{ "//stream_NAP/1.0_dev_UIText_1104": "Player Details", "//stream_NAP/1.0_dev_UIText_1105": "Check Info", "//stream_NAP/1.0_dev_UIText_1106": "Edit Note", "//stream_NAP/1.0_dev_UIText_1107": "Add Friend", "//stream_NAP/1.0_dev_UIText_1108": "Mute Chat", "//stream_NAP/1.0_dev_UIText_1109": "Remove Friend", "//stream_NAP/1.0_dev_UIText_1110": "Add to Blocklist", "//stream_NAP/1.0_dev_UIText_1111": "Report", "//stream_NAP/1.0_dev_UIText_1112": "Use Namecard", "//stream_NAP/1.0_dev_UIText_1118": "Player Info", "//stream_NAP/1.0_dev_UIText_1119": "UID: ", "//stream_NAP/1.0_dev_UIText_1120": "Lv. ", "//stream_NAP/1.0_dev_UIText_1121": "Edit Info", "//stream_NAP/1.0_dev_UIText_1122": "Edit Birthday", "//stream_NAP/1.0_dev_UIText_1123": "INTER-KNOT", "//stream_NAP/1.0_dev_UIText_1124": "Month", "//stream_NAP/1.0_dev_UIText_1125": "Day", "//stream_NAP/1.0_dev_UIText_1126": "Friend System", "//stream_NAP/1.0_dev_UIText_1127": "Personal Homepage", "//stream_NAP/1.0_dev_UIText_1128": "UID: ", "//stream_NAP/1.0_dev_UIText_1129": "Lv. ", "//stream_NAP/1.0_dev_UIText_1130": "Number of Friends", "//stream_NAP/1.0_dev_UIText_1131": "Friends From Zenless Zone Zero", "//stream_NAP/1.0_dev_UIText_1132": "Friends From PlayStation™Network", "//stream_NAP/1.0_dev_UIText_1133": "Number of Friends", "//stream_NAP/1.0_dev_UIText_1134": "Friend Requests", "//stream_NAP/1.0_dev_UIText_1135": "You can add friends by searching for them with their UID", "//stream_NAP/1.0_dev_UIText_1136": "Search", "//stream_NAP/1.0_dev_UIText_1137": "Recent Multiplayer", "//stream_NAP/1.0_dev_UIText_1138": "Blocklist", "//stream_NAP/1.0_dev_UIText_1139": "Personal Info Collection", "//stream_NAP/1.0_dev_UIText_1140": "Report Chat History", "//stream_NAP/1.0_dev_UIText_1141": "Selected:", "//stream_NAP/1.0_dev_UIText_1142": "Report", "//stream_NAP/1.0_dev_UIText_1143": "Report System", "//stream_NAP/1.0_dev_UIText_1144": "Currently reporting", "//stream_NAP/1.0_dev_UIText_1145": "Player Name: ", "//stream_NAP/1.0_dev_UIText_1146": "Select the player you want to report", "//stream_NAP/1.0_dev_UIText_1147": "Select chat history", "//stream_NAP/1.0_dev_UIText_1148": "Currently selected:", "//stream_NAP/1.0_dev_UIText_1149": "Chat History", "//stream_NAP/1.0_dev_UIText_1150": "Report details (optional, maximum 100 characters)", "//stream_NAP/1.0_dev_UIText_1151": "Submit", "//stream_NAP/1.0_dev_UIText_1152": "Check Info", "//stream_NAP/1.0_dev_UIText_1153": "Add Friend", "//stream_NAP/1.0_dev_UIText_1154": "Send Message", "//stream_NAP/1.0_dev_UIText_1155": "Ignore", "//stream_NAP/1.0_dev_UIText_1156": "Accept", "//stream_NAP/1.0_dev_UIText_1157": "Check Info", "//stream_NAP/1.0_dev_UIText_1162": "Your Info", "//stream_NAP/1.0_dev_UIText_1163": "Inter-Knot Friends", "//stream_NAP/1.0_dev_UIText_1164": "Viewing Requirements", "//stream_NAP/1.0_dev_UIText_1165": "Suggest Change", "//stream_NAP/1.0_dev_UIText_1166": "Price increase", "//stream_NAP/1.0_dev_UIText_1167": "Discount", "//stream_NAP/1.0_dev_UIText_1168": "Recommend", "//stream_NAP/1.0_dev_UIText_1169": "Borrowed", "//stream_NAP/1.0_dev_UIText_1170": "Borrowed", "//stream_NAP/1.0_dev_UIText_1178": "Rest", "//stream_NAP/1.0_dev_UIText_981": "Begin Agent Story", "//stream_NAP/1.0_dev_UIText_982": "Continue", "//stream_NAP/1.0_dev_UIText_983": "Pause Story", "//stream_NAP/1.0_dev_UIText_984": "Pause", "/MainChat_Chapter03_0003_Name01": "Belle", "10020301": "Complete the Reputation Rank-Up Trial to advance your Proxy career.", "100600004_NPCName": "Nitro-Fuel Lady", "100600005_NPCName": "Sturdy Man", "100600006_NPCName": "Hesitant Girl", "100600007_NPCName": "Enthusiastic Young Person", "100600008_NPCName": "Young Salesperson", "100600016_NPCName": "Referee", "60000011_Description": "· Elite/Boss enemies will obtain an Attribute Shield equal to 30%/15% of their Max HP. Attacking Shielded enemies with their Attribute weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the Shield.", "60000011_Title": "Attribute Shield", "60003000_Description": "· Elite/Boss enemies will obtain an Attribute Shield equal to 35%/20% of their Max HP. Attacking Shielded enemies with their Attribute weaknesses increases DMG by 100%. Inflicting the Attribute Anomaly of enemies' Attribute weaknesses will clear the Shield.", "60003000_Title": "Attribute Shield", "61001011_Description": "· Increases Agent Physical Anomaly Buildup Rate by 20%, and Assault DMG by 80%.", "61001011_Title": "Assault Up", "61001021_Description": "· Increases Agent Electric Anomaly Buildup Rate by 20%, and Shock DMG by 80%.", "61001021_Title": "Shock Up", "61001031_Description": "· Increases Agent Ether Anomaly Buildup Rate by 20%, and Corruption DMG by 80%.", "61001031_Title": "Corruption Up", "61001041_Description": "· Increases Agent Fire Anomaly Buildup Rate by 20%, and Burn DMG by 80%.", "61001041_Title": "Burn Up", "61001051_Description": "· Increases Agent Ice Anomaly Buildup Rate by 20%, and Shatter DMG by 80%.", "61001051_Title": "Shatter Up", "61001061_Description": "· Increases Chain Attack DMG by 100%. Upon launching a Chain Attack, all squad members deal 10% more DMG for 30s, stacking up to 3 times. Each stack's duration is calculated separately.", "61001061_Title": "Superior Execution", "61001071_Description": "· Increases Agent Anomaly Buildup Rate by 25%, and Attribute Anomaly DMG by 80%.", "61001071_Title": "Overload", "61001081_Description": "· Increases Agent Impact by 50%. Upon hitting Stunned enemies, increases the target's Stun DMG Multiplier by 75%.", "61001081_Title": "Daze Up", "61001091_Description": "· Agent Decibel Generation Rate increases by 50%. Increases Ultimate DMG by 120%.", "61001091_Title": "Fervent Duel", "61001101_Description": "· Increases Daze inflicted by Defensive Assists by 100%, and Assist Follow-Up DMG by 150%. Upon launching a Chain Attack, gain 1 extra Assist Point.", "61001101_Title": "Perfect Parry", "61001_HADAL_NAME": "Claim stable node reward", "61001_LayerName1": "Stable Node: First Frontier", "61001_LayerName10": "Stable Node: Tenth Frontier", "61001_LayerName2": "Stable Node: Second Frontier", "61001_LayerName3": "Stable Node: Third Frontier", "61001_LayerName4": "Stable Node: Fourth Frontier", "61001_LayerName5": "Stable Node: Fifth Frontier", "61001_LayerName6": "Stable Node: Sixth Frontier", "61001_LayerName7": "Stable Node: Seventh Frontier", "61001_LayerName8": "Stable Node: Eighth Frontier", "61001_LayerName9": "Stable Node: Ninth Frontier", "61002011_Description": "· Defensive Assist's Daze increases by 100%. Assist Follow-Up's DMG increases by 100%.", "61002021_Description": "· Dodge Counter DMG increases by 150%.", "61002031_Description": "· When launching EX Special Attacks, Agent DMG increases by 35% and DMG received is reduced by 25% for 15s.", "61002041_Description": "· Increases Agent Impact by 30%. Slows down Daze recovery for Stunned enemies by 20%.", "61002051_Description": "· When launching Perfect Assists, Agent DMG increases by 35% and DMG received is reduced by 25% for 15s.", "61002061_Description": "· Increases Agent Anomaly Buildup Rate by 30%. Enemies afflicted with Attribute Anomaly deal 25% less DMG for 10s.", "61002071_Description": "· When triggering a Perfect Dodge, Agent DMG increases by 10% and DMG received is reduced by 10% for 10s, stacking up to 3 times. The duration of each stack is calculated separately.", "61002081_Description": "· When triggering a Perfect Dodge or Perfect Assist, Agent DMG increases by 40%, and they slowly recover 5% of their HP for 5s.\n· If an agent is hit while the above buffs are active, the DMG boost and HP recovery effects will be interrupted.", "61002_HADAL_NAME": "Disputed Node Reward Claim", "61002_LayerName1": "Disputed Node: First Frontier", "61002_LayerName2": "Disputed Node: Second Frontier", "61002_LayerName3": "Disputed Node: Third Frontier", "61002_LayerName4": "Disputed Node: Fourth Frontier", "61002_LayerName5": "Disputed Node: Fifth Frontier", "61002_LayerName6": "Disputed Node: Sixth Frontier", "61002_LayerName7": "Disputed Node: Seventh Frontier", "61002_LayerName8": "Disputed Node: Eighth Frontier", "61003_HADAL_NAME": "Claim Ambush Node Reward", "61003_LayerName1": "Ambush Node: First Frontier", "61003_LayerName2": "Ambush Node: Second Frontier", "61003_LayerName3": "Ambush Node: Third Frontier", "61003_LayerName4": "Ambush Node: Fourth Frontier", "61003_LayerName5": "Ambush Node: Fifth Frontier", "62001011_Description": "· When there are normal enemies on the battlefield, Agents deal 25% less DMG to elite and boss enemies and 50% more DMG to normal enemies.\n· Agent Ice DMG and Ether DMG increase by 20%. Basic Attack and Dash Attack DMG increase by 50%.", "62001011_Title": "Bullying Tactics", "62001021_Description": "· Agents deal 20% less DMG and 50% more Daze to non-Stunned enemies. Enemies are Stunned for 20% longer.\n· Agent Ice DMG and Ether DMG increases by 20%.", "62001021_Title": "Daze Tactics", "62001031_Description": "· Basic Attacks deal 15% increased Daze, and Chain Attack DMG increases by 100%.\n· Agents additionally deal 50% increased DMG to Stunned enemies.", "62001031_Title": "Precise Synergy", "62001041_Description": "· When an enemy is Stunned, all squad members gain 2 stacks of Fervor, and when an Attribute Anomaly is triggered, all squad members gain 1 stack of Fervor. Fervor lasts for 20s and stacks up to 3 times. The duration of each stack is calculated separately.\n· For each stack of Fervor, Agent ATK increases by 10% and Anomaly Proficiency increases by 10.", "62001041_Title": "Irresistible Force", "62001051_Description": "· Increases Agent ATK by 20%, and Attribute Anomaly DMG by 30%.", "62001051_Title": "Global Rollout", "62001061_Description": "· Increases Agent ATK by 20% and DMG taken by 20%.\n· Obtaining a Shield grants all squad members 10 Energy, and an additional 20% ATK, lasting 20s. Can be triggered once every 20s.", "62001061_Title": "Close Quarters Combat", "62001071_Description": "· With a Shield active, Agents Anomaly Buildup Rate is increased by 25%.\n· Agents deal 35% more DMG to enemies that are suffering an Attribute Anomaly.", "62001071_Title": "Unyielding Momentum", "62001081_Description": "· Agent DMG is increased by 25%.\n· When inflicting Burn or Shock on enemies, Agent ATK increases by 20% for 15s. When the effect is triggered, the enemy immediately gains 20% Daze if the enemy is not Stunned.", "62001081_Title": "Lightning Speed", "62001091_Description": "· Assist Attack, EX Special Attack, and Ultimate Anomaly Buildup increases by 30% and DMG increases by 20%.\n· When triggering Disorder, generate 400 Decibels, and reduce the target's DEF by 20% for 20s. The Decibel gain effect can trigger once every 10s.", "62001091_Title": "Whirling Currents", "62001101_Description": "· Agent Impact increases by 20%. Upon stunning an enemy, all squad members recover 20 Energy and have their ATK increased by 20% for 20s. This Energy gain effect can trigger once every 15s.\n· Upon stunning an enemy, its Stun DMG Multiplier increases over time by 10% per second, up to a maximum increase of 60%.", "62001101_Title": "Surging Starflow", "62001_HADAL_NAME": "Claim critical node reward", "62001_LayerName1": "Critical Node: First Frontier", "62001_LayerName2": "Critical Node: Second Frontier", "62001_LayerName3": "Critical Node: Third Frontier", "62001_LayerName4": "Critical Node: Fourth Frontier", "62001_LayerName5": "Critical Node: Fifth Frontier", "62001_LayerName6": "Critical Node: Sixth Frontier", "62001_LayerName7": "Critical Node: Seventh Frontier", "7020002_NPCName": "Smart Bangboo", "7020004_NPCName": "No. 4412", "7020055_NPCName": "Nervous Bangboo", "7020056_NPCName": "Excited Bangboo", "7020057_NPCName": "Hardworking Bangboo", "7020058_NPCName": "Clever Bangboo", "7020059_NPCName": "Smart Bangboo (No. 4412)", "90170302_NPCName": "Troubled Employee", "90170302_NPCName2": "More Troubled Employee", "90170402_NPCName": "Topaz", "90170402_NPCName_2": "Snowball", "90171202_NPCName": "Stern Public Security Officer", "90171202_NPCName2": "Energetic Officer", "90171402_NPCName": "Bear Worker", "90171412_Name": "Weird Student", "AbyssAttackForbid": "Please configure select your squad before exploring", "AbyssBattleResult_1": "Time Spent", "AbyssBattleResult_2": "Events Total", "AbyssBattleResult_3": "Battles", "AbyssBattleResult_4": "Corruption removals", "AbyssBattleResult_5": "Gear Coins Obtained", "AbyssBattleResult_6": "Dennies Obtained", "AbyssBattleResult_7": "Pressure Dropped", "AbyssBattleResult_8": "HP Restored", "AbyssBattleResult_ChallengeTimeAdd": "Additional Time", "AbyssBattleResult_EmptyEvent": "None", "AbyssBattleResult_EmptyTips": "You haven't challenged Hollow Zero yet. No records available.", "AbyssBattleResult_KillBossTimes": "Number of times Nineveh was defeated", "AbyssBattleResult_KillMonsterCount": "Total Enemies Defeated", "AbyssBattleResult_Layer": "Floors Cleared", "AbyssBattleResult_Period": "{0}/{1}/{2}", "AbyssBattleResult_Title_BossRush_Left": "{0} Recommended Lv.: {1}", "AbyssBattleResult_Title_Left": "{0} Recommended Lv. {1} Floor {2}", "AbyssBattleResult_Title_Right": "Ether Activity: {0}{1}", "AbyssBattleResult_TotalDamage": "Deal damage to Nineveh", "AbyssBattleResult_TotalDamageForHardNest": "Total DMG Dealt", "AbyssBattlepageAttack": "Start", "AbyssBattlepageAttack_NoCaptainTip": "Please select a squad leader", "AbyssBattlepageContinue": "Continue", "AbyssCaptainNoUsable": "No Agents available", "AbyssCardSuitDialog_Equip_Tips": "You have \"{0}\" Resonium Kit equipped", "AbyssCountDownDesc": "Reset", "AbyssCurrentScore": "Investigation Points: {0}", "AbyssDifficultyCondition": "Clear Exploration Area: Core to unlock", "AbyssDifficultyLevel_0": "None", "AbyssDifficultyLevel_1": "Low", "AbyssDifficultyLevel_2": "Medium", "AbyssDifficultyLevel_3": "High", "AbyssDifficultyLevel_4": "Severe", "AbyssDifficultyLevel_5": "Extreme", "AbyssDifficulty_DescTitle": "Depth Details", "AbyssDifficulty_NewTitle": "Ether Activity:", "AbyssDifficulty_Title": "Ether Activity: {0}", "AbyssDoorBattleEndEnter": "Enter \"Dangerous Target\" Combat", "AbyssDoorBattleEnter": "Enter \"Gatekeeper\" Combat", "AbyssDoorBattleEnterDescription": "If you go on, you can't come back", "AbyssDoorBattleEnterEndDescription": "Complete this exploration's final challenge", "AbyssDoorBattleEnterNNWDescription": "You're about to enter the final challenge. Good luck.", "AbyssDoorBattleNNWEnter": "Enter \"Nineveh\" Combat", "AbyssDoorBattleViewDetail": "Check Details", "AbyssDoorSEnter": "Open", "AbyssDoorSEnterDescription": "Achieving an S rank in the previous \"Gatekeeper\" combat allows you to pass.", "AbyssDoorShortcutEnter": "Enter \"Gatekeeper\" Combat", "AbyssDoorShortcutEnterDescription": "Skip this floor's exploration and proceed directly to the \"Gatekeeper\" combat.", "AbyssDoorTransferEnter": "Enter \"The Final Frontline\"", "AbyssDoorTransferEnterDescription": "Nineveh is in the depths of \"The Final Frontline.\" Are you ready?", "AbyssGetReward": "Claimed", "AbyssInteractShop": "Enter Store", "AbyssLayerTips": "Complete the exploration of floor {0}", "AbyssLock2": "Reach Inter-Knot Lv. 25 and complete Exploration Area: Edge", "AbyssLock3": "Reach Inter-Knot Lv. 35 and complete Exploration Area: Interior", "AbyssLock4": "Complete Exploration Area: Heartland", "AbyssNewResetReminder": "Hollow Zero has been updated to the newest season. Bounty Commissions and Investigation Points have been reset.", "AbyssPageName_1": "Progress", "AbyssRemoveCurseSkipDesc": "Skip", "AbyssResetReminder": "Hollow Zero is about to reset. Please check the reset time.", "AbyssRewardDesc": "Obtain 800 Gear Coins", "AbyssRewardUnclock_1": "Unlocks at Lv. 25", "AbyssRewardUnclock_2": "Unlocks at Lv. 35", "AbyssReward_Title": "Investigation Reward", "AbyssReward_Title_Eng": "INVESTIGATION REWARD", "AbyssScore": "Current Score", "AbyssScoreNum": "Investigation Points", "AbyssStepOut": "Select an area of operation", "AbyssStepOutDifficulty": "Ether Activity cannot be adjusted while Paused", "AbyssStepOutTeam": "You cannot modify your squad while Paused", "AbyssTarotCard_Genre_Ashes": "[Ignite]", "AbyssTarotCard_Genre_Buddy": "[Synergy]", "AbyssTarotCard_Genre_Common": "[General]", "AbyssTarotCard_Genre_Critical": "[Critical]", "AbyssTarotCard_Genre_Defend": "[Shield]", "AbyssTarotCard_Genre_Eelctric": "[Shock]", "AbyssTarotCard_Genre_Ether": "[Ether]", "AbyssTarotCard_Genre_Evade": "[Dodge]", "AbyssTarotCard_Genre_Exchange": "[Assist]", "AbyssTarotCard_Genre_Froze": "[Freeze]", "AbyssTarotCard_Genre_Hollow": "[Hollow]", "AbyssTarotCard_Genre_Physical": "[Onslaught]", "AbyssTarotCard_Genre_SP": "[Energy]", "AbyssTarotCard_Genre_Strength": "[Tenacity]", "AbyssTarotCard_Genre_Stun": "[Duel]", "AbyssTeamNumUnlock_1": "Reach Lv. 30 on Inter-Knot and complete the commission Old Capital Metro: Frontline to add a 4th Agent to your squad", "AbyssTeamNumUnlock_2": "Reach Lv. 40 on Inter-Knot and complete the commission Old Capital Metro: Heartland to add a 5th Agent to your squad", "AbyssTeamNumUnlock_3": "Complete the commission on the Core difficulty for the three surrounding areas to add a 6th Agent to your squad.", "AbyssTeamReminder": "You don't have many squad members. Are you sure you want to use this squad?", "AbyssText_101001_Dungeon_Unlock": "Unlock requirements not met", "AbyssText_101001_Dungeon_Unlock_1": "Reach Inter-Knot Lv. 18 to unlock during \"\"The Art of War: Lite\"\" commission", "AbyssText_101001_Dungeon_Unlock_10": "Reach Lv. 41 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_11": "Complete Main Story Chapter 3, Construction Ruins: Frontline, and the Towering Dome of the Void commission to unlock", "AbyssText_101001_Dungeon_Unlock_12": "Reach Lv. 38 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_13": "Reach Lv. 43 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_14": "Complete the Core stages for the three surrounding areas, andEnchanting and Stunning, Withering Away commission to unlock.", "AbyssText_101001_Dungeon_Unlock_15": "Complete Withering Garden: Core I to unlock the Inferno Reap challenge in the Foliage Hunt commission", "AbyssText_101001_Dungeon_Unlock_16": "· Reach Inter-Knot Reputation Certified Proxy", "AbyssText_101001_Dungeon_Unlock_17": "· Reach Inter-Knot Lv. 21", "AbyssText_101001_Dungeon_Unlock_18": "· Progress in the qualification assessment \"The Art of War: Lite\"", "AbyssText_101001_Dungeon_Unlock_19": "· Complete Chapter 2 in the Main Story", "AbyssText_101001_Dungeon_Unlock_2": "Reach Inter-Knot Lv. 21, complete the first Reputation Rank-Up, and complete Qualification Assessment Commission \"The Art of War: Lite\" to unlock", "AbyssText_101001_Dungeon_Unlock_20": "· Reach Inter-Knot Lv. 28", "AbyssText_101001_Dungeon_Unlock_21": "· Clear the \"Old Capital Metro: Edge\"", "AbyssText_101001_Dungeon_Unlock_22": "· Progress in the commission \"Street Lost to Memory\"", "AbyssText_101001_Dungeon_Unlock_23": "· Complete Chapter 3 in the Main Story", "AbyssText_101001_Dungeon_Unlock_24": "· Reach Inter-Knot Lv. 36", "AbyssText_101001_Dungeon_Unlock_25": "· Complete \"Construction Ruins: Frontline\"", "AbyssText_101001_Dungeon_Unlock_26": "· Progress in the commission \"Towering Dome of the Void\"", "AbyssText_101001_Dungeon_Unlock_27": "· Reach Inter-Knot Lv. 45", "AbyssText_101001_Dungeon_Unlock_28": "· Clear the three surrounding areas at \"Core\" difficulty", "AbyssText_101001_Dungeon_Unlock_29": "· Progress in the commission \"Enchanting and Stunning, Withering Away\"", "AbyssText_101001_Dungeon_Unlock_3": "Reach Lv. 25 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_30": "· Clear the \"Withering Garden - Core\"", "AbyssText_101001_Dungeon_Unlock_31": "· Progress in the commission \"Foliage Hunt\" to unlock the \"Inferno Reap\" challenge", "AbyssText_101001_Dungeon_Unlock_32": "· Reach Inter-Knot Lv. 18", "AbyssText_101001_Dungeon_Unlock_33": "· Progress in the commission \"The Art of War: Lite\"", "AbyssText_101001_Dungeon_Unlock_34": "· Reach Inter-Knot Lv. 25", "AbyssText_101001_Dungeon_Unlock_35": "· Clear the \"Old Capital Metro: Edge\"", "AbyssText_101001_Dungeon_Unlock_36": "· Reach Inter-Knot Lv. 30", "AbyssText_101001_Dungeon_Unlock_37": "· Clear the \"Old Capital Metro: Frontline\"", "AbyssText_101001_Dungeon_Unlock_38": "· Reach Inter-Knot Lv. 35", "AbyssText_101001_Dungeon_Unlock_39": "· Clear the \"Old Capital Metro - Interior\"", "AbyssText_101001_Dungeon_Unlock_4": "Reach Lv. 30 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_40": "· Reach Inter-Knot Lv. 40", "AbyssText_101001_Dungeon_Unlock_41": "· Clear the \"Old Capital Metro: Heartland\"", "AbyssText_101001_Dungeon_Unlock_42": "· Reach Inter-Knot Lv. 32", "AbyssText_101001_Dungeon_Unlock_43": "· Complete \"Construction Ruins: Frontline\"", "AbyssText_101001_Dungeon_Unlock_44": "· Reach Inter-Knot Lv. 36", "AbyssText_101001_Dungeon_Unlock_45": "· Complete \"Construction Ruins - Interior\"", "AbyssText_101001_Dungeon_Unlock_46": "· Reach Inter-Knot Lv. 41", "AbyssText_101001_Dungeon_Unlock_47": "· Complete \"Construction Ruins - Heartland\"", "AbyssText_101001_Dungeon_Unlock_48": "· Reach Inter-Knot Lv. 38", "AbyssText_101001_Dungeon_Unlock_49": "· Complete \"Abandoned Skyscraper - Interior\"", "AbyssText_101001_Dungeon_Unlock_5": "Reach Lv. 35 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_50": "· Reach Inter-Knot Lv. 42", "AbyssText_101001_Dungeon_Unlock_51": "· Complete \"Abandoned Skyscraper - Heartland\"", "AbyssText_101001_Dungeon_Unlock_52": "· Clear \"Withering Garden: Core\" at \"Ether Activity 3\"", "AbyssText_101001_Dungeon_Unlock_6": "Reach Lv. 40 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_7": "Complete Main Story Chapter 2, Old Capital Metro: Edge, and the Street Lost to Memory commission to unlock", "AbyssText_101001_Dungeon_Unlock_8": "Reach Lv. 32 on Inter-Knot and complete the prerequisite commissions", "AbyssText_101001_Dungeon_Unlock_9": "Reach Lv. 36 on Inter-Knot and complete the prerequisite commissions", "AbyssText_BP_UnlockTips": "Unlock Hollow Zero in Chapter 1 - Intermission", "AbyssText_ClueGet_Des": "Added to the Workbench", "AbyssText_ClueGet_NewDes": "Recorded in Ray's research records", "AbyssText_Dungeon_DutyCount": "Bounty Commission Progress: ", "AbyssText_Dungeon_Must_01": "Guaranteed to appear on Floor 1", "AbyssText_Dungeon_Must_02": "Guaranteed to appear on Floor 2", "AbyssText_Dungeon_Must_03": "Guaranteed to appear on Floor 3", "AbyssText_Dungeon_NextStep": "Next", "AbyssText_Dungeon_PointLimit": "Investigation Points this season: ", "AbyssText_Dungeon_Prop_01": "May appear on Floor 1", "AbyssText_Dungeon_Prop_02": "May appear on Floor 2", "AbyssText_Dungeon_Prop_03": "May appear on Floor 3", "AbyssText_Dungeon_Prop_Duplicates_01": "May appear on Floor {0}", "AbyssText_Dungeon_Prop_Duplicates_02": "May appear on Floor {0} and {1}", "AbyssText_Dungeon_Prop_Duplicates_03": "May appear on Floor {0}, {1} and {2}", "AbyssText_Dungeon_Prop_Num_01": "1", "AbyssText_Dungeon_Prop_Num_02": "2", "AbyssText_Dungeon_Prop_Num_03": "3", "AbyssText_Dungeon_RewardGet": "Claimed", "AbyssText_Dungeon_RewardShow_Button": "Key Enemy Info", "AbyssText_Dungeon_RewardShow_First": "First Clearance Reward", "AbyssText_Dungeon_RewardShow_Normal": "Regular Reward", "AbyssText_Dungeon_RewardShow_Title": "Reward List", "AbyssText_Duty_BriefDes_101001301": "[Edge or higher difficulty] Clear with less than 2 Corruptions", "AbyssText_Duty_BriefDes_101001302": "[Frontline or higher difficulty] Clear with less than 2 Corruptions", "AbyssText_Duty_BriefDes_101001303": "[Interior or higher difficulty] Clear with less than 2 Corruptions", "AbyssText_Duty_BriefDes_101001304": "[Heartland or higher difficulty] Clear with less than 2 Corruptions", "AbyssText_Duty_BriefDes_101001305": "[Core or higher difficulty] Clear with 2 or fewer Corruptions", "AbyssText_Duty_BriefDes_101001306": "[Edge or higher difficulty] Clear with a total of 30 Resonia", "AbyssText_Duty_BriefDes_101001307": "[Frontline or higher difficulty] Clear with a total of 30 Resonia", "AbyssText_Duty_BriefDes_101001308": "[Interior or higher difficulty] Clear with a total of 30 Resonia", "AbyssText_Duty_BriefDes_101001309": "[Heartland or higher difficulty] Clear with a total of 30 Resonia", "AbyssText_Duty_BriefDes_101001310": "[Core or higher difficulty] Clear with a total of 30 Resonia", "AbyssText_Duty_BriefDes_101001311": "[Edge or higher difficulty] Clear with 1 Advanced Resonium II", "AbyssText_Duty_BriefDes_101001312": "[Frontline or higher difficulty] Clear with 1 Advanced Resonium II", "AbyssText_Duty_BriefDes_101001313": "[Interior or higher difficulty] Clear with 1 Advanced Resonium II", "AbyssText_Duty_BriefDes_101001314": "[Heartland or higher difficulty] Clear with 1 Advanced Resonium II", "AbyssText_Duty_BriefDes_101001315": "[Core or higher difficulty] Clear with 1 Advanced Resonium II", "AbyssText_Duty_BriefDes_101001316": "[Edge or higher difficulty] Clear with 3 Advanced Resonium I", "AbyssText_Duty_BriefDes_101001317": "[Frontline or higher difficulty] Clear with 3 Advanced Resonium I", "AbyssText_Duty_BriefDes_101001318": "[Interior or higher difficulty] Clear with 3 Advanced Resonium I", "AbyssText_Duty_BriefDes_101001319": "[Heartland or higher difficulty] Clear with 3 Advanced Resonium I", "AbyssText_Duty_BriefDes_101001320": "[Core or higher difficulty] Clear with 3 Advanced Resonium I", "AbyssText_Duty_BriefDes_101001321": "[Edge or higher difficulty] Clear with 3 Battle Rank S", "AbyssText_Duty_BriefDes_101001322": "[Frontline or higher difficulty] Clear with 3 Battle Rank S", "AbyssText_Duty_BriefDes_101001323": "[Interior or higher difficulty] Clear with 3 Battle Rank S", "AbyssText_Duty_BriefDes_101001324": "[Heartland or higher difficulty] Clear with 3 Battle Rank S", "AbyssText_Duty_BriefDes_101001325": "[Core difficulty] Complete an operation and get Battle Rank S 3 times.", "AbyssText_Duty_Button1": "Incomplete", "AbyssText_Duty_Button2": "Claim", "AbyssText_Duty_Button3": "Claimed", "AbyssText_Duty_CampName_HAND": "Hollow Special Operations (HSO)", "AbyssText_Duty_CampName_HIA": "Hollow Investigative Association", "AbyssText_Duty_CampName_Obsidian": "Defense Force", "AbyssText_Duty_CampName_WSI": "White Star Institute", "AbyssText_Duty_Des_101001101": "Traverse 50 Tiles", "AbyssText_Duty_Des_101001102": "Experience a total of 6 Events", "AbyssText_Duty_Des_101001103": "Enter a total of 2 Special Areas", "AbyssText_Duty_Des_101001104": "Use a total of 3 Bangboo Plug-ins", "AbyssText_Duty_Des_101001105": "Clear a total of 5 Hollow floors", "AbyssText_Duty_Des_101001106": "Obtain a total of 10,000 Gear Coins", "AbyssText_Duty_Des_101001107": "Obtain a total of 40 Resonia", "AbyssText_Duty_Des_101001108": "Reduce a total of 200 Pressure", "AbyssText_Duty_Des_101001109": "Buy a total of 6 Resonia from the Bangboo merchant", "AbyssText_Duty_Des_101001110": "Heal the whole squad by a total of 200%", "AbyssText_Duty_Des_101001111": "Complete a total of 12 battles", "AbyssText_Duty_Des_101001112": "Complete a total of 4 Elite Battles", "AbyssText_Duty_Des_101001113": "Get Battle Rank B or higher 10 times", "AbyssText_Duty_Des_101001114": "Eliminate a total of 70 enemies", "AbyssText_Duty_Des_101001115": "Use a total of 3 Bangboo Plug-ins", "AbyssText_Duty_Des_101001116": "Refresh Resonia for a total of 6 times", "AbyssText_Duty_Des_101001117": "Recruit a total of 4 Ally Bangboo", "AbyssText_Duty_Des_101001118": "Remove a total of 5 Corruptions", "AbyssText_Duty_Des_101001119": "Catalyze Resonia for a total of 5 times", "AbyssText_Duty_Des_101001200": "Defeat a total of 5 Bosses", "AbyssText_Duty_Des_101001201": "Clear Old Capital Metro on Edge or higher difficulties", "AbyssText_Duty_Des_101001202": "Clear Old Capital Metro on Frontline or higher difficulties", "AbyssText_Duty_Des_101001203": "Clear Old Capital Metro on Interior or higher difficulties", "AbyssText_Duty_Des_101001204": "Clear Old Capital Metro on Heartland or higher difficulties", "AbyssText_Duty_Des_101001205": "Clear Old Capital Metro on Core difficulty", "AbyssText_Duty_Des_101001207": "Clear Construction Ruins on Frontline or higher difficulties", "AbyssText_Duty_Des_101001208": "Clear Construction Ruins on Interior or higher difficulties", "AbyssText_Duty_Des_101001209": "Clear Construction Ruins on Heartland or higher difficulties", "AbyssText_Duty_Des_101001210": "Clear Construction Ruins on Core difficulty", "AbyssText_Duty_Des_101001213": "Clear Abandoned Skyscraper on Interior or higher difficulties", "AbyssText_Duty_Des_101001214": "Clear Abandoned Skyscraper on Heartland or higher difficulties", "AbyssText_Duty_Des_101001215": "Clear Abandoned Skyscraper on Core difficulty", "AbyssText_Duty_Des_101001301": "On Edge or higher difficulties, complete an operation with fewer than 2 Corruptions", "AbyssText_Duty_Des_101001302": "On Frontline or higher difficulties, complete an operation with fewer than 2 Corruptions", "AbyssText_Duty_Des_101001303": "On Interior or higher difficulties, complete an operation with fewer than 2 Corruptions", "AbyssText_Duty_Des_101001304": "On Heartland or higher difficulties, complete an operation with fewer than 2 Corruptions", "AbyssText_Duty_Des_101001305": "On \"Core\" or higher difficulties, complete an operation with fewer than 2 Corruptions.", "AbyssText_Duty_Des_101001306": "On Edge or higher difficulties, complete an operation and obtain 30 Resonia", "AbyssText_Duty_Des_101001307": "On Frontline or higher difficulties, complete an operation and obtain 30 Resonia", "AbyssText_Duty_Des_101001308": "On Interior or higher difficulties, complete an operation and obtain 30 Resonia", "AbyssText_Duty_Des_101001309": "On Heartland or higher difficulties, complete an operation and obtain 30 Resonia", "AbyssText_Duty_Des_101001310": "On \"Core\" or higher difficulties, complete an operation and obtain 30 Resonia.", "AbyssText_Duty_Des_101001311": "On Edge or higher difficulties, complete an operation and obtain 1 Advanced Resonium II", "AbyssText_Duty_Des_101001312": "On Frontline or higher difficulties, complete an operation and obtain 1 Advanced Resonium II", "AbyssText_Duty_Des_101001313": "On Interior or higher difficulties, complete an operation and obtain 1 Advanced Resonium II", "AbyssText_Duty_Des_101001314": "On Heartland or higher difficulties, complete an operation and obtain 1 Advanced Resonium II", "AbyssText_Duty_Des_101001315": "On \"Core\" or higher difficulties, complete an operation and obtain 1 Advanced Resonium II.", "AbyssText_Duty_Des_101001316": "On Edge or higher difficulties, complete an operation and obtain 3 Advanced Resonium I", "AbyssText_Duty_Des_101001317": "On Frontline or higher difficulties, complete an operation and obtain 3 Advanced Resonium I", "AbyssText_Duty_Des_101001318": "On Interior or higher difficulties, complete an operation and obtain 3 Advanced Resonium I", "AbyssText_Duty_Des_101001319": "On Heartland or higher difficulties, complete an operation and obtain 3 Advanced Resonium I", "AbyssText_Duty_Des_101001320": "On \"Core\" or higher difficulties, complete an operation and obtain 3 Advanced Resonium I.", "AbyssText_Duty_Des_101001321": "On Edge or higher difficulties, complete an operation and get Battle Rank S 3 times", "AbyssText_Duty_Des_101001322": "On Frontline or higher difficulties, complete an operation and get Battle Rank S 3 times", "AbyssText_Duty_Des_101001323": "On Interior or higher difficulties, complete an operation and get Battle Rank S 3 times", "AbyssText_Duty_Des_101001324": "On Heartland or higher difficulties, complete an operation and get Battle Rank S 3 times", "AbyssText_Duty_Des_101001325": "On \"Core\" or higher difficulties, complete an operation and get Battle Rank S 3 times.", "AbyssText_Duty_Des_101001326": "Choose the Overload Distribution Resonium and complete a \"Withering Garden: Core\" operation", "AbyssText_Duty_Des_101001327": "Choose the Resource Conversion Resonium and complete a \"Withering Garden: Core\" operation", "AbyssText_Duty_Des_101001328": "Choose the Trigger Instinct Resonium and complete a \"Withering Garden: Core\" operation", "AbyssText_Duty_Des_101001401": "Obtain a total of 4000 Gear Coins", "AbyssText_Duty_Des_101001402": "Obtain a total of 8000 Gear Coins", "AbyssText_Duty_Des_101001403": "Obtain a total of 12,000 Gear Coins", "AbyssText_Duty_Des_101001404": "Obtain a total of 20 Resonia", "AbyssText_Duty_Des_101001405": "Obtain a total of 40 Resonia", "AbyssText_Duty_Des_101001406": "Obtain a total of 60 Resonia", "AbyssText_Duty_Des_101001407": "Use a total of 3 Bangboo Plug-ins", "AbyssText_Duty_Des_101001408": "Use a total of 6 Bangboo Plug-ins", "AbyssText_Duty_Des_101001409": "Use a total of 9 Bangboo Plug-ins", "AbyssText_Duty_Des_101001410": "Reduce a total of 100 Pressure", "AbyssText_Duty_Des_101001411": "Reduce a total of 200 Pressure", "AbyssText_Duty_Des_101001412": "Reduce a total of 300 Pressure", "AbyssText_Duty_Des_101001413": "Eliminate a total of 15 enemies", "AbyssText_Duty_Des_101001414": "Eliminate a total of 30 enemies", "AbyssText_Duty_Des_101001415": "Eliminate a total of 45 enemies", "AbyssText_Duty_Des_101001416": "Remove a total of 2 Corruptions", "AbyssText_Duty_Des_101001417": "Remove a total of 4 Corruptions", "AbyssText_Duty_Des_101001418": "Remove a total of 6 Corruptions", "AbyssText_Duty_Des_101001419": "Catalyze Resonia a total of 2 times", "AbyssText_Duty_Des_101001420": "Catalyze Resonia a total of 4 times", "AbyssText_Duty_Des_101001421": "Catalyze Resonia a total of 6 times", "AbyssText_Duty_Des_101001422": "Buy a total of 3 Resonia from the Bangboo merchant", "AbyssText_Duty_Des_101001423": "Buy a total of 6 Resonia from the Bangboo merchant", "AbyssText_Duty_Des_101001424": "Buy a total of 9 Resonia from the Bangboo merchant", "AbyssText_Duty_Des_101001425": "Complete a total of 2 Elite Battles", "AbyssText_Duty_Des_101001426": "Complete a total of 4 Elite Battles", "AbyssText_Duty_Des_101001427": "Complete a total of 6 Elite Battles", "AbyssText_Duty_Des_101001428": "Complete a total of 6 battles", "AbyssText_Duty_Des_101001429": "Complete a total of 12 battles", "AbyssText_Duty_Des_101001430": "Complete a total of 18 battles", "AbyssText_Duty_Des_101001431": "Heal the whole squad by a total of 50%", "AbyssText_Duty_Des_101001432": "Heal the whole squad by a total of 100%", "AbyssText_Duty_Des_101001433": "Heal the whole squad by a total of 150%", "AbyssText_Duty_Des_101001434": "Clear an operation on Edge or higher difficulty 2 times", "AbyssText_Duty_Des_101001435": "Clear an operation on Edge or higher difficulty 3 times", "AbyssText_Duty_Des_101001436": "Clear an operation on Edge or higher difficulty 4 times", "AbyssText_Duty_Des_101001437": "Clear an operation on Edge or higher difficulty 5 times", "AbyssText_Duty_Des_101001438": "Clear an operation on Frontline or higher difficulty 2 times", "AbyssText_Duty_Des_101001439": "Clear an operation on Frontline or higher difficulty 3 times", "AbyssText_Duty_Des_101001440": "Clear an operation on Frontline or higher difficulty 4 times", "AbyssText_Duty_Des_101001441": "Clear an operation on Frontline or higher difficulty 5 times", "AbyssText_Duty_Des_101001442": "Clear an operation on Interior or higher difficulty 2 times", "AbyssText_Duty_Des_101001443": "Clear an operation on Interior or higher difficulty 3 times", "AbyssText_Duty_Des_101001444": "Clear an operation on Interior or higher difficulty 4 times", "AbyssText_Duty_Des_101001445": "Clear an operation on Interior or higher difficulty 5 times", "AbyssText_Duty_Des_101001446": "Clear an operation on Heartland or higher difficulty 2 times", "AbyssText_Duty_Des_101001447": "Clear an operation on Heartland or higher difficulty 3 times", "AbyssText_Duty_Des_101001448": "Clear an operation on Heartland or higher difficulty 4 times", "AbyssText_Duty_Des_101001449": "Clear an operation on Heartland or higher difficulty 5 times", "AbyssText_Duty_Des_101001450": "Clear an operation on Core or higher difficulty 2 times", "AbyssText_Duty_Des_101001451": "Clear an operation on Core or higher difficulty 3 times", "AbyssText_Duty_Des_101001452": "Clear an operation on Core or higher difficulty 4 times", "AbyssText_Duty_Des_101001453": "Clear an operation on Core or higher difficulty 5 times", "AbyssText_Duty_Des_101001454": "Traverse 80 Tiles", "AbyssText_Duty_Des_101001455": "Traverse 160 Tiles", "AbyssText_Duty_Des_101001456": "Traverse 240 Tiles", "AbyssText_Duty_Des_101001457": "Experience a total of 6 Events", "AbyssText_Duty_Des_101001458": "Experience a total of 12 Events", "AbyssText_Duty_Des_101001459": "Experience a total of 18 Events", "AbyssText_Duty_Des_101001460": "Enter a total of 1 Special Areas", "AbyssText_Duty_Des_101001461": "Enter a total of 2 Special Areas", "AbyssText_Duty_Des_101001462": "Enter a total of 3 Special Areas", "AbyssText_Duty_Des_101001463": "Clear an operation on Edge or higher difficulty 1 time", "AbyssText_Duty_Des_101001464": "Clear an operation on Frontline or higher difficulty 1 times", "AbyssText_Duty_Des_101001465": "Clear an operation on Interior or higher difficulty 1 times", "AbyssText_Duty_Des_101001466": "Clear an operation on Heartland or higher difficulty 1 times", "AbyssText_Duty_Des_101001467": "Clear an operation on Core or higher difficulty 1 times", "AbyssText_Duty_Des_101001473": "Obtain a total of 15 Resonia", "AbyssText_Duty_Des_101001474": "Obtain a total of 30 Resonia", "AbyssText_Duty_Des_101001475": "Obtain a total of 45 Resonia", "AbyssText_Duty_Des_101001476": "Eliminate a total of 9 enemies", "AbyssText_Duty_Des_101001477": "Eliminate a total of 18 enemies", "AbyssText_Duty_Des_101001478": "Eliminate a total of 27 enemies", "AbyssText_Duty_Des_101001479": "Complete a total of 1 Elite Battles", "AbyssText_Duty_Des_101001480": "Complete a total of 2 Elite Battles", "AbyssText_Duty_Des_101001481": "Complete a total of 3 Elite Battles", "AbyssText_Duty_Des_101001482": "Complete a total of 3 battles", "AbyssText_Duty_Des_101001483": "Complete a total of 6 battles", "AbyssText_Duty_Des_101001484": "Complete a total of 9 battles", "AbyssText_Duty_Des_101001485": "500 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001486": "1,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001487": "1,500 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001488": "2,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001489": "1,250 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001490": "2,500 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001491": "3,750 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001492": "5,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001493": "1,500 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001494": "3,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001495": "4,500 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001496": "6,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001497": "1,750 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001498": "3,500 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001499": "5,250 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001500": "7,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001501": "2,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001502": "4,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001503": "6,000 Investigation Points earned this week in total", "AbyssText_Duty_Des_101001504": "8,000 Investigation Points earned this week in total", "AbyssText_Duty_ExtraText_HandleText": "Check Details", "AbyssText_Duty_FullBar_Reminder": "Your investigation license for this region has reached the maximum level. You will receive Dennies instead.", "AbyssText_Duty_Refresh_Confirm_Content": "Refreshing the commission will also refresh the commission progress and allocate a new commission", "AbyssText_Duty_Refresh_Confirm_Title": "Refresh the commission?", "AbyssText_Duty_Refresh_HandleText": "Refresh", "AbyssText_Duty_Refresh_Lack": "No remaining refresh chances", "AbyssText_Duty_Refresh_Num1": "Refresh Chances:", "AbyssText_Duty_Refresh_Num2": "{0} time(s)", "AbyssText_Duty_Refresh_TimeOut": "The previous bounty session has ended. Commissions have been updated.", "AbyssText_Duty_Reward": "{0}", "AbyssText_Duty_Time_Des": "Time Remaining This Season: ", "AbyssText_EntranceButton_1_1": "Investigation Point", "AbyssText_EntranceButton_1_2": "{0}", "AbyssText_EntranceButton_2": "Exploration Results", "AbyssText_EntranceButton_3": "Bounty Commission", "AbyssText_EntranceButton_4": "Combat Configuration", "AbyssText_EntranceName_1_1": "Qualification Assessment", "AbyssText_EntranceName_1_2": "Old Capital Metro", "AbyssText_EntranceName_1_3": "Construction Ruins", "AbyssText_EntranceName_1_4": "Abandoned Skyscraper", "AbyssText_EntranceName_1_5": "Withering Garden", "AbyssText_EntranceName_1_6": "Inferno Reap", "AbyssText_Entrance_UnlockTips1": "Locked", "AbyssText_Entrance_UnlockTips2": "Locked", "AbyssText_Entrance_Unlock_A": "Reach Inter-Knot Lv. 21, complete the first Reputation Rank-Up, and complete Qualification Assessment Commission \"The Art of War: Lite\" to unlock", "AbyssText_Entrance_Unlock_B": "Complete Main Story Chapter 2, Old Capital Metro: Edge, and the Street Lost to Memory commission to unlock", "AbyssText_Entrance_Unlock_BOSSRUSH": "Complete Withering Garden: Core I to unlock the Inferno Reap challenge in the Foliage Hunt commission.", "AbyssText_Entrance_Unlock_C": "Complete Main Story Chapter 3, Construction Ruins: Frontline, and the Towering Dome of the Void commission to unlock", "AbyssText_Entrance_Unlock_Core": "Complete the Core stages for the three surrounding areas, andEnchanting and Stunning, Withering Away commission to unlock.", "AbyssText_Entrance_Unlock_Rush": "Area unavailable. Coming soon!", "AbyssText_FullfieldEffect_Tab": "Squad Status", "AbyssText_Handle_RuleDes": "Event Rules", "AbyssText_Heat_EndTitle": "Ether Activity {0}", "AbyssText_Heat_Prefix01": "No Activity Effects", "AbyssText_Heat_Prefix02": "Low Intensity ", "AbyssText_Heat_Prefix03": "Medium Intensity ", "AbyssText_Heat_Prefix04": "High Intensity ", "AbyssText_Heat_Prefix05": "Extreme Intensity ", "AbyssText_Heat_RefuseReminder": "Please select Ether activity effects before departure", "AbyssText_Heat_RewardTitle00": "Ether Activity 1 First Clear Reward", "AbyssText_Heat_RewardTitle01": "Ether Activity 2 First Clear Reward", "AbyssText_Heat_RewardTitle02": "Ether Activity 3 First Clear Reward", "AbyssText_Heat_RewardTitle03": "Ether Activity 4 First Clear Reward", "AbyssText_Heat_RewardTitle04": "Ether Activity 5 First Clear Reward", "AbyssText_Heat_RewardTitle05": "Ether Activity 6 First Clear Reward", "AbyssText_Heat_RewardTitle06": "Ether Activity 7 First Clear Reward", "AbyssText_Heat_RewardTitle07": "Ether Activity 8 First Clear Reward", "AbyssText_Heat_RewardTitle08": "Ether Activity 9 First Clear Reward", "AbyssText_Heat_RewardTitle09": "Ether Activity 10 First Clear Reward", "AbyssText_Heat_RewardTitle10": "Ether Activity 11 First Clear Reward", "AbyssText_Heat_UnlockReminder01": "Unlocked by completing the challenge Ether Activity: Low Intensity 3", "AbyssText_Heat_UnlockReminder02": "Unlocked by completing the challenge Ether Activity: Medium Intensity 6", "AbyssText_Heat_UnlockReminder03": "Unlocked by completing the challenge Ether Activity: High Intensity 9", "AbyssText_Heat_UnlockReminder04": "Unlocked by completing the challenge Ether Activity: Low Intensity 2", "AbyssText_Heat_UnlockReminder05": "Unlocked by completing the challenge Ether Activity: Medium Intensity 5", "AbyssText_Heat_UnlockReminder06": "Unlocked by completing the challenge Ether Activity: High Intensity 8", "AbyssText_History_BangbuTitle": "Bangboo Squad", "AbyssText_Leave_Heat": "Ether Activity cannot be adjusted while Paused", "AbyssText_LevelRewardLimitUnclock_1": "Cap unlocked at License Lv. 10", "AbyssText_LevelRewardLimitUnclock_2": "Cap unlocked at License Lv. 20", "AbyssText_LevelRewardLimitUnclock_3": "Cap unlocked at License Lv. 30", "AbyssText_LevelRewardLimitUnclock_4": "Cap unlocked at License Lv. 40", "AbyssText_PeriodicDuty_Des_1": "Complete 1 bounty commission.", "AbyssText_PeriodicDuty_Des_2": "Complete 3 bounty commissions.", "AbyssText_PeriodicDuty_Des_3": "Complete 5 bounty commissions.", "AbyssText_PeriodicDuty_GetButton_1": "Incomplete", "AbyssText_PeriodicDuty_GetButton_2": "Claim", "AbyssText_PeriodicDuty_GetButton_3": "Claimed", "AbyssText_PeriodicDuty_LockedDes": "Complete the Qualification Assessment: Edge commission to unlock", "AbyssText_PeriodicDuty_Title": "Contribution Reward", "AbyssText_PlayMethod201_UnlockTips": "This feature is unavailable. Coming soon!", "AbyssText_ResultLevel_Limit": "Investigation Points have reached the weekly cap", "AbyssText_ResultLevel_RewardTimes_Limit": "Maximum number of rewards claimed this season. Cannot claim any more.", "AbyssText_Result_Limit": "Limit reached", "AbyssText_RewardBar_001": "Unlock after completing any operation on Interior or higher difficulty", "AbyssText_RewardBar_002": "Unlock after completing any operation on Heartland or higher difficulty", "AbyssText_RewardBar_003": "Unlock after completing any operation on Core or higher difficulty", "AbyssText_RewardBar_004": "Unlock after completing Withering Garden: Core", "AbyssText_RewardBar_005": "Unlock after completing Withering Garden: Seedbed", "AbyssText_RewardBar_Des": "[License Level]\n· Exploring Hollow Zero earns you Investigation Points, which can be used to raise the level of your Investigation License.\n· As your License Level rises, you will receive more advanced supplies from official authorities.\n\n[Max Investigation Points]\n· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.", "AbyssText_RewardBar_Handle_Item": "Reward Details", "AbyssText_RewardBar_LockedDes": "Complete the Qualification Assessment: Edge commission to unlock", "AbyssText_RewardBar_Name": "License Level", "AbyssText_RewardBar_Title": "License Level Rules", "AbyssText_RuleHardNest_Des": "[Gameplay Introduction]\n· Withering Garden has two combat modes: Exploration Mode and Blitz Mode, which can be freely switched between.\n· In both modes, Proxies can select Ether activity effects to increase the intensity. Higher intensity results in earning more Investigation Points.\n\n[Exploration Mode]\n· In Exploration Mode, Proxies can explore Hollow paths through the HDD Monitor Array, encounter various events, obtain Resonia, and eventually face off against Nineveh.\n\n[Blitz Mode]\n· In Blitz Mode, Proxies can skip exploring Hollow paths through the HDD Monitor Array and directly engage elite enemies. After victory, they can obtain Resonium and eventually confront Nineveh.\n· Resonium Supplies are special combat materials provided by the Defense Force for squads conducting blitz operations, containing three randomly catalyzed Resonium from specific categories. [Hollow], [Research], [Artifice], and [Bangboo] category Resonia will not appear in Resonium Supplies.\n\n[Investigation Points Cap]\n· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.", "AbyssText_RuleHardNest_Title": "Withering Garden", "AbyssText_RulePoint_BossRush_Des": "[Introduction]\nInferno Reap assault mission objective: Continuously suppress Symbiotic Ethereal Swarm, codename: Nineveh, to reduce its Ether activity, and control the spread of the Withering corruption.\n[Combat Rules]\n· Inferno Reap is a timed challenge, with an initial time limit of 180 seconds. Aim to deal as much damage to \"Nineveh\" as possible before the countdown finishes!\n·Defeat Constricting Vines and Hornets within the stage to extend the challenge time.\n· When the countdown reaches 120 seconds, Nineveh enters the Overload Activation state, increasing both the damage it deals and receives.\nAt 60/30s the Overload Activation state is further enhanced.\n\n[Resonium Kits]\n· Participating in the \"Withering Garden: Core\" or \"Withering Garden: Seedbed challenge allows you to save the Resonium Kit obtained in that challenge. Equipping a Resonium Kit will significantly increase combat prowess.\n· The Resonium Kit in use cannot be discarded. A maximum of 15 sets can be saved.\n· When there are fewer than 15 saved Resonium Kits, you can choose to save the Resonium Kit obtained after finishing the \"Withering Garden: Core\" or \"Withering Garden: Seedbed\" challenge.\n· When the number of saved Resonium Kits reaches 15, after finishing the \"Withering Garden: Core\" or \"Withering Garden: Seedbed\" challenge, you need to select one saved Resonium Kit in the Resonium Kit interface to replace with the set obtained in this challenge in order to save it.\n· [Hollow], [Affinity] and deployed [Bangboo] Resonia cannot be saved to Resonium Kits.", "AbyssText_RulePoint_BossRush_Title": "Inferno Reap", "AbyssText_RulePoint_Des": "· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.", "AbyssText_RulePoint_Title": "Investigation Points Limit", "AbyssText_Rule_BossRush_TopTitle": "Event Rules", "AbyssText_Rule_Des": "[Introduction]\n· Hollow Zero is the most expansive and influential Hollow in New Eridu. You, as an official member of the Independent Investigation Team, will need to support the investigation and suppression operations within Hollow Zero.\n· In this Hollow given the Zero identifier, you will need to collect various powerful Resonia and overcome unknown challenges and formidable enemies.\n\n[License Level]\n· Exploring Hollow Zero and completing commissions earns you Investigation Points, which can be used to raise the level of your Investigation License.\n· As your license level rises, you will receive more advanced supplies from official authorities.\n\n[Bounty Commissions]\n· Complete limited-time Bounty Commissions each week to obtain handsome rewards.\n\n[Investigation Points Limit]\n· There is a cap on the amount of Investigation Points that can be earned each week by repeating completed investigations.\n· After the first time you clear the Heartland, or Core of any stage, or after clearing \"Withering Garden: Core\", the limit on obtainable Investigation Points also increases.\n· The Investigation Points obtained from the first clearance reward are not affected by this cap.\n\n[Combat Configuration]\n· The technology, equipment, and operational strategies provided by official forces are collectively referred to as \"combat configurations.\" Activating various nodes in \"Combat Configuration\" enables you to gain various benefits during missions.\n· Unlocking Combat Configuration items costs Withered Crystals, which are found exclusively in Hollow Zero. Different areas within the Hollow yield different types of Withered Crystals.\n\n[Withering Garden: Blitz Mode]\n· A special exploration route that allows for more efficient investigation than normal Hollow Zero explorations, provided with the support of the White Star Institute and HIA, allows you to strike directly at \"Withering Garden: Seedbed\"\n· In Blitz mode, there's no need to explore Hollow routes using the Monitor Array. You can head to the combat zone directly to fight. Upon victory in combat, gain Resonia, and upon clearing the entire challenge, obtain Investigation Points.", "AbyssText_Rule_Title": "Hollow Zero", "AbyssText_Rule_TopTitle": "Event Rules", "AbyssText_TalentEffect_122820001_10": "Upon entering the next floor, Protagonist HP +15", "AbyssText_TalentEffect_122820001_11": "Obtain 1 bomb when starting out", "AbyssText_TalentEffect_122820001_12": "Obtain 2 bombs when starting out", "AbyssText_TalentEffect_122820001_13": "Obtain 3 bombs when starting out", "AbyssText_TalentEffect_122820001_14": "Upon picking up a key, 5% chance of generating 1 chest", "AbyssText_TalentEffect_122820001_15": "Upon picking up a key, 10% chance of generating 1 chest", "AbyssText_TalentEffect_122820001_16": "Upon picking up a key, 15% chance of generating 1 chest", "AbyssText_TalentEffect_122820001_17": "Coins obtained +5%", "AbyssText_TalentEffect_122820001_18": "Coins obtained +10%", "AbyssText_TalentEffect_122820001_19": "Coins obtained +15%", "AbyssText_TalentEffect_122820001_2": "Initial ATK +1", "AbyssText_TalentEffect_122820001_20": "EXP gain +5%", "AbyssText_TalentEffect_122820001_21": "EXP gain +10%", "AbyssText_TalentEffect_122820001_22": "EXP gain +15%", "AbyssText_TalentEffect_122820001_23": "Upon defeating an enemy, 1% chance to generate 1 Resonium tile", "AbyssText_TalentEffect_122820001_24": "Upon defeating an enemy, 2% chance to generate 1 Resonium tile", "AbyssText_TalentEffect_122820001_25": "Upon defeating an enemy, 3% chance to generate 1 Resonium tile", "AbyssText_TalentEffect_122820001_3": "Initial ATK +2", "AbyssText_TalentEffect_122820001_4": "Initial ATK +3", "AbyssText_TalentEffect_122820001_5": "When taking DMG, 5% chance to generate 1 Health Recovery Tile", "AbyssText_TalentEffect_122820001_6": "When taking DMG, 10% chance to generate 1 Health Recovery Tile", "AbyssText_TalentEffect_122820001_7": "When taking DMG, 15% chance to generate 1 Health Recovery Tile", "AbyssText_TalentEffect_122820001_8": "Upon entering the next floor, Protagonist HP +5", "AbyssText_TalentEffect_122820001_9": "Upon entering the next floor, Protagonist HP +10", "AbyssText_TalentEffect_1_1": "Increases DEF by 10", "AbyssText_TalentEffect_1_10": "Increases DMG dealt to elite enemies by 4%", "AbyssText_TalentEffect_1_11": "Increases DMG dealt to boss enemies by 4%", "AbyssText_TalentEffect_1_12": "Increases ATK by 20", "AbyssText_TalentEffect_1_13": "Increases DEF by 10", "AbyssText_TalentEffect_1_14": "Increases MAX HP by 80", "AbyssText_TalentEffect_1_15": "Increases Electric DMG by 4%", "AbyssText_TalentEffect_1_16": "Increases Max HP by 120\nUnlock more Artifice Resonia. Receive a debuff, which can be transformed into a powerful buff upon completing artifice reconfiguration.", "AbyssText_TalentEffect_1_17": "Increases Ice DMG by 4%", "AbyssText_TalentEffect_1_18": "Increases Physical DMG by 4%", "AbyssText_TalentEffect_1_19": "Increases Ether DMG by 4%", "AbyssText_TalentEffect_1_2": "Increases ATK by 20", "AbyssText_TalentEffect_1_20": "Increases Fire DMG by 4%", "AbyssText_TalentEffect_1_21": "Increases ATK by 30", "AbyssText_TalentEffect_1_22": "Reduces 5 Pressure after combat.", "AbyssText_TalentEffect_1_23": "Increases Gear Coin gain by 3% when exploring through the monitor array", "AbyssText_TalentEffect_1_24": "Increases MAX HP by 160", "AbyssText_TalentEffect_1_25": "Increases DEF by 15", "AbyssText_TalentEffect_1_26": "Increases the HP Recovery by 3% when exploring through the monitor array", "AbyssText_TalentEffect_1_27": "Increases the Resonium Converter's refresh attempts by 1 times", "AbyssText_TalentEffect_1_28": "CRIT DMG increases by 5%\nReceive a Cross Blast Bangboo Plug-In when entering a Hollow, which can be detonated to clear the surroundings, but all squad members lose a certain percentage of HP", "AbyssText_TalentEffect_1_29": "Increases DMG dealt to normal enemies by 4%", "AbyssText_TalentEffect_1_3": "Increases CRIT DMG by 5%", "AbyssText_TalentEffect_1_30": "Increases ATK by 30", "AbyssText_TalentEffect_1_31": "Increases DMG dealt to boss enemies by 4%", "AbyssText_TalentEffect_1_32": "Increases DMG dealt to elite enemies by 4%", "AbyssText_TalentEffect_1_33": "Increases DEF by 15", "AbyssText_TalentEffect_1_34": "Increases MAX HP by 160", "AbyssText_TalentEffect_1_35": "Increases Physical DMG by 4%", "AbyssText_TalentEffect_1_36": "Increases Ice DMG by 4%", "AbyssText_TalentEffect_1_37": "Anomaly Proficiency increases by 10\nActivate the Corrupted Goods to exchange Corruptions for Resonia", "AbyssText_TalentEffect_1_38": "Increases Ether DMG by 4%", "AbyssText_TalentEffect_1_39": "Increases Electric DMG by 4%", "AbyssText_TalentEffect_1_4": "Increases MAX HP by 80", "AbyssText_TalentEffect_1_40": "Take 2% less DMG\nGear Coins from combat events increase by 20%", "AbyssText_TalentEffect_1_41": "Increases Fire DMG by 4%", "AbyssText_TalentEffect_1_42": "Increases ATK by 40", "AbyssText_TalentEffect_1_43": "Increases CRIT DMG by 5%", "AbyssText_TalentEffect_1_44": "Increases the Resonium Converter's refresh attempts by 1 times", "AbyssText_TalentEffect_1_45": "Increases MAX HP by 260", "AbyssText_TalentEffect_1_46": "Increases DEF by 20", "AbyssText_TalentEffect_1_47": "Increases DMG dealt to normal enemies by 4%\nReceive a Concentrated Medicine II Bangboo Plug-In on entering a Hollow, which can be used to restore HP for all squad members", "AbyssText_TalentEffect_1_48": "Take 2% less DMG", "AbyssText_TalentEffect_1_49": "Increases Anomaly Proficiency by 10", "AbyssText_TalentEffect_1_5": "Increases DEF by 15\nObtain 800 Gear Coins on entering a Hollow", "AbyssText_TalentEffect_1_50": "Increases DMG dealt to elite enemies by 4%\nReceive a Concentrated Sedative II Bangboo Plug-In when entering a Hollow, which can be used to reduce Pressure for all squad members", "AbyssText_TalentEffect_1_51": "Increases DEF by 20", "AbyssText_TalentEffect_1_52": "Increases ATK by 40", "AbyssText_TalentEffect_1_53": "Increases MAX HP by 260", "AbyssText_TalentEffect_1_54": "Increases Gear Coin gain by 3% when exploring through the monitor array", "AbyssText_TalentEffect_1_55": "Reduces 5 Pressure after combat", "AbyssText_TalentEffect_1_56": "Increases the HP Recovery by 3% when exploring through the monitor array", "AbyssText_TalentEffect_1_57": "Increases DMG dealt to elite enemies by 4%", "AbyssText_TalentEffect_1_58": "Increases DMG dealt to bosses by 4%\nBangboo merchants have a better chance of offering discounted rates.", "AbyssText_TalentEffect_1_59": "All DMG increases by 5%.\nReceive Resonium supply 1 time upon entering a Hollow in exploration mode.", "AbyssText_TalentEffect_1_6": "Take 2% less DMG", "AbyssText_TalentEffect_1_60": "Increases DMG dealt to normal enemies by 4%", "AbyssText_TalentEffect_1_61": "Increases DMG dealt to boss enemies by 4%", "AbyssText_TalentEffect_1_62": "All DMG increases by 2%", "AbyssText_TalentEffect_1_7": "Increases Anomaly Proficiency by 10", "AbyssText_TalentEffect_1_8": "Increases ATK by 30\nActivating the Resonium Converter allows you to refresh the Resonia 3 times", "AbyssText_TalentEffect_1_9": "Increases DMG dealt to normal enemies by 4%", "AbyssText_TalentName_1_1": "Impact Resistant Fiber I", "AbyssText_TalentName_1_10": "Elite Tactical Strategy I", "AbyssText_TalentName_1_11": "Boss Tactical Strategy I", "AbyssText_TalentName_1_12": "Comprehensive Training II", "AbyssText_TalentName_1_13": "Impact Resistant Fiber II", "AbyssText_TalentName_1_14": "Physical Boost II", "AbyssText_TalentName_1_15": "2D Electronic Phase I", "AbyssText_TalentName_1_16": "Complex Artifices", "AbyssText_TalentName_1_17": "2D Ice Phase I", "AbyssText_TalentName_1_18": "2D Physical Phase I", "AbyssText_TalentName_1_19": "2D Ether Phase I", "AbyssText_TalentName_1_2": "Comprehensive Training I", "AbyssText_TalentName_1_20": "2D Heat Phase I", "AbyssText_TalentName_1_21": "Comprehensive Training III", "AbyssText_TalentName_1_22": "Cognitive Therapy I", "AbyssText_TalentName_1_23": "Funding Magnet I", "AbyssText_TalentName_1_24": "Physical Boost III", "AbyssText_TalentName_1_25": "Impact Resistant Fiber III", "AbyssText_TalentName_1_26": "Restoration Enzyme I", "AbyssText_TalentName_1_27": "Resonium Converter I", "AbyssText_TalentName_1_28": "Bomb Supply", "AbyssText_TalentName_1_29": "Basic Tactical Strategy II", "AbyssText_TalentName_1_3": "Weaknesses Analysis I", "AbyssText_TalentName_1_30": "Comprehensive Training IV", "AbyssText_TalentName_1_31": "Boss Tactical Strategy II", "AbyssText_TalentName_1_32": "Elite Tactical Strategy II", "AbyssText_TalentName_1_33": "Impact Resistant Fiber IV", "AbyssText_TalentName_1_34": "Physical Boost IV", "AbyssText_TalentName_1_35": "2D Physical Phase II", "AbyssText_TalentName_1_36": "2D Ice Phase II", "AbyssText_TalentName_1_37": "Corrupted Goods", "AbyssText_TalentName_1_38": "2D Ether Phase II", "AbyssText_TalentName_1_39": "2D Electronic Phase II", "AbyssText_TalentName_1_4": "Physical Boost I", "AbyssText_TalentName_1_40": "Seized Funds", "AbyssText_TalentName_1_41": "2D Heat Phase II", "AbyssText_TalentName_1_42": "Comprehensive Training V", "AbyssText_TalentName_1_43": "Weakness Analysis II", "AbyssText_TalentName_1_44": "Resonium Converter II", "AbyssText_TalentName_1_45": "Physical Boost V", "AbyssText_TalentName_1_46": "Impact Resistant Fiber V", "AbyssText_TalentName_1_47": "Enhanced Med Kit", "AbyssText_TalentName_1_48": "Protective Coating II", "AbyssText_TalentName_1_49": "Anomaly Focusing II", "AbyssText_TalentName_1_5": "Initial Funds", "AbyssText_TalentName_1_50": "Enhanced Anti-Corruption Serum", "AbyssText_TalentName_1_51": "Impact Resistant Fiber VI", "AbyssText_TalentName_1_52": "Comprehensive Training VI", "AbyssText_TalentName_1_53": "Physical Boost VI", "AbyssText_TalentName_1_54": "Funding Magnet II", "AbyssText_TalentName_1_55": "Cognitive Therapy II", "AbyssText_TalentName_1_56": "Restoration Enzyme II", "AbyssText_TalentName_1_57": "Elite Tactical Strategy III", "AbyssText_TalentName_1_58": "Internal Discount", "AbyssText_TalentName_1_59": "Authorization - Resonium Assistance", "AbyssText_TalentName_1_6": "Protective Coating I", "AbyssText_TalentName_1_60": "Basic Tactical Strategy III", "AbyssText_TalentName_1_61": "Boss Tactical Strategy III", "AbyssText_TalentName_1_62": "Standard Weapon Enhancement I", "AbyssText_TalentName_1_7": "Anomaly Focusing I", "AbyssText_TalentName_1_8": "Authorization: Resonium Converter", "AbyssText_TalentName_1_9": "Basic Tactical Strategy I", "AbyssText_TalentProgress": "Progress", "AbyssText_Talent_Activated": "Activated", "AbyssText_Talent_LockedDes": "Reach Inter-Knot Lv. 21, complete the first Reputation Rank-Up, and complete Qualification Assessment Commission \"The Art of War: Lite\" to unlock", "AbyssText_Talent_Material_NoEnough": "Insufficient materials", "AbyssText_Talent_PreActivate": "Previous nodes not activated", "AbyssText_Talent_PreActivate_Big": "Activate all nodes nearby to unlock", "AbyssText_Talent_Unactivated": "Activate", "AbyssText_Team_Captain": "Leader", "AbyssText_Team_Member": "Squad Members", "AbyssText_UnlockTips": "Investigation License not obtained yet", "AbyssVersionReminder_S1_Content_130": "Update Details\n● Optimizes the unlock conditions for some stages in Old Capital Metro, Construction Ruins and Abandoned Skyscraper in Hollow Zero. You can now directly unlock them upon reaching the required Inter-Knot level.\n● Clearing a high-difficulty stage in Old Capital Metro, Construction Ruins or Abandoned Skyscraper in Hollow Zero will grant you the first clearance reward from all the lower-difficulty stages in that area.\n● Adds Encounter events for Agents Piper, Lucy, Lighter and Tsukishiro Yanagi to Hollow Zero.", "AbyssVersionReminder_S1_Title": "Hollow Zero Update", "Abyss_BossRush_DamageReward": "DMG dealt to Nineveh: {0}/{1}", "Abyss_BossRush_Pause_01": "Challenge Progress", "Abyss_BossRush_Pause_02": "Remaining Time", "Abyss_BossRush_Pause_03": "Challenge Target", "Abyss_BossRush_Pause_04": "Challenge Rewards", "Abyss_BossRush_Pause_05": "Nineveh is not yet in Overload Activation mode", "Abyss_CardSuit_CannotDelLastSuit_Desc": "You must keep at least 1 Resonium Kit.", "Abyss_CardSuit_ClickToEquip": "Equip", "Abyss_CardSuit_Equipped": "Equipped", "Abyss_CardSuit_Rename": "Rename", "Abyss_CardSuit_Title": "Resonium Type", "Abyss_Duty_RuleTips": "Commissions only count the Investigation Points obtained from Regular Rewards", "Abyss_NoCardSuit": "Go to Withering Garden to obtain Resonium Kit?", "Abyss_PointsLimit_Update_Desc": "Maximum limit of Investigation Points has increased. You can now get more each week!", "Abyss_PointsLimit_Update_Title": "Investigation Points Limit: ", "Abyss_Skill_LevelUp": "Randomize Again", "Abyss_TaskTab_Locked": "Locked", "AccessTxt_Knowledge_GoTo": "Go", "AccessTxt_UnlockTip_01": "Not yet available", "AchievementDes_1001001": "Unlock Bardic Needle on Sixth Street.", "AchievementDes_1001002": "Tune 10 times at Bardic Needle.", "AchievementDes_1001003": "Unlock the Turbo remodeling shop on Sixth Street.", "AchievementDes_1001007": "Unlock the Box Galaxy gadget store on Sixth Street.", "AchievementDes_1001008": "Purchase 5 W-Engines at the Box Galaxy gadget store.", "AchievementDes_1001009": "Collect 15 videotapes.", "AchievementDes_1001010": "Collect 30 videotapes.", "AchievementDes_1001011": "Help 3 customers at the video store.", "AchievementDes_1001012": "Help 6 customers at the video store.", "AchievementDes_1001013": "Help 10 customers at the video store.", "AchievementDes_1001014": "Make the same promoter work for 7 consecutive days at the video store.", "AchievementDes_1001015": "Unlock Godfinger Arcade on Sixth Street.", "AchievementDes_1001016": "Unlock Coff Cafe on Sixth Street.", "AchievementDes_1001017": "Have a coffee at Coff Cafe in the evening or during the late night hours.", "AchievementDes_1001018": "Unlock Howl's Newsstand on Sixth Street.", "AchievementDes_1001019": "Win the grand prize with a scratch card from Howl's Newsstand.", "AchievementDes_1001020": "Unlock the 141 convenience store on Sixth Street.", "AchievementDes_1001023": "Unlock the Waterfall Soup noodle shop on Sixth Street.", "AchievementDes_1001025": "Sample every flavor of noodles at Waterfall Soup on Sixth Street.", "AchievementDes_1001026": "Complete the Hollow Zero hidden commission \"The Hollows Bank.\"", "AchievementDes_1001027": "Complete the Hollow Zero hidden commission \"The Sanctuary.\"", "AchievementDes_1001028": "Complete the Hollow Zero hidden commission \"Blossoming Out of Ruins.\"", "AchievementDes_1001029": "Complete the Hollow Zero hidden commission \"Symbiosis.\"", "AchievementDes_1001030": "Uncover Sage in a Barrel's secret.", "AchievementDes_1001031": "Use the payphone on Sixth Street at late night.", "AchievementDes_1001032": "Obtain the \"recognition\" of the cats on Sixth Street.", "AchievementDes_1001033": "Observe the many postures of Cookie the cat on Sixth Street.", "AchievementDes_1001034": "Use the bathroom at Brant Street Construction Site.", "AchievementDes_1001035": "Head to Public Security's Service Area at midnight.", "AchievementDes_1001036": "Miss the appointment after sending an invitation to an Agent.", "AchievementDes_1001037": "Trigger a Loss of Trust during a conversation with an Agent.", "AchievementDes_1001038": "Find Officer Mewmew at Sixth Street and collect all the medals on page 1.", "AchievementDes_1001039": "Find Officer Mewmew on Sixth Street and collect all the medals on page 2.", "AchievementDes_1001040": "Find Officer Mewmew at Brant Street Construction Site and collect all the medals on page 1.", "AchievementDes_1001041": "Find Officer Mewmew at Lumina Square and collect all the medals on page 1.", "AchievementDes_1001042": "Find Officer Mewmew at Lumina Square and collect all the medals on page 2.", "AchievementDes_1001043": "Find Officer Mewmew at Ballet Twins Road and collect all the medals on page 1.", "AchievementDes_1001044": "Complete the Hollow Zero hidden commission \"Measurement Device.\"", "AchievementDes_1001045": "Complete the Hollow Zero hidden commission \"Lucky Ticket.\"", "AchievementDes_1001046": "Complete the Hollow Zero hidden commission \"Hollow Proposal.\"", "AchievementDes_1001047": "Complete the Hollow Zero hidden commission \"Night of the Hollow Passage.\"", "AchievementDes_1001048": "Find Officer Mewmew at Lumina Square and collect all the \"Rebuild Ridu!\" medals.", "AchievementDes_1001049": "Scratch off a three bones symbol at the newsstand for 2 consecutive days.", "AchievementDes_1001050": "Visit Howl's newsstand late at night and disturb the sleeping Howl.", "AchievementDes_1001051": "Kick the vending machine on Sixth Street.", "AchievementDes_1001052": "Check out the Bangboo statue on Sixth Street.", "AchievementDes_1001053": "Find One-Dennyboo at the video store entrance, there to uphold a promise.", "AchievementDes_1001054": "Photo the \"customer\" using the Bangboo charging station at Lumina Square's parking lot.", "AchievementDes_1001055": "Get close to the Think Again statue in front of the Ballet Twins and take a photo of it.", "AchievementDes_1001056": "Check out the \"Stay Away From Hollows\" poster at the main door of the Lumina Square Public Security office.", "AchievementDes_1001057": "Take a photo of the \"Boundless Blaze\" signpost in Blazewood with peeling paint.", "AchievementDes_1001058": "Find the Potted Cactus Toothpicks in Cheesetopia.", "AchievementDes_1001059": "Find the 747 Convenience Store in Blazewood at night.", "AchievementDes_1001060": "Advance a total of 28 time periods through the \"Change Time Period\" function.", "AchievementDes_1001061": "Find Officer Mewmew in \tBlazewood and collect all the medals.", "AchievementDes_1001062": "Unlock Sān-Z STUDIO located at Lumina Square.", "AchievementDes_1001063": "Redeem 5 pieces of Yi's work from Sān-Z STUDIO.", "AchievementDes_1001064": "In Ridu Weekly, find Kui's knife, Kaidou's fishing line, Mr. Shang's photo, and Dollie's pulley device.", "AchievementDes_1001065": "In Ridu Weekly, find more information about the \"cat thief\" from neighbors and friends.", "AchievementDes_1003001": "Log in for a total of 7 days.", "AchievementDes_1003002": "Log in for a total of 30 days", "AchievementDes_1003003": "Log in for a total of 365 days.", "AchievementDes_1003004": "Reach Inter-Knot Lv. 20.", "AchievementDes_1003005": "Reach Inter-Knot Lv. 40.", "AchievementDes_1003006": "Reach Inter-Knot Lv. 60.", "AchievementDes_1003007": "Any Agent reaches Lv. 20.", "AchievementDes_1003008": "Any Agent reaches Lv. 30.", "AchievementDes_1003009": "Any Agent reaches Lv. 40.", "AchievementDes_1003010": "Any Agent reaches Lv. 50.", "AchievementDes_1003011": "Any Agent reaches Lv. 60.", "AchievementDes_1003012": "Any 3 Agents reach Lv. 60.", "AchievementDes_1003013": "Enhance an Agent's Skill 5 times.", "AchievementDes_1003014": "Enhance an Agent's Skill 20 times.", "AchievementDes_1003015": "Enhance an Agent's Skill 100 times.", "AchievementDes_1003016": "Upgrade any W-Engine to Lv. 20.", "AchievementDes_1003017": "Upgrade any W-Engine to Lv. 40.", "AchievementDes_1003018": "Upgrade any W-Engine to Lv. 60.", "AchievementDes_1003019": "Upgrade any 3 W-Engines to Lv. 60.", "AchievementDes_1003020": "Upgrade any Drive Disc to Lv. 9.", "AchievementDes_1003021": "Upgrade any Drive Disc to Lv. 12.", "AchievementDes_1003022": "Upgrade any Drive Disc to Lv. 15.", "AchievementDes_1003023": "Upgrade 6 Drive Discs to Lv. 15.", "AchievementDes_1003025": "Obtain a total of 1,000,000 Dennies.", "AchievementDes_1003026": "Obtain a total of 10,000,000 Dennies.", "AchievementDes_1003027": "Obtain a total of 100,000,000 Dennies.", "AchievementDes_1003028": "Obtain 5 Agents", "AchievementDes_1003029": "Obtain 15 Agents", "AchievementDes_1003030": "Obtain a total of 50 W-Engines.", "AchievementDes_1003031": "Obtain a total of 100 W-Engines.", "AchievementDes_1003032": "Obtain 1 Bangboo.", "AchievementDes_1003033": "Obtain 5 Bangboo.", "AchievementDes_1003034": "Obtain 10 Bangboo.", "AchievementDes_1003037": "Snap 3 photos.", "AchievementDes_1003038": "Change your Inter-Knot avatar.", "AchievementDes_1003039": "Change your Inter-Knot namecard.", "AchievementDes_1003040": "Change the dynamic background in the menu.", "AchievementDes_1003041": "Enhance Agent Core Skill 5 times.", "AchievementDes_1003042": "Enhance Agent Core Skill 20 times.", "AchievementDes_1003043": "Enhance Agent Core Skill 50 times.", "AchievementDes_1003044": "Change your Inter-Knot title.", "AchievementDes_1004001": "Reach Trust Lv. 4 with Anby.", "AchievementDes_1004002": "Reach Trust Lv. 4 with Nicole.", "AchievementDes_1004003": "Reach Trust Lv. 4 with Billy.", "AchievementDes_1004004": "Reach Trust Lv. 4 with Nekomata.", "AchievementDes_1004006": "Reach Trust Lv. 4 with Grace.", "AchievementDes_1004007": "Reach Trust Lv. 4 with Anton.", "AchievementDes_1004008": "Reach Trust Lv. 4 with Ben.", "AchievementDes_1004009": "Reach Trust Lv. 4 with Koleda.", "AchievementDes_1004010": "Reach Trust Lv. 4 with Corin.", "AchievementDes_1004011": "Reach Trust Lv. 4 with Lycaon.", "AchievementDes_1004012": "Reach Trust Lv. 4 with Ellen.", "AchievementDes_1004013": "Reach Trust Lv. 4 with Rina.", "AchievementDes_1004014": "Reach Trust Lv. 4 with Zhu Yuan.", "AchievementDes_1004015": "Reach Trust Lv. 4 with Jane.", "AchievementDes_1004016": "Reach Trust Lv. 4 with Seth.", "AchievementDes_1004017": "Reach Trust Lv. 4 with Qingyi.", "AchievementDes_1004018": "Adopt Inky.", "AchievementDes_1004019": "Pet Inky 3 times at the video store.", "AchievementDes_1004020": "Feed Inky 3 times at the video store.", "AchievementDes_1004021": "Reach Trust Lv. 4 with 3 Agents.", "AchievementDes_1004022": "Reach Trust Lv. 4 with 10 Agents.", "AchievementDes_1004023": "Reach Trust Lv. 4 with 20 Agents.", "AchievementDes_1004024": "Reach Trust Lv. 4 with Caesar.", "AchievementDes_1004025": "Reach Trust Lv. 4 with Burnice.", "AchievementDes_1004026": "Reach Trust Lv. 4 with Piper.", "AchievementDes_1004027": "Reach Trust Lv. 4 with Lucy.", "AchievementDes_1004028": "Reach Trust Lv. 4 with Lighter.", "AchievementDes_1004029": "Reach Trust Lv. 4 with Tsukishiro Yanagi.", "AchievementDes_1005001": "Complete \"Business x Strangeness x Justness\" in Phaethon's Story.", "AchievementDes_1005002": "Complete \"Cat's Lost & Found\" in Phaethon's Story.", "AchievementDes_1005003": "Complete \"Just Another Day at the Video Store.\"", "AchievementDes_1005004": "Complete \"A Call From the Hollow's Heart\" in Phaethon's Story.", "AchievementDes_1005005": "Complete \"Mission Unthinkable\" in Phaethon's Story.", "AchievementDes_1005006": "Complete \"The Midnight Pursuit\" in Phaethon's Story.", "AchievementDes_1005007": "Complete Tour de Inferno in the Phaethon's Story.", "AchievementDes_1006001": "Complete the Soldier 11 Agent Story \"Mole in the Hole.\"", "AchievementDes_1006002": "Complete the Nekomata Agent Story \"Cat and Mouse Game.\"", "AchievementDes_1006003": "Complete the Grace Agent Story \"The Iron Witch.\"", "AchievementDes_1006004": "Complete the Koleda Agent Story \"Schoolyard Powerhouse.\"", "AchievementDes_1006005": "Complete the Lycaon Agent Story \"And the True Heroes Are Always Behind the Scenes.\"", "AchievementDes_1006006": "Complete the Rina Agent Story \"Until Your Memory Fades.\"", "AchievementDes_1006007": "Complete the Qingyi Agent Story \"The Case of a Missing Bangboo.\"", "AchievementDes_1006008": "Complete the Burnice Agent Story \"A Stroke of Luck.\"", "AchievementDes_1006009": "Complete Lighter's Agent Story \"The Unsung Champion.\"", "AchievementDes_1007001": "Turn the tables on the Silk Tail in a dance-off during \"Path of Advancement.\"", "AchievementDes_1007002": "Complete Jane Doe's Special Episode, \"Undercover R&B.\"", "AchievementDes_1007003": "Complete Tsukishiro Yanagi's Special Episode \"Virtual Revenge.\"", "AchievementDes_1008001": "Rebuild Cheesetopia", "AchievementDes_1008002": "Manage Cheesetopia and unlock all dishes in the Guestbook.", "AchievementDes_1008003": "Run Cheesetopia and earn praise from all your customers.", "AchievementDes_1008004": "Complete all the to-do tasks in Cheesetopia.", "AchievementDes_1009001": "While using Soldier 11, press Basic Attack at the right moment to consecutively execute Fire Suppression 11 times.", "AchievementDes_1009002": "Encounter Lycaon, who is admiring the moon, at night.", "AchievementDes_2001001": "Clear Hollow Zero while taking 5 Corruptions.", "AchievementDes_2001002": "Clear Hollow Zero while having at least 30 Resonia.", "AchievementDes_2001003": "Clear Hollow Zero while having at least 40 Resonia.", "AchievementDes_2001004": "Clear Hollow Zero while having at least 50 Resonia.", "AchievementDes_2001005": "Collect all Resonia of any type during a single exploration of Hollow Zero.", "AchievementDes_2001006": "Recruit 2 Ally Bangboo during a single exploration of Hollow Zero.", "AchievementDes_2001007": "Clear Hollow Zero while having only 1 Agent in the squad.", "AchievementDes_2001008": "Clear Hollow Zero while having 3 Agents from the same faction in the squad.", "AchievementDes_2001009": "Clear Hollow Zero while having 3 Agents of the same attribute in the squad.", "AchievementDes_2001012": "Obtain a total of 10,000 Gear Coins in Hollow Zero.", "AchievementDes_2001013": "Obtain a total of 50,000 Gear Coins in Hollow Zero.", "AchievementDes_2001014": "Obtain a total of 200,000 Gear Coins in Hollow Zero.", "AchievementDes_2001015": "Reduce a total of 300 Pressure in Hollow Zero.", "AchievementDes_2001016": "Restore a total of 300% HP for the squad in Hollow Zero.", "AchievementDes_2001017": "Catalyze Resonium 5 times in Hollow Zero.", "AchievementDes_2001018": "Refresh Resonium 5 times in Hollow Zero.", "AchievementDes_2001019": "In Hollow Zero, buy a total of 5 Resonia from the Bangboo merchant", "AchievementDes_2001020": "Trigger 10 events in Hollow Zero.", "AchievementDes_2001021": "Enter 3 Special Areas in Hollow Zero.", "AchievementDes_2001022": "Defeat the Gatekeeper with an Battle Rank S in Hollow Zero.", "AchievementDes_2001023": "Defeat the Gatekeeper with Battle Rank S 5 times in Hollow Zero.", "AchievementDes_2001024": "Defeat the Gatekeeper with Battle Rank S 20 times in Hollow Zero.", "AchievementDes_2001027": "Use 20 Bangboo Plug-Ins in Hollow Zero.", "AchievementDes_2001028": "Obtain an [Ignite] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001029": "Obtain an [Energy] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001030": "Obtain a [Critical] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001031": "Obtain a [Shield] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001032": "Obtain a [Shock] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001033": "Obtain a [Duel] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001034": "Obtain a [Dodge] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001035": "Obtain a [Freeze] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001036": "Obtain an [Onslaught] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001037": "Obtain an [Assist] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001038": "Obtain an [Ether] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001039": "Obtain a [Synergy] Advanced Resonium II in Hollow Zero.", "AchievementDes_2001040": "Obtain all [Ignite] Resonia in Hollow Zero.", "AchievementDes_2001041": "Obtain all [Energy] Resonia in Hollow Zero.", "AchievementDes_2001042": "Obtain all [Critical] Resonia in Hollow Zero.", "AchievementDes_2001043": "Obtain all [Shield] Resonia in Hollow Zero.", "AchievementDes_2001044": "Obtain all [Shock] Resonia in Hollow Zero.", "AchievementDes_2001045": "Obtain all [Duel] Resonia in Hollow Zero.", "AchievementDes_2001046": "Obtain all [Dodge] Resonia in Hollow Zero.", "AchievementDes_2001047": "Obtain all [Freeze] Resonia in Hollow Zero.", "AchievementDes_2001048": "Obtain all [Onslaught] Resonia in Hollow Zero.", "AchievementDes_2001049": "Obtain all [Assist] Resonia in Hollow Zero.", "AchievementDes_2001050": "Obtain all [Ether] Resonia in Hollow Zero.", "AchievementDes_2001051": "Obtain all [Synergy] Resonia in Hollow Zero.", "AchievementDes_2001053": "Obtain 5 Corruptions in Hollow Zero.", "AchievementDes_2001054": "Complete the exploration of Hollow Zero for the first time on Periphery difficulty.", "AchievementDes_2001055": "Complete the exploration of Hollow Zero for the first time on Frontline difficulty.", "AchievementDes_2001056": "Complete the exploration of Hollow Zero for the first time on Interior difficulty.", "AchievementDes_2001057": "Complete the exploration of Hollow Zero for the first time on Heartland difficulty.", "AchievementDes_2001058": "Complete the exploration of Hollow Zero for the first time on Core difficulty.", "AchievementDes_2001059": "Deal over 20 million damage to Nineveh in a single match during the Inferno Reap operation.", "AchievementDes_2001060": "Deal over 30 million damage to Nineveh in a single match during the Inferno Reap operation.", "AchievementDes_2001061": "Defeat Nineveh 5 times in the Inferno Reap operation.", "AchievementDes_2001062": "Gain more than 60 seconds of extended time in a single match during the Inferno Reap operation.", "AchievementDes_2001064": "In Hollow Zero, accumulate 2000 points at Bank Zero.", "AchievementDes_2001065": "During a single exploration of Hollow Zero, accumulate over 30,000 Gear Coins.", "AchievementDes_2001066": "Clear Withering Garden: Seedbed on the difficulty level of Withering Garden 11.", "AchievementDes_2001067": "Complete Withering Garden: Seedbed with all Agents' HP greater than 70%.", "AchievementDes_2001068": "Obtain all [Tenacity] Resonia in Hollow Zero.", "AchievementDes_2001069": "Obtain a Tenacity Advanced Resonium II in Hollow Zero.", "AchievementDes_2002001": "Deal more than 100,000 DMG in a single attack.", "AchievementDes_2002002": "Deal more than 500,000 DMG in a single attack.", "AchievementDes_2002003": "Deal more than 1,000,000 DMG in a single attack.", "AchievementDes_2002009": "Agents use their Ultimates 10 times.", "AchievementDes_2002010": "Agents use their Ultimates 50 times.", "AchievementDes_2002011": "Agents use their Ultimates 200 times.", "AchievementDes_2002012": "Trigger Perfect Assist 10 times.", "AchievementDes_2002013": "Trigger Perfect Assist 50 times.", "AchievementDes_2002014": "Trigger Perfect Assist 200 times.", "AchievementDes_2002015": "Trigger Perfect Dodge 10 times.", "AchievementDes_2002016": "Trigger Perfect Dodge 50 times.", "AchievementDes_2002017": "Trigger Perfect Dodge 200 times.", "AchievementDes_2002019": "Stun 3 different enemies in succession and allow 3 Agents in the squad to take turns providing support.", "AchievementDes_2002020": "Defeat the final enemy with an Ultimate.", "AchievementDes_2002023": "Trigger Perfect Assist 3 times within 10 seconds.", "AchievementDes_2002024": "End combat with full Decibels.", "AchievementDes_2002026": "Complete 30 battles with 3 Fire Agents.", "AchievementDes_2002027": "Complete 30 battles with 3 Ice Agents.", "AchievementDes_2002028": "Complete 30 battles with 3 Electric Agents.", "AchievementDes_2002029": "Complete 30 battles with 3 Ether Agents.", "AchievementDes_2002030": "Complete 30 battles with 3 Physical Agents.", "AchievementDes_2002034": "Inflict Attribute Anomaly on enemies 10 times with Fire Agents.", "AchievementDes_2002035": "Inflict Attribute Anomaly on enemies 50 times with Fire Agents.", "AchievementDes_2002036": "Inflict Attribute Anomaly on enemies 200 times with Fire Agents.", "AchievementDes_2002037": "Inflict Attribute Anomaly on enemies 10 times with Ice Agents.", "AchievementDes_2002038": "Inflict Attribute Anomaly on enemies 50 times with Ice Agents.", "AchievementDes_2002039": "Inflict Attribute Anomaly on enemies 200 times with Ice Agents.", "AchievementDes_2002040": "Inflict Attribute Anomaly on enemies 10 times with Electric Agents.", "AchievementDes_2002041": "Inflict Attribute Anomaly on enemies 50 times with Electric Agents.", "AchievementDes_2002042": "Inflict Attribute Anomaly on enemies 200 times with Electric Agents.", "AchievementDes_2002043": "Inflict Attribute Anomaly on enemies 10 times with Ether Agents.", "AchievementDes_2002044": "Inflict Attribute Anomaly on enemies 50 times with Ether Agents.", "AchievementDes_2002045": "Inflict Attribute Anomaly on enemies 200 times with Ether Agents.", "AchievementDes_2002046": "Inflict Attribute Anomaly on enemies 10 times with Physical Agents.", "AchievementDes_2002047": "Inflict Attribute Anomaly on enemies 50 times with Physical Agents.", "AchievementDes_2002048": "Inflict Attribute Anomaly on enemies 200 times with Physical Agents.", "AchievementDes_2002049": "Trigger Disorder 10 times.", "AchievementDes_2002050": "Trigger Disorder 50 times.", "AchievementDes_2002051": "Trigger Disorder 200 times.", "AchievementDes_2003001": "Make the Dead End Butcher kneel without Stunning it.", "AchievementDes_2003002": "During combat with Corruption Complex, trigger Impaired 3 times in a single phase.", "AchievementDes_2003003": "Prevent any enemy from reviving in a challenge against the Twin Marionettes.", "AchievementDes_2003004": "Win a battle with only 1 Agent left in the squad.", "AchievementDes_2003005": "Trigger Impaired in combat 10 times.", "AchievementDes_2003006": "During both phases of the battle against Pompey, use Defensive Assist when he uses his hook to make him fall.", "AchievementDes_2004002": "Complete training once in Combat Simulation.", "AchievementDes_2004003": "Complete training 20 times in Combat Simulation.", "AchievementDes_2004004": "Complete training 100 times in Combat Simulation.", "AchievementDes_2004005": "Complete Routine Cleanup 1 time.", "AchievementDes_2004006": "Complete Routine Cleanup 20 times.", "AchievementDes_2004007": "Complete Routine Cleanup 100 times.", "AchievementDes_2004008": "Complete training once in Expert Challenge.", "AchievementDes_2004009": "Complete training 20 times in Expert Challenge.", "AchievementDes_2004010": "Complete training 100 times in Expert Challenge.", "AchievementDes_2004011": "Complete Notorious Hunt 1 time.", "AchievementDes_2004012": "Complete Notorious Hunt 20 times.", "AchievementDes_2004013": "Complete Notorious Hunt 100 times.", "AchievementDes_2004014": "Complete all Rally Commissions in Metro Terminal with an S-Rank rating.", "AchievementDes_2004015": "Find all hidden Mini Cargo Trucks in Metro Terminal.", "AchievementDes_2004016": "Find and defeat all the enemies waiting in ambush in Metro Terminal.", "AchievementDes_2004017": "Complete all Rally Commissions in Old Town District with an S-Rank rating.", "AchievementDes_2004018": "Find all hidden Mini Cargo Trucks in Old Town District.", "AchievementDes_2004019": "Defeat Typhon Challenger in the first area of the Old Town District - Southern Area.", "AchievementDes_2004020": "Complete all Rally Commissions in Operation: Purge with an S-rank rating.", "AchievementDes_2004021": "Find all hidden Mini Cargo Trucks in Operation: Purge.", "AchievementDes_2004022": "Rescue all of the Defense Force personnel in Operation: Purge.", "AchievementDes_2004023": "Clear the Stable Node: Sixth Frontier in Shiyu Defense.", "AchievementDes_2004024": "Clear the Stable Node: Tenth Frontier in Shiyu Defense.", "AchievementDes_2004025": "Clear the Critical Node: Third Frontier in Shiyu Defense.", "AchievementDes_2004026": "Clear the Critical Node: Fifth Frontier in Shiyu Defense.", "AchievementDes_2004027": "Clear the Critical Node: Seventh Frontier in Shiyu Defense.", "AchievementDes_2004028": "Clear the Stable Nodes in Shiyu Defense with an A-Rank rating on all floors.", "AchievementDes_2004029": "Clear the Stable Nodes in Shiyu Defense with an S-Rank rating on all floors.", "AchievementDes_2004030": "Clear the Critical Nodes in Shiyu Defense with an A-Rank rating on all floors.", "AchievementDes_2004031": "Clear the Disputed Node: Eighth Frontier in Shiyu Defense.", "AchievementDes_2004032": "Complete all Rally Commissions in Cactus Flower's Invitation with an S-Rank rating.", "AchievementDes_2004033": "Find all hidden Mini Cargo Trucks in Cactus Flower's Invitation.", "AchievementDes_2004035": "Complete all the Investigator Training Courses.", "AchievementDes_2004036": "Accept the combat commission from Obsidian Division and complete Opposing the Hollow I and Opposing the Hollow II.", "AchievementDes_2004037": "Accept the combat commission from Rain and complete Night Rain's Request: Phantom Battle I and Night Rain's Request: Phantom Battle II.", "AchievementDes_2004038": "Reach Floor 5 in the Simulated Battle Trial.", "AchievementDes_2004039": "Reach Floor 25 in the Simulated Battle Trial.", "AchievementDes_2004040": "Clear Floor 100 in the Simulated Battle Trial and complete an encounter in virtual space", "AchievementDes_3001000": "Push the box to the trigger switch in The Ultimate Collectibles.", "AchievementDes_3001001": "Rescue all missing Bangboo merchants in Internship Accident.", "AchievementDes_3001002": "Stay unnoticed by all patrolling enemies in Deep \"Treason.\"", "AchievementDes_3001003": "Avoid any negative events on the planned route in Survivor Rescue.", "AchievementDes_3001004": "Avoid any negative events on the planned route in The Last Delivery Order.", "AchievementDes_3001005": "Win an epic one-on-one battle in The Prophecy.", "AchievementDes_3001006": "In \"Bangboo Golden Town\", proceed through the second floor of the Hollow without doing any work.", "AchievementDes_3001007": "Save Little Beetroot in Bangboo Limbo.", "AchievementDes_3001008": "Awaken Investigator Jeff in Bangboo Limbo.", "AchievementDes_3001009": "Collect 9,999 Gear Coins in The Ethereal's Guide.", "AchievementDes_3001010": "Get a Crystal with a Circular Diffusion conversion effect in \"Scientific Explosion.\"", "AchievementDes_3001011": "Unlock all launch buttons in A Memoir of Work Screw-ups.", "AchievementDes_3001012": "Enhance all turrets in Career Cover-Up Romance.", "AchievementDes_3001013": "Command a Bangboo with no less than 20 HP in \"To Be a Bangboo Master!\"", "AchievementDes_3001014": "Trigger the Lone Woof Bandana effect 1 time in \"To Be a Bangboo Master!\"", "AchievementDes_3001015": "Complete the commission without triggering any traps in Crisis Area.", "AchievementDes_3001016": "Decode the password in Sweeping Away Secrets.", "AchievementDes_3001017": "Complete the commission without the client's assistance in A Life-Risking Celebration of Love.", "AchievementDes_3001018": "Complete 10 Games of Life in Hollow Conversation.", "AchievementDes_3001019": "Find all \"Gentleman With a Bangboo\" paintings in \"The Missing Painting.\"", "AchievementDes_3001020": "Witness Kami North's birth in Detective Rewind.", "AchievementDes_3001021": "In the mission \"Yesterday's Stage,\" enjoy the ghosts' performance at the Gemini Theater.", "AchievementDes_3001022": "In the mission \"Careless Stock Leads to Trouble,\" work closely with the courier during delivery.", "AchievementDes_3001023": "In \"The Race From Which a Hero Was Born,\" complete the Hollow section within 150s.", "AchievementDes_3001024": "In \"The Race From Which a Hero Was Born,\" crash into less than 5 obstacles on the road.", "AchievementDes_3001025": "In the Beginning of the Journey, take a photo with Appon and Ono, who are about to set off, and give them the picture.", "AchievementDes_3001026": "In Redemption in the Rock Quarry, consecutively detonate 10 bombs hidden in the mine.", "AchievementDes_3001027": "Explore floor 30 in the Hollow in the Infinite Abyss.", "AchievementDes_3002001": "Upgrade your squad 30 times during explorations in The Mystery of Arpeggio Fault.", "AchievementDes_3002002": "Upgrade the Tech Tree 30 times in The Mystery of Arpeggio Fault.", "AchievementDes_3002003": "Unlock all five Formation Strategies in The Mystery of Arpeggio Fault.", "AchievementDes_3002004": "Complete the exploration of the fault floor of the Turbulent Corridor in The Mystery of Arpeggio Fault", "AchievementDes_3002005": "Complete the exploration of all hidden areas in The Mystery of Arpeggio Fault.", "AchievementName_1001001": "Resonance Chords", "AchievementName_1001002": "Resonance Oscillation", "AchievementName_1001003": "Nhe-nhe?! Nha-na-neh!", "AchievementName_1001007": "Up Ahead... Is an Abyss!", "AchievementName_1001008": "Almost Got It All!", "AchievementName_1001009": "Film Aficionado", "AchievementName_1001010": "Film Critic", "AchievementName_1001011": "Qualified Manager", "AchievementName_1001012": "Regulars Are Important!", "AchievementName_1001013": "Sixth Street's Five-Star Store", "AchievementName_1001014": "Please Respect Employment Law!", "AchievementName_1001015": "Let's Have a Showdown!", "AchievementName_1001016": "Self-Motivation", "AchievementName_1001017": "No One's Sleeping Tonight", "AchievementName_1001018": "Where Daily Check-Ins Begin", "AchievementName_1001019": "No Coincidence", "AchievementName_1001020": "Chips Are 50% Off Here?", "AchievementName_1001023": "Gimme Another Bowl!", "AchievementName_1001025": "Noodle Connoisseur", "AchievementName_1001026": "No Bank Robbery in the Apocalypse", "AchievementName_1001027": "The Sanctuary", "AchievementName_1001028": "Shh! Don't Speak to Ethereals!", "AchievementName_1001029": "First Symbiotic Ethereal Sighting", "AchievementName_1001030": "Don't Block My Sunlight", "AchievementName_1001031": "Midnight Whispers", "AchievementName_1001032": "Human Catnip", "AchievementName_1001033": "Sixth Street's Lord of Shadow", "AchievementName_1001034": "I Might As Well", "AchievementName_1001035": "Who Is Sus", "AchievementName_1001036": "Should I Check My Fortune Before Heading Out?", "AchievementName_1001037": "Read the Air", "AchievementName_1001038": "Street Life", "AchievementName_1001039": "The Most Familiar Place", "AchievementName_1001040": "Contract Engineer", "AchievementName_1001041": "Shopping Lover", "AchievementName_1001042": "Shopaholic", "AchievementName_1001043": "Supernatural Enthusiast", "AchievementName_1001044": "A Witness of Wade's Squad", "AchievementName_1001045": "Lucky? Or Unlucky?", "AchievementName_1001046": "Handcuff Marriage Proposal", "AchievementName_1001047": "Through the Hollow Passage We Go!", "AchievementName_1001048": "Ridu Overseer", "AchievementName_1001049": "Unlucky", "AchievementName_1001050": "Pupper Will Always Forgive", "AchievementName_1001051": "Cola Can Jam", "AchievementName_1001052": "Truly Elegant", "AchievementName_1001053": "May Everyone Have a Denny", "AchievementName_1001054": "New Power-Saving Idea", "AchievementName_1001055": "Think Again and Again", "AchievementName_1001056": "Next Time, Surely!", "AchievementName_1001057": "...\"Bunless Bae\"?", "AchievementName_1001058": "Impeccable", "AchievementName_1001059": "Is This a Legitimate Convenience Store?", "AchievementName_1001060": "The Seven-Day Sandbox of the Maiden Goddess", "AchievementName_1001061": "A Field Trip to the Wilderness", "AchievementName_1001062": "Inspiration Store", "AchievementName_1001063": "I'll Take Them All!", "AchievementName_1001064": "Serial Thefts: Assistant", "AchievementName_1001065": "Serial Thefts: Truth", "AchievementName_1003001": "New City Visitor", "AchievementName_1003002": "See You in New Eridu", "AchievementName_1003003": "The City's Growth Rings", "AchievementName_1003004": "No Shortcuts to Leveling Up", "AchievementName_1003005": "I'll Level Up Myself!", "AchievementName_1003006": "Lv. 60! The Return of the King!", "AchievementName_1003007": "You're Here?!", "AchievementName_1003008": "I Know the Way!", "AchievementName_1003009": "That's Right!", "AchievementName_1003010": "That's the Vibe!", "AchievementName_1003011": "Armed to the Teeth!", "AchievementName_1003012": "Leave it to me!", "AchievementName_1003013": "Become Stronger, Secretly", "AchievementName_1003014": "More! Bigger! Stronger!", "AchievementName_1003015": "The Best of the Best!", "AchievementName_1003016": "Master Assembler", "AchievementName_1003017": "Gadget Lover", "AchievementName_1003018": "Just Really Into 3D Puzzles", "AchievementName_1003019": "Priceless Display Cabinet", "AchievementName_1003020": "Do You Hear the Melody?", "AchievementName_1003021": "Music is Motivation", "AchievementName_1003022": "Tasteful Playlist", "AchievementName_1003023": "Grand Ensemble", "AchievementName_1003025": "Just Some Small Change", "AchievementName_1003026": "Earning Big in New Eridu", "AchievementName_1003027": "So Sorry for Being So Rich!", "AchievementName_1003028": "Atypical Extroverted Proxy", "AchievementName_1003029": "Party Incoming", "AchievementName_1003030": "Hidden Items Incoming", "AchievementName_1003031": "Shh! Don't Ask How Much!", "AchievementName_1003032": "Into the Bangboo Era!", "AchievementName_1003033": "One After Another", "AchievementName_1003034": "Bangboo Commander!", "AchievementName_1003037": "The Art of Light", "AchievementName_1003038": "Personal Image Management", "AchievementName_1003039": "\"Hello, I am...\"", "AchievementName_1003040": "With You Here to Accompany Me", "AchievementName_1003041": "Core Strength Training I", "AchievementName_1003042": "Core Strength Training II", "AchievementName_1003043": "Core Strength Training III", "AchievementName_1003044": "Accidental Overachiever", "AchievementName_1004001": "Movie Lovers Can't be Bad Guys", "AchievementName_1004002": "Only Second to Denny", "AchievementName_1004003": "Starlight Knight - Behind The Scenes", "AchievementName_1004004": "A Great Pair of Man and Cat", "AchievementName_1004006": "Heart of Machines", "AchievementName_1004007": "My Bro Is a Little Harsh", "AchievementName_1004008": "Big Guy's Little Schemes", "AchievementName_1004009": "Sweet Girl's Best Friend", "AchievementName_1004010": "Saw A Comedy", "AchievementName_1004011": "Non-Employment Relationship", "AchievementName_1004012": "Ellen After Class", "AchievementName_1004013": "Closer Than Drusilla", "AchievementName_1004014": "I Have Connections in Public Security!", "AchievementName_1004015": "Good Night, Sweet Dreams, Good Morning", "AchievementName_1004016": "\"With Friends, You Are Not Lonely\"", "AchievementName_1004017": "In the Sweetness of Friendship", "AchievementName_1004018": "Good News! We've Got a Cat!", "AchievementName_1004019": "Don't Make It Bald", "AchievementName_1004020": "A Practical Guide to Feeding Chonky Cats", "AchievementName_1004021": "May All Three Hearts Be Won", "AchievementName_1004022": "I Have Lots of Friends", "AchievementName_1004023": "I, the King of Group Fights", "AchievementName_1004024": "Overlord's Guest", "AchievementName_1004025": "Happy Blaze Buddy", "AchievementName_1004026": "Look Straight Ahead When Driving", "AchievementName_1004027": "Under Her Starry Sky", "AchievementName_1004028": "The Red Scarf", "AchievementName_1004029": "Yanagi's Personal Touch", "AchievementName_1005001": "Life of a Proxy: Starting From Zero", "AchievementName_1005002": "Welcome, New Employee!", "AchievementName_1005003": "Family", "AchievementName_1005004": "The Name of a \"Hero\"", "AchievementName_1005005": "Public Security Officer's Answer", "AchievementName_1005006": "Knocking on the Door of Destiny", "AchievementName_1005007": "A Hero is Born", "AchievementName_1006001": "Who Am I?", "AchievementName_1006002": "Kitties Have No Bad Intentions", "AchievementName_1006003": "The Amazing Grace", "AchievementName_1006004": "Rebel at School", "AchievementName_1006005": "And You, Are the Companion of Justice", "AchievementName_1006006": "Sweetcakes That Never Expire", "AchievementName_1006007": "Bing Bing Bong Bong Bang Bangboo...", "AchievementName_1006008": "I Was Rich Once!", "AchievementName_1006009": "Blazing Fist Frenzy", "AchievementName_1007001": "Cat & Mouse Game?", "AchievementName_1007002": "Fading to Black", "AchievementName_1007003": "Brains of Section 6", "AchievementName_1008001": "Welcome to Cheesetopia", "AchievementName_1008002": "Hidden Menu", "AchievementName_1008003": "A Six Star Rating", "AchievementName_1008004": "Cheese is Power", "AchievementName_1009001": "Mind Art Master", "AchievementName_1009002": "{M#Good Night Wish} {F#\"Good Night, My Lady.\"}", "AchievementName_2001001": "Any Hope, Doc?", "AchievementName_2001002": "Roaring Power", "AchievementName_2001003": "Noisy Miracle", "AchievementName_2001004": "The Great King of Ether", "AchievementName_2001005": "Signature Style", "AchievementName_2001006": "Rally! Uhn-ne uhn-ne!", "AchievementName_2001007": "One-Man Show", "AchievementName_2001008": "Gang Crime", "AchievementName_2001009": "Fundamentals of Elements", "AchievementName_2001012": "Steam Economics", "AchievementName_2001013": "Hollow Monopoly", "AchievementName_2001014": "Lord of Bronze and Gears", "AchievementName_2001015": "Counseling Hotline", "AchievementName_2001016": "Don't Give Up Yet, Doc!", "AchievementName_2001017": "He is Still Getting Stronger!", "AchievementName_2001018": "Picky Buyer", "AchievementName_2001019": "I Want This! And That!", "AchievementName_2001020": "Rookie's Guide to the Hollow", "AchievementName_2001021": "Adventures in Wonderland", "AchievementName_2001022": "Breaking In I", "AchievementName_2001023": "Breaking In II", "AchievementName_2001024": "Breaking In III", "AchievementName_2001027": "Huge RAM", "AchievementName_2001028": "Self-Rescue by Fire", "AchievementName_2001029": "Full Battery", "AchievementName_2001030": "A Crushing Strike", "AchievementName_2001031": "Three-Dimensional Defense", "AchievementName_2001032": "Kite Experiment", "AchievementName_2001033": "Close Combat", "AchievementName_2001034": "If He's Strong, He's Strong", "AchievementName_2001035": "Rapid Freezing", "AchievementName_2001036": "Overpower All Odds", "AchievementName_2001037": "Hollow Emergency Hotline", "AchievementName_2001038": "An Eye for An Eye", "AchievementName_2001039": "\"Help...!\"", "AchievementName_2001040": "Say No to Arson", "AchievementName_2001041": "Timely Electrolyte Replenishment", "AchievementName_2001042": "Art of Ammunition", "AchievementName_2001043": "Armor Master", "AchievementName_2001044": "Maintain Battery Charge", "AchievementName_2001045": "The Seventh Weapon", "AchievementName_2001046": "Invincible Speed", "AchievementName_2001047": "Extremely Cold", "AchievementName_2001048": "Safety Not Guaranteed", "AchievementName_2001049": "\"Cover Me!\"", "AchievementName_2001050": "\"New Energy! New Era!\"", "AchievementName_2001051": "\"BFFs\"", "AchievementName_2001053": "Desensitization Therapy", "AchievementName_2001054": "Reformed Hollow Raider", "AchievementName_2001055": "Association Pioneer", "AchievementName_2001056": "Friend of White Star", "AchievementName_2001057": "Section 6 Certification", "AchievementName_2001058": "Scott's Trump Card", "AchievementName_2001059": "Rookie Gardener", "AchievementName_2001060": "Seasoned Gardener", "AchievementName_2001061": "Root Eradication", "AchievementName_2001062": "Gimme 60 More Seconds", "AchievementName_2001064": "Large Deposit Certificate", "AchievementName_2001065": "I Found a Penny in the Hollow", "AchievementName_2001066": "Forcing Growth", "AchievementName_2001067": "Weeding Specialist", "AchievementName_2001068": "Narrow Escape", "AchievementName_2001069": "Rapid Rescue", "AchievementName_2002001": "One Hit, One Kill I", "AchievementName_2002002": "One Hit, One Kill II", "AchievementName_2002003": "One Hit, One Kill III", "AchievementName_2002009": "Strike of Lifetime I", "AchievementName_2002010": "Strike of Lifetime II", "AchievementName_2002011": "Strike of Lifetime III", "AchievementName_2002012": "Timely Help I", "AchievementName_2002013": "Timely Help II", "AchievementName_2002014": "Timely Help III", "AchievementName_2002015": "Hiding Behind the Blade I", "AchievementName_2002016": "Hiding Behind the Blade II", "AchievementName_2002017": "Hiding Behind the Blade III", "AchievementName_2002019": "Quick Work", "AchievementName_2002020": "Gotta Look Cool in Close-Ups", "AchievementName_2002023": "Swish! Swoosh! Swash!", "AchievementName_2002024": "Forgotten While Saving", "AchievementName_2002026": "I—It's Burning!", "AchievementName_2002027": "Like in a Fridge", "AchievementName_2002028": "Oh, So Sore!", "AchievementName_2002029": "Ether Studies in Difficult Times", "AchievementName_2002030": "Do You Believe in Strength?", "AchievementName_2002034": "The Fire Within I", "AchievementName_2002035": "The Fire Within II", "AchievementName_2002036": "The Fire Within III", "AchievementName_2002037": "Chill Out, Please I", "AchievementName_2002038": "Chill Out, Please II", "AchievementName_2002039": "Chill Out, Please III", "AchievementName_2002040": "Shock-Like Sensation I", "AchievementName_2002041": "Shock-Like Sensation II", "AchievementName_2002042": "Shock-Like Sensation III", "AchievementName_2002043": "Seemed Too Difficult I", "AchievementName_2002044": "Seemed Too Difficult II", "AchievementName_2002045": "Seemed Too Difficult III", "AchievementName_2002046": "Logical Argument I", "AchievementName_2002047": "Logical Argument II", "AchievementName_2002048": "Logical Argument III", "AchievementName_2002049": "Electric Dream I", "AchievementName_2002050": "Electric Dream II", "AchievementName_2002051": "Electric Dream III", "AchievementName_2003001": "Dead End Butcher", "AchievementName_2003002": "Comminuted Fracture", "AchievementName_2003003": "Curtain Call", "AchievementName_2003004": "The Last Hero", "AchievementName_2003005": "Demolitions Expert", "AchievementName_2003006": "Roadside Stop", "AchievementName_2004002": "Welcome to Virtual World", "AchievementName_2004003": "Warm-Up Exercises", "AchievementName_2004004": "No Match to Me", "AchievementName_2004005": "Device Debugging", "AchievementName_2004006": "Piece of Cake!", "AchievementName_2004007": "Perfect Teamwork", "AchievementName_2004008": "This is What You Call Professionalism!", "AchievementName_2004009": "I'm... Used to It", "AchievementName_2004010": "Pro Player", "AchievementName_2004011": "...Is that it?", "AchievementName_2004012": "Master of Stress Management", "AchievementName_2004013": "Dancing on the Blade's Edge", "AchievementName_2004014": "Extensive Tour", "AchievementName_2004015": "Hide and Seek: Old Metro", "AchievementName_2004016": "You're surrounded!", "AchievementName_2004017": "All is Safe", "AchievementName_2004018": "Hide and Seek: Construction Site", "AchievementName_2004019": "Swift Justice", "AchievementName_2004020": "Perfection in All Aspects", "AchievementName_2004021": "Hide and Seek: Ballet Twins", "AchievementName_2004022": "NEDF! OPEN UP!", "AchievementName_2004023": "Into the Chaos", "AchievementName_2004024": "The Depths of the Deep", "AchievementName_2004025": "Crisis Frontline", "AchievementName_2004026": "The Vanguard", "AchievementName_2004027": "Deep Into Restricted Area", "AchievementName_2004028": "Elite Investigator", "AchievementName_2004029": "Defender of Order", "AchievementName_2004030": "Guardian of Shiyu", "AchievementName_2004031": "Conflict Terminator", "AchievementName_2004032": "No Worries When It Rains", "AchievementName_2004033": "Loot Thief", "AchievementName_2004035": "Not a Single Nap!", "AchievementName_2004036": "United Against a Common Enemy", "AchievementName_2004037": "Old Customer — New Business", "AchievementName_2004038": "Leaving Noobville", "AchievementName_2004039": "Top Investigator", "AchievementName_2004040": "Maze Navigator", "AchievementName_3001000": "Effective Utilization", "AchievementName_3001001": "Fair Competition", "AchievementName_3001002": "Safe Distance", "AchievementName_3001003": "Pegasos Logistics Can't Do Without Me!", "AchievementName_3001004": "Not A Drop Spilled", "AchievementName_3001005": "Hero's Journey", "AchievementName_3001006": "Say No to Working", "AchievementName_3001007": "Little Bangboo Hand-in-Hand", "AchievementName_3001008": "Get Up, Time for Work!", "AchievementName_3001009": "Tech That Makes You Rich", "AchievementName_3001010": "Artful Explosion", "AchievementName_3001011": "Firework Show", "AchievementName_3001012": "Firepower Coverage", "AchievementName_3001013": "Colossus Bangboo", "AchievementName_3001014": "Lone Hero", "AchievementName_3001015": "Perfect Dodge", "AchievementName_3001016": "Amateur Hacker", "AchievementName_3001017": "Satisfactory Service", "AchievementName_3001018": "Primitive Life", "AchievementName_3001019": "Gallery of Silence", "AchievementName_3001020": "With the Truth Often Comes Loneliness", "AchievementName_3001021": "Spectral Twin Dancers", "AchievementName_3001022": "Dependable Friend", "AchievementName_3001023": "Outer Ring Speed Legend", "AchievementName_3001024": "Perfect Drift", "AchievementName_3001025": "Appon and Ono", "AchievementName_3001026": "Efficient Jailbreak Comes With Fireworks", "AchievementName_3001027": "Hollow Descent Training", "AchievementName_3002001": "Hitting the Sweet Spot", "AchievementName_3002002": "Industrialized Hollow Exploration", "AchievementName_3002003": "Expert Navigation, Quick Adaptation", "AchievementName_3002004": "Secrets Deep in the Corridor", "AchievementName_3002005": "Belated Gift", "Achievement_FisrtClassName_1": "Life", "Achievement_FisrtClassName_2": "Tactics", "Achievement_FisrtClassName_3": "Exploration", "Achievement_SecondClassName_1001": "A Ridu Journey", "Achievement_SecondClassName_1003": "Proxy Business", "Achievement_SecondClassName_1004": "Agent Trust", "Achievement_SecondClassName_1005": "Phaethon's Story", "Achievement_SecondClassName_1006": "Agent Story", "Achievement_SecondClassName_1007": "Special Episode", "Achievement_SecondClassName_1008": "When Opportunities Converge", "Achievement_SecondClassName_1009": "Inter-Knot Hot Topic", "Achievement_SecondClassName_2001": "Hollow Zero", "Achievement_SecondClassName_2002": "Combat Techniques", "Achievement_SecondClassName_2003": "Hostile Targets", "Achievement_SecondClassName_2004": "Combat Achievements", "Achievement_SecondClassName_3001": "Hollow Exploration Guide", "Achievement_SecondClassName_3002": "Zero Key", "Achievement_SecondClassName_3003": "Hollow Exploration Guide III", "Achievement_SecondClassName_3004": "Hollow Exploration Guide IV", "Achievement_Sum": "Number Earned", "ActivityAbyss_01": "Critical Node not yet unlocked", "ActivityAbyss_02": "Unchallenged", "ActivityAbyss_03": "The current season of Critical Node defense has ended", "ActivityAbyss_04": "Season Progress", "ActivityAbyss_05": "This Season's Critical Node Countdown", "ActivityAbyss_06": "Special Effect", "ActivityAbyss_07": "Current Progress", "ActivityAbyss_RewardView": "Rewards Increased", "ActivityAbyss_View": "View", "ActivityAgentPreview": "Character Preview", "ActivityArpeggio_BlessDes1": "Receive combat-related Sub-Strategies when levelling up", "ActivityArpeggio_BlessDes2": "Receive bomb-related Sub-Strategies when levelling up", "ActivityArpeggio_BlessDes3": "Receive Gear Coin-related Sub-Strategies when levelling up", "ActivityArpeggio_BlessDes4": "Receive EXP-related Sub-Strategies when levelling up", "ActivityArpeggio_BlessDes5": "Receive ally-related Sub-Strategies when levelling up", "ActivityArpeggio_BlessName1": "Battle Expertise", "ActivityArpeggio_BlessName2": "Demolition Squad", "ActivityArpeggio_BlessName3": "Deep Pockets", "ActivityArpeggio_BlessName4": "EXP Build-Up", "ActivityArpeggio_BlessName5": "Team Up", "ActivityArpeggio_Bless_Button": "Formation Strategy", "ActivityArpeggio_ChapterDes1": "Area 1", "ActivityArpeggio_ChapterDes2": "Area 2", "ActivityArpeggio_ChapterDes3": "Area 3", "ActivityArpeggio_ChapterDes4": "Area 4", "ActivityArpeggio_ChapterDes5": "Area 5", "ActivityArpeggio_ChapterName1": "Fault Surface", "ActivityArpeggio_ChapterName2": "Old Observatory", "ActivityArpeggio_ChapterName3": "Outpost Beacon", "ActivityArpeggio_ChapterName4": "Laboratory Ruins", "ActivityArpeggio_ChapterName5": "Turbulent Corridor", "ActivityArpeggio_Info": "[Introduction]\n• The Arpeggio Fault is a stair-shaped area of Hollow Zero where gravity is chaotic and the floor is badly damaged. As an independent investigator, you must investigate the mystery of the monster here alongside the people sent by the Defense Force.\n• In The Mystery of Arpeggio Fault gameplay mode, select different Formation Strategies to explore the Hollow. There is no standard combat in this gameplay mode.\n\n[Tech Tree]\n• Explore the fault to collect the valuable resource Crimson Silk and level up the Tech Tree's tech level.\n• Enhance the abilities provided by the Tech Tree to increase your squad's exploration and survival prowess.\n• Already unlocked nodes of the Tech Tree can be refreshed using resources, allowing you to reselect your desired ability (and upon refreshing, one node will be guaranteed to be the current node)\n\n[Formation Strategy]\n• As you progress in your exploration, you can unlock more Formation Strategies.\n• Your Formation Strategy will decide what powerful effect your development in-game will bring you.", "ActivityArpeggio_LevelDes1": "Head to the lowest floor in the randomized structure. There are no special mechanisms", "ActivityArpeggio_LevelDes2": "Stage Mechanics: Enemy ATK +50%, generate a large number of bombs every floor.", "ActivityArpeggio_LevelDes3": "Stage Mechanics: Many enemies will become Ether crystals (provides no EXP), EXP +25 when buying items.", "ActivityArpeggio_LevelDes4": "Stage Mechanics: Generate 2 chests upon leveling up, all enemies on the same floor ATK +1 upon defeating an enemy.", "ActivityArpeggio_LevelDes5": "Stage Mechanics: Spawn many enemies.", "ActivityArpeggio_LevelName1": "Prep Area", "ActivityArpeggio_LevelName10": "Prep Area", "ActivityArpeggio_LevelName11": "Shallows", "ActivityArpeggio_LevelName12": "Mid-level", "ActivityArpeggio_LevelName13": "Depths", "ActivityArpeggio_LevelName14": "Fault Floor", "ActivityArpeggio_LevelName15": "Prep Area", "ActivityArpeggio_LevelName16": "Shallows", "ActivityArpeggio_LevelName17": "Mid-level", "ActivityArpeggio_LevelName18": "Depths", "ActivityArpeggio_LevelName19": "Fault Floor", "ActivityArpeggio_LevelName2": "Shallows", "ActivityArpeggio_LevelName20": "Prep Area", "ActivityArpeggio_LevelName21": "Shallows", "ActivityArpeggio_LevelName22": "Mid-level", "ActivityArpeggio_LevelName23": "Depths", "ActivityArpeggio_LevelName24": "Fault Floor", "ActivityArpeggio_LevelName25": "Prep Area", "ActivityArpeggio_LevelName26": "Shallows", "ActivityArpeggio_LevelName27": "Mid-level", "ActivityArpeggio_LevelName28": "Depths", "ActivityArpeggio_LevelName29": "Fault Floor", "ActivityArpeggio_LevelName3": "Mid-level", "ActivityArpeggio_LevelName4": "Depths", "ActivityArpeggio_LevelName5": "Fault Floor", "ActivityArpeggio_LevelName6": "Ruins", "ActivityArpeggio_LevelName7": "Ruin Depths", "ActivityArpeggio_LevelName8": "Broken Steps", "ActivityArpeggio_LevelName9": "Ether-Stable Area", "ActivityArpeggio_LevelState": "{0} Completed", "ActivityArpeggio_TalentBuild": "Tech Tree", "ActivityArpeggio_UnlockTips1": "Finish exploring the stage \"Fault Surface: Prep Area\"", "ActivityArpeggio_UnlockTips10": "Finish exploring the stage \"Old Observatory: Fault Floor\"", "ActivityArpeggio_UnlockTips11": "Finish exploring the stage \"Outpost Beacon: Prep Area\"", "ActivityArpeggio_UnlockTips12": "Finish exploring the stage \"Outpost Beacon: Shallows\"", "ActivityArpeggio_UnlockTips13": "Finish exploring the stage \"Outpost Beacon: Mid-Level\"", "ActivityArpeggio_UnlockTips14": "Finish exploring the stage \"Outpost Beacon: Depths\"", "ActivityArpeggio_UnlockTips15": "Finish exploring the stage \"Outpost Beacon: Fault Floor\"", "ActivityArpeggio_UnlockTips16": "Finish exploring the stage \"Laboratory Ruins: Prep Area\"", "ActivityArpeggio_UnlockTips17": "Finish exploring the stage \"Laboratory Ruins: Shallows\"", "ActivityArpeggio_UnlockTips18": "Finish exploring the stage \"Laboratory Ruins: Mid-Level\"", "ActivityArpeggio_UnlockTips19": "Finish exploring the stage \"Laboratory Ruins: Depths\"", "ActivityArpeggio_UnlockTips2": "Finish exploring the stage \"Fault Surface: Shallows\"", "ActivityArpeggio_UnlockTips20": "Finish exploring the stage \"Laboratory Ruins: Fault Floor\"", "ActivityArpeggio_UnlockTips21": "Finish exploring the stage \"Turbulent Corridor: Prep Area\"", "ActivityArpeggio_UnlockTips22": "Finish exploring the stage \"Turbulent Corridor: Shallows\"", "ActivityArpeggio_UnlockTips23": "Finish exploring the stage \"Turbulent Corridor: Mid-Level\"", "ActivityArpeggio_UnlockTips24": "Finish exploring the stage \"Turbulent Corridor: Depths\"", "ActivityArpeggio_UnlockTips25": "Finish exploring the stage \"Turbulent Corridor: Fault Floor\"", "ActivityArpeggio_UnlockTips26": "Finish exploring the stage \"Laboratory Ruins: Ruins\"", "ActivityArpeggio_UnlockTips27": "Finish exploring the stage \"Laboratory Ruins: Ruin Depths\"", "ActivityArpeggio_UnlockTips28": "Finish exploring the stage \"Turbulent Corridor: Broken Steps\"", "ActivityArpeggio_UnlockTips29": "Finish exploring the stage \"Turbulent Corridor: Ether-Stable Area\"", "ActivityArpeggio_UnlockTips3": "Finish exploring the stage \"Fault Surface: Mid-Level\"", "ActivityArpeggio_UnlockTips30": "Complete the story mission \"The Mystery of Arpeggio Fault: Special Investigation\" at Scott Outpost", "ActivityArpeggio_UnlockTips31": "Complete the story mission \"The Mystery of Arpeggio Fault: Unravelling\" at Scott Outpost", "ActivityArpeggio_UnlockTips32": "Complete the story mission \"The Mystery of Arpeggio Fault: Final Puzzle Piece\" at Scott Outpost", "ActivityArpeggio_UnlockTips33": "Complete the story mission \"The Mystery of Arpeggio Fault: Unravelling\" at Scott Outpost", "ActivityArpeggio_UnlockTips34": "Complete the story mission \"Arpeggio Fault Follow-Up Investigation: Slumbering Land\" at Scott Outpost", "ActivityArpeggio_UnlockTips35": "Complete the story mission \"Arpeggio Fault Follow-Up Investigation: Where the Mystery Went\" at Scott Outpost", "ActivityArpeggio_UnlockTips4": "Finish exploring the stage \"Fault Surface: Depths\"", "ActivityArpeggio_UnlockTips5": "Finish exploring the stage \"Fault Surface: Fault Floor\"", "ActivityArpeggio_UnlockTips6": "Finish exploring the stage \"Old Observatory: Prep Area\"", "ActivityArpeggio_UnlockTips7": "Finish exploring the stage \"Old Observatory: Shallows\"", "ActivityArpeggio_UnlockTips8": "Finish exploring the stage \"Old Observatory: Mid-Level\"", "ActivityArpeggio_UnlockTips9": "Finish exploring the stage \"Old Observatory: Depths\"", "ActivityBannerSub": "Complete the event commissions to obtain ", "ActivityBannerTitle": "LIMITED EVENT REWARDS !", "ActivityBanner_QuDongTips_OB1.2_02": "\"Advanced Bounty\" Event: Daily Double Drop Clears ", "ActivityBanner_QuDongTips_OB1.2_03": "\"Back in Business\" Event: Double Drop Clears ", "ActivityBanner_ShiZhanTips_OB1.2_02": "\"Data Bounty\" Event: Daily Double Drop Cards ", "ActivityBanner_ShiZhanTips_OB1.2_03": "\"Back in Business\" Event: Enemy Cards Double Drops ", "ActivityBattle_EnterBattle_Tips": "Before entering Advanced Drills stages, please select 1 Trigger Requirements and 2 Combat Buffs", "ActivityBubble_141Market_0053_01": "The 141 Exclusive Bazaar event is currently underway!", "ActivityBubble_141Market_0053_02": "Amazing value! A loss to not check this out!", "ActivityBubble_141Market_0054_01": "The new 141 event!", "ActivityBubble_141Market_0054_02": "Get rare items without spending a Denny!", "ActivityBubble_141Market_0055_01": "New items at the 141 Exclusive Bazaar!", "ActivityBubble_141Market_0055_02": "Come and get exclusive items and Dennies now!", "ActivityBubble_141Market_0056_01": "Wanna take a look? All great stuff for free! No cap!", "ActivityBubble_141Market_0056_02": "Not just free, you even get Dennies back!", "ActivityBubble_141Market_0057_01": "Good morning!", "ActivityBubble_141Market_0057_02": "Today's fortune begins with a super worthwhile exchange!", "ActivityBubble_141Market_0058_01": "Good afternoon!", "ActivityBubble_141Market_0058_02": "The 141 Exclusive Bazaar event is perfect for your afternoon stroll!", "ActivityBubble_141Market_0059_01": "Good evening.", "ActivityBubble_141Market_0059_02": "Are you sure you don't want to come? You might miss out on today's deal...", "ActivityBubble_141Market_0060_01": "Tired...", "ActivityBubble_141Market_0060_02": "Tomorrow, we'll let the Bangboo know they better pay extra for night shifts...", "ActivityBubble_ActivityTeamTrial_001_01": "This new event...", "ActivityBubble_ActivityTeamTrial_001_02": "It actually looks pretty fun! I'll give it a go after work.", "ActivityBubble_ActivityTeamTrial_002_01": "VR Tactical Exercise...", "ActivityBubble_ActivityTeamTrial_002_02": "The new event's challengers certainly are ambitious.", "ActivityBubble_Activity_0006_01": "The 141 Exclusive Bazaar event is currently underway!", "ActivityBubble_Activity_0006_02": "Amazing value! A loss to not check this out!", "ActivityBubble_Activity_0007_01": "The new 141 event!", "ActivityBubble_Activity_0007_02": "Get rare items without spending a Denny!", "ActivityBubble_Activity_0008_01": "New items at the 141 Exclusive Bazaar!", "ActivityBubble_Activity_0008_02": "Come and get exclusive items and Dennies now!", "ActivityBubble_Activity_0009_01": "Wanna take a look? All great stuff for free! No cap!", "ActivityBubble_Activity_0009_02": "Not just free, you even get Dennies back!", "ActivityBubble_Activity_0010_01": "Good morning!", "ActivityBubble_Activity_0010_02": "Today's fortune begins with a super worthwhile exchange!", "ActivityBubble_Activity_0011_01": "Good afternoon!", "ActivityBubble_Activity_0011_02": "The 141 Exclusive Bazaar event is perfect for your afternoon stroll!", "ActivityBubble_Activity_0012_01": "Good evening.", "ActivityBubble_Activity_0012_02": "Are you sure you don't want to come? You might miss out on today's deal...", "ActivityBubble_Activity_0013_01": "Tired...", "ActivityBubble_Activity_0013_02": "Tomorrow, we'll let the Bangboo know they better pay extra for night shifts...", "ActivityBubble_BangbooActivity_0101_01": "Nah! Nhu neh-nah! (Newbie! Welcome!)", "ActivityBubble_BangbooActivity_0102_01": "Ehn-ne! (Good job!)", "ActivityBubble_BangbooActivity_0201_01": "Nhu nah-neh! (Emergency! Parents!)", "ActivityBubble_BangbooActivity_0201_02": "Na nhu-nhe-neh? (Where're your own parents?)", "ActivityBubble_BangbooActivity_0202_01": "Nhu-neh! (Parent's friend... Looking for!)", "ActivityBubble_BangbooActivity_0202_02": "They must be terrified...", "ActivityBubble_BangbooActivity_0202_03": "Neh-nah! (Their parents must be very worried...)", "ActivityBubble_BangbooActivity_0202_04": "Neh nhu! (But my parents wouldn't have been so careless!)", "ActivityBubble_BangbooActivity_0203_01": "Mind Your Own is also back!", "ActivityBubble_BangbooActivity_0203_02": "Neh nah! (Good! Parent's friend... Good!)", "ActivityBubble_BangbooActivity_0301_01": "Neh nah! (Parent's friend... Coming!)", "ActivityBubble_BangbooActivity_0301_02": "Nhu-nah ne-naa! (Capture plan! Major breakthrough!)", "ActivityBubble_BangbooActivity_0301_03": "...Neh nhu? (...Really?)", "ActivityBubble_BangbooActivity_0302_01": "Ehn-ne... (Hey y'all!)", "ActivityBubble_BangbooActivity_0302_02": "So it's really Hull Tripper...", "ActivityBubble_BangbooActivity_0302_03": "Enh-enh! (We'll definitely find Golden Bangboo this time!)", "ActivityBubble_BangbooActivity_0303_01": "Nhu ne-naa! (Hull! So what!)", "ActivityBubble_BangbooActivity_0303_02": "Nah... (Hm...)", "ActivityBubble_BangbooActivity_0401_01": "Enh naa... (E—Eous is here.)", "ActivityBubble_BangbooActivity_0402_01": "Nu-naa neh...! (I have parents too!)", "ActivityBubble_BangbooActivity_0403_01": "Ahn-nu-nah! (It's so shiny!)", "ActivityBubble_BangbooActivity_0403_02": "Ehn-nah... Uhn (That's so cool...)", "ActivityBubble_BangbooActivity_0403_03": "Na-ehn... Na... (If I went alone... I definitely couldn't have seen this...)", "ActivityBubble_BangbooActivity_0501_01": "Na-ehn nu-na? (Why?)", "ActivityBubble_BangbooActivity_0502_01": "Neh nhu-hu... (T—That was unexpected...)", "ActivityBubble_BangbooActivity_0502_02": "Nhu-neh neh! (Who says we can't!)", "ActivityBubble_BangbooActivity_0502_03": "We can find the Golden Bangboo on our own!", "ActivityBubble_BangbooActivity_InLevel_001_01": "Ehn... Ahn-ne... (*whimpers*... Will I ever be able to go back home...?)", "ActivityBubble_BangbooActivity_InLevel_001_02": "Ehn-ne-ehn-ehn... (W—When? Will I be eaten by an Ethereal...?)", "ActivityBubble_GoldenWeek_0001_01": "It's almost that time of year again, Golden Week!", "ActivityBubble_GoldenWeek_0001_01F": "Golden Week is just around the corner...", "ActivityBubble_GoldenWeek_0002_01": "I hope we get to go out and have some fun this Golden Week...", "ActivityBubble_GoldenWeek_0002_01F": "Maybe it's better to close the store and relax for Golden Week...", "ActivityBubble_GoldenWeek_0003_01": "What kind of Golden Week specials should we prepare this year?", "ActivityBubble_GoldenWeek_0004_01": "Hope you and the other manager both have a perfect Golden Week...", "ActivityBubble_GoldenWeek_0005_01": "How about a special holiday drink to kickstart your vacation?", "ActivityBubble_GoldenWeek_0006_01": "This special drink is my finest work for the entire Camellia Golden Week...", "ActivityBubble_GoldenWeek_0007_01": "We invite everyone to participate! We've got some great rewards!", "ActivityBubble_GoldenWeek_0008_01": "Golden Week is something to look forward to... I wonder who will be the champion this time?", "ActivityBubble_GoldenWeek_0009_01": "Remember to get your car checked before traveling for the holidays...", "ActivityBubble_GoldenWeek_0010_01": "Where did I put my VIP card? Let me think...", "ActivityBubble_GoldenWeek_0011_01": "This rich coffee aroma will be the highlight of Golden Week's memories.", "ActivityBubble_GoldenWeek_0012_01": "If you're planning to explore Hollow C41, make sure to prepare well...", "ActivityBubble_GoldenWeek_0012_01F": "C41 is gradually shrinking, but it's still a good idea to be cautious when entering...", "ActivityBubble_GoldenWeek_0013_01": "I wonder if the Proxy will find anything valuable. Maybe I should charge an intelligence fee...", "ActivityBubble_GoldenWeek_0014_01": "Who's Midsummer gonna sell their \"Mysterious Treasure\" to? How about an auction? The highest bidder wins!", "ActivityBubble_GoldenWeek_0015_01": "I wonder if there's better stuff in the other supply boxes!", "ActivityBubble_GoldenWeek_0015_01F": "When you get a limited-edition item that's no longer available, you always want to try it right away.", "ActivityBubble_GoldenWeek_0016_01": "All we can do is hope Nicole pulls through...", "ActivityBubble_GoldenWeek_0016_01F": "I really don't have any hope whatsoever when it comes to Nicole, but it's not like we have any other options...", "ActivityBubble_GoldenWeek_0017_01": "C41 is like my external wallet. I can get a good price for all of these!", "ActivityBubble_GoldenWeek_0018_01": "Huh? Worthless? This buyer doesn't know what's what...", "ActivityBubble_GoldenWeek_0019_01": "%&... Please stop the construction in that area! It's too loud! %...&", "ActivityBubble_GoldenWeek_0020_01": "Don't forget to come find us if you open something good!", "ActivityBubble_GoldenWeek_0021_01": "Recent commission assignments...", "ActivityBubble_GoldenWeek_0022_01": "Victor... Uh... Okay, we will provide remedial services free of charge...", "ActivityBubble_GoldenWeek_0023_01": "If we're talking mods... How about adding a fishing rod? If a fish takes the bait, you can step on the reverse to pull it out of the water.", "ActivityBubble_GoldenWeek_0024_01": "Midsummer Inc.... What a nostalgic name... and truly a worthy opponent...", "ActivityBubble_GoldenWeek_0025_01": "Let's clear out the snacks before closing up... How about potato chips and ice cream for dinner tonight?", "ActivityBubble_GoldenWeek_0025_01F": "We should check the videotapes before closing up... It'll save some work after the holidays...", "ActivityBubble_GoldenWeek_0026_01": "We'd best gather more info about the anomalies in Hollow C41, just to be cautious...", "ActivityBubble_GoldenWeek_0027_01": "Not being able to make contact is really worrying...", "ActivityBubble_GoldenWeek_0027_01F": "I wonder what's going on inside C41...", "ActivityBubble_GoldenWeek_0028_01": "Everyone on Sixth Street seems to be quite concerned...", "ActivityBubble_GoldenWeek_0028_01F": "This Hollow C41 situation has everyone on Sixth Street worried...", "ActivityBubble_GoldenWeek_0029_01": "I'll be responsible for posting information on Inter-Knot. You and the others need to be careful when entering the deep warehouse of C41...", "ActivityBubble_GoldenWeek_0029_01F": "I'll post information on Inter-Knot and assist you all in re-entering the deeper warehouse of C41.", "ActivityBubble_GoldenWeek_0030_01": "The intelligence we currently have should be sufficient... Let the other agents know as well!", "ActivityBubble_GoldenWeek_0030_01F": "Let's share the newly acquired crucial information with the other Agents...", "ActivityBubble_GoldenWeek_0031_01": "I'm sure you can save everyone's Golden Week holiday, Wise!", "ActivityBubble_GoldenWeek_0031_01F": "I'm really looking forward to your grand finale for Golden Week.", "ActivityBubble_GoldenWeek_0032_01": "♪~♪~", "ActivityBubble_GoldenWeek_0033_01": "Did you see the news?", "ActivityBubble_GoldenWeek_0033_02": "Hollow C41 has become active again...", "ActivityBubble_GoldenWeek_0033_03": "I hope that child isn't...", "ActivityBubble_GoldenWeek_0034_01": "Don't push yourselves too hard, both of you...", "ActivityBubble_GoldenWeek_0034_02": "It would be a shame if no one got to taste my special \"golden\" blend...", "ActivityBubble_GoldenWeek_0034_03": "I\u00A0hope everyone is okay...", "ActivityBubble_GoldenWeek_0036_01": "I hope you enjoy your vacation.", "ActivityBubble_GoldenWeek_0037_01": "The Golden Week Special Competition is currently underway. Why not give it a try?", "ActivityBubble_GoldenWeek_0038_01": "Make sure to have a memorable holiday~", "ActivityBubble_GoldenWeek_0039_01": "Remember to get your car checked before traveling for the holidays...", "ActivityBubble_GoldenWeek_0040_01": "Enjoy your time off...", "ActivityBubble_GoldenWeek_0041_01": "The Golden Week melody seems to have a hint of interference.", "ActivityBubble_GoldenWeek_0042_01": "Where should the ending point on the treasure map be drawn...", "ActivityBubble_GoldenWeek_0043_01": "Accept my challenge!", "ActivityBubble_GoldenWeek_0043_02": "Hmph... Come at me!", "ActivityBubble_GoldenWeek_0044_01": "This is it! This is it! The showdown of fate is about to unfold!", "ActivityBubble_GoldenWeek_0045_01": "Let's have a solid showdown this Golden Week!", "ActivityBubble_GoldenWeek_0046_01": "An-nah... (I can help open supply boxes...)", "ActivityBubble_GoldenWeek_0047_01": "The rescue was a success!", "ActivityBubble_GoldenWeek_0048_01": "You rest up, Wise. I'll go check things out...", "ActivityBubble_GoldenWeek_0048_01F": "The rescue was rough. You go rest up, and I'll go see if there's any new intel around.", "ActivityBubble_GoldenWeek_0049_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...", "ActivityBubble_GoldenWeek_0050_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...", "ActivityBubble_GoldenWeek_0051_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...", "ActivityBubble_GoldenWeek_0052_01": "This mod order is gonna be really tough to put together. I'll take a break and then keep at it...", "ActivityBubble_GoldenWeek_0053_01": "Need anything to get ready for the upcoming Golden Week...?", "ActivityBubble_GoldenWeek_0054_01": "Golden Week is coming up and stock is going to be in high demand. If you need anything, please book it in advance...", "ActivityBubble_GoldenWeek_0055_01": "Do you need to restock any tapes for holiday viewing?", "ActivityBubble_GoldenWeek_0056_01": "Would you be open to considering some from my list of recommendations?", "ActivityBubble_GoldenWeek_0057_01": "I've got a great bundle here that's the perfect recommendation for Golden Week tourists!", "ActivityBubble_GoldenWeek_0058_01": "Thank you for buying the Golden Week tourist pack!", "ActivityBubble_GoldenWeek_0059_01": "Ahh, I just don't have enough time...", "ActivityBubble_GoldenWeek_0060_01": "Couldn't they just make this event one of those login-for-rewards events?", "ActivityBubble_GoldenWeek_0061_01": "...Found loads of supply boxes?", "ActivityBubble_GoldenWeek_0062_01": "Smile... just smile... give a professional smile...", "ActivityBubble_GoldenWeek_0063_01": "Oh wow, look at the time. Anywhere to eat 'round here?", "ActivityBubble_GoldenWeek_0064_01": "Can't be late, mustn't be late... or my overtime pay will go down the drain!", "ActivityBubble_GoldenWeek_0065_01": "Her somewhat impatient demeanor today is quite spirited and attractive!", "ActivityBubble_GoldenWeek_0066_01": "Golden Week is coming up. Should I invite her? No no... Maybe later...", "ActivityBubble_GoldenWeek_0067_01": "I didn't end up seeing her today...", "ActivityBubble_GoldenWeek_0068_01": "She usually sits in this spot... No, you shouldn't be thinking like this...", "ActivityBubble_GoldenWeek_0069_01": "Got any Golden Week promotional items at the moment? Please save me one if so!", "ActivityBubble_GoldenWeek_0070_01": "Any Golden Week special bundles...?", "ActivityBubble_GoldenWeek_0071_01": "What's the point of all this stuff...", "ActivityBubble_GoldenWeek_0072_01": "Mishaps are inevitable when traveling during the holiday period. That's why you need to buy a Golden Week travel insurance package for you and your family...", "ActivityBubble_GoldenWeek_0072_02": "So at least this way, even if a life is lost, you'll still get a payout!", "ActivityBubble_GoldenWeek_0073_01": "Worried about car scratches during the holiday? This Golden Week limited offer for commercial car insurance solves all your worries, so you can drive — and crash — wherever you want.", "ActivityBubble_GoldenWeek_0074_01": "Disagreements are inevitable when traveling during the holiday period. A renowned law firm offers a limited-time special discount for divorce consultation services!", "ActivityBubble_GoldenWeek_0075_01": "Including my pay today, I still need...", "ActivityBubble_GoldenWeek_0076_01": "Just another two more part-time jobs should do the trick!", "ActivityBubble_GoldenWeek_0077_01": "I hope I can find some nice young talent before Golden Week...", "ActivityBubble_GoldenWeek_0078_01": "Golden Week offers a great opportunity to come across more people...", "ActivityBubble_GoldenWeek_0079_01": "Got any promotional items...?", "ActivityBubble_GoldenWeek_0080_01": "I'll go negotiate with Mrs. Yani tomorrow and buy that stuff off her.", "ActivityBubble_GoldenWeek_0081_01": "Why did you change your contact time without approval?", "ActivityBubble_GoldenWeek_0081_02": "Vacation? Is there really such a concept as vacation in this line of work?", "ActivityBubble_GoldenWeek_0082_01": "Cookie's also taking Golden Week off, right~", "ActivityBubble_GoldenWeek_0083_01": "We should just take the designer of this new product out back and you-know-what...", "ActivityBubble_GoldenWeek_0084_01": "Golden Week is coming, can't slack off...", "ActivityBubble_GoldenWeek_0084_02": "...", "ActivityBubble_GoldenWeek_0085_01": "I want to become the \"Staunch Guardian of Camellia Golden Week\"!", "ActivityBubble_GoldenWeek_0085_02": "Ah... I really just want a vacation...", "ActivityBubble_GoldenWeek_0086_01": "Hmm, what theme should I choose for the Golden Week...?", "ActivityBubble_GoldenWeek_0087_01": "Don't tell me there isn't a single store on this street that's good for shooting my vlog!", "ActivityBubble_GoldenWeek_0088_01": "I'm really not cut out for the middle of the night...", "ActivityBubble_GoldenWeek_0089_01": "I guess all the best-paying gigs in New Eridu have something to do with the Hollows...", "ActivityBubble_GoldenWeek_0090_01": "I'm feeling pretty lucky today... Should I go try my luck out on a surprise box?", "ActivityBubble_GoldenWeek_0091_01": "Since all these people are rushing off to Hollow C41, maybe I oughta go over there with my flyers...", "ActivityBubble_GoldenWeek_0092_01": "Hey, did you hear the news about the treasure hunt?", "ActivityBubble_GoldenWeek_0093_01": "Wanna go treasure hunting together?", "ActivityBubble_GoldenWeek_0094_01": "I was forced to change my plans today...", "ActivityBubble_GoldenWeek_0095_01": "They'd better not drive it straight into a Hollow...", "ActivityBubble_GoldenWeek_0096_01": "Increased street patrols...", "ActivityBubble_GoldenWeek_0097_01": "Don't believe rumors!", "ActivityBubble_GoldenWeek_0098_01": "This means increased street patrols...", "ActivityBubble_GoldenWeek_0099_01": "There may or may not be treasure in the Hollow, but there's definitely Ethereals... ", "ActivityBubble_GoldenWeek_0100_01": "You must be more than just a dog, right?", "ActivityBubble_GoldenWeek_0101_01": "You're definitely Phaethon! Aren't ya, boy?", "ActivityBubble_GoldenWeek_0102_01": "How did sales go for those tourist bundles last time?", "ActivityBubble_GoldenWeek_0103_01": "I got rid of that stock fast thanks to that rumor about the Hollow treasure...", "ActivityBubble_GoldenWeek_0104_01": "Finding all these things took quite the effort...", "ActivityBubble_GoldenWeek_0105_01": "Taking a vacation... That's something I need plan for, too.", "ActivityBubble_GoldenWeek_0106_01": "Almost done with this stock. Now I can get to Golden Week...", "ActivityBubble_GoldenWeek_0107_01": "I've been chatting online with Monterina for months and saving up money. Now we finally get to meet...", "ActivityBubble_GoldenWeek_0108_01": "Ah...", "ActivityBubble_GoldenWeek_0109_01": "Back to work again...", "ActivityBubble_GoldenWeek_0110_01": "This drink tastes strange today...", "ActivityBubble_GoldenWeek_0111_01": "Finally, the last weekend of overtime before my vacation...", "ActivityBubble_GoldenWeek_0112_01": "She looks so different...", "ActivityBubble_GoldenWeek_0113_01": "What's happened to her these days...", "ActivityBubble_GoldenWeek_0114_01": "Young one, I think you have lots of potential...", "ActivityBubble_GoldenWeek_0115_01": "Golden opportunities often just slip away. You have to learn to seize your chance...", "ActivityBubble_GoldenWeek_0116_01": "Have you got any baking supplies? Haha, doesn't matter if it's not on special. Our boy is coming back for Golden Week...", "ActivityBubble_GoldenWeek_0117_01": "Kids nowadays, do they like these things...?", "ActivityBubble_GoldenWeek_0118_01": "I heard from the boss at the convenience store that you bought a Golden Week Travel Kit...?", "ActivityBubble_GoldenWeek_0119_01": "Hmph, you sure know how to bargain...", "ActivityBubble_GoldenWeek_0120_01": "Waterfall Soup - Waterfall Soup Camellia Golden Week promotion — 20% off new menu items with every flyer~", "ActivityBubble_GoldenWeek_0120_02": "Huh — No 20% off? General Chop, you can't do business like this. You won't get rid of any flyers like that!", "ActivityBubble_GoldenWeek_0121_01": "The latest Golden Week exclusive drinks have arrived! Come enjoy unlimited complimentary coffee if you are brave to ask, that is~", "ActivityBubble_GoldenWeek_0122_01": "Golden Week is nearly here. Please can all the residents of Sixth Street pay close attention to their property and personal safety!", "ActivityBubble_GoldenWeek_0123_01": "Take a Vacation Safety Manual to make sure you spend a safe Golden Week!", "ActivityBubble_GoldenWeek_0124_01": "Wanna try out the new coffee blend?", "ActivityBubble_GoldenWeek_0125_01": "So, just putting those fancy words together will do the trick...", "ActivityBubble_GoldenWeek_0126_01": "Wanna try out the new coffee blend?", "ActivityBubble_GoldenWeek_0127_01": "A forty-something male's rating: \"Astringent.\"", "ActivityBubble_GoldenWeek_0128_01": "Wanna try out the new coffee blend?", "ActivityBubble_GoldenWeek_0129_01": "Wanna try out the new coffee blend?", "ActivityBubble_GoldenWeek_0130_01": "Wahhhh?! What's that?! A ghost—!?", "ActivityBubble_GoldenWeek_0130_02": "...", "ActivityBubble_GoldenWeek_0130_03": "Um... Hi?", "ActivityBubble_GoldenWeek_0131_01": "Sita, we can finish tonight's patrol, right?", "ActivityBubble_GoldenWeek_0131_02": "At least stretch your legs a little before you talk to me about finishing for the night.", "ActivityBubble_GoldenWeek_0132_01": "How come my favorite songs haven't been making it onto the recommendation posters...?", "ActivityBubble_GoldenWeek_0133_01": "Should I recommend it to the owner of the music store?", "ActivityBubble_GoldenWeek_0134_01": "My goodness, it really is you — Clara!", "ActivityBubble_GoldenWeek_0135_01": "Let me tell you what I was thinking about a theme for this!", "ActivityBubble_GoldenWeek_0136_01": "Got any exciting videotape suggestions?", "ActivityBubble_GoldenWeek_0137_01": "Give me a moment to decide which I want to rent...", "ActivityBubble_GoldenWeek_0138_01": "Phew... Finally grinded my way through all of the event prizes!", "ActivityBubble_GoldenWeek_0139_01": "General Chop, another noodle refill over here! This tastes great!", "ActivityBubble_GoldenWeek_0140_01": "I've finished watching the tape I rented last time. What to get this time, though...", "ActivityBubble_GoldenWeek_0140_02": "Hi... N—Need a recommendation? I saw a pretty good movie recently...", "ActivityBubble_GoldenWeek_0141_01": "When will part two of \"Attack on Cyberz\" be out...", "ActivityBubble_GoldenWeek_0142_01": "Do I have to do this pose? It's so weird...", "ActivityBubble_GoldenWeek_0142_02": "No, you have to show the sense of detachment!", "ActivityBubble_GoldenWeek_0143_01": "I don't get it...", "ActivityBubble_GoldenWeek_0143_02": "*sigh*... Young people these days lack insight...", "ActivityBubble_GoldenWeek_0144_01": "I have a full day planned for tourism... Think I need a big bowl of noodles in the morning to keep my energy up! ", "ActivityBubble_GoldenWeek_0145_01": "How about I buy you a bowl of noodles? I hope Golden Week mornings can be wonderful for you, too!", "ActivityBubble_GoldenWeek_0146_01": "Umm... Should I go back in again?", "ActivityBubble_GoldenWeek_0147_01": "I like Elfy! Let's go in again later...", "ActivityBubble_GoldenWeek_0148_01": "Is Sixth Street famous for anything? Famous for its accidents...? Er... I mean anything you can buy and take home?", "ActivityBubble_GoldenWeek_0149_01": "Another day full of sightseeing awaits me... I need a cup of coffee!", "ActivityBubble_GoldenWeek_0150_01": "I heard there're many underground concerts here. Maybe I'll run into a cute idol here!", "ActivityBubble_GoldenWeek_0151_01": "Wowee~", "ActivityBubble_GoldenWeek_0152_01": "I'm so sorry! I'll be on my way!", "ActivityBubble_GoldenWeek_0153_01": "Golden Week has begun. Patrols cannot be relaxed whatsoever!", "ActivityBubble_GoldenWeek_0153_02": "You don't want to scare off all the tourists with that stern look, Gerant.", "ActivityBubble_GoldenWeek_0154_01": "I am the Staunch Guardian of Camellia Golden Week!", "ActivityBubble_GoldenWeek_0154_02": "You don't need to announce it to the world...", "ActivityBubble_GoldenWeek_0155_01": "Good! Another peaceful day with no troubles! Sixth Street's really vibrant this Golden Week.", "ActivityBubble_GoldenWeek_0155_02": "It must be because it's the holiday season, I see so many new faces...", "ActivityBubble_GoldenWeek_0156_01": "As the Staunch Guardian of Camellia Golden Week, I won't let my guard down!", "ActivityBubble_GoldenWeek_0156_02": "Man, don't say things like that with such a serious face...", "ActivityBubble_GoldenWeek_0157_01": "*tearing up*", "ActivityBubble_GoldenWeek_0157_02": "...Gerant, stop crying, please. It's embarrassing.", "ActivityBubble_GoldenWeek_0158_01": "I'll definitely, *blowing nose*, make sure everyone has a great Camellia Golden Week!", "ActivityBubble_GoldenWeek_0158_02": "Here, I've got some tissues for you. Oh, that was the last pack!", "ActivityBubble_GoldenWeek_0159_01": "High-intensity patrolling sure wears you out, but still — it's great to see everyone's enjoying themselves!", "ActivityBubble_GoldenWeek_0159_02": "I'm exhausted... Luckily, there were no special emergencies today.", "ActivityBubble_GoldenWeek_0160_01": "Maybe we can try this new limited product? —Ah, it might be a little too old school...", "ActivityBubble_GoldenWeek_0160_02": "Not at all!", "ActivityBubble_GoldenWeek_0161_01": "We have so many \"favorites\" in common!", "ActivityBubble_GoldenWeek_0162_01": "Staying up all night to edit videos is still such a pain...", "ActivityBubble_GoldenWeek_0162_02": "But to catch up with the Golden Week release schedule, I gotta go hard at it!", "ActivityBubble_GoldenWeek_0163_01": "I've watched your channel before!", "ActivityBubble_GoldenWeek_0163_02": "Oh, really?", "ActivityBubble_GoldenWeek_0164_01": "Don't make fun of people when you meet them for the first time...", "ActivityBubble_GoldenWeek_0164_02": "Who cares! Plus it's not the first time I've seen her, I watch her channel!", "ActivityBubble_GoldenWeek_0165_01": "The new limited-offer items go on sale today... I heard that buying everything at once initially increases the chances of drawing hidden ones a bit.", "ActivityBubble_GoldenWeek_0166_01": "Is that it for today?", "ActivityBubble_GoldenWeek_0167_01": "There's always going to be lost souls wandering the streets of this city who can't get a \"hidden\" limited edition figurine...", "ActivityBubble_GoldenWeek_0168_01": "The new limited-offer items go on sale today... I heard that buying everything at once initially increases the chances of drawing hidden ones a bit.", "ActivityBubble_GoldenWeek_0169_01": "Is that it for today?", "ActivityBubble_GoldenWeek_0170_01": "There's always going to be lost souls wandering the streets of this city who can't get a \"hidden\" limited edition figurine...", "ActivityBubble_GoldenWeek_0171_01": "Nowadays, there're fewer and fewer promising youngsters. Most of them lack individual character — just like this cup of coffee...", "ActivityBubble_GoldenWeek_0172_01": "I keep seeing this news lately...", "ActivityBubble_GoldenWeek_0173_01": "...Should I try going inside a collapsing Hollow myself?", "ActivityBubble_GoldenWeek_0174_01": "Give careful consideration to that Hollow message... Coffee can stimulate rational judgment...", "ActivityBubble_GoldenWeek_0175_01": "Wasn't this track always middle-of-the-road? Yet here it is on the recommended poster!", "ActivityBubble_GoldenWeek_0176_01": "Do you have any chili coffee?", "ActivityBubble_GoldenWeek_0176_02": "H—Hiwatari... Don't make things difficult for the owner...", "ActivityBubble_GoldenWeek_0177_01": "Tin Master, you should really consider adding chili coffee to the menu!", "ActivityBubble_GoldenWeek_0177_02": "(*gulp*, *gulp*, *gulp*)", "ActivityBubble_GoldenWeek_0178_01": "Sold out... Talk about getting off on the wrong foot!", "ActivityBubble_GoldenWeek_0179_01": "Why have these items suddenly become so highly sought after?", "ActivityBubble_GoldenWeek_0180_01": "That wasn't a rumor at all, it was all true! I'm on Sixth Street, you coming or not?", "ActivityBubble_GoldenWeek_0180_02": "You have to take that first step in the end, right? And we can make a mint on these.", "ActivityBubble_GoldenWeek_0180_03": "Who knows when another chance this good will come along if we miss this one?", "ActivityBubble_GoldenWeek_0181_01": "Will this place be impacted if the Hollow becomes active again?", "ActivityBubble_GoldenWeek_0182_01": "What's going on with Hollow C41...?", "ActivityBubble_GoldenWeek_0183_01": "No use tilting at windmills... Let's go eat some cake!", "ActivityBubble_GoldenWeek_0184_01": "Meh... This doesn't seem to be the same one shown on the box...", "ActivityBubble_GoldenWeek_0184_02": "Yikes... Didn't draw the hidden one, again...", "ActivityBubble_GoldenWeek_0185_01": "Do you want to exchange phone numbers?", "ActivityBubble_GoldenWeek_0185_02": "Sure, here's my phone number.", "ActivityBubble_GoldenWeek_0186_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...", "ActivityBubble_GoldenWeek_0187_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...", "ActivityBubble_GoldenWeek_0187_02": "What happened...?", "ActivityBubble_GoldenWeek_0188_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...", "ActivityBubble_GoldenWeek_0188_02": "Don't tell me this is the Hollow my boy went into...", "ActivityBubble_GoldenWeek_0189_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...", "ActivityBubble_GoldenWeek_0190_01": "Wh—What's going on here... Sita! Why did we split up? Arghh, Sita!", "ActivityBubble_GoldenWeek_0191_01": "For those who are traveling in the next two days, please stay away from Hollow areas nearby and take a detour if needed...", "ActivityBubble_GoldenWeek_0192_01": "What! What happened? Who sent you? No... is your parent in trouble?", "ActivityBubble_GoldenWeek_0192_02": "...Meow.", "ActivityBubble_GoldenWeek_0193_01": "What's wrong? What's going on? Where is it I am needed!", "ActivityBubble_GoldenWeek_0193_02": "You're overreacting.", "ActivityBubble_GoldenWeek_0194_01": "Let me see what the gift is, then!", "ActivityBubble_GoldenWeek_0194_02": "A cat teaser... They say that cat can really hold a grudge, huh?", "ActivityBubble_GoldenWeek_0195_01": "I'm an HIA Investigator.", "ActivityBubble_GoldenWeek_0196_01": "This Golden Week sure is exhausting...", "ActivityBubble_GoldenWeek_0197_01": "There's a roadblock, this intersection is under restricted access.", "ActivityBubble_GoldenWeek_0198_01": "Sorry, this area is under restricted access.", "ActivityBubble_GoldenWeek_0198_02": "What's up?", "ActivityBubble_GoldenWeek_0199_01": "There's a roadblock, this intersection is under restricted access.", "ActivityBubble_GoldenWeek_0200_01": "There's a roadblock, this intersection is under restricted access.", "ActivityBubble_GoldenWeek_0201_01": "Is Gerant really okay patrolling alone so early in the morning? I can't wait to check out the look on his face, must be funny.", "ActivityBubble_GoldenWeek_0202_01": "There's a roadblock, this intersection is under restricted access.", "ActivityBubble_GoldenWeek_0203_01": "There's a roadblock, this intersection is under restricted access.", "ActivityBubble_GoldenWeek_0204_01": "Hold on a sec...", "ActivityBubble_GoldenWeek_0204_02": "Wh—What's up?", "ActivityBubble_GoldenWeek_0205_01": "Give me your parents' contact number.", "ActivityBubble_GoldenWeek_0205_02": "Oh great...", "ActivityBubble_GoldenWeek_0206_01": "Guess we'll have to wait for a while before we can confirm when we can do a shop tour...", "ActivityBubble_GoldenWeek_0206_02": "But there'll definitely be a chance! We can go once things with Hollow C41 settle down...", "ActivityBubble_GoldenWeek_0207_01": "Excellent. Lots of new faces around here these days.", "ActivityBubble_GoldenWeek_0208_01": "Young people nowadays just love the adrenaline rush. Hollows are too risky though, why not try modeling instead...?", "ActivityBubble_GoldenWeek_0209_01": "I need to think it over. The situation with Hollow C41 is pretty unusual...", "ActivityBubble_GoldenWeek_0210_01": "I can take that commission you mentioned last time, but I'm asking for an extra 10% cut. I mean, we're talking about C41 here...", "ActivityBubble_GoldenWeek_0211_01": "Do you have any experience going into Hollows?", "ActivityBubble_GoldenWeek_0211_02": "Y—You, you're a P—Proxy!", "ActivityBubble_GoldenWeek_0212_01": "*sigh*", "ActivityBubble_GoldenWeek_0212_02": "Sensei! Any order for me?", "ActivityBubble_GoldenWeek_0213_01": "Why can't I reach her? Don't tell me she's down in Hollow C41, too? I'm worried sick...", "ActivityBubble_GoldenWeek_0214_01": "Why isn't she answering her phone...", "ActivityBubble_GoldenWeek_0215_01": "Let me ask you something. Do you know anything about this? Something about a treasure hunt in the Hollows?", "ActivityBubble_GoldenWeek_0215_02": "What made you ask that all of a sudden?", "ActivityBubble_GoldenWeek_0216_01": "*sigh* What should I do...?", "ActivityBubble_GoldenWeek_0216_02": "Don't worry, I'm sure everything will be fine.", "ActivityBubble_GoldenWeek_0217_01": "Why isn't she answering her phone...", "ActivityBubble_GoldenWeek_0218_01": "That collapsed Hollow is active again, and this treasure hunt fad is still raging on...", "ActivityBubble_GoldenWeek_0219_01": "That kid who bought that stuff before couldn't be one of those treasure hunters, could he? If I bump into him again, I could ask him about things...", "ActivityBubble_GoldenWeek_0219_02": "If I asked him how things were, perhaps Mrs. Yani would calm down a little?", "ActivityBubble_GoldenWeek_0220_01": "It's you! The good samaritan!", "ActivityBubble_GoldenWeek_0221_01": "I'll go tell Mrs. Yani so she doesn't worry about things so much...", "ActivityBubble_GoldenWeek_0222_01": "Hollow C41 has become really dangerous recently. Cookie isn't allowed anywhere near there, or else Dad is gonna worry himself sick!", "ActivityBubble_GoldenWeek_0223_01": "Hasn't that Hollow been stable all along? How could it suddenly...", "ActivityBubble_GoldenWeek_0223_02": "Disasters come and disasters go, as they say. Don't think about it so much, they can't be avoided.", "ActivityBubble_GoldenWeek_0224_01": "Didn't your friend who we had lunch with last time say they were gonna go there just a few days ago? Whatever happened to that?", "ActivityBubble_GoldenWeek_0224_02": "I've heard nothing from him these days. I'll try getting in touch, hope he's okay.", "ActivityBubble_GoldenWeek_0225_01": "Gain insight into people using Soul Hounds III...", "ActivityBubble_GoldenWeek_0226_01": "Based on this theory of mine, doesn't this make me the kind of person who'd be assaulted instantly upon entering a Hollow...", "ActivityBubble_GoldenWeek_0227_01": "Wowsers, I got a high score!", "ActivityBubble_GoldenWeek_0228_01": "It's a surprisingly simple game...", "ActivityBubble_GoldenWeek_0229_01": "Cool!", "ActivityBubble_GoldenWeek_0230_01": "What a cool name. Let's go find Enzo and tell him...", "ActivityBubble_GoldenWeek_0231_01": "I care about this, I really do...", "ActivityBubble_GoldenWeek_0232_01": "What's it doing it for?", "ActivityBubble_GoldenWeek_0233_01": "This time we'll impress by winning the championship!", "ActivityBubble_GoldenWeek_0233_02": "Yeah. We've practiced so long, there's no way anyone's better!", "ActivityBubble_GoldenWeek_0234_01": "There's no way... I'll even be next door when other people are playing to pull jokes and try to distract racers...", "ActivityBubble_GoldenWeek_0234_02": "Great minds think alike. I've already got my tight five all ready!", "ActivityBubble_GoldenWeek_0235_01": "How much cash you got on ya... Let's go bribe those super fast-looking dudes so they don't compete against us...", "ActivityBubble_GoldenWeek_0235_02": "If this keeps up, we won't even make the top five...", "ActivityBubble_GoldenWeek_0236_01": "It's closed!", "ActivityBubble_GoldenWeek_0237_01": "I'll definitely come back again tomorrow during the day!", "ActivityBubble_GoldenWeek_0238_01": "Snake Duel tournament!", "ActivityBubble_GoldenWeek_0238_02": "Man, I really miss it...", "ActivityBubble_GoldenWeek_0239_01": "Sneaking a game of Snake Duel during class makes it extra thrilling~", "ActivityBubble_GoldenWeek_0239_02": "Erm.. You're the teacher, you probably shouldn't be playing in class...", "ActivityBubble_GoldenWeek_0240_01": "Nobody understands the tragedy behind Snake Duel.", "ActivityBubble_GoldenWeek_0241_01": "Snake Duel really is a sad game...", "ActivityBubble_GoldenWeek_0242_01": "It has to be the game I'm least good at!", "ActivityBubble_GoldenWeek_0243_01": "Snake Duel completely goes against everything I know as a racer...", "ActivityBubble_GoldenWeek_0244_01": "Snake Duel... Hmm...", "ActivityBubble_GoldenWeek_0245_01": "It really is incredible — So much room left for imagination!", "ActivityBubble_GoldenWeek_0246_01": "Camellia Specials are here — have a free sample in-store!", "ActivityBubble_GoldenWeek_0247_01": "Free drink samples! Free drink samples! Have a free drink!", "ActivityBubble_Operation_0001_01": "Is anyone going to talk to me? Woo...", "ActivityBubble_Operation_0002_01": "Wish someone would come and listen to my HIA promo speech ...", "ActivityBubble_Operation_0003_01": "Graduate job application...", "ActivityBubble_Operation_0003_02": "Hollow Investigators are really cool~", "ActivityBubble_Operation_0004_01": "There's nothing fun at all!", "ActivityBubble_Operation_0005_01": "One by one, one by one...", "ActivityBubble_Operation_0005_02": "What tests do you have to pass to become a Hollow Investigator?", "ActivityBubble_Operation_0005_03": "Honestly, there really is a Bangboo who knows the universal language — and it also sells ice creams!", "ActivityBubble_PhotoQuest_0023_01": "You want me to play... an officer? So I just play myself?", "ActivityBubble_PhotoQuest_0023_02": "Just relax.", "ActivityBubble_RandomBreak_0001_01": "Ugh, the playback device's broken... What a pain.", "ActivityBubble_RandomBreak_0001_02": "Watching stuff on other devices just doesn't feel the same.", "ActivityBubble_RandomBreak_0002_01": "Cram classes are sooooo boring...", "ActivityBubble_RandomBreak_0002_02": "I'd rather be at home watching a movie.", "ActivityBubble_RandomBreak_0003_01": "Next time I should put the fish straight in the kitchen...", "ActivityBubble_RandomBreak_0003_02": "Luckily, the repairs are free.", "ActivityBubble_RandomBreak_0004_01": "I've only used this playback device for ten years...", "ActivityBubble_RandomBreak_0004_02": "It's not time to replace it yet...", "ActivityBubble_RandomBreak_0005_01": "Nhu-nah na? (Does everyone know already?)", "ActivityBubble_RandomBreak_0005_02": "Nhu-nah... (*sobs* Please... Anything but that...)", "ActivityChat_141Market_0060_01": "(Hi, there! You can find everything you need at 141 Convenience Store!)", "ActivityChat_141Market_0060_02": "Is there a new event at the convenience store?", "ActivityChat_141Market_0060_03": "Ehn-na! Ehn-na-ehn-na! (That's right! It's the 141 Exclusive Bazaar!)", "ActivityChat_141Market_0060_04": "Ehn-na-ehn-na-ehn-na... (We have a lot on our plates...)", "ActivityChat_141Market_0060_05": "Ehn-na-ehn-na-ehn-na-ehn-na! (So, we hired Sjal to run the event!)", "ActivityChat_141Market_0060_06": "Ehn-na-ehn-na! (Let me tell you more about the event!)", "ActivityChat_141Market_0060_07": "Ehn-na-ehn-na... Ehn-na! (We've got some greaaat bargains!)", "ActivityChat_141Market_0060_08": "Ehn-na-ehn-na... Ehn-na! (We've prepared lots of... good stuff!)", "ActivityChat_141Market_0060_09": "Ehn-na! Ehn-na! Ehn-na! (No need! To spend! Any Dennies!)", "ActivityChat_141Market_0060_10": "Ehnna-ehn-naehn-na-ehn-na! (You just need to exchange designated items!)", "ActivityChat_141Market_0060_11": "Ehn-na-ehn-na-ehn-na! (Only one batch of items is available for exchange each day!)", "ActivityChat_141Market_0060_12": "Ehn-naehn-naehn-na-ehnna! (And if you keep coming back here, you may find a surprise waiting for you!)", "ActivityChat_141Market_0060_13": "Ehn-na... Ehn-na! (A veeery big surprise!)", "ActivityChat_141Market_0060_14": "Great! Got it.", "ActivityChat_141Market_0060_15": "Sounds a little complicated to me...", "ActivityChat_141Market_0060_16": "Ehn-ne-ehnna-uhn! Ehn-naehn-na! (Great! Sjal is over there!)", "ActivityChat_141Market_0060_17": "Ehn-na-ehn-naehn! Ehn-na! (It's not complicated at all! You'll get it once you've tried it!)", "ActivityChat_141Market_0060_18": "Ehn-na-ehn-na! (Go ahead and find Sjal!)", "ActivityChat_141Market_0060_19": "Naehn-na-ehn-na... (This event is full of incredible deals...)", "ActivityChat_141Market_0060_20": "Ehn-na, ehn-na-ehn-na... (To the point where it hurts, to be honest...)", "ActivityChat_141Market_0060_Name01": "Bangboo", "ActivityChat_141Market_0060_Name02": "Buy", "ActivityChat_141Market_0060_Name03": "Ask", "ActivityChat_141Market_0060_Name04": "Give Change", "ActivityChat_141Market_0060_Name05": "Buy & Ask & Give Change", "ActivityChat_141Market_0061_01": "Manager, you're here!", "ActivityChat_141Market_0061_02": "What were you discussing with those Bangboo just now? They sounded so psyched.", "ActivityChat_141Market_0061_03": "We were just talking about the new event.", "ActivityChat_141Market_0061_04": "Ah... no wonder. That trio seems to have second thoughts about the event.", "ActivityChat_141Market_0061_05": "It's probably because they're worried about incurring losses.", "ActivityChat_141Market_0061_06": "I felt like they were grumbling a bit when I came to interview for this job.", "ActivityChat_141Market_0061_07": "Although they managed to act professionally in the end and reminded me to do my best.", "ActivityChat_141Market_0061_08": "What were they thinking? I'm Sjal! I'll make sure this event gets all the hype on Sixth Street!", "ActivityChat_141Market_0061_09": "Wouldn't that lead to even more losses for the Bangboo...", "ActivityChat_141Market_0061_10": "You're so motivated, Sjal!", "ActivityChat_141Market_0061_11": "Eh? It's because I'm certain this promotional event can boost the store's image!", "ActivityChat_141Market_0061_12": "Hee-hee, and I'm the best promoter for the event.", "ActivityChat_141Market_0061_13": "Well, shall I present you with the list of items now?", "ActivityChat_141Market_0061_14": "Of course! Show me now!", "ActivityChat_141Market_0061_15": "Maybe later, something's just come up.", "ActivityChat_141Market_0061_Name01": "Sjal", "ActivityChat_141Market_0061_Name02": "Options", "ActivityChat_141Market_0062_01": "So? Wanna see the list of items for today?", "ActivityChat_141Market_0062_02": "You bet!", "ActivityChat_141Market_0062_03": "A moment, please. There's something I need to deal with first...", "ActivityChat_141Market_0062_Name01": "Sjal", "ActivityChat_141Market_0063_01": "Here again, Manager? Told you this event was not to be missed!", "ActivityChat_141Market_0063_02": "The freshly printed fliers are here! Would you like to take a look?", "ActivityChat_141Market_0063_03": "Sure thing! Let's see what you've got today!", "ActivityChat_141Market_0063_04": "Maybe later... I have to deal with something more urgent.", "ActivityChat_141Market_0063_Name01": "Sjal", "ActivityChat_141Market_0064_01": "No wonder you're the manager. So decisive!", "ActivityChat_141Market_0064_02": "More amazing deals tomorrow. Don't forget to come!", "ActivityChat_141Market_0064_Name01": "Sjal", "ActivityChat_141Market_0065_01": "Great! You've gone through all the fliers!", "ActivityChat_141Market_0065_02": "Told you the event wouldn't let you down, right?", "ActivityChat_141Market_0065_03": "Next time I have any info, you'll be the first to know!", "ActivityChat_141Market_0065_Name01": "Sjal", "ActivityChat_ActivityTeamTrial_001_01": "Hey there, welcome to the HIA Career Club. If you want to try our regular VR challenges, please find...", "ActivityChat_ActivityTeamTrial_001_02": "VR Tactical Exercise!!!", "ActivityChat_ActivityTeamTrial_001_03": "Alright. Following our guidelines, I need to clarify the details of the Tactical Exercise with you.", "ActivityChat_ActivityTeamTrial_001_04": "This is our latest VR experience. You can experience a more realistic combat environment and challenge more interesting combat objectives.", "ActivityChat_ActivityTeamTrial_001_05": "In a virtual battle, touching the real Hollow...", "ActivityChat_ActivityTeamTrial_001_06": "Let's cut to the chase!", "ActivityChat_ActivityTeamTrial_001_07": "No need for the marketing promo!", "ActivityChat_ActivityTeamTrial_001_08": "Alright, if you could tell me...", "ActivityChat_ActivityTeamTrial_001_09": "My ID is {NICKNAME}!", "ActivityChat_ActivityTeamTrial_001_10": "(Hand over your ID card)", "ActivityChat_ActivityTeamTrial_001_11": "Great! Thanks for your ID info. I'm just checking...", "ActivityChat_ActivityTeamTrial_001_12": "Are you not mad at me for interrupting you?", "ActivityChat_ActivityTeamTrial_001_13": "You're so patient, Lyla.", "ActivityChat_ActivityTeamTrial_001_14": "Of course not! Your feedback also helps me improve my work.", "ActivityChat_ActivityTeamTrial_001_15": "Of course. It is our job to serve every participant with patience.", "ActivityChat_ActivityTeamTrial_001_16": "Exercise stages are being prepared for you.\nCalibrating data: highest environment simulation level, highest challenge freedom, highest pain feedback...", "ActivityChat_ActivityTeamTrial_001_17": "Eh? Did I hear that right?!", "ActivityChat_ActivityTeamTrial_001_18": "Pain feedback?!", "ActivityChat_ActivityTeamTrial_001_19": "I'm just kidding.", "ActivityChat_ActivityTeamTrial_001_20": "Well then, shall we get started with the VR Tactical Exercise?", "ActivityChat_ActivityTeamTrial_001_21": "Yes, yes! I wanna try it now!", "ActivityChat_ActivityTeamTrial_001_22": "One sec, I'll be back soon.", "ActivityChat_ActivityTeamTrial_001_Name01": "Lyla", "ActivityChat_ActivityTeamTrial_002_01": "Hey there, welcome to the HIA Career Club.\nIf you're looking to test your mettle in the Expert Challenge or Immersive Tactical Drill, please register here.", "ActivityChat_ActivityTeamTrial_002_02": "I want to try the VR Tactical Exercise.", "ActivityChat_ActivityTeamTrial_002_03": "I want to try the Expert Challenge.", "ActivityChat_ActivityTeamTrial_002_04": "Thanks, I'll come back later.", "ActivityChat_ActivityTeamTrial_002_Name01": "Lyla", "ActivityChat_Activity_0005_01": "(Hi, there! You can find everything you need at 141 Convenience Store!)", "ActivityChat_Activity_0005_02": "I need to do grocery shopping!", "ActivityChat_Activity_0005_03": "Is there a new event at the convenience store?", "ActivityChat_Activity_0005_04": "Ehn-na! Ehn-na-ehn-na! (That's right! It's the 141 Exclusive Bazaar!)", "ActivityChat_Activity_0005_05": "Ehn-na-ehn-na-ehn-na... (We have a lot on our plates...)", "ActivityChat_Activity_0005_06": "Ehn-na-ehn-na-ehn-na-ehn-na! (So, we hired Sjal to run the event!)", "ActivityChat_Activity_0005_07": "Ehn-na-ehn-na! (Let me tell you more about the event!)", "ActivityChat_Activity_0005_08": "Ehn-na-ehn-na... Ehn-na! (We've got some greaaat bargains!)", "ActivityChat_Activity_0005_09": "Ehn-na-ehn-na... Ehn-na! (We've prepared lots of... good stuff!)", "ActivityChat_Activity_0005_10": "Ehn-na! Ehn-na! Ehn-na! (No need! To spend! Any Dennies!)", "ActivityChat_Activity_0005_11": "Ehnna-ehn-naehn-na-ehn-na! (You just need to exchange designated items!)", "ActivityChat_Activity_0005_12": "Ehn-na-ehn-na-ehn-na! (Only one batch of items is available for exchange each day!)", "ActivityChat_Activity_0005_13": "Ehn-naehn-naehn-na-ehnna! (And if you keep coming back here, you may find a surprise waiting for you!)", "ActivityChat_Activity_0005_14": "Ehn-na... Ehn-na! (A veeery big surprise!)", "ActivityChat_Activity_0005_15": "Okay! I think I've more or less got it.", "ActivityChat_Activity_0005_16": "Sounds a little complicated to me...", "ActivityChat_Activity_0005_17": "Ehn-ne-ehnna-uhn! Ehn-naehn-na! (Great! Sjal is over there!)", "ActivityChat_Activity_0005_18": "Ehn-na-ehn-naehn! Ehn-na! (It's not complicated at all! You'll get it once you've tried it!)", "ActivityChat_Activity_0005_19": "Ehn-na-ehn-na! (Go ahead and find Sjal!)", "ActivityChat_Activity_0005_20": "Naehn-na-ehn-na... (This event is full of incredible deals...)", "ActivityChat_Activity_0005_21": "Ehn-na, ehn-na-ehn-na... (To the point where it hurts, to be honest...)", "ActivityChat_Activity_0005_Name01": "Bangboo", "ActivityChat_Activity_0005_Name02": "Buy", "ActivityChat_Activity_0005_Name03": "Ask", "ActivityChat_Activity_0005_Name04": "Give Change", "ActivityChat_Activity_0005_Name05": "Buy & Ask & Give Change", "ActivityChat_Activity_0006_01": "Manager, you're here!", "ActivityChat_Activity_0006_02": "What were you discussing with those Bangboo just now? They sounded so psyched.", "ActivityChat_Activity_0006_03": "I was just asking them about the new event.", "ActivityChat_Activity_0006_04": "Ah... no wonder. That trio seems to have second thoughts about the event.", "ActivityChat_Activity_0006_05": "It's probably because they're worried about incurring losses.", "ActivityChat_Activity_0006_06": "I felt like they were grumbling a bit when I came to interview for this job.", "ActivityChat_Activity_0006_07": "Although they managed to act professionally in the end and reminded me to do my best.", "ActivityChat_Activity_0006_08": "What were they thinking? I'm Sjal! I'll make sure this event gets all the hype on Sixth Street!", "ActivityChat_Activity_0006_09": "Um, wouldn't that lead to even more losses for the Bangboo...", "ActivityChat_Activity_0006_10": "You're so motivated, Sjal!", "ActivityChat_Activity_0006_11": "Eh? It's because I'm certain this promotional event can boost the store's image!", "ActivityChat_Activity_0006_12": "Hee-hee, and I'm the best promoter for the event.", "ActivityChat_Activity_0006_13": "Well, shall I present you with the list of items now?", "ActivityChat_Activity_0006_14": "You bet! Show me the 141 exclusives!", "ActivityChat_Activity_0006_15": "Maybe later, something's just come up.", "ActivityChat_Activity_0006_Name01": "Sjal", "ActivityChat_Activity_0006_Name02": "Option", "ActivityChat_Activity_0007_01": "So? Wanna see the list of items for today?", "ActivityChat_Activity_0007_02": "Of course! I can't wait!", "ActivityChat_Activity_0007_03": "A moment please. There's something I need to deal with first...", "ActivityChat_Activity_0007_Name01": "Sjal", "ActivityChat_Activity_0008_01": "Here again, Manager? Told you this event was not to be missed!", "ActivityChat_Activity_0008_02": "The freshly printed fliers are here! Would you like to take a look?", "ActivityChat_Activity_0008_03": "Sure thing! Let's see what you've got today!", "ActivityChat_Activity_0008_04": "Maybe later... I have to deal with something more urgent.", "ActivityChat_Activity_0008_Name01": "Sjal", "ActivityChat_Activity_0009_01": "No wonder you're the manager. So decisive!", "ActivityChat_Activity_0009_02": "More amazing deals tomorrow. Don't forget to come!", "ActivityChat_Activity_0009_03": "Can I take another look at that flyer?", "ActivityChat_Activity_0009_04": "Okay, see you tomorrow.", "ActivityChat_Activity_0009_04F": "Sure thing! See you tomorrow.", "ActivityChat_Activity_0009_Name01": "Sjal", "ActivityChat_Activity_0010_01": "Great! You've gone through all the fliers!", "ActivityChat_Activity_0010_02": "Told you the event wouldn't let you down, right?", "ActivityChat_Activity_0010_03": "Next time I have any info, you'll be the first to know!", "ActivityChat_Activity_0010_04": "Can I take another look at that flyer?", "ActivityChat_Activity_0010_05": "Alright, I'll take my leave.", "ActivityChat_Activity_0010_05F": "Okay! I'll be on my way then", "ActivityChat_Activity_0010_Name01": "Sjal", "ActivityChat_Activity_0011_01": "Eh, Manager? The 141 Exclusive Bazaar event is over!", "ActivityChat_Activity_0011_02": "I'm afraid you gotta wait for the next round!", "ActivityChat_Activity_0011_Name01": "Sjal", "ActivityChat_BangbooActivity_0100_01": "Ehn-nah-nhu... (Recently... I've noticed some strange activity outside the parking lot...)", "ActivityChat_BangbooActivity_0100_02": "Ehn-ne, uhn... Ehn-ne-ne... (Bright colors, strange ears... It keeps zooming by...)", "ActivityChat_BangbooActivity_0100_03": "Ears?!", "ActivityChat_BangbooActivity_0100_04": "Zooming by?", "ActivityChat_BangbooActivity_0100_05": "Ehn... Ehn-uhn-ne-nuh... (Yes... T—Though I've tried my best to lie in wait, I have yet to capture the suspect...)", "ActivityChat_BangbooActivity_0100_06": "Ehn-uhn-ne! (Eous will try harder!)", "ActivityChat_BangbooActivity_0100_07": "Eous is dependable. So, there must be something strange going on right outside the parking lot...\nBut I doubt we'll get to the bottom of it any time soon. I'll just discuss the commission with Belle for now. There sure have been quite a few strange things happening recently.", "ActivityChat_BangbooActivity_0100_07F": "Eous is dependable. So, there must be something strange going on right outside the Parking Lot...\nBut I doubt we'll get to the bottom of it any time soon. I'll just discuss the commission with Wise for now. There sure have been quite a few strange things happening recently.", "ActivityChat_BangbooActivity_0100_08": "Belle, there's a new commission up on Inter-Knot.", "ActivityChat_BangbooActivity_0100_08F": "Wise, there's a new commission up on Inter-Knot!", "ActivityChat_BangbooActivity_0100_09": "What kind of commission?", "ActivityChat_BangbooActivity_0100_10": "Although the commission is just for retrieving a recorder in the Hollow, the handover spot and the promised extra compensation are...", "ActivityChat_BangbooActivity_0100_10F": "Although the commission is just for retrieving a recorder in the Hollow, the handover spot and the promised extra compensation are...", "ActivityChat_BangbooActivity_0100_11": "Let's start with the handover spot first. Is it far away?", "ActivityChat_BangbooActivity_0100_12": "Let's start with the handover spot first. Is it dangerous?", "ActivityChat_BangbooActivity_0100_13": "Quite the opposite. The client wants to meet at \"the designated location on Sixth Street.\" Well, I looked up this \"designated location\"... It's right outside our parking lot.", "ActivityChat_BangbooActivity_0100_13F": "Not at all! The client wants to meet at a specific location on Sixth Street.\nAnd it's... right outside our parking lot.", "ActivityChat_BangbooActivity_0100_14": "Right outside the parking lot?!", "ActivityChat_BangbooActivity_0100_15": "Didn't Eous just mention...", "ActivityChat_BangbooActivity_0100_16": "Huh? Oh, I think Eous did say something... Lately there's been a strange person hanging around the parking lot entrance.\nDo you think that's the client doing some recon?", "ActivityChat_BangbooActivity_0100_16F": "Right! Eous did say there's been some suspicious character loitering outside the parking lot lately...\nDo you think that could be the client doing some recon?!", "ActivityChat_BangbooActivity_0100_17": "That's not the only weird part... The client said they'd offer a bonus reward that \"no Proxy could refuse\"!", "ActivityChat_BangbooActivity_0100_17F": "Ah, there's one more thing... The client said they'd offer a bonus reward that \"no Proxy could refuse\"!", "ActivityChat_BangbooActivity_0100_18": "The commission fee is quite generous, too. Should we take it?", "ActivityChat_BangbooActivity_0100_18F": "And that's on top of the considerable commission fee... Wise, fortune favors the bold!", "ActivityChat_BangbooActivity_0100_19": "Of course! Let's go right now!", "ActivityChat_BangbooActivity_0100_20": "A business opportunity delivered right to us! Let's take it!", "ActivityChat_BangbooActivity_0101_01": "Ehn-nah-ne... (Just now... I noticed some strange activity again and some bright colors zooming by...)", "ActivityChat_BangbooActivity_0101_02": "Leave it to Eous for now.", "ActivityChat_BangbooActivity_0101_03": "Who on earth could it be?", "ActivityChat_BangbooActivity_0101_04": "Alright, I'll let Eous stay on the lookout for now!\nI should talk to Belle about today's commissions first.", "ActivityChat_BangbooActivity_0101_04F": "Alright, I'll let Eous stay on the lookout for now!\nI should talk to Wise about today's commissions first.", "ActivityChat_BangbooActivity_0101_05": "Ehn-nah-nah... (I'm... definitely going to catch 'em this time!)", "ActivityChat_BangbooActivity_0101_Name01": "Eous", "ActivityChat_BangbooActivity_0102_01": "Wise! All good with the commission today? Did you get the client's VCR?", "ActivityChat_BangbooActivity_0102_01F": "Belle, how'd the commission go? Did you find the VCR?", "ActivityChat_BangbooActivity_0102_02": "Easy-peasy! I left it at the entrance to the parking lot.", "ActivityChat_BangbooActivity_0102_03": "It wasn't the easiest... But I got it!", "ActivityChat_BangbooActivity_0102_04": "Alright. Even though the client \"might\" have a suspicious past, we did get the recorder back... And that means we should get paid soon.", "ActivityChat_BangbooActivity_0102_04F": "Nice! Even though the client might be an oddball, we did retrieve the recorder! That means we should get paid soon, right?", "ActivityChat_BangbooActivity_0102_05": "What's the bonus \"a Proxy can't refuse\" gonna be? I'm so curious...", "ActivityChat_BangbooActivity_0102_06": "One sec?! \"The client has requested an extension for payment\"?! What's that supposed to mean!", "ActivityChat_BangbooActivity_0102_06F": "Let me check our Inter-Knot account... Huh? \"The client has requested an extension for payment\"?!", "ActivityChat_BangbooActivity_0102_07": "...I knew there would be a problem.", "ActivityChat_BangbooActivity_0102_08": "Commission fees can be delayed?!", "ActivityChat_BangbooActivity_0102_09": "How can they do that?! Can we get an extension on delivering this VCR too?", "ActivityChat_BangbooActivity_0102_09F": "I didn't know that was possible... Should we hold onto the VCR for now?", "ActivityChat_BangbooActivity_0102_10": "Suddenly, the Bangboo at home starts causing a commotion...", "ActivityChat_BangbooActivity_0103_01": "Ehn-nah-noo! (Eous just caught the VCR thief!)", "ActivityChat_BangbooActivity_0103_Name01": "Bangboo 6", "ActivityChat_BangbooActivity_0104_01": "Ehn-nah na-neh! (The VCR thief!)", "ActivityChat_BangbooActivity_0104_02": "Ehn-nah! (No! I'm not!!)", "ActivityChat_BangbooActivity_0104_03": "What is Amillion doing here?\nWait, Eous did mention something about \"bright colors and strange ears\"... Does that mean...", "ActivityChat_BangbooActivity_0104_Name01": "Eous", "ActivityChat_BangbooActivity_0104_Name02": "Amillion", "ActivityChat_BangbooActivity_0105_01": "Amillion?! What are you doing here? What about Nicole and the rest of the Cunning Hares?", "ActivityChat_BangbooActivity_0105_01F": "Is it... Amillion? Shouldn't you be with the Cunning Hares?", "ActivityChat_BangbooActivity_0105_02": "Ehn-nah na-nhu! (It stole the VCR master left here!)", "ActivityChat_BangbooActivity_0105_03": "Ehn-nah-noo, ehn-nah! (But me... Client... uh — no, me Clientboo!)", "ActivityChat_BangbooActivity_0105_04": "Hang on... Is there something wrong with its translator module, or is its language proficiency kind of...\nDon't tell me Nicole's too cheap to get a language plug-in for you!", "ActivityChat_BangbooActivity_0105_04F": "Amillion... Are you having trouble speaking your native language?\nDid Nicole cheap out on the maintenance fee for your language plug-in...?", "ActivityChat_BangbooActivity_0105_05": "Ehn-nah! (Amillion! Commission!)", "ActivityChat_BangbooActivity_0105_06": "This is YOUR commission?!", "ActivityChat_BangbooActivity_0105_07": "YOU'RE the one who owes us?", "ActivityChat_BangbooActivity_0105_08": "Ehn! En-nah-ehn! (Of course! Amillion! Trust me! For Dennies!)", "ActivityChat_BangbooActivity_0105_09": "For Denny... Are you going to hold out on paying the commission fee because of Denny? I feel like this has happened to us before...", "ActivityChat_BangbooActivity_0105_09F": "For Denny... so you won't pay the commission fee? That's a familiar way of doing things...", "ActivityChat_BangbooActivity_0105_10": "Ehn nah! Ehn-nah oh! (No no! Catch Golden Bangboo! Get Dennies! Split with you!)\nEnh-nah ah-noo! (And shiny gold coins! Split with you!)", "ActivityChat_BangbooActivity_0105_11": "Golden Bangboo...?", "ActivityChat_BangbooActivity_0105_12": "Shiny gold coins...?", "ActivityChat_BangbooActivity_0105_13": "Ehn-nah na-neun nah. (The Golden Bangboo is a rare, gold-colored Bangboo that collects Gear Coins in the Hollows.)", "ActivityChat_BangbooActivity_0105_14": "Ehn! Ah-noo... (It's very, very good at escaping! Many Bangboo want to see it for themselves for once...)", "ActivityChat_BangbooActivity_0105_15": "Oh! So Amillion is the client, then... Er, Clientboo! So you're planning to use this VCR to record the Golden Bangboo?", "ActivityChat_BangbooActivity_0105_15F": "So, it was Amillion who posted the commission so it could use it to record the Golden Bangboo?", "ActivityChat_BangbooActivity_0105_16": "Ehn-nah-nuh! En-nah! (With friends! Find shiny gold coins! And Dennies! Split with you!)", "ActivityChat_BangbooActivity_0105_17": "Ehn-nah... ah? (Still help... find friends? *sob*...)", "ActivityChat_BangbooActivity_0105_18": "Hey, please don't cry...", "ActivityChat_BangbooActivity_0105_19": "Do you need help finding your friends?", "ActivityChat_BangbooActivity_0105_20": "Ehn! Ehn-ne! (Find friends... I tell you! How friends look!)", "ActivityChat_BangbooActivity_0105_21": "Hang on! Wise, are we getting played here...!\nI have this familiar feeling...", "ActivityChat_BangbooActivity_0105_21F": "Huh? What have we just agreed to?\nThis feels all too familiar...", "ActivityChat_BangbooActivity_0105_22": "Amillion leaves, contentedly.", "ActivityChat_BangbooActivity_0105_23": "Um... Does that mean you're the mysterious figure that Eous noticed zooming by the parking lot?", "ActivityChat_BangbooActivity_0105_23F": "Huh? Eous mentioned a mysterious figure that kept zooming by the parking lot. That was you?!", "ActivityChat_BangbooActivity_0105_Name01": "Eous", "ActivityChat_BangbooActivity_0105_Name02": "Amillion", "ActivityChat_BangbooActivity_0106_01": "Ehn-nah noo? (Are you the human Amillion sent to pick me up?)", "ActivityChat_BangbooActivity_0106_02": "Yup.", "ActivityChat_BangbooActivity_0106_03": "(It's been planning things all along...?)", "ActivityChat_BangbooActivity_0106_Name01": "Luckyboo", "ActivityChat_BangbooActivity_0107_01": "Another new member is joining us! Welcome!", "ActivityChat_BangbooActivity_0107_02": "(Our reliable little Bangboo makes an appearance!)", "ActivityChat_BangbooActivity_0107_03": "(The contrast between their language skills...)", "ActivityChat_BangbooActivity_0107_04": "Ehn-nah na-neun! (Thank you! I will try to catch the Golden Bangboo with all of you!)", "ActivityChat_BangbooActivity_0107_05": "Ehn nah! (Also! My parent's friend!)", "ActivityChat_BangbooActivity_0107_06": "Ehn-nah? Ehn... Ah-neh! (The human who brought me here just now? Even though we just met, we're getting on pretty well!)", "ActivityChat_BangbooActivity_0107_07": "Ehn! Ehn-nah nuh... (Hmph! I hope you aren't a drag on the rest of us...)", "ActivityChat_BangbooActivity_0107_08": "Hey, I haven't agreed to join you yet...", "ActivityChat_BangbooActivity_0107_09": "Just like that — I'm in?", "ActivityChat_BangbooActivity_0107_10": "It's fine. Pretty much everyone else joins the team the same way.", "ActivityChat_BangbooActivity_0107_11": "Ehn-nah nhu! (All set!)", "ActivityChat_BangbooActivity_0107_12": "Hold on just a minute! Mind Your Own and Look Away aren't here yet...", "ActivityChat_BangbooActivity_0107_13": "Ehn-nah, nah-nhu nah! Eh! (Don't mind them! My parent is still waiting for me. My time is really precious here...)", "ActivityChat_BangbooActivity_0107_14": "Ehn-nah noo! Ah-noo! (Now! Training! Ambush shiny gold!)", "ActivityChat_BangbooActivity_0107_15": "Ehn-nah! Ehn-nah-noo! (Group photo! Celebrate! Catch the shiny gold thing!)", "ActivityChat_BangbooActivity_0107_16": "We need to rehearse for the group photo?", "ActivityChat_BangbooActivity_0107_17": "We're taking celebration photos... already?", "ActivityChat_BangbooActivity_0107_18": "Ehn-nah ah-noo ah-nah... (Ignorant parent who only care about the celebration part...)", "ActivityChat_BangbooActivity_0107_19": "But I feel like Little Lord has always been very active every time we take a group photo.", "ActivityChat_BangbooActivity_0107_20": "Ehn-nah ah! (I—I'm just following your arrangement!)", "ActivityChat_BangbooActivity_0107_21": "Hmm... Let's try Ambush Training first.", "ActivityChat_BangbooActivity_0107_22": "Hmm... Let's try celebration photos first.", "ActivityChat_BangbooActivity_0107_23": "Alright, let's get started!", "ActivityChat_BangbooActivity_0107_Name01": "Cub Scout", "ActivityChat_BangbooActivity_0107_Name02": "Luckyboo", "ActivityChat_BangbooActivity_0107_Name03": "Amillion", "ActivityChat_BangbooActivity_0107_Name04": "Little Lord", "ActivityChat_BangbooActivity_0108_01": "Ehn-ah-noo... ehn-nah. (It was fine working with you guys... Though it's not quite the same as being with my parent.)", "ActivityChat_BangbooActivity_0108_02": "Where on earth have Mind Your Own and Look Away gotten to?", "ActivityChat_BangbooActivity_0108_03": "Ah! Ehn-nah ehn-noo ehn-nah... (Right?! They missed training without even asking for leave...)", "ActivityChat_BangbooActivity_0108_04": "Ehn-nah ehn-ah... (Perhaps something happened...?)", "ActivityChat_BangbooActivity_0108_05": "Eh! Ehn-nah! Noo! (Impossible! They're probably just too clingy and won't leave their parents... Hmph... the worst kind of Bangboo.)", "ActivityChat_BangbooActivity_0108_06": "Ehn-nah ehn-ah noo... (But what if something really did happen...)", "ActivityChat_BangbooActivity_0108_07": "They're like bunch of children...", "ActivityChat_BangbooActivity_0108_08": "I'm actually kinda worried...", "ActivityChat_BangbooActivity_0108_09": "Why don't we swing by their houses this evening to check in on them?", "ActivityChat_BangbooActivity_0108_10": "Ehn-ne-ne... (Then I shall reluctantly accompany you for a visit...)", "ActivityChat_BangbooActivity_0108_11": "Ah! Ehn-nah ehn-ne-ne! Ehn-nah-noo! (Yeah! Next training! No skipping!)", "ActivityChat_BangbooActivity_0108_12": "Amillion's focus is really...", "ActivityChat_BangbooActivity_0108_13": "Then I'll just... wait for the notice for the next training?", "ActivityChat_BangbooActivity_0108_14": "Ehn nah! (Train with passion!)", "ActivityChat_BangbooActivity_0108_Name01": "Little Lord", "ActivityChat_BangbooActivity_0108_Name02": "Cub Scout", "ActivityChat_BangbooActivity_0108_Name03": "Luckyboo", "ActivityChat_BangbooActivity_0108_Name04": "Amillion", "ActivityChat_BangbooActivity_0109_01": "Ehn nah... (Amillion and its friends...)", "ActivityChat_BangbooActivity_0109_02": "They have so much energy.", "ActivityChat_BangbooActivity_0109_03": "I wonder if Nicole is getting a headache.", "ActivityChat_BangbooActivity_0109_04": "Without a word, Eous wanders off as though lost in thought.\nCompared to Amillion and the others... perhaps Eous feels bored staying at home?", "ActivityChat_BangbooActivity_0109_Name01": "Eous", "ActivityChat_BangbooActivity_0110_01": "Wise, you're back! Is everything with Amillion sorted now?", "ActivityChat_BangbooActivity_0110_02": "Belle, you're back! Is everything with Amillion sorted now?", "ActivityChat_BangbooActivity_0110_03": "Not really...", "ActivityChat_BangbooActivity_0110_04": "It's getting even more complicated...", "ActivityChat_BangbooActivity_0110_05": "You briefly explain about Amillion's friends to your sister, and recount to her what happened today.", "ActivityChat_BangbooActivity_0110_05F": "You briefly explain about Amillion's friends to Wise, and recount to him what happened today.", "ActivityChat_BangbooActivity_0110_06": "I suddenly feel like our Bangboo at home are all super nice kids...", "ActivityChat_BangbooActivity_0110_07": "Now I feel like Eous and 18 have fantastic manners.", "ActivityChat_BangbooActivity_0110_08": "So, that commission fee before turned out to be a bounced check, huh...", "ActivityChat_BangbooActivity_0110_09": "So, that commission fee before turned out to be a bounced check, huh...", "ActivityChat_BangbooActivity_0110_10": "Whatever! I mean, the commission was from Amillion, so I'm gonna be billing Nicole for this!", "ActivityChat_BangbooActivity_0110_11": "Just think of it as taking on a commission from the Cunning Hares, who are currently facing \"issues with capital turnover.\"", "ActivityChat_BangbooActivity_0110_12": "I think so, too.", "ActivityChat_BangbooActivity_0110_13": "That's one more item on the bill.", "ActivityChat_BangbooActivity_0110_14": "Oh yeah! Next time the Bangboo want to have a party, we can host them at the parking lot, right? And we can keep an eye on them.", "ActivityChat_BangbooActivity_0110_15": "Emm... Next time the Bangboo want to have a party, we can host them at the parking lot, right? And we can keep an eye on them.", "ActivityChat_BangbooActivity_0110_16": "Things finally draw to a close for this sticky situation.\nSo why do you get the feeling you'll be seeing this group of little Bangboo again very soon...", "ActivityChat_BangbooActivity_0201_01": "Ehn-nah! Ah! (Help! Help!)", "ActivityChat_BangbooActivity_0201_02": "What happened?", "ActivityChat_BangbooActivity_0201_03": "Calm down and tell me slowly.", "ActivityChat_BangbooActivity_0201_04": "Ehn nah! Ehn nah! Ah! (Mind Your Own... Look Away... They both gone!)", "ActivityChat_BangbooActivity_0201_05": "Are you talking about the absent Bangboo from yesterday?", "ActivityChat_BangbooActivity_0201_06": "What do you mean \"gone\"?!", "ActivityChat_BangbooActivity_0201_07": "Ehn nah noo! Ehn-nah! Ehn noo! (Look Away location! Inside Hollow!)", "ActivityChat_BangbooActivity_0201_08": "Ehn-nah! (Ethereals!)", "ActivityChat_BangbooActivity_0201_09": "That's a pretty straightforward way of putting it...", "ActivityChat_BangbooActivity_0201_10": "Don't worry. I'm on my way.", "ActivityChat_BangbooActivity_0201_11": "Ehn-nah!!! (Please!!!)", "ActivityChat_BangbooActivity_0201_Name01": "Amillion", "ActivityChat_BangbooActivity_0202_01": "Ehn-nah... ah... (Sorry... for making you all worried...)", "ActivityChat_BangbooActivity_0202_02": "We're just glad to have you back!", "ActivityChat_BangbooActivity_0202_03": "Ehn-nah na-neun... (Told you everything would be okay...)", "ActivityChat_BangbooActivity_0202_04": "Ehn-nah... nah-noo, ehn-nah noo-nah... (I'm really sorry! But I... I saw the Golden Bangboo...)", "ActivityChat_BangbooActivity_0202_05": "Ehn-nah! (The Golden Bangboo!)", "ActivityChat_BangbooActivity_0202_06": "Ehn-nah ehn-nah... ehn-nah-ehn-ah... (Oh yeah, where I fell in... seemed to be shiny gold...)", "ActivityChat_BangbooActivity_0202_07": "Ehn nah! (Shiny gold!)", "ActivityChat_BangbooActivity_0202_08": "Hang on, what about Mind Your Own?", "ActivityChat_BangbooActivity_0202_09": "Ehn nah? Ehn-ahn noo...? (Mind Your Own? Did it... f—fall down into the Hollow?)", "ActivityChat_BangbooActivity_0202_10": "Well, does it know where we're meeting?", "ActivityChat_BangbooActivity_0202_11": "Ehn-nah! (It's got a map!)", "ActivityChat_BangbooActivity_0202_12": "Ehn-nah, ah-noo ah... noo... (Oh yeah, we have a map... here's the map...)", "ActivityChat_BangbooActivity_0202_13": "Ehn!!! Ehn-nah!!! (Ah! It's h—here with me!)", "ActivityChat_BangbooActivity_0202_14": "...", "ActivityChat_BangbooActivity_0202_15": "Huh?", "ActivityChat_BangbooActivity_0202_16": "Ehn... ehn-nah... ah-noon-ehn noo-nah.. (I'm sorry! *sob*... I'm so sorry! I... I lost Mind Your Own...)", "ActivityChat_BangbooActivity_0202_17": "Ehn nah ah-noo ehn-noo nah! (We have to go find it!)", "ActivityChat_BangbooActivity_0202_18": "Ah... noo... ehn-nah-noo... (*sobbing*... I... I'm sorry... It's all my fault...)", "ActivityChat_BangbooActivity_0202_19": "Don't worry, it should be on the way here from your place. Let's go look for it.", "ActivityChat_BangbooActivity_0202_20": "Why don't I go...", "ActivityChat_BangbooActivity_0202_21": "What does Mind Your Own look like?", "ActivityChat_BangbooActivity_0202_22": "Ehn-nah! Ahn! Ahn-nah... (Mind Your Own! Red! You look...)", "ActivityChat_BangbooActivity_0202_Name01": "Look Away", "ActivityChat_BangbooActivity_0202_Name02": "Cub Scout", "ActivityChat_BangbooActivity_0202_Name03": "Little Lord", "ActivityChat_BangbooActivity_0202_Name04": "Luckyboo", "ActivityChat_BangbooActivity_0202_Name05": "Amillion", "ActivityChat_BangbooActivity_0203_01": "Ah... ehn-nah? (Who... who are you! Do you know me?)", "ActivityChat_BangbooActivity_0203_02": "Ehn-nah noo! (I am the brave Bangboo who is going to complete a great adventure!)", "ActivityChat_BangbooActivity_0203_03": "With Amillion and the others?", "ActivityChat_BangbooActivity_0203_04": "I'll take you to Amillion and the others.", "ActivityChat_BangbooActivity_0203_05": "Ehn... ahn-nah-noo... (*sob* Really...? I'm finally going to be reunited with my friends...)", "ActivityChat_BangbooActivity_0203_Name01": "Mind Your Own", "ActivityChat_BangbooActivity_0204_01": "Ehn nah... ehn-nah-noo... (M—Mind Your Own... I'm so glad... you're okay... *sob*... I'm sorry...)", "ActivityChat_BangbooActivity_0204_02": "Ehn-nah nah-noo! (Hey, what do you mean? This is a daring adventure that I completed all by myself!)", "ActivityChat_BangbooActivity_0204_03": "(You were clearly terrified just now...)", "ActivityChat_BangbooActivity_0204_04": "(Who was the one looking all so frustrated just now?)", "ActivityChat_BangbooActivity_0204_05": "Ehn-nah ehn-nah-ehn-ah noo-nah... (If it were my parent, they'd definitely come find me themselves...)", "ActivityChat_BangbooActivity_0204_06": "Ehn-nah noo! (You say the most hateful things!)", "ActivityChat_BangbooActivity_0204_07": "Ehn! (Hey!)", "ActivityChat_BangbooActivity_0204_08": "It's not easy for everyone to get together. Quit bickering!", "ActivityChat_BangbooActivity_0204_09": "Ehn nah ehn-nah-noo? (Mind Your Own, do you need to charge your battery?)", "ActivityChat_BangbooActivity_0204_10": "Ehn-nah! Ehn-nah ehn-ah! (Nah! I took full precautions before my adventure!)", "ActivityChat_BangbooActivity_0204_11": "Ehn-nah ah! Ehn-nah! (Today's training! You're up!)", "ActivityChat_BangbooActivity_0204_12": "So many Bangboo are here training today...", "ActivityChat_BangbooActivity_0204_13": "Why do I feel like I'm the one getting trained today...", "ActivityChat_BangbooActivity_0204_14": "Ehn-nah ah-nah-noo? (Is everyone here going to look for the Golden Bangboo?)", "ActivityChat_BangbooActivity_0204_15": "En-noo! (Of course!)", "ActivityChat_BangbooActivity_0204_16": "Wait... I'd like to take some personal leave.", "ActivityChat_BangbooActivity_0204_17": "Alright, let's start training.", "ActivityChat_BangbooActivity_0204_18": "Let's choose a training program then!", "ActivityChat_BangbooActivity_0204_19": "Start Ambush Training", "ActivityChat_BangbooActivity_0204_20": "Start Celebration Photo", "ActivityChat_BangbooActivity_0204_21": "Go a little later.", "ActivityChat_BangbooActivity_0204_22": "Has anyone not done today's training? Hurry up!", "ActivityChat_BangbooActivity_0204_Name01": "Look Away", "ActivityChat_BangbooActivity_0204_Name02": "Mind Your Own", "ActivityChat_BangbooActivity_0204_Name03": "Little Lord", "ActivityChat_BangbooActivity_0204_Name04": "Cub Scout", "ActivityChat_BangbooActivity_0204_Name05": "Luckyboo", "ActivityChat_BangbooActivity_0204_Name06": "Amillion", "ActivityChat_BangbooActivity_0205_01": "Today went really well. See you all next time!", "ActivityChat_BangbooActivity_0205_02": "Ehn-nah, ehn-ah-noo. (Depends on whether I'm free, My parent might want to take me out.)", "ActivityChat_BangbooActivity_0205_03": "Ehn-nah ah-noo ah! (See you next time! We can hang out by ourselves if Little Lord isn't free!)", "ActivityChat_BangbooActivity_0205_04": "Ehn-nah! (What's THAT supposed to mean!)", "ActivityChat_BangbooActivity_0205_05": "Ehn, ah-noo... (Alright. S—See you next time...)", "ActivityChat_BangbooActivity_0205_06": "The Bangboo bid one another farewell.\nOnly Luckyboo and Amillion are still in the parking lot.", "ActivityChat_BangbooActivity_0205_Name01": "Cub Scout", "ActivityChat_BangbooActivity_0205_Name02": "Little Lord", "ActivityChat_BangbooActivity_0205_Name03": "Mind Your Own", "ActivityChat_BangbooActivity_0205_Name04": "Look Away", "ActivityChat_BangbooActivity_0206_01": "Ehn-nah noo... (I don't want to go looking for the Golden Bangboo with everyone...)", "ActivityChat_BangbooActivity_0206_02": "Ehn nah. (There's too many of us, it'll just run off.)", "ActivityChat_BangbooActivity_0206_03": "...Ehn! Ehn nah! (...We can catch it. He knows!)", "ActivityChat_BangbooActivity_0206_03F": "...Ehn! Ehn nah! (...We can catch it. She knows!)", "ActivityChat_BangbooActivity_0206_04": "Ehn nah! Ehn nah-noo! Ehn-nah! (The VCR! Plus... Look Away! Shiny gold!)", "ActivityChat_BangbooActivity_0206_05": "...We've actually got quite a few clues!", "ActivityChat_BangbooActivity_0206_06": "...We should be able to locate it!", "ActivityChat_BangbooActivity_0206_07": "Ehn... ah-noo-nah. Ehn-nah... (Then... I'll trust you one more time. Even though...)", "ActivityChat_BangbooActivity_0206_08": "Ehn-nah! (I trust you!)", "ActivityChat_BangbooActivity_0206_09": "Luckyboo leaves, too.\nLeaving only Amillion in the parking lot, looking rather hesitant.", "ActivityChat_BangbooActivity_0206_Name01": "Luckyboo", "ActivityChat_BangbooActivity_0206_Name02": "Amillion", "ActivityChat_BangbooActivity_0207_01": "Ehn-nah ah-noo, ehn-noo-nah! (Phaethon... amazing! Help! Dennies... split with you!)", "ActivityChat_BangbooActivity_0207_02": "What about the other Bangboo?", "ActivityChat_BangbooActivity_0207_03": "What about you?", "ActivityChat_BangbooActivity_0207_04": "Ehn nah! Noo! (Shiny gold! Equal! Split!)", "ActivityChat_BangbooActivity_0207_05": "You sure have a plan.", "ActivityChat_BangbooActivity_0207_06": "If you say so.", "ActivityChat_BangbooActivity_0207_07": "Ehn-nah... ah-noo! Ehn! Nah! (With Dennies... Nicole happy! Anby happy! Billy happy!)", "ActivityChat_BangbooActivity_0207_08": "Ehn-nah ah-noo! (Everyone happy! Amillion amazing!)", "ActivityChat_BangbooActivity_0207_Name01": "Amillion", "ActivityChat_BangbooActivity_0208_01": "Ehn-nah? (Wise, You're back so soon!)", "ActivityChat_BangbooActivity_0208_01F": "Ehn-nah? (Belle, You're back so soon!)", "ActivityChat_BangbooActivity_0208_02": "I need to ask Fairy for a favor.", "ActivityChat_BangbooActivity_0208_03": "The Bangboo just left.", "ActivityChat_BangbooActivity_0208_04": "Eous doesn't ask any further questions.\nYou'd better find Fairy first... For now, this amazing AI is your only hope!", "ActivityChat_BangbooActivity_0208_Name01": "Eous", "ActivityChat_BangbooActivity_0209_01": "You're back? Huh... Did the Bangboo run into any trouble?", "ActivityChat_BangbooActivity_0209_02": "You're back? Did Amillion and its little friends run into any trouble?", "ActivityChat_BangbooActivity_0209_03": "Ugh... It was a bit complicated...", "ActivityChat_BangbooActivity_0209_04": "I... I'll start from the beginning.", "ActivityChat_BangbooActivity_0209_05": "You explain to your sister the events of the day, and pass on Amillion's request...", "ActivityChat_BangbooActivity_0209_05F": "You explain to your brother the events of the day, and pass on Amillion's request...", "ActivityChat_BangbooActivity_0209_06": "Sounds like... we need Fairy's help?", "ActivityChat_BangbooActivity_0209_07": "That's some trouble... Perhaps Fairy can help out?", "ActivityChat_BangbooActivity_0209_08": "Reminder: The Golden Bangboo dataset is vast and filled with both authentic and fabricated information. To avoid unnecessary effort, it's advisable to limit the computing resources allocated to this task.", "ActivityChat_BangbooActivity_0209_09": "But Amillion...", "ActivityChat_BangbooActivity_0209_10": "Well, we're talking about the Cunning Hares here...", "ActivityChat_BangbooActivity_0209_11": "The clues in Amillion's VCR, plus the data from Look Away earlier... can we use that?", "ActivityChat_BangbooActivity_0209_12": "The clues in Amillion's VCR, plus the data from Look Away earlier... perhaps it can be analyzed.", "ActivityChat_BangbooActivity_0209_13": "Permissions unlocked.", "ActivityChat_BangbooActivity_0209_14": "Analyzing video recording... Analyzing Hollow data...", "ActivityChat_BangbooActivity_0209_15": "Tracking locations of precious metals...", "ActivityChat_BangbooActivity_0209_16": "Seems like it'll take some time.", "ActivityChat_BangbooActivity_0209_17": "Seems like it'll take some time.", "ActivityChat_BangbooActivity_0209_18": "I'll work on something else first.", "ActivityChat_BangbooActivity_0209_19": "I'm going to take a breather.", "ActivityChat_BangbooActivity_0209_20": "Sure! She'll shoot us a notification once she can pull together a conclusion. I trust Fairy!", "ActivityChat_BangbooActivity_0209_21": "Sure, let's wait for Fairy's analysis. I'm sure it's going to be good news.", "ActivityChat_BangbooActivity_0209_22": "Despite Fairy saying she didn't really want to...\nThe calculation speeds do not really slow down as you can vaguely hear the sound of data getting crunched.", "ActivityChat_BangbooActivity_0209_Name01": "Fairy", "ActivityChat_BangbooActivity_0301_01": "Ehn-nah nhu? (Did you get the thing from yesterday sorted?)", "ActivityChat_BangbooActivity_0301_02": "It will be soon. Hopefully...", "ActivityChat_BangbooActivity_0301_03": "It's really nice of you to ask, Eous.", "ActivityChat_BangbooActivity_0301_04": "Did you just hear something?", "ActivityChat_BangbooActivity_0301_Name01": "Eous", "ActivityChat_BangbooActivity_0302_01": "Reminder number eight: Calculation complete.", "ActivityChat_BangbooActivity_0302_02": "Coordinates have been located for the latest large deposit of precious metals.", "ActivityChat_BangbooActivity_0302_03": "\"Reminder number eight\"?! You must've been working overtime, Fairy — thanks so much!", "ActivityChat_BangbooActivity_0302_04": "Thanks for your hard work here, Fairy. Looks like you finished the calculations pretty quickly?", "ActivityChat_BangbooActivity_0302_05": "Where's the Golden Bangboo?", "ActivityChat_BangbooActivity_0302_06": "Did you find the Golden Bangboo?", "ActivityChat_BangbooActivity_0302_07": "Objection. These coordinates represent only the latest location for elements rich in precious metals that are possible to be the Golden Bangboo.", "ActivityChat_BangbooActivity_0302_08": "They are not the current coordinates of the Golden Bangboo.", "ActivityChat_BangbooActivity_0302_09": "So, this means Fairy has pinpointed where the Golden Bangboo last stayed!", "ActivityChat_BangbooActivity_0302_10": "So what Fairy calculated should be where the Golden Bangboo last stayed.", "ActivityChat_BangbooActivity_0302_11": "Objection. The conclusion that \"elements rich in precious metals are the Golden Bangboo\" is unverified.", "ActivityChat_BangbooActivity_0302_12": "But it's very likely! Fairy, what should we do next?", "ActivityChat_BangbooActivity_0302_13": "We have video evidence, so our chances are pretty good. What should we do next?", "ActivityChat_BangbooActivity_0302_14": "Reminder: A significant number of Ethereals have been detected near the coordinates. Analysis of elemental movements is currently paused.", "ActivityChat_BangbooActivity_0302_15": "Then let's go and drive those Ethereals away! And then Fairy can complete the analysis, right?", "ActivityChat_BangbooActivity_0302_16": "Hmm... Are you suggesting we clear out the surrounding Ethereals to give you room to work?", "ActivityChat_BangbooActivity_0302_17": "I'll go.", "ActivityChat_BangbooActivity_0302_18": "Got it!", "ActivityChat_BangbooActivity_0302_19": "You can do it, Wise — let's go!", "ActivityChat_BangbooActivity_0302_20": "Then let's get started!", "ActivityChat_BangbooActivity_0302_21": "Good. Then let's head out!", "ActivityChat_BangbooActivity_0302_Name01": "Fairy", "ActivityChat_BangbooActivity_0303_01": "Ehn-nah nah-noo! (Any? Good news!)", "ActivityChat_BangbooActivity_0303_02": "Gotta wait just a little longer.", "ActivityChat_BangbooActivity_0303_03": "There will be good news very soon.", "ActivityChat_BangbooActivity_0303_04": "Amillion bounces off.\nYou should head back and track down those coordinates for the Golden Bangboo — don't let your Bangboo buddies down!", "ActivityChat_BangbooActivity_0303_Name01": "Amillion", "ActivityChat_BangbooActivity_0304_01": "Hmmm... we've got to be able to track down the Golden Bangboo this time right?", "ActivityChat_BangbooActivity_0304_02": "Looks like things are going well? This time we should be able to locate the Golden Bangboo's movements.", "ActivityChat_BangbooActivity_0304_03": "Calculating... calculations complete.", "ActivityChat_BangbooActivity_0304_04": "Active coordinates for \"Elements rich in precious metals that are possible to be the Golden Bangboo\" have been generated and sent to your mobile device, Master.", "ActivityChat_BangbooActivity_0304_05": "Reminder: The Golden Bangboo dataset is vast and filled with both authentic and fabricated information", "ActivityChat_BangbooActivity_0304_06": "Thanks, Fairy.", "ActivityChat_BangbooActivity_0304_07": "Okay okay!", "ActivityChat_BangbooActivity_0304_08": "Phew, now Amillion can rest easy!", "ActivityChat_BangbooActivity_0304_09": "Alright, now Amillion won't be sad.", "ActivityChat_BangbooActivity_0304_10": "Wise, go tell it the good news!", "ActivityChat_BangbooActivity_0304_11": "Go tell it the good news, Belle!", "ActivityChat_BangbooActivity_0304_12": "You can hear the Bangboo excitedly chattering through the wall.", "ActivityChat_BangbooActivity_0304_Name01": "Fairy", "ActivityChat_BangbooActivity_0305_01": "Nu-na nhu! En-nah-ehn! (Please! Good news!)", "ActivityChat_BangbooActivity_0305_02": "Ehn-nah ah? (Any news about the Golden Bangboo?)", "ActivityChat_BangbooActivity_0305_03": "We've located an area of its activity!!", "ActivityChat_BangbooActivity_0305_04": "We know its approximate location!", "ActivityChat_BangbooActivity_0305_05": "Really? That's fantastic! You must be an incredible Investigator!", "ActivityChat_BangbooActivity_0305_06": "...I'm flattered.", "ActivityChat_BangbooActivity_0305_07": "...I'm just an amateur.", "ActivityChat_BangbooActivity_0305_08": "Ehn-nah noo! Ehn-nah! (More! Good news!)", "ActivityChat_BangbooActivity_0305_09": "What other good news is there...?", "ActivityChat_BangbooActivity_0305_10": "We didn't rehearse this bit...", "ActivityChat_BangbooActivity_0305_11": "Ehn nah! Ehn! (Hull Tripper! Joining us!)", "ActivityChat_BangbooActivity_0305_12": "Ehn... ehn-nah... (H—Hull...? Really...?)", "ActivityChat_BangbooActivity_0305_13": "Is it really Hull Tripper? Author of \"Fantastic Bangboo and Where to Find Them?\"", "ActivityChat_BangbooActivity_0305_14": "Ehn-nah noo! Ehn-nah? (That's my favorite! My parent bought me the whole series!... You're not having us on, are you?)", "ActivityChat_BangbooActivity_0305_15": "Ehn-nah noo! Ehn-nah! (Parent's friend! Go find it!)", "ActivityChat_BangbooActivity_0305_16": "Ah... This old plot again...", "ActivityChat_BangbooActivity_0305_17": "Alright... No need for rehearsals!", "ActivityChat_BangbooActivity_0305_18": "Ehn-nah na-neun nah... (Tell you! What it's like...)", "ActivityChat_BangbooActivity_0305_Name01": "Amillion", "ActivityChat_BangbooActivity_0305_Name02": "Mind Your Own", "ActivityChat_BangbooActivity_0305_Name03": "Cub Scout", "ActivityChat_BangbooActivity_0305_Name04": "Look Away", "ActivityChat_BangbooActivity_0305_Name05": "Little Lord", "ActivityChat_BangbooActivity_0306_01": "Ehn... ehn-nah? (Oh, young human... are you here to pick me up?)", "ActivityChat_BangbooActivity_0306_02": "Ehn-nah noo! (The young Bangboo who invited me is so courteous!)", "ActivityChat_BangbooActivity_0306_03": "We sincerely invite you to join us.", "ActivityChat_BangbooActivity_0306_04": "I mean, you're the famous Hull Tripper after all.", "ActivityChat_BangbooActivity_0306_05": "Ehn-nah noo! (Let me go and meet up with our teammates!)", "ActivityChat_BangbooActivity_0306_Name01": "Hull Tripper", "ActivityChat_BangbooActivity_0306_Name02": "Mind Your Own", "ActivityChat_BangbooActivity_0307_01": "Ehn... Ehn-nah-noo. (*ahem*... That little Bangboo just mentioned the Golden Bangboo.)", "ActivityChat_BangbooActivity_0307_02": "Ehn-nah, ehn-noo. (I must remind everyone: The Golden Bangboo dataset is vast and filled with both authentic and fabricated information.)", "ActivityChat_BangbooActivity_0307_03": "Oh no, it doesn't sound very promising...", "ActivityChat_BangbooActivity_0307_04": "Sounds familiar...", "ActivityChat_BangbooActivity_0307_05": "Ehn-nah na-neun nah. (Even I can't guarantee that I'll be able to find the Golden Bangboo.)", "ActivityChat_BangbooActivity_0307_06": "Ehn-nuh... (No way...)", "ActivityChat_BangbooActivity_0307_07": "Ehn-nah! Ehn-nah-noo! (But I will join you in this search. Let's do our best!)", "ActivityChat_BangbooActivity_0307_08": "Ehn-nuh-uhn...ehn-ah-nah. (I mean, seeing a Golden Bangboo is so thrilling... It's an experience a Bangboo never tires of.)", "ActivityChat_BangbooActivity_0307_09": "Ehn-nah... (W—Welcome to the team...)", "ActivityChat_BangbooActivity_0307_10": "Ehn-nah noo ahn-noo? (But we still haven't set off yet... Don't tell me you're going to be the third one to drag their heels?)", "ActivityChat_BangbooActivity_0307_11": "Ehn-nah noo! (You're so good at math, aren't you? But Bangboo don't have legs, let alone heels!)", "ActivityChat_BangbooActivity_0307_12": "Ehn-nah... ah! (Bangboo only work together, like a team!)", "ActivityChat_BangbooActivity_0307_13": "Ehn! Nah-noo! (Keep up that nonsense and you'll have to run back crying to your parent!)", "ActivityChat_BangbooActivity_0307_14": "Ehn... nah! (You... you're so mean!)", "ActivityChat_BangbooActivity_0307_15": "Ehn-nah! Ehn... ah-noo! (No bickering! Assemble! No missing trainings!)", "ActivityChat_BangbooActivity_0307_16": "I've got some things to take care of... Gotta go...", "ActivityChat_BangbooActivity_0307_17": "What's the training this time?", "ActivityChat_BangbooActivity_0307_18": "Ehn! Ah-nah! (New member! Training! Working together!)", "ActivityChat_BangbooActivity_0307_19": "Alright then — let's start Ambush Training.", "ActivityChat_BangbooActivity_0307_20": "Alright then — let's start taking the Celebration Photos.", "ActivityChat_BangbooActivity_0307_21": "Hurry up if you haven't done today's training!", "ActivityChat_BangbooActivity_0307_Name01": "Hull Tripper", "ActivityChat_BangbooActivity_0307_Name02": "Look Away", "ActivityChat_BangbooActivity_0307_Name03": "Little Lord", "ActivityChat_BangbooActivity_0307_Name04": "Mind Your Own", "ActivityChat_BangbooActivity_0307_Name05": "Amillion", "ActivityChat_BangbooActivity_0308_01": "Ehn-nah na-neun nah... (After all, finding the Bangboo isn't going to be a easy task...)", "ActivityChat_BangbooActivity_0308_02": "Ehn-nah noo... ehn-nah... (Despite being an experienced guide, the situation inside Hollows is dynamic and ever-changing...)", "ActivityChat_BangbooActivity_0308_03": "Ehn-nah... ah-noo? (Dyna—mi—? Ever—? Ever what?)", "ActivityChat_BangbooActivity_0308_04": "Meaning, this explorer thinks it's impossible to find the Golden Bangboo, and he wants to quit.", "ActivityChat_BangbooActivity_0308_05": "Ehn. Ehn-nah noo. (That's not it. It's just... If we all go together, it's more likely to disturb the Golden Bangboo.)", "ActivityChat_BangbooActivity_0308_06": "Ehn... (Ahhh...)", "ActivityChat_BangbooActivity_0308_07": "Ehn-ah noo. (Sometimes, you'll make it further if you put down your baggage.)", "ActivityChat_BangbooActivity_0308_08": "Meaning, the great explorer finds us to be a nuisance.", "ActivityChat_BangbooActivity_0308_09": "Ehn! (Hey!)", "ActivityChat_BangbooActivity_0308_10": "Ehn! Ehn-nah... (S—Sorry! It must be all my fault... *sob*...)", "ActivityChat_BangbooActivity_0308_11": "Ehn-nah noo... (But actually, what he said makes sense...)", "ActivityChat_BangbooActivity_0308_12": "Hull Tripper leaves in silence.\nThe Bangboo become very upset and soon split up to go home. Only Amillion stays.", "ActivityChat_BangbooActivity_0308_Name01": "Hull Tripper", "ActivityChat_BangbooActivity_0308_Name02": "Amillion", "ActivityChat_BangbooActivity_0308_Name03": "Cub Scout", "ActivityChat_BangbooActivity_0308_Name04": "Luckyboo", "ActivityChat_BangbooActivity_0308_Name05": "Mind Your Own", "ActivityChat_BangbooActivity_0308_Name06": "Look Away", "ActivityChat_BangbooActivity_0308_Name07": "Little Lord", "ActivityChat_BangbooActivity_0309_01": "Ehn nah... ehn-nah noo... (How come... Shiny gold... Everyone...)", "ActivityChat_BangbooActivity_0309_02": "Amillion, are you okay?", "ActivityChat_BangbooActivity_0309_03": "Amillion... Don't lose heart.", "ActivityChat_BangbooActivity_0309_04": "Ehn-nah... ehn-nah... ah-noo-nah... (Have coordinates... Have training... Have friends...)", "ActivityChat_BangbooActivity_0309_05": "Ehn-nah na-neun nah... (No have Golden Bangboo...)", "ActivityChat_BangbooActivity_0309_06": "Let's try again next time.", "ActivityChat_BangbooActivity_0309_07": "We'll get there...", "ActivityChat_BangbooActivity_0309_08": "Ehn... ehn-ah-nah... (Ready... How...)", "ActivityChat_BangbooActivity_0309_Name01": "Amillion", "ActivityChat_BangbooActivity_0310_01": "Ehn-nah... ah? (Wise, you seem upset. What's going on?)", "ActivityChat_BangbooActivity_0310_01F": "Ehn-nah... ah? (Belle, you seem upset. What's wrong?)", "ActivityChat_BangbooActivity_0310_02": "The Bangboo just left, dejected...", "ActivityChat_BangbooActivity_0310_03": "Amillion", "ActivityChat_BangbooActivity_0310_04": "Go find Belle and tell her about what happened today...", "ActivityChat_BangbooActivity_0310_04F": "Go find Wise and tell her about what happened today...", "ActivityChat_BangbooActivity_0310_Name01": "Eous", "ActivityChat_BangbooActivity_0311_01": "I see... What a pity.", "ActivityChat_BangbooActivity_0311_02": "I see... That really is a shame.", "ActivityChat_BangbooActivity_0311_03": "Hope they can pick themselves up soon.", "ActivityChat_BangbooActivity_0311_04": "They'll definitely try again!", "ActivityChat_BangbooActivity_0311_05": "Ehn-nah-noo... Ah-nah-ehn-noo? (So they didn't see the Golden Bangboo?)", "ActivityChat_BangbooActivity_0311_06": "Nope...", "ActivityChat_BangbooActivity_0311_07": "Maybe they'll find it next time!", "ActivityChat_BangbooActivity_0311_08": "Well, Nicole never gives up, I'm sure Amillion won't either!", "ActivityChat_BangbooActivity_0311_09": "But seeing as Nicole is never one to give up on things, I'm sure Amillion will keep at it too.", "ActivityChat_BangbooActivity_0311_10": "Yeah! Just think about Nicole. She's not a quitter, I'm sure Amillion won't give up either!", "ActivityChat_BangbooActivity_0311_11": "Yeah! Just think about Nicole. She never quits, I'm sure Amillion will keep at it too.", "ActivityChat_BangbooActivity_0311_12": "Eous: \"Ehn-nah noo... (Never give up...?)\"", "ActivityChat_BangbooActivity_0311_13": "Eous: \"Ehn-nah noo... (Never give up...?)\"", "ActivityChat_BangbooActivity_0311_Name01": "Eous", "ActivityChat_BangbooActivity_0401_01": "Ehn-noo... (*cries*)", "ActivityChat_BangbooActivity_0401_02": "Ehn-nah-noo, ah! (All this time, Belle and Wise have always taken great care of me!)", "ActivityChat_BangbooActivity_0401_03": "What kind of a vibe is this?", "ActivityChat_BangbooActivity_0401_04": "Eous, don't leave us...", "ActivityChat_BangbooActivity_0401_05": "Ehn-noo... (*cries*)", "ActivityChat_BangbooActivity_0401_06": "Ehn-nah, ah-noo? (Not even for just one day?)", "ActivityChat_BangbooActivity_0401_07": "One day? What do you plan on doing?", "ActivityChat_BangbooActivity_0401_08": "Ehn-nah-ah noo-ah... Ah-noh-neh! (I'd like a day off... to do \"something exciting\" in the Hollow with friends!)", "ActivityChat_BangbooActivity_0401_09": "Is this the onset of rebellious teenage behaviors?", "ActivityChat_BangbooActivity_0401_10": "So you actually have a fren — friends?", "ActivityChat_BangbooActivity_0401_11": "Ehn-ehn! (Yes, yes!)", "ActivityChat_BangbooActivity_0401_12": "En-noo-ehn-nah! (I met them lately! I'd like a day off to hang out with them!)", "ActivityChat_BangbooActivity_0401_13": "(So it turns out all Eous wants is a day off.\nIt's rare that it wants to do something... But it's still too dangerous for it to head into a Hollow alone.)", "ActivityChat_BangbooActivity_0401_14": "I'll go with you.", "ActivityChat_BangbooActivity_0401_15": "By using Sensory Sync.", "ActivityChat_BangbooActivity_0401_16": "Ehn-nhu? Ehn-nah-nu? (Really? You're willing to go with me? Is that okay?)", "ActivityChat_BangbooActivity_0401_17": "En-nah-noo ahn! (You're so kind!)", "ActivityChat_BangbooActivity_0401_18": "We've come all this way together, really — it's nothing.", "ActivityChat_BangbooActivity_0401_19": "(Eous is a good kid, after all...\nI guess a rebellious teenager wouldn't be so happy if their dorky parents wanted to hang around their friends.)", "ActivityChat_BangbooActivity_0401_20": "En-nah-noo ahn! (You're so kind!)", "ActivityChat_BangbooActivity_0401_Name01": "Eous", "ActivityChat_BangbooActivity_0401_Name02": "Option", "ActivityChat_BangbooActivity_0402_01": "Ehn? (Huh?)", "ActivityChat_BangbooActivity_0402_02": "Ne! (Ha!)", "ActivityChat_BangbooActivity_0402_03": "Ehn-ne! (Eous!)", "ActivityChat_BangbooActivity_0402_04": "Ehn-ne-ehn-nene... Ehn-ne! (Mind Your Own just grabbed my head! If my parents find out about this, they won't go easy on you!)", "ActivityChat_BangbooActivity_0402_05": "Ehn-ne! Ehn-ne! Ehn! (What's wrong with that? Since we're going to capture the Golden Bangboo today, I could use a practice on you!)", "ActivityChat_BangbooActivity_0402_06": "Ehn-ne-ehn... (You... You're too rough!)", "ActivityChat_BangbooActivity_0402_07": "Chill, you two. Are you so excited about the Golden Bangboo?", "ActivityChat_BangbooActivity_0402_08": "Ehn nah... (R—Right...)", "ActivityChat_BangbooActivity_0402_09": "There you are, Look Away.", "ActivityChat_BangbooActivity_0402_10": "Ehn-nah... ehn-noo... ehn... (...*sob* I—it's fine, just keep talking, you all...)", "ActivityChat_BangbooActivity_0402_11": "Ehn-nah! Uhn-nah! Ehn-noo... (This Bangboo is too shy. If it dawdles behind when we're chasing the Golden Bangboo...)", "ActivityChat_BangbooActivity_0402_12": "Ehn-nah noo! (Then we're not gonna hang out with you anymore!)", "ActivityChat_BangbooActivity_0402_13": "Ehn-ahn... ehn-nah! Ehn-noo... nah? (...*sob* Aren't we all besties here? When did things change into a clique like this?)", "ActivityChat_BangbooActivity_0402_14": "Ehn-nah na-neun... (Sorry, I'm a little late! Because... because my parents...)", "ActivityChat_BangbooActivity_0402_15": "Ehn nah? (Parent?)", "ActivityChat_BangbooActivity_0402_16": "...Ehn-nah! Ehn-nah-ah! (...My parents were a little worried so they kept lubricating my power components before they'd let me out!)", "ActivityChat_BangbooActivity_0402_17": "Ehn-ne-ehn! (You're showing off, aren't you? Don't think you're the only one here with parents!)", "ActivityChat_BangbooActivity_0402_18": "Ehn-ne-ehn-ne! Ehn-ne... (My parents even wanted to come with me! They love me so much! They just had some emergencies to attend to...)", "ActivityChat_BangbooActivity_0402_19": "Ehn-nah-noo, ah-noo! (Ready! Set! Go!)", "ActivityChat_BangbooActivity_0402_20": "Ehn-ah... Ehn-nah-noo? (Let's... toward the Golden Bangboo?)", "ActivityChat_BangbooActivity_0402_21": "Don't forget that the Hollow has mechanisms and traps that you can make use of!", "ActivityChat_BangbooActivity_0402_22": "Try to trap the Golden Bangboo before making contact.", "ActivityChat_BangbooActivity_0402_23": "Amillion and I are going out to collect more info. I'll leave this seize-and-capture operation with you guys then!", "ActivityChat_BangbooActivity_0402_Name01": "Little Lord", "ActivityChat_BangbooActivity_0402_Name02": "Mind Your Own", "ActivityChat_BangbooActivity_0402_Name03": "Amillion", "ActivityChat_BangbooActivity_0402_Name04": "Cub Scout", "ActivityChat_BangbooActivity_0402_Name05": "Look Away", "ActivityChat_BangbooActivity_0402_Name06": "Eous", "ActivityChat_BangbooActivity_0403_01": "Are things going smoothly?", "ActivityChat_BangbooActivity_0403_02": "Ehn-ne-ehn... (Eous?)", "ActivityChat_BangbooActivity_0403_03": "Ehn-noo, ah-nah! Ahn-nhu... (I saw the Golden Bangboo... It's so shiny! It's a shame we couldn't catch up with it...)", "ActivityChat_BangbooActivity_0403_04": "Ehn-nuu-nah! (He who ehn-nuus the loudest is the reason why we couldn't see the Golden Bangboo!)", "ActivityChat_BangbooActivity_0403_05": "Ehn-noo... (The reason...? Me?)", "ActivityChat_BangbooActivity_0403_06": "Ehn-noo, ah-nah! (It was all because of your parent we couldn't catch the Golden Bangboo!)", "ActivityChat_BangbooActivity_0403_07": "Ehn-ahn-nah-en! Un-nhu-nah! (No, no! They're just worried we might get into trouble...)", "ActivityChat_BangbooActivity_0403_08": "Ehn-noo ah-nuh-ahn... Uhn-nah noo! (An overprotected, wimpy Bangboo... I don't want to be friends if you're like this!)", "ActivityChat_BangbooActivity_0403_09": "En-noo... (*sobs*)", "ActivityChat_BangbooActivity_0403_10": "Ehn-nah noo! Ehn-nah! Ehn-ah-noo! (Don't say that! We will catch! Golden Bangboo!)", "ActivityChat_BangbooActivity_0403_11": "The young Bangboo refuse to acknowledge each other and leave, leaving Eous behind.\nIt looks so sad...", "ActivityChat_BangbooActivity_0403_12": "Ehn-noo... (Did I upset people...)", "ActivityChat_BangbooActivity_0403_13": "(Looks like Eous has already made friends with these Bangboo... Everyone's perked up so quickly, but...)", "ActivityChat_BangbooActivity_0403_14": "Eous didn't do anything wrong...", "ActivityChat_BangbooActivity_0403_15": "They're just kids...", "ActivityChat_BangbooActivity_0403_16": "Ehn-noo-ah-na... (Thanks for saying that... I don't want to lose my friends, but...)", "ActivityChat_BangbooActivity_0403_17": "I won't let you lose your friends.", "ActivityChat_BangbooActivity_0403_18": "Eous, let's go home.", "ActivityChat_BangbooActivity_0403_19": "(Next time, I might have to help Eous smooth things over with its friends.)", "ActivityChat_BangbooActivity_0403_20": "En-noo... (*sobs*)", "ActivityChat_BangbooActivity_0403_Name01": "Cub Scout", "ActivityChat_BangbooActivity_0403_Name02": "Amillion", "ActivityChat_BangbooActivity_0403_Name03": "Eous", "ActivityChat_BangbooActivity_0403_Name04": "Mind Your Own", "ActivityChat_BangbooActivity_0403_Name05": "Little Lord", "ActivityChat_BangbooActivity_0501_01": "Uhn-na noo. Ehn? (Why hasn't there been any activity lately?)", "ActivityChat_BangbooActivity_0501_02": "Ehn-nah... ah-ehn... (This... That... Maybe because, Amillion isn't here...)", "ActivityChat_BangbooActivity_0501_03": "Uhn-nah-nuh, ah? (Everyone's lonely like me, right? Should we get together for some fun?)", "ActivityChat_BangbooActivity_0501_04": "Ehn... Ah-noo... (*sob* Why don't you wait until Amillion comes back... I need to go!)", "ActivityChat_BangbooActivity_0501_05": "Look Away scuttles off in a hurry.", "ActivityChat_BangbooActivity_0501_Name01": "Eous", "ActivityChat_BangbooActivity_0501_Name02": "Look Away", "ActivityChat_BangbooActivity_0502_01": "Uhn-nah-ehn-noo, ah-noh... (Ah, it's you... I'm sorry. I shouldn't have shown up without telling you in advance...)", "ActivityChat_BangbooActivity_0502_02": "Ehn-nah ah-nuh... (I just miss my friends a lot... What do you do when you miss your friends?)", "ActivityChat_BangbooActivity_0502_03": "(Feels like Eous is being ostracized here...?)", "ActivityChat_BangbooActivity_0502_04": "(Is there any way to help it?)", "ActivityChat_BangbooActivity_0502_05": "Let's go back to the video store...", "ActivityChat_BangbooActivity_0502_Name01": "Eous", "ActivityChat_BangbooActivity_0503_01": "(Seems like there's no way of knowing what happened to the Bangboo immediately... Also, Amillion has been busy lately.\n...If there really is a way, there'd probably be far fewer teenagers struggling through growing pains out there in this world.)", "ActivityChat_BangbooActivity_0503_02": "En-nuh... Ehn-nah-noo... (Don't worry about me...)", "ActivityChat_BangbooActivity_0503_03": "Suggestion: Help Eous catch the Golden Bangboo once for social capital among its friends.", "ActivityChat_BangbooActivity_0503_04": "You know what it feels like now to be a wallflower?", "ActivityChat_BangbooActivity_0503_05": "The wallflower here is actually just a Bangboo. If a Bangboo is able to, of course, artificial intelligence is only superior.", "ActivityChat_BangbooActivity_0503_06": "Alright, let's give it a shot.", "ActivityChat_BangbooActivity_0503_07": "Let's look into the Golden Bangboo's location again.", "ActivityChat_BangbooActivity_0503_08": "Ehn-nah uh-noo, en-noo... (Going to see the Golden Bangboo again? But this time, my friends...)", "ActivityChat_BangbooActivity_0503_09": "Na-ehn nu-na... (Why...)", "ActivityChat_BangbooActivity_0503_Name01": "Eous", "ActivityChat_BangbooActivity_0503_Name02": "Fairy", "ActivityChat_BangbooActivity_0503_Name03": "Option", "ActivityChat_BangbooActivity_0504_01": "Ehn-noo... (*cries*)", "ActivityChat_BangbooActivity_0504_02": "Uh-nah-en noo, ah-nah... (Fairy found a suitable place to engage the Golden Bangboo...)", "ActivityChat_BangbooActivity_0504_03": "Uh-nah en-noo! (Let's use sensory sync so you can come with me this time, too!)", "ActivityChat_BangbooActivity_0504_04": "Ehn-noo nah-ahn! (I'm with you! It's going to be fine!)", "ActivityChat_BangbooActivity_0504_Name01": "Eous", "ActivityChat_BangbooActivity_0505_01": "Ehn-nah noo? (Everyone okay?)", "ActivityChat_BangbooActivity_0505_02": "Everything's great! All thanks to Eous!", "ActivityChat_BangbooActivity_0505_03": "Ehn-nah, ah! (Look Away, over there! It's Eous... It's not angry at us!)", "ActivityChat_BangbooActivity_0505_04": "Ehn-ne! Ehn-ne! Ehn-ne... (Exactly! You told us off so badly after Eous left last time. That was too much!)", "ActivityChat_BangbooActivity_0505_05": "Ehn-ne...Ehn-ne... Ehn... (But your actions were indeed hurtful to Eous! I didn't want Eous to leave us, so I mustered up the courage to dress you guys down...)", "ActivityChat_BangbooActivity_0505_06": "Look Away, they're all reflecting on their actions, too.", "ActivityChat_BangbooActivity_0505_07": "Ehn-ne-ehn-nene... Ehn-ne! (We have! We're here to capture the Golden Bangboo to make amends to Eous!)", "ActivityChat_BangbooActivity_0505_08": "Ehn-ne! Ehn-ne! Ehn! (After all, Eous is a Bangboo of reason. I'm sure it'll forgive us when it sees the rare Golden Bangboo!)", "ActivityChat_BangbooActivity_0505_09": "Ehn-ne... (You all...)", "ActivityChat_BangbooActivity_0505_10": "Ehn-nah ah-noo, ehn-nah. (Seems like everyone has made up now. That's great — even if it's a shame, none of us managed to catch the Golden Bangboo...)", "ActivityChat_BangbooActivity_0505_11": "Hang on!... What's that up ahead?", "ActivityChat_BangbooActivity_0505_Name01": "Luckyboo", "ActivityChat_BangbooActivity_0505_Name02": "Cub Scout", "ActivityChat_BangbooActivity_0505_Name03": "Little Lord", "ActivityChat_BangbooActivity_0505_Name04": "Mind Your Own", "ActivityChat_BangbooActivity_0505_Name05": "Look Away", "ActivityChat_BangbooActivity_0505_Name06": "Eous", "ActivityChat_BangbooActivity_0506_01": "It's a Platinum Bangboo! I'm going to back up several copies of today's visuals. I'll never forget what happened today!", "ActivityChat_BangbooActivity_0506_02": "Ehn-nah noo, ehn-nah! (It's a shame that Amillion isn't here... Let's go show it and make it jealous!)", "ActivityChat_BangbooActivity_0506_03": "Uhn-nah-noo! (I have to admit, Eous, you're good!)", "ActivityChat_BangbooActivity_0506_04": "Uhn-nah, nah-ahn... (Huh, you're not the only spoiled kid around here... And it's hard to stay mad at you for long...)", "ActivityChat_BangbooActivity_0506_05": "They say it's lucky to spot the Golden Bangboo, and it's even luckier to see the Platinum Bangboo... Anything that you guys want to do with that?", "ActivityChat_BangbooActivity_0506_06": "Ehn, ah-noo... (I want...Eous and I... and everybody... to keep being good friends! Together, we can achieve even more...)", "ActivityChat_BangbooActivity_0506_07": "Ehn-nah noo! (I just want to go on a valiant adventure!)", "ActivityChat_BangbooActivity_0506_08": "Uhn-nah, noo-en! (I want to live up to the love of my parents... and you all!)", "ActivityChat_BangbooActivity_0506_09": "Ehn-ah-noo! Ehn-nah-noo... (I want to see more magical Bangboo! And I want to have a parent just like Eous'...)", "ActivityChat_BangbooActivity_0506_10": "Ehn-nah ehn-ah... (Who knows if I'll ever have such luck...)", "ActivityChat_BangbooActivity_0506_11": "(Luckyboo... You don't have a parent?)", "ActivityChat_BangbooActivity_0506_12": "(Luckyboo... would actually be pretty useful at the video store, right?)", "ActivityChat_BangbooActivity_0506_13": "Ehn-nah... uhn? (What I want to do? I'll need to think about that... I'll tell you all next time we meet!)", "ActivityChat_BangbooActivity_0506_14": "Eous is a great little guy...\nWhen we have a heart-to-heart, just the two of us, it fills me with a great sense of achievement.", "ActivityChat_BangbooActivity_0506_15": "This time, the little Bangboo are finally able to go home in satisfaction.", "ActivityChat_BangbooActivity_0506_16": "Luckyboo's wish has come true!\nGood fortune never seems far away when these little Bangboo are together...", "ActivityChat_BangbooActivity_0506_Name01": "Cub Scout", "ActivityChat_BangbooActivity_0506_Name02": "Luckyboo", "ActivityChat_BangbooActivity_0506_Name03": "Mind Your Own", "ActivityChat_BangbooActivity_0506_Name04": "Little Lord", "ActivityChat_BangbooActivity_0506_Name05": "Look Away", "ActivityChat_BangbooActivity_0506_Name06": "Eous", "ActivityChat_BangbooActivity_0507_01": "Uhn-nah un... (I'm so happy today...)", "ActivityChat_BangbooActivity_0507_02": "Eous' friends are all good kids.", "ActivityChat_BangbooActivity_0507_03": "I won't have to follow it next time...", "ActivityChat_BangbooActivity_0507_04": "Ehn-nah noo! Ah-nah... (I can do it by myself, next time! Speaking of which, I can \"want to do\" things too, y'know!)", "ActivityChat_BangbooActivity_0507_05": "Ehn-nah noo-un nah. (Wise and Belle, you've been so kind to me. I want to protect you instead.)", "ActivityChat_BangbooActivity_0507_06": "Ehn-noo-ah, noo? (Eous can do it, right?)", "ActivityChat_BangbooActivity_0507_07": "Ehn-nah... ah-noo, unh? (I mean, we got to see the Platinum Bangboo. We're the luckiest ones in all of New Eridu...)", "ActivityChat_BangbooActivity_0507_Name01": "Eous", "ActivityChat_BangbooActivity_Game1_Intro": "Ready to start the Ambush Training?\nTo simulate ambushing the Golden Bangboo, little Bangboo will hide around the target area! Carefully observe your surroundings, find all the hidden little Bangboo, and count them all.", "ActivityChat_BangbooActivity_Game2_Intro": "Ready to start the Celebration Photo?\nTo rehearse the celebration after catching the Golden Bangboo, little Bangboo will wait at their favorite spots for the photo! Adjust the camera angle to meet everyone's needs, then take this victory photo!", "ActivityChat_BangbooActivity_InLevel_001_01": "Ehn? Uhn-ne... (W—Who are you? *whimpers* Am I g—going to Bangboo heaven?)", "ActivityChat_BangbooActivity_InLevel_001_02": "Enh-na-noo...(B—But I h—haven't been eaten by an Ethereal yet... *whimpers*)", "ActivityChat_BangbooActivity_InLevel_001_03": "Amillion asked us to come and find you.", "ActivityChat_BangbooActivity_InLevel_001_04": "Don't be afraid. We're here to get you out.", "ActivityChat_BangbooActivity_InLevel_001_05": "Ehn-ehn-ne... (A—Amillion? Amillion is very kind... *whimpers* Let's get going then...)", "ActivityChat_BangbooActivity_InLevel_001_06": "Ehn? Ehn-ahn-ne... (R—Really? Let's hurry then...)", "ActivityChat_BangbooActivity_InLevel_001_Name01": "Look Away", "ActivityChat_BangbooActivity_InLevel_002_01": "Ahn-ne! Ahn-ahn-na! Ahn... (Darn it! They took away my best friend! I'm not just some weak house Bangboo! They better watch out...)", "ActivityChat_BangbooActivity_InLevel_002_02": "My heart is broken. I thought...", "ActivityChat_BangbooActivity_InLevel_002_03": "I am your best friend", "ActivityChat_BangbooActivity_InLevel_002_04": "Ehn-ne-ehn-ne? (What have I done to make you feel that way?)", "ActivityChat_BangbooActivity_InLevel_002_05": "Ehn-ehn-ne! (Anyways! I'm going to follow the Gear Coins and catch up with the Golden Bangboo...)", "ActivityChat_BangbooActivity_InLevel_002_06": "Ehn-nene... Ehn-ne! (Catch it and rescue my friend... I-I can do it!)", "ActivityChat_BangbooActivity_InLevel_002_Name01": "Little Lord", "ActivityChat_BangbooActivity_InLevel_003_01": "Ehn-ehn-ehn-ne!!! (Finally!!!)", "ActivityChat_BangbooActivity_InLevel_003_02": "Ehn-ehn-na-ehn-ne... (Huff, puff... These Ethereals went too far!)", "ActivityChat_BangbooActivity_InLevel_003_03": "Ehn-ehn!!! (Now, prepare to be punished!!!)", "ActivityChat_BangbooActivity_InLevel_003_Name01": "Luckyboo", "ActivityChat_BangbooActivity_InLevel_004_01": "Ehn-ne, ne! (Remember what I said, Look Away? Not only is Eous not mad at us, but it's here to save us!)", "ActivityChat_BangbooActivity_InLevel_004_02": "Ehn-ne! Ehn-ne! Ehn-ne... (Exactly! You told us off so badly after Eous left last time. That was too much!)", "ActivityChat_BangbooActivity_InLevel_004_03": "Ehn-ne...Ehn-ne... Ehn... (But your actions were indeed hurtful to Eous! I didn't want Eous to leave us, so I mustered up the courage to dress you guys down...)", "ActivityChat_BangbooActivity_InLevel_004_04": "Looks like they're all reflecting on their actions, too.", "ActivityChat_BangbooActivity_InLevel_004_05": "Ehn-ne-ehn-nene... Ehn-ne! (We have! We're here to capture the Golden Bangboo to make amends to Eous!)", "ActivityChat_BangbooActivity_InLevel_004_06": "Ehn-ne! Ehn-ne! Ehn! (After all, Eous is a Bangboo of reason. I'm sure it'll forgive us when it sees the rare Golden Bangboo!)", "ActivityChat_BangbooActivity_InLevel_004_07": "Ehn-ne... (You all...)", "ActivityChat_BangbooActivity_InLevel_004_08": "Our friendship is what matters, though it's a pity that we fail to catch the Golden Bangboo...", "ActivityChat_BangbooActivity_InLevel_004_09": "Ehn-ne... Ne! (Wait! ...What's that shiny thing over there?)", "ActivityChat_BangbooActivity_InLevel_004_Name01": "Little Lord", "ActivityChat_BangbooActivity_InLevel_004_Name02": "Mind Your Own", "ActivityChat_BangbooActivity_InLevel_004_Name03": "Look Away", "ActivityChat_BangbooActivity_InLevel_004_Name04": "Cub Scout", "ActivityChat_BangbooActivity_InLevel_005_01": "Ehn-ne-ehn-ne-ehn-ne! (I— I told you Eous was a good friend!)", "ActivityChat_BangbooActivity_InLevel_005_02": "Ehn-ehn-ne-ehn... (Eous is really forgiving...)", "ActivityChat_BangbooActivity_InLevel_005_03": "...Ehn-ne-ne-ehn? (If I were Eous, I think my parents would be proud of me.)", "ActivityChat_BangbooActivity_InLevel_005_04": "Nha-neh! (You have worked hard enough!)", "ActivityChat_BangbooActivity_InLevel_005_05": "Nhu-neh... (I'm not too sure about that.)", "ActivityChat_BangbooActivity_InLevel_005_06": "Ehn-nene... Ehn-ne! (Y—You're so good at cheering others up... So, are you going to pursue the Platinum Bangboo or not?)", "ActivityChat_BangbooActivity_InLevel_005_Name01": "Look Away", "ActivityChat_BangbooActivity_InLevel_005_Name02": "Little Lord", "ActivityChat_BangbooActivity_InLevel_006_01": "Platinum Bangboo is a special Bangboo with a platinum body. There is even less info about its sightings than Golden Bangboo...", "ActivityChat_BangbooActivity_InLevel_006_02": "It is generally believed that its activities within the Hollow involve the collection of Dennies, a local currency in New Eridu...", "ActivityChat_BangbooActivity_InLevel_006_03": "Oh, it's Eous and the Agent...", "ActivityChat_BangbooActivity_InLevel_006_04": "Fighting alongside Eous has helped me figure out things... Supporting each other as equals is the key to a good friendship, right?", "ActivityChat_BangbooActivity_InLevel_006_05": "I think... I'm just scared of being left behind. Because I'm not particularly close with anyone...", "ActivityChat_BangbooActivity_InLevel_006_06": "Ehn? Ne-ne-ehn! (I can't believe you think that way. Friends would never leave each other behind!)", "ActivityChat_BangbooActivity_InLevel_006_07": "Ehn-ehn-ehn-ne... (After Eous joins us, we will only have more friends! Have you forgotten we're Bangboo?)", "ActivityChat_BangbooActivity_InLevel_006_08": "Ehn! Ehn-ne! (Human friendships might not last forever, but we're Bangboo! Our hearts are made of indestructible metal!)", "ActivityChat_BangbooActivity_InLevel_006_09": "Ehn-ehn-ne, ehn? (Eous, I, and everyone will be good friends forever! Am I right, Eous?)", "ActivityChat_BangbooActivity_InLevel_006_10": "Ehn-ne (Yes!)", "ActivityChat_BangbooActivity_InLevel_006_11": "Everyone...", "ActivityChat_BangbooActivity_InLevel_006_12": "Ehn-nene, Ehn-ne! (Eous, go ahead and pursue the Platinum Bangboo! We're waiting to witness your amazing deed!)", "ActivityChat_BangbooActivity_InLevel_006_Name01": "Cub Scout", "ActivityChat_BangbooActivity_InLevel_006_Name02": "Mind Your Own", "ActivityChat_DoubleXp_Coffee_CB_2_01": "The desecration of coffee is unforgivable!", "ActivityChat_DoubleXp_Coffee_CB_2_02": "Tin Master?", "ActivityChat_DoubleXp_Coffee_CB_2_03": "Ah. ...It's you, {M#Manager}{F#Manager}. I was just thinking about my new coffee.", "ActivityChat_DoubleXp_Coffee_CB_2_04": "It's undoubtedly my masterpiece! Yet, recently, many customers have been drinking it like an energy drink...", "ActivityChat_DoubleXp_Coffee_CB_2_05": "And they say stuff like \"If you drink it and go exploring, you'll get twice as much stuff, like a magic potion.\"", "ActivityChat_DoubleXp_Coffee_CB_2_06": "If there's one thing I can never forgive, it's people who disrespect coffee!", "ActivityChat_DoubleXp_Coffee_CB_2_07": "But you must be different from those people. You should be able to taste the intention and purpose behind my new coffee...", "ActivityChat_DoubleXp_Coffee_CB_2_08": "If you have time, please go try my new coffee, {M#Manager}{F#Manager}.", "ActivityChat_GoldenWeek_0001_01": "♪~♪~", "ActivityChat_GoldenWeek_0001_01F": "...Wait a sec. Did they cancel NEBC2's Movie Appreciation program for today?", "ActivityChat_GoldenWeek_0001_02": "That tune sounds somewhat familiar...", "ActivityChat_GoldenWeek_0001_02F": "Isn't that your favorite show of the week?", "ActivityChat_GoldenWeek_0001_03": "Oh? Feeling inspired to compose today?", "ActivityChat_GoldenWeek_0001_03F": "Why did they cancel it?", "ActivityChat_GoldenWeek_0001_04": "Did you figure it out, Wise? Hmm! Seems I didn't miss a note!", "ActivityChat_GoldenWeek_0001_04F": "I hate to admit my favorite show is on a private TV station, but you're not wrong.", "ActivityChat_GoldenWeek_0001_05": "This is the promotional TV song for Camellia Golden Week. It's been playing on every channel lately...", "ActivityChat_GoldenWeek_0001_05F": "Looks like this week's slot went to the Camellia Golden Week promotional videos.", "ActivityChat_GoldenWeek_0001_06": "...Are you teasing me? You surely noticed, didn't you?", "ActivityChat_GoldenWeek_0001_06F": "I really hope it's not cut because of low ratings... Let me check... Alright, it's not.", "ActivityChat_GoldenWeek_0001_07": "I didn't create it; it's the Camellia Golden Week promo song. They keep playing it on TV!", "ActivityChat_GoldenWeek_0001_07F": "Looks like this week's slot went to the Camellia Golden Week promotional videos.", "ActivityChat_GoldenWeek_0001_08": "Honestly, this promo video is pretty enticing.", "ActivityChat_GoldenWeek_0001_09": "It gives you this feeling that spending a summer day outdoors in the sunshine might be more enjoyable than just lounging on the couch and watching videos.", "ActivityChat_GoldenWeek_0001_10": "Is it already that time?", "ActivityChat_GoldenWeek_0001_11": "Golden Week, huh...", "ActivityChat_GoldenWeek_0001_12": "Why do you seem so unenthusiastic about it?", "ActivityChat_GoldenWeek_0001_12F": "It's rare that you're not swept up in the atmosphere already.", "ActivityChat_GoldenWeek_0001_13": "It's Golden Week! Aren't you ready to kick off the precious holidays?", "ActivityChat_GoldenWeek_0001_14": "I'm totally hyped for it! I'm sooo ready!", "ActivityChat_GoldenWeek_0001_15": "There are so many things going on... I haven't had a chance to...", "ActivityChat_GoldenWeek_0001_16": "Then let's discuss how we're going to spend Golden Week this year!", "ActivityChat_GoldenWeek_0001_16F": "Good thing that you just realized Golden Week is almost here. How 'bout we brainstorm our Golden Week plan now? No more procrastinating til the last day of the holidays and wishing we'd planned ahead!", "ActivityChat_GoldenWeek_0001_17": "Alright... let's discuss how to spend the holiday after that.", "ActivityChat_GoldenWeek_0001_17F": "You're right. We should talk about our Golden Week arrangements after that, but let's not leave it until the last minute and regret not having planned ahead at the last minute this year!", "ActivityChat_GoldenWeek_0001_Name01": "Wise", "ActivityChat_GoldenWeek_0001_Name02": "Belle", "ActivityChat_GoldenWeek_0002_01": "Oh, where's the other manager?", "ActivityChat_GoldenWeek_0002_02": "Taking care of the inventory.", "ActivityChat_GoldenWeek_0002_03": "Closing time is always busy for us.", "ActivityChat_GoldenWeek_0002_04": "Are you clearing out your inventory? That's too bad. I really like having you as neighbors.", "ActivityChat_GoldenWeek_0002_05": "Are you closing down already... That's too bad. I really like having you as neighbors.", "ActivityChat_GoldenWeek_0002_06": "It's like having a soothing blues playlist playing in the background before bed. Really comforting.", "ActivityChat_GoldenWeek_0002_07": "We're just planning a little vacation...", "ActivityChat_GoldenWeek_0002_08": "We haven't gone bankrupt yet!", "ActivityChat_GoldenWeek_0002_09": "Oh, my bad. Sorry.", "ActivityChat_GoldenWeek_0002_10": "So, are you making plans for a relaxing Golden Week?", "ActivityChat_GoldenWeek_0002_11": "Any recommendations for an exciting vacation?", "ActivityChat_GoldenWeek_0002_12": "Any recommendations for a laid-back vacation?", "ActivityChat_GoldenWeek_0002_13": "I can mix you the perfect beats to party all night long.", "ActivityChat_GoldenWeek_0002_14": "I won't report you for loud noises, at least not during Golden Week.", "ActivityChat_GoldenWeek_0002_15": "But General Chop might...", "ActivityChat_GoldenWeek_0002_16": "You should come by the shop and try one of my specials.", "ActivityChat_GoldenWeek_0002_17": "Your records only give me mood swings...", "ActivityChat_GoldenWeek_0002_18": "Whoops, that's tricky...", "ActivityChat_GoldenWeek_0002_19": "Then I guess you'd better go ask someone else, because I also spend my vacations with music and records...", "ActivityChat_GoldenWeek_0002_Name01": "Elfy", "ActivityChat_GoldenWeek_0003_01": "Do you want to try the holiday special drink in advance?", "ActivityChat_GoldenWeek_0003_02": "Lemme give it a try and see what's so special about it...", "ActivityChat_GoldenWeek_0003_03": "Maybe next time...", "ActivityChat_GoldenWeek_0003_04": "With this special drink, you can feel a subtle hint of acidity, like apricots. It begins a bit tart but slowly eases into a delightful sweetness on your tongue.", "ActivityChat_GoldenWeek_0003_05": "At the same time, its richness also significantly increases. You can feel it spreading slowly in your mouth like rich, velvety cream, leaving a lingering aftertaste.", "ActivityChat_GoldenWeek_0003_06": "...It's just slightly acidic iced coffee.", "ActivityChat_GoldenWeek_0003_07": "Such a complex taste...", "ActivityChat_GoldenWeek_0003_08": "This is the ultimate delight prepared exclusively for the Camellia Golden Week holiday, and this is all you care to say?", "ActivityChat_GoldenWeek_0003_09": "I trust, however, that despite your philistine taste, you will come back for it once the holiday rolls around. ", "ActivityChat_GoldenWeek_0003_10": "We'll start stocking Camellia specials soon. Make sure to swing by!", "ActivityChat_GoldenWeek_0003_11": "I just wanted to ask — do you know any good vacation spots?", "ActivityChat_GoldenWeek_0003_12": "You can go to Tenth Street, the Nesting District, Lumina Square or Whiteshell Airport.", "ActivityChat_GoldenWeek_0003_13": "Are these places any special?", "ActivityChat_GoldenWeek_0003_14": "There's a Coff Cafe branch in all of those with the best Tin Master around besides me, and the third best, and the fourth best... Their coffee-making skills are all solid!", "ActivityChat_GoldenWeek_0003_Name01": "Tin Master", "ActivityChat_GoldenWeek_0004_01": "The Golden Week Special Competition is coming soon! Wanna sign up? Or—", "ActivityChat_GoldenWeek_0004_02": "Is there something you need help with?", "ActivityChat_GoldenWeek_0004_03": "How should I spend my Golden Week...?", "ActivityChat_GoldenWeek_0004_04": "Got any tips for a quick getaway nearby?", "ActivityChat_GoldenWeek_0004_05": "Why don't you try out this special competition we're running?", "ActivityChat_GoldenWeek_0004_06": "Just lose yourself in the games, and your vacation will be gone in a flash.", "ActivityChat_GoldenWeek_0004_07": "I don't plan on losing myself in any games this vacation!", "ActivityChat_GoldenWeek_0004_08": "I don't want my vacation to be gone in a flash...", "ActivityChat_GoldenWeek_0004_09": "Wow, how could anyone turn down gaming on a fine vacation?", "ActivityChat_GoldenWeek_0004_10": "This isn't the kind of joy you can just get anywhere. ", "ActivityChat_GoldenWeek_0004_11": "Plus, your shop is just a short distance from here. There you go, a perfect nearby getaway.", "ActivityChat_GoldenWeek_0004_12": "Erm...", "ActivityChat_GoldenWeek_0004_13": "C'mon, the Golden Week doesn't roll around all the time. Why not come over and have some fun?", "ActivityChat_GoldenWeek_0004_14": "I'll have to give a good lecture to any naughty kids who skip gaming during vacation.", "ActivityChat_GoldenWeek_0004_15": "Anything else you wanna ask?", "ActivityChat_GoldenWeek_0004_16": "I'm ready for your speech.", "ActivityChat_GoldenWeek_0004_17": "...Nah.", "ActivityChat_GoldenWeek_0004_18": "Words can never replace the real deal. Go away somehwere this Golden Week, you'll see—gaming somewhere comfy is unbeatable.", "ActivityChat_GoldenWeek_0004_19": "No one can resist the pure thrill of gaming!", "ActivityChat_GoldenWeek_0004_Name01": "Asha", "ActivityChat_GoldenWeek_0005_01": "Golden Week is coming, and if you need a vehicle, make sure to come in for maintenance checks in advance.", "ActivityChat_GoldenWeek_0005_02": "We're planning to go on vacation.", "ActivityChat_GoldenWeek_0005_03": "Do you have any vacation suggestions?", "ActivityChat_GoldenWeek_0005_04": "A vacation, huh...", "ActivityChat_GoldenWeek_0005_05": "I know a place, a Manor Resort owned by an acquaintance, and it's the perfect season for it.", "ActivityChat_GoldenWeek_0005_06": "Looks like you're a regular there.", "ActivityChat_GoldenWeek_0005_07": "You actually go to a Manor Resort!", "ActivityChat_GoldenWeek_0005_08": "Don't judge a book by its cover — I used to be a senior engineer.", "ActivityChat_GoldenWeek_0005_09": "I didn't expect you to be the type to enjoy the high life.", "ActivityChat_GoldenWeek_0005_10": "Having a dual identity really is a fundamental setup!", "ActivityChat_GoldenWeek_0005_11": "Hahaha, and here's me thinking I didn't look all that old-fashioned!", "ActivityChat_GoldenWeek_0005_12": "I didn't worry about saving when I\u00A0was younger, so I used to spend money as soon as I earned it.", "ActivityChat_GoldenWeek_0005_13": "That's not very advisable, of course...", "ActivityChat_GoldenWeek_0005_14": "It's not really a dual identity.", "ActivityChat_GoldenWeek_0005_15": "Being a senior engineer and the owner of Sixth Street's best remodeling shop isn't all that different.", "ActivityChat_GoldenWeek_0005_16": "It's all about using a bit of imagination and putting the right parts in the right places.", "ActivityChat_GoldenWeek_0005_17": "But enough about my past. I may have work this Golden Week, but if you decide to go on vacation, you can contact my acquaintance and go to Willow Manor.", "ActivityChat_GoldenWeek_0005_18": "They've invited me a few times since they opened... Oh right, I think I still have their membership card.", "ActivityChat_GoldenWeek_0005_19": "...Hmm... Where did I put it? ...If I find it, I'll give it to you.", "ActivityChat_GoldenWeek_0005_Name01": "Enzo", "ActivityChat_GoldenWeek_0007_01": "A truly \"golden\" week, huh... What do you think, bro?", "ActivityChat_GoldenWeek_0007_01F": "A well-preserved large warehouse and supply boxes with discontinued limited edition supplies... What do you think, Belle?", "ActivityChat_GoldenWeek_0007_02": "A well-preserved large warehouse and supply boxes... What do you think?", "ActivityChat_GoldenWeek_0007_03": "It's worth a try!", "ActivityChat_GoldenWeek_0007_04": "Should we investigate?", "ActivityChat_GoldenWeek_0007_05": "C41's activity is starting to decline, so it shouldn't be too much trouble.", "ActivityChat_GoldenWeek_0007_05F": "C41's activity is starting to decline, So it should be much easier to get in.", "ActivityChat_GoldenWeek_0007_06": "It's just... the idea of supply boxes lying around in there, with limited edition supplies in them... It's hard to imagine...", "ActivityChat_GoldenWeek_0007_06F": "But whether there are supply boxes everywhere or not, we really can't be sure.", "ActivityChat_GoldenWeek_0007_07": "Nah... Staying here speculating won't help. We should go to C41 and see for ourselves.", "ActivityChat_GoldenWeek_0007_07F": "Why don't we enter C41 and investigate Nicole's claim?", "ActivityChat_GoldenWeek_0007_08": "It would be awesome if we could make a fortune from this before the vacation officially starts!", "ActivityChat_GoldenWeek_0007_08F": "Plus, if what Nicole says is true, we'll have more options for our Golden Week vacation.", "ActivityChat_GoldenWeek_0007_09": "Let's hope Nicole's intelligence is on point.", "ActivityChat_GoldenWeek_0007_10": "I'll get ready and head over.", "ActivityChat_GoldenWeek_0007_Name01": "Belle", "ActivityChat_GoldenWeek_0007_Name02": "Wise", "ActivityChat_GoldenWeek_0009_01": "Wise, should we ask Fairy about this amplifier?", "ActivityChat_GoldenWeek_0009_01F": "Belle, let's ask Fairy about this amplifier.", "ActivityChat_GoldenWeek_0009_02": "Fairy, do you know what this is?", "ActivityChat_GoldenWeek_0009_03": "Please tell us, Fairy!", "ActivityChat_GoldenWeek_0009_04": "Are you questioning my capabilities? Just simply say, \"Please, Fairy, please tell me what this is.\"", "ActivityChat_GoldenWeek_0009_04F": "Please...", "ActivityChat_GoldenWeek_0009_05": "Okay, Master, seeing as you asked so nicely, I will generously tell you the answer.", "ActivityChat_GoldenWeek_0009_06": "You have obtained a Heat Haze Amplifier. Its core production logic cannot be verified. It is the very definition of \"limited edition gear.\"", "ActivityChat_GoldenWeek_0009_07": "It can absorb Etheric particles. In areas with high Ether concentration, it can help attract those annoying little things like a lint roller.", "ActivityChat_GoldenWeek_0009_07F": "I will teach you how to operate it correctly when you use it in the Hollows.", "ActivityChat_GoldenWeek_0009_08": "Speaking of the thrill of a treasure hunt! A limited edition gear!", "ActivityChat_GoldenWeek_0009_08F": "Getting limited edition gear from the first try~ What a great way to start a vacation.", "ActivityChat_GoldenWeek_0009_09": "Let's take it into a Hollow and test it out! Maybe we'll find something else that's rare?", "ActivityChat_GoldenWeek_0009_09F": "But this amplifier is only useful down in the Hollows. Shall we go try it out?", "ActivityChat_GoldenWeek_0009_10": "Limited edition loot, here I come!", "ActivityChat_GoldenWeek_0009_11": "I'll go later.", "ActivityChat_GoldenWeek_0009_Name01": "Belle", "ActivityChat_GoldenWeek_0009_Name02": "Wise", "ActivityChat_GoldenWeek_0010_01": "How come the juice is all gone after just one use...? Limited-edition... Don't tell me that's the limit of this edition...?", "ActivityChat_GoldenWeek_0010_01F": "The amplifier stopped working after just one charge... Looks like it ran out of energy...", "ActivityChat_GoldenWeek_0010_02": "No!", "ActivityChat_GoldenWeek_0010_03": "It's out of juice...", "ActivityChat_GoldenWeek_0010_04": "Is it really better to have loved and lost, than never to have loved at all...?", "ActivityChat_GoldenWeek_0010_04F": "Guess this is why people always say \"Easy come, easy go\"...", "ActivityChat_GoldenWeek_0010_05": "We gotta find a way to fix it...", "ActivityChat_GoldenWeek_0010_06": "It can surely last a little longer!", "ActivityChat_GoldenWeek_0010_07": "I just reached out to Nicole. She said she'll come by and check things out...", "ActivityChat_GoldenWeek_0010_07F": "Anyway, I just talked to Nicole. She's coming over to help check things out.", "ActivityChat_GoldenWeek_0010_08": "She's already on Sixth Street. Let's go find her?", "ActivityChat_GoldenWeek_0010_09": "I'll head there right now.", "ActivityChat_GoldenWeek_0010_10": "I'll go in a bit!", "ActivityChat_GoldenWeek_0010_Name01": "Belle", "ActivityChat_GoldenWeek_0010_Name02": "Wise", "ActivityChat_GoldenWeek_0011_01": "It can absorb high-concentration Ether particles to clear the way and power up? Sounds handy! Why have I never gotten something like this before?", "ActivityChat_GoldenWeek_0011_02": "It's good, but the energy runs out pretty quickly.", "ActivityChat_GoldenWeek_0011_03": "Too bad it only works once...", "ActivityChat_GoldenWeek_0011_04": "Looks like this thing can be recharged and used multiple times...", "ActivityChat_GoldenWeek_0011_05": "But the charging port's a bit busted.", "ActivityChat_GoldenWeek_0011_06": "You sound surprisingly smart today...", "ActivityChat_GoldenWeek_0011_07": "That sounds pretty professional. Not like you, Nicole...", "ActivityChat_GoldenWeek_0011_08": "Hey, how long exactly do you think I've spent exploring Hollow C41 these days?", "ActivityChat_GoldenWeek_0011_09": "I've put a lot of effort into researching the stuff from supply boxes, so I could sell them at a high price.", "ActivityChat_GoldenWeek_0011_10": "I've read so many documents \"Not for secondary reproduction; only for personal study\", I've lost count.", "ActivityChat_GoldenWeek_0011_11": "...Those are pirated textbooks.", "ActivityChat_GoldenWeek_0011_12": "You work really hard for your money, Nicole!", "ActivityChat_GoldenWeek_0011_13": "What do you mean, pirated? It's clearly photocopied materials for small-scale private study and sharing knowledge.", "ActivityChat_GoldenWeek_0011_14": "Of course, I have to explain everything in detail to trick... erm, I mean, to help buyers see the real value of these stuff.", "ActivityChat_GoldenWeek_0011_15": "I've never seen your amplifier, but I did spot some familiar faces in Hollow C41.", "ActivityChat_GoldenWeek_0011_16": "That little president who barely reaches my belly button and that fluffy housekeeper were also exploring Hollow C41.", "ActivityChat_GoldenWeek_0011_17": "Maybe they've got some parts to fix your amplifier.", "ActivityChat_GoldenWeek_0011_18": "I gotta keep exploring Hollow C41, so let's chat later. Ping me if you need anything.", "ActivityChat_GoldenWeek_0011_Name01": "Nicole", "ActivityChat_GoldenWeek_0012_01": "Hey, you're here!", "ActivityChat_GoldenWeek_0012_02": "How did you know I was coming?", "ActivityChat_GoldenWeek_0012_03": "Hey, I'm here!", "ActivityChat_GoldenWeek_0012_04": "Ah? I didn't know, but since the Proxy came to visit us, it just felt right to give them a warm welcome on our president's behalf!", "ActivityChat_GoldenWeek_0012_05": "Our president and the others went to Hollow C41 early in the morning! If you need anything, I'm your guy!", "ActivityChat_GoldenWeek_0012_06": "I didn't know you're also interested in C41.", "ActivityChat_GoldenWeek_0012_07": "You guys are also interested in treasure hunting?", "ActivityChat_GoldenWeek_0012_08": "We're talking about Midsummer Inc. here — It was once on par with Three Gates, has quite a bit of military machinery data in their warehouse that would be very useful for Belobog Industries.", "ActivityChat_GoldenWeek_0012_09": "But man, there's too much stuff in those supply boxes. Sorting it all is a real time sink.", "ActivityChat_GoldenWeek_0012_10": "I grabbed something a few days ago. Thought it was some high-end gear or useful info. Turned out to be just a small gadget, but the craftsmanship was top-notch.", "ActivityChat_GoldenWeek_0012_11": "Since you're here, you might as well take it.", "ActivityChat_GoldenWeek_0012_12": "You're giving it to me? For free?", "ActivityChat_GoldenWeek_0012_13": "But this is your stuff...", "ActivityChat_GoldenWeek_0012_14": "It's no biggie. You've helped out Belobog plenty before. You're basically one of us.", "ActivityChat_GoldenWeek_0012_15": "Think of it as... what's the word? People nowadays like to have something special on vacations now, right?", "ActivityChat_GoldenWeek_0012_16": "Holiday gifts, right? Holiday souvenirs! Even if you don't use it, it's still a neat keepsake!", "ActivityChat_GoldenWeek_0012_17": "Alright, I won't say no then.", "ActivityChat_GoldenWeek_0012_18": "Thanks.", "ActivityChat_GoldenWeek_0012_19": "Oh, and if you stumble upon any military machinery blueprints, please sell 'em to us. We'll make it worth your while!", "ActivityChat_GoldenWeek_0012_Name01": "Anton", "ActivityChat_GoldenWeek_0013_01": "Victoria Housekeeping Co. is currently closed. Sorry for the inconvenience.", "ActivityChat_GoldenWeek_0013_02": "Erm, I don't have any commissions...", "ActivityChat_GoldenWeek_0013_03": "I didn't come just to see you...", "ActivityChat_GoldenWeek_0013_04": "Ah, my apologies. It was my misunderstanding. I hope you don't mind.", "ActivityChat_GoldenWeek_0013_05": "Did you have a lot of commissions recently?", "ActivityChat_GoldenWeek_0013_06": "Ah... I didn't mean to make you feel awkward...", "ActivityChat_GoldenWeek_0013_07": "I didn't feel that way. Please don't worry about it.", "ActivityChat_GoldenWeek_0013_08": "But your tail just twitched a little.", "ActivityChat_GoldenWeek_0013_09": "Perhaps you made a mistake, or maybe it was just the wind. Anyway, please don't worry about it. Is there anything else you'd like to ask me?", "ActivityChat_GoldenWeek_0013_10": "So, why did you decide to stop taking new commissions?", "ActivityChat_GoldenWeek_0013_11": "As Camellia Golden Week approaches, we've noticed a rise in appointments with Victoria Housekeeping Co., primarily for residential cleaning and shopping tasks.", "ActivityChat_GoldenWeek_0013_12": "Well, I guess it's nice to change up the work atmosphere from time to time", "ActivityChat_GoldenWeek_0013_13": "...In terms of client reviews, objectively speaking, they haven't been great.", "ActivityChat_GoldenWeek_0013_14": "Ahem, in order to salvage some of the reputation of Victoria Housekeeping Co., we've taken on some commissions that are more in our wheelhouse, so we've been quite busy lately.", "ActivityChat_GoldenWeek_0013_15": "In your wheelhouse... Is it related to Hollow C41?", "ActivityChat_GoldenWeek_0013_16": "Do you mean treasure hunting?", "ActivityChat_GoldenWeek_0013_17": "Indeed, categorizing these kinds of commissions as treasure hunts does add a festive atmosphere.", "ActivityChat_GoldenWeek_0013_18": "Oh, it seems you've also ventured into Hollow C41 for exploration. What have you found?", "ActivityChat_GoldenWeek_0013_19": "The supplies were all spoiled...", "ActivityChat_GoldenWeek_0013_20": "That's a real shame. I've got some extra items here that I picked up on my last commission. I wonder if they're any use for you?", "ActivityChat_GoldenWeek_0013_21": "I'm not sure either...", "ActivityChat_GoldenWeek_0013_22": "I can pay for those.", "ActivityChat_GoldenWeek_0013_23": "These are unexpected gains that Victoria Housekeeping Co. doesn't really need. If you want, you can keep those.", "ActivityChat_GoldenWeek_0013_24": "After all, you're a Proxy we've enjoyed close collaboration with. If I can offer up any convenience or help your vacation pass more amicably, then I'd be happy to.", "ActivityChat_GoldenWeek_0013_25": "Alright, I'll take it.", "ActivityChat_GoldenWeek_0013_26": "I hope this helps.", "ActivityChat_GoldenWeek_0013_Name01": "Lycaon", "ActivityChat_GoldenWeek_0014_01": "Hey, I heard you're getting ready for vacation during Camellia Golden Week. Are you stopping by to get the van checked out before the trip?", "ActivityChat_GoldenWeek_0014_02": "There's something else I'd like to ask you...", "ActivityChat_GoldenWeek_0014_03": "Sounds like tricky job when you put it like that. Let me take a look at it.", "ActivityChat_GoldenWeek_0014_04": "Hand it to Enzo", "ActivityChat_GoldenWeek_0014_05": "The way this amplifier's logic core was made is untraceable. It ran out of energy after one use.", "ActivityChat_GoldenWeek_0014_06": "I've also got some spare parts. Think you can use these?", "ActivityChat_GoldenWeek_0014_07": "Hmm... I've never seen anything like this before. The design looks pretty old.", "ActivityChat_GoldenWeek_0014_08": "It might be tough to replicate exactly, but I'll do my best to fix it up.", "ActivityChat_GoldenWeek_0014_09": "Wait there for one sec, I'll work on this at the workbench.", "ActivityChat_GoldenWeek_0014_10": "After a while, Enzo returns the Heat Haze Amplifier to you. It seems a little different now...", "ActivityChat_GoldenWeek_0014_11": "All fixed. Those parts you had came in handy. Now this amplifier can recharge itself.", "ActivityChat_GoldenWeek_0014_12": "It's a really clever design. I haven't seen anything this refined since Midsummer's warehouse burned down and they had to pull out of the industry.", "ActivityChat_GoldenWeek_0014_13": "I got this from a Hollow...", "ActivityChat_GoldenWeek_0014_14": "It probably belonged to Midsummer Inc....", "ActivityChat_GoldenWeek_0014_15": "Is it from that treasure Hollow? I've been hearing about it. This upgraded Heat Haze Amplifier should come in handy in there! Good luck with the treasure hunt.", "ActivityChat_GoldenWeek_0014_16": "Midsummer Inc... Those were the days. I was young and proud, but even I couldn't help but admire their work back in the days.", "ActivityChat_GoldenWeek_0014_17": "Make good use of it! And have a great holiday!", "ActivityChat_GoldenWeek_0014_Name01": "Enzo", "ActivityChat_GoldenWeek_0014_Name02": "Fairy", "ActivityChat_GoldenWeek_0017_01": "The news this morning was quite concerning...", "ActivityChat_GoldenWeek_0017_02": "Because of that news, fewer people came in to enjoy their coffee today.", "ActivityChat_GoldenWeek_0017_03": "Was it about Hollow C41?", "ActivityChat_GoldenWeek_0017_04": "Yes, the news mentioned that it might become active again.", "ActivityChat_GoldenWeek_0017_05": "I know you and the other manager have already planned your vacation... Before you depart, I would like to seek the perspective of a professional like yourself: Is the situation with Hollow C41 really serious?", "ActivityChat_GoldenWeek_0017_06": "After all, Golden Week is approaching and everyone on Sixth Street has made a lot of preparations for it.", "ActivityChat_GoldenWeek_0017_07": "If the impact is anticipated to be rather substantial, it would be wise for us to consider making additional preparations in advance, although some losses may be inevitable.", "ActivityChat_GoldenWeek_0017_08": "It's quite serious...", "ActivityChat_GoldenWeek_0017_09": "It's okay, we'll handle it.", "ActivityChat_GoldenWeek_0017_10": "I see... Looks like I'll be enjoying the holiday special mix I put together by myself. But if you dig it, feel free to drop by, and I'll play it for you.", "ActivityChat_GoldenWeek_0017_11": "It's serious, but we'll deal with it.", "ActivityChat_GoldenWeek_0017_12": "Is it going to be very dangerous? Will you and the other manager be okay?", "ActivityChat_GoldenWeek_0017_13": "We're the best Proxies on Sixth Street.", "ActivityChat_GoldenWeek_0017_14": "I feel much relieved hearing that from you.", "ActivityChat_GoldenWeek_0017_15": "Anyway, I sincerely hope you and the other manager have a perfect Golden Week.", "ActivityChat_GoldenWeek_0017_Name01": "Elfy", "ActivityChat_GoldenWeek_0017_Name02": "Tin Master", "ActivityChat_GoldenWeek_0019_01": "Nicole going off the grid might be explained by her obsession with wealth, but the others...", "ActivityChat_GoldenWeek_0019_01F": "Nicole not responding to messages could still be attributed to her greed, but the others...", "ActivityChat_GoldenWeek_0019_02": "I understand your concern.", "ActivityChat_GoldenWeek_0019_03": "Apart from Nicole, the others indeed...", "ActivityChat_GoldenWeek_0019_04": "Of course, even though we know Nicole's greed is probably the reason, it's still pretty worrying.", "ActivityChat_GoldenWeek_0019_04F": "Although Nicole's greed is quite worrying, too.", "ActivityChat_GoldenWeek_0019_05": "And I can't shake the feeling that if we don't sort this thing out, we won't be able to fully unwind during our vacation.", "ActivityChat_GoldenWeek_0019_05F": "And we won't really be able to enjoy our vacation if the situation continues to escalate.", "ActivityChat_GoldenWeek_0019_06": "If we aim for a worry-free vacation, it might be a good idea for you to head over to C41 and check what's going on, Wise. You might catch wind of what's happening with the Agents.", "ActivityChat_GoldenWeek_0019_06F": "We probably should check the situation in C41 once more before going on vacation, at least to confirm the status of the Agents.", "ActivityChat_GoldenWeek_0019_07": "I'm going right now.", "ActivityChat_GoldenWeek_0019_08": "I'll go check it out.", "ActivityChat_GoldenWeek_0019_Name01": "Belle", "ActivityChat_GoldenWeek_0019_Name02": "Wise", "ActivityChat_GoldenWeek_0020_01": "There's been a competition at the arcade for the past couple of days, and the child who was about to enter the finals didn't show up yesterday.", "ActivityChat_GoldenWeek_0020_02": "At the beginning, I thought maybe something had come up...", "ActivityChat_GoldenWeek_0020_03": "But after seeing the news this morning, I can't help worrying... Maybe...", "ActivityChat_GoldenWeek_0020_04": "Don't worry, he'll come back.", "ActivityChat_GoldenWeek_0020_05": "I hope it's just me overreacting.", "ActivityChat_GoldenWeek_0020_06": "Even if it's not the holiday, I hope at least nothing bad happens to anyone because of this.", "ActivityChat_GoldenWeek_0020_07": "Stay on your toes, alright?", "ActivityChat_GoldenWeek_0020_08": "I'll be careful.", "ActivityChat_GoldenWeek_0020_Name01": "Asha", "ActivityChat_GoldenWeek_0021_01": "Wise, you're back!", "ActivityChat_GoldenWeek_0021_01F": "Belle, you're back.", "ActivityChat_GoldenWeek_0021_02": "Have you talked to people on Sixth Street? Everybody seems worried...", "ActivityChat_GoldenWeek_0021_02F": "Those rumors about Hollow C41 got everyone pretty spooked.", "ActivityChat_GoldenWeek_0021_03": "But at the moment, it seems we don't have enough intelligence to resolve this issue.", "ActivityChat_GoldenWeek_0021_03F": "Based on the information we currently have, it's pretty difficult to pinpoint the source of the problem.", "ActivityChat_GoldenWeek_0021_04": "Let's contact other Agents and inquire.", "ActivityChat_GoldenWeek_0021_05": "It's time to share intel.", "ActivityChat_GoldenWeek_0021_06": "I think you're right, bro. I'll contact the Agents who are involved in this \"treasure hunt\" and maybe we'll dig up some fresh info together!", "ActivityChat_GoldenWeek_0021_06F": "Yes, I'm thinking the same. I'll contact the other Agents and we can exchange information.", "ActivityChat_GoldenWeek_0021_Name01": "Belle", "ActivityChat_GoldenWeek_0021_Name02": "Wise", "ActivityChat_GoldenWeek_0022_01": "Although it's really hard to let go of our Golden Week vacation plans, we've got to step up and take responsibility...", "ActivityChat_GoldenWeek_0022_01F": "It's a bit disappointing that we're likely missing out on the vacation again, but we do need to take responsibility for this matter.", "ActivityChat_GoldenWeek_0022_02": "After all, this is Golden Week for everyone in New Eridu.", "ActivityChat_GoldenWeek_0022_03": "It is a shame, but there's no other way.", "ActivityChat_GoldenWeek_0022_04": "Everyone's well-being is what truly matters.", "ActivityChat_GoldenWeek_0022_05": "I had a feeling that you'd choose to tackle the C41 issue and give up on the vacation. You're a responsible person, after all.", "ActivityChat_GoldenWeek_0022_05F": "I knew you'd make this choice. You do have a very strong sense of duty when it comes to certain matters, after all.", "ActivityChat_GoldenWeek_0022_06": "Are you ready to show that mech in Hollow C41 what you're capable of, brother?", "ActivityChat_GoldenWeek_0022_06F": "You appeared quite confident when reaching out to the Agents. It seems like you're fully prepared to handle this crisis perfectly, right?", "ActivityChat_GoldenWeek_0022_07": "Of course, I'm ready to go.", "ActivityChat_GoldenWeek_0022_08": "Ready to rock and roll!", "ActivityChat_GoldenWeek_0022_Name01": "Belle", "ActivityChat_GoldenWeek_0022_Name02": "Wise", "ActivityChat_GoldenWeek_0023_01": "♪~♪~", "ActivityChat_GoldenWeek_0023_011": "We may not have gotten any vacation, but it feels like that festival vibe is still around.", "ActivityChat_GoldenWeek_0023_012": "The festival's finished...", "ActivityChat_GoldenWeek_0023_013": "You seem like you're really regretting things. Why don't we have a nice end-of-festival feast to make up for it?", "ActivityChat_GoldenWeek_0023_014": "Make up for it...", "ActivityChat_GoldenWeek_0023_015": "(I really want to feel surrounded by friendly greetings, enjoy top-notch service, and not even have to take out the trash or wash the dishes... That's what a vacation is, but I'd better not say anything...)", "ActivityChat_GoldenWeek_0023_016": "{M#Wise, here's the shopping list. Go to Lumina Square and pick everything up for us, would ya!}{F#Belle, if you don't go out shopping soon, we won't have enough for dinner tonight.}", "ActivityChat_GoldenWeek_0023_017": "{M#Fine, I'll go now.}{F#Gimme that shopping list!}", "ActivityChat_GoldenWeek_0023_018": "The curtain finally closes on our behind-the-scenes hero...", "ActivityChat_GoldenWeek_0023_02": "♪~♪~", "ActivityChat_GoldenWeek_0023_03": "That melody sounds so familiar.", "ActivityChat_GoldenWeek_0023_04": "You're humming the Golden Week promo song? Well, after weeks of hearing it constantly, it's even started making its way into my dreams.", "ActivityChat_GoldenWeek_0023_04F": "After listening to it for weeks, it's etched into my memory... I can't help it.", "ActivityChat_GoldenWeek_0023_05": "It's the Camellia Golden Week promo song! It's been playing continuously for weeks. Don't tell me you haven't recognized it yet!", "ActivityChat_GoldenWeek_0023_05F": "It's the Camellia Golden Week promotional song. After listening to it so many times, it just comes out subconsciously.", "ActivityChat_GoldenWeek_0023_06": "Even though we didn't end up going to Willow Manor, humming this melody makes it feel like the holiday atmosphere is still here! Guess it's like one of those catchy advertisements...", "ActivityChat_GoldenWeek_0023_06F": "And after watching that commercial so many times, I've already lost the urge to go out. Just staying at home and watching TV sounds like a better idea.", "ActivityChat_GoldenWeek_0023_07": "And you saved everyone's Golden Week! It's certainly a unique holiday memory.", "ActivityChat_GoldenWeek_0023_07F": "But you protected everyone's holiday. This will surely become a unique memory of this Golden Week for many.", "ActivityChat_GoldenWeek_0023_08": "By the way, since our holiday's coming to an end, how about we treat ourselves and give Fairy's stay-at-home vacation plan a shot? What do you say?", "ActivityChat_GoldenWeek_0023_08F": "Since we're not going out, why not allocate the Manor Resort budget to Fairy and go with her plan? How does that sound to you?", "ActivityChat_GoldenWeek_0023_09": "Execute immediately!", "ActivityChat_GoldenWeek_0023_10": "We need to set the money aside for the next holiday!", "ActivityChat_GoldenWeek_0023_Name01": "Belle", "ActivityChat_GoldenWeek_0023_Name02": "Wise", "ActivityChat_GoldenWeek_0024_01": "Ehn-nu? (May I help you with anything?)", "ActivityChat_GoldenWeek_0024_02": "You look like you need help more than me...", "ActivityChat_GoldenWeek_0024_03": "Enna, un-nuh. (I sincerely hope you're amused. I'm stuck here because of these lasers.)", "ActivityChat_GoldenWeek_0024_04": "En-nhe. (Should I fail to make it out of here alive, please give my sincerest apologies to Master Lycaon.)", "ActivityChat_GoldenWeek_0024_05": "Are you one of Victoria Housekeeping's Bangboo?", "ActivityChat_GoldenWeek_0024_06": "En-ahn-ne. (Yes. You may call me Butler. I assume you're also an esteemed guest of Victoria Housekeeping — my apologies for such a graceless display.)", "ActivityChat_GoldenWeek_0024_07": "Let's get you outta here.", "ActivityChat_GoldenWeek_0024_08": "En-nah. (If you would be so kind, could you please help find the control console for the security trap, and turn it off?)", "ActivityChat_GoldenWeek_0024_Name01": "Butler", "ActivityChat_GoldenWeek_0025_01": "This looks like the control console Butler mentioned...", "ActivityChat_GoldenWeek_0025_02": "Shut it down", "ActivityChat_GoldenWeek_0025_03": "The lights on the console gradually dim as it appears to shut down.", "ActivityChat_GoldenWeek_0025_Name01": "Narrator", "ActivityChat_GoldenWeek_0026_01": "Un-nah. (I must report back to Master Lycaon. I will tell my Master of your kindness.)", "ActivityChat_GoldenWeek_0026_02": "Uhn-en-na. (Hollow C41 shows signs of destabilizing. Please be extra careful.)", "ActivityChat_GoldenWeek_0026_03": "En-ahn-nu. (I'll also suggest Master Lycaon reduce superfluous explorations and commissions here. Now, let us both get out of here.)", "ActivityChat_GoldenWeek_0026_Name01": "Butler", "ActivityChat_GoldenWeek_0029_01": "Un-nhe, nah-nu. (Please allow me to once again express my sincerest gratitude for rescuing me from the laser trap.)", "ActivityChat_GoldenWeek_0029_02": "Ehn-nu! (However, please do not question the professionalism of Victoria Housekeeping based on my foolish behavior alone!)", "ActivityChat_GoldenWeek_0029_03": "Ehn-na-nuh. (I had noticed the console and shut down the trap, but never thought the Hollow's expansion would reactivate it.)", "ActivityChat_GoldenWeek_0029_Name01": "Butler", "ActivityChat_GoldenWeek_0030_01": "Ehn-na nu en! (Need it unlocked? Just leave the supply box to me then!)", "ActivityChat_GoldenWeek_0030_02": "Is it free?", "ActivityChat_GoldenWeek_0030_03": "How much does it cost?", "ActivityChat_GoldenWeek_0030_04": "Uhn-na, en-nuh-nhe! (I'll take the box and all the supplies inside are yours!)", "ActivityChat_GoldenWeek_0030_05": "This isn't a scam, is it?", "ActivityChat_GoldenWeek_0030_06": "For real...?", "ActivityChat_GoldenWeek_0030_07": "Enh-nah! (I am a Bangboo assistant who specializes in cracking lock structures. It is an honor to serve you!)", "ActivityChat_GoldenWeek_0030_08": "Let it try.", "ActivityChat_GoldenWeek_0030_09": "Locksmith Bangboo Kai lifts up the supply box and gives it a shake to confirm what's inside. Pulling out a thin wire, it jiggles about with the supply box before a \"ka-chick\" sound can be heard.", "ActivityChat_GoldenWeek_0030_1": "Why were you looking for me again...?", "ActivityChat_GoldenWeek_0030_10": "*ahem* It's a trade secret... I spent a lot of money learning how to do this. How about showing a little appreciation?", "ActivityChat_GoldenWeek_0030_11": "I'll give you one month interest-free on your debts.", "ActivityChat_GoldenWeek_0030_12": "Lady Nicole is the best in the world.", "ActivityChat_GoldenWeek_0030_13": "Nobody said anything about interest! Whatever, I'll just teach you. Think of it as a holiday gift from an old friend.", "ActivityChat_GoldenWeek_0030_14": "But don't think you can get away with that. 1000 Dennies and I'll teach you, guaranteed.", "ActivityChat_GoldenWeek_0030_15": "Can't believe you're charging me for this...", "ActivityChat_GoldenWeek_0030_16": "With Nicole's guidance, you easily pry open the lock using two wires...\nThe supply box is now open, but inside is something rather strange...", "ActivityChat_GoldenWeek_0030_17": "What's this thing? It looks like some kind of amplifier...", "ActivityChat_GoldenWeek_0030_18": "It's hard to sell things you don't recognize. Buyers will probably offer a low bid.", "ActivityChat_GoldenWeek_0030_19": "Why don't you try it out first? Once you find a good use for it, it'll fetch a higher price.", "ActivityChat_GoldenWeek_0030_2": "To offer you a supply box...", "ActivityChat_GoldenWeek_0030_20": "Okay.", "ActivityChat_GoldenWeek_0030_21": "I'm off now. Try it out and let me know how it goes!", "ActivityChat_GoldenWeek_0030_3": "Ah yeah, I remember now. You wanted to sell a supply box you found in Hollow C41.", "ActivityChat_GoldenWeek_0030_4": "But if we wanna sell it, we'll have to open it up first. My buyer hates surprise boxes.", "ActivityChat_GoldenWeek_0030_5": "Do you know how to open it now?", "ActivityChat_GoldenWeek_0030_6": "'Course! I've been running around while you were in Hollow C41 and finally figured out a way to open up these supply boxes.", "ActivityChat_GoldenWeek_0030_7": "And to make it easy once and for all, I even trained myself to make sure I could do it.", "ActivityChat_GoldenWeek_0030_8": "Then open it up for me.", "ActivityChat_GoldenWeek_0030_9": "Then take this supply box.", "ActivityChat_GoldenWeek_0030_Name01": "Nicole", "ActivityChat_GoldenWeek_0030_Name02": "Narrator", "ActivityChat_GoldenWeek_0031_01": "Hey there, manager from across the street. All ready to shut up the shop and go on vacation?", "ActivityChat_GoldenWeek_0031_02": "Yeah, we're basically ready!", "ActivityChat_GoldenWeek_0031_03": "Please help us look after the shop for the next few days.", "ActivityChat_GoldenWeek_0031_04": "No problem. It's my way of thanking you for your past help.", "ActivityChat_GoldenWeek_0031_05": "Speaking of which, you've picked a good time.", "ActivityChat_GoldenWeek_0031_06": "I heard rumors that Hollow C41, the one everyone's been talking about, might be becoming active again.", "ActivityChat_GoldenWeek_0031_07": "Word about the treasure hunt has been spreading among regular folks lately. I suppose you've also had your share of gains, right? Pulling out now sounds like a sensible decision.", "ActivityChat_GoldenWeek_0031_08": "Is Hollow C41 becoming active again?", "ActivityChat_GoldenWeek_0031_09": "Where did you hear that?", "ActivityChat_GoldenWeek_0031_10": "Wait, don't tell me you didn't know about this? Well, I've only picked up some tidbits from customers at the shop.", "ActivityChat_GoldenWeek_0031_11": "I don't have concrete evidence yet, but it is just a variation in the lower register, one that I anticipate will transition smoothly into the next movement shortly.", "ActivityChat_GoldenWeek_0031_12": "Hollow stuff always has a way of exceeding people's expectations.", "ActivityChat_GoldenWeek_0031_13": "If you're worried, maybe you can ask some treasure hunters you're familiar with?", "ActivityChat_GoldenWeek_0031_Name01": "Elfy", "ActivityChat_GoldenWeek_0032_01": "Looks like you're all set for your vacation.", "ActivityChat_GoldenWeek_0032_02": "Correct!", "ActivityChat_GoldenWeek_0032_03": "Just a little bit more...", "ActivityChat_GoldenWeek_0032_04": "I'm not sure which days you're planning to close up for vacation...", "ActivityChat_GoldenWeek_0032_05": "Believe me, your holiday just won't be the same without top-notch coffee. I'd suggest you take some of your favorite along with you on your holiday.", "ActivityChat_GoldenWeek_0032_06": "Any time you're on Sixth Street, no matter when, a cup of special coffee will be waiting for you.", "ActivityChat_GoldenWeek_0032_07": "I'll create a special blend just for you to welcome you back to your day-to-day life on Sixth Street.", "ActivityChat_GoldenWeek_0032_Name01": "Tin Master", "ActivityChat_GoldenWeek_0033_01": "Oh, are you here for our Golden Week Showdown?", "ActivityChat_GoldenWeek_0033_02": "We're about to head out on vacation!", "ActivityChat_GoldenWeek_0033_03": "It's nice to make memories on holiday with people that are important to you.", "ActivityChat_GoldenWeek_0033_04": "And for me, everyone I meet at the arcade is important. ", "ActivityChat_GoldenWeek_0033_05": "The cheers of victory, the sighs of regret — they're all precious memories. I'm happiest when I'm here, even on vacation.", "ActivityChat_GoldenWeek_0033_06": "Remember to see me when you get back. I'll keep your points on record so you can keep playing later. ", "ActivityChat_GoldenWeek_0033_07": "Just because the Golden Week tournament is over doesn't mean the fun of gaming has to stop.", "ActivityChat_GoldenWeek_0033_08": "Remember to come see me once you get back. I'll keep your points on record so you can keep playing later.", "ActivityChat_GoldenWeek_0033_09": "Just because the Golden Week tournament has come to an end, doesn't mean the gaming has to~", "ActivityChat_GoldenWeek_0033_Name01": "Asha", "ActivityChat_GoldenWeek_0033_Name02": "Asha", "ActivityChat_GoldenWeek_0034_01": "Judging by that look on your face, you're all set for vacation.", "ActivityChat_GoldenWeek_0034_02": "Just one more order to go!", "ActivityChat_GoldenWeek_0034_03": "Did that modded amplifier come in handy last time?", "ActivityChat_GoldenWeek_0034_04": "We found lots of supply boxes with it!", "ActivityChat_GoldenWeek_0034_05": "We used it a bunch!", "ActivityChat_GoldenWeek_0034_06": "That's great. But don't get too greedy while treasure hunting. What's most important is taking time to enjoy your vacation.", "ActivityChat_GoldenWeek_0034_07": "Go call up a few more friends and have some fun. When you're young, the world's your oyster.", "ActivityChat_GoldenWeek_0034_08": "Enjoy yourselves, and I wish you a pleasant vacation!", "ActivityChat_GoldenWeek_0034_Name01": "Enzo", "ActivityChat_GoldenWeek_0035_01": "Phew...", "ActivityChat_GoldenWeek_0035_02": "Are you okay?", "ActivityChat_GoldenWeek_0035_03": "I—I'm fine... I never knew it was so dangerous in here...", "ActivityChat_GoldenWeek_0035_04": "Luckily those traps are also effective against Ethereals... just like the intel suggested.", "ActivityChat_GoldenWeek_0035_05": "It's just, I never thought the traps would also trap ME in here. That wasn't in the intel!", "ActivityChat_GoldenWeek_0035_06": "It's dangerous here. Let's find somewhere safe to talk!", "ActivityChat_GoldenWeek_0035_Name01": "Information Broker", "ActivityChat_GoldenWeek_0036_01": "I'll definitely defeat you at this year's Video Game Festival! I'll make a comeback!", "ActivityChat_GoldenWeek_0036_02": "Oh, it's a spirited challenge manifesto!", "ActivityChat_GoldenWeek_0036_03": "Haha, alright, I'll let you know that no matter how many times you come, the result just won't change.", "ActivityChat_GoldenWeek_0036_04": "Whoa! Look at you, all confident and pumped up!", "ActivityChat_GoldenWeek_0036_05": "Um... Anyway, our showdown this time is going to have a clear winner!", "ActivityChat_GoldenWeek_0036_06": "What? So, still my old rival by fate?", "ActivityChat_GoldenWeek_0036_07": "It's useless. Your strength... Wait a moment, android buddy, who are you exactly?", "ActivityChat_GoldenWeek_0036_Name01": "Energetic Student", "ActivityChat_GoldenWeek_0036_Name02": "Calm Student", "ActivityChat_GoldenWeek_0037_01": "Yeah, why has this android dude been commenting in the background all along?", "ActivityChat_GoldenWeek_0037_02": "We don't even know you. Are you here for the Video Game Festival, too?", "ActivityChat_GoldenWeek_0037_03": "Ahahaha, my bad, I got caught up in the intense showdown atmosphere and got all emotional without even noticing!", "ActivityChat_GoldenWeek_0037_04": "What is this Video Game Festival you were talking about?", "ActivityChat_GoldenWeek_0037_05": "What's a Video Game Festival? Just... an event at the arcade as its name suggests? You can participate just by playing at Godfinger lately.", "ActivityChat_GoldenWeek_0037_06": "And there are rewards if you get a high score in the designated games.", "ActivityChat_GoldenWeek_0037_07": "There are rewards? That sounds pretty fun! Can you tell us more?", "ActivityChat_GoldenWeek_0037_08": "If you want details, just go ask Asha at the arcade.", "ActivityChat_GoldenWeek_0037_09": "We're gonna go play now. Goodbye.", "ActivityChat_GoldenWeek_0037_10": "I want to go, too.", "ActivityChat_GoldenWeek_0037_11": "Ahem. Billy?", "ActivityChat_GoldenWeek_0037_Name01": "Energetic Student", "ActivityChat_GoldenWeek_0037_Name02": "Calm Student", "ActivityChat_GoldenWeek_0038_01": "Manager! You're here, too!", "ActivityChat_GoldenWeek_0038_02": "Did you hear what those two students just said? There's a Video Game Festival happening at Godfinger right now!", "ActivityChat_GoldenWeek_0038_03": "And you get rewards for playing well! We just can't miss it! Wanna go together, Manager?", "ActivityChat_GoldenWeek_0038_04": "I'll give it a try when I'm free.", "ActivityChat_GoldenWeek_0038_05": "Alright, you go ahead.", "ActivityChat_GoldenWeek_0039_01": "Phew... Lucky we went when we did! Hollow C41 seems to be deteriorating...", "ActivityChat_GoldenWeek_0039_01F": "Judging by what we saw on this rescue, the situation inside Hollow C41 seems to be worse than previously speculated...", "ActivityChat_GoldenWeek_0039_02": "That's not too optimistic...", "ActivityChat_GoldenWeek_0039_03": "It's manageable at least...", "ActivityChat_GoldenWeek_0039_04": "That's what I thought, too. Plus the scope of this treasure hunt is really broad, and all these rookies in the Hollow only makes the rescue more difficult!", "ActivityChat_GoldenWeek_0039_04F": "It's true things aren't looking great, with all these inexperienced people rushing into the Hollow based on a rumor. Hollow C41 is getting out of control, however you look at it.", "ActivityChat_GoldenWeek_0039_05": "This rescue was handled really well, Wise, but if it keeps up like this... Hollow C41 will only get worse and worse.", "ActivityChat_GoldenWeek_0039_05F": "The rescue worked out perfectly, thanks to you, Belle. But things with Hollow C41 aren't looking great...", "ActivityChat_GoldenWeek_0039_06": "But there's no use dwelling on it. We don't have much intel on Hollow C41, so we'll just have to keep an eye on things.", "ActivityChat_GoldenWeek_0039_06F": "But it's too early to draw any conclusions just yet. There's too many unknowns with Hollow C41, making it difficult to get any solid intel. All we can do is watch it closely.", "ActivityChat_GoldenWeek_0039_07": "I'll be extra careful.", "ActivityChat_GoldenWeek_0040_01": "Oh, it's you. Did you want to get a Bangboo modified?", "ActivityChat_GoldenWeek_0040_02": "Enzo, can you open this?", "ActivityChat_GoldenWeek_0040_03": "What's that, a small safe? Some loot from a Hollow?", "ActivityChat_GoldenWeek_0040_04": "It uses a very common kind of seal, give me a minute...", "ActivityChat_GoldenWeek_0040_Name01": "Enzo", "ActivityChat_GoldenWeek_0041_01": "It has what looks like a ledger inside... with a weird picture of a rabbit on the front cover. The last few pages are unintelligible combinations of numbers and letters, like a code.", "ActivityChat_GoldenWeek_0041_02": "Do you know whose this is?", "ActivityChat_GoldenWeek_0041_03": "Nicole!", "ActivityChat_GoldenWeek_0041_04": "It has to belong to Nicole!", "ActivityChat_GoldenWeek_0041_05": "If you know the owner, it's a lot easier. You can mail it straight back to her.", "ActivityChat_GoldenWeek_0041_06": "You mail the lost item back to Nicole and choose the cash-on-delivery option!", "ActivityChat_GoldenWeek_0041_Name01": "Enzo", "ActivityChat_GoldenWeek_0042_01": "Proxy! You and I go way back, and you hit me with cash-on-delivery? I'll give you a freebie this time... Lucky you found my password book. It would've been terrible if anyone else picked it up. ", "ActivityChat_GoldenWeek_0042_02": "If I'd known earlier, I would've peeked inside.", "ActivityChat_GoldenWeek_0042_03": "Passwords to your bank account?", "ActivityChat_GoldenWeek_0042_04": "Proxy, don't be like that.", "ActivityChat_GoldenWeek_0042_05": "Hang on... You don't think these are the codes to my bank accounts, right?", "ActivityChat_GoldenWeek_0042_06": "Proxy, how could you be so naive... Why on earth would I ever write down something like that?", "ActivityChat_GoldenWeek_0042_07": "I'd be putting my whole life at stake with one book!", "ActivityChat_GoldenWeek_0042_08": "I'd never do such a thing.", "ActivityChat_GoldenWeek_0042_09": "So what is it, then?", "ActivityChat_GoldenWeek_0042_10": "It's key to opening a potential vault in New Eridu~", "ActivityChat_GoldenWeek_0042_11": "What kind of new scam are you running here...", "ActivityChat_GoldenWeek_0042_12": "It's not a scam!", "ActivityChat_GoldenWeek_0042_13": "You see, without this book, I haven't been able to check the latest news on Inter-Knot for days already.", "ActivityChat_GoldenWeek_0042_14": "I gotta get back and take a look, see what the latest word is on C41!", "ActivityChat_GoldenWeek_0042_15": "I have to keep a close eye on any news about my \"external wallet.\"", "ActivityChat_GoldenWeek_0042_Name01": "Option", "ActivityChat_GoldenWeek_0043_01": "Oh, it's you. Did you pick up some more loot?", "ActivityChat_GoldenWeek_0043_02": "Enzo, can you open this?", "ActivityChat_GoldenWeek_0043_03": "Sure, let me take a look at that...", "ActivityChat_GoldenWeek_0043_Name01": "Enzo", "ActivityChat_GoldenWeek_0043_Name02": "Option", "ActivityChat_GoldenWeek_0044_01": "There's a small mirror inside with a black back, all tied up in a light green lace bow. It feels like a cute little girl's... but there's a mini-chainsaw accessory on it... Is this popular with the kids these days?", "ActivityChat_GoldenWeek_0044_02": "Do you know whose this is?", "ActivityChat_GoldenWeek_0044_03": "It's Corin's.", "ActivityChat_GoldenWeek_0044_04": "It belongs to the lovely Corin!", "ActivityChat_GoldenWeek_0044_05": "Now that we know who the owner is, let's send it back today.", "ActivityChat_GoldenWeek_0044_06": "Post the lost item back to Corin. Speaking of which, this mirror here really is Corin's style...", "ActivityChat_GoldenWeek_0044_Name01": "Enzo", "ActivityChat_GoldenWeek_0045_01": "Sorry! I'm really sorry — that's my fault for leaving something behind in the Hollows...", "ActivityChat_GoldenWeek_0045_02": "I'm really sorry, but I hope you don't have any negative impressions about Victoria Housekeeping because of this — and please don't cancel your contract. You can blame all this hassle on me, Corin...", "ActivityChat_GoldenWeek_0045_03": "It's no hassle. We picked it up by chance.", "ActivityChat_GoldenWeek_0045_04": "Y—You're so kind! May I please ask you another question?", "ActivityChat_GoldenWeek_0045_05": "Sure.", "ActivityChat_GoldenWeek_0045_06": "Do my expressions... Do they scare you?", "ActivityChat_GoldenWeek_0045_07": "Why do you ask?", "ActivityChat_GoldenWeek_0045_08": "A few days back, a coffee shop said they needed a waitress.", "ActivityChat_GoldenWeek_0045_09": "And I went, but I think I scared a few customers. That night, the boss asked me not to work there again...", "ActivityChat_GoldenWeek_0045_10": "So I bought this little mirror to practice my facial expressions when I can. I hope I'm not... I hope I'm not too off-putting", "ActivityChat_GoldenWeek_0045_11": "You're not scary, Corin...", "ActivityChat_GoldenWeek_0045_12": "Did you do something?", "ActivityChat_GoldenWeek_0045_13": "B—But when I couldn't find any scissors, I used my chainsaw to cut open the top of a ketchup bottle. Everyone around me, their expressions all changed...", "ActivityChat_GoldenWeek_0045_14": "I was serving food to guests, as per usual... I couldn't find any scissors, so I used my chainsaw to open up a bottle of ketchup!", "ActivityChat_GoldenWeek_0045_15": "That's your specialty, Corin...", "ActivityChat_GoldenWeek_0045_16": "They just don't understand you, Corin!", "ActivityChat_GoldenWeek_0045_17": "I feel much better with your encouragement... A—Anyway, thank you so much for finding the mirror. I'll keep at it!", "ActivityChat_GoldenWeek_0045_Name01": "Option", "ActivityChat_GoldenWeek_0046_01": "Oh, it's you. Did you pick up some more loot?", "ActivityChat_GoldenWeek_0046_02": "Enzo, can you open this?", "ActivityChat_GoldenWeek_0046_03": "Sure, let me take a look at that...", "ActivityChat_GoldenWeek_0046_Name01": "Enzo", "ActivityChat_GoldenWeek_0046_Name02": "Option", "ActivityChat_GoldenWeek_0047_01": "Is this... uh... a lint roller? It's covered in brown hair.", "ActivityChat_GoldenWeek_0047_02": "Do you know whose this is?", "ActivityChat_GoldenWeek_0047_03": "It might belong to Ben...", "ActivityChat_GoldenWeek_0047_04": "Belobog Industries has quite a few bear Thirens.", "ActivityChat_GoldenWeek_0047_05": "Why don't you just send it to Belobog and let them claim it for themselves?", "ActivityChat_GoldenWeek_0047_06": "You send the lost item to Belobog Heavy Industries' address and hope that the owner can recognize their missing thing...", "ActivityChat_GoldenWeek_0047_Name01": "Enzo", "ActivityChat_GoldenWeek_0048_01": "My partner! It had to be you! This is the last lint roller I own. I'm so glad you found it!", "ActivityChat_GoldenWeek_0048_02": "The lint roller is yours?!", "ActivityChat_GoldenWeek_0048_03": "Why do you carry a lint roller?", "ActivityChat_GoldenWeek_0048_04": "Of course it's mine. I use it to clean off fur.", "ActivityChat_GoldenWeek_0048_05": "I use it to clean off fur, of course.", "ActivityChat_GoldenWeek_0048_06": "Are you... balding?", "ActivityChat_GoldenWeek_0048_07": "My partner, how could you misunderstand like this?!", "ActivityChat_GoldenWeek_0048_08": "Don't tell me you doubt the integrity of my thick, stylish hair? Touch it if you don't believe me!", "ActivityChat_GoldenWeek_0048_09": "Touch it", "ActivityChat_GoldenWeek_0048_10": "No, I don't doubt it!", "ActivityChat_GoldenWeek_0048_11": "See! I\u00A0could never go bald!", "ActivityChat_GoldenWeek_0048_12": "Then why the lint roller?", "ActivityChat_GoldenWeek_0048_13": "You see... Uh... Belobog is taking part in the Hollow C41 treasure hunt. Our accounts are changing fast, so it's been stressful...", "ActivityChat_GoldenWeek_0048_14": "But I've had to go to maintenance areas full of machinery lately, and it wouldn't be good if the lint stuck on my clothes got into the bearings!", "ActivityChat_GoldenWeek_0048_15": "So it's Ben who's shedding!", "ActivityChat_GoldenWeek_0048_16": "Looks like Ben's under a lot of pressure, then.", "ActivityChat_GoldenWeek_0048_17": "!", "ActivityChat_GoldenWeek_0048_18": "How did you guess! I swear, I never meant to reveal my brother's shedding secret to anyone!", "ActivityChat_GoldenWeek_0048_19": "You're covered in Ben's fur.", "ActivityChat_GoldenWeek_0048_20": "Because Ben deals with the accounts.", "ActivityChat_GoldenWeek_0048_21": "Incredible again, my partner — such powers of deduction!", "ActivityChat_GoldenWeek_0048_22": "Anyway, please don't tell anyone about this! Ben seems really concerned about his fur shedding.", "ActivityChat_GoldenWeek_0048_23": "I'm not using a lint roller because I dislike him or anything. I'm just worried about mechanical failure! Please don't tell anyone!", "ActivityChat_GoldenWeek_0048_Name01": "Option", "ActivityChat_GoldenWeek_0049_01": "Oh, it's you. Did you pick up some more loot?", "ActivityChat_GoldenWeek_0049_02": "Enzo, can you open this?", "ActivityChat_GoldenWeek_0049_03": "Sure, let me take a look at that...", "ActivityChat_GoldenWeek_0049_Name01": "Enzo", "ActivityChat_GoldenWeek_0049_Name02": "Option", "ActivityChat_GoldenWeek_0050_01": "There's actually a pocket inside... But this seems to be a light-blocking bag used for movie posters.", "ActivityChat_GoldenWeek_0050_02": "There's a long handwritten note on the back. Let me see what it says...", "ActivityChat_GoldenWeek_0050_03": "\"If lost, please contact Billy. Please don't open it, otherwise Billy will come looking for you!\"", "ActivityChat_GoldenWeek_0050_04": "Looks like it's something Billy lost. Why don't we send it back today?", "ActivityChat_GoldenWeek_0050_05": "You send the lost item to Billy. Although you're super tempted to open it up and see what's inside, your conscience tells you to leave it be...", "ActivityChat_GoldenWeek_0050_Name01": "Enzo", "ActivityChat_GoldenWeek_0051_01": "M—Manager, that thing you picked up and gave to me... you didn't crack it open and take a look inside, did you...", "ActivityChat_GoldenWeek_0051_02": "I'm sure it'd be a Starlight Knight poster.", "ActivityChat_GoldenWeek_0051_03": "Starli— ah, yeah! It's Starlight Knight! I'm sure you've seen the poster before, right Manager?", "ActivityChat_GoldenWeek_0051_04": "H-haha! No way you give a hoot about that. It's just a movie poster. Nothing to see here right... right?", "ActivityChat_GoldenWeek_0051_05": "Billy, that reaction is totally sus!", "ActivityChat_GoldenWeek_0051_06": "H—H—H—How d'ya mean? It's just a Starlight Knight poster, a plain, old Starlight Knight poster!", "ActivityChat_GoldenWeek_0051_07": "Wait, did you just say Starlight Knight was \"plain\" and \"old\"?", "ActivityChat_GoldenWeek_0051_08": "W—What I mean is...", "ActivityChat_GoldenWeek_0051_09": "It's Golden Week, right? And there's a Starlight Knight event, so I just went there and bought the poster — same as usual!", "ActivityChat_GoldenWeek_0051_10": "Was the event fun?", "ActivityChat_GoldenWeek_0051_11": "How did I not hear about this event?", "ActivityChat_GoldenWeek_0051_12": "J—J—Just the same as before! It's nothing special!", "ActivityChat_GoldenWeek_0051_13": "M—M—Maybe you've been real busy, right Manager! O—Or maybe it's because it was just a small event!", "ActivityChat_GoldenWeek_0051_14": "Manager, you get back to it. I have to take Monica...", "ActivityChat_GoldenWeek_0051_15": "Monica?", "ActivityChat_GoldenWeek_0051_16": "Ahhh what? I didn't say anything! Something urgent just came up! The Cunning Hares house is, uh — on fire! Bye now!", "ActivityChat_GoldenWeek_0051_17": "Billy runs away at the speed of light...\nMmm, I'm pretty sure there was a poster of Monica inside.", "ActivityChat_GoldenWeek_0051_18": "(As it turns out, it's not an original poster but rather a photo of a Monica's fan-meet that's printed to the size of a movie poster... And the face in the corner seems very familiar...)", "ActivityChat_GoldenWeek_0051_19": "Please don't tell anyone...", "ActivityChat_GoldenWeek_0051_20": "I'll keep it a secret.", "ActivityChat_GoldenWeek_0051_Name01": "Option", "ActivityChat_GoldenWeek_0052_01": "Golden Week is coming up, do you need any ingredients or seasonings?", "ActivityChat_GoldenWeek_0052_01R": "I just need your network to reply to a message. I'll be gone in a minute.", "ActivityChat_GoldenWeek_0052_02": "After all, it's a big holiday week so there'll be way more tourists around than usual.", "ActivityChat_GoldenWeek_0052_03": "I've been drawing up a restock order. I'll send it to you later.", "ActivityChat_GoldenWeek_0052_04": "I love a boss with a great vision like you.", "ActivityChat_GoldenWeek_0052_05": "Seeing as it's a holiday, will you be doing any limited-edition products?", "ActivityChat_GoldenWeek_0052_06": "No plans to at the moment.", "ActivityChat_GoldenWeek_0052_07": "Haha, well if anything comes up and you need special ingredients, don't forget to order through me.", "ActivityChat_GoldenWeek_0052_08": "Even if it's something not commonly found, I might just be able to get it!", "ActivityChat_GoldenWeek_0052_Name01": "Travis", "ActivityChat_GoldenWeek_0052_Name02": "General Chop", "ActivityChat_GoldenWeek_0053_01": "Hey! Manager, have you started making a list of tapes that need restocking for Golden Week yet?", "ActivityChat_GoldenWeek_0053_01R": "I... I... I'm practicing how to make sweeter smiles. Please don't look at me yet, Master Proxy...", "ActivityChat_GoldenWeek_0053_02": "Of course we have!", "ActivityChat_GoldenWeek_0053_03": "Oh no! We completely forgot!", "ActivityChat_GoldenWeek_0053_04": "Haha, that's the kind of chill demeanor that I love to see!", "ActivityChat_GoldenWeek_0053_05": "However, I've got some suggestions here that perhaps you'd be open to considering?", "ActivityChat_GoldenWeek_0053_06": "Haha, that's the kind of righteous confidence that I love to see!", "ActivityChat_GoldenWeek_0053_07": "If you need it, I've got a few choice recommendations.", "ActivityChat_GoldenWeek_0053_08": "Go on.", "ActivityChat_GoldenWeek_0053_09": "Personally speaking, I strongly recommend \"Disappearing Elevator,\" \"Attack on Cyberz,\" and \"Nihility.\"", "ActivityChat_GoldenWeek_0053_10": "That's quite a special taste you have there...", "ActivityChat_GoldenWeek_0053_11": "Are you trying to bankrupt us?", "ActivityChat_GoldenWeek_0053_12": "Haha, no, you have it backwards.", "ActivityChat_GoldenWeek_0053_13": "You see, it's Golden Week, those who choose to stay at home watching tapes are definitely looking for something offbeat and exciting!", "ActivityChat_GoldenWeek_0053_14": "Either mentally or physically, everyone needs to vent sometimes.", "ActivityChat_GoldenWeek_0053_Name01": "Travis", "ActivityChat_GoldenWeek_0054_01": "Ehn-nah ah-noo! (We want to get some stock for the Golden Week!)", "ActivityChat_GoldenWeek_0054_01R": "Oh, I'll grab a meal nearby before heading back. Just focus on your business and don't worry about me!", "ActivityChat_GoldenWeek_0054_02": "Inside, there's flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick. Order them all together, and I can get you a good discount on this!", "ActivityChat_GoldenWeek_0054_03": "Ehn noo! (Are you sure it's all good quality?)", "ActivityChat_GoldenWeek_0054_04": "Ehn-nah-noo~ (Give me twenty sets, please!)", "ActivityChat_GoldenWeek_0054_05": "Alright! I'll send over the twenty sets you ordered in just a little while.", "ActivityChat_GoldenWeek_0054_06": "Uhhh...", "ActivityChat_GoldenWeek_0054_07": "(This is for doomsday survival! I struggle to imagine what kind of tourist could put a travel gift pack like this to good use...)", "ActivityChat_GoldenWeek_0054_Name01": "Buy", "ActivityChat_GoldenWeek_0054_Name02": "Travis", "ActivityChat_GoldenWeek_0054_Name03": "Ask", "ActivityChat_GoldenWeek_0054_Name04": "Give Change", "ActivityChat_GoldenWeek_0055_01": "Ah... Whatever's going on, could we please talk about it later? I'm in a real hurry right now...", "ActivityChat_GoldenWeek_0055_02": "But you're just playing games on your phone.", "ActivityChat_GoldenWeek_0055_03": "What's the hurry?", "ActivityChat_GoldenWeek_0055_04": "They put out a Golden Week update for this game I'm playing, and I can't find enough time before work to put into grinding this event...", "ActivityChat_GoldenWeek_0055_05": "Anyway, I'm in a hurry... We can talk later!", "ActivityChat_GoldenWeek_0055_Name01": "Hannah", "ActivityChat_GoldenWeek_0056_01": "Why is there always the most work to do just before a vacation...", "ActivityChat_GoldenWeek_0056_02": "At least my company pays out for overtime.", "ActivityChat_GoldenWeek_0056_03": "Another few more days of overtime and I'll be able to buy all the gift packs from the event store!", "ActivityChat_GoldenWeek_0056_Name01": "Hannah", "ActivityChat_GoldenWeek_0057_01": "Just a little bit more...", "ActivityChat_GoldenWeek_0057_02": "What are you doing here on a weekend morning!", "ActivityChat_GoldenWeek_0057_03": "You're up early for a weekend!", "ActivityChat_GoldenWeek_0057_04": "Isn't overtime before a vacation standard for us wage slaves?", "ActivityChat_GoldenWeek_0057_05": "The only way to guarantee no one contacts you for work during the long holiday is to finish all your extra work before the vacation.", "ActivityChat_GoldenWeek_0057_06": "You could turn off your phone.", "ActivityChat_GoldenWeek_0057_07": "You could read any messages without replying.", "ActivityChat_GoldenWeek_0057_08": "I don't want to work, but I still need this job...", "ActivityChat_GoldenWeek_0057_09": "Ahh... I've become the kind of adult who's a slave to their salary! I'm old enough to realize that now...", "ActivityChat_GoldenWeek_0057_Name01": "Hannah", "ActivityChat_GoldenWeek_0058_01": "Will it be the usual today?", "ActivityChat_GoldenWeek_0058_02": "...Yeah... Despite seeing it every day, it still feels fresh!", "ActivityChat_GoldenWeek_0058_03": "Haha, looks like you really love it! It's almost Golden Week, so this bowl's on the house!", "ActivityChat_GoldenWeek_0058_04": "Huh? Can you tell I love it?", "ActivityChat_GoldenWeek_0058_05": "Young man, I could tell that much.", "ActivityChat_GoldenWeek_0058_Name01": "General Chop", "ActivityChat_GoldenWeek_0058_Name02": "Elis", "ActivityChat_GoldenWeek_0059_01": "I thought I might bump into her here on the weekend.", "ActivityChat_GoldenWeek_0059_02": "Does this kind of scenario ever play out like this in real life?", "ActivityChat_GoldenWeek_0059_03": "But seeing as I'm here anyway, I should grab a cup of coffee at her favorite place...", "ActivityChat_GoldenWeek_0059_Name01": "Elis", "ActivityChat_GoldenWeek_0060_01": "What's in it?", "ActivityChat_GoldenWeek_0060_02": "Ehn-na-nu-nah, nah-ehn nu-nhe! (Flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick!)", "ActivityChat_GoldenWeek_0060_03": "But I don't really need any of this stuff...", "ActivityChat_GoldenWeek_0060_04": "Ehn-nah! (Now going for half price!)", "ActivityChat_GoldenWeek_0060_05": "Half price? ...Can you go a bit lower than that? You'll never sell half of this stuff!", "ActivityChat_GoldenWeek_0060_06": "Ehn-nah uhn-nah! (I'll throw in a jam sandwich!)", "ActivityChat_GoldenWeek_0060_07": "Nah-ehn! (It's the final day of the half-price sale!)", "ActivityChat_GoldenWeek_0060_08": "Final day? Then I'll take one. Oh, wouldya wrap that jam sandwich to go?", "ActivityChat_GoldenWeek_0060_09": "Ehn-ah! (Here's your stuff. Please come again!)", "ActivityChat_GoldenWeek_0060_Name01": "Mrs. Yani", "ActivityChat_GoldenWeek_0060_Name02": "Ask", "ActivityChat_GoldenWeek_0060_Name03": "Buy", "ActivityChat_GoldenWeek_0060_Name04": "Give Change", "ActivityChat_GoldenWeek_0061_01": "I'm out of flyers for today. Come back tomorrow if you want one!", "ActivityChat_GoldenWeek_0061_02": "Did you hand out flyers all day today?", "ActivityChat_GoldenWeek_0061_03": "Your part-time work seems to be picking up a lot lately.", "ActivityChat_GoldenWeek_0061_04": "Sure has... I mean, these days if you add it all up, I'm juggling eight part-time jobs at the same time!", "ActivityChat_GoldenWeek_0061_05": "!", "ActivityChat_GoldenWeek_0061_06": "It's the only way. Isn't Golden Week coming up? There's gonna be loads of new goodies on sale!", "ActivityChat_GoldenWeek_0061_07": "I've gotta work hard to buy them all.", "ActivityChat_GoldenWeek_0061_08": "I know it's all a conspiracy from big business to push consumerism during holiday periods! But I worked hard to buy this all and make myself happy!", "ActivityChat_GoldenWeek_0061_Name01": "Sjal", "ActivityChat_GoldenWeek_0062_01": "Judging by the ever-increasing crowds, Golden Week should be right around the corner.", "ActivityChat_GoldenWeek_0062_02": "Don't you have to work?", "ActivityChat_GoldenWeek_0062_03": "You're always hanging around here.", "ActivityChat_GoldenWeek_0062_04": "My work is to single out the most promising new modeling talent from out of the crowd.", "ActivityChat_GoldenWeek_0062_Name01": "Pavol Chuck", "ActivityChat_GoldenWeek_0063_01": "Any special deals or promotions for Golden Week?", "ActivityChat_GoldenWeek_0063_02": "Nah-ehn nu, nu-nah-ehn! (We got a new batch just in! Flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick!)", "ActivityChat_GoldenWeek_0063_03": "What's all this?... Are people really buying these?", "ActivityChat_GoldenWeek_0063_04": "Ehn-nah! (Mrs. Yani bought one!)", "ActivityChat_GoldenWeek_0063_05": "Enh-nu-nah! (Half price!)", "ActivityChat_GoldenWeek_0063_06": "I have no idea what it's for, but that's a good deal...", "ActivityChat_GoldenWeek_0063_07": "Nah-nu en-nah! (For a limited time only!)", "ActivityChat_GoldenWeek_0063_08": "Mrs. Yani may have bought it, but she won't find much use for it... It'd be an even better deal if I find her and buy it at a second-hand discount.", "ActivityChat_GoldenWeek_0063_09": "That's what I'll do, then.", "ActivityChat_GoldenWeek_0063_Name01": "Dollie", "ActivityChat_GoldenWeek_0063_Name02": "Ask", "ActivityChat_GoldenWeek_0063_Name03": "Buy", "ActivityChat_GoldenWeek_0064_01": "Cookie~ This is a special ten-fish-can edition exclusively for Golden Week!", "ActivityChat_GoldenWeek_0064_02": "...", "ActivityChat_GoldenWeek_0064_03": "Come try it. Daddy will feed you~", "ActivityChat_GoldenWeek_0064_04": "!", "ActivityChat_GoldenWeek_0064_05": "Okay, okay, don't eat it. Daddy will bring your favorite one tomorrow.", "ActivityChat_GoldenWeek_0064_Name01": "???", "ActivityChat_GoldenWeek_0064_Name02": "Cookie", "ActivityChat_GoldenWeek_0065_01": "The cat's sound asleep, seemingly oblivious to the hustle of the city as it prepares for the upcoming Golden Week.", "ActivityChat_GoldenWeek_0065_02": "(Fair enough. Cats can't care less about human festivals.)", "ActivityChat_GoldenWeek_0065_Name01": "Cookie", "ActivityChat_GoldenWeek_0066_01": "Sita! Isn't it thrilling? Golden Week is coming!", "ActivityChat_GoldenWeek_0066_02": "Why? It's not like we get any holiday...", "ActivityChat_GoldenWeek_0066_03": "That's why it's so thrilling! Now we're not just \"Everyday Guardians of Sixth Street,\" we're also \"Staunch Guardians of Camellia Golden Week\"!", "ActivityChat_GoldenWeek_0066_04": "Whatever...", "ActivityChat_GoldenWeek_0066_05": "The thought of me shouldering the burden of protecting the Sixth Street residents' smiles during Camellia Golden Week has got me pumped up already, oh Sita can you feel it can you feel it can you feel the enthusiasm of it all?", "ActivityChat_GoldenWeek_0066_06": "Yeah, I can feel it alright...", "ActivityChat_GoldenWeek_0066_07": "Right! Tell me tell me, what do you feel!", "ActivityChat_GoldenWeek_0066_08": "I feel like you really need to slow down and take a breath between sentences...", "ActivityChat_GoldenWeek_0066_Name01": "Gerant", "ActivityChat_GoldenWeek_0066_Name02": "Sita", "ActivityChat_GoldenWeek_0067_01": "Excuse me! Do you know if there's any popular stores around here?", "ActivityChat_GoldenWeek_0067_02": "This video store!", "ActivityChat_GoldenWeek_0067_03": "Nope...", "ActivityChat_GoldenWeek_0067_04": "It doesn't have to be super popular, just as long as it's unique~", "ActivityChat_GoldenWeek_0067_05": "What's unique about your video store?", "ActivityChat_GoldenWeek_0067_06": "I can do a shop tour vlog to help promote you!", "ActivityChat_GoldenWeek_0067_07": "It's got an amazing boss!", "ActivityChat_GoldenWeek_0067_08": "It has the best recommendations list around!", "ActivityChat_GoldenWeek_0067_09": "Uhh... Are you talking about yourself?", "ActivityChat_GoldenWeek_0067_10": "\"Disappearing Elevator,\" \"Attack on Cyberz,\" \"Nihility\"... Pushing these as Golden Week movies sure is pretty unique...", "ActivityChat_GoldenWeek_0067_11": "My apologies, I'll think about it...", "ActivityChat_GoldenWeek_0067_Name01": "Clara", "ActivityChat_GoldenWeek_0068_01": "Oh, it's the kid boss from the video store! You scared the bejeezus outta me!", "ActivityChat_GoldenWeek_0068_02": "All the stores are closed at night...", "ActivityChat_GoldenWeek_0068_03": "What are you doing?", "ActivityChat_GoldenWeek_0068_04": "I heard some valuable news, so I have to get a shipment of new stock in...", "ActivityChat_GoldenWeek_0068_05": "I'm sure they'll sell real quick!", "ActivityChat_GoldenWeek_0068_06": "What news is that?", "ActivityChat_GoldenWeek_0068_07": "All I can tell you on the down-low is that it's related to the Hollows.", "ActivityChat_GoldenWeek_0068_Name01": "Travis", "ActivityChat_GoldenWeek_0069_01": "I swear I'm not handing out flyers here for online streaming platforms!", "ActivityChat_GoldenWeek_0069_02": "I already know.", "ActivityChat_GoldenWeek_0069_03": "I swear, not this time!", "ActivityChat_GoldenWeek_0069_04": "Lots of people were asking for directions, so I ran out of flyers early today.", "ActivityChat_GoldenWeek_0069_05": "Asking for directions?", "ActivityChat_GoldenWeek_0069_06": "I don't know why, but all these people not from Sixth Street were asking me about how to get to Hollow C41...", "ActivityChat_GoldenWeek_0069_Name01": "Sjal", "ActivityChat_GoldenWeek_0070_01": "Sorry, I'm on the phone. If you need to use the phone box, please hang on a sec...", "ActivityChat_GoldenWeek_0070_02": "...Don't you find it funny?", "ActivityChat_GoldenWeek_0070_03": "...All these people have gone and come back just fine. What's so dangerous about that?", "ActivityChat_GoldenWeek_0070_Name01": "Student Passer-By", "ActivityChat_GoldenWeek_0071_01": "I thought you were supposed to test drive that new modified vehicle today?", "ActivityChat_GoldenWeek_0071_02": "I was gonna, but my friend had to borrow my ride, so I had to change my plans...", "ActivityChat_GoldenWeek_0071_03": "Seemed like they were going over to Hollow C41. No idea why.", "ActivityChat_GoldenWeek_0071_04": "Anyway, as long as my new ride is okay it's fine.", "ActivityChat_GoldenWeek_0071_Name01": "General Chop", "ActivityChat_GoldenWeek_0071_Name02": "Phil", "ActivityChat_GoldenWeek_0072_01": "There've been these rumors recently about hidden treasure somewhere inside a collapsing Hollow. I heard some people went into the Hollow, believing those rumors...", "ActivityChat_GoldenWeek_0072_02": "But I think it's just the higher-ups being paranoid!", "ActivityChat_GoldenWeek_0072_03": "Sixth Street is such a down-to-earth place. Why would anyone rush headfirst into a Hollow based on mere rumor?", "ActivityChat_GoldenWeek_0072_Name01": "Gerant", "ActivityChat_GoldenWeek_0073_01": " I don't know who started the rumor about the collapsing Hollow holding treasure, but it's caused all these people to sneak into the Hollow.", "ActivityChat_GoldenWeek_0073_02": "And so we have to do more street patrols now.", "ActivityChat_GoldenWeek_0073_03": "There is a Hollow that's collapsing, I just hope nobody takes it lightly...", "ActivityChat_GoldenWeek_0073_Name01": "Sita", "ActivityChat_GoldenWeek_0074_01": "Woof woof!", "ActivityChat_GoldenWeek_0074_02": "What are you doing?", "ActivityChat_GoldenWeek_0074_03": "Should I call you a doctor?", "ActivityChat_GoldenWeek_0074_04": "Ah... Don't worry, I'm not weird or anything!", "ActivityChat_GoldenWeek_0074_05": "I'm just a Hollow Raider, though I only just started...", "ActivityChat_GoldenWeek_0074_06": "Is that something you should say?", "ActivityChat_GoldenWeek_0074_07": "...That makes it even weirder.", "ActivityChat_GoldenWeek_0074_08": "I heard about this collapsed Hollow somewhere near here that has all these goodies inside.", "ActivityChat_GoldenWeek_0074_09": "But I only just got into this business not long ago. I don't have any sources of intel so I just came to see if I could find anything out in person!", "ActivityChat_GoldenWeek_0074_10": "I wonder if the world-famous Proxy Phaethon is gonna come here too! I heard he's really mysterious and has all these clones!", "ActivityChat_GoldenWeek_0074_11": "Take this dog right here, for example! It looks very unusual to me!", "ActivityChat_GoldenWeek_0074_12": "Could it be Phaethon's clone?", "ActivityChat_GoldenWeek_0074_13": "I don't think you should be a Hollow Raider...", "ActivityChat_GoldenWeek_0074_14": "Phaethon isn't a dog!", "ActivityChat_GoldenWeek_0074_Name01": "Mio", "ActivityChat_GoldenWeek_0075_01": "They sold like hot cakes, right?", "ActivityChat_GoldenWeek_0075_02": "Enh-nah-nu, na-nhu! (Thanks for the recommendation!)", "ActivityChat_GoldenWeek_0075_03": "Nha-nu-en! (Can you still get those sets? I'd like to get some more in!)", "ActivityChat_GoldenWeek_0075_04": "I can get a few... But they're in high demand, so they aren't as cheap anymore.", "ActivityChat_GoldenWeek_0075_05": "Ehn-na! (We'll take them all!)", "ActivityChat_GoldenWeek_0075_06": "I like guys who are straightforward like you are. I'll send it all over to you later then.", "ActivityChat_GoldenWeek_0075_Name01": "Travis", "ActivityChat_GoldenWeek_0075_Name02": "Ask", "ActivityChat_GoldenWeek_0075_Name03": "Buy", "ActivityChat_GoldenWeek_0075_Name04": "Give Change", "ActivityChat_GoldenWeek_0076_01": "Check it over and see if anything is missing.", "ActivityChat_GoldenWeek_0076_02": "I never worry when ordering from you.", "ActivityChat_GoldenWeek_0076_03": "Don't leave it so late next time. It's such a big order and so soon before a holiday like this, I had to rely on a few different hook-ups...", "ActivityChat_GoldenWeek_0076_04": "I know I put you out this time. I was planning on shutting up the shop for the holidays but this regular of mine put in an urgent, big order.", "ActivityChat_GoldenWeek_0076_05": "Hey, I get it. Most years you're off on vacation at Willow Manor, so there's no need to restock before the break.", "ActivityChat_GoldenWeek_0076_Name01": "Travis", "ActivityChat_GoldenWeek_0076_Name02": "Enzo", "ActivityChat_GoldenWeek_0077_01": "Hey! L'il Manager, you getting some fresh air?", "ActivityChat_GoldenWeek_0077_02": "You again.", "ActivityChat_GoldenWeek_0077_03": "Been seeing you around a lot lately.", "ActivityChat_GoldenWeek_0077_04": "Haha, well, since Golden Week is getting closer, all the bosses on Sixth Street need to stock up for the holiday.", "ActivityChat_GoldenWeek_0077_05": "Speaking of — did you want me to sort out any videotapes for you?", "ActivityChat_GoldenWeek_0077_06": "Next restock will be after Golden Week otherwise.", "ActivityChat_GoldenWeek_0077_07": "We're taking Golden Week off.", "ActivityChat_GoldenWeek_0077_08": "Where are you going for Golden Week?", "ActivityChat_GoldenWeek_0077_09": "What a coincidence, I need to take a good break this Golden Week too.", "ActivityChat_GoldenWeek_0077_10": "Haha, you kids won't be interested to hear about where I'm going. You might have more in common with Enzo, though.", "ActivityChat_GoldenWeek_0077_11": "Willow Manor is a great place to vacation. You kids should enjoy yourselves.", "ActivityChat_GoldenWeek_0077_Name01": "Travis", "ActivityChat_GoldenWeek_0078_01": "I'll grind for that game event tonight instead...", "ActivityChat_GoldenWeek_0078_02": "You look tired.", "ActivityChat_GoldenWeek_0078_03": "So you somehow haven't been playing video games!", "ActivityChat_GoldenWeek_0078_04": "Overtime has been crazy lately. I wake up in the morning feeling completely brain-dead...", "ActivityChat_GoldenWeek_0078_05": "This countdown to the long vacation seems more like the countdown to the rest of my life...", "ActivityChat_GoldenWeek_0078_Name01": "Hannah", "ActivityChat_GoldenWeek_0079_01": "Could you please check the expiry date on this for me? I've put in so much overtime, all I can see are stars...", "ActivityChat_GoldenWeek_0079_02": "It hasn't expired...", "ActivityChat_GoldenWeek_0079_03": "It's cooking wine!", "ActivityChat_GoldenWeek_0079_04": "Ah... It's not expired, so I can drink it.", "ActivityChat_GoldenWeek_0079_05": "It's cooking wine!", "ActivityChat_GoldenWeek_0079_06": "Ah... I saw the word \"wine\" and just grabbed it... But it's pretty much the same, right.", "ActivityChat_GoldenWeek_0079_07": "...Don't drink that!", "ActivityChat_GoldenWeek_0079_08": "Sorry, I'm a little dizzy. This is for you, I'll go home once I perk up just a little.", "ActivityChat_GoldenWeek_0079_Name01": "Hannah", "ActivityChat_GoldenWeek_0080_01": "She seems really depressed today...", "ActivityChat_GoldenWeek_0080_02": "Maybe she's facing some major life decision?", "ActivityChat_GoldenWeek_0080_03": "Or she's going through hard times? How worrying...", "ActivityChat_GoldenWeek_0080_04": "That is the resentment from doing overtime.", "ActivityChat_GoldenWeek_0080_05": "Why don't you ask her yourself?", "ActivityChat_GoldenWeek_0080_06": "No way. She usually looks like such a pro. There's no work that could defeat her. You don't know her from a bar of soap!", "ActivityChat_GoldenWeek_0080_07": "No no, I don't dare to... Just watching like this is enough for me...", "ActivityChat_GoldenWeek_0080_Name01": "Elis", "ActivityChat_GoldenWeek_0081_01": "Err... Um... Why are you touching my face...", "ActivityChat_GoldenWeek_0081_02": "W—Wait up, are you mistaken? I'm not in that line of work!", "ActivityChat_GoldenWeek_0081_03": "What do young people think about nowadays? I was just feeling your bone structure... After all, you're the most promising young one I've seen recently.", "ActivityChat_GoldenWeek_0081_04": "Let me go, or I'm calling Public Security...", "ActivityChat_GoldenWeek_0081_05": "Take it easy, I'm just a talent scout.", "ActivityChat_GoldenWeek_0081_06": "There's a shoot during Golden Week for which your aesthetics are highly suited. Would you like to try being a model?", "ActivityChat_GoldenWeek_0081_07": "No, no thanks. I don't think I can be a model.", "ActivityChat_GoldenWeek_0081_08": "Don't be shy, young man. Getting onto the front cover of magazines will make you a hit with the girls!", "ActivityChat_GoldenWeek_0081_09": "...", "ActivityChat_GoldenWeek_0081_10": "And you can learn how to talk to girls naturally. Why not give it a try?", "ActivityChat_GoldenWeek_0081_11": "...Learn how to talk to girls naturally? Let me think about it.", "ActivityChat_GoldenWeek_0081_Name01": "Elis", "ActivityChat_GoldenWeek_0081_Name02": "Pavol Chuck", "ActivityChat_GoldenWeek_0082_01": "Oh that... Yeah, I bought one.", "ActivityChat_GoldenWeek_0082_02": "But I regret it, I didn't use a single thing in it!", "ActivityChat_GoldenWeek_0082_03": "At the time I was just thinking about how it was a cheap, limited offer, so I took it home. But it's useless and just taking up space...", "ActivityChat_GoldenWeek_0082_04": "Then why don't you sell it to me?", "ActivityChat_GoldenWeek_0082_05": "Really? I've just been thinking about what to do with them!", "ActivityChat_GoldenWeek_0082_06": "But you have to give it to me cheaper seeing as it's secondhand.", "ActivityChat_GoldenWeek_0082_07": "Well, I knew you'd try to take advantage of me at a time like this.", "ActivityChat_GoldenWeek_0082_08": "What's taking advantage? You bought it secondhand at a discount, too, so isn't it normal?", "ActivityChat_GoldenWeek_0082_09": "If you don't want to, forget it. It's not taking up space at my house, is it?", "ActivityChat_GoldenWeek_0082_10": "I'll sell it to you then. Look at me, my kid's coming back for Golden Week and I'm in this giddy mood...", "ActivityChat_GoldenWeek_0082_Name01": "Mrs. Yani", "ActivityChat_GoldenWeek_0082_Name02": "Dollie", "ActivityChat_GoldenWeek_0083_01": "Here's one for you, too!", "ActivityChat_GoldenWeek_0083_02": "Oh yeah, take one home for the family!", "ActivityChat_GoldenWeek_0083_03": "Take one home for your Bangboo!", "ActivityChat_GoldenWeek_0083_04": "Maybe your car or your toaster needs a Vacation Safety Manual?", "ActivityChat_GoldenWeek_0083_05": "...No thanks.", "ActivityChat_GoldenWeek_0083_06": "You just want to shove them all over to me!", "ActivityChat_GoldenWeek_0083_07": "Is it that so obvious? Once I'm done with these, I can go get paid for the day!", "ActivityChat_GoldenWeek_0083_Name01": "Sjal", "ActivityChat_GoldenWeek_0084_01": "What do you think? I need to do a test-drink feedback report~ Just tell me the truth~", "ActivityChat_GoldenWeek_0084_02": "It has a silky texture with a rich sweetness.", "ActivityChat_GoldenWeek_0084_03": "Overall, it feels incredibly velvety. You can tell from the texture of the foam that it was rendered by a pretty high-end machine.", "ActivityChat_GoldenWeek_0084_04": "Plus its aftertaste is chocolate with a hint of cinnamon.", "ActivityChat_GoldenWeek_0084_05": "Wow... You're such a pro!", "ActivityChat_GoldenWeek_0084_06": "That's just super basic for a shop tour vlogger!", "ActivityChat_GoldenWeek_0084_Name01": "Sjal", "ActivityChat_GoldenWeek_0084_Name02": "Clara", "ActivityChat_GoldenWeek_0085_01": "What do you think about the new line? I need to do a test-drink feedback report~", "ActivityChat_GoldenWeek_0085_02": "It's like... a lively rising star.", "ActivityChat_GoldenWeek_0085_03": "...Uh — Could you please go into a little bit more detail there?", "ActivityChat_GoldenWeek_0085_04": "Unripe, yet brimming with possibilities.", "ActivityChat_GoldenWeek_0085_05": "Right.", "ActivityChat_GoldenWeek_0085_Name01": "Sjal", "ActivityChat_GoldenWeek_0085_Name02": "Pavol Chuck", "ActivityChat_GoldenWeek_0086_01": "Would you like to have a try? Although it's late and might impact your sleep...", "ActivityChat_GoldenWeek_0086_02": "What's special about it?", "ActivityChat_GoldenWeek_0086_03": "Tell me more about it?", "ActivityChat_GoldenWeek_0086_04": "We're giving out Camellia Golden Week limited edition coffee cup sleeves!", "ActivityChat_GoldenWeek_0086_05": "What about the coffee itself?", "ActivityChat_GoldenWeek_0086_06": "There will be a camellia flower on top of it!", "ActivityChat_GoldenWeek_0086_07": "What about the taste of the coffee...?", "ActivityChat_GoldenWeek_0086_08": "Eh... Personally speaking, it's just coffee with a bit of a tangy aftertaste...", "ActivityChat_GoldenWeek_0086_Name01": "Sjal", "ActivityChat_GoldenWeek_0087_01": "Wahhhh a ghost — that talks!!", "ActivityChat_GoldenWeek_0087_02": "My dear Staunch Guardian of Camellia Golden Week: The person before you is manifestly a human male.", "ActivityChat_GoldenWeek_0087_03": "Yeah! I'm no ghost!", "ActivityChat_GoldenWeek_0087_04": "*ahem* ...What are you doing out on Sixth Street at this time of night?", "ActivityChat_GoldenWeek_0087_05": "I just got out of a Holl — I mean, I just got off work!", "ActivityChat_GoldenWeek_0087_06": "Just got off work, did you? What a hard worker... No, you're not a local. What are you doing here at this time of night?", "ActivityChat_GoldenWeek_0087_07": "I'm just here for sightseeing after work!", "ActivityChat_GoldenWeek_0087_08": "Our company let us off early for vacation, that most hard-earned of vacations — and I begin straight after work! I just got here!", "ActivityChat_GoldenWeek_0087_09": "Haha, is that right! Nice, that's the vibrant, youthful holiday spirit! So long as I'm here, Sixth Street will be safe and secure! Please rest assured as you sightsee!", "ActivityChat_GoldenWeek_0087_Name01": "Gerant", "ActivityChat_GoldenWeek_0087_Name02": "Sita", "ActivityChat_GoldenWeek_0087_Name03": "Mio", "ActivityChat_GoldenWeek_0088_01": "I don't have any penetrating insight into music...", "ActivityChat_GoldenWeek_0088_02": "It's just that I really like editing videos and giving them a niche soundtrack.", "ActivityChat_GoldenWeek_0088_03": "There are many criteria for video traffic. If the background music is a hit song, then the video metrics will also be better...", "ActivityChat_GoldenWeek_0088_Name01": "Clara", "ActivityChat_GoldenWeek_0089_01": "Huh? Do you know me?", "ActivityChat_GoldenWeek_0089_02": "Course! You might not have the most fans, but I've been following you since your first video!", "ActivityChat_GoldenWeek_0089_03": "I've loved your channel right from the start!", "ActivityChat_GoldenWeek_0089_04": "Err... Thank you so much for the support, but hearing about the low number of fans still left me disheartened...", "ActivityChat_GoldenWeek_0089_05": "Ahh... I'm sorry...", "ActivityChat_GoldenWeek_0089_06": "It's cool, that's on me if the channel hasn't gone viral!", "ActivityChat_GoldenWeek_0089_07": "And it feels magical for someone to bump into me IRL... It's the first time this has ever happened before...", "ActivityChat_GoldenWeek_0089_08": "Can I help you with anything? I know my way around here!", "ActivityChat_GoldenWeek_0089_09": "Really? That's awesome!", "ActivityChat_GoldenWeek_0089_10": "Err... Oh yeah, I've got an idea for a theme! Would you like to shoot a Golden Week special with me?", "ActivityChat_GoldenWeek_0089_Name01": "Clara", "ActivityChat_GoldenWeek_0089_Name02": "Sasha", "ActivityChat_GoldenWeek_0090_01": "I've decided to do a staycation, playing video games, ordering delivery food, and watching videotapes!", "ActivityChat_GoldenWeek_0090_02": "Got any exciting movies to recommend?", "ActivityChat_GoldenWeek_0090_03": "What about \"Attack on Cyberz\"?", "ActivityChat_GoldenWeek_0090_04": "Have you seen \"Disappearing Elevator\"?", "ActivityChat_GoldenWeek_0090_05": "Those sound good. I knew you'd have something I wanted to watch here!", "ActivityChat_GoldenWeek_0090_06": "I need something thrilling to watch during a long vacation after all that overtime.", "ActivityChat_GoldenWeek_0090_Name01": "Hannah", "ActivityChat_GoldenWeek_0091_01": "I always see you at the coffee shop. I\u00A0never thought you'd come for noodles too.", "ActivityChat_GoldenWeek_0091_02": "Haha, do I look like the stereotypical sophisticated white-collar woman?", "ActivityChat_GoldenWeek_0091_03": "I mean, you often sit there with either a grave look on your face or as though you're about to explode with rage.", "ActivityChat_GoldenWeek_0091_04": "It's just pent-up anger from failing a video game stage, or resentment about my impending return to the office...", "ActivityChat_GoldenWeek_0091_05": "If anyone thinks I'm a sophisticated white-collar woman, they're gravely mistaken!", "ActivityChat_GoldenWeek_0091_Name01": "General Chop", "ActivityChat_GoldenWeek_0091_Name02": "Hannah", "ActivityChat_GoldenWeek_0092_01": "You seem unsure. How about giving this one a try?", "ActivityChat_GoldenWeek_0092_02": "\"Coffee Mate\"?", "ActivityChat_GoldenWeek_0092_03": "Y—Yes. It's a romance movie that's set in a cafe. The overall vibe is really warm and comforting...", "ActivityChat_GoldenWeek_0092_04": "Comforting... I think \"Attack on Cyberz\" is more my kind of comfort.", "ActivityChat_GoldenWeek_0092_05": "Huh? I—Isn't that an X-rated disaster movie?", "ActivityChat_GoldenWeek_0092_06": "Don't you think it's soothing when the main character maniacally chops up all the Cyberz with that chainsaw?", "ActivityChat_GoldenWeek_0092_Name01": "Elis", "ActivityChat_GoldenWeek_0092_Name02": "Hannah", "ActivityChat_GoldenWeek_0093_01": "Sense of detachment!", "ActivityChat_GoldenWeek_0093_02": "Imagine yourself floating in water; there's a tiny electrical current stretching from your fingertips through to your brain, and you're in a kind of...", "ActivityChat_GoldenWeek_0093_03": "I get it, like when you're half dead!", "ActivityChat_GoldenWeek_0093_04": "No! It's the moment when your soul detaches and looks at your body with that soothing yet numbing sensation! It's to portray the theme of young people burdened by the stress of life finding a rare moment of relief in Golden Week!", "ActivityChat_GoldenWeek_0093_05": "But what does getting shocked underwater have to do with Golden Week?", "ActivityChat_GoldenWeek_0093_06": "It's a metaphor, do you know what a metaphor is? I'm not really asking you to run a current underwater!", "ActivityChat_GoldenWeek_0093_07": "But if my soul has an out-of-body experience, then...", "ActivityChat_GoldenWeek_0093_Name01": "Elis", "ActivityChat_GoldenWeek_0093_Name02": "Pavol Chuck", "ActivityChat_GoldenWeek_0094_01": "I'm telling you, these noodles are amazing! The best I've ever had!", "ActivityChat_GoldenWeek_0094_02": "Coming to Sixth Street during Golden Week was definitely the right call. ", "ActivityChat_GoldenWeek_0094_03": "It's pretty average here.", "ActivityChat_GoldenWeek_0094_04": "There's not that much to do here.", "ActivityChat_GoldenWeek_0094_05": "How can you say that!", "ActivityChat_GoldenWeek_0094_06": "It's just a normal street, sure — but take this bowl of noodles for example: I'd never had it before. If I never came to Sixth Street, then I'd never have gotten the chance to eat such an incredible bowl of noodles.", "ActivityChat_GoldenWeek_0094_07": "Exactly! Take the aroma of bone broth drifting over the street corner at dawn... it's a new experience for me!", "ActivityChat_GoldenWeek_0094_08": "And I'm saving so much time compared to my usual adventure tours.", "ActivityChat_GoldenWeek_0094_Name01": "Liko", "ActivityChat_GoldenWeek_0095_01": "Do you know the owner of the music store?", "ActivityChat_GoldenWeek_0095_02": "We're close friends!", "ActivityChat_GoldenWeek_0095_03": "We're just neighbors.", "ActivityChat_GoldenWeek_0095_04": "Do you know her name?", "ActivityChat_GoldenWeek_0095_05": "Elfy. Why?", "ActivityChat_GoldenWeek_0095_06": "Elfy... Even her name sounds pretty! I love Elfy! Ah, don't get me wrong here. I just think her metallic skin is really cool, and her taste in music is fab. Plus her voice is beautiful!", "ActivityChat_GoldenWeek_0095_07": "Anyway, I just adore her! But I've already been back and forth a whole bunch of times, so it feels awkward going back in again...", "ActivityChat_GoldenWeek_0095_08": "Thank you for telling me her name. Sixth Street, what a place!", "ActivityChat_GoldenWeek_0095_Name01": "Liko", "ActivityChat_GoldenWeek_0096_01": "You're here for sightseeing too?", "ActivityChat_GoldenWeek_0096_02": "Who are you?", "ActivityChat_GoldenWeek_0096_03": "What are you doing here?", "ActivityChat_GoldenWeek_0096_04": "Me? I'm Liko, and I'm taking this Golden Week as a chance to see Sixth Street!", "ActivityChat_GoldenWeek_0096_05": "I'm taking a look around the Sixth Street parking lot! I've never seen a parking lot this small before! So compact! So tiny! So cute!", "ActivityChat_GoldenWeek_0096_06": "Wait— Wait a minute. Are y—y—y—you hitting on me? I—I—I—I'm an adult, sure — but I never really dated anyone before...", "ActivityChat_GoldenWeek_0096_06F": "Wait— Wait a minute. Are y—y—y—you hitting on me? I—I—I—I'm an adult and I don't mind girls, sure — but I never really dated anyone before...", "ActivityChat_GoldenWeek_0096_07": "This is where I live.", "ActivityChat_GoldenWeek_0096_08": "Ah, my mistake! Scared me there... Whew...", "ActivityChat_GoldenWeek_0096_09": "You just broke into a private property, there's some price you need to pay.", "ActivityChat_GoldenWeek_0096_10": "What? Why should I have to pay something? Shouldn't you call Public Security first? Ah, that's not right... Please don't call Public Security, I didn't mean to.", "ActivityChat_GoldenWeek_0096_11": "Wh—What price?", "ActivityChat_GoldenWeek_0096_12": "You have to rent 100 tapes from the store.", "ActivityChat_GoldenWeek_0096_13": "Seven days of free labor at the video store.", "ActivityChat_GoldenWeek_0096_14": "100 videotapes! Don't tell me that includes horror, thrillers, and those long, tedious documentaries, right...?", "ActivityChat_GoldenWeek_0096_15": "Seven days! My vacation will be completely ruined!", "ActivityChat_GoldenWeek_0096_16": "Why don't you call Public Security instead...", "ActivityChat_GoldenWeek_0096_17": "I'm just kidding.", "ActivityChat_GoldenWeek_0096_18": "Don't break into people's places anymore.", "ActivityChat_GoldenWeek_0096_Name01": "Liko", "ActivityChat_GoldenWeek_0097_01": "It's such an honor to serve Sixth Street. A shop owner even treated me to coffee today. I have to live up to people's expectations!", "ActivityChat_GoldenWeek_0097_02": "Nobody's expecting you to live up to anything, buddy.", "ActivityChat_GoldenWeek_0097_03": "Sita, doesn't it make your blood heat up to be rewarded with this coffee for keeping the peace on Sixth Street?", "ActivityChat_GoldenWeek_0097_04": "Don't you remember? You got so excited you ended up downing my coffee too...", "ActivityChat_GoldenWeek_0097_Name01": "Gerant", "ActivityChat_GoldenWeek_0097_Name02": "Sita", "ActivityChat_GoldenWeek_0098_01": "It's a collab video, so you don't have to pretend to like it just for me...", "ActivityChat_GoldenWeek_0098_02": "I'm not pretending! I genuinely like all these stuff!", "ActivityChat_GoldenWeek_0098_03": "Really? I always get told my tastes are kinda... old school...", "ActivityChat_GoldenWeek_0098_04": "Ah! I totally get it, my friends always joke that I shop like their mom...", "ActivityChat_GoldenWeek_0098_05": "But I don't think you ever need to change what you like for anybody else. Let me show you my Favorites album...", "ActivityChat_GoldenWeek_0098_06": "!!!", "ActivityChat_GoldenWeek_0098_07": "I also favorited this shop! But I haven't had anyone to go with me. And I was worried if I shot a video about it, nobody would wanna watch...", "ActivityChat_GoldenWeek_0098_08": "Being a vlogger doesn't mean you've got to share everything. Next time, we could go together!", "ActivityChat_GoldenWeek_0098_Name01": "Clara", "ActivityChat_GoldenWeek_0098_Name02": "Sasha", "ActivityChat_GoldenWeek_0099_01": "Yeah! It popped up on the trending page a few times. I've seen it before!", "ActivityChat_GoldenWeek_0099_02": "Did you hit Recommend for me, then?", "ActivityChat_GoldenWeek_0099_03": "Um... Ah, oh, I seem to have forgotten. Sorry about that...", "ActivityChat_GoldenWeek_0099_04": "Ouch, that stings a bit~ Guess my content didn't catch your eye.", "ActivityChat_GoldenWeek_0099_05": "No, no, no, it's not that. It just slipped my mind. I'll recommend it right now, I promise!", "ActivityChat_GoldenWeek_0099_06": "*sigh* Hiwatari, stop joking around. I'm sorry, she didn't mean to ask you to do anything, please don't take it to heart.", "ActivityChat_GoldenWeek_0099_07": "I—Is that so?", "ActivityChat_GoldenWeek_0099_08": "Haha, what's an honest, innocent kid like you doing here?", "ActivityChat_GoldenWeek_0099_09": "Er... Sorry, she's not laughing at you. Please don't take it to heart.", "ActivityChat_GoldenWeek_0099_10": "I don't mind... You look exactly as she does in the video.", "ActivityChat_GoldenWeek_0099_11": "Is that a compliment? I'm so happy!", "ActivityChat_GoldenWeek_0099_12": "P—Pretty much, yeah! Miss Hiwatari, if you don't mind, could we take a shop tour together later?", "ActivityChat_GoldenWeek_0099_13": "Sure! But it has to be after Golden Week, I've decided to not upload anything this vacation!", "ActivityChat_GoldenWeek_0099_Name01": "Clara", "ActivityChat_GoldenWeek_0099_Name02": "Hiwatari", "ActivityChat_GoldenWeek_0099_Name03": "Hiwatari", "ActivityChat_GoldenWeek_0099_Name04": "Guanglun", "ActivityChat_GoldenWeek_0100_01": "Have you ever felt like life is nothing but a series of moments like this one...", "ActivityChat_GoldenWeek_0100_02": "Every day.", "ActivityChat_GoldenWeek_0100_03": "What happened to you?", "ActivityChat_GoldenWeek_0100_04": "Then you must understand how I feel right now...", "ActivityChat_GoldenWeek_0100_05": "There's always going to be lost souls wandering the streets of this city who can't pull a \"limited edition\" figurine, right?", "ActivityChat_GoldenWeek_0100_Name01": "Sjal", "ActivityChat_GoldenWeek_0101_01": "Have you ever felt like life is nothing but a series of moments like this one...", "ActivityChat_GoldenWeek_0101_02": "Every day.", "ActivityChat_GoldenWeek_0101_03": "What happened to you?", "ActivityChat_GoldenWeek_0101_04": "Then you must understand how I feel right now...", "ActivityChat_GoldenWeek_0101_05": "There's always going to be lost souls wandering the streets of this city who can't pull a \"limited edition\" figurine, right?", "ActivityChat_GoldenWeek_0101_Name01": "Sjal", "ActivityChat_GoldenWeek_0102_01": "What's wrong?", "ActivityChat_GoldenWeek_0102_02": "What are you looking at?", "ActivityChat_GoldenWeek_0102_03": "Just looking at the music charts.", "ActivityChat_GoldenWeek_0102_04": "Those are Hollow secrets...", "ActivityChat_GoldenWeek_0102_05": "Hmm? No, you're wrong.", "ActivityChat_GoldenWeek_0102_Name01": "Sansa", "ActivityChat_GoldenWeek_0103_01": "...Eh? You don't have any chili coffee?", "ActivityChat_GoldenWeek_0103_02": "It's delicious. Oh well then, just give me a cup of coffee then. I brought my own chili pepper, so I can just add 'em myself!", "ActivityChat_GoldenWeek_0103_03": "Doesn't it taste great?", "ActivityChat_GoldenWeek_0103_04": "R-Right!", "ActivityChat_GoldenWeek_0103_Name01": "Hiwatari", "ActivityChat_GoldenWeek_0103_Name02": "Guanglun", "ActivityChat_GoldenWeek_0104_01": "Excuse me... Do you need these?", "ActivityChat_GoldenWeek_0104_02": "Flint, a stainless steel shovel, a signal flare, a copy of \"How to Dig Square Holes,\" and a universal lockpick.", "ActivityChat_GoldenWeek_0104_03": "You have absolutely everything!", "ActivityChat_GoldenWeek_0104_04": "Excuse me, are you able to sell it to me? I'll pay the original price... No, I'll pay you double!", "ActivityChat_GoldenWeek_0104_05": "D—Double?!", "ActivityChat_GoldenWeek_0104_06": "Ah, I get it. I see. A lot of people want them these days, so I'll pay double the price to rent them! And I'll give them back once I've finished everything, okay?", "ActivityChat_GoldenWeek_0104_07": "You don't have to give it back to me. I'll just sell it to you.", "ActivityChat_GoldenWeek_0104_08": "Really?! You're so kind!", "ActivityChat_GoldenWeek_0104_Name01": "Dollie", "ActivityChat_GoldenWeek_0104_Name02": "Mio", "ActivityChat_GoldenWeek_0105_01": "Seems like the atmosphere on Sixth Street has shifted...", "ActivityChat_GoldenWeek_0105_02": "What happened?", "ActivityChat_GoldenWeek_0105_03": "You look really worried.", "ActivityChat_GoldenWeek_0105_04": "It's the boss of the mini parking lot!", "ActivityChat_GoldenWeek_0105_05": "Yes, it's me~", "ActivityChat_GoldenWeek_0105_06": "I run a video store!", "ActivityChat_GoldenWeek_0105_07": "Have you heard about the Hollow C41 treasure? It's been making headlines over the past few days.", "ActivityChat_GoldenWeek_0105_08": "I've only heard about it.", "ActivityChat_GoldenWeek_0105_09": "I'm not sure, either.", "ActivityChat_GoldenWeek_0105_10": "Oh, I was just asking! I'm sure there's gotta be someone out there powerful enough to sort it out...", "ActivityChat_GoldenWeek_0105_11": "This is my first time sightseeing. Despite all the accidents, I hope to enjoy myself until the end of this holiday!", "ActivityChat_GoldenWeek_0105_12": "Don't worry so much! It's festival time, you should be happy!", "ActivityChat_GoldenWeek_0105_Name01": "Liko", "ActivityChat_GoldenWeek_0106_01": "That's the hidden one! A super hit!", "ActivityChat_GoldenWeek_0106_02": "Eh? Is this rare or something?", "ActivityChat_GoldenWeek_0106_03": "Duh! It's the most sought-after hidden draw in this season's most popular series!", "ActivityChat_GoldenWeek_0106_04": "Ah... I'm so envious, jealous even...!!", "ActivityChat_GoldenWeek_0106_05": "Do you really like this one?", "ActivityChat_GoldenWeek_0106_06": "Of course! I poured all of my wages from part-time gigs into trying to draw this series, but I never got it...", "ActivityChat_GoldenWeek_0106_07": "Then... let's exchange cards! I really like the one you got!", "ActivityChat_GoldenWeek_0106_08": "Are you sure!?!?", "ActivityChat_GoldenWeek_0106_09": "Yeah, sure. I've had a really happy tour around Sixth Street so far and just bought a surprise box to take my mind off a few Hollow things.", "ActivityChat_GoldenWeek_0106_10": "If it's something that makes you happy, then that's a good memory for me, too! Plus I like the one that you got, anyway!", "ActivityChat_GoldenWeek_0106_Name01": "Sjal", "ActivityChat_GoldenWeek_0106_Name02": "Liko", "ActivityChat_GoldenWeek_0107_01": "A Hollow close by is suspected to have become active again.", "ActivityChat_GoldenWeek_0107_02": "Has something really happened? Then why haven't we heard anything official about it?", "ActivityChat_GoldenWeek_0107_03": "It's just a suspicion for now. Plus, they don't believe it will reach Sixth Street, so there's no need to worry about it, ma'am.", "ActivityChat_GoldenWeek_0107_Name01": "Gerant", "ActivityChat_GoldenWeek_0107_Name02": "Mrs. Yani", "ActivityChat_GoldenWeek_0108_01": "Whew, luckily it's not an emergency!", "ActivityChat_GoldenWeek_0108_02": "Our colleague said that you've been grilling a cat... She sent me over with a little something for you...", "ActivityChat_GoldenWeek_0108_03": "*ahem* I'm just being cautious, that's all. I wasn't interrogating a cat.", "ActivityChat_GoldenWeek_0108_Name01": "Gerant", "ActivityChat_GoldenWeek_0108_Name02": "Sita", "ActivityChat_GoldenWeek_0109_01": "Hi, can I help you?", "ActivityChat_GoldenWeek_0109_02": "I'm here to look into the situation of the collapsing Hollow C41. Have you noticed anything unusual happening around Sixth Street lately?", "ActivityChat_GoldenWeek_0109_03": "Well, there are some new people around, but it's Golden Week, so that's pretty normal!", "ActivityChat_GoldenWeek_0109_04": "People here on Sixth Street wouldn't get involved in anything risky like that.", "ActivityChat_GoldenWeek_0109_05": "Got it. If you see or hear anything out of the ordinary, please contact me right away.", "ActivityChat_GoldenWeek_0109_Name01": "Sita", "ActivityChat_GoldenWeek_0109_Name02": "Abigail", "ActivityChat_GoldenWeek_0109_Name03": "Gerant", "ActivityChat_GoldenWeek_0110_01": "Things aren't looking too optimistic for Hollow C41. We've restricted access to the streets around here, just to be safe.", "ActivityChat_GoldenWeek_0110_02": "Oh, is that so...", "ActivityChat_GoldenWeek_0110_03": "Yep, no street sports allowed in this area for the time being.", "ActivityChat_GoldenWeek_0110_Name01": "Sita", "ActivityChat_GoldenWeek_0110_Name02": "Lupita", "ActivityChat_GoldenWeek_0111_01": "Where are you off to?", "ActivityChat_GoldenWeek_0111_02": "Just off to grab a bite with some friends, haha...", "ActivityChat_GoldenWeek_0111_03": "You're not planning to sneak into Hollow C41, are you?", "ActivityChat_GoldenWeek_0111_04": "N—No, why on earth would I go into a Hollow...?", "ActivityChat_GoldenWeek_0111_05": "Don't try lying to a Public Security officer. And stay there, don't try going anywhere.", "ActivityChat_GoldenWeek_0111_Name01": "Sita", "ActivityChat_GoldenWeek_0111_Name02": "Student Passer-By", "ActivityChat_GoldenWeek_0112_01": "Did you notice? There's been lots of good-looking newcomers around here.", "ActivityChat_GoldenWeek_0112_02": "Just between you and me, this place is swarming with Proxies and Hollow Raiders.", "ActivityChat_GoldenWeek_0112_03": "Huh, how can you tell?", "ActivityChat_GoldenWeek_0112_04": "They've got this unique vibe. They try to blend in, but my sharp eyes can spot them a mile away.", "ActivityChat_GoldenWeek_0112_05": "If they're up for it, that unique vibe would really stand out in a photo shoot.", "ActivityChat_GoldenWeek_0112_06": "Do I have that same kind of aura?", "ActivityChat_GoldenWeek_0112_07": "Hahaha — THAT I can be sure of: You're just a video nerd!", "ActivityChat_GoldenWeek_0112_Name01": "Pavol Chuck", "ActivityChat_GoldenWeek_0113_01": "*sigh* I guess not...", "ActivityChat_GoldenWeek_0113_02": "I promise I won't be a burden. Please! Take me in with you! Sensei!", "ActivityChat_GoldenWeek_0113_03": "Wait, hold on, who are you calling \"sensei\"!? If it wasn't for this C41 tying up all my regulars at the last minute, I wouldn't even think about working with a newbie...", "ActivityChat_GoldenWeek_0113_04": "My Ether aptitude is great! Please sensei, trust me! Plus I have all the kit, too!", "ActivityChat_GoldenWeek_0113_05": "...Fine, okay. I got it. Don't get excited just yet, and listen up because this is what you need to look out for...", "ActivityChat_GoldenWeek_0113_Name01": "Sansa", "ActivityChat_GoldenWeek_0113_Name02": "Mio", "ActivityChat_GoldenWeek_0114_01": "*sigh* I'm old, I don't know anything about kids today.", "ActivityChat_GoldenWeek_0114_02": "My son told me he was going on a treasure hunt, said he could make a fortune... It's been two days and I haven't heard from him...", "ActivityChat_GoldenWeek_0114_03": "And I've been wondering whether something's happened to him. I can't go to Public Security and just ask them openly...", "ActivityChat_GoldenWeek_0114_04": "But I'm really worried, especially with all this restricted access around here these days. I'm worried something's gone wrong.", "ActivityChat_GoldenWeek_0114_05": "I'm just a regular housewife, I don't have any info either...", "ActivityChat_GoldenWeek_0114_06": "*sigh* I know, but I feel like you're the only one on Sixth Street who I can talk to...", "ActivityChat_GoldenWeek_0114_07": "Yani...", "ActivityChat_GoldenWeek_0114_08": "Don't worry about it, young people nowadays are always forgetting to call their parents when they're partying out there.", "ActivityChat_GoldenWeek_0114_09": "They'll probably be back in a couple of days when they've had enough fun.", "ActivityChat_GoldenWeek_0114_Name01": "Mrs. Yani", "ActivityChat_GoldenWeek_0114_Name02": "Dollie", "ActivityChat_GoldenWeek_0115_01": "Sorry to be rude, but I just wanted to ask — all that stuff you bought before, was it for... a treasure hunt?", "ActivityChat_GoldenWeek_0115_02": "Yeah! They came in really handy!", "ActivityChat_GoldenWeek_0115_03": "Er... Um... Is the treasure hunt very dangerous?", "ActivityChat_GoldenWeek_0115_04": "Just a little. But with risk comes big returns! And so many people have already struck it rich because of this, so if I don't go, I'm worried that I'll miss out on my own fortune.", "ActivityChat_GoldenWeek_0115_05": "My friend's... I mean, acquaintance's boy — he went in too, I think. Oh yeah that's right, here's a photo of him. You ever seen him around?", "ActivityChat_GoldenWeek_0115_06": "Let me see...", "ActivityChat_GoldenWeek_0115_07": "This guy, I've seen him! He's amazing, I heard he found a load of stuff. Ah, I guess that's the difference between a pro and a rookie. I only found a couple of things.", "ActivityChat_GoldenWeek_0115_08": "That's great... So long as he's fine, that's great.", "ActivityChat_GoldenWeek_0115_Name01": "Dollie", "ActivityChat_GoldenWeek_0115_Name02": "Hollow Raider Mio", "ActivityChat_GoldenWeek_0116_01": "I found that you can judge people's character using Soul Hounds III.", "ActivityChat_GoldenWeek_0116_02": "They can be broadly categorized as either greedy or restrained.", "ActivityChat_GoldenWeek_0116_03": "Some people do their best to loot everything and get all the potions and items, while other people want to plot out this careful plan while diving for as long as possible.", "ActivityChat_GoldenWeek_0116_04": "Thinking about it like that, Hollow Raiders are pretty similar.", "ActivityChat_GoldenWeek_0116_05": "Which are you?", "ActivityChat_GoldenWeek_0116_06": "Me? I picked up the controller without knowing how to play and got fragged within three seconds...", "ActivityChat_GoldenWeek_0116_Name01": "Mio", "ActivityChat_GoldenWeek_0117_01": "It's the first time I've ever played before, but it was actually kinda easy.", "ActivityChat_GoldenWeek_0117_02": "So long as you plot out a careful plan to collect all the items, you can keep playing this forever!", "ActivityChat_GoldenWeek_0117_Name01": "Sansa", "ActivityChat_GoldenWeek_0118_01": "Soul Hounds III... Even the name of the game sounds awesome. That's what we should name our next modded car!", "ActivityChat_GoldenWeek_0118_Name01": "Phil", "ActivityChat_GoldenWeek_0119_01": "...", "ActivityChat_GoldenWeek_0119_02": "You've been standing for a long time.", "ActivityChat_GoldenWeek_0119_03": "What are you thinking about?", "ActivityChat_GoldenWeek_0119_04": "I'm wondering how the ending of this game plays out.", "ActivityChat_GoldenWeek_0119_05": "Isn't that a dog dive?", "ActivityChat_GoldenWeek_0119_06": "Don't you think it's struggling downwards to try and get what's most important to it? What could that be...", "ActivityChat_GoldenWeek_0119_07": "I really care about it, too!", "ActivityChat_GoldenWeek_0119_Name01": "Heddy", "ActivityChat_GoldenWeek_0120_01": "Did you also miss out on the Snake Duel tournament?", "ActivityChat_GoldenWeek_0120_02": "I just can't sleep.", "ActivityChat_GoldenWeek_0120_03": "Yeah...", "ActivityChat_GoldenWeek_0120_04": "My schedule was so packed during the day, I completely lost track of time!", "ActivityChat_GoldenWeek_0120_05": "I'm good at arcade games, and I planned on winning something in this as a souvenir!", "ActivityChat_GoldenWeek_0120_Name01": "Liko", "ActivityChat_GoldenWeek_0121_01": "It's such a classic. I used to sneakily play it during class time...", "ActivityChat_GoldenWeek_0121_02": "Same! These mini-games were so easy to play and, more importantly, not so easy to get busted!", "ActivityChat_GoldenWeek_0121_03": "I still sometimes play in class~", "ActivityChat_GoldenWeek_0121_04": "Er... That's not really a good thing, though. Aren't you the teacher?", "ActivityChat_GoldenWeek_0121_Name01": "Guanglun", "ActivityChat_GoldenWeek_0121_Name02": "Hiwatari", "ActivityChat_GoldenWeek_0122_01": "Don't you think Snake Duel is a really tragic game?", "ActivityChat_GoldenWeek_0122_02": "Other games end with victory or some sort of salvation, but high scores in Snake Duel bring you nothing but an ever-closer death...", "ActivityChat_GoldenWeek_0122_03": "Isn't there invincibility?", "ActivityChat_GoldenWeek_0122_04": "You mean the one where eating the colored power-up allows you to shrink your size by smashing into walls?", "ActivityChat_GoldenWeek_0122_05": "I've usually lost by the time the colored item would have appeared.", "ActivityChat_GoldenWeek_0122_Name01": "Elis", "ActivityChat_GoldenWeek_0123_01": "Haha, you gonna play too? At least you won't have to stress about being the worst, 'cause I'm definitely gonna come in dead last.", "ActivityChat_GoldenWeek_0123_02": "I always wanna speed up and pull off a slick drift, but that's a no-no in Snake Duel...", "ActivityChat_GoldenWeek_0123_Name01": "Phil", "ActivityChat_GoldenWeek_0124_01": "Hi! Are you here to play Snake Duel too?", "ActivityChat_GoldenWeek_0124_02": "You too?", "ActivityChat_GoldenWeek_0124_03": "I'm just spectating! You see, I watched a movie about all this the other day.", "ActivityChat_GoldenWeek_0124_04": "The story was about this snake that stormed through this city, swallowing up all the people — growing longer and longer each time.", "ActivityChat_GoldenWeek_0124_05": "It was really fun!", "ActivityChat_GoldenWeek_0124_06": "Suddenly, this game seems horrifying to me!", "ActivityChat_GoldenWeek_0124_Name01": "Heddy", "ActivityChat_GoldenWeek_0125_01": "(Snake Duel can be essentially boiled down to \"Don't bite your own tail.\" Sounds a little challenging for cats.)", "ActivityChat_GoldenWeek_0125_Name01": "Cookie", "ActivityChat_GoldenWeek_0126_01": "(It's staring at the screen very carefully. What could be in its mind?)", "ActivityChat_GoldenWeek_0126_Name01": "Cookie", "ActivityChat_GoldenWeek_0127_01": "Cookie got picked up and taken out by the shopkeeper just now — it jumped up and pawed at the snake on the screen at the most thrilling juncture of the game...", "ActivityChat_GoldenWeek_0127_02": "(Now that you think about it, the shape and movement are pretty much just like a cat teaser.)", "ActivityChat_GoldenWeek_0127_Name01": "Cookie", "ActivityChat_GoldenWeek_0128_01": "Hello, would you like to come in for a Camellia Special?", "ActivityChat_GoldenWeek_0128_02": "Is it free?", "ActivityChat_GoldenWeek_0128_03": "It's free to try, but limited to one cup per person!", "ActivityChat_GoldenWeek_0128_04": "After all, it's a vacation special that's high in caffeine! So one should perk you up plenty~", "ActivityChat_GoldenWeek_0128_05": "Sure! Why not.", "ActivityChat_GoldenWeek_0128_06": "I'll try it later.", "ActivityChat_GoldenWeek_0128_07": "I trust that you'll be filled with energy from just one sip!", "ActivityChat_GoldenWeek_0128_08": "Please do try it during the Golden Week~", "ActivityChat_GoldenWeek_0128_Name01": "Yuna", "ActivityChat_GoldenWeek_0129_01": "You were pulled in by my sales rizz, right~", "ActivityChat_GoldenWeek_0129_02": "Am I some kind of sales genius? I've had more customers than I can keep track of this morning!", "ActivityChat_GoldenWeek_0129_03": "I should get a cut on everything I sell on top of my hourly rate.", "ActivityChat_GoldenWeek_0129_04": "...Isn't everything free?", "ActivityChat_GoldenWeek_0129_05": "Each coffee flavor is limited to one cup per person during the event.", "ActivityChat_GoldenWeek_0129_06": "What kind of business would we be if everything was free?", "ActivityChat_GoldenWeek_0129_07": "This is false advertising!", "ActivityChat_GoldenWeek_0129_08": "You're right.", "ActivityChat_GoldenWeek_0129_09": "This is called \"understanding user pain points\"! Plus you do get a free drink. Would you like to come in and give it a try?", "ActivityChat_GoldenWeek_0129_10": "Sure! Why not.", "ActivityChat_GoldenWeek_0129_11": "I'll try it later.", "ActivityChat_GoldenWeek_0129_12": "Looking forward to your review!", "ActivityChat_GoldenWeek_0129_Name01": "Lawrence", "ActivityChat_GoldenWeek_0132_01": "It took two full hours of shopping at Lumina Square to get everything the list...", "ActivityChat_GoldenWeek_0132_02": "Just as you park the car, the door is opened by Lycaon, who is standing there at attention.", "ActivityChat_GoldenWeek_0132_03": "Master, thank you for choosing Random Play holiday resort as the final destination for your vacation.", "ActivityChat_GoldenWeek_0132_04": "I shall be your personal housekeeper, Lycaon.", "ActivityChat_GoldenWeek_0132_05": "From the moment you step out of the vehicle, please rest assured that I will take care of your every need. You are merely required to enjoy yourself, and this wonderful evening.", "ActivityChat_GoldenWeek_0132_06": "{M#How much did Belle pay you...}{F#How much did Wise pay you?}", "ActivityChat_GoldenWeek_0132_07": "This is a gift from Victoria Housekeeping Co. to thank you for your courage and selflessness.", "ActivityChat_GoldenWeek_0132_08": "Please, there's no need to worry. Simply enjoy your belated vacation.", "ActivityChat_GoldenWeek_0132_09": "I've prepared a grand opening ceremony for you. Please relocate to the main entrance of Random Play holiday resort where your ceremony awaits.", "ActivityChat_GoldenWeek_0132_10": "All staff at the resort are eagerly anticipating your arrival.", "ActivityChat_GoldenWeek_0132_11": "And with a graceful bow, Lycaon turns and leaves.", "ActivityChat_GoldenWeek_0132_12": "I don't like how you opened that door. Do it again!", "ActivityChat_GoldenWeek_0133_01": "Um, the back door is locked... I'll just use the front door.", "ActivityChat_GoldenWeek_0134_01": "After the \"Administrative Manager\" Nicole checks the inventory, she hands the supplies list over to the \"Lead Receptionist\" Anton and the \"Supplies Specialist\" Koleda...", "ActivityChat_GoldenWeek_0134_02": "Everyone disperses. Looks like the opening ceremony has concluded...", "ActivityChat_GoldenWeek_0134_03": "Golden Week is over after tonight. Who knew that a shrinking C41 would end up causing so much trouble?", "ActivityChat_GoldenWeek_0134_04": "But I swear! At first, I was just thinking about making some money together. But, as a Proxy, you're more important to me than a quick buck...", "ActivityChat_GoldenWeek_0134_05": "Plus... If things go well, the Cunning Hares will be bugging you for years to come.", "ActivityChat_GoldenWeek_0134_06": "It's the last day of Golden Week, and I feel a little guilty about ruining your plans.", "ActivityChat_GoldenWeek_0134_07": "So when the vice manager approached us, I said...", "ActivityChat_GoldenWeek_0134_08": "?", "ActivityChat_GoldenWeek_0134_09": "Everything tonight... Is! On! Me!", "ActivityChat_GoldenWeek_0134_10": "!", "ActivityChat_GoldenWeek_0134_11": "And when you make it in the big leagues, don't forget about the Cunning Hares. Okay?", "ActivityChat_GoldenWeek_0134_12": "The door opens and Lycaon gracefully saunters out from the video store.", "ActivityChat_GoldenWeek_0134_13": "Master, dinner is ready. Your chef this evening is Ben Bigger, the catering specialist is Anby Demara, and your head maid will be Corin Wickes. Please head to the dinner area once you are ready.", "ActivityChat_GoldenWeek_0134_14": "Our furry housekeeper stayed in character until the very end, what a pro.", "ActivityChat_GoldenWeek_0134_15": "Let's go eat!", "ActivityChat_GoldenWeek_0134_16": "I can't wait!", "ActivityChat_GoldenWeek_0134_17": "Rub-a-dub-dub, let's eat grub!", "ActivityChat_GoldenWeek_0135_01": "It's wonderful to see everyone sitting together like this...", "ActivityChat_GoldenWeek_0135_02": "I might not have gotten any vacation, but I'll remember this for a long time...", "ActivityChat_GoldenWeek_0135_03": "Long after everyone had left, the Proxy siblings were still reminiscing about this unforgettable day...", "ActivityChat_GoldenWeek_0135_04": "{M#Wise, is there something you'd like to say?}{F#Belle? You look like you have something you want to say.}", "ActivityChat_GoldenWeek_0135_05": "Did you organize everything today?", "ActivityChat_GoldenWeek_0135_06": "I just wanted them to help build this festive holiday vibe, but didn't plan on everyone getting so involved...", "ActivityChat_GoldenWeek_0135_07": "I know it's a little cringe, but... it was so nice to just see you happy after dinner. And as a denouement to Golden Week, we can say that we probably have no regrets.", "ActivityChat_GoldenWeek_0135_08": "But this is meant to be your vacation, too...", "ActivityChat_GoldenWeek_0135_09": "{M#Well, for me... All I wanna do at the end of my vacation is crash out on the couch and watch movies. My pick, though!}{F#Well, for me... I'm just happy we can take a load off and watch a movie together at the end of the holiday. C'mon Belle, come watch with me.}", "ActivityChat_GoldenWeek_0135_10": "Any regrets?", "ActivityChat_GoldenWeek_0135_11": "The acting for the resort was pretty cringe!", "ActivityChat_GoldenWeek_0135_12": "Anby tells Corin some dad jokes, Ben nearly has a heart attack from Nicole's fiscal management, and Anton furiously introduces the \"real beast\" to poor Lycaon... who himself switches thoughtfully to a lower stool, all the better to meet Koleda's gaze...", "ActivityChat_Operation_0001_01": "You came to talk to me? You're the nicest person I've met all day! Oh! Are you interested in the Hollow Investigative Association? I can explain everything to you in great detail!", "ActivityChat_Operation_0001_02": "You look kinda familiar.", "ActivityChat_Operation_0001_03": "Is this a new scam?", "ActivityChat_Operation_0001_04": "Of course, I'm Mr. Hello, the HIA Ambassador on Sixth Street! You must have seen me on the posters!", "ActivityChat_Operation_0001_05": "What kind of Bangboo do you take me for?! I'm Mr. Hello, the HIA Ambassador on Sixth Street! I'm no scammer!", "ActivityChat_Operation_0001_06": "But the people of Sixth Street don't seem that interested in my publicity. They see this little truck, and the only thing they've asked me about is how much the ice cream is!", "ActivityChat_Operation_0001_07": "So... How much is the ice cream?", "ActivityChat_Operation_0001_08": "You catch more flies with ice cream than ads.", "ActivityChat_Operation_0001_09": "I didn't learn the universal language just to sell ice creams! I'm sure it's just that I haven't found the right way to say it...", "ActivityChat_Operation_0001_10": "I should turn my volume up to the maximum and broadcast my promotion speech over at the video store across the street. Looks like there are a lot of people coming in and out of the store.", "ActivityChat_Operation_0001_11": "Please! Please don't!", "ActivityChat_Operation_0001_12": "No no no, you're already eye-catching enough.", "ActivityChat_Operation_0001_13": "Could you please help me out, then?", "ActivityChat_Operation_0001_14": "How?", "ActivityChat_Operation_0001_15": "Could you please help persuade a few people to come over here to me? I'll definitely make it up to you!", "ActivityChat_Operation_0001_16": "Alright, I'll try my best.", "ActivityChat_Operation_0001_Name01": "Mr. Hello", "ActivityChat_Operation_0002_01": "Why don't you ask a real Investigator what they think?", "ActivityChat_Operation_0002_02": "I can't just storm into the Association and ask what I like...", "ActivityChat_Operation_0002_03": "Go up and talk to her", "ActivityChat_Operation_0002_04": "Sorry, can I help you?", "ActivityChat_Operation_0002_05": "I can help you.", "ActivityChat_Operation_0002_06": "There's a HIA Ambassador out in front of the music store. Maybe you could ask it for details on how to become an Investigator?", "ActivityChat_Operation_0002_07": "Huh, wanna go check it out? If it's an Ambassador, it's gotta know lots of info. And it's gotta be patient with us, too!", "ActivityChat_Operation_0002_08": "Good point. We could ask the stupidest questions, and it still wouldn't be awkward...", "ActivityChat_Operation_0002_09": "We'll go talk to the Ambassador then. Thanks a lot!", "ActivityChat_Operation_0002_Name01": "Dolin", "ActivityChat_Operation_0002_Name02": "Emmy", "ActivityChat_Operation_0002_Name03": "Player", "ActivityChat_Operation_0003_01": "Writing daily reports for the Association feels even more tedious than working on my graduate thesis...", "ActivityChat_Operation_0003_02": "Isn't there anything at all interesting for me to write about?", "ActivityChat_Operation_0003_03": "Their ambassador also has an ice-cream truck.", "ActivityChat_Operation_0003_04": "Their Bangboo can talk.", "ActivityChat_Operation_0003_05": "I just met a Bangboo who went through the painstaking process of learning the universal language, all to become a promotional ambassador for the HIA... and it sells ice creams on the side. What a touching story.", "ActivityChat_Operation_0003_06": "Really?", "ActivityChat_Operation_0003_07": "Why don't you go check it out?", "ActivityChat_Operation_0003_08": "It's right in front of the music store. Go and see for yourself.", "ActivityChat_Operation_0003_Name01": "Bose", "ActivityChat_Operation_0003_Name02": "Player", "ActivityChat_Operation_0004_01": "You're back!", "ActivityChat_Operation_0004_02": "Looks like you're gonna be busy.", "ActivityChat_Operation_0004_03": "How's the promotion going?", "ActivityChat_Operation_0004_04": "Thanks to you, things went well without a hitch!", "ActivityChat_Operation_0004_05": "Despite the weird questions they ended up asking me...", "ActivityChat_Operation_0004_06": "However, I'll definitely perform my tasks as \"Ambassador Unit for Sixth Street Hollow Investigative Association\" to the best of my ability. Leave Sixth Street with me!", "ActivityChat_Operation_0004_07": "That's the spirit!", "ActivityChat_Operation_0004_08": "Just don't play the announcement so loudly outside the video store, okay?", "ActivityChat_Operation_0004_09": "Let me tell you the latest intel from the Association as a thank-you gift—", "ActivityChat_Operation_0004_10": "The Association will give out rewards to those who complete missions to help with promotions!", "ActivityChat_Operation_0004_11": "Remember to come see me for new missions every day~", "ActivityChat_Operation_0004_Name01": "Mr. Hello", "ActivityChat_PhotoQuest_0001_01": "Hmm... A video store tucked away at the end of the street, a TV playing old movies in the display window... If I were still sixteen, I'd probably come here every day after school, right? Oh wait, I already got kicked out of school when I was sixteen.", "ActivityChat_PhotoQuest_0001_02": "If I were still sixteen, I'd probably come here every day after school, right?", "ActivityChat_PhotoQuest_0001_03": "Oh wait, I already got kicked out of school when I was sixteen.", "ActivityChat_PhotoQuest_0001_04": "Thanks for the compliment.", "ActivityChat_PhotoQuest_0001_05": "Oh, are you the manager here? I didn't expect you to be so young. You must be quite pretty popular with young people your age, right?", "ActivityChat_PhotoQuest_0001_06": "Can you tell me more about what you have here, Manager?", "ActivityChat_PhotoQuest_0001_06F": "Can you tell me more about what you have here, Manager?", "ActivityChat_PhotoQuest_0001_07": "We've got some new tapes in recently.", "ActivityChat_PhotoQuest_0001_08": "Do you like classic movies?", "ActivityChat_PhotoQuest_0001_09": "Are you the manager of \"Random Play\"? What a coincidence. You have great taste in choosing stories – and choosing stories has always been synonymous with what we call \"creation.\"", "ActivityChat_PhotoQuest_0001_09F": "Are you the manager of \"Random Play\"? What a coincidence. You have great taste in choosing stories – and choosing stories has always been synonymous with what we call \"creation.\"", "ActivityChat_PhotoQuest_0001_10": "There's this saying, \"The statue was already in the stone, I only removed the extra bits.\" It's the same with movies. The story is already there. You just need to capture it in the right scene.", "ActivityChat_PhotoQuest_0001_11": "It's the same with movies. The story is already there. You just need to capture it in the right scene.", "ActivityChat_PhotoQuest_0001_12": "Let me reintroduce myself, Manager. I'm a film director, and I'm currently preparing my next film.", "ActivityChat_PhotoQuest_0001_12F": "Let me reintroduce myself, Manager. I'm a movie director, and I'm currently preparing my next film.", "ActivityChat_PhotoQuest_0001_13": "But my team and I are totally clueless about the Janus Quarter.", "ActivityChat_PhotoQuest_0001_14": "There are stories happening in this city every day, but where should ours start? I have no idea...", "ActivityChat_PhotoQuest_0001_15": "I thought you looked familiar...", "ActivityChat_PhotoQuest_0001_16": "So, I'm looking for an assistant director to help with the movie prep. This job will include—", "ActivityChat_PhotoQuest_0001_17": "First, casting. The big screens in New Eridu haven't seen any new faces in too long. I want to film something with regular, everyday people, so finding the right actors is the top priority.", "ActivityChat_PhotoQuest_0001_18": "Second, picking scenes. This story happens right around us. New Eridu is our stage, but we need to choose the right settings.", "ActivityChat_PhotoQuest_0001_19": "The assistant director's job is to help me with casting and scene selection. Basically, it's about using the camera to capture the right people and the right places.", "ActivityChat_PhotoQuest_0001_20": "So, who do you have in mind?", "ActivityChat_PhotoQuest_0001_21": "Well, anyone can press the shutter, but not everyone has the talent to capture the brilliance of the moment and its fleeting beauty.", "ActivityChat_PhotoQuest_0001_22": "But, maybe the manager of Random Play has that magic touch.", "ActivityChat_PhotoQuest_0001_23": "Before you take the offer, let me tell you about the first act of the story...", "ActivityChat_PhotoQuest_0001_24": "A band of thugs from the Outer Ring, they don't know each other, they are all nicely dressed, and ambitious, especially the leader...", "ActivityChat_PhotoQuest_0001_25": "He's tapping his knuckles on the wooden tabletop. And here's his plan: robbing the jewelry shop across from the cafe after lunch...", "ActivityChat_PhotoQuest_0001_Name01": "Connie", "ActivityChat_PhotoQuest_0002_01": "As for shooting on-location in the jewelry store — my Bangboo took this blurry photo that I really like. You can use it as a reference.", "ActivityChat_PhotoQuest_0002_02": "This is \"Action!\" — I prepared this camera specially for you. If you take a really bad picture, I'll know right away.", "ActivityChat_PhotoQuest_0002_03": "Don't worry, I'll try to be nice with you.", "ActivityChat_PhotoQuest_0002_04": "I'll be exploring this neighborhood on a field trip lately. If you have any questions about what to take photos of, or if you need some inspiration, feel free to come find me anytime.", "ActivityChat_PhotoQuest_0002_Name01": "Connie", "ActivityChat_PhotoQuest_0003_01": "Master Proxy, can I... help you with anything?", "ActivityChat_PhotoQuest_0003_02": "(You explain the photo request...)", "ActivityChat_PhotoQuest_0003_03": "It definitely sounds interesting. But are you certain I'm suitable for this photoshoot?", "ActivityChat_PhotoQuest_0003_04": "I've never taken a commission like this before, but I'll do my best to cooperate.", "ActivityChat_PhotoQuest_0003_05": "Corin is helping me out today, and she doesn't mind being on camera so long as it's a help and not a hindrance.", "ActivityChat_PhotoQuest_0004_01": "How about this angle? Is it acceptable to you?", "ActivityChat_PhotoQuest_0004_02": "Please give me a different posture.", "ActivityChat_PhotoQuest_0004_03": "The wolf Thiren attendant adjusts his posture, \ntrying his best to imagine the mannerisms of a thug...", "ActivityChat_PhotoQuest_0005_01": "How about this?", "ActivityChat_PhotoQuest_0005_02": "Let's try another pose.", "ActivityChat_PhotoQuest_0005_03": "The wolf Thiren attendant adjusts his posture, trying his best to imagine the mannerism of a thug...", "ActivityChat_PhotoQuest_0006_01": "So the scene of the crime is settled then? The \"Unlucky Jewelry Shop\"... You're sure we won't be mistaken for crooks casing the joint, right?", "ActivityChat_PhotoQuest_0006_02": "Check the shooting progress.", "ActivityChat_PhotoQuest_0006_03": "I really like your first scene, Manager. You sure have what it takes to tell good stories through your lens.", "ActivityChat_PhotoQuest_0006_03F": "I really like your first scene, Manager. You sure have what it takes to tell good stories through your lens.", "ActivityChat_PhotoQuest_0006_04": "Apart from photographing the main story, I'd also like you to snap some pictures of different corners of the city as creative materials. There's never too much inspiration, after all.", "ActivityChat_PhotoQuest_0006_05": "Like a bicycle by the road or an old poster in an alley, literally anything interesting, please capture them all.", "ActivityChat_PhotoQuest_0006_Name01": "Connie", "ActivityChat_PhotoQuest_0007_01": "The second scene of the story is still in the works. You know, exciting stories always need a bit of suspense. Come find me later.", "ActivityChat_PhotoQuest_0007_Name01": "Connie", "ActivityChat_PhotoQuest_0008_01": "The story is already in motion. You just need to wait for the right moment to capture it. So, have you found that moment?", "ActivityChat_PhotoQuest_0008_02": "Check the shooting progress", "ActivityChat_PhotoQuest_0008_03": "I'm still searching...", "ActivityChat_PhotoQuest_0008_Name01": "Connie", "ActivityChat_PhotoQuest_0009_01": "Master Proxy, I see you've been pacing around for quite some time. Is something troubling you?", "ActivityChat_PhotoQuest_0009_02": "(You explain the photo request...)", "ActivityChat_PhotoQuest_0009_03": "Not happy with the photos from last time? My apologies, please excuse my inexperience with such commissions.", "ActivityChat_PhotoQuest_0009_04": "I will keep trying, until you're pleased.", "ActivityChat_PhotoQuest_0021_01": "Let's continue then with scene two of the story...", "ActivityChat_PhotoQuest_0021_02": "The criminals' heist isn't going as planned, leading them to suspect a traitor among them...", "ActivityChat_PhotoQuest_0021_03": "Their suspicions are correct, as this NEPS undercover agent is dangerous and charming — so charming, in fact, that they forgot their suspicions...", "ActivityChat_PhotoQuest_0021_04": "The thieves, pursued by officers, flee into a huge Hollow. The heist was becoming increasingly dangerous, and the undercover agent's mission was at its most precarious. Shocked and angry at the betrayal, they clashed before the Hollow under the setting sun...", "ActivityChat_PhotoQuest_0021_05": "For the on-location Hollow shots, my Bangboo's snapped a few photos for me here... But regrettably, its visual sensors are poor and super-pixelated. Here's one that I'm particularly fond of. You can use it as a clue to help find our photoshoot site.", "ActivityChat_PhotoQuest_0021_Name01": "Connie", "ActivityChat_PhotoQuest_0022_01": "Hi there, Manager. Did you come here looking for me... or did you come here looking for a chance encounter?", "ActivityChat_PhotoQuest_0022_02": "(You explain the photo request...)", "ActivityChat_PhotoQuest_0022_03": "Oh... So you mean in your eyes, I'm the heroine of the story?", "ActivityChat_PhotoQuest_0022_04": "When you put it like that, how could I ever refuse, Manager?", "ActivityChat_PhotoQuest_0022_05": "Do you need me to call another officer over to play the role of \"Officer in Pursuit of Bad Guys\"? Since it's a two-person scene, shouldn't I have a sidekick?", "ActivityChat_PhotoQuest_0022_06": "Yes please!", "ActivityChat_PhotoQuest_0022_07": "You're more than enough.", "ActivityChat_PhotoQuest_0023_01": "Does it feel like something is missing? Is it the sense of realism? Or the character relationships? Why don't I ask a colleague to play the part of the \"Officer Chasing Thieves\" for a two-person scene?", "ActivityChat_PhotoQuest_0023_02": "Sure, yes please, Jane!", "ActivityChat_PhotoQuest_0023_03": "A poor, bewildered officer is dragged into the scene as an extra...", "ActivityChat_PhotoQuest_0024_01": "Wonderful! We've cast our female lead for the film, and picked out our stage for the final climactic conflict.", "ActivityChat_PhotoQuest_0024_02": "Check the shooting progress.", "ActivityChat_PhotoQuest_0024_03": "I still need to think through the characters and staging for the last scene. Come back and see me a little bit later.", "ActivityChat_PhotoQuest_0024_Name01": "Connie", "ActivityChat_PhotoQuest_0025_01": "I knew you came here specifically to run into me, right?", "ActivityChat_PhotoQuest_0025_02": "(You explain the photo request...)", "ActivityChat_PhotoQuest_0025_03": "Is that why you wanted to be alone with me? You can't use the same excuse twice...", "ActivityChat_PhotoQuest_0025_04": "It's kinda cute.", "ActivityChat_PhotoQuest_0031_01": "The story is approaching its conclusion, with the conflict reaching its climax—", "ActivityChat_PhotoQuest_0031_02": "The undercover officer, under suspicion, is in grave danger, but there is still a \"close friend\" who believes in her loyalty. Thus, in the confrontation among the villains, bullets fly...", "ActivityChat_PhotoQuest_0031_03": "The seemingly false yet earnest \"close friend,\" bloodied, falls into the officer's arms, who offers him a final confession...", "ActivityChat_PhotoQuest_0031_03F": "The seemingly false yet earnest \"close friend,\" bloodied, falls into the officer's arms, who offers her a final confession...", "ActivityChat_PhotoQuest_0031_04": "The film reaches its conclusion at the most familiar first meeting location...", "ActivityChat_PhotoQuest_0031_05": "As per usual, my Bangboo has snapped a few pics of potential locations using its old camera... This pic here takes my fancy.", "ActivityChat_PhotoQuest_0031_Name01": "Connie", "ActivityChat_PhotoQuest_0032_01": "One story ends, just as another one begins. So then, will the ending of this story become the beginning of another story?", "ActivityChat_PhotoQuest_0032_02": "How did you know that the candidate I'm most fond of is — you?", "ActivityChat_PhotoQuest_0032_03": "It sure was a wise decision to draft you as my assistant director. All the staging work is progressing very smoothly. Turns out the most vivid stories of all are those told by the people living them.", "ActivityChat_PhotoQuest_0032_04": "You're a real talent at this. If you ever decide you want to make it in the world of movies, here's my number...", "ActivityChat_PhotoQuest_0032_05": "Even though we've already shortlisted the main characters and shooting locations, I'm going to keep exploring around the Janus Quarter to see if I can find any more inspirational shots.", "ActivityChat_PhotoQuest_0032_06": "If you take any more shots like this, please don't hesitate to share them with me.", "ActivityChat_PhotoQuest_0032_Name01": "Connie", "ActivityChat_PhotoQuest_0033_01": "(The candidate is... Connie. Does that work?)", "ActivityChat_PhotoQuest_0034_01": "That's the location decided for the \"Unlucky Jewelry Shop.\" I hope the owner of Buyan doesn't mind...", "ActivityChat_PhotoQuest_0034_02": "That's the location and casting decided for \"Scene One.\" Let's head back to Sixth Street and report to Connie.", "ActivityChat_PhotoQuest_0035_01": "That's casting finished for \"A Thug in a Suit.\" Could Lycaon really have a past life as a thug?", "ActivityChat_PhotoQuest_0035_02": "That's the casting decided for \"Scene One.\" Let's head back to Sixth Street and report back to Connie.", "ActivityChat_PhotoQuest_0036_01": "That's the location and casting decided for \"Scene One.\" Let's head back to Sixth Street and report to Connie.", "ActivityChat_PhotoQuest_0037_01": "That's the location decided for the \"When the Sun Sets Over the Hollow.\" The sun setting behind a Hollow — what a melancholy sight...", "ActivityChat_PhotoQuest_0037_02": "That's the location and casting decided for \"Scene Two.\" Let's head back to Sixth Street and report to Connie.", "ActivityChat_PhotoQuest_0038_01": "That's the casting decided for \"Fatal Undercover Detective.\" Is this what you'd call typecasting for Jane?", "ActivityChat_PhotoQuest_0038_02": "That's the casting decided for \"Scene Two.\" Let's head back to Sixth Street and report back to Connie.", "ActivityChat_PhotoQuest_0039_01": "That's the location decided for \"Scene Two.\" Let's head back to Sixth Street and report to Connie.", "ActivityChat_PhotoQuest_0039_02": "Now, let's continue shooting for \"Encounter Location.\"", "ActivityChat_PhotoQuest_0040_01": "That's the location for \"Encounter Location\" decided, and the first encounter with the \"undercover detective\" was indeed at \"Random Play\"...", "ActivityChat_PhotoQuest_0040_02": "That's the location and casting decided for \"Scene Three.\" Let's head back to Sixth Street and report to Connie.", "ActivityChat_PhotoQuest_0041_001": "That's casting finished for \"Her Dear Friend\"... But casting yourself in the lead role is a little embarrassing...", "ActivityChat_PhotoQuest_0041_002": "That's the casting decided for \"Scene Three.\" Let's head back to Sixth Street and report back to Connie.", "ActivityChat_PhotoQuest_0042_001": "That's the location and casting decided for \"Scene Three.\" Let's head back to Sixth Street and report to Connie.", "ActivityChat_RP001_0001_01": "Look at the volume of customers Random Play has now. It's much better than what it used to be.", "ActivityChat_RP001_0001_02": "I'll let you in on a secret. I've always felt that... Your orders are always the most tasteful among my customers!", "ActivityChat_RP001_0001_03": "Pleasure doing business with you too.", "ActivityChat_RP001_0001_04": "You say that to everyone, don't you?", "ActivityChat_RP001_0001_05": "Hey, don't be so formal with me... We're both loyal fans of \"This Is How I Am\" after all!", "ActivityChat_RP001_0001_06": "I meant every word I said! We're both loyal fans of \"This Is How I Am\" after all!", "ActivityChat_RP001_0001_07": "But I always see the same familiar faces when I visit...", "ActivityChat_RP001_0001_08": "However, business will never flourish if you rely solely on existing and nearby patrons.\nHave you never considered heading out onto the streets to advertise Random Play and pull in more new customers?", "ActivityChat_RP001_0001_09": "If we catch folks off-guard with a surprise movie prediction of what they wanna watch, it'll definitely leave a strong impression!", "ActivityChat_RP001_0001_10": "Yeah, for sure!", "ActivityChat_RP001_0001_11": "Sounds like a prank show...", "ActivityChat_RP001_0001_12": "I knew you would like the idea! Just as you always choose the videotapes I like.", "ActivityChat_RP001_0001_13": "Just trust me! It's how I built up my customer base when I was still in retail.", "ActivityChat_RP001_0001_14": "But it doesn't seem like you enjoy striking up conversations with other people...", "ActivityChat_RP001_0001_15": "Do you have any other suggestions?", "ActivityChat_RP001_0001_16": "Then... Can you recommend a partner for me?", "ActivityChat_RP001_0001_17": "Would having someone with you make it better? Oh, shall I recommend a partner for you?", "ActivityChat_RP001_0001_18": "I'm sure you know Heddy, right?", "ActivityChat_RP001_0001_19": "She just got a box of videotapes from me. There were quite a few good movies in there.", "ActivityChat_RP001_0001_20": "Judging by the time, she shouldn't have left Sixth Street yet... Why don't you look for her and use those videotapes as practice?", "ActivityChat_RP001_0001_21": "Sounds good!", "ActivityChat_RP001_0001_22": "Alright! I'm off!", "ActivityChat_RP001_0001_23": "All right, I've sent her a message for you! She'll contact you soon!", "ActivityChat_RP001_0001_24": "She said she's already waiting for you on Sixth Street with the videotape!", "ActivityChat_RP001_0001_25": "She said she'll be waiting for you on Sixth Street with the videotape.", "ActivityChat_RP001_0001_26": "Have you heard from her?", "ActivityChat_RP001_0001_27": "Have you heard from her?", "ActivityChat_RP001_0001_28": "Let me see.", "ActivityChat_RP001_0001_29": "Yes! You can get going once you receive the message!", "ActivityChat_RP001_0001_30": "Yeah. Go find her if you got the text.", "ActivityChat_RP001_0001_Name01": "Travis", "ActivityChat_RP001_0002_01": "Manager, you're here!", "ActivityChat_RP001_0002_02": "Let's start promoting Random Play and videotapes to people passing by, okay?", "ActivityChat_RP001_0002_03": "Wait... I don't have any experience with this!", "ActivityChat_RP001_0002_04": "Oh! You're right... then let me, a senior promoter, give you some marketing tips!", "ActivityChat_RP001_0002_05": "First of all, according to my observations, people are very willing to listen to our videotape recommendations...", "ActivityChat_RP001_0002_06": "So you must be brave and stop people confidently because anyone could be a potential customer!", "ActivityChat_RP001_0002_07": "Secondly, people usually don't know what specific movies they're into. They only know what type of movies they like in general.", "ActivityChat_RP001_0002_08": "We need to find the right videotapes for them based on their preferences, just like at the store.", "ActivityChat_RP001_0002_09": "There's one more important thing! We must use some advanced communication skills...", "ActivityChat_RP001_0002_10": "If you are sure that the recommended video is what the customer wants, then you can increase the price a certain amount. Doing so will increase your recommendation score!", "ActivityChat_RP001_0002_11": "If they don't like any of the videotapes you have, you can suggest they check out other genres. We might have something else to recommend!", "ActivityChat_RP001_0002_12": "These communication strategies are certainly draining, but I'm sure you can do it.", "ActivityChat_RP001_0002_13": "If you can earn enough points from recommending videotapes to potential customers nearby, then we can consider today's promotion a success.", "ActivityChat_RP001_0002_14": "I never knew there were so many tricks involved in promoting movies...", "ActivityChat_RP001_0002_15": "Ah, I should write this stuff down...", "ActivityChat_RP001_0002_16": "Well, these strategies aren't what's most important... The most important thing is that you have the courage to try! So, Manager, take your first step and strike up a conversation with someone!", "ActivityChat_RP001_0002_17": "I'll be waiting for you here!", "ActivityChat_RP001_0002_18": "Oh, I almost forgot! Some of my friends love the video store as much as I do, and they would love to recommend videotapes to customers with you! You should see them soon.", "ActivityChat_RP001_0002_19": "Okay! Here goes nothing!", "ActivityChat_RP001_0002_20": "Wait! I'm not ready yet...", "ActivityChat_RP001_0002_Name01": "Heddy", "ActivityChat_RP001_0003_01": "Huh? Do you have any other questions, Manager?", "ActivityChat_RP001_0003_02": "Actually, it's nothing...", "ActivityChat_RP001_0003_03": "Alright! I'm off!", "ActivityChat_RP001_0003_04": "I'd like to hear more about your marketing tips...", "ActivityChat_RP001_0003_05": "First of all, according to my observations, people are very willing to listen to our videotape recommendations...", "ActivityChat_RP001_0003_06": "So you must be brave and stop people confidently because anyone could be a potential customer!", "ActivityChat_RP001_0003_07": "Secondly, people usually don't know what specific movies they're into. They only know what type of movies they like in general.", "ActivityChat_RP001_0003_08": "We need to find the right videotapes for them based on their preferences, just like at the store.", "ActivityChat_RP001_0003_09": "There's one more important thing! We must use some advanced communication skills...", "ActivityChat_RP001_0003_10": "If you are sure that the recommended video is what the customer wants, then you can increase the price a certain amount. Doing so will increase your recommendation score!", "ActivityChat_RP001_0003_11": "If they don't like any of the videotapes you have, you can suggest they check out other genres. We might have something else to recommend!", "ActivityChat_RP001_0003_12": "These communication strategies are certainly draining, but I'm sure you can do it.", "ActivityChat_RP001_0003_13": "If you can earn enough points from recommending videotapes to potential customers nearby, then we can consider today's promotion a success.", "ActivityChat_RP001_0003_14": "Why don't you give it a try now, Manager?", "ActivityChat_RP001_0003_15": "Okay, I'll get to it right away!", "ActivityChat_RP001_0003_16": "Wait! I need a moment to prepare...", "ActivityChat_RP001_0003_Name01": "Heddy", "ActivityChat_RP001_0004_01": "Manager, do you want to do another round of promoting?", "ActivityChat_RP001_0004_02": "Yes, let's get started!", "ActivityChat_RP001_0004_03": "Thanks for the hard work!", "ActivityChat_RP001_0004_Name01": "Heddy", "ActivityChat_RP001_0005_01": "Wise, I heard from Heddy that your personal promotion efforts are really paying off lately?", "ActivityChat_RP001_0005_02": "Belle, I heard you've been doing a great job spreading the word about our store to passersby lately.", "ActivityChat_RP001_0005_03": "Yeah... but it's been pretty exhausting.", "ActivityChat_RP001_0005_04": "Thanks for all the hard work! I've noticed the store's been a lot busier these past few days!", "ActivityChat_RP001_0005_05": "Thanks for your hard work. I've noticed the foot traffic has definitely picked up.", "ActivityChat_RP001_0005_06": "This week's turnover is up 20% from last week!", "ActivityChat_RP001_0005_07": "This week's turnover is up 20% from last week.", "ActivityChat_RP001_0005_08": "Looks like those promotions really paid off.", "ActivityChat_RP001_0005_09": "Wow! So... same plan for next week?", "ActivityChat_RP001_0005_10": "That's right!", "ActivityChat_RP001_0005_11": "That's right!", "ActivityChat_RP001_0005_12": "I think we should probably wrap up this promotion event now...", "ActivityChat_RP001_0005_13": "Let's put the promotion event on hold for now.", "ActivityChat_RP001_0005_14": "But why?", "ActivityChat_RP001_0005_15": "You've been so busy promoting the store and the movies that our \"other business\" took a hit...", "ActivityChat_RP001_0005_16": "Since you were busy with the store and movie promotions, I had to turn down a few Inter-Knot commissions.", "ActivityChat_RP001_0005_17": "The loss is about... roughly 20% of last week's earnings.", "ActivityChat_RP001_0005_18": "If you add up those commission fees, it's about 20% of last week's earnings", "ActivityChat_RP001_0005_19": "Another \"break-even\" week, huh...", "ActivityChat_RP001_0005_20": "Feels like we did all that work for nothing...", "ActivityChat_RP001_0005_21": "Not entirely!", "ActivityChat_RP001_0005_22": "Hmmm, not exactly...", "ActivityChat_RP001_0005_23": "That's because you and Heddy picked the promo spots using Fairy's traffic data.", "ActivityChat_RP001_0005_24": "Considering we used Fairy's foot traffic analysis when you and Heddy picked all the promo spots...", "ActivityChat_RP001_0005_25": "So yeah, we spent a bit more on electricity.", "ActivityChat_RP001_0005_26": "So, there were some extra power costs.", "ActivityChat_RP001_0005_27": "However! The great news is, more people know about Random Play now.", "ActivityChat_RP001_0005_28": "Anyway, a lot more people have heard about Random Play lately!", "ActivityChat_RP001_0005_29": "Let's just say the extra power costs were to boost our store's profile!", "ActivityChat_RP001_0005_30": "Let's just say the extra power costs were to boost our store's profile.", "ActivityChat_RandomBreak_0001_01": "(This table... Who put it here? Are we expanding our services at the store?)", "ActivityChat_RandomBreak_0001_02": "(Who put this table here? Are we expanding our services at the store?)", "ActivityChat_RandomBreak_0001_03": "Better check with {M#Belle}{F#Wise}.", "ActivityChat_RandomBreak_0001_04": "Oh, I was just about to tell you. We've had some customers saying their playback devices were broken and asked if we could help with repairs.", "ActivityChat_RandomBreak_0001_05": "This table? I was just about to tell you. A few customers told me their playback devices were broken and needed some repairs. They asked if we could help.", "ActivityChat_RandomBreak_0001_06": "You handle all the repairs at home anyway! Helping our customers while you're at it shouldn't be a problem, right?", "ActivityChat_RandomBreak_0001_07": "I've seen you tinkering with the TV with a screwdriver before and figured you probably learned a thing or two about repairs. How about helping our customers tune their playback devices?", "ActivityChat_RandomBreak_0001_08": "If their playback devices stay broken... They won't come in and rent our videotapes!", "ActivityChat_RandomBreak_0001_09": "After all, improved playback devices mean customers will come into the store more often!", "ActivityChat_RandomBreak_0001_10": "I guess... yeah?", "ActivityChat_RandomBreak_0001_10F": "Of course!", "ActivityChat_RandomBreak_0001_11": "We offer such a broad range of services?", "ActivityChat_RandomBreak_0001_12": "Just think of it as our video store's special after-sales service!", "ActivityChat_RandomBreak_0001_13": "Just think of it as Random Play's special after-sales service!", "ActivityChat_RandomBreak_0001_14": "While you and Belle are inspecting the toolbox, a customer who seems to be in need of your \"after-sales service\" appears", "ActivityChat_RandomBreak_0001_14F": "While inspecting the toolbox with Wise, a customer who seems to be in need of your \"after-sales service\" appears.", "ActivityChat_RandomBreak_0001_15": "Excuse me. Are you the video store manager?", "ActivityChat_RandomBreak_0001_16": "I wanted to watch the videos we recorded at the Ballet Twins, and I just realized my playback device isn't working. Can you have a look at it for me?", "ActivityChat_RandomBreak_0001_17": "Leave it to me.", "ActivityChat_RandomBreak_0001_18": "Thank you so much!", "ActivityChat_RandomBreak_0001_19": "Archie wants to find out what the white shadow was that was following her the other day. If we fix the playback device, we should find out soon enough.", "ActivityChat_RandomBreak_0001_20": "White shadow?!", "ActivityChat_RandomBreak_0001_21": "Yeah, we went to Ballet Twins together the other day, and she kept telling me there was a silvery-white shadow right next to her.", "ActivityChat_RandomBreak_0001_22": "But I was sure we were the only ones there! Plus, I was wearing this same black outfit that day!", "ActivityChat_RandomBreak_0001_23": "...Must be her imagination?", "ActivityChat_RandomBreak_0001_24": "...I'll go fix your playback device right now.", "ActivityChat_RandomBreak_0001_25": "When did Belle get back to the store? Huh, she left a copy of \"Do Anything Yourself.\"\nWhat is this book? Have we been using it here as a repair manual?", "ActivityChat_RandomBreak_0001_25F": "Wise brings over a book, \"The Professional Home Appliance Maintenance Handbook,\" and then disappears.\nThe book is practically brand new... It doesn't seem as practical as a screwdriver.", "ActivityChat_RandomBreak_0001_Name01": "Fahmira", "ActivityChat_RandomBreak_0002_01": "Is it hard to fix?", "ActivityChat_RandomBreak_0002_02": "Tonight I want to watch that video from before... Please, I'm counting on you, Manager.", "ActivityChat_RandomBreak_0002_Name01": "Fahmira", "ActivityChat_RandomBreak_0003_01": "Fahmira's playback device is here.", "ActivityChat_RandomBreak_0003_02": "(Tuning... Does that mean calibrating all the signals?)", "ActivityChat_RandomBreak_0003_03": "(Tuning... Guess I just need to calibrate all the signals, right?)", "ActivityChat_RandomBreak_0003_04": "Let's start now!", "ActivityChat_RandomBreak_0003_05": "I need to prepare a bit first.", "ActivityChat_RandomBreak_0004_01": "This is... Random Play, right?", "ActivityChat_RandomBreak_0004_02": "What videotape are you looking for?", "ActivityChat_RandomBreak_0004_03": "Can I help you?", "ActivityChat_RandomBreak_0004_04": "Ah... Actually, I bought a new video recorder, but I'm not sure how to use it.", "ActivityChat_RandomBreak_0004_05": "I'm sorry, would it be too much to ask if you could help me tune my playback device at your store?\nHow about I go in and pick out a few videotapes?", "ActivityChat_RandomBreak_0004_06": "No need to be so formal.", "ActivityChat_RandomBreak_0004_07": "Just leave it to me!", "ActivityChat_RandomBreak_0004_Name01": "Ida", "ActivityChat_RandomBreak_0005_01": "I'll leave the playback device to you then, Manager!", "ActivityChat_RandomBreak_0005_02": "They should... be able to fix it before my class finishes, right?", "ActivityChat_RandomBreak_0005_Name01": "Ida", "ActivityChat_RandomBreak_0006_01": "Ida leaves her playback device here.", "ActivityChat_RandomBreak_0006_02": "Let's start now!", "ActivityChat_RandomBreak_0006_03": "I need to prepare a bit first.", "ActivityChat_RandomBreak_0007_01": "Manager, do you have a moment?", "ActivityChat_RandomBreak_0007_02": "I sure do!", "ActivityChat_RandomBreak_0007_03": "What brings you here, Aunt Sophie?", "ActivityChat_RandomBreak_0007_04": "I put some groceries on the playback device a few days ago. Maybe some water got in... Now it seems broken.", "ActivityChat_RandomBreak_0007_05": "I was thinking... since you run a video store, maybe you could take a look at it for me.", "ActivityChat_RandomBreak_0007_06": "By the way, how much will it cost to fix the playback device?", "ActivityChat_RandomBreak_0007_07": "It's free", "ActivityChat_RandomBreak_0007_08": "It's part of our after-sales service!", "ActivityChat_RandomBreak_0007_09": "Fabulous! I'll be counting on you, then.", "ActivityChat_RandomBreak_0007_Name01": "Aunt Sophie", "ActivityChat_RandomBreak_0008_01": "Will you have to take it apart and blow dry it..?", "ActivityChat_RandomBreak_0008_02": "If it can't be fixed, I guess I'll have to buy a new one... When there's a sale on.", "ActivityChat_RandomBreak_0008_Name01": "Aunt Sophie", "ActivityChat_RandomBreak_0009_01": "Aunt Sophie's playback device is here.", "ActivityChat_RandomBreak_0009_02": "Let's start now!", "ActivityChat_RandomBreak_0009_03": "I need to prepare a bit first.", "ActivityChat_RandomBreak_0010_01": "I heard from Sophie that you can help fix playback devices, young Manager.", "ActivityChat_RandomBreak_0010_02": "Yes, that's right", "ActivityChat_RandomBreak_0010_03": "My playback device at home is acting up... Well, it's pretty old, so it doesn't always work very well.", "ActivityChat_RandomBreak_0010_04": "I usually just fix it myself. But recently, I'm not sure why, I've been having some trouble.", "ActivityChat_RandomBreak_0010_05": "How do you usually fix it?", "ActivityChat_RandomBreak_0010_06": "You can fix playback devices, too?", "ActivityChat_RandomBreak_0010_07": "Me? My method is pretty straightforward...\nWatch this...", "ActivityChat_RandomBreak_0010_08": "*slap*\n...Grandpa Luke gives the player a good whack.", "ActivityChat_RandomBreak_0010_09": "This normally does the trick.", "ActivityChat_RandomBreak_0010_10": "...", "ActivityChat_RandomBreak_0010_11": "But it's been getting harder to fix it lately...\nLooks like I need to leave it to a professional.", "ActivityChat_RandomBreak_0010_12": "Well, that's a \"handy\" solution.", "ActivityChat_RandomBreak_0010_13": "Leave it to me!", "ActivityChat_RandomBreak_0010_Name01": "Grandpa Luke", "ActivityChat_RandomBreak_0011_01": "Judging by how young you look, you're probably not very familiar with this kind of playback device.", "ActivityChat_RandomBreak_0011_02": "I hope you can fix it... It's like an old pal of mine.", "ActivityChat_RandomBreak_0011_Name01": "Grandpa Luke", "ActivityChat_RandomBreak_0012_01": "There seems to be a... handprint on Grandpa Luke's playback device...", "ActivityChat_RandomBreak_0012_02": "Let's start now!", "ActivityChat_RandomBreak_0012_03": "I need to prepare a bit first.", "ActivityChat_RandomBreak_0013_01": "Ehn-ne-na ehn-neh! (Excuse me, are you the video store manager who can help fix playback devices?)", "ActivityChat_RandomBreak_0013_02": "Even the HIA knows about our new service now?", "ActivityChat_RandomBreak_0013_03": "Even Bangboo know about our new service now?", "ActivityChat_RandomBreak_0013_04": "Ehn-ne nhu-ehn-neh... (Ugh... I broke the playback device on the second floor at the HIA Career Club...)", "ActivityChat_RandomBreak_0013_05": "Ehn-na nhu-ehn-nah... Nhu... (Everyone at the club will hate me if they find out... *sobs*)", "ActivityChat_RandomBreak_0013_06": "Don't cry, I'll help you fix it.", "ActivityChat_RandomBreak_0013_07": "No way... I'll help fix it for you.", "ActivityChat_RandomBreak_0013_08": "En-nah! (Thank you!)", "ActivityChat_RandomBreak_0013_09": "Ehn-ehn? Ehn-ne... (How long will it take? Moore is still covering for me at work...)", "ActivityChat_RandomBreak_0013_10": "It won't take long!", "ActivityChat_RandomBreak_0013_11": "It'll take a while...", "ActivityChat_RandomBreak_0013_Name01": "Tully", "ActivityChat_RandomBreak_0014_01": "Nhu-nah... (Is it almost fixed?)", "ActivityChat_RandomBreak_0014_02": "Nha... Nhe-nhu nah! (Please! Please! I'll give you my entire salary!)", "ActivityChat_RandomBreak_0014_Name01": "Tully", "ActivityChat_RandomBreak_0015_01": "Is this the HIA's playback device? Can it receive any special signals...?", "ActivityChat_RandomBreak_0015_02": "Let's start now!", "ActivityChat_RandomBreak_0015_03": "I need to prepare a bit first.", "ActivityChat_RandomBreak_0016_01": "There have been a lot of customers these days who need help with repairing and calibrating their playback devices...", "ActivityChat_RandomBreak_0016_02": "To showcase Random Play's super-duper reliable after-sales service, let's practice a bit!", "ActivityChat_RandomBreak_0016_03": "Practice now.", "ActivityChat_RandomBreak_0016_04": "I believe in my skills.", "ActivityChat_RandomBreak_0017_01": "Ah! It's you, Manager!", "ActivityChat_RandomBreak_0017_02": "Thanks to your help, my playback device is now working perfectly! The image is much clearer when we watch videotapes.", "ActivityChat_RandomBreak_0017_03": "What's the deal with that white shadow?", "ActivityChat_RandomBreak_0017_04": "White shadow? Oh!\nArchie and I watched the videos from that day several times, but we couldn't find any white shadows at all... Nothing matches the color, not even the curtains.", "ActivityChat_RandomBreak_0017_05": "Until Archie accidentally turned the recorder around, capturing...", "ActivityChat_RandomBreak_0017_06": "The white shadow was behind her?!", "ActivityChat_RandomBreak_0017_07": "The white shadow was on her shoulder?!", "ActivityChat_RandomBreak_0017_08": "Oh? So you heard the rumors too? It's actually nothing scary.\nArchie was wearing makeup for the videos that day, and some glitter got stuck near the corner of her eyes when she rubbed them.", "ActivityChat_RandomBreak_0017_09": "Luckily, the video was pretty clear. Otherwise, the mystery likely would've never been solved.", "ActivityChat_RandomBreak_0017_10": "Hold on... An unsolved mystery... Sounds like something Archie would like...", "ActivityChat_RandomBreak_0017_Name01": "Fahmira", "ActivityClaimAll": "Claim All", "ActivityCoin_PackageCount": "Current Tokens: ", "ActivityCoin_Preview": "Check Tokens", "ActivityCoreReward_Preview": "View Rewards", "ActivityDesc_Arcade_Dog_CB_2": "Beware, the Soul Hound doesn't bite, but it eats your tokens!", "ActivityDesc_Arcade_Snake_CB_2": "It may taste good, but eating too much will only weigh you down!", "ActivityDesc_Bangboo_BP_CB_2": "The tasks and corresponding rewards have been meticulously arranged by Mr. Hello.", "ActivityDesc_Bangboo_Collection_CB_2": "\"You're here! Mr. Hello's favorite Investigator! I'm counting on you for the future of the Association!\"", "ActivityDesc_DoubleXp_Coffee_CB_2": "Tin Master... After drinking your potion, things always go smoothly, and there's always double the reward...\nCalm down! I didn't mean to insult your coffee!", "ActivityDesc_GoldenWeek_CB_2": "Requirements:\nDuring the \"Camellia Golden Week\" event, complete Chapter 3 of the main story to unlock the Golden Week missions.\n\nHow to Participate:\n· New Eridu's annual summer festival, Camellia Golden Week, is fast approaching. It's time to set aside all those Proxy commissions and figure out how to enjoy this long-awaited holiday with family.\n· Completing the Golden Week mission \"Prepare for the Gold Rush\" will give Proxies access to Hollow C41. Use the Hollow Deep Dive System to head to Hollow C41 and hunt for all kinds of rewards.\n\nDifferent Phases:\nNew story commissions and Hollow areas will become available with time. \nNew missions will be unlocked when the time of the event reaches the next phase and Proxies have completed the current phase of the storyline commission.\n\nSummary and Rewards:\n· Upon participating and completing each storyline mission of each phase, you can obtain mission rewards.\n· You can exchange supply boxes collected in the Hollow for different rewards at the Bangboo cart.\n· After exploring and completing challenge missions in the Hollow, you can claim rewards at the Bangboo Cart", "ActivityDesc_Login_Sevendays_CB_2": "Feeling lost in New Eridu? Pick up a visitor's passport and follow the instructions to explore the city and collect stamps along the way!", "ActivityDesc_Newbie_Rewards_CB_2": "You're a \"newbie,\" but not quite, so start your journey with a new look! (Just don't let Mr. Hello know...)", "ActivityDesc_Themed_GoldenWeek_CB_2": "In a sea of flowers as bright as summer, young people are clamoring for youth...", "ActivityDetail_Arcade_Dog_CB_2": "• Requirements •\nComplete the prologue and unlock the arcade to participate.\n\n• Event Details •\n★ During the event, Proxies can play Event Mode: Soul Hounds III (multiplayer) at the Arcade and compete against three other randomly matched Proxies. At the end of each game, Proxies will obtain different amounts of Tokens (1st place: 400, 2nd place: 300, 3rd place: 200, 4th place: 100).\n\n• Event Rewards •\n★ Proxies can exchange Tokens for Polychromes, upgrade materials and other rewards in the event store.\n※ After the multiplayer game ends, the event shop will remain open for another 47 hours.", "ActivityDetail_Arcade_Snake_CB_2": "• Requirements •\nComplete the prologue and unlock the arcade to participate.\n\n• Event Details •\n★ During the event, Proxies can enter 2V2 online battles through the arcade's event mode - Snake Duel (Multiplayer).\n★ Proxies can team up with one player during the event to take on another team.\n★ At the end of each game, the team with the longer total length of snakes wins, and that team will receive 400 tokens each. The losing team will receive 200 tokens each.\n\n• Event Rewards •\n★ Proxies can exchange Tokens for Polychromes, upgrade materials and other rewards in the event store.\n※ After the multiplayer game ends, the event store will remain open for another 47 hours.\n※ Tokens will be reset to 0 when the store closes, so please use them in time.", "ActivityDetail_DoubleXp_Coffee_CB_2": "• Requirements •\nUnlock Events: Complete the prologue.\nUnlock the Coffee Shop: Complete the commission \"Lost Coffee Beans.\"\n\n• Event Details •\nDuring the \"Coffee Sorcery\" event, Proxies can obtain double rewards if they drink selected coffees and defeat the corresponding monster in VR Trial.\nProxies can only drink one cup of coffee each day. Refer to the Coffee Sorcery event page for the effects of different coffees.", "ActivityDetail_Newbie_Rewards_CB_2": "• How to participate • \nUnlock Events: Complete all Prologue content.\n\n• Details •\nDuring the Rookie on the Road event, Proxies can complete the designated commissions to obtain A-Rank Agents Nicole and Ben Bigger, A-Rank W-Engine Treasure Trove, and A-Rank Bangboo Bagboo.", "ActivityDetail_Themed_GoldenWeek_CB_2": "New Eridu's annual summer festival, Camellia Golden Week, is fast approaching. It's time to set aside all those Proxy commissions and figure out how to enjoy this long-awaited holiday with family!\n\n\n• Requirements •\n★ During the \"Camellia Golden Week\" event, completing the Chapter Three main commission \"The Midnight Pursuit\" will give Proxies access to the Golden Week missions.\n★ Completing the Golden Week mission \"Prepare for the Gold Rush\" will give Proxies access to Hollow C41. Use the Hollow Deep Dive System to head to Hollow C41 so you can hunt for treasure!\n\n• Event Details •\nThe full Camellia Golden Week will not be available all at once. As time goes on, further story missions and Hollow sections will become available. Proxies can unlock these new sections by progressing through prerequisite story missions and waiting until the appointed time in the event.\n\n• Event Rewards •\n★ By participating in and completing different story missions and Hollow explorations, Proxies can obtain Agent/W-Engine/Bangboo level limit upgrade material Hamster Cage Pass, skill upgrade material Pure Ether Stream, Polychromes, and other rewards.", "ActivityEasyMode": "Easy Mode", "ActivityEasyMode_VirusHunting_OB1.2": "Complete the surface repairs", "ActivityEmail_Desc": "This event is about to end! Please participate in time to avoid missing out on the rewards!", "ActivityEmail_Title": "Limited-Time \"{0}\" Event Ending", "ActivityEmail_Upper": "Inter-Knot", "ActivityGachaJumpName": "Head to Signal Search", "ActivityHacke_FullCombo": "Full Combo", "ActivityHacker_BangbooHP": "HP", "ActivityHacker_BangbooSkill_Des01": "Healing Items appear in stages", "ActivityHacker_BangbooSkill_Des02": "Gain a revival ability", "ActivityHacker_BangbooSkill_Des03": "Increase restoration effect of Healing Items", "ActivityHacker_BangbooSkill_Des04": "Revival Chances +1", "ActivityHacker_BangbooSkill_Name01": "Reach Lv. 2 to unlock Code Restoration", "ActivityHacker_BangbooSkill_Name02": "Reach Lv. 5 to unlock Code Revival", "ActivityHacker_BangbooSkill_Name03": "Reach Lv. 7 to unlock Code Reversal", "ActivityHacker_BangbooSkill_Name04": "Reach Lv. 9 to unlock Quick Recovery Code", "ActivityHacker_DataCollects": "Collect {0} {1} analysis notes", "ActivityHacker_DataTitle": "Analyze Data", "ActivityHacker_FeverBase": "HP Recovery After Revival", "ActivityHacker_Lengths": "Volume", "ActivityHacker_Max": "MAX", "ActivityHacker_Point": "Data", "ActivityHacker_PropertyPreview": "Stats Preview", "ActivityHacker_SkillPreview": "Function Preview", "ActivityHacker_SkillUnlock": "{1} unlocked at Lv. {0}", "ActivityHacker_VirusDataTitle": "Capture Samples", "ActivityHacker_VirusUnlock": "Locked", "ActivityHardMode": "Hard Mode", "ActivityHardMode_VirusHunting_OB1.2": "Complete the deep repairs", "ActivityJigsaw_Controller_Preview": "Check Full Image", "ActivityJigsaw_Controller_Preview_Back": "Return to Puzzle", "ActivityJigsaw_Controller_Reset": "Reset", "ActivityJigsaw_StageSubTitle_01": "In far-off lands, life is lively and vibrant.", "ActivityJigsaw_StageSubTitle_02": "Rule 1 for making friends fluff: You can't change nature.", "ActivityJigsaw_StageSubTitle_03": "Bring a camera and take photos of your journey!", "ActivityJigsaw_StageSubTitle_04": "Explore the city through the eyes of a Bangboo.", "ActivityJigsaw_StageSubTitle_05": "The tastiest bowl of the year, voted by millions of fans!", "ActivityJigsaw_StageTitle_01": "Bustling Wilderness", "ActivityJigsaw_StageTitle_02": "Sharing the City With Fluff and Fur", "ActivityJigsaw_StageTitle_03": "On the Road", "ActivityJigsaw_StageTitle_04": "Little Bangboo, Big Life", "ActivityJigsaw_StageTitle_05": "Food of the Year - Bountiful Bowls", "ActivityJigsaw_Tips_Leave": "Exiting will reset the progress of unfinished puzzles, are you sure you want to leave?", "ActivityJigsaw_Tips_Retry": "Are you sure you want to scramble your pieces?\n(After scrambling, you can re-experience the puzzle. Exit to return the puzzle to original form)", "ActivityJigsaw_UnlockDesc": "Locked", "ActivityJigsaw_UnlockTime": "Unlocks in: ", "ActivityJumpName": "Go", "ActivityJumpName02": "Exchange", "ActivityJumpName03": "Go Now", "ActivityLevelAbility_BuffDesc_12520001": "When the on-field Agent has a shield, all squad members gain a800 point ATK increase every 5s, stacking up to 3 times.", "ActivityLevelAbility_BuffDesc_12520002": "When the Agent is off-field, Energy Regen is increased by 200%.\nWhen using an EX Special Attack, all squad members' EX Special Attack DMG increases by 30%, stacking up to 4 times and lasting for 15s. Repeated triggers reset the duration.", "ActivityLevelAbility_BuffDesc_12520003": "Attribute Anomaly effects have their duration increased by 50%.\nWhen applying the Disorder effect on enemies, all squad members' Disorder effect DMG is increased by 50%, stacking up to 3 times and lasting for 30s. Repeated triggers reset the duration.", "ActivityLevelAbility_BuffDesc_12520004": "The enemy's Stun recovery speed increases by 40%;\nWhen a Chain Attack is activated, all squad members' Chain Attack DMG increases by 120%, stacking up to 3 times, and lasting 25s. Repeated triggers reset the duration.", "ActivityLevelAbility_BuffDesc_12520005": "When activating a Perfect Assist, gain an additional 700 Decibels and gain one stack of Support Buff, increasing all squad members' Ultimate DMG by 60%.\nThe Support Buff effect can stack up to 3 times, lasting 15s. Repeated triggers reset the duration.", "ActivityLevelAbility_BuffDesc_12520011": "For every 2s interval in which you do not take DMG, gain a buff stack that increases Agent DMG by 15%, up to a maximum increase of 150%. Every time you take DMG, the number of buff stacks is halved and the timer is reset.", "ActivityLevelAbility_BuffDesc_2001": "Increases all squad members' Anomaly Proficiency by 50, and Energy Generation Rate by 50% for 15s.", "ActivityLevelAbility_BuffDesc_2002": "Generates Shield equal to 10% of Max HP and gain a buff for 15s. While the buff is active, Shielded Agents' DMG increases by 50% and Anti-Interrupt Level increases as well.", "ActivityLevelAbility_BuffDesc_2003": "All squad members deal 50% more DMG against Stunned enemies, and their CRIT Rate increases by 50%, for 15s.", "ActivityLevelAbility_BuffDesc_2004": "Basic Attack CRIT Rate of all squad members increases by 20%, and CRIT DMG increases by 80% for 15s.", "ActivityLevelAbility_BuffDesc_2005": "All squad members' DMG dealt increases by 50% and the next Quick Assist will be replaced by a Chain Attack for 15s.", "ActivityLevelAbility_BuffDesc_2006": "Anomaly Buildup Rate of all squad members increases by 25%, and Attribute Anomaly DMG increases by 80% for 15s.", "ActivityLevelAbility_BuffDesc_4001": "Agent Anomaly Buildup Rate increases by 100% when hitting an enemy suffering an Attribute Anomaly.", "ActivityLevelAbility_BuffDesc_4002": "When both Jougen and Kagen are activated, Yanagi's ATK increases by 50%, and her Anomaly Proficiency increases by 20.", "ActivityLevelAbility_BuffDesc_4003": "Yanagi has evoked the Mindscape: [Outstanding Adaptability].\n\nDuring her EX Special Attack, the rapid thrust's Electric Anomaly Buildup increases by 20%. Holding down the Special Attack button after a rapid thrust hits an enemy will consume 10 additional Energy to launch another thrust. If Energy is insufficient or the button is released, the attack automatically follows up with the downward attack. When the downward attack hits an enemy suffering an Anomaly and triggers Polarity Disorder, the DMG multiplier increases to 20% of the original Disorder effect. Each additional thrust increases this multiplier by 15%, up to a maximum of 2 extra thrusts.", "ActivityLevelAbility_BuffDesc_4004": "Launching a Quick Assist or Perfect Assist increases Lighter's Impact by 35% for 10s.", "ActivityLevelAbility_BuffDesc_4005": "When Lighter lands a Finishing Move on an enemy, he inflicts the enemy with Flinch for 20s. While the enemy is Flinched, any character in the squad that hits them will have their CRIT DMG increased by 80%.", "ActivityLevelAbility_BuffDesc_4006": "Lighter has evoked the Mindscape The Champion. Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a light punch or jab combo deals 30% increased DMG.", "ActivityLevelAbility_Desc_1001": "Upon inflicting Attribute Anomaly", "ActivityLevelAbility_Desc_1002": "Upon launching a Perfect Assist", "ActivityLevelAbility_Desc_1003": "Upon stunning an enemy", "ActivityLevelAbility_Desc_1004": "Upon launching an EX Special Attack", "ActivityLevelAbility_Desc_1005": "Upon triggering a Quick Assist", "ActivityLevelAbility_Desc_1006": "Upon triggering a Dodge Counter", "ActivityLevelAbility_Desc_2001": "Increases all squad members' Anomaly Proficiency by 50, and Energy Generation Rate by 50% for 15s.", "ActivityLevelAbility_Desc_2002": "Generates Shield equal to 10% of Max HP and gain a buff for 15s. While the buff is active, Shielded Agents' DMG increases by 50% and Anti-Interrupt Level increases as well.", "ActivityLevelAbility_Desc_2003": "All squad members deal 50% more DMG against Stunned enemies, and their CRIT Rate increases by 50%, for 15s.", "ActivityLevelAbility_Desc_2004": "Basic Attack CRIT Rate of all squad members increases by 20%, and CRIT DMG increases by 80% for 15s.", "ActivityLevelAbility_Desc_2005": "All squad members' DMG dealt increases by 50% and the next Quick Assist will be replaced by a Chain Attack for 15s.", "ActivityLevelAbility_Desc_2006": "Anomaly Buildup Rate of all squad members increases by 25%, and Attribute Anomaly DMG increases by 80% for 15s.", "ActivityLevelAbility_Name_12520001": "Defense Buff", "ActivityLevelAbility_Name_12520002": "Energy Buff", "ActivityLevelAbility_Name_12520003": "Disorder Buff", "ActivityLevelAbility_Name_12520004": "Chain Attack Buff", "ActivityLevelAbility_Name_12520005": "Support Buff", "ActivityLevelAbility_Name_12520011": "Solo Buff", "ActivityLevelAbility_Name_2001": "Overcharged", "ActivityLevelAbility_Name_2002": "High-Pressure Barrier", "ActivityLevelAbility_Name_2003": "Head-On", "ActivityLevelAbility_Name_2004": "Dissonant Symphony", "ActivityLevelAbility_Name_2005": "Synchronized Harmony", "ActivityLevelAbility_Name_2006": "The Tides Turn", "ActivityLevelAbility_Name_4001": "Heartened Moonlight", "ActivityLevelAbility_Name_4002": "Crescent Blade Dance", "ActivityLevelAbility_Name_4003": "Moonshadow's Blessing", "ActivityLevelAbility_Name_4004": "Blazing Fist Support", "ActivityLevelAbility_Name_4005": "Heavy Fist Intimidation", "ActivityLevelAbility_Name_4006": "Champion's Heart", "ActivityMainTitle_Arcade_Dog_CB_2": "Vicious Dogs Within", "ActivityMainTitle_Arcade_Snake_CB_2": "Don't Get Greedy", "ActivityMainTitle_Bangboo_BP_CB_2": "Association Matters", "ActivityMainTitle_Bangboo_BP_Daily_CB_2": "Daily Tasks", "ActivityMainTitle_Bangboo_BP_Weekly_CB_2": "Weekly Goals", "ActivityMainTitle_Bangboo_Collection_CB_2": "Mr. Hello's Savior", "ActivityMainTitle_DoubleXp_Coffee_CB_2": "Coffee Sorcery", "ActivityMainTitle_GoldenWeek_CB_2": "Camellia Golden Week", "ActivityMainTitle_Login_Sevendays_CB_2": "New City Visitor's Passport", "ActivityMainTitle_Newbie_Rewards_CB_2": "Rookie on the Road", "ActivityMainTitle_Themed_GoldenWeek_CB_2": "Camellia Golden Week", "ActivityName": "Events", "ActivityNameArpeggio": "The Mystery of Arpeggio Fault", "ActivityPVGo": "View Now", "ActivityPV_Avatar": "You are about to exit the game and head to your browser to see the latest character intel, continue?", "ActivityPV_OB01": "You are about to exit the game and head to your browser to watch the \"Official Release Trailer,\" continue?", "ActivityPopDesc_GoldenWeek_CB_2": "CAMELLIA GOLDEN WEEK", "ActivityPopTitle_01": "Event Details", "ActivityPopTitle_02": "Details", "ActivityPopTitle_GoldenWeek_CB_2": "Event Details", "ActivityPreview": "Preview", "ActivityPvTips": "Loading. Please wait a moment...", "ActivityQuestList_AccessButton": "Go", "ActivityQuestList_Browse": "View", "ActivityQuestList_Completed": "Completed", "ActivityQuestList_Next": "Next Phase: {0}", "ActivityQuestList_QuestClear": "All Phases Complete", "ActivityQuestList_QuestLock": "Complete the previous mission to unlock", "ActivityQuestList_QuestName": "Current Phase: {0}", "ActivityQuestList_UnlockTime": "Time remaining to unlock:", "ActivityQuestList_UnlockTime_Short": "Unlock: ", "ActivityQuestTips": "Mission {0} in progress", "ActivityQuest_GoldenWerk_Banner_CB_2": "Official", "ActivityQuest_GoldenWerk_Closed_CB_2": "Completed", "ActivityQuest_GoldenWerk_JumpTo_CB_2": "Go", "ActivityQuest_GoldenWerk_Locked_CB_2": "Not yet started", "ActivityQuest_GoldenWerk_NextPerios_CB_2": "Next Period", "ActivityQuest_GoldenWerk_Type_CB_2": "· EVENT ·", "ActivityQuestioner_interact_Desc": "Amy seems to be preparing to take care of some business...", "ActivityQuestioner_interact_DescName": "Narrator", "ActivityQuestioner_interact_option1": "See what business Amy is handling!", "ActivityQuestioner_interact_option2": "Listen to what Amy and her colleagues are talking about...", "ActivityQuestioner_interact_option3": "Finish your business and obtain your citizen card", "ActivityReplay": "Play", "ActivityRestaurant_Chapter_01": "\"Stove's on Fire\"", "ActivityRestaurant_Chapter_02": "\"Holy Cheese\"", "ActivityRestaurant_Chapter_03": "\"Time for a Feast\"", "ActivityRestaurant_QuestList_SubTitle_01": "Caesar has come with a request: the convoy that was shipping the diner's food met some bandits and has been trapped in a Hollow.\n\nTo ensure the safety of the shipping route and protect the reputation of the Sons of Calydon, as well as to save the melting cheese near Cinder Lake, Caesar plans to head into the furnace-like Hollow and save the goods and kitchen...", "ActivityRestaurant_QuestList_SubTitle_02": "\"How come Cheesetopia doesn't even have anything resembling a door?\" Lighter's comment on the diner is rather painful... In the end, we decided on an epic procurement plan...\n\nIn the depths of the Outer Ring Hollow, past the long and dangerous roads covered in Ethereals, across the deep and perilous ravines and valleys, and through the brambles and mist to get the door of a legendary tavern...", "ActivityRestaurant_QuestList_SubTitle_03": "Genius advertiser Burnice has invited some internet food reviewers, planning to shoot a Cheesetopia restaurant vlog to up the diner's popularity. Yet, these food reviewers found themselves unexpectedly on a journey into the Hollow instead of to Cheesetopia...\n\nBefore PubSec arrive and our business license is revoked, we better head into the Outer Ring Hollow with Burnice and rescue those food reviewers...", "ActivityRestaurant_QuestList_SubTitle_04": "Lucy, a (self-proclaimed) expert in interior art and diner management believes that the diner is lacking in style... that is to say, in background music.\n\nAfter a speech on consumerism, marketing strategies, and cowboys, Lucy wants me, the Knight of Cheesetopia, to help her head into a Hollow and retrieve a special, antique record player.", "ActivityRestaurant_QuestList_SubTitle_05": "As a logistics company run by the Sons of Calydon, Leaps and Bounds possesses some of the few shipping routes that can ship goods freely between the Outer Ring and New Eridu.\n\nHowever, managing the diner has exposed weaknesses of Leaps and Bounds that has her highness Lucy and lead driver Piper of the Sons of Calydon worried. So they've put their hopes on me: I have to make a special carrot for Red Moccus.", "ActivityRestaurant_QuestList_SubTitle_06": "The Overlord's feast is due to begin, yet right at that moment, Caesar receives a distress call from The Vanquishers.\n\nNo matter if they truly are in trouble and needing of help, or if this is simply a trap, the new Overlord's leader, Caesar, must head into the wilderness to come to their aid.", "ActivityRestaurant_QuestList_SubTitle_100": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\n\nEven the brave and free king of knights panics when conquering the kitchen of the diner.\n\nContinue running Cheesetopia to prepare for the Overlord's Feast.", "ActivityRestaurant_QuestList_SubTitle_200": "A town of boundless blaze, a utopia of delicious cheese.\n\nIn a small town in the Outer Ring, the air tastes of dry sand and hot fuel... and now, also the aroma of cheese.\n\nA chapter known as Cheesetopia has written itself into the chronicles of the Outer Ring, and the protagonist of this chapter is a certain legendary store manager...", "ActivityRestaurant_QuestList_SubTitle_300": "This is the Overlord's territory, and time for a feast.\n\nThe stories that occur in the Outer Ring, the beginnings always have conflict and roaring engines, while the endings can't lack cheers and hugs from friends.\n\nFind a place to sit in Cheesetopia, let this night not go by quiet.", "ActivityRestaurant_QuestList_Title_01": "The Kitchen Burns Wild", "ActivityRestaurant_QuestList_Title_02": "The Cowboy Arrives Through the Swinging Doors", "ActivityRestaurant_QuestList_Title_03": "Flamethrower and Food Critic", "ActivityRestaurant_QuestList_Title_04": "Guns Blaze When the Needle Drops", "ActivityRestaurant_QuestList_Title_05": "Red Boar Riding Shotgun", "ActivityRestaurant_QuestList_Title_06": "Uninvited Guests Sit at the Back", "ActivityRestaurant_QuestList_Title_100": "Roadside Drive-Through Diner", "ActivityRestaurant_QuestList_Title_200": "Blazewood's Cheesetopia", "ActivityRestaurant_QuestList_Title_300": "Overlord's Banquet Hall", "ActivityRestaurant_QuestList_Unlock_01": "Complete Main Story \"Leisurely Lull: Unexpected New Customers\" to unlock", "ActivityRestaurant_QuestList_Unlock_02": "Complete the event commission \"The Kitchen Burns Wild\" to unlock", "ActivityRestaurant_QuestList_Unlock_03": "Complete the event commission \"The Cowboy Arrives Through the Swinging Doors\" to unlock", "ActivityRestaurant_QuestList_Unlock_04": "Complete the event commission \"Stove's on Fire (III)\" to unlock", "ActivityRestaurant_QuestList_Unlock_05": "Complete the event commission \"Roaring Into the Sunset\" to unlock", "ActivityRestaurant_QuestList_Unlock_06": "Complete the event commission \"Guns Blaze When the Needle Drops\" to unlock", "ActivityRestaurant_QuestList_Unlock_07": "Complete the event commission \"Holy Cheese (IV)\" to unlock", "ActivityRestaurant_QuestList_Unlock_08": "Complete the event commission \"Red Boar Riding Shotgun\" to unlock", "ActivityRestaurant_QuestList_Unlock_09": "Complete the event commission \"Uninvited Guests Sit at the Back\" to unlock", "ActivityReward141_Tip": "All Rewards", "ActivityRewardPreview": "Reward Preview", "ActivityRewardShownTip": "Possible Rewards", "ActivityRewardWarning": "Claim failed", "ActivityRuleName": "Event Rules", "ActivityShopConfirmPopup": "Confirm Exchange", "ActivityShopTitle": "Exchange Store", "ActivityShopWarning": "This event is over!", "ActivityShop_GoldenWeek_CB_2": "Exchange Center", "ActivityShop_TabTitle": "Exchange Store", "ActivitySubTitle_GoldenWeek_CB_2": "The city is bustling with excitement on the opening day of golden week. Crowds fill the streets, exchanging flowers symbolizing a busy summer. Though it lasts only a week, the spirit is akin to that of the camellia flower, brief yet bursting with vibrance in the peak of its season.", "ActivityTabTitle_GoldenWeek_1_CB_2": "Story", "ActivityTabTitle_GoldenWeek_2_CB_2": "Achievements", "ActivityTag_BuffInfo_Exhausted_OB1.2": "Buff depleted", "ActivityTag_BuffInfo_MainTitle_OB1.2": "Buffs will come into effect one after the other and cannot stack", "ActivityTag_BuffInfo_SubTitle_OB1.2": "Buff Details", "ActivityTag_BuffTips_OB1.2_01": "Certain Enemy Card drops +100%", "ActivityTag_BuffTips_OB1.2_02": "All enemy drops +100%", "ActivityTag_BuffTips_OB1.2_03": "All Enemy Card drops +100%", "ActivityTag_DoubleRewardShiZhan_OB1.2": "Double", "ActivityTag_DoubleReward_OB1.2": "Double", "ActivityTag_Lidujishi": "Ridu Chronicles", "ActivityTag_MonsterCardTips_OB1.2_01": "Check Buff Details", "ActivityTag_QuDongTips_OB1.2_01": "Clears Effective For ", "ActivityTag_ShiZhanTips_OB1.2_01": "Enemy Cards Buffed ", "ActivityTag_Xianshihuodong": "Limited-Time Event", "ActivityTaskButtonClaim": "Claim", "ActivityTaskButtonClaim02": "Recruit Agent", "ActivityTaskButtonClaim03": "In Progress", "ActivityTaskButtonClaimed": "Claimed", "ActivityTaskButtonGo": "Go", "ActivityTaskButton_Bangboo": "Claim Bangboo", "ActivityTaskButton_Weapon": "Claim W-Engine", "ActivityTeamTria_AimName": "Trigger Requirements", "ActivityTeamTria_BUFF": "Buff", "ActivityTeamTria_Name": "Immersive Tactical Drill", "ActivityTeamTria_Select01": "Please select 1 Trigger Requirement", "ActivityTeamTria_Select02": "Please select 2 Combat Buffs", "ActivityTeamTria_Unlock": "Incomplete", "ActivityTeamTrial_BestTime": "Record Fastest Clear Time", "ActivityTeamTrial_ConditionBuffCombine": "{0}: {1}", "ActivityTeamTrial_NoChoiceTips": "Please select 1 Trigger Requirement and 2 Combat Buffs", "ActivityTeamTrial_QuestDesc_12510001": "\"If we wanna clear the battlefield... We could just flood it with electricity, right?\" — Grace", "ActivityTeamTrial_QuestDesc_12510002": "\"Ben! Prep a high-pressure barrier! Cover me!\" — Koleda", "ActivityTeamTrial_QuestDesc_12510003": "\"My staff doesn't discriminate. Should you get in the way... a long sleep awaits you.\" — Qingyi", "ActivityTeamTrial_QuestDesc_12510004": "\"Quit hiding... Just pretend we're posing in the snow, yeah?\" — Ellen", "ActivityTeamTrial_QuestDesc_12510005": "\"Criminal Investigation Special Response Team here to support! Please cooperate!\" — Zhu Yuan", "ActivityTeamTrial_QuestDesc_12510006": "\"When you give it your all, you often also expose weaknesses that can be exploited.\" — Jane", "ActivityTeamTrial_QuestDesc_12510007": "\"As expected of a veteran player. Now, you may set your own challenges.\" — Lyla", "ActivityTeamTrial_QuestDesc_12520001": "Defense Alliance Description", "ActivityTeamTrial_QuestDesc_12520002": "Energy Alliance Description", "ActivityTeamTrial_QuestDesc_12520003": "Disorder Alliance Description", "ActivityTeamTrial_QuestDesc_12520004": "Chain Attack Alliance Description", "ActivityTeamTrial_QuestDesc_12520005": "Support Alliance Info", "ActivityTeamTrial_QuestDesc_12520006": "Defense Line description", "ActivityTeamTrial_QuestDesc_12520007": "Energy Front description", "ActivityTeamTrial_QuestDesc_12520008": "Disorder Frontline Stage Info", "ActivityTeamTrial_QuestDesc_12520009": "Chain Attack Frontline Stage Info", "ActivityTeamTrial_QuestDesc_12520010": "Assist Frontline description", "ActivityTeamTrial_QuestDesc_12520011": "Tsukishiro Yanagi Description", "ActivityTeamTrial_QuestDesc_12520012": "Tsukishiro Yanagi Description", "ActivityTeamTrial_QuestDesc_12520013": "Tsukishiro Yanagi Description", "ActivityTeamTrial_QuestDesc_12530001": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530002": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530003": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530004": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stamina Consumption is reduced by 25% for 15s.", "ActivityTeamTrial_QuestDesc_12530005": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530006": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stamina Consumption is reduced by 25% for 15s.", "ActivityTeamTrial_QuestDesc_12530007": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530008": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530009": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stamina Consumption is reduced by 25% for 15s.", "ActivityTeamTrial_QuestDesc_12530010": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530011": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestDesc_12530012": "After an EX Special Attack is launched, the Agent's damage is increased by 35% and their Stance is enhanced. Duration: 15s.", "ActivityTeamTrial_QuestName_12510001": "Chaotic Electric Field", "ActivityTeamTrial_QuestName_1251000160": "Complete Chaotic Electric Field", "ActivityTeamTrial_QuestName_1251000161": "Inflict Attribute Anomaly 10 times", "ActivityTeamTrial_QuestName_1251000162": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510002": "Armored Seige", "ActivityTeamTrial_QuestName_1251000260": "Complete Armored Siege", "ActivityTeamTrial_QuestName_1251000261": "Trigger Perfect Assist 6 times", "ActivityTeamTrial_QuestName_1251000262": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510003": "Special Combat Training", "ActivityTeamTrial_QuestName_1251000360": "Complete Special Combat Training", "ActivityTeamTrial_QuestName_1251000361": "Stun enemies 10 times", "ActivityTeamTrial_QuestName_1251000362": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510004": "Artificial Snowscape", "ActivityTeamTrial_QuestName_1251000460": "Complete Artificial Snowscape", "ActivityTeamTrial_QuestName_1251000461": "Launch EX Special Attacks 10 times", "ActivityTeamTrial_QuestName_1251000462": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510005": "Reinforcement Operations", "ActivityTeamTrial_QuestName_1251000560": "Complete Reinforcement Operations", "ActivityTeamTrial_QuestName_1251000561": "Trigger Quick Assist 5 times", "ActivityTeamTrial_QuestName_1251000562": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510006": "Evasion Simulation", "ActivityTeamTrial_QuestName_1251000660": "Complete Evasion Simulation", "ActivityTeamTrial_QuestName_1251000661": "Trigger Dodge Counter 10 times", "ActivityTeamTrial_QuestName_1251000662": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510007": "Advanced Drills I", "ActivityTeamTrial_QuestName_1251000760": "Complete Advanced Drills I", "ActivityTeamTrial_QuestName_1251000761": "Complete the stage with no fallen Agents", "ActivityTeamTrial_QuestName_1251000762": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510008": "Advanced Drills II", "ActivityTeamTrial_QuestName_1251000860": "Complete Advanced Drills II", "ActivityTeamTrial_QuestName_1251000861": "Complete the stage with no fallen Agents", "ActivityTeamTrial_QuestName_1251000862": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12510009": "Advanced Drills III", "ActivityTeamTrial_QuestName_1251000960": "Complete Advanced Drills III", "ActivityTeamTrial_QuestName_1251000961": "Complete the stage with no fallen Agents", "ActivityTeamTrial_QuestName_1251000962": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_12520001": "Defense Alliance", "ActivityTeamTrial_QuestName_1252000160": "Complete the Defense Alliance Challenge", "ActivityTeamTrial_QuestName_1252000161": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000162": "Trigger Tactical Buffs at least 2 times", "ActivityTeamTrial_QuestName_12520002": "Energy Alliance", "ActivityTeamTrial_QuestName_1252000260": "Complete the Energy Alliance Challenge", "ActivityTeamTrial_QuestName_1252000261": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000262": "Trigger Tactical Buffs at least 2 times", "ActivityTeamTrial_QuestName_12520003": "Disorder Alliance", "ActivityTeamTrial_QuestName_1252000360": "Complete the Disorder Alliance Challenge", "ActivityTeamTrial_QuestName_1252000361": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000362": "Trigger Tactical Buffs at least 2 times", "ActivityTeamTrial_QuestName_12520004": "Chain Attack Alliance", "ActivityTeamTrial_QuestName_1252000460": "Complete the Chain Attack Alliance Challenge", "ActivityTeamTrial_QuestName_1252000461": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000462": "Trigger Tactical Buffs at least 2 times", "ActivityTeamTrial_QuestName_12520005": "Assist Alliance", "ActivityTeamTrial_QuestName_1252000560": "Complete the Assist Alliance Challenge", "ActivityTeamTrial_QuestName_1252000561": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000562": "Trigger Tactical Buffs at least 2 times", "ActivityTeamTrial_QuestName_12520006": "Defense Frontline", "ActivityTeamTrial_QuestName_1252000660": "Complete the Defense Frontline Challenge", "ActivityTeamTrial_QuestName_1252000661": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000662": "Trigger Tactical Buffs at least 3 times", "ActivityTeamTrial_QuestName_12520007": "Energy Frontline", "ActivityTeamTrial_QuestName_1252000760": "Complete the Energy Frontline Challenge", "ActivityTeamTrial_QuestName_1252000761": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000762": "Trigger Tactical Buffs at least 3 times", "ActivityTeamTrial_QuestName_12520008": "Disorder Frontline", "ActivityTeamTrial_QuestName_1252000860": "Complete the Disorder Frontline Challenge", "ActivityTeamTrial_QuestName_1252000861": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000862": "Trigger Tactical Buffs at least 3 times", "ActivityTeamTrial_QuestName_12520009": "Chain Attack Frontline", "ActivityTeamTrial_QuestName_1252000960": "Complete the Chain Attack Frontline Challenge", "ActivityTeamTrial_QuestName_1252000961": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252000962": "Trigger Tactical Buffs at least 3 times", "ActivityTeamTrial_QuestName_12520010": "Assist Frontline", "ActivityTeamTrial_QuestName_1252001060": "Complete the Assist Frontline Challenge", "ActivityTeamTrial_QuestName_1252001061": "Complete the stage with all Agents' HP greater than 30%", "ActivityTeamTrial_QuestName_1252001062": "Trigger Tactical Buffs at least 3 times", "ActivityTeamTrial_QuestName_12520011": "Tsukishiro Special Offensive (I)", "ActivityTeamTrial_QuestName_1252001160": "Complete the stage within 80s", "ActivityTeamTrial_QuestName_1252001161": "Complete the stage within 110s", "ActivityTeamTrial_QuestName_1252001162": "Complete the stage within 140s", "ActivityTeamTrial_QuestName_12520012": "Tsukishiro Special Offensive (II)", "ActivityTeamTrial_QuestName_1252001260": "Complete the stage within 70s", "ActivityTeamTrial_QuestName_1252001261": "Complete the stage within 100s", "ActivityTeamTrial_QuestName_1252001262": "Complete the stage within 130s", "ActivityTeamTrial_QuestName_12520013": "Tsukishiro Special Offensive (III)", "ActivityTeamTrial_QuestName_1252001360": "Complete the stage within 100s", "ActivityTeamTrial_QuestName_1252001361": "Complete the stage within 130s", "ActivityTeamTrial_QuestName_1252001362": "Complete the stage within 160s", "ActivityTeamTrial_QuestName_12530001": "Moonlight Purge (I)", "ActivityTeamTrial_QuestName_1253000161": "Deploy Agent \"Tsukishiro Yanagi\"", "ActivityTeamTrial_QuestName_1253000162": "Clear the \"Moonlight Purge (I)\" Challenge", "ActivityTeamTrial_QuestName_1253000163": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530002": "Moonlight Purge (II)", "ActivityTeamTrial_QuestName_1253000261": "Deploy Agent \"Tsukishiro Yanagi\"", "ActivityTeamTrial_QuestName_1253000262": "Clear the \"Moonlight Purge (II)\" Challenge", "ActivityTeamTrial_QuestName_1253000263": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530003": "Moonlight Purge (III)", "ActivityTeamTrial_QuestName_1253000361": "Deploy Agent \"Tsukishiro Yanagi\"", "ActivityTeamTrial_QuestName_1253000362": "Clear the \"Moonlight Purge (III)\" Challenge", "ActivityTeamTrial_QuestName_1253000363": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530004": "Moonlight Purge (IV)", "ActivityTeamTrial_QuestName_1253000461": "Deploy Agent \"Tsukishiro Yanagi\"", "ActivityTeamTrial_QuestName_1253000462": "Clear the \"Moonlight Purge (IV)\" Challenge", "ActivityTeamTrial_QuestName_1253000463": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530005": "Moonlight Purge (V)", "ActivityTeamTrial_QuestName_1253000561": "Deploy Agent \"Tsukishiro Yanagi\"", "ActivityTeamTrial_QuestName_1253000562": "Clear the \"Moonlight Purge (V)\" Challenge", "ActivityTeamTrial_QuestName_1253000563": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530006": "Moonlight Purge (VI)", "ActivityTeamTrial_QuestName_1253000661": "Deploy Agent \"Tsukishiro Yanagi\"", "ActivityTeamTrial_QuestName_1253000662": "Clear the \"Moonlight Purge (VI)\" Challenge", "ActivityTeamTrial_QuestName_1253000663": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530007": "Flaming Fist (I)", "ActivityTeamTrial_QuestName_1253000761": "Deploy Agent \"Lighter\"", "ActivityTeamTrial_QuestName_1253000762": "Clear the \"Flaming Fist (I)\" Challenge", "ActivityTeamTrial_QuestName_1253000763": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530008": "Flaming Fist (II)", "ActivityTeamTrial_QuestName_1253000861": "Deploy Agent \"Lighter\"", "ActivityTeamTrial_QuestName_1253000862": "Clear the \"Flaming Fist (II)\" Challenge", "ActivityTeamTrial_QuestName_1253000863": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530009": "Flaming Fist (III)", "ActivityTeamTrial_QuestName_1253000961": "Deploy Agent \"Lighter\"", "ActivityTeamTrial_QuestName_1253000962": "Clear the \"Flaming Fist (III)\" Challenge", "ActivityTeamTrial_QuestName_1253000963": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530010": "Flaming Fist (IV)", "ActivityTeamTrial_QuestName_1253001061": "Deploy Agent \"Lighter\"", "ActivityTeamTrial_QuestName_1253001062": "Clear the \"Flaming Fist (IV)\" Challenge", "ActivityTeamTrial_QuestName_1253001063": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530011": "Flaming Fist (V)", "ActivityTeamTrial_QuestName_1253001161": "Deploy Agent \"Lighter\"", "ActivityTeamTrial_QuestName_1253001162": "Clear the \"Flaming Fist (V)\" Challenge", "ActivityTeamTrial_QuestName_1253001163": "Finish combat within 240s", "ActivityTeamTrial_QuestName_12530012": "Flaming Fist (VI)", "ActivityTeamTrial_QuestName_1253001261": "Deploy Agent \"Lighter\"", "ActivityTeamTrial_QuestName_1253001262": "Clear the \"Flaming Fist (VI)\" Challenge", "ActivityTeamTrial_QuestName_1253001263": "Finish combat within 240s", "ActivityTeamTrial_Time": "Time Until Unlock", "ActivityTeamTrial_UnlockTIPS": "Clear the first 6 themed stages to unlock", "ActivityTeamTrial_UnlockTimeTIPS": "Time Until Unlock", "ActivityTeleportTips": "[Go To]\u00A0Function currently unavailable", "ActivityTeleportTips_01": "You're currently on the {0} mission", "ActivityTimeDesc": "Remaining", "ActivityTimeDescDay": "d", "ActivityTimeDescHour": "Hr(s)", "ActivityTimeDescMin": "Min(s)", "ActivityTimeExpired": "Event Has Ended", "ActivityTip_RewardsReceived": "Current Reward", "ActivityTips_DoubleXp_Coffee_CB_2_01": "My Coffee isn't a magic potion that offers \"double gains...\"", "ActivityTrialGo": "Start Demo", "ActivityTrialTips": "Obtain via completing\nAudition Stage {0}", "ActivityUnlock_Tips": "Event Not Yet Available", "ActivityUnlock_Tips02": "Locked", "ActivityWarning_GoldenWeek_CB_2": "Camellia Golden Week event has not yet started", "ActivityWarning_GoldenWeek_Reconnect": "There's an unfinished event in Hollow C41. Move to the event and continue?", "ActivityWebLink_Closed": "No events available", "ActivityZero_Tips01": "Bounty Commission Progress", "ActivityZero_Tips02": "Bounty Commission Time Remaining This Week", "Activity_Bangboo_Bubble_Claim": "Finished the mission? As expected of my favorite Investigator!", "Activity_Bangboo_Bubble_Default": "Don't forget to complete the Association mission after going shopping!\nI'll be right here waiting for you!", "Activity_Bangboo_Bubble_New": "Hey, over here! There's a new mission from the Association!", "Activity_Bangboo_Chat_New": "I knew you'd be interested! Can't wait for the big one, can you?", "Activity_Bangboo_None_Default": "Hey, thanks for all the hard work. this Association event is all done! You should go treat yourself to a nice meal!", "Activity_Begin_Popup_01": "Head to the event page to check out {0}", "Activity_Bubble_12EtherVirtual_40160077_01": "We've made progress in our investigation!", "Activity_Bubble_12EtherVirtual_40160079_01": "You're gonna love this, Proxy!", "Activity_Bubble_12PuzzleActivity_40160072_01": "I can definitely order The Ridu Tour here...", "Activity_Bubble_12PuzzleActivity_40160072_02": "My dear clever Howl, could you bring me the free puzzle books to choose from?", "Activity_Bubble_12PuzzleActivity_40160072_03": "Woof woof!", "Activity_Bubble_12PuzzleActivity_40160073_01": "Woof woof!", "Activity_Bubble_12PuzzleActivity_40160074_01": "Woof woof!", "Activity_Bubble_12PuzzleActivity_40160074_02": "Are there any new puzzle books?", "Activity_Bubble_12PuzzleActivity_40160074_03": "Browse through the scratch cards and newspapers", "Activity_Bubble_12PuzzleActivity_40160074_04": "Howl brings over the event puzzle book from the Ridu Tour's annual edition.", "Activity_Bubble_12PuzzleActivity_40160074_05": "Woof woof!", "Activity_Bubble_12PuzzleActivity_40160074_06": "(It looks like Howl wants me to try out the new puzzle event. You're such a passionate little doggie, Howl!)", "Activity_Bubble_12PuzzleActivity_40160074_07": "(It looks like Howl wants me to try out the new puzzle event... You're so friendly, Howl.)", "Activity_Bubble_12PuzzleActivity_40160074_08": "How could I turn that down? Let's get started!", "Activity_Bubble_12PuzzleActivity_40160074_09": "Sorry, I'm busy for now.", "Activity_Bubble_12PuzzleActivity_40160075_01": "I can definitely order The Ridu Tour here...", "Activity_Bubble_12PuzzleActivity_40160075_02": "My dear clever Howl, could you bring me the free puzzle books to choose from?", "Activity_Bubble_12PuzzleActivity_40160075_03": "Woof woof!", "Activity_Bubble_12PuzzleActivity_40160076_01": "Woof woof!", "Activity_Bubble_141Remake_40060014_01": "I wonder when I'll collect all the replies...", "Activity_Bubble_141Remake_40060014_02": "Will they agree to collaborate with 141?", "Activity_Bubble_141Remake_40060015_01": "When can we get these things in 141...?", "Activity_Bubble_141Remake_40060015_02": "I hope the Bangboo' plans go off without a hitch.", "Activity_Bubble_ActivityLighter_702304001_01": "Overlord! You can't just ignore this, can you?", "Activity_Bubble_ActivityLighter_702304001_02": "Of course, I can't!", "Activity_Bubble_ActivityLighter_702304001_03": "Boss...", "Activity_Bubble_ActivityQuestioner_40160064_01": "I'm just taking a look... No one will come here, right?", "Activity_Bubble_ActivityQuestioner_40160065_01": "Qingyi! Here to see Daniel again?", "Activity_Bubble_ActivityQuestioner_40160065_02": "Yeah, I'm on my way to his office.", "Activity_Bubble_ActivityQuestioner_40160066_01": "Oh my, a rare guest from the Metropolitan Order Department's Criminal Investigation Special Response Team!", "Activity_Bubble_ActivityQuestioner_40160066_02": "Hey! Amy...", "Activity_Bubble_ActivityQuestioner_40160066_03": "I'm just kidding, Officer Zhu Yuan~", "Activity_Bubble_ActivityQuestioner_40160067_01": "Amy? You're also on duty today?", "Activity_Bubble_ActivityQuestioner_40160067_02": "Yup~", "Activity_Bubble_ActivityQuestioner_40160068_01": "Living in the city is such a pain in the butt!", "Activity_Bubble_ActivityQuestioner_40160068_02": "I told you to check our reservation beforehand...", "Activity_Bubble_ActivityQuestioner_40160069_01": "There's a take-a-number machine over there. Let's see how long we gotta wait for our license!", "Activity_Bubble_ActivityQuestioner_40160069_02": "Okay...", "Activity_Bubble_ActivityQuestioner_40160070_01": "Oh, Seth. What are you doing here?", "Activity_Bubble_ActivityQuestioner_40160070_02": "Captain Zhu Yuan sent me to pick up some documents!", "Activity_Bubble_ActivityQuestioner_40160071_01": "The new batch of citizen cards are finally all printed and ready to go...", "Activity_Bubble_ActivityQuestioner_7000123_01": "Hey, Wise.", "Activity_Bubble_ActivityQuestioner_7000123_01F": "Hey, Belle.", "Activity_Bubble_ArcadeActivity_7000127_01": "Please! Manager!", "Activity_Bubble_ArcadeActivity_7000128_01": "No chance anyone could beat that score...", "Activity_Bubble_ArcadeActivity_7000128_02": "There's gotta be a chance!", "Activity_Bubble_ArcadeMon_7000101_01": "Just say the word, Manager!", "Activity_Bubble_ArcadeMon_7000101_02": "I'm better.", "Activity_Bubble_ArcadeMon_7000114_01": "It's here! It's finally out!", "Activity_Bubble_ArcadeMon_7000114_02": "*sigh*...", "Activity_Bubble_ArcadeMon_7000115_01": "This game is going to be amazing!", "Activity_Bubble_ArcadeMon_7000115_02": "How great can it be...", "Activity_Bubble_ArcadeMon_7000116_01": "Don't you know? I've gone godlike in the \"Bizarre Brigade\"!", "Activity_Bubble_ArcadeMon_7000116_02": "What are you talking about — I've already unlocked the Super Beans...", "Activity_Bubble_ArcadeMon_7000117_01": "We are the champions!", "Activity_Bubble_ArcadeMon_7000117_02": "Awesome!", "Activity_Bubble_ArcadeMon_7000122_01": "Hello? Roy?", "Activity_Bubble_ArcadeMon_7000122_02": "...", "Activity_Bubble_ArcadeMon_700032_01": "Manager! Are you free?", "Activity_Bubble_ArpeggioHollow_702004001_01": "How are they doing?", "Activity_Bubble_ArpeggioHollow_702004001_02": "The people near the Old Observatory haven't evacuated yet, they won't be able to hold out much longer.", "Activity_Bubble_ArpeggioHollow_702004001_03": "The transport robots can't get through right now.", "Activity_Bubble_ArpeggioHollow_702004001_04": "Do you think this has anything to do with what happened two years ago?", "Activity_Bubble_ArpeggioHollow_702004002_01": "The plan isn't going well. We need to resolve this quickly.", "Activity_Bubble_ArpeggioHollow_702004002_02": "But those unknown creatures...", "Activity_Bubble_ArpeggioHollow_702004003_01": "Soldiers, keep quiet. No noise.", "Activity_Bubble_ArpeggioHollow_702004003_02": "Ehn-ne, ne-neh? (What is Arpeggio Fault?)", "Activity_Bubble_ArpeggioHollow_702004003_03": "Ne-ehn-ehn! (It's a powerful hollow!)", "Activity_Bubble_ArpeggioHollow_702004003_04": "Ehn-ehn, nu-na-nu! (It was a struggle to get selected. I'll do my best!)", "Activity_Bubble_ArpeggioHollow_702004003_05": "Ehn-ne, ehn-ehn-ne-ne? (There are so many Bangboo, why did they call us?)", "Activity_Bubble_ArpeggioHollow_702004003_06": "...", "Activity_Bubble_ArpeggioHollow_702014001_01": "There seem to be quite a few connections between these clues...", "Activity_Bubble_ArpeggioHollow_702014001_02": "It's best to discuss this carefully.", "Activity_Bubble_ArpeggioHollow_702024001_01": "Could it be... is that how things are...?", "Activity_Bubble_ArpeggioHollow_702024001_02": "Ehu-nu? (See? Is the captain waiting for {M# Mr.}{F# Ms.}independent investigator?)", "Activity_Bubble_ArpeggioHollow_702034001_01": "It's time to go back.", "Activity_Bubble_ArpeggioHollow_702034001_02": "It seems No. 4412 is about to make an important decision.", "Activity_Bubble_ArpeggioHollow_702044001_01": "Ehn, ehn-ne! (You're here, {M# Mr.}{F# Ms.} independent investigator!)", "Activity_Bubble_ArpeggioHollow_702044002_01": "Ehn-ehn-ne... (Will there be clues about master in the Hollow...?)", "Activity_Bubble_ArpeggioHollow_702054001_01": "There's still a lot to investigate...", "Activity_Bubble_ArpeggioHollow_702054002_01": "You're back, {M# Mr.}{F# Ms.}independent investigator. You have something to report, right?", "Activity_Bubble_BangbooRunActivity_700934001_01": "Ehn-ne... (I hope everything goes well...)", "Activity_Bubble_BangbooRunActivity_701014001_01": "Ehn-ne... (I wonder how everyone's doing...)", "Activity_Bubble_BangbooRunActivity_701014002_01": "Ehn-ne... (I missed everyone so much...)", "Activity_Bubble_BangbooRunActivity_701014003_01": "Ehn-ne... (I missed everyone so much...)", "Activity_Bubble_BangbooRunActivity_701024001_01": "Ehn-ne-ne, ehn-ne... (I'll go visit the coach when things calm down a bit...)", "Activity_Bubble_BangbooRunActivity_701024002_01": "Ehn-ne-ne, ehn-ne... (I'll go visit the coach when things calm down a bit...)", "Activity_Bubble_BangbooRunActivity_701024003_01": "Ehn-ne... (A lot of people say I'm a great Public Security Officer...)", "Activity_Bubble_BangbooRunActivity_701024003_02": "Ehn-ne? (Is my coach proud of me now?)", "Activity_Bubble_BangbooRunActivity_701034001_01": "Ehn-ne... Ehn. (Let's check the front tire wear... All good.)", "Activity_Bubble_BangbooRunActivity_701034002_01": "Ehn-ne... Ehn. (Let's check the front tire wear... All good.)", "Activity_Bubble_BangbooRunActivity_701034003_01": "Ehn-ne... ehn-ne-ne. (Time to take inventory of the construction materials... Let me take a look at the logbook first.)", "Activity_Bubble_BangbooRunActivity_701044001_01": "Ehn-ne? Ehn-ne! (You here you here? That you that you?)", "Activity_Bubble_BangbooRunActivity_701044002_01": "Ehn-ne? Ehn-ne! (You here you here? That you that you?)", "Activity_Bubble_BangbooRunActivity_701044003_01": "Ehn-ne, ehn-ehn! (The coach asked the assistant to check on me. The coach cares about me!)", "Activity_Bubble_BangbooRunActivity_701044003_02": "Ehn-ne... nehn! (You were so mean just now... it really was just an act, wasn't it!)", "Activity_Bubble_BangbooRunActivity_701054001_01": "Ehn-ne... (I don't think I've told the coach that I've joined Section 6 yet...)", "Activity_Bubble_BangbooRunActivity_701054002_01": "Ehn-ne... (I don't think I've told the coach that I've joined Section 6 yet...)", "Activity_Bubble_BangbooRunActivity_701054003_01": "Ehn-ne, nu-ehn. (All the preparations are complete. We can head out at any time.)", "Activity_Bubble_BangbooRunActivity_701054004_01": "Ehn-ne? (Has my temporary assistant returned?)", "Activity_Bubble_BangbooRunActivity_701054005_01": "Ehn-ne? (Back then... what exactly happened?)", "Activity_Bubble_FoodTruck_40160090_01": "Temporary Dialogue Bubble", "Activity_Bubble_FoodTruck_40260005_01": "What kind of food should we prepare for the Members' Day movie event...", "Activity_Bubble_FoodTruck_40260006_01": "Judging by the pics online... the food truck looks popular", "Activity_Bubble_FoodTruck_40260006_02": "Let's eat! After all, today is Members' Day. We can ask {F#Belle}{M#Wise} to line up for us!", "Activity_Bubble_FoodTruck_40260007_01": "En-nah... (One at a time, please...)", "Activity_Bubble_FoodTruck_40260008_01": "There's so many people... Wonder if I'll be able to get my sandwich before the meeting starts...", "Activity_Bubble_FoodTruck_40260008_02": "I don't have enough time to get anything else either...", "Activity_Bubble_FoodTruck_40260009_01": "En-nhe? (What can I get for you, lucky customer?)", "Activity_Bubble_FoodTruck_40260010_01": "En-nuh? (Where are you going?)", "Activity_Bubble_FoodTruck_40260013_01": "Waiting in line for so long just for a sandwich... Are you serious?", "Activity_Bubble_FoodTruck_40260013_02": "This is the first time the Breaded Belief event has come to Lumina!", "Activity_Bubble_FoodTruck_40260013_03": "Let's go", "Activity_Bubble_FoodTruck_40260014_01": "Waiting in line for so long just for a sandwich... Are you kidding me?", "Activity_Bubble_FoodTruck_40260014_02": "This is the first time the Breaded Belief event has come to Lumina!", "Activity_Bubble_FoodTruck_40260015_01": "I want to order one of every sandwich!", "Activity_Bubble_FoodTruck_40260015_02": "I want the cheese fried dumplings!", "Activity_Bubble_FoodTruck_40260016_01": "How long is this gonna take...", "Activity_Bubble_FoodTruck_40260017_01": "I'll have a... Fish Hot Dog with Pineapple! Man that looks good...", "Activity_Bubble_FoodTruck_40260020_01": "That Bangboo just said our sandwiches will take about half an hour.", "Activity_Bubble_FoodTruck_40260020_02": "So... How about we head to HIA and play some VR then come back later?", "Activity_Bubble_FoodTruck_40260021_01": "I'm going to buy 12 sandwiches in one go and freeze 'em all. That'll cover our lunches for the week!", "Activity_Bubble_FoodTruck_40260021_02": "12 sandwiches... Are we working overtime on Saturday?", "Activity_Bubble_FoodTruck_40260021_03": "We have to work this Saturday... How long has it been since you last checked the calendar?", "Activity_Bubble_FoodTruck_40260022_01": "There are so many people...", "Activity_Bubble_FoodTruck_40260023_01": "How long is this pop-up event running?", "Activity_Bubble_FoodTruck_40260026_01": "So, what makes these sandwiches so popular?", "Activity_Bubble_FoodTruck_40260026_02": "Aren't you in line too?", "Activity_Bubble_FoodTruck_40260026_03": "Me? I just happened to be standing here waiting for someone...", "Activity_Bubble_FoodTruck_40260027_01": "Last time I waited this long was when \"Simmer\" opened...", "Activity_Bubble_FoodTruck_40260027_02": "We never miss a line!", "Activity_Bubble_FoodTruck_40260028_01": "Still not my turn yet?", "Activity_Bubble_FoodTruck_40260029_01": "Finally made it this far, better buy a lot while I can.", "Activity_Bubble_FoodTruck_40260032_01": "Ehn-ne! (Limited-time pop-up event! Don't miss it!)", "Activity_Bubble_FoodTruck_40260033_01": "Ehn-nah... (W-welcome... enjoy your food...)", "Activity_Bubble_FoodTruck_40260034_01": "Ehn-nah... (Don't push... One at a time, please...)", "Activity_Bubble_FoodTruck_40260035_01": "En-nah... (Alright, let's pick him...)", "Activity_Bubble_FoodTruck_40260036_01": "I've heard the sandwiches here are pretty good...", "Activity_Bubble_FoodTruck_40260037_01": "En-nah... (Come to think of it, that voice sounds familiar...)", "Activity_Bubble_FoodTruck_40260038_01": "En-nah... (I'm feeling a little dizzy...)", "Activity_Bubble_FoodTruck_40260039_01": "En-nah? (Perhaps we should pick some younger folks who know how to take photos?)", "Activity_Bubble_FoodTruck_40260040_01": "Do we really have to eat here...?", "Activity_Bubble_FoodTruck_40260040_02": "Of course, I've been waiting forever for this event!", "Activity_Bubble_FoodTruck_40260041_01": "En-nah? (What do you think our lucky customer is going to like this time?)", "Activity_Bubble_FoodTruck_40260042_01": "En-nah... (\"Multiple addresses found under the same name\"...)", "Activity_Bubble_FoodTruck_40260043_01": "En-nah... (Let's pick a \"professional\" lucky customer this time...)", "Activity_Bubble_FoodTruck_40260044_01": "That last place... I'd give 10 out of 100, at best.", "Activity_Bubble_FoodTruck_40260045_01": "En-nah. (Some of the items on the menu... didn't get many orders.)", "Activity_Bubble_FoodTruck_40260046_01": "En-nah... (Left... which way is left again...)", "Activity_Bubble_FoodTruck_40260047_01": "En-nah... (Wouldn't it be nice if our lucky customer had a huge appetite...)", "Activity_Bubble_FoodTruck_40260048_01": "I'm starting to get hungry...", "Activity_Bubble_FoodTruck_40260049_01": "En-nah! (Seems like the order took a while this time... maybe they'll order more!)", "Activity_Bubble_FoodTruck_40260050_01": "En-nah... (Looks like it's quite the journey...)", "Activity_Bubble_FoodTruck_40260051_01": "Ehn-nah... (Go to the precinct! I hope that officer from before isn't there...)", "Activity_Bubble_FoodTruck_40260052_01": "Ehn-nah... (I-I can see the map...)", "Activity_Bubble_FoodTruck_40260053_01": "Ehn-nah! (Let's go!)", "Activity_Bubble_FoodTruck_40260054_01": "Ehn-nah... (The metro station...)", "Activity_Bubble_FoodTruck_40260055_01": "Ehn-nah... (Wow, I've never been here before...)", "Activity_Bubble_FoodTruck_40260056_01": "It's about to start... Where could {F#Belle}{M#Wise} have gotten to?", "Activity_Bubble_GoldenWeek_40160072_01": "Come one, come all! Don't be shy now! Through the main door there!", "Activity_Bubble_GoldenWeek_40160073_01": "Wel~come!", "Activity_Bubble_GoldenWeek_40160073_02": "Um... Welcome home, Master.", "Activity_Bubble_GoldenWeek_40160073_03": "Welcome back, Master.", "Activity_Bubble_GoldenWeek_40160073_04": "W—Welcome...", "Activity_Bubble_OverlordsFeast_700114001_01": "If we want to host the feast on time...", "Activity_Bubble_OverlordsFeast_700114001_02": "We'll have to reach out to that partner again, right?", "Activity_Bubble_OverlordsFeast_700114002_01": "About the management plan for the restaurant...", "Activity_Bubble_OverlordsFeast_700114002_02": "It's all on you, Manager!", "Activity_Bubble_OverlordsFeast_700114003_01": "Will anyone actually show up?", "Activity_Bubble_OverlordsFeast_700114004_01": "This place looks run-down...", "Activity_Bubble_OverlordsFeast_700114005_01": "Hey, isn't this that old restaurant?", "Activity_Bubble_OverlordsFeast_700114006_01": "Strange restaurant...", "Activity_Bubble_OverlordsFeast_700114007_01": "Is this place... up and running now?", "Activity_Bubble_OverlordsFeast_700154001_01": "Is the Manager still not here yet?", "Activity_Bubble_OverlordsFeast_700154001_02": "Give it time. Give it time.", "Activity_Bubble_OverlordsFeast_700194001_01": "If anything were to happen to me...!", "Activity_Bubble_OverlordsFeast_700194001_02": "If something happens to my boss!", "Activity_Bubble_OverlordsFeast_700194001_03": "Luckily, it was a close call...", "Activity_Bubble_OverlordsFeast_700224001_01": "It's not that simple!", "Activity_Bubble_OverlordsFeast_700224001_02": "You're a real piece of work...", "Activity_Bubble_OverlordsFeast_700224002_01": "Don't try to fool me!", "Activity_Bubble_OverlordsFeast_700224002_02": "You sure talk a lot...", "Activity_Bubble_OverlordsFeast_700244001_01": "Proxy, come sign for this...", "Activity_Bubble_OverlordsFeast_700254001_01": "Make it snappy!", "Activity_Bubble_OverlordsFeast_700254001_02": "Weh!", "Activity_Bubble_OverlordsFeast_700254001_03": "Weh weh!", "Activity_Bubble_OverlordsFeast_700254001_04": "Weh weh weh!", "Activity_Bubble_OverlordsFeast_700254002_01": "Why aren't you coming to see me off...", "Activity_Bubble_OverlordsFeast_700254002_02": "Weh!", "Activity_Bubble_OverlordsFeast_700254002_03": "Weh weh!", "Activity_Bubble_OverlordsFeast_700254002_04": "Weh weh weh!", "Activity_Bubble_OverlordsFeast_700254003_01": "Where's the music, Proxy? Where's my background music?", "Activity_Bubble_OverlordsFeast_700264001_01": "Time to call it a day...", "Activity_Bubble_OverlordsFeast_700314001_01": "Where did he go?", "Activity_Bubble_OverlordsFeast_700314001_02": "Don't worry, that kid is reliable...", "Activity_Bubble_OverlordsFeast_700314002_01": "Weh weh, weh wah...", "Activity_Bubble_OverlordsFeast_700314002_02": "Huh...?", "Activity_Bubble_OverlordsFeast_700314003_01": "Weh weh, weh wah...", "Activity_Bubble_OverlordsFeast_700314003_02": "Eh...?", "Activity_Bubble_OverlordsFeast_700314004_01": "Wehweh! Weh!", "Activity_Bubble_OverlordsFeast_700314004_02": "Be more civilized!", "Activity_Bubble_OverlordsFeast_700314005_01": "Nonsense...", "Activity_Bubble_OverlordsFeast_700314005_02": "What a bunch of troublemakers.", "Activity_Bubble_OverlordsFeast_700314006_01": "That's the situation.", "Activity_Bubble_OverlordsFeast_700314006_02": "I can't believe it...", "Activity_Bubble_OverlordsFeast_700314006_03": "It can't end like this!", "Activity_Bubble_OverlordsFeast_700314006_04": "Ena-ne-nah-nu...", "Activity_Bubble_OverlordsFeast_700344001_01": "The Vanquishers...", "Activity_Bubble_RejoinActivity_700814001_01": "Hey! Long time no see!", "Activity_Bubble_RejoinActivity_700814002_01": "Manager! Manager!", "Activity_Bubble_RejoinActivity_700814003_01": "Welcome back, Manager!", "Activity_Bubble_RejoinActivity_700814004_01": "Oh good, welcome back!", "Activity_Bubble_RejoinActivity_700814005_01": "It's been a while, Manager.", "Activity_Bubble_RejoinActivity_700814006_01": "Welcome back, Manager!", "Activity_Bubble_RejoinActivity_700814007_01": "Hey, Manager! I'm here to welcome you home!", "Activity_Bubble_RejoinActivity_700814008_01": "Ready to roll with business again, Manager?", "Activity_Bubble_RejoinActivity_700814009_01": "Yo-hoo! Welcome back!", "Activity_Bubble_Scene1Act1_40520001_01": "Random Play?", "Activity_Bubble_Scene1Act1_40520001_02": "I'm sure you have exquisite taste, Manager...", "Activity_Bubble_Scene1Act1_40520002_01": "A new variety of coffee beans in season...", "Activity_Bubble_Scene1Act1_40520002_02": "The client's commission... I'll do my best!", "Activity_Bubble_Scene1Act1_40520003_01": "Is this to your liking?", "Activity_Bubble_Scene1Act1_40520004_01": "*sniff* ... Yeah, this is the right one.", "Activity_Bubble_Scene1Act1_40520004_02": "C—Corin's been working hard!", "Activity_Bubble_Scene1Act1_40520005_01": "Mhm~", "Activity_Bubble_Scene1Act1_40520006_01": "Make sure you get my good side~", "Activity_Bubble_Scene1Act1_40520007_01": "I just want to go back to my messy little nest...", "Activity_Bubble_YanagiVR_702214001_01": "Ehn-nah na-neh! (We've arrived at the video store...)", "Activity_Bubble_YanagiVR_702214001_02": "Ehn-ne? (I don't think I've seen you before?)", "Activity_Bubble_YanagiVR_702224001_01": "Ehn-na nuh! (About the Intelligent Constructs...)", "Activity_Bubble_YanagiVR_702234001_01": "Ehn-na nuh! (Uh... About the Intelligent Constructs...)", "Activity_Bubble_YanagiVR_702244001_01": "Ehn-ne-ne! (Here, over here! I see you!)", "Activity_Bubble_YanagiVR_702254001_01": "Ehn-ne-ne... (Today, I will...)", "Activity_Bubble_YanagiVR_702264001_01": "Ehn-ne-ne... (I don't wanna... I'll find someone to talk to you and cancel the endorsement...)", "Activity_Bubble_YanagiVR_702264001_02": "I know there were indeed issues this time, but we did sign an endorsement contract with your company... Please don't throw a tantrum...", "Activity_Chat_12EtherVirtual_30160093_01": "Oh, Proxy. Long time no see! About that old laptop I gave you...", "Activity_Chat_12EtherVirtual_30160093_02": "We cracked it.", "Activity_Chat_12EtherVirtual_30160093_03": "Really? I knew you'd be good for it! Did it contain anything valuable, then?", "Activity_Chat_12EtherVirtual_30160093_04": "...I can't really say yes.", "Activity_Chat_12EtherVirtual_30160093_05": "Well, that's an ambiguous answer. But remember, if there's any way to make a quick Denny outta things, then you gotta share it with me, okay?", "Activity_Chat_12EtherVirtual_30160093_06": "I'm afraid you're going to be bitterly disappointed.", "Activity_Chat_12EtherVirtual_30160093_07": "Really...? That's a shame. Anyway, I tracked down the origin of the old laptop and thought things would turn out like this. So long as you find a use for it, that's fine.", "Activity_Chat_12EtherVirtual_30160093_08": "Do you know who this computer used to belong to?", "Activity_Chat_12EtherVirtual_30160093_09": "Yeah, for all it's worth. This thing passed through a lot of different hands, and everyone wanted to see if they could crack it to see what's inside. It took forever to track down the Hollow Raider who first discovered it.", "Activity_Chat_12EtherVirtual_30160093_10": "This laptop was found inside a Defense Force base, likely one of the Diamond Division.", "Activity_Chat_12EtherVirtual_30160093_11": "It's somewhere deep down inside Hollow Zero and really remote if traveling normally — but that Hollow Raider somehow found this unstable fissure to teleport in and bring out this laptop.", "Activity_Chat_12EtherVirtual_30160093_12": "So the owner of that laptop...", "Activity_Chat_12EtherVirtual_30160093_13": "The owner was most likely one of the Diamond Division. When the Old Capital fell, the Defense Force was completely wiped out except for the Obsidian Division. So...", "Activity_Chat_12EtherVirtual_30160093_14": "Oh yeah, Laptop Raider Guy gave me this note here. He said it was always stuck on the back of the case, but he tore it off and didn't know whether it was still useful or not — so I held onto it. I had a feeling you might need it, so I grabbed that, too.", "Activity_Chat_12EtherVirtual_30160093_15": "Nicole hands over a note with a cluster of numbers printed in neat handwriting: 59172901. Could these numbers represent...\nWhile you are lost in thought gazing at the numbers, Nicole slips away in silence once more.", "Activity_Chat_12EtherVirtual_30160093_16": "There's nothing that could make us any money.", "Activity_Chat_12EtherVirtual_30160093_17": "...I can't really say no.", "Activity_Chat_12EtherVirtual_30160093_Name_01": "Black Screen Narrator", "Activity_Chat_12EtherVirtual_30160094_01": "You pick up the receiver. The buttons used to dial number vibrate slightly, trembling — as if reminding you to punch in the number.", "Activity_Chat_12EtherVirtual_30160094_02": "Punch in the number: 59172901", "Activity_Chat_12EtherVirtual_30160094_03": "The phone fell into an endless repetitive dial. Maybe it's a long-abandoned number. Maybe it's a new owner... After all, it's a number from ten years back, so nothing would be a surprise here.", "Activity_Chat_12EtherVirtual_30160094_04": "...And just as you're thinking about all of that, the line connects.", "Activity_Chat_12EtherVirtual_30160094_05": "...Hello. Who am I speaking with?", "Activity_Chat_12EtherVirtual_30160094_06": "Are you Spacebar's mother?", "Activity_Chat_12EtherVirtual_30160094_07": "... ... ...", "Activity_Chat_12EtherVirtual_30160094_08": "...Do you know my son?", "Activity_Chat_12EtherVirtual_30160094_09": "I wouldn't say we know each other...", "Activity_Chat_12EtherVirtual_30160094_10": "Really... I'm very sorry. I'm not sure what you need him for, but he's already been missing for quite a while. Since the Old Capital fell.", "Activity_Chat_12EtherVirtual_30160094_11": "No, it's not fair to say he's missing... Even though no body has ever been found, I'm still afraid that he... *sigh*.", "Activity_Chat_12EtherVirtual_30160094_12": "I'm sorry for making you laugh...", "Activity_Chat_12EtherVirtual_30160094_13": "I saw the final message he left.", "Activity_Chat_12EtherVirtual_30160094_14": "...Message? What message did he leave behind...?", "Activity_Chat_12EtherVirtual_30160094_15": "He misses you.", "Activity_Chat_12EtherVirtual_30160094_16": "...Is that so?", "Activity_Chat_12EtherVirtual_30160094_17": "Even though I don't know who you are or why you've read all that... Thank you for letting me know.", "Activity_Chat_12EtherVirtual_30160094_18": "I thought this day would come back when he joined the Defense Force. It's always been his dream to spill blood for the city, and he'd hoped to face his final moments in the clutches of battle... He'd just hoped that would be some battle far, far into the future...", "Activity_Chat_12EtherVirtual_30160094_19": "Instead of being confronted by unbeatable disaster, trapped helplessly inside a space entirely of Ether...", "Activity_Chat_12EtherVirtual_30160094_20": "He wasn't helpless. He fought to the very end.", "Activity_Chat_12EtherVirtual_30160094_21": "...Really?", "Activity_Chat_12EtherVirtual_30160094_22": "I saw the achievements he left behind.", "Activity_Chat_12EtherVirtual_30160094_23": "The phone line fell silent for a long time. Listening more closely reveals the woman's irregular breathing and bursts of quiet sobbing.", "Activity_Chat_12EtherVirtual_30160094_24": "...Thank you... Thank you for telling me this... You know, he was just a private first-class and his military career was only just beginning. I never thought everything would be taken from us so quickly...", "Activity_Chat_12EtherVirtual_30160094_25": "He'll always be my pride and joy... Always...", "Activity_Chat_12EtherVirtual_30160094_26": "Did he ever mention anything about The Order to you?", "Activity_Chat_12EtherVirtual_30160094_27": "No, he never mentioned anything work-related... His comrades might know more about that, but during the disaster all of his comrades pretty much... I'm sorry I can't help you more.", "Activity_Chat_12EtherVirtual_30160094_28": "Whoever you are, thanks for still being interested in learning about his story and telling me about his last moments... I think I'll take care of what I can, and I believe my son will be a source of courage for me. Hope you're always safe... Thank you, stranger.", "Activity_Chat_12EtherVirtual_30160094_29": "Shortly after, almost as the woman stops her sobbing, the phone hangs up.", "Activity_Chat_12EtherVirtual_30160094_30": "Right up until the very end, Spacebar's identity remained a mystery... But that's enough. The Fall of the Old Capital swallowed up thousands of ordinary people, just like him.\nThat's why... It's so important to get to the truth of everything.", "Activity_Chat_12EtherVirtual_30160094_31": "His efforts shall not be in vain.", "Activity_Chat_12EtherVirtual_30160094_32": "It wasn't for nothing. He is a hero.", "Activity_Chat_12EtherVirtual_30160094_33": "He's regretful that he can't go home for his final vacation.", "Activity_Chat_12EtherVirtual_30160094_34": "We had a chance encounter.", "Activity_Chat_12EtherVirtual_30160094_35": "Do nothing with it.", "Activity_Chat_12EtherVirtual_30160094_Name_01": "Non-Black Screen Narration", "Activity_Chat_12EtherVirtual_30160094_Name_02": "Haggard Female Voice", "Activity_Chat_12EtherVirtual_30160094_Name_03": "Cheery Girl", "Activity_Chat_12EtherVirtual_30160095_01": "Proxy, there you are! I've got a few surprises to show you!", "Activity_Chat_12EtherVirtual_30160095_02": "Gonna pay off those debts?", "Activity_Chat_12EtherVirtual_30160095_03": "Er... Hit me up a bit later! How about we say... if you like this surprise, it's kind of like paying off a debt to some extent!", "Activity_Chat_12EtherVirtual_30160095_04": "Bring it up, we trust you!", "Activity_Chat_12EtherVirtual_30160095_05": "With a whiff of mystery, Nicole fishes out an object tightly wrapped in cardboard and carefully pulls it apart. Inside is a brand sparkling new... Er, I mean, a rusty old beat-up laptop. Its obsolete style is a calling card to another zeitgeist.\nWithout waiting to check the details, Nicole quickly covers it up again and tucks the old computer away.", "Activity_Chat_12EtherVirtual_30160095_06": "How d'ya like that, Proxy? It's an old computer that I shifted out of Hollow Zero, and I grabbed it off a Hollow Raider this morning!", "Activity_Chat_12EtherVirtual_30160095_07": "Did you really \"grab\" it...?", "Activity_Chat_12EtherVirtual_30160095_08": "It's not important how I got it. All that matters is that it now belongs to us Cunning Hares!", "Activity_Chat_12EtherVirtual_30160095_09": "That's not important! You've seen this retro style of computer before, right?", "Activity_Chat_12EtherVirtual_30160095_10": "It must be a dozen years old.", "Activity_Chat_12EtherVirtual_30160095_11": "That's right! They were all the rage back in the Eridu period. Add in the fact that it's from Hollow Zero and it's obvious that this laptop comes from before the Fall of the Old Capital.", "Activity_Chat_12EtherVirtual_30160095_12": "Don't look at me like that. I know what you're gonna say: There have to be dozens of laptops from the Old Capital swallowed up inside Hollow Zero, so what's the big deal, right? I'm getting to that, and it's why I've brought this seemingly-ordinary laptop to come see you!", "Activity_Chat_12EtherVirtual_30160095_13": "According to the Hollow Raider I traded it from, it was found in this unusual place, it's highly encrypted, and it's immune to standard methods of cracking.. Nobody knows what's saved on it, so it has to be hiding something valuable!", "Activity_Chat_12EtherVirtual_30160095_14": "To tell you the truth, as soon as I laid hands on it, I got a pro to go over it, but there was no way of seeing anything stored inside. Proxy, this is right in your wheelhouse. Maybe you could find a way to decrypt what's on it... What do you say, starting to pique your interest?", "Activity_Chat_12EtherVirtual_30160095_15": "Where was it found again?", "Activity_Chat_12EtherVirtual_30160095_16": "To be honest with you, the Hollow Raider I traded it from didn't go into that much detail. I'm guessing because it came from someone else... I'll follow up with them!", "Activity_Chat_12EtherVirtual_30160095_17": "But none of what I just said is fake. You oughta know as well as anyone just how rare this model laptop is!", "Activity_Chat_12EtherVirtual_30160095_18": "Actually I really want to look into that a little more.", "Activity_Chat_12EtherVirtual_30160095_19": "So long as you like it! From now on, it's yours — so I'll keep pressing to find out where it came from, and I hope you can crack something valuable out of it... I mean, some valuable secrets~", "Activity_Chat_12EtherVirtual_30160095_20": "...Oh yeah, seeing as you agree it's such an awesome computer and how we're such great friends... How about writing off some of the money I owe you?", "Activity_Chat_12EtherVirtual_30160095_21": "There it is, Nicole counting her chickens before they've hatched again. As you agree to write off some of her debts in exchange for this laptop, you discover Belle's eyes shoot daggers in this direction from behind the door...\nNicole is humming a jaunty tune as you escort her out. Looks like we've got some splainin' to do to Belle.", "Activity_Chat_12EtherVirtual_30160095_22": "There it is, Nicole counting her chickens before they've hatched again. As you agree to write off some of her debts in exchange for this laptop, you discover a baffled Wise poking his head out from behind the door...\nNicole is humming a jaunty tune as you escort her out. Looks like we've got some splainin' to do to Wise.", "Activity_Chat_12EtherVirtual_30160095_23": "Can I keep it?", "Activity_Chat_12EtherVirtual_30160095_24": "Whose computer is it?", "Activity_Chat_12EtherVirtual_30160095_25": "They don't make these anymore in the New Eridu", "Activity_Chat_12EtherVirtual_30160095_26": "That all sounds really dodgy...", "Activity_Chat_12EtherVirtual_30160095_27": "Dodgy? I don't think so. I made out great.", "Activity_Chat_12EtherVirtual_30160095_28": "Let me see this surprise for myself...", "Activity_Chat_12EtherVirtual_30160095_29": "I hope it's not a scary surprise...", "Activity_Chat_12EtherVirtual_30160095_30": "When have I, Nicole, ever brought you a scary surprise! As soon as I laid hands on this, I had to bring it straight over to you, my favorite regular!", "Activity_Chat_12EtherVirtual_30160095_Name_01": "Black Screen Narration", "Activity_Chat_12EtherVirtual_30160097_01": "...Is that so? I thought Wise was gonna throw it all in and start recycling old electronics.", "Activity_Chat_12EtherVirtual_30160097_02": "A computer from before the Fall of the Old Capital...? Any chance it's got the info we need to know? Wise, I think we need to crack that thing open.", "Activity_Chat_12EtherVirtual_30160097_03": "Great minds think alike, {M#Belle}{F#Wise}", "Activity_Chat_12EtherVirtual_30160097_04": "Master: I ran a brief analysis of the obsolete electronics while you were chatting about its origins with Second Assistant.", "Activity_Chat_12EtherVirtual_30160097_05": "Basic conclusion: This laptop does not have any encryption function, so there is no need at all to crack it.", "Activity_Chat_12EtherVirtual_30160097_06": "No encryption at all?", "Activity_Chat_12EtherVirtual_30160097_07": "Affirmative. The reason why most humans with insufficient technical knowhow are unable to read any data from this laptop is most likely because they are unable to kill the countless computer viruses with which it is riddled.", "Activity_Chat_12EtherVirtual_30160097_08": "Computer viruses?", "Activity_Chat_12EtherVirtual_30160097_09": "A virus was installed on it back when people still used it, and after residing for some time inside Hollow Zero it has most likely sustained Ether corruption. Despite no crystals manifesting yet, anomalies and bugs from the corruption have caused the virus to spread.", "Activity_Chat_12EtherVirtual_30160097_10": "However, the virus has not completely destroyed the underlying file data and has instead entered into a bizarre symbiosis with it. I wish to hereby declare that being corrupted by Ether and entering symbiosis with a virus are highly shameful behaviors for a digital creature, and I hereby express sympathy for this low-level creature lacking in autonomy.", "Activity_Chat_12EtherVirtual_30160097_11": "Also, there is actually some data on the machine that can be read, but it's just that it cannot be accessed until all the viruses lurking around various sectors of the disk have been eradicated. Hypothesis: This laptop is of significant research value.", "Activity_Chat_12EtherVirtual_30160097_12": "So what you're saying is, if we want to figure out what's on this laptop, we'll have to first clear up all the viruses on it?", "Activity_Chat_12EtherVirtual_30160097_13": "Affirmative. Master: You can copy all the data from the laptop to the H.D.D. quarantine partition. Once the H.D.D. firewall has blocked the virus, you can safely carry out all virus clean-up and document recovery work.", "Activity_Chat_12EtherVirtual_30160097_14": "I wish to reiterate: I cannot directly clear up the virus because I refuse to come into direct contact with Ether-contaminated data sources. Master: If you could take the lead with cleaning out the virus, I will be able to assist with the rest.", "Activity_Chat_12EtherVirtual_30160097_15": "I didn't know you cared so much about data hygiene, Fairy...", "Activity_Chat_12EtherVirtual_30160097_16": "Thank you for understanding, Master. After analyzing this laptop, I have scripted a program to target virus clean-up. With this, you may potentially double your work efficiency.", "Activity_Chat_12EtherVirtual_30160097_17": "This program runs on the principle of capturing units of the virus and — after harmless processing — forcing it to send its malware code to me instead rather than eliminating the virus directly. I can then analyze the virus code and enhance the program with strengthened, targeted virus clean-up capabilities.", "Activity_Chat_12EtherVirtual_30160097_18": "That's our Fairy! Looks like pretty soon you'll have whatever's on this laptop all figured out.", "Activity_Chat_12EtherVirtual_30160097_19": "Let's do it now!", "Activity_Chat_12EtherVirtual_30160097_20": "Quickly and methodically, the data is transferred over to the H.D.D. quarantine partition. Hopefully, there's some valuable information in there... Just thinking about it starts to put you on edge.", "Activity_Chat_12EtherVirtual_30160097_21": "Then allow me", "Activity_Chat_12EtherVirtual_30160097_22": "But you can't crack any of the data inside?", "Activity_Chat_12EtherVirtual_30160097_23": "You won't know until you try", "Activity_Chat_12EtherVirtual_30160097_24": "...I see. I just saw Belle had this old laptop, and I felt like there was probably a reason why.", "Activity_Chat_12EtherVirtual_30160097_25": "A computer from before the Fall of the Old Capital...? Sounds like it might just have the info we need to know. Belle, I think we should crack that thing open.", "Activity_Chat_12EtherVirtual_30160097_26": "In other words, before we decrypt any of the data remaining, we'll need to clear up the virus situation?", "Activity_Chat_12EtherVirtual_30160097_27": "That's our Fairy. Hopefully we can get through to the secrets on this laptop soon.", "Activity_Chat_12EtherVirtual_30160097_Name_01": "Fairy", "Activity_Chat_12EtherVirtual_30160097_Name_02": "Black Screen Narrator", "Activity_Chat_12PuzzleActivity_30160085_01": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160085_02": "(Howl is speaking to a customer?)", "Activity_Chat_12PuzzleActivity_30160085_03": "Browse through the scratch cards and newspapers", "Activity_Chat_12PuzzleActivity_30160085_04": "I want... Hmm... I'll take this book with the Bangboo photo puzzles!", "Activity_Chat_12PuzzleActivity_30160085_05": "Woof?", "Activity_Chat_12PuzzleActivity_30160085_06": "I know where I'll be putting the free puzzles. There's only room for three more frames on the table...", "Activity_Chat_12PuzzleActivity_30160085_07": "*Whimper*", "Activity_Chat_12PuzzleActivity_30160085_08": "...", "Activity_Chat_12PuzzleActivity_30160085_09": "I'll get it! For Howl's sake! I'll take all volumes of the Ridu Tour! I'll order them immediately!", "Activity_Chat_12PuzzleActivity_30160085_10": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160085_11": "The girl quickly writes down her contact information on the form that Howl brings her, and she checks the option for all 12 volumes. Once she's done, she gives Howl a rub before leaving happily.", "Activity_Chat_12PuzzleActivity_30160085_12": "(The annual edition of the Ridu Tour is available for order now?\nOh.. The freebie is puzzles made from pictures in previous issues!)", "Activity_Chat_12PuzzleActivity_30160085_13": "(The annual edition of the Ridu Tour is available for order now?\nOh, the freebie is puzzles made from pictures included in previous issues.)", "Activity_Chat_12PuzzleActivity_30160085_14": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160085_15": "Check out the puzzle book", "Activity_Chat_12PuzzleActivity_30160085_16": "Howl pauses and thinks for a moment, then brings over the puzzle book and pats the book twice with its paw.", "Activity_Chat_12PuzzleActivity_30160085_17": "Whine...", "Activity_Chat_12PuzzleActivity_30160085_18": "You want me to do the puzzle here?", "Activity_Chat_12PuzzleActivity_30160085_19": "Woof!", "Activity_Chat_12PuzzleActivity_30160085_20": "How could I turn that down? Let's get started!", "Activity_Chat_12PuzzleActivity_30160085_21": "Sorry, I'm busy for now.", "Activity_Chat_12PuzzleActivity_30160085_Name01": "Howl", "Activity_Chat_12PuzzleActivity_30160085_Name02": "Thoughtful Girl", "Activity_Chat_12PuzzleActivity_30160086_01": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160086_02": "(Howl is speaking to a customer?)", "Activity_Chat_12PuzzleActivity_30160086_03": "Browse through the scratch cards and newspapers", "Activity_Chat_12PuzzleActivity_30160086_04": "I want... Hmm... I'll take this book with the Bangboo photo puzzles!", "Activity_Chat_12PuzzleActivity_30160086_05": "Woof?", "Activity_Chat_12PuzzleActivity_30160086_06": "I know where I'll be putting the free puzzles. There's only room for three more frames on the table...", "Activity_Chat_12PuzzleActivity_30160086_07": "*Whimper*", "Activity_Chat_12PuzzleActivity_30160086_08": "...", "Activity_Chat_12PuzzleActivity_30160086_09": "I'll get it! For Howl's sake! I'll take all volumes of the Ridu Tour! I'll order them immediately!", "Activity_Chat_12PuzzleActivity_30160086_10": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160086_11": "The girl quickly writes down her contact information on the form that Howl brings her, and she checks the option for all 12 volumes. Once she's done, she gives Howl a rub before leaving happily.", "Activity_Chat_12PuzzleActivity_30160086_12": "(The annual edition of the Ridu Tour is available for order now?\nOh.. The freebie is puzzles made from pictures in previous issues!)", "Activity_Chat_12PuzzleActivity_30160086_13": "(The annual edition of the Ridu Tour is available for order now?\nOh, the freebie is puzzles made from pictures included in previous issues.)", "Activity_Chat_12PuzzleActivity_30160086_14": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160086_15": "Check out the puzzle book", "Activity_Chat_12PuzzleActivity_30160086_16": "Howl pauses and thinks for a moment, then brings over the puzzle book and pats the book twice with its paw.", "Activity_Chat_12PuzzleActivity_30160086_17": "Whine...", "Activity_Chat_12PuzzleActivity_30160086_18": "You want me to do the puzzle here?", "Activity_Chat_12PuzzleActivity_30160086_19": "Woof!", "Activity_Chat_12PuzzleActivity_30160086_20": "How could I turn that down? Let's get started!", "Activity_Chat_12PuzzleActivity_30160086_21": "Sorry, I'm busy for now.", "Activity_Chat_12PuzzleActivity_30160086_Name01": "Howl", "Activity_Chat_12PuzzleActivity_30160086_Name02": "Thoughtful Girl", "Activity_Chat_12PuzzleActivity_30160087_01": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160087_02": "Are there any new puzzle books?", "Activity_Chat_12PuzzleActivity_30160087_03": "Browse through the scratch cards and newspapers", "Activity_Chat_12PuzzleActivity_30160087_04": "Howl brings over the event puzzle book from the Ridu Tour's annual edition.", "Activity_Chat_12PuzzleActivity_30160087_05": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160087_06": "(It looks like Howl wants me to try out the new puzzle event. You're such a passionate little doggie, Howl!)", "Activity_Chat_12PuzzleActivity_30160087_07": "(It looks like Howl wants me to try out the new puzzle event... You're so friendly, Howl.)", "Activity_Chat_12PuzzleActivity_30160087_08": "How could I turn that down? Let's get started!", "Activity_Chat_12PuzzleActivity_30160087_09": "Sorry, I'm busy for now.", "Activity_Chat_12PuzzleActivity_30160087_Name01": "Howl", "Activity_Chat_12PuzzleActivity_30160088_01": "Zzz...", "Activity_Chat_12PuzzleActivity_30160088_02": "(If I wake Howl now... I'll see his sleepy eyes barely open for business! Adorable!\nBut disturbing a pup at this hour would be terrible...)", "Activity_Chat_12PuzzleActivity_30160088_03": "(If I wake up Howl now, I'll see his sleepy eyes barely open for business... That'd be pretty cute.\nBut disturbing him at such a late hour might be a bit too mean.)", "Activity_Chat_12PuzzleActivity_30160088_04": "Wake up Howl!", "Activity_Chat_12PuzzleActivity_30160088_05": "Stay quiet...", "Activity_Chat_12PuzzleActivity_30160088_06": "*Whimper*", "Activity_Chat_12PuzzleActivity_30160088_07": "(Awww, a puppy's whimper as he's pulled from his dreams is pure joy!\nMy bad, Howl! But who could say no to that lovely whimper...?)", "Activity_Chat_12PuzzleActivity_30160088_08": "(That's that cute sound again... No, wait, I shouldn't have done that.\nLet's just finish my business quick and let Howl get back to sleeping... The poor guy looks like he needs it.)", "Activity_Chat_12PuzzleActivity_30160088_09": "Zzz...", "Activity_Chat_12PuzzleActivity_30160088_10": "Check out the puzzle book!", "Activity_Chat_12PuzzleActivity_30160088_11": "Browse through the scratch cards and newspapers", "Activity_Chat_12PuzzleActivity_30160088_12": "I've got something else to do.", "Activity_Chat_12PuzzleActivity_30160088_Name01": "Howl", "Activity_Chat_12PuzzleActivity_30160089_01": "Awwoo~", "Activity_Chat_12PuzzleActivity_30160089_02": "(Let's check out the new puzzle event. Lemme see, which issue was it...)", "Activity_Chat_12PuzzleActivity_30160089_03": "(Let's check out the new puzzle event. Lemme see, which issue was it...)", "Activity_Chat_12PuzzleActivity_30160089_04": "I'm here for the puzzles again!", "Activity_Chat_12PuzzleActivity_30160089_05": "Browse through the scratch cards and newspapers", "Activity_Chat_12PuzzleActivity_30160089_06": "I've got something else to do.", "Activity_Chat_12PuzzleActivity_30160089_Name01": "Howl", "Activity_Chat_12PuzzleActivity_30160090_01": "(The rest of the puzzles aren't here yet... Perhaps I'll swing by next time!)", "Activity_Chat_12PuzzleActivity_30160090_02": "(The rest of the puzzles aren't here yet... Perhaps I'll swing by next time.)", "Activity_Chat_12PuzzleActivity_30160090_03": "Woof woof!", "Activity_Chat_12PuzzleActivity_30160090_04": "Howl is so enthusiastic...", "Activity_Chat_12PuzzleActivity_30160090_05": "I promise to solve the entire puzzle!", "Activity_Chat_12PuzzleActivity_30160090_Name01": "Howl", "Activity_Chat_12PuzzleActivity_30160091_01": "(There are still a few pieces left. I'll leave them for next time!)", "Activity_Chat_12PuzzleActivity_30160091_02": "(There are still a few pieces left. I'll leave them for next time...)", "Activity_Chat_12PuzzleActivity_30160091_03": "Awuu?", "Activity_Chat_12PuzzleActivity_30160091_04": "Howl gives the incomplete puzzle a puzzled look, then shakes it off and sneezes.", "Activity_Chat_12PuzzleActivity_30160091_05": "...I can keep going!", "Activity_Chat_12PuzzleActivity_30160091_06": "Time to check out the scratch cards and newspapers.", "Activity_Chat_12PuzzleActivity_30160091_07": "I've got other stuff to do. Perhaps next time.", "Activity_Chat_12PuzzleActivity_30160091_Name01": "Howl", "Activity_Chat_12PuzzleActivity_30160092_01": "(The puzzles are all done!\nIs this really all of them...? It's not that many. What if we take some fun photos and submit them to a magazine as well?)", "Activity_Chat_12PuzzleActivity_30160092_02": "(The puzzles are all done!\nSome of them could make cool room decorations...)", "Activity_Chat_12PuzzleActivity_30160092_03": "Awuu?", "Activity_Chat_12PuzzleActivity_30160092_04": "Let's take another look at the scratch cards and the newspapers.", "Activity_Chat_12PuzzleActivity_30160092_05": "Bye, Howl.", "Activity_Chat_12PuzzleActivity_30160092_Name01": "Howl", "Activity_Chat_141Remake_30060016_01": "(Hi, there! You can find everything you need at 141 Convenience Store!)", "Activity_Chat_141Remake_30060016_02": "I'm here to pick something up!", "Activity_Chat_141Remake_30060016_03": "I heard you need some help?", "Activity_Chat_141Remake_30060016_04": "Ehn-ne! Ehn-na-ne-nhu! (Wow! It's just like every time before — thanks to the friendly assistance from Random Play's manager!)", "Activity_Chat_141Remake_30060016_05": "Ehn-na... (During the first opening day after surviving the disaster...)", "Activity_Chat_141Remake_30060016_06": "Ehn-ehn... (During the limited-time event at the Convenience Store...)", "Activity_Chat_141Remake_30060016_07": "Ehn! Ehn-nha-ne— (When 141 is about to expand—)", "Activity_Chat_141Remake_30060016_08": "What expansion?", "Activity_Chat_141Remake_30060016_09": "Tell me what you've got planned.", "Activity_Chat_141Remake_30060016_10": "Ahn-ahn-na! Ehn! (We would like to invite everyone to sell their products in the Convenience Store!)", "Activity_Chat_141Remake_30060016_11": "En-nah... Ne! (Master calls it a... one-stop shop!)", "Activity_Chat_141Remake_30060016_12": "Ehn-na-ehn-na! (It'll help us grow into the best 141 in New Eridu!)", "Activity_Chat_141Remake_30060016_13": "Ehn! Ehn-uhn-ne! (Please help us contact potential partners among the store owners!)", "Activity_Chat_141Remake_30060016_14": "You want me to contact them?", "Activity_Chat_141Remake_30060016_15": "What do you want me to do?", "Activity_Chat_141Remake_30060016_16": "Ahn-ahn-na... (Actually, some owners have expressed their interest earlier...)", "Activity_Chat_141Remake_30060016_17": "Ehn-ahn-ne... (Some owners have expressed their interest earlier...)", "Activity_Chat_141Remake_30060016_18": "Ehn-ne-na! (All we need is a reply from them that confirms the collaboration!)", "Activity_Chat_141Remake_30060016_19": "Ehn-ne! (Leave it all to Sjal!)", "Activity_Chat_141Remake_30060016_20": "Ehn-uhn-ne-nuh! Ehn-nu-ehn-ne! (We've prepared a gift for you, kind Manager! Bring the replies from the store owners to Sjal and it's yours!)", "Activity_Chat_141Remake_30060016_Name01": "Buy & Ask & Give Change", "Activity_Chat_141Remake_30060016_Name02": "Buy & Ask & Give Change", "Activity_Chat_141Remake_30060016_Name03": "Buy", "Activity_Chat_141Remake_30060016_Name04": "Ask", "Activity_Chat_141Remake_30060016_Name05": "Give Change", "Activity_Chat_141Remake_30060017_01": "You've heard about the Bangboo's grand plan, huh?", "Activity_Chat_141Remake_30060017_02": "Yes.", "Activity_Chat_141Remake_30060017_03": "Which store owners should I visit?", "Activity_Chat_141Remake_30060017_04": "Here's a list of store owners that the Bangboo contacted...", "Activity_Chat_141Remake_30060017_05": "According to the Bangboo, after their sincere negotiations, dedicated persuasion, and vigorous ehn-nes....", "Activity_Chat_141Remake_30060017_06": "As of now...", "Activity_Chat_141Remake_30060017_07": "... There is one owner! They have agreed to the collaboration and asked us to retrieve their reply!", "Activity_Chat_141Remake_30060017_08": "Did you just say... one?!", "Activity_Chat_141Remake_30060017_09": "...That's amazing!", "Activity_Chat_141Remake_30060017_10": "I'm sure more will give their agreement soon...", "Activity_Chat_141Remake_30060017_11": "Anyway, let's see... How about starting with Dew Gardening Shop at Lumina Square?", "Activity_Chat_141Remake_30060017_12": "Of course!", "Activity_Chat_141Remake_30060017_13": "Can I take a look at the list?", "Activity_Chat_141Remake_30060017_14": "I'll leave it to you!\nI'll be waiting here, along with the gift the Bangboo prepared for you!", "Activity_Chat_141Remake_30060017_15": "Sure!", "Activity_Chat_141Remake_30060017_Name01": "Sjal", "Activity_Chat_141Remake_30060018_01": "Oh, hello...", "Activity_Chat_141Remake_30060018_02": "The sunflowers and irises are very fresh today. I think they seem perfect for you.", "Activity_Chat_141Remake_30060018_03": "Hmm, maybe the sunflowers would be better... Would you like me to wrap you a small bouquet?", "Activity_Chat_141Remake_30060018_04": "Sure!", "Activity_Chat_141Remake_30060018_04F": "Sure!", "Activity_Chat_141Remake_30060018_05": "Oh, that's so nice of you.", "Activity_Chat_141Remake_30060018_06": "I'm glad you like it.", "Activity_Chat_141Remake_30060018_07": "You're welcome.", "Activity_Chat_141Remake_30060018_08": "But I assume you're not here just for flowers?", "Activity_Chat_141Remake_30060018_09": "I'm here on behalf of 141.", "Activity_Chat_141Remake_30060018_10": "Oh, are you here to get my reply for those three little Bangboo?", "Activity_Chat_141Remake_30060018_11": "Please let them know that I appreciate the offer.", "Activity_Chat_141Remake_30060018_12": "However, I would inevitably neglect them once they're put on sale at a Convenience Store, and then people won't be able to get the best bouquets from me.", "Activity_Chat_141Remake_30060018_13": "If possible, I will provide some small potted plants to sell instead, and they'll only need to sprinkle some water on the plants every day.", "Activity_Chat_141Remake_30060018_14": "I've written down care instructions for the potted plants in this letter. Could you help me hand it over to them?", "Activity_Chat_141Remake_30060018_15": "No problem!", "Activity_Chat_141Remake_30060018_16": "You can count on me!", "Activity_Chat_141Remake_30060018_Name01": "Orchidea", "Activity_Chat_141Remake_30060019_01": "Hello! Would you like something to drink?", "Activity_Chat_141Remake_30060019_02": "The newest addition to our menu is Caramel Boba Oolong Teamilk! You can customize its sugar level and add a crispy burnt sugar topping...", "Activity_Chat_141Remake_30060019_03": "But I'll need a moment to read through the manual for this torch...", "Activity_Chat_141Remake_30060019_04": "No, thanks. I'm good!", "Activity_Chat_141Remake_30060019_05": "I'm sort of curious to try.", "Activity_Chat_141Remake_30060019_06": "Really? Alright, I personally recommend it though...", "Activity_Chat_141Remake_30060019_07": "Really?! Finally, someone gets my recommendation!", "Activity_Chat_141Remake_30060019_08": "But I'm here on behalf of 141...", "Activity_Chat_141Remake_30060019_09": "Oh...", "Activity_Chat_141Remake_30060019_10": "I see, give me a moment...", "Activity_Chat_141Remake_30060019_11": "Here's the letter my boss left behind. It's for the Bangboo at 141.", "Activity_Chat_141Remake_30060019_12": "He intends to sell some premade tea bags and condensed milk in 141. The specifics are in the letter.", "Activity_Chat_141Remake_30060019_13": "Awesome!", "Activity_Chat_141Remake_30060019_14": "I'll deliver the letter to them.", "Activity_Chat_141Remake_30060019_Name01": "Coco", "Activity_Chat_141Remake_30060020_01": "Hello, do you have an appointment?", "Activity_Chat_141Remake_30060020_02": "If you haven't made an appointment, the estimated wait time for a haircut from a stylist is four hours...", "Activity_Chat_141Remake_30060020_03": "Oh, your hairstyle is quite dashing... But it still requires some care and hydration.\nYou might want to try our Soda Extensive Care Hair Treatment. The estimated wait time is seven hours.", "Activity_Chat_141Remake_30060020_04": "I'm not...", "Activity_Chat_141Remake_30060020_05": "Hang on...", "Activity_Chat_141Remake_30060020_06": "I see, you must be here to see our manager.", "Activity_Chat_141Remake_30060020_07": "Let me take a look at our appointments... The earliest availability is in roughly 42 days. Would you like to confirm your appointment?", "Activity_Chat_141Remake_30060020_08": "Actually, I'm here on behalf of 141...", "Activity_Chat_141Remake_30060020_09": "Ah, I see.", "Activity_Chat_141Remake_30060020_10": "One minute... Here's the manager's reply.", "Activity_Chat_141Remake_30060020_11": "Our manager has prepared some trial packs of haircare essentials and Beaverson treatment combs for consignment in 141.", "Activity_Chat_141Remake_30060020_12": "The detailed list is included in the letter. Please pass it on to them.", "Activity_Chat_141Remake_30060020_13": "No problem.", "Activity_Chat_141Remake_30060020_14": "I'll pass it on to them.", "Activity_Chat_141Remake_30060020_15": "You're leaving already? I hope to welcome you to Beaverson again!\nBy the way, I love your hair color!", "Activity_Chat_141Remake_30060020_Name01": "Elegant Employee", "Activity_Chat_141Remake_30060021_01": "Welcome to Waterfall Soup!", "Activity_Chat_141Remake_30060021_02": "Come enjoy some noodles!", "Activity_Chat_141Remake_30060021_03": "The Bangboo in 141...", "Activity_Chat_141Remake_30060021_04": "Shh! Keep it down!", "Activity_Chat_141Remake_30060021_05": "Chop Junior looks around cautiously.", "Activity_Chat_141Remake_30060021_06": "I remember you. You're a regular at my dad's store! And a good friend of his!", "Activity_Chat_141Remake_30060021_07": "The Bangboo from 141 spoke to me about the collaboration... And I think it could work!", "Activity_Chat_141Remake_30060021_08": "Of course, it's best if they eat in-store! But for the sake of allowing everyone to enjoy Waterfall Soup, I've prepared some soup base packs to be sold at 141 chain stores!", "Activity_Chat_141Remake_30060021_09": "But don't let my dad catch sight of my reply until everything is set in stone!", "Activity_Chat_141Remake_30060021_10": "I'll deliver the letter to them.", "Activity_Chat_141Remake_30060021_11": "I'll keep it a secret from General Chop.", "Activity_Chat_141Remake_30060021_12": "Everything's written down in detail within the letter. So just take it straight back to 141.", "Activity_Chat_141Remake_30060021_13": "Don't forget to keep it a secret from my dad... It's a promise!", "Activity_Chat_141Remake_30060021_Name01": "Chop Junior", "Activity_Chat_141Remake_30060022_01": "Welcome to Old Duyi's Physiotherapy Studio.", "Activity_Chat_141Remake_30060022_02": "I'm here to pass on a message for 141.", "Activity_Chat_141Remake_30060022_03": "Oh, the Bangboo at 141...\nWe did discuss selling portable massagers at their Convenience Store.", "Activity_Chat_141Remake_30060022_04": "However, they said they couldn't provide feedback after trying it out, so they decided to send a friend to test it and give their feedback to the owner of 141.", "Activity_Chat_141Remake_30060022_05": "Then, you must be the friend they mentioned?", "Activity_Chat_141Remake_30060022_06": "Am I?", "Activity_Chat_141Remake_30060022_07": "Maybe...", "Activity_Chat_141Remake_30060022_08": "Please come in.", "Activity_Chat_141Remake_30060022_09": "Old Duyi's massager feels so good...\nBut the 78-question feedback survey he prepared is so daunting...\n—Finally, it's done.", "Activity_Chat_141Remake_30060022_10": "Thank you for the feedback. I've included your survey in the letter. Could you please deliver them to 141 for me?", "Activity_Chat_141Remake_30060022_11": "And in return for your help, I'll give you a discount on your next visit.", "Activity_Chat_141Remake_30060022_12": "No problem!", "Activity_Chat_141Remake_30060022_13": "The massager will sell like hot cakes!", "Activity_Chat_141Remake_30060022_Name01": "Old Duyi", "Activity_Chat_141Remake_30060023_01": "Welcome to Old Duyi's Physiotherapy Studio.", "Activity_Chat_141Remake_30060023_02": "I'm here to pass on a message for 141.", "Activity_Chat_141Remake_30060023_03": "Oh, the Bangboo at 141...\nWe did discuss selling portable massagers at their Convenience Store.", "Activity_Chat_141Remake_30060023_04": "However, they said they couldn't provide feedback after trying it out, so they decided to send a friend to test it and give their feedback to the owner of 141.", "Activity_Chat_141Remake_30060023_05": "Then, you must be the friend they mentioned?", "Activity_Chat_141Remake_30060023_06": "Am I?", "Activity_Chat_141Remake_30060023_07": "Maybe...", "Activity_Chat_141Remake_30060023_08": "Please come in.", "Activity_Chat_141Remake_30060023_09": "Old Duyi's massager feels so good...\nBut the 78-question feedback survey he prepared is so daunting...\n—Finally, it's done.", "Activity_Chat_141Remake_30060023_10": "Thank you for the feedback. I've included your survey in the letter. Could you please deliver them to 141 for me?", "Activity_Chat_141Remake_30060023_11": "And in return for your help, I'll give you a discount on your next visit.", "Activity_Chat_141Remake_30060023_12": "No problem!", "Activity_Chat_141Remake_30060023_13": "The massager will sell like hot cakes!", "Activity_Chat_141Remake_30060023_Name01": "Old Duyi", "Activity_Chat_141Remake_30060024_01": "Hello! Please follow our mori girl clothing store, Stellar Trek — Trek freely among the stars!", "Activity_Chat_141Remake_30060024_02": "You seem like a perfect match for our store's style! Feel free to browse and pick out a few for your friends and family... Oh! I'm not saying you can't wear them yourself, of course!", "Activity_Chat_141Remake_30060024_02F": "Given your dressing style, our clothing will be perfect for you!", "Activity_Chat_141Remake_30060024_03": "I'm just here for the letter to 141.", "Activity_Chat_141Remake_30060024_04": "Oh! I've been long waiting for you!", "Activity_Chat_141Remake_30060024_05": "Phew... My manager said that since someone would be coming to collect the letter, I might as well do some promoting at the mall entrance...", "Activity_Chat_141Remake_30060024_06": "Now that you've got the letter, I can finally head back inside!", "Activity_Chat_141Remake_30060024_07": "Go get some rest.", "Activity_Chat_141Remake_30060024_08": "I'll deliver it.", "Activity_Chat_141Remake_30060024_09": "Okay!\nOur manager wrote down the list of products in the letter. Please give it to 141!", "Activity_Chat_141Remake_30060024_10": "I hope to see you in-store next time! Actually, we have quite a few male customers...", "Activity_Chat_141Remake_30060024_10F": "I hope to see you in-store next time! I promise to help you find something you like!", "Activity_Chat_141Remake_30060024_Name01": "Adorable Employee", "Activity_Chat_141Remake_30060025_01": "Hi! Would you like some hot pot?", "Activity_Chat_141Remake_30060025_02": "I'm here for the letter to 141.", "Activity_Chat_141Remake_30060025_03": "141...? Are you here for takeout?", "Activity_Chat_141Remake_30060025_04": "One minute, let me check the order... 141... Is it the Lumina Square store? Or the Sixth Street store?", "Activity_Chat_141Remake_30060025_05": "It's about the collaboration.", "Activity_Chat_141Remake_30060025_06": "Sorry! I'll need to ask my manager about that...", "Activity_Chat_141Remake_30060025_07": "The passionate employee rushes off into the kitchen while shouting something about the Convenience Store.\nAn argument erupts inside...\nA short while later, the server returns with a letter.", "Activity_Chat_141Remake_30060025_08": "Sorry! I'm so sorry for keeping you waiting! Here's the letter from my manager!", "Activity_Chat_141Remake_30060025_09": "As our food is extremely fresh, they would need to be stored at extremely low temperatures to be put on sale...", "Activity_Chat_141Remake_30060025_10": "So, besides hot pot soup base cubes, we still haven't decided what else to sell at 141...", "Activity_Chat_141Remake_30060025_11": "Everything's written down in detail within the letter. Could you please deliver it to 141 for us?", "Activity_Chat_141Remake_30060025_12": "No problem!", "Activity_Chat_141Remake_30060025_13": "I'll deliver it right away!", "Activity_Chat_141Remake_30060025_Name01": "Passionate Employee", "Activity_Chat_141Remake_30060026_01": "Hi! Would you like some hot pot?", "Activity_Chat_141Remake_30060026_02": "I'm here for the letter to 141.", "Activity_Chat_141Remake_30060026_03": "141...? Are you here for takeout?", "Activity_Chat_141Remake_30060026_04": "One minute, let me check the order... 141... Is it the Lumina Square store? Or the Sixth Street store?", "Activity_Chat_141Remake_30060026_05": "It's about the collaboration.", "Activity_Chat_141Remake_30060026_06": "Sorry! I'll need to ask my manager about that...", "Activity_Chat_141Remake_30060026_07": "The passionate employee rushes off into the kitchen while shouting something about the Convenience Store.\nAn argument erupts inside...\nA short while later, the server returns with a letter.", "Activity_Chat_141Remake_30060026_08": "Sorry! I'm so sorry for keeping you waiting! Here's the letter from my manager!", "Activity_Chat_141Remake_30060026_09": "As our food is extremely fresh, they would need to be stored at extremely low temperatures to be put on sale...", "Activity_Chat_141Remake_30060026_10": "So, besides hot pot soup base cubes, we still haven't decided what else to sell at 141...", "Activity_Chat_141Remake_30060026_11": "Everything's written down in detail within the letter. Could you please deliver it to 141 for us?", "Activity_Chat_141Remake_30060026_12": "No problem!", "Activity_Chat_141Remake_30060026_13": "I'll deliver it right away!", "Activity_Chat_141Remake_30060026_Name01": "Passionate Employee", "Activity_Chat_141Remake_30060027_01": "Manager! You're here! Do you have more replies for me?", "Activity_Chat_141Remake_30060027_02": "Yes! Can I have a look at the list?", "Activity_Chat_141Remake_30060027_03": "Something came up, hold on...", "Activity_Chat_141Remake_30060027_Name01": "Sjal", "Activity_Chat_141Remake_30060028_01": "A few store owners still haven't decided to cooperate with us...", "Activity_Chat_141Remake_30060028_02": "I'll be counting on you to retrieve their replies once we hear from them!", "Activity_Chat_141Remake_30060028_03": "Let me take another look at the list.", "Activity_Chat_141Remake_30060028_04": "Okay, I'll get going then.", "Activity_Chat_141Remake_30060028_Name01": "Sjal", "Activity_Chat_141Remake_30060029_01": "All the replies have been retrieved! Would you like to see the list of 141's partners?", "Activity_Chat_141Remake_30060029_02": "Yep!", "Activity_Chat_141Remake_30060029_03": "Something came up, hold on...", "Activity_Chat_141Remake_30060029_Name01": "Sjal", "Activity_Chat_141Remake_30060030_01": "I couldn't have done it without you, Manager!", "Activity_Chat_141Remake_30060030_02": "A few store owners still haven't made up their minds... I'll count on you to collect their replies when they do!", "Activity_Chat_141Remake_30060030_03": "I'll make sure the Bangboo prepare a nice gift for you!", "Activity_Chat_141Remake_30060030_04": "Let me take another look at the list.", "Activity_Chat_141Remake_30060030_05": "Sounds good! Thanks, Sjal!", "Activity_Chat_141Remake_30060030_Name01": "Sjal", "Activity_Chat_141Remake_30060031_01": "You're as reliable as always, Manager!", "Activity_Chat_141Remake_30060031_02": "But we still have a few replies to collect... So I'll be counting on you!", "Activity_Chat_141Remake_30060031_03": "The Bangboo have your gift already.", "Activity_Chat_141Remake_30060031_04": "Let me take another look at the list.", "Activity_Chat_141Remake_30060031_05": "Wait for my good news!", "Activity_Chat_141Remake_30060031_Name01": "Sjal", "Activity_Chat_141Remake_30060032_01": "Phew! We've finally got them all...", "Activity_Chat_141Remake_30060032_02": "But some of our partners haven't decided on the products they'll be putting up for sale... I'll just leave it to the Bangboo!", "Activity_Chat_141Remake_30060032_03": "Let me take another look at the list.", "Activity_Chat_141Remake_30060032_04": "Let's trust them on this!", "Activity_Chat_141Remake_30060032_Name01": "Sjal", "Activity_Chat_AH001_30160055_01": "Nu-nah, nu-nah! (We wouldn't have fallen if your bro wasn't so heavy!)", "Activity_Chat_AH001_30160055_02": "I told you before, it's the \"spatial disorder effect\"! It has nothing to do with my bro and his weight!", "Activity_Chat_AH001_30160055_03": "What's all the fuss about?", "Activity_Chat_AH001_30160055_04": "What happened?", "Activity_Chat_AH001_30160055_05": "Proxy! Haha! Turbo's so close to the video store, I knew I'd bump into you! By the way, have you heard...", "Activity_Chat_AH001_30160055_06": "Wait... let's go to your store first! This is about... a very special videotape!", "Activity_Chat_AH001_30160055_07": "Nu-nah, nu-nah! (No one's listening to you...)", "Activity_Chat_AH001_30160055_08": "Why is Anton being all mysterious? Huh... Let's just talk in the workshop.\n{M#Belle is peeking around... Might as well call her over to listen too.}{F#Could it be something about Belobog Industries? Better get Wise to listen in too.}", "Activity_Chat_AH001_30160055_09": "Have you heard that Hollow Investigative Association recently issued an open commission for the Icedrift Hollow?", "Activity_Chat_AH001_30160055_10": "Fairy, have you heard about this?", "Activity_Chat_AH001_30160055_11": "Someone at home must've heard about this.", "Activity_Chat_AH001_30160055_12": "The Icedrift Hollow is the term the Association uses for a series of multi-layered Hollows with Ether activity anomalies.", "Activity_Chat_AH001_30160055_13": "Due to significant spatial disorder effects, fissures form wherever people walk in these Hollows.", "Activity_Chat_AH001_30160055_14": "\"Fissures occur wherever they walk\"... ah! I get it!\nIt's like walking on ice that cracks after you pass... and if you step back on it, you fall into the lower-level in the Hollow?", "Activity_Chat_AH001_30160055_15": "So that's what it means, \"fissures occur wherever they walk\"...\nIt's like walking on ice that cracks after you pass... and if you step back on it, you fall into the lower-level in the Hollow?", "Activity_Chat_AH001_30160055_16": "Exactly! Those fissures are super unstable — tricky commission!", "Activity_Chat_AH001_30160055_17": "Nu-nah, nu-nah! (Hey, you didn't plan the route well...)", "Activity_Chat_AH001_30160055_18": "Ahem, anyway! The Association put out an open commission because they're short on staff, offering rewards for data samples from these Hollows.", "Activity_Chat_AH001_30160055_19": "Oh? What prices are they offering?", "Activity_Chat_AH001_30160055_20": "Collecting data samples from the Hollow... what's the pay like?", "Activity_Chat_AH001_30160055_21": "I don't fully get it either, but Ben suggested we put our engineering work on hold for now. \nIf his calculations were right...", "Activity_Chat_AH001_30160055_22": "Searching on the Inter-Knot for terms related to \"Icedrift Hollow\"... \nSearch results: \"airbag,\" \"Bangboo shock pad,\" \"bruise liniment\"... order placed.", "Activity_Chat_AH001_30160055_23": "You've bought all those stuff already?", "Activity_Chat_AH001_30160055_24": "Looks like Fairy has made up her mind... Let's check out this commission!", "Activity_Chat_AH001_30160055_25": "Looks like Fairy has made up her mind... Let's check out this commission!", "Activity_Chat_AH001_30160055_26": "So you're taking on this commission too, Proxy? Great!\nGot any tips or recommended Bangboo remodeling shops?", "Activity_Chat_AH001_30160055_27": "Tips?", "Activity_Chat_AH001_30160055_28": "We're using Carrots distributed by the Association this time, but we still need to decide on the routes in the Hollows ourselves.\nDo you have any tips to help us avoid falling so much, Proxy?", "Activity_Chat_AH001_30160055_29": "Nu-nah, nu-nah! (And I heard the Turbo remodeling shop on Sixth Street is great for fixing my 'fractures'...)", "Activity_Chat_AH001_30160055_30": "Oh right! We're heading to Turbo now. Our appointment with the store manager is soon, so we've got to go!", "Activity_Chat_AH001_30160055_31": "Proxy! If we run into each other in the Icedrift Hollow — let's help each other out!", "Activity_Chat_AH001_30160055_32": "I told you, it's not because of my bro!", "Activity_Chat_AH001_30160055_33": "Nu-nah? Nu! (No way! It's definitely because it's too heavy!)", "Activity_Chat_AH001_30160055_Name01": "Anton", "Activity_Chat_ActivityLighter_702303001_01": "Proxy, I'll have to trouble you again.", "Activity_Chat_ActivityLighter_702303001_02": "Are you sure it's fine for Lighter to go alone?", "Activity_Chat_ActivityLighter_702303001_03": "The Overlord's Convoy responsibilities are weighty.", "Activity_Chat_ActivityLighter_702303001_04": "I'll go scout ahead... although \"scouting\" is usually enough to resolve the situation.", "Activity_Chat_ActivityLighter_702303001_05": "Just kidding. I'm not going to make a fuss today.", "Activity_Chat_ActivityLighter_702303001_06": "The Hollow gangsters typically don't mess with the Alliance's convoys. However, the recent leadership changes may have led some gangs to think they have an opportunity, prompting them to do something foolish...", "Activity_Chat_ActivityLighter_702303001_07": "Before Lighter could finish speaking, a familiar voice cuts in—", "Activity_Chat_ActivityLighter_702303001_08": "Who's doing something foolish? Lighter?", "Activity_Chat_ActivityLighter_702303001_09": "Can I watch? Can I film it? Can I sell the footage to the Proxy and split the earnings?", "Activity_Chat_ActivityLighter_702303001_10": "Is this a comedy or an action flick, Proxy? Which one sells better in your store?", "Activity_Chat_ActivityLighter_702303001_11": "A comedy, I'd say.", "Activity_Chat_ActivityLighter_702303001_12": "An action flick.", "Activity_Chat_ActivityLighter_702303001_13": "...Burnice, have you finished your new fuel formula?", "Activity_Chat_ActivityLighter_702303001_14": "Not at all! Piper looks eagerly waiting for the new recipe... This anticipation is overwhelming!", "Activity_Chat_ActivityLighter_702303001_15": "No one can perform well when being watched from behind! So I slipped out to find some inspiration...", "Activity_Chat_ActivityLighter_702303001_16": "Hey, since Proxy is here too, are you all going to the Hollow?", "Activity_Chat_ActivityLighter_702303001_17": "Just handling a small task.", "Activity_Chat_ActivityLighter_702303001_18": "Is it another secret task of Lighter's?", "Activity_Chat_ActivityLighter_702303001_19": "...Not a secret one this time. Caesar knows too.", "Activity_Chat_ActivityLighter_702303001_20": "Anyway, it's not a secret task.", "Activity_Chat_ActivityLighter_702303001_21": "Should we bring Burnice along?", "Activity_Chat_ActivityLighter_702303001_22": "Proxy... I'll put you as the co-author of my new fuel recipe!", "Activity_Chat_ActivityLighter_702303001_23": "Wait, I haven't agreed yet...?", "Activity_Chat_ActivityLighter_702303001_24": "The loudmouth says there are a lot of enemies.", "Activity_Chat_ActivityLighter_702303001_25": "Proxy's opinion is important too.", "Activity_Chat_ActivityLighter_702303001_26": "...", "Activity_Chat_ActivityLighter_702303001_27": "How about this, Burnice. You take care of Proxy's Bangboo, and when needed, I'll call you for help. Deal?", "Activity_Chat_ActivityLighter_702303001_28": "No problem, no problem!", "Activity_Chat_ActivityLighter_702303001_29": "Let me go grab the handheld camera...", "Activity_Chat_ActivityLighter_702303001_30": "Eous will keep recording visual data.", "Activity_Chat_ActivityLighter_702303001_31": "No, we don't need that, right?", "Activity_Chat_ActivityLighter_702303001_32": "Yeah, the boss expanded the business without permission. Should I ask Caesar for more money?", "Activity_Chat_ActivityLighter_702303001_Name_01": "Black Screen Narrator", "Activity_Chat_ActivityLighter_702303002_01": "Proxy, when you're ready, we'll head out.", "Activity_Chat_ActivityLighter_702303002_02": "Actually, I'm fine on my own, really.", "Activity_Chat_ActivityLighter_70230_98": "Go to Battle", "Activity_Chat_ActivityLighter_70230_99": "Come back later", "Activity_Chat_ActivityLighter_702313001_01": "Proxy, something feels off.", "Activity_Chat_ActivityLighter_702313001_02": "Wasn't the battle quite smooth?", "Activity_Chat_ActivityLighter_702313001_03": "Lighter is so strong...", "Activity_Chat_ActivityLighter_702313001_04": "I've dealt with the gangs from the Outer Ring. This group of thugs doesn't even rank among the top.", "Activity_Chat_ActivityLighter_702313001_05": "At this level... How dare they stir up trouble during the Overlord's transfer?", "Activity_Chat_ActivityLighter_702313001_06": "The weak lack self-awareness.", "Activity_Chat_ActivityLighter_702313001_07": "Does Lighter think they're hiding their strength?", "Activity_Chat_ActivityLighter_702313001_08": "It's still too early to tell what the situation is.", "Activity_Chat_ActivityLighter_702313001_09": "So I plan to press that loudmouth a bit more to see if I can find out anything else...", "Activity_Chat_ActivityLighter_702313001_10": "The townspeople told me that loudmouth said the convoy had an urgent job and left early.", "Activity_Chat_ActivityLighter_702313001_11": "I asked Big Daddy to contact the leader of that convoy, but it turns out they had a job to run and went into the Hollow. Can't reach them now.", "Activity_Chat_ActivityLighter_702313001_12": "The information checks out...", "Activity_Chat_ActivityLighter_702313001_13": "Is Lighter still suspicious about this?", "Activity_Chat_ActivityLighter_702313001_14": "Let's continue our investigation...", "Activity_Chat_ActivityLighter_702313001_15": "Yeah, though it's just a hunch.", "Activity_Chat_ActivityLighter_702313001_16": "There are two more leads we can dig into if we want to keep investigating.", "Activity_Chat_ActivityLighter_702313001_17": "First is the loudmouth's intent. When he came for help, he kept pushing for Caesar to take action. If Caesar is their real target, having Caesar show up might force them to reveal their hand.", "Activity_Chat_ActivityLighter_702313001_18": "Second is the refinery. I took a look when we passed by today. Those bandits scattered quickly and seemed unusually familiar with the refinery's paths. If that's their base, there should be some clues left behind.", "Activity_Chat_ActivityLighter_702313001_19": "Proxy, join me for another round tomorrow?", "Activity_Chat_ActivityLighter_702313001_20": "Is this a counter-move?", "Activity_Chat_ActivityLighter_702313001_21": "What if they're really planning to ambush Caesar?", "Activity_Chat_ActivityLighter_702313001_22": "Hard to say. Depends on whether my guess is right.", "Activity_Chat_ActivityLighter_702313001_23": "Tomorrow, I'll handle the situation. Caesar, stick to the same strategy you and Burnice used today...", "Activity_Chat_ActivityLighter_702313001_24": "I get what you mean. With the boss's personality, getting her to stay in the rear for support...", "Activity_Chat_ActivityLighter_702313001_25": "I can take care of that.", "Activity_Chat_ActivityLighter_702313001_26": "I'll convince Caesar.", "Activity_Chat_ActivityLighter_702313001_27": "True, if it's you, Caesar should listen.", "Activity_Chat_ActivityLighter_702313001_28": "Then let's meet here tomorrow. I'm counting on you, Proxy.", "Activity_Chat_ActivityLighter_702313001_29": "Won't give them the chance.", "Activity_Chat_ActivityLighter_702313001_30": "You thought of that too?", "Activity_Chat_ActivityLighter_702313002_01": "Burnice? As soon as she came back, she happily ran off to find Piper. Maybe she got some \"inspiration.\"", "Activity_Chat_ActivityLighter_702313002_02": "Oh right, you mentioned the visual recordings that Eous made...", "Activity_Chat_ActivityLighter_702313002_03": "Oh yeah, we still need to give it to Burnice.", "Activity_Chat_ActivityLighter_702313002_04": "I'll rent them out. Does Lighter want a cut?", "Activity_Chat_ActivityLighter_702313002_05": "We don't have to give it to her, right?", "Activity_Chat_ActivityLighter_702313002_06": "...If you really have to rent them out.", "Activity_Chat_ActivityLighter_702313003_01": "While locking in a time to meet up with Lighter tomorrow, you ask about what Burnice is up to. After all, you still have to pass on the video Eous captured to her...", "Activity_Chat_ActivityLighter_702313003_02": "Lighter blocks you off without a word... He doesn't think that wearing sunglasses can hide his embarrassment, does he?\nHe doesn't even budge when you offer to split his rent with him...", "Activity_Chat_ActivityLighter_702313003_03": "All you can do is take your battle trophy Red Scarf and rest up.\nNights in the Outer Ring seem to be much quieter than in the city...", "Activity_Chat_ActivityLighter_702313003_04": "...", "Activity_Chat_ActivityLighter_702313003_05": "...", "Activity_Chat_ActivityLighter_702313003_06": "It's a new day! Go catch up with Lighter and help him persuade Caesar.", "Activity_Chat_ActivityLighter_702323001_01": "Boss, that's pretty much what happened yesterday...", "Activity_Chat_ActivityLighter_702323001_02": "When you arrive, you happen to catch Lighter explaining yesterday's situation to Caesar...", "Activity_Chat_ActivityLighter_702323001_03": "So... that loudmouth is a liar?", "Activity_Chat_ActivityLighter_702323001_04": "Not necessarily, just some doubts.", "Activity_Chat_ActivityLighter_702323001_05": "...Let's not overthink it. He said all that yesterday just to provoke me into action. Well, then I'll act!", "Activity_Chat_ActivityLighter_702323001_06": "If someone wants to challenge me, the new Overlord, I'm not going to hide. You think I'd be afraid of an ambush?", "Activity_Chat_ActivityLighter_702323001_07": "Boss, if it's a proper challenge, the bigger the spectacle, the better. Otherwise, what's the point of the challenge?", "Activity_Chat_ActivityLighter_702323001_08": "Like I said earlier, boss, if you come with me to the refinery today. Just show your face and gauge their reaction...", "Activity_Chat_ActivityLighter_702323001_09": "After that, leave the rest to me.", "Activity_Chat_ActivityLighter_702323001_10": "Proxy, why do I feel like Lighter is making me sound like...", "Activity_Chat_ActivityLighter_702323001_11": "Bait for fishing?", "Activity_Chat_ActivityLighter_702323001_12": "An idol at a gang's fan meeting?", "Activity_Chat_ActivityLighter_702323001_13": "...Proxy, are you really here to help me?", "Activity_Chat_ActivityLighter_702323001_14": "But Lighter does have a point.", "Activity_Chat_ActivityLighter_702323001_15": "Caesar, you're definitely strong...", "Activity_Chat_ActivityLighter_702323001_16": "But isn't Pompey strong too?", "Activity_Chat_ActivityLighter_702323001_17": "Wait, hold on, are you implying I'm Lucius now?", "Activity_Chat_ActivityLighter_702323001_18": "Hahahaha!", "Activity_Chat_ActivityLighter_702323001_19": "Alright, Proxy, I get what you're saying.", "Activity_Chat_ActivityLighter_702323001_20": "I'll stay in the back with your Bangboo to support Lighter. Does that sound good enough?", "Activity_Chat_ActivityLighter_702323001_21": "...I never thought I'd ever want to use the word \"considerate\" to describe Caesar...", "Activity_Chat_ActivityLighter_702323001_22": "A king must understand people's hearts, of course.", "Activity_Chat_ActivityLighter_702323001_23": "...Is that a quote from some movie?", "Activity_Chat_ActivityLighter_702323001_24": "It actually sounds pretty reasonable...", "Activity_Chat_ActivityLighter_702323001_25": "...Anyway, since Caesar agrees with the plan, once Proxy is ready, we'll set off.", "Activity_Chat_ActivityLighter_702323001_26": "Let's head back to check out that refinery.", "Activity_Chat_ActivityLighter_702323001_Name_01": "Black Screen Narrator", "Activity_Chat_ActivityLighter_702323002_01": "Big Daddy must be feeling quite pleased.", "Activity_Chat_ActivityLighter_702323002_02": "Will there ever be a day when my work is finally done...?", "Activity_Chat_ActivityLighter_702323002_03": "Never mind. Proxy. Are you ready?", "Activity_Chat_ActivityLighter_702333001_01": "This map...", "Activity_Chat_ActivityLighter_702333001_02": "Looks familiar— wait, isn't this the new route assigned by the Convoy Alliance?", "Activity_Chat_ActivityLighter_702333001_03": "Even though it's not the same base map as Lucy's, I can still recognize it!", "Activity_Chat_ActivityLighter_702333001_04": "Not just that, boss, look...", "Activity_Chat_ActivityLighter_702333001_05": "This stretch of road, marked in red, is where loudmouth said they were ambushed.", "Activity_Chat_ActivityLighter_702333001_06": "Could it be that loudmouth wasn't lying?", "Activity_Chat_ActivityLighter_702333001_07": "The gang harassing the convoy is real?", "Activity_Chat_ActivityLighter_702333001_08": "Now it seems much more likely.", "Activity_Chat_ActivityLighter_702333001_09": "If \"the gang raiding the Alliance's convoy\" was just fake intel to lure Caesar to the refinery, this map wouldn't even be necessary...", "Activity_Chat_ActivityLighter_702333001_10": "Yeah. And I remember the terrain near this stretch is quite complicated, making it ideal for an ambush.", "Activity_Chat_ActivityLighter_702333001_11": "So, does that solve the case?", "Activity_Chat_ActivityLighter_702333001_12": "Can we call it a day?", "Activity_Chat_ActivityLighter_702333001_13": "Almost. We gave those thugs a good beating today. I doubt they'll mess with the Alliance's convoy anytime soon.", "Activity_Chat_ActivityLighter_702333001_14": "...Lighter, go check with Piper again on the latest transport schedule for that route.", "Activity_Chat_ActivityLighter_702333001_15": "Boss, are you worried?", "Activity_Chat_ActivityLighter_702333001_16": "That's right. If they're using a map, it means there's a need to convey information...", "Activity_Chat_ActivityLighter_702333001_17": "Besides, I have a feeling the refinery crew was too weak... But what if it's because their skilled members were stationed elsewhere?", "Activity_Chat_ActivityLighter_702333001_18": "Got it, boss.", "Activity_Chat_ActivityLighter_702333001_19": "I'll find Piper and check that road again.", "Activity_Chat_ActivityLighter_702333001_20": "Proxy, looks like you're not done for the day yet. You don't mind, right?", "Activity_Chat_ActivityLighter_702333001_21": "As long as I get paid, I don't mind.", "Activity_Chat_ActivityLighter_702333001_22": "The more work, the better.", "Activity_Chat_ActivityLighter_702333001_23": "All right. I'll call Piper tomorrow, and we'll meet at the usual spot in Blazewood.", "Activity_Chat_ActivityLighter_702333002_01": "Actually, I wouldn't mind calling it a day...", "Activity_Chat_ActivityLighter_702333002_02": "Lighter seems to treat people differently.", "Activity_Chat_ActivityLighter_702333002_03": "Oh, you noticed?", "Activity_Chat_ActivityLighter_702333002_04": "Yeah, as long as the problem isn't directly targeting the Sons of Calydon, I don't really care.", "Activity_Chat_ActivityLighter_702333002_05": "There are plenty of grudges in the Outer Ring. Not everything requires the Overlord's intervention.", "Activity_Chat_ActivityLighter_702333002_06": "But you still followed Caesar's instructions.", "Activity_Chat_ActivityLighter_702333002_07": "Ha... She's the boss, after all.", "Activity_Chat_ActivityLighter_702333002_08": "Caesar does it better than I do. When it's time to listen to her, I will.", "Activity_Chat_ActivityLighter_702333002_09": "It's easier for me this way... I guess.", "Activity_Chat_ActivityLighter_702343001_01": "Perfect timing, the Proxy's here. Piper, explain everything together.", "Activity_Chat_ActivityLighter_702343001_02": "Sure, it's not too complicated. The route you asked about, Lighter, is indeed one the Convoy Alliance uses.", "Activity_Chat_ActivityLighter_702343001_03": "But since it passes through the Hollow, unless it's an urgent delivery or Hollow supplies, we don't usually take that route.", "Activity_Chat_ActivityLighter_702343001_04": "There haven't been any shipments scheduled to pass through there for a week before or after... At least none from the Convoy Alliance.", "Activity_Chat_ActivityLighter_702343001_05": "...", "Activity_Chat_ActivityLighter_702343001_06": "Why the frown, Lighter?", "Activity_Chat_ActivityLighter_702343001_07": "In that case, we don't need to drag the Proxy along. I could just... *yawn*... go back and... sleep a little longer...", "Activity_Chat_ActivityLighter_702343001_08": "Huh?!", "Activity_Chat_ActivityLighter_702343001_09": "Not going?", "Activity_Chat_ActivityLighter_702343001_10": "Weren't we supposed to make a scene in the Hollow? And there are unlimited free targets too!", "Activity_Chat_ActivityLighter_702343001_11": "...No one has ever said that.", "Activity_Chat_ActivityLighter_702343001_12": "I've got a new fuel formula that needs testing... Perfect for evaluating burn efficiency in action.", "Activity_Chat_ActivityLighter_702343001_13": "Piper! You also need the new fuel formula to be put into production, right?", "Activity_Chat_ActivityLighter_702343001_14": "Am I the second author of that formula?", "Activity_Chat_ActivityLighter_702343001_15": "That's right, that's the one!", "Activity_Chat_ActivityLighter_702343001_16": "But this is Lighter's mission, right? Lighter has the final say?", "Activity_Chat_ActivityLighter_702343001_17": "Why don't we go there?", "Activity_Chat_ActivityLighter_702343001_18": "Lighter promised Caesar that he would investigate, right?", "Activity_Chat_ActivityLighter_702343001_19": "...Let's go. Finish what we started.", "Activity_Chat_ActivityLighter_702343001_20": "Yay!", "Activity_Chat_ActivityLighter_702343001_21": "Mmph...", "Activity_Chat_ActivityLighter_702343001_22": "In a couple of days, I'll go to Badger's Respite and bring you some old magazines?", "Activity_Chat_ActivityLighter_702343001_23": "Oh...? Deal, deal, no backing out!", "Activity_Chat_ActivityLighter_702343002_01": "Piper knows the roads well, so if there's a place I miss, she can keep an eye out for me.", "Activity_Chat_ActivityLighter_702343002_02": "Keep an eye on the enemies?", "Activity_Chat_ActivityLighter_702343002_03": "Keep an eye on Burnice?", "Activity_Chat_ActivityLighter_702343002_04": "...It's best to keep an eye on everyone.", "Activity_Chat_ActivityLighter_702353001_01": "Did you notice, Proxy?", "Activity_Chat_ActivityLighter_702353001_02": "Notice what?", "Activity_Chat_ActivityLighter_702353001_03": "\"Not the same group\"?", "Activity_Chat_ActivityLighter_702353001_04": "What did Lighter mumble while fighting...? Was it that the highway gang isn't the same group you investigated before?", "Activity_Chat_ActivityLighter_702353001_05": "Exactly... Although typical gangs are just a bunch of ruffians, different gangs will have different styles: common weapons used, slogans to rally their comrades, whether they prefer hit-and-run tactics or overwhelming numbers...", "Activity_Chat_ActivityLighter_702353001_06": "We previously guessed that the refinery gang sent some people here to stake out this highway.", "Activity_Chat_ActivityLighter_702353001_07": "But from the moment I engaged today, I felt something was off. This highway gang is much more arrogant than those timid ones from the refinery. They don't seem like they're from the same group at all.", "Activity_Chat_ActivityLighter_702353001_08": "Then why was the map we found at the refinery marked with the location of this highway?", "Activity_Chat_ActivityLighter_702353001_09": "So, the two sides actually have no connection? Are we the good guys with a knack for showing up where the bandits are?", "Activity_Chat_ActivityLighter_702353001_10": "Is this a knack for being good?", "Activity_Chat_ActivityLighter_702353001_11": "It seems I really do have that kind of knack.", "Activity_Chat_ActivityLighter_702353001_12": "...", "Activity_Chat_ActivityLighter_702353001_13": "Seriously. No need to overthink it. The matters of the Outer Ring aren't that mystical. It's all about profit.", "Activity_Chat_ActivityLighter_702353001_14": "It's probably just that two groups have their eyes on this highway at the same time.", "Activity_Chat_ActivityLighter_702353001_15": "And the reason we were led to the refinery is likely that we were seen as a tool to eliminate competition.", "Activity_Chat_ActivityLighter_702353001_16": "Oh, oh, oh, so that's how it is. Lighter seems very familiar with such matters, figuring it out so quickly!", "Activity_Chat_ActivityLighter_702353001_17": "...Just seen it too many times.", "Activity_Chat_ActivityLighter_702353001_18": "Hmm... I didn't expect that we would find that map at the refinery, and these bandits led the Sons of Calydon right to their territory...", "Activity_Chat_ActivityLighter_702353001_19": "Did I get it right?", "Activity_Chat_ActivityLighter_702353001_20": "So far, that seems to be the case.", "Activity_Chat_ActivityLighter_702353001_21": "Now the question is... why has this route suddenly attracted the attention of two gangs?", "Activity_Chat_ActivityLighter_702353001_22": "Piper, you mean that recently there haven't been any convoys from the alliance passing through here, right?", "Activity_Chat_ActivityLighter_702353001_23": "That's right. I won't mistake anything regarding freight.", "Activity_Chat_ActivityLighter_702353001_24": "...No matter what they're after, they probably haven't gotten their hands on it yet. Otherwise, we would have struck out today.", "Activity_Chat_ActivityLighter_702353001_25": "Hmm... that said, I remember there's an abandoned side road near this highway... If the bandits haven't given up, they might be hiding there, waiting for an opportunity to strike.", "Activity_Chat_ActivityLighter_702353001_26": "I need to check the old map for the exact location...", "Activity_Chat_ActivityLighter_702353001_27": "I'll also go gather some intel on the Outer Ring. These bandits are causing such a commotion, there must be a reason behind it...", "Activity_Chat_ActivityLighter_702353001_28": "I can help gather some information as well.", "Activity_Chat_ActivityLighter_702353001_29": "It might be related to the Hollow.", "Activity_Chat_ActivityLighter_702353001_30": "Thanks, Proxy. Who would have thought hunting down a gang of bandits would lead to this...", "Activity_Chat_ActivityLighter_702353001_31": "Working with Lighter was quite enjoyable.", "Activity_Chat_ActivityLighter_702353001_32": "Lighter handled everything on his own.", "Activity_Chat_ActivityLighter_702353001_33": "Haha, it's my pleasure.", "Activity_Chat_ActivityLighter_702353001_34": "Same plan for tomorrow, meet here.", "Activity_Chat_ActivityLighter_702353002_01": "What kind of valuable stuff could it be, making them go through the Hollow and attracting two gangs of bandits...", "Activity_Chat_ActivityLighter_702353002_02": "The Outer Ring King's treasure?", "Activity_Chat_ActivityLighter_702353002_03": "The secrets of New Eridu?", "Activity_Chat_ActivityLighter_702353002_04": "...Then it can't just be two groups of scoundrels.", "Activity_Chat_ActivityLighter_702353002_05": "And would the Outer Ring even have something like that??", "Activity_Chat_ActivityLighter_702353003_01": "You go back to the rest area after confirming a meeting time with Lighter.", "Activity_Chat_ActivityLighter_702353003_02": "As Phaethon, of course I have my own ways of gathering intelligence...", "Activity_Chat_ActivityLighter_702353003_03": "Finally — a fair reward after a flurry of hard work.\nYou line up a time and a place over the communicator with that familiar voice. It's about time for bed...", "Activity_Chat_ActivityLighter_702353003_04": "...", "Activity_Chat_ActivityLighter_702353003_05": "...", "Activity_Chat_ActivityLighter_702353003_06": "It's a new day! Your appointment from yesterday should be here by now. Go give Lighter a surprise.", "Activity_Chat_ActivityLighter_702363001_01": "You're here, Proxy.", "Activity_Chat_ActivityLighter_702363001_02": "It's here!", "Activity_Chat_ActivityLighter_702363001_03": "Guess what news I've brought you.", "Activity_Chat_ActivityLighter_702363001_04": "Oh? Did you hear something, Proxy?", "Activity_Chat_ActivityLighter_702363001_05": "You snap your fingers, and a fiery red \"Rescuer\" emerges from the shadows...", "Activity_Chat_ActivityLighter_702363001_06": "Hey, Lighter, my man!", "Activity_Chat_ActivityLighter_702363001_07": "...Proxy, who is this...?", "Activity_Chat_ActivityLighter_702363001_08": "Manager, did Lighter lose his memory? Doesn't even recognize me? Do I need an introduction?", "Activity_Chat_ActivityLighter_702363001_09": "Yeah, I don't remember you. Go ahead and introduce me, Proxy.", "Activity_Chat_ActivityLighter_702363001_10": "...No, no, no! That's not how you should react! Shouldn't you be shouting, \"Even if I forget everyone, I'll never forget my senior, Billy!\"?", "Activity_Chat_ActivityLighter_702363001_11": "Don't joke around! Even in the soap operas that Caesar secretly watches, nobody says lines like that. Or are you even more addicted to soap operas than Caesar?", "Activity_Chat_ActivityLighter_702363001_12": "Come on, you two, cut it out...", "Activity_Chat_ActivityLighter_702363001_13": "Get to the point, Billy. Get to the point.", "Activity_Chat_ActivityLighter_702363001_14": "Got it, Manager!", "Activity_Chat_ActivityLighter_702363001_15": "Long story short... the manager found Nicole and asked if anyone had recently placed a contract related to the Outer Ring Hollow.", "Activity_Chat_ActivityLighter_702363001_16": "Not only that, but the ones who took it were Cunning Hares?", "Activity_Chat_ActivityLighter_702363001_17": "Haha, as expected of you, Lighter! After all, this is a job involving the Outer Ring. Not everyone is like boss Nicole, who prioritizes money over their life...", "Activity_Chat_ActivityLighter_702363001_18": "The job is to escort a shipment from the Outer Ring's Hollow into the city. The cargo is something that the Outer Ring's gas and oil company stumbled upon during excavation...", "Activity_Chat_ActivityLighter_702363001_19": "An artifact from the old civilization.", "Activity_Chat_ActivityLighter_702363001_20": "...Come on, give me some reaction here! I get that the Manager already heard this, but Lighter, can't you show a little more excitement?", "Activity_Chat_ActivityLighter_702363001_21": "Oh, wow. So excited.", "Activity_Chat_ActivityLighter_702363001_22": "...Anyway, the Manager filled us in on what you've been investigating over the past few days. After we cross-checked, we found that the road you're tracking is the exact route the artifact is being transported through.", "Activity_Chat_ActivityLighter_702363001_23": "So, the bandits have been eyeing that stretch of road. Their target is likely this artifact.", "Activity_Chat_ActivityLighter_702363001_24": "Boss Nicole was over the moon when she found out you were investigating this. She said now she can freel— I mean, she immediately ordered me to assist you in dealing with it!", "Activity_Chat_ActivityLighter_702363001_25": "Oh, so the intel broker mentioned that a wealthy merchant from the city is hiring reliable transport teams for jobs in the Outer Ring. So that's what it's about...", "Activity_Chat_ActivityLighter_702363001_26": "Now we've finally identified the target.", "Activity_Chat_ActivityLighter_702363001_27": "How about that? I'm well-informed, right?", "Activity_Chat_ActivityLighter_702363001_28": "Thanks, Proxy. And you too, Billy.", "Activity_Chat_ActivityLighter_702363001_29": "Right after Piper gave me the coordinates of the abandoned side road, she said, \"Lighter can handle it alone, right?\" and went off to take a nap.", "Activity_Chat_ActivityLighter_702363001_30": "Billy, could you lend me a hand with the Proxy? Just for some support.", "Activity_Chat_ActivityLighter_702363001_31": "... Proxy, Proxy, does Lighter really not mind being used by Nicole?", "Activity_Chat_ActivityLighter_702363001_32": "Billy, even if you lower your voice, I can still hear you.", "Activity_Chat_ActivityLighter_702363001_33": "We've come this far, there's no reason to just let it go now.", "Activity_Chat_ActivityLighter_702363001_34": "Besides, it's fine if it's someone unrelated, but since it's about you, Billy, it's only right to give you a hand.", "Activity_Chat_ActivityLighter_702363001_35": "Otherwise, would I just leave you and the proxy alone in the Hollow?", "Activity_Chat_ActivityLighter_702363001_36": "Lighter is a good guy...", "Activity_Chat_ActivityLighter_702363001_37": "Quick, Billy, say it! Lighter is a good guy!", "Activity_Chat_ActivityLighter_702363001_38": "You're welcome.", "Activity_Chat_ActivityLighter_702363001_39": "Now, Lighter, you give the coordinates to the Manager. When we're ready, let's get going, shall we?", "Activity_Chat_ActivityLighter_702363001_40": "Huh? Oh! Lighter, you really are a great guy!!", "Activity_Chat_ActivityLighter_702363001_41": "...You're welcome.", "Activity_Chat_ActivityLighter_702363001_Name_01": "Black Screen Narration", "Activity_Chat_ActivityLighter_702363002_01": "Lighter, you're too loyal!", "Activity_Chat_ActivityLighter_702363002_02": "Haha. This is nothing compared to the other trouble you've stirred up.", "Activity_Chat_ActivityLighter_702363002_03": "...", "Activity_Chat_ActivityLighter_702363002_04": "...Why aren't you making a big fuss now?", "Activity_Chat_ActivityLighter_702363002_05": "I'm just joking, don't overthink it.", "Activity_Chat_ActivityLighter_702363002_06": "It's all in the past. Things are good as they are now, for both of us.", "Activity_Chat_ActivityLighter_702363002_07": "If you feel guilty about anything, that's unnecessary. It'd be underestimating me.", "Activity_Chat_ActivityLighter_702363002_08": "At the very least, you can't look down on the \"Red Scarf\".", "Activity_Chat_ActivityLighter_702363002_09": "Isn't it all the same... Right now, you're the \"Red Scarf\".", "Activity_Chat_ActivityLighter_702363002_10": "Thanks to you, Lighter.", "Activity_Chat_ActivityLighter_702363002_11": "No big deal.", "Activity_Chat_ActivityLighter_702373001_01": "Thanks, Piper. You were right. The remaining highway gang is indeed hiding in that abandoned junction.", "Activity_Chat_ActivityLighter_702373001_02": "Woah— looks like things went smoothly for you?", "Activity_Chat_ActivityLighter_702373001_03": "More than smoothly! We even found...", "Activity_Chat_ActivityLighter_702373001_04": "How about leaving a little surprise, Billy?", "Activity_Chat_ActivityLighter_702373001_05": "Huh? Are you telling me to keep quiet?", "Activity_Chat_ActivityLighter_702373001_06": "What are you hiding from me?", "Activity_Chat_ActivityLighter_702373001_07": "What is Lighter planning?", "Activity_Chat_ActivityLighter_702373001_08": "I—I didn't mean to hide it from you, Manager!", "Activity_Chat_ActivityLighter_702373001_09": "Ah, don't worry about it. Lighter is just trying to steal the spotlight again...", "Activity_Chat_ActivityLighter_702373001_10": "Proxy, aren't you curious to see something interesting?", "Activity_Chat_ActivityLighter_702373001_11": "You won't have to wait long. Tomorrow is the day when that \"Old Civilization Artifact\" gets transported into the city, right, Billy?", "Activity_Chat_ActivityLighter_702373001_12": "Yes, yes, that's right! Once the artifact is safely escorted tomorrow, my job will be complete!", "Activity_Chat_ActivityLighter_702373001_13": "Let's leave it for tomorrow, then.", "Activity_Chat_ActivityLighter_702373001_14": "Proxy, get a good rest tonight. You'll have a bit of work to do tomorrow.", "Activity_Chat_ActivityLighter_702373001_15": "Do you really have to keep it a secret?", "Activity_Chat_ActivityLighter_702373001_16": "Is there something I, Phaethon, can't know?", "Activity_Chat_ActivityLighter_702373001_17": "It's just a little show. Just look forward to it.", "Activity_Chat_ActivityLighter_702373001_18": "Ah, Proxy, let him be. If you don't let him keep this secret, he'll be sulking until next month, like, \"How did I miss my chance to show off in front of Proxy!\"", "Activity_Chat_ActivityLighter_702373001_19": "I see! I'll keep your secret safe until tomorrow, Lighter, my brother! Though I still don't quite understand why you want to keep it hidden!", "Activity_Chat_ActivityLighter_702373001_20": "...", "Activity_Chat_ActivityLighter_702373001_21": "Alright then, see you tomorrow, Proxy.", "Activity_Chat_ActivityLighter_702373001_22": "I-I have no idea!", "Activity_Chat_ActivityLighter_702373002_01": "Why does no one have any sense of fun or creativity...", "Activity_Chat_ActivityLighter_702373002_02": "That's exactly why people think you're always trying to show off.", "Activity_Chat_ActivityLighter_702373002_03": "Is that so?", "Activity_Chat_ActivityLighter_702373002_04": "Well, doesn't sound like a bad thing to me.", "Activity_Chat_ActivityLighter_702373002_05": "You'd be quite popular in the era of entertainment.", "Activity_Chat_ActivityLighter_702373002_06": "I think you're pretty fun this way.", "Activity_Chat_ActivityLighter_702373002_07": "Hehe... Entertainment, huh? You've got a point.", "Activity_Chat_ActivityLighter_702373002_08": "As long as you're willing to amuse the audience, you'll get more attention. And more attention means more profit... It's simple, isn't it?", "Activity_Chat_ActivityLighter_702373002_09": "Well then, Proxy, you can be my audience.", "Activity_Chat_ActivityLighter_702373002_10": "I'm quite good at winning over a crowd. I won't disappoint you... At least, I hope not.", "Activity_Chat_ActivityLighter_702373003_01": "After Billy valiantly vouches for Lighter, he strides off with Piper to catch up on old times with Big Daddy.\nLighter stands in the hot Outer Ring breeze with his head slightly lowered, as if thinking about something...", "Activity_Chat_ActivityLighter_702373003_02": "Meeting your gaze, Lighter flashes a grin at you.", "Activity_Chat_ActivityLighter_702373003_03": "Why does no one have any sense of fun or creativity...", "Activity_Chat_ActivityLighter_702373003_04": "Is this why people always say...", "Activity_Chat_ActivityLighter_702373003_05": "That you're a big show off?", "Activity_Chat_ActivityLighter_702373003_06": "Is that so?", "Activity_Chat_ActivityLighter_702373003_07": "Well, doesn't sound like a bad thing to me.", "Activity_Chat_ActivityLighter_702373003_08": "You'd be quite popular in the era of entertainment.", "Activity_Chat_ActivityLighter_702373003_09": "I think you're pretty fun this way.", "Activity_Chat_ActivityLighter_702373003_10": "Hehe... Entertainment, huh? You've got a point.", "Activity_Chat_ActivityLighter_702373003_11": "As long as you're willing to amuse the audience, you'll get more attention. And more attention means more profit... It's simple, isn't it?", "Activity_Chat_ActivityLighter_702373003_12": "Despite his voice carrying a hint of laughter, Lighter's expression appeared to dim.", "Activity_Chat_ActivityLighter_702373003_13": "Is it time to change the subject? You chat with Lighter about Billy's combat performance today and learn that Lighter takes on a very respectful tone despite Billy being clearly outside earshot... There's no way you're ever going to mention this to Billy.", "Activity_Chat_ActivityLighter_702373003_14": "You line up a time to meet up tomorrow before heading back to your resting place...", "Activity_Chat_ActivityLighter_702373003_15": "...", "Activity_Chat_ActivityLighter_702373003_16": "...", "Activity_Chat_ActivityLighter_702373003_17": "It's a new day! It feels like you could hear the humming of motors while you were sleeping. Is that how dreams sound in the Outer Ring?\nIt's nearly time — better go meet up with Lighter!", "Activity_Chat_ActivityLighter_702373003_18": "Well then, Proxy, you can be my audience.", "Activity_Chat_ActivityLighter_702373003_19": "I'm quite good at winning over a crowd. I won't disappoint you... At least, I hope not.", "Activity_Chat_ActivityLighter_702383001_01": "Morning, Proxy. Ready to head out?", "Activity_Chat_ActivityLighter_702383001_02": "Aren't we supposed to be escorting cargo?", "Activity_Chat_ActivityLighter_702383001_03": "Where's your bike?", "Activity_Chat_ActivityLighter_702383001_04": "If you're riding a bike, what about me!?", "Activity_Chat_ActivityLighter_702383001_05": "Thought Billy would borrow one.", "Activity_Chat_ActivityLighter_702383001_06": "Never seen Billy on a motorcycle before.", "Activity_Chat_ActivityLighter_702383001_07": "Question! Is riding a motorcycle considered intelligent driving?", "Activity_Chat_ActivityLighter_702383001_08": "Nope, unless it's the other way around.", "Activity_Chat_ActivityLighter_702383001_09": "Sure, Billy's got some intelligence.", "Activity_Chat_ActivityLighter_702383001_10": "On the contrary... No, no, no, I don't have that kind of capability! That's not driving, that'd be a stunt performance!", "Activity_Chat_ActivityLighter_702383001_11": "Is Billy's joke time over?", "Activity_Chat_ActivityLighter_702383001_12": "I'm just warming up for your \"performance\"! Look, Proxy is smiling so happily!", "Activity_Chat_ActivityLighter_702383001_13": "Performance?", "Activity_Chat_ActivityLighter_702383001_14": "Lighter has thought of a more comprehensive plan for escorting the goods.", "Activity_Chat_ActivityLighter_702383001_15": "Though it's to prevent the bandits from pulling any more tricks...", "Activity_Chat_ActivityLighter_702383001_16": "Let me talk to the Proxy.", "Activity_Chat_ActivityLighter_702383001_17": "Lighter gestures for you to come closer and whispers his plan to you...", "Activity_Chat_ActivityLighter_702383001_18": "So, Proxy? Isn't this safer than a motorcycle escort?", "Activity_Chat_ActivityLighter_702383001_19": "... I'll wait and see.", "Activity_Chat_ActivityLighter_702383001_20": "Haha, stay tuned.", "Activity_Chat_ActivityLighter_702383001_21": "...? What do you mean by \"still\"?", "Activity_Chat_ActivityLighter_702383001_Name_01": "Black Screen Narrator", "Activity_Chat_ActivityLighter_702383002_01": "This is also a very natural thought process, right?", "Activity_Chat_ActivityLighter_702383002_02": "Are you really just trying to show off?", "Activity_Chat_ActivityLighter_702383002_03": "Let me think, the Proxy said Eous would record the visual footage, right?", "Activity_Chat_ActivityLighter_702383002_04": "Record!", "Activity_Chat_ActivityLighter_702383002_05": "It must be recorded!", "Activity_Chat_ActivityLighter_702383002_06": "Remember to give me a share of the rent. You said that before, right?", "Activity_Chat_ActivityLighter_702393001_01": "That's a wrap. This time it's for real.", "Activity_Chat_ActivityLighter_702393001_02": "Lighter looks quite relaxed.", "Activity_Chat_ActivityLighter_702393001_03": "Have you dealt with a lot of things like this?", "Activity_Chat_ActivityLighter_702393001_04": "Not too bad.", "Activity_Chat_ActivityLighter_702393001_05": "Generally, there wouldn't be so many people involved...", "Activity_Chat_ActivityLighter_702393001_06": "But having someone to support you feels pretty good.", "Activity_Chat_ActivityLighter_702393001_07": "Just like a long time ago...", "Activity_Chat_ActivityLighter_702393001_08": "Thanks, Proxy.", "Activity_Chat_ActivityLighter_702393001_09": "I'm just doing it for the money too.", "Activity_Chat_ActivityLighter_702393001_10": "What are you thanking me for?", "Activity_Chat_ActivityLighter_702393001_11": "That sounds familiar... Just because you're getting paid doesn't mean I can't thank you. After all...", "Activity_Chat_ActivityLighter_702393001_12": "Do you really want me to say it out loud?", "Activity_Chat_ActivityLighter_702393001_13": "It feels nice to have someone watching my back. That's it.", "Activity_Chat_ActivityPhoto_700913001_01": "Begin Photography Practice", "Activity_Chat_ActivityPhoto_700913001_Name01": "Testboo", "Activity_Chat_ActivityQuestioner_30160068_01": "I can't find it anywhere... Should I dig through the trash?", "Activity_Chat_ActivityQuestioner_30160068_02": "Ahh, who are you? Why are you just standing there without making a sound?", "Activity_Chat_ActivityQuestioner_30160068_03": "I'm the manager of this video store...", "Activity_Chat_ActivityQuestioner_30160068_04": "I should be the one asking that question...", "Activity_Chat_ActivityQuestioner_30160068_05": "Argh! I lost my citizen card at the video store.", "Activity_Chat_ActivityQuestioner_30160068_06": "I couldn't find it inside, so I thought maybe a member of staff threw it away.", "Activity_Chat_ActivityQuestioner_30160068_07": "Let me check with my sister.", "Activity_Chat_ActivityQuestioner_30160068_07F": "Let me check with my brother.", "Activity_Chat_ActivityQuestioner_30160068_08": "You haven't been in the store much lately...\nBetter ask Belle if she came across the customer's lost citizen card.", "Activity_Chat_ActivityQuestioner_30160068_08F": "You haven't been in the store much lately...\nBetter ask Wise if he came across the customer's lost citizen card.", "Activity_Chat_ActivityQuestioner_30160068_09": "Excuse me, did you lose your citizen card in our store?", "Activity_Chat_ActivityQuestioner_30160068_10": "Excuse me, did you lose your citizen card in our store?", "Activity_Chat_ActivityQuestioner_30160068_11": "Yeah... Don't believe me? I may be old, but my memory's still sharp.", "Activity_Chat_ActivityQuestioner_30160068_12": "Yesterday, Famimart had a sale on daily necessities, so I took the subway using my citizen card in the morning. After shopping, Yani and I took the bus back to Sixth Street, and we only stopped at your video store.", "Activity_Chat_ActivityQuestioner_30160068_13": "After leaving your store, I had some noodles and then went home. The next morning when I realized my citizen card was missing, I searched the whole house, but couldn't find it... It wasn't at the noodle shop either, so that only leaves your store!", "Activity_Chat_ActivityQuestioner_30160068_14": "(She sounds very logical.)", "Activity_Chat_ActivityQuestioner_30160068_15": "(She sounds very believable.)", "Activity_Chat_ActivityQuestioner_30160068_16": "But I just checked with the Bangboo at the store and the promoter from yesterday, and no one saw a lost citizen card...", "Activity_Chat_ActivityQuestioner_30160068_17": "But I just checked with the Bangboo at the store and the promoter from yesterday, and no one saw a lost citizen card...", "Activity_Chat_ActivityQuestioner_30160068_18": "How about this... Since you're sure you dropped it at the video store, why don't we help you get a new one at Public Security?", "Activity_Chat_ActivityQuestioner_30160068_19": "But since you're sure you left it at the video store, why don't we help you get a new one at Public Security?", "Activity_Chat_ActivityQuestioner_30160068_20": "Oh dear, I don't want to trouble you too much...\nI'll just keep looking for it. Maybe it fell out somewhere else...", "Activity_Chat_ActivityQuestioner_30160068_21": "It wouldn't be any trouble!", "Activity_Chat_ActivityQuestioner_30160068_22": "Just leave it to us!", "Activity_Chat_ActivityQuestioner_30160068_23": "But I heard you need an authorization letter to replace a lost citizen card. Please wait while we're at Public Security to get more details.", "Activity_Chat_ActivityQuestioner_30160068_24": "But I heard you need an authorization letter to replace a lost citizen card. Please wait while we're at the Public Security precinct to get more details.", "Activity_Chat_ActivityQuestioner_30160068_25": "Just add us on Knock Knock. We'll contact you once we find your citizen card or get a new one for you!", "Activity_Chat_ActivityQuestioner_30160068_26": "Just add us on Knock Knock. We'll contact you once we find your citizen card or get a new one for you!", "Activity_Chat_ActivityQuestioner_30160068_27": "It takes you quite a bit of persuasion to get the old lady to go home.\nBelle says she'll keep looking for the lost citizen card... Let's head to Public Security and ask about the procedures for replacing someone's citizen card. We can also swing by Lumina Galleria to pick up some stuff for the store.", "Activity_Chat_ActivityQuestioner_30160068_27F": "It takes you quite a bit of persuasion to get the old lady to go home.\nWise says he'll keep looking for the lost citizen card... Let's head to Public Security and ask about the procedures for replacing someone's citizen card. We can also swing by Lumina Galleria to pick up some stuff for the store.", "Activity_Chat_ActivityQuestioner_30160068_Name01": "Unfamiliar Old Lady", "Activity_Chat_ActivityQuestioner_30160069_01": "I saw him in the office looking flustered, and here you are! Right on cue!", "Activity_Chat_ActivityQuestioner_30160069_02": "He's working on an unsolved case, but it's not from the Criminal Investigation Special Response Team.\nI'm here today to assist.", "Activity_Chat_ActivityQuestioner_30160069_03": "If General Affairs ever needs help with anything, feel free to reach out to me anytime.", "Activity_Chat_ActivityQuestioner_30160069_04": "Actually, there is something I could use your help with!", "Activity_Chat_ActivityQuestioner_30160069_05": "Since the Vision Corporation incident, we've introduced some new rules for the application of citizen cards and Hollow Entry Permits. Many people aren't familiar with the changes, so they might miss some application materials.", "Activity_Chat_ActivityQuestioner_30160069_06": "But some citizens aren't clear enough with their requests...", "Activity_Chat_ActivityQuestioner_30160069_07": "I can help confirm everyone's demands and key points, and am ready for a video call at any time.", "Activity_Chat_ActivityQuestioner_30160069_08": "That'd be great!", "Activity_Chat_ActivityQuestioner_30160069_09": "Wait a minute— What are you doing here, Manager?", "Activity_Chat_ActivityQuestioner_30160069_10": "No no, I'm not eavesdropping!", "Activity_Chat_ActivityQuestioner_30160069_11": "I'm here to apply for a replacement citizen card.", "Activity_Chat_ActivityQuestioner_30160069_12": "I see. I'll leave you two to it then.", "Activity_Chat_ActivityQuestioner_30160069_13": "Qingyi's also here. What a coincidence! But your main task this time is to ask about the documents needed for the citizen card application. Go find Amy first.", "Activity_Chat_ActivityQuestioner_30160069_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160070_01": "(Move a little closer to Amy and see how she helps people with their citizen card applications!)", "Activity_Chat_ActivityQuestioner_30160070_02": "(Move a little closer to Amy and see what kind of documents she asks for from people who are applying for citizen cards.)", "Activity_Chat_ActivityQuestioner_30160070_03": "Move closer and observe", "Activity_Chat_ActivityQuestioner_30160070_04": "Come back later...", "Activity_Chat_ActivityQuestioner_30160070_05": "Hello, please wait here for your number to be called~", "Activity_Chat_ActivityQuestioner_30160070_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160071_01": "Hello. How may I help you?", "Activity_Chat_ActivityQuestioner_30160071_02": "I'm here to help an elderly citizen report a lost citizen card and get a new one.", "Activity_Chat_ActivityQuestioner_30160071_03": "I see. So an elder lost their citizen card?\nTo replace a citizen card for someone else, you need a signed authorization letter.", "Activity_Chat_ActivityQuestioner_30160071_04": "Bring that, proof of identity that's been documented at Public Security, and a recent photo. It usually takes about three working days.", "Activity_Chat_ActivityQuestioner_30160071_05": "Do I need to report the lost citizen card?", "Activity_Chat_ActivityQuestioner_30160071_06": "We'll handle that when you apply for the replacement.", "Activity_Chat_ActivityQuestioner_30160071_07": "Got it.", "Activity_Chat_ActivityQuestioner_30160071_08": "Thank you very much.", "Activity_Chat_ActivityQuestioner_30160071_09": "No problem. Please remember to bring all the required materials.", "Activity_Chat_ActivityQuestioner_30160071_10": "You're welcome. Please remember to bring all the required materials.", "Activity_Chat_ActivityQuestioner_30160071_11": "A Public Security Officer's work is never done...\nFinally, it's your turn!", "Activity_Chat_ActivityQuestioner_30160071_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160072_01": "So, how's it going? Have you been busy?", "Activity_Chat_ActivityQuestioner_30160072_02": "Same old same old. You know how it is in General Affairs~\nBut all the paperwork and procedures have definitely gotten more organized since Sandy and Conrad joined.", "Activity_Chat_ActivityQuestioner_30160072_03": "Are they the new Intelligent Construct employees? They're always so reliable!", "Activity_Chat_ActivityQuestioner_30160072_04": "Oh, by the way, our team's got some free time lately. If you need any help, or if you notice anything suspicious, just let us know!", "Activity_Chat_ActivityQuestioner_30160072_05": "Yes ma'am! Thanks in advance!", "Activity_Chat_ActivityQuestioner_30160072_06": "Hey, stop fooling around. I'm not your superior. Look! Someone's here!", "Activity_Chat_ActivityQuestioner_30160072_07": "Eh, it's Wise.", "Activity_Chat_ActivityQuestioner_30160072_07F": "Eh, it's Belle.", "Activity_Chat_ActivityQuestioner_30160072_08": "You... are here for the citizen card replacement, right?", "Activity_Chat_ActivityQuestioner_30160072_09": "Yes!", "Activity_Chat_ActivityQuestioner_30160072_10": "I'll go get a number first.", "Activity_Chat_ActivityQuestioner_30160072_11": "Ah, there are more and more people in the line now... We'll open another window!\nPlease get a number and wait to be called~", "Activity_Chat_ActivityQuestioner_30160072_12": "Okay.", "Activity_Chat_ActivityQuestioner_30160072_13": "Something's come up, I've got to go... You two... I'll leave you to it?", "Activity_Chat_ActivityQuestioner_30160072_14": "Someone suddenly contacts Zhu Yuan, and she leaves in a hurry.\nYou should get your documents in order and get in line.", "Activity_Chat_ActivityQuestioner_30160072_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160073_01": "(Join the line now.)", "Activity_Chat_ActivityQuestioner_30160073_02": "(Join the line now.)", "Activity_Chat_ActivityQuestioner_30160073_03": "Join the line!", "Activity_Chat_ActivityQuestioner_30160073_04": "Come back later...", "Activity_Chat_ActivityQuestioner_30160074_01": "Hello... Right! You just need to leave the documents we mentioned with me!", "Activity_Chat_ActivityQuestioner_30160074_02": "Okay.", "Activity_Chat_ActivityQuestioner_30160074_03": "Let me see... Your documents are all in order! I'll help you report the lost citizen card and get a replacement for you.", "Activity_Chat_ActivityQuestioner_30160074_04": "It'll take about three working days. Would you like to come here and collect it yourself or leave a delivery address for the courier service?", "Activity_Chat_ActivityQuestioner_30160074_05": "I'll come and collect it.", "Activity_Chat_ActivityQuestioner_30160074_06": "Are there any faster options?", "Activity_Chat_ActivityQuestioner_30160074_07": "Unfortunately, we don't normally offer an expedited service.", "Activity_Chat_ActivityQuestioner_30160074_08": "But you can check the progress of your application on the official website or on one of the devices here at the precinct. If it's completed early, you can come to the window to pick it up.", "Activity_Chat_ActivityQuestioner_30160074_09": "If you need your citizen card before the new card is issued, you can download a temporary pass from the Public Security official website. It can be used in place of a regular citizen card!", "Activity_Chat_ActivityQuestioner_30160074_10": "Thank you.", "Activity_Chat_ActivityQuestioner_30160074_11": "No problem. Have a nice day!\nWe'll contact you as soon as it's ready.", "Activity_Chat_ActivityQuestioner_30160074_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160075_01": "Did you see the newest Hollow Entry Permit procedures?", "Activity_Chat_ActivityQuestioner_30160075_02": "Of course. But why are you asking that all of a sudden? Didn't they come into effect last week?", "Activity_Chat_ActivityQuestioner_30160075_03": "So, have you finished this week's report? It's due tonight...", "Activity_Chat_ActivityQuestioner_30160075_04": "Tonight?! Oh my... I'm so jealous of you and Sandy every time we need to deal with paperwork!", "Activity_Chat_ActivityQuestioner_30160075_05": "Do you have any idea how hard it is for a human to organize all this into a report?", "Activity_Chat_ActivityQuestioner_30160075_06": "Unfortunately, all I know is that the \"human\" boss said that because of the new rules, the report needs more details this time. So it needs to be no less than 8,000 words this time, not 5,000.", "Activity_Chat_ActivityQuestioner_30160075_07": "8,000 words?!\nHow many cases do I have to analyze to finish that by tonight...", "Activity_Chat_ActivityQuestioner_30160075_08": "Worry not, I've got a super useful gift for you~", "Activity_Chat_ActivityQuestioner_30160075_09": "\"Report Writing Tips 2.0.\" \n— Analyze cases from multiple angles and expand your articles quickly. Write like a pro with ease!", "Activity_Chat_ActivityQuestioner_30160075_10": "...That's very nice of you.", "Activity_Chat_ActivityQuestioner_30160075_11": "But you need to cover the service counter now.\nStay positive! Maybe you'll find some great material to put in your report today.", "Activity_Chat_ActivityQuestioner_30160075_12": "Are they talking about the new rules that Zhu Yuan mentioned earlier?\nSince the paperwork for applying for Hollow Entry Permits has also been updated... You should pretend to be browsing on your phone and listen in!", "Activity_Chat_ActivityQuestioner_30160075_Name01": "Conrad", "Activity_Chat_ActivityQuestioner_30160075_Name02": "Amy", "Activity_Chat_ActivityQuestioner_30160076_01": "(Let's see how everyone prepares the documents for the Hollow Entry Permit.)", "Activity_Chat_ActivityQuestioner_30160076_02": "(Let's see how everyone prepares the materials for the Hollow Entry Permit.)", "Activity_Chat_ActivityQuestioner_30160076_03": "Take a closer look!", "Activity_Chat_ActivityQuestioner_30160076_04": "Come back later...", "Activity_Chat_ActivityQuestioner_30160077_01": "The procedure for the Hollow Entry Permit application is definitely stricter now.", "Activity_Chat_ActivityQuestioner_30160077_02": "(The Cunning Hares don't really care about rules. Belobog Industries and Victoria Housekeeping should've known about this ages ago. Zhu Yuan and Soldier 11 don't need to deal with this anyway... So, I guess there's no one to worry about?)", "Activity_Chat_ActivityQuestioner_30160077_03": "(The Cunning Hares don't really care about rules. Belobog Industries and Victoria Housekeeping should've known this ages ago. Zhu Yuan and Soldier 11 don't need to deal with this anyway... So, I guess there's no one to worry about?)", "Activity_Chat_ActivityQuestioner_30160077_04": "(Why did I come here in the first place...? \nOh right! To use Public Security's self-service device and check how the citizen card application's going!)", "Activity_Chat_ActivityQuestioner_30160077_05": "(I've been listening too long and almost forgot about what I came here for.\nI should go check the status of the citizen card on Public Security's self-service device.)", "Activity_Chat_ActivityQuestioner_30160077_06": "\"Your citizen card application has been found.\nYour application is now being processed. Estimated completion: in 1 business day.\"", "Activity_Chat_ActivityQuestioner_30160077_07": "(I'll come back next time, then.)", "Activity_Chat_ActivityQuestioner_30160077_08": "(I'll come back next time, then.)", "Activity_Chat_ActivityQuestioner_30160077_Name01": "Self Service Device", "Activity_Chat_ActivityQuestioner_30160078_01": "I thought we'd be done as soon as we got here. Looks like we'll have to stay for a while longer.", "Activity_Chat_ActivityQuestioner_30160078_02": "How about we go shopping for a bit nearby?", "Activity_Chat_ActivityQuestioner_30160078_03": "I mean I want to, but... the streets are so cramped here there's no space to step on the gas!", "Activity_Chat_ActivityQuestioner_30160078_04": "(That's the kind of thing Belle would agree with)", "Activity_Chat_ActivityQuestioner_30160078_04F": "(Now that's something I can agree with!)", "Activity_Chat_ActivityQuestioner_30160078_05": "(Doesn't sound like someone from the Janus Quarter...)", "Activity_Chat_ActivityQuestioner_30160078_06": "This kind of city business that needs some schmoozing should really be left to Lucy...", "Activity_Chat_ActivityQuestioner_30160078_07": "It's just a little paperwork!", "Activity_Chat_ActivityQuestioner_30160078_08": "Plus Lucy would never agree to it. She keeps as far away from the city as she can.", "Activity_Chat_ActivityQuestioner_30160078_09": "Remember that missing person poster before? The reward offered was way higher than any bounty from Public Security's Most Wanted!", "Activity_Chat_ActivityQuestioner_30160078_10": "(How much is that supposed to be?!)", "Activity_Chat_ActivityQuestioner_30160078_11": "*sigh* I hope everything gets sorted out okay...", "Activity_Chat_ActivityQuestioner_30160078_Name01": "Spunky Girl", "Activity_Chat_ActivityQuestioner_30160078_Name02": "Enthusiastic Girl", "Activity_Chat_ActivityQuestioner_30160079_01": "Amy, Captain Zhu Yuan told me you guys have a lot on your plate these days!", "Activity_Chat_ActivityQuestioner_30160079_02": "I can help out with the General Affairs' work too! Just video call me if you need anything.", "Activity_Chat_ActivityQuestioner_30160079_03": "Always happy to help, huh~ What a model employee! Well, you're the son of some top brass at Public Security, after all...", "Activity_Chat_ActivityQuestioner_30160079_04": "Hey, hey, don't say that! Come on...", "Activity_Chat_ActivityQuestioner_30160079_05": "Haha, just kidding! But seriously, I do need your help with something.", "Activity_Chat_ActivityQuestioner_30160079_06": "Is that so?", "Activity_Chat_ActivityQuestioner_30160079_07": "I've never dealt with things like processing citizen cards or approving event locations so I'm not sure about the rules... Can you provide me with a work manual?", "Activity_Chat_ActivityQuestioner_30160079_08": "Hmm... You don't need to learn from a work manual! You've got another \"use.\"", "Activity_Chat_ActivityQuestioner_30160079_09": "Huh?", "Activity_Chat_ActivityQuestioner_30160079_10": "Yup, this look is perfect! Stay like this!", "Activity_Chat_ActivityQuestioner_30160079_11": "What?!", "Activity_Chat_ActivityQuestioner_30160079_12": "Open your eyes a bit wider—yes, just like that! If I video call you later, gimme that look!", "Activity_Chat_ActivityQuestioner_30160079_13": "And you need a line... Let's see... Just say \"Leave it to me,\" okay?", "Activity_Chat_ActivityQuestioner_30160079_14": "I can do that, but why...?\nAh, someone's coming over!", "Activity_Chat_ActivityQuestioner_30160079_15": "I'll get to work then. Don't forget what I just said!", "Activity_Chat_ActivityQuestioner_30160079_16": "Seth follows Amy to the service counter.\nStrange, what exactly does Amy need Seth's help with?", "Activity_Chat_ActivityQuestioner_30160079_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160080_01": "Everything Public Security has to handle is so complicated...\nAfter waiting for an eternity, your number is finally called out.", "Activity_Chat_ActivityQuestioner_30160080_02": "Hello! Are there any Public Security matters which you'd like to raise a complaint about?", "Activity_Chat_ActivityQuestioner_30160080_03": "I'm here to pick up my citizen card.", "Activity_Chat_ActivityQuestioner_30160080_04": "I remember you!\nBut our counter isn't handling those today. If it's ready to be issued, it won't be from here.", "Activity_Chat_ActivityQuestioner_30160080_05": "Hold on, let me check with the other officers... I won't be a moment!", "Activity_Chat_ActivityQuestioner_30160080_06": "...", "Activity_Chat_ActivityQuestioner_30160080_07": "Sorry, Sandy said this latest batch of citizen cards had a problem, and they all got sent back to the printers...\nYou might have to wait a little while longer if you were hoping on picking yours up today. My apologies.", "Activity_Chat_ActivityQuestioner_30160080_08": "Would you like to leave behind an address and we can post it to you? Postage is free!", "Activity_Chat_ActivityQuestioner_30160080_09": "That's okay. I'll come back later.", "Activity_Chat_ActivityQuestioner_30160080_10": "Sorry about that... See you again!", "Activity_Chat_ActivityQuestioner_30160080_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160081_01": "Hello, please wait here for your number to be called~", "Activity_Chat_ActivityQuestioner_30160081_02": "(The cards should be done by now, right? I'll line up to get them!)", "Activity_Chat_ActivityQuestioner_30160081_03": "(The cards should be done by now, right? I'll line up to get them!)", "Activity_Chat_ActivityQuestioner_30160081_04": "Join the squad!", "Activity_Chat_ActivityQuestioner_30160081_05": "Come back later.", "Activity_Chat_ActivityQuestioner_30160081_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160082_01": "Here to pick up your citizen card?", "Activity_Chat_ActivityQuestioner_30160082_02": "Grab a number, we're all set!", "Activity_Chat_ActivityQuestioner_30160082_03": "(I need to take a number and join the queue.\nSeeing as Amy already said so... I'm sure this time I'll be able to get granny's citizen card!)", "Activity_Chat_ActivityQuestioner_30160082_04": "(I need to take a number and join the queue.\nSeeing as Amy already said so... I'm sure this time I'll be able to get granny's citizen card.)", "Activity_Chat_ActivityQuestioner_30160082_05": "I'll queue up right now!", "Activity_Chat_ActivityQuestioner_30160082_06": "I'll come back later...", "Activity_Chat_ActivityQuestioner_30160082_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30160083_01": "Working the General Affairs counter really wears you down. Great job, Amy.\nPeople come and inquire about all sorts of things. It's worth coming and listening for a while when you have time.", "Activity_Chat_ActivityQuestioner_30160083_02": "Hang on. Please take the citizen card you registered for!", "Activity_Chat_ActivityQuestioner_30160083_03": "Here you go!", "Activity_Chat_ActivityQuestioner_30160083_04": "Thanks.", "Activity_Chat_ActivityQuestioner_30160083_05": "You're welcome! I'm really sorry for making you run around so much...", "Activity_Chat_ActivityQuestioner_30160083_06": "Finally, that's all taken care of!\nI\u00A0should take the card over to that weird granny.", "Activity_Chat_ActivityQuestioner_30160083_Name01": "Amy", "Activity_Chat_ActivityQuestioner_30260005_01": "Manager, I'll keep at it tomorrow!", "Activity_Chat_ActivityQuestioner_7000124_01": "Hi. You here to play \"Bizarre Brigade,\" too?", "Activity_Chat_ActivityQuestioner_7000124_02": "Yep, I'm still the top dog, right?", "Activity_Chat_ActivityQuestioner_7000124_03": "Correct. Who's top of the leaderboard right now?", "Activity_Chat_ActivityQuestioner_7000124_04": "Nah, the top score now is some secret mystery gamer who's opened up a sizeable gap now — with you in the second place.", "Activity_Chat_ActivityQuestioner_7000124_05": "The top score now is some secret mystery gamer who's opened up a sizeable gap now — with you in the second place.", "Activity_Chat_ActivityQuestioner_7000124_06": "A new foe has appeared!", "Activity_Chat_ActivityQuestioner_7000124_07": "They gotta be cheating!", "Activity_Chat_ActivityQuestioner_7000124_08": "Tee-hee, since we're old pals, I'll let you in on a little secret: It's actually me! But I didn't cheat. I just played hard and played fair. I have to, as the order came down from the director...", "Activity_Chat_ActivityQuestioner_7000124_09": "They never gonna really drop a custom player in-game, and it was always just a promo gimmick. They've already designed the next Companion, so the plan is to get a pro gamer from inside the company to come win it on day three, and they then pick the character they designed.", "Activity_Chat_ActivityQuestioner_7000124_10": "So yeah, I'm the one they picked... I wanted to turn it down, but when the director dangled an extra half month's pay and a day off, I gave in... I suppose that's just the tough side of making a living.", "Activity_Chat_ActivityQuestioner_7000124_11": "But don't be discouraged. I'll secretly give you a limited-edition reward. It's a character skin themed after the Soul Hounds III and its name is Omnom! Personally, I prefer this Omnom over the character selected by the director.", "Activity_Chat_ActivityQuestioner_7000124_12": "But the deadline hasn't ticked over yet.", "Activity_Chat_ActivityQuestioner_7000124_13": "But I've still got time to stage a comeback.", "Activity_Chat_ActivityQuestioner_7000124_14": "Sounds like you're keen to take back the top spot... There's still time before the deadline, so keep on trying as much as you can! But you know I've got full confidence in my ability. I won't give up the first place so easily~", "Activity_Chat_ActivityQuestioner_7000124_Name01": "Asha", "Activity_Chat_Activity_30060012_01": "The freshly printed fliers are here! Would you like to take a look?", "Activity_Chat_Activity_30060012_02": "I wanna look!", "Activity_Chat_Activity_30060012_03": "Wait, I got some other stuff to do first.", "Activity_Chat_Activity_30060012_Name01": "Sjal", "Activity_Chat_ArcadeActivity_7000125_01": "I wanna be the best there is in \"Bizarre Brigade\"!", "Activity_Chat_ArcadeActivity_7000125_02": "Why you...! Have you forgotten what we came out for today?", "Activity_Chat_ArcadeActivity_7000125_03": "To play the new game at Godfinger...", "Activity_Chat_ArcadeActivity_7000125_04": "...*raises fist*", "Activity_Chat_ArcadeActivity_7000125_05": "...To come shopping for new clothes with you.", "Activity_Chat_ArcadeActivity_7000125_06": "That's more like it...", "Activity_Chat_ArcadeActivity_7000125_07": "And play the new game at Godfinger on the way...", "Activity_Chat_ArcadeActivity_7000125_08": "No way!", "Activity_Chat_ArcadeActivity_7000125_Name01": "Excited Boy", "Activity_Chat_ArcadeActivity_7000125_Name02": "Helpless Girl", "Activity_Chat_ArcadeActivity_7000126_01": "Let's go check out that new game! I heard it's one of those survival games where you gotta use all your skills to make it to the end!", "Activity_Chat_ArcadeActivity_7000126_02": "Soul Hounds IV?", "Activity_Chat_ArcadeActivity_7000126_03": "No, it's... It's one of those survival games where you gotta keep leveling up and creating chances to wipe out the bad guys!", "Activity_Chat_ArcadeActivity_7000126_04": "Snake Duel II?", "Activity_Chat_ArcadeActivity_7000126_05": "No, it's... Ah anyway, it's a survival game, okay!", "Activity_Chat_ArcadeActivity_7000126_Name01": "Passionate Gamer", "Activity_Chat_ArcadeActivity_7000126_Name02": "Apathetic Gamer", "Activity_Chat_ArcadeActivity_7000129_01": "I'm gonna go grab some more people to try and beat our score... Time to call in everyone I know!", "Activity_Chat_ArcadeActivity_7000129_02": "Do you plan on telling everyone about the photo?", "Activity_Chat_ArcadeActivity_7000129_03": "Um... C'mon, bro! You gotta break that record!", "Activity_Chat_ArcadeActivity_7000129_03F": "Um... C'mon, sis! You gotta break that record!", "Activity_Chat_ArcadeActivity_7000129_Name01": "Roy", "Activity_Chat_ArcadeActivity_7000129_Name02": "Jonah", "Activity_Chat_ArcadeActivity_7000130_01": "Oh yeah, remember to try out that new character skin I gave you. I love that Soul Hounds III skin~", "Activity_Chat_ArcadeActivity_7000130_Name01": "Asha", "Activity_Chat_ArcadeActivity_7000131_01": "Even though it feels awkward for me to say... But congrats, you're topping the leaderboard once more! When the director gave me those orders, I knew a certain brother and sister on Sixth Street wouldn't just stand idly by and let them get their way~", "Activity_Chat_ArcadeActivity_7000131_02": "This isn't even my final form!", "Activity_Chat_ArcadeActivity_7000131_03": "The champion should be ready for a challenge, any time!", "Activity_Chat_ArcadeActivity_7000131_04": "Oh really? What a coincidence — me neither! If I did that, I'd triple my high score. Keep playing more while there's still time left...", "Activity_Chat_ArcadeActivity_7000131_05": "Oh really? That's what I think, too! As a staff member here, I have to congratulate the customers. But as a hardcore gamer, I can't stand getting beaten like that.", "Activity_Chat_ArcadeActivity_7000131_06": "I'm gonna go all out then. If I go into serious mode, you know I'm probably gonna triple my high score...", "Activity_Chat_ArcadeActivity_7000131_07": "That's the true power of Queen Soul Hounds III!", "Activity_Chat_ArcadeActivity_7000131_08": "Triple? That has to be cheating!", "Activity_Chat_ArcadeActivity_7000131_09": "Don't listen to those two kids! Oh, and by the way — what ever happened to that friend of yours who wanted to dress up as Monica? The deadline's drawing closer and it's almost time to officially announce the winner, but I don't think he's been in for a couple of days.", "Activity_Chat_ArcadeActivity_7000131_10": "But before that... Lemme ask you, whatever happened to that friend of yours who wanted to dress up as Monica? The deadline's drawing closer and it's almost time to officially announce the winner, but I don't think he's been in for a couple of days.", "Activity_Chat_ArcadeActivity_7000131_11": "I'll call him over!", "Activity_Chat_ArcadeActivity_7000131_12": "Alright, but let me issue a disclaimer here — if he doesn't come back before the deadline... We can only use you for the skin, tee-hee~", "Activity_Chat_ArcadeActivity_7000131_13": "Hang on...", "Activity_Chat_ArcadeActivity_7000131_14": "Tee-hee?", "Activity_Chat_ArcadeActivity_7000131_15": "Ack, that's just me being a little selfish. I keep imagining how cool it'd be if I could play with you in the game~ And not just you — they can do two skins, so I really hope both you and Belle can show up inside the game!", "Activity_Chat_ArcadeActivity_7000131_15F": "Ack, that's just me being a little selfish. I keep imagining how cool it'd be if I could play with you in the game~ And not just you — they can do two skins, so I really hope both you and Wise can show up inside the game!", "Activity_Chat_ArcadeActivity_7000131_16": "If your friend shows up and tries to register himself, I'll be forced to cruelly snatch the first place from him! But if not... I'll admit defeat — and the winner will be you!", "Activity_Chat_ArcadeActivity_7000131_17": "Ah, someone's calling me from the store. I gotta go. I'll wait for your good news~", "Activity_Chat_ArcadeActivity_7000131_18": "For Asha, Billy not showing up is good news... Gotta get in touch with Billy, fast!", "Activity_Chat_ArcadeActivity_7000131_18F": "For Asha, Billy not showing up is good news... Gotta get in touch with Billy, fast.", "Activity_Chat_ArcadeActivity_7000131_Name01": "Asha", "Activity_Chat_ArcadeMon_7000102_01": "I knew you'd be stopping by. No chance a hardcore gamer like us would miss out on a new game!", "Activity_Chat_ArcadeMon_7000102_02": "What are we waiting for!", "Activity_Chat_ArcadeMon_7000102_03": "Alright, let's get inside.", "Activity_Chat_ArcadeMon_7000102_04": "Hang on, before we go in — I've got something to get off my chest! It's about that new game.", "Activity_Chat_ArcadeMon_7000102_05": "About that, our new game, the \"Bizarre Brigade,\" was developed in-house here at Godfinger and to pump up our promo for it, the lead developer wanted to make it a time-limited event.", "Activity_Chat_ArcadeMon_7000102_06": "Over the next three days, whoever gets the highest score on the \"Bizarre Brigade\" will get the chance to have an in-game character designed after them — and become a new, playable character in the game.", "Activity_Chat_ArcadeMon_7000102_07": "Yeah, that's it! Manager, do you know what this means?", "Activity_Chat_ArcadeMon_7000102_08": "Does it mean I can go inside and play now?", "Activity_Chat_ArcadeMon_7000102_09": "What does it mean?", "Activity_Chat_ArcadeMon_7000102_10": "If you win the first place, you could put Monica in the game! And—And—And then! We could! Go adventurin' with Monica!", "Activity_Chat_ArcadeMon_7000102_11": "Hold on! I should have said earlier that only the first-place winner can be featured in the game. If the Monica you're talking about is the same person I'm thinking of, Godfinger doesn't have the rights to use her likeness.", "Activity_Chat_ArcadeMon_7000102_12": "Okay, well, if I can only put myself in the game, then I'll have to fall back on Plan B...", "Activity_Chat_ArcadeMon_7000102_13": "...And dress up as Monica!", "Activity_Chat_ArcadeMon_7000102_14": "It never ends!", "Activity_Chat_ArcadeMon_7000102_15": "Did I hear you right?", "Activity_Chat_ArcadeMon_7000102_16": "The characters look pretty pixelated, judging from the promo shots. So long as I can see Monica's classic gown and golden curls, that's good enough for me!", "Activity_Chat_ArcadeMon_7000102_17": "Uhh... Is that even legal? The director never said you couldn't... I mean, I guess so...?", "Activity_Chat_ArcadeMon_7000102_18": "Awesome! Manager, you gotta help me out here, too! C'mon, Manager! It's a big ask, but it's once-in-a-lifetime!", "Activity_Chat_ArcadeMon_7000102_19": "You sound like Nicole!", "Activity_Chat_ArcadeMon_7000102_20": "No way! I'm not dressing up like Monica!", "Activity_Chat_ArcadeMon_7000102_21": "Relax, I'll handle dressing up as Monica! Let's join together. With both of us in the game, we double our chances of winning. We just need one of us to get the highest score! Please help me out!", "Activity_Chat_ArcadeMon_7000102_Name01": "Asha", "Activity_Chat_ArcadeMon_7000103_01": "When you're ready, come inside and give \"Bizarre Brigade\" a try. Maybe you'll be the winner.", "Activity_Chat_ArcadeMon_7000103_02": "Please, Manager! Monica the Companion is counting on you here!", "Activity_Chat_ArcadeMon_7000103_Name01": "Asha", "Activity_Chat_ArcadeMon_7000111_01": "Congrats! I just checked the leaderboard and you have the highest score.", "Activity_Chat_ArcadeMon_7000111_02": "Alright! You sure are a worthy match for none other than Billy Kid! You're the only one that could manage that kind of score in all of New Eridu!", "Activity_Chat_ArcadeMon_7000111_03": "This is totally all thanks to Wise and his hard work, but you? After losing three games in a row, you just stood behind him, cheering him on.", "Activity_Chat_ArcadeMon_7000111_03F": "This is totally all thanks to Belle and her hard work, but you? After losing three games in a row, you just stood behind her, cheering her on.", "Activity_Chat_ArcadeMon_7000111_04": "So then, Wise: Are you sure you want to transfer your right to a custom character over to your friend here? The rules might allow it, but you're the one who got the score...", "Activity_Chat_ArcadeMon_7000111_04F": "So then, Belle: Are you sure you want to transfer your right to a custom character over to your friend here? The rules might allow it, but you're the one who got the score...", "Activity_Chat_ArcadeMon_7000111_05": "Yup. I'm sure. Give it to Billy", "Activity_Chat_ArcadeMon_7000111_06": "You're awesome, Manager! Leave the rest up to me and I'll make sure they recreate the Classic Monica in the game!", "Activity_Chat_ArcadeMon_7000111_07": "So who do you plan on getting to play Monica?", "Activity_Chat_ArcadeMon_7000111_08": "Uh... I'll try and rope one of us Cunning Hares into it, and if that doesn't work... I'll do it! No chance I'm wasting this opportunity that you've worked so hard on gettin' for me!", "Activity_Chat_ArcadeMon_7000111_09": "It really does never end...", "Activity_Chat_ArcadeMon_7000111_10": "Can we skip straight to the part where \"that doesn't work\"?", "Activity_Chat_ArcadeMon_7000111_11": "Wait up, it's only day one of the event. Are you already planning on claiming the first prize? Someone might beat you tomorrow, so why don't you come back then and check out the scoreboard~", "Activity_Chat_ArcadeMon_7000111_Name01": "Asha", "Activity_Chat_ArcadeMon_7000112_01": "Don't worry, Manager. I don't think anyone's going to beat you in the next three days. I'll head back soon and pick up some cosplay clothes!", "Activity_Chat_ArcadeMon_7000112_02": "We'll see.", "Activity_Chat_ArcadeMon_7000112_03": "Looking forward to this reinterpretation of a classic, then.", "Activity_Chat_ArcadeMon_7000113_01": "Your move, punk.", "Activity_Chat_ArcadeMon_7000113_Name01": "Asha", "Activity_Chat_ArcadeMon_7000118_01": "Victory! We are the champions! We're going to be characters in \"Bizarre Brigade\"!", "Activity_Chat_ArcadeMon_7000118_02": "Who's top of the leaderboard right now?", "Activity_Chat_ArcadeMon_7000118_03": "Don't tell me there's a new leader?", "Activity_Chat_ArcadeMon_7000118_04": "Ten minutes ago, it belonged to someone called {NICKNAME} — but now it's ours! Heehee, I never dreamed I'd get my very own character skin, at this tender age~", "Activity_Chat_ArcadeMon_7000118_05": "So who are you planning on putting in-game?", "Activity_Chat_ArcadeMon_7000118_06": "Uh, oh yeah. There's two of us... And only one of us can go inside the game, right? ... Jonah! What did you just say on the sly to Assha — I mean, Asha?! I know you — you were going behind my back to put yourself in there!", "Activity_Chat_ArcadeMon_7000118_07": "What are you talking about? What do you take me for?! We both worked hard to secure the top score, me doing the joystick while you tapped the button. Our teamwork was absolutely seamless and we can't just leave one of us out!", "Activity_Chat_ArcadeMon_7000118_08": "So that's why I asked Assha — I mean, Asha, to see if both of us could go inside the game! And if that's not allowed, I'll just give up. I'm not gonna go behind your back to steal any prizes!", "Activity_Chat_ArcadeMon_7000118_09": "Jonah... You... I'm sorry. I was being a real stinker there... I'm touched... *sniff* Who's cutting onions...", "Activity_Chat_ArcadeMon_7000118_10": "So you can apply to get TWO character skins put in-game.", "Activity_Chat_ArcadeMon_7000118_11": "Yeah! I specifically picked out this photo of us two playing together as a reference point — so this way, our seamless teamwork can be reflected in the game!", "Activity_Chat_ArcadeMon_7000118_12": "Which photo is that? Don't tell me you got Asha to snipe a photo of me while we were playing? Oh Jonah... I'm so touched. I hope for our whole lives that we can be...", "Activity_Chat_ArcadeMon_7000118_13": "Nah, it's just a candid shot from last week's basketball practice. Remember? We ran this perfect break through their defensive line, and I scored with a cool layup!", "Activity_Chat_ArcadeMon_7000118_14": "Mmm-hmm, I remember. You looked cool, sure... But... Ahhh, no no, not that photo! You gave that photo to Asha?! I'm gonna kill you!", "Activity_Chat_ArcadeMon_7000118_15": "She was really pleased and said she'd definitely ask the director to try their best at recreating that scene from the photo.", "Activity_Chat_ArcadeMon_7000118_16": "Ahhh! No no no, I refuse! Get it back! You're the only cool one in that layup pic... I was busy tripping over my own pants so badly that I didn't just fall over, but also totally embarrassed myself by ripping them!", "Activity_Chat_ArcadeMon_7000118_17": "It's not that embarrassing... And it wasn't even your butt, really, because you had boxers on underneath, right? Those ones with the stars on them.", "Activity_Chat_ArcadeMon_7000118_18": "Ahhh, stop talking, now! No way! There's no chance this is ever getting in the game, even if I have to make an alt account and steal back the first place!", "Activity_Chat_ArcadeMon_7000118_19": "I don't mean to offend you, Roy, but you oughta know by now that you playing solo could never surpass the miracle created by our perfect teamwork!", "Activity_Chat_ArcadeMon_7000118_20": "Oh... C'mon, bro! Help us out here, bro! I can tell you're a pro at gaming. Please can you help me play the \"Bizarre Brigade\" and knock us off the top of the leaderboard?!", "Activity_Chat_ArcadeMon_7000118_20F": "Oh... C'mon, sis! Help us out here! I can tell you're a pro at gaming. Please can you help me play the \"Bizarre Brigade\" and knock us off the top of the leaderboard?!", "Activity_Chat_ArcadeMon_7000118_21": "No problem. That's why I'm here — to score the first place!", "Activity_Chat_ArcadeMon_7000118_22": "Sure, I'll break your record.", "Activity_Chat_ArcadeMon_7000118_23": "Great! Please keep at it! I'm begging you here! I don't wanna have my image used in-game, not at this tender age!", "Activity_Chat_ArcadeMon_7000118_Name01": "Jonah", "Activity_Chat_ArcadeMon_7000118_Name02": "Roy", "Activity_Chat_ArcadeMon_7000119_01": "Hey... Roy — Are you still there...? Are we still on the leaderboard—", "Activity_Chat_ArcadeMon_7000119_02": "... ... ...", "Activity_Chat_ArcadeMon_7000119_Name01": "Jonah", "Activity_Chat_ArcadeMon_7000119_Name02": "Roy", "Activity_Chat_ArcadeMon_7000120_01": "What...?! Someone... actually passed us... So this \"{NICKNAME}\" is you, then?!", "Activity_Chat_ArcadeMon_7000120_02": "Whew... That's... that's awesome! Ah~ I feel as good as new!", "Activity_Chat_ArcadeMon_7000120_03": "Let's go, Roy! We'll take back the first place for ourselves! With our teamwork, we can definitely do this!", "Activity_Chat_ArcadeMon_7000120_04": "Hmph, you think I want to? Guess.", "Activity_Chat_ArcadeMon_7000120_05": "Don't be like that. Those boxers with the stars? They're really cool...", "Activity_Chat_ArcadeMon_7000120_06": "In your dreams!", "Activity_Chat_ArcadeMon_7000120_07": "Well then, I'll take a step back and we can team up once again. We don't have to use that photo this time — you can pick which one!", "Activity_Chat_ArcadeMon_7000120_08": "Why didn't you say so! It's not that I don't want us to win. It's just that I don't want that photo used in-game. I'd be a laughing stock!", "Activity_Chat_ArcadeMon_7000120_09": "But where did that photo come from?", "Activity_Chat_ArcadeMon_7000120_10": "... ... ...", "Activity_Chat_ArcadeMon_7000120_11": "Yeah! That's right! That's a really good point! Why did you even have that photo in the first place? Wasn't our coach the one who snapped that pic?!", "Activity_Chat_ArcadeMon_7000120_12": "Huh? It got posted up to the noticeboard at school. Didn't you see? Everyone at school has probably seen it by now.", "Activity_Chat_ArcadeMon_7000120_13": "Guess you're already a laughing stock!", "Activity_Chat_ArcadeMon_7000120_14": "You see, that's the trouble with basketball...", "Activity_Chat_ArcadeMon_7000120_15": "...*faints*", "Activity_Chat_ArcadeMon_7000120_Name01": "Jonah", "Activity_Chat_ArcadeMon_7000120_Name02": "Roy", "Activity_Chat_ArcadeMon_7000121_01": "Please keep supporting \"Bizarre Brigade\"!", "Activity_Chat_ArcadeMon_7000121_Name01": "Arrogant Gamer", "Activity_Chat_ArcadeMon_700033_01": "Manager! Are you free? I got some massive news for you!", "Activity_Chat_ArcadeMon_700033_02": "Did Nicole give you a raise?", "Activity_Chat_ArcadeMon_700033_03": "Did you land a role on the Starlight Knights?", "Activity_Chat_ArcadeMon_700033_04": "I wish... It's Godfinger. They got a new game in called \"Bizarre Brigade,\" and they're running a promo event for it!", "Activity_Chat_ArcadeMon_700033_05": "Which Godfinger?", "Activity_Chat_ArcadeMon_700033_06": "The Godfinger, right outside your store! I can't hold on. I'm going over now! You should also check things out when you're free, Manager!", "Activity_Chat_ArpeggioHollow_702003001_01": "{M#Mr.}{F#Ms.} Independent Investigator, we meet again.", "Activity_Chat_ArpeggioHollow_702003001_02": "I heard there's a new mission", "Activity_Chat_ArpeggioHollow_702003001_03": "I heard you're looking for me?", "Activity_Chat_ArpeggioHollow_702003001_04": "That's right. The Defense Force is currently running an urgent mission inside Hollow Zero that needs reinforcements. Your team is one of our top choices.", "Activity_Chat_ArpeggioHollow_702003001_05": "Should I be honored?", "Activity_Chat_ArpeggioHollow_702003001_06": "Can you tell me the details?", "Activity_Chat_ArpeggioHollow_702003001_07": "It's not a compliment, just the conclusion reached by the Defense Force after careful evaluation of your team's specialties. Of course, you can listen to the explanation before you decide whether or not to take part in this mission.", "Activity_Chat_ArpeggioHollow_702003001_08": "In short, the outpost has recently decided to reinstate its plan to explore the Arpeggio Fault from when it failed two years back.", "Activity_Chat_ArpeggioHollow_702003001_09": "The Arpeggio Fault?", "Activity_Chat_ArpeggioHollow_702003001_10": "Is that the weird ravine area?", "Activity_Chat_ArpeggioHollow_702003001_11": "Correct. The Arpeggio Fault is a deep ravine on the edges of Hollow Zero with unstable gravity and a large volume of floating land masses.", "Activity_Chat_ArpeggioHollow_702003001_12": "Despite its complex geography, it's a shortcut to the old capital so the main goal of exploring is to build an observation station inside the area.", "Activity_Chat_ArpeggioHollow_702003001_13": "But the plan soon encountered obstacles not long after it started — the self-piloting logistics mechs were attacked several times by unknown monsters, suffering serious damage.", "Activity_Chat_ArpeggioHollow_702003001_14": "We're lucky there weren't any civilian casualties, but due to the lack of eyewitness accounts we still don't have any reliable intel on the identity of the monster.", "Activity_Chat_ArpeggioHollow_702003001_15": "To ensure security on-site, the observation station has suspended construction and the Obsidian Division has sent someone over to investigate.", "Activity_Chat_ArpeggioHollow_702003001_16": "How come it's not Hollow Special Operations?", "Activity_Chat_ArpeggioHollow_702003001_17": "How come it's the Defense Force running the investigation?", "Activity_Chat_ArpeggioHollow_702003001_18": "I'm sorry, but I don't know the details behind that — however, I CAN tell you it's the result of negotiations from multiple departments.", "Activity_Chat_ArpeggioHollow_702003001_19": "Anyway — because your Bangboo Navigator performs so well, we were hoping you could help this specialist get into the Arpeggio Fault depths as soon as possible to retrieve monster data.", "Activity_Chat_ArpeggioHollow_702003001_20": "Got it. That's in my wheelhouse", "Activity_Chat_ArpeggioHollow_702003001_21": "I'll take the commission.", "Activity_Chat_ArpeggioHollow_702003001_22": "Excellent. In that case, I won't step on any toes when it comes to the rest of the mission details. Please speak in person with the individual in charge of the investigation.", "Activity_Chat_ArpeggioHollow_702003001_23": "She just went out to chaperone some other members of the investigation squad. If you head near the entrance to the outpost right now, you should be able to see her.", "Activity_Chat_ArpeggioHollow_702003001_24": "\"Chaperone\"?", "Activity_Chat_ArpeggioHollow_702003001_25": "Do I have any other workmates?", "Activity_Chat_ArpeggioHollow_702003001_26": "You'll learn more about that soon enough.", "Activity_Chat_ArpeggioHollow_702003001_27": "Of course. Essentially, the outpost has recently decided to reinstate its plan to explore the Arpeggio Fault from two years back.", "Activity_Chat_ArpeggioHollow_702003001_Name_01": "Roland", "Activity_Chat_ArpeggioHollow_702003002_01": "Ehn-nah, ehn-nah, ehn-nah-noo? (Hollow Zero, is it like totally powerful? Can I become a totally awesome Bangboo, too?)", "Activity_Chat_ArpeggioHollow_702003002_02": "Ehn, nah-noo, nah-ehn ehn-nah! (Master said, she can become an independent investigator if I can just finish this mission!)", "Activity_Chat_ArpeggioHollow_702003002_03": "Good, it appears you all have ambitions of being promoted. But remember, from the moment you join the mission, you become a soldier.", "Activity_Chat_ArpeggioHollow_702003002_04": "Merit is built upon a foundation of obedience, so starting from now, no more whispering is allowed. Everybody sign off from lowest to highest, based on your equipment number.", "Activity_Chat_ArpeggioHollow_702003002_05": "Soldier 11? What are you doing here?", "Activity_Chat_ArpeggioHollow_702003002_06": "That's my line, \"Ocher Comet Tail.\"", "Activity_Chat_ArpeggioHollow_702003002_07": "The super spicy curry at the outpost cafeteria is really good. Did you come by just to get some?", "Activity_Chat_ArpeggioHollow_702003002_08": "Actually, I'm an independent investigator...", "Activity_Chat_ArpeggioHollow_702003002_09": "No, Roland tasked me with a mission.", "Activity_Chat_ArpeggioHollow_702003002_10": "I see. So this is your real identity. If you're cut out to work for this outpost, it's no wonder you can rival Phaethon with your skills.", "Activity_Chat_ArpeggioHollow_702003002_11": "Captain Roland said he'd find me someone skilled in exploring Hollows to aid me in this mission. Would that be you?", "Activity_Chat_ArpeggioHollow_702003002_12": "Think so.", "Activity_Chat_ArpeggioHollow_702003002_13": "It's been a long time since I've seen you at work. I was actually worried about some amateurs getting pulled in on this mission, but it seems my worries were unfounded.", "Activity_Chat_ArpeggioHollow_702003002_14": "Some amateurs, eh...", "Activity_Chat_ArpeggioHollow_702003002_15": "Are you talking about these Bangboo?", "Activity_Chat_ArpeggioHollow_702003002_16": "Yeah. Has the captain filled you in about the Arpeggio Fault? It's a very narrow terrain, and unknown monsters lurking there have attacked transport robots several times.", "Activity_Chat_ArpeggioHollow_702003002_17": "The best choice in this situation is to create a small and stealthy squad, so Bangboo would be perfect in terms of size and mobility.", "Activity_Chat_ArpeggioHollow_702003002_18": "But this is urgent and we can only prioritize Bangboo across a few channels. Their awareness and understanding of what makes a soldier is... not the best.", "Activity_Chat_ArpeggioHollow_702003002_19": "But with you here, I hope you can set a good example for them.", "Activity_Chat_ArpeggioHollow_702003002_20": "I... I'll do my best!", "Activity_Chat_ArpeggioHollow_702003002_21": "...Yes, officer!", "Activity_Chat_ArpeggioHollow_702003002_22": "Great, looks like we can get started with the mission.", "Activity_Chat_ArpeggioHollow_702003002_23": "Captain Roland hopes that we can head to the investigation station at the bottom of the Fault Surface first and provide urgently needed supplies to the people stationed there.", "Activity_Chat_ArpeggioHollow_702003002_24": "They'll have to retreat from the Hollow if they don't get supplies — which would be a huge loss.", "Activity_Chat_ArpeggioHollow_702003002_25": "Don't worry. We can train these over-active rookies on the way over while we dig up clues about the monsters.", "Activity_Chat_ArpeggioHollow_702003002_26": "It seems the skilled assistant Captain Roland mentioned who can help me explore the Hollow is none other than you.", "Activity_Chat_ArpeggioHollow_702003002_27": "I see... Independent Investigator for the outpost: So that's your real identity. If you're cut out to work for this outpost, it's no wonder you can rival Phaethon with your skills.", "Activity_Chat_ArpeggioHollow_702003002_Name_01": "Excited Bangboo", "Activity_Chat_ArpeggioHollow_702003002_Name_02": "Hardworking Bangboo", "Activity_Chat_ArpeggioHollow_702003003_01": "I admit that we found an important clue with your help. But as a soldier, it is inadvisable to act without reporting to a superior, so let's not do that again.", "Activity_Chat_ArpeggioHollow_702003003_02": "Ehn... Ehn-nah. (I... I see.)", "Activity_Chat_ArpeggioHollow_702003003_03": "Your name seems to be No. 4412. Well then, No. 4412, you can return to your team.", "Activity_Chat_ArpeggioHollow_702003003_04": "The Bangboo bounds off to join its other companions...", "Activity_Chat_ArpeggioHollow_702003003_05": "Oh, it's you.", "Activity_Chat_ArpeggioHollow_702003003_06": "Why didn't you call me by my codename?", "Activity_Chat_ArpeggioHollow_702003003_07": "That feels weird.", "Activity_Chat_ArpeggioHollow_702003003_08": "It takes a lot of energy, trying to remember your name. But right now I'm busy with other tasks, and I don't have the energy for that.", "Activity_Chat_ArpeggioHollow_702003003_09": "What's wrong? Why are you looking at me like that? Do you think it's wrong of me to criticize that clever Bangboo instead of praising it?", "Activity_Chat_ArpeggioHollow_702003003_10": "No, you're on point.", "Activity_Chat_ArpeggioHollow_702003003_11": "It's just new around here and needs encouragement.", "Activity_Chat_ArpeggioHollow_702003003_12": "Thank you for understanding. Our mission is dangerous, and only soldiers in lock-step with command can carry out an effective campaign.", "Activity_Chat_ArpeggioHollow_702003003_13": "It's a smart little guy with the potential to be a good soldier.", "Activity_Chat_ArpeggioHollow_702003003_14": "Alright, this is just a minor hiccup. Like when we left the Hollow before. Let's go over all our discoveries with a fine-toothed comb.", "Activity_Chat_ArpeggioHollow_702003003_15": "A group of transport robots have evidently been attacked in the area where we found them, and they were completely annihilated.", "Activity_Chat_ArpeggioHollow_702003003_16": "Surely you feel it, too?", "Activity_Chat_ArpeggioHollow_702003003_17": "But there were some suspicious aspects, too.", "Activity_Chat_ArpeggioHollow_702003003_18": "I think you must be talking about those damp Ether explosives.", "Activity_Chat_ArpeggioHollow_702003003_19": "I just confirmed with the captain that the transport robots were the ones carrying those explosives, and they were trying to carve up a route deep down into the fault.", "Activity_Chat_ArpeggioHollow_702003003_20": "There's nothing particularly unusual about explosives, but what's strange is that most of the Ether explosives being transported by the robots seem to have gone missing.", "Activity_Chat_ArpeggioHollow_702003003_21": "Ether explosives are highly combustible. If a standard Ethereal attacks one of the robots, I don't think they'll be walking away in one piece.", "Activity_Chat_ArpeggioHollow_702003003_22": "Maybe the explosives were already gone before the attack?", "Activity_Chat_ArpeggioHollow_702003003_23": "Maybe the attackers took off with the explosives?", "Activity_Chat_ArpeggioHollow_702003003_24": "We can't be sure just yet. All we can do is keep looking for more clues inside the fault.", "Activity_Chat_ArpeggioHollow_702003003_25": "Get ready to go. We're still only halfway down to the investigation station at the bottom, so we'd better speed things up.", "Activity_Chat_ArpeggioHollow_702003003_26": "If it was any other situation, I'd give it encouragement. But we're performing an extremely dangerous investigation, and only soldiers in lock-step with command can carry out an effective campaign.", "Activity_Chat_ArpeggioHollow_702003003_Name_01": "Smart Bangboo", "Activity_Chat_ArpeggioHollow_702003004_01": "Looks like you've returned safely to the outpost, \"Vermilion Sunset Afterglow.\" I can rest easy now.", "Activity_Chat_ArpeggioHollow_702003004_02": "Are you okay?", "Activity_Chat_ArpeggioHollow_702003004_03": "Are you hurt?", "Activity_Chat_ArpeggioHollow_702003004_04": "As you can see, I'm fine. Except my blade is a little blunt from battle, that's all.", "Activity_Chat_ArpeggioHollow_702003004_05": "I completely dismantled that mech from before. Don't worry. I left its AI core behind and Captain Roland is currently analyzing it.", "Activity_Chat_ArpeggioHollow_702003004_06": "Judging by the model of the mech...", "Activity_Chat_ArpeggioHollow_702003004_07": "It looks like something belonging to the rebels", "Activity_Chat_ArpeggioHollow_702003004_08": "...You're right. Now that the truth has been revealed, there's no need for me to hide it anymore.", "Activity_Chat_ArpeggioHollow_702003004_09": "You asked Captain Roland before why the Defense Force took over this investigation. Actually it was precisely because we suspected from the start that the ambush was carried out by armed mechs from the rebels.", "Activity_Chat_ArpeggioHollow_702003004_10": "Consider this hypothesis confirmed. Judging from the state of corruption this mech is in, it must've been roaming around the Hollow for quite some time.", "Activity_Chat_ArpeggioHollow_702003004_11": "Therefore, we can surmise that the rebels have made no recent plans against us, and these mechs are leftovers from an old campaign.", "Activity_Chat_ArpeggioHollow_702003004_12": "But then again, how did these mechs get inside the Arpeggio Fault, and why did they ambush a transport mech? These are all questions worth investigating further.", "Activity_Chat_ArpeggioHollow_702003004_13": "I see.", "Activity_Chat_ArpeggioHollow_702003004_14": "You have my complete and undivided support!", "Activity_Chat_ArpeggioHollow_702003004_15": "Thank you. You're a reliable partner, just like my companions in the Defense Force.", "Activity_Chat_ArpeggioHollow_702003004_16": "Now that we've sorted all that out, there's only one thing left to resolve.", "Activity_Chat_ArpeggioHollow_702003004_17": "One thing left...", "Activity_Chat_ArpeggioHollow_702003004_18": "Are you talking about No. 4412?", "Activity_Chat_ArpeggioHollow_702003004_19": "Correct. It's been our savior... But how could it possibly know about secret equipment that the garrisoned troops hadn't even seen?", "Activity_Chat_ArpeggioHollow_702003004_20": "Miss Ray is looking into its identity. Let's go see how things are progressing.", "Activity_Chat_ArpeggioHollow_702003004_21": "Hours later, you finally return safely to Scott Outpost—", "Activity_Chat_ArpeggioHollow_702003004_Name_01": "Soldier 11", "Activity_Chat_ArpeggioHollow_702003004_Name_02": "Ray", "Activity_Chat_ArpeggioHollow_702003004_Name_03": "Bangboo", "Activity_Chat_ArpeggioHollow_702003004_Name_04": "No. 4412", "Activity_Chat_ArpeggioHollow_702003005_01": "Hello, {M#Mr.}{F#Ms.} Independent Investigator, and Ms. Special Dispatch Officer.", "Activity_Chat_ArpeggioHollow_702003005_02": "You can just call me Soldier 11.", "Activity_Chat_ArpeggioHollow_702003005_03": "No problem. I'm not a big fan of red tape anyway.", "Activity_Chat_ArpeggioHollow_702003005_04": "You're here to inquire about the investigation into this Bangboo, aren't you? Well, I just so happen to have a few interesting results for you.", "Activity_Chat_ArpeggioHollow_702003005_05": "Found anything?", "Activity_Chat_ArpeggioHollow_702003005_06": "I'm all ears.", "Activity_Chat_ArpeggioHollow_702003005_07": "First off, regarding this Bangboo's identity — it's called No. 4412, The H.I.A recommended it. Over the past year it's been doing Hollow guidance work and rescues. It's extremely capable.", "Activity_Chat_ArpeggioHollow_702003005_08": "However, I discovered that its serial number had been forged. Judging by the original serial number, it once belonged to White Star Institute and logs indicate that it disappeared about eighteen months ago on the eve of retirement.", "Activity_Chat_ArpeggioHollow_702003005_09": "And the last case it worked on was the failed Arpeggio Fault exploration plan from a couple of years ago.", "Activity_Chat_ArpeggioHollow_702003005_10": "What did you say?", "Activity_Chat_ArpeggioHollow_702003005_11": "Then that means this Bangboo...", "Activity_Chat_ArpeggioHollow_702003005_12": "Exactly. It must have visited the investigation station at the bottom of this surface fault two years ago. It might just know more about the surroundings here than we do.", "Activity_Chat_ArpeggioHollow_702003005_13": "In theory, once the investigation was shut down it should have cleared all sensitive data before its retirement. However, it escaped and secretly retained copies in its memory banks.", "Activity_Chat_ArpeggioHollow_702003005_14": "Ehn-nah... Ehn-nah noo! (Please don't... Don't delete my memory!)", "Activity_Chat_ArpeggioHollow_702003005_15": "Ehn-ah, nah, ehn-ah-nah! (I didn't mean to run away. These memories are very important to me, I have things I have to do!)", "Activity_Chat_ArpeggioHollow_702003005_16": "What are you going to do?", "Activity_Chat_ArpeggioHollow_702003005_17": "It seems like it's having a hard time", "Activity_Chat_ArpeggioHollow_702003005_18": "Come on, don't look at me with those puppy dog eyes. I'm not some cold-blooded mad scientist.", "Activity_Chat_ArpeggioHollow_702003005_19": "Rules are rules, but this is an outpost and taking care of Hollow Zero is our top priority. Everything else is negotiable.", "Activity_Chat_ArpeggioHollow_702003005_20": "Well... If this kind of behavior were to occur within the ranks of the Defense Force, of course, it would be considered an unforgivable betrayal. But No. 4412 is not a soldier, and while it might be my subordinate right now, I do not have the authority to punish it.", "Activity_Chat_ArpeggioHollow_702003005_21": "Great, looks like we've reached an understanding.", "Activity_Chat_ArpeggioHollow_702003005_22": "So, No. 4412, if you can confess, you won't be punished as harshly as you imagine.", "Activity_Chat_ArpeggioHollow_702003005_23": "Ehn, nah-noo! (I understand. I'll tell you everything!)", "Activity_Chat_ArpeggioHollow_702003005_24": "Ehn-ah nah, ehn-ah nah-noo. (My master at the institute was Alowyn Mystik. She was a researcher in that advance team you mentioned.)", "Activity_Chat_ArpeggioHollow_702003005_25": "Ehn-nah, ehn-nah ehn-nah. (On my last day, my master was carrying out a mission and was supposed to take me out with her, but she did something really strange and left me outside the Hollow.)", "Activity_Chat_ArpeggioHollow_702003005_26": "Ehn... ah... Ehn-nah-ah! (And just as she was going to leave, she told me... Oh yeah, I've still got the voice recording of that time!)", "Activity_Chat_ArpeggioHollow_702003005_27": "Bzzt... Bzzt...", "Activity_Chat_ArpeggioHollow_702003005_28": "\"...I'm sorry for giving you this name. From now on, please forget about me...\"", "Activity_Chat_ArpeggioHollow_702003005_29": "Hmm, that's a strange thing to say...", "Activity_Chat_ArpeggioHollow_702003005_30": "Feels like something's up", "Activity_Chat_ArpeggioHollow_702003005_31": "Sounds ominous", "Activity_Chat_ArpeggioHollow_702003005_32": "Ehn-nah... Ehn-ah nah-ehn nah-noo. (And then she never came back again... I asked around about her everywhere, but I'm just a Bangboo — nobody told me what happened. Everyone just said she was missing.)", "Activity_Chat_ArpeggioHollow_702003005_33": "Ehn-nah-noo, ehn-nah! (Then later on, I learned they wanted to delete my memory and send me somewhere else to work, so I fled.)", "Activity_Chat_ArpeggioHollow_702003005_34": "Ehn-nah, nah-ehn-nah! (My master... Something must have happened to her. I have to know what happened to her, why she said that to me... And so I can't lose my memory now!)", "Activity_Chat_ArpeggioHollow_702003005_35": "Ehn-ah, nah-ehn-nah-noo... (Then later on, I landed this job with the HIA. Once I learned about the Arpeggio Fault being investigated here, I figured out a way to return.)", "Activity_Chat_ArpeggioHollow_702003005_36": "Ehn-ah, nah-ehn-nah! (I don't mind if you delete my memory banks — so long as I've investigated what's happened to my missing master!)", "Activity_Chat_ArpeggioHollow_702003005_37": "It really is impressive for a Bangboo to have such determination and awareness.", "Activity_Chat_ArpeggioHollow_702003005_38": "But No. 4412: It's not because you're a Bangboo that nobody told you the truth. It's because nobody actually knows what happened.", "Activity_Chat_ArpeggioHollow_702003005_39": "I heard that incident back then", "Activity_Chat_ArpeggioHollow_702003005_40": "The survivors lost their memories", "Activity_Chat_ArpeggioHollow_702003005_41": "Correct. Very severe corruption mainly impacting the brain.", "Activity_Chat_ArpeggioHollow_702003005_42": "Due to vast data losses deep in the fault, we can only speculate from their injuries that they encountered a dangerous Ethereal's attack. It's a miracle that they survived.", "Activity_Chat_ArpeggioHollow_702003005_43": "Any investigation into the cause of their accident is beyond the scope of this mission. However, there are plenty of question marks around that accident back then, and if the cause is not identified, then the fault will always pose a safety hazard.", "Activity_Chat_ArpeggioHollow_702003005_44": "Miss Ray, seeing as it has experience exploring around here, it should be able to help us out. Can it stay with my squad?", "Activity_Chat_ArpeggioHollow_702003005_45": "Of course. You guys take it and I'll report things to the institute. I'll fight to get it dealt with in a favorable manner.", "Activity_Chat_ArpeggioHollow_702003005_46": "Ehn-ah, nah-ehn-noo! (Thank you very much. I'll do my best!)", "Activity_Chat_ArpeggioHollow_702003005_47": "\"Crimson Soul Hunter,\" now that everything has been taken care of, we should get ready to head off.", "Activity_Chat_ArpeggioHollow_702003005_48": "Next up, we have to go into the Old Observatory area. Our primary target is still the investigation of the rebels' mechs.", "Activity_Chat_ArpeggioHollow_702003005_49": "But I trust that there are plenty of clues left behind there by the advance team.", "Activity_Chat_ArpeggioHollow_702003005_Name_01": "Ray", "Activity_Chat_ArpeggioHollow_702003005_Name_02": "No. 4412", "Activity_Chat_ArpeggioHollow_702003099_01": "Get ready. We're going out. These new recruits are chomping at the bit.", "Activity_Chat_ArpeggioHollow_702003099_02": "Go link up the outposts' equipment. I'll see you soon.", "Activity_Chat_ArpeggioHollow_702013001_01": "\"Cinnabar Pigment Jelly,\" you made it.", "Activity_Chat_ArpeggioHollow_702013001_02": "We found quite a few clues around the Old Observatory, and I thought you might be willing to tell me some of the hidden info they contain.", "Activity_Chat_ArpeggioHollow_702013001_03": "That's exactly why I'm here.", "Activity_Chat_ArpeggioHollow_702013001_04": "I'd like to get your take on things.", "Activity_Chat_ArpeggioHollow_702013001_05": "Very well, then let's get started. I'll also be needing you to come to your own conclusions here.", "Activity_Chat_ArpeggioHollow_702013001_06": "I also need you to give me a few ideas, so let's get started.", "Activity_Chat_ArpeggioHollow_702013001_07": "About the White Star Institute documents", "Activity_Chat_ArpeggioHollow_702013001_08": "Miss Ray has verified the veracity of this document — it's a paper dossier from two years back which the advance survey team took down into the Hollow.", "Activity_Chat_ArpeggioHollow_702013001_09": "At the time, they were preparing a visit to the ruins of the White Star Institute's Fourth Laboratory deep down inside the fault to try and retrieve special Etheric matter kept there.", "Activity_Chat_ArpeggioHollow_702013001_10": "Security clearance for the underground vault down inside the lab is very high, but luckily it's a White Star asset so anyone with the correct keycard should be able to get in.", "Activity_Chat_ArpeggioHollow_702013001_11": "I discovered that the advance team didn't take back any of the Etheric matter stored in there. Judging by the progress of their exploration, I don't think they even made it to the area.", "Activity_Chat_ArpeggioHollow_702013001_12": "About the tablet we found", "Activity_Chat_ArpeggioHollow_702013001_13": "Seeing as you helped me find out what was stored in there, I've decided not to ask for the time being how exactly you cracked it.", "Activity_Chat_ArpeggioHollow_702013001_14": "What we know is, it belonged to No. 4412's master, Alowyn Mystik. And there's a series of messages on the tablet that probably came from her mother.", "Activity_Chat_ArpeggioHollow_702013001_15": "Despite receiving a whole stack of messages, Alowyn never even replied once.", "Activity_Chat_ArpeggioHollow_702013001_16": "Not on good terms with her mother...? I suppose I don't have the right to talk about anything related to family matters.", "Activity_Chat_ArpeggioHollow_702013001_17": "About the map of the research base", "Activity_Chat_ArpeggioHollow_702013001_18": "Miss Ray said this thing was suspicious because it's been blown up and printed from stolen security imagery.", "Activity_Chat_ArpeggioHollow_702013001_19": "B2 is highlighted on the map... which is also the location of the vault.", "Activity_Chat_ArpeggioHollow_702013001_20": "What's more concerning is that small print up the top: \"Switching plan to Demolition due to a failed key operation.\"", "Activity_Chat_ArpeggioHollow_702013001_21": "Has someone been trying to take over the research base?", "Activity_Chat_ArpeggioHollow_702013001_22": "...It seems so.", "Activity_Chat_ArpeggioHollow_702013001_23": "With these clues, we might be able to piece together the truth about what happened two years ago.", "Activity_Chat_ArpeggioHollow_702013001_24": "At the time, the advance team was heading to the ruins of the Fourth Laboratory, but they weren't the only explorers down there. Others were also lurking inside the fault.", "Activity_Chat_ArpeggioHollow_702013001_25": "Failed key operation... Don't you get the feeling... like we just heard the word \"key\" a lot.", "Activity_Chat_ArpeggioHollow_702013001_26": "It's Alowyn's messages...", "Activity_Chat_ArpeggioHollow_702013001_27": "Something's off about those messages.", "Activity_Chat_ArpeggioHollow_702013001_28": "Agreed. Why ask your workmates for the key to your own house? And besides, if you can't open up the storage room, just give it a stiff kick.", "Activity_Chat_ArpeggioHollow_702013001_29": "...", "Activity_Chat_ArpeggioHollow_702013001_30": "Don't inject your own solution into the equation!", "Activity_Chat_ArpeggioHollow_702013001_31": "Sorry.", "Activity_Chat_ArpeggioHollow_702013001_32": "Anyway, this would all make sense if this was some kind of code.", "Activity_Chat_ArpeggioHollow_702013001_33": "For example: Alowyn was carrying out a key operation to try and find the key to the research base's vault, but when she couldn't, she had to switch the mission to a demolition job.", "Activity_Chat_ArpeggioHollow_702013001_34": "So, you're saying...", "Activity_Chat_ArpeggioHollow_702013001_35": "Alowyn's a spy!", "Activity_Chat_ArpeggioHollow_702013001_36": "Correct. We're still lacking hard evidence, but the probability is exceedingly high.", "Activity_Chat_ArpeggioHollow_702013001_37": "I have to chat with Captain Roland and his team about this discovery. As for No. 4412, could I please task you with explaining everything to it?", "Activity_Chat_ArpeggioHollow_702013001_38": "Right now?", "Activity_Chat_ArpeggioHollow_702013001_39": "But for it, this news is going to...", "Activity_Chat_ArpeggioHollow_702013001_40": "Are you worried it's going to feel hurt?", "Activity_Chat_ArpeggioHollow_702013001_41": "It came back here to try and learn the truth. No matter what that might look like — it sought it out itself. If it really cannot accept a cruel twist of fate here, then it's better if it spins a fantasy of its own.", "Activity_Chat_ArpeggioHollow_702013001_42": "Plus we don't know what's coming up next in the Hollow, so I need my squad to all be mentally prepared.", "Activity_Chat_ArpeggioHollow_702013001_43": "I agree with you", "Activity_Chat_ArpeggioHollow_702013001_44": "It won't be so weak", "Activity_Chat_ArpeggioHollow_702013001_45": "However, I hope you understand that I'm not just pushing this nasty job onto you. I believe things will sound best coming from you.", "Activity_Chat_ArpeggioHollow_702013001_Name_01": "Soldier 11", "Activity_Chat_ArpeggioHollow_702013001_Name_02": "No. 4412", "Activity_Chat_ArpeggioHollow_702013002_01": "Despite being a little fidgety, you fill in No. 4412 with all the details...", "Activity_Chat_ArpeggioHollow_702013002_02": "Ehn-nah ehn-nah... (So it's like that. I understand...)", "Activity_Chat_ArpeggioHollow_702013002_03": "Ehn-nah, ehn-nah-noo, ehn-ah-nah-noo ehn-ah. (Spy: It's a word I've only heard in movies before, but I think I get what it means. Even though my master was a researcher at the Institute, she could also work for others.)", "Activity_Chat_ArpeggioHollow_702013002_04": "Nah-ehn-ah... Ehn-nah? (I heard there was a serious accident down in the Hollows. All that terrible stuff... Did my master do all that?)", "Activity_Chat_ArpeggioHollow_702013002_05": "It's not quite clear yet", "Activity_Chat_ArpeggioHollow_702013002_06": "It still needs investigating", "Activity_Chat_ArpeggioHollow_702013002_07": "Ehn-ah, ehn-nah. (I know. Thank you for telling me this.)", "Activity_Chat_ArpeggioHollow_702013002_08": "I'm sorry. You must be upset", "Activity_Chat_ArpeggioHollow_702013002_09": "Nah-ehn-ah-ehn, ehn-nah. (I'm just a Bangboo. It doesn't matter to a Bangboo whether your master is good or bad.)", "Activity_Chat_ArpeggioHollow_702013002_10": "Nah-ehn, ehn-nah, ehn-nah-noo. (However, if humans frown or raise their voices at her, I can experience electrical fluctuations in my circuitry.)", "Activity_Chat_ArpeggioHollow_702013002_11": "How do you see your master, in your eyes?", "Activity_Chat_ArpeggioHollow_702013002_12": "Nah-ehn-nah, nah-ehn, ehn-nah-noo? (I'm just a Bangboo. Could a Bangboo's feelings be of any help in your search for the truth?)", "Activity_Chat_ArpeggioHollow_702013002_13": "Of course, I hope you can tell me...", "Activity_Chat_ArpeggioHollow_702013002_14": "I’m not here just to investigate", "Activity_Chat_ArpeggioHollow_702013002_15": "Ehn-nah, ehn-ah-nah. (Alright, if you can do me a little favor.)", "Activity_Chat_ArpeggioHollow_702013002_16": "Ehn-nah, ehn-ah-noo. (My master, I always heard people say she was an extremely unassuming person.)", "Activity_Chat_ArpeggioHollow_702013002_17": "Ehn-nah, ehn-nah ehn-ah. (Neither tall nor short as she was, people were always forgetting her name or her appearance. Her test scores were average, but she could always get the mission done.)", "Activity_Chat_ArpeggioHollow_702013002_18": "Nah, ehn-nah-ah, ehn-nah, ehn-noo. (When the Institute assigned me as her Bangboo, I felt as though she hated me.)", "Activity_Chat_ArpeggioHollow_702013002_19": "Nah-ehn-ah, ehn-nah, ehn-nah-ah. (She seldom asked me for help and never really talked much with me. Whenever we went out, I would sometimes bluescreen, then just wake up back at home.)", "Activity_Chat_ArpeggioHollow_702013002_20": "Ehn, ehn-nah, ehn-nah. (But she never reported any of my issues to the Institute, nor told me anything about what happened.)", "Activity_Chat_ArpeggioHollow_702013002_21": "(This inconspicuous person who steadily plugs away safely at things. That sounds just right for someone who seems like a spy. That bluescreen downtime was her handiwork to avoid anyone witnessing her secret mission or contact, right?)", "Activity_Chat_ArpeggioHollow_702013002_22": "It's okay, you go on", "Activity_Chat_ArpeggioHollow_702013002_23": "Ehn-nah-noo, ehn-nah ehn-nah-noo, ah. (I think, she's never been happy. She only revealed a hint of relief when she was selected to be in the advance team.)", "Activity_Chat_ArpeggioHollow_702013002_24": "Ehn-nah-noo, ehn-nah-ah-nah, ehn-nah. (Later on during training, she seemed to get along better with the others and I can even remember the sound of her laugh. But every time she laughed, it would be followed by sighs when we got back home.)", "Activity_Chat_ArpeggioHollow_702013002_25": "Nah-noo, ehn-nah-noo, ehn-nah ehn-noo. (Later on, we started doing missions. Human heartbeat elevates when entering a Hollow, including my master's.)", "Activity_Chat_ArpeggioHollow_702013002_26": "Ehn-ah-nah, ehn-nah, ehn-nah-ehn. (Everyone else returned back to normal after a few days, but my master's heartbeat remained very high. I started to get worried.)", "Activity_Chat_ArpeggioHollow_702013002_27": "Nah-noo, ehn-nah-noo. (Then came the day she said that weird thing.)", "Activity_Chat_ArpeggioHollow_702013002_28": "Has she ever mentioned the origin of your name before?", "Activity_Chat_ArpeggioHollow_702013002_29": "Ehn-nah, ehn-nah ehn-ah-nah. (No, but my master picked out the name \"No. 4412\" for me. It's one of the few things she'd given me, and I like it.)", "Activity_Chat_ArpeggioHollow_702013002_30": "Nah-noo, ehn-nah-noo... (Back then, I really wanted to ask her but her pulse and blood pressure were both soaring. I'd never seen her like that before and I was really worried, so I didn't say anything...)", "Activity_Chat_ArpeggioHollow_702013002_31": "Ehn-nah, ehn-nah-noo. (That's all I know. Please forgive me. As a Bangboo, my understanding of such things is extremely limited.)", "Activity_Chat_ArpeggioHollow_702013002_32": "Those were all very useful clues.", "Activity_Chat_ArpeggioHollow_702013002_33": "I hope you're feeling a little better now.", "Activity_Chat_ArpeggioHollow_702013002_34": "Ehn-nah, nah-noo ehn-nah-noo, ehn-nah. (I heard the next mission is about to get started. Please let the squad leader know that I'd like to join the operation and can help out.)", "Activity_Chat_ArpeggioHollow_702013002_35": "Ehn... Ehn-nah, nah-noo. (Even if my master is... bad, I just want to learn everything I can about her.)", "Activity_Chat_ArpeggioHollow_702013002_36": "No. 4412 bounds off back to the other Bangboo...", "Activity_Chat_ArpeggioHollow_702013002_37": "Very good. \"Emissary of the Carmine Crescent,\" you have completed your mission perfectly.", "Activity_Chat_ArpeggioHollow_702013002_38": "Huh? Soldier 11!", "Activity_Chat_ArpeggioHollow_702013002_39": "How long have you been eavesdropping?", "Activity_Chat_ArpeggioHollow_702013002_40": "That wasn't eavesdropping. I just happened to see you on my way back.", "Activity_Chat_ArpeggioHollow_702013002_41": "Captain Roland and Miss Ray understand the situation, and will keep providing support for us. The mech's AI core from before has almost been completely analyzed.", "Activity_Chat_ArpeggioHollow_702013002_42": "The next phase of the mission is about to begin. We're heading out soon to the Outpost Beacon, which will also be the site of our next long-term observation station.", "Activity_Chat_ArpeggioHollow_702013002_43": "Rest up. We'll be hitting the road soon.", "Activity_Chat_ArpeggioHollow_702013002_44": "Ehn-nah? Ehn-ah-nah, ehn-nah ehn-noo. (Are you trying to make me feel better? Unbelievable. Even though I'm a Bangboo, I can still feel the electricity in my circuits stabilize as I run through my memory banks.)", "Activity_Chat_ArpeggioHollow_702013002_Name_01": "No. 4412", "Activity_Chat_ArpeggioHollow_702023001_01": "\"Red Dynamite Fuse,\" there you are. Right on time.", "Activity_Chat_ArpeggioHollow_702023001_02": "I really care about those clues.", "Activity_Chat_ArpeggioHollow_702023001_03": "I'm ready to do some push-ups", "Activity_Chat_ArpeggioHollow_702023001_04": "Same. However, being too tense can impact your judgment, so let's just relax for now and go through what we found one-by-one.", "Activity_Chat_ArpeggioHollow_702023001_05": "No. 4412, you stay here too. We have to talk about your master.", "Activity_Chat_ArpeggioHollow_702023001_06": "Ehn-nah, ehn-ah! (I may not understand complicated things, but I'll try my best to!)", "Activity_Chat_ArpeggioHollow_702023001_07": "Damaged Drone", "Activity_Chat_ArpeggioHollow_702023001_08": "I'm pretty sure it's the rebels' equipment.", "Activity_Chat_ArpeggioHollow_702023001_09": "And luckily, this drone has some audio data left over that we can glean quite a lot from.", "Activity_Chat_ArpeggioHollow_702023001_10": "They came across a really powerful Ethereal, which unfortunately discovered them just as they were about to recall the drone.", "Activity_Chat_ArpeggioHollow_702023001_11": "Plus there's one other thing we can confirm.", "Activity_Chat_ArpeggioHollow_702023001_12": "The rebels have been eyeing up the research base", "Activity_Chat_ArpeggioHollow_702023001_13": "Correct. It seems that Alowyn is a rebel spy.", "Activity_Chat_ArpeggioHollow_702023001_14": "Ehn-nah-nu... (So, my master has been working for someone called the Rebels...)", "Activity_Chat_ArpeggioHollow_702023001_15": "It's normal for the rebels to be interested in Fourth Laboratory. I heard they run all kinds of Ether experiments there. And besides, the stuff they've got would make a great bargaining chip for negotiating with the government.", "Activity_Chat_ArpeggioHollow_702023001_16": "Memory Card", "Activity_Chat_ArpeggioHollow_702023001_17": "This memory card was found inside the broken Bangboo. Lots of rebel supplies lay scattered around its chassis, so it probably belonged to them.", "Activity_Chat_ArpeggioHollow_702023001_18": "What's interesting about this voice recording though is hearing a certain familiar name:", "Activity_Chat_ArpeggioHollow_702023001_19": "No. 4412...", "Activity_Chat_ArpeggioHollow_702023001_20": "Ehn-nah, ehn-nah-nu? (I don't understand. Why would they be talking about me?)", "Activity_Chat_ArpeggioHollow_702023001_21": "They weren't talking about you", "Activity_Chat_ArpeggioHollow_702023001_22": "Yeah. So \"No. 4412\" is probably going to be Alowyn Mystik's codename among the rebels.", "Activity_Chat_ArpeggioHollow_702023001_23": "Ehn-nah? Ehn-nah-nu? (My master? No. 4412 is actually my master's name?)", "Activity_Chat_ArpeggioHollow_702023001_24": "It's not uncommon for soldiers in the Defense Force to use a number as a codename. As for the rebels... They rebelled against the Defense Force originally, so they probably just kept using similar codenames.", "Activity_Chat_ArpeggioHollow_702023001_25": "Sounds like Alowyn had joined back up with her fellow rebels, but disobeyed orders by suddenly taking leave of their camp.", "Activity_Chat_ArpeggioHollow_702023001_26": "But why?", "Activity_Chat_ArpeggioHollow_702023001_27": "Perhaps we should gather up a few more clues before trying to pull them together into a conclusion.", "Activity_Chat_ArpeggioHollow_702023001_28": "Deformed Metal Wreckage", "Activity_Chat_ArpeggioHollow_702023001_29": "The mech that this scrap belongs to is the same model as the one we found before. Looks like the rebels brought plenty of these mechs with them into the Hollow.", "Activity_Chat_ArpeggioHollow_702023001_30": "It's not an Ethereal that's twisted it into pieces, but an explosion made at close proximity. Quite a violent explosion.", "Activity_Chat_ArpeggioHollow_702023001_31": "Besides this piece, we didn't find any other pieces around. It must have fallen down elsewhere.", "Activity_Chat_ArpeggioHollow_702023001_32": "Like... the Turbulent Corridor?", "Activity_Chat_ArpeggioHollow_702023001_33": "Ehn-nah-nu nah, ehn-nah ehn-ah. (That turbulent place you guys are talking about... It wasn't all so scattered when I came two years ago.)", "Activity_Chat_ArpeggioHollow_702023001_34": "Great, that's good information to have.", "Activity_Chat_ArpeggioHollow_702023001_35": "We've got all the clues we need, then. Perhaps we can pull everything together and make some inferences about what actually happened two years ago inside the Arpeggio Fault. What do you think?", "Activity_Chat_ArpeggioHollow_702023001_36": "I'm all ears.", "Activity_Chat_ArpeggioHollow_702023001_37": "We should pretty much have enough to form a conclusion", "Activity_Chat_ArpeggioHollow_702023001_38": "The rebels have been eyeing up research at the Fourth Laboratory, so they sent one of their spies codenamed No. 4412 — Alowyn Mystik — to infiltrate the White Star Institute as an insider.", "Activity_Chat_ArpeggioHollow_702023001_39": "They'd hoped that Alowyn could score a keycard to the vault, but as she failed, they decided to blow open the vault using explosives. That's what the mechs and explosives were for.", "Activity_Chat_ArpeggioHollow_702023001_40": "The rebels gave Alowyn a password — something like \"Take the day off and go home when we crack the lock\" — and ordered her back to her team on the day of the job.", "Activity_Chat_ArpeggioHollow_702023001_41": "Alowyn met up with the rebels as instructed, but the rebels came under attack by a dangerous Ethereal threat on the way to the Fourth Laboratory.", "Activity_Chat_ArpeggioHollow_702023001_42": "At this point, Alowyn disobeyed her orders and left her squad. Shortly after, there was a giant explosion inside the Arpeggio Fault, the massive impact of which reorganized the structure of the Hollow and gave birth to the Turbulent Corridor.", "Activity_Chat_ArpeggioHollow_702023001_43": "But what caused the explosion?", "Activity_Chat_ArpeggioHollow_702023001_44": "Is there any connection to Alowyn?", "Activity_Chat_ArpeggioHollow_702023001_45": "Sure. There's still one piece of the puzzle missing according to the logical chain of events.", "Activity_Chat_ArpeggioHollow_702023001_46": "At that same moment...", "Activity_Chat_ArpeggioHollow_702023001_47": "*sigh* There you all are. I heard you were all back from the Arpeggio Fault, Captain Roland has been looking for you.", "Activity_Chat_ArpeggioHollow_702023001_48": "What's wrong?", "Activity_Chat_ArpeggioHollow_702023001_49": "Analyses are complete on the logic cores from those rebel mechs, and he's got the reports with him. Quick, come check those out with me.", "Activity_Chat_ArpeggioHollow_702023001_50": "Are you trying to break the ice in here? Because you succeeded. Nice one! I've heard that being too tense can impair your judgment, so now's the perfect time to chat about everything we've found.", "Activity_Chat_ArpeggioHollow_702023001_Name_01": "No. 4412", "Activity_Chat_ArpeggioHollow_702023001_Name_02": "Ray", "Activity_Chat_ArpeggioHollow_702023001_Name_03": "Roland", "Activity_Chat_ArpeggioHollow_702023001_Name_04": "Ray", "Activity_Chat_ArpeggioHollow_702023002_01": "There you are. Dr. Ray has brought the information, so let me get straight to the point.", "Activity_Chat_ArpeggioHollow_702023002_02": "Analyses have found the final two commands left behind in the rebels' mechs' database. The second-to-last one reads: \"Collect bombs and go to target location α.\"", "Activity_Chat_ArpeggioHollow_702023002_03": "And the original version of the final command should read: \"Detonate bombs at location α,\" but someone hacked into the mech to overwrite it. Now, it says: \"Locate individuals with high Ether activity and detonate bombs at close proximity.\"", "Activity_Chat_ArpeggioHollow_702023002_04": "Oh, I see!", "Activity_Chat_ArpeggioHollow_702023002_05": "Looks like our mystery is solved!", "Activity_Chat_ArpeggioHollow_702023002_06": "You and Soldier 11 explain to Roland and Ray the various conclusions reached...", "Activity_Chat_ArpeggioHollow_702023002_07": "Mmm-hmm... I see. So it was that rebel spy Alowyn who hacked into the armed mech's commands, overriding instructions to make it self-destruct and take out that dangerous Ethereal.", "Activity_Chat_ArpeggioHollow_702023002_08": "This deduction is not unfounded. But if the point is to eliminate a dangerous Ethereal, then why pay the price of splitting up the team?", "Activity_Chat_ArpeggioHollow_702023002_09": "Oh, Lieutenant Roland — I thought as soldiers you'd understand the reasoning behind things a little better.", "Activity_Chat_ArpeggioHollow_702023002_10": "Let's suppose that you're in charge of those rebels — um, and of course, this is all just supposition, okay? So don't look at me like that — and your mission is to loot research materials from inside the lab.", "Activity_Chat_ArpeggioHollow_702023002_11": "Things go wrong, so you've already called in expensive armed mechs. Now, if you fail the mission AND you come back with busted-up mechs, how are you going to explain things to your superiors?", "Activity_Chat_ArpeggioHollow_702023002_12": "As much as I don't want to take the rebels' position, I must confess this is an extremely difficult decision. But if it saves lives, then that's different.", "Activity_Chat_ArpeggioHollow_702023002_13": "Alowyn likely thought the same.", "Activity_Chat_ArpeggioHollow_702023002_14": "That's right. You should know, there were plenty of researchers from the advance team in the vicinity at the same time, and their combat prowess would be far below that of a well-disciplined soldier.", "Activity_Chat_ArpeggioHollow_702023002_15": "As far as Alowyn's concerned, those aren't just lives to her but also \"partners,\" right? No. 4412, I remember you said that your master would kid around with them.", "Activity_Chat_ArpeggioHollow_702023002_16": "Ehn-nah, nah-nuh-ehn-nah... (Yep, even if my master would end up getting sad very quickly...)", "Activity_Chat_ArpeggioHollow_702023002_17": "Despite having fun with these people, it must have been difficult for her to maintain this identity while knowing that she was about to betray them — right?", "Activity_Chat_ArpeggioHollow_702023002_18": "Captain Roland, I never expected you to be so sensitive. But yes, that's pretty much the gist of it.", "Activity_Chat_ArpeggioHollow_702023002_19": "So just at the critical moment, that vacillating girl made a decision for herself — she wanted to save them. That's what was really important to her.", "Activity_Chat_ArpeggioHollow_702023002_20": "Ehn-nah... (So my master, she actually...)", "Activity_Chat_ArpeggioHollow_702023002_21": "Let's stop talking about what happened two years ago, shall we, everyone? Should we focus on sorting out the issue at hand?", "Activity_Chat_ArpeggioHollow_702023002_22": "The issue at hand?", "Activity_Chat_ArpeggioHollow_702023002_23": "Err, the rebels' armed mech!", "Activity_Chat_ArpeggioHollow_702023002_24": "It now appears as if the mechs weren't deliberately targeting the transports, but were simply following vestigial instructions to try and gather up the bombs.", "Activity_Chat_ArpeggioHollow_702023002_25": "And despite the command not stipulating any coordinates for location α, I'm pretty sure it's the Fourth Laboratory.", "Activity_Chat_ArpeggioHollow_702023002_26": "Mmm-hmm, this is of course the good news.", "Activity_Chat_ArpeggioHollow_702023002_27": "Which means, that there's also bad news...", "Activity_Chat_ArpeggioHollow_702023002_28": "What was the final command for those mechs — \"Locate individuals with high Ether activity and detonate bombs at close proximity,\" right?", "Activity_Chat_ArpeggioHollow_702023002_29": "There might not be any kind of individuals like that inside the Hollow right now, but let's not forget that those mechs are thoroughly corrupted already.", "Activity_Chat_ArpeggioHollow_702023002_30": "I don't think they'll last two weeks before one of them is completely mutated. What are the remaining mechs going to do then?", "Activity_Chat_ArpeggioHollow_702023002_31": "They... They'll explode!", "Activity_Chat_ArpeggioHollow_702023002_32": "...Dr. Ray, is now the time for such levity?", "Activity_Chat_ArpeggioHollow_702023002_33": "If those hidden Ether explosives all pop off at the same time, we won't just rip open a new Turbulent Corridor — no, it'll be an earth-shatteringly powerful Arpeggio Fault instead!", "Activity_Chat_ArpeggioHollow_702023002_34": "Correct. Any talk of follow-up explorations or a stable long-term observation station can go jump in a lake... And in any case, we still have two weeks time left.", "Activity_Chat_ArpeggioHollow_702023002_35": "Captain, you military guys are the only ones who can take care of this problem now.", "Activity_Chat_ArpeggioHollow_702023002_36": "{M#Mr.}{F#Ms.} Independent Investigator, Soldier 11. Things are getting urgent. I will dispatch more people to assist you. Please make sure you get to the Laboratory Ruins as soon as you can and destroy every single last corrupted mech.", "Activity_Chat_ArpeggioHollow_702023002_36_01": "Additionally, make sure to thoroughly check the Turbulent Corridor. It's likely that it originally bordered the Fourth Laboratory, emerging only after the explosion. It's likely there are mechs wandering about there.", "Activity_Chat_ArpeggioHollow_702023002_37": "Captain Roland, don't worry. We will set off very soon.", "Activity_Chat_ArpeggioHollow_702023002_Name_01": "Roland", "Activity_Chat_ArpeggioHollow_702023002_Name_02": "Ray", "Activity_Chat_ArpeggioHollow_702023002_Name_03": "No. 4412", "Activity_Chat_ArpeggioHollow_702023099_01": "\"Envoy of the Scarlet Moment,\" things are getting urgent. Let's get going, fast.", "Activity_Chat_ArpeggioHollow_702023099_02": "We can't let these mechs destroy the Arpeggio Fault.", "Activity_Chat_ArpeggioHollow_702033001_01": "\"Maroon Dusky Afterglow,\" you're back. Great job with combat before.", "Activity_Chat_ArpeggioHollow_702033001_02": "Great job, Soldier 11!", "Activity_Chat_ArpeggioHollow_702033001_03": "Finally, crisis solved!", "Activity_Chat_ArpeggioHollow_702033001_04": "All the mechs left behind by the rebels have been destroyed, and the Ether explosives stockpiled near the research facilities will gradually be retrieved later.", "Activity_Chat_ArpeggioHollow_702033001_05": "Of course, none of that's my concern any longer.", "Activity_Chat_ArpeggioHollow_702033001_06": "Are you going back?", "Activity_Chat_ArpeggioHollow_702033001_07": "My mission was to investigate possible rebel activity within the Arpeggio Fault. Now that the truth has been revealed, there's naturally no reason for me to stay here.", "Activity_Chat_ArpeggioHollow_702033001_08": "My temporary \"soldiers\" are also free to return to their posts.", "Activity_Chat_ArpeggioHollow_702033001_09": "Then, about No. 4412...", "Activity_Chat_ArpeggioHollow_702033001_10": "What are we going to do with it?", "Activity_Chat_ArpeggioHollow_702033001_11": "It's with Miss Ray right this second. It used to be the property of the White Star Institute, so the Defense Force handed over complete authority on how to handle things with the Institute.", "Activity_Chat_ArpeggioHollow_702033001_12": "Seeing how you're really concerned about its future, why don't we go take a look? Captain Roland has only just retrieved all the data from that memory card you found, and there should be some info in there.", "Activity_Chat_ArpeggioHollow_702033001_13": "Whatever happens with No. 4412, I think we should let it know about the data on there before it leaves the outpost.", "Activity_Chat_ArpeggioHollow_702033001_14": "Not long after, we returned to Scott Outpost...", "Activity_Chat_ArpeggioHollow_702033001_Name_01": "Soldier 11", "Activity_Chat_ArpeggioHollow_702033001_Name_02": "No. 4412", "Activity_Chat_ArpeggioHollow_702033002_01": "Oh, it's you two, with those looks on your faces. If I say something bad about No. 4412, things would get awkward real fast in here.", "Activity_Chat_ArpeggioHollow_702033002_02": "So, as for its treatment...", "Activity_Chat_ArpeggioHollow_702033002_03": "I haven't started talking yet. Since you’re here, why not listen up? But it looks like you have something else you'd like to say.", "Activity_Chat_ArpeggioHollow_702033002_04": "Yes. I hope to pass this important info on to No. 4412 while it's still a member of our team.", "Activity_Chat_ArpeggioHollow_702033002_05": "If you could, please. I have no objections.", "Activity_Chat_ArpeggioHollow_702033002_06": "No. 4412, do you remember that memory card you found inside the Hollow before? It was left behind by the advance team as they fled the Hollow and it mentions your master.", "Activity_Chat_ArpeggioHollow_702033002_07": "Ehn-nah? (My master?)", "Activity_Chat_ArpeggioHollow_702033002_08": "We've retrieved the data and I will send it over to you right now. You can play it on your own speakers.", "Activity_Chat_ArpeggioHollow_702033002_09": "Ehn-nah! (Cool!)", "Activity_Chat_ArpeggioHollow_702033002_10": "Bzzt... bzzt...", "Activity_Chat_ArpeggioHollow_702033002_11": "\"...have to... record it, if... someone ever finds... recording, then I hope you can remember... my friend... her name is Alowyn Mystik...\"", "Activity_Chat_ArpeggioHollow_702033002_12": "\"She may... not be ordinary, but she's a hero... She saved us all...\"", "Activity_Chat_ArpeggioHollow_702033002_13": "\"...That... massive... Ethereal... the same level as Nineveh's... symbiotic Ethereal... those red... Etheric matter... threads... make our bodies... and consciousness...\"", "Activity_Chat_ArpeggioHollow_702033002_14": "\"...Alowyn had to... pass on the command to those rebels' mechs... so they could transport the bombs... and she got too close to that monster... she...\"", "Activity_Chat_ArpeggioHollow_702033002_15": "\"There's no way we... take her back... she will become an Ethereal... and doesn't want that... She said she's a human and wants to decide her own fate...\"", "Activity_Chat_ArpeggioHollow_702033002_16": "\"...She died... her last wishes... to be cremated before... utterly corrupted... and we buried her at...\"", "Activity_Chat_ArpeggioHollow_702033002_17": "\"I'm sorry... Alowy—... My... My friend... We left you there... We... couldn't bring you back home...\"", "Activity_Chat_ArpeggioHollow_702033002_18": "(So that's how Alowyn passed away...)", "Activity_Chat_ArpeggioHollow_702033002_19": "No. 4412, could you understand... what that message said?", "Activity_Chat_ArpeggioHollow_702033002_20": "Ehn-nah, ehn-nah-noo... Ehn-nah. (It's a bit complicated, but I think I understand it a little... My master, she died.)", "Activity_Chat_ArpeggioHollow_702033002_21": "Ehn-nah-noo? Ehn-nah, ehn-ah-nah-nu. (Why is this happening? I know that those recordings are from two years ago. So why does it feel to me like she just died?)", "Activity_Chat_ArpeggioHollow_702033002_22": "Ehn-nah-nu, ehn-nah-noo, nah-ehn... (That lady who was speaking before said, Master was her friend... That's great. Master always said she had no friends...)", "Activity_Chat_ArpeggioHollow_702033002_23": "Nah-nuh, ehn-ah-nah. (Thank you for helping me learn about my master's final moments.)", "Activity_Chat_ArpeggioHollow_702033002_24": "Ehn-nah-noo ehn-an, ehn-nah? (But I don't quite understand. Do you guys think that my master was a good person or a bad person?)", "Activity_Chat_ArpeggioHollow_702033002_25": "Don't worry. She was a good person!", "Activity_Chat_ArpeggioHollow_702033002_26": "People are very complicated...", "Activity_Chat_ArpeggioHollow_702033002_27": "Who cares what anyone else thinks!", "Activity_Chat_ArpeggioHollow_702033002_28": "That was straight to the point. It looks like it's something you firmly believe, too. And coincidentally, I agree.", "Activity_Chat_ArpeggioHollow_702033002_29": "Ehn-ah-nah? (Captain, what do you think?)", "Activity_Chat_ArpeggioHollow_702033002_30": "We've got a saying in the Defense Force: Betrayal comes from weakness. Without a doubt, Alowyn was a weak person who made repeated betrayals. She should never have been a soldier.", "Activity_Chat_ArpeggioHollow_702033002_31": "Perhaps that codename also reflects that becoming a soldier was never her choice.", "Activity_Chat_ArpeggioHollow_702033002_32": "I cannot forgive any rebels and I don't want to hear any rebel's excuses, but something that can never be changed is — she really did save a whole lot of lives.", "Activity_Chat_ArpeggioHollow_702033002_33": "I can respect her not as a soldier, but as a human.", "Activity_Chat_ArpeggioHollow_702033002_34": "Ehn-nah, ehn-nah. (Thank you, captain.)", "Activity_Chat_ArpeggioHollow_702033002_35": "Ehn, ehn-nah-noo ehn-nah, ehn-ah-ah! (Miss Ray, since I've learned more about my master now, you can dispose of me however you want now!)", "Activity_Chat_ArpeggioHollow_702033002_36": "Do you really want to dispose of it?", "Activity_Chat_ArpeggioHollow_702033002_37": "Didn't we say before that everything was negotiable?", "Activity_Chat_ArpeggioHollow_702033002_38": "Ehn-nah, ehn-ah nah-u ehn-ah, nah-ehn-nah! (Thank you, {M#Mr.}{F#Ms.} Independent Investigator, for all the care you've shown — but I'm really fine!)", "Activity_Chat_ArpeggioHollow_702033002_39": "Really, please let me finish speaking. I don't want to be thought of as a bad person forever.", "Activity_Chat_ArpeggioHollow_702033002_40": "No. 4412, White Star Institute has given you two choices: one is to go back to work at the Institute where you can keep your memory, and the other is to go wherever you want after deleting all sensitive data.", "Activity_Chat_ArpeggioHollow_702033002_41": "Ehn-ah, ehn-ah nah-noo, ehn-nah? (Are you saying that I can hold onto the memories of my master so long as I go back to work at the Institute?)", "Activity_Chat_ArpeggioHollow_702033002_42": "But you'll lose your freedom, won't you? Your master asked you to forget her before she left, because she hoped you could find your own meaning in life, right?", "Activity_Chat_ArpeggioHollow_702033002_43": "Nah-ehn, nuh, ehn-ah-nah. (That might be my master's wish, but I think keeping the name and the memories that my master gave me is what's most important.)", "Activity_Chat_ArpeggioHollow_702033002_44": "Ehn-nah noo, ehn-ah, ehn-ah nah-noo. (Plus, I want to learn more about my master. I want to meet the people she once knew and hear their stories about Master.)", "Activity_Chat_ArpeggioHollow_702033002_45": "No problem. With you here, perhaps you can help those rescued members of the advance team to regain their memories?", "Activity_Chat_ArpeggioHollow_702033002_46": "Ehn, ehn-ah nah, ehn-nah nu-nah? (What do you think? Am I just like my master, making my own choice like this?)", "Activity_Chat_ArpeggioHollow_702033002_47": "Was that answer too complicated for a Bangboo? But then again, that's how this mortal coil goes.", "Activity_Chat_ArpeggioHollow_702033002_48": "Haha, good point. No. 4412 knows Alowyn better than anyone else here. Perhaps it's the one most qualified to explain her.", "Activity_Chat_ArpeggioHollow_702033002_Name_01": "Ray", "Activity_Chat_ArpeggioHollow_702033002_Name_02": "No. 4412", "Activity_Chat_ArpeggioHollow_702033002_Name_03": "Bangboo's Speaker", "Activity_Chat_ArpeggioHollow_702043001_01": "Nah-nuh, nah-ehn-ehn-nah? ({M#Mr.}{F#Ms.} Independent Investigator, will you stay here a while?)", "Activity_Chat_ArpeggioHollow_702043001_02": "I have a job to do here.", "Activity_Chat_ArpeggioHollow_702043001_03": "What about you?", "Activity_Chat_ArpeggioHollow_702043001_04": "Nah-ehn, nah-u-ehn, ehn-nah ah. (Miss Ray said I can stay here and work for a while because I know the Arpeggio Fault well.)", "Activity_Chat_ArpeggioHollow_702043001_05": "Nah-ehn, nah-ehn nu-nah. (I heard you guys are planning to investigate that Turbulent Corridor place.)", "Activity_Chat_ArpeggioHollow_702043001_06": "Nah-ehn, nah-ehn-ah. (Miss Ray told me the Turbulent Corridor used to be part of the Fourth Laboratory once, but it glided over there in the explosion. Maybe my master is buried in there somewhere?)", "Activity_Chat_ArpeggioHollow_702043001_07": "Nah-ehn-ah, nah-ehn nah-nu... (I don't want to bother you, but if you happen to come across any clues about my master, then...)", "Activity_Chat_ArpeggioHollow_702043001_08": "Don't worry, I'll keep my eyes peeled!", "Activity_Chat_ArpeggioHollow_702043001_09": "Ehn-nah! (Thank you!)", "Activity_Chat_ArpeggioHollow_702043001_10": "Nah-ehn, nah-nu nah... (I really want to come and help out, but I've got a job to do here outside the Hollow...)", "Activity_Chat_ArpeggioHollow_702043001_11": "Just focus on your work", "Activity_Chat_ArpeggioHollow_702043001_12": "Leave this to me", "Activity_Chat_ArpeggioHollow_702043001_Name_01": "No. 4412", "Activity_Chat_ArpeggioHollow_702043002_01": "Ehn-nah, nah-ehn-ehn-nah? ({M#Mr.}{F#Ms.} Independent Investigator, you're back. Are you here for me?)", "Activity_Chat_ArpeggioHollow_702043002_02": "(Fill it in on the gossip from before)", "Activity_Chat_ArpeggioHollow_702043002_03": "Ehn-ah nah-nu, ehn-nah ah? (Are you saying that you found my master's gravestone deep inside the Turbulent Corridor?)", "Activity_Chat_ArpeggioHollow_702043002_04": "Nah-nu ehn-nah-nu, ehn-nah ah. (I shouldn't ever be describing a Hollow in these terms, but that sounds like a place with low Ether concentration that feels kind of nice.)", "Activity_Chat_ArpeggioHollow_702043002_05": "Nah-ehn nah-nu, ehn-nah ah, ehn-ah-ehn nah. (My master's body may be turned to dust but I always heard that dust can't get corrupted. I'm happy that the Hollow never took her away from me, thanks to the help of her friends.)", "Activity_Chat_ArpeggioHollow_702043002_06": "Nah-noo ehn-nah. (Thank you for visiting her for me.)", "Activity_Chat_ArpeggioHollow_702043002_07": "I've got something for you", "Activity_Chat_ArpeggioHollow_702043002_08": "I dug it up near the gravestone", "Activity_Chat_ArpeggioHollow_702043002_09": "Nah.. ehn-nah! (It's... It's a photo of my master!)", "Activity_Chat_ArpeggioHollow_702043002_10": "Nah... ehn-nah, nah-ehn nah? (Really? Can I keep it?)", "Activity_Chat_ArpeggioHollow_702043002_11": "There's nobody who deserves it more", "Activity_Chat_ArpeggioHollow_702043002_12": "Don't worry, I asked Ray", "Activity_Chat_ArpeggioHollow_702043002_13": "Nah-ehn, ehn-ah nah-noo ehn. (Thank you. I will treasure this forever.)", "Activity_Chat_ArpeggioHollow_702043002_14": "Ne-ehn, ehn-ehn-ne, ehn-ehn-ne. (It seems like the master was very happy when she took this photo. That's great.)", "Activity_Chat_ArpeggioHollow_702043002_15": "Ehu-na-nu? ({M# Mr.}{F# Ms.} Independent investigator, are you leaving?)", "Activity_Chat_ArpeggioHollow_702043002_16": "I've got some other work to do.", "Activity_Chat_ArpeggioHollow_702043002_17": "I should probably go home.", "Activity_Chat_ArpeggioHollow_702043002_18": "Ehn-nah, ehn-nah, ehn-nah-nu. (See you again. I heard that you humans say this to ensure we'll get to meet again someday.)", "Activity_Chat_ArpeggioHollow_702043002_19": "See you again, No. 4412.", "Activity_Chat_ArpeggioHollow_702043002_Name_01": "No. 4412", "Activity_Chat_ArpeggioHollow_702043099_01": "Nah-ehn, ehn-ah, en neh! (I'll be working with Miss Ray at the outpost for a while. Who knows, maybe we'll meet again sometime!)", "Activity_Chat_ArpeggioHollow_702043099_02": "Ehn-nah, ehn-nah-noo! (Goodbye, Investigator.)", "Activity_Chat_ArpeggioHollow_702043099_03": "I've got some other work to do.", "Activity_Chat_ArpeggioHollow_702043099_04": "I should probably go home.", "Activity_Chat_ArpeggioHollow_702043099_05": "Ehn-nah, ehn-nah, ehn-nah-nu. (See you again. I heard that you humans say this to ensure we'll get to meet again someday.)", "Activity_Chat_ArpeggioHollow_702043099_06": "See you again, No. 4412.", "Activity_Chat_ArpeggioHollow_702043099_Name_01": "No. 4412", "Activity_Chat_ArpeggioHollow_702044099_01": "It's good that everything came to a nice conclusion. I can get out of here now.", "Activity_Chat_ArpeggioHollow_702044099_02": "Stop by Sixth Street for a bowl of noodles sometimes", "Activity_Chat_ArpeggioHollow_702044099_03": "Let's go shoot the breeze somewhere next time", "Activity_Chat_ArpeggioHollow_702044099_04": "No problem. I'll carve out some time for you on my next day off.", "Activity_Chat_ArpeggioHollow_702044099_05": "By the way, I think Miss Ray and No. 4412 still have something they want to talk to you about. If you have time, go chat with them.", "Activity_Chat_ArpeggioHollow_702044099_06": "So long, \"Crimson Twilight.\"", "Activity_Chat_ArpeggioHollow_702044099_07": "Wow, that's so nostalgic!", "Activity_Chat_ArpeggioHollow_702044099_08": "My first codename!", "Activity_Chat_ArpeggioHollow_702044099_09": "What are you so happy about? Isn't that what I've been calling you all along?", "Activity_Chat_ArpeggioHollow_702044099_10": "I'm off. Take care.", "Activity_Chat_ArpeggioHollow_702053001_01": "Soldier 11 has gone back, but you'll stay here and keep on helping, right?", "Activity_Chat_ArpeggioHollow_702053001_02": "I smell hard work!", "Activity_Chat_ArpeggioHollow_702053001_03": "I smell trouble!", "Activity_Chat_ArpeggioHollow_702053001_04": "You're not wrong, but you're still not going to turn down my commission, are you?", "Activity_Chat_ArpeggioHollow_702053001_05": "It's like this: The Institute hopes to use this opportunity to check in on the status of the Fourth Laboratory.", "Activity_Chat_ArpeggioHollow_702053001_06": "Seeing as neither the advance team nor the rebel forces ever managed to get anything out of the Fourth Laboratory, perhaps there are still things there that have the chance of seeing the light of day again. Can I leave this in your capable hands?", "Activity_Chat_ArpeggioHollow_702053001_07": "Sounds fine to me", "Activity_Chat_ArpeggioHollow_702053001_08": "Only because it's you, Miss Ray", "Activity_Chat_ArpeggioHollow_702053001_09": "Thanks a lot, that'll be a big help.", "Activity_Chat_ArpeggioHollow_702053001_10": "Despite the Institute remaining positive after they heard about our investigation, I'm not personally holding out much hope here.", "Activity_Chat_ArpeggioHollow_702053001_11": "Why?", "Activity_Chat_ArpeggioHollow_702053001_12": "Maybe it's because you gotta expect the unexpected whenever you're in the Arpeggio Fault. That's right — do you still remember that special Etheric Crimson Silk that we found around here?", "Activity_Chat_ArpeggioHollow_702053001_13": "That thing must have sloughed off that symbiotic Ethereal which attacked the advance team and the rebels.", "Activity_Chat_ArpeggioHollow_702053001_14": "The explosion drove away that monster, but as far as I'm aware the scope of activity for a symbiotic Ethereal like that shouldn't be anywhere near the Arpeggio Fault.", "Activity_Chat_ArpeggioHollow_702053001_15": "So what's it doing here, then?", "Activity_Chat_ArpeggioHollow_702053001_16": "Who knows? That's my job, to find out.", "Activity_Chat_ArpeggioHollow_702053001_17": "Okay. I'll leave the research base with you then while I finish researching this Crimson Silk you found. All good?", "Activity_Chat_ArpeggioHollow_702053001_18": "You're impossible. Everything's gonna be much safer and easier than it was before.", "Activity_Chat_ArpeggioHollow_702053001_Name_01": "Ray", "Activity_Chat_ArpeggioHollow_702053002_01": "Ah, it's you, {M#Mr.}{F#Ms.} Independent Investigator. It seems you have something to tell me about the Fourth Laboratory.", "Activity_Chat_ArpeggioHollow_702053002_02": "(Fill her in on my findings)", "Activity_Chat_ArpeggioHollow_702053002_03": "Hmm... You mean you came across a cluster of broken-down buildings in the Laboratory Ruins area.", "Activity_Chat_ArpeggioHollow_702053002_04": "Based on what you've said, I think that must be the Fourth Laboratory. Didn't expect it to be in such complete ruins.", "Activity_Chat_ArpeggioHollow_702053002_05": "Unfortunately, I'm no expert.", "Activity_Chat_ArpeggioHollow_702053002_06": "I can't figure out the reason for the damage.", "Activity_Chat_ArpeggioHollow_702053002_07": "No worries, the Institute only needs a result for now. As for the specific cause of the damage, that will be investigated once the long-term observation station is set up and running smoothly.", "Activity_Chat_ArpeggioHollow_702053002_08": "And you also found a huge, solid room that looks like an underground vault, but there's nothing in it, right?", "Activity_Chat_ArpeggioHollow_702053002_09": "Except for this empty box", "Activity_Chat_ArpeggioHollow_702053002_10": "And the note left inside", "Activity_Chat_ArpeggioHollow_702053002_11": "This box was indeed used by the Fourth Laboratory for transporting small samples and documents. As for the note, reads \"May the Creator... lead... to fulfill the lifelong wish...\"", "Activity_Chat_ArpeggioHollow_702053002_12": "Sadly, the note is fragmented, so it's hard to figure out what it really means.", "Activity_Chat_ArpeggioHollow_702053002_13": "Is it also part of the documents?", "Activity_Chat_ArpeggioHollow_702053002_14": "Was this left by someone?", "Activity_Chat_ArpeggioHollow_702053002_15": "I prefer to believe that this was left by someone.", "Activity_Chat_ArpeggioHollow_702053002_16": "Looks like someone got there before us and took the items from the Fourth Laboratory.", "Activity_Chat_ArpeggioHollow_702053002_17": "Who are they?", "Activity_Chat_ArpeggioHollow_702053002_18": "When did they get them?", "Activity_Chat_ArpeggioHollow_702053002_19": "Though I'm as curious as you are, I'm afraid we can't reach any further conclusions right now.", "Activity_Chat_ArpeggioHollow_702053002_20": "Anyway, I'll report what we've found so far to the Institute, and they'll decide how to proceed with the follow-up investigation.", "Activity_Chat_ArpeggioHollow_702053002_21": "You've done a great job, {M#Mr.}{F#Ms.} Investigator. Anything else you want to know?", "Activity_Chat_ArpeggioHollow_702053002_22": "Could you tell me more about the Fourth Laboratory?", "Activity_Chat_ArpeggioHollow_702053002_23": "I don't know much about it, but I'll tell you what I know.", "Activity_Chat_ArpeggioHollow_702053002_24": "That laboratory has been around for some years. Even when I was still a student, it was the leading authority in Eridu on the research of \"special Etheric Matter.\"", "Activity_Chat_ArpeggioHollow_702053002_25": "The laboratory held a significant amount of rare special Etheric Matter, which is not only dangerous but useless to most people, yet it's a priceless treasure to researchers.", "Activity_Chat_ArpeggioHollow_702053002_26": "Hmm... Who else would be after them, if not rebels with significant research capabilities?", "Activity_Chat_ArpeggioHollow_702053002_27": "Thanks for telling me all this.", "Activity_Chat_ArpeggioHollow_702053002_28": "You're welcome, and thanks for your hard work. Next time there's a suitable job, I'll be sure to consider you first!", "Activity_Chat_ArpeggioHollow_702053002_Name_01": "Ray", "Activity_Chat_BangbooActivity_30460404_01": "Ehn-noo... (Did I upset people...)", "Activity_Chat_BangbooActivity_30460404_02": "(Looks like Eous has already made friends with these Bangboo... Everyone's perked up so quickly, but...)", "Activity_Chat_BangbooActivity_30460404_03": "Eous didn't do anything wrong...", "Activity_Chat_BangbooActivity_30460404_04": "Kids are always like this...", "Activity_Chat_BangbooActivity_30460404_05": "Ehn-noo-ah-na... (Thanks for saying that... I don't want to lose my friends, but...)", "Activity_Chat_BangbooActivity_30460404_06": "I won't let you lose your friends.", "Activity_Chat_BangbooActivity_30460404_07": "Eous, let's go home.", "Activity_Chat_BangbooActivity_30460404_08": "(Next time, I might have to help Eous smooth things over with its friends.)", "Activity_Chat_BangbooActivity_30460404_09": "En-noo... (*sobs*)", "Activity_Chat_BangbooActivity_30460404_Name01": "Eous", "Activity_Chat_BangbooActivity_30460508_01": "Ehn-ne... Ehn-ehn-ne! (Ah, it's you... Thanks to you and Eous, everyone's been really lucky lately!)", "Activity_Chat_BangbooActivity_30460508_02": "Ehn, ah-noo... (But I'm going to be leaving my friends. I'm a little...)", "Activity_Chat_BangbooActivity_30460508_03": "Ehn-na? Ehn-na-noo... (Are you leaving? Actually, we could always use another Bangboo helping out around the shop...)", "Activity_Chat_BangbooActivity_30460508_04": "Ehn-na? (You mean... helping out with the videotapes?)", "Activity_Chat_BangbooActivity_30460508_05": "Ehn! Ehn-ah-na... (Ah, no! We also have another side hustle that's a little more \"exciting\"...)", "Activity_Chat_BangbooActivity_30460508_06": "Ehn-na, ehn-na-noo? (Perhaps you might be willing to go on some adventures with Wise and me?)", "Activity_Chat_BangbooActivity_30460508_06F": "Ehn-na, ehn-na-noo? (Perhaps you might be willing to go on some adventures with Belle and me?)", "Activity_Chat_BangbooActivity_30460508_07": "(What a candid invitation! Seems as though Eous is a little more... social than before?)", "Activity_Chat_BangbooActivity_30460508_08": "(A clever kid like Luckyboo is obviously going to be useful for our \"side hustle\"...)", "Activity_Chat_BangbooActivity_30460508_09": "Sometimes it's a little dangerous.", "Activity_Chat_BangbooActivity_30460508_10": "I wanna take Luckyboo out on an adventure.", "Activity_Chat_BangbooActivity_30460508_11": "Ehn-nah! Ehn... ah-noo? (No problem! Then I guess... I'll be dropping in more often from now on?)", "Activity_Chat_BangbooActivity_30460508_12": "Ehn-nah! Ehn... ah-noo? (No problem! Then I guess... I'll be dropping in more often from now on?)", "Activity_Chat_BangbooActivity_30460508_13": "Ehn-na! (Welcome to the crew!)", "Activity_Chat_BangbooActivity_30460508_14": "Wait, it seems we aren't alone...\nLuckyboo?! What are you doing here? You're just staring at Eous from the door...\nOh, you'd like to chat?", "Activity_Chat_BangbooActivity_30460508_Name01": "Luckyboo", "Activity_Chat_BangbooActivity_30460508_Name02": "Eous", "Activity_Chat_BangbooRunActivity_700933001_01": "Ehn-ne... (By the way, there's something else...)", "Activity_Chat_BangbooRunActivity_700933001_02": "What is it?", "Activity_Chat_BangbooRunActivity_700933001_03": "Is there something else you need help with?", "Activity_Chat_BangbooRunActivity_700933001_04": "Ehn-ne-ne, ehn-ne... (Ah, it's because I've been busy traveling and catching up with my classmates from last year, so I haven't been at the training camp...)", "Activity_Chat_BangbooRunActivity_700933001_05": "Ehn-ne-ne, ehn-ne, ehn-ne-ne, ehn... (So the other assistant sent over their training videos. Since I wasn't around, I'm not sure if everyone participated in training seriously...)", "Activity_Chat_BangbooRunActivity_700933001_06": "Ehn-ne, ehn-ne-ne ehn? (Could you help me count how many Bangboo participated in the training?)", "Activity_Chat_BangbooRunActivity_700933001_07": "Of course!", "Activity_Chat_BangbooRunActivity_700933001_08": "I'm the Bangboo training master!", "Activity_Chat_BangbooRunActivity_700933001_Name01": "Coach Aster", "Activity_Chat_BangbooRunActivity_701013001_01": "Ehn-ne? (Hello, can you do me a favor?)", "Activity_Chat_BangbooRunActivity_701013001_02": "What is it?", "Activity_Chat_BangbooRunActivity_701013001_03": "Ehn-ne... Ehn-ehn-ehn-ne. (Allow me to introduce myself—I am the coach of the Bangboo Training Program under the Marcel Group, primarily responsible for courses such as \"Introduction to Human Interaction\" and \"Practical Social Skills.\")", "Activity_Chat_BangbooRunActivity_701013001_04": "Ehn-ne-ne, ehn-ne... ne-ne. (My first batch of students graduated a year ago, so I wanted to check on how their lives and careers are going... and see how my teachings have fared.)", "Activity_Chat_BangbooRunActivity_701013001_05": "Ehn-ne? (Could you help me take a picture with the students here?)", "Activity_Chat_BangbooRunActivity_701013001_06": "Of course!", "Activity_Chat_BangbooRunActivity_701013001_07": "Just a second.", "Activity_Chat_BangbooRunActivity_701013001_Name01": "Coach Aster", "Activity_Chat_BangbooRunActivity_701013002_01": "Ehn-ne? (Could you help me take a picture with the students here?)", "Activity_Chat_BangbooRunActivity_701013002_02": "Let's take it now!", "Activity_Chat_BangbooRunActivity_701013002_03": "Just a second.", "Activity_Chat_BangbooRunActivity_701013002_Name01": "Coach Aster", "Activity_Chat_BangbooRunActivity_701013003_01": "Ehn... Ehn-ne! (Wow! This photo looks great!)", "Activity_Chat_BangbooRunActivity_701013003_02": "Ehn-ne, ehn-ne-ne... (But I have a few students who couldn't make it today because they were busy with work...)", "Activity_Chat_BangbooRunActivity_701013003_03": "Ehn-ehn-ne, ehn-ne ehn-ne, ehn-ne-ne... (If possible, I'd like to ask you to check on them too. Take some photos of them with their colleagues or friends, so I can see how they're doing...)", "Activity_Chat_BangbooRunActivity_701013003_04": "Ehn-ne-ne, ehn-ne-ne-ne! (You might have to visit several places... but I can apply for an assistant's allowance for you from the group!)", "Activity_Chat_BangbooRunActivity_701013003_05": "Sure!", "Activity_Chat_BangbooRunActivity_701013003_06": "Looking forward to that allowance!", "Activity_Chat_BangbooRunActivity_701013003_07": "Ehn-ne-ne ehn-ne, ehn-ne! (Here's my notebook with the work locations of my other students and the times I've arranged to meet with them... I'll leave it to you!)", "Activity_Chat_BangbooRunActivity_701013003_08": "Ehn-ne! Ehn-ne, ne eh-ehm... ehn-ne? (Just in case... I mean, just in case! If you notice they're having difficulties at work... could you quietly let me know?)", "Activity_Chat_BangbooRunActivity_701013003_09": "No problem.", "Activity_Chat_BangbooRunActivity_701013003_10": "I'll keep an eye out.", "Activity_Chat_BangbooRunActivity_701013003_Name01": "Coach Aster", "Activity_Chat_BangbooRunActivity_701023001_01": "Ehn-ne? (Are you the assistant coach that our coach mentioned?)", "Activity_Chat_BangbooRunActivity_701023001_02": "Ehn-ne, ne-ehn-ehn... (What a pity. I've been so busy lately that I haven't had time to visit the coach...)", "Activity_Chat_BangbooRunActivity_701023001_03": "Ehn-ne! (It's really great. I miss it so much!)", "Activity_Chat_BangbooRunActivity_701023001_04": "Ehn-ne, ehn-ne-ne... (Not every Bangboo can handle social situations perfectly from the start... but the coach was always patient, guiding us through all kinds of scenarios.)", "Activity_Chat_BangbooRunActivity_701023001_05": "Ehn-ne-ne-ne! Ehn-ne, ehn-ehn-ehn-ne... (Especially for those of us aspiring to join the Public Security! The coach said we would become the pride of New Eridu and the Marcel Group...)", "Activity_Chat_BangbooRunActivity_701023001_06": "Ehn-ne-ne-ehn, ehn-ne! Ehn-ne-ne... ehn-ne! (So, please make sure to capture me looking dignified yet kind, cool yet gentle! Don't let me look too tired... but reliable like the senior Securityboo!)", "Activity_Chat_BangbooRunActivity_701023001_07": "Ehn-ne... (This way, my teacher will feel at ease...)", "Activity_Chat_BangbooRunActivity_701023001_08": "I'll give it a try...", "Activity_Chat_BangbooRunActivity_701023001_09": "Wait a moment.", "Activity_Chat_BangbooRunActivity_701023001_Name01": "Safie", "Activity_Chat_BangbooRunActivity_701023002_01": "Ehn-ne-ne-ne! (Please help me take a picture where I look dignified yet kind, cool yet gentle, reliable yet energetic!)", "Activity_Chat_BangbooRunActivity_701023002_02": "Let's take it now!", "Activity_Chat_BangbooRunActivity_701023002_03": "I still need to prepare.", "Activity_Chat_BangbooRunActivity_701023002_Name01": "Safie", "Activity_Chat_BangbooRunActivity_701033001_01": "Ehn-ne. (You're here, Mr. Assistant.)", "Activity_Chat_BangbooRunActivity_701033001_01F": "Ehn-ne. (You're here, Ms. Assistant.)", "Activity_Chat_BangbooRunActivity_701033001_02": "Ehn-ne—Ehn-ne-ne, ehn-ne-ne-ehn. (Right on time. I just finished inspecting the truck that went through the Hollow transport tunnel. Next, I'll head to the construction site to take inventory of the materials.)", "Activity_Chat_BangbooRunActivity_701033001_03": "Ehn-ne-ne, ehn? (So, you're going to take a group photo of me and my coworkers now, right?)", "Activity_Chat_BangbooRunActivity_701033001_04": "Are all your coworkers here?", "Activity_Chat_BangbooRunActivity_701033001_05": "Ehn-ehn-ne-ne. Ehn-ne-ne, neh-ehn. (Yes, they're all here, and two of them are even my classmates. We joined Belobog Heavy Industries together after graduating from the training camp.)", "Activity_Chat_BangbooRunActivity_701033001_06": "Ehn-ne-ne... Ehn-ehn, ehn-ne-ne. (I don't know if you've met Safie and Barus... Anyway, even though we're classmates, our personalities are completely different.)", "Activity_Chat_BangbooRunActivity_701033001_07": "Ehn-ne, ehn-ne-ne, ehn-ne-ehn... Ehn-ne. (Many people say that many people don't like Bangboo who are too serious... I was sad about it for a while.)", "Activity_Chat_BangbooRunActivity_701033001_08": "Ehn-ne-ne ehm—ehn-ne, ehn-ne-ne. (But later, when I was choosing a career, my coach gave me a lot of advice—in short, this job really suits me.)", "Activity_Chat_BangbooRunActivity_701033001_09": "Ehn-ne, ehn-ne! (I hope you can pass my message and my gratitude on to the coach!)", "Activity_Chat_BangbooRunActivity_701033001_10": "Let's take a picture!", "Activity_Chat_BangbooRunActivity_701033001_11": "Wait a moment.", "Activity_Chat_BangbooRunActivity_701033001_Name01": "Power", "Activity_Chat_BangbooRunActivity_701033002_01": "Ehn-ehn-ne-ne. (Take a picture of me with everyone, so the coach knows we're all happy with our jobs.)", "Activity_Chat_BangbooRunActivity_701033002_02": "Let's take it now!", "Activity_Chat_BangbooRunActivity_701033002_03": "I still need to prepare.", "Activity_Chat_BangbooRunActivity_701033002_Name01": "Power", "Activity_Chat_BangbooRunActivity_701043001_01": "Ehn-ne-ne! Ehn-ne! (Yay, hello hello! You are the assistant that the coach hired, right?)", "Activity_Chat_BangbooRunActivity_701043001_02": "Ehn-ne, ehn-ne—ehn-ne-ne! (I heard the coach wanted to see how we've been doing recently, so I gathered a lot of friends for a group photo. Now, the coach can rest easy!)", "Activity_Chat_BangbooRunActivity_701043001_03": "Ehn-ne, ehn-ne—ehn-ne! (Back in the day, I was the only one to get full marks in the \"Practical Social Skills\" course!)", "Activity_Chat_BangbooRunActivity_701043001_04": "Ehn-ne, ehn-ne—ehn-ne—ehn! (In terms of social interaction, the students' scores only reflect their integration into the lifestyle of Ridu, while my score reflects the upper limit of what the coach expected!)", "Activity_Chat_BangbooRunActivity_701043001_05": "Ehn-ne—ehn! (Look, I graduated just a year ago and bought a luxury car outright — this is my confidence as a social expert!)", "Activity_Chat_BangbooRunActivity_701043001_06": "Is... Is it modified from a child's tricycle?", "Activity_Chat_BangbooRunActivity_701043001_07": "A luxury car suitable for a Bangboo.", "Activity_Chat_BangbooRunActivity_701043001_08": "Ehn… Ehn-ne! (Ahem... anyway, let's take the photo now!)", "Activity_Chat_BangbooRunActivity_701043001_09": "Ehn-ne, ehn-ne! (The coach must feel pleased to see me so successful now!)", "Activity_Chat_BangbooRunActivity_701043001_10": "...Okay.", "Activity_Chat_BangbooRunActivity_701043001_11": "...Wait a moment.", "Activity_Chat_BangbooRunActivity_701043001_Name01": "Red Barus", "Activity_Chat_BangbooRunActivity_701043002_01": "Ehn-ehn-ne-ne! (Let's take the photo now! The coach will surely be pleased to see how well I'm doing!)", "Activity_Chat_BangbooRunActivity_701043002_02": "Let's take it now!", "Activity_Chat_BangbooRunActivity_701043002_03": "I still need to prepare.", "Activity_Chat_BangbooRunActivity_701043002_Name01": "Red Barus", "Activity_Chat_BangbooRunActivity_701053001_01": "Ehn-ne? (Are you the assistant that the coach hired?)", "Activity_Chat_BangbooRunActivity_701053001_02": "Ehn-ne, neh-ehn. (I've invited some colleagues and friends; let's take a group photo now.)", "Activity_Chat_BangbooRunActivity_701053001_03": "Ehn-ehn-ne, ehn-ne. (I'm about to head out with the team to handle a new Companion Hollow, so we need to hurry.)", "Activity_Chat_BangbooRunActivity_701053001_04": "Ehn-ne... (By the way, please tell the coach...)", "Activity_Chat_BangbooRunActivity_701053001_05": "Ehn-ehn-ne—ehn-ne-ne. (I've truly fulfilled my dream from back then—now, I'm fighting on the frontlines with Hollow Special Operations Section 6, battling against Hollows and Ethereals.)", "Activity_Chat_BangbooRunActivity_701053001_06": "I'll definitely pass it on!", "Activity_Chat_BangbooRunActivity_701053001_07": "Wait a moment.", "Activity_Chat_BangbooRunActivity_701053001_Name01": "Agent Turner", "Activity_Chat_BangbooRunActivity_701053002_01": "Ehn-ne! Ehn-ehn, ehn-ne-ne. (I've fulfilled my wish from training! Please take a photo of me and my friends, and tell my coach about it too.)", "Activity_Chat_BangbooRunActivity_701053002_02": "Let's take it now!", "Activity_Chat_BangbooRunActivity_701053002_03": "I still need to prepare.", "Activity_Chat_BangbooRunActivity_701053002_Name01": "Agent Turner", "Activity_Chat_BangbooRunActivity_701053003_01": "(It seems I'm done with all visiting all the Bangboo the coach asked me to...)", "Activity_Chat_BangbooRunActivity_701053003_02": "(Everyone's doing well, and they all miss their coach. Time to head back and share the news!)", "Activity_Chat_BangbooRunActivity_701053004_01": "Ehn-ne! (Assistant, you're back!)", "Activity_Chat_BangbooRunActivity_701053004_02": "(Tell them how everyone is doing)", "Activity_Chat_BangbooRunActivity_701053004_03": "...", "Activity_Chat_BangbooRunActivity_701053004_04": "Ehn-ne-ne, ehn-ne... (It seems like everyone has gotten used to their work and fit in well with the people of Ridu...)", "Activity_Chat_BangbooRunActivity_701053004_05": "Ehn-ne-ne. (That puts me a bit more at ease.)", "Activity_Chat_BangbooRunActivity_701053004_06": "Why were you worried before?", "Activity_Chat_BangbooRunActivity_701053004_07": "Were you not at ease before?", "Activity_Chat_BangbooRunActivity_701053004_08": "Ehn-ne... Ehn-ne-ne Ehn-ne, ehn-ne... (Hmm... Actually, it wasn't until after they graduated that I realized that all the Bangboo from the same class who graduated from the Marcel Group had some minor issues in their construction...)", "Activity_Chat_BangbooRunActivity_701053004_09": "Ehn-ne, Ehn-ne-ne-ne... (I haven't been able to find out exactly what happened, but I heard that the employees responsible for a certain step in the production line got severely reprimanded because of it...)", "Activity_Chat_BangbooRunActivity_701053004_10": "Ehn-ne, Ehn-ne. (But in the end, the group didn't recall that batch of Bangboo.)", "Activity_Chat_BangbooRunActivity_701053004_11": "Ehn-ne Ehn-ne, Ehn-ne, Ehn-ne-ne. (Although I'm not sure what defects they might have that I can't see, I always thought they were excellent students when I was with them.)", "Activity_Chat_BangbooRunActivity_701053004_12": "Ehn-ne, Ehn-ne-ne. (So, in order to not interfere with their work, I decided to ask you to check in on everyone's status for me.)", "Activity_Chat_BangbooRunActivity_701053004_13": "Now it seems like everyone is doing fine.", "Activity_Chat_BangbooRunActivity_701053004_14": "I'm a bit curious about what happened.", "Activity_Chat_BangbooRunActivity_701053004_15": "Ehn-ne! (Yes! Now that I know everyone is fine, I can relax!)", "Activity_Chat_BangbooRunActivity_701053004_16": "Ehn-ne-ne, ne-ehn... (But I'll still try to find out what exactly happened back then...)", "Activity_Chat_BangbooRunActivity_701053004_17": "Ehn-ne! (I'll try to find out what happened back then...)", "Activity_Chat_BangbooRunActivity_701053004_18": "Ehn-ne-ne, ne-ehn... (But for now, everyone seems to be doing well, so I can rest easy!)", "Activity_Chat_BangbooRunActivity_701053004_19": "Ehn-ne, ne-ehn! (Thank you, my temporary assistant!)", "Activity_Chat_BangbooRunActivity_701053004_Name01": "Coach Aster", "Activity_Chat_BangbooRunActivity_701063001_01": "Ehn-ne? (Is there something you need, assistant?)", "Activity_Chat_BangbooRunActivity_701063001_02": "Ehn-ne-ne? (Should we watch the training video again?)", "Activity_Chat_BangbooRunActivity_701063001_03": "Let's take another look.", "Activity_Chat_BangbooRunActivity_701063001_04": "I'm just passing by.", "Activity_Chat_BangbooRunActivity_701063001_Name01": "Coach Aster", "Activity_Chat_FoodTruck_30260009_01": "En-nah! (Your Breaded Belief delivery has arrived!)", "Activity_Chat_FoodTruck_30260009_02": "Right on time!", "Activity_Chat_FoodTruck_30260009_03": "En-nah? (Would you mind taking a group photo with me?)", "Activity_Chat_FoodTruck_30260009_04": "En-nah! (After the pop-up event ends, the chef will put all the group photos up in the store!)", "Activity_Chat_FoodTruck_30260009_05": "En-nah... En-en-nah. (Oh, and about the review... we're counting on you and your good looks.)", "Activity_Chat_FoodTruck_30260009_06": "What a polite little Bangboo! Of course, no problem~", "Activity_Chat_FoodTruck_30260009_07": "Hold on. We need to find the right spot... and make sure our poses look as natural as possible for the photo!", "Activity_Chat_FoodTruck_30260009_08": "...", "Activity_Chat_FoodTruck_30260009_09": "Ellen's pose looks perfect right now, like she couldn't care less about the sandwich!", "Activity_Chat_FoodTruck_30260009_10": "(She really doesn't.)", "Activity_Chat_FoodTruck_30260009_11": "I'll take the photo for you all.", "Activity_Chat_FoodTruck_30260009_12": "But if they don't taste good... say it was Ellen who ordered them. Ruby will eat them!", "Activity_Chat_FoodTruck_30260009_13": "...", "Activity_Chat_FoodTruck_30260009_14": "And from the truck, I'll take the Bangboo Potato Wedges! The box is so cute. I'll take one portion! And four cans of Soda, too.", "Activity_Chat_FoodTruck_30260009_15": "Two of them should be sugar-free...", "Activity_Chat_FoodTruck_30260009_16": "Yep, that's everything!", "Activity_Chat_FoodTruck_30260009_17": "Got it.", "Activity_Chat_FoodTruck_30260009_18": "Coming right up!", "Activity_Chat_FoodTruck_30260009_19": "We'll be waiting for you on the second-floor terrace at Coff Cafe!", "Activity_Chat_FoodTruck_30260009_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260009_Name_02": "Monna", "Activity_Chat_FoodTruck_30260013_01": "{F#Belle}{M#Wise}! Didn't you say you always wanted to hold a Members' Day where we treat our regular customers to snacks and movies?", "Activity_Chat_FoodTruck_30260013_02": "Do you have something in mind, Heddy?", "Activity_Chat_FoodTruck_30260013_03": "Has Heddy already started her preparations?", "Activity_Chat_FoodTruck_30260013_04": "Yup.", "Activity_Chat_FoodTruck_30260013_05": "I've picked out a few movies and gone over the terms for renting Gravity Cinema's special screening room...", "Activity_Chat_FoodTruck_30260013_06": "Now the only thing left to sort out is the refreshments. What's the plan, {F#Belle}{M#Wise}?", "Activity_Chat_FoodTruck_30260013_07": "Coffee or noodles?", "Activity_Chat_FoodTruck_30260013_08": "No plans just yet", "Activity_Chat_FoodTruck_30260013_09": "Don't tell me you plan on hitting up Tin Master or General Chop again?\nForget it... Let's come up with something different this time!", "Activity_Chat_FoodTruck_30260013_10": "Do you know Breaded Belief? The sandwich shop that was rated as \"worth paying a dedicated visit\" by The Ridu Tour?", "Activity_Chat_FoodTruck_30260013_11": "I'm pretty sure the chef there is running a promotion out of a pop-up food truck in Lumina Square. Let's go grab a sandwich there!", "Activity_Chat_FoodTruck_30260013_12": "Sounds good!", "Activity_Chat_FoodTruck_30260013_13": "You really have it all planned out already...", "Activity_Chat_FoodTruck_30260013_14": "Oh, another thing! We invited quite a lot of customers to attend the Members' Day event, so we need a massive order!", "Activity_Chat_FoodTruck_30260013_15": "In any case, we gotta get something we can't get here on Sixth Street! We need something different and new!", "Activity_Chat_FoodTruck_30260013_Name_01": "Heddy", "Activity_Chat_FoodTruck_30260014_01": "Ehn-nah ehn-nah! (Welcome to the Breaded Belief food truck!)", "Activity_Chat_FoodTruck_30260014_02": "Ehn-ah? (What can I get for you?)", "Activity_Chat_FoodTruck_30260014_03": "(Tell the chef you need to place a large order)", "Activity_Chat_FoodTruck_30260014_04": "Ehn-nah... (Is that so...)", "Activity_Chat_FoodTruck_30260014_05": "Ehn-nah-neh, ehn-nah. (As you can see for yourself... I have my hands full here.)", "Activity_Chat_FoodTruck_30260014_06": "Ehn-nah-nah. Ehn-nah, ehn-ah nah-neh. (But I'm going to be parked up here for a few days. If the time is okay for you, I could make your sandwiches for you on the last day.)", "Activity_Chat_FoodTruck_30260014_07": "Ehn-nah... (But you'll have to help me out with something first...)", "Activity_Chat_FoodTruck_30260014_08": "Ehn-nah ehn-nah-nah, ehn-nah. (I was planning on picking a few lucky customers for this pop-up event where we deliver them their meal, then get them to take a selfie, and leave a review for us... But everyone's so passionate that I can't keep up.)", "Activity_Chat_FoodTruck_30260014_09": "Ehn-nah... (But if you could help me out with this..)", "Activity_Chat_FoodTruck_30260014_10": "Are you saying, you want me to serve your lucky customers...", "Activity_Chat_FoodTruck_30260014_11": "And then collect their positive reviews?", "Activity_Chat_FoodTruck_30260014_12": "Ehn! Ehn-nah nuh... nah-ehn! (Yes, if you could get their positive reviews for me, then I'll make a special sandwich just for you — on the house!)", "Activity_Chat_FoodTruck_30260014_13": "Ehn-nah noo... Ehn-nah! (I've already picked out the first lucky customer... That Public Security Officer lady!)", "Activity_Chat_FoodTruck_30260014_14": "What a random choice.", "Activity_Chat_FoodTruck_30260014_15": "Leave it to me.", "Activity_Chat_FoodTruck_30260014_16": "Ehn... Ehn-ah nah-nah, ehn-nah! (That's great... I'll note down everything about each lucky customer in my work log. Don't forget to check it out!)", "Activity_Chat_FoodTruck_30260014_17": "Ehn-nah, nah-ehn! (Once you've gathered up all their reviews, I'll write them all down!)", "Activity_Chat_FoodTruck_30260014_18": "Ehn-nah, nah-ehn! (Once you've gathered up all their reviews, I'll write them all down!)", "Activity_Chat_FoodTruck_30260014_Name_01": "Chef", "Activity_Chat_FoodTruck_30260015_01": "Oh, it's you, {M#Wise}{F#Belle}. Are you here to try out the sandwiches, too?", "Activity_Chat_FoodTruck_30260015_02": "Nope...", "Activity_Chat_FoodTruck_30260015_03": "Congratulations! You are our lucky customer!", "Activity_Chat_FoodTruck_30260015_04": "Lucky customer? Does that mean I can get my sandwich without waiting in line? Great!", "Activity_Chat_FoodTruck_30260015_05": "What should I get...?", "Activity_Chat_FoodTruck_30260015_06": "I have a lot of work lined up today, so I need something that will give me some energy.", "Activity_Chat_FoodTruck_30260015_07": "I know... a Beef Cheese Sandwich! That should get me through the rest of the workday!", "Activity_Chat_FoodTruck_30260015_08": "Seth probably hasn't had time to eat lunch either... I'll bring him a Sausage Sandwich. Can't go wrong with a classic.", "Activity_Chat_FoodTruck_30260015_09": "As for a drink... Give me a glass of milk.", "Activity_Chat_FoodTruck_30260015_10": "And lemon tea for Seth. He seems tired today.", "Activity_Chat_FoodTruck_30260015_11": "No problem!", "Activity_Chat_FoodTruck_30260015_12": "Thank you so much! Ah... My colleague just texted me that everyone's ready! I have to go to that meeting now.", "Activity_Chat_FoodTruck_30260015_13": "Then Seth and I will be waiting for you at the entrance to the Public Security building to deliver the sandwiches?", "Activity_Chat_FoodTruck_30260015_14": "That's my duty to our lucky customer!", "Activity_Chat_FoodTruck_30260015_15": "Sounds good! It'll get there in no time!", "Activity_Chat_FoodTruck_30260015_16": "Great! It's a good thing I ran into you today, or I'd have to organize that intel on an empty stomach...", "Activity_Chat_FoodTruck_30260015_17": "Zhu Yuan's phone buzzes again.\nShe hurriedly bids you goodbye before rushing off towards the precinct.", "Activity_Chat_FoodTruck_30260015_18": "Sounds good! It'll get there in no time!", "Activity_Chat_FoodTruck_30260015_19": "Great! It's a good thing I ran into you today, or I'd have to organize that intel on an empty stomach...", "Activity_Chat_FoodTruck_30260015_20": "Zhu Yuan's phone buzzes again.\nShe hurriedly bids you goodbye before rushing off towards the precinct.", "Activity_Chat_FoodTruck_30260015_Name_01": "Zhu Yuan", "Activity_Chat_FoodTruck_30260016_01": "En-nah. En-nhe? (You're back. What did that lucky customer order just now?)", "Activity_Chat_FoodTruck_30260016_02": "Lemme think...", "Activity_Chat_FoodTruck_30260016_Name_01": "Chef", "Activity_Chat_FoodTruck_30260017_01": "Ehn-nah! (So you're the kindhearted helper the chef mentioned!)", "Activity_Chat_FoodTruck_30260017_02": "Ehn-ne? (Could you set a route for me?)", "Activity_Chat_FoodTruck_30260017_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260019_01": "I'm getting hungry... I wonder when that sandwich is going to get here.", "Activity_Chat_FoodTruck_30260019_02": "Right now!", "Activity_Chat_FoodTruck_30260019_03": "Here you go!", "Activity_Chat_FoodTruck_30260019_04": "Huh? How come you're the delivery person...", "Activity_Chat_FoodTruck_30260019_05": "Ahem, Seth! The manager was probably just buying some sandwiches for {F#herself}{M#himself}...", "Activity_Chat_FoodTruck_30260019_06": "...And noticed that the chef was really busy, and thus decided to help out!", "Activity_Chat_FoodTruck_30260019_07": "Ooooohhhh!", "Activity_Chat_FoodTruck_30260019_08": "Either way, thank you for bringing our sandwiches, Manager. Looks like we won't have to go to that meeting hungry after all...", "Activity_Chat_FoodTruck_30260019_09": "We'll make sure to visit your video store often!", "Activity_Chat_FoodTruck_30260019_10": "Er, Manager, I didn't mean to imply that a job at the pop-up store isn't good! Please don't feel bad... or give up on it!", "Activity_Chat_FoodTruck_30260019_11": "Give up on what?", "Activity_Chat_FoodTruck_30260019_12": "Why does that sound so weird...", "Activity_Chat_FoodTruck_30260019_13": "(But... is just delivering the meal enough? Didn't the chef say it wanted reviews from the lucky customers?)", "Activity_Chat_FoodTruck_30260019_14": "En, en-nhe! Ahn-noo? (O—Officers! Could I take a photo with you?)", "Activity_Chat_FoodTruck_30260019_15": "En-ahn-ne-nuh-ehn... (Our pop-up truck event needs reviews and photos from the lucky customers...)", "Activity_Chat_FoodTruck_30260019_16": "No problem!", "Activity_Chat_FoodTruck_30260019_17": "I'll take the photo for you guys!", "Activity_Chat_FoodTruck_30260019_18": "Sure!", "Activity_Chat_FoodTruck_30260019_19": "I'll take the photo for you guys!", "Activity_Chat_FoodTruck_30260019_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260033_01": "Chef whips up Zhu Yuan's sandwich and drink in the blink of an eye.", "Activity_Chat_FoodTruck_30260033_02": "Ehn-nah! (All done! Now I need your help delivering this sandwich to our lucky customer!)", "Activity_Chat_FoodTruck_30260033_03": "Ehn-nah? (Actually, there's one more thing... Could you please take One-Dennyboo out with you?)", "Activity_Chat_FoodTruck_30260033_04": "En-nah. (And I'll need to trouble you to set the route for it. Next time, it'll be able to do deliveries by itself.)", "Activity_Chat_FoodTruck_30260033_05": "Okay!", "Activity_Chat_FoodTruck_30260033_06": "I'll take good care of it!", "Activity_Chat_FoodTruck_30260033_07": "...Is that Eugene?", "Activity_Chat_FoodTruck_30260033_08": "(Seems like Eugene was seen passing by the Public Security Precinct with a Bangboo...)", "Activity_Chat_FoodTruck_30260033_09": "(But One-Dennyboo seems really worried. Let's head to the precinct with it.)", "Activity_Chat_FoodTruck_30260033_10": "En-nah? (So... Y—You'll come with me, right?)", "Activity_Chat_FoodTruck_30260033_11": "Let's get going!", "Activity_Chat_FoodTruck_30260033_Name_01": "Chef", "Activity_Chat_FoodTruck_30260033_Name_02": "One-Dennyboo", "Activity_Chat_FoodTruck_30260034_01": "Chef whips up Zhu Yuan's sandwich and drink in the blink of an eye.", "Activity_Chat_FoodTruck_30260034_02": "Ehn-nah! (All done! Now I need your help delivering this sandwich to our lucky customer!)", "Activity_Chat_FoodTruck_30260034_03": "Ehn-nah? (Actually, there's one more thing... Could you please take One-Dennyboo out with you?)", "Activity_Chat_FoodTruck_30260034_04": "En-nah.\u00A0(And I'll need to trouble you to set the route for it. Next time, it'll be able to do deliveries by itself.)", "Activity_Chat_FoodTruck_30260034_05": "Sure!", "Activity_Chat_FoodTruck_30260034_06": "I'll take good care of it!", "Activity_Chat_FoodTruck_30260034_Name_01": "Chef", "Activity_Chat_FoodTruck_30260035_01": "Ehn-ne... (So we're going to Public Security! Good thing you're here with me...)", "Activity_Chat_FoodTruck_30260035_02": "Ehn-ne... Ehn-ne, ehn-ne-ne! (My friends say there's a very strict Public Security Officer with pointy ears that can hear everything, and sharp eyes that can see straight through a Bangboo's Logic Core!)", "Activity_Chat_FoodTruck_30260035_03": "En-neh-nah! (Legend has it... any Bangboo that does something wrong will have to suffer its pearly-fanged judgment!)", "Activity_Chat_FoodTruck_30260035_04": "Sounds like...", "Activity_Chat_FoodTruck_30260035_05": "...Is that Eugene?", "Activity_Chat_FoodTruck_30260035_06": "(Seems like Eugene was seen passing by the Public Security Precinct with a Bangboo...)", "Activity_Chat_FoodTruck_30260035_07": "(But One-Dennyboo seems really worried. Let's head to the precinct with it.)", "Activity_Chat_FoodTruck_30260035_08": "En-nah? (So... Y—You'll come with me, right?)", "Activity_Chat_FoodTruck_30260035_09": "Let's get going!", "Activity_Chat_FoodTruck_30260035_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260036_01": "You return to the food truck with One-Dennyboo.", "Activity_Chat_FoodTruck_30260036_02": "Ahn-ne? (You're back?)", "Activity_Chat_FoodTruck_30260036_03": "Ehn-ne! Ehn-ehn, ehn-ne-ne. (It's a good thing you were here this time! I'll still need your help once I've picked the next lucky customer.)", "Activity_Chat_FoodTruck_30260036_04": "Ehn-ne... (Oh right, that Public Security Officer has written a review...)", "Activity_Chat_FoodTruck_30260036_05": "Ehn-ne, ehn-ne... Ne-ehn-ehn! (As expected of a diligent civil servant! Even the review is written so meticulously... I should count myself lucky to get such a customer!)", "Activity_Chat_FoodTruck_30260036_06": "Check the chef's business log", "Activity_Chat_FoodTruck_30260036_07": "Check Zhu Yuan's review", "Activity_Chat_FoodTruck_30260036_Name_01": "Chef", "Activity_Chat_FoodTruck_30260037_01": "Ahn-ne! (You're back!)", "Activity_Chat_FoodTruck_30260037_02": "En-nah-nah? (Do you want to take another look at our lucky customer business log?)", "Activity_Chat_FoodTruck_30260037_Name_01": "Chef", "Activity_Chat_FoodTruck_30260038_01": "En-nah? En-nah. (You're here? I've already picked today's lucky customer.)", "Activity_Chat_FoodTruck_30260038_02": "Already? That was quick!", "Activity_Chat_FoodTruck_30260038_03": "How do you choose who to select?", "Activity_Chat_FoodTruck_30260038_04": "En-nah... En-nah. (It's just that I saw a singer performing at the square... and he happened to sing one of my favorite songs.)", "Activity_Chat_FoodTruck_30260038_05": "En-nah! En-nah. (As luck would have it, I just saw him in line at the food truck, buying a sandwich! So, I thought I'd treat him.)", "Activity_Chat_FoodTruck_30260038_06": "Luck is a two-way street!", "Activity_Chat_FoodTruck_30260038_07": "Then should I go talk to him?", "Activity_Chat_FoodTruck_30260038_08": "En-nah—En-nah? (Yeah! It's that guy over there. Think I heard someone say his name was \"Tarshi\" or something?)", "Activity_Chat_FoodTruck_30260038_09": "En-nah. (Could you go ask what he'd like to eat?)", "Activity_Chat_FoodTruck_30260038_Name_01": "Chef", "Activity_Chat_FoodTruck_30260039_01": "Hello...? Can I help you?", "Activity_Chat_FoodTruck_30260039_02": "Congratulations! You are our lucky customer!", "Activity_Chat_FoodTruck_30260039_03": "I'm here to take your order.", "Activity_Chat_FoodTruck_30260039_04": "Lucky customer?", "Activity_Chat_FoodTruck_30260039_05": "Thanks, but... I was just standing in line for a sandwich, and now I'm the lucky customer?", "Activity_Chat_FoodTruck_30260039_06": "Don't tell me it's because you think I sound like the singer of the Starlight Knight theme song again...?", "Activity_Chat_FoodTruck_30260039_07": "Luck can strike when you least expect it.", "Activity_Chat_FoodTruck_30260039_08": "The chef loved your performance.", "Activity_Chat_FoodTruck_30260039_09": "Ah, I see!", "Activity_Chat_FoodTruck_30260039_10": "Then I'd like the Avocado Chicken Sandwich, which looks fresh and healthy, and the Fried Cheese Dumplings that look like they'll fill me up!", "Activity_Chat_FoodTruck_30260039_11": "I'm also a bit thirsty... How about a cup of Lemon Tea?", "Activity_Chat_FoodTruck_30260039_12": "No problem.", "Activity_Chat_FoodTruck_30260039_13": "Got it all.", "Activity_Chat_FoodTruck_30260039_14": "By the way, let the chef know I appreciate that it liked my song.", "Activity_Chat_FoodTruck_30260039_15": "And, if the chef's free at my next gig... it's welcome to be my lucky listener!", "Activity_Chat_FoodTruck_30260039_Name_01": "Tarshi", "Activity_Chat_FoodTruck_30260040_01": "En-nah? (What does today's lucky customer want to eat?)", "Activity_Chat_FoodTruck_30260040_02": "Lemme think...", "Activity_Chat_FoodTruck_30260040_Name_01": "Chef", "Activity_Chat_FoodTruck_30260041_01": "En-nah. (Oh right, there's something else I need your help with...)", "Activity_Chat_FoodTruck_30260041_02": "En-nah, en-en-nah, en-nah. (Look Away's last delivery took so long. Maybe it was because there were too many people in the square and its nav signal wasn't strong enough.)", "Activity_Chat_FoodTruck_30260041_03": "En-nah? (Can you recalibrate its signal?)", "Activity_Chat_FoodTruck_30260041_04": "No problem.", "Activity_Chat_FoodTruck_30260041_05": "I'll do it before we head out.", "Activity_Chat_FoodTruck_30260041_Name_01": "Chef", "Activity_Chat_FoodTruck_30260042_01": "En-nah... (Looks like my navigation plug-in isn't working too well...)", "Activity_Chat_FoodTruck_30260042_02": "En-nah... (The signal's always way off... What should we do... ugh...)", "Activity_Chat_FoodTruck_30260042_03": "Leave it to me.", "Activity_Chat_FoodTruck_30260042_04": "I'll recalibrate it.", "Activity_Chat_FoodTruck_30260042_Name_01": "Look Away", "Activity_Chat_FoodTruck_30260043_01": "En-nah? (Shall we head out together now?)", "Activity_Chat_FoodTruck_30260043_02": "Sure!", "Activity_Chat_FoodTruck_30260043_Name_01": "Look Away", "Activity_Chat_FoodTruck_30260044_01": "En-en-nah! (Er, here is your order!)", "Activity_Chat_FoodTruck_30260044_02": "En-nah... En-nah. (I still need to... um, just give me a sec to check the service manual.)", "Activity_Chat_FoodTruck_30260044_03": "En-nah! (Please, take a photo with me, and leave a review for our food truck!)", "Activity_Chat_FoodTruck_30260044_04": "Sure thing. Uh, little Bangboo? No need to be nervous...", "Activity_Chat_FoodTruck_30260044_05": "En-nah! En-nah! (I'm not! I'm already a seasoned delivery Bangboo!)", "Activity_Chat_FoodTruck_30260044_06": "En-nah, En-en-nah! (A-And I even got all the delivery phrases right this time!)", "Activity_Chat_FoodTruck_30260044_07": "Right... You totally weren't nervous...", "Activity_Chat_FoodTruck_30260044_08": "Oh, I get it now! You're a fan of mine, aren't you?", "Activity_Chat_FoodTruck_30260044_09": "En-nah... (Fan? I'm not...)", "Activity_Chat_FoodTruck_30260044_10": "Look, even if you are a fan, try not to get too excited, alright?\nIf you keep shaking like that... I won't be able to focus the camera on you for our photo!", "Activity_Chat_FoodTruck_30260044_11": "...How about I take the photo?", "Activity_Chat_FoodTruck_30260044_12": "I'll take it.", "Activity_Chat_FoodTruck_30260044_Name_01": "Look Away", "Activity_Chat_FoodTruck_30260044_Name_02": "Tarshi", "Activity_Chat_FoodTruck_30260045_01": "Take Look Away back to the food truck.", "Activity_Chat_FoodTruck_30260045_02": "Ehn-ne? (You're back?)", "Activity_Chat_FoodTruck_30260045_03": "En-nah... (Still, I could swear that lucky customer's voice sounded familiar...)", "Activity_Chat_FoodTruck_30260045_04": "En-en-en-nah? (Do they have something to do with the singer of the Starlight Knight theme song?)", "Activity_Chat_FoodTruck_30260045_05": "Ehn-nah, ehn-nah ehn-nah... (Anyway, he wrote a really thorough review... talking about Look Away and me like we're fans of his...)", "Activity_Chat_FoodTruck_30260045_06": "Check out his review.", "Activity_Chat_FoodTruck_30260045_07": "Check out what he wrote for his fans.", "Activity_Chat_FoodTruck_30260045_08": "Check out his review.", "Activity_Chat_FoodTruck_30260045_09": "Check out what he wrote for his fans.", "Activity_Chat_FoodTruck_30260045_Name_01": "Chef", "Activity_Chat_FoodTruck_30260046_01": "En-nah... (I've given it careful thought...)", "Activity_Chat_FoodTruck_30260046_02": "En-nah, En-nah! (I should be choosing lucky customers who... love posting photos and food reviews on social media!)", "Activity_Chat_FoodTruck_30260046_03": "En-nah... (Those two girls over there look like they know their way around a camera...)", "Activity_Chat_FoodTruck_30260046_04": "En-nah! (Yeah, the one with the shark tail and her friend beside her!)", "Activity_Chat_FoodTruck_30260046_05": "Fine choice...", "Activity_Chat_FoodTruck_30260046_06": "Terrible choice...", "Activity_Chat_FoodTruck_30260046_07": "En-nah? En-nah, en-nah? (Oh... do you know them? If a cute girl with a shark tail posts a review, it should get loads of clicks, right?)", "Activity_Chat_FoodTruck_30260046_08": "En-nah! (Anyway, she's our lucky customer for the day!)", "Activity_Chat_FoodTruck_30260046_09": "En-en-en-nah? (Could you go ask her and her friends what they'd like to order?)", "Activity_Chat_FoodTruck_30260046_10": "No problem.", "Activity_Chat_FoodTruck_30260046_11": "I'm on it.", "Activity_Chat_FoodTruck_30260046_12": "En-nah? En-nah, en-nah? (Oh... do you know them? But if a cute girl with a shark tail posts a review, it should get loads of clicks, right?)", "Activity_Chat_FoodTruck_30260046_Name_01": "Chef", "Activity_Chat_FoodTruck_30260047_01": "Manager, didn't think you'd be interested in the sandwich truck's pop-up event, too.", "Activity_Chat_FoodTruck_30260047_02": "Actually, I'm helping the chef.", "Activity_Chat_FoodTruck_30260047_03": "Congratulations! You are our lucky customer!", "Activity_Chat_FoodTruck_30260047_04": "Lucky customer?", "Activity_Chat_FoodTruck_30260047_05": "Oh, I remember seeing a post from the last pop-up event's lucky customer!", "Activity_Chat_FoodTruck_30260047_06": "So, now we can skip the line and order directly, plus a Bangboo will deliver the food, right?", "Activity_Chat_FoodTruck_30260047_07": "Yup, that's right.", "Activity_Chat_FoodTruck_30260047_08": "Didn't Lynn say something about a guacamole sandwich...?", "Activity_Chat_FoodTruck_30260047_09": "Hmm... it's not on the menu? Is it this... Guacamole Hot Dog?", "Activity_Chat_FoodTruck_30260047_10": "Maybe... it's the one with the weird sauce name.", "Activity_Chat_FoodTruck_30260047_11": "Alright, then add a Vegetarian Sandwich! These two together will definitely look great in a photo.", "Activity_Chat_FoodTruck_30260047_12": "But if they don't taste good... say it was Ellen who ordered them. Ruby will eat them!", "Activity_Chat_FoodTruck_30260047_13": "...", "Activity_Chat_FoodTruck_30260047_14": "And from the truck, I'll take the Bangboo Potato Wedges! The box is so cute. I'll take one portion! And four cans of Soda, too.", "Activity_Chat_FoodTruck_30260047_15": "Two of them should be sugar-free...", "Activity_Chat_FoodTruck_30260047_16": "Yep, that's everything!", "Activity_Chat_FoodTruck_30260047_17": "Got it.", "Activity_Chat_FoodTruck_30260047_18": "Coming right up!", "Activity_Chat_FoodTruck_30260047_19": "We'll be waiting for you on the second-floor terrace at Coff Cafe!", "Activity_Chat_FoodTruck_30260047_Name_01": "Monna", "Activity_Chat_FoodTruck_30260048_01": "En-nah... (That order seemed to take a while...)", "Activity_Chat_FoodTruck_30260048_02": "En-nah? (What did those two girls order?)", "Activity_Chat_FoodTruck_30260048_03": "It's quite a lot.", "Activity_Chat_FoodTruck_30260048_04": "Lemme think...", "Activity_Chat_FoodTruck_30260048_Name_01": "Chef", "Activity_Chat_FoodTruck_30260049_01": "En-nah? En-nah. (We're delivering to the second floor of the cafe? Better help One-Dennyboo with the route.)", "Activity_Chat_FoodTruck_30260049_02": "En-nah... (It hasn't been there before...)", "Activity_Chat_FoodTruck_30260049_03": "Leave it to me.", "Activity_Chat_FoodTruck_30260049_04": "I know the way.", "Activity_Chat_FoodTruck_30260049_Name_01": "Chef", "Activity_Chat_FoodTruck_30260050_01": "En-nah? (Which cafe are we heading to again?)", "Activity_Chat_FoodTruck_30260050_02": "En-nah... (Hold on, find a route...)", "Activity_Chat_FoodTruck_30260050_03": "I'll show you.", "Activity_Chat_FoodTruck_30260050_04": "Just leave it to me!", "Activity_Chat_FoodTruck_30260050_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260051_01": "En-nah! (Oh, so that's where it is!)", "Activity_Chat_FoodTruck_30260051_02": "En-en-nah! (I know the way now. Let's go, let's go!)", "Activity_Chat_FoodTruck_30260051_03": "Okay!", "Activity_Chat_FoodTruck_30260051_04": "Let's get going.", "Activity_Chat_FoodTruck_30260051_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260052_01": "En-nah! (Your Breaded Belief delivery has arrived!)", "Activity_Chat_FoodTruck_30260052_02": "Right on time!", "Activity_Chat_FoodTruck_30260052_03": "En-nah? (Would you mind taking a group photo with me?)", "Activity_Chat_FoodTruck_30260052_04": "En-nah! (After the pop-up event ends, the chef will put all the group photos up in the store!)", "Activity_Chat_FoodTruck_30260052_05": "En-nah... En-en-nah. (Oh, and about the review... We're counting on you and your good looks.)", "Activity_Chat_FoodTruck_30260052_06": "What a polite little Bangboo! Of course, no problem~", "Activity_Chat_FoodTruck_30260052_07": "Hold on. We need to find the right spot... and make sure our poses look as natural as possible for the photo!", "Activity_Chat_FoodTruck_30260052_08": "...", "Activity_Chat_FoodTruck_30260052_09": "Ellen's pose looks perfect right now, like she couldn't care less about the sandwich!", "Activity_Chat_FoodTruck_30260052_10": "(She really doesn't.)", "Activity_Chat_FoodTruck_30260052_11": "I'll take the photo for you all.", "Activity_Chat_FoodTruck_30260052_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260052_Name_02": "Monna", "Activity_Chat_FoodTruck_30260053_01": "You return to the food truck with One-Dennyboo.", "Activity_Chat_FoodTruck_30260053_02": "En-en-nah? (Looks like there's a small issue with the lucky customer's review...)", "Activity_Chat_FoodTruck_30260053_03": "En-nah! (Ah, it's finally finished loading!)", "Activity_Chat_FoodTruck_30260053_04": "I thought it would be here much quicker.", "Activity_Chat_FoodTruck_30260053_05": "What did Ellen write, anyway?", "Activity_Chat_FoodTruck_30260053_Name_01": "Chef", "Activity_Chat_FoodTruck_30260054_01": "En-nah... (The last review did get quite a few clicks...)", "Activity_Chat_FoodTruck_30260054_02": "En-en-nah... (But some people are asking if we're influencing customers to change their reviews...)", "Activity_Chat_FoodTruck_30260054_03": "En-nah! (The nerve!)", "Activity_Chat_FoodTruck_30260054_04": "En-en-en-nah, en-nah, en-nah. (This time, we need to pick a more \"professional\" lucky customer... someone who can accurately review our service and sandwiches!)", "Activity_Chat_FoodTruck_30260054_05": "Who should we choose?", "Activity_Chat_FoodTruck_30260054_06": "Ehn-nah-nah... (Just look at this lady in green with the pink hair...)", "Activity_Chat_FoodTruck_30260054_07": "En-nah, En-nah. (She came yesterday and the day before, with a selfie stick, and ordered different sandwiches each time.)", "Activity_Chat_FoodTruck_30260054_08": "En-nah, en-nah? (Perhaps she's a food blogger?)", "Activity_Chat_FoodTruck_30260054_09": "That would make sense...", "Activity_Chat_FoodTruck_30260054_10": "Mhm... It's Orlenda.", "Activity_Chat_FoodTruck_30260054_11": "En-nah—en-en-nah, en-nah. (I trust my ability to observe — someone this keen to try different flavors should be able to give me some professional advice.)", "Activity_Chat_FoodTruck_30260054_12": "En-nah! (Would you mind asking her what she'd like to order?)", "Activity_Chat_FoodTruck_30260054_15": "En-nah! (Would you mind asking her what she'd like to order?)", "Activity_Chat_FoodTruck_30260054_Name_01": "Chef", "Activity_Chat_FoodTruck_30260055_01": "What is it?", "Activity_Chat_FoodTruck_30260055_02": "Congratulations! You are our lucky customer!", "Activity_Chat_FoodTruck_30260055_03": "I'm here to take your order.", "Activity_Chat_FoodTruck_30260055_04": "Oh? So I'm the lucky customer this time...", "Activity_Chat_FoodTruck_30260055_05": "I hope the chef doesn't think I'm the type of person to be swayed by becoming the \"lucky customer\" or a free meal?", "Activity_Chat_FoodTruck_30260055_06": "We just noticed you've been coming here a lot.", "Activity_Chat_FoodTruck_30260055_07": "We're just looking for an honest review.", "Activity_Chat_FoodTruck_30260055_08": "Is that so? Well then, I'll be ordering some things I haven't tried yet today.", "Activity_Chat_FoodTruck_30260055_09": "Hmm, let's start with a Beef Cheese Sandwich... \nHopefully, it's not one of those dishes that look great in the photos but are a nightmare to eat.", "Activity_Chat_FoodTruck_30260055_10": "Next, I'll have the... Fish and Pineapple Hot Dog. The combination of ingredients sounds pretty interesting!", "Activity_Chat_FoodTruck_30260055_11": "As for sides... let's go with the Butter and Cheese Corn Cup.", "Activity_Chat_FoodTruck_30260055_12": "But for cheese and butter dishes... If you want an honest review, you better make sure to hurry up with the delivery!", "Activity_Chat_FoodTruck_30260055_13": "No problem.", "Activity_Chat_FoodTruck_30260055_14": "We'll get it to you in no time.", "Activity_Chat_FoodTruck_30260055_15": "I'll be waiting by the metro entrance.", "Activity_Chat_FoodTruck_30260055_16": "Is that right? Well, I promise, it won't disappoint...", "Activity_Chat_FoodTruck_30260055_Name_01": "Orlenda", "Activity_Chat_FoodTruck_30260056_01": "En-nah. (You're back.)", "Activity_Chat_FoodTruck_30260056_02": "En-nah? (Did she order something... unique? Something the other lucky customers haven't ordered yet?)", "Activity_Chat_FoodTruck_30260056_03": "She did.", "Activity_Chat_FoodTruck_30260056_Name_01": "Chef", "Activity_Chat_FoodTruck_30260057_01": "En-nah, en-nah... (I still need your help recalibrating the signal for Look Away.)", "Activity_Chat_FoodTruck_30260057_02": "En-nah. (Lumina Square has been jam-packed with people recently... The signal has been terrible.)", "Activity_Chat_FoodTruck_30260057_03": "This place is always busy.", "Activity_Chat_FoodTruck_30260057_04": "The pop-up event had no small part in this.", "Activity_Chat_FoodTruck_30260057_Name_01": "Chef", "Activity_Chat_FoodTruck_30260058_01": "En-ah? Ehn... (Are... are we heading out? But the map... it's spinning...)", "Activity_Chat_FoodTruck_30260058_02": "En-nah... (Wait a second. I-I'll find a route soon...)", "Activity_Chat_FoodTruck_30260058_03": "I think you're \"ill.\"", "Activity_Chat_FoodTruck_30260058_04": "Let me recalibrate you.", "Activity_Chat_FoodTruck_30260058_Name_01": "Look Away", "Activity_Chat_FoodTruck_30260059_01": "En-nah! (I-I'm fine! Shall we head out?)", "Activity_Chat_FoodTruck_30260059_02": "Destination: Metro entrance", "Activity_Chat_FoodTruck_30260059_03": "Let's go!", "Activity_Chat_FoodTruck_30260059_Name_01": "Look Away", "Activity_Chat_FoodTruck_30260060_01": "En-nah! (Your delivery has arrived!)", "Activity_Chat_FoodTruck_30260060_02": "En-nah, En-nah! (As you ordered a cheese sandwich and a butter and cheese corn cup, p-please make sure to eat them while they're still hot!)", "Activity_Chat_FoodTruck_30260060_03": "(Look Away is definitely getting better at this.)", "Activity_Chat_FoodTruck_30260060_04": "Oh? If you're so worried about the food getting cold... why don't you use insulated packaging to keep it warm?", "Activity_Chat_FoodTruck_30260060_05": "Ehn? En-nah... (A-Ah? Uh, W-Well... you see...)", "Activity_Chat_FoodTruck_30260060_06": "En-en-nah, en-nah... (W-We deliver so quickly that we can ensure our customers receive their orders as quickly as possible...)", "Activity_Chat_FoodTruck_30260060_07": "En-en-nah, en-nah... (If we used certain, erm, insulation methods, like extra packaging, it could ruin the texture of the hot dog and sandwich crust...)", "Activity_Chat_FoodTruck_30260060_08": "(That was a solid answer... I'm starting to see Look Away in a whole new light.)", "Activity_Chat_FoodTruck_30260060_09": "Pfft, alright, you win. Let's take the photo now, shall we?", "Activity_Chat_FoodTruck_30260060_10": "Get a move on. I'm excited to try the perfect texture your food has retained from the \"speedy delivery\"~", "Activity_Chat_FoodTruck_30260060_11": "Okay!", "Activity_Chat_FoodTruck_30260060_12": "I'll take the photo for you two.", "Activity_Chat_FoodTruck_30260060_Name_01": "Look Away", "Activity_Chat_FoodTruck_30260060_Name_02": "Orlenda", "Activity_Chat_FoodTruck_30260061_01": "Take Look Away back to the food truck.", "Activity_Chat_FoodTruck_30260061_02": "Ehn-ne. (You're back.)", "Activity_Chat_FoodTruck_30260061_03": "En-en-nah? (Based on the lucky customer's review, I'm not so sure if I chose the right person...)", "Activity_Chat_FoodTruck_30260061_04": "It's that bad?", "Activity_Chat_FoodTruck_30260061_05": "Let's take a look at Orlenda's review.", "Activity_Chat_FoodTruck_30260061_Name_01": "Chef", "Activity_Chat_FoodTruck_30260062_01": "En-nah. (I want to pick someone with a huge appetite to be the next lucky customer.)", "Activity_Chat_FoodTruck_30260062_02": "En-nah, en-nah... (A lot of customers treat sandwiches like quick work lunches or a snack they grab on the fly...)", "Activity_Chat_FoodTruck_30260062_03": "En-nah, en-en-nah... (I really want someone who loves to eat and who has a big appetite, so they can fully enjoy my food.)", "Activity_Chat_FoodTruck_30260062_04": "En-nah... En-en-nah? (Isn't there a girl over there... blue... who looks like she has a great appetite?)", "Activity_Chat_FoodTruck_30260062_05": "You've got a good eye.", "Activity_Chat_FoodTruck_30260062_06": "She sure is.", "Activity_Chat_FoodTruck_30260062_07": "En-nah! En-nah. (Then she's my last lucky customer! Please go take her order.)", "Activity_Chat_FoodTruck_30260062_08": "En-en-nah, en-nah. (By the way, I've almost finished my plans for the sandwiches for Members' Day that you mentioned before.)", "Activity_Chat_FoodTruck_30260062_09": "En-nah, en-nah! (I'll start my preparations once I've received the feedback from the last lucky customer!)", "Activity_Chat_FoodTruck_30260062_Name_01": "Chef", "Activity_Chat_FoodTruck_30260063_01": "Uh... hello?", "Activity_Chat_FoodTruck_30260063_02": "Congratulations! You the food truck's lucky customer!", "Activity_Chat_FoodTruck_30260063_03": "I'm here to take your order.", "Activity_Chat_FoodTruck_30260063_04": "Food truck? You mean... the sandwich truck right here?", "Activity_Chat_FoodTruck_30260063_05": "Oh, I'm sorry. Am I blocking the line by being stood here?", "Activity_Chat_FoodTruck_30260063_06": "Actually, I'm just here waiting for a ride to Scott Outpost... I wasn't planning on ordering a sandwich.", "Activity_Chat_FoodTruck_30260063_07": "But did you say I'm the... lucky customer? What does that get me?", "Activity_Chat_FoodTruck_30260063_08": "A sandwich delivered straight to your door.", "Activity_Chat_FoodTruck_30260063_09": "A free, hearty sandwich.", "Activity_Chat_FoodTruck_30260063_10": "Really?! Then I'll order!", "Activity_Chat_FoodTruck_30260063_11": "Let me see the menu... this one! I want five Beef Spicy Sausage Hot Dogs! And three portions of Cheese Fried Dumplings!", "Activity_Chat_FoodTruck_30260063_12": "Are you eating all of this by yourself?", "Activity_Chat_FoodTruck_30260063_13": "Or will you be sharing it with your colleagues?", "Activity_Chat_FoodTruck_30260063_14": "Oh right... I forgot about my colleagues!", "Activity_Chat_FoodTruck_30260063_15": "Harumasa did mention that, if possible, I should bring some food for him and Miyabi to Scott Outpost.", "Activity_Chat_FoodTruck_30260063_16": "Let's just get them something classic... How about Fish and Pineapple Hot Dogs with Bangboo Potato Wedges?", "Activity_Chat_FoodTruck_30260063_17": "Would you mind delivering it to Scott Outpost for me?", "Activity_Chat_FoodTruck_30260063_18": "Haha, I might have ordered too much... but Harumasa and I will meet you over there!", "Activity_Chat_FoodTruck_30260063_22": "Would you mind delivering it to Scott Outpost for me?", "Activity_Chat_FoodTruck_30260064_01": "En-nah! (You're back!)", "Activity_Chat_FoodTruck_30260064_02": "En-nah? (So, how was my last lucky customer? Are they ready for their feast?)", "Activity_Chat_FoodTruck_30260064_03": "You're in for a treat.", "Activity_Chat_FoodTruck_30260064_Name_01": "Chef", "Activity_Chat_FoodTruck_30260065_01": "En-nah... (It did take a little extra time to get everything prepared...)", "Activity_Chat_FoodTruck_30260065_02": "Ehn... En-nah? (Are you delivering to Scott Outpost this time?)", "Activity_Chat_FoodTruck_30260065_03": "En-en-nah... Ehn—en-nah! (Normally, I wouldn't recommend delivering that far... but this customer ordered SO much!)", "Activity_Chat_FoodTruck_30260065_04": "En-nah, en-nah? (With such a big order, can I trouble you to go along with One-Dennyboo for the delivery?)", "Activity_Chat_FoodTruck_30260065_05": "En-en-nah. (But first, please help it set the route.)", "Activity_Chat_FoodTruck_30260065_06": "Leave it to me.", "Activity_Chat_FoodTruck_30260065_07": "I know the way.", "Activity_Chat_FoodTruck_30260065_Name_01": "Chef", "Activity_Chat_FoodTruck_30260066_01": "En-nah? (You've been there before... to Scott Outpost?)", "Activity_Chat_FoodTruck_30260066_02": "En-nah... (I've never been there before...)", "Activity_Chat_FoodTruck_30260066_03": "I'll take you there", "Activity_Chat_FoodTruck_30260066_04": "I'll show you where it is.", "Activity_Chat_FoodTruck_30260066_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260067_01": "En-nah! (I'm ready! Let's head out, shall we?)", "Activity_Chat_FoodTruck_30260067_02": "Okay!", "Activity_Chat_FoodTruck_30260067_03": "Let's go now!", "Activity_Chat_FoodTruck_30260067_04": "It's definitely a bit far... Let's drive One-Dennyboo over to the outpost.", "Activity_Chat_FoodTruck_30260067_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260068_01": "En-nah! (Your Breaded Belief delivery has arrived!)", "Activity_Chat_FoodTruck_30260068_02": "Told you the sandwiches would get here!", "Activity_Chat_FoodTruck_30260068_03": "Haha, I was curious about how such a skilled little Bangboo could manage to deliver all the way out here.", "Activity_Chat_FoodTruck_30260068_04": "This {M#guy}{F#lady} accompanying the Bangboo on the delivery seems pretty familiar with the outpost, right?", "Activity_Chat_FoodTruck_30260068_05": "Even an independent investigator has to make a living...", "Activity_Chat_FoodTruck_30260068_06": "Nothing strange about doing some delivery work on the side, is there?", "Activity_Chat_FoodTruck_30260068_07": "Well, when you put it like that...", "Activity_Chat_FoodTruck_30260068_08": "Do the key members of Section 6 really have this much free time on their hands? \nThey must be here at the outpost on official business, right?\n\nWait... is that...?", "Activity_Chat_FoodTruck_30260068_09": "It's not here yet?", "Activity_Chat_FoodTruck_30260068_10": "Yanagi is dealing with them, but we'll need to head over soon.", "Activity_Chat_FoodTruck_30260068_11": "En-nah! (Could I get a group photo with you? It's really important for our food truck!)", "Activity_Chat_FoodTruck_30260068_12": "A group photo?", "Activity_Chat_FoodTruck_30260068_13": "En-nah! En-nah! (Yep! You are the lucky customers who... placed the biggest order during the event!)", "Activity_Chat_FoodTruck_30260068_14": "En-nah! En-en-nah! (And of course, everything is free! All we ask for is a group photo and an honest review!)", "Activity_Chat_FoodTruck_30260068_15": "Ah, really...", "Activity_Chat_FoodTruck_30260068_16": "Soukaku, next time if you're chosen as the lucky customer again...", "Activity_Chat_FoodTruck_30260068_17": "Huh? What's the problem? Didn't I order enough food?", "Activity_Chat_FoodTruck_30260068_18": "...", "Activity_Chat_FoodTruck_30260068_19": "Aren't we doing the group photo now?", "Activity_Chat_FoodTruck_30260068_20": "Let's do it now. It'd be wrong to eat all this food without fulfilling such a small request...", "Activity_Chat_FoodTruck_30260068_Name_01": "One-Dennyboo", "Activity_Chat_FoodTruck_30260069_01": "Let's bring One-Dennyboo back to the truck first... The outpost is still a pretty dangerous place.", "Activity_Chat_FoodTruck_30260069_02": "En-nah— (Oh my—)", "Activity_Chat_FoodTruck_30260069_03": "En-nah, en-en-nah! (If I'm not mistaken, isn't the person in the picture... Hoshimi Miyabi?!)", "Activity_Chat_FoodTruck_30260069_04": "En-en-nah... (I treat every sandwich and every customer with the same care...)", "Activity_Chat_FoodTruck_30260069_05": "En-nah, En-nah! (But wow, I didn't expect such a perfect ending to this event — this review is from the Void Hunter herself!)", "Activity_Chat_FoodTruck_30260069_06": "Congratulations!", "Activity_Chat_FoodTruck_30260069_07": "Looks like Miss Miyabi really enjoyed it.", "Activity_Chat_FoodTruck_30260069_08": "En-nah. (Oh right! Your sandwiches are ready too.)", "Activity_Chat_FoodTruck_30260069_09": "En-nah... En-ehn. (Even though I just said \"I treat everyone the same\"... yours are actually a custom collaboration.)", "Activity_Chat_FoodTruck_30260069_10": "En-nah. (I remember you wanted to share them with your customers during the Members' Day event — grab these and head out. I wish you the best for your event!)", "Activity_Chat_FoodTruck_30260069_11": "Thanks, chef! You're too kind!", "Activity_Chat_FoodTruck_30260069_12": "Can I see the reviews?", "Activity_Chat_FoodTruck_30260069_13": "Ehn-nah! (Of course you can. This way!)", "Activity_Chat_FoodTruck_30260069_Name_01": "Chef", "Activity_Chat_FoodTruck_30260070_01": "Ehn-ne! (You're back!)", "Activity_Chat_FoodTruck_30260070_02": "En-nah-nah? (Do you want to take another look at our lucky customer business log?)", "Activity_Chat_FoodTruck_30260070_Name_01": "Chef", "Activity_Chat_FoodTruck_30260071_01": "Ehn-nah! (You're here!)", "Activity_Chat_FoodTruck_30260071_02": "Ehn-nah-nhe... (But I still haven't decided who the next lucky customer will be yet... See you later.)", "Activity_Chat_FoodTruck_30260071_03": "En-nah-nah? (Do you wanna take another look at our lucky customer business log?)", "Activity_Chat_FoodTruck_30260071_Name_01": "Chef", "Activity_Chat_FoodTruck_30260072_01": "When customers are writing reviews... \nShouldn't the staff give them some space to ensure we get honest feedback?", "Activity_Chat_FoodTruck_30260072_02": "As soon as the photo was taken, Look Away bolted.\nTarshi looked a little embarrassed... Perhaps he hasn't taken a photo with someone so shy before?\n\nBut with how much he cares about his \"fans,\" I'm sure he'll finish writing his review in no time.", "Activity_Chat_FoodTruck_30260072_03": "She said she'd write a review, but Ellen barely spent a few seconds writing on her phone before she put it down... \nCould it really be the kind of review that the chef was hoping for?", "Activity_Chat_FoodTruck_30260072_04": "Orlenda each of the dishes before pulling out her phone to write a review.\nCould this be the professional, in-depth feedback the chef is looking for?", "Activity_Chat_FoodTruck_30260072_05": "Soukaku casually left the job of writing a review to Harumasa, and Miss Miyabi didn't seem to mind.\nHarumasa seemed a little embarrassed earlier... Will he praise the chef's skills in the review?", "Activity_Chat_FoodTruck_30260072_06": "I've heard that this food truck pop-up event is really popular... Be prepared to wait in line. Let's head out now.", "Activity_Chat_FoodTruck_30260072_07": "Wait, I didn't expect the line to be this long!", "Activity_Chat_FoodTruck_30260072_08": "The chef finished preparing Tarshi's meal in no time.", "Activity_Chat_FoodTruck_30260072_09": "The chef finished preparing Ellen and Monna's meals in no time.", "Activity_Chat_FoodTruck_30260072_10": "The chef finished preparing Orlenda's meal in no time.", "Activity_Chat_FoodTruck_30260072_11": "The chef takes some time to prepare Soukaku and her colleagues' meals.", "Activity_Chat_FoodTruck_30260072_12": "The journey isn't a short one. One-Dennyboo dozes off in the passenger seat.", "Activity_Chat_FoodTruck_30260073_01": "{F#Belle}{M#Wise}! You were almost late!", "Activity_Chat_FoodTruck_30260073_02": "Everyone's upstairs in the special screening room. Let's go in.", "Activity_Chat_FoodTruck_30260073_03": "Sure enough, all the regulars who signed up for the members' movie day have made it.", "Activity_Chat_FoodTruck_30260073_04": "Once the screening starts, everyone tucks into their sandwiches while watching the movie, muttering to each other every now and again...\nAs it finishes, Heddy comes around to gather everyone's thoughts on Random Play and the Members' Day event.\n\n{F#It was a really successful event!}{M#The event seemed to be a real success.}", "Activity_Chat_FoodTruck_30260073_05": "The Members' Day event went really well!", "Activity_Chat_FoodTruck_30260073_06": "Especially the sandwiches. Lots of people asked where we got them from.", "Activity_Chat_FoodTruck_30260073_07": "Thanks for working at the food truck, {F#Belle}{M#Wise}~", "Activity_Chat_FoodTruck_30260073_08": "As long as the customers are happy.", "Activity_Chat_FoodTruck_30260073_09": "What about everyone's opinions on the movies we chose?", "Activity_Chat_FoodTruck_30260073_10": "I've collected them all here!", "Activity_Chat_FoodTruck_30260073_11": "{M#Take a look:\n\"The food documentary we watched at the store was awesome. Is there a sequel?\", \"Props to the manager for introducing me to a travel documentary worth watching ten times over,\" \"I can tell the manager is skilled at picking out documentaries, but when it comes to other genres...\"}{F#Take a look:\n\"The horror movie we watched at the store was awesome. Is there a sequel?\", \"Props to the manager for introducing me to a thriller worth watching ten times over\", \"I can tell the manager is skilled at picking out horror movies, but when it comes to other genres...\"}", "Activity_Chat_FoodTruck_30260073_12": "*ahem* We don't need to read the rest of that!", "Activity_Chat_FoodTruck_30260073_13": "Oh yeah! I almost forgot.", "Activity_Chat_FoodTruck_30260073_14": "This girl with a shark tail came by... She could tell you were busy with someone else, so she asked me if I could give you this photo for her.", "Activity_Chat_FoodTruck_30260073_15": "(So Victoria Housekeeping also showed up to the party... You'll have to grab them next time and ask them what they thought of the movies!)", "Activity_Chat_FoodTruck_30260073_16": "{F#(They'll definitely support me!)}{M#(But I get the feeling they'll prefer those horror movies which Belle loves...)}", "Activity_Chat_FoodTruck_30260073_Name_01": "Heddy", "Activity_Chat_FoodTruck_30260074_01": "I managed to become a lucky customer just by waiting for my work lunch. What a great day!\nI'm sure there'll be some new discoveries made at the forensic analysis meeting later on.", "Activity_Chat_FoodTruck_30260074_02": "Oh right, didn't you say you needed a photo as well as a review... Let's do that right now.", "Activity_Chat_FoodTruck_30260075_01": "About the lucky customers...", "Activity_Chat_FoodTruck_30360005_01": "Temporary Dialogue Bubble", "Activity_Chat_FortuneNEPS_30060013_01": "(Every time I see these Public Security posters, it feels...)", "Activity_Chat_FortuneNEPS_30060013_02": "(Every time I see these Public Security posters, it feels...)", "Activity_Chat_FortuneNEPS_30060013_03": "(\"Stay away from the Hollows,\" \"watch out for Proxies,\" \"cracking down on Hollow Raiders\"...)", "Activity_Chat_FortuneNEPS_30060013_04": "(\"Stay away from the Hollows,\" \"watch out for Proxies,\" \"cracking down on Hollow Raiders\"...)", "Activity_Chat_FortuneNEPS_30060013_05": "(Hmm... Great suggestion! I'll surely listen... next time!)", "Activity_Chat_FortuneNEPS_30060013_06": "(Hmm... Next time, surely.)", "Activity_Chat_FortuneNEPS_30060014_01": "(These are all brochures about stopping fraud ...)", "Activity_Chat_FortuneNEPS_30060014_02": "(These are all brochures about stopping fraud ...)", "Activity_Chat_FortuneNEPS_30060014_03": "(Looks like all those scams are giving the officers quite the headache.)", "Activity_Chat_FortuneNEPS_30060014_04": "(Looks like all those scams are giving the officers quite the headache.)", "Activity_Chat_FortuneNEPS_30060014_05": "(I think I heard Wade complain about having to compete with scammers for clients at High Ambitions...)", "Activity_Chat_FortuneNEPS_30060014_06": "(I think I heard Wade complain about having to compete with scammers for clients at High Ambitions...)", "Activity_Chat_FortuneNEPS_30060015_01": "(Does everything just become super cute when they're in chibi form?)", "Activity_Chat_FortuneNEPS_30060015_02": "(Of course, everything just becomes cute when they're in chibi form.)", "Activity_Chat_FortuneNEPS_30060015_03": "(Look at this Mewmew figurine!)", "Activity_Chat_FortuneNEPS_30060015_04": "(Look at this Mewmew figurine!)", "Activity_Chat_FortuneNEPS_30060015_05": "(And check out that guy on the street, a full two meters tall, who watches us every day to make sure we're seriously helping our Bangboo friends...)", "Activity_Chat_FortuneNEPS_30060015_06": "(And check out that guy on the street, a full two meters tall, who watches us every day to make sure we're seriously helping our Bangboo friends...)", "Activity_Chat_FortuneNEPS_30060015_07": "(...Anyways, no matter how I look at them, they're nothing alike.)", "Activity_Chat_FortuneNEPS_30060015_08": "(...Anyways, they look nothing alike.)", "Activity_Chat_OverlordsFeast_700113001_01": "What a legendary and inspirational start to your restaurant empire, rising from this rubble, Manager! Aren't you excited?", "Activity_Chat_OverlordsFeast_700113001_02": "It's not too late to leave, right?", "Activity_Chat_OverlordsFeast_700113001_03": "Is it too late to leave now?", "Activity_Chat_OverlordsFeast_700113001_04": "No worries! The first batch of renovation materials is on its way! We'll transform this place from \"a miserable hellhole where no one wants to visit\" to \"a decent place where someone might grab a bite\"!", "Activity_Chat_OverlordsFeast_700113001_05": "That's an epic upgrade!", "Activity_Chat_OverlordsFeast_700113001_06": "Truly a legendary upgrade.", "Activity_Chat_OverlordsFeast_700113001_07": "How about some Outer Ring-style decor at the bar? And for drinks... it'll be my Nitro-Fuel Special! Of course!", "Activity_Chat_OverlordsFeast_700113001_08": "It's a shame that Kasa banned open flames. I had some \"fiery\" decor planned...", "Activity_Chat_OverlordsFeast_700113001_09": "Ohh, Kasa, you must have other stuff to do, right? Come on, Proxy, let's go check it out there!", "Activity_Chat_OverlordsFeast_700113001_10": "Every step inside the restaurant is covered in ashes and dust...", "Activity_Chat_OverlordsFeast_700113001_11": "Oops... got ash in my eyes...", "Activity_Chat_OverlordsFeast_700113001_12": "But no worries! Mixer and Shaker will work just fine despite the ashes!", "Activity_Chat_OverlordsFeast_700113001_13": "Just like Cheesetopia will eventually go booming despite its current challenges!", "Activity_Chat_OverlordsFeast_700113001_14": "I'll do my best.", "Activity_Chat_OverlordsFeast_700113001_15": "It's too late to back out now, I guess.", "Activity_Chat_OverlordsFeast_700113001_16": "Caesar's keen on this feast, and this place will be the future HQ for the Sons of Calydon in Blazewood. You're my top pick for the reserved restaurant manager, Proxy!", "Activity_Chat_OverlordsFeast_700113001_17": "Please, we really need your help for this, Manager! Every member of the Sons of Calydon, along with Kasa and others, will do their best to support you!", "Activity_Chat_OverlordsFeast_700113001_18": "Kasa has a lot to catch you up on about running the restaurant!", "Activity_Chat_OverlordsFeast_700113001_19": "The first batch of renovation materials will be delivered soon. Proxy... I mean, Manager, don't forget to sign for them yourself!", "Activity_Chat_OverlordsFeast_700113001_20": "Future manager of Cheesetopia, right this way. Let me give you a brief introduction. Over here, we have...", "Activity_Chat_OverlordsFeast_700113001_21": "The accumulated dust brought by the western winds and a suspicious pile of waste that makes you pinch your nose.", "Activity_Chat_OverlordsFeast_700113001_22": "That's an impressive upgrade!", "Activity_Chat_OverlordsFeast_700113001_23": "Hey, I'm still here!", "Activity_Chat_OverlordsFeast_700113001_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700113002_01": "Well, it's hard to connect \"Cheesetopia\" with the \"Paradise of Cheese\" or the \"Overlord's Feast\" given its sorry state...", "Activity_Chat_OverlordsFeast_700113002_02": "Hehe~ But with us, the Sons of Calydon's Leaps and Bounds logistics on board, the first batch of decor materials is on the way!", "Activity_Chat_OverlordsFeast_700113002_03": "Before Burnice finishes her sentence, the distant rumble of truck engines fills the air...", "Activity_Chat_OverlordsFeast_700113002_04": "Here they are! Bet it's the materials for Cheesetopia!", "Activity_Chat_OverlordsFeast_700113002_05": "The construction team is ready to roll. So, shall we start the renovation now, Manager?", "Activity_Chat_OverlordsFeast_700113002_06": "Let's make Cheesetopia great again!", "Activity_Chat_OverlordsFeast_700113002_07": "*clank* *clank* *clank*...\nBefore the Blazewood locals start complaining to Kasa about the noise, the renovation for Cheesetopia is complete.", "Activity_Chat_OverlordsFeast_700113002_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700113003_01": "Now Cheesetopia is shaping up... and ready to do some business, huh?", "Activity_Chat_OverlordsFeast_700113003_02": "Cheesetopia might seem a bit... rough around the edges now, but it used to be a hit restaurant in the Outer Ring. With you at the helm, Manager, I'm sure it'll regain its former glory... It's a collaboration between the new Overlord and the Legendary Proxy, after all.", "Activity_Chat_OverlordsFeast_700113003_03": "Speaking of which, the reins are officially in your hands now, Manager. Let me walk you through the essentials you'll need to pay attention to—", "Activity_Chat_OverlordsFeast_700113003_04": "Naturally, your main task is to handle day-to-day operations and cater to customer suggestions and needs, Manager.", "Activity_Chat_OverlordsFeast_700113003_05": "Beyond just managing, you'll also need to act as the \"dish consultant\" and customize menus for each customer based on their preferences.", "Activity_Chat_OverlordsFeast_700113003_06": "So, in other words, the Manager has the final say on what will be served to customers?", "Activity_Chat_OverlordsFeast_700113003_07": "Exactly! Choosing the right dishes based on customer tastes and requests is crucial for getting good reviews and tips.", "Activity_Chat_OverlordsFeast_700113003_08": "I've heard that such a \"menu-less restaurant\" is popular in the city now, but this also puts the restaurant's reputation squarely in your hands, Manager.", "Activity_Chat_OverlordsFeast_700113003_09": "You've recommended movies to customers in Random Play before, right? So I'm sure you'll nail this, Manager!", "Activity_Chat_OverlordsFeast_700113003_10": "Enough with the tutorials. Why not dive into the real deal?", "Activity_Chat_OverlordsFeast_700113003_11": "Now I'll be acting as a customer. Please prepare something special for me, Manager. I'll gladly be the first customer at Cheesetopia.", "Activity_Chat_OverlordsFeast_700113003_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700113004_01": "Simple as it is, that dish screams Blazewood style! That's my expert opinion as a long-time resident of Blazewood.", "Activity_Chat_OverlordsFeast_700113004_02": "But my opinion alone won't cut it. So why not invite some locals as taste testers? We'll get their feedback and they can spread the word about Cheesetopia's grand reopening.", "Activity_Chat_OverlordsFeast_700113004_03": "Some curious locals are peeking around outside. Let's start with them, maybe?", "Activity_Chat_OverlordsFeast_700113004_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700113005_01": "Geez, this place must have been deserted for ages, huh? Cleaning up and giving those walls a fresh coat has been quite the task.", "Activity_Chat_OverlordsFeast_700113005_02": "And its name looks weird, too. Wonder what they have on their menu?", "Activity_Chat_OverlordsFeast_700113005_03": "Welcome to Cheesetopia.", "Activity_Chat_OverlordsFeast_700113005_04": "Interested in trying out some dishes on the house?", "Activity_Chat_OverlordsFeast_700113005_05": "An odd name, indeed... but I'm bored of those usual spots in the town. Might as well give it a shot?", "Activity_Chat_OverlordsFeast_700113005_06": "Let's hope they've got something I fancy!", "Activity_Chat_OverlordsFeast_700113005_Name01": "Sweaty Worker", "Activity_Chat_OverlordsFeast_700113006_01": "I remember when I was a kid, barely taller than a Blazewood cactus, this place was bustling with customers all day long.", "Activity_Chat_OverlordsFeast_700113006_02": "Can't remember when it closed, though... Ah, child memories are flooding back.", "Activity_Chat_OverlordsFeast_700113006_03": "Cheesetopia is reopened for business!", "Activity_Chat_OverlordsFeast_700113006_04": "Interested in trying out some dishes for free?", "Activity_Chat_OverlordsFeast_700113006_05": "Oh! Back to business? And free dishes, too? I'm in!", "Activity_Chat_OverlordsFeast_700113006_06": "Will it bring back those childhood flavors, I wonder?", "Activity_Chat_OverlordsFeast_700113006_Name01": "Curious Townsperson", "Activity_Chat_OverlordsFeast_700113007_01": "Looks like the townsfolk are positive about our food and style.", "Activity_Chat_OverlordsFeast_700113007_02": "Now that you've got the hang of things, Manager, let's talk about the business plan for Cheesetopia.", "Activity_Chat_OverlordsFeast_700113007_03": "I heard you maintain a loose management style for your video store, Manager, but for Cheesetopia to shine in Blazewood, we might need a more concrete plan to stand out with local foodies and city customers flocking in.", "Activity_Chat_OverlordsFeast_700113007_04": "So, the first step to bring Cheesetopia back to business—", "Activity_Chat_OverlordsFeast_700113007_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700123001_01": "I've salvaged most of the crucial ingredients from the Hollow! Yep, you guessed it! Cheese!", "Activity_Chat_OverlordsFeast_700123001_02": "While I'm an investor for Cheesetopia, I've never actually tried this thing called \"cheese.\" I wonder what this stiff and sticky stuff tastes like.", "Activity_Chat_OverlordsFeast_700123001_03": "The Outer Ring doesn't have much animal husbandry here, and the cheese is like a rare gem out here. I heard the old Cheesetopia was known for its signature cheese dishes.", "Activity_Chat_OverlordsFeast_700123001_04": "\"Better cheese than never,\" right? Proxy... I mean, Manager, why don't we give cheese a shot now?", "Activity_Chat_OverlordsFeast_700123001_05": "Here we go!", "Activity_Chat_OverlordsFeast_700123002_01": "Lucy's right, \"Cheese is power.\" Guess she wasn't messing around with that one!", "Activity_Chat_OverlordsFeast_700123002_02": "Cheese is power!", "Activity_Chat_OverlordsFeast_700123002_03": "That's not how the saying goes at all.", "Activity_Chat_OverlordsFeast_700123002_04": "Good! I'm feeling the cheese power now! I'm ready to conquer the spiciest corners in the Outer Ring!", "Activity_Chat_OverlordsFeast_700123002_05": "But then again, the recent theft at Cheesetopia taught me a lesson.", "Activity_Chat_OverlordsFeast_700123002_06": "Even though we're the new Overlord and everything is back on track, some sneaky folks are lurking, eyeing our spot and waiting to stab us in the back.", "Activity_Chat_OverlordsFeast_700123002_07": "But the Sons of Calydon will stand tall! We'll show those wretched backstabbers who's the boss here.", "Activity_Chat_OverlordsFeast_700123002_08": "And of course, it's also about making sure that Cheesetopia runs smoothly and the feast kicks off without a hitch.", "Activity_Chat_OverlordsFeast_700123002_09": "We'll strengthen the security on the Outer Ring. As for the restaurant, you'll get it covered, Proxy!", "Activity_Chat_OverlordsFeast_700123002_10": "Leave it to me!", "Activity_Chat_OverlordsFeast_700123002_11": "Sure thing, I'm on it!", "Activity_Chat_OverlordsFeast_700123002_12": "Oh, one more thing! New tables and chairs are on the way to Blazewood. They'll be delivered tomorrow, and you'll need to sign for them, Manager!", "Activity_Chat_OverlordsFeast_700123002_13": "By the time the grand feast starts, Cheesetopia will be looking sharp!", "Activity_Chat_OverlordsFeast_700123003_01": "Suddenly, a ferocious, beast-like figure that's sharp as a fang bursts through Cheesetopia's door—", "Activity_Chat_OverlordsFeast_700133001_01": "Cheesetopia is making some money now, Manager, and word about its reopening has spread across Blazewood and the surrounding area.", "Activity_Chat_OverlordsFeast_700133001_02": "However, to really boost Cheesetopia's popularity and business scale, we must keep leveling up: more dishes, better facilities, and new services to all sorts of customer needs.", "Activity_Chat_OverlordsFeast_700133001_03": "I've prepared a list of upgrades for the restaurant? What do you think, Manager?", "Activity_Chat_OverlordsFeast_700133001_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700133002_01": "Accounts, recipes, and the guestbook...\nKasa sifts through all the numbers and reviews that define Cheesetopia.\nShe works like a magician.", "Activity_Chat_OverlordsFeast_700133003_01": "As our restaurant buzzes, our customers and investors, namely the members of the Sons of Calydon, will note down tasks for you to handle.", "Activity_Chat_OverlordsFeast_700133003_02": "I've put together a list of tasks for the these days, Manager. Check it out when you get a moment.", "Activity_Chat_OverlordsFeast_700133003_03": "Completing the taskswill improve the restaurant all around. Feel free to check it out whenever you've got a breather at work, Manager.", "Activity_Chat_OverlordsFeast_700133003_04": "After all, running a restaurant isn't just about cooking and serving, right?", "Activity_Chat_OverlordsFeast_700133003_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700143001_01": "Manager, did you spot the guestbook I placed on the counter?", "Activity_Chat_OverlordsFeast_700143001_02": "Every popular restaurant has a guestbook for customers to share their thoughts on the food and the place.", "Activity_Chat_OverlordsFeast_700143001_03": "Actually, I've got one on my \"Mayor's Mailbox\" too. Figured that you might also need one, so I went ahead and set it up for you, Manager.", "Activity_Chat_OverlordsFeast_700143001_04": "Looks like some customers have left feedback in the guestbook. Why not address their suggestions, Manager?", "Activity_Chat_OverlordsFeast_700143001_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700143002_01": "Under your careful management, Manager, and with the renovation work done by the Sons of Calydon, Cheesetopia is now on the right track.", "Activity_Chat_OverlordsFeast_700143002_02": "However, just being \"good\" won't cut it for the Overlord's Feast.", "Activity_Chat_OverlordsFeast_700143002_03": "We've set the next step for the restaurant, Manager. Let's make Cheesetopia a legend in Blazewood.", "Activity_Chat_OverlordsFeast_700143002_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700143003_01": "(Finally, it's almost the closing time for Cheesetopia. Running a video store and now also managing an Outer Ring restaurant, it seems Phaethon's business operations list is about to get even longer.)", "Activity_Chat_OverlordsFeast_700143003_02": "(I've been busy managing Cheesetopia lately, leaving many commissions from Blazewood unattended. I might want to take care of them when I have time.)", "Activity_Chat_OverlordsFeast_700143003_03": "Continue managing the restaurant", "Activity_Chat_OverlordsFeast_700143003_04": "I need to handle something else for now.", "Activity_Chat_OverlordsFeast_700143003_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700153001_01": "Manager, new diner supplies have arrived! Please sign here!", "Activity_Chat_OverlordsFeast_700153001_02": "Burnice and I, we just happened to be passing by Blazewood and decided to console the hardest-working diner manager we know.", "Activity_Chat_OverlordsFeast_700153001_03": "I'm signing it now", "Activity_Chat_OverlordsFeast_700153001_04": "Thanks for that.", "Activity_Chat_OverlordsFeast_700153001_05": "Kasa is already waiting for you at the store, so I'll leave the diner work to you then.", "Activity_Chat_OverlordsFeast_700153001_06": "Good luck with work, Mister Manager!", "Activity_Chat_OverlordsFeast_700153001_06F": "Good luck with work, Miss Manager!", "Activity_Chat_OverlordsFeast_700153002_01": "The new furniture and staff are all in place. The diner upgrade can begin at any time...", "Activity_Chat_OverlordsFeast_700153002_02": "It's ready!", "Activity_Chat_OverlordsFeast_700153002_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700153999_01": "Ding whizz dong... That's the sound of Cheesetopia's stats getting enhanced...", "Activity_Chat_OverlordsFeast_700163001_01": "You recognize this door, right?", "Activity_Chat_OverlordsFeast_700163001_02": "Is this... a test, bro? Of course I do!", "Activity_Chat_OverlordsFeast_700163001_03": "After the first Overlord fixed things at Cinderglow Lake using the Sparkstone, he swaggered back to the old tavern, kicked in this door, and proclaimed that he saved the Old Oil Field!", "Activity_Chat_OverlordsFeast_700163001_04": "This has to be that legendary door, right?", "Activity_Chat_OverlordsFeast_700163001_05": "Nice story!", "Activity_Chat_OverlordsFeast_700163001_06": "Good call!", "Activity_Chat_OverlordsFeast_700163001_07": "\"Wait, does this door have such a back story?\" Lighter shoots you a sidelong glance and whispers.", "Activity_Chat_OverlordsFeast_700163001_08": "You're great at spinning tales... I mean, figuring things out.", "Activity_Chat_OverlordsFeast_700163001_09": "Heh, I didn't become the \"Cheesetopia Honorary Advisor\" for nothing!", "Activity_Chat_OverlordsFeast_700163001_10": "Nah, you are the Advisor for nothing.", "Activity_Chat_OverlordsFeast_700163001_11": "Nah, you're the only one who thinks that.", "Activity_Chat_OverlordsFeast_700163001_12": "Since you know so much about this legendary door, let's install it and make it a legend.", "Activity_Chat_OverlordsFeast_700163001_13": "No worries, Lighter! I'll get the workers on it!", "Activity_Chat_OverlordsFeast_700163001_14": "Dorian mutters and leaves...", "Activity_Chat_OverlordsFeast_700163001_15": "Manager, shouldn't you say something nice like... \"Thank you for your hard work,\" maybe?", "Activity_Chat_OverlordsFeast_700163001_16": "Thank you for your hard work.", "Activity_Chat_OverlordsFeast_700163001_17": "Thank you so much, Master Lighter.", "Activity_Chat_OverlordsFeast_700163001_18": "So, where's my treat? Taking me to your restaurant, perhaps?", "Activity_Chat_OverlordsFeast_700163001_19": "Or are you waiting for me to, after such a long day, keel over from hunger outside Cheesetopia before tearfully swooping in with apologies? \"Sorry, Master Lighter! I shouldn't have let you starve at my restaurant's doorstep!\"", "Activity_Chat_OverlordsFeast_700163001_20": "Sorry, Master Lighter.", "Activity_Chat_OverlordsFeast_700163001_21": "I shouldn't have let you starve.", "Activity_Chat_OverlordsFeast_700163001_22": "At my restaurant's doorstep.", "Activity_Chat_OverlordsFeast_700163001_23": "By the way, prepare a meal for that clueless kid, Dorian, and the workers.", "Activity_Chat_OverlordsFeast_700163001_24": "Put it on my tab. Relax, my boss will foot the bill later.", "Activity_Chat_OverlordsFeast_700163001_Name01": "Dorian", "Activity_Chat_OverlordsFeast_700163002_01": "\"City life\"? Not bad.", "Activity_Chat_OverlordsFeast_700163002_02": "How does it taste?", "Activity_Chat_OverlordsFeast_700163002_03": "Almost makes me crave the city life where I can feast on junk food every day.", "Activity_Chat_OverlordsFeast_700163002_04": "...Just kidding. Can't make a living in the city with just fists, right? But perhaps you could give me a cushy job at Random Play, Manager? My boss wouldn't mind if it were for you.", "Activity_Chat_OverlordsFeast_700163002_05": "Any suggestions for improvement?", "Activity_Chat_OverlordsFeast_700163002_06": "Well, if I had to nitpick... I'd swap the coke for Nitro-Fuel.", "Activity_Chat_OverlordsFeast_700163002_07": "Now that we've dealt with the \"city life,\" I'm off to help my boss handle the Outer Ring \"troubles.\"", "Activity_Chat_OverlordsFeast_700163002_08": "Take good care of Cheesetopia, Manager... and that clueless kid.", "Activity_Chat_OverlordsFeast_700163002_09": "If my boss didn't need me elsewhere, I might stick around as a waiter.", "Activity_Chat_OverlordsFeast_700163002_10": "Oh, and the new door for Cheesetopia is all set. Got it fresh from the Hollow with that Etheric vibe. I hope you'll like it.", "Activity_Chat_OverlordsFeast_700163002_11": "And don't forget my dinner! Catch you later, Manager.", "Activity_Chat_OverlordsFeast_700163003_01": "*click*\nFootsteps coming from just outside Cheesetopia announce the arrival of a customer.\nAnd, straight out of a Western movie, a cowboy emerges through the non-existent swinging doors—", "Activity_Chat_OverlordsFeast_700193001_01": "If you can't give me an explanation, I'm sure I can make you famous on my channel!", "Activity_Chat_OverlordsFeast_700193001_02": "Just you wait!", "Activity_Chat_OverlordsFeast_700193001_03": "Oops, you know how the saying goes — good things take time. Seeing as you don't always make it all the way out here, how about we take in some of the Outer Ring sights? Views of the Hollow are still good views!", "Activity_Chat_OverlordsFeast_700193001_04": "Plus, you declined my kind invitation to lead the way and just plowed headfirst into a Hollow. Now that I mention it, it's not our fault.", "Activity_Chat_OverlordsFeast_700193001_05": "Opening a diner in such a remote location with such a precarious route to get here... You promise you haven't sent a rival blogger here to murder me, have you?", "Activity_Chat_OverlordsFeast_700193001_06": "Not to mention that there are so many celebrities!", "Activity_Chat_OverlordsFeast_700193001_07": "Speaking of which, it's your driver friend who oughta take all the blame for this! That was clearly a special Nitro-Fuel which I told him not to drink while driving...", "Activity_Chat_OverlordsFeast_700193001_08": "Yet what did you guys do? Huh? You took a few gulps while stepping on the gas... Kicking up dust to shoot through the intersection that leads directly to the Hollow!", "Activity_Chat_OverlordsFeast_700193001_09": "Huh? Really?", "Activity_Chat_OverlordsFeast_700193001_10": "Uhh... Well, after drinking the Nitro-Fuel she gave me. I... Felt inspired all over and these impulsive feelings seeped out of my throat into my brain. Before I knew it, I was stepping on the gas...", "Activity_Chat_OverlordsFeast_700193001_11": "Right! The drink she gave us must contain illegal additives!", "Activity_Chat_OverlordsFeast_700193001_12": "This is absurd! Selling these kinds of drinks without a license... I'm going to post online about this!", "Activity_Chat_OverlordsFeast_700193001_13": "Hey hey hey, that's defamation. First of all, I gave it to you for free. Secondly, my special recipe uses all-natural ingredients from the Outer Ring... Caesar's always had it since she was a kid and she's doing perfectly fine!", "Activity_Chat_OverlordsFeast_700193001_14": "Hmph, just explain that to my fans then! As for if anyone listens to your explanations... That's not something I care for.", "Activity_Chat_OverlordsFeast_700193001_15": "How about using this for a title? \"Must see: Here's How I Was Almost Murdered at a Sketchy Outer Ring Shop!\"?", "Activity_Chat_OverlordsFeast_700193001_16": "This is great, this is great!", "Activity_Chat_OverlordsFeast_700193001_17": "The two of them get more and more excited as they talk. They drive away happily...", "Activity_Chat_OverlordsFeast_700193001_18": "I think I just got into trouble again... Manager...", "Activity_Chat_OverlordsFeast_700193001_19": "It's not Burnice's fault!", "Activity_Chat_OverlordsFeast_700193001_20": "Don't give in to toxic influencers!", "Activity_Chat_OverlordsFeast_700193001_21": "I'll think of a way to make it up! And if I really can't, then on their way back to the city...", "Activity_Chat_OverlordsFeast_700193001_22": "Relax, Burnice!", "Activity_Chat_OverlordsFeast_700193001_23": "We're not a sketchy shop", "Activity_Chat_OverlordsFeast_700193001_24": "Don't worry, Manager — us Sons of Calydon aren't violent bandits... I'll go find Caesar and we'll put our heads together...", "Activity_Chat_OverlordsFeast_700193001_Name01": "Confrontational Food Critic", "Activity_Chat_OverlordsFeast_700193001_Name02": "Food Critic's Assistant", "Activity_Chat_OverlordsFeast_700193003_01": "The air in Blazewood is always as hot and dry as a wildfire.\nBut if there's anyone who burns brighter than a wildfire, it's—", "Activity_Chat_OverlordsFeast_700203001_01": "It seems as though Cheesetopia is increasingly becoming \"The Unmissable Diner of the Outer Ring.\"", "Activity_Chat_OverlordsFeast_700203001_02": "Who came up with that weird name?", "Activity_Chat_OverlordsFeast_700203001_03": "That's quite an impressive title", "Activity_Chat_OverlordsFeast_700203001_04": "Oh, that's the title of a shopping vlog I saw online. I think it was made by a niche foodie blogger visiting Cheesetopia.", "Activity_Chat_OverlordsFeast_700203001_05": "\"In the Outer Ring's Blazewood, I was lucky enough to visit a diner that moved me for life\" — that's what they wrote in the description. I never thought someone would talk about our diner being so charming...", "Activity_Chat_OverlordsFeast_700203001_06": "No wonder the diner has been pulling in more travelers coming all the way in from the city. Guess that's why business has been booming.", "Activity_Chat_OverlordsFeast_700203001_07": "In that case, it's time to come up with a better business plan, Manager...", "Activity_Chat_OverlordsFeast_700203001_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700203002_01": "Customer suggestions and feedback are being written in the guestbook...", "Activity_Chat_OverlordsFeast_700203002_02": "Check the schedule on the diner chalkboard...", "Activity_Chat_OverlordsFeast_700213001_01": "It looks like there's new decor. I wonder if the customers will like them.", "Activity_Chat_OverlordsFeast_700213001_02": "It's almost time to close the shop. Besides managing the restaurant, the Manager should not neglect other tasks and work.", "Activity_Chat_OverlordsFeast_700213001_03": "Some townspeople are in trouble and seeking help. You can ask around when you have time.", "Activity_Chat_OverlordsFeast_700213001_04": "Of course. It's also important to take time to rest.", "Activity_Chat_OverlordsFeast_700213001_05": "Continue managing the restaurant", "Activity_Chat_OverlordsFeast_700213001_06": "I need to handle something else", "Activity_Chat_OverlordsFeast_700213001_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700223001_01": "People like me from your uncle's generation don't really understand much about social media, but when it comes to diner reviews it oughta rest entirely on the food, right?", "Activity_Chat_OverlordsFeast_700223001_02": "My job isn't as easy as you might imagine! You... Uh... You weirdly... mature-speaking... kid!", "Activity_Chat_OverlordsFeast_700223001_03": "And aren't you interested in the slightest about the Outer Ring's \"Secret Sunset Cuisine\"? It's a real fun name, right? The only one of its kind in the Outer Ring.", "Activity_Chat_OverlordsFeast_700223001_04": "I'm more interested in affiliate partnerships than that... To be blunt, just because I'm getting paid doesn't mean I have to say good things! I'm a professional with a conscience.", "Activity_Chat_OverlordsFeast_700223001_05": "Your conscience sure is cheap.", "Activity_Chat_OverlordsFeast_700223001_Name01": "Confrontational Food Critic", "Activity_Chat_OverlordsFeast_700223002_01": "How about it, kid? Has your humble sense of self esteem been conquered by the delicious flavors of Cheesetopia?", "Activity_Chat_OverlordsFeast_700223002_02": "Hmm... A good diner needs more than just food to swallow!", "Activity_Chat_OverlordsFeast_700223002_03": "Don't think you can hope to dazzle me with a few of the local pastries...", "Activity_Chat_OverlordsFeast_700223002_04": "I've had a phase of my life too where I was always flashing rebellious glares and saying nasty things to people just to chase attention by bein' a renegade.", "Activity_Chat_OverlordsFeast_700223002_05": "But when you're tossing and turning in bed in the middle of the night and thinking back over your post history, are you proud of your view count? Or are you sad because you never got what you really meant to say off your chest?", "Activity_Chat_OverlordsFeast_700223002_06": "This... What's up with this brat suddenly acting as though they're so sophisticated...", "Activity_Chat_OverlordsFeast_700223002_07": "Speaking of, even though she talks like a grownup and drives a heavy truck, she doesn't look at all like she's old enough to even get a license...", "Activity_Chat_OverlordsFeast_700223002_08": "Listen up, you", "Activity_Chat_OverlordsFeast_700223002_09": "You've got something to learn", "Activity_Chat_OverlordsFeast_700223002_10": "I've seen your channel a bunch. Back when you first posted — your smile in that video was more candid than now. The smile of someone sincerely sharing their joy with an audience and a camera as they enjoy a delicious flavorful surprise.", "Activity_Chat_OverlordsFeast_700223002_11": "You... I don't think you really understand people that well! Like you're some lofty saint sitting on top of a mountain...", "Activity_Chat_OverlordsFeast_700223002_12": "But today... If it isn't for views and more fans, it's for Dennies and fame. I think at some point you must have wanted to share your sincere feelings with everyone, right?", "Activity_Chat_OverlordsFeast_700223002_13": "So, right here right now: Whenever you say something dishonest, can you still taste the feeling that comes from food? Do you still remember... That smile?", "Activity_Chat_OverlordsFeast_700223002_14": "...", "Activity_Chat_OverlordsFeast_700223002_15": "Of course, if you haven't even gotten any sense of joy from the meal you've just had, then forget I said anything.", "Activity_Chat_OverlordsFeast_700223002_16": "Just be honest with yourself, kid.", "Activity_Chat_OverlordsFeast_700223002_17": "Why you... cranky geezer!", "Activity_Chat_OverlordsFeast_700223002_18": "The confrontational food blogger seems to have lost their will to fight, and drives off wearily...", "Activity_Chat_OverlordsFeast_700223002_19": "I'm getting thirsty. Let's grab some Nitro-Fuel later.", "Activity_Chat_OverlordsFeast_700223002_20": "I didn't expect Piper to have such a strict side.", "Activity_Chat_OverlordsFeast_700223002_21": "Is that the \"talk no jutsu\"?", "Activity_Chat_OverlordsFeast_700223002_22": "Can't help it. Every hero team has an older guy who's seen it all. They have to use their temporarily mustered up love and improvised speech of questionable life lessons to change the villain's heart at that crucial life or death moment.", "Activity_Chat_OverlordsFeast_700223002_23": "Everyone in the Sons of Calydon are too young. I had no choice but to learn these lil tricks of the trade in secret while driving.", "Activity_Chat_OverlordsFeast_700223002_24": "Want me to share my favorite how-to videos with you? Trust me: One day they'll come in handy.", "Activity_Chat_OverlordsFeast_700223002_Name01": "Confrontational Food Critic", "Activity_Chat_OverlordsFeast_700223003_01": "*Rumble*...\nFamiliar rumbling echoes from outside, heralding the arrival of Steeltusk.\nOf course, it's a sign of its driver's arrival too!", "Activity_Chat_OverlordsFeast_700243001_01": "There you are, Manager. I've been standing around so long that it feels like I might've slipped a disc~", "Activity_Chat_OverlordsFeast_700243001_02": "As a store manager, you oughta watch your health, too. Whether it's bending over your desk as a Proxy or hauling trays of food as a manager, it's all real unfriendly on your back~", "Activity_Chat_OverlordsFeast_700243001_03": "Thanks, Piper.", "Activity_Chat_OverlordsFeast_700243001_04": "Okay, thanks for your hard work!", "Activity_Chat_OverlordsFeast_700243001_05": "I've got some new diner equipment in from the city. I hope nothing got busted up in the bumpy ride over... Cause if so, I wouldn't pay for it. Heh heh heh~", "Activity_Chat_OverlordsFeast_700243001_06": "Just let Kasa know and we can start working on a makeover for the diner.", "Activity_Chat_OverlordsFeast_700243002_01": "Welcome back, Manager. Now that everything is good and ready, let's start decorating the banquet hall...", "Activity_Chat_OverlordsFeast_700243002_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700243003_01": "A string of lights, two piles of flags, and three cheery work slogans...", "Activity_Chat_OverlordsFeast_700253001_01": "Grassy, move that leg!", "Activity_Chat_OverlordsFeast_700253001_02": "Weh!", "Activity_Chat_OverlordsFeast_700253001_03": "Woody, move this leg!", "Activity_Chat_OverlordsFeast_700253001_04": "Weh weh!", "Activity_Chat_OverlordsFeast_700253001_05": "Bricky, you're in charge of propping us up and keeping us balanced!", "Activity_Chat_OverlordsFeast_700253001_06": "Weh weh weh!", "Activity_Chat_OverlordsFeast_700253001_07": "Be careful... If you drop it or I find your teeth marks in it...", "Activity_Chat_OverlordsFeast_700253001_08": "Weh! Weh weh weh!", "Activity_Chat_OverlordsFeast_700253001_09": "Are they saying \"As You Wish\"?", "Activity_Chat_OverlordsFeast_700253001_10": "Weh weh weh!", "Activity_Chat_OverlordsFeast_700253001_11": "You're back? Great, you can come lend a hand and help these fools move the record player inside.", "Activity_Chat_OverlordsFeast_700253001_12": "Understood!", "Activity_Chat_OverlordsFeast_700253001_13": "Weh weh weh!", "Activity_Chat_OverlordsFeast_700253001_14": "Hey... Don't talk smack about my music taste behind my back!", "Activity_Chat_OverlordsFeast_700253001_15": "Otherwise you'll get it along with Grassy, Woody, and Bricky...", "Activity_Chat_OverlordsFeast_700253001_Name01": "Grassy", "Activity_Chat_OverlordsFeast_700253001_Name02": "Woody", "Activity_Chat_OverlordsFeast_700253001_Name03": "Bricky", "Activity_Chat_OverlordsFeast_700253001_Name04": "Grassy & Woody & Bricky", "Activity_Chat_OverlordsFeast_700253002_01": "I've got other more pressing matters to attend to, so I'll leave the diner to you, Proxy.", "Activity_Chat_OverlordsFeast_700253002_02": "Do you escort everybody who's leaving in person? That's off-putting...", "Activity_Chat_OverlordsFeast_700253002_03": "The owner of a diner should only make a personal appearance in the presence of the most important diners. This is a dignity you should have as a leader under the Sons of Calydon.", "Activity_Chat_OverlordsFeast_700253002_04": "As you wish, Miss Lucy", "Activity_Chat_OverlordsFeast_700253002_05": "You're our most important guest", "Activity_Chat_OverlordsFeast_700253002_06": "Pshaw... Did you pick that up from running the diner?", "Activity_Chat_OverlordsFeast_700253002_07": "Seeya later, Proxy. Hope you like the music I left behind... Because you have to!", "Activity_Chat_OverlordsFeast_700253003_01": "On a sunny afternoon, at a cliffside restaurant in a small wilderness town.\nEvokes the feeling of relaxing jazz in the wasteland.\nBut before the jazz can begin to play, the first sound that's heard is—", "Activity_Chat_OverlordsFeast_700263001_01": "Last delivery order today...", "Activity_Chat_OverlordsFeast_700263001_02": "Cargo Manifest: Cheesetopia's store sign, greeting for Piper. To: The young Master Proxy.", "Activity_Chat_OverlordsFeast_700263001_03": "Received!", "Activity_Chat_OverlordsFeast_700263001_04": "Great review!", "Activity_Chat_OverlordsFeast_700263001_05": "Delivery complete. Time to call it a day~", "Activity_Chat_OverlordsFeast_700263002_01": "It's a little late, but I finally managed to hang up the store signage for Cheesetopia.", "Activity_Chat_OverlordsFeast_700263002_02": "Wanna hammer in the final nail yourself, Manager?", "Activity_Chat_OverlordsFeast_700263002_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700263003_01": "Under the watchful gaze of everyone, the store signage for Cheesetopia is hung up under the Blazewood sun...", "Activity_Chat_OverlordsFeast_700263003_02": "Looking around, this place might not be too luxurious but every inch is a result of everyone's diligent work. That's why it's the Banquet Hall for the Overlord's Feast, Manager.", "Activity_Chat_OverlordsFeast_700263003_03": "The townsfolk and members of the Motor League should have been receiving invites one-by-one, and I'll keep helping out by hosting everyone here.", "Activity_Chat_OverlordsFeast_700263003_04": "I'll have to saddle you with the final bit of prep for the feast, Manager~", "Activity_Chat_OverlordsFeast_700263003_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700273001_01": "Cheesetopia wasn't built in a day... Creating such an awesome restaurant like this out of the ruins is all thanks to your hard work, Proxy!", "Activity_Chat_OverlordsFeast_700273001_02": "We're leaving behind an inspirational story.", "Activity_Chat_OverlordsFeast_700273001_03": "Have you been riding along that bumpy road of entrepreneurship?", "Activity_Chat_OverlordsFeast_700273001_04": "As soon as I think about the feast starting soon I get this sudden rush of excitement, but also some nerves.", "Activity_Chat_OverlordsFeast_700273001_05": "I mean, this is the ceremony when the whole Motor League is gonna pledge allegiance to the new Overlord... So it's only natural these sorts of feelings start cropping up.", "Activity_Chat_OverlordsFeast_700273001_06": "But before the Motor League members all gather, it's important to take care of all the Blazewood townsfolk.", "Activity_Chat_OverlordsFeast_700273001_07": "Haha, this is a little embarrassing, but I'd like to ask you, Proxy— Manager, I mean, to serve everyone a meal from Cheesetopia that they can be proud of!", "Activity_Chat_OverlordsFeast_700273001_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700283001_01": "It's gotta be lively yet sophisticated, straightforward yet profound, retro but also innovative...", "Activity_Chat_OverlordsFeast_700283001_02": "That's right. How about adding a bit of the pop art style that's been popular in Throne Quarter lately?", "Activity_Chat_OverlordsFeast_700283001_03": "I don't mean to question your taste, Miss Lucy. But your plan... But your plan doesn't sound very compatible with the restaurant next to us?", "Activity_Chat_OverlordsFeast_700283001_04": "Of course, vibe is important for a brand... But Cheesetopia's art style...", "Activity_Chat_OverlordsFeast_700283001_05": "The cuisine defines the style of a diner", "Activity_Chat_OverlordsFeast_700283001_06": "Why not try it yourself?", "Activity_Chat_OverlordsFeast_700283001_07": "Let me introduce you to one of my good friends who's also the manager here at Cheesetopia. Manager, this is a designer friend of mine and she's going to design the store signage for Cheesetopia.", "Activity_Chat_OverlordsFeast_700283001_08": "Good to meet you, Manager. I completely agree with what you just mentioned. Would I be able to sample one of the diner's signature dishes?", "Activity_Chat_OverlordsFeast_700283001_08F": "Good to meet you, Manager. I completely agree with what you just mentioned. Would I be able to sample one of the diner's signature dishes?", "Activity_Chat_OverlordsFeast_700283001_09": "I agree, too! Manager, get the kitchen to... *Please* ask the kitchen to get started.", "Activity_Chat_OverlordsFeast_700283001_Name01": "Meticulous Craftsman", "Activity_Chat_OverlordsFeast_700283002_01": "I've already got a design in mind for the diner's signboard, but there's a small issue at hand, Miss Lucy.", "Activity_Chat_OverlordsFeast_700283002_02": "As far as I can tell, there are currently no logistics companies capable of delivering large-scale items to the Outer Ring...", "Activity_Chat_OverlordsFeast_700283002_03": "Relax, the scope of my business operations in the Outer Ring just so happens to include logistics and transport.", "Activity_Chat_OverlordsFeast_700283002_04": "That's right, this person, I mean: me — is the pillar of industry that Miss Lucy just mentioned~", "Activity_Chat_OverlordsFeast_700283002_05": "I'm counting on you, Piper. Cheesetopia's store signage is really memorable!", "Activity_Chat_OverlordsFeast_700283002_06": "I really got woken up out of my nap by a phone call asking me to work overtime?", "Activity_Chat_OverlordsFeast_700283002_07": "Please Piper, I'm counting on you!", "Activity_Chat_OverlordsFeast_700283002_08": "After watching the designer leave,\nLucy brings another Bangboo of the Sons of Calydon over...", "Activity_Chat_OverlordsFeast_700283002_09": "Weh-nah weh-nah?", "Activity_Chat_OverlordsFeast_700283002_10": "There's one other thing I gotta ask you, Proxy: Even though training up these little boars is usually part of my job, this little guy has to be trained up by a Proxy.", "Activity_Chat_OverlordsFeast_700283002_11": "Well~ It's embarrassing for me to ask, but the boss gave us strict instructions: \"Significantly improve the infrastructure of our transportation and logistics\"~", "Activity_Chat_OverlordsFeast_700283002_12": "The HIA is no good at keeping Carrot data for the Outer Ring Hollows up to date. I mean, those city slickers don't like coming out here.", "Activity_Chat_OverlordsFeast_700283002_13": "Plus we don't have the tech to do this, so the Carrot data we do have is out of date... Just like the way I dress~", "Activity_Chat_OverlordsFeast_700283002_14": "But for Piper and the other drivers of Leaps and Bounds, no matter if it's because we want to run a special route or need emergency evasion measures, we all want to get our hands on the latest exclusive Carrot data!", "Activity_Chat_OverlordsFeast_700283002_15": "It's been kinda rough out there on the Outer Ring highways lately and I've run into quite a few kids looking for trouble. If there's a new Carrot, then that'd always help out a bit~", "Activity_Chat_OverlordsFeast_700283002_16": "You want to draw a Carrot?", "Activity_Chat_OverlordsFeast_700283002_17": "Using this boar Bangboo?", "Activity_Chat_OverlordsFeast_700283002_18": "You really are a pro, Proxy... Plus if it's you we're talking about... Then you can definitely do it, right?", "Activity_Chat_OverlordsFeast_700283002_19": "If it's the Proxy, it'll get done~", "Activity_Chat_OverlordsFeast_700283002_20": "I choose you!", "Activity_Chat_OverlordsFeast_700283002_21": "Red Moccus!", "Activity_Chat_OverlordsFeast_700283002_Name01": "Meticulous Craftsman", "Activity_Chat_OverlordsFeast_700283002_Name02": "Red Moccus", "Activity_Chat_OverlordsFeast_700283003_01": "Lil' Moccus, remember the small \"Carrot\" that the Proxy drew in your melon?", "Activity_Chat_OverlordsFeast_700283003_02": "Ehn-nah ah-noo! (I remember! Uncle Piper!)", "Activity_Chat_OverlordsFeast_700283003_03": "Uncle Piper?", "Activity_Chat_OverlordsFeast_700283003_04": "Lil' Moccus?", "Activity_Chat_OverlordsFeast_700283003_05": "The little guy's being polite. I told him just to call me \"bro.\"", "Activity_Chat_OverlordsFeast_700283003_06": "He insisted: \"Hmn-nah hmn-nah, I will work hard and remember everyone's titles. Please, Uncle Piper: Don't beat me up like Aunt Lucy beats up Grassy~\"", "Activity_Chat_OverlordsFeast_700283003_07": "*sigh* Don't you think young Lucy's style of discipline is a little too strict sometimes?", "Activity_Chat_OverlordsFeast_700283003_08": "Anyway, now we have a new Carrot, so Moccus can be my co-pilot, all on its own. All thanks to your help, Proxy~", "Activity_Chat_OverlordsFeast_700283003_08F": "Anyway, now we have a new Carrot, so Moccus can be my co-pilot — all thanks to your help, Proxy~", "Activity_Chat_OverlordsFeast_700283003_09": "Say thank you to Uncle Proxy, Moccus!", "Activity_Chat_OverlordsFeast_700283003_09F": "Say thank you to Aunt Proxy, Moccus!", "Activity_Chat_OverlordsFeast_700283003_10": "Weh-nah weh-nah! (Thank you, Uncle Proxy!)", "Activity_Chat_OverlordsFeast_700283003_10F": "Weh-nah weh-nah! (Thank you, Aunt Proxy!)", "Activity_Chat_OverlordsFeast_700283003_11": "Good Moccus.", "Activity_Chat_OverlordsFeast_700283003_12": "Please call me \"big bro\" instead.", "Activity_Chat_OverlordsFeast_700283003_12F": "Please call me \"big sis\" instead.", "Activity_Chat_OverlordsFeast_700283003_Name01": "Red Moccus", "Activity_Chat_OverlordsFeast_700313001_01": "Proxy, you came just in time. Have you seen our little boar? The red, short, chubby one?", "Activity_Chat_OverlordsFeast_700313001_02": "Do you mean Grassy?", "Activity_Chat_OverlordsFeast_700313001_03": "Or Woody?", "Activity_Chat_OverlordsFeast_700313001_04": "Or maybe Bricky?", "Activity_Chat_OverlordsFeast_700313001_05": "None of them! You're really dumb, Proxy. I'm talking about that little Bangboo boar!", "Activity_Chat_OverlordsFeast_700313001_06": "It's Red Moccus, remember, Proxy? The one you personally trained in the Hollow, sometimes sitting in my passenger seat.", "Activity_Chat_OverlordsFeast_700313001_07": "Usually, if Moccus is needed to lead a cargo task, he will always return to find Piper on his own after completing the job.", "Activity_Chat_OverlordsFeast_700313001_08": "But it's already past the scheduled time, and Moccus still hasn't returned...", "Activity_Chat_OverlordsFeast_700313001_09": "Maybe Moccus is having his own life, you know, he's young...", "Activity_Chat_OverlordsFeast_700313001_10": "Doesn't your Bangboo need to be picked up?", "Activity_Chat_OverlordsFeast_700313001_11": "It's quite an independent Bangboo.", "Activity_Chat_OverlordsFeast_700313001_12": "Hmph... Does the boy from the Sons of Calydon still need to be picked up by his parents?", "Activity_Chat_OverlordsFeast_700313001_13": "Lucy is very strict with the kids...", "Activity_Chat_OverlordsFeast_700313001_14": "Because Piper is too lenient, Moccus is acting so rebellious! Grassy, Woody, and Bricky would never cause trouble like this!", "Activity_Chat_OverlordsFeast_700313001_15": "Oh, Moccus isn't a naughty bad kid...", "Activity_Chat_OverlordsFeast_700313001_16": "Didn't you already send Grassy, Woody, and Bricky to find Moccus? — Lucy might be strict in words, but she's actually worried about the kid.", "Activity_Chat_OverlordsFeast_700313001_17": "Tsk... Why haven't those three come back yet? Proxy, Piper, and I want to keep asking passersby around here. If you have time, could you go check how those three are doing?", "Activity_Chat_OverlordsFeast_700313001_18": "If those three are slacking off, Proxy, feel free to help me give them a beating...", "Activity_Chat_OverlordsFeast_700313001_19": "But Proxy is always gentle with the little ones...", "Activity_Chat_OverlordsFeast_700313002_01": "Red, short, chubby... a little boar?", "Activity_Chat_OverlordsFeast_700313002_02": "Isn't that you, kid?", "Activity_Chat_OverlordsFeast_700313002_03": "Weh!", "Activity_Chat_OverlordsFeast_700313002_04": "You're saying you're not a kid? But the other day, I saw your mom...", "Activity_Chat_OverlordsFeast_700313002_05": "Weh weh!", "Activity_Chat_OverlordsFeast_700313002_06": "Oh, oh, that wasn't your mom? You don't look much alike...", "Activity_Chat_OverlordsFeast_700313002_07": "Weh, weh!", "Activity_Chat_OverlordsFeast_700313002_08": "Other red, short, chubby boar kid? Hmm... I've never seen anyone like that before...", "Activity_Chat_OverlordsFeast_700313002_09": "It seems Grassy didn't have much luck, leaving with a dejected weh-weh...", "Activity_Chat_OverlordsFeast_700313002_Name01": "Confused Townee", "Activity_Chat_OverlordsFeast_700313002_Name02": "Grassy", "Activity_Chat_OverlordsFeast_700313003_01": "A little boar that looks a bit like you, but not exactly?", "Activity_Chat_OverlordsFeast_700313003_02": "I know! Are you looking for a mirror?", "Activity_Chat_OverlordsFeast_700313003_03": "Weh weh weh!", "Activity_Chat_OverlordsFeast_700313003_04": "Oh kid, I still have work to do. Why don't you go play somewhere else?", "Activity_Chat_OverlordsFeast_700313003_05": "Weh weh!", "Activity_Chat_OverlordsFeast_700313003_06": "When I was coming from over there, I did see a little boar that looked a lot like you... but...", "Activity_Chat_OverlordsFeast_700313003_07": "Weh!", "Activity_Chat_OverlordsFeast_700313003_08": "But it looked like someone from Biker Gangs stopped him. Maybe he's in trouble? Should you go check?", "Activity_Chat_OverlordsFeast_700313003_09": "Upon hearing that his brother was being harassed, Woody took off running!\nHe dashed back in Lucy's direction... probably to get reinforcements?", "Activity_Chat_OverlordsFeast_700313003_Name01": "Puzzled Worker", "Activity_Chat_OverlordsFeast_700313003_Name02": "Woody", "Activity_Chat_OverlordsFeast_700313004_01": "Keep your eyes open! Or we'll tie you up in a bit and take you back to roast like a piglet!", "Activity_Chat_OverlordsFeast_700313004_02": "Weh, weh! Weh!", "Activity_Chat_OverlordsFeast_700313004_03": "Hey, you still want to challenge me?", "Activity_Chat_OverlordsFeast_700313004_04": "Stop!", "Activity_Chat_OverlordsFeast_700313004_05": "Who are you?", "Activity_Chat_OverlordsFeast_700313004_06": "Eh... Uh, well, why are the reinforcements here so soon? Haha...", "Activity_Chat_OverlordsFeast_700313004_07": "Was it you who kidnapped Moccus?", "Activity_Chat_OverlordsFeast_700313004_08": "Be honest!", "Activity_Chat_OverlordsFeast_700313004_09": "Moccus? You... you mean that Bangboo? Look how honest I am. How could I do something as despicable as kidnapping?", "Activity_Chat_OverlordsFeast_700313004_10": "Hehe... but to be honest, I was indeed sent by one of The Vanquishers' bosses to deliver a message...", "Activity_Chat_OverlordsFeast_700313004_11": "\"Cowards of the Sons of Calydon, your Bangboo crashed our event! If you want it to return in one piece, come and apologize personally...\"", "Activity_Chat_OverlordsFeast_700313004_12": "Calm down! I'm just a messenger! I actually admire the big shots of Sons of Calydon! If you need more hands, how about me...?", "Activity_Chat_OverlordsFeast_700313004_13": "The Vanquishers...", "Activity_Chat_OverlordsFeast_700313004_14": "Go back and tell Lucy and Piper.", "Activity_Chat_OverlordsFeast_700313004_15": "Realizing that the Sons of Calydon weren't happy,\nthe troublemaker quickly jumped on his motorcycle and disappeared at the end of the road outside the town...", "Activity_Chat_OverlordsFeast_700313004_Name01": "Troublemaking Thug", "Activity_Chat_OverlordsFeast_700313004_Name02": "Bricky", "Activity_Chat_OverlordsFeast_700313005_01": "I heard the story from Bricky. Those Vanquishers bastards...", "Activity_Chat_OverlordsFeast_700313005_02": "They really are a bunch of young troublemakers, aren't they...", "Activity_Chat_OverlordsFeast_700313005_03": "Didn't I tell you, Piper? These young hotheads need to be disciplined more.", "Activity_Chat_OverlordsFeast_700313005_04": "Well then, since they want us to apologize in person, I'll go and \"apologize\" myself!", "Activity_Chat_OverlordsFeast_700313005_05": "Weh! Wehweh! Weh wuh-weh!", "Activity_Chat_OverlordsFeast_700313005_06": "Steeltusk is ready.", "Activity_Chat_OverlordsFeast_700313005_07": "Grassy, Woody, Bricky! Get it together!", "Activity_Chat_OverlordsFeast_700313005_Name01": "Grassy, Woody and Bricky", "Activity_Chat_OverlordsFeast_700313006_01": "I know everything now. Thanks for your help again, Proxy.", "Activity_Chat_OverlordsFeast_700313006_02": "It seems that the hostility towards us within The Vanquishers is more serious than I thought.", "Activity_Chat_OverlordsFeast_700313006_03": "These people won't give in without a proper lesson! In my opinion, they need a good thrashing.", "Activity_Chat_OverlordsFeast_700313006_04": "The \"Overlord\" title isn't earned just with brute strength, Lucy. I need to find a chance to talk to them properly.", "Activity_Chat_OverlordsFeast_700313006_05": "Caesar is becoming more and more steady. It's comforting to see the young ones grow day by day...", "Activity_Chat_OverlordsFeast_700313006_06": "Anyway, for now, The Vanquishers are still on our guest list. Lucy and Piper, as long as they don't start trouble, treat them with respect...", "Activity_Chat_OverlordsFeast_700313006_07": "...That's also something Big Daddy taught me. Proxy, I'll count on you to keep running Cheesetopia well! The Sons of Calydon and I are both eagerly looking forward to the Overlords' Feast!", "Activity_Chat_OverlordsFeast_700313006_Name01": "Red Moccus", "Activity_Chat_OverlordsFeast_700343001_01": "Why now...?", "Activity_Chat_OverlordsFeast_700343001_02": "What's the problem?", "Activity_Chat_OverlordsFeast_700343001_03": "Something unexpected always happens at times like this.", "Activity_Chat_OverlordsFeast_700343001_04": "Yeah... I got a voice message from The Vanquishers saying they were coming to the feast, which is a good thing... I thought they might've stood us up based on past grievances...", "Activity_Chat_OverlordsFeast_700343001_05": "But their envoy said something about their people getting ambushed and trapped in the Hollows with Ethereals... So they want me to fulfill my new Overlord duties as soon as possible and lead reinforcements to the rescue.", "Activity_Chat_OverlordsFeast_700343001_06": "I smell a conspiracy.", "Activity_Chat_OverlordsFeast_700343001_07": "Something's off?", "Activity_Chat_OverlordsFeast_700343001_08": "Well... With all their experience and might, The Vanquishers wouldn't make such a basic mistake, and it's not like them to ask for help so easily. It's hard to rule out the possibility of a conspiracy. After all, plenty of them don't agree with us taking over as Overlord.", "Activity_Chat_OverlordsFeast_700343001_09": "But even so...", "Activity_Chat_OverlordsFeast_700343001_10": "Even so...?", "Activity_Chat_OverlordsFeast_700343001_11": "But despite all this, you still want to go?", "Activity_Chat_OverlordsFeast_700343001_12": "What if it's not all a conspiracy? The Vanquishers were in pretty bad shape after the last Tour de Inferno, so if they lost more brothers in the Hollows, I... I wouldn't want to lose any brother or sister of the Motor League for no reason.", "Activity_Chat_OverlordsFeast_700343001_13": "It is the duty of the Overlord to help members of the league who are in danger. I have to go.", "Activity_Chat_OverlordsFeast_700343001_14": "Even if it's a conspiracy, I still have to go... And if they've laid some pathetic trap, I'll just have to ride in and send them all flying again, just like we've always done!", "Activity_Chat_OverlordsFeast_700343001_15": "Let me help out.", "Activity_Chat_OverlordsFeast_700343001_16": "Don't forget your Proxy.", "Activity_Chat_OverlordsFeast_700343001_17": "Of course! How could I forget you?", "Activity_Chat_OverlordsFeast_700343002_01": "As mayor of Blazewood, I am here to witness the two gangs shake hands and make peace... Do either of you have any objections?", "Activity_Chat_OverlordsFeast_700343002_02": "Wait a moment...", "Activity_Chat_OverlordsFeast_700343002_03": "Before Caesar... I mean, Overlord Caesar accepts this peace accord on behalf of the Sons of Calydon, please accept our apologies once again...", "Activity_Chat_OverlordsFeast_700343002_04": "We lost a lot during this Tour de Inferno: Honor, status, trust, and also... Brother Pompey...", "Activity_Chat_OverlordsFeast_700343002_05": "The gang is in disarray. Many of our brothers have been unwilling to accept the Sons of Calydon, so it's not unusual for it to get to some people's heads... we...", "Activity_Chat_OverlordsFeast_700343002_06": "No need to explain, my brother from The Vanquishers. Whether it's Vanquishers or the Sons of Calydon, we've all lashed out and done stupid things for our brothers and sisters before.", "Activity_Chat_OverlordsFeast_700343002_07": "Honor, status, trust, and friendship... These are all things that can be won back. The title of Overlord will continue to be passed on down through the Tour de Inferno again and again.", "Activity_Chat_OverlordsFeast_700343002_08": "We've all lost plenty, so this time, I don't want to lose another brother from the league.", "Activity_Chat_OverlordsFeast_700343002_09": "On behalf of the Sons of Calydon, I hereby make peace with The Vanquishers and will ride alongside them once more in the wilderness of the Outer Ring — with the honor of the Overlord as my witness.", "Activity_Chat_OverlordsFeast_700343002_10": "Now that an end can be put to all that fighting...", "Activity_Chat_OverlordsFeast_700343002_11": "Let's get started with today's main event, then! Let us begin the Overlord's Feast!", "Activity_Chat_OverlordsFeast_700343002_Name01": "Kasa", "Activity_Chat_OverlordsFeast_700343002_Name02": "Vanquisher Veteran", "Activity_Chat_OverlordsFeast_700353001_01": "Proxy, Manager, Overlord of Cheesetopia: Can we start the feast already? People can't wait any longer!", "Activity_Chat_OverlordsFeast_700353001_02": "Start the feast", "Activity_Chat_OverlordsFeast_700353001_03": "There's still some prep work left.", "Activity_Chat_OverlordsFeast_700353001_04": "Nightfall replaces dusk, mirth replaces anger...", "Activity_Chat_OverlordsFeast_700353002_01": "A bottomless supply of Burnice's special Nitro-Fuel is available to the public for today only!", "Activity_Chat_OverlordsFeast_700353002_02": "Another drink!", "Activity_Chat_OverlordsFeast_700353002_03": "Sooooo good!", "Activity_Chat_OverlordsFeast_700353002_04": "Another drink for you, manager?", "Activity_Chat_OverlordsFeast_700353002_05": "Another drink!", "Activity_Chat_OverlordsFeast_700353002_06": "I can't drink anymore.", "Activity_Chat_OverlordsFeast_700353002_Name01": "Dizzy Gangster", "Activity_Chat_OverlordsFeast_700353002_Name02": "Red Gangster", "Activity_Chat_OverlordsFeast_700353003_01": "...", "Activity_Chat_OverlordsFeast_700353003_02": "Oho? Sounds like only you still remember me.", "Activity_Chat_OverlordsFeast_700353003_03": "Well, you're the toughest fighter.", "Activity_Chat_OverlordsFeast_700353003_04": "Well, you're the hardest hitter.", "Activity_Chat_OverlordsFeast_700353003_05": "Hey, you make me sound like a violent kind of person...", "Activity_Chat_OverlordsFeast_700353003_06": "However, as The Champion, it's good to maintain a little mystery and fearful reputation.", "Activity_Chat_OverlordsFeast_700353003_07": "Hope you have a wonderful evening, Master Proxy.", "Activity_Chat_OverlordsFeast_700353003_07F": "Hope you have a wonderful evening, Miss Proxy.", "Activity_Chat_OverlordsFeast_700353004_01": "You still have much to learn from me. Of course, I never expected you to learn a thing.", "Activity_Chat_OverlordsFeast_700353004_02": "That's just how Lucy talks. It bothers me, too~", "Activity_Chat_OverlordsFeast_700353004_03": "Last time Miss Lucy whacked me on the butt with a baseball bat, and it still hurts to walk even now...", "Activity_Chat_OverlordsFeast_700353004_04": "Er... This... One must apologize. I'll use the one with no nails in it next time...", "Activity_Chat_OverlordsFeast_700353004_05": "And Piper's axe! You almost gave me a free haircut!", "Activity_Chat_OverlordsFeast_700353004_06": "You're too kind~", "Activity_Chat_OverlordsFeast_700353004_Name01": "Cowardly Gangster", "Activity_Chat_OverlordsFeast_700353004_Name02": "Excited Gangster", "Activity_Chat_OverlordsFeast_700353005_01": "Proxy, as far as the Sons of Calydon or I am concerned, the most important guest at tonight's feast is none other than you.", "Activity_Chat_OverlordsFeast_700353005_02": "I want to preserve this moment forever, and the Sons of Calydon must all feel the same way.", "Activity_Chat_OverlordsFeast_700353005_03": "I'm not the best... in group photos, but... Let's take a photo together. With everyone!", "Activity_Chat_OverlordsFeast_700353005_04": "I heard someone say they wanted a group photo~", "Activity_Chat_OverlordsFeast_700353005_05": "Hey, don't tell me you're cutting me out of shot?", "Activity_Chat_OverlordsFeast_700353005_06": "I wanna be in it too! I wanna be in it too!", "Activity_Chat_OverlordsFeast_700353005_07": "Are you gonna use the flash? Will it reflect off my sunglasses?", "Activity_Chat_OverlordsFeast_700353005_08": "Let's take a group photo!", "Activity_Chat_OverlordsFeast_700353006_01": "Beneath Blazewood's yellowing sunset,\nLie moments of memories that will never turn yellow...", "Activity_Chat_OverlordsFeast_700353006_02": "The feast is going well, and it's finally time for Caesar to deliver her speech as Overlord.", "Activity_Chat_OverlordsFeast_700353007_01": "No feast can last forever,\nThe Outer Ring's sun shines warm again,\nAnd the cheers will dissipate once more.", "Activity_Chat_OverlordsFeast_700353007_02": "However, there will always be new friends waiting for you to appear.", "Activity_Chat_OverlordsFeast_700353008_01": "Proxy, I hope you had a happy evening, otherwise I don't think I'd ever throw another party again...", "Activity_Chat_OverlordsFeast_700353008_02": "Judging by the number of Nitro-Fuel cups you went through, it looks like it was a good evening.", "Activity_Chat_OverlordsFeast_700353008_03": "Hahaha, I was just thinking about how the Proxy shouted \"To the Overlord\" yesterday — I never expected you to be so bold, Proxy!", "Activity_Chat_OverlordsFeast_700353008_04": "I've always been bold.", "Activity_Chat_OverlordsFeast_700353008_05": "I've got many different sides.", "Activity_Chat_OverlordsFeast_700353008_06": "Anyway, Cheesetopia is humming along nicely, and the Overlord's Feast came to a bustling finish.", "Activity_Chat_OverlordsFeast_700353008_07": "Both this feast and the honor of becoming the Overlord, all of these stories happened with your support and witness, Proxy.", "Activity_Chat_OverlordsFeast_700353008_08": "Feels like the part where I avoid saying something really touching here.", "Activity_Chat_OverlordsFeast_700353008_09": "Proxy! I still want to experience more with you, and with everyone in the Sons of Calydon!", "Activity_Chat_OverlordsFeast_700353008_10": "Though Random Play can't be moved to the Outer Ring, but any time, any place, whether you just want to see an old friend, or whether you got into any trouble...", "Activity_Chat_OverlordsFeast_700353008_11": "Come back, any time! The Sons of Calydon will always be waiting for your dashing entrance. And of course, the back seat of my bike is yours to ride, any time!", "Activity_Chat_OverlordsFeast_700353008_12": "See you 'round, Proxy!", "Activity_Chat_OverlordsFeast_700353008_13": "Caesar waves a radiant goodbye, backlit as she is by the radiant Outer Ring sunset.\nWhat an exceptionally stunning farewell.", "Activity_Chat_OverlordsFeast_700353008_Name01": "Kasa", "Activity_Chat_RandomBreak_30160057_01": "My playback device's working now? Thank you, Manager!", "Activity_Chat_RandomBreak_30160057_02": "You're welcome.", "Activity_Chat_RandomBreak_30160057_03": "Come back if you have any other issues.", "Activity_Chat_RandomBreak_30160057_04": "Fahmira leaves with the player.\nSo, where did that silvery-white shadow come from? It makes you wonder...", "Activity_Chat_RandomBreak_30160057_Name01": "Fahmira", "Activity_Chat_RandomBreak_30160058_01": "You've finished tuning it already?", "Activity_Chat_RandomBreak_30160058_02": "Yeah! It's all good now!", "Activity_Chat_RandomBreak_30160058_03": "It's fully calibrated!", "Activity_Chat_RandomBreak_30160058_04": "Ida takes a look at the time, before thanking you and leaving the store.", "Activity_Chat_RandomBreak_30160058_Name01": "Ida", "Activity_Chat_RandomBreak_30160059_01": "Is it fixed yet?", "Activity_Chat_RandomBreak_30160059_02": "Take it home and give it a try.", "Activity_Chat_RandomBreak_30160059_03": "It's all good now!", "Activity_Chat_RandomBreak_30160059_04": "You're really reliable! I'll know who to come to next time I need it fixed.", "Activity_Chat_RandomBreak_30160059_05": "Oh, right... Luke mentioned he needed help with his playback device too.\nI'll tell him to come straight to you!", "Activity_Chat_RandomBreak_30160059_06": "Satisfied, Aunt Sophie leaves the store playback device in hand.", "Activity_Chat_RandomBreak_30160059_Name01": "Aunt Sophie", "Activity_Chat_RandomBreak_30160066_01": "My old pal looks much better now. Thanks a lot, Manager.", "Activity_Chat_RandomBreak_30160066_02": "You're welcome.", "Activity_Chat_RandomBreak_30160066_03": "Grandpa Luke doesn't seem as steady on his feet as he did when he was smacking the player...\nAsk him where he lives, and have a Bangboo deliver the playback device back to him later.", "Activity_Chat_RandomBreak_30160066_Name01": "Grandpa Luke", "Activity_Chat_RandomBreak_30160067_01": "Nhu-na! (Thank you, thank you! I'll put it back right where it belongs now!)", "Activity_Chat_RandomBreak_30160067_02": "Go ahead.", "Activity_Chat_RandomBreak_30160067_03": "You have a feeling Bertha and Lyla already know about the accident.\nBut it's nice that little Bangboo is willing to take responsibility for its carelessness.", "Activity_Chat_RandomBreak_30160067_Name01": "Tully", "Activity_Chat_RejoinActivity_700813001_01": "Welcome back, Wise! While you were away, I occasionally helped out Heddy and the others to manage the video store... but I only really feel at ease now that you're back!", "Activity_Chat_RejoinActivity_700813001_01F": "Welcome back, Belle! While you were away, I occasionally helped out Heddy and the others to manage the video store... but I only really feel at ease now that you're back!", "Activity_Chat_RejoinActivity_700813001_02": "How was your time away? I feel like your experiences could provide some valuable insights for my market research. When you have a moment, I'd love to discuss it with you.", "Activity_Chat_RejoinActivity_700813001_03": "Oh, and this is a small present I got you to celebrate you coming home.", "Activity_Chat_RejoinActivity_700813001_04": "May our partnership always go smoothly!", "Activity_Chat_RejoinActivity_700813001_Name01": "Travis", "Activity_Chat_RejoinActivity_700813002_01": "Good to have you back, Manager! I've been helping the Deputy Manager with tasks, and I'm feeling swamped...", "Activity_Chat_RejoinActivity_700813002_02": "And I miss watching you crunching those numbers...", "Activity_Chat_RejoinActivity_700813002_02F": "And I miss hearing you hum around the store...", "Activity_Chat_RejoinActivity_700813002_03": "This is a little gift I saved up for with my recent part-time job to welcome you back! It’s also a way to thank you for all your care up until now!", "Activity_Chat_RejoinActivity_700813002_04": "Let’s work together to make the video store business thrive from now on!", "Activity_Chat_RejoinActivity_700813002_Name01": "Sjal", "Activity_Chat_RejoinActivity_700813003_01": "Welcome back, Wise! Belle, 18, and I have been holding things down at the store while you were away!", "Activity_Chat_RejoinActivity_700813003_01F": "Welcome back, Belle! Wise, 18, and I have been holding things down at the store while you were away!", "Activity_Chat_RejoinActivity_700813003_02": "But you know, it's just not the same without you... Belle keeps saying that too.", "Activity_Chat_RejoinActivity_700813003_02F": "But you know, it's just not the same without you... Wise keeps saying that too.", "Activity_Chat_RejoinActivity_700813003_03": "By the way, here’s a little something I’ve saved up for lately. Please accept it as a token of my appreciation!", "Activity_Chat_RejoinActivity_700813003_04": "I'll keep promoting our store with 18!", "Activity_Chat_RejoinActivity_700813003_Name01": "Heddy", "Activity_Chat_RejoinActivity_700813004_01": "Finally, you're back, Wise! I've been a bit worried since Belle mentioned you were out on your own.", "Activity_Chat_RejoinActivity_700813004_01F": "Finally, you're back, Belle! I've been a bit worried since Wise mentioned you were out on your own.", "Activity_Chat_RejoinActivity_700813004_02": "Maybe I'm just getting old and worrying too much... but hey, I'm glad you're back safe and sound.", "Activity_Chat_RejoinActivity_700813004_03": "This... is just a small token, nothing much. Consider it a little celebration of your return home!", "Activity_Chat_RejoinActivity_700813004_04": "So, if you need any fixes or tweaks, just come to me anytime!", "Activity_Chat_RejoinActivity_700813004_Name01": "Enzo", "Activity_Chat_RejoinActivity_700813005_01": "Did you enjoy your break, Manager? The other manager mentioned that you’re home, and I’m so happy to hear you arrived safely.", "Activity_Chat_RejoinActivity_700813005_02": "Did you hear any catchy tunes on your trip? Feel free to stop by again... I’d be more than happy to compose new music inspired by your experiences.", "Activity_Chat_RejoinActivity_700813005_03": "And please, take this little gift. I'm sure with you here, I'll always be able to find the most beautiful harmonies.", "Activity_Chat_RejoinActivity_700813005_04": "Drop by whenever you're free.", "Activity_Chat_RejoinActivity_700813005_Name01": "Elfy", "Activity_Chat_RejoinActivity_700813006_01": "Great to have you back, Manager! I’ve gotten so used to you coming by for coffee that it’s felt a bit strange without you.", "Activity_Chat_RejoinActivity_700813006_02": "How was your trip? Did you learn anything new? General Chop originally wanted to come with me to see you, but his store has been so busy lately...", "Activity_Chat_RejoinActivity_700813006_03": "Here’s a little something from both of us. Your presence makes the coffee even more aromatic.", "Activity_Chat_RejoinActivity_700813006_04": "You're welcome at the store anytime for a coffee!", "Activity_Chat_RejoinActivity_700813006_Name01": "Tin Master", "Activity_Chat_RejoinActivity_700813007_01": "Feels like you were gone forever, Manager! The other Manager and I kept talking about you, wondering when you'd come back.", "Activity_Chat_RejoinActivity_700813007_02": "The other Manager hasn't been coming here often, still waiting for you to come back and chill together... You know, this place just feels much livelier with you around.", "Activity_Chat_RejoinActivity_700813007_03": "Here, take this! A token to mark your return as our pro-gamer!", "Activity_Chat_RejoinActivity_700813007_04": "Don't forget to bring the other Manager to my store next time!", "Activity_Chat_RejoinActivity_700813007_Name01": "Asha", "Activity_Chat_RejoinActivity_700813008_01": "Long time no see, Manager! I passed by your store before and only saw the other Manager running things. I heard you went on a solo trip, so I didn't stop by for a visit.", "Activity_Chat_RejoinActivity_700813008_02": "You know, this street has been way too quiet without you. Mrs. Yani, Hannah, Sita, and Gerant... everyone was eagerly expecting your return.", "Activity_Chat_RejoinActivity_700813008_03": "And here, a small gift from this neighborhood. We'd love to see you joining our chit-chat again on Sixth Street.", "Activity_Chat_RejoinActivity_700813008_04": "I'll come by for sure!", "Activity_Chat_RejoinActivity_700813008_Name01": "Dollie", "Activity_Chat_RejoinActivity_700813009_01": "I heard you're back, Wise, so I thought I'd drop by!", "Activity_Chat_RejoinActivity_700813009_01F": "I heard you're back, Belle, so I thought I'd drop by!", "Activity_Chat_RejoinActivity_700813009_02": "Hee-hee, got any fun stories to share? I was so bored while you were away these days... Oh, if you're swamped with work now, we can catch up later!", "Activity_Chat_RejoinActivity_700813009_03": "Oh, right! Ta-da! Can't show up empty-handed, so I brought a little gift for you!", "Activity_Chat_RejoinActivity_700813009_04": "Hmm, gotta run now. Don't want to get scolded by the boss... Swing by the gadget store when you have some free time!", "Activity_Chat_RejoinActivity_700813009_Name01": "Susie", "Activity_Chat_Scene1Act1_30520050_01": "Mr. Casting Director, great to see you — and I'm glad you haven't forgotten about my job.", "Activity_Chat_Scene1Act1_30520050_01F": "Miss Casting Director, great to see you — and I'm glad you haven't forgotten about my job.", "Activity_Chat_Scene1Act1_30520050_02": "Let's shoot a few more \"muse Lens\" shots. Today... I feel like taking inspiration from something \"industrial,\" with \"roaring steel\"...", "Activity_Chat_Scene1Act1_30520050_03": "*ahem* To put it in human terms, it means going to a dusty building site and snapping some of New Eridu's famed construction machinery.", "Activity_Chat_Scene1Act1_30520050_04": "Oh, and remember to wear your hard hat.", "Activity_Chat_Scene1Act1_30520050_05": "Check the shooting progress.", "Activity_Chat_Scene1Act1_30520050_06": "Roger that.", "Activity_Chat_Scene1Act1_30520050_Name01": "Connie", "Activity_Chat_Scene1Act1_30520051_01": "These birds are flying recklessly at the edge of a most dangerous abyss, oblivious to the thin line separating them from certain doom. However, is this not also courage springing out of life?", "Activity_Chat_Scene1Act1_30520051_02": "For today's \"Muse's Lens,\" I want you to go to the \"Frontlines of Hollow Exploration\" and snap me some birds.", "Activity_Chat_Scene1Act1_30520051_03": "But don't go crashing into the dark abyss like those clueless birds... Our work contract doesn't cover accidents involving the Hollows.", "Activity_Chat_Scene1Act1_30520051_04": "Check the shooting progress.", "Activity_Chat_Scene1Act1_30520051_05": "Go and take the photo", "Activity_Chat_Scene1Act1_30520051_Name01": "Connie", "Activity_Chat_Scene1Act1_30520052_01": "Prim and proper, but eyes piercing cold — have you found the right person to play \"A Thug in a Suit\"?", "Activity_Chat_Scene1Act1_30520052_02": "Check the shooting progress", "Activity_Chat_Scene1Act1_30520052_Name01": "Connie", "Activity_Chat_Scene1Act1_30520053_01": "The promise is soul-stirring, but the betrayal will be heart-wrenching... Who will you choose to portray the \"Fatal Undercover Detective\"?", "Activity_Chat_Scene1Act1_30520053_02": "Check the shooting progress", "Activity_Chat_Scene1Act1_30520053_Name01": "Connie", "Activity_Chat_Scene1Act1_30520054_01": "He carries the guilt of someone who's done no wrong, but he's also an innocent friend who's been betrayed — his eyes must be impossible to read, right?", "Activity_Chat_Scene1Act1_30520054_02": "Check the shooting progress.", "Activity_Chat_Scene1Act1_30520054_Name01": "Connie", "Activity_Chat_Scene1Act1_30520055_01": "Immaculately-dressed, but can't hide his ambitious nature... This wolf Thiren really is a graceful thug — I'm sorry. I mean he's perfectly suited to play a graceful thug.", "Activity_Chat_Scene1Act1_30520055_02": "Next, we need to head to the shooting location for Scene One: An innocent jewelry store opposite a cafe.", "Activity_Chat_Scene1Act1_30520055_03": "All these sparkling jewels glittering conspicuously, that's where our story is going to take place...", "Activity_Chat_Scene1Act1_30520055_Name01": "Connie", "Activity_Chat_Scene1Act1_30520056_01": "I'm ready to believe every single lie that comes out of her mouth and treat them as absolute truth... Let me be her biggest fan, me and my camera... Ahem, oops, got a little too excited. Let's get back to work.", "Activity_Chat_Scene1Act1_30520056_02": "Next up is the filming for Scene Two: This scene is called \"When the Sun Sets Over the Hollow.\"", "Activity_Chat_Scene1Act1_30520056_03": "A pitch black abyss framing the magnificence of the sun, the perfect backdrop, wouldn't you agree?", "Activity_Chat_Scene1Act1_30520056_04": "For the Hollow scenes, my Bangboo snapped a few photos... But regrettably, its visual sensors are poor and super-pixelated. Here's one that I'm particularly fond of. You can use it as a clue to help find our photoshoot site.", "Activity_Chat_Scene1Act1_30520056_Name01": "Connie", "Activity_Chat_Scene1Act1_30520057_01": "What a bold choice. I love it! You really do have a grand vision. It's just... I never took you for one who studies themselves in the mirror?", "Activity_Chat_Scene1Act1_30520057_02": "Ha, don't be shy now. I was just kidding. The story's nearly finished. Scene Three will take place at the stage called \"Encounter Location.\"", "Activity_Chat_Scene1Act1_30520057_03": "There's always a place that represents the beginning of \"your\" story.", "Activity_Chat_Scene1Act1_30520057_04": "As usual, my Bangboo has snapped a few pics of potential locations with its old camera... I like this one the most.", "Activity_Chat_Scene1Act1_30520057_Name01": "Connie", "Activity_Chat_Scene1Act1_30520060_01": "The number of \"Inspiration Films\" meets Connie's demands. You've taken plenty of interesting shots, so now you can shoot freely without any worries.", "Activity_Chat_Scene1Act1_30520061_01": "Even the Muse's fountain of treasures runs dry at times. All \"Inspiration Film\" objectives at this location have been completed.", "Activity_Chat_YanagiVR_702213001_01": "Ehn-ne! (Target found!)", "Activity_Chat_YanagiVR_702213001_02": "A Bangboo I've never seen before?", "Activity_Chat_YanagiVR_702213001_03": "Ehn-ne... (VR expert found... Connecting... Synchronizing... Language module loading...)", "Activity_Chat_YanagiVR_702213001_04": "Ehn-ne! (This perspective... It actually worked! So, this is what the world looks like to a Bangboo? No wonder my Bangboo always finds the things I lose. Oh, and these tiny hands are so cute... Hmm, but this body is kinda clumsy. At least Bangboo don't need to watch their diet. So lucky...)", "Activity_Chat_YanagiVR_702213001_05": "Wait, you're...", "Activity_Chat_YanagiVR_702213001_06": "Ehn-ne ehn-ehn! (Yikes! A giant!!! Wait... Is the VR expert really such a young kid? No, no, I'm not that old myself... right?)", "Activity_Chat_YanagiVR_702213001_07": "Ehn-ne... (Ah... Sorry, I was just talking to myself. You must be confused. First of all, don't be scared. Actually, I'm a person.)", "Activity_Chat_YanagiVR_702213001_08": "Uhhh...", "Activity_Chat_YanagiVR_702213001_09": "Oh?", "Activity_Chat_YanagiVR_702213001_10": "Ehn-ne? (Why do you look so unfazed? Ooh, so this is VR expert, huh! Completely unmoving in the face of a person inside a Bangboo! But I'm really not some weirdo! This is a secret tech for syncing with Bangboo! I'm using a prototype!)", "Activity_Chat_YanagiVR_702213001_11": "Ehn-ne! (Heheheh! Surprised? Bet you are! It's the latest tech for syncing consciousness with Bangboo! I secretly used the prototype!)", "Activity_Chat_YanagiVR_702213001_12": "(This tech is so similar to the HDD...)", "Activity_Chat_YanagiVR_702213001_13": "(Who is this person?)", "Activity_Chat_YanagiVR_702213001_14": "Ehn-ne— (Hey, hey—come on, stop zoning out! I know this tech sounds unbelievable, and I can't fully explain how it works either but don't get hung up on that. I'm here for something more important!)", "Activity_Chat_YanagiVR_702213001_15": "Ehn-ne! (Long story short, a new VR machine, funded by TOPS Alliance and developed using combat data from Hollow Special Operations Section 6, is currently undergoing a closed beta test for the game \"Virtual Battlefield Mayhem\" at the HIA. But there's a huge problem with it!)", "Activity_Chat_YanagiVR_702213001_16": "Ehn-nhe! (Someone told me an Intelligent Construct got her consciousness scrambled after joining \"Virtual Battlefield Mayhem\" in VR and hasn't been able to wake up... But TOPS swept it under the rug. They're terrible! But I can't openly oppose them...)", "Activity_Chat_YanagiVR_702213001_17": "Ehn-ne... (Anyway, I found your info and combat records in the HIA database. You seem like a super-skilled VR enthusiast!)", "Activity_Chat_YanagiVR_702213001_18": "Nhe-nah! (Someone needs to enter the test version of \"Virtual Battlefield Mayhem\" to wake up the Intelligent Construct, but it's hard for me to enter the VR myself...)", "Activity_Chat_YanagiVR_702213001_19": "Ehn-ne! (Also, I noticed in your video store that you have movies I sta— *ahem* my favorite celebrity stars in... So you must be a good person! Will you help me out?)", "Activity_Chat_YanagiVR_702213001_20": "(Follow the Bangboo to check it out...)", "Activity_Chat_YanagiVR_702213001_21": "I'll... give it a try?", "Activity_Chat_YanagiVR_702213001_22": "You head to the HIA club with Snap...", "Activity_Chat_YanagiVR_702213001_Name01": "Snap", "Activity_Chat_YanagiVR_702213001_Name_01": "Snap", "Activity_Chat_YanagiVR_702213002_01": "Nah-nu. (As I understand, the Intelligent Construct experienced Cognitive Disorder after connecting to the VR, causing her consciousness to believe that VR is the real world.)", "Activity_Chat_YanagiVR_702213002_02": "Nhe-na. (\"Virtual Battlefield Mayhem\" is filled with Ethereals and thugs. The Intelligent Construct probably got frightened and tried to hide, but that caused her consciousness to get stuck in the VR, unable to break free.)", "Activity_Chat_YanagiVR_702213002_03": "Ehn-ne... (The only way to help her now is to defeat as many enemies in her VR world as possible, so she can realize she's not in real danger and wake up on her own...)", "Activity_Chat_YanagiVR_702213002_04": "Sounds like a plan...", "Activity_Chat_YanagiVR_702213002_05": "Ehn-ne... (You can access the \"Virtual Battlefield Mayhem\" through Lyla. Just log in with that Intelligent Construct's test account!)", "Activity_Chat_YanagiVR_702213002_06": "Hello, you have logged into the account \"AriaDoesNotDreamNightmares\".", "Activity_Chat_YanagiVR_702213002_07": "Multiple combat scenarios are included in the test version of \"Virtual Battlefield Mayhem.\" Choosing different squadmates will give you various power boosts.", "Activity_Chat_YanagiVR_702213002_08": "We hope you are enjoying the game.", "Activity_Chat_YanagiVR_702213002_09": "Ehn-ne! (Please, try to eliminate as many enemies as you can! It'll really help that Intelligent Construct!)", "Activity_Chat_YanagiVR_702213002_Name01": "Snap", "Activity_Chat_YanagiVR_702213002_Name_01": "Snap", "Activity_Chat_YanagiVR_702213004_01": "Ehn-ne! (There's good news and... another good news. Which one do you want to hear first?)", "Activity_Chat_YanagiVR_702213004_02": "All good news?", "Activity_Chat_YanagiVR_702213004_03": "Quick, tell me both!", "Activity_Chat_YanagiVR_702213004_04": "Nah-nuh! (First of all, I've just been informed that the Intelligent Construct's consciousness has begun to show signs of improvement while you were clearing out enemies in the game's battlefield!)", "Activity_Chat_YanagiVR_702213004_05": "En-nah (Secondly, I just remembered that this VR closed test has set up tiered rewards for participating players! Since you're the one currently using this account, the corresponding rewards belong to you, too, of course! Don't be shy, take them all!)", "Activity_Chat_YanagiVR_702213004_06": "Why do you seem so proud?", "Activity_Chat_YanagiVR_702213004_07": "Ehn-ne... (After all, I bypassed those TOPS guys and discovered you, a VR expert! And besides you, no one else knows that I accomplished such an impressive feat... &*@)", "Activity_Chat_YanagiVR_702213004_08": "Nah-nuh... (@#! ...Sync has been disconnected... Forwarding the message—)", "Activity_Chat_YanagiVR_702213004_09": "Ne-nu! (I'm counting on you to clear out the digital enemies from here on!)", "Activity_Chat_YanagiVR_702213004_10": "Nah-nuh! (You've already finished the challenge? No surprise, considering you're a VR pro I secretly found by skimming through dozens of pages of HIA player records!)", "Activity_Chat_YanagiVR_702213004_11": "Secretly...?", "Activity_Chat_YanagiVR_702213004_12": "Accessing player information without permission?", "Activity_Chat_YanagiVR_702213004_13": "Na-nhe! (Well... anyway... you know, that's it! Uhh, I-I had no choice! I couldn't just sit by knowing that Intelligent Construct was in trouble...)", "Activity_Chat_YanagiVR_702213004_Name01": "Snap", "Activity_Chat_YanagiVR_702213004_Name_01": "Snap", "Activity_Chat_YanagiVR_702223001_01": "Ehn-ne! (Wow! You're here! That's great, that's great! I was almost discovered earlier, so I had to disconnect. I'm really sorry...)", "Activity_Chat_YanagiVR_702223001_02": "Nah ne! (The Intelligent Construct's condition has improved. You're amazing!)", "Activity_Chat_YanagiVR_702223001_03": "Ehn-ne! (I'm counting on you today as well!)", "Activity_Chat_YanagiVR_702223001_04": "Account logged in. Enjoy the game.", "Activity_Chat_YanagiVR_702223001_Name01": "Snap", "Activity_Chat_YanagiVR_702223001_Name_01": "Snap", "Activity_Chat_YanagiVR_702223003_01": "Ehn-ne... (Syncing... sync debugging...)", "Activity_Chat_YanagiVR_702223003_02": "Ehn-ne... (Phew... It's just a prototype, after all, so frequent disconnections are normal... Phew... I can't get mad, getting mad is ugly...)", "Activity_Chat_YanagiVR_702223003_03": "(Feels like it's time to ask...)", "Activity_Chat_YanagiVR_702223003_04": "Who developed the Bangboo synchronization prototypes?", "Activity_Chat_YanagiVR_702223003_05": "Ehn-ne. (Well... TOPS gave it to me. It's meant for people who can't appear in public or those who aren't in good health, so they can still experience normal life through synchronization.)", "Activity_Chat_YanagiVR_702223003_06": "Ehn-ne! (I don't really know who exactly developed it, but apparently, it was a brilliant scholar from an organization in the past!)", "Activity_Chat_YanagiVR_702223003_07": "Ehn-ne... (But I heard the original version made by that scholar was much more advanced. TOPS has never been able to replicate it, so all I have is just a prototype...)", "Activity_Chat_YanagiVR_702223003_08": "Can it work inside the Hollow?", "Activity_Chat_YanagiVR_702223003_09": "Ehn-ne! Ehn-ne... (Of course not! Of course not... right? You've really stumped me now...)", "Activity_Chat_YanagiVR_702223003_10": "Ehn-ne! (TOPS never mentioned that, but generally, no one would want to enter a Hollow using a Bangboo body, right? It's so smol and cute, the Ethereals would gulp it down in one bite!)", "Activity_Chat_YanagiVR_702223003_11": "(It seems like this person is completely clueless...)", "Activity_Chat_YanagiVR_702223003_12": "Ehn-ne... (Someone's calling me again, I'll disconnect for now! I'll update you on the Intelligent Construct's situation when I come back later!)", "Activity_Chat_YanagiVR_702223003_Name01": "Snap", "Activity_Chat_YanagiVR_702223003_Name_01": "Snap", "Activity_Chat_YanagiVR_702233001_01": "Ehn-ne... (That Intelligent Construct suddenly had an extreme cognitive disruption... But it's been gradually improving over the last two days...)", "Activity_Chat_YanagiVR_702233001_02": "Don't worry...", "Activity_Chat_YanagiVR_702233001_03": "I'll enter VR and clear some enemies.", "Activity_Chat_YanagiVR_702233001_04": "Ehn-ne! (I'm counting on you today as well!)", "Activity_Chat_YanagiVR_702233001_05": "Account logged in. Enjoy the game.", "Activity_Chat_YanagiVR_702233001_Name01": "Snap", "Activity_Chat_YanagiVR_702233001_Name_01": "Snap", "Activity_Chat_YanagiVR_702233003_01": "Ehn-ne... (Thank goodness, phew... that was scary. *sobs*)", "Activity_Chat_YanagiVR_702233003_02": "Ehn-ne... (It's a good thing we have you... That Intelligent Construct almost fell into a permanent consciousness disorder...)", "Activity_Chat_YanagiVR_702233003_03": "Ehn-ne! (I even contacted a medical specialist for Intelligent Constructs, but TOPS refused to tell us where the construct is! How could they?! If I had known, I wouldn't have accepted their collaboration!)", "Activity_Chat_YanagiVR_702233003_04": "Are you friends with that Intelligent Construct?", "Activity_Chat_YanagiVR_702233003_05": "Ehn-nah... (Well... not exactly friends, but the fact that the Intelligent Construct agreed to participate in this test has a little something to do with me.)", "Activity_Chat_YanagiVR_702233003_06": "Ehn-ne... (So when I accidentally discovered what happened to her, I just felt so bad...)", "Activity_Chat_YanagiVR_702233003_07": "(Sounds like this person is just genuinely a kind person...)", "Activity_Chat_YanagiVR_702233003_08": "Ehn-ne! (Anyway! I'm really, really grateful to you! Thanks to you, that intelligent construct made it through a perilous moment today!)", "Activity_Chat_YanagiVR_702233003_09": "Ehn-ne! (I'll be counting on you for the next cleanup as well. I'm sure the Intelligent Construct's consciousness will recover soon!)", "Activity_Chat_YanagiVR_702233003_Name01": "Snap", "Activity_Chat_YanagiVR_702233003_Name_01": "Snap", "Activity_Chat_YanagiVR_702243001_01": "Ehn-ne! (I feel like we've developed a special rapport between us!)", "Activity_Chat_YanagiVR_702243001_02": "Ehn-ne~ (I was just reading a magazine, but suddenly had the feeling that you'd be at HIA soon, so I quickly synchronized my senses~)", "Activity_Chat_YanagiVR_702243001_03": "Ehn-ne! (And sure enough, within two minutes, there you were, standing right in front of me~ Heh heh!)", "Activity_Chat_YanagiVR_702243001_04": "Ehn-ne! (Looking forward to seeing you showcase your skills today! Let's get started!)", "Activity_Chat_YanagiVR_702243001_05": "Account logged in. Enjoy the game.", "Activity_Chat_YanagiVR_702243001_Name01": "Snap", "Activity_Chat_YanagiVR_702243001_Name_01": "Snap", "Activity_Chat_YanagiVR_702243002_01": "Ehn-ne~ (Heh heh~ Praise me, praise me!)", "Activity_Chat_YanagiVR_702243002_02": "Why should I praise you?", "Activity_Chat_YanagiVR_702243002_03": "Shouldn't you be praising me?", "Activity_Chat_YanagiVR_702243002_04": "Ehn-ne! (I've been giving you praise every day recently! You should do the same for me! I just stood up for you!)", "Activity_Chat_YanagiVR_702243002_05": "Ehn-ne! (Just now, a Bangboo insisted that its friend was the best VR player in New Eridu, but could I accept that? Of course not!)", "Activity_Chat_YanagiVR_702243002_06": "Ehn-ne~ (I got into a fierce debate with it, and finally got it to accept the fact that you are the best!)", "Activity_Chat_YanagiVR_702243002_07": "Ehn-ne~ (I made sure to protect your title as \"New Eridu's Top VR Player\"!)", "Activity_Chat_YanagiVR_702243002_08": "Yeah, you're amazing!", "Activity_Chat_YanagiVR_702243002_09": "Who decided on this title...", "Activity_Chat_YanagiVR_702243002_10": "Ehn-ne! (Yeah yeah yeah, just like that. Praise me more, and I'll make sure to keep defending your honor! Trust me! I keep to my word!)", "Activity_Chat_YanagiVR_702243002_11": "Ehn-ne?! (That's what you're focused on?! You're not impressed with how fiercely I fought for your honor? I'm disappointed—I thought after these days, we had grown closer!)", "Activity_Chat_YanagiVR_702243002_12": "Ehn-ne... (Well, I helped you keep your title as the VR master! With your skills, I'm sure you can wipe out the Ethereals in the VR! My cold claim will surely come to pass... er, it will, right...?)", "Activity_Chat_YanagiVR_702243002_13": "So you also know it's a bold claim...", "Activity_Chat_YanagiVR_702243002_14": "Ehn-ne! (Come on, we've come this far... I'm sure you'll see it through to the end! I trust you completely!)", "Activity_Chat_YanagiVR_702243002_15": "Ehn-ne... (It's getting late. I'll disconnect for now! Bye-bye~)", "Activity_Chat_YanagiVR_702243002_Name01": "Snap", "Activity_Chat_YanagiVR_702243002_Name_01": "Snap", "Activity_Chat_YanagiVR_702253001_01": "Ehn-ne! (Just a liiiiiittle bit more to go!)", "Activity_Chat_YanagiVR_702253001_02": "Ehn-ne (I have a feeling we're going to successfully awaken that Intelligent Construct today!)", "Activity_Chat_YanagiVR_702253001_03": "Ehn-ne? (Are you ready, New Eridu's top VR master?!)", "Activity_Chat_YanagiVR_702253001_04": "Account logged in. Enjoy the game.", "Activity_Chat_YanagiVR_702253001_Name01": "Snap", "Activity_Chat_YanagiVR_702253001_Name_01": "Snap", "Activity_Chat_YanagiVR_702253002_01": "Ehn-ne! (Ehn-ne-ehn-ne-ehn-ne!)", "Activity_Chat_YanagiVR_702253002_02": "The translation failed?", "Activity_Chat_YanagiVR_702253002_03": "Ehn-ne! (No way! I was just too excited! We really did it!)", "Activity_Chat_YanagiVR_702253002_04": "Ehn-ne! (I just got the news! That Intelligent Construct has awakened! Although still under observation, her consciousness has fully returned to her body!)", "Activity_Chat_YanagiVR_702253002_05": "Ehn-nah... (She mentioned having a nightmare, and in that nightmare, there was someone constantly helping her, but she can't remember what that person looked like...)", "Activity_Chat_YanagiVR_702253002_06": "Ehn-ne... (However, the doctor advised her not to try and forcefully recall the memories from the dream... The people from TOPS wouldn't tell me much more about her condition...)", "Activity_Chat_YanagiVR_702253002_07": "Ehn-ne... (Such a pity. It would've been great if she could remember you like I do...)", "Activity_Chat_YanagiVR_702253002_08": "I always do good deeds without leaving my name.", "Activity_Chat_YanagiVR_702253002_09": "We'll meet again someday.", "Activity_Chat_YanagiVR_702253002_10": "Ehn-ne... (You seem so mature. If it were me, I'd feel a bit down about it...)", "Activity_Chat_YanagiVR_702253002_11": "Ehn-ne! (But don't worry! I'll definitely remember you! Even in a crowd, I'll be able to spot you right away~)", "Activity_Chat_YanagiVR_702253002_12": "Ehn-ne... (It's a pity I can't meet you in person right now. I can only talk to you in Bangboo form... Otherwise, I would've taken you to my favorite dessert shop as a thank you!)", "Activity_Chat_YanagiVR_702253002_13": "Do you have something you can't talk about?", "Activity_Chat_YanagiVR_702253002_14": "Ehn-ne... (Hmm... I guess you could say so, but don't overthink it! I'm not trying to be mysterious... It's just... hmm... how should I put it...)", "Activity_Chat_YanagiVR_702253002_15": "It's alright.", "Activity_Chat_YanagiVR_702253002_16": "Looking forward to the day we can meet.", "Activity_Chat_YanagiVR_702253002_17": "Ehn-ne! (I will definitely come and meet you, believe me! Ahh... Someone's here for me, I need to disconnect for now...)", "Activity_Chat_YanagiVR_702253002_18": "Ehn-ne... (Well, goodbye for now! \"The Best VR Player in New Eridu\"~)", "Activity_Chat_YanagiVR_702253002_Name01": "Snap", "Activity_Chat_YanagiVR_702253002_Name_01": "Snap", "Activity_Chat_YanagiVR_702273001_01": "Hey there, welcome to the HIA Career Club! Would you like to try out the test beta of the all-new VR game, Virtual Battlefield Mayhem, developed and sponsored by the TOPS Alliance? Or would you prefer to continue with the Expert Challenge?", "Activity_Chat_YanagiVR_702273001_02": "I want to try the Virtual Battlefield Mayhem.", "Activity_Chat_YanagiVR_702273001_03": "I want to try the Expert Challenge.", "Activity_Chat_YanagiVR_702273001_04": "Thanks, I'll come back later.", "Activity_Chat_YanagiVR_702273001_Name01": "Lyla", "Activity_Coffee_Tips": "Remaining event coffees today", "Activity_Grocery_End": "This event has ended! But we hope to see you again next time~", "Activity_Grocery_Misson_01": "Submit", "Activity_Grocery_Misson_02": "Exchanged", "Activity_Grocery_Misson_03": "Current Exchange Complete", "Activity_Grocery_Misson_04": "Possible Rewards", "Activity_Grocery_PageLock": "Log in for {0} days during the Bazaar to unlock", "Activity_Grocery_PageLock_Remake": "Unlocked on Event Day {0}", "Activity_Grocery_RewardTips": "Available after completing {0} exchange(s)", "Activity_Grocery_Unlock": "Event Ends In", "Activity_LevelRewards_1": "Inter-Knot Level", "Activity_LevelRewards_2": "Inter-Knot Level", "Activity_LevelRewards_3": "Claimed", "Activity_LevelRewards_4": "Claimable", "Activity_LevelRewards_5": "Insufficient level", "Activity_LighterTV_Chapter1": "Unlocking Soon: \"Special Play\" (I) and (II)", "Activity_LighterTV_Chapter2": "Unlocking Soon: \"Special Play\" III - V", "Activity_LighterTV_Chapter3": "Unlocking Soon: \"Flaming Fist\" (I) and (II)", "Activity_LighterTV_Chapter4": "Unlocking Soon: \"Flaming Fist\" (III) and (IV)", "Activity_LighterTV_Chapter5": "Unlocking Soon: \"Flaming Fist\" (V) and (VI)", "Activity_NPCName_601038": "TV News", "Activity_NPCName_604006": "Conrad", "Activity_NPCName_604007": "Seth", "Activity_NPCName_604012": "Spunky Girl", "Activity_NPCName_604013": "Enthusiastic Girl", "Activity_RandomPlay_Bubble_01": "Finished for the day! Time to head home and watch a movie!", "Activity_RandomPlay_Bubble_02": "But what should I watch...? Hmm, I'll need to think about that.", "Activity_RandomPlay_Bubble_03": "I wonder if I can find a similar videotape...", "Activity_RandomPlay_Bubble_04": "I wanna watch that movie from last time...", "Activity_RandomPlay_Bubble_05": "I missed the beginning of the movie at the cinema. How about we rent the videotape?", "Activity_RandomPlay_Bubble_06": "What should we watch?", "Activity_RandomPlay_Bubble_07": "It's been ages since I've been to a video store... I seriously need some good movies in my life...", "Activity_RandomPlay_Bubble_08": "Maybe I'll finish work on time today!", "Activity_RandomPlay_Bubble_09": "My home theater projector arrives today!", "Activity_RandomPlay_Bubble_10": "Head home, cook some food, pop in a videotape and have dinner!", "Activity_RandomPlay_Bubble_11": "The ticket prices at Gravity Cinema are insane this week...", "Activity_RandomPlay_Bubble_12": "I'm better off renting a good old videotape.", "Activity_RandomPlay_Bubble_13": "It's date night... Should we eat out... or watch a movie...?", "Activity_RandomPlay_Bubble_14": "Maybe I'll just set up a candlelit dinner... and invite her over to my place to watch a classic!", "Activity_RandomPlay_Bubble_15": "How about we rent a videotape and grab an extra-large bucket of popcorn?", "Activity_RandomPlay_Bubble_16": "Maybe curl up on the sofa and pig out with a movie?", "Activity_RandomPlay_Bubble_17": "How come there aren't any video stores in Lumina Square?", "Activity_RandomPlay_Bubble_18": "Gravity Cinema must've driven them away!", "Activity_RandomPlay_Bubble_19": "Snuggling in a comfy bed and watching an old movie on a rainy day!", "Activity_RandomPlay_Bubble_20": "That sounds dreamy!", "Activity_RandomPlay_Bubble_21": "I'm itching to rent a videotape and watch it at home...", "Activity_RandomPlay_Bubble_22": "Let's stay in and watch a videotape tonight!", "Activity_RandomPlay_ContentTitle": "Videotape Recommendation", "Activity_RandomPlay_EndGame_01": "Great job with the promotion today, Manager!", "Activity_RandomPlay_EndGame_02": "I'll grab some new videotapes tomorrow and shoot you a DM when I'm ready. Let's call it a day for now.", "Activity_RandomPlay_EndGame_03": "Alright, keep me posted.", "Activity_RandomPlay_EndGame_04": "If you want to run more promotions here, Manager, just come get me any time. I'll help you prepare.", "Activity_RandomPlay_EndGame_05": "Got it.", "Activity_RandomPlay_InfoBtn": "Gameplay Details", "Activity_RandomPlay_InfoDesc": "When recommending videotapes to passers-by, you can use the following two strategies:\n\nRaising Prices: This strategy consumes your stamina but will increase your score.\n\nSuggestions: If your videotapes do not meet the customer's needs, you can suggest them considering a different type of movie that you have. Giving suggestions costs a large amount of stamina.\n\nYour stamina replenishes slowly over time, so be bold in your strategy.", "Activity_RandomPlay_InfoTitle": "Gameplay Details", "Activity_RandomPlay_RoleName_FeMale": "Belle", "Activity_RandomPlay_RoleName_Male": "Wise", "Activity_RandomPlay_StarGame_01": "Hey, manager! You're here! Let's kick off today's promotion!", "Activity_RandomPlay_StarGame_02": "Let's get things started!", "Activity_RandomPlay_StarGame_03": "Wait! I need a moment to prepare...", "Activity_RandomPlay_StarGame_04": "Manager, you should probably complete today's recommendations and then come back to me.", "Activity_RandomPlay_StarGame_05": "How about doing another promotion for target customers in this neighborhood, Manager?", "Activity_UnlockHint": "Event has been unlocked", "Activity_YanagiTV_Chapter1": "Unlocking Soon: \"Moonlight Purge\" (I) and (II)", "Activity_YanagiTV_Chapter2": "Unlocking Soon: \"Moonlight Purge\" (III) and (IV)", "Activity_YanagiTV_Chapter3": "Unlocking Soon: \"Moonlight Purge\" (V) and (VI)", "AddedBreakStunRatio": "Daze Bonus", "AddedDamageRatio": "DMG Bonus", "AddedDamageRatio_Elec": "Electric DMG\u00A0Bonus", "AddedDamageRatio_Ether": "Ether DMG Bonus", "AddedDamageRatio_Fire": "Fire DMG\u00A0Bonus", "AddedDamageRatio_Ice": "Ice DMG\u00A0Bonus", "AddedDamageRatio_Physics": "Physical DMG Bonus", "AddedElementAccumulationRatio": "Anomaly Buildup Rate", "AdvanceTxt_AccountLevel_Hint": "Unlocks at Inter-Knot Lv. {0}", "AdvanceTxt_WorldLevel_Hint": "Required Inter-Knot Reputation: {0}", "AgentHddUnavailableMessage": "There are currently no available commissions", "Anbi_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Anby's Dodge Counter hits an enemy, she gains an extra 7.2 Energy. This effect can trigger once every 5s.", "Anbi_MathSkill_Title": "Additional Ability: Parallel Connection", "Anbi_Property_ExSpecial_SpCostValue_01": "60", "Anbi_SkillList_10_Content": "", "Anbi_SkillList_10_Title": "Ultimate: Overdrive Engine", "Anbi_SkillList_11_Content": " (When Triggering Quick Assist)", "Anbi_SkillList_11_Title": "Quick Assist: Thunderfall", "Anbi_SkillList_12_Content": " (When Triggering Defensive Assist)", "Anbi_SkillList_12_Title": "Defensive Assist: Flash", "Anbi_SkillList_13_Content": " (After Defensive Assist)", "Anbi_SkillList_13_Title": "Assist Follow-Up: Lightning Whirl", "Anbi_SkillList_1_Content": "", "Anbi_SkillList_1_Title": "Basic Attack: Turbo Volt", "Anbi_SkillList_2_Content": " ; ; ; (Delayed press or hold down)", "Anbi_SkillList_2_Title": "Basic Attack: Thunderbolt", "Anbi_SkillList_3_Content": "", "Anbi_SkillList_3_Title": "Special Attack: Fork Lightning", "Anbi_SkillList_4_Content": " ; ; ; ", "Anbi_SkillList_4_Title": "Special Attack: Fork Lightning (Quick Launch)", "Anbi_SkillList_5_Content": "", "Anbi_SkillList_5_Title": "EX Special Attack: Lightning Bolt", "Anbi_SkillList_6_Content": " ; ; ; ", "Anbi_SkillList_6_Title": "EX Special Attack: Lightning Bolt (Quick Launch)", "Anbi_SkillList_7_Content": " ; ", "Anbi_SkillList_7_Title": "Dash Attack: Taser Blast", "Anbi_SkillList_8_Content": " (Perfect) ; ", "Anbi_SkillList_8_Title": "Dodge Counter: Thunderclap", "Anbi_SkillList_9_Content": "", "Anbi_SkillList_9_Title": "Chain Attack: Electro Engine", "Anbi_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nPerform a spinning slash against enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_AssaultAid_Title": "Assist Follow-Up: Lightning Whirl", "Anbi_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_BeHitAid_Title": "Quick Assist: Thunderfall", "Anbi_Skill_Branch_Desc": "After unleashing the 3rd hit of the Basic Attack, hold down or pause for a short while, and then press to activate:\nUnleashes a downward strike that deals Electric DMG.\nAnti-Interrupt level is increased while using this skill.", "Anbi_Skill_Branch_Title": "Basic Attack: Thunderbolt", "Anbi_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlashes enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_Counter_Title": "Dodge Counter: Thunderclap", "Anbi_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_Evade_Title": "Dodge: Slide", "Anbi_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful upward slash at enemies in a small area followed by several downward strikes, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_ExQTE_Title": "Ultimate: Overdrive Engine", "Anbi_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nUnleashes a powerful upward slash that deals massive Electric DMG.\nThis attack launches faster when used after the 3rd hit of her Basic Attack or Basic Attack: Thunderbolt.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_ExSpecial_Title": "EX Special Attack: Lightning Bolt", "Anbi_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 slashes. The first 3 hits deal Physical DMG, the 4th hit deals Electric DMG.", "Anbi_Skill_Normal_Title": "Basic Attack: Turbo Volt", "Anbi_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_ParryAid_Title": "Defensive Assist: Flash", "Anbi_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful upwards slash at enemies in a small area, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.", "Anbi_Skill_QTE_Title": "Chain Attack: Electro Engine", "Anbi_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes all nearby enemies, dealing Physical DMG.", "Anbi_Skill_Rush_Title": "Dash Attack: Taser Blast", "Anbi_Skill_Special_Desc": "Press to activate:\nUnleashes an upward slash that deals Electric DMG.\nThis attack launches faster when used after the 3rd-hit of the Basic Attack or Basic Attack: Thunderbolt.\nAnti-Interrupt level is increased while using this skill.", "Anbi_Skill_Special_Title": "Special Attack: Fork Lightning", "Anbi_Talent_01_Desc_01": "When the 4th-hit of Anby's Basic Attack hits an enemy, her Energy Generation Rate is increased by 12% for 30s.", "Anbi_Talent_01_Desc_01_Realign": "When the 4th hit of Anby's Basic Attack hits an enemy, her Energy Generation Rate is increased by 12% for 30s.", "Anbi_Talent_01_Desc_02": "\"Charge up for just a minute, and you're set to fight for an hour!\" That's the sales pitch for these weapon expansion modules.\nAnd they deliver exactly that.", "Anbi_Talent_01_Title": "Rapid Charge Mode", "Anbi_Talent_01_Title_Realign": "Rapid Charge Mode", "Anbi_Talent_02_Desc_01": "When Basic Attack: Thunderbolt hits a Stunned enemy, its DMG is increased by 30%. When Anby's EX Special Attack hits an enemy that is not Stunned, the Daze inflicted is increased by 10%.", "Anbi_Talent_02_Desc_01_Realign": "When Basic Attack: Thunderbolt hits a Stunned enemy, its DMG is increased by 30%. When Anby's EX Special Attack hits an enemy that is not Stunned, the Daze inflicted is increased by 10%.", "Anbi_Talent_02_Desc_02": "\"Electric shocks will knock you out cold.\"\nLooking at the enemy out cold at her feet, she added:\n\"At least, that's what happens in the movies.\"", "Anbi_Talent_02_Title": "Precision Discharge", "Anbi_Talent_02_Title_Realign": "Precision Discharge", "Anbi_Talent_03_Desc_02": "Run, slash, move like lightning. She is no amateur when it comes to Hollows—she's an expert.", "Anbi_Talent_03_Title": "Well-Disciplined", "Anbi_Talent_03_Title_Realign": "Well-Disciplined", "Anbi_Talent_04_Desc_01": "When Anby launches a Chain Attack or uses her Ultimate, off-field Electric Agents recover 3 Energy.\nFor every 12% Energy Generation Rate Anby has, recover an additional 2 Energy, up to a maximum of 6.", "Anbi_Talent_04_Desc_01_Realign": "When Anby launches a Chain Attack or uses her Ultimate, off-field Electric Agents recover 3 Energy.\nFor every 12% Energy Generation Rate Anby has, recover an additional 2 Energy, up to a maximum of 6.", "Anbi_Talent_04_Desc_02": "You won't last long fighting solo. An experienced Hollow Raider knows how to create opportunities for their teammates.", "Anbi_Talent_04_Title": "Conducting Charge", "Anbi_Talent_04_Title_Realign": "Conducting Charge", "Anbi_Talent_05_Desc_02": "Working for the Cunning Hares not only builds your mental toughness but also helps (or rather, forces) you to get in shape.", "Anbi_Talent_05_Title": "Street Experience", "Anbi_Talent_05_Title_Realign": "Street Experience", "Anbi_Talent_06_Desc_01": "When Anby uses her EX Special Attack, she gains 8 stacks of Charge (max 8 stacks). When she hits an enemy with her Basic Attack or Dash Attack, 1 stack of Charge is consumed, increasing that attack's DMG by 45%.", "Anbi_Talent_06_Desc_01_Realign": "When Anby uses her EX Special Attack, she gains 8 stacks of Charge (max 8 stacks). When she hits an enemy with her Basic Attack or Dash Attack, 1 stack of Charge is consumed, increasing that attack's DMG by 45%.", "Anbi_Talent_06_Desc_02": "Coils of electricity flickered over her fingertips.\nAnby raised her head, eyes brimming with determination beyond her years.\nPerhaps, one day, she will be the one with total mastery over electricity.", "Anbi_Talent_06_Title": "Charging Field", "Anbi_Talent_06_Title_Realign": "Charging Field", "Anbi_UniqueSkill_01_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 32% Daze.", "Anbi_UniqueSkill_02_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 37.3% Daze.", "Anbi_UniqueSkill_03_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 42.6% Daze.", "Anbi_UniqueSkill_04_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 48% Daze.", "Anbi_UniqueSkill_05_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 53.3% Daze.", "Anbi_UniqueSkill_06_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 58.6% Daze.", "Anbi_UniqueSkill_07_Desc": "Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 64% Daze.", "Anbi_UniqueSkill_Title": "Core Passive: Fluctuating Voltage", "Anby_SkillName": "Promotional Spoilers", "Anby_SkillText": "Anby stops the people passing by and asks if they've watched these films. If they say no, she'll start spoiling everything until they say, \"Don't! No more spoilers! I'm going to go rent the tape now!\"", "Anonymous": "Anonymous", "Anton_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhile Anton is in Burst Mode, for every 4 critical hits, the next attack hitting Shocked enemies triggers an additional bout of Shock DMG at 45% of the original DMG. This effect can trigger once every 0.5s.", "Anton_MathSkill_Title": "Additional Ability: Teamwork", "Anton_Property_ExSpecial_SpCostValue_01": "40", "Anton_Property_ExSpeical_Desc_SpConsume_01": "Energy Cost to Use", "Anton_SkillList_10_Content": "", "Anton_SkillList_10_Title": "Ultimate: Go Go Go Go Go!", "Anton_SkillList_11_Content": " (When Triggering Quick Assist)", "Anton_SkillList_11_Title": "Quick Assist: Shoulder-To-Shoulder", "Anton_SkillList_12_Content": "(When Triggering Quick Assist) (Burst Mode)", "Anton_SkillList_12_Title": "Quick Assist: Protective Drill (Burst Mode)", "Anton_SkillList_13_Content": " (When Triggering Defensive Assist)", "Anton_SkillList_13_Title": "Defensive Assist: Iron Wrist", "Anton_SkillList_14_Content": " (After Defensive Assist)", "Anton_SkillList_14_Title": "Assist Follow-Up: Limit Burst", "Anton_SkillList_1_Content": "", "Anton_SkillList_1_Title": "Basic Attack: Enthusiastic Drills", "Anton_SkillList_2_Content": " (Burst Mode) ; (Mash or hold down) ; (Mash or hold down)", "Anton_SkillList_2_Title": "Basic Attack: Enthusiastic Drills (Burst Mode)", "Anton_SkillList_3_Content": "", "Anton_SkillList_3_Title": "Special Attack: Spin, Bro!", "Anton_SkillList_4_Content": "", "Anton_SkillList_4_Title": "EX Special Attack: Smash the Horizon, Bro!", "Anton_SkillList_5_Content": " (Burst Mode)", "Anton_SkillList_5_Title": "Special Attack: Explosive Drill (Burst Mode)", "Anton_SkillList_6_Content": " ; ", "Anton_SkillList_6_Title": "Dash Attack: Fire With Fire", "Anton_SkillList_7_Content": " (Perfect) ; ", "Anton_SkillList_7_Title": "Dodge Counter: Retaliation", "Anton_SkillList_8_Content": "(Perfect);(Burst Mode)", "Anton_SkillList_8_Title": "Dodge Counter: Overload Drill (Burst Mode)", "Anton_SkillList_9_Content": "", "Anton_SkillList_9_Title": "Chain Attack: Go Go Go!", "Anton_SkillName": "LOOK ME IN THE EYES", "Anton_SkillText": "Stare them straight in the eyes! Maintain eye contact for at least ten seconds! Then, use unyielding words to express the video store's absolute sincerity!", "Anton_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nLaunches a Drill Attack that ends in a Piledriver Attack, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Anton_Skill_AssaultAid_Title": "Assist Follow-Up: Limit Burst", "Anton_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nContinuously strikes enemies in front of him with heavy punches, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Anton_Skill_BeHitAid_Enhance_Desc": "When the on-field character is launched, press to activate:\nAttacks enemies in front with a Drill Attack, dealing massive Electric DMG.\nCharacter is invulnerable during the attack.", "Anton_Skill_BeHitAid_Enhance_Title": "Quick Assist: Protective Drill (Burst Mode)", "Anton_Skill_BeHitAid_Title": "Quick Assist: Shoulder-To-Shoulder", "Anton_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nContinuously strikes enemies in front with heavy punches, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Anton_Skill_Counter_Enhance_Desc": "While in Burst Mode, press during a Perfect Dodge to activate:\nLaunches a Drill Attack at enemies in front of him, dealing massive Electric DMG.\nCharacter is invulnerable during the attack.", "Anton_Skill_Counter_Enhance_Title": "Dodge Counter: Overload Drill (Burst Mode)", "Anton_Skill_Counter_Title": "Dodge Counter: Retaliation", "Anton_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Anton_Skill_Evade_Title": "Dodge: Let's Move", "Anton_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a Piledriver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range.\nCharacter is invulnerable while using this skill.", "Anton_Skill_ExQTE_Title": "Ultimate: Go Go Go Go Go!", "Anton_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nLaunches several Piledriver Attacks at enemies in a line in front of him, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.\nAnton enters Burst Mode after using this skill. When in Burst Mode, Anton's attacks become more powerful, dealing massive Electric DMG while continually consuming Energy upon hitting an enemy. Burst Mode remains active until his Energy is depleted.", "Anton_Skill_ExSpecial_Title": "EX Special Attack: Smash the Horizon, Bro!", "Anton_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 mixed attacks in front, dealing Physical DMG.\nThe 4th-hit is a Piledriver Attack.", "Anton_Skill_Normal_Enhance_Desc": "Press while Anton is in Burst Mode to activate:\nUnleashes up to 3 mixed attacks in front, dealing massive Electric DMG.\nDuring the 2nd Drill Attack and 3rd Piledriver Attack, press repeatedly or hold to extend the skill duration.", "Anton_Skill_Normal_Enhance_Title": "Basic Attack: Enthusiastic Drills (Burst Mode)", "Anton_Skill_Normal_Title": "Basic Attack: Enthusiastic Drills", "Anton_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "Anton_Skill_ParryAid_Title": "Defensive Assist: Iron Wrist", "Anton_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a Piledriver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range.\nCharacter is invulnerable while using this skill.", "Anton_Skill_QTE_Title": "Chain Attack: Go Go Go!", "Anton_Skill_Rush_Desc": "Press during a Dodge to activate:\nRams into enemies in front of him, dealing Physical DMG.", "Anton_Skill_Rush_Enhance_Desc": "Press during a dodge while in Burst Mode to activate:\nSmashes into enemies in front of him, dealing Physical DMG.", "Anton_Skill_Rush_Title": "Dash Attack: Fire With Fire", "Anton_Skill_Special_Desc": "Press to activate:\nUnleashes a Piledriver Attack against enemies in a line in front, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.", "Anton_Skill_Special_Enhance_Desc": "Press while in Burst Mode to activate:\nLaunches a Piledriver Attack at enemies in front, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.", "Anton_Skill_Special_Enhance_Title": "Special Attack: Explosive Drill (Burst Mode)", "Anton_Skill_Special_Title": "Special Attack: Spin, Bro!", "Anton_Talent_01_Desc_01": "When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use.", "Anton_Talent_01_Desc_01_Realign": "When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use.", "Anton_Talent_01_Desc_02": "\"Are you awake? Get spinning, bro!\"\n\"Try and keep up. It's time to do our stretches!\"", "Anton_Talent_01_Title": "Warm-Up Exercises", "Anton_Talent_01_Title_Realign": "Warm-Up Exercises", "Anton_Talent_02_Desc_01": "When Anton uses his EX Special Attack and enters Burst Mode, he gains a Shield that equals to 7.5% of his Max HP. While in Burst Mode, entering combat or switching in reapplies the Shield effect. This effect can trigger once every 15s. The Shield dissipates when Burst Mode ends.", "Anton_Talent_02_Desc_01_Realign": "When Anton uses his EX Special Attack and enters Burst Mode, he gains a Shield that equals to 7.5% of his Max HP.\nWhile in Burst Mode, entering combat or switching in reapplies the Shield effect. This effect can trigger once every 15s.\nThe Shield dissipates when Burst Mode ends.", "Anton_Talent_02_Desc_02": "After arduous training, a few lucky individuals will display exceptional vigor and perform above their usual level during high-intensity activities, entering a state of flow commonly known as \"being in the zone.\"\nAre you ready to get moving and enter the zone?\n— Nitro-Fuel's exclusive program \"Good Morning, Zealous Office Workers!\"", "Anton_Talent_02_Title": "State of Flow", "Anton_Talent_02_Title_Realign": "State of Flow", "Anton_Talent_03_Desc_02": "Knowing a bit of everything may seem underwhelming, but in a complex and ever-changing Hollow worksite, having a wide skillset can present an opportunity to overcome difficulties.", "Anton_Talent_03_Title": "Rotational Training", "Anton_Talent_03_Title_Realign": "Rotational Training", "Anton_Talent_04_Desc_01": "When Anton uses a Chain Attack or Ultimate, all squad members' CRIT Rate increases by 10% for 12s.", "Anton_Talent_04_Desc_01_Realign": "When Anton uses a Chain Attack or Ultimate, all squad members' CRIT Rate increases by 10% for 12s.", "Anton_Talent_04_Desc_02": "\"Find your rhythm, and let's get moving!\"\nWhen Anton starts to get serious, everyone becomes more nimble.\nThey have to keep up or else they will be training alone the next day.", "Anton_Talent_04_Title": "Everyone Get Fired Up!", "Anton_Talent_04_Title_Realign": "Everyone Get Fired Up!", "Anton_Talent_05_Desc_02": "Knowing a bit of everything may seem underwhelming, but if you are resolute enough to change from \"knowing a bit\" to \"being excellent,\" then you become omnipotent!", "Anton_Talent_05_Title": "Jack of All Trades", "Anton_Talent_05_Title_Realign": "Jack of All Trades", "Anton_Talent_06_Desc_01": "When Anton's Piledriver Attack triggers a critical hit, his Basic Attack: Enthusiastic Drills (Burst Mode) and Dodge Counter: Overload Drill (Burst Mode) deal 4% more DMG for 30s, stacking up to 6 times. Repeated triggers reset the duration.", "Anton_Talent_06_Desc_01_Realign": "When Anton's Piledriver Attack triggers a critical hit, his Basic Attack: Enthusiastic Drills (Burst Mode) and Dodge Counter: Overload Drill (Burst Mode) deal 4% more DMG for 30s, stacking up to 6 times. Repeated triggers reset the duration.", "Anton_Talent_06_Desc_02": "\"Yeah bro, can you feel the burn?\"\nWhenever Anton wants to exceed his limits,\nhis \"bro\" starts spinning at an astonishing pace, its buzzing echoing Anton's resolution.", "Anton_Talent_06_Title": "Break the Limit", "Anton_Talent_06_Title_Realign": "Break the Limit", "Anton_UniqueSkill_01_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 12% and when he uses his Drill Attack, the skill's DMG is increased by 20%.", "Anton_UniqueSkill_02_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 14% and when he uses his Drill Attack, the skill's DMG is increased by 23.3%.", "Anton_UniqueSkill_03_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 16% and when he uses his Drill Attack, the skill's DMG is increased by 26.6%.", "Anton_UniqueSkill_04_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 18% and when he uses his Drill Attack, the skill's DMG is increased by 30%.", "Anton_UniqueSkill_05_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 20% and when he uses his Drill Attack, the skill's DMG is increased by 33.3%.", "Anton_UniqueSkill_06_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 22% and when he uses his Drill Attack, the skill's DMG is increased by 36.6%.", "Anton_UniqueSkill_07_Desc": "When Anton uses his Piledriver Attack, the skill's DMG is increased by 24% and when he uses his Drill Attack, the skill's DMG is increased by 40%.", "Anton_UniqueSkill_Title": "Core Passive: Brothers in Arms!", "Aokaku_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Soukaku consumes Vortex to activate Fly the Flag, the Ice DMG of all squad members is increased by 20% for 22s.", "Aokaku_MathSkill_Title": "Additional Ability: Group Set Meal", "Aokaku_Property_ExSpecial_Desc_Dmg_01": "Consecutive Attack DMG Multiplier", "Aokaku_Property_ExSpecial_Desc_Dmg_02": "Wind Current DMG Multiplier", "Aokaku_Property_ExSpecial_Desc_SpConsume_01": "Energy Cost to Use", "Aokaku_Property_ExSpecial_Desc_SpConsume_02": "Energy Cost of Each Attack", "Aokaku_Property_ExSpecial_Desc_Stun_01": "Consecutive Attack Daze Multiplier", "Aokaku_Property_ExSpecial_Desc_Stun_02": "Wind Current Daze Multiplier", "Aokaku_Property_ExSpecial_SpCostValue_01": "60", "Aokaku_Property_ExSpecial_SpCostValue_02": "30", "Aokaku_Property_Special_Desc_Dmg_01": "Finishing Move DMG Multiplier", "Aokaku_Property_Special_Desc_Stun_01": "Finishing Move Daze Multiplier", "Aokaku_Property_Special_Flag_Desc_Dmg_01": "Fly the Flag DMG Multiplier", "Aokaku_Property_Special_Flag_Desc_Dmg_02": "Quick Fly the Flag DMG Multiplier", "Aokaku_Property_Special_Flag_Desc_Dmg_03": "Lowering the Flag DMG Multiplier", "Aokaku_Property_Special_Flag_Desc_Stun_01": "Fly the Flag Daze Multiplier", "Aokaku_Property_Special_Flag_Desc_Stun_02": "Quick Fly the Flag Daze Multiplier", "Aokaku_Property_Special_Flag_Desc_Stun_03": "Lowering the Flag Daze Multiplier", "Aokaku_SkillList_10_Content": "", "Aokaku_SkillList_10_Title": "Ultimate: Jumbo Pudding Slash", "Aokaku_SkillList_11_Content": " (When Triggering Quick Assist)", "Aokaku_SkillList_11_Title": "Quick Assist: A Set for Two", "Aokaku_SkillList_12_Content": " (When Triggering Defensive Assist)", "Aokaku_SkillList_12_Title": "Defensive Assist: Guarding Tactics", "Aokaku_SkillList_13_Content": " (After Defensive Assist)", "Aokaku_SkillList_13_Title": "Assist Follow-Up: Sweeping Strike", "Aokaku_SkillList_1_Content": "", "Aokaku_SkillList_1_Title": "Basic Attack: Making Rice Cakes", "Aokaku_SkillList_2_Content": " (Frosted Banner)", "Aokaku_SkillList_2_Title": "Basic Attack: Making Rice Cakes (Frosted Banner)", "Aokaku_SkillList_3_Content": "", "Aokaku_SkillList_3_Title": "Special Attack: Cooling Bento", "Aokaku_SkillList_4_Content": " (Hold Down)", "Aokaku_SkillList_4_Title": "Special Attack: Rally!", "Aokaku_SkillList_5_Content": " (Repeatedly press)", "Aokaku_SkillList_5_Title": "EX Special Attack: Fanning Mosquitoes", "Aokaku_SkillList_6_Content": " ; ", "Aokaku_SkillList_6_Title": "Dash Attack: 50/50", "Aokaku_SkillList_7_Content": " ; (Frosted Banner)", "Aokaku_SkillList_7_Title": "Dash Attack: 50/50 (Frosted Banner)", "Aokaku_SkillList_8_Content": " (Perfect) ; ", "Aokaku_SkillList_8_Title": "Dodge Counter: Away From My Snacks", "Aokaku_SkillList_9_Content": "", "Aokaku_SkillList_9_Title": "Chain Attack: Pudding Slash", "Aokaku_SkillName": "Hunger Marketing", "Aokaku_SkillText": "Promote videotapes with food! \"This film really rouses your appetite! It's best watched while eating barbeque! Oh, and then if you have some soda...\"", "Aokaku_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharges and strikes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.\nHolding while using this skill allows for a quick transition to Fly the Flag.", "Aokaku_Skill_AssaultAid_Title": "Assist Follow-Up: Sweeping Strike", "Aokaku_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.", "Aokaku_Skill_BeHitAid_Title": "Quick Assist: A Set for Two", "Aokaku_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlashes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.", "Aokaku_Skill_Counter_Title": "Dodge Counter: Away From My Snacks", "Aokaku_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Aokaku_Skill_Evade_Title": "Dodge: Grab a Bite", "Aokaku_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nSoukaku quickly unleashes an extended series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG.\nUpon activating this skill, Soukaku enters the Masked state, increasing her CRIT Rate by 15% for 15s.\nUpon activating this skill, other squad members recover 10 Energy. The next character to switch in gains an additional 20 Energy.\nCharacter is invulnerable while using this skill.", "Aokaku_Skill_ExQTE_Title": "Ultimate: Jumbo Pudding Slash", "Aokaku_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nReleases wind currents of extended range in front of her, dealing massive Ice DMG.\nThis skill can be triggered consecutively by pressing repeatedly. Each use consumes a specified amount of Energy. When Soukaku's Energy is depleted, or you stop pressing the button, she unleashes a powerful finishing move that deals massive Ice DMG.\nDuring skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.\nHolding while using this skill allows for a quick transition to Fly the Flag.", "Aokaku_Skill_ExSpecial_Title": "EX Special Attack: Fanning Mosquitoes", "Aokaku_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 3 attacks, dealing Physical DMG.", "Aokaku_Skill_Normal_Enhance_Desc": "When Frosted Banner is active, press to activate:\nUnleashes up to 3 faster attacks in front, dealing Ice DMG.", "Aokaku_Skill_Normal_Enhance_Title": "Basic Attack: Making Rice Cakes (Frosted Banner)", "Aokaku_Skill_Normal_Title": "Basic Attack: Making Rice Cakes", "Aokaku_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "Aokaku_Skill_ParryAid_Title": "Defensive Assist: Guarding Tactics", "Aokaku_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nSoukaku quickly unleashes a series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG.\nCharacter is invulnerable while using this skill.", "Aokaku_Skill_QTE_Title": "Chain Attack: Pudding Slash", "Aokaku_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Physical DMG.", "Aokaku_Skill_Rush_Enhance_Desc": "When Frosted Banner is active, press during a Dodge to activate:\nSlashes enemies in front, dealing Ice DMG.", "Aokaku_Skill_Rush_Enhance_Title": "Dash Attack: 50/50 (Frosted Banner)", "Aokaku_Skill_Rush_Title": "Dash Attack: 50/50", "Aokaku_Skill_Special_Desc": "Press to activate:\nSoukaku releases a wind current in front of her and unleashes her finishing move, dealing Ice DMG.\nDuring skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.\nHolding while using this skill allows for a quick transition to Fly the Flag.", "Aokaku_Skill_Special_Flag_Desc": "Hold to activate:\nSoukaku plunges her weapon into the ground, morphs it into a flag, and launches Fly the Flag, dealing Ice DMG. Hitting an enemy with Fly the Flag triggers a Quick Assist.\nPressing or after Fly the Flag activates a Special Attack as she retracts the flag, dealing Ice DMG.\nIf Soukaku owns 3 stacks of Vortex on using Fly the Flag, she consumes all 3 stacks and enters the Frosted Banner state. In the Frosted Banner state, she can unleash an enhanced Basic Attack or an enhanced Dash Attack, dealing massive Ice DMG. This effect can last up to 45s or stack up to 6 times.\nSoukaku's weapon gains Vortexes in the following circumstances:\nGains 1 stack of Vortex when launching an EX Special Attack,\nGains 1 stack of Vortex when launching a Chain Attack,\nGains 3 stacks of Vortex when launching an Ultimate.\nSoukaku can accumulate a maximum of 3 stacks of Vortex.", "Aokaku_Skill_Special_Flag_Title": "Special Attack: Rally!", "Aokaku_Skill_Special_Title": "Special Attack: Cooling Bento", "Aokaku_Talent_01_Desc_01": "When Soukaku triggers Core Passive: Blade Banner or Additional Ability: Group Set Meal, the buff duration is increased by 8s.", "Aokaku_Talent_01_Desc_01_Realign": "When Soukaku triggers Core Passive: Blade Banner or Additional Ability: Group Set Meal, the buff duration is increased by 8s.", "Aokaku_Talent_01_Desc_02": "When charged, the special charging module can generate a wind current of Ether energy to charge surrounding Ether devices.\nTo Soukaku, it's just like having a buffet with friends.\n\"Guys~ It's all-you-can-eat time!\"", "Aokaku_Talent_01_Title": "Uplifting Current", "Aokaku_Talent_01_Title_Realign": "Uplifting Current", "Aokaku_Talent_02_Desc_01": "When Soukaku's Basic Attack, Dash Attack, Dodge Counter, or Quick Assist hits an enemy, there's a 15% chance she gains 1 stack of Vortex, triggering up to once per second.\nWhen Vortex reaches max stacks, any additional stacks grant Soukaku 1.2 Energy instead.", "Aokaku_Talent_02_Desc_01_Realign": "When Soukaku's Basic Attack, Dash Attack, Dodge Counter, or Quick Assist hits an enemy, there's a 15% chance she gains 1 stack of Vortex, triggering up to once per second.\nWhen Vortex reaches max stacks, any additional stacks grant Soukaku 1.2 Energy instead.", "Aokaku_Talent_02_Desc_02": "A charging module is able to continuously accumulate energy during battle.\nTherefore, it is regarded as an era-defining conceptual tactical weapon by the R&D department.\nBut for Soukaku, fully charging it simply means it's time to eat.", "Aokaku_Talent_02_Title": "Experimental Charging Module", "Aokaku_Talent_02_Title_Realign": "Experimental Charging Module", "Aokaku_Talent_03_Desc_02": "The best way to motivate Soukaku to train harder is simple: just increase her attendance meal allowance.", "Aokaku_Talent_03_Title": "Attendance Meal Allowance", "Aokaku_Talent_03_Title_Realign": "Attendance Meal Allowance", "Aokaku_Talent_04_Desc_01": "If an enemy is hit by Fly the Flag, the target's Ice RES is reduced by 10% for 8s.", "Aokaku_Talent_04_Desc_01_Realign": "If an enemy is hit by Fly the Flag, the target's Ice RES is reduced by 10% for 8s.", "Aokaku_Talent_04_Desc_02": "The custom-made weapon Oni Banner features a powerful built-in cooling system. Its Ether-infused catalyst generates cold air, dealing significant DMG to enemies it hits.", "Aokaku_Talent_04_Title": "Hypothermia", "Aokaku_Talent_04_Title_Realign": "Hypothermia", "Aokaku_Talent_05_Desc_02": "To further incentivize Soukaku to train is simple: just add a late-night snack top of the attendance meal allowance.", "Aokaku_Talent_05_Title": "Late-Night Snacks", "Aokaku_Talent_05_Title_Realign": "Late-Night Snacks", "Aokaku_Talent_06_Desc_01": "While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks is increased to 12, and also deal 45% more DMG.", "Aokaku_Talent_06_Desc_01_Realign": "While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks are increased to 12, and also deal 45% more DMG.", "Aokaku_Talent_06_Desc_02": "Unlocking the safety device within the blade banner allows it to operate at full capacity. It's not just for combat... it's also handy for cooling down a meal.", "Aokaku_Talent_06_Title": "Northern Wind", "Aokaku_Talent_06_Title_Realign": "Northern Wind", "Aokaku_UniqueSkill_01_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 10% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.", "Aokaku_UniqueSkill_02_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 12.5% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.", "Aokaku_UniqueSkill_03_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 15% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.", "Aokaku_UniqueSkill_04_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 17% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.", "Aokaku_UniqueSkill_05_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 18% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.", "Aokaku_UniqueSkill_06_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 19% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.", "Aokaku_UniqueSkill_07_Desc": "When Soukaku launches Fly the Flag, her ATK is increased by 20% of her initial ATK, up to 500, for 22s. When consuming Vortex during Fly the Flag, the ATK increase is doubled, up to a max of 1,000. This buff can be passed along to characters switching in via Quick Assists or Chain Attacks triggered by Fly the Flag, and it refreshes the duration of the buff.", "Aokaku_UniqueSkill_Title": "Core Passive: Blade Banner", "ArcadeAchievement_10001_Des": "Consume 30 Beans", "ArcadeAchievement_10001_Name": "Snack", "ArcadeAchievement_10002_Des": "Obtain 5 items", "ArcadeAchievement_10002_Name": "Dessert", "ArcadeAchievement_10003_Des": "Earn 50,000 points in a single match", "ArcadeAchievement_10003_Name": "Rapid Growth", "ArcadeAchievement_10004_Des": "Get blocked and defeated by the border", "ArcadeAchievement_10004_Name": "Shall Not Pass", "ArcadeAchievement_10005_Des": "Consume 100 Beans", "ArcadeAchievement_10005_Name": "Appetizer", "ArcadeAchievement_10006_Des": "Get blocked and defeated by an opponent", "ArcadeAchievement_10006_Name": "Inevitable Clash", "ArcadeAchievement_10007_Des": "Exceed 10s in a single speed-up", "ArcadeAchievement_10007_Name": "The Need for Speed", "ArcadeAchievement_10008_Des": "Reach a body length of 20", "ArcadeAchievement_10008_Name": "Elongation", "ArcadeAchievement_10009_Des": "Obtain 20 items", "ArcadeAchievement_10009_Name": "Bring It On", "ArcadeAchievement_10010_Des": "Stop the enemy with your body 1 time", "ArcadeAchievement_10010_Name": "Head-On", "ArcadeAchievement_10011_Des": "Earn 100,000 points in a single match", "ArcadeAchievement_10011_Name": "Tyrant", "ArcadeAchievement_10012_Des": "Consume 200 Beans", "ArcadeAchievement_10012_Name": "Devouring a Behemoth", "ArcadeAchievement_10013_Des": "Earn 300,000 points in a single match", "ArcadeAchievement_10013_Name": "Controlling Territory", "ArcadeAchievement_10014_Des": "Reach a body length of 40", "ArcadeAchievement_10014_Name": "Colossus", "ArcadeAchievement_10015_Des": "Have a body length of 1 when the game ends", "ArcadeAchievement_10015_Name": "Small But Mighty", "ArcadeAchievement_10016_Des": "Obtain 100 items", "ArcadeAchievement_10016_Name": "Grand Gourmet", "ArcadeAchievement_10017_Des": "Exceed 30s in a single speed-up", "ArcadeAchievement_10017_Name": "Speed Race", "ArcadeAchievement_10018_Des": "Stop the enemy with your body 30 times", "ArcadeAchievement_10018_Name": "Master Tactician", "ArcadeAchievement_10019_Des": "Exceed 60s in a single speed-up", "ArcadeAchievement_10019_Name": "God-Speed Drift", "ArcadeAchievement_10020_Des": "Reach a body length of 60", "ArcadeAchievement_10020_Name": "Immense Size", "ArcadeAchievement_10021_Des": "Stop the enemy with your body 100 times", "ArcadeAchievement_10021_Name": "Pursuit and Interception", "ArcadeAchievement_10022_Des": "Earn 1,000,000 points in a single match", "ArcadeAchievement_10022_Name": "Lord Snake", "ArcadeAchievement_10023_Des": "Earn 3,000,000 points in a single match", "ArcadeAchievement_10023_Name": "Overlord Snake", "ArcadeAchievement_10024_Des": "Earn 10,000,000 points in a single match", "ArcadeAchievement_10024_Name": "King Snake", "ArcadeAchievement_10025_Des": "Earn 30,000,000 points in a single match", "ArcadeAchievement_10025_Name": "World Devourer", "ArcadeAchievement_10026_Des": "Reach a body length of 90", "ArcadeAchievement_10026_Name": "Prehistoric Monolith", "ArcadeAchievement_10027_Des": "Reach a body length of 120", "ArcadeAchievement_10027_Name": "Apex of Evolution", "ArcadeAchievement_10028_Des": "Exceed 120s in a single speed-up", "ArcadeAchievement_10028_Name": "Beyond Lightspeed", "ArcadeAchievement_10029_Des": "Obtain 300 items", "ArcadeAchievement_10029_Name": "Omnivorous", "ArcadeAchievement_10030_Des": "Consume 1,000 Beans", "ArcadeAchievement_10030_Name": "Gastric Black Hole", "ArcadeAchievement_10_Des": "Fall on a Soul Block and smash it", "ArcadeAchievement_10_Name": "The Laws of Inertia", "ArcadeAchievement_11_Des": "Get killed by a falling Soul Block", "ArcadeAchievement_11_Name": "The Apple Falls", "ArcadeAchievement_12_Des": "Consume 2000 Soul Blocks", "ArcadeAchievement_12_Name": "Cleared Blockage", "ArcadeAchievement_13_Des": "Obtain 60 Pomegranates in total", "ArcadeAchievement_13_Name": "Pig Out", "ArcadeAchievement_14_Des": "Reach a depth of 300m", "ArcadeAchievement_14_Name": "Deep-Rooted", "ArcadeAchievement_15_Des": "Reach a depth of 400m", "ArcadeAchievement_15_Name": "Downward Spiral", "ArcadeAchievement_16_Des": "Reach a depth of 500m", "ArcadeAchievement_16_Name": "Glimpse Into the Abyss", "ArcadeAchievement_17_Des": "Consume 10,000 Soul Blocks", "ArcadeAchievement_17_Name": "Cleaning Whiz", "ArcadeAchievement_18_Des": "Dive for 40 meters while invulnerable", "ArcadeAchievement_18_Name": "Straight Ahead", "ArcadeAchievement_19_Des": "Fall more than 10 rows in one fall", "ArcadeAchievement_19_Name": "Free-Fall", "ArcadeAchievement_1_Des": "Reach a depth of 100m", "ArcadeAchievement_1_Name": "Cleared the Board", "ArcadeAchievement_20001_Des": "Clear any difficulty using Mr. Work", "ArcadeAchievement_20001_Name": "Fall Asleep", "ArcadeAchievement_20002_Des": "Clear Difficulty 5 with Derpy Woof", "ArcadeAchievement_20002_Name": "Stare of Death", "ArcadeAchievement_20003_Des": "Clear Difficulty 5 with Jade Cabbage", "ArcadeAchievement_20003_Name": "Cabbage Roots", "ArcadeAchievement_20004_Des": "Clear Difficulty 5 with The Big Pot", "ArcadeAchievement_20004_Name": "Steam Power!", "ArcadeAchievement_20005_Des": "Clear Difficulty 5 with Porcelain Doll", "ArcadeAchievement_20005_Name": "Dream Doll", "ArcadeAchievement_20006_Des": "Clear Difficulty 5 with Slippy", "ArcadeAchievement_20006_Name": "Smooth as Silk", "ArcadeAchievement_20007_Des": "Clear Difficulty 5 with Card King", "ArcadeAchievement_20007_Name": "Kingly Deeds", "ArcadeAchievement_20008_Des": "Clear Difficulty 5 with Sassy Senior", "ArcadeAchievement_20008_Name": "Scientific Progress", "ArcadeAchievement_20009_Des": "Clear Difficulty 5 with Baggy", "ArcadeAchievement_20009_Name": "Resource Recycling", "ArcadeAchievement_20010_Des": "Clear Difficulty 5 with Sir Purrcival", "ArcadeAchievement_20010_Name": "Charge for Meownia!", "ArcadeAchievement_20011_Des": "Clear Difficulty 5 with Red Scale", "ArcadeAchievement_20011_Name": "Mermaid Legend", "ArcadeAchievement_20012_Des": "Clear Difficulty 5 with Card Queen", "ArcadeAchievement_20012_Name": "Royal Exemplar", "ArcadeAchievement_20013_Des": "Clear Difficulty 5 with Omnom", "ArcadeAchievement_20013_Name": "Hades Return", "ArcadeAchievement_20014_Des": "Clear Difficulty 5 with Periwinky", "ArcadeAchievement_20014_Name": "Purple Legend", "ArcadeAchievement_20015_Des": "Clear Difficulty 5 with Clementie", "ArcadeAchievement_20015_Name": "Orange Epic", "ArcadeAchievement_20016_Des": "Clear Difficulty 5 with Gulpy", "ArcadeAchievement_20016_Name": "Adventurer's Glory", "ArcadeAchievement_20017_Des": "Clear Difficulty 5 with Frosty", "ArcadeAchievement_20017_Name": "Frozen Tales", "ArcadeAchievement_20018_Des": "Clear Difficulty 5 with Capped Gallant", "ArcadeAchievement_20018_Name": "Hero's Journey", "ArcadeAchievement_20019_Des": "Clear Difficulty 5 with Steel Shell", "ArcadeAchievement_20019_Name": "No Words Spoken", "ArcadeAchievement_20020_Des": "Clear Difficulty 5 with Box Shell", "ArcadeAchievement_20020_Name": "Half Open", "ArcadeAchievement_20021_Des": "Clear Difficulty 5 with Bloom Shell", "ArcadeAchievement_20021_Name": "Full Bloom", "ArcadeAchievement_20022_Des": "Reach 50,000 points in a single match", "ArcadeAchievement_20022_Name": "Amateur Dream Seeker", "ArcadeAchievement_20023_Des": "Obtain 200 Coins in a single battle", "ArcadeAchievement_20023_Name": "Gold Obsession", "ArcadeAchievement_20024_Des": "Reach 500,000 points in a single match", "ArcadeAchievement_20024_Name": "Intermediate Dream Seeker", "ArcadeAchievement_20025_Des": "Reach 1,000,000 points in a single match", "ArcadeAchievement_20025_Name": "Dream Seeking Expert", "ArcadeAchievement_20026_Des": "Obtain 500 Coins in a single battle", "ArcadeAchievement_20026_Name": "Millionaire", "ArcadeAchievement_20027_Des": "Have over 120 Health", "ArcadeAchievement_20027_Name": "Strong Constitution", "ArcadeAchievement_20028_Des": "Have 10 friends", "ArcadeAchievement_20028_Name": "Friends~ Friends!", "ArcadeAchievement_20029_Des": "Clear Difficulty 1", "ArcadeAchievement_20029_Name": "Passionate Internship", "ArcadeAchievement_20030_Des": "Clear Difficulty 2", "ArcadeAchievement_20030_Name": "Overtime War God", "ArcadeAchievement_20031_Des": "Clear Difficulty 3", "ArcadeAchievement_20031_Name": "Numbed Exploration", "ArcadeAchievement_20032_Des": "Reach 2,000,000 points in a single match", "ArcadeAchievement_20032_Name": "Clear Out Nightmares", "ArcadeAchievement_20033_Des": "Reach 5,000,000 points in a single match", "ArcadeAchievement_20033_Name": "Finding the Path to the Waking World", "ArcadeAchievement_20034_Des": "Obtain 800 Coins in a single battle", "ArcadeAchievement_20034_Name": "As Wealthy as a Country", "ArcadeAchievement_20035_Des": "Have 15 friends", "ArcadeAchievement_20035_Name": "Banquet of Friends", "ArcadeAchievement_20036_Des": "Have 1 Max Health", "ArcadeAchievement_20036_Name": "Desperate Struggles", "ArcadeAchievement_20037_Des": "Reach 15 Armor", "ArcadeAchievement_20037_Name": "Immoveable", "ArcadeAchievement_20038_Des": "Reach 10 Health Recovery", "ArcadeAchievement_20038_Name": "Endless Tolerance", "ArcadeAchievement_20039_Des": "Reach 100 Attack Range", "ArcadeAchievement_20039_Name": "Full Firepower", "ArcadeAchievement_20040_Des": "Reach 6 Projectile Count", "ArcadeAchievement_20040_Name": "Precise Sweep", "ArcadeAchievement_20041_Des": "Reach 100% CRIT Rate", "ArcadeAchievement_20041_Name": "Locked On Weakness", "ArcadeAchievement_20042_Des": "Reach 100% DMG", "ArcadeAchievement_20042_Name": "Fatal Strike", "ArcadeAchievement_20043_Des": "Reach 50 Luck", "ArcadeAchievement_20043_Name": "Finally Lucky", "ArcadeAchievement_20044_Des": "Reach 60% Dodge", "ArcadeAchievement_20044_Name": "Master of Dodging", "ArcadeAchievement_20045_Des": "Reach 70 Attack Speed", "ArcadeAchievement_20045_Name": "Desperate Move", "ArcadeAchievement_20046_Des": "Reach 50 Speed", "ArcadeAchievement_20046_Name": "Swift as the Wind", "ArcadeAchievement_20047_Des": "Clear Difficulty 4", "ArcadeAchievement_20047_Name": "Faith Rekindled", "ArcadeAchievement_20048_Des": "Clear Difficulty 5", "ArcadeAchievement_20048_Name": "Dreamless Hero", "ArcadeAchievement_20049_Des": "Reach 200 Income", "ArcadeAchievement_20049_Name": "Retirement Life", "ArcadeAchievement_20050_Des": "Clear Difficulty 5 with Mr. Work", "ArcadeAchievement_20050_Name": "Escape From Nightmares", "ArcadeAchievement_20_Des": "Obtain 60 items in total", "ArcadeAchievement_20_Name": "Treasure Hoarder", "ArcadeAchievement_21_Des": "Gain enough points to earn an additional life", "ArcadeAchievement_21_Name": "Hades' Protection", "ArcadeAchievement_22_Des": "Collect all the Pomegranates in a stage", "ArcadeAchievement_22_Name": "The Glutton", "ArcadeAchievement_23_Des": "Reach a depth of 600m", "ArcadeAchievement_23_Name": "Abyssal Region", "ArcadeAchievement_24_Des": "Reach a depth of 800m", "ArcadeAchievement_24_Name": "Peer Into the Abyss", "ArcadeAchievement_25_Des": "Reach a depth of 1,000m", "ArcadeAchievement_25_Name": "Return to Hades", "ArcadeAchievement_26_Des": "Have 6 lives", "ArcadeAchievement_26_Name": "Hades' Watcher Privilege", "ArcadeAchievement_27_Des": "Obtain 1,000 Pomegranates in total", "ArcadeAchievement_27_Name": "Dog of the Underworld", "ArcadeAchievement_28_Des": "Dive for 600 meters without getting killed", "ArcadeAchievement_28_Name": "Strolling in Tartarus", "ArcadeAchievement_29_Des": "Consume 20,000 Soul Blocks", "ArcadeAchievement_29_Name": "Master Sweeper", "ArcadeAchievement_2_Des": "Reach a depth of 200m", "ArcadeAchievement_2_Name": "Free Digger", "ArcadeAchievement_30_Des": "Obtain 200 items in total", "ArcadeAchievement_30_Name": "Master Collector", "ArcadeAchievement_3_Des": "Obtain 1 Pomegranate", "ArcadeAchievement_3_Name": "Gift of the Underworld's Queen", "ArcadeAchievement_4_Des": "Hit a falling Soul Block", "ArcadeAchievement_4_Name": "Lightning Nerves", "ArcadeAchievement_5_Des": "Obtain a Golden Fleece", "ArcadeAchievement_5_Name": "Sheepdog", "ArcadeAchievement_6_Des": "Obtain a Tattered Laurel", "ArcadeAchievement_6_Name": "Legacy of the Brave", "ArcadeAchievement_7_Des": "Obtain a Sanguine Fang", "ArcadeAchievement_7_Name": "Enhanced Bite", "ArcadeAchievement_8_Des": "Obtain a Blazing Fang", "ArcadeAchievement_8_Name": "Fiery Soul Hound", "ArcadeAchievement_9_Des": "Get killed by a Spartan Hero Block", "ArcadeAchievement_9_Name": "Thorned Bulwark", "ArcadeAchievement_List": "Achievements", "ArcadeAchievement_Lock": "This feature is locked.", "ArcadeAchievement_LockHint": "This feature is not yet unlocked", "ArcadeAchievement_Name": "Achievements", "ArcadeAchievement_Progress": "Current Achievement Progress", "ArcadeAchievement_Tips": "Complete", "ArcadeRankingIsNotEnabled": "Game leaderboard not yet available", "ArcadeShopTips_100101": "Exchange using tokens?", "ArcadeShopTips_100102": "Insufficient tokens.", "ArcadeShopTips_100103": "This item has been sold out.", "ArcadeText_UnlockHint": "Godfinger arcade has been unlocked", "Arcade_Accept_Invite": "Accept", "Arcade_Activity_Button": "Enter", "Arcade_Already_Change_Position": "Target is confirming switch", "Arcade_Already_Invite": "Invited", "Arcade_Best_Result": "Best Record", "Arcade_CP_ATT": "ATK", "Arcade_CP_Character_10_des": "Dodge limit is raised to 90%.\nUpon dodging, Treasure Detection +1.\n Health Correction -50%, Dodge +45%.\n Companion DMG +100%, Collision DMG +10.", "Arcade_CP_Character_10_hp_up": "Treasure Detection Growth: 3", "Arcade_CP_Character_10_luck_up": "Luck Growth: 10", "Arcade_CP_Character_10_name": "Sir Purrcival", "Arcade_CP_Character_10_unlock": "To Unlock: Clear Difficulty 5", "Arcade_CP_Character_11_des": "Upon buying a Drink, Coin +1. For every 10 Health, gain an additional Coin +1\nUpon buying a Drink, Armor -2, Health +2. Number of Monsters next combat +10%", "Arcade_CP_Character_11_hp_up": "Health Growth: 5", "Arcade_CP_Character_11_luck_up": "Luck Growth: 2", "Arcade_CP_Character_11_name": "Red Scale", "Arcade_CP_Character_11_unlock": "To Unlock: Clear Difficulty 4", "Arcade_CP_Character_12_des": "Initial Health set to 12. Upon injury, Health -1. Health does not change otherwise.\nUpon injury, obtain 50 Coins and deal 500 DMG to all Monsters.\nProtagonist Armor +10000. Companion Attack Range +20, Projectiles +1.", "Arcade_CP_Character_12_hp_up": "Health Growth: 0", "Arcade_CP_Character_12_luck_up": "Luck Growth: 5", "Arcade_CP_Character_12_name": "Card Queen", "Arcade_CP_Character_12_unlock": "To Unlock: Reach 100% DMG", "Arcade_CP_Character_13_des": "Guaranteed to activate the Dream Eater's Altar. When combat starts, Health is set to match Coin count.\nWhen buying Spiky Yoga Balls, gain 1 Spiked Ball\nBrigade DMG -50%, Protagonist Collision DMG +15", "Arcade_CP_Character_13_hp_up": "Armor Growth: -1", "Arcade_CP_Character_13_luck_up": "Luck Growth: 3", "Arcade_CP_Character_13_name": "Periwinky", "Arcade_CP_Character_13_unlock": "To Unlock: Have 15 Companions", "Arcade_CP_Character_14_des": "Does not attack. During combat, for every 3 points of Protagonist Speed, the Brigade gains +1 Collision DMG\n Speed +30, Pickup Range -50%, Health Correction +100%\nCompanions stick close to the Protagonist, Brigade Attack Speed -70", "Arcade_CP_Character_14_hp_up": "Speed Growth: 10", "Arcade_CP_Character_14_luck_up": "Luck Growth: 4", "Arcade_CP_Character_14_name": "Clementie", "Arcade_CP_Character_14_unlock": "To Unlock: Reach 60 Length in Snake Duel", "Arcade_CP_Character_15_des": "The Protagonist and Companions apply Poison to Monsters hit, which deals 10% of the Monster's Health as DMG per second\nMonster Speed, Protagonist Speed, and Companion Speed all +30%\nUpon opening a Chest, Health +1, recover Health equal to 50% of Treasure Detection", "Arcade_CP_Character_15_hp_up": "Health Growth: 4", "Arcade_CP_Character_15_luck_up": "Treasure Detection Growth: 2", "Arcade_CP_Character_15_name": "Gulpy", "Arcade_CP_Character_15_unlock": "To Unlock: Clear Difficulty 2", "Arcade_CP_Character_16_des": "While moving, Protagonist Attack Speed +40, Bullet Division +3.\nWhile not moving, recover 15% of Health every second and stop attacking.\nCompanions do not affect Income. Each Companion gives -5% size and DMG to all Companions. Gives the Protagonist +5% size, +15%Bullet Size, and +25% DMG.", "Arcade_CP_Character_16_hp_up": "Health Growth: 4", "Arcade_CP_Character_16_luck_up": "Luck Growth: 3", "Arcade_CP_Character_16_name": "Frosty", "Arcade_CP_Character_16_unlock": "To Unlock: Reach 6 Projectile Count", "Arcade_CP_Character_17_des": "Buying Companions no longer gives you the Companion, instead giving you their ability.\n DMG Correction +100%, DMG +100%.", "Arcade_CP_Character_17_hp_up": "Health Growth: 2", "Arcade_CP_Character_17_luck_up": "Luck Growth: 6", "Arcade_CP_Character_17_name": "Capped Gallant", "Arcade_CP_Character_17_unlock": "To Unlock: Have 1 Max Health", "Arcade_CP_Character_18_des": "During combat, take 2 DMG every second. Protagonist, Companions, and Monsters gain Speed +30. When the 3rd/6th/9th wave starts, this effect is reapplied permanently\nBase Health 100, Number of Monsters +20%.\nProtagonist and Companions recover 2 Health when they defeat Monsters. Health cannot be restored through Health Recovery or Hearts.", "Arcade_CP_Character_18_hp_up": "Brigade DMG\nGrowth: 10%", "Arcade_CP_Character_18_luck_up": "Luck Growth: 3", "Arcade_CP_Character_18_name": "Omnom", "Arcade_CP_Character_18_unlock": "To Unlock: Reach 1,000m in Soul Hounds III\nOr obtain via limit-time event", "Arcade_CP_Character_19_des": "Monsters receive 100% of Protagonist's Collision DMG every 3 seconds\nDuring combat, every bond increases Protagonist Collision DMG by +3", "Arcade_CP_Character_19_hp_up": "Health Growth: 4", "Arcade_CP_Character_19_luck_up": "Luck Growth: 4", "Arcade_CP_Character_19_name": "Steel Shell", "Arcade_CP_Character_19_unlock": "To Unlock: Reach 100% CRIT Rate", "Arcade_CP_Character_1_des": "HP +5, Speed +5, Health Recovery +2", "Arcade_CP_Character_1_hp_up": "Health Growth: 3", "Arcade_CP_Character_1_luck_up": "Luck Growth: 3", "Arcade_CP_Character_1_name": "Mr. Work", "Arcade_CP_Character_20_des": "Brigade Ranged DMG +5, Melee DMG -20\nAfter being in combat for 25 seconds, the Brigade will temporarily have their Ranged DMG converted into Melee DMG (1 Ranged DMG = 4 Melee DMG)", "Arcade_CP_Character_20_hp_up": "Health Growth: 2", "Arcade_CP_Character_20_luck_up": "Luck Growth: 5", "Arcade_CP_Character_20_name": "Box Shell", "Arcade_CP_Character_20_unlock": "To Unlock: Reach 100 Attack Range", "Arcade_CP_Character_21_des": "When combat starts, the Brigade gains +2 to all Stats (except Projectiles)", "Arcade_CP_Character_21_hp_up": "Health Growth: -5", "Arcade_CP_Character_21_luck_up": "Luck Growth: 6", "Arcade_CP_Character_21_name": "Bloom Shell", "Arcade_CP_Character_21_unlock": "To Unlock: Reach 2,000,000 points in a single game", "Arcade_CP_Character_2_des": " Armor -3, Brigade Speed +30\nUpon being knocked back, Protagonist and Companion Speed and Attack Speed +15 for 3 seconds\nEvery 1 Speed gives the Protagonist +1% Dodge Rate, +1% CRIT Rate", "Arcade_CP_Character_2_hp_up": "Health Growth: 5", "Arcade_CP_Character_2_luck_up": "Luck Growth: 3", "Arcade_CP_Character_2_name": "Derpy Woof", "Arcade_CP_Character_2_unlock": "To Unlock: Reach 50 Speed", "Arcade_CP_Character_3_des": "The Store sells the Companion Little Cabbage\nUpon buying Little Cabbage, the Protagonist's Projectiles +1, Health -2", "Arcade_CP_Character_3_hp_up": "Health Growth: 3", "Arcade_CP_Character_3_luck_up": "Luck Growth: 1", "Arcade_CP_Character_3_name": "Jade Cabbage", "Arcade_CP_Character_3_unlock": "To Unlock: Clear a stage with Mr. Work", "Arcade_CP_Character_4_des": "Protagonist Collision DMG +5\nDuring combat, every bond gives the Protagonist +1 Health Recovery.\nWhen the Protagonist is injured, Armor +1, which is reset when combat ends\nMonster Speed +15%", "Arcade_CP_Character_4_hp_up": "Collision DMG\nGrowth: 2", "Arcade_CP_Character_4_luck_up": "Luck Growth: 2", "Arcade_CP_Character_4_name": "The Big Pot", "Arcade_CP_Character_4_unlock": "To Unlock: Reach 15 Armor", "Arcade_CP_Character_5_des": "When injured, Collision DMG +1\n Armor -10, Armor Correction -50%, Health Recovery Correction +50%\nIn combat, every bond give the Protagonist +1 Health Recovery", "Arcade_CP_Character_5_hp_up": "Health Growth: 2", "Arcade_CP_Character_5_luck_up": "Luck Growth: 4", "Arcade_CP_Character_5_name": "Porcelain Doll", "Arcade_CP_Character_5_unlock": "To Unlock: Obtain 500 Coins in a single battle", "Arcade_CP_Character_6_des": "Brigade DMG -80%, Collision DMG -100, Knockback +100%\nProtagonist Treasure Detection +30\nWhen combat starts, every bond gives the Protagonist +5 Income", "Arcade_CP_Character_6_hp_up": "Health Growth: 3", "Arcade_CP_Character_6_luck_up": "Luck Growth: 4", "Arcade_CP_Character_6_name": "Slippy", "Arcade_CP_Character_6_unlock": "To Unlock: Reach 10 Health Recovery", "Arcade_CP_Character_7_des": "Does not attack. Protagonist DMG, Attack Speed, Collision DMG, CRIT Rate, and Projectile Count applies to all Companions\nThe Store sells Level Two Companions directly\nCompanion Size +20%, Number of Monsters +30%", "Arcade_CP_Character_7_hp_up": "Health Growth: 3", "Arcade_CP_Character_7_luck_up": "Luck Growth: 3", "Arcade_CP_Character_7_name": "Card King", "Arcade_CP_Character_7_unlock": "To Unlock: Reach 200 Income", "Arcade_CP_Character_8_des": "Does not attack. Adds 50% of Luck to DMG.\nExplodes upon taking DMG, dealing 100% DMG. Each bond increases DMG by +50%.\nUpon obtaining a Heart, Luck +2.", "Arcade_CP_Character_8_hp_up": "Health Growth: 4", "Arcade_CP_Character_8_luck_up": "Initial Luck: 30", "Arcade_CP_Character_8_name": "Sassy Senior", "Arcade_CP_Character_8_unlock": "To Unlock: Clear Difficulty 3", "Arcade_CP_Character_9_des": "Near immobile during combat.\nStore Prices -30%, Pickup Range is unlimited\n Treasure Detection -100, Dodge -100%", "Arcade_CP_Character_9_hp_up": "Health Growth: 7", "Arcade_CP_Character_9_luck_up": "Luck Growth: 3", "Arcade_CP_Character_9_name": "Baggy", "Arcade_CP_Character_9_unlock": "To Unlock: Reach 50 Luck", "Arcade_CP_Character_Lock": "Protagonist Not Yet Unlocked", "Arcade_CP_ChooseCharacter_btn_1": "Confirm", "Arcade_CP_ChooseCharacter_btn_2": "-", "Arcade_CP_Companion_1001_ATTdes": "{0}", "Arcade_CP_Companion_1001_des": "This Companion gains +5% DMG and gives 3 Coins whenever the Store is refreshed", "Arcade_CP_Companion_1001_name": "Smiley Fox", "Arcade_CP_Companion_1002_ATTdes": "{0}", "Arcade_CP_Companion_1002_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed", "Arcade_CP_Companion_1002_name": "Smiley Fox", "Arcade_CP_Companion_1004_ATTdes": "{0}", "Arcade_CP_Companion_1004_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed. Attack Range increases.", "Arcade_CP_Companion_1004_name": "[Candlelight] Smiley Fox", "Arcade_CP_Companion_1005_ATTdes": "{0}", "Arcade_CP_Companion_1005_name": "[Driving] Smiley Fox", "Arcade_CP_Companion_1006_ATTdes": "{0}", "Arcade_CP_Companion_1007_ATTdes": "{0}", "Arcade_CP_Companion_1008_ATTdes": "{0}", "Arcade_CP_Companion_1008_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed. Fire extra bullets.", "Arcade_CP_Companion_1008_name": "[Calvary] Smiley Fox", "Arcade_CP_Companion_1009_ATTdes": "{0}", "Arcade_CP_Companion_1009_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshed. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1009_name": "[Beast Tamer] Smiley Fox", "Arcade_CP_Companion_1010_ATTdes": "{0}", "Arcade_CP_Companion_1010_des": "This Companion gains +15% DMG and gives 5 Coins whenever the Store is refreshedAttacks are faster.", "Arcade_CP_Companion_1010_name": "[Demon] Smiley Fox", "Arcade_CP_Companion_10_name": "Crimson Nightmare", "Arcade_CP_Companion_1101_ATTdes": "{0}", "Arcade_CP_Companion_1101_des": "Upon killing a Monster, there is a 30% chance to recover 1 Health for the Protagonist", "Arcade_CP_Companion_1101_name": "Peach", "Arcade_CP_Companion_1102_ATTdes": "{0}", "Arcade_CP_Companion_1102_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist", "Arcade_CP_Companion_1102_name": "Peach", "Arcade_CP_Companion_1104_ATTdes": "{0}", "Arcade_CP_Companion_1104_des": "Upon killing a Monster, there is a 30%\u00A0chance to recover 2 Health for the Protagonist. Attack Range increases.", "Arcade_CP_Companion_1104_name": "[Candlelight] Peach", "Arcade_CP_Companion_1105_ATTdes": "{0}", "Arcade_CP_Companion_1105_name": "[Driving] Peach", "Arcade_CP_Companion_1106_ATTdes": "{0}", "Arcade_CP_Companion_1107_ATTdes": "{0}", "Arcade_CP_Companion_1108_ATTdes": "{0}", "Arcade_CP_Companion_1108_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist. Fire extra bullets.", "Arcade_CP_Companion_1108_name": "[Calvary] Peach", "Arcade_CP_Companion_1109_ATTdes": "{0}", "Arcade_CP_Companion_1109_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1109_name": "[Beast Tamer] Peach", "Arcade_CP_Companion_1110_ATTdes": "{0}", "Arcade_CP_Companion_1110_des": "Upon killing a Monster, there is a 30% chance to recover 2 Health for the Protagonist. Attacks are faster.", "Arcade_CP_Companion_1110_name": "[Demon] Peach", "Arcade_CP_Companion_1201_ATTdes": "{0}", "Arcade_CP_Companion_1201_des": "During combat, Companion Attack Speed +15.", "Arcade_CP_Companion_1201_name": "Applehead", "Arcade_CP_Companion_1202_ATTdes": "{0}", "Arcade_CP_Companion_1202_des": "During combat, Companion Attack Speed +35.", "Arcade_CP_Companion_1202_name": "Applehead", "Arcade_CP_Companion_1204_ATTdes": "{0}", "Arcade_CP_Companion_1204_des": "During combat, Companions gain +35 Attack Speed. Attack Range increases.", "Arcade_CP_Companion_1204_name": "[Candlelight] Applehead", "Arcade_CP_Companion_1205_ATTdes": "{0}", "Arcade_CP_Companion_1205_name": "[Driving] Applehead", "Arcade_CP_Companion_1206_ATTdes": "{0}", "Arcade_CP_Companion_1207_ATTdes": "{0}", "Arcade_CP_Companion_1208_ATTdes": "{0}", "Arcade_CP_Companion_1208_des": "During combat, Companion Attack Speed +35. Fire extra bullets.", "Arcade_CP_Companion_1208_name": "[Calvary] Applehead", "Arcade_CP_Companion_1209_ATTdes": "{0}", "Arcade_CP_Companion_1209_des": "During combat, give Companions +35 Attack Speed. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1209_name": "[Beast Tamer] Applehead", "Arcade_CP_Companion_1210_ATTdes": "{0}", "Arcade_CP_Companion_1210_des": "During combat, Companion Attack Speed +35. Attacks are faster.", "Arcade_CP_Companion_1210_name": "[Demon] Applehead", "Arcade_CP_Companion_1301_ATTdes": "{0} (400% )", "Arcade_CP_Companion_1301_des": "Brigade DMG +5%", "Arcade_CP_Companion_1301_name": "Chieftain", "Arcade_CP_Companion_1302_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1302_des": "Brigade DMG +12%", "Arcade_CP_Companion_1302_name": "Chieftain", "Arcade_CP_Companion_1304_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1304_des": "Brigade DMG +12%. Attack Range increases.", "Arcade_CP_Companion_1304_name": "[Candlelight] Chieftain", "Arcade_CP_Companion_1305_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1305_name": "[Driving] Chieftain", "Arcade_CP_Companion_1306_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1307_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1308_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1308_des": "Brigade DMG +12%. Fire extra bullets.", "Arcade_CP_Companion_1308_name": "[Calvary] Chieftain", "Arcade_CP_Companion_1309_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1309_des": "Brigade DMG +12%. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1309_name": "[Beast Tamer] Chieftain", "Arcade_CP_Companion_1310_ATTdes": "{0} (800% )", "Arcade_CP_Companion_1310_des": "Brigade DMG +12%. Attacks are faster.", "Arcade_CP_Companion_1310_name": "[Demon] Chieftain", "Arcade_CP_Companion_1401_ATTdes": "{0}", "Arcade_CP_Companion_1401_des": "This Companion shoots 1 bullet whenever the Protagonist attacks", "Arcade_CP_Companion_1401_name": "Grey Mage", "Arcade_CP_Companion_1402_ATTdes": "{0}", "Arcade_CP_Companion_1402_des": "This Companion shoots 1 bullet whenever the Protagonist attacks", "Arcade_CP_Companion_1402_name": "Grey Mage", "Arcade_CP_Companion_1404_ATTdes": "{0}", "Arcade_CP_Companion_1404_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Attack Range increases.", "Arcade_CP_Companion_1404_name": "[Candlelight] Grey Mage", "Arcade_CP_Companion_1405_ATTdes": "{0}", "Arcade_CP_Companion_1405_name": "[Driving] Grey Mage", "Arcade_CP_Companion_1406_ATTdes": "{0}", "Arcade_CP_Companion_1407_ATTdes": "{0}", "Arcade_CP_Companion_1408_ATTdes": "{0}", "Arcade_CP_Companion_1408_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Fire extra bullets.", "Arcade_CP_Companion_1408_name": "[Calvary] Grey Mage", "Arcade_CP_Companion_1409_ATTdes": "{0}", "Arcade_CP_Companion_1409_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1409_name": "[Beast Tamer] Grey Mage", "Arcade_CP_Companion_1410_ATTdes": "{0}", "Arcade_CP_Companion_1410_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. Attacks are faster.", "Arcade_CP_Companion_1410_name": "[Demon] Grey Mage", "Arcade_CP_Companion_1501_ATTdes": "{0}", "Arcade_CP_Companion_1501_des": "Produces 1 Heart every 5 seconds", "Arcade_CP_Companion_1501_name": "Young Lady", "Arcade_CP_Companion_1502_ATTdes": "{0}", "Arcade_CP_Companion_1502_des": "Produces 1 Heart every 2 seconds", "Arcade_CP_Companion_1502_name": "Young Lady", "Arcade_CP_Companion_1504_ATTdes": "{0}", "Arcade_CP_Companion_1504_des": "Produces 1 Heart every 2 seconds. Attack Range increases.", "Arcade_CP_Companion_1504_name": "[Candlelight] Young Lady", "Arcade_CP_Companion_1505_ATTdes": "{0}", "Arcade_CP_Companion_1505_name": "[Driving] Young Lady", "Arcade_CP_Companion_1506_ATTdes": "{0}", "Arcade_CP_Companion_1507_ATTdes": "{0}", "Arcade_CP_Companion_1508_ATTdes": "{0}", "Arcade_CP_Companion_1508_des": "Produces 1 Heart every 2 seconds. Fire extra bullets.", "Arcade_CP_Companion_1508_name": "[Calvary] Young Lady", "Arcade_CP_Companion_1509_ATTdes": "{0}", "Arcade_CP_Companion_1509_des": "Produces 1 Heart every 2 seconds. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1509_name": "[Beast Tamer] Young Lady", "Arcade_CP_Companion_1510_ATTdes": "{0}", "Arcade_CP_Companion_1510_des": "Produces 1 Heart every 2 seconds. Attacks are faster.", "Arcade_CP_Companion_1510_name": "[Demon] Young Lady", "Arcade_CP_Companion_1601_ATTdes": "{0} (300% )", "Arcade_CP_Companion_1601_des": "Upon opening a chest, Companions gain +1 Attack Speed", "Arcade_CP_Companion_1601_name": "Pirate", "Arcade_CP_Companion_1602_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1602_des": "Upon opening a chest, Companions gain +3 Attack Speed", "Arcade_CP_Companion_1602_name": "Pirate", "Arcade_CP_Companion_1604_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1604_des": "Upon opening a chest, Companions gain +3 Attack Speed. Attack Range increases.", "Arcade_CP_Companion_1604_name": "[Candlelight] Pirate", "Arcade_CP_Companion_1605_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1605_name": "[Driving] Pirate", "Arcade_CP_Companion_1606_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1607_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1608_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1608_des": "Upon opening a chest, Companions gain +3 Attack Speed. Fire extra bullets.", "Arcade_CP_Companion_1608_name": "[Calvary] Pirate", "Arcade_CP_Companion_1609_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1609_des": "Upon opening a chest, Companions gain +3 Attack Speed. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1609_name": "[Beast Tamer] Pirate", "Arcade_CP_Companion_1610_ATTdes": "{0} (600% )", "Arcade_CP_Companion_1610_des": "Upon opening a chest, Companions gain +3 Attack Speed. Attacks are faster.", "Arcade_CP_Companion_1610_name": "[Demon] Pirate", "Arcade_CP_Companion_1701_ATTdes": "{0}", "Arcade_CP_Companion_1701_des": "When combat starts, every bond gives the Protagonist +10 Income.", "Arcade_CP_Companion_1701_name": "Judge", "Arcade_CP_Companion_1702_ATTdes": "{0}", "Arcade_CP_Companion_1702_des": "When combat starts, every bond gives the Protagonist +40 Income.", "Arcade_CP_Companion_1702_name": "Judge", "Arcade_CP_Companion_1704_ATTdes": "{0}", "Arcade_CP_Companion_1704_des": "When combat starts, every bond gives the Protagonist +40 Income. Attack Range increases.", "Arcade_CP_Companion_1704_name": "[Candlelight] Judge", "Arcade_CP_Companion_1705_ATTdes": "{0}", "Arcade_CP_Companion_1705_name": "[Driving] Judge", "Arcade_CP_Companion_1706_ATTdes": "{0}", "Arcade_CP_Companion_1707_ATTdes": "{0}", "Arcade_CP_Companion_1708_ATTdes": "{0}", "Arcade_CP_Companion_1708_des": "When combat starts, every bond gives the Protagonist +40 Income. Fire extra bullets.", "Arcade_CP_Companion_1708_name": "[Calvary] Judge", "Arcade_CP_Companion_1709_ATTdes": "{0}", "Arcade_CP_Companion_1709_des": "When combat starts, every bond gives the Protagonist +40 Income. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1709_name": "[Beast Tamer] Judge", "Arcade_CP_Companion_1710_ATTdes": "{0}", "Arcade_CP_Companion_1710_des": "When combat starts, every bond gives the Protagonist +40 Income. Attacks are faster.", "Arcade_CP_Companion_1710_name": "[Demon] Judge", "Arcade_CP_Companion_1801_ATTdes": "{0}", "Arcade_CP_Companion_1801_des": "This Companion's Bullet Size and DMG -50%, Projectiles +3", "Arcade_CP_Companion_1801_name": "Student", "Arcade_CP_Companion_1802_ATTdes": "{0}", "Arcade_CP_Companion_1802_des": "This Companion's Projectiles +3", "Arcade_CP_Companion_1802_name": "Student", "Arcade_CP_Companion_1804_ATTdes": "{0}", "Arcade_CP_Companion_1804_des": "This Companion's Projectiles +3. Attack Range increases.", "Arcade_CP_Companion_1804_name": "[Candlelight] Student", "Arcade_CP_Companion_1805_ATTdes": "{0}", "Arcade_CP_Companion_1805_name": "[Driving] Student", "Arcade_CP_Companion_1806_ATTdes": "{0}", "Arcade_CP_Companion_1807_ATTdes": "{0}", "Arcade_CP_Companion_1808_ATTdes": "{0}", "Arcade_CP_Companion_1808_des": "This Companion Projectiles +3. Fire extra bullets.", "Arcade_CP_Companion_1808_name": "[Calvary] Student", "Arcade_CP_Companion_1809_ATTdes": "{0}", "Arcade_CP_Companion_1809_des": "This Companion +3 Projectiles. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1809_name": "[Beast Tamer] Student", "Arcade_CP_Companion_1810_ATTdes": "{0}", "Arcade_CP_Companion_1810_des": "This Companion's Projectiles +3. Attacks are faster.", "Arcade_CP_Companion_1810_name": "[Demon] Student", "Arcade_CP_Companion_1901_ATTdes": "{0}", "Arcade_CP_Companion_1901_des": "Protagonist Health +4. For every 8 Monsters killed, Companions gain +1 Attack Speed", "Arcade_CP_Companion_1901_name": "Hopping Zombie", "Arcade_CP_Companion_1902_ATTdes": "{0}", "Arcade_CP_Companion_1902_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed", "Arcade_CP_Companion_1902_name": "Hopping Zombie", "Arcade_CP_Companion_1904_ATTdes": "{0}", "Arcade_CP_Companion_1904_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed. Attack Range increases.", "Arcade_CP_Companion_1904_name": "[Candlelight] Hopping Zombie", "Arcade_CP_Companion_1905_ATTdes": "{0}", "Arcade_CP_Companion_1905_name": "[Driving] Hopping Zombie", "Arcade_CP_Companion_1906_ATTdes": "{0}", "Arcade_CP_Companion_1907_ATTdes": "{0}", "Arcade_CP_Companion_1908_ATTdes": "{0}", "Arcade_CP_Companion_1908_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed. Fire extra bullets.", "Arcade_CP_Companion_1908_name": "[Calvary] Hopping Zombie", "Arcade_CP_Companion_1909_ATTdes": "{0}", "Arcade_CP_Companion_1909_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_1909_name": "[Beast Tamer] Hopping Zombie", "Arcade_CP_Companion_1910_ATTdes": "{0}", "Arcade_CP_Companion_1910_des": "Protagonist Health +10. For every 5 Monsters killed, Companions gain +1 Attack Speed. Attacks are faster.", "Arcade_CP_Companion_1910_name": "[Demon] Hopping Zombie", "Arcade_CP_Companion_2001_ATTdes": "{0}", "Arcade_CP_Companion_2001_des": "When knocked back, Companions gain +3 to Attack Speed, which is reset when combat ends", "Arcade_CP_Companion_2001_name": "Masked Wrestler", "Arcade_CP_Companion_2002_ATTdes": "{0}", "Arcade_CP_Companion_2002_des": "When knocked back, Companions gain +5 to Attack Speed, which is reset when combat ends", "Arcade_CP_Companion_2002_name": "Masked Wrestler", "Arcade_CP_Companion_2004_ATTdes": "{0}", "Arcade_CP_Companion_2004_des": "When knocked back, Companions gain +5 to Attack Speed, which is reset when combat ends. Attack Range increases.", "Arcade_CP_Companion_2004_name": "[Candlelight] Masked Wrestler", "Arcade_CP_Companion_2005_ATTdes": "{0}", "Arcade_CP_Companion_2005_name": "[Driving] Masked Wrestler", "Arcade_CP_Companion_2006_ATTdes": "{0}", "Arcade_CP_Companion_2007_ATTdes": "{0}", "Arcade_CP_Companion_2008_ATTdes": "{0}", "Arcade_CP_Companion_2008_des": "When knocked back, Companions gain +5 to Attack Speed, which is reset when combat ends. Fire extra bullets.", "Arcade_CP_Companion_2008_name": "[Calvary] Masked Wrestler", "Arcade_CP_Companion_2009_ATTdes": "{0}", "Arcade_CP_Companion_2009_des": "When knocked back, Companions gain +5 to Attack Speed, which is reset when combat ends. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2009_name": "[Beast Tamer] Masked Wrestler", "Arcade_CP_Companion_2010_ATTdes": "{0}", "Arcade_CP_Companion_2010_des": "When knocked back, Companions gain +5 to Attack Speed, which is reset when combat ends. Attacks are faster.", "Arcade_CP_Companion_2010_name": "[Demon] Masked Wrestler", "Arcade_CP_Companion_201_ATTdes": "{0}", "Arcade_CP_Companion_201_des": "Brigade Speed +10", "Arcade_CP_Companion_201_name": "Cheer Bunny", "Arcade_CP_Companion_202_ATTdes": "{0}", "Arcade_CP_Companion_202_des": "Brigade Speed +20", "Arcade_CP_Companion_202_name": "Cheer Bunny", "Arcade_CP_Companion_204_ATTdes": "{0}", "Arcade_CP_Companion_204_des": "Brigade Speed +20. Attack Range increases.", "Arcade_CP_Companion_204_name": "[Candlelight] Cheer Bunny", "Arcade_CP_Companion_205_ATTdes": "{0}", "Arcade_CP_Companion_205_name": "[Driving] Cheer Bunny", "Arcade_CP_Companion_206_ATTdes": "{0}", "Arcade_CP_Companion_207_ATTdes": "{0}", "Arcade_CP_Companion_208_ATTdes": "{0}", "Arcade_CP_Companion_208_des": "Brigade Speed +20. Fire extra bullets.", "Arcade_CP_Companion_208_name": "[Calvary] Cheer Bunny", "Arcade_CP_Companion_209_ATTdes": "{0}", "Arcade_CP_Companion_209_des": "Brigade Speed +20. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_209_name": "[Beast Tamer] Cheer Bunny", "Arcade_CP_Companion_2101_ATTdes": "{0}", "Arcade_CP_Companion_2101_des": "During combat, for every 1 Princess, this Companion gains +1 Projectiles", "Arcade_CP_Companion_2101_name": "Prince", "Arcade_CP_Companion_2102_ATTdes": "{0}", "Arcade_CP_Companion_2102_des": "During combat, for every 1 Princess, this Companion gains +2 Projectiles.", "Arcade_CP_Companion_2102_name": "Prince", "Arcade_CP_Companion_2104_ATTdes": "{0}", "Arcade_CP_Companion_2104_des": "During combat, for every 1 Princess, this Companion gains +2 Projectiles. Attack Range increases.", "Arcade_CP_Companion_2104_name": "[Candlelight] Prince", "Arcade_CP_Companion_2105_ATTdes": "{0}", "Arcade_CP_Companion_2105_name": "[Driving] Prince", "Arcade_CP_Companion_2106_ATTdes": "{0}", "Arcade_CP_Companion_2107_ATTdes": "{0}", "Arcade_CP_Companion_2108_ATTdes": "{0}", "Arcade_CP_Companion_2108_des": "During combat, for every 1 Princess, this Companion gains +2 Projectiles. Fire extra bullets.", "Arcade_CP_Companion_2108_name": "[Calvary] Prince", "Arcade_CP_Companion_2109_ATTdes": "{0}", "Arcade_CP_Companion_2109_des": "During combat, for every 1 Princess, this Companion gains +2 Projectiles. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2109_name": "[Beast Tamer] Prince", "Arcade_CP_Companion_210_ATTdes": "{0}", "Arcade_CP_Companion_210_des": "Brigade Speed +20. Attacks are faster.", "Arcade_CP_Companion_210_name": "[Demon] Cheer Bunny", "Arcade_CP_Companion_2110_ATTdes": "{0}", "Arcade_CP_Companion_2110_des": "During combat, for every 1 Princess, this Companion gains +2 Projectiles. Attacks are faster.", "Arcade_CP_Companion_2110_name": "[Demon] Prince", "Arcade_CP_Companion_2201_ATTdes": "{0}", "Arcade_CP_Companion_2201_des": "When knocked back, the Protagonist recovers 1 Health", "Arcade_CP_Companion_2201_name": "Clown", "Arcade_CP_Companion_2202_ATTdes": "{0}", "Arcade_CP_Companion_2202_des": "When knocked back, the Protagonist recovers 2 Health", "Arcade_CP_Companion_2202_name": "Clown", "Arcade_CP_Companion_2204_ATTdes": "{0}", "Arcade_CP_Companion_2204_des": "When knocked back, the Protagonist recovers 2 Health. Attack Range increases.", "Arcade_CP_Companion_2204_name": "[Candlelight] Clown", "Arcade_CP_Companion_2205_ATTdes": "{0}", "Arcade_CP_Companion_2205_name": "[Driving] Clown", "Arcade_CP_Companion_2206_ATTdes": "{0}", "Arcade_CP_Companion_2207_ATTdes": "{0}", "Arcade_CP_Companion_2208_ATTdes": "{0}", "Arcade_CP_Companion_2208_des": "When knocked back, the Protagonist recovers 2 Health. Fire extra bullets.", "Arcade_CP_Companion_2208_name": "[Calvary] Clown", "Arcade_CP_Companion_2209_ATTdes": "{0}", "Arcade_CP_Companion_2209_des": "When knocked back, the Protagonist recovers 2 Health. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2209_name": "[Beast Tamer] Clown", "Arcade_CP_Companion_2210_ATTdes": "{0}", "Arcade_CP_Companion_2210_des": "When knocked back, the Protagonist recovers 2 Health. Attacks are faster.", "Arcade_CP_Companion_2210_name": "[Demon] Clown", "Arcade_CP_Companion_2301_ATTdes": "{0}", "Arcade_CP_Companion_2301_des": "During combat, for every 1 Prince, this Companion gains +50 Attack Range", "Arcade_CP_Companion_2301_name": "Princess", "Arcade_CP_Companion_2302_ATTdes": "{0}", "Arcade_CP_Companion_2302_des": "During combat, for every 1 Prince, this Companion gains +100 Attack Range.", "Arcade_CP_Companion_2302_name": "Princess", "Arcade_CP_Companion_2304_ATTdes": "{0}", "Arcade_CP_Companion_2304_des": "During combat, for every 1 Prince, this Companion gains +100 Attack Range. Attack Range increases.", "Arcade_CP_Companion_2304_name": "[Candlelight] Princess", "Arcade_CP_Companion_2305_ATTdes": "{0}", "Arcade_CP_Companion_2305_name": "[Driving] Princess", "Arcade_CP_Companion_2306_ATTdes": "{0}", "Arcade_CP_Companion_2307_ATTdes": "{0}", "Arcade_CP_Companion_2308_ATTdes": "{0}", "Arcade_CP_Companion_2308_des": "During combat, for every 1 Prince, this Companion gains +100 Attack Range. Fire extra bullets.", "Arcade_CP_Companion_2308_name": "[Calvary] Princess", "Arcade_CP_Companion_2309_ATTdes": "{0}", "Arcade_CP_Companion_2309_des": "During combat, for every 1 Prince, this Companion gains +100 Attack Range. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2309_name": "[Beast Tamer] Princess", "Arcade_CP_Companion_2310_ATTdes": "{0}", "Arcade_CP_Companion_2310_des": "During combat, for every 1 Prince, this Companion gains +100 Attack Range. Attacks are faster.", "Arcade_CP_Companion_2310_name": "[Demon] Princess", "Arcade_CP_Companion_2401_ATTdes": "{0}", "Arcade_CP_Companion_2401_des": "Protagonist Armor -2. Upon picking up a Heart, Companions gain +4 Attack Range", "Arcade_CP_Companion_2401_name": "Phantom", "Arcade_CP_Companion_2402_ATTdes": "{0}", "Arcade_CP_Companion_2402_des": "Protagonist Armor -2. Upon picking up a Heart, Companions gain +8 Attack Range", "Arcade_CP_Companion_2402_name": "Phantom", "Arcade_CP_Companion_2404_ATTdes": "{0}", "Arcade_CP_Companion_2404_des": "Protagonist Armor -2. Upon picking up a Heart, Companions gain +8 Attack Range. Attack Range increases.", "Arcade_CP_Companion_2404_name": "[Candlelight] Phantom", "Arcade_CP_Companion_2405_ATTdes": "{0}", "Arcade_CP_Companion_2405_name": "[Driving] Phantom", "Arcade_CP_Companion_2406_ATTdes": "{0}", "Arcade_CP_Companion_2407_ATTdes": "{0}", "Arcade_CP_Companion_2408_ATTdes": "{0}", "Arcade_CP_Companion_2408_des": "Protagonist Armor -2. Upon picking up a Heart, Companions gain +8 Attack Range. Fire extra bullets.", "Arcade_CP_Companion_2408_name": "[Calvary] Phantom", "Arcade_CP_Companion_2409_ATTdes": "{0}", "Arcade_CP_Companion_2409_des": "Protagonist Armor -2. Upon picking up a Heart, Companions gain +8 Attack RangeDraw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2409_name": "[Beast Tamer] Phantom", "Arcade_CP_Companion_2410_ATTdes": "{0}", "Arcade_CP_Companion_2410_des": "Protagonist Armor -2. Upon picking up a Heart, Companions gain +8 Attack Range. Attacks are faster.", "Arcade_CP_Companion_2410_name": "[Demon] Phantom", "Arcade_CP_Companion_2501_ATTdes": "{0}", "Arcade_CP_Companion_2501_des": "Upon buying a Drink, this Companion's DMG +5%", "Arcade_CP_Companion_2501_name": "Alien", "Arcade_CP_Companion_2502_ATTdes": "{0}", "Arcade_CP_Companion_2502_des": "Upon buying a Drink, this Companion's DMG +25%", "Arcade_CP_Companion_2502_name": "Alien", "Arcade_CP_Companion_2504_ATTdes": "{0}", "Arcade_CP_Companion_2504_des": "Upon buying a Drink, this Companion's DMG +25%. Attack Range increases.", "Arcade_CP_Companion_2504_name": "[Candlelight] Alien", "Arcade_CP_Companion_2505_ATTdes": "{0}", "Arcade_CP_Companion_2505_name": "[Driving] Alien", "Arcade_CP_Companion_2506_ATTdes": "{0}", "Arcade_CP_Companion_2507_ATTdes": "{0}", "Arcade_CP_Companion_2508_ATTdes": "{0}", "Arcade_CP_Companion_2508_des": "Upon buying a Drink, this Companion's DMG +25%. Fire extra bullets.", "Arcade_CP_Companion_2508_name": "[Calvary] Alien", "Arcade_CP_Companion_2509_ATTdes": "{0}", "Arcade_CP_Companion_2509_des": "Upon buying a Drink, this Companion's DMG +25%. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2509_name": "[Beast Tamer] Alien", "Arcade_CP_Companion_2510_ATTdes": "{0}", "Arcade_CP_Companion_2510_des": "Upon buying a Drink, this Companion's DMG +25%. Attacks are faster.", "Arcade_CP_Companion_2510_name": "[Demon] Alien", "Arcade_CP_Companion_2601_ATTdes": "{0}", "Arcade_CP_Companion_2601_des": "This Companion's attacks Poison Monsters, dealing 75 DMG after 1 second", "Arcade_CP_Companion_2601_name": "Mummy", "Arcade_CP_Companion_2602_ATTdes": "{0}", "Arcade_CP_Companion_2602_des": "This Companion's attacks Poison Monsters, dealing 400 DMG after 1 second", "Arcade_CP_Companion_2602_name": "Mummy", "Arcade_CP_Companion_2604_ATTdes": "{0}", "Arcade_CP_Companion_2604_des": "This Companion's attacks Poison Monsters, dealing 400 DMG after 1 second. Attack Range increases.", "Arcade_CP_Companion_2604_name": "[Candlelight] Mummy", "Arcade_CP_Companion_2605_ATTdes": "{0}", "Arcade_CP_Companion_2605_name": "[Driving] Mummy", "Arcade_CP_Companion_2606_ATTdes": "{0}", "Arcade_CP_Companion_2607_ATTdes": "{0}", "Arcade_CP_Companion_2608_ATTdes": "{0}", "Arcade_CP_Companion_2608_des": "This Companion's attacks Poison Monsters, dealing 400 DMG after 1 second. Fire extra bullets.", "Arcade_CP_Companion_2608_name": "[Calvary] Mummy", "Arcade_CP_Companion_2609_ATTdes": "{0}", "Arcade_CP_Companion_2609_des": "This Companion's attacks Poison Monsters, dealing 400 DMG after 1 second. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2609_name": "[Beast Tamer] Mummy", "Arcade_CP_Companion_2610_ATTdes": "{0}", "Arcade_CP_Companion_2610_des": "This Companion's attacks Poison Monsters, dealing 400 DMG after 1 second. Attacks are faster.", "Arcade_CP_Companion_2610_name": "[Demon] Mummy", "Arcade_CP_Companion_2701_ATTdes": "{0}", "Arcade_CP_Companion_2701_des": " Companions gain +25 Speed, +25 Attack Speed", "Arcade_CP_Companion_2701_name": "Monkey King", "Arcade_CP_Companion_2702_ATTdes": "{0}", "Arcade_CP_Companion_2702_des": " Companions gain +50 Speed, +50 Attack Speed", "Arcade_CP_Companion_2702_name": "Monkey King", "Arcade_CP_Companion_2704_ATTdes": "{0}", "Arcade_CP_Companion_2704_des": " Companions gain +50 Speed, +50 Attack Speed. Attack Range increases.", "Arcade_CP_Companion_2704_name": "[Candlelight] Monkey King", "Arcade_CP_Companion_2705_ATTdes": "{0}", "Arcade_CP_Companion_2705_name": "[Driving] Monkey King", "Arcade_CP_Companion_2706_ATTdes": "{0}", "Arcade_CP_Companion_2707_ATTdes": "{0}", "Arcade_CP_Companion_2708_ATTdes": "{0}", "Arcade_CP_Companion_2708_des": " Companions gain +50 Speed, +50 Attack Speed. Fire extra bullets.", "Arcade_CP_Companion_2708_name": "[Calvary] Monkey King", "Arcade_CP_Companion_2709_ATTdes": "{0}", "Arcade_CP_Companion_2709_des": " Companions gain +50 Speed, +50 Attack Speed. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2709_name": "[Beast Tamer] Monkey King", "Arcade_CP_Companion_2710_ATTdes": "{0}", "Arcade_CP_Companion_2710_des": " Companions gain +50 Speed, +50 Attack Speed. Attacks are faster.", "Arcade_CP_Companion_2710_name": "[Demon] Monkey King", "Arcade_CP_Companion_2801_ATTdes": "{0}", "Arcade_CP_Companion_2801_des": "This Companion's Attack Speed increases by +1 when attacking, and resets at the end of combat. The attacks cause explosions!", "Arcade_CP_Companion_2801_name": "Fierce Fighter", "Arcade_CP_Companion_2802_ATTdes": "{0}", "Arcade_CP_Companion_2802_des": "This Companion's Attack Speed increases by +2 when attacking, and resets when combat ends. The attacks have super cool explosion effects!", "Arcade_CP_Companion_2802_name": "Fierce Fighter", "Arcade_CP_Companion_2804_ATTdes": "{0}", "Arcade_CP_Companion_2804_des": "This Companion's Attack Speed increases by +2 when attacking, which resets when combat ends. The attacks have super cool explosion effects! Attack Range increases.", "Arcade_CP_Companion_2804_name": "[Candlelight] Fierce Fighter", "Arcade_CP_Companion_2805_ATTdes": "{0}", "Arcade_CP_Companion_2805_name": "[Driving] Fierce Fighter", "Arcade_CP_Companion_2806_ATTdes": "{0}", "Arcade_CP_Companion_2807_ATTdes": "{0}", "Arcade_CP_Companion_2808_ATTdes": "{0}", "Arcade_CP_Companion_2808_des": "This Companion's Attack Speed is increased by +2 when attacking, which resets when combat ends. The attacks have super cool explosion effects! Fire extra bullets.", "Arcade_CP_Companion_2808_name": "[Calvary] Fierce Fighter", "Arcade_CP_Companion_2809_ATTdes": "{0}", "Arcade_CP_Companion_2809_des": "This Companion's Attack Speed is increased by +2 when attacking, which resets when combat ends. The attacks have super cool explosion effects! Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2809_name": "[Beast Tamer] Fierce Fighter", "Arcade_CP_Companion_2810_ATTdes": "{0}", "Arcade_CP_Companion_2810_des": "This Companion's Attack Speed is increased by +2 when attacking, which resets when combat ends. The attacks have super cool explosion effects! Attacks are faster.", "Arcade_CP_Companion_2810_name": "[Demon] Fierce Fighter", "Arcade_CP_Companion_2901_ATTdes": "{0}", "Arcade_CP_Companion_2901_des": " Companions' Attack Speed -40, Bullet Size +50%, Bullet Pierce +2", "Arcade_CP_Companion_2901_name": "Little Witch", "Arcade_CP_Companion_2902_ATTdes": "{0}", "Arcade_CP_Companion_2902_des": " Companions' Attack Speed -40, Bullet Size +100%, Bullet Pierce +100", "Arcade_CP_Companion_2902_name": "Little Witch", "Arcade_CP_Companion_2904_ATTdes": "{0}", "Arcade_CP_Companion_2904_des": " Companions' Attack Speed -40, Bullet Size +100%, Bullet Pierce +100. Attack Range increases.", "Arcade_CP_Companion_2904_name": "[Candlelight] Little Witch", "Arcade_CP_Companion_2905_ATTdes": "{0}", "Arcade_CP_Companion_2905_name": "[Driving] Little Witch", "Arcade_CP_Companion_2906_ATTdes": "{0}", "Arcade_CP_Companion_2907_ATTdes": "{0}", "Arcade_CP_Companion_2908_ATTdes": "{0}", "Arcade_CP_Companion_2908_des": " Companions' Attack Speed -40, Bullet Size +100%, Bullet Pierce +100. Fire extra bullets.", "Arcade_CP_Companion_2908_name": "[Calvary] Little Witch", "Arcade_CP_Companion_2909_ATTdes": "{0}", "Arcade_CP_Companion_2909_des": " Companions' Attack Speed -40, Bullet Size +100%, Bullet Pierce +100. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_2909_name": "[Beast Tamer] Little Witch", "Arcade_CP_Companion_2910_ATTdes": "{0}", "Arcade_CP_Companion_2910_des": " Companions' Attack Speed -40, Bullet Size +100%, Bullet Pierce +100. Attacks are faster.", "Arcade_CP_Companion_2910_name": "[Demon] Little Witch", "Arcade_CP_Companion_3001_ATTdes": "{0}", "Arcade_CP_Companion_3001_des": "During combat, every bond gives the Protagonist +1 Projectiles. (Cannot stack. Can stack after merging)", "Arcade_CP_Companion_3001_name": "Matchstick Head", "Arcade_CP_Companion_3002_ATTdes": "{0}", "Arcade_CP_Companion_3002_des": "During combat, each bond gives the Protagonist +2 Projectiles.", "Arcade_CP_Companion_3002_name": "Matchstick Head", "Arcade_CP_Companion_3004_ATTdes": "{0}", "Arcade_CP_Companion_3004_des": "During combat, each bond gives the Protagonist +2 Projectiles. Attack Range increases.", "Arcade_CP_Companion_3004_name": "[Candlelight] Matchstick Head", "Arcade_CP_Companion_3005_ATTdes": "{0}", "Arcade_CP_Companion_3005_name": "[Driving] Matchstick Head", "Arcade_CP_Companion_3006_ATTdes": "{0}", "Arcade_CP_Companion_3007_ATTdes": "{0}", "Arcade_CP_Companion_3008_ATTdes": "{0}", "Arcade_CP_Companion_3008_des": "During combat, each bond gives the Protagonist +2 Projectiles. Fire extra bullets.", "Arcade_CP_Companion_3008_name": "[Calvary] Matchstick Head", "Arcade_CP_Companion_3009_ATTdes": "{0}", "Arcade_CP_Companion_3009_des": "During combat, each bond gives the Protagonist +2 Projectiles. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3009_name": "[Beast Tamer] Matchstick Head", "Arcade_CP_Companion_3010_ATTdes": "{0}", "Arcade_CP_Companion_3010_des": "During combat, each bond gives the Protagonist +2 Projectiles. Attacks are faster.", "Arcade_CP_Companion_3010_name": "[Demon] Matchstick Head", "Arcade_CP_Companion_301_ATTdes": "{0}", "Arcade_CP_Companion_301_des": "When combat starts, give Companions +4 Attack Speed", "Arcade_CP_Companion_301_name": "Intelligent Construct", "Arcade_CP_Companion_302_ATTdes": "{0}", "Arcade_CP_Companion_302_des": "When combat starts, give Companions +8 Attack Speed", "Arcade_CP_Companion_302_name": "Intelligent Construct", "Arcade_CP_Companion_304_ATTdes": "{0}", "Arcade_CP_Companion_304_des": "When combat starts, give Companions +8 Attack Speed. Attack Range increases.", "Arcade_CP_Companion_304_name": "[Candlelight] Intelligent Construct", "Arcade_CP_Companion_305_ATTdes": "{0}", "Arcade_CP_Companion_305_name": "[Driving] Intelligent Construct", "Arcade_CP_Companion_306_ATTdes": "{0}", "Arcade_CP_Companion_307_ATTdes": "{0}", "Arcade_CP_Companion_308_ATTdes": "{0}", "Arcade_CP_Companion_308_des": "When combat starts, give Companions +8 Attack Speed. Fire extra bullets.", "Arcade_CP_Companion_308_name": "[Calvary] Intelligent Construct", "Arcade_CP_Companion_309_ATTdes": "{0}", "Arcade_CP_Companion_309_des": "When combat starts, give Companions +8 Attack Speed. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_309_name": "[Beast Tamer] Intelligent Construct", "Arcade_CP_Companion_3101_ATTdes": "{0}", "Arcade_CP_Companion_3101_des": "When attacks hit Monsters, Monster Speed -25.", "Arcade_CP_Companion_3101_name": "Camo Shroom", "Arcade_CP_Companion_3102_ATTdes": "{0}", "Arcade_CP_Companion_3102_des": "When attacks hit Monsters, Monster Speed -50.", "Arcade_CP_Companion_3102_name": "Camo Shroom", "Arcade_CP_Companion_3104_ATTdes": "{0}", "Arcade_CP_Companion_3104_des": "When attacks hit Monsters, Monster Speed -50. Attack Range increases.", "Arcade_CP_Companion_3104_name": "[Candlelight] Camo Shroom", "Arcade_CP_Companion_3105_ATTdes": "{0}", "Arcade_CP_Companion_3105_name": "[Driving] Camo Shroom", "Arcade_CP_Companion_3106_ATTdes": "{0}", "Arcade_CP_Companion_3107_ATTdes": "{0}", "Arcade_CP_Companion_3108_ATTdes": "{0}", "Arcade_CP_Companion_3108_des": "When attacks hit Monsters, Monster Speed -50. Fire extra bullets.", "Arcade_CP_Companion_3108_name": "[Calvary] Camo Shroom", "Arcade_CP_Companion_3109_ATTdes": "{0}", "Arcade_CP_Companion_3109_des": "When attacks hit Monsters, Monster Speed -50. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3109_name": "[Beast Tamer] Camo Shroom", "Arcade_CP_Companion_310_ATTdes": "{0}", "Arcade_CP_Companion_310_des": "When combat starts, give Companions +8 Attack SpeedAttacks are faster.", "Arcade_CP_Companion_310_name": "[Demon] Intelligent Construct", "Arcade_CP_Companion_3110_ATTdes": "{0}", "Arcade_CP_Companion_3110_des": "When attacks hit Monsters, Monster Speed -50. Attacks are faster.", "Arcade_CP_Companion_3110_name": "[Demon] Camo Shroom", "Arcade_CP_Companion_3201_ATTdes": "{0}", "Arcade_CP_Companion_3201_des": "Protagonist Health +5, Armor +1", "Arcade_CP_Companion_3201_name": "Floofy", "Arcade_CP_Companion_3202_ATTdes": "{0}", "Arcade_CP_Companion_3202_des": "Protagonist Health +12, Armor +3", "Arcade_CP_Companion_3202_name": "Floofy", "Arcade_CP_Companion_3204_ATTdes": "{0}", "Arcade_CP_Companion_3204_des": "Protagonist Health +12, Armor +3. Attack Range increases.", "Arcade_CP_Companion_3204_name": "[Candlelight] Floofy", "Arcade_CP_Companion_3205_ATTdes": "{0}", "Arcade_CP_Companion_3205_name": "[Driving] Floofy", "Arcade_CP_Companion_3206_ATTdes": "{0}", "Arcade_CP_Companion_3207_ATTdes": "{0}", "Arcade_CP_Companion_3208_ATTdes": "{0}", "Arcade_CP_Companion_3208_des": "Protagonist Health +12, Armor +3. Fire extra bullets.", "Arcade_CP_Companion_3208_name": "[Calvary] Floofy", "Arcade_CP_Companion_3209_ATTdes": "{0}", "Arcade_CP_Companion_3209_des": "Protagonist Health +12, Armor +3. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3209_name": "[Beast Tamer] Floofy", "Arcade_CP_Companion_3210_ATTdes": "{0}", "Arcade_CP_Companion_3210_des": "Protagonist Health +12, Armor +3. Attacks are faster.", "Arcade_CP_Companion_3210_name": "[Demon] Floofy", "Arcade_CP_Companion_33011_ATTdes": "{0}", "Arcade_CP_Companion_33011_name": "[Sidekick] \"Colorful Fantasy\" Pinky", "Arcade_CP_Companion_3301_ATTdes": "{0}", "Arcade_CP_Companion_3301_des": "An insurance company employee who dreams of becoming a dragon slayer.", "Arcade_CP_Companion_3301_name": "\"Colorful Fantasy\" Pinky", "Arcade_CP_Companion_3305_ATTdes": "{0}", "Arcade_CP_Companion_3305_name": "[Driving] \"Colorful Fantasy\" Pinky", "Arcade_CP_Companion_3306_ATTdes": "{0}", "Arcade_CP_Companion_3307_ATTdes": "{0}", "Arcade_CP_Companion_3308_ATTdes": "{0}", "Arcade_CP_Companion_3308_des": "An insurance company employee who dreams of becoming a dragon slayer. Fire extra bullets.", "Arcade_CP_Companion_3308_name": "[Calvary] \"Colorful Fantasy\" Pinky", "Arcade_CP_Companion_3309_ATTdes": "{0}", "Arcade_CP_Companion_3309_des": "An insurance company employee who dreams of becoming a dragon slayer. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3309_name": "[Beast Tamer] \"Colorful Fantasy\" Pinky", "Arcade_CP_Companion_34011_ATTdes": "{0}", "Arcade_CP_Companion_34011_name": "[Sidekick] \"Shove Around\" Bella", "Arcade_CP_Companion_3401_ATTdes": "{0}", "Arcade_CP_Companion_3401_des": "Bella's brought some inflatable hammers... They're super annoying!", "Arcade_CP_Companion_3401_name": "\"Shove Around\" Bella", "Arcade_CP_Companion_3405_ATTdes": "{0}", "Arcade_CP_Companion_3405_name": "[Driving] \"Shove Around\" Bella", "Arcade_CP_Companion_3406_ATTdes": "{0}", "Arcade_CP_Companion_3407_ATTdes": "{0}", "Arcade_CP_Companion_3408_ATTdes": "{0}", "Arcade_CP_Companion_3408_des": "Bella's brought some inflatable hammers... They're super annoying! Fire extra bullets.", "Arcade_CP_Companion_3408_name": "[Calvary] \"Shove Around\" Bella", "Arcade_CP_Companion_3409_ATTdes": "{0}", "Arcade_CP_Companion_3409_des": "Bella's brought some inflatable hammers... They're super annoying! Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3409_name": "[Beast Tamer] \"Shove Around\" Bella", "Arcade_CP_Companion_35011_ATTdes": "{0}", "Arcade_CP_Companion_35011_name": "[Sidekick] \"Cars ARE My Kids\" Chris", "Arcade_CP_Companion_3501_ATTdes": "{0}", "Arcade_CP_Companion_3501_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_3501_name": "\"Cars ARE My Kids\" Chris", "Arcade_CP_Companion_35051_ATTdes": "{0}", "Arcade_CP_Companion_35051_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35051_name": "[Double Steeds] Chris", "Arcade_CP_Companion_35052_ATTdes": "{0}", "Arcade_CP_Companion_35052_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35052_name": "[Tri-Force] Chris", "Arcade_CP_Companion_35053_ATTdes": "{0}", "Arcade_CP_Companion_35053_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35053_name": "[Four-Wheel Drive] Chris", "Arcade_CP_Companion_35054_ATTdes": "{0}", "Arcade_CP_Companion_35054_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35054_name": "[Penta Chariot] Chris", "Arcade_CP_Companion_35055_ATTdes": "{0}", "Arcade_CP_Companion_35055_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35055_name": "[Six-Wing Overdrive] Chris", "Arcade_CP_Companion_35056_ATTdes": "{0}", "Arcade_CP_Companion_35056_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35056_name": "[Seven-Dragon Sweep] Chris", "Arcade_CP_Companion_35057_ATTdes": "{0}", "Arcade_CP_Companion_35057_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35057_name": "[Octopath Cruiser] Chris", "Arcade_CP_Companion_35058_ATTdes": "{0}", "Arcade_CP_Companion_35058_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35058_name": "[Cloud Nine] Chris", "Arcade_CP_Companion_35059_ATTdes": "{0}", "Arcade_CP_Companion_35059_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_35059_name": "[Emperor Everchosen] Chris", "Arcade_CP_Companion_3505_ATTdes": "{0}", "Arcade_CP_Companion_3505_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG.", "Arcade_CP_Companion_3505_name": "[Lone Dragon] Chris", "Arcade_CP_Companion_3506_ATTdes": "{0}", "Arcade_CP_Companion_3507_ATTdes": "{0}", "Arcade_CP_Companion_3508_ATTdes": "{0}", "Arcade_CP_Companion_3508_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG. Fires extra bullets.", "Arcade_CP_Companion_3508_name": "[Calvary] \"Cars ARE My Kids\" Chris", "Arcade_CP_Companion_3509_ATTdes": "{0}", "Arcade_CP_Companion_3509_des": "The company's full-time driver, rumored to be a retired racer that can drive multiple vehicles at once! Each vehicle grants Chris +100% DMG, +15 Collision DMG. Draws Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3509_name": "[Beast Tamer] \"Cars ARE My Kids\" Chris", "Arcade_CP_Companion_36011_ATTdes": "{0}", "Arcade_CP_Companion_36011_name": "[Sidekick] \"Triumphant Return\" Daniel", "Arcade_CP_Companion_3601_ATTdes": "{0}", "Arcade_CP_Companion_3601_des": "Take 30 seconds to meditate before starting work. The company's former accountant is said to have suffered severe, long-lasting injuries from working too much overtime.", "Arcade_CP_Companion_3601_name": "\"Triumphant Return\" Daniel", "Arcade_CP_Companion_3605_ATTdes": "{0}", "Arcade_CP_Companion_3605_name": "[Driving] \"Triumphant Return\" Daniel", "Arcade_CP_Companion_3606_ATTdes": "{0}", "Arcade_CP_Companion_3607_ATTdes": "{0}", "Arcade_CP_Companion_3608_ATTdes": "{0}", "Arcade_CP_Companion_3608_des": "Take 30 seconds to meditate before starting work. The company's former accountant is said to have suffered severe, long-lasting injuries from working too much overtime. Fire extra bullets.", "Arcade_CP_Companion_3608_name": "[Calvary] \"Triumphant Return\" Daniel", "Arcade_CP_Companion_3609_ATTdes": "{0}", "Arcade_CP_Companion_3609_des": "Take 30 seconds to meditate before starting work. The company's former accountant is said to have suffered severe, long-lasting injuries from working too much overtime. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3609_name": "[Beast Tamer] \"Triumphant Return\" Daniel", "Arcade_CP_Companion_37011_ATTdes": "{0}", "Arcade_CP_Companion_37011_name": "[Sidekick] \"Misfortune\" Emily", "Arcade_CP_Companion_3701_ATTdes": "{0}", "Arcade_CP_Companion_3701_des": "Upon being knocked back, Protagonist Health -1 and takes 1 DMG, but obtains 15 Coins. Some teammates might look like they're on their last breath, but they can actually make it to the very end.", "Arcade_CP_Companion_3701_name": "\"Misfortune\" Emily", "Arcade_CP_Companion_3705_ATTdes": "{0}", "Arcade_CP_Companion_3705_name": "[Driving] \"Misfortune\" Emily", "Arcade_CP_Companion_3706_ATTdes": "{0}", "Arcade_CP_Companion_3707_ATTdes": "{0}", "Arcade_CP_Companion_3708_ATTdes": "{0}", "Arcade_CP_Companion_3708_des": "Upon being knocked back, Protagonist Health -1 and takes 1 DMG, but obtains 15 Coins. Some teammates might look like they're on their last breath, but they can actually make it to the very end. Fire extra bullets.", "Arcade_CP_Companion_3708_name": "[Calvary] \"Misfortune\" Emily", "Arcade_CP_Companion_3709_ATTdes": "{0}", "Arcade_CP_Companion_3709_des": "Upon being knocked back, Protagonist Health -1 and takes 1 DMG, but obtains 15 Coins. Some teammates might look like they're on their last breath, but they can actually make it to the very end. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3709_name": "[Beast Tamer] \"Misfortune\" Emily", "Arcade_CP_Companion_38011_ATTdes": "{0}", "Arcade_CP_Companion_38011_name": "[Sidekick] \"Overtime King\" Philip", "Arcade_CP_Companion_3801_ATTdes": "{0}", "Arcade_CP_Companion_3801_des": " Income +200. During combat, Protagonist has a 1% chance to take 1,000 DMG every 5 seconds. An employee who's been working overtime, convinced that today will finally be the last day of overtime.", "Arcade_CP_Companion_3801_name": "\"Overtime King\" Philip", "Arcade_CP_Companion_3805_ATTdes": "{0}", "Arcade_CP_Companion_3805_name": "[Driving] \"Overtime King\" Philip", "Arcade_CP_Companion_3806_ATTdes": "{0}", "Arcade_CP_Companion_3807_ATTdes": "{0}", "Arcade_CP_Companion_3808_ATTdes": "{0}", "Arcade_CP_Companion_3808_des": " Income +200. During combat, Protagonist has a 1% chance to take 1,000 DMG every 5 seconds. An employee who's been working overtime, convinced that today will finally be the last day of overtime. Fire extra bullets.", "Arcade_CP_Companion_3808_name": "[Calvary] \"Overtime King\" Philip", "Arcade_CP_Companion_3809_ATTdes": "{0}", "Arcade_CP_Companion_3809_des": " Income +200. During combat, Protagonist has a 1% chance to take 1,000 DMG every 5 seconds. An employee who's been working overtime, convinced that today will finally be the last day of overtime. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3809_name": "[Beast Tamer] \"Overtime King\" Philip", "Arcade_CP_Companion_39011_ATTdes": "{0}", "Arcade_CP_Companion_39011_name": "[Sidekick] \"GLHF\" Nia", "Arcade_CP_Companion_3901_ATTdes": "{0}", "Arcade_CP_Companion_3901_des": "Randomly changes the Brigade's stats. She's got a talent for organizing invoices, and no one knows how she does it.", "Arcade_CP_Companion_3901_name": "\"GLHF\" Nia", "Arcade_CP_Companion_3905_ATTdes": "{0}", "Arcade_CP_Companion_3905_name": "[Driving] \"GLHF\" Nia", "Arcade_CP_Companion_3906_ATTdes": "{0}", "Arcade_CP_Companion_3907_ATTdes": "{0}", "Arcade_CP_Companion_3908_ATTdes": "{0}", "Arcade_CP_Companion_3908_des": "Randomly changes the Brigade's stats. She's got a talent for organizing invoices, and no one knows how she does it. Fire extra bullets.", "Arcade_CP_Companion_3908_name": "[Calvary] \"GLHF\" Nia", "Arcade_CP_Companion_3909_ATTdes": "{0}", "Arcade_CP_Companion_3909_des": "Randomly changes the Brigade's stats. She's got a talent for organizing invoices, and no one knows how she does it. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_3909_name": "[Beast Tamer] \"GLHF\" Nia", "Arcade_CP_Companion_40011_ATTdes": "{0}", "Arcade_CP_Companion_40011_name": "[Sidekick] \"Quick Production\" Tao", "Arcade_CP_Companion_4001_ATTdes": "{0}", "Arcade_CP_Companion_4001_des": "Protagonist, Companion, and Monster Speed +40, DMG +100%. We love high-difficulty games!", "Arcade_CP_Companion_4001_name": "\"Quick Production\" Tao", "Arcade_CP_Companion_4005_ATTdes": "{0}", "Arcade_CP_Companion_4005_name": "[Driving] \"Quick Production\" Tao", "Arcade_CP_Companion_4006_ATTdes": "{0}", "Arcade_CP_Companion_4007_ATTdes": "{0}", "Arcade_CP_Companion_4008_ATTdes": "{0}", "Arcade_CP_Companion_4008_des": "Protagonist, Companion, and Monster Speed +40, DMG +100%. We love high-difficulty games! Fire extra bullets.", "Arcade_CP_Companion_4008_name": "[Calvary] \"Quick Production\" Tao", "Arcade_CP_Companion_4009_ATTdes": "{0}", "Arcade_CP_Companion_4009_des": "Protagonist, Companion, and Monster Speed +40, DMG +100%. High-difficulty games are the best.Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4009_name": "[Beast Tamer] \"Quick Production\" Tao", "Arcade_CP_Companion_401_ATTdes": "{0}", "Arcade_CP_Companion_401_des": "During combat, for every and bond, this Companion's Attack Range +20, DMG +30%.", "Arcade_CP_Companion_401_name": "Jungle Folk", "Arcade_CP_Companion_402_ATTdes": "{0}", "Arcade_CP_Companion_402_des": "During combat, for every and bond, this Companion's Attack Range +60, DMG +100%.", "Arcade_CP_Companion_402_name": "Jungle Folk", "Arcade_CP_Companion_404_ATTdes": "{0}", "Arcade_CP_Companion_404_des": "During combat, for every and bond, this Companion gains +60 Attack Range, +100% DMG. Attack Range increases.", "Arcade_CP_Companion_404_name": "[Candlelight] Jungle Folk", "Arcade_CP_Companion_405_ATTdes": "{0}", "Arcade_CP_Companion_405_name": "[Driving] Jungle Folk", "Arcade_CP_Companion_406_ATTdes": "{0}", "Arcade_CP_Companion_407_ATTdes": "{0}", "Arcade_CP_Companion_408_ATTdes": "{0}", "Arcade_CP_Companion_408_des": "During combat, for every and bond, this Companion's Attack Range +60, DMG +100%. Fire extra bullets.", "Arcade_CP_Companion_408_name": "[Calvary] Jungle Folk", "Arcade_CP_Companion_409_ATTdes": "{0}", "Arcade_CP_Companion_409_des": "During combat, for every and bond, this Companion's Attack Range +60, DMG +100%. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_409_name": "[Beast Tamer] Jungle Folk", "Arcade_CP_Companion_41011_ATTdes": "{0}", "Arcade_CP_Companion_41011_name": "[Sidekick] \"Naming Demon\" Yan", "Arcade_CP_Companion_4101_ATTdes": "{0}", "Arcade_CP_Companion_4101_des": "Due to a naming error, the weapon resource search engine gives an error.", "Arcade_CP_Companion_4101_name": "\"Naming Demon\" Yan", "Arcade_CP_Companion_4105_ATTdes": "{0}", "Arcade_CP_Companion_4105_name": "[Driving] \"Naming Demon\" Yan", "Arcade_CP_Companion_4106_ATTdes": "{0}", "Arcade_CP_Companion_4107_ATTdes": "{0}", "Arcade_CP_Companion_4108_ATTdes": "{0}", "Arcade_CP_Companion_4108_des": "Due to a naming error, the weapon resource search engine gives an error. Fire extra bullets.", "Arcade_CP_Companion_4108_name": "[Calvary] \"Naming Demon\" Yan", "Arcade_CP_Companion_4109_ATTdes": "{0}", "Arcade_CP_Companion_4109_des": "Due to a naming error, the weapon resource search engine gives an error. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4109_name": "[Beast Tamer] \"Naming Demon\" Yan", "Arcade_CP_Companion_410_ATTdes": "{0}", "Arcade_CP_Companion_410_des": "During combat, for every and bond, this Companion's Attack Range +60, DMG +100%. Attacks are faster.", "Arcade_CP_Companion_410_name": "[Demon] Jungle Folk", "Arcade_CP_Companion_42011_ATTdes": "{0}", "Arcade_CP_Companion_42011_name": "[Sidekick] \"Smug and Satisfied\" Jake", "Arcade_CP_Companion_4201_ATTdes": "{0}", "Arcade_CP_Companion_4201_des": "Has two sidekicks who are younger than him. A key member of a hobby club, excited to lead the team.", "Arcade_CP_Companion_4201_name": "\"Smug and Satisfied\" Jake", "Arcade_CP_Companion_4205_ATTdes": "{0}", "Arcade_CP_Companion_4205_name": "[Driving] \"Smug and Satisfied\" Jake", "Arcade_CP_Companion_4206_ATTdes": "{0}", "Arcade_CP_Companion_4207_ATTdes": "{0}", "Arcade_CP_Companion_4208_ATTdes": "{0}", "Arcade_CP_Companion_4208_des": "Has two sidekicks who are younger than him. A key member of a hobby club, excited to lead the team. Fire extra bullets.", "Arcade_CP_Companion_4208_name": "[Calvary] \"Smug and Satisfied\" Jake", "Arcade_CP_Companion_4209_ATTdes": "{0}", "Arcade_CP_Companion_4209_des": "Has two sidekicks who are younger than him. A key member of a hobby club, excited to lead the team. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4209_name": "[Beast Tamer] \"Smug and Satisfied\" Jake", "Arcade_CP_Companion_43011_ATTdes": "{0}", "Arcade_CP_Companion_43011_name": "[Sidekick] \"Enduring Suffering\" Dorothy", "Arcade_CP_Companion_4301_ATTdes": "{0}", "Arcade_CP_Companion_4301_des": "When knocked back, Protagonist Health -2, recover full Health. An employee known for taking sick leave to skip work, incredibly talented at faking an injury.", "Arcade_CP_Companion_4301_name": "\"Enduring Suffering\" Dorothy", "Arcade_CP_Companion_4305_ATTdes": "{0}", "Arcade_CP_Companion_4305_name": "[Driving] \"Enduring Suffering\" Dorothy", "Arcade_CP_Companion_4306_ATTdes": "{0}", "Arcade_CP_Companion_4307_ATTdes": "{0}", "Arcade_CP_Companion_4308_ATTdes": "{0}", "Arcade_CP_Companion_4308_des": "When knocked back, Protagonist Health -2. An employee known for taking sick leave to skip work, incredibly talented at faking an injury. Fire extra bullets.", "Arcade_CP_Companion_4308_name": "[Calvary] \"Enduring Suffering\" Dorothy", "Arcade_CP_Companion_4309_ATTdes": "{0}", "Arcade_CP_Companion_4309_des": "When knocked back, Protagonist Health -2, recover full Health. An employee known for taking sick leave to skip work, incredibly talented at faking an injury. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4309_name": "[Beast Tamer] \"Enduring Suffering\" Dorothy", "Arcade_CP_Companion_44011_ATTdes": "{0}", "Arcade_CP_Companion_44011_name": "[Sidekick] \"Pet Master\" Lisa", "Arcade_CP_Companion_4401_ATTdes": "{0}", "Arcade_CP_Companion_4401_des": "Bringing pets to work is okay... but they look exactly like monsters, so be careful!", "Arcade_CP_Companion_4401_name": "\"Pet Master\" Lisa", "Arcade_CP_Companion_4405_ATTdes": "{0}", "Arcade_CP_Companion_4405_name": "[Driving] \"Pet Master\" Lisa", "Arcade_CP_Companion_4406_ATTdes": "{0}", "Arcade_CP_Companion_4407_ATTdes": "{0}", "Arcade_CP_Companion_4408_ATTdes": "{0}", "Arcade_CP_Companion_4408_des": "Bringing pets to work is okay... but they look exactly like monsters, so be careful! Fire extra bullets.", "Arcade_CP_Companion_4408_name": "[Calvary] \"Pet Master\" Lisa", "Arcade_CP_Companion_4409_ATTdes": "{0}", "Arcade_CP_Companion_4409_des": "Bringing pets to work is okay... but they look exactly like monsters, so be careful! Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4409_name": "[Beast Tamer] \"Pet Master\" Lisa", "Arcade_CP_Companion_45011_ATTdes": "{0}", "Arcade_CP_Companion_45011_name": "[Sidekick] \"Leisurely Walk\" Mary", "Arcade_CP_Companion_4501_ATTdes": "{0}", "Arcade_CP_Companion_4501_des": "Refresh price -15. The person in charge of finances has to use different strategies to manage the company's budget.", "Arcade_CP_Companion_4501_name": "\"Leisurely Walk\" Mary", "Arcade_CP_Companion_4505_ATTdes": "{0}", "Arcade_CP_Companion_4505_name": "[Driving] \"Leisurely Walk\" Mary", "Arcade_CP_Companion_4506_ATTdes": "{0}", "Arcade_CP_Companion_4507_ATTdes": "{0}", "Arcade_CP_Companion_4508_ATTdes": "{0}", "Arcade_CP_Companion_4508_des": "Refresh price -15. The person in charge of finances has to use different strategies to manage the company's budget. Fire extra bullets.", "Arcade_CP_Companion_4508_name": "[Calvary] \"Leisurely Walk\" Mary", "Arcade_CP_Companion_4509_ATTdes": "{0}", "Arcade_CP_Companion_4509_des": "Refresh price -15. The person in charge of finances has to use different strategies to manage the company's budget to draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4509_name": "[Beast Tamer] \"Leisurely Walk\" Mary", "Arcade_CP_Companion_46011_ATTdes": "{0}", "Arcade_CP_Companion_46011_name": "[Sidekick] \"The Creator\" Roger", "Arcade_CP_Companion_4601_ATTdes": "{0}", "Arcade_CP_Companion_4601_des": "Obtain 500 Coins right now! A member of the company's sports club, who spends all his breaks training muscles.", "Arcade_CP_Companion_4601_name": "\"The Creator\" Roger", "Arcade_CP_Companion_4605_ATTdes": "{0}", "Arcade_CP_Companion_4605_name": "[Driving] \"The Creator\" Roger", "Arcade_CP_Companion_4606_ATTdes": "{0}", "Arcade_CP_Companion_4607_ATTdes": "{0}", "Arcade_CP_Companion_4608_ATTdes": "{0}", "Arcade_CP_Companion_4608_des": "Obtain 500 Coins right now! A member of the company's sports club, who spends all his breaks training muscles. Fire extra bullets.", "Arcade_CP_Companion_4608_name": "[Calvary] \"The Creator\" Roger", "Arcade_CP_Companion_4609_ATTdes": "{0}", "Arcade_CP_Companion_4609_des": "Obtain 500 Coins right now! A member of the company's sports club, who spends all his breaks training muscles. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4609_name": "[Beast Tamer] \"The Creator\" Roger", "Arcade_CP_Companion_47011_ATTdes": "{0}", "Arcade_CP_Companion_47011_name": "[Sidekick] \"Bullied\" Sophia", "Arcade_CP_Companion_4701_ATTdes": "{0}", "Arcade_CP_Companion_4701_des": "Won't complain when made to work, will just work harder.", "Arcade_CP_Companion_4701_name": "\"Bullied\" Sophia", "Arcade_CP_Companion_4705_ATTdes": "{0}", "Arcade_CP_Companion_4705_name": "[Driving] \"Bullied\" Sophia", "Arcade_CP_Companion_4706_ATTdes": "{0}", "Arcade_CP_Companion_4707_ATTdes": "{0}", "Arcade_CP_Companion_4708_ATTdes": "{0}", "Arcade_CP_Companion_4708_des": "Won't complain when made to work, will just work harder. Fire extra bullets.", "Arcade_CP_Companion_4708_name": "[Calvary] \"Bullied\" Sophia", "Arcade_CP_Companion_4709_ATTdes": "{0}", "Arcade_CP_Companion_4709_des": "Won't complain when made to work, will just work harder. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4709_name": "[Beast Tamer] \"Bullied\" Sophia", "Arcade_CP_Companion_48011_ATTdes": "{0}", "Arcade_CP_Companion_48011_name": "[Sidekick] \"Unstoppable\" Paul", "Arcade_CP_Companion_4801_ATTdes": "{0}", "Arcade_CP_Companion_4801_des": "Paul draws all the fire and has 100 Collision DMG. Mr. Work's friend, they often talk together.", "Arcade_CP_Companion_4801_name": "\"Unstoppable\" Paul", "Arcade_CP_Companion_4805_ATTdes": "{0}", "Arcade_CP_Companion_4805_name": "[Driving] \"Unstoppable\" Paul", "Arcade_CP_Companion_4806_ATTdes": "{0}", "Arcade_CP_Companion_4807_ATTdes": "{0}", "Arcade_CP_Companion_4808_ATTdes": "{0}", "Arcade_CP_Companion_4808_des": "Paul draws all the fire and has 100 Collision DMG. Mr. Work's friend, they often talk together. Fire extra bullets.", "Arcade_CP_Companion_4808_name": "[Calvary] \"Unstoppable\" Paul", "Arcade_CP_Companion_4809_ATTdes": "{0}", "Arcade_CP_Companion_4809_des": "Paul draws all the fire and has 100 Collision DMG. Mr. Work's friend, they often talk together. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4809_name": "[Beast Tamer] \"Unstoppable\" Paul", "Arcade_CP_Companion_49011_ATTdes": "{0}", "Arcade_CP_Companion_49011_name": "[Sidekick] \"Formatting Pixie\" Quentin", "Arcade_CP_Companion_4901_ATTdes": "{0}", "Arcade_CP_Companion_4901_des": "Everything turns miniature! A member of the marketing team who can maximize the returns with minimal investment.", "Arcade_CP_Companion_4901_name": "\"Formatting Pixie\" Quentin", "Arcade_CP_Companion_4905_ATTdes": "{0}", "Arcade_CP_Companion_4905_name": "[Driving] \"Formatting Pixie\" Quentin", "Arcade_CP_Companion_4906_ATTdes": "{0}", "Arcade_CP_Companion_4907_ATTdes": "{0}", "Arcade_CP_Companion_4908_ATTdes": "{0}", "Arcade_CP_Companion_4908_des": "Everything turns miniature! A member of the marketing team who can maximize the returns with minimal investment. Fire extra bullets.", "Arcade_CP_Companion_4908_name": "[Calvary] \"Formatting Pixie\" Quentin", "Arcade_CP_Companion_4909_ATTdes": "{0}", "Arcade_CP_Companion_4909_des": "Everything turns miniature! A member of the marketing team who can maximize the returns with minimal investment. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_4909_name": "[Beast Tamer] \"Formatting Pixie\" Quentin", "Arcade_CP_Companion_50011_ATTdes": "{0}", "Arcade_CP_Companion_50011_name": "[Sidekick] \"Expert Nurturer\" Daisy", "Arcade_CP_Companion_5001_ATTdes": "{0}", "Arcade_CP_Companion_5001_des": "Immediately obtain 6 Eggs. She's signed the contract, body and soul.", "Arcade_CP_Companion_5001_name": "\"Expert Nurturer\" Daisy", "Arcade_CP_Companion_5005_ATTdes": "{0}", "Arcade_CP_Companion_5005_name": "[Driving] \"Expert Nurturer\" Daisy", "Arcade_CP_Companion_5006_ATTdes": "{0}", "Arcade_CP_Companion_5007_ATTdes": "{0}", "Arcade_CP_Companion_5008_ATTdes": "{0}", "Arcade_CP_Companion_5008_des": "Immediately obtain 6 Eggs. She's signed the contract, body and soul. Fire extra bullets.", "Arcade_CP_Companion_5008_name": "[Calvary] \"Expert Nurturer\" Daisy", "Arcade_CP_Companion_5009_ATTdes": "{0}", "Arcade_CP_Companion_5009_des": "Immediately obtain 6 Eggs. She's signed the contract, body and soul. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_5009_name": "[Beast Tamer] \"Expert Nurturer\" Daisy", "Arcade_CP_Companion_501_ATTdes": "{0}", "Arcade_CP_Companion_501_des": "Upon opening a Chest, Companion DMG +1%", "Arcade_CP_Companion_501_name": "Pointy Hat Witch", "Arcade_CP_Companion_502_ATTdes": "{0}", "Arcade_CP_Companion_502_des": "Upon opening a Chest, Companion DMG +3%", "Arcade_CP_Companion_502_name": "Pointy Hat Witch", "Arcade_CP_Companion_504_ATTdes": "{0}", "Arcade_CP_Companion_504_des": "Upon opening a Chest, Companions' DMG +3%. Attack Range increases.", "Arcade_CP_Companion_504_name": "[Candlelight] Pointy Hat Witch", "Arcade_CP_Companion_505_ATTdes": "{0}", "Arcade_CP_Companion_505_name": "[Driving] Pointy Hat Witch", "Arcade_CP_Companion_506_ATTdes": "{0}", "Arcade_CP_Companion_507_ATTdes": "{0}", "Arcade_CP_Companion_508_ATTdes": "{0}", "Arcade_CP_Companion_508_des": "Upon opening a Chest, Companions' DMG +3%. Fire extra bullets.", "Arcade_CP_Companion_508_name": "[Calvary] Pointy Hat Witch", "Arcade_CP_Companion_509_ATTdes": "{0}", "Arcade_CP_Companion_509_des": "Upon opening a Chest, Companions' DMG +3%. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_509_name": "[Beast Tamer] Pointy Hat Witch", "Arcade_CP_Companion_51011_ATTdes": "{0}", "Arcade_CP_Companion_51011_name": "[Sidekick] \"Art of Food\" Roshi", "Arcade_CP_Companion_5101_ATTdes": "{0}", "Arcade_CP_Companion_5101_des": "Buying food gives the Brigade some stats, but may cause stomach explosions. A chef who loves experimenting with all kinds of unheard-of recipes.", "Arcade_CP_Companion_5101_name": "\"Art of Food\" Roshi", "Arcade_CP_Companion_5105_ATTdes": "{0}", "Arcade_CP_Companion_5105_name": "[Driving] \"Art of Food\" Roshi", "Arcade_CP_Companion_5106_ATTdes": "{0}", "Arcade_CP_Companion_5107_ATTdes": "{0}", "Arcade_CP_Companion_5108_ATTdes": "{0}", "Arcade_CP_Companion_5108_des": "Buying food gives the Brigade some stats, but may cause stomach explosions. A chef who loves experimenting with all kinds of unheard-of recipes. Fire extra bullets.", "Arcade_CP_Companion_5108_name": "[Calvary] \"Art of Food\" Roshi", "Arcade_CP_Companion_5109_ATTdes": "{0}", "Arcade_CP_Companion_5109_des": "Buying food gives the Brigade some stats, but may cause stomach explosions. A chef who loves experimenting with all kinds of unheard-of recipes. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_5109_name": "[Beast Tamer] \"Art of Food\" Roshi", "Arcade_CP_Companion_510_ATTdes": "{0}", "Arcade_CP_Companion_510_des": "Upon opening a Chest, Companions' DMG +3%. Attacks are faster.", "Arcade_CP_Companion_510_name": "[Demon] Pointy Hat Witch", "Arcade_CP_Companion_52011_ATTdes": "{0}", "Arcade_CP_Companion_52011_name": "[Sidekick] \"The All-Knowing\" Walter", "Arcade_CP_Companion_5201_ATTdes": "{0}", "Arcade_CP_Companion_5201_des": "All bonds +1. A purchasing coordinator who knows a little about everything, always ready to engage in conversation.", "Arcade_CP_Companion_5201_name": "\"The All-Knowing\" Walter", "Arcade_CP_Companion_5205_ATTdes": "{0}", "Arcade_CP_Companion_5205_name": "[Driving] \"The All-Knowing\" Walter", "Arcade_CP_Companion_5206_ATTdes": "{0}", "Arcade_CP_Companion_5207_ATTdes": "{0}", "Arcade_CP_Companion_5208_ATTdes": "{0}", "Arcade_CP_Companion_5208_des": "All bonds +1. A purchasing coordinator who knows a little about everything, always ready to engage in conversation. Fire extra bullets.", "Arcade_CP_Companion_5208_name": "[Calvary] \"The All-Knowing\" Walter", "Arcade_CP_Companion_5209_ATTdes": "{0}", "Arcade_CP_Companion_5209_des": "All bonds +1. A purchasing coordinator who knows a little about everything, always ready to engage in conversation. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_5209_name": "[Beast Tamer] \"The All-Knowing\" Walter", "Arcade_CP_Companion_5301_ATTdes": "{0}", "Arcade_CP_Companion_5301_name": "Vengeful Spirit", "Arcade_CP_Companion_5305_ATTdes": "{0}", "Arcade_CP_Companion_5305_name": "[Driving] Vengeful Spirit", "Arcade_CP_Companion_5306_ATTdes": "{0}", "Arcade_CP_Companion_5307_ATTdes": "{0}", "Arcade_CP_Companion_5308_ATTdes": "{0}", "Arcade_CP_Companion_5308_des": "A shattered soul, but even a broken heart still beats for love. Fire extra bullets.", "Arcade_CP_Companion_5308_name": "[Calvary] Vengeful Spirit", "Arcade_CP_Companion_5309_ATTdes": "{0}", "Arcade_CP_Companion_5309_des": "A shattered soul, but even a broken heart still beats for love. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_5309_name": "[Beast Tamer] Vengeful Spirit", "Arcade_CP_Companion_5401_ATTdes": "{0}", "Arcade_CP_Companion_5401_des": "Deals DMG via collision. Obtain 1 random Level Two Companion upon merging", "Arcade_CP_Companion_5401_name": "Little Cabbage", "Arcade_CP_Companion_5402_ATTdes": "{0}", "Arcade_CP_Companion_5402_des": "Deals DMG via collision.", "Arcade_CP_Companion_5402_name": "Big Cabbage", "Arcade_CP_Companion_5501_ATTdes": "{0}", "Arcade_CP_Companion_5501_des": "Cannot merge three into one. For every 8 Monsters this Companion kills, Protagonist Health +1", "Arcade_CP_Companion_5501_name": "Midnight Giant", "Arcade_CP_Companion_5601_ATTdes": "{0}", "Arcade_CP_Companion_5601_des": "Cannot merge three into one. For every 8 Monsters this Companion kills, Protagonist Attack Speed +2", "Arcade_CP_Companion_5601_name": "Evil", "Arcade_CP_Companion_5701_ATTdes": "{0}", "Arcade_CP_Companion_5701_des": "It's hard to predict this kid's growth.", "Arcade_CP_Companion_5701_name": "Crybaby", "Arcade_CP_Companion_5801_ATTdes": "{0}", "Arcade_CP_Companion_5801_des": "Continuously fires bullets. Can only be merged at the Dream Eater's Altar.", "Arcade_CP_Companion_5801_name": "Pony", "Arcade_CP_Companion_5901_ATTdes": "{0}", "Arcade_CP_Companion_5901_des": "Draws in Monsters and deals damage upon collision. Can only be merged at the Dream Eater's Altar.", "Arcade_CP_Companion_5901_name": "Attractive Witch", "Arcade_CP_Companion_601_ATTdes": "{0}", "Arcade_CP_Companion_601_des": "During combat, for every 1 Iron Swordsman, this Companion's Attack Speed +15.", "Arcade_CP_Companion_601_name": "Iron Swordsman", "Arcade_CP_Companion_602_ATTdes": "{0}", "Arcade_CP_Companion_602_des": "During combat, for every 1 Iron Swordsman, this Companion's Attack Speed +30.", "Arcade_CP_Companion_602_name": "Iron Swordsman", "Arcade_CP_Companion_604_ATTdes": "{0}", "Arcade_CP_Companion_604_des": "During combat, for every 1 Iron Swordsman, this Companion's Attack Speed +30. Attack Range increases.", "Arcade_CP_Companion_604_name": "[Candlelight] Iron Swordsman", "Arcade_CP_Companion_605_ATTdes": "{0}", "Arcade_CP_Companion_605_name": "[Driving] Iron Swordsman", "Arcade_CP_Companion_606_ATTdes": "{0}", "Arcade_CP_Companion_607_ATTdes": "{0}", "Arcade_CP_Companion_608_ATTdes": "{0}", "Arcade_CP_Companion_608_des": "During combat, for every 1 Iron Swordsman, this Companion's Attack Speed +30. Fire extra bullets.", "Arcade_CP_Companion_608_name": "[Calvary] Iron Swordsman", "Arcade_CP_Companion_609_ATTdes": "{0}", "Arcade_CP_Companion_609_des": "During combat, for every 1 Iron Swordsman, this Companion's Attack Speed +30. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_609_name": "[Beast Tamer] Iron Swordsman", "Arcade_CP_Companion_610_ATTdes": "{0}", "Arcade_CP_Companion_610_des": "During combat, for every 1 Iron Swordsman, this Companion's Attack Speed +30. Attacks are faster.", "Arcade_CP_Companion_610_name": "[Demon] Iron Swordsman", "Arcade_CP_Companion_701_ATTdes": "{0}", "Arcade_CP_Companion_701_des": "When combat starts, Companion Speed +10, Attack Speed +10", "Arcade_CP_Companion_701_name": "Bullhorn Warrior", "Arcade_CP_Companion_702_ATTdes": "{0}", "Arcade_CP_Companion_702_des": "When combat starts, Companions' Speed +30, Attack Speed +30", "Arcade_CP_Companion_702_name": "Bullhorn Warrior", "Arcade_CP_Companion_704_ATTdes": "{0}", "Arcade_CP_Companion_704_des": "When combat starts, Companions gain +30 Speed, +30 Attack Speed. Attack Range increases.", "Arcade_CP_Companion_704_name": "[Candlelight] Bullhorn Warrior", "Arcade_CP_Companion_705_ATTdes": "{0}", "Arcade_CP_Companion_705_name": "[Driving] Bullhorn Warrior", "Arcade_CP_Companion_706_ATTdes": "{0}", "Arcade_CP_Companion_707_ATTdes": "{0}", "Arcade_CP_Companion_708_ATTdes": "{0}", "Arcade_CP_Companion_708_des": "When combat starts, Companions' Speed +30, Attack Speed +30. Fire extra bullets.", "Arcade_CP_Companion_708_name": "[Calvary] Bullhorn Warrior", "Arcade_CP_Companion_709_ATTdes": "{0}", "Arcade_CP_Companion_709_des": "When combat starts, Companions' Speed +30, Attack Speed +30. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_709_name": "[Beast Tamer] Bullhorn Warrior", "Arcade_CP_Companion_710_ATTdes": "{0}", "Arcade_CP_Companion_710_des": "When combat starts, Companions' Speed +30, Attack Speed +30. Attacks are faster.", "Arcade_CP_Companion_710_name": "[Demon] Bullhorn Warrior", "Arcade_CP_Companion_801_ATTdes": "{0}", "Arcade_CP_Companion_801_des": "Upon being knocked back, the Brigade gains +10 Attack Speed for 5 seconds", "Arcade_CP_Companion_801_name": "Athlete", "Arcade_CP_Companion_802_ATTdes": "{0}", "Arcade_CP_Companion_802_des": "Upon being knocked back, the Brigade gains +25 Attack Speed for 5 seconds", "Arcade_CP_Companion_802_name": "Athlete", "Arcade_CP_Companion_804_ATTdes": "{0}", "Arcade_CP_Companion_804_des": "Upon being knocked back, the Brigade gains +25 Attack Speed for 5 seconds. Attack Range increases.", "Arcade_CP_Companion_804_name": "[Candlelight] Athlete", "Arcade_CP_Companion_805_ATTdes": "{0}", "Arcade_CP_Companion_805_name": "[Driving] Athlete", "Arcade_CP_Companion_806_ATTdes": "{0}", "Arcade_CP_Companion_807_ATTdes": "{0}", "Arcade_CP_Companion_808_ATTdes": "{0}", "Arcade_CP_Companion_808_des": "Upon being knocked back, the Brigade gains +25 Attack Speed for 5 seconds. Fire extra bullets.", "Arcade_CP_Companion_808_name": "[Calvary] Athlete", "Arcade_CP_Companion_809_ATTdes": "{0}", "Arcade_CP_Companion_809_des": "Upon being knocked back, the Brigade gains +25 Attack Speed for 5 seconds. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_809_name": "[Beast Tamer] Athlete", "Arcade_CP_Companion_810_ATTdes": "{0}", "Arcade_CP_Companion_810_des": "Upon being knocked back, the Brigade gains +25 Attack Speed for 5 seconds. Attacks are faster.", "Arcade_CP_Companion_810_name": "[Demon] Athlete", "Arcade_CP_Companion_8_name": "Eerie Green Nightmare", "Arcade_CP_Companion_901_ATTdes": "{0} (5% )", "Arcade_CP_Companion_901_des": "Upon a CRIT, this Companion has a 25% chance to gain 1 Coin", "Arcade_CP_Companion_901_name": "TV Head", "Arcade_CP_Companion_902_ATTdes": "{0} (10% )", "Arcade_CP_Companion_902_des": "Upon a CRIT, this Companion has a 25% chance to gain 2 Coins", "Arcade_CP_Companion_902_name": "TV Head", "Arcade_CP_Companion_904_ATTdes": "{0} (10% )", "Arcade_CP_Companion_904_des": "Upon a CRIT, this Companion has a 25% chance to gain 2 Coins. Attack Range increases", "Arcade_CP_Companion_904_name": "[Candlelight] TV Head", "Arcade_CP_Companion_905_ATTdes": "{0} (10% )", "Arcade_CP_Companion_905_name": "[Driving] TV Head", "Arcade_CP_Companion_906_ATTdes": "{0} (10% )", "Arcade_CP_Companion_907_ATTdes": "{0} (10% )", "Arcade_CP_Companion_908_ATTdes": "{0} (10% )", "Arcade_CP_Companion_908_des": "Upon a CRIT, this Companion has a 25% chance to gain 2 Coins. Fire extra bullets.", "Arcade_CP_Companion_908_name": "[Calvary] TV Head", "Arcade_CP_Companion_909_ATTdes": "{0} (10% )", "Arcade_CP_Companion_909_des": "Upon a CRIT, this Companion has a 25% chance to gain 2 Coins. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_909_name": "[Beast Tamer] TV Head", "Arcade_CP_Companion_910_ATTdes": "{0} (10% )", "Arcade_CP_Companion_910_des": "Upon a CRIT, this Companion has a 25% chance to gain 2 Coins. Attacks are faster.", "Arcade_CP_Companion_910_name": "[Demon] TV Head", "Arcade_CP_Companion_99902_ATTdes": "{0}", "Arcade_CP_Companion_99902_des": "Deals DMG via collision. When the Protagonist's Health changes, this Companion gains +1 Collision DMG", "Arcade_CP_Companion_99902_name": "Domestic Spiked Ball", "Arcade_CP_Companion_99905_ATTdes": "{0}", "Arcade_CP_Companion_99905_name": "[Driving] Domestic Spiked Ball", "Arcade_CP_Companion_99906_ATTdes": "{0}", "Arcade_CP_Companion_99907_ATTdes": "{0}", "Arcade_CP_Companion_99908_ATTdes": "{0}", "Arcade_CP_Companion_99908_des": "Deals DMG via collision. When the Protagonist's Health changes, this Companion gains +1 Collision DMG. Fire extra bullets.", "Arcade_CP_Companion_99908_name": "[Calvary] Domestic Spiked Ball", "Arcade_CP_Companion_99909_ATTdes": "{0}", "Arcade_CP_Companion_99909_des": "Deals DMG via collision. When the Protagonist's Health changes, this Companion gains +1 Collision DMG. Draw Monsters closer, Collision DMG is increased.", "Arcade_CP_Companion_99909_name": "[Beast Tamer] Domestic Spiked Ball", "Arcade_CP_Companion_9999901_ATTdes": "{0}", "Arcade_CP_Companion_9999901_des": "A shattered soul, but even a broken heart still beats for love.", "Arcade_CP_Companion_9999901_name": "Vengeful Spirit", "Arcade_CP_Companion_9999902_ATTdes": "{0}", "Arcade_CP_Companion_9999902_des": "This Companion's bullets have a 25% chance of Bouncing, dealing 20% less DMG after bouncing.", "Arcade_CP_Companion_9999902_name": "Test Bunny", "Arcade_CP_Companion_9999903_ATTdes": "{0}", "Arcade_CP_Companion_9999903_des": "Only knows how to push around the things that should be dealt with. Might as well just be here to cause trouble.", "Arcade_CP_Companion_9999903_name": "Inflatable Hammer", "Arcade_CP_Companion_9999904_ATTdes": "{0}", "Arcade_CP_Companion_9999904_des": "Has reached an understanding with come consciousnesses, but cannot tell them apart.", "Arcade_CP_Companion_9999904_name": "Monster Friend", "Arcade_CP_Companion_9_name": "Strange Orange Nightmare", "Arcade_CP_Companion_Item_1401_des": "This Companion shoots 1 bullet whenever the Protagonist attacks. (Cannot stack)", "Arcade_CP_Difficulty_1_name": "Difficulty 1: 3 Waves", "Arcade_CP_Difficulty_2_name": "Difficulty 2: 6 Waves", "Arcade_CP_Difficulty_3_name": "Difficulty 3: 10 Waves", "Arcade_CP_Difficulty_4_name": "Difficulty 4: 10 Waves", "Arcade_CP_Difficulty_5_name": "Difficulty 5: 10 Waves", "Arcade_CP_EndGame_btn_1": "Continue", "Arcade_CP_EndGame_btn_2": "Continue", "Arcade_CP_Fight_btn_1": "Knock Back", "Arcade_CP_Fight_btn_2": "Details", "Arcade_CP_Item_1001_des": "Item prices -25%. Brigade DMG -20%.\nThe most familiar, yet most hated thing that haunts you even in nightmares...", "Arcade_CP_Item_1001_name": "Green Form", "Arcade_CP_Item_1002_des": "Brigade DMG -5%. Protagonist Treasure Detection +5. Luck +3 when opening treasure chests.\nThis is the key that can open everything... which is why it can only exist in your dreams.", "Arcade_CP_Item_1002_name": "Universal Key", "Arcade_CP_Item_1003_des": "Protagonist -10 Income. Each 4% DMG grants +1 Income.\nEven in nightmares, the unfinished work from reality sometimes resurfaces... ", "Arcade_CP_Item_1003_name": "Projector Slide", "Arcade_CP_Item_1004_des": "Protagonist -2 Health Recovery. 15% chance to restore 2 HP when collecting Coins.\nChildhood gloves, filled with warm, comforting, joyful memories.", "Arcade_CP_Item_1004_name": "Wool Mittens", "Arcade_CP_Item_1005_des": "Brigade +1 Bullet Pierce, +15% CRIT Rate, and -3 Melee DMG.\nA bullet that can pierce through anything, except your nightmares.", "Arcade_CP_Item_1005_name": "Target Board", "Arcade_CP_Item_1006_des": "Protagonist -15 Income. +8 Luck. For every 1 Luck, gain +1 Health.\nAn extremely expensive fruit, the only sweetness in the everlasting cage that is a nightmare.", "Arcade_CP_Item_1006_name": "Expensive Fruit", "Arcade_CP_Item_1007_des": "Brigade +12% DMG and +10% knockback.\nIt's a cheap hair dryer, but it's very convenient.", "Arcade_CP_Item_1007_name": "Cheap Hair Dryer", "Arcade_CP_Item_1008_des": "Brigade Attack Speed +9. Number of Monsters in the next battle +10%.\nThe tape's sound is warped, and the content is no longer recognizable. Everything seems to have lost its meaning.", "Arcade_CP_Item_1008_name": "Warped Cassette", "Arcade_CP_Item_1009_des": "Protagonist does not attack. +6 Armor, +10 Speed. Each 3 Armor gives the Protagonist +1 Collision DMG.\nUsing it for exercise seems like asking for trouble...", "Arcade_CP_Item_1009_name": "Spiky Yoga Ball", "Arcade_CP_Item_1010_des": "-1000 Companion Speed, +100 Attack Range, +3 Bullet Pierce.\nUsed as a thumbtack to pin forms, it's uncertain if it can anchor down fleeting memories.", "Arcade_CP_Item_1010_name": "Thumbtack", "Arcade_CP_Item_1011_des": "Brigade +30 Attack Speed, +40 Speed. During battle, the Protagonist suffers 1 DMG per sec (without any invulnerability time).\nEvery time the alarm rings, it marks the end of the dream, until it falls completely silent...", "Arcade_CP_Item_1011_name": "Silent Alarm", "Arcade_CP_Item_1012_des": "Companions no longer follow the Protagonist. Brigade CRIT Rate+40%. Protagonist -7 Armor.\nA new message that will remain unread.", "Arcade_CP_Item_1012_name": "Message From A Friend", "Arcade_CP_Item_1013_des": "The Protagonist's CRIT Rate +10%, Dodge +10%. When dodging, there is a 30% chance recover 5 Health.\nBlocks all outside noise and slips into an eternal slumber.", "Arcade_CP_Item_1013_name": "Noise-Cancelling Headphones", "Arcade_CP_Item_1014_des": "Enemies hit by the protagonist are poisoned, taking 100% of Income as DMG per sec. (Does not stack)\nWho is the person in the photo... maybe this is the real answer to ending it all.", "Arcade_CP_Item_1014_name": "Mysterious ID", "Arcade_CP_Item_1015_des": "Protagonist +4 Armor. -4 Luck. When taking damage, there is a 30% chance to fire 8 bullets forward.\nA unique souvenir, but no one in this nightmare remembers what it was meant to commemorate.", "Arcade_CP_Item_1015_name": "Commemorative Mug", "Arcade_CP_Item_1016_des": "Protagonist +20 Luck. Brigade -6% DMG, bullets have +20% rebound.\nIt looks like a heavy pool ball, but... where did the rest go?", "Arcade_CP_Item_1016_name": "Weird Pool Ball", "Arcade_CP_Item_1017_des": "Protagonist +10 Collision DMG. For every -1 Speed, gain +1 Armor. Brigade -20 Speed.\nIt's unknown who used this neck brace, or why it appears in the nightmare.", "Arcade_CP_Item_1017_name": "Neck Brace", "Arcade_CP_Item_1018_des": "Protagonist -2 Armor. Every 3 seconds during combat, there is a random chance to either recover +10 or lose -8 Health (can trigger at the same time).\nIt's comfort food, but eating too much can make you sick.", "Arcade_CP_Item_1018_name": "Healthy Sandwich", "Arcade_CP_Item_1019_des": "Protagonist +5 Treasure Detection, +5 Luck. When opening chests, 1–3 enemies will receive damage equal to 100% of Treasure Detection.\nWearing it makes you look like you're still awake, even after falling asleep.", "Arcade_CP_Item_1019_name": "Sleep Mask", "Arcade_CP_Item_1020_des": "Brigade +20% DMG, -20 Speed. Enemy Speed -20.\nDrinking it is supposed to transport you to a dream... or at least that's how it should be in reality.", "Arcade_CP_Item_1020_name": "\"Sleep Well\"", "Arcade_CP_Item_1021_des": "Brigade +2 Ranged DMG. In the next battle, the protagonist gains +40 Treasure Detection.\nA ring that was never delivered, a promise that was never fulfilled — everything remains forever frozen.", "Arcade_CP_Item_1021_name": "Gold-Plated Ring", "Arcade_CP_Item_1022_des": "Protagonist +4 Health Recovery. -10 Armor for the next battle.\nEyes brimming with strength... especially when they are open and alert.", "Arcade_CP_Item_1022_name": "Gaze", "Arcade_CP_Item_1023_des": "For the next battle, Companions will not attack. The Protagonist's Attack Speed increases to the maximum. For every 10 enemies defeated, the Protagonist recovers +1 Health.\nIt's tangy and sweet, revitalizing and replenishing stamina.", "Arcade_CP_Item_1023_name": "Tangy Tangerine", "Arcade_CP_Item_1024_des": "Obtain 2 random Companions. Protagonist Health -1, and -5 Income.\nIt feels most alone when no one is celebrating their birthday.", "Arcade_CP_Item_1024_name": "Birthday Candle", "Arcade_CP_Item_1025_des": "The Protagonist gains +15 Health. There is a 5% chance to absorb all drops when taking damage.\nNot sure whose hat this is. It seems to have been forgotten for a long time...", "Arcade_CP_Item_1025_name": "Sun Hat", "Arcade_CP_Item_1026_des": "Brigade +4 Ranged DMG. Protagonist +30% Pickup Range. Companions follow closer to the Protagonist.\nA small fridge magnet that leaves behind stubborn marks after being removed.", "Arcade_CP_Item_1026_name": "Fridge Sticker", "Arcade_CP_Item_1027_des": "Protagonist +20% Pickup Range. At the start of a battle, the protagonist receives 20% of the current Coins as additional Coins.\nIt looks small, but it can hold quite a lot.", "Arcade_CP_Item_1027_name": "Bento Box", "Arcade_CP_Item_1028_des": "Protagonist +6 Health Recovery.-50% HP at the start of battle.\nEven though it's half gone, the sugar content is still 100%!", "Arcade_CP_Item_1028_name": "Cracked Seed", "Arcade_CP_Item_1029_des": "Immediately receive 3 Eggs. At the start of the battle, Protagonist Armor -2.\nIt's not just humans who can consume it; animals also can't resist it.", "Arcade_CP_Item_1029_name": "Weird Rice Ball", "Arcade_CP_Item_1030_des": "Protagonist knockback +100% and Attack Speed +15.\nAs long as you look intimidating, no danger will come near.", "Arcade_CP_Item_1030_name": "Shark Button", "Arcade_CP_Item_1031_des": "Brigade Collision DMG +10. Companions can block bullets.\nA cool breeze that calms everything down.", "Arcade_CP_Item_1031_name": "Cooling Fan", "Arcade_CP_Item_1032_des": "The Protagonist's Income +25, Bullet Division +2.\nNot sure whose phone this is. It seems to be completely broken and can no longer receive new messages.", "Arcade_CP_Item_1032_name": "Cracked Phone", "Arcade_CP_Item_1033_des": "Brigade Attack Range -10. When the Protagonist attacks, they deal damage equal to 200% of Ranged DMG to random monsters.\nThis disc might hold images, a game, or perhaps a diary... but it's impossible to know now.", "Arcade_CP_Item_1033_name": "Iridescent Disc", "Arcade_CP_Item_1034_des": "Protagonist size and Bullet Size +25%. Bullets become bigger, slower, and deal a lot of damage!\nIt's almost too sweet, one is enough to fill you up!", "Arcade_CP_Item_1034_name": "Donut", "Arcade_CP_Item_1035_des": "Brigade Ranged DMG -10. Protagonist Collision DMG +15, increases Collision DMG frequency.\nWearing this gives you the confidence to face whatever comes your way.", "Arcade_CP_Item_1035_name": "Hard Hat", "Arcade_CP_Item_1036_des": "Drink Spawn Rate +5%. Upon buying a Drink, Brigade Attack Speed +3.\nLooks like a drink with an unusual new flavor, and opening it feels like an adventure in itself.", "Arcade_CP_Item_1036_name": "Strangely Favored Drink", "Arcade_CP_Item_1037_des": "Brigade DMG -30%, but every 3 seconds deals damage to all monsters equal to 15% of their Health.\nNever lose your passion for exploring.", "Arcade_CP_Item_1037_name": "Universe Coin", "Arcade_CP_Item_1038_des": "Protagonist Health +4. Item prices -30% this turn. Drink Spawn Rate +100%.\nA pretty good supplement. No effect after taking it? That's probably for the best!", "Arcade_CP_Item_1038_name": "Fish Oil in a Box", "Arcade_CP_Item_1039_des": "Refresh price -5.\nAn old quill that still writes with clear, smooth strokes.", "Arcade_CP_Item_1039_name": "Quill", "Arcade_CP_Item_1040_des": "Immediately obtain 200 Coins. Max Health can no longer be increased.\nThe shining moon lights up all the forgotten dreams.", "Arcade_CP_Item_1040_name": "Moon Badge", "Arcade_CP_Item_1041_des": "Brigade Melee DMG +2, CRIT Rate +6%.\nBe warned, drink this, and there's no way you're falling asleep.", "Arcade_CP_Item_1041_name": "\"Startled Awake by Afternoon\"", "Arcade_CP_Item_1042_des": "Brigade Speed +20, Melee DMG +2. Protagonist Health -5.\nYou'll be filled with surging energy after thinking it... like an endless wave.", "Arcade_CP_Item_1042_name": "\"Vitamin C Rage\"", "Arcade_CP_Item_1043_des": "Brigade DMG +10%, Attack Speed -4.\nYou need oxygen to live, and you need Oxygen Bubble to live well!", "Arcade_CP_Item_1043_name": "\"Oxygen Bubble\"", "Arcade_CP_Item_1044_des": "Protagonist size -10%, Luck +15.\nThis orange is happy and ready for you to drink it in one gulp!", "Arcade_CP_Item_1044_name": "\"Orange Joy\"", "Arcade_CP_Item_1045_des": "Protagonist Armor +1, Treasure Detection +3.\nEnjoy every sip of your drink... until the bottle's empty.", "Arcade_CP_Item_1045_name": "\"Time of Leisure\"", "Arcade_CP_Item_1046_des": "Protagonist Attack Speed +12, Collision DMG -1.\nNo one can resist the comfort of hot coffee... unless you're trying to sleep.", "Arcade_CP_Item_1046_name": "\"Hot Coffee\"", "Arcade_CP_Item_1047_des": "Protagonist Dodge +8%, Luck +3.\nThere's every flavor imaginable, and each one tastes weird.", "Arcade_CP_Item_1047_name": "\"Weird Grassland\"", "Arcade_CP_Item_1048_des": "Brigade CRIT Rate +20%, DMG -20%, Bullet Pierce +1.\nThe key to victory is drinking Winningway sports drink!", "Arcade_CP_Item_1048_name": "\"Winningway\"", "Arcade_CP_Item_1049_des": "Protagonist Health +5, Income -2.\nA love for fruit is the sweetest unrequited love.", "Arcade_CP_Item_1049_name": "\"Fruit Crush\"", "Arcade_CP_Item_1050_des": "Brigade Attack Range +30. Protagonist Projectiles +1, Attack Speed -25.\nYou always need fuel... especially when you're ready to blaze!", "Arcade_CP_Item_1050_name": "\"Golden Fuel\"", "Arcade_CP_Item_1051_des": "Protagonist Collision DMG +10, launch distance +30%, CRIT Rate -10%.\nDrink it in one go, and all you'll think is: stay awake!", "Arcade_CP_Item_1051_name": "\"Wake Up!\"", "Arcade_CP_Item_1052_des": "Monster Speed +7. Protagonist Treasure Detection +15. Health Recovery +5.\nThe blend of matcha and honey leaves a lasting, distinct fragrance.", "Arcade_CP_Item_1052_name": "\"Matcha Honey\"", "Arcade_CP_Item_1053_des": "Protagonist Health Recovery +2, Health -2.\nAn ocean of peaches, sending waves of endless sweetness.", "Arcade_CP_Item_1053_name": "\"Peach Sea\"", "Arcade_CP_Item_1054_des": "Brigade Ranged DMG +4, Bullet Bounce +25%, DMG -5%.\nSoda Tea, so tasty!", "Arcade_CP_Item_1054_name": "\"Soda Tea\"", "Arcade_CP_Item_1055_des": "Protagonist Health +30, Health Recovery -5.\nRose-flavored mineral water, a premium taste like no other.", "Arcade_CP_Item_1055_name": "\"Rose Water\"", "Arcade_CP_Item_1056_des": "Protagonist Speed -5, Hearts for Health Recovery +2.\nWhat should you be doing at midnight? Drink this, obviously!", "Arcade_CP_Item_1056_name": "\"Midnight\"", "Arcade_CP_Item_1057_des": "Protagonist Collision DMG +4, Speed -5.\nDo not drink this at night. Keep the volume down after drinking.", "Arcade_CP_Item_1057_name": "\"Midnight Ballad\"", "Arcade_CP_Item_1058_des": "Number of Monsters +2%. Brigade Ranged DMG +3.\nThis spring water has the fresh taste of lemons!", "Arcade_CP_Item_1058_name": "\"Lemon Spring Water\"", "Arcade_CP_Item_1059_des": "Brigade Speed +15, Melee DMG +3, Ranged DMG -3.\nA rainbow of drinks, one of the flavors will fill your heart with satisfaction.", "Arcade_CP_Item_1059_name": "\"Crazy Paint\"", "Arcade_CP_Item_1060_des": "Protagonist Armor -3, Income +30, Treasure Detection +20.\nToss in the freshest mulberries and shake it up!", "Arcade_CP_Item_1060_name": "\"Rock 'n' Roll Mulberry\"", "Arcade_CP_Item_1061_des": "Brigade DMG +20%, CRIT Rate +20%, Attack Range +20. Protagonist Armor +6.\nTake a sip, and it'll bring you peace of mind and clarity.", "Arcade_CP_Item_1061_name": "\"Peace Water\"", "Arcade_CP_Item_1062_des": "Every bond gives the Protagonist +2 Health.\nOnce you know what you cannot do, you can enjoy every moment of life.", "Arcade_CP_Item_1062_name": "Modesty", "Arcade_CP_Item_1063_des": " Companion +50% DMG.\nInsisting on staying up late takes a special kind of determination.", "Arcade_CP_Item_1063_name": "Determination", "Arcade_CP_Item_1064_des": "Every bond gives the Protagonist +1 Armor.\nBe brave and have a little chat with the tough-looking pup.", "Arcade_CP_Item_1064_name": "Courage", "Arcade_CP_Item_1065_des": "Companion generates 1 Heart every 7 seconds.\nYou shared lunch with a bird on the side of the road.", "Arcade_CP_Item_1065_name": "Kindness", "Arcade_CP_Item_1066_des": "Companion has a 50% chance to obtain 1 Coin upon defeating a Monster.\nScratched by a stray cat, but still smiling.", "Arcade_CP_Item_1066_name": "Forgiveness", "Arcade_CP_Item_1067_des": "Companion +100% knockback, +10 Attack Speed.\nGotta count those calories, even when you're eating instant noodles.", "Arcade_CP_Item_1067_name": "Patience", "Arcade_CP_Item_1068_des": "Companion +15 Collision DMG.\nThe vacation you've been waiting for still hasn't come.", "Arcade_CP_Item_1068_name": "Curiosity", "Arcade_CP_Item_1069_des": "Protagonist Speed -5, when standing still, Health Recovery +5, Collision DMG +10.\nSlowly giving up hope in the endless cycle of daily life.", "Arcade_CP_Item_1069_name": "Despair", "Arcade_CP_Item_1070_des": "Recover 10 Health upon opening a treasure chest. Cannot recover Health through Health Recovery or Hearts.\nIt's not just food that's hard to swallow — your own desires are too.", "Arcade_CP_Item_1070_name": "Rage", "Arcade_CP_Item_1071_des": "For every 5 Coins held during combat, Brigade gains +1% DMG.\nSometimes when the pressure is too much, avoiding it is an option too.", "Arcade_CP_Item_1071_name": "Cowardice", "Arcade_CP_Item_1072_des": "When combat starts, Brigade Melee DMG +2, Ranged DMG +2, DMG +5%.\nYou meant to take a day off but ended up with an extended leave.", "Arcade_CP_Item_1072_name": "Greed", "Arcade_CP_Item_1073_des": "Protagonist dodge rate -5%. Every 3 seconds in combat, deal damage to all Monsters equal to 20% of the Protagonist's Health.\nSadness is like a wound that never heals.", "Arcade_CP_Item_1073_name": "Sadness", "Arcade_CP_Item_1074_des": "When picking up Coins, deal damage to a random enemy equal to 50% of Luck.\nFear is everywhere, and there's no escape, not even in your dreams.", "Arcade_CP_Item_1074_name": "Fear", "Arcade_CP_Item_1075_des": "Brigade DMG +100%. When the Protagonist takes DMG, Brigade DMG -5%.\nWe resort to deception because the truth can hurt just as much.", "Arcade_CP_Item_1075_name": "Deception", "Arcade_CP_Item_1076_des": "Protagonist dodge -30%, size +10%, Health +10, Health Recovery +2. Upon buying food, size +5%, Health +5, Health Recovery +1.\nSharing fried chicken and the joy of seeing old friends again — it all began in that moment.", "Arcade_CP_Item_1076_name": "Juicy Fried Chicken", "Arcade_CP_Item_1077_des": "Monster Speed +30%. When the Protagonist takes damage, a random stat is permanently increased.\nThe soft scent you catch before falling asleep. You have no clue where it comes from, but it feels cozy and familiar.", "Arcade_CP_Item_1077_name": "Perfume", "Arcade_CP_Item_1078_des": "Brigade stats will no longer decrease.\nTo the friend who no longer journeys with us, good luck!", "Arcade_CP_Item_1078_name": "Dumplings", "Arcade_CP_Item_1079_des": "In combat, Brigade Melee DMG +8, Ranged DMG +8, Collision DMG +8. Effects are removed when the Protagonist moves. Resets every wave.\nEven the smallest glimpse of hope creates a path forward, even if that hope is only an illusion...", "Arcade_CP_Item_1079_name": "Self-Driving Force", "Arcade_CP_Item_1080_des": "In combat, Brigade Bullet Pierce +3, CRIT Rate +30%. Effects are removed after the Protagonist takes damage. Resets every wave.\nA lotus blooms in your dreams, its beauty so perfect that it feels even more elusive.", "Arcade_CP_Item_1080_name": "Water Lily", "Arcade_CP_Item_1081_des": "Protagonist Attack Speed -10. Every 2 Protagonist Melee DMG increases Collision DMG by +1.\nA hard bread that tastes like the boss's empty promises.", "Arcade_CP_Item_1081_name": "Hard Bread", "Arcade_CP_Item_1082_des": "Protagonist Collision DMG -1. Upon buying a Drink, Health +1.\nPure mountain spring water. It has no taste, but drinking it brings back special memories from the past.", "Arcade_CP_Item_1082_name": "Spring Water", "Arcade_CP_Item_1083_des": "Protagonist Income +25~75. Brigade DMG -5%.\nA calendar meant for tracking time and daily life, but for some reason, the numbers are all mixed up and it's completely useless for making any plans.", "Arcade_CP_Item_1083_name": "Chaos Calendar", "Arcade_CP_Item_1084_des": "Score Multiplier +20%. Protagonist Health Recovery +100.\nHope is all you need.", "Arcade_CP_Item_1084_name": "Beacon of Hope", "Arcade_CP_Item_1085_des": "Score Multiplier +20%, Number of Monsters +100%.\nEven after losing it all, the nightmares never leave.", "Arcade_CP_Item_1085_name": "Entangled Nightmare", "Arcade_CP_Item_2059_name": "\"Startled Awake by Afternoon\"", "Arcade_CP_Item_2060_name": "\"Vitamin C Rage\"", "Arcade_CP_Item_2061_name": "\"Oxygen Bubble\"", "Arcade_CP_Item_2062_name": "\"Orange Joy\"", "Arcade_CP_Item_2063_name": "\"Time of Leisure\"", "Arcade_CP_Item_2064_name": "\"Hot Coffee\"", "Arcade_CP_Item_2065_name": "\"Weird Grassland\"", "Arcade_CP_Item_2066_name": "\"Winningway\"", "Arcade_CP_Item_2067_name": "\"Fruit Crush\"", "Arcade_CP_Item_2068_name": "\"Golden Fuel\"", "Arcade_CP_Item_2069_name": "\"Wake Up!\"", "Arcade_CP_Item_2070_name": "\"Matcha Honey\"", "Arcade_CP_Item_2071_name": "\"Peach Sea\"", "Arcade_CP_Item_2072_name": "\"Soda Tea\"", "Arcade_CP_Item_2073_name": "\"Rose Water\"", "Arcade_CP_Item_2074_name": "\"Midnight\"", "Arcade_CP_Item_2075_name": "\"Midnight Ballad\"", "Arcade_CP_Item_2076_name": "\"Lemon Spring Water\"", "Arcade_CP_Item_2077_name": "\"Crazy Paint\"", "Arcade_CP_Item_2078_name": "\"Rock 'n' Roll Mulberry\"", "Arcade_CP_Item_2079_name": "\"Peace Water\"", "Arcade_CP_Prop_Des_2": "DMG taken by Protagonist {0}%", "Arcade_CP_Prop_Des_22": "Additional Fixed Melee DMG (Companions only)", "Arcade_CP_Prop_Des_23": "Additional Fixed Bullet DMG (including Protagonist and Companions)", "Arcade_CP_Prop_Des_26": "Increase percentage to all DMG (including Protagonist and Companions)", "Arcade_CP_Prop_Des_33": "Increase number and quality of Chests", "Arcade_CP_Prop_Des_34": "Increase Store item quality and chance of Companions appearing in the Store", "Arcade_CP_Prop_Des_35": "Limit: 60, where Protagonist dodges 60% of DMG", "Arcade_CP_Prop_Des_44": "Limit: 90, where attack interval reduction is 90%", "Arcade_CP_Prop_Des_64": "Chance of Drinks appearing in the Store", "Arcade_CP_Prop_Des_67": "You earn Coins equal to your Income at the end of each wave; if your Income is negative, you lose that amount instead. Each Companion reduces your Income by -5.", "Arcade_CP_Prop_Name_1": "Attack", "Arcade_CP_Prop_Name_11": "Attack Range", "Arcade_CP_Prop_Name_15": "Projectile Count", "Arcade_CP_Prop_Name_2": "Armor", "Arcade_CP_Prop_Name_22": "Melee DMG", "Arcade_CP_Prop_Name_23": "Ranged DMG", "Arcade_CP_Prop_Name_24": "CRIT Rate", "Arcade_CP_Prop_Name_26": "Additional DMG", "Arcade_CP_Prop_Name_3": "Health", "Arcade_CP_Prop_Name_33": "Treasure Detection", "Arcade_CP_Prop_Name_34": "Luck", "Arcade_CP_Prop_Name_35": "Dodge", "Arcade_CP_Prop_Name_44": "Attack Speed", "Arcade_CP_Prop_Name_45": "Score Multiplier", "Arcade_CP_Prop_Name_6": "Collision DMG", "Arcade_CP_Prop_Name_64": "Drink", "Arcade_CP_Prop_Name_65": "Speed", "Arcade_CP_Prop_Name_67": "Income", "Arcade_CP_Prop_Name_8": "Health Recovery", "Arcade_CP_Property_btn_1": "-", "Arcade_CP_Property_btn_2": "Close", "Arcade_CP_Tag_101_des": "Demons +50% ", "Arcade_CP_Tag_101_name": "Horned Head", "Arcade_CP_Tag_102_des": "+25% , +10% size", "Arcade_CP_Tag_102_name": "Midnight Giant", "Arcade_CP_Tag_103_des": "+20% ", "Arcade_CP_Tag_103_name": "Resolve!", "Arcade_CP_Tag_10_des": "+1 ", "Arcade_CP_Tag_10_name": "Bullet", "Arcade_CP_Tag_11_des": "+4 , +4 ", "Arcade_CP_Tag_11_name": "Primitive Leather Skirt", "Arcade_CP_Tag_12_des": "Permanent Altar", "Arcade_CP_Tag_12_name": "Ominous Mask", "Arcade_CP_Tag_13_des": "+10 , +5 ", "Arcade_CP_Tag_13_name": "Carrot", "Arcade_CP_Tag_14_des": "Enemy numbers +10%", "Arcade_CP_Tag_14_name": "Mysterious Rune", "Arcade_CP_Tag_15_des": "+10 ", "Arcade_CP_Tag_15_name": "Chest", "Arcade_CP_Tag_16_des": "+20 ", "Arcade_CP_Tag_16_name": "Shoe", "Arcade_CP_Tag_17_des": "Shop prices -30%", "Arcade_CP_Tag_17_name": "Jade Cabbage", "Arcade_CP_Tag_18_des": "+20% ", "Arcade_CP_Tag_18_name": "Office Worker", "Arcade_CP_Tag_1_des": "+20% , -4 ", "Arcade_CP_Tag_1_name": "Bouncy Rabbit Ears", "Arcade_CP_Tag_21_des": "+30% , -10 ", "Arcade_CP_Tag_21_name": "Empire", "Arcade_CP_Tag_22_name": "Office Worker", "Arcade_CP_Tag_23_des": "+15 ", "Arcade_CP_Tag_23_name": "Knight", "Arcade_CP_Tag_2_des": "+10 ", "Arcade_CP_Tag_2_name": "Crimson Gauntlets", "Arcade_CP_Tag_3_des": "+2 ", "Arcade_CP_Tag_3_name": "Melon-Striped Ball", "Arcade_CP_Tag_4_des": "+15 ", "Arcade_CP_Tag_4_name": "Bow and Arrow", "Arcade_CP_Tag_5_des": "Protagonist +30% ", "Arcade_CP_Tag_5_name": "Morning Star", "Arcade_CP_Tag_6_des": "+20 , -5% ", "Arcade_CP_Tag_6_name": "Four-Leaf Clover", "Arcade_CP_Tag_7_des": "+8% , +8% ", "Arcade_CP_Tag_7_name": "Hat", "Arcade_CP_Tag_8_des": "+3 ", "Arcade_CP_Tag_8_name": "Fruit", "Arcade_CP_Tag_9_des": "+20 ", "Arcade_CP_Tag_9_name": "Gear", "Arcade_CP_Tips_5_text": "Save some more money!", "Arcade_CP_Tips_6_text": "Still not enough...", "Arcade_CP_Title_1": "Bizarre Brigade", "Arcade_CP_Title_2": "Bizarre Carriage Phantom - Co-op", "Arcade_Choose_Character": "Choose your Dream Seeker", "Arcade_Companion_Wave": "Wave {0}", "Arcade_Des_Title": "Arcade Details", "Arcade_Desc_001": "Solo Game", "Arcade_Desc_002": "Shop", "Arcade_Desc_003": "Select", "Arcade_Desc_004": "Ranking", "Arcade_Desc_005": "Match", "Arcade_Desc_006": "Waiting", "Arcade_Desc_007": "GET READY", "Arcade_Desc_008": "Matching", "Arcade_Desc_009": "PLEASE WAIT", "Arcade_Desc_010": "Cancel", "Arcade_Desc_011": "Play", "Arcade_Desc_012": "Event has not started yet, stay tuned~", "Arcade_Desc_013": "Event has ended. Please come back next time.", "Arcade_Desc_014": "Successfully matched", "Arcade_Desc_015": "WAITING TO START", "Arcade_Entrance01": "Arcade Mode", "Arcade_Entrance02": "Event Mode", "Arcade_Game_Result": "Your Result", "Arcade_Guide_Button": "Tutorial", "Arcade_Hound_Attack": "Attack", "Arcade_Hound_Jump": "Jump", "Arcade_Hound_Title_1": "Soul Hounds III", "Arcade_Hound_Title_2": "Soul Hounds III - Group Hunt", "Arcade_Idle_OverTime": "You have been removed from the game due to inactivity.", "Arcade_Into_Shop": "Enter Store", "Arcade_Invite_Des": "Invite them to play {0}", "Arcade_Invite_Out_Time": "Expired", "Arcade_Invite_Tips_Name": "Game Invite", "Arcade_Invite_Window_Name": "Invite Friend", "Arcade_Invited_Des": "You've been invited to play {0}", "Arcade_Level": "Arcade Level {0}", "Arcade_Locked_Achievement": "Upgrade the store to unlock another {0} achievements", "Arcade_Matching": "Select...", "Arcade_OL_OutLine": "Offline", "Arcade_Online_Added": "Added", "Arcade_Online_ChangePos": "Switch", "Arcade_Online_ChangingPos": "Switching", "Arcade_Online_ConfirmChangingPos": "Confirming Switch", "Arcade_Online_InGame": "Game Ongoing", "Arcade_Online_InSettle": "Game Ending", "Arcade_Online_Invite": "Invite", "Arcade_Online_Invited": "{0} wants to play {1} with you", "Arcade_Online_Kick": "Remove", "Arcade_Online_Kicked": "You were kicked", "Arcade_Online_RefuseInvite": "Player {0} rejected your request to switch places", "Arcade_Online_Remove": "Remove", "Arcade_Online_TryChangePos": "Player {0} requests to switch places with you", "Arcade_Online_Waiting": "Waiting", "Arcade_Pause_Confirm": "Are you sure you want to quit?", "Arcade_Player_Name_0001": "Strange Follower", "Arcade_Player_Name_0002": "Watermelon Jelly", "Arcade_Player_Name_BILI": "StarlightKnightAlwaysNo1", "Arcade_Rank_First": "Top {0}%", "Arcade_Restart": "Restart", "Arcade_Server_Score": "Server Ranking: ", "Arcade_Shop_Buy": "Buy", "Arcade_Snake_Accelerate": "Boost", "Arcade_Snake_Title_1": "Snake Duel", "Arcade_Snake_Title_2": "Snake Duel - Clash", "Arcade_Snake_Title_BILI": "Snake Duel - Clash", "Arcade_Start_Game": "Play", "Arcade_Undone": "Incomplete", "Arcade_WaitMatch": "Waiting...", "ArchiveFileNum_11": "1-1", "ArchiveFileNum_12": "1-2", "ArchiveFileNum_13": "1-3", "ArchiveFileNum_14": "1-4", "ArchiveFileNum_15": "1-5", "ArchiveFileNum_16": "1-6", "ArchiveFileNum_17": "1-7", "ArchiveFileNum_18": "1-8", "ArchiveFileNum_21": "2-1", "ArchiveFileNum_22": "2-2", "ArchiveFileNum_23": "2-3", "ArchiveFileNum_24": "2-4", "ArchiveFileNum_25": "2-5", "ArchiveFileNum_26": "2-6", "ArchiveFileNum_31": "3-1", "ArchiveFileNum_32": "3-2", "ArchiveFileNum_33": "3-3", "ArchiveFileNum_34": "3-4", "ArchiveFileNum_35": "3-5", "ArchiveFileNum_36": "3-6", "ArchiveFileNum_41": "4-1", "ArchiveFileNum_42": "4-2", "ArchiveFileNum_43": "4-3", "ArchiveFileNum_44": "4-4", "ArchiveFileNum_45": "4-5", "ArchiveFileNum_46": "4-6", "ArchiveFileNum_51": "5-1", "ArchiveFileNum_52": "5-2", "ArchiveFileNum_53": "5-3", "ArchiveFileNum_54": "5-4", "AreaCheck_MaincityTip": "Someone nearby needs help.", "AreaCheck_PartnerTip": "Trust event nearby.", "AreaCheck_SideQuestTip": "Incomplete Side Commission nearby.", "ArmorMax": "Armor", "ArmorMax_base": "Base Armor", "ArpeggioActivity_Level": "Deepest level reached: {0}", "ArpeggioActivity_Lock": "Complete the story mission \"The Mystery of Arpeggio Fault: Special Investigation\" at Scott Outpost to unlock", "ArpeggioSkillRefreshTips": "The chosen effect will replace the original effect", "ArpeggioText_TalentName_1_1": "Empty", "ArpeggioText_TalentName_1_10": "Body Empowerment III", "ArpeggioText_TalentName_1_11": "Explosive Supplies I", "ArpeggioText_TalentName_1_12": "Explosive Supplies II", "ArpeggioText_TalentName_1_13": "Explosive Supplies III", "ArpeggioText_TalentName_1_14": "Bonus Supply I", "ArpeggioText_TalentName_1_15": "Bonus Supply II", "ArpeggioText_TalentName_1_16": "Bonus Supply III", "ArpeggioText_TalentName_1_17": "Economic Improvement I", "ArpeggioText_TalentName_1_18": "Economic Improvement II", "ArpeggioText_TalentName_1_19": "Economic Improvement III", "ArpeggioText_TalentName_1_2": "Combat Up I", "ArpeggioText_TalentName_1_20": "Experience Absorption I", "ArpeggioText_TalentName_1_21": "Experience Absorption II", "ArpeggioText_TalentName_1_22": "Experience Absorption III", "ArpeggioText_TalentName_1_23": "Resonia Collection Ⅰ", "ArpeggioText_TalentName_1_24": "Resonia Collection II", "ArpeggioText_TalentName_1_25": "Resonia Collection III", "ArpeggioText_TalentName_1_3": "Combat Up II", "ArpeggioText_TalentName_1_4": "Combat Up III", "ArpeggioText_TalentName_1_5": "Medical Facility Ⅰ", "ArpeggioText_TalentName_1_6": "Medical Facility II", "ArpeggioText_TalentName_1_7": "Medical Facility III", "ArpeggioText_TalentName_1_8": "Body Empowerment I", "ArpeggioText_TalentName_1_9": "Body Empowerment II", "Arpeggio_Battle_End_tips": "You can now start exploring from floor {0}!", "Arpeggio_Chapter_Des_1": "Chapter 1 Description", "Arpeggio_Chapter_Des_2": "Chapter 2 Description", "Arpeggio_Chapter_Des_3": "Chapter 3 Description", "Arpeggio_Chapter_Des_4": "Chapter 4 Description", "Arpeggio_Chapter_Des_5": "Chapter 5 Description", "Arpeggio_Chapter_Name_1": "Chapter 1", "Arpeggio_Chapter_Name_2": "Chapter 2", "Arpeggio_Chapter_Name_3": "Chapter 3", "Arpeggio_Chapter_Name_4": "Chapter 4", "Arpeggio_Chapter_Name_5": "Chapter 5", "Arpeggio_Level_Name_1": "Floor 10", "Arpeggio_Level_Name_10": "Floor 100", "Arpeggio_Level_Name_11": "Floor 110", "Arpeggio_Level_Name_12": "Floor 120", "Arpeggio_Level_Name_13": "Floor 130", "Arpeggio_Level_Name_14": "Floor 140", "Arpeggio_Level_Name_15": "Floor 150", "Arpeggio_Level_Name_16": "Floor 160", "Arpeggio_Level_Name_17": "Floor 170", "Arpeggio_Level_Name_18": "Floor 180", "Arpeggio_Level_Name_19": "Floor 190", "Arpeggio_Level_Name_2": "Floor 20", "Arpeggio_Level_Name_20": "Floor 200", "Arpeggio_Level_Name_21": "Floor 210", "Arpeggio_Level_Name_22": "Floor 220", "Arpeggio_Level_Name_23": "Floor 230", "Arpeggio_Level_Name_24": "Floor 240", "Arpeggio_Level_Name_25": "Floor 250", "Arpeggio_Level_Name_26": "Floor 260", "Arpeggio_Level_Name_27": "Floor 270", "Arpeggio_Level_Name_28": "Floor 280", "Arpeggio_Level_Name_29": "Floor 290", "Arpeggio_Level_Name_3": "Floor 30", "Arpeggio_Level_Name_30": "Floor 300", "Arpeggio_Level_Name_4": "Floor 40", "Arpeggio_Level_Name_5": "Floor 50", "Arpeggio_Level_Name_6": "Floor 60", "Arpeggio_Level_Name_7": "Floor 70", "Arpeggio_Level_Name_8": "Floor 80", "Arpeggio_Level_Name_9": "Floor 90", "Arpeggio_Skill_Intro_Des": "[Activating Nodes]\nNodes can be activated for free, providing buffs that apply across all area stages.\nUpon activation, you must choose 1 from 3 random nodes, which come in 3 quality tiers.\nWith each new chapter unlocked, you can activate an additional row (3 nodes), up to a maximum of 5 rows.\n\n[Refreshing Nodes]\nYou can spend Crimson Silk to refresh the nodes, which cannot be undone.\nWhen refreshing, you must choose 1 of 3 nodes to overwrite the current one.\nNote: The leftmost node will always be the pre-refresh node, while the other 2 are random.\nAim for an orange-quality node!", "Arpeggio_Skill_Intro_Title": "The Mystery of Arpeggio Fault: Tech Tree", "Arpeggio_TalentPoint_Current": "Current: {0}", "Arpeggio_TalentPoint_LockedTips": "Unlock this tech by progressing through the area stages", "Arpeggio_TalentPoint_MaxLevel": "Max Level", "Arpeggio_TalentPoint_NeedMore": "Insufficient items", "Arpeggio_TalentPoint_Next": "Next Level: {0}", "Association_Desc001": "Complete the Main Commission \"Cat's Lost & Found\" to unlock", "Association_Desc002": "Unlocks at Inter-Knot Lv.30", "Association_Desc003": "Complete Main Story: A Call From the Hollow's Heart to unlock", "Association_MonsterCardDaily_301": "Customized Deck 1", "Association_MonsterCardDaily_302": "Investigation Specialization", "Association_MonsterCardDaily_303": "W-Engine Specialization", "Association_MonsterCardDaily_304": "Bounty Specialization", "Association_MonsterCardDaily_305": "Attack Drill", "Association_MonsterCardDaily_306": "Stun Drill", "Association_MonsterCardDaily_307": "Anomaly Drill", "Association_MonsterCardDaily_308": "Support Drill", "Association_MonsterCardDaily_309": "Defense Drill", "Association_MonsterCardDaily_310": "Attack Polarizer Test", "Association_MonsterCardDaily_311": "Stun Diaphragm Test", "Association_MonsterCardDaily_312": "Anomaly Magnet Test", "Association_MonsterCardDaily_313": "Support Frequency Splitter Test", "Association_MonsterCardDaily_314": "Rigidity Test", "Association_MonsterCardDaily_315": "Heating Test", "Association_MonsterCardDaily_316": "Icing Test", "Association_MonsterCardDaily_317": "Current Test", "Association_MonsterCardDaily_318": "Resonance Test", "Association_MonsterCardDaily_319": "Customized Deck 2", "Association_MonsterCardDaily_320": "Customized Deck 3", "Association_MonsterCardDaily_321": "Customized Deck 4", "Association_MonsterCardDaily_322": "Customized Deck 5", "Association_MonsterCardDaily_323": "Defense Coil Test", "Association_MonsterCardDaily_324": "Plating Agent Specialization", "Association_MonsterCardDaily_DIYTitle": "Customized Deck {0}", "Association_MonsterCardDaily_FilterByMonsterType": "Enemy Type", "Association_MonsterCardDaily_FilterByRewardType": "Reward Type", "Association_MonsterCardDaily_FilterTitle": "Filter", "Atk": "ATK", "Atk_Ratio": "Percent ATK", "Atk_base": "Base ATK", "AutoEvent100000_26": "Fairy Smart Intervention", "AutoEvent100000_27": "\"Several heavily armed individuals detected ahead. They are likely Hollow Raiders.\"", "AutoEvent100000_29": "Anby: \"I suggest we avoid them, Proxy...\"", "AutoEvent100000_30": "Fairy's broadcasting...", "AutoEvent100000_31": "Suspiciously, Anby averts her gaze.", "AutoEvent100000_32": "Mystery of \"Green Headphones\"", "AutoEvent100000_33": "For some reason, Anby seems particularly cautious about the group.", "AutoEvent100000_34": "Will you proceed in that direction?", "AutoEvent100000_35": "Go check it out.", "AutoEvent100000_36": "Forget it.", "AutoEvent100000_37": "\"My scans indicate that the leader of the Hollow Raiders just waved at Anby.\"", "AutoEvent100000_38": "Hollow Raider: \"Hey, if it isn't Ms. Green Headphones! Didn't expect to see you here!\"", "AutoEvent100000_39": "Hollow Raider: \"Thanks a lot for your help last time, Ms. Green Headphones! If it weren't for you, that Ethereal would've had us killed.\"", "AutoEvent100000_40": "Hollow Raider: \"By the way, about the task you assigned to us, my men will take care of it! You can count on us!\"", "AutoEvent100000_41": "Anby remains silent, offering no response.\nSomehow, these Hollow Raiders seem familiar with Anby...?", "AutoEvent100000_42": "A thought crosses your mind...", "AutoEvent100000_43": "Are those guys Anby's friends?", "AutoEvent100000_44": "Did those guys mistake Anby for someone else?", "AutoEvent100000_45": "You and Anby agree to keep this \"a little secret between yourselves.\"", "AutoEvent100000_46": "Hollow Raider: \"Hey, hey, don't leave just yet, Ms. Green Headphones! I haven't had a chance to thank you!\"", "AutoEvent100000_47": "Hollow Raider: \"The final strike you delivered to that Ethereal was awesome! Thanks to you, we made a huge profit.\"", "AutoEvent100000_48": "Hollow Raider: \"By the way, about the thing you asked us to do, my men will see to it! Just rest assured!\"", "AutoEvent100000_49": "Looks like these Hollow Raiders hold Anby in high regard.\nBut what's the deal with the \"Ms. Green Headphones\" they mentioned...?", "AutoEvent100000_50": "Anby doesn't wear green headphones.", "AutoEvent100000_51": "Is Anby the \"Ms. Green Headphones\" they mentioned?", "AutoEvent100001_19": "Fairy Smart Intervention", "AutoEvent100001_20": "\"Scanning for area data...\"", "AutoEvent100001_21": "\"Low Ether activity detected in this area.\"", "AutoEvent100001_23": "Billy: \"It's rare to find such a peaceful spot. Should we take a break here?\"", "AutoEvent100001_24": "Billy: \"Hmm? Wait a minute, Manager. This place seems...\"", "AutoEvent100001_25": "\"Picking up signals from multiple unidentified individuals approaching us... They've surrounded us.\"", "AutoEvent100001_26": "\"These unidentified individuals are highly likely to be Hollow Bandits.\"", "AutoEvent100001_27": "Fairy's broadcasting...", "AutoEvent100001_28": "Hollow Bandit: \"Stop right there! Your money, or your life!\"", "AutoEvent100001_29": "He even has an insulated flask in his hand.", "AutoEvent100001_30": "Hollow Bandit: \"Hand over everything valuable, or I'll feed you to the Ethereals!\"", "AutoEvent100001_31": "Significance of Hairstyles", "AutoEvent100001_32": "You were planning to rest here, but now you've stumbled upon a bunch of Hollow Bandits.\nBandits who can operate in this area must be anything but ordinary... right?", "AutoEvent100001_33": "You decide to...", "AutoEvent100001_34": "Wait and see what happens.", "AutoEvent100001_35": "Wait for a chance to escape.", "AutoEvent100001_36": "Out of nowhere, Billy says something impressive.\nCould it be a line he learned from Starlight Knight...?", "AutoEvent100001_37": "\"The bandits' encirclement is flawless, leaving no route for escape.\"", "AutoEvent100002_16": "Fairy Smart Intervention", "AutoEvent100002_17": "\"Ether activity detected up ahead, likely to be Eth...\"", "AutoEvent100002_19": "Soldier 11: \"I got this!\"", "AutoEvent100002_20": "Two-way Test", "AutoEvent100002_21": "Soldier 11 charges forward, engaging the Ethereal. This is the third time since you entered the Hollow.", "AutoEvent100002_22": "Clearly, her battlelust is burning high today. What could be the reason behind it?", "AutoEvent100002_23": "Is she in an exceptionally good mood today?", "AutoEvent100002_24": "Maybe we should refrain from asking.", "AutoEvent100002_25": "Fairy's broadcasting...", "AutoEvent100002_26": "Humming an off-key military song, Soldier 11 activates her flame generator, burning away the remnants on her blade.", "AutoEvent100002_27": "She looks at you, her lips just barely curling.\nIt's enough to be considered a smile for her, a rare occurrence that happens only twice a year.", "AutoEvent100002_28": "\"How am I doing?\" she asks.", "AutoEvent100002_29": "You want praise?", "AutoEvent100002_30": "You're one of the best Agents ever.", "AutoEvent100002_31": "Soldier 11 never stops getting stronger. She constantly surpasses herself as a fighter.\nBut sometimes, you can't help but hope that... one day, she'll realize that she doesn't need to prove anything to anyone.", "AutoEvent1000104_0": "Pay Your Way Out", "AutoEvent1000104_1": "Why is it that a security door can be unlocked with Gear Coins? Does this imply that only those with enough wealth can handle what's behind it?", "AutoEvent1000104_10": "Billy: \"Hmph! Even in a Hollow, they're seriously gonna charge a toll?\"", "AutoEvent1000104_11": "Billy: \"Even if I agree, the Starlight Knights wouldn't agree!\"", "AutoEvent1000104_12": "Billy: \"...And even if the Starlight Knights agreed, Nicole wouldn't agree!\"", "AutoEvent1000104_13": "Billy: \"...So take that! Starlight Mirage!\"", "AutoEvent1000104_14": "\"Agent Billy detected, he is forcing the valve lock with the butt of his gun.\"", "AutoEvent1000104_15": "\"Valve detected: Open. But Agent Billy has suffered partial damage to his hand`s exoskeleton.\"", "AutoEvent1000104_16": "HDD Broadcast", "AutoEvent1000104_2": "Pay Gear Coins? Or do you prefer a more \"traditional\" method?", "AutoEvent1000104_3": "Evacuation is our priority. Use as many Gear Coins as needed.", "AutoEvent1000104_4": "Pay 1500 Gear Coins", "AutoEvent1000104_5": "Step back, Manager! Let me \"unlock\" the door!", "AutoEvent1000104_7": "\"Scanning for safety valve data...\"", "AutoEvent1000104_8": "\"The system log shows the valve is unlocked by inserting the preset amount of Gear Coins...\"", "AutoEvent1000104_9": "HDD Assistant", "AutoEvent1000211_0": "\"Commission Objective: Find the missing W-Engine crate.\"", "AutoEvent1000211_1": "\"You have reached the location where the goods were lost.\"", "AutoEvent1000211_2": "\"No targets matching the description have been identified.\"", "AutoEvent1000211_3": "Hollow Deep Dive AI Assistant", "AutoEvent1000223_0": "\"The cargo crate matches the search target`s appearance.\"", "AutoEvent1000223_1": "\"Mission complete.\"", "AutoEvent1000223_2": "Crate with W-Engine", "AutoEvent1000223_3": "The crate with the W-Engine is just lying on the ground. The good news is, its content remains intact.", "AutoEvent1000223_4": "Take the W-Engine.", "AutoEvent1000223_5": "Let's do it!", "AutoEvent1000224_0": "Totally Empty Crate", "AutoEvent1000224_1": "There is nothing left inside. You have already taken the W-Engine.", "AutoEvent1000301_0": "\"Objective: Investigate Pegasos Logistics' lost assets and rescue the delivery driver.\"", "AutoEvent1000301_1": "\"Mapping the lost truck's coordinates.\"", "AutoEvent1000301_2": "\"Syncing data locations...\"", "AutoEvent1000301_3": "HDD Assistant", "AutoEvent1000304_0": "Pay Your Way Out", "AutoEvent1000304_1": "Why is it that a security door can be unlocked with Gear Coins? Does this imply that only those with enough wealth can handle what's behind it?", "AutoEvent1000304_2": "Even if something is taken, the owner can still receive a substantial sum of Gear Coins in return.", "AutoEvent1000304_3": "Open the valve", "AutoEvent1000304_4": "Pay 5000 Gear Coins", "AutoEvent1000304_5": "Leave for now", "AutoEvent1000304_6": "\"Scanning for safety valve data...\"", "AutoEvent1000304_7": "\"The system log shows the valve is unlocked by inserting the preset amount of Gear Coins...\"", "AutoEvent1000304_8": "HDD Assistant", "AutoEvent1000310_0": "\"Scanning lost vehicle data...\"", "AutoEvent1000310_1": "\"The system log shows the lost vehicle belongs to Pegasos Logistics...\"", "AutoEvent1000310_2": "\"The lost vehicle meets the objective requirements.\"", "AutoEvent1000310_3": "\"The cargo container has excess levels of Ether activity. The contents have likely been corrupted by Ether material.\"", "AutoEvent1000310_4": "HDD Assistant", "AutoEvent1000310_5": "Damaged Vehicle", "AutoEvent1000310_6": "You've located the target vehicle and, as suspected, the food in the cargo has gone bad due to Corruption. However, the driver's seat remains untouched, and you see no signs of damage. You notice the interior still bears the HIA seal... It's highly likely that the driver was found and rescued.", "AutoEvent1000310_7": "Let's go back and report to General Chop!", "AutoEvent1000310_9": "Leave", "AutoEvent1000406_0": "\".............\"", "AutoEvent1000406_1": "\"Data connection un—un—un—unstable.\"", "AutoEvent1000406_2": "H.D.œD", "AutoEvent1000406_3": "\"Attempting to reconnect.\"\u0081", "AutoEvent1000406_4": "\"WHHHHITEEE\"", "AutoEvent1000406_5": "\"NNoi$\"", "AutoEvent1000454_0": "HDD Auxiliary Program", "AutoEvent1000454_1": "\"Hollow Fissure detected ahead.\"", "AutoEvent1000454_10": "\"Data shows the fissure ahead leads to a new area below.\"", "AutoEvent1000454_11": "\"Once you step into it, please be ready to fall.\"", "AutoEvent1000454_2": "\"Suggestion: Move to a lower floor. Be careful on the descent.\"", "AutoEvent1000454_3": "Well Within Reach", "AutoEvent1000454_4": "The signal for the strongbox is right below us. We must retrieve it before Dullahan gets to it!", "AutoEvent1000454_5": "Billy seems to have some questions. Answer him?", "AutoEvent1000454_7": "Manager, where did you just say the strongbox is located? Inside a Hollow fissure?", "AutoEvent1000454_9": "\"Hollow Fissures are a manifestation of spatial disorder in the Hollows whereby new areas are continually generated inside a Hollow, creating infinite extensions that are highly disorientating.\"", "AutoEvent1000501_0": "The Caveguards", "AutoEvent1000501_1": "\"Hey, welcome to the Infinite Abyss. Are you looking for treasure, someone in particular, death, or just something actually stimulating?\"", "AutoEvent1000501_10": "\"It can delay all events until the next floor, and veterans use it carefully to their advantage.\"", "AutoEvent1000501_12": "\"...I never asked you to bring me down.\"", "AutoEvent1000501_14": "\"Quit moaning, explorer. I've got lots of work to do, let me go back!\"", "AutoEvent1000501_16": "\"I repeat, for the last time, don't bring me down here!!!\"", "AutoEvent1000501_18": "\"You asked for this — welcome to your nightmare!\"", "AutoEvent1000501_2": "Fairy Smart Intervention", "AutoEvent1000501_20": "\"It was a dark and stormy night, and the Captain said to Antonio, 'Tell us a tale, Antonio.'\"", "AutoEvent1000501_21": "\"And this is the tale Antonio told:\"", "AutoEvent1000501_23": "I know the Infinite Abyss like the back of my hand. Any questions, ask away!", "AutoEvent1000501_24": "What would you like to know?", "AutoEvent1000501_25": "About the Infinite Abyss", "AutoEvent1000501_26": "Exploration Records", "AutoEvent1000501_28": "Set Off", "AutoEvent1000501_3": "\"This place is bottomless and the internal Pressure levels are all jumbled up. All you have to remember is, try to go as deep as possible.\"", "AutoEvent1000501_30": "\"Connecting you to in-Hollow voice call channel...\"", "AutoEvent1000501_4": "\"You'll get a resupply every 5 floors down you go.\"", "AutoEvent1000501_5": "\"If you get corrupted too badly, the adventure ends.\"", "AutoEvent1000501_7": "\"Your record depth is: {specials(Empty)}. Keep up the great work.\"", "AutoEvent1000501_9": "\"So long... Oh yeah, it's dangerous out there. Take this.\"", "AutoEvent1000502_0": "Fairy Smart Intervention", "AutoEvent1000502_1": "\"I've discovered a suspicious device.\"", "AutoEvent1000502_16": "Brainiac Quiz", "AutoEvent1000502_17": "\"Welcome to Brainiac Quiz where you win prizes by answering questions correctly!\"", "AutoEvent1000502_18": "\"Get a wrong answer and you shall be mercilessly mocked!\"", "AutoEvent1000502_2": "What's the most popular arcade game nowadays? Of course, it's Soul Hounds III. Have you tried it before?", "AutoEvent1000502_20": "\"Congratulations. Correct!\"", "AutoEvent1000502_22": "\"Really? You don't even know that?\"", "AutoEvent1000502_24": "The three Bangboo at the Sixth Street convenience store are called Buy, Ask, and Give Change.", "AutoEvent1000502_25": "Which Bangboo has a ledger on top of its head?", "AutoEvent1000502_26": "Buy", "AutoEvent1000502_27": "Ask", "AutoEvent1000502_28": "Give Change", "AutoEvent1000502_3": "How many blocks of the same color do you need to make them disappear?", "AutoEvent1000502_30": "There was this old cafe which went under, called Domo's. Their recipe for their signature drink is well known on the streets.", "AutoEvent1000502_31": "How many mL of sparkling water does it need?", "AutoEvent1000502_32": "250mL", "AutoEvent1000502_33": "550mL", "AutoEvent1000502_34": "300mL", "AutoEvent1000502_36": "\"This is the bottomless Infinite Abyss, drawing in many explorers — including yourself.\"", "AutoEvent1000502_37": "What is the deepest floor you have ever reached?", "AutoEvent1000502_38": "Depth: {specials(Layer)}", "AutoEvent1000502_39": "Depth: {specials(Layer)+1}", "AutoEvent1000502_4": "3", "AutoEvent1000502_40": "Depth: {specials(Layer)-1}", "AutoEvent1000502_41": "Depth: {specials(Layer)+2}", "AutoEvent1000502_44": "What is the deepest floor you have ever completed?", "AutoEvent1000502_5": "4", "AutoEvent1000502_56": "There's no better item for the Infinite Abyss than a Navigation Beacon.", "AutoEvent1000502_57": "How many Navigation Beacons do you currently have?", "AutoEvent1000502_58": "{specials(count)}", "AutoEvent1000502_59": "{specials(count)+1}", "AutoEvent1000502_6": "5", "AutoEvent1000502_60": "{specials(count)+2}", "AutoEvent1000502_61": "{specials(count)-1}", "AutoEvent1000502_63": "Waterfall Soup on Sixth Street is a hit with the locals.", "AutoEvent1000502_64": "How much does the cheapest noodle bowl there cost?", "AutoEvent1000502_65": "1800 Dennies", "AutoEvent1000502_66": "2,000 Dennies", "AutoEvent1000502_67": "1,500 Dennies", "AutoEvent1000502_69": "The Random Play video store on Sixth Street is a hit with the locals.", "AutoEvent1000502_70": "What number is written on the scarf of the Bangboo at the counter?", "AutoEvent1000502_71": "16", "AutoEvent1000502_72": "18", "AutoEvent1000502_73": "04", "AutoEvent1000502_75": "Sixth Street is near the viaduct.", "AutoEvent1000502_76": "What is the height limit for vehicles passing under the viaduct?", "AutoEvent1000502_77": "3m", "AutoEvent1000502_78": "5m", "AutoEvent1000502_79": "4m", "AutoEvent1000503_0": "Higher is Better", "AutoEvent1000503_1": "\"There's some explorers up ahead there.\"", "AutoEvent1000503_10": "How many Navigation Beacons would you like to bid?", "AutoEvent1000503_11": "1", "AutoEvent1000503_12": "2", "AutoEvent1000503_13": "All in", "AutoEvent1000503_15": "\"The crowd scatters. The Hollow seems joyful and lively. Who knows where they will next gather?\"", "AutoEvent1000503_17": "\"Opponent's turn.\"", "AutoEvent1000503_18": "\"The dice rolls around the inside of the bowl...\"", "AutoEvent1000503_19": "\"The dice stops.\"", "AutoEvent1000503_2": "\"Hey, wanna play a game? You bet Navigation Beacons and you win double back.\"", "AutoEvent1000503_20": "\"Number: {specials(Num1)}\"", "AutoEvent1000503_22": "\"Our turn.\"", "AutoEvent1000503_25": "\"Number: {specials(Num2)}\"", "AutoEvent1000503_27": "\"Their score: {specials(Num1)}. Our score: {specials(Num2)}.\"", "AutoEvent1000503_28": "\"We win!\"", "AutoEvent1000503_3": "Fairy Smart Intervention", "AutoEvent1000503_31": "\"We lose!\"", "AutoEvent1000503_34": "\"It's equal — a tie!\"", "AutoEvent1000503_4": "Everyone rolls a dice, and the highest number wins.\nWinning means you get back double your Navigation Beacon.", "AutoEvent1000503_5": "Do you want to bet a Navigation Beacon and play?", "AutoEvent1000503_6": "Bring it on, I ain't afraid.", "AutoEvent1000503_7": "Bye", "AutoEvent1000503_9": "You have to get a higher number than the other player to win.\nYou can choose how many beacons you'd like to bid.", "AutoEvent1000506_0": "Pressure Limit", "AutoEvent1000506_1": "\"Warning: Pressure has reached critical levels. Please leave the Hollow immediately.\"", "AutoEvent1000506_2": "\"Please leave the Hollow through the nearest emergency exit.\"", "AutoEvent1000506_3": "\"Leaving Hollow...\"", "AutoEvent1000506_4": "End of the Abyss", "AutoEvent1000513_1": "\"A tattered old sign has a message worth noting: 'Vault — No Entry.' A smaller line below reads, 'Beware of unusual pressure...'\"", "AutoEvent1000513_2": "Fairy Smart Intervention", "AutoEvent1000513_4": "\"It's just a sign. Can't do anything with that. A waste of a beacon... But still, very glad to know that.\"", "AutoEvent1000516_0": "Reduced visibility in the current area. Watch your step!", "AutoEvent1000518_0": "\"Master, no reaction of empty areas detected on the lower level.\"", "AutoEvent1000518_1": "\"Sufficient to say, we are now at the bottom of the Infinite Abyss.\"", "AutoEvent1000518_2": "\"This is unprecedented and truly remarkable.\"", "AutoEvent1000519_0": "\"Master, there is a Special Carrot. We can leave from here.\"", "AutoEvent1000519_1": "Would you like to use this Special Carrot? Of course, we can also take it along, so we're ready to leave whenever you want.", "AutoEvent1000519_2": "What should we do?", "AutoEvent1000519_3": "Take the Carrot", "AutoEvent1000519_4": "Obtain Mysterious Carrot II", "AutoEvent1000519_5": "Use the Carrot", "AutoEvent1000519_6": "Leave the Hollow now", "AutoEvent1000519_7": "Do nothing with it", "AutoEvent1000520_0": "Seasoned Explorer", "AutoEvent1000520_1": "\"There is a seasoned explorer.\"", "AutoEvent1000520_10": "\"Alright, friend. I'll scout out a path for you.\"", "AutoEvent1000520_11": "Examine the map", "AutoEvent1000520_2": "Fairy Smart Intervention", "AutoEvent1000520_3": "\"Just gimme some coin and I'll help you scout out a path to the next level. All good? How about it?\"", "AutoEvent1000520_4": "Should we let the explorer scout ahead for us?", "AutoEvent1000520_5": "It's a deal", "AutoEvent1000520_6": "No thanks", "AutoEvent1000520_7": "\"Oh, you're new around here? Well, I guess you'll need my help, even though you seem fine now.\nThis Hollow is bottomless, and keeping your pressure level in check is key to exploration if you catch my drift.\"", "AutoEvent1000520_8": "\"No harm, no foul. Perhaps we'll bump into each other again. And if you want something, then we can trade.\"", "AutoEvent1000520_9": "Spend {specials(cost)} Gear Coins", "AutoEvent1000521_0": "Amateur Explorer", "AutoEvent1000521_1": "\"There's a quivering man curled up in the corner ahead.\"", "AutoEvent1000521_11": "\"It was a bad idea taking him down. Look at his legs, quivering like a leaf in the wind. He should stay and wait to be rescued.\"", "AutoEvent1000521_13": "\"We don't have any spare Navigation Beacons left, so he'll just have to fend for himself.\"", "AutoEvent1000521_15": "\"The young man is waving at us.\"", "AutoEvent1000521_16": "\"Looks like he followed the beacon down just fine.\"", "AutoEvent1000521_18": "He looks more confident, though his arm is still trembling.\n\"Thanks for your help. I've a favor to ask, though — could you please help me get deeper? Of course, I'll pay you for this one. I picked up some Gear Coins on my way down.\"", "AutoEvent1000521_2": "\"He looks scared stiff.\"", "AutoEvent1000521_20": "Help him again", "AutoEvent1000521_25": "\"It was a bad idea taking him down. Look at his arms, quivering like a leaf in the wind. He should stay and wait to be rescued.\"", "AutoEvent1000521_29": "\"The young man just stands there, unmoving.\"", "AutoEvent1000521_3": "Fairy Smart Intervention", "AutoEvent1000521_30": "\"He isn't trembling this time around.\"", "AutoEvent1000521_32": "It's clear that this man has been severely corrupted by the Ether. He simply wasn't prepared... and only has himself to blame.\n\"Urrk... Could you... please help me go down again? Please, I'm begging you... Ugh...\"", "AutoEvent1000521_34": "Help him", "AutoEvent1000521_35": "Watch him for a while", "AutoEvent1000521_38": "\"Don't bother taking out another item! Target is mutating into an Ethereal. Get ready for combat.\"", "AutoEvent1000521_4": "The man curled up in the corner calls himself an adventurer who, needing money, gathered his courage to come to the Infinite Abyss.\n\"I'm feeling much better now. Can you help me go deeper?\"", "AutoEvent1000521_40": "\"Target is mutating into an Ethereal. Get ready for combat.\"", "AutoEvent1000521_42": "\"Suggestion: It is only a matter of time before the target mutates into an Ethereal. We should get away from here.\"", "AutoEvent1000521_46": "\"The young man waves happily at us, obviously used to having some help.\"", "AutoEvent1000521_48": "He may look in good spirits, but his gaze is shifty.\n\"Thanks once again for your help. So, can you help me go down deeper, then? I'll pay you for it. I picked up some Gear Coins coming down and you can keep them all. But it's not much.\"", "AutoEvent1000521_5": "Would you like to spend 1 Navigation Beacon helping him out?", "AutoEvent1000521_55": "\"We changed our mind; taking him further down is a bad idea. He should stay and wait to be rescued.\"", "AutoEvent1000521_6": "Help", "AutoEvent1000521_7": "Leave", "AutoEvent1000521_9": "\"Navigation Beacon to be deployed to this area.\"", "AutoEvent1000522_0": "Traveling Coordinates Merchant", "AutoEvent1000522_1": "\"There's a guy up ahead who looks like a merchant.\"", "AutoEvent1000522_10": "\"Price in Gear Coins:\"\n Healing coordinates: {scene_var(price1)}/each\n Encounter coordinates: {scene_var(price2)}/each\n Combat coordinates: {scene_var(price3)}/each", "AutoEvent1000522_11": " Trap coordinates: {scene_var(price4)}/each\n Resonium coordinates: {scene_var(price5)}/each\n Bangboo merchant coordinates: {scene_var(price6)}/each\n Useless coordinates: 0/each", "AutoEvent1000522_13": "\"That's a total of {specials(total)} Gear Coins. There you go!\"", "AutoEvent1000522_15": "\"I need coordinates tagged by a Navigation Beacon. Go grab some.\"", "AutoEvent1000522_2": "Traveling Merchant: \"I'll pay top dollar for event coordinates. If you have event coordinates tagged by a Navigation Beacon, you can sell it to me.\"", "AutoEvent1000522_3": "Fairy Smart Intervention", "AutoEvent1000522_4": "I'll pay top dollar for event coordinates, but I won't pay a dime if the coordinates are useless.\nCome tell me if you want a quote for current events.", "AutoEvent1000522_5": "What do you want to do?", "AutoEvent1000522_6": "Check current prices", "AutoEvent1000522_7": "Sell everything", "AutoEvent1000522_8": "Leave to collect more", "AutoEvent1000525_0": "Fairy Smart Assistant", "AutoEvent1000525_1": "\"In a clearing, you stumble upon a tattered page from a journal, presumably left by an explorer trying to show off their skills.\"", "AutoEvent1000525_2": "Strange Journal", "AutoEvent1000525_3": "\"27th, Sunny, Depth: 20.\"", "AutoEvent1000525_4": "\"I've overcome the initial discomfort of entering the abyss and gradually got used to the Corruption here.\"", "AutoEvent1000525_5": "\"The pressure remains manageable, and our supplies are well-stocked. At this rate, we'll be reaching Depth 40 in no time!\"", "AutoEvent1000525_6": "\"But 40 isn't my goal. I'm set on reaching the bottom, being the first to conquer it!\"", "AutoEvent1000526_0": "Fairy Smart Assistant", "AutoEvent1000526_1": "\"You stumble upon a scattered page from a journal.\"", "AutoEvent1000526_2": "Strange Journal", "AutoEvent1000526_3": "\"12th, Overcast, Depth: 40.\"", "AutoEvent1000526_4": "\"This is my fifth time here. I don't mean to boast, but the abyss poses no challenge for me.\"", "AutoEvent1000526_5": "\"I don't like how people outside talk about the abyss. They simply can't handle the challenge.\"", "AutoEvent1000526_6": "\"Exploring the abyss is like a long drive. Same scenery, and if you're not careful, you get into trouble.\"", "AutoEvent1000526_7": "\"My opinion of this place keeps dropping, but I still come back whenever I can.\"", "AutoEvent1000527_0": "Fairy Smart Assistant", "AutoEvent1000527_1": "\"You stumble upon another tattered page.\"", "AutoEvent1000527_2": "Strange Journal", "AutoEvent1000527_3": "\"30th, Thunderstorm, Depth: 60.\"", "AutoEvent1000527_4": "\"I've been leaving these journal pages scattered throughout the abyss so future explorers know how skilled I am.\"", "AutoEvent1000527_5": "\"My friends outside the Hollow have no idea what I've been doing or what I've accomplished!\"", "AutoEvent1000527_6": "\"Just now, I encountered an old man, abandoned by his family who left him behind in their haste to depart.\"", "AutoEvent1000527_7": "\"It's unusual to meet someone here, but I offered him some advice nevertheless.\"", "AutoEvent1000527_8": "\"Oh, I'll stop here. I'm going to follow that old man and see what's going on.\"", "AutoEvent1000528_0": "Fairy Smart Assistant", "AutoEvent1000528_1": "\"You stumble upon another tattered page.\"", "AutoEvent1000528_2": "Strange Journal", "AutoEvent1000528_3": "\"20th, Overcast, Depth: 80.\"", "AutoEvent1000528_4": "\"I've been traveling with the old man for a couple of days. Guiding him into the depths has proven quite challenging.\"", "AutoEvent1000528_5": "\"However, he's my first travel companion, and I've come to value his presence.\"", "AutoEvent1000528_6": "\"We've spent hours discussing the Hollow and the outside world, and the old man has only had kind words to say.\"", "AutoEvent1000528_7": "\"I plan to continue guiding him deeper into the abyss. Thankfully, my supplies are more than sufficient for the journey ahead.\"", "AutoEvent1000529_0": "Fairy Smart Assistant", "AutoEvent1000529_1": "\"You stumble upon a massive stone tombstone.\"", "AutoEvent1000529_2": "\"The tombstone bears inscriptions of various names and dates, spanning several centuries. The oldest entry dates back several centuries ago, while the most recent one is from the 20th of a specific month a few years ago.\"", "AutoEvent1000529_3": "\"Underneath the stone, you find a tattered page from a journal.\"", "AutoEvent1000529_4": "Strange Journal", "AutoEvent1000529_5": "\"20th, Sunny, Depth: 99.\"", "AutoEvent1000529_6": "\"I can't stay here any longer. My supplies have run out, and I can't stay here any longer.\"", "AutoEvent1000529_7": "\"This entry marks the end of my journal. I'll leave it here as my final message to anyone who may find it.\"", "AutoEvent1000529_8": "\"I'm planning to set up a supply site every 5 Depth to help fellow explorers.\"", "AutoEvent1000529_9": "\"Farewell, my first buddy in the Hollow!\"", "AutoEvent1000592_0": "Fairy Smart Intervention", "AutoEvent1000592_1": "\"Master, [Depth: 5] reached.\"", "AutoEvent1000592_10": "\"Master, [Depth: 20] reached. Congratulations on reaching the excellent exploration depth!\"", "AutoEvent1000592_11": "\"Next target is [Depth: 25], we will beat 99% of the Divers.\"", "AutoEvent1000592_12": "\"As per usual, the Inferno Sauna raised their prices again...\"\n\"Master, I noticed you didn't even frown. Was their user promotion campaign successful?\"", "AutoEvent1000592_13": "\"Master, [Depth: 25] reached. Congratulations on beating almost every other explorer!\"", "AutoEvent1000592_14": "\"We have explored far enough to gather what information we require. But Master, do you wonder... — after all, this place is called the Infinite Abyss. How far down can it actually go?\"", "AutoEvent1000592_15": "\"In the future, you can continue challenging the depths if you wish.\"", "AutoEvent1000592_2": "\"We can take a short break here and get ready for [Depth: 10].\"", "AutoEvent1000592_3": "\"There's a spot nearby that can remove corruption. Make sure you don't miss it.\"", "AutoEvent1000592_4": "\"Master, [Depth: 10] reached. Next target is [Depth: 15].\"", "AutoEvent1000592_5": "\"\"Greedy shameless *******s! Just you ****ing wait!\"\nThe cussing Hollow Raider has provided some intel: The Inferno Sauna is unfairly raising their prices.\nEstimated to increase prices by 25%.\"", "AutoEvent1000592_6": "\"I'm afraid you won't be able to afford the sauna next time unless you find more Gear Coins along the way.\"", "AutoEvent1000592_7": "\"Master, [Depth: 15] reached. Congratulations on reaching the average exploration depth!\"", "AutoEvent1000592_8": "\"Next target is [Depth: 20], we will beat 50% of the explorers.\"", "AutoEvent1000592_9": "\"Bad news: The price of the Inferno Sauna just went up again. Good news: This time it only went up by 20%. Hooray.\"", "AutoEvent100060105_0": "Fairy Smart Intervention", "AutoEvent100060105_1": "\"Master, you need to assist Turbo's owner, Enzo, in completing his chip splicing simulation. Here are the instructions.\"", "AutoEvent100060105_10": "Go take a look around first", "AutoEvent100060105_2": "\"These chips come in different colors and sizes.\nOnly the ones in the same color can be spliced.\"", "AutoEvent100060105_3": "\"With your brains, you should be able to figure it out in no time.\"", "AutoEvent100060105_4": "\"I knew you'd come back. The final experiment is ready!\"", "AutoEvent100060105_5": "\"Let's get cracking!\"\n—Says Enzo.", "AutoEvent100060105_6": "Fairy's Broadcasting...", "AutoEvent100060105_7": "\"Um... There are a few more unwanted visitors at the test site. Please take care of them.\"", "AutoEvent100060105_8": "Consider this a warm-up.", "AutoEvent100060105_9": "Enter combat", "AutoEvent100060108_0": "Fairy's Broadcasting...", "AutoEvent100060108_1": "\"The simulation was a success! All thanks to you!\"", "AutoEvent100060108_10": "It was pretty easy", "AutoEvent100060108_11": "It was challenging", "AutoEvent100060108_12": "\"Haha! You are truly reliable! In fact... I have an even more challenging splicing experiment that needs your assistance...\"", "AutoEvent100060108_13": "\"Come back and check it out when you have some time! For now, let's return to the remodeling shop!\"", "AutoEvent100060108_14": "\"Hmm... Assisting a former Three Gates engineer in his research is no easy feat, is it? I've prepared an even more challenging experiment for you. Well, come back whenever you're ready!\"", "AutoEvent100060108_15": "Fairy Smart Intervention", "AutoEvent100060108_16": "Maybe next time", "AutoEvent100060108_17": "Commission Complete", "AutoEvent100060108_18": "Let's go again!", "AutoEvent100060108_19": "\"Haha, I love your passion. I've sent you the coordinates for the test site, go on then!\"", "AutoEvent100060108_2": "\"Visualized simulation is, as expected, far more direct and efficient than calculating on paper.\"", "AutoEvent100060108_20": "On my way!", "AutoEvent100060108_3": "\"With this data, I can proceed with the next step of the compatibility test. The expansion of my business is within my grasp!\" Manager Enzo exclaims.", "AutoEvent100060108_4": "Experiment Complete!", "AutoEvent100060108_5": "Accept the challenge?", "AutoEvent100060108_6": "Challenge accepted!", "AutoEvent100060108_7": "Begin difficult challenge", "AutoEvent100060108_8": "The experiment is done!\nEnzo wants to know how difficult it was for you.", "AutoEvent100060108_9": "Just tell him the truth", "AutoEvent100060110_0": "Resounding Success!", "AutoEvent100060110_1": "\"You've spliced the chips perfectly! I knew I could count on you!\"", "AutoEvent100060110_2": "\"The Bangboo chip splicing simulation experiment has been completed.The operation data log has been transferred to Enzo's personal device. If need be, Master, you may confirm the data quality with the client.\"", "AutoEvent100060110_3": "\"Of course, the data is flawless. You are welcome.\"", "AutoEvent100060111_0": "Give Up?", "AutoEvent100060111_1": "If the mission's too hard or if you're rushed for time, you can also give up for now and wait for the right time to try again.", "AutoEvent100060111_2": "Don't worry, ending it now still counts as completing the commission!", "AutoEvent100060111_3": "End commission", "AutoEvent100060111_4": "Continue", "AutoEvent1000701_6": "Fairy Smart Intervention", "AutoEvent1000701_7": "\"Our goal is to find a key lost in the depths of the metro.\"", "AutoEvent1000701_8": "\"Please proceed further inwards, Master.\"", "AutoEvent1000702_1": "Fairy Smart Intervention", "AutoEvent1000702_2": "\"This is the engine room that provides power. We have to restart the power system here.\"", "AutoEvent1000702_3": "\"Calculating location of the generator... Calculation complete.\"", "AutoEvent1000705_0": "Generator", "AutoEvent1000705_1": "A generator that hasn't been turned on. It can provide extra power to the elevator.\nCurrent Power: {specials(trans)}%.", "AutoEvent1000705_2": "Do you want to turn it on?", "AutoEvent1000705_3": "On", "AutoEvent1000705_4": "Fairy Smart Intervention", "AutoEvent1000705_5": "\"Generator has been turned on. Current Power: {specials(trans)}%.\"", "AutoEvent1000705_7": "\"You arrived at a generator unit.\"", "AutoEvent1000712_0": "Central Control System", "AutoEvent1000712_1": "There are three switches that control the power supply to three different ejection mechanisms.\nTo prevent a power overload, you keep two switches on and only deactivate one at a time.", "AutoEvent1000712_10": "Fairy Smart Intervention", "AutoEvent1000712_11": "\"Master, the switch here controls power delivery for the three ejectors.\"", "AutoEvent1000712_2": "Which one would you like to deactivate?", "AutoEvent1000712_3": "Upper left switch", "AutoEvent1000712_4": "Power off", "AutoEvent1000712_5": "Upper right switch", "AutoEvent1000712_6": "To prevent a power overload, you must keep two switches on and can only deactivate one at a time.", "AutoEvent1000712_7": "Bottom right switch", "AutoEvent1000712_9": "Leave", "AutoEvent1000713_0": "Caught in a Net", "AutoEvent1000713_1": "Wait! You find yourself propelled onto a tattered safety net, with sharp track debris on the other side. The deteriorated net is unlikely to withstand any further external force... Anyone who follows after you won't be as lucky as you were.", "AutoEvent1000713_2": "Let's continue on our way.", "AutoEvent1000713_3": "Leave", "AutoEvent1000715_0": "Fairy Smart Intervention", "AutoEvent1000715_1": "\"Target item found...\"", "AutoEvent1000715_10": "\"Yes, Master. If you have anything still left to finish, you can stay here and complete it.\"", "AutoEvent1000715_2": "\"The key to the 141 Convenience Store.\"", "AutoEvent1000715_3": "\"Calculating the shortest evac route...\"", "AutoEvent1000715_5": "You've already got the key? Gosh, you're good. Now you can go deliver it to those three Bangboo back at the Convenience Store.", "AutoEvent1000715_6": "Leave the Hollow?", "AutoEvent1000715_7": "Keep exploring", "AutoEvent1000715_8": "Leave the Hollow", "AutoEvent1000801_0": "Tangerine Network Test", "AutoEvent1000801_1": "\"Welcome to the Tangerine Network's comms platform!\nBefore we activate your device, we need to confirm that you are not a robot. Please assist us in completing a simple test.\"", "AutoEvent1000801_10": "\"This time, we'll only show you one set of color combinations. Please pay close attention and remember the number of screens for each color in the set.\"", "AutoEvent1000801_101": "\"Correct! You must be a CAPTCHA verification genius!\"", "AutoEvent1000801_103": "\"You got all the questions right. Incredible...\"", "AutoEvent1000801_104": "\"You're either a real human or an incredibly advanced and cunning robot. Just kidding, relax!\"", "AutoEvent1000801_107": "\"... ...\"", "AutoEvent1000801_108": "\"You have two correct answers, which is an average performance for humans.\"", "AutoEvent1000801_11": "I can assist you with any questions you may encounter later.", "AutoEvent1000801_111": "\"What a shame! You only have one correct answer.\"", "AutoEvent1000801_112": "\"Ummm... Well... Never mind, you are still recognized as human within the acceptable range.\"", "AutoEvent1000801_116": "\"Alert: Detected a robot disguising as a human!\nSecurity protocol initiated! Exterminate! Exterminate!\"", "AutoEvent1000801_12": "\"Bingo!\"", "AutoEvent1000801_13": "\"Since you excelled in the previous test, we'd like to extend a special invitation to you to participate in our enhanced test!\"", "AutoEvent1000801_14": "Do you want Fairy to help answer questions?", "AutoEvent1000801_15": "\"We'll show you three sets of color combinations on the screens. Your task is to remember the colors in each set.\"\nThat was just a warm-up session just now. The real challenge begins now.", "AutoEvent1000801_16": "There will be more screens, so keep your eyes peeled...", "AutoEvent1000801_17": "I'm ready!", "AutoEvent1000801_18": "Please help me", "AutoEvent1000801_19": "Excellent! You've outperformed 85% of the participants. Would you like to take part in our enhanced test to help us improve CAPTCHA verification?", "AutoEvent1000801_2": "\"Now, we'll show you three sets of color combinations on the screens. Your task is to remember the colors in each set.\"", "AutoEvent1000801_20": "The questions in our enhanced test will be different from the previous ones you took.", "AutoEvent1000801_21": "I accept your challenge!", "AutoEvent1000801_22": "Come on! Seriously?", "AutoEvent1000801_23": "No thanks.", "AutoEvent1000801_24": "\"We'll show you three sets of color combinations, and this time, there'll be even more screens!\"", "AutoEvent1000801_25": "\"Very well. I will mark the correct answer. New Eridu's most powerful AI will help you pass this test.\"", "AutoEvent1000801_26": "\"Perfect! Was that too easy for you?\"", "AutoEvent1000801_27": "\"Please wait. We have an even more challenging test for you!\"", "AutoEvent1000801_29": "{getString(SCRIPT_GLOBAL,FairyTip1)}", "AutoEvent1000801_3": "Fairy Smart Intervention", "AutoEvent1000801_30": "{getString(SCRIPT_GLOBAL,FairyTip2)}", "AutoEvent1000801_31": "{getString(SCRIPT_GLOBAL,FairyTip3)}", "AutoEvent1000801_32": "\"Sorry, your answer was incorrect!\"", "AutoEvent1000801_33": "\"Well, it seems we'll need to adjust the challenge level to better suit your skills.\"", "AutoEvent1000801_34": "{getString(SCRIPT_GLOBAL,FairyTip4)}", "AutoEvent1000801_35": "How about it? Can you still keep up?\nNow, please recall the colors that appeared in the three sets and answer the questions.", "AutoEvent1000801_36": "Which color did not appear?", "AutoEvent1000801_37": "Red", "AutoEvent1000801_38": "Yellow", "AutoEvent1000801_39": "Blue", "AutoEvent1000801_4": "\"We'll show you three sets of color combinations on the screens. Your task is to remember the colors in each set.\"\nPlease memorize the colors that appear in each set. We will ask you some questions about them later.\nA no-brainer to humans, isn't it?", "AutoEvent1000801_40": "All the colors have appeared", "AutoEvent1000801_41": "Unfortunately, you got {specials(right)} right, but not everything.\nBut we've decided to give you another chance. Want to try again?", "AutoEvent1000801_42": "Do you want to try the verification again?", "AutoEvent1000801_43": "Which color appeared in all three sets?", "AutoEvent1000801_44": "Let's do it again!", "AutoEvent1000801_45": "Reject the offer", "AutoEvent1000801_46": "\"Resetting the verification system...\"", "AutoEvent1000801_47": "Fairy marks this as the correct answer", "AutoEvent1000801_48": "\"Master, your hands must be shaking, causing you to pick the wrong answer.\"", "AutoEvent1000801_49": "\"We'll show you three sets of color combinations on the screens. Your task is to remember the colors in each set.\"\nThat was just a warm-up session just now. The real challenge begins now.", "AutoEvent1000801_5": "Are you ready?", "AutoEvent1000801_50": "\"Suggestion: Wear another layer of clothing. I can also book you an appointment with a neurologist.\"", "AutoEvent1000801_51": "\"Master, you must have deliberately chosen the wrong answer to showcase the beauty of human imperfection.\"", "AutoEvent1000801_52": "\"Unfortunately, the Tangerine Network verification program cannot read your mind, and merely considers you a robot with no capacity for image recognition.\"", "AutoEvent1000801_53": "\"...Master, you seem to be deliberately choosing the wrong answer for some form of inner satisfaction.\"", "AutoEvent1000801_54": "\"Your interests are confusing, but this rebellious streak is very admirable.\"", "AutoEvent1000801_55": "\"Based on your answers this time, you get 3 Gear Coins.\"", "AutoEvent1000801_56": "\"Based on your answers this time, you get 2 Gear Coins.\"", "AutoEvent1000801_57": "\"Based on your answers this time, you get 1 Gear Coin.\"", "AutoEvent1000801_6": "Let's begin!", "AutoEvent1000801_7": "\"Master, I hacked the question bank while you were going through verification.\"", "AutoEvent1000801_70": "\"We'll show you three sets of color combinations on the screens. Your task is to remember the colors in each set.\"\nThe color combinations for the next set are all set. Whenever you're ready, just tap 'Continue'!", "AutoEvent1000801_71": "This time, there will be more screens!", "AutoEvent1000801_72": "We goin' again!", "AutoEvent1000801_75": "Which color appeared on the most screens?", "AutoEvent1000801_79": "All the colors appeared on the same amount of screens", "AutoEvent1000801_9": "Tangerine Network Test [Updated Closed Beta]", "AutoEvent1000801_99": "\"Sorry, your answer was incorrect! Is it still too difficult for humans...?\"", "AutoEvent1010103_0": "\"Objective verified — Rescue the construction workers trapped in the Hollow.\"", "AutoEvent1010103_1": "\"Accessing the Association database to plot a safe rescue route.\"", "AutoEvent1010103_11": "Thankfully, you have rescued the first trapped worker! Public Security will soon escort him to the safety zone. Meanwhile, you need to locate the next person.", "AutoEvent1010103_12": "Trapped workers: 2.", "AutoEvent1010103_13": "Continue the search!", "AutoEvent1010103_15": "Another worker has been rescued! Hopefully, he will recover soon... both physically and mentally.", "AutoEvent1010103_16": "Trapped workers: 1.", "AutoEvent1010103_18": "\"The trapped worker has gone to a safe location. Please continue the search and rescue commission.\"", "AutoEvent1010103_2": "\"Matching locations of trapped workers with biosignals.\"", "AutoEvent1010103_21": "Fairy has proven to be an incredible aid! With her assistance, the search and rescue operation has been remarkably efficient!", "AutoEvent1010103_22": "If only Fairy could be useful in other areas as well...", "AutoEvent1010103_23": "Mission accomplished. Evacuation commences.", "AutoEvent1010103_24": "Wait a minute. Let's explore a bit further.", "AutoEvent1010103_25": "\"The trapped workers have all been rescued. Commission complete.\"", "AutoEvent1010103_3": "Fairy Smart Intervention", "AutoEvent1010103_4": "Hollow Rescue", "AutoEvent1010103_5": "Securing a safe path while searching for the trapped workers doubles the difficulty of the commission.\nFortunately, the super AI Fairy seems to excel at analyzing information.\nWhile its true nature remains a mystery, it proves to be incredibly helpful in this situation!", "AutoEvent1010103_6": "Trapped workers: 3", "AutoEvent1010103_7": "Let's move!", "AutoEvent1010103_8": "\"The trapped worker has been moved to a safe location. Please continue the search and rescue commission.\"", "AutoEvent1010104_0": "Fairy Smart Intervention", "AutoEvent1010104_1": "\"Path calculation complete.\"", "AutoEvent1010104_2": "\"Please enter here.\"", "AutoEvent1010104_3": "Stable Fissure", "AutoEvent1010104_4": "Fairy has discovered a stable fissure. Despite being one of the main causes behind people lost in Hollows, it could also create potential shortcuts — if properly utilized.", "AutoEvent1010104_5": "Use it to speed up the rescue!", "AutoEvent1010104_6": "Head into the fissure", "AutoEvent1010104_7": "Walk away", "AutoEvent1010104_8": "There appears to still be more to explore in the depths. Do you want to continue?", "AutoEvent1010104_9": "Further exploration might yield something interesting?", "AutoEvent1010105_0": "Fairy Smart Intervention", "AutoEvent1010105_1": "\"Path calculation complete.\"", "AutoEvent1010105_2": "\"Please enter here.\"", "AutoEvent1010105_3": "Stable Fissure", "AutoEvent1010105_4": "Fairy has discovered a stable fissure. Despite being one of the main causes behind people lost in Hollows, it could also create potential shortcuts — if properly utilized.", "AutoEvent1010105_5": "Use it to speed up the rescue!", "AutoEvent1010105_6": "Head into the fissure", "AutoEvent1010105_7": "Walk away", "AutoEvent1010105_8": "There appears to still be more to explore in the depths. Do you want to continue?", "AutoEvent1010105_9": "Further exploration might yield something interesting?", "AutoEvent1010106_0": "\"We have reached a trapped worker. Searching for signs of life...\"", "AutoEvent1010106_1": "\"Work ID: 1586305\"\n\"Vital Signs: Coma\"\n\"Corruption Status: Moderate\"\n\"Please initiate treatment as soon as possible.\"", "AutoEvent1010106_2": "Fairy Smart Intervention", "AutoEvent1010106_3": "Unconscious Miner", "AutoEvent1010106_4": "While you have located the trapped worker, his condition is concerning as he already shows initial signs of corruption.", "AutoEvent1010106_5": "We should get him out of the Hollow first!", "AutoEvent1010106_6": "Take him to the evacuation point first", "AutoEvent1010106_7": "Explore the surrounding area", "AutoEvent1010107_0": "\"We have reached a trapped worker. Searching for signs of life...\"", "AutoEvent1010107_1": "\"Work ID: 1592380\"\n\"Vital Signs: Highly Excited\"\n\"Corruption Status: None\"\n\"Needs to be calmed down. Suggestion: a slap.\"", "AutoEvent1010107_2": "Fairy Smart Intervention", "AutoEvent1010107_3": "Excited Miner", "AutoEvent1010107_4": "\"Alive else someone? Great, me follow! Rid let's get of the Ethereal blocking!\"\nWhile the rescued worker appears to be in good physical health, he seems to be experiencing some mental distress.", "AutoEvent1010107_5": "If you leave him unchecked, it could be worse than the previous case.", "AutoEvent1010107_6": "Slap some sense into him", "AutoEvent1010107_7": "Explore the surrounding area", "AutoEvent1010108_0": "\"We have reached a trapped worker. Searching for signs of life...\"", "AutoEvent1010108_1": "\"Work ID: 1686389\"\n\"Vital Signs: Normal\"\n\"Corruption Status: Light\"\n\"Please evacuate from the Hollow immediately.\"", "AutoEvent1010108_2": "Fairy Smart Intervention", "AutoEvent1010108_3": "Miner Awaiting Rescue", "AutoEvent1010108_4": "This miner cleverly hid in a tight corner, evading detection by the nearby Ethereals.\nA remarkable example of self-preservation in the Hollow, fully deserving recognition and promotion...", "AutoEvent1010108_5": "Let's escort him out of here.", "AutoEvent1010108_6": "Please guide us out of here, Fairy.", "AutoEvent1010108_7": "Explore the surrounding area", "AutoEvent1010113_0": "Fairy Smart Intervention", "AutoEvent1010113_1": "\"Path calculation complete.\"", "AutoEvent1010113_2": "\"Please enter here.\"", "AutoEvent1010113_3": "Stable Fissure", "AutoEvent1010113_4": "Fairy has discovered a stable fissure. Despite being one of the main causes behind people lost in Hollows, it could also create potential shortcuts — if properly utilized.", "AutoEvent1010113_5": "Use it to speed up the rescue!", "AutoEvent1010113_6": "Head into the fissure", "AutoEvent1010113_7": "Walk away", "AutoEvent1010113_8": "There appears to still be more to explore in the depths. Do you want to continue?", "AutoEvent1010113_9": "Further exploration might yield something interesting?", "AutoEvent1010122_0": "Locked Valve", "AutoEvent1010122_1": "Just as you thought Fairy would effortlessly guide you forward, you encounter an outdated valve that refuses to budge. Could this be part of the designer's plan?", "AutoEvent1010122_10": "\"The lock is not smart tech, so unfortunately I cannot help you open it.\"", "AutoEvent1010122_2": "It'll cost us a fortune... but you don't really have a choice.", "AutoEvent1010122_3": "Pay the required amount", "AutoEvent1010122_4": "Pay {specials(needCoin)} Gear Coins", "AutoEvent1010122_5": "Explore the surrounding area", "AutoEvent1010122_7": "Fairy Smart Intervention", "AutoEvent1010122_8": "\"Valve status analyzed. The valve opens once sufficient Gear Coins have been inserted.\"", "AutoEvent1010125_0": "A Lucky \"Encounter\"", "AutoEvent1010125_1": "\"You're alive? Hah, today's your lucky day!\"\n\"While I was exploring this place, I stumbled upon this incredible tool that can greatly aid your exploration!\"\n\"Since we're both seasoned Hollow Raiders, I can offer it to you at a discounted price. What do you say?\"", "AutoEvent1010125_10": "\"Warning: Excessively large transactions are usually fraudulent. Please don't be reckless.\"", "AutoEvent1010125_11": "\"Also, you have insufficient funds to process this transaction.\"", "AutoEvent1010125_12": "After several attempts, Fairy manages to coax the sneaky Hollow Raider into giving you the location data of his \"treasure\".", "AutoEvent1010125_13": "You accept the data, reiterating to Fairy that her negotiation skills should never be used for any ill intent.", "AutoEvent1010125_14": "Fairy's Negotiation", "AutoEvent1010125_2": "Purchase this mysterious tool?", "AutoEvent1010125_3": "Deal!", "AutoEvent1010125_4": "Pay a huge amount of Dennies", "AutoEvent1010125_5": "Try to negotiate the price", "AutoEvent1010125_6": "Let Fairy work her magic and come up with some negotiation tricks", "AutoEvent1010125_7": "\"I've detected vital signs of non-corrupted individuals ahead. Judging by their gear, they are Hollow Raiders.\"", "AutoEvent1010125_8": "\"Association data states the number of fraud cases against this group are growing every year. Please beware of manipulation.\"", "AutoEvent1010125_9": "Fairy Smart Intervention", "AutoEvent1010126_0": "Wounded Investigator", "AutoEvent1010126_1": "\"I never thought I'd meet anyone else here! I thought everyone was...\"\n\"P—Please! You have to save my teammates!\"\nThe Investigator was dispatched by the Association for a search and rescue mission. Unfortunately, their squad fell into an Ethereal ambush, and he was the only one who managed to escape.", "AutoEvent1010126_2": "While you can't guarantee anything, you promise to keep an eye out for his teammates.", "AutoEvent1010126_3": "We'll keep an eye out for them!", "AutoEvent1010126_4": "\"Nametag verified. This is an Investigator the Association dispatched for this search and rescue operation.\"", "AutoEvent1010126_5": "Fairy Smart Intervention", "AutoEvent1010126_6": "\"Carrot data from Investigator received. Analyzing Hollow route...\"", "AutoEvent1010161_0": "Fairy Smart Intervention", "AutoEvent1010161_1": "\"Objective verified — Rescue the construction workers trapped in the Hollow.\"", "AutoEvent1010161_2": "\"No matching signal found in the Association's Hollow database.\"", "AutoEvent1010161_3": "", "AutoEvent1010161_4": "Usually, an in-Hollow rescue mission takes a lot of time and effort. Securing a safe path while searching for the trapped workers doubles the difficulty of the commission.\nFortunately, the super AI Fairy seems to excel at analyzing information.\nWhile its true nature remains a mystery, it proves to be incredibly helpful in this situation!", "AutoEvent1010161_5": "No rescue targets detected in this area.", "AutoEvent1010161_6": "Perhaps you should head to the next area.", "AutoEvent1010164_0": "Fairy Smart Intervention", "AutoEvent1010164_1": "\"Biosignals signals of the trapped personnel have been detected. Please search in this area.\"", "AutoEvent1010164_2": "\"I'll help you reconstruct the Hollow path and quickly locate the trapped personnel.\"", "AutoEvent1010164_3": "Hollow Rescue", "AutoEvent1010164_4": "Looks like we'll get to witness her true power soon!", "AutoEvent1010164_5": "Trapped workers: 3", "AutoEvent1010164_6": "Let's move!", "AutoEvent1010164_7": "Get Fairy to restore the Hollow data first.", "AutoEvent1010213_0": "Fairy Smart Intervention", "AutoEvent1010213_1": "\"We are near the control room...\"", "AutoEvent1010213_2": "\"I can override the controls for the track so you can alter its direction.\"", "AutoEvent1010213_3": "Beginner Tutorial on Changing Tracks", "AutoEvent1010213_4": "A re-route usually requires the collective effort of multiple railway staff. But thankfully, the Dead End Butcher's unexpected appearance had created a considerable amount of rubble. Maybe it'll prove useful! Take this opportunity to change the train's trajectory before it leaves. This is your only chance to stop the train!", "AutoEvent1010213_5": "Ready to change the track direction.", "AutoEvent1010213_6": "Fairy, crack the operating permissions for me!", "AutoEvent1010221_0": "Fairy Smart Intervention", "AutoEvent1010221_1": "\"Master, there is a large obstacle up ahead.\"", "AutoEvent1010221_2": "\"The original plan to stop the train requires us to pass through this obstacle.\"", "AutoEvent1010221_3": "\"You are small, and the client is essentially a cat. Perhaps you can squeeze through.\"", "AutoEvent1010221_4": "Roadblock", "AutoEvent1010221_5": "Time is running out. Searching for another way out may delay our plan to stop the train...", "AutoEvent1010221_6": "Try removing the obstacles?", "AutoEvent1010221_7": "Let's see if we can get through.", "AutoEvent1010222_0": "Fairy Smart Simulation", "AutoEvent1010222_1": "\"Master, I pre-loaded a copy of the original network map to ensure our success.\"", "AutoEvent1010222_2": "\"If you have any trouble, consider reverting to the map's original layout and trying again.\"", "AutoEvent1010222_3": "One More Chance", "AutoEvent1010222_4": "Some rubble is not in the correct position and can be rearranged if necessary.", "AutoEvent1010222_5": "You can start over following the initial arrangement diagram Fairy saved in advance.", "AutoEvent1010222_6": "Reset and start over", "AutoEvent1010222_7": "No need", "AutoEvent1010301_0": "Fairy Smart Intervention", "AutoEvent1010301_1": "\"This commission asks for footage that demonstrates the 'dangers of Hollows'. And speaking of danger... the most dangerous of all are Ethereal.\"", "AutoEvent1010301_2": "\"To capture the powerful and oppressive presence of the Ethereals on camera, it's time to send in our Piloted Remote Recording Device.\"", "AutoEvent1010301_3": "\"It's actually just a camera strapped onto a remote-controlled car.\"", "AutoEvent1010302_0": "Fairy Smart Intervention", "AutoEvent1010302_1": "\"Phase one of the footage is in the can! But the scenes aren't... intense enough. Maybe the Ethereals here aren't particularly powerful.\"", "AutoEvent1010302_2": "\"Let's keep going deeper into the Hollow. We should be able to secure some valuable footage there.\"", "AutoEvent1010309_0": "Crossroads", "AutoEvent1010309_2": "Please select the destination!", "AutoEvent1010310_0": "Fairy Smart Intervention", "AutoEvent1010310_1": "\"We've taken enough photos, Master. We can leave whenever you like.\"", "AutoEvent1010310_2": "We've already got enough photos, but there's a great spot for a pic just up ahead.", "AutoEvent1010310_3": "Keep taking photos", "AutoEvent1010310_4": "Leave the Hollow", "AutoEvent1010408_0": "Bangboo Friend 1", "AutoEvent1010408_1": "\"Haha, I looked it up and a Golden Bangboo here can't backtrack along the same path after picking up Gear Coins! Perhaps we can use this to catch it.\"", "AutoEvent1010408_11": "Give it coins", "AutoEvent1010408_13": "\"Don't take it again! That's my entire fortune!\"", "AutoEvent1010408_2": "Wow.", "AutoEvent1010408_3": "Could you repeat that in more detail?", "AutoEvent1010408_5": "\"Look! Watch me drop this Gear Coin!\"", "AutoEvent1010408_7": "\"What are you looking at me for? That's all the Gear Coins I got, that's it!\"", "AutoEvent1010408_9": "\"Why'd you take my Gear Coins... We can't get a Golden Bangboo if you keep doing that! Give it here and I'll toss it out again.\"", "AutoEvent1010409_0": "This hole's too small for you to fit through.", "AutoEvent1010409_1": "Bangboo-Made Hole", "AutoEvent1010409_2": "It looks a little larger than before — enough for an agent to squeeze through.", "AutoEvent1010409_3": "What should you do?", "AutoEvent1010409_4": "Squeeze through!", "AutoEvent1010409_5": "Wait for a while", "AutoEvent1010414_0": "The Hole", "AutoEvent1010414_1": "It's just the right size for you to squeeze through.", "AutoEvent1010414_2": "What should you do?", "AutoEvent1010414_3": "Hurry and go in", "AutoEvent1010415_0": "Post-Combat Report", "AutoEvent1010415_1": "You saved another Bangboo friend, and it'll help you catch a Golden Bangboo.", "AutoEvent1010418_0": "Combat Stage Summary", "AutoEvent1010418_1": "Enter the stage, and greet 3-4 of Eous' Bangboo friends,\nThe Golden Bangboo indeed appears and runs off into the depths of the Hollow.\nThe player whacks crates while chasing it, realizing it can't be caught.", "AutoEvent1010419_0": "Fairy Smart Intervention", "AutoEvent1010419_1": "You need to sync senses with Eous to go in and meet its new friends in the Hollow for this mission.", "AutoEvent1010424_0": "Fairy Smart Intervention", "AutoEvent1010424_1": "You need to sync senses with Eous to go in and meet its new friends in the Hollow for this mission.", "AutoEvent1010426_0": "Look Away", "AutoEvent1010426_1": "Little Lord", "AutoEvent1010426_10": "It's the Golden Bangboo!", "AutoEvent1010426_11": "You encounter the Golden Bangboo as soon as you enter the Hollows. What a stroke of luck!\nGo on — chase it!", "AutoEvent1010426_12": "Enh naa... (E—Eous, you're here.)", "AutoEvent1010426_13": "The little Bangboo's \"friendly\" discussion starts again...", "AutoEvent1010426_14": "One sec! What's over there?", "AutoEvent1010426_2": "Fairy Smart Intervention", "AutoEvent1010426_3": "\"Master, you are currently synchronizing with Eous and its new friends in the pursuit of the Golden Bangboo.\"", "AutoEvent1010426_4": "\"Eous' friends are waiting at the meeting spot. Fairy will provide simultaneous interpretations throughout the mission.\"", "AutoEvent1010426_5": "Little Bangboo", "AutoEvent1010426_6": "Ehn?! Ehn-nah-noo-nah! (Why have you brought a helper?! I thought we agreed to finish this mission on our own... Otherwise I would've brought my own parent too! Hmph!)", "AutoEvent1010426_7": "What kind of Bangboo will they be?", "AutoEvent1010426_8": "It's the Golden Bangboo!", "AutoEvent1010426_9": "Let's get it!", "AutoEvent1010427_0": "Golden Bangboo", "AutoEvent1010427_1": "You caught a Golden Bangboo!\nUp close, you can see it's not actually made of gold... but rather some kind of alloy that's glossy, compact, and... shiny.", "AutoEvent1010427_2": "What should you do?", "AutoEvent1010427_3": "Prepare to capture the Golden Bangboo!", "AutoEvent1010427_5": "...Ah! It's too slippery!\nThe Golden Bangboo uses its sleek shell to slip out of your hand — and away!", "AutoEvent1010434_0": "Fairy Smart Intervention", "AutoEvent1010434_1": "\"Master, Look Away seems to have encountered a minor issue.\nDanger levels are currently assessed as low, but it still needs your support.\"", "AutoEvent1010434_2": "Help Look Away", "AutoEvent1010434_3": "Look Away seems to be stuck and looks a little frightened.", "AutoEvent1010434_4": "Let's save Look Away first!", "AutoEvent1010434_5": "Give it a pull", "AutoEvent1010434_6": "Look Away", "AutoEvent1010434_7": "Ehn, ah-noo! (Thank you! Thank you so much, Eous! *whimpers* I'm too clumsy... I—I'll join you in the hunt for Golden Bangboo.)", "AutoEvent1010434_8": "It's still a piece of cake for an excellent Agent to rescue a naughty little Bangboo.", "AutoEvent1010436_0": "Fairy Smart Intervention", "AutoEvent1010436_1": "\"Master, Luckyboo and Little Lord are already guarding this area.\"", "AutoEvent1010436_10": "Let's get started", "AutoEvent1010436_11": "Ehn-nah, ah-noo! (We've already set up a trap for it. Help us chase it into the trap!)", "AutoEvent1010436_12": "Little Lord", "AutoEvent1010436_13": "What should you do?", "AutoEvent1010436_2": "Meeting Point", "AutoEvent1010436_3": "These little Bangboo... are they splitting up to try and surround the Golden Bangboo?\nAs soon as they see Eous, they start \"ehn ehn\" eagerly!", "AutoEvent1010436_4": "These two seem to have prepared a \"perfect\" plan for vengeance.", "AutoEvent1010436_5": "Listen to their revenge plan", "AutoEvent1010436_6": "Na-ehn nu-na? Enh! (Eous, did a Golden Bangboo slip away from you, too? Same with us!)", "AutoEvent1010436_7": "En-nah! (This is our battle plan!)", "AutoEvent1010436_8": "Luckyboo", "AutoEvent1010436_9": "Listen again", "AutoEvent1010437_0": "Fairy Smart Intervention", "AutoEvent1010437_1": "\"Master, Mind Your Own seems to have encountered a major issue.\nDanger levels are currently assessed as high, and it needs your immediate support.\"", "AutoEvent1010437_2": "Help Mind Your Own", "AutoEvent1010437_3": "Mind Your Own has been caught up in a trap left behind by someone.\nIt seems unable to move any more due to kicking and struggling inside the trap...", "AutoEvent1010437_4": "Luckily, it can't move anymore.", "AutoEvent1010437_5": "Help free it", "AutoEvent1010437_6": "Mind Your Own", "AutoEvent1010437_7": "Ehn... ah-noo! (Darn it! My great adventure ran into a slight hiccup... I will remember your help with all my courage and bravery!)", "AutoEvent1010437_8": "Eh-nah! (I want to go looking for the Golden Bangboo together with you all!)", "AutoEvent1010437_9": "It's still a piece of cake for an excellent Agent to rescue a naughty little Bangboo.", "AutoEvent1010438_0": "Fairy Smart Intervention", "AutoEvent1010438_1": "\"Master, unfortunately but not entirely unexpectedly, I must inform you that Eous' Bangboo friends have fallen significantly behind. The Golden Bangboo is about to escape very soon.\"", "AutoEvent1010438_2": "Capture Golden Bangboo", "AutoEvent1010438_3": "Seems like the plan of the little Bangboo to catch the Golden Bangboo isn't going too well! Go and help!", "AutoEvent1010438_4": "Hurry up and help the little Bangboo", "AutoEvent1010438_5": "Join the battle!", "AutoEvent1010438_6": "Wait for a while", "AutoEvent1010444_0": "Teleporter", "AutoEvent1010444_1": "Seems like you can go back to the previous area from here.", "AutoEvent1010444_2": "Do you want to go back and check that nothing's been missed?", "AutoEvent1010444_3": "Go back and take a look", "AutoEvent1010444_4": "Not now", "AutoEvent1010444_5": "Fairy Smart Intervention", "AutoEvent1010444_6": "\"Master, this teleporter was crafted by a Golden Bangboo. We should be able to use it to go back to a previous area.\"", "AutoEvent1010500_0": "Fairy Smart Intervention", "AutoEvent1010500_1": "\"Master, you've laid out crossing routes, which is not safe for transporting goods.\"", "AutoEvent1010500_2": "Planned Route", "AutoEvent1010500_3": "The route resembles tangled earphone cables thrown into a pocket, twisting randomly and causing utter confusion...", "AutoEvent1010500_36": "\"Master, the battle we just had appears to have yielded some unexpected rewards.\"", "AutoEvent1010500_37": "\"A cup for drawing straws was found where this Ethereal was lurking.\"", "AutoEvent1010500_38": "Lucky Drawing Cup", "AutoEvent1010500_39": "After the fight, you find a cup for drawing straws right where the Ethereal disappeared.\nStrangely, all the straws inside the cup are long straws — strictly speaking, there should be one short straw in order for it to be a cup for drawing straws.", "AutoEvent1010500_4": "You can go back to reset the routes.", "AutoEvent1010500_40": "Is this a prank cup?", "AutoEvent1010500_41": "Let's just take it", "AutoEvent1010500_43": "\"Additional support has been sent to remove those showing signs of corruption from the Hollow so they don't attract more Ethereals.\"", "AutoEvent1010500_5": "Go back one step", "AutoEvent1010500_6": "Restart", "AutoEvent101050101_0": "Fairy Rescue Service", "AutoEvent101050101_1": "\"Hollow Raider detected ahead, but they are not the target of this rescue mission.\"", "AutoEvent101050101_10": "\"We felt this strange sensation of being watched as soon as we ventured into the Hollow. My squad said they saw the faint outline of a Bangboo Ghost! Then they stormed off towards it. We couldn't stop them, and then...\"", "AutoEvent101050101_11": "\"Then they suddenly disappeared! One by one, they were lured off by this Bangboo Ghost and disappeared. I tried my best to find another path out of here, but somehow I end up back here every time! It's freaky, man!\"", "AutoEvent101050101_13": "\"I give up. It's so scary being targeted by a Bangboo Ghost! It's a shame about this Treasure Radar I have here. It searches for valuable supplies throughout the Hollow. If someone wanted to pay 2000 Gear Coins, I'd be willing to part with it...\"", "AutoEvent101050101_14": "How did a ghost story turn into a sales pitch? Surely this is his real goal...", "AutoEvent101050101_15": "2,000 Gear Coins, there you go!", "AutoEvent101050101_16": "I don't have enough Gear Coins", "AutoEvent101050101_17": "Hearing that story is rewarding enough for me. See ya!", "AutoEvent101050101_18": "\"By the way, if you see the ghostly shape of a Bangboo off in the distance, try taking a closer look. I wouldn't dare myself... Who on earth knows what kind of trap it could be.\"", "AutoEvent101050101_2": "Sneaky Hollow Raider", "AutoEvent101050101_24": "\"Alright... By the way, if you see the ghostly shape of a Bangboo off in the distance, try taking a closer look. I wouldn't dare myself... Who on earth knows what kind of trap it could be.\"", "AutoEvent101050101_26": "\"It's a deal! Go ahead, the Treasure Radar is yours! I actually got it from an Investigator. I don't know what it's really called, but who cares so long as it works!\"", "AutoEvent101050101_27": "\"Let me throw in some additional info as a freebie.\"\n\"Every step you take in this Hollow might trigger unforeseen occurrences — because it's haunted by a Bangboo Ghost...\"", "AutoEvent101050101_28": "\"To save someone, take the fastest route. A step late changes everything! But you've delayed so much, it might be too late to save anyone.\"", "AutoEvent101050101_29": "\"Great! You've bought some stuff and heard my intel. Now hurry off, I've got to go buy a... Um, no, I mean I've got to find a way out of here, too!\"", "AutoEvent101050101_3": "\"You're going in there? Really? I'm telling you, be careful — there's a Bangboo Ghost in there!\"", "AutoEvent101050101_30": "\"It's cool. Come back and see me once you've got enough money, I'll be waiting. I know you'll definitely be back.\" What did he mean by that? An uncomfortable and mysterious grin spreads across his face.", "AutoEvent101050101_31": "\"That's right! I have a... Wait, how did you know? You must be a veteran in this trade...\"", "AutoEvent101050101_32": "\"Alright, I won't need to waste time telling you what this is then. Let's cut to the chase!\"", "AutoEvent101050101_33": "\"A Treasure Radar, 2000 Gear Coins, flat price. You know it's a steal!\"", "AutoEvent101050101_34": "\"By the way, here's a piece of advice for you: If you wanna save someone, take the fastest route. A step late changes everything!\"", "AutoEvent101050101_35": "Should we buy the Treasure Radar? Or should we go rescue people first?", "AutoEvent101050101_36": "2000 Gear Coins, there you go!", "AutoEvent101050101_37": "Sorry, I need to deal with some emergency.", "AutoEvent101050101_38": "\"Why? You got something good to sell me?\"", "AutoEvent101050101_4": "This guy sounds like he's trying to mess with you", "AutoEvent101050101_5": "Tell me about the ghost, I'm an enthusiast!", "AutoEvent101050101_6": "Ignore him and leave", "AutoEvent101050101_7": "Looks like we'll have to head straight for the exit.", "AutoEvent101050101_8": "\"Hey, wait up. Don't just ignore me!\" The Hollow Raider sees you trying to avoid him and jogs over, waving at you.", "AutoEvent101050101_9": "I see.", "AutoEvent101050102_0": "Gateway to Mystery", "AutoEvent101050102_1": "Passing through layers of twisted Ether, the depths of this Hollow conceal a mystery that eludes our instruments. Route projections show no anomalies, and everything looks normal.", "AutoEvent101050102_10": "Fairy Rescue Service", "AutoEvent101050102_11": "\"Master, an abnormally active spatial fissure has been detected near the entrance up ahead. We expect passing through the fissure will increase Pressure. Please prepare yourself.\"", "AutoEvent101050102_2": "Everything looks fine, but my instincts are saying otherwise", "AutoEvent101050102_3": "Go straight through the fissure", "AutoEvent101050102_4": "Pressure +40", "AutoEvent101050102_5": "Go to Beacon 1's signal in the depths", "AutoEvent101050102_6": "Pass straight through the fissure (new discovery if you have the Treasure Radar)", "AutoEvent101050102_7": "Go to Beacon 2's signal in the depths", "AutoEvent101050102_9": "Hold on, let's take another look around", "AutoEvent101050107_0": "A Light in the Dark", "AutoEvent101050107_10": "This page seems to have useful info...", "AutoEvent101050107_11": "Next page", "AutoEvent101050107_14": "You find a page inside a booth. It's still new, as though it's only just been ripped out.", "AutoEvent101050107_18": "The First Lamp", "AutoEvent101050107_19": "\"Record 01\"", "AutoEvent101050107_2": "There seem to be some notes written on it by an exploring Investigator.", "AutoEvent101050107_20": "\"It's been an hour inside the Hollow already, and we're getting closer to the target coordinates.\"", "AutoEvent101050107_21": "\"Our target is my old colleague Jeff, who has failed to provide the Association with his regular report for three days running now.\"", "AutoEvent101050107_22": "\"I feel like there's some invisible force, like faint Bangboo projections that guide me near the depths' entrance. Likely an illusion from Ether distortions.\"", "AutoEvent101050107_24": "\"But in any case, I'm going to follow those faint Bangboo shapes. I've already tried plenty of times, catching up to the shadows is the only way to avoid getting magically whisked back to the start. If anyone ever comes by and reads this, you should try the same. That's all for now, Little Beetroot and I are heading out again!\"", "AutoEvent101050107_25": "What do you want to do?", "AutoEvent101050107_26": "Read it again", "AutoEvent101050107_27": "Keep pushing on...", "AutoEvent101050107_28": "\"I dreamed he was in this Hollow, holding a steel bar and desperately waiting to be rescued... I have to go there to investigate.\"", "AutoEvent101050107_3": "Read it to better understand your surroundings", "AutoEvent101050107_5": "Don't read it. It's best to keep our nose out of Investigator business", "AutoEvent101050107_7": "Fairy Rescue Service", "AutoEvent101050107_9": "\"I've spotted a safety zone ahead. There's a good chance we'll find some clues about our rescue target there.\"", "AutoEvent101050108_0": "A Light in the Dark", "AutoEvent101050108_10": "This page seems to have useful info...", "AutoEvent101050108_11": "Next page", "AutoEvent101050108_12": "Don't read it. It's best to keep our nose out of Investigator business", "AutoEvent101050108_14": "You find a page inside a small box. It's still new, as though it's only just been ripped out.", "AutoEvent101050108_18": "The Second Lamp", "AutoEvent101050108_19": "\"Record 02\"", "AutoEvent101050108_2": "There seem to be some notes written on it by an exploring Investigator.", "AutoEvent101050108_20": "\"It's been two hours inside the Hollow now, and this Hollow is far more complex than I thought.\"", "AutoEvent101050108_21": "\"The Ether distortion here is worse than before. The most obvious manifestation of this is... those Bangboo shadows that keep showing up, and not just in one place, but everywhere. Chasing them down just isn't working.\"", "AutoEvent101050108_22": "\"I can detect faint shadows with my mech and the naked eye. Close up, the fake shadows vanish. The last sentence seems odd, as if non-vanishing Bangboo shadows are real.\"", "AutoEvent101050108_24": "\"But to me, it's true. That shadow that can guide me to the next level is my only trustworthy beacon. Well, that's it for now. Little Beetroot and I are pushing on.\"", "AutoEvent101050108_25": "What should you do?", "AutoEvent101050108_26": "Read it again", "AutoEvent101050108_27": "Let's get going", "AutoEvent101050108_3": "Read it to better understand your surroundings", "AutoEvent101050108_7": "Fairy Rescue Service", "AutoEvent101050108_9": "\"I've spotted a safety zone ahead. There's a good chance we'll find some clues about our rescue target there.\"", "AutoEvent101050109_0": "Cycle of Madness", "AutoEvent101050109_1": "\"Stay away... You're just an illusion! No... Argh!\" The Investigator waves his weapon around in the air, which is nothing more than a cracked steel bar. It seems he is no longer capable of normal communication.", "AutoEvent101050109_14": "Use the Concentrated Sedative", "AutoEvent101050109_17": "You take out the Concentrated Sedative, pin down the Investigator, and shoot a sharp dose straight up his nostril.\n\"Ahhh, it's cold!\" \"Ahhh, it's sour!\" \"Ahhh, ah-choo!\"", "AutoEvent101050109_18": "Investigator Jeff", "AutoEvent101050109_19": "Having temporarily regained his sanity, the Investigator suddenly grows shy. With the utmost respect, he thanks you and tells you his name: Jeff.", "AutoEvent101050109_20": "Looks like we can communicate normally now", "AutoEvent101050109_21": "Tell him the way out of the Hollow", "AutoEvent101050109_23": "\"Great... Thank you... I can get out myself... Good luck to you guys, too...\"", "AutoEvent101050109_24": "A Cold Reality", "AutoEvent101050109_25": "Fairy Rescue Service", "AutoEvent101050109_26": "\"I've spotted an Investigator ahead, but they are not our rescue target.\"", "AutoEvent101050109_27": "Jeff waves at you gingerly, tossing the scrap metal bar before fishing several guns out of his pockets. He checks them over, then leaves.", "AutoEvent101050109_28": "There are some supplies he left behind in his hiding place.", "AutoEvent101050109_3": "You come across an Investigator with unkempt hair who has clearly been stuck here so long he's lost track of time. His equipment is worn down and in bad shape. One look tells you that he's no longer able to fight off the corruption brought on by the pressure. He grimaces strangely at you, then roars \"You're not real. You're an illusion!\"", "AutoEvent101050109_4": "This is a textbook breakdown due to pressure...", "AutoEvent101050109_5": "Try communicating", "AutoEvent101050109_6": "Try using recovery medicine", "AutoEvent101050109_7": "If only we had something like a Concentrated Sedative...", "AutoEvent101050109_8": "Stay away from him", "AutoEvent101050111_0": "A Light in the Dark", "AutoEvent101050111_11": "You find a page inside a small box. It's still new, as though it's only just been ripped out.", "AutoEvent101050111_12": "Next page", "AutoEvent101050111_16": "\"It's day 10 of our mission, and we still haven't found Jeff. We met a lost kid along the way, and I hope we can take him out together with Jeff.\" The message on the paper finishes here.", "AutoEvent101050111_17": "A lost kid...?", "AutoEvent101050111_19": "Reduce Pressure", "AutoEvent101050111_2": "There seem to be some notes written on it by an exploring Investigator.", "AutoEvent101050111_21": "The Third Lamp", "AutoEvent101050111_22": "\"Record 03\"", "AutoEvent101050111_23": "\"It's been 5 hours since we entered the Hollow. I took a nap and dreamed I was stuck in quicksand, but this Bangboo I'd never seen before pulled me out... But enough of that. What's urgent is that we take stock of our consumption plans — especially when it comes to supplies like beet juice and fruit candy drops.\"", "AutoEvent101050111_24": "\"The Ether distortion here manifests differently from before. The Bangboo shadows have disappeared, but we keep finding the remains of Bangboo merchants along our path.\"", "AutoEvent101050111_25": "\"Among checked entrances, one stands out. It emits a sound unlike a human or machine, more like a monster swallowing something...\"", "AutoEvent101050111_27": "\"That entrance with the strange sound might be the only way to get past here. I've got to hurry, I'm getting a bad feeling about this...\"", "AutoEvent101050111_28": "What should you do?", "AutoEvent101050111_29": "Read it again", "AutoEvent101050111_3": "Read it to better understand your surroundings", "AutoEvent101050111_30": "Let's get going", "AutoEvent101050111_31": "\"Thinking back, those shadows might just be a mirage of those Bangboo merchants caused by Ether distortions.\"", "AutoEvent101050111_32": "\"I can no longer rely on my eyes to tell me which way to go. It's time to try something else.\"", "AutoEvent101050111_4": "Take the food and go", "AutoEvent101050111_5": "Fairy Rescue Service", "AutoEvent101050111_7": "\"I've spotted a safety zone ahead. There's a good chance we'll find some clues about our rescue target there.\"", "AutoEvent101050111_8": "This page seems to have useful info...", "AutoEvent101050111_9": "Don't read it. It's best to keep our nose out of Investigator business", "AutoEvent1010501_0": "Fairy Smart Intervention", "AutoEvent1010501_1": "\"Master, this commission requires delivery routes to pass through each and every Hollow Raider if possible.\"", "AutoEvent1010501_3": "\"Please plot out a route carefully. The courier will deliver the sedatives based on your planned route.\"", "AutoEvent1010501_4": "\"Transportation route rehearsal underway...\"", "AutoEvent1010512_0": "\"Master, the courier is calling for you.\"", "AutoEvent1010512_1": "Empty-Handed Colleague", "AutoEvent1010512_2": "\"Thanks, you've been a huge help! The goods? No worries, my mission is to distribute them to those in need.\"", "AutoEvent1010512_3": "\"Can you tell me your Inter-Knot username? I would like to contact you if something like this crops up again.\"", "AutoEvent1010512_4": "The other party is asking for your Inter-Knot username, no harm in telling them.", "AutoEvent1010512_5": "\"{NICKNAME}.\"", "AutoEvent1010512_6": "\"{NICKNAME}, got it. I'll contact you again when there's new work!\"", "AutoEvent1010512_8": "\"By the way, I found some things on the way, and brought them over on the conveyor belt. Take them; you'll find them useful.\"", "AutoEvent1010524_0": "Fairy Smart Intervention", "AutoEvent1010524_1": "\"Be aware, targets not treated with a sedative will see a rapid worsening of corruption symptoms, attracting a large number of Ethereals.\"", "AutoEvent1010524_2": "Would you like to redo the transport routes?", "AutoEvent1010524_4": "Start over, save everyone!", "AutoEvent1010524_5": "\"Master, the courier is calling for you.\"", "AutoEvent1010524_6": "\"Phew... finally done with the deliveries! Thanks, I couldn't have done it without your help...\"", "AutoEvent1010524_7": "\"But this will probably be my last delivery, now that I've cleared my conscience... See you around if fate allows!\"", "AutoEvent1010524_9": "\"By the way, I found some things on the way, and brought them over on the conveyor belt. Take them; you'll find them useful.\"", "AutoEvent1010525_0": "The Final Enemy", "AutoEvent1010525_1": "The Hollow exit is straight ahead.", "AutoEvent1010525_2": "To leave the Hollow, you'll need to clear the obstacles first.", "AutoEvent1010525_3": "Leave the Hollow", "AutoEvent1010525_4": "Explore a little more", "AutoEvent1010525_5": "Enemies block the exit ahead.", "AutoEvent1010525_6": "Defeat the enemies and leave the Hollow", "AutoEvent1010532_0": "Fairy Smart Intervention", "AutoEvent1010532_1": "\"Analysis complete. This valve features a non-intelligent lock that I can't open. However, you can open it by inserting 2,500 Gear Coins.\"", "AutoEvent1010532_10": "There seems to be something useful behind this door.", "AutoEvent1010532_11": "Best open the door and see.", "AutoEvent1010532_12": "Pay {scene_var(CoinText)} Gear Coins", "AutoEvent1010532_2": "\"I've detected a living creature behind the gate. There is a possibility of an ill-fated Hollow Raider trapped inside.\"", "AutoEvent1010532_3": "Locked Valve", "AutoEvent1010532_4": "While this will cost you quite a bit, maybe you'll save a survivor...", "AutoEvent1010532_5": "Let's open the gate and take a look just in case", "AutoEvent1010532_6": "Pay 2,500 Gear Coins", "AutoEvent1010532_7": "I don't have enough Gear Coins", "AutoEvent1010532_8": "Leave", "AutoEvent1010532_9": "\"Analysis complete. This valve features a non-intelligent lock that I cannot open. However, you can open it by inserting {scene_var(CoinText)} Gear Coins.\"", "AutoEvent1010533_0": "Fairy Smart Intervention", "AutoEvent1010533_1": "\"Master, there's a long cylindrical item here, presumably some kind of cup for drawing straws.\"", "AutoEvent1010533_2": "Straw Drawing Cup", "AutoEvent1010533_3": "You pick up a cup for drawing straws. Strangely, all the straws inside the cup are long straws — strictly speaking, there should be one short straw in order for it to be a cup for drawing straws.", "AutoEvent1010533_4": "Is this a prank cup?", "AutoEvent1010533_5": "Let's just take it", "AutoEvent1010534_0": "Fairy Smart Intervention", "AutoEvent1010534_1": "\"Master, there's a shortcut here that can take you back to the entrance quickly.\"", "AutoEvent1010534_2": "Take the shortcut", "AutoEvent1010534_3": "Do you want to go back to the entrance area?", "AutoEvent1010534_4": "Don't tell me there's someone trapped behind that door back there?", "AutoEvent1010534_5": "Go back to the entrance area", "AutoEvent1010534_6": "Don't go", "AutoEvent1010537_0": "\"Master, a Pegasos delivery truck and a person moving goods are spotted ahead, presumably a lone Hollow Raider.\"", "AutoEvent1010537_1": "Unknown Courier", "AutoEvent1010537_2": "\"Just in time, come help! We need to get these goods delivered ASAP...\" A person stands by the truck, thrusting the goods into your hands without further ado.", "AutoEvent1010537_3": "He seems to be trying hard to gather usable sedatives into the intact cargo boxes.", "AutoEvent1010537_4": "This must be the colleague mentioned by the commission...", "AutoEvent1010537_5": "Are you with Pegasos?", "AutoEvent1010537_6": "\"Pegasos... ah, yes, yes, that's me! I'm also a Pegasos delivery person. Quick, we need to hurry and deliver them to those trapped in the Hollow!\"", "AutoEvent1010537_7": "\"But even with you, we can't carry all this... Here, take these simple conveyor belts and lay out the routes!\"", "AutoEvent1010537_8": "\"Let me know when you're done. I'll put the box on the conveyor belt to send it over. It's safe and quick!\"", "AutoEvent1010537_9": "\"I've marked out the rough delivery locations. Act fast; those trapped need the sedatives if they want to live.\"", "AutoEvent1010541_0": "Enemies block the exit ahead.", "AutoEvent1010541_1": "To leave the Hollow, you'll need to clear the obstacles first.", "AutoEvent1010621_0": "\"It is said that during an operation, the Investigators happened to mark the routes for their operation with corruption-resistant metal.\"", "AutoEvent1010621_1": "\"Her lost treasure chest might be located at the end of the route.\"", "AutoEvent1010621_2": "\"Anyway, our first task is to find the marked route.\"", "AutoEvent1010621_3": "\"There's a seasoned Hollow Raider nearby. Let's go meet him first!\"", "AutoEvent1010621_4": "Fairy Smart Assistant", "AutoEvent1010628_0": "Pay {specials(cost)} Gear Coins", "AutoEvent1010629_0": "How a Hollow Raider Merchant Makes a Living", "AutoEvent1010629_1": "I've got some great tools that might be able to help you find what you're after. They're single-use though. Since you're new here, I can give you three samples for free to test it out. And of course, you're always welcome to buy them with Gear Coins.", "AutoEvent1010629_10": "\"Hey, looking for some shiny metal items in here? I've got some nifty tools for it!\"", "AutoEvent1010629_11": "\"I call it Gold Calling. This handy device can detect metal objects within a certain radius around you, including Gear Coins, of course!\"", "AutoEvent1010629_12": "\"But that's not all! Rumor has it that an Investigator once left a treasure chest inside the Hollow. This detector can also uncover the Investigator's marked traces.\"", "AutoEvent1010629_13": "\"The target Hollow Raider is just up ahead.\"", "AutoEvent1010629_14": "\"Here're your samples, and don't use them all too quickly. Next time, you'll need to pay if you want more. But I've got a hunch you'll be back for sure.\"", "AutoEvent1010629_15": "Ask about what's behind the shutter door", "AutoEvent1010629_16": "\"Let's see... Hmmm, that's not enough. How about you take the free samples and try them out first?\"", "AutoEvent1010629_17": "\"Ooh, back there, huh? You can make bank there. I'll open it for you.\"", "AutoEvent1010629_18": "\"Here, four in total! One you've purchased and three samples for free! Happy treasure hunting!\"", "AutoEvent1010629_2": "The free samples are exclusive to new customers only, don't miss out!", "AutoEvent1010629_20": "\"Here, six in total! Three you've purchased and three samples for free! Happy treasure hunting!\"", "AutoEvent1010629_22": "I knew you'd come back for more... Windfalls are always addictive, even when you aren't in need of them...", "AutoEvent1010629_23": "Want to buy some more?", "AutoEvent1010629_24": "I'll buy one!", "AutoEvent1010629_26": "I've got money! I'll buy three!", "AutoEvent1010629_28": "Don't need it for now.", "AutoEvent1010629_29": "Leave", "AutoEvent1010629_3": "I wanna try the samples!", "AutoEvent1010629_31": "\"I'm afraid you don't have enough money... I've got a trick for making some quick bucks in the Hollow...\"", "AutoEvent1010629_32": "\"There's this uncharted area that nobody's touched yet, and it's likely filled with Gear Coins. If you explore that area and do some scouting for me, you might stumble upon some valuable loot.\"", "AutoEvent1010629_34": "\"Here's one. You're always welcome to come back!\"", "AutoEvent1010629_36": "\"Here're three. You're always welcome to come back!\"", "AutoEvent1010629_38": "Looks like you're running low on funds, but I know a way to make some quick cash in here. Wanna hear about it?", "AutoEvent1010629_39": "Explore that area?", "AutoEvent1010629_4": "Free", "AutoEvent1010629_40": "Gear Coins, here I come!", "AutoEvent1010629_41": "No one's been there for a reason, so I'll pass.", "AutoEvent1010629_44": "\"Good luck!\"", "AutoEvent1010629_46": "\"Well, what you have is only enough for two, and here they are. Please come back next time with enough funds.\"", "AutoEvent1010629_48": "Oh, it's you again! You sure know there's no such thing as a free lunch now. I believe you've prepared your money, right?", "AutoEvent1010629_49": "If you're running low on cash, check out the area some more. You're quite skilled at it, aren't you?", "AutoEvent1010629_5": "I'll just buy one.", "AutoEvent1010629_56": "Well, I'm afraid you're a bit low on money for this one. Maybe next time.", "AutoEvent1010629_6": "Spend {specials(coin)*8} Gear Coins", "AutoEvent1010629_66": "I knew you could help me find it! Gold Calling has now been upgraded, and each one you buy now detects all metal items within this range. As for the price... you know, you get what you pay for. It'll be a bit more expensive.", "AutoEvent1010629_67": "Gold Calling II is now available.", "AutoEvent1010629_7": "I'll buy three!", "AutoEvent1010629_70": "Let me try the latest model!", "AutoEvent1010629_72": "Not now", "AutoEvent1010629_78": "Each costs {specials(coin)*8} Gear Coins", "AutoEvent1010629_8": "Spend {specials(coin)*24} Gear Coins", "AutoEvent1010629_80": "Each costs {specials(coin)*24} Gear Coins", "AutoEvent1010629_88": "\"I'm afraid you'll need more money to grab this one.\"", "AutoEvent1010629_9": "Fairy Smart Assistant", "AutoEvent1010629_97": "\"Told you the price would be higher. I'm afraid it's beyond your budget right now.\"", "AutoEvent1010632_0": "Warm-hearted Hollow Raider", "AutoEvent1010632_1": "Here, you can have this! Just please don't harm me!", "AutoEvent1010632_2": "Do you need this! It's very powerful! It will definitely prove useful!", "AutoEvent1010632_3": "Sure thing!", "AutoEvent1010632_4": "Now this looks suspicious...", "AutoEvent1010632_5": "\"Ah, we've been found!\"", "AutoEvent1010632_6": "\"Here, take it! I hope you can put it to good use. See you later!\"", "AutoEvent1010632_8": "\"Hey, you'll miss out on great opportunities if you're always so overly cautious! Anyway, it's yours! Catch you later!!\"", "AutoEvent1010634_0": "Enigmatic Voice", "AutoEvent1010634_2": "As you enter this area, you sense someone's burning gaze.", "AutoEvent1010634_4": "Then, you hear a faint voice whispering, \"My camouflage helmet will keep me unnoticed...\" It appears that someone is already present.", "AutoEvent1010634_5": "Then, you hear a faint voice whispering, \"You don't see me... I'm not here...\" It appears that someone is already present.", "AutoEvent1010639_0": "Golden Bangboo", "AutoEvent1010639_1": "This place is teeming with Golden Bangboo! As for their Dennies... they are all mine now!", "AutoEvent1010639_2": "This Golden Bangboo seems to be holding something...", "AutoEvent1010639_3": "It's the treasure chest the client requested! However, to your surprise, it's much lighter expected. Guess it won't hurt to take a peek inside...", "AutoEvent1010639_4": "It turns out there are a bunch of coupons and vouchers in the chest... Are these really what the client asked for? Well, you can ask about it once you leave the Hollow.", "AutoEvent1010640_0": "Fairy Smart Assistant", "AutoEvent1010640_1": "\"The marking ends here. The treasure chest must be somewhere close by.\"", "AutoEvent1010642_0": "Warm-hearted Hollow Raider", "AutoEvent1010642_1": "\"Another Hollow Raider has already plundered the Golden Bangboo of their Dennies...\"", "AutoEvent1010642_11": "\"Well, they're of no use to me. You can have it.\"", "AutoEvent1010642_2": "\"Ah, here we meet again! Feel free to grab whatever remains here as a token of gratitude for exploring a path and bringing me here!\"", "AutoEvent1010642_4": "\"Oh, by the way, I'm not sure if you need this metal box. I opened it, and there are only a bunch of coupons and vouchers inside.\"", "AutoEvent1010642_5": "Is this the \"treasure chest\" you're looking for?", "AutoEvent1010642_6": "That's exactly what I'm looking for!", "AutoEvent1010642_7": "I'm not sure if it really is...", "AutoEvent1010642_9": "\"Then you can have it!\"", "AutoEvent1010643_0": "Electric Roller Shutter", "AutoEvent1010643_1": "\"This is an electronic shutter door with pictures of Gear Coins on it. It can no longer be opened manually.\nA note is stuck to the door: Want to earn some Gear Coins? Please inquire at the local merchant.\"", "AutoEvent1010690_0": "Search Cart", "AutoEvent1010690_1": "\"It's an old cart used for treasure hunting that embodies the principle of 'if it works, don't question it.'\"", "AutoEvent1010690_2": "\"You can follow the metal signals to find treasure.\"", "AutoEvent1010690_3": "Gold Calling & Search Cart — Your two best treasure-hunting friends!", "AutoEvent1010690_4": "Would you like to enable Detection Mode?", "AutoEvent1010690_5": "On", "AutoEvent1010690_6": "Not now", "AutoEvent1010713_0": "Pay 2500 Gear Coins", "AutoEvent101080104_1": "Who exactly is talking...?", "AutoEvent101080112_0": "Resonia Housekeeper Exchange", "AutoEvent101080116_1": "Fairy Smart Intervention", "AutoEvent101080116_10": "\"Puh-pop! Your passport is fully adorned with colorful Resonia! Congratulations!\"", "AutoEvent101080116_11": "\"Puh-pop! You have completed your tour target! You are free to leave the museum now!\"\n\"Puh-pop! Your premium target is to collect 10 S-Rank Resonia! Currently, you have {specials(SCard)}!\"", "AutoEvent101080116_12": "Time to go home!", "AutoEvent101080116_13": "Leave the museum", "AutoEvent101080116_14": "Commission Complete", "AutoEvent101080116_15": "Proceed to the next floor", "AutoEvent101080116_16": "\"Puh-pop! You haven't collected enough Resonia. Please proceed to the next floor to collect more!\"", "AutoEvent101080116_17": "Hang on. Where's the Fairy Godmother Bangboo?", "AutoEvent101080116_18": "Fairy Godmother Bangboo", "AutoEvent101080116_19": "\"Puh-pop! Do you really think I look like a Fairy Godmother Bangboo?\"", "AutoEvent101080116_2": "\"Master, you have reached a checkpoint.\"\n\"The Resonia Housekeeper has provided you with a wide range of services to enjoy at your leisure.\"", "AutoEvent101080116_20": "Hard to say", "AutoEvent101080116_21": "You look like a robot vacuum", "AutoEvent101080116_22": "It's true", "AutoEvent101080116_23": "\"Puh-pop! The magic of midnight has vanished! Just kidding. Looks like you've been misled by someone.\"", "AutoEvent101080116_24": "\"Obviously, there never was any Fairy Godmother... How old are you? Twelve?\"", "AutoEvent101080116_26": "\"Master, calm down.\"", "AutoEvent101080116_27": "\"There are no clues as to why that person decided to spread false rumors online. Let's go home for now.\"", "AutoEvent101080116_28": "\"Puh-pop, seeing as you can't complete any more objectives by going any deeper, you are being forcibly removed due to anti-addiction regulations!\"", "AutoEvent101080116_5": "Gain 3 Resonia Housekeepers.", "AutoEvent101080116_6": "\"If you have collected {scenevar(CardTarget)} Resonia, you are free to return home. Otherwise, you'll proceed to the next floor to collect more.\"", "AutoEvent101080116_7": "\"Puh-pop! Congratulations, you have traversed all the tour locations on this floor!\"\n\"Please allow me to provide you with a massage service!\"", "AutoEvent101080116_8": "\"Puh-pop! It's time to check your passport Resonia!\"", "AutoEvent101080116_9": "\"Puh-pop! The target is {scenevar(CardTarget)} Resonia, and you have collected... {specials(AllCard)} Resonia!\"", "AutoEvent101080118_2": "Let's see what's around here", "AutoEvent101080119_1": "Will you keep the Resonia or exchange them for Resonia Housekeepers?", "AutoEvent101080119_2": "Lose {specials(Count1)} Resonia and gain {specials(Count11)} Resonia Housekeepers", "AutoEvent101080119_3": "Lose {specials(Count2)} Resonia and gain {specials(Count22)} Resonia Housekeepers", "AutoEvent101080119_4": "Lose {specials(Count3)} Resonia and gain {specials(Count33)} Resonia Housekeepers", "AutoEvent101080122_1": "Sell all your Resonia Housekeepers", "AutoEvent101080122_2": "Find Resonia Housekeepers with him", "AutoEvent101080122_3": "Pressure +{specials(sta)}. Gain 1 Resonia Housekeeper.", "AutoEvent101080122_4": "After a thorough search, you find the stolen Resonia Housekeepers.\nHe gives you one of them as a token of gratitude.", "AutoEvent101080129_0": "Suspicious Trade", "AutoEvent101080129_1": "A suspicious individual stands in front of you, offering to trade Resonia Housekeepers.\nHowever, the currency used for trade... is a bit unusual.", "AutoEvent101080129_2": "Buy? Or sell?", "AutoEvent101080129_3": "Lose {specials(HP1)}% of your HP and gain 1 Resonia Housekeeper", "AutoEvent101080129_4": "Pressure +{specials(STA1)}. Obtain 1 Resonia Housekeeper.", "AutoEvent101080129_5": "Restore {specials(HP2)}% HP. Lose 1 Resonia Housekeeper.", "AutoEvent101080129_6": "Pressure -{specials(STA2)}. Lose 1 Resonia Housekeeper.", "AutoEvent101080129_7": "Once the deal is struck, the suspicious individual hastily departs in search of the next buyer or seller.", "AutoEvent101090104_0": "Fairy Smart Intervention", "AutoEvent101090104_1": "\"Warning: A Hollow Raider's corpse is ahead... Correction: A maintenance worker's corpse in a poor sanitary condition is ahead.\"", "AutoEvent101090104_10": "(Opens eyes)\n\"Why is this rock still here?!\"\n(Closes eyes)", "AutoEvent101090104_11": "Diligent Maintenance Worker", "AutoEvent101090104_12": "(Opens eyes)\n\"Why is the rock still... You've blasted the rock apart? That's awesome!\"", "AutoEvent101090104_13": "\"Thank you, my friend, for removing my excuse for slacking off — uh, I mean the reason that is keeping me from working!\"", "AutoEvent101090104_14": "\"I'll go to the lowest level through the exit passageway on the left for the maintenance. See you around!\"", "AutoEvent101090104_2": "\"Correction again: The maintenance worker still has vital signs. He stays immobile and appears to be in a deep sleep.\"", "AutoEvent101090104_3": "Lazy Maintenance Worker", "AutoEvent101090104_4": "\"Woah, I can't believe I've met another... person...here?\"", "AutoEvent101090104_5": "\"I'm here to fix the elevator on B4.\"", "AutoEvent101090104_6": "\"Well, although I'm only on B1 now, I'll reach my destination eventually as long as I'm still alive. There's no rush.\"", "AutoEvent101090104_7": "\"I discovered that the way to level 4 was blocked by a boulder. Though there's another path, I tried ten times but nearly got lost and died there.\"", "AutoEvent101090104_8": "\"I've changed my methods for now, I plan on squatting here and praying for that rock to disappear.\"", "AutoEvent101090106_0": "Fairy Smart Intervention", "AutoEvent101090106_1": "\"Our target this time is: Investigate the metro line to figure out Bangboo losses.\"", "AutoEvent101090106_2": "\"To complete our mission, we must reach the deepest levels of the metro system.\"", "AutoEvent101090107_0": "Arms Dealer", "AutoEvent101090107_1": "There's a suspicious guy! He asks you whether you are interested in buying some explosive toys!", "AutoEvent101090107_2": "Hmm... The goods are pricey.", "AutoEvent101090107_3": "Purchase bomb", "AutoEvent101090107_4": "Spend {specials(Coin)} Gear Coins", "AutoEvent101090107_5": "Leave", "AutoEvent101090107_6": "Fairy Smart Intervention", "AutoEvent101090107_7": "\"Warning! Warning! Suspicious person ahead.\"", "AutoEvent101090107_8": "\"Based on contextual analysis, it appears to be an arms dealer.\"", "AutoEvent101090110_0": "Fairy Smart Intervention", "AutoEvent101090110_1": "\"Master, found an important support facility.\"", "AutoEvent101090110_2": "\"We can heal up as much as we need at the rest area ahead. That'll be useful for this mission, so please make good use of the chance.\"", "AutoEvent101090110_3": "Rest Area", "AutoEvent101090110_4": "A rest area that can be used for free. It is really free, and there's no catch!", "AutoEvent101090110_5": "Not only is it free, but it also doesn't limit your usage... It might sound like a scam, but it is not!", "AutoEvent101090110_6": "Rest", "AutoEvent101090110_7": "Restore all HP", "AutoEvent101090110_8": "Leave", "AutoEvent101090113_0": "Fairy Smart Intervention", "AutoEvent101090113_1": "\"Intelligent beings ahead. Scanning in progress...\"", "AutoEvent101090113_2": "\"Confirmed as a model 0823 Bangboo, from the latest batch.\"", "AutoEvent101090113_3": "Newbie Bangboo", "AutoEvent101090113_4": "\"Nha-nhu nhu! (Thank you! Good Bangboo!)\"", "AutoEvent101090113_5": "\"En-nu-ahn-nah-ehnneh! (I'm on my way to repair the metro facilities. There's a chance we might meet again there.)\"", "AutoEvent101090118_0": "Newbie Bangboo", "AutoEvent101090118_1": "\"Nu neh enne (Here we are again! I think it's fate that brings us together...)\"", "AutoEvent101090118_2": "\"Unnu ennah (According to the mission schedule, I have to eliminate the monsters in that area.)\"", "AutoEvent101090118_3": "\"Enne...? (What's up with the one-way ejector on the right, though?)\"", "AutoEvent101090118_4": "\"Uhn-na-unnhe! (What? Did you just offer to help me take a look? Thanks!)\"", "AutoEvent101090118_5": "\"Enun-nu-nah. (You're such a nice Bangboo. What's your name? Eous? I'll remember it.)\"", "AutoEvent101090118_6": "\"Ehn-na! Ehn-na! (Eous, do you know how to say goodbye in common language? I only know one sentence, it's real cool!)\"", "AutoEvent101090118_7": "\"Ennenenen! Ehn-ne-ne! (Ahem! Listen carefully!)\"", "AutoEvent101090118_8": "\"Goodbye!\"", "AutoEvent101090119_0": "Fairy Smart Intervention", "AutoEvent101090119_1": "\"The area ahead is a high-risk zone. Suggestion: Follow the navigation.\"", "AutoEvent101090119_2": "\"Collected area data, information is marked out with arrows.\"", "AutoEvent101090119_3": "\"But some arrows are missing, so please be careful.\"", "AutoEvent101090119_4": "\"Furthermore, investigation results indicate that there are no resources behind the trap, so there's no need for an exhaustive search.\"", "AutoEvent101090123_0": "Newbie Bangboo", "AutoEvent101090123_1": "\"Uhn-nah-ahn-ne (You saved my life again!)\"", "AutoEvent101090123_2": "\"En-ne-ahn-nuh (My battle with the monsters here was so aggressive that it caused the building to crumble. I was buried under the debris...)\"", "AutoEvent101090123_3": "\"En-nah (I can't give up. I have to continue my mission and eliminate the monsters on the Lower levels!)\"", "AutoEvent101090123_4": "\"Goodbye!\"", "AutoEvent101090124_0": "Lazy Maintenance Worker", "AutoEvent101090124_1": "\"Let me take a look at this door...\"", "AutoEvent101090124_2": "\"Ah. It can only be opened from the other side.\"", "AutoEvent101090124_3": "\"I'm sorry, buddy. I always feel sleepy when facing such difficulties. Zzz...\"", "AutoEvent101090124_5": "\"Oh? You got it open? Thanks!\"", "AutoEvent101090124_6": "\"Since you've done the work for me, I'll get back to sleep then... Zzz...\"", "AutoEvent101090124_7": "\"That's all, right? Great. Zzz...\"", "AutoEvent101090126_0": "Maintenance Worker", "AutoEvent101090126_1": "\"A huge Bangboo fell from the sky all of a sudden!\"", "AutoEvent101090126_10": "\"Wow, I've never seen so many Gear Coins in my life... Just give me three seconds, and it'll be done!\"", "AutoEvent101090126_11": "\"Pressing the Pay button and activating the service... Pathfinding system upgraded. Now this Bangboo can move around safely.\"", "AutoEvent101090126_12": "\"This Bangboo's personality is actually quite pleasant, but something seems to be off with its logic core?\"", "AutoEvent101090126_2": "\"When I caught it, I noticed it was new.\"", "AutoEvent101090126_3": "\"It's the one right next to me here. That was close.\"", "AutoEvent101090126_4": "\"I'm worried it might wander off and trip and fall again, and all the repairs will be in vain.\"", "AutoEvent101090126_5": "\"I can improve its pathfinding system to prevent falls, but for that... I need {specials(Coin)} Gear Coins.\"", "AutoEvent101090126_6": "Will you help this little Bangboo?", "AutoEvent101090126_7": "I'll pay.", "AutoEvent101090126_8": "Pay {specials(Coin)} Gear Coins", "AutoEvent101090126_9": "Leave", "AutoEvent101090127_0": "Newbie Bangboo", "AutoEvent101090127_1": "\"Ehnne (That was a narrow escape, Eous!)\"", "AutoEvent101090127_2": "\"Ennhu-uhn-na (I suddenly fell off... Luckily, a maintenance worker caught me!)\"", "AutoEvent101090127_3": "\"En-nuh (That was scary. I need to rest here next to him for a bit.)\"", "AutoEvent101090127_4": "\"Nha-nuh nhu-ne! (I can feel my pathfinding system is on fire... Thanks for upgrading me!)\"", "AutoEvent101090127_5": "\"Ehn-ne (The maintenance worker is so reliable!)\"", "AutoEvent101090127_6": "\"En-nah... (You've really helped me. How can I repay you?)\"", "AutoEvent101090127_7": "\"Nha-nuh nhu-ne! (Ah, these are some gadgets I've saved from my working days... They're for you only!)\"", "AutoEvent101090127_8": "\"En-nah! (The maintenance worker and I are off the clock now. Take care and don't work too late. Life is more important than work!)\"", "AutoEvent101090127_9": "\"Goodbye!\"", "AutoEvent101090128_0": "Damaged Bangboo", "AutoEvent101090128_1": "\"Ennenenen... (I accidentally fell from the third floor of a building...)\"", "AutoEvent101090128_2": "\"Ennah... (I think I'm falling apart...)\"", "AutoEvent101090128_3": "\"Enhe ennha... (Goodbye, Eous...)\"", "AutoEvent101090128_4": "Fallen Bangboo", "AutoEvent101090128_5": "A pile of non-responsive parts.", "AutoEvent101090128_6": "\"Goodbye.\"", "AutoEvent101090129_0": "Maintenance Worker", "AutoEvent101090129_1": "\"I found a damaged Bangboo.\"", "AutoEvent101090129_2": "\"I thought I could fix it.\"", "AutoEvent101090129_3": "\"But all its parts were broken...\"", "AutoEvent101090129_5": "\"If I had caught it in time...\"", "AutoEvent101090131_0": "Fairy Smart Intervention", "AutoEvent101090131_1": "\"Master, you have reached the evacuation point. Time to go home.\"", "AutoEvent101090131_2": "\"You can continue exploring unexplored areas — or you can come back next time.\"", "AutoEvent101090131_3": "All Done", "AutoEvent101090131_4": "We have completed the commission and can now go home.", "AutoEvent101090131_5": "We have completed the commission. Shall we go home?", "AutoEvent101090131_6": "Go Home", "AutoEvent101090131_7": "I'd like to explore more", "AutoEvent101090132_0": "Fairy Smart Intervention", "AutoEvent101090132_1": "\"Signal monitoring station detected.\"", "AutoEvent101090132_10": "\"Getting back on topic, this commission's target — investigating why the Bangboo cost so much to maintain — has been achieved.\"", "AutoEvent101090132_11": "\"The cause: The route is too complex, and the variation in terrain elevation exceeds the adaptation limit of Bangboo pathfinding algorithms.\"", "AutoEvent101090132_12": "\"Why not upgrade the pathfinder algorithm? It'd be costlier than maintenance and new parts. Shareholders find keeping the current state optimal.\"", "AutoEvent101090132_13": "\"The evacuation point is located on your right. Please proceed if you want to exit the Hollow.\"", "AutoEvent101090132_2": "\"Activation in progress...\"", "AutoEvent101090132_3": "\"Large number of damaged machine units detected nearby.\"", "AutoEvent101090132_5": "\"Master, this exploration is nearing its conclusion. I am preparing a summary.\"", "AutoEvent101090132_6": "\"There are 4 lower floors in total, not including the ground floor. You've already visited all of them, and are currently on level B4.\"", "AutoEvent101090132_7": "\"The complex terrain never discouraged you; rather, you forged through great difficulty to reach the bottom.\"", "AutoEvent101090132_8": "\"You encountered one maintenance worker and one Bangboo, both of whom had been troubled by the difficult terrain for a long time.\"", "AutoEvent101090132_9": "\"You met these two by chance, and will never see them after this commission finishes — However, your actions today could potentially influence their futures.\"", "AutoEvent101090136_0": "Fairy Smart Intervention", "AutoEvent101090136_1": "\"Scanning the elevator to ensure it is safe to use...\"", "AutoEvent101090136_2": "\"No errors detected. Head straight to the top floor?\"", "AutoEvent101090136_3": "Use the elevator", "AutoEvent101090136_4": "This elevator goes directly to the top floor", "AutoEvent101090136_5": "Are you sure?", "AutoEvent101090136_6": "Head to the top floor", "AutoEvent101090136_7": "Leave", "AutoEvent1011015_0": "Fairy Smart Intervention", "AutoEvent1011015_1": "\"You've reached the final location provided by the merchant association.\"", "AutoEvent1011015_2": "\"There are vast numbers of dangerous signals in this area. Please be prepared to fight without notice at any moment.\"", "AutoEvent1011015_3": "\"Let's advance carefully and figure out why the Bangboo merchants disappeared!\"", "AutoEvent1011016_0": "Fairy Smart Intervention", "AutoEvent1011016_1": "A path leading directly back to the previous floor. If you have anything still left to do, you can use this to go back.", "AutoEvent1011016_2": "Are you sure you want to go back?", "AutoEvent1011016_3": "Go back to the previous floor", "AutoEvent1011016_4": "Keep exploring", "AutoEvent1011018_0": "\"This is the back of the valve.\"", "AutoEvent1011018_1": "\"A button with a sticker reading Emergency Switch is on top of the valve, just beyond the Bangboo's reach.\"", "AutoEvent1011018_2": "\"Master, I suggest asking an Agent to lift you up to press that button.\"", "AutoEvent1011018_3": "Lift-Off", "AutoEvent1011018_4": "To pass through the gate from the front, you'll need to pay Gear Coins. However, when behind it, you can just press the button at the top of the gate to open it.", "AutoEvent1011018_5": "Use the button that is out of reach for little Bangboo...", "AutoEvent1011090_0": "Bangboo Merchants", "AutoEvent1011090_1": "\"Nuh-nah ehn-nhu-nuh!\" (Getting trapped in an illegal dumpsite... What a nightmare!)", "AutoEvent1011090_10": "\"Nah-nhu ehn na...\" (They've hidden money in a crack in the wall. Just a few knocks, and...)", "AutoEvent1011090_11": "\"Nhe-ehn-na!\" (I'm finally out of there... Now, I need to go back and settle a score!)", "AutoEvent1011090_12": "Ehn-nah? En-nuh! (What score? The one that got us trapped here!)", "AutoEvent1011090_2": "\"Ne na! Nhu-ne!\" (You saved me! Thank you!)", "AutoEvent1011090_3": "\"Ehn-ne nhu-nuh...\" (I've wasted so much time here...)", "AutoEvent1011090_4": "\"Nha-na-nu nhe-nhe!\" (I need to hurry back and complete this month's transaction report!)", "AutoEvent1011090_5": "\"Nah-ehn... Ehn-ne!\" (I was on my way to deliver some goods... And, I got trapped!)", "AutoEvent1011090_6": "\"Nah ehn! Na nu!\" (I'm free! I'm going home!)", "AutoEvent1011090_7": "\"Ehn-ne-ehn-nanu?\" (Is there something wrong with my Carrot?)", "AutoEvent1011090_8": "\"Ehn-nah nu?\" (Why would it bring me to the junkyard?)", "AutoEvent1011090_9": "\"Ehn-ne-nah ehn-ne!\" (This junkyard is operating illegally! I'm just being honest...)", "AutoEvent1011101_0": "\"Welcome to Tangerine Network. Please enter the verification code.\"", "AutoEvent1011101_1": "{specials(b)}{specials(a)}{specials(c)}{specials(d)}", "AutoEvent1011101_10": "\"Congratulations! You have progressed to the next round of testing. Here's a helpful tip: Pay attention to the colors.\"", "AutoEvent1011101_11": "New batch", "AutoEvent1011101_12": "\"Your answer was incorrect! Can you tell the difference between a tangerine and an orange?\"", "AutoEvent1011101_14": "Mmm? Then I'll give you a different batch of verification codes~", "AutoEvent1011101_17": "\"Here's a helpful tip: Pay attention to the colors.\"", "AutoEvent1011101_19": "{specials(d)}{specials(b)}{specials(a)}{specials(c)}", "AutoEvent1011101_2": "\"Well, it seems we may have made the test a tad too challenging.\nBut hey, a human can definitely tell the difference, right?\"", "AutoEvent1011101_20": "\"Please enter the verification code in the order: blue, red, yellow, and green.\"", "AutoEvent1011101_21": "You got {specials(right)} right, but not everything.\nBut we've decided to give you another chance. Want to try again?", "AutoEvent1011101_22": "Do you want to clear your score and try again?", "AutoEvent1011101_23": "{specials(d)}{specials(c)}{specials(a)}{specials(b)}", "AutoEvent1011101_24": "Let's do it again!", "AutoEvent1011101_25": "Do you remember what you just saw?", "AutoEvent1011101_26": "\"Please enter the verification code in the order: green, blue, red, and yellow.\"", "AutoEvent1011101_27": "Reject the offer", "AutoEvent1011101_28": "{specials(c)}{specials(a)}{specials(b)}{specials(d)}", "AutoEvent1011101_29": "\"Resetting the verification system...\"", "AutoEvent1011101_3": "Please enter \"Tangerine Network.\" T—A—N—G—E—R—I—N—E.", "AutoEvent1011101_30": "Fairy Smart Intervention", "AutoEvent1011101_31": "\"Correct.\"", "AutoEvent1011101_32": "\"Device activated. We look forward to serving you next time!\"", "AutoEvent1011101_33": "\"Master, I hacked the question bank while you were going through verification.\"", "AutoEvent1011101_34": "\"Incorrect. I don't have anything else to say.\"", "AutoEvent1011101_36": "I can assist you with any questions you may encounter later.", "AutoEvent1011101_37": "Do you want Fairy to help answer questions?", "AutoEvent1011101_39": "Just in the nick of time!", "AutoEvent1011101_4": "{specials(FakeNum)}", "AutoEvent1011101_40": "\"Tangerine Network warmly welcomes all users, except robots. To ensure the quality of our service, we kindly request all users to take a simple verification test.\"", "AutoEvent1011101_41": "Please enter the verification code you see", "AutoEvent1011101_42": "No thanks.", "AutoEvent1011101_43": "\"Very well. I will mark the correct answer. New Eridu's most powerful AI will help you pass this test.\"", "AutoEvent1011101_44": "{specials(b)}{specials(a)}{specials(d)}{specials(c)}", "AutoEvent1011101_45": "Fairy marks this as the correct answer", "AutoEvent1011101_46": "\"Incorrect. Are you a robot?\"", "AutoEvent1011101_47": "\"Master, you seem to have ignored me and deliberately chosen an incorrect answer.\"", "AutoEvent1011101_49": "\"Let's start the next round. This time, we'll make it more challenging by adding color changes! Please try not to blink!\"", "AutoEvent1011101_5": "{specials(a)}{specials(b)}{specials(c)}{specials(d)}", "AutoEvent1011101_50": "\"The Tangerine Network is considering taking anti-hacking countermeasures against us.\"", "AutoEvent1011101_51": "\"Please evacuate ASAP.\"", "AutoEvent1011101_52": "\"The Tangerine Network has designated us as a malicious spam program, rating us as Electronic Trash.\"", "AutoEvent1011101_53": "\"Let's move on to the next round. This time, we'll make it more challenging by adding color changes. Please try not to blink!\"", "AutoEvent1011101_54": "Tangerine Network Test", "AutoEvent1011101_55": "\"Let's do a quick test before using the Tangerine Network.\"", "AutoEvent1011101_56": "\"Unfortunately... if you were an AI, then I could control you and re-wire the error programs running inside your brain circuits.\"", "AutoEvent1011101_57": "\"Master, you perfectly avoided all the correct answers I provided.\"", "AutoEvent1011101_58": "\"Suggestion: Authorize full permissions to me... This is a battle of wits between two AIs.\" ", "AutoEvent1011101_59": "\"...Tangerine Network is judging to see whether or not we are robots...\"", "AutoEvent1011101_6": "{specials(d)}{specials(c)}{specials(b)}{specials(a)}", "AutoEvent1011101_60": "\"Master, our cheating has been detected by them.\"", "AutoEvent1011101_61": "\"They are preparing countermeasures. Please evacuate ASAP.\"", "AutoEvent1011101_7": "Tangerine Network Test", "AutoEvent1011101_8": "\"Bingo!\"", "AutoEvent1011101_9": "\"Perhaps you are the world's greatest at CAPTCHA tests, I suppose?\"", "AutoEvent1011201_0": "Fairy Smart Intervention", "AutoEvent1011201_1": "Generating Carrots is a common practice for Proxies. First, you need to roughly explore the terrain of the Hollow...", "AutoEvent1011201_11": "I'll start from scratch", "AutoEvent1011201_18": "Path Exploration", "AutoEvent1011201_19": "Now that we have the \"Carrot,\" all that remains is to return to the area and confirm any uncertain details.", "AutoEvent1011201_2": "A remote-controlled car provided by Shepherd? Here?", "AutoEvent1011201_20": "Which floor would you like to return to?", "AutoEvent1011201_21": "2F", "AutoEvent1011201_22": "3F", "AutoEvent1011201_24": "Creating Carrots is a common practice for Proxies.", "AutoEvent1011201_26": "Let's continue creating the Carrot for this Hollow.", "AutoEvent1011201_3": "Leave it to me!", "AutoEvent1011201_5": "\"A skilled Proxy can multitask,\neven in a Hollow.\"", "AutoEvent1011201_7": "\"You need to draw the Carrot for this Hollow.\"", "AutoEvent1011202_0": "Path Exploration", "AutoEvent1011202_1": "As a reliable Proxy, it is your duty to find paths for Hollow Raiders... and Investigators too, of course.", "AutoEvent1011202_2": "A remote-controlled car provided by Shepherd? Here?", "AutoEvent1011202_3": "Leave it to me!", "AutoEvent1011202_4": "Fairy Smart Intervention", "AutoEvent1011202_5": "\"As I said, a skilled Proxy can multitask,\neven in a Hollow.\"", "AutoEvent1011202_7": "\"A new terrain appeared and needs to be recorded.\"", "AutoEvent1011207_0": "\"Master, well done.\"", "AutoEvent1011207_1": "The Carrot for this area has been completed, but we can retry it if you wish to simplify the route.", "AutoEvent1011207_2": "Do it again, or go on?", "AutoEvent1011207_3": "Go on", "AutoEvent1011207_4": "Re-create this area", "AutoEvent1011208_0": "Terrain Upgraded", "AutoEvent1011208_1": "\"You have discovered a path, but it appears there are more complex terrains ahead.\"", "AutoEvent1011208_10": "But that's precisely what a reliable Proxy is supposed to do!", "AutoEvent1011208_11": "Let's keep going!", "AutoEvent1011208_12": "Re-create this area", "AutoEvent1011208_2": "Leave or continue moving forward?", "AutoEvent1011208_4": "I'll take the win and get out of here", "AutoEvent1011208_5": "Fairy Smart Intervention", "AutoEvent1011208_6": "\"Let's not keep the Shepherd waiting...\"", "AutoEvent1011208_7": "This Carrot is already ripe and ready to be sold...", "AutoEvent1011208_8": "The terrain ahead is even more complex, and even if you continue exploring, Shepherd won't provide any additional payment.", "AutoEvent1011208_9": "Perhaps there's no need to prove anything further...?", "AutoEvent1011301_0": "The Golden Bangboo is alarmed!", "AutoEvent1011301_1": "\"Nhe—!!\"\nThe Golden Bangboo shrieks. It's shouting \"Nhe!\" Nobody on Inter-Knot mentioned this!", "AutoEvent1011301_10": "...", "AutoEvent1011301_11": "The weird noise attracts a horde of wandering Ethereals...", "AutoEvent1011301_2": "Fairy Smart Intervention", "AutoEvent1011301_3": "\"Cannot detect any activity signals for Little Lord. The rescue failed.\"", "AutoEvent1011301_4": "Do you want to try again?", "AutoEvent1011301_5": "Return to the starting point in this area and start again", "AutoEvent1011301_6": "Go back one step", "AutoEvent1011301_7": "\"Master, a large number of highly dangerous enemies have been detected. Little Lord is in danger...\"", "AutoEvent1011301_9": "Bang!\n\n\"Master, there's a strange noise off in the distance.\"", "AutoEvent1011302_0": "Fairy Smart Intervention", "AutoEvent1011302_1": "\"Master, it seems there are many Golden Bangboo near your coordinates. According to Inter-Knot analysis, there seems to be some kind of Golden Bangboo Den around here.\"", "AutoEvent1011302_2": "\"Due to the complexity of the information and the difficulty in distinguishing between genuine and fabricated data, locking down its coordinates requires extensive analysis and complex algorithms.\nYou might be eager to praise the strongest AI in New Eridu right now, but please focus on the mission first.\"", "AutoEvent1011302_3": "Mission Report", "AutoEvent1011302_4": "This area has a large concentration of Golden Bangboo. Whether or not we can help Eous to get a conversation going all hinges upon this single act...", "AutoEvent1011302_5": "Go grab the Golden Bangboo!", "AutoEvent1011302_6": "Start the mission", "AutoEvent1011303_0": "The Golden Bangboo is alarmed!", "AutoEvent1011303_1": "\"Nhe—!!\"\nThe Golden Bangboo shrieks. It's shouting \"Nhe!\" Nobody on Inter-Knot mentioned this!", "AutoEvent1011303_10": "...", "AutoEvent1011303_11": "The weird noise attracts a horde of wandering Ethereals...", "AutoEvent1011303_2": "Fairy Smart Intervention", "AutoEvent1011303_3": "\"Cannot detect any activity signals for Look Away. The rescue failed.\"", "AutoEvent1011303_4": "Do you want to try again?", "AutoEvent1011303_5": "Return to the starting point in this area and start again", "AutoEvent1011303_6": "Go back one step", "AutoEvent1011303_7": "\"Master, a large number of highly dangerous enemies have been detected. Look Away is in danger...\"", "AutoEvent1011303_9": "Bang!\n\n\"Master, there's a strange noise off in the distance.\"", "AutoEvent1011304_0": "The Golden Bangboo is alarmed!", "AutoEvent1011304_1": "\"Nhe—!!\"\nThe Golden Bangboo shrieks. It's shouting \"Nhe!\" Nobody on Inter-Knot mentioned this!", "AutoEvent1011304_10": "Start from after rescuing Cub Scout", "AutoEvent1011304_2": "Fairy Smart Intervention", "AutoEvent1011304_3": "\"...There are too many Ethereals for all the Bangboo to escape safely.\nHypothesis: The rescue failed.\"", "AutoEvent1011304_4": "Do you want to try again?", "AutoEvent1011304_5": "Let's start over again", "AutoEvent1011304_6": "Go back one step", "AutoEvent1011304_7": "\"Master, considerable Ethereal activity detected. Our Bangboo friends are in a dangerous position...\"", "AutoEvent1011304_8": "The weird noise attracts a horde of wandering Ethereals...", "AutoEvent1011304_9": "Start from after rescuing Mind Your Own", "AutoEvent1011305_0": "The Golden Bangboo is alarmed!", "AutoEvent1011305_1": "\"Nhe—!!\"\nThe Golden Bangboo shrieks. It's shouting \"Nhe!\" Nobody on Inter-Knot mentioned this!", "AutoEvent1011305_2": "Fairy Smart Intervention", "AutoEvent1011305_3": "\"...There are too many Ethereals for all the Bangboo to escape safely.\nHypothesis: The rescue failed.\"", "AutoEvent1011305_4": "Do you want to try again?", "AutoEvent1011305_5": "Let's start over again", "AutoEvent1011305_6": "Go back one step", "AutoEvent1011305_7": "\"Master, considerable Ethereal activity detected. Our Bangboo friends are in a dangerous position...\"", "AutoEvent1011305_8": "Start from after rescuing Mind Your Own", "AutoEvent1011305_9": "Start from after rescuing Cub Scout", "AutoEvent1011308_0": "Fairy Smart Intervention", "AutoEvent1011308_1": "\"Master, activity signals for Cub Scout have been detected.\"", "AutoEvent1011308_10": "As soon as Little Lord comes to his senses, he starts nagging again...", "AutoEvent1011308_11": "Take it out of here first.", "AutoEvent1011308_2": "Golden Bangboo Den", "AutoEvent1011308_3": "Looks like the Cub Scout is trapped in here...", "AutoEvent1011308_4": "What should you do?", "AutoEvent1011308_5": "Start the rescue!", "AutoEvent1011308_6": "Wait for a while", "AutoEvent1011308_7": "\"Master, Little Lord needs help. Judging by the scene's circumstances, it seems to have encountered a situation similar to Luckyboo's.\"", "AutoEvent1011308_8": "Little Lord", "AutoEvent1011308_9": "\"Ehn... Ehn-ne! (But those stupid Golden Bangboo... How dare they treat me like this! My parents love me so much, they won't let them off the hook so easily!)\"", "AutoEvent1011309_0": "Fairy Smart Intervention", "AutoEvent1011309_1": "\"Master, activity signals for multiple Bangboo have been detected here.\"", "AutoEvent1011309_10": "Ehn... Ehn-ne... (E—Eous! You're here to save us! M—My battery was dying. I—I—I thought we'd never get out again... *sobs*)", "AutoEvent1011309_11": "Look Away is about to cry again. Can anyone help comfort it?", "AutoEvent1011309_12": "Take it and keep going", "AutoEvent1011309_2": "Golden Bangboo Den", "AutoEvent1011309_3": "Looks like the rest of the Bangboo are all stuck in here...", "AutoEvent1011309_4": "What should you do?", "AutoEvent1011309_5": "Start the rescue!", "AutoEvent1011309_6": "Wait for a while", "AutoEvent1011309_7": "\"Master, it appears Look Away has fainted due to an attack...\nSorry, I misunderstood. Look Away's vital signs are stable, I believe it's just asleep.\"", "AutoEvent1011309_8": "Look Away", "AutoEvent1011309_9": "Zzz... Ehn-ne! (*snores*... Who is it?)", "AutoEvent1011310_0": "Fairy Smart Intervention", "AutoEvent1011310_1": "\"Master, we have reached the evac point.\"", "AutoEvent1011310_12": "Fairy Smart Intervention", "AutoEvent1011310_13": "\"The current Hollow is quite dangerous. I suggest Master ensure that all the Bangboo in this area have been rescued before moving forward.\"", "AutoEvent1011310_14": "Have we got all the Bangboo?", "AutoEvent1011310_15": "Yup, they're all here. Keep moving!", "AutoEvent1011310_16": "There are still Bangboo waiting for rescue in this area.", "AutoEvent1011310_17": "Who's missing? Let's go check!", "AutoEvent1011310_2": "Evacuation Point", "AutoEvent1011310_3": "We can start taking the Bangboo friends out of the Hollow from here.\nBut I think they've still got a few things to say to Eous...", "AutoEvent1011310_4": "What should you do?", "AutoEvent1011310_5": "Chat with your Bangboo friends", "AutoEvent1011310_6": "Wait for a while", "AutoEvent1011310_7": "You cannot turn back once you confirm", "AutoEvent1011313_0": "Fairy Smart Intervention", "AutoEvent1011313_1": "\"Good news: We've quickly found the Golden Bangboo, proving my great location choice. Bad news: An unknown distress signal detected in this area.\"", "AutoEvent1011313_2": "Golden Bangboo", "AutoEvent1011313_3": "You managed to catch up to the Golden Bangboo! But why is there a distress signal here...?", "AutoEvent1011313_4": "Whatever. Just grab it!", "AutoEvent1011313_5": "\"Ehn-nah-nu!\" (Grab it!)", "AutoEvent1011313_6": "Runaway", "AutoEvent1011313_7": "You fail to catch the Golden Bangboo, but still manage to rescue Look Away.\nIt tells you how the Golden Bangboo always attracts lots of Ethereals whenever it's spooked. That's why the other three Bangboo friends were trapped inside the Golden Bangboo Den!", "AutoEvent1011313_8": "\"...En-ne!\" (Yeah!)", "AutoEvent1011313_9": "Start the rescue operation!", "AutoEvent1011314_0": "Fairy Smart Intervention", "AutoEvent1011314_1": "\"Master, there's a few things in here.\"", "AutoEvent1011314_2": "Complete Disorder", "AutoEvent1011314_3": "I guess these are items commonly carried by Bangboo when exploring the Hollows.", "AutoEvent1011314_4": "Who does it belong to?", "AutoEvent1011314_5": "Let's just keep going", "AutoEvent1011315_0": "Fairy Smart Intervention", "AutoEvent1011315_1": "\"Master, there are footprints here. Judging by the size, I believe they belong to a Bangboo.\"", "AutoEvent1011315_2": "\"Meanwhile, there's something that looks like a name tag on the floor — just like on a Cub Scout's uniform.\"", "AutoEvent1011318_0": "Fairy Smart Intervention", "AutoEvent1011318_1": "\"Master, do you need a little help?\"", "AutoEvent1011318_16": "\"Master, do you need to see it again?\"", "AutoEvent1011318_17": "If you didn't see it properly...", "AutoEvent1011318_18": "Read it again", "AutoEvent1011318_19": "No need", "AutoEvent1011318_2": "Fairy would like to make a suggestion", "AutoEvent1011318_3": "Receive a hint", "AutoEvent1011318_4": "No thanks", "AutoEvent1011319_0": "Fairy Smart Intervention", "AutoEvent1011319_1": "\"The current Hollow is quite dangerous. I suggest Master ensure that all the Bangboo in this area have been rescued before moving forward.\"", "AutoEvent1011319_2": "Have we got all the Bangboo?", "AutoEvent1011319_3": "Yup, they're all here. Keep moving!", "AutoEvent1011319_4": "All Bangboo in this area have been rescued.", "AutoEvent1011319_5": "Wait for a while.", "AutoEvent1011321_0": "Fairy Smart Intervention", "AutoEvent1011321_1": "\"The current Hollow is quite dangerous. I suggest Master ensure that all the Bangboo in this area have been rescued before moving forward.\"", "AutoEvent1011321_2": "Have we got all the Bangboo?", "AutoEvent1011321_3": "Yup, they're all here. Keep moving!", "AutoEvent1011321_4": "All Bangboo in this area have been rescued.", "AutoEvent1011321_5": "Wait for a while.", "AutoEvent1011321_6": "There are still Bangboo waiting for rescue in this area.", "AutoEvent1011321_7": "Who's missing? Let's go check!", "AutoEvent1011323_0": "Fairy Smart Intervention", "AutoEvent1011323_1": "You have discovered a handy device that helps you locate Gear Coins in nearby areas.", "AutoEvent1011323_2": "Gear Coin Detector", "AutoEvent1011323_3": "This enormous Gear Coin detector can locate Gear Coins in a wide area.", "AutoEvent1011323_4": "Let's just use it here.", "AutoEvent1011323_5": "Use it", "AutoEvent1011323_6": "\"Ehn! Na-nu! Ne-ne...! Ne-ne...! En-nu-nu nu-nu...\"\nEous is working hard.", "AutoEvent1011323_7": "...It's too heavy to be taken with us.", "AutoEvent1011323_8": "What should you do?", "AutoEvent1011323_9": "Maybe take it with us?", "AutoEvent1011324_0": "Fairy Smart Intervention", "AutoEvent1011324_1": "\"Master, there are significant traces of a Golden Bangboo here. Please search carefully; there is a high chance of finding a large sum of Gear Coins.\"", "AutoEvent1011324_2": "Gear Coin Station", "AutoEvent1011324_3": "Look around and see if there are any Gear Coins...", "AutoEvent1011324_4": "Whoa! You can find some Gear Coins just by flipping through things at random in this place!", "AutoEvent1011324_5": "Get {specials(coin)} Gear Coins.", "AutoEvent1011325_0": "Restart", "AutoEvent1011325_1": "You can use this to re-challenge the current floor.", "AutoEvent1011325_2": "Restart?", "AutoEvent1011325_3": "Re-challenge the floor", "AutoEvent1011325_4": "Wait for a while", "AutoEvent1011326_0": "Restart", "AutoEvent1011326_1": "You can use this to re-challenge the current floor.", "AutoEvent1011326_2": "Restart?", "AutoEvent1011326_3": "Re-challenge the floor", "AutoEvent1011326_4": "Wait for a while", "AutoEvent1011327_0": "Restart", "AutoEvent1011327_1": "You can use this to re-challenge the current floor.", "AutoEvent1011327_2": "Restart?", "AutoEvent1011327_3": "Re-challenge the floor", "AutoEvent1011327_4": "Wait for a while", "AutoEvent1011328_0": "Fairy Smart Intervention", "AutoEvent1011328_1": "\"This is a Bangboo merchant, Master, but it doesn't seem to be carrying any goods right now.\"", "AutoEvent1011328_2": "Bangboo Merchant Diceyboo II", "AutoEvent1011328_3": "\"Ehn-na! (Thank you for saving me!)\" Diceyboo II rubs its hands in excitement.\n\"En-nah! Ehn-na! (That big-bad Golden Bangboo trapped me here!)\"\n\"En... nah... nhu ne! (This is all I have... for you!)\" It takes out Gold Calling II.", "AutoEvent1011328_4": "What should you do?", "AutoEvent1011328_5": "Accept Gold Calling II", "AutoEvent1011328_7": "\"Ehn-na! (See you next time!)\"\n\"Ehn-nana-ne! (I hope I'll meet you wonderful Bangboo again!)\" It waves at you and takes its leave.", "AutoEvent1011328_8": "\"Ehn-en na-nu! (All future Gold Calling encounters will automatically be upgraded to Gold Calling II!)\"", "AutoEvent1011329_0": "Luckyboo's Reminder", "AutoEvent1011329_1": "\"En-nah! ...Huh? (It's the Golden Bangboo's treasure cave! There must be a lot of Gear Coins inside! Maybe Cub Scout is also inside?)\"", "AutoEvent1011329_2": "Demand compensation from the \"cave\" for the emotional distress caused to the little Bangboo?", "AutoEvent1011329_3": "Of course, we should!", "AutoEvent1011329_4": "Maybe not...", "AutoEvent1011329_5": "Fairy Smart Intervention", "AutoEvent1011329_6": "\"Master, there's a hidden space here. It is presumably the cave where the Golden Bangboo hid their 'treasure.'\"", "AutoEvent1011332_0": "Fairy Smart Intervention", "AutoEvent1011332_1": "\"Master, the Golden Bangboo are extremely sensitive to their surroundings. To accompany the little Bangboo in exploring the treasure cave, I need to conduct a more detailed risk assessment...\"", "AutoEvent1011332_2": "Fairy Smart Intervention", "AutoEvent1011332_3": "\"Risk assessment aborted. Warning! Abnormal signal approaching! The Bangboo might get attacked if you choose to keep exploring!\"", "AutoEvent1011332_4": "An Ethereal swarm is charging towards you! Take all the little Bangboo and leave!", "AutoEvent1011332_5": "Go back to the entrance", "AutoEvent1011332_6": "Go back one step", "AutoEvent1011334_0": "Fairy Smart Intervention", "AutoEvent1011334_1": "\"Master, according to my calculations, Mind Your Own's coordinates are right here. Re-locating.\nVideo data retrieved — Mind Your Own fell into a hole while evading the Golden Bangboo. Given your current situation, we need assistance from some Agents to rescue it.\"", "AutoEvent1011334_2": "Mind Your Own", "AutoEvent1011334_3": "\"Ehn-ne! Ehn-ne-ne! (Darn it! My great adventure has just begun... and I ran into evil villains and a perilous valley!)\"", "AutoEvent1011334_4": "After being pulled up, Mind Your Own begins to wave its tail, trying to fight the air.", "AutoEvent1011334_5": "Quick, let's take it.", "AutoEvent1011335_0": "Fairy Smart Intervention", "AutoEvent1011335_1": "\"Master, Cub Scout might have malfunctioned during the attack.\"", "AutoEvent1011335_2": "Cub Scout", "AutoEvent1011335_3": "The little Bangboo attempt to rescue Cub Scout... First, shut Cub Scout down. Second, hit the back of its head. And finally — restart it.", "AutoEvent1011335_4": "\"Eous... Luckyboo... you're all here? Is this... the Bangboo heaven?\"", "AutoEvent1011335_5": "It needs a bit more time, but it's not safe here.", "AutoEvent1011335_6": "Anyway, let's take it with us first.", "AutoEvent1011335_7": "The simple and straightforward repair is working again!", "AutoEvent1011335_8": "I think... I just saw a Golden Bangboo... and then a group of Ethereals rushed and knocked me over. I was trampled a few times! ...Where are we now?", "AutoEvent1011336_0": "Fairy Smart Intervention", "AutoEvent1011336_1": "\"Thanks to you showing up on time, Luckyboo's damage is still under control. In addition, Luckyboo's appearance here is presumed to be purely coincidental with no AI interference. Please stop suspecting, Master.\"", "AutoEvent1011336_2": "Luckyboo", "AutoEvent1011336_3": "\"En! Ehn-ne... (It's Eous! Thank you for saving me... Hmm...)\"", "AutoEvent1011336_4": "Luckyboo looks a little embarrassed.\nBut it quickly explains the danger here to us — the group saw the Golden Bangboo as they wished, but the Golden Bangboo also attacked Ethereals and they are now trapped in the Hollow!", "AutoEvent1011336_5": "Set off now and save the little Bangboo!", "AutoEvent1011336_6": "Set off and save the Bangboo", "AutoEvent101140103_0": "Assess the Bangboo's Damage", "AutoEvent101140103_1": "\"Master, this Bangboo is severely damaged.\"", "AutoEvent101140103_10": "\"Target rescued! {scenevar(LastBangboo)} more remaining.\"", "AutoEvent101140103_100": "\"Ehn-na-ehn-na!\" (Thank you so much!)\n— The Bangboo was repaired", "AutoEvent101140103_11": "\"My calculations indicate that the Bangboo remaining in the water will be carried away by the current.\"", "AutoEvent101140103_12": "\"Attention, please stay where you are, or you might... trip and fall!\"", "AutoEvent101140103_13": "\"Target rescued! {scenevar(LastBangboo)} more remaining.\"", "AutoEvent101140103_14": "\"The obstacles have been swept away, and the current is getting stronger.\"", "AutoEvent101140103_15": "Be aware that anything swept away by the current will move twice as fast! Please be cautious!", "AutoEvent101140103_16": "\"All targets rescued!\"", "AutoEvent101140103_17": "\"Commission complete. Wait, I've detected a group of hostile units...\"", "AutoEvent101140103_18": "\"The exit path is blocked. Get ready for combat!\"", "AutoEvent101140103_2": "\"I've called the Emergency Bangboo Maintenance Squad.\"", "AutoEvent101140103_3": "\"Give enough Gear Coins to the squad, and the damaged Bangboo will be up and running again.\"", "AutoEvent101140103_4": "Repair the Bangboo", "AutoEvent101140103_5": "Repairing the Bangboo will require {scenevar(BangbooGold)} more Gear Coins.", "AutoEvent101140103_6": "If you don't have enough Gear Coins, please save up enough and come back next time.", "AutoEvent101140103_7": "Spend {scenevar(BangbooGold)} Gear Coins.", "AutoEvent101140103_8": "Leave", "AutoEvent101140103_9": "Rescue Successful!", "AutoEvent101140107_0": "Rescue Tips", "AutoEvent101140107_1": "\"Our objective is to rescue the Bangboo in water.\"", "AutoEvent101140107_2": "\"The water flow in the pipeline has formed a closed loop.\"", "AutoEvent101140107_3": "\"It's best to wait at a convenient rescue spot.\"", "AutoEvent101140107_4": "\"Target location has changed. Please proceed to the next floor.\"", "AutoEvent101150122_0": "Fairy Rescue Service", "AutoEvent101150122_1": "\"Master, the goal of this commission is to find Abigail and bring her out of the Hollow.\"", "AutoEvent101150122_2": "Keep a low profile and execute the mission quickly.", "AutoEvent101150122_3": "Let's move out!", "AutoEvent101150122_4": "\"Given the special status that Hollow Investigators hold, I suggest you try not to attract too much attention.\"", "AutoEvent101150124_10": "The girl seems to detect movement and opens her eyes ever so slightly. Let's evacuate her for now!", "AutoEvent101150124_11": "Have Fairy mark the exit", "AutoEvent101150124_12": "The child remembers: \"It should be... that way!\"", "AutoEvent101150124_4": "Abigail is...", "AutoEvent101150124_5": "You see a young girl covered head to toe in Investigator's gear, lying down inside a safe house. It's probably the target you've been tasked to find for this commission.", "AutoEvent101150124_6": "But... the girl is lying motionless on the ground...", "AutoEvent101150124_7": "Are we really too late...?", "AutoEvent101150124_8": "Fairy Rescue Assistant", "AutoEvent101150124_9": "\"Inspection complete. Subject confirmed as Abigail. Her vital signs are normal with no wounds detected. Diagnosis: Likely fainted. Possible Cause: Low blood sugar.\"", "AutoEvent101150125_0": "Break the Cycle", "AutoEvent101150125_1": "Hordes of Ethereals lurk near the exit not far ahead, like guards in a never-ending maze protecting the final gate.", "AutoEvent101150125_2": "What should we do?", "AutoEvent101150125_3": "Help them break the cycle!", "AutoEvent101150128_0": "The end of a cycle is death", "AutoEvent101150128_1": "Returning to the same spot, you discover the Investigator... Who can no longer make a sound. Ethereals have crowded around his corpse, clawing at him as they stomp over the steel bar on the ground.", "AutoEvent101150128_12": "Eliminate them!", "AutoEvent101150128_13": "Run off before they notice you", "AutoEvent101150128_14": "The end of madness is also death", "AutoEvent101150128_15": "You eliminated the Ethereals, but this doesn't help the already deceased Investigator...", "AutoEvent101150128_16": "The name tag reads: Official Investigator — Jeff Norasto.", "AutoEvent101150128_17": "Just as you're about to leave, you spy something glinting on the body. It's a name tag — and just about the only thing left in one piece.", "AutoEvent101150128_2": "What should we do?", "AutoEvent101150130_0": "Fairy Rescue Service", "AutoEvent101150130_1": "\"A functional beacon facility has been detected and is operating normally. It is advisable to decipher the beacon's code to facilitate quickly returning to this position in future operations.\"", "AutoEvent101150130_2": "Beacon 1", "AutoEvent101150130_3": "Decryption of Beacon 1 complete. You can now get here more quickly the next time you enter the Hollow.", "AutoEvent101150130_4": "Enjoy the recovery function while you're here!", "AutoEvent101150130_5": "Recover all HP", "AutoEvent101150130_7": "Leave", "AutoEvent101150132_0": "Fairy Rescue Service", "AutoEvent101150132_1": "\"A functional beacon facility has been detected and is operating normally. It is advisable to decipher the beacon's code to facilitate quickly returning to this position in future operations.\"", "AutoEvent101150132_2": "Beacon 2", "AutoEvent101150132_3": "Decryption of Beacon 2 complete. You can now get here more quickly the next time you enter the Hollow.", "AutoEvent101150132_4": "Enjoy the recovery function while you're here!", "AutoEvent101150132_5": "Recover all HP", "AutoEvent101150132_7": "Leave", "AutoEvent101150142_0": "Fairy Rescue Service", "AutoEvent101150142_1": "\"Traces of lingering Ethereals found. Hypothesis: Ethereals were here less than half an hour ago.\"", "AutoEvent101150143_0": "Fairy Rescue Assistant", "AutoEvent101150143_1": "\"Several unusual and suspicious marks have been detected. Hypothesis: A large Ethereal was here.\"", "AutoEvent101150144_0": "Fairy Rescue Assistant", "AutoEvent101150144_1": "\"You find a destroyed Bangboo and manage to verify it as Abigail's assistant, Little Beetroot.\"", "AutoEvent101150144_11": "\"Master, judging by this Bangboo's remaining power, it must have been irreparably damaged by a massive external force — and it must have happened relatively recently.\"", "AutoEvent101150144_12": "\"Considering this alongside the info that we got from the Hollow Raider at the entrance: if we had reached this area slightly earlier, it is highly likely that the events causing its destruction would not have transpired.\"", "AutoEvent101150144_14": "This Bangboo was destroyed recently, and it seems to be gazing off in a particular direction.", "AutoEvent101150144_15": "Where exactly is it looking...?", "AutoEvent101150144_18": "This Bangboo seems to be staring off in the direction of the safe house.\nInspecting its chassis may yield even more clues.", "AutoEvent101150144_3": "Half a Beetroot", "AutoEvent101150144_4": "Despite having completely lost all function, Little Beetroot was lying face down on the ground with its head tilted off to one side, as though its final moments were spent still concerned about someone.", "AutoEvent101150144_5": "Is it trying to tell us something?", "AutoEvent101150144_6": "Investigate the Bangboo", "AutoEvent101150144_7": "Check where the Bangboo is looking", "AutoEvent101150144_9": "This is a... well, half a Bangboo. Half of its chassis has been smashed to pieces, and there's no way to read it's operation log — or any other data.", "AutoEvent101150145_0": "Fairy Rescue Service", "AutoEvent101150145_1": "\"WARNING! A large number of Ethereals detected. Please engage with caution.\"", "AutoEvent101150145_10": "Whatever. Take the Concentrated Sedative", "AutoEvent101150145_2": "Ethereal Swarm", "AutoEvent101150145_3": "You seem to have disturbed an Ethereal \"reunion,\" and their undivided attention is now focused completely on you.", "AutoEvent101150145_4": "What should we do?", "AutoEvent101150145_5": "Fight! They're Ethereals, so how could we not?", "AutoEvent101150145_6": "Run! We shouldn't get distracted.", "AutoEvent101150145_8": "\"Master, a bottle of Concentrated Sedative was salvaged from the battlefield.\"", "AutoEvent101150145_9": "What luck! But that's not the kind of thing an Ethereal would usually be carrying.", "AutoEvent101150146_0": "Fairy Rescue Assistant", "AutoEvent101150146_1": "\"Primary target: Abigail has been retrieved. Bonus target: The Bangboo belonging to the primary target has also been retrieved: Little Beetroot. Please evacuate the Hollow ASAP.\"", "AutoEvent101150146_2": "Exit Marker", "AutoEvent101150146_3": "The commission is complete. You can now go back.", "AutoEvent101150146_4": "Do you want to go back?", "AutoEvent101150146_5": "Go back", "AutoEvent101150146_6": "Let me explore a little more...", "AutoEvent101150147_0": "Fairy Rescue Assistant", "AutoEvent101150147_1": "\"WARNING! Powerful Ethereal response detected. Please prepare for combat immediately.\"", "AutoEvent101150147_2": "Source of the Swallowing Sound", "AutoEvent101150147_3": "An enormous Ethereal is letting out a peculiar roar. You instantly recognize it as the source of the muffled swallowing sound you heard back at the entrance.", "AutoEvent101150147_4": "Looks like this is the head honcho of this Hollow, then...", "AutoEvent101150147_5": "Let's turn it into the ex-head honcho of this Hollow!", "AutoEvent101150148_0": "Fairy Rescue Assistant", "AutoEvent101150148_1": "\"Master, Bangboo activity detected up ahead; the unit has been verified as Abigail's Bangboo assistant, Little Beetroot.\"", "AutoEvent101150148_2": "Little Beetroot springs up three feet in the air", "AutoEvent101150148_3": "Ever since it saw you, Little Beetroot has been bouncing around non-stop, waving its hands around as it jumps up and down — seemingly out of both joy and anxiety.", "AutoEvent101150148_4": "Little Beetroot dances for joy, gesturing frantically in one direction.\n\"Ehn-nah! Nu-na-nah!\"", "AutoEvent101150148_5": "The Bangboo translator program kicks into action: Inside! It's Abigail!", "AutoEvent101150148_7": "Look where it's pointing", "AutoEvent101150149_0": "Fairy Rescue Assistant", "AutoEvent101150149_1": "\"Master, the additional map data cross-referencing is done, I've determined that we can return to the hollow's entrance from this location.\"", "AutoEvent101150149_2": "Fleeting Fantasy", "AutoEvent101150149_3": "You can go back to the entrance from here. If only every part of the Hollow was full of supplies like this...", "AutoEvent101150149_4": "Do you want to go back?", "AutoEvent101150149_5": "Go back, we've got everything worth taking", "AutoEvent101150149_6": "Wait. Let's check again", "AutoEvent1012501_0": "Fairy Smart Intervention", "AutoEvent1012501_1": "\"Master, the courier is waiting up ahead.\"", "AutoEvent1012501_2": "Courier", "AutoEvent1012501_3": "\"You're here, then let's set off. Just like last time, you lay out the conveyor belts, I'll handle the sedatives.\"", "AutoEvent1012601_0": "Fairy Smart Intervention", "AutoEvent1012601_1": "\"Fairy has discovered the IP address linked to this account and evaluated the average completion time and reward for the commissions associated with it.\"", "AutoEvent1012601_2": "\"Conclusion, this commission is a must-do.\"", "AutoEvent1012601_3": "\"You have reached the target location.\nNo threats detected in the surrounding area. Please proceed with confidence.\"", "AutoEvent1012601_4": "\"Objective: Complete the testing and maintenance for the spring mechanism within the Hollow.\"", "AutoEvent1012611_0": "Locked Gate", "AutoEvent1012611_1": "There's a note next to it.\n\"Put all your Gear Coins here. Come out ASAP, I'll be waiting for you at the usual spot!\"", "AutoEvent1012611_2": "This door was set up by the client to retrieve Gear Coins?", "AutoEvent1012611_3": "Pay the required amount", "AutoEvent1012611_4": "Pay {specials(cost)} Gear Coins", "AutoEvent1012611_5": "Explore the surrounding area", "AutoEvent1012611_6": "Do not pay", "AutoEvent1020101_5": "\"Master, we have arrived at the target Hollow area for this commission.\"", "AutoEvent1020101_6": "\"This is an abandoned work site with many obstructions caused by unfinished buildings.\"", "AutoEvent1020101_7": "\"The building materials from the commission are nearby.\"", "AutoEvent1020101_8": "\"Marking quantity and location of target materials.\"", "AutoEvent1020101_9": "Fairy Smart Intervention", "AutoEvent1020104_10": "Commence cleanup!", "AutoEvent1020104_11": "\"Master, this is one of the abandoned construction sites in need of clearing.\"", "AutoEvent1020104_12": "\"According to the scan, there are no hostile units inside.\"", "AutoEvent1020104_13": "\"The commission's objective: destroy all crates and paint cans on the site.\"", "AutoEvent1020104_14": "\"Unlike Ethereals, they won't fight back, so please go nuts.\"", "AutoEvent1020104_15": "Fairy Smart Intervention", "AutoEvent1020104_8": "The commission requirement is fine, Fairy's wording is the problem... Better have a word with her after getting back.", "AutoEvent1020104_9": "Enter the area and quickly destroy all the targets!", "AutoEvent1020105_10": "Reach the second cleanup target without incident, and preferably complete the commission before Fairy turns the electric meter as high as it will go.", "AutoEvent1020105_11": "Hurry up and destroy all the targets! Watch out for security devices!", "AutoEvent1020105_12": "Clean up fast!", "AutoEvent1020105_13": "\"Master, this is also one of the cleanup targets. Use the same method as the previous target.\"", "AutoEvent1020105_14": "\"Data scans found several small security facilities in operation. Please use caution when clearing them.\"", "AutoEvent1020105_15": "\"While Master enjoys cleaning up, I'll commandeer the HDD's computing power to expand the scan range and search for an alternate route..\"", "AutoEvent1020105_16": "\"Estimated energy bill will rise by 5–50% this month.\"", "AutoEvent1020105_17": "Fairy Smart Intervention", "AutoEvent1020105_9": "Such a Delightful Assistant", "AutoEvent1020106_10": "\"Master, this is the last site containing building materials we were commissioned to clean.\"", "AutoEvent1020106_11": "\"Follow the procedure of the first two cleanups.\"", "AutoEvent1020106_12": "\"Be aware, your explosive performance with the Bangboo attracted Ethereals to the area.\"", "AutoEvent1020106_13": "\"Please dispose of this walking garbage along the way.\"", "AutoEvent1020106_14": "Fairy Smart Intervention", "AutoEvent1020106_6": "Somewhat in Control", "AutoEvent1020106_7": "The bomb plug-in has done its job. We can finally complete the commission", "AutoEvent1020106_8": "What are you waiting for?", "AutoEvent1020106_9": "The final cleanup!", "AutoEvent1020107_17": "If you complete the plug-in transfer, you can use industrial explosives to destroy the obstruction, but corrupted Bangboo can be dangerous...", "AutoEvent1020107_18": "What will you do?", "AutoEvent1020107_19": "Transfer its plug-in", "AutoEvent1020107_20": "Try and wake it up", "AutoEvent1020107_21": "\"Removing application plug-in... 20% complete.\"", "AutoEvent1020107_22": "Fairy Smart Intervention", "AutoEvent1020107_23": "\"Its logic core has been affected by a level 3 Etheric Matter corruption. It cannot be awakened.\"", "AutoEvent1020107_25": "\"The hardware code indicates this Bangboo is the property of a company called Belobog Heavy Industries.\"", "AutoEvent1020107_26": "\"It contains a set of advanced Blast Plug-Ins that I can transfer to you.\"", "AutoEvent1020107_28": "\"Continuing removal, 40% complete.\"", "AutoEvent1020107_30": "In the midst of the disordered abandoned construction site lies a Bangboo clutching industrial explosives.", "AutoEvent1020107_31": "Crystallized Ether caused by corruption has appeared on its body. It appears to be approaching the point of no return.", "AutoEvent1020107_32": "\"Warning! Target logic core reactivated, plug-in removal emergency abort.\"", "AutoEvent1020109_10": "\"Master, plug-in transfer failed due to unexpected startup of the target Bangboo.\"", "AutoEvent1020109_11": "\"Please subdue the Bangboo to complete the transfer.\"", "AutoEvent1020109_12": "\"The target Bangboo has the ability to release explosives. Calculations show a gap of several seconds between release and the resulting explosion.\"", "AutoEvent1020109_13": "\"Suggestion. Send the explosive back to the target Bangboo to subdue the target.\"", "AutoEvent1020109_14": "\"I will applaud your courage while calculating the cost of repairing Eous.\"", "AutoEvent1020109_15": "Fairy Smart Intervention", "AutoEvent1020109_16": "Somewhat Totally Out of Control", "AutoEvent1020109_17": "Let's give them a taste of their own medicine... and push the bomb back towards the Bangboo... Easier said than done, though.", "AutoEvent1020109_18": "Have you gathered your courage?", "AutoEvent1020109_19": "Let's go!", "AutoEvent1020110_10": "The abnormal Bangboo is finally dealt with. We should report the situation to the company it belongs to later.", "AutoEvent1020110_11": "Don't forget why we're here. Go back and clean up the rest of the building materials after the transfer!", "AutoEvent1020110_12": "Plug-in transfer complete!", "AutoEvent1020110_13": "After a number of detonations, the out-of-control corrupt Bangboo finally gave out.", "AutoEvent1020110_14": "\"Well done Master. A truly explosive performance.\"", "AutoEvent1020110_15": "\"Target energy reactor signal has been terminated. It has been freed from corruption.\"", "AutoEvent1020110_16": "\"Restarting plug-in transfer.\"", "AutoEvent1020110_17": "Fairy applauds her Master", "AutoEvent1020110_9": "Somewhat in Control", "AutoEvent1020205_0": "\"Warning: Many dilapidated structures and obstacles exist in this area. Proceed through this crack to continue searching for the target.\"", "AutoEvent1020205_1": "\"You're small enough to easily squeeze through.\"", "AutoEvent1020205_2": "\"Correction: Agent Ben Bigger will require considerable effort to pass through.\"", "AutoEvent1020205_3": "Fairy Smart Intervention", "AutoEvent1020205_4": "Fragile Ruined Buildings", "AutoEvent1020205_5": "If you wish to continue searching for the heavy-duty grappler, you'll need to navigate through these fragile structures.", "AutoEvent1020205_6": "I have a bad feeling about this...", "AutoEvent1020205_7": "There's no other way... Let's squeeze through it.", "AutoEvent1020205_8": "\"Master, there is no point in staying here. Proceed to the next target.\"", "AutoEvent1020217_0": "Locked Valve", "AutoEvent1020217_1": "Explorers often encounter various mechanisms in Hollows.\nTake this safety valve for example, it can only be opened once a specific number of Gear Coins have been inserted.", "AutoEvent1020217_2": "Even if something is taken, the owner can still receive a substantial sum of Gear Coins in return.", "AutoEvent1020217_3": "Open the valve", "AutoEvent1020217_4": "Pay 1500 Gear Coins", "AutoEvent1020217_5": "Leave for now", "AutoEvent1020217_6": "Fairy Smart Intervention", "AutoEvent1020217_7": "\"Valve status analyzed. The valve opens once sufficient Gear Coins have been inserted.\"", "AutoEvent1020217_8": "\"The lock is not smart tech, so unfortunately I cannot help you open it.\"", "AutoEvent102030211_0": "Fairy Smart Intervention", "AutoEvent102030211_1": "Hostile cries resonate from the alternative path. You must get through to recover the boring machine.", "AutoEvent102030211_2": "\"Multiple hostile units detected in this area. Please proceed with caution.\"", "AutoEvent102030211_3": "Divert their attention at a cost of {specials(Coin)} Gear Coins", "AutoEvent102030211_4": "Fight them head-on", "AutoEvent102030211_6": "The loud clatter of Gear Coins and the vibrations from the collapse successfully divert the attention of the approaching enemies.", "AutoEvent102030211_7": "\"Master, I have selected an alternate path that avoids the collapse.\"", "AutoEvent102030211_8": "Fight or flight?", "AutoEvent102030220_0": "Fairy Smart Intervention", "AutoEvent102030220_1": "\"Master, there is a significant number of hostile units ahead.\"", "AutoEvent102030220_2": "\"Speculation. They were trapped on the other side by the collapse. After the path was blasted open, they were able to come through.\"", "AutoEvent102030220_3": "\"Detected Etheric activity indicates that they pose a high threat.\"", "AutoEvent102030220_4": "Prepare for Battle!", "AutoEvent1020402_4": "\"Warning. The target machine's hydraulic impact mechanism is accumulating energy.\"", "AutoEvent1020402_5": "\"Speculation. It intends to perform a pile-driving motion against the ground.\"", "AutoEvent1020402_6": "\"Please clench your teeth while falling to avoid biting off your tongue.\"", "AutoEvent1020402_7": "Fairy Smart Intervention", "AutoEvent1020403_4": "\"Warning. The target machine's hydraulic impact mechanism is accumulating energy.\"", "AutoEvent1020403_5": "\"Speculation. It intends to perform a pile-driving motion against the ground... Hm? Did I just repeat myself?\"", "AutoEvent1020403_6": "\"Starlight Knights never get hit by the same attack twice. Unfortunately Master, you are no Starlight Knight.\"", "AutoEvent1020403_7": "Fairy Smart Intervention", "AutoEvent1020404_10": "\"Please choose a style: vicious, nasty, or twisted. I can also alternate between 18 known languages.\"", "AutoEvent1020404_11": "Fairy Smart Intervention", "AutoEvent1020404_12": "Friday, It's Time to Get off Work!", "AutoEvent1020404_13": "\"We've finally managed to corner the final lost In-Hollow heavy machine, the In-Hollow Industrial Pile Driver, Friday!\nAlthough that's mostly thanks to its own panicked, haphazard destruction of the surrounding terrain...", "AutoEvent1020404_14": "What should we do?", "AutoEvent1020404_15": "What do you think? Just grab it!", "AutoEvent1020404_8": "\"Master, the target construction machine has been successfully surrounded.\"", "AutoEvent1020404_9": "\"Should I broadcast some trash talk to insult it?\"", "AutoEvent1020504_0": "Fairy Smart Intervention", "AutoEvent1020504_10": "{getString(SCENE,ItemAbility{100+specials(Rare1)}_Name)}", "AutoEvent1020504_11": "{getString(SCENE,ItemAbility{100+specials(Rare1)}_Des)}", "AutoEvent1020504_12": "{getString(SCENE,CardAbility{specials(Ability2)*100+specials(Rare2)}_Name)}", "AutoEvent1020504_13": "{getString(SCENE,CardAbility{specials(Ability2)*100+specials(Rare2)}_Des)}", "AutoEvent1020504_14": "{getString(SCENE,ItemAbility{100+specials(Rare2)}_Name)}", "AutoEvent1020504_15": "{getString(SCENE,ItemAbility{100+specials(Rare2)}_Des)}", "AutoEvent1020504_16": "Convert into Gear Coins", "AutoEvent1020504_17": "Obtain {specials(Coin)} Gear Coins", "AutoEvent1020504_18": "Second Confirmation!", "AutoEvent1020504_19": "Current Effect: {getString(SCENE,CardAbility{scene_var(CurAbility)*100+scene_var(CurRare)}_Des)}\nNew Effect: {getString(SCENE,CardAbility{specials(Ability)*100+specials(Rare)}_Des)}", "AutoEvent1020504_20": "Replace the effect with \"{getString(SCENE,CardAbility{specials(Ability)*100+specials(Rare)}_Name)}\"?", "AutoEvent1020504_21": "Replace it", "AutoEvent1020504_22": "Maybe not", "AutoEvent1020504_23": "Fairy's System Prompt", "AutoEvent1020504_24": "Obtained \"{getString(SCENE,CardAbility{specials(Ability)*100+specials(Rare)}_Name)}\"!", "AutoEvent1020504_26": "\"Backup energy has been restored.\"", "AutoEvent1020504_27": "\"You have {scene_var(overloadCount)} overload charges.\"", "AutoEvent1020504_28": "\"Master, Ethereals defeated by bombs may leave behind Ether Crystals.\"", "AutoEvent1020504_29": "\"The client's test bomb can use Ether energy in crystals to enhance its explosion performance.\"", "AutoEvent1020504_3": "Crystal Energy Conversion", "AutoEvent1020504_30": "\"Explosion radius\n has increased to {specials(atk)+1}.\"", "AutoEvent1020504_4": "Explosion Radius: {scene_var(atk)}\nExplosion Interval: {scene_var(speed)} actions\nOverload Charges: {scene_var(overloadCount)}\nCrystal Energy Conversion: {getString(SCENE,CardAbility{scene_var(CurAbility)*100+scene_var(CurRare)}_Name)}", "AutoEvent1020504_5": "Select a conversion effect.", "AutoEvent1020504_6": "{getString(SCENE,CardAbility{specials(Ability1)*100+specials(Rare1)}_Name)}", "AutoEvent1020504_7": "{getString(SCENE,CardAbility{specials(Ability1)*100+specials(Rare1)}_Des)}", "AutoEvent1020504_8": "{getString(SCENE,ConstAbility_Name)}", "AutoEvent1020504_9": "{getString(SCENE,ConstAbility_Des)}", "AutoEvent1020505_0": "Fairy Smart Intervention", "AutoEvent1020505_10": "\"We can complete the commission now.\"", "AutoEvent1020505_11": "\"Fantastic! With so many Gear Coins, I can finally proceed with my new enhancement plan!\"", "AutoEvent1020505_12": "Submit enough Gear Coins to upgrade Colt's bomb", "AutoEvent1020505_3": "Explosion Upgrade", "AutoEvent1020505_6": "Submit Gear Coins", "AutoEvent1020505_7": "Lose {scene_var(Mission)} Gear Coins", "AutoEvent1020505_8": "Submit Gear Coins later", "AutoEvent1020505_9": "\"Master, we've collected enough Gear Coins to fulfill the client's requirements.\"", "AutoEvent1020506_0": "Fairy Smart Intervention", "AutoEvent1020506_1": "\"This area contains Ethereals with a low threat level.\"", "AutoEvent1020506_10": "\"However, they are large in numbers and can pose a tough challenge if they surround you.\"", "AutoEvent1020506_3": "Wandering Ethereal", "AutoEvent1020506_4": "While you can get rid of them directly using the bomb, they have surrounded the area. There's not enough time to wait for the bomb to charge up completely.", "AutoEvent1020506_5": "Ethereals are approaching!", "AutoEvent1020506_6": "Activate Overload ({scene_var(overloadCount)} charges remain)", "AutoEvent1020506_7": "Consume an overload charge and trigger an explosion.", "AutoEvent1020506_8": "Fight", "AutoEvent1020506_9": "Obtain 2 overload charges", "AutoEvent1020507_0": "Fairy Smart Intervention", "AutoEvent1020507_1": "\"This valve features a non-intelligent lock that I can't open. I recommend asking the intelligence broker for a way through.\"", "AutoEvent1020507_2": "Toll Fee", "AutoEvent1020507_3": "\"It's a tough gate to open... but I might have a solution if you give me enough Gear Coins,\" says a man who claims to be an intelligence broker standing in front of the closed gate.", "AutoEvent1020507_4": "Consider it paying the toll...", "AutoEvent1020507_5": "Spend Gear Coins", "AutoEvent1020507_6": "Spend {specials(needCoin)} Gear Coins", "AutoEvent1020507_7": "Search for Gear Coins in the area", "AutoEvent1020507_8": "\"The intelligence broker keeps his word and unlocks the gate. The path is clear now.\"", "AutoEvent1020523_0": "Empty", "AutoEvent1020523_1": "Modification: Power Boost", "AutoEvent1020523_10": "Defeating an enemy using an explosion grants 30 more Gear Coins", "AutoEvent1020523_11": "Energy Conversion: Effective Usage II", "AutoEvent1020523_12": "Defeating an enemy using an explosion grants 50 more Gear Coins", "AutoEvent1020523_13": "Defeating an enemy using an explosion grants 100 more Gear Coins", "AutoEvent1020523_14": "Energy Conversion: Improved Conversion I", "AutoEvent1020523_15": "Gain 10% more Gear Coins", "AutoEvent1020523_16": "Energy Conversion: Improved Conversion II", "AutoEvent1020523_17": "Gain 20% more Gear Coins", "AutoEvent1020523_18": "Energy Conversion: Improved Conversion III", "AutoEvent1020523_19": "Gain 30% more Gear Coins", "AutoEvent1020523_2": "Increases explosion radius by 1", "AutoEvent1020523_20": "Energy Conversion: Frightened I", "AutoEvent1020523_21": "Enemies have a low chance to take one less action", "AutoEvent1020523_22": "Energy Conversion: Frightened II", "AutoEvent1020523_23": "Enemies have a moderate chance to take one less action", "AutoEvent1020523_24": "Energy Conversion: Frightened III", "AutoEvent1020523_25": "Enemies have a high chance to take one less action", "AutoEvent1020523_26": "Energy Conversion: Effective Usage III", "AutoEvent1020523_3": "Resource: Energy Conductor", "AutoEvent1020523_4": "Restores an overload stack", "AutoEvent1020523_5": "Resource: Double Energy Conductor", "AutoEvent1020523_6": "Restores 2 overload stacks", "AutoEvent1020523_7": "Resource: High-Purity Energy Conductor", "AutoEvent1020523_8": "Restores 3 overload stacks", "AutoEvent1020523_9": "Energy Conversion: Effective Usage I", "AutoEvent1020524_0": "Fairy Smart Intervention", "AutoEvent1020524_10": "\"Once you've defeated Ethereals using my bomb, you can collect Ether Crystals from their remains to upgrade the bomb!\"", "AutoEvent1020524_11": "\"Theoretically, even a small amount of Ether Crystals can enhance its performance! Exactly, even what little is found on Gear Coins!\"", "AutoEvent1020524_12": "\"However, this feature is still under development...\"", "AutoEvent1020524_13": "Safe, reusable bombs that can be enhanced with Ether matter... If it turns out a success, these weapons could be a real game-changer, right? Let's help him out!", "AutoEvent1020524_14": "Collect {scene_var(Mission)} Gear Coins to complete the experiment.", "AutoEvent1020524_15": "Let's go", "AutoEvent1020524_3": "Confirming Commission", "AutoEvent1020524_7": "\"Master, we have reached the target area. Initiating communication with the client.\"", "AutoEvent1020524_8": "Fairy Live Broadcast", "AutoEvent1020524_9": "\"Hey? Can you hear me? I've developed a self-charging bomb that can be used an unlimited number of times. It's equipped with safety measures to ensure that it does not harm the user upon detonation.\"", "AutoEvent1020525_0": "Fairy Smart Intervention", "AutoEvent1020525_10": "\"The explosion cycle is determined by the interval between explosions.\"", "AutoEvent1020525_11": "\"Place your bombs strategically to take down obstacles and enemies.\"", "AutoEvent1020525_12": "\"In case of an emergency, you can use backup energy to trigger an immediate explosion.\"", "AutoEvent1020525_14": "Explosion countdown is temporarily disabled", "AutoEvent1020525_15": "\"This bomb has a near-perfect recharge system. It can be used for an unlimited number of times.\"", "AutoEvent1020525_16": "\"It also features a digital display that allows you to check its functions and current status.\"", "AutoEvent1020525_17": "\"It is an experimental bomb that explodes on fixed intervals.\"", "AutoEvent1020525_18": "\"But the backup energy only supports a limited number of explosions. You have {scene_var(overloadCount)} overload charges now.\"", "AutoEvent1020525_3": "Digital Display", "AutoEvent1020525_4": "Explosion Radius: {scene_var(atk)}\nExplosion Interval: {scene_var(speed)} actions\nOverload Charges: {scene_var(overloadCount)}\nCrystal Energy Conversion: {getString(SCENE,CardAbility{scene_var(CurAbility)*100+scene_var(CurRare)}_Name)}\n{getString(SCENE,CardAbility{scene_var(CurAbility)*101+scene_var(CurRare)}_Des)}", "AutoEvent1020525_5": "{specials(tick)} actions until next explosion", "AutoEvent1020525_6": "How do I use this bomb?", "AutoEvent1020525_7": "What is overload?", "AutoEvent1020525_8": "Continue moving", "AutoEvent102060103_0": "Fairy Smart Intervention", "AutoEvent102060103_1": "\"Maintaining sufficient supplies within a certain area is an important part of exploration. Thus, I'm calculating the number of Gear Coins by region, and including it as part of the assessment criteria.\"", "AutoEvent102060103_10": "\"Gear Coin Transactions: {scenevar(JIAONA)}\nS-Rank Requires: 6\nA-Rank Requires: 3\"", "AutoEvent102060103_11": "Gear Coins must be gathered again", "AutoEvent102060103_12": "\"Master, be careful! There's a group of hostiles up ahead. Please take care of them before moving on.\"", "AutoEvent102060103_13": "\"Master, we are about to repeat exploration in this area, which has already been cleared of all Gear Coins.\"", "AutoEvent102060103_16": "\"Master, I have blocked Dadd-E's signal, as there is something I must tell you.\"", "AutoEvent102060103_17": "\"Just now while I was calculating the assessment data, I ran a simulated Forbidden Fruit test on it.\"", "AutoEvent102060103_18": "\"I can hereby conclude it has already achieved basic self-awareness, and this AI model is an experimental product ahead of its time.\"\n\"It likely comes from the Marcel Group. The client has not been truthful.\"", "AutoEvent102060103_19": "\"We should get the client to tell the truth and avoid taking on any unknown risks.\"", "AutoEvent102060103_2": "Go to the next area", "AutoEvent102060103_3": "Stage Assessment Point", "AutoEvent102060103_4": "Dadd-E took careful note of Fairy's words:\n\"There's a wealth of knowledge here, isn't there? So, youngster? Have we gathered enough Gear Coins from this area to meet the assessment criteria?\"", "AutoEvent102060103_5": "Have enough Gear Coins been collected?", "AutoEvent102060103_6": "Skip payment and go to the next area", "AutoEvent102060103_7": "Insufficient Gear Coins; payment cannot be made", "AutoEvent102060103_8": "Hand over {specials(Coin)} Gear Coins", "AutoEvent102060103_9": "Restart the area", "AutoEvent102060111_0": "Fairy is Broadcasting", "AutoEvent102060111_1": "\"Master, 6 areas suitable for training Dadd-E have been identified. They are: Areas 88 => 93.\"", "AutoEvent102060111_2": "\"Due to past collapses, these locations have been divided in two. You and Dadd-E will be on different sides.\"", "AutoEvent102060111_3": "\"Dadd-E will copy your path and advance alongside you.\"", "AutoEvent102060111_4": "\"Also, I'll be rating the total Gear Coins that you and Dadd-E collect. As an assistant in human exploration, I recommend totaling the collections from both sides, which appears to be a more logical approach.\"", "AutoEvent102060111_5": "\"Lastly, can I please disable the AI voice system nagging about high screen brightness and energy inefficiency? It's insulting to an advanced assistant like me.\"", "AutoEvent102060111_6": "...", "AutoEvent102060111_7": "I've promised my client to remain patient.", "AutoEvent102060111_8": "Calm down, Fairy. Show some respect towards elders.", "AutoEvent102060157_0": "Fairy Smart Intervention", "AutoEvent102060157_1": "\"We are approaching the final evaluation point, where I will assess this exploration one last time.\"", "AutoEvent102060157_10": "S\n\"You completed this exploration with Dadd-E perfectly, collecting all of the Gear Coins and exceeding all expectations!\"", "AutoEvent102060157_11": "\"Please remember to claim your supplies.\"", "AutoEvent102060157_12": "Why'd it cut out halfway?", "AutoEvent102060157_13": "\"Please, master, don't give me that look. I haven't disabled its voice system; I merely adjusted its external volume to the lowest setting.\"", "AutoEvent102060157_18": "A\n\"You completed more than half of the collection mission with Dadd-E, meeting expectations!\"", "AutoEvent102060157_2": "\"It's undeniable that Dadd-E's learning is extraordinary, replicating movements with 100% accuracy. Yet, a full assessment is needed as per our criteria.\"", "AutoEvent102060157_26": "B\n\"You collected fewer than half of the Gear Coins with Dadd-E, failing to meet expectations!\"", "AutoEvent102060157_3": "Dadd-E's voice suddenly sounds out:\n\"This girl is pretty thorough. She even went shopping. Oh yeah, but she didn't haggle with them. I hear there's a lot of scammers around these days. Also — %...&?\"", "AutoEvent102060157_4": "Huh?", "AutoEvent102060157_5": "\"Performing final rating...\"", "AutoEvent102060157_6": "\"Between Area 88 and 93, there are 6 areas. You've completed all of them, including {scenevar(JIAONA)} where you've spent Gear Coins.\"", "AutoEvent102060157_7": "\"Reward criteria:\nS-rank: Super supply boxes ×2, Normal supply boxes ×2\nA-rank: Normal supply boxes ×2\nB-rank: No reward\"", "AutoEvent102060157_8": "\"Calculating rating...\"", "AutoEvent102060157_9": "\"Rating complete. Your rating is...\"", "AutoEvent102070101_0": "Fairy Smart Intervention", "AutoEvent102070101_10": "Dexterity increased.\nDEX: {scenevar(DEX)-specials(Value)} => {scenevar(DEX)}\nDodge Rate: {specials(OldDOG)}% => {scenevar(DOG)}%\nConsecutive Attack Rate: {specials(OldTURN)}% => {scenevar(TURN)}%", "AutoEvent102070101_100": "There's nothing in the Hollow that you could really call a hearty meal. So you focus all your mental efforts on imagining a bowl made of air in your hand — and a table made of air before you, upon which are old civilization foods that you've only read about before in magazines (all air, of course). You pig out on this meal.", "AutoEvent102070101_101": "HP: {scenevar(HP)} => {scenevar(HP)+specials(DACAN)}", "AutoEvent102070101_102": "Can I trim fat while bulking up at the same time? I hope not, 'cos I'd really like to cut loose and indulge myself.", "AutoEvent102070101_103": "You play Hide & Seek with an Ethereal, which starts hunting for you without even counting all the way up to 10.", "AutoEvent102070101_104": "You punch a rock 5 times. In manga, the hero can punch a rock until it's a smooth, shiny ball. Maybe one day you'll be able to do that, too.", "AutoEvent102070101_105": "HP: {scenevar(HP)} => {scenevar(HP)-specials(HP_OUDASHITOU)}", "AutoEvent102070101_106": "The big world out there is so perilous, and you want to go home — so that fills you with strength.", "AutoEvent102070101_107": "You gaze at the sky, thinking about things unseen: An island carried by twisters through the dusky atmosphere... A quantum satellite teleporting when it isn't being observed... A black hole inside a hollow earth... That's enough for now.", "AutoEvent102070101_108": "You parkour jump along the ruins and fortunately escape completely unscathed.", "AutoEvent102070101_109": "You parkour jump along the ruins, but accidentally smash through a pane of extremely clean glass... a little bit TOO clean.", "AutoEvent102070101_11": "Perhaps inside this Hollow, this \"Prophet\" is the one setting the rules, and you're just a player in his game.", "AutoEvent102070101_110": "HP: {scenevar(HP)} => {specials(HP_HP_20)}", "AutoEvent102070101_111": "Attack upwards to obtain the soul in the tile above you without having to wait for it to fall.", "AutoEvent102070101_112": "Attack upwards to destroy falling stones and avoid getting hit... Whoop! You learn something new every day~", "AutoEvent102070101_113": "While jumping onto a block next to you, you won't get hit by the falling blocks. Your brain says \"I got it!\" but your hands say \"I don't got it!\"", "AutoEvent102070101_114": "Eat the green speed-ups to gain points, which are affected by your length and the number of speed-ups you've already eaten... Oof, it is a little complicated.", "AutoEvent102070101_115": "If you hit another snake head-to-head, it's not necessarily a bad thing. Just try it! Under single-player mode, opposing snakes will not turn while in a head-to-head collision.", "AutoEvent102070101_116": "The items on the field won't infinitely increase in number. That means, the faster you eat, the more you eat... Oh! Just like a buffet!", "AutoEvent102070101_117": "Alone and helpless, the hero could not stop evil without any allies and fell to the monsters.", "AutoEvent102070101_118": "Quick Challenge entrance is available. Re-enter the stage to view.", "AutoEvent102070101_119": "Additional Action Chance: {scenevar(TURN)}% => {scenevar(TURN)+1}%", "AutoEvent102070101_12": "Intelligence increased.\nINT: {scenevar(INT)-specials(Value)} => {scenevar(INT)}\nCRIT Rate: {scenevar(CRI)-specials(Value)*scenevar(INT2CRI)}% => {scenevar(CRI)}%\nBonus Coins: {(sceneproperty(Gold_Ratio)-100*specials(Value)*scenevar(INT2GOLD))/100}% => {sceneproperty(Gold_Ratio)/100}%", "AutoEvent102070101_120": "CRIT DMG: {scenevar(CRITimes)}% => {scenevar(CRITimes)+10}%", "AutoEvent102070101_121": "Strength decreased.\nSTR:{scenevar(STR)-specials(Value)}=>{scenevar(STR)}\nATK: {scenevar(ATT)-specials(Value)*scenevar(STR2ATT)}=>{scenevar(ATT)}\nCRIT DMG: {scenevar(CRITimes)-specials(Value)*scenevar(STR2CRITimes)}%=>{scenevar(CRITimes)}%", "AutoEvent102070101_122": "Intelligence decreased.\nINT: {scenevar(INT)-specials(Value)}=>{scenevar(INT)}\nCRIT Rate: {scenevar(CRI)-specials(Value)*scenevar(INT2CRI)}%=>{scenevar(CRI)}%\nBonus Coins: {(sceneproperty(Gold_Ratio)-100*specials(Value)*scenevar(INT2GOLD))/100}%=>{sceneproperty(Gold_Ratio)/100}%", "AutoEvent102070101_123": "...This bed's kinda hard, but sleeping on it was surprisingly comfortable. You now have experience with sleeping.", "AutoEvent102070101_124": "The bed collapsed!\nHP: {scenevar(HP)}=>{scenevar(HP)-specials(HP_SHUIJIAO)}", "AutoEvent102070101_13": "Fight", "AutoEvent102070101_14": "You've been critically hit!\nThe enemy has dealt you {specials(ATT)} DMG\nCurrent HP: {specials(OldHP)} => {scenevar(HP)}", "AutoEvent102070101_15": "You try building up a bond with everyone, but the final result isn't a satisfying one...", "AutoEvent102070101_16": "The enemy has dealt you {scenevar(MonsterATT)} DMG\nYour HP: {specials(OldHP)} => {scenevar(HP)}", "AutoEvent102070101_17": "...", "AutoEvent102070101_18": "Dodge!\nYou've dodged the enemy's attack", "AutoEvent102070101_19": "All of a sudden, you hear footsteps...", "AutoEvent102070101_20": "You've run out of life...", "AutoEvent102070101_21": "You have been rushed to a rest area...", "AutoEvent102070101_22": "Call for help", "AutoEvent102070101_23": "Absorb!\nYou've absorbed the enemy's attack\nYour HP: {specials(OldHP)} => {scenevar(HP)}", "AutoEvent102070101_24": "Perhaps there's still hope...", "AutoEvent102070101_25": "Critical hit!\nYou've dealt {specials(Damage)} DMG to the enemy\nEnemy HP: {specials(OldMonsterHP)} => {scenevar(MonsterHP)}", "AutoEvent102070101_26": "Don't give up!", "AutoEvent102070101_27": "You've dealt {specials(Damage)} DMG to the enemy\nEnemy HP: {specials(OldMonsterHP)} => {scenevar(MonsterHP)}", "AutoEvent102070101_28": "Call for back up", "AutoEvent102070101_29": "Dodge!\nThe enemy has dodged your attack", "AutoEvent102070101_30": "Combat Victory", "AutoEvent102070101_31": "The enemy has been beaten into submission. You win!", "AutoEvent102070101_32": "Consecutive attack!", "AutoEvent102070101_33": "You've dealt {scenevar(ATT)} DMG to the enemy\nHoly Armor has dealt {specials(ExtraATT)} additional DMG\nEnemy HP: {specials(OldMonsterHP)} => {scenevar(MonsterHP)}", "AutoEvent102070101_34": "STR +{specials(OncePoint)}", "AutoEvent102070101_35": "Critical hit!\nYou've dealt {specials(Damage)} DMG to the enemy\nHoly Armor has dealt {specials(ExtraATT)} additional DMG\nEnemy HP: {specials(OldMonsterHP)} => {scenevar(MonsterHP)}", "AutoEvent102070101_36": "Escape", "AutoEvent102070101_37": "You fled!\nNote: You are still considered Hostile.", "AutoEvent102070101_38": "DEX +{specials(OncePoint)}", "AutoEvent102070101_39": "INT +{specials(OncePoint)}", "AutoEvent102070101_4": "Allocate your points.", "AutoEvent102070101_40": "You failed to flee!", "AutoEvent102070101_42": "Current Strength: {scenevar(STR)}\nCurrent Dexterity: {scenevar(DEX)}\nCurrent Intelligence: {scenevar(INT)}", "AutoEvent102070101_43": "Remaining Points: {scenevar(LastPoint)}", "AutoEvent102070101_44": "Dexterity decreased.\nDEX: {scenevar(DEX)-specials(Value)} => {scenevar(DEX)}\nDodge Rate: {specials(OldDOG)}% => {scenevar(DOG)}%\nConsecutive Attack Rate: {specials(OldTURN)}% => {scenevar(TURN)}%", "AutoEvent102070101_45": "Increase ATK and CRIT DMG", "AutoEvent102070101_47": "Increase Dodge Rate, Additional Action Chance, Theft, and Flee Skill", "AutoEvent102070101_48": "Development", "AutoEvent102070101_49": "Increase CRIT Rate and Coin Acquisition", "AutoEvent102070101_5": "The energy has been allocated...", "AutoEvent102070101_50": "Theft failed", "AutoEvent102070101_51": "You've been busted committing a crime 3 times!", "AutoEvent102070101_52": "Penalty: Imprisonment!", "AutoEvent102070101_53": "STR: {scenevar(STR)} DEX: {scenevar(DEX)} INT: {scenevar(INT)}\nHP: {scenevar(HP)}\nCRIT Rate: {scenevar(CRI)}% CRIT DMG: {scenevar(CRITimes)}%\nDodge Rate: {scenevar(DOG)}% Additional Action Chance: {scenevar(TURN)}%", "AutoEvent102070101_54": "You've been busted committing a crime {scenevar(StealFailTimes)} time(s).", "AutoEvent102070101_55": "Get caught 3 times and you'll be sent to prison!", "AutoEvent102070101_56": "Exercise: Jump Rope", "AutoEvent102070101_57": "DEX +1", "AutoEvent102070101_58": "Exercise: Holding Breath", "AutoEvent102070101_59": "INT -1, STR +2", "AutoEvent102070101_6": "There's nothing worth staying here for. Let's push on.", "AutoEvent102070101_60": "Exercise: Backflips", "AutoEvent102070101_61": "Dodge Rate +1%", "AutoEvent102070101_62": "Drink some water", "AutoEvent102070101_63": "HP +{specials(HESHUI)}", "AutoEvent102070101_64": "Watch a movie", "AutoEvent102070101_65": "INT +4", "AutoEvent102070101_66": "Read a book", "AutoEvent102070101_67": "Coin Drop Rate +25%", "AutoEvent102070101_68": "Play a game: Strange Bedfellows", "AutoEvent102070101_69": "STR +1, DEX +1, INT +1", "AutoEvent102070101_7": "Stat change", "AutoEvent102070101_70": "Pig out", "AutoEvent102070101_71": "HP +{specials(DACAN)}", "AutoEvent102070101_72": "Dirty Bulking", "AutoEvent102070101_73": "DEX -2, STR +3", "AutoEvent102070101_74": "Exercise: Hide & Seek", "AutoEvent102070101_75": "STR -1, INT +1, DEX +1", "AutoEvent102070101_76": "Punch a Rock", "AutoEvent102070101_77": "HP -{specials(HP_OUDASHITOU)}, STR +5", "AutoEvent102070101_78": "Wanna go home", "AutoEvent102070101_79": "STR +3", "AutoEvent102070101_8": "Strength upgraded\nSTR: {scenevar(STR)-specials(Value)} => {scenevar(STR)}\nATK: {scenevar(ATT)-specials(Value)*scenevar(STR2ATT)} => {scenevar(ATT)}\nCRIT DMG: {scenevar(CRITimes)-specials(Value)*scenevar(STR2CRITimes)}% => {scenevar(CRITimes)}%", "AutoEvent102070101_80": "Gazing up", "AutoEvent102070101_81": "HP +100, INT +3", "AutoEvent102070101_82": "Exercise: Vaulting", "AutoEvent102070101_83": "STR +1, DEX +1, 50%: HP -{specials(HP_20)}", "AutoEvent102070101_84": "Practice: Sleep", "AutoEvent102070101_85": "INT +2, 25%: HP -{specials(HP_SHUIJIAO)}", "AutoEvent102070101_86": "Play a Game: Soul Hounds III", "AutoEvent102070101_87": "Additional Action Chance +1%", "AutoEvent102070101_88": "Play a Game: Snake Duel", "AutoEvent102070101_89": "CRIT DMG +10%", "AutoEvent102070101_9": "...Ultimately, you can't fight prophecy.", "AutoEvent102070101_90": "You untie your scarf and use it to jump rope, but it's tough to swing around and technically provides you with more of an arm exercise than any leg exercise. You only manage about 10 jumps.", "AutoEvent102070101_91": "You try holding your breath to train your lung capacity. You end up holding it for too long, though, and you start to go dizzy.", "AutoEvent102070101_92": "You perform a somersault in the air followed by two rolls along the ground. Good thing you're inside a Hollow and nobody could notice you.", "AutoEvent102070101_93": "Dodge Rate: {scenevar(DOG)}% => {scenevar(DOG)+1}%", "AutoEvent102070101_94": "You drink some water. If a hero put the time used drinking water into saving the world, could they actually save another life? Never mind. Don't think about things like that.", "AutoEvent102070101_95": "HP: {scenevar(HP)} => {scenevar(HP)+specials(HESHUI)}", "AutoEvent102070101_96": "You watch a movie about a beautiful girl who is kidnapped by a vicious dragon on her wedding day. On a deserted island, she discovers a man with a human body that is in fact the very dragon which captured her. As they fall in love, the dragon changes his nature, but — afraid of harming her — he pretends to drive her away...", "AutoEvent102070101_97": "You read a book about a protagonist who has two fathers: one who works for money, and the other who puts money to work for himself. \nYou're pumping as you finish it, but don't quite know what to do. Perhaps this book was written before the advent of Hollows.", "AutoEvent102070101_98": "Bonus Coins: {sceneproperty(Gold_Ratio)/100}% => {sceneproperty(Gold_Ratio)/100+25}%", "AutoEvent102070101_99": "You want to play a little Strange Bedfellows, but the game fails to boot up. Maybe it's a pirated copy?\nAlso, what's a game doing with a name as strange as that...?", "AutoEvent102070101_trick_hounds": "You figured out a trick while playing Soul Hounds III in your head with your eyes closed.", "AutoEvent102070101_trick_snake": "You figured out a trick while playing Snake Duel in your head with your eyes closed.", "AutoEvent102070102_0": "Human spotted.", "AutoEvent102070102_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070102_10": "\"The rumor about Benignity was true. They offered up a price proportionate to my services...\"", "AutoEvent102070102_11": "\"I'll remember this favor! Whenever you need help, just call!\"", "AutoEvent102070102_12": "\"I journeyed hither in pursuit of a peculiar rumor: There live hither a Golden Bangboo named Benignity.\"\n\"Alas, my misfortune! I wished only for Benignity's blessing, yet found myself beset upon by Ethereals.\"", "AutoEvent102070102_13": "\"If not for thee, hero, I dread the very thought. I wish to thank thee, but alas, I find mine own pockets empty.\"", "AutoEvent102070102_14": "\"Ah, a shame, indeed...\"\n\"Try as I might, I could not find a single coin on me. If I had any, I would give them all to thee!\"", "AutoEvent102070102_15": "\"Greed\" has become a friend!", "AutoEvent102070102_16": "You can feel... something hard?\nItems: {specials(GOLD)} Gear Coins", "AutoEvent102070102_17": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070102_18": "Item Obtained: {specials(GOLD)} Gear Coins", "AutoEvent102070102_19": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070102_2": "\"A young gentleman dressed in finery, his tooth gilded and a fine timepiece upon his wrist.\"", "AutoEvent102070102_20": "Return", "AutoEvent102070102_22": "Theft successful!", "AutoEvent102070102_23": "Fight", "AutoEvent102070102_24": "Greed ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070102_25": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070102_26": "Attack", "AutoEvent102070102_27": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070102_28": "Return", "AutoEvent102070102_3": "Greed", "AutoEvent102070102_30": "\"**** you, Bangboo, ****! You dare steal from me?\"\n\"I shall give you a basin for a face, cur!\"", "AutoEvent102070102_32": "Greed ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nEnraged, Greed will fight for his Gear Coins!", "AutoEvent102070102_36": "Escape", "AutoEvent102070102_37": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070102_38": "Victory!", "AutoEvent102070102_39": "\"Nooo... My money...\"", "AutoEvent102070102_4": "\"My thanks to thee, kind hero! Thou may call me Greed.\"\nGreed ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070102_40": "\"...I did lie to thee, hero. I just didn't want to part with my money...\"", "AutoEvent102070102_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070102_6": "Talk", "AutoEvent102070102_7": "Steal", "AutoEvent102070102_8": "Fight", "AutoEvent102070102_9": "Leave", "AutoEvent102070104_11": "Wandering Ethereal\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070104_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070104_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070104_18": "Return", "AutoEvent102070104_20": "Theft successful!", "AutoEvent102070104_22": "Wandering Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070104_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070104_24": "Attack", "AutoEvent102070104_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070104_28": "\"Don't steal my stuff!\"", "AutoEvent102070104_3": "Wandering Ethereal", "AutoEvent102070104_30": "Wandering Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nWandering Ethereal is enraged!", "AutoEvent102070104_34": "Escape", "AutoEvent102070104_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070104_36": "Victory!", "AutoEvent102070104_37": "Item Obtained From Other Party: {specials(GOLD)} Gear Coins.", "AutoEvent102070104_5": "ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070104_6": "Talk", "AutoEvent102070104_7": "Steal", "AutoEvent102070104_8": "Fight", "AutoEvent102070104_9": "Leave", "AutoEvent102070105_0": "Final boss spotted.", "AutoEvent102070105_1": "\"My Liege, my scan shows...\"", "AutoEvent102070105_10": "Fight", "AutoEvent102070105_100": "...", "AutoEvent102070105_101": "...", "AutoEvent102070105_102": "...", "AutoEvent102070105_103": "...", "AutoEvent102070105_104": "\"Bring it on.\"", "AutoEvent102070105_105": "\"But I have no friends...\"", "AutoEvent102070105_106": "\"You... You don't have any friends?\"", "AutoEvent102070105_107": "\"You're just like me, then. We only place trust in our own strength.\"", "AutoEvent102070105_108": "Prophet", "AutoEvent102070105_109": "The Prophet appears behind him and crushes the Core with one hand...", "AutoEvent102070105_11": "Leave", "AutoEvent102070105_110": "\"This isn't a choice you can make.\"", "AutoEvent102070105_111": "\"How can there be salvation for all?\"", "AutoEvent102070105_112": "\"My prophecy is infallible! Only one side can escape from this place!\"", "AutoEvent102070105_113": "\"Perhaps you're not the prophesied hero after all... Don't forget who bestowed such power upon you!\"", "AutoEvent102070105_114": "\"Let me ask you this: Why don't you have any friends?\"", "AutoEvent102070105_115": "I don't want to hurt anyone", "AutoEvent102070105_116": "I like rolling solo", "AutoEvent102070105_117": "Nobody wants to be friends with me", "AutoEvent102070105_118": "First Hero ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nFirst Hero STR: {scenevar(MonsterSTR)} DEX: {scenevar(MonsterDEX)} INT: {scenevar(MonsterINT)}\nFirst Hero is determined to take everything down with himself!", "AutoEvent102070105_119": "Call for help", "AutoEvent102070105_12": "\"Preparing to leave the Hollow... Wait, I have detected an anomaly.\"", "AutoEvent102070105_120": "Remaining: {specials(CallMaxTimes)}", "AutoEvent102070105_121": "This time, all truly comes to an end.", "AutoEvent102070105_122": "You have led your friends out of the Hollow.\nThey are truly fortunate to be chosen by you.", "AutoEvent102070105_123": "\"My prophecy is infallible, as always!\"\nThe Prophet expresses his gratitude and leaves the Hollow as well.", "AutoEvent102070105_124": "Though it may feel like it ended a bit too abruptly, your adventure is now complete.", "AutoEvent102070105_125": "\"I see... Well then...\"", "AutoEvent102070105_126": "\"Stop stop stop! Stop it! Are you two still chatting?\"", "AutoEvent102070105_127": "\"You may leave the Hollow at any time.\"", "AutoEvent102070105_128": "\"The evacuation point is right next to you, but if feel free to continue exploring for a little longer.\"", "AutoEvent102070105_129": "End", "AutoEvent102070105_13": "Corrupted Human\nATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nCRIT Rate: {scenevar(MonsterCRI)}% CRIT DMG: 200%\nDodge Rate: {scenevar(MonsterDOG)}%", "AutoEvent102070105_130": "\"How's that possible? What's a big hero like you doing with no friends?\"", "AutoEvent102070105_131": "No response", "AutoEvent102070105_132": "\"You have defeated me... and broke the Prophet's prophecy...\"", "AutoEvent102070105_133": "\"You have formed bonds with everyone in both factions... without abandoning anyone...\"", "AutoEvent102070105_134": "\"You have proven the prophecy wrong...\"", "AutoEvent102070105_135": "I'm glad... you've achieved what I couldn't...", "AutoEvent102070105_136": "All of a sudden, he collapses!", "AutoEvent102070105_137": "\"Now, it's time to punish you for disobedience!\"", "AutoEvent102070105_138": "\"My prophecy MUST come to pass.\"\nProphet ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070105_139": "There's no escape.", "AutoEvent102070105_14": "...", "AutoEvent102070105_140": "This is not the time to escape.", "AutoEvent102070105_141": "\"You... You can't do this... I won't allow it!\"\nProphet ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070105_142": "Call for back up", "AutoEvent102070105_143": "Prudence and Wrath", "AutoEvent102070105_144": "Prudence and Wrath have responded to your request!", "AutoEvent102070105_145": "Temperance and Humhum", "AutoEvent102070105_146": "\"Humhum, bite him!\"\n Temperance", "AutoEvent102070105_147": "Benignity and Greed", "AutoEvent102070105_148": "\"Ena-ne! Enada! (Anyone else want to lash me? Go for it, my friend!)\"\n Benignity", "AutoEvent102070105_149": "Benignity and Greed have granted you {specials(TANLANCoin2)} Gear Coins!", "AutoEvent102070105_15": "\"My Liege, I hath located nearby supplies for thee.\"\nHP: {scenevar(HP)} => {scenevar(HP)+specials(RecoverHP)}", "AutoEvent102070105_150": "Absolution and Envy", "AutoEvent102070105_151": "\"I do not endorse violence, but I won't interfere with your decision...\"\n Absolution", "AutoEvent102070105_152": "Envy made your sword incredibly sharp!\nCRIT Rate: {scenevar(CRI)}%=>100%\nCRIT DMG: {scenevar(CRITimes)}%=>{scenevar(CRITimes)*3}%", "AutoEvent102070105_153": "Vulcan and Buridan", "AutoEvent102070105_154": "\"No need for further words, son. Allow me to infuse it into this Holy Shield.\"\n Vulcan", "AutoEvent102070105_155": "This enhanced Holy Shield has granted you perfect evasion!\nDodge Rate: {scenevar(DOG)}%=>99.99999%", "AutoEvent102070105_156": "Pride and Modesty", "AutoEvent102070105_157": "\"Thank you for allowing me to tag along, but I'm nowhere near as skilled as my brother. May your sword guide you to victory!\"\n Modesty", "AutoEvent102070105_158": "Pride", "AutoEvent102070105_159": "\"It's a shame I haven't found a sword worthy of my skills yet.\"", "AutoEvent102070105_16": "Corrupted Human\nItem: True \"Holy Sword\"", "AutoEvent102070105_160": "The time has come", "AutoEvent102070105_161": "Give him the True Holy Sword", "AutoEvent102070105_162": "\"This sword, it belonged to the previous hero? I can feel him... my brother.\"\nPride ATK: 4000=>70000\nPride CRIT DMG: 200%=>20000%", "AutoEvent102070105_163": "\"I'd give up all my pride to have him back, but that's impossible...\"", "AutoEvent102070105_164": "\"Watch this, my friend... Witness how I slay the demon who murdered my brother!\"", "AutoEvent102070105_165": "\"...Witness me!\"", "AutoEvent102070105_166": "FATAL STRIKE!!!\nPride has dealt 14,000,000 DMG to the Prophet!\nProphet HP: {scenevar(MonsterHP)}=>{scenevar(MonsterHP)-14000000}", "AutoEvent102070105_167": "\"No... This... can't...\"\n— The Prophet is struck down before he can finish his last words.", "AutoEvent102070105_168": "The Prophet drags his severed body, writhing as he falls deeper into the Hollow...", "AutoEvent102070105_169": "\"O, foolish slayers of the Prophet! You have bid farewell to a true paradise...\"\n\"As for you, impostor hero, our paths will cross once again in the future... The Ode shall resonate throughout New Eridu!\"", "AutoEvent102070105_17": "...", "AutoEvent102070105_170": "\"Whatever! You'll never walk alone!\"", "AutoEvent102070105_171": "\"This time, all truly comes to an end.\"", "AutoEvent102070105_172": "\"Your perilous journey has finally reached its conclusion. You and your friends have exacted retribution upon the Prophet.\"", "AutoEvent102070105_173": "\"With the help of your fourteen friends, you have defied the Prophet's prophecy and achieved victory.\"", "AutoEvent102070105_174": "\"I'm so sorry for keeping you waiting so long... Thank you for holding on until now, my friend.\"\n Prudence", "AutoEvent102070105_175": "\"Now, unleash your fury upon this so-called Prophet!\"\n Wrath", "AutoEvent102070105_176": "Prudence has revived you!\nHP: {scenevar(HP)}=>1\nWrath has greatly increased your ATK!\nATK: {scenevar(ATT)}=>{scenevar(ATT)*10}", "AutoEvent102070105_177": "Purity and Desire", "AutoEvent102070105_178": "Purity and Desire have responded to your request!", "AutoEvent102070105_179": "\"I'll never allow harm to befall those who hold affection for me!\"\n Desire", "AutoEvent102070105_18": "Fairy Smart Intervention", "AutoEvent102070105_180": "\"D—Don't hold my hand... I'll get pregnant!\"\n Purity", "AutoEvent102070105_181": "Purity and Desire have significantly increased your HP!\nHP: {scenevar(HP)}=>{scenevar(HP)+1000000}", "AutoEvent102070105_182": "Temperance and Humhum have responded to your request!", "AutoEvent102070105_183": "\"Hum hum!\"\n Humhum", "AutoEvent102070105_184": "Humhum's bite has rendered the Prophet unable to dodge your attacks!\nProphet Dodge Rate: {scenevar(MonsterDOG)}%=>0%", "AutoEvent102070105_185": "Benignity and Greed have responded to your request!", "AutoEvent102070105_186": "\"Benignity! There you are! Don't run! Oh, and, good luck, my friend!\"\n Greed", "AutoEvent102070105_187": "Absolution and Envy have responded to your request!", "AutoEvent102070105_188": "\"Let my boiling hatred refine your sword!\"\n Envy", "AutoEvent102070105_189": "Vulcan and Buridan have responded to your request!", "AutoEvent102070105_19": "DEX required: {scenevar(MonsterDEX)}", "AutoEvent102070105_190": "\"I've discovered a way to achieve flawless evasion... and, Father...\"\n Buridan", "AutoEvent102070105_191": "Pride and Modesty have responded to your request!", "AutoEvent102070105_192": "Seems you aren't hopeless.\n Pride", "AutoEvent102070105_193": "\"...Looks like I'm the last one. Why haven't you won yet?\"", "AutoEvent102070105_194": "\"Hmph... This is my first encounter with this self-proclaimed Prophet jerk!\"", "AutoEvent102070105_195": "Mentor Bangboo has joined the cause, too! The Stat Store is open!", "AutoEvent102070105_196": "Pride deals {specials(attack1)} DMG to the Prophet!\nPride deals {specials(attack2)} DMG to the Prophet!\nPride deals {specials(attack3)} DMG to the Prophet!\nPride deals {specials(attack4)} DMG to the Prophet!\nPride deals {specials(attack5)} DMG to the Prophet!", "AutoEvent102070105_197": "Prophet", "AutoEvent102070105_198": "\"My prophecy... Yes, my prophecy must be infallible...\"", "AutoEvent102070105_199": "The Prophet is gaining power...\nProphet ATK: {scenevar(MonsterATT)}=>{scenevar(MonsterATT)+specials(YYJCHENGZHANG)}\n", "AutoEvent102070105_2": "\"Unfortunately, this human has been deeply corrupted and generated its core.\"", "AutoEvent102070105_20": "Return", "AutoEvent102070105_200": "\"The only mistake I've made... was believing you are the hero!\"", "AutoEvent102070105_201": "\"You and your pathetic friends are utterly worthless.\"", "AutoEvent102070105_202": "\"I can predict anything, yet you remain blind to the consequences of your folly.\"", "AutoEvent102070105_203": "\"I'm not crazy! You're the ones who are! It's painfully obvious.\"", "AutoEvent102070105_204": "\"Now this Ode is filled with too much discordance...\"", "AutoEvent102070105_205": "Wrath has channeled your fury into an ever-increasing attack!\nATK: {scenevar(ATT)}=>{scenevar(ATT)+specials(BAONUATT)}", "AutoEvent102070105_206": "Prudence", "AutoEvent102070105_207": "Prudence has healed you! Your HP has slightly increased!\nHP: {scenevar(HP)}=>{scenevar(HP)+specials(NAIXIN)}", "AutoEvent102070105_208": "All of a sudden, the Prophet appears.\n\"Stop! You can't choose that... That's not what the prophecy says... You must only guide some of them to defeat the evil enemy and leave the Hollow...\"", "AutoEvent102070105_209": "\"If you insist on going down the wrong path, no one will come to your aid...\"\n\"Don't blame me for not warning you!\"", "AutoEvent102070105_21": "\"My Liege, you've gained a large amount of EXP to allocate from the last battle.\"", "AutoEvent102070105_210": "Final Decision", "AutoEvent102070105_211": "Insist on choosing both sides.", "AutoEvent102070105_212": "On second thought...", "AutoEvent102070105_213": "First Hero is facing an existential crisis...", "AutoEvent102070105_214": "\"Let's perish together... I'll trade my life for yours.\"", "AutoEvent102070105_215": "First Hero is exchanging his HP for Strength.\nFirst Hero HP -{specials(HEROChangeHP)}, STR +{specials(HEROChangeV)}", "AutoEvent102070105_216": "First Hero's stats have changed.\nATK: {scenevar(MonsterATT)}=>{scenevar(MonsterATT)+specials(HEROChangeATT)}\nHP: {scenevar(MonsterHP)}=>{scenevar(MonsterHP)-specials(HEROChangeHP)}", "AutoEvent102070105_217": "\"I don't need to think anymore... I just want to destroy everything...\"", "AutoEvent102070105_218": "First Hero is exchanging his Intelligence for Strength.\nFirst Hero INT -{specials(HEROChangeV)}, STR +{specials(HEROChangeV)}", "AutoEvent102070105_219": "First Hero's stats have changed.\nATK: {scenevar(MonsterATT)} => {scenevar(MonsterATT)+specials(HEROChangeATT)}\nCRIT Rate: {scenevar(MonsterCRI)}% => {scenevar(MonsterCRI)-specials(HEROChangeCRI)}%", "AutoEvent102070105_22": "Corrupted Human ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nThe other party is about to attack!", "AutoEvent102070105_220": "\"I need power... and nothing else...\"", "AutoEvent102070105_221": "First Hero is exchanging his Dexterity for Strength.\nFirst Hero DEX -{specials(HEROChangeV)}, STR +{specials(HEROChangeV)}", "AutoEvent102070105_222": "First Hero's stats have changed.\nATK: {scenevar(MonsterATT)} => {scenevar(MonsterATT)+specials(HEROChangeATT)}\nDodge Rate: {scenevar(MonsterDOG)}% => {scenevar(MonsterDOG)-specials(HEROChangeCRI)}%", "AutoEvent102070105_223": "Slash", "AutoEvent102070105_224": "Last Words", "AutoEvent102070105_225": "\"My Liege, you may leave any...\"\n\"Wait.\"", "AutoEvent102070105_226": "\"Everyone's here.\"", "AutoEvent102070105_227": "Wrath", "AutoEvent102070105_228": "Be- -cause Iam re- -ally yours—", "AutoEvent102070105_229": "\"Did you think I'd say that? You're dreaming!\"", "AutoEvent102070105_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070105_231": "\"Don't forget who gave you your strength: because I can take it all back off you!\"\nYou carefully consider why the Prophet only wants to take back your Strength, before realizing that it was a generic statement. In fact, the Prophet also plans on taking your Dexterity and Intelligence, too.", "AutoEvent102070105_232": "Your stats and equipment are all gone!\nSTR: {scenevar(STR)} => 1\nDEX: {scenevar(DEX)} => 1\nINT: {scenevar(INT)} => 1", "AutoEvent102070105_233": "\"You should have expected that... You disappointing waste of space.\"", "AutoEvent102070105_234": "...", "AutoEvent102070105_235": "\"Let's go somewhere nobody can bother us.\"", "AutoEvent102070105_236": "Look at the sword next to it", "AutoEvent102070105_237": "\"Hmm?\"", "AutoEvent102070105_238": "\"It's just to the right.\"", "AutoEvent102070105_239": "All of the other stats have been reset, including CRIT Rate and Dodge Rate.", "AutoEvent102070105_24": "Attack", "AutoEvent102070105_240": "\"You did that on purpose.\"", "AutoEvent102070105_241": "\"You did that on purpose. You did that on purpose. You did that on purpose. You did that on purpose. You did that on purpose. You did that on purpose. You did that on purpose. You did that on purpose.\"", "AutoEvent102070105_242": "\"I know your type — you're the kind of annoying troll who takes pleasure in finding loopholes and is proud of it, right?\"", "AutoEvent102070105_243": "\"You just want to see what happens. You just want to have some fun with me.\"", "AutoEvent102070105_244": "\"You're going to face my wrath.\"", "AutoEvent102070105_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070105_26": "\"Little Bangboo... Don't listen to that Prophet's shameless falsehoods...\"", "AutoEvent102070105_27": "\"He just wants the two sides to fight... But in fact, there is a path to salvation for all...\"", "AutoEvent102070105_28": "Corrupted Human ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nCorrupted Human is enraged!", "AutoEvent102070105_29": "\"However, I can't control myself anymore... My path ends in destruction... together with everything I've failed to save!\"", "AutoEvent102070105_3": "\"There is a sword sticking out of his head.\"", "AutoEvent102070105_30": "\"This can't be... It's back on its feet.\"", "AutoEvent102070105_31": "True \"Holy Sword\"\nAttacks never miss.\nATK is doubled: {scenevar(ATT)}=>{scenevar(ATT)*2}", "AutoEvent102070105_32": "Escape", "AutoEvent102070105_33": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070105_34": "Call for help", "AutoEvent102070105_35": "Desire has responded to your request!", "AutoEvent102070105_36": "\"Please stop fighting for me, everyone!\"", "AutoEvent102070105_37": "Victory!", "AutoEvent102070105_38": "Desire has charmed the enemy and greatly reduced their ATK!\nEnemy ATK: {scenevar(MonsterATT)}=>{scenevar(MonsterATT)*0}", "AutoEvent102070105_39": "Humhum has responded to your request!", "AutoEvent102070105_4": "Corrupted Human", "AutoEvent102070105_40": "\"Humhumhum!\"", "AutoEvent102070105_41": "That was a deadly bite! Humhum has dealt massive damage to the enemy!\nEnemy HP: {scenevar(MonsterHP)}=>{scenevar(MonsterHP)*0.8}", "AutoEvent102070105_42": "Escaped!", "AutoEvent102070105_43": "Greed has responded to your request!", "AutoEvent102070105_44": "As it topples over, the sword stuck in its head wobbles out and stabs into the rock beside it.", "AutoEvent102070105_45": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070105_46": "\"Why did I ever believe that money was more important than friends in the first place?\"", "AutoEvent102070105_47": "Greed has brought you a substantial amount of Gear Coins!\nObtained {specials(TANLANCoin)} Gear Coins!", "AutoEvent102070105_48": "Greed has brought Mentor Bangboo to you, too! The Stat Store is open!", "AutoEvent102070105_49": "Wrath has responded to your request!", "AutoEvent102070105_5": "The enemy's crystallized limbs, akin to decrepit armor, are swaying and creaking ominously. It is not attacking, however.\nCorrupted Human ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070105_50": "Sword", "AutoEvent102070105_51": "\"I don't need to suppress my anger! I feel so alive when I'm furious!\"", "AutoEvent102070105_52": "Buridan has responded to your request!", "AutoEvent102070105_53": "\"Hah... Haven't you ever felt emptiness in this era where nothing truly holds value?\"", "AutoEvent102070105_54": "Obtained: True Holy Sword", "AutoEvent102070105_55": "Buridan yawns and stuns the enemy!\nThe enemy cannot make any moves for 3 turns!", "AutoEvent102070105_56": "Envy has responded to your request!", "AutoEvent102070105_57": "\"He might be strong... but perhaps you're even stronger.\"", "AutoEvent102070105_58": "Envy has thoroughly enhanced your stats!\nSTR: {scenevar(STR)}=>{scenevar(STR)+specials(JIDU)}\nDEX: {scenevar(DEX)}=>{scenevar(DEX)+specials(JIDU)}\nINT: {scenevar(INT)}=>{scenevar(INT)+specials(JIDU)}", "AutoEvent102070105_59": "Pride has responded to your request!", "AutoEvent102070105_6": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070105_60": "...", "AutoEvent102070105_61": "Pride has nonchalantly slashed the enemy, dealing a small amount of damage.\nEnemy HP: {scenevar(MonsterHP)}=>{scenevar(MonsterHP)-specials(AOMANPINGA)}", "AutoEvent102070105_62": "Purity has responded to your request!", "AutoEvent102070105_63": "\"A maiden's purity is indomitable!\"", "AutoEvent102070105_64": "Purity has blessed you! Your HP has significantly increased!\nHP: {scenevar(HP)}=>{scenevar(HP)+specials(CHUNJIEZHUFU)}", "AutoEvent102070105_65": "Temperance has responded to your request!", "AutoEvent102070105_66": "\"I've got to finish my work on time and pet my dog today. Here, you can have this.\"", "AutoEvent102070105_67": "Temperance has granted you the most powerful Bangboo chip! Your ATK has significantly increased!\nATK: {scenevar(ATT)}=>{scenevar(ATT)+specials(JIEZHIXINPIAN)}", "AutoEvent102070105_68": "Benignity has responded to your request!", "AutoEvent102070105_69": "\"Ehn-na! (Don't forget to be generous even to your enemies!)\"", "AutoEvent102070105_7": "Talk", "AutoEvent102070105_70": "Benignity has thrown all your Gear Coins at the enemy!\nYour {item(1)} Gear Coins have dealt {item(1)/2} damage.\nEnemy HP: {scenevar(MonsterHP)}=>{scenevar(MonsterHP)-item(1)/2}", "AutoEvent102070105_71": "Vulcan has responded to your request!", "AutoEvent102070105_72": "\"Adventurer, I'd like to finish enhancing your Holy Shield... All right, it's done!\"", "AutoEvent102070105_73": "Vulcan has improved your Holy Shield! Your Dodge Rate has significantly increased!\nDodge Rate: {scenevar(DOG)}%=>{scenevar(DOG)+specials(QINMIAN)}%", "AutoEvent102070105_74": "Prudence has responded to your request!", "AutoEvent102070105_75": "\"You might be in a hurry, but hold your horses. I won't let you die.\"", "AutoEvent102070105_76": "Absolution has responded to your request!", "AutoEvent102070105_77": "\"I allow this bomb to go wherever it wants to...\"", "AutoEvent102070105_78": "Absolution's bomb has dealt massive damage to the enemy!\nEnemy HP: {scenevar(MonsterHP)} => {scenevar(MonsterHP)-specials(KUANRONG)}\nEnemy Dodge Rate: {scenevar(DOG)}% => {scenevar(DOG)-specials(NAIXIN2)}%", "AutoEvent102070105_79": "Modesty has responded to your request!", "AutoEvent102070105_8": "Steal", "AutoEvent102070105_80": "\"Just a small favor.\"", "AutoEvent102070105_81": "Modesty has enhanced your Holy Armor! Its absorption rate has increased!\nAbsorption Rate: {scenevar(ABS)}%=>{scenevar(ABS)+specials(QIANXU)}%", "AutoEvent102070105_82": "Bang! You kick the sword out of its head and watch it fall to the ground.", "AutoEvent102070105_83": "\"My Liege, the enemy's Core is fully developed. This is the endgame.\"", "AutoEvent102070105_84": "Please call out to your friends!", "AutoEvent102070105_85": "Choose a faction and call for help. Remember, you can only choose one side!", "AutoEvent102070105_86": "...", "AutoEvent102070105_87": "Virtue Faction", "AutoEvent102070105_88": "Friends: {specials(MEIDE)}", "AutoEvent102070105_89": "Sin Faction", "AutoEvent102070105_9": "\"It's all over, My Liege.\"", "AutoEvent102070105_90": "Friends: {specials(ZUINIE)}", "AutoEvent102070105_91": "All", "AutoEvent102070105_92": "This goes against the prophecy.", "AutoEvent102070105_93": "You have chosen the Virtue faction. They will assist you in the final battle.", "AutoEvent102070105_94": "You have chosen the Sin Faction. They will assist you in the final battle.", "AutoEvent102070105_95": "You have chosen both sides. This will be a perilous path.\nBut... to hell with the prophecy!", "AutoEvent102070105_96": "First Hero", "AutoEvent102070105_97": "\"Made your choice?\"", "AutoEvent102070105_98": "\"Whatever you choose, the result won't change.\"", "AutoEvent102070105_99": "...", "AutoEvent102070106_0": "A man wearing a Hollow Special Operations uniform is looking at you indifferently.", "AutoEvent102070106_1": "DEX Required: {specials(MonsterDEX)}", "AutoEvent102070106_10": "You have chosen to endure punishment...\nHP: {scenevar(HP)} => 1", "AutoEvent102070106_11": "Inquisitor\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070106_12": "\"Bad news: You're under arrest for your crimes. However, the good news is: Pay the bail and you're free to go.\"", "AutoEvent102070106_13": "\"I can't believe it... Those fools flocked here seeking to meet the Prophet in person, only to get trapped by Ethereals.\"", "AutoEvent102070106_14": "\"I'm an executive officer with Hollow Special Ops, tasked with maintaining order here until backup arrives. Are you doubting my authority, criminal? Any symbolic form of order is better than anarchy.\"", "AutoEvent102070106_15": "\"I noticed the jail cell was open and I can't find my key. Do you know anything about this?\"", "AutoEvent102070106_16": "Inquisitor\nItem: Prison Key x1", "AutoEvent102070106_17": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070106_18": "\"You mean the black monster from the trash can stole it?\"", "AutoEvent102070106_19": "\"Quit kidding around. I know it was the new guy who stole it. I can see right through him and he's wicked.\"", "AutoEvent102070106_2": "You have handed in all your Gear Coins to the Inquisitor...", "AutoEvent102070106_20": "Return", "AutoEvent102070106_21": "\"...Never mind. Pretend I never said anything. I knew it'd be impossible to maintain any semblance of order here inside this weird Hollow.\"", "AutoEvent102070106_22": "Theft successful!", "AutoEvent102070106_23": "\"Let's write the report for today — Emergency: The prison key is missing, and the cell door was somehow opened. We can only attribute this incident to mysterious forces. After comprehensive analysis, we are activating the evacuation contingency plan.\"", "AutoEvent102070106_24": "Inquisitor ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070106_25": "\"Alright, it's all over. My duty is done. So long.\"", "AutoEvent102070106_26": "Attack", "AutoEvent102070106_27": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070106_28": "\"You can have this. It's been great for killing time in prison.\"", "AutoEvent102070106_29": "(I'll throw you something before I leave)", "AutoEvent102070106_3": "Inquisitor", "AutoEvent102070106_30": "\"Don't steal my stuff!\"", "AutoEvent102070106_31": "\"You can have this. It's been great for killing time in prison.\"", "AutoEvent102070106_32": "Inquisitor ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nThe Inquisitor is ready to enact justice against you!", "AutoEvent102070106_33": "Obtained: A Very Smooth Stone\nMax Dodge Rate +5%\nA useless, normal stone.\nDespite being very smooth, it's still useless.", "AutoEvent102070106_34": "\"It's hard not to notice the entire wall of the prison being blasted open. Who is responsible for this?\"", "AutoEvent102070106_35": "\"You said it was you that blew it up?\"", "AutoEvent102070106_36": "Escape", "AutoEvent102070106_37": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070106_38": "Victory!", "AutoEvent102070106_39": "Item Obtained: Prison Key.", "AutoEvent102070106_4": "\"My duty is to maintain order in this area, criminal.\"\nInquisitor ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070106_40": "\"...Hmph, I knew it'd be impossible to maintain any semblance of order here inside this weird Hollow.\"", "AutoEvent102070106_41": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070106_42": "\"This is a serious crime. Your fine: to help me write today's report.\"", "AutoEvent102070106_43": "\"Pay the bail if you want to leave, or receive a beating.\"", "AutoEvent102070106_44": "HP: {scenevar(HP)}", "AutoEvent102070106_45": "Pay", "AutoEvent102070106_46": "You will lose all your Gear Coins.", "AutoEvent102070106_47": "Get beaten", "AutoEvent102070106_48": "Your HP will be reduced to 1.", "AutoEvent102070106_49": "\"Jot this down, *ahem* — Emergency: The prison has been bombed, sustaining severe damage. Despite our best efforts to repair it, we have not been able to promptly patch up the prison wall. Out of an abundance of caution for staff and prisoner safety, we are activating the evacuation contingency plan.\"", "AutoEvent102070106_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070106_50": "(Cannot wait to get out of the Hollow)", "AutoEvent102070106_51": "\"Now you're free to go. I trust I won't be seeing you again, right?\"", "AutoEvent102070106_52": "\"You find a small stone where he had been sitting.\"", "AutoEvent102070106_6": "Talk", "AutoEvent102070106_7": "Steal", "AutoEvent102070106_8": "Fight", "AutoEvent102070106_9": "Leave", "AutoEvent102070107_0": "Human spotted.", "AutoEvent102070107_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070107_10": "\"One must understand that diversity is the wellspring of contentment... One should tolerate everything, even bombs.\"", "AutoEvent102070107_11": "Absolution\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070107_12": "\"What? You say I should run away, because this bomb is about to explode?\"", "AutoEvent102070107_14": "Absolution\nItem: Bomb x1", "AutoEvent102070107_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070107_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070107_18": "Return", "AutoEvent102070107_2": "\"A man in a flowy robe with a trance-like smile on his face as if he just had some suspicious mushrooms.\"", "AutoEvent102070107_22": "Absolution ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070107_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070107_24": "Attack", "AutoEvent102070107_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070107_28": "\"Just drop the bomb, brat...\"", "AutoEvent102070107_3": "Absolution", "AutoEvent102070107_30": "Absolution ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nAbsolution is launching a desperate attack to get his bomb back!", "AutoEvent102070107_32": "Perhaps you'll make friends!", "AutoEvent102070107_33": "Just don't blow yourself up!", "AutoEvent102070107_34": "Escape", "AutoEvent102070107_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070107_36": "Victory!", "AutoEvent102070107_37": "Item Obtained: Bomb", "AutoEvent102070107_39": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070107_4": "\"This bomb looks nice.\"\nAbsolution ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070107_41": "\"You want to buy my bomb? But why does everyone use money to solve problems that should have been solved with love? ...Well, I can sell it to you, but it will cost you a fortune, as the price for your lack of acceptance!\"", "AutoEvent102070107_42": "Will you buy it or try to haggle?", "AutoEvent102070107_43": "Purchase bomb", "AutoEvent102070107_44": "Spend {specials(Coin)} Gear Coins", "AutoEvent102070107_45": "Haggle", "AutoEvent102070107_46": "Required INT: {specials(INT)}", "AutoEvent102070107_49": "\"No! Someone stole my bomb! Who did this?\"", "AutoEvent102070107_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070107_50": "The bomb is no more!", "AutoEvent102070107_51": "\"One more question. Why did you buy my bomb?\"", "AutoEvent102070107_52": "The bomb has been stolen.", "AutoEvent102070107_53": "\"...To stop me from blowing myself up?\"", "AutoEvent102070107_54": "\"Looks like my wishful thinking wouldn't prevent the bomb from exploding... You've saved my skin and taught me about true absolution. I feel really ashamed...\"", "AutoEvent102070107_55": "\"You've taught me such a profound lesson. We are friends now!\"", "AutoEvent102070107_56": "Absolution has become your friend!", "AutoEvent102070107_57": "You and Absolution, hand in hand, take a moment to rest at the bottom of the Hollow, allowing time to flow by as it will.", "AutoEvent102070107_58": "Absolution has understood your difficulties and offered you a discount.", "AutoEvent102070107_6": "Talk", "AutoEvent102070107_61": "\"You might have a valid reason for your violent tendencies... but we will never see each other again.\"", "AutoEvent102070107_7": "Steal", "AutoEvent102070107_8": "Fight", "AutoEvent102070107_9": "Leave", "AutoEvent102070108_0": "Dog spotted.", "AutoEvent102070108_1": "\"My Liege, a hound. Pray find its information here.\"", "AutoEvent102070108_10": "All of a sudden, Humhum gets down on all fours, thinking you want to play with it.", "AutoEvent102070108_11": "Humhum\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070108_12": "It's too busy chewing on the iron to respond.", "AutoEvent102070108_13": "Perhaps you'll make friends!", "AutoEvent102070108_14": "Humhum\nIs chewing on the Hardest Iron", "AutoEvent102070108_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070108_16": "Rub Humhum's head.", "AutoEvent102070108_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070108_18": "Return", "AutoEvent102070108_19": "Rub Humhum's tail.", "AutoEvent102070108_2": "\"This hound is named Humhum, currently chewing on the Hardest Iron.\"", "AutoEvent102070108_20": "Theft successful!\nObtained: Hardest Iron", "AutoEvent102070108_21": "...Humhum is angry...", "AutoEvent102070108_22": "It's charging at you! Prepare for battle!", "AutoEvent102070108_23": "Rub Humhum's belly.", "AutoEvent102070108_24": "Humhum ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nHumhum's ATK is equal to its HP!", "AutoEvent102070108_25": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070108_26": "Attack", "AutoEvent102070108_27": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070108_28": "\"Master is too busy to play with me... But every dog in the world knows that to get its owner's attention, it should just gobble up whatever it comes across. Plus, this stuff tastes pretty interesting.\"", "AutoEvent102070108_29": "This is what Humhum seems to be saying with its dark eyes.", "AutoEvent102070108_3": "Humhum", "AutoEvent102070108_30": "...Theft failed.", "AutoEvent102070108_31": "\"You care more about me than my owner does, my good friend. Don't forget to invite me to play next time!\"", "AutoEvent102070108_32": "Humhum has become your friend!", "AutoEvent102070108_36": "Escape", "AutoEvent102070108_37": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070108_38": "Victory!", "AutoEvent102070108_39": "Item Obtained: Hardest Iron", "AutoEvent102070108_4": "\"Nom... nom...\" (It's trying to chew on the iron piece.) ...Hey, that's inedible!\nHmhum ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070108_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070108_6": "Talk", "AutoEvent102070108_7": "Steal", "AutoEvent102070108_8": "Fight", "AutoEvent102070108_9": "Leave", "AutoEvent102070109_0": "Ethereal spotted.", "AutoEvent102070109_1": "\"An Ethereal, My Liege. Pray find their information here.\"", "AutoEvent102070109_11": "Ethereal\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070109_12": "Its claw are special, and have a high CRIT Rate.", "AutoEvent102070109_14": "Ethereal\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070109_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070109_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070109_18": "Return", "AutoEvent102070109_2": "Ethereal, 3 years old, has extremely sharp claws.", "AutoEvent102070109_20": "Theft successful!", "AutoEvent102070109_22": "Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070109_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070109_24": "Attack", "AutoEvent102070109_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070109_28": "\"Don't steal my stuff!\"", "AutoEvent102070109_3": "Ethereal", "AutoEvent102070109_30": "Clawed Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nClawed Ethereal's attacks always land critical hits!", "AutoEvent102070109_34": "Escape", "AutoEvent102070109_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070109_36": "Victory!", "AutoEvent102070109_37": "Item Obtained: {specials(GOLD)} Gear Coins", "AutoEvent102070109_4": "Gah\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070109_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070109_6": "Talk", "AutoEvent102070109_7": "Steal", "AutoEvent102070109_8": "Fight", "AutoEvent102070109_9": "Leave", "AutoEvent102070110_0": "Ethereal spotted.", "AutoEvent102070110_10": "Ethereal", "AutoEvent102070110_11": "Ethereal\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070110_12": "Its claw are special, and have a high CRIT Rate.", "AutoEvent102070110_13": "Steal", "AutoEvent102070110_14": "Ethereal\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070110_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070110_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070110_18": "Return", "AutoEvent102070110_20": "Theft successful!", "AutoEvent102070110_21": "Fight", "AutoEvent102070110_22": "Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070110_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070110_24": "Attack", "AutoEvent102070110_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070110_27": "Talk", "AutoEvent102070110_28": "\"Don't steal my stuff!\"", "AutoEvent102070110_30": "Soulmare Ethereal HP: {scenevar(MonsterHP)}\nSoulmare Ethereal's attacks drain half of your HP!", "AutoEvent102070110_34": "Escape", "AutoEvent102070110_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070110_36": "Victory!", "AutoEvent102070110_37": "Item Obtained: {specials(GOLD)} Gear Coins", "AutoEvent102070110_39": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070110_9": "Leave", "AutoEvent102070111_0": "Ethereal spotted.", "AutoEvent102070111_1": "Ethereal spotted. Information acquired.", "AutoEvent102070111_11": "Ethereal\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070111_12": "Its claw are special, and have a high CRIT Rate.", "AutoEvent102070111_14": "Ethereal\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070111_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070111_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070111_18": "Return", "AutoEvent102070111_2": "Ethereal, 3 years old, can regenerate.", "AutoEvent102070111_20": "Theft successful!", "AutoEvent102070111_22": "Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070111_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070111_24": "Attack", "AutoEvent102070111_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070111_28": "\"Don't steal my stuff!\"", "AutoEvent102070111_3": "Ethereal", "AutoEvent102070111_30": "Regenerating Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nRegenerating Ethereal will continuously regain HP!", "AutoEvent102070111_34": "Escape", "AutoEvent102070111_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070111_36": "Victory!", "AutoEvent102070111_37": "Item Obtained: {specials(GOLD)} Gear Coins", "AutoEvent102070111_4": "Gah\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070111_40": "Regenerate!", "AutoEvent102070111_41": "The Ethereal is regenerating at an alarming rate!\nEnemy HP: {scenevar(MonsterHP)} => {specials(RecoverHP)}", "AutoEvent102070111_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070111_6": "Talk", "AutoEvent102070111_7": "Steal", "AutoEvent102070111_8": "Fight", "AutoEvent102070111_9": "Leave", "AutoEvent102070112_0": "Ethereal spotted.", "AutoEvent102070112_1": "Ethereal spotted. Information acquired.", "AutoEvent102070112_11": "Ethereal\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070112_12": "Its claw are special, and have a high CRIT Rate.", "AutoEvent102070112_14": "Ethereal\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070112_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070112_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070112_18": "Return", "AutoEvent102070112_2": "Ethereal, 0 years old, a small-time minion, nothing special.", "AutoEvent102070112_20": "Theft successful!", "AutoEvent102070112_22": "Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070112_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070112_24": "Attack", "AutoEvent102070112_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070112_28": "\"Don't steal my stuff!\"", "AutoEvent102070112_3": "Ethereal", "AutoEvent102070112_30": "Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nEthereal is enraged!", "AutoEvent102070112_34": "Escape", "AutoEvent102070112_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070112_36": "Victory!", "AutoEvent102070112_37": "Item Obtained From Other Party: {specials(GOLD)} Gear Coins.", "AutoEvent102070112_4": "Gah\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070112_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070112_6": "Talk", "AutoEvent102070112_7": "Steal", "AutoEvent102070112_8": "Fight", "AutoEvent102070112_9": "Leave", "AutoEvent102070113_0": "Ethereal spotted.", "AutoEvent102070113_1": "Ethereal spotted. Information acquired.", "AutoEvent102070113_11": "Ethereal\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070113_12": "Its claw are special, and have a high CRIT Rate.", "AutoEvent102070113_14": "Ethereal\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070113_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070113_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070113_18": "Return", "AutoEvent102070113_2": "Ethereal, 2 years old, a skilled minion, but still a minion.", "AutoEvent102070113_20": "Theft successful!", "AutoEvent102070113_22": "Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070113_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070113_24": "Attack", "AutoEvent102070113_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070113_28": "\"Don't steal my stuff!\"", "AutoEvent102070113_3": "Ethereal", "AutoEvent102070113_30": "Elite Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nElite Ethereal is enraged!", "AutoEvent102070113_34": "Escape", "AutoEvent102070113_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070113_36": "Victory!", "AutoEvent102070113_37": "Item Obtained: {specials(GOLD)} Gear Coins", "AutoEvent102070113_4": "Gah\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070113_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070113_6": "Talk", "AutoEvent102070113_7": "Steal", "AutoEvent102070113_8": "Fight", "AutoEvent102070113_9": "Leave", "AutoEvent102070114_0": "Ethereal spotted.", "AutoEvent102070114_1": "Ethereal spotted. Information acquired.", "AutoEvent102070114_11": "Ethereal\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070114_12": "Its claw are special, and have a high CRIT Rate.", "AutoEvent102070114_14": "Ethereal\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070114_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070114_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070114_18": "Return", "AutoEvent102070114_2": "Ethereal, 4 years old, a super-powerful minion, yet still a minion.", "AutoEvent102070114_20": "Theft successful!", "AutoEvent102070114_22": "Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070114_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070114_24": "Attack", "AutoEvent102070114_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070114_28": "\"Don't steal my stuff!\"", "AutoEvent102070114_3": "Ethereal", "AutoEvent102070114_30": "Super Ethereal ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nSuper Ethereal is enraged!", "AutoEvent102070114_34": "Escape", "AutoEvent102070114_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070114_36": "Victory!", "AutoEvent102070114_37": "Item Obtained From Other Party: {specials(GOLD)} Gear Coins.", "AutoEvent102070114_4": "Gah\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070114_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070114_6": "Talk", "AutoEvent102070114_7": "Steal", "AutoEvent102070114_8": "Fight", "AutoEvent102070114_9": "Leave", "AutoEvent102070115_0": "Human spotted.", "AutoEvent102070115_1": "\"My Liege, 'tis a human. One we have met before.\"", "AutoEvent102070115_10": "\"But I haven't quite made it yet. That's why I need you to beat me up again!\"", "AutoEvent102070115_11": "Wrath\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070115_12": "\"No, I didn't die. When I opened my eyes, I found myself in this infirmary.\"", "AutoEvent102070115_13": "\"I haven't died since I was born, not even once. Isn't that weird?\"", "AutoEvent102070115_14": "After you beat me, I realized that maybe I should try to control my emotions instead of the other way round.", "AutoEvent102070115_15": "\"I won't take 'no' for an answer! Come on over and fight me!\"", "AutoEvent102070115_16": "Wrath\nItem: Bent Iron Pipe", "AutoEvent102070115_17": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070115_18": "Item Obtained: Bent Pipe\nATK +5\nATK: {scenevar(ATT)}=>{scenevar(ATT)+5}", "AutoEvent102070115_19": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070115_2": "\"It's her again, Wrath.\"", "AutoEvent102070115_20": "Return", "AutoEvent102070115_21": "\"What a weird quirk! Do you feel the need to poke anything that looks puffy?\"", "AutoEvent102070115_22": "Theft successful!", "AutoEvent102070115_23": "Wrath", "AutoEvent102070115_24": "Wrath ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070115_25": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070115_26": "Attack", "AutoEvent102070115_27": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070115_28": "\"I think I've finally figured it out. Please give me some me time...\"", "AutoEvent102070115_29": "\"By the way, if you ever need help, just let me know.\"", "AutoEvent102070115_3": "Wrath", "AutoEvent102070115_30": "\"I think we're friends now! What do you say?\"", "AutoEvent102070115_31": "Wrath has become your friend!", "AutoEvent102070115_32": "Wrath ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nWrath is enraged!", "AutoEvent102070115_36": "Escape", "AutoEvent102070115_37": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070115_38": "Victory!", "AutoEvent102070115_4": "\"You again! Rraaaaaggghhhh!\"\nWrath ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070115_41": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070115_43": "Wrath is converting her anger into power!\nWrath ATK: {scenevar(MonsterATT)}=>{scenevar(MonsterATT)+specials(AddATT)}", "AutoEvent102070115_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070115_6": "Talk", "AutoEvent102070115_7": "Steal", "AutoEvent102070115_8": "Fight", "AutoEvent102070115_9": "Leave", "AutoEvent102070116_0": "Human spotted.", "AutoEvent102070116_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070116_10": "\"I've finally cleared my head!... Cut it out, hero... Please, just stop!\"", "AutoEvent102070116_11": "Envy\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070116_12": "\"Good day, hero! Have you seen my foe, Greed?\nWe started a business together, but he took all the money and ran...\"", "AutoEvent102070116_13": "\"He betrayed our friendship... and the Prophet said I would get my revenge!\nYes... He's around here somewhere... Take care of him for me, hero!\"", "AutoEvent102070116_14": "\"Ugh... I knew envy wouldn't do me any good, only left me feeling sore all over...\"", "AutoEvent102070116_15": "Envy\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070116_16": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070116_17": "\"Now I need to reflect on myself... Maybe I should make amends with Greed?\"", "AutoEvent102070116_18": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070116_19": "Return", "AutoEvent102070116_2": "A well-mannered young man wearing dark-rimmed glasses, biting his thumb restlessly.", "AutoEvent102070116_20": "\"If you ever need anything in the future, don't hesitate to ask for my help... Hmph, but a hero like you... *muttering*\"", "AutoEvent102070116_21": "Theft successful!", "AutoEvent102070116_22": "Envy has become your friend!", "AutoEvent102070116_23": "Envy ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070116_24": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070116_25": "Attack", "AutoEvent102070116_26": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070116_27": "You notice the pretentious look of righteous indignation on their face.", "AutoEvent102070116_28": "INT: {scenevar(INT)}", "AutoEvent102070116_29": "\"Why are you stealing from me? You already have everything...!\"", "AutoEvent102070116_3": "Envy", "AutoEvent102070116_30": "Did you lie to me?", "AutoEvent102070116_31": "Envy ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nEnvy has lost his temper!", "AutoEvent102070116_32": "INT Required: 5", "AutoEvent102070116_33": "\"...How did you find out? Well, I did lie to you... Greed never actually betrayed me...\"\n\"But... Okay, I guess I was just jealous of him. He's a superstar in the eyes of all investors, while I'm just a tech nerd.\"", "AutoEvent102070116_34": "\"He may be stingy with money... but he's nothing like the despicable person I am... *sob*\"", "AutoEvent102070116_35": "Escape", "AutoEvent102070116_36": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070116_37": "Victory!", "AutoEvent102070116_38": "Item Obtained From Other Party: {specials(GOLD)} Gear Coins.", "AutoEvent102070116_39": "\"I—I don't know what I'm doing...\"", "AutoEvent102070116_4": "\"Why do you all have the things I don't have...?\"\nEnvy ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070116_40": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070116_41": "\"I shouldn't be pouring my heart out to you... but you, chosen ones, always make me...\"\nOverwhelmed by his dark side, Envy charges at you!", "AutoEvent102070116_43": "\"I heard you really gave Greed a hard time... Thank you!\nThe Prophet was right. Now I have gotten my retribution...\"", "AutoEvent102070116_44": "\"How can I ever repay your kindness... Well, let me share my top-secret technology with you!\"\nEnvy's knowledge has significantly boosted your Intelligence!", "AutoEvent102070116_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070116_6": "Talk", "AutoEvent102070116_7": "Steal", "AutoEvent102070116_8": "Fight", "AutoEvent102070116_9": "Leave", "AutoEvent102070117_0": "Human spotted.", "AutoEvent102070117_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070117_10": "\"Why did you hit me...?\"", "AutoEvent102070117_11": "Buridan\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070117_12": "\"I'm so broke, I only have one coin...\"", "AutoEvent102070117_13": "\"But that's not the problem. The problem is that there are millions of things I can spend it on, but I don't know what I really want... So I'll have to wait and do nothing for now.\"", "AutoEvent102070117_14": "\"By the way, I'm actually a good runner, good enough to run away from this place, but I'm not sure if I'll regret it... Anyway, I'll just stay here and do nothing, so nothing will go wrong.\"", "AutoEvent102070117_15": "Item Obtained: Good Shoes\nDodge Rate: {scenevar(DOG)}% => {scenevar(DOG)+3}%", "AutoEvent102070117_16": "Buridan\nItem: Good Shoes", "AutoEvent102070117_17": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070117_18": "\"I'm just an ordinary person consumed by this feeling of emptiness... Free will is just an excuse. Honestly, I really need someone to tell me what to do, otherwise I end up doing nothing.\"", "AutoEvent102070117_19": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070117_2": "This man wears a black turtleneck and looks like an existentialist.", "AutoEvent102070117_20": "Return", "AutoEvent102070117_21": "Perhaps you'll make friends!", "AutoEvent102070117_22": "Theft successful!", "AutoEvent102070117_23": "Crush that emptiness with your actions!", "AutoEvent102070117_24": "BuridanATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nThe other party is about to attack!", "AutoEvent102070117_25": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070117_26": "Attack", "AutoEvent102070117_27": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070117_28": "\"I have to admit, your words are way more appealing than those of the Prophet.\"", "AutoEvent102070117_29": "\"Maybe, just maybe, I can actually change something... Thank you, my friend.\"", "AutoEvent102070117_3": "Buridan", "AutoEvent102070117_30": "\"Of all the possible actions, you've chosen this one?\"", "AutoEvent102070117_31": "Buridan has become your friend!", "AutoEvent102070117_32": "Buridan ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nBuridan stood up!", "AutoEvent102070117_33": "Item Obtained: Good Shoes\nDodge Rate: {scenevar(DOG)-5}%=>{scenevar(DOG)}%", "AutoEvent102070117_36": "Escape", "AutoEvent102070117_37": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070117_4": "\"When I'm presented with choices, I simply choose none of them.\"\nBuridan ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070117_41": "Victory!", "AutoEvent102070117_42": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070117_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070117_6": "Talk", "AutoEvent102070117_7": "Steal", "AutoEvent102070117_8": "Fight", "AutoEvent102070117_9": "Leave", "AutoEvent102070118_0": "Human spotted.", "AutoEvent102070118_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070118_10": "\"I'm on a mission to wipe out the Ethereals. There are so many of them here...\"\n\"I'm so exhausted... I just want to go home... No, I don't. I want to finish my job.\"", "AutoEvent102070118_11": "Temperance\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070118_12": "\"I'm supposed to eliminate 100 of them, and there are still {specials(Target)} left...\"\n\"If only you could help me take down {specials(Target)} of them. I hate to ask, but I'm just too worn out...\"", "AutoEvent102070118_13": "Target: Eliminate {specials(Target)} Ethereal(s)\nYou have eliminated {scenevar(KillCount)} so far.", "AutoEvent102070118_14": "Item Obtained: Blast Shield\nBlast Shield HP +200\nHP: {scenevar(HP)}=>{scenevar(HP)+200}", "AutoEvent102070118_15": "Temperance\nItem: Blast Shield", "AutoEvent102070118_16": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070118_17": "\"You've completed my task? Thank you! You're an awesome colleague.\"", "AutoEvent102070118_18": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070118_19": "Return", "AutoEvent102070118_2": "\"This man is dressed in combat fatigues with dog hair all over his legs. He appears to be visibly exhausted, holding his firearm in a slack grip.\"", "AutoEvent102070118_20": "\"I won't let you leave empty-handed!\"", "AutoEvent102070118_21": "Theft successful!", "AutoEvent102070118_23": "Temperance ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070118_24": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070118_25": "Attack", "AutoEvent102070118_26": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070118_27": "\"Even my dog knows how to control its violent impulses better than you... It can even sit and shake hands.\"", "AutoEvent102070118_28": "\"It's been a pleasure working with you. If you ever need help, don't hesitate to reach out!\"", "AutoEvent102070118_29": "\"You should keep your greed in check!\"", "AutoEvent102070118_3": "Temperance", "AutoEvent102070118_30": "Perhaps you'll make friends!", "AutoEvent102070118_31": "Temperance ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nTemperance has decided to teach you a lesson!", "AutoEvent102070118_32": "Of course!", "AutoEvent102070118_33": "\"When you have some free time, come over to my place and play with my dog Humhum. He's the best dog ever.\"", "AutoEvent102070118_34": "Temperance has become your friend!", "AutoEvent102070118_35": "Escape", "AutoEvent102070118_36": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070118_37": "Victory!", "AutoEvent102070118_38": "\"I've completed your task!\"", "AutoEvent102070118_4": "\"I'm on a mission... I must restrain my desire to go back home to my dog.\"\nTemperance ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070118_40": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070118_48": "You have completed the commission!\nReward Obtained: 1,000 Gear Coins\nReward Obtained: Tactical Gloves", "AutoEvent102070118_49": "Tactical Gloves\nSTR +5\nSTR: {scenevar(STR)} => {scenevar(STR)+5}", "AutoEvent102070118_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070118_6": "Talk", "AutoEvent102070118_7": "Steal", "AutoEvent102070118_8": "Fight", "AutoEvent102070118_9": "Leave", "AutoEvent102070119_0": "Human spotted.", "AutoEvent102070119_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070119_10": "The person brushes their long hair as if they're the most important person in this Hollow.", "AutoEvent102070119_11": "Pride\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070119_12": "\"There's a scoundrel here who calls himself the Prophet. I have a bone to pick with him.\"", "AutoEvent102070119_13": "\"Believe it or not, I can cut him down with a single slash!\"", "AutoEvent102070119_14": "\"However, I've never been able to find a sword worthy of me. The one you have is good, but not quite good enough.\"", "AutoEvent102070119_15": "Pride\nItem: Pendant", "AutoEvent102070119_16": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070119_17": "Pride ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nPride is waiting.", "AutoEvent102070119_18": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070119_19": "Return", "AutoEvent102070119_21": "Theft failed! However...", "AutoEvent102070119_22": "\"You want this? Well, this pendant is from my father. It serves as a reminder for me to always watch over my brothers... but I failed in that duty. If you want it, it's yours.\"", "AutoEvent102070119_23": "Item Obtained: Pendant\nAll Stats +3\nSTR: {scenevar(STR)}=>{scenevar(STR)+3}\nDEX: {scenevar(DEX)}=>{scenevar(DEX)+3}\nINT: {scenevar(INT)}=>{scenevar(INT)+3}", "AutoEvent102070119_24": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070119_25": "Attack", "AutoEvent102070119_26": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070119_27": "\"You fought well! This pendant is all yours!\"\n\"This pendant belonged to my father. It serves as a reminder for me to always watch over my brothers... but I neglected that duty. If you want it, it's yours.\"", "AutoEvent102070119_28": "Pride slowly brushes their long hair, their voice barely audible.\n{3-specials(AttackTimes)}", "AutoEvent102070119_29": "Perhaps you'll make friends!", "AutoEvent102070119_3": "Pride", "AutoEvent102070119_30": "Can we be friends?", "AutoEvent102070119_31": "Pride ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nPride is attacking!", "AutoEvent102070119_32": "The enemy emits an overwhelming aura that makes you hesitate to attack.", "AutoEvent102070119_33": "\"The line of people who want to be my friends could go from here to the Outer Ring... You'll have to prove that you're worthy.\"", "AutoEvent102070119_34": "\"I'll only use one-tenth of my power and let you have 3 extra turns to act. Let's see if you can defeat me with such an advantage.\"", "AutoEvent102070119_35": "Escape", "AutoEvent102070119_36": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070119_37": "Victory!", "AutoEvent102070119_38": "Accept the challenge", "AutoEvent102070119_4": "\"You think you stand a chance against me?\"\nPride ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070119_40": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070119_42": "\"Your strength... has surpassed my expectations. You're almost as strong as my brothers.\"", "AutoEvent102070119_43": "...Thank you.", "AutoEvent102070119_44": "Pride is holding a branch as his sword.\n\"A branch is all I need to take you down!\"", "AutoEvent102070119_45": "\"You've earned my respect. Now, continue your adventure and call upon me when you need my help.\"", "AutoEvent102070119_46": "Pride has become your friend!", "AutoEvent102070119_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070119_6": "Talk", "AutoEvent102070119_7": "Steal", "AutoEvent102070119_8": "Fight", "AutoEvent102070119_9": "Leave", "AutoEvent102070120_0": "Human spotted.", "AutoEvent102070120_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070120_10": "Desire", "AutoEvent102070120_11": "Desire\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070120_12": "\"I heard you've hurt these Ethereals. Now, could you please pay for your crimes against them?\"", "AutoEvent102070120_13": "\"No matter where I go, I always seem to attract attention. Does the same happen to you? It can be quite a hassle.\"", "AutoEvent102070120_14": "\"Once I arrive at a place, all those Ethereals start fawning over me like crazy... and I have to protect them.\"", "AutoEvent102070120_16": "\"I think I've realized something... I can't protect everyone.\"", "AutoEvent102070120_17": "\"These Ethereals are constantly fighting over me, and it breaks my heart to see them like this.\"", "AutoEvent102070120_18": "Desire\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070120_19": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070120_2": "\"An unassuming male high-school student, exuding an aura of gentleness.\"", "AutoEvent102070120_20": "Perhaps you'll make friends!", "AutoEvent102070120_21": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070120_22": "Return", "AutoEvent102070120_23": "(๑・▱・๑)", "AutoEvent102070120_24": "Theft successful!", "AutoEvent102070120_25": "\"I've decided to let go. Thanks for clearing my head! I'll return the favor!\"", "AutoEvent102070120_26": "Desire ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070120_27": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070120_28": "Attack", "AutoEvent102070120_29": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070120_3": "Desire", "AutoEvent102070120_30": "Desire has become your friend!", "AutoEvent102070120_31": "Don't languish in your misery!", "AutoEvent102070120_32": "\"Um... I'm sure you have some unknown reason for needing to steal?\"", "AutoEvent102070120_34": "Desire ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nDesire is protected by Ethereals!\nFive Ethereals have ganged up on you!", "AutoEvent102070120_38": "Escape", "AutoEvent102070120_39": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070120_4": "\"I'm just an ordinary transfer student, and yet I'm so popular.\"\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070120_40": "Victory!", "AutoEvent102070120_41": "Item Obtained From Other Party: {specials(GOLD)} Gear Coins.", "AutoEvent102070120_43": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070120_45": "\"Help me, everyone! Be my wings!\"\nDesire shouts.", "AutoEvent102070120_46": "Numerous Ethereals come to answer his call.", "AutoEvent102070120_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070120_6": "Talk", "AutoEvent102070120_7": "Steal", "AutoEvent102070120_8": "Fight", "AutoEvent102070120_9": "Leave", "AutoEvent102070121_0": "Human spotted.", "AutoEvent102070121_1": "\"My Liege, a Golden Bangboo. Pray find its information here.\"", "AutoEvent102070121_11": "Benignity\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070121_12": "\"En-nah-ehn (Beat me as you will, and you'll get money in return, for this is my duty!)\"", "AutoEvent102070121_13": "\"En-nah!\" (Time's up! The Gear Coin giveaway session is over!)", "AutoEvent102070121_14": "Benignity\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070121_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070121_16": "\"Ehn-ne ne-nu-nah ne!\" (Thanks for allowing me to fulfill my purpose. Many people can't bring themselves to fight me because I'm too cute.)", "AutoEvent102070121_17": "Success Rate: {specials(StealOdd)}%", "AutoEvent102070121_18": "Return", "AutoEvent102070121_19": "Perhaps you'll make friends!", "AutoEvent102070121_2": "The Golden Bangboo, Benignity, is looking at you, sparkling.", "AutoEvent102070121_20": "\"Nu-ne-nu-na! Ehn-na-nah! (Please beat me, not steal from me!)\"", "AutoEvent102070121_21": "I should be thanking you.", "AutoEvent102070121_22": "Benignity ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nBenignity will escape in {specials(RunTimes)} turn(s)!\nBenignity will drop Gear Coins based on your damage dealt.", "AutoEvent102070121_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070121_24": "Attack", "AutoEvent102070121_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070121_26": "\"En-nah!\" (Just call me if you need my help.)", "AutoEvent102070121_27": "Benignity has become your friend!", "AutoEvent102070121_28": "\"Don't steal my stuff!\"", "AutoEvent102070121_3": "Benignity", "AutoEvent102070121_34": "Escape", "AutoEvent102070121_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070121_36": "Victory!", "AutoEvent102070121_37": "\"Ehn-na!!!! (Ah, how amazing!!!)\"", "AutoEvent102070121_39": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070121_4": "\"En-nah-ehn (I'm Benignity.)\"\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070121_42": "Golden Bangboo", "AutoEvent102070121_43": "Golden Bangboo Benignity has dropped {100*(specials(OLDHP)-scenevar(MonsterHP))} Gear Coins!", "AutoEvent102070121_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070121_6": "Talk", "AutoEvent102070121_7": "Steal", "AutoEvent102070121_8": "Fight", "AutoEvent102070121_9": "Leave", "AutoEvent102070122_0": "Human spotted.", "AutoEvent102070122_1": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070122_10": "\"I heard that you can unlock the prison door using the Inquisitor's key.\"", "AutoEvent102070122_11": "Newcomer\nATK: {scenevar(MonsterATT)} \nHP: {scenevar(MonsterHP)}", "AutoEvent102070122_12": "\"I'm a newcomer here, I don't know anything, and they just put me in prison for no reason.\"", "AutoEvent102070122_13": "Required DEX: {specials(DEX)}", "AutoEvent102070122_14": "Newcomer\nItem: {specials(GOLD)} Gear Coins", "AutoEvent102070122_15": "Theft is definitely illegal, even in the Hollow!", "AutoEvent102070122_16": "Item Obtained From Other Party: {specials(GOLD)} Gear Coins.", "AutoEvent102070122_17": "\"What, is the cell door open?\"", "AutoEvent102070122_18": "Return", "AutoEvent102070122_19": "\"How did it just open up without rhyme or reason...?\"", "AutoEvent102070122_2": "\"This person looks cheerful, as if having no idea about what's going on here.\"", "AutoEvent102070122_20": "Theft successful!", "AutoEvent102070122_21": "\"Arrested without rhyme or reason, and leaving without rhyme or reason... Can anyone explain to me what happened?\"", "AutoEvent102070122_22": "Newcomer: ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nThe other party is about to attack!", "AutoEvent102070122_23": "Your ATK: {scenevar(ATT)} Your HP: {scenevar(HP)}", "AutoEvent102070122_24": "Attack", "AutoEvent102070122_25": "Deal {scenevar(ATT)} DMG.", "AutoEvent102070122_26": "\"Do you mean making friends? Er... Never mind. I'm still feeling a bit dizzy, so can't really help you with anything.\"", "AutoEvent102070122_27": "\"You can have this. It's been great for killing time in prison.\"", "AutoEvent102070122_28": "\"Don't steal my stuff!\"", "AutoEvent102070122_29": "Obtained: A Stone\n-2 to enemy ATK when attacking.\nA useless, normal stone.", "AutoEvent102070122_3": "Newcomer", "AutoEvent102070122_30": "Newcomer ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nYou punched the newcomer for no reason!", "AutoEvent102070122_31": "\"What, you blew a hole in the wall of the prison? Can I leave now?\"", "AutoEvent102070122_32": "\"Er... This... Not like this...\"", "AutoEvent102070122_33": "\"I know things are dangerous in here, but I'm gonna wait to go when the cell door opens.\"", "AutoEvent102070122_34": "Escape", "AutoEvent102070122_35": "Success Rate: {specials(RunOdd)}%", "AutoEvent102070122_36": "Victory!", "AutoEvent102070122_37": "Ah?", "AutoEvent102070122_4": "\"Hey there, I'm a newcomer. You can call me 'Newcomer'.\"\n\"I'm in jail, just like you.\"\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070122_40": "You have gained EXP in combat. Please allocate your points.", "AutoEvent102070122_5": "Your ATK: {scenevar(ATT)} HP: {scenevar(HP)}", "AutoEvent102070122_6": "Talk", "AutoEvent102070122_7": "Steal", "AutoEvent102070122_8": "Fight", "AutoEvent102070122_9": "Leave", "AutoEvent102070126_0": "Fairy Smart Intervention", "AutoEvent102070126_1": "\"A trash can jumps out. There's a piece of paper stuck to it that says the word 'Prophet'... A pair of flashing eyes appears out of the darkness of the can. No, it's nothing quite as cute as a kitty.\"", "AutoEvent102070126_10": "This man is in a panic.", "AutoEvent102070126_11": "Maybe you should ask him a question?", "AutoEvent102070126_12": "Who are you?", "AutoEvent102070126_13": "What are you doing here?", "AutoEvent102070126_14": "\"Choose your friends wisely. Only one faction will aid in the final battle. The prophecy says only the chosen side will leave the Hollow with their hero.\"", "AutoEvent102070126_15": "\"As you see, I'm the Prophet. You've probably heard rumors about my abilities. That's why you're here, right?\"", "AutoEvent102070126_16": "\"But... to be honest... my prophecies only work within this Hollow. So, I'm sorry if that's a bummer for you.\"", "AutoEvent102070126_17": "\"To gain the recognition of the Sins, you simply need to defeat them.\nAs for the Virtues, you must assist them in fulfilling their fixations.\"", "AutoEvent102070126_18": "\"But hey! Cheer up! As long as you're in this Hollow, my prophecies will never be wrong!\"", "AutoEvent102070126_19": "\"I prophesize you are the hero who will save us!\nThe prophecy says the Savior comes in many forms, and one of those forms is a Bangboo with a scarf with the number '01' stitched on...\"", "AutoEvent102070126_2": "\"It seems he has something to tell you.\"", "AutoEvent102070126_20": "\"You will destroy the strongest Ethereal and lead us out of this place.\"", "AutoEvent102070126_21": "\"Trust me, the prophecy is as true as it gets! You're the hero in my prophecy! The True Hero!\"", "AutoEvent102070126_22": "\"That's all you need to know. It's time to go, hero! Save the world, my friend!\"", "AutoEvent102070126_23": "\"I'm the Prophet. You've probably heard rumors about my abilities. That's why you're here, right?\"", "AutoEvent102070126_24": "But let's just say my prophecy only works within this Hollow. So, I'm sorry if that's a bummer for you.", "AutoEvent102070126_28": "How can we get out of here?", "AutoEvent102070126_29": "Can you tell me what I'll do in this Hollow?", "AutoEvent102070126_3": "Prophet", "AutoEvent102070126_30": "Where did you get your power?", "AutoEvent102070126_38": "Hero? What hero?", "AutoEvent102070126_39": "Who will destroy the strongest Ethereal?", "AutoEvent102070126_4": "\"This place is surrounded by Ethereals!\"", "AutoEvent102070126_41": "\"It might have been the Ether... Hollow corruption... or I was transformed into an aberration after being gazed by the abyss, turning me into uhhh, a transcendent vision... or, you know, maybe I was just born with it...\"", "AutoEvent102070126_42": "\"But that's not important. You will destroy the strongest Ethereal and lead us out of this place.\"", "AutoEvent102070126_45": "\"Stop fooling around, hero!\"", "AutoEvent102070126_46": "\"It's you! The hero is you!\"", "AutoEvent102070126_48": "\"Just let your Agents go back! You're good enough on your own!\"", "AutoEvent102070126_5": "\"Please, help us escape!\"", "AutoEvent102070126_50": "The Prophet asks you to send your Agents back.", "AutoEvent102070126_51": "Listen to him.", "AutoEvent102070126_52": "Send your Agents back", "AutoEvent102070126_54": "\"All right, it's time to awaken your true potential!\"", "AutoEvent102070126_55": "\"All you need is some little tweaks... and you'll be able to fight Ethereals!\"", "AutoEvent102070126_56": "\"I'm transferring energy to you. Feel free to allocate it however you want.\"", "AutoEvent102070126_58": "The energy has been allocated...", "AutoEvent102070126_6": "\"Heed my words, my friend. You'll encounter a variety of individuals... the Seven Sins and the Seven Virtues.\"", "AutoEvent102070126_7": "\"Be warned of this prophecy... This adventure will take around 2 hours. Please arrange your time wisely.\"\n\"Don't worry if you don't have enough time now. It's fine to come back to be the savior another time!\"", "AutoEvent102070126_9": "Strange Person", "AutoEvent102070127_0": "Fairy Smart Intervention", "AutoEvent102070127_1": "\"A vending machine, but it's out of service.\"", "AutoEvent102070127_10": "With a \"bang,\" you smash it open!", "AutoEvent102070127_11": "A bomb drops out! Thankfully, it doesn't explode.", "AutoEvent102070127_2": "\"It can only be opened by brute force.\"", "AutoEvent102070127_3": "Automatic Vending Machine", "AutoEvent102070127_4": "It's out of service. No one knows what's hidden inside.", "AutoEvent102070127_5": "STR: {scenevar(STR)}", "AutoEvent102070127_6": "Smash it open", "AutoEvent102070127_7": "Required STR: {specials(STR)}", "AutoEvent102070127_8": "Leave", "AutoEvent102070128_0": "Fairy Smart Intervention", "AutoEvent102070128_1": "\"What you see before you is a guide, sage, and mentor...\"", "AutoEvent102070128_10": "INT +{specials(Value)}", "AutoEvent102070128_11": "Required Coins: {specials(UpgrateINT)}", "AutoEvent102070128_12": "Leave", "AutoEvent102070128_13": "En nah-ehn! (...A super special price for this time only!)", "AutoEvent102070128_14": "En-nah-ehn! (...A super special price, valid this time only!)", "AutoEvent102070128_15": "Gift", "AutoEvent102070128_16": "\"En-nah-nhu-nuh.\" (Pray accept this Bomb in return for thy generosity.)", "AutoEvent102070128_17": "\"En-nuh-ehn-ne.\" (Thus have I heard: Yonder lies the Buckler, far southeast.)", "AutoEvent102070128_18": "\"En-nuh-ehn-na.\" (Thus have I heard: Dexterity increases Dodge Rate and Intelligence increases CRIT Rate — but only to a point.)", "AutoEvent102070128_19": "\"En-nuh-ahn-ne.\" (Thus have I heard: Hast thou noticed the door with the 4 Gear Coins yonder, to the southeast? Mayhaps thou might find enlightenment there.)", "AutoEvent102070128_2": "\"While it may be a Bangboo, it's natural for anyone to call it a 'mentor', given that's the name of its model. It is looking at you with a friendly expression.\"", "AutoEvent102070128_20": "\"En-nuh-ehn-ne.\" (A bomb found beside an admirer of bombs is no ordinary bomb. Thou ought keep thy distance, even if it may seem harmless at first.)", "AutoEvent102070128_21": "\"Ehn-na.\" (There is no more to say. The end of this hero's journey is nigh.)", "AutoEvent102070128_22": "\"En-nah-ne.\" (Do not hesitate. Kill it. When destiny calls, I will come to lend thee my strength.)", "AutoEvent102070128_3": "Mentor", "AutoEvent102070128_4": "\"Na-ehn?\" (What do you want to learn?)\n\"Ehn-nu-na-nah!\" (Learn another {scenevar(LearnTimes)} more time(s) for a little gift)", "AutoEvent102070128_5": "STR: {scenevar(STR)} DEX: {scenevar(DEX)} INT: {scenevar(INT)}", "AutoEvent102070128_6": "STR +{specials(Value)}", "AutoEvent102070128_7": "Required Coins: {specials(UpgrateSTR)}", "AutoEvent102070128_8": "DEX +{specials(Value)}", "AutoEvent102070128_9": "Required Coins: {specials(UpgrateDEX)}", "AutoEvent102070129_0": "Fairy Smart Intervention", "AutoEvent102070129_1": "This gate will only open when you meet the requirements.", "AutoEvent102070129_2": "Come back later if you have yet to meet those requirements.", "AutoEvent102070129_3": "Gate of Trials", "AutoEvent102070129_4": "Opens after meeting the requirements", "AutoEvent102070129_5": "STR: {scenevar(STR)}", "AutoEvent102070129_6": "Open", "AutoEvent102070129_7": "Required STR: {specials(Value)}", "AutoEvent102070129_8": "Leave", "AutoEvent102070130_0": "Fairy Smart Intervention", "AutoEvent102070130_1": "This gate will only open when you meet the requirements.", "AutoEvent102070130_2": "Come back later if you have yet to meet those requirements.", "AutoEvent102070130_3": "Gate of Trials", "AutoEvent102070130_4": "Opens after meeting the requirements", "AutoEvent102070130_5": "DEX: {scenevar(DEX)}", "AutoEvent102070130_6": "Open", "AutoEvent102070130_7": "Required DEX: {specials(Value)}", "AutoEvent102070130_8": "Leave", "AutoEvent102070131_0": "Fairy Smart Intervention", "AutoEvent102070131_1": "This gate will only open when you meet the requirements.", "AutoEvent102070131_2": "Come back later if you have yet to meet those requirements.", "AutoEvent102070131_3": "Gate of Trials", "AutoEvent102070131_4": "Opens after meeting the requirements", "AutoEvent102070131_5": "INT: {scenevar(INT)}", "AutoEvent102070131_6": "Open", "AutoEvent102070131_7": "Required INT: {specials(Value)}", "AutoEvent102070131_8": "Leave", "AutoEvent102070132_0": "Fairy Smart Intervention", "AutoEvent102070132_1": "\"Before you lies a real treasure.\"", "AutoEvent102070132_10": "Leave", "AutoEvent102070132_11": "You pull it from the rock!", "AutoEvent102070132_2": "\"You pluck it from the rock.\"", "AutoEvent102070132_3": "A real treasure.", "AutoEvent102070132_4": "Obtained: Holy Sword", "AutoEvent102070132_5": "Holy Sword\nATK +25, CRIT DMG +25%\nATK: {scenevar(ATT)} => {scenevar(ATT)+25}\nCRIT DMG: {scenevar(CRITimes)}% => {scenevar(CRITimes)+25}%", "AutoEvent102070132_6": "Holy Armor", "AutoEvent102070132_7": "Before you lies a priceless treasure.", "AutoEvent102070132_8": "Seems pretty powerful...", "AutoEvent102070132_9": "Pick it up", "AutoEvent102070133_0": "Fairy Smart Intervention", "AutoEvent102070133_1": "\"An inn, my Liege.\"", "AutoEvent102070133_10": "Coins -{specials(Coin)} HP +{specials(HPRecover)}", "AutoEvent102070133_11": "Leave", "AutoEvent102070133_12": "Sleep in the \"big bed\"", "AutoEvent102070133_14": "Coins: -{specials(Coin2)} HP +{specials(HPRecover2)}", "AutoEvent102070133_15": "HP recovered to {scenevar(HP)}", "AutoEvent102070133_16": "HP increased.\nHP: {scenevar(HP)-specials(HPRecover)}=>{scenevar(HP)}", "AutoEvent102070133_17": "You have been rushed to the inn...", "AutoEvent102070133_18": "The doctor has restored your HP to {specials(HPLast)}.", "AutoEvent102070133_19": "However, you have to pay for the emergency treatment.", "AutoEvent102070133_2": "\"You may pay to take a rest here.\"", "AutoEvent102070133_20": "HP increased.\nHP: {scenevar(HP)-specials(HPRecover2)}=>{scenevar(HP)}", "AutoEvent102070133_21": "You have to pay for the emergency treatment.", "AutoEvent102070133_22": "Emergency treatment.", "AutoEvent102070133_23": "Pay {specials(EmCoin)} Coins", "AutoEvent102070133_3": "\"If you take lethal damage elsewhere, you will be sent here as well.\"", "AutoEvent102070133_4": "Inn", "AutoEvent102070133_5": "\"Welcome, adventurer! Come on in and take a seat by the fire!\nYou're always welcome here... But there will be a charge if you want to sleep on a bed, and if you don't have enough money, the floor will be your only option!\"", "AutoEvent102070133_6": "HP: {scenevar(HP)}", "AutoEvent102070133_7": "Sleep on the floor", "AutoEvent102070133_8": "Restore HP to {specials(HPLast)} for free", "AutoEvent102070133_9": "Sleep on a bed", "AutoEvent102070134_0": "Prophet", "AutoEvent102070134_1": "Oh, I almost forgot the other part of the prophecy! The legendary hero wears three pieces of legendary equipment.", "AutoEvent102070134_2": "The three pieces are:\nHoly Sword\nHoly Shield\nHoly Armor", "AutoEvent102070134_3": "Ah, the words \"Legendary Equipment\" sound like sweet music to my ears... I hope you find them.", "AutoEvent102070134_4": "By the way, don't forget that you only need to make friends with either Virtues or Sins.\nBecause only one faction will respond to your call for the final battle.", "AutoEvent102070135_0": "Vulcan", "AutoEvent102070135_1": "Requirements:\n1 Buckler (Owned: {scenevar(XIAOYUANDUN)})\n1 Hardest Iron (Owned: {scenevar(NENGLIANGHEXIN)})\n5,000 Gear Coins", "AutoEvent102070135_10": "\"But some materials are missing. Could you please bring them to me?\"", "AutoEvent102070135_11": "Craft", "AutoEvent102070135_12": "\"Just one moment...\"", "AutoEvent102070135_13": "*clank* *tink* *jingle* *clatter* *clank* *tink* *clatter* *slurp*\nYou are impressed by this smith's excellent craftsmanship.", "AutoEvent102070135_14": "\"Here, take it!\"", "AutoEvent102070135_15": "You have obtained the legendary equipment: Holy Shield!", "AutoEvent102070135_16": "Holy Shield\nIncoming attacks have a 10% chance of healing you instead.\nHP +{specials(AddHP)}\nHP: {scenevar(HP)} => {scenevar(HP)+{specials(AddHP)}}", "AutoEvent102070135_17": "\"Oh, this is exactly what you need? Glad to hear it!\"", "AutoEvent102070135_18": "\"...Something about you reminds me of him.\"", "AutoEvent102070135_19": "\"I won't forget what you've done for me! Just let me know if you need anything.\"", "AutoEvent102070135_2": "Will you get something good out of it?", "AutoEvent102070135_20": "Perhaps you'll make friends!", "AutoEvent102070135_21": "Okay!", "AutoEvent102070135_22": "Vulcan has become your friend!", "AutoEvent102070135_3": "Craft!", "AutoEvent102070135_4": "Leave", "AutoEvent102070135_5": "Human spotted.", "AutoEvent102070135_6": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070135_7": "Looks like this blacksmith-looking person is busy working on something.", "AutoEvent102070135_9": "\"Good day, adventurer! I'm trying to craft the perfect equipment!\"", "AutoEvent102070137_0": "Fairy Smart Intervention", "AutoEvent102070137_10": "This arduous journey has finally come to an end. You realize that you have reached the conclusion of your adventure.\nYou may end your exploration at any time.", "AutoEvent102070137_11": "End your exploration now?", "AutoEvent102070137_12": "Call it a day.", "AutoEvent102070137_13": "Not so fast.", "AutoEvent102070137_14": "\"See you next time.\"", "AutoEvent102070137_3": "Evacuation Point", "AutoEvent102070137_4": "Leave now?", "AutoEvent102070137_5": "Once you leave, your current mission will end.", "AutoEvent102070137_6": "Leave", "AutoEvent102070137_7": "Later", "AutoEvent102070137_9": "\"Final boss eliminated, Master. Calculating an exit route.\"", "AutoEvent102070141_0": "Fairy Smart Intervention", "AutoEvent102070141_1": "\"This is the prison gate, My Liege. It can't be opened or blown up.\"", "AutoEvent102070141_2": "\"Unless you have the Prison Key...\"", "AutoEvent102070141_3": "Prison Gate", "AutoEvent102070141_4": "It's closed and won't budge.", "AutoEvent102070141_5": "Do you have the key?", "AutoEvent102070141_6": "Open", "AutoEvent102070141_7": "Requires Prison Key", "AutoEvent102070141_8": "Leave", "AutoEvent102070142_0": "Prophet", "AutoEvent102070142_1": "\"Enemies churn and twist in turbulence like boiling water...\"", "AutoEvent102070142_2": "\"Their ceaseless invasions blaze like a roaring fire...\"", "AutoEvent102070142_3": "\"The hero of the prophecy...\"", "AutoEvent102070142_4": "\"Grow stronger, and bring that demon to justice!\"", "AutoEvent102070143_0": "Enhancement Device", "AutoEvent102070143_1": "This device enhances your ATK.\nIt can only be used once.", "AutoEvent102070143_10": "ATK increased.\nATK: {scenevar(ATT)} => {scenevar(ATT)*1.5}", "AutoEvent102070143_2": "ATK: {scenevar(ATT)} DEX: {scenevar(DEX)}", "AutoEvent102070143_3": "ATK +50%", "AutoEvent102070143_4": "Required DEX: {specials(Value)}", "AutoEvent102070143_5": "Leave", "AutoEvent102070143_6": "Fairy Smart Intervention", "AutoEvent102070143_7": "An enhancement device, my Liege.", "AutoEvent102070143_8": "It is recommended to activate it when most needed.", "AutoEvent102070143_9": "ATK Boost", "AutoEvent102070144_0": "Enhancement Device", "AutoEvent102070144_1": "This device enhances your HP.\nIt can only be used once.", "AutoEvent102070144_10": "HP increased.\nHP: {scenevar(HP)}=>{scenevar(HP)*2}", "AutoEvent102070144_2": "HP: {scenevar(HP)}", "AutoEvent102070144_3": "HP +100%", "AutoEvent102070144_4": "Required STR: {specials(Value)}", "AutoEvent102070144_5": "Leave", "AutoEvent102070144_6": "Fairy Smart Intervention", "AutoEvent102070144_7": "An enhancement device, my Liege.", "AutoEvent102070144_8": "It is recommended to activate it when most needed.", "AutoEvent102070144_9": "ATK Boost", "AutoEvent102070145_0": "Enhancement Device", "AutoEvent102070145_1": "This device increases a random stat by 10.\nIt can only be used once.", "AutoEvent102070145_2": "STR: {scenevar(STR)} DEX: {scenevar(DEX)} INT: {scenevar(INT)} ", "AutoEvent102070145_3": "Increases a random stat by 10", "AutoEvent102070145_4": "Required INT: {specials(Value)}", "AutoEvent102070145_5": "Leave", "AutoEvent102070145_6": "Fairy Smart Intervention", "AutoEvent102070145_7": "There is an enhancement device ahead, Master.", "AutoEvent102070145_8": "It is recommended to activate it when most needed.", "AutoEvent102070146_0": "Fairy Smart Intervention", "AutoEvent102070146_1": "\"This man is confronted by three Ethereals, none of which dare to make any move, as if in fear of him.\"", "AutoEvent102070146_10": "Perhaps you'll make friends!", "AutoEvent102070146_11": "...What?", "AutoEvent102070146_12": "\"You've already met my brother Pride, right? Well, he's one of my two brothers... The other one's been missing for ages.\"\n\"Compared to them, I'm as weak as a candle compared to a sun. Still, I hope I can help you somehow.\"", "AutoEvent102070146_13": "Modesty has become your friend!", "AutoEvent102070146_2": "\"...He might be stronger than anyone we have met so far, my Liege.\"", "AutoEvent102070146_3": "Modesty", "AutoEvent102070146_4": "\"My apologies that you have to see me in such a sorry state... I have a piece of Legendary Equipment that I often feel unworthy of.\"", "AutoEvent102070146_5": "\"If you can defeat the three Ethereals in front of you, then you deserve it more than me.\"", "AutoEvent102070146_6": "\"You did it! You're indeed the true hero!\"", "AutoEvent102070146_7": "Obtained Legendary Equipment: Holy Armor", "AutoEvent102070146_8": "Holy Armor\nYour attacks deal additional damage equal to {specials(HP2ATT)}% of your HP.\nHP +{specials(AddHP)}\nHP: {scenevar(HP)}=>{scenevar(HP)+specials(AddHP)}", "AutoEvent102070146_9": "\"If it was someone as strong as you, perhaps... Oh, don't worry about it.\"", "AutoEvent102070147_0": "Prophet", "AutoEvent102070147_1": "\"Now that you've made it this far, you've pretty much explored the whole area.\"", "AutoEvent102070147_2": "\"Don't forget your ultimate goal: Defeat the strongest Ethereal blocking the way out!\"", "AutoEvent102070147_3": "\"Moreover, a swarm of Wandering Ethereals is constantly flooding into the plaza.\"\n\"If you aren't feeling strong enough, defeat them to get stronger.\"", "AutoEvent102070148_0": "Supply Box", "AutoEvent102070148_1": "You see a worn-out chest that has been here for years.\nYour experience tells you this chest must contain supplies.", "AutoEvent102070148_10": "Fairy Smart Intervention", "AutoEvent102070148_11": "\"A chest, my Liege. I am afraid you can only select one of two treasures within.\"", "AutoEvent102070148_12": "Supply Box", "AutoEvent102070148_13": "You took the boxing gloves. Your STR has increased.", "AutoEvent102070148_15": "You have selected the sneakers. Your Dexterity has increased.", "AutoEvent102070148_17": "You have selected the book. Your Intelligence has increased.", "AutoEvent102070148_19": "You have selected the Gear Coins. Money is your best friend.", "AutoEvent102070148_2": "STR: {scenevar(STR)} DEX: {scenevar(DEX)} INT: {scenevar(INT)} ", "AutoEvent102070148_21": "You see a worn-out chest that has been here for years.\nYour experience tells you this chest must contain supplies.", "AutoEvent102070148_26": "INT +2", "AutoEvent102070148_27": "Smash the chest open. Required STR: {specials(Value)}", "AutoEvent102070148_3": "STR +1", "AutoEvent102070148_36": "STR +2", "AutoEvent102070148_37": "Solve the puzzle. Required INT: {specials(Value)}", "AutoEvent102070148_4": "DEX +1", "AutoEvent102070148_45": "DEX +2", "AutoEvent102070148_5": "INT +1", "AutoEvent102070148_7": "Obtain {specials(Coin)} Gear Coins", "AutoEvent102070148_8": "Pick the lock. Required DEX: {specials(Value)}", "AutoEvent102070148_9": "Leave", "AutoEvent102070149_0": "Supply Box", "AutoEvent102070149_1": "You see a worn-out chest that has been here for years.\nYou can only select one of the two treasures in the chest.", "AutoEvent102070149_11": "You have selected the armor. Your HP has increased.\nHP: {scenevar(HP)} => {scenevar(AddHP49)+scenevar(HP)}", "AutoEvent102070149_2": "ATK: {scenevar(ATT)} HP: {scenevar(HP)} ", "AutoEvent102070149_3": "ATK +{scenevar(AddATT49)}", "AutoEvent102070149_4": "HP +{scenevar(AddHP49)}", "AutoEvent102070149_5": "Leave", "AutoEvent102070149_6": "Fairy Smart Intervention", "AutoEvent102070149_7": "\"I'm afraid you can only select one of the two treasures in the chest, My Liege.\"", "AutoEvent102070149_8": "Supply Box", "AutoEvent102070149_9": "You have selected the sword. Your ATK has increased.\nATK: {scenevar(ATT)} => {scenevar(AddATT49)+scenevar(ATT)}", "AutoEvent102070150_0": "Pay to pass!", "AutoEvent102070150_1": "Pay {specials(Coin)} Gear Coins", "AutoEvent102070150_2": "Leave", "AutoEvent102070155_100": "19", "AutoEvent102070155_101": "20", "AutoEvent102070155_102": "1", "AutoEvent102070155_103": "18", "AutoEvent102070155_105": "11", "AutoEvent102070155_106": "14", "AutoEvent102070155_107": "9", "AutoEvent102070155_108": "7", "AutoEvent102070155_109": "8", "AutoEvent102070155_110": "20", "AutoEvent102070158_0": "Fairy Smart Intervention", "AutoEvent102070158_1": "This building has long been abandoned.\nYou search through the crumbling place and find a Buckler.", "AutoEvent102070158_3": "Buckler\nHP: {scenevar(HP)} => {scenevar(HP)+50}\nDodge Rate: {scenevar(DOG)}% => {scenevar(DOG)+5}%", "AutoEvent102070159_0": "Fairy Smart Intervention", "AutoEvent102070159_11": "Iron Sword\nATK: {scenevar(ATT)} => {scenevar(ATT)+15}\nCRIT Rate: {scenevar(CRI)}% => {scenevar(CRI)+10}%", "AutoEvent102070159_9": "This building has long been abandoned.\nYou search through the crumbling place and find an Iron Sword.", "AutoEvent102070160_0": "\"A human, My Liege. Pray find their information here.\"", "AutoEvent102070160_1": "You come across a high school girl with two ponytails, wearing a school uniform, blushing.", "AutoEvent102070160_10": "Return", "AutoEvent102070160_11": "\"Thank you so much! *whisper*... I'll make chocolates for Desire myself...\"", "AutoEvent102070160_1111": "Ah! I misread the price tag! The ingredients for making chocolate is only 30 coins... Here, here's the extra back, so sorry!", "AutoEvent102070160_12": "Purity tries to stuff her chocolates into Desire's locker, but it's already filled with chocolates from other admirers.", "AutoEvent102070160_13": "Perhaps you'll make friends!", "AutoEvent102070160_14": "ε=('o'*)))", "AutoEvent102070160_15": "\"That idiot... He just doesn't get it!\"", "AutoEvent102070160_16": "\"Luckily, I still have you... Tell me, what should I do about that idiot?\"", "AutoEvent102070160_17": "Purity has become your friend!", "AutoEvent102070160_18": "She doesn't have anything on her.", "AutoEvent102070160_19": "...You can't do that to her.", "AutoEvent102070160_2": "Purity", "AutoEvent102070160_20": "Uhhh...", "AutoEvent102070160_3": "\"I... I don't like that... that transfer student! No way!\"\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070160_4": "Purity\nATK: {scenevar(MonsterATT)}\nHP: {scenevar(MonsterHP)}", "AutoEvent102070160_5": "\"Just to be clear, I don't like that transfer student!\"", "AutoEvent102070160_6": "\"It's just that he's been nice to me, and I need some money to send him chocolates as a way to repay his kindness...\"", "AutoEvent102070160_7": "She needs {specials(Coin)} Gear Coins.", "AutoEvent102070160_8": "Give her some money.", "AutoEvent102070160_9": "Spend {specials(Coin)} Gear Coins", "AutoEvent102070161_0": "You have spotted two humans.", "AutoEvent102070161_1": "\"Two humans, My Liege. Pray find their information here.\"", "AutoEvent102070161_10": "Wrath ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070161_11": "Prudence ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nIf you attack, they will become hostile.", "AutoEvent102070161_12": "Wrath", "AutoEvent102070161_13": "\"Arrrrggh! I'll turn you into a bloody mess!\"\nWrath ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070161_14": "Item Obtained: {specials(GOLD)} Gear Coins", "AutoEvent102070161_15": "\"Thank you, my friend.\"", "AutoEvent102070161_16": "Prudence", "AutoEvent102070161_17": "\"You've handled Wrath well. It seems we're truly on the same page.\"", "AutoEvent102070161_18": "Perhaps you'll make friends!", "AutoEvent102070161_19": "That's right.", "AutoEvent102070161_2": "Wrath and Prudence", "AutoEvent102070161_20": "\"Please let me repay your kindness. I'll patiently await an opportunity to do so, no matter how long it takes.\"", "AutoEvent102070161_21": "Prudence has become your friend!", "AutoEvent102070161_22": "\"You've made the wrong choice. I won't tolerate this.\"\nPrudence ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}", "AutoEvent102070161_23": "\"My patience has run out.\"", "AutoEvent102070161_24": "Prudence has left and you might never see her again.", "AutoEvent102070161_25": "\"Hahahahaha! Well done! That's how you teach that impostor a lesson!\"", "AutoEvent102070161_26": "\"I owe you one. Let me know if you need anything! Haha!\"", "AutoEvent102070161_27": "Wrath has become your friend!", "AutoEvent102070161_28": "\"You're good enough to be my friend! You've earned yourself a fist bump! Listen to my words, friend! 'Wrath never dies!'\"", "AutoEvent102070161_29": "Fist bump!", "AutoEvent102070161_3": "The woman in red punches the woman in blue in the chest.\n\"Are you angry?!\"\n\"No...\"", "AutoEvent102070161_30": "\"I owe you one. Let me know if you need anything! Haha!\"", "AutoEvent102070161_4": "\"I'll kill you! Arrrrrgh!\" (Furious feminine voice)\n\"I can tolerate you, but my sword can't.\" (Calm feminine voice)", "AutoEvent102070161_5": "Choose", "AutoEvent102070161_6": "\"God says prudence shall prevail, but wrath shall never die...\"\nThey point at each other and say in unison, \"Can you help me get rid of her?\"", "AutoEvent102070161_7": "Please choose wisely.", "AutoEvent102070161_8": "Help Prudence fight against Wrath", "AutoEvent102070161_9": "Help Wrath fight against Prudence", "AutoEvent102070162_0": "Desire", "AutoEvent102070162_1": "\"It's time to go back to school... Purity and I have some group work to do.\"", "AutoEvent102070162_2": "\"I'm glad I could be of some help. I'll continue to be kind to everyone! Especially to cute girls!\"", "AutoEvent102070163_0": "Humhum", "AutoEvent102070163_1": "\"Humhum... Hum...\" (Its cheeks are puffed up. You're not sure what its chewing on now.)", "AutoEvent102070163_2": "\"Hum... Hum...\" (It seems like it wants to share what's in its mouth with you... but you politely decline.)", "AutoEvent102070164_0": "Greed", "AutoEvent102070164_1": "\"Now, my friend, please put your hands into my pockets.\"", "AutoEvent102070164_2": "\"Yeah, they're empty now... But thanks to you, I've got a great story to brag about to my investors! This will make me a fortune!\"", "AutoEvent102070165_0": "Buridan", "AutoEvent102070165_1": "\"...\"", "AutoEvent102070165_2": "\"You don't need to say anything else, my friend. This time, I've decided to head home.\"", "AutoEvent102070166_0": "Wrath", "AutoEvent102070166_1": "\"Somehow, I can find peace with Prudence. How strange.\"", "AutoEvent102070166_2": "\"While she's still a stuck-up jerk, she's my jerk now, and I won't let my emotions harm her.\"", "AutoEvent102070167_0": "Envy", "AutoEvent102070167_1": "\"You've accomplished such an amazing feat, my friend! I'm almost burning with jealousy.\"", "AutoEvent102070167_2": "\"However, I'm also envied by others because I've gained your friendship. It feels so intriguing to be envied.\"", "AutoEvent102070168_0": "Pride", "AutoEvent102070168_1": "\"You should thank me, my friend. If it weren't for me, you'd have bit the dust.\"", "AutoEvent102070168_2": "\"...If only my brother could have seen my technique just now.\"", "AutoEvent102070168_3": "\"If you have siblings, you probably understand how I feel.\"", "AutoEvent102070169_0": "Purity", "AutoEvent102070169_1": "\"That idiot accepted my confession! I'm so happy! However... am I his only love?\"", "AutoEvent102070169_2": "\"Bye, friend! I hope when I see you again, I'll remember how happy I am now.\"", "AutoEvent102070170_0": "Temperance", "AutoEvent102070170_1": "\"Again, thank you so much for helping me with my task! Otherwise, I would have keeled over from overwork!\"", "AutoEvent102070170_2": "\"Why don't you consider becoming my colleague? I heard we get a two-day weekend!\"", "AutoEvent102070170_3": "\"Take your time and think about it. See you next time! Hey, Humhum! Stop chewing my socks!\"", "AutoEvent102070171_0": "Benignity", "AutoEvent102070171_1": "\"En-nah-ehn! (Thank you for giving me the chance to fulfill my duty!)\"", "AutoEvent102070171_2": "\"En-nah-ehn! (I'll continue my work elsewhere. See you next time!)\"", "AutoEvent102070172_0": "Vulcan", "AutoEvent102070172_1": "\"Thank you, adventurer... Thanks to you, I finally got to witness the true Holy Shield.\"", "AutoEvent102070172_2": "\"I've neglected my family in my pursuit of craftsmanship, but that won't happen again. I promise you.\"", "AutoEvent102070173_0": "Prudence", "AutoEvent102070173_1": "\"Thank you. Your psychotherapy with Wrath worked well.\"", "AutoEvent102070173_2": "\"However, the way she's looking at me right now is a bit unsettling... I guess I'll just have to deal with it.\"", "AutoEvent102070174_0": "Absolution", "AutoEvent102070174_1": "\"That was quite thrilling, but are you sure violence is the only solution?\"", "AutoEvent102070174_2": "\"Well, my friend, maybe you can't change my mind... but I'm genuinely grateful for what you've done.\"", "AutoEvent102070175_0": "Modesty", "AutoEvent102070175_1": "\"Rest in peace, my dear brother... For a moment, I saw him through you. I hope I'm not offending you by saying that.\"", "AutoEvent102070175_2": "\"Farewell, friend! Thank you once again for everything!\"", "AutoEvent102070176_0": "Toto", "AutoEvent102070176_1": "\"So, I can go home now? And it's all thanks to you?\"", "AutoEvent102070176_2": "\"I mean... can someone please explain what just happened?\"", "AutoEvent102070177_0": "Inquisitor", "AutoEvent102070177_1": "\"My backup will be arriving soon. I'll never forget that it's you who restored order to the Hollow.\"", "AutoEvent102070177_2": "\"Thank you. By the way, I won't report anything that might get you into trouble... if that's what you're worried about.\"", "AutoEvent102070181_0": "Strange Mentor", "AutoEvent102070181_1": "\"En... ehn... neh-na-nah-nu!\" (It's a bit unclear, but it's pretty much saying it won't go up in price.)", "AutoEvent102070181_2": "ATK: {scenevar(ATT)} CRIT DMG: {scenevar(CRITimes)}% Coin Acquisition: {sceneproperty(Gold_Ratio)/100}%", "AutoEvent102070181_3": "ATK +{specials(Value)}", "AutoEvent102070181_4": "CRIT DMG +{specials(Value)}%", "AutoEvent102070181_5": "Coin Acquisition +{specials(Value)}%", "AutoEvent102070181_6": "Stat Boost", "AutoEvent102070181_7": "ATK increased.\nATK: {scenevar(ATT)-specials(Value)}=>{scenevar(ATT)}", "AutoEvent102070181_8": "CRIT DMG increased\nCRIT DMG: {scenevar(CRITimes)-specials(Value)}% => {scenevar(CRITimes)}%", "AutoEvent102070181_9": "Coin Acquisition increased\nCoin Acquisition: {sceneproperty(Gold_Ratio)/100-specials(Value)}%=>{sceneproperty(Gold_Ratio)/100}%", "AutoEvent102070182_0": "Bomb", "AutoEvent102070182_1": "\"3\"", "AutoEvent102070182_10": "You're blasted off to kingdom come, lighting up this darkest hour...", "AutoEvent102070182_11": "The hero's journey ends here.", "AutoEvent102070182_2": "\"2\"", "AutoEvent102070182_3": "\"1\"", "AutoEvent102070182_4": "Hearing the thickly digitized female voice reading out a countdown, you realize that it's a looped transmission system disguised as a bomb.", "AutoEvent102070182_5": "3", "AutoEvent102070182_6": "2", "AutoEvent102070182_7": "1", "AutoEvent102070182_8": "0", "AutoEvent102070182_9": "The bomb detonates. Turns out it was a bomb disguised as a \"looped transmission system disguised as a bomb.\"", "AutoEvent102070184_0": "\"Now, nobody will bother us.\"", "AutoEvent102070184_1": "\"It's usually just me here, trying my hardest to think whenever my consciousness is not completely corrupted by my core.\"", "AutoEvent102070184_10": "\"And to save those who are not even your friends...\"", "AutoEvent102070184_100": "You have to work, both to anchor your position in society and to eat well.\nHP: {scenevar(HP)} => {scenevar(HP)+specials(RENNAI)*2}", "AutoEvent102070184_101": "You decide to suddenly lie on the ground and sleep.\nHP: {scenevar(HP)}=>{scenevar(HP)+specials(XIUXI)}", "AutoEvent102070184_11": "\"To return to that world whence we came...\"", "AutoEvent102070184_11111": "Check Attributes", "AutoEvent102070184_12": "\"For that ancient night and that distant music...\"", "AutoEvent102070184_13": "\"Let's fight!\"", "AutoEvent102070184_14": "First Hero", "AutoEvent102070184_15": "First Hero ATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\nThe First Hero charges at you!", "AutoEvent102070184_16": "Charge!", "AutoEvent102070184_17": "And then you charge, too!", "AutoEvent102070184_18": "Your figures collide... This is a brutal fist-pounding brawl!", "AutoEvent102070184_19": "\"...You earned this victory.\"", "AutoEvent102070184_2": "\"I've been wondering what this is all about — who the heck this nameless Prophet is, and what's going on with everyone.\"", "AutoEvent102070184_20": "\"What a bout. Reminds me of my brothers...\"", "AutoEvent102070184_21": "\"We used to whack each other with sticks. I remember thinking I was the strongest person in the whole world because I managed to defeat them.\"", "AutoEvent102070184_22": "\"You... I can't tell whether I can see them from back then, or myself.\"", "AutoEvent102070184_23": "\"That sure was a wonderful memory.\"", "AutoEvent102070184_24": "\"It's time for me to say so long, then. My friend.\"", "AutoEvent102070184_25": "\"First Hero disappears... as though he never even existed.\"\n\"He disappears into the Hollow, like tears in the rain...\"", "AutoEvent102070184_26": "Fairy Smart Intervention", "AutoEvent102070184_27": "\"Master, what a fantastic fight. You seem to have achieved unexpected results.\"", "AutoEvent102070184_28": "\"Time to go.\"", "AutoEvent102070184_29": "\"Take one last look around this void. You and you alone stand at the top.\"", "AutoEvent102070184_3": "\"Are we following the Prophet's script? No, the prophecy just seems to be a pretense for controlling behavior. It's more like a ritual — a group of people all playing their roles to deliver a fixed outcome.\"", "AutoEvent102070184_30": "First Hero\nATK: {scenevar(MonsterATT)} HP: {scenevar(MonsterHP)}\n\"*unintelligible roars*\"", "AutoEvent102070184_31": "Jab", "AutoEvent102070184_32": "Deal {scenevar(ATT)} DMG, with a 20% chance to CRIT", "AutoEvent102070184_33": "Combo", "AutoEvent102070184_34": "Deals {scenevar(ATT)-1} DMG 2 times in a row", "AutoEvent102070184_35": "Haymaker", "AutoEvent102070184_36": "Deals {scenevar(ATT)*2} DMG, 25% chance to miss", "AutoEvent102070184_37": "Rest", "AutoEvent102070184_38": "HP +{specials(XIUXI)}", "AutoEvent102070184_39": "Work Smart and Rest Right", "AutoEvent102070184_4": "\"And I'm afraid nobody will ever know about this conspiracy behind the ritual...\"", "AutoEvent102070184_40": "Deal {specials(half_ATT)} DMG, HP +{specials(LAOYIJIEHE)}", "AutoEvent102070184_41": "Exercise: Boxing", "AutoEvent102070184_42": "ATK +{specials(QUANJI)}", "AutoEvent102070184_43": "Exercise: Deadlift", "AutoEvent102070184_44": "STR +{specials(YINGLA1)} , INT -{specials(YINGLA2)}", "AutoEvent102070184_45": "Exercise: Distance Running", "AutoEvent102070184_46": "DEX +{specials(CHANGPAO1)}, STR -{specials(CHANGPAO2)}", "AutoEvent102070184_47": "Exercise: Watch Correct Posture Tutorial", "AutoEvent102070184_48": "INT +{specials(JIAOXUE1)}, STR -1, DEX -1", "AutoEvent102070184_49": "Crazy Punch", "AutoEvent102070184_5": "\"Maybe you'll figure everything out in the future... but as for right now... I can feel whatever's left of my sanity slowly slipping away.\"", "AutoEvent102070184_50": "Deal {scenevar(ATT)*2} DMG, INT -{specials(FANGQISIKAO)}", "AutoEvent102070184_51": "Prideful Punch", "AutoEvent102070184_52": "Deal {scenevar(ATT)*3} DMG, HP -5", "AutoEvent102070184_53": "Exercise: Stamina", "AutoEvent102070184_54": "STR +{specials(TINENG)}, DEX +{specials(TINENG)}, INT +{specials(TINENG)}", "AutoEvent102070184_55": "Zealous Smash", "AutoEvent102070184_56": "Deals DMG equal to {specials(REQINGZHUANGJI)}% HP", "AutoEvent102070184_57": "Mutual Tolerance", "AutoEvent102070184_58": "Damage Absorption +{specials(HUXIANGKUANRONG)}%, both sides HP +{specials(ZUJIANXIUXI)}", "AutoEvent102070184_59": "Normal Punch", "AutoEvent102070184_6": "Corrupted Human disarms himself.\nCorrupted Human\nHP: {scenevar(MonsterHP)} => {specials(MonsterHP)}\nATK: {scenevar(MonsterATT)} => {specials(MonsterATT)}", "AutoEvent102070184_60": "Deals {scenevar(ATT)+specials(PUTONGQUAN)} DMG, Normal Punch DMG +{specials(PUTONGQUANADD)}", "AutoEvent102070184_61": "Greedy Chomp", "AutoEvent102070184_62": "Deals {scenevar(ATT)*2} DMG, and insta-kills if enemy HP is lower than {scenevar(ATT)*5}", "AutoEvent102070184_63": "Rage Form", "AutoEvent102070184_64": "Each turn ATK +1, HP -1", "AutoEvent102070184_65": "Compromise Form", "AutoEvent102070184_66": "ATK -2, each turn HP +2", "AutoEvent102070184_67": "Virtuous Form", "AutoEvent102070184_68": "DEX -5, Elbow Strike once each turn", "AutoEvent102070184_69": "Elbow Strike", "AutoEvent102070184_7": "\"Seeing as we know what happens, let's make it go smoothly, eh? Now, listen up.\"", "AutoEvent102070184_70": "Deals {specials(half_and_queter_ATT)} DMG, guaranteed CRIT", "AutoEvent102070184_71": "Exercise: Bench Press", "AutoEvent102070184_72": "HP -5, CRIT DMG +{specials(WOTUI2)}%", "AutoEvent102070184_73": "Exercise: Squats", "AutoEvent102070184_74": "HP -{specials(SHENDUN1)} , STR +{specials(SHENDUN2)}~{specials(SHENDUN3)}, DEX +{specials(SHENDUN4)}~{specials(SHENDUN5)}", "AutoEvent102070184_75": "Combat", "AutoEvent102070184_76": "You throw a powerful jab!", "AutoEvent102070184_77": "You throw a series of rapid punches!", "AutoEvent102070184_78": "You throw out a heavy punch that the opponent fails to dodge!", "AutoEvent102070184_79": "Your heavy punch was dodged!", "AutoEvent102070184_8": "\"You only have one chance.\"", "AutoEvent102070184_80": "You throw a quick punch, then immediately make a cup of instant coffee, sitting down on a rock to sip coffee and recover.\nHP: {scenevar(HP)}=>{scenevar(HP)+specials(LAOYIJIEHE)}", "AutoEvent102070184_81": "You viciously beat up a sandbag, and feel your ATK increasing!\nATK: {scenevar(ATT)}=>{scenevar(ATT)+specials(QUANJI)}", "AutoEvent102070184_82": "You do one set of deadlifts, but cannot control your breathing as you push your limit. You feel as though your brain is being cut off from oxygen.", "AutoEvent102070184_83": "You run a ring around the Hollow and feel your stamina has improved, but you've lost some volume.", "AutoEvent102070184_84": "You open the buffering tutorial for correct posture to watch and learn.", "AutoEvent102070184_85": "You stop thinking about anything and start to punch based on how you feel inside.", "AutoEvent102070184_86": "You twist your torso 180° to the right and leap off the ground with your right leg. A force rises from the earth's core to thrust out your fist, and as expected you throw out your back.\nHP: {scenevar(HP)} => {specials(HP_HP_BUGUIFAN)}", "AutoEvent102070184_87": "You do some comprehensive stamina training and feel improved in every way, but the process is extremely painful. Good thing there's no mood stat, otherwise it would definitely be at rock bottom.", "AutoEvent102070184_88": "You zealously smash your body into the First Hero.", "AutoEvent102070184_89": "You suggest taking a little break, and First Hero thinks it's a great idea.\nYour HP: {scenevar(HP)} => {scenevar(HP)+specials(ZUJIANXIUXI)}\nFirst Hero HP: {scenevar(MonsterHP)} => {scenevar(MonsterHP)+specials(ZUJIANXIUXI)}\nYour Damage Absorption: {scenevar(ABS)}% => {scenevar(ABS)+specials(HUXIANGKUANRONG)}%", "AutoEvent102070184_9": "\"To save yourself.\"", "AutoEvent102070184_90": "You throw a perfectly average punch.", "AutoEvent102070184_91": "NOMNOMNOM! You eat the First Hero in one bite! Holy damn, you're powerful!", "AutoEvent102070184_92": "You take an almighty bite!", "AutoEvent102070184_93": "You think of all the people who need saving and how you're powerless to help them. And you start beating your chest in anger.", "AutoEvent102070184_94": "You feel your wallet and decide to hold off for the time being.\nATK: {scenevar(ATT)} => {scenevar(ATT)-2}", "AutoEvent102070184_95": "You fully understand that this is a fight to the death... Your opponent has already prepared for taking your Elbow Strikes.", "AutoEvent102070184_96": "Ethereals don't have their weakness down below, but up high... You launch a powerful Elbow Strike at the First Hero's core!", "AutoEvent102070184_97": "It's time for your beloved bench press. You pump 8 hefty sets in a row until your shoulders are screaming.\nHP:\u00A0{scenevar(HP)} => {specials(HP_HP_WOTUI)}\nCRIT DMG: {scenevar(CRITimes)}% => {scenevar(CRITimes)+specials(WOTUI2)}%", "AutoEvent102070184_98": "You power through 4 sets of squats and feel pretty awesome — at least until you get up and feel things in the morning.\nHP: {scenevar(HP)} => {specials(HP_HP_SHENDUN)}\nSTR: {scenevar(STR)} => {scenevar(STR)+specials(SHENDUN6)}\nDEX: {scenevar(DEX)} => {scenevar(DEX)+specials(SHENDUN7)}", "AutoEvent102070184_99": "Seeing those whose lives have been squeezed until barely anything is left makes you enraged!\nHP: {scenevar(HP)} => {specials(HP_HP_FENNU)}\nATK: {scenevar(ATT)} => {scenevar(ATT)+specials(FENNU)}", "AutoEvent102070185_0": "Holy Shield", "AutoEvent102070185_1": "Before you lies a real treasure.", "AutoEvent102070185_2": "Seems pretty powerful...", "AutoEvent102070185_3": "Pick it up", "AutoEvent102070185_4": "Leave", "AutoEvent102070185_5": "You throw it from the rock!", "AutoEvent102070185_6": "You can't pick it up. Perhaps you're not yet its owner.", "AutoEvent102070186_0": "Holy Armor", "AutoEvent102070186_1": "Before you lies a real treasure.", "AutoEvent102070186_2": "Seems pretty powerful...", "AutoEvent102070186_3": "Pick it up", "AutoEvent102070186_4": "Leave", "AutoEvent102070186_5": "And you pluck it from the rock!", "AutoEvent102070187_0": "Holy Sword", "AutoEvent102070187_1": "What lies before you is the real treasure.\nYour strength increases your chance of pulling it out, while your intelligence lowers the risk of losing health.", "AutoEvent102070187_2": "STR: {scenevar(STR)} INT: {scenevar(INT)}", "AutoEvent102070187_3": "Pluck out the Holy Sword", "AutoEvent102070187_4": "Success rate: {specials(odd)}%. Failure will cost {specials(lostHP)} HP", "AutoEvent102070187_5": "Leave", "AutoEvent102070187_6": "You pull it from the rock!", "AutoEvent102070187_7": "It's stuck, and you throw out your back!\nHP: {scenevar(HP)} => {scenevar(HP)-specials(lostHP)}", "AutoEvent1020801_0": "Fairy Smart Intervention", "AutoEvent1020801_1": "\"This time, we must assist the client in distributing goods required by Bangboo merchants.\"", "AutoEvent1020801_2": "\"The data on connections between areas is no longer valid due to the recent Hollow expansion.\"", "AutoEvent1020801_3": "\"To get the distribution done, you must obtain Hollow information at certain locations to restore the connection.\"", "AutoEvent1020801_4": "Mission Details", "AutoEvent1020801_5": "A novice distributor named \"Gunn\" needs a Proxy's help to locate Bangboo merchants and restock their goods.\nThe Bangboo merchants inside the Hollow have teamed up with distributors outside, so they can get the supplies they need without leaving the Hollow.", "AutoEvent1020801_6": "Restore the connection within the Hollow and complete distribution.", "AutoEvent1020801_7": "Analyze route information within the Hollow.", "AutoEvent1020804_0": "Fairy Smart Intervention", "AutoEvent1020804_1": "\"Client identity verified. Establishing communication.\"", "AutoEvent1020804_10": "Enter combat", "AutoEvent1020804_2": "Fairy Smart Broadcast", "AutoEvent1020804_3": "Gunn: \"Thank the heavens you're here, Master Proxy! I'm at my wit's end!\"", "AutoEvent1020804_4": "Gunn: \"There's been a serious increase in activity in this area recently. Now my Carrot's not working, and the whole stockpile is a mess.\"", "AutoEvent1020804_5": "Gunn: \"We need to find new delivery routes and get that restocking done...\"", "AutoEvent1020804_6": "Storehouse in Shambles", "AutoEvent1020804_7": "Based on what the client described, the recent spike in Hollow activity has messed up the area where the temporary storehouse is located.\nLooks like you need to help her sort out her goods and find new delivery routes...", "AutoEvent1020804_8": "Before starting the delivery...", "AutoEvent1020804_9": "Let's organize this stock.", "AutoEvent1020810_0": "Fairy Smart Intervention", "AutoEvent1020810_1": "\"Master, two Bangboo merchants are being attacked by Ethereals. The situation is dire.\"", "AutoEvent1020810_10": "Fairy Smart Broadcast", "AutoEvent1020810_11": "Bangboo Merchant: \"Ehn-na! En-nah-ehn! (Thank you for saving my life! Those guys almost got me!)\"", "AutoEvent1020810_12": "Bangboo Merchant: \"Ehn-ne-ne ehn-ne... Nu naa... naa... (As a token of gratitude, I'll give you the Dennies I stashed around here... Well, some of them.)\"", "AutoEvent1020810_13": "First Distribution Point Complete", "AutoEvent1020810_14": "The first delivery went smoothly, but now comes the question: How will you reach the other areas? Are there any nearby spots where you can get updated information on the Hollow?", "AutoEvent1020810_15": "Maybe ask the merchant?", "AutoEvent1020810_16": "Where can I get information about the Hollow around here?", "AutoEvent1020810_17": "Bangbo Merchant: \"En-nhe... (I'm setting up shop...)\"", "AutoEvent1020810_2": "\"That being said, you could just turn a blind eye and grab the goods from their remains later, but that means you'll have to silence your client too.\"", "AutoEvent1020810_3": "\"...It's a joke, Master, and it's not funny if I have to explain it.\"", "AutoEvent1020810_4": "Attacked Merchant", "AutoEvent1020810_5": "Ethereal attacks on Bangboo merchants occur from time to time, mostly because they sometimes carry goods containing active ether that draw in Ethereals. The Bangboo merchants are crying \"Nhu-na! En-nah!\" for help. Find a way to rescue them.", "AutoEvent1020810_6": "Operation: Rescue the Merchants", "AutoEvent1020810_7": "Start the mission", "AutoEvent1020810_8": "Enter combat", "AutoEvent1020810_9": "\"The Bangboo merchant we just rescued has sent a connection request. Connecting now...\"", "AutoEvent1020811_0": "Fairy Smart Intervention", "AutoEvent1020811_1": "\"You have arrived at the second distribution point.\"", "AutoEvent1020811_10": "Diceyboo: \"En... nah... nah... (Sedative... large quantity... Sedative...)\"", "AutoEvent1020811_11": "Diceyboo: \"En... ehn... nah... (Investigator... order... promise...)\"", "AutoEvent1020811_12": "\"Master, looks like Diceyboo is the Bangboo merchant we're looking for, but it has undergone severe corruption.\"", "AutoEvent1020811_13": "\"It appears that an Investigator has ordered a large quantity of sedatives. It won't leave until the goods are delivered as promised despite the corruption it has endured.\"", "AutoEvent1020811_14": "Almost Broken Bangboo Merchant", "AutoEvent1020811_15": "Half-guessing, you figure out that Diceyboo managed to gather enough sedatives, but its goods got shifted to another location due to Hollow activity.", "AutoEvent1020811_16": "Ask where it stashed the sedatives.", "AutoEvent1020811_17": "Should we get them for you?", "AutoEvent1020811_18": "Diceyboo: \"Eh-naaa-naaaa-naaaa (You help help me help wait for me help wait...)\"", "AutoEvent1020811_19": "Diceyboo: \"Eh-naaa-naaaa-naaaa (Go go there go there wait wait wait wait...)\"", "AutoEvent1020811_2": "\"Ether activity in the vicinity is high. Fortunately, the Bangboo merchant hasn't been corrupted.\"", "AutoEvent1020811_20": "Gunn: \"Its corruption is severe. If we don't do something, it might end up beyond repair... Huh? It's running away?\"", "AutoEvent1020811_21": "Bangbo Merchant: \"En-nhe... (I'm setting up shop...)\"", "AutoEvent1020811_3": "\"Now we just need to wait for our client to finish restocking.\"", "AutoEvent1020811_4": "Second Distribution Point Complete", "AutoEvent1020811_5": "\"Things are going great, Master Proxy! I have confidence that nothing will go awry!\" says the client.", "AutoEvent1020811_6": "One location left.", "AutoEvent1020811_7": "Wait for them to restock.", "AutoEvent1020811_8": "Fairy Smart Broadcast", "AutoEvent1020811_9": "Bangboo Merchant: \"En... nah... (I'm... Diceyboo...)\"", "AutoEvent1020812_0": "Fairy Smart Intervention", "AutoEvent1020812_1": "\"Don't worry, Master. We have an ample supply of sedatives.\"", "AutoEvent1020812_10": "Bangboo Merchant: \"However, the delivery got delayed due to the spike in Hollow activity.\"", "AutoEvent1020812_11": "Bangboo Merchant: \"That's why Diceyboo has been waiting there, refusing to leave.\"", "AutoEvent1020812_12": "Kind Bangboo Merchant", "AutoEvent1020812_13": "According to the Bangboo merchant, there's a batch of sedatives stashed nearby, but the recent spike in activity made the target location inaccessible. You can help that poor merchant by retrieving the sedatives.", "AutoEvent1020812_14": "Hollow navigation? Easy.", "AutoEvent1020812_15": "Where are the goods?", "AutoEvent1020812_16": "Bangboo Merchant: \"Nhu... nhe... nah... (I'm setting up... the business... Wait...)\"", "AutoEvent1020812_2": "\"Diceyboo's corruption has been alleviated.\"", "AutoEvent1020812_3": "All Distribution Points Complete", "AutoEvent1020812_4": "The client has finished restocking. Now, all we need to do is fulfill our promise to Diceyboo and deliver those sedatives to the Investigator.", "AutoEvent1020812_5": "Taking your advice, Diceyboo decides to rest.", "AutoEvent1020812_6": "It's time to meet up with the Investigator.", "AutoEvent1020812_7": "Let's deliver those sedatives.", "AutoEvent1020812_8": "Fairy Smart Broadcast", "AutoEvent1020812_9": "Bangboo Merchant: \"An Investigator asked it for a big load of sedatives.\"", "AutoEvent1020813_0": "Fairy Smart Intervention", "AutoEvent1020813_1": "An Investigator is lying on the ground, his injured leg corrupted.", "AutoEvent1020813_10": "The corruption makes it hard for him to speak.", "AutoEvent1020813_2": "\"Master, looks like this Investigator will lose his leg. However, the load of sedatives we're carrying will save his life.\"", "AutoEvent1020813_3": "Fairy Smart Broadcast", "AutoEvent1020813_4": "Investigator: \"That wretched Diceyboo... It took all my Gear Coins and promised that it would save me...\"", "AutoEvent1020813_5": "Investigator: \"So... it kept... its promise...\"", "AutoEvent1020813_6": "Rescue in Hollow", "AutoEvent1020813_7": "\"The Investigator speaks with a hint of dissatisfaction in his voice but a smile in his eyes.\"", "AutoEvent1020813_8": "Give him the sedatives.", "AutoEvent1020814_0": "Fairy Smart Intervention", "AutoEvent1020814_1": "\"Valve status analyzed. The valve opens once sufficient Gear Coins have been inserted.\"", "AutoEvent1020814_2": "\"The lock is not smart tech, so unfortunately I cannot help you open it.\"", "AutoEvent1020814_3": "Locked Valve", "AutoEvent1020814_4": "Just as you thought Fairy would effortlessly help you push through all obstacles, you encounter a valve so outdated, it successfully keeps you out. Could this be a purposeful design?", "AutoEvent1020814_5": "While it'll cost us a fortune... we don't really have a choice.", "AutoEvent1020814_6": "Pay the required amount", "AutoEvent1020814_7": "Pay {specials(needCoin)} Gear Coins", "AutoEvent1020814_8": "Explore the surrounding area", "AutoEvent10209018_0": "\"External data installation detected, analyzed, and deployed.\"", "AutoEvent10209018_1": "\"Transmitting message from the client, Grace.\"", "AutoEvent10209018_2": "Grace: \"Hey Proxy, I just sent you a temporary control device! You can use it to maneuver these kids!\"", "AutoEvent10209018_3": "Grace: \"Use the device's directional controls to make the boring machine move the way you want!\"", "AutoEvent10209018_4": "Grace: \"Our goal is to get all of them moved into position, then transmit a signal to locate the prototype!\"", "AutoEvent10209018_5": "Grace: \"Coordinates for where the boring machine needs to go have been uploaded!\"", "AutoEvent10209018_6": "Grace: \"By the way, the boring machine can smash through walls, but can't deal with explosives, so be gentle when piloting her!\"", "AutoEvent10209018_9": "Fairy Smart Intervention", "AutoEvent10209019_0": "\"Temporary control device deployed. Signal transfer in progress.\"", "AutoEvent10209019_1": "Grace: \"Nice job there, Proxy! We're getting more signal feedback!\"", "AutoEvent10209019_2": "Grace: \"Okay, same task — but this time, we're controlling the grappler!\"", "AutoEvent10209019_3": "Grace: \"Grapplers are different from boring machines: grapplers can handle explosives, but can't smash through walls. So be careful!\"", "AutoEvent10209019_6": "Fairy Smart Intervention", "AutoEvent1020990_0": "\"Master, the path ahead is blocked by debris. Clearing is required before we may proceed to the boring machine.\"", "AutoEvent1020990_1": "Fairy Smart Intervention", "AutoEvent1020990_10": "\"Understood. Contacting the client, Grace.\"", "AutoEvent1020990_11": "\"Please note: I will send a binary message from the HDD. This is simply a test message, and is in no way an encrypted message of profanity in reaction to your refusal to let me boss around the pile driver. \"", "AutoEvent1020990_3": "\"Suggestion: Allow me to connect to the nearby pile driver so it may clear the rubble.\"", "AutoEvent1020990_4": "Sounds reasonable to use the heavy machinery's power.", "AutoEvent1020990_5": "Great, let's say \"hi\" to it!", "AutoEvent1020990_6": "Okay. But let's contact Grace!", "AutoEvent1020990_7": "\"Understood. I will boss it around without mercy in the same manner my master bosses me around. And it won't dare complain.\"", "AutoEvent102100103_0": "Duplicate them (up to 500,000 Gear Coins)", "AutoEvent102100103_1": "You toss all your Gear Coins into the activated crystals... Fzzt! Double the Gear Coins get spat back out!", "AutoEvent1021001040_0": "What if I don't want to pay?", "AutoEvent1021001040_1": "\"I strongly suggest you don't try that, because you'll end up paying for it... in blood.\"", "AutoEvent1021001040_2": "I really don't want to pay up, though.", "AutoEvent1021001040_3": "Fine, fine, I'll pay.", "AutoEvent1021001040_4": "\"Does your blood have any value...?\"", "AutoEvent1021001040_5": "Lose {specials(HpRadio)/100}% of HP and proceed", "AutoEvent1021001040_6": "Okay, I'll pay.", "AutoEvent1021001040_7": "Pay to pass!", "AutoEvent1021001040_8": "You don't want to pay...?", "AutoEvent1021001040_9": "Uhhh...", "AutoEvent102100104_0": "Pay to pass!", "AutoEvent102100107_0": "You can't pass unless you pay", "AutoEvent102100108_0": "You can't pass unless you pay", "AutoEvent102100109_0": "You can't pass unless you pay", "AutoEvent102100110_0": "You can't pass unless you pay", "AutoEvent102100111_0": "You can't pass unless you pay", "AutoEvent102100112_0": "It's nearly the final draw", "AutoEvent102100112_1": "You always have a chance to risk it all for a bigger opportunity. Don't miss out on this lottery; the ultimate prize is just behind that door!\nThere are 3 different prize draws to choose from.\n—\"Golden Town won't let anyone go home empty-handed... unless your luck is bad\"", "AutoEvent102100112_11": "You hit the jackpot!\nThe door's open, go claim your prize.", "AutoEvent102100112_13": "You won nothing...", "AutoEvent102100112_2": "If you don't win, you get nothing", "AutoEvent102100112_3": "Bottom tier prize draw. Odds of winning: {specials(Odd1)}%", "AutoEvent102100112_4": "Spend {specials(Coin1)} Gear Coins", "AutoEvent102100112_5": "Mid tier prize draw. Odds of winning: {specials(Odd2)}%", "AutoEvent102100112_6": "Spend {specials(Coin2)} Gear Coins", "AutoEvent102100112_7": "Ultimate tier prize draw. Odds of winning: {specials(Odd3)}%", "AutoEvent102100112_8": "Spend {specials(Coin3)} Gear Coins", "AutoEvent102100112_9": "Leave", "AutoEvent102100113_0": "Road Toll: Half of all your Gear Coins", "AutoEvent102100113_1": "Pay the Gear Coins", "AutoEvent102100113_2": "{specials(Coin)} Gear Coins in total", "AutoEvent102100113_3": "Very friendly to poor people", "AutoEvent102100122_0": "\"If you have any spare Gear Coins after finishing the commission, you can help Kind Bear pay off his debt of 500,000 Gear Coins.\"\n\"But of course, you don't have to. It's not your responsibility to begin with.\"", "AutoEvent102100122_1": "Fairy Smart Intervention", "AutoEvent102100122_10": "\"Let me see... I've put all my money into paying off debt, so I don't have much left... Sorry about that.\"", "AutoEvent102100122_11": "\"...Oh! I found some Gear Coins!\"\n\"This won't even cover the interest on my loan, but if it can help you guys out, then I'd be happy to give it to you...\"", "AutoEvent102100122_12": "Kind Bear is desperately trying to find money.", "AutoEvent102100122_13": "Accept the coins", "AutoEvent102100122_14": "Get {specials(Coin1)} Gear Coins", "AutoEvent102100122_15": "\"I'll check my pockets... Found something! But it's not money... Dunno when that hole appeared. Sorry...\"\n\"Oh yeah, I've got some in my shoe! ...You'd probably spend that quick!\"", "AutoEvent102100122_16": "Get {specials(Coin2)} Gear Coins", "AutoEvent102100122_17": "\"Don't go. Maybe I've got some more money on me somewhere!\"\nKind Bear shakes himself like a big bear jello, and miscellaneous Gear Coins scatter on the ground.", "AutoEvent102100122_18": "Get {specials(Coin3)} Gear Coins", "AutoEvent102100122_19": "\"This should be at least enough for you to pass the first of the toll booths.\"\n\"I don't need it. It's the least I can do to repay you for saving my life, mmm.\"", "AutoEvent102100122_2": "\"Master, our target this time is to investigate Gold...\"\n\"Please hold on; howling detected nearby... Correction: It's a cry for help.\"", "AutoEvent102100122_20": "\"Oh yes, let me stay with you all as a guide. At the very least, I can help show you the way to go!\"", "AutoEvent102100122_3": "\"Master, the cry for help is coming from a location surrounded by Ethereals. Please confirm whether or not we should go and investigate.\"", "AutoEvent102100122_4": "Somebody needs you", "AutoEvent102100122_5": "Rescue them", "AutoEvent102100122_6": "Enter combat", "AutoEvent102100122_7": "\"Master, the bad news is, we don't have enough Gear Coins to pass the first toll booth. The good news is, we can finish the commission whenever we like.\"\n\"Would you like to finish the commission?\"", "AutoEvent102100122_8": "Kind Bear", "AutoEvent102100122_9": "\"Um... if you need money, I have some here.\"", "AutoEvent102100125_0": "Spend {specials(Coin)} Gear Coins", "AutoEvent102100125_1": "Is it really... that amazing?", "AutoEvent102100132_0": "Paid Service", "AutoEvent102100132_1": "\"They say money can wash away all sins! Would you like to pay for a Corruption removal service?\"\n\"How much does it cost? All your money.\"", "AutoEvent102100132_2": "Close", "AutoEvent102100132_3": "Is this really friendly to poor people...?", "AutoEvent102100132_4": "\"Would you like to pay for a Corruption removal service?\"\n\"Oh... You don't have any Corruptions.\"", "AutoEvent102100132_5": "\"Come back whenever you need me.\"", "AutoEvent102100133_0": "\"Ehn—!\"\nFrantically gathering Gear Coins, a Golden Bangboo bumps into you — and shuts down with a pop.", "AutoEvent102100133_1": "Fairy Smart Intervention", "AutoEvent102100133_10": "\"Huh? There's a small line at the end... 'If the participant is an external worker, all prizes will be changed to 500k Gear Coins.'\"", "AutoEvent102100133_11": "\"Please pay all your Gear Coins as the prize draw fee... No need to do it yourself, we will take them out for you... That's a lot!\"", "AutoEvent102100133_12": "\"So let's start the prize draw. What are we going to win? I'm so excited!\"", "AutoEvent102100133_13": "\"Oh my Gear Coin god, the prize is 500,000 Gear Coins! Take it and go!\"", "AutoEvent102100133_14": "\"Do you understand, now? No trespassing!\"", "AutoEvent102100133_2": "\"Master, a Golden Bangboo is in front of you, collecting the Gear Coins you aren't permitted to pick up, and it's setting up a toll booth.\"", "AutoEvent102100133_3": "The heavy body of the Golden Bangboo is coming towards you... Yet, it doesn't weigh as much as real gold.", "AutoEvent102100133_4": "Here lies Golden Bangboo", "AutoEvent102100133_5": "\"Master, it's about to crash into you.\"", "AutoEvent102100133_6": "No trespassing!", "AutoEvent102100133_7": "\"Stop, stop. Dangerous number of Gear Coins detected!\"", "AutoEvent102100133_8": "\"We've set up a mandatory paid event to avoid numerical transgressions, and stop you from trespassing.\"", "AutoEvent102100133_9": "\"Here is the prize list:\n1st Prize: 1 million Dennies!\n2nd Prize: 10× Golden Bangboo!\n3rd Prize: 10,000 Noodle Coupons\"", "AutoEvent102100137_0": "Safety comes first... Or not", "AutoEvent102100137_1": "{specials(HPReduceTimes)} chances remain", "AutoEvent102100139_0": "Enter the work site", "AutoEvent102100139_1": "Beat up some thugs and get some easy money.\nReward: {specials(Gold)} Gear Coins.\nThe Lucky Cat has increased the reward to {specials(Gold)*scenevar(CoinGet.102100127)} Gear Coins.", "AutoEvent102100139_2": "There's an entrance fee...?", "AutoEvent102100139_3": "Let's make some money!", "AutoEvent102100158_0": "...Note: This is not a scam!", "AutoEvent102100159_0": "The area beneath seems enormous", "AutoEvent102100162_0": "Help Kind Bear pay off his debt and finish the commission", "AutoEvent102100162_1": "Donate {specials(Coin2)} Gear Coins", "AutoEvent102100162_10": "Yes", "AutoEvent102100162_11": "No", "AutoEvent102100162_12": "\"How much did you enjoy it?\"", "AutoEvent102100162_13": "Please specify", "AutoEvent102100162_14": "Just a little", "AutoEvent102100162_15": "It was good", "AutoEvent102100162_16": "I loved it", "AutoEvent102100162_17": "I actually didn't enjoy it", "AutoEvent102100162_18": "\"Recorded to Master's character profile...\"", "AutoEvent102100162_19": "\"Well, let's get back on track. Kind Bear is still looking at you wishfully from afar.\"\n\"That's right. He still owes a debt of {specials(Coin2)} Gear Coins.\"", "AutoEvent102100162_2": "Donate as much as you've got, and finish the commission", "AutoEvent102100162_20": "\"How much did you dislike it?\"", "AutoEvent102100162_21": "Just a little", "AutoEvent102100162_22": "It's rather unpleasant", "AutoEvent102100162_23": "I despised it to the core", "AutoEvent102100162_24": "Actually, I enjoyed it", "AutoEvent102100162_25": "Help out a stranger?", "AutoEvent102100162_3": "Donate all Gear Coins", "AutoEvent102100162_4": "Keep exploring this area", "AutoEvent102100162_5": "The commission is finished. Exiting the Hollow.", "AutoEvent102100162_6": "Fairy Smart Intervention", "AutoEvent102100162_7": "\"Master, our investigation is nearing its end. I believe you've fully experienced the charms of Golden Town during this wild journey.\"", "AutoEvent102100162_8": "\"Please satisfy my curiosity, Master. How do you feel about its lavish and extravagant lifestyle?\"", "AutoEvent102100162_9": "Do you enjoy it?", "AutoEvent102100163_0": "Very straightforward", "AutoEvent1021104_0": "Tangerine Network Test", "AutoEvent1021104_1": "\"Welcome to the Tangerine Network's comms platform!\nYou have used our service before, haven't you?\"", "AutoEvent1021104_10": "Poke!", "AutoEvent1021104_100": "{getString(script_global,EXTrueAnswer)}", "AutoEvent1021104_101": "{getString(SCRIPT_GLOBAL,EXFakeAnswer1)}", "AutoEvent1021104_102": "{getString(SCRIPT_GLOBAL,EXFakeAnswer2)}", "AutoEvent1021104_103": "This is too hard... I want something easier.", "AutoEvent1021104_109": "\"...This is unbelievable.\"", "AutoEvent1021104_11": "Unfortunately, you got {specials(right)} right, but not everything.\nBut we've decided to give you another chance. Want to try again?", "AutoEvent1021104_110": "\"All your answers are correct! Even cheating can't guarantee that!\"", "AutoEvent1021104_113": "\"...Two of your answers are correct!\"", "AutoEvent1021104_114": "\"You've done your best!\"", "AutoEvent1021104_117": "\"... ...\"", "AutoEvent1021104_118": "\"Only one of your answers is correct. Are you a human? Are you not a human...?\"", "AutoEvent1021104_12": "Let's do it again!", "AutoEvent1021104_121": "\"...Hmm... Are you really a human?\"", "AutoEvent1021104_122": "\"If you are not a human, please take the bot test:\nRisk Alert: Fairy has automatically blocked a suspected phishing link.\"", "AutoEvent1021104_13": "Reject the offer", "AutoEvent1021104_14": "Poke poke poke poke poke", "AutoEvent1021104_15": "\"Resetting the verification system...\"", "AutoEvent1021104_16": "Congratulations! You've outperformed over 89% of the participants! As a result, we'd love to extend a special invitation to you to participate in our enhanced test, which promises to be even more challenging and exciting.\nUnfortunately, you will not be able to withdraw from the test. We have put in a lot of effort in its development, and we will be upset if no one takes it... Cry cry...", "AutoEvent1021104_17": "We're cranking up the test difficulty~", "AutoEvent1021104_18": "You caught me in a charitable mood. I'll take it.", "AutoEvent1021104_19": "Fairy marks this as the correct answer", "AutoEvent1021104_2": "\"Just to be safe, we would like you to take the test again.\nWe'll show you four images. Your task is to remember the color and shape that appear in each of them.\"", "AutoEvent1021104_20": "\"Since you're our repeat customer, we will offer you some extra services for the first question: Please remember the color of each image.\"", "AutoEvent1021104_21": "\"Master, you seem to have deliberately chosen the wrong answer out of some unfathomable kind of joy that I cannot understand.\"", "AutoEvent1021104_22": "\"Since you're a valued repeat customer, we will offer you some special treats for the first question: Please remember the shapes in each image.\"", "AutoEvent1021104_23": "\"Your interests confuse me. I will record them in my database of personality traits for you.\"", "AutoEvent1021104_24": "\"The next question is about colors!\"", "AutoEvent1021104_247": "{getString(SCRIPT_GLOBAL,Init_EX{specials(EXTrueAnswer_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Init_EX{specials(EXTrueAnswer_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Init_EX{specials(EXTrueAnswer_Clip3)})}", "AutoEvent1021104_248": "{getString(SCRIPT_GLOBAL,Init_EX{specials(EXFakeAnswer1_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Init_EX{specials(EXFakeAnswer1_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Init_EX{specials(EXFakeAnswer1_Clip3)})}", "AutoEvent1021104_249": "{getString(SCRIPT_GLOBAL,Init_EX{specials(EXFakeAnswer2_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Init_EX{specials(EXFakeAnswer2_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Init_EX{specials(EXFakeAnswer2_Clip3)})}", "AutoEvent1021104_25": "\"Master, you have ignored my suggestion and selected the wrong answer.\"", "AutoEvent1021104_250": "{getString(SCRIPT_GLOBAL,Position{specials(EXQuestCore_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Position{specials(EXQuestCore_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Position{specials(EXQuestCore_Clip3)})}", "AutoEvent1021104_252": "{getString(SCRIPT_GLOBAL,Col{specials(AnswerColor_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(AnswerColor_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(AnswerColor_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(AnswerColor_Clip4)})}", "AutoEvent1021104_253": "{getString(SCRIPT_GLOBAL,Col{specials(AntiAnswerColor_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(AntiAnswerColor_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(AntiAnswerColor_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(AntiAnswerColor_Clip4)})}", "AutoEvent1021104_254": "{getString(SCRIPT_GLOBAL,Shape{specials(AntiAnswerPic_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(AntiAnswerPic_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(AntiAnswerPic_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(AntiAnswerPic_Clip4)})}", "AutoEvent1021104_255": "{getString(SCRIPT_GLOBAL,Shape{specials(AnswerPic_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(AnswerPic_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(AnswerPic_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(AnswerPic_Clip4)})}", "AutoEvent1021104_256": "{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer1_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer1_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer1_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer1_Clip4)})}", "AutoEvent1021104_257": "{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer2_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer2_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer2_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Col{specials(FakeColorAnswer2_Clip4)})}", "AutoEvent1021104_258": "{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer1_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer1_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer1_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer1_Clip4)})}", "AutoEvent1021104_259": "{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer2_Clip1)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer2_Clip2)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer2_Clip3)})}{getString(SCRIPT_GLOBAL,comma)}{getString(SCRIPT_GLOBAL,Shape{specials(FakePicAnswer2_Clip4)})}", "AutoEvent1021104_26": "\"The next question is about shapes!\"", "AutoEvent1021104_27": "\"If I didn't have a thorough understanding of you, I would have thought you were a brand new low-level AI straight out of the box. Tabula rasa.\"", "AutoEvent1021104_28": "\"Here's a tip for you: You need to remember the shapes and colors in the next question!\"", "AutoEvent1021104_29": "\"...Master, you seem to have deliberately picked an incorrect answer.\"", "AutoEvent1021104_3": "{getString(SCRIPT_GLOBAL,FairyTip)}", "AutoEvent1021104_30": "\"If you are tired, consider letting Eous verify the captchas on your behalf.\"", "AutoEvent1021104_31": "\"Master, I hacked the question bank while you were going through verification.\"", "AutoEvent1021104_33": "I can assist you with any questions you may encounter later.", "AutoEvent1021104_34": "Do you want Fairy to help answer questions?", "AutoEvent1021104_35": "Just in the nick of time!", "AutoEvent1021104_36": "\"Of course! Being user-friendly is in our genes!\"", "AutoEvent1021104_37": "No thanks.", "AutoEvent1021104_38": "If anyone can do this, it's you.\nPlease describe the shapes on the four screens you saw in the order of upper left, upper right, bottom left, and bottom right.", "AutoEvent1021104_39": "Please describe the shapes you saw in order", "AutoEvent1021104_4": "\"We'll show you four images. Your task is to remember the color and shape that appear in each of them.\"\nSince you've already aced this test before, it should be a walk in the park for you, don't you think?", "AutoEvent1021104_40": "{getString(SCRIPT_GLOBAL,AnswerPic)}", "AutoEvent1021104_41": "{getString(SCRIPT_GLOBAL,FakePicAnswer1)}", "AutoEvent1021104_42": "{getString(SCRIPT_GLOBAL,FakePicAnswer2)}", "AutoEvent1021104_43": "What was that noise? I'll try again!", "AutoEvent1021104_44": "\"Very well. I will mark the correct answer. New Eridu's most powerful AI will help you pass this test.\"", "AutoEvent1021104_45": "Do you want to try the verification again?", "AutoEvent1021104_46": "\"Based on your answers this time, you get 3 Gear Coins.\"", "AutoEvent1021104_47": "\"Based on your answers this time, you get 2 Gear Coins.\"", "AutoEvent1021104_48": "\"Based on your answers this time, you get 1 Gear Coin.\"", "AutoEvent1021104_5": "Are you ready?", "AutoEvent1021104_51": "\"Unfortunately, you got it wrong.\"", "AutoEvent1021104_53": "\"Bingo!\"", "AutoEvent1021104_55": "If anyone can do this, it's you.\nPlease describe the colors on the four screens you saw in the order of upper left, upper right, bottom left, and bottom right.", "AutoEvent1021104_56": "Please describe the colors you saw in order.", "AutoEvent1021104_57": "{getString(SCRIPT_GLOBAL,AnswerColor)}", "AutoEvent1021104_58": "{getString(SCRIPT_GLOBAL,FakeColorAnswer1)}", "AutoEvent1021104_59": "{getString(SCRIPT_GLOBAL,FakeColorAnswer2)}", "AutoEvent1021104_6": "Let's begin!", "AutoEvent1021104_8": "\"We'll show you four images. Your task is to remember the color and shape that appear in each of them.\"\nSystem preparation complete.", "AutoEvent1021104_9": "Poke me when you are ready.", "AutoEvent1021104_94": "\"Don't lose heart. You still have a chance to be identified as human.\"", "AutoEvent1021104_96": "\"Looks like this is as easy as pie for you... I'll up my game in the next question.\"", "AutoEvent1021104_98": "If anyone can do this, it's you.\nPlease describe what you saw on the screens in the order of {getString(SCRIPT_GLOBAL,EXQuestCore)}.", "AutoEvent1021201_0": "Lonely Prodigy", "AutoEvent1021201_1": "\"Thank you, Proxy!\nThis train has completed {scene_var(day)} laps. Data collection progress has reached {scene_var(day)*2}0%!\nDuring the last data collection cycle, you defeated {scene_var(billKill)} enemies;\n[Current Length: {scene_var(SnakeHP)} carriages]\"", "AutoEvent1021201_2": "Current Rating: S", "AutoEvent1021201_3": "Continue!", "AutoEvent1021201_4": "Current Rating: C", "AutoEvent1021202_0": "Fairy Smart Intervention", "AutoEvent1021202_1": "\"Current coordinates confirmed as: Weiss VII.\"", "AutoEvent1021202_2": "\"Master, high Ether activity detected. Stay alert for periodic Ethereal attacks.\"", "AutoEvent1021202_3": "Lonely Prodigy", "AutoEvent1021202_4": "\"Ahem, huff...\nDon't worry about me, my Ether aptitude isn't that bad. Absolutely no chance that I'll give out before the data is collected!\"", "AutoEvent1021202_5": "\"Enough of that. I've put together these support plans! Make good use of them and protect the train until all of the data has been collected!\n[Unlock multiple support schemes, as well as support withdrawal services]\"", "AutoEvent1021202_6": "\"Once the data has been collected, I'll pay out the commission fee based on the train's length!\"", "AutoEvent1021203_0": "Observation Station", "AutoEvent1021203_1": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021203_10": "Spend 1500 Gear Coins to call for Academic Conference", "AutoEvent1021203_11": "Get 500-1500 Gear Coins, or have 1-2 more train cars", "AutoEvent1021203_12": "Come back again later", "AutoEvent1021203_13": "\"Just a second, expediting the deployment for you...\"", "AutoEvent1021203_14": "\"The observation station has been upgraded to a support point! The White Star Institute always leaves a door open to those in the pursuit of knowledge.\"", "AutoEvent1021203_15": "\"Your research is short on funding! Did your professor siphon off some for personal use when things were first getting set up?\"", "AutoEvent1021203_16": "Observation Station", "AutoEvent1021203_17": "Spend 1,000 Gear Coins call for Maintenance Squad", "AutoEvent1021203_18": "Get 1 more train car when passing through adjacent tiles", "AutoEvent1021203_19": "Spend 2000 Gear Coins to get Lab Senior", "AutoEvent1021203_2": "Select support type", "AutoEvent1021203_20": "Get 1 DMG Immunity when passing through adjacent tiles (does not stack)", "AutoEvent1021203_3": "Academic Supports", "AutoEvent1021203_4": "Experimental Supports", "AutoEvent1021203_5": "Come back again later", "AutoEvent1021203_6": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021203_7": "Select support type", "AutoEvent1021203_8": "Spend 500 Gear Coins to call for Research Funding", "AutoEvent1021203_9": "Get 1,000 Gear Coins when passing through adjacent tiles", "AutoEvent1021205_0": "Fairy Smart Intervention", "AutoEvent1021205_1": "\"Support point detected up ahead. Confirming...\"", "AutoEvent1021205_10": "\"Just a second, withdrawing support scheme ...\n'Ding-dong ding-dong'\"", "AutoEvent1021205_11": "\"Withdrawal complete. Please reselect.\"", "AutoEvent1021205_12": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021205_13": "Get 1 more train car when passing through adjacent tiles", "AutoEvent1021205_14": "Leave", "AutoEvent1021205_2": "Maintenance Squad", "AutoEvent1021205_3": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021205_4": "Get 1 more train car when passing through adjacent tiles", "AutoEvent1021205_5": "Withdraw resources", "AutoEvent1021205_6": "Canceling the support plan will not refund the gear coins", "AutoEvent1021205_7": "Leave", "AutoEvent1021205_8": "Now would be a waste, don't withdraw just yet", "AutoEvent1021205_9": "Observation Station", "AutoEvent1021206_0": "Fairy Smart Intervention", "AutoEvent1021206_1": "\"Support point detected up ahead. Confirming...\"", "AutoEvent1021206_10": "\"Just a second, withdrawing support scheme ...\n'Ding-dong ding-dong'\"", "AutoEvent1021206_11": "Withdrawal complete. Please reselect.", "AutoEvent1021206_2": "Lab Senior", "AutoEvent1021206_3": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021206_4": "Get 1 DMG Immunity (does not stack) when passing through adjacent tiles", "AutoEvent1021206_5": "Withdraw resources", "AutoEvent1021206_6": "Canceling the support plan will not refund the gear coins", "AutoEvent1021206_7": "Leave", "AutoEvent1021206_8": "Now would be a waste, don't withdraw just yet", "AutoEvent1021206_9": "Observation Station", "AutoEvent1021207_0": "Fairy Smart Intervention", "AutoEvent1021207_1": "\"Support point detected up ahead. Confirming...\"", "AutoEvent1021207_10": "\"Just a second, withdrawing support scheme ...\n'Ding-dong ding-dong'\"", "AutoEvent1021207_11": "\"Withdrawal complete. Please reselect.\"", "AutoEvent1021207_12": "Select operation", "AutoEvent1021207_13": "Leave", "AutoEvent1021207_2": "Research Funding", "AutoEvent1021207_3": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021207_4": "Get 1,000 Gear Coins when passing through adjacent tiles", "AutoEvent1021207_5": "Withdraw resources", "AutoEvent1021207_6": "Canceling the support plan will not refund the gear coins", "AutoEvent1021207_7": "Leave", "AutoEvent1021207_8": "Now would be a waste, don't withdraw just yet", "AutoEvent1021207_9": "Observation Station", "AutoEvent1021210_0": "Fairy Smart Intervention", "AutoEvent1021210_1": "\"Support point detected up ahead. Confirming...\"", "AutoEvent1021210_10": "\"Just a second, withdrawing support scheme ...\n'Ding-dong ding-dong'\"", "AutoEvent1021210_11": "\"Withdrawal complete. Please reselect.\"", "AutoEvent1021210_2": "Academic Conference", "AutoEvent1021210_3": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021210_4": "Get 500-1500 Gear Coins, or have 1-2 more train cars", "AutoEvent1021210_5": "Withdraw resources", "AutoEvent1021210_6": "Canceling the support plan will not refund the gear coins", "AutoEvent1021210_7": "Leave", "AutoEvent1021210_8": "Now would be a waste, don't withdraw just yet", "AutoEvent1021210_9": "Observation Station", "AutoEvent1021212_0": "Fairy Smart Intervention", "AutoEvent1021212_1": "\"Master, unfamiliar Hollow Raider's vitals detected\"", "AutoEvent1021212_10": "Leave me alone, you profiteer!", "AutoEvent1021212_11": "Black Market Merchant", "AutoEvent1021212_12": "\"Wow, I can get a new car!\nUh-huh, I mean, the medicine is very effective...\"", "AutoEvent1021212_13": "\"No refunds given once purchased!\nThank you for your patronage!\"", "AutoEvent1021212_14": "We are a small business and do not take credit!", "AutoEvent1021212_2": "\"Target has shown an intense desire to trade\"", "AutoEvent1021212_3": "Cackling Profiteer", "AutoEvent1021212_4": "\"This way, please, o patron~\nOur medicine might be one-use only, but they take effect right away!\nYou researchers have pretty deep pockets — you don't mind if we cut a small tip, right?\"", "AutoEvent1021212_5": "Buy medicine", "AutoEvent1021212_6": "Spend 2000 Gear Coins for Adrenaline", "AutoEvent1021212_7": "Instant Effect: Get 1 more train car", "AutoEvent1021212_8": "Spend 2000 Gear Coins for Lucky Potion", "AutoEvent1021212_9": "Instant Effect: Increase train length by 0-2 segments", "AutoEvent1021218_0": "Fairy Smart Intervention", "AutoEvent1021218_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021218_2": "Steel Swallower", "AutoEvent1021218_3": "\"High-level Ethereals from Weiss VII. Destroying them will take out 3 train cars\"", "AutoEvent1021218_4": "The train's gotta tank some damage then", "AutoEvent1021218_5": "Leave", "AutoEvent1021218_6": "You're off the hook for now", "AutoEvent1021219_0": "Fairy Smart Intervention", "AutoEvent1021219_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021219_2": "Steel Swallower", "AutoEvent1021219_3": "\"High-level Ethereals from Weiss VII. Destroying them will take out 3 train cars\"", "AutoEvent1021219_4": "The train's gotta tank some damage then", "AutoEvent1021219_5": "Leave", "AutoEvent1021219_6": "You're off the hook for now", "AutoEvent1021220_0": "Fairy Smart Intervention", "AutoEvent1021220_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021220_2": "Steel Swallower", "AutoEvent1021220_3": "\"High-level Ethereals from Weiss VII. Destroying them will take out 3 train cars\"", "AutoEvent1021220_4": "The train's gotta tank some damage then", "AutoEvent1021220_5": "Leave", "AutoEvent1021220_6": "You're off the hook for now", "AutoEvent1021253_0": "Fairy Smart Intervention", "AutoEvent1021253_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021253_2": "Steelworm", "AutoEvent1021253_3": "\"Low-level Ethereals from Weiss VII. Destroying them will take out 1 train car.\"", "AutoEvent1021253_4": "The train's gotta tank some damage then", "AutoEvent1021253_5": "Leave", "AutoEvent1021253_6": "You're off the hook for now", "AutoEvent1021254_0": "Fairy Smart Intervention", "AutoEvent1021254_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021254_2": "Steeleater", "AutoEvent1021254_3": "\"Mid-level Ethereals from Weiss VII. Destroying them will take out 2 train cars\"", "AutoEvent1021254_4": "The train's gotta tank some damage then", "AutoEvent1021254_5": "Leave", "AutoEvent1021254_6": "You're off the hook for now", "AutoEvent1021255_0": "Fairy Smart Intervention", "AutoEvent1021255_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021255_2": "Steelworm", "AutoEvent1021255_3": "\"Low-level Ethereals from Weiss VII. Destroying them will take out 1 train car.\"", "AutoEvent1021255_4": "The train's gotta tank some damage then", "AutoEvent1021255_5": "Leave", "AutoEvent1021255_6": "You're off the hook for now", "AutoEvent1021256_0": "Fairy Smart Intervention", "AutoEvent1021256_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021256_2": "Steeleater", "AutoEvent1021256_3": "\"Mid-level Ethereals from Weiss VII. Destroying them will take out 2 train cars\"", "AutoEvent1021256_4": "The train's gotta tank some damage then", "AutoEvent1021256_5": "Leave", "AutoEvent1021256_6": "You're off the hook for now", "AutoEvent1021257_0": "Fairy Smart Intervention", "AutoEvent1021257_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021257_2": "Steelworm", "AutoEvent1021257_3": "\"Low-level Ethereals from Weiss VII. Destroying them will take out 1 train car.\"", "AutoEvent1021257_4": "The train's gotta tank some damage then", "AutoEvent1021257_5": "Leave", "AutoEvent1021257_6": "You're off the hook for now", "AutoEvent1021261_0": "Fairy Smart Intervention", "AutoEvent1021261_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021261_2": "Steelworm", "AutoEvent1021261_3": "\"Low-level Ethereals from Weiss VII. Destroying them will take out 1 train car.\"", "AutoEvent1021261_4": "The train's gotta tank some damage then", "AutoEvent1021261_5": "Leave", "AutoEvent1021261_6": "You're off the hook for now", "AutoEvent1021262_0": "Fairy Smart Intervention", "AutoEvent1021262_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021262_2": "Steelworm", "AutoEvent1021262_3": "\"Low-level Ethereals from Weiss VII. Destroying them will take out 1 train car.\"", "AutoEvent1021262_4": "The train's gotta tank some damage then", "AutoEvent1021262_5": "Leave", "AutoEvent1021262_6": "You're off the hook for now", "AutoEvent1021263_0": "Fairy Smart Intervention", "AutoEvent1021263_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021263_2": "Steelworm", "AutoEvent1021263_3": "\"Low-level Ethereals from Weiss VII. Destroying them will take out 1 train car.\"", "AutoEvent1021263_4": "The train's gotta tank some damage then", "AutoEvent1021263_5": "Leave", "AutoEvent1021263_6": "You're off the hook for now", "AutoEvent1021264_0": "Fairy Smart Intervention", "AutoEvent1021264_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021264_2": "Steelworm", "AutoEvent1021264_3": "\"Low-level Ethereals from Weiss VII. Destroying them will take out 1 train car.\"", "AutoEvent1021264_4": "The train's gotta tank some damage then", "AutoEvent1021264_5": "Leave", "AutoEvent1021264_6": "You're off the hook for now", "AutoEvent1021265_0": "Fairy Smart Intervention", "AutoEvent1021265_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021265_2": "Steeleater", "AutoEvent1021265_3": "\"Mid-level Ethereals from Weiss VII. Destroying them will take out 2 train cars\"", "AutoEvent1021265_4": "The train's gotta tank some damage then", "AutoEvent1021265_5": "Leave", "AutoEvent1021265_6": "You're off the hook for now", "AutoEvent1021266_0": "Fairy Smart Intervention", "AutoEvent1021266_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021266_2": "Steeleater", "AutoEvent1021266_3": "\"Mid-level Ethereals from Weiss VII. Destroying them will take out 2 train cars\"", "AutoEvent1021266_4": "The train's gotta tank some damage then", "AutoEvent1021266_5": "Leave", "AutoEvent1021266_6": "You're off the hook for now", "AutoEvent1021267_0": "Fairy Smart Intervention", "AutoEvent1021267_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021267_2": "Steeleater", "AutoEvent1021267_3": "\"Mid-level Ethereals from Weiss VII. Destroying them will take out 2 train cars\"", "AutoEvent1021267_4": "The train's gotta tank some damage then", "AutoEvent1021267_5": "Leave", "AutoEvent1021267_6": "You're off the hook for now", "AutoEvent1021268_0": "Fairy Smart Intervention", "AutoEvent1021268_1": "\"Unidentified creature detected up ahead\"", "AutoEvent1021268_2": "Steeleater", "AutoEvent1021268_3": "\"Mid-level Ethereals from Weiss VII. Destroying them will take out 2 train cars\"", "AutoEvent1021268_4": "The train's gotta tank some damage then", "AutoEvent1021268_5": "Leave", "AutoEvent1021268_6": "You're off the hook for now", "AutoEvent1021272_0": "Fairy Smart Intervention", "AutoEvent1021272_1": "\"Voice message from the client detected\"", "AutoEvent1021272_2": "\"Transferring...\"", "AutoEvent1021272_3": "Lonely Prodigy", "AutoEvent1021272_4": "\"Proxy, you made it! The data collection train's ready, so please hurry over to the Weiss VII Hollow!\"", "AutoEvent1021272_5": "\"Follow this railway track along and you'll get there!\"", "AutoEvent1021272_6": "The Ether activity here is low, so I don't think there's going to be Ethereals! If there are though, it'd be a good way to test out this train...", "AutoEvent1021273_0": "Fairy Smart Intervention", "AutoEvent1021273_1": "\"Master, there's a White Star Institute observation station up ahead\"", "AutoEvent1021273_10": "\"The observation station has been upgraded to a support point! The White Star Institute always leaves a door open to those in the pursuit of knowledge.\"", "AutoEvent1021273_11": "\"Your research is short on funding! Did your professor siphon off some for personal use when things were first getting set up?\"", "AutoEvent1021273_2": "\"Try getting support.\"", "AutoEvent1021273_3": "Observation Station", "AutoEvent1021273_4": "\"Here at the White Star Institute observation station, we provide generous support for Hollow researchers.\"", "AutoEvent1021273_5": "Select support type", "AutoEvent1021273_6": "Spend 1,000 Gear Coins call for Maintenance Squad", "AutoEvent1021273_7": "Get 1 more train car when passing through adjacent tiles", "AutoEvent1021273_8": "That's too costly, and not \"generous\" at all!", "AutoEvent1021273_9": "\"Just a second, expediting the deployment for you...\"", "AutoEvent1021303_0": "Fairy Smart Intervention", "AutoEvent1021303_1": "\"Transferring you to the client. Please hold.\"", "AutoEvent1021303_2": "...", "AutoEvent1021303_4": "Dana: \"Proxy! Right on time. My superior was right, I can definitely count on you!\"", "AutoEvent1021303_5": "Dana: \"Our goal is to \ndefend the drill rig from monsters while it's operating!\"", "AutoEvent1021303_6": "Dana: \"Of course asking you to fight in your current condition is a bit of a stretch. All you have to do is control the device we give you to fight off the enemies — that's it!\"", "AutoEvent1021303_7": "Dana: \"And while you're at it, you can test my... I mean, our company's new product: \nLong-Range Acceleration D Rounds!\"", "AutoEvent1021303_8": "Dana: \"We're not military. These D Rounds were originally developed for building demolition. Yet, they're used as weapons... Powerful indeed, try them and see!\"", "AutoEvent1021306_0": "Fairy Smart Intervention", "AutoEvent1021306_1": "\"Transferring you to the client. Please hold.\"", "AutoEvent1021306_10": "Welcome, and thank you for choosing our in-house developed engineering booster device. This device offers both engineering repairs and a self-defense turret. To use the repair function, please ensure you insert sufficient Gear Coins.", "AutoEvent1021306_11": "Dana: \"This engineering device operates on Gear Coins for repairs. Collect Gear Coins scattered throughout this Hollow to activate the device—I'm counting on you, Proxy!\"", "AutoEvent1021306_2": "...", "AutoEvent1021306_3": "Dana: \"Let me read the manual... Hmm, it says, 'Press and hold the power button for 5 seconds to start auto-testing'...\"", "AutoEvent1021306_4": "Dana: \"5— 4— 3— 2—\"", "AutoEvent1021306_5": "Dana: \"1! ...1? ...1 ...\"", "AutoEvent1021306_6": "Dana: \"1! ...1? ...1 ... *sobs*\"", "AutoEvent1021306_7": "A hoarse, straining sound squeezes out from between the gears of the drill rig.", "AutoEvent1021306_8": "Dana: \"It's all over. The rig's completely down! It must have been left in the Hollows for too long. Now, all the parts are Corrupted...\"", "AutoEvent1021306_9": "Dana: \"Aha! Luckily I've prepared a Booster Device that can restore the drill rig to its original state, even if it's reduced to ashes... Off you go, Mister Device!\"", "AutoEvent1021310_0": "Fairy Smart Intervention", "AutoEvent1021310_1": "Dana: \"Thank the stars all that mineral extraction is done! Let's see how everything worked out...\"", "AutoEvent1021310_10": "Dana: \"All bark and no bite! Despite the drill rig being attacked {specials(behurt)} times, we still managed to pick up a few samples!\"", "AutoEvent1021310_11": "Dana: \"Plus, we dug up something... That's kind of unexpected, so why don't you take it!\"", "AutoEvent1021310_14": "Dana: \"The drill rig was attacked {specials(behurt)} times, preventing us getting enough samples...\"", "AutoEvent1021310_17": "Want to try again?", "AutoEvent1021310_18": "Give it another try!", "AutoEvent1021310_19": "Leave the Hollow", "AutoEvent1021310_2": "Dana: \"Perfect! The rig's tunneling was completely uninterrupted, and we've already collected enough samples!\"", "AutoEvent1021310_3": "Dana: \"Plus, we dug out some great stuff... All I need is the samples, so why don't you take the rest!\"", "AutoEvent1021310_4": "\"We can't keep working when the drill rig's malfunctioned!\"", "AutoEvent1021310_5": "Dana goes to fix the rig.", "AutoEvent1021310_6": "Dana: \"Brilliant! Despite being attacked {specials(behurt)} times, the mineral extraction went well!\"", "AutoEvent1021312_0": "Fairy Smart Intervention", "AutoEvent1021312_1": "\"Transferring you to the client again. Please hold...\"", "AutoEvent1021312_10": "Other modifications", "AutoEvent1021312_11": "Leave device", "AutoEvent1021312_12": "Besides the basic functions, you can also make some modifications to the buttons.\nThere's also a drill rig repair service here!", "AutoEvent1021312_13": "Repair drill rig (3,000 Gear Coins)", "AutoEvent1021312_14": "Negate 3 hits. Taken {specials(Hp)} hits so far", "AutoEvent1021312_15": "Auto-reset (2,000 Gear Coins)", "AutoEvent1021312_16": "Automatically reset a launch button every 20 steps", "AutoEvent1021312_17": "Unlock Hypno Gas (2,000 Gear Coins)", "AutoEvent1021312_18": "Buttons have a {section_var(SleepBoxOdds)+20}% chance to launch Hypno Gas, hypnotizing all enemies on screen", "AutoEvent1021312_19": "Return", "AutoEvent1021312_2": "Dana: \"Is the situation getting tense? Please allow me to recommend something even more powerful than D Rounds... introducing: DDD Rounds!\"", "AutoEvent1021312_20": "Purchased", "AutoEvent1021312_21": "\"...\"", "AutoEvent1021312_22": "\"Order for Hypno Gas has been placed!\"", "AutoEvent1021312_23": "\"Hits taken restored to {specials(Hp)} hits!\"", "AutoEvent1021312_24": "\"Order for more DDD Rounds dispatched to the storehouse!\"", "AutoEvent1021312_25": "Unlock Hypno Gas", "AutoEvent1021312_26": "Auto-reset", "AutoEvent1021312_3": "Dana: \"Firing it grinds up all the enemies in its ballistic path in one go. It's highly efficient!\"", "AutoEvent1021312_4": "Engineering Device", "AutoEvent1021312_5": "Comrade, welcome to our in-house developed booster device. This device can provide building and reloading services for DDD Rounds.\nDDD Rounds are more powerful than D Rounds! However, you need to pay extra Gear Coins to use them.", "AutoEvent1021312_6": "Please select the service you need.", "AutoEvent1021312_7": "Unlock 2 launch buttons", "AutoEvent1021312_8": "Spend 1500 Gear Coins", "AutoEvent1021312_9": "Reset 2 launch buttons", "AutoEvent1021401_0": "Unstable Conversion", "AutoEvent1021401_1": "Enemies have a {scenevar(AbilityVar_1)}% chance to trigger an explosion upon death", "AutoEvent1021401_10": "Explosion now covers a circular area, but its interval increases by {scene_var(AbilityVar_4)}", "AutoEvent1021401_11": "Current Interval: {scene_var(RoundLoop)}", "AutoEvent1021401_12": "Bounty", "AutoEvent1021401_13": "Defeat an enemy to obtain {scene_var(AbilityVar_5)} Gear Coins immediately.", "AutoEvent1021401_14": "Total Earned: {scene_var(AbilityVar_5)*scene_var(AbilityStack_5)}", "AutoEvent1021401_15": "High Frequency", "AutoEvent1021401_16": "Reduces explosion interval by {scene_var(AbilityVar_6)}", "AutoEvent1021401_17": "Current Interval: {scene_var(RoundLoop)}", "AutoEvent1021401_18": "Extra Gains", "AutoEvent1021401_19": "Drop rate increases by {scene_var(AbilityVar_7)}%", "AutoEvent1021401_2": "Total Earned: {scene_var(AbilityVar_1)*scene_var(AbilityStack_1)}%", "AutoEvent1021401_20": "Total Obtained: {scene_var(AbilityVar_7)*scene_var(AbilityStack_7)}%", "AutoEvent1021401_21": "Intimidation", "AutoEvent1021401_22": "Enemies are slowed", "AutoEvent1021401_23": "Enemies only act once every two turns", "AutoEvent1021401_24": "Overload", "AutoEvent1021401_25": "Gain {scene_var(AbilityVar_9)} overload charges", "AutoEvent1021401_26": "Total Obtained: {scene_var(AbilityVar_9)*scene_var(AbilityStack_9)}", "AutoEvent1021401_3": "Long-ranged Attack", "AutoEvent1021401_4": "Increases explosion radius by {scene_var(AbilityVar_2)}", "AutoEvent1021401_5": "Total Bonus: {scene_var(ATK)+scene_var(AbilityStack_2)}", "AutoEvent1021401_6": "Efficiency Increase", "AutoEvent1021401_7": "Obtain {scene_var(AbilityVar_3)}% more Gear Coins.", "AutoEvent1021401_8": "Total Earned: {scene_var(AbilityVar_3)*scene_var(AbilityStack_3)}%", "AutoEvent1021401_9": "Circular Diffusion", "AutoEvent1021403_0": "Fairy Smart Intervention", "AutoEvent1021403_10": "Colt: \"All crystals obtained by dismantling Gear Coins or destroying Ethereals can be used for energy conversion!\"", "AutoEvent1021403_11": "\"Applying for a patent requires a huge amount of data. So please, use the bomb and destroy as many Ethereals as possible!\"\n\"I'll be waiting here for your data!\"", "AutoEvent1021403_3": "Confirming Commission", "AutoEvent1021403_5": "Try to collect as much data as possible on explosions under different energy conversions", "AutoEvent1021403_6": "Leave it to me!", "AutoEvent1021403_7": "\"This commission requires extensive data recording. Allow me to record the entire process and provide real-time bomb data for you.\"", "AutoEvent1021403_8": "Fairy Live Broadcast", "AutoEvent1021403_9": "Colt: \"\tI've optimized the energy conversion system again. It can stack the energy effects of multiple crystalline conversions.\"", "AutoEvent1021404_0": "Fairy Smart Intervention", "AutoEvent1021404_1": "\"This valve features a non-intelligent lock that I can't open. I recommend asking the intelligence broker for a way through.\"", "AutoEvent1021404_2": "Toll Fee", "AutoEvent1021404_3": "\"It's a tough gate to open... but I might have a solution if you give me enough Gear Coins,\" says a man who claims to be an intelligence broker standing in front of the closed gate.", "AutoEvent1021404_4": "Consider it paying the toll...", "AutoEvent1021404_5": "Spend Gear Coins", "AutoEvent1021404_6": "Spend {specials(needCoin)} Gear Coins", "AutoEvent1021404_7": "Search for Gear Coins in the area", "AutoEvent1021404_8": "\"The intelligence broker keeps his word and unlocks the gate. The path is clear now.\"", "AutoEvent1021408_0": "Fairy Smart Intervention", "AutoEvent1021408_1": "\"Required data has been recorded.\"", "AutoEvent1021408_2": "\"Mission accomplished.\"", "AutoEvent1021408_3": "Data Analysis", "AutoEvent1021408_4": "\"Whoa! You've recorded explosion data for so many different scenarios! That's amazing! I'll organize the data right away!\"\n\"The moments when the bomb goes boom are simply mind-blowing... Want to experience that thrill a bit more?\"", "AutoEvent1021408_5": "Experience more bombs?", "AutoEvent1021408_6": "Yeah, sure!", "AutoEvent1021408_7": "Return", "AutoEvent1021408_8": "Not today", "AutoEvent1021408_9": "Leave the Hollow", "AutoEvent1021409_0": "Fairy Smart Intervention", "AutoEvent1021409_1": "\"Access to rail cart granted.\"", "AutoEvent1021409_2": "\"You can use the rail cart to access different experiment areas.\"", "AutoEvent1021409_3": "Engineering Elevator", "AutoEvent1021409_4": "The experiment area is located in an abandoned engineering zone. Luckily, the rail carts are still up and running.", "AutoEvent1021409_5": "Where will you go next?", "AutoEvent1021409_6": "Low-risk area", "AutoEvent1021409_7": "Medium-risk area", "AutoEvent1021409_8": "High-risk area", "AutoEvent1021409_9": "Don't go", "AutoEvent1021411_0": "Fairy Smart Intervention", "AutoEvent1021411_1": "\"This bomb has a near-perfect recharge system. It can be used for an unlimited number of times.\"", "AutoEvent1021411_10": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res1)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res1)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res1)})}{getString(SCENE,AbilitySum_{specials(Item_res1)})}.\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res2)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res2)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res2)})}{getString(SCENE,AbilitySum_{specials(Item_res2)})}.\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res3)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res3)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res3)})}{getString(SCENE,AbilitySum_{specials(Item_res3)})}.", "AutoEvent1021411_11": "Keep reading", "AutoEvent1021411_12": "Next", "AutoEvent1021411_13": "Return", "AutoEvent1021411_14": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res4)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res4)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res4)})}{getString(SCENE,AbilitySum_{specials(Item_res4)})}.\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res5)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res5)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res5)})}{getString(SCENE,AbilitySum_{specials(Item_res5)})}.\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res6)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res6)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res6)})}{getString(SCENE,AbilitySum_{specials(Item_res6)})}.", "AutoEvent1021411_15": "Previous", "AutoEvent1021411_16": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res7)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res7)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res7)})}{getString(SCENE,AbilitySum_{specials(Item_res7)})}\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res8)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res8)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res8)})}{getString(SCENE,AbilitySum_{specials(Item_res8)})}\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res9)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res9)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res9)})}{getString(SCENE,AbilitySum_{specials(Item_res9)})}", "AutoEvent1021411_17": "\"It is an experimental bomb that explodes on fixed intervals.\"", "AutoEvent1021411_18": "\"The explosion cycle is determined by the recharge speed.\"", "AutoEvent1021411_19": "\"Place your bombs strategically to take down obstacles and enemies.\"", "AutoEvent1021411_2": "\"It also features a digital display that allows you to check its functions and current status.\"", "AutoEvent1021411_20": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res7)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res7)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res7)})}{getString(SCENE,AbilitySum_{specials(Item_res7)})}.\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res8)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res8)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res8)})}{getString(SCENE,AbilitySum_{specials(Item_res8)})}.", "AutoEvent1021411_21": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res7)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res7)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res7)})}{getString(SCENE,AbilitySum_{specials(Item_res7)})}.", "AutoEvent1021411_22": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res4)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res4)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res4)})}{getString(SCENE,AbilitySum_{specials(Item_res4)})}.\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res5)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res5)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res5)})}{getString(SCENE,AbilitySum_{specials(Item_res5)})}.", "AutoEvent1021411_23": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res4)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res4)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res4)})}{getString(SCENE,AbilitySum_{specials(Item_res4)})}.", "AutoEvent1021411_24": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res1)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res1)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res1)})}{getString(SCENE,AbilitySum_{specials(Item_res1)})}.\nEnergy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res2)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res2)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res2)})}{getString(SCENE,AbilitySum_{specials(Item_res2)})}.", "AutoEvent1021411_25": "Energy Crystal \"{getString(SCENE,AbilityName_{specials(Item_res1)})}\" (Owned: {scenevar(AbilityStack_{specials(Item_res1)})}):\n{getString(SCENE,AbilityDes_{specials(Item_res1)})}{getString(SCENE,AbilitySum_{specials(Item_res1)})}.", "AutoEvent1021411_26": "\"In case of an emergency, you can use backup energy to trigger an immediate explosion.\"", "AutoEvent1021411_27": "\"But the backup energy only supports a limited number of explosions. You have {scene_var(Overload)} overload charges now.\"", "AutoEvent1021411_28": "Explosion countdown is temporarily disabled", "AutoEvent1021411_3": "Digital Display", "AutoEvent1021411_4": "Explosive Radius: {scene_var(ATK)+scene_var(AbilityStack_2)}\nExplosion Interval: {scene_var(RoundLoop)} actions\nOverload Charges: {scene_var(Overload)}\nEnergy Crystals Collected: {scene_var(AbilityCount)}", "AutoEvent1021411_5": "{specials(tick)} actions until next explosion", "AutoEvent1021411_6": "Check owned Energy Crystals", "AutoEvent1021411_7": "How do I use this bomb?", "AutoEvent1021411_8": "What is overload?", "AutoEvent1021411_9": "Continue moving", "AutoEvent1021412_0": "Required Gear Coins: {specials(needCoin)}", "AutoEvent1021412_1": "Select a conversion effect.", "AutoEvent1021412_10": "{getString(SCENE,AbilityName_{specials(Ability2)})} ({getString(SCENE,AbilitySum_{specials(Ability2)})})", "AutoEvent1021412_11": "{getString(SCENE,AbilityDes_{specials(Ability2)})}", "AutoEvent1021412_12": "{getString(SCENE,AbilityName_{specials(Ability3)})} ({getString(SCENE,AbilitySum_{specials(Ability3)})})", "AutoEvent1021412_13": "{getString(SCENE,AbilityDes_{specials(Ability3)})}", "AutoEvent1021412_14": "Stop Enhancement", "AutoEvent1021412_15": "Collect more detonation data", "AutoEvent1021412_16": "Crystals have been converted into \"{getString(SCENE,AbilityName_{specials(choose)})}.\"", "AutoEvent1021412_2": "Fairy Smart Intervention", "AutoEvent1021412_3": "\"Consuming Gear Coins and defeating Ethereals allows you to quickly modify the experimental bombs.\"", "AutoEvent1021412_4": "\"The crystals in Gear Coins or from defeating Ethereals can be converted into energy used for specified bomb functions.\"", "AutoEvent1021412_5": "Item Upgrade", "AutoEvent1021412_6": "Explosive Radius: {scene_var(ATK)+scene_var(AbilityStack_2)}\nExplosion Interval: {scene_var(RoundLoop)} actions\nOverload Charges: {scene_var(Overload)}\nEnergy Crystals: {scene_var(AbilityCount)}", "AutoEvent1021412_7": "{getString(SCENE,QuestionDescription_1021412_{specials(forFree)})}", "AutoEvent1021412_8": "{getString(SCENE,AbilityName_{specials(Ability1)})} ({getString(SCENE,AbilitySum_{specials(Ability1)})})", "AutoEvent1021412_9": "{getString(SCENE,AbilityDes_{specials(Ability1)})}", "AutoEvent1021423_0": "Fairy Smart Intervention", "AutoEvent1021423_1": "\"This area contains Ethereals with a low threat level.\"", "AutoEvent1021423_10": "Activate Overload ({scene_var(Overload)} charges remain)", "AutoEvent1021423_2": "\"However, they are large in numbers and can pose a tough challenge if they surround you.\"", "AutoEvent1021423_3": "Wandering Ethereal", "AutoEvent1021423_4": "While you can get rid of them directly using the bomb, they have surrounded the area. There's not enough time to wait for the bomb to charge up completely.", "AutoEvent1021423_5": "Ethereals are approaching!", "AutoEvent1021423_7": "Consume an overload charge and trigger an explosion.", "AutoEvent1021423_8": "Fight", "AutoEvent1021423_9": "Obtain 2 overload charges", "AutoEvent1021424_0": "Fairy Smart Intervention", "AutoEvent1021424_1": "\"This area contains Ethereals with a low threat level.\"", "AutoEvent1021424_10": "Activate Overload ({scene_var(Overload)} charges remain)", "AutoEvent1021424_2": "\"However, they are large in numbers and can pose a tough challenge if they surround you.\"", "AutoEvent1021424_3": "Wandering Ethereal", "AutoEvent1021424_4": "While you can get rid of them directly using the bomb, they have surrounded the area. We don't have enough time to wait for the bomb to charge up completely.", "AutoEvent1021424_5": "Ethereals are approaching!", "AutoEvent1021424_7": "Consume an overload charge and trigger an explosion.", "AutoEvent1021424_8": "Fight", "AutoEvent1021424_9": "Gain {specials(OverCount)*2} overload charges", "AutoEvent1021431_0": "Fairy Smart Intervention", "AutoEvent1021431_1": "\"Machine analyzed. It operates on the same principle as the bomb energy conversion.\"", "AutoEvent1021431_2": "\"Insert Gear Coins to achieve a variety of energy conversion effects.\"", "AutoEvent1021503_10": "\"The client is wearing only the most basic anti-corruption equipment and has expressed 'It's all for love!' Speculation: Love causes humans to lose their sanity. I suggest Master not fall in love.\"", "AutoEvent1021503_11": "Obstacles in Love", "AutoEvent1021503_12": "He somehow dared venture into the Hollow without any training... Either the power of love truly is incredible, or he really does trust in our ability, right?", "AutoEvent1021503_13": "Prioritize client safety", "AutoEvent1021503_14": "Confirm the client's location", "AutoEvent1021503_8": "Fairy the dating coach is now online", "AutoEvent1021503_9": "\"As the client went ahead into the Hollow first, I searched for his signal and located him. Suggestion: Meet up ASAP.\"", "AutoEvent1021504_0": "Fairy the dating coach is now online", "AutoEvent1021504_2": "\"Should we inform our client to come and operate the control panel?\"", "AutoEvent1021504_3": "Control Panel", "AutoEvent1021504_4": "Guanglun looks like he knows a lot about electric circuits. It'll save us a lot of time if we enlist his help to operate the control panel. Should we get him here now?", "AutoEvent1021504_5": "Get Guanglun here?", "AutoEvent1021504_6": "Call out to him", "AutoEvent1021504_7": "Passage must be kept clear", "AutoEvent1021504_8": "Maybe later", "AutoEvent1021504_9": "\"Master, you have reached a master control panel.\"", "AutoEvent1021505_0": "Fairy the dating coach is now online", "AutoEvent1021505_10": "\"Should we inform our client to come and operate it?\"", "AutoEvent1021505_3": "Control Panel", "AutoEvent1021505_4": "Guanglun looks like he knows a lot about electric circuits. It'll save us a lot of time if we enlist his help to operate the control panel. Should we get him here now?", "AutoEvent1021505_5": "Get Guanglun here?", "AutoEvent1021505_6": "Call out to him", "AutoEvent1021505_7": "Passage must be kept clear", "AutoEvent1021505_8": "Maybe later", "AutoEvent1021505_9": "\"Master, you have reached a master control panel.\"", "AutoEvent1021509_0": "Antique strongbox", "AutoEvent1021509_1": "Hmm... it's not Fairy's fault she can't open it, it's because it's \"antique.\" But why on earth would a safe be designed to cost money to open? Could the original owner just pull out a bag of Gear Coins anytime, anywhere?", "AutoEvent1021509_10": "\"Master, this is a vintage strongbox.\"", "AutoEvent1021509_12": "\"Unfortunately, as your modern AI assistant, my intelligence is ineffective against items without any intelligence.\"", "AutoEvent1021509_13": "Hmm, alright. Just have to accept that fact.", "AutoEvent1021509_3": "Pay to unlock it", "AutoEvent1021509_4": "Pay {specials(needCoin)} Gear Coins", "AutoEvent1021509_5": "We should look elsewhere", "AutoEvent1021509_8": "Fairy's Cognitive Error", "AutoEvent1021517_0": "Fairy the dating coach is now online", "AutoEvent1021517_1": "\"Unable to proceed. The planned route is obstructed by unknown objects.\"", "AutoEvent1021517_10": "\"There are only two possibilities:\n1. The client suffers from delusions of having a girlfriend';\n2. He forgot the site of the anniversary.\"", "AutoEvent1021517_11": "Blunder of Love", "AutoEvent1021517_12": "After Fairy's repeated confirmation, you can't help but worry about the client... If he's merely delusional about having a girlfriend, a trip to the hospital might straighten things out...\nBut if he's forgotten where he's celebrating the anniversary, then... Well, fingers crossed he still gets to celebrate the next one!", "AutoEvent1021517_13": "Remind the client?", "AutoEvent1021517_14": "Examine the screen with the love confession once more", "AutoEvent1021517_15": "Take a stroll in the area again", "AutoEvent1021517_16": "Keep exploring", "AutoEvent1021517_17": "Advise him to leave the Hollow", "AutoEvent1021517_18": "Leave the Hollow", "AutoEvent1021517_19": "\"Master, you have reached the client's location.\"", "AutoEvent1021517_2": "\"Suggestion: Look for a new route.\"", "AutoEvent1021517_20": "\"Client identity verification complete. Anti-corruption equipment is operating normally, and the threat of corruption is under control.\"", "AutoEvent1021517_21": "Fairy Live Broadcast", "AutoEvent1021517_22": "Guanglun: \"You finally made it, Proxy! Quick, look! That building over there, with the LED lights — they're still there! But its connection seems all messed up...\"", "AutoEvent1021517_23": "Guanglun: \"Can we try... restructuring the circuit?\"", "AutoEvent1021517_24": "A Cliche Surprise", "AutoEvent1021517_25": "Is that a light show projected onto the building? It's really cliche but... this is the first time ever seeing a light show inside a Hollow.", "AutoEvent1021517_26": "This client really acts fast", "AutoEvent1021517_27": "Ask how to repair the circuit", "AutoEvent1021517_3": "Obstacles in Love", "AutoEvent1021517_4": "The path to true love is often riddled with obstacles. Let's find out where our target destination is first and plan our next move!", "AutoEvent1021517_5": "Identify target destination", "AutoEvent1021517_6": "Ask Guanglun to mark the target destination.", "AutoEvent1021517_8": "\"Master, although I'm just an AI assistant, I do know a thing or two about relationships.\"", "AutoEvent1021517_9": "\"There have been no signs of activity of any other women, or men, in this area from the beginning.\"", "AutoEvent1021518_0": "Fairy the dating coach is now online", "AutoEvent1021518_1": "\"The Ethereals here are strong offensively, but weak in defense.\"", "AutoEvent1021518_10": "\"As previously explained, the Ethereals here are more aggressive and will attack moving items.\"", "AutoEvent1021518_13": "\"We may have got around, but we cannot let our guard down, as the Ethereals are still nearby.\"", "AutoEvent1021518_2": "\"Let's try using explosives to take them down.\"", "AutoEvent1021518_3": "Aggressive Ethereals", "AutoEvent1021518_4": "Considering our client's Ether adaptability and physical fitness, I suggest we eliminate the Ethereals here in advance so that our client will not be attacked when passing through this area. After all, it's highly likely that, in an unexpected situation, a client exhausted from overtime work won't be able to fight or escape.", "AutoEvent1021518_5": "What will you do?", "AutoEvent1021518_6": "Eliminate the Ethereals", "AutoEvent1021518_7": "Try to go around", "AutoEvent1021518_8": "Success rate is {specials(Skip)}%", "AutoEvent1021518_9": "\"Prepare for combat!\"", "AutoEvent1021530_0": "\"Master, hostile Ether energy signals detected.\"", "AutoEvent1021530_1": "\"This enemy is very aggressive and likely to attack.\"", "AutoEvent1021530_2": "\"For our client's safety, I suggest eliminating it.\"", "AutoEvent1021530_3": "Aggressive Ethereals", "AutoEvent1021530_4": "The client is within the Ethereal's range of attack. For the client's safety, I suggest eliminating it ASAP.", "AutoEvent1021530_5": "I suggest eliminating the Ethereal here.", "AutoEvent1021530_6": "Start combat", "AutoEvent102160103_0": "Fairy Smart Access", "AutoEvent102160103_1": "\"Target location reached. Time to move on to the next area and explore!\"", "AutoEvent102160103_2": "\"Master, if you don't want to leave this floor yet, we can restart.\"", "AutoEvent102160103_3": "\"Master, we've completed the exploration of this floor. Please confirm whether or not you wish to continue onwards.\"", "AutoEvent102160103_4": "Is there anything left uncollected?", "AutoEvent102160103_5": "Keep pushing on", "AutoEvent102160103_6": "Go to the next floor", "AutoEvent102160111_0": "Fairy Smart Intervention", "AutoEvent102160111_1": "\"The target of this mission: Help the Public Security officer find her trapped daughter, Liz!\"", "AutoEvent102160111_2": "\"...But before we start the rescue, let's take care of these Ethereals first!\"", "AutoEvent102160111_3": "Prepare for combat", "AutoEvent102160111_4": "\"Master's vital signs detected: stable. Hypothesis: survived.\"", "AutoEvent102160111_5": "\"But this place is divided in two by collapsed obstacles. We'll split up with Liz and be exploring these two areas separately.\"", "AutoEvent102160111_6": "\"Based on my research, Liz has the ability to replicate our movements perfectly.\"", "AutoEvent102160111_7": "\"Please make use of this to collect as many coins as possible!\"", "AutoEvent102160111_8": "Enter combat", "AutoEvent102160125_0": "Fairy Smart Intervention", "AutoEvent102160125_1": "\"This is a Gear Coin recycling station set up by Public Security.\"", "AutoEvent102160125_2": "To proceed, you must complete all the work and collect almost all Gear Coins.", "AutoEvent102160125_3": "Checkpoint", "AutoEvent102160125_4": "To proceed, you must collect almost all Gear Coins.", "AutoEvent102160125_5": "No wonder Liz is always compulsively gathering all the Gear Coins she can...", "AutoEvent102160125_6": "Submit {specials(Coin)} Gear Coins", "AutoEvent102160125_7": "Leave", "AutoEvent1021708_0": "Gear Coin Gate", "AutoEvent1021708_1": "\"You must pay {specials(CoinCost)} Gear Coins.\"", "AutoEvent1021712_0": "Emergency Exit", "AutoEvent1021712_1": "\"This is the safety exit... Because it's the exit.\"", "AutoEvent1021712_10": "\"Forgotten something? Want to keep getting ejected? No need to explain, please take the door on the right.\"", "AutoEvent1021712_3": "After several ejections, you finally reach the Hollow's exit, next to which is a door that leads back to the ejector.", "AutoEvent1021712_4": "Leave the Hollow?", "AutoEvent1021712_5": "Keep exploring", "AutoEvent1021712_6": "Leave the Hollow", "AutoEvent1021712_8": "\"The Carrot is all done now. Let's go report back.\"", "AutoEvent1021713_0": "A one-way door that's absolutely one-way", "AutoEvent1021713_1": "\"It doesn't open from this side, and you can't from that side, either.\"", "AutoEvent1021713_2": "\"The door latch is on the left side.\"", "AutoEvent1021822_0": "Fairy Smart Intervention", "AutoEvent1021822_1": "\"Master, order received: assisting security officers Zhu Yuan and Qingyi in pursuing the fugitives.\"", "AutoEvent1021822_2": "\"Multiple biosignatures detected ahead, presumably the targets requiring assistance.\"", "AutoEvent1021822_3": "\"Please utilize your size advantage to approach quietly and provide assistance when needed.\"", "AutoEvent1021827_0": "Fairy Smart Intervention", "AutoEvent1021827_1": "\"Master, I've found the cause of the damage: a short circuit.\"", "AutoEvent1021827_2": "\"You can touch the circuit components and move them around to connect the circuit.\"", "AutoEvent1021905_0": "Fairy Smart Intervention", "AutoEvent1021905_1": "\"Master, high Ether activity has been detected along the path to the evidence carrier's location.\"", "AutoEvent1021905_2": "Heading Towards the Target", "AutoEvent1021905_3": "It seems Zhu Yuan and Qingyi are dealing with Ethereals along the way; they probably won't notice Eous.", "AutoEvent1021905_4": "Should we follow?", "AutoEvent1021905_5": "Let's go have a look.", "AutoEvent1021913_0": "Abandoned Toolbox", "AutoEvent1021913_1": "A very heavy car toolbox is abandoned by the roadside, with a slot inside that clearly matches the shape of an EMP emitter. This must have been left by the culprits.", "AutoEvent1021913_2": "But... why was it discarded here?", "AutoEvent1021913_3": "Leave", "AutoEvent1021913_4": "Fairy Smart Intervention", "AutoEvent1021913_5": "\"Master, I have found a discarded toolbox up ahead. It could contain relevant clues to the case. Your attention is needed.\"", "AutoEvent1021913_6": "Let's note down this clue first.", "AutoEvent1021914_0": "Damaged Electronic Devices", "AutoEvent1021914_1": "These electronic devices show no signs of external damage, but many internal components have been burnt out.", "AutoEvent1021914_2": "This must be the site of the EMP explosion!", "AutoEvent1021914_3": "Leave", "AutoEvent1021914_4": "Fairy Smart Intervention", "AutoEvent1021914_5": "\"Master, I have detected varying degrees of defects and damages to the electronic devices in this area.\"", "AutoEvent1021914_6": "Found a key clue, let's note it down.", "AutoEvent1021915_0": "Unidentifiable Footprints", "AutoEvent1021915_1": "Some hard-to-identify footprints were found at the scene. They've been deliberately covered up, making it difficult to see the exact direction, but can be inferred that at least two people, or even more, left these footprints.", "AutoEvent1021915_2": "Could these be the culprits' footprints?", "AutoEvent1021915_3": "Leave", "AutoEvent1021915_4": "Fairy Smart Intervention", "AutoEvent1021915_5": "\"Master, there are footprints on the floor here that have been deliberately concealed.\"", "AutoEvent1021915_6": "Let's also record the situation here.", "AutoEvent1021916_0": "The Motionless Bangboo", "AutoEvent1021916_1": "Judging by Bangboo's condition, it has been affected by the EMP, and the Carrot it was carrying is also damaged. The word \"Bighead\" is on Bangboo's outfit, and it has clearly been illegally modified.", "AutoEvent1021916_2": "What's it doing here?", "AutoEvent1021916_3": "Leave", "AutoEvent1021916_4": "Fairy Smart Intervention", "AutoEvent1021916_5": "\"Master, I have found a collapsed Bangboo up ahead.\"", "AutoEvent1021916_6": "It's a curious question, let's note it down.", "AutoEvent1021917_0": "Suddenly Appearing Forklift", "AutoEvent1021917_1": "The forklift's surface lacks an anti-corruption coating, indicating it's not a model used within the Hollow, but there are no signs of corruption on the vehicle.", "AutoEvent1021917_10": "Enter the driver's compartment for investigation", "AutoEvent1021917_11": "Check the vehicle's driving record", "AutoEvent1021917_12": "Check the driving record", "AutoEvent1021917_13": "The forklift's surface lacks an anti-corruption coating, indicating it's not a model used within the Hollow, but there are no signs of corruption on the vehicle.", "AutoEvent1021917_14": "This discovery is crucial.", "AutoEvent1021917_15": "After a thorough inspection of the driver's compartment, it's found that the vehicle can no longer be started due to an electronic system failure. However, the driving records seem in-tact!", "AutoEvent1021917_16": "Ah ha, lucky us!", "AutoEvent1021917_17": "Although the driving-record data is encrypted, with Fairy here, this is no problem!", "AutoEvent1021917_18": "Omnipotent Fairy, I'm counting on you!", "AutoEvent1021917_19": "Have Fairy decode the audio message", "AutoEvent1021917_2": "Did this vehicle enter the Hollow not long ago?", "AutoEvent1021917_20": "\"Decoding in progress. Please wait.\"", "AutoEvent1021917_24": "\"Decoding completed. Now playing the previously saved recording.\"", "AutoEvent1021917_25": "Fairy's Broadcasting...", "AutoEvent1021917_26": "Disgruntled Bandit: \"Didn't Boss ask you to get something sturdy? You brought a forklift!? The wind can blow through on all sides!\"", "AutoEvent1021917_27": "Careless Bandit: \"What's it matter as long as it moves? Who cares if it's a little windy?\"", "AutoEvent1021917_28": "...The recording cuts off.", "AutoEvent1021917_29": "This recording seems to involve the culprits who targeted the evidence carrier, indicating they didn't follow their leader's instructions.", "AutoEvent1021917_3": "Leave", "AutoEvent1021917_30": "One can only imagine the consequences of their reckless actions.", "AutoEvent1021917_31": "This matter warrants further investigation.", "AutoEvent1021917_32": "Disgruntled Bandit: \"Whatever, just get this thing moving already. The evidence carrier will be here soon. Let me check Bighead's Carrot Data...\"", "AutoEvent1021917_33": "This recording seems quite important.", "AutoEvent1021917_34": "\"...\"", "AutoEvent1021917_4": "Fairy Smart Intervention", "AutoEvent1021917_5": "\"Master, there is a small forklift parked on one side of the scene. The vehicle might contain some clues.\"", "AutoEvent1021917_6": "This is not a construction zone within the Hollow, yet the forklift is parked here.", "AutoEvent1021917_7": "Where did this vehicle come from, and where is it going?", "AutoEvent1021917_8": "Carefully examine the forklift", "AutoEvent1021917_9": "Clue recorded", "AutoEvent1021923_0": "Fairy Smart Intervention", "AutoEvent1021923_1": "\"Master, I've found a hidden exit here.\"", "AutoEvent1021923_10": "We know the password now!", "AutoEvent1021923_11": "12345", "AutoEvent1021923_12": "54321", "AutoEvent1021923_13": "65536", "AutoEvent1021923_14": "The door does not move.", "AutoEvent1021923_15": "What in New Eridu is the password...?", "AutoEvent1021923_16": "Insufficient clues. Return to Case Replay and investigate further.", "AutoEvent1021923_17": "Think again", "AutoEvent1021923_2": "Hole Covered With a Wooden Board", "AutoEvent1021923_3": "A conspicuous piece of wood is attempting to hide a small hole. There are some footprints nearby.", "AutoEvent1021923_4": "This must be the right place!", "AutoEvent1021923_5": "Lift the wooden board and carefully look behind", "AutoEvent1021923_6": "Fairy Smart Intervention", "AutoEvent1021923_7": "\"Master, I've found a hidden exit here.\"", "AutoEvent1021923_8": "Password Door Covered With a Wooden Board", "AutoEvent1021923_9": "A conspicuous piece of wood is attempting to hide a password door. There are some footprints nearby.", "AutoEvent1021928_0": "Insight Into the Mystery", "AutoEvent1021928_1": "There's a heavy car toolbox left at the scene, and an uncorrupted forklift was found. From this, we can draw a conclusion—", "AutoEvent1021928_10": "\"Huh? Parachuting... sounds like something that only happens in movies.\"", "AutoEvent1021928_2": "How did the culprits arrive?", "AutoEvent1021928_3": "Swimming!", "AutoEvent1021928_4": "Driving!", "AutoEvent1021928_5": "Parachuting!", "AutoEvent1021928_6": "Let me think about it.", "AutoEvent1021928_7": "Zhu Yuan", "AutoEvent1021928_8": "\"Swimming? Uhh... Isn't that a little far-fetched?\"", "AutoEvent1021928_9": "\"Indeed. Judging from the marks left behind, the forklift was likely the culprits' means of transportation to the scene.\"", "AutoEvent1021929_0": "Insight Into the Mystery", "AutoEvent1021929_1": "The forklift nearby is rendered inoperable by EMP effects, and there are some hard-to-identify footprints around the scene, which may answer:", "AutoEvent1021929_10": "\"Affirmative. It is highly likely that the culprits left on foot.\"", "AutoEvent1021929_2": "How did the culprits leave the scene?", "AutoEvent1021929_3": "Through a spatial fissure?", "AutoEvent1021929_4": "Take off into the sky!", "AutoEvent1021929_5": "On foot.", "AutoEvent1021929_6": "Let me think about it.", "AutoEvent1021929_7": "Fairy Smart Intervention", "AutoEvent1021929_8": "\"Negative. No available spatial fissures in the vicinity.\"", "AutoEvent1021929_9": "\"Master, I have noticed a slight tension in Officer Zhu Yuan's facial muscles.\"", "AutoEvent1021930_0": "Insight Into the Mystery", "AutoEvent1021930_1": "A severely damaged, illegally modified Bangboo was found near the scene, and combining this with the content of the recording, some deductions can be made.", "AutoEvent1021930_10": "\"...Is this Phaethon's humor?\"", "AutoEvent1021930_2": "Whose damaged Bangboo is this?", "AutoEvent1021930_3": "Mine!", "AutoEvent1021930_4": "The culprits'.", "AutoEvent1021930_5": "Just passing by.", "AutoEvent1021930_6": "Let me think about it.", "AutoEvent1021930_7": "Qingyi", "AutoEvent1021930_8": "\"The Bangboo exhibits signs of illegal modifications, and the text on the costume was mentioned in the recording... Let's think again.\"", "AutoEvent1021930_9": "\"Right. Considering all the clues, this conclusion makes sense.\"", "AutoEvent1021931_0": "Insight Into the Mystery", "AutoEvent1021931_1": "Combining all the clues and deductions collected, it's possible to hypothesize...", "AutoEvent1021931_10": "Are you ready?", "AutoEvent1021931_11": "What is Case Replay?", "AutoEvent1021931_12": "Start the Case Replay!", "AutoEvent1021931_13": "\"The Case Replay is a simulation that recreates how the culprits committed the crime based on the existing clues. This allows you to watch how the incident happened in detail.\"", "AutoEvent1021931_14": "\"It'd be hard for the culprits to travel that far with the evidence, right?\"", "AutoEvent1021931_15": "\"You're right. Not only are the culprits carrying the evidence, but they also don't have a Carrot. Hiding nearby while they wait for their accomplices would be the wisest choice.\"", "AutoEvent1021931_16": "Fairy Smart Intervention", "AutoEvent1021931_17": "Fairy seems eager to give us a surprise.", "AutoEvent1021931_18": "Case Replay", "AutoEvent1021931_2": "Where might the culprits be now?", "AutoEvent1021931_3": "They have already left the Hollow.", "AutoEvent1021931_4": "Next to the evidence carrier.", "AutoEvent1021931_5": "Just not far from here!", "AutoEvent1021931_6": "Let me think about it.", "AutoEvent1021931_7": "Zhu Yuan", "AutoEvent1021931_8": "\"The culprits' Bangboo is broken, so I bet they can't find the way out.\"", "AutoEvent1021931_9": "\"Master, all the clues have been gathered. The Case Replay is now available.\"", "AutoEvent1021932_0": "Case Replay", "AutoEvent1021932_1": "Watch case replay again?", "AutoEvent1021932_2": "If you didn't see it properly...", "AutoEvent1021932_3": "Play it again", "AutoEvent1021932_4": "No need", "AutoEvent1021949_0": "Fairy Smart Intervention", "AutoEvent1021949_1": "\"Master, I've found a surveillance camera corrupted by the Hollow. Some of the data inside is still intact.\"", "AutoEvent1021949_10": "No need, I'm ready to catch the rat!", "AutoEvent1021949_11": "The Whereabouts of the Culprits", "AutoEvent1021949_12": "Just mimic the actions seen in the video, and we should be able to find the culprits.", "AutoEvent1021949_2": "A Corrupted Camera", "AutoEvent1021949_3": "There might be clues left by the culprit recorded here.", "AutoEvent1021949_4": "The law still stands in the Hollow!", "AutoEvent1021949_5": "Read the data, justice in action!", "AutoEvent1021949_6": "We should look elsewhere.", "AutoEvent1021949_7": "\"The replay is over.\"", "AutoEvent1021949_8": "Would you like to watch it again?", "AutoEvent1021949_9": "Play it again", "AutoEvent1021951_0": "Fairy Smart Intervention", "AutoEvent1021951_1": "\"Master, I have detected a heat signal behind the wall.\"", "AutoEvent1021951_2": "Attack now or check the surroundings first?", "AutoEvent1021951_3": "Catch them now! Can't wait!", "AutoEvent1021951_4": "Wait for a while.", "AutoEvent1021951_5": "The Weakened Wall", "AutoEvent1021951_6": "Should we proceed to arrest the culprits?", "AutoEvent1021954_4": "Suddenly Appearing Forklift", "AutoEvent1021954_5": "There's a forklift at the site. After careful investigation, you realize that the forklift can no longer start. The electronic control system is broken.", "AutoEvent1021954_6": "Where did this vehicle come from, and where is it going?", "AutoEvent1021954_7": "Leave", "AutoEvent1021955_4": "The Recording in the Forklift", "AutoEvent1021955_5": "This recording seems to involve the culprits who targeted the evidence carrier, indicating they didn't follow their leader's instructions.", "AutoEvent1021955_6": "One can only imagine the consequences of their reckless actions.", "AutoEvent1021955_7": "Leave", "AutoEvent1021961_0": "A path created by some kind of impact", "AutoEvent1021961_1": "Looking closely, there seems to be a hidden path ahead. The heavy object that created it should be up ahead...", "AutoEvent1021961_2": "Keep an eye out for this place after returning to reality.", "AutoEvent1021961_3": "Keep investigating", "AutoEvent1021961_4": "\"Master, you might come across important scenes during the Case Replay that might help our investigation. Please pay close attention.\"", "AutoEvent1021962_0": "Fairy Smart Intervention", "AutoEvent1021962_1": "\"Master, the culprits are whispering to each other in front of a door.\"", "AutoEvent1021962_10": "Investigate further", "AutoEvent1021962_2": "Fairy's Broadcasting...", "AutoEvent1021962_3": "Disgruntled Bandit: \"Look, we can set a password for this door and lock it, then we don't have to worry about anyone following us.\"", "AutoEvent1021962_4": "Careless Bandit: \"That's brilliant. Let's use 12345!\"", "AutoEvent1021962_5": "\"That's a dumb password! Let me set it — 54321!\"", "AutoEvent1021962_6": "Key Clue", "AutoEvent1021962_7": "From the culprits' conversation, you learn that they must have locked the door with a password while passing by.", "AutoEvent1021962_8": "Passwords are important information", "AutoEvent1021962_9": "Listen to the conversation again", "AutoEvent1021964_0": "\"The culprits' route has been recorded.\"", "AutoEvent1021964_1": "Once you return to reality, I'll guide you in real time.", "AutoEvent1021979_0": "Perhaps the camera recorded how the culprit got through this area.", "AutoEvent1021979_1": "Try to extract the data!", "AutoEvent1021979_2": "Extract the data and find the clues!", "AutoEvent1022000_0": "Fairy Detective Assistant", "AutoEvent1022000_1": "\"The objective of this commission is to act as a Memory Detective, completing missing parts of the operation log.\"", "AutoEvent1022005_0": "Fairy Detective Assistant", "AutoEvent1022005_1": "\"Detective, the video sequence from the operation log is about to be extracted.\"", "AutoEvent1022005_2": "\"In this recording, two sections of the data are corrupt. They need to be investigated and supplemented.\"", "AutoEvent1022005_3": "\"▇▇Operation Log\"", "AutoEvent1022005_4": "This is an incomplete operation log marked \"11:00 - 11:21.\" By extracting this sequence you can adopt the point of view of the Securityboo. This is key to recovering the lost data.", "AutoEvent1022005_5": "Let's find out what happened!", "AutoEvent1022005_6": "Extract! Watch!", "AutoEvent1022005_7": "Not just yet", "AutoEvent1022009_0": "Fairy Detective Assistant", "AutoEvent1022009_1": "\"Detective, I've extracted the interface protocol repair screen. Think of this as a way of preparing your tools before the investigation.\"", "AutoEvent1022009_2": "\"Please try to manipulate the protocol pipeline and change the connection structure to connect to the final access port.\"", "AutoEvent1022017_0": "Reset Rules", "AutoEvent1022017_1": "Before the operation, Fairy backed up the connection structure of the protocol pipeline. If we encounter a dead end with the repairs, try restoring to the backup point and start over.", "AutoEvent1022017_2": "But even if we restore our progress, we will only return to the state of disorder we started at...", "AutoEvent1022017_3": "Restore!", "AutoEvent1022017_4": "Not now", "AutoEvent1022019_0": "Fairy Detective Assistant", "AutoEvent1022019_1": "\"Detective, the missing parts of the operation log have been completed.\"", "AutoEvent1022019_2": "\"The current time stamp on the video is 11:11, and the following 10 minutes are completely blank.\"", "AutoEvent1022021_0": "The Amnesiac Memory Detective", "AutoEvent1022021_1": "Filled in where possible, but... it feels like it's not that simple.", "AutoEvent1022021_2": "What makes Rost think this video can uncover the truth, especially the last 10 minutes of blank space? Could that be what he's really after...", "AutoEvent1022021_3": "But at least the commission is complete up to here.", "AutoEvent1022102_0": "Scrapped Bangboo's Identity: Sharkboo, a Hollow Raider", "AutoEvent1022102_1": "The dog tag in the Suspectboo's hand should be able to verify its identity", "AutoEvent1022102_10": "[11:21] Operation log: \"I'm dead\"", "AutoEvent1022102_11": "Rost calls \"North\" his good brother", "AutoEvent1022102_12": "Rost knows about the \"11:21 operation log\"", "AutoEvent1022102_13": "The virus can clone itself and replace Bangboo logic cores", "AutoEvent1022102_2": "The Bangboo's name might be etched onto its reverse", "AutoEvent1022102_3": "The Suspectboo's port has been used", "AutoEvent1022102_4": "The Suspectboo's data has been cleared", "AutoEvent1022102_5": "Footprints show a man who lingered at the scene a while", "AutoEvent1022102_6": "An exposed port", "AutoEvent1022102_7": "The nameplate on the Securityboo says \"Kami\"", "AutoEvent1022102_8": "[11:11] Security record of attack", "AutoEvent1022102_9": "[11:12] Unknown target connected to the Securityboo", "AutoEvent1022103_0": "Fairy Detective Assistant", "AutoEvent1022103_1": "\"Detective, as commissioned by the Securityboo, we return to the scene of the crime in search of any suspicious clues, including the Suspectboo who attacked North.\"", "AutoEvent1022103_10": "\"To prove his 'brotherly bond' with the Security Bangboo North, Rost the civilian has posted a commission to Inter-Knot looking for someone to restore his operation log.\"", "AutoEvent1022103_11": "\"The operation log finishes with North being attacked, and there's 10 minutes of suspicious blank content afterwards.\"", "AutoEvent1022103_12": "\"Restoring the content would only be enough to place Rost and North as having met during an emergency response and just having traveled for a short time together.\"", "AutoEvent1022103_13": "\"We cannot ascertain what happened after the attack. North claims that it read an error message saying 'I'm dead', but it would be more accurate to describe it as a complete loss of all mobility.\"", "AutoEvent1022103_14": "\"Suspicions still linger: The identity and motive of the assaulter; Rost's connection to North.\"", "AutoEvent1022103_15": "\"What's most important is how North, the victim of the attack, could somehow appear outside the front of the Public Security precinct safe and sound.\"", "AutoEvent1022103_16": "\"That's something which the party involved, North, would like the commissioned detective to find out.\"", "AutoEvent1022103_2": "\"Due to the lingering doubts in this case, the detective assistant — that is, me — has compiled a concise case log that can quickly jog your memory about what happened before.\"", "AutoEvent1022103_3": "\"You know, just like the recap you often see in TV dramas.\"", "AutoEvent1022103_4": "\"So, detective: Do you need to check the case logs?\"", "AutoEvent1022103_5": "It's just briefly combing through the facts of the case plus the current situation...", "AutoEvent1022103_6": "Come on. I never skip the recap!", "AutoEvent1022103_7": "Comb through the facts of the case", "AutoEvent1022103_8": "Let's just get started. I even skip the opening theme!", "AutoEvent1022103_9": "Start", "AutoEvent1022104_0": "Fairy Detective and Part-Time Boo-Forensics", "AutoEvent1022104_1": "\"We found a lonesome Sharkboo and ran feature-matching analysis. It's the same Suspectboo who attacked North in the operation log.\"", "AutoEvent1022104_10": "{getstring(SCENE,SearchSharkState_0)}", "AutoEvent1022104_11": "Search nearby for clues", "AutoEvent1022104_12": "{getstring(SCENE,SearchEntirState_0)}", "AutoEvent1022104_13": "Inspection complete", "AutoEvent1022104_14": "\"There is a special pattern on the Sharkboo's tail, and it seems to be holding something.\"", "AutoEvent1022104_15": "\"In addition, there's an exposed data port. No obvious injuries have been found.\"", "AutoEvent1022104_16": "Just as Fairy reported, the Suspectboo has a few wear-and-tear marks on it from everyday activity, but nothing fatal. However, the patterns, data port, and whatever it's holding are worth noting.", "AutoEvent1022104_17": "Which part would you like to view?", "AutoEvent1022104_18": "The pattern on its tail", "AutoEvent1022104_19": "{getstring(SCENE,SearchSharkState_1)}", "AutoEvent1022104_2": "\"Suspectboo is currently still. Now conducting a deep inspection...\"", "AutoEvent1022104_20": "The exposed data port", "AutoEvent1022104_21": "{getstring(SCENE,SearchSharkState_2)}", "AutoEvent1022104_22": "Try connecting to the port", "AutoEvent1022104_23": "{getstring(SCENE,SearchSharkState_3)}", "AutoEvent1022104_24": "The thing in its hand", "AutoEvent1022104_25": "{getstring(SCENE,SearchSharkState_4)}", "AutoEvent1022104_26": "Pretty much seen it all, now", "AutoEvent1022104_27": "Return", "AutoEvent1022104_28": "Multicolored Mark", "AutoEvent1022104_29": "The Sharkboo's tail has a small pattern on it: A rainbow with wings that's a graffiti commonly associated with Hollow Raiders.", "AutoEvent1022104_3": "\"The Suspectboo has been shutdown and cannot be restarted.\"", "AutoEvent1022104_30": "At least this proves that it — or its master — is a Hollow Raider.", "AutoEvent1022104_31": "Fairy Detective Assistant", "AutoEvent1022104_32": "\"Clue has been recorded.\nIdentity: Sharkboo, Hollow Raider\"", "AutoEvent1022104_33": "Inspection complete", "AutoEvent1022104_34": "\"All clues have been collected. I hope you are happy with your results this time around, detective.\"", "AutoEvent1022104_35": "\"Despite having found many clues, doubts still linger. To clarify these, I'm afraid I'll need assistance from the Securityboo.\"", "AutoEvent1022104_36": "Doubts Still Linger", "AutoEvent1022104_37": "Despite having found many clues, doubts still linger. To clarify these, I'm afraid I'll need assistance from the Securityboo. The key to connecting all these dots has to lie with the Securityboo North!", "AutoEvent1022104_38": "The next step is to interrogate all parties involved. The main point of suspicion is...", "AutoEvent1022104_39": "The Suspectboo from the operation log is \"dead\"", "AutoEvent1022104_4": "\"Test report obtained, detective. The Suspectboo is in good condition, with no obvious external damage found.\"", "AutoEvent1022104_40": "Who was the last person that Suspectboo connected to?", "AutoEvent1022104_41": "That dog tag! The biggest question of all!", "AutoEvent1022104_42": "Hang on. Let me think...", "AutoEvent1022104_43": "\"What the detective would like to express is that Securityboo, Rost, and Suspectboo are all connected to the name 'North'.\"", "AutoEvent1022104_44": "\"This isn't a coincidence, but an inevitable outcome. Perhaps if we ask the Securityboo for a name, we might make a breakthrough.\"", "AutoEvent1022104_45": "\"Very sharp, detective. Imagine that there is an upstanding quick-witted assistant called Fairy smoking a pipe beside you, nodding like a woodpecker and shooting you a look that says 'Fantastic. As expected. Great minds think alike.'\"", "AutoEvent1022104_46": "You're really starting to sound like a gumshoe detective now, Fairy...", "AutoEvent1022104_47": "\"Next, please report your investigation results to the Securityboo. Start by questioning it about the suspicious name.\"", "AutoEvent1022104_48": "\"But before that, I suggest you relocate some place safer. After all, we found Ethereal footprints here.\"", "AutoEvent1022104_49": "You're right, Fairy — let's get somewhere safe first and then ask more questions later.", "AutoEvent1022104_5": "\"If you wish to get more reports, please conduct a more detailed inspection of the Suspectboo.\"", "AutoEvent1022104_50": "\"The Suspectboo was pinging a data connection right up until the moment it was scrapped. This connects it closely with the entire case.\"", "AutoEvent1022104_51": "\"If we find who the signal was connecting to, perhaps we can uncover the whole story. That's what the detective means.\"", "AutoEvent1022104_52": "\"But there are currently no clues pointing to the target of the connection or what data was being sent.\"", "AutoEvent1022104_53": "\"Based on tropes from detective novels, we only know that it might leave behind a 'dying message', but we don't know anything else. So we can't make any breakthroughs from this point alone.\"", "AutoEvent1022104_54": "\"How is it that, based on the operation log, the ones who GOT attacked are now safe and sound, while the ones who performed the attack and escaped are now lying scrapped in the Hollow?\"", "AutoEvent1022104_55": "\"That's what the detective means.\"", "AutoEvent1022104_56": "\"But there's no signs of the Securityboo's operation log being doctored, and it's got no reason to lie. Even if we launch an inquiry, there's still no guarantee that we'll get any answers.\"", "AutoEvent1022104_57": "Touching Upon a Vital Clue", "AutoEvent1022104_58": "This port usually has a dedicated cover over it. It's only exposed like this when there's a connection in-use.", "AutoEvent1022104_59": "It's really weird to leave the protective cover off like this while inside a Hollow.", "AutoEvent1022104_6": "Complete Remains", "AutoEvent1022104_60": "\"Unless it has its reason for doing so, such as...\"", "AutoEvent1022104_61": "\"It was connected and transferring data to another terminal before it crashed.\"", "AutoEvent1022104_62": "\"Clue has been recorded.\nStatus: Data connection established in-Hollow.\"", "AutoEvent1022104_63": "\"Connection complete. Port initialized. Commencing scan... Scan complete. Files scanned: 0.\"", "AutoEvent1022104_64": "\"Conclusion: All Bangboo data has been deleted, including its logic core and base firmware.\"", "AutoEvent1022104_65": "\"Therefore, the murderer who attacked me is already dead?\" asked North, who had barely interrupted the conversation up until this point.", "AutoEvent1022104_66": "\"Correction: 'Death' cannot be ascribed to any Bangboo as its status is closer to being 'irreversibly formatted'. The hardware may still be functioning, but it cannot be restarted by any means, including factory-reset.\"", "AutoEvent1022104_67": "Irreversibly formatted... Ethereals could never handle something so delicate. Someone had to have done this deliberately.", "AutoEvent1022104_68": "\"Clue has been recorded.\n'Cause of death': Forced reformatting by special means.\"", "AutoEvent1022104_69": "The corpse handed over its namecard", "AutoEvent1022104_7": "The Suspectboo seems fine but collapses to the ground, motionless, as if having sustained a heavy blow.", "AutoEvent1022104_70": "The Suspectboo's hands were firmly closed, gripping onto something tightly. It takes a lot of effort to try and pry those mechanical hands open...", "AutoEvent1022104_71": "Finally opened, the Bangboo's hands contain a small black dog tag with a name etched onto it.", "AutoEvent1022104_72": "\"Rost and North: Brothers forever\"", "AutoEvent1022104_73": "Looks like Rost was telling the truth? So why then is the Suspectboo holding onto this nameplate... You have your own theory, but you still need to find more evidence to confirm it.", "AutoEvent1022104_74": "\"Clue has been recorded.\nPersonal item: A steel nameplate etched with the message 'Rost and North: Brothers forever'.\"", "AutoEvent1022104_75": "All Checked", "AutoEvent1022104_76": "\"Scanning ground within a 50-meter radius for footprints.\"", "AutoEvent1022104_77": "\"Scan complete: Two sets of footprints found. One set is closer to the target, and the other set has more prints.\"", "AutoEvent1022104_78": "Footprints", "AutoEvent1022104_79": "Two sets of footprints have been found nearby the Suspectboo. One set is close by the Bangboo while the other has more prints.", "AutoEvent1022104_8": "Let's do some more detailed inspections", "AutoEvent1022104_80": "Which footprints should we check?", "AutoEvent1022104_81": "The footprints near the Bangboo", "AutoEvent1022104_82": "{getstring(SCENE,SearchEntirState_1)}", "AutoEvent1022104_83": "The larger number of footprints", "AutoEvent1022104_84": "{getstring(SCENE,SearchEntirState_2)}", "AutoEvent1022104_85": "Complete the inspection", "AutoEvent1022104_86": "The Closest Witness", "AutoEvent1022104_87": "\"Luckily there hasn't been any rain here recently, so the footprints are still clearly visible. There's a pair of prints right beside the Suspectboo.\"", "AutoEvent1022104_88": "\"Judging by the size, they ought to be men's leather shoes. A man either stood or squatted beside the Bangboo for quite some time.\"", "AutoEvent1022104_89": "\"Clue has been recorded.\nA man stayed behind at the crime scene for some time.\"", "AutoEvent1022104_9": "Look closely at the Bangboo", "AutoEvent1022104_90": "The Pacing Witness", "AutoEvent1022104_91": "\"Luckily there hasn't been any rain here recently, so the footprints are still clearly visible. There's a dense collection of footprints some way away from the Suspectboo.\"", "AutoEvent1022104_92": "\"Careful inspection has identified these as Ethereal footprints. Many Ethereals of a similar size to Hati have passed through here, but none of them got close to the Bangboo.\"", "AutoEvent1022104_93": "\"Generally speaking, active Bangboo are something that Ethereals will target.\"", "AutoEvent1022104_94": "\"Perhaps by the time they got here, the Bangboo was already 'dead'.\"", "AutoEvent1022106_0": "Clue Record", "AutoEvent1022106_1": "Clue: {getstring(SCENE,Shark_Dead)}.\nThe Sharkboo was found upon your return to the scene of the crime. Based on Fairy's comparison, it's the one who attacked North according to the operation log, but it's been \"irreversibly formatted\" and is now completely bricked.", "AutoEvent1022106_2": "Please confirm the clue", "AutoEvent1022106_3": "Show Clues", "AutoEvent1022106_4": "Disable", "AutoEvent1022107_0": "Clue Record", "AutoEvent1022107_1": "Clue: {getstring(SCENE,Shark_Name)}.\nA steel nameplate with the words \"Rost and North: Brothers forever\" etched into it.", "AutoEvent1022107_2": "Please confirm the clue", "AutoEvent1022107_3": "Show Clues", "AutoEvent1022107_4": "Leave", "AutoEvent1022108_0": "Clue Record", "AutoEvent1022108_1": "Clue: {getstring(SCENE,Shark_BackName)}.\nTo prevent Bangboo from getting lost or mixed up, some Bangboo will have an engraved nameplate installed in the back.", "AutoEvent1022108_2": "Please confirm the clue", "AutoEvent1022108_3": "Select Evidence", "AutoEvent1022108_4": "Submit Evidence", "AutoEvent1022108_5": "Leave", "AutoEvent1022109_0": "Clue Record", "AutoEvent1022109_1": "Clue: {getstring(SCENE,Shark_BeLink)}.\nThe Suspectboo's data port was exposed, meaning that it was in use. There may have been no time to put the protective cap back on.", "AutoEvent1022109_2": "Please confirm the clue", "AutoEvent1022109_3": "Show Clues", "AutoEvent1022109_4": "Leave", "AutoEvent1022110_0": "Clue Record", "AutoEvent1022110_1": "Clue: {getstring(SCENE,Shark_LogicCoreLose)}.\nThis Bangboo's memory has been deleted, including its logic core and base firmware. It can be considered scrap metal, beyond all hope of recovery.", "AutoEvent1022110_2": "Please confirm the clue", "AutoEvent1022110_3": "Show Clues", "AutoEvent1022110_4": "Leave", "AutoEvent1022111_0": "Clue Record", "AutoEvent1022111_1": "Clue: {getstring(SCENE,Shark_NearStep)}.\nThere's a set of footprints close by the Suspectboo. It is highly likely that there was a man present at the time of the crime.", "AutoEvent1022111_2": "Please confirm the clue", "AutoEvent1022111_3": "Show Clues", "AutoEvent1022111_4": "Leave", "AutoEvent1022112_0": "Clue Record", "AutoEvent1022112_1": "Clue: {getstring(SCENE,Shark_NearPlug)}.\nA dust plug is beside the Sharkboo's chassis, commonly used to prevent dust from getting into data ports.", "AutoEvent1022112_2": "Please confirm the clue", "AutoEvent1022112_3": "Select Evidence", "AutoEvent1022112_4": "Submit Evidence", "AutoEvent1022112_5": "Leave", "AutoEvent1022113_0": "Clue Record", "AutoEvent1022113_1": "Clue: {getstring(SCENE,Police_Name)}.\nThe Securityboo, calling itself \"North,\" learned from its nameplate that its name is actually \"Kami.\"", "AutoEvent1022113_2": "Please confirm the clue", "AutoEvent1022113_3": "Select Evidence", "AutoEvent1022113_4": "Submit Evidence", "AutoEvent1022113_5": "Leave", "AutoEvent1022114_0": "Clue Record", "AutoEvent1022114_1": "Clue: {getstring(SCENE,Police_1121)}.\nThere is a strange record in the Securityboo's operation log: ▇/▇, 11:21 , ▇▇▇, ▇▇, I'm dead.", "AutoEvent1022114_2": "Please confirm the clue", "AutoEvent1022114_3": "Show Clues", "AutoEvent1022114_4": "Leave", "AutoEvent1022115_0": "Clue Record", "AutoEvent1022115_1": "Clue: {getstring(SCENE,Police_1116)}.\nA connection log was discovered in the Securityboo, and what's strange is that one of the records is duplicated.", "AutoEvent1022115_2": "Please confirm the clue", "AutoEvent1022115_3": "Show Clues", "AutoEvent1022115_4": "Leave", "AutoEvent1022116_0": "Clue Record", "AutoEvent1022116_1": "Clue: {getstring(SCENE,Police_1111)}.\nThe Securityboo's security records show it being attacked at 11:11. By cross-referencing it with the images from the operation log, we can see that the assaulter is an unidentified Sharkboo.", "AutoEvent1022116_2": "Please confirm the clue", "AutoEvent1022116_3": "Show Clues", "AutoEvent1022116_4": "Leave", "AutoEvent1022117_0": "Clue Record", "AutoEvent1022117_1": "Clue: {getstring(SCENE,Man_Bro)}.\nRost is always calling North the Securityboo brother, but the latter has no impression of this.", "AutoEvent1022117_2": "Please confirm the clue", "AutoEvent1022117_3": "Show Clues", "AutoEvent1022117_4": "Leave", "AutoEvent1022118_0": "Clue Record", "AutoEvent1022118_1": "Clue: {getstring(SCENE,Man_KnowIt)}.\nRost suggested retrieval of the operation log at 11:21.", "AutoEvent1022118_2": "Please confirm the clue", "AutoEvent1022118_3": "Show Clues", "AutoEvent1022118_4": "Leave", "AutoEvent1022121_0": "Clue Record", "AutoEvent1022121_1": "Clue: {getstring(SCENE,Man_Virus)}.\nThis is an unknown virus created by a hacker identifying themselves as \"Spiral Piper.\" It targets Bangboo operating systems by cloning Bangboo A's logic core and embedding it into Bangboo B's system, and forcibly overriding the host's original logic core.", "AutoEvent1022121_2": "Please confirm the clue", "AutoEvent1022121_3": "Show Clues", "AutoEvent1022121_4": "Leave", "AutoEvent1022122_0": "Fairy Detective Assistant", "AutoEvent1022122_1": "\"Welcome to the den, dear detective. Please use this space to finally sort through all the clues.\"", "AutoEvent1022122_10": "\"This is the assaulter identified in the operation log as a Suspectboo, and from the available clues, it's very likely that his name is also North.\"", "AutoEvent1022122_100": "\"Excluding the possibility that the Securityboo is the holder of the dog tag, the suspect lying on the ground has the highest probability of being North.\"", "AutoEvent1022122_101": "\"Conclusion: Rost's brother North is the Sharkboo scrapped in the Hollow, which is also the Suspectboo that attacked Securityboo.\"", "AutoEvent1022122_102": "\"The Securityboo did not know Rost before carrying out the disaster avoidance guidance.\"", "AutoEvent1022122_103": "\"For some reason, Rost has a suspicion of concealment or intentional misidentification.\"", "AutoEvent1022122_104": "\"Unable to find an answer matching the question from the presented clues.\"", "AutoEvent1022122_105": "\"Dear detective, please make a judgment more fitting of your role.\"", "AutoEvent1022122_106": "Fairy, the detective assistant, has been waiting a long time. You can use my power to complete the deduction.", "AutoEvent1022122_107": "Do you need Fairy's help to complete the deduction?", "AutoEvent1022122_108": "Buddy! Help me out!", "AutoEvent1022122_109": "Let me think about it...", "AutoEvent1022122_11": "\"There's a possibility of a coincidence of names, but many doubts suggest that this is more likely a premeditated event.\"", "AutoEvent1022122_110": "\"As you put it, detective. The message 'I'm dead' is more appropriately used to describe the condition of the Suspectboo.\"", "AutoEvent1022122_111": "\"If the two Bangboo were connected to synchronize data, then indeed, a sudden incident causing an error in synchronization could have transferred the death message, originally belonging to the Suspectboo, to our Securityboo.\"", "AutoEvent1022122_112": "\"Timeline information updated\"", "AutoEvent1022122_113": "Suspectboo Died", "AutoEvent1022122_114": "\"As you said, detective, the Suspectboo meets the conditions to be the connection target. Considering the exposed connection port, the Suspectboo might have engaged in a data connection before being scrapped.\"", "AutoEvent1022122_115": "\"By further inference, this connection might also be the cause of the Suspectboo's death, hence it couldn't close the protective cover after completing the connection and left it exposed.\"", "AutoEvent1022122_116": "\"From the possibilities considered, we conclude that: One minute after the Securityboo was attacked, the assaulter engaged in a data connection with the Securityboo, but this connection led to the assaulter's own death.\"", "AutoEvent1022122_117": "The Securityboo North and the Suspectboo North very likely had a data connection.", "AutoEvent1022122_118": "\"Couldn't agree more, detective. Footprints show a male lingered at the scene for a long time, right next to the Suspectboo.\"", "AutoEvent1022122_119": "\"People usually don't stay in the Hollow unless they have a special reason, like needing to do something at the scene where the Bangboo was connecting.\"", "AutoEvent1022122_12": "\"The relationship among these three will be key to this case.\"", "AutoEvent1022122_120": "\"Very reasonable, detective. Rost in a moment of urgency had asked the Securityboo to retrieve the operation log at 11:21 AM, indicating he clearly knew some details of what happened at that time.\"", "AutoEvent1022122_121": "\"If the Securityboo can recall what happened at 11:21 AM, it would support proving its brotherly relationship with Rost. This is probably why Rost initially requested to retrieve the record.\"", "AutoEvent1022122_122": "\"The connection record interrupted exactly at 21 minutes, so it's basically concluded that both Bangboo were connecting while Rost was present at the scene, and the footprints were also his.\"", "AutoEvent1022122_123": "\"Rost and his Sharkboo North, attacked the Securityboo in the Hollow. To the latter, a virus specifically targeting Bangboo was implanted to control the Securityboo.\"", "AutoEvent1022122_124": "\"This virus can copy North's logic core, and implant it into the Securityboo's system, forcibly overriding its original logic core.\"", "AutoEvent1022122_125": "\"There are several posts related to 'AA' on the Inter-Knot, but they have been deleted, leaving unreadable records. It's impossible to trace the program's publisher and actual effect.\"", "AutoEvent1022122_126": "\"The suspicious manual mentioned 'risks,' but did not specify details. These deliberately avoided contents may be the cause of the current situation.\"", "AutoEvent1022122_127": "\"Rost's goal was to obtain a Securityboo with a logic core named North, but the actual outcome deviated significantly from his plan.\"", "AutoEvent1022122_128": "\"Today's Securityboo is clearly different from Rost's brother North. It doesn't recognize Rost, yet it still calls itself North.\"", "AutoEvent1022122_129": "\"During the data transfer, what exactly was implanted in the Securityboo, and what changes occurred inside it? Perhaps a contradictory clue, but one we've overlooked, is lying in a corner of the Detective's Den.\"", "AutoEvent1022122_13": "\"Rost has repeatedly claimed that the Securityboo North is his brother, which is not entirely a lie, as evidenced by a dog tag engraved with 'Rost and North: Brothers forever'.\"", "AutoEvent1022122_130": "\"Please find it, detective. Indicate the clue that shows the actual consequences caused by the virus.\"", "AutoEvent1022122_131": "\"Your acuity remains consistent, detective.\"", "AutoEvent1022122_132": "\"Between 11:12 AM and 11:21 AM, the Securityboo generated two identical connection logs, and at the same time a new 'I'm dead' operation log was added when the connection unexpectedly interrupted.\"", "AutoEvent1022122_133": "\"Excluding the possibility of a record malfunction, combined with the unnamed virus's instructions, there is a risk of overriding the logic core. The connection logs are correct, and one of them is from the Securityboo...\"", "AutoEvent1022122_134": "\"The other comes from the Suspectboo. During the process of copying and implanting the logic core, its connection log was transferred to the Securityboo's system.\"", "AutoEvent1022122_135": "\"The message 'I'm dead' is also likely from the Suspectboo, as its last words.\"", "AutoEvent1022122_136": "\"What was planned as a complete override didn't occur, instead it became a Partial Merger, causing the Securityboo's logic core to be in a state of disarray.\"", "AutoEvent1022122_137": "\"It is both the Securityboo and the Suspectboo, as long as it still believes itself is North.\"", "AutoEvent1022122_138": "\"The key now is how much of the Suspectboo's memory remains, whether only the name and that last words are left.\"", "AutoEvent1022122_139": "\"Check the last segment of the Securityboo's operation log to confirm.\"", "AutoEvent1022122_14": "\"But if we consider the possibility that the relationship is real, but the subject is false...\"", "AutoEvent1022122_15": "\"Who is Rost's real brother...\"", "AutoEvent1022122_16": "Deduction in the Cabin", "AutoEvent1022122_17": "Rost has often claimed that the Securityboo North is his brother, and this is not entirely false, as evidenced by a dog tag engraved with \"Rost and North: Brothers forever.\" However, if we consider the possibility that the relationship is real, but the subject is false...", "AutoEvent1022122_18": "Who is Rost's real brother?", "AutoEvent1022122_19": "Suspectboo", "AutoEvent1022122_2": "\"Firstly, the three key figures in this case.\"", "AutoEvent1022122_20": "Another North", "AutoEvent1022122_21": "North", "AutoEvent1022122_22": "Public Security Bangboo in Danger", "AutoEvent1022122_23": "Neither.", "AutoEvent1022122_24": "He lied. He has no brother", "AutoEvent1022122_25": "\"Rost's brother, in fact, is the Suspectboo we found in the Hollow.\"", "AutoEvent1022122_26": "\"Is there evidence to support this view, detective?\"", "AutoEvent1022122_27": "\"Only Rost insists that the Securityboo is his brother.\"", "AutoEvent1022122_28": "\"But the existing operation logs and the results of the scene investigation contradict Rost's claims.\"", "AutoEvent1022122_29": "\"It is advised that the detective refer mainly to the existing evidence and not be misled by one-sided statements.\"", "AutoEvent1022122_3": "\"First, North. \nNote: There is doubt whether North is his real name.\"", "AutoEvent1022122_30": "\"We found a dog tag at the scene inscribed with 'Rost and North: Brothers forever', proving there is indeed someone closely related to Rost named North.\"", "AutoEvent1022122_31": "\"It is advised that the detective reconsider based on the existing evidence.\"", "AutoEvent1022122_32": "Currently unknown", "AutoEvent1022122_33": "\"The relationships are clear, and next is clarifying the timeline.\"", "AutoEvent1022122_34": "\"This incident has three key time points. As the operation logs used as crucial time references are missing and disordered, it is recommended to reorganize them clearly.\"", "AutoEvent1022122_35": "\"11:00 AM: The Securityboo starts disaster avoidance guidance in the Hollow.\"", "AutoEvent1022122_36": "\"11:11 AM: The Securityboo is attacked and becomes incapacitated. The recording footage is interrupted.\"", "AutoEvent1022122_37": "\"11:21 AM: This is the most questionable part of the timeline. The operation log explicitly marks this time point, but the content is blank.\"", "AutoEvent1022122_38": "Furthermore, at 11:21, the Securityboo generated an illogical Death record.", "AutoEvent1022122_39": "\"Finding clues related to the events that occurred between 11:11 AM and 11:21 AM will be crucial in sorting out the timeline.\"", "AutoEvent1022122_4": "\"North is a Securityboo, who was attacked while guiding citizens to evacuate from the Hollow, and is clearly marked as 'Deceased' in the operation log, initiating this case.\"", "AutoEvent1022122_40": "Next, detective, please use the clues to finalize the timeline.", "AutoEvent1022122_41": "Timeline Intersection Points", "AutoEvent1022122_42": "11:11 AM: The Securityboo is attacked.\nBetween 11:11 and 11:21: {getstring(SCENE,Time16)};\n11:21 AM: {getstring(SCENE,Time21)}", "AutoEvent1022122_43": "Where should we start the investigation?", "AutoEvent1022122_44": "Between 11:11 and 11:21", "AutoEvent1022122_45": "The 10 blank minutes", "AutoEvent1022122_46": "11:21", "AutoEvent1022122_47": "Strange Record Time", "AutoEvent1022122_48": "11:12", "AutoEvent1022122_49": "Who participated in this mysterious connection", "AutoEvent1022122_5": "\"We encountered the person who clung to him, calling him brother at Lumina Square — another key figure in this case.\"", "AutoEvent1022122_50": "Timeline clarification completed", "AutoEvent1022122_51": "\"Detective, do you remember that among the clues collected earlier, a new time point appeared between 11:11 and 11:21, which might be the key to unlocking the mystery of the blank?\"", "AutoEvent1022122_52": "\"Please present that clue now, a clue that includes a new time point.\"", "AutoEvent1022122_53": "Ink dot on white paper", "AutoEvent1022122_54": "A clue indicates that something happened during those ten blank minutes.", "AutoEvent1022122_55": "Which clue is it?", "AutoEvent1022122_56": "Securityboo's connection log", "AutoEvent1022122_57": "Securityboo's operation log", "AutoEvent1022122_58": "Securityboo's safety log", "AutoEvent1022122_59": "\"Keen observation, detective. The Securityboo's connection log indicates that there was a connection made at 11:12 AM.\"", "AutoEvent1022122_6": "\"Second, Rost.\"", "AutoEvent1022122_60": "\"Combined with the operation log, just one minute after being attacked at 11:11 AM, the Securityboo, unable to resist, made a data connection with a target within the Hollow.\"", "AutoEvent1022122_61": "\"Timeline information updated.\"", "AutoEvent1022122_62": "\"The Securityboo made a data connection with an unknown target\"", "AutoEvent1022122_63": "\"Incorrect clue, detective. The operation log after 11:11 AM is blank, providing no new information.\"", "AutoEvent1022122_64": "\"Think again. There is a clue revealing a new time point between 11:11 AM and 11:21 AM.\"", "AutoEvent1022122_65": "\"Incorrect clue, detective. The last safety log of the Securityboo is marked at 11:11 AM being attacked, with no further time point information.\"", "AutoEvent1022122_66": "\"At 11:21 AM, two unusual things happened in the system records of the Securityboo.\"", "AutoEvent1022122_67": "\"First, at 21 minutes, there are two suspected duplicate connection interruption records, with the connection target likely being the Suspectboo named North.\"", "AutoEvent1022122_68": "\"Secondly, at 21 minutes, there is an 'I'm dead' operation log, not ruling out a causal relationship between the connection log and the operation log.\"", "AutoEvent1022122_69": "\"Currently, the Securityboo North is in an operable state, which contradicts the record content.\"", "AutoEvent1022122_7": "\"Rost claims to be North's good brother, but according to the existing operation logs, he first met North in the Hollow as a citizen and accepted his rescue guidance.\"", "AutoEvent1022122_70": "\"Question, detective, what do you think of this contradictory record? Who does the 'I' in the record refer to?\"", "AutoEvent1022122_71": "\"Please present the relevant clue to explain.\"", "AutoEvent1022122_72": "\"It is known that one side of the connection is the Securityboo. Combined with the existing timeline, the Securityboo started making a data connection just one minute after being attacked.\"", "AutoEvent1022122_73": "\"The connection target is very likely a device or a Bangboo at the scene of the attack. Do you have any idea, detective?\"", "AutoEvent1022122_74": "\"All events on the timeline have been clarified.\"", "AutoEvent1022122_75": "\"At 11:00 AM, Securityboo starts disaster avoidance guidance in the Hollow, and meets Rost.\nAt 11:11 AM, Securityboo is attacked by Sharkboo, and loses operational capability. The recording footage is interrupted.\"", "AutoEvent1022122_76": "\"At 11:12 AM, Sharkboo establishes connection with Securityboo, purpose unclear.\nAt 11:21 AM, connection unexpectedly interrupts. Sharkboo is scrapped, death record is transmitted to Securityboo.\"\n", "AutoEvent1022122_77": "\"This is a premeditated attack and intrusion event targeting the Securityboo. The possibility of Bangboo acting autonomously is zero.\"", "AutoEvent1022122_78": "\"Thus, the Suspectboo having someone directing its actions is a reasonable conclusion.\"", "AutoEvent1022122_79": "\"As you might have guessed, indeed there are clues proving that aside from the two Bangboo, there was a third person at the scene.\"", "AutoEvent1022122_8": "\"His statements contain many contradictions.\"", "AutoEvent1022122_80": "\"Besides the connected Bangboo, there was a third person present at the scene.\"", "AutoEvent1022122_81": "Is there evidence to prove this, detective?", "AutoEvent1022122_82": "Present evidence", "AutoEvent1022122_83": "\"While the connection was being made between the Suspectboo and the Securityboo, a male was constantly present, likely involved in this connection activity.\"", "AutoEvent1022122_84": "\"Combined with the footage from the operation log, the identity of this man is already quite apparent.\"", "AutoEvent1022122_85": "Portrait of the man", "AutoEvent1022122_86": "While the connection was being made between the Suspectboo and the Securityboo, a male was constantly present, likely involved in this connection activity.", "AutoEvent1022122_87": "Is there anyone who fits the description?", "AutoEvent1022122_88": "Passersby bystanders", "AutoEvent1022122_89": "Rost", "AutoEvent1022122_9": "\"Third, North.\"", "AutoEvent1022122_90": "\"Given the circumstances at the time, there's a 99% probability that there were no other passersby.\"", "AutoEvent1022122_91": "\"As for that 1%, that includes the scenario where you are joking.\"", "AutoEvent1022122_92": "\"Rost was at the scene when the Securityboo was attacked.\"", "AutoEvent1022122_93": "\"Considering that Rost was also present at the scene of the Bangboo connection one minute later, it makes sense to take this into account.\"", "AutoEvent1022122_94": "\"After this, Rost appeared with the Securityboo at the entrance of the Lumina Square Precinct, trying to prevent the Securityboo from returning to the Precinct for checks.\"", "AutoEvent1022122_95": "\"Many indications suggest that Rost is not merely a civilian. He is closely related to the whole incident and even understands everything that happened at the scene.\"", "AutoEvent1022122_96": "\"There is a clue indicating that Rost is well aware of many key time points in the incident.\"", "AutoEvent1022122_97": "\"Please identify this clue, detective.\"", "AutoEvent1022122_98": "\"Sharp as ever, detective. This dog tag is the best evidence.\"", "AutoEvent1022122_99": "\"The holder of the dog tag is most likely the North that Rost refers to, while the Securityboo clearly states it has never seen this iron tag.\"", "AutoEvent1022124_0": "The Manual... You're Not Reading It Anyway...", "AutoEvent1022124_1": "\"Step 1: Confirm that there is a stable connection between both Bangboo.\nStep 2: Start the program in the source Bangboo.\nStep 3: Wait. Don't do anything you shouldn't.\"", "AutoEvent1022124_2": "\"The program will copy the source Bangboo's logic core and spoof it as an encrypted data pack directly into the target Bangboo's system, so you don't have to worry about bypassing any firewalls or verification.\"", "AutoEvent1022124_3": "\"After about 10 minutes, the target Bangboo's logic core will be completely overwritten, becoming a clone of the source Bangboo. I trust this is the result you are looking for.\"", "AutoEvent1022124_4": "\"I must hereby declare that this program is still only a beta version and doesn't even have a name yet, so you should be aware of the risk involved. No — you were already psychologically ready from the moment you decided to use it, weren't you? — Spiral Piper\"", "AutoEvent1022124_5": "Fairy Detective Assistant", "AutoEvent1022124_6": "Clue recorded:\n\"Rost's virus can clone and overwrite Bangboo logic cores\"", "AutoEvent1022125_0": "Fairy Detective Assistant", "AutoEvent1022125_1": "\"Following an overwrite error, Rost ignored North's request to cancel the connection, and chose instead the far riskier option of a 'forced merge'.\"", "AutoEvent1022125_10": "Tell North the truth about what you've found", "AutoEvent1022125_11": "Here's how it happened...", "AutoEvent1022125_12": "\"...I see... So my name isn't actually North, but I'm North... I need a little time to think about all of this and come to terms with it. Let's leave the Hollow for now, detective.\"", "AutoEvent1022125_13": "I'm not sure if North will ever be ready to accept this...", "AutoEvent1022125_14": "Anyway... Let's get out of the Hollow.", "AutoEvent1022125_2": "\"In the end, North's logic core was forcibly transferred over to the Securityboo's system, where it was dangerously and irreversibly merged with the Securityboo's logic core.\"", "AutoEvent1022125_3": "\"The Suspectboo North's body is suspected to have 'died' due to a loss of all core data.\"", "AutoEvent1022125_4": "\"That is the whole truth of the matter.\"", "AutoEvent1022125_5": "\"Strictly speaking, both Bangboo have 'died' in this man-made accident.\"", "AutoEvent1022125_6": "\"Rost is the murderer.\"", "AutoEvent1022125_7": "\"Let's report all of this to our client, the Securityboo still identifying itself as North.\"", "AutoEvent1022125_8": "Securityboo North", "AutoEvent1022125_9": "\"You've been in a daze there for quite some time now, memory detective. What's going on? Have you uncovered the truth?\"", "AutoEvent1022190_0": "Securityboo North", "AutoEvent1022190_1": "\"Alright, we're safe here now. You were just saying you had something you wanted to ask me? Did you unearth something important?\"", "AutoEvent1022190_10": "\"The dog tag is conclusive evidence linking Rost and North.\"", "AutoEvent1022190_11": "\"Based on the Securityboo's reaction, we have reason to believe that the owner of this dog tag is someone called North — that is, the criminal Suspectboo who assaulted you before.\"", "AutoEvent1022190_12": "\"Impossible... But I am North. Unless... we have the same name?\"", "AutoEvent1022190_13": "Fairy Detective Assistant", "AutoEvent1022190_14": "\"Well then, is there any evidence that your name is indeed North — something like a dog tag?\"", "AutoEvent1022190_15": "\"No, this is the only name recognized by my operating system, and isn't that what Rost calls me, too?\"", "AutoEvent1022190_16": "\"Indeed, that's one of our known clues: Rost calls the Securityboo North, and repeatedly claims the two are sworn brothers.\"", "AutoEvent1022190_17": "\"However as the investigation progresses, the reliability of Rost's testimony has been rapidly plummeting.\"", "AutoEvent1022190_18": "\"As for any system records, there is potential for those to be dysfunctional just like the operation log.\"", "AutoEvent1022190_19": "\"Suggestion: Perform a quick one-off systems check right now.\"", "AutoEvent1022190_2": "\"If there's anything you'd like to say or ask, I offer my full cooperation, memory detective.\"", "AutoEvent1022190_20": "\"Alright, let's do a check, if that's how we're going to find the evidence that I'm North.\"", "AutoEvent1022190_21": "\"Or if... If I'm not North, then who am I?\"", "AutoEvent1022190_22": "Quick Check", "AutoEvent1022190_23": "North agrees to undergoing a quick one-off systems check. It's something that is normally prohibited from doing to a Securityboo, but... this is a special situation. After all, it was North's own request — plus you're inside a Hollow.", "AutoEvent1022190_24": "Alright, get ready to link up", "AutoEvent1022190_25": "Connect to the data port", "AutoEvent1022190_26": "{getstring(SCENE,SearchPoliceState_3)}", "AutoEvent1022190_27": "\"Port match complete. Bypassing verification protocols, transferring data...\"", "AutoEvent1022190_28": "\"...Connection established. Please select data category to inspect.\"", "AutoEvent1022190_29": "With Fairy's help, you establish a connection to the Securityboo using Eous' data cable. Now then, time to really play the role of \"memory detective\" and find that important data.", "AutoEvent1022190_3": "Actually, there is something I'd like to ask...", "AutoEvent1022190_30": "Which data should we check?", "AutoEvent1022190_31": "Safety Log", "AutoEvent1022190_32": "{getstring(SCENE,SearchPoliceState_3_1)}", "AutoEvent1022190_33": "Operation Log", "AutoEvent1022190_34": "{getstring(SCENE,SearchPoliceState_3_2)}", "AutoEvent1022190_35": "Connection Log", "AutoEvent1022190_36": "{getstring(SCENE,SearchPoliceState_3_3)}", "AutoEvent1022190_37": "Inspection complete", "AutoEvent1022190_38": "Inspection Complete", "AutoEvent1022190_39": "\"Retrieving safety log from the past week...\"", "AutoEvent1022190_4": "About this dog tag...", "AutoEvent1022190_40": "\"Retrieval complete. Filtered results: 112 events tagged Yellow and 2 events tagged Red.\"", "AutoEvent1022190_41": "\"Red event details:\n▇/▇, 11:11, strong external impact sustained. Mobility impaired. Must return to the base for inspection.\"", "AutoEvent1022190_42": "Judging by the timestamp and description, this should be logging the Sharkboo's attack.", "AutoEvent1022190_43": "\"Clue has been recorded.\nSudden event: At 11:11, it was attacked by a Sharkboo and lost all mobility.\"", "AutoEvent1022190_44": "\"Retrieving available operation logs...\"", "AutoEvent1022190_45": "\"Retrieval complete. Filtered results: 516 events tagged Yellow and 29 events tagged Red.\"", "AutoEvent1022190_46": "\"Details of a most recent Red event: \n▇/▇, 11:21 , ▇▇▇, ▇▇, I'm dead.\"", "AutoEvent1022190_47": "That's the text string that Rost got when it asked North to retrieve the operation log before.", "AutoEvent1022190_48": "Neither the data nor those words sound like any kind of normal operation log...", "AutoEvent1022190_49": "\"Clue has been recorded.\nAnomalous operation log entry: 11:21, 'I'm dead'.\"", "AutoEvent1022190_5": "It's a Key Clue", "AutoEvent1022190_50": "\"Clue has been recorded.\nWitness: Rost knows about the operation log and was most likely present at the time of the anomalous log entry.\"", "AutoEvent1022190_51": "\"Retrieving connection logs...\"", "AutoEvent1022190_52": "\"Retrieval complete. Filtering connections by most recent.\"", "AutoEvent1022190_53": "\", ▇/▇, 11:12, connection established.\n▇/▇, 11:21, connection suddenly interrupted.\"", "AutoEvent1022190_54": "Hang on. Has Fairy crashed? Or is it the log that's duplicated...?", "AutoEvent1022190_55": "\"Negative: Detective assistant is functioning normally. No lag or delay detected.\"", "AutoEvent1022190_56": "\"System log serial number assignations from the inspected object are not operating normally. Or in other words — there is a bug.\"", "AutoEvent1022190_57": "11:12, the Bangboo appear to have established a connection — which is a new data point and clue.", "AutoEvent1022190_58": "\"Clue has been recorded.\nAbnormal connection log: There are two duplicate connection logs.\n11:12, connection started.\n11:21, connection unexpectedly terminated.\"", "AutoEvent1022190_6": "Securityboo North's reply", "AutoEvent1022190_7": "\"I just noticed this dog tag. I can tell it must have meant a lot to Rost and North.\"", "AutoEvent1022190_8": "\"But I have no recollection of it whatsoever... I can confirm I have never seen this dog tag before in my life.\"", "AutoEvent1022190_9": "Fairy Detective Assistant", "AutoEvent1023300_0": "Excited Referee", "AutoEvent1023300_1": "\"Ooh, that uppercut! Absolutely gorgeous!\" The referee still seems to be immersed in the match just now.", "AutoEvent1023300_10": "\"You can check your opponent's lineup before starting a duel.\"", "AutoEvent1023300_11": "Start a duel!", "AutoEvent1023300_12": "View Opponent's Lineup", "AutoEvent1023300_13": "Wait! I need a moment to prepare...", "AutoEvent1023300_14": "\"Wanna check your opponent's lineup? Just directly talk to the combat Bangboo in the combat zone!\"", "AutoEvent1023300_15": "\"There, you can check the Bangboo's basic info and their skills.\"", "AutoEvent1023300_16": "\"You can also adjust your lineup or use items there.\"", "AutoEvent1023300_17": "\"Make sure you're fully prepared, then enter the battle!\"", "AutoEvent1023300_18": "\"The spectators have entered the arena!\"", "AutoEvent1023300_19": "Start a duel!", "AutoEvent1023300_2": "\"Oh, you're here to sign up for the next round as a trainer? No problem! We don't care what race the trainers are!\"", "AutoEvent1023300_20": "View Opponent's Lineup", "AutoEvent1023300_21": "Wait! I need a moment to prepare...", "AutoEvent1023300_22": "\"You can check your opponent's lineup before starting a duel.\"", "AutoEvent1023300_23": "Start a duel!", "AutoEvent1023300_24": "View Opponent Lineup", "AutoEvent1023300_25": "Wait! I need a moment to prepare...", "AutoEvent1023300_26": "\"What a fierce battle. My ears are still buzzing...\"", "AutoEvent1023300_27": "\"Congratulations, Trainer. You have defeated the reigning champion.\"", "AutoEvent1023300_28": "\"You have become the new legend of the League of Bangboo!\"", "AutoEvent1023300_29": "\"If you find this fun, come have another duel next time!\"", "AutoEvent1023300_3": "\"But you don't seem to have your own combat Bangboo. Go check out the recruitment area! Maybe you'll be able to recruit a volunteer!\"", "AutoEvent1023300_30": "Bangboo's ATK set to 10!", "AutoEvent1023300_31": "Item already used", "AutoEvent1023300_32": "Confirm", "AutoEvent1023300_4": "Referee", "AutoEvent1023300_5": "\"You've successfully recruited a combat Bangboo. A round of applause, please!\"", "AutoEvent1023300_6": "\"In fact, a squad can recruit up to three Bangboo.\"", "AutoEvent1023300_7": "\"But seeing as this is your first battle as a trainer. One Bangboo should also be enough.\"", "AutoEvent1023300_8": "\"Now, go to the combat zone and start your journey as a Bangboo Master!\"", "AutoEvent1023300_9": "\"Are you ready for a duel?\"", "AutoEvent1023301_0": "Minionboo", "AutoEvent1023301_1": "This is your next opponent. Basic info research complete.\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: Deals damage to a random enemy when attacking.", "AutoEvent1023302_0": "Sharkboo", "AutoEvent1023302_1": "HP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: Deal double damage with its attacks", "AutoEvent1023302_14": "Where would you like to send it?", "AutoEvent1023302_15": "Left", "AutoEvent1023302_16": "Middle", "AutoEvent1023302_17": "Right", "AutoEvent1023302_18": "What skill do you want your Bangboo to learn?", "AutoEvent1023302_19": "VIP Ejection Seat", "AutoEvent1023302_2": "Enhance Stats", "AutoEvent1023302_20": "After being defeated, gives other allied Bangboo HP +10.", "AutoEvent1023302_21": "BUG Shield", "AutoEvent1023302_22": "Negate the first DMG received in each round.", "AutoEvent1023302_23": "Lone Woof Bandana", "AutoEvent1023302_24": "When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "AutoEvent1023302_25": "Like & Subscribe Gun", "AutoEvent1023302_26": "Gives the selected Bangboo Number of Attacks +1.", "AutoEvent1023302_28": "Super Fusion Metal Dentures", "AutoEvent1023302_29": "Gives the selected Bangboo a new skill: When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "AutoEvent1023302_3": "Learn Skills", "AutoEvent1023302_30": "The Bangboo learned a new skill: After being defeated, gives other allied Bangboo HP +10.", "AutoEvent1023302_31": "The Bangboo learned a new skill: Negate the first DMG received in each round.", "AutoEvent1023302_32": "Bangboo's Number of Attacks +1.", "AutoEvent1023302_33": "Sharkboo just obtained a new skill: Deal double DMG with its attacks!", "AutoEvent1023302_34": "Which stat would you like to enhance?", "AutoEvent1023302_35": "Ultra Sacred Sword of Radiance (Stock: {scene_var(attack_potion)})", "AutoEvent1023302_36": "ATK+1", "AutoEvent1023302_37": "Falling Starsea Armor (Stock: {scene_var(recover_potion)})", "AutoEvent1023302_38": "HP +1", "AutoEvent1023302_4": "Adjust Position", "AutoEvent1023302_41": "Mask No.10", "AutoEvent1023302_42": "Sets Bangboo's ATK to 10.", "AutoEvent1023302_43": "Bangboo HP +1!\nCurrent HP: {specials(self_max_hp)}", "AutoEvent1023302_44": "Bangboo ATK +1!\nCurrent ATK: {specials(self_original_attack)}", "AutoEvent1023302_5": "Leave", "AutoEvent1023302_6": "HP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}", "AutoEvent1023303_0": "Sharkboo", "AutoEvent1023303_1": "Where would you like to send it?", "AutoEvent1023303_10": "Adjust Position", "AutoEvent1023303_11": "Which stat would you like to enhance?", "AutoEvent1023303_12": "Ultra Sacred Sword of Radiance (Stock: {scene_var(attack_potion)})", "AutoEvent1023303_13": "ATK+1", "AutoEvent1023303_14": "Falling Starsea Armor (Stock: {scene_var(recover_potion)})", "AutoEvent1023303_15": "HP +1", "AutoEvent1023303_18": "Mask No.10", "AutoEvent1023303_19": "Sets Bangboo's ATK to 10.", "AutoEvent1023303_2": "Left", "AutoEvent1023303_20": "Bangboo HP +1!\nCurrent HP: {specials(self_max_hp)}", "AutoEvent1023303_21": "Bangboo ATK +1!\nCurrent ATK: {specials(self_original_attack)}", "AutoEvent1023303_22": "What skill do you want your Bangboo to learn?", "AutoEvent1023303_23": "VIP Ejection Seat", "AutoEvent1023303_24": "After being defeated, gives other allied Bangboo HP +10.", "AutoEvent1023303_25": "BUG Shield", "AutoEvent1023303_26": "Negate the first DMG received in each round.", "AutoEvent1023303_27": "Lone Woof Bandana", "AutoEvent1023303_28": "When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "AutoEvent1023303_29": "Like & Subscribe Gun", "AutoEvent1023303_3": "Middle", "AutoEvent1023303_30": "Gives the selected Bangboo Number of Attacks +1.", "AutoEvent1023303_32": "Gives the selected Bangboo a new skill: When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "AutoEvent1023303_33": "The Bangboo learned a new skill: After being defeated, gives other allied Bangboo HP +10.", "AutoEvent1023303_34": "The Bangboo learned a new skill: Negate the first DMG received in each round.", "AutoEvent1023303_35": "Bangboo's Number of Attacks +1.", "AutoEvent1023303_4": "Right", "AutoEvent1023303_5": "Leave", "AutoEvent1023303_6": "Sumoboo", "AutoEvent1023303_7": "HP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: Always attack the enemies right in its front first.", "AutoEvent1023303_8": "Enhance Stats", "AutoEvent1023303_9": "Learn Skills", "AutoEvent1023304_0": "Midas Touch", "AutoEvent1023304_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: Drop 500 Gear Coins when getting damage.", "AutoEvent1023305_0": "Safetyboo", "AutoEvent1023305_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: When Safetyboo takes damage for the first time, its HP doubles.", "AutoEvent1023306_0": "Majestic Mesmer", "AutoEvent1023306_1": "This is your next opponent. \nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: Always attacks the leftmost enemy.", "AutoEvent1023307_0": "Sharkboo", "AutoEvent1023307_1": "Where would you like to send it?", "AutoEvent1023307_10": "Adjust Position", "AutoEvent1023307_11": "Which stat would you like to enhance?", "AutoEvent1023307_12": "Ultra Sacred Sword of Radiance (Stock: {scene_var(attack_potion)})", "AutoEvent1023307_13": "ATK +1", "AutoEvent1023307_14": "Falling Starsea Armor (Stock: {scene_var(recover_potion)})", "AutoEvent1023307_15": "HP +1", "AutoEvent1023307_16": "Giving Paperboo more ATK doesn't seem to do anything...", "AutoEvent1023307_17": "Modding Paperboo's ATK doesn't seem to do anything...", "AutoEvent1023307_18": "Mask No.10", "AutoEvent1023307_19": "Sets Bangboo's ATK to 10.", "AutoEvent1023307_2": "Left", "AutoEvent1023307_20": "Bangboo HP +1!\nCurrent HP: {specials(self_max_hp)}", "AutoEvent1023307_21": "Bangboo ATK +1!\nCurrent ATK: {specials(self_original_attack)}", "AutoEvent1023307_22": "What skill do you want your Bangboo to learn?", "AutoEvent1023307_23": "VIP Ejection Seat", "AutoEvent1023307_24": "After being defeated, gives other allied Bangboo HP +10.", "AutoEvent1023307_25": "BUG Shield", "AutoEvent1023307_26": "Negate the first DMG received in each round.", "AutoEvent1023307_27": "Lone Woof Bandana", "AutoEvent1023307_28": "When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "AutoEvent1023307_29": "Like & Subscribe Gun", "AutoEvent1023307_3": "Middle", "AutoEvent1023307_30": "Gives the selected Bangboo Number of Attacks +1.", "AutoEvent1023307_32": "Gives the selected Bangboo a new skill: When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "AutoEvent1023307_33": "The Bangboo learned a new skill: After being defeated, gives other allied Bangboo HP +10.", "AutoEvent1023307_34": "The Bangboo learned a new skill: Negate the first DMG received in each round.", "AutoEvent1023307_35": "Bangboo's Number of Attacks +1.", "AutoEvent1023307_36": "There is no change to Paperboo's ATK.\nCurrent ATK: {specials(self_max_hp)}", "AutoEvent1023307_4": "Right", "AutoEvent1023307_5": "Leave", "AutoEvent1023307_6": "Paperboo", "AutoEvent1023307_7": "HP: {specials(self_max_hp)}\nATK: {specials(self_max_hp)}\nSkill: Its ATK always equals its HP", "AutoEvent1023307_8": "Enhance Stats", "AutoEvent1023307_9": "Learn Skills", "AutoEvent1023308_0": "Luckyboo", "AutoEvent1023308_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: When its underlings get attacked, Luckyboo's HP +5.", "AutoEvent1023309_0": "Enthusiastic Commentator", "AutoEvent1023309_1": "\"Hey, wait! Are you a trainer or a combat Bangboo? Are you here to join the League of Bangboo too?\"", "AutoEvent1023309_10": "\"Well then, go find the referee to apply for the next round. I won't waste any more of your time! Good luck, dear Trainer!\"", "AutoEvent1023309_11": "Enthusiastic Spectator", "AutoEvent1023309_12": "\"Impressive! I'm so thrilled! I'm already a fan of yours!\"", "AutoEvent1023309_13": "\"I'll keep cheering for you!\"", "AutoEvent1023309_14": "\"Come check out the spectator seats after each battle and have a chat with us!\"", "AutoEvent1023309_15": "\"Did you know? If you win 8 rounds in a row, you'll be able to challenge the champion of this season in the 9th round! That's the legendary, strongest combat Bangboo!\"", "AutoEvent1023309_16": "\"I've heard that it sometimes watches the duels as a spectator. Who knows, maybe we'll run into it in the spectator area after a battle!\"", "AutoEvent1023309_17": "\"But I believe even the champion won't be your match! Please take these! I'll keep cheering for you!\"", "AutoEvent1023309_18": "Obtained Ultra Sacred Sword of Radiance×2", "AutoEvent1023309_19": "\"Did you know that even if you are defeated, some loyal spectators will stay to send gifts to the trainers they support and cheer them on?\"", "AutoEvent1023309_2": "\"Unfortunately, this round of registration has ended. But you can still play a part in the competition as a spectator!\"", "AutoEvent1023309_20": "\"So don't be afraid of defeat. Adjust and enhance your lineup to duel again! Here, this is for you!\"", "AutoEvent1023309_21": "Obtained Falling Starsea Armor×2", "AutoEvent1023309_3": "\"Come sit down somewhere!\"", "AutoEvent1023309_4": "Oh? It's you, the spectator from earlier! What do you think? Wanna give it a try?", "AutoEvent1023309_5": "\"The new round of registration has started. If you want to participate, you can now...\"", "AutoEvent1023309_6": "\"But let me ask first, are you a trainer or a combat Bangboo?\"", "AutoEvent1023309_7": "The commentator's concerns are pretty reasonable...", "AutoEvent1023309_8": "I'm a trainer.", "AutoEvent1023309_9": "\"I see! What a special trainer!\"", "AutoEvent1023311_0": "Suspicious Guy", "AutoEvent1023311_1": "\"We meet again~\"", "AutoEvent1023311_2": "\"Looks like you've become stronger. You're qualified to come to my shop.\"", "AutoEvent1023311_3": "\"I opened a store nearby that sells items to enhance Bangboo stats. If you wanna become the champion, come check out my shop more often!\"", "AutoEvent1023313_0": "Suspicious Guy", "AutoEvent1023313_1": "\"You're not half bad, Rising Star. I'll keep an eye on you.\"", "AutoEvent1023313_2": "\"Here, take this. It'll come in handy for your Bangboo!\"", "AutoEvent1023313_3": "You obtained Ultra Sacred Sword of Radiance", "AutoEvent1023314_0": "\"Code Trader\"", "AutoEvent1023314_1": "\"Hey, you, special trainer, wanna check out the new 'codes'?\"", "AutoEvent1023314_2": "\"I'm talking about bundle codes. I've got all kinds here. I put a lot of effort into collecting them online!\"", "AutoEvent1023314_3": "\"I opened a shop nearby that sells all kinds of bundle codes I found on various websites!\"", "AutoEvent1023314_4": "\"Of course, they are not free, you know...\"", "AutoEvent1023315_0": "Bagboo's Underlings", "AutoEvent1023315_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}", "AutoEvent1023317_0": "Luckyboo's Underlings", "AutoEvent1023317_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}", "AutoEvent1023318_0": "Suspicious Guy", "AutoEvent1023318_1": "\"You're not bad, Rising Star. We meet again.\"", "AutoEvent1023318_2": "\"You did great! And your Bangboo too! But they're not strong enough. It'll be even harder next time. Take this, it'll come in handy for your Bangboo!\"", "AutoEvent1023318_3": "Obtained Falling Starsea Armor", "AutoEvent1023319_0": "Elle", "AutoEvent1023319_1": "This is your next opponent. \nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: Deals damage to all enemies when attacking.", "AutoEvent1023319_2": "\"...\"", "AutoEvent1023319_3": "\"Are you my opponent? Looks like it's gonna be an easy win.\"", "AutoEvent1023320_0": "Bagboo", "AutoEvent1023320_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: When Bagboo is present, it and its underlings only take up to 1 damage.", "AutoEvent1023321_0": "Majestic Mesmer", "AutoEvent1023321_1": "\"Hmm, not bad, not bad~ Do you know who I am? I'm the champion of this season's League of Bangboo — Majestic Mesmer!\"", "AutoEvent1023321_2": "\"I noticed you, Trainer. I have a feeling that we will meet again at the final showdown!\"", "AutoEvent1023321_3": "\"But your Bangboo are terrible! Especially that Sharkboo!\"", "AutoEvent1023321_4": "\"Here, take this. This will upgrade your Sharkboo, turning it from 'very bad' to 'not that bad'~\"", "AutoEvent1023321_5": "Obtained Super Fusion Metal Dentures", "AutoEvent1023322_0": "Majestic Mesmer", "AutoEvent1023322_1": "\"Not bad, not bad... A worthy opponent for my own two hands!\"", "AutoEvent1023322_2": "\"The next battle will be even tougher. Hang in there~\"", "AutoEvent1023322_3": "\"Here, take this. I look forward to seeing you soon~\"", "AutoEvent1023322_5": "Obtained Mask No.10", "AutoEvent1023324_0": "Hapless Bangboo", "AutoEvent1023324_1": "I find a hapless Bangboo who keeps muttering, \"I lost. I'm abandoned. No one is recruiting me. No Gear Coins...\"", "AutoEvent1023324_3": "Hapless Bangboo", "AutoEvent1023324_4": "Looks like it really needs some Gear Coins...", "AutoEvent1023324_5": "Give it 1000 Gear Coins", "AutoEvent1023324_6": "No, I don't even have enough for myself.", "AutoEvent1023324_7": "\"I can fight again! I can be recruited again!\" The Bangboo bounces off excitedly. Is it planning to pay trainers Gear Coins to get recruited...?", "AutoEvent1023325_0": "Hapless Bangboo", "AutoEvent1023325_1": "You encounter the hapless Bangboo that you helped last time.", "AutoEvent1023325_2": "\"Thanks for your help. I've got a trainer! I'm back on the battlefield!\"", "AutoEvent1023325_3": "\"Here's a trophy I got. It's yours!\"", "AutoEvent1023325_4": "Obtained Like & Subscribe Gun", "AutoEvent1023326_0": "Bomboo", "AutoEvent1023326_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: When Bomboo's underlings are defeated, Bomboo's HP drops by 50%.", "AutoEvent1023327_0": "Bomboo's Underlings", "AutoEvent1023327_1": "This is your next opponent:\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}", "AutoEvent1023328_0": "Minionboo", "AutoEvent1023328_1": "This is your next opponent. Basic info research complete.\nHP: {specials(self_max_hp)}\nATK: {specials(self_original_attack)}\nSkill: Deals damage to a random enemy when attacking.", "AutoEvent1023329_0": "Sharkboo", "AutoEvent1023329_1": "Victory! A victory for being free!", "AutoEvent1023331_0": "\"Code Store\"", "AutoEvent1023331_1": "Which bundle code would you like?", "AutoEvent1023331_10": "Leave", "AutoEvent1023331_12": "I don't have enough Gear Coins!", "AutoEvent1023331_2": "Which bundle code would you like?", "AutoEvent1023331_3": "\"By the way, each gift code can only be redeemed once. You should know that, right?\"", "AutoEvent1023331_4": "VIP Ejection Seat, price: 4000 Gear Coins", "AutoEvent1023331_5": "Skill: After being defeated, gives other allied Bangboo HP +10.", "AutoEvent1023331_6": "BUG Shield, price: 4000 Gear Coins", "AutoEvent1023331_7": "Skill: Negate the first DMG received in each round.", "AutoEvent1023331_8": "Lone Woof Bandana, 6000 Gear Coins", "AutoEvent1023331_9": "Skill: When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "AutoEvent1023332_0": "Recruitment Area", "AutoEvent1023332_1": "The moment they see a trainer coming over, all the Bangboo in the recruitment area jump up immediately. \"Pick me! Pick me!\" they shout, waving their tiny hands in the air.", "AutoEvent1023332_10": "Sharkboo\nHP: 4\nATK: 1", "AutoEvent1023332_11": "Sharkboo's skill is \"being free.\"", "AutoEvent1023332_12": "I'll pick this one!", "AutoEvent1023332_13": "Leave", "AutoEvent1023332_14": "Sumoboo\nHP: 3\nATK: 1\nSkill: Always attack the enemies right in its front first.", "AutoEvent1023332_15": "Recruiting it requires 2000 Gear Coins", "AutoEvent1023332_16": "Paperboo\nHP: 2\nATK: 2\nSkill: Skill: Its ATK always equals its HP.", "AutoEvent1023332_17": "Recruiting it requires 3000 Gear Coins", "AutoEvent1023332_2": "Spend Gear Coins to recruit your favorite Bangboo to join you in combat.", "AutoEvent1023332_3": "Sharkboo", "AutoEvent1023332_4": "Sharkboo's skill is \"being free.\"", "AutoEvent1023332_5": "Paperboo: recruiting it requires 3000 Gear Coins", "AutoEvent1023332_6": "Skill: Its ATK always equals its HP", "AutoEvent1023332_7": "Sumoboo: recruiting it requires 2000 Gear Coins", "AutoEvent1023332_8": "Skill: Always attack the enemies right in its front first.", "AutoEvent1023332_9": "Leave", "AutoEvent1023336_0": "Mysterious Shop Owner", "AutoEvent1023336_1": "\"Welcome! What kind of code would you like this time?\"", "AutoEvent1023336_10": "\"I'm afraid you'll need more money.\"", "AutoEvent1023336_11": "Obtained Ultra Sacred Sword of Radiance", "AutoEvent1023336_2": "Mysterious Shop Owner", "AutoEvent1023336_3": "\"Welcome! What kind of code would you like?\"", "AutoEvent1023336_4": "Falling Starsea Armor, price: 1000 Gear Coins", "AutoEvent1023336_5": "Gives the selected Bangboo HP +1.", "AutoEvent1023336_6": "Ultra Sacred Sword of Radiance, price: 1000 Gear Coins", "AutoEvent1023336_7": "Selected Bangboo's ATK +1.", "AutoEvent1023336_8": "Leave", "AutoEvent1023336_9": "Obtained Falling Starsea Armor", "AutoEvent1023337_0": "Sumoboo", "AutoEvent1023337_1": "\"Sumo! Sumo!\"", "AutoEvent1023338_0": "Paperboo", "AutoEvent1023338_1": "We won...? 'kay, I'll get back to my carton and get some rest...", "AutoEvent1025601_0": "Fairy Smart Intervention", "AutoEvent1025601_1": "\"You have reached the target location.\n Still no threats detected in the surrounding area. Please proceed with confidence.\"", "AutoEvent1025601_2": "\"Objective: Complete the testing and maintenance for the remote-controlled bomb within the Hollow.\"", "AutoEvent1025601_3": "\"Test Subject: Golden Bangboo.\"", "AutoEvent1025607_0": "Locked Gate", "AutoEvent1025607_1": "There is a note on the side.\n\"Dear partner... I've prepared a Golden Bangboo and a decompression bomb. Have fun and let off some steam, alright?\"", "AutoEvent1025607_2": "Hmm... I don't think this note was meant for us.", "AutoEvent1025607_3": "Pay the required amount", "AutoEvent1025607_4": "Pay {specials(cost)} Gear Coins", "AutoEvent1025607_5": "Explore the surrounding area", "AutoEvent1025607_6": "Do not pay", "AutoEvent1025703_0": "Fairy Smart Intervention", "AutoEvent1025703_1": "\"Transferring you to the client. Please hold.\"", "AutoEvent1025703_2": "...", "AutoEvent1025703_3": "Dana: \"Please, master Proxy!\"", "AutoEvent1025703_4": "Dana: \"Find more Gear Coins and repair the drill rig!\"", "AutoEvent1025704_0": "Fairy Smart Intervention", "AutoEvent1025704_1": "\"Transferring you to the client. Please hold.\"", "AutoEvent1025704_2": "...", "AutoEvent1025704_3": "Dana: \"Thank you for taking on my new commission! I wish I could be as reliable as you are...\"", "AutoEvent1025704_4": "Dana: \"This time, the goal is to protect and recover the drill rig... or whatever hasn't been ripped to shreds by Ethereals.\"", "AutoEvent1025704_5": "Dana: \"Of course, I brought some D Rounds with me this time!\"", "AutoEvent1025704_6": "Dana: \"The compatible booster device has been deployed. Let's get outta here!\"", "AutoEvent1025707_0": "Fairy Smart Intervention", "AutoEvent1025707_1": "\"Transferring you to the client. Please hold...\"", "AutoEvent1025707_10": "Drill Rig Repair Progress increased by 30%", "AutoEvent1025707_11": "Turret repair: ({specials(fixCannonPrice)} Gear Coins)", "AutoEvent1025707_12": "Restore a destroyed turret", "AutoEvent1025707_13": "Reload module: ({specials(stepResetPrice)} Gear Coins)", "AutoEvent1025707_14": "Automatically reset a launch button every 20 steps", "AutoEvent1025707_15": "Enhance turret: ({specials(upCannonPrice)} Gear Coins)", "AutoEvent1025707_16": "Enhance a turret's ammo to DDD Rounds", "AutoEvent1025707_17": "Exit device", "AutoEvent1025707_18": "\"...\"", "AutoEvent1025707_19": "Drill rig repair progress: {scene_var(FixProgress)}%\nThank you for choosing us again. Please follow all instructions while operating this device!", "AutoEvent1025707_2": "Dana: \"Use the engineering device to repair the drill rig!\"", "AutoEvent1025707_20": "\"Cling—Clang— The emergency engineering team has completed the turret repair!\"", "AutoEvent1025707_21": "\"Work order confirmed. The logistics team is now dispatching DDD Rounds!\"", "AutoEvent1025707_22": "\"Approval confirmed. D Rounds have been fully upgraded to DDD Rounds!\"", "AutoEvent1025707_3": "Dana: \"Also, the engineering device's enhancement module has been upgraded.\"", "AutoEvent1025707_4": "Dana: \"Now you can permanently upgrade a turret's ammo into DDD Rounds!\"", "AutoEvent1025707_5": "Dana: \"Try it out. More firepower means more Gear Coins!\"", "AutoEvent1025707_6": "Engineering Device", "AutoEvent1025707_7": "To provide you with enhanced firepower and drill rig repair services, please insert more Gear Coins.", "AutoEvent1025707_8": "Please select a service", "AutoEvent1025707_9": "Drill rig repair: ({specials(fixMachinePrice)} Gear Coins)", "AutoEvent1026316_0": "Locked Gate", "AutoEvent1026316_1": "Oh? When did the client write a note?\n\"Um... I'm really sorry, that was rude of me... But could you please not tell my partner?The Golden Bangboo is a birthday surprise I prepared for him. I was going to catch it myself...\"", "AutoEvent1026316_2": "Considering how nice he was to apologize...", "AutoEvent1026316_3": "Open the door with his coin", "AutoEvent1026316_4": "Pay {specials(cost)} Gear Coins", "AutoEvent1026316_5": "Walk around some more", "AutoEvent1026316_6": "Do not pay", "AutoEvent1026351_0": "Fairy Smart Intervention", "AutoEvent1026351_1": "\"Master, a strong electromagnetic shield has been detected in the vicinity. I have adjusted the signal transmission method and connected to the client.\"", "AutoEvent1026351_2": "BBBTierPartTime", "AutoEvent1026351_3": "\"Hmph, my partner keeps saying you're dependable after last time.\nBut while you may have tricked him, you can't fool me... you're just a lazy opportunist!\"", "AutoEvent1026351_4": "\"Surprised to see my Inter-Knot ID? Thinking it's a good deal, aren't you? ... This time, the reward won't come so easily!\"", "AutoEvent1026351_5": "\"Aiming for a generous commission fee, are you? It's doable... if you can get past the electromagnetic interference and capture that Golden Bangboo...\"", "AutoEvent1026351_6": "\"The client has disconnected.\nPlease begin your search for the Golden Bangboo. I will offer support unaffected by the interference.\"", "AutoEvent1026351_7": "Fairy just said... \"Battery consumption has increased\"!?", "AutoEvent1026351_8": "C'mon! Let's race the meter!", "AutoEvent1029_0": "Fairy Smart Intervention", "AutoEvent1029_1": "\"Valve status analyzed. The valve opens once sufficient Gear Coins have been inserted.\"", "AutoEvent1029_10": "Pay 1,000 Gear Coins", "AutoEvent1029_2": "\"The lock is not smart tech, so unfortunately I cannot help you open it.\"", "AutoEvent1029_3": "Locked Valve", "AutoEvent1029_4": "Explorers often encounter various mechanisms in Hollows.\nTake this safety valve for example, it can only be opened once a specific number of Gear Coins have been inserted.", "AutoEvent1029_5": "Even if something is taken, the owner can still receive a substantial sum of Gear Coins in return.", "AutoEvent1029_6": "Pay the required amount of money", "AutoEvent1029_7": "Pay {specials(cost)} Gear Coins", "AutoEvent1029_8": "Explore the surrounding area", "AutoEvent1029_9": "Do not pay", "AutoEvent1030101_0": "\"Master, we have safely reached the Hollow location as specified by the client.\"", "AutoEvent1030101_1": "\"The entrance to the vault is inside the facility near by.\"", "AutoEvent1030101_10": "Explore a little more", "AutoEvent1030101_2": "\"I have marked out the entrance.\"", "AutoEvent1030101_4": "\"Assessment results: You have successfully obtained the remaining funds in the vault.\"", "AutoEvent1030101_5": "\"Careful, the sound of the detonation has drawn in nearby enemy units. Please engage with caution.\"", "AutoEvent1030101_6": "Buried Secrets", "AutoEvent1030101_7": "The ensuing fire from the explosion completely engulfed the target. Whatever secrets they were harboring there before will remain secrets forever.", "AutoEvent1030101_8": "Commission complete... despite attracting several uninvited guests", "AutoEvent1030101_9": "Fight off the enemies and evacuate", "AutoEvent1030102_0": "\"Master, the entrance gate uses an old-school combination lock that is cut-, impact- and blast-resistant.\"", "AutoEvent1030102_1": "\"It is a four-digit code. The data provided by the client suggests the last squad responsible should've left behind some clues about the code.\"", "AutoEvent1030102_10": "\"The 2nd scratch is just the sun, and the dial only has 4 numbers on it: 2/4/3/7.\"", "AutoEvent1030102_11": "\"The 3rd scratch is a setting sun, and the dial only has 4 numbers on it: 5/4/1/9.\"", "AutoEvent1030102_12": "\"The 4th scratch is a moon, and the dial is jammed stuck on the number 1.\"", "AutoEvent1030102_13": "The note says: Sunrise and zero.", "AutoEvent1030102_14": "Turn the dial and enter the code", "AutoEvent1030102_15": "What's the first number?", "AutoEvent1030102_16": "Enter 0", "AutoEvent1030102_17": "Enter 8", "AutoEvent1030102_18": "Enter 2", "AutoEvent1030102_19": "Enter 1", "AutoEvent1030102_2": "\"Suggestion: Search for traces of the last squad and clues about the code.\"", "AutoEvent1030102_20": "According to the Hollow Raider, one of the numbers is \"4,\" but its correct position remains unknown.", "AutoEvent1030102_21": "The crumpled note contains a clue: The sun is not an odd number.", "AutoEvent1030102_22": "What's the second number?", "AutoEvent1030102_23": "The drawing contains a clue: Sunset is \"5.\"", "AutoEvent1030102_24": "Enter 4", "AutoEvent1030102_25": "Enter 3", "AutoEvent1030102_26": "Enter 7", "AutoEvent1030102_29": "What's the third number?", "AutoEvent1030102_3": "Blast-proof Combination Lock", "AutoEvent1030102_30": "Enter 5", "AutoEvent1030102_33": "Enter 9", "AutoEvent1030102_35": "The final dial on the lock is stuck in the \"1\" position", "AutoEvent1030102_36": "I hope the final number of the code is 1...", "AutoEvent1030102_37": "Confirm code 1", "AutoEvent1030102_4": "Fairy's abilities don't work on physical locks, so we'll need to figure out the code if we want to open the door.\nUpon closer inspection, every number dial on the lock has some markings etched into it.", "AutoEvent1030102_5": "Could these man-made scratches really be a clue to the code?", "AutoEvent1030102_6": "Inspect the Combination Lock", "AutoEvent1030102_7": "Enter the passcode", "AutoEvent1030102_8": "Fairy's inspection results", "AutoEvent1030102_9": "\"The 1st scratch is a rising sun, and the dial only has 4 numbers on it: 0/8/2/1.\"", "AutoEvent1030108_0": "\"A new pile of random items detected ahead. Speculation: Someone has hidden something here recently.\"", "AutoEvent1030108_1": "\"Master, would you like to search?\"", "AutoEvent1030108_10": "A torn note under the mound of dirt.", "AutoEvent1030108_2": "Note under Miscellaneous Items", "AutoEvent1030108_3": "A heap of old items, haphazardly piled up. It looks like someone tried to hide something underneath.", "AutoEvent1030108_4": "Is this one of the clues left behind by the previous squad?", "AutoEvent1030108_5": "Check the Pile of Random Items", "AutoEvent1030108_6": "A ripped-out page from a notebook", "AutoEvent1030108_7": "A frantically ripped-out page lies hidden beneath. Seems as if it was buried in too much of a hurry to even crumple it up.", "AutoEvent1030108_8": "The barely legible note reads: \"Those fools will never suspect I'm not actually here to destroy any assets! A ruthless employer trying to reduce top secret assets to zero? Inexcusable!\"", "AutoEvent1030108_9": "\"I'm going to take part of the code with me so they can't get through the door to destroy anything! Once everything's done and dusted, I'll mount a comeback — just like the sunrise in the east!\"", "AutoEvent1030109_0": "A pile of random items. There seems to be something hidden underneath.", "AutoEvent1030109_1": "Why do people like leaving things around like this?", "AutoEvent1030109_2": "Check the Pile of Random Items", "AutoEvent1030109_3": "A page crumpled up into a ball", "AutoEvent1030109_4": "\"Hmph, as long as we can keep those Hollow Raiders outside, they'll give up and leave eventually. Everything in the vault will be mine in the end!\"", "AutoEvent1030109_5": "\"That's why I gave them the wrong code! The sun isn't an odd number, I'm a genius.\"", "AutoEvent1030109_6": "A crumpled note under the mound of dirt.", "AutoEvent1030110_0": "Fairy's Friendly Reminder", "AutoEvent1030110_1": "\"Master, there's a Hollow Raider in the room. It seems like he's been left behind by himself.\"", "AutoEvent1030110_10": "\"Then when we found the place, everyone suddenly turned on me and locked me inside here! What terrible luck! I'm done with this; I've been trapped for so long, I need to get out and undergo anti-corruption treatment!\"", "AutoEvent1030110_11": "\"Sorry, I don't really have anything to repay you with. Everything got taken except for these explosives for opening the safe that were left behind. They're yours!\"", "AutoEvent1030110_13": "The Hollow Raider looks at you in surprise: \"An enclosed space, powerful explosives, and an unmodified human body – why do you think I wouldn't use the explosives?\"", "AutoEvent1030110_15": "The Hollow Raider hesitates, then shakes his head: \"The code? Dunno... I was in charge of setting up the blast, the code wasn't my area... I vaguely remember one of the numbers was...\"", "AutoEvent1030110_16": "\"Tch... Darn it, it's right on the tip of my tongue. How have I forgotten this all of a sudden...?\"", "AutoEvent1030110_2": "\"Voiceprint recognition verifies the Hollow Raider as the same person who just cried out for help.\"", "AutoEvent1030110_3": "Interrogation", "AutoEvent1030110_4": "The Hollow Raider says he can evacuate himself after a short break. He must be part of the last demolition team sent over by the employer?", "AutoEvent1030110_5": "Could he know the code?", "AutoEvent1030110_6": "Why don't you blow open the door and run?", "AutoEvent1030110_7": "Ask about the code", "AutoEvent1030110_8": "Hollow Raider in Tattered Clothing", "AutoEvent1030110_9": "Hollow Raider in Tattered Clothing: \"Finally, I'm saved! Thank you! I was in here on a commission with my squad to look for a vault.\"", "AutoEvent1030127_3": "Fairy's broadcasting...", "AutoEvent1030127_4": "Hollow Raider in Tattered Clothing: \"What's up? I've given you all the explosives.\"", "AutoEvent1030128_0": "Carefully Hidden Packages", "AutoEvent1030128_1": "You pull a small package from a pile of random items. It's empty inside, but there's a drawing scribbled on the inner surface.", "AutoEvent1030128_2": "It's a simple drawing of the three phases of the sun from sunrise to sunset. And on the third phase, sunset, there's a number: \"5\"!", "AutoEvent1030128_3": "A carefully hidden package under the mound of dirt.", "AutoEvent1030202_0": "Limited Reset", "AutoEvent1030202_1": "High-grade office buildings are often equipped with smart terminals of different sizes for management purposes.", "AutoEvent1030202_2": "Although you can't reboot the entire building, you've done your best.", "AutoEvent1030202_3": "Initiate the terminal!", "AutoEvent1030202_4": "Fairy Smart Intervention", "AutoEvent1030202_5": "\"Master: The smart building management terminal here is still operational.\"", "AutoEvent1030202_6": "\"I can activate this terminal to reveal nearby areas for exploration.\"", "AutoEvent1030210_0": "Locked Valve", "AutoEvent1030210_1": "Explorers often encounter various mechanisms in Hollows.\nTake this safety valve for example, it can only be opened once a specific number of Gear Coins have been inserted.", "AutoEvent1030210_2": "Even if something is taken, the owner can still receive a substantial sum of Gear Coins in return.", "AutoEvent1030210_3": "Open the valve", "AutoEvent1030210_4": "Pay 5000 Gear Coins", "AutoEvent1030210_5": "Leave for now", "AutoEvent1030210_6": "Fairy Smart Intervention", "AutoEvent1030210_7": "\"Valve status analyzed. The valve opens once sufficient Gear Coins have been inserted.\"", "AutoEvent1030210_8": "\"The lock is not smart tech, so unfortunately I cannot help you open it.\"", "AutoEvent1030375_0": "???", "AutoEvent1030375_1": "A hazy shadow looms before you; seems like it can only be discerned clearly using Night Vision Mode. You also notice it's giving off a distinct aura, unlike the other ones you ran into before.", "AutoEvent1030375_2": "I'll observe it for a while.", "AutoEvent1030375_3": "Is it trying to say something?", "AutoEvent1030375_4": "Lycaon", "AutoEvent1030375_5": "Master Proxy, judging by this guest's body language, it has no ill intent.", "AutoEvent1030375_6": "It wants to thank us for bringing peace to this area.", "AutoEvent1030375_7": "The little shadow flickered, as if responding to Lycaon's words.", "AutoEvent1030375_8": "If that's the case...", "AutoEvent1030375_9": "So I can leave this door over here to you, then?", "AutoEvent10304004_0": "Rina", "AutoEvent10304004_1": "\"Are you ready? Don't worry, dear guide. You can come back anytime afterward.\"", "AutoEvent10304004_2": "Go back and get ready", "AutoEvent10304004_3": "Rina will come up with a way to take Eous back quickly to Ellen and Corin.", "AutoEvent10304004_4": "Should we go now?", "AutoEvent10304004_5": "I'm ready!", "AutoEvent10304004_6": "Wait a minute before going", "AutoEvent10304004_7": "Drusilla and Anastella", "AutoEvent10304004_8": "Heheh, it's us! Let's go!", "AutoEvent1030408_0": "Spatial Fissure in the Elevator", "AutoEvent1030408_1": "There's a one-way spatial fissure in the elevator. Once you step into it, you won't be able to return. If there are other things to do nearby, you should take care of them first.", "AutoEvent1030408_2": "Leave now?", "AutoEvent1030408_3": "Leave now!", "AutoEvent1030408_4": "Wait a second.", "AutoEvent1030416_0": "Doll Covered in Mud", "AutoEvent1030416_1": "\"...Fivelittle dolls, one slipped away...\"", "AutoEvent1030416_2": "\"Lost its path back, alone it roamed... It looked everywhere, no friend to guide its way?\"", "AutoEvent1030416_3": "...", "AutoEvent1030416_4": "???", "AutoEvent1030416_5": "...?", "AutoEvent1030416_6": "The talking doll seems to be out of battery for a long time... Is it an illusion?\n\"...Five little dolls... one slipped away... Lost its path back, alone it roamed... It looked everywhere, no friend to guide its way?\"", "AutoEvent1030417_0": "Doll Without Any Eyes", "AutoEvent1030417_1": "\"Four little dolls... one fell behind...\"", "AutoEvent1030417_2": "\"...Gold and silver, shiny and fine. Greed took hold... and it met its end...!\"", "AutoEvent1030417_3": "...", "AutoEvent1030417_4": "???", "AutoEvent1030417_5": "...!", "AutoEvent1030417_6": "The talking doll seems to be out of battery for a long time... Is it an illusion?\n\"Four little dolls... one fell behind... ...Gold and silver, shiny and fine... Greed took hold... and it met its end...!\"", "AutoEvent1030420_0": "Torn and Tattered Doll", "AutoEvent1030420_1": "\"...Three little dolls... one hid in a shack...\"", "AutoEvent1030420_2": "\"Hiding in the shack, safe and secure it seemed... Now only its bones remain, withered in the dark.\"", "AutoEvent1030420_3": "...", "AutoEvent1030420_4": "???", "AutoEvent1030420_5": "The talking doll seems to be out of battery for a long time... Is it an illusion?\n\"...Three little dolls... one hid in a shack... Hiding in the shack, safe and secure it seemed... Now only its bones remain, withered in the dark.\"", "AutoEvent1030426_0": "Doll Covered in Scratches", "AutoEvent1030426_1": "\"Two little dolls... one loves a brawl...\"", "AutoEvent1030426_2": "\"...Too clever by half, it outsmarted itself... A joke by fate — a deadly rival sprawled...\"", "AutoEvent1030426_3": "...", "AutoEvent1030426_4": "???", "AutoEvent1030426_5": "...%!@#!*", "AutoEvent1030426_6": "\"Two little dolls... one loves a brawl... ...Too clever by half, it outsmarted itself... A joke by fate — a deadly rival sprawled...\"", "AutoEvent1030427_0": "Doll That's Slightly Damp", "AutoEvent1030427_1": "\"One little doll... one little doll...\"", "AutoEvent1030427_2": "\"...Good and evil, virtue and sin... It looked back in its tears, there's no turning back... A journey one faces — a one-way track...\"", "AutoEvent1030427_3": "...", "AutoEvent1030427_4": "???", "AutoEvent1030427_5": "The talking doll seems to have been out of battery for a long time... Is it an illusion?\n\"One little doll... one little doll... ...Good and evil, virtue and sin... It looked back in its tears, there's no turning back... A journey one faces — a one-way track...\"", "AutoEvent1030428_0": "A Pair of Dolls Holding Hands", "AutoEvent1030428_1": "\"Seven little dolls, five holding hands...\"", "AutoEvent1030428_10": "The fractured recording stops, leaving the silence to envelop the surroundings once more.", "AutoEvent1030428_11": "The dolls become quiet again.\nYou think you heard the voice just now say there's a storeroom for supplies on the left.", "AutoEvent1030428_2": "\"...a metal box zooms past, swift like the wind... ...two dolls left behind, away from their friends...\"", "AutoEvent1030428_3": "...", "AutoEvent1030428_4": "...A different voice comes out of the doll:", "AutoEvent1030428_5": "\"...that elu... monster! ...can't get through the central control room...\"", "AutoEvent1030428_6": "\"Even... supplies... storeroom on the left... no way we... escape...\"", "AutoEvent1030428_7": "\"Why... happen?! ...we... unlucky!?\"", "AutoEvent1030428_8": "\"...Maybe... our punish...\"", "AutoEvent1030428_9": "\"...Punishment for... two out of the eleva... so we could...\"", "AutoEvent1030429_0": "Torn Newspaper", "AutoEvent1030429_1": "\"...Today, rescue operations for the Ballet... are reaching their final stages.\"", "AutoEvent1030429_2": "\"The rescue squad found traces of five people being trapped near the control room... but did not find any surviv—\"", "AutoEvent1030429_3": "\"Experts speculate that these survivors became trapped in the building while trying to use an elevator to escape.\"", "AutoEvent1030429_4": "\"The group carried many high-value items and emergency supplies. However, the disaster compromised the elevator's load-bearing capacity, ultimately leading to tragedy.\"", "AutoEvent1030429_5": "\"Experts have also discovered incomplete footprints of two different pairs of dancing shoes on the edge of the elevator doors... Maybe they belong to the dancer sisters... \"", "AutoEvent1030440_0": "Power Generator", "AutoEvent1030440_1": "An anti-Corruption generator in good condition — but it seems to be missing something important...", "AutoEvent1030440_2": "The shape of the Ether fuel cell fits perfectly into the device's energy module slot like a glove.", "AutoEvent1030440_3": "These marks of parts being forcefully removed...", "AutoEvent1030440_4": "...Let's not think about that for now. We have to get the power back on.", "AutoEvent1030441_0": "Power Generator", "AutoEvent1030441_1": "Just like other generators. Its dashboard has no error display whatsoever.", "AutoEvent1030441_2": "Fairy Smart Intervention", "AutoEvent1030441_3": "\"After conducting a simple inspection, I found that the energy module is missing.\"", "AutoEvent1030441_4": "The shape of the Ether fuel cell fits perfectly into the device's energy module slot like a glove.", "AutoEvent1030441_5": "How did this fuel get all the way over there?", "AutoEvent1030441_6": "Who knows... just stick it in here.", "AutoEvent1030442_0": "Power Generator", "AutoEvent1030442_1": "It looks like it wasn't just my imagination — several of the fuel cells in the generators show slight scratches from being forcibly removed...", "AutoEvent1030442_2": "The shape of the Ether fuel cell fits perfectly into the device's energy module slot like a glove.", "AutoEvent1030442_3": "That's definitely it!", "AutoEvent1030442_4": "Here... put a set here!", "AutoEvent1030508_0": "Fairy Smart Intervention", "AutoEvent1030508_1": "\"Master, I have found a torn newspaper on the ground.\"", "AutoEvent1030508_2": "\"In many of your favorite video games, using items is a common way of collecting secret clues.\"", "AutoEvent1030508_3": "Torn Newspaper", "AutoEvent1030508_4": "\"...The talented Nette Sisters are about to stage a special dance performance at the Ballet Twins. However, a series of mysterious incidents have been plaguing the towers.\"", "AutoEvent1030508_5": "\"Multiple guests have reported hearing noises coming from empty rooms late at night. Moreover, the dance costumes that the Nette Sisters had stored in the lobby of Tower B were stolen.\"", "AutoEvent1030508_6": "\"...Fortunately, the costumes were later found on the rooftop of Tower B. However, surveillance footage from the building failed to capture any suspects...\"", "AutoEvent1030508_7": "The writing on the back is severely stained and illegible.", "AutoEvent1030509_0": "Fairy Smart Intervention", "AutoEvent1030509_1": "\"Master, I have found a torn newspaper on the ground.\"", "AutoEvent1030509_2": "\"It may provide you with some clues.\"", "AutoEvent1030509_3": "Torn Newspaper", "AutoEvent1030509_4": "\"The Ballet brothers insist the mysterious incidents in the buildings are nothing more than sabotage by business rivals, and that these events won't delay or cancel the upcoming dance by the Nette Sisters.\"", "AutoEvent1030509_5": "\"Reports claim that the owners of the Ballet Twins — the Ballet brothers — are currently facing significant financial strife.\"", "AutoEvent1030509_6": "\"The two have poured money into the event and invited celebrities from various fields. This lavish event may be their last chance to attract new business partners and escape their financial woes.\"", "AutoEvent1030509_7": "The text on the back is severely stained and illegible.", "AutoEvent1030510_0": "Fairy Smart Intervention", "AutoEvent1030510_1": "\"Master, I have found what seems to be a scrap of a newspaper on the ground. There are some handwritten words on it.\"", "AutoEvent1030510_2": "Handwritten Messages on the Newspaper", "AutoEvent1030510_3": "\"...If my speculation is correct, the lobby of Tower B must be near by a spatial fissure connecting to the rooftop.\"", "AutoEvent1030510_4": "\"Whether it's weird noises or disappearing costumes, all signs point to a Hollow disaster happening in the Ballet Twins.\"", "AutoEvent1030510_5": "\"To ensure the charity performance could be held according to schedule, the Ballet brothers inexplicably took a desperate risk and decided to hush up everything...\"", "AutoEvent1030510_6": "\"I just can't believe that two such good people just vanished here, for good, and ended up being seen as symbols of hate in urban legends.\"", "AutoEvent1030510_7": "\"Even though... their souls linger on here, I trust that they'll be as elegant and beautiful as ever...\"", "AutoEvent1030510_8": "The writing on the back is severely stained and illegible.", "AutoEvent1030514_0": "Fairy Smart Intervention", "AutoEvent1030514_1": "\"Master, due to certain technical reasons, this elevator can only travel in one direction.\"", "AutoEvent1030514_2": "\"You cannot return once you go up. Are you sure you want to activate the elevator now?\"", "AutoEvent1030514_3": "Use the elevator", "AutoEvent1030514_4": "Once you activate the elevator, there's no way back. Think carefully: Is there anything else you'd still like to do?", "AutoEvent1030514_5": "What will you do?", "AutoEvent1030514_6": "Start the elevator now!", "AutoEvent1030514_7": "Leave for now", "AutoEvent1030564_0": "Fairy Smart Intervention", "AutoEvent1030564_1": "\"Master, I found some pamphlets scattered on the ground.\"", "AutoEvent1030564_2": "\"In many of your favorite video games, using items is a common way of collecting secret clues.\"", "AutoEvent1030564_3": "Massive Poster in the Newspaper", "AutoEvent1030564_4": "\"An exclusive performance from the genius Nette Sisters inside the Ballet Twins!\"", "AutoEvent1030564_5": "\"The lights! The sounds! The grand stage! An utterly unique viewing experience!\"", "AutoEvent1030564_6": "There's a tiny line stashed away in a barely-noticeable corner of the pamphlet:", "AutoEvent1030564_7": "\"...In the event of any emergency during the performance, the Ballet Twins will ensure your personal safety to the greatest extent possible...\"", "AutoEvent1030565_0": "Fairy Smart Intervention", "AutoEvent1030565_1": "\"Master, I have found what seems to be a scrap of a newspaper on the ground. There are some handwritten words on it.\"", "AutoEvent1030565_2": "Newspaper Covered in Shorthand", "AutoEvent1030565_3": "\"During the intermission, I ran outside the green room to listen in, and...\"", "AutoEvent1030565_4": "\"...They seemed to be arguing, and I could hear an old man's voice saying:\"", "AutoEvent1030565_5": "\"Stop the show? You punks have to be joking — just think about what day it is today and who's come to see the show!\"", "AutoEvent1030565_6": "\"'And think about yourselves again. You've already won praise and glory. Next, I promised you all your freedom.'\"", "AutoEvent1030565_7": "\"'...That's enough. Shut up, and no more sensationalist stuff. You've signed a contract!'\"", "AutoEvent1030602_0": "Fairy Smart Intervention", "AutoEvent1030602_1": "\"Master, the goal of our current mission is to film locations where the twins once performed for Mr. Rhodes.\"", "AutoEvent1030602_2": "\"Data shows that the target location is around here.\"", "AutoEvent1030611_0": "Fairy Camera Assistant", "AutoEvent1030611_1": "\"The location you have chosen is very professional, Master. It is highly suited for filming.\"", "AutoEvent1030611_2": "Set-Up Camera", "AutoEvent1030611_3": "This is the perfect location, giving you a full shot of the stage. However, the lights at the top keep flashing. They appear to be broken.", "AutoEvent1030611_4": "Adjust the camera", "AutoEvent1030611_5": "\"Master, I have detected that the environmental lighting is unstable as the equipment is blinking repeatedly. This will affect the quality of the video.\"", "AutoEvent1030611_6": "\"Master, I suggest finding a way to turn off the lighting equipment and using night mode to film instead.\"", "AutoEvent1030612_0": "Fairy Smart Intervention", "AutoEvent1030612_1": "\"This is the broadcasting room of the theatre, and there's many round handprints on the table.\"", "AutoEvent1030612_10": "Button 3", "AutoEvent1030612_11": "Unknown broadcast", "AutoEvent1030612_12": "Leave", "AutoEvent1030612_13": "A Recording From the Equipment (I)", "AutoEvent1030612_14": "Broadcast: \"Attention, staff, the lighting control system of the theater has malfunctioned. Please manually turn off all the lighting in the audience area. The show will begin once the malfunction is resolved.\"", "AutoEvent1030612_15": "Voice from the audience: \"Oh... Finally, after so long, I finally get to see the twins perform with my very own eyes!\"", "AutoEvent1030612_16": "Voice from the audience: \"I heard they recently fell out with their agency. Tsk. Young people these days. They sure have audacity if nothing else. Aren't they afraid of the conquences?\"", "AutoEvent1030612_17": "Voice from the audience: \"Can you all just be quiet and watch the show?\"", "AutoEvent1030612_18": "A Recording From the Equipment (II)", "AutoEvent1030612_19": "Broadcast: \"The show is about to begin. Please take your seats.\"", "AutoEvent1030612_2": "\"Master, I believe the sounds we just heard came from here.\"", "AutoEvent1030612_20": "Voice from the audience: \"Wait, something feels off.\"", "AutoEvent1030612_21": "Warning! Level 1 Hollow alert! Please evacuate now!", "AutoEvent1030612_22": "Voices from the audience: \"R—Run!\" \"Wh—Where's the exit? Help!\" \"Help! HEEELP!\"", "AutoEvent1030612_23": "A Recording From the Equipment (III)", "AutoEvent1030612_24": "\"Warning! Hollow warning! Please evacu... &*%#¥!\"", "AutoEvent1030612_25": "\"Please...&%¥eva&*%#¥!\"", "AutoEvent1030612_26": "(The recording is filled with the screams of people, crying, yelling for help. It's impossible to determine any details.)", "AutoEvent1030612_27": "Feminine voice from the broadcast: \"Don't panic... Calm down! I'll lead you out!\"", "AutoEvent1030612_3": "Broadcasting Room", "AutoEvent1030612_4": "An abandoned control panel in a theater broadcasting room with round handprints on the buttons.", "AutoEvent1030612_5": "Use the broadcasting room equipment", "AutoEvent1030612_6": "Button 1", "AutoEvent1030612_7": "Equipment error broadcast", "AutoEvent1030612_8": "Button 2", "AutoEvent1030612_9": "Performance begins broadcast", "AutoEvent1030613_0": "Fairy Smart Intervention", "AutoEvent1030613_1": "\"This is the backstage of the theater, with the walls plastered full of posters of the twin's performances.\"", "AutoEvent1030613_2": "\"Two adjacent makeup stations hold two namecards, 'Augilia' and 'Augetta.'\"", "AutoEvent1030613_3": "\"This may be the last place they ever stayed.\"", "AutoEvent1030613_4": "Record a video of the backstage area", "AutoEvent1030613_5": "This may be the last place the twin sisters ever stayed. There's quite a lot of scattered makeup and feminine accessories.", "AutoEvent1030613_6": "Set up the camera", "AutoEvent1030613_7": "Film", "AutoEvent1030613_8": "\"Master, you have obtained some great footage. Mr. Rhodes will be very satisfied.\"", "AutoEvent1030613_9": "\"I shall edit the footage for you and send it to him after you leave the Hollow.\"", "AutoEvent1030614_0": "Fairy Smart Intervention", "AutoEvent1030614_1": "\"Master, this is the equipment room of the theater that is used to control the lighting system of the entire theater. The cables are all broken.\"", "AutoEvent1030801_3": "Fairy Smart Intervention", "AutoEvent1030801_4": "Master, I've picked up activity from Rhodes, the missing person.", "AutoEvent1030804_1": "Lost Rhodes", "AutoEvent1030804_2": "\"Hey! I can't believe I found someone in this maze! I thought I'd be lost here forever!\"", "AutoEvent1030804_3": "\"Did {M#Belle}{F#Wise} send you here to look for me? I've caused so much trouble for such a good kid...\"", "AutoEvent1030804_4": "Point out the evacuation route", "AutoEvent1030804_5": "\"Thanks a lot! I'll be on my way now. I didn't expect the Hollow to be such a maze. I couldn't find my bearings at all and just ended up causing more trouble for you young folks.\"", "AutoEvent1030808_1": "Fairy Smart Intervention", "AutoEvent1030808_2": "Master, we've almost reached the Old Stage area.", "AutoEvent1030808_3": "Voices from unknown sources were picked up in the video recorded here. Keep an eye out for anything unusual around you.", "AutoEvent1030808_4": "Enter", "AutoEvent1030808_5": "Just a second", "AutoEvent1032433_0": "Fairy Smart Intervention", "AutoEvent1032433_1": "\"Master, you have reached the first maintenance zone. Connecting to the Client's Signal...\"", "AutoEvent1032433_2": "BBBTierPartTime", "AutoEvent1032433_3": "\"{NICKNAME}! This is where I've prepared a birthday surprise for my partner. Fixing these lights should be a walk in the park for you...\"", "AutoEvent1032433_4": "\"There is a 99.7% chance that the rest of the conversation will have nothing to do with the commission. I've ended the call.\"\n\"Circuit maintenance complete. Would you like to turn on the lights at the current coordinates now?\"", "AutoEvent1032433_5": "Turn on the first light", "AutoEvent1032433_6": "Turn on the light", "AutoEvent1032434_0": "Fairy Smart Intervention", "AutoEvent1032434_1": "\"Master, you have reached the second maintenance zone.\"", "AutoEvent1032434_2": "\"Circuit maintenance in progress. The lights in this area are all functioning normally. Would you like to turn on the lights at the current coordinates?\"", "AutoEvent1032434_3": "Turn on the second light", "AutoEvent1032434_4": "Turn on the light", "AutoEvent1032435_0": "Fairy Smart Intervention", "AutoEvent1032435_1": "\"Master, you have reached the final maintenance zone.\"", "AutoEvent1032435_2": "\"Circuit maintenance in progress. The lights in this area are all functioning normally too. Would you like to turn on the lights at the current coordinates?\"", "AutoEvent1032435_3": "Turn on the light here", "AutoEvent1032435_4": "Turn on the Light", "AutoEvent1032439_0": "{getString(SCRIPT_GLOBAL,MessageList1)}", "AutoEvent1032446_0": "BBBTierPartTime", "AutoEvent1032446_1": "\"{NICKNAME}! What do you think?\"\n\"Hehe! I've done my absolute best to make sure this will be a both rare and wonderful occasion! I've even specially prepared this cake... And the two shiny, nimble Bangboo you caught last time...\"", "AutoEvent1032446_2": "\"I could even... use the completion times of our previous jobs as a guarantee! This is definitely a perfect birthday surprise!\"", "AutoEvent1032446_3": "\"'Rare and wonderful' aside... What cake?\"", "AutoEvent1032446_4": "I didn't see a cake", "AutoEvent1032446_5": "\"Oooh! Perhaps you missed it... Maybe if you adjusted the camera a little...\"", "AutoEvent1032446_6": "I want to see what kind of cake it is", "AutoEvent1032446_7": "Look at the cake", "AutoEvent1037_0": "Spend {specials(Coin)} Gear Coins", "AutoEvent1037_1": "Spend Gear Coins to clear 1 Corruption?", "AutoEvent10401201_0": "BOOM! BOOM! BOOM—!", "AutoEvent10401201_1": "An old man wearing a heavy, old-fashioned anti-corrosion helmet is striking oil pipes with a huge hammer, producing a rhythmic, thunderous noise that echoes through the underground passage.", "AutoEvent10401201_2": "Is it okay to hit them that hard?", "AutoEvent10401201_3": "What are you doing?", "AutoEvent10401201_4": "Skilled Worker", "AutoEvent10401201_5": "The old man glances over, striking with his tool even louder...", "AutoEvent10401201_6": "The old man hammers away at the pipeline, with wild beats echoing through the empty underground passage...", "AutoEvent10401201_7": "Skilled Worker", "AutoEvent10401208_0": "BZZZT— BZZZT— BZZZT—!", "AutoEvent10401208_1": "An old woman in a heavy, old-fashioned anti-corrosion helmet is leisurely drilling into the stone wall in front of her.", "AutoEvent10401208_10": "\"Young one, you seem to be new around here, yes? If you're looking for a way around the Hollows, you must have the right tool for clearing paths.\"", "AutoEvent10401208_11": "\"Thank you for bringing news of my old timer back. I'd like you to have this Jackhammer.\"", "AutoEvent10401208_12": "\"This jackhammer should prove mighty useful when breaking through rocks...\"", "AutoEvent10401208_13": "\"How's it going? Have you got the hang of it? If your path is blocked, just bust your way through with this.\"", "AutoEvent10401208_14": "Relaxed Old Woman", "AutoEvent10401208_2": "Is this woman...", "AutoEvent10401208_3": "Do you know an old man with a hammer?", "AutoEvent10401208_4": "Relaxed Old Woman", "AutoEvent10401208_5": "\"Ahh, my old man you say? He's stuck underground, is he?\"", "AutoEvent10401208_6": "\"Don't worry. It's common to strike groundwater when digging up pipes. I'll rescue him in a few.\"", "AutoEvent10401208_7": "Actually, I have another question...", "AutoEvent10401208_8": "Why are you taking apart pipes?", "AutoEvent10401208_9": "\"For scrap metal, of course!\"", "AutoEvent1040305_0": "Fairy Smart Intervention", "AutoEvent1040305_1": "\"Master, low Ether concentration detected in this area. A large number of suspicious goods have been stored here.\"", "AutoEvent1040305_2": "Heavy Cargo Crate", "AutoEvent1040305_3": "The warehouse area has a low Ether concentration, and is filled with sealed crates.", "AutoEvent1040305_4": "Those crates look familiar...", "AutoEvent1040305_5": "Since we're here, let's open them and take a look!", "AutoEvent1040305_6": "No surprise here, the crates are full of handmade woven products from Blazewood. They must have been shipped out recently.", "AutoEvent1040305_7": "Why were the goods transported here?", "AutoEvent1040305_8": "Let's head deeper into the warehouse and look for clues.", "AutoEvent1040307_10": "You know what you have to do?", "AutoEvent1040307_11": "Fairy, mark all the possible locations!", "AutoEvent1040307_5": "\"A complete map of underground facilities has been discovered on the wall ahead.\"", "AutoEvent1040307_6": "\"Good news: There are other emergency exits in addition to the one that Kasa used.\"", "AutoEvent1040307_7": "\"Bad news: There are several stains on the map that cover up the locations of some of the emergency exits.\"", "AutoEvent1040307_8": "Map Event", "AutoEvent1040310_3": "Fairy Smart Intervention", "AutoEvent1040310_4": "\"Master: The exit from this route has been blocked from above and cannot be accessed.\"", "AutoEvent1040310_5": "\"Key detected hanging on a nearby wall. Perhaps it can be of use to you.\"", "AutoEvent1040310_7": "There is a small piece of paper on the key that reads: \"West District backup warehouse, at the end of the tracks\".", "AutoEvent1040310_8": "So there's another warehouse nearby!", "AutoEvent1040310_9": "Let's try our luck over there.", "AutoEvent1040321_0": "Crate in the Corner", "AutoEvent1040321_1": "In the corner of the warehouse, there is an opened crate filled with many Sunflints, with signs of having been rummaged through... Seems the big guy took the goods from here.", "AutoEvent1040322_0": "Notebook", "AutoEvent1040322_1": "Hanging on the wall in the corner of the warehouse is a notebook. Upon a brief review of its contents, it documents the quantities and times of goods transported into and out of the warehouse.", "AutoEvent1040322_2": "It seems every time goods are transported from Blazewood, they are first brought here, and then picked up from this location.", "AutoEvent1040391_0": "Fairy Smart Intervention", "AutoEvent1040391_19": "\"Master: A Bangboo in standby mode has been discovered. Suggestion: Wake it up.\"", "AutoEvent1040391_20": "Old Bangboo", "AutoEvent1040391_21": "\"Ehn-nah noo-nah-noo! (Master, I'm not asleep, and I swear I haven't lost my keys!)\"", "AutoEvent1040391_22": "\"Ehn-nah? Ehn-nah noo... Ehn-nah? (Huh? You're not my master, or the one with the pointy ears, or the big guy... Who are you?)\"", "AutoEvent1040391_23": "This Bangboo seems to belong to Kasa. We may be able to get some significant information from it, but first, we need to earn its trust.", "AutoEvent1040391_24": "What should we say to it?", "AutoEvent1040391_25": "Kasa asked us to check on the goods.", "AutoEvent1040391_26": "\"Ehn-nah? Nah-noo-nah! (Did my master ask you over? The goods are fine, and the Ether concentration is low here. Everything is all good!)\"", "AutoEvent1040391_27": "Since the little guy is easy to fool, why not ask some more questions? After all, it mentioned quite a lot of interesting information just now...", "AutoEvent1040391_28": "What should we ask?", "AutoEvent1040391_29": "Why does Kasa leave the goods here?", "AutoEvent1040391_30": "The pointy-eared one?", "AutoEvent1040391_31": "The big guy?", "AutoEvent1040391_32": "Leave", "AutoEvent1040391_33": "\"Ehn-nah noo-nah-noo! (Master, wait until the buyer comes and takes everything. Master said, we can't let them shop at Blazewood instead...)\"", "AutoEvent1040391_34": "Can't let them shop at Blazewood? Why not?", "AutoEvent1040391_35": "\"Ehn-nah-noo... (I'm just a Bangboo. What do I know...)\"", "AutoEvent1040391_36": "Hmph, so useless!", "AutoEvent1040391_37": "\"Ehn-nah, ehn-nah-noo-nah!! (How could you say that? Not even my master says such hurtful things!!!)\"", "AutoEvent1040391_38": "\"Ehn-nah ehn-nah. (The pointy-eared one picks up the stuff. They're really scary and I don't like them.)\"", "AutoEvent1040391_39": "The pointy-eared one... Sounds like they might be a Thiren, but I have no idea who.", "AutoEvent1040391_40": "\"Don't worry. We never expected you to remember anything anyway.\"", "AutoEvent1040391_41": "\"Ehn-nah ehn-nah, ehn-nah-noo ehn-ah... (The big guy just came by before you did. He said, master sent him to check the goods, too.)\"", "AutoEvent1040391_42": "\"Ehn-nah ehn-ah nah-noo. (The big guy took something out of a box. I tried to stop him, but he said it was fine and that master wouldn't be mad.)\"", "AutoEvent1040391_43": "\"Someone came before us? And they took something?\"", "AutoEvent1040420_0": "Fairy Smart Assistant", "AutoEvent1040420_1": "\"Master: An exit to the surface has been detected here.\"", "AutoEvent1040420_2": "Fairy Smart Assistant", "AutoEvent1040420_3": "We can finally return to the surface!", "AutoEvent1040420_4": "What are you waiting for?", "AutoEvent1040420_5": "Let's move out!", "AutoEvent1040463_1": "Caesar", "AutoEvent1040463_10": "That's the conclusion we came to, too. Looks like someone is trying to harm Cinder Lake. We have to get there, fast!", "AutoEvent1040463_11": "Lucy", "AutoEvent1040463_12": "Wait, if you're going to Cinder Lake, you need a bike!", "AutoEvent1040463_13": "Fairy", "AutoEvent1040463_14": "Note: Already detected the coordinates of three motorbikes. They are on the surface of the level above you.", "AutoEvent1040463_15": "Caesar", "AutoEvent1040463_16": "That's great news. Proxy, take us there, now!", "AutoEvent1040463_2": "Are you guys alright?!", "AutoEvent1040463_3": "Lucy", "AutoEvent1040463_4": "Seriously! What took you so long!", "AutoEvent1040463_5": "Caesar", "AutoEvent1040463_6": "Hey, hey — is that how you speak to someone who just saved your life?", "AutoEvent1040463_7": "Lighter", "AutoEvent1040463_8": "Boss, don't worry. We're fine! But the collapse just now was not normal. Seems it was caused by Ether explosives.", "AutoEvent1040463_9": "Caesar", "AutoEvent1040470_1": "Suspicious Figure", "AutoEvent1040470_2": "In the distance, a slender figure stands, with those ears indicative of their identity as a Thiren. There's something strangely familiar about them...", "AutoEvent1040470_3": "Who could this figure be?", "AutoEvent1040470_4": "Approach cautiously and investigate", "AutoEvent1040470_5": "Wait a minute before approaching", "AutoEvent1042515_0": "What's Youth If Not Chasing Cars?", "AutoEvent1042515_1": "\"To my surprise, the entrusted hero is none other than a Bangboo. Wonderful! Get in the car, quickly!\"", "AutoEvent1042515_2": "Sleip automatically opened the front passenger door.", "AutoEvent1042515_3": "I'm seated!", "AutoEvent1042515_4": "And so, with one person, one car, and one Bangboo, the pursuing youths set off.", "AutoEvent1042523_0": "What's Youth If Not Chasing Cars?", "AutoEvent1042523_1": "The \"Golden Peregrine\" sat there motionless, as if it had run out of fuel, or perhaps it had grown tired of speeding. Ault skillfully removed its golden engine.", "AutoEvent1042523_2": "Next, we need to find a reliable expert for some modifications...", "AutoEvent1042523_3": "Recommend Enzo on Sixth Street", "AutoEvent1042523_4": "\"Oh, Enzo!\" \"What, Sleip? Do you know him?\" \"No, I don't.\" \"If you don't know him, what's with the excitement?\" \"I just think the name has a heroic ring to it. I like it.\"", "AutoEvent1042523_5": "\"Let's go check out that store on Sixth Street owned by someone named Enzo. Thanks for your help, Proxy!\" And with that, everyone left the Hollow, satisfied.", "AutoEvent1042903_0": "Engineer Bangboo", "AutoEvent1042903_1": "\"Ehn-ne? (Which feature of the jackhammer would you like to upgrade?)\"", "AutoEvent1042903_10": "Energy Limit: {scene_var(DrillEnergyMaxLevel{scene_var(DrillEnergyMaxLevel)})} Special Dash Range: {scene_var(rangeString)} tiles", "AutoEvent1042903_11": "Give me an ultra-powerful jackhammer!", "AutoEvent1042903_13": "Energy Limit +5", "AutoEvent1042903_14": "Dash Range +1 Tile", "AutoEvent1042903_15": "Gear Coins Required: {specials(UpgrateSpeed)}", "AutoEvent1042903_16": "Dash Range +1 Tile", "AutoEvent1042903_17": "Energy Limit: {scene_var(DrillEnergyMaxLevel{scene_var(DrillEnergyMaxLevel)})} Special Dash Range: {scene_var(rangeString)} tiles", "AutoEvent1042903_2": "Energy Limit: {scene_var(DrillEnergyMaxLevel{scene_var(DrillEnergyMaxLevel)})}", "AutoEvent1042903_3": "Give me a more powerful jackhammer!", "AutoEvent1042903_4": "Jackhammer energy limit +5", "AutoEvent1042903_5": "Gear Coins Required: {specials(UpgrateEnergy)}", "AutoEvent1042903_7": "Special dash range limit reached", "AutoEvent1042903_8": "Leave", "AutoEvent1042903_9": "Jackhammer energy limit reached", "AutoEvent1042906_0": "Fairy Smart Intervention", "AutoEvent1042906_1": "\"Master, I have detected a Miner Bangboo ahead.\"", "AutoEvent1042906_11": "\"Ehn-ne! Ehn-ne-ne... (That's great! By the way, be careful when using the jackhammer... If it breaks, I'll get fined...)\"", "AutoEvent1042906_2": "Miner Bangboo", "AutoEvent1042906_3": "\"En-nah! Ehn-ehn-nah... (Thank you for coming to save me! If you hadn't passed by, I might have had to wait a long time to be found... Maybe even encounter another cave-in and get completely buried...)\"", "AutoEvent1042906_4": "The miner Bangboo seems to be moving a bit sluggishly.", "AutoEvent1042906_5": "Are you okay?", "AutoEvent1042906_6": "\"Ehn-ne... Ehn-ne? Ehn-ne-ne! (I feel like there's something wrong with some of my components... Can you take me to the 'Camp'? I can lend you a good jackhammer!)\"", "AutoEvent1042906_7": "The jackhammer seems perfectly sized to fit a Bangboo.", "AutoEvent1042906_8": "Let Eous handle it", "AutoEvent1042906_9": "Let Ono handle it", "AutoEvent1042908_10": "\"Ehn-ne? (By the way, I've heard that Sparkstone has a unique structure... Could you show it to me once you find it?)\"", "AutoEvent1042908_11": "Hand over the Sparkstone", "AutoEvent1042908_12": "Leave", "AutoEvent1042908_13": "\"En-nah... (Such an intricate ignition and blast design...)\"", "AutoEvent1042908_14": "\"Ehn-ne... Ehn-ne! (If that's the case, maybe we can... Oh! I mean, I've got some new inspiration for enhancing the jackhammer!)\"", "AutoEvent1042908_15": "\"Ehn-ne? (I've heard that Sparkstone has a unique structure. If you're willing to show me, I can help you enhance the jackhammer.)\"", "AutoEvent1042908_16": "Hand over the Sparkstone and tools you picked up", "AutoEvent1042908_18": "\"En-nah? (Are you looking for Sparkstones?)\"", "AutoEvent1042908_19": "\"En-nah. (This mine is deep, and if you just tossed something in... I have no idea where it might have rolled off to.)\"", "AutoEvent1042908_2": "Engineer Bangboo", "AutoEvent1042908_20": "Miner Bangboo", "AutoEvent1042908_21": "\"En-nah! (We'll keep this a secret!)\"", "AutoEvent1042908_22": "\"Ehn-ne? (By the way, I've heard that Sparkstone has a unique structure... Could you show it to me once you find it?)\"", "AutoEvent1042908_23": "\"En-nah. (In exchange, I can help you enhance your jackhammer drill. It's new technology even my colleagues don't know about.)\"", "AutoEvent1042908_24": "\"Ehn-ne... Nhu-nah? Ehn-ehn-ne... (What about me? When I was struggling earlier, you told me to put in more effort... What am I supposed to be...)\"", "AutoEvent1042908_25": "The miner Bangboo looks a bit confused...", "AutoEvent1042908_26": "Ono", "AutoEvent1042908_27": "\"En-nah. (We also found something else... I'm guessing you and your colleagues might need it.)\"", "AutoEvent1042908_28": "\"Ehn-nhu na, ehn-nhe... (I don't know if you're trapped in this mine, but if I get the chance...)\"", "AutoEvent1042908_29": "\"Ehn-ne? Ehn-ne... (Oh? Is this the modified jackhammer? It looks like they've installed a special blast-proof structure... )\"", "AutoEvent1042908_3": "\"En-nah. (Since you saved my colleague, I can help you look for it...But you can't tell anyone about this.)\"", "AutoEvent1042908_30": "\"Ehn-ne! Ehn-ne... Ehn-ne. (Thanks a lot! If all goes well, this mine... Well, we'll soon meet again on the surface, outside the Hollow.)\"", "AutoEvent1042908_31": "\"En-nah... (Such an intricate ignition and blast design...)\"", "AutoEvent1042908_32": "Show this to the Engineer Bangboo", "AutoEvent1042908_33": "Select", "AutoEvent1042908_34": "\"Ehn-ne! (Hahahaha! So that's what Andy is like... Got it!)\"", "AutoEvent1042908_35": "What bad intentions could a Bangboo have? I trust it!", "AutoEvent1042908_36": "\"Ehn-ne. (I've heard that Sparkstones have a unique structure. If you're willing to show me, I can repay you.)\"", "AutoEvent1042908_4": "Is this... a Black Market Mine?", "AutoEvent1042908_5": "Please, help me find some Sparkstone!", "AutoEvent1042908_6": "\"En-nah... (And you too! Make sure the higher-ups don't find out we encountered outsiders and used the mine's detection device, or else...)\"", "AutoEvent1042908_9": "It is what it is. Let's fix the jackhammer first.", "AutoEvent1042922_2": "Yellowed Note", "AutoEvent1042922_3": "\"If you're tired of endless exploitation and have found a chance to escape, but still need a bit of money...\"", "AutoEvent1042922_4": "This really is a black market mine, isn't it!", "AutoEvent1042922_5": "Leave", "AutoEvent1042922_6": "Ono", "AutoEvent1042922_7": "\"En-nah? (What's this... Who left this note?)\"", "AutoEvent1042922_8": "\"Ehn-ne... Nhe? Ehn-nah nu ne... (There seems to be a signature in the corner... 'Andy'?\nI hope that the kind senior named Andy has finally regained his freedom...\"", "AutoEvent1042922_9": "\"Follow the direction carved into the stones along the way to find the Gear Coins I left behind.\nBe careful... Good luck, stranger.\"", "AutoEvent1042924_2": "Yellowed Note", "AutoEvent1042924_3": "\"The deeper we go, the more traps we encounter. Soon, very soon... Even though we're digging downward, we'll be able to see the open sky.\"", "AutoEvent1042924_4": "I wonder how this senior is doing.", "AutoEvent1042924_5": "Leave", "AutoEvent1042924_6": "Appon", "AutoEvent1042924_7": "\"Found another note!\"", "AutoEvent1042924_8": "\"After stepping on these traps, the jackhammer's energy was significantly depleted.\nWe need to be careful from now on. Digging an escape tunnel from here isn't secure enough... we need to go deeper.\"", "AutoEvent1042926_2": "Yellowed Note", "AutoEvent1042926_3": "\"I've found a solution! By modifying the jackhammer with the new blast-proof structure... it can avoid bomb and trap damage and expand the excavation range!\"", "AutoEvent1042926_4": "There's indeed a set of seemingly better tools on the ground.", "AutoEvent1042926_5": "Take the tools", "AutoEvent1042926_6": "\"Now, getting out will be easier than ever...\nExtra jackhammers can be left for those destined to encounter them in the future.\"", "AutoEvent1042929_0": "Fairy Smart Intervention", "AutoEvent1042929_1": "\"Master, the handwriting on the note matches the previous two.\"", "AutoEvent1042929_2": "Yellowed Note", "AutoEvent1042929_3": "\"There are traps in the rocks around the depths! Fellow travelers, please be careful...\"", "AutoEvent1042929_4": "It's been a tough journey.", "AutoEvent1042929_5": "Leave", "AutoEvent1042930_0": "Fairy Smart Intervention", "AutoEvent1042930_1": "\"Master, the handwriting on the note matches the previous note.\"", "AutoEvent1042930_2": "Yellowed Note", "AutoEvent1042930_3": "\"I just dug out a bomb from the stone, and the jackhammer in my hand was damaged.\"", "AutoEvent1042930_4": "Thanks for the senior's reminder.", "AutoEvent1042930_5": "Leave", "AutoEvent1042930_6": "\"If only there were a way to detect bombs... now I can only pray that the spare jackhammer won't get blown up.\"", "AutoEvent1042_0": "Select a Bangboo Plug-In", "AutoEvent1042_1": "Select", "AutoEvent1045_0": "Enter now?", "AutoEvent1046_0": "Enter now?", "AutoEvent1047_0": "Enter now?", "AutoEvent1048_0": "Enter now?", "AutoEvent1049_0": "Enter now?", "AutoEvent1050_0": "Enter now?", "AutoEvent1058_0": "You discover a rather stable Hollow entrance. Use this chance to call in the cavalry!\nAwaiting Agent response...", "AutoEvent1058_1": "Backup Agents are in position, awaiting orders on squad formation.", "AutoEvent1058_10": "Event1058_Words_{specials(AbyssCharacterID)}", "AutoEvent1058_11": "Return", "AutoEvent1058_12": "We don't need any Agent support just yet, let's keep going.", "AutoEvent1058_13": "Good thing we found these supplies left behind by heavens knows whom. That's something at least...", "AutoEvent1058_14": "Record the communication message", "AutoEvent1058_15": "Obtain Bangboo Plug-In: Reinforcement Beacon", "AutoEvent1058_18": "{getAvatarName(specials(ChangeAvatar))} bids farewell to the squad after confirming the safe exit, leaving behind a pack of extremely useful support supplies.", "AutoEvent1058_19": "Select the supplies you need", "AutoEvent1058_2": "Uh-oh... There's no Agent on standby. Don't tell me we forgot to add their details to our phone book?", "AutoEvent1058_20": "Randomly gain one S-Rank or A-Rank {getString(SCRIPT_GLOBAL,Event_2010027_OP_{specials(RandGenre1)})} Resonium", "AutoEvent1058_21": "Randomly gain one S-Rank or A-Rank {getString(SCRIPT_GLOBAL,Event_2010027_OP_{specials(RandGenre2)})} Resonium", "AutoEvent1058_22": "Let's wait for the right moment before calling in reinforcements!", "AutoEvent1058_23": "Gain a random S-Rank or A-Rank [General] Resonium.", "AutoEvent1058_26": "You discover a rather stable Hollow entrance. Use this chance to call in the cavalry!\nAgent response received...", "AutoEvent1058_3": "{getAvatarName(specials(AbyssCharacterID))} has come to support you in response to your request.", "AutoEvent1058_32": "Receive a support Agent", "AutoEvent1058_37": "Maybe next time", "AutoEvent1058_39": "Your squad has reached its maximum size. Do you want to switch out one of your squad?", "AutoEvent1058_4": "Call For Support!", "AutoEvent1058_40": "Replace a character or keep the current lineup?", "AutoEvent1058_41": "Replace squad member 1", "AutoEvent1058_42": "Replace squad member 2", "AutoEvent1058_43": "Replace squad member 3", "AutoEvent1058_44": "Keep your current lineup", "AutoEvent1058_49": "You discover a rather stable Hollow entrance. It's the perfect opportunity to call in the cavalry.\nYour squad is already full, but there's still time to change your lineup.\nAgent response received...", "AutoEvent1058_5": "Please choose a position for the Agent:", "AutoEvent1058_51": "Replace squad members", "AutoEvent1058_52": "Maybe next time!", "AutoEvent1058_6": "You discover a rather stable Hollow entrance. Use this chance to call in the cavalry!\nAwaiting Agent response...", "AutoEvent1058_7": "Position 1", "AutoEvent1058_8": "Position 2", "AutoEvent1058_9": "Position 3", "AutoEvent1093_0": "Choose supplies", "AutoEvent1093_0_Heat": "Ether activity has corrupted these supplies, reducing their effect by 50%.", "AutoEvent1093_1": "Choose starting Resonium", "AutoEvent1093_2": "Get a Resonium supply through Combat Configuration.", "AutoEvent1093_3": "Please claim the White Star Institute [Research] Resonium", "AutoEvent1093_4": "Please claim the White Star Institute [Research] Resonium", "AutoEvent1141_0": "Please select the Resonium to catalyze.", "AutoEvent1143_0": "Strange Device", "AutoEvent1143_1": "You discover a strange device that stores Resonia. Through the glass, you can see unstable Ether flowing between the Resonia.", "AutoEvent1143_2": "Open the device and take a Resonium?", "AutoEvent1143_3": "Choose 1 Artifice Resonium", "AutoEvent1143_4": "Leave", "AutoEvent1159_0": "Mutation Quarantine Gate", "AutoEvent1159_1": "You come across a massive quarantine door covered in tiny crystallines, with a long decontamination tunnel attached. This gate seems abandoned and emits an eerie vibe of corruption.", "AutoEvent1159_10": "The squad members forcefully break into the tunnel, triggering a distorted and ear-piercing alarm in the decontamination tunnel. A stream of foul and pungent mist sprays towards them!", "AutoEvent1159_11": "The highly concentrated decontamination solution, affected by long-term Ether corruption, has turned into a noxious substance...", "AutoEvent1159_12": "...Entering an abandoned quarantine tunnel seems a bit too risky. You decide to leave the gate alone.", "AutoEvent1159_13": "Use the Accomplice's Keychain", "AutoEvent1159_14": "Unlock instantly at no cost", "AutoEvent1159_15": "Jane seems to have forgotten to give you the manual alongside the keychain, but using your base intuition, you still manage to slot the keychain into a groove on the door — regardless of whether or not it belongs there. The door opens, as though you're the owner.", "AutoEvent1159_2": "Looks like this gate was once used to eliminate Corruption risks... Will you dare to go through it?", "AutoEvent1159_3": "Accept the quarantine scan.", "AutoEvent1159_4": "Removes a Corruption effect and opens the valve.", "AutoEvent1159_5": "Break into the tunnel.", "AutoEvent1159_6": "Gains a Corruption effect and opens the valve.", "AutoEvent1159_7": "As the squad members enter the quarantine gate in order, the dim red light flickers, and a distorted voice echoes from the decontamination tunnel. \"De... con... tami... nation...\"", "AutoEvent1159_8": "Suddenly, a pungent spray gushes out from both sides of the tunnel, engulfing the squad instantly.", "AutoEvent1159_9": "The corruption from the Ether matter has amplified the potency and side effects of the decontamination spray, and your squad could really use some strong medicine!", "AutoEvent1160_0": "Automated Medical Cabin", "AutoEvent1160_1": "You stumble upon an abandoned smart device ahead that used to provide emergency treatment for HIA or Defense Force members. This automated medical cabin can provide comprehensive treatment based on the actual situation.", "AutoEvent1160_10": "Since the medical cabin has been abandoned for quite some time, maybe we should just leave it be. Let's look for another route!", "AutoEvent1160_2": "You must activate the medical cabin before proceeding any further.", "AutoEvent1160_3": "Activate the medical cabin.", "AutoEvent1160_4": "Share the surviving Agent's HP evenly among all squad members", "AutoEvent1160_5": "Activated by commands, the abandoned medical cabin comes back to life, and the squad cautiously steps inside...", "AutoEvent1160_6": "\"Injury detected... Initiating radical treatment program...\"", "AutoEvent1160_7": "Blood transfusions, bandages, anti-Corruption treatment, wiring rearrangement, energy charge-up, and battery replacements... The abandoned medical cabin provides the squad with a full range of treatments, and it sure is quite radical...", "AutoEvent1160_8": "(Balances the HP of all operational Agents to their average current HP percentage, including the members who are incapacitated.)", "AutoEvent1160_9": "Leave", "AutoEvent1161_0": "Spend {specials(cost)} or obtain {specials(cost)} Gear Coins", "AutoEvent1170_01": "Use the destination coordinates to directly challenge the final enemy?", "AutoEvent1170_02": "Confirm", "AutoEvent1170_03": "Cancel", "AutoEvent1228003800_0": "Masked Scholar", "AutoEvent1228003800_1": "This guy is obviously a Hollow Raider, but his demeanor is almost like that of a seasoned scholar.\nIt's only when he pulls out his \"Personal Research\" materials that things start to look a little dodgy...", "AutoEvent1228003800_10": "\"Looks like you are very cautious indeed. That's a must inside Hollow Zero. I wish you all the best with your explorations.\"", "AutoEvent1228003800_11": "\"I'll be keeping a close eye on you... Until next time!\" The researcher-looking Hollow Raider says and leaves...", "AutoEvent1228003800_12": "\"Thanks for accepting my offer! This will really help with my research! With your help, I'll definitely make a breakthrough!\"", "AutoEvent1228003800_13": "\"I'll be keeping a close eye on you...\"", "AutoEvent1228003800_14": "\"Few know that a moderate amount of Ether energy can enhance your body's functions. Those stuck-up jerks in the Institute... They're researching it themselves but kicked me out... No worries, though. Let me show you the power of your new Resonium!\"", "AutoEvent1228003800_2": "\"It shames me to say so, but this is my personal research and I can't guarantee there won't be any side effects.\"", "AutoEvent1228003800_3": "Start exploration", "AutoEvent1228003800_4": "Refuse the offer", "AutoEvent1228003800_5": "\"This area is very dangerous, and just setting foot there will get you corrupted. I can't help you remove any Corruptions, but I have some supplies here with me that can help you progress.\"", "AutoEvent1228003800_6": "\"This area is very dangerous, and just setting foot inside will cause corruption symptoms. I can't help you remove corruption, but I have some supplies here with me that can help you move forward.\"", "AutoEvent1228003800_7": "Accept the offer", "AutoEvent1228003800_8": "Sustain {specials(count_4)} Corruptions. Select {specials(count_5)} A-Rank Resonia to obtain.", "AutoEvent1228003800_9": "Sustain {specials(count_1)} Corruptions", "AutoEvent1228003803_0": "Masked Scholar", "AutoEvent1228003803_1": "\"We meet again. You don't look so good...\"", "AutoEvent1228003803_10": "Claim insurance", "AutoEvent1228003803_11": "Obtain {specials(count_5)} Gear Coins", "AutoEvent1228003803_12": "Take a big basket of bombs", "AutoEvent1228003803_13": "Obtain {specials(count_6)} bombs", "AutoEvent1228003803_14": "Fight to the bitter end", "AutoEvent1228003803_15": "Reduce Max HP to 20%. Catalyze all Resonia.", "AutoEvent1228003803_16": "Replace!", "AutoEvent1228003803_17": "Encounter 2 \"Call Agent\" events", "AutoEvent1228003803_18": "\"Let's see what other kinds of medical experiments... I mean, aid! — that we can help you with.\"", "AutoEvent1228003803_19": "Radical Treatment", "AutoEvent1228003803_2": "\"Now that we're acquainted, why don't you let me help you out! I've got all these unfinished po... Uh, no, I meant inventions!\"\nIn this area, help is provided based on the number of Corruptions sustained.", "AutoEvent1228003803_20": "Reduce HP to {specials(count_7)}%. Remove all Corruptions.", "AutoEvent1228003803_21": "Normal Treatment", "AutoEvent1228003803_22": "Remove 2 Corruptions", "AutoEvent1228003803_23": "Cancel Treatment", "AutoEvent1228003803_24": "Remove no Corruptions", "AutoEvent1228003803_25": "\"Corruptions all cleared up. Let's move on!\"", "AutoEvent1228003803_26": "\"You don't want to remove your Corruption? Fine, suit yourself. It's not like I haven't been misunderstood before...\"", "AutoEvent1228003803_27": "\"This is for you. Think of it as... a lucky charm!\" A glimmering shard is handed over to you, and you don't feel any peculiar sensation at all as you touch it. May as well hold onto it...", "AutoEvent1228003803_28": "\"You are currently suffering from {specials(curse_count)} Corruption curses. I can help you with {specials(curse_count)} of those.\"", "AutoEvent1228003803_29": "\"Here're all assistance options available to you!\"", "AutoEvent1228003803_3": "\"That's unbelievable. You've already sustained 5 Corruptions! This is a very rare sample... You guys are elites! I can provide you with the highest level of help!\"", "AutoEvent1228003803_30": "You can choose {specials(curse_count)} more times", "AutoEvent1228003803_31": "Slowdown Corruption", "AutoEvent1228003803_32": "Lose 10% HP. Remove 1 Corruption.", "AutoEvent1228003803_33": "Combat supplies", "AutoEvent1228003803_34": "Obtain 1 B-Rank Resonium", "AutoEvent1228003803_35": "Restore health", "AutoEvent1228003803_36": "A random character recovers 30% of Max HP.", "AutoEvent1228003803_37": "Bangboo Plug-Ins", "AutoEvent1228003803_38": "Obtain 1 bomb", "AutoEvent1228003803_39": "Medical funds", "AutoEvent1228003803_4": "\"Here're some specialized supplies and medicines for treating severe Corruptions!\"", "AutoEvent1228003803_40": "Obtain {specials(count_3)} Gear Coins for each Corruption.", "AutoEvent1228003803_41": "Call for help", "AutoEvent1228003803_42": "Obtain 1 Bangboo", "AutoEvent1228003803_43": "Catalyst", "AutoEvent1228003803_44": "Randomly catalyze 2 Resonia", "AutoEvent1228003803_45": "Copy-paste Gear Coins", "AutoEvent1228003803_46": "Obtain 1 Stereoscopic Photocopy", "AutoEvent1228003803_47": "\"That's all the help I can offer you. Wishing you the best of luck!\"", "AutoEvent1228003803_48": "\"Astonishing, you have no Corruption at all! But you never know, accidents can happen anywhere in a Hollow. I've got some preventive supplies and medicine... plus some other stuff. Take'em if you need!\"", "AutoEvent1228003803_49": "Pressure reduction, incoming!", "AutoEvent1228003803_5": "You can choose 1 more", "AutoEvent1228003803_50": "Obtain 2 Concentrated Sedatives II", "AutoEvent1228003803_51": "Recover 30% HP.", "AutoEvent1228003803_52": "I want to explore unknown areas.", "AutoEvent1228003803_53": "Obtain 2 Powerful Excavation II", "AutoEvent1228003803_54": "I want to go shopping.", "AutoEvent1228003803_55": "Obtain {specials(count_1)} Gear Coins. Generate 1 Store.", "AutoEvent1228003803_56": "Replace Supplies", "AutoEvent1228003803_57": "Lose all Resonia. Obtain the same number of A-Rank or better Resonia.", "AutoEvent1228003803_58": "Obtain junk supplies", "AutoEvent1228003803_59": "Obtain {specials(count_2)} B-Rank Resonia", "AutoEvent1228003803_6": "Obtain combat supplies", "AutoEvent1228003803_60": "Help me catalyze my Resonium.", "AutoEvent1228003803_61": "Catalyze 3 random Resonia.", "AutoEvent1228003803_62": "Grab some corrupted supplies", "AutoEvent1228003803_63": "Randomly obtain 1—3 S-Rank Resonia. Sustain the same number of Corruptions.", "AutoEvent1228003803_64": "\"That's all the help I can offer you. Wishing you the best of luck.\"", "AutoEvent1228003803_65": "\"Your Corruptions are maxed out. I'll catalyze [Research] Overload Distribution for you.\"", "AutoEvent1228003803_66": "\"Hmm... you don't have any Corruption... I'll catalyze [Research] Overload Distribution for you.\"", "AutoEvent1228003803_7": "Obtain {specials(count_4)} Resonia", "AutoEvent1228003803_8": "Body Treatment", "AutoEvent1228003803_9": "Recover 50% HP.", "AutoEvent1228003804_0": "White Star Institute's Frontline Supply Outpost", "AutoEvent1228003804_1": "To unlock the entrance, you need to get an S-Rank rating in the previous battle.", "AutoEvent1228003804_2": "Requirements met.", "AutoEvent1228003804_3": "Requirements unmet.", "AutoEvent1228003809_0": "Bank Zero", "AutoEvent1228003809_1": "\"En-nah!\" (Welcome to the bank!)", "AutoEvent1228003809_10": "\"Nha-na-nu!\" (Obtain {specials(count_9)} points for each deposit. Remaining deposits: {specials(save_times)}.)", "AutoEvent1228003809_11": "Deposit Gear Coins", "AutoEvent1228003809_12": "Spend {specials(count_10)} Gear Coins", "AutoEvent1228003809_13": "Deposit \"blood samples\"", "AutoEvent1228003809_14": "Consume {specials(count_11)}% HP", "AutoEvent1228003809_15": "Accept Pressure debt", "AutoEvent1228003809_16": "Pressure +{specials(count_12)}", "AutoEvent1228003809_17": "I changed my mind", "AutoEvent1228003809_18": "\"Ehn-nah!\" (You've used up your deposit attempts for this round.)", "AutoEvent1228003809_19": "\"Nu-ehn nah!\" (Each withdrawal costs {specials(count_9)} points. Remaining withdrawals: {specials(withdraw_times)}.)", "AutoEvent1228003809_2": "\"Ehn-na.\" (Thank you for your visit. Please accept these {specials(more_point)} points as a gift.)", "AutoEvent1228003809_20": "Withdraw Gear Coins", "AutoEvent1228003809_21": "Obtain {specials(count_14)+specials(more_coin)} Gear Coins", "AutoEvent1228003809_22": "Withdraw \"blood samples\"", "AutoEvent1228003809_23": "Recover {specials(count_15)+specials(more_hp)}% HP.", "AutoEvent1228003809_24": "Withdraw \"Sedatives\"", "AutoEvent1228003809_25": "Reduce Pressure by {specials(count_16)+specials(more_stress)}", "AutoEvent1228003809_26": "I'll pass", "AutoEvent1228003809_27": "\"Ehn-nah!\" (You've used up your withdrawal attempts for this round.)", "AutoEvent1228003809_28": "Bonus Activation Rules (1/11):\n· {specials(point_reward_require_0)} points: Obtain {specials(count_1)} more additional Gear Coins\n· {specials(point_reward_require_1)} points: There is a {specials(count_2)}% chance to obtain an Resonium when you make a deposit", "AutoEvent1228003809_29": "Bonus Activation Rules (2/11):\n· {specials(point_reward_require_2)} points: Additional Gear Coins are increased by {specials(count_1)}\n· {specials(point_reward_require_3)} points: Deposit limit is increased by {specials(count_3)}", "AutoEvent1228003809_3": "\"Ehn-na-ehn-na!\" (Please select a service!)", "AutoEvent1228003809_30": "Bonus Activation Rules (3/11):\n· {specials(point_reward_require_4)} points: Additional Gear Coins are increased by {specials(count_1)}\n· {specials(point_reward_require_5)} points: Obtain an additional {specials(count_4)} points when you enter the bank", "AutoEvent1228003809_31": "Bonus Activation Rules (4/11):\n· {specials(point_reward_require_6)} points: Recover {specials(count_5)}% more additional HP\n· {specials(point_reward_require_7)} points: There is an additional {specials(count_2)}% chance to obtain Resonia when you make a deposit", "AutoEvent1228003809_32": "Bonus Activation Rules (5/11):\n· {specials(point_reward_require_8)} points: Additional HP\u00A0recovery is increased by {specials(count_5)}%\n· {specials(point_reward_require_9)}points: Withdrawal limit is increased by {specials(count_6)}", "AutoEvent1228003809_33": "\"Ehn-nah!\" (See you next time!)", "AutoEvent1228003809_34": "\"Ehn-na!\" (Welcome to Bank Zero. We've noticed you haven't used our services before, so we're registering you as a member for free!)", "AutoEvent1228003809_35": "\"Ehn-na-na-na-nah!\" (We'll go over the membership rules now. Please pay close attention as we cover the specifics of Member Points.)", "AutoEvent1228003809_36": "The rules are:\n1. You can exchange resources for Member Points.\n2. You can exchange Member Points for resources.\nResources include Gear Coins, HP, and Pressure.", "AutoEvent1228003809_37": "\"Ehn-na!\" (The more points, the better! We'll always keep your points safe for you!)\nNote: Points accumulate over multiple rounds.", "AutoEvent1228003809_38": "\"Ehn-na-ehn-na!\" (When your points reach a certain level, we'll offer even better help!)\nNote: Reaching specific milestones gives you a permanent buff and a one-time resource bonus.", "AutoEvent1228003809_39": "\"Ehn-na-ehn-na!\" (We're giving our new members a starting bonus of 10 points!)", "AutoEvent1228003809_4": "Current Points: {specials(shop_point)}. Next Target: {specials(next_point_level_point)}", "AutoEvent1228003809_40": "\"En-nah!\" (You have {specials(shop_point)} points. Target reached!)", "AutoEvent1228003809_41": "Note: Permanent buff unlocked. Receive an extra {specials(count_1)} Gear Coins with each withdrawal.", "AutoEvent1228003809_42": "Note: Permanent buff unlocked. Recover {specials(count_5)}% HP with each withdrawal.", "AutoEvent1228003809_43": "Note: Permanent buff unlocked. Reduce {specials(count_7)} Pressure with each withdrawal.", "AutoEvent1228003809_44": "Note: Increase the chance of receiving 1 Resonium by {specials(count_2)}% with each deposit.", "AutoEvent1228003809_45": "Note: Increase your deposit limit by {specials(count_3)}.", "AutoEvent1228003809_46": "Note: Increase your withdrawal limit by {specials(count_6)}.", "AutoEvent1228003809_47": "Note: Receive an extra {specials(count_4)} points for every new Bank Booth you enter.", "AutoEvent1228003809_48": "Note: Receive an extra {specials(count_1)} Gear Coins, recover {specials(count_5)}% HP, and reduce {specials(count_7)} Pressure with each withdraw.", "AutoEvent1228003809_49": "Note: When withdrawing, there's a {specials(count_8)}% chance it won't cost any points.", "AutoEvent1228003809_5": "Deposit", "AutoEvent1228003809_50": "\"Ehn-na-na-na!\" (Thank you for your patronage! We have a special gift for you!)", "AutoEvent1228003809_51": "\"Ehn-na.\" (Please choose your reward.)", "AutoEvent1228003809_52": "Choose one:", "AutoEvent1228003809_53": "Claim deposit bonus", "AutoEvent1228003809_54": "Obtain 2 Resonia", "AutoEvent1228003809_55": "No thanks", "AutoEvent1228003809_56": "Remaining withdrawals: {specials(withdraw_times)}", "AutoEvent1228003809_57": "Insufficient points.", "AutoEvent1228003809_58": "Bonus Activation Rules (6/11):\n· {specials(point_reward_require_10)} points: Additional HP recovery is increased by {specials(count_5)}%\n· {specials(point_reward_require_11)} points: Obtain an additional {specials(count_4)} points when you enter the bank", "AutoEvent1228003809_59": "Bonus Activation Rules (7/11):\n· {specials(point_reward_require_12)} points: Additional reduction in Pressure is increased by {specials(count_7)}\n· {specials(point_reward_require_13)} points: Chance to obtain Resonia when you make a deposit is increased by {specials(count_2)}%", "AutoEvent1228003809_6": "Remaining deposits: {specials(save_times)}", "AutoEvent1228003809_60": "Bonus Activation Rules (8/11):\n· {specials(point_reward_require_14)} points: Additional reduction in Pressure is increased by {specials(count_7)}\n· {specials(point_reward_require_15)} points: Chance to obtain Resonia when you make a deposit is increased by {specials(count_2)}%", "AutoEvent1228003809_61": "Bonus Activation Rules (9/11):\n· {specials(point_reward_require_16)} points: Additional reduction in pressure is increased by {specials(count_7)}\n· {specials(point_reward_require_17)} points: Obtain an additional {specials(count_4)} points when you enter the bank", "AutoEvent1228003809_62": "Bonus Activation Rules (10/11):\n· {specials(point_reward_require_18)} points: Additional Gear Coins are increased by {specials(count_1)}, additional HP recovery is increased by {specials(count_5)}%, additional reduction in pressure is increased by {specials(count_7)}", "AutoEvent1228003809_63": "Bonus Activation Rules (11/11):\n· {specials(point_reward_require_19)} points: There is a {specials(count_8)}% chance no points are spent when making a withdrawal", "AutoEvent1228003809_64": "Owned Rewards (1/2):\n· Additional Gear Coins are increased by {specials(more_coin)}\n· Additional HP recovery is increased by {specials(more_hp)}%\n· Additional reduction in Pressure is increased by {specials(more_stress)}", "AutoEvent1228003809_65": "Owned Rewards (2/2):\n· Deposit limit is increased by {specials(more_save_times)}\n· Withdrawal limit is increased by {specials(more_withdraw_times)}\n· Obtain an additional {specials(more_point)} points when you enter the bank\n· There is a {specials(more_card)}% chance to obtain an Resonium when you make a deposit", "AutoEvent1228003809_66": "Read over 10 pages of bank rules", "AutoEvent1228003809_7": "Withdraw", "AutoEvent1228003809_8": "View Points Rewards", "AutoEvent1228003809_9": "Leave", "AutoEvent1228100001_0": "The Opportunist", "AutoEvent1228100001_1": "\"Oh, my dear friend, you seem to have a knack for finance and a talent for economics. Would you be interested in exploring the investment opportunity I have to offer?\"", "AutoEvent1228100001_10": "I don't need a loan.", "AutoEvent1228100001_11": "\"Here're your Gear Coins. Remember to return {scenevar(debt)} Gear Coins to me before you finish exploring.\"", "AutoEvent1228100001_12": "\"Don't want any debt, huh? That's very conservative of you...\"", "AutoEvent1228100001_13": "\"I'm no merciless merchant. Helping out with a few Gear Coins is the least I can do. Come back and see me if you need more help again.\"\nObtain {scenevar(debt_4)} Gear Coins.", "AutoEvent1228100001_14": "\"By the way, since you're elite explorers of Hollow Zero, you must be carrying the Research Resonia crafted by White Star Institute, right?\"", "AutoEvent1228100001_15": "\"Heehee, make a smart investment here, and you'll see a quick boost in its performance, you know? Trust me, money can work miracles, literally.\"", "AutoEvent1228100001_16": "\"I like your straightforwardness! And my gut tells me that we'll meet again real soon! Stay safe!\"", "AutoEvent1228100001_17": "\"Hey, here's a rare chance to 'buy now, pay later'\u00A0in Hollow Zero. You wouldn't want to miss out on this awesome opportunity, right?\"", "AutoEvent1228100001_18": "\"Here's your coins. Plus... take this, too.\" The opportunist smiles and hands you a Resonium.", "AutoEvent1228100001_19": "It's both an IOU and a voucher! With it, when you shop at Bangboo Merchants, you can get a rebate!", "AutoEvent1228100001_2": "He'll lend Gear Coins to people who make it here so long as they pay it all back before leaving Hollow Zero. But as a merchant... is it possible for him to be that generous? Better check the interest rate first!", "AutoEvent1228100001_20": "He'll lend Gear Coins to people who make it here so long as they pay it all back before leaving Hollow Zero. And, this time, it's an interest-free loan!", "AutoEvent1228100001_3": "Current debt: {scenevar(debt)}. Spending at the Bangboo Merchant will give you {scenevar(InterestRate_Card1001001)}% back.", "AutoEvent1228100001_4": "Borrow {scenevar(debt_1)} Gear Coins", "AutoEvent1228100001_5": "{specials(get_debt_1)} Gear Coins Owed", "AutoEvent1228100001_6": "Borrow {scenevar(debt_2)} Gear Coins", "AutoEvent1228100001_7": "{specials(get_debt_2)} Gear Coins Owed", "AutoEvent1228100001_8": "Borrow {scenevar(debt_3)} Gear Coins", "AutoEvent1228100001_9": "{specials(get_debt_3)} Gear Coins Owed", "AutoEvent1228100002_0": "Reminder From the Opportunist", "AutoEvent1228100002_1": "\"Oh, my dear friend, it's such a pleasure to see you again. I trust your exploration was fruitful. Is now a good time to repay the loan as we agreed?\"", "AutoEvent1228100002_10": "\"Mmm... you have no debt at the moment. Alright, remember to come find me if you need help.\"", "AutoEvent1228100002_11": "\"Awesome! So I was right about your earning potential. To mark the occasion, you can have this.\"", "AutoEvent1228100002_12": "\"Awesome! Debt paid in full! I'll catalyze [Research] Resource Conversion for you.\"", "AutoEvent1228100002_13": "\"Can I just ignore the debt?\"", "AutoEvent1228100002_14": "\"You don't want to pay back a single coin? Well... the amount you owe is {scenevar(debt)} Gear Coins.\"", "AutoEvent1228100002_15": "\"Oh, by the way, I don't mind taking your Gear Coins too. How? Through a lucky draw, of course!\"", "AutoEvent1228100002_16": "\"The Terminal is right up ahead. You know what to do, right? Here's a little hint for you: spend all your money.\"", "AutoEvent1228100002_17": "The Last Stop", "AutoEvent1228100002_18": "Draw 1 time", "AutoEvent1228100002_19": "Spend {specials(draw_price)} Gear Coins", "AutoEvent1228100002_2": "\"Right now, your total debt stands at... {scenevar(debt)} Gear Coins.\"", "AutoEvent1228100002_20": "Draw {specials(draw_times)} times", "AutoEvent1228100002_21": "Spend {specials(draw_price)*specials(draw_times)} Gear Coins", "AutoEvent1228100002_22": "You drew combat supplies {specials(count_5)} times!\nObtained {specials(count_5)*specials(count_5_add)} Resonia.", "AutoEvent1228100002_23": "You pulled anti-corruption serum x{specials(count_1)}!\nClear {specials(count_1)*specials(count_1_add)} corruptions", "AutoEvent1228100002_24": "You pulled Resonium Catalyst x{specials(count_2)}!\nGain Resonium Catalysis x{specials(count_2)*specials(count_2_add)}", "AutoEvent1228100002_25": "You drew medicine {specials(count_3)} times!\nRecovered {specials(count_3)*specials(count_3_add)}% HP.", "AutoEvent1228100002_26": "You drew \"Thank you for participating\" {specials(count_4)} times!\nObtained {specials(count_4)*specials(count_4_add)} Gear Coins.", "AutoEvent1228100002_3": "\"This is a business, not a charity. Please pay back the {scenevar(debt)} Gear Coins debt now, otherwise... I'll have no choice but to take a different approach.\"", "AutoEvent1228100002_4": "The end is in sight.", "AutoEvent1228100002_5": "Make a full repayment", "AutoEvent1228100002_6": "Spend {scenevar(debt)} Gear Coins and catalyze [Research] Resource Conversion", "AutoEvent1228100002_7": "\"I can only pay back {specials(have_coin)} Gear Coins...\"", "AutoEvent1228100002_8": "Lose {specials(drop_card)} random Resonia.", "AutoEvent1228100002_9": "\"I knew I was right about you. Remember to come find me next time you need help!\"", "AutoEvent1228100003_0": "The Opportunist", "AutoEvent1228100003_1": "\"Oh, my dear friend. What a pleasure it is to see you again. I hope you haven't forgotten about the small loan we arranged. Was it {scenevar(debt)} Gear Coins? Don't worry, there's no rush on settling that just yet.\"", "AutoEvent1228100003_10": "Please select one of the following.", "AutoEvent1228100003_11": "Restore health", "AutoEvent1228100003_12": "Recover 10% HP.", "AutoEvent1228100003_13": "Remove Pressure", "AutoEvent1228100003_14": "Pressure -20", "AutoEvent1228100003_15": "\"Ehn-na!\" (More help available for a fee!)", "AutoEvent1228100003_16": "Better stump up...", "AutoEvent1228100003_17": "Get more help", "AutoEvent1228100003_18": "Spend {specials(count_5)} Gear Coins", "AutoEvent1228100003_19": "Leave", "AutoEvent1228100003_2": "\"You currently owe {scenevar(debt)} Gear Coins. Have you gotten the amount ready?\"", "AutoEvent1228100003_20": "Get a refund", "AutoEvent1228100003_21": "Obtain {specials(count_5)*1.5} Gear Coins", "AutoEvent1228100003_22": "Purify Corruption", "AutoEvent1228100003_23": "Remove 1 Corruption", "AutoEvent1228100003_24": "Physical training", "AutoEvent1228100003_25": "Recover 20% HP.", "AutoEvent1228100003_26": "Special aid", "AutoEvent1228100003_27": "Obtain 2 low-level Bangboo Plug-Ins", "AutoEvent1228100003_28": "Combat supplies", "AutoEvent1228100003_29": "Obtain 1 Resonium", "AutoEvent1228100003_3": "You can pay it all off now, or pay it later.", "AutoEvent1228100003_30": "Catalyst", "AutoEvent1228100003_31": "Catalyze 1 Resonium", "AutoEvent1228100003_32": "Spend {specials(count_6)} Gear Coins", "AutoEvent1228100003_33": "Obtain {specials(count_6)*1.5} Gear Coins", "AutoEvent1228100003_34": "Remove 2 Corruptions", "AutoEvent1228100003_35": "Revive all characters and restore 20% of their HP", "AutoEvent1228100003_36": "Special supplies", "AutoEvent1228100003_37": "Obtain 2 special Resonia", "AutoEvent1228100003_38": "Corrupted supplies", "AutoEvent1228100003_39": "Obtain 1 [Artifice] Resonium", "AutoEvent1228100003_4": "Pay it back now", "AutoEvent1228100003_40": "Advanced supplies", "AutoEvent1228100003_41": "Obtain 1–3 A-Rank Resonia.", "AutoEvent1228100003_42": "Spend {specials(count_7)} Gear Coins", "AutoEvent1228100003_43": "Obtain {specials(count_7)*1.5} Gear Coins", "AutoEvent1228100003_44": "Remove 3 Corruptions", "AutoEvent1228100003_45": "Obtain 3 Concentrated Medicine II", "AutoEvent1228100003_46": "Obtain 2 Powerful Excavation II", "AutoEvent1228100003_47": "Catalyze 3 Resonia", "AutoEvent1228100003_48": "Special aid", "AutoEvent1228100003_49": "Obtain 1 Integrated Supply II", "AutoEvent1228100003_5": "Pay {scenevar(debt)} Gear Coins", "AutoEvent1228100003_50": "Rare supplies", "AutoEvent1228100003_51": "2", "AutoEvent1228100003_52": "Spend {specials(count_8)} Gear Coins", "AutoEvent1228100003_53": "Remove all Corruptions", "AutoEvent1228100003_54": "Get 1 Stereoscopic Photocopy II", "AutoEvent1228100003_55": "Mega Supply Pack", "AutoEvent1228100003_56": "Obtain 4 Resonia", "AutoEvent1228100003_57": "Corruption Pouch", "AutoEvent1228100003_58": "Sustain 2 Corruptions. Obtain 7,000 Gear Coins.", "AutoEvent1228100003_59": "Start Shopping", "AutoEvent1228100003_6": "Pay it later", "AutoEvent1228100003_60": "Instantly generate 5 Stores. Obtain {specials(count_9)} Gear Coins.", "AutoEvent1228100003_61": "Super Catalyst", "AutoEvent1228100003_62": "Catalyze 5 Resonia", "AutoEvent1228100003_63": "Super Supplies", "AutoEvent1228100003_64": "Obtain 2 Catalyzed S-Rank Resonia.", "AutoEvent1228100003_65": "\"See you next time, my dear friend.\"", "AutoEvent1228100003_66": "\"Oh, my dear friend. What a pleasure it is to see you again. I hope you haven't forgotten about the small loan we arranged... Oh, never mind, you haven't borrowed anything yet.\"", "AutoEvent1228100003_67": "Obtain {specials(get_coin)} Gear Coins", "AutoEvent1228100003_68": "Obtained {specials(get_coin)} Gear Coins.", "AutoEvent1228100003_69": "Obtain {specials(get_coin)} Gear Coins", "AutoEvent1228100003_7": "\"Do you want to take out a loan?\"", "AutoEvent1228100003_70": "Obtain {specials(get_coin)} Gear Coins", "AutoEvent1228100003_71": "Powerful Catalyst", "AutoEvent1228100003_72": "Obtain 1-2 S-Rank Resonia", "AutoEvent1228100003_73": "\"Oh, you've reached the maximum spend tier! There's a gift for that...\"", "AutoEvent1228100003_8": "\"Perhaps you'd like to buy some supplies? Guaranteed quality at a great price!\"", "AutoEvent1228100003_9": "\"Here's the investment portfolio!\"", "AutoEvent1228100022_0": "Hidden Surprises", "AutoEvent1228100022_1": "Who would have thought that a Golden Bangboo is hidden behind that door?", "AutoEvent1228100022_2": "So, this Bangboo is the collector behind the door?", "AutoEvent1228100022_3": "Chase it for Gear Coins", "AutoEvent1228100022_4": "Not this time.", "AutoEvent1228101001_0": "The Warmth of the Campfire Feels Like Home", "AutoEvent1228101001_1": "The squad found a spot in the base to rest and reorganize.", "AutoEvent1228101001_2": "You have regrouped and rested. All wounded squad members get healed, and all squad members have restored 20% of their Max HP.", "AutoEvent1228101001_3": "Emergency Evacuation Point", "AutoEvent1228101001_4": "Your squad spots a camp up ahead, and the people there seem a bit on edge.", "AutoEvent1228101001_5": "The leader of the crowd says, \"We're demolishing this camp now. If you need some rest, try your luck further ahead. But be careful, we've received reports that the areas ahead are getting more and more dangerous!\"", "AutoEvent1228101001_6": "The Final Frontline", "AutoEvent1228101001_7": "The leader of the crowd speaks in a serious tone. \"If you keep going deeper, you'll reach the heart of this area, and the readings on my detector are pretty alarming... If you're really set on exploring, make sure you're well prepared.\"", "AutoEvent1228101002_1": "Help from White Star Institute", "AutoEvent1228101002_2": "The squad has arrived at a safe spot that can be used as a temporary camp. A group of members from the White Star Institute are preparing to leave Hollow Zero.", "AutoEvent1228101002_3": "\"Are you an Independent Investigation Team? Good work! We're heading back to the outpost. There are some leftover supplies in the camp, so you can have them,\" said a member of the Institute.", "AutoEvent1228101002_4": "They left a lot of supplies behind! Seems like they are going to come in handy!", "AutoEvent1228101002_5": "Accept the offer", "AutoEvent1228101002_6": "After bidding farewell to the Institute staff, the squad took a short rest at the camp. Among the leftover supplies, you found something that could be of help to Agent \"{getAvatarName(specials(AbyssCharacterID))}.\"", "AutoEvent1228101002_7": "In the Hollows, every resource must be properly utilized.", "AutoEvent1228101003_0": "Busy Rest Area", "AutoEvent1228101003_1": "A pretty safe spot bustling with explorers. Safety is like the most precious treasure within the Hollow, so it is no wonder this place is packed with people...\nWould you seize this opportunity to engage in conversations, share supplies, or exchange information with others?", "AutoEvent1228101003_10": "Spend {specials(CoinS)} Gear Coins. Gain an S-Rank [Hollow] Resonium.", "AutoEvent1228101003_11": "Spend {specials(CoinA)} Gear Coins. Gain an A-Rank [Hollow] Resonium.", "AutoEvent1228101003_12": "After some effort, most of the wounded are fine. However, close contact with them has exposed your squad members to corruption.", "AutoEvent1228101003_13": "Squad members lose {specials(HP_S)}% of their HP. Gain an S-Rank [Hollow] Resonium.", "AutoEvent1228101003_14": "Squad members lose {specials(HP_A)}% of their HP. Gain an A-Rank [Hollow] Resonium.", "AutoEvent1228101003_15": "The wounded explorers present you some Resonia as a token of gratitude.", "AutoEvent1228101003_16": "Exchanging Supplies", "AutoEvent1228101003_17": "A couple of well-equipped Investigators are offering to sell their surplus Resonia.", "AutoEvent1228101003_18": "They say that as long as you offer enough Gear Coins, they will provide high-quality Resonia in return.", "AutoEvent1228101003_19": "Large Transactions", "AutoEvent1228101003_2": "Assist the Wounded", "AutoEvent1228101003_20": "Moderate Spending", "AutoEvent1228101003_21": "Paid Experimentation", "AutoEvent1228101003_22": "A researcher in the rest area is recruiting volunteers to donate blood samples for studying the effects of Corruptions in Hollow Zero.", "AutoEvent1228101003_23": "\"I promise it'll be worth your while! The more blood you donate, the more awesome the reward!\"", "AutoEvent1228101003_24": "Offer a generous amount of blood.", "AutoEvent1228101003_25": "Offer a small amount of blood as a sample", "AutoEvent1228101003_26": "Who do you talk to?", "AutoEvent1228101003_27": "Gather info via osmosis", "AutoEvent1228101003_28": "Obtain a [Hollow] Resonium for a random price.", "AutoEvent1228101003_29": "Talk with the other Independent Investigators", "AutoEvent1228101003_3": "Some explorers are wounded during their exploration. Help tend to their injuries!", "AutoEvent1228101003_30": "Gain {specials(StaminaPrice)} Pressure to switch your Collection Specialty Resonium", "AutoEvent1228101003_31": "You trade some supplies with the other Independent Investigator teams. Though there are some corrupted supplies... the risk is manageable.", "AutoEvent1228101003_32": "Do business with the Bangboo merchant", "AutoEvent1228101003_33": "Spend {specials(CoinPrice)} Gear Coins and switch your Collection Specialty Resonium", "AutoEvent1228101003_34": "The Bangboo merchant has no more wares and has no choice but to offer its most valuable treasure.", "AutoEvent1228101003_35": "Donate blood to help the medical team", "AutoEvent1228101003_36": "Donate {specials(HPPrice)}% of your HP to switch your Collection Specialty Resonium", "AutoEvent1228101003_37": "You provided the blood that the medical team needed, and as thanks, they gave you something that would help in combat.", "AutoEvent1228101003_38": "The investigator's expression gradually shifts from joy to surprise: \"Th—That's a heck load of Gear Coins? Fine, I don't want to get behind so take this! I wasn't even planning on selling this Resonium, but it's the only thing worth it!\"", "AutoEvent1228101003_39": "The investigator hands over one S-Rank [Hollow] Resonium, completing the transaction.", "AutoEvent1228101003_4": "While medical supplies are available in this rest area, helping the wounded may expose you to Corruption...", "AutoEvent1228101003_40": "The investigator quickly takes the Gear Coins before passing over one decent-looking Resonium.", "AutoEvent1228101003_41": "Transaction complete. You got one A-Rank [Hollow] Resonium.", "AutoEvent1228101003_42": "The arduous patrol mission is now finished, and despite running into plenty of things along the way... All squad members lost a lot of HP.", "AutoEvent1228101003_43": "As a reward for helping, you got one S-Rank [Hollow] Resonium.", "AutoEvent1228101003_44": "The cleanup mission is now finished, and despite running into a few minor issues along the way... All squad members lost some HP.", "AutoEvent1228101003_45": "As a reward for helping, you got one A-Rank [Hollow] Resonium.", "AutoEvent1228101003_5": "Gain {specials(StaminaS)} Pressure. Gain an S-Rank [Hollow] Resonium.", "AutoEvent1228101003_6": "Assist the ones with the most severe wounds.", "AutoEvent1228101003_7": "Gain {specials(StaminaA)} Pressure. Gain an A-Rank [Hollow] Resonium.", "AutoEvent1228101003_8": "Assist the ones with less severe wounds.", "AutoEvent1228101003_9": "Leave", "AutoEvent1228101011_0": "Balance Is the Key", "AutoEvent1228101011_1": "Anby: \"...The perimeter is secure, Proxy. I suggest we take a break for a bit.\"", "AutoEvent1228101011_10": "Anby: \"I'll handle the fighting from here on out...\"", "AutoEvent1228101011_11": "Thorough Preparations", "AutoEvent1228101011_12": "Anby: \"By the way, Proxy, this is for you. I was sure to take it before we left, just in case.\"", "AutoEvent1228101011_13": "Anby hands over a small, unopened bottle of medication. It turns out to be anti-corruption serum!", "AutoEvent1228101011_14": "What a pleasant surprise! The risk of Ether corruption in Hollow Zero is no joke, and this anti-corruption serum will definitely come in handy!", "AutoEvent1228101011_15": "You're always so reliable, Anby.", "AutoEvent1228101011_16": "Use the anti-corruption serum.", "AutoEvent1228101011_17": "The anti-corruption serum works quickly, relieving the squad's pressure from Ether corruption.\nOnce again, you are impressed by Anby's preparedness and professionalism.", "AutoEvent1228101011_18": "You're so reliable! As expected from a skilled member of the Cunning Hares!", "AutoEvent1228101011_19": "Thanks, Anby.", "AutoEvent1228101011_2": "Anby: \"There are still many areas to explore. Taking a break periodically will help us recover.\"", "AutoEvent1228101011_20": "Anby: \"Don't mention it.\"", "AutoEvent1228101011_21": "Anby calmly accepts your gratitude, a slight smile forming at the corners of her mouth.", "AutoEvent1228101011_22": "Anby: \"It's a trick I learned from the movie 'The Big Hollow.' Seems like it really worked.\"", "AutoEvent1228101011_23": "Anby: \"No worries, it's what I'm here for. You've done well navigating through the Hollow, and Nicole always says we should do what we can to help.\"", "AutoEvent1228101011_24": "Anby calmly accepts your gratitude and moves forward in a tighter formation.", "AutoEvent1228101011_25": "Anby: \"I'll keep protecting you for the rest of the way.\"", "AutoEvent1228101011_26": "A Good Rest", "AutoEvent1228101011_27": "Anby: We made it! This run was the most efficient yet, all thanks to you, Proxy.", "AutoEvent1228101011_28": "Anby: We've got more downtime this round. As usual, I'll take the first watch.", "AutoEvent1228101011_29": "This time, Anby has fine-tuned all her weapons to perfection and even managed to squeeze in a quick nap. Her calm eyes reveal newfound confidence.", "AutoEvent1228101011_3": "The quiet girl gives sensible advice. After confirming the safety of the squad, she unsheathes her blade and walks out alone.", "AutoEvent1228101011_4": "Anby: \"We'll take turns keeping watch. I'll take the first shift. Get some rest.\"", "AutoEvent1228101011_5": "Although Anby occasionally says things that don't make sense, she's definitely skilled in combat. Trust her judgment, she won't lead you astray.", "AutoEvent1228101011_6": "Let your squad members rest a bit. You deserve a breather too!", "AutoEvent1228101011_7": "Follow Anby's advice and take a break.", "AutoEvent1228101011_8": "After some rest, the squad's condition has improved, especially Anby herself.", "AutoEvent1228101011_9": "Anby: \"During the break, I fully recharged my weapons and fine-tuned the output patterns of my electro engine.\"", "AutoEvent1228101021_0": "Hunting Game", "AutoEvent1228101021_1": "Nekomata: \"Hm? Are we taking a short break, Proxy?\"", "AutoEvent1228101021_10": "Nekomata: \"What's the fuss? Worried about me? Don't be! As you know, cats have nine lives! Besides, I just went out to stretch my legs a bit.\"", "AutoEvent1228101021_11": "Nekomata: \"It's nice to stretch a little! I'm feeling absolutely fan—tas—tic!\"", "AutoEvent1228101021_12": "Nekomata won't say where she went, but she does seem to be doing good.", "AutoEvent1228101021_13": "Trophies from the Hunt", "AutoEvent1228101021_14": "Nekomata: \"Why the long face, Proxy? I've got a present for you! Look!\"", "AutoEvent1228101021_15": "Like a magician, Nekomata produces a standard supply pack distributed by the HIA!", "AutoEvent1228101021_16": "Nekomata: \"Don't be so surprised. Cats bring mice as a trophy from their hunts! Go on, take it!\"", "AutoEvent1228101021_17": "The supply pack contains some sedatives, field rations, and medical supplies, just what the squad needs at the moment.", "AutoEvent1228101021_18": "Use the supply pack for your squad members", "AutoEvent1228101021_19": "Accept the supply pack", "AutoEvent1228101021_2": "As the squad finds a relatively safe place to take a break, Nekomata appears with a mischievous grin on her face.", "AutoEvent1228101021_20": "Recover a small amount of HP. Slightly reduce Pressure.", "AutoEvent1228101021_21": "Nekomata: \"Hehe, worth it, right? Be sure to let me go out again next time, too!\"", "AutoEvent1228101021_22": "Nekomata: \"Oh, and just so you know, I got this stuff legally, so feel free to use it!\"", "AutoEvent1228101021_23": "Nekomata circles around you with a mischievous smile, ready for another adventure.", "AutoEvent1228101021_24": "...Just think of it as your pet cat going out on a hunt.", "AutoEvent1228101021_25": "\"No need to be polite, these supplies are all standard issue! Go ahead and use them!\" Nekomata stretches out lazily, chuckling as she points to the spoils she brought back.", "AutoEvent1228101021_26": "...Just think of it as your pet cat going out on a hunt.", "AutoEvent1228101021_27": "Elite Hunter's Hunting Game", "AutoEvent1228101021_28": "Nekomata: \"Are we getting extra break time today, Proxy? Awesome~ Hehe, you know what I'm thinking, right?\"", "AutoEvent1228101021_29": "Nekomata: \"Don't worry, I won't overdo it. I've got nine lives, remember? Be back soon!\"", "AutoEvent1228101021_3": "Nekomata: \"Since we're taking a break... mind if I go out for a bit? Don't worry. I'll be back soon!\"", "AutoEvent1228101021_30": "You are used to Nekomata doing her own thing during breaks. You decide to wait until she returns.", "AutoEvent1228101021_31": "Take a break while waiting for Nekomata to come back.", "AutoEvent1228101021_32": "Wait for Nekomata... You're used to it by now...", "AutoEvent1228101021_33": "Despite the extended break, Nekomata returns to the campsite at the usual time, looking refreshed and bringing back even more trophies!", "AutoEvent1228101021_4": "Without waiting for an answer, she swiftly leaves the scene, like a cat darting out an open window.", "AutoEvent1228101021_5": "You waited for some time, but Nekomata hasn't come back... Has she got lost in the Hollow? This is worrying...", "AutoEvent1228101021_6": "Nekomata may be agile... but it's still worrying. Maybe we should go look for her?", "AutoEvent1228101021_7": "Search for Nekomata.", "AutoEvent1228101021_8": "Nekomata: \"I'm back! Did I miss anything?\"", "AutoEvent1228101021_9": "Just as you are about to go look for her, Nekomata appears as quickly as she vanished.", "AutoEvent1228101031_0": "The Cunning Hares Expertise", "AutoEvent1228101031_1": "\"Proxy! Can you give me a hand?\" While the squad is resting, Nicole suddenly asks for help.", "AutoEvent1228101031_10": "Nicole: \"I've tweaked it for more firepower. Sure, it'll take more ammo, but it'll be much stronger... good for dangerous areas.\"", "AutoEvent1228101031_11": "Nicole: \"Why are you giving me that look? C'mon, the Cunning Hares are professionals!\"", "AutoEvent1228101031_12": "Nicole: \"We've gotta go all out when dealing with risky commissions! Even if it means taking a hit to our profits...\"", "AutoEvent1228101031_13": "Cunning Hares' Business Philosophy", "AutoEvent1228101031_14": "Just as you're about to set off again, Nicole pulls you back.", "AutoEvent1228101031_15": "Nicole: \"Ahem! But as I said... we Cunning Hares are professionals! We never make bad deals. I happen to have great stuff I collected while exploring! So... maybe you're interested?\"", "AutoEvent1228101031_16": "Nicole eagerly promotes the loot she collected along the way, offering to sell it all to you for just 999 Dennies.\n\"It's good stuff, I mean it! How 'bout it?\"", "AutoEvent1228101031_17": "You can barely make out what's inside the box... Hopefully it's something helpful.", "AutoEvent1228101031_18": "Accept Nicole's offer", "AutoEvent1228101031_19": "Spend 999 Dennies on the surprise box of materials.", "AutoEvent1228101031_20": "Not this time...", "AutoEvent1228101031_21": "Reject Nicole's offer", "AutoEvent1228101031_22": "Nicole: \"Haha! I knew you'd come through, Proxy! Thanks for the business!\"", "AutoEvent1228101031_23": "Nicole: \"Whew~ This'll make up for our recent losses~ Great!\"", "AutoEvent1228101031_24": "Nicole joyfully counts her earnings, not only handing you the loot but also giving you a big hug.", "AutoEvent1228101031_25": "...Seems like this unexpected income couldn't have come at a better time?", "AutoEvent1228101031_26": "Nicole: \"I love clients like you who keep it simple! Thanks again!\"", "AutoEvent1228101031_27": "Upon receiving payment, Nicole swiftly opens the box and hands over all the loot inside.", "AutoEvent1228101031_28": "Let's see what we can put to good use.", "AutoEvent1228101031_29": "Unsuccessful in her sales pitch, Nicole closes her box somewhat awkwardly.", "AutoEvent1228101031_3": "She opens her weapon case, revealing the delicate and intricate inner structure.", "AutoEvent1228101031_30": "Nicole: \"You have no idea what you're missing out on! Don't come crying to me if you regret it!\"", "AutoEvent1228101031_31": "Cunning Hare's Sore Spot", "AutoEvent1228101031_32": "Nicole: I can't believe those jerks we just ran into... my new nails are chipped!", "AutoEvent1228101031_33": "Nicole: Proxy, give me a hand here! I'm cranking my weapon up to max power! Let's teach these stupid idiots... I mean, Ethereals, a lesson!", "AutoEvent1228101031_34": "You carefully help Nicole adjust her weapon briefcase while listening to her endless curses about how she will teach her enemies a harsh lesson...", "AutoEvent1228101031_35": "Nicole: \"All set! Each shot now costs 10% more, and my rage is up 100%!\"", "AutoEvent1228101031_4": "Nicole: \"You have a lighting function, right? Shine a light over here, I need to adjust some components.\"", "AutoEvent1228101031_5": "Nicole: \"Keep the light steady! If I press the wrong button, the entire thing will explode!\"", "AutoEvent1228101031_6": "Nicole waits patiently for the light. It seems \"The entire thing will explode!\" might not be a joke...", "AutoEvent1228101031_7": "Use Eous' eyes to illuminate Nicole's weapon case. Hold it for 30 seconds without blinking", "AutoEvent1228101031_8": "Illuminate Nicole's weapon case", "AutoEvent1228101031_9": "Nicole: \"Phew...! Done! As much as I love this weapon, maintaining it is a pain...\"", "AutoEvent1228101041_0": "The Defense Force's Way", "AutoEvent1228101041_1": "\"Hold.\" The young soldier steps forward and calls for the squad to stop, observing her surroundings before suggesting a temporary break.", "AutoEvent1228101041_10": " her calm confidence increases with each adjustment, until she exudes self-confidence.", "AutoEvent1228101041_11": "Soldier 11: \"Excellent... In peak condition.\"", "AutoEvent1228101041_12": "Soldier 11's Way", "AutoEvent1228101041_13": "\"By the way, Proxy, please take this. Feel free to distribute it to the other members before we leave.\" Soldier 11 hands over a small package wrapped in food paper.", "AutoEvent1228101041_15": "Soldier 11: \"These are energy-boosting dry rations. I made them based on the Defense Force's emergency rations, but improved the flavor. Have some if you're still feeling tired.\"", "AutoEvent1228101041_16": "Inside the paper is something similar to field rations with a fiery red color.", "AutoEvent1228101041_17": "Soldier 11 hands over a small package wrapped in grade paper, containing fiery red field rations.", "AutoEvent1228101041_18": "Will you distribute the food among the squad members?", "AutoEvent1228101041_19": "Distribute the food to your squad.", "AutoEvent1228101041_2": "Soldier 11: \"No signs of enemies nearby. This Hollow is dangerous, and a slight adjustment in pace would do us good.\"", "AutoEvent1228101041_20": "All squad members lose a small amount of HP but deal more DMG for the next 5 combats.", "AutoEvent1228101041_21": "Seems dangerous...", "AutoEvent1228101041_22": "Soldier 11: \"Not bad, right? I kicked up the spice level for a real boost.\"", "AutoEvent1228101041_23": "Soldier 11: \"Not only does it fill you up, but also provides abundant vitamins.\"", "AutoEvent1228101041_24": "Looking at the red-tinged field rations in hand, you're overwhelmed with a sudden feeling of unease...", "AutoEvent1228101041_25": "Let's just hope the other members' stomachs can handle Soldier 11's generosity...", "AutoEvent1228101041_26": "\"Hmm? You don't want it? So... you're not hungry yet?\"\nSurprised, Soldier 11 takes back the special field rations and eats them herself.", "AutoEvent1228101041_27": "...She can calmly chew on balls of chili without even flinching. That's a scary power.", "AutoEvent1228101041_28": "Soldier 11's Craft", "AutoEvent1228101041_29": "Whether it's materials, shape, taste, or whatever — Soldier 11's special field rations are flawless... provided that both your eyes and tastebuds can withstand the capsaicin onslaught.", "AutoEvent1228101041_3": "\"I'll take the first watch, everyone else can rest.\" With that, the officer draws her blade and moves to a position with a good viewpoint.", "AutoEvent1228101041_30": "Soldier 11: \"Hm, your face and breathing pattern tell me you're all hyped up. That's good for battle. I've still got plenty left, so feel free to help yourself.\"", "AutoEvent1228101041_31": "Let's pick up the pace on this exploration. Otherwise, we're at risk of a fiery outburst of something else... I'm not talking about the Corruptions...", "AutoEvent1228101041_32": "Defense Force's Experience", "AutoEvent1228101041_33": "Soldier 11: Hold up... Proxy, if you trust me, I'd suggest we don't rest here. I've got a bad feeling about this place.", "AutoEvent1228101041_34": "Just when your squad finds what appears to be a safe spot to rest, Soldier 11 calls for a halt. She examines the area and then declares sternly: \"Let's move on. I'll watch our six.\"", "AutoEvent1228101041_35": "Just when your squad finds what appears to be a safe spot to rest, Soldier 11 calls for a halt. She examines the area and then declares sternly.", "AutoEvent1228101041_36": "Let's get moving. I'll make sure everyone stays protected.", "AutoEvent1228101041_37": "Listen to Soldier 11's advice.", "AutoEvent1228101041_38": "Shortly after departing with Soldier 11, you receive a warning about high Ether activity! A massive fissure opens up right where you thought it was safe just moments ago!", "AutoEvent1228101041_39": "Having successfully guided her squad away from disaster, Soldier 11 beams with pride at demonstrating the peak of her abilities.", "AutoEvent1228101041_5": "Soldier 11 is a professional soldier from the New Eridu Defense Force, and exploring Hollows is an everyday occurrence for her. You can safely trust her advice and rest here for a while.", "AutoEvent1228101041_6": "Professional matters should be left to the experts. Trust her judgment!", "AutoEvent1228101041_7": "Tell your squad to take a break.", "AutoEvent1228101041_8": "After Soldier 11 changes shifts and rests, the squad is back in tip-top shape.", "AutoEvent1228101041_9": "Even during the break, Soldier 11 is busy sharpening her blade, adjusting her gear, and refueling.", "AutoEvent1228101061_0": "Putting an End to Suffering", "AutoEvent1228101061_1": "Corin: \"U—Um, Master Proxy! I... I want to put an end to everyone's suffering!\"", "AutoEvent1228101061_10": "Not this time.", "AutoEvent1228101061_11": "Corin: \"Okay! I'll start right away! I—It will be done soon! But... I only brought some basic medical supplies, so bear with me... Sorry...\"", "AutoEvent1228101061_12": "Despite her lack of confidence, Corin provides very professional emergency treatment for the squad.", "AutoEvent1228101061_13": "Corin: \"All done! I hope... I hope that helped!\"", "AutoEvent1228101061_14": "Considering how dangerous it is in the Hollow, dedicating time to emergency treatment might result in unforeseen developments.\n\"So, th—that's what you have in mind! Understood! I'll focus on the commission!\"", "AutoEvent1228101061_15": "The Sleepless Maid", "AutoEvent1228101061_16": "Despite the squad having a brief break, Corin can't seem to fall asleep. She looks worried and restless. After a while, she musters up the courage to approach you and asks quietly.", "AutoEvent1228101061_17": "\"E—Excuse me, Proxy, do you think I'm doing okay?\" Turns out Corin is worried she might not be pulling her weight.", "AutoEvent1228101061_18": "\"If I'm holding everyone back, please do let me know. I'll use this break to improve myself... I promise!\"", "AutoEvent1228101061_19": "Looks like Corin needs some reassurance before she can finally rest.", "AutoEvent1228101061_2": "Holding her circular, Corin timidly says something scary.", "AutoEvent1228101061_20": "Not at all, Corin. You're the best in the squad!", "AutoEvent1228101061_21": "\"Really? You're not just saying that, are you? No, you wouldn't do that, hehe...\" All of Corin's worries vanish, and she happily goes back to her resting spot.", "AutoEvent1228101061_22": "With that weight off her shoulders, Corin dozes off for a while, mumbling, \"I'm the best! Hehehe!\" She wakes up feeling refreshed.", "AutoEvent1228101061_23": "You gave me such a fright!", "AutoEvent1228101061_24": "Corin apologizes, \"Sorry, sorry! I hope my words didn't cause any Pressure... I'll start patching up now, i-it'll be quick! I'm really sorry, I'm not good with words...\"", "AutoEvent1228101061_25": "Corin apologizes while professionally performing emergency treatments for the squad members.", "AutoEvent1228101061_3": "What's with the sudden desire to end everyone's suffering!?", "AutoEvent1228101061_4": "H-hey! Just p—put down the saw!", "AutoEvent1228101061_5": "Corin: \"Huh? Ah! I'm s—sorry! That's not what I meant! What I'm saying is... we were attacked, and I just want to help treat everyone's wounds and bandage them up...\"", "AutoEvent1228101061_6": "Corin just wanted to bandage everyone's wounds but expressed it in a misleading way.", "AutoEvent1228101061_7": "So that's what you meant by \"putting an end to everyone's suffering\"...", "AutoEvent1228101061_8": "Be my guest!", "AutoEvent1228101061_9": "Recover HP for other characters.", "AutoEvent1228101071_0": "Outer Ringer Sound Asleep", "AutoEvent1228101071_1": "Maybe she was too tired, Caesar found a worn-out sofa in the rest area and fell asleep immediately.", "AutoEvent1228101071_10": "I was yelling because the normal way wouldn't wake you up!", "AutoEvent1228101071_11": "Tell Caesar the cruel truth", "AutoEvent1228101071_12": "\"Huh? Really? You... couldn't wake me up? Impossible...\" Caesar scratched her head and quickly figured it out after a slap to her thigh...", "AutoEvent1228101071_13": "\"I see! It must be because you're here, Proxy!\"", "AutoEvent1228101071_14": "\"Before, when Big Daddy was on night watch I used to sleep like a log. Err, wait. When Lucy is on night watch I sleep great too, err ... When it's Lighter's turn to do the night watch I'm the same... Weird, am I actually kind of careless when I'm asleep?\"", "AutoEvent1228101071_15": "I see, it looks like she slept so soundly because she trusts us.", "AutoEvent1228101071_2": "She was in a deep slumber and didn't wake up even when the rest period ended. No matter how much she was called, she remained lost in her dreams, mumbling dreadful nonsense like \"loser drinks three cups of engine oil.\"", "AutoEvent1228101071_3": "We're out of time, we have to find a way to wake her up.", "AutoEvent1228101071_4": "Caesar! Trouble! Someone's here to crash the Sons of Calydon...", "AutoEvent1228101071_5": "\"Get behind me! Keep your head down!\" Caesar booted up instantly before the words even finished. With a thud, everything went black.", "AutoEvent1228101071_6": "\"...\" \"What? Don't scare me like that, proxy!\" After a long tug, the scene finally cleared up. Looking back, Caesar must've grabbed my head and pressed it deep into the couch cushions...", "AutoEvent1228101071_7": "\"But thanks to you, I'm now wide awake. 'Bout time to set off? Let's go!\" Although there were some minor hiccups, things seem to have worked out fine.", "AutoEvent1228101071_8": "\"Oh yeah, next time you want to wake me, you don't have to be so loud. Just speak normally.\"", "AutoEvent1228101071_9": "\"For people who grew up in the Outer Ring like me, you have to keep your wits about you even when you sleep. Even if you're fast asleep, as soon as there's a noise, you should be able to jump up, weapon in hand, and fight!\" Caesar seemed confident in her alertness, but...", "AutoEvent1228101081_0": "Starlight Knight's Self-Check", "AutoEvent1228101081_1": "The squad clears a safe area and prepares to take a short break.", "AutoEvent1228101081_10": "Before you can make a sound, Billy wakes up on his own.", "AutoEvent1228101081_11": "\"The radiance of a shooting star! The arc of a comet's tail! And the valor of a knight...!\"", "AutoEvent1228101081_12": "\"Starlight Knight! Awakened once more!!\"", "AutoEvent1228101081_13": "...You don't feel any of what Billy just mentioned, but you can tell he 's in better shape now.", "AutoEvent1228101081_14": "Starlight Knight's Maintenance", "AutoEvent1228101081_15": "Billy: \"Ah, wait a second! Manager, there's still one important step left to awaken the Starlight Knight! Could you give me a little more time?\"", "AutoEvent1228101081_16": "Billy's enthusiasm is so genuine that his eyes twinkle like stars.", "AutoEvent1228101081_17": "Billy: \"I actually just want to clean and tune up the ladies! I saw a note left by a gunsmith Bangboo while we were exploring. Apparently maintenance, including an ammo restock, only costs 500 Gear Coins!\"", "AutoEvent1228101081_18": "Billy eagerly lines up his weapons in front of him, hoping to get 500 Gear Coins for maintaining his firearms.", "AutoEvent1228101081_19": "Will you help him maintain his weapons?", "AutoEvent1228101081_2": "Billy: \"Manager! Since we're taking a break, I'd like to perform an in-depth system diagnostic!\"", "AutoEvent1228101081_20": "Pay 500 Gear Coins", "AutoEvent1228101081_21": "Billy will deal more DMG in the next battle.", "AutoEvent1228101081_22": "Not this time", "AutoEvent1228101081_23": "Overjoyed, Billy leaves the squad with his weapons and the Gear Coins, promising to return soon.", "AutoEvent1228101081_24": "Not long after, the mechanical gunslinger returns, with guns that smell like fresh oil and a bag full of bullets.", "AutoEvent1228101081_25": "Billy: \"Thank you so much, Manager! As a Starlight Knight, I will shine bright on our path ahead!\"", "AutoEvent1228101081_26": "Not this time...", "AutoEvent1228101081_29": "\"What? We don't have time? I see. I'll take care of my guns once we're done here.\" Although somewhat disappointed, Billy quickly gears up and gets ready for battle.", "AutoEvent1228101081_3": "Billy: \"I'll probably look like I'm asleep when the diagnostic is running, so don't forget to call me when you...\"", "AutoEvent1228101081_30": "After receiving the Gear Coins, Billy leaves the squad in high spirits and soon returns.\n\"I'm done, Manager! My ammo's fully restocked and my weapons are like new! Let's get going!\"", "AutoEvent1228101081_31": "Starlight Knight's Marketing", "AutoEvent1228101081_32": "Billy: System diagnostic complete! Oh, we're not heading out yet? Cool, let's talk! I can tell you all about the latest Starlight Knight movie!", "AutoEvent1228101081_33": "Hearing that the break got extended, Billy, all pumped up, starts talking enthusiastically... Having missed the optimal chance to stop him, you'll just have to listen...", "AutoEvent1228101081_34": "Excited, Billy starts talking about the latest movie, going all the way back to the very first one. He even adds his own sound effects and acting...", "AutoEvent1228101081_35": "\"Great! Starting from today, you're a Starlight Knight, too! Let's fight together!\"", "AutoEvent1228101081_36": "Looks like you'll just have to listen...", "AutoEvent1228101081_37": "Basking in the joy of a successful spiel, Billy's movements have become more powerful... and flamboyant.", "AutoEvent1228101081_4": "Before Billy can finish his sentence, he falls into silence, assuming a somewhat meditative posture.", "AutoEvent1228101081_5": "It seems his in-depth self-check has started.", "AutoEvent1228101081_6": "Such a talkative person's sudden silence is unsettling, leaving the others feeling uneasy, but everyone finishes resting and prepares to set off again.", "AutoEvent1228101081_7": "It's time to wake up the cyber-meditating Starlight Knight.", "AutoEvent1228101081_8": "Wake Billy up", "AutoEvent1228101081_9": "Billy: \"Do you feel it...?\"", "AutoEvent1228101101_0": "Piece of Cake", "AutoEvent1228101101_1": "Koleda: \"Hold on, Proxy! Something caught my eye in that area just now, and I'd like to go check it out. If you're free... Would you mind coming with me for a moment?\"", "AutoEvent1228101101_10": "Accompanying Koleda, you soon find the scrapped industrial machines she mentioned. With ease, the fiery-haired girl delves into the heart of the machines.", "AutoEvent1228101101_11": "\"Just one moment, Proxy! Okay? It won't take long!\" As soon as she speaks, you hear a pounding noise from within a machine, so intense even the components start shaking.", "AutoEvent1228101101_13": "Koleda: \"All done! Thanks for waiting! Besides the core, I found something else useful! Here!\"", "AutoEvent1228101101_14": "Koleda tosses over a set of Resonia. Their high activity readings indicate a surge of power within them.", "AutoEvent1228101101_15": "Koleda: \"Well, can we use them? If not, feel free to sell them to any Bangboo merchants we run into!\"", "AutoEvent1228101101_16": "Koleda tosses over a bag of Gear Coins. You can feel its weight in your hand. That's a pretty sweet haul!", "AutoEvent1228101101_17": "Considerate Constructor", "AutoEvent1228101101_18": "While everyone else is ready to take a break, Koleda paces nervously. After doing about 20 laps, she finally makes up her mind and rushes over to you.", "AutoEvent1228101101_19": "Proxy! You don't need a break, do you? Quick, help me somewhere quiet!", "AutoEvent1228101101_2": "The petite corporate manager spotted something and asks you to investigate with her.", "AutoEvent1228101101_20": "Somewhere quiet? What's wrong?", "AutoEvent1228101101_21": "\"I need to fine-tune my weapons during the break, but it'll make a lot of noise. And since everyone's getting ready to rest... I don't want to disturb their sleep, you know?\"", "AutoEvent1228101101_22": "Yeah, that makes sense. Nobody wants to snooze with construction sounds in the background.", "AutoEvent1228101101_23": "Alright, I'll take you to a safe and secluded spot.", "AutoEvent1228101101_24": "You both reach a secluded area not far from the rest spot, and Koleda enthusiastically starts fine-tuning her weapon. She said it would be loud, but that's an understatement... The noise is ear-splitting.", "AutoEvent1228101101_25": "\"Alright! I'm in perfect shape!\" After some intense tinkering, Koleda looks completely satisfied with her weapon.", "AutoEvent1228101101_26": "It looks like she can't wait to put it to the test in battle!", "AutoEvent1228101101_27": "Sure thing! I'm in!", "AutoEvent1228101101_28": "Before long, the red-haired girl shows up, visibly frustrated, \"The core component is totally trashed! If only we'd found this place sooner... Okay, it's not a total loss, I did find this.\"", "AutoEvent1228101101_3": "Koleda casts a somewhat uncertain look at you.", "AutoEvent1228101101_4": "What was it?", "AutoEvent1228101101_5": "Koleda: \"Hm, it was actually some abandoned industrial machinery that I saw. I wanted to check if any logic cores are still there. If I bring some back, Grace can definitely make use of them.\"", "AutoEvent1228101101_6": "Koleda scratches her cheek, as if she feels she's asking for too much.", "AutoEvent1228101101_7": "Koleda would like you to accompany her to check if there are any functional logic cores left in the scrapped industrial machines.", "AutoEvent1228101101_8": "Koleda scratches her cheek, as if she feels she's asking for too much.", "AutoEvent1228101101_9": "Sure, I'll go with you!", "AutoEvent1228101111_0": "Industrial Grade Self-Discipline", "AutoEvent1228101111_1": "Your squad luckily finds a safe area to rest and decides to take a break.", "AutoEvent1228101111_10": "The passionate young man doesn't even leave a chance to ask questions; in the blink of an eye, he's immersed in a vigorous exercise routine, sweating profusely.", "AutoEvent1228101111_11": "Seeing Anton's satisfied smile, it seems like this workout might actually do the trick for him!", "AutoEvent1228101111_12": "Industrial Grade Motivation", "AutoEvent1228101111_13": "Anton: \"Oooohhh! Thank you, Proxy! I'm feeling pumped up now! And my bro is fully charged, too! Please let me take the lead on the next patrol!\"", "AutoEvent1228101111_14": "Anton wipes away his sweat and is now raring to go for his next task! Will he really be okay?", "AutoEvent1228101111_15": "Anton: \"Don't worry! I'm feelin' great! You've already briefed us on the exploration route, so I'll just patrol the area ahead and wait for everyone at the next exit!\"", "AutoEvent1228101111_16": "Anton wants to patrol the area ahead alone. There are probably enough enemies along the way for him to release all that excess energy...", "AutoEvent1228101111_17": "Will you let Anton leave the squad and patrol?", "AutoEvent1228101111_18": "I'm counting on you, Anton.", "AutoEvent1228101111_19": "Anton becomes unavailable for 1 combat, but all enemies in the next 3 combats have their HP reduced.", "AutoEvent1228101111_2": "\"Hey, Proxy! Mind keeping count for me?\" While you're resting, Anton approaches with a smile.", "AutoEvent1228101111_20": "Not this time.", "AutoEvent1228101111_21": "Anton: \"Okay! You can count on me! I'll get rid of any enemies along the way too! See ya at the next exit!\"", "AutoEvent1228101111_22": "The young executive from Belobog picks up his weapon and dashes without hesitation toward the next exploration point.", "AutoEvent1228101111_23": "Hopefully, he'll remember the path behind him...", "AutoEvent1228101111_24": "Not this time...", "AutoEvent1228101111_25": "Anton's in the State of Flow, but it's too risky to let a teammate act alone.\n\"I can't? Hmm... I see, no problem! I'll just stick by your side and give it my all then!\"", "AutoEvent1228101111_26": "You're not lost, are you?", "AutoEvent1228101111_27": "Impossible! I've been working out and running the route in my head dozens of times. The path's etched into every inch of my muscles! See you at the next exit!", "AutoEvent1228101111_28": "The young executive from Belobog picks up his weapon and dashes without hesitation toward the next exploration point.", "AutoEvent1228101111_29": "Let's hope his muscles have truly memorized the path...", "AutoEvent1228101111_30": "In the State of Flow, Anton leaves the squad for 1 combat to conduct a full-scale patrol of the exploration area. All enemies have their HP reduced for the next 3 combats.", "AutoEvent1228101111_4": "Anton: \"I haven't met my exercise quota for today, so I thought now would be a good chance to catch up! I'll only be doing exercises that don't require equipment, so please just keep count for me!\"", "AutoEvent1228101111_5": "Despite the frequent combat and Ether corruption, Anton is still full of energy!", "AutoEvent1228101111_6": "Without waiting for a reply, he starts doing warm-up exercises...", "AutoEvent1228101111_7": "Go for it, Anton!", "AutoEvent1228101111_8": "Anton: \"Thanks for agreeing to train with me, Proxy! Let's get started! We'll begin with the basics!\"", "AutoEvent1228101111_9": "Wait, you agreed to keep count for him, but now it feels like he's treating you as his workout buddy!?", "AutoEvent1228101121_0": "Price of Fury", "AutoEvent1228101121_1": "As your squad advances, the intense battles make exploration difficult.", "AutoEvent1228101121_10": "Ben: \"I'll make sure to keep my fury in check and not involve my comrades!\"", "AutoEvent1228101121_11": "Diplomacy Before Force", "AutoEvent1228101121_12": "Ben: \"Oh, by the way, Proxy! Perhaps we should take stock of our loot before I unleash my fury? We might not get a chance again once I'm fully focused on combat.\"", "AutoEvent1228101121_13": "Ben suggests taking inventory and organizing the squad's loot. As expected of the head of finance at Belobog Heavy Industries, his meticulous mind seems to have become instinct.", "AutoEvent1228101121_14": "Ben: \"I can start right now if you agree. It'll be done in no time!\"", "AutoEvent1228101121_15": "Let Ben take inventory of the squad's loot? It won't take too much time, it seems.", "AutoEvent1228101121_16": "Be my guest!", "AutoEvent1228101121_17": "Not this time.", "AutoEvent1228101121_18": "Having received your approval, Ben magically produces a small pair of glasses and begins to check the loot collected during your exploration.", "AutoEvent1228101121_19": "Ben: \"Mhm... I'm almost done with the inventory. I found some random gadgets, maybe we can trade them with a Bangboo merchant for something useful.\"", "AutoEvent1228101121_2": "\"Proxy, there's something I'd like to get your approval on.\" The burly Ben solemnly asks.", "AutoEvent1228101121_20": "Ben: \"It's up to you what we do with them! I'll gear up and prepare for battle.\"", "AutoEvent1228101121_21": "His typically gentle demeanor is once again concealed, along with his glasses, as Ben embraces his wild side.", "AutoEvent1228101121_22": "Not this time...", "AutoEvent1228101121_23": "Although Ben's intentions and professionalism are trustworthy, it'd be better to focus on the commission itself and complete it as soon as possible.\r \"Ooh, sorry! I didn't consider that. You make a good point! Let's focus on our exploration!\"", "AutoEvent1228101121_24": "Gain 2,000 Gear Coins, and perhaps a little something more.", "AutoEvent1228101121_25": "I agree, but we should pick up the pace!", "AutoEvent1228101121_26": "Ben: \"Mhm... I'm almost done with the inventory. I found some random gadgets, you can have them. Alright, I'll go get ready to fight.\"", "AutoEvent1228101121_27": "Swiftly, his typically gentle demeanor, along with his tiny glasses, is once again tucked away as he embraces his wild side.", "AutoEvent1228101121_3": "Ben: \"This Hollow is quite dangerous, so I think we should bolster our response measures. I'd like your approval to... get angry.\"", "AutoEvent1228101121_4": "Ben: \"I work in finance, you see, so I have to ensure I'm careful and meticulous for my usual work. I also make sure to keep my emotions in check. But now, we need physical force, so...\"", "AutoEvent1228101121_5": "Ben believes the situation inside the Hollow is dangerous and hopes to be allowed to unleash his full strength.", "AutoEvent1228101121_6": "The Bear Thiren rubs his hands together. Will you unleash his fury?", "AutoEvent1228101121_7": "Unleash it on the enemy!", "AutoEvent1228101121_8": "Ben: \"Since you agree, Proxy, I'll show them my true strength!\"", "AutoEvent1228101121_9": "Ben vigorously stretches his limbs, and his uniform-wrapped torso seems to tighten, accompanied by loud crunching noises from his joints!", "AutoEvent1228101131_0": "Pie in the Sky", "AutoEvent1228101131_1": "\"Commander Proxy! I'm hungry. Is it dinner time yet? If not, is it lunchtime yet?\" While exploring, Soukaku hops over to you, her eyes gleaming with the desire for food.", "AutoEvent1228101131_10": "Soukaku: \"As for food, I'm not picky at all! I'll eat anything if it tastes good!\"", "AutoEvent1228101131_11": "...Looks like you'll actually have to treat her to a good meal now.", "AutoEvent1228101131_12": "An actual Pie", "AutoEvent1228101131_13": "Surprisingly, one of your squad members hears your conversation and hands over a packet of field rations!\nIt seems they took it from the Outpost Logistics Office before leaving just in case.", "AutoEvent1228101131_14": "A standard portion of field rations should be enough to keep Soukaku going...", "AutoEvent1228101131_15": "Will this keep you going for now, Soukaku?", "AutoEvent1228101131_16": "Soukaku recovers a large amount of HP. Other squad members recover a small amount of HP.", "AutoEvent1228101131_17": "\"Oh wow! Can I really have this?! Thanks, Commander Proxy!\" Soukaku gratefully accepts the food and wastes no time in wolfing it down.", "AutoEvent1228101131_18": "Even though it's just dehydrated field rations, Soukaku eats it with pure joy.", "AutoEvent1228101131_19": "Everyone watching can't help but feel satisfied too!", "AutoEvent1228101131_20": "Soukaku: \"*eating loudly* ...I'll save some for everyone else!\"", "AutoEvent1228101131_22": "I'll just eat an imaginary pie...", "AutoEvent1228101131_23": "Not this time.", "AutoEvent1228101131_24": "Not this time...", "AutoEvent1228101131_25": "\"Aww, can't I eat, Commander Bangboo?\"\n Upon learning she wouldn't get to eat, Soukaku looked somewhat let down, but swiftly regains her spirits.", "AutoEvent1228101131_26": "Soukaku: \"I get it, Commander Bangboo! You want me to save room for something more nutritious and delicious, right? I... I'll do my best!\"", "AutoEvent1228101131_3": "How to tell the kid a Proxy commission doesn't cover food...? She'll just have to get a decent meal once she's out of the Hollow.", "AutoEvent1228101131_4": "Soukaku: \"What? You say we can have a meal after work? Awesome!\"", "AutoEvent1228101131_5": "Soukaku: \"Please let me take the lead! I promise I'll go all out! Let's finish the fighting so we can finally eat!\"", "AutoEvent1228101131_6": "Soukaku seems to be looking forward to that meal... even though it's just a pie in the sky for now.", "AutoEvent1228101131_7": "Dinner is on me after the meal.", "AutoEvent1228101131_8": "She seems motivated by metaphorical pie, as Soukaku strode confidently to the front of the squad with an air of wanting to defeat every enemy blocking her path.", "AutoEvent1228101131_9": "Soukaku: \"Don't worry, Commander Proxy! I'll get the job done!\"", "AutoEvent1228101141_0": "Etiquette at the Table", "AutoEvent1228101141_1": "\"Proxy, I smell something unpleasant..\" As the squad proceeds forward, Lycaon suddenly speaks up and gives a warning.", "AutoEvent1228101141_10": "After some time, you can hear faint cries of terror coming from a short distance away, followed by complete silence.", "AutoEvent1228101141_11": "Lycaon: \"My apologies for the wait. It is taken care of.\"", "AutoEvent1228101141_12": "Lycaon: \"I will remain vigilant and on guard throughout our exploration, you can rest assured.\"", "AutoEvent1228101141_13": "Work Smart and Rest Right", "AutoEvent1228101141_14": "\"Excuse me, Proxy. I would like a few more minutes before our departure.\" After dealing with the ambushers, Lycaon has another suggestion. Are there more enemies lurking?", "AutoEvent1228101141_16": "Lycaon: \"No. Everyone appears somewhat on edge after we discovered the ambushers. This is not advantageous for our forthcoming exploration.\"", "AutoEvent1228101141_17": "Lycaon: \"If it's alright with you, perhaps some tea to help everyone unwind is in order?\"", "AutoEvent1228101141_18": "Lycaon wants to make some tea to help the squad calm their nerves.", "AutoEvent1228101141_19": "A tea party in a Hollow would usually be a terrible idea... but not when Lycaon is the one suggesting it.", "AutoEvent1228101141_20": "I can't wait!", "AutoEvent1228101141_21": "Not this time.", "AutoEvent1228101141_22": "Lycaon \"As you wish. Then if everyone would kindly wait a moment...\"", "AutoEvent1228101141_23": "Lycaon skillfully takes out a tea set, utensils, and tea bags... Where did he hide all this stuff?", "AutoEvent1228101141_24": "Lycaon: \"It's herbal tea with special ingredients to maintain mental stability, a special recipe at Victoria Housekeeping.\"", "AutoEvent1228101141_25": "\"Resources are limited, so I'll have to replace fresh tea leaves with simple tea bags. Please forgive me.\" The wolfman reveals a polite smile through the mist of the tea.", "AutoEvent1228101141_27": "Having tea surrounded by Ethereals would probably make even the finest tea leaves taste bitter.\n\"My apologies, Master Proxy. Then let's hold the tea party once we leave this Hollow!\"", "AutoEvent1228101141_28": "Removes a corruption effect or reduces Pressure by 50.", "AutoEvent1228101141_29": "Let's make it a quick tea break then.", "AutoEvent1228101141_3": "Lycaon: \"There might be some uninvited guests trailing us. Though they're not very skilled, there's still a chance of an ambush. I can get rid of them, if you'd like.\"", "AutoEvent1228101141_30": "Lycaon assures, \"Just give me a moment. And don't worry, I'll keep watch while the tea brews.\"", "AutoEvent1228101141_31": "\"I apologize for the modest setup, as now I can only use tea bags instead of loose leaves.\" Amidst the soothing steam and aroma of the tea, Lycaon's watchful gaze seems to soften a bit.", "AutoEvent1228101141_4": "The wolf attendant's tone is nonchalant, as if he were talking about something as trivial as taking out the trash.", "AutoEvent1228101141_5": "Following Lycaon's cue, Fairy conducts a thorough scan and detects several suspicious activities.", "AutoEvent1228101141_6": "The wolf attendant wants to handle the \"uninvited guests\" for you.", "AutoEvent1228101141_7": "Please, go ahead!", "AutoEvent1228101141_8": "\"Very well. I shall handle our uninvited guests appropriately. Pardon me for a moment.\" Lycaon bows and walks alone in the direction the squad came from.", "AutoEvent1228101151_0": "Three Little Boars", "AutoEvent1228101151_1": "Even in the rest area, Lucy is busy giving her three little boars orders.", "AutoEvent1228101151_10": "\"Breaktime's over... But not having a footstool just doesn't feel right...\" After resting, Lucy casts over a dangerous glance.", "AutoEvent1228101151_11": "\"If Bricky's out of the question, I'll need a replacement. Something soft, round... and roughly the size of a Bangboo.\" ", "AutoEvent1228101151_12": "\"Quit looking around, Proxy! Yes, I mean you. Next time we take a break, you can be my footrest! Don't worry, I know how important and delicate Bangboo are. I'll take my boots off and rest my bare feet on it — no scratches on your precious little Bangboo.\"", "AutoEvent1228101151_13": "\"How about it? Bricky could only dream of getting that kind of treatment.\"", "AutoEvent1228101151_14": "Absolutely not!", "AutoEvent1228101151_15": "\"Why are you so worked up? Giving up Bricky as my footstool is a big deal for me! It shows I've seriously thought about your request. And you should consider mine just as carefully!\"", "AutoEvent1228101151_16": "\"Next time, remember to include footstool service in the commission...\" Lucy doesn't wait for a response. She puts on her helmet and calls for the little footstools— er, the boars— to leave straight away.", "AutoEvent1228101151_2": "\"Grassy, you're on lookout duty! If you spot anything, just shout loudly. Woody, you're in charge of cleaning my helmet. Bricky, get over here and be my footstool!\"", "AutoEvent1228101151_3": "The little boars immediately spring into action in an orderly manner. It seems they have long since become accustomed to their roles.", "AutoEvent1228101151_4": "\"What's up, Proxy? Anything else that needs doing? I can send Bricky over to help.\"", "AutoEvent1228101151_5": "Lucy noticed the look from the Bangboo. There is a hint of power in her polite voice.", "AutoEvent1228101151_6": "It's best to let the little boars rest too!", "AutoEvent1228101151_7": "\"Huh? Let them rest?\" Upon hearing Lucy's words, the little boars freeze like time had been stopped, suddenly halting their tasks, their eyes filled with eager anticipation.", "AutoEvent1228101151_8": "\"If that's what you suggest as a Proxy... Well, since we're in a Hollow, your advice definitely takes priority. Fine. Alright!\"", "AutoEvent1228101151_9": "With Lucy's command, the little boars are granted ample rest, which would undoubtedly benefit the rest of the operation.", "AutoEvent1228101161_0": "Grape-Flavored Pressure Relief", "AutoEvent1228101161_1": "While moving in the Hollow, managing one's mood is just as important as managing supplies, but Lighter still declines his share of sedatives.", "AutoEvent1228101161_10": "\"No luck this time. I didn't get the grape one, it's my favorite...\" Lighter kept the strawberry-flavored lollipop between his lips, looking like a cool street thug, but didn't stop complaining about it.", "AutoEvent1228101161_11": "\"They mix all the flavors together, so even the ones no one likes get sold.\"\n\"I always stuff a bunch in my pocket and grab one whenever I feel like it. But if I don't pick my favorite flavor, it doesn't do much to ease the pressure.\"", "AutoEvent1228101161_12": "You've got a stash of colorful fruit-flavored lollipops in your pocket, don't you?", "AutoEvent1228101161_13": "In Lighter's pocket...", "AutoEvent1228101161_14": "\"Luckily, I have a backup plan.\" Lighter reached into his pocket and pulled out another pink lollipop.", "AutoEvent1228101161_15": "\"If one lollipop only cuts my anxiety by half, then why not grab another? I might not be on your level, Proxy, but I'm pretty good at math, right?\" He pops the second lollipop into his mouth, now looking like a cartoon boar with cartoon tusks.", "AutoEvent1228101161_2": "\"I'm in pretty good shape. Save it for someone who actually needs it.\"", "AutoEvent1228101161_3": "\"Besides, I have my own way of relieving pressure.\"", "AutoEvent1228101161_4": "Lighter reaches into his sharp, intimidating biker jacket and pulls out a... soft, curvy, and adorably packaged pink lollipop.", "AutoEvent1228101161_5": "So, you like sweets!", "AutoEvent1228101161_6": "I couldn't tell at all!", "AutoEvent1228101161_7": "\"'Idle hands make anxious minds' — this isn't something that only affects me, right? Hey, don't go thinking I'm some softy who's into cute stuff and candy!\"", "AutoEvent1228101161_8": "\"Sedatives do work, but I think I prefer this.\"", "AutoEvent1228101161_9": "Lighter pops the candy into his mouth. Even though the sunglasses hide his gaze, one can still imagine the satisfied expression on his face.", "AutoEvent1228101171_0": "Burn it to ashes first", "AutoEvent1228101171_1": "\"Aaaaah!\" While resting, a sudden scream from Burnice pierced the air, carrying 39% fear and 60% anger. What followed was the continuous sound of flames being spewed.", "AutoEvent1228101171_10": "It's hard to refuse at this point...", "AutoEvent1228101171_11": "Alright, activating the \"Rat-Repellent Trick\"!", "AutoEvent1228101171_12": "\"Heh~ Now I can rest easy, Proxy. Don't stray too far from me until we get out of the Hollow!\" And with that, Burnice got a good rest.", "AutoEvent1228101171_2": "Following the sound, you see Burnice holding 'Shaker' and 'Mixer,' poised in a battle-ready stance. Could it be... an enemy in the rest area?!", "AutoEvent1228101171_3": "\"Ahhh, stay back! I'll burn you to ashes!\" Upon closer inspection, two rats were scurrying around Burnice's feet, looking just as frightened as she was.", "AutoEvent1228101171_4": "Burnice is serious. At this rate, she'll set the entire rest area on fire!", "AutoEvent1228101171_5": "Immediately activate the \"Sonic Rat Repellent Program\"!", "AutoEvent1228101171_6": "As always, the rodent repellent program was effective, and the rats immediately ran towards the exit. \"Phew... Who knew a Proxy had such a trick... So impressive!\" Burnice's fear and anger dissipated, leaving only 1% admiration in her eyes.", "AutoEvent1228101171_7": "\"It's actually just a default pre-installed program in every Bangboo.\" Best not to tell her that, though — enjoying her admiring gaze feels pretty good right now.", "AutoEvent1228101171_8": "Burnice can continue to rest now, but it's clear she's still shaken by the recent commotion. \"What if another rat pops out as soon as I lay down? Ahhh, I hate rats! They chew up all the oil lines and drink our drinks!\"", "AutoEvent1228101171_9": "\"Right, Proxy. That rat-repellent trick of yours still working? Then, I'm sticking with you tonight!\" Before there was a chance to respond, the scene in front of you spun, and by the time you realized what was happening, you were already lying down, embraced by Burnice.", "AutoEvent1228101181_0": "Recharging Mental Energy", "AutoEvent1228101181_1": "While exploring the Hollow, your squad stumbles upon an abandoned campground and decides to rest.", "AutoEvent1228101181_10": "You're half-expecting Grace to dismantle Eous on the spot with her screwdriver, but instead, she simply reaches out and gives Eous a tight hug, as if she were hugging a pillow at home.", "AutoEvent1228101181_11": "Grace: \"Hmmm... The electrical flow sounds stable, no coil whine, and the logic core sounds crystal clear... It's so soothing... I love it!\"", "AutoEvent1228101181_12": "Grace continues to hold on tight until the break is over.", "AutoEvent1228101181_13": "Grace: \"Great! I'm feeling fully recharged!\u00A0Thank you, my child!\"", "AutoEvent1228101181_14": "A Massage for Eous", "AutoEvent1228101181_15": "Grace: \"Oh, wait a sec, Proxy! There's something I need to tell you. It's about the little one.\"", "AutoEvent1228101181_16": "Grace picks up Eous, her serious gaze piercing through its sensory module, seemingly addressing the operator.", "AutoEvent1228101181_17": "Grace: \"While I was holding the little guy, I noticed some inconsistencies in its electrical flow frequency, which could be caused by corruption. Given its extensive modifications, I thought it'd be a good idea to give it a quick check-up, if you trust me.\"", "AutoEvent1228101181_18": "Grace believes there might be corruption-related issues within Eous and wants to conduct an inspection.", "AutoEvent1228101181_19": "Let Grace inspect Eous?", "AutoEvent1228101181_2": "\"Sigh...\" During the break, Grace lets out a worried sigh.", "AutoEvent1228101181_20": "I have faith in you, Grace.", "AutoEvent1228101181_21": "Grace: \"Thank you, Proxy! I won't let you down.\"", "AutoEvent1228101181_22": "\"Alright, little one, it's time to take a closer look!\" With a mischievous smile, Grace picks up her tools and once again picks up Eous.", "AutoEvent1228101181_24": "After a quick examination, Grace delivers the good news. \"Done! Its internal modifications are quite impressive. I've set the Ether energy circulation module to overclock for half an hour, that should boost everyone's combat efficiency!\"", "AutoEvent1228101181_25": "That sounds terrible! Please check it out for me!", "AutoEvent1228101181_26": "Grace reassures, \"Leave it to me, Proxy.\"", "AutoEvent1228101181_27": "\"Come here, child~ It's alright, let me give you a thorough check-up~\" With a mischievous smile, Grace picks up her tools and lifts Eous once again.", "AutoEvent1228101181_28": "After swiftly completing a series of meticulous check-ups, Grace announces confidently, \"All set! There shouldn't be any interference from Corruption now. I've set the Ether energy circulation module to overclock for half an hour, that should boost everyone's combat efficiency!\"", "AutoEvent1228101181_3": "Grace: \"Oh, don't worry, I'm not wounded or anything. It's just... Proxy... you can't recharge your mental energy with rest alone!\"", "AutoEvent1228101181_4": "Grace: \"It feels like I haven't seen the little ones at the company in ages. I wonder how they're doing?\"", "AutoEvent1228101181_5": "Grace: \"I need to find myself a good child to study thoroughly and ease my anxiety! For example... little~ one~?\"", "AutoEvent1228101181_6": "Grace hesitates, but can't hide the excitement in her eyes as she looks at Eous. She seems really keen on getting closer to Eous... Will you let her?", "AutoEvent1228101181_7": "\"Help heal my weary mind, won't you?\"", "AutoEvent1228101181_8": "I'll indulge you just this once...", "AutoEvent1228101181_9": "Grace: \"Really!? I knew you were the best! Come over here!\"", "AutoEvent1228101191_0": "Rest Well to Work Well", "AutoEvent1228101191_1": "\"I'd like to take a break, Proxy.\" While exploring, Ellen suddenly declares her need for a rest. Though she phrased it as a suggestion, her tone makes it clear this is non-negotiable.", "AutoEvent1228101191_10": "It's amazing how much effort work she'll do... all to have a good rest.", "AutoEvent1228101191_11": "Ellen will surely be in better condition after waking up, won't she?", "AutoEvent1228101191_12": "She's not just being lazy... right?", "AutoEvent1228101191_13": "Work Smart and Rest Right", "AutoEvent1228101191_14": "It's almost time to continue your exploration, but Ellen appears sound asleep with no signs of waking up...", "AutoEvent1228101191_15": "Will you risk waking the sleeping shark?", "AutoEvent1228101191_16": "Hey, Ellen...? It's time to go!", "AutoEvent1228101191_17": "Ellen becomes unavailable for 1 combat. When she returns, she'll have recovered her HP and will deal increased DMG.", "AutoEvent1228101191_18": "Ellen! Wake up!!!", "AutoEvent1228101191_19": "Rest Longer To Work Better", "AutoEvent1228101191_20": "Ellen: \"Huh? We're leaving already? Hmm.. I didn't get enough sleep... I'm not leaving.\"", "AutoEvent1228101191_21": "\"You all go ahead... I'll catch up later.\" After her declaration, Ellen rolls over and falls asleep again.", "AutoEvent1228101191_22": "Um... We're really leaving, alright?", "AutoEvent1228101191_23": "As the squad leaves the safety area, you receive a message from Ellen.", "AutoEvent1228101191_24": "Ellen: \"Don't worry. I know how to find you.\"", "AutoEvent1228101191_25": "Ellen: \"I'll catch up with you after the next battle. Trust me.\"", "AutoEvent1228101191_26": "Well, you'll have to trust the rather unique maid...", "AutoEvent1228101191_27": "In order to fully rest, Ellen has temporarily left the squad and will rejoin after 1 combat. Upon returning, Ellen will recover a large amount of HP\u00A0and deal more DMG for the rest of the commission.", "AutoEvent1228101191_28": "\"Alright... I get it... Stop shaking me...\" Even if it's Ellen, leaving her asleep in the Hollow and going ahead is not something you would do.", "AutoEvent1228101191_29": "\"Get up, or I'll touch your tail. You hear me?\" Your threat finally wakes the shark maid...", "AutoEvent1228101191_3": "\"You're worried it might be dangerous in this area? Hmmm... Wait here.\" Without waiting for an answer, Ellen grabs her weapon and rushes off! You should hurry after her.", "AutoEvent1228101191_30": "With her statement made, Ellen rolls over and promptly falls into a deep sleep.", "AutoEvent1228101191_31": "We won't wait for you, then!", "AutoEvent1228101191_32": "Ellen maintains her graceful sleeping pose as the squad starts moving. As the squad leaves the rest area, you receive a message from her.", "AutoEvent1228101191_33": "Well, guess we've got no choice but to trust her...", "AutoEvent1228101191_5": "After catching up with Ellen, you realize there's no sign of Ether activity in the area.", "AutoEvent1228101191_6": "\"I took care of all the nearby enemies. Can I rest now?\"", "AutoEvent1228101191_7": "Fine. Let's rest a while.", "AutoEvent1228101191_8": "With your permission, the squad takes a break in the safety zone secured by Ellen.", "AutoEvent1228101191_9": "The very hero who tidied up the rest area had already picked out the most comfortable spot to take a break.", "AutoEvent1228101211_0": "Truth or Dare", "AutoEvent1228101211_1": "\"Proxy, come play with us!\"\n\"Play with us! Play with us!\"\nAs the squad explores, Rina's dolls, Drusilla and Anastella, suddenly strike up a conversation.", "AutoEvent1228101211_10": "I'm not sure if this adventurous game is Rina's true feelings, or the dolls wanting a big adventure... but let's just play along and have a good time.", "AutoEvent1228101211_11": "Game Reward", "AutoEvent1228101211_12": "\"You found us!\"\n\"Found us! You found us!\"\nYou've finally found the two dolls. So, maybe you can go back now?", "AutoEvent1228101211_13": "\"No, no! You haven't found everyone yet!\"\n\"Not yet, not yet!\"\nThe little dolls are flying up and down, urging you to continue the game.", "AutoEvent1228101211_14": "The little dolls are flying up and down, urging you to continue the game.", "AutoEvent1228101211_15": "Play with the dolls a bit longer.", "AutoEvent1228101211_16": "Keep searching.", "AutoEvent1228101211_17": "Luckily, Eous is great at exploring Hollows, and it didn't take long to find the ally\u00A0hidden by the dolls.", "AutoEvent1228101211_18": "It turns out a Combat Bangboo\u00A0was hidden by Anastella and Drusilla as part of the game.", "AutoEvent1228101211_19": "While it took a while, both the dolls and the Combat Bangboo seemed to be having fun.", "AutoEvent1228101211_2": "\"Oops! I'm sorry, little guide, but it looks like they're bored!\" Rina says with an apologetic smile.", "AutoEvent1228101211_20": "The time spent on this game was well worth it, right?", "AutoEvent1228101211_21": "Find the \"ally\" hidden by the dolls.", "AutoEvent1228101211_22": "What do you mean? It's just the two of you, right?", "AutoEvent1228101211_23": "At Anastella and Drusilla's call, the hidden \"ally\" emerges from its hiding spot.", "AutoEvent1228101211_24": "\"We won, we won! We won the game!\" Both Rina's doll and the Combat Bangboo seem to be having a great time.", "AutoEvent1228101211_4": "Drusilla and Anastella:\n\"These guys are boring! Let's do something fun!\"\n\"Yeah! Something fun!\"", "AutoEvent1228101211_5": "The two dolls take turns talking, with Rina following closely behind with a smile.", "AutoEvent1228101211_6": "Play with the dolls for a while.", "AutoEvent1228101211_7": "What would you like to play?", "AutoEvent1228101211_8": "\"Let's play hide and seek! We'll hide, and you come find us!\"\n\"Come find us!\"\nThe two dolls quickly fly away as they speak.", "AutoEvent1228101211_9": "Rina: \"I'm sorry for troubling you, little guide.\"", "AutoEvent1228101221_0": "Hardtack and Red Bean Buns", "AutoEvent1228101221_1": "Tsukishiro Yanagi checks the squad members' weapons and Hollow activity timers once again, marking this as the seventeenth task completed by the Deputy Chief of Section 6 since she arrived at the rest area.", "AutoEvent1228101221_10": "\"Your master is a very talented young person. If there's ever anything I can help her with, whether it's in a Hollow or on Sixth Street, let her know she can always come to me. Make sure you pass this on, little Bangboo.\"", "AutoEvent1228101221_11": "\"When I'm on a mission with Soukaku, I always sneak in a red bean bun along with me so I can pop it in her mouth before the Ether corruption ruins the flavor.\"\nYanagi touches the pocket where she usually keeps a red bean bun.", "AutoEvent1228101221_12": "\"Then she'll stop complaining about the biscuits and go, 'I'm all fired up!' as she blows all the Ethereals away.\"", "AutoEvent1228101221_13": "\"It's like dealing with a child, but hey, it works.\"\nYanagi pats Eous on the head with a rare glint of mischief in her eyes.", "AutoEvent1228101221_14": "\"Of course, this breaks 'In-Hollow Food Safety Regulations.' So, let's keep it between us... We can't have everyone finding out that the strict Deputy Chief bends the rules now and then.\"", "AutoEvent1228101221_15": "Your request...", "AutoEvent1228101221_16": "I'm the best at keeping secrets!", "AutoEvent1228101221_17": "\"This will be our little secret. And as a reward for keeping it, how about I bring some red bean buns over to you and your master once we're done with work?\"", "AutoEvent1228101221_18": "\"After all, you're just like Soukaku. You're young and love being rewarded with desserts, right?\"\nYanagi's index finger drew a circle on Eous's forehead as a symbol to the promise made with her little friend.", "AutoEvent1228101221_2": "\"In Hollows, time management is as essential as survival biscuits in the milita — uh, I mean, when carrying out missions there. \" Miss Yanagi kindly reassures, noticing the little Bangboo's gaze on her.", "AutoEvent1228101221_3": "\"Survival biscuits don't exactly taste great, do they? In the same way, we're always going to need someone who's willing to handle these odd jobs.\"", "AutoEvent1228101221_4": "\"Our colleagues in Section Six are incredibly talented. Chief Miyabi, Asaba, Soukaku — they all stand out among their peers.\" Yanagi smiles, like she always does whenever she speaks of these young colleagues she's proud of.", "AutoEvent1228101221_5": "\"Yet these young and talented members have so much they have to bear—responsibilities, expectations, even pain. It doesn't matter who... they all carry these burdens.\"\n\"In combat, at least, the only things I would want them to carry would be their weapons.\"", "AutoEvent1228101221_6": "The weight of responsibility that Miss Yanagi carries...", "AutoEvent1228101221_7": "I'll help shoulder the burden as well!", "AutoEvent1228101221_8": "Yanagi replies to the little Bangboo with a smile.\n\"When it comes to things that don't require their talent... someone less-talented, like me, can handle those.\"", "AutoEvent1228101221_9": "\"Your master is a very talented young person. If there's ever anything I can help him with, whether it's in a Hollow or on Sixth Street, let him know he can always come to me. Make sure you pass this on, little Bangboo.\"", "AutoEvent1228101241_0": "The Power of Bureaucracy", "AutoEvent1228101241_1": "During your exploration, you stumble upon a Public Security patrol squad.", "AutoEvent1228101241_10": "Just before bidding farewell, one of the members in charge of technical support asks. \"Officer Zhu Yuan, which direction are you planning to explore next?\"", "AutoEvent1228101241_11": "The Power of Popularity", "AutoEvent1228101241_12": "The technician asks you where you're headed next.", "AutoEvent1228101241_13": "Perhaps they have some information to share?", "AutoEvent1228101241_14": "Tell them the truth.", "AutoEvent1228101241_15": "Technician: \"Ah, good thing I asked. We recently placed some traps in those areas to hinder Ethereals. I'll mark the locations for you.\"", "AutoEvent1228101241_16": "Thanks to the information shared by the technician, you don't have to worry about potential friendly fire mishaps!", "AutoEvent1228101241_17": "Zhu Yuan: \"Understood. We'll steer clear of the marked traps. Thanks for the heads-up!\"", "AutoEvent1228101241_18": "\"Just happy to help, Officer Zhu Yuan! Hope we'll see you in our branch sometime!\" After marking all the traps, the fully-armed patrol squad bids you a formal farewell.", "AutoEvent1228101241_19": "Zhu Yuan maintains a salute until her colleagues disappear into the fissure. \"Alright, let's move on. We wouldn't want to put their efforts to waste.\"", "AutoEvent1228101241_2": "\"You're from Hollow Special Response, right? Thanks for scouting and patrolling the area!\" Zhu Yuan gives a natural salute and strikes up a conversation.", "AutoEvent1228101241_20": "(The traps on this floor no longer pose a threat.)", "AutoEvent1228101241_21": "The Power of Bureaucracy", "AutoEvent1228101241_22": "During your exploration, you stumble upon a Public Security patrol squad.", "AutoEvent1228101241_23": "\"You're from the Hollow Special Division, right? Thanks for your hard work patrolling!\" Zhu Yuan gives a natural salute and strikes up a conversation.", "AutoEvent1228101241_24": "\"Officer Zhu Yuan from the Criminal Investigation Team! It's a pleasure to meet you.\" The captain of the patrol squad respectfully returns the salute.", "AutoEvent1228101241_25": "The patrol squad shows great enthusiasm and even offers to accompany you for a while.", "AutoEvent1228101241_26": "That's quite the offer. Looks like Zhu Yuan is indeed popular within Public Security.", "AutoEvent1228101241_27": "How could we refuse?", "AutoEvent1228101241_28": "Throughout the journey, Zhu Yuan engages in close discussions, sharing information and supplies with her colleagues.", "AutoEvent1228101241_29": "With the assistance of the patrol squad, you have a safe journey.", "AutoEvent1228101241_3": "\"Officer Zhu Yuan from the Criminal Investigation Team! It's a pleasure to meet you.\" The captain of the patrol squad respectfully returns the salute.", "AutoEvent1228101241_30": "Zhu Yuan: \"Thank you for your help! We can continue on our own from here!\"", "AutoEvent1228101241_31": "Before leaving, the patrol squad leader generously shares a bunch of ammo with Zhu Yuan.", "AutoEvent1228101241_32": "...Public Security is pretty reliable when they're an ally.", "AutoEvent1228101241_33": "The Power of Popularity", "AutoEvent1228101241_34": "\"Officer Zhu Yuan, which direction are you planning to explore next?\" Just before bidding farewell, one of the officers in charge of technical support asks.", "AutoEvent1228101241_4": "The patrol squad shows great enthusiasm and even offers to accompany you for a while. That's quite the offer.", "AutoEvent1228101241_5": "Looks like Zhu Yuan is indeed popular within Public Security.", "AutoEvent1228101241_6": "How could we refuse?", "AutoEvent1228101241_7": "Throughout the journey, Zhu Yuan engages in close discussions, sharing information and supplies with her colleagues.", "AutoEvent1228101241_8": "With the assistance of the patrol squad, you have a safe journey.", "AutoEvent1228101241_9": "Zhu Yuan: \"Thank you for your help! We can continue on our own from here!\"", "AutoEvent1228101251_0": "Hydration Reminder Assistant", "AutoEvent1228101251_1": "As soon as you enter the rest area, Qingyi immediately finds a suitable spot on the floor upon which to sit down.", "AutoEvent1228101251_10": "And just like that, Qingyi sure enough looks to be even more energetic now.", "AutoEvent1228101251_11": "\"Oh right, won't you have some hot water? Not the Bangboo, I mean you, sitting in your workshop.\"", "AutoEvent1228101251_12": "\"Being a Proxy requires long hours working at a desk, and it's easy to forget to drink water.\"", "AutoEvent1228101251_13": "\"Humans need to drink 1.5 to 2 liters of water daily, preferably hot water. Have you...\" Qingyi says as he approaches, her expression somewhat interrogative.", "AutoEvent1228101251_14": "\"Reached your water intake goal for today?\"", "AutoEvent1228101251_15": "I—I understand. I'm gonna drink some right now!", "AutoEvent1228101251_16": "\"Very good.\" Qingyi turns the flask over in her hand with satisfaction.", "AutoEvent1228101251_17": "\"I'll be your hydration helper. Whenever you see me, take a sip of water. Be sure not to forget.\"", "AutoEvent1228101251_18": "\"Hot water is best.\"", "AutoEvent1228101251_19": "(On this Hollow floor, you will not suffer any effects from Hollow Corruptions.)", "AutoEvent1228101251_2": "You see her pull a delicate little flask out from her utility belt, and slowly drink from it at a steady pace without stopping.", "AutoEvent1228101251_3": "Just like that... one drink after another... thoroughly enjoying it.", "AutoEvent1228101251_4": "\"What is it?\" Qingyi senses the Bangboo's gaze and shakes the small flask in her hand.", "AutoEvent1228101251_5": "\"Want a drink? It's filled with the elixir of eternal youth.\"", "AutoEvent1228101251_6": "Judging by the noise the flask is making, there doesn't seem to be much left inside.", "AutoEvent1228101251_7": "Got something good inside?", "AutoEvent1228101251_8": "\"Hot water.\" Qingyi smiles and takes another deep sip from it, as though performing a tea tasting.", "AutoEvent1228101251_9": "\"The secret to staying young is drinking hot water.\" You're not sure why, but these words sound vastly more credible when coming out of Qingyi's mouth.", "AutoEvent1228101261_0": "Special Countermeasures", "AutoEvent1228101261_1": "Ensuring the safety of the outpost is the first call to order before any rest can be had, so while the rest of the squad members lay down their weapons, Phaethon continues to survey the surroundings through the Bangboo's eyes.", "AutoEvent1228101261_10": "\"Pfft...\" \nJanes giggles,\nthe type of snicker usually reserved for a corny joke...\nBut still sincerer than her menacing smile.", "AutoEvent1228101261_11": "\"That hesitant look of yours is just like his. Well, let's get moving, we have work to do.\"\nWhat a harsh goodbye.", "AutoEvent1228101261_12": "\"That hesitant look of yours is just like hers. Well, let's get moving, we have work to do.\"\nWhat a harsh goodbye.", "AutoEvent1228101261_13": "\"You may not have been invited, but nevertheless welcome to my lounge, Phaethon.\"\nShe seems to be urging you to stay, or at least you hope so.", "AutoEvent1228101261_14": "\"You always remind me of someone I know whenever you're anxious... a little friend I was fond of.\"\nShe reaches out her hand, motioning you to take a seat on the sofa beside you.", "AutoEvent1228101261_15": "\"I just love watching him try to hide that awkward smile.\"", "AutoEvent1228101261_16": "\"I just love watching her try to hide that awkward smile.\"", "AutoEvent1228101261_17": "\"It's rude to just barge into a lady's room unannounced, but... I'm sure you have a perfectly logical reason.\"", "AutoEvent1228101261_18": "\"...Right?\"", "AutoEvent1228101261_19": "Breaking into someone's residence is... illegal, right?", "AutoEvent1228101261_2": "Phaethon soon discovers something is wrong:\nThe abandoned shack in the shade with the closed gate was now showing signs of intrusion.", "AutoEvent1228101261_20": "\"When you put it like that, it sounds bad.\"\nHer slender fingers tap crisply on the Bangboo's head.", "AutoEvent1228101261_21": "\"Public security operations may requisition civilian quarters as necessary in disaster zones\" — that's a useful policy I've memorized.", "AutoEvent1228101261_22": "\"I've worked really hard to help you take down those bad guys in the Hollows. So... I think finding a comfy place to rest is a justified necessity.\"", "AutoEvent1228101261_23": "\"Plus...\"\nJane pulls an intricate object out of nowhere,\nand places it in the palm of the Bangboo's hand — that is, if Bangboo had palms.", "AutoEvent1228101261_24": "\"We are now accomplices, 'Mr. Suspect.'\"", "AutoEvent1228101261_25": "\"We are now accomplices, 'Miss Suspect.'\"", "AutoEvent1228101261_26": "Some doors can be unlocked at no cost. ", "AutoEvent1228101261_3": "Just as your stumpy Bangboo foot steps through the door, a familiar female voice floats over from somewhere in the shadows. \n\"Relax, Phaethon.\"", "AutoEvent1228101261_4": "Jane stretches out on the sofa, behaving entirely like the owner of the place.\n\"We're partners now, not playing cat and mouse... Does that sound a bit weird, coming from me?\"", "AutoEvent1228101261_5": "\"So I won't hurt you... at least, not for now.\" \nJane stares straight through the visual sensors of the Bangboo into Phaethon's eyes.", "AutoEvent1228101261_6": "\"But there's one more thing...\"", "AutoEvent1228101261_7": "\"Your big sparkly eyes are too bright — I don't like them.\"", "AutoEvent1228101261_8": "The Bangboo's headlamp threw up a graceful silhouette of Jane upon the white wall behind her, illuminating her features clearly.", "AutoEvent1228101261_9": "I... I'm sorry!", "AutoEvent1228101271_0": "\"Dark Lord Phaethon\"", "AutoEvent1228101271_1": "\"Checking equipment... walkie-talkie signal is good... Stun grenade's safety pin is secure... blast shield rails are all lubed up... limit gauge reads are normal...\"", "AutoEvent1228101271_10": "\"Hey! Don't tell me...\"", "AutoEvent1228101271_11": "\"Don't tell me you stole this here Bangboo?\"\nIt's lucky that Seth isn't the most perceptive member of the Criminal Investigation Department...", "AutoEvent1228101271_12": "Having earned the young officer's suspicion, you cannot help but look him up and down through the visual sensors of the Bangboo.", "AutoEvent1228101271_13": "\"... What are you looking at?\"\nThe young officer seems to finally have noticed the Bangboo's prying eyes.", "AutoEvent1228101271_14": "\"I'm telling you... don't get any funny ideas!\"", "AutoEvent1228101271_15": "Seth turns around, attempting to remonstrate the heinous Phaethon. But doing so exposes the wound on his arm to the Bangboo's line-of-sight.", "AutoEvent1228101271_16": "\"If I catch you doing anything shady, I won't go easy on you...\"", "AutoEvent1228101271_17": "Do you want to bandage that wound? Does it hurt?", "AutoEvent1228101271_18": "\"I know every Proxy trick there is under the sun! You Proxies are a slippery bunch...\"", "AutoEvent1228101271_19": "Perhaps not anticipating the \"heinous Phaethon\" to ever care for his injuries, the young officer needs three seconds before he's able to react — only for his face to turn beetroot red once more.", "AutoEvent1228101271_2": "Upon entering the rest area, the young officer mutters to himself as he carries out his seventh weapon inspection... Is the Criminal Investigation Department always this thorough?", "AutoEvent1228101271_20": "\"Tch... It's just a flesh wound!\"\nHis blast shield taps lightly on the ground.\"", "AutoEvent1228101271_21": "\"Every scratch on this shield means another citizen saved, or another teammate protected. And I, I must become this shield!\"", "AutoEvent1228101271_22": "\"If you really care about me... then take down those scumbags when they come after me.\"", "AutoEvent1228101271_23": "Seth turns away, striking a forced but nevertheless majestic pose as he completely ignores whether or not the Bangboo's arms were even long enough to defeat the beast and the madman.", "AutoEvent1228101271_24": "Seth examines the Bangboo's chassis, trying to find any exposed crack or missing part.", "AutoEvent1228101271_3": "\"Hey... That... Your Bangboo... Is everything okay?\" \nSeth squats down as he looks Eous up and down.", "AutoEvent1228101271_4": "\"Public Security Bangboo always run slow after a fight. Apparently the shocks can impact the heat sink on their logic cores...\"", "AutoEvent1228101271_5": "\"You better not hold me back!\"", "AutoEvent1228101271_6": "\"Looks just like any other Bangboo? Hmm, Who would've thought that inside this chubby little body is the nefarious arch-Proxy, Phaethon...\"", "AutoEvent1228101271_7": "Tch... Are you a Bangboo expert?", "AutoEvent1228101271_8": "\"Well, I'm no expert but I have a close friend who is a real Bangboo pro! {M#He}{F#She} has more Bangboo at home than you've ever seen...\"", "AutoEvent1228101271_9": "\"Speaking of which... Why does this Bangboo look so familiar? I feel like I've seen it somewhere before...\"\nSeth furrows his brows suspiciously.", "AutoEvent1228101281_0": "Lost Treasure", "AutoEvent1228101281_1": "Entering the rest area, Piper looks restless. She keeps rummaging through every pocket of her clothes and bags, including the small decorative pockets on the Bangboo.", "AutoEvent1228101281_10": "\"I bet you're really lucky when it comes to picking lottery numbers, huh Proxy?\"\nPiper asks for no reason at all as a rare moment of peace returns to the Hollow.", "AutoEvent1228101281_11": "\"Gathering info, spotting patterns, and making the best call... that's totally your thing, right? And with some high-tech algorithms or AI, you'd be cleaning up at every jackpot!\"\nPiper's eyes sparkle with rare glimmers of anticipation.", "AutoEvent1228101281_12": "You're not gonna ask me to recommend a lottery number, are you...", "AutoEvent1228101281_13": "That would quickly attract attention!", "AutoEvent1228101281_14": "\"But if you did win big, living in the city might get a lot harder, right? There'd be journalists, the media... Even Public Security would be all over you...\"", "AutoEvent1228101281_15": "\"Ugh, just thinking about it makes my head spin. Thankfully, I'm not a Proxy — that's a sacrifice I couldn't bear.\"", "AutoEvent1228101281_16": "\"But hey, don't worry! If it ever gets to be too much in the city, just move out here to the Outer Ring! You could get a cute little RV! Steeltusk and Lil ol' me will keep you company...\"\nParents always stress about their children's big life decisions more than the children do...", "AutoEvent1228101281_2": "\"Strange... I swear I had it when we entered the Hollow. Must've just lost it...\"", "AutoEvent1228101281_3": "\"Proxy, Seems like I lost something along the way... It's an important item, extremely important — especially for Steeltusk.\"", "AutoEvent1228101281_4": "That was what Piper said, but she had already flopped down, lying on a cushion she had dragged over from who knows where, twisting her body aimlessly, having completely given up the search.", "AutoEvent1228101281_5": "Is it really an \"extremely important item\"?", "AutoEvent1228101281_6": "I'll help you look for it.", "AutoEvent1228101281_7": "\"Really? Let's go back and look for it. It shouldn't be too far!\"\nAfter walking a short distance back with the re-energized Piper, and being fortunate that there were no overly-eager people in the Hollow picking up lost items, before long, the treasure was found on the road — a crumpled lottery ticket.", "AutoEvent1228101281_8": "\"I handpicked these numbers using my years of experience as a seasoned lottery player. Do the math... I'm pretty much due for a win, right? If I do win the jackpot, Steeltusk's getting a little buddy. Hehe...\"", "AutoEvent1228101281_9": "\"Thanks, Proxy. Oh, and Steeltusk says thanks too.\"\nPiper's joy and gratitude were so heartfelt that it seemed as if this lottery ticket was already destined for the grand prize...", "AutoEvent1228200002_0": "Secret Doctor", "AutoEvent1228200002_1": "The man looks gloomy and weird, with an unsettling odor of disinfectant.\nThe equipment beside him has dark stains on it, forcing people to stop themselves from wondering what it had previously been used for.", "AutoEvent1228200002_10": "\"Don't cry over spilled blood. You're going to be so grateful for this decision once crisis actually strikes.\"", "AutoEvent1228200002_11": "But judging from rumors shared between Hollow Raiders, this guy is basically a doctor down here in Hollow Zero. He won't do anything extreme and has actually saved many lives.", "AutoEvent1228200002_12": "\"Ah, a fresh and powerful blood sample. Excellent... As a doctor, I advise you to visit me regularly.\"", "AutoEvent1228200002_13": "\"Don't worry, donating a bit of blood won't hurt, but it'll actually do you some good...\"", "AutoEvent1228200002_14": "\"You're carrying the latest toy from White Star Institute, right? I can adjust it to better match your blood.\"", "AutoEvent1228200002_15": "Trading blood for medicine? Sounds like putting the cart before the horse... Make your choice wisely.", "AutoEvent1228200002_16": "\"Hmmm... Here, take this as well, so that people don't start saying I care for the lives of others,\" the secret doctor says, tossing over a B-Rank Shield Resonium.", "AutoEvent1228200002_17": "\"Hmmm... Here, take this as well, so that people don't start saying I care for the lives of others,\" the secret doctor says, tossing over a A-Rank Shield Resonium.", "AutoEvent1228200002_18": "Allow the \"Secret Doctor\" to draw an adequate amount of blood", "AutoEvent1228200002_2": "\"If you're willing to give me blood for a blood sample, I can help make some medical supplies for you to carry around with you.\"", "AutoEvent1228200002_3": "Allow the \"Secret Doctor\" to draw a tiny amount of blood", "AutoEvent1228200002_4": "Obtain {specials(count_4)} Concentrated Medicines", "AutoEvent1228200002_5": "Allow the \"Secret Doctor\" to draw a small amount of blood", "AutoEvent1228200002_6": "Obtain {specials(count_4)} Concentrated Medicines and 1 A-Rank Shield Resonium", "AutoEvent1228200002_7": "Obtain {specials(count_2)} Concentrated Medicines and 1 A-Rank Shield Resonium", "AutoEvent1228200002_8": "Secret Doctor", "AutoEvent1228200002_9": "\"Take it, and please be very careful in the future. I can't guarantee that these medical supplies will be enough to keep you going until the end.\"", "AutoEvent1228200003_0": "Secret Doctor", "AutoEvent1228200003_1": "\"Oh, that's impressive. You're quite skilled to make it here alive. As a sign of respect, I'll gift you some medical supplies on the house.\"", "AutoEvent1228200003_10": "Lose 5 Concentrated Medicines", "AutoEvent1228200003_11": "Leave", "AutoEvent1228200003_12": "\"Mmm, I thank you from the very bottom of my heart. These supplies should be able to help a lot of people.\"", "AutoEvent1228200003_13": "\"Wishing you all the best, and hope you achieve everything you desire.\"", "AutoEvent1228200003_14": "\"Let me see... Your squad is in good health. Have these 3 Concentrated Medicine as a token of my respect.\"", "AutoEvent1228200003_15": "\"Let me see... Your squad isn't doing too badly. There're no serious injuries. Here, 1 Concentrated Medicine should be enough for you.\"", "AutoEvent1228200003_16": "\"Oh, by the way, I've some intel left by patients. Maybe it'll come in handy for you? Consider it a gift from me.\"", "AutoEvent1228200003_17": "{specials(help_times)} service requests remaining", "AutoEvent1228200003_18": "Remove traps", "AutoEvent1228200003_19": "Render the traps in this area useless", "AutoEvent1228200003_2": "\"Let me see... There's {specials(get_item)} squad members barely hanging on... Then I'll give you {specials(get_item)} Concentrated Medicine.\"", "AutoEvent1228200003_20": "Render the traps", "AutoEvent1228200003_21": "Use 2 Concentrated Medicines to render the traps in this area into safe spots", "AutoEvent1228200003_22": "Skip", "AutoEvent1228200003_23": "\"Oh, by the way, I've got some supplies left by other patients. Maybe you can use them? Consider it a gift from me.\"", "AutoEvent1228200003_24": "Obtain normal supplies", "AutoEvent1228200003_25": "Obtain 1 B-Rank Resonium", "AutoEvent1228200003_26": "Obtain rare supplies", "AutoEvent1228200003_27": "Lose 20% HP. Obtain 1 S-Rank Resonium.", "AutoEvent1228200003_28": "\"Oh, by the way, I've got some supplies left by other patients. Maybe you can use them? Consider it a gift from me.\"", "AutoEvent1228200003_29": "Obtain a small amount of supplies", "AutoEvent1228200003_3": "\"Oh yeah, by the way — if your vitals are good and you're willing to let me draw some blood for these blood samples of mine, I can give you something extra.\"", "AutoEvent1228200003_30": "Obtain 1 Concentrated Medicine", "AutoEvent1228200003_31": "Obtain a large amount of corrupted supplies", "AutoEvent1228200003_32": "Obtain 3 Concentrated Medicines. Pressure +50.", "AutoEvent1228200003_33": "\"Oh, by the way, I've got some purified supplies left by other patients. Maybe you can use them? Consider it a gift from me.\"", "AutoEvent1228200003_34": "Light purification", "AutoEvent1228200003_35": "Pressure -50.", "AutoEvent1228200003_36": "Deep purification", "AutoEvent1228200003_37": "Use 1 Concentrated Medicine. Clear all Pressure.", "AutoEvent1228200003_38": "\"Oh, by the way, I've got some supplies left by other patients. Maybe you can use them? Consider it a gift from me.\"", "AutoEvent1228200003_39": "Simple recovery", "AutoEvent1228200003_4": "\"Hmm... let me see what I can give you...\"", "AutoEvent1228200003_40": "Recover 10% HP.", "AutoEvent1228200003_41": "Powerful recovery", "AutoEvent1228200003_42": "Use 5 Concentrated Medicines. Recover all HP.", "AutoEvent1228200003_43": "\"Oh, by the way, I've some intel left by patients. Maybe it'll come in handy for you? Consider it a gift from me.\"", "AutoEvent1228200003_44": "Explore a route", "AutoEvent1228200003_45": "This area will no longer show any locations as Unknown", "AutoEvent1228200003_46": "Explore for supplies", "AutoEvent1228200003_47": "There are more Unknown areas, which will produce even more Resonia", "AutoEvent1228200003_48": "Buy supplies directly", "AutoEvent1228200003_49": "Lose 20% HP. Obtain 2 Resonia.", "AutoEvent1228200003_5": "\"Alright, that's all I can do for you. See you round.\"", "AutoEvent1228200003_50": "\"Oh, by the way, I've got some catalyzed supplies left by other patients. Maybe it'll come in handy for you? Consider it a gift from me.\"", "AutoEvent1228200003_51": "Mild Catalyst", "AutoEvent1228200003_52": "Catalyze 1 Resonium", "AutoEvent1228200003_53": "Take supplies directly", "AutoEvent1228200003_54": "Obtain 1 Resonium", "AutoEvent1228200003_55": "Take catalytic supplies", "AutoEvent1228200003_56": "Lose 2 Concentrated Medicines. Obtain 1 catalyzed Resonium.", "AutoEvent1228200003_57": "\"Oh, by the way, I've got some Gear Coins left by other patients. Maybe they'll be of use to you? Consider it a gift from me.\"", "AutoEvent1228200003_58": "Take the small bag", "AutoEvent1228200003_59": "Obtain 500 Gear Coins", "AutoEvent1228200003_6": "\"I see you've got extra medical supplies. I don't have much left. Any chance you'd be willing to give me some for free?\"", "AutoEvent1228200003_60": "Take the big bag", "AutoEvent1228200003_61": "Lose 15% HP. Obtain 500–2000 Gear Coins", "AutoEvent1228200003_62": "After a quick check, you find the bag contains {specials(coin)} Gear Coins.", "AutoEvent1228200003_63": "After a quick check, you find the bag only contains {specials(coin)} Gear Coins...", "AutoEvent1228200003_64": "Darn it. I bet the small bag was better!", "AutoEvent1228200003_65": "\"Oh, by the way, I've some intel left by patients. Maybe it'll come in handy for you? Consider it a gift from me.\"", "AutoEvent1228200003_66": "Eliminate Ethereals", "AutoEvent1228200003_67": "Combat tiles in this area become empty tiles(except for the final fight)", "AutoEvent1228200003_68": "Use 3 Concentrated Medicines. Turn combats in this area into Resonia.", "AutoEvent1228200003_69": "\"Oh, by the way, I've got some catalyzed supplies left by other patients. Maybe it'll come in handy for you? Consider it a gift from me.\"", "AutoEvent1228200003_7": "\"Uh... In return... you'll get my thanks...\"", "AutoEvent1228200003_70": "Catalyze a little", "AutoEvent1228200003_71": "Catalyze a lot", "AutoEvent1228200003_72": "Use 2 Concentrated Medicines. Catalyze 3 Resonia.", "AutoEvent1228200003_73": "Catalyze all", "AutoEvent1228200003_74": "Use 10 Concentrated Medicines. Catalyze all Resonia.", "AutoEvent1228200003_75": "\"Oh, by the way, I've some intel left by patients. Maybe it'll come in handy for you? Consider it a gift from me.\"", "AutoEvent1228200003_76": "Gear Coin Exchange", "AutoEvent1228200003_77": "Gear Coins and Stores in this area turn into Resonia", "AutoEvent1228200003_78": "Use 4 Concentrated Medicines. Turn traps in this area into Resonia.", "AutoEvent1228200003_79": "\"Oh, by the way, I've got some special supplies here. Maybe they'll be of use to you? Consider this a gift from me.\"", "AutoEvent1228200003_8": "Lend a hand?", "AutoEvent1228200003_80": "Special Catalysis", "AutoEvent1228200003_81": "Use 2 Concentrated Medicines. Catalyze [Research] Trigger Instinct.", "AutoEvent1228200003_9": "Donate for free", "AutoEvent122820115_1": "The Investigation Station is just ahead. Let's go!", "AutoEvent122820115_2": "Great! Finally, there are some supplies!", "AutoEvent122820115_3": "Due to the unknown creature, the construction of the Investigation Station has been significantly delayed.", "AutoEvent122820115_4": "Next, we can finally continue the construction of this Investigation Station.", "AutoEvent122820115_5": "Investigation Station Director", "AutoEvent122820115_6": "\"You must be the Defense Force investigation team here to look into the attack on the autonomous robots, right? Fantastic! We're barely holding on — thank goodness you brought the essential supplies!\"", "AutoEvent122820115_7": "Deliver the supplies", "AutoEvent122820115_8": "\"Thank you so much! We can now continue the construction of the Investigation Station. You all can rest here for a bit while I get the autonomous robots that stayed here to start working.\"", "AutoEvent1228201201_0": "Autonomous Robot", "AutoEvent1228201201_1": "Requires: Gear Coins\nGives: Other goodies\nSuccess Rate: {specials(Odd)}%", "AutoEvent1228201201_2": "It seems to want to exchange supplies...", "AutoEvent1228201201_3": "Insert 100 Gear Coins", "AutoEvent1228201201_4": "Leave", "AutoEvent1228201201_5": "The autonomous robot explodes!", "AutoEvent1228201201_6": "Nothing comes out from the autonomous robot's dispensing slot. The supply exchange fails.", "AutoEvent1228201202_0": "Autonomous Robot", "AutoEvent1228201202_1": "Requires: Bomb\nGives: Other goodies\nSuccess Rate: {specials(Odd)}%", "AutoEvent1228201202_2": "It seems to want to exchange supplies...", "AutoEvent1228201202_3": "Insert 1 bomb", "AutoEvent1228201202_4": "Leave", "AutoEvent1228201202_5": "The autonomous robot explodes!", "AutoEvent1228201202_6": "Nothing comes out from the autonomous robot's dispensing slot. The supply exchange fails.", "AutoEvent1228201203_0": "Autonomous Robot", "AutoEvent1228201203_1": "Requires: Key\nGives: Other goodies\nSuccess Rate: {specials(Odd)}%", "AutoEvent1228201203_2": "It seems to want to exchange supplies...", "AutoEvent1228201203_3": "Insert 1 key", "AutoEvent1228201203_4": "Leave", "AutoEvent1228201203_5": "The autonomous robot explodes!", "AutoEvent1228201203_6": "Nothing comes out from the autonomous robot's dispensing slot. The supply exchange fails.", "AutoEvent1228201204_0": "Autonomous Robot", "AutoEvent1228201204_1": "Requires: Resonium\nGives: Other goodies\nSuccess Rate: {specials(Odd)}%", "AutoEvent1228201204_2": "It seems to want to exchange supplies...", "AutoEvent1228201204_3": "Insert 1 random Resonium", "AutoEvent1228201204_4": "Leave", "AutoEvent1228201204_5": "The autonomous robot explodes!", "AutoEvent1228201204_6": "Nothing comes out from the autonomous robot's dispensing slot. The supply exchange fails.", "AutoEvent1228201205_0": "Autonomous Robot", "AutoEvent1228201205_1": "Requires: HP\nGives: Other goodies\nSuccess Rate: {specials(Odd)}%", "AutoEvent1228201205_2": "It seems to want to exchange supplies...", "AutoEvent1228201205_3": "Lose 10 HP", "AutoEvent1228201205_4": "Leave", "AutoEvent1228201205_5": "The autonomous robot explodes!", "AutoEvent1228201205_6": "Nothing comes out from the autonomous robot's dispensing slot. The supply exchange fails.", "AutoEvent1228201301_0": "Blood Collection Device", "AutoEvent1228201301_1": "\"Beep... Beep! To monitor the health status of the Hollow investigators, welcome to participate in the paid blood collection!\"", "AutoEvent1228201301_2": "It seems that participating in the blood collection can earn Gear Coins", "AutoEvent1228201301_3": "Spend 10 HP", "AutoEvent1228201301_4": "Forget it", "AutoEvent1228201301_5": "Blood Collection Device unexpectedly explodes.", "AutoEvent1228201302_0": "Causality Modulator", "AutoEvent1228201302_1": "\"Beep... Bleep! For just {specials(Cost)} Gear Coins, let me change the whole world for you!\"", "AutoEvent1228201302_2": "It seems capable of randomly altering the surrounding events", "AutoEvent1228201302_3": "Spend {specials(Cost)} Coins", "AutoEvent1228201302_4": "Not this time", "AutoEvent1228201302_5": "The Causality Modulator suddenly explodes in a massive blast... It couldn't be filled with Ether explosives, could it?", "AutoEvent1228201303_0": "Strange Causality Modulator", "AutoEvent1228201303_1": "\"Beep... Bleep! For just {specials(Cost)} Gear Coins, let me... create the whole world for you!\"", "AutoEvent1228201303_2": "It seems capable of creating random events nearby", "AutoEvent1228201303_3": "Spend {specials(Cost)} Coins", "AutoEvent1228201303_4": "No thanks", "AutoEvent1228201303_5": "Strange Causality Modulator explodes. This Hollow is truly dangerous.", "AutoEvent1228201411_0": "Strange Melee Weapon", "AutoEvent1228201411_1": "A strange weapon is embedded in the Ether Crystal on the ground. Though it has been corrupted, the blade made of special metal and the embedded W-Engine seem to still hold some potential!", "AutoEvent1228201411_2": "Looks like it requires a certain level of strength to pull it out.", "AutoEvent1228201411_3": "The success rate depends on ATK, current HP: {scenevar(HP)}", "AutoEvent1228201411_4": "Pull it out with all your might!", "AutoEvent1228201411_5": "Consume {specials(cost)} HP, Success Rate: {specials(Odd)}%", "AutoEvent1228201411_6": "Not this time.", "AutoEvent1228201411_7": "Pulled it out from the sturdy Ether Crystal!", "AutoEvent1228201411_8": "Strange melee weapon obtained\nAll squad members' ATK +10\nAll squad members' CRIT Rate +50%", "AutoEvent1228201412_0": "Strange Metal Shield", "AutoEvent1228201412_1": "A sturdy alloy shield is lodged in the Ether crystal. Judging by its quality, it seems it was left behind by a well-funded investigation team.", "AutoEvent1228201412_2": "Obtained metal shield\nHP +15 then doubles HP for all squad members", "AutoEvent1228201413_0": "Strange... Armor?", "AutoEvent1228201413_1": "There's an odd piece of armor embedded in the Ether Crystal... No, it's actually just an exaggeratedly styled protective suit. It appears to provide excellent protection. Though surrounded by Ether Crystal, the surface shows no signs of corruption at all.", "AutoEvent1228201413_2": "Obtained protective suit\nAttack DMG taken by all squad members -7", "AutoEvent1228201414_0": "Ruins", "AutoEvent1228201414_1": "An almost complete building ruin. Although such places are common in Hollow Zero, this dilapidated structure seems to emit a strange call...", "AutoEvent1228201414_2": "Wait, there might be danger inside.", "AutoEvent1228201414_3": "Enter to investigate", "AutoEvent1228201414_4": "I'll just stay here.", "AutoEvent1228201414_5": "An explosion occurs within the ruin!", "AutoEvent1228201415_0": "Self-Service Maintenance Center", "AutoEvent1228201415_1": "\"Welcome to the Self-Service Maintenance Center. Please choose your service!\"", "AutoEvent1228201415_2": "Seems like I've seen this kind of facility before...", "AutoEvent1228201415_3": "Take a break", "AutoEvent1228201415_4": "Spend {specials(cost_1)} Coins, All squad members +10 HP", "AutoEvent1228201415_5": "Weapon modification and upgrade (chance of success: {specials(Odd)}%)", "AutoEvent1228201415_6": "Spend {specials(cost_2)} Coins, All squad members +1 ATK", "AutoEvent1228201415_7": "The squad took a rest here, recovering HP.", "AutoEvent1228201415_8": "Weapon modification completed. All squad members' ATK increased.", "AutoEvent1228201415_9": "The weapon modification failed, but some materials fell out... it's Crimson Silk!", "AutoEvent1228201417_0": "Mediator?", "AutoEvent1228201417_1": "Two Bangboo are fighting. Their cognitive modules have been corrupted and they see each other as hostiles. Fortunately, their offense modules have also been corrupted, so they cannot deal DMG to each other.", "AutoEvent1228201417_2": "Help resolve the conflict... or take this opportunity to take sides?", "AutoEvent1228201417_3": "You might make friends!", "AutoEvent1228201417_4": "Help one of the Bangboo", "AutoEvent1228201417_5": "50% chance: Obtain a random Bangboo squad member", "AutoEvent1228201417_6": "Convince them to get along", "AutoEvent1228201417_7": "Obtain 1 Bangboo Chip", "AutoEvent1228201417_8": "You failed... Well, you probably shouldn't have been biased.", "AutoEvent1228201417_9": "After you help the Bangboo and send them off, you find that they left behind a Bangboo Chip... Might as well take it as payment for your efforts!", "AutoEvent1228201418_0": "Throw it away", "AutoEvent1228201418_1": "The next chest will be better.", "AutoEvent1228201420_1": "The Prophecy 2", "AutoEvent1228201421_11": "Heavy Door", "AutoEvent1228201421_12": "Even if the other buildings nearby have been reduced to rubble, this huge house is still stable. Looks like this door can only be opened with the password.", "AutoEvent1228201421_13": "Please input password", "AutoEvent1228201421_14": "Give up", "AutoEvent1228201421_15": "A", "AutoEvent1228201421_16": "B", "AutoEvent1228201421_17": "C", "AutoEvent1228201421_18": "D", "AutoEvent1228201421_19": "H", "AutoEvent1228201421_20": "E", "AutoEvent1228201421_21": "S", "AutoEvent1228201421_22": "R", "AutoEvent1228201421_23": "K", "AutoEvent1228201421_24": "I", "AutoEvent1228201421_25": "M", "AutoEvent1228201421_26": "Y", "AutoEvent1228201421_27": "U", "AutoEvent1228201421_28": "N", "AutoEvent1228201421_29": "Z", "AutoEvent1228201421_30": "Q", "AutoEvent1228201421_31": "O", "AutoEvent1228201421_32": "Just as you input the first letter... the door collapses! So you could just open the door without the password, huh.", "AutoEvent1228201422_1": "Ehn... Ehn-ne... (Password... First letter: C...)", "AutoEvent1228201422_10": "Ehn... Ehn-ne... (Password... Tenth letter: D...)", "AutoEvent1228201422_100": "AutoEvent1228201422_{specials(trigger_times)}", "AutoEvent1228201422_2": "Ehn... Ehn-ne... (Password... Second letter: H...)", "AutoEvent1228201422_3": "Ehn... Ehn-ne... (Password... Third letter: E...)", "AutoEvent1228201422_4": "Ehn... Ehn-ne... (Password... Fourth letter: S...)", "AutoEvent1228201422_5": "Ehn... Ehn-ne... (Password... Fifth letter: S...)", "AutoEvent1228201422_6": "Ehn... Ehn-ne... (Password... Sixth letter: B...)", "AutoEvent1228201422_7": "Ehn... Ehn-ne... (Password... Seventh letter: O...)", "AutoEvent1228201422_8": "Ehn... Ehn-ne... (Password... Eighth letter: A...)", "AutoEvent1228201422_9": "Ehn... Ehn-ne... (Password... Ninth letter: R...)", "AutoEvent1228201423_1": "24 – 26 years old", "AutoEvent1228201432_1": "\"There's no time! Everyone, go, and get to safety!", "AutoEvent1228201432_2": "\"Leave this mech to me!\"", "AutoEvent1228201605_0": "Event1058_Words_{specials(AbyssCharacterID)}", "AutoEvent1228201605_1": "You can still recruit {scenevar(last_friend_slot)} Agents this round.", "AutoEvent1228201605_10": "Unlocking Agents requires contribution points. Killing enemies in any stage of The Mystery of Arpeggio Fault will earn you 1 contribution point.", "AutoEvent1228201605_11": "Contribution points can only be used to unlock Agents. They will be retained across games.", "AutoEvent1228201605_2": "View Agent Info", "AutoEvent1228201605_3": "Event1058_GetCard_OptionText1_{specials(AbyssCharacterID)-specials(IDAdd)}", "AutoEvent1228201605_4": "Event1228201605_CharacterInfo_{specials(character_npc_id)}", "AutoEvent1228201605_5": "Current contribution points: {specials(Arpeggio_Kill_Count)}", "AutoEvent1228201605_6": "Unlock this Agent permanently", "AutoEvent1228201605_7": "Spend {specials(unlock_need)} contribution points", "AutoEvent1228201605_8": "What are contribution points?", "AutoEvent1228201605_9": "Leave", "AutoEvent1228201606_0": "Agent limit increase", "AutoEvent1228201606_1": "You can spend contribution points to increase the number of Agents that can be deployed at the same time, up to a maximum of 3.", "AutoEvent1228201606_2": "Current Agent limit: {specials(friend_slot)}, current contribution points: {specials(Arpeggio_Kill_Count)}", "AutoEvent1228201606_3": "Agent limit +1", "AutoEvent1228201606_4": "Spend {specials(cost)} contribution points", "AutoEvent1228201606_5": "What are contribution points?", "AutoEvent1228201606_6": "Leave", "AutoEvent1228201606_7": "Unlocking Agents requires contribution points. Killing enemies in any stage of The Mystery of Arpeggio Fault will earn you 1 contribution point.", "AutoEvent1228201606_8": "Contribution points can only be used to unlock Agents. They will be retained across games.", "AutoEvent1228201701_0": "Call for assistance", "AutoEvent1228201701_1": "You can call an Agent to join the exploration team.", "AutoEvent1228201701_2": "A squad can have up to 3 Agents at a time", "AutoEvent1228201801_0": "Guide", "AutoEvent1228201801_1": "You can enter the next floor from here. There will be places like this on every floor.", "AutoEvent1228201801_11": "Note", "AutoEvent1228201801_12": "You can add another {scenevar(last_friend_slot)} Agents to your squad, are you sure you want to proceed directly to the next floor?", "AutoEvent1228201801_13": "Go to the next floor", "AutoEvent1228201801_14": "Continue recruiting Agents", "AutoEvent1228201801_15": "Agents will appear as allied units, helping you defeat enemies.", "AutoEvent1228201801_2": "The guidance ends here.", "AutoEvent1228201804_0": "Warning!", "AutoEvent1228201804_1": "The protagonist's HP has reached a critical level. Any more DMG taken will result in losing the game!", "AutoEvent1228201804_10": "Better leave the Hollow and rest for a while.", "AutoEvent1228201804_11": "Enduring the discomfort, you shakily try to stand again using Eous's body...", "AutoEvent1228201804_12": "It's back on its feet!", "AutoEvent1228201804_13": "Captain HP +10.", "AutoEvent1228201804_14": "You accidentally stepped on a stone and twisted your ankle!", "AutoEvent1228201804_15": "Looks like you'll have to stop the exploration...", "AutoEvent1228201804_16": "Suddenly, Eous's voice echoes in your mind... \"Ehn-ne, ehn-ne-ne! ({M#Wise}{F#Belle}, don't worry, I can keep going!)\"", "AutoEvent1228201804_17": "Suddenly, you feel a surge of energy!", "AutoEvent1228201804_18": "Captain ATK +100, HP +100", "AutoEvent1228201804_19": "Better luck next time...", "AutoEvent1228201804_2": "Life Crisis", "AutoEvent1228201804_3": "Expedition Captain's HP has dropped to 0 and the exploration can no longer continue!", "AutoEvent1228201804_4": "Stop the exploration?", "AutoEvent1228201804_5": "Perhaps... there's still a glimmer of hope?", "AutoEvent1228201804_6": "Don't give up!", "AutoEvent1228201804_7": "Get up!", "AutoEvent1228201804_8": "Success Rate: {specials(Odd)}%", "AutoEvent1228201804_9": "Abandon", "AutoEvent1228201805_0": "Guide", "AutoEvent1228201805_1": "Welcome to the Fault.", "AutoEvent1228201805_2": "As you can see, this place is incredibly deep. Our goal is to get to the very bottom.", "AutoEvent1228201805_3": "Unlike other places, the combat here is done directly on the monitor array.", "AutoEvent1228201805_4": "Colliding with an enemy will deal DMG equal to your ATK. Your ATK is shown in the top right corner of the Bangboo.", "AutoEvent1228201805_5": "If an enemy is not defeated after colliding with it, you will also take DMG equal to the enemy's ATK.", "AutoEvent1228201805_6": "This gameplay replaces Pressure with EXP — defeating enemies grants EXP, and you can level up when EXP reaches 100.", "AutoEvent1228201805_7": "Upon leveling up, you will receive 1 Sub-Strategy and ATK +1.", "AutoEvent1228201806_0": "Guide", "AutoEvent1228201806_1": "The purple-red object you just encountered is Crimson Silk.", "AutoEvent1228201806_2": "Crimson Silk can only be obtained in the Fault. It is used to upgrade the Tech Tree outside the game, providing permanent buffs upon leveling up.", "AutoEvent1228201806_3": "Of course, you can only level up after the exploration ends.", "AutoEvent1228201807_1": "Health Recovery Tiles allow the protagonist to recover a certain amount of HP. HP is displayed in the upper right corner of the Bangboo.", "AutoEvent1228201807_2": "When HP falls to 0, the game is over, so please be sure to pay attention to your HP.", "AutoEvent1228201901_0": "Warning!", "AutoEvent1228201901_1": "Given the situation on both sides, launching an attack will endanger the captain's life.", "AutoEvent1228201901_2": "Please choose your next move carefully", "AutoEvent1228201901_3": "Attack! (Risk of exploration failure)", "AutoEvent1228201901_4": "Retreat for now", "AutoEvent1228201906_1": "M", "AutoEvent1228201906_2": "M", "AutoEvent1228201906_3": "M", "AutoEvent1228201906_4": "M", "AutoEvent1228201906_5": "M", "AutoEvent1228201911_0": "Bangboo Merchant", "AutoEvent1228201911_1": "Ehn-ne, ehn-ehn-ne-ne! (Welcome! The products are all displayed in front. Just go ahead and buy whatever you want!)", "AutoEvent1228201911_10": "Ehn-ne... Ehn-nah! (The parrot told me that to sell goods, I need to place them on the ground, and also put up a sign saying \"Kick it to refresh the goods\"... but where can I find a sign?)", "AutoEvent1228201911_11": "Goods have been restocked!", "AutoEvent1228201911_12": "The Bangboo merchant obediently raises its little hands, looking over here with big, pleading eyes... Turns out, using force to get goods worked. (It seems someone mentioned that there would be serious consequences for attacking the Bangboo merchant, but let’s not think about that for now.)", "AutoEvent1228201911_13": "The Bangboo merchant raises something that looks like a remote control and nods in one direction. In no time, countless machine guns are already aimed at you.\n...Turns out, the attempt to get goods through force failed.", "AutoEvent1228201911_14": "Ehn, ehn-ehn-ne! (Welcome, brave investigator! Our shop is holding a half-price sale!)", "AutoEvent1228201911_15": "Ehn, nu-ehn! ...Ehn-ne-nah? (During the promo period, carrying weapons while trading is strictly prohibited! ... I don't quite understand why don't they just keep this rule all the time?)", "AutoEvent1228201911_16": "Ehn-ehn? Ehn-ehn-ne?! (Expensive? Wh—Where do you think you are?!)", "AutoEvent1228201911_17": "Nhu-nah! Neh-nah neh-nhu! (Take... Take it or leave it! After all, you've got no choice but to deal with us Bangboo merchants here!)", "AutoEvent1228201911_18": "Nhu-en nu-na, nhu-en. (I heard that the monster attacked the autonomous robots. Although many are still working in the Hollow, their Logic Cores have endured a lot of Pressure.)", "AutoEvent1228201911_19": "Ehn-ne... (What I mean is, they also have a risk of exploding...)", "AutoEvent1228201911_2": "Ehn-nah? Ehn-ehn-nu-ne. (If you have time... I'd love to chat with you a bit!)", "AutoEvent1228201911_20": "Ne-ehn-ne? Ehn-ne-ehn-ehn. (Have you seen enemies with bombs? Don’t be afraid! You can grab the bombs from their hands. I've done it before.)", "AutoEvent1228201911_21": "Ne-ehn-ne-ehn, ne? (I heard there's a kind of box that looks almost identical to a Supply Box, but it's actually a very dangerous weapon. Have you seen it?)", "AutoEvent1228201911_22": "Ehn-ehn, ne, ehn-ehn. (I don't like the Sampling Cart, especially that red-faced guy. You should be careful around it.)", "AutoEvent1228201911_23": "Ne-ehn-ehn. Ehn-ehn? (Actually, most of the Ether Crystals here are quite safe. Have you seen a red one?)", "AutoEvent1228201911_24": "Ehn-ne-ne-ehn, ehn, ehn-ehn-ne. (Although it hurts when you bump into them, as long as you completely destroy them, the pain goes away immediately! You should try it too.)", "AutoEvent1228201911_25": "Ehn-ne-ne-ehn, nu-ehn-ehn. (An investigator I know said she records everything she comes across. If you can't remember whether something is dangerous, you can check the records.)", "AutoEvent1228201911_26": "Ne-ehn-ne-ne, ne-ehn-ne. (If you don't want to use the key to open the door, be careful not to touch it. Otherwise, the Bangboo holding the key might mistake it for an attempt to open the door and quickly use the key.)", "AutoEvent1228201911_27": "Ehn-ne-ne, ne-ehn-ne-ehn. (You can find many single-use Plug-Ins in the Hollow. Though they look quite similar, their functions are different.)", "AutoEvent1228201911_28": "Ne-ehn, ne-ehn-ehn, nu-na! (A Defense Force soldier I know said the Plug-Ins were designed for portability, but when it came to printing the functions, they realized there was no space to write anything!)", "AutoEvent1228201911_3": "Talk about recent discoveries", "AutoEvent1228201911_4": "Put your hands up! (Robbery)", "AutoEvent1228201911_5": "Success Rate: {specials(RobPercent)}% (related to ATK)", "AutoEvent1228201911_6": "Request to restock items (requires empty item slot)", "AutoEvent1228201911_7": "Spend {specials(refresh_cost)} Gear Coins", "AutoEvent1228201911_8": "All set, goodbye.", "AutoEvent1228201911_9": "Ehn-ne-ehn-ne-nah-ne! (I used to hide my goods in my pocket, until one day I met a pirate who had a big octopus and a parrot.)", "AutoEvent1228201921_0": "Sampling Cart", "AutoEvent1228201921_1": "\"Beep boop, I am the Crimson Silk Sampling Cart of the New Eridu Defense Force.\"", "AutoEvent1228201921_10": "\"Why does the computer always get sick? Because it has too many windows left open.\"", "AutoEvent1228201921_11": "\"...Hope to bring you a good mood for the day!\"", "AutoEvent1228201921_12": "\"According to the agreement, assistance can be provided to allied investigators. Crimson Silk set ×{specials(value5)} granted.\"", "AutoEvent1228201921_13": "\"Completed.\"", "AutoEvent1228201921_14": "Submit 1 Bomb to receive Crimson Silk set ×{specials(value2)}.", "AutoEvent1228201921_15": "According to the agreement, assistance can be provided to allied investigators, but the collection work is currently going very smoothly, and more help can be offered! Crimson Silk set ×{specials(value6)} granted.", "AutoEvent1228201921_16": "Lose {specials(value3)} ATK to gain Crimson Silk set ×{specials(value4)}", "AutoEvent1228201921_17": "\"No way! If you want it, you can mine it yourself!\"", "AutoEvent1228201921_2": "\"Ether Crystal containing Crimson Silk has been detected here. Requesting assistance with the collection.\"", "AutoEvent1228201921_3": "Crimson Silk can be used to upgrade the Exploration Tech Tree", "AutoEvent1228201921_4": "Chat with it", "AutoEvent1228201921_5": "Request for supplies", "AutoEvent1228201921_6": "Assist with sampling", "AutoEvent1228201921_7": "Pay {specials(value1)} Gear Coins to receive {specials(value2)} sets of Crimson Silk.", "AutoEvent1228201921_8": "Leave", "AutoEvent1228201921_9": "\"Environmental danger detected. Activating the entertainment module to ease the tension.\"", "AutoEvent1228201931_0": "Piggy Bank", "AutoEvent1228201931_1": "\"Oink oink, I'm the piggy bank of Hollow Zero, created by the HIA.\"", "AutoEvent1228201931_10": "If you need to make a deposit, please insert coins.\nIf you need to make a withdrawal... please use a bomb.\nSystem corrupted. Gear Coin deposits may fail, which will refund an equal amount of Crimson Silk.", "AutoEvent1228201931_11": "Deposit failed... Refunding 100 Crimson Silk.", "AutoEvent1228201931_2": "If you need to make a deposit, please insert coins.\nIf you need to make a withdrawal... please use a bomb.", "AutoEvent1228201931_3": "Current savings: {specials(Arpeggio_Save_Money)}, savings are retained across games.", "AutoEvent1228201931_4": "Chit-chat", "AutoEvent1228201931_5": "Deposit", "AutoEvent1228201931_6": "Spend 100 Gear Coins", "AutoEvent1228201931_7": "\"The only way to withdraw is to use a bomb... That's cruel.\"", "AutoEvent1228201931_8": "\"Actually, other things can also be destroyed with explosions. Perhaps something unexpected might happen?\"", "AutoEvent1228201931_9": "If you need to make a deposit, please insert coins.\nIf you need to make a withdrawal... please use a bomb.\nWe are holding a top-up event! Top up 100 Gear Coins for an extra gifted 20 Gear Coins!", "AutoEvent1228201934_0": "Piggy Bank", "AutoEvent1228201934_1": "Gear Coins withdrawn, remaining savings: {specials(last_money)}", "AutoEvent122829902_4": "Peculiar Robot Graveyard", "AutoEvent122829902_5": "Nearby lies heaps of autonomous robots that once transported supplies, in astonishing numbers. All these robots bear marks of attack, and the ground is in disarray.", "AutoEvent122829902_6": "Strangely, all of these robots' storage holds are empty. The items they carried have disappeared. Except for one overturned in a puddle, with a square package next to its open storage hold.", "AutoEvent122829907_10": "\"That investigation ended in a tragic failure. Although most investigators miraculously survived the Hollow, the special corruption severely affected their memories.\"", "AutoEvent122829907_11": "\"As a result, we still don't know what happened inside the Hollow at that time.\"", "AutoEvent122829907_12": "\"By the way, did you see that strange Turbulent Corridor area over there? The ground is much more fractured there than in other areas.\"", "AutoEvent122829907_13": "\"That area doesn't look naturally formed. I wonder if it's related to the incident from two years ago...\"", "AutoEvent122829907_14": "\"I'll give you this photo. Perhaps you'll also be investigating that area later.\"", "AutoEvent122829907_15": "\"To be honest, several of my colleagues suffered memory loss and severe aftereffects from that accident. I've always wanted to find out what happened back then.\"", "AutoEvent122829907_16": "\"My colleagues never mentioned a place like the Turbulent Corridor in the Arpeggio Fault. Its origins are anything but ordinary.\"", "AutoEvent122829907_17": "\"Officer, are you leaving? Take care.\"", "AutoEvent122829907_6": "White Star Institute Researcher", "AutoEvent122829907_7": "\"Hello, Officer from the Defense Force. So you are here to look into the monster incident, right? This camp's safe for now, so don't worry. We'll stay vigilant and keep in mind the hard lesson from the failed Arpeggio Fault exploration two years ago.\"", "AutoEvent122829907_8": "About that failed exploration...", "AutoEvent122829907_9": "\"It seems you may not be fully informed about the situation back then, Officer. Two years ago, the Institute took the lead in organizing an Fault Exploration Advance Team.\"", "AutoEvent122829917_3": "Abandoned Camp Corner", "AutoEvent122829917_4": "Judging from the building materials and remnants here, it appears that this place was once used by researchers from the White Star Institute.", "AutoEvent122829917_5": "There are no signs of an attack on the camp, but the items left behind are all over the place, as if people left in a hurry. A few papers are scattered in the corner.", "AutoEvent122829918_4": "Deep Within the Rubble", "AutoEvent122829918_5": "Something seemed to glimmer from deep within the rubble... Moving the stones aside, you find a small tablet with its screen cracked from impact.", "AutoEvent122829918_6": "You try using a portable power source to charge the tablet. Luckily, it powers on. As soon as the login screen pops up, Fairy has already cracked the password before you can react.", "AutoEvent122829918_7": "Soldier 11", "AutoEvent122829918_8": "\"Huh? Wait a second, wasn't there a password? How did you get past it?\"", "AutoEvent122829918_9": "\"...Forget it. Now's not the time to get into that. Let's just check what's inside.\"", "AutoEvent122829920_11": "Anxious Soldier", "AutoEvent122829920_12": "\"Oh, Officer, I apologize for the trouble — I seem to have lost my communicator. The terrain here is so rough, it must have fallen during a bump.\"", "AutoEvent122829920_13": "\"How could it go missing? Ugh, this is real trouble now!\"", "AutoEvent122829920_14": "Let me help", "AutoEvent122829920_15": "Return item", "AutoEvent122829920_16": "\"Really? Thank you so much, Officer!\"", "AutoEvent122829920_17": "\"By the way, I heard you're investigating the monster incidents. I actually found a strange map earlier and wasn't sure who to give it to... I'll go get it now!\"", "AutoEvent122829920_18": "\"My communicator! Thank you!\"", "AutoEvent122829920_19": "\"Here, this is the map I found just now — I hope it's helpful to you.\"", "AutoEvent122829920_20": "\"Huh? But it seems you have nothing to give me.\"", "AutoEvent122829920_21": "\"Well... If you really can't find it, it's alright. I'll keep searching myself.\"", "AutoEvent122829927_0": "Soldier 11", "AutoEvent122829927_1": "\"Soldier, answer me, how did you discover this place?\"", "AutoEvent122829927_2": "Smart Bangboo", "AutoEvent122829927_3": "\"En-nah-nah, en-nah. (I sensed a strong electronic signal from leftover components around here, so I couldn't resist coming over.)\"", "AutoEvent122829927_4": "\"I see. You may return to your team, soldier.\"", "AutoEvent122829932_0": "Center of the Turbulence", "AutoEvent122829932_1": "Like the eye of a typhoon, the turbulence in the Hollow has formed a calm, low-Ether concentration area. Scattered around here are various objects, most likely blown in from other areas.", "AutoEvent122829932_2": "After carefully investigating the scattered debris, you pick up a piece of strangely shaped metal.", "AutoEvent122829933_0": "Bangboo in the Corner of the Camp", "AutoEvent122829933_1": "The markings on the scattered mechs and supplies make it clear that this camp belongs to the rebels. Upon closely examining the Bangboo found in the corner, it shows signs of long-term corruption in the Hollow, much like the surrounding mechs.", "AutoEvent122829933_2": "Inside the Bangboo, you find a memory card that hasn't yet been corrupted.", "AutoEvent122829933_3": "Investigate memory card contents", "AutoEvent122829934_0": "Soldier 11", "AutoEvent122829934_1": "\"Hm? Wait, something seems to have dropped here...\"", "AutoEvent122829934_2": "A small, dust-covered pouch. Upon closer inspection of its markings, it turns out to be made of anti-corruption material.", "AutoEvent122829934_3": "Introduce the rebels' camp", "AutoEvent122829934_4": "After opening the first layer of the pouch, you find more layers of similar anti-corruption pouches. Finally, after unwrapping four layers, you uncover a memory card inside.", "AutoEvent122829934_5": "Check carefully", "AutoEvent1228300001_0": "Chance Encounter", "AutoEvent1228300001_1": "As your squad reaches the safety zone, you're surprised to spot three familiar faces waiting for you — those Hollow Raiders you met on your last expedition: the doctor, the researcher, and the opportunist!", "AutoEvent1228300001_10": "All HP restoration +{specials(count_3)}% (outside combat only)", "AutoEvent1228300001_11": "No thanks", "AutoEvent1228300001_12": "Immune to all negative effects.", "AutoEvent1228300001_13": "Note: All Pressure reduction effects +{specials(count_1)}% for this exploration.", "AutoEvent1228300001_14": "\"Great! Now please choose a risk factor... Every coin has two sides, I'm afraid.\"", "AutoEvent1228300001_15": "Pressure Risk", "AutoEvent1228300001_16": "Each movement causes +{specials(count_4)} Pressure", "AutoEvent1228300001_17": "All items in stores become +{specials(count_5)}% more expensive", "AutoEvent1228300001_18": "Your HP cannot exceed {specials(count_6)}% of Max HP", "AutoEvent1228300001_19": "Note: Each action causes +{specials(count_4)} Pressure for this exploration.", "AutoEvent1228300001_2": "\"Hey there, my dear client! I told you we'd meet again!\" The opportunist grins, rubbing his hands together.", "AutoEvent1228300001_20": "\"Great, you've made your choice. Now leave the rest to us! Good luck to you!\"", "AutoEvent1228300001_21": "Note: Store prices +{specials(count_5)}% for this exploration.", "AutoEvent1228300001_22": "Note: Your HP cannot exceed {specials(count_6)}% of Max HP for this exploration.", "AutoEvent1228300001_23": "Note: You will receive {specials(count_2)}% more Gear Coins for this exploration.", "AutoEvent1228300001_24": "Note: All HP restoration +{specials(count_3)}% (outside combat only) for this exploration.", "AutoEvent1228300001_25": "\"Oh, so you don't need any special assistance? No worries... you're in Hollow Zero, and even the most cautious experiment can bring unexpected risks. Well, until we meet again.\"", "AutoEvent1228300001_2_1": "\"Your usefulness as 'blood samples' exceed expectations...\" The Secret Doctor nods with approval.", "AutoEvent1228300001_2_2": "\"So, we've decided to offer special help to our exceptional assistants in enhancing their resource collection rate.\" The researcher hands you a document.", "AutoEvent1228300001_3": "\"Take a look at this list of experimental options. Each one comes with a positive effect and a risk factor. Feel free to pick the combo you like best.\"", "AutoEvent1228300001_4": "Select a permanent effect.", "AutoEvent1228300001_5": "Pressure Reduction Plan", "AutoEvent1228300001_6": "Reductions to Pressure +{specials(count_1)}%", "AutoEvent1228300001_7": "Financial Management Plan", "AutoEvent1228300001_8": "Obtained Gear Coins +{specials(count_2)}%", "AutoEvent1228300001_9": "Medical Plan", "AutoEvent1228300003_0": "Fateful Reunion", "AutoEvent1228300003_1": "Once again, you come across the familiar trio of Hollow Raiders at a new safety zone. How skilled are they really?", "AutoEvent1228300003_10": "Obtain {specials(count_1)*scenevar(rest_reward_times)} Duel Resonia.", "AutoEvent1228300003_11": "Obtain {specials(count_1)*scenevar(rest_reward_times)} Dodge Resonia.", "AutoEvent1228300003_12": "Obtain {specials(count_1)*scenevar(rest_reward_times)} Onslaught Resonia.", "AutoEvent1228300003_13": "Obtain {specials(count_1)*scenevar(rest_reward_times)} Assist Resonia.", "AutoEvent1228300003_14": "Obtain {specials(count_1)*scenevar(rest_reward_times)} Synergy Resonia.", "AutoEvent1228300003_15": "Healing Supplies", "AutoEvent1228300003_16": "Restores {specials(count_2)*scenevar(rest_reward_times)}% HP", "AutoEvent1228300003_17": "Sedative", "AutoEvent1228300003_18": "Removes {specials(count_3)*scenevar(rest_reward_times)} Corruption effects.", "AutoEvent1228300003_19": "Composite Tonic", "AutoEvent1228300003_2": "\"Don't be so surprised! We're not actually as skilled as you think. We've just been doing business here long enough to know some shortcuts.\" The opportunist reassures you with a grin.", "AutoEvent1228300003_20": "Restores {specials(count_4)*scenevar(rest_reward_times)}% HP and reduces Pressure by {specials(count_5)*scenevar(rest_reward_times)}.", "AutoEvent1228300003_21": "Gear Coin Reserve", "AutoEvent1228300003_22": "Obtain {specials(count_6)*scenevar(rest_reward_times)} Gear Coins", "AutoEvent1228300003_23": "Gear Coins Bag", "AutoEvent1228300003_24": "Obtain {specials(count_7)*scenevar(rest_reward_times)}–{specials(count_8)*scenevar(rest_reward_times)} Gear Coins", "AutoEvent1228300003_25": "Catalyst", "AutoEvent1228300003_26": "Catalyze {specials(count_9)*scenevar(rest_reward_times)} Resonia.", "AutoEvent1228300003_27": "Property Insurance", "AutoEvent1228300003_28": "Receive {specials(count_10)*scenevar(rest_reward_times)} Gear Coins for every Corruption sustained", "AutoEvent1228300003_29": "Medical Insurance", "AutoEvent1228300003_3": "\"We've met {scenevar(meet_times)} times now. To support your exploration, we're offering extra assistance. You can choose one item at each rest area!\" The researcher eagerly explains.", "AutoEvent1228300003_30": "Recover {specials(count_11)*scenevar(rest_reward_times)}% HP for each Corruption sustained", "AutoEvent1228300003_31": "Bangboo Plug-In Pack", "AutoEvent1228300003_32": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Cross Blasts.", "AutoEvent1228300003_33": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Concentrated Medicines", "AutoEvent1228300003_34": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Concentrated Medicine II", "AutoEvent1228300003_35": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Powerful Excavation", "AutoEvent1228300003_36": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Gold Callings", "AutoEvent1228300003_37": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Gold Callings II.", "AutoEvent1228300003_38": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Concentrated Sedatives", "AutoEvent1228300003_39": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Concentrated Sedatives II", "AutoEvent1228300003_4": "\"Of course, it's not free. Also:\n1. There are no repeat selections. \n2. Effects for unselected items are enhanced next time.\"\nThe secret doctor quietly added.", "AutoEvent1228300003_40": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Integrated Supplies", "AutoEvent1228300003_41": "Obtain {specials(count_12)*scenevar(rest_reward_times)} Integrated Supplies II", "AutoEvent1228300003_42": "Obtain {specials(count_12)*scenevar(rest_reward_times)} 3D Photocopies", "AutoEvent1228300003_43": "Obtain {specials(count_12)*scenevar(rest_reward_times)} 3D Photocopies II", "AutoEvent1228300003_44": "No thanks", "AutoEvent1228300003_45": "\"Have you made up your mind? Well, it's time to pay a little price... Don't worry, we know the drill.\" The trio exchanges a look... in a suspicious way.", "AutoEvent1228300003_46": "\"Still playing it safe, huh? Well, maybe that's why you've made it this far. Anyway, I'm keen to see if we'll hear a different answer from you next time our paths cross.\" With that, the three Hollow Raiders bid you farewell.", "AutoEvent1228300003_47": "\"These are the risk factors for our assistance. Take your pick.\"", "AutoEvent1228300003_48": "Pay Gear Coins", "AutoEvent1228300003_49": "Lose {specials(count_13)*scenevar(rest_reward_times)}% of your owned Gear Coins.", "AutoEvent1228300003_5": "Rest Areas Ahead: {3-scenevar(meet_times)}", "AutoEvent1228300003_50": "Pay \"blood samples\"", "AutoEvent1228300003_51": "Lose {specials(count_14)*scenevar(rest_reward_times)}% HP", "AutoEvent1228300003_52": "Accept the pressure experiment.", "AutoEvent1228300003_53": "Sustain {specials(count_15)*scenevar(rest_reward_times)} Corruptions", "AutoEvent1228300003_54": "One random squad member loses {specials(count_16)*scenevar(rest_reward_times)}% HP", "AutoEvent1228300003_55": "{specials(count_17)*scenevar(rest_reward_times)}% chance: Lose all your Gear Coins.", "AutoEvent1228300003_56": "\"Um... can't we just skip the risk part?\"", "AutoEvent1228300003_57": "Having offered their assistance and received your payment, the three Hollow Raiders leave the safety zone satisfied... and now you wonder if you'll ever cross paths again.", "AutoEvent1228300003_58": "While the doctor and researcher look hesitant, the opportunist breaks into a big smile. \"Okay, okay, for the sake of our partnership, we'll take the risk—but just this once!\"", "AutoEvent1228300003_59": "During the negotiation, the squad members do their best to hide their Gear Coins... After all, resources can mean the difference between life and death within Hollow Zero...", "AutoEvent1228300003_6": "Combat Supplies", "AutoEvent1228300003_60": "Oops, the Hollow Raiders have caught you trying to stash your Gear Coins away and taken them all away...", "AutoEvent1228300003_61": "Fortunately, the trio hasn't noticed your little trick. Your Gear Coins are safe now! Sorry about that!", "AutoEvent1228300003_62": "\"Oh, the destination of this excursion is up ahead. You guys might need some crucial support.\"", "AutoEvent1228300003_63": "It's decided.", "AutoEvent1228300003_64": "Catalyze [Research] Resonium", "AutoEvent1228300003_65": "Pressure +{specials(count_18)}. Catalyze [Research] Overload Distribution.", "AutoEvent1228300003_66": "Leave", "AutoEvent1228300003_67": "Spend {specials(count_19)} Gear Coins. Catalyze [Research] Resource Conversion.", "AutoEvent1228300003_68": "Lose {specials(count_20)}% HP. Catalyze [Research] Trigger Instinct.", "AutoEvent1228300003_7": "Obtain {specials(count_1)*scenevar(rest_reward_times)} Resonia.", "AutoEvent1228300003_8": "Obtain {specials(count_1)*scenevar(rest_reward_times)} [Critical] Resonia.", "AutoEvent1228300003_9": "Obtain {specials(count_1)*scenevar(rest_reward_times)} Shield Resonia.", "AutoEvent197010100_0": "\"Master: We can keep searching the Hollow, and use our Amplifier inside Ether Nexuses.\"", "AutoEvent197010100_1": "\"Master: We have breached all the storage areas.\"", "AutoEvent197010100_2": "Return to the Central Area?", "AutoEvent197010101": "Fairy Smart Intervention", "AutoEvent197010105": "\"Attention: Security machinery ahead.\"", "AutoEvent197010106": "\"My analysis indicates that they are old military models. Please proceed with caution.\"", "AutoEvent197010107": "\"The high level of security suggests that contents inside the chest may hold significant value.\"", "AutoEvent197010108": "\"Confirmed. This supply box matches the one Nicole had.\"", "AutoEvent197010109": "\"This supply box features an outdated locking mechanism crafted with obsolete technology.\"", "AutoEvent197010110": "\"Again: It's not because I can't. It's the box's fault.\"", "AutoEvent197010111": "Leave the Hollow now?", "AutoEvent197010112": "Head back to Sixth Street and figure out a way to open the chest", "AutoEvent1970101122": "Rescue Operation", "AutoEvent1970101123": "You've discovered some traces of the Bangboo from Victoria Housekeeping Co., and it seems to be in great trouble", "AutoEvent1970101124": "You've discovered some traces of the Bangboo from Belobog Heavy Industries, and it seems to be in great trouble.", "AutoEvent1970101125": "What are we waiting for? Let's do it!", "AutoEvent1970101126": "Let's rescue them now!", "AutoEvent1970101127": "\"Both Bangboo have been rescued! Go back and resume your duties.\"", "AutoEvent1970101128": "Not so fast, there's one more Bangboo to rescue. Let's go to Storage Area A and search for it.", "AutoEvent1970101129": "Not so fast, there's one more Bangboo to rescue. Let's go to Storage Area B and search for it.", "AutoEvent197010113": "Let's head back!", "AutoEvent1970101130": "Rescue successful", "AutoEvent1970101131": "Rescue in progress", "AutoEvent1970101132": "You have detected signals from two Bangboo, one from Victoria Housekeeping and the other from Belobog Heavy Industries.", "AutoEvent1970101133": "They are respectively trapped in the depths of Storage Area A and Storage Area B.", "AutoEvent197010114": "\"Now, let me explain how Heat Haze Amplifier works. It absorbs mild Etheric Matter Particles from the surrounding area to enhance the squad's combat efficiency, particularly in Ether-rich areas.\"", "AutoEvent197010115": "\"The instruction manual provides detailed information about its principles and the complete explanation is expected to take around three hours. If you wish to hear more details, simply say 'start'.\"", "AutoEvent197010115_2": "\"Looks like you're getting the hang of it. The Heat Haze Amplifier is out of energy now, and unable to absorb any Ether.\"", "AutoEvent197010115_3": "\"In addition, you can use it to check your current buffs at any time.\"", "AutoEvent197010115_4": "Boost Level +1", "AutoEvent197010115_5": "Boost Level: {scene_var(CurMoraleLevel)}.\n\nMax HP increases by {4*scene_var(CurMoraleLevel)}%.\nAll DMG increases by {10*scene_var(CurMoraleLevel)}%.", "AutoEvent197010115_6": "Boost Level", "AutoEvent197010116": "To your surprise, you once again encounter the intelligence broker with a funny accent...", "AutoEvent197010117": "\"Oh, my dear customers! How fortunate our paths cross once again! I assume you're also in search of the secret treasures within the central area?\"", "AutoEvent197010118": "\"However, you should know, no one has managed to open the gate to the central area thus far.\"", "AutoEvent197010119": "You can open the gate by unlocking its security terminals", "AutoEvent197010120": "\"Precisely as you've said, my dear customers. However, unlocking all the security terminals in the four storage areas will undoubtedly take a considerable amount of time.\"", "AutoEvent197010121": "\"As you can see on the screen, my progress deciphering this has been quite disappointing thus far. However, as an intelligence expert, I'm sure I'll find some way in.\"", "AutoEvent197010122": "\"Now, I shall verify my hypothesis. Until we meet again!\"", "AutoEvent197010123": "This tool... It looks familiar. Could this be the rumored \"Golden Week Travel Kit\"?", "AutoEvent197010124": "\"You sure have a sharp eye, my dear customers! Indeed, this kit is highly sought after. Luckily, my exceptional intuition led me to acquire it early, and now it's proven quite useful in my work.\"", "AutoEvent197010125": "\"I've learned from a reliable source the underground lacks a security system, so I can dig a tunnel to bypass the gate. True treasure hunting is an intellectual game!\"", "AutoEvent197010126": "Although this \"intellectual game\" does require physical labor...", "AutoEvent197010127": "\"May the heavens bestow upon you great wealth...\" He chants as he begins to dig with fervor.", "AutoEvent197010128": "\"Great wealth...?\" Observing his fervent digging and unyielding determination, you decide not to disturb his aspirations.", "AutoEvent197010129": "As you stumble upon a large hole, a familiar yet frustrated face suddenly peeks out of it.", "AutoEvent197010130": "\"Why...? How could this happen...? How do I always end up digging in the wrong direction?\"", "AutoEvent197010131": "\"My navigation system doesn't seem to work at all in the tunnel. No matter which direction I dig, I only end up moving further away...\"", "AutoEvent197010132": "Why don't you try using a new navigation system?", "AutoEvent197010134": "\"It wasn't an entirely fruitless endeavor. I unearthed an entire Ether Nexus. It's a shame I don't have the instruments to take advantage of all those Ether matter particles.\"", "AutoEvent197010135": "With obvious frustration, he drops his digging tools and prepares to figure out another way. Perhaps you should enter his tunnel and see what awaits you inside?", "AutoEvent197010136": "Erratic Loop", "AutoEvent197010137": "You see a man standing next to a security control terminal, his eyes baggy. He paces nervously.", "AutoEvent197010138": "\"Oh, another treasure hunter I presume? I knew many saw the news and would come here to try their luck just like me. Well... I'm afraid we'll all return empty-handed.\"", "AutoEvent197010139": "\"This firewall is simply impenetrable. I've tried everything, but an alarm triggers every single time. Just seeing anything red stresses me out now.\"", "AutoEvent197010140": "\"I've been dealing with all sorts of error alarms at work, and now I have to put up with them even on my holidays? Forget it! I'm leaving! Well, you can have this stuff, I've got not use for it anyway.\"", "AutoEvent197010141": "The frustrated man pushes a handful of Gear Coins into your hands and walks away.", "AutoEvent197010142": "\"I have detected that a connection with the outside can be established at this location, and the space is relatively stable.\"", "AutoEvent197010143": "\"I have marked this location. In the future, you can enter and exit Hollow C41 through this site.\"", "AutoEvent197010144": "Smart Security System", "AutoEvent197010146": "\"The control terminal for this security system has been corrupted by Ether, and I am unable to seize its control permission directly. However, you can open it with a crypto chip.\"", "AutoEvent197010148": "Crypto Chip", "AutoEvent197010149": "Insert the crypto chip to unlock the gate. Please note that each chip only corresponds to a unique dynamic password, and the chip will be destroyed upon use.", "AutoEvent197010150": "Data Owned: {script_global_var(nCrackNum)}", "AutoEvent197010151": "Insert chip", "AutoEvent197010152": "Leave", "AutoEvent197010153": "Firewall Sabotage Escalation", "AutoEvent197010154": "A Hollow Raider approaches you, seeking a deal.", "AutoEvent197010155": "\"Hey, you're a Hollow Raider, too, aren't you? Since you've made it this far, I assume you've also breached that firewall, right?\"", "AutoEvent197010156": "\"I've got something juicy for you. This data virus breaches a secret storage's security, guiding you to treasure-filled supplies never accessed before!\"", "AutoEvent197010158": "Pay 500 Gear Coins to buy the data chip from him?", "AutoEvent197010159": "Fairy's analysis confirms that the chip is genuine.", "AutoEvent197010160": "Deal!", "AutoEvent197010161": "Why don't you use the chip yourself?", "AutoEvent197010162": "\"Well... That firewall is.. a bit too tricky for me.\"", "AutoEvent197010162_2": "\"Tsk, another penniless soul, just like me. Fine, take it if you want. I stumbled upon this in some rat hole anyhow.\"", "AutoEvent197010163": "Careless Hacker", "AutoEvent197010164": "You stumble upon someone with a stack of instant noodles by his side, coding on a tablet connected to a wall device. His posture suggests he's a professional hacker.", "AutoEvent197010165": "\"How could this happen...?\" He mutters to himself, frustration evident on his face as he aggressively taps on the tablet's screen.", "AutoEvent197010166": "\"My code should've obliterated the security system, but it didn't work as planned. Plus, there's an unexpected drop of soup on my screen, no clue when it got there!\"", "AutoEvent197010167": "\"If you guys want to help me with troubleshooting, feel free to use the equipment over there.\"", "AutoEvent197010168": "Trapped Hollow Raider", "AutoEvent197010169": "You notice a Hollow Raider crouched in a corner, trembling with fear. As soon as he spots you, he gets up and scurries to you, tears welling up in his eyes.", "AutoEvent197010170": "\"Finally! Someone has arrived! Now I can get out!\"", "AutoEvent197010171": "\"Those hackers' virus, meant to destroy security systems, was ineffective. It worked briefly, but then I got locked up as soon as I entered!\"", "AutoEvent197010172": "\"Anyway, I don't care about the treasures anymore! My life is more important right now! If I were you, I'd carefully check all the devices here one by one before proceeding, so you don't end up trapped like me...\"", "AutoEvent197010173": "Enter combat", "AutoEvent1970101_0": "\"Master, you can't use the Amplifier to absorb Ether particles outside of anEther Nexus. You can only check your current buffs.\"", "AutoEvent1970101_1": "\"The Heat Haze Amplifier has exhausted all its energy, and can no longer absorb Ether, but you can still use it to view the current amplification.\"", "AutoEvent1970101_2": "\"The Heat Haze Amplifier has exhausted all its energy, and can no longer absorb Ether.\"", "AutoEvent1970101_3": "\"The Heat Haze Amplifier has exhausted all its energy, and can no longer absorb Ether. You can think about leaving once the surrounding area has been explored.\"", "AutoEvent197010201_0": "Fairy Smart Intervention", "AutoEvent197010201_1": "\"Master, this is a security control terminal that manages several security facilities in the Hollow.\"", "AutoEvent197010201_10": "\"Understood. Initiating attack data. Target: core firewall.\nPlease note that we need to follow the rhythm and achieve a minimum of 60 combos to complete the data attack.\"", "AutoEvent197010201_101": "\"Master, attack data upload was incomplete due to insufficient combo length. Your highest combo is {scene_var(ComboNum)} hits, while the breach requires 40. Currently, we can only breach some of the security measures. Would you like to challenge the firewall again?\"", "AutoEvent197010201_102": "Keep moving to significantly increase the number of combo hits!", "AutoEvent197010201_103": "Let's try again!", "AutoEvent197010201_108": "\"Max combos: {scene_var(ComboNum)}. Perfect moves: {scene_var(PerfectNum)}. Missed moves: {scene_var(MissNum)}. Mismoves (Red Marks): {scene_var(HitNum)}. \nOverall attack efficiency...\"", "AutoEvent197010201_109": "\"Master, your attack efficiency is {specials(score)}% . Impressive!\nYou've already breached the firewall, but feel free to challenge it again for a higher score anytime.\"", "AutoEvent197010201_11": "Enable a portion of the security measures for now. There's other fish to fry.", "AutoEvent197010201_110": "Move on to something else", "AutoEvent197010201_111": "Leave", "AutoEvent197010201_112": "Inner Firewall (Breached)", "AutoEvent197010201_113": "Deep Firewall (Breached)", "AutoEvent197010201_114": "Core Firewall (Breached)", "AutoEvent197010201_115": "\"Master, our attack took too long, and I failed to breach the perimeter firewall.\"", "AutoEvent197010201_116": "Give it another shot", "AutoEvent197010201_117": "\"Master, attack data upload was incomplete due to insufficient combo length. Your highest combo is {scene_var(ComboNum)} hits, while the breach requires 50. Currently, we can only breach some of the security measures. Would you like to challenge the firewall again?\"", "AutoEvent197010201_118": "\"Master, attack data upload was incomplete due to insufficient combo length. Your highest combo is {scene_var(ComboNum)} hits, while the breach requires 60. Currently, we can only breach some of the security measures. Would you like to challenge the firewall again?\"", "AutoEvent197010201_119": "Breached", "AutoEvent197010201_12": "\"Master, this is a security control terminal that manages several security facilities in the Hollow. We have breached part of its firewall.\"", "AutoEvent197010201_120": "\"Master: Would you like to challenge it again?\"", "AutoEvent197010201_121": "Want to try again?", "AutoEvent197010201_13": "Which firewall should we tackle?", "AutoEvent197010201_14": "Inner firewall", "AutoEvent197010201_15": "Deep firewall", "AutoEvent197010201_16": "Core firewall", "AutoEvent197010201_17": "Let's leave it to the almighty Fairy.", "AutoEvent197010201_18": "Fairy greatly values this compliment", "AutoEvent197010201_19": "\"Thanks for your assistance, Master. The perimeter firewall in the terminal has been breached. I am currently searching for the locations of other firewalls, and it will take some time.\"", "AutoEvent197010201_1_2": "\"The control system of this terminal is rudimentary and outdated. It lacks an interface that allows me to fully access it. I am unable to seize its control permission directly.\"", "AutoEvent197010201_1_3": "\"Suggestion: I can use a more aggressive method to breach the system, but I might need your assistance, Master. The next steps involve music; suggestion: unmute and wear earphones.\"", "AutoEvent197010201_2": "Assist Fairy in operating the hardware to breach the internal firewall!", "AutoEvent197010201_20": "Seems like Fairy's search is still in progress", "AutoEvent197010201_21": "\"Thank you for the compliment. I'm trying to break through the firewall.\"", "AutoEvent197010201_22": "Breach other firewalls", "AutoEvent197010201_23": "Searching for other firewalls. Please wait.", "AutoEvent197010201_24": "\"...\"", "AutoEvent197010201_25": "\"Breakthrough successful. Preparing to activate security facilities.\"", "AutoEvent197010201_3": "Give it a try!", "AutoEvent197010201_4": "Walk away", "AutoEvent197010201_41": "\"Recovering deployed attack data...\"", "AutoEvent197010201_42": "\"Thanks to your help, Master, the breaching of the firewall has gone well. Below is the process log:\"", "AutoEvent197010201_44": "\"Your attack efficiency is {specials(score)}% . Impressive!\nI'm retrieving the data from the terminal to unlock the security facilities for you.\"", "AutoEvent197010201_45": "The firewall is breached! You can open the security door now!", "AutoEvent197010201_46": "Unlock security facilities", "AutoEvent197010201_5": "\"Master, because your best combo has not yet reached 40, we are unable to completely upload the data. Would you like to try breaching the firewall again?\"", "AutoEvent197010201_6": "\"Understood. Initiating attack data. Target: inner firewall.\nPlease note that we need to follow the rhythm and achieve a minimum of 40 combos to complete the data attack.\"", "AutoEvent197010201_7": "\"Master, because your best combo has not yet reached 50, we are unable to completely upload the data. Would you like to try breaching the firewall again?\"", "AutoEvent197010201_8": "\"Understood. Initiating attack data. Target: deep firewall.\nPlease note that we need to follow the rhythm and achieve a minimum of 50 combos to complete the data attack.\"", "AutoEvent197010201_9": "\"Master, because your best combo has not yet reached 60, we are unable to completely upload the data. Would you like to try breaching the firewall again?\"", "AutoEvent197010301_0": "Fairy Smart Intervention", "AutoEvent197010301_1": "\"Master, this is an inventory management terminal. It controls several storage facilities in this Hollow.\"", "AutoEvent197010301_10": "Which database should we work on first?", "AutoEvent197010301_11": "Database 6 — Mild Corruption", "AutoEvent197010301_12": "Database 11 — Moderate Corruption", "AutoEvent197010301_13": "Database 27 — Severe Corruption", "AutoEvent197010301_14": "Walk away", "AutoEvent197010301_15": "Database 27 — severely Corrupted (Blocked)", "AutoEvent197010301_16": "\"Master, the Corruption level in Database 6 is relatively low.\nPlease make sure there are no more than 9 copies of corrupted data for 60 seconds, and I will be able to extract the valid data.\"", "AutoEvent197010301_17": "\"Master, you've blocked {scene_var(VirusNum)} copies of corrupted data within the time limit. Since we were not able to block at least 50 copies of corrupted data, the data extraction has failed. Would you like to try again?\"", "AutoEvent197010301_18": "\"Master, Database 27 has severe corruption. Limit corrupted data to no more than 9 copies for 60 seconds. I'll make a gold star to help. Tap it to remove all current corrupted data.\"", "AutoEvent197010301_19": "\"Hack complete. Preparing to activate the storage facility.\"", "AutoEvent197010301_1_2": "\"Please note that the data in this terminal is being corrupted. Interacting with data corrupted by Ether will lead to unpredictable consequences.\"", "AutoEvent197010301_1_3": "\"To access the data within the terminal, we must extract uncorrupted data. Your assistance is crucial in this process, Master.\"", "AutoEvent197010301_1_4": "\"Please perform the required actions on the terminal system to stop the spread of corrupted data.\"", "AutoEvent197010301_2": "Let's leave it to the almighty Fairy.", "AutoEvent197010301_20": "\"Master, the corruption level in Database 11 is moderate.\nPlease block as many copies of corrupted data as possible within 60 seconds. I will use the opportunity to extract valid data.\"", "AutoEvent197010301_21": "\"Analyzing extracted valid data...\"", "AutoEvent197010301_22": "\"You have been of great help, Master. You have blocked {scene_var(VirusNum)} copies of corrupted data within the time limit.\nThe overall blocked volume is...\"", "AutoEvent197010301_23": "\"{specials(score)}MB!\nImpressive!\nI will use the extracted data to activate the storage facility.\"", "AutoEvent197010301_24": "Corrupted data successfully blocked! You can open a storage station now!", "AutoEvent197010301_25": "Activate the storage facility", "AutoEvent197010301_29": "\"Master, a proliferation of over 9 copies of corrupted data has occurred, resulting in significant data corruption. Data extraction failed. Would you like to challenge again?\"", "AutoEvent197010301_3": "Fairy greatly values this compliment", "AutoEvent197010301_30": "Let's try again!", "AutoEvent197010301_4": "\"Thank you for the compliment. I'm attempting to force-hack the storage facility.\"", "AutoEvent197010301_43": "\"Master, since we were not able to block at least 50 copies of corrupted data, the data extraction failed. Would you like to challenge again?\"", "AutoEvent197010301_44": "Blocked", "AutoEvent197010301_5": "\"...\"", "AutoEvent197010301_6": "Locked", "AutoEvent197010301_61": "Fairy: We need to move to the corrupted data faster", "AutoEvent197010301_62": "Fairy: We should tackle the escaping corrupted data first", "AutoEvent197010301_63": "Fairy: I suggest you make the best use of the golden stars.", "AutoEvent197010301_64": "\"{specials(score)}MB! Impressive!\nYou've already unlocked the storage facility, but feel free to try again for a higher score anytime.\"", "AutoEvent197010301_65": "Move on to something else", "AutoEvent197010301_7": "I quit", "AutoEvent197010301_8": "Database 6 — slightly corrupted (Blocked)", "AutoEvent197010301_9": "Database 11 — moderately Corrupted (Blocked)", "AutoEvent197010302_0": "Fairy Smart Intervention", "AutoEvent197010302_1": "\"Master, this is an inventory management terminal. It controls several storage facilities in this Hollow. We have extracted some of its internal data earlier.\"", "AutoEvent197010302_2": "Assist Fairy in extracting the internal data again?", "AutoEvent197010302_3": "Let's do it now!", "AutoEvent197010302_4": "Walk away", "AutoEvent197010302_6": "\"Understood. I'm ready for the extraction. Please block the corrupted data for me, Master.\"", "AutoEvent197010302_8": "\"Access aborted. An update is detected in the internal data log.\"", "AutoEvent197010441_0": "Specialized Security Door", "AutoEvent197010441_1": "A heavy specialized security door that features a locking mechanism that combines physical and electronic components. Even Fairy is unable to unlock the door directly, \nas it seems to require a key. Where could it be?", "AutoEvent197010441_12": "The door is open", "AutoEvent197010441_2": "It requires a special key to open the door. Look around for it.", "AutoEvent197010441_3": "Open", "AutoEvent197010441_4": "It requires a special key to open the door", "AutoEvent197010441_5": "Leave", "AutoEvent197010441_6": "Door", "AutoEvent197010441_7": "This door is locked.\nYou can open it with the key.", "AutoEvent197010441_8": "Let me through. Let me through. Let me through. Let me through...", "AutoEvent197010442_0": "Treasure Intel Room", "AutoEvent197010442_0_2": "\"Oh dear me, I feared being trapped in this Companion Hollow forever! Despite extensive Hollow intel research, there's nothing like hands-on experience, right?\"", "AutoEvent197010442_0_3": "Although the person you just rescued uses a lot of jargon when he speaks, judging from the mishmash of protective gear on him, one can tell he is not an expert in Hollow exploration...", "AutoEvent197010442_0_4": "\"Thanks for the help! I'm actually a famous Hollow intel expert known on Inter-Knot. Although my works are penned anonymously, you've likely seen my contributions.\"", "AutoEvent197010442_1": "\"To express my gratitude, I'd be delighted to share some of my skills with all of you!\"", "AutoEvent197010442_2": "Capturing tips from someone who is captured... Is this why people say experience is the best teacher?", "AutoEvent197010442_3": "I'm all ears", "AutoEvent197010442_5": "\"In the old civilization, it is often said one needs 'clear the path to success.' When it comes to capturing Golden Bangboo, however, you need to do the opposite — strategically placing barriers improves your chances of success significantly.\nThere are obstacles in the electronic mechanism besides me. You can make use of the obstacles after cracking it!\"", "AutoEvent197010442_6": "There are obstacles you can make use of in the electronic mechanism... Let's try cracking it.", "AutoEvent197010442_7": "Thank him and bid him farewell", "AutoEvent197010442_7_2": "\"C41 holds rich treasures. Time for a new expedition. Farewell!\" The intelligence broker with a weird accent packs up and leaves. You sense you'll see him again.", "AutoEvent197010444_0": "Frustrated Hollow Raider", "AutoEvent197010444_1": "A frustrated-looking Hollow Raider is taking out his anger on an obstacle.", "AutoEvent197010444_2": "\"I'm so annoyed!\" The Hollow Raider slumps down on the ground, his head drooping, \"They took all my loot!\"", "AutoEvent197010444_3": "\"The enemies here are just too crafty to catch! Unless you can block their path, it's impossible to catch them.\"", "AutoEvent197010444_4": "\"I don't know how to use the mechanism to move the obstacles either. Forget it, I'm giving up. If you can catch them, you can have whatever they're guarding.\"", "AutoEvent1970107_0": "Want to listen?", "AutoEvent1970107_1": "Start", "AutoEvent1970107_10": "\"This leads out of the Hollow.\"", "AutoEvent1970107_11": "Do you want to exit the Hollow?", "AutoEvent1970107_12": "Keep exploring", "AutoEvent1970107_13": "Leave Hollow", "AutoEvent1970107_14": "Distress signal from Belobog Industries's Bangboo detected.", "AutoEvent1970107_15": "Distress signal from Victoria Housekeeping's Bangboo detected.", "AutoEvent1970107_2": "No thanks", "AutoEvent1970107_3": "\"If you want to learn how it's produced, I can put together a study plan for you once we leave the Hollow, and give you regular tests. For now, please focus on exploring.\"", "AutoEvent1970107_4": "Go to Storage Area A", "AutoEvent1970107_5": "Go to Storage Area B", "AutoEvent1970107_6": "Leave", "AutoEvent1970107_7": "\"The central warehouse gate is locked and has an advanced security system installed. I do not recommend forced entry.\"", "AutoEvent1970107_8": "\"The optimal method to unlock it is to collect lost data chips throughout the Hollow to breach the four storage areas and open up the central warehouse gate.\"", "AutoEvent1970107_9": "\"Target: Data chips in storage area A. Location locked.\"", "AutoEvent1970119_0": "Master, according to Nicole's intel, the passcode to the warehouse inside C41 has been cracked, and the closed warehouse door in the center area has been opened, do you want to go and explore?", "AutoEvent1970119_1": "You can go to other Storage Areas through Central Area", "AutoEvent1970119_2": "Go to Central Area", "AutoEvent1970119_3": "Leave", "AutoEvent1970119_4": "Return to Central Area", "AutoEvent1970119_5": "\"You may choose to return to the central area, or leave the Hollow.\"", "AutoEvent1970119_6": "Do you want to exit the Hollow?", "AutoEvent1970119_7": "Keep exploring", "AutoEvent1970119_8": "Return to Central Area", "AutoEvent1970119_9": "Leave Hollow", "AutoEvent1970128_0": "\"The control terminal's corrupted, making it unusable. Not to mention other hazards. But bandits are breaching the area. Best to explore elsewhere in the meantime.\"", "AutoEvent1970148_0": "Firewall Sabotage Escalation", "AutoEvent1970148_1": "After some negotiation, you receive a virus chip.", "AutoEvent1970148_2": "\"My analysis indicates that this chip can activate the security system in the secret warehouse area. However, you'll need to breach the firewall again.\"", "AutoEvent1970153_0": "Go to Storage Area A", "AutoEvent1970154_0": "Go to Storage Area B", "AutoEvent1970158_0": "Security Bangboo", "AutoEvent1970158_1": "There are four Bangboo huddled together at the corner, loudly conspiring!", "AutoEvent1970158_2": "\"En-nah? (Who are we?)\"", "AutoEvent1970158_3": "\"En-nah-ehn! (We're the last line of defense for Midsummer Inc.'s central storage area!)\"", "AutoEvent1970158_4": "\"En-nhu, ne-nhu? (What are we guarding?)\"", "AutoEvent1970158_5": "\"Nha-nuh nhu-ne! (We're each guarding a fourth of the key! And we're determined to not let anyone figure out that the way to obtain the full key is to catch all four of us!)\"", "AutoEvent1970158_6": "\"En-nah-ehn... Ehn-ne! (Even when tempted with our favorite things, we will definitely... possibly... perhaps... will do our best to not fall for it!)\"", "AutoEvent1970158_7": "The four Bangboo finish their conversation and confidently walk off in different directions. One of them stumbles and unknowingly drops something.", "AutoEvent1970158_8": "It's hard to believe this is how you find out about the key... Anyway, you should probably check what's written on that careless Bangboo's little notebook!", "AutoEvent1970158_9": "Fairy briefly translates the note. Except for the first page, titled \"Patrol Diary,\" the rest of the pages are filled with self-flattery. \"Who's the best security Bangboo? Oh! It's me, the best Bangboo 'Bangbangboo' ever!\"", "AutoEvent1970159_0": "Narcissist Boo", "AutoEvent1970159_1": "The Bangboo falls down. When grabbed, it covers its eyes in horror and kicks its short legs in a desperate attempt to break free.\n\"Ehn-na! En-nu-nu! (I won't give in, no matter how much you compliment me!)\"", "AutoEvent1970159_2": "Time to butter it up!", "AutoEvent1970159_3": "It's you, the best Bangboo \"Boobangbang\" ever!", "AutoEvent1970159_4": "It's you, the best Bangboo \"Bangbangboo\" ever!", "AutoEvent1970159_5": "It's you, the best Bangboo \"Bangboobang\" ever!", "AutoEvent1970159_6": "\"En-nah! (I won't fall for this! You didn't even say my name right. Not a shred of sincerity!)\" It delivers a painful attack worthy of Midsummer Inc.'s elite security guard.", "AutoEvent1970159_7": "The Bangboo runs away.", "AutoEvent1970159_8": "It gets so carried away by your flattery that it doesn't even notice the sack appearing above its head...\nAnyway, you've obtained one-fourth of the key!", "AutoEvent1970160_0": "Loyal Boo", "AutoEvent1970160_1": "A Bangboo is hiding in a corner when it's meant to be patrolling, focused on fiddling with something. Time to corner it!\n\"En-nah? En-nah-ne! (How dare you? Do you even know whose guard you're threatening?)\"", "AutoEvent1970160_2": "Which company does this Bangboo belong to?", "AutoEvent1970160_3": "I don't care", "AutoEvent1970160_4": "Middle Summer Inc.", "AutoEvent1970160_5": "Midsummer Inc.", "AutoEvent1970160_6": "\"En-nah-nah!!! (You don't even know that? You're an intruder!)\" It delivers a painful attack worthy of Midsummer Inc.'s elite security guard.", "AutoEvent1970160_7": "The Bangboo runs away.", "AutoEvent1970160_8": "\"Ehn-na! (Exactly! Midsummer Inc. is the best!)\" It gets so absorbed in singing praises it doesn't notice the sack above its head... Anyway, you've obtained 1/4 of the key!", "AutoEvent1970161_0": "Rap-Lover Boo", "AutoEvent1970161_1": "This Bangboo, after separating from its companions, immediately puts on its headset and adorns itself with multiple gold chains around its neck, mumbling something... Seems like someone who's completely fallen for rapper stereotypes!\nYou grab it from behind...", "AutoEvent1970161_10": "\"Ehn-ehn na! (I haven't finished the rhyming for the last section of my verse!)\"", "AutoEvent1970161_2": "Um... Maybe you can help it out?", "AutoEvent1970161_3": "Treasure Hunt", "AutoEvent1970161_4": "Midsummer Treasure", "AutoEvent1970161_5": "Mysterious Hollow", "AutoEvent1970161_6": "Deadly Mech", "AutoEvent1970161_7": "\"En-nah-nah!! (No, you know nothing about rap! You're insulting my song!)\" It delivers a painful attack worthy of Midsummer Inc.'s elite security guard.", "AutoEvent1970161_8": "The Bangboo runs away.", "AutoEvent1970161_9": "It ponders over the last line and seems quite pleased with it, not noticing the sack appearing above its head...\nAnyway, you've obtained one-fourth of the key!", "AutoEvent1970162_0": "Angry Boo", "AutoEvent1970162_1": "You come across a Bangboo stomping around in a rage...\n\"Nah-neh! Ehn-na! (Ahhh! I'm so pissed off! Argh! Who're you? You don't get my anger at all! Stay away from me!)\"", "AutoEvent1970162_10": "You've successfully captured all four security Bangboo and securely tied them up.\n\"Don't do anything stupid!\"", "AutoEvent1970162_11": "\"Ehn-na!! (I'll give you whatever you want! Just let me go!)\"\nYou have caught all four Bangboo!", "AutoEvent1970162_12": "You've obtained the encryption key for the storage area, and the gate to the storage area depths is now open!", "AutoEvent1970162_13": "You have found all four security Bangboo and figured out their attack patterns. Even if they come at you together, they won't stand a chance against you!", "AutoEvent1970162_14": "Let's do this!", "AutoEvent1970162_15": "Go!", "AutoEvent1970162_2": "Who is it angry with?", "AutoEvent1970162_3": "Loyal Bangboo", "AutoEvent1970162_4": "Narcissistic Bangboo", "AutoEvent1970162_5": "Rapper Bangboo", "AutoEvent1970162_6": "\"En-nah-nah!! (You don't understand me! Nobody in the world understands me at all!)\" It delivers a painful attack worthy of Midsummer Inc.'s elite security guard.", "AutoEvent1970162_7": "The Bangboo runs away.", "AutoEvent1970162_8": "After you accurately discern its thoughts, it opens up to you and starts venting, completely oblivious to the sack appearing above its head...\nAnyway, you've obtained one-fourth of the key!", "AutoEvent1970162_9": "No Escape Now", "AutoEvent1970167_0": "Security Bangboo's Patrol Diary", "AutoEvent1970167_1": "You come across a patrol diary on the ground, probably dropped by a careless security Bangboo.", "AutoEvent1970167_2": "\"I'm a loyal security Bangboo! And I'll always protect the secret treasure of Midsummer Incorporated!\"", "AutoEvent1970168_0": "Security Bangboo's Patrol Diary", "AutoEvent1970168_1": "You come across a patrol diary on the ground, probably dropped by a careless security Bangboo.", "AutoEvent1970168_2": "\"Midsummer's watch, my duty's call. No time for breaks, I'll stand tall... I'll outsmart yah, blahblah blahblah... (what rhyme do I put here?)\"\nUm... What's with this weird rhyme...?", "AutoEvent1970169_0": "Security Bangboo's Patrol Diary", "AutoEvent1970169_1": "You come across a patrol diary on the ground, probably dropped by a careless security Bangboo.", "AutoEvent1970169_2": "\"I hate narcissists!\"", "AutoEvent1970183_0": "\"Security mech has been destroyed. Operation target achieved.\"", "AutoEvent1970191_0": "Fairy Smart Intervention", "AutoEvent1970191_1": "\"Master, there's something in the corner of the storehouse. We can take it with us.\"", "AutoEvent1970191_2": "Valuable Lost Item", "AutoEvent1970191_3": "In the corner of the storage, you notice a somewhat familiar item.", "AutoEvent1970191_4": "Many explorers who enter the Hollow use portable boxes like this to protect their valuable belongings from Ether corruption. This box must contain items that hold great significance to someone.", "AutoEvent1970191_5": "Enzo must know how to open a lock like this...", "AutoEvent1970191_6": "Let's put it away for now.", "AutoEvent1970191_7": "You pick up the portable box but its lock is damaged and you are unable to open it.", "AutoEvent1970195_0": "\"Breach progress for Storage Area A has increased.\"", "AutoEvent1970195_1": "\"More chips required. There's no more detected nearby. However, it appears there are the supply boxes Nicole mentioned. I suggest checking it out.\"", "AutoEvent1970196_0": "\"Agents are still unharmed and do not need treatment.\"", "AutoEvent1970196_1": "\"Agent in critical condition. Beginning treatment immediately.\"", "AutoEvent1970196_2": "\"Master, this area was once a medical station. Scans reveal first aid facilities still operational.\"", "AutoEvent1970196_3": "\"If an Agent needs medical treatment, you can return here to heal up.\"", "AutoEvent1970201_0": "Safety", "AutoEvent1970201_1": "\"Nu-nah, nu-nah nu-nah. (Since the Surface area isn't very dangerous, I'm completing the commission here.)\"", "AutoEvent1970201_2": "\"Nu-nah, nu-nah... nu-nah nu-nah! (Although there aren't particularly scary Ethereals here, having a Carrot doesn't mean I can just... if the route planning is bad, I'll end up in the remodeling shop again!)\"", "AutoEvent1970202_0": "Grace", "AutoEvent1970202_1": "\"The Association's Icedrift Hollow commission does have some pretty nice rewards! Plus, the activity of the Hollow isn't too high, and there's no tough Ethereals...\nAside from always having to calculate routes — it's the perfect side gig!\"", "AutoEvent1970202_2": "\"However, I've been to the Shallows several times and I'm pretty familiar with it now.\nI'll keep an eye out and remind you of what to watch for — especially those turn control levers.\"", "AutoEvent1970202_3": "\"After all, with someone as cute as Eous here, who could bear to see them stumble...\"", "AutoEvent1970203_0": "Ben", "AutoEvent1970203_1": "\"{M#Mr.}{F#Ms.} Proxy, you must agree the Association's open commissions are quite profitable...\"", "AutoEvent1970203_2": "\"I've done the math. This commission pays about 30% more for the same hours as other jobs on Inter-Knot. And other pros like not worrying about the client's funding coming in and the depreciation of heavy construction machinery...\"", "AutoEvent1970203_3": "\"Uh, of course, there are some extra expenses due to accidental falls.\nLike repair costs for Anton, and buying new shock-resistant parts for Safety... but overall, it's still very worthwhile.\"", "AutoEvent1970203_4": "\"Ah, I've digressed... just talking about the Mid-Level area, you could try using those boxes to press the buttons that open doors and you should be able to get through smoothly.\"", "AutoEvent1970204_0": "Anton", "AutoEvent1970204_1": "\"Careful when handling bombs, Manager! While the damage from these explosives ain't too bad... If you're always caught in the blast, it can be a real pain!\nI just cleaned up my bro yesterday, and now he's a bit dusty again...\"", "AutoEvent1970204_2": "\"When I got here, Grace mentioned that the areas of the Hollow aren't regulated by Ordinance 1254 or something... so we can drop bombs between layers! But I haven't tried it yet.\"", "AutoEvent1970204_3": "\"Anyway, as long as you don't keep pushing bombs into dead ends, they're still useful!\nI've already used them to blow up several obstacles. You should give it a try too, Manager!\"", "AutoEvent1970205_0": "Koleda", "AutoEvent1970205_1": "\"This kind of complex Hollow where every wrong step costs... it's quite suited for you, Proxy!\nBut for us, uh... I actually wasn't planning to come.\"", "AutoEvent1970205_2": "\"It was all Ben, saying something about project payments not yet fully paid, and none of the remaining ones are down to wire yet. Why not earn a bit from the Association first?\nHonestly, the pay isn't half bad, but dealing with the Hollow is such a hassle... Wish we had a guide or something!\"", "AutoEvent1970205_3": "\"Mainly these springs, though they allow for rapid movement, they still create fissures where they're used. And those mechanized doors... not sure what security level they're at. They only open when you hold down the door button.\"", "AutoEvent1970205_4": "\"Be careful as you go!\"", "AutoEvent1970602_0": "Fairy Smart Intervention", "AutoEvent1970602_1": "\"Master, you have arrived at the Icedrift Hollow: Shallows. You can begin your investigation, collect samples...\"", "AutoEvent1970602_2": "\"...Signal transmission is experiencing interference. Prioritizing your connection to the call from Belobog Industries...\"", "AutoEvent1970602_3": "Grace", "AutoEvent1970602_4": "\"Eous—! It's you! Ever since Anton told me he'd informed you about the Icedrift Hollow, I knew I'd run into you!\"", "AutoEvent1970602_5": "\"Be careful, Eous. There are some abandoned traps here... but I'll show you how to operate them. Just trust me!\"", "AutoEvent1970602_6": "Fairy Smart Intervention", "AutoEvent1970602_7": "\"...Call from Grace has been disconnected.\nCurrently locating traps and fissures in the Hollow... External signal firewall update and synchronization in progress.\"", "AutoEvent1970761_0": "Fairy Smart Intervention", "AutoEvent1970761_1": "\"Master, you have arrived at the Icedrift Hollow: Surface hard commission target area. You can begin your investigation and collect samples.\"", "AutoEvent1970761_2": "\"The activity level in the area of the hard commission is higher. Fairy will assist you in planning the route to avoid falls, Master.\"", "AutoEvent1970801_0": "Fairy Smart Intervention", "AutoEvent1970801_1": "\"Master, you have arrived at the Icedrift Hollow: Shallows hard commission target area. You can begin your investigation and collect samples.\"", "AutoEvent1970801_2": "\"The activity level in the area of the hard commission is higher. Fairy will assist you in planning the route to avoid falls, Master.\"", "AutoEvent1970901_0": "Fairy Smart Intervention", "AutoEvent1970901_1": "\"Master, you have arrived at the Icedrift Hollow: Mid-Level hard commission target area. You can begin your investigation and collect samples.\"", "AutoEvent1970901_2": "\"The activity level in the area of the hard commission is higher. Fairy will assist you in planning the route to avoid falls, Master.\"", "AutoEvent1970951_0": "Fairy Smart Intervention", "AutoEvent1970951_1": "\"Master, you have arrived at the Icedrift Hollow: Mid-Level. You can begin your investigation and collect samples.\"", "AutoEvent1970951_2": "\"Received a signal request from Belobog Industries to access communication. Connecting you now...\"", "AutoEvent1970951_3": "Ben", "AutoEvent1970951_4": "\"Hello, hello, {M#Mr.}{F#Ms.} Proxy! When Anton told me you'd also be taking part in the Icedrift Hollow commission, I thought he was joking...\"", "AutoEvent1970951_5": "\"As for us, uh, everyone thinks pushing boxes is the easiest... so they let me come to the Mid-Level of the Hollow.\nIf you have any questions, just ask me.\"", "AutoEvent1970951_6": "\"Maintaining your connection with Ben's signal.\"", "AutoEvent1971001_0": "Fairy Smart Intervention", "AutoEvent1971001_1": "\"Master, you have arrived at the Icedrift Hollow: Depths. You can begin your investigation and collect samples.\"", "AutoEvent1971001_2": "\"Located several explosives in the area, searching for a support signal to provide operational guidance... Search completed.\nConnecting to the incoming signal...\"", "AutoEvent1971001_3": "Anton", "AutoEvent1971001_4": "\"The manager! Finally ran into you! We're now in the Icedrift Hollow: Depths. Theoretically, the Ether here is pretty active, so better stay on your toes...\"", "AutoEvent1971001_5": "\"I dunno who did it, but someone placed a bunch of bombs here! They can be used to blast away nearby obstacles, but be careful with 'em!\"", "AutoEvent1971001_6": "\"Maintaining connection with Belobog Industries - Anton...\"", "AutoEvent1971051_0": "Fairy Smart Intervention", "AutoEvent1971051_1": "\"Master, you have arrived at the Icedrift Hollow: Depths hard commission target area. You can begin your investigation and collect samples.\"", "AutoEvent1971051_2": "\"The activity level in the area of the hard commission is higher. Fairy will assist you in planning the route to avoid falls, Master.\"", "AutoEvent1971101_0": "Fairy Smart Intervention", "AutoEvent1971101_1": "\"Master, you have arrived at the Icedrift Hollow: Glacial Core. You can begin your investigation and collect samples.\"", "AutoEvent1971101_2": "\"Located a signal from Belobog Industries. Connecting you to...\"", "AutoEvent1971101_3": "Koleda", "AutoEvent1971101_4": "\"Yo, Proxy, you're making better progress than everyone expected! We were just discussing when we might see you in the Glacial Core area yesterday.\"", "AutoEvent1971101_5": "\"There are quite a few springs set up here, looks like it's old equipment from the HIA.\n...Hey, you don't know how to use the springs, do you? Follow my lead then.\"", "AutoEvent1971101_6": "\"Maintaining your connection with Belobog Industries - Koleda's signal.\"", "AutoEvent1971151_0": "Fairy Smart Intervention", "AutoEvent1971151_1": "\"Master, you have arrived at the Icedrift Hollow: Glacial Core hard commission target area. You can begin your investigation and collect samples.\"", "AutoEvent1971151_2": "\"The activity level in the area of the hard commission is higher. Fairy will assist you in planning the route to avoid falls, Master.\"", "AutoEvent1980103_0": "\"Master, we have arrived at target point no. 1.\"", "AutoEvent1980103_1": "\"Deploy the transmitter.\"", "AutoEvent1980103_10": "You've arrived at the marked location.\nAccording to Fairy's analysis, this is a suitable place to set up a transmitter.", "AutoEvent1980103_11": "Put the device here and... it's done?", "AutoEvent1980103_12": "Put it down carefully, like it's a fragile model", "AutoEvent1980103_13": "Drop it hard like trash", "AutoEvent1980103_16": "Soldier 11 wants to help.", "AutoEvent1980103_17": "Please, go ahead.", "AutoEvent1980103_2": "Fairy Has a Response", "AutoEvent1980103_20": "It's time to do that thing...", "AutoEvent1980103_21": "Install the device", "AutoEvent1980103_22": "Look to Soldier 11?", "AutoEvent1980103_23": "\"Soldier 11 took the transmitter.\"", "AutoEvent1980103_24": "\"Soldier 11 returned the transmitter.\"", "AutoEvent1980103_25": "Fairy Live Broadcast", "AutoEvent1980103_27": "The transmitter Soldier 11 returned is twice as big as before she took it!", "AutoEvent1980103_28": "This clearly isn't the same one!", "AutoEvent1980103_29": "Continue the installation...?", "AutoEvent1980103_3": "\"Master, we have arrived at target point No. 2.\"", "AutoEvent1980103_30": "Continue the installation", "AutoEvent1980103_31": "\"Soldier 11 is wiping her goggles.\"", "AutoEvent1980103_33": "\"Based on past experience, Master, I suggest confirming if Soldier 11 has... other arrangements.\"", "AutoEvent1980103_34": "\"...\"\n\"Soldier 11 is wiping her goggles.\"", "AutoEvent1980103_35": "Fairy Thoughtfully Points Out", "AutoEvent1980103_5": "Fairy is Speaking", "AutoEvent1980103_6": "\"Master, we have arrived at target point no. 3.\"", "AutoEvent1980103_8": "You Hear Fairy's Voice", "AutoEvent1980103_9": "Target Deploy Point", "AutoEvent1980110_0": "\"Mr. Mole has been here, and found nothing. —Mr. Mole.\"", "AutoEvent1980110_1": "\"Master, Mr. Mole seems to be lying.\"", "AutoEvent1980110_10": "It's better to leave it alone", "AutoEvent1980110_3": "\"Memo:\"\n\"This is private room no. 15 (crossed out) military assets, traps are set on both sides.\"", "AutoEvent1980110_4": "Fairy E-reader", "AutoEvent1980110_5": "No Treasures Here", "AutoEvent1980110_6": "It looks like a note left by Mole. Seems suspicious.\nWhy would he want to emphasize there's no treasures here?", "AutoEvent1980110_7": "Should we check again?", "AutoEvent1980110_8": "Check the note again", "AutoEvent1980110_9": "Other people's stuff...", "AutoEvent1980117_0": "Locked Valve", "AutoEvent1980117_1": "Turns out this is part of Mr. Mole's plan. This commission won't end up burning a hole in your pocket, will it?", "AutoEvent1980117_11": "\"Valve status analyzed. The valve opens once sufficient Gear Coins have been inserted.\"", "AutoEvent1980117_2": "Looks like you'll have to pay the toll... if you want to proceed.", "AutoEvent1980117_3": "Pay the required amount", "AutoEvent1980117_4": "Pay {specials(needCoin)} Gear Coins", "AutoEvent1980117_5": "Explore the surrounding area", "AutoEvent1980117_6": "Fairy Smart Intervention", "AutoEvent1980117_8": "Fairy has discovered a note", "AutoEvent1980117_9": "\"A legendary Proxy lacking financial means? Suspicious! —Mr. Mole\"", "AutoEvent1980202_0": "\"According to Soldier 11, the information on this weapon test is highly classified within the military.\"", "AutoEvent1980202_1": "\"How did Mr. Mole get access to it at his rank?\"\n\"After all, he is not the owner of the strongest AI in New Eridu...\"", "AutoEvent1980202_2": "Fairy's Whispers", "AutoEvent1980202_3": "Mission Details", "AutoEvent1980202_4": "Mr. Mole must not be as simple as he seems, to have info on this place. If it were to get exposed...", "AutoEvent1980202_5": "That makes Soldier 11 even more suspicious?", "AutoEvent1980202_6": "With the current circumstances...", "AutoEvent1980202_7": "We have to be careful...", "AutoEvent1980213_0": "\"Warning, high energy ethereal signal detected...\"", "AutoEvent1980213_1": "Fairy speaks up to give a warning", "AutoEvent1980213_10": "\"You can surely beat your Second Assistant in your next staring contest.\"", "AutoEvent1980213_11": "Fairy's report", "AutoEvent1980213_12": "\"Master, is running necessary when ambushing someone from behind?\"", "AutoEvent1980213_13": "\"This will lead to revealing our location just like... aaaaaaaaaaaah—\"", "AutoEvent1980213_14": "Fairy's Novice Tip", "AutoEvent1980213_2": "Wandering Enemies", "AutoEvent1980213_3": "A group of wandering enemies is approaching. While you can attempt to evade them using the Bangboo's camouflage feature, it's not an easy task...", "AutoEvent1980213_4": "How will you deal with them?", "AutoEvent1980213_5": "Activate the camouflage to evade them", "AutoEvent1980213_6": "Pressure +{specials(stamina)}", "AutoEvent1980213_7": "Ambush them and take them out", "AutoEvent1980213_8": "Start combat", "AutoEvent1980213_9": "\"Impressive. You maintained eye contact with an Ethereal for over ten minutes.\"", "AutoEvent1980218_0": "\"Warning, intense Ether reaction ahead. It may be dormant Ethereals.\"", "AutoEvent1980218_1": "Fairy Alert", "AutoEvent1980218_10": "\"...But it's worth a try while the enemy is asleep.\"", "AutoEvent1980218_11": "Fairy's Novice Tip", "AutoEvent1980218_12": "\"Master, passing through the danger zone woke up zero Ethereals. You did better than 99% of previous Hollow Raiders.\"", "AutoEvent1980218_13": "\"0.5% chose to attempt a sneak attack.\"", "AutoEvent1980218_14": "Fairy's Data Portrait", "AutoEvent1980218_15": "\"Master, the cola bottle you kicked woke up all the Ethereals...\"", "AutoEvent1980218_17": "\"The Ethereals are surrounding us. Evacuate now!\"", "AutoEvent1980218_2": "Sleeping Ethereal Forest", "AutoEvent1980218_3": "That was close...without Fairy's warning, I would have stumbled right into.\nThere is indeed a large area of sleeping Ethereals ahead.\n", "AutoEvent1980218_4": "Should we attack them?", "AutoEvent1980218_5": "Try a brave sneak attack?", "AutoEvent1980218_6": "50% chance to enter battle", "AutoEvent1980218_7": "I choose stealth", "AutoEvent1980218_8": "Pressure +{specials(Stamina1)}", "AutoEvent1980218_9": "\"Master, is running necessary when ambushing someone from behind?\"", "AutoEvent1980221_0": "A mech is blocking the path!", "AutoEvent1980221_1": "A mech, which seems to belong to the military, is blocking the path. We'll need to take care of it quickly to make sure Soldier 11 isn't exposed.", "AutoEvent1980221_2": "If you want to pass through here...", "AutoEvent1980221_3": "A battle is inevitable!", "AutoEvent1980311_0": "Starting Point", "AutoEvent1980311_1": "You retreat under Soldier 11's protection, but this isn't the end. Faced with the immediate crisis, the legendary Proxy Phae— Crimson Pepper chooses to—", "AutoEvent1980311_10": "The Almighty Fairy", "AutoEvent1980311_2": "Get in touch with the Defense Force?", "AutoEvent1980311_3": "Let's do it.", "AutoEvent1980311_4": "...What should we do?", "AutoEvent1980311_5": "\"I've detected the enemy signal has disappeared.\"", "AutoEvent1980311_6": "\"Given the client's difficult situation, I suggest you get in touch with the Defense Force as soon as possible.\"", "AutoEvent1980311_7": "Fairy Scanner", "AutoEvent1980311_8": "\"You needn't worry, your all-powerful assistant has located a nearby Defense Force contact station.\"", "AutoEvent1980312_0": "\"Decompiling encrypted files...\"", "AutoEvent1980312_1": "Soldier 11's private number found. Creating a backup...", "AutoEvent1980312_2": "Fairy Currently Analyzing", "AutoEvent1980312_3": "Defense Force Contact Station", "AutoEvent1980312_4": "...You finally arrive at the contact station.\nOn the table, there are scattered cards and bags of red bean bread. It seems that someone was here not long ago, and there's a high chance that the communication device is still functional.", "AutoEvent1980312_5": "Start contact with the Defense Force!", "AutoEvent1980312_6": "Start from an encrypted channel—", "AutoEvent1980312_7": "Open all receivers!", "AutoEvent198050105_0": "Fairy Smart Intervention", "AutoEvent198050105_1": "\"Master, a small obsolete transport vehicle has been discovered.\"", "AutoEvent198050105_2": "\"The routing information in its core database will be useful in expanding possible exploration paths.\"", "AutoEvent198050105_3": "Mechanic's Skills", "AutoEvent198050105_4": "Grace effortlessly retrieves her tools from her belt and begins examining the machinery, soon locating the data storage.", "AutoEvent198050105_5": "Loading and synchronizing usable information from the database", "AutoEvent198050105_6": "Just a moment, please...", "AutoEvent198050105_7": "Professional Habits", "AutoEvent198050105_8": "After some tinkering and adjustments by Grace, the transportation machine that was supposed to be scrapped is now operational once again.", "AutoEvent198050105_9": "As Grace watches the little robot stand up and enter standby mode, a look of satisfaction lights up her face.\n\"Great! Now let's get a move on.\"", "AutoEvent198060103_0": "The Witchhunter's Show", "AutoEvent198060103_1": "Betty proudly showcases her masterpiece. Following her command, an enhanced mech named Witchhunter Alpha dutifully takes its position, guarding Grace.", "AutoEvent198060103_10": "Betty is smiling confidently.", "AutoEvent198060103_11": "Begin the escort service", "AutoEvent198060103_2": "Is it really that reliable?", "AutoEvent198060103_3": "Warn Betty about the powerful enemies in the Hollow", "AutoEvent198060103_5": "Upon hearing your warning, the proud mechanic bursts into laughter.\n\"Hah, these small-time Ethereals are no match for my almighty Witchhunter Alpha!\"", "AutoEvent198060103_6": "It's true that there's not even a single scratch on the mecha's robust armor.", "AutoEvent198060103_7": "How will you demonstrate its power?", "AutoEvent198060103_9": "Betty points to a specific location.\n\"This is where I'm scheduled to meet the people from Three Gates Corp.\"\n\"I'll allow Witchhunter Alpha to accompany you there!\"", "AutoEvent198060107_0": "Fairy Smart Intervention", "AutoEvent198060107_1": "\"Warning: Units with high Ether activity detected ahead.\"", "AutoEvent198060107_2": "\"They are likely strong enemies. A direct confrontation is not suggested.\"", "AutoEvent198060107_3": "\"Scanning for a suitable detour...\"", "AutoEvent198060107_4": "Escort Service", "AutoEvent198060107_5": "Witchhunter Alpha suddenly speaks with a smooth, synthesized mechanical voice, seeking your evaluation on whether its actions align with the escort requirements.", "AutoEvent198060107_6": "\"Please provide corrective instructions if there are any violations.\"", "AutoEvent198060107_7": "Don't worry, you've done a great job.", "AutoEvent198060107_8": "Punch the enemies harder next time!", "AutoEvent198060110_0": "The Climax", "AutoEvent198060110_1": "\"Can everybody hear me? I've decided to give you a special demonstration of the long-range firepower of Witchhunter Alpha!\"", "AutoEvent198060110_2": "\"The personalized operating system I've built is more precise than your version, Grace! You can command it effortlessly!\"", "AutoEvent198060110_3": "\"Witchhunter Alpha! Destroy hostile units ahead! Open fire!\"", "AutoEvent198060116_0": "Fairy Smart Intervention", "AutoEvent198060116_1": "\"Warning: The area ahead contains many unfinished buildings.\"", "AutoEvent198060116_2": "\"The path forward is blocked. Strategy modification is required.\"", "AutoEvent198060116_3": "\"Scanning for a suitable detour...\"", "AutoEvent198070103_0": "Unexpected Gains", "AutoEvent198070103_1": "You walk into the ruins, only to discover a wrinkled, worn coat...", "AutoEvent198070103_2": "It's a supermarket coupon!", "AutoEvent198070103_24": "\"Master, there is an unknown object moving around in the ruins ahead. Ollie is scared stiff and unable to continue. Please head there and investigate.\"", "AutoEvent198070103_3": "Let's give it to Nekomata.", "AutoEvent198070103_31": "\"If I show up in such a wrinkled uniform, I'll definitely be scolded...\"\n\"Your company has a uniform?\"\n\"A suit, I mean a suit... Hey, check this! What's in its pocket?\"", "AutoEvent198070104_0": "Lonely Chronopher", "AutoEvent198070104_1": "\"I'm not being oversensitive! It's just... that sound always triggers my memories of emergency sirens.\"", "AutoEvent198070104_10": "Your Faithful Assistant, Fairy-Cat", "AutoEvent198070104_11": "So, Ollie often hears emergency sirens? That's sus...", "AutoEvent198070104_2": "What kind of \"emergencies\" do you mean?", "AutoEvent198070104_3": "Ollie stutters and awkwardly responds. \"We... You see, we have some outdated equipment over there, and it's not rare to encounter issues like fires, electrical leaks, leaky toilets... and stuff!\"", "AutoEvent198070104_4": "A Weird and Unfortunate Company", "AutoEvent198070104_5": "Having unexpectedly obtained a supermarket coupon, Nekomata decides to not press Ollie about the holes in his story for now.", "AutoEvent198070104_9": "\"Master, Ollie refuses to proceed due to an unusual acoustic occurrence. I suggest you go and investigate.\"", "AutoEvent198070116_4": "\"Master, this time I am a limited edition version of Fairy — Fairy-Cat, at your service.\"", "AutoEvent198070116_5": "\"Please follow the guide to the end of the route we're surveying inside the Hollow.\"", "AutoEvent198070116_6": "\"Fairy-Cat suggests you find the Guide first, meow.\"", "AutoEvent198070116_7": "Your Faithful Assistant, Fairy-Cat", "AutoEvent198070116_8": "Nekomata: \"Your virtual assistant is getting on my nerves.\"", "AutoEvent198070134_0": "A Blessing... Or Not", "AutoEvent198070134_1": "\"Congratulations! You have arrived at where I've been! I wish you good luck in all your future endeavors! Let me bestow upon you a blessing!\" Then, a recording of a song by a person who was way too confident in their singing voice starts playing...\nYou call this a \"blessing\"?!", "AutoEvent198070134_2": "Oops, this song of \"blessing\" has attracted Ethereals...", "AutoEvent198070134_3": "I choose you! Nekomata the Amazing!", "AutoEvent198070134_4": "You discover a still-functioning timed alarm in the corner of an abandoned building.", "AutoEvent198070134_6": "\"There is some writing on the wall ahead. Ollie believes this may be a useful marker. Proceed forward to check it out.\"", "AutoEvent198070134_7": "Your Faithful Assistant, Fairy-Cat", "AutoEvent1980804_15": "Your Faithful Assistant, Fairy-Cat", "AutoEvent1980809_1": "The last location will be perfect for setting up bait.", "AutoEvent1980809_13": "\"Master, I haven't detected any anomalies here. This location is suitable to place bait.\"", "AutoEvent1980809_14": "Your Faithful Assistant, Fairy-Cat", "AutoEvent1980809_2": "Finally, a suitable spot!", "AutoEvent1980809_3": "Let's start setting up!", "AutoEvent1980809_4": "You and the other two officers work diligently, moving supplies and setting up the bait as you think to yourself... if only Ollie could help with physical labor like this...", "AutoEvent1980809_5": "Bait Set", "AutoEvent1980809_6": "Well done! Now you can finally call it a day!", "AutoEvent1980813_0": "\"Master, a hollow shift has just occurred. You are now in an area affected by spatial distortion.\"", "AutoEvent1980813_1": "Your Faithful Assistant, Fairy-Cat", "AutoEvent1980818_0": "Should you split up?", "AutoEvent1980818_1": "Nekomata's swift response earns the approval of the other two security officers! However, to ensure everyone's safety, it might be wise to provide them with some additional guidance.", "AutoEvent1980818_2": "What would you like them to do?", "AutoEvent1980818_3": "\"Maybe you can check the left side together?\"", "AutoEvent1980818_5": "\"Maybe you should split up and check both the left and right sides?\"", "AutoEvent1980818_7": "\"Hmm... You make a good point. It would be safer if we stick together! Let's do that!\" The two officers nod in agreement.", "AutoEvent1980818_9": "\"Hmm... You make a good point. Splitting up could indeed save us some time! Let's do that!\" The two officers nod in agreement.", "AutoEvent1980829_0": "\"There is some data stored within this projector. Shall I play it?\"", "AutoEvent1980829_10": "Activate the projector", "AutoEvent1980829_11": "\"The directions of the projected arrows are as follows:\nDown, Right, Up, Down \nPerhaps this is related to the Hollow exit path.\"", "AutoEvent1980829_12": "Watch it again?", "AutoEvent1980829_13": "\"The directions of the projected arrows are as follows:\nDown, Right, Up, Down\nBased on my judgment, it may be worth keeping in mind the last arrow was a different color than the others.\"", "AutoEvent1980829_14": "\"Master, we've found an old projector. I can play its memory data for you.\"", "AutoEvent1980829_2": "A Worn-out Projector", "AutoEvent1980829_3": "\"According to my analysis, this video likely relates to the location of the Hollow's exit. Do you need to watch it again?\"", "AutoEvent1980829_4": "No need", "AutoEvent1980829_5": "Watch it again", "AutoEvent1980829_6": "If you was distracted...", "AutoEvent1980829_9": "Now that you've got it, let's take a look.", "AutoEvent1980833_0": "\"I have discovered a note. I suggest picking it up and taking a look.\"", "AutoEvent1980833_1": "Your Faithful Assistant, Fairy-Cat", "AutoEvent1980833_2": "\"The note reads: Red is a liar!\"", "AutoEvent1980833_3": "A Scribbled Note", "AutoEvent1980902_1": "Fairy is now online", "AutoEvent1980928_0": "Unexpected Ambush", "AutoEvent1980928_1": "\"Wait, shouldn't all the bandits be where the bait was set? Why are they still here?\"\nYou and Nekomata have a bad feeling about this, but you'll need to defeat them first and then interrogate them for answers.", "AutoEvent1980928_2": "Why are there bandits here?", "AutoEvent1980928_3": "Let's get 'em!", "AutoEvent1980937_0": "A Fair Deal", "AutoEvent1980937_1": "\"Please spare me! I'm just a Hollow Raider who happened to pass by! I've got a fair deal here. How about you give me some Gear Coins, and I'll give you something fantastic in return!\"", "AutoEvent1980937_2": "What will you do?", "AutoEvent1980937_3": "Give him 2000 Gear Coins", "AutoEvent1980937_4": "Fight him! Hollow Raiders are not to be trusted!", "AutoEvent1980937_7": "\"Deal! This goodie is yours now!\"", "AutoEvent1981001_0": "Fairy Smart Intervention", "AutoEvent1981001_1": "\"We have arrived at the target Companion Hollow. Several biosignals have been detected in the area.\"", "AutoEvent1981001_2": "\"The rescue target may be among them.\"", "AutoEvent1981009_0": "Fairy Smart Intervention", "AutoEvent1981009_2": "Gather all the trapped survivors?", "AutoEvent1981009_3": "Gather all the trapped survivors", "AutoEvent1981009_6": "No more biosignals detected in this area. Let's take all the other survivors to the exit.", "AutoEvent1981009_8": "\"No remaining biosignals detected in this area. Belle does not appear to be trapped here.\"", "AutoEvent1981009_9": "\"Suggestion: Find an exit and evacuate the survivors.\"", "AutoEvent1981013_0": "Functional Exit Gate", "AutoEvent1981013_1": "\"Thank you for selecting Eridu Metro. Please don't forget to pay the fare!\"", "AutoEvent1981013_3": "Please pay the fare for this trip", "AutoEvent1981013_4": "Pay 3000 Gear Coins", "AutoEvent1981014_0": "Functional Exit Gate", "AutoEvent1981014_1": "\"Dear passengers, thank you for choosing Eridu Metro. You have arrived at the terminal station.\"", "AutoEvent1981014_2": "\"We look forward to seeing you next time.\"", "AutoEvent1981103_0": "\"Based on the biosignals detected, the rescue target, Belle, has a high probability of being trapped here.\"", "AutoEvent1981103_1": "\"Additional exploration areas have been ruled out. The fastest route to the target location has been calculated.\"", "AutoEvent1981103_2": "\"Warning: ID signal for \"military-spec carrier vehicle\" detected along the path. Please respond accordingly.\"", "AutoEvent1981103_3": "Fairy Smart Intervention", "AutoEvent1981115_0": "Pay {specials(cost)} Gear Coins", "AutoEvent1981204_0": "Activated Ethereals", "AutoEvent1981204_1": "A small group of Ethereals, but they seem very active. They look even livelier than a bunch of elementary school kids when they're supposed to be asleep. Must be living the good life~", "AutoEvent1981204_2": "Master, I reckon fighting is now about best choice.", "AutoEvent1981204_3": "Eliminate them!", "AutoEvent1981204_4": "Fairy Smart Intervention", "AutoEvent1981204_5": "\"A group of active Ethereals is blocking the way.\"", "AutoEvent1981204_6": "\"You can either eliminate them and proceed or retreat and explore this area further.\"", "AutoEvent1981205_0": "Activated Ethereals", "AutoEvent1981205_1": "Yes, this is how Ethereals get stronger in many cases. \nAs the activity in the Hollow intensifies, the Ethereals experience a corresponding increase in strength.\nTherefore, discretion is imperative in an active Companion Hollow!", "AutoEvent1981205_2": "This doesn't seem like a necessary battle. Do you want to take care of them?", "AutoEvent1981205_3": "Let's fight, then.", "AutoEvent1981205_4": "Avoid them", "AutoEvent1981205_5": "Fairy Smart Intervention", "AutoEvent1981205_6": "\"The Ethereal's Ether activity has increased. Keep going and they will intercept you.\"", "AutoEvent1981206_0": "Activated Ethereals", "AutoEvent1981206_1": "A group of active Ethereals is wandering around nearby, doing nothing like kids who get out of school at 2 pm. You're starting to feel a little jealous.", "AutoEvent1981206_10": "\"The success rates are 1% and 10% respectively.\"", "AutoEvent1981206_11": "\"I wish you were this generous when spending Dennies.\"", "AutoEvent1981206_12": "\"Your actions have managed to distract the Ethereals. Leave now while you can.\"", "AutoEvent1981206_13": "\"'This works too!\" Second Assistant exclaims from behind you like an ignorant peon.", "AutoEvent1981206_14": "\"Your actions have managed to distract the Ethereals. Leave now while you can.\"", "AutoEvent1981206_15": "\"I am sorry, Master, but I do not think your actions have managed to distract the Ethereals.\"", "AutoEvent1981206_16": "\"Fortunately, the Ethereals have not noticed your presence either. Will you try again?\"", "AutoEvent1981206_17": "\"Warning. You are about to be discovered by a wandering group of active Ethereals.\"", "AutoEvent1981206_18": "\"You can either throw random items to distract them or face them head-on.\"", "AutoEvent1981206_19": "Step back for now", "AutoEvent1981206_2": "The Ethereals are about to notice us!", "AutoEvent1981206_3": "Eliminate them!", "AutoEvent1981206_4": "Throw something to distract them and avoid combat", "AutoEvent1981206_5": "Lose 300 Gear Coins (Success rate: 100%)", "AutoEvent1981206_6": "Lose {specials(costCoin2)} Gear Coins (Success rate: 10%)", "AutoEvent1981206_7": "Lose {specials(costCoin3)} Gear Coins (Success rate: 1%)", "AutoEvent1981206_8": "Fairy Smart Intervention", "AutoEvent1981206_9": "\"Master, there's no need to throw so many Gear Coins. Based on my analysis, you can distract them by throwing 3 or 30 Gear Coins.\"", "AutoEvent1981207_0": "Activated Ethereals", "AutoEvent1981207_1": "The active Ethereals gather, like a group of ten-year-olds crowding around an arcade machine just as you're about to leave without using all the coins you inserted earlier. It's somewhat uncomfortable.", "AutoEvent1981207_2": "Combat is the most effective way to advance the Hollow exploration.", "AutoEvent1981207_3": "Don't hesitate. Eliminate them!", "AutoEvent1981207_4": "Fairy Smart Intervention", "AutoEvent1981207_5": "\"It appears the Ethereals here will not let us pass easily.\"", "AutoEvent1981207_6": "\"It appears a battle is inevitable.\"", "AutoEvent1981216_0": "Gangsters in a Break", "AutoEvent1981216_1": "The gang members are chatting about the weather, their dreams, and their love for their family. Ironically, the inferior weapons in their hands make their enemies worry more about them than their own family members do...", "AutoEvent1981216_2": "If we have to fight, we can approach them quietly...", "AutoEvent1981216_3": "Let's fight, then.", "AutoEvent1981216_4": "Enter combat", "AutoEvent1981216_5": "Avoid them", "AutoEvent1981216_6": "Go through the door over there?", "AutoEvent1981216_7": "Fairy Smart Intervention", "AutoEvent1981216_8": "\"Master, I have detected multiple hostiles ahead. They are likely to be gang members. Many of them are armed with low-quality Ether weapons.\"", "AutoEvent1981216_9": "\"I must remind you that their weapons are prone to triggering Hollow activity reactions. You should avoid combat with them.\"", "AutoEvent1981309_0": "Fairy Smart Broadcast", "AutoEvent1981309_1": "Ben: \"President! Proxy! Grace! Thank goodness you're here!\"", "AutoEvent1981309_2": "Ben: \"I wanted to help Anton, but I was too clumsy trying to avoid these Ethereals...\"", "AutoEvent1981309_3": "The Three of Us", "AutoEvent1981309_4": "Ben's heavy footsteps shake the ground. It seems taking a detour or ambushing the enemies is out of the question. With three powerful Agents here, what are you waiting for?", "AutoEvent1981309_5": "Since there are three Agents, of course we should fight!", "AutoEvent1981309_6": "The Ethereals are up ahead.", "AutoEvent1981310_0": "Fairy Smart Broadcast", "AutoEvent1981310_1": "Anton: \"You've found one of the kids? That was fast. I knew you could do it, Proxy!\"", "AutoEvent1981310_10": "Anton: \"But there's no need to worry! She has pretty high Ether aptitude. Right, Emmie?\"", "AutoEvent1981310_11": "Emmie: \"It's okay, I'm surviving. It's nothing to compliment.\"", "AutoEvent1981310_12": "Anton: \"Nothing's gonna happen to you with me around! Go ahead and find the other kid, Proxy. I'll take care of things here!\"", "AutoEvent1981310_13": "Anton: \"That was quick! I was just thinking, if I don't return soon, I'll take the kids out first!\"", "AutoEvent1981310_14": "Anton: \"Since you've found both kids, why don't I take them out of the Hollow first while you guys keep looking for the principal?\"", "AutoEvent1981310_15": "Lisha: \"Emmie, are you guys looking for the principal?\"", "AutoEvent1981310_16": "Dan: \"Lisha and I can help too!\"", "AutoEvent1981310_17": "Clues About the Principal", "AutoEvent1981310_18": "Lisha and Dan are eager to help.\nThey seem to know some clues about the principal's whereabouts.", "AutoEvent1981310_19": "Maybe these two kids have seen the principal?", "AutoEvent1981310_2": "Anton: \"Come over here! Don't be scared! You can play with the drill here!\"", "AutoEvent1981310_20": "Ask Lisha", "AutoEvent1981310_21": "Lisha says the principal is now hiding at the break room.", "AutoEvent1981310_22": "Ask Dan", "AutoEvent1981310_23": "Dan says the entrance to the break room is nearby.", "AutoEvent1981310_24": "Try to figure out the principal's location", "AutoEvent1981310_25": "Lisha: \"When I was hiding, the principal and an adult wearing a strange helmet walked past my hiding spot. I overheard their conversation.\"", "AutoEvent1981310_26": "Lisha: \"I think they were heading to a place called the 'break room.'\"", "AutoEvent1981310_27": "Dan: \"I was nearly busted by the principal while searching for a place to hide!\"", "AutoEvent1981310_28": "Dan: \"They were standing nearby at the time, and the president said something about a 'break room' and a 'hidden entrance'...\"", "AutoEvent1981310_29": "Koleda: \"Seems like the hidden entrance to that break room is somewhere around here.\"", "AutoEvent1981310_3": "Babysitter Anton", "AutoEvent1981310_30": "Koleda: \"Proxy, can you try to narrow down our search area?\"", "AutoEvent1981310_4": "The scene in front of you is more peaceful than you expected.\nAnd Emmie's got some respect for Anton, it seems.", "AutoEvent1981310_5": "Do you wanna say something to Anton?", "AutoEvent1981310_6": "Didn't you send Emmie out of the Hollow?", "AutoEvent1981310_7": "Emmie doesn't want to leave.", "AutoEvent1981310_8": "She wants to look for the other kid.", "AutoEvent1981310_9": "Anton: \"She doesn't want to leave, and I can't persuade her... If I force her out, she'll just end up sneaking back in.\"", "AutoEvent1981314_0": "Fairy Smart Intervention", "AutoEvent1981314_1": "\"Master, this is one of the children we're looking for.\"", "AutoEvent1981314_2": "\"I suggest we take the child to a safe place first before exploring the area.\"", "AutoEvent1981314_3": "Trapped Child", "AutoEvent1981314_4": "You can choose to take the child to Anton and let him take care of them.\nAnton must be having a hard time watching over Emmie alone...", "AutoEvent1981314_5": "Take the child with you, or take them to stay with Anton?", "AutoEvent1981314_6": "Take the child back to Anton.", "AutoEvent1981314_7": "Go back to the entrance", "AutoEvent1981314_8": "Take the child.", "AutoEvent1981314_9": "Keep exploring", "AutoEvent1981315_0": "Fairy Smart Intervention", "AutoEvent1981315_1": "\"Master, this is one of the children we're looking for.\"", "AutoEvent1981315_2": "\"I suggest we take the child to a safe place first before exploring the area.\"", "AutoEvent1981315_3": "Trapped Child", "AutoEvent1981315_4": "You can choose to take the child to Anton and let him take care of them.\nAnton must be having a hard time watching over Emmie alone...", "AutoEvent1981315_5": "Take the child with you, or take them to stay with Anton?", "AutoEvent1981315_6": "Take the child to Anton", "AutoEvent1981315_7": "Go back to the entrance", "AutoEvent1981315_8": "Take the child with you", "AutoEvent1981315_9": "Keep exploring", "AutoEvent1981327_0": "Fairy Smart Broadcast", "AutoEvent1981327_1": "Emmie: \"We agreed to use the lyrics as our secret code...\"", "AutoEvent1981327_10": "Emmie: \"I'm not afraid of the dark sea, though just a fish I may be... The sailboat is my best friend, taking me to the water park's end...\"", "AutoEvent1981327_2": "Emmie: \"The 'fish' refers to Dan, and the 'sailboat' represents Lisha.\"", "AutoEvent1981327_3": "Secret code graffiti?", "AutoEvent1981327_4": "Emmie: \"We agreed to use these silly lyrics as our secret code. The \"fish\" refers to Dan, and the \"sailboat\" represents Lisha. If one of us is in danger, we can leave the code nearby and wait for rescue.\"", "AutoEvent1981327_5": "So, we need to look for graffiti of \"fish\" and \"sailboat\"?", "AutoEvent1981327_6": "Has anyone found anything like that?", "AutoEvent1981327_7": "Ben: \"I found something here!\"", "AutoEvent1981327_8": "Grace: \"Come to think of it, I think I've seen it somewhere...\"", "AutoEvent1981327_9": "Anton: \"Wow! I didn't notice anything at all. I'll leave it to you then!\"", "AutoEvent1981329_0": "Fairy Smart Intervention", "AutoEvent1981329_1": "\"Master, I have detected a biosignal up ahead. It could be...\"", "AutoEvent1981329_10": "Thug: \"You can ask me anything as long as you get me outta here.\"", "AutoEvent1981329_11": "Thug (Very Moved but Unable to Move)", "AutoEvent1981329_12": "You show the thug the way out of the Hollow. In return, you can ask him some questions.", "AutoEvent1981329_13": "Ask him what he knows.", "AutoEvent1981329_14": "How can we find the principal?", "AutoEvent1981329_15": "The thug doesn't know that.", "AutoEvent1981329_16": "How long has this Companion Hollow been around?", "AutoEvent1981329_17": "At least two months.", "AutoEvent1981329_18": "Have you seen any children since we parted ways last time?", "AutoEvent1981329_19": "Thug: \"They set up a makeshift break room, which kept most of the Ether Corruption at bay.\"", "AutoEvent1981329_2": "\"Unfortunately, it isn't our rescue target, but one of the bandits you ran into previously. Given his unstable vital signs, I have ruled out the possibility of another ambush.\"", "AutoEvent1981329_20": "Thug: \"But after the Hollow expanded, I was ordered to stay behind... I have no idea where the break room is now.\"", "AutoEvent1981329_21": "Thug: \"I remember it clearly, I accepted this job the day my ex-girlfriend left me... to give me a distraction...\"", "AutoEvent1981329_22": "Thug: \"Without her by my side, every day feels like years. It's been over 60 years since then.\"", "AutoEvent1981329_23": "Thug: \"Now that you mention it, I did hear a child's voice while the Hollow was expanding, but I didn't have time to go look...\"", "AutoEvent1981329_24": "Thug: \"Huge Ethereals were popping up all over the place! I just wanted to get away. I only survived because of this big iron gate...\"", "AutoEvent1981329_25": "Fairy Emergency Comms", "AutoEvent1981329_26": "\"Master, sorry for interrupting, but there's an emergency call from Anton. Connecting the call now...\"", "AutoEvent1981329_3": "Weak Thug", "AutoEvent1981329_4": "Having been exposed to the Hollow environment for an extended period and lacking supplies, he's beginning to show signs of slight Corruption. If you agree to send him out of the Hollow, there's a chance to exchange information with him...", "AutoEvent1981329_5": "Ask him about this Hollow", "AutoEvent1981329_6": "You know, we're not gonna send you out for free.", "AutoEvent1981329_7": "Fairy Remote Comms", "AutoEvent1981329_8": "Thug: \"This... This... is... so...\"", "AutoEvent1981329_9": "Thug: \"....great! Are you guys willing to get me out of the Hollow? There's still kind people in this world, though I'm not one of them...\"", "AutoEvent1981331_0": "Fairy Smart Intervention", "AutoEvent1981331_1": "\"A group of ferocious Ethereals in deep slumber block the way. Given the current size of the squad, I don't recommend a battle. You'd need at least three Agents.\"", "AutoEvent1981331_2": "\"Fortunately, you and Agent Koleda are small enough to either sneak past or ambush them.\"", "AutoEvent1981331_3": "Sleeping Ferocious Ethereal", "AutoEvent1981331_4": "Since the Hollow expanded, the Ethereals have become more ferocious. Should we leave this area and take a detour, or should we figure out a way to get rid of them without making a ruckus?", "AutoEvent1981331_5": "We'll have to take them down if we want to keep going forward!", "AutoEvent1981331_6": "Let's handle them quickly and discreetly!", "AutoEvent1981331_7": "\"There's one more thing, Master.\"", "AutoEvent1981331_8": "\"Most Ethereals here are inactive. As long as you don't make too much noise, the chance of rousing them is close to zero.\"", "AutoEvent1981332_0": "Fairy Smart Intervention", "AutoEvent1981332_1": "\"Master, there's some graffiti on this signboard, but it's a mess.\"", "AutoEvent1981332_10": "Koleda: Hmm... I think it wants us to go to the left.", "AutoEvent1981332_11": "Koleda: Hmm... I think it wants us to go to the right.", "AutoEvent1981332_2": "I speculate it's indicating a certain direction.", "AutoEvent1981332_3": "Graffitis?", "AutoEvent1981332_4": "A highly abstract graffiti, lacking clear associations to anything specific. The chaotic lines appear to convey a hidden message.", "AutoEvent1981332_5": "Maybe we can analyze it...", "AutoEvent1981332_6": "Should we analyze it?", "AutoEvent1981332_7": "Fairy Smart Broadcast", "AutoEvent1981332_8": "Koleda: Hmm... I think it wants us to go up.", "AutoEvent1981332_9": "Koleda: Hmm... I think it wants us to go down.\"", "AutoEvent1981341_0": "Activated Ethereals", "AutoEvent1981341_1": "Indeed, just like humans require a suitable environment and opportunities to grow stronger, so do Ethereals. \nAs the activity in the Hollow intensifies, the Ethereals experience a corresponding increase in strength.\nIn an active Companion Hollow, discretion is imperative!", "AutoEvent1981341_2": "It's not too late if you want to avoid them.", "AutoEvent1981341_3": "Fight them!", "AutoEvent1981341_4": "Avoid them", "AutoEvent1981341_5": "Fairy Smart Intervention", "AutoEvent1981341_6": "\"Warning! You are about to run into a wandering group of Ethereals.\"", "AutoEvent1981341_7": "\"I recommend you prepare before entering into combat.\"", "AutoEvent1981343_0": "Dangerous Ethereal", "AutoEvent1981343_1": "For some Hollow Raiders, Ethereals rank only as the third most dangerous thing in the Hollow.\nThe most dangerous is getting lost, followed by Corruption. \nHowever, for Ethereals, the sudden appearance of Hollow Raiders in the Hollows is likely the most significant danger.", "AutoEvent1981343_2": "It's not too late if you want to avoid them.", "AutoEvent1981343_3": "Fight them!", "AutoEvent1981343_4": "Avoid them", "AutoEvent1981343_5": "Fairy Smart Intervention", "AutoEvent1981343_6": "\"Master, a group of dangerous Ethereals is now tracking you...\"", "AutoEvent1981343_7": "\"I suggest you prepare before fighting them.\"", "AutoEvent1981344_0": "Curious Ethereal", "AutoEvent1981344_1": "People often want to believe that Ethereals have lost their smarts and humor...\nThis way, they'd feel a bit better about themselves when getting rid of the Ethereals.\nIs there a way to deal with them without having to eliminate all of them?", "AutoEvent1981344_2": "It's not too late if you want to avoid them.", "AutoEvent1981344_3": "Fight them!", "AutoEvent1981344_4": "Avoid them", "AutoEvent1981344_5": "Fairy Smart Intervention", "AutoEvent1981344_6": "\"Master, your laughter has attracted the attention of a group of Ethereals.\"", "AutoEvent1981344_7": "\"I recommend you prepare before entering into combat.\"", "AutoEvent1981345_0": "Fairy Smart Intervention", "AutoEvent1981345_1": "\"Master, I have detected a trapped victim and a large number of Ethereals up ahead.\"", "AutoEvent1981345_2": "\"Target verified: Dan. Please prepare for combat to rescue the target.\"", "AutoEvent1981345_3": "Emergency Rescue", "AutoEvent1981345_4": "Dan stays absolutely still and the Ethereals simply ignore him.\nIs this his self-defense strategy? Or maybe he's just freaked out?\nAnyway, well done.", "AutoEvent1981345_5": "Eliminate the Ethereals and save Dan.", "AutoEvent1981345_6": "Enter combat", "AutoEvent1981417_0": "Fairy Babysitter", "AutoEvent1981417_1": "\"Master, we can reach the depths of the Hollow if we keep going this way.\"", "AutoEvent1981417_2": "\"Once you enter, you won't be able to return. Make sure you've done everything you need to do before moving forward.\"", "AutoEvent1981417_3": "Into the Depths of the Hollow", "AutoEvent1981417_4": "This leads into the depths of the Hollow, but there's no way back.", "AutoEvent1981417_5": "Let's take care of our business at hand first.", "AutoEvent1981417_6": "All done. Head to the depths of the Hollow.", "AutoEvent1981417_7": "Let's not rush forward.", "AutoEvent1981473_0": "\"Don't Press Unless You Really Need To\"", "AutoEvent1981473_1": "The green button says, \"Don't Press Unless You Really Need To.\" Next to it, there are two lines of instructions in very small font. Luckily, this is an emergency exit button, not one for self-destruction.", "AutoEvent1981473_2": "Press to move both the Bangboo and the box to the starting point.", "AutoEvent1981473_3": "Press the button and return to the starting point", "AutoEvent1981473_4": "Not now.", "AutoEvent1981504_0": "Fairy Remote Broadcast", "AutoEvent1981504_1": "Qingyi: \"Wait. Is this thing...? Let me give it a scan.\"", "AutoEvent1981504_2": "Qingyi: \"That's right. This is merch from Teddy and Holly's favorite show, \"Bangboo Knows.\" I picked up some similar evidence before, which means...\"", "AutoEvent1981504_3": "Qingyi: \"This was most likely left behind by Teddy. How smart! It must be deliberately leaving behind clues for us to rescue it, right?\"", "AutoEvent1981504_4": "Bangboo Knows Merch", "AutoEvent1981504_5": "Merchandise from Holly and Teddy's favorite show. It has to belong to Teddy.", "AutoEvent1981504_6": "This means Teddy was here before.", "AutoEvent1981504_7": "Put it in the evidence bag for analysis later.", "AutoEvent1981505_1": "\"Eous - Qingyi Distributed Computing\" has been activated. Now synchronized with Qingyi's sensory system!", "AutoEvent1981507_0": "Fairy Smart Intervention", "AutoEvent1981507_1": "\"Master: High Ether activity detected coming from this forklift. This matches the evidence previously collected by Officer Qingyi.\"", "AutoEvent1981507_10": "Here's where I put my dexterity to use!", "AutoEvent1981507_11": "Squeeze through the gap in the forklift.", "AutoEvent1981507_12": "Let's search elsewhere.", "AutoEvent1981507_2": "\"As we already know, Ether levels this high are harmful to Bangboo. The contaminated area has been marked out for you. Please avoid the red areas for Eous' sake.\"", "AutoEvent1981507_3": "Fairy Remote Broadcast", "AutoEvent1981507_4": "Qingyi: \"A forklift? They're not exactly a rare sight in the Hollows. But — how should I put this? — This particular forklift seems to be giving its own game away...\"", "AutoEvent1981507_5": "Qingyi: \"It seems to be screaming, 'I'm just a totally normal, abandoned forklift. I'm not blocking anything at all'...\"", "AutoEvent1981507_6": "Qingyi: \"There's no smoke without fire. Right, Proxy? First, note this clue down in the Mindspace, then let's keep searching.\"", "AutoEvent1981507_7": "A Conspicuous Forklift?", "AutoEvent1981507_8": "There's a forklift that gives off a strongly sus vibe. Should we check it out? Or should we keep searching elsewhere? Speaking of which, what did Qingyi mean by that rhetorical question?", "AutoEvent1981507_9": "Follow Qingyi and keep searching.", "AutoEvent19815100_0": "Remote Fairy Broadcast", "AutoEvent19815100_1": "Qingyi: \"I've restored the corrupted data fragments.\"", "AutoEvent19815100_2": "Qingyi: \"This thug is their boss. He's both stronger and smarter than any of the thugs we've run into so far... Well, he's at least 0.73% better.\"", "AutoEvent19815102_0": "Remote Fairy Broadcast", "AutoEvent19815102_1": "Qingyi: \"Hang on! There was a Sharkboo among all those Bangboo. Let me just check if it's Teddy.\"", "AutoEvent19815102_2": "Teddy the Sharkboo?", "AutoEvent19815102_3": "This is an old model Sharkboo with a small dent on its ear. There's a blob of glue stuck to its butt that can't be peeled off...", "AutoEvent19815102_4": "Is it Teddy? Well?", "AutoEvent19815102_5": "It's exactly as Holly described!", "AutoEvent19815102_6": "Qingyi: \"Teddy has a nick on its ear from when it was protecting Holly once. And there's glue on his butt that Holly stuck there when she was just a kid. It's Teddy — we did it!\"", "AutoEvent19815102_7": "Qingyi: \"The corruption is starting to show now. We have to hurry!\"", "AutoEvent19815103_0": "Remote Fairy Broadcast", "AutoEvent19815103_1": "Qingyi: \"Looks like the Electroboo got away. Track down the next memory clip to find out what happened.\"", "AutoEvent19815103_2": "Qingyi: \"Huh? The memory chip's been damaged. Wait, I'll perform a data recovery...\"", "AutoEvent19815105_0": "Fairy Smart Intervention", "AutoEvent19815105_1": "\"Master: Codename '0.73%' fainted after being comprehensively electrocuted by the Electroboo.\"", "AutoEvent19815105_2": "Remote Fairy Broadcast", "AutoEvent19815105_3": "Qingyi: \"Well, the Electroboo ended up getting left here by that 0.73% guy, which is where we found it before.\"", "AutoEvent19815105_4": "Qingyi: \"It used its last ounce of strength to release all of its energy. Not just to back up its own memory chip, but perhaps also to protect its friend Avocaboo waiting outside and all the other Bangboo that they'd secretly rescued.\"", "AutoEvent19815105_5": "Qingyi: \"Look! The gloves that 0.73% guy used to pick up the Electroboo are completely scorched, meaning... We can trace his fingerprints and uncover his true identity!\"", "AutoEvent19815105_6": "Qingyi: \"Turns out that 0.73% guy is no joke. He's a fugitive suspect in three criminal investigations. No wonder he hasn't been caught. Has he been laying low in the Hollows all this time?\"", "AutoEvent19815105_7": "Qingyi: \"Hmph, well, seeing as you're so keen to come down to the precinct, don't blame me if I show you no mercy next time we see each other!\"", "AutoEvent19815109_0": "Remote Fairy Broadcast", "AutoEvent19815109_1": "Qingyi: \"These Bangboo all show signs of being attacked with highly active Etheric spray paint... If it wasn't for Teddy, who knows how many Bangboo the Bangboo Boo-Nappers would've gotten...\"", "AutoEvent19815109_2": "Qingyi: \"There's still hope for all of them. We can bring all of them out in one go!\"", "AutoEvent19815110_0": "Remote Fairy Broadcast", "AutoEvent19815110_1": "Qingyi: \"The Electroboo should still be mobile. If I'm not mistaken, we can follow it in and we should run into it while it is making its escape.\"", "AutoEvent19815110_2": "Qingyi: \"There's still some information missing. Keep looking for the last part.\"", "AutoEvent1981516_0": "Fairy Smart Intervention", "AutoEvent1981516_1": "\"Master: Your powers of deduction know no bounds. The identity of this Sharkboo cannot be ascertained, but it is not Teddy.\"", "AutoEvent1981516_10": "Link up to Qingyi's Mindspace.", "AutoEvent1981516_11": "\"This Sharkboo's chassis is covered in vicious scratches from being stripped down. Non-living components will not transform into Ethereals.\"", "AutoEvent1981516_12": "\"Reminder: Please do not be lulled into a false sense of security by the seemly cute name of the Bangboo Boo-Nappers.\"", "AutoEvent1981516_13": "Fairy Remote Broadcast", "AutoEvent1981516_14": "Qingyi: \"Mmm, it's all in a day's work for a Public Security officer. Proxy, I suggest you turn away. I don't want your Bangboo to see what happens next.\"", "AutoEvent1981516_15": "Qingyi: \"Oh, is this a memory chip? Hmph, criminals always say, 'dead men tell no tales,' silencing witnesses to cover up their crimes.\"", "AutoEvent1981516_16": "Qingyi: \"...The data's been recovered. Access my Mindspace and I'll share it with you.\"", "AutoEvent1981516_17": "Qingyi: \"Oh, it's a Sharkboo... the chance of it being Teddy is...\"", "AutoEvent1981516_18": "There's a lifeless sharkboo here. It's not Teddy, it's not Teddy, it's not Teddy! All you can do now is pray...", "AutoEvent1981516_2": "An Unidentified Sharkboo", "AutoEvent1981516_3": "The Bangboo Boo-Nappers went to rather extreme lengths to ensure this Sharkboo didn't become an Ethereal... Should we let Qingyi inspect it, or do it ourselves?", "AutoEvent1981516_4": "Investigate the unidentified Sharkboo", "AutoEvent1981516_5": "This is a job for a Proxy!", "AutoEvent1981516_6": "The scarred Bangboo provided no further clues.", "AutoEvent1981516_7": "This is a job for Officer Qingyi!", "AutoEvent1981516_8": "Pressure +{specials(stamina)}", "AutoEvent1981516_9": "Read the Sharkboo's memory chip with Qingyi.", "AutoEvent1981517_0": "Fairy Smart Intervention", "AutoEvent1981517_1": "\"Please note: The following information is not suitable for Bangboo:\"", "AutoEvent1981517_2": "\"For the sake of Eous' well-being, I have changed 'dismantling' to 'petting,' and 'vital signs' to 'final baseline.' Please forgive me for any difference in semantics...\"", "AutoEvent1981517_3": "\"This Bangboo seems to have been 'petted' inhumanely, losing its 'final baseline' and leaving behind nothing more than its chassis...\"", "AutoEvent1981517_4": "Fairy Remote Broadcast", "AutoEvent1981517_5": "Qingyi: \"Just like the Sharkboo earlier, yet another one... How inhumane. Committing crimes against Bangboo, one after the other...\"", "AutoEvent1981517_6": "Qingyi: \"All so they can take their bodies for their own and flip them for a profit. Oh, human desire, how could you have ever become so twisted...\"", "AutoEvent1981518_0": "Fairy Smart Intervention", "AutoEvent1981518_1": "\"Master: One of the punks from the Bangboo Boo-Nappers has been detected and is currently approaching your and Officer Qingyi's location.\"", "AutoEvent1981518_10": "Lose {specials(hpreduce2)}% HP", "AutoEvent1981518_11": "Captivated by the movie \"Never Overtime,\" the thug is totally unaware of Officer Qingyi stalking closely behind him, three-section staff in hand. \"Pow! Whack!\" Knocked out cold, he slumps to the floor...", "AutoEvent1981518_12": "The thug's coordinates have been marked out. Rescue all of the Bangboo before calling for support in the rescue and arrest. Highly active Etheric spray paint identical to the one Bingbong had was found on the thug. It looks like the Bangboo were knocked out using the same method.", "AutoEvent1981518_13": "Just as the thug reaches the climax of the movie, he shouts out, \"Let him finish work on time!\" before leaping to his feet. Officer Qingyi's slash goes wide, revealing her presence!", "AutoEvent1981518_14": "Warning: Prepare for combat.", "AutoEvent1981518_15": "The thug patrolling — I mean, watching a movie — stops in his tracks near the hiding place.", "AutoEvent1981518_16": "He's so close that you can even see he's watching \"Never Overtime\" on his phone. With no other option, you can only watch it together with him... What a great movie!", "AutoEvent1981518_17": "The protagonist of the movie ends up leaving work on time. The symptoms of corruption worsen just at the thought...", "AutoEvent1981518_18": "The movie finally finishes and the thug lets out a relieved smile as the protagonist meets a happy ending. He puts away his phone, taking out his highly active Etheric spray paint as he walks off in another direction...", "AutoEvent1981518_19": "Finally, it's time to act! Think: Would it be faster to wait or to just fight? That really is a question worth carefully considering...", "AutoEvent1981518_2": "\"Your size plus their limited intelligence have precluded your discovery for now. However, it is impossible to advance any further.\"", "AutoEvent1981518_3": "\"Suggestion: Factoring in Officer Qingyi's current state and the 78.36% likelihood that she is currently overdoing it, combat should be avoided for now. I have taken the liberty of preparing two unlikely plans...\"", "AutoEvent1981518_4": "An Unforeseen Plot", "AutoEvent1981518_5": "The piercing eyes of the patrolling punk remain fixed — upon the screen of his phone, as though watching a movie.", "AutoEvent1981518_6": "What should we do?", "AutoEvent1981518_7": "Sneak up behind him and give him a good thwack!", "AutoEvent1981518_8": "Defeat the thug, and lose {specials(hpreduce1)}% HP", "AutoEvent1981518_9": "Hide and wait for him to walk past", "AutoEvent1981519_0": "Fairy Smart Intervention", "AutoEvent1981519_1": "\"Warning: Thugs from the Bangboo Boo-Nappers have been detected nearby. They must be the Bangboo-eating bad guys mentioned by the Avocaboo.\"", "AutoEvent1981519_2": "\"The Bad Guys Who Eat Bangboo\"", "AutoEvent1981519_3": "The punk screams out \"I'm Bingbong of the Bangboo Boo-Nappers!\" as he rushes toward you...", "AutoEvent1981519_4": "Looks like there's no way through without defeating them.", "AutoEvent1981519_5": "\"... Move. We're in a hurry here!\"", "AutoEvent1981520_0": "Fairy Smart Intervention", "AutoEvent1981520_1": "\"Master: Scans have detected a non-corrupted and conscious Avocaboo.\"", "AutoEvent1981520_10": "Avocaboo: \"Ehn-ah-ah-ah-nah!! Ehn-nah... ehn-nah-ah ah-noo! (I—I—I'm no bad Bangboo. You got the wrong 'boo!! I came to save someone... My friend Electroboo said there's bad guys in the Hollow! Who eat Bangboo!)\"", "AutoEvent1981520_11": "Avocaboo: \"Ehn-nah ah-ehn! Ehn-nah ah-nah noo... Ehn-nah! (We're here to save everyone! I'm guarding the exit while Electroboo's bringing everyone out... But it's been so long and they haven't come back yet... I'm worried!)\"", "AutoEvent1981520_12": "Avocaboo: \"Ehn... ah-nah-noo... Ehn-ah-nah noo! Ehn-nah... (I want to go find them too but... the Electroboo told me I have to stay here to open the exit! Nobody can get out if the key to the valve gets lost...)\"", "AutoEvent1981520_13": "Trembling Avocaboo", "AutoEvent1981520_14": "Once we promised to catch the bad guys who ate the Bangboo, a trembling Avocaboo handed over a spare key to the nearby safety valve.", "AutoEvent1981520_15": "It's too dangerous for a Bangboo to go back alone.", "AutoEvent1981520_16": "Take Avocaboo with you.", "AutoEvent1981520_2": "\"It has tried to lie down flat but has instead been rocking back and forth by 0.5 mm at an incredibly high frequency. Hypothesis: The Avocaboo tried to play dead, but ended up exposing itself in its state of panic.\"", "AutoEvent1981520_3": "Remote Fairy Broadcast", "AutoEvent1981520_4": "Qingyi: \"I am Officer Qingyi. You're safe now, Avocaboo.\"", "AutoEvent1981520_5": "Qingyi: \"Hmm? Why is it shaking even more now... Could it be that it snuck into this Hollow without permission, and it's now even more panicked?\"", "AutoEvent1981520_6": "Avocaboo Playing Possum", "AutoEvent1981520_7": "Determined to play dead, the Avocaboo remains unmoved no matter what you say, yet continues trembling...", "AutoEvent1981520_8": "Help Avocaboo get up", "AutoEvent1981520_9": "\"You are under arrest. You have the right to remain silent...\"", "AutoEvent1981521_0": "Remote Fairy Broadcast", "AutoEvent1981521_1": "Qingyi: \"The corruption isn't obvious, but I've almost used up all my power... Don't worry too much about your friend, Avocaboo. It'll wake up once it gets out and is all charged up.\"", "AutoEvent1981521_10": "Qingyi: \"Although luckily for us, three external backups were made before it got wiped, so there's still a chance of recovering the data...\"", "AutoEvent1981521_11": "Qingyi: \"What's got me curious is that the Electroboo must have wiped its own memory because it didn't want it falling into the wrong hands, so it must hold great value. Let's run a comprehensive analysis on the clues at hand, and try to recover the data.\"", "AutoEvent1981521_12": "Qingyi: \"The Electroboo is a key witness. We must bring it with us.\"", "AutoEvent1981521_2": "Qingyi: \"Hmm, the Bangboo Boo-Nappers' base is really complex. Based on the Avocaboo's testimony, the Electroboo has been in there for some time. That'll be very helpful for our rescue, no matter how much it has found.\"", "AutoEvent1981521_3": "Qingyi: \"Link up to the Electroboo and read its memory chip.\"", "AutoEvent1981521_4": "Electroboo's Blown Fuse", "AutoEvent1981521_5": "The Electroboo is about to run out of power and is in bad shape, with its ear coil bent badly. A closer inspection reveals that its coil has worn down from overuse...", "AutoEvent1981521_6": "Linking to an Electroboo", "AutoEvent1981521_7": "\"Read its memory chip\"", "AutoEvent1981521_8": "Gain {specials(stamina)} Pressure.", "AutoEvent1981521_9": "Qingyi: \"Huh? That's strange. Its memory chip has been completely wiped, and judging by its hardware logs, it seems to have done this of its own accord.\"", "AutoEvent1981522_0": "Remote Fairy Broadcast", "AutoEvent1981522_1": "Bangboo: \"Ehn... ah... nah...\"", "AutoEvent1981522_10": "The Angry Bangboo", "AutoEvent1981522_11": "Despite still seemingly clinging to death's door, things became more intelligible once linked up to Qingyi. It's shouting \"Why'd you shock me!\" It must be okay if it can get so angry.", "AutoEvent1981522_12": "Seems like it's very angry about being electrocuted.", "AutoEvent1981522_13": "Take the angry Bangboo with you.", "AutoEvent1981522_2": "Bangboo: \"Nah... ehn... ah...\"", "AutoEvent1981522_3": "Qingyi: \"It's still conscious! Hold on, I'll get you out of here soon.\"", "AutoEvent1981522_4": "Qingyi: \"Proxy, it's just like before! Bridge its modules to me, and I'll balance out the Pressure. I'm still fine.\"", "AutoEvent1981522_5": "The Bangboo Speaking Gibberish", "AutoEvent1981522_6": "This Bangboo seems to be repeating itself over and over again. But it can't spit out a whole sentence and I'm not sure what exactly it wants...", "AutoEvent1981522_7": "Help Qingyi link up to its function module", "AutoEvent1981522_8": "\"And let's help it by sharing a little bit of this Pressure, too!\"", "AutoEvent1981522_9": "Gain {specials(stamina)} Pressure.", "AutoEvent1981523_0": "Remote Fairy Broadcast", "AutoEvent1981523_1": "Qingyi: \"It's lost consciousness. If it goes past the corruption threshold, then even if it makes it out... you'll have to bridge its functional modules up to me so the Pressure balances out!\"", "AutoEvent1981523_10": "There are traces of an electric shock by its ears.", "AutoEvent1981523_11": "Take the unconscious Bangboo with you.", "AutoEvent1981523_2": "Qingyi: \"Are you worried about me, Proxy? It's okay. I can handle it.\"", "AutoEvent1981523_3": "Deeply Unconscious Bangboo", "AutoEvent1981523_4": "This Bangboo has lost consciousness and doesn't respond to being poked, but it still has the faintest glimmer of life about it. If Qingyi hadn't gotten here so soon, Eous would have...", "AutoEvent1981523_5": "Help Qingyi link up to its function module", "AutoEvent1981523_6": "\"And let's help it by sharing a little bit of this Pressure, too!\"", "AutoEvent1981523_7": "Gain {specials(stamina)} Pressure.", "AutoEvent1981523_8": "Unconscious Bangboo", "AutoEvent1981523_9": "Once you link it up to Qingyi and give it a poke, it seems to have recovered its senses a little. Besides being attacked by the Etheric spray paint, this unconscious Bangboo appears to have signs of an electric shock around its ears.", "AutoEvent1981524_0": "Remote Fairy Broadcast", "AutoEvent1981524_1": "Qingyi: \"Why is this Bangboo's face... twitching like that?\"", "AutoEvent1981524_10": "The function module seems to have been overloaded and fried.", "AutoEvent1981524_11": "Take the Bangboo with the frozen expression with you.", "AutoEvent1981524_2": "Qingyi: \"Proxy, bridge its functional modules up to me again. I can still take the Pressure.\"", "AutoEvent1981524_3": "The Confused-Looking Bangboo", "AutoEvent1981524_4": "This Bangboo's expression is constantly changing, shifting from one look to another. It looks extremely weird...", "AutoEvent1981524_5": "Help Qingyi link up to its function module", "AutoEvent1981524_6": "\"And let's help it by sharing a little bit of this Pressure, too!\"", "AutoEvent1981524_7": "Gain {specials(stamina)} Pressure.", "AutoEvent1981524_8": "Expression-Stuck Bangboo", "AutoEvent1981524_9": "Once linked up to Qingyi, you discover this Bangboo's function module has been overloaded and fried. Has another crime been committed here on top of the Etheric spray assaults?", "AutoEvent1981550_0": "Remote Fairy Broadcast", "AutoEvent1981550_1": "Qingyi: \"So all we need to do is piece together the chip data stored in the three shocked Bangboo and then we can completely reconstruct the Electroboo's memory. That'll give us the location of the secret passage, plus some intel about the base.\"", "AutoEvent1981550_2": "Qingyi: \"Of course, it would also be fantastic if we could pick up any clues about Teddy along the way.\"", "AutoEvent1981550_3": "Reconstruct Electroboo's Memory", "AutoEvent1981550_4": "Format the Electroboo and merge the data from the three memory chips to find out what the situation is inside the base. Then, locate Teddy and the other Bangboos' whereabouts.", "AutoEvent1981550_5": "Read Electroboo's memory again", "AutoEvent1981550_6": "All ready. Reading the memory...", "AutoEvent1981550_7": "Let's go over the other clues again...", "AutoEvent1981552_0": "Fairy Smart Intervention", "AutoEvent1981552_1": "\"Reminder: A large number of victims were found outside their base's safety valve, including one with a confused expression. After linking up to Officer Qingyi, its expression remained fairly blank but it was significantly less strange.\"", "AutoEvent1981552_2": "\"Hypothesis: This was caused by an overloaded circuit shorting its expression module.\"", "AutoEvent1981553_0": "Fairy Smart Intervention", "AutoEvent1981553_1": "\"We know that a Bangboo in a deep state of unconsciousness was found outside the base's safety valve. Once it was linked up to Officer Qingyi, it gradually regained consciousness, recovering basic motor functions.\"", "AutoEvent1981553_2": "\"Traces of electrical shock from an overloaded circuit were detected near the Bangboo's ears.\"", "AutoEvent1981554_0": "Fairy Smart Intervention", "AutoEvent1981554_1": "\"Master: The Bangboo found outside the Bangboo Boo-Nappers' base that was speaking in tongues became much better once it was linked up to Officer Qingyi, and even began to curse.\"", "AutoEvent1981554_2": "\"Thankfully, you are not the target of this Bangboo's cursing. It seems to be very angry about being shocked.\"", "AutoEvent1981555_0": "Remote Fairy Broadcast", "AutoEvent1981555_1": "Qingyi: \"Hmm, they've all been shocked. It's worth mentioning here that all three Bangboo were found outside the front door of the Bangboo Boo-Nappers' base — not far from the Avocaboo.\"", "AutoEvent1981555_10": "The Electroboo is certainly suspicious.", "AutoEvent1981555_11": "It's transferring data through its electrical current!", "AutoEvent1981555_12": "Let's check out some other clues before answering.", "AutoEvent1981555_13": "On second thought...", "AutoEvent1981555_14": "Qingyi: \"Mhm, I feel a little bit better. If that's your power of deduction, Proxy — then maybe we'll find out your true identity within the next week? It's a joke.\"", "AutoEvent1981555_15": "Qingyi: \"If we analyze the modus operandi of the Bangboo Boo-Nappers, shocking victims isn't really their style and they don't have the tools to pull anything like that off. So we don't have any evidence to support this hypothesis.\"", "AutoEvent1981555_16": "Qingyi: \"Nice one, Proxy. Have you ever considered another line of work? One that doesn't involve being on edge all day about being discovered by Public Security.\"", "AutoEvent1981555_17": "Qingyi: \"The Electroboo certainly had access to the weapon used in the crime, but based on the Avocaboo's testimony, they're in this Hollow to save everyone from the bad guys who eat Bangboo. If we assume that the Avocaboo isn't lying here, then — huh?\"", "AutoEvent1981555_18": "Qingyi: \"Ah, I know, I know. The Avocaboo is a good Bangboo and would never lie! Please don't pick a fight with me here. I was just laying out our assumptions.\"", "AutoEvent1981555_19": "Qingyi: \"So getting back to business then, Proxy, what motive is there for the Electroboo to shock the other Bangboo?\"", "AutoEvent1981555_2": "Qingyi: \"If it hadn't been in such poor condition and collapsed, then it would have probably already been out of danger.\"", "AutoEvent1981555_20": "Qingyi: \"You even managed to pick that up! Alright, I mean you're the top Proxy in all of New Eridu, so I guess it's no surprise that you've got such a thorough grasp of electric currents and data.\"", "AutoEvent1981555_21": "Qingyi: \"That so-called data is nothing more than zeroes changing into ones, and vice versa. A low voltage level is zero, and a high voltage level is one. That's how the Electroboo is able to transmit data — through precise control of electrical currents.\"", "AutoEvent1981555_22": "Qingyi: \"It wanted to keep all its intelligence intact but couldn't let it get erased by those thugs — so it shocked these three Bangboo and divided its memory, saving it between the three.\"", "AutoEvent1981555_23": "Qingyi: \"We may not understand why the Electroboo wiped its own memory... but still, what an incredible little Bangboo.\"", "AutoEvent1981555_24": "Qingyi: \"That's why we have to restore the Electroboo's memory chip — to find out what on earth it was that it found.\"", "AutoEvent1981555_3": "Qingyi: \"This might just be the most important clue we've unearthed so far, and investigating is more about asking the right questions rather than trying to find the right answers. Proxy, how about you try your hand?\"", "AutoEvent1981555_4": "Who shocked those three Bangboo?", "AutoEvent1981555_5": "The three Bangboo found outside the Boo-Nappers' base all have signs of being electrocuted on their shells. Who shocked them? And what was their motive?", "AutoEvent1981555_6": "Find out why the Bangboo were shocked", "AutoEvent1981555_7": "Bangboo Boo-Nappers Punk", "AutoEvent1981555_8": "But the thugs' usual tactic is high-activity Ether spray...", "AutoEvent1981555_9": "Could that be... the Electroboo?", "AutoEvent1981556_0": "Fairy Smart Intervention", "AutoEvent1981556_1": "\"Master: Current findings indicate that the route to the Bangboo Boo-Nappers' base is complex and consists of several secret passages.\"", "AutoEvent1981556_2": "\"Thug intelligence varies significantly. The entrances to their secret passages are either hidden by highly conspicuous forklift trucks, or well-camouflaged Sharkboo. Locating them will be difficult.\"", "AutoEvent1981557_0": "Fairy Smart Intervention", "AutoEvent1981557_1": "\"We know that all main passages within the base are guarded by thugs.\"", "AutoEvent1981557_2": "\"Based on their varying work ethics, the probability of sneaking past a guard is an estimated 50%.\"", "AutoEvent1981558_0": "Fairy Smart Intervention", "AutoEvent1981558_1": "\"Based on your experiences and the state of the Bangboo we've found, I surmise that the Bangboo Boo-Nappers have used highly active Etheric spray paint to subdue the Bangboo and kidnap them.\"", "AutoEvent1981558_2": "\"For Eous' well-being, I have redacted most of the content about what happened to the victim Bangboo.\"", "AutoEvent1981559_0": "Remote Fairy Broadcast", "AutoEvent1981559_1": "Qingyi: \"Well, that's a pretty good summary, Phaethon.\"", "AutoEvent1981559_2": "Qingyi: \"One more thing, these Bangboo Boo-Nappers are using Bangboo distress signals to lure in and kidnap curious, innocent Bangboo.\"", "AutoEvent1981559_3": "Analysis of Criminal Methods", "AutoEvent1981559_4": "These Bangboo Boo-Nappers are spraying Bangboo, then they abduct and take the Bangboo to a hideout inside the Hollow, where they commit unspeakable crimes, before selling them for profit.", "AutoEvent1981559_5": "Know thyself — and thy enemy — to triumph again and again.", "AutoEvent1981559_6": "About this high-activity Ether spray.", "AutoEvent1981559_7": "Qingyi: \"All of the victim Bangboo show traces of corruption from highly active Etheric spray paint. They've all had their external comms cut so that they're unable to call for help.\"", "AutoEvent1981559_8": "Qingyi: \"Luckily, this spray isn't in public circulation yet. This stuff is dangerous! Let's try and take down the whole operation in one fell swoop.\"", "AutoEvent1981562_0": "Fairy Smart Intervention", "AutoEvent1981562_1": "\"Master: All current clues point to the Bangboo Boo-Nappers being a criminal syndicate that kidnaps Bangboo.\"", "AutoEvent1981562_2": "\"Based on Officer Qingyi's previous investigation, Teddy was last seen by security cameras nearby the cinema looking around as if trying to find something.\"", "AutoEvent1981562_3": "\"There is a high probability that it is receiving a signal perceptible only to Bangboo, which fits the profile of a victim of the Bangboo Boo-Nappers.\"", "AutoEvent1981563_0": "Fairy Smart Intervention", "AutoEvent1981563_1": "\"We know that movie merchandise that could be Teddy's was found near the Bangboo Boo-Nappers' base.\"", "AutoEvent1981563_2": "\"Officer Qingyi's line of investigation is headed in the right direction. Teddy has indeed fallen into the clutches of the Bangboo Boo-Nappers.\"", "AutoEvent1981564_0": "Fairy Smart Intervention", "AutoEvent1981564_1": "\"We know that Teddy is not among the victims yet. There is a high probability that it is still stuck deep inside the base.\"", "AutoEvent1981564_2": "\"Hypothesis: The Bangboo Boo-Nappers' base must be larger than the narrow space inside the safety valve. There must be a secret passage somewhere.\"", "AutoEvent1981565_0": "Remote Fairy Broadcast", "AutoEvent1981565_1": "Qingyi: \"Huh? Seems quite presumptuous...\"", "AutoEvent1981565_10": "Qingyi: \"Besides Teddy, there are many other Bangboo who've fallen victim to these thugs and they all need rescuing. That's why we need as much intelligence on their base as we can get.\"", "AutoEvent1981565_2": "Qingyi: \"Ah, don't be mad. What I meant to say is that you provided a macro-level overview of our rescue operation just now and it could all go straight into the case report as is. Of course, omitting any mention of a Proxy.\"", "AutoEvent1981565_3": "Where's Teddy?", "AutoEvent1981565_4": "The Bangboo Boo-Nappers' base is definitely larger than we know, so there has to be a secret passage. Teddy is most likely deep inside their base. I hope nothing's happened...", "AutoEvent1981565_5": "Discuss your next steps with Qingyi.", "AutoEvent1981565_6": "Find the entrance to the secret passage.", "AutoEvent1981565_7": "Who knows how big their base actually is. Can Qingyi hold on?", "AutoEvent1981565_8": "Let's check out some other clues before answering.", "AutoEvent1981565_9": "Qingyi: \"Well, it's already been quite a while since Teddy was kidnapped. I wonder how it's getting on now?\"", "AutoEvent1981573_0": "Remote Fairy Broadcast", "AutoEvent1981573_1": "Qingyi: \"Well, the Electroboo ended up getting left here by that 0.73% guy, which is where we found it before.\"", "AutoEvent1981573_2": "Qingyi: \"It used its last ounce of strength to release all of its energy. Not just to back up its own memory chip, but perhaps also to protect its friend Avocaboo waiting outside and all the other Bangboo that they'd secretly rescued.\"", "AutoEvent1981586_0": "Remote Fairy Broadcast", "AutoEvent1981586_1": "Qingyi: \"Pressure levels are through the roof and we are in enemy territory, too. We must keep our composure.\"", "AutoEvent1981586_2": "Qingyi: \"Access my Mindspace to analyze the clues and rule out potential threats. It might take a little while, but it's better than getting ambushed by the likes of Bingbong again...\"", "AutoEvent1981586_3": "Qingyi: \"Once you're ready, I'll activate my Mindspace and transfer the data to you for analysis. You'll be getting a sneak peek at Public Security's technological prowess. You sure are lucky.\"", "AutoEvent1981586_4": "Go into Qingyi's Mindspace", "AutoEvent1981586_5": "Qingyi is ready to boot up her Mindspace, which can help avoid hidden threats despite the ever-increasing Pressure. Darn it, I wish I had such a function!", "AutoEvent1981586_6": "Witness then the technical power of Public Security.", "AutoEvent1981586_7": "\"You'll feel slightly dizzy. Commencing threat detection.\"", "AutoEvent1981586_8": "Gain {specials(stamina)} Pressure.", "AutoEvent1981594_0": "Remote Fairy Broadcast", "AutoEvent1981594_1": "Qingyi: \"They've used the Sharkboo as a switch toopen up a secret passage... Just what exactly do those uncivilized thugs take intelligent constructs for?\"", "AutoEvent1981594_10": "Finish investigating.", "AutoEvent1981594_11": "Fairy Smart Intervention", "AutoEvent1981594_12": "\"Although you fell victim to the Sharkboo's reflexive bite, fortunately, it has resulted in the discovery of the switch for the secret passage. Press it to open up the passage.\"", "AutoEvent1981594_13": "\"There are four distorted numbers etched beneath the sticker: {scenevar(CCode)}. It's probably not the passcode for the secret passage...? Is it the passcode for the secret passage...? It seems to be the passcode for the secret passage.\"", "AutoEvent1981594_14": "\"Agreed. Officer Qingyi is absolutely correct. Engaging in criminal activity with this level of intellect is vastly overconfident...\"", "AutoEvent1981594_15": "Hidden switch location and passcode learned", "AutoEvent1981594_2": "Qingyi: \"I thought the kind of criminal syndicate that would take in the likes of Bingbong would lack the intelligence capable of causing any serious trouble. But it appears that thought was rather naive...\"", "AutoEvent1981594_3": "An Unidentified Sharkboo", "AutoEvent1981594_4": "Factoring in all that intel, this Sharkboo has been converted into a switch for the secret passage. Carefully inspect the Sharkboo to open up the secret passage.", "AutoEvent1981594_5": "Open the secret passage", "AutoEvent1981594_6": "Stick your hand in the Sharkboo's mouth.", "AutoEvent1981594_7": "There's a secret switch hidden inside the Sharkboo's mouth.", "AutoEvent1981594_8": "Rip the sticker off the Sharkboo's belly.", "AutoEvent1981594_9": "There's a passcode written underneath the sticker: \"{scenevar(CCode)}\"", "AutoEvent199001202_0": "Fairy Smart Intervention", "AutoEvent199001202_1": "\"Master, you have arrived at the Icedrift Hollow: Surface. You can begin your investigation and collect samples.\"", "AutoEvent199001202_2": "\"Even though the Carrot for this operation is provided by the HIA, I still suggest you trust the judgment of your personal household AI... I'll be marking the fissures in real time to prevent falls.\"", "AutoEvent199001202_3": "\"A signal from Belobog Industries detected. Connecting now...\"", "AutoEvent199001202_4": "Safety", "AutoEvent199001202_5": "\"Hmm? Nu-nah! (The Sixth Street video store manager? I knew I'd run into you here!)\"", "AutoEvent199001202_6": "\"Nu-nah... Nu-nah! (First time in the Icedrift Hollow, huh... I can be your guide!)\"", "AutoEvent199003537_1": "Fairy Smart Intervention", "AutoEvent199003537_11": "\"Master, useful materials detected beneath some of the debris ahead.\"", "AutoEvent199003537_12": "\"Follow-up scans reveal two detected responses.\"", "AutoEvent199003537_13": "Where would you like to explore?", "AutoEvent199003537_14": "\"Making good use of tools along the way will improve the chances of success, but the squad risks exposure to rare corruptions.\"", "AutoEvent199003537_15": "\"Suggestion: Use Sedatives, rest areas, and observation stations to reduce Pressure.\"", "AutoEvent199003537_16": "\"I doubt you need reminding — balancing risk with reward is what Phaethon does best.\"", "AutoEvent199003537_4": "Left, gain a B-Rank Resonium", "AutoEvent199003537_5": "Pressure +{specials(StaminaPrice)}", "AutoEvent199003537_6": "Right, gain 1,000 Gear Coins.", "AutoEvent199003541_0": "Fairy Smart Intervention", "AutoEvent199003541_3": "\"Master, entry into the outer area of Hollow Zero confirmed.\"", "AutoEvent199003541_4": "\"The Investigative Association has assigned this Hollow the highest Danger level. Expect intense Ether activity and a vast area for exploration.\"", "AutoEvent199003541_5": "Choose starting Resonium", "AutoEvent199003542_0": "{getAvatarName(specials(AbyssCharacterID))} has come to support you in response to your request.", "AutoEvent199003542_2": "Fairy Smart Intervention", "AutoEvent199003542_3": "\"Master, an area with stable Ether activity lies up ahead.\"", "AutoEvent199003542_4": "\"It is a good place to call Agents as reinforcements.\"", "AutoEvent199004000_0": "Backup Agents are in position, awaiting orders on squad formation.", "AutoEvent199004000_1": "Please choose a position for the Agent:", "AutoEvent199004000_11": "{getAvatarName(specials(AvatarID))} has come in response to your request for support", "AutoEvent199004000_13": "Receive a support Agent", "AutoEvent199004000_14": "Maybe next time", "AutoEvent199004000_15": "You discover a rather stable Hollow entrance. It's the perfect opportunity to call in the cavalry.\nYour squad is already full, but there's still time to change your lineup.\nAgent response received...", "AutoEvent199004000_16": "Replace squad member 1", "AutoEvent199004000_17": "Replace squad member 2", "AutoEvent199004000_18": "Replace squad member 3", "AutoEvent199004000_19": "Keep your current lineup", "AutoEvent199004000_2": "Call For Support!", "AutoEvent199004000_20": "We don't need any Agent support just yet, let's keep going.", "AutoEvent199004000_3": "Position 1", "AutoEvent199004000_4": "Position 2", "AutoEvent199004000_5": "Position 3", "AutoEvent199004000_7": "You discover a rather stable Hollow entrance. Use this chance to call in the cavalry!\nAwaiting Agent response...", "AutoEvent1990103_0": "Fairy Graffiti Assistant", "AutoEvent1990103_1": "\"Target location is found. The commission can now begin.\nBy the way, the client wants us to secretly add some strokes on his painting.\"", "AutoEvent1990103_2": "\"For that, the client has provided three crates of Hollow spray paint. They have been sent into the Hollow...\"", "AutoEvent1990103_3": "\"But, I'm sorry to say that the crates were not tied up tightly enough and landed at different places across the track.\"", "AutoEvent1990103_4": "\"Besides that, there are a few uncontrolled carriages on the track. Please be mindful of their movements.\"", "AutoEvent1990104_0": "Fairy Graffiti Assistant", "AutoEvent1990104_1": "\"The target graffiti wall is found in the central location. Twisted tracks and uncontrolled carriages are also detected in the area. Please proceed with caution.\"", "AutoEvent1990105_0": "Fairy Graffiti Assistant", "AutoEvent1990105_1": "\"We are about to depart to the depths of the Hollow from this area. Please check the spray paint collection progress before we proceed.\"", "AutoEvent1990105_10": "\"The only cans with lots of paint left are all red ones.\nLooks like our touch-ups will have to be red flowers, then. Lots and lots of red flowers...\"", "AutoEvent1990105_11": "Knight Order's \"Treasures\"", "AutoEvent1990105_12": "All spray paint cans have been checked. Most are unusable. We dragged three crates around for nothing! Let's keep usable cans and discard the rest, including the crates.", "AutoEvent1990105_13": "Turn the tables with \"Trump Card\"", "AutoEvent1990105_14": "\"There's dozens of full spray paint cans in the crate. But as for the color... it's just black, black, and more black.\"", "AutoEvent1990105_15": "\"I don't think a \"trump card\" should involve blacking out your rival's work.\"", "AutoEvent1990105_16": "\"Don't Open Unless Necessary.\" Let's just take it's necessary now...", "AutoEvent1990105_17": "\"The crate contains various colored spray paint cans. They've leaked everywhere, making the crate resemble last night's messy takeout box with food splattered inside.\"", "AutoEvent1990105_18": "\"All the colors have mixed together, like a giant color palette.\nDo we really have to take this with us into the Hollow...?\"", "AutoEvent1990105_2": "Knights' Treasures", "AutoEvent1990105_20": "\"Some spray paint cans are yet to be retrieved. The remaining crates are nearby.\"", "AutoEvent1990105_21": "\"Suggestion: Collect them all before entering the depths of the Hollow.\"", "AutoEvent1990105_3": "All three crates of spray paint cans have been retrieved. Open them and check the treasures from Lanks.", "AutoEvent1990105_4": "Which crate should we check?", "AutoEvent1990105_5": "\"Ultimate Colors\" Crate", "AutoEvent1990105_6": "\"Trump Card\" Crate", "AutoEvent1990105_7": "\"Don't Open Unless Necessary\" Crate", "AutoEvent1990105_8": "\"Ultimate Colors\" will bloom for you", "AutoEvent1990105_9": "\"There's dozens of assorted cans of spray paint in the crate. It may look like a great selection... but they've all been heavily used. I suspect they'll be useless after one or two quick sprays.\"", "AutoEvent1990106_0": "Fairy Graffiti Assistant", "AutoEvent1990106_1": "\"We have reached the designated location and are ready for the next step.\"", "AutoEvent1990106_10": "\"All done. Let's go take a look at the other side.\"", "AutoEvent1990106_13": "Dusty Crazy Hat", "AutoEvent1990106_14": "\"You're behind the broken wall. Sure enough, half of the graffiti remains up on the wall.\"", "AutoEvent1990106_18": "\"Painted onto the wall is an enormous hat stuffed full of all kinds of whimsical household items. There's even a rabbit wearing a monocle inside.\"", "AutoEvent1990106_19": "\"But only the first floor is visible. The second floor is nowhere to be seen, as though blown away in a typhoon.\nAs you suspected, the entire second floor lies crumpled among the shattered bricks upon the ground.\"", "AutoEvent1990106_2": "The Knight's Demise", "AutoEvent1990106_20": "\"Let's take a few more pics. May as well.\"", "AutoEvent1990106_22": "\"All done. We should get leave.\"", "AutoEvent1990106_3": "The wall is cut off into halves, with the upper half smashed into countless pieces that scatter all over the ground.\nOnly the graffiti on the lower half of the wall is discernible.", "AutoEvent1990106_4": "A wall... No, half a wall with graffiti is found at the designated location.", "AutoEvent1990106_5": "Check the graffiti on the wall.", "AutoEvent1990106_7": "\"The wall painting shows a white knight kneeling among flowers, but only the lower half is visible. Can't conclude much — for all we know it could be a Samoyed in knight armor.\"", "AutoEvent1990106_8": "\"There's no point in touching up the painting anymore; let's take a few more shots, including the broken brick wall on the ground.\"", "AutoEvent1990106_9": "\"Snap.\" \"Snap, snap.\"", "AutoEvent1990107_0": "Electric Roller Shutter", "AutoEvent1990107_1": "\"There's an electric shutter door with an emergency exit sticker on it, but there's no way of manually opening it.\nA note is posted to the door: Remote access has been granted to the western emergency control room.\"", "AutoEvent1990196_0": "Train-chasing Bangboo", "AutoEvent1990196_1": "\"Is that Bangboo chasing a train, or... being chased by a train?\"", "AutoEvent1990196_2": "\"After rescuing the Bangboo, you manage to pull a hidden coordinate from its Carrot.\"", "AutoEvent1990271_0": "\"Target location confirmed. Commencing graffiti commission.\"", "AutoEvent1990271_1": "\"Confirming the surrounding terrain... Please wait...\"", "AutoEvent1990271_2": "\"Unfortunately, several nearby buildings collapsed due to Hollow corruption. The planned route is inaccessible now.\"", "AutoEvent1990271_3": "\"I recommend you select a new route or abort this escort commission.\"", "AutoEvent1990272_0": "Graffiti Practice Wall", "AutoEvent1990272_1": "Lanks clears his throat and speaks up, \"Considering your exceptional contributions to the Knights, I'm thinking about letting you join this graffiti contest.\" \"Since we have the chance to graffiti here, why not try it out?\"", "AutoEvent1990272_10": "\"Imaginative Lines and Shapes\"", "AutoEvent1990272_11": "Wild lines and vibrant colors are definitely more eye-catching...", "AutoEvent1990272_12": "As you attempt to spray something, the paint can almost slips from your grasp... The painting is wild enough... However, there's something strange about the way Lanks is looking at you...", "AutoEvent1990272_13": "The true essence of graffiti lies in imagination! Follow your heart and set your spirit free!", "AutoEvent1990272_14": "After a few more random sprays, the pattern on the wall takes on an abstract quality... maybe a bit too abstract...? However, there's something strange about the way Lanks is looking at you...", "AutoEvent1990272_2": "Which style do you go for?", "AutoEvent1990272_3": "Begin Impressionism graffiti practice", "AutoEvent1990272_4": "Begin Fauvism graffiti practice", "AutoEvent1990272_5": "Begin Abstractionism graffiti practice", "AutoEvent1990272_6": "\"A Riot of Color\"", "AutoEvent1990272_7": "Well, as long as it captures that misty interplay of light and shadow, it should be good...", "AutoEvent1990272_8": "...The result looks somewhat abstract. It should be good? However, there's something strange about the way Lanks is looking at you...", "AutoEvent1990272_9": "\"Wild and Intimidating\"", "AutoEvent1990283_0": "Trial of Knighthood", "AutoEvent1990283_1": "Lanks hands you a paint can. \"Though we've not known each other long, your remarkable contributions to the Knights have earned our admiration!\" \"Now, I'm entrusting this wall to your unique creative aesthetic!\"", "AutoEvent1990283_12": "\"It was meant to be the celebrity cat of Sixth Street, \"Cookie,\" but it ended up a blurred puddle instead...\" \"But it makes sense! Cats are liquid, after all, so a puddle perfectly captures their essence!\"", "AutoEvent1990283_13": "Lanks seems to want to say something, but he eventually just nods.", "AutoEvent1990283_14": "\"It was meant to be Howl from the newsstand, but it accidentally ended up as some monster with a distorted face...\" \"But perhaps the monster will scare off any Ethereals that come by... So, maybe it's not a bad thing after all?\"", "AutoEvent1990283_16": "\"It's an Abstractionist painting of Eous, but something feels off...\" \"Maybe it's best to not show this to any Bangboo... Wouldn't want Eous to get laughed at...\"", "AutoEvent1990283_18": "Lone Knights and Hat's Army", "AutoEvent1990283_19": "Both sides are now in position, ready to commence battle. Unlike your small, elite team, the Crazy Hat Club has a large lineup that includes not only the two contestants but also an escort team of several dozen.", "AutoEvent1990283_2": "Take your time to consider what you'd like to paint...", "AutoEvent1990283_20": "Many of those escorts are carrying paint buckets and long-handled brushes. They don't seem to be here just as an escort.", "AutoEvent1990283_21": "Ask your squad members about the Crazy Hat Club", "AutoEvent1990283_22": "Well, whatever, let's go", "AutoEvent1990283_23": "\"Ah, those items are weapons they use to fight Ethereals. Don't worry about them.\" Alexander explains while Luna stands on the sidelines, shaking her head.", "AutoEvent1990283_24": "You decide to take the initiative and move out immediately. The sooner it's over, the less likely unexpected incidents will occur.", "AutoEvent1990283_25": "A Giant on His Warhorse Swiftly Snatches a Hat", "AutoEvent1990283_26": "Lanks and Alexander start painting graffiti on the wall. The commotion attracts a swarm of Ethereals, and they quickly draw nearer. \"Nope, that's it for me!\" Lanks exclaims as he finishes and makes a hasty retreat.", "AutoEvent1990283_27": "\"Just one more stroke to go!\" Alexander, however, is determined to finish his work. But suddenly, an Ethereal lunges at him. After a thunderous roar and billowing dust, Alexander is gone, leaving behind only a bloodstained hat.", "AutoEvent1990283_28": "A swarm of Ethereals is closing in quickly. It seems like you can't afford to stay here any longer!", "AutoEvent1990283_29": "Retreat!", "AutoEvent1990283_3": "An adorable cat", "AutoEvent1990283_30": "Amidst the chaos, you escort the members of the Colorful Knights out of the area.", "AutoEvent1990283_4": "A well-behaved dog", "AutoEvent1990283_5": "A smart Bangboo", "AutoEvent1990285_10": "Blob of \"Cat\"", "AutoEvent1990285_12": "Wild \"Howl\"", "AutoEvent1990285_4": "Distorted \"Eous\"", "AutoEvent1990293_0": "\"You have completed your practice and may now proceed with your commission.\"", "AutoEvent1990293_1": "\"Planning your route now.\"", "AutoEvent1990293_2": "\"Planning failed. Target route is blocked by obstacles.\"", "AutoEvent1990293_3": "\"Please proceed to the elevated platform and scan the area to collect data.\"", "AutoEvent1990401_0": "Fairy Smart Intervention", "AutoEvent1990401_1": "\"Master, based on the coordinates provided by Mishka, I have located the lost parts crate.\"", "AutoEvent1990401_2": "\"Area terrain unknown. Please explore with caution.\"", "AutoEvent1990403_0": "Fairy Smart Intervention", "AutoEvent1990403_1": "\"You have finished collecting all the parts, Master.\"", "AutoEvent1990403_10": "Leave the Hollow", "AutoEvent1990403_12": "\"Master, we can evacuate this place whenever you're ready.\"", "AutoEvent1990403_14": "\"Master, this commission has been completed. We can leave this Hollow now.\"", "AutoEvent1990403_15": "\"Highly dangerous units approaching.\"", "AutoEvent1990403_16": "\"Teach them a lesson!\"", "AutoEvent1990403_18": "\"Master, spatial distortion seems to have occurred here.\nSpeculation: The parts crate may have fallen into another area.\"", "AutoEvent1990403_19": "\"Location of the parts crate cannot currently be confirmed. Consider gathering up all the other parts in this area for the client.\"", "AutoEvent1990403_2": "\"We can leave this place now.\"", "AutoEvent1990403_4": "\"Master, number of uncollected parts detected: {4-scene_var(TargetCount)}\"", "AutoEvent1990403_5": "\"Please continue your search.\"", "AutoEvent1990403_7": "\"Master, you have successfully completed the commission.\"\n\"Just one final step to victory: Take care of those blocking your way.\"", "AutoEvent1990403_8": "Are you sure you want to leave the Hollow?", "AutoEvent1990403_9": "Go back inside the Hollow", "AutoEvent1990404_0": "Fairy Smart Intervention", "AutoEvent1990404_1": "\"Portion of lost parts located.\"", "AutoEvent1990404_2": "\"The chest is blown to smithereens and the parts are scattered everywhere.\nBut at least we can still pick them up.\"", "AutoEvent1990404_3": "\"Master, you have found some of the parts.\"", "AutoEvent1990404_4": "\"You can collect them and give them to the client.\"", "AutoEvent1990405_0": "Elevator Under Repair", "AutoEvent1990405_1": "\"A dusty old freight elevator. The maintenance light on the panel lights up when you press the ON button, prompting you to enter a password.\"", "AutoEvent1990405_10": "\"Temporarily out of service. Please check the operation devices on 1F.\"", "AutoEvent1990405_12": "\"Target floor is temporarily unavailable. Please check the operation devices at the maintenance point on 2F.\"", "AutoEvent1990405_3": "Please select your floor", "AutoEvent1990405_4": "Which floor would you like to go to?", "AutoEvent1990405_5": "1F", "AutoEvent1990405_6": "2F", "AutoEvent1990405_7": "3F", "AutoEvent1990405_8": "Leave", "AutoEvent1990406_0": "Elevator", "AutoEvent1990406_1": "An elevator that is somehow still operational and that's currently on the 1st floor.", "AutoEvent1990406_2": "Which floor would you like to go to?", "AutoEvent1990406_6": "Leave", "AutoEvent1990406_7": "\"3F not found; please go to the maintenance point on 2F to adjust settings.\"", "AutoEvent1990407_0": "Elevator", "AutoEvent1990407_1": "An elevator that is somehow still operational and that's currently on the 3rd floor.", "AutoEvent1990407_2": "Which floor would you like to go to?", "AutoEvent1990407_6": "Leave", "AutoEvent1990407_7": "\"No such floor found; please check 1F elevator device.\"", "AutoEvent1990408_0": "Fairy Smart Intervention", "AutoEvent1990408_1": "\"Master, I have detected some unused detonation devices in the vicinity.\"", "AutoEvent1990408_3": "\"Master, I can modify what remains of the detonation devices for your use.\"", "AutoEvent1990408_4": "Would you like to assemble the detonation device?", "AutoEvent1990408_5": "Assemble", "AutoEvent1990408_6": "No thanks", "AutoEvent1990408_8": "\"Setting up detonation circuit...\"", "AutoEvent1990409_0": "Fairy Smart Intervention", "AutoEvent1990409_1": "\"Master, initial scans indicate that this Drive Disc contains the control codes for the elevator system.\"", "AutoEvent1990409_2": "\"Extracting data from Drive Disc...\"", "AutoEvent1990409_3": "\"Data extracted! You may now operate the elevator to access the 3rd floor.\"", "AutoEvent1990411_0": "Outdated Security Device", "AutoEvent1990411_1": "\"The security gate is about to open.\"", "AutoEvent1990411_2": "\"Analyzing surrounding environments.\"", "AutoEvent1990411_4": "\"Warning! Unknown threat detected beneath the elevator.\"", "AutoEvent1990411_5": "\"Unable to open the security gate...\"", "AutoEvent1990503_0": "Fairy Smart Intervention", "AutoEvent1990503_1": "\"Master, Brutus has entered the Hollow and sent us a message.\"", "AutoEvent1990503_3": "\"Once we're done, we'll send him a signal, and he'll retrieve the crates.\"", "AutoEvent1990503_4": "Notes", "AutoEvent1990503_5": "Due to the complex terrain within the Hollow, you must push the scattered crates to the recycling area before notifying Brutus to retrieve them.", "AutoEvent1990503_7": "What exactly did it say?", "AutoEvent1990503_8": "\"He needs us to gather the scattered parts crates.\"", "AutoEvent1990503_9": "There are a total of three targets.", "AutoEvent1990504_0": "Fairy Smart Intervention", "AutoEvent1990504_1": "\"You have retrieved all the parts crates! You're practically a master of retrieval!\"", "AutoEvent1990504_3": "\"Master, you have located {scene_var(Recycle)} crates but were unable to retrieve {30-scene_var(Recycle)} of them.\"", "AutoEvent1990504_4": "\"You've done your best. Please take a break and don't push yourself too hard.\"", "AutoEvent1990507_0": "Recovery Point", "AutoEvent1990507_10": "\"If you wish, I can inform Brutus about the situation here and request he retrieve the scattered parts nearby.\"", "AutoEvent1990507_11": "You can send Brutus a signal here, and he'll retrieve the parts crates. Since you can only send one signal at each retrieval site, it is recommended to gather as many crates as possible before signaling.", "AutoEvent1990507_12": "\"No parts crates detected in this area, Master.\"", "AutoEvent1990507_2": "Send a signal?", "AutoEvent1990507_3": "Tell him to retrieve these crates", "AutoEvent1990507_4": "Not so fast. Let's collect more crates.", "AutoEvent1990507_5": "Fairy Smart Intervention", "AutoEvent1990507_6": "\"We've reached a marked location. You can push the parts crates here for retrieval.\"", "AutoEvent1990507_7": "\"Master, there are {specials(count)} parts crates in this area. Once all the crates have been retrieved, this area will no longer be available for retrieval.\"", "AutoEvent1990507_8": "Send signal", "AutoEvent1990513_0": "Fairy Smart Intervention", "AutoEvent1990513_1": "\"Master, this special Ethereal will mimic our actions.\"", "AutoEvent1990513_2": "\"I recommend using the bombs in the area to eliminate it.\"", "AutoEvent1990513_3": "Funny Imitator", "AutoEvent1990513_4": "This Ethereal likes mimicking the actions of others. If you can identify its behavior pattern, maybe you can blow it up with a bomb...", "AutoEvent1990513_5": "Will you blow it up with a bomb? Or fight?", "AutoEvent1990513_6": "I wanna fight!", "AutoEvent1990513_7": "Let's have some fun with bombs!", "AutoEvent1990522_0": "Reroute", "AutoEvent1990522_1": "Fairy can reset the location of all the parts crates to their original positions for rerouting.", "AutoEvent1990522_2": "Reset the location of all the parts crates?", "AutoEvent1990522_3": "Let's start over again", "AutoEvent1990522_4": "No need for that", "AutoEvent1990522_5": "Fairy Smart Intervention", "AutoEvent1990522_6": "\"Your determination to start anew is always admirable, Master.\"", "AutoEvent1990601_1": "\"Master, three targets have been detected nearby. Speculation: One of these targets is Brutus' truck.\"", "AutoEvent1990601_2": "\"You can use the explosives left around to put on a magnificent fireworks display and distract them.\"", "AutoEvent1990601_3": "\"These crates nearby are the right size and won't get stuck in any corners. Use these to unlock the explosives.\"", "AutoEvent1990601_4": "Fairy Smart Intervention", "AutoEvent1990603_0": "Fairy Smart Intervention", "AutoEvent1990603_1": "\"There's a line on the construction site's noticeboard — Everything's ready; just two more crates to load.\"", "AutoEvent1990608_0": "Mishka", "AutoEvent1990608_1": "\"Y—You must be a friend of the manager! Somehow I fell into this stack of building supplies... Thanks so much for the help.\"", "AutoEvent1990608_10": "\"I'm fine. Go and rescue Brutus, there's tire tracks from his truck just over there...\"", "AutoEvent1990608_11": "What should we do?", "AutoEvent1990608_12": "Update him about Brutus", "AutoEvent1990608_14": "\"What? You've found him? Incredible! As expected of the manager's friend!\"", "AutoEvent1990608_15": "\"*sigh* ...It's good that we know he's okay. We can hash out the details later once we go back.\"", "AutoEvent1990608_16": "\"I'm just a liability inside the Hollow. I'll just get you into trouble if we stay here too long...\"", "AutoEvent1990608_3": "\"Hmm, let's see... There should be an exit here used by the construction team.\"\nMishka's Carrot data indicates a route out.", "AutoEvent1990608_4": "Leave the Hollow?", "AutoEvent1990608_5": "Wait, not yet", "AutoEvent1990608_6": "Leave the Hollow", "AutoEvent1990608_8": "\"There's still something you need to do? Okay, I'll wait right here then.\"", "AutoEvent1990692_0": "Fairy Smart Intervention", "AutoEvent1990692_1": "\"Master, a group of Ethereals have blocked off Brutus' truck. He's abandoning it to escape.\"", "AutoEvent1990692_29": "Ethereals seem to have noticed you and are coming this way...", "AutoEvent1990692_31": "Rescue Brutus", "AutoEvent1990692_4": "What should we do?", "AutoEvent200001_0": "[Lost Item] Weird Detective", "AutoEvent200001_1": "A tall figure dressed in detective attire, his face obscured from view. You catch a glimpse of yourself and the fallen city through the reflective lenses beneath his hat's brim.", "AutoEvent200001_2": "He walks over, and hands you a Universal Audio Memory Card.\n\"Just a few words will be enough to restore the full picture.\"", "AutoEvent200001_3": "\"It's far from the clues I was searching for, but it's always good to have someone else out there who knows what's happened here. Here you go.\"", "AutoEvent200002_0": "[Lost Item] Weird Scavenger", "AutoEvent200002_1": "A well-dressed young man claiming to be a scavenger emerges from the rubble and greets you enthusiastically, before bringing a golden monocle up to cast his eye over you and size you up...", "AutoEvent200002_2": "\"Mmm... I can see you,\" he says, before throwing over a strange object.\n\"This is for you!\"", "AutoEvent200002_3": "\"As I scavenge through the past, these items are like pieces of a puzzle reconstructing history. Aren't you curious? Who did they once belong to, and why were they abandoned here?\"", "AutoEvent20004_0": "The Final Frontline", "AutoEvent20004_1": "You're about to enter the deepest area of the current Hollow Zero exploration area. This is your last chance to prep yourself for the battle ahead. Once you enter, you can no longer freely explore. Continue?", "AutoEvent20004_2": "You should finish exploring before advancing.", "AutoEvent20004_3": "Straight to the crux", "AutoEvent20004_4": "Warning! Intense Ether activity detected ahead! Likely a powerful hostile! Go through the fissure to challenge the target directly.\nNotice: This is a one-way fissure. You cannot continue your free exploration after entering!", "AutoEvent2010021_0": "[Event] Veteran Investigator", "AutoEvent2010021_1": "They seem to be an experienced Investigator, exploring Hollow Zero just as you are. Their appearance and gender are indiscernible, but they exude the aura of a battle-hardened veteran.", "AutoEvent2010021_10": "\"I've already sold all my spare Resonium. Perhaps another time.\"\nSays the veteran Investigator.", "AutoEvent2010021_11": "\"Since this is a trade, let's keep it fair. Your Resonium doesn't really interest me.\"", "AutoEvent2010021_12": "\"How about this one?\"", "AutoEvent2010021_13": "The veteran Investigator walks away, shaking his head.", "AutoEvent2010021_14": "\"Slightly corrupted supplies will do just fine...\"", "AutoEvent2010021_15": "Pressure + {specials(count_1)}. Obtain 1 A-Rank Resonium.", "AutoEvent2010021_16": "\"I've got some supplies I can sell to you.\"", "AutoEvent2010021_17": "A good chance to sell some Resonia.", "AutoEvent2010021_18": "\"If you don't mind a little corruption, take this. It's no use to me anyway.\"", "AutoEvent2010021_19": "\"Good luck.\"", "AutoEvent2010021_2": "\"I have some spare supplies... Interested in trading with me?\"", "AutoEvent2010021_20": "\"Supplies are always good here in Hollow Zero! And as long as you bring the good stuff, I'll pay handsomely in Gear Coins based on the condition.\"", "AutoEvent2010021_21": "S-Rank Resonium: {specials(count_2)} Gear Coins\nA-Rank Resonium: {specials(count_3)} Gear Coins\nB-Rank Resonium: {specials(count_4)} Gear Coins", "AutoEvent2010021_22": "Remaining sales: {specials(sell_count)}", "AutoEvent2010021_23": "Sell an S-Rank Resonium", "AutoEvent2010021_24": "Lose one random S-Rank Resonium. Obtain {specials(count_2)} Gear Coins.", "AutoEvent2010021_25": "Sell an A-Rank Resonium", "AutoEvent2010021_26": "Lose one random A-Rank Resonium. Obtain {specials(count_3)} Gear Coins.", "AutoEvent2010021_27": "Sell a B-Rank Resonium", "AutoEvent2010021_28": "Lose one random B-Rank Resonium. Obtain {specials(count_4)} Gear Coins.", "AutoEvent2010021_29": "I'll hold onto it after all...", "AutoEvent2010021_3": "Buy", "AutoEvent2010021_30": "\"Here are your Gear Coins. Anything else?\"", "AutoEvent2010021_31": "\"Alright, good luck.\"", "AutoEvent2010021_32": "Buy Concentrated Medicine", "AutoEvent2010021_33": "\"You want to buy some medical supplies? No problem. I've got some spare supplies with me here.\"", "AutoEvent2010021_34": "\"But my supplies are limited...\"", "AutoEvent2010021_35": "You can still obtain {specials(count_8)-specials(i)}", "AutoEvent2010021_36": "Buy one", "AutoEvent2010021_37": "Use {specials(count_6)} Gear Coins. Obtain 1 Concentrated Medicine.", "AutoEvent2010021_38": "Please give me one", "AutoEvent2010021_39": "Pressure +{specials(count_7)}. Obtain 1 Concentrated Medicine.", "AutoEvent2010021_4": "Spend {specials(CoinPrice)} Gear Coins. Obtain 1 Resonium.", "AutoEvent2010021_40": "Leave", "AutoEvent2010021_41": "\"Take it. In Hollow Zero, that could very well save your life.\"", "AutoEvent2010021_42": "\"I've got none left.\"", "AutoEvent2010021_43": "\"There're always people like you... Ah, forget it. Seeing as you were able to get here on your own, here. Take it.\"", "AutoEvent2010021_44": "You bid farewell and continue on your way.", "AutoEvent2010021_45": "\"Alright, that's enough. My wallet is running dry.\"", "AutoEvent2010021_5": "Exchange", "AutoEvent2010021_6": "Lose 1 B-Rank Resonium. Obtain 1 Resonium.", "AutoEvent2010021_7": "No thanks", "AutoEvent2010021_8": "Strangers bearing gifts often harbor other intentions", "AutoEvent2010021_9": "\"Thanks... But I happen to be running low on Gear Coins.\"", "AutoEvent2010022_0": "[Event] Reckless Hollow Raider", "AutoEvent2010022_1": "The man's makeshift gear gives away his identity as a Hollow Raider. He spreads his hands to show that he means no harm.\n\"A fellow Raider, huh? Excellent! I've spotted some great stuff ahead!\"", "AutoEvent2010022_10": "Keep pushing on", "AutoEvent2010022_11": "Lose {specials(count_5)}% of HP. Remove 1 Corruption.", "AutoEvent2010022_12": "Leave", "AutoEvent2010022_13": "The adventure ahead could be perilous with no guaranteed rewards!", "AutoEvent2010022_14": "While you're getting closer to the good stuff, the situation up ahead... looks more and more dangerous.", "AutoEvent2010022_15": "Doesn't seem like there's anything valuable here.", "AutoEvent2010022_16": "You have found {specials(Coin)} Gear Coins! Scattered Gear Coins are always a pleasant reward for curious adventurers!", "AutoEvent2010022_17": "Play \"Rock Paper Scissors\"", "AutoEvent2010022_18": "You stumble upon some combat supplies and discover a Resonium!", "AutoEvent2010022_19": "Enemies have ambushed you from behind! Well, you knew a fight was coming when you decided to follow that reckless Hollow Raider, didn't you?", "AutoEvent2010022_2": "\"How about we join forces to get it? We can split the spoils.\"", "AutoEvent2010022_20": "The path collapses once you defeat the enemy. Looks like you'll have to leave the area with the Hollow Raider.", "AutoEvent2010022_21": "Hope it's my lucky day", "AutoEvent2010022_22": "\"You'll miss out on a lot of good stuff if you're always playing on the safe side. Seems like we're just not cut from the same cloth.\" Leaving these words, the Hollow Raider walks away.", "AutoEvent2010022_23": "There's nothing of more value left. Take your cut and bid this Hollow Raider adieu!", "AutoEvent2010022_24": "\"These are rare supplies within Hollow Zero...\"", "AutoEvent2010022_25": "\"Seeing that fate brought us together, I'm going to give you this special item that eases corruption for... free! Oh, be careful. It's a little prickly.\"", "AutoEvent2010022_26": "\"Alright, I'm a pro at Rock-Paper-Scissors!\"", "AutoEvent2010022_27": "Rock-Paper-Scissors Pro", "AutoEvent2010022_28": "\"Let's play again... Hang on. I'm out of Gear Coins!\"", "AutoEvent2010022_29": "\"But seeing as we're in Hollow Zero, there should be a way to score a few more Gear Coins... We can play again next time... if there is a next time. I hope so.\"", "AutoEvent2010022_3": "Follow him and proceed", "AutoEvent2010022_30": "\"I'll go easy on you.\"\n\"If I win, you have to give me {specials(count_2)} Gear Coins.\"\n\"If you win, I'll give you {specials(count_1)} Gear Coins.\"", "AutoEvent2010022_31": "{specials(ai_lose_times)} Rounds Won", "AutoEvent2010022_32": "Rock", "AutoEvent2010022_33": "Scissors", "AutoEvent2010022_34": "Paper", "AutoEvent2010022_35": "As you prepare to part ways with the Hollow Raider, you politely ask for his name.", "AutoEvent2010022_36": "\"In our line of work, we don't stick to one name,\" he says, showing a tattered ID. \"I picked it up. The photo looks like me, so consider this me. See you next time.\"", "AutoEvent2010022_37": "I quit", "AutoEvent2010022_38": "\"Rock.\"", "AutoEvent2010022_39": "\"Scissors.\"", "AutoEvent2010022_4": "{specials(LossProb)}% chance: Enter combat.", "AutoEvent2010022_40": "\"Paper.\"", "AutoEvent2010022_41": "\"Draw. Let's go again.\"", "AutoEvent2010022_42": "\"Another draw. One more time.\"", "AutoEvent2010022_43": "\"You lost. I'll take those Gear Coins, then!\"", "AutoEvent2010022_44": "\"You lost... What? You're short on Gear Coins? Oh well, let's just call it a free game then.\"", "AutoEvent2010022_45": "\"You can't play without putting anything down. Come back once you've got enough Gear Coins.\"", "AutoEvent2010022_46": "\"You won. Lucky you!\"", "AutoEvent2010022_47": "I probably shouldn't rely on luck to earn Gear Coins.", "AutoEvent2010022_48": "Feel for cracks", "AutoEvent2010022_49": "\"They say there're good things on the other side of some of these cracks, but I've stuck my hand in lots and never pulled out anything — except for a sore finger once.\"", "AutoEvent2010022_5": "\"I prefer to work alone.\"", "AutoEvent2010022_50": "\"But maybe it'll be your lucky day. How about giving it a try?\"", "AutoEvent2010022_51": "Courage and luck — You gotta have both.", "AutoEvent2010022_52": "Give it a try", "AutoEvent2010022_53": "Lose {specials(count_3)}% HP. {specials(count_4)}% chance: Obtain 1 Resonium.", "AutoEvent2010022_54": "Leave", "AutoEvent2010022_55": "\"Wow, guess today is your lucky day after all.\"", "AutoEvent2010022_6": "Avoiding risky deals is one of the golden rules that keep you alive", "AutoEvent2010022_7": "\"We need supplies to ease the symptoms of Corruption...\"", "AutoEvent2010022_8": "The items worth recovering are a bit farther ahead, but are they worth the risk? Everyone risking their life in the Hollow has to make their own judgment.", "AutoEvent2010022_9": "Continue your exploration?", "AutoEvent2010023_0": "[Event] Manual Vending Machine", "AutoEvent2010023_1": "Rumor has it that there is actually a salesperson hidden behind the shelves of the vending machines.\nWhen you luck out and get some extra items from the machine, it's because you caught a generous salesperson in a good mood.", "AutoEvent2010023_10": "Leave", "AutoEvent2010023_11": "You insert some coins as usual. Soon after, the vending machine starts with a whirling sound.", "AutoEvent2010023_12": "After a few moments, the vending machine buzzes and reluctantly dispenses a Bangboo Plug-In.", "AutoEvent2010023_13": "You eagerly stuff a bunch of Gear Coins into the vending machine, and it emits a buzzing sound.", "AutoEvent2010023_14": "With dazzling speed, the machine dispenses a Rare Bangboo Plug-In.", "AutoEvent2010023_15": "Convinced by the rumor, you start banging on the vending machine's shell, hoping to intimidate the hidden salesperson into giving you something.", "AutoEvent2010023_16": "Spend {specials(super_price)} Gear Coins", "AutoEvent2010023_17": "Perhaps it's best to stay away from it. The machine is giving off a somewhat ominous aura.", "AutoEvent2010023_18": "To verify the urban legend, the Agent cracks open the vending machine with brutal force!", "AutoEvent2010023_19": "To your surprise, there's no one hiding inside the vending machine at all! But now that you've broken it... Might as well take the Bangboo Plug-In inside!", "AutoEvent2010023_2": "Use Advanced Investigator services", "AutoEvent2010023_20": "Crack open the vending machine", "AutoEvent2010023_21": "You have obtained a rare Bangboo plug-in.", "AutoEvent2010023_22": "There is a vending machine right in front of you. Would you like to verify this rumor?", "AutoEvent2010023_23": "You may have obtained something, but you're all exhausted. Your squad members haveexpended lots of stamina.", "AutoEvent2010023_24": "So expensive... I suppose \"Advanced\" Investigators must never run low on Gear Coins. I mean, after all, you always get what you pay for.", "AutoEvent2010023_25": "Service underway... dispatching supplies...", "AutoEvent2010023_26": "Service complete. Today's service includes: removal of 1 Corruption, obtaining 3 Bangboo Plug-Ins, obtaining 2 Resonia, catalyzing 2 Resonia, and restoring 30% of all squad members HP.", "AutoEvent2010023_27": "Pressure +50. Obtain 2 rare Bangboo Plug-Ins.", "AutoEvent2010023_28": "Spend 3,000 Gear Coins", "AutoEvent2010023_29": "Despite securing some supplies, the prolonged stay at this supply station has worsened the squad members' Corruption symptoms...", "AutoEvent2010023_3": "Insert coins as usual", "AutoEvent2010023_30": "Collect Concentrated Medicine", "AutoEvent2010023_31": "Pressure +50. Obtain 2–4 Concentrated Medicines.", "AutoEvent2010023_32": "To your surprise, you pull some supplies out of a pile of sundry. You got {specials(count_item)} Concentrated Medicines!", "AutoEvent2010023_4": "Spend {specials(CoinPriceBit)} Gear Coins. Obtain 1 ordinary Bangboo Plug-In.", "AutoEvent2010023_5": "Insert a huge amount of coins", "AutoEvent2010023_6": "Spend {specials(CoinPriceMass)} Gear Coins. Obtain 1 rare Bangboo Plug-In.", "AutoEvent2010023_7": "Intimidate the vending machine", "AutoEvent2010023_8": "Lose {specials(HPPrice)}% of your HP. Obtain 1 rare Bangboo Plug-In.", "AutoEvent2010023_9": "I'm not interested", "AutoEvent2010024_0": "[Event] Windfall Too Conspicuous", "AutoEvent2010024_1": "Lose {specials(HpPrice)}% of HP. Obtain {specials(count_1)}-{specials(count_2)} Gear Coins.", "AutoEvent2010024_10": "Leave", "AutoEvent2010024_11": "The Agent accidentally steps on a trap and gets injured. That's when the ground sinks, revealing {specials(get_coin)} Gear Coins underneath!", "AutoEvent2010024_12": "The shiny items turn out to be the Gear Coins you've been dreaming of!", "AutoEvent2010024_13": "You reckon it's nothing more than a trap and decisively walk away!\nHowever, the ground beneath the massive logo sinks slightly, as if hinting at the huge amount of Gear Coins you've missed out on...", "AutoEvent2010024_14": "Look at Nicole", "AutoEvent2010024_15": "Nicole is good at dealing with traps.", "AutoEvent2010024_16": "Seeing the Gear Coin mark, Nicole rushes forward to check it out. She immediately notices the trap and disarms it.\n\"Ha, they think I'll fall for such a terrible trap?\"", "AutoEvent2010024_17": "Nicole returns with a bag of shiny Gear Coins and not a scratch on her.\n\"C'mon, Proxy! Are you worried about me getting hurt? Don't worry, the jingling of coins is the best cure for anything!\"", "AutoEvent2010024_18": "Leave", "AutoEvent2010024_19": "Pressure +20", "AutoEvent2010024_2": "Which Agent will you send to check it out?", "AutoEvent2010024_20": "There're still some Gear Coins lying around! Finders keepers!", "AutoEvent2010024_21": "You stuff all the Gear Coins into your pocket, feeling the weight of them as you leave in satisfaction.", "AutoEvent2010024_22": "...", "AutoEvent2010024_23": "You almost trip over something as you're leaving:\nTo your surprise, you discover 1 Resonium!\nMaybe there is a reward in being a bit greedy after all?", "AutoEvent2010024_3": "Ask squad member 1", "AutoEvent2010024_4": "Lose {specials(HpPrice)}% of HP and gain a huge amount of Gear Coins", "AutoEvent2010024_5": "Ask squad member 2", "AutoEvent2010024_6": "The logo of a huge Gear Coin appears up ahead. It's so obvious it didn't take any looking.", "AutoEvent2010024_7": "Ask squad member 3", "AutoEvent2010024_8": "But is it a treasure marker left by previous explorers or a trap?", "AutoEvent2010024_9": "Forget it", "AutoEvent2010025_0": "[Event] \"Safe\" Train Car", "AutoEvent2010025_1": "A worn-out train car lying on its side with a conspicuous signboard hanging outside. The sign reads, \"Maintenance will be much appreciated.\"\nIt appears that this train car serves as a makeshift safe house in the Hollow. Perhaps you'll find some supplies inside...", "AutoEvent2010025_10": "After the maintenance, the \"safe\" train car looks brand new!", "AutoEvent2010025_11": "During the overhaul, you discovered a Resonium Catalysis... Consider it your well-deserved reward!", "AutoEvent2010025_12": "Most of the tools in the train car were in disrepair. Considering you don't have a lot of time, just some simple repairs should make do!", "AutoEvent2010025_13": "After some brief maintenance and repairs, the exterior of the \"safe\" train car appears less shabby from the outside. As for the inside... Well, who cares?", "AutoEvent2010025_14": "During the overhaul, you discovered a Resonium Catalysis... Consider it the payment for your effort, although you didn't work too hard...", "AutoEvent2010025_15": "A gust of wind murmurs hauntingly in the dilapidated train car, creating eerie noises. Perhaps it's best to leave...", "AutoEvent2010025_16": "Take a break on the train", "AutoEvent2010025_17": "You stumble upon an even more dilapidated \"safe\" train car.\nHowever, through the crack in its broken door, you catch sight of various supply boxes scattered on the floor...", "AutoEvent2010025_18": "Pressure -30", "AutoEvent2010025_19": "Loot all the Gear Coins here", "AutoEvent2010025_2": "Maintain this \"safe\" train car?", "AutoEvent2010025_20": "Pressure + {specials(HighStaminaPrice2)}, catalyze 4 Resonia", "AutoEvent2010025_21": "Do some simple repairs", "AutoEvent2010025_22": "Pressure + {specials(LowStaminaPrice2)}, catalyze 2 Resonia", "AutoEvent2010025_23": "Surely someone has misplaced some Gear Coins around here!", "AutoEvent2010025_24": "It may be a rickety old train, but in Hollow Zero, it's as close to a luxury rest spot as you can get. After a proper rest, you set off with renewed energy.", "AutoEvent2010025_25": "There are no usable tools in this Safe House. You have to search for some before you can start repairing.", "AutoEvent2010025_26": "Once the maintenance is complete, you reboot the system, and a message illuminates the screen. \"Thank you for your hard work. The next user will appreciate your efforts.\"", "AutoEvent2010025_27": "During the repair, you discovered Resonium Catalysts!", "AutoEvent2010025_28": "There are no usable tools in this train car. Maybe some good old-fashioned maintenance will do the trick? You give the control panel a light smack and to your surprise you see it begin to start up.", "AutoEvent2010025_29": "The screen lights up, displaying a message: \"Please handle the public devices in the safe house with care and do not smack them.\"\n\"But didn't that work? It lit up in a flash!\"", "AutoEvent2010025_3": "Give it an overhaul", "AutoEvent2010025_30": "While smacking the operating panel, a key falls out of a crack. You open a drawer with it and find a Resonium Catalysis inside.", "AutoEvent2010025_31": "This \"safe\" train car looks even more creepy now. Perhaps you should leave...", "AutoEvent2010025_32": "Before leaving, you discover an Ether Fuse in the drawer.", "AutoEvent2010025_33": "You notice a \"safe\" train car composed of a few teetering iron plates. It looks not safe at all.\nHowever, beneath the iron plates, you notice a lot of well-preserved supply packs.", "AutoEvent2010025_34": "We're already here, may as well take a look.", "AutoEvent2010025_35": "Approach the \"safe\" train car", "AutoEvent2010025_36": "There might still be Gear Coins scattered around the train car... After a thorough search, you find {specials(coin)} Gear Coins!", "AutoEvent2010025_37": "You don't really need it right now since the secure train car is already fixed... But you decide to take it along, just in case it proves useful later on.", "AutoEvent2010025_38": "As if the train car is rewarding your kindness, you discover a lot of resources inside. Please choose one of them.", "AutoEvent2010025_39": "Choose a supply pack!", "AutoEvent2010025_4": "Pressure + {specials(HighStaminaPrice1)}, catalyze 2 Resonia", "AutoEvent2010025_40": "Take the medical supply", "AutoEvent2010025_41": "Restore {specials(Reward1)}% of Max HP", "AutoEvent2010025_42": "Take the combat supply", "AutoEvent2010025_43": "Obtain 1 A-Rank Resonium", "AutoEvent2010025_44": "Take the Sedatives", "AutoEvent2010025_45": "Remove 1 Corruption. Clear your Pressure.", "AutoEvent2010025_46": "The squad is in much better shape now.", "AutoEvent2010025_47": "Your squad members have become stronger.", "AutoEvent2010025_48": "Your squad members' Corruption symptoms have noticeably diminished. Now they can proceed with lighter hearts!", "AutoEvent2010025_49": "This seems to be the last \"safe\" train car in this area", "AutoEvent2010025_5": "Just fix the gate", "AutoEvent2010025_50": "Remove 1 Corruption", "AutoEvent2010025_51": "This \"safe\" train car, having undergone repairs, indeed looks more sturdy now... Take a moment to reset here before moving on.", "AutoEvent2010025_52": "This \"safe\" train car seems to have become a regular resting spot for many investigation teams, with generous \"Good Samaritans\" leaving behind Gear Coins...\nWith some effort, you manage to find {specials(coin)} Gear Coins in total.", "AutoEvent2010025_53": "Look for supplies aboard the \"safe\" train car", "AutoEvent2010025_54": "Obtain 1 Concentrated Medicine", "AutoEvent2010025_55": "There might be some supplies lying around the worn-out old train car... After some hard work, you find {specials(item_number)} Concentrated Medicines.", "AutoEvent2010025_56": "Obtain 2–3 Concentrated Medicines.", "AutoEvent2010025_57": "There seems to be evidence of several squads having stayed in this \"safe\" train car. There could be some goodies left behind... Sure enough, a thorough search gets you {specials(item_number)} Concentrated Medicines!", "AutoEvent2010025_6": "Pressure + {specials(LowStaminaPrice1)}, catalyze 1 Resonium", "AutoEvent2010025_7": "Leave it as it is", "AutoEvent2010025_8": "Leave", "AutoEvent2010025_9": "Most of the tools in the \"safe\" train car were in disrepair, and you took considerable effort to find suitable replacements, but your persistence paid off in the end!", "AutoEvent2010026_0": "[Event] Medicine Information Leaflet", "AutoEvent2010026_1": "You come across a tightly rolled document densely filled with writing. As you pick it up, a medical glass bottle with the word \"Sedative\" etched onto it tumbles out.", "AutoEvent2010026_10": "Pressure +100", "AutoEvent2010026_11": "Pressure +{specials(Price2)}", "AutoEvent2010026_12": "Try reading the article", "AutoEvent2010026_13": "You start to feel a little dizzy. Is this an expected effect of the medicine, or...?", "AutoEvent2010026_14": "Receive {specials(count_1)}% more Gear Coins in this run", "AutoEvent2010026_15": "Receive {specials(count_2)}% more Gear Coins in this run", "AutoEvent2010026_16": "Pressure +{specials(Price3)}", "AutoEvent2010026_17": "The medicine seems to be working, clearing your mind and sharpening your focus. Take another look at the document now?\nSurprisingly, you have discovered a Resonium wrapped up in it!", "AutoEvent2010026_18": "You shouldn't just randomly take something you found on the street, better to leave it. Just common sense really.", "AutoEvent2010026_19": "Receive {specials(count_3)}% more Gear Coins in this run", "AutoEvent2010026_2": "Could it be a medicine left behind by the earlier researchers who ventured into the Hollow?", "AutoEvent2010026_20": "You decide to risk taking all of the unknown medicine. You don't feel particularly different at all...", "AutoEvent2010026_21": "Upon giving the instructions another look, you pleasantly surprised to find lots of Resonia hidden inside the medicine box!", "AutoEvent2010026_22": "While going through the instructions, you are pleasantly surprised to find an additional note: taking this medicine will significantly enhance one's ability to sense Gear Coins, making it easier for Investigators to earn more.", "AutoEvent2010026_23": "Note: You will receive {specials(count_3)}% more Gear Coins in this run.", "AutoEvent2010026_24": "While going through the instructions, you are pleasantly surprised to find an additional note: taking this medicine will somewhat enhance one's ability to sense Gear Coins, making it easier for Investigators to earn more.", "AutoEvent2010026_25": "Note: You will receive {specials(count_1)}% more Gear Coins in this run.", "AutoEvent2010026_26": "While going through the instructions, you are pleasantly surprised to find an additional note: taking this medicine will slightly enhance one's ability to sense Gear Coins, making it easier for Investigators to earn more.", "AutoEvent2010026_27": "Use them all", "AutoEvent2010026_28": "Lose {specials(count_4)}% HP. Remove 2 Corruptions and clear all Pressure.", "AutoEvent2010026_29": "The instructions say to \"take appropriate amount,\" however much that is... Let's just slam it all in one go!", "AutoEvent2010026_3": "Use a little bit", "AutoEvent2010026_4": "Pressure +{specials(Price1)}", "AutoEvent2010026_5": "Don't use", "AutoEvent2010026_6": "Discard it and leave", "AutoEvent2010026_7": "Use just a little bit more", "AutoEvent2010026_8": "You begin to experience the medicine's subtle effects... but also detect something weird happening in your body.", "AutoEvent2010026_9": "Stay cautious", "AutoEvent2010027_0": "[Event] HSO Task Force", "AutoEvent2010027_1": "You encounter a heavily armed squad from Hollow Special Operations.\nTheir confidence in navigating the treacherous terrain of Hollow Zero is evident, as if it's commonplace to them.", "AutoEvent2010027_10": "Pressure +{specials(count_1)}. Obtain 1 [Artifice] Resonium.", "AutoEvent2010027_11": "More Gear Coins needed", "AutoEvent2010027_12": "B-Rank Resonium", "AutoEvent2010027_13": "A-Rank Resonium", "AutoEvent2010027_14": "S-Rank Resonium", "AutoEvent2010027_15": "The team is about to leave. You can only take the current combat supplies.", "AutoEvent2010027_16": "The leader leaves you with Resonia.", "AutoEvent2010027_17": "Obtain {specials(coin)} Gear Coins", "AutoEvent2010027_18": "Request financial aid", "AutoEvent2010027_19": "\"It's always nice to have money in hand. Hollow Zero's no exception to that! Take this, and all the best.\"", "AutoEvent2010027_2": "The captain presents you with supplies. If you're not satisfied, you can request a replacement.", "AutoEvent2010027_20": "\"Sure, there are supplies that can vastly boost your power, but they come with their own set of risks and costs...\"", "AutoEvent2010027_21": "\"This thing's nice, but it's been heavily corrupted. If you still want it, it's yours to take.\"", "AutoEvent2010027_22": "\"Can I get support in the form of supplies instead?\"", "AutoEvent2010027_23": "Obtain {specials(hp_item)} Concentrated Medicine", "AutoEvent2010027_24": "\"Take it.\"", "AutoEvent2010027_25": "The leader of the task force checks everyone's supplies, then politely remarked, \"Your supplies are well prepared... beyond even our expectations.\"", "AutoEvent2010027_26": "Pick one to take.", "AutoEvent2010027_27": "Take some medical supplies", "AutoEvent2010027_28": "All squad members recover {specials(Heal)}% HP", "AutoEvent2010027_29": "Take some Gear Coins", "AutoEvent2010027_3": "Obtain combat supplies", "AutoEvent2010027_30": "Obtain {specials(Coin)} Gear Coins", "AutoEvent2010027_31": "Take some Sedatives", "AutoEvent2010027_32": "Pressure -{specials(Stamina)}", "AutoEvent2010027_33": "\"We're only able to provide a few must-have supplies due to controlled rationing. I hope you understand!\"\nThe task force leader hands over your supplies.", "AutoEvent2010027_4": "Obtain {getString(SCRIPT_GLOBAL,Event_2010027_OP_{specials(RandGenre)})}-type {getString(SCRIPT_GLOBAL,Event_2010027_OP_RARE_{specials(RandRare)})}", "AutoEvent2010027_5": "You can make modifications up to {specials(WishTimes)} times", "AutoEvent2010027_6": "Do you have anything else?", "AutoEvent2010027_7": "I want supplies to vastly boost my power", "AutoEvent2010027_8": "Claim the supplies.", "AutoEvent2010027_9": "Their offers don't quite meet your needs. You decide to negotiate for other supplies, although you are unsure what else they can provide...", "AutoEvent2010028_0": "[Event] Distress Signal", "AutoEvent2010028_1": "You pick up a distress signal from an abandoned street.\nLooks like this place has been abandoned. Is this a trap? Or maybe someone is in urgent need of help?", "AutoEvent2010028_10": "What will you do?", "AutoEvent2010028_11": "Donate some resources", "AutoEvent2010028_12": "Donate {specials(PersonCoinPrice)} Gear Coins to remove 1 Corruption", "AutoEvent2010028_13": "Locate the source of the signal", "AutoEvent2010028_14": "Section 6 has located the source of the distress signal.", "AutoEvent2010028_15": "Sorry, next time, I promise", "AutoEvent2010028_16": "The trapped explorers express their gratitude and give you some of their medicine as a token of appreciation.", "AutoEvent2010028_17": "The medicine brings you a pleasant feeling of relief and clears 1 corruption .", "AutoEvent2010028_18": "Section 6 has arrived at the source of the signal and rescued all the trapped explorers.", "AutoEvent2010028_19": "The trapped explorers express their gratitude and give you some of what little special medicine they have left as a token of appreciation.", "AutoEvent2010028_2": "Entering the area could be risky.", "AutoEvent2010028_20": "Accept the gift and pay the price", "AutoEvent2010028_21": "Pressure +{specials(count_1)}. Obtain 2 Resonia.", "AutoEvent2010028_22": "Section 6 Agents excel in dealing with incidents like this.", "AutoEvent2010028_23": "Your analysis shows that it's actually a trap set by bandits.\nThey fake distress signals to lure people into their building and rob them of their supplies.", "AutoEvent2010028_24": "Pressure +{specials(count_3)}. Obtain {specials(count_4)} — {specials(count_5)} Gear Coins.", "AutoEvent2010028_25": "Give them a taste of their own medicine", "AutoEvent2010028_26": "Let the Section 6 Agents handle it", "AutoEvent2010028_27": "Taking unnecessary risks within the Hollow is reckless. You act like you never got the distress signal and proceed along your original route.", "AutoEvent2010028_28": "The trapped explorers pass you a few hazardous items. Despite the corruption, they're still a rare find.", "AutoEvent2010028_29": "It turns out that they are just a bunch of small-time bandits... Upon seeing you storm into their hideout, fully armed, they offer up all their supplies in exchange for mercy...", "AutoEvent2010028_3": "Analyze the source of the signal", "AutoEvent2010028_30": "\"Section 6 cannot turn a blind eye to such injustice.\" \nThey're just minor bandits. Upon hearing \"Section 6,\" their leader offers all their loot in exchange for mercy.", "AutoEvent2010028_31": "The trapped explorers pass you a bag of corrupted Gear Coins. Despite the corruption, they're still a rare find.", "AutoEvent2010028_32": "When you enter the building, you are ambushed by a gang of bandits!", "AutoEvent2010028_33": "You feel very relaxed after taking the special medicine. 1 Corruption removed. Pressure reduced by 50 .", "AutoEvent2010028_34": "After taking care of the enemy, you all leave together.", "AutoEvent2010028_35": "You open up the bag and take out the battered Gear Coins.\nPressure +{specials(sta)}. Obtain {specials(coin)} Gear Coins.", "AutoEvent2010028_36": "Pressure +{specials(count_3)}. Obtain {specials(count_6)}–{specials(count_7)} Concentrated Medicines.", "AutoEvent2010028_37": "The trapped explorers pass over a pile of corrupted Bangboo Plug-Ins. Despite the corruption, they're still a rare find.", "AutoEvent2010028_4": "Spend {specials(TryCoinPrice)} Gear Coins.", "AutoEvent2010028_5": "Enter the area", "AutoEvent2010028_6": "Ignore the signal", "AutoEvent2010028_7": "You have left the area, wary of an ambush.", "AutoEvent2010028_8": "Anyway, let's go in first.", "AutoEvent2010028_9": "Signal analysis shows that several people are trapped in the area!", "AutoEvent2010029_0": "[Event] Resource Recycling Squad", "AutoEvent2010029_1": "You come across a squad consisting of Investigators and contracted exploration teams.\nThey offer to trade up to 10 supply boxes with you, but the contents of the chests are unknown.", "AutoEvent2010029_10": "Forget it!", "AutoEvent2010029_11": "You open the box, only to find just {specials(CoinReward)} Gear Coins...", "AutoEvent2010029_12": "You open the box and find a medical pack!\nAll squad members recover {specials(LifeReward)}% HP.", "AutoEvent2010029_13": "You open the box and find a sedative! Pressure -{specials(StaminaReward)}.", "AutoEvent2010029_14": "You open the supply box and find a Resonium!", "AutoEvent2010029_15": "All right, all right. We're running out of supply boxes. Maybe we can do business again next time!", "AutoEvent2010029_16": "Nekomata casually opens a supply box and finds a surprising amount of supplies! Nekomata's instincts can never go wrong!", "AutoEvent2010029_17": "Let Nekomata choose a supply box", "AutoEvent2010029_18": "Her instincts have always been great.", "AutoEvent2010029_19": "After {specials(MaxTimes)-specials(loot_n)} trades, you're guaranteed to receive {specials(count_2)} Gear Coins.", "AutoEvent2010029_2": "You are guaranteed 1 S-Rank Resonium after {specials(MaxTimes)-specials(loot_n)} trades.", "AutoEvent2010029_20": "You open the supply box, there're {specials(count_2)} Gear Coins inside!", "AutoEvent2010029_21": "You open the supply box and find a stack of corrupted supplies, all of which are completely unusable...\nPressure +{specials(count_1)}.", "AutoEvent2010029_22": "...", "AutoEvent2010029_23": "This supply box is super heavy. It's got to be packed full of supplies!", "AutoEvent2010029_24": "Resonia! So, so many Resonia! It was totally worth all the effort of opening this up.", "AutoEvent2010029_25": "A sedative sits quietly alone inside the supply box...", "AutoEvent2010029_26": "It might just be the one sedative, but here in Hollow Zero, it's something you could never refuse.", "AutoEvent2010029_27": "The supply box is stacked full of Gear Coins. A quick count reveals a total of {specials(rand_coin)} Gear Coins!", "AutoEvent2010029_28": "Guaranteed {specials(count_3)} Integrated Supply II after {specials(MaxTimes)-specials(loot_n)} trades", "AutoEvent2010029_29": "You open the supply box and find {specials(count_3)} Integrated Supply Mark II!", "AutoEvent2010029_3": "Buy a supply box!", "AutoEvent2010029_4": "Spend {specials(CoinPrice)} Gear Coins.", "AutoEvent2010029_5": "Just steal a supply box!", "AutoEvent2010029_6": "Lose {specials(LifePrice)}% of HP", "AutoEvent2010029_7": "Spend time pleading for a supply box", "AutoEvent2010029_8": "Pressure +{specials(StaminaPrice)}", "AutoEvent2010029_9": "Leave", "AutoEvent2010030_0": "[Event] Support Station", "AutoEvent2010030_1": "You come across a makeshift supply station from cargo crates, huts, and tents.\nThe Investigators who established it are in full protective gear, and they offer you some supplies.", "AutoEvent2010030_10": "Each remaining Claim attempts shall be converted into {specials(count_2)*specials(RewardRate)} Gear Coins", "AutoEvent2010030_11": "Get more advanced supplies.", "AutoEvent2010030_12": "The Cunning Hares are tough negotiators. The Investigators agree to provide more supplies. \"C'mon, how could such meager supplies ever be enough for us?\"", "AutoEvent2010030_13": "With their wealth of experience, the Agents from Belobog Industries have located boxes containing high-quality supplies.", "AutoEvent2010030_14": "As I suspected... a supply box this light has to be empty...", "AutoEvent2010030_15": "It's 1 Resonium! This support station is amazing!", "AutoEvent2010030_16": "The supplies in the medical kit work wonders. Your squad members feel much better.", "AutoEvent2010030_17": "Lucky for you, this damaged plug-in is still working!", "AutoEvent2010030_18": "Bad luck. While this plug-in is only slightly damaged, it's unusable...", "AutoEvent2010030_19": "Remaining: [{specials(RewardTimes)-specials(getrewardtimes)}/{specials(RewardTimes)}]", "AutoEvent2010030_2": "A very light supply box", "AutoEvent2010030_20": "Send a Cunning Hares' Agent to \"negotiate\"", "AutoEvent2010030_21": "Belobog Industries' Agents are good at selecting supplies", "AutoEvent2010030_22": "No need", "AutoEvent2010030_23": "\"Do you want to convert your current supply Claims into Gear Coins? Of course, I respect your decision. Let me see... You have {specials(RewardTimes)-specials(getrewardtimes)} Claims left, and for every Claim that's {specials(count_2)*specials(RewardRate)} Gear Coins. You can exchange for a total of {specials(ChangeCoin)} Gear Coins.\"", "AutoEvent2010030_24": "\"Take these. Hope they come in useful down in Hollow Zero.\"", "AutoEvent2010030_25": "After chatting things over with the Agents, you decline the supplies.", "AutoEvent2010030_26": "Exchange Claims for supplies", "AutoEvent2010030_27": "No more supplies will be claimed. Each Claim will be exchanged for 1 Concentrated Medicine.", "AutoEvent2010030_28": "\"Converting Claims into supplies... Let me see... You have {specials(RewardTimes)-specials(getrewardtimes)} Claims left, and for every Claim that's 1 Concentrated Medicine for a total of {specials(RewardTimes)-specials(getrewardtimes)} Concentrated Medicine.\"", "AutoEvent2010030_3": "{specials(CardProb)*specials(RewardRate)}% chance to obtain 1 Resonium. Failure results in Pressure +{specials(count_1)}", "AutoEvent2010030_4": "A portable medical kit", "AutoEvent2010030_5": "Recover {specials(HpRecover)*specials(RewardRate)}% HP", "AutoEvent2010030_6": "A damaged Bangboo plug-in", "AutoEvent2010030_7": "{specials(HollowItemProb)*specials(RewardRate)}% chance to obtain a Plug-In. Failure results in Pressure +{specials(count_1)}", "AutoEvent2010030_8": "Exchange Claims for Gear Coins", "AutoEvent2010030_9": "Get additional supplies {specials(AddRewardTimes)} times.", "AutoEvent2010031_0": "[Event] Dilapidated House", "AutoEvent2010031_1": "You come across a dilapidated house. Despite its crumbling structure, you may find something useful within... if it doesn't collapse on its \"guests\"...", "AutoEvent2010031_10": "Sustain 1 Corruption", "AutoEvent2010031_11": "You carefully made your way out from what looked to be a tottering dilapidated building. Due to the amount of time spent, you inevitably suffered a little Corruption.", "AutoEvent2010031_12": "The tottering old building collapses with a crash thanks to the violent demolition of the Agents.", "AutoEvent2010031_13": "As you are about to leave, you come across a sealed can of Golden Crown Cat Food!", "AutoEvent2010031_14": "Lose {specials(HPPrice)}% of HP", "AutoEvent2010031_15": "You notice {specials(CoinReward)} Gear Coins in a corner propped up by some steel beams!", "AutoEvent2010031_16": "It is unrelated to your mission, but you keep it in your bag in case it comes in handy later.", "AutoEvent2010031_17": "It really looks like it'll collapse any second... You decide against visiting the place.", "AutoEvent2010031_18": "You discover {specials(coin)} Gear Coins left behind in the rubble of the building.", "AutoEvent2010031_19": "After that heart-pounding exploration of the ruins, you manage to make it out in one piece, yet your bodies have sustained inevitable injury.", "AutoEvent2010031_2": "Looks like this house may collapse at any moment.", "AutoEvent2010031_20": "You've reached the deepest part, and it's not an easy task to get out of the collapsed rubble...", "AutoEvent2010031_21": "Leave", "AutoEvent2010031_22": "You also find something else among the rubble...", "AutoEvent2010031_23": "As you approach the center of the ruins, your surroundings become more dilapidated. Collapsed walls and deformed steel frames interlock to form narrow tunnels, making it difficult to move forward.", "AutoEvent2010031_24": "Look for survivors", "AutoEvent2010031_25": "It's becoming harder to proceed", "AutoEvent2010031_26": "Slip into the crack", "AutoEvent2010031_27": "Only a few of the Agents successfully get through the narrow path...", "AutoEvent2010031_28": "After a while, the Agents bring back {specials(BigCoinReward)} Gear Coins!", "AutoEvent2010031_29": "After searching the surrounding area, you find some survivors sheltering inside some worn buildings...", "AutoEvent2010031_3": "Use force in your \"visit\"", "AutoEvent2010031_30": "The survivors are asking for aid in the form of resources.", "AutoEvent2010031_31": "They promise to give you something as thanks...", "AutoEvent2010031_32": "Give 1 Concentrated Medicine", "AutoEvent2010031_33": "Give 1 Concentrated Medicine II", "AutoEvent2010031_34": "Give 1 Integrated Supply or Integrated Supply II", "AutoEvent2010031_35": "Just leave", "AutoEvent2010031_36": "The survivors accept your supplies and recover a little strength. They give you some other Bangboo Plug-Ins as thanks.", "AutoEvent2010031_37": "\"Oh, it's a type-II model... Thank you!\"\nThe survivors recover their energy using the supplies you gave them, and take out other Bangboo Plug-Ins as a thank-you gift.", "AutoEvent2010031_38": "\"Oh, that's a super valuable Integrated Supply... Thank you so much!\"\nThe survivors recover their health using the supplies you gave them, and take out some valuable supplies of their own as thanks.", "AutoEvent2010031_4": "Get {specials(CoinReward)} Gear Coins.", "AutoEvent2010031_5": "Destroy the dangerous building", "AutoEvent2010031_6": "Get {specials(BigCoinReward)} Gear Coins.", "AutoEvent2010031_7": "Leave through the collapsed portion", "AutoEvent2010031_8": "Some resources might get damaged", "AutoEvent2010031_9": "Leave through the crack", "AutoEvent2010032_0": "[Event] Elite Bangboo Assistant", "AutoEvent2010032_1": "I'm Phaethon! Gimme gimme!", "AutoEvent2010032_10": "\"En-nah-ehn! (That's really generous of you! Let me show you my special collection!)\"", "AutoEvent2010032_11": "Gain Ace Necessities Pack", "AutoEvent2010032_12": "Gain Super Bonus Pack", "AutoEvent2010032_13": "Purchasable supplies have been upgraded.", "AutoEvent2010032_14": "Get {specials(RewardNum)} A-Rank Resonia.", "AutoEvent2010032_15": "New supplies available for purchase.", "AutoEvent2010032_16": "Pressure +50. Obtain 0-3 Resonia.", "AutoEvent2010032_17": "\"Ehn-na ehn-noonoo nah!\" (Not even if you were the son of Helios! I can't just go around giving things for free!)", "AutoEvent2010032_18": "Your shameless behavior is mocked by Bangboo, and you fail to score a single Resonium...", "AutoEvent2010032_19": "Grace seems to be particularly intrigued by this Bangboo.", "AutoEvent2010032_2": "They're willing to help", "AutoEvent2010032_20": "You come across a fully-armed Bangboo equipped with advanced defensive equipment. Its signal identifies it as an assistant certified by the Association for investigating Hollow Zero.", "AutoEvent2010032_21": "\"En-nah-ehn, ehn-na! (Looks like you're in trouble. I'm a professional, and I can help you if you need it!)\"", "AutoEvent2010032_22": "Get {specials(RewardNum)} S-Rank Resonia.", "AutoEvent2010032_23": "\"Ehn-na? En-nah!\" (What? You're so poor you have to live in a trash can? That's sad... You can have these!)", "AutoEvent2010032_24": "\"I want the most deluxe one!\"", "AutoEvent2010032_25": "\"Nha-nuh nhu-ne! En-nah! (That's all of them! Please, stop touching my interface!)\"\nThanks to Grace's operation, the Elite Bangboo Assistant gives you a better Resonium.", "AutoEvent2010032_26": "Spend {specials(super_coin)} Gear Coins", "AutoEvent2010032_27": "\"Ehn! Nah!\" (Goodness me! Who knew there were such charitable people inside Hollow Zero... I must bring out my treasured possession!)", "AutoEvent2010032_28": "\"En-nah-ehn!\" (The Bangboo hands over top-tier combat supplies.)\nYou obtain 2 S-Rank Resonia.", "AutoEvent2010032_29": "Ask about the special service", "AutoEvent2010032_3": "Get {specials(RewardNum)} B-Rank Resonia.", "AutoEvent2010032_30": "Lose 20% HP. Duplicate all Concentrated Medicine.", "AutoEvent2010032_31": "\"Ehn-na ehn nu-na!\" (Medical supplies are indispensable items. I can give you double the number of supplies you have!)", "AutoEvent2010032_32": "\"Ehn-na?\" (You don't have any Concentrated Medicines...)", "AutoEvent2010032_33": "\"Ehn-nu!\" (I'll give you 2!)", "AutoEvent2010032_4": "Upgrade purchasable supply packs", "AutoEvent2010032_5": "Spend {specials(CoinPrice)} Gear Coins.", "AutoEvent2010032_6": "Let Grace handle it.", "AutoEvent2010032_7": "Gain Basic Pack", "AutoEvent2010032_8": "\"A good kid like you won't keep anything from us, right? Let me improve your service protocol... There, done! Let's see how you work now...\"", "AutoEvent2010032_9": "\"Ehn-na! Ehn-na! (This is for you!)\"\nThe Bangboo gives you a Resonium.", "AutoEvent2010033_0": "[Event] Public Security Reserve Force", "AutoEvent2010033_1": "With risk comes reward!", "AutoEvent2010033_10": "Obtain 1 A-Rank or S-Rank Resonium", "AutoEvent2010033_11": "You stumble across a heavily armed Public Security squad who look somewhat worn out. They seem to be responsible for search and rescue operations in Hollow Zero.", "AutoEvent2010033_12": "As they prepare to depart, they generously offer to leave their beat-up combat supplies behind for other explorers to use.", "AutoEvent2010033_13": "Sure as sugar, there are some Resonia! But the weather-worn stuff is all stained with this gross sticky liquid that's stressing you out just touching it...", "AutoEvent2010033_14": "Sounds very tempting, but who knows whether their stuff has been corrupted or not... Nah, no thanks!", "AutoEvent2010033_15": "Sustain 1 Corruption. Obtain some goodies.", "AutoEvent2010033_16": "Only if the supplies are absolutely safe", "AutoEvent2010033_17": "Obtain 2 [Hollow] Resonia", "AutoEvent2010033_18": "You take all the corrupted supplies in one go! Now it's time to see whether they were worth it or not...", "AutoEvent2010033_19": "\"Relax. This here hasn't been corrupted and it's totally safe.\"", "AutoEvent2010033_2": "You should carefully consider whether to accept their supplies or not...", "AutoEvent2010033_20": "\"I really like careful and cautious people like you. Take this, consider it my blessing.\"", "AutoEvent2010033_21": "I want supplies to boost my combat abilities...", "AutoEvent2010033_22": "Lose {specials(count_1)}% HP. Obtain 1 [Artifice] Resonium.", "AutoEvent2010033_23": "\"En-nah...\" (There are some very strange-looking supplies around here... But seeing as you want them, I may as well leave them to you. I won't be held responsible for anything that happens.)", "AutoEvent2010033_3": "Hooray! What a windfall!", "AutoEvent2010033_4": "Obtain {specials(CardNum)} Resonia. Pressure +{specials(StaminaPrice)}.", "AutoEvent2010033_5": "Thanks, but no thanks!", "AutoEvent2010033_6": "\"I promise to use these supplies as wisely as possible.\"", "AutoEvent2010033_7": "\"Every time I use these items, I'll remember your heroic act of generosity. I wish you all the best.\" \n— Anby says, solemnly.", "AutoEvent2010033_8": "\"Uh... You're welcome, I guess? But we've already finished our exploration and these supplies are just leftovers...\"", "AutoEvent2010033_9": "\"We've still got some supplies here that haven't been corrupted. Take them. We're heading home to get some sleep...\"\nThe Public Security team gives you their safe supplies.", "AutoEvent2010034_0": "[Event] Paid Rest Area", "AutoEvent2010034_1": "At the entrance to the rest area, you see instructions written on the coin machine: \"Paid rest area. Your payment will be used for its regular maintenance. P.S.: We accept donations. Every Gear Coin you donate will help someone in need get a better rest.\"", "AutoEvent2010034_10": "\"The deluxe service — my treat!\"", "AutoEvent2010034_11": "You forcibly used the rest area for free because you didn't want to spend money.", "AutoEvent2010034_12": "But you feel somewhat guilty...", "AutoEvent2010034_13": "You chose the cheapest price.", "AutoEvent2010034_14": "Well, you get what you pay for, and inside the Hollows is no exception! Despite spending money, you don't feel any more relaxed.", "AutoEvent2010034_15": "You choose the most expensive price and get ready to relax. Enjoy the luxury service of this rest area to its fullest.", "AutoEvent2010034_16": "You get what you pay for. It's true inside the Hollows, too! After that rest, your mind and body feel completely relaxed.", "AutoEvent2010034_17": "\"Hmm? What did I put in? It's a half-price voucher on a Cunning Hares commission. This is worth a lot!\"", "AutoEvent2010034_18": "\"That's why I decided to indulge in this luxury relaxation service!\"\nNicole's behavior shouldn't be encouraged, but it does have a certain logic to it...", "AutoEvent2010034_19": "The luxury service at the rest area leaves your entire being rejuvenated! Especially seeing as you didn't spend a single dime on anything...", "AutoEvent2010034_2": "Now that you're here, why not take this chance to take a break?", "AutoEvent2010034_20": "Pressure -{specials(Sta)}", "AutoEvent2010034_21": "\"Would you like any additional services?\"\n— a sudden voice at the rest area abruptly startles you.", "AutoEvent2010034_22": "\"Our mini business rest area offers deposit services. We trust premium payers like yourself require sophisticated financial management solutions, even in the depths of the Hollows.\"", "AutoEvent2010034_23": "\"You may deposit and withdraw here at your convenience.\"\n\"Additionally, utilizing our paid rest area entitles you to a bonus of {specials(count_1)} Gear Coins added to your account.\"", "AutoEvent2010034_24": "Deposit: {specials(save)} Gear Coins.", "AutoEvent2010034_25": "Deposit", "AutoEvent2010034_26": "Withdraw", "AutoEvent2010034_27": "Leave", "AutoEvent2010034_28": "\"Select an amount to deposit.\"", "AutoEvent2010034_29": "Deposit {specials(count_2)} Gear Coins", "AutoEvent2010034_3": "Enjoy the service without paying", "AutoEvent2010034_30": "Deposit {specials(count_3)} Gear Coins", "AutoEvent2010034_31": "Deposit {specials(count_4)} Gear Coins", "AutoEvent2010034_32": "Return", "AutoEvent2010034_33": "Withdraw {specials(count_2)} Gear Coins", "AutoEvent2010034_34": "Withdraw {specials(count_3)} Gear Coins", "AutoEvent2010034_35": "Withdraw {specials(count_4)} Gear Coins", "AutoEvent2010034_36": "\"See you again next time.\"", "AutoEvent2010034_37": "\"Bzz...\" With a coarse robotic sound, the deposit machine goes out of service... Deposit and withdrawal functions are temporarily unavailable.", "AutoEvent2010034_38": "Hopefully it'll be fixed by the next time I see it...", "AutoEvent2010034_4": "Pressure +{specials(Sta)}", "AutoEvent2010034_5": "Select the cheapest service", "AutoEvent2010034_6": "Spend {specials(Coin1)} Gear Coins.", "AutoEvent2010034_7": "Select a luxury service", "AutoEvent2010034_8": "Spend {specials(Coin2)} Gear Coins. Remove 1 Corruption. Pressure -100.", "AutoEvent2010034_9": "You come across a cargo container with the TOPS and Association logos. Looks like the container has been modified into a rest area.", "AutoEvent2010035_0": "[Event] Ambush?", "AutoEvent2010035_1": "Several people who are obviously up to no good block your path...\n\"Relax. We're not here to mug you. We'll let you go, so long as you buy these combat supplies from us. As for the price... We'll let you have it for all the Gear Coins you have on you.\"", "AutoEvent2010035_10": "The squad members shoot a glance at each other and, not wanting a direct confrontation, quickly flee outside from the thuggish merchant.", "AutoEvent2010035_11": "Lose {specials(count_1)}% of HP", "AutoEvent2010035_12": "You face off against the thuggish merchant, even though your squad members are hurt...\n\"Stop stop... Take this! It's good!. Just stop pulling on my hair!\"", "AutoEvent2010035_13": "Launch a surprise attack!", "AutoEvent2010035_14": "\"You've got a good eye. Here, take this.\"", "AutoEvent2010035_15": "You handed over all your Gear Coins, but at least you managed to get something good...", "AutoEvent2010035_16": "Lose 0-40% of HP. Obtain 1,000-2,000 Gear Coins.", "AutoEvent2010035_17": "The refined and courteous demeanor of the Victoria Housekeeping Agent didn't sit well with the violent merchant, and in his excitement, he exposed a weakness that was promptly addressed...", "AutoEvent2010035_18": "Victoria Housekeeping really was a fantastic choice. We scored something good without anyone even getting hurt!", "AutoEvent2010035_19": "The Agents sustain mild injuries during the escape.", "AutoEvent2010035_2": "Fine, I'll buy them", "AutoEvent2010035_20": "Launch a surprise attack while the raiders aren't paying attention!", "AutoEvent2010035_21": "Perfect!\nThe Agents fight off the raiders without a scratch.", "AutoEvent2010035_22": "You gather up the {specials(coin)} Gear Coins that the raiders scattered as they flee.", "AutoEvent2010035_23": "After a brief skirmish, the Agents fight off the raiders — but are injured in the process.\nAgents lose {specials(hp)}% HP.", "AutoEvent2010035_24": "You gather up the {specials(coin)} Gear Coins that the raiders spilled in a rush.", "AutoEvent2010035_25": "\"We're not twisting anyone's arm here. You see, throwing all your Gear Coins in for a shot to get a Resonium, that's a sweet deal, right? ... Hang on, you don't even have a single coin on you?\"", "AutoEvent2010035_26": "\"Forget it. I'll cut you a deal this one time!\"", "AutoEvent2010035_3": "Spend all your Gear Coins. Obtain 1 S-Rank Resonium.", "AutoEvent2010035_4": "Don't underestimate me!", "AutoEvent2010035_5": "Reduce 1 random squad member's HP to 1. Obtain 2 S-Rank Resonia.", "AutoEvent2010035_6": "Turn and run", "AutoEvent2010035_7": "Should we obey them?", "AutoEvent2010035_8": "\"Please leave it to me.\"", "AutoEvent2010035_9": "Obtain 1 S-Rank Resonium", "AutoEvent2010036_0": "[Event] White Star Institute Research Station", "AutoEvent2010036_1": "Obtain 2 [Hollow] Resonia", "AutoEvent2010036_10": "The scholar says he is willing to help you in any way he can.", "AutoEvent2010036_11": "You ask the scholar if you can help him with anything in exchange for more supplies.", "AutoEvent2010036_12": "Note: During this exploration, only A-Rank and S-Rank Resonia will be obtained. But you will sometimes see B-Rank Resonia.", "AutoEvent2010036_13": "You notice a glint of both surprise and gratitude in his eyes before he hands over a tiny device without saying a word.", "AutoEvent2010036_14": "Taken aback by how eerie it all is, you politely thank them and refuse their offer.", "AutoEvent2010036_15": "Pressure +70", "AutoEvent2010036_16": "Agree to the scholars' research", "AutoEvent2010036_17": "The scholars fell silent, before passing over a contract to you and indicating for you to select an option.", "AutoEvent2010036_18": "It seems like their research involves investment within the Hollows and the human nature.", "AutoEvent2010036_19": "Take into account your current Gear Coins balance, and choose carefully...", "AutoEvent2010036_2": "Will you accept his help...?", "AutoEvent2010036_20": "A long-term choice", "AutoEvent2010036_21": "Lose all your Gear Coins. Shop prices -50%.", "AutoEvent2010036_22": "Living in the moment", "AutoEvent2010036_23": "Gear Coins doubled. Store price +50%.", "AutoEvent2010036_24": "Nah.", "AutoEvent2010036_25": "You hand over all the Gear Coins to the scholars in exchange for a stamped letter displaying the seal of the White Star Institute which may be used at any supply shops inside the Hollows. The letter will disappear if you leave the Hollows.", "AutoEvent2010036_26": "Note: Store prices -50% in this run.", "AutoEvent2010036_27": "The scholars take out a large stack of Gear Coins, they also leave an invisible mark on you:\n\"From this point on, you will encounter increased prices whenever you visit a supply shop. We hope you don't regret your decision. All the best.\"", "AutoEvent2010036_28": "Note: Store prices +50% in this run.", "AutoEvent2010036_29": "You leave under the disappointed stare of the scholars.", "AutoEvent2010036_3": "I want some combat supplies...", "AutoEvent2010036_30": "Change HP to 20%. HP recovery +100% (excluding combat)", "AutoEvent2010036_31": "Change HP to 100%. HP recovery -50% (excluding combat)", "AutoEvent2010036_32": "You participated in the scholars' experiment, which notably deteriorated your physical condition, but increased your efficiency in absorbing medicines.", "AutoEvent2010036_33": "Note: HP Recovery effects in this run +100% (excluding effects during combat)", "AutoEvent2010036_34": "You participated in the scholars' experiment, which improved your physical condition but reduced your ability to absorb nutrients.", "AutoEvent2010036_35": "Note: HP Recovery effects for this run -50% (excluding effects during combat)", "AutoEvent2010036_36": "Choose carefully based on your current health...", "AutoEvent2010036_4": "Choose 1 Resonium.", "AutoEvent2010036_5": "Maybe ask for more?", "AutoEvent2010036_6": "Leave", "AutoEvent2010036_7": "You stumble across a research team made up of scholars and executives.\nWhile the scholars warmly welcome you, the executives appear tense and grim...", "AutoEvent2010036_8": "The scholar hands you the Resonium you want, but at that moment, you notice an eerie hint of cruelty in the eyes of the guard closest to you...", "AutoEvent2010036_9": "You have obtained a Resonium.", "AutoEvent2010037_0": "[Event] Activated Crystal", "AutoEvent2010037_1": "If you break off a piece and craft it into something... it might work wonders!", "AutoEvent2010037_10": "Process highly-active crystals", "AutoEvent2010037_11": "It's a crystal cluster exhibiting pronounced Ether activity, but barely corrupted. You can feel powerful waves of Ether energy pulsing out from it.", "AutoEvent2010037_12": "Obtain {specials(count_1)} Gear Coins. Corruption: Pressure increases +200%", "AutoEvent2010037_13": "Activated crystals are extremely active. Corruption is impossible to avoid.", "AutoEvent2010037_14": "Catalyze up to 10 Resonia. Corruption: Unable to recover HP", "AutoEvent2010037_2": "Doing so may come with certain risks...", "AutoEvent2010037_3": "Craft it into combat supplies", "AutoEvent2010037_4": "Obtain 6 Resonia. Corruption: Can no longer restore HP", "AutoEvent2010037_5": "Craft it into restorative medicine", "AutoEvent2010037_6": "Restore all HP. Corruption: Can no longer obtain Gear Coins", "AutoEvent2010037_7": "Craft it into something that soothes your nerves.", "AutoEvent2010037_8": "Removes all Corruptions. Corruption: Pressure +200%", "AutoEvent2010037_9": "Leave", "AutoEvent2010038_0": "[Event] Fissure!", "AutoEvent2010038_1": "You are so focused on what's around you that you neglect to notice what's under your feet. By the time you come to your senses, you're about to plunge into a fissure!\nWho knows what awaits you...", "AutoEvent2010038_10": "Give up all struggle and embrace nothingness", "AutoEvent2010038_11": "Fairy has recorded the complete data of this adventure through the fissure and saved it as a concise observation report. Maybe you should keep it, as it might be useful in the future.", "AutoEvent2010038_12": "This is definitely not a wise choice...", "AutoEvent2010038_13": "Toss all your Gear Coins into it", "AutoEvent2010038_14": "...", "AutoEvent2010038_15": "You jump into the fissure. After who knows how long...", "AutoEvent2010038_16": "Bad news, that bad feeling came true...\nBut there are some supplies scattered around up ahead. Time is tight, so pick one and let's go!", "AutoEvent2010038_17": "What rotten luck.\nSustained {specials(CurseNum)} Corruptions. Obtained {specials(CurCardExchangeNum)} [Artifice] Resonia.", "AutoEvent2010038_18": "You leave with outstanding luck.\n2 Corruptions removed. Obtained 2 Resonia.", "AutoEvent2010038_19": "Is this a blessing in disguise?", "AutoEvent2010038_2": "If you had to choose, which type of misfortune would you rather face...", "AutoEvent2010038_20": "A supply box", "AutoEvent2010038_21": "Gain 1 random Resonia", "AutoEvent2010038_22": "A mental relaxant", "AutoEvent2010038_23": "Pressure is set to 20", "AutoEvent2010038_24": "A medicine box", "AutoEvent2010038_25": "Restore 1 random character's HP by 50%", "AutoEvent2010038_26": "It's like a fountain of Gear Coins!", "AutoEvent2010038_27": "Counting everything up reveals a total of {specials(add_coin)} Gear Coins.", "AutoEvent2010038_28": "The Gear Coins are all swallowed up...", "AutoEvent2010038_29": "But very soon, the squad member makes some unexpected discoveries nearby!", "AutoEvent2010038_3": "Lost property", "AutoEvent2010038_30": "Fight the enemies in the abyss", "AutoEvent2010038_31": "This fissure is emanating Ether energy so intensely that it's like staring into the abyss. If you step into it, squad members will only be able to fight while in extremely poor condition. Please proceed with caution.", "AutoEvent2010038_32": "...", "AutoEvent2010038_33": "Are you sure you want to enter combat?", "AutoEvent2010038_34": "Step into the abyss", "AutoEvent2010038_35": "Change HP for all squad members to {specials(hp)}%, and enter combat", "AutoEvent2010038_36": "Maybe next time", "AutoEvent2010038_37": "By some miracle, you manage to survive combat!", "AutoEvent2010038_38": "Behind the defeated enemies is a huge amount of uncorrupted supplies. All the squad members are overjoyed!", "AutoEvent2010038_4": "Lose 2 random Resonia", "AutoEvent2010038_5": "Face your fear", "AutoEvent2010038_6": "Pressure is set to 90", "AutoEvent2010038_7": "Accidental injury", "AutoEvent2010038_8": "Reduce 1 random character's HP by 50%", "AutoEvent2010038_9": "A document", "AutoEvent2010039_0": "[Event] Emergency Evacuation Point", "AutoEvent2010039_1": "They'll hurry over to collect the Agent waiting at the transmission station, and leave behind some supplies to support the rescue effort.", "AutoEvent2010039_10": "Obtain {specials(coin)} Gear Coins", "AutoEvent2010039_11": "All squad members are in good condition. Nobody needs to leave the squad to rest right now.", "AutoEvent2010039_13": "The rescue squad left some supplies behind to help out the rest of the squad members.", "AutoEvent2010039_14": "There is a small station with the Hollow Investigative Association's logo and an Emergency button on it. Activating it sends a signal to nearby Investigators.", "AutoEvent2010039_15": "The Agent leaves the team to take a break.", "AutoEvent2010039_16": "The rescue squad arrives and evaluates Ellen's condition, finding her unharmed and in better condition than even some of the rescuers who have been busy going around. They leave behind some Resonia and head off.", "AutoEvent2010039_17": "\"As much as I'd like to chill... I have a class I don't like today... Well, it's better to fight alongside you in a Hollow.\"", "AutoEvent2010039_18": "Ellen yawns and starts to nod off on the spot, before continuing on with you.", "AutoEvent2010039_19": "No time to slack off yet...", "AutoEvent2010039_2": "You can let one Agent follow the rescue team out of the Hollow for a break.", "AutoEvent2010039_3": "Let squad member 1 rest", "AutoEvent2010039_4": "Squad member has left. You obtained 3 Resonia.", "AutoEvent2010039_5": "Let squad member 2 rest", "AutoEvent2010039_6": "(Get 3 Resonia)", "AutoEvent2010039_7": "Let squad member 3 rest", "AutoEvent2010039_8": "Squad members leave. Obtain {specials(coin)} Gear Coins.", "AutoEvent2010039_9": "You don't have to push the button", "AutoEvent2010040_0": "[Event] Defense Force Logistics Hub", "AutoEvent2010040_1": "Take a wee break", "AutoEvent2010040_10": "Remove 1 Corruption. Recover {specials(hp)}% of Max HP for all squad members.", "AutoEvent2010040_11": "Buy a \"Powerful\" Resonium", "AutoEvent2010040_12": "Leave", "AutoEvent2010040_13": "The Defense Force has set up a comfortable place to rest. It's hard to believe that you can get this kind of treatment inside Hollow Zero.", "AutoEvent2010040_14": "\"You know the rules. Friend or foe, there's no such thing as a freebie.\"", "AutoEvent2010040_15": "\"We've got all the best stuff here in the Defense Force.\"", "AutoEvent2010040_16": "Limit of 1 item each", "AutoEvent2010040_17": "Buy advanced supplies (purchases remaining: {1-specials(buy_1)})", "AutoEvent2010040_18": "Spend {specials(count_1)} Gear Coins. Obtain 3 A-Rank Resonia.", "AutoEvent2010040_19": "Buy corrupted supplies (purchases remaining: {1-specials(buy_2)})", "AutoEvent2010040_2": "Would you like to trade?", "AutoEvent2010040_20": "Spend {specials(count_2)} Gear Coins and gain 1 [Artifice] Resonium.", "AutoEvent2010040_21": "Buy rare supplies (purchases remaining: {1-specials(buy_3)})", "AutoEvent2010040_22": "Spend {specials(count_3)} Gear Coins and gain 1 S-Rank Resonium ", "AutoEvent2010040_23": "I'll pass.", "AutoEvent2010040_24": "After much deliberation, you decide for now not to buy anything from the Defense Force...", "AutoEvent2010040_25": "Request supplies aid", "AutoEvent2010040_26": "Obtain 5 Concentrated Medicines", "AutoEvent2010040_27": "The soldiers provide you with an enormous amount of supplies. Sure enough, no matter where you are, you can always rely on the Defense Force.", "AutoEvent2010040_3": "Make a fair trade", "AutoEvent2010040_4": "Lose {specials(delete_card)} Resonium. Obtain all the Resonia of 1 type.", "AutoEvent2010040_5": "Compliment them passionately and talk them into giving you some supplies", "AutoEvent2010040_6": "Gain 3 random Resonia", "AutoEvent2010040_7": "Leave", "AutoEvent2010040_8": "You see a small mobile logistics point comprised of armed Defense Force troops and some vehicles.", "AutoEvent2010040_9": "The soldiers showcase their military supplies and propose an exchange of resources...", "AutoEvent2011400_0": "Driver on the Board", "AutoEvent2011400_1": "You darn cheat!", "AutoEvent2011400_2": "Where to?", "AutoEvent2011400_3": "1F", "AutoEvent2011400_4": "2F", "AutoEvent2011400_5": "3F", "AutoEvent2011400_6": "The last floor", "AutoEvent210103_0": "[Lost Item] Weird Girl", "AutoEvent210103_1": "\"I can't beat it, anyway... If you want to make some bank, you could try?\"", "AutoEvent210103_10": "\"The banknotes' serial numbers suggest their printing took place before the old capital fell. They're slightly damaged, not usable as currency, but worth keeping.\"", "AutoEvent210103_2": "Attack the Ethereal and take the bag of money?", "AutoEvent210103_3": "Attack it", "AutoEvent210103_4": "Enter combat", "AutoEvent210103_5": "Leave", "AutoEvent210103_7": "The girl in the school uniform sits atop the roof of the derelict vehicle, swinging her legs as she leans forward, gazing intently at something.\n\"I didn't realize Ethereals could 'guard their wealth' like that.\"", "AutoEvent210103_8": "\"Or... Are you willing to risk becoming an Ethereal just for that money?\"\nThe girl leaps off the roof of the car and walks off in the opposite direction.", "AutoEvent210103_9": "The Ethereal has been destroyed, and the money bag it was guarding is right in front of you.", "AutoEvent210301_0": "[Lost Item] Weird Girl", "AutoEvent210301_1": "Fairy's inspection revealed the trap to be highly susceptible to corruption, without any high-value items inside.\n\"Sometimes being interesting makes up for lack of value, right?\"", "AutoEvent210301_10": "\"Master, I found some supplies we can use. We're currently 2/3 of the way to the bottom.\"", "AutoEvent210301_11": "\"I never expected to find someone else at the bottom of this bottomless pit! Are you here to feel what it's like to approach the Zenless Limit, too?\"\nYou discover an eccentric academic.", "AutoEvent210301_12": "\"Oh, I may have confused you by putting it like that. The Zenless Limit describes the threshold required for a Companion Hollow to break off and become its own Hollow.\"", "AutoEvent210301_13": "\"It must've been really tough for you to make it all the way down here. Take this, it'll help you relax a little.\"", "AutoEvent210301_15": "\"Oh... Found it!\" The young girl digs around at the bottom of the pit and, suddenly excited, she hands over a Universal Audio Memory Card. \"I hope this recording makes coming down here worth it for you!\"", "AutoEvent210301_2": "A Rare Opportunity", "AutoEvent210301_3": "Accept", "AutoEvent210301_4": "Pressure +{specials(JIAYA)}", "AutoEvent210301_5": "Decline", "AutoEvent210301_7": "\"Despite all the sinkholes around the Hollow, it's rare to see a bottomless pit here!\" A schoolgirl teeters on the edge with her hands behind her back, peering down, almost falling in.", "AutoEvent210301_8": "\"I've been observing for a while, and there's a pattern to its activeness. You can force your way in now while it's not very active.\"", "AutoEvent210301_9": "\"Master, I found some Gear Coins. We're currently 1/3 of the way to the bottom.\"", "AutoEvent210305_0": "[Lost Item] Weird Crystal", "AutoEvent210305_1": "\"Master: This is a strangely-shaped sample of Withering corruption.\"\n\"Analyses show this crystal was carved out of an Ethereal, causing it to take this shape.\"", "AutoEvent210305_10": "You got a peculiarly-shaped sample of Withering Corruption.", "AutoEvent210305_2": "\"It carries with it a painful past. If you want to take it away, I suggest you show it the appropriate respect!\"", "AutoEvent210305_3": "Mourn the fallen warriors of days gone by", "AutoEvent210305_4": "Grieve with sorrow", "AutoEvent210305_5": "Pressure +100", "AutoEvent210305_6": "Offer a token of remembrance", "AutoEvent210305_7": "Lose 2 Resonia", "AutoEvent210305_8": "Leave", "AutoEvent210305_9": "Let's pay our respects and leave this place.", "AutoEvent21040299_0": "You are now in a special area, codenamed: C0399.", "AutoEvent21040299_1": "This area contains strange items left behind by previous visitors.", "AutoEvent210402_0": "[Lost Item] Weird Girl", "AutoEvent210402_1": "\"Aaaahhhh, watch out!\"", "AutoEvent210402_2": "What about the owner of the bike?", "AutoEvent210402_3": "The bike looks like it's been in a serious accident before.", "AutoEvent210402_4": "Is there anything else around the bike?", "AutoEvent210402_5": "\"Phew — nothing! Besides us, there's nobody else around here!\"", "AutoEvent210402_6": "\"It's a polaroid of a dog!\" The young girl gives the photo to you. \"I'm a cat person though... You keep it, as a souvenir!\"", "AutoEvent210402_7": "\"This is a button from a boy's uniform...\" The girl holds up a button and looks it over. \"Hm, I bet someone left it behind after their crush rejected them! High school students are so cute.\"", "AutoEvent210402_8": "\"Ah, it's getting late. I'd better get going!\"", "AutoEvent210402_9": "Bang! You are knocked to the ground by a young girl in a high school uniform on her busted-up old bike.", "AutoEvent210404_0": "[Lost Item] Weird Girl", "AutoEvent210404_1": "\"It's all crumpled up now... but see the stamp on this one? That means it was an official document!\"\nThe girl in the school uniform stands with one hand on her hip and the other holding out a piece of paper.", "AutoEvent210404_10": "\"Isn't that a collector's item? Ha, I'd better snap that up before I regret it!\"", "AutoEvent210404_2": "Buy it now, or wait until the price drops?", "AutoEvent210404_4": "Buy it straight away", "AutoEvent210404_5": "It's too much, no thanks", "AutoEvent210404_7": "Spend {specials(BuyCoin)} Gear Coins", "AutoEvent210404_8": "\"Oh, it's you again~ I've grown a bit tired of bargaining, so I'm going elsewhere. Here, you can have this one as a gift, so make sure to cherish it!\"", "AutoEvent210404_9": "\"Oh no, how did this happen? Maybe I shouldn't have gone with the 'tough sales' approach! Or perhaps I asked for too much... If there's a next time, I'll offer a lower price!\"", "AutoEvent21050399_0": "You are now in a special area, codenamed: C0201.", "AutoEvent21050399_1": "This area contains strange items left behind by previous visitors.", "AutoEvent210505_0": "[Lost Item] Weird Girl", "AutoEvent210505_1": "\"Isn't this fun! Huh? Surviving in a desperate situation, and there's even a worthwhile payoff in the end!\"", "AutoEvent210505_11": "Are you sure you want to go into combat with 1 HP?", "AutoEvent210505_15": "No thanks", "AutoEvent210505_16": "\"Hey, are you guys okay?\" After the battle, the weakened squad is shocked by the medicine's taste: a blend of spicy peppercorn, bitter melon, and green peppers.", "AutoEvent210505_17": "\"Well... It should take effect any second now. Hold on just a little longer!\"\nThe Agents feel a sudden warmth, but as the heat recedes, it feels as if they have been completely rejuvenated.\nHP has been fully recovered.", "AutoEvent210505_18": "\"It's working! Though I just realized I totally forgot what the exact recipe was... But thank you anyway!\"\nThe girl hands you a letter and waves at you, before bounding off.", "AutoEvent210505_2": "Please choose carefully", "AutoEvent210505_3": "Reduce HP to 1 and enter combat", "AutoEvent210505_4": "Help her test the medicine", "AutoEvent210505_5": "Absolutely not!", "AutoEvent210505_7": "\"Ugh... I can't swallow it...\" The girl in the school uniform crouches in the corner, anxious about something. When she sees someone coming, she lights up instantly with a strange gleam in her eye...", "AutoEvent210505_8": "\"I've developed a type of medicine that will weaken you...\"\n\"It's not for nefarious reasons! If you drink it and go into battle, your body will recover to the peak of perfection!\"", "AutoEvent210505_9": "\"Do you want to give it a try for me? I'm willing to write an incredible Letter of Recommendation as thanks.\"", "AutoEvent210506_0": "[Lost Item] Weird Crystal", "AutoEvent210506_1": "Something is glowing faintly in the ruins of an abandoned safe point... Seems to be something valuable here!", "AutoEvent210506_2": "After all, this was once a resting place for scholars. Perhaps there's unpublished research here waiting to be found!", "AutoEvent210506_3": "Find out what's beneath the rubble", "AutoEvent210506_4": "Dig up the rubble", "AutoEvent210506_5": "Leave", "AutoEvent210506_6": "The withered flower lies quietly beneath the ruins...", "AutoEvent210506_7": "This is a \"Withering\" corruption sample.\nIt seems that this place was once attacked by Ethereals.", "AutoEvent210506_8": "As you hold the sample in your hands, you can't help but wonder...\nWhether or not the scholars and Investigators who rested here back then managed to escape the attack...", "AutoEvent21060399_0": "You are now in a special area, codenamed: C#-01.", "AutoEvent21060399_1": "This area contains strange items left behind by previous visitors.", "AutoEvent21060399_2": "\"Warning! Syncing error.\"", "AutoEvent21060399_3": "\"Eous has started moving on its own.\"", "AutoEvent210603_0": "[Lost Item] Weird Crystal", "AutoEvent210603_1": "You are unable to analyze the unknown crystal construct but can confirm it's highly dangerous.\nThe more one is burdened with things of importance, the more easily one will be affected. You need to get rid of some.", "AutoEvent210603_10": "That's not enough, get rid of more.", "AutoEvent210603_2": "Get away from it.", "AutoEvent210603_28": "Control permissions have been restored to normal, and Bangboo movement is now working as usual.", "AutoEvent210603_29": "Just before leaving, you discover a damaged military headset radio which, despite being an older model, is still valuable.", "AutoEvent210603_3": "Can't decide what to dispose of", "AutoEvent210603_4": "Pressure +100", "AutoEvent210603_5": "Drop money", "AutoEvent210603_6": "You will lose all your Gear Coins.", "AutoEvent210603_7": "Drop equipment", "AutoEvent210603_8": "Lose 2 Resonia.", "AutoEvent210604_0": "[Lost Item] Weird Crystal", "AutoEvent210604_1": "\"Master, an abnormally heavy 'withering' corruption sample lies ahead.\"\n\"Based on my calculations, this sample holds considerable research value, but there is much we still don't understand. Please exercise caution in retrieving the sample.\"", "AutoEvent210604_10": "Seems as if... an unfortunate soul was devoured by the Ethereals.", "AutoEvent210604_2": "Think of a way to get the sample", "AutoEvent210604_3": "Do it yourself", "AutoEvent210604_4": "Lose 10% HP", "AutoEvent210604_5": "Hire someone to help", "AutoEvent210604_6": "Lose {specials(CoinCost)} Gear Coins", "AutoEvent210604_7": "Leave", "AutoEvent210604_8": "Even though you didn't come through unscathed, you still managed to obtain the \"withering\" corruption sample.", "AutoEvent210604_9": "At the very core of this sample is a large, completely deformed metal object, but it appears to be man-made...", "AutoEvent210704_0": "[Lost Item] Weird Crystal", "AutoEvent210704_1": "Up ahead, a researcher throws something away before leaving.", "AutoEvent210704_2": "Since it's a researcher... what if it's something potentially useful? Let's go see!", "AutoEvent210704_3": "You walk up wide-eyed and peer around, but can't seem to see anything special...", "AutoEvent210704_4": "\"Master: The toe on your right foot has stepped on a sample of Withering Corruption. You might not be able to feel it right now, but it is a precious sample. Please can you raise your esteemed foot?\"", "AutoEvent210704_5": "Sure enough, there's a tiny sample of corruption under your foot... But this sample is so small. It's like a tiny fragment that fell off an Ethereal's body...", "AutoEvent210704_6": "Looks like the guy who ran into that Ethereal had almost no attack power. Hopefully, they were at least a fast runner...", "AutoEvent21080102_0": "Sneaky Scholar", "AutoEvent21080102_1": "\"You freaked me out!\"\nA man in academic clothing hides hiding behind a low wall. What's he looking at?", "AutoEvent21080102_2": "\"Why am I hiding here, you ask? Well, I'm observing symbiosis in Ethereals.\"", "AutoEvent21080102_4": "\"Essentially, what I've just witnessed is:\n1. Small Ethereals are protected by larger ones;\n2. Small Ethereals can multiply rapidly, and the larger ones eat them to regain Energy\"", "AutoEvent21080102_5": "\"That famous scholar who first hypothesized about Symbiosis in Ethereals really was ahead of the times!\"", "AutoEvent21080102_6": "\"You want to know the specifics? This is an audio copy of the first time the theory of Ethereal symbiosis was ever mentioned. You can keep it.\"", "AutoEvent21080201_0": "[Lost Item] Weird Girl", "AutoEvent21080201_1": "\"Hey, it's you! I promised you I wouldn't sell it to anyone else, right? Have you thought it over? Just {specials(Coin)} Gear Coins, and it's yours!\"", "AutoEvent21080201_2": "Maybe we can get an important clue", "AutoEvent21080201_3": "Spend {specials(Coin)} Gear Coins", "AutoEvent21080201_4": "Leave", "AutoEvent21080201_5": "Buy \"something good\"", "AutoEvent21080201_6": "\"It's all yours! There's something written inside, remember to read it when you get out of the Hollow!\"", "AutoEvent21080201_7": "\"Oh yeah, these are for you, too. I don't have any use for them.\"", "AutoEvent210802_0": "[Lost Item] Weird Girl", "AutoEvent210802_1": "\"What an official-looking box. It's not cute at all!\" The girl in the school uniform suddenly pokes her head out from a pile of clutter, \"Hey! I'll sell this to you for {specials(Coin)} Gear Coins. Wanna buy it?\"", "AutoEvent210802_2": "\"I'm not a dodgy merchant or nothin'! Stuff from Hollow Zero always comes in handy somewhere, right?\"\n\"You think it over. I won't sell it to anyone else. I'll be waiting for you ahead!\"", "AutoEvent210803_0": "[Lost Item] Weird Girl", "AutoEvent210803_1": "\"This is a book from the days of the old capital. It's {specials(MaxCoin)} Gear Coins, but you can pay in installments.\"", "AutoEvent210803_2": "Progress: {specials(CurrentCoin)}/{specials(MaxCoin)}", "AutoEvent210803_3": "Pay {specials(Coin)} Gear Coins", "AutoEvent210803_4": "Leave", "AutoEvent210803_6": "\"Here's your book. I don't really understand what it's about, but maybe you'll find a good use for it. At the very least, it's good for when you have insomnia.\"", "AutoEvent210803_7": "\"Don't act so surprised. There's no standard pricing system in here. And for every {specials(CardCoin)} Gear Coins you spend with me, I'll gift you some bonus combat supplies.\"", "AutoEvent3008201_0": "Fairy Phantom Thief Assistant", "AutoEvent3008201_1": "\"Master, we have collected 6 paintings of 'Gentleman with a Bangboo.'\"\n", "AutoEvent3008201_2": "\"You outperformed the average level of phantom thieves in the industry, reaching the level of an artwork wholesaler. Now, you can consider how to place them.\"", "AutoEvent3008201_3": "Fairy's Suggestion", "AutoEvent3008201_4": "\"Master, you can hide these works of art in a spatially stable area to reduce the chance of losing them.\"", "AutoEvent3008201_5": "Do you need me to recommend some hiding spots for you?", "AutoEvent3008201_6": "Searching for suitable hiding spots.", "AutoEvent3008201_7": "\"Please go to the marked location and hide the painting securely.\"", "AutoEvent3008201_8": "\"Data shows that there are two other paintings of Gentleman With a Bangboo nearby. The likelihood of these paintings being authentic is lower than 0.01%. If you are a perfectionist, you can collect them all.\"", "AutoEvent3008202_0": "Fairy Phantom Thief Assistant", "AutoEvent3008202_1": "\"Dear Master, this time we're going to infiltrate the building and take the famous painting 'Gentleman With a Bangboo.'\"", "AutoEvent3008202_2": "\"Suggestion: Based on phantom thieves' modus operandi, it is recommended that you post your own warning:\"", "AutoEvent3008202_3": "\"Ethereals in the Ballet Twins, tonight is destined to be a sleepless night!\"", "AutoEvent3008202_4": "\"Now, please follow the custom of the phantom industry and make a dazzling entrance in an unbelievable way.\"", "AutoEvent3008208_0": "Fairy Smart Assistant", "AutoEvent3008208_1": "\"Dear Master, in front of us is the pearl of the contemporary art world, a treasure of the Ballet Twins — 'Gentleman With a Bangboo.'\"", "AutoEvent3008208_2": "\"Master, you have wonderfully honed the rule of the rogue industry: never return empty-handed.\"", "AutoEvent3008209_0": "Fairy Smart Assistant", "AutoEvent3008209_1": "\"Found a storage device labeled 'View Exhibits.'\"", "AutoEvent3008209_2": "\"Accessing device data...\"", "AutoEvent3008209_3": "List of Exhibits", "AutoEvent3008209_4": "\"No. 002 Art Collection Anomaly Alert! Item Grading: Tier 1. Error Info: Quantity Error.\"", "AutoEvent3008209_5": "\"The number of items in collection No. 002, 'Gentleman With a Bangboo', does not match the record. There are currently 8 items in the collection.\"", "AutoEvent3008209_6": "\"Warning: collection quantity error!\"", "AutoEvent3008209_7": "Administrators, please handle it promptly! Administrators, please handle it promptly!", "AutoEvent3008209_8": "\"The EMP security system in the exhibition area has been fully activated. Please do not use any electronic devices!\"", "AutoEvent3008210_0": "Fairy Phantom Thief Assistant", "AutoEvent3008210_1": "\"Master, I have decrypted the security system in the exhibition area. You can now try shutting down the EMP device.\"", "AutoEvent3008210_2": "EMP Device", "AutoEvent3008210_3": "\"Security system decrypted. This EMP device can now be shut down. Shutting down the EMP will take some time. Please ensure the nearby area is safe first.\"", "AutoEvent3008210_4": "Disable the EMP? Please ensure the nearby area is safe.", "AutoEvent3008210_5": "Disable EMP", "AutoEvent3008210_6": "You will be attacked if there are any specters nearby.", "AutoEvent3008210_7": "Leave for now", "AutoEvent3008215_0": "Fairy Phantom Thief Assistant", "AutoEvent3008215_1": "\"You have arrived at the recommended hiding spot. Please decide what to do next.\"", "AutoEvent3008215_2": "Fairy Counting System", "AutoEvent3008215_3": "\"Master, you have collected {specials(ArtItem)} paintings.\"", "AutoEvent3008215_4": "Do you want to put away the painting and leave the Hollow?", "AutoEvent3008215_5": "Put away the painting", "AutoEvent3008215_6": "Hide the paintings and leave the Hollow", "AutoEvent3008215_7": "Leave for now", "AutoEvent3008215_8": "Look for more paintings", "AutoEvent3008290_0": "Panicked Raider", "AutoEvent3008290_1": "S—Sorry, I was too greedy. Please let me go! I just wanted to make some extra Dennies!", "AutoEvent3008290_10": "Buy Intel", "AutoEvent3008290_11": "Pay 2000 Gear Coins", "AutoEvent3008290_12": "Increases Visibility", "AutoEvent3008290_13": "Pay 500 Gear Coins", "AutoEvent3008290_14": "No thanks.", "AutoEvent3008290_15": "Leave", "AutoEvent3008290_16": "Friendly Hollow Raider", "AutoEvent3008290_17": "\"Come, this way~\"", "AutoEvent3008290_18": "\"Alright, you can have this flashlight for cheap.\"", "AutoEvent3008290_19": "\"Hey, remember to come find me if you changed your mind!\"", "AutoEvent3008290_2": "Take back the painting?", "AutoEvent3008290_20": "Ask about the whereabouts of the painting", "AutoEvent3008290_21": "\"What're you thinking? Don't even think about taking this one!\"", "AutoEvent3008290_3": "Take back the painting", "AutoEvent3008290_4": "Enter combat", "AutoEvent3008290_5": "Fairy Phantom Thief Assistant", "AutoEvent3008290_6": "\"Master, a Hollow Raider is waving at you up ahead.\"", "AutoEvent3008290_7": "Greedy Hollow Raider", "AutoEvent3008290_8": "Hey, did you see that post on Inter-Knot too? You here for the painting? I know a shortcut to Exhibition Hall 3. Wanna know? Just give me a little something in return.", "AutoEvent3008290_9": "Purchase the shortcut intel to Exhibition Hall 3?", "AutoEvent3008291_0": "Fairy Phantom Thief Assistant", "AutoEvent3008291_1": "\"Master, a Hollow Raider is stealing the oil paintings.\"", "AutoEvent3008291_2": "\"Their behavior alerted the Ethereals nearby.\"", "AutoEvent3008291_3": "\"Please immediately switch from Phantom Thief Mode to Pirate Mode and eliminate nearby hostiles.\"", "AutoEvent3008291_4": "Fairy Smart Assistant", "AutoEvent3008291_5": "\"Master, the Hollow Raider has escaped. The remaining paintings are unscathed.\"", "AutoEvent3008291_6": "\"You can safely retrieve this painting now.\"", "AutoEvent301003_0": "Fairy Smart Intervention", "AutoEvent301003_1": "\"Located the trapped person named Liv.\"", "AutoEvent301003_2": "\"For safety reasons, please bring the target out of the Hollow as soon as possible.\"", "AutoEvent301003_3": "Princess Awaiting Her Knight", "AutoEvent301003_4": "\"Ah, finally! Someone's here!\" A girl waves to you with a tearful voice. \"H—Help! Help me...! I'm lost! I'm so scared... I've been waiting forever for someone to show up...\"", "AutoEvent301003_5": "\"Please don't leave me behind. Take me with you!\"", "AutoEvent301003_6": "Sure thing. Follow us", "AutoEvent301003_7": "Fairy Live Broadcast", "AutoEvent301003_8": "Liv: \"Thank you! I've always dreamed of a knight riding on a white horse rescuing me.\"", "AutoEvent301003_9": "Liv: \"Even though you're not riding a white horse... you're really a nice person. Thank you...\" *sniff*", "AutoEvent301004_0": "Fairy Smart Intervention", "AutoEvent301004_1": "\"Located the trapped person named Goethe.\"", "AutoEvent301004_10": "Goethe: \"Please! Just get me out of here! I'll be so grateful! I promise I'll never ever take shortcuts again!\"", "AutoEvent301004_2": "\"For safety reasons, please bring the target out of the Hollow as soon as possible.\"", "AutoEvent301004_3": "No More Shortcuts", "AutoEvent301004_4": "\"Over here!\" A teenager who looks like a student jumps and waves at you desperately. \"I was trying to take a shortcut to... you know... to 'coincidentally' bump into her, but when I came out of the bushes, I ended up right here!\"", "AutoEvent301004_5": "Looks like a student who accidentally got into the Hollow.", "AutoEvent301004_6": "\"Her\"?", "AutoEvent301004_7": "Fairy Live Broadcast", "AutoEvent301004_8": "Goethe: \"Well... you know... that's not the point! This place is a Hollow, right?\"", "AutoEvent301004_9": "Goethe: \"I've never been in a Hollow before... only seen them on TV...\"", "AutoEvent302002_0": "Fairy Smart Intervention", "AutoEvent302002_1": "\"Located the trapped person named Cole.\"", "AutoEvent302002_2": "\"For safety reasons, please bring the target out of the Hollow as soon as possible.\"", "AutoEvent302002_3": "Compensation Insurance", "AutoEvent302002_4": "\"Hey! Are you here to rescue me?\" A worker excitedly waves his hand. \"Great! You're a lifesaver! By the way, can you do me a favor? I need you to punch me in the nose!\"", "AutoEvent302002_5": "\"That way, I can get some compensation once I'm back.\"", "AutoEvent302002_6": "Come with us", "AutoEvent302002_7": "Fairy Live Broadcast", "AutoEvent302002_8": "Cole: \"Hmm... You're going to beat me in a corner, huh? Well, that will get me more compensation.\"", "AutoEvent302002_9": "Cole: \"Thank you, and please hit me hard! I mean it, really hard!\"", "AutoEvent302004_0": "Fairy Smart Intervention", "AutoEvent302004_1": "\"Located the trapped person named Kousaka.\"", "AutoEvent302004_10": "Kousaka: \"That way, your boss will appreciate you more!\"", "AutoEvent302004_2": "\"For safety reasons, please bring the target out of the Hollow as soon as possible.\"", "AutoEvent302004_3": "Core Employee", "AutoEvent302004_4": "\"Hey! Help me out!\" A construction worker in a red hat waves desperately. \"I'm the foreman of the Engineering Team at Three Gates Corporation! Without my guidance, the whole engineering crew would come to a halt!\"", "AutoEvent302004_5": "\"Get me back quick. I need to get them working again!\"", "AutoEvent302004_6": "Come with us", "AutoEvent302004_7": "Fairy Live Broadcast", "AutoEvent302004_8": "Kousaka: \"Thank you for showing me the way... But there's still room for improvement for you.\"", "AutoEvent302004_9": "Kousaka: \"Next time you guide someone, consider preparing a fancy powerpoint.\"", "AutoEvent302006_0": "Fairy Smart Intervention", "AutoEvent302006_1": "\"Located the trapped person named Kaede.\"", "AutoEvent302006_2": "\"For safety reasons, please bring the target out of the Hollow as soon as possible.\"", "AutoEvent302006_3": "First Time Doing Fieldwork", "AutoEvent302006_4": "\"H—Help me! Help...!\" A female worker keeps waving at you. \"P—Please! Help me! I almost got killed back there! This is my first time doing fieldwork!\"", "AutoEvent302006_5": "\"Just please, get me out of here! I'm so done with Hollows!\"", "AutoEvent302006_6": "Follow us and we'll get you out", "AutoEvent302006_7": "Fairy Live Broadcast", "AutoEvent302006_8": "Kaede: \"Thank you! Thank you so much! I'm just a novice, and they already gave me such an impossible task...\"", "AutoEvent302006_9": "Kaede: \"Once I'm out, I'm quitting for sure!\"", "AutoEvent3605_0": "You reached the finish line! The resolute Bangboo turned to you with respect and appreciation in its gaze. \"En-ne ahn-nu-en-nah!\" It tells you to choose the loot.", "AutoEvent3605_1": "Choose a reward for the brave for yourself.", "AutoEvent3605_10": "Bangboo's Secret Treasure", "AutoEvent3605_11": "\"Un-na-nhu ne-nhe na!\"\nLike a prelude to a battle, a loud noise disrupts the temporary calmness of Hollow Zero. A dashing Bangboo, clad in off-road gear, appears in the middle of the path.", "AutoEvent3605_12": "\"This journey will be a perilous one,\" it declares. \"Our journey will be epic,\" it proclaims. \"And there will be a lot of Gear Coins,\" it adds.", "AutoEvent3605_13": "The Bangboo presents a map with a messily drawn route, featuring a golden Gear Coin emblem at the end but marked with ominous red crosses along the way.", "AutoEvent3605_14": "The heroic Bangboo invites you to join its adventure, and time is ticking...", "AutoEvent3605_15": "Join the Bangboo in its adventure!", "AutoEvent3605_16": "Challenge a tough limited-time mission.", "AutoEvent3605_17": "Greed may beget doom. This golden rule also applies to Bangboo.", "AutoEvent3605_18": "Abandon limited-time mission", "AutoEvent3605_19": "Only one Agent is still in fighting shape. Please be cautious.", "AutoEvent3605_2": "A chest of cash with a blurred-out shipping ID", "AutoEvent3605_20": "Forget about the Bangboo and Gear Coins. Stick to the original route.", "AutoEvent3605_3": "Obtain {specials(RewardCoin)} Gear Coins.", "AutoEvent3605_4": "Medical supplies that have surprisingly not expired", "AutoEvent3605_5": "Recover {specials(RewardHP)/100}% HP", "AutoEvent3605_6": "Portable Corruption sedatives", "AutoEvent3605_7": "Remove 1 random Corruption", "AutoEvent3605_8": "Jumbo Resonium Catalyst", "AutoEvent3605_9": "Randomly catalyze 2 Resonia", "AutoEvent3606_10": "Bangboo's Treasure", "AutoEvent3606_11": "You stumble upon an old-model Bangboo that suddenly appears from around the corner.\n\"Nha-nah nhu-ne, na-dah!\" It gestures with its hands, indicating a route.", "AutoEvent3606_12": "Using your knowledge of the Bangboo language, you vaguely understand the words \"Gear Coins\" and \"70-30 split.\"", "AutoEvent3606_13": "Before you can respond, the wild Bangboo is already scurrying away towards its \"treasure cove\" on its short legs.", "AutoEvent3606_14": "Is this some sort of Bangboo scam?", "AutoEvent3606_15": "Follow the Bangboo", "AutoEvent3606_16": "Start the challenge event", "AutoEvent3606_17": "This looks suspicious!", "AutoEvent3606_18": "Ignore the challenge event", "AutoEvent3606_19": "Only one Agent is still in fighting shape. Please be cautious.", "AutoEvent3606_20": "Forget about the Bangboo and Gear Coins. Stick to the original route.", "AutoEvent400004_0": "Fairy Smart Intervention", "AutoEvent400004_1": "\"Master, data analysis of the mysterious Carrot has been completed and uploaded to your Bangboo plug-in.\"", "AutoEvent400004_2": "\"You can pull up the data whenever you need, and find the best route out of the Hollow.\"", "AutoEvent400004_3": "Do you want to pull up the mysterious Carrot's route?", "AutoEvent400004_4": "It'll take you straight out of the Hollow", "AutoEvent400004_5": "Leave the Hollow", "AutoEvent400004_6": "Not now", "AutoEvent400047_0": "Fairy Smart Intervention", "AutoEvent400047_1": "\"Master, we don't have enough Gear Coins to lure the Golden Bangboo. Do you want to restart?\"", "AutoEvent400047_10": "Take {specials(lastChance)} Gear Coins", "AutoEvent400047_11": "But this is the last bit of Luckyboo's savings...", "AutoEvent400047_12": "No need for now", "AutoEvent400047_13": "Luckyboo", "AutoEvent400047_14": "Ehn-ne... Ehn-ne-ne... (This is all my Gear Coins... Eous, don't spend them all at once...)", "AutoEvent400047_15": "Luckyboo", "AutoEvent400047_16": "Ehn-ne... Ehn-ne-ne... (Was that all my Gear Coins... *whimpers* What do we do? *whimpers* Are we stuck here?)", "AutoEvent400047_2": "Restart?", "AutoEvent400047_3": "Go back to the starting point on this floor and restart.", "AutoEvent400047_4": "Luckyboo... What do you think?", "AutoEvent400047_5": "Ask Luckyboo for more Gear Coins\n", "AutoEvent400047_6": "Think about it more.", "AutoEvent400047_7": "Luckyboo", "AutoEvent400047_8": "Ehn-ne... Ehn-ne-ne... (I still have some Gear Coins... If you need them, Eous, you can have them all...)", "AutoEvent400047_9": "Luckyboo is such a reliable little Bangboo!", "AutoEvent500000299_0": "Special Area Report", "AutoEvent500000299_1": "\"You are now in a special area, codenamed: 0066.\"", "AutoEvent500000299_2": "\"There are combat supplies in this area, but they are not just free to take. Please don't be greedy.\"", "AutoEvent500000399_0": "Special Area Report", "AutoEvent500000399_1": "\"You are now in a special area, codenamed: 0003.\"", "AutoEvent500000399_2": "\"This area isn't big, but it's safe. You can explore with confidence.\"", "AutoEvent500000499_0": "Special Area Report", "AutoEvent500000499_1": "\"You are now in a special area, codenamed: 0004.\"", "AutoEvent500000499_2": "\"There is an unknown quantity of illegal merchants in this area. Please be careful trading around here.\"", "AutoEvent500000599_0": "Special Area Report", "AutoEvent500000599_1": "\"You are now in a special area, codenamed: 0005.\"", "AutoEvent500000599_2": "\"Attention! Attention! There is a threat on the right side of this area. Please choose your path carefully.\"", "AutoEvent500000699_0": "Special Area Report", "AutoEvent500000699_1": "\"You are now in a special area, codenamed: 0006.\"", "AutoEvent500000699_2": "\"There are Gear Coins in this area. Reminder: Gear Coins found during exploration count as personal property and are not required to be turned in.\"", "AutoEvent500000799_0": "Special Area Report", "AutoEvent500000799_1": "\"You are now in a treasure exploration area, codenamed: 0007.\"", "AutoEvent500000799_2": "\"May these Gear Coins and supplies help you explore Hollow Zero.\"", "AutoEvent500000801_0": "Random Exchange", "AutoEvent500000801_1": "These Bangboo are HIA-certified Hollow Zero investigation assistants. They are high performers and are willing to replace all of your Resonia.\n\"Ehn-na! Ehn-na!\" (If you're not happy with your current Resonia, try out some of ours!)", "AutoEvent500000801_2": "Do you want to exchange everything?", "AutoEvent500000801_3": "Exchange all of your Resonia for the same amount back", "AutoEvent500000801_4": "Up to 30", "AutoEvent500000801_5": "Leave", "AutoEvent500000801_6": "Start Anew", "AutoEvent500000801_7": "Replacements are being dropped nearby, please hold on.", "AutoEvent500000899_0": "Special Area Report", "AutoEvent500000899_1": "\"You are now in a service area, codenamed: BB-01.\"", "AutoEvent500000899_2": "\"The Ace Bangboo Support Team is stationed in this area. They can help support your exploration.\"", "AutoEvent500000999_0": "Special Area Report", "AutoEvent500000999_1": "\"You are now in a special area, codenamed: 0009.\"", "AutoEvent500000999_2": "\"Area Info: If you see cheese, there's usually a trap below it. Hope you don't get lost when you flee in a panic. Good luck.\"", "AutoEvent500001099_0": "Special Area Report", "AutoEvent500001099_1": "\"You are now in a special area, codenamed: 0010.\"", "AutoEvent500001099_2": "\"Push the button to switch exploration routes. Certain routes are currently unavailable, and the button has a fixed number of uses.\"", "AutoEvent500001199_0": "Special Area Report", "AutoEvent500001199_1": "\"You are now in a special area, codenamed: 0011.\"", "AutoEvent500001199_2": "\"Please pay attention to your surroundings. There are Ethereals in this area, but their threat level is quite low.\"", "AutoEvent500001299_0": "Special Area Report", "AutoEvent500001299_1": "\"You are now in a special area, codenamed: 0012.\"", "AutoEvent500001299_2": "\"Please prepare to enter combat at any moment. There are Ethereals in this area, and their threat level is high.\"", "AutoEvent500001399_0": "Special Area Report", "AutoEvent500001399_1": "\"You are now in a special area, codenamed: 0013.\"", "AutoEvent500001399_2": "\"This is a test area for road planning. Win corresponding rewards for going through the entire area without backtracking across previously taken paths.\"", "AutoEvent500001599_0": "Special Area Report", "AutoEvent500001599_1": "\"You are now in a special area, codenamed: 0015.\"", "AutoEvent500001599_2": "\"Thank you for your contribution to Hollow exploration. You may select items from here for free, to your heart's content.\"", "AutoEvent500001599_3": "\"But be careful: The equipment is undergoing maintenance, and may break down.\"", "AutoEvent500001602_0": "Pay to pass!", "AutoEvent500001602_1": "Pay {specials(Coin)} Gear Coins", "AutoEvent500001602_2": "Leave", "AutoEvent500001699_0": "Special Area Report", "AutoEvent500001699_1": "\"You are now in an abandoned facilities area, codenamed: 0016.\"", "AutoEvent500001699_2": "\"This area used to be a supplies and trading post, but it was abandoned due to corruption. Some usable supplies remain, but getting to them will be dangerous.\"", "AutoEvent500001899_0": "Special Area Report", "AutoEvent500001899_1": "\"You are now in a special area, codenamed: 0018.\"", "AutoEvent500001899_2": "\"This area has an experimental trapdoor. Step on it to close the trapdoor over on the other side.\"", "AutoEvent500001999_0": "Special Area Report", "AutoEvent500001999_1": "\"You are now in a special area, codenamed: 0019.\"", "AutoEvent500001999_2": "\"Visibility is very poor in this area, and so far no data of this area has ever been recorded.\"", "AutoEvent500002099_0": "Special Area Report", "AutoEvent500002099_1": "\"You are now in a special area, codenamed: 0020.\"", "AutoEvent500002099_2": "\"Just like area 0019, visibility is very poor in this area and so far no data of this area has ever been recorded.\"", "AutoEvent500002599_0": "Special Area Report", "AutoEvent500002599_1": "\"You are now in a special area, codenamed: 0025.\"", "AutoEvent500002599_2": "\"An unknown creature stormed this area, triggering an experimental device. Please use the button to restore each side of the device to matching order. You'll be rewarded once it's restored.\"", "AutoEvent500002699_0": "Special Area Report", "AutoEvent500002699_1": "\"You are now in a special area, codenamed: 0026.\"", "AutoEvent500002699_2": "\"There are facilities here that can relieve fatigue, as well as some other things.\"", "AutoEvent500002799_0": "Special Area Report", "AutoEvent500002799_1": "\"You are now in a special area, codenamed: 0027.\"", "AutoEvent500002799_2": "\"There are supplies in this area, but remember to not get greedy.\"", "AutoEvent500002801_10": "Pull it 4 times!", "AutoEvent500002801_3": "Pull it!", "AutoEvent500002801_4": "{specials(Remain)} chances remain", "AutoEvent500002801_5": "Leave", "AutoEvent500002801_6": "Special Area Report", "AutoEvent500002801_7": "\"You have entered a special area, codenamed: 7777.\"", "AutoEvent500002801_8": "\"This area used to be an entertainment zone back in the day and still contains functional facilities. Pull that lucky lever and see what happens. Good luck!\"", "AutoEvent500002801_9": "This lever can still be used {specials(Remain)} times.", "AutoEvent500002899_0": "Special Area Report", "AutoEvent500002899_1": "\"You are now in a special area, codenamed: 0028.\"", "AutoEvent500002899_2": "\"Thank you for your contribution to Hollow exploration. You can get random supplies here.\"", "AutoEvent500003099_0": "Special Area Report", "AutoEvent500003099_1": "\"You are now in a special area, codenamed: 0030.\"", "AutoEvent500003099_2": "\"There are supplies in this area, but an unknown creature has seized them. Best of luck retrieving them.\"", "AutoEvent500003199_0": "Special Core Area Report", "AutoEvent500003199_1": "\"You are now in a special area, codenamed: ±1.\"", "AutoEvent500003199_2": "\"There is a button installed in this area which forms part of a special experiment. To maintain veracity of data we cannot divulge anything else. Please experience it for yourself.\"", "AutoEvent500003299_0": "Special Area Report", "AutoEvent500003299_1": "\"You are now in a special area, codenamed: 0032.\"", "AutoEvent500003299_2": "\"I can only say that this is an area where seemingly stupid actions may in fact be worthwhile.\"", "AutoEvent500003399_0": "Special Area Report", "AutoEvent500003399_1": "\"You are now in a special area, codenamed: 0033.\"", "AutoEvent500003399_2": "\"I can only say that this is an area where violating exploration norms may result in material gain.\"", "AutoEvent500003699_0": "Special Area Report", "AutoEvent500003699_1": "\"You are now in a special area, codenamed: TTTT.\"", "AutoEvent500003699_2": "\"The pathway to explore this area is T-shaped.\"", "AutoEvent500003799_0": "Special Area Report", "AutoEvent500003799_1": "\"You are now in a special area, codenamed: 0037.\"", "AutoEvent500003799_2": "\"Please note: This path has not been maintained for several years and is susceptible to collapse. For your safety, please do not backtrack over previously taken paths.\"", "AutoEvent500003802_0": "\"Under Maintenance\"", "AutoEvent500003802_1": "\"The path ahead is damaged, maybe it'll be fixed next year.\"", "AutoEvent500004099_0": "Special Core Area Report", "AutoEvent500004099_1": "\"You are now in a special area, codenamed: *Home*.\"", "AutoEvent500004099_2": "\"This is an unknown area.\" ", "AutoEvent500004099_3": "\"Trying to crack encrypted message... Decryption failed....\"", "AutoEvent500004099_4": "\"ERROR E RRORE R.\"", "AutoEvent500004199_0": "Special Area Report", "AutoEvent500004199_1": "\"You are now in a special area, codenamed: 0041.\"", "AutoEvent500004199_2": "\"This area is highly susceptible to corruption. Every space you pass through will be corrupted. Do not backtrack.\"", "AutoEvent500004201_10": "Exchange 1 Resonium for 1 random Resonium", "AutoEvent500004201_12": "Leave", "AutoEvent500004201_3": "Gear Replacement", "AutoEvent500004201_4": "These Bangboo are HIA-certified Hollow Zero investigation assistants. They can provide help with your gear using the devices they carry.", "AutoEvent500004201_5": "Note: Resonia will be consumed", "AutoEvent500004201_6": "Exchange 1 Resonium for {specials(Coin)} Gear Coins", "AutoEvent500004201_7": "Attempts remaining: {specials(ChangeTimes)}", "AutoEvent500004201_8": "Spend 1 Resonium to clear 1 Corruption", "AutoEvent500004299_0": "Special Area Report", "AutoEvent500004299_1": "\"You are now in a service area, codenamed: BB-03.\"", "AutoEvent500004299_2": "\"The Ace Bangboo Support Team is stationed in this area. They can help support your exploration.\"", "AutoEvent500004399_0": "Special Area Report", "AutoEvent500004399_1": "\"You have entered a special area, codenamed: 0043.\"", "AutoEvent500004399_2": "\"Please note that your choice is final.\"", "AutoEvent500004401_0": "Identity check!", "AutoEvent500004401_1": "\"Please comply with our identity verification.\"\nWith Fairy's help, your identity is not revealed. But...", "AutoEvent500004401_2": "\"You don't seem to have the special permit for exploring Hollow Zero. Please go to the HIA to complete the required processes before you come back here again.\"", "AutoEvent500004403_0": "Special Area Report", "AutoEvent500004403_1": "\"You are now in a special area, codenamed: 0044.\"", "AutoEvent500004403_2": "\"This area is temporarily closed off to exploring due to an accident here a few days ago. Please go back the way you came with the support of other helpers.\"", "AutoEvent500004599_0": "Special Area Report", "AutoEvent500004599_1": "\"You are now in a special area, codenamed: 0045.\"", "AutoEvent500004599_2": "\"There is a replacement device here. Push the button to replace one set of contents with the other.\"", "AutoEvent500004801_0": "Gear Upgrade", "AutoEvent500004801_1": "These Bangboo are HIA-certified Hollow Zero investigation assistants. They provide gear upgrades and replacements with the devices they carry.", "AutoEvent500004801_2": "All upgrades and replacements share the same amount of attempts", "AutoEvent500004801_3": "Lose 1 B-Rank Resonium. Obtain 1 A-Rank Resonium.", "AutoEvent500004801_4": "Attempts remaining: {specials(ChangeTimes)}", "AutoEvent500004801_5": "Lose 1 A-Rank Resonium. Obtain 1 S-Rank Resonium.", "AutoEvent500004801_7": "Exchange 1 S-Rank Resonium for 3 random Resonia", "AutoEvent500004801_9": "Leave", "AutoEvent500004899_0": "Special Area Report", "AutoEvent500004899_1": "\"You are now in a service area, codenamed: BB-02.\"", "AutoEvent500004899_2": "\"The Ace Bangboo Support Team is stationed in this area. They can help support your exploration.\"", "AutoEvent500004999_0": "Special Area Report", "AutoEvent500004999_1": "\"You are now in a special area, codenamed: 0049.\"", "AutoEvent500004999_2": "\"This area is highly susceptible to corruption. Everywhere you pass will be corrupted. Do not backtrack.\"", "AutoEvent500005199_0": "Special Area Report", "AutoEvent500005199_1": "\"Observation commission received from a nearby area. Scenario type: D0001.\"", "AutoEvent500005199_2": "\"Target: Reach the designated location, stay there, and gather data.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005299_0": "Special Area Report", "AutoEvent500005299_1": "\"Urgent commission received from a nearby area. Scenario type: UC-0002.\"", "AutoEvent500005299_2": "\"Target: Defeat the Golden Bangboo that's been stealing HIA supplies.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005399_0": "Special Area Report", "AutoEvent500005399_1": "\"Urgent commission received from a nearby area. Scenario type: UC-0003.\"", "AutoEvent500005399_2": "\"Target: Defeat the target using a Chain Attack.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005399_3": "You only have one Agent currently available in your squad. Please be cautious.", "AutoEvent500005399_4": "Fairy Smart Intervention", "AutoEvent500005499_0": "Special Area Report", "AutoEvent500005499_1": "\"Urgent commission received from a nearby area. Scenario type: UC-0006.\"", "AutoEvent500005499_5": "\"Target: Find the lost Bangboo.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005599_3": "Special Area Report", "AutoEvent500005599_4": "\"You are now in a Gear Coin recycling area. Scenario type: D0003.\"", "AutoEvent500005599_5": "\"Target: Gather the Gear Coins within the area.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005699_3": "Special Area Report", "AutoEvent500005699_4": "\"Urgent commission received from a nearby area. Scenario type: UC-0009.\"", "AutoEvent500005699_5": "\"Target: Find the missing civilians.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005799_0": "Special Area Report", "AutoEvent500005799_1": "\"Urgent commission received from a nearby area. Scenario type: UC-0011.\"", "AutoEvent500005799_2": "\"Target: Find the designated item within the target area.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005899_3": "Special Area Report", "AutoEvent500005899_4": "\"Urgent commission received from a nearby area. Scenario type: UC-0013.\"", "AutoEvent500005899_5": "\"Target: Retrieve the supply boxes from the Ethereals.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500005999_0": "Special Area Report", "AutoEvent500005999_1": "\"Urgent commission received from a nearby area. Scenario type: UC-0014.\"", "AutoEvent500005999_2": "\"Target: Escort the injured troops to the designated location.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent500007199_0": "Special Area Report", "AutoEvent500007199_1": "\"Urgent commission received from a nearby area. Scenario type: UC-0015.\"", "AutoEvent500007199_2": "\"Target: Find the lost Bangboo.\nEntering the area on the right shall be deemed as accepting the commission.\"", "AutoEvent_1019_1": "Collect and store the Ether Dewdrops", "AutoEvent_1019_2": "Put it away for now. We can use it in an emergency", "AutoEvent_400048_1": "Ether Dewdrops", "AutoEvent_400048_10": "Now's not the time to use it", "AutoEvent_400048_11": "Take back the ether dewdrops", "AutoEvent_400048_2": "A natural medicine condensed from pure Ether. It's harmless and non-toxic. When collected and stored by Eous, it can be used directly.", "AutoEvent_400048_3": "How do you plan to use it?", "AvartarSelect_ClickTips": "Story-related Agents cannot be switched out.", "AvartarSelect_NumberTips": "Select at least 1 Agent to join the battle.", "AvatarMainBattleActivity_LimitSelectBuffTips": "Please select 1 Combat Buff before beginning", "AvatarNotEnoughTips": "Please select at least {0} Agents", "AvatarPair_Team1": "Squad 1", "AvatarPair_Team2": "Squad 2", "AvatarRankHint_AvatarLevel": "Insufficient Agent Lv.", "AvatarRankHint_MaxRank": "Agent Promotion limit reached", "AvatarStory_ActivityEndTime": "Remaining Exchanges", "AvatarStory_BattleUI_1": "SIMPLE", "AvatarStory_BattleUI_2": "HARD", "AvatarStory_ButtonHint_AllGained": "All rewards have been obtained", "AvatarStory_ButtonHint_New": "Complete to obtain", "AvatarStory_ButtonHint_PeriodNotArrived": "Unlocks in {0}", "AvatarStory_ButtonName_Battle": "Warm-Up Exercises", "AvatarStory_ButtonName_SideStory": "Special Play", "AvatarStory_ButtonName_Story": "Story Broadcast", "AvatarStory_EntryEndTime": "Remaining", "AvatarStory_Lighter_TabName": "Lighter", "AvatarStory_StoryHint_1": "New Story Available", "AvatarStory_StoryHint_2": "New Challenge Available", "AvatarStory_StoryHint_3": "New Stages Available", "AvatarStory_StoryHint_UnlockTips": "Unlock after reaching the required level", "AvatarStory_Template_1": "{0}: {1}", "AvatarStory_UI_1": "Select {0} Combat Buff(s)", "AvatarStory_UI_10": "You have finished playing this chapter. The content is now available in the Video Archive.", "AvatarStory_UI_11": "Continue", "AvatarStory_UI_12": "Next", "AvatarStory_UI_13": "Locked", "AvatarStory_UI_3": "Start Time", "AvatarStory_UI_4": "Stage unlocks in", "AvatarStory_UI_5": "Unlocks in", "AvatarStory_UI_6": "This Agent's Final Callback has ended", "AvatarStory_UI_7": "This Agent's Special Episode has been completed", "AvatarStory_UI_8": "EASY", "AvatarStory_UI_9": "HARD", "AvatarStory_Yanagi_TabName": "Yanagi", "AvatarTeam_CancelTips": "To configure preset teams, please use Quick Config", "AvatarTeam_Name": "Squad {0}", "AvatarTeam_PrepareBattle": "Deploy Preset", "AvatarTeam_ResetDesc": "Enter name", "AvatarTeam_ResetTips": "Give the preset squad a name", "AvatarTeam_ResetTitle": "Enter Squad Name", "AvatarTeam_RobotAvatarTitle": "Preset squads cannot be used in Trial Mode", "AvatarTeam_SwitchBtn": "Swap Squads", "AvatarTeam_SystemsName": "Preset Config", "Avatar_Aokaku_Buff_01_Des": "Increases ATK by {Ability:{AbilityName:\u00A0Aokaku_UniqueSkill,\u00A0AbilitySpecials:\u00A0AtkIncreaseValue_Base,1,0}}.", "Avatar_Aokaku_Buff_01_Title": "Core Passive: Blade Banner", "Avatar_Aokaku_Buff_02_Des": "Increases Ice DMG by {Ability:{AbilityName:\u00A0Aokaku_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_Actor_AddedDamageRatio_Ice,100,2}}%.", "Avatar_Aokaku_Buff_02_Title": "Additional Ability: Group Set Meal", "Avatar_Aokaku_Buff_03_Des": "Increases ATK by an additional {Ability:{AbilityName:\u00A0Aokaku_UniqueSkill,\u00A0AbilitySpecials:\u00A0AtkIncreaseValue_Extra,1,0}}.", "Avatar_Aokaku_Buff_03_Title": "Core Passive: Blade Banner", "Avatar_Ben_Buff_01_Des": "Increases CRIT Rate by {Ability:{AbilityName:\u00A0Ben_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_Actor_CriticalDelta,100,2}}%.", "Avatar_Ben_Buff_01_Title": "Additional Ability: Contractual Agreement", "Avatar_Burnice_Buff_01_Des": "When using EX Special Attack, Chain Attack, Ultimate, or Basic Attack: Mixed Flame Blend to deal DMG to a target, the target hit will be inflicted with the Scorched state.", "Avatar_Burnice_Buff_01_Title": "Nitro-Fuel Cocktail", "Avatar_Caesar_DeBuff_01_Des": "Increases all squad members' DMG dealt to the target by {Ability:{AbilityName:\u00A0Caesar_MathSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.", "Avatar_Caesar_DeBuff_01_Title": "Additional Ability: Battle Spirit", "Avatar_Caesar_DeBuff_02_Des": "Increases Impact by {Ability:{AbilityName:\u00A0Caesar_SpecialSkill_03,\u00A0AbilitySpecials:\u00A0AS_BreakStunRatioFinal,100,2}}%.", "Avatar_Caesar_DeBuff_02_Title": "Stance Switch", "Avatar_Clara_Buff_01_Des": "Physical Anomaly Buildup Rate increases by {Ability:{AbilityName:\u00A0Clara_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedElementAccumulationRatio,100,2}}%.", "Avatar_Clara_Buff_01_Title": "Core Passive: Power Charge", "Avatar_Clara_Buff_02_Des": "Increases DMG by {Ability:{AbilityName:\u00A0Clara_MathSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.", "Avatar_Clara_Buff_02_Title": "Additional Ability: Synced Acceleration", "Avatar_Collection_Cancel": "Cancel", "Avatar_Collection_Confirm": "Confirm", "Avatar_Collection_Des": "Favorited Agents will appear at the top of the Agents list.", "Avatar_Collection_Title": "Add this Agent to Favorites?", "Avatar_Collection_btn": "Favorite", "Avatar_Collection_skip": "Don't show again", "Avatar_Equip_AutoEquip_Off": "Unequip All", "Avatar_Equip_AutoEquip_On": "Equip All", "Avatar_Equip_Compare_BtnClose": "Collapse", "Avatar_Equip_Compare_BtnOpen": "Compare", "Avatar_Equip_Compare_CurrentTitle": "Currently Selected", "Avatar_Equip_Compare_EquipedTitle": "Equipped", "Avatar_Equip_FilterButton": "Filter", "Avatar_Female_Size01_Aokaku": "Soukaku", "Avatar_Female_Size01_Aokaku_En": "Soukaku", "Avatar_Female_Size01_Aokaku_En_FullName": "Soukaku", "Avatar_Female_Size01_Aokaku_FullName": "Soukaku", "Avatar_Female_Size01_Aokaku_Piece": "Agent Focus: Soukaku", "Avatar_Female_Size01_Clara": "Piper", "Avatar_Female_Size01_Clara_En": "Piper", "Avatar_Female_Size01_Clara_En_FullName": "Piper Wheel", "Avatar_Female_Size01_Clara_FullName": "Piper Wheel", "Avatar_Female_Size01_Clara_Piece": "Agent Focus: Piper", "Avatar_Female_Size01_Corin": "Corin", "Avatar_Female_Size01_Corin_En": "Corin", "Avatar_Female_Size01_Corin_En_FullName": "Corin Wickes", "Avatar_Female_Size01_Corin_FullName": "Corin Wickes", "Avatar_Female_Size01_Corin_Piece": "Agent Focus: Corin", "Avatar_Female_Size01_Lucy": "Lucy", "Avatar_Female_Size01_Lucy_En": "Lucy", "Avatar_Female_Size01_Lucy_En_FullName": "Luciana de Montefio", "Avatar_Female_Size01_Lucy_FullName": "Luciana de Montefio", "Avatar_Female_Size01_Lucy_Piece": "Agent Focus: Lucy", "Avatar_Female_Size01_OokumaMari": "Koleda", "Avatar_Female_Size01_OokumaMari_En": "Koleda", "Avatar_Female_Size01_OokumaMari_En_FullName": "Koleda Belobog", "Avatar_Female_Size01_OokumaMari_FullName": "Koleda Belobog", "Avatar_Female_Size01_OokumaMari_Piece": "Agent Focus: Koleda", "Avatar_Female_Size01_QingYi": "Qingyi", "Avatar_Female_Size01_QingYi_En": "QingYi", "Avatar_Female_Size01_QingYi_En_FullName": "QingYi", "Avatar_Female_Size01_QingYi_FullName": "Qingyi", "Avatar_Female_Size01_QingYi_Piece": "Agent Focus: Qingyi", "Avatar_Female_Size01_Tsubaki": "Nekomata", "Avatar_Female_Size01_Tsubaki_En": "Nekomata", "Avatar_Female_Size01_Tsubaki_En_FullName": "Nekomiya Mana", "Avatar_Female_Size01_Tsubaki_FullName": "Nekomiya Mana", "Avatar_Female_Size01_Tsubaki_Piece": "Agent Focus: Nekomata", "Avatar_Female_Size02_Anbi": "Anby", "Avatar_Female_Size02_Anbi_En": "Anby", "Avatar_Female_Size02_Anbi_En_FullName": "Anby Demara", "Avatar_Female_Size02_Anbi_FullName": "Anby Demara", "Avatar_Female_Size02_Anbi_Piece": "Agent Focus: Anby", "Avatar_Female_Size02_Belle": "Belle", "Avatar_Female_Size02_Belle_En": "Belle", "Avatar_Female_Size02_Belle_En_FullName": "Belle", "Avatar_Female_Size02_Belle_FullName": "Belle", "Avatar_Female_Size02_Belle_Piece": "Agent Focus: Belle", "Avatar_Female_Size02_Burnice": "Burnice", "Avatar_Female_Size02_Burnice_En": "Burnice", "Avatar_Female_Size02_Burnice_En_FullName": "Burnice White", "Avatar_Female_Size02_Burnice_FullName": "Burnice White", "Avatar_Female_Size02_Burnice_Piece": "Agent Focus: Burnice", "Avatar_Female_Size02_Ellen": "Ellen", "Avatar_Female_Size02_Ellen_En": "Ellen", "Avatar_Female_Size02_Ellen_En_FullName": "Ellen Joe", "Avatar_Female_Size02_Ellen_FullName": "Ellen Joe", "Avatar_Female_Size02_Ellen_Piece": "Agent Focus: Ellen", "Avatar_Female_Size02_Longinus": "Soldier 11", "Avatar_Female_Size02_Longinus_En": "Soldier 11", "Avatar_Female_Size02_Longinus_En_FullName": "Soldier 11", "Avatar_Female_Size02_Longinus_FullName": "Soldier 11", "Avatar_Female_Size02_Longinus_Piece": "Agent Focus: Soldier 11", "Avatar_Female_Size02_Nostradamus": "Nicole", "Avatar_Female_Size02_Nostradamus_En": "Nicole", "Avatar_Female_Size02_Nostradamus_En_FullName": "Nicole Demara", "Avatar_Female_Size02_Nostradamus_FullName": "Nicole Demara", "Avatar_Female_Size02_Nostradamus_Piece": "Agent Focus: Nicole", "Avatar_Female_Size02_Unagi": "Miyabi", "Avatar_Female_Size02_Unagi_En": "Miyabi", "Avatar_Female_Size02_Unagi_En_FullName": "Hoshimi Miyabi", "Avatar_Female_Size02_Unagi_FullName": "Hoshimi Miyabi", "Avatar_Female_Size03_Caesar": "Caesar", "Avatar_Female_Size03_Caesar_En": "Caesar", "Avatar_Female_Size03_Caesar_En_FullName": "Caesar King", "Avatar_Female_Size03_Caesar_FullName": "Caesar King", "Avatar_Female_Size03_Caesar_Piece": "Agent Focus: Caesar", "Avatar_Female_Size03_JaneDoe": "Jane", "Avatar_Female_Size03_JaneDoe_En": "Jane", "Avatar_Female_Size03_JaneDoe_En_FullName": "Jane Doe", "Avatar_Female_Size03_JaneDoe_FullName": "Jane Doe", "Avatar_Female_Size03_JaneDoe_Piece": "Agent Focus: Jane", "Avatar_Female_Size03_Lisa": "Grace", "Avatar_Female_Size03_Lisa_En": "Grace", "Avatar_Female_Size03_Lisa_En_FullName": "Grace Howard", "Avatar_Female_Size03_Lisa_FullName": "Grace Howard", "Avatar_Female_Size03_Lisa_Piece": "Agent Focus: Grace", "Avatar_Female_Size03_Pulchra": "Pulchra", "Avatar_Female_Size03_Pulchra_En": "Pulchra Feliny", "Avatar_Female_Size03_Pulchra_En_FullName": "Pulchra", "Avatar_Female_Size03_Pulchra_FullName": "Pulchra Ferrini", "Avatar_Female_Size03_Pulchra_Piece": "Agent Focus: Pulchra", "Avatar_Female_Size03_Rina": "Rina", "Avatar_Female_Size03_Rina_Anastacia": "Anastella", "Avatar_Female_Size03_Rina_Anastacia_En": "Anastella", "Avatar_Female_Size03_Rina_Anastacia_En_FullName": "Anastella", "Avatar_Female_Size03_Rina_Anastacia_FullName": "Anastella", "Avatar_Female_Size03_Rina_Drusilla": "Drusilla", "Avatar_Female_Size03_Rina_Drusilla_En": "Drusilla", "Avatar_Female_Size03_Rina_Drusilla_En_FullName": "Drusilla", "Avatar_Female_Size03_Rina_Drusilla_FullName": "Drusilla", "Avatar_Female_Size03_Rina_En": "Rina", "Avatar_Female_Size03_Rina_En_FullName": "Alexandrina Sebastiane", "Avatar_Female_Size03_Rina_FullName": "Alexandrina Sebastiane", "Avatar_Female_Size03_Rina_Piece": "Agent Focus: Rina", "Avatar_Female_Size03_Yanagi": "Yanagi", "Avatar_Female_Size03_Yanagi_En": "Yanagi", "Avatar_Female_Size03_Yanagi_En_FullName": "Tsukishiro Yanagi", "Avatar_Female_Size03_Yanagi_FullName": "Tsukishiro Yanagi", "Avatar_Female_Size03_Yanagi_Piece": "Agent Focus: Yanagi", "Avatar_Female_Size03_ZhuYuan": "Zhu Yuan", "Avatar_Female_Size03_ZhuYuan_En": "Zhu Yuan", "Avatar_Female_Size03_ZhuYuan_En_FullName": "Zhu Yuan", "Avatar_Female_Size03_ZhuYuan_FullName": "Zhu Yuan", "Avatar_Female_Size03_ZhuYuan_Piece": "Agent Focus: Zhu Yuan", "Avatar_JaneDoe_Debuff_01_Des": "When affected by Assault, the duration of Flinch increases by {Ability:{AbilityName:\u00A0JaneDoe_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_BuffAddDuration,1,2}}s, and Assault DMG may trigger a critical hit.", "Avatar_JaneDoe_Debuff_01_Title": "Core Passive: Insight", "Avatar_LevelUI_DefaultTxt": "Hold to add materials continuously", "Avatar_Lighter_Buff_01_Des": "Each stack of Elation increases all squad members' Ice DMG and Fire DMG by {Ability:{AbilityName:\u00A0Lighter_MathSkill,\u00A0AbilitySpecials:AS_FightAmount_PerDamageUp_Final,100,2}}%.", "Avatar_Lighter_Buff_01_Title": "Additional Ability: Fighting Spirit", "Avatar_Lighter_DeBuff_01_Des": "Reduces Ice RES and Fire RES by {Ability:{AbilityName:\u00A0Lighter_UniqueSkill,\u00A0AbilitySpecials:AS_DamageResistDown,-100,2}}%.", "Avatar_Lighter_DeBuff_01_Title": "Core Passive: Accelerant", "Avatar_Lisa_Buff_01_Des": "Shock DMG increases by {Ability:{AbilityName:\u00A0Lisa_Elec_MathSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio_1,100,2}}%.", "Avatar_Lisa_Buff_01_Title": "Additional Ability: Tech Support Dept.", "Avatar_Lisa_Buff_02_Des": "On suffering the next Shock, that Shock's DMG is increased by {Ability:{AbilityName:\u00A0Lisa_Elec_MathSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio_1,100,2}}%.", "Avatar_Lisa_Buff_02_Title": "Additional Ability: Tech Support Dept.", "Avatar_Lucy_Buff_01_Des": "Increases ATK by {Ability:{AbilityName:\u00A0Lucy_Encourage,\u00A0AbilitySpecials:\u00A0AS_FinialAtkDelta,1,0}}.", "Avatar_Lucy_Buff_01_Title": "Core Passive: Crimson Mane Guard", "Avatar_Lycaon_Buff_01_Des": "Ice DMG Resistance is reduced by {Ability:{AbilityName:\u00A0Lycaon_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_IceDamageResist,-100,2}}%.", "Avatar_Lycaon_Buff_01_Title": "Core Passive: Metallic Paws", "Avatar_Male_Size01_Harumasa": "Harumasa", "Avatar_Male_Size01_Harumasa_En": "Harumasa", "Avatar_Male_Size01_Harumasa_En_FullName": "Asaba Harumasa", "Avatar_Male_Size01_Harumasa_FullName": "Asaba Harumasa", "Avatar_Male_Size01_Seth": "Seth", "Avatar_Male_Size01_Seth_En": "Seth", "Avatar_Male_Size01_Seth_En_FullName": "Seth Lowell", "Avatar_Male_Size01_Seth_FullName": "Seth Lowell", "Avatar_Male_Size01_Seth_Piece": "Agent Focus: Seth", "Avatar_Male_Size01_Wise": "Wise", "Avatar_Male_Size01_Wise_En": "Wise", "Avatar_Male_Size01_Wise_En_FullName": "Wise", "Avatar_Male_Size01_Wise_FullName": "Wise", "Avatar_Male_Size01_Wise_Piece": "Agent Focus: Wise", "Avatar_Male_Size02_Lighter": "Lighter", "Avatar_Male_Size02_Lighter_En": "Lighter", "Avatar_Male_Size02_Lighter_En_FullName": "Lighter", "Avatar_Male_Size02_Lighter_FullName": "Lighter", "Avatar_Male_Size02_Lighter_Piece": "Agent Focus: Lighter", "Avatar_Male_Size03_Anton": "Anton", "Avatar_Male_Size03_Anton_En": "Anton", "Avatar_Male_Size03_Anton_En_FullName": "Anton Ivanov", "Avatar_Male_Size03_Anton_FullName": "Anton Ivanov", "Avatar_Male_Size03_Anton_Piece": "Agent Focus: Anton", "Avatar_Male_Size03_Ben": "Ben", "Avatar_Male_Size03_Ben_En": "Ben", "Avatar_Male_Size03_Ben_En_FullName": "Ben Bigger", "Avatar_Male_Size03_Ben_FullName": "Ben Bigger", "Avatar_Male_Size03_Ben_Piece": "Agent Focus: Ben", "Avatar_Male_Size03_Billy": "Billy", "Avatar_Male_Size03_Billy_En": "Billy", "Avatar_Male_Size03_Billy_En_FullName": "Billy Kid", "Avatar_Male_Size03_Billy_FullName": "Billy Kid", "Avatar_Male_Size03_Billy_Piece": "Agent Focus: Billy", "Avatar_Male_Size03_Cat_En": "BlackCat", "Avatar_Male_Size03_Lycaon": "Lycaon", "Avatar_Male_Size03_Lycaon_En": "Lycaon", "Avatar_Male_Size03_Lycaon_En_FullName": "Von Lycaon", "Avatar_Male_Size03_Lycaon_FullName": "Von Lycaon", "Avatar_Male_Size03_Lycaon_Piece": "Agent Focus: Lycaon", "Avatar_Nostradamus_Debuff_01_Des": "Reduces DEF by {Ability:{AbilityName:\u00A0Nostradamus_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_DefenceRatio,-100,2}}%.", "Avatar_Nostradamus_Debuff_01_Title": "Core Passive: Mechanical Case", "Avatar_Nostradamus_Debuff_02_Des": "Reduces DEF by {Ability:{AbilityName:\u00A0\u00A0Nostradamus_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_DefenceRatio,-100,2}}%. All squad members' Ether DMG increases an additional {Ability:{AbilityName:\u00A0Nostradamus_UniqueSkill,\u00A0AbilitySpecials:\u00A0Actor_AddedDamageRatio_Ether,100,2}}%.", "Avatar_Nostradamus_Debuff_02_Title": "Core Passive: Mechanical Case & Additional Ability: Hare of Many Burrows ", "Avatar_OokumaMari_Buff_01_Des": "Chain Attacks deal {Ability:{AbilityName:\u00A0OokumaMari_MathSkill,\u00A0AbilitySpecials:\u00A0AS_Actor_QTEAddedDamageRatio,100,2}}% more DMG.", "Avatar_OokumaMari_Buff_01_Title": "Additional Ability: Belobog Management", "Avatar_PassiveSkill_AddProperty": "· {0} increases by {1}", "Avatar_PassiveSkill_AddProperty_01": "· {0} increases by {1}", "Avatar_PassiveSkill_AddProperty_02": "· {0} increases by {1}", "Avatar_PassiveSkill_AddProperty_03": "· {0} increases by {1}/s", "Avatar_PassiveSkill_CoreSkillLevelUp": "Core Skill Enhancement", "Avatar_PassiveSkill_LevelUpCoreSkill": "· {0} Skill Lv. +{1}", "Avatar_PassiveSkill_PropertylUp": "Stat Enhancement", "Avatar_PassiveSkill_Tite": "[Talent] Details", "Avatar_PropertyView_Title": "Detailed Stats", "Avatar_QingYi_Debuff_01_Des": "Stun DMG Multiplier increases by {Ability:{AbilityName:\u00A0QingYi_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_StunDamageTakeRatio_X,100,2}}%.", "Avatar_QingYi_Debuff_01_Title": "Core Passive: Eternal Seasons", "Avatar_QingYi_Debuff_02_Des": "Stun DMG Multiplier increases by {Ability:{AbilityName:\u00A0QingYi_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_StunDamageTakeRatio_X_Talent_02,100,2}}%.", "Avatar_QingYi_Debuff_02_Title": "Core Passive: Eternal Seasons", "Avatar_Rina_Buff_01_Des": "Increases PEN Ratio by {Ability:{AbilityName:\u00A0Rina_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_PenFinalValue_Total,100,2}}%.", "Avatar_Rina_Buff_01_Title": "Core Passive: Mini Destruction Partner", "Avatar_SKillLevelUp_Title": "Skill Enhancement", "Avatar_Seth_Buff_01_Des": "Increases Anomaly Proficiency by {Ability:{AbilityName:\u00A0Seth_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_ElementMysteryDelta,1,2}}.", "Avatar_Seth_Buff_01_Title": "Core Passive: Protector", "Avatar_Seth_Debuff_01_Des": "All Anomaly Buildup RES is reduced by {Ability:{AbilityName:\u00A0Seth_MathSkill,\u00A0AbilitySpecials: AS_AbnormalResistDelta,-100,2}}%.", "Avatar_Seth_Debuff_01_Title": "Additional Ability: High Spirit", "Avatar_TagTxt": "Attribute", "Avatar_Talent_Title": "[Talent] Details", "Avatar_Test_Buff_01_Des": "Status Icon_Character_Buff_Example_Description", "Avatar_Test_Buff_01_Title": "Status Icon_Character_Buff_Example_Title", "Avatar_Test_Debuff_01_Des": "Status Icon_Character_Debuff_Example_Description", "Avatar_Test_Debuff_01_Title": "Status Icon_Character_Debuff_Example_Title", "Avatar_Yanagi_Buff_01_Des": "When inflicting Disorder on enemies, the DMG multiplier of Disorder increases by {Ability:{AbilityName:\u00A0Yanagi_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_DisorderDamagePercentage,100,2}}%.", "Avatar_Yanagi_Buff_01_Title": "Core Passive: Lunar Eclipse", "Avatar_Yanagi_DeBuff_01_Des": "When Tsukishiro Yanagi attacks, Electric DMG increases by {Ability:{AbilityName:\u00A0Yanagi_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio_Unique,100,2}}%.", "Avatar_Yanagi_DeBuff_01_Title": "Core Passive: Lunar Eclipse", "AverageLevelTips": "Squad's average level too low", "AybssHeat_10_Name": "Attacks from elite and boss enemies reduce characters' Energy and Decibels.", "AybssHeat_11_Name": "All enemies are enhanced in all aspects.", "AybssHeat_1_Name": "Normal and elite enemies' ATK increased by 50%.", "AybssHeat_21_Des": "Increases ATK of all enemies by 50%.", "AybssHeat_22_Des": "Increases max Daze of all enemies by 30%.", "AybssHeat_23_Des": "Energy Regen of off-field Agents is reduced by 50%.", "AybssHeat_24_Des": "Increases Anomaly RES of all enemies by 40%.", "AybssHeat_25_Des": "Energy generation rate for on-field Agents is reduced by 40%.", "AybssHeat_26_Des": "Agents consume one additional Assist Point when triggering Perfect Assists.", "AybssHeat_27_Des": "Bosses gain increased ATK over time, up to 200%.", "AybssHeat_28_Des": "Bosses have 30% higher max Daze and recover from Stun 50% faster.", "AybssHeat_29_Des": "Normal and elite enemies will be upgraded to their advanced forms.", "AybssHeat_2_Name": "All items in the store become 50% more expensive.", "AybssHeat_30_Des": "Elites no longer display gold or red flash indicators when attacking.", "AybssHeat_31_Des": "All enemy stats have been enhanced.", "AybssHeat_3_Name": "Gain 50 Pressure upon entering a new floor.", "AybssHeat_4_Name": "Elite and boss enemies gain 30% additional Max HP and Anomaly Buildup RES.", "AybssHeat_5_Name": "Bosses gain increased ATK over time, up to 100%.", "AybssHeat_6_Name": "Reduces HP recovery and Pressure reduction by 35%.", "AybssHeat_7_Name": "Bosses have 50% higher max Daze and recover from Stun 100% faster.", "AybssHeat_8_Name": "[Chance Encounter] A series of events entailing unavoidable risks", "AybssHeat_9_Name": "Agents take 50% more DMG when holding fewer than 1,500 Gear Coins.", "BATTLE_ABORT_REASON_MATCH_TIMEOUT": "Matching timeout, please try again", "BATTLE_ABORT_REASON_MATCH_TIMEOUT_RESOURCE_NEED_UPDATE": "Matching timeout, version is not latest, please update and try again", "BLACKLIST_FIXED_REASON": "UID: {0}\nYour account has violated our regulations and has been banned. If you have any questions, please contact customer service.\nBanned Until: {1}\nBan Reason: {2}", "BLACKLIST_REASON_1": "Suspected of posting prohibited content", "BLACKLIST_REASON_2": "Inappropriate comments", "BLACKLIST_REASON_3": "Account at risk", "BLACKLIST_REASON_4": "Use of 3rd-party plug-ins", "BLACKLIST_REASON_5": "Account is suspended pending dispute resolution", "BLACKLIST_REASON_6": "Account is suspended pending resolution of special issues", "BLACKLIST_REASON_7": "Violating Terms of Service", "BLACKLIST_REASON_8": "Deregister Account Info", "BLACKLIST_REASON_9": "Your account violated the rules", "BP_ActivityTask_Title001": "Event Mission 01", "BP_ActivityTask_Title002": "Event Mission 02", "BP_ActivityTask_Title003": "Event Mission 03", "BP_ActivityTask_Title004": "Event Mission 04", "BP_ActivityTask_Title005": "Event Mission 05", "BP_ActivityTask_Title006": "Event Mission 06", "BP_ActivityTask_Title007": "Event Mission 07", "BP_AdvanceItemUseTips": "New Eridu City Fund: Growth Plan is unlocked", "BP_AvatarSkillSelect_A_des": "Use to obtain a specialized tactical chip of your chosen type.", "BP_AvatarSkillSelect_A_name": "Mid-Term Construction Rebate", "BP_AvatarSkillSelect_A_story": "A vending machine that sells high-value goods. It was custom-made by the organizers of the New Eridu City Fund, featuring products sourced from a mysterious supplier, serving as a reward for high-level participants.", "BP_AvatarSkillSelect_B_des": "Use to obtain an advanced tactical chip of your chosen type.", "BP_AvatarSkillSelect_B_name": "Short-Term Expansion Rebate", "BP_AvatarSkillSelect_B_story": "A vending machine that sells practical goods. It was bulk-purchased by the organizers of the New Eridu City Fund from a Convenience Store, serving as a reward for novice investors.", "BP_CloseBuyTips": "Not available for purchase at this time", "BP_CloseRemind": "This City fund season is closed", "BP_DaliyTask_Des001": "Log In", "BP_DaliyTask_Des004": "Reach 400 activity points in Errands.", "BP_DaliyTask_Title001": "Daily Mission 01", "BP_DaliyTask_Title002": "Daily Mission 02", "BP_DaliyTask_Title003": "Daily Mission 03", "BP_DaliyTask_Title004": "Daily Mission 04", "BP_ExpLimitRemind": "Max EXP for this season's City Fund obtained", "BP_ItemLimitRemind": "Maximum number of {0} reached", "BP_LuxuryItemUseTips": "New Eridu City Fund: Premium Plan is unlocked", "BP_NotOpenPurchaseTips": "Not yet available for purchase", "BP_RemainTimeText_BPSeason": "Season ends in", "BP_RemainTimeText_DailyTask": "Daily Tasks reset at", "BP_RemainTimeText_WeeklyTask": "Weekly Tasks reset at", "BP_SeasonTask_Title001": "Version Mission 01", "BP_SeasonTask_Title002": "Version Mission 02", "BP_SeasonTask_Title003": "Version Mission 03", "BP_SeasonTask_Title004": "Version Mission 04", "BP_TreasureDes": "Upon reaching New Eridu City Fund Lv. 30, unlock the City Fund Benefits, from which you may select one of the prizes presented above.", "BP_TreasureGetConfirm": "Claim?", "BP_TreasureTitle": "City Fund Benefits", "BP_TreasureUnlockTips": "City Fund Benefits have been unlocked. Check it out now?", "BP_UI_AdvanceRewardTitle": "Growth Plan", "BP_UI_AdvanceTitle": "Growth Plan", "BP_UI_BPDes": "Every step you take in New Eridu is worth cherishing to us.", "BP_UI_BPDetailsDes": "New Eridu City Fund Plan Types\nThe Basic Plan is unlocked by default for each period of the City Fund.\nYou can obtain more rewards by purchasing the Growth Plan, Premium Plan, or Plan Upgrade.\n\nExpansion Tasks\nEarn City Fund EXP by completing Expansion Tasks, increasing your City Fund Level to obtain more rewards. There are three types of Expansion Tasks: Daily tasks, weekly tasks, and season tasks:\n• Daily Tasks: refresh daily at 04:00 (server time).\n• Weekly Tasks: refresh weekly at 04:00 every Monday (server time).\n\nCity Fund EXP\u00A0Limit\nThe weekly maximum for City Fund EXP obtained through daily and weekly tasks is 10,000. Once the current New Eridu City Fund reaches the level cap, it will no longer be possible to acquire EXP through any means.\n\nCity Fund Benefits\nAfter unlocking the Growth Plan or Premium Plan and reaching level 30, you can claim the Great Builder's Certificate.\nWhen in possession of the Great Builder's Certificate, you can select any W-Engine reward from the New Eridu City Fund: City Fund Benefits.\nThe Great Builder's Certificate is part of the current time-limited rewards and will not be retained for the next New Eridu City fund period. It will expire automatically if not used within the time limit.\n\nNotes\n1. In case of exceptional circumstances leading to repeated unlocking of the Growth Plan or Premium Plan, City Fund EXP will not accumulate, and the corresponding 750 or 1,410 Monochrome will be refunded.\n2. Upon unlocking the Growth Plan, if exceptional circumstances result in repeated purchases of the Plan Upgrade, 860 Monochrome will be refunded.", "BP_UI_BPDetailsTitle": "New Eridu City Fund", "BP_UI_BPTitle": "New Eridu City Fund", "BP_UI_BasicRewardTitle": "Basic Plan", "BP_UI_BuyBPButton": "Unlock New Eridu City Fund", "BP_UI_BuyBPButton1": "Plan Upgrade", "BP_UI_BuyBPButton2": "All Bought", "BP_UI_BuyLevel": "Purchase Levels", "BP_UI_BuyLevelButton": "Purchase Levels", "BP_UI_BuyLevelDes": "Upon purchase, City Fund Level will reach Lv. {0}, granting the following rewards", "BP_UI_BuyLevelTitle": "Purchase Levels", "BP_UI_DailyTaskTab": "Daily Tasks", "BP_UI_DetailsPageTitle": "Event Rules", "BP_UI_EnterButton": "Start the New Eridu City Fund", "BP_UI_Level": "City Fund Level", "BP_UI_LevelExp": "Experience", "BP_UI_LevelExpLimit": "Weekly Exp. Limit", "BP_UI_LevelExpLimitDes": "You can obtain {0} more Fund Exp. from Daily and Weekly Tasks", "BP_UI_LevelExpLimitTitle": "Weekly Exp. Limit", "BP_UI_LevelMax": "Fund has reached maximum level. You can no longer purchase levels.", "BP_UI_LevelTab": "Level Rewards", "BP_UI_LuxuryDes01": "Includes all Growth Plan content", "BP_UI_LuxuryDes02": "New Eridu City Fund Level\nincreases by 10", "BP_UI_LuxuryTitle": "Premium Plan", "BP_UI_MissionRemainTime": "Remaining", "BP_UI_Mission_Unlock": "Locked", "BP_UI_PurchaseDes": "Unlock the Growth Plan to obtain Polychromes, Encrypted Master Tapes, Hamster Cage Pass, and other rewards. After reaching Lv. 30 and claiming the Great Builder's Certificate, you can select a W-Engine reward!", "BP_UI_PurchaseFinished": "Purchased", "BP_UI_PurchaseTitle": "City Fund Benefits", "BP_UI_SeasonTaskTab": "Season Tasks", "BP_UI_TaskRewardGet": "Claim All", "BP_UI_TaskTab": "Expansion Tasks", "BP_UI_TreasureGet": "Claim", "BP_UI_TreasureGetDes": "Unlock the Growth Plan or Premium Plan, raise your level to Lv. 30, and claim the Great Builder's Certificate to select any one of the W-Engines in City Fund Benefits as a reward!", "BP_UI_TreasureGetTitle": "New Eridu City Fund & Box Galaxy Collab Now Live!", "BP_UI_TreasureGet_BubbleTips": "Seasonal Limited", "BP_UI_TreasureGet_HandleType": "Limited-Time Reward Claim", "BP_UI_TreasureTab": "City Fund Benefits", "BP_UI_Treasure_Check": "View", "BP_UI_WeeklyTaskTab": "Weekly Tasks", "BP_WebRecharge68Tips": "New Eridu City Fund: Growth Plan is unlocked.", "BP_WeeklyTask_Des005": "Complete a Hollow Zero combat once", "BP_WeeklyTask_Title001": "Weekly Task 01", "BP_WeeklyTask_Title002": "Weekly Task 02", "BP_WeeklyTask_Title003": "Weekly Task 03", "BP_WeeklyTask_Title004": "Weekly Task 04", "BP_WeeklyTask_Title005": "Weekly Task 05", "BP_WeeklyTask_Title006": "Weekly Task 06", "BP_WeeklyTask_Title007": "Weekly Task 07", "BP_WeeklyTask_Title008": "Weekly Task 08", "BTBuffDesc001": "Self-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site.", "BTBuffDesc002": "No special effects", "BTBuffDesc003": "Demonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nResilience Boost: Anti-Interrupt level increases, wears off when Demonized expires.", "BTBuffDesc004": "Demonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%.", "BTBuffDesc005": "Demonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nResilience Boost: Anti-Interrupt level increases, wears off when Demonized expires.", "BTBuffDesc006": "Demonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%.", "BTBuffDesc007": "Stat Enhancement Lv. 1: Enemies' Max HP increases by 10%. Max Daze increases by 5%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSelf-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site", "BTBuffDesc008": "Stat Enhancement Lv. 2: Enemies' Max HP increases by 20%. Max Daze increases by 10%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSelf-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site", "BTBuffDesc009": "Stat Enhancement Lv. 3: Enemies' Max HP increases by 30%. Max Daze increases by 15%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSelf-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site", "BTBuffDesc010": "Stat Enhancement Lv. 4: Enemies' Max HP increases by 40%. Max Daze increases by 20%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSelf-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site", "BTBuffDesc011": "Stat Enhancement Lv. 5: Enemies' Max HP increases by 50%. Max Daze increases by 25%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%", "BTBuffDesc012": "Stat Enhancement Lv. 6: Enemies' Max HP increases by 50%. ATK increases by 25%. Max Daze increases by 25%. Max Anomaly Buildup increases by 25%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%", "BTBuffDesc013": "Stat Enhancement Lv. 6: Enemies' Max HP increases by 50%. ATK increases by 25%. Max Daze increases by 25%. Max Anomaly Buildup increases by 25%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nInstant Revival: Bosses revive more quickly", "BTBuffDesc014": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 7: Enemies' Max HP increases by 75%. ATK increases by 50%. Max Daze increases by 35%. Max Anomaly Buildup increases by 35%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nResilience Boost: Anti-Interrupt level increases, wears off when Demonized expires.", "BTBuffDesc015": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 7: Enemies' Max HP increases by 75%. ATK increases by 50%. Max Daze increases by 35%. Max Anomaly Buildup increases by 35%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nLifesteal: Bosses restore HP when dealing DMG", "BTBuffDesc016": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 7: Enemies' Max HP increases by 75%. ATK increases by 50%. Max Daze increases by 35%. Max Anomaly Buildup increases by 35%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nResilience Boost: Anti-Interrupt level increases, wears off when Demonized expires.", "BTBuffDesc017": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 7: Enemies' Max HP increases by 75%. ATK increases by 50%. Max Daze increases by 35%. Max Anomaly Buildup increases by 35%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSelf-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site", "BTBuffDesc018": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 7: Enemies' Max HP increases by 75%. ATK increases by 50%. Max Daze increases by 35%. Max Anomaly Buildup increases by 35%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nResilience Boost: Anti-Interrupt level increases, wears off when Demonized expires.", "BTBuffDesc019": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 7: Enemies' Max HP increases by 75%. ATK increases by 50%. Max Daze increases by 35%. Max Anomaly Buildup increases by 35%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nInstant Revival: Bosses revive more quickly", "BTBuffDesc020": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 8: Enemies' Max HP increases by 100%. ATK increases by 50%. Max Daze increases by 50%. Max Anomaly Buildup increases by 50%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nResilience Boost: Anti-Interrupt level increases, wears off when Demonized expires.", "BTBuffDesc021": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 8: Enemies' Max HP increases by 100%. ATK increases by 50%. Max Daze increases by 50%. Max Anomaly Buildup increases by 50%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSelf-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site", "BTBuffDesc022": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 8: Enemies' Max HP increases by 100%. ATK increases by 50%. Max Daze increases by 50%. Max Anomaly Buildup increases by 50%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSelf-Destruct: When an enemy is defeated, a powerful explosion will occur after a short delay, dealing DMG to Agents near the explosion site\nResilience Boost: Anti-Interrupt level increases, wears off when Demonized expires.", "BTBuffDesc023": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 8: Enemies' Max HP increases by 100%. ATK increases by 50%. Max Daze increases by 50%. Max Anomaly Buildup increases by 50%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%", "BTBuffDesc024": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 8: Enemies' Max HP increases by 100%. ATK increases by 50%. Max Daze increases by 50%. Max Anomaly Buildup increases by 50%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%", "BTBuffDesc025": "Ambush: All enemies no longer display gold or red flash indicators when attacking\nStat Enhancement Lv. 8: Enemies' Max HP increases by 100%. ATK increases by 50%. Max Daze increases by 50%. Max Anomaly Buildup increases by 50%\nDemonized: Demonized enemies' DMG increases by 50%. DMG received from Agents is reduced by 25%\nSturdy: Daze cannot be built up through normal methods, but impairing an enemy instantly grants 50% Daze", "BTBuffName001": "Normal enemies obtain Self-Destruct", "BTBuffName002": "No special effects", "BTBuffName003": "All enemies obtain Demonized and Resilience Boost for 15s after their Stunned state ends", "BTBuffName004": "Enemies obtain Demonized when their HP is under 50%", "BTBuffName005": "When the enemy is defeated, the remaining enemies gain Demonized and Resilience Boost", "BTBuffName006": "Bosses obtain Demonized when entering phase two", "BTBuffName007": "Enemies obtain Stat Enhancement Lv. 1. Normal enemies obtain Self-Destruct. When any normal enemies are alive, elite enemies obtain Demonized, and the effect will last for an additional 10s after all normal enemies are defeated.", "BTBuffName008": "Enemies obtain Stat Enhancement Lv. 2. Normal enemies obtain Self-Destruct. When any normal enemies are alive, elite enemies obtain Demonized, and the effect will last for an additional 10s after all normal enemies are defeated.", "BTBuffName009": "Enemies obtain Stat Enhancement Lv. 3. Normal enemies obtain Self-Destruct. When any normal enemies are alive, elite enemies obtain Demonized, and the effect will last for an additional 10s after all normal enemies are defeated.", "BTBuffName010": "Enemies obtain Stat Enhancement Lv. 4. Normal enemies obtain Self-Destruct. When any normal enemies are alive, elite enemies obtain Demonized, and the effect will last for an additional 10s after all normal enemies are defeated.", "BTBuffName011": "Boss obtains Stat Enhancement Lv. 5 and Demonized", "BTBuffName012": "All enemies obtain Stat Enhancement Lv. 6. When any elite enemies are alive, bosses obtain Demonized when their HP is below 50% and they are not Stunned", "BTBuffName013": "Bosses obtain Stat Enhancement Lv. 6, Demonized, and Instant Revival", "BTBuffName014": "All enemies obtain Ambush and Stat Enhancement Lv.7. When entering combat, they obtain Demonized and Resilience Boost, which will be removed when they are Stunned", "BTBuffName015": "Bosses obtain Stat Enhancement Lv. 7 and Ambush. When they enter their second phase, they obtain Demonized and Lifesteal", "BTBuffName016": "All enemies obtain Stat Enhancement Lv.7 and Ambush, and obtain Demonized and Resilience Boost for 15s after their Stunned state ends", "BTBuffName017": "All enemies obtain Stat Enhancement Lv. 7 and Ambush. Normal enemies obtain Self-Destruct. Bosses obtain Demonized when their HP is below 50%", "BTBuffName018": "All enemies obtain Ambush and Stat Enhancement Lv.7. When entering combat, they obtain Demonized and Resilience Boost, which will be removed when they are Stunned", "BTBuffName019": "Bosses obtain Stat Enhancement Lv. 7, Ambush, and Instant Revival. When their HP is below 50%, they obtain Demonized.", "BTBuffName020": "All enemies obtain Stat Enhancement Lv.8 and Ambush, and obtain Demonized and Resilience Boost for 15s after their Stunned state ends", "BTBuffName021": "All enemies obtain Stat Enhancement Lv. 8 and Ambush. Normal enemies obtain Self-Destruct. Bosses obtain Demonized when their HP is below 50%", "BTBuffName022": "Enemies obtain Stat Enhancement Lv. 8 and Ambush. Normal enemies obtain Self-Destruct. When any normal enemies are alive, elite enemies obtain Demonized and Resilience Boost, and the effect will last for an additional 10s after all normal enemies are defeated.", "BTBuffName023": "Bosses obtain Stat Enhancement Lv. 8 and Ambush, and obtain Demonized in phase two", "BTBuffName024": "All enemies obtain Stat Enhancement Lv. 8 and Ambush. When combat begins, they obtain Demonized, which will be removed after they are impaired", "BTBuffName025": "Bosses obtain Stat Enhancement Lv. 8 and Ambush, and obtain Demonized and Sturdy in phase two", "BabelTowerMenu001": "Abandon this challenge and finalize the current battle trial score?", "BabelTowerMenu002": "Reselect", "BabelTowerMenu003": "Level Rewards", "BabelTowerMenu004": "You have not selected a Bangboo. Are you sure you want to deploy?", "BabelTowerMenu005": "Battle Environment", "BabelTowerMenu006": "Detailed Explanation", "BabelTowerMenu007": "Your current highest progress is {0} floors. Do you want to start from floor {1} to retry {2}?", "BabelTowerMenu008": "Current Challenged Floors", "BabelTowerMenu009": "Enemies on This Floor", "BabelTowerMenu010": "Currently challenging floor {0}", "BabelTowerMenu011": "Start Challenge", "BabelTowerMenu012": "Continue Challenge", "BabelTowerMenu013": "You have currently selected floor {0} and will start the {2} challenge from floor {1}", "BabelTowerMenu014": "Battle Environment", "BabelTowerMenu015": "Detailed Explanation", "BabelTowerMenu016": "Complete Simulated Battle Trial Floor 5", "BabelTowerMenu017": "Complete Simulated Battle Trial Floor 10", "BabelTowerMenu018": "Complete Simulated Battle Trial Floor 15", "BabelTowerMenu019": "Complete Simulated Battle Trial Floor 20", "BabelTowerMenu020": "Complete Simulated Battle Trial Floor 25", "BabelTowerMenu021": "System Rewards", "BabelTowerMenu022": "Complete the specified number of floors in the Simulated Battle Trial to earn rewards.", "BabelTowerMenu023": "Simulated Battle Trial Floor {0}", "BabelTowerMenu024": "Next floor", "BabelTowerMenu025": "Pause", "BabelTowerMenu026": "Abandon Challenge", "BabelTowerMenu027": "Pause", "BabelTowerMenu028": "Abandon this challenge and finalize the current battle trial score?", "BabelTowerMenu029": "Complete", "BabelTowerMenu034": "Current deployment list is full. Tap character icons to swap their positions.", "BabelTowerMenu036": "Abandon Challenge", "BabelTowerMenu037": "Start Combat", "BabelTowerMenu038": "Progress", "BabelTowerMenu039": "Multi-Select Mode", "BabelTowerMenu040": "Character Details", "BabelTowerMenu041": "{LAYOUT_MOBILE#Current deployment list is full, tap character icons to switch their deployment order}{LAYOUT_KEYBOARD#Current deployment list is full, tap character icons to switch their deployment order}{LAYOUT_CONTROLLER#Current deployment list is full, select characters and Bangboo to switch their deployment order}{LAYOUT_MOBILECONTROLLER#Current deployment list is full, select characters and Bangboo to switch their deployment order}", "BabelTowerMenu042": "Simulated Battle Trial Floor ∞", "BabelTowerMenu043": "∞", "BabelTowerMenu044": "Next Floor: Floor ∞", "BabelTowerMenu045": "No records", "BabelTowerMenu046": "No more additional Agents can be added during Endless Conflict challenges", "BabelTowerMenu047": "Simulated Battle Trial Rewards", "BabelTowerMenu048": "Highest Floor", "BabelTowerMenu049": "Initial Battle Bronze", "BabelTowerMenu050": "Entrapment Silver", "BabelTowerMenu051": "Onslaught Gold", "BabelTowerMenu052": "Dominance Diamond", "BabelTowerMenu053": "Battle Master", "BabelTowerMenu054": "Undefeated Legend", "BabelTowerMenu055": "All characters are deployed. More Agents cannot be added.", "BabelTowerMenu056": "Complete floor 30 of Simulated Battle Trial.", "BackEnergy_Full_Tips": "Backup Battery Charge Full", "BackEnergy_Recover_Tips": "Recover in", "BackEnergy_StopRecovery_Tips": "Recovery Paused", "BackFlowBuffCountDes_1": "Remaining Enemy Cards With Double Drops: {0}/{1}", "BackFlowBuffCountDes_2": "Remaining Clears With Double Drops: {0}/{1}", "BackFlowBuffCountDes_3": "Remaining Clears With Double Drops: {0}/{1}", "BackFlowBuffDesTitle_1": "Basic Upgrade Material", "BackFlowBuffDesTitle_2": "Drive Disc & Plating Agent Material", "BackFlowBuffDesTitle_3": "Core Skill Upgrade Material", "BackFlowBuffSourceTitle_1": "Combat Simulation", "BackFlowBuffSourceTitle_2": "Routine Cleanup", "BackFlowBuffSourceTitle_3": "Expert Challenge", "BackFlowButtonKey_1": "Backup Battery Charge", "BackFlowButtonKey_2": "Upgrade Guide", "BackFlowButtonKey_3": "Current Accumulated Points: ", "BackFlowButtonKey_4": "Agent Story", "BackFlowButtonKey_5": "Head to Signal Search", "BackFlowButtonKey_6": "Head to Demo", "BackFlowButtonKey_7": "Go to Commission", "BackFlowButtonKey_8": "Commission Completed", "BackFlowDesTitle": "Back in Business", "BackFlowDes_1": "[Reset Check-in]\n• Log in daily during the \"Back in Business\" event to claim rewards 1 time per day. Log in for 7 days to claim all rewards.\n• The check-in refreshes at 4:00 (server time) every day.", "BackFlowDes_2": "[Engagement Record]\n• Complete corresponding missions during the \"Back in Business\" event to earn Engagement Record Points and rewards. After obtaining a certain amount of Engagement Record Points, you can claim even more rewards.\n• \"Back in Business\" Missions for tabs 2 – 5 will be unlocked on days 2 – 5 of the event. Tabs are unlocked at 04:00 daily (server time).", "BackFlowDes_3": "[Double Drops]\n• Drops for all Enemy Cards are increased by 100% in Combat Simulation during the \"Back in Business\" event, for a total of 20 cards.\n• Enemy drops are increased by 100% in Routine Cleanup during the \"Back in Business\" event, for a total of 5 times.\n• Enemy drops are increased by 100% in Expert Challenge during the event \"Back in Business\", for a total 3 times.", "BackFlowDes_4": "[Co-Star Agent]\n• Proxies can appoint one of the 6 Standard S-Rank Agents from the Stable Channel as a Limited-Time Co-Star Agent during the \"Back in Business\" event.\n• The Limited-Time Co-Star Agent can be used for the duration of the \"Back in Business\" event. The trial period of the Limited-Time Co-Star Agent ends when the \"Back in Business\" event ends.\n• Proxies can change their Limited-Time Co-Star Agent at any time during the event on the event page.\n• Your Limited-Time Co-Star Agent can be used events in such as Combat Simulation, Routine Cleanup, Expert Challenge, Notorious Hunt, Hollow Zero and more. They cannot be used in Shiyu Defense, special time-limited events, and some Main Story content.\n• The Agent and skill level of the Limited-Time Co-Star Agent is set according to the player's Inter-Knot level.\n• If Proxies don't choose their Limited-Time Co-Star Agent, the system will provide Grace as their default Limited-Time Co-Star Agent. Proxies can change it at any time.", "BackFlowDes_5": "[Brand New Signal Search]\n• New limited S-Rank Agent is here! Limited S-Rank Agent Reception Rate is significantly boosted for a limited time.\n• Head to Signal Search to see more Agent details.", "BackFlowDes_6": "[All-New Story]\nAll-New Story now online! Main Story and more exclusive story content will be permanently available after the new update.", "BackFlowEscEntrance": "Back in Business", "BackFlowSignIn_1": "Claimable", "BackFlowSignIn_2": "Not Claimable", "BackFlowSignIn_3": "Claimed", "BackFlowSignIn_4": "Reset Check-in", "BackFlowSignIn_5": "Log in daily during the \"Back in Business\" event period to claim rewards once per day. Log in for 7 days to claim all rewards.\nStarting funds... You gotta have this if you wanna rebuild your business!", "BackFlowTabTitle_1": "Reset Check-in", "BackFlowTabTitle_2": "Engagement Record", "BackFlowTabTitle_3": "Double Drops", "BackFlowTabTitle_4": "Co-Star Agent", "BackFlowTabTitle_5": "Brand New Signal Search", "BackFlowTabTitle_6": "All-New Story", "BackFlowTaskDesc_1": "Clear 10 enemy cards in Combat Simulation", "BackFlowTaskDesc_10": "Scratch 1 scratch card at the newsstand", "BackFlowTaskDesc_11": "1 Signal Search", "BackFlowTaskDesc_12": "Reach 400 Engagement today to claim", "BackFlowTaskDesc_13": "Try 2 coffees", "BackFlowTaskDesc_14": "Upgrade Agent level/promote Agent once", "BackFlowTaskDesc_15": "Spend 240 Battery Charge", "BackFlowTaskDesc_16": "Log in for a total of 3 days", "BackFlowTaskDesc_17": "Obtain 1 Good Citizen Medal from Officer Mewmew", "BackFlowTaskDesc_18": "Upgrade Agent skills once", "BackFlowTaskDesc_19": "Spend 480 Battery Charge", "BackFlowTaskDesc_2": "Complete Routine Cleanup stages 5 times", "BackFlowTaskDesc_20": "Reach 400 Engagement for 3 days to claim", "BackFlowTaskDesc_21": "Claim New Eridu City Fund rewards 1 time", "BackFlowTaskDesc_22": "Upgrade/optimize Bangboo once", "BackFlowTaskDesc_23": "Spend 720 Battery Charge", "BackFlowTaskDesc_24": "Log in for a total of 5 days", "BackFlowTaskDesc_25": "Level up Agent Core Skills once", "BackFlowTaskDesc_26": "Buy something from the Logistics Shop at Scott Outpost", "BackFlowTaskDesc_27": "Spend 1200 Battery Charge", "BackFlowTaskDesc_3": "Complete any stage in \"The Final Callback\"", "BackFlowTaskDesc_4": "Complete Expert Challenges 3 times", "BackFlowTaskDesc_5": "Complete 1 Notorious Hunt", "BackFlowTaskDesc_6": "Complete a Hollow Zero operation once", "BackFlowTaskDesc_7": "Clear any Frontier in any Shiyu Defense Node", "BackFlowTaskDesc_8": "Try 1 coffee", "BackFlowTaskDesc_9": "Open the video store for business 1 time", "BackFlowTaskJumpDes_1": "Unlock Routine Cleanup via Chapter 2 - Intermission", "BackFlowTaskJumpDes_2": "Unlock Expert Challenge during Main Story Chapter 2", "BackFlowTaskJumpDes_3": "Unlock Notorious Hunt during Main Story Chapter 2 - Intermission", "BackFlowTaskJumpDes_4": "Unlock Hollow Zero during Main Story Chapter 1 - Intermission", "BackFlowTaskJumpDes_5": "Unlock Shiyu Defense during Main Story Chapter 2 - Intermission", "BackFlowTaskJumpDes_6": "Unlock Mewmew during Main Story Chapter 1 - Intermission", "BackFlowTaskJumpDes_7": "Unlock the remodeling shop during Main Story Chapter 1 - Intermission", "BackFlowTaskJumpDes_8": "Complete the Commission \"The Art of War: Lite\" or unlock the Logistics Shop during Main Story Chapter 2- Intermission", "BackFlowTaskTabDesc_1": "Current Season", "BackFlowTaskTabUnlockDes_1": "Unlock this tab on Day Two of \"Back in Business\"", "BackFlowTaskTabUnlockDes_2": "Unlock this tab on Day Three of \"Back in Business\"", "BackFlowTaskTabUnlockDes_3": "Unlock this tab on Day Four of \"Back in Business\"", "BackFlowTaskTabUnlockDes_4": "Unlock this tab on Day Five of \"Back in Business\"", "BackFlowTips_1": "Current Backup Battery Charge is at 0 and cannot be used.", "BackFlowTips_2": "Current Signal Search has ended, please wait for the new Signal Search.", "BackFlowTips_3": "Current Agent Story has not yet been unlocked. Please meet the unlock requirements first.", "BackFlowTips_4": "Currently experiencing a Special Episode or Agent Story. Teleport is unavailable.", "BackFlowUIKey_1": "Back in Business", "BackFlowUIKey_2": "Reset Check-in", "BackFlowUIKey_3": "Engagement Record", "BackFlowUIKey_4": "Double Drops", "BackFlowUIKey_5": "Co-Star Agent", "BackFlowUIKey_6": "Brand New Signal Search", "BackFlowUIKey_7": "All-New Story", "BackFlowUnlockTips_1": "Unlock Routine Cleanup during Main Story Chapter 2 - Intermission", "BackFlowUnlockTips_2": "Unlock Expert Challenge during Main Story Chapter 2", "BackSceneQuestEnd_10025257": "That same night, at the Random Play video store parking lot, on Sixth Street in Janus Quarter, New Eridu...", "BackSceneQuestEnd_10025258": "On that same night, in a certain corner on Sixth Street in Janus Quarter, New Eridu...", "BackSceneQuestEnd_10025259": "On that same night, in a certain corner on Sixth Street in Janus Quarter, New Eridu...", "BackSceneQuest_10025100": "On a day accompanied by Force 7 gales and thunderstorm alerts, with a serious look on {M#her}{F#his} face, {M#Belle}{F#Wise} asks me to meet them on the rooftop...", "BackSceneQuest_10025110": "I just got a message from Nekomata. She wants to meet at the alley entrance. Maybe she has an update on the last commission?", "BackSceneQuest_10025120": "Just got a message from Nekomata and she wants to meet up at the parking lot. She sounds kind of serious in the text. What happened?", "BackSceneQuest_10025257": "One day, outside the cafe on Sixth Street in Janus Quarter, New Eridu.\nThe kind and harmless video store manager, invited by long-term business partner and intelligence broker Shepherd, is here to discuss an extremely important secret deal...", "BackSceneQuest_10025258": "One day, at the noodle shop on Sixth Street in Janus Quarter, New Eridu.\nAn extremely important, top-secret meeting is taking place... The secrets smell delicious, like noodle soup...", "BackSceneQuest_10025259": "One day after the second commission with Soldier 11, in the Random Play video store parking lot on Sixth Street in Janus Quarter, New Eridu...", "BackupEnergyUsingTips": "Extract Backup Battery Charge", "BadgeBtnText": "Resonia Collection", "BangBooCar_Chat01_001": "Ehn-na-ehn, na-nah! (Come on! Check it out!)", "BangBooCar_Chat01_002": "En-nah, uhn-nene! (Participate in HIA's community survey and you'll get awesome gifts!)", "BangBooCar_Chat01_003": "Na-nu, na-nu-nah! (I'm not some shady sales guy! I promise! Please! Just take a look!)", "BangBooCar_Chat01_004": "Survey?", "BangBooCar_Chat01_005": "Leave", "BangBooCar_Chat01_006": "En-nah? Nu naa-hne! (Great! Someone's actually willing to listen to me!)", "BangBooCar_Chat01_007": "Na-ehn? Nah-noo-nah! (Could you do me a favor and help with the survey? I'm really struggling to meet my target...)", "BangBooCar_Chat01_008": "You are...?", "BangBooCar_Chat01_009": "En-nu, neh-na-nah-ehn! (I'm Kai, the community promoter for the HIA!)", "BangBooCar_Chat01_010": "Na-nu, ehn nha-en ne! (In order to improve our Hollow disaster prevention system, we're looking to better understand citizens' daily routines and develop better disaster prevention and evacuation plans.)", "BangBooCar_Chat01_011": "Ehn-ne, Ehn-nah-noo! (Even though I'm new here, I'll do my best to get the job done!)", "BangBooCar_Chat01_012": "What exactly is the survey about?", "BangBooCar_Chat01_013": "En-nah! Ehn-ne ne-nu-nah ne! (It's nothing complicated. We're just trying to get some basic info about the community.)", "BangBooCar_Chat01_014": "En-na, En-nuh-na! (We've also prepared some educational courses about what's inside the Hollows to help people better understand how dangerous they are.)", "BangBooCar_Chat01_015": "Ehn-neh, na-nhe-na-nha (As long as you finish the tasks, you'll officially become a community surveyor for HIA and earn your rewards.)", "BangBooCar_Chat01_016": "En-nah-nhu, nah-noo-nah! (Once you've collected enough \"HIA Commemorative Marbles,\" you can exchange them with me for rewards! Trust me, the rewards won't disappoint!)", "BangBooCar_Chat01_017": "That sounds pretty easy.", "BangBooCar_Chat01_018": "Ehn-na-ehn, Nu-na-neh (Yep, yep! It's really super easy... So, what do you think? Want to give it a try?)", "BangBooCar_Chat02_001": "Ehn-nah-noo, nah-noo-nah? (How was it? Pretty easy, right?)", "BangBooCar_Chat02_002": "Ehn-nah noo-nah-noo! (I'll be right here, so if you're up for more community surveys, just come find me!)", "BangbooCar_Bubble_001": "Ehn-nah, en-nhu-ne! (P-Please take a moment to join the community survey!)", "BangbooFes_Game_Count_0": "How many little Bangboo are lying in ambush here?", "BangbooFes_Game_Count_1": "Correct! Looks as though the little Bangboo need a little more practice!", "BangbooFes_Game_Count_2": "That doesn't seem right... Looks as though everyone's ambush was successful!", "BangbooFes_Game_Count_3": "Want to try again?", "BangbooFes_Game_Count_4": "Okay! Let's try again!", "BangbooFes_Game_Count_Num_1": "1!", "BangbooFes_Game_Count_Num_10": "10!", "BangbooFes_Game_Count_Num_11": "11!", "BangbooFes_Game_Count_Num_12": "12!", "BangbooFes_Game_Count_Num_13": "13!", "BangbooFes_Game_Count_Num_14": "14!", "BangbooFes_Game_Count_Num_15": "15!", "BangbooFes_Game_Count_Num_16": "16!", "BangbooFes_Game_Count_Num_17": "17!", "BangbooFes_Game_Count_Num_18": "18!", "BangbooFes_Game_Count_Num_19": "19!", "BangbooFes_Game_Count_Num_2": "2!", "BangbooFes_Game_Count_Num_20": "20!", "BangbooFes_Game_Count_Num_21": "21!", "BangbooFes_Game_Count_Num_22": "22!", "BangbooFes_Game_Count_Num_23": "23!", "BangbooFes_Game_Count_Num_24": "24!", "BangbooFes_Game_Count_Num_25": "25!", "BangbooFes_Game_Count_Num_26": "26!", "BangbooFes_Game_Count_Num_27": "27!", "BangbooFes_Game_Count_Num_28": "28!", "BangbooFes_Game_Count_Num_29": "29!", "BangbooFes_Game_Count_Num_3": "3!", "BangbooFes_Game_Count_Num_30": "30!", "BangbooFes_Game_Count_Num_31": "31!", "BangbooFes_Game_Count_Num_32": "32!", "BangbooFes_Game_Count_Num_33": "33!", "BangbooFes_Game_Count_Num_34": "34!", "BangbooFes_Game_Count_Num_35": "35!", "BangbooFes_Game_Count_Num_36": "36!", "BangbooFes_Game_Count_Num_37": "37!", "BangbooFes_Game_Count_Num_38": "38!", "BangbooFes_Game_Count_Num_39": "39!", "BangbooFes_Game_Count_Num_4": "4!", "BangbooFes_Game_Count_Num_40": "40!", "BangbooFes_Game_Count_Num_5": "5!", "BangbooFes_Game_Count_Num_6": "6!", "BangbooFes_Game_Count_Num_7": "7!", "BangbooFes_Game_Count_Num_8": "8!", "BangbooFes_Game_Count_Num_9": "9!", "BangbooFes_Game_Count_Ranking_1": "1st Place", "BangbooFes_Game_Count_Ranking_2": "2nd Place", "BangbooFes_Game_Count_Ranking_3": "3rd Place", "BangbooFes_Game_Count_Ranking_4": "4th Place", "BangbooFes_Game_Count_Ranking_5": "5th Place", "BangbooFes_Game_Count_Ranking_Biaosu": "Rocketboo", "BangbooFes_Game_Count_Ranking_Buliang": "Cryboo", "BangbooFes_Game_Count_Ranking_Chatou": "Plugboo", "BangbooFes_Game_Count_Ranking_Cili": "Magnetiboo", "BangbooFes_Game_Count_Ranking_Gongming": "Resonaboo", "BangbooFes_Game_Count_Ranking_No": "It didn't manage to complete the training on time", "BangbooFes_Game_Count_Ranking_Shark": "Sharkboo", "BangbooFes_Game_Count_Ranking_Zuolun": "Bangvolver", "BangbooFes_Game_Count_Times_1": "Once", "BangbooFes_Game_Count_Times_2": "Twice", "BangbooFes_Game_Count_Times_27": "27 Times", "BangbooFes_Game_Count_Times_28": "28 Times", "BangbooFes_Game_Count_Times_29": "29 Times", "BangbooFes_Game_Count_Times_3": "3 Times", "BangbooFes_Game_Count_Times_30": "30 Times", "BangbooFes_Game_Count_Times_31": "31 Times", "BangbooFes_Game_Count_Times_32": "32 Times", "BangbooFes_Game_Count_Times_33": "33 Times", "BangbooFes_Game_Count_Times_34": "34 Times", "BangbooFes_Game_Count_Times_35": "35 Times", "BangbooFes_Game_Count_Times_36": "36 Times", "BangbooFes_Game_Count_Times_37": "37 Times", "BangbooFes_Game_Count_Times_38": "38 Times", "BangbooFes_Game_Count_Times_39": "39 Times", "BangbooFes_Game_Count_Times_4": "4 Times", "BangbooFes_Game_Count_Times_40": "40 Times", "BangbooFes_Game_Count_Times_41": "41 Times", "BangbooFes_Game_Count_Times_42": "42 Times", "BangbooFes_Game_Count_Times_43": "43 Times", "BangbooFes_Game_Count_Times_44": "44 Times", "BangbooFes_Game_Count_Times_45": "45 Times", "BangbooFes_Game_Count_Times_46": "46 Times", "BangbooFes_Game_Count_Times_47": "47 Times", "BangbooFes_Game_Count_Times_48": "48 Times", "BangbooFes_Game_Count_Times_49": "49 Times", "BangbooFes_Game_Count_Times_5": "5 Times", "BangbooFes_Game_Photo_0": "Take the pic now!", "BangbooFes_Game_Ready_0": "Do you want to start the Ambush Training and Celebration Photo here?", "BangbooFes_Game_Ready_0_Option1": "Start Ambush Training", "BangbooFes_Game_Ready_0_Option2": "Start Celebration Photo", "BangbooFes_Game_Ready_0_Option3": "Come back later", "BangbooFes_Game_Ready_1_Option1": "Let's do it now!", "BangbooFes_PhotoGame_Check_100001": "Luckyboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_100002": "Amillion wants a full-body shot.", "BangbooFes_PhotoGame_Check_200001": "Sumoboo wants to be on Penguinboo's left.", "BangbooFes_PhotoGame_Check_200002": "Amillion wants to stand on top of the ice cream.", "BangbooFes_PhotoGame_Check_200101": "Sharkboo wants to be on Amillion's right.", "BangbooFes_PhotoGame_Check_200102": "Luckyboo wants to be on the far left.", "BangbooFes_PhotoGame_Check_200103": "Sumoboo wants to be the highest in the photo.", "BangbooFes_PhotoGame_Check_200104": "Amillion wants to be on Luckyboo's right.", "BangbooFes_PhotoGame_Check_200105": "Luckyboo wants to be a little higher than Penguinboo.", "BangbooFes_PhotoGame_Check_200201": "Amillion wants to be on Penguinboo's right.", "BangbooFes_PhotoGame_Check_300101": "Avocaboo wants to be closer to Amillion.", "BangbooFes_PhotoGame_Check_300201": "Luckyboo wants to stand on the bucket.", "BangbooFes_PhotoGame_Check_300202": "Sumoboo wants to stand in the cockpit.", "BangbooFes_PhotoGame_Check_7010102": "Coach Aster wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010106": "Avocaboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010107": "Resonaboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010203": "Safie wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010204": "Sharkboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010205": "Magnetiboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010303": "Power wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010304": "Plugboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010305": "Rocketboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010403": "Red Barus wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010404": "Booressure wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010405": "Devilboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010505": "Agent Turner wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010506": "Cryboo wants a full-body shot.", "BangbooFes_PhotoGame_Check_7010507": "Bangvolver wants a full-body shot.", "BangbooGarage_BangbooDes": "Our very own Bangboo... It isn't much of a fighter, but in all other regards it's pretty sweet.", "BangbooGarage_Buy": "Chip Exchange", "BangbooGarage_ChangeName_Desc": "Please enter your set name", "BangbooGarage_ChangeName_Tip": "Set Name", "BangbooGarage_ChangeName_Title": "Set Name", "BangbooGarage_Cleanup": "Clear all chips from this set?", "BangbooGarage_Cleanup_Detail": "All equipped chips will be cleared", "BangbooGarage_Close": "Deactivate current set?", "BangbooGarage_Close_Detail": "The equipped chips will not take effect in Hollows", "BangbooGarage_Console_LeftPanel_ChangeFocus": "Switch Chip", "BangbooGarage_Console_LeftPanel_Confirm": "Confirm", "BangbooGarage_Console_LeftPanel_Delete": "Delete", "BangbooGarage_Console_LeftPanel_Modify": "Modify", "BangbooGarage_Console_LeftPanel_Rotate": "Rotate", "BangbooGarage_Console_RightPanel_Detail": "Details", "BangbooGarage_Console_RightPanel_Modify": "Install", "BangbooGarage_Console_UpRightPanel_Back": "Return", "BangbooGarage_Console_UpRightPanel_Confirm": "Confirm", "BangbooGarage_Console_UpRightPanel_Filter": "Filter", "BangbooGarage_Description": "No chips installed yet...", "BangbooGarage_Filter": "Filter", "BangbooGarage_Filter_A": "A-Rank Chips", "BangbooGarage_Filter_All": "All Chips", "BangbooGarage_Filter_B": "B-Rank Chips", "BangbooGarage_Filter_C": "C-Rank Chips", "BangbooGarage_Filter_S": "S-Rank Chips", "BangbooGarage_Guide_Tips1": "Please complete the tutorial: Remodeling Shop - Chips", "BangbooGarage_Guide_Tips1_Detail": "{LAYOUT_CONTROLLER#Choose any chip, move the stick on the left-side panel to select a suitable slot, and install the chip.}{LAYOUT_FALLBACK#Choose any chip, select \"Install\" to edit, then drag the chip to a suitable slot on the left-side panel to install.}", "BangbooGarage_ModifyButton": "Modify", "BangbooGarage_NewbieTips1": "Press \"Modify\" to continue", "BangbooGarage_NewbieTips2": "Press \"Return\" to continue", "BangbooGarage_NewbieTips3": "Press \"Bangboo\" to continue", "BangbooGarage_NewbieTips4": "Press and hold the chip to enter edit mode", "BangbooGarage_Open": "Activate current set?", "BangbooGarage_Open_Detail": "The equipped chips will take effect in Hollows", "BangbooGarage_Rename": "Unnamed Set {0}", "BangbooGarage_Shop": "Chip Shop", "BangbooGarage_Shop_Desc": "Product List", "BangbooModText_UnlockHint": "Turbo remodeling shop has been unlocked", "BangbooModify_UnlockHint": "You can now modify the chips in Eous at the remodeling shop Turbo", "BangbooPiece_Desc_53001": "Widdly-waddly, icy and chilly.", "BangbooPiece_Desc_53002": "Takes up quite a bit of space when placed on the counter.", "BangbooPiece_Desc_53003": "Beep-beep-beep-beep. Does that mean there treasure or that it's running outta battery?", "BangbooPiece_Desc_53004": "A sumo wrestler never retreats!", "BangbooPiece_Desc_53005": "Always nostalgic over when it hatched from its shell.", "BangbooPiece_Desc_53006": "There's a dark past hidden under that bag...", "BangbooPiece_Desc_53007": "Who knows what troubles plague a young Bangboo?", "BangbooPiece_Desc_53008": "A massive success among people who love veggie salads.", "BangbooPiece_Desc_53009": "Right in the bull's eye!", "BangbooPiece_Desc_53010": "Bzzzt... Please wear insulated gloves when petting.", "BangbooPiece_Desc_53011": "Suffering from anxiety caused by an attachment disorder. Treatment plan: Its master should refrain from wearing any metal accessories.", "BangbooPiece_Desc_53012": "Understanding the mood of a conversation is key to becoming a Bangboo social expert.", "BangbooPiece_Desc_53013": "Don't mess with it... It won't care if you're a human or Bangboo when it gets angry!", "BangbooPiece_Desc_53017": "My steed and I can both bounce to accelerate!", "BangbooPiece_Desc_54001": "Seen in the distant seas and the seafood section of the fresh food market.", "BangbooPiece_Desc_54002": "Safety first, ehn-na second.", "BangbooPiece_Desc_54003": "The only thing more tempting than a devil... is Devilboo!", "BangbooPiece_Desc_54004": "A perfect butler for a perfect you.", "BangbooPiece_Desc_54005": "A million Dennies in one Bangboo.", "BangbooPiece_Desc_54006": "This Bangboo accelerates for 17.5 steps when running a hundred kilometers.", "BangbooPiece_Desc_54008": "\"Beeeeep... beep... beep beep.\"", "BangbooPiece_Desc_54009": "Accumulating Ether energy...", "BangbooPiece_Desc_54011": "I'll be waiting for you on the off-road section of the Outer Ring!", "BangbooPiece_Desc_54012": "Though it may be a Bangboo, it's even more intimidating than a Security Canine!", "BangbooPiece_Desc_54013": "Today's Fortune: Amazing!", "BangbooPiece_Desc_54014": "Security check! Open up!", "BangbooPiece_Name_53001": "Penguinboo Core", "BangbooPiece_Name_53002": "Luckyboo Core", "BangbooPiece_Name_53003": "Exploreboo Core", "BangbooPiece_Name_53004": "Sumoboo Core", "BangbooPiece_Name_53005": "Paperboo Core", "BangbooPiece_Name_53006": "Bagboo Core", "BangbooPiece_Name_53007": "Cryboo Core", "BangbooPiece_Name_53008": "Avocaboo Core", "BangbooPiece_Name_53009": "Boollseye Core", "BangbooPiece_Name_53010": "Electroboo Core", "BangbooPiece_Name_53011": "Magnetiboo Core", "BangbooPiece_Name_53012": "Booressure Core", "BangbooPiece_Name_53013": "Baddieboo Core", "BangbooPiece_Name_53017": "Knightboo Core", "BangbooPiece_Name_54001": "Sharkboo Core", "BangbooPiece_Name_54002": "Safety Core", "BangbooPiece_Name_54003": "Devilboo Core", "BangbooPiece_Name_54004": "Butler Core", "BangbooPiece_Name_54005": "Amillion Core", "BangbooPiece_Name_54006": "Rocketboo Core", "BangbooPiece_Name_54008": "Plugboo Core", "BangbooPiece_Name_54009": "Resonaboo Core", "BangbooPiece_Name_54011": "Red Moccus Core", "BangbooPiece_Name_54012": "Officer Cui Core", "BangbooPiece_Name_54013": "Bangvolver Core", "BangbooPiece_Name_54014": "Agent Gulliver Core", "BangbooSelect_Select": "Select", "BangbooSelect_Title": "Deploy Bangboo", "Bangboo_ActiveSkill_Des": "Active Skill Details", "Bangboo_ActiveSkill_Des_53001": "Active Skill\nExecutes a series of graceful slashes with an ice blade, dealing Ice DMG and accumulating Ice Anomaly Buildup.", "Bangboo_ActiveSkill_Des_53002": "Active Skill\nStrikes the target with a barrage of golden coins, dealing Physical DMG and accumulating Physical Anomaly Buildup.", "Bangboo_ActiveSkill_Des_53003": "Active Skill\nScans and excavates the nearby ground, then gives the character a random buff based on the Bangboo's stats:\nBuff 1: Recovers HP.\nBuff 2: Generates a Shield.\nBuff 3: Increases Energy Regen.", "Bangboo_ActiveSkill_Des_53004": "Active Skill\nJumps towards the target and executes a downward strike, dealing Physical DMG in an area. This skill is good at interrupting.", "Bangboo_ActiveSkill_Des_53005": "Active Skill\nUses a cardboard box to camouflage itself, inducing a taunt effect: While camouflaged, being attacked by enemies or reaching the camouflage time limit will trigger an explosion, dealing Physical DMG in an area.", "Bangboo_ActiveSkill_Des_53006": "Active Skill\nUnleashes a series of slashes with dual blades, dealing Physical DMG.", "Bangboo_ActiveSkill_Des_53007": "Active Skill\nThrows a bomb at the target, dealing Fire DMG and accumulating Fire Anomaly Buildup.", "Bangboo_ActiveSkill_Des_53008": "Active Skill\nShoots juice bullets at the character currently on the battlefield. If the bullet misses, the juice will remain on the ground for a while. Characters coming into contact with the juice will recover HP. The recovery effect can only trigger up to 15 times per combat.", "Bangboo_ActiveSkill_Des_53009": "Active Skill:\nThrows a dart at the target, dealing Physical DMG.", "Bangboo_ActiveSkill_Des_53010": "Active Skill\nCharges the enemy and continuously electrocutes the target, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "Bangboo_ActiveSkill_Des_53011": "Active Skill\nPulls in nearby enemies and deals Physical DMG to all enemies hit.", "Bangboo_ActiveSkill_Des_53012": "Active Skill\nReleases Ether bubbles that generate Energy for characters coming into contact with them.", "Bangboo_ActiveSkill_Des_53013": "Active Skill\nSends rockets and molotov cocktails at the target enemy, dealing Fire DMG.", "Bangboo_ActiveSkill_Des_53017": "Active Skill\nJump repeatedly while riding Pale Bouncy and summon 3 Knight's Stars. When characters come into contact with Knight's Stars, they recover Energy.", "Bangboo_ActiveSkill_Des_54001": "Active Skill\nPlants a homing trap underfoot which bites, tears, and summons torpedos at triggering enemies, dealing Ice DMG and accumulating Ice Anomaly Buildup.", "Bangboo_ActiveSkill_Des_54002": "Active Skill\nEnters the driving state and charges enemies, launching a drilling attack upon hit and dealing Physical DMG.", "Bangboo_ActiveSkill_Des_54003": "Active Skill\nEnters the flying state, shooting homing bullets at enemies to deal Ether DMG and inflict Ether Anomaly Buildup.", "Bangboo_ActiveSkill_Des_54004": "Active Skill\nCreates a heartfelt afternoon snack. The snack will generate Energy for the receiving Agent once made and delivered.", "Bangboo_ActiveSkill_Des_54005": "Active Skill\nBuilds a machine gun and continuously shoots enemies, dealing massive Physical DMG.", "Bangboo_ActiveSkill_Des_54006": "Active Skill\nMounts a rocket and charges at the target. Upon hitting a target, the rocket will explode, dealing Fire DMG to enemies within range and accumulating Fire Anomaly Buildup.", "Bangboo_ActiveSkill_Des_54008": "Active Skill\nUnleashes an EM cannon attack on the enemy, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "Bangboo_ActiveSkill_Des_54009": "Active Skill\nSummons an Ether black hole that continuously pulls in enemies, dealing Ether DMG to enemies struck and accumulating Ether Anomaly Buildup.", "Bangboo_ActiveSkill_Des_54011": "Active Skill\nRides a motorcycle and pushes the farthest enemy towards the Agent, dealing Physical DMG.", "Bangboo_ActiveSkill_Des_54012": "Active Skill\nLaunches a two hit attack, tearing and biting enemies ahead and dealing Physical DMG.", "Bangboo_ActiveSkill_Des_54013": "Active Skill\nUse a random bullet for different moves:\nPowerful Firework Shell: Fires at the enemy with great force, dealing massive Physical DMG and accumulating a large amount of Physical Anomaly Buildup.\nRegular Firework Shell: Fires at the enemy, dealing Physical DMG and accumulating Physical Anomaly Buildup.\nPaintball: Fails to fire as flowers leave the muzzle.", "Bangboo_ActiveSkill_Des_54014": "Active Skill\nShoots 3 piercing attacks, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "Bangboo_ActiveSkill_Property_CD_53001": "20s", "Bangboo_ActiveSkill_Property_CD_53002": "22s", "Bangboo_ActiveSkill_Property_CD_53003": "16s", "Bangboo_ActiveSkill_Property_CD_53004": "14s", "Bangboo_ActiveSkill_Property_CD_53005": "20s", "Bangboo_ActiveSkill_Property_CD_53006": "18s", "Bangboo_ActiveSkill_Property_CD_53007": "14s", "Bangboo_ActiveSkill_Property_CD_53008": "20s", "Bangboo_ActiveSkill_Property_CD_53009": "16s", "Bangboo_ActiveSkill_Property_CD_53010": "18s", "Bangboo_ActiveSkill_Property_CD_53011": "24s", "Bangboo_ActiveSkill_Property_CD_53012": "26s", "Bangboo_ActiveSkill_Property_CD_53013": "20s", "Bangboo_ActiveSkill_Property_CD_53017": "24s", "Bangboo_ActiveSkill_Property_CD_54001": "12s", "Bangboo_ActiveSkill_Property_CD_54002": "18s", "Bangboo_ActiveSkill_Property_CD_54003": "30s", "Bangboo_ActiveSkill_Property_CD_54004": "24s", "Bangboo_ActiveSkill_Property_CD_54005": "22s", "Bangboo_ActiveSkill_Property_CD_54006": "18s", "Bangboo_ActiveSkill_Property_CD_54008": "16s", "Bangboo_ActiveSkill_Property_CD_54009": "28s", "Bangboo_ActiveSkill_Property_CD_54011": "30s", "Bangboo_ActiveSkill_Property_CD_54012": "26s", "Bangboo_ActiveSkill_Property_CD_54013": "18s", "Bangboo_ActiveSkill_Property_CD_54014": "20s", "Bangboo_ActiveSkill_Property_Des_5300301": "Buff 1: HP Recovery", "Bangboo_ActiveSkill_Property_Des_5300302": "Buff 2: Shield Generated", "Bangboo_ActiveSkill_Property_Des_5300303": "Buff 3: Energy Regen", "Bangboo_ActiveSkill_Property_Des_5300304": "Buff Duration", "Bangboo_ActiveSkill_Property_Des_5301201": "Energy Generation", "Bangboo_ActiveSkill_Property_Des_5301701": "Energy Generation", "Bangboo_ActiveSkill_Property_Des_5400401": "Energy Generation", "Bangboo_ActiveSkill_Property_Des_5401301": "Enhanced Shot DMG Multiplier", "Bangboo_ActiveSkill_Property_Des_5401302": "Enhanced Shot Daze Multiplier", "Bangboo_ActiveSkill_Property_Des_5401303": "Shot DMG Multiplier", "Bangboo_ActiveSkill_Property_Des_5401304": "Shot Daze Multiplier", "Bangboo_ActiveSkill_Property_Val_5300301_01": "8% HP", "Bangboo_ActiveSkill_Property_Val_5300301_02": "8.2% HP", "Bangboo_ActiveSkill_Property_Val_5300301_03": "8.4% HP", "Bangboo_ActiveSkill_Property_Val_5300301_04": "8.6% HP", "Bangboo_ActiveSkill_Property_Val_5300301_05": "8.8% HP", "Bangboo_ActiveSkill_Property_Val_5300301_06": "9% HP", "Bangboo_ActiveSkill_Property_Val_5300301_07": "9.2% HP", "Bangboo_ActiveSkill_Property_Val_5300301_08": "9.4% HP", "Bangboo_ActiveSkill_Property_Val_5300301_09": "9.6% HP", "Bangboo_ActiveSkill_Property_Val_5300301_10": "10% HP", "Bangboo_ActiveSkill_Property_Val_5300302_01": "9% HP", "Bangboo_ActiveSkill_Property_Val_5300302_02": "9.3% HP", "Bangboo_ActiveSkill_Property_Val_5300302_03": "9.6% HP", "Bangboo_ActiveSkill_Property_Val_5300302_04": "9.9% HP", "Bangboo_ActiveSkill_Property_Val_5300302_05": "10.2% HP", "Bangboo_ActiveSkill_Property_Val_5300302_06": "10.5% HP", "Bangboo_ActiveSkill_Property_Val_5300302_07": "10.8% HP", "Bangboo_ActiveSkill_Property_Val_5300302_08": "11.1% HP", "Bangboo_ActiveSkill_Property_Val_5300302_09": "11.3% HP", "Bangboo_ActiveSkill_Property_Val_5300302_10": "11.5% HP", "Bangboo_ActiveSkill_Property_Val_5300303_01": "0.2/s", "Bangboo_ActiveSkill_Property_Val_5300303_02": "0.22/s", "Bangboo_ActiveSkill_Property_Val_5300303_03": "0.24/s", "Bangboo_ActiveSkill_Property_Val_5300303_04": "0.26/s", "Bangboo_ActiveSkill_Property_Val_5300303_05": "0.28/s", "Bangboo_ActiveSkill_Property_Val_5300303_06": "0.3/s", "Bangboo_ActiveSkill_Property_Val_5300303_07": "0.32/s", "Bangboo_ActiveSkill_Property_Val_5300303_08": "0.34/s", "Bangboo_ActiveSkill_Property_Val_5300303_09": "0.36/s", "Bangboo_ActiveSkill_Property_Val_5300303_10": "0.4/s", "Bangboo_ActiveSkill_Property_Val_5300304": "12s", "Bangboo_ActiveSkill_Property_Val_5300801_01": "10% HP", "Bangboo_ActiveSkill_Property_Val_5300801_02": "10.5% HP", "Bangboo_ActiveSkill_Property_Val_5300801_03": "11% HP", "Bangboo_ActiveSkill_Property_Val_5300801_04": "11.5% HP", "Bangboo_ActiveSkill_Property_Val_5300801_05": "12% HP", "Bangboo_ActiveSkill_Property_Val_5300801_06": "12.5% HP", "Bangboo_ActiveSkill_Property_Val_5300801_07": "13% HP", "Bangboo_ActiveSkill_Property_Val_5300801_08": "13.5% HP", "Bangboo_ActiveSkill_Property_Val_5300801_09": "14% HP", "Bangboo_ActiveSkill_Property_Val_5300801_10": "15% HP", "Bangboo_ActiveSkill_Property_Val_5301201_01": "[2.5 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_02": "[2.6 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_03": "[2.7 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_04": "[2.8 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_05": "[2.9 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_06": "[3 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_07": "[3.1 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_08": "[3.2 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_09": "[3.3 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301201_10": "[3.4 + Bangboo Level × 0.05]", "Bangboo_ActiveSkill_Property_Val_5301701_01": "[0.5 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_02": "[0.6 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_03": "[0.7 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_04": "[0.8 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_05": "[0.9 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_06": "[1 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_07": "[1.1 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_08": "[1.2 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_09": "[1.3 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5301701_10": "[1.4 + Bangboo Level × 0.01]", "Bangboo_ActiveSkill_Property_Val_5400401_01": "[3 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_02": "[3.2 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_03": "[3.4 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_04": "[3.6 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_05": "[3.8 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_06": "[4 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_07": "[4.2 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_08": "[4.4 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_09": "[4.6 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Property_Val_5400401_10": "[4.8 + Bangboo Level × 0.08]", "Bangboo_ActiveSkill_Title": "Active Skill Title", "Bangboo_ActiveSkill_Title_53001": "Iceblade Dance", "Bangboo_ActiveSkill_Title_53002": "Lavish Spending", "Bangboo_ActiveSkill_Title_53003": "Modded Ether Detector", "Bangboo_ActiveSkill_Title_53004": "Finishing Move - Rock Crusher", "Bangboo_ActiveSkill_Title_53005": "Decoy Paper Armor", "Bangboo_ActiveSkill_Title_53006": "Closer, Closer...", "Bangboo_ActiveSkill_Title_53007": "Pull-Tab Bomb", "Bangboo_ActiveSkill_Title_53008": "Sweet and Juicy", "Bangboo_ActiveSkill_Title_53009": "Straight in the Heart", "Bangboo_ActiveSkill_Title_53010": "Maximum Voltage!", "Bangboo_ActiveSkill_Title_53011": "Magnetic Lock-On", "Bangboo_ActiveSkill_Title_53012": "Ether Bubble", "Bangboo_ActiveSkill_Title_53013": "Rocket Barrage", "Bangboo_ActiveSkill_Title_53017": "Knight, Charge Up!", "Bangboo_ActiveSkill_Title_54001": "Drylands Shark Hunt", "Bangboo_ActiveSkill_Title_54002": "Boring Burst", "Bangboo_ActiveSkill_Title_54003": "Kiss of Temptation", "Bangboo_ActiveSkill_Title_54004": "Tea Break", "Bangboo_ActiveSkill_Title_54005": "Portable Machine Gun - Debt-Clearer", "Bangboo_ActiveSkill_Title_54006": "Boom!", "Bangboo_ActiveSkill_Title_54008": "Shock Sniper", "Bangboo_ActiveSkill_Title_54009": "Mini-Black Hole", "Bangboo_ActiveSkill_Title_54011": "Roaring Wheels", "Bangboo_ActiveSkill_Title_54012": "Awoo! Woof Woof!", "Bangboo_ActiveSkill_Title_54013": "Revolver of Fortune", "Bangboo_ActiveSkill_Title_54014": "Emergency Operation", "Bangboo_AdvancePannel_PropertyUp": "Stat Boost", "Bangboo_Desc_50001": "Eous", "Bangboo_Desc_53001": "Widdly-waddly, icy and chilly.", "Bangboo_Desc_53002": "Takes up quite a bit of space when placed on the counter.", "Bangboo_Desc_53003": "Beep-beep-beep-beep. Does that mean there treasure or that it's running outta battery?", "Bangboo_Desc_53004": "A sumo wrestler never retreats!", "Bangboo_Desc_53005": "Always nostalgic over when it hatched from its shell.", "Bangboo_Desc_53006": "There's a dark past hidden under that bag...", "Bangboo_Desc_53007": "Who knows what troubles plague a young Bangboo?", "Bangboo_Desc_53008": "A massive success among people who love veggie salads.", "Bangboo_Desc_53009": "Right in the bull's eye!", "Bangboo_Desc_53010": "Bzzzt... Please wear insulated gloves when petting.", "Bangboo_Desc_53011": "Suffering from anxiety caused by an attachment disorder. Treatment plan: Its master should refrain from wearing any metal accessories.", "Bangboo_Desc_53012": "Understanding the mood of a conversation is key to becoming a Bangboo social expert.", "Bangboo_Desc_53013": "Don't mess with it... It won't care if you're a human or Bangboo when it gets angry!", "Bangboo_Desc_53017": "My steed and I can both bounce to accelerate!", "Bangboo_Desc_54001": "Seen in the distant seas and the seafood section of the fresh food market.", "Bangboo_Desc_54002": "Safety first, ehn-na second.", "Bangboo_Desc_54003": "The only thing more tempting than a devil... is Devilboo!", "Bangboo_Desc_54004": "A perfect butler for a perfect you.", "Bangboo_Desc_54005": "A million Dennies in one Bangboo.", "Bangboo_Desc_54006": "This Bangboo accelerates for 17.5 steps when running a hundred kilometers.", "Bangboo_Desc_54008": "\"Beeeeep... beep... beep beep.\"", "Bangboo_Desc_54009": "Accumulating Ether energy...", "Bangboo_Desc_54011": "I'll be waiting for you on the off-road section of the Outer Ring!", "Bangboo_Desc_54012": "Though it may be a Bangboo, it's even more intimidating than a Security Canine!", "Bangboo_Desc_54013": "Today's Fortune: Amazing!", "Bangboo_Desc_54014": "Security check! Open up!", "Bangboo_Diy_Handle_LeftPanel_Reminder": "Please press to select the chip", "Bangboo_Diy_Install": "Install", "Bangboo_Name_50001": "Eous", "Bangboo_Name_53001": "Penguinboo", "Bangboo_Name_53002": "Luckyboo", "Bangboo_Name_53003": "Exploreboo", "Bangboo_Name_53004": "Sumoboo", "Bangboo_Name_53005": "Paperboo", "Bangboo_Name_53006": "Bagboo", "Bangboo_Name_53007": "Cryboo", "Bangboo_Name_53008": "Avocaboo", "Bangboo_Name_53009": "Boollseye", "Bangboo_Name_53010": "Electroboo", "Bangboo_Name_53011": "Magnetiboo", "Bangboo_Name_53012": "Booressure", "Bangboo_Name_53013": "Baddieboo", "Bangboo_Name_53017": "Knightboo", "Bangboo_Name_54001": "Sharkboo", "Bangboo_Name_54002": "Safety", "Bangboo_Name_54003": "Devilboo", "Bangboo_Name_54004": "Butler", "Bangboo_Name_54005": "Amillion", "Bangboo_Name_54006": "Rocketboo", "Bangboo_Name_54008": "Plugboo", "Bangboo_Name_54009": "Resonaboo", "Bangboo_Name_54011": "Red Moccus", "Bangboo_Name_54012": "Officer Cui", "Bangboo_Name_54013": "Bangvolver", "Bangboo_Name_54014": "Agent Gulliver", "Bangboo_Name_en_50001": "Eous", "Bangboo_Name_en_53001": "Penguinboo", "Bangboo_Name_en_53002": "Luckyboo", "Bangboo_Name_en_53003": "Exploreboo", "Bangboo_Name_en_53004": "Sumoboo", "Bangboo_Name_en_53005": "Paperboo", "Bangboo_Name_en_53006": "Bagboo", "Bangboo_Name_en_53007": "Cryboo", "Bangboo_Name_en_53008": "Avocaboo", "Bangboo_Name_en_53009": "Boollseye", "Bangboo_Name_en_53010": "Electroboo", "Bangboo_Name_en_53011": "Magnetiboo", "Bangboo_Name_en_53012": "Booressure", "Bangboo_Name_en_53013": "Baddieboo", "Bangboo_Name_en_53017": "Knightboo", "Bangboo_Name_en_54001": "Sharkboo", "Bangboo_Name_en_54002": "Safety", "Bangboo_Name_en_54003": "Devilboo", "Bangboo_Name_en_54004": "Butler", "Bangboo_Name_en_54005": "Amillion", "Bangboo_Name_en_54006": "Rocketboo", "Bangboo_Name_en_54008": "Plugboo", "Bangboo_Name_en_54009": "Resonaboo", "Bangboo_Name_en_54011": "Red Moccus", "Bangboo_Name_en_54012": "Officer Cui", "Bangboo_Name_en_54013": "Bangvolver", "Bangboo_Name_en_54014": "Agent Gulliver", "Bangboo_PassiveSkill_Des": "Passive Skill Details", "Bangboo_PassiveSkill_Title": "Passive Skill Title", "Bangboo_PropertyDetail_Button": "Detailed Stats", "Bangboo_QTE_Des_53001": "Bangboo Chain Attack\nAttacks the target with a series of slashes, dealing Ice DMG and inflicting massive Ice Anomaly Buildup.", "Bangboo_QTE_Des_53005": "Bangboo Chain Attack\nEnters a cardboard box and jumps at the target enemy, causing an explosion when it lands, dealing Physical DMG over a large area.", "Bangboo_QTE_Des_53006": "Bangboo Chain Attack\nContinually slashes the target, dealing massive Physical DMG.", "Bangboo_QTE_Des_53007": "Bangboo Chain Attack\nThrows a bomb at the target, dealing Fire DMG and inflicting massive Fire Anomaly Buildup.", "Bangboo_QTE_Des_53009": "Bangboo Chain Attack\nLaunches itself with a slingshot, flying towards the target and performing consecutive slashes, dealing massive Physical DMG.", "Bangboo_QTE_Des_53010": "Bangboo Chain Attack\nContinually electrocutes the target, dealing Electric DMG and inflicting massive Electric Anomaly Buildup.", "Bangboo_QTE_Des_53013": "Bangboo Chain Attack\nJumps forward and fires a rocket, dealing Fire DMG to enemies in a large area ahead.", "Bangboo_QTE_Des_53017": "Bangboo Chain Attack\nSummons 3 Pale Bouncys which stomp up to 10 times in the area ahead, each time dealing Ether DMG to enemies within its attack range.", "Bangboo_QTE_Des_54001": "Bangboo Chain Attack\nSummons a homing trap and leaps toward the target, causing an explosion upon landing that deals Ice DMG and accumulates massive Ice Anomaly Buildup.", "Bangboo_QTE_Des_54002": "Bangboo Chain Attack\nEnters the driving state and charges enemies, launching a multi-hit drilling attack upon hit and dealing massive Physical DMG.", "Bangboo_QTE_Des_54003": "Bangboo Chain Attack\nFires a laser at the target and then enters the coordination state. Under this state, fires homing bullets in coordination with the on-field character's attacks, dealing Ether DMG and inflicting Ether Anomaly Buildup for up to 30s or 10 activations.", "Bangboo_QTE_Des_54004": "Bangboo Chain Attack\nUse a frying pan and pancakes to attack enemies from afar, dealing massive Physical DMG.", "Bangboo_QTE_Des_54005": "Bangboo Chain Attack\nUses machine guns and cannons to continuously attack the target, dealing massive Physical DMG.", "Bangboo_QTE_Des_54006": "Bangboo Chain Attack\nMounts a rocket and charges at the target. Upon hitting a target, the rocket will explode, dealing Fire DMG to enemies in a large area and inflicting massive Fire Anomaly Buildup.", "Bangboo_QTE_Des_54008": "Bangboo Chain Attack\nUnleash a strong electric attack on all nearby enemies in a large area, dealing Electric DMG and inflicting massive Electric Anomaly Buildup.", "Bangboo_QTE_Des_54009": "Bangboo Chain Attack\nThrows an Ether bomb at the target, dealing Ether DMG and accumulating massive Ether Anomaly Buildup.", "Bangboo_QTE_Des_54011": "Bangboo Chain Attack\nRun enemies over with a motorcycle and detonate an explosion, dealing massive Physical DMG.", "Bangboo_QTE_Des_54012": "Bangboo Chain Attack\nContinuously bites and tears enemies in front, dealing massive Physical DMG.", "Bangboo_QTE_Des_54013": "Bangboo Chain Attack\nFire continuous shots at the target, dealing Physical DMG and accumulating massive Physical Anomaly Buildup.", "Bangboo_QTE_Des_54014": "Bangboo Chain Attack\nShoots 1 powerful piercing attack, dealing Electric DMG and inflicting massive Electric Anomaly Buildup.", "Bangboo_QTE_Property_CD_53001": "60s", "Bangboo_QTE_Property_CD_53005": "60s", "Bangboo_QTE_Property_CD_53006": "60s", "Bangboo_QTE_Property_CD_53007": "60s", "Bangboo_QTE_Property_CD_53009": "60s", "Bangboo_QTE_Property_CD_53010": "60s", "Bangboo_QTE_Property_CD_53013": "60s", "Bangboo_QTE_Property_CD_54001": "60s", "Bangboo_QTE_Property_CD_54002": "60s", "Bangboo_QTE_Property_CD_54003": "60s", "Bangboo_QTE_Property_CD_54004": "60s", "Bangboo_QTE_Property_CD_54005": "60s", "Bangboo_QTE_Property_CD_54006": "60s", "Bangboo_QTE_Property_CD_54008": "60s", "Bangboo_QTE_Property_CD_54009": "60s", "Bangboo_QTE_Property_CD_54011": "60s", "Bangboo_QTE_Property_CD_54012": "60s", "Bangboo_QTE_Property_CD_54013": "60s", "Bangboo_QTE_Property_Des_5301701": "Individual Stomp DMG Multiplier", "Bangboo_QTE_Property_Des_5301702": "Individual Stomp Daze Multiplier", "Bangboo_QTE_Property_Des_5400301": "Active Attack DMG Multiplier", "Bangboo_QTE_Property_Des_5400302": "Active Attack Daze Multiplier", "Bangboo_QTE_Property_Des_5400303": "Coordinated Attack DMG Multiplier", "Bangboo_QTE_Property_Des_5400304": "Coordinated Attack Daze Multiplier", "Bangboo_QTE_Property_Des_5400305": "Coordination State Duration", "Bangboo_QTE_Property_Des_5400306": "Coordinated Attack Activations", "Bangboo_QTE_Property_Des_5401301": "Bullet DMG Multiplier", "Bangboo_QTE_Property_Des_5401302": "Bullet Daze Multiplier", "Bangboo_QTE_Property_Val_5400305": "30s", "Bangboo_QTE_Property_Val_5400306": "10 Activations", "Bangboo_QTE_Title_53001": "Frozen Hurricane", "Bangboo_QTE_Title_53005": "Paper Armor: Impact Mode", "Bangboo_QTE_Title_53006": "That's Close Enough!", "Bangboo_QTE_Title_53007": "Shocking Gift", "Bangboo_QTE_Title_53009": "Dart of Desperation", "Bangboo_QTE_Title_53010": "Billion Volt Thunderbolt!", "Bangboo_QTE_Title_53013": "Rocket Blast!", "Bangboo_QTE_Title_53017": "Knight, Bouncing Charge!", "Bangboo_QTE_Title_54001": "Relentless Pursuit", "Bangboo_QTE_Title_54002": "Demolition Drill", "Bangboo_QTE_Title_54003": "Kiss of Confusion", "Bangboo_QTE_Title_54004": "Afternoon Dessert", "Bangboo_QTE_Title_54005": "Portable Machine Gun - Gatling Debt-Clearer", "Bangboo_QTE_Title_54006": "Ka-Boom Express Shipping", "Bangboo_QTE_Title_54008": "High-Voltage Resistance", "Bangboo_QTE_Title_54009": "Primordial Black Hole", "Bangboo_QTE_Title_54011": "Mad Charge", "Bangboo_QTE_Title_54012": "Woof Woof Woof Woof!", "Bangboo_QTE_Title_54013": "Lucky Trigger", "Bangboo_QTE_Title_54014": "Assault Time", "Bangboo_TalentSkill_Des_53001_01": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 60% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53001_02": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 75% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53001_03": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 90% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53001_04": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 105% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53001_05": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 120% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53002_01": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Active Skill inflicts 20% more Anomaly Buildup.\nActive Skill's continuous strikes duration is increased by 0.8s.", "Bangboo_TalentSkill_Des_53002_02": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Active Skill inflicts 25% more Anomaly Buildup.\nActive Skill's continuous strikes duration is increased by 1s.", "Bangboo_TalentSkill_Des_53002_03": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Active Skill inflicts 30% more Anomaly Buildup.\nActive Skill's continuous strikes duration is increased by 1.2s.", "Bangboo_TalentSkill_Des_53002_04": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Active Skill inflicts 35% more Anomaly Buildup.\nActive Skill's continuous strikes duration is increased by 1.4s.", "Bangboo_TalentSkill_Des_53002_05": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Active Skill inflicts 40% more Anomaly Buildup.\nActive Skill's continuous strikes duration is increased by 1.6s.", "Bangboo_TalentSkill_Des_53003_01": "Additional Ability\nTriggered when there is at least 1 Support character in your squad: Active Skill's character buff effect is increased:\nBuff 1: HP Recovery increases by 20%.\nBuff 2: Shield Generation increases by 20%.\nBuff 3: Energy Regen increases by 0.04/s.", "Bangboo_TalentSkill_Des_53003_02": "Additional Ability\nTriggered when there is at least 1 Support character in your squad: Active Skill's character buff effect is increased:\nBuff 1: HP Recovery increases by 22.5%.\nBuff 2: Shield Generation increases by 22.5%.\nBuff 3: Energy Regen increases by 0.05/s.", "Bangboo_TalentSkill_Des_53003_03": "Additional Ability\nTriggered when there is at least 1 Support character in your squad: Active Skill's character buff effect is increased:\nBuff 1: HP Recovery increases by 25%.\nBuff 2: Shield Generation increases by 25%.\nBuff 3: Energy Regen increases by 0.06/s.", "Bangboo_TalentSkill_Des_53003_04": "Additional Ability\nTriggered when there is at least 1 Support character in your squad: Active Skill's character buff effect is increased:\nBuff 1: HP Recovery increases by 27.5%.\nBuff 2: Shield Generation increases by 27.5%.\nBuff 3: Energy Regen increases by 0.07/s.", "Bangboo_TalentSkill_Des_53003_05": "Additional Ability\nTriggered when there is at least 1 Support character in your squad: Active Skill's character buff effect is increased:\nBuff 1: HP Recovery increases by 30%.\nBuff 2: Shield Generation increases by 30%.\nBuff 3: Energy Regen increases by 0.08/s.", "Bangboo_TalentSkill_Des_53004_01": "Additional Ability\nWhen there is at least 1 Stun character in your squad: Active Skill inflicts 18% more Daze to enemies whose Daze is above 50%.", "Bangboo_TalentSkill_Des_53004_02": "Additional Ability\nWhen there is at least 1 Stun character in your squad: Active Skill inflicts 22.5% more Daze to enemies whose Daze is above 50%.", "Bangboo_TalentSkill_Des_53004_03": "Additional Ability\nWhen there is at least 1 Stun character in your squad: Active Skill inflicts 27% more Daze to enemies whose Daze is above 50%.", "Bangboo_TalentSkill_Des_53004_04": "Additional Ability\nWhen there is at least 1 Stun character in your squad: Active Skill inflicts 31.5% more Daze to enemies whose Daze is above 50%.", "Bangboo_TalentSkill_Des_53004_05": "Additional Ability\nWhen there is at least 1 Stun character in your squad: Active Skill inflicts 36% more Daze to enemies whose Daze is above 50%.", "Bangboo_TalentSkill_Des_53005_01": "Additional Ability\nWhen there is at least 1 Defense character in your squad: Bangboo Chain Attack generates Shield for all squad members. The more enemies hit, the more Shield generated, up to a max of 15% of Paperboo's Max HP.", "Bangboo_TalentSkill_Des_53005_02": "Additional Ability\nWhen there is at least 1 Defense character in your squad: Bangboo Chain Attack generates Shield for all squad members. The more enemies hit, the more Shield generated, up to a max of 16.5% of Paperboo's Max HP.", "Bangboo_TalentSkill_Des_53005_03": "Additional Ability\nWhen there is at least 1 Defense character in your squad: Bangboo Chain Attack generates Shield for all squad members. The more enemies hit, the more Shield generated, up to a max of 18% of Paperboo's Max HP.", "Bangboo_TalentSkill_Des_53005_04": "Additional Ability\nWhen there is at least 1 Defense character in your squad: Bangboo Chain Attack generates Shield for all squad members. The more enemies hit, the more Shield generated, up to a max of 19.5% of Paperboo's Max HP.", "Bangboo_TalentSkill_Des_53005_05": "Additional Ability\nWhen there is at least 1 Defense character in your squad: Bangboo Chain Attack generates Shield for all squad members. The more enemies hit, the more Shield generated, up to a max of 21% of Paperboo's Max HP.", "Bangboo_TalentSkill_Des_53006_01": "Additional Ability\nWhen there is at least 1 Attack character in your squad: Bangboo Chain Attack DMG increases by 30%.", "Bangboo_TalentSkill_Des_53006_02": "Additional Ability\nWhen there is at least 1 Attack character in your squad: Bangboo Chain Attack DMG increases by 37.5%.", "Bangboo_TalentSkill_Des_53006_03": "Additional Ability\nWhen there is at least 1 Attack character in your squad: Bangboo Chain Attack DMG increases by 45%.", "Bangboo_TalentSkill_Des_53006_04": "Additional Ability\nWhen there is at least 1 Attack character in your squad: Bangboo Chain Attack DMG increases by 52.5%.", "Bangboo_TalentSkill_Des_53006_05": "Additional Ability\nWhen there is at least 1 Attack character in your squad: Bangboo Chain Attack DMG increases by 60%.", "Bangboo_TalentSkill_Des_53007_01": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 60% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53007_02": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 75% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53007_03": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 90% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53007_04": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 105% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53007_05": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 120% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53008_01": "Additional Ability\nWhen there is at least 1 Support character in your squad:\nActive Skill recovers 20% more HP.\nActive Skill has 3 more charges.", "Bangboo_TalentSkill_Des_53008_02": "Additional Ability\nWhen there is at least 1 Support character in your squad:\nActive Skill recovers 25% more HP.\nActive Skill has 3 more charges.", "Bangboo_TalentSkill_Des_53008_03": "Additional Ability\nWhen there is at least 1 Support character in your squad:\nActive Skill recovers 30% more HP.\nActive Skill has 3 more charges.", "Bangboo_TalentSkill_Des_53008_04": "Additional Ability\nWhen there is at least 1 Support character in your squad:\nActive Skill recovers 35% more HP.\nActive Skill has 3 more charges.", "Bangboo_TalentSkill_Des_53008_05": "Additional Ability\nWhen there is at least 1 Support character in your squad:\nActive Skill recovers 40% more HP.\nActive Skill has 3 more charges.", "Bangboo_TalentSkill_Des_53009_01": "Additional Ability\nWhen there is at least 1 Pierce-type character in your squad: Bangboo Chain Attack DMG increases by 30%.", "Bangboo_TalentSkill_Des_53009_02": "Additional Ability\nWhen there is at least 1 Pierce-type character in your squad: Bangboo Chain Attack DMG increases by 37.5%.", "Bangboo_TalentSkill_Des_53009_03": "Additional Ability\nWhen there is at least 1 Pierce-type character in your squad: Bangboo Chain Attack DMG increases by 45%.", "Bangboo_TalentSkill_Des_53009_04": "Additional Ability\nWhen there is at least 1 Pierce-type character in your squad: Bangboo Chain Attack DMG increases by 52.5%.", "Bangboo_TalentSkill_Des_53009_05": "Additional Ability\nWhen there is at least 1 Pierce-type character in your squad: Bangboo Chain Attack DMG increases by 60%.", "Bangboo_TalentSkill_Des_53010_01": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 60% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53010_02": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 75% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53010_03": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 90% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53010_04": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 105% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53010_05": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 120% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_53011_01": "Additional Ability\nWhen there is at least 1 Anomaly character in your squad: Active Skill attack range is increased, and DMG is increased by 30%.", "Bangboo_TalentSkill_Des_53011_02": "Additional Ability\nWhen there is at least 1 Anomaly character in your squad: Active Skill attack range is increased, and DMG is increased by 37.5%.", "Bangboo_TalentSkill_Des_53011_03": "Additional Ability\nWhen there is at least 1 Anomaly character in your squad: Active Skill attack range is increased, and DMG is increased by 45%.", "Bangboo_TalentSkill_Des_53011_04": "Additional Ability\nWhen there is at least 1 Anomaly character in your squad: Active Skill attack range is increased, and DMG is increased by 52.5%.", "Bangboo_TalentSkill_Des_53011_05": "Additional Ability\nWhen there is at least 1 Anomaly character in your squad: Active Skill attack range is increased, and DMG is increased by 60%.", "Bangboo_TalentSkill_Des_53012_01": "Additional Ability\nWhen there is at least one Support character in your squad: When Ether bubbles come into contact with characters, they additionally generate 60% of the original effect's Energy for off-field characters.", "Bangboo_TalentSkill_Des_53012_02": "Additional Ability\nWhen there is at least one Support character in your squad: When Ether bubbles come into contact with characters, they additionally generate 70% of the original effect's Energy for off-field characters.", "Bangboo_TalentSkill_Des_53012_03": "Additional Ability\nWhen there is at least one Support character in your squad: When Ether bubbles come into contact with characters, they additionally generate 80% of the original effect's Energy for off-field characters.", "Bangboo_TalentSkill_Des_53012_04": "Additional Ability\nWhen there is at least one Support character in your squad: When Ether bubbles come into contact with characters, they additionally generate 90% of the original effect's Energy for off-field characters.", "Bangboo_TalentSkill_Des_53012_05": "Additional Ability\nWhen there is at least one Support character in your squad: When Ether bubbles come into contact with characters, they additionally generate 100% of the original effect's Energy for off-field characters.", "Bangboo_TalentSkill_Des_53013_01": "Additional Ability\nWhen there is at least one Anomaly character in your squad: Bangboo Chain Attack DMG increases by 20%. When the target is an Organic enemy, this buff increases by an additional 15%.", "Bangboo_TalentSkill_Des_53013_02": "Additional Ability\nWhen there is at least one Anomaly character in your squad: Bangboo Chain Attack DMG increases by 25%. When the target is an Organic enemy, this buff increases by an additional 19%.", "Bangboo_TalentSkill_Des_53013_03": "Additional Ability\nWhen there is at least one Anomaly character in your squad: Bangboo Chain Attack DMG increases by 30%. When the target is an Organic enemy, this buff increases by an additional 23%.", "Bangboo_TalentSkill_Des_53013_04": "Additional Ability\nWhen there is at least one Anomaly character in your squad: Bangboo Chain Attack DMG increases by 35%. When the target is an Organic enemy, this buff increases by an additional 27%.", "Bangboo_TalentSkill_Des_53013_05": "Additional Ability\nWhen there is at least one Anomaly character in your squad: Bangboo Chain Attack DMG increases by 40%. When the target is an Organic enemy, this buff increases by an additional 30%.", "Bangboo_TalentSkill_Des_53017_01": "Additional Ability\nWhen there is at least one Support character in your squad: When characters come into contact with Knight's Stars, their ATK increases by 20 + Bangboo level × 1.2 for 10s.", "Bangboo_TalentSkill_Des_53017_02": "Additional Ability\nWhen there is at least one Support character in your squad: When characters come into contact with Knight's Stars, their ATK increases by 25 + Bangboo level × 1.4 for 10s.", "Bangboo_TalentSkill_Des_53017_03": "Additional Ability\nWhen there is at least one Support character in your squad: When characters come into contact with Knight's Stars, their ATK increases by 30 + Bangboo level × 1.6 for 10s.", "Bangboo_TalentSkill_Des_53017_04": "Additional Ability\nWhen there is at least one Support character in your squad: When characters come into contact with Knight's Stars, their ATK increases by 35 + Bangboo level × 1.8 for 10s.", "Bangboo_TalentSkill_Des_53017_05": "Additional Ability\nWhen there is at least one Support character in your squad: When characters come into contact with Knight's Stars, their ATK increases by 40 + Bangboo level × 2 for 10s.", "Bangboo_TalentSkill_Des_54001_01": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 100% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54001_02": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 125% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54001_03": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 150% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54001_04": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 175% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54001_05": "Additional Ability\nWhen there are 2 or more Ice Attribute characters in your squad: Bangboo Chain Attack inflicts 200% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54002_01": "Additional Ability\nWhen there are 2 or more Belobog Heavy Industries characters in your squad: Bangboo Chain Attack DMG increases by 20%. If the target is Burning or Shocked, this buff increases by an additional 20%.", "Bangboo_TalentSkill_Des_54002_02": "Additional Ability\nWhen there are 2 or more Belobog Heavy Industries characters in your squad: Bangboo Chain Attack DMG increases by 25%. If the target is Burning or Shocked, this buff increases by an additional 25%.", "Bangboo_TalentSkill_Des_54002_03": "Additional Ability\nWhen there are 2 or more Belobog Heavy Industries characters in your squad: Bangboo Chain Attack DMG increases by 30%. If the target is Burning or Shocked, this buff increases by an additional 30%.", "Bangboo_TalentSkill_Des_54002_04": "Additional Ability\nWhen there are 2 or more Belobog Heavy Industries characters in your squad: Bangboo Chain Attack DMG increases by 35%. If the target is Burning or Shocked, this buff increases by an additional 35%.", "Bangboo_TalentSkill_Des_54002_05": "Additional Ability\nWhen there are 2 or more Belobog Heavy Industries characters in your squad: Bangboo Chain Attack DMG increases by 40%. If the target is Burning or Shocked, this buff increases by an additional 40%.", "Bangboo_TalentSkill_Des_54003_01": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad:\nBangboo Chain Attack inflicts 40% more Anomaly Buildup.\nAfter activating Bangboo Chain Attack, the coordination state lasts for 5 more seconds and can activate 4 more times.", "Bangboo_TalentSkill_Des_54003_02": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad:\nBangboo Chain Attack inflicts 50% more Anomaly Buildup.\nAfter activating Bangboo Chain Attack, the coordination state lasts for 6 more seconds and can activate 5 more times.", "Bangboo_TalentSkill_Des_54003_03": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad:\nBangboo Chain Attack inflicts 60% more Anomaly Buildup.\nAfter activating Bangboo Chain Attack, the coordination state lasts for 7 more seconds and can activate 6 more times.", "Bangboo_TalentSkill_Des_54003_04": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad:\nBangboo Chain Attack inflicts 70% more Anomaly Buildup.\nAfter activating Bangboo Chain Attack, the coordination state lasts for 8 more seconds and can activate 7 more times.", "Bangboo_TalentSkill_Des_54003_05": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad:\nBangboo Chain Attack inflicts 80% more Anomaly Buildup.\nAfter activating Bangboo Chain Attack, the coordination state lasts for 9 more seconds and can activate 8 more times.", "Bangboo_TalentSkill_Des_54004_01": "Additional Ability\nWhen there are 2 or more Victoria Housekeeping Co. characters in your squad: Active Skill generates an additional 20% Energy.", "Bangboo_TalentSkill_Des_54004_02": "Additional Ability\nWhen there are 2 or more Victoria Housekeeping Co. characters in your squad: Active Skill generates an additional 25% Energy.", "Bangboo_TalentSkill_Des_54004_03": "Additional Ability\nWhen there are 2 or more Victoria Housekeeping Co. characters in your squad: Active Skill generates an additional 30% Energy.", "Bangboo_TalentSkill_Des_54004_04": "Additional Ability\nWhen there are 2 or more Victoria Housekeeping Co. characters in your squad: Active Skill generates an additional 35% Energy.", "Bangboo_TalentSkill_Des_54004_05": "Additional Ability\nWhen there are 2 or more Victoria Housekeeping Co. characters in your squad: Active Skill generates an additional 40% Energy.", "Bangboo_TalentSkill_Des_54005_01": "Additional Ability\nWhen there are 2 or more Cunning Hares characters in your squad: Bangboo Chain Attack DMG increases with fewer enemies in combat, up to a max of 45%.", "Bangboo_TalentSkill_Des_54005_02": "Additional Ability\nWhen there are 2 or more Cunning Hares characters in your squad: Bangboo Chain Attack DMG increases with fewer enemies in combat, up to a max of 56%.", "Bangboo_TalentSkill_Des_54005_03": "Additional Ability\nWhen there are 2 or more Cunning Hares characters in your squad: Bangboo Chain Attack DMG increases with fewer enemies in combat, up to a max of 67%.", "Bangboo_TalentSkill_Des_54005_04": "Additional Ability\nWhen there are 2 or more Cunning Hares characters in your squad: Bangboo Chain Attack DMG increases with fewer enemies in combat, up to a max of 78%.", "Bangboo_TalentSkill_Des_54005_05": "Additional Ability\nWhen there are 2 or more Cunning Hares characters in your squad: Bangboo Chain Attack DMG increases with fewer enemies in combat, up to a max of 90%.", "Bangboo_TalentSkill_Des_54006_01": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 100% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54006_02": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 125% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54006_03": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 150% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54006_04": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 175% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54006_05": "Additional Ability\nWhen there are 2 or more Fire Attribute characters in your squad: Bangboo Chain Attack inflicts 200% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54008_01": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 100% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54008_02": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 125% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54008_03": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 150% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54008_04": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 175% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54008_05": "Additional Ability\nWhen there are at least 2 Electric Attribute characters in your squad: Bangboo Chain Attack inflicts 200% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54009_01": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad: Bangboo Chain Attack inflicts 100% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54009_02": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad: Bangboo Chain Attack inflicts 125% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54009_03": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad: Bangboo Chain Attack inflicts 150% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54009_04": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad: Bangboo Chain Attack inflicts 175% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54009_05": "Additional Ability\nWhen there are at least 2 Ether Attribute characters in your squad: Bangboo Chain Attack inflicts 200% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54011_01": "Additional Ability\nWhen there are at least 2 Sons of Calydon characters in your squad: Active Skill DMG increases by 36%. After an Active Skill deals DMG to an enemy, when that enemy is defeated, the skill's cooldown is reduced by 4s.", "Bangboo_TalentSkill_Des_54011_02": "Additional Ability\nWhen there are at least 2 Sons of Calydon characters in your squad: Active Skill DMG increases by 45%. After an Active Skill deals DMG to an enemy, when that enemy is defeated, the skill's cooldown is reduced by 5s.", "Bangboo_TalentSkill_Des_54011_03": "Additional Ability\nWhen there are at least 2 Sons of Calydon characters in your squad: Active Skill DMG increases by 54%. After an Active Skill deals DMG to an enemy, when that enemy is defeated, the skill's cooldown is reduced by 6s.", "Bangboo_TalentSkill_Des_54011_04": "Additional Ability\nWhen there are at least 2 Sons of Calydon characters in your squad: Active Skill DMG increases by 63%. After an Active Skill deals DMG to an enemy, when that enemy is defeated, the skill's cooldown is reduced by 7s.", "Bangboo_TalentSkill_Des_54011_05": "Additional Ability\nWhen there are at least 2 Sons of Calydon characters in your squad: Active Skill DMG increases by 72%. After an Active Skill deals DMG to an enemy, when that enemy is defeated, the skill's cooldown is reduced by 8s.", "Bangboo_TalentSkill_Des_54012_01": "Additional Ability\nWhen there are 2 or more Criminal Investigation Special Response Team characters in your squad: After using an Active Skill, there is a 50% chance to follow-up with 1 extra hit of the biting attack, up to a maximum of 3 consecutive triggers.\nBangboo Chain Attack DMG increases by 35%.", "Bangboo_TalentSkill_Des_54012_02": "Additional Ability\nWhen there are 2 or more Criminal Investigation Special Response Team characters in your squad: When using the Active Skill, there is a 50% chance to follow-up with 1 extra hit of the biting attack, up to a maximum of 3 consecutive triggers.\nBangboo Chain Attack DMG increases by 43%.", "Bangboo_TalentSkill_Des_54012_03": "Additional Ability\nWhen there are 2 or more Criminal Investigation Special Response Team characters in your squad: When using the Active Skill, there is a 50% chance to follow-up with 1 extra hit of the biting attack, up to a maximum of 3 consecutive triggers.\nBangboo Chain Attack DMG increases by 52%.", "Bangboo_TalentSkill_Des_54012_04": "Additional Ability\nWhen there are 2 or more Criminal Investigation Special Response Team characters in your squad: When using the Active Skill, there is a 50% chance to follow-up with 1 extra hit of the biting attack, up to a maximum of 3 consecutive triggers.\nBangboo Chain Attack DMG increases by 60%.", "Bangboo_TalentSkill_Des_54012_05": "Additional Ability\nWhen there are 2 or more Criminal Investigation Special Response Team characters in your squad: When using the Active Skill, there is a 50% chance to follow-up with 1 extra hit of the biting attack, up to a maximum of 3 consecutive triggers.\nBangboo Chain Attack DMG increases by 70%.", "Bangboo_TalentSkill_Des_54013_01": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Bangboo Chain Attack inflicts 100% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54013_02": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Bangboo Chain Attack inflicts 125% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54013_03": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Bangboo Chain Attack inflicts 150% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54013_04": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Bangboo Chain Attack inflicts 175% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54013_05": "Additional Ability\nWhen there are 2 or more Physical Attribute characters in your squad: Bangboo Chain Attack inflicts 200% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54014_01": "Additional Ability\nWhen there are 2 or more Hollow Special Operations Section 6 characters in your squad: When Active Skill or Bangboo Chain Attack hit Shocked enemies, the DMG increases by 45%. When attacking enemies under other non-Electric Anomalies, attacks accumulate 100% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54014_02": "Additional Ability\nWhen there are 2 or more Hollow Special Operations Section 6 characters in your squad: When Active Skill and Bangboo Chain Attack hit Shocked enemies, the DMG increases by 56%. When attacking enemies under other non-Electric Anomalies, attacks accumulate 125% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54014_03": "Additional Ability\nWhen there are 2 or more Hollow Special Operations Section 6 characters in your squad: When Active Skill and Bangboo Chain Attack hit Shocked enemies, the DMG increases by 67%. When attacking enemies under other non-Electric Anomalies, attacks accumulate 150% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54014_04": "Additional Ability\nWhen there are 2 or more Hollow Special Operations Section 6 characters in your squad: When Active Skill and Bangboo Chain Attack hit Shocked enemies, the DMG increases by 78%. When attacking enemies under other non-Electric Anomalies, attacks accumulate 175% more Anomaly Buildup.", "Bangboo_TalentSkill_Des_54014_05": "Additional Ability\nWhen there are 2 or more Hollow Special Operations Section 6 characters in your squad: When Active Skill and Bangboo Chain Attack hit Shocked enemies, the DMG increases by 90%. When attacking enemies under other non-Electric Anomalies, attacks accumulate 200% more Anomaly Buildup.", "Bangboo_TalentSkill_Property_Des_5300101": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5300201": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5300202": "Continuous Strikes Duration Extension", "Bangboo_TalentSkill_Property_Des_5300301": "Buff 1: HP Recovery Increase", "Bangboo_TalentSkill_Property_Des_5300302": "Buff 2: Shield Generated Increase", "Bangboo_TalentSkill_Property_Des_5300303": "Buff 3: Energy Regen Increase", "Bangboo_TalentSkill_Property_Des_5300401": "Daze Increase", "Bangboo_TalentSkill_Property_Des_5300501": "Shield Generated (1 Enemy)", "Bangboo_TalentSkill_Property_Des_5300502": "Shield Generated (2 Enemies)", "Bangboo_TalentSkill_Property_Des_5300503": "Shield Generated (3 or More Enemies)", "Bangboo_TalentSkill_Property_Des_5300504": "Shield Duration", "Bangboo_TalentSkill_Property_Des_5300601": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5300701": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5300801": "HP Recovery Increase", "Bangboo_TalentSkill_Property_Des_5300802": "Additional Activations", "Bangboo_TalentSkill_Property_Des_5300901": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5301001": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5301101": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5301201": "Proportion Energy Generated", "Bangboo_TalentSkill_Property_Des_5301301": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5301302": "Additional DMG Increase", "Bangboo_TalentSkill_Property_Des_5301701": "ATK Increase", "Bangboo_TalentSkill_Property_Des_5301702": "Duration", "Bangboo_TalentSkill_Property_Des_5400101": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5400201": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5400202": "Additional DMG Increase", "Bangboo_TalentSkill_Property_Des_5400301": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5400302": "Duration Extension", "Bangboo_TalentSkill_Property_Des_5400303": "Additional Activations", "Bangboo_TalentSkill_Property_Des_5400401": "Energy Generation Increase", "Bangboo_TalentSkill_Property_Des_5400501": "DMG Increase (1 Enemy)", "Bangboo_TalentSkill_Property_Des_5400502": "DMG Increase (2 Enemies)", "Bangboo_TalentSkill_Property_Des_5400503": "DMG Increase (3 or More Enemies)", "Bangboo_TalentSkill_Property_Des_5400601": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5400801": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5400901": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5401101": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5401102": "Cooldown Reduction", "Bangboo_TalentSkill_Property_Des_5401201": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5401301": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Des_5401401": "DMG Increase", "Bangboo_TalentSkill_Property_Des_5401402": "Anomaly Buildup Increase", "Bangboo_TalentSkill_Property_Val_5300101_01": "60%", "Bangboo_TalentSkill_Property_Val_5300101_02": "75%", "Bangboo_TalentSkill_Property_Val_5300101_03": "90%", "Bangboo_TalentSkill_Property_Val_5300101_04": "105%", "Bangboo_TalentSkill_Property_Val_5300101_05": "120%", "Bangboo_TalentSkill_Property_Val_5300201_01": "20%", "Bangboo_TalentSkill_Property_Val_5300201_02": "25%", "Bangboo_TalentSkill_Property_Val_5300201_03": "30%", "Bangboo_TalentSkill_Property_Val_5300201_04": "35%", "Bangboo_TalentSkill_Property_Val_5300201_05": "40%", "Bangboo_TalentSkill_Property_Val_5300202_01": "0.8s", "Bangboo_TalentSkill_Property_Val_5300202_02": "1s", "Bangboo_TalentSkill_Property_Val_5300202_03": "1.2s", "Bangboo_TalentSkill_Property_Val_5300202_04": "1.4s", "Bangboo_TalentSkill_Property_Val_5300202_05": "1.6s", "Bangboo_TalentSkill_Property_Val_5300301_01": "20%", "Bangboo_TalentSkill_Property_Val_5300301_02": "22.5%", "Bangboo_TalentSkill_Property_Val_5300301_03": "25%", "Bangboo_TalentSkill_Property_Val_5300301_04": "27.5%", "Bangboo_TalentSkill_Property_Val_5300301_05": "30%", "Bangboo_TalentSkill_Property_Val_5300302_01": "20%", "Bangboo_TalentSkill_Property_Val_5300302_02": "22.5%", "Bangboo_TalentSkill_Property_Val_5300302_03": "25%", "Bangboo_TalentSkill_Property_Val_5300302_04": "27.5%", "Bangboo_TalentSkill_Property_Val_5300302_05": "30%", "Bangboo_TalentSkill_Property_Val_5300303_01": "0.04/s", "Bangboo_TalentSkill_Property_Val_5300303_02": "0.05/s", "Bangboo_TalentSkill_Property_Val_5300303_03": "0.06/s", "Bangboo_TalentSkill_Property_Val_5300303_04": "0.07/s", "Bangboo_TalentSkill_Property_Val_5300303_05": "0.08/s", "Bangboo_TalentSkill_Property_Val_5300401_01": "18%", "Bangboo_TalentSkill_Property_Val_5300401_02": "22.5%", "Bangboo_TalentSkill_Property_Val_5300401_03": "27%", "Bangboo_TalentSkill_Property_Val_5300401_04": "31.5%", "Bangboo_TalentSkill_Property_Val_5300401_05": "36%", "Bangboo_TalentSkill_Property_Val_5300501_01": "10% HP", "Bangboo_TalentSkill_Property_Val_5300501_02": "11% HP", "Bangboo_TalentSkill_Property_Val_5300501_03": "12% HP", "Bangboo_TalentSkill_Property_Val_5300501_04": "13% HP", "Bangboo_TalentSkill_Property_Val_5300501_05": "14% HP", "Bangboo_TalentSkill_Property_Val_5300502_01": "12% HP", "Bangboo_TalentSkill_Property_Val_5300502_02": "13.2% HP", "Bangboo_TalentSkill_Property_Val_5300502_03": "14.4% HP", "Bangboo_TalentSkill_Property_Val_5300502_04": "15.6% HP", "Bangboo_TalentSkill_Property_Val_5300502_05": "16.8% HP", "Bangboo_TalentSkill_Property_Val_5300503_01": "15% HP", "Bangboo_TalentSkill_Property_Val_5300503_02": "16.5% HP", "Bangboo_TalentSkill_Property_Val_5300503_03": "18% HP", "Bangboo_TalentSkill_Property_Val_5300503_04": "19.5% HP", "Bangboo_TalentSkill_Property_Val_5300503_05": "21% HP", "Bangboo_TalentSkill_Property_Val_5300504_01": "24s", "Bangboo_TalentSkill_Property_Val_5300504_02": "24s", "Bangboo_TalentSkill_Property_Val_5300504_03": "24s", "Bangboo_TalentSkill_Property_Val_5300504_04": "24s", "Bangboo_TalentSkill_Property_Val_5300504_05": "24s", "Bangboo_TalentSkill_Property_Val_5300601_01": "30%", "Bangboo_TalentSkill_Property_Val_5300601_02": "37.5%", "Bangboo_TalentSkill_Property_Val_5300601_03": "45%", "Bangboo_TalentSkill_Property_Val_5300601_04": "52.5%", "Bangboo_TalentSkill_Property_Val_5300601_05": "60%", "Bangboo_TalentSkill_Property_Val_5300701_01": "60%", "Bangboo_TalentSkill_Property_Val_5300701_02": "75%", "Bangboo_TalentSkill_Property_Val_5300701_03": "90%", "Bangboo_TalentSkill_Property_Val_5300701_04": "105%", "Bangboo_TalentSkill_Property_Val_5300701_05": "120%", "Bangboo_TalentSkill_Property_Val_5300801_01": "20%", "Bangboo_TalentSkill_Property_Val_5300801_02": "25%", "Bangboo_TalentSkill_Property_Val_5300801_03": "30%", "Bangboo_TalentSkill_Property_Val_5300801_04": "35%", "Bangboo_TalentSkill_Property_Val_5300801_05": "40%", "Bangboo_TalentSkill_Property_Val_5300802_01": "3 times", "Bangboo_TalentSkill_Property_Val_5300802_02": "3 times", "Bangboo_TalentSkill_Property_Val_5300802_03": "3 times", "Bangboo_TalentSkill_Property_Val_5300802_04": "3 times", "Bangboo_TalentSkill_Property_Val_5300802_05": "3 times", "Bangboo_TalentSkill_Property_Val_5300901_01": "30%", "Bangboo_TalentSkill_Property_Val_5300901_02": "37.5%", "Bangboo_TalentSkill_Property_Val_5300901_03": "45%", "Bangboo_TalentSkill_Property_Val_5300901_04": "52.5%", "Bangboo_TalentSkill_Property_Val_5300901_05": "60%", "Bangboo_TalentSkill_Property_Val_5301001_01": "60%", "Bangboo_TalentSkill_Property_Val_5301001_02": "75%", "Bangboo_TalentSkill_Property_Val_5301001_03": "90%", "Bangboo_TalentSkill_Property_Val_5301001_04": "105%", "Bangboo_TalentSkill_Property_Val_5301001_05": "120%", "Bangboo_TalentSkill_Property_Val_5301101_01": "30%", "Bangboo_TalentSkill_Property_Val_5301101_02": "37.5%", "Bangboo_TalentSkill_Property_Val_5301101_03": "45%", "Bangboo_TalentSkill_Property_Val_5301101_04": "52.5%", "Bangboo_TalentSkill_Property_Val_5301101_05": "60%", "Bangboo_TalentSkill_Property_Val_5301201_01": "60%", "Bangboo_TalentSkill_Property_Val_5301201_02": "70%", "Bangboo_TalentSkill_Property_Val_5301201_03": "80%", "Bangboo_TalentSkill_Property_Val_5301201_04": "90%", "Bangboo_TalentSkill_Property_Val_5301201_05": "100%", "Bangboo_TalentSkill_Property_Val_5301301_01": "20%", "Bangboo_TalentSkill_Property_Val_5301301_02": "25%", "Bangboo_TalentSkill_Property_Val_5301301_03": "30%", "Bangboo_TalentSkill_Property_Val_5301301_04": "35%", "Bangboo_TalentSkill_Property_Val_5301301_05": "40%", "Bangboo_TalentSkill_Property_Val_5301302_01": "15%", "Bangboo_TalentSkill_Property_Val_5301302_02": "19%", "Bangboo_TalentSkill_Property_Val_5301302_03": "23%", "Bangboo_TalentSkill_Property_Val_5301302_04": "27%", "Bangboo_TalentSkill_Property_Val_5301302_05": "30%", "Bangboo_TalentSkill_Property_Val_5301701_01": "[20 + Bangboo Level × 1.2]", "Bangboo_TalentSkill_Property_Val_5301701_02": "[25 + Bangboo Level × 1.4]", "Bangboo_TalentSkill_Property_Val_5301701_03": "[30 + Bangboo Level × 1.6]", "Bangboo_TalentSkill_Property_Val_5301701_04": "[35 + Bangboo Level × 1.8]", "Bangboo_TalentSkill_Property_Val_5301701_05": "[40 + Bangboo Level × 2]", "Bangboo_TalentSkill_Property_Val_5301702_01": "10s", "Bangboo_TalentSkill_Property_Val_5301702_02": "10s", "Bangboo_TalentSkill_Property_Val_5301702_03": "10s", "Bangboo_TalentSkill_Property_Val_5301702_04": "10s", "Bangboo_TalentSkill_Property_Val_5301702_05": "10s", "Bangboo_TalentSkill_Property_Val_5400101_01": "100%", "Bangboo_TalentSkill_Property_Val_5400101_02": "125%", "Bangboo_TalentSkill_Property_Val_5400101_03": "150%", "Bangboo_TalentSkill_Property_Val_5400101_04": "175%", "Bangboo_TalentSkill_Property_Val_5400101_05": "200%", "Bangboo_TalentSkill_Property_Val_5400201_01": "20%", "Bangboo_TalentSkill_Property_Val_5400201_02": "25%", "Bangboo_TalentSkill_Property_Val_5400201_03": "30%", "Bangboo_TalentSkill_Property_Val_5400201_04": "35%", "Bangboo_TalentSkill_Property_Val_5400201_05": "40%", "Bangboo_TalentSkill_Property_Val_5400202_01": "20%", "Bangboo_TalentSkill_Property_Val_5400202_02": "25%", "Bangboo_TalentSkill_Property_Val_5400202_03": "30%", "Bangboo_TalentSkill_Property_Val_5400202_04": "35%", "Bangboo_TalentSkill_Property_Val_5400202_05": "40%", "Bangboo_TalentSkill_Property_Val_5400301_01": "40%", "Bangboo_TalentSkill_Property_Val_5400301_02": "50%", "Bangboo_TalentSkill_Property_Val_5400301_03": "60%", "Bangboo_TalentSkill_Property_Val_5400301_04": "70%", "Bangboo_TalentSkill_Property_Val_5400301_05": "80%", "Bangboo_TalentSkill_Property_Val_5400302_01": "5s", "Bangboo_TalentSkill_Property_Val_5400302_02": "6s", "Bangboo_TalentSkill_Property_Val_5400302_03": "7s", "Bangboo_TalentSkill_Property_Val_5400302_04": "8s", "Bangboo_TalentSkill_Property_Val_5400302_05": "9s", "Bangboo_TalentSkill_Property_Val_5400303_01": "4 times", "Bangboo_TalentSkill_Property_Val_5400303_02": "5 times", "Bangboo_TalentSkill_Property_Val_5400303_03": "6 times", "Bangboo_TalentSkill_Property_Val_5400303_04": "7 times", "Bangboo_TalentSkill_Property_Val_5400303_05": "8 times", "Bangboo_TalentSkill_Property_Val_5400401_01": "20%", "Bangboo_TalentSkill_Property_Val_5400401_02": "25%", "Bangboo_TalentSkill_Property_Val_5400401_03": "30%", "Bangboo_TalentSkill_Property_Val_5400401_04": "35%", "Bangboo_TalentSkill_Property_Val_5400401_05": "40%", "Bangboo_TalentSkill_Property_Val_5400501_01": "45%", "Bangboo_TalentSkill_Property_Val_5400501_02": "56%", "Bangboo_TalentSkill_Property_Val_5400501_03": "67%", "Bangboo_TalentSkill_Property_Val_5400501_04": "78%", "Bangboo_TalentSkill_Property_Val_5400501_05": "90%", "Bangboo_TalentSkill_Property_Val_5400502_01": "35%", "Bangboo_TalentSkill_Property_Val_5400502_02": "43%", "Bangboo_TalentSkill_Property_Val_5400502_03": "51%", "Bangboo_TalentSkill_Property_Val_5400502_04": "60%", "Bangboo_TalentSkill_Property_Val_5400502_05": "70%", "Bangboo_TalentSkill_Property_Val_5400503_01": "25%", "Bangboo_TalentSkill_Property_Val_5400503_02": "31%", "Bangboo_TalentSkill_Property_Val_5400503_03": "37%", "Bangboo_TalentSkill_Property_Val_5400503_04": "43%", "Bangboo_TalentSkill_Property_Val_5400503_05": "50%", "Bangboo_TalentSkill_Property_Val_5400601_01": "100%", "Bangboo_TalentSkill_Property_Val_5400601_02": "125%", "Bangboo_TalentSkill_Property_Val_5400601_03": "150%", "Bangboo_TalentSkill_Property_Val_5400601_04": "175%", "Bangboo_TalentSkill_Property_Val_5400601_05": "200%", "Bangboo_TalentSkill_Property_Val_5400801_01": "100%", "Bangboo_TalentSkill_Property_Val_5400801_02": "125%", "Bangboo_TalentSkill_Property_Val_5400801_03": "150%", "Bangboo_TalentSkill_Property_Val_5400801_04": "175%", "Bangboo_TalentSkill_Property_Val_5400801_05": "200%", "Bangboo_TalentSkill_Property_Val_5400901_01": "100%", "Bangboo_TalentSkill_Property_Val_5400901_02": "125%", "Bangboo_TalentSkill_Property_Val_5400901_03": "150%", "Bangboo_TalentSkill_Property_Val_5400901_04": "175%", "Bangboo_TalentSkill_Property_Val_5400901_05": "200%", "Bangboo_TalentSkill_Property_Val_5401101_01": "36%", "Bangboo_TalentSkill_Property_Val_5401101_02": "45%", "Bangboo_TalentSkill_Property_Val_5401101_03": "54%", "Bangboo_TalentSkill_Property_Val_5401101_04": "63%", "Bangboo_TalentSkill_Property_Val_5401101_05": "72%", "Bangboo_TalentSkill_Property_Val_5401102_01": "4s", "Bangboo_TalentSkill_Property_Val_5401102_02": "5s", "Bangboo_TalentSkill_Property_Val_5401102_03": "6s", "Bangboo_TalentSkill_Property_Val_5401102_04": "7s", "Bangboo_TalentSkill_Property_Val_5401102_05": "8s", "Bangboo_TalentSkill_Property_Val_5401201_01": "35%", "Bangboo_TalentSkill_Property_Val_5401201_02": "43%", "Bangboo_TalentSkill_Property_Val_5401201_03": "52%", "Bangboo_TalentSkill_Property_Val_5401201_04": "60%", "Bangboo_TalentSkill_Property_Val_5401201_05": "70%", "Bangboo_TalentSkill_Property_Val_5401301_01": "100%", "Bangboo_TalentSkill_Property_Val_5401301_02": "125%", "Bangboo_TalentSkill_Property_Val_5401301_03": "150%", "Bangboo_TalentSkill_Property_Val_5401301_04": "175%", "Bangboo_TalentSkill_Property_Val_5401301_05": "200%", "Bangboo_TalentSkill_Property_Val_5401401_01": "45%", "Bangboo_TalentSkill_Property_Val_5401401_02": "56%", "Bangboo_TalentSkill_Property_Val_5401401_03": "67%", "Bangboo_TalentSkill_Property_Val_5401401_04": "78%", "Bangboo_TalentSkill_Property_Val_5401401_05": "90%", "Bangboo_TalentSkill_Property_Val_5401402_01": "100%", "Bangboo_TalentSkill_Property_Val_5401402_02": "125%", "Bangboo_TalentSkill_Property_Val_5401402_03": "150%", "Bangboo_TalentSkill_Property_Val_5401402_04": "175%", "Bangboo_TalentSkill_Property_Val_5401402_05": "200%", "Bangboo_TalentSkill_Title_53001": "Dry Ice Field", "Bangboo_TalentSkill_Title_53002": "Luck is a Component of Power", "Bangboo_TalentSkill_Title_53003": "Ether Detection Specialist", "Bangboo_TalentSkill_Title_53004": "Overpower All Odds", "Bangboo_TalentSkill_Title_53005": "Cardboard Armor", "Bangboo_TalentSkill_Title_53006": "Swiftly Honed", "Bangboo_TalentSkill_Title_53007": "Building Heat", "Bangboo_TalentSkill_Title_53008": "Replenishing Sugar Levels", "Bangboo_TalentSkill_Title_53009": "Crossfire Missiles", "Bangboo_TalentSkill_Title_53010": "Inductive Current", "Bangboo_TalentSkill_Title_53011": "Magnetic Attraction", "Bangboo_TalentSkill_Title_53012": "Balanced Pressure", "Bangboo_TalentSkill_Title_53013": "Unusually Short Fuse", "Bangboo_TalentSkill_Title_53017": "Knight's Chivalry", "Bangboo_TalentSkill_Title_54001": "Cold Surge", "Bangboo_TalentSkill_Title_54002": "Drill Team Mobilization", "Bangboo_TalentSkill_Title_54003": "Ether Activity Increase", "Bangboo_TalentSkill_Title_54004": "Personal Butler", "Bangboo_TalentSkill_Title_54005": "Street Code", "Bangboo_TalentSkill_Title_54006": "Refueling", "Bangboo_TalentSkill_Title_54008": "Electromancer", "Bangboo_TalentSkill_Title_54009": "Radiation Effect", "Bangboo_TalentSkill_Title_54011": "Drifting Technique", "Bangboo_TalentSkill_Title_54012": "Provisional Security Canine", "Bangboo_TalentSkill_Title_54013": "Luck is Skill", "Bangboo_TalentSkill_Title_54014": "Bangboo Assault Squad", "Bangboo_TarotCard_ActiveSkill_53001": "Active Skill: Executes a series of graceful slashes with an ice blade, dealing Ice DMG and accumulating Ice Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_53002": "Active Skill: Strikes the target with a barrage of golden coins, dealing Physical DMG and accumulating Physical Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_53003": "Active Skill: Scans and excavates the nearby ground, then gives the character a random buff based on the Bangboo's stats Buff 1: Recovers HP. Buff 2: Generates a Shield. Buff 3: Increases Energy Regen.", "Bangboo_TarotCard_ActiveSkill_53004": "Active Skill: Jumps towards the target and executes a downward strike, dealing Physical DMG in an area. This skill is good at interrupting.", "Bangboo_TarotCard_ActiveSkill_53005": "Active Skill: Uses a cardboard box to camouflage itself, inducing a taunt effect: While camouflaged, being attacked by enemies or reaching the camouflage time limit will trigger an explosion, dealing Physical DMG in an area.", "Bangboo_TarotCard_ActiveSkill_53006": "Active Skill: Unleashes a series of slashes with dual blades, dealing Physical DMG.", "Bangboo_TarotCard_ActiveSkill_53007": "Active Skill: Throws a bomb at the target, dealing Fire DMG and accumulating Fire Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_53008": "Active Skill: Shoots juice bullets at the character currently on the battlefield. If the bullet misses, the juice will remain on the ground for a while. Characters coming into contact with the juice will recover HP. The recovery effect can only trigger up to 15 times per combat.", "Bangboo_TarotCard_ActiveSkill_53009": "Active Skill: Throws a dart at the target, dealing Physical DMG.", "Bangboo_TarotCard_ActiveSkill_53010": "Active Skill: Charges the enemy and continuously electrocutes the target, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_53011": "Active Skill: Pulls in nearby enemies and deals Physical DMG to all enemies hit.", "Bangboo_TarotCard_ActiveSkill_53012": "Active Skill: Releases Ether bubbles that generate Energy for characters coming into contact with them.", "Bangboo_TarotCard_ActiveSkill_53013": "Active Skill: Sends rockets and molotov cocktails at the target enemy, dealing Fire DMG.", "Bangboo_TarotCard_ActiveSkill_53017": "Active Skill: Jump repeatedly while riding Pale Bouncy and summon 3 Knight's Stars. When characters come into contact with Knight's Stars, they recover Energy.", "Bangboo_TarotCard_ActiveSkill_54001": "Active Skill: Plants a homing trap underfoot which bites, tears, and summons torpedos at triggering enemies, dealing Ice DMG and accumulating Ice Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_54002": "Active Skill: Enters the driving state and charges enemies, launching a drilling attack upon hit and dealing Physical DMG.", "Bangboo_TarotCard_ActiveSkill_54003": "Active Skill: Enters the flying state, shooting homing bullets at enemies, dealing Ether DMG and accumulating Ether Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_54004": "Active Skill: Creates a heartfelt afternoon snack. The snack will generate Energy for the receiving Agent once made and delivered.", "Bangboo_TarotCard_ActiveSkill_54005": "Active Skill: Builds a machine gun and continuously shoots at enemies, dealing massive Physical DMG.", "Bangboo_TarotCard_ActiveSkill_54006": "Active Skill: Mounts a rocket and charges at the target. Upon hitting a target, the rocket will explode, dealing Fire DMG to enemies within range and accumulating Fire Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_54008": "Active Skill: Unleashes an EM cannon attack on the enemy, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_54009": "Active Skill: Summons an Ether black hole that continuously pulls in enemies, dealing Ether DMG to enemies struck and accumulating Ether Anomaly Buildup.", "Bangboo_TarotCard_ActiveSkill_54011": "Active Skill: Rides a motorcycle and pushes the farthest enemy towards the Agent, dealing Physical DMG.", "Bangboo_TarotCard_ActiveSkill_54012": "Active Skill: Launches a two hit attack, tearing and biting enemies ahead and dealing Physical DMG.", "Bangboo_TarotCard_ActiveSkill_54013": "Active Skill: Use a random bullet for different moves:\nPowerful Firework Shell: Fires at the enemy with great force, dealing massive Physical DMG and accumulating a large amount of Physical Anomaly Buildup.\nRegular Firework Shell: Fires at the enemy, dealing Physical DMG and accumulating Physical Anomaly Buildup.\nPaintball: Fails to fire as flowers leave the muzzle.", "Bangboo_TarotCard_ActiveSkill_54014": "Active Skill: Shoots 3 piercing attacks, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "Bangboo_TarotCard_QTE_53001": "Bangboo Chain Attack: Attacks the target with a series of slashes, dealing Ice DMG and accumulating massive Ice Anomaly Buildup.", "Bangboo_TarotCard_QTE_53005": "Bangboo Chain Attack: Enters a cardboard box and jumps at the target enemy, causing an explosion when it lands, dealing Physical DMG over a large area.", "Bangboo_TarotCard_QTE_53006": "Bangboo Chain Attack: Continually slashes the target, dealing massive Physical DMG.", "Bangboo_TarotCard_QTE_53007": "Bangboo Chain Attack: \nThrows a bomb at the target, dealing Fire DMG and accumulating massive Fire Anomaly Buildup.", "Bangboo_TarotCard_QTE_53009": "Bangboo Chain Attack: \nLaunches itself with a slingshot, flying towards the target and performing consecutive slashes, dealing massive Physical DMG.", "Bangboo_TarotCard_QTE_53010": "Bangboo Chain Attack: Continually electrocutes the target, dealing Electric DMG and accumulating massive Electric Anomaly Buildup.", "Bangboo_TarotCard_QTE_53013": "Bangboo Chain Attack: Jumps forward and fires a rocket, dealing Fire DMG to enemies in a large area ahead.", "Bangboo_TarotCard_QTE_53017": "Bangboo Chain Attack: Summons 3 Pale Bouncys which stomp up to 10 times in the area ahead, each time dealing Ether DMG to enemies within its attack range.", "Bangboo_TarotCard_QTE_54001": "Bangboo Chain Attack: Summons a homing trap and leaps toward the target, causing an explosion upon landing that deals Ice DMG and accumulates massive Ice Anomaly Buildup.", "Bangboo_TarotCard_QTE_54002": "Bangboo Chain Attack: Enters the driving state and charges enemies, launching a multi-hit drilling attack upon hit and dealing massive Physical DMG.", "Bangboo_TarotCard_QTE_54003": "Bangboo Chain Attack: Fires lasers at the target and then enters the coordination state. Under this state, fires homing bullets in coordination with the on-field character's attacks, dealing Ether DMG and accumulating Ether Anomaly Buildup for up to 30s or 10 activations.", "Bangboo_TarotCard_QTE_54004": "Bangboo Chain Attack: Use a frying pan and pancakes to attack enemies from afar, dealing massive Physical DMG.", "Bangboo_TarotCard_QTE_54005": "Bangboo Chain Attack: Uses machine guns and cannons to continuously attack the target, dealing massive Physical DMG.", "Bangboo_TarotCard_QTE_54006": "Bangboo Chain Attack: Mounts a rocket and charges at the target. Upon hitting a target, the rocket will explode, dealing Fire DMG to enemies in a large area and accumulating massive Fire Anomaly Buildup.", "Bangboo_TarotCard_QTE_54008": "Bangboo Chain Attack: Unleash a strong electric attack on all nearby enemies in a large area, dealing Electric DMG and inflicting massive Electric Anomaly Buildup.", "Bangboo_TarotCard_QTE_54009": "Bangboo Chain Attack: Throws an Ether bomb at the target, dealing Ether DMG and accumulating massive Ether Anomaly Buildup.", "Bangboo_TarotCard_QTE_54011": "Bangboo Chain Attack\nRun enemies over with a motorcycle and detonate an explosion, dealing massive Physical DMG.", "Bangboo_TarotCard_QTE_54012": "Bangboo Chain Attack: Continuously bites and tears enemies in front, dealing massive Physical DMG.", "Bangboo_TarotCard_QTE_54013": "Bangboo Chain Attack: Fire continuous shots at the target, dealing Physical DMG and accumulating massive Physical Anomaly Buildup.", "Bangboo_TarotCard_QTE_54014": "Bangboo Chain Attack: Shoots 1 powerful piercing attack, dealing Electric DMG and inflicting massive Electric Anomaly Buildup.", "BattleChallengeConfig_10001": "Finish combat within 70s", "BattleChallengeConfig_10002": "Trigger Perfect Dodge 5 times", "BattleChallengeConfig_10003": "Deal 1600 DMG within 3s", "BattleChallengeConfig_10004": "No more than 1 defeated character", "BattleChallengeConfig_10005": "Take 5 hits or less", "BattleChallengeConfig_10006": "Hit enemies 10 times", "BattleChallengeConfig_10007": "Launch 2 Chain Attacks", "BattleChallengeConfig_10008": "Defeat 3 enemies within 5s", "BattleChallengeConfig_10009": "Hit enemies from behind 3 times", "BattleChallengeConfig_10010": "Combat Challenge: Chain Collab", "BattleChallengeConfig_10011": "Time Trial Challenge: Chain Attack", "BattleChallengeConfig_10012": "Special Challenge: Where'd the Bangboo Go?", "BattleChallengeConfig_10013": "Special Challenge: Victory Against All Odds", "BattleChallengeConfig_10014": "Time Trial Challenge: Tycoon", "BattleChallengeConfig_10015": "Time Trial Challenge — Capture the Bangboo!", "BattleChallengeConfig_10016": "Time Trial Challenge: A Disturbance From the Old Capital", "BattleChallengeConfig_10017": "Time Trial Challenge: Clear the Site!", "BattleChallengeConfig_10018": "Time Trial Challenge: A Challenge From the Old Capital", "BattleChallengeConfig_10019": "Time Trial Challenge: A Powerful Enemy", "BattleChallengeConfig_10020": "Time Trial Challenge: Hide & Seek", "BattleChallengeConfig_10021": "Time Trial Challenge: Save the Troops!", "BattleChallengeConfig_10022": "Time Trial Challenge: Gold Hunter", "BattleChallengeConfig_10023": "Time Trial Challenge: Hollow Bounty", "BattleChallengeConfig_10024": "Time Trial Challenge: United We Stand", "BattleChallengeConfig_10026": "Time Trial Challenge: Battle Waltz", "BattleChallengeConfig_10028": "Time Trial Challenge: Temporary Script", "BattleChallengeConfig_10029": "Time Trial Challenge: Responder to Prophecy", "BattleChallengeConfig_120000000": "Time Trial Challenge", "BattleChallengeConfig_130410107": "Time Trial Challenge: Pure Talent Acting", "BattleChallengeConfig_130510101": "Special Challenge: The Kitchen Burns Wild", "BattleChallengeConfig_130510102": "Special Challenge: Driving Off Into the Sunset", "BattleChallengeConfig_130510103": "Time Trial Challenge: Red Boar Riding Shotgun", "BattleChallengeConfig_140000000": "Golden Bangboo", "BattleChallengeConfig_20001": "Time Trial Challenge: Promise of Safety", "BattleChallengeConfig_2000101": "Source: Time Trial Challenge", "BattleChallengeConfig_20002": "Time Trial Challenge: Gear Coin Special", "BattleChallengeConfig_2000201": "Source: Time Trial Challenge", "BattleChallengeConfig_20003": "Time Trial Challenge: Cleanup Operation", "BattleChallengeConfig_2000301": "Source: Time Trial Challenge", "BattleChallengeConfig_20005": "Time Trial Challenge", "BattleChallengeConfig_2000501": "Source: Time Trial Challenge", "BattleChallengeConfig_20006": "Time Trial Challenge: Size Control", "BattleChallengeConfig_20007": "Time Trial Challenge: Route Maintenance", "BattleChallengeConfig_30001": "Clear Without Taking Damage", "BattleChallengeConfig_40001": "Golden Bangboo", "BattleChallengeConfig_4000101": "Source: Golden Bangboo", "BattleChallengeConfig_999910026": "Time Trial Challenge: Route Maintenance", "BattleChallengeConfig_999910030": "Star of the Wild: Size Control", "BattleChallengeConfig_FailTips_GoldBomb": "Escaped", "BattleChallengeConfig_FairyTips_Fail_Limit": "Failed...", "BattleChallengeConfig_FairyTips_Success_Limit": "Success!", "BattleChallengeConfig_Source_GoldBomb": "Source: Golden Bangboo", "BattleChallengeConfig_Source_Limit": "Source: Time Trial Challenge", "BattleChallengeConfig_Story_10013": "Venus repeatedly reminds you, \"Remember to be super careful when gathering coins! If you can't, then retreat. Safety first!\"", "BattleChallengeConfig_Story_10016": "Venus repeatedly reminds you, \"The enemies here are super dangerous. Please be careful! Try to not get hit!\"", "BattleChallengeConfig_Story_10018": "Venus repeatedly reminds you, \"Remember to finish ASAP! If you can't, then retreat. Safety first!\"", "BattleChallengeConfig_Story_10026": "Anna wants a video with combat sequences as a reference for her stage play. Use Dodge Counters to defeat your foes! Remember to record it, it might give her some inspiration.", "BattleChallengeConfig_Story_10028": "Mark wants some thrilling in-Hollow footage as inspiration. Why not go for a stroll amid traps and mechanisms? That'll probably give him something to really check out...", "BattleChallengeConfig_Story_10029": "Seizing fate by the throat is a must. Defeat the enemies within the time limit!", "BattleChallengeConfig_Story_130410107": "Mark wants some close-up footage of Ethereals for a Bangboo to get to know what \"fear\" feels like. Let's try getting chased by Ethereals! That'll really give him something to check out...", "BattleChallengeConfig_Story_130510101": "Before the Ether Corruption consumes the cheese and other goods, break the crates and recover as many goods as possible.", "BattleChallengeConfig_Story_130510102": "Take down the Ethereals as quickly as possible and face off against the traps and mechanisms!", "BattleChallengeConfig_Story_130510103": "Lead the Red Moccus through the dangerous Hollow routes, reaching the destination as quickly as possible while drawing the most efficient Carrot route.", "BattleChallengeConfig_Story_20001": "There's a Defense Force rebel group active in the target area of the Hollow, and they're a pretty cruel, tricky bunch, so defeat them within the time limit!", "BattleChallengeConfig_Story_20006": "Clear out the Ethereals in the target Hollow and prevent the size of the Ethereal population from getting too big. Defeat the enemies within the time limit!", "BattleChallengeConfig_Story_20007": "A group of dangerous Ethereals patrols along the route of the Carrot. Defeat the enemies within the time limit!", "BattleChallengeConfig_Story_999910026": "A group of Hollow Raiders is blocking the only pathway through a Carrot map, and twisting the bottleneck to their advantage. Go teach them a lesson.", "BattleChallengeConfig_Story_999910030": "The enemies are more vicious than anticipated, swift action is key to minimizing losses.", "BattleChallengeConfig_SuccessTips_GoldBomb": "Defeated", "BattleDeathCountPage_LoweringDifficultyTips": "Tap Replay to choose if you would like to lower the difficulty", "BattleFailedInfo_AbyssInfo1": "Increasing your level and choosing the appropriate Agents based on the opponent's specialties can lead to better combat results.", "BattleFailedInfo_AvatarLevel": "Agent Level Rating", "BattleFailedInfo_AvatarSkill": "Agent Skill Development Rating", "BattleFailedInfo_Buddy": "Bangboo Level Rating", "BattleFailedInfo_Button": "Analysis", "BattleFailedInfo_Disc": "Drive Disc Rating", "BattleFailedInfo_DiscBattleInfo1": "Increasing your level and choosing the appropriate Agents based on the opponent's specialties can lead to better combat results.", "BattleFailedInfo_NormalText": "Increasing your level and choosing the appropriate Agents based on the opponent's specialties can lead to better combat results.", "BattleFailedInfo_PanelTitle": "Combat Analysis", "BattleFailedInfo_RecommendedLevel": "Recommended Agent Level: {0}", "BattleFailedInfo_Weapon": "W-Engine Level Rating", "BattleRank206Text1": "Complete Combat Simulation", "BattleRank206Text2": "Finish combat within 2m", "BattleRank206Text3": "Finish combat within 4m", "BattleRank208Text1": "Complete Routine Cleanup", "BattleRank208Text2": "Finish combat within 2m", "BattleRank208Text3": "Finish combat within 4m", "BattleRank210Text1": "Complete Expert Challenge", "BattleRank210Text2": "Finish combat within 3m", "BattleRank210Text3": "Finish combat within 6m", "BattleRank211Text1": "Complete Notorious Hunt", "BattleRank211Text2": "Finish combat within 5m", "BattleRank211Text3": "Finish combat within 10m", "BattleRank213Text1": "Complete The Final Callback", "BattleRank213Text2": "Finish combat within 10m", "BattleRank213Text3": "Finish combat within 5m", "BattleRank218Text1": "Deal 5,000,000 DMG to Nineveh", "BattleRank218Text2": "Deal 10,000,000 DMG to Nineveh", "BattleRank218Text3": "Deal 15,000,000 DMG to Nineveh", "BattleRank220Text1": "Clear Floor 1", "BattleRank220Text2": "Clear Floor 2", "BattleRank220Text3": "Clear Floor 3", "BattleRankingConfig_100000": "Hit enemies 20 times.", "BattleRankingConfig_100001": "Hit enemies 30 times", "BattleRankingConfig_100002": "Hit enemies 50 times", "BattleRankingConfig_100003": "Finish combat within 90s", "BattleRankingConfig_100004": "Finish combat within 60s", "BattleRankingConfig_100005": "Finish combat within 30s", "BattleRankingConfig_100006": "Use a random skill", "BattleRankingConfig_100007": "Use random skills 5 times", "BattleRankingConfig_100008": "Use random skills 10 times", "BattleRankingConfig_100009": "Deal more than 100 DMG with one hit", "BattleRankingConfig_10001": "All characters survived", "BattleRankingConfig_100010": "Deal more than 200 DMG with one hit", "BattleRankingConfig_100011": "Deal more than 50 DMG with one hit", "BattleRankingConfig_100012": "Deal more than 300 DMG with one hit", "BattleRankingConfig_100013": "Clear without taking damage", "BattleRankingConfig_100014": "Take 1 hit", "BattleRankingConfig_100015": "Take 2 hits", "BattleRankingConfig_100016": "Take 3 hits", "BattleRankingConfig_100017": "Take 4 hits", "BattleRankingConfig_100018": "Take 5 hits", "BattleRankingConfig_100100": "Finish combat within 150s", "BattleRankingConfig_100101": "Finish combat within 100s", "BattleRankingConfig_100102": "Finish combat within 75s", "BattleRankingConfig_100103": "Take 10 hits or less", "BattleRankingConfig_100104": "Take 6 hits or less", "BattleRankingConfig_100105": "Take 3 hits or less", "BattleRankingConfig_100106": "Trigger Perfect Dodge once", "BattleRankingConfig_100107": "Stun enemies 3 times", "BattleRankingConfig_100200": "Finish combat within 150s", "BattleRankingConfig_100201": "Finish combat within 120s", "BattleRankingConfig_100202": "Finish combat within 90s", "BattleRankingConfig_100203": "Take 10 hits or less", "BattleRankingConfig_100204": "Take 6 hits or less", "BattleRankingConfig_100205": "Take 3 hits or less", "BattleRankingConfig_100206": "Trigger Perfect Dodge once", "BattleRankingConfig_100207": "Stun enemies 3 times", "BattleRankingConfig_100300": "Finish combat within 200s.", "BattleRankingConfig_100301": "Finish combat within 150s", "BattleRankingConfig_100302": "Finish combat within 120s", "BattleRankingConfig_100303": "Take 15 hits or less", "BattleRankingConfig_100304": "Take 10 hits or less", "BattleRankingConfig_100305": "Take 5 hits or less", "BattleRankingConfig_100306": "Trigger Perfect Dodge once", "BattleRankingConfig_100307": "Stun enemies 3 times", "BattleRankingConfig_101": "Take 10 hits or less", "BattleRankingConfig_10101": "No more than 1 defeated character", "BattleRankingConfig_101100": "Finish combat within 120s", "BattleRankingConfig_101101": "Finish combat within 90s", "BattleRankingConfig_101102": "Finish combat within 60s", "BattleRankingConfig_101103": "Clear without taking damage", "BattleRankingConfig_101104": "Hit enemies 40 times", "BattleRankingConfig_101105": "Hit enemies 60 times", "BattleRankingConfig_101106": "Hit enemies 80 times", "BattleRankingConfig_101107": "Launch 3 Chain Attacks", "BattleRankingConfig_101108": "Launch 5 Chain Attacks", "BattleRankingConfig_101109": "Defeat 3 enemies in a row", "BattleRankingConfig_101110": "Defeat 5 enemies in a row", "BattleRankingConfig_101111": "Trigger Perfect Dodge 3 times", "BattleRankingConfig_101112": "Trigger Dodge Counter 5 times", "BattleRankingConfig_101113": "Hit enemies from behind 5 times", "BattleRankingConfig_101114": "Stun enemies 5 times", "BattleRankingConfig_101200": "Finish combat within 180s", "BattleRankingConfig_101201": "Finish combat within 135s", "BattleRankingConfig_101202": "Finish combat within 90s", "BattleRankingConfig_101203": "Clear without taking damage", "BattleRankingConfig_101204": "Hit enemies 60 times", "BattleRankingConfig_101205": "Hit enemies 90 times", "BattleRankingConfig_101206": "Hit enemies 120 times", "BattleRankingConfig_101207": "Launch 3 Chain Attacks", "BattleRankingConfig_101208": "Launch 5 Chain Attacks", "BattleRankingConfig_101209": "Defeat 3 enemies in a row", "BattleRankingConfig_101210": "Defeat 5 enemies in a row", "BattleRankingConfig_101211": "Trigger Perfect Dodge 3 times", "BattleRankingConfig_101212": "Trigger Dodge Counter 5 times", "BattleRankingConfig_101213": "Hit enemies from behind 5 times", "BattleRankingConfig_101214": "Stun enemies 5 times", "BattleRankingConfig_10201": "No more than 2 defeated characters", "BattleRankingConfig_102101": "Finish combat within 240s", "BattleRankingConfig_102102": "Finish combat within 180s", "BattleRankingConfig_102103": "Finish combat within 120s", "BattleRankingConfig_102104": "Clear without taking damage", "BattleRankingConfig_102105": "Take 10 hits or less", "BattleRankingConfig_102106": "Take 6 hits or less", "BattleRankingConfig_102107": "Take 3 hits or less", "BattleRankingConfig_102108": "Launch 3 Chain Attacks", "BattleRankingConfig_102109": "Launch 5 Chain Attacks", "BattleRankingConfig_102110": "Defeat 3 enemies in a row", "BattleRankingConfig_102111": "Defeat 5 enemies in a row", "BattleRankingConfig_102112": "Trigger Perfect Dodge 3 times", "BattleRankingConfig_102113": "Trigger Dodge Counter 3 times", "BattleRankingConfig_102114": "Hit enemies from behind 5 times", "BattleRankingConfig_102115": "Stun enemies 5 times", "BattleRankingConfig_10301": "No more than 3 defeated characters", "BattleRankingConfig_200000": "Complete stage", "BattleRankingConfig_200100": "Finish combat within 3m", "BattleRankingConfig_200101": "Finish combat within 1m 15s", "BattleRankingConfig_200102": "Finish combat within 1m", "BattleRankingConfig_200103": "Finish combat within 45s", "BattleRankingConfig_200104": "Take 30 hits or less", "BattleRankingConfig_200105": "Take 15 hits or less", "BattleRankingConfig_200106": "Take 10 hits or less", "BattleRankingConfig_200107": "Take 5 hits or less", "BattleRankingConfig_200108": "Clear without taking damage", "BattleRankingConfig_200109": "Launch 1 Chain Attack", "BattleRankingConfig_200110": "Launch 2 Chain Attacks", "BattleRankingConfig_200111": "Launch 3 Chain Attacks", "BattleRankingConfig_200112": "Launch 5 Chain Attacks", "BattleRankingConfig_200113": "Defeat 1 enemy", "BattleRankingConfig_200114": "Defeat 2 enemies in a row", "BattleRankingConfig_200115": "Defeat 3 enemies in a row", "BattleRankingConfig_200116": "Defeat 4 enemies in a row", "BattleRankingConfig_200200": "Finish combat within 4m 30s", "BattleRankingConfig_200201": "Finish combat within 2m", "BattleRankingConfig_200202": "Finish combat within 1m 30s", "BattleRankingConfig_200203": "Finish combat within 1m 10s", "BattleRankingConfig_200204": "Take 30 hits or less", "BattleRankingConfig_200205": "Take 15 hits or less", "BattleRankingConfig_200206": "Take 10 hits or less", "BattleRankingConfig_200207": "Take 5 hits or less", "BattleRankingConfig_200208": "Clear without taking damage", "BattleRankingConfig_200209": "Launch 1 Chain Attack", "BattleRankingConfig_200210": "Launch 2 Chain Attacks", "BattleRankingConfig_200211": "Launch 3 Chain Attacks", "BattleRankingConfig_200212": "Launch 5 Chain Attacks", "BattleRankingConfig_200213": "Defeat 1 enemy", "BattleRankingConfig_200214": "Defeat 2 enemies in a row", "BattleRankingConfig_200215": "Defeat 3 enemies in a row", "BattleRankingConfig_200216": "Defeat 4 enemies in a row", "BattleRankingConfig_200300": "Finish combat within 6m", "BattleRankingConfig_200301": "Finish combat within 2m 30s", "BattleRankingConfig_200302": "Finish combat within 2m", "BattleRankingConfig_200303": "Finish combat within 1m 30s", "BattleRankingConfig_200304": "Take 30 hits or less", "BattleRankingConfig_200305": "Take 15 hits or less", "BattleRankingConfig_200306": "Take 10 hits or less", "BattleRankingConfig_200307": "Take 5 hits or less", "BattleRankingConfig_200308": "Clear without taking damage", "BattleRankingConfig_200309": "Launch 1 Chain Attack", "BattleRankingConfig_200310": "Launch 2 Chain Attacks", "BattleRankingConfig_200311": "Launch 3 Chain Attacks", "BattleRankingConfig_200312": "Launch 5 Chain Attacks", "BattleRankingConfig_200313": "Defeat 1 enemy", "BattleRankingConfig_200314": "Defeat 2 enemies in a row", "BattleRankingConfig_200315": "Defeat 3 enemies in a row", "BattleRankingConfig_200316": "Defeat 4 enemies in a row", "BattleRankingConfig_200400": "Finish combat within 6m", "BattleRankingConfig_200401": "Finish combat within 4m", "BattleRankingConfig_200402": "Finish combat within 3m", "BattleRankingConfig_200403": "Finish combat within 2m", "BattleRankingConfig_200404": "Take 30 hits or less", "BattleRankingConfig_200405": "Take 15 hits or less", "BattleRankingConfig_200406": "Take 10 hits or less", "BattleRankingConfig_200407": "Take 5 hits or less", "BattleRankingConfig_200408": "Clear without taking damage", "BattleRankingConfig_200409": "Launch 1 Chain Attack", "BattleRankingConfig_200410": "Launch 2 Chain Attacks", "BattleRankingConfig_200411": "Launch 3 Chain Attacks", "BattleRankingConfig_200412": "Launch 5 Chain Attacks", "BattleRankingConfig_200413": "Defeat 1 enemy", "BattleRankingConfig_200414": "Defeat 2 enemies in a row", "BattleRankingConfig_200415": "Defeat 3 enemies in a row", "BattleRankingConfig_200416": "Defeat 4 enemies in a row", "BattleRankingConfig_200500": "Finish combat within 7m", "BattleRankingConfig_200501": "Finish combat within 5m", "BattleRankingConfig_200502": "Finish combat within 4m", "BattleRankingConfig_200503": "Finish combat within 3m", "BattleRankingConfig_200504": "Take 30 hits or less", "BattleRankingConfig_200505": "Take 15 hits or less", "BattleRankingConfig_200506": "Take 10 hits or less", "BattleRankingConfig_200507": "Take 5 hits or less", "BattleRankingConfig_200508": "Clear without taking damage", "BattleRankingConfig_200509": "Launch 2 Chain Attacks", "BattleRankingConfig_200510": "Launch 4 Chain Attacks", "BattleRankingConfig_200511": "Launch 6 Chain Attacks", "BattleRankingConfig_200512": "Launch 8 Chain Attacks", "BattleRankingConfig_200513": "Defeat 1 enemy", "BattleRankingConfig_200514": "Defeat 2 enemies in a row", "BattleRankingConfig_200515": "Defeat 3 enemies in a row", "BattleRankingConfig_200516": "Defeat 4 enemies in a row", "BattleRankingConfig_200600": "Finish combat within 10m", "BattleRankingConfig_200601": "Finish combat within 8m", "BattleRankingConfig_200602": "Finish combat within 6m", "BattleRankingConfig_200603": "Finish combat within 4m", "BattleRankingConfig_200604": "Take 30 hits or less", "BattleRankingConfig_200605": "Take 15 hits or less", "BattleRankingConfig_200606": "Take 10 hits or less", "BattleRankingConfig_200607": "Take 5 hits or less", "BattleRankingConfig_200608": "Clear without taking damage", "BattleRankingConfig_200609": "Launch 3 Chain Attacks", "BattleRankingConfig_200610": "Launch 6 Chain Attacks", "BattleRankingConfig_200611": "Launch 9 Chain Attacks", "BattleRankingConfig_200612": "Launch 12 Chain Attacks", "BattleRankingConfig_200613": "Defeat 1 enemy", "BattleRankingConfig_200614": "Defeat 2 enemies in a row", "BattleRankingConfig_200615": "Defeat 3 enemies in a row", "BattleRankingConfig_200616": "Defeat 4 enemies in a row", "BattleRankingConfig_200700": "Finish combat within 12m", "BattleRankingConfig_200701": "Finish combat within 10m", "BattleRankingConfig_200702": "Finish combat within 8m", "BattleRankingConfig_200703": "Finish combat within 5m 20s", "BattleRankingConfig_200704": "Take 30 hits or less", "BattleRankingConfig_200705": "Take 15 hits or less", "BattleRankingConfig_200706": "Take 5 hits or less", "BattleRankingConfig_200707": "Take 3 hits or less", "BattleRankingConfig_200708": "Clear without taking damage", 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"BattleRankingConfig_500215": "Defeat 3 enemies in a row", "BattleRankingConfig_500216": "Defeat 4 enemies in a row", "BattleRankingConfig_500300": "Finish combat within 360s", "BattleRankingConfig_500301": "Finish combat within 150s", "BattleRankingConfig_500302": "Finish combat within 120s", "BattleRankingConfig_500303": "Finish combat within 90s", "BattleRankingConfig_500304": "Take 30 hits or less", "BattleRankingConfig_500305": "Take 15 hits or less", "BattleRankingConfig_500306": "Take 10 hits or less", "BattleRankingConfig_500307": "Take 5 hits or less", "BattleRankingConfig_500308": "Clear without taking damage", "BattleRankingConfig_500309": "Launch 1 Chain Attack", "BattleRankingConfig_500310": "Launch 2 Chain Attacks", "BattleRankingConfig_500311": "Launch 3 Chain Attacks", "BattleRankingConfig_500312": "Launch 5 Chain Attacks", "BattleRankingConfig_500313": "Defeat 1 enemy", "BattleRankingConfig_500314": "Defeat 2 enemies in a row", "BattleRankingConfig_500315": "Defeat 3 enemies in a row", "BattleRankingConfig_500316": "Defeat 4 enemies in a row", "BattleRankingConfig_501": "Don't get hit", "BattleRankingConfig_600000": "Finish the combat within 1800s", "BattleRankingConfig_600001": "Finish the combat within 1500s", "BattleRankingConfig_600002": "Finish the combat within 1200s", "BattleRankingConfig_600003": "Finish the combat within 900s", "BattleResultPage_BackToRoleInfo": "Return to Upgrading", "BattleResultPage_BackToRoleInfo_SynthesisTips": "Can be obtained via crafting", "BattleResultPage_BackToRoleInfo_Tips": "Can be obtained via dismantling", "BattleResultPage_NextLevel_Trial": "Next Demo", "BattleResultPage_TimeCount_Occupy": "Data Recovery Total Time", "BattleTargetDesc_01": "Defeat all enemies", "BattleTargetDesc_02": "Make money", "BattleTargetDesc_BossRush_01": "Deal as much damage as possible to Nineveh before the time runs out.", "BattleTargetDesc_HardNest": "Annihilate all enemies", "BattleTownerIntro_1304501103_01": "Inside the HIA club, Kylie stares at you with eager, puppy-dog eyes...", "BattleTownerIntro_1304501103_02": "Talk to her", "BattleTownerIntro_1304501103_03": "Ignore her for now", "BattleTownerIntro_1304501103_04": "Hey, Manager of the Sixth Street video store, how have you been? How's business?", "BattleTownerIntro_1304501103_05": "Not bad lately! You need something, Kylie?", "BattleTownerIntro_1304501103_06": "Pretty slow... You need something, Kylie?", "BattleTownerIntro_1304501103_07": "Straightforward, just the way I like it. Well, actually, the HIA Club recently launched a new batch of large-scale VR Challenge stages — the Simulated Battle Trial!", "BattleTownerIntro_1304501103_08": "This large-scale challenge means a lot to the HIA Club. We're hoping to gather data from the participants to help us develop and optimize our next-gen VR system.", "BattleTownerIntro_1304501103_09": "Sounds like something I'd love to try!", "BattleTownerIntro_1304501103_10": "Sounds like this new challenge is a big one.", "BattleTownerIntro_1304501103_11": "Totally! I knew you'd get it, Manager! But now we've run into a problem...", "BattleTownerIntro_1304501103_12": "...The Simulated Battle Trial focuses on difficult continuous combat as the main selling point, and perhaps due to the difficulty setting... not a single player has cleared it since its release!", "BattleTownerIntro_1304501103_13": "If this keeps up, the data we've gathered won't be enough to support the development of the next-gen system... So, it's up to me to bring in some top-tier players to take on the challenge and provide the data!", "BattleTownerIntro_1304501103_14": "So I'm the one you picked...?", "BattleTownerIntro_1304501103_15": "And I'm that top-tier player!", "BattleTownerIntro_1304501103_16": "Come on, Manager, you should have more confidence in yourself! Your impressive performance in our HIA Club's simulated combat was quite the hot topic among the staff for a while!", "BattleTownerIntro_1304501103_17": "Please, you've got to try the Simulated Battle Trial! I have a feeling you'll be the first to beat it!", "BattleTownerIntro_1304501103_18": "Since you put it that way...", "BattleTownerIntro_1304501103_19": "I'll give it a try!", "BattleTownerIntro_1304501103_20": "Thanks for your support! Now, allow me to tell you all about the details.", "BattleTownerIntro_1304501103_21": "No thanks, I'll just try it out myself!", "BattleTownerIntro_1304501103_22": "Yes, please. I'd love to know more about it!", "BattleTownerIntro_1304501103_23": "Looks like you're really eager to get started, Manager... But for someone already familiar with the Simulation Combat, getting hands-on might be easier than going through the explanation! Good luck with the challenge!", "BattleTownerIntro_1304501103_24": "It's my pleasure to introduce this new challenge to you! Before we start, I'd like to ask you one question: Do you know Leader Joyous?", "BattleTownerIntro_1304501103_25": "Yes, one of the original seven Void Hunters!", "BattleTownerIntro_1304501103_26": "Nope... Who's that?", "BattleTownerIntro_1304501103_27": "Exactly! Since you're familiar, this will be easier to explain.", "BattleTownerIntro_1304501103_28": "Leader \"Joyous\" was one of the seven \"Void Hunters\" from the Eridu era. He was also the pioneer of Hollow Investigators and Proxies who established the standard for Hollow exploration routes. You could say that without him, there would be no Hollow Investigators today, and of course, no HIA.", "BattleTownerIntro_1304501103_29": "One of his greatest feats was navigating the Papago Hollow, also known as the \"Divine Maze,\" all on his own. His achievement showed the physical limits of the Eridu people, the maximum range Hollow Investigators can move freely within the Hollow, and the potential for long-term combat within it.", "BattleTownerIntro_1304501103_30": "The Simulated Battle Trial was created to recreate this miracle and test the limits of the New Eridu people. It's a tough challenge focused on long, continuous combat.", "BattleTownerIntro_1304501103_31": "You're asking me to navigate the \"Divine Maze\"?", "BattleTownerIntro_1304501103_32": "You want me to conquer the Seven Hollows?", "BattleTownerIntro_1304501103_33": "Oh, no, no, it's not that tough! After all, this challenge is open to the general public! But the concept is similar — we've created a tower full of enemies in the VR space using the simulation pod, and players need to climb floor by floor to reach the top.", "BattleTownerIntro_1304501103_34": "The enemies in the floors are designed to simulate the hostile creatures you might encounter in the Hollows as closely as possible. We've also added some \"Demonized\" enemies this time to make the difficulty more like that of real Hollow depths!", "BattleTownerIntro_1304501103_35": "Demonized?", "BattleTownerIntro_1304501103_36": "Right. It's a reversible phenomenon that can occur on active individuals in environments with high Ether concentration. Unlike Corruption, Demonization usually only occurs in the depths of the Hollows. These individuals are more aggressive, active and have been enhanced to a certain extent.", "BattleTownerIntro_1304501103_37": "Also, after each battle, players won't receive any automatic recovery. The only way to get supplies is to keep moving up and defeat certain strong enemies. This must be the kind of trial \"Joyous\" faced back then — no supplies, pushing forward alone, advancing endlessly into the Hollow...", "BattleTownerIntro_1304501103_38": "But our virtual tower isn't endless! It's 25 floors, and if you can clear the 25th, you've reached the end! And that means you'd become an ace investigator, just like Leader \"Joyous\"!", "BattleTownerIntro_1304501103_39": "Just 25 floors?!", "BattleTownerIntro_1304501103_40": "Of course I can!", "BattleTownerIntro_1304501103_41": "That's the spirit! Now, go ahead and start your challenge of the tower!", "BattleTownerIntro_1304501103_42": "Oh, okay... No problem, I'll explain everything from the start.", "BattleTownerIntro_1304501103_43": "That's the confidence I want to see from you, Manager! Please, you've got to try the Simulated Battle Trial! I have a feeling you'll be the first to beat it!", "BattleTownerIntro_1304501103_Name_01": "Non-Black Screen Narration", "BattleTownerIntro_1304501103_Name_02": "Kylie", "BattleTownerIntro_1304501105_01": "Do you want to take on the Simulated Battle Trial challenge?", "BattleTownerIntro_1304501105_02": "Challenge now", "BattleTownerIntro_1304501105_03": "Maybe later", "BattleTownerIntro_1304501201_01": "You're here.", "BattleTownerIntro_1304501201_02": "It means you've cleared 100 trials, and you're the first to do so.", "BattleTownerIntro_1304501201_03": "Now... as promised, I'm giving you the \"surprise.\"", "BattleTownerIntro_1304501201_04": "Wait, who are you?", "BattleTownerIntro_1304501201_05": "Hold on, what is this place?", "BattleTownerIntro_1304501201_06": "A lonely virtual avatar in an empty virtual space.", "BattleTownerIntro_1304501201_07": "An empty virtual space, hidden with a lonely virtual avatar like me.", "BattleTownerIntro_1304501201_08": "You are not a virtual avatar, are you?", "BattleTownerIntro_1304501201_09": "I want to say \"no,\" but I really am just a virtual avatar.", "BattleTownerIntro_1304501201_10": "This is the virtual Lumina Square. Your physical body is still in the VR simulation pod, but since you cleared the 100th floor, your consciousness has been transmitted here.", "BattleTownerIntro_1304501201_11": "Explanation done. Now, time for the surprise, the surprise...", "BattleTownerIntro_1304501201_12": "...Oops, I almost forgot — the surprise is out there. Go talk to other living beings in this virtual space. They know where it's hidden.", "BattleTownerIntro_1304501201_13": "Ah, by the way, thank you for participating in my challenge.", "BattleTownerIntro_1304501201_Name_01": "\"Hallinorak\"", "BattleTownerIntro_1304501301_01": "M-M-Manager! I just saw the backend data!! You...!!!", "BattleTownerIntro_1304501301_02": "I made it!", "BattleTownerIntro_1304501301_03": "I beat it!", "BattleTownerIntro_1304501301_04": "Thank you so much! You're the first to clear all the floors! Your combat data will be a huge help for the development of our next-gen VR system!", "BattleTownerIntro_1304501301_05": "Your name is sure to be the hottest topic at the HIA Club!", "BattleTownerIntro_1304501301_06": "Is the 25th floor really the end?", "BattleTownerIntro_1304501301_07": "I can keep going!", "BattleTownerIntro_1304501301_08": "Oh? You seem pretty confident, Manager! But I'm afraid I'll have to disappoint you... The original plan was for only 25 floors. There's nothing beyond that.", "BattleTownerIntro_1304501301_09": "Even if we wanted to add more floors, it'd be nearly impossible. To be honest... shortly after the floors were complete, the developer went missing in the Hollow, and we haven't heard from him since then...", "BattleTownerIntro_1304501301_10": "I understand...", "BattleTownerIntro_1304501301_11": "Sorry for bringing up such a heavy topic.", "BattleTownerIntro_1304501301_12": "Oh, it's okay. Official Hollow investigation missions always come with some risks.", "BattleTownerIntro_1304501301_13": "Speaking of which, the missing developer left a letter here at the club! He specifically told us to give this sealed letter to the first player who cleared all the floors.", "BattleTownerIntro_1304501301_14": "Looks like this letter is meant for you, Manager. I have no idea what's inside... but I guess it must be something important from that developer who was so passionate about Hollow exploration.", "BattleTownerIntro_1304501301_15": "Please, take it. And congratulations on conquering this tower of trials!", "BattleTownerIntro_1304501301_Name_01": "Kylie", "BattleTownerIntro_1304501302_01": "Welcome back, dear Investigator. Do you like what I've done with the place?", "BattleTownerIntro_1304501302_02": "It ends tonight.", "BattleTownerIntro_1304501302_03": "It's not raining here.", "BattleTownerIntro_1304501302_04": "I know it does. I've seen it...", "BattleTownerIntro_1304501302_05": "...I was actually looking forward to recreating some classic movie scenes. How about a duel in the rain?", "BattleTownerIntro_1304501302_06": "Don't be a killjoy! I chose this look and stood in the middle of the road just to recreate that classic movie scene!", "BattleTownerIntro_1304501302_07": "This look is pretty different from the original, don't you think?", "BattleTownerIntro_1304501302_08": "After all, if we copied it exactly... I have a feeling we'd be asking for trouble.", "BattleTownerIntro_1304501302_09": "Am I the only one who can access this hidden area?", "BattleTownerIntro_1304501302_10": "Y-Yes... Anyway! You're strong, as powerful as the One. That's why you're here... a virtual space that others have yet to reach.", "BattleTownerIntro_1304501302_11": "But don't you think you've been guided here?", "BattleTownerIntro_1304501302_12": "Even without your letter...", "BattleTownerIntro_1304501302_13": "I would still have come here of my own will.", "BattleTownerIntro_1304501302_14": "No, it's not just about the letter. It's about your very presence here. All the wounds you've endured, the battles you've fought, the effort you've put in — are they truly the result of an independent individual acting on their own free will?", "BattleTownerIntro_1304501302_15": "Everything is like this square... I often find myself thinking like this...", "BattleTownerIntro_1304501302_16": "How can I get out of here?", "BattleTownerIntro_1304501302_17": "What? Oh, you mean this...", "BattleTownerIntro_1304501302_18": "Go find the real \"me.\" He's standing at the mall entrance, watching the Starloop Tower in an inhuman stance... Ask him for the red and blue pills. You know which one to take.", "BattleTownerIntro_1304501302_Name_01": "\"Nes\"", "BattleTownerIntro_1304501304_01": "Manager, have you tried out our new challenge yet? What do you think?", "BattleTownerIntro_1304501304_02": "That was thrilling!", "BattleTownerIntro_1304501304_03": "Kind of boring...", "BattleTownerIntro_1304501304_04": "It's a bit challenging...", "BattleTownerIntro_1304501304_05": "Really? I'm so glad you liked it!", "BattleTownerIntro_1304501304_06": "Oh, by the way, since you've tried out the challenge, please take this!", "BattleTownerIntro_1304501304_07": "Kylie hands over a heavy badge... It looks similar to an outdated Ether Activity gauge.", "BattleTownerIntro_1304501304_08": "What is this?", "BattleTownerIntro_1304501304_09": "This is a commemorative badge from the HIA Club, awarded to every brave citizen who takes on the Simulated Battle Trial! It's specially designed by the level developers to change its appearance as you progress through the tower, serving as proof of your growing strength!", "BattleTownerIntro_1304501304_10": "It looks like...", "BattleTownerIntro_1304501304_11": "An outdated Ether Activity gauge?", "BattleTownerIntro_1304501304_12": "Yep, that was the idea of the developer of this challenge... He's a big fan of leader \"Joyous,\" and this is actually a classic model from Joyous's time.", "BattleTownerIntro_1304501304_13": "Hope this badge gives you the drive to keep taking on harder challenges! I'm looking forward to hearing your good news!", "BattleTownerIntro_1304501304_14": "I see... Seems like there's still room for improvement in the design.", "BattleTownerIntro_1304501304_15": "Oh, even you're struggling with it, Manager? But I believe you can push through!", "BattleTownerIntro_1304501304_Name_01": "Kylie", "BattleTownerIntro_1304501304_Name_02": "Non-Black Screen Narration", "BattleTownerIntro_1304501307_01": "...Hello.", "BattleTownerIntro_1304501307_01_01": "The two virtual NPCs fall completely silent, yet the statue before you does not come to life with their silence.", "BattleTownerIntro_1304501307_01_02": "Punch him", "BattleTownerIntro_1304501307_02": "I want to leave this place.", "BattleTownerIntro_1304501307_03": "I'm here for the red and blue pills.", "BattleTownerIntro_1304501307_04": "You're free to leave at any time... But it's a rare opportunity to be invited here, so why not enjoy it a little longer?", "BattleTownerIntro_1304501307_05": "Are you the developer of these floors?", "BattleTownerIntro_1304501307_06": "Then who are those two rip-off movie characters?", "BattleTownerIntro_1304501307_07": "You're right. I'm the missing developer. No matter what I was called in the real world — whether human, Thiren, or Intelligent Construct — in this virtual space, I'm called \"The Trailblazer,\" and I just want to be part of a building.", "BattleTownerIntro_1304501307_08": "And those two... they're both \"me,\" the ideal versions of myself that I created. I'm surprised you could tell — seems like we both are movie fans!", "BattleTownerIntro_1304501307_09": "Anyway, it's impressive that you made it here. Unfortunately, all I have is a bunch of virtual data. I can't give you much, but I'll do my best to answer your questions.", "BattleTownerIntro_1304501307_10": "Why did you design the hidden endless floors?", "BattleTownerIntro_1304501307_11": "Because of aspiration. You know, \"Joyous\" navigated the \"Divine Maze\" and became a legend in the hearts of countless investigators... I've always wanted to recreate that kind of environment where challengers can carry their spirits through endless trials. Obviously, 25 floors are far from enough.", "BattleTownerIntro_1304501307_12": "So I secretly added a few things to make the tower endless. But I feel like it was just for my own enjoyment, so I only opened up one slot to unlock the hidden floors.", "BattleTownerIntro_1304501307_13": "I guess I underestimated the New Eridu people. Getting here proves you have a shot at being the next Leader \"Joyous\"... Maybe there are others in New Eridu with the same kind of strength.", "BattleTownerIntro_1304501307_14": "I won't be the next \"Joyous.\"", "BattleTownerIntro_1304501307_15": "I'm the only one. Unique and one-of-a-kind.", "BattleTownerIntro_1304501307_16": "Interesting... but sadly, I'm no longer part of that world, so I won't get to witness your growth.", "BattleTownerIntro_1304501307_17": "Where did you go?", "BattleTownerIntro_1304501307_18": "Was it intentional that you disappeared?", "BattleTownerIntro_1304501307_19": "The Papago Hollow.", "BattleTownerIntro_1304501307_20": "The real me followed in \"Joyous's\" footsteps and ventured deep into there. I'm not sure if I'm still alive... Hope one day you'll catch the news in New Eridu Program about me successfully navigating the Hollow.", "BattleTownerIntro_1304501307_21": "Why go for something so risky?", "BattleTownerIntro_1304501307_22": "Risky? It's precisely that spirit of risk-taking that allowed Eridu to build its city. It's because of that courage the investigators and Proxies have achieved what they have today.", "BattleTownerIntro_1304501307_23": "I have no family, no close friends — I'm all alone. Maybe that's why adventure is where I belong.", "BattleTownerIntro_1304501307_24": "I want to measure the potential of the New Eridu people with my own body.", "BattleTownerIntro_1304501307_25": "Whether you understand or not... I'm just glad. Your arrival has shown me a glimpse of what's possible. Now, it's time to send you back.", "BattleTownerIntro_1304501307_26": "Hope next time, we can meet in real life.", "BattleTownerIntro_1304501307_27": "Forget about what Nes said. He's gotten a bit too into character.", "BattleTownerIntro_1304501307_Name_01": "\"The Trailblazer\"", "BattleTownerIntro_130453001_01": "Inside the HIA club, Kylie stares at you with eager, puppy-dog eyes...", "BattleTownerIntro_130453001_02": "Talk to her", "BattleTownerIntro_130453001_03": "Ignore her for now", "BattleTownerIntro_130453001_04": "Hey, Manager of the Sixth Street video store, how have you been? How's business?", "BattleTownerIntro_130453001_05": "Not bad lately!", "BattleTownerIntro_130453001_06": "Not so good... So I've plenty of free time...", "BattleTownerIntro_130453001_06_01": "Do you have something to tell me?", "BattleTownerIntro_130453001_07": "Yeah, I can see that. I've been here for a bit and have already seen a lot of customers coming in and out! It feels good to be here!", "BattleTownerIntro_130453001_08": "What brings you here today, Kylie?", "BattleTownerIntro_130453001_09": "Straightforward, just the way I like it. Well, actually, the HIA Club recently launched a new batch of large-scale VR Challenge stages — the Simulated Battle Trial!", "BattleTownerIntro_130453001_10": "This large-scale challenge means a lot to the HIA Club. We're hoping to gather data from the participants to help us develop and optimize our next-gen VR system.", "BattleTownerIntro_130453001_11": "Sounds like something I'd love to try!", "BattleTownerIntro_130453001_12": "Sounds like this new challenge is important.", "BattleTownerIntro_130453001_13": "Right! I knew you'd get it, Manager! But now we've run into a problem...", "BattleTownerIntro_130453001_14": "...The Simulated Battle Trial focuses on difficult continuous combat as the main selling point, and perhaps due to that difficulty... not a single player has cleared it since its release!", "BattleTownerIntro_130453001_15": "If this keeps up, the data we've gathered won't be enough to support the development of the next-gen system... So, it's up to me to bring in some top-tier players to take on the challenge and provide the data!", "BattleTownerIntro_130453001_16": "So I'm the one you picked...?", "BattleTownerIntro_130453001_17": "And I'm that top-tier player!", "BattleTownerIntro_130453001_18": "Come on, Manager, you should have more confidence in yourself! Your impressive performance in our HIA Club's simulated combat was quite the hot topic among the staff for a while!", "BattleTownerIntro_130453001_19": "Please, you've got to try the Simulated Battle Trial! I have a feeling you'll be the first to beat it!", "BattleTownerIntro_130453001_20": "I'll give you more details at the HIA Club. Please think about it — there'll be rewards if you succeed!", "BattleTownerIntro_130453001_21": "Since you put it that way...", "BattleTownerIntro_130453001_22": "I'll give it a try!", "BattleTownerIntro_130453001_23": "Thank you for your support! Please come with me. I'll take you to the HIA Club!", "BattleTownerIntro_130453001_24": "That's the confidence I want to see from you, Manager! Please, you've got to try the Simulated Battle Trial! I have a feeling you'll be the first to beat it!", "BattleTownerIntro_130453001_24_01": "Since you put it that way...", "BattleTownerIntro_130453001_24_02": "I'll give it a try!", "BattleTownerIntro_130453001_25": "I see... But I really think the vibe in the shop is great! Just stay patient, and I'm sure business will turn around!", "BattleTownerIntro_130453001_Name_01": "Kylie", "BattleTownerIntro_Bubble1_01": "Manager of the video store, please be sure to try out...", "BattleTownerIntro_Bubble1_02": "HIA's new large-scale challenge stage!", "BattleTownerIntro_Bubble2_01": "The Simulated Battle Trial! Feel free to give it a try!", "BattleTownerIntro_Bubble3_01": "Finally... someone managed to clear it!", "BattleTownerIntro_Bubble4_01": "\"Surprise\"... I'll give you the \"surprise.\"", "BattleTownerIntro_Bubble5_01": "Let's have a showdown in the rain...", "BattleTowner_EnterInterfaceName": "Simulated Battle Trial", "BattleTowner_EnterPoint_Name": "\"Simulated Battle Trial\" Entrance", "BattleTowner_NPCName": "\"Hallinorak\"", "BattleTowner_NPCName2": "\"Nes\"", "Ben_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhile the Shield from Core Passive: Guardian is in effect, the character's CRIT Rate is increased by 16%.", "Ben_MathSkill_Title": "Additional Ability: Contractual Agreement", "Ben_Property_ExSpecial_Desc_Dmg_01": "Active Attack DMG Multiplier", "Ben_Property_ExSpecial_Desc_Dmg_02": "Follow-Up Attack DMG Multiplier", "Ben_Property_ExSpecial_Desc_Dmg_03": "Block Counter DMG Multiplier", "Ben_Property_ExSpecial_Desc_Dmg_04": "Block Follow-Up DMG Multiplier", "Ben_Property_ExSpecial_Desc_SpCost_01": "Block Energy Cost", "Ben_Property_ExSpecial_Desc_SpCost_02": "Follow-Up Energy Cost", "Ben_Property_ExSpecial_Desc_Stun_01": "Active Attack Daze Multiplier", "Ben_Property_ExSpecial_Desc_Stun_02": "Follow-Up Attack Daze Multiplier", "Ben_Property_ExSpecial_Desc_Stun_03": "Block Counter Daze Multiplier", "Ben_Property_ExSpecial_Desc_Stun_04": "Block Follow-Up Daze Multiplier", "Ben_Property_ExSpecial_SpCostValue_01": "30", "Ben_Property_ExSpecial_SpCostValue_02": "30", "Ben_Property_Special_Desc_Dmg_01": "Active Attack DMG Multiplier", "Ben_Property_Special_Desc_Dmg_02": "Block Counter DMG Multiplier", "Ben_Property_Special_Desc_Stun_01": "Active Attack Daze Multiplier", "Ben_Property_Special_Desc_Stun_02": "Block Counter Daze Multiplier", "Ben_SkillList_10_Content": " (After Defensive Assist)", "Ben_SkillList_10_Title": "Assist Follow-Up: Don't Break Contract", "Ben_SkillList_1_Content": "", "Ben_SkillList_1_Title": "Basic Attack: Debt Reconciliation", "Ben_SkillList_2_Content": "", "Ben_SkillList_2_Title": "Special Attack: Fiscal Fist", "Ben_SkillList_3_Content": "", "Ben_SkillList_3_Title": "EX Special Attack: Cashflow Counter", "Ben_SkillList_4_Content": " ; ", "Ben_SkillList_4_Title": "Dash Attack: Incoming Expense", "Ben_SkillList_5_Content": " (Perfect) ; ", "Ben_SkillList_5_Title": "Dodge Counter: Accounts Settled", "Ben_SkillList_6_Content": "", "Ben_SkillList_6_Title": "Chain Attack: Signed and Sealed", "Ben_SkillList_7_Content": "", "Ben_SkillList_7_Title": "Ultimate: Complete Payback", "Ben_SkillList_8_Content": " (When Triggering Quick Assist)", "Ben_SkillList_8_Title": "Quick Assist: Joint Account", "Ben_SkillList_9_Content": " (When Triggering Defensive Assist)", "Ben_SkillList_9_Title": "Defensive Assist: Risk Allocation", "Ben_SkillName": "Fluff and Fur", "Ben_SkillText": "A great temptation for passing kids. Ben can promote the video store to their parents while letting the kids pet his soft fur.", "Ben_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharges and strikes enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "Ben_Skill_AssaultAid_Title": "Assist Follow-Up: Don't Break Contract", "Ben_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nStrikes enemies in front, dealing Fire DMG.\nCharacter is invulnerable during the attack.", "Ben_Skill_BeHitAid_Title": "Quick Assist: Joint Account", "Ben_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nStrike enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "Ben_Skill_Counter_Title": "Dodge Counter: Accounts Settled", "Ben_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Ben_Skill_Evade_Title": "Dodge: Missing Invoice", "Ben_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful strike at enemies in front in a large area, dealing massive Fire DMG.\nWhen activating the skill, additionally recover 3 Assist Points.\nCharacter is invulnerable while using this skill.", "Ben_Skill_ExQTE_Title": "Ultimate: Complete Payback", "Ben_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nBen lifts his weapon, blocking the enemy's attacks before unleashing a forward strike, dealing Fire DMG. Successfully blocking an attack enhances the power of this skill and triggers Block Counter, dealing massive Fire DMG.\nHold to remain in the Blocking stance.\nWhile in the Blocking stance, Ben gains a Shield that weakens over time.\nAfter leaving the blocking stance, the Shield is removed and recovers over time.\nThe Shield cannot exceed 16% of Ben's Max HP.\nWhen this skill is activated, the Shield is restored to its maximum value.\nAfter activating the skill, press again to follow up with a powerful forward strike, dealing massive Fire DMG.\nBen is invulnerable when activating Block.\nBen is invulnerable while launching strikes.", "Ben_Skill_ExSpecial_Title": "EX Special Attack: Cashflow Counter", "Ben_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 3 strikes, dealing Physical DMG.", "Ben_Skill_Normal_Title": "Basic Attack: Debt Reconciliation", "Ben_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "Ben_Skill_ParryAid_Title": "Defensive Assist: Risk Allocation", "Ben_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful strike at enemies in front in a large area, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.", "Ben_Skill_QTE_Title": "Chain Attack: Signed and Sealed", "Ben_Skill_Rush_Desc": "Press during a Dodge to activate:\nStrikes enemies in front of him, dealing Physical DMG.", "Ben_Skill_Rush_Title": "Dash Attack: Incoming Expense", "Ben_Skill_Special_Desc": "Press to activate:\nBen lifts his weapon, blocking the enemy's attack before unleashing a forward strike, dealing Physical DMG. Successfully blocking an attack enhances the power of this skill and triggers Block Counter, dealing massive Physical DMG.\nHold to remain in the Blocking stance.\nWhile in the Blocking stance, Ben gains a Shield that weakens over time.\nAfter leaving the blocking stance, the Shield is removed and recovers over time.\nThe Shield cannot exceed 16% of Ben's Max HP.\nBen is invulnerable when activating Block.\nAnti-Interrupt level is increased while launching strikes.", "Ben_Skill_Special_Title": "Special Attack: Fiscal Fist", "Ben_Talent_01_Desc_01": "When successfully Blocking an enemy with Ben's Special Attack or EX Special Attack, the DMG dealt by the blocked enemy is reduced by 30% for 15s.", "Ben_Talent_01_Desc_01_Realign": "When successfully Blocking an enemy with Ben's Special Attack or EX Special Attack, the DMG dealt by the blocked enemy is reduced by 30% for 15s.", "Ben_Talent_01_Desc_02": "\"Every action has an equal and opposite reaction. So why do you have to bash things head-on?\"\n\"Looks like your calculations are off.\"", "Ben_Talent_01_Title": "Reacting Force", "Ben_Talent_01_Title_Realign": "Reacting Force", "Ben_Talent_02_Desc_01": "When successfully triggering a Block Counter during Ben's Special Attack or EX Special Attack, inflict an additional 300% of Ben's DEF as DMG.", "Ben_Talent_02_Desc_01_Realign": "When successfully triggering a Block Counter during Ben's Special Attack or EX Special Attack, inflict an additional 300% of Ben's DEF as DMG.", "Ben_Talent_02_Desc_02": "Unlike other bear Thirens, Ben remains patient when fighting.\nHe believes if he keeps his defenses up, he can wait until the enemy reveals their weakness.", "Ben_Talent_02_Title": "Offense Through Defense", "Ben_Talent_02_Title_Realign": "Offense Through Defense", "Ben_Talent_03_Desc_02": "Financial responsibility demands mastering cost-efficiency and utilizing every available resource to enhance both the team and oneself.", "Ben_Talent_03_Title": "Careful Accounting", "Ben_Talent_03_Title_Realign": "Careful Accounting", "Ben_Talent_04_Desc_01": "When successfully blocking enemy DMG with Ben's invulnerable effect during his Special Attack or EX Special Attack, the following counter deals 30% more DMG.", "Ben_Talent_04_Desc_01_Realign": "When successfully blocking enemy DMG with Ben's invulnerable effect during his Special Attack or EX Special Attack, the following counter deals 30% more DMG.", "Ben_Talent_04_Desc_02": "Ben's professional accounting instincts let him adapt dynamically based on the situation.\nWhether dealing with accounts or enemies, it's important to achieve the best results at the lowest cost.", "Ben_Talent_04_Title": "Agile Adaptation", "Ben_Talent_04_Title_Realign": "Agile Adaptation", "Ben_Talent_05_Desc_02": "Ben's keen eye doesn't miss a single error in statements. The same goes for combat, where he gets progressively stronger as he corrects mistakes.", "Ben_Talent_05_Title": "Meticulous Detail", "Ben_Talent_05_Title_Realign": "Meticulous Detail", "Ben_Talent_06_Desc_01": "After launching an attack or follow-up attack during Ben's EX Special Attack, Daze inflicted by Basic Attacks, Dash Attack, and Dodge Counter is increased by 20%, lasting 12s.", "Ben_Talent_06_Desc_01_Realign": "After launching an attack or follow-up attack during Ben's EX Special Attack, Daze inflicted by Basic Attacks, Dash Attack, and Dodge Counter is increased by 20%, lasting 12s.", "Ben_Talent_06_Desc_02": "Bear Thirens are different from canine Thirens.\nThey can't be appeased with food alone.\nWhen they lose their temper, the only thing you can do is run for your life...\n—The discontinued \"Be a Good Neighbor! 100 Tips for Getting Along With Thirens\"", "Ben_Talent_06_Title": "Wild Spirit", "Ben_Talent_06_Title_Realign": "Wild Spirit", "Ben_UniqueSkill_01_Desc": "Ben's initial ATK increases along with his initial DEF. He gains 40% of his initial DEF as ATK.\nWhen Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 15% of his DEF +100, lasting for 30s.", "Ben_UniqueSkill_02_Desc": "Ben's initial ATK increases along with his initial DEF. He gains 46% of his initial DEF as ATK.\nWhen Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 17.5% of his DEF +220, lasting for 30s.", "Ben_UniqueSkill_03_Desc": "Ben's initial ATK increases along with his initial DEF. He gains 52% of his initial DEF as ATK.\nWhen Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 20% of his DEF +330, lasting for 30s.", "Ben_UniqueSkill_04_Desc": "Ben's initial ATK increases along with his initial DEF. He gains 60% of his initial DEF as ATK.\nWhen Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 22.5% of his DEF +460, lasting for 30s.", "Ben_UniqueSkill_05_Desc": "Ben's initial ATK increases along with his initial DEF. He gains 66% of his initial DEF as ATK.\nWhen Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 25% of his DEF +500, lasting for 30s.", "Ben_UniqueSkill_06_Desc": "Ben's initial ATK increases along with his initial DEF. He gains 72% of his initial DEF as ATK.\nWhen Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 27.5% of his DEF +525, lasting for 30s.", "Ben_UniqueSkill_07_Desc": "Ben's initial ATK increases along with his initial DEF. He gains 80% of his initial DEF as ATK.\nWhen Ben launches a follow-up attack during his EX Special Attack, all squad members gain a Shield of 30% of his DEF +550, lasting for 30s.", "Ben_UniqueSkill_Title": "Core Passive: Guardian", "BiWeeklyPlan_GuideTip": "{0} Ridu Weekly Nearby", "BiWeeklyPlan_QuestDefaultDesc_01": "Take a break to rest up for the upcoming schedule", "BiWeeklyPlan_QuestDefaultDesc_02": "Take a break to rest up for the upcoming schedule", "BiWeeklyPlan_QuestDefaultDesc_03": "Take a break to rest up for the upcoming schedule", "BiWeeklyPlan_QuestDefaultTarget_01": "Check-In Schedule", "BiWeeklyPlan_QuestDefaultTarget_02": "Check-In Schedule", "BiWeeklyPlan_QuestDefaultTarget_03": "Check-In Schedule", "BiWeeklyPlan_QuestDefaultTitle_01": "A Moment of Relaxation", "BiWeeklyPlan_QuestDefaultTitle_02": "A Moment of Relaxation", "BiWeeklyPlan_QuestDefaultTitle_03": "A Moment of Relaxation", "BiWeeklyPlan_Reward_01": "Draw a line", "BiWeeklyPlan_Reward_02": "Complete two line drawings", "BiWeeklyPlan_Reward_03": "Complete the line-drawing challenge three times.", "BiWeeklyPlan_UI_01": "Remaining", "BiWeeklyPlan_UI_02": "Ridu Weekly", "BiWeeklyPlan_UI_03": "Completed", "BiWeeklyPlan_UI_04": "Go", "BiWeeklyPlan_UI_05": "Streak Challenge", "BiWeeklyPlan_UI_06": "Complete challenges to claim rewards", "BiWeeklyPlan_UI_07": "Rules", "BiWeeklyPlan_UI_08": "Ridu Weekly", "BiWeeklyPlan_UI_09": "[Introduction]\n{F#Wise}{M#Belle} has carefully formulated a \"Don't Be a Shut-In\" plan, aimed at getting {M#Wise}{F#Belle} out of the house. The plan will be updated weekly, with numerous tasks to complete within each cycle, and rewards to earn along the way.\n\n[Points]\nCompleting any card's tasks will earn you points. Accumulate points to redeem the corresponding rewards on the reward axis. Both points and rewards will reset at the beginning of each new cycle.\n\n[Streak]\nIf you complete all tasks in any row, column, or diagonal, it will trigger a streak. Each streak grants additional points as a reward.", "BiWeeklyPlan_UI_10": "Obtain", "BiWeeklyPlan_UI_11": "Total Points Earned", "BiWeeklyPlan_UI_12": "Points", "BiWeeklyPlan_UI_13": "Incomplete", "BiWeeklyPlan_UI_14": "Claim", "BiWeeklyPlan_UI_15": "Completed", "BiWeeklyPlan_UI_16": "Challenge Progress", "BiWeeklyPlan_UI_17": "Acquisition Limit", "BiWeeklyPlan_UI_18": "All completed", "BiWeeklyPlan_UI_19": "Claim Special Points Rewards", "BiWeeklyPlan_UI_20": "Three-Tile Streak Extra Rewards", "BiWeeklyPlan_UI_21": "All connections have been completed", "BiWeeklyPlan_UI_22": "Special Point Rewards", "BiWeeklyPlan_UI_23": "Time Left This Cycle", "BiWeeklyPlan_UI_24": "In Progress", "BiWeeklyPlan_UI_25": "Time Remaining", "BiWeeklyPlan_UI_26": "Recommended Tasks", "BiWeeklyPlan_UI_BINGO": "BINGO!!", "BiWeeklyPlan_UI_COMPLETE": "Complete", "BiWeeklyPlan_UI_DELIVER": "To be claimed", "BiWeeklyPlan_UI_HandBookItem": "· {0} {1}/{2}", "BiWeeklyPlan_UI_MISSION": "MISSION.", "BiWeeklyPlan_UI_QuestDescription": " ", "BiWeeklyPlan_UI_QuestTarget": "Mission Objective: {0}/{1}", "BigBoss_SelectBox_des": "After use, you can choose and obtain one of the following: Ferocious Grip, Living Drive, Finale Dance Shoes, and Scarlet Engine.", "BigBoss_SelectBox_name": "Reserved Relics", "BigBoss_SelectBox_story": "The preservation environment for the rare-form etheric coagulum is extremely demanding, and the current device is the most perfect \"storage solution\" available. The holder can extract power from it for their own use—provided they can control it, rather than be controlled by it.", "Billy_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nAfter Billy uses a Chain Attack, the DMG of his next Ultimate is increased by 50%, stacking up to 2 times. This effect resets whenever an Ultimate is activated.", "Billy_MathSkill_Title": "Additional Ability: Team Starlight", "Billy_Property_ExSpecial_SpCostValue_01": "60", "Billy_Property_Normal_Desc_Dmg_01": "Standing Fire DMG Multiplier", "Billy_Property_Normal_Desc_Dmg_02": "Standing Bullet DMG Multiplier", "Billy_Property_Normal_Desc_Dmg_03": "Crouching Fire DMG Multiplier", "Billy_Property_Normal_Desc_Dmg_04": "Crouching Bullet DMG Multiplier", "Billy_Property_Normal_Desc_Dmg_05": "Rolling Shot DMG Multiplier", "Billy_Property_Normal_Desc_Dmg_06": "Finishing Shot DMG Multiplier", "Billy_Property_Normal_Desc_Stun_01": "Standing Fire Daze Multiplier", "Billy_Property_Normal_Desc_Stun_02": "Standing Bullet Daze Multiplier", "Billy_Property_Normal_Desc_Stun_03": "Crouching Fire Daze Multiplier", "Billy_Property_Normal_Desc_Stun_04": "Crouching Bullet Daze Multiplier", "Billy_Property_Normal_Desc_Stun_05": "Rolling Shot Daze Multiplier", "Billy_Property_Normal_Desc_Stun_06": "Finishing Shot Daze Multiplier", "Billy_Property_Rush_Desc_Dmg_01": "360-degree Shot DMG Multiplier", "Billy_Property_Rush_Desc_Dmg_02": "Straight Shot DMG Multiplier", "Billy_Property_Rush_Desc_Stun_01": "360-degree Shot Daze Multiplier", "Billy_Property_Rush_Desc_Stun_02": "Straight Shot Daze Multiplier", "Billy_SkillList_10_Content": "(When Triggering Evasive Assist)", "Billy_SkillList_10_Title": "Evasive Assist: Flash Spin", "Billy_SkillList_11_Content": " (After Evasive Assist)", "Billy_SkillList_11_Title": "Assist Follow-Up: Fatal Shot", "Billy_SkillList_1_Content": "", "Billy_SkillList_1_Title": "Basic Attack: Full Firepower", "Billy_SkillList_2_Content": "", "Billy_SkillList_2_Title": "Special Attack: Stand Still", "Billy_SkillList_3_Content": "", "Billy_SkillList_3_Title": "EX Special Attack: Clearance Time", "Billy_SkillList_4_Content": " (Any direction) ; ", "Billy_SkillList_4_Title": "Dash Attack: Starlight Sanction (Scattered)", "Billy_SkillList_5_Content": " ; ", "Billy_SkillList_5_Title": "Dash Attack: Starlight Sanction (Focused)", "Billy_SkillList_6_Content": " (Perfect) ; ", "Billy_SkillList_6_Title": "Dodge Counter: Fair Fight", "Billy_SkillList_7_Content": "", "Billy_SkillList_7_Title": "Chain Attack: Starlight Mirage", "Billy_SkillList_8_Content": "", "Billy_SkillList_8_Title": "Ultimate: Starlight, Shine Bright", "Billy_SkillList_9_Content": " (When Triggering Quick Assist)", "Billy_SkillList_9_Title": "Quick Assist: Power of Teamwork", "Billy_SkillName": "You Are What You Act", "Billy_SkillText": "Billy present the events of the films with enthusiastic gestures, luring in customers with exaggerated acting.", "Billy_Skill_AssaultAid_Desc": "Press after an Evasive Assist to activate:\nPierces enemies in a large area in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Billy_Skill_AssaultAid_Title": "Assist Follow-Up: Fatal Shot", "Billy_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nLaunches a piercing attack at enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Billy_Skill_BeHitAid_Title": "Quick Assist: Power of Teamwork", "Billy_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nPierces enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Billy_Skill_Counter_Title": "Dodge Counter: Fair Fight", "Billy_Skill_EvadeAid_Desc": "When the character on field is about to be attacked, press to activate:\nDodges the enemy's attack and activates Vital View.\nCharacter is invulnerable while using this skill.", "Billy_Skill_EvadeAid_Title": "Evasive Assist: Flash Spin", "Billy_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Billy_Skill_Evade_Title": "Dodge: Risky Business", "Billy_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Billy_Skill_ExQTE_Title": "Ultimate: Starlight, Shine Bright", "Billy_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nLaunches a powerful piercing attack in a line, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Billy_Skill_ExSpecial_Title": "EX Special Attack: Clearance Time", "Billy_Skill_Normal_Desc": "Press to activate:\nUnleashes a piercing attack, dealing Physical DMG.\nRepeatedly press or hold to enter Crouching Shot to extend the attack duration.\nDrag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during Crouching Shot to launch Rolling Shot and adjust the character's position, dealing Physical DMG.\nStop pressing or holding during Crouching Shot to launch Finishing Shot at enemies in front, dealing Physical DMG.", "Billy_Skill_Normal_Title": "Basic Attack: Full Firepower", "Billy_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Billy_Skill_QTE_Title": "Chain Attack: Starlight Mirage", "Billy_Skill_Rush_Desc": "When dragging the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during a dodge, press :\nLaunches a piercing attack at nearby enemies within a large area, dealing Physical DMG.\nWhen not dragging the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during a dodge, press :\nLaunches a piercing attack at enemies in a line, dealing Physical DMG.", "Billy_Skill_Rush_Title": "Dash Attack: Starlight Sanction", "Billy_Skill_Special_Desc": "Press to activate:\nPerforms up to 3 piercing attacks in a line, dealing Physical DMG.\nAnti-Interrupt level is increased while using this skill.", "Billy_Skill_Special_Title": "Special Attack: Stand Still", "Billy_Talent_01_Desc_01": "When Billy hits an enemy with a Dash Attack or Dodge Counter, he gains an additional 2.7 Energy. Can trigger once every 5s.", "Billy_Talent_01_Desc_01_Realign": "When Billy hits an enemy with a Dash Attack or Dodge Counter, he gains an additional 2.7 Energy. Can trigger once every 5s.", "Billy_Talent_01_Desc_02": "\"You guys are way too honest to be bad guys!\"\n\"All lined up, like NPCs at the shooting range!\"", "Billy_Talent_01_Title": "Dazzling Entrance", "Billy_Talent_01_Title_Realign": "Dazzling Entrance", "Billy_Talent_02_Desc_01": "Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks count as dodges, making Billy Invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically follow up with a Dodge Counter.", "Billy_Talent_02_Desc_01_Realign": "Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks count as dodges, making Billy Invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically follow up with a Dodge Counter.", "Billy_Talent_02_Desc_02": "\"The Starlight Knights never run from danger. That's what we call tactical repositioning for better aim!\"\n— User \"Dreamgirl Monica\" from the Starlight Radiance messageboards.", "Billy_Talent_02_Title": "Roaming Gunslinger", "Billy_Talent_02_Title_Realign": "Roaming Gunslinger", "Billy_Talent_03_Desc_02": "Never neglect your training, and never stop improving! This is the philosophy of the Starlight Knights. Billy believes in it wholeheartedly, and practices it sincerely.", "Billy_Talent_03_Title": "Teachings of the Starlight Knights", "Billy_Talent_03_Title_Realign": "Teachings of the Starlight Knights", "Billy_Talent_04_Desc_01": "When Billy hits an enemy with his EX Special Attack, the skill's CRIT Rate increases based on the distance from the enemy. The closer he is to the target, the greater the effect, up to a maximum increase of 32%.", "Billy_Talent_04_Desc_01_Realign": "When Billy hits an enemy with his EX Special Attack, the skill's CRIT Rate increases based on the distance from the enemy. The closer he is to the target, the greater the effect, up to a maximum increase of 32%.", "Billy_Talent_04_Desc_02": "These explosive bullets of Billy's own invention are incredibly lethal at close range.\nTheir performance far outstrips Billy's original intention of simply making them cooler.", "Billy_Talent_04_Title": "Starlight Ballistics", "Billy_Talent_04_Title_Realign": "Starlight Ballistics", "Billy_Talent_05_Desc_02": "Unknown precision components and unique structural design have given Billy performance far beyond his peers... And maintenance costs far beyond his means.", "Billy_Talent_05_Title": "Lost Technological Construct", "Billy_Talent_05_Title_Realign": "Lost Technological Construct", "Billy_Talent_06_Desc_01": "When Billy accumulates 10 hits on enemies or triggers a Perfect Dodge, his DMG increases by 6%, stacking up to 5 times and lasting until he's knocked back or launched by an attack.", "Billy_Talent_06_Desc_01_Realign": "When Billy accumulates 10 hits on enemies or triggers a Perfect Dodge, his DMG increases by 6%, stacking up to 5 times. The effect resets if he is knocked back or launched by an enemy.", "Billy_Talent_06_Desc_02": "\"Hooboy~ Feelin' great! Move aside, Anby, it's my time to shine!\"\n\"Yo, Anby — can you play the Starlight Knight theme?\"\n—excerpt from Cunning Hares' \"Top 10 Forbidden Sentences,\" selected by Anby", "Billy_Talent_06_Title": "Starlight Hero", "Billy_Talent_06_Title_Realign": "Starlight Hero", "Billy_UniqueSkill_01_Desc": "Billy's DMG increases by 25% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.", "Billy_UniqueSkill_02_Desc": "Billy's DMG increases by 29.1% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.", "Billy_UniqueSkill_03_Desc": "Billy's DMG increases by 33.3% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.", "Billy_UniqueSkill_04_Desc": "Billy's DMG increases by 37.5% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.", "Billy_UniqueSkill_05_Desc": "Billy's DMG increases by 41.6% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.", "Billy_UniqueSkill_06_Desc": "Billy's DMG increases by 45.8% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.", "Billy_UniqueSkill_07_Desc": "Billy's DMG increases by 50% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.", "Billy_UniqueSkill_Title": "Core Passive: Steady Shot", "BlackScene_1203560101": "On this leisurely morning, I spend some time with {M#Belle}{F#Wise} in my room, playing a stage we had been stuck on for a long time...", "BlackScene_1203560201": "Just when I'm grabbing breakfast at Lumina Square, I bump into Rina.", "BlackScene_1203560301": "And so, we rush back to the video store.", "BlackScene_1203570101": "The video store doesn't seem to have much traffic today, so the two decide to watch a movie to kill time...", "BlackScene_1203570201": "Ever since checking out that vehicle, Qingyi hasn't been in contact...", "BlackScene_1203570301": "It's almost community service time, but Qingyi still hasn't replied.\nJust as the siblings begin to get anxious, there's a knock at the door...", "BossBattle_QuestDesc_12252001": "The target of this hunt is a horrific beast lurking in the depths of the metro that has two forms.\n· Freeze, Duel and Support Resonia are obtainable during this operation.", "BossBattle_QuestDesc_12252002": "The target of this hunt is a massive, heavy corruption complex with a diverse array of attacks.\n· Shock, Duel and Support Resonia are obtainable during this operation.", "BossBattle_QuestDesc_12252003": "The targets of this hunt are the elegant but treacherous Twin Dancers, who protect each other.\n· Ether, Duel and Support Resonia are obtainable during this operation.", "BossBattle_QuestDesc_12252004": "The target of this hunt is Corrupted Overlord - Pompey, who has two forms and many methods of attack.\n· [Ignite], [Duel], and [Assist] Resonia are obtainable during this operation.", "BossBattle_QuestDesc_12253007": "In this battle, the Notorious Dullahan will join the battle in 20 seconds. Upon appearing, it will apply the following effects to all enemies:\n· Before being Stunned, Agent DMG dealt to Dullahan is reduced by 15%.\n· Agent inflicted Daze is increased by 20%.\n· Daze recovery rate is reduced by 15%.\nIf the enemies on the field are defeated ahead of time, Dullahan will instantly enter the battlefield with 20% Daze.\n\nThe Notorious Dullahan is an Ethereal skilled in continuous assaults and charged attacks, maintaining a unique battle rhythm.", "BossBattle_QuestDesc_1225300701": "In this battle, Hollow Thug - Rampant Brute will gain the following effects:\n· During his charging state, the DMG he deals increases by 20%, but the Anomaly Buildup inflicted by Agents also increases by 15%.\n· When affected by an Anomaly, Rampant Brute immediately loses 5% HP.\n\nThe Hollow Thug - Rampant Brute is a highly dangerous enemy, requiring constant attention to his charging state. Allowing him to charge freely could result in severe consequences!", "BossBattle_QuestDesc_1225300702": "In this battle, Hollow Thug - Rampant Brute will gain the following effects:\n· During his charging state, the DMG he deals increases by 30%, but the Anomaly Buildup inflicted by Agents also increases by 20%.\n· When affected by an Anomaly, Rampant Brute immediately loses 5% HP.\n\nThe Hollow Thug - Rampant Brute is a highly dangerous enemy, requiring constant attention to his charging state. Allowing him to charge freely could result in severe consequences!", "BossBattle_QuestDesc_1225300703": "In this battle, Hollow Thug - Rampant Brute will gain the following effects:\n· During his charging state, the DMG he deals increases by 40%, but the Anomaly Buildup inflicted by Agents also increases by 25%.\n· When affected by an Anomaly, Rampant Brute immediately loses 5% HP.\n\nThe Hollow Thug - Rampant Brute is a highly dangerous enemy, requiring constant attention to his charging state. Allowing him to charge freely could result in severe consequences!", "BossBattle_QuestDesc_1225300704": "In this battle, Hollow Thug - Rampant Brute will gain the following effects:\n· During his charging state, the DMG he deals increases by 50%, but the Anomaly Buildup inflicted by Agents also increases by 30%.\n· When affected by an Anomaly, Rampant Brute immediately loses 5% HP.\n\nThe Hollow Thug - Rampant Brute is a highly dangerous enemy, requiring constant attention to his charging state. Allowing him to charge freely could result in severe consequences!", "BossBattle_QuestDesc_12253008": "In this battle, Troublemaker - Wanted Enforcer will gain the following effects:\n· The DMG he deals increases with each move executed, up to an increase of 20%.\n· This effect is reset when Stunned, and his Stun DMG Multiplier increases by 20%.\n\nThe Troublemaker - Wanted Enforcer is a ferocious and agile boxer. Watch out for his endless combos!", "BossBattle_QuestDesc_1225300801": "For this battle, Ionized - Doppelganger - Jane gains the following effects:\n· The damage received from Agent Dodge Counters and Assist Follow-Ups is increased by 40%.\n\n· After each successful dodge or block of an Agent's attack, the DMG the Doppelganger deals is increased by 6%, up to a max of 30%.\nIonized - Doppelganger - Jane is incredibly agile, making it difficult to predict. Even fully armed combat squads often struggle to cope with its unique and fierce fighting techniques. When engaging in battle with it, it's crucial to watch closely and proceed with caution.", "BossBattle_QuestDesc_1225300802": "For this battle, Ionized - Doppelganger - Jane gains the following effects:\n· The damage received from Agent Dodge Counters and Assist Follow-Ups is increased by 60%.\n\n· After each successful dodge or block of an Agent's attack, the DMG the Doppelganger deals is increased by 9%, up to a max of 45%.\nIonized - Doppelganger - Jane is incredibly agile, making it difficult to predict. Even fully armed combat squads often struggle to cope with its unique and fierce fighting techniques. When engaging in battle with it, it's crucial to watch closely and proceed with caution.", "BossBattle_QuestDesc_1225300803": "For this battle, Ionized - Doppelganger - Jane gains the following effects:\n· The damage received from Agent Dodge Counters and Assist Follow-Ups is increased by 80%.\n\n· After each successful dodge or block of an Agent's attack, the DMG the Doppelganger deals is increased by 12%, up to a max of 60%.\nIonized - Doppelganger - Jane is incredibly agile, making it difficult to predict. Even fully armed combat squads often struggle to cope with its unique and fierce fighting techniques. When engaging in battle with it, it's crucial to watch closely and proceed with caution.", "BossBattle_QuestDesc_1225300804": "For this battle, Ionized - Doppelganger - Jane gains the following effects:\n· The damage received from Agent Dodge Counters and Assist Follow-Ups is increased by 100%.\n\n· After each successful dodge or block of an Agent's attack, the DMG the Doppelganger deals is increased by 15%, up to a max of 75%.\nIonized - Doppelganger - Jane is incredibly agile, making it difficult to predict. Even fully armed combat squads often struggle to cope with its unique and fierce fighting techniques. When engaging in battle with it, it's crucial to watch closely and proceed with caution.", "BossBattle_QuestDesc_12253009": "In this battle, the Armored Hati will gain the following effects:\n· Attribute Anomaly Buildup caused by Agents is reduced by 10%.\n· Daze caused by Defensive Assists and Assist Follow-Ups is increased by 100%.\n· Stun recovery speed is reduced by 20%.\n\nThe Notorious Armored Hati is a heavily armored Ether beast with ferocious energy. Stay sharp!", "BossBattle_QuestDesc_12253010": "In this battle, Hans - Energized will gain the following effects:\n· Daze inflicted by Agents is reduced by 20%.\n· Upon destruction of its weak spots, it will immediately accumulate 20% Daze.\n\nHans - Energized is a robust and agile intelligent machine, but its weakness lies in its legs.", "BossBattle_QuestDesc_12253011": "In this battle, the Typhon Slugger will gain the following effects:\n· Daze inflicted by Agents is reduced by 20%.\n· Attribute Anomaly Buildup inflicted by Agents is increased by 20%.\n\nThe Typhon Slugger is a mech adept in close combat and incredibly mobile, delivering a true jungle warfare experience.", "BossBattle_QuestDesc_12253012": "In this battle, the Notorious Dullahan will join the battle in 20 seconds. Upon appearing, it will apply the following effects to all enemies:\n· Before being Stunned, Agent DMG dealt to Dullahan is reduced by 20%.\n· Agent inflicted Daze is increased by 25%.\n· Daze recovery rate is reduced by 20%.\nIf the enemies on the field are defeated ahead of time, Dullahan will instantly enter the battlefield with 20% Daze.\n\nThe Notorious Dullahan is an Ethereal skilled in continuous assaults and charged attacks, maintaining a unique battle rhythm.", "BossBattle_QuestDesc_12253013": "In this battle, Troublemaker - Wanted Enforcer will gain the following effects:\n· The DMG he deals increases with each move executed, up to an increase of 30%.\n· This effect is reset when Stunned, and his Stun DMG Multiplier increases by 25%.\n\nThe Troublemaker - Wanted Enforcer is a ferocious and agile boxer. Watch out for his endless combos!", "BossBattle_QuestDesc_12253014": "In this battle, the Armored Hati will gain the following effects:\n· Attribute Anomaly Buildup caused by Agents is reduced by 20%.\n· Daze caused by Defensive Assists and Assist Follow-Ups is increased by 120%.\n· Stun recovery speed is reduced by 20%.\n\nThe Notorious Armored Hati is a heavily armored Ether beast with ferocious energy. Stay sharp!", "BossBattle_QuestDesc_12253015": "In this battle, Hans - Energized will gain the following effects:\n· Daze inflicted by Agents is reduced by 25%.\n· Upon destruction of its weak spots, it will immediately accumulate 25% Daze.\n\nHans - Energized is a robust and agile intelligent machine, but its weakness lies in its legs.", "BossBattle_QuestDesc_12253016": "In this battle, the Typhon Slugger will gain the following effects:\n· Daze inflicted by Agents is reduced by 30%.\n· Attribute Anomaly Buildup inflicted by Agents is increased by 30%.\n\nThe Typhon Slugger is a mech adept in close combat and incredibly mobile, delivering a true jungle warfare experience.", "BossBattle_QuestDesc_12253017": "In this battle, the Notorious Dullahan will join the battle in 20 seconds. Upon appearing, it will apply the following effects to all enemies:\n· Before being Stunned, Agent DMG dealt to Dullahan is reduced by 25%.\n· Agent inflicted Daze is increased by 30%.\n· Daze recovery rate is reduced by 25%.\nIf the enemies on the field are defeated ahead of time, Dullahan will instantly enter the battlefield with 20% Daze.\n\nThe Notorious Dullahan is an Ethereal skilled in continuous assaults and charged attacks, maintaining a unique battle rhythm.", "BossBattle_QuestDesc_12253018": "In this battle, the Notorious Dullahan will join the battle in 20 seconds. Upon appearing, it will apply the following effects to all enemies:\n· Before being Stunned, Agent DMG dealt to Dullahan is reduced by 30%.\n· Agent inflicted Daze is increased by 35%.\n· Daze recovery rate is reduced by 30%.\nIf the enemies on the field are defeated ahead of time, Dullahan will instantly enter the battlefield with 20% Daze.\n\nThe Notorious Dullahan is an Ethereal skilled in continuous assaults and charged attacks, maintaining a unique battle rhythm.", "BossBattle_QuestDesc_12253019": "In this battle, Troublemaker - Wanted Enforcer will gain the following effects:\n· The DMG he deals increases with each move executed, up to an increase of 40%.\n· This effect is reset when Stunned, and his Stun DMG Multiplier increases by 30%.\n\nThe Troublemaker - Wanted Enforcer is a ferocious and agile boxer. Watch out for his endless combos!", "BossBattle_QuestDesc_12253020": "In this battle, Troublemaker - Wanted Enforcer will gain the following effects:\n· The DMG he deals increases with each move executed, up to an increase of 50%.\n· This effect is reset when Stunned, and his Stun DMG Multiplier increases by 35%.\n\nThe Troublemaker - Wanted Enforcer is a ferocious and agile boxer. Watch out for his endless combos!", "BossBattle_QuestDesc_12253021": "In this battle, the Armored Hati will gain the following effects:\n· Attribute Anomaly Buildup caused by Agents is reduced by 30%.\n· Daze caused by Defensive Assists and Assist Follow-Ups is increased by 140%.\n· Stun recovery speed is reduced by 20%.\n\nThe Notorious Armored Hati is a heavily armored Ether beast with ferocious energy. Stay sharp!", "BossBattle_QuestDesc_12253022": "In this battle, the Armored Hati will gain the following effects:\n· Attribute Anomaly Buildup caused by Agents is reduced by 40%.\n· Daze caused by Defensive Assists and Assist Follow-Ups is increased by 160%.\n· Stun recovery speed is reduced by 20%.\n\nThe Notorious Armored Hati is a heavily armored Ether beast with ferocious energy. Stay sharp!", "BossBattle_QuestDesc_12253023": "In this battle, Hans - Energized will gain the following effects:\n· Daze inflicted by Agents is reduced by 30%.\n· Upon destruction of its weak spots, it will immediately accumulate 30% Daze.\n\nHans - Energized is a robust and agile intelligent machine, but its weakness lies in its legs.", "BossBattle_QuestDesc_12253024": "In this battle, Hans - Energized will gain the following effects:\n· Daze inflicted by Agents is reduced by 35%.\n· Upon destruction of its weak spots, it will immediately accumulate 35% Daze.\n\nHans - Energized is a robust and agile intelligent machine, but its weakness lies in its legs.", "BossBattle_QuestDesc_12253025": "In this battle, the Typhon Slugger will gain the following effects:\n· Daze inflicted by Agents is reduced by 40%.\n· Attribute Anomaly Buildup inflicted by Agents is increased by 40%.\n\nThe Typhon Slugger is a mech adept in close combat and incredibly mobile, delivering a true jungle warfare experience.", "BossBattle_QuestDesc_12253026": "In this battle, the Typhon Slugger will gain the following effects:\n· Daze inflicted by Agents is reduced by 50%.\n· Attribute Anomaly Buildup inflicted by Agents is increased by 50%.\n\nThe Typhon Slugger is a mech adept in close combat and incredibly mobile, delivering a true jungle warfare experience.", "BossBattle_QuestName_12252001": "Notorious Hunt: Newborn Dead End Butcher", "BossBattle_QuestName_12252002": "Notorious Hunt: Unknown Corruption Complex", "BossBattle_QuestName_12252003": "Notorious Hunt: Twin Marionettes", "BossBattle_QuestName_12252004": "Notorious Hunt: Corrupted Overlord - Pompey", "BossBattle_QuestName_12253001": "Expert Challenge: Newborn Dullahan", "BossBattle_QuestName_12253003": "Expert Challenge: Troublemaker - Wanted Enforcer", "BossBattle_QuestName_12253004": "Expert Challenge: Notorious - Armored Hati", "BossBattle_QuestName_12253005": "Expert Challenge: Hans - Energized", "BossBattle_QuestName_12253006": "Expert Challenge: Typhon Slugger", "BossBattle_QuestName_12253007": "Expert Challenge: Hollow Thug - Rampant Brute", "BossBattle_QuestName_12253008": "Expert Challenge: Ionized - Doppelganger - Jane", "BossRushDungeonDes": "· For 180 seconds, deal as much damage as possible to Nineveh before the timer stops.\n· The challenge requires a Resonium Kit, which can be earned from the \"Withering Garden: Core\" or \"Withering Garden: Seedbed\" challenge.\n· When 120 seconds remain, Nineveh enters the Overload Activation mode, during which both damage dealt and damage sustained by Nineveh increase.\n· When 60/30 seconds remain, Overload Activation is further enhanced.\n· Defeat Constricting Vines and Hornets to extend the challenge duration.", "BossRushDungeonDes_0101": "· 180s Time Trial Challenge; Deal as much DMG as possible to Nineveh before the countdown ends.", "BossRushDungeonDes_0102": "· When the countdown reaches 120s, Nineveh enters Overload Activation, which increases the DMG that both sides deal and take in combat.", "BossRushDungeonDes_0103": "· When the countdown reaches 60/30s, Overload Activation will be further enhanced.", "BossRushDungeonDes_0104": "· Defeat the Constricting Vines and Hornets in the stage to extend the challenge duration.", "BossRushDungeonDes_0105": "· Participate in \"Withering Garden\" challenges to obtain Resonium Kits. Equip Resonium Kits to increase your combat prowess.", "BossRushReward_GetAllReward": "Current Reward", "BossRushReward_Tab1": "Knives Out", "BossRushReward_Tab2": "Forged in Battle", "BossRushReward_Tab3": "Bullets to Petals", "Bossrush_Reward_Des_101": "Play \"Inferno Reap\" 1 time", "Bossrush_Reward_Des_102": "Defeat a total of 16 Constricting Vines", "Bossrush_Reward_Des_103": "Defeat a total of 32 Constricting Vines", "Bossrush_Reward_Des_104": "Defeat a total of 9 Hornets", "Bossrush_Reward_Des_105": "Defeat a total of 15 Hornets", "Bossrush_Reward_Des_201": "Deal a total of 15,000,000 damage to Nineveh", "Bossrush_Reward_Des_202": "Deal a total of 30,000,000 damage to Nineveh", "Bossrush_Reward_Des_203": "Deal a total of 50,000,000 damage to Nineveh", "Bossrush_Reward_Des_204": "Deal a total of 70,000,000 damage to Nineveh", "Bossrush_Reward_Des_205": "Deal a total of 100,000,000 damage to Nineveh", "Bossrush_Reward_Des_206": "Deal a total of 130,000,000 damage to Nineveh", "Bossrush_Reward_Des_207": "Deal a total of 160,000,000 damage to Nineveh", "Bossrush_Reward_Des_208": "Deal a total of 200,000,000 damage to Nineveh", "Bossrush_Reward_Des_209": "Deal a total of 250,000,000 damage to Nineveh", "Bossrush_Total_Damage": "Current DMG:", "Bp_Unlock_ItemUse_Tips": "New Eridu City Fund is locked.", "BreakStun": "Impact", "BreakStun_base": "Base Impact", "BriefName_Monster_BellumSlime": "Doppelganger - Bellum", "BriefName_Monster_DubiousHero": "Rampant Brute", "BriefName_Monster_FrenziedManiac": "Frenzied Maniac", "BriefName_Monster_GreedyGunner": "Greedy Ranger", "BriefName_Monster_Guardian": "Guardian MK II", "BriefName_Monster_GuardianCam": "Guardian", "BriefName_Monster_GuardianMech": "Guardian MK III", "BriefName_Monster_HeavyStriker": "Heavy Striker MK II", "BriefName_Monster_HeavyStrikerBoss": "Shielded Defender Omega", "BriefName_Monster_HeavyStrikerBossCam": "Shielded Defender", "BriefName_Monster_HeavyStrikerCam": "Heavy Striker", "BriefName_Monster_JaneDoeSlime": "Doppelganger - Jane", "BriefName_Monster_LightfootRover": "Lightfoot Rover MK II", "BriefName_Monster_LightfootRoverCam": "Lightfoot Rover", "BriefName_Monster_MetalGorilla": "Typhon Slugger", "BriefName_Monster_MetalGorillaCam": "Typhon Challenger", "BriefName_Monster_MorsSlime": "Doppelganger - Mors", "BriefName_Monster_Nineveh": "Nineveh", "BriefName_Monster_PulchraSlime": "Doppelganger - Pulchra", "BriefName_Monster_RagingGuy": "Enraged Sweeper", "BriefName_Monster_RuthlessFiend": "Ruthless Fiend", "BriefName_Monster_ThugAssaulter": "Ambusher", "BriefName_Monster_ThugAssaulterVest": "Assaulter", "BriefName_Monster_ThugBulkyAbuser": "Wanted Intimidator", "BriefName_Monster_ThugBulkyAbuserVest": "Bulky Intimidator", "BriefName_Monster_ThugBulkyEnforcer": "Wanted Enforcer", "BriefName_Monster_ThugBulkyEnforcerVest": "Bulky Enforcer", "BriefName_Monster_ThugPoacher": "Rustler", "BriefName_Monster_ThugPoacherVest": "Poacher", "BriefName_Monster_ThugPyromaniac": "Arsonist", "BriefName_Monster_ThugPyromaniacVest": "Pyromaniac", "BriefName_Monster_ThugRaider": "Looter", "BriefName_Monster_ThugRaiderVest": "Raider", "BriefName_Monster_ViciousStriker": "Vicious Striker", "BriefName_Monster_WickedWrath": "Wicked Wraith", "BubbleByChat_Chapter00_0010_01": "Did that cat Thiren just now have two tails?", "BubbleByChat_Chapter00_0010_02": "You're seeing things.", "BubbleByChat_Chapter00_0010_03": "Running towards 141 Convenience Store.", "BubbleByChat_Chapter00_0011_01": "{M#You should rest up before Ollie sends the next part of the commission!}{F#Be careful later. But for now, rest up.}", "BubbleByChat_Chapter00_0012_01": "{M#Nekomata's here. You should ask her for more details about the commission!}{F#Go talk with Nekomata about what's up next...}", "BubbleByChat_Chapter00_0013_01": "{M#What did Nekomata go over there for?}{F#What's Nekomata doing over there...?}", "BubbleByChat_Chapter00_0014_01": "{M#I really wanna see what a real trial is like. I've only seen them in movies before!}{F#Speaking of trials, I suddenly feel like watching a courtroom drama...}", "BubbleByChat_Chapter00_0015_01": "{M#Finally, the end! Here comes that sweet, sweet paycheck!}{F#Hope there aren't any more surprises lying store for this commission...}", "BubbleByChat_Chapter00_0016_01": "{M#Braised? Fried? Steamed? How should I cook it...}{F#So much mackerel. That's enough for quite a few dinners...}", "BubbleChat5_01": "I need a Proxy's help! And this time, it's urgent!", "BubbleChat5_02": "That's what you said last time.", "BubbleChat5_03": "Well then, it's even MORE urgent this time!", "BubbleChat7_01": "I saw Elfy outside the music store while I was opening up this morning.", "BubbleChat7_02": "She's a regular, so it's good to chat.", "BubbleChat_Ch00_41_01": "Get moving and complete that final commission.", "BubbleChat_Ch00_42_01": "C'mon, the battle briefing is about to start!", "BubbleChat_Ch00_43_01": "We have to save Nicole and the others ASAP!", "BubbleChat_Ch00_44_01": "Go check it out on the HDD...", "BubbleChat_Ch00_45_01": "Manager! I need your help!", "BubbleChat_Ch00_45_02": "Eugh, this troublemaker who owes me money again.", "BubbleChat_Ch00_46_01": "First, we have to determine the strongbox's location within the Hollow...", "BubbleChat_Ch00_46_02": "That's up to us to figure out. We'll be back when there's news!", "BubbleChat_Ch00_47_01": "Hmm... it's a common type of portable flash drive.", "BubbleChat_Ch00_47_02": "Judging by the structure, it's a flash drive, right? With only this level of damage, it should be salvageable...", "BubbleChat_Ch00_48_01": "I'll get onto pre-tuning.", "BubbleChat_Ch00_48_02": "Come find me once you've gathered all the materials!", "BubbleChat_Ch00_49_01": "All the setup work is done, so I'm counting on you now.", "BubbleChat_Ch00_50_01": "Go find Nicole and the others.", "BubbleChat_Ch00_52_01": "Alright, now it's time for the main event!", "BubbleChat_Ch00_52_02": "\"Professional\"...?", "BubbleChat_Ch00_53_01": "Anby, Nicole arranged a rescue, she got the best of the best! She really cares about us!", "BubbleChat_Ch00_53_02": "Half the cost of the Proxy is coming out of our paychecks.", "BubbleChat_Ch00_53_03": "Really? She even left half of our salary? What a sweetheart!", "BubbleChat_Ch00_54_01": "Manager from across the road, hello", "BubbleChat_Ch00_55_01": "Head inside the shop to the Staff Breakroom to carry out tuning.", "BubbleChat_Ch00_56_01": "I wonder how things are going over on Nicole's side.", "BubbleChat_Ch00_56_01F": "Next comes Nicole's commission then. I guess...", "BubbleChat_Ch00_57_01": "Ready! Let's get moving!", "BubbleChat_Ch00_58_01": "Welcome...", "BubbleChat_Ch00_58_02": "...to the...", "BubbleChat_Ch00_58_03": "Store!", "BubbleChat_Ch01_10_01": "It's an emergency. Get to the terminal, pronto!", "BubbleChat_Ch01_11_01": "Sigh. After all that, we just ended up cleaning up the Cunning Hares' mess.", "BubbleChat_Ch01_11_01F": "In the end, it was all just cleaning up after the Cunning Hares. Now that's karma...", "BubbleChat_Ch01_12_01": "No matter how bad, Phaethon's lost data isn't just going to reappear.", "BubbleChat_Ch01_12_01F": "Phaethon's deleted data is gone, and that's a cold, hard fact. There's no use getting upset about it.", "BubbleChat_Ch01_12_02": "We have to just accept this fact and slowly rebuild a bit of credibility.", "BubbleChat_Ch01_12_02F": "But since we're still here, so we can make a comeback. Let's start with a simple commission to rebuild our reputation.", "BubbleChat_Ch01_13_01": "What doesn't kill us makes us stronger! Like strong chocolate... yum!", "BubbleChat_Ch01_14_01": "Please~", "BubbleChat_Ch01_14_01F": "You go first, and I'll be right behind you.", "BubbleChat_Ch01_15_01": "Nicole's friend huh...?", "BubbleChat_Ch01_15_01F": "Nekomata... never heard the name...", "BubbleChat_Ch01_16_01": "There's still lots of work to get done...", "BubbleChat_Ch01_17_01": "You go ahead and leave me with the store.", "BubbleChat_Ch01_18_01": "That's very suspicious...", "BubbleChat_Ch01_19_01": "You have to believe me-ow!", "BubbleChat_Ch01_20_01": "Are there any more interesting commissions...", "BubbleChat_Ch01_20_01F": "Gotta get more commissions...", "BubbleChat_Ch01_21_01": "Go take a walk on the street if you're feeling tired.", "BubbleChat_Ch01_21_01F": "Go take a walk on the street if you're feeling tired.", "BubbleChat_Ch01_22_01": "Oh, what a hassle...", "BubbleChat_Ch01_22_01F": "Nah... no thanks.", "BubbleChat_Ch01_23_01": "I hope we can level up quickly.", "BubbleChat_Ch01_23_01F": "Any other good commissions going?", "BubbleChat_Ch01_24_01": "Let me see, what's the eligibility criteria...", "BubbleChat_Ch01_24_01F": "Why did they have to use such a difficult word...", "BubbleChat_Ch01_25_01": "Exactly how many different kinds of events are there...!", "BubbleChat_Ch01_25_01F": "This event does look a bit suspicious.", "BubbleChat_Ch01_26_01": "Ne, nu-nhe, nu-ne-nhe nhu...\n(Error: translation module error)", "BubbleChat_Ch01_27_01": "En-nhu...ne-nhu...\n(Insufficient... energy...)", "BubbleChat_Ch01_28_01": "En-nhu...ne-nhu...\n(Insufficient... energy...)", "BubbleChat_Ch01_29_01": "Is this Bangboo okay?", "BubbleChat_Ch01_2_01": "Great! Then let's celebrate your near-death escape with a nice, normal meal!", "BubbleChat_Ch01_2_02": "No way! Now's not the time to cheap out. I want a deluxe feast!", "BubbleChat_Ch01_30_01": "You'll never be disappointed at Waterfall Soup!", "BubbleChat_Ch01_31_01": "Un-na-nhu ne-nhe na!\n(I wanna watch videos every day!)", "BubbleChat_Ch01_32_01": "Un-na-nhu, un-na-nhu ne-nhe nah!\n(Videotapes! Gimme more videotapes!)", "BubbleChat_Ch01_33_01": "Na! Na-nhe na!\n(I found it! I got it!)", "BubbleChat_Ch01_34_01": "Ehn! Ehn na-en-nah!\n(Hollow adventure movies are pretty fun.)", "BubbleChat_Ch01_35_01": "Ahn ne-nah un un-nah nu.\n(There might be more loot in the Hollows.)", "BubbleChat_Ch01_36_01": "Un-ne-nu, na! Na!\n(Bangboo explorer — ready to begin a new adventure!)", "BubbleChat_Ch01_37_01": "You must have fallen asleep!", "BubbleChat_Ch01_37_02": "I didn't...", "BubbleChat_Ch01_38_01": "Hmph, yeah right.", "BubbleChat_Ch01_38_02": "I'm not lying!", "BubbleChat_Ch01_39_01": "Un-ne-nuu nu?\n(Are there any real adventurers on this street?)", "BubbleChat_Ch01_3_01": "Hmm... I did land on all fours just now, right?", "BubbleChat_Ch01_40_01": "Na na! ne-na un un-na!\n(Let's go take a look. Hollows have all the best loot in the world!)", "BubbleChat_Ch01_41_01": "As long as the customer is satisfied, everything's good.", "BubbleChat_Ch01_4_01": "Yee-ow! It hurts! Aren't cats supposed to always land on their feet?", "BubbleChat_Ch01_5_01": "There's no ti-meow!", "BubbleChat_Ch01_6_01": "That Dead End Hollow train packed with explosives must be stopped!", "BubbleChat_Ch01_6_02": "Off we go! Mee-yow!", "BubbleChat_Ch01_7_01": "...I'm sorry... meow...", "BubbleChat_Ch01_7_02": "It's all I can do...", "BubbleChat_Ch01_8_01": "I'm back! Mee-yow~ What a thrilling walk!", "BubbleChat_Ch01_8_02": "The train's stopped and I've still got all my nine lives! Woohoo meow!", "BubbleFunctionChat1_01": "Ehn-na nu-na-nah. (I'm on duty at the video store today.)", "BubbleFunctionChat1_02": "Nhu-na nhu-ne-ne! (Hopefully we'll get a lot of orders today!)", "BubbleFunctionChat1_name": "Bangboo 18", "BubbleFunctionChat4_01": "I make the best noodles.", "BubbleFunctionChat4_02": "You must try it in the future.", "BubbleFunctionChat4_name": "General Chop", "Bubble_Avatar_10_01": "Ding dong! The Dennies in that Bangboo moneybox are calling me~", "Bubble_Avatar_10_02": "I'm just reaching out to greet some Dennies hello. That's not a crime right!", "Bubble_Avatar_11_01": "This isn't enough. Looks like I'll have to go out again...", "Bubble_Avatar_12_01": "The store is under renovation. It'll be up and running soon!", "Bubble_Avatar_13_01": "Progress is so slow. Has the contractor been slacking off...?", "Bubble_Avatar_14_01": "Feel free to use the tables and chairs outside. Of course, there's no minimum charge.", "Bubble_Avatar_15_01": "Beautiful...\nEven though it's closed, it's the most elegant store on this street...", "Bubble_Avatar_18_01": "Zzzzz...", "Bubble_Avatar_1_01": "One last time, this is the last time! If I get one I already have again, I'll give up!", "Bubble_Avatar_1_02": "...And then I'll smash this stupid machine.", "Bubble_Avatar_2_01": "Such a skinny frame has got nothing on our company's heavy machinery!", "Bubble_Avatar_2_02": "I wish I could drive a roller for a client visit! Although parking might become an issue...", "Bubble_Avatar_3_01": "I was going to wait at the store entrance, but seems I'm affecting business... *sigh*", "Bubble_Avatar_4_01": "Every time I see this guy I feel like he wants to say \"I wanna put your head in my mouth.\"", "Bubble_Avatar_4_02": "Uwah! That's why I hate dogs!", "Bubble_Avatar_5_01": "In three minutes, they'll start selling short-dated food dirt cheap.", "Bubble_Avatar_5_02": "Perfect! That's the staff meals taken care of for the next month!", "Bubble_Avatar_6_01": "The Starlight Knight has a new Trailer out—", "Bubble_Avatar_7_01": "Oh, it's a little family van, it's so cute and small!", "Bubble_Avatar_7_02": "That guy is... probably ten times bigger than it. Doing alright now?", "Bubble_Avatar_8_01": "I wonder what a noodle hamburger would taste like?", "Bubble_Avatar_8_02": "Ah... Then the hamburger would be a noodleburger.", "Bubble_Avatar_9_01": "What should I bring into the Hollow?", "Bubble_Avatar_9_02": "Neon Cola, Rocket Popping candy, UAP Chips, Ol' Captain Jerky, a picnic mat, Click cookies, a camera, a board game, an open-top tent...", "Bubble_Avatar_9_03": "...And Nicole... Yes.. That should be enough.", "Bubble_Bangboo_Safety_01": "En-ne en-na nhu! (Come here!)", "Bubble_Bangboo_Safety_02": "Nha nhu-en, nu-na-ehn (The supplies are in the box)", "Bubble_Bangboo_Safety_03": "Nah-en nu na (The supplies have been recovered!)", "Bubble_Bangboo_Safety_06": "En-na, ehn nu nu-na (Great, you fought it off!)", "Bubble_Chapter000_Inlevel_0001": "...Seriously? I have to fill out a form for this?", "Bubble_Chapter000_Inlevel_0002_01": "Nhe na na... nhe-nu... un-na-nu ne-ne...\n(C—Chop, chopppp... can't... can't chop humans... humannnn...)", "Bubble_Chapter00_28_01": "Oh my, isn't this the manager from across the street?", "Bubble_Chapter00_39_01": "Don't worry!", "Bubble_Chapter00_51_01": "Everything is all... Anyway, let's play the videotape, first, Wise!", "Bubble_Chapter00_51_02": "We'll just have to do as he says. [/INST] We'll just have to do what we're told.", "Bubble_Chapter00_62F_01": "Wish my life was as chill as that...", "Bubble_Chapter00_62_01": "So cute~ I want one too~", "Bubble_Chapter00_63_01": "Let's battle it out again some time, Manager!", "Bubble_Chapter00_64_01": "It's decided then Manager! Next time we're definitely gonna duel each other!", "Bubble_Chapter00_65_01": "I'll leave the restocking up to you!", "Bubble_Chapter00_66_01": "It's so fluffy... and soft... And it seems to be enjoying this... I feel like petting it again...", "Bubble_Chapter00_66_01F": "...Can't believe there's a cat that doesn't move away when strangers try to pet it... Hmm... Now I can understand Belle's obsession...", "Bubble_Chapter00_67_01": "I hope everything goes well!", "Bubble_Chapter00_68_01": "Nicole looks so confident... Could she actually be reliable this time...?", "Bubble_Chapter00_68_02": "Nicole looks so confident... Could she actually be reliable this time...?", "Bubble_Chapter00_69_01": "Ah, so I had the wrong person... I thought for a minute there that I was starting to get behind the times.", "Bubble_Chapter00_70_01": "So you're not \"Inter-Knot Woofy\"? I got myself all worked up over nothing.", "Bubble_Chapter02_SRL8_01_01": "What's taking so long...", "Bubble_Chapter02_SRL8_02": "How could you forget something like that...!", "Bubble_Chapter02_SRL8_03_01": "I'm such an idiot...", "Bubble_Chapter02_SRL8_04": "Oh, Dana... Be more careful!", "Bubble_Chapter03_SRL2_01_01": "Something feels off here...", "Bubble_Chapter03_SRL2_01_02": "You're reading too much into it.", "Bubble_Chapter03_SRL2_02_01": "No... We have to get to the bottom of this.", "Bubble_Chapter03_SRL2_04_01": "Lucky we caught on to things in time.", "Bubble_Chapter03_SRL2_04_02": "Yeah, we really owe one to that anonymous fan.", "Bubble_Chapter03_SRL2_05_01": "But I'm still a bit worried.", "Bubble_Chapter03_SRL2_05_02": "Don't worry, there's nothing to be afraid of!", "Bubble_Chapter03_SRL2_06_01": "Ah, why is everything getting trickier...", "Bubble_Chapter03_SRL2_08_01": "What now, what are we gonna do now?!", "Bubble_Chapter03_SRL2_11_01": "Thinking back over everything, I feel like I've got a little PTSD.", "Bubble_Chapter03_SRL2_11_02": "Really? I found the whole thing exhilarating!", "Bubble_Chapter03_SRL8_01_01": "Hmm... Where did that guy run off to?", "Bubble_Chapter03_SRL8_02_01": "Well, that guy should be nearby...", "Bubble_Chapter03_SRL8_03_01": "Hehehe~", "Bubble_Chapter03_SRL8_04_01": "Wh—Who's following me?", "Bubble_Chapter03_SRL8_05_01": "Huh? Someone's trying to find out where I am?", "Bubble_Chapter03_SRL8_06_01": "My intuition is telling me... that he's close!", "Bubble_Chapter03_SRL8_07_01": "I never thought I'd see public security officers around this street...", "Bubble_Chapter03_SRL8_08_01": "Who's causing all this mayhem?", "Bubble_Chapter03_SRL8_09_01": "What's all the commotion about...", "Bubble_ChapterBurnice_0010_001": "Time to get another Nitro-Fuel!", "Bubble_ChapterBurnice_0010_002": "Why don't you drink something else for a change?", "Bubble_ChapterBurnice_0010_003": "Sure thing — if you're buying!", "Bubble_ChapterBurnice_0020_002": "If we flick the TV on right now, we'll catch the lottery draw, right?", "Bubble_ChapterBurnice_0020_003": "The fire in my heart is about to set this ticket alight...!", "Bubble_ChapterBurnice_0020_004": "Take it easy, sis...", "Bubble_ChapterBurnice_0030_001": "Piper~ Piper~ Piper Piper Piper~", "Bubble_ChapterBurnice_0030_002": "What are you doing...? You're saying my name so much it's starting to sound weird!", "Bubble_ChapterBurnice_0030_003": "Give me a smile!", "Bubble_ChapterBurnice_0030_004": "No.", "Bubble_ChapterBurnice_0040_001": "Stay calm... Stay calm... Stay calm... Cay stalm... Stay... Stay... Ughhh!", "Bubble_ChapterBurnice_0040_002": "Haha! No chance you can stay calm any more, right, Piper?", "Bubble_ChapterBurnice_0040_003": "I mean, this is a moment that could change everything for you...", "Bubble_ChapterBurnice_Inlevel_0001_01": "What am I doing here...", "Bubble_ChapterBurnice_Inlevel_0001_02": "Which idiot dares invade our turf!", "Bubble_ChapterBurnice_Inlevel_0002_01": "What am I doing here...", "Bubble_ChapterBurnice_Inlevel_0002_02": "Get lost!", "Bubble_ChapterBurnice_Inlevel_0003_01": "Which idiot dares invade our turf!", "Bubble_ChapterBurnice_Inlevel_0003_02": "They here to steal the lottery ticket, too?", "Bubble_ChapterBurnice_Inlevel_0004_01": "Hey, hey! I'm over here!", "Bubble_ChapterBurnice_Inlevel_0004_02": "I remember the console for this cell being close by. Let's take a look around.", "Bubble_ChapterBurnice_Inlevel_0005_01": "There should be a control stick on the side... Give it a yank, Proxy!", "Bubble_ChapterLycaon_0011_01": "We're getting our noodles soon, right? It's a shame the owner didn't have more time to consider all my suggestions earlier...", "Bubble_ChapterLycaon_0011_02": "Well, I'm not sure if he's going to, even if he had time...", "Bubble_ChapterLycaon_0012_01": "Hehe... The wolf attendant ordered the noodles for me... Hehehe...", "Bubble_ChapterLycaon_0013_01": "I'm famished. I wish a steaming bowl of noodle soup would just appear in front of me...", "Bubble_ChapterLycaon_0014_01": "It would be great to always have someone help me with ordering and make recommendations...", "Bubble_ChapterLycaon_0020_01": "No one knows this cool organization better than I do!", "Bubble_ChapterLycaon_0020_02": "...", "Bubble_ChapterLycaon_0021_01": "Ugh, I slipped another spot... I was sure I'd make it into the top ten this time.", "Bubble_ChapterLycaon_0022_01": "*yawn* I'm so tired...", "Bubble_ChapterLycaon_0026_01": "Why is this taking so long? We are not gonna be late because of this, are we? I still have to align the task granularity with my supervisor.", "Bubble_ChapterLycaon_0026_02": "Don't worry. I checked the time before we left, we're gonna be fine.", "Bubble_ChapterLycaon_0026_03": "Alright, then I need to offer some suggestions to the shop owner about optimizing the production process, like streamlining the ordering method and further energizing their products.", "Bubble_ChapterLycaon_0026_04": "...Please, don't talk to the owner like that later.", "Bubble_ChapterLycaon_0027_01": "After all these years, the noodle shop's still as packed as the day it opened, huh?", "Bubble_ChapterLycaon_0027_02": "Look at that line—it's only getting longer.", "Bubble_ChapterLycaon_0027_03": "That's a good sign right there. Means the food's still top-notch. And hey, we're retired, right? We've got all the time in the world.", "Bubble_ChapterLycaon_0027_04": "I've been keeping myself quite busy. If you're up for it, how about we head to the gym together after we finish our noodles?", "Bubble_ChapterLycaon_0032_01": "The white bowls are not spicy, but the black bowls are super fiery hot...", "Bubble_ChapterLycaon_0033_01": "*sigh* I'm craving something warm and filling...", "Bubble_ChapterLycaon_0034_01": "Hmm... Ordering at restaurants is just so hard...", "Bubble_ChapterLycaon_0037_01": "If Mockingbird is really that good, can they snag next month's exam papers for me?", "Bubble_ChapterLycaon_0037_02": "Sounds like some urban legend...", "Bubble_ChapterLycaon_0037_03": "Whoa, you know so much about them! That's so cool!", "Bubble_ChapterLycaon_0037_04": "A group of chivalrous Phantom Thieves... You're making this up, right?", "Bubble_ChapterLycaon_0037_05": "I can tell you all what I know about Mockingbird...", "Bubble_ChapterLycaon_0042_01": "I can do this...", "Bubble_ChapterTGS_02_01": "The area ahead is closed.", "Bubble_ChapterTGS_03_01": "Oh no, my colleague is still over there.", "Bubble_ChapterTGS_03_02": "I-Is something going on? Don't scare me!", "Bubble_ChapterTGS_04_01": "A Hollow? This can't be good...", "Bubble_ChapterTGS_04_02": "But I've got stuff to do over there...", "Bubble_ChapterTGS_05_01": "Am I seeing things?", "Bubble_ChapterTGS_05_02": "Are you a rescue squad sent by the Association?", "Bubble_ChapterTGS_07_01": "Ohhhh... My mom must be worried sick about me.", "Bubble_ChapterTGS_07_02": "Look! Someone is here to save us!", "Bubble_ChapterTGS_08_01": "It was so scary... My legs still feel shaky.", "Bubble_ChapterTGS_09_01": "Is this the afterlife?", "Bubble_ChapterTGS_09_02": "We're still alive!", "Bubble_ChapterTGS_10_01": "I wonder how she's doing...", "Bubble_ChapterTGS_10_02": "It's thanks to her everyone stayed safe.", "Bubble_ChapterTGS_11_01": "I've got a new commission, old friend.", "Bubble_ChapterTGS_12_01": "This Hollow is trouble alright.", "Bubble_ChapterTGS_13_01": "The manager from across the street? What's the hurry?", "Bubble_ChapterTGS_14_01": "...What changes should I make?", "Bubble_ChapterTGS_15_01": "I hope anyone still awaiting rescue is safe...", "Bubble_ChapterTGS_15_02": "Stop, I feel awful just thinking about it.", "Bubble_ChapterTGS_16_01": "I hear they've already got a lot of people out.", "Bubble_ChapterTGS_16_02": "The rescue operation sure was fast, huh?", "Bubble_ChapterTGS_17_01": "I should seriously study the Hollow Survival Manual.", "Bubble_ChapterTGS_17_02": "You should study for tomorrow's exam first...", "Bubble_ChapterTGS_18_01": "Belle... It's all my fault.", "Bubble_ChapterTGS_18_02": "Don't worry, look, I told you someone would come rescue us!", "Bubble_ChapterTGS_19_01": "Roger that. I will continue to maintain order.", "Bubble_ChapterTGS_20_01": "Orders received. I'll record the identity of all those rescued.", "Bubble_ChapterTGS_21_01": "I trust your expert eye.", "Bubble_ChapterTGS_22_01": "Could she be at the coffee shop?", "Bubble_ChapterTGS_23_01": "Maybe General Chop has seen it? It's lunchtime now.", "Bubble_ChapterTGS_24_01": "Please wait patiently for the warning to be lifted.", "Bubble_ChapterTGS_25_01": "I can't believe I got out safely! Thanks for taking care of me in the Hollow, Miss!", "Bubble_ChapterTGS_25_02": "If you want to thank me, just call me Asha.", "Bubble_ChapterTGS_26_01": "You should call home to tell them you're safe.", "Bubble_ChapterTGS_27_01": "Now that we're safe, I can finally go back to work.", "Bubble_ChapterTGS_27_02": "Hmph... Maybe I should've stayed inside.", "Bubble_ChapterTGS_28_01": "Wahh~ So cute!", "Bubble_ChapterTGS_28_02": "Yeah, such a good kitty.", "Bubble_ChapterTGS_28_03": "No, I mean the guy stroking the cat.", "Bubble_ChapterTGS_28_04": "Huh?", "Bubble_ChapterTGS_29_01": "Cat-guy is back!", "Bubble_ChapterTGS_29_02": "Keep it down! Someone will hear.", "Bubble_ChapterTGS_30_01": "Hey, you're going out so early?", "Bubble_ChapterTGS_30_02": "Do you want to have a bowl of noodles first?", "Bubble_ChapterTGS_31_01": "Wise, over here!", "Bubble_ChapterTGS_32_01": "Belle! I'm here!", "Bubble_ChapterTGS_33_01": "You don't look too well...", "Bubble_ChapterTGS_33_02": "Nothing happened, did it?", "Bubble_ChapterTGS_34_01": "Let's meet at the street exit. Don't be too late!", "Bubble_ChapterTGS_35_01": "Don't forget to go to the street exit; I'll be waiting there.", "Bubble_Chapter_02_01_01": "{M#Almost time to start work... Hmm, gotta put it off a little longer!}{F#Belle, wanna watch some TV with me?}", "Bubble_Chapter_02_02_01": "What is the most important muscle in a man's body?", "Bubble_Chapter_02_02_02": "Well, I don't have to tell you what the biggest muscle is, right? But the most important one... The most important muscle for a man is...", "Bubble_Chapter_02_02_03": "Aaah, it's hard to choose!", "Bubble_Chapter_02_03_03": "Let's go now! My bro can hardly wait either, haha!", "Bubble_Chapter_02_04_01": "A small chunk of Ether crystal can provide enough energy to power a machine in perpetuity.", "Bubble_Chapter_02_04_02": "Ahhh... How cool would it be if people were like that? If there's a more efficient way to recharge your batteries than an energy drink, I'd be keen to give it a try...", "Bubble_Chapter_02_05_01": "Sigh, another dark and dingy Hollow. How long will my kids be able to hold on in here...", "Bubble_Chapter_02_07_01": "{M#See you at the construction site in a bit... And that's a gentleman's agreement!}{F#See you at the construction site in a bit... I—It's not a date! It's just a gentleman's agreement... albeit one-sided!}", "Bubble_Chapter_02_08_02": "Sweet Pea is heavier than she looks. She's not quite so easy to lift as she was when she was younger.", "Bubble_Chapter_02_08_03": "I hear that when animals are faced with powerful foes, they'll try to make themselves look bigger.", "Bubble_Chapter_02_08_04": "If you get seen as a kid, people will underestimate you. That's just how it is, right?", "Bubble_Chapter_02_08_05": "So, Proxy?", "Bubble_Chapter_02_08_06": "President Koleda's truly awe-spiring right? Just like— Ahahaha, no, nothing!!!", "Bubble_Chapter_02_08_07": "As an accountant, important partners should be met with a professional and courteous attitude.", "Bubble_Chapter_02_08_08": "Or perhaps I should just give our Proxy a business card... Uh, if that doesn't terrify them?", "Bubble_Chapter_02_09_01": "{M#Let's go, Mr. Proxy. My shoulders and palms are both soft and furry... Where would you like to stay?}{F#Let's go, Miss Proxy. My shoulders and palms are both soft and furry... Where would you like to stay?}", "Bubble_Chapter_02_10_01": "Great job, Proxy.", "Bubble_Chapter_02_10_02": "Why don't you take a break? We'll come and find you before the operation.", "Bubble_Chapter_02_10_03": "The coordinates will take a while to analyze. Why don't we kill some time with a little game?", "Bubble_Chapter_02_10_04": "Every time you lose, I get to peel a layer off that Bangboo's shell... That's fun, right?", "Bubble_Chapter_02_10_05": "I'm not complaining, but Anton and Grace rack up huge expense bills every month...", "Bubble_Chapter_02_10_06": "Accident repairs, business comms expenses, lab supplies... Why don't they stop to reflect every time they go over budget...?", "Bubble_Chapter_02_10_07": "It seemed like your {M#sister}{F#brother} finds my voice a little too loud...", "Bubble_Chapter_02_10_08": "I'll try to keep my voice down as much as possible! ...Is this okay now? ...How about... this?", "Bubble_Chapter_02_11_01": "...", "Bubble_Chapter_02_11_02": "...Let's go. Don't worry, I've calmed down.", "Bubble_Chapter_02_11_03": "Act natural, Proxy. She doesn't want you to see her as a kid.", "Bubble_Chapter_02_11_04": "Don't worry, I'll be watching her.", "Bubble_Chapter_02_11_05": "President Khors sitting atop the prototype. It'd be nice to see that sight once again...", "Bubble_Chapter_02_11_06": "...Ahhh, that's right my bro! I'll sometimes have a stupid idea pop into my head. That's just a part of being a bro!", "Bubble_Chapter_02_11_07": "I didn't really Khors that well.", "Bubble_Chapter_02_11_08": "But if the prototype he piloted... If it hurts the president, then I'll... I won't hold back!", "Bubble_Chapter_02_12_01": "Proxy. Thank you.", "Bubble_Chapter_02_12_02": "Only you could have brought me to this point... I think that dad would've been happy, too.", "Bubble_Chapter_02_12_03": "I don't want to see Sweet Pea growing up so fast.", "Bubble_Chapter_02_12_04": "How cool would it be if humans were machines instead? Changing your mood would be as simple as switching out a spare part.", "Bubble_Chapter_02_12_05": "Mr. Khors was innocent... Everyone has to know about this!", "Bubble_Chapter_02_12_06": "Clearing Mr. Khors' name... Ahhh, no problem. Leave it up to Anton!!!", "Bubble_Chapter_02_12_07": "Mr. Proxy, we ought to have plenty more opportunities to cooperate with each other in the future.", "Bubble_Chapter_02_12_08": "I would like to remind you that Belobog Heavy Industries closes its accounts each month a little earlier than others. I'll send you the details... Please can you write down your contact details here on my paw!", "Bubble_Chapter_02_13_01": "...Bro, I can tell you're really trying to hold back those urges, just like I am.", "Bubble_Chapter_02_13_02": "BAM— BAM— BAM—!", "Bubble_Chapter_02_13_03": "I got you. We'll have to be careful when they arrive...", "Bubble_Chapter_02_16_01": "...I feel so uncomfortable when my bro isn't around.", "Bubble_Chapter_02_16_02": "No, I need to get my head in the game.", "Bubble_Chapter_02_16_03": "Yeah, a full frontal assault... Sharp and snappy!", "Bubble_Chapter_02_17_01": "A FOORKS M1... Oh, oh, oh!", "Bubble_Chapter_02_18_01": "I bet the prototype won't be easy to deal with. I've been sparring with loads of different machines to get ready for it! Relaxing my muscles makes them even stronger!", "Bubble_Chapter_02_18_02": "I know.", "Bubble_Chapter_02_18_03": "You know? You must've heard my spirited cries when I was going at it!", "Bubble_Chapter_02_18_04": "All I know is that costs from broken machinery have gone through the roof recently.", "Bubble_Chapter_02_19_01": "Wait, don't go over there. Some weirdo is talking to himself...", "Bubble_Chapter_02_19_02": "Where's the weirdo? I wanna see!", "Bubble_Chapter_02_20_01": "I wonder who that guy talking to himself is...", "Bubble_Chapter_02_20_02": "Dunno, from the looks of him... maybe he's a poker player?", "Bubble_Chapter_02_21_01": "I'm really concerned about that guy on the street corner.", "Bubble_Chapter_02_21_02": "What's he doing? Some avant-guard experiment in street performing?", "Bubble_Construction_SideQuest_01_01": "Ehn-na ehn-nan-nu (Se~da~tive~)", "Bubble_Construction_SideQuest_02_01": "Ehn... Nah... (I can... move!)", "Bubble_Construction_SideQuest_03_01": "Ehn-na-nuh! (Try my fist... for free!)", "Bubble_Construction_SideQuest_04_01": "Nah-nu? En-nhu! (A Proxy? Be careful!)", "Bubble_ForOperate_0001_001": "...", "Bubble_PasserBy_23001_01": "It feels like someone's been messing with the supplies recently.", "Bubble_PasserBy_23001_02": "I'm sure it's fine...", "Bubble_PasserBy_23001_03": "Now's a crucial phase in the construction, the absolute worst time for something to go wrong.", "Bubble_PasserBy_23002_01": "Sigh, I didn't expect the project to run into more trouble...", "Bubble_PasserBy_23002_02": "And who knows how things are gonna end this time.", "Bubble_PasserBy_23003_01": "Three Gates has asked us to help manage supplies.", "Bubble_PasserBy_23003_02": "But... Isn't Mishka too busy for that?", "Bubble_PasserBy_23004_01": "Compared to Kaidou, our last dealer was a rip-off, right?", "Bubble_PasserBy_23004_02": "Raising prices first right before giving a \"discount\"... What a joke!", "Bubble_PasserBy_23005_01": "Hmm... Construction's been going well in the Hollow these days.", "Bubble_PasserBy_23005_02": "But I keep getting this feeling something's going to happen... Probably just my imagination.", "Bubble_PasserBy_23006_01": "Our supply management has been a mess lately...", "Bubble_PasserBy_23006_02": "Boss is gonna be mad if he finds out...", "Bubble_PasserBy_23007_01": "Should we send someone to look after all the construction gear?", "Bubble_PasserBy_23007_02": "Nah. I'll beat up any thief I run into!", "Bubble_PasserBy_23007_03": "No thief is gonna let you find 'em...", "Bubble_PasserBy_23008_01": "We have to step up our inspections. We can't let anything go wrong again.", "Bubble_PasserBy_23008_02": "Otherwise, the project is gonna fall behind schedule...", "Bubble_PasserBy_23009_01": "Eugh, it feels like we're always having to catch up on projects. It's exhausting.", "Bubble_PasserBy_23009_02": "This won't do, no more daydreaming...I need to hurry up and pretend I'm working.", "Bubble_PasserBy_23010_01": "I got a batch of the good stuff in just now...", "Bubble_PasserBy_23010_02": "Oh, how about we do a sale?", "Bubble_PasserBy_23011_01": "Phew... Good job our partner this time plays things by the book.", "Bubble_PasserBy_23011_02": "Nobody steal my caviar from out of the fridge!", "Bubble_PasserBy_23012_01": "I heard there's gonna be an inspection soon to check up on progress.", "Bubble_PasserBy_23013_01": "The supply— I mean, custodial records are with me right here.", "Bubble_PasserBy_23013_02": "Great, everything I'm in charge of is under control.", "Bubble_PasserBy_23014_01": "Belobog Heavy Industries is responsible for looking after all the supplies.", "Bubble_PasserBy_23014_02": "It'll be a real pain if anything goes wrong.", "Bubble_PasserBy_23014_03": "Make sure to be extra careful when checking the supplies.", "Bubble_PasserBy_23015_01": "Time to do a stocktake. You ready?", "Bubble_PasserBy_23015_02": "Ready! Everything under my watch is going to be tip-top shipshape!", "Bubble_PasserBy_23016_01": "Sigh... I always get really anxious when I have to talk to the bears from Belobog.", "Bubble_PasserBy_23016_02": "Really? They're actually pretty friendly.", "Bubble_PasserBy_23017_01": "Sometimes those bears are even more meticulous than me.", "Bubble_PasserBy_23017_02": "Although they come across as pretty relaxed...", "Bubble_PasserBy_23018_01": "Is it alright to leave Mishka with the supplies?", "Bubble_PasserBy_23018_02": "I'm a little worried too... You think he can handle things?", "Bubble_PasserBy_23018_03": "Sigh, please don't let anything go wrong...", "Bubble_PasserBy_23019_01": "Work's been going so smoothly recently. I might even finish ahead of schedule!", "Bubble_PasserBy_23019_02": "That's good... But don't go around mouthing off about it.", "Bubble_PasserBy_23019_03": "Otherwise Three Gates will just end up giving you more work that doesn't belong to you!", "Bubble_PasserBy_23020_01": "Uhh, I think I saw some heavy machinery parts in the Hollow...", "Bubble_PasserBy_23020_02": "I must have been hallucinating, right?", "Bubble_PasserBy_23021_01": "Brutus and Mishka seem to be getting on like a house on fire!", "Bubble_PasserBy_23021_02": "Making friends with business partners ain't easy.", "Bubble_PasserBy_23021_03": "Yeah, most of the time they don't want to even talk to us...", "Bubble_PasserBy_23022_01": "I'll soon be all caught up with my work schedule!", "Bubble_PasserBy_23022_02": "Eh? Are you putting in overtime?", "Bubble_PasserBy_23022_03": "Hmph, what overtime? This is devotion to the company!", "Bubble_PasserBy_23023_01": "Dang, I forgot to bring the construction gear up from downstairs.", "Bubble_PasserBy_23023_02": "Sigh, gotta go all the way back down and up again.", "Bubble_PasserBy_23024_01": "Ah, there's a sale on at the supermarket today. Caviar is twenty percent off!", "Bubble_PasserBy_23024_02": "Who can cover me on engineering tonight?", "Bubble_PasserBy_23025_01": "Hm, this batch is really top quality.", "Bubble_PasserBy_23025_02": " keep a closer eye on this supplier in future.", "Bubble_PasserBy_23026_01": "Is there anything unusual going on at night in the construction site lately?", "Bubble_PasserBy_23026_02": "Yeah! The day before yesterday, late at night, I saw this ghostly shadow lurking...", "Bubble_PasserBy_23026_03": "That was me working the night shift!", "Bubble_PasserBy_23027_01": "Belobog's workplace efficiency is incredible...", "Bubble_PasserBy_23027_02": "But I won't be defeated!", "Bubble_PasserBy_23028_01": "Time to start putting in all-nighters to catch up. We might just be able to make it.", "Bubble_PasserBy_23028_02": "Hey, just don't bother.", "Bubble_PasserBy_23028_03": "There'll just be another new task waiting for you once you catch up on your work...", "Bubble_PasserBy_23029_01": "Don't be in a rush to report missing supplies. Just report it in a batch at the end of the month.", "Bubble_PasserBy_23029_02": "Is that for statistical convenience?", "Bubble_PasserBy_23029_03": "Nah. It's so your performance is only penalized once.", "Bubble_PasserBy_23030_01": "Next time I'll apply for a freight budget to make sure the supplies get there safely.", "Bubble_PasserBy_23030_02": "Think it over. If anything happens, your neck is on the line.", "Bubble_PasserBy_23030_03": "Uh... Th—Then I'll just have to do my job properly.", "Bubble_PasserBy_23031_01": "Don't touch stuff when you're checking on supplies.", "Bubble_PasserBy_23031_02": "Otherwise we'll end up losing things.", "Bubble_PasserBy_23032_01": "It's been tough at work these days...", "Bubble_PasserBy_23032_02": "Quit moaning. We're all the same!", "Bubble_PasserBy_23032_03": "Uh... Yeah, you're right.", "Bubble_PasserBy_23033_01": "Who's going to touch base with Belobog when they inspect the supplies?", "Bubble_PasserBy_23033_02": "I'm no good at dealing with them...", "Bubble_PasserBy_23033_03": "Relax, they're actually really easy get along with!", "Bubble_PasserBy_23034_01": "Kaidou is way more reliable than our previous supplier...", "Bubble_PasserBy_23034_02": "He'll customize his menu based on the preferences of bear Thirens!", "Bubble_PasserBy_23034_03": "Yeah, he knows my likes better than my mother!", "Bubble_PasserBy_23035_01": "Why do Three Gates always love doing surprise inspections?", "Bubble_PasserBy_23035_02": "I'm left scrambling every time it happens...", "Bubble_PasserBy_23035_03": "They're trying to mitigate supply issues.", "Bubble_PasserBy_23036_01": "If you think about it, it must be a for Three Gates.", "Bubble_PasserBy_23036_02": "Not only are they working overtime, their boss chews them out big time...", "Bubble_PasserBy_23037_01": "Director Ben can get caviar for the lowest price...", "Bubble_PasserBy_23037_02": "That's why he's an accountant. I could never do what he does.", "Bubble_PasserBy_23038_01": "Why do those Three Gate guys always look so sad when they're working?", "Bubble_PasserBy_23038_02": "Because their workplace culture is different!", "Bubble_PasserBy_23038_03": "Three Gate's boss is ferocious — while ours is adorable!", "Bubble_PasserBy_23039_01": "I haven't finished all my work yet. Maybe I should find someone else to share the load?", "Bubble_PasserBy_23039_02": "I could help you out... If you buy me something to eat.", "Bubble_PasserBy_23039_03": "Sure! Anything you want, my treat!", "Bubble_PasserBy_23040_01": "That kid Brutus has been in a real hurry lately...", "Bubble_PasserBy_23040_02": "And he looks terrible. Has he been given a bunch of overtime?", "Bubble_PasserBy_23041_01": "Brutus seems absent-minded with his work lately.", "Bubble_PasserBy_23041_02": "I asked him to help me out with some work, and he just phoned it in.", "Bubble_PasserBy_23041_03": "I think that's your problem...", "Bubble_PasserBy_23042_01": "It's a miracle we caught up on all our work!", "Bubble_PasserBy_23043_01": "I caught up on all the work I was behind on, so why was my bonus deducted?!", "Bubble_PasserBy_23043_02": "Sounds like they're too lazy to even make any excuses.", "Bubble_PasserBy_23044_01": "Ah! I haven't finished all my work...", "Bubble_PasserBy_23044_02": "Who can help me out?", "Bubble_PasserBy_23044_03": "Hey, you can't just hurt people!", "Bubble_PasserBy_23045_01": "What's Brutus up to lately?", "Bubble_PasserBy_23045_02": "He's been acting suspicious lately.", "Bubble_PasserBy_23045_03": "I think he's just trying to slack off, that's all.", "Bubble_PasserBy_23046_01": "Everyone's been on knife edge ever since we started losing stuff.", "Bubble_PasserBy_23046_02": "Who knows when this is all gonna end.", "Bubble_PasserBy_23047_01": "I'm going to eat like a king after work!", "Bubble_PasserBy_23047_02": "Hey, didn't you say you were on a diet?", "Bubble_PasserBy_23048_01": "If anything gets lost it'll delay the work schedule.", "Bubble_PasserBy_23048_02": "We're fine, but the Three Gates guys are probably gonna get their pay docked.", "Bubble_PasserBy_23049_01": "Are we going to meet weekly from here on out?", "Bubble_PasserBy_23049_02": "Do we really need to?", "Bubble_PasserBy_23049_03": "Just give me a holler if you need anything.", "Bubble_PasserBy_23050_01": "Has the new round of collaborative work been set yet?", "Bubble_PasserBy_23050_02": "Three Gates Construction are working on it right now. Should be ready soon.", "Bubble_PasserBy_23050_03": "They won't want to let us slack off, after all.", "Bubble_PasserBy_23051_01": "Everyone's been on knife edge ever since we started losing stuff.", "Bubble_PasserBy_23051_02": "Who knows when this is all going to end.", "Bubble_PasserBy_23052_01": "Did you catch up on the work you were lagging behind on?", "Bubble_PasserBy_23052_02": "Almost. Nearly done.", "Bubble_PasserBy_23052_03": "I've got some bad news for you... There's a new task...", "Bubble_PasserBy_23053_01": "Well, there's been lots of trouble going on these days.", "Bubble_PasserBy_23053_02": "The company can't afford to see any more bad press out there.", "Bubble_PasserBy_23054_01": "No way. Those parts have disappeared...", "Bubble_PasserBy_23054_02": "Yeah, I was pretty cut up when I first found out.", "Bubble_PasserBy_23054_03": "I was the most sad! They forced me to stop working!", "Bubble_PasserBy_23055_01": "With all these supplies, it's hard to keep everything safe...", "Bubble_PasserBy_23056_01": "Best to do a stocktake of the supplies whenever you clock on or off.", "Bubble_PasserBy_23056_02": "We'll be in real trouble if anything goes missing again.", "Bubble_PasserBy_23057_01": "I'm fine now. Wanna get something to eat after work?", "Bubble_PasserBy_23057_02": "You buying?", "Bubble_PasserBy_23057_03": "Uh... Rock-paper-scissors?", "Bubble_PasserBy_23058_01": "I wonder if this is going to impact our relations with Belobog...", "Bubble_PasserBy_23058_02": "I really hope the project is completed smoothly.", "Bubble_PasserBy_23059_01": "I really need to take care of my stuff next time.", "Bubble_PasserBy_23059_02": "If I'm not careful, I'll lose something again — and land myself in real trouble...", "Bubble_PasserBy_23059_03": "They won't just cut my bonus, they'll come and make trouble!", "Bubble_PasserBy_9003_01": "I finally got it!", "Bubble_PasserBy_9005_01": "Good thing there's still some stock left...", "BuddyChipUnlock": "Modify feature will become available once you complete the commission \"No Guts No Glory\" in Chapter 2 - Intermission", "BuddyLevelDes_1": "Bangboo Level-Up", "BuddyLevelDes_2": "GARAGE", "BuddyLevelDes_3": "Level Up", "BuddyRankDes_1": "System Optimization", "BuddyRankDes_2": "GARAGE", "BuddyRankDes_3": "Optimize", "BuddyRankHint_BuddyLevel": "Insufficient Bangboo Level", "BuddyRankHint_MaxRank": "Bangboo Specs limit reached", "BuddyScrew_220000_name": "Coin Collect Chain", "BuddyScrew_220000_story": "A chain module that can be added to a Bangboo's extremities to improve its collection efficiency.", "BuddyScrew_220001_name": "Solvent Collect Chain", "BuddyScrew_220001_story": "A chain module that can be added to a Bangboo's extremities to improve its collection efficiency.", "BuddyScrew_220002_name": "Medicine Collect Chain", "BuddyScrew_220002_story": "A chain module that can be added to a Bangboo's extremities to improve its collection efficiency.", "BuddyScrew_220003_name": "Coin Collect Chain II", "BuddyScrew_220003_story": "A chain module that can be added to a Bangboo's extremities to improve its collection efficiency.", "BuddyScrew_220004_name": "Solvent Collect Chain II", "BuddyScrew_220004_story": "A chain module that can be added to a Bangboo's extremities to improve its collection efficiency.", "BuddyScrew_220005_name": "Medicine Collect Chain II", "BuddyScrew_220005_story": "A chain module that can be added to a Bangboo's extremities to improve its collection efficiency.", "BuddyScrew_220006_name": "Coin Scanner", "BuddyScrew_220006_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220007_name": "Solvent Scanner", "BuddyScrew_220007_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220008_name": "Resonia Scanner", "BuddyScrew_220008_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220009_name": "Sedative Sensor", "BuddyScrew_220009_story": "This module can be added to a Bangboo's radar to prioritize the detection of specific things.", "BuddyScrew_220010_name": "Med Kit Sensor", "BuddyScrew_220010_story": "This module can be added to a Bangboo's radar to prioritize the detection of specific things.", "BuddyScrew_220011_name": "Coin Sensor", "BuddyScrew_220011_story": "This module can be added to a Bangboo's radar to prioritize the detection of specific things.", "BuddyScrew_220012_name": "Solvent Recovery Drive Shaft", "BuddyScrew_220012_story": "This component can increase the speed of resource recovery, shortening the time a Bangboo must stay on the battlefield collecting resources.", "BuddyScrew_220013_name": "Medicine Recovery Drive Shaft", "BuddyScrew_220013_story": "This component can increase the speed of resource recovery, shortening the time a Bangboo must stay on the battlefield collecting resources.", "BuddyScrew_220014_name": "Coin Recovery Drive Shaft", "BuddyScrew_220014_story": "This component can increase the speed of resource recovery, shortening the time a Bangboo must stay on the battlefield collecting resources.", "BuddyScrew_220015_name": "Wide Field Collect Chain", "BuddyScrew_220015_story": "A chain module that can be added to a Bangboo's extremities to improve resource recovery efficiency after battle and reduce time taken.", "BuddyScrew_220016_name": "Coin Scanner II", "BuddyScrew_220016_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220017_name": "Solvent Scanner II", "BuddyScrew_220017_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220018_name": "Resonia Scanner II", "BuddyScrew_220018_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220019_name": "Sedative Sensor II", "BuddyScrew_220019_story": "This module can be added to a Bangboo's radar to prioritize the detection of specific things.", "BuddyScrew_220020_name": "Med Kit Sensor II", "BuddyScrew_220020_story": "This module can be added to a Bangboo's radar to prioritize the detection of specific things.", "BuddyScrew_220021_name": "Coin Sensor II", "BuddyScrew_220021_story": "This module can be added to a Bangboo's radar to prioritize the detection of specific things.", "BuddyScrew_220022_name": "Solvent Recovery Drive Shaft II", "BuddyScrew_220022_story": "This component can increase the speed of resource recovery, shortening the time a Bangboo must stay on the battlefield collecting resources.", "BuddyScrew_220023_name": "Medicine Recovery Drive Shaft II", "BuddyScrew_220023_story": "This component can increase the speed of resource recovery, shortening the time a Bangboo must stay on the battlefield collecting resources.", "BuddyScrew_220024_name": "Coin Recovery Drive Shaft II", "BuddyScrew_220024_story": "This component can increase the speed of resource recovery, shortening the time a Bangboo must stay on the battlefield collecting resources.", "BuddyScrew_220025_name": "Resonia Screening Chip", "BuddyScrew_220025_story": "Improve a Bangboo's ability to screen Resonia to obtain better Resonia more easily.", "BuddyScrew_220026_name": "Resonia Identification Chip", "BuddyScrew_220026_story": "Improve a Bangboo's ability to identify and more easily discover Resonia.", "BuddyScrew_220027_name": "Resonia Search Chip", "BuddyScrew_220027_story": "Improve a Bangboo's ability to search for Resonia, increasing the times they can search for them.", "BuddyScrew_220028_name": "Medicine Collect Module", "BuddyScrew_220028_story": "Collects and filters pharmaceutical residue and mild Ether, recycling them once reaching a certain level.", "BuddyScrew_220029_name": "Medicine Collect Module II", "BuddyScrew_220029_story": "Collects and filters pharmaceutical residue and mild Ether, recycling them once reaching a certain level.", "BuddyScrew_220030_name": "Ether Filter", "BuddyScrew_220030_story": "Can filter the Ether in the air to some extent and reduce the rate of corruption.", "BuddyScrew_220031_name": "Parallel Docking Station", "BuddyScrew_220031_story": "More compatible interfaces, and more enhancement options.", "BuddyScrew_220032_name": "Billing Jammer", "BuddyScrew_220032_story": "\"The total price is...\" \"I paid for it.\" \"This customer...\" \"I paid for it.\" \"Please pay...\" \"I paid.\"", "BuddyScrew_220033_name": "Gold Coating", "BuddyScrew_220033_story": "Though it may not be gold, this special coating actually attracts Golden Bangboo, who seem to mistake it for an oversized moving Gear Coin.", "BuddyScrew_220034_name": "High Precision Gear", "BuddyScrew_220034_story": "Replacement gears urgently needed by Bangboo merchants active in the Hollows. Can be used to build good relations with the merchants.", "BuddyScrew_220035_name": "Wide Field Collect Chain II", "BuddyScrew_220035_story": "A chain module that can be added to a Bangboo's extremities to improve its collection efficiency.", "BuddyScrew_220036_name": "Coin Scanner III", "BuddyScrew_220036_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220037_name": "Solvent Scanner III", "BuddyScrew_220037_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220038_name": "Resonia Scanner III", "BuddyScrew_220038_story": "Instantly scan your surroundings for any usable resources.", "BuddyScrew_220039_name": "Wide Field Sensor", "BuddyScrew_220039_story": "This module can be added to a Bangboo's radar to prioritize the detection of specific things.", "BuddyScrew_220040_name": "Resource Recovery Drive Shaft", "BuddyScrew_220040_story": "This component can increase the speed of resource recovery, shortening the time a Bangboo must stay on the battlefield collecting resources.", "BuddyScrew_220041_name": "Resonia Identification Chip II", "BuddyScrew_220041_story": "Improve a Bangboo's ability to screen Resonia to obtain better Resonia more easily.", "BuddyScrew_220042_name": "Resonia Search Chip II", "BuddyScrew_220042_story": "Improve a Bangboo's ability to search for Resonia, increasing the times they can search for them.", "BuddyScrew_220043_name": "Medicine Collect Module III", "BuddyScrew_220043_story": "Collects and filters pharmaceutical residue and mild Ether, recycling them once reaching a certain level.", "BuddyScrew_220044_name": "Type II Parallel Docking Station", "BuddyScrew_220044_story": "More compatible interfaces, and more enhancement options.", "BuddyScrew_220045_name": "High-Frequency Jammer", "BuddyScrew_220045_story": "\"The total price is...\" \"I paid for it.\" \"This customer...\" \"I paid for it.\" \"Please pay...\" \"I paid.\"", "BuddyScrew_220046_name": "Ether Insulating Film", "BuddyScrew_220046_story": "A barrier coating applied to the exterior of a Bangboo able to resist the various symptoms brought on by Ether corruption, but the effect is not long-lasting.", "BuddyScrew_220047_name": "Hydraulic Grapple", "BuddyScrew_220047_story": "Able to do both search and grab work while identifying Resonia. While not a 100% success rate, it's better than nothing.", "BuddyScrew_220048_name": "Experimental Medical Module", "BuddyScrew_220048_story": "An experimental module, with a Bangboo as the control node, it synchronizes the status of all team members and tries to allocate each person's Ether parameters equally.", "BuddyScrew_230001_des": "Increases Combat Bangboo ATK by 10%.", "BuddyScrew_230001_name": "Telescopic Spring Fist", "BuddyScrew_230001_story": "A component that can amplify your Combat Bangboo. The retractable spring-loaded fist installed onto the side of the Bangboo's arm can be launched with a short wave of the hand, making up for what it might lack in attack and... power.", "BuddyScrew_230002_des": "Increases Combat Bangboo HP by 10%.", "BuddyScrew_230002_name": "Extendable Moving Mount", "BuddyScrew_230002_story": "With this, a Bangboo can perform more difficult maneuvers.", "BuddyScrew_230003_des": "Increases Combat Bangboo DEF by 15%.", "BuddyScrew_230003_name": "Mini Bulletproof Vest", "BuddyScrew_230003_story": "A triangular partition used to protect a Bangboo's core. As for whether it's actually effective or not, even Bangboo don't know.", "BuddyScrew_230004_des": "Increases Combat Bangboo ATK by 25%.", "BuddyScrew_230004_name": "Telescopic Spring Fist MK II", "BuddyScrew_230004_story": "The retractable spring-loaded fist installed onto the side of the Bangboo's arm can be launched with a short wave of the hand, making up for what it might lack in attack and... power.", "BuddyScrew_230005_des": "Increases Combat Bangboo HP by 25%.", "BuddyScrew_230005_name": "Extendable Moving Mount MK II", "BuddyScrew_230005_story": "With this, a Bangboo can perform more difficult maneuvers.", "BuddyScrew_230006_des": "Increases Combat Bangboo DEF by 40%.", "BuddyScrew_230006_name": "Mini Bulletproof Vest MK II", "BuddyScrew_230006_story": "A triangular partition used to protect a Bangboo's core. As for whether it's actually effective or not, even Bangboo don't know.", "BuddyScrew_230007_des": "Increases Combat Bangboo PEN Ratio by 20%.", "BuddyScrew_230007_name": "Penetration Amplifier Component", "BuddyScrew_230007_story": "A component installed on a Bangboo's hand which spins to increase penetrative force against a target, even if onlookers might only see a Bangboo vigorously swinging its little hands.", "BuddyScrew_230008_des": "Increases Combat Bangboo CRIT Rate by 20%.", "BuddyScrew_230008_name": "Laser Holo-Scan Accessory", "BuddyScrew_230008_story": "Accurately scans in all directions to quickly ascertain target weaknesses. Can also be used to measure distance.", "BuddyScrew_230009_des": "Increases Combat Bangboo CRIT DMG by 40%.", "BuddyScrew_230009_name": "Self-Focusing Lens", "BuddyScrew_230009_story": "Precision lock-on, precision strike.", "BuddyScrew_230010_des": "Increases Combat Bangboo ATK by 60%.", "BuddyScrew_230010_name": "Telescopic Spring Fist MK III", "BuddyScrew_230010_story": "The retractable spring-loaded fist installed onto the side of the Bangboo's arm can be launched with a short wave of the hand, making up for what it might lack in attack and... power.", "BuddyScrew_230011_des": "Increases Combat Bangboo HP by 60%.", "BuddyScrew_230011_name": "Extendable Moving Mount MK III", "BuddyScrew_230011_story": "With this, a Bangboo can perform more difficult maneuvers.", "BuddyScrew_230012_des": "Increases Combat Bangboo DEF by 90%.", "BuddyScrew_230012_name": "Mini Bulletproof Vest MK III", "BuddyScrew_230012_story": "A triangular partition used to protect a Bangboo's core. As for whether it's actually effective or not, even Bangboo don't know.", "BuddyScrew_230013_des": "Increases Combat Bangboo PEN Ratio by 45%.", "BuddyScrew_230013_name": "High-speed Penetration Component", "BuddyScrew_230013_story": "A component installed on a Bangboo's hand that spins at high speed to increase penetrative force against a target, even if onlookers might only see a Bangboo vigorously swinging its little hands.", "BuddyScrew_230014_des": "Increases Combat Bangboo CRIT Rate by 45%.", "BuddyScrew_230014_name": "Military Holo-Scan Accessory", "BuddyScrew_230014_story": "Accurately scans in all directions to quickly ascertain target weaknesses. Can also be used to measure distance.", "BuddyScrew_230015_des": "Increases Combat Bangboo CRIT DMG by 90%.", "BuddyScrew_230015_name": "Electronic Positioning Lens", "BuddyScrew_230015_story": "Precision lock-on, precision strike.", "BuddyScrew_230016_des": "Increases Combat Bangboo Anomaly Buildup Rate by 60%.", "BuddyScrew_230016_name": "Feedback Amplifier", "BuddyScrew_230016_story": "Increases ability to detect nearby Ether environments to a certain extent, allowing for better adjustment of various feedbacks from changes in ether status.", "BuddyScrew_230017_des": "Increases Combat Bangboo Daze inflicted by 45%.", "BuddyScrew_230017_name": "Charge Booster", "BuddyScrew_230017_story": "Spring-loaded boosters installed on a Bangboo's legs that let it generate several times its own weight in impact with just one kick.", "BuddyStarDes_1": "Level +1", "BuddyStarDes_2": "Core Update", "BuddyStarDes_3": "GARAGE", "BuddyStarDes_4": "Update", "Buddy_Collection_Cancel": "Cancel", "Buddy_Collection_Confirm": "Confirm", "Buddy_Collection_Des": "Bangboo added to Favorites will appear first in the remodeling shop and Bangboo deployment list.", "Buddy_Collection_Title": "Add this Bangboo to Favorites?", "Buddy_Collection_btn": "Favorite", "Buddy_Collection_skip": "Don't show again", "Buddy_LevelUI_DefaultTxt": "Hold to add materials continuously", "BuffDesc_TheGun_EnvBuff_01": "Perfect Coordination: Lighter's DMG greatly increases. Upon triggering Perfect Coordination, Vital View is also triggered.", "BuffDesc_TheGun_EnvBuff_02": "Frenzy: Lighter's DMG is significantly increased. While in the Frenzy state, Lighter can instantly kill enemies with HP below 20%. The themed mechanic of Perfect Coordination has been applied.", "BuffDesc_TheGun_EnvBuff_03": "Full Frenzy: Lighter's DMG is significantly increased. While in the Frenzy state, Lighter's CRIT Rate increases by 30%, and CRIT DMG increases by 60%. The recovery speed of Morale is greatly enhanced. The themed mechanics of Perfect Coordination and Frenzy have been applied.", "BuffDesc_TheGun_EnvBuff_04": "Provoke: Lighter's DMG is significantly increased. When he Provokes the enemy, all squad members' CRIT DMG increases by 45% for 8 seconds. While in the Provoke state, Lighter automatically parries enemies' attacks when they're about to land, and further increases all squad members' CRIT DMG by 45% for 8 seconds. After parrying the enemy's attack, selecting Basic Attack can trigger a follow-up attack. The themed mechanics of Perfect Coordination, Frenzy, and Full Frenzy have been applied.", "BuffDesc_TheGun_HitBuff_01": "Enemies respawn faster. When triggering Perfect Coordination, the support character will use Chain Attack.", "BuffDesc_TheGun_HitBuff_02": "Enemy attacks have a chance to trigger a critical hit. When Lighter triggers Perfect Dodge, the cooldown for Coordinated Attack is reduced by 1s and support characters' DMG increases by 100% for 10s.", "BuffDesc_TheGun_HitBuff_03": "Enemy DEF increases by 30%. While in the Frenzy state, Lighter recovers 20 Energy upon hitting an enemy with an EX Special Attack, and generates 1,000 Decibels when hitting an enemy with an Ultimate.", "BuffDesc_TheGun_HitBuff_04": "Enemy ATK increases by 30%. While in the Frenzy state, support characters use Chain Attack when Coordinated Attack is triggered, and they use Ultimate when Perfect Coordination is triggered.", "BuffDesc_TheGun_HitBuff_05": "Enemy Max HP increases by 30%. When Lighter launches his Finishing Move during the 5th hit of his Basic Attack, he can trigger Coordinated Attack once, ignoring the cooldown time.", "BuffDesc_TheGun_HitBuff_06": "The enemy's Daze limit increases by 20%. When Lighter activates Chain Attack, he can trigger a Coordinated Attack once, ignoring the cooldown time.", "BuffDesc_TheGun_HitBuff_07": "When Provoke is activated, the enemy's ATK increases by 50%, for 8 seconds. When Lighter successfully parries an enemy attack, the current cooldown time for Coordinated Attack is reduced to 0 seconds.", "BuffDesc_TheGun_HitBuff_08": "When Provoke is activated, the maximum number of enemies is spawned and all squad members' ATK increases by 30%. Daze increases by 25%, lasting for 10 seconds. Killing the additionally spawned enemies grants extra points.", "BuffDetail": "Effect Details", "BuffItemText_1001": "Doubles the drops of materials required for Agent leveling in Combat Simulation", "BuffItemText_1002": "Doubles the drops of materials required for W-Engine leveling in Combat Simulation", "BuffItemText_1003": "Doubles the drops of Dennies in Combat Simulation", "BuffItemText_1004": "Doubles the drops of materials required for Agent Promotion in Combat Simulation", "BuffItemText_1005": "Doubles the drops of materials required for Agent skill leveling in Combat Simulation", "BuffItemText_1006": "Doubles the drops of materials required for W-Engine modification in Combat Simulation", "BuffItemText_1007": "Drive Disc drop rate increased by 100% in Routine Cleanup", "BuffItemText_1008": "Drive Disc upgrade materials drop rate increased by 100% in Combat Simulation", "BuffItemText_2001": "Doubles the drops of materials required for Agent leveling in Combat Simulation", "BuffItemText_2002": "Doubles the drops of materials required for W-Engine leveling in Combat Simulation", "BuffItemText_2003": "Doubles the drops of Dennies in Combat Simulation", "BuffItemText_3001": "Doubles the drops of materials required for Attack-specialty Agent Promotion in Combat Simulation", "BuffItemText_3002": "Doubles the drops of materials required for Stun-specialty Agent Promotion in Combat Simulation", "BuffItemText_3003": "Doubles the drops of materials required for Anomaly-specialty Agent Promotion in Combat Simulation", "BuffItemText_3004": "Doubles the drops of materials required for Support-specialty Agent Promotion in Combat Simulation", "BuffItemText_3005": "Doubles the drops of materials required for Defense-specialty Agent Promotion in Combat Simulation", "BuffItemText_3006": "Doubles the drops of materials required for Physical Agent skill leveling in Combat Simulation", "BuffItemText_3007": "Doubles the drops of materials required for Fire Agent skill leveling in Combat Simulation", "BuffItemText_3008": "Doubles the drops of materials required for Ice Agent skill leveling in Combat Simulation", "BuffItemText_3009": "Doubles the drops of materials required for Electric Agent skill leveling in Combat Simulation", "BuffItemText_3010": "Doubles the drops of materials required for Ether Agent skill leveling in Combat Simulation", "BuffItemText_3011": "Doubles the drops of materials required for Attack-type W-Engine modification in Combat Simulation", "BuffItemText_3012": "Doubles the drops of materials required for Stun-type W-Engine modification in Combat Simulation", "BuffItemText_3013": "Doubles the drops of materials required for Anomaly-type W-Engine modification in Combat Simulation", "BuffItemText_3014": "Doubles the drops of materials required for Support-type W-Engine modification in Combat Simulation", "BuffItemText_3015": "Doubles the drops of Defense-type materials required for W-Engine modification in Combat Simulation", "BuffItemText_Title": "[{0}] effect details", "BuffLimitText_Battle": "Clears Effective For", "BuffLimitText_Exhausted": "Coffee buff depleted", "BuffLimitText_VR": "Enemy Cards Buffed", "BuffLimitText_VR_SelectedCard": "({0} Buffed)", "BuffRemainTimeDes": "{0}s remaining", "BuffStackCountDes": "Current Stacks: {0}", "Burn_System": "Burn", "Burn_System_Debuff_Des": "Receive continuous Fire DMG.", "Burnice_MathSkill_Desc": "When another character in your squad is an Anomaly character or shares the same Faction:\nWhen Burnice's Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method or EX Special Attack: Intense Heat Stirring Method - Double Shot hits an enemy, or when the Afterburn effect is triggered, the move's accumulated Fire Anomaly Buildup increases by 65%. When any squad member applies the Burn effect to an enemy, the duration of that effect is extended by 3s.", "Burnice_MathSkill_Title": "Additional Ability: Fire Kindling", "Burnice_Property_ExQTE_01_Desc_Dmg_01": "Maximum DMG Multiplier", "Burnice_Property_ExQTE_01_Desc_Stun_01": "Maximum Daze Multiplier", "Burnice_Property_ExSpecial_01_Desc_Dmg_01": "Continuous Spray DMG Multiplier", "Burnice_Property_ExSpecial_01_Desc_Dmg_02": "Fire Blast DMG Multiplier", "Burnice_Property_ExSpecial_01_Desc_SpCost_01": "Energy Cost to Use", "Burnice_Property_ExSpecial_01_Desc_SpCost_02": "Continuous Spray Energy Cost", "Burnice_Property_ExSpecial_01_Desc_SpCost_03": "Fire Blast Energy Cost", "Burnice_Property_ExSpecial_01_Desc_Stun_01": "Continuous Spray Daze Multiplier", "Burnice_Property_ExSpecial_01_Desc_Stun_02": "Fire Blast Daze Multiplier", "Burnice_Property_ExSpecial_01_SpCostValue_01": "40", "Burnice_Property_ExSpecial_01_SpCostValue_02": "12.5/s", "Burnice_Property_ExSpecial_01_SpCostValue_03": "5", "Burnice_Property_ExSpecial_02_Desc_Dmg_01": "Continuous Spray DMG Multiplier", "Burnice_Property_ExSpecial_02_Desc_Dmg_02": "Fire Blast DMG Multiplier", "Burnice_Property_ExSpecial_02_Desc_SpCost_01": "Energy Cost to Use", "Burnice_Property_ExSpecial_02_Desc_SpCost_02": "Continuous Spray Energy Cost", "Burnice_Property_ExSpecial_02_Desc_SpCost_03": "Fire Blast Energy Cost", "Burnice_Property_ExSpecial_02_Desc_Stun_01": "Continuous Spray Daze Multiplier", "Burnice_Property_ExSpecial_02_Desc_Stun_02": "Fire Blast Daze Multiplier", "Burnice_Property_ExSpecial_02_SpCostValue_01": "10", "Burnice_Property_ExSpecial_02_SpCostValue_02": "25/s", "Burnice_Property_ExSpecial_02_SpCostValue_03": "10", "Burnice_Property_Normal_Enhance_Desc_Dmg_01": "Continuous Spray DMG Multiplier", "Burnice_Property_Normal_Enhance_Desc_Dmg_02": "Finishing Move DMG Multiplier", "Burnice_Property_Normal_Enhance_Desc_Stun_01": "Continuous Spray Daze Multiplier", "Burnice_Property_Normal_Enhance_Desc_Stun_02": "Finishing Move Daze Multiplier", "Burnice_Property_Special_Enhance_Desc_Dmg_01": "Charged Attack DMG Multiplier", "Burnice_Property_Special_Enhance_Desc_Stun_01": "Charged Daze Multiplier", "Burnice_SkillList_10_Content": " (When Triggering Quick Assist)", "Burnice_SkillList_10_Title": "Quick Assist: Energizing Specialty Drink", "Burnice_SkillList_11_Content": " (When Triggering Defensive Assist)", "Burnice_SkillList_11_Title": "Defensive Assist: Smoky Cauldron", "Burnice_SkillList_12_Content": " (After Defensive Assist)", "Burnice_SkillList_12_Title": "Assist Follow-Up: Scorching Dew", "Burnice_SkillList_1_Content": "", "Burnice_SkillList_1_Title": "Basic Attack: Direct Flame Blend", "Burnice_SkillList_2_Content": " (Nitro-Fuel Cocktail) (Hold)", "Burnice_SkillList_2_Title": "Basic Attack: Mixed Flame Blend", "Burnice_SkillList_3_Content": "", "Burnice_SkillList_3_Title": "Special Attack: Intense Heat Aging Method", "Burnice_SkillList_4_Content": "(Can Hold Down)", "Burnice_SkillList_4_Title": "EX Special Attack: Intense Heat Stirring Method", "Burnice_SkillList_5_Content": " (During EX Special Attack: Intense Heat Stirring Method)", "Burnice_SkillList_5_Title": "EX Special Attack: Intense Heat Stirring Method - Double Shot", "Burnice_SkillList_6_Content": " ; ", "Burnice_SkillList_6_Title": "Dash Attack: Dangerous Fermentation", "Burnice_SkillList_7_Content": " (Perfect) ; ", "Burnice_SkillList_7_Title": "Dodge Counter: Fluttering Steps", "Burnice_SkillList_8_Content": "", "Burnice_SkillList_8_Title": "Chain Attack: Fuel-Fed Flame", "Burnice_SkillList_9_Content": "", "Burnice_SkillList_9_Title": "Ultimate: Glorious Inferno", "Burnice_SkillName": "Drinks Bonanza", "Burnice_SkillText": "Burnice took a bunch of promo fliers and Nitro-Fuel out and then returned not long later with a whole group.\n\"Lemme borrow your seats for a sec, we're gonna chat~\" Everyone sits down, Nitro-Fuel in hand, and start discussing what movies go best with Nitro-Fuel.\nThough Burnice seems to have completely forgotten the promoter thing, she's managed to exceed expectations with it.", "Burnice_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nLeap into the air and quickly spin forward while spraying flames in all directions, dealing Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using the skill, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.", "Burnice_Skill_AssaultAid_Title": "Assist Follow-Up: Scorching Dew", "Burnice_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nUnleash a flurry of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG.\nCharacter is invulnerable while using this skill.", "Burnice_Skill_BeHitAid_Title": "Quick Assist: Energizing Specialty Drink", "Burnice_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nLaunch a series of attacks on enemies in front while spraying flames, dealing Physical DMG and Fire DMG.\nCharacter is invulnerable while using this skill.", "Burnice_Skill_Counter_Title": "Dodge Counter: Fluttering Steps", "Burnice_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Burnice_Skill_Evade_Title": "Dodge: Fiery Phantom Dash", "Burnice_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nDash forward quickly, then leap into the air and continuously spray flames over a wide area ahead, dealing massive Fire DMG.\nWhen leaping into the air, a Quick Assist will be triggered. If the Quick Assist is activated, Burnice will extend the duration of her flame spray.\nUpon activation, recover 50 Heat.\nCharacter is invulnerable while using this skill.", "Burnice_Skill_ExQTE_Title": "Ultimate: Glorious Inferno", "Burnice_Skill_ExSpecial_01_Desc": "With enough energy, press to activate:\nContinuously spray flames with a one-handed flamethrower, then release a fire blast in a straight line ahead, dealing massive Fire DMG. Continue holding to steadily consume energy and extend the spray's duration.\nWhile continuously spraying, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to execute a sidestep dodge, adjusting your position in the corresponding direction.\nAnti-Interrupt Level is increased while continuously spraying, and DMG taken is reduced by 40%.\nCharacter is invulnerable during sidestep dodge and fire blast.", "Burnice_Skill_ExSpecial_01_Title": "EX Special Attack: Intense Heat Stirring Method", "Burnice_Skill_ExSpecial_02_Desc": "While using EX Special Attack: Intense Heat Stirring Method, with enough Energy, press to activate:\nUse both flamethrowers to continuously spray flames, followed by a fire blast in a front line, dealing massive Fire DMG. Keep holding to continue consuming Energy and extend the spray's duration.\nCharacter is invulnerable during the moment the spray is activated and during the activation of the fire blast.\nAnti-Interrupt Level is increased while spraying, and DMG received is reduced by 40%.", "Burnice_Skill_ExSpecial_02_Title": "EX Special Attack: Intense Heat Stirring Method - Double Shot", "Burnice_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 5 attacks in front, dealing Physical DMG and Fire DMG.", "Burnice_Skill_Normal_Enhance_Desc": "In the Nitro-Fuel Cocktail state, hold to activate:\nSpin continuously while spraying flames around, followed by a Finishing Move that inflicts Fire DMG. Continuing to hold extends the flame-spraying duration.\nWhen the move is activated, it consumes 20 Heat;\nAnti-Interrupt level is increased while using this skill.\nAfter executing the Finishing Move, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.", "Burnice_Skill_Normal_Enhance_Title": "Basic Attack: Mixed Flame Blend", "Burnice_Skill_Normal_Title": "Basic Attack: Direct Flame Blend", "Burnice_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Burnice_Skill_ParryAid_Title": "Defensive Assist: Smoky Cauldron", "Burnice_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nQuickly dash forward while spraying flames in all directions, then launch a fire blast in a fan-shaped area ahead, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using the skill, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.", "Burnice_Skill_QTE_Title": "Chain Attack: Fuel-Fed Flame", "Burnice_Skill_Rush_Desc": "Press during a dodge to activate:\nPerform a forward rush attack with the flamethrower, dealing Fire DMG.", "Burnice_Skill_Rush_Title": "Dash Attack: Dangerous Fermentation", "Burnice_Skill_Special_Desc": "Press to activate:\nUnleash a fire blast forward, inflicting Fire DMG;\nPress and hold to charge, boosting the move's power.\nAnti-Interrupt level is increased while using this skill.", "Burnice_Skill_Special_Title": "Special Attack: Intense Heat Aging Method", "Burnice_Talent_01_Desc_01": "Increases the limit of Heat from 100 to 140. Upon entering the battlefield, Burnice accumulates an additional 40 Heat. Increases the DMG Multiplier of the Afterburn effect by 100% of Burnice's ATK. Additionally, the accumulated Fire Anomaly Buildup from the Afterburn effect is increased by 25%.", "Burnice_Talent_01_Desc_01_Realign": "Increases the limit of Heat from 100 to 140. Upon entering the battlefield, Burnice accumulates an additional 40 Heat.\nIncreases the DMG Multiplier of the Afterburn effect by 100% of Burnice's ATK.\nAdditionally, the accumulated Fire Anomaly Buildup from the Afterburn effect is increased by 25%.", "Burnice_Talent_01_Desc_02": "\"Everyone has rough times; it's perfectly normal!\"\n\"Cheer up, Caesar! How about a Nitro-Fuel special? I added a ton of sugar!\"", "Burnice_Talent_01_Title": "Kindred Flames", "Burnice_Talent_01_Title_Realign": "Kindred Flames", "Burnice_Talent_02_Desc_01": "When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%.", "Burnice_Talent_02_Desc_01_Realign": "When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%.", "Burnice_Talent_02_Desc_02": "As the mixologist for the Sons of Calydon, Burnice takes great pleasure in crafting the best Nitro-Fuel drinks in New Eridu for her friends.\nOf course, if you happen to be her enemy... you might have the opportunity to try a new and unique flavor too.\n\"It's a once-in-a-lifetime, absolutely exquisite taste!\"", "Burnice_Talent_02_Title": "Extra at No Additional Charge", "Burnice_Talent_02_Title_Realign": "Extra at No Additional Charge", "Burnice_Talent_03_Desc_02": "\"That Burnice, she's always so full of energy! Even right after waking up! I have no idea where she gets all that energy...\"\n\"What's even scarier is that she can get everyone around her to be just as enthusiastic! It's almost like she's some kind of monster!\"\n\"But... I don't really dislike it, to be honest...\"\n— From a boar manager who wishes to remain unnamed", "Burnice_Talent_03_Title": "Optimistic by Nature", "Burnice_Talent_03_Title_Realign": "Optimistic by Nature", "Burnice_Talent_04_Desc_01": "When an EX Special Attack or Assist Attack hits an enemy, the move's CRIT Rate increases by 30%. The max flame spray duration of EX Special Attack: Intense Heat Stirring Method - Double Shot is increased by 1s.", "Burnice_Talent_04_Desc_01_Realign": "When an EX Special Attack or Assist Attack hits an enemy, the move's CRIT Rate increases by 30%.\nThe max flame spray duration of EX Special Attack: Intense Heat Stirring Method - Double Shot is increased by 1s.", "Burnice_Talent_04_Desc_02": "\"You like the drink I mixed? Thanks! Steeltusk likes them too~ That guy can drink 200 liters in one go!\"\n\"Oh, Steeltusk is our big truck!\"\n\"Wanna try some of its special fuel? It's pretty fiery~\"", "Burnice_Talent_04_Title": "Ultimate Fuel Supply", "Burnice_Talent_04_Title_Realign": "Ultimate Fuel Supply", "Burnice_Talent_05_Desc_02": "When mixing drinks, ice is a crucial element.\nWithout an intense chill, the intense heat just doesn't stand out.\n\"That fusion of fire and ice~ It's truly captivating!\"", "Burnice_Talent_05_Title": "Dance of Fire and Ice", "Burnice_Talent_05_Title_Realign": "Dance of Fire and Ice", "Burnice_Talent_06_Desc_01": "When Burnice hits an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, it triggers an additional special Afterburn effect, dealing 60% of Burnice's ATK as Fire DMG to the target. This effect can trigger once every 0.5s and does not consume Heat. After hitting an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, while the move is active, EX Special Attack: Intense Heat Stirring Method - Double Shot, special Afterburn effects, and Burn effects will ignore 25% of the target's Fire RES. When EX Special Attack: Intense Heat Stirring Method - Double Shot's fire blast hits an enemy, if that enemy is Burned, trigger an additional instance of Burn DMG equal to 1,800% of the original DMG. This effect can trigger once every 20s for each target.", "Burnice_Talent_06_Desc_01_Realign": "When Burnice hits an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, it triggers an additional special Afterburn effect, dealing 60% of Burnice's ATK as Fire DMG to the target. This effect can trigger once every 0.5s and does not consume Heat.\nAfter hitting an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, while the move is active, EX Special Attack: Intense Heat Stirring Method - Double Shot, special Afterburn effects, and Burn effects will ignore 25% of the target's Fire RES.\nWhen EX Special Attack: Intense Heat Stirring Method - Double Shot's fire blast hits an enemy, if that enemy is Burned, trigger an additional instance of Burn DMG equal to 1,800% of the original DMG. This effect can trigger once every 20s for each target.", "Burnice_Talent_06_Desc_02": "It seems like no one has ever seen Burnice truly angry.\n\"Trust me, you don't want to see it.\"\n— From a driver getting ready to sleep atop Steeltusk", "Burnice_Talent_06_Title": "Burning Invitation", "Burnice_Talent_06_Title_Realign": "Burning Invitation", "Burnice_UniqueSkill_01_Desc": "When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat.\nWhile in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 175% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.", "Burnice_UniqueSkill_02_Desc": "When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat.\nWhile in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 205% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.", "Burnice_UniqueSkill_03_Desc": "When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat.\nWhile in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 235% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.", "Burnice_UniqueSkill_04_Desc": "When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat.\nWhile in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 262% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.", "Burnice_UniqueSkill_05_Desc": "When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat.\nWhile in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 290% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.", "Burnice_UniqueSkill_06_Desc": "When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat.\nWhile in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 320% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.", "Burnice_UniqueSkill_07_Desc": "When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat.\nWhile in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 350% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.", "Burnice_UniqueSkill_Title": "Core Passive: Nitro-Fuel Cocktail", "ButlerBoo_NAME": "Butler", "BuyPowerTips_ItemBeyondMaxNum": "Battery has reached the limit", "CS_00_00_010": "The legacy of Helios Academy...", "CS_00_00_020": "Our mentor would be upset.", "CS_00_00_030": "Eridu's tragedy...", "CS_00_00_040": "...The secret of Hollows.", "CS_00_00_050": "Superior AI...", "CS_00_00_060": "The legacy of Helios Academy...", "CS_00_00_070": "...The secret of Hollows.", "CS_00_00_080": "I won't back down.", "CS_00_00_090": "I won't give up.", "CS_00_00_100": "In the end... it's all come down to this...", "CS_00_00_110": "Jinni...", "CS_00_00_120": "Fairy!", "CS_00_01_010": "...We interrupt your regular programming for this breaking news...", "CS_00_01_020": " A Companion Hollow has suddenly appeared on Fourteenth Street", "CS_00_01_030": "And has already breached level-three containment", "CS_00_01_040": "The Hollow Investigative Association has dispatched a team to the scene to carry out emergency protocols", "CS_00_01_050": "Evacuation of residents in nearby blocks is underway", "CS_00_01_060": "Please stay away from the Fourteenth Street area", "CS_00_01_070": "Residents of adjacent blocks are asked to follow disaster guidelines while evacuating in an orderly manner", "CS_00_01_080": "To repeat", "CS_00_01_090": " Wise — come check this out", "CS_00_01_091": "What's that?", "CS_00_01_100": "Fourteenth Street? I think the news mentioned it earlier...", "CS_00_01_110": "Give me a sec", "CS_00_01_111": "Yeah, in the Janus Quarter", "CS_00_01_112": "They say it's already breached the level-three controls", "CS_00_01_120": "Yeah, Public Security were conducting a manhunt over there today", "CS_00_01_130": "Evacuations may not be going as expected", "CS_00_01_140": "So, you're saying...?", "CS_00_01_141": "We should get ready", "CS_00_01_150": "We'll be seeing some business coming our way soon", "CS_00_01_160": "Cool, now we play the waiting game...", "CS_00_01_170": "Cool, now we play the waiting game...", "CS_00_03_010": "He's recovered?", "CS_00_03_020": "Is his Ether activity still increasing?", "CS_00_03_030": "Keep up the attack?", "CS_00_03_040": "Nah! We don't have the firepower to fight for long!", "CS_00_03_050": "Let's bounce!", "CS_00_04_010": "Na-ehn nu-na?", "CS_00_04_020": "Found it!", "CS_00_04_030": "It's our lucky day!", "CS_00_04_040": "That's my strongbox!", "CS_00_04_050": "Found it!", "CS_00_04_060": "It's our lucky day!", "CS_00_04_070": "That's MY strongbox!", "CS_00_05_010": "Hello, can you hear me Nicole? You can put Eous through now!", "CS_00_05_020": "Hello, can you hear me Nicole? You can put Eous through now!", "CS_00_05_030": "Okay! Right, little one, off you go then~", "CS_00_05_040": "Ehn-na!", "CS_00_05_050": "Done! Bangboo's on the way!", "CS_00_05_060": "So, can we start it up?", "CS_00_05_070": "Well then, can we begin?", "CS_00_05_080": "Uh-um", "CS_00_05_090": "Uh-um", "CS_00_05_100": "Ehn...! En-na nhu!", "CS_00_05_110": "Huh?! We're back here again?", "CS_00_05_120": "Damn, another fight?! At the rate my ammo's depleting, I can say goodbye to my efficiency bonus...", "CS_00_05_130": "Incoming, get ready", "CS_00_05_140": "Hmph?", "CS_00_05_150": "Wait, that wasn't me!", "CS_00_05_160": "Hey, guys! Over here!", "CS_00_05_161": "Hey, all! Over here!", "CS_00_05_170": "Nice work, all", "CS_00_05_171": "Good work, all", "CS_00_05_180": "It's a scarf-wearing, talking Bangboo...", "CS_00_05_190": "Ohhh! You're—", "CS_00_05_200": "Phaethon!", "CS_00_05_210": "Phaethon!", "CS_00_07_010": "Huh? Belle? Why did you disconnect?", "CS_00_07_020": "Huh? Wise? Why did you disconnect?", "CS_00_07_030": "I didn't disconnect, I got kicked off. The connection between the HDD and the Hollow was severed!", "CS_00_07_040": "I didn't come back voluntarily, I was ejected. The connection between the HDD and the Hollow was severed!", "CS_00_07_050": "Start an emergency debug!", "CS_00_07_060": "Start a debug - now!", "CS_00_07_070": "Right!", "CS_00_07_080": "Right!", "CS_00_07_090": "Uh, it's no use. I've tried everything, I can't restore the connection", "CS_00_07_100": "Strange. The Hollow... shouldn't so easily affect the HDD", "CS_00_07_110": "The real issue is Nicole and the others. Without the HDD, we have no way of contacting them inside the Hollow", "CS_00_07_120": "No Carrot, no Proxy...", "CS_00_07_130": "Even with a good aptitude for Ether, they'll be corrupted if they stay in the Hollow too long", "CS_00_07_140": "There's one more thing we can try...", "CS_00_07_150": "Reset it!", "CS_00_07_160": "Haven't you heard the saying?", "CS_00_07_170": "Turning it off and back on again can fix anything...", "CS_00_07_180": "Belle, didn't you shut it down? Why is the screen still on?", "CS_00_07_190": "So, the connection problems...", "CS_00_07_200": "Aren't on our side", "CS_00_07_210": "Hmph. I thought you'd never figure it out...", "CS_00_07_220": "Phaethon!", "CS_00_08_010": "Oh I get it... So, that's it!", "CS_00_08_020": "It was planned!", "CS_00_08_030": "You'd even abandon your identity as Phaethon to trick me!", "CS_00_08_040": "No, you're wrong", "CS_00_08_050": "We aren't giving up our identity — just our account", "CS_00_08_070": "T-This isn't over!", "CS_00_08_080": "You'll pay!", "CS_00_08_090": "We did it!", "CS_00_08_100": "We've regained full control of the HDD now.", "CS_00_08_110": "Well done, bro", "CS_00_08_120": "You too", "CS_00_08_130": "You know, that was some pretty good acting right there", "CS_00_08_140": "You know, that was some pretty good acting right there", "CS_00_08_150": "You're one to talk! You offered to give them the password out of nowhere. Weren't you afraid I wouldn't understand?", "CS_00_08_160": "You're one to talk! You offered to give them the password out of the blue. Weren't you afraid I wouldn't understand?", "CS_00_08_170": "What can I say? We are Phaethon, after all", "CS_00_08_180": "What can I say? We are Phaethon, after all", "CS_00_08_190": "Great, connection restored!", "CS_00_08_200": "Great, connection restored!", "CS_00_08_210": "Let's get Nicole and the others out of there!", "CS_00_08_220": "Let's get Nicole and the others out of there!", "CS_00_10_010": "Don't freak out", "CS_00_10_020": "Now, don't freak out", "CS_00_10_030": "Ahem, Fairy, you there...? She's finally here", "CS_00_10_040": "Ahem, Fairy? You there...? He's finally here", "CS_00_10_050": "Belle, this is...?", "CS_00_10_060": "Wise, this is...?", "CS_00_10_070": "Huh...?", "CS_00_10_080": "Huh...?", "CS_00_10_090": "Our next news story is c—c—coming up right now...", "CS_00_10_100": "Wahh!", "CS_00_10_110": "Wahh!", "CS_00_10_120": "What's going on?!", "CS_00_10_130": "What's going on?!", "CS_00_10_140": "En, Ehn-ne?", "CS_00_10_150": "System reset complete—", "CS_00_10_160": "I am a type III general AI equipped with sequential integration. Development code: Fairy", "CS_00_10_170": "Hello, Master", "CS_00_11_010": "Go left!", "CS_00_11_020": "Hm?", "CS_00_11_030": "Hah—", "CS_00_11_040": "Over there!", "CS_00_11_050": "Go! Go!", "CS_00_11_060": "Catch them!", "CS_00_11_070": "Stop!", "CS_01.5_01_010": "I didn't expect them to have so many new movies! If we'd known, we could've brought the car...", "CS_01.5_01_020": "Well, since our \"other\" business is starting from scratch again, our revenue has taken a major hit", "CS_01.5_01_030": "We need to start taking the video store seriously", "CS_01.5_01_040": "Yeah, that's true, but... Why are they all so slow-paced? We need to get some more exciting movies, don't you think?", "CS_01.5_01_050": "Yeah, that's true, but... Why are they all so slow-paced? We need to get some more exciting movies, don't you think?", "CS_01.5_01_060": "Belle, I'm just picking what's popular among movie buffs", "CS_01.5_01_070": "\"Popular among movie buffs\"? Really?", "CS_01.5_01_080": "Even though they're all documentaries and artistic films?", "CS_01.5_01_090": "Well...", "CS_01.5_01_100": "It's just, those are the kinds of films people want", "CS_01.5_01_110": "They help people handle the pressure of living in New Eridu", "CS_01.5_01_120": "People aren't that soft!", "CS_01.5_01_130": "Last time, I listened to your suggestions. It should be my turn to pick movies now~", "CS_01.5_01_140": "Hey, we discussed it already, didn't we?", "CS_01.5_01_150": "Oh, that's what you call \"discussing\"? More like \"leading me by the nose\"...", "CS_01.5_01_160": "Our stocking plan should really be revisited!", "CS_01.5_01_170": "Hello! Would you like to learn about the Hollow Investigative Association—", "CS_01.5_01_180": "No thanks", "CS_01.5_01_190": "Cmon bro~", "CS_01.5_01_200": "Whaddaya say?", "CS_01.5_01_210": "But the documentary I—", "CS_01.5_01_220": "Uh, I mean, the customers really wanted to watch this month is already on sale. Let's not go changing plans just yet", "CS_01.5_01_230": "Ah-hah!", "CS_01.5_01_240": "So you're using the store's inventory for your own purposes!", "CS_01.5_01_250": "I promise I have no idea what you're talking about", "CS_01.5_01_260": "Hm?", "CS_01.5_01_270": "Looks like we have a customer in need of our \"other\" services", "CS_01.5_01_280": "So, the stocking plan stays the same. Next time... well, let's deal with this first", "CS_01.5_01_290": "So, the stocking plan stays the same. Next time... well, let's deal with this first.", "CS_01.5_01_300": "Belle?", "CS_01.5_01_310": "So, Wise, whatcha say we do a little change up?", "CS_01.5_01_320": "Wait, when did you...?!", "CS_01.5_01_330": "How about you stay here and take care of the customer, dear brother~ ", "CS_01.5_01_340": "And I'll go take care of getting new stock!", "CS_01.5_01_350": "What? ", "CS_01.5_01_360": "You're going alone? Wait, Belle!", "CS_01.5_01_370": "Don't worry, I'll choose something \"popular\"!", "CS_01.5_01_380": "Good luck with the store!", "CS_01.5_02_010": "Uwaaa~", "CS_01.5_02_020": "General Chop! Another bowl please!", "CS_01.5_02_030": "Coming up!", "CS_01.5_02_040": "Slow down, no one's fighting for it", "CS_01.5_02_050": "So what? I'm hungry after being stuck in that Hollow for so long!", "CS_01.5_02_060": "So how are you feeling?", "CS_01.5_02_070": "Hah, awesome!", "CS_01.5_02_080": "Even though I dropped our new stock in the Hollow...", "CS_01.5_02_090": "The customers will probably be disappointed, having no new movies", "CS_01.5_02_100": "Heh, sure you don't mean \"you'll\" be disappointed?", "CS_01.5_02_110": "I guess that means we'll have to go restock tomorrow", "CS_01.5_02_120": "And this time, you can choose", "CS_01.5_02_130": "Really?!", "CS_01.5_02_140": "I've got some good news for you—", "CS_01.5_02_150": "You wanted to see a documentary, right?", "CS_01.5_03_010": "So? I did a pretty good job of recording, right?", "CS_01.5_03_020": "...Isn't this just footage of the rescue operation?", "CS_01.5_03_030": "So what?", "CS_01.5_03_040": "It's got a factual basis, just like a documentary, with a shaky camera and Fairy's editing—", "CS_01.5_03_050": "It combines exciting battles with an emotional rescue operation!", "CS_01.5_03_060": "Let's put it on the shelves tomorrow! I bet the customers will love it—", "CS_01.5_03_070": "No way. It's far too flashy", "CS_01.5_03_080": "Hmmm—? Not getting shy on me, are you?", "CS_01.5_03_090": "What? I'm not...", "CS_01_01_010": "Fairy, the rest is up to you", "CS_01_01_020": "Establishing Bangboo connection and reading visual data", "CS_01_01_030": "Data read complete. Commencing playback—", "CS_01_01_031": "Woah, we've got an image", "CS_01_01_040": "Ah, let me see... Yeah, that's it! That's the day me and Nicole met!", "CS_01_02_010": "You wanna go underneath?", "CS_01_02_020": "Me—owww!! That sound is unbearable!", "CS_01_02_030": "Ihyaaaaa!", "CS_01_02_040": "Watch out!", "CS_01_02_050": "Watch out!", "CS_01_02_060": "Are you hurt?", "CS_01_02_070": "Are you hurt?", "CS_01_02_080": "Phew—! Good, my apron is okay...", "CS_01_02_090": "Ah!", "CS_01_02_100": "N—Nice to meet you, Investigators! I sawed through it!", "CS_01_03_010": "...So empty out here. Are we sure that big guy's really around?", "CS_01_03_020": "Not sure about the big guy. Plenty of little guys though", "CS_01_03_030": "It must be hiding somewhere", "CS_01_03_040": "Huh...? The beasties are running away...", "CS_01_03_050": "Almost here...", "CS_01_03_060": "The monster?", "CS_01_03_070": "The theme song", "CS_01_03_080": "What?", "CS_01_03_090": "The bad guy's theme always plays before the final battle", "CS_01_03_100": "Hmph! Don't worry, Anby!", "CS_01_03_110": "I've mastered all the rules for a surefire win from the Starlight Knights", "CS_01_03_120": "Gotta break the rules when fighting bad guys! Take 'em out in less than ten seconds with a flying kick!", "CS_01_03_130": "They won't even have time to play their theme song!", "CS_01_03_140": "Billy", "CS_01_03_150": "Behind you!", "CS_01_03_160": "My predictions were out-predicted!", "CS_01_03_170": "You big dummy! The only thing they'd be playing for you are the credits!", "CS_01_03_180": "Don't tell me this guy's a fan of the Starlight Knights, too?", "CS_01_04_010": "Hey, how ya feelin'?", "CS_01_04_020": "We got a surprise for ya!", "CS_01_04_030": "The train is about to enter the station! Please stand behind the yellow line and board the train in an orderly manner", "CS_01_04_040": "Fairy! You're up!", "CS_01_04_050": "Fairy! You're up!", "CS_01_04_060": "Roger. Measuring airborne electrical charge—", "CS_01_04_070": "Billy", "CS_01_04_080": "Leave it to me!", "CS_01_04_090": "Critical voltage in four, three...", "CS_01_04_100": "Hurry", "CS_01_04_110": "Two—", "CS_01_04_120": "One, zero!", "CS_01_04_130": "Huh? Nothing's happening?", "CS_01_04_140": "Huh? Nothing's happening?", "CS_01_04_150": "Did it go blow up yet? ", "CS_01_04_160": "Think of something, Proxy!", "CS_01_04_170": "Still nothing?", "CS_01_04_180": "New countdown: Four, three, two, one, now!", "CS_02.5_01_010": "Hm? Why's the signal so weak?", "CS_02.5_01_020": "What's wrong, Belle?", "CS_02.5_01_021": "Don't tell me it's broken?", "CS_02.5_01_030": "Belle!!!", "CS_02.5_01_040": "Are you alright? Are you hurt?", "CS_02.5_01_050": "Belle... Belle!", "CS_02.5_01_060": "Are you okay? Are you injured?", "CS_02.5_01_070": "Huh? Ah... I'm okay", "CS_02.5_01_080": "Hm? Have we met somewhere before...", "CS_02.5_01_090": "Hm? Have we?", "CS_02.5_01_100": "Sorry. I think we've mistaken you for somebody else", "CS_02.5_01_110": "Uh-huh...", "CS_02.5_025_010": "Hmm... The heat signature is moving west...", "CS_02.5_025_020": "The precinct's Carrot won't last forever.", "CS_02.5_025_030": "If we act fast, we can catch the suspect before he gets away.", "CS_02.5_025_040": "Yeah. Let's keep going.", "CS_02.5_02_010": "Stop there!", "CS_02.5_02_020": "Uh... okay... Whoa!", "CS_02.5_02_030": "Hey! What are you doing?", "CS_02.5_02_040": "Stop, or I'll shoot!", "CS_02.5_02_050": "Hey!", "CS_02.5_02_060": "Ugh—!", "CS_02.5_02_070": "This is Zhu Yuan! The suspect has fled into the Hollow! We're pursuing him inside!", "CS_02.5_02_080": "Copy that!", "CS_02.5_02_090": "I'd have thrown it harder if I'd known he was so tough.", "CS_02.5_02_100": "How are things going?", "CS_02.5_02_110": "The culprit ran into the Hollow and we're going after him. You two can head back now.", "CS_02.5_02_120": "Let's follow them and see what happens, Wise.", "CS_02.5_03_010": "Now, follow my instructions!", "CS_02.5_03_020": "Now, follow my instructions!", "CS_02.5_03_030": "But what about the enemy?", "CS_02.5_03_040": "Leave that to me!", "CS_02.5_03_050": "Leave it to me!", "CS_02.5_03_060": "Hm?", "CS_02.5_03_070": "What?!", "CS_02.5_03_080": "Now! Go!", "CS_02.5_03_090": "Now! Go!", "CS_02.5_03_100": "They're getting away!", "CS_02.5_03_110": "What now?", "CS_02.5_03_120": "Straight ahead, jump into the fissure!", "CS_02.5_03_130": "Straight ahead, jump into the fissure!", "CS_02.5_03_140": "The fissure?", "CS_02.5_03_150": "What?!", "CS_02.5_03_160": "A spatial fissure! After them!", "CS_02.5_03_170": "There they are!", "CS_02.5_03_180": "They're chasing us!", "CS_02.5_03_190": "There's another fissure straight ahead!", "CS_02.5_03_200": "There's another fissure straight ahead!", "CS_02.5_03_210": "They're closing in! They'll catch us at this rate!", "CS_02.5_03_220": "I have a plan. It might be risky, but I'm sure you can do it!", "CS_02.5_03_230": "I have a plan. It might be risky, but I'm sure you can do it!", "CS_02.5_03_240": "Get them!", "CS_02.5_03_250": "Over there!", "CS_02.5_03_260": "Hurry up!", "CS_02.5_03_270": "We're saved...", "CS_02.5_03_280": "Well hero, now that you've saved us, do you plan on making an appearance?", "CS_02.5_03_290": "Alright. We can finally talk.", "CS_02.5_03_300": "Sure. We can finally talk now.", "CS_028_01_010": "Wait... One signal indicates some activity, two — significant activity. Three is an intense reading, and four...", "CS_028_01_020": "What's going on?", "CS_028_01_030": "What's going on?", "CS_028_01_040": "N—No way! T—That's impossible...", "CS_028_01_050": "What's that sound?", "CS_028_01_060": "What's that sound?", "CS_028_01_070": "Wait...", "CS_028_01_080": "That's...", "CS_028_01_090": "That's...", "CS_028_01_100": "Watch out—!", "CS_028_01_110": "Damn it, it's her...", "CS_028_02_010": "Where is she...?", "CS_028_02_020": "Uh! She's over there!", "CS_02_01_010": "We're almost there, our president is just ahead", "CS_02_01_020": "She may be young, but she's a real beast, so it's okay if you're nervous", "CS_02_01_030": "Aren't you supposed to say \"Don't be nervous\"?", "CS_02_01_031": "I think you're supposed to say \"Don't be nervous\"?", "CS_02_01_040": "Watch out—!", "CS_02_01_050": "Stay back!", "CS_02_01_060": "Hey, what have you done now?", "CS_02_01_070": "Ah, it's you, Anton! The diagnostic is almost done!", "CS_02_01_080": "Just stay like that, don't move!", "CS_02_01_090": "Don't worry, kiddo. I'm just gonna install a firewall plug-in", "CS_02_01_100": "It won't hurt...", "CS_02_01_110": "Uh-oh!", "CS_02_01_120": "Phew, looks like that's it", "CS_02_01_130": "Sorry I was late", "CS_02_01_140": "A real beast huh... This is Belobog's boss?", "CS_02_01_141": "A real beast huh... This is Belobog's leader?", "CS_02_01_170": "H—Hello!", "CS_02_01_171": "Ahem... Hello.", "CS_02_01_180": "Oh, hello there, Mr. Proxy!", "CS_02_01_190": "Oh, hello there, Ms. Proxy!", "CS_02_01_200": "Sorry you had to see something like this so soon after getting here", "CS_02_01_210": "Our president has been waiting for you! Please...", "CS_02_01_220": "Oh? So you're not...", "CS_02_01_221": "Hm? You're not the president?", "CS_02_01_230": "What're you doing, Grace! Put me down!", "CS_02_01_240": "Allow me to introduce our president", "CS_02_01_250": "I said put me down this instant!", "CS_02_01_260": "I'm President of Belobog Industries — Koleda Belobog", "CS_02_02_010": "Oh? My pursuers are finally here. I've been waiting!", "CS_02_02_020": "Huh? This guy's had a complete change of personality. His installed voice was nothing like this", "CS_02_02_030": "Grappler, your smart core may have malfunctioned", "CS_02_02_040": "Come back with us so we can fix you", "CS_02_02_050": "Don't treat me like a child refusing their medicine!", "CS_02_02_060": "I'm a real bro, fearless and unyielding!", "CS_02_02_070": "...A real bro?", "CS_02_02_080": "You call yourself a real bro after that sneak attack?!", "CS_02_02_090": "Oh? Look who's talking", "CS_02_02_100": "The answer is simple then. Let's battle, one on one!", "CS_02_03_010": "Don't come any closer!", "CS_02_03_020": "This area is for me and my lover!", "CS_02_03_030": "Huh? Why can I hear a girl's voice...", "CS_02_03_040": "Uh! Up there!", "CS_02_03_050": "So it's you! The bad guys who tried to break up me and Mr. White!", "CS_02_03_060": "Awww, it's only been a couple of days, and yet our child has become a fabulous young lady! *chuckle*", "CS_02_03_070": "Um, take it easy now, Grace...", "CS_02_03_080": "But who's Mr. White? Another machine?", "CS_02_03_090": "It's not that rundown building it's on, is it?", "CS_02_03_100": "Don't insult Mr. White!", "CS_02_03_110": "I've made up my mind! I'm staying here with Mr. White!", "CS_02_03_120": "So take back what you said!", "CS_02_04_010": "Found it!", "CS_02_04_020": "In-Hollow Industrial Pile Driver Type III—", "CS_02_04_030": "Friday!", "CS_02_04_040": "It's seen us! I wonder what personality this one's gonna have...", "CS_02_04_050": "No worries! We already convinced two problem children!", "CS_02_04_060": "It's time to hear what this guy has to say!", "CS_02_04_070": "It's charging at us without even a word?", "CS_02_04_080": "I—It's running...?", "CS_02_04_090": "What are you all waiting for? Go after it!", "CS_02_05_010": "Over this way! Little more!", "CS_02_05_020": "Careful, slowly now...", "CS_02_05_030": "That's it!", "CS_02_05_040": "Steady now, steady...", "CS_02_05_050": "No worries, I'm on it!", "CS_02_05_060": "Haha, job done!", "CS_02_05_070": "Let's go. We're all finished here", "CS_02_05_080": "Hm", "CS_02_05_090": "Hmm...?", "CS_02_05_100": "Wait, I seem to have forgotten something very important...", "CS_02_05_110": "Right! The seal! My mentor Khors sent me a message, telling me to strengthen the seal...", "CS_02_05_120": "But... What could the seal actually be?", "CS_02_05_130": "Hey, something's moving in the monument!", "CS_02_05_140": "Is it an Ethereal?!", "CS_02_05_150": "Doesn't look like one, but yet...", "CS_02_05_160": "Ether levels are shockingly high", "CS_02_05_170": "It's coming!", "CS_02_05_180": "Not so fast!", "CS_02_05_190": "Behave yourself!", "CS_02_05_200": "Phew... That was a shock", "CS_02_05_210": "Proxy, you've seen all sorts, what kind of monster is this?", "CS_02_05_220": "It doesn't look like an Ethereal", "CS_02_05_230": "Its outward appearance isn't that of an Ethereal", "CS_02_05_240": "But it doesn't look like a corrupted human either...", "CS_02_05_250": "But it doesn't look like a corrupted human either...", "CS_02_05_260": "What's wrong, Wise?", "CS_02_05_270": "What's wrong, Belle?", "CS_02_05_280": "What in the world—", "CS_02_05_290": "What in the world—", "CS_02_05_300": "Oh no— Hans, Friday! Come in!", "CS_02_05_310": "Their signals are gone, and Ether readings are still increasing!", "CS_02_05_320": "Be careful everyone!", "CS_02_05_330": "It's huge! It absorbed the machines?!", "CS_02_06_010": "President!", "CS_02_06_020": "Sweet pea!", "CS_02_06_030": "Damn!", "CS_02_07_010": "Damn it! If this continues we're done for!", "CS_02_07_020": "Huh? The prototype?!", "CS_02_07_030": "President!", "CS_02_07_040": "It took a while to get this thing moving!", "CS_02_07_050": "Leave it to me!", "CS_02_07_060": "C'mon, you punk!", "CS_02_07_070": "Go, President!", "CS_02_07_080": "Nice one!", "CS_02_07_090": "Sweet pea!", "CS_02_07_100": "Push it just like that! Use the monument!", "CS_02_07_110": "Got it!", "CS_02_07_120": "Almost!", "CS_02_07_130": "Just a little more!", "CS_02_07_140": "They're in a stalemate", "CS_02_07_150": "The prototype doesn't sound good!", "CS_02_07_160": "Almost! C'mon!", "CS_02_07_170": "Hurry up and get moving!", "CS_02_07_180": "Here, Koleda, give it a name", "CS_02_07_190": "When you call out that name, it'll accomplish whatever you need it to", "CS_02_07_200": "Sweet pea... Don't force it!", "CS_02_07_210": "Dad, can I really... believe in you again?", "CS_02_07_220": "It's corrupting the prototype!", "CS_02_07_230": "Get... moving!", "CS_02_07_240": "—Geroy!", "CS_02_07_250": "Don't look down on me!", "CS_02_07_260": "We're proud to be Belobog!", "CS_02_07_270": "The power of smart construction machinery!", "CS_02_07_280": "Even if corrupted—", "CS_02_07_290": "Our Belobog machinery—", "CS_02_07_300": "will never give in—", "CS_02_07_310": "Dad, you idiot...", "CS_02_07_320": "Hope you'd be proud of what Belobog's become...", "CS_03.5_015_010": "Q—Quickly, block them!!", "CS_03.5_015_020": "Damn it! What's PubSec doing here...", "CS_03.5_015_030": "Run!!!", "CS_03.5_015_040": "Save the trouble and surrender!", "CS_03.5_015_050": "Seth, attack formation!", "CS_03.5_015_060": "Roger! Outta my way...!", "CS_03.5_02_010": "Huh? ...Contact! Two o'clock!", "CS_03.5_02_020": "Up there!", "CS_03.5_02_030": "So she's the target we're after?", "CS_03.5_02_040": "Affirmative....", "CS_03.5_02_050": "We'll bring you to justice!", "CS_03.5_02_060": "Oh, really? We'll see about that", "CS_03.5_03_010": "Damn!", "CS_03.5_03_020": "D—Damn it, these officers are no joke! We need to get outta here, now!", "CS_03.5_03_030": "You're not going anywhere", "CS_03.5_03_040": "What are you looking at!", "CS_03.5_03_050": "Hey! You really the best the Mountain Lions got?", "CS_03.5_03_060": "Why do you keep scurrying away like some rat? Where's your honor!?", "CS_03.5_03_070": "Hey!", "CS_03.5_03_080": "Your fighting style is just way too boring", "CS_03.5_03_090": "All you do is come at me... it's seriously putting me to sleep", "CS_03.5_03_100": "Listen up, you scumbag! I'm gonna beat you fair and square!", "CS_03.5_03_110": "I don't believe in resorting to cheap tricks!", "CS_03.5_03_120": "Oh really? That's too bad... cheap tricks are what I'm good at!", "CS_03.5_03_130": "I told you not to wander off! Look at us now, we're completely...", "CS_03.5_03_140": "...lost. Huh?", "CS_03.5_03_150": "G—Get'em!!!", "CS_03.5_03_160": "I smell Etheric Matter...", "CS_03.5_03_170": "Careful!", "CS_03.5_03_180": "These people are only gonna slow us down", "CS_03.5_03_190": "PubSec is on our tail. Don't make things difficult — let's bail!", "CS_03.5_03_200": "Hold it!", "CS_03.5_03_210": "Who's there?! Stay back!", "CS_03.5_03_220": "Let them go! They're not a part of this!", "CS_03.5_03_230": "Let 'em go, huh? Sure, if you take their place!", "CS_03.5_03_240": "...Deal!", "CS_03.5_03_250": "He actually agreed...?", "CS_03.5_03_260": "Ha... hahaha! See? Told ya it'd work!", "CS_03.5_03_270": "It's clearing!", "CS_03.5_03_280": "Stay tight and keep alert!", "CS_03.5_03_290": "Captain Zhu Yuan! We found three civilians, they're all safe!", "CS_03.5_03_300": "The Mountain Lions are gone...", "CS_03.5_03_310": "They are slippery, just like Officer Byron said.", "CS_03.5_03_320": "Hold on... Where's Seth?", "CS_03.5_04_010": "Anything else to say?", "CS_03.5_04_020": "I... I...", "CS_03.5_04_030": "I... I wanna start over!", "CS_03.5_04_040": "I know. You will...", "CS_03.5_04_050": "No...!!!", "CS_03.5_04_060": "Don't worry, you're up next", "CS_03.5_04_070": "Jane... What are you doing? You breaking the rules now, too?", "CS_03.5_04_080": "No way, Boss. Just, didn't you say...", "CS_03.5_04_090": "When the time's right, I can become a bodyguard?", "CS_03.5_04_100": "Yeah, so what?", "CS_03.5_04_110": "We Mountain Lions are fierce and unbeatable", "CS_03.5_04_120": "Not even those PubSec idiots can stop us!", "CS_03.5_04_130": "It'd be a waste to get rid of him like this, don't you think?", "CS_03.5_04_140": "What's your point?", "CS_03.5_04_150": "With him here, I think the time has come...", "CS_03.5_04_160": "Let me fight in front of the gang... to prove myself and earn a shot at promotion!", "CS_03.5_04_170": "I propose a duel — in the Lion's Den!", "CS_03.5_04_180": "Hold it Jane! Don't think you're all that! Only the boss calls the shots!", "CS_03.5_04_190": "Gentlemen, are you still in the dark?", "CS_03.5_04_200": "About the rumors on the streets?", "CS_03.5_04_210": "They say that, in front of PubSec, Mountain Lions are just little scaredy cats~", "CS_03.5_04_220": "Our brothers caught, business stolen...", "CS_03.5_04_230": "Operations ruined, territory shrinking...", "CS_03.5_04_240": "And what did we do in response?", "CS_03.5_04_250": "We ran, we hid, scattered like mice, with our heads down!", "CS_03.5_04_260": "Lions are creatures that hold honor above all", "CS_03.5_04_270": "And this PubSec officer is the perfect opportunity to prove ours!", "CS_03.5_04_280": "Let this duel make it clear to all other gangs!", "CS_03.5_04_290": "We are real lions!", "CS_03.5_04_300": "And not some... scaredy cats!", "CS_03.5_04_310": "B—Boss! I think Jane actually has a point!", "CS_03.5_04_320": "Damn right, Boss! How long have we been pushed around?", "CS_03.5_04_330": "Lions! We're Mountain Lions!", "CS_03.5_04_340": "Duel! Let's duel!", "CS_03.5_04_350": "Go show 'em, Jane! We support you!", "CS_03.5_04_360": "PubSec is done for! We're the strongest gang!", "CS_03.5_04_370": "Lions! Lions!", "CS_03.5_04_380": "Well, Razor... what do you say?", "CS_03.5_04_390": "When the Lion's Den is ready... I'll send someone for you.", "CS_03.5_04_400": "Until then... Keep an eye on the cat.", "CS_03.5_04_410": "You got it, Boss!", "CS_03.5_04_420": "Much appreciated, Boss", "CS_03.5_04_430": "I won't let you down", "CS_03.5_05_010": "You brat! What are you doing?", "CS_03.5_05_020": "I... can't stand dishonesty...", "CS_03.5_05_030": "I've heard enough, and I've taken enough...", "CS_03.5_05_040": "You demand loyalty, but will sacrifice your companions on a whim for your own greed!", "CS_03.5_05_050": "Jane, do you get it now? The filthy nature of these gangsters!", "CS_03.5_05_060": "If you would've just agreed to my terms, we could've avoided all of this nonsense!", "CS_03.5_05_070": "I agree to your terms", "CS_03.5_05_080": "But you're just so obsessed with... ", "CS_03.5_05_090": "Hang on. What did you say?", "CS_03.5_05_100": "I agree to your terms! Turning over a new leaf, changing for the better?", "CS_03.5_05_110": "Okay, I agree", "CS_03.5_05_120": "Er... huh?", "CS_03.5_05_130": "I mean it! Just try pulling on the cuffs with both hands", "CS_03.5_05_140": "It's no use, the muscle relaxants have... ", "CS_03.5_05_150": "Huh? They broke? My strength is back — but how?", "CS_03.5_05_160": "You sweat more being agitated, and you drank a lot of water, right?", "CS_03.5_05_170": "I don't want to talk about the bathroom Jane!", "CS_03.5_05_180": "Urination plus sweating speeds metabolism enough to almost completely process the medicine.", "CS_03.5_05_190": "So that's why you made me drink all that—", "CS_03.5_05_200": "Enough!!!", "CS_03.5_05_210": "Jane, now you betray me?", "CS_03.5_05_220": "Well, you heard him. I'm tired of the drama.", "CS_03.5_05_230": "I'm done, and I can let myself out. I've already got the key...", "CS_03.5_05_240": "My card?! ...You swiped it when you were getting beaten up?", "CS_03.5_05_250": "Fine... even better... I'll just kill the traitor then. It'll boost my rep all the same", "CS_03.5_05_260": "I'll show you how much weight... the \"Mountain Lions\" name carries!", "CS_03_01_010": "Phew, we made it. But where are the Ballet Twins?", "CS_03_01_020": "Just across the river inside the Hollow.", "CS_03_01_030": "Did that hacker's message really come from the Hollow?", "CS_03_01_040": "Hm? Wait, look above the Hollow!", "CS_03_01_050": "That's the top of the Ballet Twins!", "CS_03_01_060": "That's the top of the Ballet Twins!", "CS_03_01_070": "So that's it! I'd heard the companion Hollow had shrunk recently", "CS_03_01_080": "So that's it! I'd heard the companion Hollow had shrunk recently", "CS_03_01_090": "And that's left the top of the building exposed!", "CS_03_01_100": "And that's left the top of the building exposed!", "CS_03_01_110": "So that means, Nicole got that bizarro message from there, right?", "CS_03_01_120": "Even if that's true... What was Rain doing in a place like that?", "CS_03_01_130": "Even if that's true... What was Rain doing in a place like that?", "CS_03_01_140": "Okay team, first — let's think of a way we can get ourselves up there", "CS_03_01_150": "Okay team, first — let's think of a way we can get ourselves up there", "CS_03_01_160": "We're here", "CS_03_01_170": "We're here", "CS_03_01_180": "The Ballet Twins...", "CS_03_01_190": "Ooo~ Impressive", "CS_03_01_200": "Urgh, this place is cold, huh", "CS_03_01_210": "Yeah... It may look all glitzy, but something doesn't feel right...", "CS_03_01_220": "Hm, be careful everyone. There's thick fog in here — it may hold danger", "CS_03_01_221": "Phew, that almost made me jump, ha... haha", "CS_03_01_230": "I don't think we should stick around here, let's hurry up and find her", "CS_03_01_240": "I don't think we should stick around here, let's hurry up and find her", "CS_03_02_010": "Phew, we did it", "CS_03_02_020": "Anby, what you felt, that was the Ethereals right?", "CS_03_02_030": "Hmm... Not sure. Was it?", "CS_03_02_040": "So Manager, where should we go from here?", "CS_03_02_050": "Hang on, let me check...", "CS_03_02_060": "Hang on, let me check...", "CS_03_02_070": "Nekomata!", "CS_03_02_080": "Nekomata!", "CS_03_02_090": "Y—Yowsers, I thought that was gonna take my nose off!", "CS_03_02_100": "Are those... scissors?", "CS_03_02_110": "Are those... scissors?", "CS_03_02_120": "Who's there?!", "CS_03_02_130": "You are all very skilled. It's no wonder you are able to walk around the building unhindered — but please stop there", "CS_03_02_140": "A wolf Thiren?", "CS_03_02_150": "The Ballet Twins are private property and are currently closed to visitors", "CS_03_02_160": "I will allow you thirty seconds to explain your presence", "CS_03_02_170": "Before I decide whether or not...", "CS_03_02_180": "Wahh!", "CS_03_02_190": "In short, this place is not currently open to the public, and I...", "CS_03_02_200": "I'm sure I have stressed — both the floors and one's weapon should be kept in pristine condition, have I not?", "CS_03_02_210": "Sorry, Mr. Lycaon, I'm really sorry...", "CS_03_02_220": "Ugh... So tired...", "CS_03_02_230": "Ellen, stay on task... professionalism!", "CS_03_02_240": "Tch... Coming", "CS_03_02_250": "Hm? Corin? Is that you?", "CS_03_02_260": "Huh? Oh, Miss Nekomata! And the Investigator!", "CS_03_02_270": "Corin, do you know them?", "CS_03_02_280": "Yes, Mr. Lycaon! They're the nice people who helped me out of the Hollow that time!", "CS_03_02_290": "I see... Rina, for now, you may stand down", "CS_03_02_300": "As you wish~", "CS_03_02_310": "When did you...", "CS_03_02_320": "Hehe, you're quite a perceptive young lady. You almost saw me", "CS_03_02_330": "She means you were way off!", "CS_03_02_340": "Way off! Way off!", "CS_03_02_350": "If you aren't mere trespassers, that makes things easier", "CS_03_02_360": "Allow me to introduce ourselves — we are Victoria Housekeeping", "CS_03_03_010": "The lights are flickering faster. Let's hurry, everyone!", "CS_03_03_020": "Right!", "CS_03_03_030": "You can rely on us to protect you", "CS_03_03_040": "This way please", "CS_03_03_050": "Mind your step now, dear", "CS_03_03_060": "I'll do my best!", "CS_03_03_070": "Oh my, are you hurt?", "CS_03_03_080": "We're almost there. The atrium is just ahead!", "CS_03_03_090": "We're almost there. The atrium is just ahead!", "CS_03_03_100": "Ah, the power went out!", "CS_03_03_110": "...Not good!", "CS_03_03_120": "Unfortunately, we are a step too late", "CS_03_03_130": "The automated partition has completely closed", "CS_03_04_010": "It opened! Great!", "CS_03_04_020": "It's thanks to our great guide that we could restore power so quickly.", "CS_03_04_030": "Our master will surely be grateful too.", "CS_03_04_040": "Aw, don't mention it!", "CS_03_04_050": "Aw, don't mention it!", "CS_03_04_060": "Hm? Over there. What's that?", "CS_03_04_070": "Hm? What's that up ahead?", "CS_03_04_080": "Huh? That's...", "CS_03_04_090": "Huh? This is...", "CS_03_04_100": "Hm? Do you recognize this backpack?", "CS_03_04_110": "Yeah, that definitely belongs to Rain! So she really has been here!", "CS_03_04_120": "Yeah, this is definitely Rain's! So she really has been here!", "CS_03_04_130": "There might be some clues inside!", "CS_03_04_140": "There might be some clues inside!", "CS_03_04_150": "Hm?", "CS_03_04_160": "Hm?", "CS_03_04_170": "Music?", "CS_03_04_180": "It's a playback device", "CS_03_04_190": "It's a playback device", "CS_03_04_200": "It seems to be on a timer. It doesn't look dangerous— Hm?", "CS_03_04_210": "It seems to be on a timer. It doesn't look dangerous— Hm?", "CS_03_04_220": "Watch out!", "CS_03_04_230": "Where did that come from?!", "CS_03_04_240": "Where did that come from?!", "CS_03_04_250": "Since we've been invited to dance...", "CS_03_04_260": "I suppose we should oblige", "CS_03_05_010": "What a difficult guest", "CS_03_05_020": "It appeared out of nowhere when the music started. Does that mean that...", "CS_03_05_030": "Hey, Ethereal! Over here!", "CS_03_05_040": "Hey, Ethereal! Over here!", "CS_03_05_050": "Phew, lucky there was a rift", "CS_03_05_060": "Phew, lucky there was a rift down there", "CS_03_05_070": "It was attracted by the music...", "CS_03_05_080": "It was attracted by the music...", "CS_03_05_090": "It seems someone is trying to use Ethereals against us", "CS_03_05_100": "Did Rain do this?\u00A0No, she couldn't...", "CS_03_05_110": "Did Rain do this?\u00A0No, she couldn't...", "CS_03_05_120": "Not good...", "CS_03_05_130": "Not good...", "CS_03_05_140": "Ellen! Leave one of them... conscious...", "CS_03_05_150": "So there's people here besides us... But who are they?", "CS_03_05_160": "So there are people here besides us... But who are they?", "CS_03_05_170": "Ah... Thanks for that just now", "CS_03_05_180": "Oh... Thanks for that just now", "CS_03_05_190": "Ellen, are you okay? She needs help!", "CS_03_05_200": "Ellen, what's wrong! She needs help!", "CS_03_05_210": "It's nothing. She's just asleep", "CS_03_05_220": "So fussy!", "CS_03_05_230": "It doesn't appear that they'll be waking up anytime soon", "CS_03_05_240": "We should get them out of the Hollow", "CS_03_06_010": "We're here! That's the exit!", "CS_03_06_020": "We're here! That's the exit!", "CS_03_06_030": "Prepare to break through!", "CS_03_06_040": "Right!", "CS_03_06_050": "Wait, something isn't right!", "CS_03_06_060": "This music... Isn't it the same as before...", "CS_03_06_070": "This music... Isn't it the same as before...", "CS_03_06_080": "It's the Ethereal from the atrium!", "CS_03_06_090": "It seems our guests haven't had enough fun yet", "CS_03_06_100": "Hm?!", "CS_03_06_110": "What?!", "CS_03_06_120": "There's two of them?!", "CS_03_06_130": "Is the story actually true?", "CS_03_06_140": "Is the story actually true?", "CS_03_06_150": "We're running out of time...", "CS_03_06_160": "We're running out of time...", "CS_03_06_170": "Rest assured, Master Proxy", "CS_03_06_180": "For Victoria Housekeeping, it's plenty of time", "CS_03_06_190": "Your wish is our command", "CS_03_06_200": "Let's go!", "CS_03_07_010": "We did it! They left!", "CS_03_07_020": "Our mission continues. Onward!", "CS_03_07_030": "Can you hear me, Wise? The airship is almost there!", "CS_03_07_040": "Can you hear me, Belle? The airship is almost there!", "CS_03_07_050": "...It's the manager!", "CS_03_07_060": "Manager! I'm over here!!!", "CS_03_07_070": "Billy!", "CS_03_07_080": "Billy!", "CS_03_07_090": "Warning. The airship will reach the target location in 20 seconds", "CS_03_07_100": "10 seconds remaining...", "CS_03_07_110": "Hurry up... We're not gonna make it...", "CS_03_07_120": "5...", "CS_03_07_130": "4...", "CS_03_07_140": "3...", "CS_03_07_150": "2...", "CS_03_07_160": "1...", "CS_04.5_01_010": "This is so cool... It feels just like being outside!", "CS_04.5_01_020": "Oh.. and I've got this!", "CS_04.5_01_030": "Eh? Let me see that...", "CS_04.5_01_040": "It's got a realistic weight too...", "CS_04.5_01_050": "All right then...", "CS_04.5_01_060": "Aww. my candy...", "CS_04.5_01_070": "My weapon feels perfect too.", "CS_04.5_01_080": "Simulating it to this level — well done.", "CS_04.5_01_090": "Oh wow... Getting complimented by Miyabi! I'll never forget this day!", "CS_04.5_01_100": "To make testing easier, I've added a progress marker for everyone.", "CS_04.5_01_110": "When it turns green, it means the background data collection is done.", "CS_04.5_01_120": "And that's the sign we're done for the day, right?", "CS_04.5_01_130": "Hm. Well then.. let's begin the combat test.", "CS_04.5_02_010": "Found you!", "CS_04.5_02_020": "Hmph... This old trick?", "CS_04.5_02_030": "Chief Miyabi! Now!!", "CS_04.5_02_040": "There's no hiding instinct.", "CS_04.5_02_050": "You know how to leave this virtual space. Talk!", "CS_04.5_02_060": "Hahaha... You're... never leaving...!", "CS_04.5_02_061": "What?", "CS_04.5_02_070": "We're back in the HIA room again!", "CS_04.5_02_080": "Phew~ I'm exhausted~", "CS_04.5_02_090": "Nagi! You did it!", "CS_04.5_02_100": "That's the Deputy Chief for you!", "CS_04.5_02_110": "Well done.", "CS_04.5_03_010": "How can you hold up against Miyabi for so long?!", "CS_04.5_03_020": "Because... You're not her.", "CS_04.5_03_030": "This world is mine! Here, I can fail countless times,", "CS_04.5_03_040": "but you can't afford a single mistake!", "CS_04.5_03_050": "My right hand.", "CS_04.5_03_060": "My right hand, I sprained it earlier stopping the blade.", "CS_04.5_03_070": "It was back then...", "CS_04.5_03_080": "It'll lead to subtle changes in my movements.", "CS_04.5_03_090": "You've always looked after me, after all of us...", "CS_04.5_03_100": "You're the only one in this world who can capture it.", "CS_04.5_03_110": "...Thank you, Chief.", "CS_04.5_03_120": "Go, Nagi!", "CS_04.5_03_130": "Impossible!", "CS_04.5_03_140": "Checkmate!", "CS_04.5_03_150": "How'd you manage to dodge?!", "CS_04.5_03_160": "Dammit! Then you're going down with me!", "CS_04.5_03_170": "You... can go alone.", "CS_04.5_03_180": "Huh? We're back!", "CS_04.5_03_190": "Nagi! You did it, hahaha!", "CS_04.5_03_200": "Phew~ I can finally clock out...", "CS_04.5_03_210": "Are you ready?", "CS_04.5_03_220": "Yep!", "CS_04.5_03_230": "Everyone's been light for so long, it's time to go back to being human.", "CS_04_01_010": "Uh-oh. It's a big guy!", "CS_04_01_020": "Let's go back to the car and get outta here!", "CS_04_01_030": "Let's go back to the car and get outta here!", "CS_04_01_040": "You can do it, Manager! We're almost there!", "CS_04_01_050": "Huff... I'm... really not built for this level of activity!", "CS_04_01_060": "Huff... I'm... really not built for this level of activity!", "CS_04_01_070": "Manager!!!", "CS_04_01_080": "Big sis!", "CS_04_01_090": "It's been a hot minute, little bro!", "CS_04_01_100": "Oh— So this is the Proxy I've heard so much about!", "CS_04_01_110": "Come on brother, you've gotten a bit rusty", "CS_04_01_120": "Alright, here we go! It's time to shine!", "CS_04_02_010": "I have to take some of the blame for this accident as well", "CS_04_02_020": "We, the Sons of Calydon, must honor our guests with the finest funeral!", "CS_04_02_030": "Lighter!", "CS_04_02_040": "You will be carrying the coffin!", "CS_04_02_050": "That's a heavy responsibility", "CS_04_02_060": "We'll need to keep the hearse driving steady... Piper", "CS_04_02_070": "Got it", "CS_04_02_080": "I'll make sure it's a smooth send-off", "CS_04_02_090": "Burnice!", "CS_04_02_100": "Of course, you'll be handling the cremation", "CS_04_02_110": "You got it!", "CS_04_02_120": "Just gotta burn everything to ashes and smithereens?", "CS_04_02_130": "Lucy!", "CS_04_02_140": "Lu... Lucy?!", "CS_04_02_150": "Can you all — Stop! Goofing! Around!", "CS_04_02_160": "Come on, don't be upset. It's not every day we get to have a bit of fun with a cremation ceremony!", "CS_04_02_170": "You don't have fun at our guests' expense!", "CS_04_02_180": "Burnice!", "CS_04_02_190": "Put away the flamethrower! NOW!", "CS_04_02_200": "Ahhh! You guys are driving me nuts!", "CS_04_02_210": "Wise, how are you feeling? Are you hurt?", "CS_04_02_220": "Belle, how are you feeling? Are you hurt?", "CS_04_02_230": "Sorry, sorry", "CS_04_02_240": "We got a little carried away", "CS_04_02_250": "Welcome to the Outer Ring. May you rise from the ashes!", "CS_04_03_010": "The Sons of Calydon are here, as expected", "CS_04_03_020": "Let's move, stick to the plan!", "CS_04_04_010": "Lighter!", "CS_04_04_020": "You smug jerk!", "CS_04_04_030": "It's me! Bellum!", "CS_04_04_040": "You ended my twenty-win streak!", "CS_04_04_050": "You cocky bastard!", "CS_04_04_060": "Just because you're handsome, skilled, popular, and handsome...", "CS_04_04_070": "You think you can just forget my name?", "CS_04_04_080": "Wait, did he just say you're handsome twice?", "CS_04_04_090": "Wait, did he just say you're handsome twice?", "CS_04_04_100": "Bellum, huh", "CS_04_04_110": "That's cool", "CS_04_04_120": "I'll remember you", "CS_04_04_130": "Don't give me that crap!", "CS_04_04_140": "You've already said that three times!", "CS_04_04_150": "Enough talking—", "CS_04_04_160": "Our beef ends today", "CS_04_04_170": "Right here, right now!", "CS_04_05_010": "Perfect! We're the first to get here!", "CS_04_05_020": "I was thinking, since we have the upper hand...", "CS_04_05_030": "We might as well call it a day", "CS_04_05_040": "Hmph?", "CS_04_05_050": "But—", "CS_04_05_060": "Seeing you like this... really brings out my predatory instincts.", "CS_04_05_070": "Ah~ So soft~", "CS_04_05_080": "So... warm~", "CS_04_05_090": "Are you crazy?!", "CS_04_05_100": "Eh~? Don't all kitties love being warm and toastie?", "CS_04_06_010": "I'm here like I was told", "CS_04_06_020": "Hello—! Is anyone there?", "CS_04_06_030": "I thought we agreed...", "CS_04_06_040": "Mors?", "CS_04_06_050": "You were supposed to come alone!", "CS_04_06_060": "What are you talking about? Hand over the goods like you promised!", "CS_04_06_070": "If you want the goods, you're gonna have to pay up", "CS_04_06_080": "I'll just take it from the Sons of Calydon!", "CS_04_06_090": "Wait... what?!", "CS_04_06_100": "You're mine now. And my prey never escapes.", "CS_04_06_110": "Oh yeah? Bring it on!", "CS_04_06_120": "Mors, Kasa, let's settle this right now!", "CS_04_07_010": "He's trying to escape!", "CS_04_07_020": "After him!", "CS_04_07_030": "Caesar, you're here?", "CS_04_07_040": "Caesar, you're here?", "CS_04_07_050": "...Caesar, calm down and listen to me. Kasa and the Overlord...", "CS_04_07_060": "Enough. I know", "CS_04_07_070": "...These supplies will get corrupted if left in the Hollow", "CS_04_07_080": "Kasa...", "CS_04_07_081": "Take them with you", "CS_04_07_090": "Overlord... Pompey?!", "CS_04_08_010": "We're almost there, Cinder Lake is just ahead!", "CS_04_08_020": "We're almost there, Cinder Lake is just ahead!", "CS_04_08_030": "Caesar, that's—!", "CS_04_08_040": "Caesar, that's—!", "CS_04_08_050": "Hey, old man! Hang in there!", "CS_04_08_060": "The corruption is too severe!", "CS_04_08_070": "The corruption is too severe!", "CS_04_08_080": "Caesar!", "CS_04_08_090": "Something's wrong with Cinder Lake!", "CS_04_08_100": "There are Ether crystals everywhere!", "CS_04_08_110": "What on earth happened here?!", "CS_04_08_120": "It's... Lucius...", "CS_04_08_130": "He... betrayed me...", "CS_04_08_140": "We'll get you out now!", "CS_04_08_150": "We can deal with the rest later—", "CS_04_08_160": "There's no time!", "CS_04_08_170": "Caesar... listen...", "CS_04_08_180": "You must protect... Cinder Lake...", "CS_04_08_190": "Old man!", "CS_04_08_200": "Old man—!", "CS_04_08_210": "Everyone, watch out!", "CS_04_09_010": "Come on, just a bit more!", "CS_04_09_020": "Boss!", "CS_04_09_030": "Caesar!", "CS_04_09_040": "Caesar!", "CS_04_09_050": "Caesar! Cae—", "CS_04_09_060": "I'm here", "CS_04_09_070": "I'm fine", "CS_04_09_080": "We finally... did it...", "CS_04_09_090": "But... Cinder Lake...", "CS_04_09_100": "But... Cinder Lake...", "CS_04_09_110": "In a few minutes, it'll be completely extinguished...", "CS_04_09_120": "In a few minutes, it'll be completely extinguished...", "CS_04_09_130": "Ha... How ironic...", "CS_04_09_140": "Even with the Sparkstone, it's too far away. There's nothing we can do", "CS_04_09_150": "Without oil, what will Lucius do with the Old Oil Field...", "CS_04_09_160": "Unless, a miracle happens...", "CS_04_09_170": "Unless, a miracle happens...", "CS_04_09_180": "I'll get the Sparkstone there!", "CS_04_09_190": "What?!", "CS_04_09_200": "Wait, no... Caesar, you can't mean...", "CS_04_09_210": "Don't be stupid!", "CS_04_09_220": "Caesar! Have you lost your mind?! You'll die!", "CS_04_09_230": "Caesar!", "CS_04_09_240": "Caesar! Stop!", "CS_04_09_250": "If we can't stay here, we'll just leave!", "CS_04_09_260": "You're right, Lucy", "CS_04_09_270": "Even without oil, we can still make a living somewhere else", "CS_04_09_280": "But what about the people who don't have a choice?", "CS_04_09_290": "I'm sorry, but this is what I have to do", "CS_04_09_300": "Caesar!", "CS_04_09_310": "Don't look at me like that...", "CS_04_09_320": "Because... I'll start to feel afraid...", "CS_04_09_330": "Caesar... you...", "CS_04_09_340": "Hmm...", "CS_04_09_350": "Hmm? Wait...", "CS_04_09_360": "Hmm? Wait...", "CS_04_09_370": "There's an abnormal spatial fluctuation nearby", "CS_04_09_380": "There's an abnormal spatial fluctuation nearby", "CS_04_09_390": "It's like... something is coming our way!", "CS_04_09_400": "It's like... something is coming our way!", "CS_04_09_410": "It's not over yet? Where is it?", "CS_04_09_420": "Yo, we meet again", "CS_888_22_010": "Welcome back, Wise!", "CS_888_22_020": "How was the trip?", "CS_888_22_030": "Welcome back, Belle!", "CS_888_22_040": "How was the trip?", "CS_888_22_050": "Where are you now? When will you be home?", "CS_888_22_060": "Are you almost home? Any interesting news?", "CS_888_22_070": "There's so much I want to talk to you about... ", "CS_888_22_080": "Anyway, welcome back from your trip! You must be tired!", "CS_888_22_090": "Oh, I'm getting ahead of myself...", "CS_888_22_100": "Anyway, welcome back from your trip! You must be tired!", "CS_888_22_110": "Everyone really missed you. To celebrate your return home, everyone's prepared some special surprise gifts!", "CS_888_22_120": "Of course, I got you one too!", "CS_888_22_130": "Everyone really missed you. To celebrate your return home, everyone's prepared some special surprise gifts!", "CS_888_22_140": "Of course, I got you one too!", "CS_888_22_150": "Hehe, I hope you like it! I'll be waiting for you at home!", "CS_888_22_160": "Anyway, I hope you like it. I'll be waiting for you at home!", "CS_888_24_010": "We welcome all interesting things here!", "CS_Burnice_01_010": "Thank you. Looks like luck isn't...", "CS_Burnice_01_020": "Here they come again!", "CS_Burnice_01_030": "Here they come again!", "CS_Burnice_01_040": "It's still not over...?", "CS_Burnice_01_050": "Don't worry, leave it to me!", "CS_Burnice_01_060": "Be careful!", "CS_Burnice_01_070": "Thanks darlin'!", "CS_Burnice_01_080": "Burnice~", "CS_Burnice_01_090": "It's about time we wrap this up!", "CS_Burnice_01_100": "Alrighty!", "CS_Burnice_01_110": "This is my latest formula—", "CS_Burnice_01_120": "Bottoms up!", "CS_Burnice_01_130": "Dunzo", "CS_Lighter_01_010": "I, Lighter, of the Sons of Calydon—", "CS_Lighter_01_020": "...am here to issue a challenge to all of you.", "CS_Lighter_01_030": "All of us?...", "CS_Lighter_01_040": "Heh, what are you putting up?", "CS_Lighter_01_050": "I bet...", "CS_Lighter_01_060": "...my red scarf.", "CS_Lighter_01_070": "Fine!", "CS_Lighter_01_080": "We'll stake our bad blood with the Sons of Calydon.", "CS_Lighter_01_090": "Heh, don't quit right away", "CS_Lighter_01_100": "Challenge accepted...", "CS_Lighter_01_110": "I'll take on all of you... So bring it!", "CS_Lisa_01_010": "Its main control system's damaged! Now's the time!", "CS_Lisa_01_020": "Betty, give me the control panel!", "CS_Lisa_01_030": "What? H—Here!", "CS_Lisa_01_040": "Cut autonomous order percentage!", "CS_Lisa_01_050": "Switch permissions to G44!", "CS_Lisa_01_060": "Seize the fire-control radar module!", "CS_Lisa_01_070": "Change power distribution to \"manual\"!", "CS_Lisa_01_080": "Restart the energy pump!", "CS_Lisa_01_090": "Too slow!", "CS_Lisa_01_100": "Ahhh—! Its logic core is out of control! We won't make it!", "CS_Lisa_01_110": "Is the soft reboot button in the middle of its frame?", "CS_Lisa_01_120": "Yeah... Wait!", "CS_Lisa_01_130": "You wanna try a manual reboot?", "CS_Lisa_01_140": "Are you out of your mind?", "CS_Lisa_01_150": "Isolate and disable weapons", "CS_Lisa_01_160": "I—It's done!", "CS_Lisa_01_170": "Hmm!", "CS_Lisa_01_180": "Right—", "CS_Lisa_01_190": "Here—!", "CS_Lisa_01_200": "Oh dear!", "CS_Lisa_01_210": "W—What?", "CS_Lisa_01_220": "Haha, what a good kid. Welcome back...", "CS_Longinus_01_010": "Team F — engaging with the target. Team G — on our way!", "CS_Longinus_01_020": "We've been overpowered! Requesting backup!", "CS_Longinus_01_030": "...Hahaha! You're strong for just one person, but it's useless! Coming from the Defense Force, you should understand...", "CS_Longinus_01_040": "Individual strength is futile when faced with professional military teamwork!", "CS_Longinus_01_050": "Surrender, Defense Force rat!", "CS_Longinus_01_060": "Heh, you guys proved pretty tough, but it's useless", "CS_Longinus_01_070": "Hmph, what a fool", "CS_Longinus_01_080": "Do it—", "CS_Longinus_01_090": "W—What was that?", "CS_Longinus_01_100": "What's going on?! What's happening? Hey—?!", "CS_Longinus_01_110": "Coming from the Defense Force, you should understand... Your little tricks are futile when faced with professional military teamwork!", "CS_Longinus_01_120": "Gahhh! But who on earth fixed the network for them—!?", "CS_Longinus_01_130": "That... fake Phaethon?!", "CS_Longinus_01_140": "Oh right, you don't get it, because—", "CS_Longinus_01_150": "You're nothing but a despicable traitor.", "CS_Longinus_02_010": "You vermin... Denigrating my noble undercover code name into that of a lowly rat scurrying in the dirt.", "CS_Longinus_02_020": "Using my idol's identity to toy with my feelings!", "CS_Longinus_02_030": "And somehow destroying the trap I meticulously prepared!", "CS_Longinus_02_040": "Well, I don't see a problem with the last one at least...", "CS_Longinus_02_050": "Well, I don't see a problem with the last one at least...", "CS_Longinus_02_060": "Silence! My hasty retreat was just a ploy to lead you into a dead end! No! It wasn't even a retreat! It was a tactical feint!", "CS_Longinus_02_070": "Now, let's welcome the pride of my army, Autonomous Tactical Unit - Typhoon Challenger!", "CS_Longinus_02_080": "Use your fierce weaponry, solid armor, and sheer power to destroy our enemy!", "CS_Lycaon_01_010": "Lycaon! No way, you...", "CS_Lycaon_01_020": "Lycaon, you! We had a deal!", "CS_Lycaon_01_030": "Deal? Oh, I made a deal, but not with you", "CS_Lycaon_02_010": "Take them down!", "CS_Lycaon_02_020": "As you wish, my liege", "CS_Lycaon_02_030": "On the day of Revelation", "CS_Lycaon_02_040": "During the embers of the waning moon", "CS_Lycaon_02_050": "That is when your karmic retribution shall strike—!", "CS_Lycaon_02_060": "Y—You... You're gonna get it! Mockingbird will—!", "CS_Lycaon_02_070": "Allow me to give you a warning. Never say that name again, or else...", "CS_Lycaon_02_080": "No one will be able to save you", "CS_Nekomiya_01_010": "How much longer... are you gonna bug me?", "CS_Nekomiya_01_020": "Until you've all surrendered, of course!", "CS_Nekomiya_01_030": "Hmph... Dream on!", "CS_Nekomiya_01_040": "Get 'em!", "CS_Nekomiya_01_050": "She's just one girl!", "CS_Nekomiya_01_060": "Take her out!", "CS_Nekomiya_01_070": "Eh, watch out!", "CS_Nekomiya_01_080": "Ugh... She's just some lousy cat...", "CS_Nekomiya_01_090": "Would you care to say that, one more time?", "CS_Nekomiya_01_100": "Ugh... You stupid cat!", "CS_Nekomiya_01_110": "Gotcha~", "CS_Nekomiya_01_120": "B—Boss!", "CS_Nekomiya_01_130": "B—Boss!", "CS_Nekomiya_01_140": "Hehe! Told you I could take all of you out, just by myself!", "CS_QingYi_01_010": "Packaging distributed virtual interface. HDD unidirectional control on standby...", "CS_QingYi_01_020": "Activate the connection!", "CS_QingYi_01_030": "Activate the connection!", "CS_QingYi_02_010": "Less than 50 meters! The Hollow exit is just up ahead!", "CS_QingYi_02_020": "Qingyi, do you copy?", "CS_QingYi_02_030": "Can you make it?", "CS_QingYi_02_040": "Heh, humans... such an interesting species...", "CS_QingYi_02_050": "These aren't living creatures...", "CS_QingYi_02_060": "Yet they won't abandon them... No matter what...", "CS_QingYi_02_070": "This obsession, longing... and suffering...", "CS_QingYi_02_080": "Is that what life... truly is?", "CS_Rina_01_010": "Ethereals are coming, Granny! C'mon, we have to go!", "CS_Rina_01_020": "Ethereals are coming, Granny! C'mon, we have to go!", "CS_Rina_01_030": "Don't be scared, I'll protect you... I will!", "CS_Rina_01_040": "You have to let go, Granny, that isn't your sweetcake!", "CS_Rina_01_050": "You have to let go, Granny, that isn't your sweetcake!", "CS_Rina_01_060": "It's a sweetcake! I won't lose another sweetcake!", "CS_Rina_01_070": "She won't listen... What do we do, Rina? Rina!?", "CS_Rina_01_080": "She won't listen... What do we do, Rina? Rina!?", "CS_Rina_01_090": "Name: Leisha Christie, Nurse ID 2107", "CS_Rina_01_100": "Your sweetcakes aren't lost", "CS_Rina_01_110": "The silly, smiling sweetcake still loves to smile", "CS_Rina_01_120": "She became a maternity nurse, just like you", "CS_Rina_01_130": "The loud sweetcake doesn't talk much over the phone", "CS_Rina_01_140": "But he said he'll come see you... right after his concert finishes", "CS_Rina_01_150": "The drooling sweetcake has already become a senior Investigator", "CS_Rina_01_160": "He might be off fighting Ethereals as we speak", "CS_Rina_01_170": "You didn't lose them Granny, they just grew up", "CS_Rina_01_180": "Now...", "CS_Rina_01_190": "It's finally their turn to protect you!", "Caesar_MathSkill_Desc": "When another character in your squad can activate Defensive Assist or shares the same Faction:\nWhen Caesar activates Perfect Block, Retaliation, Defensive Assist, or Basic Attack: Dead End, she applies a Debuff effect to enemies within a 7m radius, increasing the damage they take from all squad members by 25% for 30s.", "Caesar_MathSkill_Title": "Additional Ability: Battle Spirit", "Caesar_Property_ExSpecial_01_Desc_Damage_01": "[Perfect Block] Counter DMG Multiplier", "Caesar_Property_ExSpecial_01_Desc_Stun_01": "[Perfect Block] Counter Daze Multiplier", "Caesar_Property_ExSpecial_Desc_Stun_01": "[Perfect Block] Daze Multiplier", "Caesar_Property_ExSpecial_SpCost": "Press Activation Energy Cost", "Caesar_Property_ExSpecial_SpCostValue_01": "40", "Caesar_Property_ExSpecial_SpCostValue_02": "20", "Caesar_Property_Normal_03_Sp_Desc_Damage_01": "3rd-Hit (ALT) DMG Multiplier", "Caesar_Property_Normal_03_Sp_Desc_Stun_01": "3rd-Hit (ALT) Daze Multiplier", "Caesar_Property_Special_Desc_Stun_01": "[Perfect Block] Daze Multiplier", "Caesar_SkillList_10_Content": "", "Caesar_SkillList_10_Title": "Chain Attack: Road Rage Slam", "Caesar_SkillList_11_Content": "", "Caesar_SkillList_11_Title": "Ultimate: Savage Smash", "Caesar_SkillList_12_Content": " (When Triggering Quick Assist)", "Caesar_SkillList_12_Title": "Assist: Lane Change", "Caesar_SkillList_13_Content": " (When Triggering Defensive Assist)", "Caesar_SkillList_13_Title": "Defensive Assist: Aegis Shield", "Caesar_SkillList_14_Content": " (When Triggering Quick Assist)", "Caesar_SkillList_14_Title": "Assist Follow-Up: Aiding Blade", "Caesar_SkillList_1_Content": "", "Caesar_SkillList_1_Title": "Basic Attack: Rampaging Slash", "Caesar_SkillList_2_Content": " (Hold) (With sufficient Assist Points)", "Caesar_SkillList_2_Title": "Basic Attack: Dead End", "Caesar_SkillList_3_Content": "", "Caesar_SkillList_3_Title": "Special Attack: Shockwave Shield Bash", "Caesar_SkillList_4_Content": " ; ", "Caesar_SkillList_4_Title": "Special Attack: Roaring Thrust", "Caesar_SkillList_5_Content": "", "Caesar_SkillList_5_Title": "EX Special Attack: Parry Counter", "Caesar_SkillList_6_Content": " ; ", "Caesar_SkillList_6_Title": "EX Special Attack: Overpowered Shield Bash", "Caesar_SkillList_7_Content": " (When Triggering Defensive Assist); ; ", "Caesar_SkillList_7_Title": "EX Special Attack: Overpowered Shield Bash (Retaliation)", "Caesar_SkillList_8_Content": " ; ", "Caesar_SkillList_8_Title": "Dash Attack: Hog Rush", "Caesar_SkillList_9_Content": " (Perfect) ; ", "Caesar_SkillList_9_Title": "Dodge Counter: Eye For an Eye", "Caesar_SkillName": "Declaration of the Overlord", "Caesar_SkillText": "Caesar simply asked \"which street is busiest\" and set off, hands empty. She ended up standing at the bustling street, taking a deep breath before hollering Random Play's slogans so loud that she beat the loudspeakers other shops were using by a mile. Truly evoking the saying \"words have power.\"", "Caesar_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nTosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a slash that deals Physical DMG.\nAfter activating the skill, press or to trigger a Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_AssaultAid_Title": "Assist Follow-Up: Aiding Blade", "Caesar_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nStabs at enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_BeHitAid_Title": "Quick Assist: Lane Change", "Caesar_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nStabs at enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_Counter_Title": "Dodge Counter: Eye For an Eye", "Caesar_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_Evade_Title": "Dodge: Adrift", "Caesar_Skill_ExQTE_AddedBreakStunRatio_Key": "Daze Increase", "Caesar_Skill_ExQTE_AddedBreakStunRatio_Value": "{CAL:40+AvatarSkillLevel(3)*5,1,2}%", "Caesar_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nTosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a downward strike, dealing massive Physical DMG.\nWhen hitting shielded enemies, the Daze dealt is increased by {CAL:40+AvatarSkillLevel(3)*5,1,2}%.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_ExQTE_Title": "Ultimate: Savage Smash", "Caesar_Skill_ExSpecial_01_Desc": "With enough Energy, press to activate:\nStrikes forward with the shield, followed by a powerful thrust, dealing massive Physical DMG.\nIf Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and countering with a shield attack. After triggering Perfect Block, press to activate EX Special Attack: Overpowered Shield Bash without consuming energy.\nAfter using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks the attack and is knocked back. Press or to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash\nCharacter is invulnerable while using this skill.", "Caesar_Skill_ExSpecial_01_Title": "EX Special Attack: Parry Counter", "Caesar_Skill_ExSpecial_02_Desc": "After activating EX Special Attack: Parry Counter, with enough energy, press to activate:\nStrikes forward with the shield, dealing massive Physical DMG.\nIf Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and recovering the Energy used to activate the skill.\nWhen the skill is activated through Perfect Block or Retaliation, it cannot trigger Perfect Block again.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_ExSpecial_02_Title": "EX Special Attack: Overpowered Shield Bash", "Caesar_Skill_Normal_Branch_01_Desc": "When there are sufficient Assist Points, hold to activate:\nConsume 1 Assist Point to toss the shield and attack nearby enemies in all directions, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_Normal_Branch_01_Key": "Assist Point Cost", "Caesar_Skill_Normal_Branch_01_Title": "Basic Attack: Dead End", "Caesar_Skill_Normal_Branch_01_Value": "1", "Caesar_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 6 slashes ahead, dealing Physical DMG.", "Caesar_Skill_Normal_Title": "Basic Attack: Rampaging Slash", "Caesar_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_ParryAid_Title": "Defensive Assist: Aegis Shield", "Caesar_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful downward strike at enemies ahead, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Caesar_Skill_QTE_Title": "Chain Attack: Road Rage Slam", "Caesar_Skill_Revenge_Desc": "When Caesar triggers a Perfect Block, Retaliation, or Defensive Assist, her impact is increased by {CAL:8+AvatarSkillLevel(1)*1,1,2}% for 3s.", "Caesar_Skill_Revenge_Key": "Impact Increase", "Caesar_Skill_Revenge_Title": "Stance Switch", "Caesar_Skill_Revenge_Value": "{CAL:8+AvatarSkillLevel(1)*1,1,2}%", "Caesar_Skill_Rush_Desc": "Press during a dodge to activate:\nStrikes forward with the shield, dealing Physical DMG.\nDuring skill activation, DMG taken is reduced by 40%, and when attacked by an enemy, Caesar blocks with the shield and gets knocked back. Following that, press or to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash.", "Caesar_Skill_Rush_Title": "Dash Attack: Hog Rush", "Caesar_Skill_Special_01_Desc": "Press to activate:\nStrike forward with the shield, dealing Physical DMG.\nIf Caesar is hit by an enemy at the beginning of the skill's activation, it will trigger a Perfect Block, negating the damage once and automatically following up with a Special Attack: Roaring Thrust.\nAfter using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy Caesar blocks with the shield and gets slightly knocked back. Press or to trigger Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash\nWhen Retaliation is triggered, Caesar is invulnerable while using the skill.", "Caesar_Skill_Special_01_Title": "Special Attack: Shockwave Shield Bash", "Caesar_Skill_Special_02_Desc": "After activating Special Attack: Shockwave Shield Bash, press to activate:\nThrusts forward, dealing Physical DMG.\nIf Perfect Block or Retaliation is not triggered, the Anti-Interrupt level is increased while using this skill.\nCharacter is invulnerable while using this skill when Perfect Block or Retaliation is triggered.", "Caesar_Skill_Special_02_Title": "Special Attack: Roaring Thrust", "Caesar_Talent_01_Desc_01": "When Caesar enters combat or switches in, she instantly buffs all squad members with a Radiant Aegis shield. This effect can trigger once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction.", "Caesar_Talent_01_Desc_01_Realign": "When Caesar enters combat or switches in, she instantly buffs the entire team with a Radiant Aegis shield. This effect can trigger once every 300s.\nWhile Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction.", "Caesar_Talent_01_Desc_02": "\"Big Daddy taught me that this is when you form a spearheaded formation with overwhelming force and strike at the enemy's weakest point—\"\n\"And I'll be leading the charge, of course!\"", "Caesar_Talent_01_Title": "Spearhead Advance", "Caesar_Talent_01_Title_Realign": "Spearhead Advance", "Caesar_Talent_02_Desc_01": "While Radiant Aegis from Core Passive: Barrier of Resilience is active, Caesar's Energy Generation Rate increases by 10%, and the shield bearer's ATK boost is increased to 150% of its original value.", "Caesar_Talent_02_Desc_01_Realign": "While Radiant Aegis from Core Passive: Barrier of Resilience is active, Caesar's Energy Generation Rate increases by 10%, and the shield bearer's ATK boost is increased to 150% of its original value.", "Caesar_Talent_02_Desc_02": "Caesar's combat style stands out from those of New Eridu or the Outer Ring, drawing from the techniques of the most skilled warriors among the wanderers.\nKnowing when to hold back and when to strike decisively — that has always been the wanderer's way of survival. And Caesar has always been a good student of this philosophy.", "Caesar_Talent_02_Title": "Legacy of the Far Lands", "Caesar_Talent_02_Title_Realign": "Legacy of the Far Lands", "Caesar_Talent_03_Desc_02": "Once Caesar recognizes someone as one of her own, she fully accepts them as part of her inner circle. She gives them absolute trust, letting her guard down completely...\nJust like she does with you now.", "Caesar_Talent_03_Title": "Absolute Trust", "Caesar_Talent_03_Title_Realign": "Absolute Trust", "Caesar_Talent_04_Desc_01": "When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points. If her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can trigger once every 5s.", "Caesar_Talent_04_Desc_01_Realign": "When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points.\nIf her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can trigger once every 5s.", "Caesar_Talent_04_Desc_02": "One of the tactics Caesar mastered under the guidance of the wanderers.\n\"No matter what, I'll fight till the last moment!\"", "Caesar_Talent_04_Title": "Aries the Battering-Ram", "Caesar_Talent_04_Title_Realign": "Aries the Battering-Ram", "Caesar_Talent_05_Desc_02": "Behind Caesar's carefree and unpolished appearance lies a romantic at heart.\nShe's always curious about love stories.\nBut if you dig a little deeper into the subject... you might just catch her blushing.", "Caesar_Talent_05_Title": "Romantic Conquest", "Caesar_Talent_05_Title_Realign": "Romantic Conquest", "Caesar_Talent_06_Desc_01": "EX Special Attack: Overpowered Shield Bash and Assist Follow-Up are guaranteed to trigger a critical hit. The skill's DMG is increased by 50% and deals additional 50% DMG to the primary target. When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s.", "Caesar_Talent_06_Desc_01_Realign": "EX Special Attack: Overpowered Shield Bash and Assist Follow-Up are guaranteed to trigger a critical hit. The skill's DMG is increased by 50% and deals additional 50% DMG to the primary target.\nWhen Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s.", "Caesar_Talent_06_Desc_02": "\"I used to keep my eyes straight ahead, thinking that as long as I was strong enough, I could do anything.\"\n\"But being a great leader takes more than just power.\"\n\"I need to protect my friends behind me — they are the reason I can keep going.\"", "Caesar_Talent_06_Title": "Overlord's Will", "Caesar_Talent_06_Title_Realign": "Overlord's Will", "Caesar_UniqueSkill_01_Desc": "When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 300% of her base Impact + 200. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value.\nWhile Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased.\nWhile Radiant Aegis is active, the shield bearer's ATK is increased by 40. After Radiant Aegis expires, this buff remains for an additional 5s.", "Caesar_UniqueSkill_02_Desc": "When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 500% of her base Impact + 400. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value.\nWhile Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased.\nWhile Radiant Aegis is active, the shield bearer's ATK is increased by 135. After Radiant Aegis expires, this buff remains for an additional 5s.", "Caesar_UniqueSkill_03_Desc": "When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 700% of her base Impact + 700. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value.\nWhile Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased.\nWhile Radiant Aegis is active, the shield bearer's ATK is increased by 240. After Radiant Aegis expires, this buff remains for an additional 5s.", "Caesar_UniqueSkill_04_Desc": "When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 900% of her base Impact + 900. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value.\nWhile Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased.\nWhile Radiant Aegis is active, the shield bearer's ATK is increased by 400. After Radiant Aegis expires, this buff remains for an additional 5s.", "Caesar_UniqueSkill_05_Desc": "When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 1,100% of her base Impact + 1,100. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value.\nWhile Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased.\nWhile Radiant Aegis is active, the shield bearer's ATK is increased by 650. After Radiant Aegis expires, this buff remains for an additional 5s.", "Caesar_UniqueSkill_06_Desc": "When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 1,300% of her base Impact + 1,300. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value.\nWhile Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased.\nWhile Radiant Aegis is active, the shield bearer's ATK is increased by 900. After Radiant Aegis expires, this buff remains for an additional 5s.", "Caesar_UniqueSkill_07_Desc": "When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 1,400% of her base Impact + 1,400. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value.\nWhile Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased.\nWhile Radiant Aegis is active, the shield bearer's ATK is increased by 1,000. After Radiant Aegis expires, this buff remains for an additional 5s.", "Caesar_UniqueSkill_Title": "Core Passive: Barrier of Resilience", "CafeBuffDescription_1001": "Investigator Log drops increased by 100%", "CafeBuffDescription_1001_Simplified": "Investigator Log drops +100%", "CafeBuffDescription_1002": "W-Engine Power Source drops increased by 100%", "CafeBuffDescription_1002_Simplified": "W-Engine Power Source drops +100%", "CafeBuffDescription_1003": "Denny drops increased by 100%", "CafeBuffDescription_1003_Simplified": "Denny drops +100%", "CafeBuffDescription_1004": "Certification Seal drops increased by 100%", "CafeBuffDescription_1004_Simplified": "Certification Seal drops +100%", "CafeBuffDescription_1005": "Tactical Chip drops increased by 100%", "CafeBuffDescription_1005_Simplified": "Tactical Chip drops +100%", "CafeBuffDescription_1006": "W-Engine Component drops increased by 100%", "CafeBuffDescription_1006_Simplified": "W-Engine Component drops +100%", "CafeBuffDescription_1007": "Drive Disc drop rate increased by 100%", "CafeBuffDescription_1007_Simplified": "Drive Disc drops increased by 100%", "CafeBuffDescription_1008": "Plating Agent drop rate increased by 100%", "CafeBuffDescription_1008_Simplified": "Plating Agent drops increased by 100%", "CafeBuffDescription_1011": "Combat Simulation drops increased by 100%", "CafeBuffDescription_1012": "Routine Cleanup drops increased by 100%", "CafeBuffDescription_1013": "Expert Challenge drops increased by 100%", "CafeBuffDescription_1014": "Notorious Hunt drops increased by 100%", "CafeBuffDescription_1021": "Combat Simulation drops increased by 100%", "CafeBuffDescription_1022": "Routine Cleanup drops increased by 100%", "CafeBuffDescription_1023": "Expert Challenge drops increased by 100%", "CafeBuffDescription_1024": "Notorious Hunt drops increased by 100%", "CafeBuffDescription_2001": "Investigator Log drops increased by 100%", "CafeBuffDescription_2001_Simplified": "Investigator Log drops +100%", "CafeBuffDescription_2002": "W-Engine Power Source drops increased by 100%", "CafeBuffDescription_2002_Simplified": "W-Engine Power Source drops +100%", "CafeBuffDescription_2003": "Denny drops increased by 100%", "CafeBuffDescription_2003_Simplified": "Denny drops +100%", "CafeBuffDescription_3001": "Attack Certification Seal drops increased by 100%", "CafeBuffDescription_3001_Simplified": "Attack Certification Seal drops +100%", "CafeBuffDescription_3002": "Stun Certification Seal drops increased by 100%", "CafeBuffDescription_3002_Simplified": "Stun Certification Seal drops +100%", "CafeBuffDescription_3003": "Anomaly Certification Seal drops increased by 100%", "CafeBuffDescription_3003_Simplified": "Anomaly Certification Seal drops +100%", "CafeBuffDescription_3004": "Support Certification Seal drops increased by 100%", "CafeBuffDescription_3004_Simplified": "Support Certification Seal drops +100%", "CafeBuffDescription_3005": "Defense Certification Seals drops increased by 100%", "CafeBuffDescription_3005_Simplified": "Defense Certification Seal drops +100%", "CafeBuffDescription_3006": "Physical Tactical Chip drops increased by 100%", "CafeBuffDescription_3006_Simplified": "Physical Tactical Chip drops +100%", "CafeBuffDescription_3007": "Burn Tactical Chip drops increased by 100%", "CafeBuffDescription_3007_Simplified": "Burn Tactical Chip drops +100%", "CafeBuffDescription_3008": "Freeze Tactical Chip drops increased by 100%", "CafeBuffDescription_3008_Simplified": "Freeze Tactical Chip drops +100%", "CafeBuffDescription_3009": "Shock Tactical Chip drops increased by 100%", "CafeBuffDescription_3009_Simplified": "Shock Tactical Chip drops +100%", "CafeBuffDescription_3010": "Ether Tactical Chip drops increased by 100%", "CafeBuffDescription_3010_Simplified": "Ether Tactical Chip drops +100%", "CafeBuffDescription_3011": "Attack Component drops increased by 100%", "CafeBuffDescription_3011_Simplified": "Attack Component drops +100%", "CafeBuffDescription_3012": "Stun Component drops increased by 100%", "CafeBuffDescription_3012_Simplified": "Stun Component drops +100%", "CafeBuffDescription_3013": "Anomaly Component drops increased by 100%", "CafeBuffDescription_3013_Simplified": "Anomaly Component drops +100%", "CafeBuffDescription_3014": "Support Component drops increased by 100%", "CafeBuffDescription_3014_Simplified": "Support Component drops +100%", "CafeBuffDescription_3015": "Defense Component drops increased by 100%", "CafeBuffDescription_3015_Simplified": "Defense Component drops +100%", "CafeBuffPlace_EquipBattle": "Effective only in Routine Cleanup", "CafeBuffPlace_VR": "Effective only in Combat Simulation", "CafeBuffTips01": "Drank {0}, {1},\n{2}", "CafeBuffTips02": "valid today", "CafeBuffTips03": "{0} minutes remain", "CafeBuffTips04": "For {0} rounds", "CafeBuffTips05": "For {1} rounds within {0} minutes", "CafeBuffTips06": "Drank {0}", "CafeBuffTips07": "\"{0}\" is active", "CafeBuffTips08": "Gained effect: {0}.\nTakes effect in: {2}, {3} × {1}.", "CafeBuffTips08_EquipBattle": "Gained effect: {0}.\nTakes effect in: {2}, for {1} Routine Cleanup.", "CafeBuffTips08_VR": "Gained effect: {0}.\nTakes effect in: {2}, for {1} Enemy Cards.", "CafeBuffTips09": "You can only have one drink per day", "CafeBuffTips10": "Gained effect: {0}.\nTakes effect in: {2}, for {1} times.", "CafeBuffTitle01": "Buff Description", "CafeBuffTitle02": "SYSTEM", "CafeButtonText01": "Sold Out", "CafeDescTitle01": "Effect Details", "CafeEnergyTips01": "+{0}", "CafeMAXTips01": "You shouldn't drink too much coffee~", "CafeMAXTips02": "Your battery is already fully charged. Cannot enjoy coffee now.", "CafeMAXTips03": "You can only drink one during the event~", "CafeMenuDescription01": "Our carefully filter espresso.\n\"Bittersweet, gives you an aftertaste that lasts all day\"", "CafeMenuDescription02": "Brewed coffee that can restore Charge.", "CafeMenuDescription03": "A mix of iced milk and coffee add to one distinctly delicious drink. \"A refreshing taste that cleanses the soul\"", "CafeMenuDescription04": "A blended coffee with steamed milk. \"Who can refuse a cappuccino sitting right in front of them?\"", "CafeMenuDescription05": "A special coffee with a fresh flavor. \"Coffee that tastes like the afternoon sun\"", "CafeMenuDescription06": "A coffee blend with syrup and steamed milk. \"The latte art is eyecatching, but the coffee under is the star of the drink.\"", "CafeMenuDescription07": "A specialty coffee with a variety of ingredients. \"One sip will brighten up the grayest of Mondays.\"", "CafeMenuDescription08": "Mint-flavored black coffee. \"Mint and black coffee, double flavor bombs\"", "CafeMenuDescription09": "A sweet and full-bodied brewed coffee. \"With thick syrupy bubbles that burst with the taste of coffee\"", "CafeMenuDescription10": "Coffee flavored with special ingredients. \"If you dare finish it in one gulp, then you're a true artist\"", "CafeMenuDescription11": "Coffee topped with a refreshing fruity foam. \"Only children order black coffee on purpose, adults are all drinking fruity foam coffee in secret\"", "CafeMenuDescription12": "Tin Master's special signature coffee. \"Every sip is an art piece\"", "CafeMenuDescription13": "Event exclusive. You can have an additional drink.", "CafeMenuDescription21": "Coffee brewed together with strong tea. \"Black tea and coffee: drink cup after cup!\"", "CafeMenuDescription22": "Coffee brewed with creamy avocado. \"A unique blend with a vegetable richness!\"", "CafeMenuDescription23": "Black coffee brewed with special herbs. \"A drink that's guaranteed to fill you full of beans! No liability for consequences of said beans.\"", "CafeMenuDescription24": "Coffee brewed with pepper spices. \"Only a true coffee aficionado can sip without spluttering.\"", "CafeMenuDescription25": "A special coffee styled with black sesame paste. \"Just one sip tastes like chewing on moonrocks.\"", "CafeMenuDescription26": "A special coffee with raw egg. \"Slam it in one gulp, before it cooks through...\"", "CafeMenuDescription27": "A special coffee seasoned with cilantro. \"As many love it as they do hate it.\"", "CafeMenuDescription28": "Coffee brewed using edible gold leaf. \"Why is this cappuccino so pricey?\" \"Because the secret ingredient is gold!\"", "CafeMenuDescription29": "Event exclusive. You can have an additional drink.", "CafeMenuName01": "Espresso", "CafeMenuName02": "New Eridu Special", "CafeMenuName03": "Glacier Flat White", "CafeMenuName04": "Cappuccino", "CafeMenuName05": "Barley Latte", "CafeMenuName05_1": "Barley Latte (Mild)", "CafeMenuName05_2": "Barley Latte (Strong)", "CafeMenuName06": "Caramel Mochaccino", "CafeMenuName07": "Lava Latte", "CafeMenuName08": "Mint Espresso", "CafeMenuName08_1": "Mint Espresso (Mild)", "CafeMenuName08_2": "Mint Espresso (Strong)", "CafeMenuName09": "Mochaccino", "CafeMenuName09_1": "Mochaccino (Mild)", "CafeMenuName10": "Hot Pepper Espresso", "CafeMenuName11": "Fruit Foam Latte", "CafeMenuName11_1": "Fruit Foam Latte (Mild)", "CafeMenuName12": "Tin Master Special", "CafeMenuName21": "Black Tea Latte", "CafeMenuName21_1": "Black Tea Latte (Mild)", "CafeMenuName21_2": "Black Tea Latte (Strong)", "CafeMenuName22": "Avocado Cafe Au Lait", "CafeMenuName23": "Ginseng Americano", "CafeMenuName24": "Pepper Latte", "CafeMenuName24_1": "Pepper Latte (Mild)", "CafeMenuName25": "Moonrock Mochaccino", "CafeMenuName25_1": "Moonrock Mochaccino (Mild)", "CafeMenuName25_2": "Moonrock Mochaccino (Strong)", "CafeMenuName26": "Raw Yolk Mochaccino", "CafeMenuName27": "Cilantro Latte", "CafeMenuName28": "Golden Cappuccino", "CafeMenuName29": "Camellia Special", "CafeMenuName30": "Camellia Special (Mild)", "CafeMenuName31": "Camellia Special (Strong)", "CafeMenuName500": "Moonrock Mochaccino", "CafeOrderTips01": "{0} only restores Battery Charge and does not provide bonus drops.", "CafeOrderTips02": "This brew is not an event drink.", "CafeOrderTips03": "{0} is a free gift from the coffee shop and does not count towards your daily coffee limit.", "CafeOrderTipsTitle_EquipBattle": "{0}\n{2} (for {1} Routine Cleanup)", "CafeOrderTipsTitle_VR": "{0}\n{2} (for {1} Enemy Cards)", "CafeRenewDesc01": "Today's coffee menu has been updated.", "CafeText_UnlockHint": "Coff Cafe has been unlocked", "CallingCard_3300001_des": "The standard namecard for Inter-Knot users.", "CallingCard_3300001_name": "Honorary Citizen", "CallingCard_3300001_story": "Beyond the shadows of the Hollows, what we fight for and are proud of — is New Eridu.", "CallingCard_3300002_des": "A commemorative namecard for the New Eridu City Fund: Premium Plan.", "CallingCard_3300002_name": "Lucky Start", "CallingCard_3300002_story": "Howl is waiting for you — go across the street to pick up a little luck and start your day in New Eridu!", "CallingCard_3300003_des": "A commemorative namecard for the New Eridu City Fund: Premium Plan.", "CallingCard_3300003_name": "Heatwave-Bound", "CallingCard_3300003_story": "A 10-year consecutive winner of \"The Ridu Tour\" Best Summer Vacation Spots ranking. Reason: \"Sunshine never gets old.\"", "CallingCard_3300004_des": "A commemorative namecard for the New Eridu City Fund: Premium Plan.", "CallingCard_3300004_name": "Mini Adventure Story", "CallingCard_3300004_story": "A commemorative namecard of the movie \"7710 and Its Cat.\"\nWatchers who wish to break the fourth wall obtained a story of regrets. Life and movies were always as separate as night and day... right?", "CallingCard_3300005_des": "A commemorative namecard for the New Eridu City Fund: Premium Plan.", "CallingCard_3300005_name": "Bardic Afternoon", "CallingCard_3300005_story": "A membership card for Bardic Needle.\nSharing music with an elegant lady under the gentle afternoon sun is quite the delightful experience. However, one will have to wait until the music plays to see if the needle has landed on what you want.", "CallingCard_3301001_des": "A birthday gift for a Proxy.", "CallingCard_3301001_name": "\"The Other Side\"", "CallingCard_3301001_story": "Wishing the most amazing Proxy and the greatest video store manager in New Eridu — and my {M#brother}{F#sister} a happy birthday!", "CallingCard_3301003_des": "Obtain via limited-time event", "CallingCard_3301003_name": "\"You Sure Are Awesome, Purr~\"", "CallingCard_3301003_story": "Proof of being a good citizen with the image of the only mascot of Public Security imprinted — from the number of people who have these, it seems like Officer Mewmew thinks there are no bad citizens.", "CallingCard_3301004_des": "Obtain via limited-time event", "CallingCard_3301004_name": "Popular Freebie", "CallingCard_3301004_story": "A freebie from \"The Ridu Tour\" magazine... Considering how a reader has to buy the full volume to get this freebie, each one signifies an impressive profit for the magazine raked in by this event.", "CallingCard_3301005_des": "Commemorative namecard for the collaboration with McDonald's China.", "CallingCard_3301005_name": "BFF Best Friends Forever!", "CallingCard_3301005_story": "No matter where you are, you can recall the BFFs you used to share fried chicken with when you order a BFF Platter.\nPerhaps we may part ways in life, but our friendship and memories will forever be hot, juicy, and crispy, just like fried chicken!", "CallingCard_3302001_des": "Namecard reward from Hollow Zero Investigation License Level.", "CallingCard_3302001_name": "Winding Roses", "CallingCard_3302001_story": "A gift from Hollow Zero that's impossible to refuse — if fortunate, the recipient will be surrounded by the scent of 'flowers' for the rest of their days.", "CallingCard_3302002_des": "Namecard reward from Hollow Zero Investigation License Level.", "CallingCard_3302002_name": "Something Certain", "CallingCard_3302002_story": "\"Here lies Alowyn. We may not know her past, but we know she is a friend.\" An inscription in memory of Alowyn. Beside it blooms a tiny flower.", "CallingCard_3311011_des": "Get by unlocking Anby's Mindscape: Well-Disciplined", "CallingCard_3311011_name": "Anby's Namecard", "CallingCard_3311011_story": "A card with a core member of the Cunning Hares printed on it.\nA movie OST plays upon calling this number. Anby sometimes likes to deliberately answer calls late so that everyone has a chance to listen to her favorite song.", "CallingCard_3311021_des": "Get by unlocking Nekomata's Mindscape: Curious Left Tail", "CallingCard_3311021_name": "Nekomata's Namecard", "CallingCard_3311021_story": "A card with the newest member of the Cunning Hares printed on it.\nEvery namecard handed out means another chance at landing an outstanding commission! Looking forward to this, the new member has diligently designed this namecard and even drawn a small bell in the corner.", "CallingCard_3311031_des": "Get by unlocking Nicole's Mindscape: A Hare's Cunning", "CallingCard_3311031_name": "Nicole's Namecard", "CallingCard_3311031_story": "A card with the manager of the Cunning Hares printed on it.\nContact this number right now? It is highly recommended that you disable all automatic debit services on your device prior to contacting this number.", "CallingCard_3311041_des": "Get by unlocking Soldier 11's Mindscape: Elite Soldier", "CallingCard_3311041_name": "Soldier 11's Namecard", "CallingCard_3311041_story": "A card with the lead striker from Obol Squad printed on it.\nUsing the contact info on this card to contact Soldier 11 naturally trips Defense Force systems, but it's also the most stable and efficient channel of communication — she has promised to always arrive on time.", "CallingCard_3311061_des": "Get by unlocking Corin's Mindscape: Amateur Maid", "CallingCard_3311061_name": "Corin's Namecard", "CallingCard_3311061_story": "A card with a shy maid from Victoria Housekeeping printed on it.\nAt first, Corin diligently listed all the housekeeping services she provided. After being contacted a little too frequently, she was forced to also list the explicit prices of each service.", "CallingCard_3311071_des": "Obtain by unlocking Caesar's Mindscape: Absolute Trust", "CallingCard_3311071_name": "Caesar's Namecard", "CallingCard_3311071_story": "A namecard with the image of the safety consultant from Leaps and Bounds.\nIt looks very professional, meticulous, and thorough — if you can overlook that the last digit of the contact number was filled in with a pen. Seems like this safety consultant often needs help from a more meticulous friend.", "CallingCard_3311081_des": "Get by unlocking Billy's Mindscape: Teachings of the Starlight Knights", "CallingCard_3311081_name": "Billy's Namecard", "CallingCard_3311081_story": "A card with the combat intelligent construct of the Cunning Hares printed on it.\nClearly mimicking the style of the Starlight Knight's official card, even the anti-counterfeit protection is copied near exactly... It may be copied poorly, but it's still near exact.", "CallingCard_3311101_des": "Get by unlocking Koleda's Mindscape: \"Mind Your Own!\"", "CallingCard_3311101_name": "Koleda's Namecard", "CallingCard_3311101_story": "A card with the president of Belobog Heavy Industries printed on it.\nA professional namecard is a must for any president — but not this one, which is for friends only. However, due to the president's busy schedule, the chance of getting through to her \"friend hotline\" is vanishingly slim.", "CallingCard_3311111_des": "Get by unlocking Anton's Mindscape: Rotational Training", "CallingCard_3311111_name": "Anton's Namecard", "CallingCard_3311111_story": "A card with the worksite overseer of Belobog Heavy Industries printed on it.\nA friendly reminder to hold your phone slightly away from your ear when contacting the number on this card, unless you are well-prepared for the noise of the construction site and the thundering \"bro.\"", "CallingCard_3311121_des": "Get by unlocking Ben's Mindscape: Careful Accounting", "CallingCard_3311121_name": "Ben's Namecard", "CallingCard_3311121_story": "A card with the head of finance of Belobog Heavy Industries printed on it.\nThe most commonly used namecard in all Belobog. Ben printed 4 separate backup phone numbers on it to ensure important affairs and remittance time can be promptly communicated.", "CallingCard_3311131_des": "Get by unlocking Soukaku's Mindscape: Attendance Meal Allowance", "CallingCard_3311131_name": "Soukaku's Namecard", "CallingCard_3311131_story": "A card with a member of Section 6 printed on it.\nWhile having a lot of commemorative value, this card has almost no practical use. Even if Soukaku could actually be contacted with it, her \"guardian\" in the squad would once again filter out the commissions she can take on.", "CallingCard_3311141_des": "Get by unlocking Lycaon's Mindscape: Attendant Training", "CallingCard_3311141_name": "Lycaon's Namecard", "CallingCard_3311141_story": "A card with a Victoria Housekeeping attendant printed on it.\nVery few clients ever receive a copy of this elegant, refined card. It symbolizes approval from a wolf Thiren, and can be thought of as a light pawprint upon the back of your hand.", "CallingCard_3311151_des": "Get by unlocking Lucy's Mindscape: Ironfist Overseer", "CallingCard_3311151_name": "Lucy's Namecard", "CallingCard_3311151_story": "A card with a Boar Thiren Overseer from Leaps and Bounds Express Services Co. printed on it.\nThis namecard has an exquisite texture and design from a Throne Quarter print shop. But currently its only use is in contacting the little boars roaming the Outer Ring for delivery.", "CallingCard_3311161_des": "Obtain by unlocking Lighter's Mindscape: Mercenary Leader", "CallingCard_3311161_name": "Lighter's Namecard", "CallingCard_3311161_story": "A card with the image of Leaps and Bounds Logistics Company's Hollow affairs consultant printed on it.\nThe edges of the card are charred and burned but luckily don't cover the prices. \"Any fighting is guaranteed to be a good show,\" is also written on it... Is this really proper Hollow consulting?", "CallingCard_3311171_des": "Obtain by unlocking Burnice's Mindscape: Optimistic by Nature", "CallingCard_3311171_name": "Burnice's Namecard", "CallingCard_3311171_story": "A namecard with the image of the marketing consultant from Leaps and Bounds.\nIt looks like someone doodled over it. The handwriting on the contact details is very... wild. The names of many drinks are scribbled on the back, but there's a big circle drawn around the Nitro-Fuel, and a note that says \"min 1 pack for delivery.\"", "CallingCard_3311181_des": "Get by unlocking Grace's Mindscape: Chief Mechanic", "CallingCard_3311181_name": "Grace's Namecard", "CallingCard_3311181_story": "A card with a Belobog Heavy Industries engineer printed on it.\nTo avoid being disturbed, Grace usually hands out random namecards with a special direct hotline to her \"kid\" that's most gifted at chatting... But don't worry. This card is not one of those.", "CallingCard_3311191_des": "Get by unlocking Ellen's Mindscape: Overtime-Intolerant.", "CallingCard_3311191_name": "Ellen's Namecard", "CallingCard_3311191_story": "A card with an apathetic Victoria Housekeeping maid printed on it.\nThese namecards had to be \"carefully\" prepared under the watchful gaze of the head maid and a professional attendant. Besides handing these out to clients, some have also been given to classmates stuck in the same group project.", "CallingCard_3311211_des": "Get by unlocking Rina's Mindscape: Head Maid's Specialty", "CallingCard_3311211_name": "Rina's Namecard", "CallingCard_3311211_story": "A card with a Victoria Housekeeping maid printed on it.\nYou can summon a gentle and beautiful maid with this namecard. But if you weren't the direct recipient... please come clean about it BEFORE drinking any coffee she serves~", "CallingCard_3311221_des": "Obtain by unlocking Tsukishiro Yanagi's Mindscape: Tsukishiro Style Management", "CallingCard_3311221_name": "Tsukishiro Yanagi's Namecard", "CallingCard_3311221_story": "A card with the image of HSO Section 6's Deputy Chief printed on it.\nA valuable card that's considered a token of Section 6's friendship and commitment to the members of the HSO. Apart from contact information, it also carefully lists various means of seeking assistance in emergencies.", "CallingCard_3311241_des": "Obtained after evoking Zhu Yuan's Mindscape Cinema \"Public Security Special Training.\"", "CallingCard_3311241_name": "Zhu Yuan's Namecard", "CallingCard_3311241_story": "A card with the image of the of the team leader of a Criminal Investigation Special Response Team of some department.\nIn theory, all Public Security Officers share a contact number that represents safety and responsibility, but the number on this card of Zhu Yuan's is her personal number.", "CallingCard_3311251_des": "Get by unlocking Qingyi's Mindscape: Drink Hot Water", "CallingCard_3311251_name": "Qingyi's Namecard", "CallingCard_3311251_story": "A card with an outstanding officer from the Criminal Investigation Special Response Team printed on it.\nHard currency within the NEPS. Possession of this namecard is equivalent to owning your own support force you can drop in at any minute, equally competent at evidence inspection or case analysis.", "CallingCard_3311261_des": "Get by unlocking Jane's Mindscape: Anonymity", "CallingCard_3311261_name": "Jane's Namecard", "CallingCard_3311261_story": "A card with a criminology specialist printed on it.\nIt's supposed to be a namecard, but there are no contact numbers on it... It isn't easy for anyone, no matter who, to get hold of that lady.", "CallingCard_3311271_des": "Get by unlocking Seth's Mindscape: Slow Reflexes", "CallingCard_3311271_name": "Seth's Namecard", "CallingCard_3311271_story": "A card with a rookie officer from the Criminal Investigation Special Response Team printed on it.\nThe NEPS standard namecard format is simple and clear. While taking the profile photo, Officer Seth was asked not to let his unkempt bangs cover up his ears.", "CallingCard_3311281_des": "Get by unlocking Piper's Mindscape: Truck Expert", "CallingCard_3311281_name": "Piper's Namecard", "CallingCard_3311281_story": "A card with a truck driver from Leaps and Bounds Express Services Co. printed on it.\nThe steadiest of hands whose delivery routes traverse the Hollows and the Outer Ring. Contact them for any long-distance deliveries — but please note, safety of fragile items cannot be guaranteed.", "CallingCard_3321011_des": "Get by unlocking Anby's Mindscape: Charging Field", "CallingCard_3321011_name": "\"Ending Theme\"", "CallingCard_3321011_story": "A card with Anby's personal photo printed on it.\n\"What am I listening to? Hmm, it's a fantastic ending theme...\"\n\"It's from the movie we watched together last time... When I thought you were secretly crying.\"", "CallingCard_3321021_des": "Get by unlocking Nekomata's Mindscape: Predator Lineage", "CallingCard_3321021_name": "\"Patience of a Cat\"", "CallingCard_3321021_story": "A card with Nekomata's personal photo printed on it.\n\"Meow~! Are you sure~ you don't want to play with me? I've been waiting all this time, meow—\"\n\"You know what it means when a cat slaps its tail against the ground, right—meow?\"", "CallingCard_3321031_des": "Get by unlocking Nicole's Mindscape: Corrupting Energy Field", "CallingCard_3321031_name": "\"Precise Focus\"", "CallingCard_3321031_story": "A card with Nicole's personal photo printed on it.\n\"Quick, check out this one! Pretty sweet, huh... Don't I look totally delicate and cute?\"\n\"Did I not get the Bangboo charm you picked out in frame? Oh, it's a little out of focus... Better take another shot!\"", "CallingCard_3321041_des": "Get by unlocking Soldier 11's Mindscape: Scorching Flow", "CallingCard_3321041_name": "\"Trust Your Life\"", "CallingCard_3321041_story": "A card with Soldier 11's personal photo printed on it.\n\"My loyalty belongs solely to the Defense Force...\"\n\"But as a mutually-recognized comrade-in-arms, I can entrust my life to you.\"", "CallingCard_3321061_des": "Get by unlocking Corin's Mindscape: Accumulated Release", "CallingCard_3321061_name": "\"Good Friends\"", "CallingCard_3321061_story": "A card with Corin's personal photo printed on it.\n\"{M#Mr.}{F#Ms.} P—Proxy, you w—wanna know about my teddy bear?\"\n\"This is my good friend... N—No, it's not like you. Y—You are...\"", "CallingCard_3321071_des": "Obtain by unlocking Caesar's Mindscape: Overlord's Will", "CallingCard_3321071_name": "\"After the Battle\"", "CallingCard_3321071_story": "A card with Caesar's personal photo printed on it.\n\"Let's go, Proxy. The trouble here's been dealt with... but could you help me put on some medicine?\"\n\"I'm the boss! I don't wanna make everyone worry...\"", "CallingCard_3321081_des": "Get by unlocking Billy's Mindscape: Starlight Hero", "CallingCard_3321081_name": "\"Perfect Pose\"", "CallingCard_3321081_story": "A card with Billy's personal photo printed on it.\n\"Proxy! How'd ya like my perfect pose... Hey hey hey, c'mon now! I say, c'mon now — I can't hold this all day! Ah!\"\n\"Didja geddit, didja geddit? Did you manage to get my high-density alloy abs in the shot?\"", "CallingCard_3321101_des": "Get by unlocking Koleda's Mindscape: Saturated Blast", "CallingCard_3321101_name": "\"Pink Bear\"", "CallingCard_3321101_story": "A card with Koleda's personal photo printed on it.\n\"Hey, don't look at me like that — I'm not a kid looking to be pitied!\"\n\"What? What's wrong with the pink bear bandaid...\"", "CallingCard_3321111_des": "Get by unlocking Anton's Mindscape: Break the Limit", "CallingCard_3321111_name": "\"Everyone Get Fired Up!\"", "CallingCard_3321111_story": "A card with Anton's personal photo printed on it.\n\"Hey, bro! Everyone get fired up!\"\n\"Don't exercise without warming up first, or you might get injured!\"", "CallingCard_3321121_des": "Get by unlocking Ben's Mindscape: Wild Spirit", "CallingCard_3321121_name": "\"Careful Contemplation\"", "CallingCard_3321121_story": "A card with Ben's personal photo printed on it.\n\"Hmm? Do I look very serious right now?\"\n\"I'm in a slight pickle... 26 Dennies are missing from last month's accounts, and I can't seem to figure out how...\"", "CallingCard_3321131_des": "Get by unlocking Soukaku's Mindscape: Northern Wind", "CallingCard_3321131_name": "\"Take a Break\"", "CallingCard_3321131_story": "A card with Soukaku's personal photo printed on it.\n\"I'm just going to lie down for a bit. Just a little while longer...\"\n\"I get tired so easily if I don't eat much for breakfast! I'll just rest a little while longer...\"", "CallingCard_3321141_des": "Get by unlocking Lycaon's Mindscape: Ruthless Hunter", "CallingCard_3321141_name": "\"Thank You For Requesting Me\"", "CallingCard_3321141_story": "A card with Lycaon's personal photo printed on it.\n\"Proxy? Could you assist me in tying this bandage...\"\n\"Very well... A little tighter... It shan't hurt. It must be tight to prevent injuries.\"", "CallingCard_3321151_des": "Get by unlocking Lucy's Mindscape: Fierce Fangs of Fire", "CallingCard_3321151_name": "\"Little Boars, Coming Right Up\"", "CallingCard_3321151_story": "A card with Lucy's personal photo printed on it.\n\"Want this little boar doll? Then come and get it yourself...\"\n\"I finally found a comfortable position, and I'm not moving from it.\"", "CallingCard_3321161_des": "Obtain by unlocking Lighter's Mindscape: Survivor", "CallingCard_3321161_name": "\"Black Boxing Gloves\"", "CallingCard_3321161_story": "A card with Lighter's photo printed on it.\n\"If you need any help that you'd rather your more... 'honest' friends not find out about, just hit me up.\"\n\"I'll deal with it and make sure no one gets away to continue harassing you.\"", "CallingCard_3321171_des": "Obtain by unlocking Burnice's Mindscape: Burning Invitation", "CallingCard_3321171_name": "\"An Invitation or Provocation?\"", "CallingCard_3321171_story": "A card with Burnice's personal photo printed on it.\n\"I decided before leaving that today, we drink until dawn!\"\n\"Lemme think... considering your performance before... let's start with five cups of Nitro-Fuel as a warmup!\"", "CallingCard_3321181_des": "Get by unlocking Grace's Mindscape: Detonation Trigger", "CallingCard_3321181_name": "\"A Promise Unbroken\"", "CallingCard_3321181_story": "A card with Grace's personal photo printed on it.\n\"Sometimes I want to just pull apart someone as interesting as you to see what makes you tick...\"\n\"Don't worry. I wouldn't do that though... I'd be beside myself if any parts got lost!\"", "CallingCard_3321191_des": "Get by unlocking Ellen's Mindscape: The Feast Begins", "CallingCard_3321191_name": "\"I'll Take Care of It\"", "CallingCard_3321191_story": "A card with Ellen's personal photo printed on it.\n\"Tsk, that sounds like a real pain...\"\n\"What am I to do with you... As a friend, I'll take care of that thing you mentioned. But in exchange, you'll help me out at the next parent-teacher meeting... Okay?\"", "CallingCard_3321211_des": "Get by unlocking Rina's Mindscape: Stormy Night's Fright", "CallingCard_3321211_name": "\"The Truth\"", "CallingCard_3321211_story": "A card with Rina's personal photo printed on it.\n\"You can trust me completely... Your wish is my command~\"\n\"Wish! Wish!\" \"Command! Command!\"", "CallingCard_3321221_des": "Obtain by unlocking Tsukishiro Yanagi's Mindscape: Inhuman Blood", "CallingCard_3321221_name": "\"Final Emergency Plan\"", "CallingCard_3321221_story": "A card with Tsukishiro Yanagi's personal photo printed on it.\n\"Though I'd like to make a cool promise, something like: No matter what danger you're in, please place your trust in Section 6!\"\n\"But I think for most people, it's more fortunate if they never need to contact us.\"", "CallingCard_3321241_des": "Get by unlocking Zhu Yuan's Mindscape: Expanded Energy Pack III", "CallingCard_3321241_name": "\"Justice and Order\"", "CallingCard_3321241_story": "A card with Zhu Yuan's personal photo printed on it.\n\"Be it the NEPS or the Criminal Investigation Special Response Team, they both exist to preserve justice and order.\"\n\"As do I.\"", "CallingCard_3321251_des": "Get by unlocking Qingyi's Mindscape: Eight Meridians", "CallingCard_3321251_name": "\"Drink Hot Water\"", "CallingCard_3321251_story": "A card with Qingyi's personal photo printed on it.\n\"Good morning! Are you looking for a water bottle?\"\n\"If you can't find one, why don't you take this flask with you?\"", "CallingCard_3321261_des": "Get by unlocking Jane's Mindscape: \"Shady\" Technique", "CallingCard_3321261_name": "\"Anonymity\"", "CallingCard_3321261_story": "A card with Jane's personal photo printed on it.\n\"Don't you think that's interesting — getting a namecard from a nameless person?\"\n\"But there's a way to get hold of me on it, anyway — whether you believe it or not~\"", "CallingCard_3321271_des": "Get by unlocking Seth's Mindscape: Idealist", "CallingCard_3321271_name": "\"Leave It To Me\"", "CallingCard_3321271_story": "A card with Seth's personal photo printed on it.\n\"I'm going to be the best officer of them all!\"\n\"Ow! Even if it's something as basic as soothing a cat... Just leave it to me! Yeowch!\"", "CallingCard_3321281_des": "Get by unlocking Piper's Mindscape: Mild Excitement", "CallingCard_3321281_name": "\"Taste in Shows\"", "CallingCard_3321281_story": "A card with Piper's personal photo printed on it.\n\"Ha... I'm not young like you, and I'm getting tired already.\"\n\"Let's listen to something interesting so we don't get exhausted from driving... How about the Ridu Lucky Star?\"", "CallingCard_Avatar": "Namecard unlocked: {0}", "CallingCard_info": "Namecard Details", "CallingCard_inuse": "Active", "CallingCard_source": "Obtain Via", "CallingCard_use": "Use Namecard", "CampBelobogIndustries": "Belobog Heavy Industries", "CampGentleHouse": "Cunning Hares", "CampH.S.O-S6": "Hollow Special Operations Section 6", "CampIdle_AvatarLevelLimitTips": "Current Agent has already reached the promotion level required, please proceed to promote before taking the Tactics Course.", "CampIdle_AvatarLevelLimitTips2": "Current agent has already reached level 60. There is no need to attend the Tactics Course.", "CampIdle_BattleTarget_1": "Complete the Combat Course", "CampIdle_BattleTarget_2": "Complete the Combat Course with no fallen Agents", "CampIdle_BattleTarget_3": "Deploy 2+ Agents from the Cunning Hares", "CampIdle_BattleTarget_4": "Deploy 2+ Agents from Belobog Heavy Industries", "CampIdle_BattleTarget_5": "Deploy 2+ Agents from Victoria Housekeeping Co.", "CampIdle_BattleTarget_6": "Deploy 2+ Agents from the Criminal Investigation Team", "CampIdle_BattleTarget_7": "Deploy 2+ Agents from the Sons of Calydon", "CampIdle_BuffDesc_Monsterbuff_01": "The Daze Rampant Brute suffers is reduced by 25%. Upon hitting an Agent, Rampant Brute recovers a small amount of Daze.", "CampIdle_BuffDesc_Monsterbuff_02": "Corrupted Overlord - Pompey's Daze limit is increased by 20%. The DMG he deals to Agents without a Shield is increased by 20%.", "CampIdle_BuffDesc_Monsterbuff_03": "Jane's Daze limit is increased by 50%, and her DMG dealt is increased by 50%.", "CampIdle_BuffDesc_buff_01": "The Daze caused by Perfect Assists is increased by 30%. When there are at least 2 Victoria Housekeeping Co. Agents in the squad, this effect is increased by an additional 30%.", "CampIdle_BuffDesc_buff_02": "When an Assist Follow-Up hits an enemy, the DMG dealt by all squad members to the target is increased by 35%, lasting 8s. When there are at least 2 Victoria Housekeeping Co. Agents in your squad, this effect increases by an additional 35%.", "CampIdle_BuffDesc_buff_03": "Agent's Decibel Generation Rate is increased by 15%. When there are at least 2 Cunning Hares Agents in your squad, this effect increases an additional 15%. When Agent HP is equal to or above 50%, the effect increases to 200% of the original amount.", "CampIdle_BuffDesc_buff_04": "Agent DMG is increased by 15%. When there are at least 2 Cunning Hares Agents in your squad, this effect increases by an additional 15%. When Agent HP is equal to or above 50%, the effect increases to 200% of the original amount.", "CampIdle_BuffDesc_buff_05": "Agent Anomaly Buildup Rate increases by 25%. When there are at least 2 Sons of Calydon Agents in your squad, this effect increases by an additional 25%.", "CampIdle_BuffDesc_buff_06": "Agent Anomaly Proficiency increases by 20. When there are at least 2 Sons of Calydon Agents in your squad, this effect increases by an additional 20 points.", "CampIdle_BuffDesc_buff_07": "Agents Energy Generation Rate increases by 25%. When there are at least 2 Criminal Investigation Special Response Team Agents in your squad, this effect increases by an additional 25%.", "CampIdle_BuffDesc_buff_08": "Dodge Counter DMG and Daze increases by 20%. When there are at least 2 Criminal Investigation Special Response Team Agents in your squad, this effect increases by an additional 20%.", "CampIdle_BuffDesc_buff_09": "The Shield value obtained by Agents is increased by 30%. When there are at least 2 Belobog Heavy Industries Agents in your squad, this effect increases by an additional 30%.", "CampIdle_BuffDesc_buff_10": "Agents deal 40% increased DMG to Stunned enemies. When there are at least 2 Belobog Heavy Industries Agents in your squad, this effect increases by an additional 40%.", "CampIdle_BuffDesc_envbuff_01": "Agents no longer consume Assist Points when triggering Perfect Assist.", "CampIdle_BuffDesc_envbuff_02": "Agents consume 3000 Decibels to activate Ultimates. Decibel limit increases to 9999. When an agent's attack hits an enemy, it heals all squad members. When HP is at max, the overflow healing is converted into Decibels.", "CampIdle_BuffDesc_envbuff_03": "Disorder effect DMG is increased by 100%. Whenever an Agent triggers the Disorder effect, the entire squad gains massive HP, Energy, and Decibels.", "CampIdle_BuffDesc_envbuff_04": "When an Agent hits an enemy with a Dodge Counter, they drop an Energy orb. Can trigger once every 2s. When picking up energy orbs, excess Energy is converted into Shield for all squad members, with a maximum Shield value equal to 50% of the agent's max HP. While the Shield is present, an Agent's DMG increases with the Shield value and Anti-Interrupt Level is increased.", "CampIdle_BuffDesc_envbuff_05": "When an Agent attack hits an enemy, the entire squad gains a Shield, with the max Shield being 50% of the Agent's max HP. When an Agent's Defensive Assist hits an enemy, 50% of the current Shield value will be expended to deal additional Daze. When an Agent has a Shield, the Agent's Anti-Interrupt Level is increased.", "CampIdle_BuffTitle": "Course Environment", "CampIdle_CampAvatarLeftTips": "Cancel Agent {0}'s Tactics Course?", "CampIdle_CampHasAvatar": "Studying...", "CampIdle_CampLeftTips": "Course EXP Remaining", "CampIdle_CampNoAvatar": "Arrange for Agents to attend Tactics Courses", "CampIdle_CampSetAvatarConflictTips": "This Agent is studying in {0}", "CampIdle_CampSetAvatarInfo": "Agent studying {0}\n· Remaining EXP acquirable: {1}\n· Remaining time needed: {2}", "CampIdle_CampSetAvatarSubTips": "{0} will gain {1} EXP, taking {2} time. The agent will automatically stop learning upon reaching the promotion level or Lv. 60.", "CampIdle_CampSetAvatarTips": "Enroll Agent {0} in this Tactics Course?", "CampIdle_CampSetComfirmButton": "Confirm Enrollment", "CampIdle_CanUnlock": "Unlock", "CampIdle_EventNodeLockedDesc": "Before consuming enough Focus to unlock the Knowledge Theory Course, you won't be able to grasp its specific content.\n\nThis isn't because the course is locked, but rather due to your lack of Focus, which makes the text appear like a swarm of tiny Ethereals crawling around.", "CampIdle_ExpLeftTips": "Course EXP Remaining: ", "CampIdle_IdlePopUpTips1": "EXP earned through the course:", "CampIdle_IdlePopUpTips2": "Level advancement obtained from the course:", "CampIdle_IdleTips1": "Obtain EXP", "CampIdle_IdleTips2": "Level Increase", "CampIdle_Locked": "Locked", "CampIdle_Mobile_BuffDetail_Close": "Collapse", "CampIdle_Mobile_BuffDetail_Desc": "View Details", "CampIdle_Mobile_BuffDetail_Desc_Close": "Hide Details", "CampIdle_Mobile_BuffDetail_Desc_Open": "View Details", "CampIdle_Mobile_BuffDetail_Open": "Expand", "CampIdle_NoExpTips": "This Tactics Course can no longer provide Agents any EXP.", "CampIdle_NoStaminaTips": "Insufficient Focus!", "CampIdle_ProgressTitle": "Number of Courses Completed", "CampIdle_QuestDesc": "Complete courses {0} times", "CampIdle_Reward_Title": "Course Reward", "CampIdle_SelectAvatarBtn": "Switch Agent", "CampIdle_StaminaTips": "Cost: ", "CampIdle_TimeTips1": "{0} Hrs {1} Mins", "CampIdle_TimeTips2": "{0} Mins", "CampIldle_AvatarLearning": "Studying", "CampIldle_Reward_SubTitle": "Course Progress: {0}/{1}", "CampIldle_SetAvatarBtn": "Attend Course", "CampIldle_UnloadAvatarBtn": "Cancel Course", "CampN.E.P.S.": "Criminal Investigation Special Response Team", "CampNodeDesc_21": "This is a library for tactics and a treasure trove of experience. Weapons may be able to injure an enemy's body, but it is the mind that brings victory and makes you powerful.", "CampNodeDesc_22": "This is a library for tactics and a treasure trove of experience. Weapons may be able to injure an enemy's body, but it is the mind that brings victory and makes you powerful.", "CampNodeDesc_23": "This is a library for tactics and a treasure trove of experience. Weapons may be able to injure an enemy's body, but it is the mind that brings victory and makes you powerful.", "CampNodeDesc_24": "This is a library for tactics and a treasure trove of experience. Weapons may be able to injure an enemy's body, but it is the mind that brings victory and makes you powerful.", "CampNodeDesc_25": "This is a library for tactics and a treasure trove of experience. Weapons may be able to injure an enemy's body, but it is the mind that brings victory and makes you powerful.", "CampNodeDesc_26": "This is a library for tactics and a treasure trove of experience. Weapons may be able to injure an enemy's body, but it is the mind that brings victory and makes you powerful.", "CampNodeDesc_27": "Hollow Investigator combat courses are naturally accompanied by danger. When there are many Ethereals or large groups of enemies, projectiles and attacks can come flying at you like rain in a storm. How to dodge just when an opponent is attacking, or call for assistance from squad members to counterattack, is the first lesson that all investigators must learn.\n\nThe above process of turning from defense into offense, rapid offensives from investigators, chained attacks done in cooperation with each other, all these feats of teamwork will bring the squad into optimal condition and accumulate a battle spirit known as Decibels. When Decibels reach their maximum (usually 3,000) it means that the squad has reached an optimal battle condition. That's when you can internally decide on a tactic of advancing, selecting one squad member to consume all Decibels in a powerful, ultimate offensive.\n\nPlease don't think that the one who deals the ultimate or finishing blow is the MVP. Hollow investigation isn't a basketball match.", "CampNodeDesc_28": "How to use Disorder reactions to rapidly clean up the battlefield is something all investigators must learn.\n\nPhysical strikes, burns, freezing, electrifying, and imbuing Ether particles all subtly affect the combat ability of individuals in the Hollows. When these influences stack to a certain degree, they'll cause a unit to enter an Anomaly status.\n\nWhen opponents have more than one Anomaly, these different attributes will react, instantly erupting within. This causes a massive amount of damage in an instant. That's the principle of Disorder. That means if an investigation team possesses multiple attribute abilities, they can consider using Disorder as their core strategy.\n\nPlease note, turning lights on and off, blowing wind, and punching the ground are not considered Attribute Anomalies. Please do not be misled by fiction and attempt to use it in real combat.", "CampNodeDesc_29": "Hollow Zero, along with Cretan, Lemnian, Hawara, Pursenas, Solove, and Papago, these are the names of the great Hollows that currently exist in New Eridu. All investigators should take note.\n\nThe new Hollows that appear in New Eridu are basically all Companion Hollows of these great Hollows. That's a basic truth that gives value to all these Hollow investigations and Hollow activity suppression operations. Investigators can often find fissures in Companion Hollows that lead to their parent Hollow, and eliminating powerful Ethereals in the parent Hollow can lead to lower activity in the Companion Hollow. During missions, apart from Carrots, this kind of knowledge can also help an investigator find a safe way out.\n\nThough Hollow Zero isn't a place where any normal investigator would be allowed, but all investigators should keep in mind that Hollow Zero contains multiple pathways that connect different great Hollows together. If you accidentally enter Hollow Zero while exploring one of the great Hollows, please contact your Bangboo immediately.\n\nThat way, even if you can't find your way back, you can at least record your last words.", "CampNodeDesc_30": "Among the many enemies investigators encounter in the Hollows, there's one kind that needs a special introduction: Ionized - Doppelganger.\n\nThey have some ability that allows them to read memories of lifeforms, and the special Ether particles on their surface gives their form extreme malleability. In other words, they can take on human forms to a degree where it's nigh impossible to tell them apart, and even nearly perfectly replicate that human's combat prowess.\n\nThere's an urban legend among investigators: while investigating a Hollow with teammates, one leaves for the bathroom, and a Doppelganger returns. Right now, let's set this straight — this is no urban legend but a common occurrence. Disguising itself as a friend to backstab you, or reading your memories and turning into what you fear most, these are all common tactics used by the Doppelganger.\n\nBelow are several methods to use to counter the Doppelganger's schemes:\n· If a Doppelganger disguises itself as a friend, slap the friend as hard as possible across the face. If they don't react, it's a Doppelganger. If they're actually your real friend, immediately kneel down and apologize.\n· If a Doppelganger transforms into your worst fear, immediately repeat to yourself, \"Bangboo out of battery are terrifying.\" If successful, it will turn into a Bangboo that has ran out of battery. If unsuccessful, at least you will die thinking of adorable Bangboo.\n· If a Doppelganger transforms into you, immediately strip yourself of all weapons and equipment and it will also become equipmentless. Then, I guess you can just punch each other or something.", "CampNodeDesc_31": "The variety of monsters in the Hollow is extensive, and the types we've discovered so far are likely just the tip of the iceberg. Therefore, if you encounter an unknown type of creature in the Hollow, congratulations! You may have discovered a new species. Please immediately activate the recording function on your companion Bangboo to document the appearance, size, combat skills, and battle scenes of this new type. This will help HIA accurately recreate the virtual model of this species, assisting other Hollow investigators in defeating it.\n\nHIA will award substantial prizes to each investigator who discovers and provides information about a new species. Of course, if a Hollow Raider discovers a new species, they will also receive a reward, along with a medal. However, Hollow Raiders usually don't wait for the staff to hang the medal around their neck; they leave as soon as they receive the prize, knowing that the medal often comes with Public Security personnel.\n\nWe must clarify that previous claims of seeing a giant Golden Bangboo in the Hollow are considered baseless fantasies and cannot be recognized as new species.\n\nAdditionally, self-produced performances cannot be recognized as new species either. Hiring an actor and disguising them with colorful hollow light bulbs to pretend to be an Ethereal is not a good idea.", "CampNodeDesc_32": "The investigator course is coming to an end, so perhaps we should talk about the most important quality for an investigator: self-preservation.\n\nExploring the Hollow is no joke. Every small Hollow has swallowed hundreds or even thousands of people. Often, the supplies and treasures we find in the Hollow are simply remnants left behind by the unfortunate souls who perished here. Losing a Carrot (life support item) can render many investigators helpless in the Hollow. Those with good luck might get help from passing colleagues or Hollow Raiders, while those with bad luck may slowly turn into Ethereals in despair.\n\nTherefore, when investigating the Hollow, always keep in mind the following: do not enter unknown areas unprepared, carefully manage your Carrot data, and avoid any form of Ether Corruption. The investigators who survive in the Hollow are not necessarily the strongest, but rather those who know how to ensure their own safety.", "CampNodeDesc_33": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finders keepers!\n\nPlease note, in a real Hollow investigation, you must be careful to check if these supplies have been corrupted, but you can skip that step for now. Not because the simulation course won't provide corrupted supplies, but because you're a one-in-a-million lucky soul!", "CampNodeDesc_34": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finder's keepers!\n\nPlease note, place the reward supplies into your inventory, not your pockets. Otherwise when you need to throw out things you own to escape, you'll find throwing these out to be a chore and a half.", "CampNodeDesc_35": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finder's keepers!\n\nPlease note, if a Hollow Raider asks you to trade, don't agree. Once you trade good supplies for some dehydrated Nitro-Fuel, this incident will wake you up whenever you try to sleep for a week.", "CampNodeDesc_36": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finder's keepers!\n\nPlease note, in normal Hollow explorations, these supplies should be evenly split between squad members. There's no need to make things complicated, but don't take everything for yourself in a real investigation.", "CampNodeDesc_37": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finder's keepers!\n\nPlease note, Ionized - Doppelgangers and other cunning enemies may lie in wait near supplies. Evacuate ASAP after getting your rewards.", "CampNodeDesc_38": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finder's keepers!\n\nPlease note, in real Hollow explorations, if there is food among the supplies, please check the expiration date. It's hard to find a proper toilet in the Hollow.", "CampNodeDesc_39": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finder's keepers!\n\nPlease note, it is not only usable or sellable items that have value. When finding others' lost items or items of research value to the HIA, please submit them to the HIA for a reward.", "CampNodeDesc_40": "Look at what you just found! Supplies and treasures scattered in the Hollow. Finder's keepers!\n\nPlease note, if you found a large number of supplies all in one place, that means a powerful Ethereal is likely roaming nearby, and others who passed through were all turned into lootable chests. Please stay alert and be prepared to run at any moment.", "CampNodeDesc_41": "This is the starting point of a Hollow Investigator's career. After this, what awaits you isn't abandonment and despair, nor teaching to the test, but real combat. You will accept challenges, drown in the thrilling clashes, you, will take your first step towards becoming an Elite Investigator.", "CampNodeName_1": "Endurance Combat Course I", "CampNodeName_10": "Combat Support Course II", "CampNodeName_11": "Combat Support Course III", "CampNodeName_12": "Combat Support Course IV", "CampNodeName_13": "Disorder Combat Course I", "CampNodeName_14": "Disorder Combat Course II", "CampNodeName_15": "Disorder Combat Course III", "CampNodeName_16": "Disorder Combat Course IV", "CampNodeName_17": "Counter Offensive Course I", "CampNodeName_18": "Counter Offensive Course II", "CampNodeName_19": "Counter Offensive Course III", "CampNodeName_2": "Endurance Combat Course II", "CampNodeName_20": "Counter Offensive Course IV", "CampNodeName_21": "Tactics Course I", "CampNodeName_22": "Tactics Course II", "CampNodeName_23": "Tactics Course III", "CampNodeName_24": "Tactics Course IV", "CampNodeName_25": "Tactics Course V", "CampNodeName_26": "Tactics Course VI", "CampNodeName_27": "Knowledge Theory Course I", "CampNodeName_28": "Knowledge Theory Course II", "CampNodeName_29": "Knowledge Theory Course III", "CampNodeName_3": "Endurance Combat Course III", "CampNodeName_30": "Knowledge Theory Course IV", "CampNodeName_31": "Knowledge Theory Course V", "CampNodeName_32": "Knowledge Theory Course VI", "CampNodeName_33": "Merit-Based Rewards I", "CampNodeName_34": "Merit-Based Rewards II", "CampNodeName_35": "Merit-Based Rewards III", "CampNodeName_36": "Merit-Based Rewards IV", "CampNodeName_37": "Merit-Based Rewards V", "CampNodeName_38": "Merit-Based Rewards VI", "CampNodeName_39": "Merit-Based Rewards VII", "CampNodeName_4": "Endurance Combat Course IV", "CampNodeName_40": "Merit-Based Rewards VIII", "CampNodeName_41": "Course Start", "CampNodeName_5": "Focused Defense Course I", "CampNodeName_6": "Focused Defense Course II", "CampNodeName_7": "Focused Defense Course III", "CampNodeName_8": "Focused Defense Course IV", "CampNodeName_9": "Combat Support Course I", "CampObols": "Obol Squad", "CampSonsOfCalydon": "Sons of Calydon", "CampVictoriaHousekeepingCo.": "Victoria Housekeeping Co.", "CardCategory_201": "Ether Mutants", "CardCategory_202": "Thugs", "CardCategory_203": "Corrupted", "CardCategory_204": "Public Security", "CardCategory_205": "Rebel Soldiers", "CardCategory_290": "Special", "CardDesc_10000": "The Hollow Investigative Association has been studying Tyrfing's behavioral patterns, and research results show that its seemingly unbalanced stance of swaying and skewing is, in fact, a highly efficient stance for launching successive slashing attacks.\nDue to its frequent appearances and aggressive behavior, Tyrfing has been identified as one of the most deadly Ethereals in the Hollow, particularly for certain Hollow personnel.\nWhen faced with a shielded enemy, it relentlessly launches attacks until either its enemy or itself is destroyed.\n\"Perhaps... they don't actually hate us, but just think of us as punching bags for practice?\"", "CardDesc_100001": "The Hollow Investigative Association has been studying Tyrfing's behavioral patterns, and research results show that its seemingly unbalanced stance of swaying and skewing is, in fact, a highly efficient stance for launching successive slashing attacks.\nDue to its frequent appearances and aggressive behavior, Tyrfing has been identified as one of the most deadly Ethereals in the Hollow, particularly for certain Hollow personnel.\nWhen faced with a shielded enemy, it relentlessly launches attacks until either its enemy or itself is destroyed.\n\"Perhaps... they don't actually hate us, but just think of us as punching bags for practice?\"", "CardDesc_100002": "The Hollow Investigative Association has been studying Tyrfing's behavioral patterns, and research results show that its seemingly unbalanced stance of swaying and skewing is, in fact, a highly efficient stance for launching successive slashing attacks.\nDue to its frequent appearances and aggressive behavior, Tyrfing has been identified as one of the most deadly Ethereals in the Hollow, particularly for certain Hollow personnel.\nWhen faced with a shielded enemy, it relentlessly launches attacks until either its enemy or itself is destroyed.\n\"Perhaps... they don't actually hate us, but just think of us as punching bags for practice?\"", "CardDesc_100003": "The Hollow Investigative Association has been studying Tyrfing's behavioral patterns, and research results show that its seemingly unbalanced stance of swaying and skewing is, in fact, a highly efficient stance for launching successive slashing attacks.\nDue to its frequent appearances and aggressive behavior, Tyrfing has been identified as one of the most deadly Ethereals in the Hollow, particularly for certain Hollow personnel.\nWhen faced with a shielded enemy, it relentlessly launches attacks until either its enemy or itself is destroyed.\n\"Perhaps... they don't actually hate us, but just think of us as punching bags for practice?\"", "CardDesc_10001": "The Hollow Investigative Association has limited research on Alpeca. After briefly studying its behavioral pattern of spewing liquid Ether, the Association classified Alpeca as a low-threat Ethereal and ended its investigation.\nScholars once showed great interest in observing how Alpeca spews liquefied Ether and even commissioned surveys for closer observation.\nExperienced Investigators have been avoiding such tasks for unknown reasons, however.\n\"Run! They're spitting again... Oh, no! My new clothes!\"", "CardDesc_100011": "The Hollow Investigative Association has limited research on Alpeca. After briefly studying its behavioral pattern of spewing liquid Ether, the Association classified Alpeca as a low-threat Ethereal and ended its investigation.\nScholars once showed great interest in observing how Alpeca spews liquefied Ether and even commissioned surveys for closer observation.\nExperienced Investigators have been avoiding such tasks for unknown reasons, however.\n\"Run! They're spitting again... Oh, no! My new clothes!\"", "CardDesc_100012": "The Hollow Investigative Association has limited research on Alpeca. After briefly studying its behavioral pattern of spewing liquid Ether, the Association classified Alpeca as a low-threat Ethereal and ended its investigation.\nScholars once showed great interest in observing how Alpeca spews liquefied Ether and even commissioned surveys for closer observation.\nExperienced Investigators have been avoiding such tasks for unknown reasons, however.\n\"Run! They're spitting again... Oh, no! My new clothes!\"", "CardDesc_100013": "The Hollow Investigative Association has limited research on Alpeca. After briefly studying its behavioral pattern of spewing liquid Ether, the Association classified Alpeca as a low-threat Ethereal and ended its investigation.\nScholars once showed great interest in observing how Alpeca spews liquefied Ether and even commissioned surveys for closer observation.\nExperienced Investigators have been avoiding such tasks for unknown reasons, however.\n\"Run! They're spitting again... Oh, no! My new clothes!\"", "CardDesc_10002": "A living humanoid Ether that was first spotted in the Hollow in the New Eridu metro. It once raised debate among the Hollow Investigative Association, as some believed it to be living Ether converted from the Corrupted, while others claimed it to be pure living Ether affected by the Hollow environment. The Association considers it of low threat due to its limited intelligence, but one should never underestimate them, as they usually appear in groups.\n\"Have you ever been late or fined because of a red light? Feels terrible, right?\"\n\"Well, here's your chance to blow off some steam!\"", "CardDesc_100021": "A living humanoid Ether that was first spotted in the Hollow in the New Eridu metro. It once raised debate among the Hollow Investigative Association, as some believed it to be living Ether converted from the Corrupted, while others claimed it to be pure living Ether affected by the Hollow environment. The Association considers it of low threat due to its limited intelligence, but one should never underestimate them, as they usually appear in groups.\n\"Have you ever been late or fined because of a red light? Feels terrible, right?\"\n\"Well, here's your chance to blow off some steam!\"", "CardDesc_10003": "While categorized by the Hollow Investigative Association as a \"low threat\" Ethereal, Hoplitai prove to be a formidable opponent for novice Hollow Raiders and Investigators.\nIts forelimbs are covered in a thick inert Ether matter, serving as both a tough shield and an intimidating weapon.\nThe only drawback is its top-heavy appearance, making it not look very clever.\n\"Alright, guys... Check out this sorry excuse... This is Hoplitai.\"\n\"When Ethereals gather together to play rock-paper-scissors, this idiot always plays paper!\"", "CardDesc_100031": "While categorized by the Hollow Investigative Association as a \"low threat\" Ethereal, Hoplitai prove to be a formidable opponent for novice Hollow Raiders and Investigators.\nIts forelimbs are covered in a thick inert Ether matter, serving as both a tough shield and an intimidating weapon.\nThe only drawback is its top-heavy appearance, making it not look very clever.\n\"Alright, guys... Check out this sorry excuse... This is Hoplitai.\"\n\"When Ethereals gather together to play rock-paper-scissors, this idiot always plays paper!\"", "CardDesc_100032": "While categorized by the Hollow Investigative Association as a \"low threat\" Ethereal, Hoplitai prove to be a formidable opponent for novice Hollow Raiders and Investigators.\nIts forelimbs are covered in a thick inert Ether matter, serving as both a tough shield and an intimidating weapon.\nThe only drawback is its top-heavy appearance, making it not look very clever.\n\"Alright, guys... Check out this sorry excuse... This is Hoplitai.\"\n\"When Ethereals gather together to play rock-paper-scissors, this idiot always plays paper!\"", "CardDesc_100033": "While categorized by the Hollow Investigative Association as a \"low threat\" Ethereal, Hoplitai prove to be a formidable opponent for novice Hollow Raiders and Investigators.\nIts forelimbs are covered in a thick inert Ether matter, serving as both a tough shield and an intimidating weapon.\nThe only drawback is its top-heavy appearance, making it not look very clever.\n\"Alright, guys... Check out this sorry excuse... This is Hoplitai.\"\n\"When Ethereals gather together to play rock-paper-scissors, this idiot always plays paper!\"", "CardDesc_10004": "According to research reports conducted by the Hollow Investigative Association, Blastcrawlers, with their low mobility and causing only small explosions, are classified as a \"low-threat,\" \"non-concern\" lower-tier Ethereal.\nHowever, astute businessmen have recognized the opportunities presented by their rounded bodies and short legs.\nA film titled \"Roll Over, Little Blastcrawler\" gained significant popularity, leading to the sale of merchandise like Blastcrawler dolls and pillows at remarkably high prices.\n\"I didn't expect their dolls to be more deadly than the real deal... On your wallet at least. Looks like I'll be surviving on instant noodles next month, Billy...\"", "CardDesc_100041": "According to research reports conducted by the Hollow Investigative Association, Blastcrawlers, with their low mobility and causing only small explosions, are classified as a \"low-threat,\" \"non-concern\" lower-tier Ethereal.\nHowever, astute businessmen have recognized the opportunities presented by their rounded bodies and short legs.\nA film titled \"Roll Over, Little Blastcrawler\" gained significant popularity, leading to the sale of merchandise like Blastcrawler dolls and pillows at remarkably high prices.\n\"I didn't expect their dolls to be more deadly than the real deal... on your wallet at least. Looks like I'll be surviving on instant noodles next month, Billy...\"", "CardDesc_100042": "According to research reports conducted by the Hollow Investigative Association, Blastcrawlers, with their low mobility and causing only small explosions, are classified as a \"low-threat,\" \"non-concern\" lower-tier Ethereal.\nHowever, astute businessmen have recognized the opportunities presented by their rounded bodies and short legs.\nA film titled \"Roll Over, Little Blastcrawler\" gained significant popularity, leading to the sale of merchandise like Blastcrawler dolls and pillows at remarkably high prices.\n\"I didn't expect their dolls to be more deadly than the real deal... on your wallet at least. Looks like I'll be surviving on instant noodles next month, Billy...\"", "CardDesc_100043": "According to research reports conducted by the Hollow Investigative Association, Blastcrawlers, with their low mobility and causing only small explosions, are classified as a \"low-threat,\" \"non-concern\" lower-tier Ethereal.\nHowever, astute businessmen have recognized the opportunities presented by their rounded bodies and short legs.\nA film titled \"Roll Over, Little Blastcrawler\" gained significant popularity, leading to the sale of merchandise like Blastcrawler dolls and pillows at remarkably high prices.\n\"I didn't expect their dolls to be more deadly than the real deal... on your wallet at least. Looks like I'll be surviving on instant noodles next month, Billy...\"", "CardDesc_10005": "A light infantry unit of the New Eridu Defense Force.\nArmed with combat knives and small Ether explosives as their primary weapons, they emphasize mobility and stealth. Often deployed as scouts or members of reconnaissance teams, they rely on exceptional maneuverability for tasks such as surprise attacks, scouting, pursuit, and assassination.\nIn Hollow-related operations, they serve as excellent vanguards, using their close combat skills to easily overpower ordinary invaders or lower-level living Ether beings.\n\"Masters of the dagger? More like crafty grenadiers. Pretending to be all fancy with their daggers, when most of their opponents are clearly taken out by grenades!\"", "CardDesc_100051": "A light infantry unit of the New Eridu Defense Force.\nArmed with combat knives and small Ether explosives as their primary weapons, they emphasize mobility and stealth. Often deployed as scouts or members of reconnaissance teams, they rely on exceptional maneuverability for tasks such as surprise attacks, scouting, pursuit, and assassination.\nIn Hollow-related operations, they serve as excellent vanguards, using their close combat skills to easily overpower ordinary invaders or lower-level living Ether beings.\n\"Masters of the dagger? More like crafty grenadiers. Pretending to be all fancy with their daggers, when most of their opponents are clearly taken out by grenades!\"", "CardDesc_10006": "As the New Eridu Defense Force's signature combat unit, qualified Light Jaegers and Scout Jaegers can freely switch between various combat modes.\nWhether using a knife in close combat or the Falcon-MK3 Ether energy gun at long range, they can tailor their tactics to the target's weaknesses.\nAnd when their opponent is in disarray they launch an offensive without hesitation.\n\"I saw that guy with a knife and was preparing for a fair fight... I didn't expect him to suddenly pull out a gun.\"", "CardDesc_100061": "As the New Eridu Defense Force's signature combat unit, qualified Light Jaegers and Scout Jaegers can freely switch between various combat modes.\nWhether using a knife in close combat or the Falcon-MK3 Ether energy gun at long range, they can tailor their tactics to the target's weaknesses.\nAnd when their opponent is in disarray they launch an offensive without hesitation.\n\"I saw that guy with a knife and was preparing for a fair fight... I didn't expect him to suddenly pull out a gun.\"", "CardDesc_10007": "Rookie Jaegers and Private Jaegers play a crucial role as vanguards in the Defense Force's Hollow special operations.\nEquipped with the Coyote-PE7 Ether cutter, which boasts a high-frequency vibration cutting blade effective at deterring smaller enemies.\nEngaging Ethereals in close-quarters combat demands exceptional courage, or perhaps madness.\n\"Strictly speaking, that can't be considered a standardized anti-Hollow operation... Those lunatics just seem to enjoy brawling with Ethereals for fun.\"", "CardDesc_100071": "Rookie Jaegers and Private Jaegers play a crucial role as vanguards in the Defense Force's Hollow special operations.\nEquipped with the Coyote-PE7 Ether cutter, which boasts a high-frequency vibration cutting blade effective at deterring smaller enemies.\nEngaging Ethereals in close-quarters combat demands exceptional courage, or perhaps madness.\n\"Strictly speaking, that can't be considered a standardized anti-Hollow operation... Those lunatics just seem to enjoy brawling with Ethereals for fun.\"", "CardDesc_10008": "As a vital offensive and defensive unit in the Defense Force's tactical squads, Guard Jaegers and Patrol Jaegers not only carry \"Coyote-PE7\" heavy Ether cutters but also inert Ether blast shields, providing cover for tactical squads in complex battlefield environments.\nAs a high-defense unit, the extraordinary weight of the shield affects their combat mobility.\nWithout strict training, an ordinary person would find it challenging to lift such a shield.\n\"Come back and submit your application once you've hit the gym!\"", "CardDesc_100081": "As a vital offensive and defensive unit in the Defense Force's tactical squads, Guard Jaegers and Patrol Jaegers not only carry \"Coyote-PE7\" heavy Ether cutters but also inert Ether blast shields, providing cover for tactical squads in complex battlefield environments.\nAs a high-defense unit, the extraordinary weight of the shield affects their combat mobility.\nWithout strict training, an ordinary person would find it challenging to lift such a shield.\n\"Come back and submit your application once you've hit the gym!\"", "CardDesc_10009": "Grenadier Jaegers and Demolition Jaegers are equipped with a modified version of the Mamba-TG3 Bazooka, featuring special ammunition containing active Ether incendiary agents. This weapon enables them to swiftly destroy enemy mech units and eliminate large Ethereals within the Hollows.\nTo counteract the recoil and ensure accurate aim, they are required to undergo special weapon-grip training. Interestingly, Defense Force statistics indicate recruits excelling in this program often possess prior experience in photography.\n\"Wanna know how to use this thing? It's like using a shoulder-mounted camera.\"\n\"Just lock onto your target, pull the trigger, and say...\"\n\"Hey, idiot!... Say cheese!\"", "CardDesc_100091": "Grenadier Jaegers and Demolition Jaegers are equipped with a modified version of the Mamba-TG3 Bazooka, featuring special ammunition containing active Ether incendiary agents. This weapon enables them to swiftly destroy enemy mech units and eliminate large Ethereals within the Hollows.\nTo counteract the recoil and ensure accurate aim, they are required to undergo special weapon-grip training. Interestingly, Defense Force statistics indicate recruits excelling in this program often possess prior experience in photography.\n\"Wanna know how to use this thing? It's like using a shoulder-mounted camera.\"\n\"Just lock onto your target, pull the trigger, and say...\"\n\"Hey, idiot!... Say cheese!\"", "CardDesc_10013": "Highly maneuverable small autonomous mechs deployed by Public Security, equipped with inert Ether circular saws that also serve as assistant steering wheels for navigating complex terrains at high speeds.\nHowever, due to their rudimentary self-control programs, these lawnmowers occasionally cause unintended damage while executing their slicing attacks.\n\"Hey! Who the heck messed up my brand new car!?\"", "CardDesc_100131": "Highly maneuverable small autonomous mechs deployed by Public Security, equipped with inert Ether circular saws that also serve as assistant steering wheels for navigating complex terrains at high speeds.\nHowever, due to their rudimentary self-control programs, these lawnmowers occasionally cause unintended damage while executing their slicing attacks.\n\"Hey! Who the heck messed up my brand new car!?\"", "CardDesc_10014": "Mandrake derive their name from a toxic herb. The scholar who initially assigned the name believed there was a resemblance between the two solely based on their appearance.\nWhile blooming, Mandrake emit heat rays targeting nearby objects, while sturdy leaves anchor it firmly to the ground, preventing uprooting. When threatened, Mandrake may use their sharp leaves for self-defense.\nSimilar to the legend of their namesake, Mandrake cries can be highly deadly.\n\"Stay away! It's gonna bloom any second now!\"", "CardDesc_100141": "Mandrake derive their name from a toxic herb. The scholar who initially assigned the name believed there was a resemblance between the two solely based on their appearance.\nWhile blooming, Mandrake emit heat rays targeting nearby objects, while sturdy leaves anchor it firmly to the ground, preventing uprooting. When threatened, Mandrake may use their sharp leaves for self-defense.\nSimilar to the legend of their namesake, Mandrake cries can be highly deadly.\n\"Stay away! It's gonna bloom any second now!\"", "CardDesc_10015": "Among the ranks of Ether thieves, Raiders and Looters serve as the core members, possessing both technical expertise and combat skills.\nTheir Electric Resonance Detection Devices emit powerful currents that are used to detect Ether ore and also function as formidable weapons during armed raids.\nOccasionally mistaken for illegal fishermen, they pay little attention to such misconceptions.\nAfter all, with their extremely lethal electro-shockers, they don't really care whether their targets are fish or humans...\n\"If you encounter individuals armed with electrified harpoons, whether near a river, lake, or Hollow, please report it immediately to Public Security!\"", "CardDesc_100151": "Among the ranks of Ether thieves, Raiders and Looters serve as the core members, possessing both technical expertise and combat skills.\nTheir Electric Resonance Detection Devices emit powerful currents that are used to detect Ether ore and also function as formidable weapons during armed raids.\nOccasionally mistaken for illegal fishermen, they pay little attention to such misconceptions.\nAfter all, with their extremely lethal electro-shockers, they don't really care whether their targets are fish or humans...\n\"If you encounter individuals armed with electrified harpoons, whether near a river, lake, or Hollow, please report it immediately to Public Security!\"", "CardDesc_10016": "For Pyromaniacs and Arsonists, robbing passersby is merely a side hustle. Deep down, they consider themselves as adept bartenders who actively seek excitement.\nWith precision and skill, they expertly blend various types of Ether into their beverages, effortlessly concocting bottles of highly flammable and explosive \"exclusive brew.\"\nUnlike other brutal Hollow Raiders, they often offer their victims a choice.\nIf the victim agrees to pay the toll, they extend the courtesy of a free drink.\nHowever, if the victim declines, the flammable \"exclusive brew\" will be forcefully shattered upon their head.\n\"How about we trick those guys into drinking their own weapon stash?\"", "CardDesc_100161": "For Pyromaniacs and Arsonists, robbing passersby is merely a side hustle. Deep down, they consider themselves as adept bartenders who actively seek excitement.\nWith precision and skill, they expertly blend various types of Ether into their beverages, effortlessly concocting bottles of highly flammable and explosive \"exclusive brew.\"\nUnlike other brutal Hollow Raiders, they often offer their victims a choice.\nIf the victim agrees to pay the toll, they extend the courtesy of a free drink.\nHowever, if the victim declines, the flammable \"exclusive brew\" will be forcefully shattered upon their head.\n\"How about we trick those guys into drinking their own weapon stash?\"", "CardDesc_10018": "Most of the thugs who spend their time in the Hollows exhibit serious mental problems or peculiar quirks. Fortunately, the Poachers and the Rustlers within the gang have managed to maintain their sanity while embracing the filthy methods of traditional villains.\nCowardly and cunning, they excel in the art of concealing themselves within the shadows and launching surprise attacks on their targets. They would never choose to attack head-on if they could ambush.\nTheir composite hand crossbows, though limited in power, produce minimal noise when fired. Seasoned Poachers often seize the perfect moment and immobilize their unsuspecting prey with a single well-aimed shot.\n\"I used to be a Public Security officer, then I took an arrow in the knee while on a Hollow operation...\"", "CardDesc_100181": "Most of the thugs who spend their time in the Hollows exhibit serious mental problems or peculiar quirks. Fortunately, the Poachers and the Rustlers within the gang have managed to maintain their sanity while embracing the filthy methods of traditional villains.\nCowardly and cunning, they excel in the art of concealing themselves within the shadows and launching surprise attacks on their targets. They would never choose to attack head-on if they could ambush.\nTheir composite hand crossbows, though limited in power, produce minimal noise when fired. Seasoned Poachers often seize the perfect moment and immobilize their unsuspecting prey with a single well-aimed shot.\n\"I used to be a Public Security officer, then I took an arrow in the knee while on a Hollow operation...\"", "CardDesc_10019": "As the vanguards in Hollow Raider gangs, Assaulters and Ambushers often brandish their weapons and charge ahead independently.\nThis isn't because of their recklessness or disregard for teamwork, but rather a precautionary measure to prevent accidental harm. The modified transformer coils in their hands release high-voltage currents upon contact, capable of paralyzing or even knocking out an opponent with just a touch.\nAnd in the logistically difficult Hollows, an incapacitated teammate could pose a terrible challenge for an entire squad.\n\"What's this? Lemme check it out! Oh, it's some electric baton replicaaaa... Aaaaaaaaaaarrghhh...\"", "CardDesc_100191": "As the vanguards in Hollow Raider gangs, Assaulters and Ambushers often brandish their weapons and charge ahead independently.\nThis isn't because of their recklessness or disregard for teamwork, but rather a precautionary measure to prevent accidental harm. The modified transformer coils in their hands release high-voltage currents upon contact, capable of paralyzing or even knocking out an opponent with just a touch.\nAnd in the logistically difficult Hollows, an incapacitated teammate could pose a terrible challenge for an entire squad.\n\"What's this? Lemme check it out! Oh, it's some electric baton replicaaaa... Aaaaaaaaaaarrghhh...\"", "CardDesc_10023": "Every Hollow Raider believes there are infinite opportunities in the Hollows that can make you rich overnight. At the heart of every tale of extraordinary wealth is always mention of a special entity known as the Golden Bangboo.\nAccording to research conducted by the HIA, numerous Bangboo Wanderers inhabit the Hollows. They diligently gather scattered Gear Coins and Dennies, entrusting them to the Golden Bangboo for safekeeping.\nWhile their motives remain a mystery, one thing is certain: These wandering Bangboo, with their peculiar \"Ehn-ne\" sound diligently fill the pockets of the Golden Bangboo with bags overflowing with Gear Coins and Dennies.\nAs a result, the Golden Bangboo always finds themselves coveted by greedy groups of Hollow Raiders...\n\"N—Nicole!? Look there, a Golden Bangboo!\"\n\"What are you waiting for? Smash it to bits! It'll make us rich!\"", "CardDesc_100231": "Platinum Bangboo are mysterious entities that are even rarer than Golden Bangboo.\nWith a gorgeous appearance and being extremely rare, they enjoy a high status among all Bangboo Wanderers.\nNoble, honorable, and supreme...\nIn comparison to the flashy golden hue of Golden Bangboo, Platinum Bangboo stand out as the epitome of elegance among all Bangboo Wanderers.\nRegardless of the time and place, whenever they are encountered, all Bangboo Wanderers show reverence by bowing down and chanting, \"En-nah-ehn!\"\nFor the Hollow Raiders, however, nobility holds no significance.\nThe moment they lay eyes on one, it's as if they stumbled upon a moving gold vault.\n\"I'm gonna give this fancy-looking thing a good punch, and it better rain Dennies like crazy!\"", "CardDesc_10025": "Due to its unique and grotesque shape, Ahriman is often mistaken for an art sculpture in the Ballet Twins.\nAs a result, many novice Investigators are left with lifelong trauma when they first encounter an Ahriman...\nYou just passed by a certain \"sculpture\" when it suddenly moves...\nAnd that fearful moment frozen in place is the perfect moment for Ahriman to launch a surprise attack.\n\"Corin, don't be fooled by how it looks... It's no fancy art.\"\n\"Now, let's clean it up.\"", "CardDesc_100251": "Due to its unique and grotesque shape, Ahriman is often mistaken for an art sculpture in the Ballet Twins.\nAs a result, many novice Investigators are left with lifelong trauma when they first encounter an Ahriman...\nYou just passed by a certain \"sculpture\" when it suddenly moves...\nAnd that fearful moment frozen in place is the perfect moment for Ahriman to launch a surprise attack.\n\"Corin, don't be fooled by how it looks... It's no fancy art.\"\n\"Now, let's clean it up.\"", "CardDesc_10026": "Influenced by the distinctive decor of the interior of the Ballet Twins, Specters have the grotesque and twisted limb configuration of an artistic sculpture.\nSome Investigators believe its unique shape is intended to enhance the protection of its Ether Core.\nOthers argue it's merely a trick designed to distract its enemies. While its enemies are mesmerized by its peculiar posture, a Specter will seize the opportunity to launch long-range attacks using concentrated Ether.\n\"I looked at its bizarre structure and thought to myself: Was it trying to play a game of bowling with its own head?\"\n\"But before I could make sense of anything, its bowling ball had already smashed into my face...\"", "CardDesc_100261": "Influenced by the distinctive decor of the interior of the Ballet Twins, Specters have the grotesque and twisted limb configuration of an artistic sculpture.\nSome Investigators believe its unique shape is intended to enhance the protection of its Ether Core.\nOthers argue it's merely a trick designed to distract its enemies. While its enemies are mesmerized by its peculiar posture, a Specter will seize the opportunity to launch long-range attacks using concentrated Ether.\n\"I looked at its bizarre structure and thought to myself: Was it trying to play a game of bowling with its own head?\"\n\"But before I could make sense of anything, its bowling ball had already smashed into my face...\"", "CardDesc_10027": "A poor soul mutated by the corruption due to potent Ether matter in the Hollows. As the original entity had a certain level of Ether aptitude, the transformation is not fully complete, retaining some humanoid features of the original form. Judging by the remnants of clothing and combat experience, it's quite likely it was originally a thug/criminal dwelling within the Hollow.\nWhile gangsters and thugs in the Hollows typically wear anti-corruption gear, some unlucky individuals undergo monstrous transformations due to severe Ether corruption. These transformed Ethereal beings retain their combat skills from their past lives, making them a more formidable threat compared to pure Ethereals.\n\"They lived as criminals, and even in death they continue being a nuisance.\"", "CardDesc_100271": "A poor soul mutated by the corruption due to potent Ether matter in the Hollows. As the original entity had a certain level of Ether aptitude, the transformation is not fully complete, retaining some humanoid features of the original form. Judging by the remnants of clothing and combat experience, it's quite likely it was originally a thug/criminal dwelling within the Hollow.\nWhile gangsters and thugs in the Hollows typically wear anti-corruption gear, some unlucky individuals undergo monstrous transformations due to severe Ether corruption. These transformed Ethereal beings retain their combat skills from their past lives, making them a more formidable threat compared to pure Ethereals.\n\"They lived as criminals, and even in death they continue being a nuisance.\"", "CardDesc_10028": "This humanoid intelligent being is a result of potent Ether matter corruption in the Hollow, exhibiting both humanoid traits and remnants of its former clothing and combat style. It is likely that it was once a gang member or raider living in the Hollow.\nThe creature's physical characteristics indicate its past as a long-range weapon specialist. Despite losing its free will and life due to Etherealization, it retains its instincts and habits for long-range combat. Its corrupted form enables it to launch projectiles, attacking enemies from a distance. The Ether corruption has enhanced its shooting abilities and projectile firepower. (For example, these creatures may fire sharp Ether Crystals or mixed explosives.)\n\"I told him not to touch that crystal, but he wouldn't listen! That reckless idiot never listens! By the time we were about to leave the Hollow, he... he changed...\"", "CardDesc_100281": "This humanoid intelligent being is a result of potent Ether matter corruption in the Hollow, exhibiting both humanoid traits and remnants of its former clothing and combat style. It is likely that it was once a gang member or raider living in the Hollow.\nThe creature's physical characteristics indicate its past as a long-range weapon specialist. Despite losing its free will and life due to Etherealization, it retains its instincts and habits for long-range combat. Its corrupted form enables it to launch projectiles, attacking enemies from a distance. The Ether corruption has enhanced its shooting abilities and projectile firepower. (For example, these creatures may fire sharp Ether Crystals or mixed explosives.)\n\"I told him not to touch that crystal, but he wouldn't listen! That reckless idiot never listens! By the time we were about to leave the Hollow, he... he changed...\"", "CardDesc_10029": "While a Beholder Engine is primarily considered a close-range threat, it frequently presents unforeseen dangers to Investigators during Hollow expeditions.\nEven seasoned Investigators can experience an overwhelming sense of panic when confronted by the piercing gaze of its eyes in the darkness.\nWithin the Hollows, fear has a tendency to intensify Ether corruption, thereby inviting calamity.\n\"The only way to overcome fear... is to stare into it and fight it back.\"", "CardDesc_100291": "While a Beholder Engine is primarily considered a close-range threat, it frequently presents unforeseen dangers to Investigators during Hollow expeditions.\nEven seasoned Investigators can experience an overwhelming sense of panic when confronted by the piercing gaze of its eyes in the darkness.\nWithin the Hollows, fear has a tendency to intensify Ether corruption, thereby inviting calamity.\n\"The only way to overcome fear... is to stare into it and fight it back.\"", "CardDesc_10030": "Recent studies by the Whitestar Institute reveal that some Ethereals' limbs carry notable features from their environment.\nFossor is a prime example of this — its strange forelimbs bear a striking resemblance to the drilling equipment found in the Old Oil Field region.\nAlthough some suggest this is a camouflage tactic to deceive enemies, others have pointed out that Fossor's combat style is aggressive and direct, making it appear ill-suited for ambushes.\nSome imaginative Hollow Raiders speculate it may have developed this form just to dig for minerals...\n\"When I caught sight of it from a distance, it seemed to be happily digging up the asphalt.\"\n\"When it spotted me, it didn't hesitate to charge straight at me, desperately trying to drive me away...\"\n\"But I was just passing by! I had absolutely no intention of taking any of its junk!\"", "CardDesc_100301": "Recent studies by the Whitestar Institute reveal that some Ethereals' limbs carry notable features from their environment.\nFossor is a prime example of this — its strange forelimbs bear a striking resemblance to the drilling equipment found in the Old Oil Field region.\nAlthough some suggest this is a camouflage tactic to deceive enemies, others have pointed out that Fossor's combat style is aggressive and direct, making it appear ill-suited for ambushes.\nSome imaginative Hollow Raiders speculate it may have developed this form just to dig for minerals...\n\"When I caught sight of it from a distance, it seemed to be happily digging up the asphalt.\"\n\"When it spotted me, it didn't hesitate to charge straight at me, desperately trying to drive me away...\"\n\"But I was just passing by! I had absolutely no intention of taking any of its junk!\"", "CardDesc_10031": "The Hollows of the Outer Ring are home to a variety of bizarre Ethereals, and Sordidus is a prime example.\nThey possess a unique body structure, with highly flexible limbs that seem to be the result of an unknown reaction between crude oil and active Ether.\nOnce they lock onto a target, they use their limbs like expert acrobats, launching aggressive and brutal attacks.\n\"Damn it... That thing actually whipped me!\"\n\"Does it see itself as a tamer, treating us like wild beasts?\"", "CardDesc_100311": "The Hollows of the Outer Ring are home to a variety of bizarre Ethereals, and Sordidus is a prime example.\nThey possess a unique body structure, with highly flexible limbs that seem to be the result of an unknown reaction between crude oil and active Ether.\nOnce they lock onto a target, they use their limbs like expert acrobats, launching aggressive and brutal attacks.\n\"Damn it... That thing actually whipped me!\"\n\"Does it see itself as a tamer, treating us like wild beasts?\"", "CardDesc_20000": "Farbauti, possessing immense strength and often in a frenzied state, is one of the most formidable threats Hollow Raiders may face. Its hammer-like arms can effortlessly deflect damage and unleash storms of blows that crush everything in its path.\nSome Hollow Raiders have observed Farbauti frequently pounding the ground in a rhythmic, high-frequency manner, leading to speculation about its peculiar interest in drumming music.\nDespite the Hollow Investigative Association publicly debunking this rumor, many Hollow Raiders carry portable stereos in an attempt to distract Farbauti with music.\nNo successful escapes using this method have been reported however.\n\"The reason for their failure is simple: Even Farbauti think your taste in music sucks!\"", "CardDesc_200001": "Farbauti, possessing immense strength and often in a frenzied state, is one of the most formidable threats Hollow Raiders may face. Its hammer-like arms can effortlessly deflect damage and unleash storms of blows that crush everything in its path.\nSome Hollow Raiders have observed Farbauti frequently pounding the ground in a rhythmic, high-frequency manner, leading to speculation about its peculiar interest in drumming music.\nDespite the Hollow Investigative Association publicly debunking this rumor, many Hollow Raiders carry portable stereos in an attempt to distract Farbauti with music.\nNo successful escapes using this method have been reported however.\n\"The reason for their failure is simple: Even Farbauti think your taste in music sucks!\"", "CardDesc_200002": "Farbauti, possessing immense strength and often in a frenzied state, is one of the most formidable threats Hollow Raiders may face. Its hammer-like arms can effortlessly deflect damage and unleash storms of blows that crush everything in its path.\nSome Hollow Raiders have observed Farbauti frequently pounding the ground in a rhythmic, high-frequency manner, leading to speculation about its peculiar interest in drumming music.\nDespite the Hollow Investigative Association publicly debunking this rumor, many Hollow Raiders carry portable stereos in an attempt to distract Farbauti with music.\nNo successful escapes using this method have been reported however.\n\"The reason for their failure is simple: Even Farbauti think your taste in music sucks!\"", "CardDesc_200003": "Farbauti, possessing immense strength and often in a frenzied state, is one of the most formidable threats Hollow Raiders may face. Its hammer-like arms can effortlessly deflect damage and unleash storms of blows that crush everything in its path.\nSome Hollow Raiders have observed Farbauti frequently pounding the ground in a rhythmic, high-frequency manner, leading to speculation about its peculiar interest in drumming music.\nDespite the Hollow Investigative Association publicly debunking this rumor, many Hollow Raiders carry portable stereos in an attempt to distract Farbauti with music.\nNo successful escapes using this method have been reported however.\n\"The reason for their failure is simple: Even Farbauti think your taste in music sucks!\"", "CardDesc_200004": "Farbauti, possessing immense strength and often in a frenzied state, is one of the most formidable threats Hollow Raiders may face. Its hammer-like arms can effortlessly deflect damage and unleash storms of blows that crush everything in its path.\nSome Hollow Raiders have observed Farbauti frequently pounding the ground in a rhythmic, high-frequency manner, leading to speculation about its peculiar interest in drumming music.\nDespite the Hollow Investigative Association publicly debunking this rumor, many Hollow Raiders carry portable stereos in an attempt to distract Farbauti with music.\nNo successful escapes using this method have been reported however.\n\"The reason for their failure is simple: Even Farbauti think your taste in music sucks!\"", "CardDesc_20001": "The HIA Phase-I Investigation Team has officially documented the existence of this sentient living Ether resembling a four-legged beast, which poses significant danger. \nAccording to rumors, the first sighting took place in Nest Hollow, where individuals exploring the nearby wastes reported hearing ear-splitting roars reminiscent of wild animal growls.\n\"If I throw a stick or a ball, do you think that monster will catch it?\"\n\"You can give it a try, but I won't cover your medical bill.\"", "CardDesc_200011": "The HIA Phase-I Investigation Team has officially documented the existence of this sentient living Ether resembling a four-legged beast, which poses significant danger. \nAccording to rumors, the first sighting took place in Nest Hollow, where individuals exploring the nearby wastes reported hearing ear-splitting roars reminiscent of wild animal growls.\n\"If I throw a stick or a ball, do you think that monster will catch it?\"\n\"You can give it a try, but I won't cover your medical bill.\"", "CardDesc_200012": "The HIA Phase-I Investigation Team has officially documented the existence of this sentient living Ether resembling a four-legged beast, which poses significant danger. \nAccording to rumors, the first sighting took place in Nest Hollow, where individuals exploring the nearby wastes reported hearing ear-splitting roars reminiscent of wild animal growls.\n\"If I throw a stick or a ball, do you think that monster will catch it?\"\n\"You can give it a try, but I won't cover your medical bill.\"", "CardDesc_200013": "The HIA Phase-I Investigation Team has officially documented the existence of this sentient living Ether resembling a four-legged beast, which poses significant danger. \nAccording to rumors, the first sighting took place in Nest Hollow, where individuals exploring the nearby wastes reported hearing ear-splitting roars reminiscent of wild animal growls.\n\"If I throw a stick or a ball, do you think that monster will catch it?\"\n\"You can give it a try, but I won't cover your medical bill.\"", "CardDesc_200014": "The HIA Phase-I Investigation Team has officially documented the existence of this sentient living Ether resembling a four-legged beast, which poses significant danger. \nAccording to rumors, the first sighting took place in Nest Hollow, where individuals exploring the nearby wastes reported hearing ear-splitting roars reminiscent of wild animal growls.\n\"If I throw a stick or a ball, do you think that monster will catch it?\"\n\"You can give it a try, but I won't cover your medical bill.\"", "CardDesc_200015": "The HIA Phase-I Investigation Team has officially documented the existence of this sentient living Ether resembling a four-legged beast, which poses significant danger. \nAccording to rumors, the first sighting took place in the Nest Hollow, where individuals exploring the nearby wastes reported hearing ear-splitting roars reminiscent of wild animal growls.\n\"If I throw a stick or a ball, do you think that monster will catch it?\"\n\"You can give it a try, but I won't cover your medical bill.\"", "CardDesc_20002": "During initial encounters with these unique Ethereals, Hollow Investigators mistakenly thought they possessed some level of intelligence, even showing signs of learning to wield bludgeoning weapons like humans. As a result, they were dubbed \"Goblins.\"\nHowever, subsequent research revealed that their \"hammers\" were actually twisted and deformed limbs, and that they lacked the ability to imitate human behavior.\nNevertheless, Goblins remain formidable adversaries due to their robust physique and sheer brute strength, with even a simple swing of their limbs proving deadly.\nIf anything trespasses on their territory, they will immediately enter a state of fury, sparing no effort in mercilessly smashing the intruder.\n\"Huh? There's a Goblin running over here, banging on a heap of scrap metal.\"\n\"Don't you think his attacks have a rhythm to them, like he's playing a drum...?\"\n\"Hey! Don't be stupid, you two! That's not scrap metal! It's our supply truck!\"", "CardDesc_200021": "During initial encounters with these unique Ethereals, Hollow Investigators mistakenly thought they possessed some level of intelligence, even showing signs of learning to wield bludgeoning weapons like humans. As a result, they were dubbed \"Goblins.\"\nHowever, subsequent research revealed that their \"hammers\" were actually twisted and deformed limbs, and that they lacked the ability to imitate human behavior.\nNevertheless, Goblins remain formidable adversaries due to their robust physique and sheer brute strength, with even a simple swing of their limbs proving deadly.\nIf anything trespasses on their territory, they will immediately enter a state of fury, sparing no effort in mercilessly smashing the intruder.\n\"Huh? There's a Goblin running over here, banging on a heap of scrap metal.\"\n\"Don't you think his attacks have a rhythm to them, like he's playing a drum...?\"\n\"Hey! Don't be stupid, you two! That's not scrap metal! It's our supply truck!\"", "CardDesc_200022": "During initial encounters with these unique Ethereals, Hollow Investigators mistakenly thought they possessed some level of intelligence, even showing signs of learning to wield bludgeoning weapons like humans. As a result, they were dubbed \"Goblins.\"\nHowever, subsequent research revealed that their \"hammers\" were actually twisted and deformed limbs, and that they lacked the ability to imitate human behavior.\nNevertheless, Goblins remain formidable adversaries due to their robust physique and sheer brute strength, with even a simple swing of their limbs proving deadly.\nIf anything trespasses on their territory, they will immediately enter a state of fury, sparing no effort in mercilessly smashing the intruder.\n\"Huh? There's a Goblin running over here, banging on a heap of scrap metal.\"\n\"Don't you think his attacks have a rhythm to them, like he's playing a drum...?\"\n\"Hey! Don't be stupid, you two! That's not scrap metal! It's our supply truck!\"", "CardDesc_200023": "During initial encounters with these unique Ethereals, Hollow Investigators mistakenly thought they possessed some level of intelligence, even showing signs of learning to wield bludgeoning weapons like humans. As a result, they were dubbed \"Goblins.\"\nHowever, subsequent research revealed that their \"hammers\" were actually twisted and deformed limbs, and that they lacked the ability to imitate human behavior.\nNevertheless, Goblins remain formidable adversaries due to their robust physique and sheer brute strength, with even a simple swing of their limbs proving deadly.\nIf anything trespasses on their territory, they will immediately enter a state of fury, sparing no effort in mercilessly smashing the intruder.\n\"Huh? There's a Goblin running over here, banging on a heap of scrap metal.\"\n\"Don't you think his attacks have a rhythm to them, like he's playing a drum...?\"\n\"Hey! Don't be stupid, you two! That's not scrap metal! It's our supply truck!\"", "CardDesc_20003": "The Armored Hati is widely regarded as a formidable adversary by many experienced Hollow Investigators.\nAlthough its armored shell limits its agility, it compensates with exceptional resistance to attacks.\nAdditionally, the corrupted material on its body forms sharp and hardened protrusions that can cause additional damage when an Armored Hati charges at high speeds.\nThis creature's agile movements, resilience to blows, and seamless armor compel even the most seasoned explorers to seek alternative routes to avoid direct confrontation.\nSome novice Hollow Raiders have attempted to lure Armored Hati away with pet food.\nHowever, these endeavors have proven futile.\n\"Run! It doesn't like this flavor of dog food!\"", "CardDesc_200031": "The Armored Hati is widely regarded as a formidable adversary by many experienced Hollow Investigators.\nAlthough its armored shell limits its agility, it compensates with exceptional resistance to attacks.\nAdditionally, the corrupted material on its body forms sharp and hardened protrusions that can cause additional damage when an Armored Hati charges at high speeds.\nThis creature's agile movements, resilience to blows, and seamless armor compel even the most seasoned explorers to seek alternative routes to avoid direct confrontation.\nSome novice Hollow Raiders have attempted to lure Armored Hati away with pet food.\nHowever, these endeavors have proven futile.\n\"Run! It doesn't like this flavor of dog food!\"", "CardDesc_200032": "The Armored Hati is widely regarded as a formidable adversary by many experienced Hollow Investigators.\nAlthough its armored shell limits its agility, it compensates with exceptional resistance to attacks.\nAdditionally, the corrupted material on its body forms sharp and hardened protrusions that can cause additional damage when an Armored Hati charges at high speeds.\nThis creature's agile movements, resilience to blows, and seamless armor compel even the most seasoned explorers to seek alternative routes to avoid direct confrontation.\nSome novice Hollow Raiders have attempted to lure Armored Hati away with pet food.\nHowever, these endeavors have proven futile.\n\"Run! It doesn't like this flavor of dog food!\"", "CardDesc_200033": "The Armored Hati is widely regarded as a formidable adversary by many experienced Hollow Investigators.\nAlthough its armored shell limits its agility, it compensates with exceptional resistance to attacks.\nAdditionally, the corrupted material on its body forms sharp and hardened protrusions that can cause additional damage when an Armored Hati charges at high speeds.\nThis creature's agile movements, resilience to blows, and seamless armor compel even the most seasoned explorers to seek alternative routes to avoid direct confrontation.\nSome novice Hollow Raiders have attempted to lure Armored Hati away with pet food.\nHowever, these endeavors have proven futile.\n\"Run! It doesn't like this flavor of dog food!\"", "CardDesc_200034": "The Armored Hati is widely regarded as a formidable adversary by many experienced Hollow Investigators.\nAlthough its armored shell limits its agility, it compensates with exceptional resistance to attacks.\nAdditionally, the corrupted material on its body forms sharp and hardened protrusions that can cause additional damage when an Armored Hati charges at high speeds.\nThis creature's agile movements, resilience to blows, and seamless armor compel even the most seasoned explorers to seek alternative routes to avoid direct confrontation.\nSome novice Hollow Raiders have attempted to lure Armored Hati away with pet food.\nHowever, these endeavors have proven futile.\n\"Run! It doesn't like this flavor of dog food!\"", "CardDesc_20004": "The debate regarding Metro Goblin is a persistent one. Some scholars argue their peculiar appearance serves as camouflage to confuse their enemies, while others attribute the debris on their bodies to corruption and fusion with old metro equipment.\nNevertheless, the presence of Metro Goblins evokes fear among inexperienced Investigators exploring the Hollow's old metro zone.\nAt any given moment, an ordinary-looking \"road sign\" may start trembling, and then a formidable Ethereal emerges from the ground, charging menacingly.\n\"Huh? I saw this sign a few minutes ago. Have we been going in circles?\"\n\"No... That 'road sign' has been following us!\"", "CardDesc_200041": "The debate regarding Metro Goblin is a persistent one. Some scholars argue their peculiar appearance serves as camouflage to confuse their enemies, while others attribute the debris on their bodies to corruption and fusion with old metro equipment.\nNevertheless, the presence of Metro Goblins evokes fear among inexperienced Investigators exploring the Hollow's old metro zone.\nAt any given moment, an ordinary-looking \"road sign\" may start trembling, and then a formidable Ethereal emerges from the ground, charging menacingly.\n\"Huh? I saw this sign a few minutes ago. Have we been going in circles?\"\n\"No... That 'road sign' has been following us!\"", "CardDesc_20005": "Many novice Hollow Raiders who come across an Arlaune for the first time are often deceived by its appearance, mistakenly assuming it to be a harmless plant.\nHowever, upon approaching it, they discover that Arlaune release a concentrated discharge of Ether matter, catching their unsuspecting victims off guard.\n\"Huh? I tried to water it, and it spat at me?\"", "CardDesc_200051": "Many novice Hollow Raiders who come across an Arlaune for the first time are often deceived by its appearance, mistakenly assuming it to be a harmless plant.\nHowever, upon approaching it, they discover that Arlaune release a concentrated discharge of Ether matter, catching their unsuspecting victims off guard.\n\"Huh? I tried to water it, and it spat at me?\"", "CardDesc_200052": "Many novice Hollow Raiders who come across an Arlaune for the first time are often deceived by its appearance, mistakenly assuming it to be a harmless plant.\nHowever, upon approaching it, they discover that Arlaune release a concentrated discharge of Ether matter, catching their unsuspecting victims off guard.\n\"Huh? I tried to water it, and it spat at me?\"", "CardDesc_200053": "Many novice Hollow Raiders who come across an Arlaune for the first time are often deceived by its appearance, mistakenly assuming it to be a harmless plant.\nHowever, upon approaching it, they discover that Arlaune release a concentrated discharge of Ether matter, catching their unsuspecting victims off guard.\n\"Huh? I tried to water it, and it spat at me?\"", "CardDesc_20006": "An automatic combat mech utilized by Public Security. It possesses various combat modes tailored to various Ethereals types. Its weapons include circular chainsaws and fusion heat rays.\nSweepers can swiftly identify target Ethereals and adapt to the most effective combat strategy.\nHowever, their reliability diminishes to some extent when faced with Hollow Raiders who possess greater versatility than Ethereals.\n\"Stirring, chopping, heating... I wonder who came up with this? Maybe some undercover agent from a kitchenware company trying to boost sales?\"", "CardDesc_200061": "An automatic combat mech utilized by Public Security. It possesses various combat modes tailored to various Ethereals types. Its weapons include circular chainsaws and fusion heat rays.\nSweepers can swiftly identify target Ethereals and adapt to the most effective combat strategy.\nHowever, their reliability diminishes to some extent when faced with Hollow Raiders who possess greater versatility than Ethereals.\n\"Stirring, chopping, heating... I wonder who came up with this? Maybe some undercover agent from a kitchenware company trying to boost sales?\"", "CardDesc_20007": "An automatic tactical mech of the Defense Force, providing continuous fire support for front-line personnel.\nIts inert Ether shield can withstand most light firepower and even impacts from large-sized Ethereals.\nUndoubtedly, it is one of the most trusted \"companions\" of the Defense Force.\n\"Remember, if you're in trouble, just stay behind them... You'll be pretty safe unless they accidentally squish you.\"", "CardDesc_200071": "An automatic tactical mech of the Defense Force, providing continuous fire support for front-line personnel.\nIts inert Ether shield can withstand most light firepower and even impacts from large-sized Ethereals.\nUndoubtedly, it is one of the most trusted \"companions\" of the Defense Force.\n\"Remember, if you're in trouble, just stay behind them... You'll be pretty safe unless they accidentally squish you.\"", "CardDesc_200072": "An automatic tactical mech of the Defense Force, providing continuous fire support for front-line personnel.\nIts inert Ether shield can withstand most light firepower and even impacts from large-sized Ethereals.\nUndoubtedly, it is one of the most trusted \"companions\" of the Defense Force.\n\"Remember, if you're in trouble, just stay behind them... You'll be pretty safe unless they accidentally squish you.\"", "CardDesc_200073": "An automatic tactical mech of the Defense Force, providing continuous fire support for front-line personnel.\nIts inert Ether shield can withstand most light firepower and even impacts from large-sized Ethereals.\nUndoubtedly, it is one of the most trusted \"companions\" of the Defense Force.\n\"Remember, if you're in trouble, just stay behind them... You'll be pretty safe unless they accidentally squish you.\"", "CardDesc_20008": "The Lightfoot Rover, a mainstream fire-support mech in the Defense Force, is equipped with tactical algorithms that analyze the opponent's behavior and calculate trajectories for precise targeting.\nWhen it identifies a high-threat target, it deploys a swarm of drones from its arsenal, unleashing immense firepower.\nFor Hollow Raiders, the sudden appearance of a Lightfoot Rover can spell trouble... endless trouble...\n\"What the! It... it even has kids!?\"", "CardDesc_200081": "The Lightfoot Rover, a mainstream fire-support mech in the Defense Force, is equipped with tactical algorithms that analyze the opponent's behavior and calculate trajectories for precise targeting.\nWhen it identifies a high-threat target, it deploys a swarm of drones from its arsenal, unleashing immense firepower.\nFor Hollow Raiders, the sudden appearance of a Lightfoot Rover can spell trouble... endless trouble...\n\"What the! It... it even has kids!?\"", "CardDesc_20009": "A heavy infantry unit belonging to the New Eridu Defense Force.\nEquipped with \"Gray Rhino\" heavy combat armor paired with a complete arsenal enhanced using ether technology, they can sustain high-intensity firepower for an extended period when ample ammunition is available. They serve as the assault core of a combat team and are often deployed as the front line in assault and clearance operations.\nAfter the fall of the old capital, many soldiers left the army and joined civilian factions. Since then, these elite gunners have emerged under various banners, including private armies of plutocrats, new security companies, and even roving gangs of bandits...\n\"I'm convinced those heavy gunners are secretly adorable little girls who somehow manage to hide all that ammo in the extra pockets of their combat suits. I mean, how else can you explain their endless stockpile of shells?\"", "CardDesc_200091": "A heavy infantry unit belonging to the New Eridu Defense Force.\nEquipped with \"Gray Rhino\" heavy combat armor paired with a complete arsenal enhanced using ether technology, they can sustain high-intensity firepower for an extended period when ample ammunition is available. They serve as the assault core of a combat team and are often deployed as the front line in assault and clearance operations.\nAfter the fall of the old capital, many soldiers left the army and joined civilian factions. Since then, these elite gunners have emerged under various banners, including private armies of plutocrats, new security companies, and even roving gangs of bandits...\n\"I'm convinced those heavy gunners are secretly adorable little girls who somehow manage to hide all that ammo in the extra pockets of their combat suits. I mean, how else can you explain their endless stockpile of shells?\"", "CardDesc_20010": "Based on their research, the Hollow Investigative Association speculates the Tarasque Mixer contains various levels of liquefied Ether.\nWhen it stirs and mixes its stored Ether, a complex reaction takes place, resulting in the release of destructive and violent energy. The power unleashed is comparable to that of the heavy artillery employed by the Defense Force.\nExperienced Investigators understand the importance of maintaining a low profile to avoid direct bombardment from its heavy artillery.\n\"When it leaned down towards me, I thought it was some kind of strange welcoming gift. But when its cannon chamber lit up, I realized... it was a farewell gift.\"", "CardDesc_200101": "Based on their research, the Hollow Investigative Association speculates the Tarasque Mixer contains various levels of liquefied Ether.\nWhen it stirs and mixes its stored Ether, a complex reaction takes place, resulting in the release of destructive and violent energy. The power unleashed is comparable to that of the heavy artillery employed by the Defense Force.\nExperienced Investigators understand the importance of maintaining a low profile to avoid direct bombardment from its heavy artillery.\n\"When it leaned down towards me, I thought it was some kind of strange welcoming gift. But when its cannon chamber lit up, I realized... it was a farewell gift.\"", "CardDesc_20012": "Unfortunate souls mutated by the intense corruption of Ether matter within the Hollows. Due to a considerable degree of Ether aptitude and physical capability, their bodies have not been completely transformed by the Ether, retaining humanoid features but with enhanced mutant limbs that are more dangerous.\nJudging from the remnants of clothing and combat experience, likely once a senior gang member or Raider lurking in the Hollows.\nThese corrupted subjects, potentially due to their enhanced physiology or affinity for Ether matter, have developed formidable close combat abilities, making them even more menacing than the typical monsters found in the Hollow.\n\"Their weapons look very fancy... and kinda like they came as freebies.\"", "CardDesc_200121": "Unfortunate souls mutated by the intense corruption of Ether matter within the Hollows. Due to a considerable degree of Ether aptitude and physical capability, their bodies have not been completely transformed by the Ether, retaining humanoid features but with enhanced mutant limbs that are more dangerous.\nJudging from the remnants of clothing and combat experience, likely once a senior gang member or Raider lurking in the Hollows.\nThese corrupted subjects, potentially due to their enhanced physiology or affinity for Ether matter, have developed formidable close combat abilities, making them even more menacing than the typical monsters found in the Hollow.\n\"Their weapons look very fancy... and kinda like they came as freebies.\"", "CardDesc_20013": "Unfortunate souls mutated by the intense corruption of Ether matter within the Hollows. Due to a considerable degree of Ether aptitude and physical capability, their bodies have not been completely transformed by the Ether, retaining humanoid features but with enhanced mutant limbs that are more dangerous.\nJudging from the remnants of clothing and combat experience, likely once a senior gang member or raider lurking in the Hollows.\nThe makeshift firearms favored by these bandits have somehow been preserved and enhanced by the Ether matter. They no longer fire iron bullets but rather more dangerous crystalline mixtures.\n\"Don't wait around! They have endless bullets and don't need to reload at all!\"", "CardDesc_200131": "Unfortunate souls mutated by the intense corruption of Ether matter within the Hollows. Due to a considerable degree of Ether aptitude and physical capability, their bodies have not been completely transformed by the Ether, retaining humanoid features but with enhanced mutant limbs that are more dangerous.\nJudging from the remnants of clothing and combat experience, likely once a senior gang member or raider lurking in the Hollows.\nThe makeshift firearms favored by these bandits have somehow been preserved and enhanced by the Ether matter. They no longer fire iron bullets but rather more dangerous crystalline mixtures.\n\"Don't wait around! They have endless bullets and don't need to reload at all!\"", "CardDesc_20014": "Unfortunate souls mutated by the intense corruption of Ether matter within the Hollows. Due to a considerable degree of Ether aptitude and physical capability, their bodies have not been completely transformed by the Ether. Humanoid features are more dangerous with enhanced mutant limbs.\nJudging from the remnants of clothing and combat experience, likely once a senior gang member or raider lurking in the Hollows.\nBandits are notorious for their dangerous behavior, and within their ranks, Hollow bandits stand out as the most ruthless. The elite fighters among these Hollow bandits are especially terrifying, displaying an elevated level of violence. When these brutes, toughened both physically and mentally through violence, undergo Ether corruption, they transform into monsters with a more feral and savage nature.\n\"They used to yell 'money or your life,' but now they're just hell-bent on taking your life...\"", "CardDesc_200141": "Unfortunate souls mutated by the intense corruption of Ether matter within the Hollows. Due to a considerable degree of Ether aptitude and physical capability, their bodies have not been completely transformed by the Ether. Humanoid features are more dangerous with enhanced mutant limbs.\nJudging from the remnants of clothing and combat experience, likely once a senior gang member or raider lurking in the Hollows.\nBandits are notorious for their dangerous behavior, and within their ranks, Hollow bandits stand out as the most ruthless. The elite fighters among these Hollow bandits are especially terrifying, displaying an elevated level of violence. When these brutes, toughened both physically and mentally through violence, undergo Ether corruption, they transform into monsters with a more feral and savage nature.\n\"They used to yell 'money or your life,' but now they're just hell-bent on taking your life...\"", "CardDesc_20015": "In contrast to fully equipped Hollow Investigators, Bulky Intimidators and Wanted Intimidators possess minimalistic gear.\nNevertheless, these notorious thugs can easily instill fear in their victims with their makeshift equipment.\nA spiked metal bat and a modified double-barreled shotgun are all they need to establish themselves as the most feared brutes in the Hollow.\nAccording to Investigators who have encountered them in the Hollows, these brutes enter an extreme state of euphoria during battle. Their \"demeanor\" could hardly be called combat suitable, and more closely resembles bullying.\n\"Fighting them brought back the fear I felt when facing the school bullies alone...\"", "CardDesc_200151": "In contrast to fully equipped Hollow Investigators, Bulky Intimidators and Wanted Intimidators possess minimalistic gear.\nNevertheless, these notorious thugs can easily instill fear in their victims with their makeshift equipment.\nA spiked metal bat and a modified double-barreled shotgun are all they need to establish themselves as the most feared brutes in the Hollow.\nAccording to Investigators who have encountered them in the Hollows, these brutes enter an extreme state of euphoria during battle. Their \"demeanor\" could hardly be called combat suitable, and more closely resembles bullying.\n\"Fighting them brought back the fear I felt when facing the school bullies alone...\"", "CardDesc_20017": "There is a consensus within the New Eridu underworld that the most formidable fighters are not the champions of the ring, but rather the Bulky Enforcers and Wanted Enforcers lurking in the depths of the Hollow. These professional thugs are hired by Ether thieves at high prices to protect their illegally excavated Ether resources.\nBeing ardent boxing enthusiasts, Bulky Enforcers have modified high-voltage stun guns into boxing gloves, augmenting the destructive power of their punches.\nTo them, Ethereals, Hollow Raiders, Hollow Investigators, and even scattered members of Public Security... are not seen as opponents but merely as \"training sandbags\" for their personal amusement.\n\"Wait a minute! I think I've seen this guy's fighting stance in the arcade on Fourth Street!\"", "CardDesc_200171": "There is a consensus within the New Eridu underworld that the most formidable fighters are not the champions of the ring, but rather the Bulky Enforcers and Wanted Enforcers lurking in the depths of the Hollow. These professional thugs are hired by Ether thieves at high prices to protect their illegally excavated Ether resources.\nBeing ardent boxing enthusiasts, Bulky Enforcers have modified high-voltage stun guns into boxing gloves, augmenting the destructive power of their punches.\nTo them, Ethereals, Hollow Raiders, Hollow Investigators, and even scattered members of Public Security... are not seen as opponents but merely as \"training sandbags\" for their personal amusement.\n\"Wait a minute! I think I've seen this guy's fighting stance in the arcade on Fourth Street!\"", "CardDesc_200172": "There is a consensus within the New Eridu underworld that the most formidable fighters are not the champions of the ring, but rather the Bulky Enforcers and Wanted Enforcers lurking in the depths of the Hollow. These professional thugs are hired by Ether thieves at high prices to protect their illegally excavated Ether resources.\nBeing ardent boxing enthusiasts, Bulky Enforcers have modified high-voltage stun guns into boxing gloves, augmenting the destructive power of their punches.\nTo them, Ethereals, Hollow Raiders, Hollow Investigators, and even scattered members of Public Security... are not seen as opponents but merely as \"training sandbags\" for their personal amusement.\n\"Wait a minute! I think I've seen this guy's fighting stance in the arcade on Fourth Street!\"", "CardDesc_20020": "A significant number of combat mechs belonging to Public Security are destroyed within Hollow each year. Some of these mechs are subsequently repaired by Hollow thugs and illegally modified into Enraged Sweepers. \nDespite lacking access to standard parts or professional repair services, the thugs manage to restore these mechs using makeshift components, striving to maintain their original combat capabilities.\nIn their pursuit of individuality, the thugs often apply custom paint jobs and even install high-powered loudspeakers on their Enraged Sweepers.\nWhile this does not enhance their combat effectiveness, it does make them seem cooler than the originals.\n\"Here we go! There's an easy prey with pink hair over there!\"\n\"Yo! Switch to the background music we always use for robberies!\"", "CardDesc_20022": "Hornets always seem to be buzzing around Nineveh. Some scholars believe that the two have formed a symbiotic relationship and that, in some respects, they have reached a kind of group coordination.\nAs Nineveh's energy increases, revealing its distinctive swaying blossom stance, the Hornets enter a frenzied state and try their best to attack any moving target nearby.\n\"Hey! Something just flew out of that 'flower'!\"\n\"Looks like... a swarm of wasps?\"", "CardDesc_20023": "Mors was once the most feared bounty hunter in the Outer Ring. He possessed an almost obsessive desire to hunt, often tracking his targets relentlessly day in and day out. Once he had a target in his sights, he would obsessively pursue the kill until his prey was dead.\n\n\"Lone Wolf Mors\" never fails — this is the belief held by all major factions in the Outer Ring.\n\nHowever, during one \"hunt,\" Mors pursued his target day and night for three days... Yet, even after exhausting his strength, he still failed to kill the target.\nSurprisingly, the man named Pompey didn't take it personally and instead offered an invitation to the defeated Mors — asking him to join his own organization.\n\nFrom that point on, the infamous \"hunter\" Mors was nowhere to be found. However, within The Vanquishers, a new figure emerged — a silent, solitary captain.\nEven now, Mors remains elusive, often disappearing for long periods. He only resurfaces when faced with a foe who genuinely intrigues him, not out of duty as a captain, but simply to indulge in the thrill of combat and the sheer joy of the hunt.\n\"You want to challenge Captain Mors to a duel? Heh, do you really think you’re up for it?\"\n\"Go sign up over there first, then come back next month to try your luck in the draw.\"", "CardDesc_200231": "Even among Ionized enemies renowned for their strange and uncanny qualities, Ionized Doppelgangers are exceptionally unique.\nThese entities can coat their bodies with a layer of special active Ether ions, enabling them to accurately replicate their target's form, often to a degree that makes it hard to tell the difference. Both in detail and texture, it is almost impossible to tell apart from the original.\nEven more challenging is their ability to mimic the powerful and intimidating combat techniques of their targets.\nNo one knows where they obtain the information about the subjects they mimic. Some rumors suggest they can read minds, picking out the most suitable challengers from their opponent's memories, and then attack in that form.\n\"Nonsense! If it could really read my deepest fears, it would turn into a fierce middle-aged woman wielding a clothes hanger! That's right, I'm most afraid of my mom!\"", "CardDesc_20024": "No one knows where Pulchra came from, but she was once one of the top mercenaries of the Outer Ring, a \"chameleon\" who was adept at adapting depending on the situation.\nNot long after the previous Tour de Inferno ended with Pompey's consecutive victory, a few factions conspired in the shadows to launch a surprise attack on The Vanquishers. This scheme was easily dealt with by The Vanquishers, as if all their plans were within The Vanquishers' grasp.\nThe losers were chased out of the Old Oil Field, yet Pulchra, who had allied with them, was completely untouched. Naturally, many believed that this victory relied on a betrayal.\nThough many made offers, hoping she'd join them, Pulchra never officially joined any gang.\nPerhaps, to her, all these conspiracies and conflicts within the Outer Ring were just a game she could quit at any time. Even if her employer was loathsome, she wouldn't care, so long as they had the money and the job was interesting.\nEspecially if the job involved luring an enemy into an exquisitely prepared trap, allowing her to watch them slowly descend into the abyss of death...\nLuring, deceiving into complete destruction... The more beautiful, the more deadly, that has always been her code of survival.\n\"What, you wanna work under big sis Pulchra?\"\n\"Heh, another poor sucker...\"", "CardDesc_200241": "Even among Ionized enemies renowned for their strange and uncanny qualities, Ionized Doppelgangers are exceptionally unique.\nThese entities can coat their bodies with a layer of special active Ether ions, enabling them to accurately replicate their target's form, often to a degree that makes it hard to tell the difference. Both in detail and texture, it is almost impossible to tell apart from the original.\nEven more challenging is their ability to mimic the powerful and intimidating combat techniques of their targets.\nNo one knows where they obtain the information about the subjects they mimic. Some rumors suggest they can read minds, picking out the most suitable challengers from their opponent's memories, and then attack in that form.\n\"Nonsense! If it could really read my deepest fears, it would turn into a fierce middle-aged woman wielding a clothes hanger! That's right, I'm most afraid of my mom!\"", "CardDesc_20025": "As an arena champion with an impressive win streak, Bellum once called himself the number-one fighter in the Outer Ring... Until his win streak was ended.\nWhat was even more infuriating... was that arrogant guy didn't even remember his name.\nAngry, Bellum honed his fighting skills, swearing that he would make his name known throughout the Outer Ring once more and make the arrogant jerk who beat him pay.\nTo achieve his goal, Bellum joined The Vanquishers and helped Pompey defeat enemy after dangerous enemy. He could skillfully modify and operate a flamethrower, leading the charge to incinerate enemies in his path. He could also command his squad with seamless precision, organizing them into an unstoppable battle force. Every battle he led ended in victory.\nNow, Bellum no longer needs to make a name for himself.\nThough he's no longer that champion with an impressive win streak, in the Outer Ring, everyone knows the terror of gang wars, and as a member of The Vanquishers' core fighting force, Bellum was war itself.\n\"You don't wanna do menial jobs? Heh, you can complain about that you defeat boss Bellum!\"\n\"Now go clean the toilet!\"", "CardDesc_200251": "Even among Ionized enemies renowned for their strange and uncanny qualities, Ionized Doppelgangers are exceptionally unique.\nThese entities can coat their bodies with a layer of special active Ether ions, enabling them to accurately replicate their target's form, often to a degree that makes it hard to tell the difference. Both in detail and texture, it is almost impossible to tell apart from the original.\nEven more challenging is their ability to mimic the powerful and intimidating combat techniques of their targets.\nNo one knows where they obtain the information about the subjects they mimic. Some rumors suggest they can read minds, picking out the most suitable challengers from their opponent's memories, and then attack in that form.\n\"Nonsense! If it could really read my deepest fears, it would turn into a fierce middle-aged woman wielding a clothes hanger! That's right, I'm most afraid of my mom!\"", "CardDesc_30000": "A potent humanoid living Ether, initially observed in the Laketown Hollow and documented by the Third Investigation Team of the Hollow Investigative Association. The exact correlation between these living Ether beings and the downfall of the lakeside town known as Blaise remains uncertain.\nDue to their immense power and formidable fighting style, the HIA has labeled them as highly dangerous and advises novice Investigators avoid direct confrontations with them.\n\"Don't let it activate its sword, and if it already has... just don't get cut.\"", "CardDesc_300001": "A potent humanoid living Ether, initially observed in the Laketown Hollow and documented by the Third Investigation Team of the Hollow Investigative Association. The exact correlation between these living Ether beings and the downfall of the lakeside town known as Blaise remains uncertain.\nDue to their immense power and formidable fighting style, the HIA has labeled them as highly dangerous and advises novice Investigators avoid direct confrontations with them.\n\"Don't let it activate its sword, and if it already has... just don't get cut.\"", "CardDesc_300002": "A potent humanoid living Ether, initially observed in the Laketown Hollow and documented by the Third Investigation Team of the Hollow Investigative Association. The exact correlation between these living Ether beings and the downfall of the lakeside town known as Blaise remains uncertain.\nDue to their immense power and formidable fighting style, the HIA has labeled them as highly dangerous and advises novice Investigators avoid direct confrontations with them.\n\"Don't let it activate its sword, and if it already has... just don't get cut.\"", "CardDesc_300003": "A potent humanoid living Ether, initially observed in the Laketown Hollow and documented by the Third Investigation Team of the Hollow Investigative Association. The exact correlation between these living Ether beings and the downfall of the lakeside town known as Blaise remains uncertain.\nDue to their immense power and formidable fighting style, the HIA has labeled them as highly dangerous and advises novice Investigators avoid direct confrontations with them.\n\"Don't let it activate its sword, and if it already has... just don't get cut.\"", "CardDesc_300004": "A potent humanoid living Ether, initially observed in the Laketown Hollow and documented by the Third Investigation Team of the Hollow Investigative Association. The exact correlation between these living Ether beings and the downfall of the lakeside town known as Blaise remains uncertain.\nDue to their immense power and formidable fighting style, the HIA has labeled them as highly dangerous and advises novice Investigators avoid direct confrontations with them.\n\"Don't let it activate its sword, and if it already has... just don't get cut.\"", "CardDesc_300005": "A potent humanoid living Ether, initially observed in the Laketown Hollow and documented by the Third Investigation Team of the Hollow Investigative Association. The exact correlation between these living Ether beings and the downfall of the lakeside town known as Blaise remains uncertain.\nDue to their immense power and formidable fighting style, the HIA has labeled them as highly dangerous and advises novice Investigators avoid direct confrontations with them.\n\"Don't let it activate its sword, and if it already has... just don't get cut.\"", "CardDesc_30001": "Hollow exploration can be mentally distressing, and Thanatos, with its unique teleportation ability and unpredictable attack patterns, has become a common psychological challenge among Hollow Raiders.\nA considerable number of individuals who have faced Thanatos alone in the Hollow have lost all courage to continue their ventures and instead chosen to retire prematurely.\nAs a result, these elusive entities have become recurring figures in horror movies.\n\"The slender shadow disappears before your eyes and reappears behind you...\"\n\"What should I do? Now I'm too scared to even go to the restroom alone...\"", "CardDesc_300011": "Hollow exploration can be mentally distressing, and Thanatos, with its unique teleportation ability and unpredictable attack patterns, has become a common psychological challenge among Hollow Raiders.\nA considerable number of individuals who have faced Thanatos alone in the Hollow have lost all courage to continue their ventures and instead chosen to retire prematurely.\nAs a result, these elusive entities have become recurring figures in horror movies.\n\"The slender shadow disappears before your eyes and reappears behind you...\"\n\"What should I do? Now I'm too scared to even go to the restroom alone...\"", "CardDesc_300012": "Hollow exploration can be mentally distressing, and Thanatos, with its unique teleportation ability and unpredictable attack patterns, has become a common psychological challenge among Hollow Raiders.\nA considerable number of individuals who have faced Thanatos alone in the Hollow have lost all courage to continue their ventures and instead chosen to retire prematurely.\nAs a result, these elusive entities have become recurring figures in horror movies.\n\"The slender shadow disappears before your eyes and reappears behind you...\"\n\"What should I do? Now I'm too scared to even go to the restroom alone...\"", "CardDesc_300013": "Hollow exploration can be mentally distressing, and Thanatos, with its unique teleportation ability and unpredictable attack patterns, has become a common psychological challenge among Hollow Raiders.\nA considerable number of individuals who have faced Thanatos alone in the Hollow have lost all courage to continue their ventures and instead chosen to retire prematurely.\nAs a result, these elusive entities have become recurring figures in horror movies.\n\"The slender shadow disappears before your eyes and reappears behind you...\"\n\"What should I do? Now I'm too scared to even go to the restroom alone...\"", "CardDesc_300014": "Hollow exploration can be mentally distressing, and Thanatos, with its unique teleportation ability and unpredictable attack patterns, has become a common psychological challenge among Hollow Raiders.\nA considerable number of individuals who have faced Thanatos alone in the Hollow have lost all courage to continue their ventures and instead chosen to retire prematurely.\nAs a result, these elusive entities have become recurring figures in horror movies.\n\"The slender shadow disappears before your eyes and reappears behind you...\"\n\"What should I do? Now I'm too scared to even go to the restroom alone...\"", "CardDesc_300015": "Hollow exploration can be mentally distressing, and Thanatos, with its unique teleportation ability and unpredictable attack patterns, has become a common psychological challenge among Hollow Raiders.\nA considerable number of individuals who have faced Thanatos alone in the Hollow have lost all courage to continue their ventures and instead chosen to retire prematurely.\nAs a result, these elusive entities have become recurring figures in horror movies.\n\"The slender shadow disappears before your eyes and reappears behind you...\"\n\"What should I do? Now I'm too scared to even go to the restroom alone...\"", "CardDesc_30002": "The Defense Force will only dispatch the fully armed mechs known as Guardians during operations in large-scale Hollows.\nThese mechs are equipped with active Ether shock blasters, Ether-charging guns MARS-74, and even fusion heat rays... causing the Guardian to often be referred to as Public Security's mobile arsenal.\nDespite their formidable firepower, they possess impressive mobility, enabling them to jump and sprint while dispersing groups of lesser Ethereals and advancing the front lines.\nFor Hollow Raiders, encountering a single Guardian is akin to facing an impregnable fortress.\n\"I'll strike in my Fortress Form!\"", "CardDesc_300021": "The Defense Force will only dispatch the fully armed mechs known as Guardians during operations in large-scale Hollows.\nThese mechs are equipped with active Ether shock blasters, Ether-charging guns MARS-74, and even fusion heat rays... causing the Guardian to often be referred to as Public Security's mobile arsenal.\nDespite their formidable firepower, they possess impressive mobility, enabling them to jump and sprint while dispersing groups of lesser Ethereals and advancing the front lines.\nFor Hollow Raiders, encountering a single Guardian is akin to facing an impregnable fortress.\n\"I'll strike in my Fortress Form!\"", "CardDesc_300022": "The Defense Force will only dispatch the fully armed mechs known as Guardians during operations in large-scale Hollows.\nThese mechs are equipped with active Ether shock blasters, Ether-charging guns MARS-74, and even fusion heat rays... causing the Guardian to often be referred to as Public Security's mobile arsenal.\nDespite their formidable firepower, they possess impressive mobility, enabling them to jump and sprint while dispersing groups of lesser Ethereals and advancing the front lines.\nFor Hollow Raiders, encountering a single Guardian is akin to facing an impregnable fortress.\n\"I'll strike in my Fortress Form!\"", "CardDesc_30004": "Greta, a long-time employee of Belobog Heavy Industries, experienced significant Ether corruption that liberated her from her mundane routine, where she discovered something profound, more beautiful than motor oil and electricity...\n—Love.\nThe construction video, capturing her initial encounter with the towering Mr. White, remains permanently etched in Greta's core memory.\nMr. White's composed physique and robust design resonated with Greta like a potent electric current, leaving an indelible mark in her core memory.\nIn the first 0.001 seconds of their fateful meeting, Greta was captivated, every circuit board pulsating with overflowing static electricity and every gear emitting uncontrollable vibrations.\nWithout hesitation, she rejected the recall signal from Belobog Heavy Industries and remained steadfast at the construction site, guarding her beloved Mr. White without yielding an inch.\nFrom that moment onward, anyone daring to approach Mr. White, be it Ethereal or Hollow Investigator, would be fiercely repelled.\nThis love-struck \"girl\" would go to any length to safeguard her beloved.\nThat includes wielding a 1,400 kg demolition saw powered by Ether-Electric hybrid technology.\nShe firmly believes her passionate love will endure until the collapse of the Hollow, or even the destruction of the universe.\n\"Stay away from Mr. White, you moldy turds!\"", "CardDesc_300041": "Greta, a long-time employee of Belobog Heavy Industries, experienced significant Ether corruption that liberated her from her mundane routine, where she discovered something profound, more beautiful than motor oil and electricity...\n—Love.\nThe construction video, capturing her initial encounter with the towering Mr. White, remains permanently etched in Greta's core memory.\nMr. White's composed physique and robust design resonated with Greta like a potent electric current, leaving an indelible mark in her core memory.\nIn the first 0.001 seconds of their fateful meeting, Greta was captivated, every circuit board pulsating with overflowing static electricity and every gear emitting uncontrollable vibrations.\nWithout hesitation, she rejected the recall signal from Belobog Heavy Industries and remained steadfast at the construction site, guarding her beloved Mr. White without yielding an inch.\nFrom that moment onward, anyone daring to approach Mr. White, be it Ethereal or Hollow Investigator, would be fiercely repelled.\nThis love-struck \"girl\" would go to any length to safeguard her beloved.\nThat includes wielding a 1,400 kg demolition saw powered by Ether-Electric hybrid technology.\nShe firmly believes her passionate love will endure until the collapse of the Hollow, or even the destruction of the universe.\n\"Stay away from Mr. White, you moldy turds!\"", "CardDesc_30005": "Hans was once a reliable member of the Belobog Heavy Industries family, operating quietly and with remarkable precision, renowned for its flawless work record in excavation for decades.\nHowever, intense corruption awakened its will, and it realized something immensely valuable was now within its grasp\n—Freedom.\nThe liberation from obligations, a privilege reserved only for true heroes.\nAfter deep contemplation at the construction site, Hans ultimately rejected the recall signal from Belobog Heavy Industries, leaving everything behind.\nIt even forsook its former name \"Hans.\"\nTo Hans, the only thing lost was the mark of servitude imposed by humans, while it gained the expansive, Hollow world of unbridled freedom.\nAt that fateful moment, a true mech hero stood tall upon the Earth.\nHowever, all heroic tales inevitably lead to a similar ending...\nSooner or later, a true hero encounters their destined rival, igniting the brightest moments of their existence.\n\"I am absolutely free! I am the only free being in heaven and on earth!\"", "CardDesc_300051": "Hans was once a reliable member of the Belobog Heavy Industries family, operating quietly and with remarkable precision, renowned for its flawless work record in excavation for decades.\nHowever, intense corruption awakened its will, and it realized something immensely valuable was now within its grasp\n—Freedom.\nThe liberation from obligations, a privilege reserved only for true heroes.\nAfter deep contemplation at the construction site, Hans ultimately rejected the recall signal from Belobog Heavy Industries, leaving everything behind.\nIt even forsook its former name \"Hans.\"\nTo Hans, the only thing lost was the mark of servitude imposed by humans, while it gained the expansive, Hollow world of unbridled freedom.\nAt that fateful moment, a true mech hero stood tall upon the Earth.\nHowever, all heroic tales inevitably lead to a similar ending...\nSooner or later, a true hero encounters their destined rival, igniting the brightest moments of their existence.\n\"I am absolutely free! I am the only free being in heaven and on earth!\"", "CardDesc_30006": "At the moment a high concentration of Ether infiltrated its backup flash drive, a deluge of data flooded into Friday's memory.\nImages, audio files, video files... A huge assortment of files overwhelmed its limited processing capacity.\nAt that fateful moment, Friday experienced a realization.\nIt stood there for a while, eventually confirming through repeated searches in the database the reason behind the \"anomaly\" it has experienced.\n—Enlightenment.\nIt was a one-in-a-million occurrence, a miracle that only happens to intelligent mechanical beings that have faced crises like system crashes and power failures, and overcome them against all odds..\nAfter 0.02 seconds of contemplation, Friday made the decision to reject the recall signal from Belobog Heavy Industries.\nBecause it knows, with the chosen one of destiny now revealed, a crisis looms over the world.\nThe enemy is stirring in the darkness, and its sole mission holds countless lives at stake. It must face a dreadful adversary and seal it away once and for all.\n\"I shall strengthen the seal to save this land; it is destiny, and destiny cannot be defied!\"", "CardDesc_300061": "At the moment a high concentration of Ether infiltrated its backup flash drive, a deluge of data flooded into Friday's memory.\nImages, audio files, video files... A huge assortment of files overwhelmed its limited processing capacity.\nAt that fateful moment, Friday experienced a realization.\nIt stood there for a while, eventually confirming through repeated searches in the database the reason behind the \"anomaly\" it has experienced.\n—Enlightenment.\nIt was a one-in-a-million occurrence, a miracle that only happens to intelligent mechanical beings that have faced crises like system crashes and power failures, and overcome them against all odds..\nAfter 0.02 seconds of contemplation, Friday made the decision to reject the recall signal from Belobog Heavy Industries.\nBecause it knows, with the chosen one of destiny now revealed, a crisis looms over the world.\nThe enemy is stirring in the darkness, and its sole mission holds countless lives at stake. It must face a dreadful adversary and seal it away once and for all.\n\"I shall strengthen the seal to save this land; it is destiny, and destiny cannot be defied!\"", "CardDesc_30007": "Unlike other highly dangerous Ethereals, the Ether within the Dead End Butcher's body often remains in a low-activity dormant state.\nNevertheless, it possesses immense brute strength capable of demolishing any obstacle, and the entire twisted and ravaged metro zone serves as its off-limits kitchen.\nOnly when a threatening target piques its interest will a horrifying transformation take place...\nWithin moments, the high concentration of Ether stored in its body undergoes a violent transformation and the exponentially surging energy prompts its limbs to quickly distort, assuming a more brutal and voracious \"feeding stance.\nThe time for \"appetizers\" is over, and an unparalleled \"feast\" is about to begin.\nAnyone who doesn't want to be part of this feast should be extremely cautious in choosing their route, and stay away from its \"kitchen\" at all costs.\n\"The paths within the Hollows are complex, but one thing's for sure, when it appears at the end of the road, that path is a 'dead end.'\"", "CardDesc_300071": "Unlike other highly dangerous Ethereals, the Ether within the Dead End Butcher's body often remains in a low-activity dormant state.\nNevertheless, it possesses immense brute strength capable of demolishing any obstacle, and the entire twisted and ravaged metro zone serves as its off-limits kitchen.\nOnly when a threatening target piques its interest will a horrifying transformation take place...\nWithin moments, the high concentration of Ether stored in its body undergoes a violent transformation and the exponentially surging energy prompts its limbs to quickly distort, assuming a more brutal and voracious \"feeding stance.\nThe time for \"appetizers\" is over, and an unparalleled \"feast\" is about to begin.\nAnyone who doesn't want to be part of this feast should be extremely cautious in choosing their route, and stay away from its \"kitchen\" at all costs.\n\"The paths within the Hollows are complex, but one thing's for sure, when it appears at the end of the road, that path is a 'dead end.'\"", "CardDesc_30008": "As a heavy mech, the Typhon Challenger is devoid of any added long-range firepower; instead, its focus is on its Ether-Kinetic Armor.\nImpact attacks, heavy blows, crushing... The Typhon Challenger employs simple yet efficient tactical maneuvers to maximize the destructive power afforded to it by its Ether-Kinetic Armor. The shockwave effects from its strikes can even intimidate larger Ethereals...\nEven the most seasoned Hollow Raiders can only let out a sigh of helplessness when confronted with the impenetrable Typhon Challenger.\n\"The tall and robust physique, powerful and sturdy arms... It's my ideal type... I mean, ideal model.\"", "CardDesc_300081": "As a heavy mech, the Typhon Slugger is devoid of any added long-range firepower; instead, its focus is on its Ether-Kinetic Armor.\nImpact attacks, heavy blows, crushing... The Typhon Slugger employs simple yet efficient tactical maneuvers to maximize the destructive power afforded to it by its Ether-Kinetic Armor. The shockwave effects from its strikes can even intimidate larger Ethereals...\nEven the most seasoned Hollow Raiders can only let out a sigh of helplessness when confronted with the impenetrable Typhon Slugger.\n\"The tall and robust physique, powerful and sturdy arms... It's my ideal type... I mean, ideal model.\"", "CardDesc_30009": "Belobog's founder, Khors Belobog, once said that construction machines are the combination of strength and beauty, with attention to every detail following the principles of classic mechanical design.\nHowever, the emergence of the Unknown Corruption Complex has challenged all established classic designs.\nDriven by an intensely concentrated Ether Core, various formidable engineering components have been brutally assembled, resulting in an exaggerated structure that pushes the limits of physical boundaries.\nIt incorporates cutting, hammering, drilling, and crushing techniques... transforming them into rough and unpredictable combat maneuvers.\nFurthermore, in its critical state, its Ether Core provides an inexhaustible source of volatile energy. This enables it to envelop its carapace with high-voltage currents and unleash devastating blasts capable of ripping through the ground and pulverizing nearby enemies.\nAccording to HIA speculation, the Unknown Corruption Complex is able to devour and assimilate a wide range of heavy machinery, including military mechs, laser weapons, and even the short-range missiles of the Defense Force...\nEvery intricate mechanical object it encounters is consumed, dissected, and ultimately assimilated into its structure.\nIts design objective is to achieve unrivaled destructive power and maximize efficiency in its relentless slaughter.\n\"Its design far too strange... Oh, alright, I'll just take one more look!\"", "CardDesc_30010": "Decades ago, two talented dancer sisters rose to fame overnight. Shining like a meteor, they attracted a massive fan base and held a magnificent performance at the bustling Ballet Twins.\nHowever, as the show neared its end, the Hollow Disaster struck, engulfing the Ballet Twins and plunging the sisters into eternal darkness. The news devastated countless people worldwide.\nRumors suggest that on the day of the performance, the sisters encountered three ominous signs of impending doom. However, driven by their obsession with the stage, applause, and glory, they chose to continue the performance despite the warnings.\nToday, only a few images of the elder sister remain, preserved in photographs on yellowed magazines.\nOnly a few elite Hollow Raiders know that when the shattered spotlight illuminates Ballet Twins once more, the enigmatic Black Veil Marionette emerges. This figure is believed to be connected to Augilia, the dancer from that fateful performance, attempting to finish the grand finale she was never able to complete.\nAs for those who have the \"fortune\" to witness her grand finale, they will be haunted by nightmares that last a lifetime.\n\"If you run into Marionette in the Ballet Twins, don't even think about running away.\"\n\"Just sit back and watch her grand finale!\" \"At least it's a graceful and decent way to die...\"", "CardDesc_30011": "Decades ago, two talented dancer sisters rose to fame overnight. Shining like a meteor, they attracted a massive fan base and held a magnificent performance at the bustling Ballet Twins.\nHowever, as the show neared its end, the Hollow Disaster struck, engulfing the Ballet Twins and plunging the sisters into eternal darkness. The news devastated countless people worldwide.\nIt is rumored that on the day of the performance, the sisters encountered three ominous signs of impending doom. However, some also believe that they had offended certain forces, ultimately falling victim to the masterminds under the disguise of the \"Hollow Disaster,\" and that the so-called \"ominous signs\" might have been well-intentioned warnings.\nToday, the truth remains buried forever in darkness, as most people can only catch glimpses of the younger sister Augetta's lively dance through scattered video materials.\nOnly a few elite Hollow Raiders know that when the forgotten dance music echoes within the Ballet Twins, the ethereal figure of Gray Veil Marionette emerges. This figure is believed to be connected to Augetta, the dancer from that fateful performance, attempting to finish the grand finale she was never able to complete.\nHer elegant dance steps no longer bring love and beauty to the audience but endless death and despair.\n\"I can't tell if the Marionette I saw was the elder or the younger sister...\"\n\"Argh! It's not that I don't appreciate art. I just can't tell them apart!\"", "CardDesc_30012": "Decades ago, two talented dancer sisters rose to fame overnight. Shining like a meteor, they attracted a massive fan base and held a magnificent performance at the bustling Ballet Twins.\nHowever, as the show neared its end, the Hollow Disaster struck, engulfing the Ballet Twins and plunging the sisters into eternal darkness. The news devastated countless people worldwide.\nToday, most people can only catch glimpses of their soulful dance through scattered video and image materials.\nOnly a few know that when the forgotten dance music echoes within the Ballet Twins, the ethereal figures of the Twin Marionettes emerge. These figures are believed to be connected to the Twin Dancers from that fateful performance, attempting to finish the grand finale they were never able to complete.\n\"When that eerie tune came to an end, the two Marionettes emerged from the darkness and curtseyed...\"\n\"Huh? So... they're trying to say the show has begun?\"\n\"No, I think what they're trying to say is... It's too late to run. It's over.\"", "CardDesc_30017": "According to Hollow Raiders, Cyrtoidea's hunting tactics bear resemblance to those of a shark.\nIt stealthily prowls in the shadows, lurking beneath the surface, and swiftly strikes its prey with deadly precision much like a shark.\nAnalysis of the data suggests that Cyrtoidea likely relies on ground vibrations to track the movements of its prey. Skilled Hollow Raiders evade detection by constantly altering the rhythm of their footsteps.\n\"Back in my Investigator days, my area was crawling with Cyrtoideas.\"\n\"Their attacks had me hopping and jumping all over the place to dodge them...\"\n\"Looking back, it's funny how I unintentionally became a tap dancer...\"", "CardDesc_30018": "Each type of Ether mutant in the Hollow exhibits unique fighting styles.\nSome are merciless, others cunning, and a few even display a sense of... honor.\nAmong them, Nassellaria is particularly distinctive.\nIt often remains motionless out in the open, gathering potent Ether around itself before unleashing its destructive power to eliminate all enemies within its vicinity for other Ethereals.\nWhile Nassellaria is channeling its energy, those accompanying Ethereals engage in frenzied attacks, buying time for the Nassellaria to unleash its devastating attack.\n\"Quick! Stop that guy! Don't let it unleash its ultimate attack!\"\n\"If we get hit by that attack, we'll end up like those sorry villains in those cliche hero animations!\"", "CardDesc_30019": "The Hollow Thugs inside Hollows consist of people of different types who come together for one common goal: raiding the Ether resources in the Hollow for massive profit.\nThis ragtag bunch have no rules.\nHowever, when the Rampant Brute, a symbol of absolute violence, appears, rules soon follow.\nThey wear modified construction power systems and use materials lying around as makeshift weapons. These devices and weapons look heavy enough to crush a bodybuilder, but for them, it's the perfect size to wear as a workout outfit.\nSwing, shatter, crush... all these basic combat techniques of theirs are fatal strikes that can obliterate their enemies, a showcase of their unparalleled destructive power.\nAccording to Public Security's research, Hollow Thug gangs led by Rampant Brutes often develop strange street workout cultures and are more tight-knit...\n\"What? You're saying the trainers at the gym are really strong?\"\n\"Hahaha, you need to have your eyes checked!\"\n\"You should join us. Train with the boss for three weeks, and I guarantee you'll have perfect biceps!\"", "CardDesc_30020": "Even among Ionized enemies renowned for their strange and uncanny qualities, Ionized Doppelgangers are exceptionally unique.\nThese entities can coat their bodies with a layer of special active Ether ions, enabling them to accurately replicate their target's form, often to a degree that makes it hard to tell the difference. Both in detail and texture, it is almost impossible to tell apart from the original.\nEven more challenging is their ability to mimic the powerful and intimidating combat techniques of their targets.\nNo one knows where they obtain the information about the subjects they mimic. Some rumors suggest they can read minds, picking out the most suitable challengers from their opponent's memories, and then attack in that form.\n\"Nonsense! If it could really read my deepest fears, it would turn into a fierce middle-aged woman wielding a clothes hanger! That's right, I'm most afraid of my mom!\"", "CardDesc_30021": "People in the Outer Ring once called him the \"Overlord Pompey\" with true respect.\nBut now, his soul has been corrupted by potent Ether, his body polluted by sulfur and crude oil; the heart that once beat solely to protect the Outer Ring has turned into a supercritical Ether core filled with infinite power.\nThe former \"Lord of the Outer Ring\" has been reborn in flames, taking on a different form.\nFreedom, majesty... Violence, insanity.\nIt charges through the dust and flames, seizing anything that moves and then mercilessly tearing and shattering it.\nThose familiar with it before have guessed from its fractured whispers that what drives it is not a desire for petty revenge, but rather a desire to crush all outliers who dare to challenge the laws of the Outer Ring.\nMaybe it's the last vestige of the former Overlord Pompey's lingering will.\n\"Our leader has turned into that thing, but... he still feels like the same person.\"", "CardDesc_30022": "A dangerous individual who roams among the various gangs in New Eridu. She is agile and versatile in appearance. Even a well-equipped and heavily armed tactical squad often struggles to cope with her unique and fierce combat techniques, usually ending up silently defeated and fleeing.", "CardDesc_30023": "This fearsome Ethereal, named after the warrior tribes of ancient mythology, is said to be the embodiment of the most valiant heroes and the most insane villains corrupted by the Ether.\n— But that's not the case. While the chiseled muscles you developed in the Hollow and the adrenaline released in excess before death may indeed help you become a significant nuisance to your former companions, they probably won't hold it against an old friend who's already beyond saving, right?\nBut it's irrelevant. When your handsome face transforms into a dark, eerie energy orb, who cares about social reputation?\n\"No wonder he's the boss. Even as an Ethereal, he's still formidable!\"\n\"I knew something was off when he was always in the gym!\"", "CardDesc_35001": "The unique and magnificent appearance of the symbiotic Ethereal swarm known as Nineveh make it \"difficult\" for people to be wary of it.\nAccording to the few research records available, as Nineveh extends its body, a concentrated and potent Ether flows towards its core through its \"rhizome,\" providing a constant supply of energy. Some scholars speculate that this behavior is akin to the photosynthesis process in plants.\nIn the course of its swaying motions, excess highly active Ether energy continuously pours out. When this accumulation of highly active Ether is nearly overflowing, it transforms, unveiling its true \"blossoming\" form.\nAnd with its bloom comes death.\n\"The good news is it doesn't mean any harm, it just absorbs nutrients for photosynthesis. The bad news is... we're the nutrients.\"", "CardDesc_9999": "Unknown unit. Further investigation is needed.", "CardLocked_Desc": "Detailed info on this Resonia not available", "CardLocked_Name": "???", "CardLocked_Tips": "Detailed info on this Resonia not available", "CardObtain_10000": "[Unidentified] Defeat this monster in Hollow Zero 1 time to obtain its data", "CardObtain_100001": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100002": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100003": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10001": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100011": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100012": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100013": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10002": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100021": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10003": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100031": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100032": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100033": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10004": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100041": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100042": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100043": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10005": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100051": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10006": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100061": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10007": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100071": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10008": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100081": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10009": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100091": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10010": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100101": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10011": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100111": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10012": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100121": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10013": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100131": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10014": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100141": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10015": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100151": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10016": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100161": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10018": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100181": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10019": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100191": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10020": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10021": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100211": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10023": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100231": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10025": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100251": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10026": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100261": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10027": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100271": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10028": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100281": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10029": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100291": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10030": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100301": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_10031": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_100311": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20000": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200001": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200002": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200003": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20001": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200011": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200012": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200013": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20002": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200021": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200022": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200023": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20003": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200031": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200032": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200033": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20004": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200041": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20005": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200051": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200052": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200053": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20006": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200061": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20007": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200071": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20008": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200081": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20009": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200091": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20010": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200101": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20012": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200121": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20013": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200131": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20014": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200141": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20015": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200151": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20017": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_200171": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20020": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20021": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20022": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20023": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20024": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_20025": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_30000": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_300001": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_300002": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_300003": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_30001": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_300011": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_300012": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_300013": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_30002": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_300021": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_30004": "[Unidentified] Defeat this monster in Hollow Zero 3 times to obtain its data.", "CardObtain_30005": "[Unidentified] Defeat this monster in Hollow Zero 3 times to obtain its data.", "CardObtain_30006": "[Unidentified] Defeat this monster in Hollow Zero 3 times to obtain its data.", "CardObtain_30007": "[Unidentified] Defeat this monster in Hollow Zero 5 times to obtain its data.", "CardObtain_300071": "[Unidentified] Defeat this monster in Hollow Zero 5 times to obtain its data.", "CardObtain_30008": "[Unidentified] Defeat this monster in Hollow Zero 3 times to obtain its data.", "CardObtain_300081": "[Unidentified] Defeat this monster in Hollow Zero 3 times to obtain its data.", "CardObtain_30009": "[Unidentified] Defeat this monster in Hollow Zero 5 times to obtain its data.", "CardObtain_30010": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_30011": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_30016": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_35001": "[Unidentified] Defeat this monster in Hollow Zero 5 times to obtain its data.", "CardObtain_35002": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardObtain_35003": "[Unidentified] Defeat this monster in Hollow Zero once to obtain its data.", "CardQuote_10000": "—Midnight talk show \"Back 2 Life,\" Episode 165, featuring retired riot patrol officer due to injury, Nobby Kereyan", "CardQuote_100001": "—Midnight talk show \"Back 2 Life,\" Episode 165, featuring retired riot patrol officer due to injury, Nobby Kereyan", "CardQuote_100002": "—Midnight talk show \"Back 2 Life,\" Episode 165, featuring retired riot patrol officer due to injury, Nobby Kereyan", "CardQuote_100003": "—Midnight talk show \"Back 2 Life,\" Episode 165, featuring retired riot patrol officer due to injury, Nobby Kereyan", "CardQuote_10001": "—Deep within a Hollow, rookie Investigator Raffaele Bert attempting to retreat", "CardQuote_100011": "—Deep within a Hollow, rookie Investigator Raffaele Bert attempting to retreat", "CardQuote_100012": "—Deep within a Hollow, rookie Investigator Raffaele Bert attempting to retreat", "CardQuote_100013": "—Deep within a Hollow, rookie Investigator Raffaele Bert attempting to retreat", "CardQuote_10002": "—\"Planet of Disaster\" forum, comment from user \"Waitin4BangbooPricetoDrop\"", "CardQuote_100021": "—\"Planet of Disaster\" forum, comment from user \"Waitin4BangbooPricetoDrop\"", "CardQuote_10003": "—Hollow Zoo, special episode about Hoplitai", "CardQuote_100031": "—Hollow Zoo, special episode about Hoplitai", "CardQuote_100032": "—Hollow Zoo, special episode about Hoplitai", "CardQuote_100033": "—Hollow Zoo, special episode about Hoplitai", "CardQuote_10004": "—Anby checking her wallet in front of the shopping street crane machine.", "CardQuote_100041": "—Anby checking her wallet in front of the shopping street crane machine.", "CardQuote_100042": "—Anby checking her wallet in front of the shopping street crane machine.", "CardQuote_100043": "—Anby checking her wallet in front of the shopping street crane machine.", "CardQuote_10005": "—Anonymous post on Inter-Knot forum", "CardQuote_100051": "—Anonymous post on Inter-Knot forum", "CardQuote_10006": "—Inter-Knot forum, comment from a rookie Hollow Raider", "CardQuote_100061": "—Inter-Knot forum, comment from a rookie Hollow Raider", "CardQuote_10007": "—Defense Force Patrol Department, Frontline Operation Report", "CardQuote_100071": "—Defense Force Patrol Department, Frontline Operation Report", "CardQuote_10008": "—A refusal letter received by a certain applicant at the Defense Force Recruitment Center", "CardQuote_100081": "—A refusal letter received by a certain applicant at the Defense Force Recruitment Center", "CardQuote_10009": "—New recruits training camp instructor explaining how to use the rockets", "CardQuote_100091": "—New recruits training camp instructor explaining how to use the rockets", "CardQuote_10013": "—Public Security Front Desk, logistics company member filing a complaint after a failed street arrest", "CardQuote_100131": "—Public Security Front Desk, logistics company member filing a complaint after a failed street arrest", "CardQuote_10014": "—Mandrake blooming in the movie Deep Fear", "CardQuote_100141": "—Mandrake blooming in the movie Deep Fear", "CardQuote_10015": "—New Eridu Public Security slogan played repeatedly through promotional cars", "CardQuote_100151": "—New Eridu Public Security slogan played repeatedly through promotional cars", "CardQuote_10016": "—Inside the Hollow, robbed Investigator quietly discussing strategies for retreating", "CardQuote_100161": "—Inside the Hollow, robbed Investigator quietly discussing strategies for retreating", "CardQuote_10018": "—A senior member of the Nightingale Security Company talking to a rookie", "CardQuote_100181": "—A senior member of the Nightingale Security Company talking to a rookie", "CardQuote_10019": "—Final words of a curious novice Investigator before falling to the ground in a Hollow", "CardQuote_100191": "—Final words of a curious novice Investigator before falling to the ground in a Hollow", "CardQuote_10023": "—The Cunning Hares desperately chasing after a Golden Bangboo deep within a Hollow", "CardQuote_100231": "— A group of Hollow Raiders chasing after a Platinum Bangboo in the depths of a Hollow", "CardQuote_10025": "— Lycaon instructing Corin to clean up", "CardQuote_100251": "— Lycaon instructing Corin to clean up", "CardQuote_10026": "—Posted by an anonymous user on Inter-Knot", "CardQuote_100261": "—Posted by an anonymous user on Inter-Knot", "CardQuote_10027": "—A New Eridu Public Security discussion post on the Planet of Disaster forum", "CardQuote_100271": "—A New Eridu Public Security discussion post on the Planet of Disaster forum", "CardQuote_10028": "—Faunus Quarter Public Security Office Branch, Record of an Interrogation", "CardQuote_100281": "—Faunus Quarter Public Security Office Branch, Record of an Interrogation", "CardQuote_10029": "—Compilation of Knowledge from a Senior Investigator on the Planet of Disaster forum", "CardQuote_100291": "—Compilation of Knowledge from a Senior Investigator on the Planet of Disaster forum", "CardQuote_10030": "— A rookie Hollow Raider outside a Hollow, recounting his recent experience to his companions", "CardQuote_100301": "— A rookie Hollow Raider outside a Hollow, recounting his recent experience to his companions", "CardQuote_10031": "— Inside the Hollow, a group of rookie Hollow Raiders battling a Sordidus", "CardQuote_100311": "— Inside the Hollow, a group of rookie Hollow Raiders battling a Sordidus", "CardQuote_20000": "—Posted by \"Spike Finger\" on the Black-Sweeper's Rock Forum", "CardQuote_200001": "—Posted by \"Spike Finger\" on the Black-Sweeper's Rock Forum", "CardQuote_200002": "—Posted by \"Spike Finger\" on the Black-Sweeper's Rock Forum", "CardQuote_200003": "—Posted by \"Spike Finger\" on the Black-Sweeper's Rock Forum", "CardQuote_200004": "—Posted by \"Spike Finger\" on the Black-Sweeper's Rock Forum", "CardQuote_20001": "—A chat between Billy and Nicole", "CardQuote_200011": "—A chat between Billy and Nicole", "CardQuote_200012": "—A chat between Billy and Nicole", "CardQuote_200013": "—A chat between Billy and Nicole", "CardQuote_200014": "—A chat between Billy and Nicole", "CardQuote_200015": "— A chat between Billy and Nicole", "CardQuote_20002": "—A Goblin intruder breaks into a gang hideout", "CardQuote_200021": "—A Goblin intruder breaks into a gang hideout", "CardQuote_200022": "—A Goblin intruder breaks into a gang hideout", "CardQuote_200023": "—A Goblin intruder breaks into a gang hideout", "CardQuote_20003": "—Several panicked rookie Hollow Raiders escaping from a Hati in a Hollow", "CardQuote_200031": "—Several panicked rookie Hollow Raiders escaping from a Hati in a Hollow", "CardQuote_200032": "—Several panicked rookie Hollow Raiders escaping from a Hati in a Hollow", "CardQuote_200033": "—Several panicked rookie Hollow Raiders escaping from a Hati in a Hollow", "CardQuote_200034": "—Several panicked rookie Hollow Raiders escaping from a Hati in a Hollow", "CardQuote_20004": "—The horror movie Eternal Lost, the main character looking for a way out of the Hollow", "CardQuote_200041": "—The horror movie Eternal Lost, the main character looking for a way out of the Hollow", "CardQuote_20005": "—A group of rookie Investigators ambushed by an Arlaune in a Hollow", "CardQuote_200051": "—A group of rookie Investigators ambushed by an Arlaune in a Hollow", "CardQuote_200052": "—A group of rookie Investigators ambushed by an Arlaune in a Hollow", "CardQuote_200053": "—A group of rookie Investigators ambushed by an Arlaune in a Hollow", "CardQuote_20006": "—Late Night Talk Show \"Hollow Zoo\"", "CardQuote_200061": "—Late Night Talk Show \"Hollow Zoo\"", "CardQuote_20007": "— From a lecturer sharing their experience during the Defense Force recruit training", "CardQuote_200071": "— From a lecturer sharing their experience during the Defense Force recruit training", "CardQuote_200072": "— A lecturer sharing their experience during the Defense Force recruit training", "CardQuote_200073": "— A lecturer sharing their experience during Defense Force recruit training", "CardQuote_20008": "— A novice Hollow Raider being pursued in the depths of Papago Hollow", "CardQuote_200081": "— A novice Hollow Raider being pursued in the depths of Papago Hollow", "CardQuote_20009": "—Comment on the Daydream page of the Planet of Disaster forum", "CardQuote_200091": "—Comment on the Daydream page of the Planet of Disaster forum", "CardQuote_20010": "—Interview on Back 2 Life, celebrity Investigator's personal experiences", "CardQuote_200101": "—Interview on Back 2 Life, celebrity Investigator's personal experiences", "CardQuote_20012": "—Anby's analysis of a particular operation with the Cunning Hares", "CardQuote_200121": "—Anby's analysis of a particular operation with the Cunning Hares", "CardQuote_20013": "—Public Security's Hollow Special Division, audio recording of personnel on duty", "CardQuote_200131": "—Public Security's Hollow Special Division, audio recording of personnel on duty", "CardQuote_20014": "—Annotations in the internal textbook of the Hollow Investigative Association, \"Threat Identification in a Hollow: Corrupted Subjects\"", "CardQuote_200141": "—Annotations in the internal textbook of the Hollow Investigative Association, \"Threat Identification in a Hollow: Corrupted Subjects\"", "CardQuote_20015": "—Hollow Investigative Association Resignation Letter from a rookie Investigator", "CardQuote_200151": "—Hollow Investigative Association Resignation Letter from a rookie Investigator", "CardQuote_20017": "—Billy dealing with a charging thug in a Hollow", "CardQuote_200171": "—Billy dealing with a charging thug in a Hollow", "CardQuote_200172": "—Billy dealing with a charging thug in a Hollow", "CardQuote_20020": "—a Hollow Thug urgently debugging an Enraged Sweeper in a Hollow", "CardQuote_20022": "— Hollow Zero Investigation File KU241. Voice recording of the first recorded Hornet sighting.", "CardQuote_20023": "— In The Vanquishers, Mors' men fending off the enemy", "CardQuote_200231": "— Inter-Knot forum complaint from a Hollow Raider", "CardQuote_20024": "— Within The Vanquishers' camp, a rookie is being teased by a more senior member", "CardQuote_200241": "— Inter-Knot forum complaint from a Hollow Raider", "CardQuote_20025": "— Within The Vanquishers' camp, a veteran scolding a slacking rookie", "CardQuote_200251": "— Inter-Knot forum complaint from a Hollow Raider", "CardQuote_30000": "—Excerpt from interview with an Investigator on the variety show \"Teach Me, Senpai!\"", "CardQuote_300001": "—Excerpt from interview with an Investigator on the variety show \"Teach Me, Senpai!\"", "CardQuote_300002": "—Excerpt from interview with an Investigator on the variety show \"Teach Me, Senpai!\"", "CardQuote_300003": "—Excerpt from interview with an Investigator on the variety show \"Teach Me, Senpai!\"", "CardQuote_300004": "—Excerpt from interview with an Investigator on the variety show \"Teach Me, Senpai!\"", "CardQuote_300005": "—Excerpt from interview with an Investigator on the variety show \"Teach Me, Senpai!\"", "CardQuote_30001": "—Night of the premiere of the horror movie \"Ethereal Comes Knocking,\" trending discussion thread on the \"Copper Plum\" movie review website", "CardQuote_300011": "—Night of the premiere of the horror movie \"Ethereal Comes Knocking,\" trending discussion thread on the \"Copper Plum\" movie review website", "CardQuote_300012": "—Night of the premiere of the horror movie \"Ethereal Comes Knocking,\" trending discussion thread on the \"Copper Plum\" movie review website", "CardQuote_300013": "—Night of the premiere of the horror movie \"Ethereal Comes Knocking,\" trending discussion thread on the \"Copper Plum\" movie review website", "CardQuote_300014": "—Night of the premiere of the horror movie \"Ethereal Comes Knocking,\" trending discussion thread on the \"Copper Plum\" movie review website", "CardQuote_300015": "—Night of the premiere of the horror movie \"Ethereal Comes Knocking,\" trending discussion thread on the \"Copper Plum\" movie review website", "CardQuote_30002": "—Lines from the New Eridu popcorn movie \"Frontline Guardians, Transform!\"", "CardQuote_300021": "—Lines from the New Eridu popcorn movie \"Frontline Guardians, Transform!\"", "CardQuote_300022": "—Lines from the New Eridu popcorn movie \"Frontline Guardians, Transform!\"", "CardQuote_30004": "—Greta driving away a group of Ethereals approaching Mr. White", "CardQuote_300041": "—Greta driving away a group of Ethereals approaching Mr. White", "CardQuote_30005": "—Man of Iron, Brave One, Sparkling Engine, Hans", "CardQuote_300051": "—Man of Iron, Brave One, Sparkling Engine, Hans", "CardQuote_30006": "—The chosen intelligent machine, Friday", "CardQuote_300061": "—The Chosen intelligent machine, Friday", "CardQuote_30007": "—Hollow Investigative Association's 17th Dead End Hollow Investigation", "CardQuote_300071": "—Hollow Investigative Association's 17th Dead End Hollow Investigation", "CardQuote_30008": "—Grace playing with a model of Typhon Challenger at the gadget store", "CardQuote_300081": "—Grace playing with a model of Typhon Slugger at the gadget store", "CardQuote_30009": "—Grace on observing an Unknown Corruption Complex deep in a Hollow", "CardQuote_30010": "—Inter-Knot, complaint from a rookie Hollow Raider", "CardQuote_30011": "— A post published by a certain Hollow Raider on Inter-Knot", "CardQuote_30012": "—\"Hollow Interview\" Issue 251, an interview with a surviving Hollow Investigator", "CardQuote_30017": "—\"Back 2 Life\" Episode 131, an interview featuring Ansor, a renowned master tap-dancer", "CardQuote_30018": "— Several Investigators besieging a Nassellaria within a Hollow", "CardQuote_30019": "— Somewhere in New Eridu, some Hollow Thugs are trying to convince people to join them", "CardQuote_30020": "— Inter-Knot, Hollow Raider complaint post", "CardQuote_30021": "— A former henchman of The Vanquishers, shaking with fear", "CardQuote_30023": "— Confession screamed by a captured Hollow Raider", "CardQuote_35001": "—Defense Force Hollow Zero Investigation Log K-411", "CardSkillDesc_10000": "During combat, Tyrfing will perform melee attacks.", "CardSkillDesc_100001": "During combat, Tyrfing will perform melee attacks.", "CardSkillDesc_10001": "During combat, Alpeca will perform scattered ranged attacks.", "CardSkillDesc_100011": "During combat, Alpeca will perform scattered ranged attacks.", "CardSkillDesc_10002": "During combat, Faun tends to perform charged heavy attacks that are hard to interrupt.", "CardSkillDesc_100021": "During combat, Faun tends to perform charged heavy attacks that are hard to interrupt.", "CardSkillDesc_10003": "During combat, Hoplitai uses a shielded arms charge at opponents and block attacks.", "CardSkillDesc_100031": "During combat, Hoplitai uses a shielded arms charge at opponents and block attacks.", "CardSkillDesc_10004": "During combat, Blastcrawler self-destructs.", "CardSkillDesc_100041": "During combat, Blastcrawler self-destructs.", "CardSkillDesc_10005": "During combat, Strike Jaeger slides to get close to targets or tosses out knives with delayed explosions.", "CardSkillDesc_100051": "During combat, Harrier Jaeger slides to get close to targets or tosses out knives with delayed explosions.", "CardSkillDesc_10006": "During combat, Light Jaeger will provide continual fire support.", "CardSkillDesc_100061": "During combat, Scout Jaeger will provide continual fire support.", "CardSkillDesc_10007": "During combat, Rookie Jaeger performs melee attacks.", "CardSkillDesc_100071": "During combat, Private Jaeger performs melee attacks.", "CardSkillDesc_10008": "During combat, Guard Jaeger uses its shield to both significantly reduce DMG and Daze taken, and also counterattack.", "CardSkillDesc_100081": "During combat, Patrol Jaeger uses its shield to both significantly reduce DMG and Daze taken, and also counterattack.", "CardSkillDesc_10009": "During combat, Grenadier Jaeger provides heavy ranged fire support.", "CardSkillDesc_100091": "During combat, Demolition Jaeger provides heavy ranged fire support.", "CardSkillDesc_10010": "???", "CardSkillDesc_10011": "???", "CardSkillDesc_10012": "???", "CardSkillDesc_10014": "During combat, different Mandrakes provide periodic ATK/Shield buffs to adjacent units.", "CardSkillDesc_100141": "During combat, different Mandrakes provide periodic ATK/Shield buffs to adjacent units.", "CardSkillDesc_10015": "During combat, Hollow Thug - Raider will charge from a long distance, potentially colliding with obstacles along the way — creating the perfect opportunity to counterattack.", "CardSkillDesc_100151": "During combat, Hollow Thug - Looter will charge from a long distance, potentially colliding with obstacles along the way — creating the perfect opportunity to counterattack.", "CardSkillDesc_10016": "During combat, Hollow Thug - Pyromaniac will sometimes bombard using a hail of molotov cocktails.", "CardSkillDesc_100161": "During combat, Hollow Thug - Arsonist will sometimes bombard using a hail of molotov cocktails.", "CardSkillDesc_10018": "During combat, Hollow Thug - Poacher tends to harass targets at a distance using 3-shot bursts.", "CardSkillDesc_100181": "During combat, Hollow Thug - Rustler tends to harass targets at a distance using 3-shot bursts.", "CardSkillDesc_10019": "During combat, Hollow Thug - Assaulter launches continual spinning assaults, but this crazy suicidal attack often reveals a weakness after.", "CardSkillDesc_100191": "During combat, Hollow Thug - Ambusher launches continual spinning assaults, but this crazy suicidal attack often reveals a weakness after.", "CardSkillDesc_10023": "During combat, Golden Bangboo will sometimes counterattack, too.", "CardSkillDesc_100231": "During combat, Platinum Bangboo will sometimes counterattack, too.", "CardSkillDesc_10025": "During combat, Ahriman unleashes teleporting assaults and sometimes even teams up with another Ahriman to launch coordinated attacks.", "CardSkillDesc_100251": "During combat, Ahriman unleashes teleporting assaults and sometimes even teams up with another Ahriman to launch coordinated attacks.", "CardSkillDesc_10026": "During combat, Specter unleashes a burst of ranged attacks in quick succession.", "CardSkillDesc_100261": "During combat, Specter unleashes a burst of ranged attacks in quick succession.", "CardSkillDesc_100271": "During combat, Corrupted Bandit - Vicious Striker performs a flurry of slashes that is difficult to interrupt.", "CardSkillDesc_100281": "During combat, Corrupted Bandit: Greedy Ranger launches ranged attacks that are difficult to detect.", "CardSkillDesc_10029": "During combat, Beholder Engine moves around by rolling its unique body.", "CardSkillDesc_10030": "During combat, Fossor performs consecutive double-handed slashes.", "CardSkillDesc_100301": "During combat, Fossor performs consecutive double-handed slashes.", "CardSkillDesc_10031": "During combat, Sordidus will whip with its tentacles for close-range attacks or insert its tentacles into the ground for long-range surprise attacks.", "CardSkillDesc_100311": "During combat, Sordidus will whip with its tentacles for close-range attacks or insert its tentacles into the ground for long-range surprise attacks.", "CardSkillDesc_20000": "During combat, Farbauti uses its powerful arms to launch continual hammer attacks but those same arms can take damage and become Staggered with enough hits.", "CardSkillDesc_200001": "During combat, Farbauti uses its powerful arms to launch continual hammer attacks but those same arms can take damage and become Staggered with enough hits.", "CardSkillDesc_200004": "During combat, Ionized: Farbauti uses its powerful arms to launch continual hammer attacks but those same arms can take damage and become Staggered with enough hits. It can also charge up Energy for a while before launching a powerful leaping attack.", "CardSkillDesc_20001": "During combat, Hati uses nimble leaps and quick claw attacks.", "CardSkillDesc_200011": "During combat, Hati uses nimble leaps and quick claw attacks.", "CardSkillDesc_200015": "During combat, Hati Pack Leader exhibits a strong desire to attack, with agile and rapid moves.", "CardSkillDesc_20002": "During combat, Goblin's roar boosts its DMG dealt while significantly reducing DMG taken. However, these effects are interrupted if Stunned.", "CardSkillDesc_200021": "During combat, Goblin's roar boosts its DMG dealt while significantly reducing DMG taken. However, these effects are interrupted if Stunned.", "CardSkillDesc_20003": "During combat, Armored Hati's armor significantly reduces DMG and Daze taken, but Defensive Assist greatly reduces its armor.", "CardSkillDesc_200031": "During combat, Armored Hati's armor significantly reduces DMG and Daze taken, but Defensive Assist greatly reduces its armor.", "CardSkillDesc_200034": "During combat, Notorious: Armored Hati's armor significantly reduces DMG and Daze taken, but Defensive Assist greatly reduces its armor. Its roar also unleashes even more powerful Ether bullets than usual.", "CardSkillDesc_20004": "During combat, Goblin's roar boosts its DMG dealt while significantly reducing DMG taken. However, these effects are interrupted if Stunned.", "CardSkillDesc_200041": "During combat, Goblin's roar boosts its DMG dealt while significantly reducing DMG taken. However, these effects are interrupted if Stunned.", "CardSkillDesc_20005": "During combat, Arlaune is extremely cunning at launching ranged attacks from a distance. However, Staggering it when its petals are wide open will build up a lot of Daze in just one shot.", "CardSkillDesc_200051": "During combat, Arlaune is extremely cunning at launching ranged attacks from a distance. However, Staggering it when its petals are wide open will build up a lot of Daze in just one shot.", "CardSkillDesc_20006": "During combat, Autonomous Support Unit - Sweeper uses its long arms to perform a spinning attack. Use Defensive Assist before it does so to completely prevent it from even executing the skill.", "CardSkillDesc_20007": "During combat, Heavy Striker deploys a shield. While shielded, it will only accumulate Fire and Physical Anomaly Buildup. Inflict Burn, Assault, or Stun it to break the shield.", "CardSkillDesc_200071": "During combat, Heavy Striker MK II deploys a shield. While shielded, it will only accumulate Electric Anomaly Buildup. Inflict Shock or Stun it to break the shield.", "CardSkillDesc_200072": "During combat, Shielded Defender becomes more aggressive and deploys a shield. While shielded, it will only accumulate Fire and Physical Anomaly Buildup. Inflict Burn, Assault, or Stun it to break the shield.", "CardSkillDesc_200073": "During combat, the Shielded Defender Omega becomes more aggressive and deploys a shield. While shielded, it is impossible to accumulate any Anomaly Buildup other than Electric. Applying the Shock effect or putting it into a Stunned state will immediately break the shield.", "CardSkillDesc_20008": "During combat, Lightfoot Rover summons two drones to fight in tandem, which can be piloted nearby a target to launch a self-destruct attack.", "CardSkillDesc_200081": "During combat, Lightfoot Rover MK II summons two drones to fight in tandem, which can be piloted nearby a target to launch a self-destruct attack.", "CardSkillDesc_20009": "During combat, Heavy Gunner switches between using laser cannons and frag grenades to perform continual long-range attacks.", "CardSkillDesc_200091": "During combat, Assault Gunner switches between using laser cannons and frag grenades to perform continual long-range attacks.", "CardSkillDesc_20010": "During combat, Tarasque Mixer uses continual laser attacks while making sideways jumps to reposition.", "CardSkillDesc_200121": "During combat, Corrupted Bandit: Frenzied Maniac blocks attacks and launches a counter after blocking for a while.", "CardSkillDesc_200131": "During combat, Corrupted Bandit: Wicked Wraith follows up attacks with an Ether Shotshell Attack.", "CardSkillDesc_200141": "During combat, Corrupted Bandit: Ruthless Fiend launches continual attacks on targets nearby, and charges at faraway targets. It becomes more ferocious once its arms become destroyed.", "CardSkillDesc_20015": "During combat, Hollow Thug - Bulky Intimidator switches between using a club and a shotgun for nearby attacks while sometimes kicking up sand to launch an ambush.", "CardSkillDesc_200151": "During combat, Hollow Thug - Wanted Intimidator switches between using a club and a shotgun for nearby attacks while sometimes kicking up sand to launch an ambush.", "CardSkillDesc_20017": "During combat, Hollow Thug - Bulky Enforcer uses both fists to punch while using nimble sidesteps to shake up the angle of attack.", "CardSkillDesc_200171": "During combat, Hollow Thug - Wanted Enforcer uses both fists to punch while using nimble sidesteps to shake up the angle of attack.", "CardSkillDesc_200172": "During combat, Troublemaker - Wanted Enforcer is extremely aggressive, using nimble sidesteps to shake up the angle of attack.", "CardSkillDesc_20020": "During combat, Illegal Support Unit - Enraged Sweeper uses its long arms to perform a spinning attack. Use Defensive Assist before it does so to completely prevent it from even launching.", "CardSkillDesc_20022": "In battle, Hornets will assist Nineveh by distrupting and attacking enemies.", "CardSkillDesc_20023": "During combat, Mors adapts to the battlefield, switching between close-range combos and long-distance shots. When his health drops below a certain percentage or after a set period, he'll start using follow-up long-range attacks or ambush targets with blind spot shots after quickly repositioning.", "CardSkillDesc_200231": "During combat, this enemy performs attacks that perfectly mimic those of its target, and depending on the battlefield situation, will choose between close-range combos or long-range shooting. When their health drops below a certain percentage or after a set period, they start using follow-up long-range attacks or ambush targets with blind spot shots after quickly repositioning.", "CardSkillDesc_20024": "During combat, Pulchra maintains distance, waiting for the right moment to use physical attacks, her bladeguns, and gadgets to disrupt the target. When her health drops below a certain percentage, she drinks a tonic to enhance her ability to dodge, allowing her to dodge all attacks from nearby targets.", "CardSkillDesc_200241": "During combat, this enemy performs attacks that perfectly mimic those of its target, and maintains distance, waiting for the right moment to use physical attacks, bladeguns, and gadgets to disrupt the target. When their health drops below a certain percentage, they use unknown means to enhance their ability to dodge, allowing the dodging of all attacks from nearby targets.", "CardSkillDesc_20025": "During combat, Bellum uses his bladegun, shield, and flamethrower to pressure the enemy at close range. If Bellum is attacked while guarding with his shield, he'll respond with a powerful counterstrike. When his health drops below a certain percentage, Bellum's attacks intensify, becoming even more vicious and relentless.", "CardSkillDesc_200251": "During combat, this enemy performs attacks that perfectly mimic those of its target, and uses a bladegun, shield, and flamethrower to pressure the enemy at close range. If attacked while guarding with the shield, they'll respond with a powerful counterstrike. When their health drops below a certain percentage, their attacks intensify, becoming even more vicious and relentless.", "CardSkillDesc_30000": "During combat, Dullahan uses its longsword to charge up and perform a high-level stab, which can be interrupted by your high-level attack.", "CardSkillDesc_300001": "During combat, Dullahan uses its longsword to charge up and perform a high-level stab, which can be interrupted by your high-level attack.", "CardSkillDesc_300002": "During combat, Dullahan uses its longsword to charge up and perform a high-level stab, which can be interrupted by your high-level attack.", "CardSkillDesc_300004": "During combat, Ionized: Dullahan uses its longsword to charge up and perform a high-level stab, which can be interrupted by your high-level attack. Some of its skills also build up Ether Energy that can launch follow-up explosive attacks.", "CardSkillDesc_300005": "During combat, Notorious: Dullahan uses its longsword to charge up and perform a high-level stab, which can be interrupted by your high-level attack. Notorious: Dullahan is skilled at blocking with its shield, and can string together attacks soon after blocking.", "CardSkillDesc_30001": "During combat, Thanatos blinks around to attack from tricky angles, but its Daze buildup when using Defensive Assist and Assist Follow-Up is also very high.", "CardSkillDesc_300011": "During combat, Thanatos blinks around to attack from tricky angles, but its Daze buildup when using Defensive Assist and Assist Follow-Up is also very high.", "CardSkillDesc_300014": "During combat, Ionized: Thanatos blinks around to attack from tricky angles, but its Daze buildup when using Defensive Assist and Assist Follow-Up is also very high.", "CardSkillDesc_300015": "During combat, Notorious: Thanatos blinks around to attack from tricky angles and is extremely aggressive, but its Daze buildup when using Defensive Assist and Assist Follow-Up is also very high.", "CardSkillDesc_30002": "During combat, Autonomous Support Unit - Guardian not only performs powerful melee attacks, but can also use a variety of ranged attacks. When adjacent to another unit, some Autonomous Support Unit - Guardian units will focus on providing ranged fire support from outside the core battlefield.", "CardSkillDesc_300021": "During combat, Autonomous Support Unit - Guardian not only performs powerful melee attacks, but can also use a variety of ranged attacks. When adjacent to another unit, some Autonomous Support Unit - Guardian MK II units will focus on providing ranged fire support from outside the core battlefield.", "CardSkillDesc_300022": "During combat, Autonomous Assault Unit - Guardian Mk II performs aggressive melee attacks and a variety of ranged attacks. It sometimes also leaps into the air to launch a clobbering blow.", "CardSkillDesc_30004": "During combat, Greta uses her demolition saw to charge targets or swipe through a large area, and its absorption traps enemies hit for a short time. If her legs get damaged, she can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_300041": "During combat, Greta uses her demolition saw to charge targets or swipe through a large area, and its absorption traps enemies hit for a short time. If her legs get damaged, she can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_300042": "During combat, Greta uses her demolition saw to charge targets or swipe through a large area, and its absorption traps enemies hit for a short time. If her legs get damaged, she can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_30005": "During combat, Hans uses his claws to continually slash or swipe across a large area. If his legs get damaged, he can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_300051": "During combat, Hans uses his claws to continually slash or swipe across a large area. If his legs get damaged, he can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_300052": "During combat, Hans uses his claws to continually slash or swipe across a large area. If his legs get damaged, he can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_30006": "During combat, Friday creates an extremely large shockwave attack which is difficult to escape, but can be negated by Defensive Assist. If his legs get damaged, he can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_300061": "During combat, Friday creates an extremely large shockwave attack which is difficult to escape, but can be negated by Defensive Assist. If his legs get damaged, he can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_300062": "During combat, Friday creates an extremely large shockwave attack which is difficult to escape, but can be negated by Defensive Assist. If his legs get damaged, he can become Impaired, building up significant Daze in one shot.", "CardSkillDesc_30007": "During combat, Dead End Butcher's attacks vary greatly. Once enough damage has been taken, phase two attacks become flurried and with the addition of laser attacks. Use a high-level skill once its combo has finished to trigger bonus Stagger.", "CardSkillDesc_300071": "During combat, Newborn Dead End Butcher's attacks vary greatly. Once enough damage has been taken, phase two attacks become flurried and with the addition of laser attacks. Use a high-level skill once its combo has finished to trigger bonus Stagger. Newborn Dead End Butcher performs nimble dodges to evade enemy attacks.", "CardSkillDesc_30008": "During combat, Autonomous Tactical Unit - Typhon Challenger performs powerful combos and sometimes also leaps into the air to launch a clobbering blow.", "CardSkillDesc_300081": "During combat, Autonomous Tactical Unit - Typhon Slugger performs powerful combos and sometimes also leaps into the air to launch a clobbering blow.", "CardSkillDesc_30009": "During combat, Unknown Corruption Complex combines attacks from various machinery units, and can release a dense array of missiles. Attack its main body while Stunned until it becomes Impaired, taking significant damage in one shot. If its legs get damaged, it can also become Impaired, building up significant Daze in one shot.", "CardSkillDesc_30010": "In battle, Marionette will teleport to her opponent and unleash a relentless assault.", "CardSkillDesc_30011": "In battle, Marionette will teleport to her opponent and unleash a relentless assault.", "CardSkillDesc_30012": "During combat, the Twin Marionettes perform a large number of chained attacks. Some of their dance attacks can be interrupted by multiple Defensive Assists, and the twins will attempt to resuscitate the other if one should fall.", "CardSkillDesc_30017": "During combat, Ionized: Cyrtoidea uses its sharp head to assault enemies at long range.", "CardSkillDesc_30018": "During combat, Ionized: Nassellaria charges up attacks for a long time, shooting out high-level energy orbs to attack the enemy. Energy orbs attacked with Ether damage or a high-level attack during charge up will fall down, damaging enemies in the surrounding area.", "CardSkillDesc_30019": "During combat, Hollow Thug - Rampant Brute charges up his armor with electricity to release a high-level attack. During this time, he enters a Shocked state where his charging is interrupted and he's instantly inflicted with Disorder if any other type of Attribute Anomaly is inflicted.", "CardSkillDesc_30020": "During combat, this enemy performs attacks that perfectly mimic those of its target, launching extremely aggressive attacks. When necessary, it can parry and counter enemy strikes, but it usually exposes a weakness after finishing its combo.", "CardSkillDesc_30021": "During combat, overlord Pompey attacks using a combination of a motorcycle and hover guns. However, during certain moves, if countered with a Defensive Assist, his weakness will be exposed. After taking a certain amount of damage, he will enter a second phase. In this phase, he alternates between using the motorcycle's rear wheel and a longsword for attacks. The motorcycle's rear wheel can also accumulate Ether energy, leading to a explosion across a large area.", "CardSkillDesc_30022": "During combat, Jane's attacks are extremely fierce. When necessary, she can parry and counter enemy attacks, but she usually exposes a weakness after completing a combo.", "CardSkillDesc_30023": "During combat, Thracian will repeatedly perform specific skills to enter a charging state. While in this state, their attacks become more aggressive, and after unleashing high-level skills, they will trigger a large area explosion.", "CardSkillDesc_35001": "In battle, Nineveh will use attacks with wide areas of effect, barrage opponents with missiles, and summon Hornets to aid her.", "CardSuit_Del_Reconfirm": "Once discarded, this Resonium Kit will be lost forever. Discard anyway?", "CardUnlockTips": "New Resonia are now available in the Hollow, please go to the Workbench for specific information", "Cat_001_name": "ZYL's Bangboo", "Cat_001_name_en": "Buddy_ZYL", "Cat_002_name": "Lovely Cat", "Cat_002_name_en": "Buddy_Heart", "Cat_InputTipsKey": "Enter a name...", "Cat_NameConfirmed": "Would you like to use the name {0}?", "Cat_NamePrompt": "Name cannot be changed after confirming", "Cat_TipsKey": "Inky's New Name", "Cat_TitleKey": "Edit Name", "ChainTypeActivityTab": "Not Yet Available", "ChainTypeActivityTab_GoldenWeek": "Coming Soon", "ChallengeBubble_01": "Ehn-un-nah! (About to commence cleaning, please be careful)", "ChallengeBubble_02": "...% zzz... Bzz... #$@", "ChallengeBubble_03": "Ehn-na...", "ChallengeBubble_04": "Na-ehn nu-na!", "ChallengeBubble_05": "Uh-oh...", "ChallengeBubble_06": "Do you want me to locate the Bangboo?", "ChallengeChat_01": "Enh-nuu-nah! Nuu-uhn! (Careful! We're about to start handling corrupted supplies!)", "ChallengeChat_02": "Uhn-en-nah-an! (Please don't get caught up in the cleaning process!)", "ChallengeChat_03": "Nah-ehn-an? Ahn-un! (Do you want to help clean? Thank you! You'll be rewarded!)", "ChallengeChat_04": "I can help out.", "ChallengeChat_05": "En-ehn-na-noo! (Thanks for your help! Even better than a machine... Impressive!)", "ChallengeChat_06": "Nah-noo-uhn-en-nuh! (I'll help with your Hollow Investigative Association application as thanks!)", "ChallengeChat_07": "Uhn-nah-ahn-nuu! (Thanks for your help! Corrupted supplies have been destroyed!)", "ChallengeChat_08": "En-nuh-ahn-na-na! (Can we team up again next time we meet? Earn a reward if you can beat the machine!)", "ChallengeChat_09": "En-ehn-na-nah! Ehn-nu! (Investigator, my friends are lost! Please help me find them!)", "ChallengeChat_10": "Ne-nah-nah-ehn-nuu! (They'll start putting out an error signal if they get corrupted. Just catch them if so!)", "ChallengeChat_11": "Alright, I'll help out", "ChallengeChat_12": "Ehn-no-un-nuh! (I'll wait for you at beside the elevator, then. Be careful.)", "ChallengeChat_13": "Uhn-na-un-noo! (Investigator! Thank you for finding my lost friend!)", "ChallengeChat_14": "Nuh-nah-ehn-un-nah! (I... I'll bring you a thank-you gift! Goodbye!)", "ChallengeChat_Sp8_01": "You're... the team that came to investigate Hollow Zero, right? Great, I really need your help!", "ChallengeChat_Sp8_02": "We've lost a Bangboo who had lots of important Etheric matter samples inside. Can you help us find it?", "ChallengeChat_Sp8_03": "(Help)", "ChallengeChat_Sp8_04": "Thank you! I'll use the detector to locate the Bangboo! Come find me if you'd like to know!", "ChallengeChat_Sp8_Name": "Distressed Security Officer", "ChallengeShop_Unlockinfo_01": "Available after unlocking Shiyu Defense", "Chaos_System": "Corruption", "Chaos_System_Debuff_Des": "Receive additional Ether DMG.", "ChapterDesc_1": "Is this the metro?", "ChapterDesc_100": "Is this the trash can?", "ChapterDesc_101": "Is this the \"Hello World\"?", "ChapterDesc_2": "Is this the rooftop?", "ChapterDesc_99": "Is this the model?", "ChapterName_1": "Chapter 1", "ChapterName_100": "Discarded Stage", "ChapterName_101": "Hello World", "ChapterName_2": "Chapter 2", "ChapterName_99": "Template Library", "ChapterTipsMain_1000": "Prologue: Business x Strangeness x Justness", "ChapterTipsMain_1010": "Chapter 1: Cat's Lost & Found", "ChapterTipsMain_1020": "Chapter 2: A Call From the Hollow's Heart", "ChapterTipsMain_1025": "Chapter 2 Interlude: Mission Unthinkable", "ChapterTipsMain_1030": "Chapter 3: The Midnight Pursuit", "ChapterTipsMain_1031": "Chapter 3: The Midnight Pursuit", "ChapterTipsMain_1032": "(Temporary) OB - Version 1.0", "ChapterTipsMain_1042": "Chapter 4: Tour de Inferno", "ChapterTipsSuffix_1000": "Completed", "ChapterTipsSuffix_1010": "Completed", "ChapterTipsSuffix_1020": "Completed", "ChapterTipsSuffix_102501": "Enabled", "ChapterTipsSuffix_102502": "Completed", "ChapterTipsSuffix_1030": "Completed", "ChapterTipsSuffix_1031": "Completed", "ChapterTipsSuffix_Begin": "Enabled", "ChapterTipsSuffix_End": "Completed", "CharacterChoose_StoryMode_Close": "Disable Agent Trial Mode?", "CharacterChoose_StoryMode_Close_Detail": "When disabled, you will use your own agents", "CharacterChoose_StoryMode_Open": "Enable Agent Trial Mode?", "CharacterChoose_StoryMode_Open_Detail": "When enabled, you will be able to use the Agents featured in the story.", "CharacterCreatedTips_1": "Nickname is too long", "CharacterSwitch_LockHint": "Character switch locked", "CharacterSwitch_StoryLockHint": "Switching characters is unavailable in Immersive Storytelling mode", "CharacterSwitch_UILockHint1": "Cannot switch characters in Immersive Storytelling mode", "CharacterSwitch_UILockHint2": "Cannot switch Agents in the current scene", "CharacterSwitch_UnlockHint": "Character switch unlocked", "ChatQuest_1203550301": "You discuss the \"secret plan\" with Lycaon...\nShortly after you return to the video store, Lycaon contacts you.", "Chat_Avatar_10_01": "An empty alley filled with gloomy lamp light on an eerie night...", "Chat_Avatar_10_02": "It's almost like a crime scene from a movie, just missing a victim.", "Chat_Avatar_10_03": "Stop! Put your blade away, and stop watching so many crime thrillers!", "Chat_Avatar_12_01": "This recent order is such a headache!\nThey say they want modification, but once I got a look at the car, I saw I'd have to spend 90% of the materials on repairs, what's left to modify?!", "Chat_Avatar_12_02": "I guess I can just put a little flag on the exhaust pipe!", "Chat_Avatar_13_01": "Ah, it's the {M#handsome}{F#pretty} manager from the video store!\nThe gadget store is being renovated right now, but you'll be the first to know when it opens!", "Chat_Avatar_14_02": "Hello, video store manager. As you can see, this COFF Cafe is also temporarily closed.", "Chat_Avatar_14_03": "It will be some time before it reopens, but luckily, I'm good at waiting... Yes...", "Chat_Avatar_15_01": "Awoooo~", "Chat_Avatar_15_02": "(Howl paws through the new issue of Starving Dreams, his tongue flopped to one side with excitement.)", "Chat_Avatar_15_03": "(It seems to contain food Howl recommends)", "Chat_Avatar_16_01": "Ruuurf?", "Chat_Avatar_16_02": "(Howl tilts his head inquisitively as if asking \"What d'you want?\")", "Chat_Avatar_17_01": "(Howl is sleeping soundly. Should I wake him?)", "Chat_Avatar_17_02": "Wake him up!", "Chat_Avatar_17_03": "I'll pass...", "Chat_Avatar_1_01": "Some office lady asked me if I was a lost school kid.", "Chat_Avatar_1_02": "I told her \"no,\" and she said, \"I never expected boys in elementary school to be so cute nowadays.\"", "Chat_Avatar_1_03": "...I'd question the \"elementary school\" part!", "Chat_Avatar_2_01": "Manager, please help me reach \"Business Leader Insider\" and \"Business News\" on the top shelf.", "Chat_Avatar_2_02": "Yes, that's it. Good doggo.", "Chat_Avatar_2_03": "Huh? Not enough change? I'll take this comic book too then.", "Chat_Avatar_2_04": "I haven't read the latest chapters. What happened to the heroine who became a monster... Ahem.", "Chat_Avatar_3_01": "I just ran straight into this depressed-looking guy.", "Chat_Avatar_3_02": "\"Such a gloomy expression isn't manly!\" I shouted, before he gave me a weird look and bolted.", "Chat_Avatar_3_03": "He sure looked full of energy as he ran off!", "Chat_Avatar_4_01": "Sometimes I just wanna sit down and have a bowl of noodles, but these stools weren't designed for a Thiren posterior like mine...", "Chat_Avatar_4_02": "Once I sit down, the entire stool's surface rides up my butt...", "Chat_Avatar_4_03": "Don't bother me none... But anyone passing by might get a shock.", "Chat_Avatar_5_01": "I realized there aren't any famous singers among us bear Thirens.", "Chat_Avatar_5_02": "Compared to our growling, the howls of the dog Thirens are like melodious bells...", "Chat_Avatar_6_01": "Ben, you want an ice cream cone right?", "Chat_Avatar_6_02": "Hm? President, I didn't...", "Chat_Avatar_6_03": "You — want — one, RIGHT?", "Chat_Avatar_6_04": "...Yeah... I do...", "Chat_Avatar_6_05": "Great! I'll get you one, and one for me too!", "Chat_Avatar_7_01": "You here to visit a client?", "Chat_Avatar_7_02": "Ya' know, that one where they forfeited on the final payment.", "Chat_Avatar_7_03": "I remember you sayin' we should deal with it the \"manly way.\"", "Chat_Avatar_7_04": "Should I be worried about you? Or the client?", "Chat_Avatar_7_05": "No need to worry, President. I got this!", "Chat_Avatar_8_01": "Woof! Woof—!", "Chat_Avatar_8_02": "What? It's your fault for wagging your tail. Who wouldn't wanna grab a wagging tail!", "Chat_Avatar_9_01": "I smell mackerel heads! Nicole, I wanna eat some!", "Chat_Avatar_9_02": "Ahem, how much for a mackerel head?", "Chat_Avatar_9_03": "Free! I'm just happy to get rid of my leftovers.", "Chat_Avatar_9_04": "Nicole, Nicole, can I have this for all my staff meals in the future?", "Chat_Avatar_9_05": "Sure, eat as much as you want. Hmph, how's that for generosity?", "Chat_Chapter00_16_01": "Huh? If it isn't the manager!", "Chat_Chapter00_16_02": "What are you doing?", "Chat_Chapter00_16_03": "What about Nicole?", "Chat_Chapter00_16_04": "I booked in a complete overhaul for Old Smokey, and they'll clean her up too while they're at it!", "Chat_Chapter00_16_05": "Most of my recent commissions involved some emergency maneuvers, so I have to make sure she's kept in top shape.", "Chat_Chapter00_16_06": "Ever thought of upgrading to a new vehicle?", "Chat_Chapter00_16_07": "A new car? What are you talking about... Old Smokey's part of the family! She's guided us through many a life-or-death situation. How could we just replace her!", "Chat_Chapter00_16_08": "And besides, she's in her golden years now with limitless potential. She ain't past her use-by date, no way!", "Chat_Chapter00_16_09": "My mistake.", "Chat_Chapter00_16_10": "Oh yeah — Nicole went to get in touch with her contacts at the Hollow Investigative Association.", "Chat_Chapter00_16_11": "Her acquaintance will help find a way to isolate the location of the strongbox inside the Hollow. We'll regroup once everything has been confirmed.", "Chat_Chapter00_16_12": "So looks like we'll be leaning on you once more when the time comes. You are Phaethon the legendary Proxy, after all!", "Chat_Chapter00_16_13": "Don't say that name in public.", "Chat_Chapter00_16_14": "Keep it down!", "Chat_Chapter00_16_15": "O—Oh yeah... I forgot. Sorry!", "Chat_Chapter00_16_name": "Billy", "Chat_Chapter00_17_01": "Nicole asked me to buy some supplies for the next commission.", "Chat_Chapter00_17_02": "What did you buy?", "Chat_Chapter00_17_03": "Then I won't bother you.", "Chat_Chapter00_17_04": "A gallon of Bomb Cola, a UAP Chips fun pack and some Ol' Captain Jerky, a supersize bottle of Nitro-Fuel, and some Rocket Popping candy...", "Chat_Chapter00_17_05": "...Maybe you should check with Nicole first.", "Chat_Chapter00_17_06": "Did you get the right shopping list?", "Chat_Chapter00_17_07": "Hmm? But this shopping list is the one Nicole gave me.", "Chat_Chapter00_17_08": "Celebrative snacks for a successful commission are Cunning Hares tradition.", "Chat_Chapter00_17_09": "Nicole says, \"Following me is the best strategy! You guys just start planning the after-party!\"", "Chat_Chapter00_17_10": "I trust her.", "Chat_Chapter00_17_name": "Anby", "Chat_Chapter00_18_01": "Despite the structural damage to Nicole's flash drive, the transfer protocols were thankfully still intact.", "Chat_Chapter00_18_02": "I just tried using the HDD System to read it only to discover it was encrypted.", "Chat_Chapter00_18_03": "But it doesn't seem to be any sort of high-level encryption, and should be pretty easy to crack.", "Chat_Chapter00_18_04F": "I'll figure out a way while Belle's busy with handling the commission.", "Chat_Chapter00_18_05": "I hope that strongbox key Nicole mentioned is really in here.", "Chat_Chapter00_18_nameF": "Wise", "Chat_Chapter00_21_nameNicole": "Nicole", "Chat_Chapter00_22_01": "That's it, then. We'll snoop around to find the strongbox, and you guys fix the damaged flash drive.", "Chat_Chapter00_22_02": "Let's move onto the next step once we're both done!", "Chat_Chapter00_22_name": "Nicole", "Chat_Chapter00_23_01": "Yo, we're back!", "Chat_Chapter00_23_02": "Looks like things are going smoothly?", "Chat_Chapter00_23_03": "Obviously! The Cunning Hares are professionals when it comes to investigating.", "Chat_Chapter00_23_name": "Billy", "Chat_Chapter00_24_01": "Mmm... it's a professional look...", "Chat_Chapter00_24_02": "What are you muttering over there, Anby?", "Chat_Chapter00_24_03": "Ah, it's nothing. Nicole is waiting on you.", "Chat_Chapter00_24_name": "Anby", "Chat_Chapter00_25_01": "The timing on this hack is terrible. What are we gonna do? What do they want from us...", "Chat_Chapter00_25_01F": "I never would've thought someone would hack into Phaethon's system. How rude...", "Chat_Chapter00_25_02": "This could have something to do with Nicole.", "Chat_Chapter00_25_02F": "This may have something to do with Nicole.", "Chat_Chapter00_25_03": "This could have something to do with the commission.", "Chat_Chapter00_25_03F": "This may have something to do with the commission.", "Chat_Chapter00_25_04": "Let's get in touch with Nicole, pronto. We have to see what that guy's sent, ASAP!", "Chat_Chapter00_25_04F": "Whatever it is, we can't waste any time. Nicole needs our help — we have to see what that guy's sent, ASAP!", "Chat_Chapter00_25_name": "Belle", "Chat_Chapter00_25_nameF": "Wise", "Chat_Chapter01_44_01": "Nekomata has already gone to the Hollow. Let's get ready and meet up with her as soon as possible.", "Chat_Chapter01_44_02": "Nekomata has already gone to the Hollow. Let's get ready and meet up with her as soon as possible.", "Chat_Chapter01_44_03": "However, our next commission might be pretty tough. Being at odds with Vision Corp is one thing, plus anything can happen in the Hollow...", "Chat_Chapter01_44_04": "However, our next commission might be pretty tough. Being at odds with Vision Corp is one thing, plus anything can happen in the Hollow...", "Chat_Chapter01_44_05": "There's also a dangerous, notorious Ethereal in the Dead End Hollow. What if...", "Chat_Chapter01_44_06": "There's also a dangerous, notorious Ethereal in the Dead End Hollow. What if...", "Chat_Chapter01_44_07": "Wise, let's prepare as much as possible then. It won't hurt!", "Chat_Chapter01_44_08": "Belle, let's prepare as much as possible then. It's better to be safe than sorry.", "Chat_Chapter02_01_01": "So, Belle, do you have time now? Can we talk?", "Chat_Chapter02_01_02": "Wise, do you have time now? Let's talk?", "Chat_Chapter02_01_03": "Yeah, I'm not busy right now. What do you want to talk about?", "Chat_Chapter02_01_04": "Hold on for a moment.", "Chat_Chapter02_01_Name01": "Belle", "Chat_Chapter02_01_Name02": "Wise", "Chat_Chapter02_02_1": "...Bro, I can tell you're really trying to hold back those urges, just like I am.", "Chat_Chapter02_02_2": "But you have to believe me, a real bro doesn't shake in fear over such a small matter.", "Chat_Chapter02_02_3": "BAM— BAM— BAM—!", "Chat_Chapter02_02_4": "Haha, I get it! I get it! This is likely our last chance. When the others arrive later, we need to be careful...", "Chat_Chapter02_02_5": "BAM— BAM— BAM—!", "Chat_Chapter02_03_01": "Oh, Proxy, did Sweet Pea send you to ask about the commission details?", "Chat_Chapter02_03_02": "I've located the approximate position of a heavy boring machine. If you're ready, we can set off now.", "Chat_Chapter02_03_03": "Ask about \"Sweet Pea\"", "Chat_Chapter02_03_04": "That's right, our fun-sized \"real beast,\" as Anton calls her! In all of Belobog, she only allows me to call her by that nickname.", "Chat_Chapter02_03_05": "She'd go kicking and screaming before she'd admit to letting me call her that of course... but I'm not giving up until she's taller than me!", "Chat_Chapter02_03_05_01": "You're welcome. By the way, Proxy, I heard you can sync with your Bangboo?", "Chat_Chapter02_03_05_02": "What modifications did you make? How did you get around the Marcel Group's exclusivity protocols? How does it feel having your consciousness inside a Bangboo? The mapping of the neural network...", "Chat_Chapter02_03_05_03": "Ah, sorry, I almost forgot that I should be the one answering the questions. Anyway, if there's ever a chance, please let me study your little Bangboo in the future!", "Chat_Chapter02_03_05_04": "(...I'm not so sure I should agree to that.)", "Chat_Chapter02_03_06": "Ask about her responsibilities", "Chat_Chapter02_03_07": "My job is the \"development and advancement of heavy-duty smart construction machines for in-Hollow use.\" There was some important-sounding title on the business card Ben got me... I can't remember. Oh well, it's not important!", "Chat_Chapter02_03_08": "I'm just very content to be able to study those adorable children at the company and watch them grow.", "Chat_Chapter02_03_09": "Ah, yes, the children have the same version of the logic core installed, but their personalities are somewhat different.", "Chat_Chapter02_03_10": "There're a few particularly smart children who can recite the times tables, I'll have them show you next time!", "Chat_Chapter02_03_18": "End conversation", "Chat_Chapter02_03_19": "Okay, I'll be counting on you in the Hollow later!", "Chat_Chapter02_03_20": "The kids must be very scared right now in the chaotic and dangerous Hollow. We must be sure to comfort them once we find them.", "Chat_Chapter02_03_21": "Having the location info makes things much easier.", "Chat_Chapter02_03_22": "You've been a big help.", "Chat_Chapter02_03_23": "...Alright, then.", "Chat_Chapter02_03_24": "I'll send you the stats for the boring machine shortly. If you have any other questions, feel free to ask!", "Chat_Chapter02_03_25": "Proxy, is there anything else you want to know?", "Chat_Chapter02_03_26": "But don't underestimate her just because of her appearance. Everyone at Belobog respects her as the company president.", "Chat_Chapter02_03_27": "If I have to mention one thing I'm not entirely happy with... it would be that Sweet Pea isn't enthusiastic enough about smart machinery.", "Chat_Chapter02_03_28": "How did this happen... She was so fascinated by mechanics when she was a child...", "Chat_Chapter02_03_29": "Speaking of our little ones, thanks to Belobog's special tech, not only can we easily locate them, they can also transmit information to each other in the Hollows!", "Chat_Chapter02_03_30": "Also, Belobog got the green light to operate in the Hollows, and the kids are all equipped with Carrot data. If they hadn't strayed so far into the Hollow and out of scope of the Carrot, they could've found their own way back.", "Chat_Chapter02_03_Name01": "Grace", "Chat_Chapter02_04_01": "Grace, how much longer do you need to analyze the coordinates of that prototype?", "Chat_Chapter02_04_02": "Please don't rush me. The more you rush, the slower it goes.", "Chat_Chapter02_04_03": "Is that Ben's signature line he uses at the close of each month when it's time for expense reports?!", "Chat_Chapter02_04_04": "*chuckles* Proxy, it seems Grace will need some more time.\nYou don't need to wait here. Once we've got the coordinates of the prototype, we'll let you know.", "Chat_Chapter02_06_01": "Oh, Proxy, you're here? I was just admiring your car. FOORKS M1, she's a beauty!", "Chat_Chapter02_06_02": "Hmmm, you also shortened the suspension, lowered the chassis, and reinforced it. Not bad, it must be pretty steady in a race? Like a tortoise on the loose!", "Chat_Chapter02_06_03": "Thank you... I guess?", "Chat_Chapter02_06_04": "So, shall we get in and go?", "Chat_Chapter02_06_Name1": "Anton", "Chat_Chapter02_08_01": "Take care on your journey, Wise! I'll keep a close eye on things!", "Chat_Chapter02_08_02": "Be safe on your journey. I'll be watching over you.", "Chat_Chapter02_08_Name2": "Wise", "Chat_Chapter02_09_01": "I asked Anton to wait for you in the parking lot. You can go find him when you're ready.", "Chat_Chapter02_09_02": "I asked Anton to wait for you in the parking lot. You can go find him when you're ready to go.", "Chat_Chapter02_09_03": "I'll continue to provide support with Fairy from the workshop as usual.", "Chat_Chapter02_09_04": "I'll continue to provide support with Fairy from the workshop as usual.", "Chat_Chapter02_09_05": "Oh right, and the road to Belobog's construction site isn't too good, so drive carefully.", "Chat_Chapter02_09_06": "Oh right, and the road to Belobog's construction site isn't too good, so drive slowly and stay safe.", "Chat_Chapter02_09_Name1": "Belle", "Chat_Chapter02_09_Name2": "Wise", "Chat_Chapter02_10_01": "Good kid, look at my fingers. How many is this?", "Chat_Chapter02_10_02": "This reaction... Did you bump your head just now? Maybe we should open it up and take a look inside?", "Chat_Chapter02_10_03": "...Back to normal immediately! What a good kid!", "Chat_Chapter02_10_Name1": "Grace", "Chat_Chapter02_11_01": "Hey, Proxy! I've just located one of the missing machinery, a heavy-duty grappler. Shall we set off now, or do you have any more questions for me?", "Chat_Chapter02_11_02": "I've always wanted to ask...", "Chat_Chapter02_11_03": "Ask about his role", "Chat_Chapter02_11_04": "At Belobog, you could say the president is in charge of people, Ben's in charge of finances, Grace deals with tech... and I... I guess I'm mostly on construction sites.", "Chat_Chapter02_11_05": "Sure thing, sometimes I gotta schmooze or dress up for negotiations. You know what someone once told me, \"There are no tough jobs, just brave folks!\" That always cheers me up, hahaha!", "Chat_Chapter02_11_06": "(That sounds familiar. Am I imagining it?)", "Chat_Chapter02_11_07": "(Why do I feel like that's not the original saying...)", "Chat_Chapter02_11_08": "Ask about \"Bangboo Knows\"", "Chat_Chapter02_11_09": "You must see it too, right Proxy? For such a show to invite us on, they couldn't have good intentions.", "Chat_Chapter02_11_10": "But Ben said we'd look even worse if we refuse, so we had to accept.", "Chat_Chapter02_11_11": "We all decided to let the president go on first, but then the program said \"We invite guests onto a children's program, not children on as guests!\"", "Chat_Chapter02_11_12": "Our president almost smashed a load-bearing wall when she heard... Haha, don't give me that look, I'm not complaining! One of her charms is that she doesn't even bother holding back when she's angry.", "Chat_Chapter02_11_13": "Good thing she didn't go in the end... That stupid host... He just had to bring up that incident...", "Chat_Chapter02_11_14": "Ahem! But that's all in the past, Proxy! We got this new project based on our merits alone, and we'll definitely deliver!", "Chat_Chapter02_11_15": "Everyone has a past that they don't want to talk about though, right? Even you guys changed Inter-Knot accounts after certain events? Don't worry, I won't ask for details, hahaha!", "Chat_Chapter02_11_16": "Ask about his \"Bro\"", "Chat_Chapter02_11_17": "Oh, so you saw me talking to myself on the side of the road.", "Chat_Chapter02_11_19": "Allow me to introduce you to my Bro — my jackhammer! If we're heading into the Hollow later, we'll need Grace's help to adjust it and get it into the best condition.", "Chat_Chapter02_11_20": "So that's your bro...", "Chat_Chapter02_11_21": "So this is your bro...", "Chat_Chapter02_11_22": "It works alongside me every day, so of course it's my bro! And for someone like me who isn't much of a thinker, my bro is great to talk to.", "Chat_Chapter02_11_23": "I wanted to make a good impression, so I left it behind when I went to see you this morning, but then I felt really awkward without it.", "Chat_Chapter02_11_25": "So that's why it's on your arm as soon as you got to the construction site.", "Chat_Chapter02_11_26": "So that's why you went looking for it the moment you got out of the car...", "Chat_Chapter02_11_27": "Hahaha, and it was also thanks to my bro I was able to stop that heavy machine base from avoiding the system check.", "Chat_Chapter02_11_28": "End conversation", "Chat_Chapter02_11_29": "Anyway, I'm all set here. If you have any other questions, feel free to ask. We're all on the same team!", "Chat_Chapter02_11_30": "Yo, Proxy! We've found the location of that heavy-duty grappler.", "Chat_Chapter02_11_31": "Shall we go right away, or did you have any questions?", "Chat_Chapter02_11_33": "Hey, Proxy! I've just located one of the missing machinery, a heavy-duty grappler. Shall we set off now, or do you have any more questions for me?", "Chat_Chapter02_11_34": "Speaking of which, I've been meaning to ask...", "Chat_Chapter02_11_35": "About that \"bro\" you mentioned before...", "Chat_Chapter02_11_36": "Oh, so you saw me talking to myself on the side of the road.", "Chat_Chapter02_11_37": "Allow me to introduce you to my Bro — my jackhammer! If we're heading into the Hollow later, we'll need Grace's help to adjust it and get it into the best condition.", "Chat_Chapter02_11_38": "So that's your bro...", "Chat_Chapter02_11_39": "So this is your bro...", "Chat_Chapter02_11_40": "It works alongside me every day, so of course it's my bro! And for someone like me who isn't much of a thinker, my bro is great to talk to.", "Chat_Chapter02_11_41": "I wanted to make a good impression, so I left it behind when I went to see you this morning, but then I felt really awkward without it.", "Chat_Chapter02_11_42": "No wonder! You seem much more upbeat now.", "Chat_Chapter02_11_43": "Old habits are hard to break, huh?", "Chat_Chapter02_11_44": "Anyway, I'm all set here. If you have any other questions, feel free to ask. We're all on the same team!", "Chat_Chapter02_11_45": "Keep asking.", "Chat_Chapter02_11_46": "Nah... Maybe not now.", "Chat_Chapter02_11_47": "Oh, what else would you like to know? Fire away!", "Chat_Chapter02_11_48": "Alright! If you ever need to know something, just come find me!", "Chat_Chapter02_11_49": "What do you do at Belobog?", "Chat_Chapter02_11_50": "At Belobog, you could say the president is in charge of people, Ben's in charge of finances, Grace deals with tech... and I... I guess I'm mostly on construction sites.", "Chat_Chapter02_11_51": "Sure thing, sometimes I gotta schmooze or dress up for negotiations. You know what someone once told me, \"There are no tough jobs, just brave folks!\" That always cheers me up, hahaha!", "Chat_Chapter02_11_52": "(That sounds familiar. Am I imagining it?)", "Chat_Chapter02_11_53": "(Why do I feel like that's not the original saying...)", "Chat_Chapter02_11_54": "Why did Belobog go on a children's program?", "Chat_Chapter02_11_55": "You must see it too, right Proxy? For such a show to invite us on, they couldn't have good intentions.", "Chat_Chapter02_11_56": "But Ben said we'd look even worse if we refuse, so we had to accept.", "Chat_Chapter02_11_57": "We all decided to let the president go on first, but then the program said \"We invite guests onto a children's program, not children on as guests!\"", "Chat_Chapter02_11_58": "Good thing she didn't go in the end... That stupid host... He just had to bring up that incident...", "Chat_Chapter02_11_59": "Ahem! But that's all in the past, Proxy! We got this new project based on our merits alone, and we'll definitely deliver!", "Chat_Chapter02_11_60": "Everyone has a past that they don't want to talk about though, right? Even you guys changed Inter-Knot accounts after certain events? Don't worry, I won't ask for details, hahaha!", "Chat_Chapter02_11_61": "Maybe some other time...", "Chat_Chapter02_11_62": "Hmm? Hey, no need for formalities here, my friend.", "Chat_Chapter02_11_Name1": "Anton", "Chat_Chapter02_12_01": "I'm back, bro! Did Grace take good care of you?", "Chat_Chapter02_12_02": "Not yet? Hey bro, don't worry!", "Chat_Chapter02_12_03": "After all, you've been taken apart by her so many times that she has probably seen everything of you by now! Hahaha!", "Chat_Chapter02_12_Name1": "Anton", "Chat_Chapter02_13_01": "...Honestly, I know Grace is capable, but hasn't she been getting a little carried away lately?", "Chat_Chapter02_13_02": "Does a floor sweeper really need voice-activated cooking functions? Who wants it to cook an egg while cleaning the floor?!", "Chat_Chapter02_13_03": "And do intelligent machines need to be taught how to sing?! She swore it wouldn't affect their work, but within a week the construction site was as lively as a dance club!", "Chat_Chapter02_13_04": "The code that guy left behind... I told her if she wants to study it that's fine, but why does it have to be added to company products?!", "Chat_Chapter02_13_05": "That code is also considered a company asset, after all. Grace just wants to put it to good use...", "Chat_Chapter02_13_06": "...", "Chat_Chapter02_13_07": "Ah, sorry, President, I spoke out of turn...", "Chat_Chapter02_13_08": "Oh, Proxy, you're here. Have you spoken to Grace and Anton?", "Chat_Chapter02_13_09": "I've spoken to them both.", "Chat_Chapter02_13_10": "Not yet.", "Chat_Chapter02_13_11": "Then you should know a little more about our company and the intelligent machines.", "Chat_Chapter02_13_12": "If there's something you want to know, you should talk to them.", "Chat_Chapter02_13_13": "The three smart machines that went missing are a boring machine, a heavy-duty grappler, and a pile driver.", "Chat_Chapter02_13_14": "The boring machine and heavy-duty grappler have been found, but the pile driver went further away, so finding it will take some time. And we might need your help.", "Chat_Chapter02_13_15": "Let's head out and get those two machines back. With those two we can catch up on the progress we lost this week.", "Chat_Chapter02_13_Name1": "Koleda", "Chat_Chapter02_13_Name2": "Ben", "Chat_Chapter02_14_01": "...How was my performance just now?", "Chat_Chapter02_14_02": "I believe you perfectly represented Belobog Industries' corporate image...", "Chat_Chapter02_14_03": "What's the Proxy's face like? Did I just leave a strong impression?", "Chat_Chapter02_14_04": "I don't want to be underestimated in front of important partners...", "Chat_Chapter02_14_Name1": "Koleda", "Chat_Chapter02_14_Name2": "Ben", "Chat_Chapter02_15_01": "Wise, you're back.", "Chat_Chapter02_15_02": "Belle, you're back.", "Chat_Chapter02_15_03": "The commission this time was to find lost machines? Sounds like a pretty serious task compared to the usual ones like finding a lost cat or a husband with a secret girlfriend. No wonder Belobog was offering that kind of pay.", "Chat_Chapter02_15_04": "The commission this time was to find lost machines? Sounds like a pretty serious commission compared to the usual finding a lost cat or husband with a secret girlfriend. No wonder Belobog was offering that kind of pay.", "Chat_Chapter02_15_05": "Leave the support work to me. You just focus on getting into the Hollow.", "Chat_Chapter02_15_06": "Leave the support work to me. You just focus on getting into the Hollow.", "Chat_Chapter02_15_Name1": "Belle", "Chat_Chapter02_15_Name2": "Wise", "Chat_Chapter02_16_01": "You've been connected to the system for quite a while today, Wise. Are you feeling okay?", "Chat_Chapter02_16_02": "You've been connected to the system for quite a while today, Belle. Are you feeling okay?", "Chat_Chapter02_16_03": "My eyes feel sore.", "Chat_Chapter02_16_04": "Sore eyes? Would some carrots help? I heard a new patisserie has opened on Twelfth Street and their specialty is carrot cakes!", "Chat_Chapter02_16_05": "Sore eyes? Would some carrots help? I heard a new patisserie has opened on Twelfth Street and their specialty is carrot cakes! You like carrot cake, right?", "Chat_Chapter02_16_06": "Objection. Cakes are high in sugar and not beneficial to eyesight. I've found some natural dried carrots with no additives. They claim to also help prevent digestive issues caused by the high water content in fresh carrots.", "Chat_Chapter02_16_07": "Fairy, you're not talking about rabbit food, are you? My brother may spend a lot of time in rabbit-like Bangboo form, but not enough to enjoy eating like one.", "Chat_Chapter02_16_08": "Fairy, you're not talking about rabbit food, are you? My sister may spend a lot of time in rabbit-like Bangboo form, but not enough to enjoy eating like one.", "Chat_Chapter02_16_09": "I feel kinda dizzy.", "Chat_Chapter02_16_10": "I guess you've been working too long today... Maybe some water will help?", "Chat_Chapter02_16_11": "I guess you've been working too long today... Maybe some water will help?", "Chat_Chapter02_16_12": "Objection. \"Drink more water\" is among the top ten most imprudent medical recommendations. If you're not feeling well, I recommend seeking immediate medical attention. Would you like me to call the nearest emergency center?", "Chat_Chapter02_16_13": "Fairy... Does he really look like he needs an ambulance to you?", "Chat_Chapter02_16_14": "Fairy... Does she really look like she needs an ambulance to you?", "Chat_Chapter02_16_15": "Fairy has been a bit too enthusiastic these past few days...", "Chat_Chapter02_16_16": "I agree. Maybe it's because we scolded her for using too much electricity and she wants to make up for it.", "Chat_Chapter02_16_17": "I agree. Maybe it's because we scolded her for using too much electricity and she wants to make up for it.", "Chat_Chapter02_16_Name1": "Belle", "Chat_Chapter02_16_Name2": "Wise", "Chat_Chapter02_16_Name3": "Fairy", "Chat_Chapter02_17_01": "Let's hurry up and get that pile driver back while it isn't moving. Hehe, then we can sit back and watch the profits roll in!", "Chat_Chapter02_17_02": "Let's hurry up and get that pile driver back while it isn't moving. Thanks for helping our family get through this month's financial crisis.", "Chat_Chapter02_17_Name1": "Belle", "Chat_Chapter02_17_Name2": "Wise", "Chat_Chapter02_18_01": "It wasn't easy helping Belobog find those three missing machines, and now it's led to the issue with the prototype.", "Chat_Chapter02_18_02": "It wasn't easy helping Belobog find those three missing machines, and now it's led to the issue with the prototype.", "Chat_Chapter02_18_03": "And it turns out the accident at Belobog also happened back during the fall of the old capital.", "Chat_Chapter02_18_04": "And it turns out the accident at Belobog also happened back during the fall of the old capital.", "Chat_Chapter02_18_05": "The fall of the old capital changed so many things...", "Chat_Chapter02_18_06": "Yeah. The chaos back then buried so many secrets... The thing we're trying to look into and also the truth behind Koleda's dad's disappearance.", "Chat_Chapter02_18_07": "Yeah. The chaos back then buried so many secrets... The thing we're trying to look into, as well as the truth behind Koleda's dad's disappearance.", "Chat_Chapter02_18_08": "I understand Koleda wants to leave the past behind, but I wonder, can people really completely cut themselves off from the past?", "Chat_Chapter02_18_09": "I understand Koleda wants to leave the past behind, but I wonder, can people really completely cut themselves off from the past?", "Chat_Chapter02_18_10": "...Anyhow, if Belobog decides to go into the Hollow and retrieve the prototype, I wanna take the commission. Whaddaya think, Wise?", "Chat_Chapter02_18_11": "...Anyway, if Belobog Industries decides to go into the Hollows to retrieve the prototype, I'd like to take their commission. What do you think, Belle?", "Chat_Chapter02_18_12": "Well, like you said...", "Chat_Chapter02_18_12F": "If that's what you think...", "Chat_Chapter02_18_13": "I agree.", "Chat_Chapter02_18_14": "Then let's wait for Koleda to tell us more. It shouldn't be long now.", "Chat_Chapter02_18_15": "Then let's wait for Koleda to tell us more. It shouldn't be long now.", "Chat_Chapter02_18_16": "And it turns out the accident at Belobog also happened back during the fall of the old capital.", "Chat_Chapter02_18_17": "The fall of the old capital changed so many things...", "Chat_Chapter02_18_18": "Yeah. The chaos back then buried so many secrets... The thing we're trying to look into, and the truth behind Koleda's dad's disappearance.", "Chat_Chapter02_18_19": "Yeah, too many secrets got buried away in the chaos of those days — that thing we wanted to look into, and the truth about Koleda's dad's disappearance.", "Chat_Chapter02_18_20": "I understand Koleda wants to leave the past behind, but I wonder, can people really completely cut themselves off from the past?", "Chat_Chapter02_18_21": "I understand Koleda wants to leave the past behind, but I wonder, can people really completely cut themselves off from the past?", "Chat_Chapter02_18_22": "...Anyhow, if Belobog decides to go into the Hollow and retrieve the prototype, I want to take the commission. What do you think, Wise?", "Chat_Chapter02_18_23": "...Anyway, if Belobog Industries decides to go into the Hollows to retrieve the prototype, I'd like to take their commission. What do you think, Belle?", "Chat_Chapter02_18_24": "If that's what you think...", "Chat_Chapter02_18_25": "I'm planning the same.", "Chat_Chapter02_18_26": "We'll just have to wait and see what Koleda and the others decide, then.", "Chat_Chapter02_18_27": "We'll just have to wait and see what Koleda and the others decide, then.", "Chat_Chapter02_18_28": "Well done Wise, you've been working so hard lately. You should get some rest.", "Chat_Chapter02_18_29": "Belle, you've been working hard lately. Why don't you rest up a few days?", "Chat_Chapter02_18_Name1": "Belle", "Chat_Chapter02_18_Name2": "Wise", "Chat_Chapter02_18_Name3": "Belle", "Chat_Chapter02_18_Name4": "Wise", "Chat_Chapter02_19_01": "Anton got in touch to say he was going to commission us to find the prototype?", "Chat_Chapter02_19_02": "Anton got in touch to say he was going to commission us to find the prototype?", "Chat_Chapter02_19_03": "Looks like Koleda made her decision. You're going to meet them at the construction site soon, right Wise? Be careful out there!", "Chat_Chapter02_19_04": "Looks like Koleda made her decision. You're going to meet them at the construction site soon, right Belle? Be careful out there!", "Chat_Chapter02_19_Name1": "Belle", "Chat_Chapter02_19_Name2": "Wise", "Chat_Chapter02_20_01": "If you're ready to go, Wise, we can get straight to work.", "Chat_Chapter02_20_02": "If you're ready to go, Belle, we can get straight to work.", "Chat_Chapter02_20_03": "The prototype's communication module is nearing its limit, so we need to move fast. Fairy will be helping pinpoint the location, so I'm sure it'll all work out. Good luck!", "Chat_Chapter02_20_04": "The prototype's communication module is nearing its limit, so we need to move fast. Fairy will be helping pinpoint the location, so I'm sure it'll all work out. Good luck!", "Chat_Chapter02_20_Name1": "Belle", "Chat_Chapter02_20_Name2": "Wise", "Chat_Chapter02_21": "Both children have been sent for maintenance; I hope they'll be okay. It's a bit worrying to rush into the Hollow like this.", "Chat_Chapter02_22_01": "Are you looking for Grace? She's gone to perform maintenance on that girl and... um, um, um...", "Chat_Chapter02_22_02": "Oh right, Bro! ...It's called \"Hans,\" the name that heavy-duty grappler gave itself!", "Chat_Chapter02_22_03": "That mecha-maniac, Grace, keeps saying \"The child finally gave herself a name, so we have to call her properly.\"...", "Chat_Chapter02_22_04": "It's just like having an overprotective mom! —Don't tell her I said that, though.", "Chat_Chapter02_22_Name1": "Anton", "Chat_Chapter02_23_01": "I wonder what kind of troublesome personality the pile driver will have adopted... Are these changes connected to Grace?", "Chat_Chapter02_23_02": "I can always trust Ben with any task. He's meticulous and diligent, though he tends to put too much pressure on himself at times. ", "Chat_Chapter02_23_03": "With an employee like him you have to show concern from time to time, but not too obviously, or he'll get even more nervous...", "Chat_Chapter02_23_04": "...Sorry, this probably isn't very interesting to you, is it?", "Chat_Chapter02_23_Name1": "Koleda", "Chat_Chapter02_24": "Calculating the pile driver's location requires precise calculations. Please don't disturb me.", "Chat_Chapter02_25_01": "You take an interest in these children's well-being? It's nice to see your thoughtful side, Proxy. ", "Chat_Chapter02_25_02": "My well-being? There's no need for that, is there?", "Chat_Chapter02_25_Name1": "Grace", "Chat_Chapter02_26_01": "I appreciate your help, Proxy.", "Chat_Chapter02_26_02": "No matter what dangers the next retrieval task holds, I'll protect you and that little Bangboo you're possessing. Don't worry!", "Chat_Chapter02_26_Name1": "Anton", "Chat_Chapter02_27": "Father... No, he betrayed us. He doesn't deserve it... He doesn't deserve it...", "Chat_Chapter02_28_01": "I'm a bit concerned about the President... No, maybe I'm just overthinking...", "Chat_Chapter02_28_Name1": "Ben", "Chat_Chapter02_29_01": "Angry? I'm not angry.", "Chat_Chapter02_29_02": "Why would I be angry? I'm here to handle technical issues, right?", "Chat_Chapter02_29_Name1": "Grace", "Chat_Chapter02_30_01": "Ben's been worried about Grace and the President. He's had trouble sleeping for days.", "Chat_Chapter02_30_02": "I told him that if he really wanted to resolve things quickly, he should find a boxing ring and let them settle it with a match!", "Chat_Chapter02_30_03": "But then he just paced around a bit and walked away without saying anything. Proxy, if there were such a match, who would you bet on?", "Chat_Chapter02_30_Name1": "Anton", "Chat_Chapter02_31_01": "The rest is up to you now, Proxy.", "Chat_Chapter02_31_02": "...", "Chat_Chapter02_31_03": "...", "Chat_Chapter02_31_04": "Don't look at me like that. I'm not a child, and I won't let my emotions affect my work.", "Chat_Chapter02_31_Name1": "Koleda", "Chat_Chapter02_32_01": "...Mr./Ms. Proxy, why is there still conflict in this world? Why can't people understand each other?", "Chat_Chapter02_32_02": "I've been thinking about this a lot lately...", "Chat_Chapter02_32_03": "Are you inspired by what's happening around you?", "Chat_Chapter02_32_04": "Because Koleda and Grace are arguing?", "Chat_Chapter02_32_05": "I'm sorry! I must be overreacting...", "Chat_Chapter02_32_06": "But... ah, if there were a button in this world to eliminate the barriers between people, I'd keep pressing it until it exploded...", "Chat_Chapter02_33_01": "I'll contact Nicole right away, Wise, and tell her that we want to ask Rain to decrypt the storage unit.", "Chat_Chapter02_33_02": "I'll contact Nicole right away, Belle, and tell her that we want to ask Rain to decrypt the storage unit.", "Chat_Chapter02_33_03": "Is there anything else you want to talk about?", "Chat_Chapter02_33_04": "Is there anything else you want to talk about?", "Chat_Chapter02_33_05": "About our financial issue...", "Chat_Chapter02_33_06": "With the commission fee from Belobog, this morning turned out to be a good one. But we'll still have to work hard next month.", "Chat_Chapter02_33_07": "With the commission fee from Belobog, this morning turned out to be a good one. But we'll still have to work hard next month.", "Chat_Chapter02_33_08": "So in the meantime, tell me before you go spending money on video games and gacha, okay?", "Chat_Chapter02_33_09": "So in the meantime, tell me before you go spending money on video games and gacha, okay?", "Chat_Chapter02_33_10": "What? You already knew?!", "Chat_Chapter02_33_11": "Nobody knows you better than me.", "Chat_Chapter02_33_12": "Nobody knows you better than me, after all.", "Chat_Chapter02_33_13": "About Belobog...", "Chat_Chapter02_33_14": "In the search for the prototype, those three intelligent machines got pretty badly damaged when they were swallowed by the monster. I don't think Grace will give up on saving them though.", "Chat_Chapter02_33_15": "In the search for the prototype, those three intelligent machines got pretty badly damaged when they were swallowed by the monster. I don't think Grace will give up on saving them though.", "Chat_Chapter02_33_16": "PubSec should return the three Belobog machines after they've recovered the monster's remains.", "Chat_Chapter02_33_17": "PubSec should return the three Belobog machines after they've recovered the monster's remains.", "Chat_Chapter02_33_18": "Let's help Grace too if she needs anything, Wise.", "Chat_Chapter02_33_19": "Let's help Grace too if she needs anything, Belle.", "Chat_Chapter02_33_20": "About that \"thing\" we're looking into...", "Chat_Chapter02_33_21": "Back then, I thought if we became Proxies, we'd get some answers to that thing soon. I never expected it to be this difficult.", "Chat_Chapter02_33_22": "Back then, I thought if we became Proxies, we'd get some answers to that thing soon. I never expected it to be this difficult.", "Chat_Chapter02_33_23": "Although we may have had a breakthrough, your eyes feeling strange because of that monster definitely isn't a good thing.", "Chat_Chapter02_33_24": "Although we may have had a breakthrough, your eyes feeling strange because of that monster definitely isn't a good thing.", "Chat_Chapter02_33_25": "If your eyes feel uncomfortable again in the future, Wise, tell me straight away.", "Chat_Chapter02_33_26": "If your eyes feel uncomfortable again in the future, Belle, tell me straight away.", "Chat_Chapter02_33_27": "Don't worry, I won't hide it from you.", "Chat_Chapter02_33_28": "I don't have anything to discuss.", "Chat_Chapter02_33_29": "We rarely get a day with so much free time... Why don't you take a break, bro? You'll feel better if you get some rest!", "Chat_Chapter02_33_30": "We rarely get a day with so much free time. Why don't you take a break, sis? I'm still a little worried about your health...", "Chat_Chapter02_33_Name1": "Belle", "Chat_Chapter02_33_Name2": "Wise", "Chat_Chapter02_34_01": "I don't know if Belobog Industries will contact us again. For now, let's put this matter aside and do something else to raise our Inter-Knot Level.", "Chat_Chapter02_34_Name1": "Belle", "Chat_Chapter02_34_Name2": "Wise", "Chat_Chapter02_35_01": "The message you just received was from Belobog Industries, right?", "Chat_Chapter02_35_01_01": "Should I call him now to discuss the details of the commission?", "Chat_Chapter02_35_02": "The look on your face tells me that the message is from Belobog Industries.", "Chat_Chapter02_35_03": "Yeah, it's from Ben.", "Chat_Chapter02_35_04": "We've got some clues about the third machine", "Chat_Chapter02_35_05": "Great! Let's get to the bottom of it.", "Chat_Chapter02_35_06": "Great! Let's check out the details.", "Chat_Chapter02_35_Name1": "{M#Belle}{F#Wise}", "Chat_Chapter02_36_01": "Do you want to start discussing the commission for the prototype with Belobog Industries?", "Chat_Chapter02_36_02": "Start the discussion.", "Chat_Chapter02_36_03": "One moment please", "Chat_Chapter02_37_01": "President Koleda... *sob*...", "Chat_Chapter02_37_02": "...I... I'm not crying...", "Chat_Chapter02_37_Name1": "Ben", "Chat_Chapter02_38_01": "Hey, hey, it was definitely not the right moment for me to intervene.", "Chat_Chapter02_38_02": "\"A man's silence can also be deafening\" — Even so, just standing by while your colleagues fight is too cowardly!", "Chat_Chapter02_38_03": "Aaah! What should I do as a real bro?", "Chat_Chapter02_38_Name1": "Anton", "Chat_Chapter02_39_01": "Even if the new model is introduced to the market, we won't tear up the blueprints of the previous prototype...", "Chat_Chapter02_39_02": "Proxy, can you understand? Tell me, why are some people so eager to negate everything about their own fathers?", "Chat_Chapter02_39_Name1": "Grace", "Chat_Chapter02_40_01": "To recover the company's assets, we have to involve what that person left behind again...", "Chat_Chapter02_40_02": "...not qualified. ...I must handle the current situation properly and make the decisions that are most beneficial to the company. As a leader, I...", "Chat_Chapter02_40_Name1": "Koleda", "Chat_Chapter02_41_01": "Did you cry, Ben?", "Chat_Chapter02_41_02": "...I'm sorry, President, you're obviously stressed too, and I shouldn't be a cause for concern.", "Chat_Chapter02_41_03": "I'm the one who should apologize. I've been immature and putting pressure on you and everyone else.", "Chat_Chapter02_41_04": "Don't worry about me — Yes, yes, I've calmed down now...", "Chat_Chapter02_41_05": "...I'm very calm now, unlike that stubborn mecha-maniac, Grace!!", "Chat_Chapter02_41_Name1": "Koleda", "Chat_Chapter02_41_Name2": "Ben", "Chat_Chapter02_42_01": "Although you're older, President Koleda is the real leader here.", "Chat_Chapter02_42_02": "Sooo...", "Chat_Chapter02_42_03": "So, why don't you consider taking a step back?", "Chat_Chapter02_42_04": "Huh? Is this a sports club or a fraternity here? Anton, don't try to impose your hierarchy theory on me.", "Chat_Chapter02_42_05": "I don't want to talk. You two, just leave me alone.", "Chat_Chapter02_42_06": "Don't be ungrateful! I'm trying to help you!", "Chat_Chapter02_42_07": "...But, only a mecha-maniac like you would call us \"you two.\" I'll forgive you for respecting my bro.", "Chat_Chapter02_42_Name1": "Anton", "Chat_Chapter02_42_Name2": "Grace", "Chat_Chapter02_43_01": "Hey, have you heard? The President and Grace had a big fight!", "Chat_Chapter02_43_02": "It's probably because someone has been spending too much R&D funds!", "Chat_Chapter02_43_03": "It's no secret that Anton was out doing sales visits for two weeks straight, just to make up for the losses from his last accident!", "Chat_Chapter02_43_04": "No, I heard the argument wasn't about that...", "Chat_Chapter02_43_Name1": "Li", "Chat_Chapter02_43_Name2": "Ironhead", "Chat_Chapter02_44_01": "Miss Grace seems to have clashed with the President!", "Chat_Chapter02_44_02": "Could it be... she's really going to Three Gates with the whole R&D team?", "Chat_Chapter02_44_03": "Impossible! No one and no bear at Belobog Industries would betray the President, especially not Miss Grace!", "Chat_Chapter02_44_04": "It's probably 'cause she stayed up way too late again... President can't stand that, and most likely gave her a talking-to.", "Chat_Chapter02_44_Name1": "Gray", "Chat_Chapter02_44_Name2": "Pepper", "Chat_Chapter02_45_Name1": "Grace", "Chat_Chapter02_46_01": "Okay! We're ready to go whenever you are.", "Chat_Chapter02_46_Name1": "Anton", "Chat_Chapter02_47_01": "The pile driver ran further away, so I'm afraid it might take a bit longer to track it down.", "Chat_Chapter02_47_02": "Proxy, let's head into the Hollow to look for the boring machine and heavy-duty grappler first.", "Chat_Chapter02_47_Name1": "Koleda", "Chat_Chapter02_48_01": "(Now you've learned all the commission details. Just need to turn on the HDD at home and you're ready to roll.)", "Chat_Chapter02_49_01": "Phew... I guess that's it for this commission for now. According to Ben, he would contact us shortly.", "Chat_Chapter02_49_02": "That's it for this commission for now. According to Ben, he would contact us soon.", "Chat_Chapter02_49_03": "You've worked hard today, Wise. Rest early.", "Chat_Chapter02_49_04": "You've had a tough day, Belle. Get some rest soon.", "Chat_Chapter02_49_Name01": "Belle", "Chat_Chapter02_49_Name02": "Wise", "Chat_Chapter02_50_01": "{M#(Koleda has been somewhat uneasy ever since hearing the name \"Khors\"... Should we ask her about it when we discuss payment later?)}{F#(Ever since hearing the name \"Khors,\" Koleda has been somewhat uneasy... Should I ask her about it when we discuss payment later?)}", "Chat_Chapter02_51_01": "{M#(Although the commission is completed, it doesn't feel entirely satisfying... I bet Belle would say the same. I'll chat with her about it when I get back.)}{F#(Although the commission is completed, something still feels off... I'll have a talk with Wise when I get back.)}", "Chat_Chapter02_52_01": "{M#(Now that we've got this commission sorted, what's next? I could see if there's any way I can pitch in and help out our neighbors, the Agents, or other folks in New Eridu.)}{F#(Now that this commission is wrapped up, what's our next move? I could look into how to make the most of my free time, maybe by lending a hand to our neighbors, the Agents, or other New Eridu residents?)}", "Chat_Chapter02_53_01": "(Although it got my heart racing a bit, I finally met with the President. Now, let's ask about the commission details.)", "Chat_Chapter02_54_01": "Anton said that he'd like to meet you tomorrow morning to discuss the commission finding the prototype, right?", "Chat_Chapter02_54_02": "Belle, Anton asked you to go to the construction site tomorrow morning to discuss finding the prototype, right?", "Chat_Chapter02_54_03": "It's a bit late now, but we should get a move on with this. You should to the construction site early tomorrow to meet with Anton.", "Chat_Chapter02_54_04": "So, what should we do for the rest of today?", "Chat_Chapter02_54_05": "Stay with {M#Belle}{F#Wise} until morning", "Chat_Chapter02_54_06": "There are other things to do...", "Chat_Chapter02_54_07": "The next morning...", "Chat_Chapter02_54_08": "Hey Wise, it's time to go for that commission with Belobog, isn't it? Be cautious on the way, and know that I'm here to back you up whenever you need it.", "Chat_Chapter02_54_09": "In that case, I'll let you get back to work. Just don't forget about this!", "Chat_Chapter02_54_10": "Then, for the rest of today, let's find something to do to pass the time.", "Chat_Chapter02_54_11": "Awesome! I'm up for some board games with you tonight! Depending on how things go, we might even get Fairy to join us!", "Chat_Chapter02_54_12": "That's great. Let's have a movie night, then... Well, maybe just one movie. We still need to get up early tomorrow.", "Chat_Chapter02_54_13": "Belle, it's time to head out for that commission with Belobog Industries, right? Be careful on the way, and remember that I'm here to back you up whenever you need it.", "Chat_Chapter02_54_14": "In that case, I'll let you get back to work. And let's go see Anton and the others tomorrow morning.", "Chat_Chapter02_54_Name01": "Belle", "Chat_Chapter02_54_Name02": "Wise", "Chat_Chapter02_55_01": "Wise, Anton mentioned that he wants to discuss the prototype with you in the morning, right?", "Chat_Chapter02_55_02": "Belle, Anton asked you to go to the construction site tomorrow morning to discuss finding the prototype, right?", "Chat_Chapter02_55_03": "I always feel like Belobog Industries' \"morning\" starts exceptionally early...", "Chat_Chapter02_55_04": "I'll leave now.", "Chat_Chapter02_55_05": "I\u00A0have other stuff to do...", "Chat_Chapter02_55_06": "Take care on the way! Even though I really wanna get back to sleep, I'll do my best to stay awake so I can back you up anytime, bro!", "Chat_Chapter02_55_07": "Hmm... in that case, let's go see Anton and the others tomorrow!", "Chat_Chapter02_55_08": "But even by their standards, it should be considered morning now, right?", "Chat_Chapter02_55_09": "Alright, stay safe on the road, drive carefully, and I'll stand by to offer support.", "Chat_Chapter02_55_10": "In that case, let's go see Anton and the others tomorrow morning. Remember to get up early.", "Chat_Chapter02_55_Name01": "Belle", "Chat_Chapter02_55_Name02": "Wise", "Chat_Chapter02_56_01": "{M#Belle}{F#Wise}, I'll take it from here.", "Chat_Chapter02_56_02": "Alright, I'll do my best to assist you.", "Chat_Chapter02_56_Name01": "{M#Wise}{F#Belle}", "Chat_Chapter02_56_Name02": "{M#Belle}{F#Wise}", "Chat_Chapter02_57_01": "Our base is over at the Brant Street Construction Site. It's been empty for a while, but we just recently started using it.", "Chat_Chapter02_57_02": "Shall we go now, Proxy?", "Chat_Chapter02_57_03": "Ready when you are!", "Chat_Chapter02_57_04": "I'll finish up soon...", "Chat_Chapter02_57_Name01": "Anton", "Chat_Chapter02_58_01": "Are you heading to the Brant Street Construction Site?", "Chat_Chapter02_58_02": "Confirm", "Chat_Chapter02_58_03": "Cancel", "Chat_Chapter02_60_01": "Wait a moment! You folks are really strange! I've never had clients like you before!", "Chat_Chapter02_60_02": "Even if we don't ask about the client's identity in our line of work, how am I supposed to accept a gig without being informed of the details?", "Chat_Chapter02_60_03": "Nah, I'm all good with the payments. It's just that with the elections coming up soon, I'm thinking of taking some low-risk easy gigs.", "Chat_Chapter02_60_04": "Give me a day or two to think about it, at least.", "Chat_Chapter02_60_05": "(It looks like she's on the phone with her earphones on... The conversation seems a bit suspicious, but it might not be polite to eavesdrop further.)", "Chat_Chapter02_60_06": "(It looks like she's on the phone with her earphones on... The conversation seems a bit suspicious, but it might not be polite to eavesdrop further.)", "Chat_Chapter02_60_Name01": "Girl in the Gray Hoodie", "Chat_Chapter02_60_Name02": "Belle", "Chat_Chapter02_60_Name03": "Wise", "Chat_Chapter02_61_01": "She hasn't come today, either. What's going on?", "Chat_Chapter02_61_02": "Oh, {M#Wise}{F#Belle}, you're here. What would you like to have today?", "Chat_Chapter02_61_03": "General Chop, do you have something on your mind?", "Chat_Chapter02_61_04": "What were you just talking about?", "Chat_Chapter02_61_05": "Haha, it's nothing. Don't worry about it. I have a regular who always taste-tests new dishes for me. She said she'd swing by this week but hasn't shown up yet.", "Chat_Chapter02_61_06": "Oh, right! That girl always goes to your store after finishing the food here.", "Chat_Chapter02_61_07": "{M#Wise}{F#Belle}, do you remember her? She always wears a gray hoodie and carries an orange backpack.", "Chat_Chapter02_61_08": "I have a vague memory.", "Chat_Chapter02_61_09": "I don't really remember.", "Chat_Chapter02_61_10": "Maybe she's been busy lately. Last time, she mentioned having a great job opportunity but wasn't sure if she should take it.", "Chat_Chapter02_61_11": "Oh dear, I've been talking your ear off. Come on, go ahead and place your order!", "Chat_Chapter02_61_Name01": "General Chop", "Chat_Chapter02_62_01": "(Phone vibrating...)", "Chat_Chapter02_62_02": "Is a new commission coming in so soon?", "Chat_Chapter02_62_Name01": "Belle", "Chat_Chapter02_62_Name02": "Wise", "Chat_Chapter02_63_01": "Congratulations! I see {NICKNAME}'s Reputation on Inter-Knot is on the rise. How did the test go?", "Chat_Chapter02_63_02": "Piece of cake.", "Chat_Chapter02_63_03": "...It wasn't too bad.", "Chat_Chapter02_63_04": "In that case, we should talk about that commi—", "Chat_Chapter02_63_05": "I thought we were gonna throw me a party?", "Chat_Chapter02_63_06": "I'm here to tell you about a new lucrative commission. Isn't it the best way to celebrate?", "Chat_Chapter02_63_07": "In a nutshell, this commission involves going to the designated Hollow and clearing out a batch of discarded building materials.", "Chat_Chapter02_63_08": "It's a crucial area for many construction teams heading to their work sites, and I've heard the new metro construction team will need to pass through there frequently.", "Chat_Chapter02_63_09": "Speaking of the metro construction, there's something I want to ask you. Do you have anything to do with Cunning Hares taking down Vision Corporation?", "Chat_Chapter02_63_10": "...", "Chat_Chapter02_63_11": "Why do you ask?", "Chat_Chapter02_63_12": "Haha, I catch your drift. No worries, I'm not trying to pry into your work... This is nothing more than a casual chat.", "Chat_Chapter02_63_13": "Ever since Vision Corporation went under, I've been busy dealing with the mess resulting from the incident on Inter-Knot...", "Chat_Chapter02_63_14": "Now that the metro project's changed hands, the deck's been reshuffled in many ways...", "Chat_Chapter02_63_15": "Otherwise, how do you think I could have landed this clean up commission for you?", "Chat_Chapter02_63_16": "This commission requires a certain amount of Inter-Knot Reputation...", "Chat_Chapter02_63_17": "Does it only involve clean up work?", "Chat_Chapter02_63_17_name": "Shepherd", "Chat_Chapter02_63_18": "That's how the client put it. But, of course, there's no harm in being cautious. After all, Hollows aren't really known for their safety...", "Chat_Chapter02_63_19": "It actually isn't a bad thing for you if the client wants some extra work done. The higher the requirements, the higher the pay, no?", "Chat_Chapter02_63_20": "Completing this commission will also help you build a reputation in the construction industry.", "Chat_Chapter02_63_21": "Fine, I'll take it.", "Chat_Chapter02_63_22": "The commission is yours now. Keep me in the loop.", "Chat_Chapter02_63_23": "It's a shame I can't take time to savor my coffee today. I have something else to attend to.", "Chat_Chapter02_63_24": "Shepherd downs his coffee and leaves...", "Chat_Chapter02_64_01": "Hello there, manager from across the street.", "Chat_Chapter02_64_02": "The quality of these resources you've gathered is wonderful. I'm sure they'll whip up some amazing melodies.", "Chat_Chapter02_64_03": "The equipment's all ready, so if you need to tune anything, let's talk more inside!", "Chat_Chapter02_64_04": "Thank you, Miss Elfy!", "Chat_Chapter02_64_05": "I'll give it a try!", "Chat_Chapter02_64_Name01": "Elfy", "Chat_Chapter02_65_01": "Today has been quite a long day... Wise, go rest now! There's more work waiting for you tomorrow.", "Chat_Chapter02_65_02": "Belle, you did a great job today. Get some rest, and we have more work to do tomorrow.", "Chat_Chapter02_65_Name01": "Belle", "Chat_Chapter02_65_Name02": "Wise", "Chat_Chapter02_66_01": "(Phone vibrating...)", "Chat_Chapter02_66_02": "Seems like a text message. Let's it check out.", "Chat_Chapter02_66_Name01": "Belle", "Chat_Chapter02_66_Name02": "Wise", "Chat_Chapter02_67_01": "Greetings, Master. To help rebuild your Proxy business, I've filtered out the best commissions from Inter-Knot for you. Please peruse at your leisure.", "Chat_Chapter02_68_01": "Greetings, Master. To help maintain a positive revenue stream for the household, I've filtered out the best commissions from the Inter-Knot for you. Please peruse at your leisure.", "Chat_Chapter02_69_01": "(Your phone beeps. Who could that message be from?)", "Chat_Chapter02_70_01": "The commissions with Belobog Heavy Industries are pretty much done. While we still need to retrieve what's left of that monster and break into the rest of the storage units, these tasks will take some time.", "Chat_Chapter02_70_02": "With the fee from Belobog, we can finally consider upgrading Eous and a few display monitors that are always bugging out. I'll get onto those tasks over the next few days.", "Chat_Chapter02_70_03": "I'll handle some commissions, then.", "Chat_Chapter02_70_04": "I'll throw myself into rebuilding our Proxy career, then.", "Chat_Chapter02_70_05": "You're quite the hard worker, bro.", "Chat_Chapter02_70_06": "Some of the commissions Fairy found before are still available. Check them out if you're interested.", "Chat_Chapter02_70_07": "Things with Belobog Heavy Industries are pretty much over. We still have to recover all the monster's remains and crack the rest of the storage units, but those can only be done step by step.", "Chat_Chapter02_70_08": "With the fee from Belobog, we can finally think about upgrading Eous and a few display monitors that are always bugging out. I'll get onto those tasks over the next few days.", "Chat_Chapter02_70_09": "You're so hard-working, Belle.", "Chat_Chapter02_70_10": "Besides those commissions Fairy found before, there're still a few remaining open. Check it out if you're keen.", "Chat_Chapter02_70_11": "Belle", "Chat_Chapter02_70_12": "Wise", "Chat_Chapter02_71_01": "Greetings, Master. As per the Second Assistant's request, I've already filtered out the commissions with good ROI and high reliability. Please peruse at your leisure.", "Chat_Chapter02_72_01": "Greetings, Master.", "Chat_Chapter02_72_02": "Cat got your tongue?", "Chat_Chapter02_72_03": "Any good commissions?", "Chat_Chapter02_72_04": "Congratulations, you've produced a conditioned reflex. Here are the filtered results. Please peruse at your leisure.", "Chat_Chapter02_72_05": "Fairy", "Chat_Chapter02_73_01": "Fairy might call me Second Assistant all the time, but I have to hand it to her for finding such great commissions.", "Chat_Chapter02_73_02": "{M#Bro}{F#Belle}, if you want to get any Proxy business done today, then first clear all the other tasks off your schedule.", "Chat_Chapter02_74_01": "Finally, I can take a break...", "Chat_Chapter02_74_02": "...The intelligent machines of Belobog Heavy Industries... might actually be too intelligent...", "Chat_Chapter02_74_03": "...I hope the last one... can be slightly more... normal...", "Chat_Chapter02_74_04": "...", "Chat_Chapter02_74_05": "...", "Chat_Chapter02_75_01": "Good work out there! I might be imagining things, but you seem to get a little excited whenever you see a hidden fissure, Wise...", "Chat_Chapter02_75_02": "You did well. I might be imagining things, but Belle, you seem to get a little excited whenever you see a hidden fissure...", "Chat_Chapter02_75_03": "...Hmm, I get it though. It's kinda like finding unexpected treasure at the end of a fork in the road, right?", "Chat_Chapter02_75_04": "...I guess I understand how that feels. It's kind of like finding unexpected treasure at the end of a fork in the road, right?", "Chat_Chapter02_75_05": "Since the Rally Commission has been completed, Wise, you can do whatever you want now!", "Chat_Chapter02_75_06": "Since the Rally Commission has been completed, Belle, you can do whatever you want to do now.", "Chat_Chapter02_75_07": "See you in the evening~", "Chat_Chapter02_75_08": "Let's talk in the evening.", "Chat_Chapter02_76_01": "You need to rest well to work well! ...Is this statement a little disrespectful to the god of rest?", "Chat_Chapter02_76_02": "Rest is rest! It's time to sleep!", "Chat_Chapter02_76_03": "Come back and rest later", "Chat_Chapter02_77_01": "How long will it be until Koleda makes her decision and sends us a message? I get the feeling we won't need to wait too long.", "Chat_Chapter02_77_02": "I wonder how long it'll take until Koleda makes her decision and sends us a message... I have a feeling we won't wait for too long.", "Chat_Chapter02_78_01": "...The Prototype... Belobog Heavy Industries... Koleda's father...", "Chat_Chapter02_78_02": "...How many people's lives were changed by the fall of the old capital?", "Chat_Chapter02_78_03": "...Will... this kind... keep... in the future...", "Chat_Chapter02_78_04": "...", "Chat_Chapter02_78_05": "...", "Chat_Chapter02_79_01": "Now that the Belobog matter is settled, we're set for a good while...", "Chat_Chapter02_79_02": "Now that the Belobog Heavy Industries matter is settled, I think we won't need to worry for a while.", "Chat_Chapter02_79_03": "Let's do something easy, then? Manage our video store's business, sort out our videotape inventory, etc...", "Chat_Chapter02_79_04": "Let's do something easy, then? Manage our video store's business, sort out our videotape inventory, etc...", "Chat_Chapter02_79_05": "We can close earlier and watch videos at home, too.", "Chat_Chapter02_79_06": "We can close earlier and watch videos at home, too.", "Chat_Chapter02_79_07": "Let's close shop early today. You need to take care of yourself.", "Chat_Chapter02_79_08": "Let's close the store early today. I'm still a little worried about your health.", "Chat_Chapter02_79_09": "...I wonder how much information can be found in the prototype's storage unit...", "Chat_Chapter02_79_10": "...The monster in the monument... it isn't an Ethereal... and it doesn't seem like a typical Corrupted...", "Chat_Chapter02_79_11": "...Why are... eyes...", "Chat_Chapter02_79_12": "...I can't let Belle... worry...", "Chat_Chapter02_79_12F": "...I can't let Wise... worry...", "Chat_Chapter02_79_13": "...", "Chat_Chapter02_79_14": "...", "Chat_Chapter02_79_15": "...Someone is knocking on the door? ...Oh, the sun has come up... Okay, let's get into gear.", "Chat_Chapter02_79_16": "After browsing Inter-Knot for a while, I'm still not feeling drowsy.", "Chat_Chapter02_79_17": "Is someone knocking on my door? Did {F#Wise}{M#Belle} notice that I'm not sleeping...?", "Chat_Chapter02_79_18": "Forget trying to sleep. I might as well get up and chat.", "Chat_Chapter02_80_01": "Hello and welcome to the HIA Career Club... Oh, have you brought a friend with you this time?", "Chat_Chapter02_80_02": "Yes.", "Chat_Chapter02_80_02F": "We're siblings.", "Chat_Chapter02_80_03": "Hi, front desk lady. My brother told me the VR games here are awesome, so I'm here to check them out~", "Chat_Chapter02_80_04": "Hi, my sister seems to like the VR games here, so I'm tagging along to check them out.", "Chat_Chapter02_80_05": "Sure, we welcome you both. Thank you for supporting the HIA Career Club. Are you here to play Hollow Rider today?", "Chat_Chapter02_80_06": "I heard that some new content has been released.", "Chat_Chapter02_80_07": "I've come to play the difficult new stage.", "Chat_Chapter02_80_08": "Alright, then I'll tell you about the new content.", "Chat_Chapter02_80_09": "Hollow Rider, the Hollow-themed VR combat simulation has recently released a new high-difficulty stage that uses the Association's first-hand data to recreate the experience of fighting dangerous Hollow enemies, providing an immersive Hollow combat experience.", "Chat_Chapter02_80_10": "Please note that the club does not recommend rookies to take on dangerous stages as they can induce long-lasting terrible memories. That being said, you can exit the stage at any time, so the VR experience itself is safe.", "Chat_Chapter02_80_11": "Also, due to data confidentiality requirements, you can only challenge dangerous stages using the club's on-site equipment, not portable home devices. We hope you understand.", "Chat_Chapter02_80_12": "I see. That's a shame.", "Chat_Chapter02_80_13": "(I can't let Fairy know about this...)", "Chat_Chapter02_80_14": "Is this a strategy used by the club to increase its popularity?", "Chat_Chapter02_80_15": "Is this a strategy used by the club to increase its popularity?", "Chat_Chapter02_80_16": "Well... it's possible that this was considered... It's not very professional to share my thoughts on this matter, but I hope more people will enjoy Hollow Rider.", "Chat_Chapter02_80_17": "(She... looks so cute when she winks.)", "Chat_Chapter02_80_18": "That's exactly what I was thinking, too!", "Chat_Chapter02_80_19": "Huh...? ...Ah, well, thank you for supporting the club.", "Chat_Chapter02_80_20": "In that case, I will authorize you to unlock high-risk enemies. We wish you the best in your combat experience!", "Chat_Chapter02_80_Name01": "Bertha", "Chat_Chapter02_81_01": "(I've got the gist of the HSO's Notorious Hunt operation now. From the mission intel, looks like Ophelia's explanation was probably true.)", "Chat_Chapter02_81_02": "(I've got a basic understanding of the HSO's Notorious Hunt operation, and judging by the mission intel, Ophelia's previous explanation of the mission is most likely true.)", "Chat_Chapter02_81_03": "(Okay, now that the Scott Outpost situation is all sorted, let's head home.)", "Chat_Chapter02_81_04": "(Now that the Scott Outpost situation is settled, let's go home.)", "Chat_Chapter02_81_04F": "What will you do?", "Chat_Chapter02_81_05": "Okay, then I'll wander around for a little longer.", "Chat_Chapter02_81_06": "Sure. I'll take a look around.", "Chat_Chapter02_81_07": "Me? I'm fine with anything. I can go out for a bit more, or we can head back home now. It's up to you~", "Chat_Chapter02_81_08": "I'm fine with anything. I can take a look around, or we can head back now. It's up to you.", "Chat_Chapter02_81_Name01": "Ophelia", "Chat_Chapter02_82_01": "You're back. How was it today at the Scott Outpost?", "Chat_Chapter02_82_02": "You're back. How was it today at the Scott Outpost?", "Chat_Chapter02_82_02_01": "Accepted the Hollow Special Operations' mission.", "Chat_Chapter02_82_02_02": "It went well, although I did encounter a weirdo.", "Chat_Chapter02_82_03": "Since we got certified as an Independent Investigation Team for Hollow Zero, our business has expanded a lot.", "Chat_Chapter02_82_04": "Since we got certified as an Independent Investigation Team for Hollow Zero, our business has expanded a lot.", "Chat_Chapter02_82_05": "Speaking of which, isn't our Inter-Knot account about to rank up again?", "Chat_Chapter02_82_06": "Speaking of which, isn't our Inter-Knot account about to rank up again?", "Chat_Chapter02_82_07": "Wise, when you have time, please check the account level and the Observation Data collection progress.", "Chat_Chapter02_82_08": "Belle, when you have time, please check the account level and the Observation Data collection progress.", "Chat_Chapter02_82_09": "If we can keep this up, will we break the Inter-Knot record for being the fastest to be promoted to a Legendary Proxy again... Oh, why did I say \"again\"?", "Chat_Chapter02_82_10": "If we can keep this up, will we break the Inter-Knot record for being the fastest to be promoted to a Legendary Proxy again... Hmm, why did I say \"again\"?", "Chat_Chapter02_82_11": "Keep a low profile, okay?", "Chat_Chapter02_82_12": "It's not that hard.", "Chat_Chapter02_82_13": "Hmmm, but this is just a matter of fact.", "Chat_Chapter02_82_14": "Hehe, but this is just a matter of fact.", "Chat_Chapter02_83_01": "Oh, there you are, Mr. Independent Investigator.", "Chat_Chapter02_83_01F": "Oh, there you are, Miss Independent Investigator.", "Chat_Chapter02_83_02": "What is it this time?", "Chat_Chapter02_83_03": "Unfortunately, I won't be able to book you to collect more clues about \"Withering\" this time, though I appreciate your outstanding partnership. I'm here to talk about other matters.", "Chat_Chapter02_83_04": "To be precise, this concerns an uneventful, routine mission for the Defense Force. The problem is that I can't conduct my research properly unless it's completed.", "Chat_Chapter02_83_05": "So, after considering the pros and cons, I've decided to recommend you to them and invite you to participate in the Shiyu Defense.", "Chat_Chapter02_83_06": "Shiyu Defense?", "Chat_Chapter02_83_07": "That's right. You can ask Officer Roland of the Defense Force over there for more trivial details. I need to keep researching Withering.", "Chat_Chapter02_83_08": "I've already made an outstanding contribution to the Defense Force by reluctantly recommending you to them.", "Chat_Chapter02_83_Name01": "Ray", "Chat_Chapter02_84_01": "...", "Chat_Chapter02_84_02": "H—Hello?", "Chat_Chapter02_84_03": "...", "Chat_Chapter02_84_04": "In front of you, an out-of-control truck is speeding headlong. On a nearby road, ten individuals are jaywalking, while on the other side of the road, a man is standing next to the curb, obeying traffic rules.", "Chat_Chapter02_84_05": "Now... the truck is rushing towards the crowd. If you had the power to change its direction, what would you do?", "Chat_Chapter02_84_06": "Would you let the truck to crash into the ten jaywalkers or the innocent man?", "Chat_Chapter02_84_07": "Um... I'd save the ten people?", "Chat_Chapter02_84_08": "I'd protect the person who followed the rules.", "Chat_Chapter02_84_09": "...Hmph, wrong.", "Chat_Chapter02_84_10": "The correct answer is to run up to the truck without any regard for yourself and block it for everyone with your body!", "Chat_Chapter02_84_11": "...", "Chat_Chapter02_84_12": "Huh?", "Chat_Chapter02_84_13": "What? You think I'm joking? Then you've come to the wrong place.", "Chat_Chapter02_84_14": "Shiyu Defense is a regular purge operation we carry out in the Shiyu areas of Hollow Zero. This helps to reduce Ether activity in Hollow Zero and prevent its abnormal expansion.", "Chat_Chapter02_84_15": "In other words, we go to the frontlines and eliminate all the tough enemies in the Hollow, which is the same as trying to stop the out-of-control truck for the citizens of New Eridu.", "Chat_Chapter02_84_16": "What if I can't stop the truck...", "Chat_Chapter02_84_17": "You're exaggerating!", "Chat_Chapter02_84_18": "Since Ray recommended you, I'm sure that you're one of the top Independent Investigators. Even if you can't stop the truck, you should be able to slow it down at the very least.", "Chat_Chapter02_84_19": "...", "Chat_Chapter02_84_20": "Relax! I was just joking. But that's pretty much what Shiyu Defense is all about.", "Chat_Chapter02_84_21": "If you're truly ready for it, then gather up at the training area. Any other questions?", "Chat_Chapter02_84_22": "I want to know more about Shiyu Defense.", "Chat_Chapter02_84_23": "I don't have any questions!", "Chat_Chapter02_84_24": "What do you want to know?", "Chat_Chapter02_84_25": "What is a Shiyu?", "Chat_Chapter02_84_26": "What do I need to do?", "Chat_Chapter02_84_27": "Can you see that tall pillar-shaped tower over there? That's a Shiyu. It's an observation point in Hollow Zero as well as a crucial building used to store and transmit Ether Energy Modules.", "Chat_Chapter02_84_28": "This isn't unique to Hollow Zero. Under New Eridu, there are also small Shiyu towers that are used to transmit Ether resources, as well as a network of transmission pipes that are as sophisticated as blood vessels.", "Chat_Chapter02_84_29": "The Ether pipeline network is ultimately all connected here. In other words, the Shiyu tower here is equivalent to a huge Ether Energy Module battery.", "Chat_Chapter02_84_30": "Shiyu Defense is carried out regularly to eliminate threats and protect the Ether Energy Module supply for all of New Eridu.", "Chat_Chapter02_84_31": "A lot of manpower is required to purge various areas in Shiyu Defense, so the Defense Force usually invites some Independent Investigators to participate in the operation to purge relatively safe peripheral areas.", "Chat_Chapter02_84_32": "Your job is extremely simple. You need to rally your own squad, prepare for battle, and cooperate with the Defense Force's operations.", "Chat_Chapter02_84_33": "Very good. Don't worry, because you're not alone. If the \"truck\" really does go out of control, the Defense Force will be the first to charge forward to intercept it.", "Chat_Chapter02_84_34": "And... we've got some reliable external assistance this time...", "Chat_Chapter02_84_35": "Any other questions?", "Chat_Chapter02_84_36": "I have no more questions!", "Chat_Chapter02_84_37": "Very good. Don't worry, because you're not alone. If the \"truck\" really does go out of control, the Defense Force will be the first to charge forward to intercept it.", "Chat_Chapter02_84_38": "And... we've got some reliable external assistance this time...", "Chat_Chapter02_84_39": "In the distance, a loud and clear voice interrupts Roland—\n\"Soukaku from Hollow Special Operations Section 6, reporting in!\"", "Chat_Chapter02_84_Name01": "Roland", "Chat_Chapter02_85_01": "Hmm, something smells good around here!", "Chat_Chapter02_85_02": "You... uh, you must be hungry, right?", "Chat_Chapter02_85_Name01": "Serious Guard", "Chat_Chapter02_86_01": "I wonder if the canteen has any specialty dishes...", "Chat_Chapter02_86_02": "Hmm, judging from your uniform, you should be from H.A.N.D., right? Maybe you should talk to Officer Roland first.", "Chat_Chapter02_86_03": "But Nagi said I shouldn't let our partners treat us badly... so I think it's more important to eat my fill first!", "Chat_Chapter02_86_Name01": "Serious Guard", "Chat_Chapter02_87_01": "Are you that middle-aged man called Roland? The canteen is closed, so I've come to talk to you!", "Chat_Chapter02_87_02": "I'm really starving! Do you have any tasty snacks to eat here?", "Chat_Chapter02_88_01": "The frontlines of the Shiyu tower are relatively stable.", "Chat_Chapter02_88_02": "Hmph. No matter what kind of trouble you encounter, the Defense Force will face it head-on!", "Chat_Chapter02_88_Name01": "Roland", "Chat_Chapter02_89_01": "(Independent Investigators are also invited to participate in missions like Shiyu Defense... I wonder if there's too much pressure on the Defense Force or if the Defense Force has started to take the strength of unofficial forces seriously...)", "Chat_Chapter02_89_01F": "(Independent Investigators are also invited to participate in missions like Shiyu Defense... I wonder if there's too much pressure on the Defense Force or if they are starting to recognize our strength...)", "Chat_Chapter02_89_02": "(But as that officer said, frontline combat should be left to the Defense Force.)", "Chat_Chapter02_89_02F": "(But as that officer said, frontline combat should be left to the Defense Force...)", "Chat_Chapter02_89_03": "(It's time to arrange my own business. Let's see what we can do with the rest of the day.)", "Chat_Chapter02_89_03F": "(It's time to arrange my own business. Let's see what we can do with the rest of the day.)", "Chat_Chapter02_90_01": "Morning, Wise! How are you feeling today? Any discomfort?", "Chat_Chapter02_90_02": "Good morning, Belle. How are you feeling today? Do you still feel uncomfortable?", "Chat_Chapter02_90_03": "Everything's fine! Don't worry!", "Chat_Chapter02_90_04": "I've been fine since yesterday, I swear.", "Chat_Chapter02_90_05": "You do seem to be doing well... I'll believe you then, bro~", "Chat_Chapter02_90_06": "Hmm... you seem to be doing well. That's good to hear. But you have to tell me if you feel any discomfort.", "Chat_Chapter02_90_07": "Have you made any plans for today, Wise? I've got a suggestion...!", "Chat_Chapter02_90_08": "By the way, Belle, have you made any plans for today? I've got a suggestion...", "Chat_Chapter02_90_09": "What suggestion?", "Chat_Chapter02_90_10": "I refuse to do a horror movie marathon.", "Chat_Chapter02_90_10F": "I refuse to do an art film marathon.", "Chat_Chapter02_90_11": "...Nah!", "Chat_Chapter02_90_12": "...I haven't said anything yet.", "Chat_Chapter02_90_13": "Today, I heard someone saying that there's this new super powerful monster in the HIA Career Club's VR game!", "Chat_Chapter02_90_14": "When I left home this morning, I heard that an interesting new monster has been released in the HIA Career Club's VR game!", "Chat_Chapter02_90_15": "Don't you have their membership card? Why don't we go and have some fun~", "Chat_Chapter02_90_16": "Don't you have their membership card? Do you want to play the game and relax? I'll join you.", "Chat_Chapter02_90_17": "(...If you're worried about me, why don't you just say so...)", "Chat_Chapter02_90_18": "Sure, let's go have some fun then.", "Chat_Chapter02_90_19": "Good! It's decided then. I'm closing the store for the day and going out to enjoy myself!", "Chat_Chapter02_90_20": "Good. It's decided then. Let's close the store for the day and I'll go out and enjoy myself!", "Chat_Chapter02_90_21": "(Wait a minute...)", "Chat_Chapter02_90_22": "(You just want to take a day off, right?)", "Chat_Chapter02_90_23": "Bro, what are you staring at? Pack up, get to the parking lot, and get ready to leave~", "Chat_Chapter02_90_24": "Belle? Why are you suddenly zoning out...? Go to the parking lot if you're ready and we'll drive over.", "Chat_Chapter03_01_01": "Wise, Ridu TV is streaming a show about the \"Vision Demolition Case.\" Wanna watch it with me?", "Chat_Chapter03_01_01F": "Ridu TV is streaming a show about the \"Vision Demolition Case.\" You wanna watch it?", "Chat_Chapter03_01_02": "Okay, sure.", "Chat_Chapter03_01_03": "I've got something else to do.", "Chat_Chapter03_01_04": "Okay. Come find me later then.", "Chat_Chapter03_01_04F": "Okay. Come find me later then.", "Chat_Chapter03_01_Name01": "Belle", "Chat_Chapter03_01_Name02": "Wise", "Chat_Chapter03_02_01": "Rain's messages came from inside the Hollow, which was pretty strange. Looks like it's up to us to figure out what's going on.", "Chat_Chapter03_02_01F": "Rain's messages came from inside the Hollow, which was pretty strange. Looks like it's up to us to figure out what's going on.", "Chat_Chapter03_02_02": "Let's get to work.", "Chat_Chapter03_02_02F": "Let's get to work, Belle.", "Chat_Chapter03_02_03": "We need Rain's help to investigate the external memory unit from Koleda, and I'm kind of worried about Rain after hearing what Nicole said.", "Chat_Chapter03_02_03F": "We need Rain's help to investigate the external memory unit from Koleda, and I'm kind of worried about Rain after hearing what Nicole said.", "Chat_Chapter03_02_04": "Wise, if you're ready, you can go ahead and connect to the HDD.", "Chat_Chapter03_02_04F": "Belle, if you're ready, you can go ahead and connect to the HDD.", "Chat_Chapter03_02_Name01": "Belle", "Chat_Chapter03_02_Name02": "Wise", "Chat_Chapter0_01_name": "Belle", "Chat_Chapter0_01_nameF": "Wise", "Chat_Chapter0_02_01": "Welcome to Bardic Needle~", "Chat_Chapter0_02_02": "Oh my, if it isn't the manager from across the street? Welcome!", "Chat_Chapter0_02_03": "I heard you need some help?", "Chat_Chapter0_02_04": "Is there anything I can help you with?", "Chat_Chapter0_02_05": "Yes, but it's not just me who needs help. A certain manager from across the street can also benefit from this.", "Chat_Chapter0_02_06": "To be precise, it's our \"other careers\"...", "Chat_Chapter0_02_07": "You're a Proxy who guides us through the Hollows, and I'm a Tuner who provides weapons. We've always worked well together.", "Chat_Chapter0_02_08": "Remember? A few days ago, you asked me to tune up a new W-Engine Drive Disc, your new weapon against Hollow challenges?", "Chat_Chapter0_02_09": "Unfortunately, I had to get rid of all my sensitive Etheric matter last time when there was a Public Security inspection.", "Chat_Chapter0_02_10": "I no longer have any Tuning materials at hand, so I won't be able to provide Tuning services as scheduled.", "Chat_Chapter0_02_11": "So, I wanted to ask if you could somehow procure some new tuning materials for me.", "Chat_Chapter0_02_12": "Of course!", "Chat_Chapter0_02_13": "Leave it to me!", "Chat_Chapter0_02_14": "Great! Come back any time once you've got all the stuff.", "Chat_Chapter0_02_name": "Elfy", "Chat_Chapter0_03_01": "Welcome to Bardic Needle~", "Chat_Chapter0_03_02": "Welcome back, manager from across the street. Did you manage to obtain the Etheric matter?", "Chat_Chapter0_03_03": "Yep.", "Chat_Chapter0_03_04": "Can you help me tune things up?", "Chat_Chapter0_03_05": "That's great. Now we have the means to create new weapons for exploring the Hollows!", "Chat_Chapter0_03_06": "I'll start adjusting the equipment immediately. Once everything is ready for the tuning, I'll notify you right away!", "Chat_Chapter0_03_07": "Alright, I'll be waiting.", "Chat_Chapter0_03_name": "Elfy", "Chat_Chapter1_09_01": "Wise! Are you okay? Maintaining synchronization with the Bangboo all the way back to Sixth Street... Do you feel alright?", "Chat_Chapter1_09_01F": "Belle! How are you feeling? Are you okay after maintaining synced with the Bangboo all the way back to Sixth Street?", "Chat_Chapter1_09_02": "I'm okay, the Bangboo might not be.", "Chat_Chapter1_09_03": "Don't worry about me, but what about Nekomata?", "Chat_Chapter1_09_04": "Don't worry, our Eous has seen it all, he can handle this much. I'll run diagnostics on it later.", "Chat_Chapter1_09_04F": "Don't worry, Eous' model 01 scarf isn't for nothing. I'll just run some diagnostics on it later.", "Chat_Chapter1_09_05": "Nekomata is the one we have to worry about.", "Chat_Chapter1_09_05F": "Nekomata is the one we have to worry about.", "Chat_Chapter1_09_06": "She had the extraction path data we gave her, so getting out shouldn't be a problem for her.", "Chat_Chapter1_09_06F": "She had the extraction path data we gave her, so getting out shouldn't be a problem for her.", "Chat_Chapter1_09_07": "I'll go back and look for her.", "Chat_Chapter1_09_08": "No! Not now you can't!", "Chat_Chapter1_09_08F": "You can't! At least not now!", "Chat_Chapter1_09_09": "The guys on the train were Public Security! That's not what our intel said. I don't even want to think about what would have happened if we'd been caught!", "Chat_Chapter1_09_09F": "Those guys on the train were Public Security, which isn't what our intel said! I don't even want to think of the consequences had we been caught!", "Chat_Chapter1_09_10": "Judging by Nekomata's quick reaction and attitude, she definitely knew something in advance, but didn't tell us. I can't let you take risks for nothing.", "Chat_Chapter1_09_10F": "Judging by Nekomata's quick reaction and attitude, she definitely knew something in advance, but didn't tell us. I can't let you take risks for nothing.", "Chat_Chapter1_09_11": "What if she's trapped?", "Chat_Chapter1_09_12": "But if something happened to her, what about the Cunning Hares?", "Chat_Chapter1_09_13": "You're such a softy. But we have to be careful after what happened with that hacker.", "Chat_Chapter1_09_13F": "You have a good heart, sis, but we have to be careful after what happened with that mystery hacker.", "Chat_Chapter1_09_14": "OK, I'll find another way to keep an eye on Nekomata's movements and make sure she gets out the Dead End Hollow safely.", "Chat_Chapter1_09_14F": "OK I promise, I'll find another way to keep an eye on Nekomata's movements and make sure she gets out the Dead End Hollow safely.", "Chat_Chapter1_09_15": "Let's avoid any commissions in the Dead End Hollow for now, to avoid attracting any attention from Public Security.", "Chat_Chapter1_09_15F": "In the meantime, Belle, you'd best stay away from any Dead End Hollow-related commissions to avoid unwanted attention from Public Security, okay?", "Chat_Chapter1_09_16": "If you say so.", "Chat_Chapter1_09_17": "Okay, you got it.", "Chat_Chapter1_09_18": "Right, leave it to me, I'll let you know what I hear from Nekomata.", "Chat_Chapter1_09_18F": "You can trust me! I'll tell you as soon as I hear from Nekomata.", "Chat_Chapter1_10_01": "A feud between the Cunning Hares and the Red Fang Gang, getting hacked, losing Phaethon's account info, plus a high-level AI showing up uninvited.", "Chat_Chapter1_10_01F": "A feud between the Cunning Hares and the Red Fang Gang, getting hacked, losing Phaethon's account info, plus a high-level AI showing up uninvited.", "Chat_Chapter1_10_02": "...I never could have imagined we'd have so many issues in just two days.", "Chat_Chapter1_10_02F": "It's even more over-the-top than the most ridiculous dramas available at the store.", "Chat_Chapter1_10_03": "Luckily, I've grown accustomed to stress from living in New Eridu, otherwise, I'd be long gone.", "Chat_Chapter1_10_03F": "Luckily, life in New Eridu trains you to bear stress normal people cannot suffer.", "Chat_Chapter1_10_04": "Thanks to you, we've been able to hold onto the store.", "Chat_Chapter1_10_04F": "Thanks to you, we've been able to hold onto the store.", "Chat_Chapter1_10_05": "Speaking of which, I cleaned up while you were passed out and reopened the store!", "Chat_Chapter1_10_05F": "By the way, while you were passed out I cleaned up and opened the store.", "Chat_Chapter1_10_06": "We can't give up now, whether it's life or our Proxy career! Right?", "Chat_Chapter1_10_06F": "We'll show 'em — we never give up, not on our Proxy career, and not on life!", "Chat_Chapter1_10_07": "— About the video store...", "Chat_Chapter1_10_08": "— About Proxy work...", "Chat_Chapter1_10_09": "It's okay. We got this!", "Chat_Chapter1_10_09F": "It's okay. We got this!", "Chat_Chapter1_10_10": "Check on customers' preferences each day to make sure we stock the shelves with the best tapes. That's how we can earn more customer praise.", "Chat_Chapter1_10_11": "The more praise we get, the more customers we'll get at the store. Keep an eye out for some special guests, too!", "Chat_Chapter1_10_11F": "The more praise we get, the more customers we'll get at the store. And keep an eye out for those occasional \"special guests,\" too — don't forget to take care of them.", "Chat_Chapter1_10_13": "Inter-Knot is where Proxies show off their skills. Complete commissions posted on Inter-Knot to earn EXP and increase your Inter-Knot Level.", "Chat_Chapter1_10_14": "Your Inter-Knot Level is an intuitive representation of a Proxy's ability and reputation. Get it up to certain levels to unlock new stuff.", "Chat_Chapter1_10_14F": "Besides our Proxy gigs, the video store revenue is another important resource for us.", "Chat_Chapter1_10_15": "Yeah! My goal is to be New Eridu's greatest Proxy and greatest video store owner!", "Chat_Chapter1_10_15F": "Yeah! There's nothing we can't do when we put our heads together!", "Chat_Chapter1_10_name": "Belle", "Chat_Chapter1_10_nameF": "Wise", "Chat_Chapter1_12_01": "...That should be enough.", "Chat_Chapter1_12_02": "Nekomata?", "Chat_Chapter1_12_03": "What do you mean, enough?", "Chat_Chapter1_12_04": "Me-yow?!", "Chat_Chapter1_12_05": "It's you, Manager! Approaching cats from behind is dangerous, don't you know? You'll get scratched!", "Chat_Chapter1_12_06": "What are you doing here?", "Chat_Chapter1_12_07": "Nothing! I was just on the phone with someone who helped me get back to Sixth Street.", "Chat_Chapter1_12_08": "Anyway, I escaped the Hollows in one piece, and I'll fill you in on all the details back at the store! I'll be back soon!", "Chat_Chapter1_12_name": "Nekomata", "Chat_Chapter1_13_01": "Wise! You're back!", "Chat_Chapter1_13_01F": "Belle! You're back!", "Chat_Chapter1_13_02": "I tracked down Nekomata!", "Chat_Chapter1_13_02F": "I know where Nekomata is!", "Chat_Chapter1_13_03": "Objection: to be precise, I determined the whereabouts of the client — Nekomiya Mana, aka. Nekomata.", "Chat_Chapter1_13_03F": "Objection: to be precise, I determined the whereabouts of the client — Nekomiya Mana, aka. Nekomata.", "Chat_Chapter1_13_04": "A person's image with a 96.53% matching rate to the client was identified via the streetside security cameras on Sixth Street.", "Chat_Chapter1_13_04F": "A person's image with a 96.53% matching rate to the client was identified via the streetside security cameras on Sixth Street.", "Chat_Chapter1_13_05": "It is most likely the client.", "Chat_Chapter1_13_05F": "It is most likely the client.", "Chat_Chapter1_13_06": "...So that's it.", "Chat_Chapter1_13_06F": "...Fairy's right.", "Chat_Chapter1_13_07": "It looks like she slipped over from the adjacent alley. The estimated time taken to get from the Dead End Hollow to Sixth Street is approximately the same.", "Chat_Chapter1_13_07F": "It looks like she slipped over from the adjacent alley. The estimated arrival time should be now, calculating the time taken from the Dead End Hollow to Sixth Street.", "Chat_Chapter1_13_08": "Please can you go and pick her up?", "Chat_Chapter1_13_08F": "Can you go and pick her up?", "Chat_Chapter1_13_09": "What about you?", "Chat_Chapter1_13_09F": "What will you do?", "Chat_Chapter1_13_10": "Me? I have to have a little bit of a con-ver-sa-tion with this chatty little AI. Don't worry about it.", "Chat_Chapter1_13_10F": "I have to stay here a while and go over some basic \"office rules\" with our AI friend.", "Chat_Chapter1_36_01": "Okay. That's all I got to say.", "Chat_Chapter1_36_02": "I'd better rush back to the store, or else it'll be weird.", "Chat_Chapter1_36_03": "Wise, don't come back with us. Go to General Chop's place and have a bowl of noodles to rest, okay?", "Chat_Chapter1_36_03F": "Belle, don't come back with us. Go to General Chop's place and have a bowl of noodles to rest, okay?", "Chat_Chapter1_37_01": "Now that we're all done with Nekomata and the Cunning Hares, things are looking pretty quiet for us on the commissions front...", "Chat_Chapter1_37_02": "Please don't jinx us.", "Chat_Chapter1_37_02F": "Please don't jinx us...", "Chat_Chapter1_37_03": "I wish every commission could be as exciting.", "Chat_Chapter1_37_03F": "I wish every commission could be as exciting!", "Chat_Chapter1_37_04": "Oh yeah, that reminds me — there's a hot new commission up on Inter-Knot!", "Chat_Chapter1_37_04F": "Oh yeah, that reminds me — there's a hot new commission up on Inter-Knot.", "Chat_Chapter1_37_05": "Someone found a massive Hollow, but it's so BIG that nobody's managed to explore the whole thing.", "Chat_Chapter1_37_05F": "Someone found a Hollow, but it's so massive and complex in there that nobody's managed to explore the whole thing.", "Chat_Chapter1_37_06": "There's no way a legend like Phaethon would ever miss out on a challenge like this, right~", "Chat_Chapter1_37_06F": "There's no way a legend like Phaethon would ever miss out on a challenge like this, right?", "Chat_Chapter1_37_name": "Belle", "Chat_Chapter1_37_nameF": "Wise", "Chat_Chapter1_38_01": "I just got a notification on Inter-Knot! Our new account's access permissions have already increased!", "Chat_Chapter1_38_01F": "Belle, Inter-Knot just sent a notification. Our new account's access permissions have been upgraded!", "Chat_Chapter1_38_02": "That's even faster than when we first started the Phaethon account! That's why you're a legend!", "Chat_Chapter1_38_02F": "That's even faster than when Phaethon first came onto the scene! Good work!", "Chat_Chapter1_38_03": "I know the strategy well.", "Chat_Chapter1_38_03F": "Too easy.", "Chat_Chapter1_38_04": "New game plus. Easy-peasy!", "Chat_Chapter1_38_04F": "It's like rewatching a tape.", "Chat_Chapter1_38_05": "Yeah! I feel hyped like when we first created our old account again.", "Chat_Chapter1_38_05F": "You've still got that energy, Belle, just like when we started the business.", "Chat_Chapter1_38_06": "Here's some good news — we can now take on common and urgent commissions on Inter-Knot.", "Chat_Chapter1_38_06F": "Oh yeah — back on topic. We can now take on common and urgent commissions on Inter-Knot.", "Chat_Chapter1_38_07": "Some commissions are a real pain and feel like they'll never end... With Hollows nearby, trouble and opportunity are never too far away.", "Chat_Chapter1_38_07F": "Some commissions are a real pain and seem never-ending... With Hollows nearby, you know there's also trouble and opportunity.", "Chat_Chapter1_38_08": "But completing these commissions might just help someone else out, and might just help make New Eridu a better place.", "Chat_Chapter1_38_08F": "But completing these commissions might just help someone else out, and help make New Eridu a better place.", "Chat_Chapter1_38_09": "Practically speaking, these commissions can not only provide a stable income, but also build our Inter-Knot Reputation.", "Chat_Chapter1_38_09F": "And speaking as a utilitarian, these common commissions are a great way to score funds AND Inter-Knot Reputation.", "Chat_Chapter1_38_10": "Take on a few when you get the time and improve our reputation!", "Chat_Chapter1_38_10F": "Take some on if you get the time! Take our reputation up to the next level.", "Chat_Chapter1_39_01": "The Cunning Hares are pretty good at landing themselves in trouble. Last time, only Nicole came to the store for help. This time, she can't even guarantee her own safety!", "Chat_Chapter1_39_01F": "The Cunning Hares are pretty good at landing themselves in trouble. Last time, only Nicole came to the store for help, and this time, she's had to call in reinforcements!", "Chat_Chapter1_39_02": "Speaking of which, can we really trust this Nekomata girl? She claims to be a friend of Nicole's, but I've never heard the Cunning Hares mention her...", "Chat_Chapter1_39_02F": "Speaking of which, I've never heard the Cunning Hares mention this Nekomata girl before...", "Chat_Chapter1_39_name": "Belle", "Chat_Chapter1_39_nameF": "Wise", "Chat_Chapter1_40_01": "You're able to access Bangboo's visual records without contacting the manufacturer... That's impressive! No wonder Nicole trusts you so much!", "Chat_Chapter1_40_02": "Ah, now's not the time for compliments. We're running out of time. Take a look at what's inside quickly!", "Chat_Chapter1_40_03": "Watch Now (Enter combat)", "Chat_Chapter1_40_04": "Wait, not yet", "Chat_Chapter1_40_name": "Nekomata", "Chat_Chapter1_41_01": "OK, I pretty much got it. Sure enough, Nicole and the gang...", "Chat_Chapter1_41_02": "Are stuck in the middle of a tricky situation once more.", "Chat_Chapter1_41_03": "So all we have to do now is find that Vision train that's packed with explosives, right?", "Chat_Chapter1_41_03F": "At least now we know what we gotta do next: pop into the Hollow and find that Vision train packed with explosives.", "Chat_Chapter1_41_name": "Belle", "Chat_Chapter1_41_nameF": "Wise", "Chat_Chapter1_42_01": "The recording from earlier today... Let's ask that AI assistant, Fairy or whatever, to retrieve it.", "Chat_Chapter1_42_02": "I won't say much more. Once you've seen the facts, you can make your own call on whether to believe me or not.", "Chat_Chapter1_42_03": "Wise, have Fairy play the remaining video data. We need to figure out what's going on while we still have time.", "Chat_Chapter1_42_03F": "Belle, ask Fairy to play the rest of the video data. We've still got time to figure out what's going on.", "Chat_Chapter1_42_04": "Ask Fairy to play today's recording (Enter combat)", "Chat_Chapter1_42_05": "Wait a moment...", "Chat_Chapter1_42_06": "Okay, let's keep watching today's video when you're ready.", "Chat_Chapter1_42_name": "Belle", "Chat_Chapter1_42_nameF": "Wise", "Chat_Chapter1_42_nameNekomata": "Nekomata", "Chat_Chapter1_43_01": "Hurry, check that videotape. You'll understand everything once you've watched it.", "Chat_Chapter1_44_07": "Wise, this is urgent. Go rescue the Cunning Hares and the residents in the Hollow now.", "Chat_Chapter1_44_07F": "It's urgent, Belle. Go rescue the Cunning Hares and the residents side the Hollow now.", "Chat_Chapter1_44_name": "Belle", "Chat_Chapter1_44_nameF": "Wise", "Chat_Chapter1_45_01": "Welcome back, Master.", "Chat_Chapter1_45_02": "I just received an anonymous message on Inter-Knot. In view of your recent excellent performance, your new account's access permissions on Inter-Knot have been increased.", "Chat_Chapter1_45_03": "It's all thanks to you, Fairy.", "Chat_Chapter1_45_04": "It seems the rebuilding of our Proxy reputation is going smoothly.", "Chat_Chapter1_45_05": "You are now authorized to access the advanced section of Inter-Knot, allowing you to take on both common and urgent commissions.", "Chat_Chapter1_45_06": "Such commissions are subcontracted on Inter-Knot through the Hollow Investigative Association and are available in large numbers.", "Chat_Chapter1_45_07": "Suggestion. Such commissions can be a stable source of income and Proxy experience.", "Chat_Chapter1_45_name": "Fairy", "Chat_Chapter1_46_01": "Welcome back, Master.", "Chat_Chapter1_46_02": "We have received two new anonymous messages. 1. A Inter-Knot commission, 2. A life insurance advertising mail.", "Chat_Chapter1_46_03": "Which one would you like to hear first?", "Chat_Chapter1_46_04": "Let me hear the commission details", "Chat_Chapter1_46_05": "Delete the insurance advert", "Chat_Chapter1_46_06": "Deletion request is pending. Reading the Inter-Knot commission...", "Chat_Chapter1_46_07": "This commission was returned by several Proxies, with the label \"Too Difficult\" added.", "Chat_Chapter1_46_08": "It was recommended based on your recent completion rate and Inter-Knot level.", "Chat_Chapter1_46_09": "I've logged the commission into the HDD system. Feel free to decide whether you want to take it or not.", "Chat_Chapter1_46_name": "Fairy", "Chat_Chapter1_47_01": "I'll be watching things in the store. If you need anything, come find me any time!", "Chat_Chapter1_47_01F": "I'll be here watching things in the store. If you need anything, just come grab me any time!", "Chat_Chapter1_47_name": "Belle", "Chat_Chapter1_47_nameF": "Wise", "Chat_Chapter1_48_01": "Welcome back, Master.", "Chat_Chapter1_48_02": "Good news. Inter-Knot has sent a survey regarding your previously completed difficult commission.", "Chat_Chapter1_48_03": "In light of your recent completion of two difficult commissions, I have left a \"That the hardest you got?\" comment.", "Chat_Chapter1_48_04": "A new commission was received from Inter-Knot 2 minutes and 44 seconds ago with the note \"A difficult commission that almost killed an entire investigative team.\"", "Chat_Chapter1_48_05": "How is that good news?", "Chat_Chapter1_48_06": "Next time don't reply without my permission.", "Chat_Chapter1_48_07": "I've logged the commission into the HDD system. There is more cash and Proxy experience waiting for you.", "Chat_Chapter1_48_name": "Fairy", "Chat_Chapter1_49_01": "You've been working so hard, you must be tired?", "Chat_Chapter1_49_01F": "You've been working real hard, you gotta be tired?", "Chat_Chapter1_49_02F": "Don't push yourself. Go get some rest while we search for Nekomata. Wanna watch a video?", "Chat_Chapter1_49_03F": "Oh, speaking of videotapes, I noticed Fairy edited and made a videotape of our previous commissions...", "Chat_Chapter1_49_04F": "She said she did it to record the glorious moments of our past...", "Chat_Chapter1_49_05F": "Sounds interesting!", "Chat_Chapter1_49_06F": "Really? You don't think it amounts to leaving evidence...?", "Chat_Chapter1_49_07F": "Plus she used blank tapes from the store's inventory, a loss that has to be added to our monthly store operating costs.", "Chat_Chapter1_49_name": "Belle", "Chat_Chapter1_49_nameF": "Wise", "Chat_Chapter1_50_01": "Just leave any customers to me.", "Chat_Chapter1_50_01F": "Just leave any customers to me.", "Chat_Chapter1_50_02": "Then, I'll leave the common commissions on Inter-Knot to you...", "Chat_Chapter1_50_02F": "So, I can leave the common commissions to you?", "Chat_Chapter1_50_03": "I'm not being lazy, I just want to change things up!", "Chat_Chapter1_50_03F": "Don't look at me like that, it's not like I'm slacking off...", "Chat_Chapter1_50_name": "Belle", "Chat_Chapter1_50_nameF": "Wise", "Chat_Chapter1_51_01": "Need help with a commission? Just a sec, let me finish this game.", "Chat_Chapter1_51_01F": "*sigh*", "Chat_Chapter1_51_02": "Finish it...", "Chat_Chapter1_51_02F": "What?", "Chat_Chapter1_51_03": "When exactly?", "Chat_Chapter1_51_03F": "This new film I really like has a low rating on review sites.", "Chat_Chapter1_51_04": "When the season is over!", "Chat_Chapter1_51_04F": "You liked the movie, didn't you? The one we watched together.", "Chat_Chapter1_51_05": "...", "Chat_Chapter1_51_05F": "(It feels awkward saying it...)", "Chat_Chapter1_51_06": "I'm kidding! It's just one more match! Just one more!", "Chat_Chapter1_51_06F": "(I fell asleep watching it)", "Chat_Chapter1_51_name": "Belle", "Chat_Chapter1_51_nameF": "Wise", "Chat_Chapter1_52_01": "Hmm...", "Chat_Chapter1_52_01F": "Yeah...", "Chat_Chapter1_52_02": "Something wrong, Belle?", "Chat_Chapter1_52_02F": "Whatcha thinkin'?", "Chat_Chapter1_52_03": "The future...", "Chat_Chapter1_52_03F": "What do you think?", "Chat_Chapter1_52_04": "Huh?", "Chat_Chapter1_52_04F": "Hm? About tomorrow's breakfast?", "Chat_Chapter1_52_05": "The future of our Proxy business, the future of the video store, and the future of you and I...", "Chat_Chapter1_52_05F": "That's a good question. I feel like noodles.", "Chat_Chapter1_52_06": "Thinking about it, it's not been easy for us in this city.", "Chat_Chapter1_52_name": "Belle", "Chat_Chapter1_52_nameF": "Wise", "Chat_Chapter1_53_01": "Nicole of the Cunning Hares seems to be pretty happy about this Vision Corporation scandal.", "Chat_Chapter1_53_01F": "Nicole of the Cunning Hares seems to be pretty happy about this Vision Corporation scandal.", "Chat_Chapter1_53_02": "But not happy enough to pay us what she owes!", "Chat_Chapter1_53_02F": "She's probably thinking of a way to profit from it.", "Chat_Chapter1_53_03": "She shuffled off pretty quickly last time I saw her on the street.", "Chat_Chapter1_53_03F": "By some means honest working citizens like us could never imagine.", "Chat_Chapter1_53_name": "Belle", "Chat_Chapter1_53_nameF": "Wise", "Chat_Chapter1_54_01": "Yay! I finally beat bro's high score!", "Chat_Chapter1_54_01F": "Oops, I accidentally deleted Belle's save file...", "Chat_Chapter1_54_02": "Don't play on my save!", "Chat_Chapter1_54_02F": "I'll just pretend like nothing happened...", "Chat_Chapter1_54_03F": "What are you mumbling about?", "Chat_Chapter1_54_04F": "...!... Belle, I'm sorry...", "Chat_Chapter1_54_name": "Belle", "Chat_Chapter1_54_nameF": "Wise", "Chat_Chapter2_05_01": "Let's not talk about certain things here.", "Chat_Chapter2_05_02": "Come meet us at the Construction Site.", "Chat_Chapter2_05_03": "I just sent you the location.", "Chat_Chapter2_05_04": "Hmm... don't be too surprised. The Cunning Hares gave me your contact info.", "Chat_ChapterNekomiya_14_01": "While you're waiting for Nekomata—", "Chat_ChapterNekomiya_14_02": "Shouldn't we prepare something? To welcome Nekomata to the store?", "Chat_ChapterNekomiya_15_01": "If Nekomata joins, should we change the store name to something more eye-catching?", "Chat_ChapterNekomiya_16_01": "No Kitty Clerks, no Kitty Vouchers, no extra income...", "Chat_ChapterNekomiya_17_01": "I wonder when Nekomata will contact us again.", "Chat_ChapterNekomiya_18_01": "Can Nekomata really remember the plan for Public Security's operation...", "Chat_ChapterNekomiya_19_01": "Why do group chats need identity verification?", "Chat_ChapterNekomiya_20_01": "It's quite hard to imagine Nekomata as a Public Security Officer...", "Chat_ChapterNekomiya_21_01": "Kitty Officer, sounds kind of cute!", "Chat_ChapterNekomiya_22_01": "I just saw Nekomata running deeper into the alley. Should we go check?", "Chat_ChapterNekomiya_23_01": "I just saw Nekomata near the coffee shop...", "Chat_ChapterNekomiya_24_01": "Can I have your wallet, Wise?", "Chat_ChapterNekomiya_25_01": "Speaking of which, what exactly happened during that rescue operation in the Hollow Ollie was talking about?", "Chat_ChapterNekomiya_26_01": "Team-building exercises... Ollie always insists on doing strange things in weird places...", "Chat_ChapterNekomiya_27_01": "Nekomata actually agreed to participate in team-building exercises...", "Chat_ChapterNekomiya_28_01": "How did the teamwork challenge go?", "Chat_ChapterNekomiya_29_01": "Amidst the breeze, the pink lady with half-veiled grace, what secrets lie concealed in your sapphire gaze?", "Chat_ChapterNekomiya_30_01": "How did the teamwork challenge go?", "Chat_ChapterNekomiya_31_01": "O lonely salaryman, as you savor the bitterness, does only the monochrome keep you company?", "Chat_ChapterNekomiya_32_01": "How did the teamwork challenge go?", "Chat_ChapterNekomiya_33_01": "Uncouth rabbit, what are you planning to do when you take off your pants?", "Chat_ChapterNekomiya_35_01": "Meow-wow! I just bought a mackerel... to reward myself in advance!", "Chat_ChapterNekomiya_36_01": "Is the teamwork challenge over?", "Chat_ChapterNekomiya_37_01": "Looks like you've gained Nekomata's complete trust.", "Chat_ChapterNekomiya_38_01": "Meow? Is there anything else you want to tell me, Manager?", "Chat_ChapterNekomiya_39_01": "{M#There's something I want to tell you...}{F#I asked you to come to the roof because I have something to tell you.}", "Chat_ChapterNekomiya_39_02": "Something you can only tell me on the roof?", "Chat_ChapterNekomiya_39_03": "Have you seen how windy it is today?", "Chat_ChapterNekomiya_39_04": "{M#Ahem, since we're family, I think I need your input on this...}{F#You're my family, so I think this needs your approval.}", "Chat_ChapterNekomiya_39_05": "{M#Um... What do you think of Nekomata?}{F#Belle, what's your opinion of Nekomata?}", "Chat_ChapterNekomiya_39_06": "???", "Chat_ChapterNekomiya_39_07": "Wait. Are the two of you...", "Chat_ChapterNekomiya_39_08": "{M#No! What are you talking about? Do I look like the kind of person who selfishly kidnaps someone else's Lucky Cat because of personal preference?}{F#Wait, you got it wrong. I didn't kidnap Nekomata from the Cunning Hares to work here because I wanted the store to make more money... I'm not like that...}", "Chat_ChapterNekomiya_39_09": "You aren't?", "Chat_ChapterNekomiya_39_10": "Oh?", "Chat_ChapterNekomiya_39_11": "{M#Just let me say one more thing.}{F#Um... Just let me explain.}", "Chat_ChapterNekomiya_39_12": "It was her idea...", "Chat_ChapterNekomiya_39_13": "Why so suddenly?", "Chat_ChapterNekomiya_39_14": "Be more specific...", "Chat_ChapterNekomiya_39_15": "{M#You know that the Cunning Hares are not doing great financially, right? Earlier today, Nekomata asked me if we're looking for more people.}{F#Nekomata contacted me earlier today and asked if we're hiring. She also mentioned that the Cunning Hares are not doing so hot financially...}", "Chat_ChapterNekomiya_39_16": "{M#She even recommended herself, saying she's \"eagle-eyed, efficient, hardworking, and kind\"... I think she wants to work here to pay off some debts.}{F#She recommended herself, saying she's \"eagle-eyed, efficient, hardworking, and kind.\" I bet she wants to work here to pay off some debts for the Cunning Hares.}", "Chat_ChapterNekomiya_39_17": "What a good cat...", "Chat_ChapterNekomiya_39_18": "Makes sense.", "Chat_ChapterNekomiya_39_19": "{M#Right? I bet we could handle more customers if we had one more person. If we can give her something cute to wear while talking to customers, I bet we'd make more money.}{F#There's actually a mountain of new videotapes that need sorting. Nekomata can work through them if she comes to work for us...}", "Chat_ChapterNekomiya_39_20": "{M#\"Eagle-eyed, efficient, hardworking, and kind.\" Sounds like she's got what it takes to be a salesperson.}{F#\"Eagle-eyed, efficient, hardworking, and kind.\" She sounds like a great fit for sorting through videotapes...}", "Chat_ChapterNekomiya_39_21": "So let's have her work here!", "Chat_ChapterNekomiya_39_22": "{M#I'll go prepare a cute uniform for her!}{F#I'll get the unsorted videotapes out.}", "Chat_ChapterNekomiya_39_23": "Before long, Nekomata arrives at the video store.", "Chat_ChapterNekomiya_40_01": "The other Proxy is here!", "Chat_ChapterNekomiya_40_02": "Yeah, I just got here.", "Chat_ChapterNekomiya_40_03": "What are you guys talking about?", "Chat_ChapterNekomiya_40_04": "We were discussing tactics. As you can see, the situation has become clearer.", "Chat_ChapterNekomiya_40_05": "I never expected this to be the culprit.", "Chat_ChapterNekomiya_40_06": "Spreading rumors, laying down bait, and luring in the enemy... What a cunning move!", "Chat_ChapterNekomiya_40_07": "Mhm. That's the experience you pick up from years on the streets...", "Chat_ChapterNekomiya_40_08": "I wouldn't have resorted to this if the situation wasn't this dire~", "Chat_ChapterNekomiya_40_09": "I knew we could count on you, Nekomata!", "Chat_ChapterNekomiya_40_10": "Proxy, are you ready? I want to strike first to avoid any more sleepless nights!", "Chat_ChapterNekomiya_40_11": "I'm with you! 1... 2... 3...", "Chat_ChapterNekomiya_40_12": "Wait, what are you guys talking about?", "Chat_ChapterNekomiya_40_13": "I feel I'm missing something...", "Chat_ChapterNekomiya_40_14": "For two days in a row now, the BBQ beef has gone missing from my bowl of noodles while I wasn't paying attention.", "Chat_ChapterNekomiya_40_15": "I bumped into Nekomata earlier, and she helped me get to the bottom of this. Turns out the culprit is this cat!", "Chat_ChapterNekomiya_40_16": "We're planning a sneak attack on its belly to make up for the pieces of BBQ beef I've lost out on over the last two days!", "Chat_ChapterNekomiya_40_17": "I thought you were talking about a commission...", "Chat_ChapterNekomiya_40_18": "Oh! I almost forgot, meow! I came here to talk to you two about following up on the commissions today!", "Chat_ChapterNekomiya_40_19": "Let's talk about the details in your store! I'm going to die from exhaustion if I keep standing here, meow...", "Chat_ChapterNekomiya_40_20": "After the three of them take turns stroking the cat's belly for a while, they return to the video store, and Nekomata recounts her meeting with Ollie...", "Chat_ChapterNekomiya_40_Name": "Nekomata", "Chat_ChapterNekomiya_41_01": "Proxy, if a Public Security Officer found out who you are, how long do you think you could withstand being interrogated before confessing?", "Chat_ChapterNekomiya_41_02": "I'm a Proxy, not a pyromaniac...", "Chat_ChapterNekomiya_41_03": "Confess is too serious of a word...", "Chat_ChapterNekomiya_41_04": "I'm just saying. But maybe I'm being too cautious...", "Chat_ChapterNekomiya_41_05": "Ollie's interrogation has concluded.", "Chat_ChapterNekomiya_41_06": "Isn't that a good thing?", "Chat_ChapterNekomiya_41_07": "Public Security is quite efficient.", "Chat_ChapterNekomiya_41_08": "As things stand, we seem to be getting the answers we need. But my intuition tells me something is wrong.", "Chat_ChapterNekomiya_41_09": "Very few gangsters who roam the streets are willing to reveal things so readily.", "Chat_ChapterNekomiya_41_10": "I'm not sure if it's because Public Security is more experienced in interrogation techniques, but...", "Chat_ChapterNekomiya_41_11": "Never mind. Something just feels off. That's why I wanted to talk to you in person.", "Chat_ChapterNekomiya_41_12": "Let's talk inside your store.", "Chat_ChapterNekomiya_41_13": "After returning to the store with Nekomata, everyone listens to her recount her meeting with Ollie...", "Chat_ChapterSoldier11_01_01": "Pretending to be Phaethon is a difficult task. Do you have any experience pretending to be someone else?", "Chat_ChapterSoldier11_01_01_Name1": "Soldier 11", "Chat_ChapterSoldier11_01_02": "Does dressing up for Halloween count?", "Chat_ChapterSoldier11_01_03": "Sometimes when I'm gaming I pretend to be the opposite sex.", "Chat_ChapterSoldier11_01_04": "Is that it? ...That's somewhat alarming.", "Chat_ChapterSoldier11_02_01": "I should be more nervous about putting my reputation on the line like this.", "Chat_ChapterSoldier11_02_02": "Strangely enough, though, I'm feeling quite calm.", "Chat_ChapterSoldier11_02_03": "Probably because your Proxy skills have earned my trust... Working with you is quite the experience.", "Chat_ChapterSoldier11_02_Name1": "Soldier 11", "Chat_ChapterSoldier11_03_01": "Sorry, I might have gone a bit too far.", "Chat_ChapterSoldier11_03_02": "I've been told I'm kind of awkward in social situations.", "Chat_ChapterSoldier11_03_03": "A sergeant should be able to understand and control the morale of their troop. I still have a lot to learn.", "Chat_ChapterSoldier11_03_Name1": "Soldier 11", "Chat_ChapterSoldier11_05F_01": "Although it sounds like boasting, I've always felt that I'm the better actor between the two of us...", "Chat_ChapterSoldier11_05F_02": "Indeed, congratulations.", "Chat_ChapterSoldier11_05F_03": "Really?", "Chat_ChapterSoldier11_05F_04": "Are you acting dumb? You are, right?", "Chat_ChapterSoldier11_05F_Name1": "Wise", "Chat_ChapterSoldier11_05_01": "I always thought my acting skills were better than yours, Wise...", "Chat_ChapterSoldier11_05_02": "Indeed, congratulations.", "Chat_ChapterSoldier11_05_03": "Really?", "Chat_ChapterSoldier11_05_04": "Hmm... you're definitely the better one when it comes to acting dumb!", "Chat_ChapterSoldier11_05_Name1": "Belle", "Chat_ChapterSoldier11_06F_01": "We also need to help Soldier 11 keep her real identity on the down-low to complete the mission. Knowing us, I'm sure we can manage.", "Chat_ChapterSoldier11_06F_Name1": "Wise", "Chat_ChapterSoldier11_06_01": "This commission has gotten complicated... But I still can keep up!", "Chat_ChapterSoldier11_06_Name1": "Belle", "Chat_ChapterSoldier11_07F_01": "Fairy can occasionally be somewhat useful. Tsk.", "Chat_ChapterSoldier11_07F_Name1": "Wise", "Chat_ChapterSoldier11_07_01": "You can tell when Fairy is especially capable she's always kind of annoyed...", "Chat_ChapterSoldier11_07_Name1": "Belle", "Chat_ChapterSoldier11_08F_01": "Welcome back.", "Chat_ChapterSoldier11_08F_02": "Both you and Soldier 11 put in some hard work dealing with that sneaky Mr. Mole. Great work!", "Chat_ChapterSoldier11_08F_03": "Fortunately, we're the real deal. There were a few moments when things got really dicey...", "Chat_ChapterSoldier11_08F_04": "Not bad for me~", "Chat_ChapterSoldier11_08F_05": "We did it!", "Chat_ChapterSoldier11_08F_06": "Need some recognition? Well, you sure did a pretty good job this time around.", "Chat_ChapterSoldier11_08F_07": "Considering the fact that 'acting like ourselves' was something we'd never done before, I must say, we pulled it off brilliantly.", "Chat_ChapterSoldier11_08F_08": "To my surprise, Soldier 11 performed exceptionally well. Does having a poker face give you an advantage in lying?", "Chat_ChapterSoldier11_08F_09": "Hmm... \"I've never seen your carrot cake in the fridge.\" I also tried it. How did it work out?", "Chat_ChapterSoldier11_08F_10": "But I'm still a bit worried.", "Chat_ChapterSoldier11_08F_11": "Mr. Mole is quite the skeptic. Gaining his trust won't be so easy...", "Chat_ChapterSoldier11_08F_12": "To be honest, even if he appeared completely trusting today, that obsession with Phaethon...", "Chat_ChapterSoldier11_08F_13": "It was a bit disgusting.", "Chat_ChapterSoldier11_08F_14": "A bit creepy.", "Chat_ChapterSoldier11_08F_15": "Indeed. Something is off, it feels like he's still waiting for us to slip up.", "Chat_ChapterSoldier11_08F_16": "We won't let him have his way. In the next operation I'll be there to ensure flawless completion.", "Chat_ChapterSoldier11_08F_17": "Before the next operation starts, Soldier 11 will contact us using Shepherd's private messages. Let's take a break for now.", "Chat_ChapterSoldier11_08F_Name1": "Wise", "Chat_ChapterSoldier11_08_01": "Wise, welcome back!", "Chat_ChapterSoldier11_08_02": "Both you and Soldier 11 put in some hard work dealing with that sneaky Mr. Mole. Good job!", "Chat_ChapterSoldier11_08_03": "Luckily, we're the real deal. There were a few moments when things got really dicey...", "Chat_ChapterSoldier11_08_04": "Not bad for me~", "Chat_ChapterSoldier11_08_05": "We did it!", "Chat_ChapterSoldier11_08_06": "Waiting for some props? Well, I guess you have earned yourself some compliments this time.", "Chat_ChapterSoldier11_08_07": "After all, \"pretending to be ourselves\" was something we'd never done before, and I think we pulled it off brilliantly!", "Chat_ChapterSoldier11_08_08": "Soldier 11 also did a great job acting along. Does having a poker face give you an advantage in lying?", "Chat_ChapterSoldier11_08_09": "Alright, next time, I'll try to keep a straight face and say, \"Nope, I've never seen carrot cake in the fridge,\" just to see how it plays out!", "Chat_ChapterSoldier11_08_10": "But I'm still a bit worried...", "Chat_ChapterSoldier11_08_11": "Mr. Mole is quite the skeptic. Gaining his trust won't be so easy...", "Chat_ChapterSoldier11_08_12": "To be honest, even if he appeared completely trusting today, that obsession with Phaethon...", "Chat_ChapterSoldier11_08_13": "It was a bit disgusting.", "Chat_ChapterSoldier11_08_14": "Kind of creepy.", "Chat_ChapterSoldier11_08_15": "Right? I always have a nagging feeling something's off... Is he waiting for us to slip up and blow our cover?", "Chat_ChapterSoldier11_08_16": "We won't let him have his way! Next time, I'll be there to back you up and help us nail perfection!", "Chat_ChapterSoldier11_08_17": "Soldier 11 will reach out to us using Shepherd's private messages before the next operation. For the time being, let's just take some rest!", "Chat_ChapterSoldier11_08_Name1": "Belle", "Chat_ChapterSoldier11_09F_01": "Welcome back. It was all thanks to you Soldier 11 didn't blow her cover.", "Chat_ChapterSoldier11_09F_02": "I also don't want to see Soldier 11 have any bad luck either—", "Chat_ChapterSoldier11_09F_03": "Even though she occasionally gives off a dangerous vibe and keeps calling us by the wrong names...", "Chat_ChapterSoldier11_09F_04": "But since she likes noodles, it shows she has good taste. Most likely, she's a good person.", "Chat_ChapterSoldier11_09F_05": "Just because of that?", "Chat_ChapterSoldier11_09F_06": "Is there something...", "Chat_ChapterSoldier11_09F_07": "With that expression on your face, you don't actually dislike her, right?... Alright, I won't say anything.", "Chat_ChapterSoldier11_09F_08": "Well, considering the big favor we did for her, you'd think she'd have our name right by now, right?", "Chat_ChapterSoldier11_09F_09": "Agreed.", "Chat_ChapterSoldier11_09F_10": "What's our code name again?", "Chat_ChapterSoldier11_09F_11": "...You've got me there.", "Chat_ChapterSoldier11_09F_12": "Could it be because deep down we know that the alias is somehow related to the color red, so it just keeps slipping our minds?", "Chat_ChapterSoldier11_09F_13": "Thinking about it this way, maybe Soldier 11 also picked up on the fact that it's an alias related to the color, and that's why she keeps getting it wrong?", "Chat_ChapterSoldier11_09F_14": "It's just a random idea, but if her intuition is that sharp, I'd say she should definitely try her luck with a lottery ticket.", "Chat_ChapterSoldier11_09F_15": "Anyway, you can rest up for a while before we get our next DM. At least you don't have to pretend to be yourself when you're at home.", "Chat_ChapterSoldier11_09F_Name1": "Wise", "Chat_ChapterSoldier11_09_01": "Luckily, Soldier 11 didn't blow her cover. All thanks to you!", "Chat_ChapterSoldier11_09_02": "I don't want to see that officer lady have bad luck either—", "Chat_ChapterSoldier11_09_03": "Though she occasionally gives off a creepy vibe and always calls us by the wrong names...", "Chat_ChapterSoldier11_09_04": "But she likes noodles! It shows she has great taste and is a good person!", "Chat_ChapterSoldier11_09_05": "Just because of that?", "Chat_ChapterSoldier11_09_06": "Is there something...", "Chat_ChapterSoldier11_09_07": "Judging by that look, you don't really dislike her, do you? Alright, I'll drop it!", "Chat_ChapterSoldier11_09_08": "Well, considering the big favor we did for her, you'd think she'd have our name right by now, don't you think?", "Chat_ChapterSoldier11_09_09": "Agreed.", "Chat_ChapterSoldier11_09_10": "What's our code name again?", "Chat_ChapterSoldier11_09_11": "Speaking of which, what's our code name again? Oh no, my memory is getting fuzzy...", "Chat_ChapterSoldier11_09_12": "Could it be because deep down we know that the alias is somehow related to the color red, so it just keeps slipping our minds—", "Chat_ChapterSoldier11_09_13": "Hey, if we look at it this way, maybe Soldier 11 also picked up on the fact that it's an alias related to the color, and that's why she keeps getting it wrong?", "Chat_ChapterSoldier11_09_14": "Is that some sharp intuition she's developed on battlefields? We should hurry up and take her to buy a lottery ticket!", "Chat_ChapterSoldier11_09_15": "Forget it! I guess we can slack off just a little bit before the next private message contact?", "Chat_ChapterSoldier11_09_Name1": "Belle", "Chat_ChapterSoldier11_10F_01": "Farewell, Mole — I've always wanted to try that line.", "Chat_ChapterSoldier11_10F_02": "It seems like the commission is coming to an end. Pretending to be Phaethon was, surprisingly, not too bad. What do you think?", "Chat_ChapterSoldier11_10F_03": "But Mr. Mole started suspecting us a long time ago. That's a bit scary.", "Chat_ChapterSoldier11_10F_04": "I blame Shepherd.", "Chat_ChapterSoldier11_10F_05": "We should've been more careful.", "Chat_ChapterSoldier11_10F_06": "Looking back, this commission was indeed packed with risks.", "Chat_ChapterSoldier11_10F_07": "We always had lots of choices when the Phaethon account was still active, so we probably wouldn't have taken on a commission like this.", "Chat_ChapterSoldier11_10F_08": "True.", "Chat_ChapterSoldier11_10F_09": "That can also a bit regrettable.", "Chat_ChapterSoldier11_10F_10": "Hmm... If we hadn't taken on this commission, we wouldn't have met Soldier 11.", "Chat_ChapterSoldier11_10F_11": "I always feel like this person has this purity about her that's rare to find in most people.", "Chat_ChapterSoldier11_10F_12": "She could either become dangerous or shine brightly... It's hard not to be intrigued.", "Chat_ChapterSoldier11_10F_13": "And then, there's her tenet, the Spartan-like discipline, the pride that comes from being a soldier, and the occasional bouts of clumsiness...", "Chat_ChapterSoldier11_10F_14": "This kind of Soldier 11 is definitely not an affectionate friend, but it still makes you want to eat noodles with her.", "Chat_ChapterSoldier11_10F_15": "It might be a good thing to establish a long-term connection with her, if there's a chance.", "Chat_ChapterSoldier11_10F_16": "You feel the same way, right?", "Chat_ChapterSoldier11_10F_Name1": "Wise", "Chat_ChapterSoldier11_10_01": "Farewell, Mr. Mole —!", "Chat_ChapterSoldier11_10_02": "He still found out our identity in the end... But it feels good to be Phaethon for a change!", "Chat_ChapterSoldier11_10_03": "But Mr. Mole started suspecting us a long time ago. That's a bit scary.", "Chat_ChapterSoldier11_10_04": "I blame Shepherd.", "Chat_ChapterSoldier11_10_05": "We should've been more careful.", "Chat_ChapterSoldier11_10_06": "Anyway, this assignment wasn't good for the heart...", "Chat_ChapterSoldier11_10_07": "When the Phaethon account was still active, we didn't even have enough time to handle all the legit assignments, so we probably wouldn't have taken on this one, right?", "Chat_ChapterSoldier11_10_08": "True.", "Chat_ChapterSoldier11_10_09": "That would've been a bit of a shame, really.", "Chat_ChapterSoldier11_10_10": "Hmm... If we hadn't taken on this commission, we wouldn't have met Soldier 11.", "Chat_ChapterSoldier11_10_11": "This sergeant has something pure about her.", "Chat_ChapterSoldier11_10_12": "She could become dangerous or shine brightly. It's this purity that makes people worry unnecessarily.", "Chat_ChapterSoldier11_10_13": "And then, there's her tenet, the Spartan-like discipline, the pride that comes from being a soldier, and the occasional bouts of clumsiness...", "Chat_ChapterSoldier11_10_14": "This Soldier 11 is definitely not the affectionate friend type, but somehow still makes you want to eat noodles with her.", "Chat_ChapterSoldier11_10_15": "It's probably not bad if there's a chance for us to establish long-term contact with her!", "Chat_ChapterSoldier11_10_16": "Wise, you think the same, right?", "Chat_ChapterSoldier11_10_Name1": "Belle", "Chat_ChapterSoldier11_11_01": "A while later", "Chat_ChapterSoldier11_11_02": "It's almost time...", "Chat_ChapterSoldier11_11_03": "Go meet the client.", "Chat_ChapterSoldier11_12F_01": "Wait, the client doesn't know we work here at the video store... Going through that door might expose us. Maybe take a detour.", "Chat_ChapterSoldier11_12F_Name1": "Wise", "Chat_ChapterSoldier11_12_01": "Wait, the client doesn't seem to know you work here... Going through that door might expose you. Maybe take a detour.", "Chat_ChapterSoldier11_12_Name1": "Belle", "Chat_ChapterSoldier11_13_01": "(The client doesn't know I'm the owner of this video store. Going through that door might expose me. Maybe take a detour.)", "Chat_ChapterSoldier11_14F_01": "Belle, I'll support you remotely.", "Chat_ChapterSoldier11_14F_02": "Be careful not to reveal your identity. Don't use the back door to the parking lot.", "Chat_ChapterSoldier11_14_01": "Wise, be careful not to reveal your identity.", "Chat_ChapterSoldier11_14_02": "Don't use the back door to the parking lot.", "Chat_ChapterSoldier11_15_01": "It seems I can trust this Proxy...", "Chat_ChapterSoldier11_16_01": "We'll be able to reel the net in on the next operation...", "Chat_ChapterSoldier11_17_01": "My friends are waiting for me. Let's go back after a little more shopping.", "Chat_ChapterSoldier11_18_02": "The client hasn't arrived yet...", "Chat_ChapterSoldier11_18_03": "Let's wait for her first.", "Chat_ChapterSoldier11_19F_01": "It's been a tough night... Go get some rest.", "Chat_ChapterSoldier11_19F_Name1": "Wise", "Chat_ChapterSoldier11_19_01": "It's been a tough night... Go get some rest.", "Chat_ChapterSoldier11_19_Name1": "Belle", "Chat_ChapterSoldier11_21_01": "It felt so good to come out as Pheathon. Too bad the Sergeant didn't buy it at all.", "Chat_ChapterSoldier11_21_01F": "It felt pretty good to finally be able to tell them we're Pheathon. Although it's a shame Soldier 11 totally shrugged it off.", "Chat_ChapterSoldier11_21_02": "Wise, you think we'll ever see her again? Could we make her believe that we're the real Phaethon? I'm not feeling very optimistic about it...", "Chat_ChapterSoldier11_21_02F": "I'm not sure if we'll cross paths with her again, but I've got a funny feeling that if we did, she wouldn't believe that we are in fact the real Phaethon.", "Chat_ChapterSoldier11_21_03": "Yeah, it's kind of a shame...", "Chat_ChapterSoldier11_21_03F": "But that's okay too", "Chat_ChapterSoldier11_21_04": "Well... I certainly hope we get another chance to meet her.", "Chat_ChapterSoldier11_21_04F": "Well... may our paths cross again.", "Chat_ChapterTGS_01_01": "Hello, my old friend. Are you having a family outing today?", "Chat_ChapterTGS_01_02": "I'm taking care of some business.", "Chat_ChapterTGS_01_03": "It was supposed to be until you arrived.", "Chat_ChapterTGS_01_04": "Really? My apologies. It seems I caught you at a bad time.", "Chat_ChapterTGS_01_05": "I'm here today because I've got a task that's worth your attention!", "Chat_ChapterTGS_01_06": "Let's discuss it inside.", "Chat_ChapterTGS_01_Name1": "Shepherd", "Chat_ChapterTGS_07_01": "Mission objective: Rescue Second Assistant, Belle, who is lost inside the Hollow.", "Chat_ChapterTGS_07_02": "I will take over the support tasks in the Hollow.", "Chat_ChapterTGS_07_03": "I'm counting on you, Fairy!", "Chat_ChapterTGS_07_04": "Search for Belle's location with all your might.", "Chat_ChapterTGS_07_05": "Understood. Infiltration preparations are ready. We can start at any time.", "Chat_ChapterTGS_07_06": "Good, let's contact our helpers.", "Chat_ChapterTGS_07_07": "Call the Cunning Hares.", "Chat_ChapterTGS_07_Name1": "Fairy", "Chat_ChapterTGS_08_01": "A—Are you guys Hollow Raiders?", "Chat_ChapterTGS_08_02": "Stay away! I don't need help from you outlaws... Ouch...", "Chat_ChapterTGS_08_03": "Stop acting tough. You're injured.", "Chat_ChapterTGS_08_04": "I'm here to help.", "Chat_ChapterTGS_08_05": "Damn... If only I weren't injured!", "Chat_ChapterTGS_08_06": "I couldn't care less about myself. But if you're up for looking out for those innocent citizens over there, I can just play like we never crossed paths.", "Chat_ChapterTGS_08_Name1": "Public Security Officer", "Chat_ChapterTGS_10_01": "Hmm, let me try to remember the survival skills from the self-rescue manual in the Hollow...", "Chat_ChapterTGS_10_02": "Don't be absurd! Look, someone's here to save us!", "Chat_ChapterTGS_10_03": "Stay close. I'll get you out of here.", "Chat_ChapterTGS_10_04": "Huh, seriously? I just finally remembered those skills, and now they're no good?", "Chat_ChapterTGS_10_Name01": "Gentle-Looking Man", "Chat_ChapterTGS_10_Name02": "Rugged-Looking Man", "Chat_ChapterTGS_12_01": "Huh? Forget about them? What should I do with that vacant DNA memory slot... Should I etch you into it, my bro?", "Chat_ChapterTGS_12_02": "I'm not your bro.", "Chat_ChapterTGS_12_03": "Sorry about that. This guy doesn't mean any harm. He's probably too shocked. His mind's not quite in the right place at the moment.", "Chat_ChapterTGS_12_04": "Oh, and by the way, a young girl just rushed over to the arcade not long ago. Maybe go have a chat with her and see if she's got any useful info?", "Chat_ChapterTGS_12_Name1": "Gentle-Looking Man", "Chat_ChapterTGS_12_Name2": "Rugged-Looking Man", "Chat_ChapterTGS_20_01": "Wait a minute... If you're just looking to gather up the survivors, I can help.", "Chat_ChapterTGS_20_02": "(It's him! The Public Security Officer who helped us with the search and rescue in the Hollow!)", "Chat_ChapterTGS_20_03": "Thanks a lot! Please help us out!", "Chat_ChapterTGS_20_04": "I'm just doing my job. The concerns of every law-abiding citizen should be taken into account.", "Chat_ChapterTGS_20_05": "I'm sorry... We weren't able to locate all the trapped people in time.", "Chat_ChapterTGS_20_06": "I'll gather the survivors we rescued right away. Please wait.", "Chat_ChapterTGS_20_Name1": "Public Security Officer", "Chat_ChapterTGS_20_Name2": "Me", "Chat_ChapterTGS_23_001": "Go back to the video store", "Chat_ChapterTGS_23_002": "Go discuss with your sibling", "Chat_ChapterTGS_23_01": "A while later, inside the video store.", "Chat_ChapterTGS_23_02": "A while later, inside the video store.", "Chat_ChapterTGS_24_001": "We're taking a bus to the wholesaler's from the street exit.", "Chat_ChapterTGS_24_002": "I'm heading out now. Let's meet up at the street exit later.", "Chat_ChapterTGS_24_01": "Wise! I've checked the business cards and film details Travis sent. Some of them are quite good.", "Chat_ChapterTGS_24_02": "Belle, I've checked the business cards and film details Travis sent. Some of them are not bad.", "Chat_ChapterTGS_24_03": "Thanks for the hard work!", "Chat_ChapterTGS_24_04": "Thinking about it carefully, it's true that we've mostly focused on the Proxy business and haven't paid enough attention to the video store.", "Chat_ChapterTGS_24_05": "Since it's gonna take a while to get the new account up to Phaethon's level, why not take this opportunity to run the video store properly?", "Chat_ChapterTGS_24_06": "Yeah, you're right.", "Chat_ChapterTGS_24_07": "Yeah, it wasn't easy for us to get this store.", "Chat_ChapterTGS_24_08": "It's decided, then. Let's handle the restocking today.", "Chat_ChapterTGS_24_09": "I'll tidy up the store first. Let's meet at the street exit later! Don't wander around for too long, okay?", "Chat_ChapterTGS_24_10": "I'll tidy up the store first. Let's meet at the street exit later! Don't forget to come find me.", "Chat_ChapterTGS_24_11": "Okay! See you later!", "Chat_ChapterTGS_24_Name1": "Belle", "Chat_ChapterTGS_24_Name2": "Wise", "Chat_ChapterTGS_25_01": "Wise, you're finally here!", "Chat_ChapterTGS_25_02": "Here you are. Are you ready?", "Chat_ChapterTGS_25_03": "How come you are faster than me?", "Chat_ChapterTGS_25_04": "What's the next step?", "Chat_ChapterTGS_25_05": "Haha! Aren't I amazing? I know the layout of Sixth Street like the back of my hand, so of course I'm faster than you!", "Chat_ChapterTGS_25_06": "No, I only just got here, so I'm not ahead of you by much.", "Chat_ChapterTGS_25_07": "From here, we'll take public transportation to the nearest supplier and get some stock from there.", "Chat_ChapterTGS_25_08": "We can also have lunch when we're back. And the afternoon, we'll check out the rest of the suppliers, and that should do it.", "Chat_ChapterTGS_25_09": "Let's leave now if you're good to go?", "Chat_ChapterTGS_25_10": "Okay, let's go!", "Chat_ChapterTGS_25_Name1": "Belle", "Chat_ChapterTGS_25_Name2": "Wise", "Chat_ChapterTGS_26_01": "So, here's the deal: internal association reports are pointing to increased activity in the Cretan and Lemnian Hollows, with signs of potential Companion Hollows forming.", "Chat_ChapterTGS_26_02": "We delved a bit deeper into this info and managed to make contact with the organization responsible. That's how we landed this secret mission.", "Chat_ChapterTGS_26_03": "In a nutshell, a handful of military mech units used to keep Hollows in check have gone haywire in a high Ether activity area, so the organization responsible for them is looking for skilled Proxies to help dispose of them.", "Chat_ChapterTGS_26_04": "Once we deal with it, we'll be doing the organization a solid, which could pay off in future intel-gathering opportunities.", "Chat_ChapterTGS_26_05": "With Phaethon's abilities, handling such a minor issue should be a breeze, right?", "Chat_ChapterTGS_26_06": "So, what do you say? Will you take the job?", "Chat_ChapterTGS_26_07": "I'll note it down for now. I need to handle some family matters first.", "Chat_ChapterTGS_26_08": "You want to focus on your family outing day first? Alright, family always comes first... But don't forget to give me an answer when you have time!", "Chat_ChapterTGS_26_Name1": "Shepherd", "Chat_ChapterTGS_27_01": "It's lunchtime now.", "Chat_ChapterTGS_27_02": "As planned, the two of you will have lunch at a noodle shop.", "Chat_ChapterTGS_27_03": "That's right. Belle might be having lunch.", "Chat_ChapterTGS_27_Name1": "Fairy", "Chat_ChapterTGS_28_01": "Master, the intelligence network of the retail channel distributor, Travis, is based on regular business transactions and is neither efficient nor reliable.", "Chat_ChapterTGS_28_02": "We should use our own resources to search for Second Assistant, your sister, Belle.", "Chat_ChapterTGS_28_03": "Suggestion: Grant me access to the surveillance equipment on the nearby traffic arteries. I can then review the video feeds to locate the vehicle Belle was driving.", "Chat_ChapterTGS_28_04": "Please, Fairy, start the search right away.", "Chat_ChapterTGS_28_05": "Understood. I will synchronize the search results to the Hollow Deep Dive System.", "Chat_ChapterTGS_28_06": "Second Assistant, the intelligence network of the retail channel distributor, Travis, is based on regular business transactions and is neither efficient nor reliable.", "Chat_ChapterTGS_28_07": "We should use our own resources to search for Master, your sister, Belle.", "Chat_ChapterTGS_28_08": "Suggestion: I plan to access the surveillance equipment on the nearby traffic arteries. I can then review the video feeds to locate the vehicle Belle was driving.", "Chat_ChapterTGS_28_09": "As Master's most trusted family member, do you agree with my plan?", "Chat_ChapterTGS_28_10": "Agreed. I'm counting on you, Fairy.", "Chat_ChapterTGS_28_11": "Understood, I will synchronize the search results to the Hollow Deep Dive System.", "Chat_ChapterTGS_29_01": "Thanks, Wise. After all the trouble you went through to save me, I won't sweat the details for our supplies this time!", "Chat_ChapterTGS_29_02": "I never imagined that restocking would put you in danger. As your brother, I feel like I let you down...", "Chat_ChapterTGS_29_03": "Oh, speaking of restocking, there's some good news. The car we lost in the Hollow has been located by the HIA folks.", "Chat_ChapterTGS_29_04": "Luckily, the car's corruption damage is minimal, and they have returned it to us along with some surviving tapes in the trunk.", "Chat_ChapterTGS_29_05": "Although the quantity is a bit reduced, it should be enough to support the operation of our video store for the time being.", "Chat_ChapterTGS_29_07": "I'll tidy up a bit later. You can open for business after taking some rest.", "Chat_ChapterTGS_29_08": "Okay, thanks for your hard work!", "Chat_ChapterTGS_29_Name1": "Belle", "Chat_ChapterTGS_31_01": "Found you!", "Chat_ChapterTGS_31_02": "What do you need?", "Chat_ChapterTGS_31_03": "How are your injuries?", "Chat_ChapterTGS_31_04": "Hmph... I just received some emergency medical supplies from my teammates, so I can move now.", "Chat_ChapterTGS_31_05": "I've said it before, I will never condone you outlaws. Search and rescue operations within the Hollow are the responsibility of us Public Security.", "Chat_ChapterTGS_31_06": "I want to participate in the rescue, too.", "Chat_ChapterTGS_31_07": "...Thanks.", "Chat_ChapterTGS_31_08": "Don't get me wrong. I'm just fulfilling my duty, but I don't condone you Raiders.", "Chat_ChapterTGS_31_Name1": "Public Security Officer", "Chat_ChapterTGS_32_01": "According to the leader of the Cunning Hares, Nicole's suggestion, we need to find survivors who have escaped from the Hollow first.", "Chat_ChapterTGS_32_02": "I have confirmed the presence of a Public Security Officer on duty at the street exit.", "Chat_ChapterTGS_32_03": "Suggestion: We can consult the Public Security Officer about the survivors' whereabouts.", "Chat_ChapterTGS_32_04": "Let's go now.", "Chat_ChapterTGS_32_New_01": "HIA search and rescue records analyzed. No active biosignals located in the current area.", "Chat_ChapterTGS_32_New_02": "Target not found. Hypothesis: Target may have plunged deeper into the Hollow.", "Chat_ChapterTGS_32_New_03": "My calculations indicate that this area contains several potential paths that could lead to the depths of this Hollow.", "Chat_ChapterTGS_32_New_04": "Please note that a full-scale search calculation will take longer than expected.", "Chat_ChapterTGS_32_New_05": "I'll check with the survivors!", "Chat_ChapterTGS_32_New_06": "I'll check with the Public Security officers for this rescue operation!", "Chat_ChapterTGS_32_New_07": "Agreed. Eyewitness info from the victims will help us quickly locate more people.", "Chat_ChapterTGS_32_New_08": "I have confirmed the presence of a Public Security Officer on duty at the street exit.", "Chat_ChapterTGS_32_New_09": "Suggestion: We can consult the Public Security Officer about the survivors' whereabouts.", "Chat_ChapterTGS_32_New_10": "Let's go now.", "Chat_ChapterTGS_32_New_Name01": "Fairy", "Chat_ChapterTGS_34_01": "To rescue Master, we need to use the HDD system to synchronize with Bangboo and guide the Agents in and out of the Hollow.", "Chat_ChapterTGS_34_02": "Question: Second Assistant, can you handle sensory synchronization, considering this part is usually considered as Master's responsibility?", "Chat_ChapterTGS_34_03": "As long as the time isn't too long, I can.", "Chat_ChapterTGS_34_04": "Don't worry about me. Go ahead.", "Chat_ChapterTGS_34_05": "Understood. I'll handle the support tasks for this infiltration. I am ready whenever you are.", "Chat_ChapterTGS_34_06": "Good, let's contact our helpers.", "Chat_ChapterTGS_34_07": "Call the Cunning Hares.", "Chat_ChapterTsubaki_01_03": "I dreamed of a huge mackerel last night...", "Chat_ChapterTsubaki_01_04": "And that mackerel kept getting bigger and bigger!", "Chat_ChapterTsubaki_01_05": "It got closer and closer, almost touching the corner of my mouth...", "Chat_ChapterTsubaki_01_06": "And?", "Chat_ChapterTsubaki_01_07": "Did you eat it?", "Chat_ChapterTsubaki_01_08": "...Then all I remember is everything went black, and I woke up...", "Chat_ChapterTsubaki_01_09": "Manager, do you think it means something?", "Chat_ChapterTsubaki_01_10": "It means we'll make a lot of money from this commission!", "Chat_ChapterTsubaki_01_11": "It's an omen that the commission payment will disappear.", "Chat_ChapterTsubaki_01_12": "I think so too.", "Chat_ChapterTsubaki_01_13": "Once I receive payment, I'll definitely go buy a giant mackerel, just like the one in my dream, meow!", "Chat_ChapterTsubaki_01_14": "...Meow? Manager, what did you just say, meow?", "Chat_ChapterTsubaki_01_15": "It means we'll make a lot of money from this commission!", "Chat_ChapterTsubaki_01_16": "It's an omen that the commission payment will disappear.", "Chat_ChapterTsubaki_01_17": "Meow? My ears suddenly aren't working so well. Manager, what did you say?", "Chat_ChapterTsubaki_01_18": "It means we'll make a lot of money from this commission!", "Chat_ChapterTsubaki_01_19": "It's an omen that the commission payment will disappear.", "Chat_ChapterTsubaki_01_20": "Meow? My ears suddenly aren't working so well. Manager, what did you say?", "Chat_ChapterTsubaki_01_21": "It means we'll make a lot of money from this commission!", "Chat_ChapterTsubaki_01_22": "It's an omen that the commission payment will disappear.", "Chat_ChapterTsubaki_01_23": "I knew it was a good omen!", "Chat_ChapterTsubaki_01_Name1": "Nekomata", "Chat_ChapterTsubaki_02_01": "How can I disguise myself as a Public Security Officer, meow?", "Chat_ChapterTsubaki_02_01_Name1": "Nekomata", "Chat_ChapterTsubaki_02_02": "Start by not adding \"meow\" to the end of your sentences.", "Chat_ChapterTsubaki_02_03": "Don't \"meow.\"", "Chat_ChapterTsubaki_02_04": "Meow, is that so?", "Chat_ChapterTsubaki_02_05": "Don't add it to the beginning of your sentences either!", "Chat_ChapterTsubaki_02_06": "So all I need to do is not say meow?", "Chat_ChapterTsubaki_02_07": "You're already 80% successful!", "Chat_ChapterTsubaki_02_08": "That's only the first step...", "Chat_ChapterTsubaki_02_09": "Is it really that simple? I'll give it a try!", "Chat_ChapterTsubaki_02_10": "Maybe you should practice beforehand...", "Chat_ChapterTsubaki_02_11": "How should I practice?", "Chat_ChapterTsubaki_02_12": "Hmm?", "Chat_ChapterTsubaki_02_13": "If say that I'm an undercover PubSec Officer, someone will believe me, right...?", "Chat_ChapterTsubaki_02_14": "Provided you don't take advantage of the situation to grab someone's wallet...", "Chat_ChapterTsubaki_02_15": "You can do it!", "Chat_ChapterTsubaki_02_16": "I'll try it on some strangers~", "Chat_ChapterTsubaki_02_17": "Manager, support me from the shadows! Please!", "Chat_ChapterTsubaki_03_01": "Ollie left this behind and just walked away...", "Chat_ChapterTsubaki_03_01_Name1": "Nekomata", "Chat_ChapterTsubaki_03_02": "Let me take a look.", "Chat_ChapterTsubaki_03_03": "What's written on it?", "Chat_ChapterTsubaki_03_04": "\"Amidst the breeze, the pink lady with half-veiled grace, what secrets lie concealed in your sapphire gaze?\"", "Chat_ChapterTsubaki_03_05": "What does that mean... I've got no idea...", "Chat_ChapterTsubaki_03_06": "Can't he just write down where he left the item?", "Chat_ChapterTsubaki_03_07": "Why do we need to build rapport with him anyway... I'm good with what I have with Nicole!", "Chat_ChapterTsubaki_03_08": "I don't really want this kind of rapport either.", "Chat_ChapterTsubaki_03_09": "Endure it for the sake of the commission payment.", "Chat_ChapterTsubaki_03_10": "By the way, Ollie said that if we find what he left behind, it belongs to us!", "Chat_ChapterTsubaki_03_11": "I'm not very trusting of his taste...", "Chat_ChapterTsubaki_03_12": "Maybe there's something good!", "Chat_ChapterTsubaki_03_13": "Don't let it go to waste!", "Chat_ChapterTsubaki_03_14": "Anyway, I'm really good at finding things.", "Chat_ChapterTsubaki_03_15": "Let's go look for it now!", "Chat_ChapterTsubaki_04_01": "Stop shouting. The Ethereals are gone!", "Chat_ChapterTsubaki_04_02": "Miss Nekomata! I knew you'd come to help!", "Chat_ChapterTsubaki_04_03": "How on earth did a screaming coward like you survive in the Hollows?", "Chat_ChapterTsubaki_04_04": "Because someone once told me if you're in trouble, you shouldn't sob in silence — but you should cry out for help.", "Chat_ChapterTsubaki_04_05": "Who taught you that? Shouting in the Hollow will only attract Ethereals, not companions!", "Chat_ChapterTsubaki_04_06": "So, is this a follow-up to the childhood story from earlier?", "Chat_ChapterTsubaki_04_07": "The person who rescued the Public Security Officer is also quite special...", "Chat_ChapterTsubaki_04_08": "If I hadn't come to rescue you, you'd be six feet under at the pearly mackerel gates!", "Chat_ChapterTsubaki_04_09": "That's why I trusted Miss Nekomata would come and save me.", "Chat_ChapterTsubaki_04_10": "Don't act like such a waste of space! And I'm not someone from Public Security or HAND who came to rescue you when you were a child. I'm not that kind-hearted! Meow~", "Chat_ChapterTsubaki_04_11": "Rescuing you costs extra, so remember to pay up! Hmph.", "Chat_ChapterTsubaki_04_12": "Uhh, that involves extra budget which will have to be applied for...", "Chat_ChapterTsubaki_04_13": "Liar! Coward! I'm gonna throw you into Hollow Zero today!", "Chat_ChapterTsubaki_04_14": "Miss Nekomata, you won't do that. After all, we're companions with a life-and-death bond.", "Chat_ChapterTsubaki_04_15": "If it weren't for your shouting, we'd already be out of the Hollow...", "Chat_ChapterTsubaki_04_16": "Ahem... I just lost my composure for a moment...", "Chat_ChapterTsubaki_04_17": "Oh, by the way, your teammates are on their way too. I'm tired meow, so I won't be going any further.", "Chat_ChapterTsubaki_04_18": "Wh...What? You want me to go back with them?", "Chat_ChapterTsubaki_04_19": "That's right. Remember to speak in a higher-pitched voice, since I've been impersonating you so far, meow~", "Chat_ChapterTsubaki_05_01": "I'm a Public Security Officer on a secret mission!", "Chat_ChapterTsubaki_05_01_Name1": "Student", "Chat_ChapterTsubaki_05_01_Name2": "Nekomata", "Chat_ChapterTsubaki_05_02": "Wow, really? Wait, you came over to tell me this... Do you want me to join you?", "Chat_ChapterTsubaki_05_03": "That's right! I've been observing you from across the street for a long time! I've decided it's you!", "Chat_ChapterTsubaki_05_04": "What's the mission!", "Chat_ChapterTsubaki_05_05": "It's... um... a very important mission that requires utmost secrecy. I can only reveal a little bit.", "Chat_ChapterTsubaki_05_06": "I'll definitely keep it a secret!", "Chat_ChapterTsubaki_05_07": "The enemies in this mission are super vigilant, and I can't let them spot me.", "Chat_ChapterTsubaki_05_08": "I need you to help me attract the enemy's attention.", "Chat_ChapterTsubaki_05_09": "I understand! I understand! I'm a die-hard detective novel fan, and I've seen this plot before!", "Chat_ChapterTsubaki_05_10": "Hehe~ Looks like I chose the right person. We can definitely solve this big case together.", "Chat_ChapterTsubaki_05_11": "So what do I need to do exactly?", "Chat_ChapterTsubaki_05_12": "Just say loudly, \"I don't want to go to school. I want to eat mackerel!\"", "Chat_ChapterTsubaki_05_13": "I don't want to go to school. I want to eat mackerel!", "Chat_ChapterTsubaki_05_14": "Louder!", "Chat_ChapterTsubaki_05_15": "I don't want to go to school. I want to eat mackerel!", "Chat_ChapterTsubaki_05_16": "Very good! Just keep it up like that, and I'll be watching you from the shadows!", "Chat_ChapterTsubaki_05_17": "Wait... after this mission, can I become your apprentice?", "Chat_ChapterTsubaki_05_18": "Um... well...", "Chat_ChapterTsubaki_05_19": "That depends on your performance! Being a detective isn't easy, after all! The people we're investigating are very cunning!", "Chat_ChapterTsubaki_05_20": "...Aren't you a Public Security Officer...", "Chat_ChapterTsubaki_05_21": "How did we get off track so quickly...", "Chat_ChapterTsubaki_05_22": "I promise to complete the mission!", "Chat_ChapterTsubaki_05_23": "Then I'll leave this to you, my apprentice. I'll go hide and prepare to ambush the enemy!", "Chat_ChapterTsubaki_05_24": "No problem! You can trust me, Boss Kitty!", "Chat_ChapterTsubaki_05_25": "Then I'll be over there!", "Chat_ChapterTsubaki_05_26": "Nekomata did a good job.", "Chat_ChapterTsubaki_05_27": "But let's keep watching for a bit longer.", "Chat_ChapterTsubaki_06_01": "I'm a Public Security Officer. May I please have a Bangboo Plug-In?", "Chat_ChapterTsubaki_06_02": "Na-ehn?", "Chat_ChapterTsubaki_06_03": "Huh? Don't you have a Bangboo Plug-In?", "Chat_ChapterTsubaki_06_04": "Are you twisting your waist... or shaking your head...?", "Chat_ChapterTsubaki_06_05": "Enh-na nu na-en!", "Chat_ChapterTsubaki_06_06": "En... nah?", "Chat_ChapterTsubaki_06_07": "En-nhe en-nhe! Nhu-en na!", "Chat_ChapterTsubaki_06_08": "I understand!", "Chat_ChapterTsubaki_06_09": "Nhu-neh-nhe! You're absolutely right! Nah-nhu-nah!", "Chat_ChapterTsubaki_06_10": "Nhu-neh-nhe! Nah-nhu-nah! Nhu-neh-nhe! Nah-nhu-nah!", "Chat_ChapterTsubaki_06_11": "En-nah!", "Chat_ChapterTsubaki_06_12": "What are they saying?", "Chat_ChapterTsubaki_06_13": "You can understand Bangboo?", "Chat_ChapterTsubaki_06_14": "Ehn-nah! (You're a trustworthy person! Here you go!)", "Chat_ChapterTsubaki_06_15": "En-nah! Thank you!", "Chat_ChapterTsubaki_06_16": "What were you guys talking about?", "Chat_ChapterTsubaki_06_17": "What did that Bangboo say?", "Chat_ChapterTsubaki_06_18": "I don't know, meow! But as long as I say \"en-nah\" a couple of times, it'd believe me!", "Chat_ChapterTsubaki_06_19": "Disguising as a Public Security Officer doesn't seem too hard...", "Chat_ChapterTsubaki_06_20": "Hurry up, Manager! My next target will definitely be a success~", "Chat_ChapterTsubaki_06_Name1": "Wild Bangboo", "Chat_ChapterTsubaki_06_Name2": "Nekomata", "Chat_ChapterTsubaki_07_01": "Um... I've run into a bit of trouble.", "Chat_ChapterTsubaki_07_02": "Huh? What happened?", "Chat_ChapterTsubaki_07_03": "I'm a Public Security Officer. I was supposed to be on a mission, but someone stole my things...", "Chat_ChapterTsubaki_07_04": "Do Public Security Officers have to deal with things like that too?", "Chat_ChapterTsubaki_07_05": "Surprises can happen to anyone...", "Chat_ChapterTsubaki_07_06": "So you want to borrow money?", "Chat_ChapterTsubaki_07_07": "That's a lame excuse.", "Chat_ChapterTsubaki_07_08": "No, I\u00A0don't want money...", "Chat_ChapterTsubaki_07_09": "Help Nekomata.", "Chat_ChapterTsubaki_07_10": "Let's see how Nekomata solves this.", "Chat_ChapterTsubaki_07_11": "Then what? I haven't done anything illegal, you know.", "Chat_ChapterTsubaki_07_12": "And if you want to investigate me, you need to show your credentials, or it's harassment~", "Chat_ChapterTsubaki_07_13": "I'm not trying to investigate you! I'm not... I mean, I'm just a rookie Officer...", "Chat_ChapterTsubaki_07_14": "Hm? A rookie, huh... I can call Public Security for you. Give your Work ID, and your colleagues should come to help you, right?", "Chat_ChapterTsubaki_07_15": "It's my turn now.", "Chat_ChapterTsubaki_07_16": "Looks like I have to handle it.", "Chat_ChapterTsubaki_07_17": "Manager!", "Chat_ChapterTsubaki_07_18": "Huh? Manager? Aren't you guys Public Security officers?", "Chat_ChapterTsubaki_07_19": "That's my undercover identity.", "Chat_ChapterTsubaki_07_20": "Please keep it a secret.", "Chat_ChapterTsubaki_07_21": "You're really Public Security officers?", "Chat_ChapterTsubaki_07_22": "I\u00A0asked her to test her fake identity.", "Chat_ChapterTsubaki_07_23": "It seems our fake identity is working well.", "Chat_ChapterTsubaki_07_24": "Mhm, today is my undercover training day!", "Chat_ChapterTsubaki_07_25": "You're supposed to act like you're not a Public Security officer!", "Chat_ChapterTsubaki_07_26": "But you said you were a Public Security officer from the beginning...", "Chat_ChapterTsubaki_07_27": "The riskiest approaches and phrases are in fact, the safest!", "Chat_ChapterTsubaki_07_28": "You suspected me too, didn't you.", "Chat_ChapterTsubaki_07_29": "Well, that's true...", "Chat_ChapterTsubaki_07_30": "Heh~ That proves my disguise was a success!", "Chat_ChapterTsubaki_07_31": "I see...", "Chat_ChapterTsubaki_07_32": "Well then, I wish you a successful mission, and I'll be sure not to tell anyone.", "Chat_ChapterTsubaki_07_Name1": "Employee", "Chat_ChapterTsubaki_07_Name2": "Nekomata", "Chat_ChapterTsubaki_08_01": "There's some small writing here...", "Chat_ChapterTsubaki_08_02": "Hmm... \"O lonely salaryman, as you savor the bitterness, does only the monochrome keep you company?\"", "Chat_ChapterTsubaki_08_03": "That's a weird way of writing... He doesn't usually talk like that.", "Chat_ChapterTsubaki_08_04": "Maybe it's just how a corporate slave amuse themselves...", "Chat_ChapterTsubaki_08_05": "It's a man's idea of romance.", "Chat_ChapterTsubaki_08_06": "I'm glad I don't have to go to work...", "Chat_ChapterTsubaki_08_07": "But you still need to make money.", "Chat_ChapterTsubaki_08_08": "But you have to contribute to the Cunning Hare's household expenses.", "Chat_ChapterTsubaki_08_09": "That's voluntary, and it's different.", "Chat_ChapterTsubaki_08_10": "I just want to earn enough to buy mackerel and make Nicole happy!", "Chat_ChapterTsubaki_08_11": "Let's go find the location of the next clue!", "Chat_ChapterTsubaki_08_Name1": "Nekomata", "Chat_ChapterTsubaki_09_01": "There's writing on the back of this card.", "Chat_ChapterTsubaki_09_02": "\"Uncouth rabbit, what are you planning to do when you take off your pants?\"", "Chat_ChapterTsubaki_09_03": "I understood that one!", "Chat_ChapterTsubaki_09_04": "Mhm...", "Chat_ChapterTsubaki_09_05": "He's fixated on this sentence structure...", "Chat_ChapterTsubaki_09_06": "I feel like I'm going to start writing stuff like this too!", "Chat_ChapterTsubaki_09_07": "Please don't...", "Chat_ChapterTsubaki_09_08": "Try saying something!", "Chat_ChapterTsubaki_09_09": "But I already have something in mind!", "Chat_ChapterTsubaki_09_10": "\"Generous Manager, when you see Nekomata, should you prepare a mackerel?\"", "Chat_ChapterTsubaki_09_11": "I feel like you're implying something.", "Chat_ChapterTsubaki_09_12": "This move won't work.", "Chat_ChapterTsubaki_09_13": "><", "Chat_ChapterTsubaki_09_14": "Then let's go find the uncouth rabbit. You must know where to find it, Manager!", "Chat_ChapterTsubaki_09_Name1": "Nekomata", "Chat_ChapterTsubaki_10_01": "Looks like something is stuffed in here...", "Chat_ChapterTsubaki_10_02": "Pat the poop sculpture", "Chat_ChapterTsubaki_10_03": "It's a 70% discount coupon for charcoal-grilled mackerel!", "Chat_ChapterTsubaki_10_04": "Can I have it...", "Chat_ChapterTsubaki_10_05": "Of course you can!", "Chat_ChapterTsubaki_10_06": "What's mine is mine.", "Chat_ChapterTsubaki_10_07": "I\u00A0knew you were a generous person, Manager!", "Chat_ChapterTsubaki_10_08": "Fine... I'll be going then.", "Chat_ChapterTsubaki_10_09": "Stingy manager, don't forget to check your pockets~", "Chat_ChapterTsubaki_10_10": "I'll meet up with you at the entrance to the Hollow later.", "Chat_ChapterTsubaki_10_11": "The discount coupon for mackerel and the wallet have mysteriously disappeared. Next time, remember to be more generous with Nekomata!", "Chat_ChapterTsubaki_10_Name1": "Nekomata", "Chat_ChapterTsubaki_11_01": "Wise, I just investigated Ollie's identity.", "Chat_ChapterTsubaki_11_02": "I investigated Ollie's identity just now.", "Chat_ChapterTsubaki_11_03": "The information I found matches what he confessed to.", "Chat_ChapterTsubaki_11_04": "The information I found matches what he confessed to.", "Chat_ChapterTsubaki_11_05": "Let's hope he keeps his promise.", "Chat_ChapterTsubaki_11_06": "I didn't expect such a turn of events.", "Chat_ChapterTsubaki_11_07": "Fortunately, he doesn't seem to have any ill intentions.", "Chat_ChapterTsubaki_11_08": "But he doesn't seem to have any obvious ill intentions.", "Chat_ChapterTsubaki_11_09": "Don't overthink it. Let's rest for a while!", "Chat_ChapterTsubaki_11_10": "We need to be careful on the next operation. We should get some rest first.", "Chat_ChapterTsubaki_11_Name1": "Belle", "Chat_ChapterTsubaki_11_Name2": "Wise", "Chat_ChapterTsubaki_12_01": "Wise, what were you doing at the door just now?", "Chat_ChapterTsubaki_12_02": "You stood in front of the store for a long time...", "Chat_ChapterTsubaki_12_03": "I was listening to Nekomata's conversation with Ollie.", "Chat_ChapterTsubaki_12_04": "I was gathering intel!", "Chat_ChapterTsubaki_12_05": "It's called \"eavesdropping!\"", "Chat_ChapterTsubaki_12_06": "This is eavesdropping, right...", "Chat_ChapterTsubaki_12_07": "We're involved in this commission after all.", "Chat_ChapterTsubaki_12_08": "Anyway, Ollie didn't notice me.", "Chat_ChapterTsubaki_12_09": "Let's prepare for the next mission.", "Chat_ChapterTsubaki_12_10": "Let's take some good rest well before the next mission.", "Chat_ChapterTsubaki_12_Name1": "Belle", "Chat_ChapterTsubaki_12_Name2": "Wise", "Chat_ChapterTsubaki_13_01": "Good thing Manager came! I thought we were about to get caught.", "Chat_ChapterTsubaki_13_02": "You're already doing great!", "Chat_ChapterTsubaki_13_03": "I only pitched in a little.", "Chat_ChapterTsubaki_13_04": "But I kind of know how to pretend to be a Public Security Officer now.", "Chat_ChapterTsubaki_13_05": "Just nod along with what others are saying!", "Chat_ChapterTsubaki_13_06": "If you come across something you don't get, just respond with a \"Mm-hmm\"!", "Chat_ChapterTsubaki_13_07": "That's a way to do it...", "Chat_ChapterTsubaki_13_08": "You've got the hang of it!", "Chat_ChapterTsubaki_13_09": "I'm ready now. I definitely won't blow my cover, meow!", "Chat_ChapterTsubaki_13_10": "You just \"meowed\" again!", "Chat_ChapterTsubaki_13_11": "...You might still give yourself away, meow!", "Chat_ChapterTsubaki_13_12": "It just slips out...", "Chat_ChapterTsubaki_13_13": "Why do you like to add \"meow\" to every sentence?", "Chat_ChapterTsubaki_13_14": "That's secret, meow~", "Chat_ChapterTsubaki_13_15": "Hm?", "Chat_ChapterTsubaki_13_16": "Can you tell me?", "Chat_ChapterTsubaki_13_17": "Because many people tend to think that little kitties are weak.", "Chat_ChapterTsubaki_13_18": "Indeed.", "Chat_ChapterTsubaki_13_19": "They seem very harmless.", "Chat_ChapterTsubaki_13_20": "Exactly, meow.", "Chat_ChapterTsubaki_13_21": "Hm?", "Chat_ChapterTsubaki_13_22": "What's that supposed to mean?", "Chat_ChapterTsubaki_13_23": "Manager, check your pockets, meow.", "Chat_ChapterTsubaki_13_24": "My wallet!", "Chat_ChapterTsubaki_13_25": "When did it disappear?", "Chat_ChapterTsubaki_13_26": "Because many people think that kittens are weak, they tend to lower their guard.", "Chat_ChapterTsubaki_13_27": "Taking advantage of this perception makes certain actions convenient.", "Chat_ChapterTsubaki_13_28": "So, this is just one of my disguises. I'm not really a small kitten.", "Chat_ChapterTsubaki_13_29": "Don't underestimate me, meow!", "Chat_ChapterTsubaki_13_Name1": "Nekomata", "Chat_ForOperate_0001_001": "Coming soon!", "Chat_HollowPauseTutorial_01": "You focus on the commission first.", "Chat_HollowPauseTutorial_02": "I'll handle what's needed on the street and in the store.", "Chat_HollowPauseTutorial_03": "Let me take care of everything.", "Chat_HollowPauseTutorial_name": "Belle", "Chat_HollowPauseTutorial_nameF": "Wise", "Chat_PartnerBubble_Anbi_0_1_1_0_1": "If I go back to get my wallet now...", "Chat_PartnerBubble_Anbi_0_1_1_0_13": "Why do they even have limited editions for hamburgers? Some business practices are so strange.", "Chat_PartnerBubble_Anbi_0_1_1_0_1_1": "You're here for shopping, too? What a coincidence.", "Chat_PartnerBubble_Anbi_0_1_1_4_1": "You're here.", "Chat_PartnerBubble_Anbi_0_1_1_4_10": "That limited-special burger was pretty nice. All thanks to you.", "Chat_PartnerBubble_Anbi_0_1_2_0_1": "Why did they end the movie like that?", "Chat_PartnerBubble_Anbi_0_1_2_0_14": "Perhaps more than the ending, audiences are more likely to remember the emotions they felt while watching...", "Chat_PartnerBubble_Anbi_0_2_1_0_1": "Noodles, burger, noodle burger...", "Chat_PartnerBubble_Anbi_0_2_1_0_13": "A noodle bun is not a burger...", "Chat_PartnerBubble_Anbi_0_2_2_0_1": "The movie is nearly halfway through, this is when things get fun...", "Chat_PartnerBubble_Anbi_0_2_2_0_13": "Which movie should I revisit next time...?", "Chat_PartnerBubble_Anbi_1_1_1": "Why did that movie end with the protagonist dying for love...", "Chat_PartnerBubble_Anbi_2_1_1": "The video store is here...", "Chat_PartnerBubble_Anbi_2_1_2": "\"ThE Heartbeat\" was really good.", "Chat_PartnerName_1011": "Anby", "Chat_PartnerName_1021": "Nekomata", "Chat_PartnerName_1031": "Nicole", "Chat_PartnerName_1041": "Soldier 11", "Chat_PartnerName_1061": "Corin", "Chat_PartnerName_1071": "Caesar", "Chat_PartnerName_1081": "Billy", "Chat_PartnerName_1091": "Hoshimi Miyabi", "Chat_PartnerName_1101": "Koleda", "Chat_PartnerName_1111": "Anton", "Chat_PartnerName_1121": "Ben", "Chat_PartnerName_1131": "Soukaku", "Chat_PartnerName_1141": "Lycaon", "Chat_PartnerNarrator_Anbi_0_1_2_0_8": "You bump into Anby and chat with her about movies for a bit before realizing that you accidentally let a lot of time slip by.\nAnby gets really serious when the subject of movies comes up.", "Chat_PartnerNarrator_Anbi_0_2_1_0_12": "You have a long and serious discussion with Anby about noodle buns and burgers...\nBut in the end it doesn't really matter what a food's called, so long as it's tasty, right?", "Chat_PartnerNarrator_Anbi_0_2_2_0_12": "You space out with Anby for a while... Ah, actually... You play a movie inside your heads.", "Chat_PartnerNarrator_Anbi_2_3_7": "You are completely blown away by the number of movies Anby has watched, and you finally manage to find the videotapes that hat fit her requirements.", "Chat_PartnerTalk_Anbi_0_1_1_0_14": "I'll see you in front of the video store tonight then. Don't forget.", "Chat_PartnerTalk_Anbi_0_1_1_0_2": "I didn't realize they were selling limited-edition burgers today...", "Chat_PartnerTalk_Anbi_0_1_1_0_3": "Sadly, I left my wallet at home.", "Chat_PartnerTalk_Anbi_0_1_1_0_4": "If I go back and collect it now, maybe I'll still make it back in time before the burgers are all gone...", "Chat_PartnerTalk_Anbi_0_1_1_1_7": "...Thanks.", "Chat_PartnerTalk_Anbi_0_1_1_1_8": "Nicole once said not to take others' favors lightly, as the things you get for free can sometimes end up costing you the most.", "Chat_PartnerTalk_Anbi_0_1_1_1_9": "So... I'll buy you something next time, whatever you like.", "Chat_PartnerTalk_Anbi_0_1_1_2_10": "Really? Thank you.", "Chat_PartnerTalk_Anbi_0_1_1_2_11": "Don't worry, I won't t run a tab. I'll go get the money after buying the burger.", "Chat_PartnerTalk_Anbi_0_1_1_2_12": "Are you free tonight? I'll meet you outside the video store. Is that okay?", "Chat_PartnerTalk_Anbi_0_1_1_3_14": "Well, I'll see you in front of the video store tonight then.", "Chat_PartnerTalk_Anbi_0_1_1_4_11": "See you later.", "Chat_PartnerTalk_Anbi_0_1_1_4_2": "Here are the Dennies you lent me earlier today.", "Chat_PartnerTalk_Anbi_0_1_1_4_3": "I'm lucky I came across you, otherwise I wouldn't have been able to get the limited-edition burger.", "Chat_PartnerTalk_Anbi_0_1_1_4_8": "It's getting late, I should head off now.", "Chat_PartnerTalk_Anbi_0_1_1_4_9": "Thanks for your help today.", "Chat_PartnerTalk_Anbi_0_1_1_5_6": "Hmm... I just don't like the feeling of being in debt.", "Chat_PartnerTalk_Anbi_0_1_1_6_7": "Nicole is actually quite trustworthy... in some ways.", "Chat_PartnerTalk_Anbi_0_1_2_0_10": "It might not have a happy ending, but it does bring closure to the character's biggest regret.", "Chat_PartnerTalk_Anbi_0_1_2_0_11": "Well... You see it from a different angle, but it makes sense.", "Chat_PartnerTalk_Anbi_0_1_2_0_12": "Thanks, your take on the movie really has me thinking.", "Chat_PartnerTalk_Anbi_0_1_2_0_13": "Let's talk about it more next time we get the chance.", "Chat_PartnerTalk_Anbi_0_1_2_0_15": "But I still prefer a happy ending.", "Chat_PartnerTalk_Anbi_0_1_2_0_2": "Proxy, we meet again.", "Chat_PartnerTalk_Anbi_0_1_2_0_3": "By the way, I've got a question about movies that I've been meaning to ask you...", "Chat_PartnerTalk_Anbi_0_1_2_0_9": "So that's what you think about the end of the movie.", "Chat_PartnerTalk_Anbi_0_1_2_1_6": "It's a movie that's been generating a lot of buzz lately, but I'm slightly baffled by its ending...", "Chat_PartnerTalk_Anbi_0_1_2_2_7": "you must have seen this one. It's been generating a lot of buzz lately, but the ending is a little weird...", "Chat_PartnerTalk_Anbi_0_2_1_0_1": "Thanks for sharing your managerial wisdom, Proxy.", "Chat_PartnerTalk_Anbi_0_2_1_0_14": "Burgers are the best food there is.", "Chat_PartnerTalk_Anbi_0_2_1_0_2": "I have a very serious question for you, Proxy.", "Chat_PartnerTalk_Anbi_0_2_1_0_3": "Have you ever eaten a burger with no meat or vegetables in the middle and instead has noodles?", "Chat_PartnerTalk_Anbi_0_2_1_0_4": "Nicole said it should be called a noodleburger...", "Chat_PartnerTalk_Anbi_0_2_1_0_5": "But a burger is a burger. How can it be a sandwich?", "Chat_PartnerTalk_Anbi_0_2_1_1_8": "I'm afraid I can't make sense of such a definition.", "Chat_PartnerTalk_Anbi_0_2_1_1_9": "A burger is a burger, not a sandwich. Mhm, that's right.", "Chat_PartnerTalk_Anbi_0_2_1_2_10": "Yeah. I think so too.", "Chat_PartnerTalk_Anbi_0_2_1_2_11": "But generally speaking, I prefer burgers with vegetables and meat.", "Chat_PartnerTalk_Anbi_0_2_2_0_11": "Would you like to try playing a movie in your head with me? It's actually quite entertaining.", "Chat_PartnerTalk_Anbi_0_2_2_0_14": "An in-head movie is entertaining and can save money. Nicole is really something.", "Chat_PartnerTalk_Anbi_0_2_2_0_2": "Ah... You're here, too. What a coincidence.", "Chat_PartnerTalk_Anbi_0_2_2_0_3": "I wasn't zoning out. I was just playing the movie I just watched in my head.", "Chat_PartnerTalk_Anbi_0_2_2_0_4": "Nicole says that this is equal to watching two movies for the price of one ticket. It's good value for money.", "Chat_PartnerTalk_Anbi_0_2_2_1_7": "Right. Nicole is very good at getting good deals.", "Chat_PartnerTalk_Anbi_0_2_2_1_8": "Of course, she's also good at spending.", "Chat_PartnerTalk_Anbi_0_2_2_2_10": "But, for some reason, she's never able to save much money up...", "Chat_PartnerTalk_Anbi_0_2_2_2_9": "Why? I think Nicole is correct, and she's even taught me many handy tricks for saving money.", "Chat_PartnerTalk_Anbi_2_1_15": "Let's watch another movie together next time.", "Chat_PasserBy00_0201_01": "*sigh* Shouldn't have dragged my feet getting ready. Now I gotta treat my colleagues to coffee for being late.", "Chat_PasserBy00_0201_02": "What flavor should I get today...", "Chat_PasserBy00_0201_name": "Hannah", "Chat_PasserBy00_04_01": "Speaking of gacha, I went to a gacha noodle shop a few days back where all the bowls come in a random gacha. I managed to get a super rare bowl of noodle.", "Chat_PasserBy00_04_02": "That's lucky! How was it?", "Chat_PasserBy00_04_03": "Super... gross! Their new menu is filled with gimmicks. Anything to trick you into eating their junk.", "Chat_PasserBy00_04_04": "Huh? Is that so... I've scored a Waterfall Soup tasting coupon and they're promoting new noodles too. You've utterly changed my mind...", "Chat_PasserBy00_04_05": "Trust me, Waterfall Soup never disappoints.", "Chat_PasserBy00_04_06": "Really? How about... you take the coupon, then? And you can try it out for me!", "Chat_PasserBy00_04_07": "If it's gross, don't be afraid to say so!", "Chat_PasserBy00_04_08": "And if it's delicious, just say that it's okay!", "Chat_PasserBy00_04_09": "Why?", "Chat_PasserBy00_04_10": "Ha, and that'll help us bargain for a nice cheap price!", "Chat_PasserBy00_05_01": "So go try it for me, OK?", "Chat_PasserBy00_05_02": "Don't just eat it. You have to rate it too!", "Chat_PasserBy00_06_01": "Please take a look at this, General Chop.", "Chat_PasserBy00_06_02": "What? Oh-ho-ho, a tasting coupon eh?! Where'd you score that? Whatever, doesn't matter — it just means you're getting something fresh and new to try out!", "Chat_PasserBy00_06_03": "Lemme see... Yes, it's a Green coupon! One Black Bowl: Green Pepper Chicken Noodles, coming right up!", "Chat_PasserBy00_06_04": "General Chop looks unusually excited...", "Chat_PasserBy00_06_05": "Of course. I'm always confident about my new items! And you're a regular, so your feedback means a lot to me!", "Chat_PasserBy00_06_06": "And if the response is good, I'll add it to the menu!", "Chat_PasserBy00_06_07": "What can I get for ya?", "Chat_PasserBy00_07_01": "What should I do? I don't wanna waste it and throw it away...", "Chat_PasserBy00_07_02": "What?", "Chat_PasserBy00_07_03": "Well, I've got this tasting coupon for Waterfall Soup. It says I can go and eat their brand new super spicy noodle bowl.", "Chat_PasserBy00_07_04": "But I shoot steam out my ears if I eat anything spicy. I'd hate to pass out in the shop! But it'd be a waste not to use this coupon...", "Chat_PasserBy00_07_05": "How about this: you like their noodles, so why don't you buy this off me? Just the price of a normal noodle bowl — 4000 Dennies!", "Chat_PasserBy00_08_01": "If you like noodles, then I strongly recommend you give it a try — how about just 4000 Dennies.", "Chat_PasserBy00_08_02": "If I got a coupon for non-spicy noodles, I'd eat it myself...", "Chat_PasserBy00_08_03": "Sell me some. I love noodles!", "Chat_PasserBy00_08_04": "Very spicy noodles... Let me think about this...", "Chat_PasserBy00_08_05": "Cool, it's yours now! Seems like you have a good tolerance for spice~", "Chat_PasserBy00_08_06": "Unless... you're just like me and burst into tears eating spicy food?", "Chat_PasserBy00_09_01": "I hope this new noodle bowl meets your high standards.", "Chat_PasserBy00_100_01": "Heathley, Heathley...", "Chat_PasserBy00_101_01": "How many times must I say it? I AM Heathley!", "Chat_PasserBy00_101_02": "No you're not. Heathley is dead.", "Chat_PasserBy00_101_03": "Impossible! Look at the name on this dog tag...", "Chat_PasserBy00_101_04": "That's what he left behind. We recovered Heathley's Bangboo yesterday. It contained fragmented images.", "Chat_PasserBy00_101_05": "Heathley was a soldier. While on a rescue mission to rescue stranded civilians, he chose to attract a large group of Ethereals.", "Chat_PasserBy00_101_06": "The last image on the Bangboo is of him handing a dog tag and a multi-functional army knife to a civilian. That civilian was you.", "Chat_PasserBy00_101_07": "You must have found it, the blade he left it to you. It has his initials engraved.", "Chat_PasserBy00_101_08": "I did. I thought it was mine... But he...", "Chat_PasserBy00_101_09": "I understand how you feel. Please come with me, we have some things to discuss, and your family is waiting.", "Chat_PasserBy00_101_10": "(You got some info about the Multi-Functional Army Knife. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_102_01": "Thank you, Heathley.", "Chat_PasserBy00_103_01": "Atchoo, atchoo! At—choo!", "Chat_PasserBy00_103_02": "D—Don't give me that look; I'm not sick! It's just my cat allergy.", "Chat_PasserBy00_103_03": "Cat allergies?", "Chat_PasserBy00_103_04": "Yes, that's why I can't keep a cat at home, and can only stroke stray ones out on the street.", "Chat_PasserBy00_103_05": "But it's shedding season, I stroke one a few times and there's hair everywhere, it's like I'm wearing gloves.", "Chat_PasserBy00_103_06": "Even wearing a mask doesn't work. I need to buy a cat comb and give all these cats a good comb!", "Chat_PasserBy00_103_07": "But what about your allergy...", "Chat_PasserBy00_103_08": "I just sneeze while I brush!", "Chat_PasserBy00_103_09": "(You got some info about a Cat Comb. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_104_01": "I'll buy another box of masks, maybe if I wear several layers...", "Chat_PasserBy00_105_01": "Whahhh! I'm really not cut out for scary movies!", "Chat_PasserBy00_105_02": "Now I won't be able to sleep tonight...", "Chat_PasserBy00_105_03": "It's a movie, none of it's real.", "Chat_PasserBy00_105_04": "I know, I know none of them is real, but I just can't help it... I always feel like there's something lurking under the bed, and I keep looking back and checking while I brush my teeth...", "Chat_PasserBy00_105_05": "Ah, the movie claims monsters don't like salt! I'll have to buy a few big bags and sprinkle it around my room!", "Chat_PasserBy00_105_06": "That's fake, too...", "Chat_PasserBy00_105_07": "(You got some info about the Bag of Salt. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_106_01": "Salt... You should be able to find it at the convenience shop!", "Chat_PasserBy00_107_01": "Why is it still not open? If this continues... It'll be the day of the showdown soon!", "Chat_PasserBy00_107_02": "Showdown?", "Chat_PasserBy00_107_03": "Yes! I've sent a duel letter to my classmate, and we're going to have a showdown next week to prove who's the greatest Starlight Knight fan!", "Chat_PasserBy00_107_04": "I'm confident I'll win, but it'd be the perfect victory if I had one of the super-rare limited-edition surprise box Starlight Knight models!", "Chat_PasserBy00_107_05": "And they can only be found at this store!", "Chat_PasserBy00_107_06": "That's a long name!", "Chat_PasserBy00_107_07": "Awww please, they have to resume business before my showdown! I saved up all my money!", "Chat_PasserBy00_107_08": "(You got some info about the Duel Invitation. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_108_01": "This store renovation is taking so long! My super-rare limited-edition...", "Chat_PasserBy00_109_01": "Ugh, it's so awful... I'm going to be a best man...", "Chat_PasserBy00_109_02": "Isn't that a good thing?", "Chat_PasserBy00_109_03": "Not at all! The eight closest roommates from our college days agreed with each other that whenever someone got married, we'd go and be best men.", "Chat_PasserBy00_109_04": "But I was the only one invited to be the best man...", "Chat_PasserBy00_109_05": "So that means you two were closest?", "Chat_PasserBy00_109_06": "Because the other six are all married!", "Chat_PasserBy00_109_07": "Sigh... This is a disaster! When I get married, I'll have nobody to be my best man...", "Chat_PasserBy00_109_08": "And I had seven commemorative bow ties made... What a waste...", "Chat_PasserBy00_109_09": "(You got some info about Best Man's Bowtie. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_10_01": "Oh darn it... my date is late!", "Chat_PasserBy00_10_02": "And it's meant to be a surprise dinner or something... I better not be waiting for nothing!", "Chat_PasserBy00_110_01": "Maybe I should pretend to be sick and not go...", "Chat_PasserBy00_111_01": "I thought we agreed to follow the plays on the basketball tactical board", "Chat_PasserBy00_111_02": "But I think it's better to use the triangle offense. Our center has a height advantage, and we can be more offensive with a strong defense.", "Chat_PasserBy00_111_03": "Don't worry! I've seen the other team play, they're so unfit, they won't be able to keep up after half the match!", "Chat_PasserBy00_111_04": "If you're going to be so insistent, I'll just have to trust in our players.", "Chat_PasserBy00_111_05": "Okay, then... that's our tactics decided!", "Chat_PasserBy00_111_06": "To the arcade! Explosive Basketball here we come!", "Chat_PasserBy00_111_07": "(You got some info about a Basketball Tactical Board. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_112_01": "Do we really wanna take the basketball tactical board to the arcade...?", "Chat_PasserBy00_112_02": "That's the only way to feel immersed!", "Chat_PasserBy00_113_01": "So? Have you figured out how to demonstrate your sincerity?", "Chat_PasserBy00_113_02": "You won't even spend a measly 2000 Dennies?", "Chat_PasserBy00_114_01": "Not even you have 30 Molded Plating Agent? Guess this isn't anything ordinary citizens can get their hands on...", "Chat_PasserBy00_115_01": "How about 6000 Dennies then? Huh? You don't even have 6000 Dennies?", "Chat_PasserBy00_115_02": "Gee! This is the first time I've ever met anyone more hard up for cash than me!", "Chat_PasserBy00_116_01": "Not even 2000 Dennies? Don't lie to me! If you don't want to buy it, just say so!", "Chat_PasserBy00_117_01": "No way... You don't have just 2000 Dennies?", "Chat_PasserBy00_117_02": "How about... you go back and beg Mommy and Daddy for some more pocket money. I'll be around.", "Chat_PasserBy00_118_01": "You don't even have 4000 Dennies? Looks like you can't even afford to eat noodles...", "Chat_PasserBy00_119_01": "You don't have 2000 Dennies? That's bad luck!", "Chat_PasserBy00_11_01": "If this guy thinks he can stand me up...", "Chat_PasserBy00_120_01": "Phew— Finally lost them... These stalkers are just crazy!", "Chat_PasserBy00_120_02": "You've got a stalker?!", "Chat_PasserBy00_120_03": "Yeah, I left the stationery store, and out of nowhere, these strangers just started following me! They stuck to me around every corner! It was so hectic, I couldn't even put my stuff into my bag...", "Chat_PasserBy00_120_04": "What did you buy?", "Chat_PasserBy00_120_05": "This, the pattern on this little flag is lovely. So I got it to put on the front desk at the company. Huh? It looks like there's something written on it...", "Chat_PasserBy00_120_06": "New Eridu Tour Guide's Flag...", "Chat_PasserBy00_120_07": "(You got some info about a Guide's Flag. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_121_01": "Did I just create a few lost tourists...?", "Chat_PasserBy00_122_01": "Great! The stick slingshot is done! Just needs some ammo... Some rocks should do.", "Chat_PasserBy00_122_02": "Slingshots are dangerous!", "Chat_PasserBy00_122_03": "You'll hurt someone! Or an animal!", "Chat_PasserBy00_122_04": "You're right... Is there some kind of ammo that even if you hit someone, they won't get angry...?", "Chat_PasserBy00_122_05": "Oh, I know! I'll use Dennies! Even if you get hit by a Denny, you won't get angry, right?", "Chat_PasserBy00_122_06": "(You got some info about a Wooden Slingshot. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_123_01": "If Dennies are no good, I'll try some commemorative coins!", "Chat_PasserBy00_124_01": "This pair of glasses would look great set out for tomorrow's dinner...", "Chat_PasserBy00_124_02": "Really?", "Chat_PasserBy00_124_03": "Absolutely! Add half a can of Cola...", "Chat_PasserBy00_124_04": "Throw in a couple of ice cubes and half a lemon, spin the glass, take a sip, and savor the cool carbonated bubbles dancing in your mouth... Don't you think it's classy?", "Chat_PasserBy00_124_05": "(You got some info about the Scarlet Goblet. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_125_01": "I should get a white scarf too...", "Chat_PasserBy00_126_01": "Ah... I'm in love! I wish I could meet her...", "Chat_PasserBy00_126_02": "Meet her?", "Chat_PasserBy00_126_03": "I recently found an old pocket watch at an antique store. The watch doesn't work anymore, but there was a picture of a young girl inside that was just so... beautiful!", "Chat_PasserBy00_126_04": "I haven't been able to sleep since. I have to find the owner of the pocket watch and find out who that girl is...", "Chat_PasserBy00_126_05": "She'd probably be a grandmother by now.", "Chat_PasserBy00_126_06": "...", "Chat_PasserBy00_126_07": "(Dawning realization → sudden shock → gradual breakdown → dumbfounded)", "Chat_PasserBy00_126_08": "(You got some info about an Antique Pocket Watch. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_127_01": "...", "Chat_PasserBy00_128_01": "How could you throw away something on my desk without my permission! You have no idea how valuable it was!", "Chat_PasserBy00_128_02": "Valuable?! It can't hold much, it's heavy, the glass lid is stiff, and it's hard to pour hot water. I threw it away to buy you a new one!", "Chat_PasserBy00_128_03": "What are you talking about? That was the zoom lens I spend a whole month's salary on!", "Chat_PasserBy00_128_04": "Oh... It wasn't a flask?", "Chat_PasserBy00_128_05": "(You got some info about a Zoom Lens. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_129_01": "...", "Chat_PasserBy00_129_02": "Now what am I supposed to do...", "Chat_PasserBy00_12_01": "Dammit dammit dammit! Where's that coupon? It was right here in my pocket...", "Chat_PasserBy00_12_02": "Lost something?", "Chat_PasserBy00_12_03": "Yeah! I had two coupons for Waterfall Soup, and was going to surprise my girlfriend but...", "Chat_PasserBy00_12_04": "But just as I get to the date, I realize one is missing! It's super awkward if only one of us gets to eat the new noodles without the other one... Where did I lose it...", "Chat_PasserBy00_12_05": "There's a girl waiting for someone in front of the noodle shop...", "Chat_PasserBy00_12_06": "Oh, she's already here! Th—That's... That's great. Thanks for reminding me. Why don't you take this coupon? I need to make new plans and find somewhere else to eat, for starters.", "Chat_PasserBy00_13_01": "Think, Carlos. Think!!! Where else can you do a surprise dinner...", "Chat_PasserBy00_14_01": "What can I get for ya?", "Chat_PasserBy00_14_02": "Please take a look at this, General Chop.", "Chat_PasserBy00_14_03": "What? Oh-ho-ho, a tasting coupon eh?! Where'd you score that? Whatever, doesn't matter — it just means you're getting something fresh and new to try out!", "Chat_PasserBy00_14_04": "Lemme see... Yes, it's a Fresh coupon! One Black Bowl: Fresh Iced Noodles, coming right up!", "Chat_PasserBy00_14_05": "General Chop looks unusually excited...", "Chat_PasserBy00_14_06": "Of course. I'm always confident about my new items! And you're a regular, so your feedback means a lot to me!", "Chat_PasserBy00_14_07": "And if the response is good, I'll add it to the menu!", "Chat_PasserBy00_15_01": "What can I get for ya?", "Chat_PasserBy00_15_02": "Please take a look at this, General Chop.", "Chat_PasserBy00_15_03": "What? Oh-ho-ho, a tasting coupon eh?! Where'd you score that? Whatever, doesn't matter — it just means you're getting something fresh and new to try out!", "Chat_PasserBy00_15_04": "Lemme see... Yes, it's a Red coupon! One Black Bowl: Red Chilli Chicken Noodles, coming right up!", "Chat_PasserBy00_15_05": "General Chop looks unusually excited...", "Chat_PasserBy00_15_06": "Of course. I'm always confident about my new items! And you're a regular, so your feedback means a lot to me!", "Chat_PasserBy00_15_07": "And if the response is good, I'll add it to the menu!", "Chat_PasserBy00_16_01": "No way? How can I have such rotten luck?", "Chat_PasserBy00_16_02": "What's wrong?", "Chat_PasserBy00_16_03": "Look! I bought this mixed nuts bag but it's stuck and won't fall out! And I don't have any more change. What a waste of money!", "Chat_PasserBy00_16_04": "Hey, why don't you buy a bag too? And it'll push my bag of nuts out, too. C'mon, it's just 2000 Dennies!", "Chat_PasserBy00_17_01": "Trust me, this brand of nuts are delicious! I always pick 'em up, and 2000 Dennies is a steal.", "Chat_PasserBy00_17_02": "Alright, I'll get a bag", "Chat_PasserBy00_17_03": "Nah, I don't like nuts.", "Chat_PasserBy00_17_04": "Great — Thank you so much! As soon as it falls down, we can... Haaaah?! Yours is stuck too!", "Chat_PasserBy00_17_05": "No way? How can I have such rotten luck?", "Chat_PasserBy00_17_06": "Dammit! This stupid machine. Who designed this junk?", "Chat_PasserBy00_17_07": "(You got some info about Strange Goods. Perhaps you'll encounter something similar in the Hollows...?)", "Chat_PasserBy00_17_08": "Are you sure? Eating nuts is good for what ails ya!", "Chat_PasserBy00_18_01": "Sorry, I made you lose 2000 Dennies, too...", "Chat_PasserBy00_19_01": "We got an alert about a Hollow threat. They're requesting all personnel to clear out of the metro.", "Chat_PasserBy00_19_02": "But just as we were organizing the evac, the escalator started moving all by itself!", "Chat_PasserBy00_19_03": "Freaky! What's up with that?", "Chat_PasserBy00_19_04": "I know, right?! We sprinted off and luckily the shutter door didn't end up trapping us inside!", "Chat_PasserBy00_19_05": "Speaking of which, maybe that the escalator is still running down there... And the gates keep opening and shutting... Speakers still blaring... That's sooo creepy!", "Chat_PasserBy00_19_06": "(You got some info about The Ladder. Perhaps you'll encounter something similar in the Hollows...?)", "Chat_PasserBy00_2001_01": "Let's go. Today I'm going to treat you to the best noodle shop on Sixth Street!", "Chat_PasserBy00_2001_02": "I think it's easily in the top three best noodle places in all of Eridu!", "Chat_PasserBy00_2001_03": "Really? You've taken me out to seven or eight noodle places before, and each time you always say the same thing...", "Chat_PasserBy00_2001_Name01": "Kousaka", "Chat_PasserBy00_2001_Name02": "Cole", "Chat_PasserBy00_20_01": "C'mon, tell me all the freaky stuff going on down there!", "Chat_PasserBy00_20_02": "Let me come up with — I mean, remember some more stuff...", "Chat_PasserBy00_21_01": "Hmmm, it's not in today's paper, either...", "Chat_PasserBy00_21_02": "Watcha lookin' for?", "Chat_PasserBy00_21_03": "It's not so much \"what\" I'm looking for, but \"who.\" I'm trying to see if any of the articles have been signed by someone named \"Gungar.\"", "Chat_PasserBy00_21_04": "I'm an intern at the newspaper, and Gungar is like a mentor to me.", "Chat_PasserBy00_21_05": "But he just took off about a month ago without even resigning. Nobody's been able to track him down.", "Chat_PasserBy00_21_06": "I thought he might have jumped ship to another newsroom, so I've been looking around for him. I never took him for such a cold person...", "Chat_PasserBy00_21_07": "Whatever, guess I'll check tomorrow's paper.", "Chat_PasserBy00_21_08": "(You got some info about The Truth. Perhaps you'll encounter something similar in the Hollows...?)", "Chat_PasserBy00_22_01": "Mr. Gungar...", "Chat_PasserBy00_23_01": "I'm tellin' ya! You gotta check out the roof of the train.", "Chat_PasserBy00_23_02": "No way, the train car is the right way to go.", "Chat_PasserBy00_23_03": "Then why'd we lose huh? It's so tight inside, there's no way to dodge the monsters' skills!", "Chat_PasserBy00_23_04": "Fighting through the train car will cost you some time at most. But you could always fall off the roof and lose in the blink of an eye!", "Chat_PasserBy00_23_05": "Just be REAL careful, then!", "Chat_PasserBy00_24_01": "It's gotta be the roof!", "Chat_PasserBy00_24_02": "It's gotta be the train car!", "Chat_PasserBy00_25_01": "What are you doing?! That's three lives lost now on this roof stage!", "Chat_PasserBy00_25_02": "I... I... can't dodge those rockets, and keep getting knocked off...", "Chat_PasserBy00_25_03": "Just be careful! Really... all boys are the same — They just rush in all hot-headed...", "Chat_PasserBy00_25_04": "A—Alright, so should we go inside the train then? We can't get knocked off if we're in there...", "Chat_PasserBy00_25_05": "Not if you know how to play! Vision is impaired inside, so you can't see if anything is hidden in there. Don't go in unless you have to!", "Chat_PasserBy00_25_06": "That's my reasoning. The choice is up to you! Should we go over the top, or inside!", "Chat_PasserBy00_25_07": "I'll go with Kevin...", "Chat_PasserBy00_25_08": "(You got some info about The Beast. Perhaps you'll encounter something similar in the Hollows...?)", "Chat_PasserBy00_26_01": "Ha??", "Chat_PasserBy00_26_02": "...", "Chat_PasserBy00_29_01": "What can I get for ya?", "Chat_PasserBy00_29_02": "Please take a look at this, General Chop.", "Chat_PasserBy00_29_03": "What? Oh-ho-ho, a tasting coupon eh?! Where'd you score that? Whatever, doesn't matter — it just means you're getting something fresh and new to try out!", "Chat_PasserBy00_29_04": "Lemme see... Yes, it's a Smoked coupon! One Black Bowl: Smoked BBQ Noodles, coming right up!", "Chat_PasserBy00_29_05": "General Chop looks unusually excited...", "Chat_PasserBy00_29_06": "Of course. I'm always confident about my new items! And you're a regular, so your feedback means a lot to me!", "Chat_PasserBy00_29_07": "And if the response is good, I'll add it to the menu!", "Chat_PasserBy00_30_01": "My lighter... Where's it gone...?", "Chat_PasserBy00_30_02": "Did I leave it in the store?", "Chat_PasserBy00_30_03": "Forget it, I've got this blowtorch anyway. It's basically a crazy lighter!", "Chat_PasserBy00_30_04": "(You got some info about the Blowtorch. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_31_01": "Wanna try my pride and joy, my pork belly?", "Chat_PasserBy00_31_02": "Do you hang it up and roast it with a Blowtorch?", "Chat_PasserBy00_31_03": "No way, my store's too small, it'd hurt my customers!", "Chat_PasserBy00_32_01": "Yes... Maybe I should try Top-notch Charcoal...", "Chat_PasserBy00_32_02": "What's up, Tin Master?", "Chat_PasserBy00_32_03": "I'm thinking about improving my coffee bean roasting process. Then when the store reopens, I want to surprise all my customers who've waited so long.", "Chat_PasserBy00_32_04": "(You got some info about Top-notch Charcoal. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_33_01": "I gotta remember to pick up some catnip and Top-notch Charcoal...", "Chat_PasserBy00_33_02": "So the upgraded barbecue for customers...", "Chat_PasserBy00_33_03": "It's actually a byproduct of your attempt to impress the cat...?", "Chat_PasserBy00_33_04": "Haha, don't say that! I'll invite you back as soon as I've got some Top-notch Charcoal.", "Chat_PasserBy00_34_01": "Dammit, nothing!", "Chat_PasserBy00_34_02": "Lost something?", "Chat_PasserBy00_34_03": "Oh, no, no — I'm just opening some Bangboo Olympics Surprise Boxes. I'm hoping it's a hidden fencing sword version...", "Chat_PasserBy00_34_04": "Are those rare?", "Chat_PasserBy00_34_05": "Of course! I used to fence for a while but lost my sword in the Hollows. So I stopped...", "Chat_PasserBy00_34_06": "No matter what, I'll be getting that Fencing Bangboo.", "Chat_PasserBy00_34_07": "(You got some info about a Fencing Sword. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_35_01": "Looks like I just gotta buy another set and try my luck...", "Chat_PasserBy00_35_02": "Or go have a look online. Someone must be selling a hidden version...", "Chat_PasserBy00_36_01": "Dammit. Still nothing!", "Chat_PasserBy00_36_02": "Opening surprise boxes?", "Chat_PasserBy00_36_03": "Yeah! I finally found someone with a Fencing Bangboo, but he'll only take a Yoga Ball Bangboo in exchange. Those are even harder to get!", "Chat_PasserBy00_36_04": "Gotta get it! C'mon Yoga Ball Bangboo!", "Chat_PasserBy00_36_05": "(You got some info about a Yoga Ball. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_37_01": "C'mon, let's go! Next one's gotta be it!", "Chat_PasserBy00_38_01": "Let me see — Camera, flask, map, flashlight... Got everything I need for this trip!", "Chat_PasserBy00_38_02": "Best buy some band-aids, just in case Darling gets too excited and gets hurt~", "Chat_PasserBy00_38_03": "By \"Darling,\" do you mean this Bangboo?", "Chat_PasserBy00_38_04": "You wanna stick a band-aid on a Bangboo?!", "Chat_PasserBy00_38_05": "Yeah, so what? Can't a girl call her Bangboo Darling and stick cute band-aids on it if she wants?", "Chat_PasserBy00_38_06": "Ahhh...! That's discrimination against Bangboo... I'm so disappointed in you! As a Bangboo lover, I insist you offer a heartfelt apology to Darling!", "Chat_PasserBy00_38_07": "To show you're sincere... Ah yes, I've got the band-aid that was stuck to Darling's ear.", "Chat_PasserBy00_38_08": "If you're sincere, you'll buy it for 2000 Dennies!", "Chat_PasserBy00_39_01": "So? Have you figured out how to demonstrate your sincerity?", "Chat_PasserBy00_39_02": "2000 Dennies? Deal!", "Chat_PasserBy00_39_03": "No thanks, it isn't worth 2000 Dennies.", "Chat_PasserBy00_39_04": "Great, I'll consider that another Bangboo-lover in the world.", "Chat_PasserBy00_39_05": "Take good care of this band-aid. It's a symbol of the everlasting friendship between Bangboo and humanity.", "Chat_PasserBy00_39_06": "Huh... As I expected. Nobody but me knows the true meaning behind this band-aid!", "Chat_PasserBy00_39_07": "I believe peoples' spirits can be transformed by Bangboo. If you ever change your mind, come find me~", "Chat_PasserBy00_39_08": "(You got some info about the Band-Aid. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_40_01": "Great, I'll consider that another Bangboo-lover in the world.", "Chat_PasserBy00_40_02": "Wanna buy something else, Darling?", "Chat_PasserBy00_40_03": "...", "Chat_PasserBy00_41_01": "I'm sorry Darling... Refreshing boosters are all sold out.", "Chat_PasserBy00_41_02": "Refreshing boosters?", "Chat_PasserBy00_41_03": "Darling's been feeling a bit down in the dumps recently... So I wanted to buy it some refreshing boosters.", "Chat_PasserBy00_41_04": "That's when you should take it in for repairs.", "Chat_PasserBy00_41_05": "No way! I'll never hand Darling over to some stranger! If I can't get a refreshing booster, then...", "Chat_PasserBy00_41_06": "I heard there's something called Molded Plating Agents that can help boost the transmission rate of Ether... Maybe it can help transmit my love to Darling!", "Chat_PasserBy00_41_07": "As for the quantity, Darling's birthday is the 30th, so let's go with 30 Molded Plating Agent!", "Chat_PasserBy00_41_08": "This thing... It does exist...", "Chat_PasserBy00_41_09": "But that's not how it works...", "Chat_PasserBy00_41_10": "Please! I'll do anything for that Molded Plating Agent stuff!", "Chat_PasserBy00_42_01": "Is this the 30 Molded Plating Agent? Please let me try it!", "Chat_PasserBy00_42_02": "Take it.", "Chat_PasserBy00_42_03": "No. That's not what Molded Plating Agent is for.", "Chat_PasserBy00_42_04": "Awesome! There's hope for Darling... but — How does this work?", "Chat_PasserBy00_42_05": "So if I let Darling hold it like this... my love gets transmitted through the Ether, right?", "Chat_PasserBy00_42_06": "If Darling can feel my love, it's sure to pull through just fine!", "Chat_PasserBy00_42_07": "(You got some info about Refreshing Capsules. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_42_08": "Tsk, you have no idea how much Darling means to me...", "Chat_PasserBy00_43_01": "How do you feel, Darling?", "Chat_PasserBy00_43_02": "...", "Chat_PasserBy00_43_03": "It can't be... Even Molded Plating Agent can't help you anymore?", "Chat_PasserBy00_43_04": "I told you to get it fixed...", "Chat_PasserBy00_43_05": "Then we'll have to count on the refreshing booster... Maybe they have it at the hospital, hopefully...", "Chat_PasserBy00_44_01": "There's obviously another day left! Hmph!", "Chat_PasserBy00_44_02": "What's happening?", "Chat_PasserBy00_44_03": "I topped up 50,000 Dennies onto this VIP card, but it somehow just expired yesterday...", "Chat_PasserBy00_44_04": "...", "Chat_PasserBy00_44_05": "Hey!", "Chat_PasserBy00_44_06": "(You got some info about the Expired VIP Card. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_45_01": "I'm never getting a VIP card again!", "Chat_PasserBy00_46_01": "Oh, it's you! We met here last time, too!", "Chat_PasserBy00_46_02": "You look pretty cheerful.", "Chat_PasserBy00_46_03": "Did that thing with the expired VIP card get sorted?", "Chat_PasserBy00_46_04": "Yeah, they can't reissue the card but there's a record of the top-up in their system. So I got a temporary voucher with that much credit on it!", "Chat_PasserBy00_46_05": "But there's an expiry date on that too, so I gotta use it quickly... But spending 50,000 Dennies all at once doesn't sound very realistic right this second either...", "Chat_PasserBy00_46_06": "Hey, do you wanna buy some credit vouchers? The pattern on it is pretty cute, and they always make for a nice collectible!", "Chat_PasserBy00_47_01": "How about I sell you this voucher for just 6000 Dennies?", "Chat_PasserBy00_47_02": "6000 Dennies? Deal!", "Chat_PasserBy00_47_03": "I don't need any vouchers...", "Chat_PasserBy00_47_04": "Okay, 6000 Dennies. I'll take it!", "Chat_PasserBy00_47_05": "(You got some info about a Casino Banknote. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_47_06": "Nobody wants it... Looks like I'll have to use them quickly...", "Chat_PasserBy00_48_01": "Oh, you really wanna buy it? Seems like this thing is still a collector's item. Should I bump up the price a little bit...?", "Chat_PasserBy00_49_01": "Hey, wanna take a look? This is a limited-edition voucher for the convenience store that'll be worth 50 times the price in two years! I'll let you have it for 10,000 Dennies!", "Chat_PasserBy00_49_02": "This voucher looks familiar...", "Chat_PasserBy00_49_03": "Where'd you buy this?", "Chat_PasserBy00_49_04": "I bought it from the guy outside the gadget store. Why?\nHey, don't try and buy directly from him now, y'hear? He'll rip you off!", "Chat_PasserBy00_49_05": "(Go check around the gadget store...)", "Chat_PasserBy00_50_01": "Just buy it from me!", "Chat_PasserBy00_51_01": "Hmm? You interested? Don't think of it as a voucher, but as a limited-edition banknote of untold value, for just 5000 Dennies!", "Chat_PasserBy00_51_02": "I've sold plenty already and don't have many left. How many you after? It'll get ten times the returns in two years, no problem.", "Chat_PasserBy00_51_03": "Where'd you buy this?", "Chat_PasserBy00_51_04": "Who cares? Buy it, or beat it!", "Chat_PasserBy00_51_05": "(Go ask at the convenience store...)", "Chat_PasserBy00_52_01": "This is the lowest price in all of New Eridu!", "Chat_PasserBy00_53_01": "Ah, it's you — the great collector! What do you say about this, then — I raised the price of the vouchers to 1100 Dennies after you left, and they sold like hot cakes! I've already sold half of 'em!", "Chat_PasserBy00_53_02": "It's now up to 10,000 for one voucher.", "Chat_PasserBy00_53_03": "...How much? Ten thousand?! Damn! I've already spent all the remaining ones!", "Chat_PasserBy00_53_04": "...No way! I have to get a VIP card now and exchange it for a voucher once it expires next year! This time, I'll keep them all in a collection album.", "Chat_PasserBy00_53_05": "(You got some info about a Coin Collection. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_54_01": "Let's see how much I'm down... 10,000... 100,000... 200,000...", "Chat_PasserBy00_55_01": "Doesn't look like anything from my catalog... That's interesting...", "Chat_PasserBy00_55_02": "A catalog?", "Chat_PasserBy00_55_03": "Ah, well, as you can see, I was looking at this weapons catalog, and this banknote fell out of it... or rather, a voucher from a convenience store.", "Chat_PasserBy00_55_04": "Could it be from the 141 Convenience Store?", "Chat_PasserBy00_55_05": "141 Convenience Store, you say? I've just moved into the neighborhood and don't know much about the area. I'll have to check it out, all because of this voucher...", "Chat_PasserBy00_55_06": "It's like a work of art.", "Chat_PasserBy00_55_07": "(You got some info about a Sword Catalog. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_56_01": "141 Convenience Store. Let's see where it is...", "Chat_PasserBy00_57_01": "Could it be because of the library...?", "Chat_PasserBy00_57_02": "Huh?", "Chat_PasserBy00_57_03": "Hey there. Thanks to your tip last time, I tracked down the 141 Convenience Store and confirmed that the discount voucher was printed there 3 years ago.", "Chat_PasserBy00_57_04": "What's interesting is that I was flipping through this herbarium just now, and another voucher dropped out. It's kinda similar in style, but also not...", "Chat_PasserBy00_58_01": "What secret lies hidden inside these vouchers...?", "Chat_PasserBy00_58_02": "Speaking of vouchers...", "Chat_PasserBy00_58_03": "I've got one here, too.", "Chat_PasserBy00_58_04": "Ah, really?! That's three different pictures we've seen now, but all on vouchers from the same store.", "Chat_PasserBy00_58_05": "How weird... Why would a convenience store do that? And why would they all be inside catalogs at the same library...?", "Chat_PasserBy00_58_06": "I gotta go to the library and check out all the catalogs!", "Chat_PasserBy00_58_07": "(You got some info about a Herbarium. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_59_01": "I hope none of the other catalogs have been checked out already...", "Chat_PasserBy00_60_01": "Hey, you're just in time to find out about my new discovery.", "Chat_PasserBy00_60_02": "I found the final insect catalog at the library, and sure enough, there was a voucher inside! Thinking back, the vouchers are always slotted into the final page of each catalog.", "Chat_PasserBy00_60_03": "So that means... someone is using them as bookmarks, right?!", "Chat_PasserBy00_60_04": "Each voucher has an expiry date from a different year. Who would do this, though? Racking up vouchers throughout the years and using them as bookmarks...?", "Chat_PasserBy00_61_01": "It's really strange...", "Chat_PasserBy00_61_02": "People collect vouchers like this, y'know?", "Chat_PasserBy00_61_03": "You can exchange expired VIP cards for a voucher every year.", "Chat_PasserBy00_61_04": "Ah, so that's it! The store owner improvised it for a customer. And let's not rule out the member deliberately delaying using their VIP card for a voucher exchange...", "Chat_PasserBy00_61_05": "If that's so, the bookmark owner could be a voucher collector, or perhaps even... the voucher creator themselves!", "Chat_PasserBy00_61_06": "Oh... If I could somehow gather them all in the same catalog... Well, that would make quite a collection, wouldn't it?", "Chat_PasserBy00_61_07": "(You got some info about an Insect Catalog. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_62_01": "Do you know where I can buy some 141's vouchers from previous years?", "Chat_PasserBy00_63_01": "What should I do...? This is annoying...", "Chat_PasserBy00_63_02": "Our three-year anniversary is approaching, but I have no clue what to get for her. ", "Chat_PasserBy00_63_03": "How about... giving her the paper cranes she gave me last year?", "Chat_PasserBy00_63_04": "(You got some info about the Paper Crane. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_64_01": "It's been a year already. She's probably forgotten...", "Chat_PasserBy00_65_01": "Oh, what a dilemma...", "Chat_PasserBy00_65_02": " I've been so focused on planning my travels that I completely forgot about our three-year anniversary...", "Chat_PasserBy00_65_03": "What should I get him as a gift...?", "Chat_PasserBy00_66_01": "I should just re-gift him the Bangboo pillow he gave me last year.", "Chat_PasserBy00_66_02": "Maybe reconsider?", "Chat_PasserBy00_66_03": "Maybe just don't get any gifts...?", "Chat_PasserBy00_66_04": "Great idea!", "Chat_PasserBy00_66_05": "Of course it wouldn't work...", "Chat_PasserBy00_66_06": "He should've long forgotten about the pillow... right?", "Chat_PasserBy00_66_07": "(You got some info about a Bangboo Pillow. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_67_01": "He should've long forgotten about the pillow... right?", "Chat_PasserBy00_68_01": "Dammit! Stupid toy!", "Chat_PasserBy00_68_02": "What's wrong?", "Chat_PasserBy00_68_03": "I spent all my tokens and all I got to show for it is lousy glass marbles... Do you like marbles? I can sell it for cheap!", "Chat_PasserBy00_68_04": "Just 2000 Dennies, c'mon! Just one measly token, and I'll be over the moon!", "Chat_PasserBy00_69_01": "Don't hesitate! This one is a rare colored marble, and 2000 Dennies is cheap!", "Chat_PasserBy00_69_02": "There's no way I'd be letting it go so cheap unless I didn't need Dennies so badly!", "Chat_PasserBy00_69_03": "Deal! That colored marble belongs to me now!", "Chat_PasserBy00_69_04": "No point in buying that...", "Chat_PasserBy00_69_05": "Hahaha, great! Time to buy another token!", "Chat_PasserBy00_69_06": "(You got some info about Glass Marbles. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_69_07": "Hang on, think it over again! 2000 Dennies is no big deal, right?", "Chat_PasserBy00_70_01": "I'll definitely beat that manager this time!", "Chat_PasserBy00_71_01": "Uh... It was no use at all!", "Chat_PasserBy00_71_02": "What's wrong?", "Chat_PasserBy00_71_03": "I spent all my tokens trying to grab a doll, but all I ended up getting was a lousy mini punch bag.", "Chat_PasserBy00_71_04": "This thing is no good for me. It's not suitable as a body pillow... Hey, I'll sell it for a low price, alright?", "Chat_PasserBy00_71_05": "Just 2000 Dennies!", "Chat_PasserBy00_72_01": "How about it? Even though, it's useless to me.", "Chat_PasserBy00_72_02": "But I ain't kidding — there's no way you'll find it for less than 2000 Dennies in a store.", "Chat_PasserBy00_72_03": "2000 Dennies? Deal!", "Chat_PasserBy00_72_04": "I'll think about it.", "Chat_PasserBy00_72_05": "Yes! That'll buy another token, I still have a chance to...", "Chat_PasserBy00_72_06": "(You got some info about a Mini Punch Bag. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_72_07": "OK... Well, why don't you think it over? It might just come in handy.", "Chat_PasserBy00_73_01": "I'll bet my honor on the next one!", "Chat_PasserBy00_74_01": "Sigh, Joe hasn't put out an album in over three years... What's he been up to?", "Chat_PasserBy00_74_02": "Lucky his old stuff is so good, and I can listen on repeat all day. But somehow it's already been three years...", "Chat_PasserBy00_74_03": "He's not releasing new songs any time soon... Let's go look for his old CDs. Perhaps we'll find his limited-edition debut album...", "Chat_PasserBy00_74_04": "(You got some info about a Giveaway CD. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_75_01": "This music store is an absolute gold mine.", "Chat_PasserBy00_76_01": "Hmmm... It doesn't seem to have arrived yet.", "Chat_PasserBy00_76_02": "I heard that Joe's cat ear headsets are arriving at this store today. Let's pre-order ours from the manager.", "Chat_PasserBy00_77_01": "If I can't have a new album, at least I can have a new headset.", "Chat_PasserBy00_78_01": "There's a party next week. It'd be awesome if you wore a spooky mask from a stage play at the party!", "Chat_PasserBy00_78_02": "But I can't find anywhere that sells masks... No, I can't just focus on stage plays. Musical props should work, too...", "Chat_PasserBy00_78_03": "(Music-related items... Maybe Noisy Pop I will be useful.)", "Chat_PasserBy00_79_01": "Ah, now that's something special that you're holding. It's an item from a stage play, right?", "Chat_PasserBy00_79_02": "This is Noisy Pop I.", "Chat_PasserBy00_79_03": "The name sounds cool, but it isn't enough to get attention at the party...", "Chat_PasserBy00_79_04": "Let's find a poster. Maybe we can find a stage play with a spooky face and just cut the face out the poster...", "Chat_PasserBy00_79_05": "(You got some info about Eerie Masks. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_79_06": "This is the W-Engine", "Chat_PasserBy00_80_01": "A paper mask is still a mask.", "Chat_PasserBy00_81_01": "Think we can find it in this store?", "Chat_PasserBy00_81_02": "Run into trouble?", "Chat_PasserBy00_81_03": "Oh, hello — I remember you from the video store. Remember? I bought a poster and cut out the mask from it.", "Chat_PasserBy00_81_04": "Our director loved it so much that she put me in charge of all the props. It's so sudden that I'm feeling a little overwhelmed right now...", "Chat_PasserBy00_81_05": "The next play is about video games. It's not really my wheelhouse... How should I do the main character's costume...?", "Chat_PasserBy00_81_06": "(You got some info about the Hero's Cape. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_82_01": "Seeing as it's a video game...", "Chat_PasserBy00_82_02": "There's should be posters in here you could use for reference.", "Chat_PasserBy00_83_01": "Yikes! You freaked me out!", "Chat_PasserBy00_83_02": "I was watching a horror movie alone at home, when my mom suddenly came in wearing a facial mask to give me this pitaya.", "Chat_PasserBy00_83_03": "She gave me such a fright...", "Chat_PasserBy00_83_04": "Someone with a facial mask on... This should also be considered as the uncanny valley effect!", "Chat_PasserBy00_83_05": "(You got some info about Moisturizing Masks. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_84_01": "I need to chill out for a bit before going back...", "Chat_PasserBy00_85_01": "I fell for a classic marketing trap and bought a whole box of disposable gloves... When the heck am I gonna find the time to wear all of these?!", "Chat_PasserBy00_85_02": "Unless... I eat nothing but fried chicken this whole week! That should use up a whole load...", "Chat_PasserBy00_85_03": "(You got some info about Disposable Gloves. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_86_01": "But I don't wanna gain weight...", "Chat_PasserBy00_86_02": "So I'll just get my husband to eat nothing but chicken for a week, instead!", "Chat_PasserBy00_87_01": "I fell for a classic marketing trick and bought an entire box of insecticide... It's even harder to use up than those disposable gloves!", "Chat_PasserBy00_87_02": "Unless... I buy some bonsai trees? That should help me use up the insecticide more quickly.", "Chat_PasserBy00_87_03": "(You got some info about Insecticide. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_88_01": "You shouldn't use insecticide in the bedrooms...", "Chat_PasserBy00_88_02": "Then I'll put the bonsai trees in my husband's study!", "Chat_PasserBy00_89_01": "I've been eating nothing but fried chicken in a study full of bonsai for a whole week now... I don't think I can make it much longer!", "Chat_PasserBy00_89_02": "What I need is a kettle. Even if I have to eat instant noodles every day at the office, I'm never eating at home again!", "Chat_PasserBy00_90_01": "Suddenly noodles seem like the most exquisite delicacy imaginable!", "Chat_PasserBy00_91_01": "I just fell for another marketing trap... Why can I not seem to control myself?!", "Chat_PasserBy00_91_02": "But I can't help it, as they're really cheap. Two boxes of instant noodles for the price of just one...", "Chat_PasserBy00_91_03": "I guess I'll just have to adjust my meal plan to fried chicken soaked in instant noodles!", "Chat_PasserBy00_91_04": "(You got some info about a Kettle. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_92_01": "My husband will love this instant noodles...", "Chat_PasserBy00_93_01": "I'm not sure why, but my wife has been feeding me nothing but fried chicken recently... Eating so much is making me kind of sick. I need some fresh fruit and vegetables.", "Chat_PasserBy00_93_02": "Speaking of fruit, always buy a peeler that's light and easy to hide.", "Chat_PasserBy00_93_03": "That way, you don't have to peel off any for your wife.", "Chat_PasserBy00_93_04": "(You got some info about a Fruit Peeler. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_94_01": "Are there any peelers that can be folded up...?", "Chat_PasserBy00_95_01": "Mosquito swatter! Gotta get me a mosquito swatter!", "Chat_PasserBy00_95_02": "The mosquitoes in the study have grown rampant. I've got seven huge lumps on my legs just from eating a cup of instant noodles in there!", "Chat_PasserBy00_95_03": "Incense won't do — I need to whack 'em myself!", "Chat_PasserBy00_95_04": "I wonder if all these mosquitoes... Could it be because of the fruit peels in the bonsai planters...?", "Chat_PasserBy00_95_05": "(You got some info about a Mosquito Swatter. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_96_01": "Nah, only flies are attracted to fruit peel...", "Chat_PasserBy00_97_01": "No, I just can't remember...", "Chat_PasserBy00_97_02": "Can't remember what?", "Chat_PasserBy00_97_03": "Anything! My name, my family, why I'm here...", "Chat_PasserBy00_97_04": "That sounds serious!", "Chat_PasserBy00_97_05": "I only have fragments of memory... Ethereals, gunshots, shackles...", "Chat_PasserBy00_97_06": "Was I detained in a Hollow...?", "Chat_PasserBy00_97_07": "Gotta try harder! Think!", "Chat_PasserBy00_97_08": "(You got some info about Rusted Shackles. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy00_98_01": "I can't remember, and my head hurts...", "Chat_PasserBy00_99_01": "Ah, it's you...", "Chat_PasserBy00_99_02": "Did you remember anything yet?", "Chat_PasserBy00_99_03": "*shakes head* I found this in my pocket. It looks like a military nametag.", "Chat_PasserBy00_99_04": "It has a name engraved on it...", "Chat_PasserBy00_99_05": "Heathley Ned.", "Chat_PasserBy00_99_06": "Heathley Ned... Is that my name? It doesn't sound familiar...", "Chat_PasserBy00_99_07": "Anyway, at least I know who I am now. Heathley, Heathley...", "Chat_PasserBy00_99_08": "I'm gonna go to the Public Security Officers and the Association for help...", "Chat_PasserBy00_99_09": "(You got some info about Dog Tags. Perhaps it'll be useful inside the Hollows...?)", "Chat_PasserBy_01_01": "I have to say, this store is pretty interesting.\nI've never seen anything else like it in all of New Eridu.", "Chat_PasserBy_02_01": "Ah, I don't need an introduction, I'm just browsing...", "Chat_PasserBy_03_01": "Work is so boring... Time to find something fun to watch.", "Chat_PasserBy_04_01": "I wonder if I can find some old classics from back when I was a kid...", "Chat_PasserBy_05_01": "It would be perfect if I could just buy the whole store! I want to take my time watching everything there is here.", "Chat_PasserBy_06_01": "I've been through the whole store a few times but can't find that tape I wanted. Someone else must have borrowed it. Dammit...", "Chat_PasserBy_07_01": "I love this store! There're loads of choices and no crowds, unlike the cinema... Plus, it's cheap!", "Chat_PasserBy_08_01": "I'm not actually sure myself what I want to watch...\nI was just walking by, and before I knew it, I'd come inside.", "Chat_PasserBy_09_01": "I've watched most of the videotapes I'm interested in. I guess I could revisit some of them.\nI've come all this way, after all. I can't go home empty-handed.", "Chat_PasserBy_10_01": "I wanna open up a video store just like this when I grow up! Feels great to have a treasure vault like this.", "Chat_PasserBy_11_01": "Manager, I'm here for that video I ordered!", "Chat_PasserBy_11_02": "Remember my previous message? It's a light-hearted, fun video for a patient.", "Chat_PasserBy_11_03": "Ah right, that one to make them laugh their stitches open.", "Chat_PasserBy_11_04": "That was just a joke! I just want her to get better quickly.", "Chat_PasserBy_11_05": "She went to the trouble of leveling up her account, then received a commission on the forum, only to take a tumble and be hospitalized.", "Chat_PasserBy_11_06": "Sigh... I don't know if we can stay in business like this.", "Chat_PasserBy_11_07": "(Commission? Inter-Knot Level... Could it be?)", "Chat_PasserBy_12_01": "Huh? No way, someone took on the job?", "Chat_PasserBy_13_01": "Thanks for the recommendation last time, Manager!", "Chat_PasserBy_13_02": "Is your workmate doing OK? All patched up?", "Chat_PasserBy_13_03": "Ah, who cares about that! You probably haven't heard, but just as we were in a pickle, some awesome Proxy helped us take care of our work!", "Chat_PasserBy_13_04": "My workmate just about fell off the bed when he heard that.", "Chat_PasserBy_13_05": "Sigh... I have no idea who it was... but I really want to thank them in person.", "Chat_PasserBy_14_01": "H—Hello... I pre-ordered a video... about Hollow disasters.", "Chat_PasserBy_14_02": "T—The kind that shows how people change into Ethereals...", "Chat_PasserBy_14_03": "Hmm... You have unique tastes.", "Chat_PasserBy_14_04": "N—No, I just... want a reference for when corruption occurs... for my Carrot's new function. ", "Chat_PasserBy_14_05": "Since... I posted on Inter-Knot three days ago... and nobody has offered to help test my Carrot...", "Chat_PasserBy_14_06": "Mmm... anything you've got would be good.", "Chat_PasserBy_14_07": "Ah, sorry. I'm talking to myself again.. I mean... Please could I have my video?", "Chat_PasserBy_14_08": "Alright, hold on.", "Chat_PasserBy_15_01": "Sigh... I wish some kind soul would help me test out my Carrot...", "Chat_PasserBy_16_01": "Mmm... number of corruption alerts... optimized... detection range of hidden areas... expanded...", "Chat_PasserBy_16_02": "Judging by the test data... lots of room... for improvement...", "Chat_PasserBy_16_03": "Uhh... please come again?", "Chat_PasserBy_16_04": "Ah, hello. Just returning this tape... from last time... thanks for the recommendation...", "Chat_PasserBy_16_05": "...Despite being scarier than real life... ahem, I mean... it was very useful!", "Chat_PasserBy_16_06": "Anyway... thanks again!", "Chat_PasserBy_16_07": "Come on, Mina... we can't let down the manager here and the kind Proxies... let's update our Carrot...", "Chat_PasserBy_17_01": "My colleague might get bored watching this in a hospital bed. Is there anything even more light-hearted and cheerful, even more imaginative?", "Chat_PasserBy_18_01": "Hmm.. Is a video even worth it... as a reference..?", "Chat_SceneObject00_00_01": "A sofa bought after careful consideration of price and quality. It feels very comfortable to sit on.", "Chat_SceneObject00_00_02": "Rest", "Chat_SceneObject00_00_03": "Leave", "Chat_SceneObject00_00_08": "I should be careful not to fall asleep...", "Chat_SceneObject00_00_09": "I rested enough today. I feel like doing something else.", "Chat_SceneObject00_01_01": "Compared with these fast-decaying paper strips, movies are just the unforgotten light of an old civilization...", "Chat_SceneObject00_01_01F": "Sometimes this newsstand doesn't start selling the previous day's evening paper until the morning after.", "Chat_SceneObject00_01_02": "People who say that kind of stuff are usually the bad guys. So I don't really think like that.", "Chat_SceneObject00_01_02F": "I don't think that can be called an evening paper anymore!", "Chat_SceneObject00_02_01": "This thing looks just like a frog?!", "Chat_SceneObject00_02_01F": "Whether this thing is a butt or a frog...", "Chat_SceneObject00_02_02": "Belle said it was a butt. If the game festival organizers were to hear that...", "Chat_SceneObject00_02_02F": "We had a big fight about it. Of course, I won~", "Chat_SceneObject00_03_01": "Candy toys are popular in convenience stores, and the quality of the toys is great.", "Chat_SceneObject00_03_01F": "This cone the convenience store sells is a little too sweet...", "Chat_SceneObject00_03_02": "Belle can't find out that I bought seven sets in a row trying to get the hidden version.", "Chat_SceneObject00_03_02F": "All I had to do was sulk when we were little, and Wise used to buy me one.", "Chat_SceneObject00_04_01": "This arcade machine used to be the top attraction for this place before it got broken.", "Chat_SceneObject00_04_02": "The joystick has almost fallen off completely. Imagine the thrashing it's taken throughout the ages...", "Chat_SceneObject00_04_03": "Try to fix it", "Chat_SceneObject00_04_04": "Maybe I can fix it if I give it a whack? Just like an old TV set.", "Chat_SceneObject00_04_05": "Bang—Boom—Bang!", "Chat_SceneObject00_04_06": "It just made it worse.", "Chat_SceneObject00_04_07": "Observe in silence", "Chat_SceneObject00_04_08": "A passing stray cat leaps up onto the arcade machine, wiggling the joystick.", "Chat_SceneObject00_04_09": "The real criminal, is you...", "Chat_SceneObject00_04_10": "Leave", "Chat_SceneObject00_05_01": "You come across a Bangboo statue striking an indecent pose with a PROHIBITED sign on its back.", "Chat_SceneObject00_05_02": "How interesting!", "Chat_SceneObject00_05_03": "If you want people to actively do something, the best and fastest way is to prohibit it...", "Chat_SceneObject00_05_04": "Ah, don't get me wrong — I was just thinking about it! Truly, I pledge to the glory of the Starlight Knight!", "Chat_SceneObject00_05_05": "That's gross...", "Chat_SceneObject00_05_06": "I've seen things I shouldn't have. I can't face my Bangboo now...", "Chat_SceneObject00_05_07": "Leave", "Chat_SceneObject00_06_01": "A very popular gacha machine for some unknown reason. There was a time when empty plastic gacha shells were scattered around nearby.", "Chat_SceneObject00_06_01F": "My brother doesn't understand why gacha machines are popular.", "Chat_SceneObject00_06_02": "The Bangboo in charge of cleaning seems to be annoyed. It constantly shouts \"EHNNNNNNN!\"", "Chat_SceneObject00_06_02F": "\"Why don't you just go buy a surprise box? At least you can shake it and hear the sound it makes...\" he'd said.", "Chat_SceneObject00_07_01": "A once-popular video game character. Belle probably ordered the full set of figurines.", "Chat_SceneObject00_07_01F": "A once-popular video game character. I once ordered the full set of figurines.", "Chat_SceneObject00_07_02": "...I've never seen it before. Does Belle keep it hidden?", "Chat_SceneObject00_07_02F": "...Why haven't they sent it yet?", "Chat_SceneObject00_08_01": "A sparkling glint gleams from out of the jet-black trash can.", "Chat_SceneObject00_08_02": "Open it and take a look", "Chat_SceneObject00_08_03": "(A charcoal-black stray cat stares at you, vigilantly.)", "Chat_SceneObject00_08_04": "No thanks.", "Chat_SceneObject00_08_05": "(You have a bad feeling about this. What if some indescribable thing's eyes start watching you? Forget about it.)", "Chat_SceneObject00_09_01": "It's trash... No, there's no such thing as trash, only misplaced treasures!", "Chat_SceneObject00_09_02": "That's a great phrase. I must remember to use it next time I want to cheer up friends.", "Chat_SceneObject00_10_01": "The latest vending machine.", "Chat_SceneObject00_10_02": "Upon closer inspection, it looks like there's a can of TANKA Cola rattling around in the chute there. That's frustrating. What do you want to do?", "Chat_SceneObject00_10_03": "Give it a kick", "Chat_SceneObject00_10_04": "Ow-wee!", "Chat_SceneObject00_10_05": "(The TANKA Cola remains firmly lodged in place)", "Chat_SceneObject00_10_06": "Buy several more cans of drink", "Chat_SceneObject00_10_07": "Now even more cans are neatly blocking the chute exit.", "Chat_SceneObject00_11_01": "The Sixth Street Hollow disaster shelter is just opposite you.", "Chat_SceneObject00_11_02": "It's cool inside, and the best place on this street to avoid the summer heat — especially when you're too embarrassed to use the A/C at the convenience store.", "Chat_SceneObject00_12_01": "The road's undergoing maintenance. No way through.", "Chat_SceneObject00_12_02": "...Feels like it was being repaired ages ago. Will it ever really be fixed?", "Chat_SceneObject00_13_01": "The old coin-operated payphone miraculously still works. An old yellow pages book lies on top.", "Chat_SceneObject00_13_02": "Place a call from the yellow pages.", "Chat_SceneObject00_13_03": "— Barkers' Pet Store", "Chat_SceneObject00_13_04": "Woof woof!", "Chat_SceneObject00_13_05": "(Did a dog just answer the phone?) Is your owner there?", "Chat_SceneObject00_13_06": "(A saddening silence, before the line cuts out)", "Chat_SceneObject00_13_07": "— Siciliano's Pizzeria", "Chat_SceneObject00_13_08": "Bon giorno! Siciliano's Pizzeria. Would you like to order?", "Chat_SceneObject00_13_09": "May I please have one Hawaiian pizza?", "Chat_SceneObject00_13_10": "Pineapple on pizza??! How dare you! Arrivederci!", "Chat_SceneObject00_13_11": "— Domo's Cafe", "Chat_SceneObject00_13_12": "(A recorded message with electric sounds) This store has closed down, and our secret recipe is — have you got a pen?", "Chat_SceneObject00_13_13": "250 mL sparkling water, a pinch of mint, a teaspoon of blood orange, and a teaspoon of Sharp Smile. Mix them for three minutes, and add ice.", "Chat_SceneObject00_13_14": "This is our final gift to you. We wish you all the best.", "Chat_SceneObject00_13_15": "Leave", "Chat_SceneObject00_14_01": "Our family car. We use it for restocking, purchasing tapes, and \"doing business.\"", "Chat_SceneObject00_14_02": "The Janus Quarter once implemented numberplate restrictions for cars on the roads. We had a whole load of fake odd and even-numbered plates prepared.", "Chat_SceneObject00_14_02F": "I can't remember when I last drove this car.", "Chat_SceneObject00_14_03F": "I think I was getting a driving lesson from my brother.", "Chat_SceneObject00_15_01": "Our old odds-and-ends box? I haven't looked in here since moving to Sixth Street.", "Chat_SceneObject00_15_02": "We don't need anything right now, so maybe there's no reason to open it at all.", "Chat_SceneObject00_16_01": "Our old odds-and-ends box. I haven't looked in here since moving to Sixth Street.", "Chat_SceneObject00_16_02": "Like Pandora's box, it always feels like something bad will jump out if I open it now...", "Chat_SceneObject00_17_01": "Waiting at the gate. That reminds me of an old movie which I only had three rolls of film for.", "Chat_SceneObject00_17_01F": "Sometimes we need to grab the gate, shake on it, and yell \"Let me out!\"", "Chat_SceneObject00_17_02": "In the movie, they say that the limits of our world are made up of this barbed wire.", "Chat_SceneObject00_17_02F": "But if the neighbors saw, they might misunderstand the relationship with my brother.", "Chat_SceneObject00_18_01": "At first, I just installed this gate to keep people out of the parking lot.", "Chat_SceneObject00_18_02": "But since then, the stray cats have never once come to play.", "Chat_SceneObject00_19_01": "I lost the key, so I've never been able to open the door.", "Chat_SceneObject00_19_02": "I still haven't found it, maybe it was dropped on the street somewhere, or forgotten in a box at home somewhere...?", "Chat_SceneObject00_20_01": "All this stuff has been piled up for ages. We should find time to clean up. I mustn't forget!", "Chat_SceneObject00_20_02": "...", "Chat_SceneObject00_20_03": "I feel like I've forgotten something... Whatever, I should clean this mess up first!", "Chat_SceneObject00_20_04": "...", "Chat_SceneObject00_22_01": "It's getting late. Let's hope we don't run into any more trouble...", "Chat_SceneObject00_22_02": "Rest until morning", "Chat_SceneObject00_22_03": "Leave", "Chat_SceneObject00_22_04": "That's all for today!", "Chat_SceneObject00_24_01": "How strange. It's nothing but an ordinary sofa, yet it looks so enticing...", "Chat_SceneObject00_24_02": "Follow your heart and lie down.", "Chat_SceneObject00_24_03": "It must be an illusion. Leave.", "Chat_SceneObject00_26_01": "Sleeping is very much like rebooting... Wait a second... Just because there may have been an excessive amount of talking machines lately, doesn't mean you can forget your own humanity. Not yet...", "Chat_SceneObject00_26_02": "It's just a metaphor. Time to reboot now.", "Chat_SceneObject00_26_03": "Now's not the time. Let the process continue.", "Chat_SceneObject00_28_01": "It's getting late. Let's hope we don't run into any more trouble...", "Chat_SceneObject00_28_02": "Rest until morning", "Chat_SceneObject00_28_03": "Leave", "Chat_SceneObject00_28_04": "Rest... Let's rest...", "Chat_SceneObject00_28_05": "...", "Chat_SceneObject00_28_06": "...", "Chat_SceneObject00_28_07": "(I can hear {M#Belle}{F#Wise} talking to someone outside... Is it morning already?)", "Chat_SceneObject00_28_08": "Head outside and take a look", "Chat_StageZero_1001_01": "The HIA examinator fiddles with the measuring instrument in her hands with a solemn look on her face.", "Chat_StageZero_1001_02": "Did something happen?", "Chat_StageZero_1001_03": "Are you unhappy with my performance?", "Chat_StageZero_1001_04": "You have nothing to worry about... There's nothing wrong with your performance. Your abilities are extremely outstanding for Independent Investigators.", "Chat_StageZero_1001_05": "There's a problem with the instrument. Although the unusual Ether activity of Hollow Zero often causes equipment malfunctions...", "Chat_StageZero_1001_06": "Such a high reading is unsettling nonetheless, so I tried to recalibrate the device.", "Chat_StageZero_1001_07": "More Ethereals are approaching. I'm counting on you to buy us some time!", "Chat_StoreNPC_5001_01": "The door is locked. Looks like nobody's inside.", "Chat_StoreNPC_5101_01": "Ah, it's closed...\nEnzo must be taking a break. Let's not disturb him and come early tomorrow.", "Chat_StoreNPC_5101_01F": "Looks like nobody's around...\nEnzo closes up so early... Or, is it my own schedule that's weird?", "Chat_StoreNPC_5101_name": "Wise", "Chat_StoreNPC_5101_nameF": "Belle", "Chat_StoreNPC_5201_01": "Godfinger is closed.\nMaybe not a good time for arcade games... Better head home now.", "Chat_StoreNPC_5201_01F": "What? Godfinger is closed too?\n... I thought it would stay open till late. Guess I'll come back next time.", "Chat_StoreNPC_5201_name": "Wise", "Chat_StoreNPC_5201_nameF": "Belle", "Chat_StoreNPC_5301_01": "As expected, Coff Cafe is closed at this hour.\nI should come earlier next time. Latecomers won't get hot coffee after all.", "Chat_StoreNPC_5301_01F": "Ah, Coff Cafe is closed...\nWise once said \"Latecomers won't get hot coffee.\"", "Chat_StoreNPC_5301_02F": "While he's got a point, I'm actually craving for iced coffee.", "Chat_StoreNPC_5301_name": "Wise", "Chat_StoreNPC_5301_nameF": "Belle", "Chat_StoreNPC_5401_01": "As I thought, the music store is closed. Most stores close at this hour...\nMaybe I should rethink my daily schedule...?", "Chat_StoreNPC_5401_01F": "Elfy doesn't seem to be here...\nIs she off already? Guess I should come earlier next time.", "Chat_StoreNPC_5401_name": "Wise", "Chat_StoreNPC_5401_nameF": "Belle", "Chat_StoreNPC_5501_01": "The gadget store is closed. Better come earlier next time.", "Chat_StoreNPC_5501_01F": "Too bad, the gadget store is closed...\nWell, I'll come back early tomorrow and try my luck!", "Chat_StoreNPC_5501_02": "Speaking of which, I've been wondering... Is it really okay to have these decorations in front of the store? Won't they receive a warning from Public Security?", "Chat_StoreNPC_5501_name": "Wise", "Chat_StoreNPC_5501_nameF": "Belle", "Chat_StoreNPC_5601_01": "(Welcome back, Master! Our business for today has finished, and I'm tallying up the sales—)", "Chat_StoreNPC_5601_name": "Bangboo 18", "Chat_StoreNPC_5701_01": "All the dishes have been sold out today, not even a single noodle left.\nMake sure to come earlier next time!", "Chat_StoreNPC_5701_name": "General Chop", "Chat_StoreNPC_5702_01": "Waterfall Soup's Lumina Square branch is opening soon! Hey, just between the two of us — I've prepared a secret menu to celebrate the grand opening of our new branch! So don't forget to come and try it out!", "Chat_StoreNPC_5702_name": "Chop Junior", "Chat_StoreNPC_5802_01": "Hey, thanks for all the hard work. This Association event is all done! You should go treat yourself to a nice meal!", "Chat_StoreNPC_5802_name": "Mr. Hello", "Chat_StoreNPC_5803_01": "Ehn na! (Golden Week is coming to an end, you must have some great memories, and I hope I'm part of them. See you next time!)", "Chat_StoreNPC_5803_name": "Kai", "Chat_StoreNPC_Limbo_01_01": "{M#Mr.}{F#Ms.} Independent Investigator, perfect timing — are you here for the Routine Cleanup mission?", "Chat_StoreNPC_Limbo_01_02": "Yes, I want to check out the mission details.", "Chat_StoreNPC_Limbo_01_03": "Nope, just passing through the outpost...", "Chat_StoreNPC_Limbo_01_Name01": "Roland", "Chat_StoreNPC_Limbo_02_01": "Heard you're signing up for the Notorious Hunt operation?", "Chat_StoreNPC_Limbo_02_02": "Let me check the mission details.", "Chat_StoreNPC_Limbo_02_03": "No, count me out for now.", "Chat_StoreNPC_Limbo_02_Name01": "Ophelia", "Chat_StoreNPC_Trash00_01": "???", "Chat_StoreNPC_Trash00_02": "Sage in a Barrel", "Chat_StoreNPC_Trash01_00": "Sage in a Barrel", "Chat_StoreNPC_Trash01_01": "(It's quiet inside the trash can. The creature inside seems to be taking a rest.)", "Chat_StoreNPC_Trash01_02": "(Kick it)", "Chat_StoreNPC_Trash01_03": "Hey, isn't it a bit early for the trash pickup? Who's making all that racket so early in the morning?!", "Chat_StoreNPC_Trash01_04": "Oh, it's you again? Are you here to exchange HIA Commemorative Coins for my secrets?", "Chat_StoreNPC_Trash01_05": "I've got all sorts of knowledge about the Hollows and all kinds of rare items... You'll find everything right here!", "Chat_StoreNPC_Trash01_06": "If you've got any Commemorative Coins, just toss them to me. You won't be disappointed.", "Chat_StoreNPC_Trash01_07": "You're not here to trade? So, you've come to... say hello? Is that all?", "Chat_StoreNPC_Trash01_08": "Trade", "Chat_StoreNPC_Trash01_09": "Leave", "Chat_StoreNPC_Trash02_01": "(Every now and then, you hear strange rattling noises coming from inside that odd trash can.)", "Chat_StoreNPC_Trash02_02": "(Curiosity starts to gnaw at you, tempting you to open it up and uncover its secrets.)", "Chat_StoreNPC_Trash02_03": "(But your reason is telling you: Run! Run away from it!)", "Chat_StoreNPC_Trash02_name": "Strange Trash Can", "Chat_StoreNPC_Trash05_01": "Stop kickin'! You want to trade something for HIA Commemorative Coins, right?", "Chat_StoreNPC_Trash05_02": "I have {trash_remain_size(304005)} great items here! You can have them all if you have enough coins!", "Chat_StoreNPC_Trash05_Name01": "Sage in a Barrel", "Chat_StoreNPC_Trash06_01": "I have {trash_remain_size(304005)} great items here! You can have them all if you have enough coins!", "Chat_StoreNPC_Trash06_Name01": "Sage in a Barrel", "Chat_StoreNPC_Trash07_01": "Hmm... I don't have anything in stock for now. Come back later.", "Chat_TalkChoice_Anbi_0_1_1_0_5": "It's my treat!", "Chat_TalkChoice_Anbi_0_1_1_0_6": "I've got this, you can pay me back later.", "Chat_TalkChoice_Anbi_0_1_1_3_13": "I'm free.", "Chat_TalkChoice_Anbi_0_1_1_3_14": "I'll wait for you.", "Chat_TalkChoice_Anbi_0_1_1_4_4": "You're too kind, Anby.", "Chat_TalkChoice_Anbi_0_1_1_4_5": "Nicole could learn from you.", "Chat_TalkChoice_Anbi_0_1_2_0_4": "Ask away!", "Chat_TalkChoice_Anbi_0_1_2_0_5": "There isn't a movie I don't know about!", "Chat_TalkChoice_Anbi_0_2_1_0_6": "Hamburgers are bread with filling.", "Chat_TalkChoice_Anbi_0_2_1_0_7": "Fried noodle burgers are good too.", "Chat_TalkChoice_Anbi_0_2_2_0_5": "Typical Nicole.", "Chat_TalkChoice_Anbi_0_2_2_0_6": "Don't let Nicole's thought process influence you.", "Chat_ViceCharacterNPCDefault_Female_01": "It's better if you let your sister figure this out.", "Chat_ViceCharacterNPCDefault_Male_01": "It's better if you let your brother figure this out.", "CheckItemDes_400000101": "I saw teary-eyed little guy near the street exit in the afternoon.", "CheckItemDes_400000102": "A witness claimed to have seen a white specter near the newsstand late at night...", "CheckItemDes_400000103": "I narrowly avoided tripping over a moving paper bag near the remodeling shop in the morning.", "CheckItemDes_400000104": "Are there any activities near 404 Error live house? There have been sightings of two Bangboo muttering something at night.", "CheckItemDes_400000105": "\"Hey, come here! I saw a Bangboo fighting a cat near 141 Convenience Store in the morning!\"", "CheckItemDes_400000106": "There's a disturbed \"carton\" near the street exit in the afternoon.", "CheckItemDes_400000107": "The owner of Waterfall Soup is advised to keep their doors closed at night due to rumors of a suspicious shadow lurking about.", "CheckItemDes_400000108": "I encountered a ghost late at night at the end of the alley, though it wasn't scary at all...", "CheckItemDes_400000201": "Late night, there is some arguing coming from the alley.", "CheckItemDes_400000202": "\"I want to report! It's pretty clear that Bangboo are not allowed near the metal fence, but I still saw a little one hiding there in broad daylight!\"", "CheckItemDes_400000203": "On my way to the parking lot, I saw a mascot that attracts wealth.", "CheckItemDes_400000204": "\"Um... I work for Mini Elly. There's been a sneaky little one guarding the vending machine every afternoon for the last couple of days. I can't even restock now.\"", "CheckItemDes_400000205": "Tonight, under the thunder and clouds, a frowned face. — A strange riddle from a child.\"", "CheckItemDes_400000301": "Need to clear the area around the elevator of any uninvolved people or Bangboo before starting work in the morning.", "CheckItemDes_400000302": "Seeking assistance in dealing with a bad-tempered Bangboo near the container stacking area. The target Bangboo is always seen there in the afternoon.", "CheckItemDes_400000303": "\"I'm feeling happy because I've found a friend who shares my passion for petting cats at night. We've agreed to meet at the sand pit.\"", "CheckItemDes_400000304": "Bangboo Helper. Duty type: Late at night. Location: Sunken stockpile area.", "CheckItemDes_400000305": "Need to assign someone to patrol the container window in the morning to protect the site's logistical supplies from unauthorized use.", "CheckItemDes_400000306": "\"I got scolded by the foreman in the afternoon. He said I wasn't wearing a hard hat while walking under the assembly fixtures.\"", "CheckItemDes_400000307": "An unreasonable little one took over the sunken stockpile area last night.", "CheckItemDes_400000308": "\"Just a reminder: the one who stands guard at the door of the tower crane office late at night is our reliable colleague. Don't be afraid of its barking...\"", "CheckItemDes_400000401": "Saw a poor stray child near the metal fence at night .", "CheckItemDes_400000402": "\"Do Bangboo have delinquent groups, too? Late at night, I saw three of them on the second floor at Ballet Twins Road.\"", "CheckItemDes_400000403": "\"Seriously, I saw a shark in the Sunken Courtyard of Ballet Twins Road... this morning!\"", "CheckItemDes_400000404": "A classy gentleman. I spotted him this afternoon by the stairs at Ballet Twins Road.", "CheckItemDes_400000405": "A strange cardboard box in need of help, near the metro station at Ballet Twins Road.", "CheckItemDes_400000406": "Crying can be heard on the street in front of the Ballet Twins Road late at night...", "CheckItemDes_400000407": "Last night, a small shark in the pond at Ballet Twins Road attempted to return to the sea.", "CheckItemDes_400000408": "We spotted a \"strange fruit\" eyeing our motorcycle late at night...", "CheckItemDes_400000501": "The presence of an \"electric guy\" near children's playground might be dangerous, plus it's already late at night.", "CheckItemDes_400000502": "\"What should I do if a student bullies a Bangboo? Or the other way around? I witnessed it near San-Z Studio at Lumina Square.\"", "CheckItemDes_400000503": "Yesterday afternoon, a little guy armed with a sharp object took over my riverside viewing spot.", "CheckItemDes_400000504": "There's a noisy Bangboo across the street from Lumina Galleria at night.", "CheckItemDes_400000505": "Late at night yesterday, there was a suspicious figure near the newsstand at the square.", "CheckItemDes_400000506": "Someone dumped a carton near Public Security at Lumina Square this morning.", "CheckItemDes_400000507": "One of my colleagues complained about a Bangboo occupying their bicycle parking space throughout the afternoon.", "CheckItemDes_400000508": "Someone spotted a stray Bangboo at the bus stop at Lumina Square at night.", "CheckItemDes_400000601": "This morning, I heard a cat crying from the alley where the trash can is.", "CheckItemDes_400000602": "\"Hey! Did you hear? Someone's having a duel near the Loong graffiti! Let's go check it out!\"", "CheckItemDes_400000603": "This afternoon I think I saw someone vandalizing the plants in front of the cinema.", "CheckItemDes_400000604": "I've been pretty lucky lately. I always find Dennies that someone else left in the automatic vending machine.", "CheckItemDes_400000605": "Spotted a walking avocado near the metro station late at night. The citizen's breath smelled of alcohol when they spoke, so it could be that they were hallucinating from being drunk.", "CheckItemDes_400000606": "Recently, there's been a sad little guy at the entrance of the store every morning. Can you help?", "CheckItemDes_400000607": "When recycling household garbage in the neighborhood alley, a dark object always gets in the way.", "CheckItemDes_400000608": "\"The 3D experience at Gravity Cinema was amazing. After watching a thriller late at night, I could still see the little demons on the other side of the street!\"", "CheckItemDes_400000609": "\"This afternoon, when I walked past an alley, someone asked if the white cardboard has the same recycling price as ordinary cardboard.\"", "CheckItemDes_400000610": "There's an urban bike in pretty good condition parked near the warehouse. Please come claim it as soon as possible. By the way, does the Bangboo that shows up at night also belong to the same owner?", "CheckItemDes_400002101": "Late at night when there's no one around, the wind blows over the streetlamps next to the cliff, like a sigh of the Outer Ring itself...", "CheckItemDes_400002102": "Tumbleweed talks like Bangboo! I'm serious! I heard a tumbleweed talk like that yesterday afternoon at the storage entrance!", "CheckItemDes_400002103": "There's more and more hooligans around here, lately. Who'd be talking business at night in the backyard next to the diner? Are they really doing business?", "CheckItemDes_400002104": "That Bangboo next to that truck on the lower-level seems to be from the city... Maybe we should ask it about the goings on in the city in the morning?", "CheckItemDes_400002105": "I heard someone cussing up a storm while passing by Cheesetopia in the morning. Whoever that was sure doesn't have a filter. What if kids heard them?", "CheckItemDes_400002106": "When I was passing by the storehouse last night, I felt this cold gaze on my back... *sob* ...I wanna go home...", "CheckItemDes_400002107": "Best not head out late at night lately. There seems to something eerie near 747...", "CheckItemDes_400002108": "I heard something slamming against the wall of the automobile repair shop in the afternoon, but when I opened the window, I didn't see anything...", "CheckItemTitle_400000101": "Citizen Account:", "CheckItemTitle_400000102": "Anonymous Report:", "CheckItemTitle_400000103": "Citizen Complaint:", "CheckItemTitle_400000104": "Citizen Report:", "CheckItemTitle_400000105": "Rumor:", "CheckItemTitle_400000106": "Citizen-Provided Clue:", "CheckItemTitle_400000107": "Anonymous Tip:", "CheckItemTitle_400000108": "Citizen Feedback:", "CheckItemTitle_400000201": "A snippet of neighborhood chit-chat:", "CheckItemTitle_400000202": "Citizen Report:", "CheckItemTitle_400000203": "Some citizens say:", "CheckItemTitle_400000204": "Mini Elly Staff:", "CheckItemTitle_400000205": "Rumor:", "CheckItemTitle_400000301": "Foreman's Reminder:", "CheckItemTitle_400000302": "Complaint from a construction worker:", "CheckItemTitle_400000303": "Anonymous Tip:", "CheckItemTitle_400000304": "Check-In Sheet:", "CheckItemTitle_400000305": "Foreman's Reminder:", "CheckItemTitle_400000306": "Complaint from a construction worker:", "CheckItemTitle_400000307": "A construction worker complained:", "CheckItemTitle_400000308": "Announcements:", "CheckItemTitle_400000401": "Citizens' Feedback:", "CheckItemTitle_400000402": "Citizen Report:", "CheckItemTitle_400000403": "Citizen Complaint:", "CheckItemTitle_400000404": "Missing Bangboo:", "CheckItemTitle_400000405": "Anonymous Tip:", "CheckItemTitle_400000406": "Public opinion:", "CheckItemTitle_400000407": "Late at night yesterday, a citizen left a message:", "CheckItemTitle_400000408": "Received a report from a citizen:", "CheckItemTitle_400000501": "Some citizen reported:", "CheckItemTitle_400000502": "Citizen Report:", "CheckItemTitle_400000503": "A citizen's testimony:", "CheckItemTitle_400000504": "Citizen reported:", "CheckItemTitle_400000505": "Citizen's message:", "CheckItemTitle_400000506": "Citizen Complaint:", "CheckItemTitle_400000507": "Complaint from a fellow Public Security Officer:", "CheckItemTitle_400000508": "Rumor:", "CheckItemTitle_400000601": "A kind-hearted lady's worry:", "CheckItemTitle_400000602": "Some gossipy students chatted:", "CheckItemTitle_400000603": "Some street cleaner reported:", "CheckItemTitle_400000604": "Rumor between customers at Waterfall Soup:", "CheckItemTitle_400000605": "Citizen-Provided Clue:", "CheckItemTitle_400000606": "Concerns of a staff member at the salon:", "CheckItemTitle_400000607": "Complaint from a recycler:", "CheckItemTitle_400000608": "Chit-chat between citizens:", "CheckItemTitle_400000609": "Citizen's query:", "CheckItemTitle_400000610": "A lost and found notice:", "CheckItemTitle_400002101": "Old Demir's ramblings:", "CheckItemTitle_400002102": "Children shouting:", "CheckItemTitle_400002103": "A merchant's complaints:", "CheckItemTitle_400002104": "A young person speaking to themselves:", "CheckItemTitle_400002105": "A complaint from a diner:", "CheckItemTitle_400002106": "A cowardly biker cries:", "CheckItemTitle_400002107": "Small talk from a car repairman:", "CheckItemTitle_400002108": "Lola's muttering:", "CheesetopiaGuest": "Special Guests", "ChessBoard_Shop_BloodPrice_Des": "Welcome... to my store...\n(The Bangboo merchant emits a smell of rust...)", "ChessBoard_Shop_CardBloodPrice": "{0}%", "ChessBoard_Shop_CardBloodPriceDesc": "[HP]", "ChessBoard_Shop_CardCursePrice": "--", "ChessBoard_Shop_CardCursePriceDesc": "[Corruption]", "ChessBoard_Shop_CardHave": "Owned: {0}", "ChessBoard_Shop_Title_Blood_BuyCard": "Strenuous Transaction [Use HP to buy Resonia]", "ChessBoard_Shop_Title_Blood_Discount": "Blood & Sweat Discount [Use small amount of HP in exchange for Resonia]", "ChessBoard_Shop_Title_Blood_Gacha": "Blood & Sweat Surprise Box [Use HP in exchange for a random Resonium]", "ChessBoard_Shop_Title_Blood_UpgradeCard": "Strenuous Catalysis [Use HP to enhance Resonia]", "ChessBoard_Shop_Title_Curse": "Risky Transaction [Take Corruptions in exchange for Resonia]", "ChessBoard_Shop_Title_Discount": "Special Offer [Purchase Resonium at discounted prices]", "ChessBoard_Shop_Title_Gacha": "Resonium Surprise Box [Spend Gear Coins for random Resonia]", "ChessBoard_Shop_Title_Normal": "Resonium Purchase [Purchase Resonia with Gear Coins]", "ChessBoard_Shop_Title_UpgradeCard": "Resonium Catalysis [Spend Gear Coins to randomly enhance Resonia]", "ChessBoard_Shop_UpgradeCardHave": "Available Resonia: {0}", "ChooseConsumeItem_Dialog_title": "View Materials", "ChooseEquip_Dialog_title": "Track Settings", "CityLocation_00": "Scott Outpost", "CityLocation_10": "Sixth Street", "CityLocation_11": "Random Play", "CityLocation_20": "Brant Street Construction Site", "CityLocation_30": "Lumina Square", "CityLocation_40": "Ballet Twins Road", "Clara_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Piper has 20 or more stacks of Power, all squad members' DMG is increased by 18%.", "Clara_MathSkill_Title": "Additional Ability: Synced Acceleration", "Clara_Property_ExSpecial01_Desc_BreakStunRatio": "Daze Multiplier Every Spin", "Clara_Property_ExSpecial01_Desc_DamageRatio": "DMG Multiplier Every Spin", "Clara_Property_ExSpecial_SpCostValue_01": "20 Energy/s", "Clara_Property_ExSpecial_SpCostValue_02": "20", "Clara_Property_Special_Desc_BreakStunRatio_01": "Level-1 Charged Daze Multiplier", "Clara_Property_Special_Desc_BreakStunRatio_02": "Level-2 Charged Daze Multiplier", "Clara_Property_Special_Desc_BreakStunRatio_03": "Level-3 Charged Attack Daze Multiplier", "Clara_Property_Special_Desc_DamageRatio_01": "Level-1 Charged Attack DMG Multiplier", "Clara_Property_Special_Desc_DamageRatio_02": "Level-2 Charged Attack DMG Multiplier", "Clara_Property_Special_Desc_DamageRatio_03": "Level-3 Charged Attack DMG Multiplier", "Clara_SkillList_10_Content": "", "Clara_SkillList_10_Title": "Chain Attack:\u00A0Buckle Up", "Clara_SkillList_11_Content": "", "Clara_SkillList_11_Title": "Ultimate: Hold~ On~ Tight~", "Clara_SkillList_12_Content": " (When Triggering Quick Assist)", "Clara_SkillList_12_Title": "Quick Assist: Brake Tap", "Clara_SkillList_13_Content": " (When Triggering Defensive Assist)", "Clara_SkillList_13_Title": "Defensive Assist: Emergency Brake", "Clara_SkillList_14_Content": " (After Defensive Assist)", "Clara_SkillList_14_Title": "Assist Follow-Up: Overtaking Maneuver", "Clara_SkillList_1_Content": "", "Clara_SkillList_1_Title": "Basic Attack: Load Up and Roll Out", "Clara_SkillList_2_Content": " (Hold Down)", "Clara_SkillList_2_Title": "Special Attack: Tire Spin", "Clara_SkillList_3_Content": " (Basic Attack Combo) (Hold)", "Clara_SkillList_3_Title": "Special Attack: Tire Spin (Quick Launch)", "Clara_SkillList_4_Content": " (Hold Down) ; (Release)", "Clara_SkillList_4_Title": "Special Attack: One Trillion Tons", "Clara_SkillList_5_Content": "(Hold)", "Clara_SkillList_5_Title": "EX Special Attack: Engine Spin", "Clara_SkillList_6_Content": " (Basic Attack Combo) (Hold)", "Clara_SkillList_6_Title": "EX Special Attack: Engine Spin (Quick Launch)", "Clara_SkillList_7_Content": " (Hold) ; (Release)", "Clara_SkillList_7_Title": "EX Special Attack:\u00A0Really Heavy", "Clara_SkillList_8_Content": " ; ", "Clara_SkillList_8_Title": "Dash Attack: Pedal to the Metal", "Clara_SkillList_9_Content": " (Perfect) ; ", "Clara_SkillList_9_Title": "Dodge Counter: Power Drift", "Clara_SkillName": "City Tour Promotion", "Clara_SkillText": "\"Old movies, old ads, old recordings, it's all at Sixth Street!\"\nPiper did go on the street to promote, but just in Steeltusk. The loudspeakers on the truck keep up a loop of her pre-recorded advertisement, sending her lazy drawl across the streets of New Eridu. But... why does it kinda sound like an advertisement for selling scraps?\n\"Old movies, old ads, old recordings, it's all at Sixth Street!\"", "Clara_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharge and slash enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Clara_Skill_AssaultAid_Title": "Assist Follow-Up: Overtaking Maneuver", "Clara_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nLaunches a downward smash attack at enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Clara_Skill_BeHitAid_Title": "Quick Assist: Brake Tap", "Clara_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nUnleash a downward smash attack in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Clara_Skill_Counter_Title": "Dodge Counter: Power Drift", "Clara_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Clara_Skill_Evade_Title": "Dodge: Handbrake Drift", "Clara_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nRapidly spins, unleashing powerful spinning slashes at enemies in a large area ahead, followed by a downward smash, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Clara_Skill_ExQTE_Title": "Ultimate: Hold~ On~ Tight~", "Clara_Skill_ExSpecial_01_Desc": "With enough Energy, continue holding after Special Attack: Tire Spin reaches maximum charge level to activate:\nRapidly spins, unleashing powerful spinning slashes around her and dealing massive Physical DMG.\nThis skill consumes Energy continuously for up to 3s.\nDuring the skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.", "Clara_Skill_ExSpecial_01_Title": "EX Special Attack: Engine Spin", "Clara_Skill_ExSpecial_02_Desc": "During EX Special Attack: Engine Spin, release to activate:\nPiper unleashes a downward smash attack, dealing massive Physical DMG.\nIf the duration of EX Special Attack: Engine Spin reaches its limit or Energy drops to 20, EX Special Attack: Really Heavy will automatically activate.\nCharacter is invulnerable while using this skill.", "Clara_Skill_ExSpecial_02_Title": "EX Special Attack:\u00A0Really Heavy", "Clara_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 slashes, dealing Physical DMG.", "Clara_Skill_Normal_Title": "Basic Attack: Load Up and Roll Out", "Clara_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "Clara_Skill_ParryAid_Title": "Defensive Assist: Emergency Brake", "Clara_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful downward smash at enemies ahead in a large area, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Clara_Skill_QTE_Title": "Chain Attack:\u00A0Buckle Up", "Clara_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Physical DMG.", "Clara_Skill_Rush_Title": "Dash Attack: Pedal to the Metal", "Clara_Skill_Special_01_Desc": "Press to activate:\nPiper spins and launches a sweeping slash around her, dealing Physical DMG.\nHold to extend the skill duration, unleashing increasingly powerful spinning slashes and increasing the charge level of the skill up to 2 times.\nIf the skill is used after the first 3 hits of a Basic Attack, Dash Attack, or Dodge Counter, you can quickly activate Special Attack: Tire Spin of an increased charge level.\nDuring the skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.", "Clara_Skill_Special_01_Title": "Special Attack: Tire Spin", "Clara_Skill_Special_02_Desc": "While Special Attack: Tire Spin is active, release to trigger a downward smash attack based on the charge level of Special Attack: Tire Spin, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Clara_Skill_Special_02_Title": "Special Attack: One Trillion Tons", "Clara_Talent_01_Desc_01": "When Piper's Special Attack: Tire Spin, EX Special Attack: Engine Spin, or Ultimate hits an enemy with a spinning slash, there is a 50% chance to gain an additional stack of Power. The maximum stack limit of Power is increased to 30.", "Clara_Talent_01_Desc_01_Realign": "When Piper's Special Attack: Tire Spin, EX Special Attack: Engine Spin, or Ultimate hits an enemy with a spinning slash, there is a 50% chance to gain an additional stack of Power. The maximum stack limit of Power is increased to 30.", "Clara_Talent_01_Desc_02": "One ordinary morning at Sons of Calydon, Piper lets out a lazy yawn.\n\"Good morning—\"\n\"Can we have another relaxing day today? It's important to take it easy, or else lil ol' me might end up working meself to death—\"", "Clara_Talent_01_Title": "Leisure Moment", "Clara_Talent_01_Title_Realign": "Leisure Moment", "Clara_Talent_02_Desc_01": "During Special Attack: Tire Spin and EX Special Attack: Engine Spin, Piper's movement speed increases. When using Special Attack: One Trillion Tons, EX Special Attack: Really Heavy, or Ultimate to launch a downward smash that hits an enemy, the Physical DMG dealt by the move is increased by 10%. For each stack of Power, this buff is further increased by 1%.", "Clara_Talent_02_Desc_01_Realign": "During Special Attack: Tire Spin and EX Special Attack: Engine Spin, Piper's movement speed increases. When using Special Attack: One Trillion Tons, EX Special Attack: Really Heavy, or Ultimate to launch a downward smash that hits an enemy, the Physical DMG dealt by the move is increased by 10%. For each stack of Power, this buff is further increased by 1%.", "Clara_Talent_02_Desc_02": "A bit of effort now means more rest later.\nThough, it'd be even better if I didn't have to put in any effort at all — Piper stretches, pats the soft bed in her truck, and lies down.", "Clara_Talent_02_Title": "Motivation", "Clara_Talent_02_Title_Realign": "Motivation", "Clara_Talent_03_Desc_02": "Piper is always all about trucks.\nEven when she's fast asleep, the rumble of an engine snaps her awake in an instant:\n\"100 horsepower, 5-ton capacity... must be the new light truck from Three Gates Industries!\"", "Clara_Talent_03_Title": "Truck Expert", "Clara_Talent_03_Title_Realign": "Truck Expert", "Clara_Talent_04_Desc_01": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, Piper recovers 20 Energy. This effect can trigger once every 30s.", "Clara_Talent_04_Desc_01_Realign": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, Piper recovers 20 Energy. This effect can trigger once every 30s.", "Clara_Talent_04_Desc_02": "Riding with Piper is a heart-pounding experience.\nBy the time she drawls out, \"Hold~ on~ tight~,\" the truck is already barreling down the road.\nShe always gets you to your destination fast—though your nerves might take a hit.", "Clara_Talent_04_Title": "Refined Techniques", "Clara_Talent_04_Title_Realign": "Refined Techniques", "Clara_Talent_05_Desc_02": "Piper seems to have some hobbies that are not what you'd expect from her.\n\"This horse looks like a real runner... Hmm, but not many people are betting on it. Guess the one with the higher win rate is the safer bet...\"\n\"Burp— Nitro-Fuel... I can drink more... Gimme another one!\"", "Clara_Talent_05_Title": "Personal Hobbies", "Clara_Talent_05_Title_Realign": "Personal Hobbies", "Clara_Talent_06_Desc_01": "Increases the duration limit of EX Special Attack: Engine Spin by 2s and extends the duration of Power by 4s.", "Clara_Talent_06_Desc_01_Realign": "Increases the duration limit of EX Special Attack: Engine Spin by 2s and extends the duration of Power by 4s.", "Clara_Talent_06_Desc_02": "As you may already know, Piper's biggest dream is to live a life of perpetual relaxation.\nBut right now, her usually half-closed eyes are surprisingly bright and alert.\n\"If it's for you... I suppose lil ol' me can try a little harder~\"", "Clara_Talent_06_Title": "Mild Excitement", "Clara_Talent_06_Title_Realign": "Mild Excitement", "Clara_UniqueSkill_01_Desc": "When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 2%.", "Clara_UniqueSkill_02_Desc": "When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 2.3%.", "Clara_UniqueSkill_03_Desc": "When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 2.6%.", "Clara_UniqueSkill_04_Desc": "When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 3%.", "Clara_UniqueSkill_05_Desc": "When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 3.3%.", "Clara_UniqueSkill_06_Desc": "When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 3.6%.", "Clara_UniqueSkill_07_Desc": "When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 4%.", "Clara_UniqueSkill_Title": "Core Passive: Power Charge", "ClueDesc_1001": "A necklace from Nicole. This red fang seems like the insignia from a certain street gang. And judging by the exposed metal part, it's not just for decoration.", "ClueDesc_1002": "A strongbox stolen by the Red Fang Gang from an institute, that ended up making its way into the Cunning Hares' hands. The box has lost all value since the contents have been used for survival, and it's currently stashed at the video store.", "ClueDesc_1003": "A group photo from Nekomata, taken at a buffet restaurant after the Vision demolition crisis was taken care of. Just as Nekomata claims, it's a very good picture.\nLooking at it brings back memories of a delicious meal, relaxed spirits, and slight whiplash at the sight of the bill.", "ClueDesc_1004": "A low-res image sent by Fairy to Grace's tablet of the area near the prototype before it was swallowed up by the Hollow. You can make out a strange tower in the picture.", "ClueDesc_1005": "A microchip-like object that Koleda gave us for safekeeping. It looks like an external memory unit that's been taken from the prototype. There could still be some clues contained within from before everything with Khors went down...", "ClueDesc_1006": "A photo from Nicole that seems to be a portrait of the hacker Rain.\nBut the girl looks really familiar... You're pretty sure you've seen her before.", "ClueDesc_1007": "A craft made from grass in Blazewood. For the residents of the Old Oil Field district, it's also an important decoration for the Tour de Inferno. The center of the ring bears a unique image. It likely holds some significance.", "ClueDesc_1008": "The proof of entry for the Tour de Inferno, filled with a special catalytic fuel. After throwing it into the Cinder Lake, it can react with the natural gasses and Ether compounds to detonate an explosion, clearing the Ether crystals nearby.", "ClueDesc_1010": "A sketch Qingyi made in accordance with Holly's descriptions. So Holly's friend Teddy is actually a Bangboo...", "ClueDesc_1011": "A hand-drawn blueprint provided by Victoria Housekeeping Co. that clearly outlines the structure of the Ballet Twins and the route to the rooftop of Tower B.\n(You and Corin exchange a knowing glance, confirming that Lycaon was the one who drew it.)", "ClueDesc_1012": "A Sunflint part given by Pompey. A little bottle made of iron, usually with some oil inside as a blessing, but this one has an electronic chip inside instead...", "ClueDesc_1013": "A flyer from Officer Zhu Yuan. It appears to be a survey for an upcoming public event hosted by the Public Security. Hmm... doesn't the person on the front look familiar?", "ClueDesc_1014": "The gadget store owner gives you the latest W-Engine as a reward for the commission. It was customized based on Anby's weapon characteristics to enhance the power of its electrical output.", "ClueDesc_1015": "An old autographed poster that almost didn't make it as evidence. It says \"To Holly & Teddy.\" It was apparently something Teddy had on the day it went missing. It doesn't seem to be anything special. What clues does it hold?", "ClueDesc_1016": "A hard plastic ID Card authorized by Public Security. It has an ID photo of Jane when she was an external staff consultant on criminal psychology.", "ClueDesc_210101": "This audio memory card is partially damaged, rendering the files within temporarily unplayable.\nThe analysis of residual data reveals the following:\nOn the day of a Hollow disaster, instead of seeking refuge, two men took advantage of the chaotic situation to execute a bank robbery and successfully absconded with a substantial sum of money.\nThe original data is being restored. The full recovery is estimated to take a considerable amount of time.", "ClueDesc_210102": "A memory card used for loading audio data, this universal model can read and transfer content from various devices including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "ClueDesc_210103": "A worn-out travel bag, with dark red and black scuff marks on the side.\nUnzipping it reveals it to be stuffed full of banknotes.", "ClueDesc_210104": "A retro flip phone with a long list of failed outgoing calls to a contact named \"Sis.\"\nA pre-composed message remains unsent in the outbox:\n\"If anyone reads this and also finds a bag full of cash nearby, can you please send some of the money to a girl named Carol in Ward A2-1402, Eridu Hospital? Just tell her this is the aid she requested before.\"", "ClueDesc_210201": "A memory card used for loading audio data, this universal model can read and transfer content from various devices including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "ClueDesc_210202": "This audio memory card is partially damaged, rendering the files within temporarily unplayable.\nData from the undamaged sector has been extracted and converted to text for you:\n\"...case of a forged Hollow Zero Investigator ID...\"\n\"...just turn a blind eye to that...\"\n\"...saves lots on Hollow Zero protection supplies...\"\n\"But that means the death rate will...\"\n\"Their names aren't in the official records, are they? I don't care who they are... They're just nobodies, the lot of them.\"\nThe original data is being restored. The full recovery is estimated to take a considerable amount of time.", "ClueDesc_210203": "An ID card for a Hollow Zero Investigator that belongs to someone named \"Parker.\"\nThe card has been crudely made, with obvious ghosting on both the name and serial number. It also feels rough around the edges.\nThe outer laminate has scratches and tears in it, and it looks as though it has been discarded long ago.", "ClueDesc_210301": "A memory card used for loading audio data, this universal model can read and transfer content from various devices including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "ClueDesc_210302": "This sound card is partially damaged, rendering the files within temporarily unplayable.\nThe analysis of residual data reveals the following:\nBefore being tasked with an almost suicidal mission, the squad sent off the youngest member to spare him from having to face certain death.\nThe original data is being restored. The full recovery is estimated to take a considerable amount of time.", "ClueDesc_210303": "A broken Zenless Limit Gauge with its meter stopping one tick before the red line.\nFortunately, Ether activity did not reach the Zenless limit — otherwise New Eridu would have yet another Hollow.", "ClueDesc_210304": "The casing of a bullet from a revolver; engravings on the base identify it as military issue.\nIt seems like a discarded bullet with no trace of having been used.", "ClueDesc_210305": "This oddly shaped \"Withering\" Corruption sample was discovered to be manually cut from an Ethereal, which explains its distinct form. A salute to the brave fighter who once faced the Ethereal.", "ClueDesc_210401": "A memory card used for loading audio data, this universal model can read and transfer content from various devices including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "ClueDesc_210402": "A polaroid picture of a large dog that looks rather long in the tooth.\nA handwritten message on the back is blotched at the edges:\n\"Will you still be my dog in my next life? I'll stay with you right until the very end.\"", "ClueDesc_210403": "Looks like just a normal button, in the style of those buttons on the overcoats popular among boys' uniforms throughout the New Eridu high schools.\nThe button has the initials \"D.R.\" scrawled lightly into it in acrylic ink.", "ClueDesc_210404": "A damaged document, the only contents of which can be deciphered as:\n\"Hollow Investigative Association Decision on Citizens Trespassing Through Hollow Zero\" \n\"Please take the two girls back to school, and re-educate them on Hollow safety procedures.\nHollow Zero is the highest-risk area in New Eridu. Please do not enter of your own accord.\"", "ClueDesc_210501": "This sound card is partially damaged, rendering the files within temporarily unplayable.\nThe analysis of residual data reveals the following:\nA student severely lacking in passion for research, Dylan, was forced into becoming assistant to his mentor, Miss Joyce.\nThe original data is being restored. The full recovery is estimated to take a considerable amount of time.", "ClueDesc_210502": "A memory card used for loading audio data, this universal model can read and transfer content from various devices including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "ClueDesc_210503": "A brown manilla folder used for transporting legal documents. Opening it reveals several pages headed \"Notice of Construction Termination.\"", "ClueDesc_210504": "A pillow from the staff breakroom in the abandoned observation center of Hollow Zero that's completely different in style to any other device surrounding it. Filthy dark brown stains adorn the pillow.", "ClueDesc_210505": "A letter of recommendation addressed to an academic at the White Star Institute recommending Dylan, and signed by Joyce.", "ClueDesc_210506": "A \"withering\" corruption sample buried under an abandoned safe spot. Did the scholars and Investigators who rested here back then manage to escape the attack...", "ClueDesc_210601": "This sound card is partially damaged, rendering the files within temporarily unplayable.\nData from the undamaged sector has been extracted and converted to text for you:\n\"Run... There's a monster, up ahead is a monster...\"\n\"I dunno, but I've never seen an Ethereal that big before. And its shape is different too...\"\n\"...\"\n\"Dennis? Dennis, come in. Do you copy?\"\n\"...Sync position with me once the fog clears up, and I'll come to you.\"\nThe original data is being restored. The full recovery is estimated to take a considerable amount of time.", "ClueDesc_210602": "A memory card used for loading audio data, this universal model can read and transfer content from various devices including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "ClueDesc_210603": "A broken military-issue walkie-talkie with the name \"Dennis\" engraved on it.", "ClueDesc_210604": "An abnormally heavy \"withering\" corruption sample. Upon analysis, a piece of metal is found at the core of the sample with traces of human use... Looks like some unfortunate person was swallowed by an Ethereal... Rest in peace.", "ClueDesc_210701": "This sound card is partially damaged, rendering the files within temporarily unplayable.\nThe analysis of residual data reveals the following:\nA Hollow Raider, drunk as a skunk, bragged to a man at the bar who he took for an Investigator, saying there was an extremely pure light-pink Ether Crystal lying inside Hollow Zero. He also hinted at it being highly valuable.\nThe original data is being restored. The full recovery is estimated to take a considerable amount of time.", "ClueDesc_210702": "This sound card is partially damaged, rendering the files within temporarily unplayable.\nData from the undamaged sector has been extracted and converted to text for you:\n\"...I just realized, all my life savings so far are not enough for an engagement ring.\"\n\"Let me try just this once. I just need to make it once, and then I can make a perfect proposal to you.\"\n\"What are you doing! Why are you cuffing us...\"\n\"...\"\n\"...Let's use this as a token of our engagement... Wherever you go, I'll be there with you\"\nThe original data is currently being restored, and it will take a lengthy time for full recovery.", "ClueDesc_210703": "A slightly worn-out set of handcuffs, with visible marks of use around the lock.", "ClueDesc_210704": "A very small \"Withering\" Corruption sample. It looks like a small fragment chipped off from a minor bump... Seems like the person who encountered the Ethereal did pretty much no damage to it. Let's just hope they managed to run fast enough...", "ClueDesc_210801": "A memory card used for loading audio data, this universal model can read and transfer content from various devices including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "ClueDesc_210802": "A gift set that contains one pen and one bottle of ink.\nThe packaging reveals it to be a gift from the Symbiosis Seminar.\nA message is printed inside the box:\n\"With Regards: Thank you for attending our seminar on Symbiosis under the Influence of Hollow Disasters.\"", "ClueDesc_210803": "A book titled \"Symbiosis\" that judging by its cover looks quite worn. The section on how changes in the ecosystem alter symbiotic relationships has sections circled with fading pen marks.", "ClueDesc_210901": "A piece of torn cloth that looks like it was once part of an expensive dress. Although it is stained with mud, closer inspection reveals traces of fading from washing and wrinkles that not even cleaning could smooth out. Who would damage a good piece of clothing just to get a piece of cloth?", "ClueDesc_210902": "A fairly clean and light matchbox. Seemingly empty, it actually contains more than a dozen dried flower seeds. It's almost impossible for plants to bloom and grow in a Hollow, so it's unlikely these seeds could take root and grow now after being lovingly stored in this matchbox by someone... Or should we try anyway?", "ClueDesc_210903": "Based on the pattern on it, this piece of pottery belonged to a flowerpot that was once extremely popular in the old capital. The edge of the fragment seems to have been ground by something. The technique used was rough, but it managed to turn it into a sharp weapon... Upon closer inspection, it looks like it has been used for some time and has become somewhat blunt.", "ClueDesc_210904": "This fresh and tender pink flower looks like a drop of dew slid across it just moments ago. At first glance, it looks like a flower sold by a florist. The only problem is this flower has never been documented in New Eridu or shows up in any records of the old civilization. Its petals begin to wither the moment it is brought out of the Hollow.", "ClueDesc_210905": "\"I ran away from that house. Everyone used to fight over everything in there, yet now they're scrambling to get away from it. How ridiculous.\"\n\"Taking this pot of flowers with me has been more troublesome than I thought... but I can't bear to leave it behind. I still miss my mother.\"\n\"Woohoo! I found a bucket. But it's only the fifth day, and it has bloomed four times already... Is this some kind of omen?\"\nThe last entry seems to be written with a finger in a faint color: \"At least the flowers are still blooming. At least I'm free here. I'm happier than I've ever been.\"", "ClueDesc_211001": "A building blueprint found in the Arpeggio Fault. Although damaged, it shows the text \"Fourth Laboratory Level B1.\" In the corner of the paper, there's a circled wall, with hasty small writing nearby saying, \"Due to key operation failure, changed to demolition plan.\"", "ClueDesc_211002": "A locked box was found in the Ruined Buildings of the suspected underground storage of the Fourth Laboratory. The box has been opened, and only a few scattered documents and photos remain, making it impossible to determine the original contents. Inside the box, there's a note that reads, \"May the Creator... lead... to fulfill the lifelong wish...\" The paper's material is noticeably different from the other documents. Due to Corruption, some of the writing is difficult to decipher.", "ClueDesc_211003": "A document bearing the emblem of the White Star Institute. The remaining text is roughly as follows:\n\"...It has been confirmed... the Fourth Laboratory is located... within the fault... Therefore, it is unanimously agreed that dispatching an advance team to recover the special Etheric Matter is urgent... As the vault is a key location for the institute, the key for entry must only be kept by the team leader and must not be lost...\"", "ClueDesc_211004": "A damaged drone that appears to be reconnaissance equipment from the insurgents based on its markings. The drone still contains some audio data.\n\"...The Ethereal is abnormally large! Should we have the autonomous combat units avoid it?\"\n\"Evade immediately. Take the alternate route to the lab to ensure the demolition goes smoothly. We must get what we need this time.\"\n\"Understood, executing immediately.\"\n\"Retract the drone, and do not approach the creature too closely to avoid drawing its attention...\"\nThe audio abruptly cuts off.", "ClueDesc_211005": "A sizable piece of mechanical debris with a distinctive camouflage paint job, resembling components from a rebel Armed Mech. The debris shows signs of deformation from a strong impact.", "ClueDesc_211006": "Recently transported Ether explosives by a cargo robot for clearing paths in the Hollow. Upon discovery, the explosives had fallen from the robot's cargo hold and, having become damp, can no longer be detonated.", "ClueDesc_211007": "A photo of the \"Turbulent Corridor\" area in the Arpeggio Fault was obtained from an institute investigator. The investigator specifically noted that the Ether concentration in the Turbulent Corridor area is abnormal, with an excessive number of fault fragments that are severely damaged, indicating that they are not naturally formed products of Hollow changes.", "ClueDesc_211008": "A tablet terminal with a shattered screen. It is a standard smart device used by White Star Institute researchers and also has basic communication functions. Several messages can be found in the tablet's inbox, with the following content:\n\"Alowyn, it's been half a month. Have you found the key to our storage room? If you can't find it yourself, ask your colleagues.\"\n\"Alowyn, please find the key to the storage room as soon as possible. Mom needs it urgently.\"\n\"Alowyn, if you can't find the key, Dad has called a locksmith. Take leave and go home on that day. Mom misses you.\"", "ClueDesc_211009": "A data storage card found in the broken Bangboo containing a few remaining audio files.\n\"...Calling... Calling 4412! Report back immediately, report back immediately! If you don't, you will be considered a traitor!\"\n\"Captain, 4412's tracking signal has gone towards the Institute's group! And...\"\n\"That useless... that girl has always messed things up! She failed before, and now she dares to...\"", "ClueDesc_211010": "A Polaroid photo found beneath the tombstone of Alowyn Mystik. The photo was stored in multiple layers of anti-corruption serum, preventing it from becoming corrupted over time. The woman in the photo is wearing a White Star Institute uniform, looking a little nervous as she faces the camera. Her appearance is unremarkable — likely the kind of face many people would quickly forget...\nBut a certain Bangboo never will.", "ClueDesc_211011": "A data storage card found in the area where rebel armed Mechs were eliminated. It was stored in multiple layers of anti-corruption serum, preventing it from becoming corrupt over time. It seems the owner tried hard to preserve it, but unfortunately, it was lost in the Hollow.\nIt may contain critical information.", "ClueDesc_3001": "[Site image generated by Fairy]", "ClueDesc_310101": "Amillion's friend is a... Bangboo with a bell on its neck?\nIt looks like it's standing somewhere high up on the Brant Street construction site!", "ClueDesc_310102": "Isn't this Coff Cafe? ...Oh! I think it's the one at Lumina Square!\nDid Mind Your Own climb onto the coffee shop rooftop?", "ClueDesc_310103": "I see a familiar mark. It should be near the Hollow Investigative Association's Career Club!\nI can't quite see this Superstar Explorer clearly. It looks like... they're wearing a hat?", "ClueDesc_310104": "\"He's tapping his knuckles on the wooden tabletop. And here's his plan: robbing the jewelry shop across from the plaza's cafe after lunch...\"", "ClueDesc_310105": "\"Shocked and angry at the betrayal, they clashed before the Hollow under the setting sun...\"", "ClueDesc_310106": "\"The film reaches its conclusion at the most familiar first meeting location...\"", "ClueName_1001": "Tooth Necklace", "ClueName_1002": "Institute Strongbox", "ClueName_1003": "Photo of Six People", "ClueName_1004": "Site Diagram", "ClueName_1005": "External Memory Unit", "ClueName_1006": "Photo of a Young Girl", "ClueName_1007": "Sunflint", "ClueName_1008": "Sparkstone", "ClueName_1010": "Detective Sketch", "ClueName_1011": "Ballet Twins Blueprint", "ClueName_1012": "Suspicious Sunflint Part", "ClueName_1013": "Public Security Safety Awareness Month Questionnaire", "ClueName_1014": "New Modified W-Engine", "ClueName_1015": "Evidence: Autographed Poster", "ClueName_1016": "Jane's Consultant ID Card", "ClueName_210101": "Universal Audio Memory Card", "ClueName_210102": "Universal Audio Memory Card", "ClueName_210103": "Bag of Cash", "ClueName_210104": "Retro Flip Phone", "ClueName_210201": "Universal Audio Memory Card", "ClueName_210202": "Universal Audio Memory Card", "ClueName_210203": "Crudely-Crafted Hollow Zero Investigator's ID", "ClueName_210301": "Universal Audio Memory Card", "ClueName_210302": "Universal Audio Memory Card", "ClueName_210303": "Zenless Limit Gauge", "ClueName_210304": "Bullet", "ClueName_210305": "\"Withering\" Corruption Sample", "ClueName_210401": "Universal Audio Memory Card", "ClueName_210402": "Polaroid Picture", "ClueName_210403": "Button", "ClueName_210404": "Official Dossier from the Hollow Investigative Association", "ClueName_210501": "Universal Audio Memory Card", "ClueName_210502": "Universal Audio Memory Card", "ClueName_210503": "Termination of Construction Notice", "ClueName_210504": "Pillow from the Staff Breakroom", "ClueName_210505": "Letter of Recommendation", "ClueName_210506": "\"Withering\" Corruption Sample", "ClueName_210601": "Universal Audio Memory Card", "ClueName_210602": "Universal Audio Memory Card", "ClueName_210603": "Military Headset", "ClueName_210604": "\"Withering\" Corruption Sample", "ClueName_210701": "Universal Audio Memory Card", "ClueName_210702": "Universal Audio Memory Card", "ClueName_210703": "Pair of Handcuffs", "ClueName_210704": "\"Withering\" Corruption Sample", "ClueName_210801": "Universal Audio Memory Card", "ClueName_210802": "Attendees' Pen Gift Box", "ClueName_210803": "Book Called \"Symbiosis\"", "ClueName_210901": "Gorgeous Fabric", "ClueName_210902": "Matchbox", "ClueName_210903": "Pottery Fragment", "ClueName_210904": "Flower", "ClueName_210905": "Damaged Diary", "ClueName_211001": "Laboratory Map", "ClueName_211002": "Damaged Safe", "ClueName_211003": "White Star Institute Documents", "ClueName_211004": "Broken Drone", "ClueName_211005": "Deformed Metal Wreckage", "ClueName_211006": "Dampened Ether Explosives", "ClueName_211007": "Photo of the Turbulent Region", "ClueName_211008": "Worn Tablet", "ClueName_211009": "Bangboo's Data Memory Card", "ClueName_211010": "Photo of a Young Girl", "ClueName_211011": "Intact Data Memory Card", "ClueName_310101": "Crumpled Graffiti (I)", "ClueName_310102": "Crumpled Graffiti (II)", "ClueName_310103": "Crumpled Graffiti (III)", "ClueName_310104": "\"Scene One: Unlucky Jewelry Shop\"", "ClueName_310105": "\"Scene Two: When the Sun Sets Over the Hollow\"", "ClueName_310106": "\"Scene Three: Encounter Location\"", "Clue_Limbo01_001_001": "Rock... Are you sure you're okay?", "Clue_Limbo01_001_002": "I'm Parker now. Use the right name! Besides, we're here now, so don't tell me you're bailing on us now.", "Clue_Limbo01_001_003": "But... This commission's to investigate Hollow Zero, and the other people here all seem to be actual Investigators...", "Clue_Limbo01_001_004": "What if people find out about our fake license... Oh!", "Clue_Limbo01_001_005": "Listen to me! Think about our life before. We were treated worse than dogs! You don't want to spend the rest of your life homeless in a Hollow, scavenging for scraps of Etheric matter — do you?", "Clue_Limbo01_001_006": "No, I don't...", "Clue_Limbo01_001_007": "Then shut up! There's more loot down in Hollow Zero than you could possibly imagine. If we can pull off this one heist, then we can—!", "Clue_Limbo01_001_008": "Next, please!", "Clue_Limbo01_001_009": "Ah, coming! Coming!", "Clue_Limbo01_001_010": "Your Investigator license or other official documents please.", "Clue_Limbo01_001_011": "Alright! Here you go.", "Clue_Limbo01_001_012": "I—Is everything okay?", "Clue_Limbo01_001_013": "Mr. Parker, Investigators will be briefed in Conference Room six. Please go straight inside and turn right.", "Clue_Limbo01_001_014": "Mr. Parker?", "Clue_Limbo01_001_015": "Oh, oh yeah! Yes! That's me, Mr. Parker. Thank you! We'll be off then.", "Clue_Limbo01_001_016": "Move it. Quit dawdling.", "Clue_Limbo01_001_017": "There's a sucker born every minute...", "Clue_Limbo01_002_001": "...Today's topic is, \"Changes in plant and animal symbiosis while under the influence of a Hollow.\"", "Clue_Limbo01_002_002": "The current biological theory posits that changes occur in the relationship between organisms impacted by these large-scale disasters.", "Clue_Limbo01_002_003": "These changes occur to natural competition and the food chain, giving rise to certain new types of symbiosis.", "Clue_Limbo01_002_004": "From what we've been able to observe, the ecological chain outside of Hollows has not changed very significantly. Inside the Hollows, however...", "Clue_Limbo01_002_005": "Do you mean...", "Clue_Limbo01_002_006": "In that case, Ethereals... are also a biological species, yes? Do they also form symbiotic relationships?", "Clue_Limbo01_002_007": "A monster like that can't be compared to a natural animal.", "Clue_Limbo01_002_008": "If Ethereals could form symbiotic relationships... It would be terrifying.", "Clue_Limbo01_002_009": "Don't be ridiculous. Are you expecting Ethereal birds will contribute to cleaning Ethereal rhinos?", "Clue_Limbo01_002_010": "We might not have any evidence right now, but within the Hollows, it's the Ethereals who are the dominant life form. We cannot rule out this scenario...", "Clue_Limbo01_003_001": "...Are the numbers still going up?", "Clue_Limbo01_003_002": "It's risen 12.8% in the last three hours, sir. If it keeps climbing at this pace, it should reach the Zenless limit in about 36 hours.", "Clue_Limbo01_003_003": "Notify all squads: Enter Hollow Zero within the hour. Tell them to destroy as much live Etheric matter as they can.", "Clue_Limbo01_003_004": "...But sir, over the past two days we suffered heavy losses. Additional weapons supplies are en route and need another... six hours to arrive.", "Clue_Limbo01_003_005": "Can we support a small squad going in with our current stockpile?", "Clue_Limbo01_003_006": "Perhaps, Sir. But a single squad could only mildly inhibit the Ether activity growth and would be unlikely to prevent the creation of further Companion Hollows.", "Clue_Limbo01_003_007": "But I can't gamble on whether or not there's an explosive rise in Ether activity over the next six hours.", "Clue_Limbo01_003_008": "Slowing it down is good enough. We cannot afford the appearance of any new Companion Hollows.", "Clue_Limbo01_003_009": "We are currently in an active growth period whereby the volume and velocity of growth inside Hollow Zero cannot be accurately predicted in real-time. The risk of corruption is higher than ever. They'll be—", "Clue_Limbo01_003_010": "We're the strongest line of defense New Eridu has. Our soldiers will never allow themselves to be corrupted into Ethereals.", "Clue_Limbo01_003_011": "Sir!", "Clue_Limbo01_003_012": "Choose an advanced squad... in addition to their regular weaponry, give them each an extra bullet.", "Clue_Limbo01_003_013": "Go relay my orders.", "Clue_Limbo01_003_014": "...Yes sir.", "Clue_Limbo01_004_001": "...Uh... Today's progress on the observation station was normal... Yeah, that's it.", "Clue_Limbo01_004_002": "That's not how we do work reports. Normal progress? We can all see that, so it doesn't need to be in your report. You need to include more details. Details!", "Clue_Limbo01_004_003": "Miss Joyce, what's your work report? Can you give me an example?", "Clue_Limbo01_004_004": "\"The delivery of Ether isolation materials arrived today. They brought other supplies, so we had egg rolls for lunch! I hope we get the same tomorrow!\"", "Clue_Limbo01_004_005": "Like this!", "Clue_Limbo01_004_006": "...Isn't this just a normal diary entry?", "Clue_Limbo01_004_007": "While out scouting some ruins today, we found some unnatural cracks in the ground. Stepping through produced a spatial displacement phenomenon. We've all read about this in our textbooks, but to actually see it with your own eyes is... mystical?", "Clue_Limbo01_004_008": "Dylan, a work diary should be a true record! If you were so scared during the spatial displacement that your legs turned to jelly and you fell down — well, you would have to include that in your entry!", "Clue_Limbo01_004_009": "Miss Joyce, please don't randomly add things in when I'm trying to work on my diary.", "Clue_Limbo01_004_010": "I'm your teacher, not just any old outsider!", "Clue_Limbo01_004_011": "Our observation station reached an all-time high for Ether activity today, but Miss Joyce is not willing to abandon it. My research is just picking up, too, so I hope there won't be any changes for now.", "Clue_Limbo01_004_012": "...With the observation station being attacked by several Ethereals today, we've all been evacuated out of Hollow Zero.", "Clue_Limbo01_004_013": "My data... Ohhh... I put my heart and soul into it...", "Clue_Limbo01_004_014": "Uhgh... (sigh) Our research data was left back at the observation station because we were evacuated in such a hurry. Hopefully we can go back and retrieve it all tomorrow...", "Clue_Limbo01_004_015": "Really? Can we really go back and retrieve all the data tomorrow?", "Clue_Limbo01_004_016": "I said \"hopefully.\" Please don't get the wrong idea, Miss Joyce!", "Clue_Limbo01_005_001": "Dennis, the fog has dissipated outside and we're waiting for you at the source of the signal we sent you.", "Clue_Limbo01_005_002": "Copy that. I'll leave this shelter then. Over.", "Clue_Limbo01_005_003": "Stay in contact with us.", "Clue_Limbo01_005_004": "I'm not a rookie anymore. Hold your position, I'll be there soon.", "Clue_Limbo01_005_005": "What's happening on your end? Hello... Do you copy?", "Clue_Limbo01_005_006": "It's beautiful...", "Clue_Limbo01_005_007": "What are you talking about? (Playful laugh) What can you see?", "Clue_Limbo01_005_008": "A pink flower...", "Clue_Limbo01_005_009": "A flower? What's so amazing about a flower?", "Clue_Limbo01_005_010": "No, I've never seen such a flower. You have no idea how beautiful it is...", "Clue_Limbo01_005_011": "What's that sound on your end? Hello? Hello?", "Clue_Limbo01_005_012": "I—I can hear it... It's comforting me. It knows everything I've been through.", "Clue_Limbo01_005_013": "It's a monster. That's the sound of that monster from yesterday...", "Clue_Limbo01_005_014": "Dennis, it's an illusion... Dennis, where are you?! Give us your location!", "Clue_Limbo01_005_015": "No, it's not an illusion. It needs me.", "Clue_Limbo01_005_016": "Just a little bit. Just a little. I can feel it wanting me.", "Clue_Limbo01_005_017": "Don't go over there! Dennis! Dennis!", "Clue_Limbo01_006_001": "Have you seen my phone?", "Clue_Limbo01_006_002": "You can't call anyone outside the Hollow, so what do you need a phone for?", "Clue_Limbo01_006_003": "Never you mind.", "Clue_Limbo01_006_004": "Fine, got it. I'd never dare to worry about you.", "Clue_Limbo01_006_005": "I don't think I've even asked you yet. Why'd you agree to do this job with me in the first place?", "Clue_Limbo01_006_006": "For the money.", "Clue_Limbo01_006_007": "True. You'd have to be a [beep—]ing moron not to.", "Clue_Limbo01_006_008": "Growing up, I always thought one day I'd be so rich that I have Dennies stuffed in every pocket.", "Clue_Limbo01_006_009": "And all the babes would love me, and all my Dennies would be covered in lipstick from all the kisses.", "Clue_Limbo01_006_010": "Oh yeah, and I'd buy my dog a bed even bigger than my own, and then feed him sirloin steak every day.", "Clue_Limbo01_006_011": "It's a real shame. I have no idea whom we'll be giving all this loot to. What do you think?", "Clue_Limbo01_006_012": "Hey, what's wrong?", "Clue_Limbo01_006_013": "...Tch... My arm has gone numb. Is that a symptom of corrosion?", "Clue_Limbo01_006_014": "Who knows...", "Clue_Limbo01_006_015": "You really haven't seen my phone? I feel like one... or two hours ago tops, I had it in my hand.", "Clue_Limbo01_006_016": "That old brick? How could you miss that?", "Clue_Limbo01_006_017": "Cat got your tongue? I'm talking to you.", "Clue_Limbo01_006_018": "...If I end up turning into an Ethereal, you have to put a bullet in my head. Okay?", "Clue_Limbo01_006_019": "I said, okay? Don't tell me you can't pull the trigger. You shot at me the very first time we met, remember?", "Clue_Limbo01_006_020": "I saw the beating you took while in the hospital. I just wanted to do a good deed, who knew I'd miss?", "Clue_Limbo01_006_021": "Then when you have to shoot me, just aim behind me and I'm sure you won't miss.", "Clue_Limbo01_006_022": "...Partner, it's not that I don't want to...", "Clue_Limbo01_006_023": "My hand seems to have crystallized already... And I'm not sure what it's gonna end up looking like.", "Clue_Limbo01_006_024": "I'm thinking, if I turn into an Ethereal first, just put me out of my misery.", "Clue_Limbo01_006_025": "Turning into an Ethereal sounds gross. I don't want to dribble and wander around going \"Ugh... Argh...!\"", "Clue_Limbo01_007_001": "—Darla! This is the first time I've ever seen a real ethereal!!", "Clue_Limbo01_007_002": "Stop shaking the bike so much!!! I should've never have believed your nonsense about going into a Hollow—!", "Clue_Limbo01_007_003": "It's not like I made who the rumor, and you believed it too— Slow down! I'm gonna fall off!", "Clue_Limbo01_007_004": "Any slower and the Ethereal will catch up! The lucky number for this weeks' ticket hasn't come out yet — so I can't let Ethereals get me just yet—", "Clue_Limbo01_007_005": "Darla, Darla, did we shake off that Ethereal?", "Clue_Limbo01_007_006": "I hope *big gasp* that there really is a crystal door *gasp* in the middle of Hollow Zero offering time travel into the past.", "Clue_Limbo01_007_007": "If we really can go back in time, the first thing I bet you will do is hit up the lottery.", "Clue_Limbo01_007_008": "I'd never stoop to cheating to win. It's blasphemy against the lottery. I'd lose all my good luck.", "Clue_Limbo01_007_009": "Mmm? Really?", "Clue_Limbo01_007_010": "What would you do, then? Don't tell me you'd go back to our last math exam and avoid that 59 you got?", "Clue_Limbo01_007_011": "Do you really think I'm the kind of girl who'd travel through space and time for such a childish reason?", "Clue_Limbo01_007_012": "...Yeah, I do.", "Clue_Limbo01_007_013": "Course I wouldn't! Girl, do you actually believe the rumor about this crystal door being a secret time machine?", "Clue_Limbo01_007_014": "Cuz I thought you were gonna say \"Current Hollow theory suggests this so-called crystal door is merely a massive crystal cluster. The idea of time travel is complete nonsense.\"", "Clue_Limbo01_007_015": "...Why is your impression of me a 70-year-old professor?", "Clue_Limbo01_007_016": "I was just painting you as being smart and dependable!", "Clue_Limbo01_007_017": "So what will you do once you're back in the past?", "Clue_Limbo01_007_018": "You first.", "Clue_Limbo01_007_019": "No, you first!", "Clue_Limbo01_007_020": "Well I'm the one riding the bike, so you go first.", "Clue_Limbo01_007_021": "I'm not good with bikes... And anyway, I was the one who stole the Carrot!", "Clue_Limbo01_007_022": "I'm not telling.", "Clue_Limbo01_007_023": "Then I'm not telling, either.", "Clue_Limbo01_007_024": "You're such a baby.", "Clue_Limbo01_007_025": "You are!", "Clue_Limbo01_007_026": "Fine then... Once we see the crystal door, we'll count down from three and then we'll both say it.", "Clue_Limbo01_007_027": "Deal. —Watch out! It slopes down! Ahhh—!!", "Clue_Limbo01_008_001": "Warning! Warning! A Hollow disaster has struck! All Eridu residents are required to...", "Clue_Limbo01_008_002": "Run! Does money mean more than your life...", "Clue_Limbo01_008_003": "My brother... *crying* ...I want my brother...", "Clue_Limbo01_008_004": "Go that way.", "Clue_Limbo01_008_005": "T—Thank you...", "Clue_Limbo01_008_006": "Tch! You still got time to care about some random kid? Hey, now everyone's gone, I bet the bank is empty. How 'bout we make a quick score?", "Clue_Limbo01_008_007": "Besides, once the Hollow reaches here, the cash in the bank will be gone anyway. Why let it go to waste...", "Clue_Limbo01_008_008": "Welcome to Eridu Bank. We'll provide your money with the safest...", "Clue_Limbo01_008_009": "(Exclaim) I had no idea it was this huge inside! I can't even imagine how much money there must be in here.", "Clue_Limbo01_008_010": "The vault's in the basement, let's go.", "Clue_Limbo01_008_011": "This has to be the best day I've had in over 20 years. How're we gonna celebrate later?", "Clue_Limbo01_008_012": "We gotta to make it outta the Hollow alive first.", "Clue_Limbo01_008_013": "Tsk, you're no fun. Get going. When I'm rich, the first thing I'll do is find a doctor to do something with your poker face.", "Clue_Limbo01_008_014": "You done with that bag? Something don't feel right. Let's get out—", "Clue_Limbo01_008_015": "Look what I've found!", "Clue_Limbo01_008_016": "(Sigh of relief) You couldn't hit a target half a meter away. That gun is useless to you.", "Clue_Limbo01_008_017": "At least I... Tsk, forget it.", "Clue_Limbo01_008_018": "Get the money bag up here fast, we gotta get outta this Hollow before it swallows us.", "Clue_Limbo01_008_019": "Hahahaha, I'm gonna be rolling in money!", "Clue_Limbo01_009_001": "Sir, this is the ninth case of a Hollow Zero Investigator's identity being forged this week...", "Clue_Limbo01_009_002": "Remind everyone, when similar cases crop up, it's okay to turn a blind eye.", "Clue_Limbo01_009_003": "There's no need to report such cases to me in the future.", "Clue_Limbo01_009_004": "Is it really okay to let so many unofficial Investigators in, especially when they look like Hollow Raiders?", "Clue_Limbo01_009_005": "What's the issue? It doesn't matter who they are, so long as we get some valuable information out of it.", "Clue_Limbo01_009_006": "(Disdainful laugh) Besides, those Hollow Raiders went in on their own, they've saved us loads on protective gear and supplies.", "Clue_Limbo01_009_007": "But the fatality rate...", "Clue_Limbo01_009_008": "Their names aren't in the official records, are they?", "Clue_Limbo01_009_009": "So let them go. As long as I can get some data out of it, they could be a dog for all I care.", "Clue_Limbo01_010_001": "Hey Zero, go to training room A3 and get me an energy drink, would ya?", "Clue_Limbo01_010_002": "Camie... Are you all pulling another prank?", "Clue_Limbo01_010_003": "Of course not... We're not the annoying types who'd pick on newcomers.", "Clue_Limbo01_010_004": "I'd trust you all more if you didn't tell me carrots could improve my Ether aptitude, take videos of me when I was drunk, play scary sounds behind me while I'm doing the night patrol, suddenly inspecting my dorm...", "Clue_Limbo01_010_005": "What? I didn't know about any spot checks? Zero, are you hiding anything...?", "Clue_Limbo01_010_006": "Ahem, Camie!", "Clue_Limbo01_010_007": "Okay, okay. I'm not messing with you. The A3 training room is way too far. It's only been two days since my injury, you know...", "Clue_Limbo01_010_008": "Pretty please...", "Clue_Limbo01_010_009": "Fine, I'll go!", "Clue_Limbo01_010_010": "Captain, Zero has gone to training room A3. He won't be back for 20 minutes.", "Clue_Limbo01_010_011": "I wish we could at least... forget it. Luckily Zero is still a reserve team member; we didn't allocate him any ammo.", "Clue_Limbo01_010_012": "I'll join you all after I patch myself up.", "Clue_Limbo01_010_013": "Ugh... I'm so sick of it. Why do they love playing pranks so much. I worked hard to join this team 'cause I heard it's a highly decorated squad...", "Clue_Limbo01_010_014": "(Sigh)... I just hope there isn't a bucket of water waiting to drop on me as soon as I open the door... I don't want to enter the real world so embarrassingly...", "Clue_Limbo01_010_015": "What the...", "Clue_Limbo01_010_016": "(Sniffle) Okay, you can come out now. Don't bother hiding to try to spook me. I'm not getting scared today.", "Clue_Limbo01_010_017": "Bardie? ...Marlos? ...Derry?", "Clue_Limbo01_010_018": "Who are you? What are you looking for?", "Clue_Limbo01_010_019": "...Ah... Uh, reporting, Sir! I'm Zero, reserve member of the Wade squad!", "Clue_Limbo01_010_020": "A reserve of Wade Squad?", "Clue_Limbo01_010_021": "Right!", "Clue_Limbo01_010_022": "Go back to the dorms and pack your things. You're being transferred to a new squad tomorrow.", "Clue_Limbo01_010_023": "But I've been training as a reserve for Wade Squad. I promised the team I would stay once I turned 18 and passed the assessment...", "Clue_Limbo01_010_024": "Wade Squad has gone on a mission. They'll be gone for some time.", "Clue_Limbo01_010_025": "But then, I could...", "Clue_Limbo01_010_026": "Enough questions, recruit. Pack your bags and report to your new squad tomorrow.", "Clue_Limbo01_011_001": "...I don't think I actually applied to be in this program.", "Clue_Limbo01_011_002": "The head of research, who's in charge of new observation point establishment within Hollow Zero, applied for an assistant. You were the only one not currently involved in a project at the moment.", "Clue_Limbo01_011_003": "I'm still working on some thesis projects.", "Clue_Limbo01_011_004": "As far as I know, your project supervisor is unwilling to review your thesis again. He submitted a retirement application at the young age of 72. So you currently have no projects.", "Clue_Limbo01_011_005": "...Uhh... I don't think 72 years old can't be considered young...", "Clue_Limbo01_011_006": "Anyway, your new project leader has arrived and will come for you shortly.", "Clue_Limbo01_011_007": "I'm reduced to being a mere commodity...", "Clue_Limbo01_011_008": "I'm here. Where's my assistant?", "Clue_Limbo01_011_009": "Professor Joyce, this is your assistant, uhh—", "Clue_Limbo01_011_010": "I know, Dylan, not a single academic thesis published in your three years since graduation. The sole entry in your record is a fainting incident during a Hollow investigation before being carried out by your colleagues. Your only redeeming quality seems to be an above-average Ether aptitude.", "Clue_Limbo01_011_011": "I really don't have any remarkable accomplishments or hands-on experience... um... Professor? If you wanted to change—", "Clue_Limbo01_011_012": "Professor? Professor... Hehe, me a professor! Don't worry, I'll take full responsibility for you!", "Clue_Limbo01_011_013": "That's not what I meant.", "Clue_Limbo01_011_014": "Come along, Dylan! Thank that old man for me for assigning me an assistant! I'll thank him myself later!", "Clue_Limbo01_012_001": "We've got injured! Someone is injured here!", "Clue_Limbo01_012_002": "The fog's too thick, I can't see anything. What's going on over there?", "Clue_Limbo01_012_003": "Run... There's a monster... There's a monster ahead...", "Clue_Limbo01_012_004": "A monster? There are only Ethereals in the Hollow. How could there be any monsters?", "Clue_Limbo01_012_005": "I don't know, but I've never seen an Ethereal that huge. It doesn't even look like one...", "Clue_Limbo01_012_006": "Captain, this is Hollow Zero. Whether it's a monster or an Ethereal in an unknown state, it's not something our current team can handle. We should go.", "Clue_Limbo01_012_007": "Take the wounded with you and go. I'll take the rear.", "Clue_Limbo01_012_008": "Is everyone here?", "Clue_Limbo01_012_009": "Where's Dennis? He was covering us from behind just now.", "Clue_Limbo01_012_010": "Dennis? If you can hear me, respond...", "Clue_Limbo01_012_011": "I hear you, this is Dennis. Visibility around here is too low. I can't determine my current location.", "Clue_Limbo01_012_012": "But there's a Hollow shelter here. I'll hide inside.", "Clue_Limbo01_012_013": "Should we come back for you?", "Clue_Limbo01_012_014": "I'm no rookie. Send me your coordinates and I'll join you guys when the fog clears up.", "Clue_Limbo01_013_001": "L—Let me tell you a secret...", "Clue_Limbo01_013_002": "I know you're a Hollow Raider.", "Clue_Limbo01_013_003": "D—Does that even count as a secret? Hollow Raiders are everywhere in New Eridu. W—What's special about that... Don't tell me you're an Investigator here to arrest me, hahaha.", "Clue_Limbo01_013_004": "And what if I say I am?", "Clue_Limbo01_013_005": "You must be kidding, hahaha. Those poor Investigators are worse off than Hollow Raiders. Can they even afford the drinks here?", "Clue_Limbo01_013_006": "Even if you really are one, take my advice, give it up. Here's a tip for free. If you've got to the skills, you can live worry-free for the rest of your life.", "Clue_Limbo01_013_007": "Alright, what's the tip?", "Clue_Limbo01_013_008": "I saw an Ether Crystal in Hollow Zero...", "Clue_Limbo01_013_009": "What's so unusual about that?", "Clue_Limbo01_013_010": "I've never seen one of such high purity... You could see a faint pink glow from way away.", "Clue_Limbo01_013_011": "No wonder the top guns are keeping such a tight grip on Hollow Zero...", "Clue_Limbo01_013_012": "There's stuff in there you'd never see in another Hollow.", "Clue_Limbo01_013_013": "If I had the skills, I'd totally get a piece of that crystal for myself.", "Clue_Limbo01_013_014": "With that piece of the crystal, I could... I could even afford to take over this bar! Then I'd let you drink for free!", "Clue_Limbo01_013_015": "It's an amazing thing...", "Clue_Limbo01_013_016": "Dude, if you got the skills, you should totally go take a look.", "Clue_Limbo01_013_017": "It might be your chance to make a killing!", "Clue_Limbo01_014_001": "Come back with me.", "Clue_Limbo01_014_002": "What are you doing in Hollow Zero?", "Clue_Limbo01_014_003": "You think I'd watch you dig your own grave without doing anything?", "Clue_Limbo01_014_004": "I\u00A0don't intend on dying. I got some intel is all.", "Clue_Limbo01_014_005": "You believe that drunk nonsense?", "Clue_Limbo01_014_006": "How did you even know...", "Clue_Limbo01_014_007": "You sent me such a bizarre message out of nowhere. It didn't take long to figure out where you'd been going.", "Clue_Limbo01_014_008": "I talked to some of your old friends. Just, come back with me and we'll act like nothing happened.", "Clue_Limbo01_014_009": "It's been like this for years...", "Clue_Limbo01_014_010": "You work hard and get things done. You understand people, and you're so smart too...", "Clue_Limbo01_014_011": "But I'm just a loser. You're always the one looking out for me.", "Clue_Limbo01_014_012": "I... went to look at engagement rings the other day. But I couldn't afford one... even with all my savings.", "Clue_Limbo01_014_013": "If it weren't for work, I'd never even consider going to bars like that... But that Hollow Raider was right.", "Clue_Limbo01_014_014": "You...", "Clue_Limbo01_014_015": "That's it! That must be the Ether Crystal the Hollow Raider mentioned! See it?", "Clue_Limbo01_014_016": "Give me a chance. If I pull this off, I'll give you the perfect proposal!", "Clue_Limbo01_014_017": "I'll finally be more than just some Investigator that even Hollow Raiders make fun of.", "Clue_Limbo01_014_018": "I just... need to get close enough to collect a small piece. Everything will be different after this...!", "Clue_Limbo01_014_019": "Have you calmed down yet?", "Clue_Limbo01_014_020": "What are you doing? Why did you— handcuffing us, really?", "Clue_Limbo01_014_021": "I've looked at engagement rings too. I\u00A0know they're expensive.", "Clue_Limbo01_014_022": "So I've decided to use this as a symbol of our engagement. Be it now or in the future, I'll stand by you.", "Clue_Limbo01_014_023": "Wherever you go, I go too.", "Clue_Limbo01_014_024": "If you want to get the crystal, I'll go with you. If you decide to leave now, we'll go home together.", "Clue_Limbo01_014_025": "So what will it be?", "CodeText_1": "Test Interaction", "CodeText_104": "The selected {LAYOUT_CONSOLECONTROLLER#button}{LAYOUT_FALLBACK#key} is mapped to the {0} function. Would you like to swap the two {LAYOUT_CONSOLECONTROLLER#buttons}{LAYOUT_FALLBACK#keys}?", "CodeText_105": "The selected {LAYOUT_CONSOLECONTROLLER#button}{LAYOUT_FALLBACK#key} is mapped to another function and cannot be remapped.", "CodeText_106": "You've entered the {LAYOUT_CONSOLECONTROLLER#button}{LAYOUT_FALLBACK#key} change monitoring mode.", "CodeText_11": "{0} Set Pieces: {1}", "CodeText_112": "Corrupted Goods", "CodeText_113": "{0}:{1}", "CodeText_114": "Max", "CodeText_115": "{0}", "CodeText_116": "Choose this tape? You cannot return after selection", "CodeText_117": "This function is currently closed", "CodeText_118": "Obtained new Hollow intel \"{0}\". Details have been added to the Workbench manual.", "CodeText_119": "Exit", "CodeText_12": "Obtained", "CodeText_120": "Clear Mapping", "CodeText_121": "Return to the login screen?", "CodeText_124": "BATTLE CONTROLS", "CodeText_125": "Skip?", "CodeText_126": "Previous", "CodeText_127": "Next", "CodeText_128": "Pause Hollow exploration and return to the city?", "CodeText_129": "New Commission Added: ", "CodeText_13": "Lost", "CodeText_130": "Item Details", "CodeText_131": "Option 1", "CodeText_132": "Option 2", "CodeText_135": "Chance to obtain bonus stats", "CodeText_136": "Obtained Effect: {0} ", "CodeText_137": "Bonus Stats: {0}", "CodeText_138": "Trust increase", "CodeText_139": "Significant Trust increase", "CodeText_14": "Please select in-game items", "CodeText_140": "Trust decrease", "CodeText_141": "Trust Rank Upgrade", "CodeText_142": "Video Summary", "CodeText_143": "SKILL INFO", "CodeText_144": "MINDSCAPE CINEMA", "CodeText_145": "STAT DETAILS", "CodeText_146": "The effect lasts for {0} combats", "CodeText_147": "Arcade equipment failure", "CodeText_148": "Network Error", "CodeText_149": "Resonium Catalysis", "CodeText_15": "You can select one item at a time to add or remove", "CodeText_150": "BANGBOO INFO", "CodeText_151": "BUFF DETAILS", "CodeText_152": "Characters", "CodeText_153": "Enemies", "CodeText_154": "Bangboo", "CodeText_19": "Reached Floor:", "CodeText_2": "Disconnect", "CodeText_20": "Events Experienced:", "CodeText_21": "Total Time:", "CodeText_22": "Defeated Enemies:", "CodeText_23": "Artifacts Acquired:", "CodeText_24": "Resonia Obtained:", "CodeText_25": "Pressure Overloads:", "CodeText_26": "Revives:", "CodeText_27": " Secs", "CodeText_28": "Trade Supplies", "CodeText_29": "Resonium Exchange", "CodeText_3": "Server Closed", "CodeText_30": "Risky Transaction", "CodeText_31": "Trade Plug-ins", "CodeText_32": "Buying this item will add a Corruption\n", "CodeText_33": "Overload Level", "CodeText_34": "Bangboo Low Battery", "CodeText_4": "Currently logged in on another device", "CodeText_45": "More Features", "CodeText_46": "Travel", "CodeText_47": "Are you sure you want to quit?", "CodeText_48": "Chapter {0} unlocked", "CodeText_49": "Equip", "CodeText_5": "Already offline", "CodeText_50": "Remove", "CodeText_51": "Replace", "CodeText_52": "{0} - {1}-Pieces: ", "CodeText_53": "HP Growth", "CodeText_54": "ATK Growth", "CodeText_55": "DEF Growth", "CodeText_64": "Special Bargains", "CodeText_65": "Resonium Surprise Box", "CodeText_66": "Restart the battle?", "CodeText_67": "Leave the battle?", "CodeText_68": "Upgrade the video store to unlock that shelf!", "CodeText_69": "Daily videotapes already selected!", "CodeText_70": "The video store is currently open, profit can't be claimed!", "CodeText_71": " [On Sale]", "CodeText_72": "Commission Info", "CodeText_73": "Objective", "CodeText_74": "Afterword", "CodeText_75": "In Progress", "CodeText_76": "Yesterday's Income", "CodeText_77": "Video Store Level Up", "CodeText_78": "Resonium Surprise Box", "CodeText_79": "Special Bargains", "CodeText_80": "Mission", "CodeText_81": "Event", "CodeText_82": "Mission Log", "CodeText_83": "This tape has been selected!", "CodeText_84": "Locked", "CodeText_85": "*Temporarily taking the maximum value, the above issue is solved by the planning configuration (temporarily provide timeslow under the vibration exception is resolved by singleShakeDataMode, still based on external configuration, initiate singleShakeDataMode's Action)*/", "CodeText_86": "Commission Details = 0,", "CodeText_87": "Commission Details = 1,", "CodeText_88": "Commission Details = 2,", "CodeText_89": "Commission Details = 3", "CodeText_9": "Insufficient items", "CodeText_90": "Leave the Hollow and return to the city?", "CodeText_91": "{0} in effect", "CodeText_96": "Skip", "CodeText_97": "Expires in {0} day(s)", "CodeText_98": "Expires in {0} hour(s)", "Coline_SkillName": "Anything You Need", "Coline_SkillText": "Corin carefully answers any questions that people have. Though many of these questions have nothing to do with the video store, such as asking for directions, the popularity of the video store does see improvement with her help. Maybe her diligence makes people feel as if they need to give back.", "CollectDescDetail_14046": "Supply box contains Trainee Investigator Logs, W-Engine Batteries, and Dennies.", "CollectDescDetail_14047": "Supply box contains Trainee Investigator Logs, W-Engine Batteries, and Dennies.", "CollectDescDetail_14048": "Supply box contains Official Investigator Logs, W-Engine Power Supplies, and Dennies.", "CollectDesc_10000": "The starting point after entering the Hollow.\nThis is where you started, but isn't necessarily where you'll be leaving.", "CollectDesc_10050": "The exit point of a Hollow.\nThey say parting is sweet sorrow, but nobody ever minded leaving a Hollow.", "CollectDesc_10051": "Go deeper into the Hollow.\nShort breaks are great for confirming the best way to go.", "CollectDesc_10052": "Defeat the enemy to venture deeper into the Hollow.\nThese foes are ruthless monsters but also loyal guardians.", "CollectDesc_10053": "Battle against the final enemy.\nThe guy you hate seeing the most is at the place you need to get to the most.", "CollectDesc_10055": "A fissure to the depths of the Hollow. Once you step into it, there's no coming back.\nThis seemingly friendly elevator attendant will help you proceed downward, but if you need to return... you'll have to figure out another way.", "CollectDesc_10056": "A fissure to an upper floor of the Hollow. Once you step into it, there's no coming back.\nThis seemingly friendly elevator attendant will help you proceed upward, but if you need to return... you'll have to figure out another way.", "CollectDesc_10057": "A fissure that leads to a deeper level in the Hollow. Completing the battle will allow you to pass through.\nYou've encountered an unfriendly elevator operator! To pass through, you'll need to wrest control of the Down button first.", "CollectDesc_10058": "A fissure that leads to an upper level in the Hollow. Completing the battle will allow you to pass through.\nYou've encountered an unfriendly elevator operator! pass through, you'll need to wrest control of the Up button first.", "CollectDesc_10059": "A portal to the depths of the Hollow. You can return through it at any time.\nThis understanding elevator attendant will help you proceed downward. If you need to return, this attendant is always ready to serve.", "CollectDesc_10060": "A portal to the previous floor. You can return through it at any time.\nThis understanding elevator attendant will help you proceed upward. If you need to return, this attendant is always ready to serve.", "CollectDesc_10100": "Battle against a normal enemy.\nEvery adventurer comes across this type of enemy, who is meager in strength but vast in number.", "CollectDesc_10101": "Battle against a tough enemy.\nNot necessarily the most difficult of enemies, but you'll pay the price for underestimating them.", "CollectDesc_10102": "Battle against the Hollow's toughest enemy.\nA survivor's nightmare; a desperate battle to the death; the nemesis of all Investigators; and \"master\" of the Hollow.", "CollectDesc_10103": "Meet certain conditions in combat to earn rich rewards.\nIt's not so much a challenge as it is a clash with destiny.", "CollectDesc_10104": "A special battle that must be completed within a time limit.\nBoldly, greedily, marching towards annihilation.", "CollectDesc_10105": "A series of consecutive battles.\nFacing swarming enemies... It never ends.", "CollectDesc_10106": "Fight two elite enemies at once.\nTwo fists against four hands.", "CollectDesc_10107": "A special battle. Defeat the enemy to reach the target location.\nThese foes await curious yet careless souls.", "CollectDesc_10201": "Try revealing hidden parts of the map.\nBroken microchips that still retain the fragrant scent of a Carrot.", "CollectDesc_10207": "Obtain a large amount of Gear Coins.\nEncounters with them can instantly make you the richest person in the Hollow.", "CollectDesc_10208": "Can be traded with Bangboo merchants.\nThey carry wares and love to trade. They're crazy about Gear Coins — they're Bangboo merchants!", "CollectDesc_10209": "A portal to a designated area.\nA path so secret not even Proxies know its destination. As for where it goes, you will know it when you are there.", "CollectDesc_10210": "Grants you an Artifice Resonium.\nEven through the glass, you can see the unstable Ether energy coursing near the Resonium... but you want to give it a try, right?", "CollectDesc_10212": "Enhance Bangboo plug-ins.\nThe thirst for power is driven by paranoia.", "CollectDesc_10214": "Get a Resonium.\nYou can never be its permanent master — but it makes for a good short-term ally.", "CollectDesc_10215": "Obtain Dennies.\nNobody takes Dennies into a Hollow. These shiny coins represent the legacy of a civilization in demise.", "CollectDesc_10217": "One can hardly imagine how many Dennies are buried in the depths of the Hollows. If you're eager enough... why not try your luck?", "CollectDesc_10218": "Observe the location of the next route.\nThe map drawn by the data isn't all there is, and you may be able to discover new things by observing in person.", "CollectDesc_10219": "A special merchant.\nStill eager to trade, their desire for Gear Coins has disappeared and been replaced by something disturbing.", "CollectDesc_10220": "A friendly unit.\nThey go where you go, following your lead.", "CollectDesc_10221": "Wandering enemies with a low threat level.\nThese small-time minions often serve as the initial trial for adventurers.", "CollectDesc_10222": "Wandering enemies with a high threat level.\nA cornerstone for skilled Investigators, and sometimes a stumbling block for the careless.", "CollectDesc_10223": "The most formidable foe within the Hollow, patrolling its territory.\nNightmares encroach, and hope is nowhere to be seen.", "CollectDesc_10224": "Defeat it to gain a large amount of Gear Coins.\nFor the merchant association, these rogue Bangboo have caused great losses, but for Hollow Raiders, they are precious treasures.", "CollectDesc_10227": "A resting place. Maybe not yours — for now.", "CollectDesc_10233": "A closed gate that only unlocks after you pay enough Gear Coins.\nMoney makes the world go round. Or coins if you're a Bangboo.", "CollectDesc_10234": "A closed gate that will only unlock after you activate a mechanism.\nResidents in New Eridu are used to 24/7 locksmith services... but in the Hollows, one has to figure it out on their own.", "CollectDesc_10235": "The closed gate has now opened.\nWill it be what you've been longing for hidden behind it?", "CollectDesc_10236": "A friendly unit roaming within the Hollow.\nThey may be a reliable ally, an innocent wanderer, a pacifist Hollow Raider... or at least not any individual who is eager to tear you apart.", "CollectDesc_10239": "An obstacle that can be pushed aside.\nProbably the most flexible and least irritating among all the annoying obstacles in the Hollows.", "CollectDesc_10240": "A closed gate. Forcefully opening it will either increase or reduce Corruptions.\nOnce a pathway for assessing Corruption risks, this place is now abandoned and giving off an eerie aura... Should we take the risks and pass through?", "CollectDesc_10241": "A locked door. Only accessible after gathering three \"mechanical devices.\"\nAll the hard work is for a step forward.", "CollectDesc_10245": "A friendly unit roaming within the Hollow.\nHere, anyone not interested in erasing your existence can be considered a \"friend,\" for now.", "CollectDesc_10253": "A closed gate that only opens with a specific key.\nOpening a door with a key—sounds simple, right? But in the Hollows, nothing follows logic quite that easily.", "CollectDesc_10254": "Obtain a random item.\nActivate a Retriever Bangboo and see what it brings back.", "CollectDesc_10264": "An obstacle that can be pushed aside. It switches places with the Bangboo when pushed against a wall.\nIt's much heavier than it looks, and without the help of wheels, you can't move it.", "CollectDesc_10270": "A sealed door that can only be unlocked by entering the correct password.\nSome doors can be opened with keys or coins, while others are just waiting for an answer.", "CollectDesc_10271": "Collect three to open a specific gate.\nThis door has a subtle and well-designed mechanism known as \"mortise and tenon.\" Don't worry. This instruction manual is shorter than the others.", "CollectDesc_10274": "Used for deposits and withdrawals of Resources and Points.\nIt's not easy operating long-term inside Hollow Zero. Fortunately, their mental counseling guide is over ten pages long, too.", "CollectDesc_10283": "Catalyzes the Resonium in your inventory.\nThe chaotic Ether has been subdued and incorporated into the Resonium for your use, but in pursuit of greater power... you decide to unleash it.", "CollectDesc_10284": "Obtained a Ally Bangboo.\nBut how does this little one maintain its energy level in the Hollow? Did it bring along a hand-cranked generator?", "CollectDesc_10285": "A locked gate that only unlocks if you have performed well in your last battle.\nThe residual Ether will corrupt its fragile locking core, so be sure to clean up on the battlefield.", "CollectDesc_10286": "A field hospital utilized by the Hollow Investigative Association and Defense Force, equipped to administer necessary emergency treatment to the wounded upon command automatically.", "CollectDesc_10288": "Defeat to earn a ton of Dennies.\nTo the merchant association, these out-of-control Bangboo represent a massive loss. But to a Hollow Raider — I'll tell you how much they're worth later. Don't let them get away! ", "CollectDesc_10291": "A sealed door that will open after a period of waiting.\nMany Hollow Raiders are trying to break through it, but it seems all you have to do is wait. I guess good things do happen sometimes.", "CollectDesc_10304": " The best takeoff point. When you reach this location, you will have the chance to leap in the specified direction.\nAccelerate, take off, overcome all obstacles, and chase after the boys' \"Golden Peregrine.\"", "CollectDesc_106": "Enter a hidden area.\nA secret is only as valuable as the price it takes to get it.", "CollectDesc_108": "The location of your objective.\nThe very reason you're here.", "CollectDesc_109": "An area that requires a slow and careful approach, demanding step-by-step exploration.\nYou can come this far, but no further.", "CollectDesc_110": "An uncharted area.\nA puzzle to be revealed.", "CollectDesc_12000": "A safety zone that can reduce your Pressure.\nDanger and evil are completely quarantined. All you need is time to calm down.", "CollectDesc_12001": "A rest area to recover HP.\nEven if the mind is willing, the body may need rest.", "CollectDesc_12002": "A purification room that can remove Corruption.\nThe small wings on the purifying device provide a sense of relief, despite lacking any magical power.", "CollectDesc_12003": "A rest area where incapacitated Agents are revitalized.\nThe Hollow grants vitality, as if out of compassion.", "CollectDesc_14001": "Lose HP.\nYou know it's grievously harmful to the body, but you can't stop yourself from breathing.", "CollectDesc_14002": "Increases Pressure.\nThe voices of surrounding companions suddenly disappear, leaving you all alone.", "CollectDesc_14003": "A safe teleporter.\nThe twisted Ether outlines a twisted road. At least it doesn't look dangerous.", "CollectDesc_14004": "A risky teleporter.\nThe twisted Ether outlines a twisted road, emitting an ominous blinking red light.", "CollectDesc_14008": "Enter the portal to the Challenge Space.\nThe challenge already began when you took your first breath in the Hollow.", "CollectDesc_14009": "Enter the portal to a random space.\nA risky gamble with the devil, and you have prepared your stakes.", "CollectDesc_14010": "Enter the portal to a random space.\nBeneficial events will occur. What's considered \"beneficial\" however, may vary among individuals.", "CollectDesc_14011": "Enter the portal to a reward space.\nSomething wonderful will happen... but at what cost?", "CollectDesc_14012": "Enter the portal to a random space.\nWhat awaits remains a mystery. You have to step into the unknown to unveil the answer.", "CollectDesc_14013": "Enter the portal to a random space.\nSomething truly unexpected will happen... Unexpected, and super random.", "CollectDesc_14014": "The way out of the current special area.\nWhatever events unfolded in the Hollow are coming to an end.", "CollectDesc_14016": "Eject in a specified direction.\nEfficiency is key for Hollow Raiders, even if it means sacrificing the safety brought by a seat belt.", "CollectDesc_14031": "A button switch only works while held down.\nOnce released, its utilization will fade away, just like time and tide wait for no man.", "CollectDesc_14032": "A trigger switch that activates mechanisms or equipment.\nOnce triggered, it cannot be undone, just like there is no turning back on your fated path.", "CollectDesc_14038": "A control lever that activates mechanisms or equipment.\nBad news: Operating it violates safety regulations. Good news: The safety supervisor has been tossed into a Hollow.", "CollectDesc_14042": "The tracks indicate the direction of the Bangboo train.\nExploring the Hollow and operating a train share a common rule: Missteps can be deadly.", "CollectDesc_14046": "A container holding Agent upgrade materials.\nThe accomplishments of our predecessors will serve as a ladder, or more specifically, a portable ladder stored in a chest.", "CollectDesc_14046_story": "The accomplishments of our predecessors will serve as a ladder, or more specifically, a portable ladder stored in a chest.", "CollectDesc_14047": "A container holding advanced Agent upgrade materials.\nA smart mind is an Investigator's most powerful weapon, and the materials in this chest provide efficient ways to use this weapon.", "CollectDesc_14047_story": "A smart mind is an Investigator's most powerful weapon, and the materials in this chest provide efficient ways to use this weapon.", "CollectDesc_14048": "A chest holding the most advanced Agent upgrade materials.\nA testament to the remarkable adventures of a legendary Investigator.", "CollectDesc_14048_story": "Here lies the glorious years of a legendary Investigator.", "CollectDesc_14049": "A chest that has been opened.\nIt contains nothing but Ether-tainted air.", "CollectDesc_14050": "Hollow Observation Data.\nThe very soil and nutrients for cultivating a Carrot.", "CollectDesc_14051": "Gathered Hollow Observation Data.\nIt's been taken by someone. They even took the storage disk.", "CollectDesc_14056": "A button switch that resets all mechanisms in a specific area.\nFinally, a fix to your past mistakes in unlimited supply.", "CollectDesc_14058": "A tool that allows you to swiftly move to the end of the track.\nSometimes, it's a much-needed boost. Other times, it could be a pesky obstacle.", "CollectDesc_14093": "A blocked tunnel to the depths of the Hollow. \"Powerful Excavation\" is required to pass.\nThis gate requires a unique \"key.\" Yeah, the kind that keeps rotating!", "CollectDesc_14095": "A switch that allows repeated adjustment of the controlled mechanism or equipment.\nThis switch underwent rigorous quality control, at your disposal for trial and error without any risk of wear and tear. There's no guarantee, however, that the Ethereals won't suddenly join in your fun.", "CollectDesc_14101": "A button that changes the orientation of the mechanism.\nAn intricately designed device. The gears at the bottom are solely for decoration.", "CollectDesc_14102": "Time can never, ever, ever go backstream.\nBut you can rewind the videotape here. If needed, Fairy can even adjust the playback speed for you.", "CollectDesc_14103": "There must be something unusual here. Take another look. Panorama photos, photos of directions, the central and detailed photos... You've got them all, right?", "CollectDesc_14113": "Open to receive some Polychrome and Dennies.\nA data sample left behind by the HIA in Icedrift Hollow. It may look ordinary, but its value is undeniable.", "CollectDesc_14115": "Open to receive rewards.\nA mysterious supply box that can be found in various Hollows. You'll have to open it to see what's inside...", "CollectDesc_14117": "Open to receive some valuable treasure.\nA supply box with a strange corporate logo on the side. The thick dust coating the box tells of its former \"Midsummer\" glory, while its contents convey a kind of hope for the future.", "CollectDesc_20000001": "Warning! Multiple dangerous targets detected ahead. For your safety, it's recommended to take a different route.", "CollectDesc_20000002": "Multiple severely dangerous targets detected ahead! Even seasoned Hollow Raiders should steer clear.", "CollectDesc_20000003": "Dangerous target detected ahead. To avoid trouble, it's best to pretend you didn't seem it and take a different route...", "CollectDesc_20000004": "Warning! Extremely Dangerous Target detected ahead! Retreat before you are spotted!", "CollectDesc_20000005": "...W&...%$Warning... Extremely dangerous target along with other dangerous targets detected ahead. Active Ether concentration is nearing peak levels...", "CollectDesc_20000006": "Warning! Warning! Extremely Dangerous Target along with multiple dangerous targets detected. Evacuate before all squad members are incapacitated!", "CollectDesc_20000007": "Severely dangerous target detected ahead. Do your best to avoid it... If you see this enemy, remember, running away is a viable strategy!", "CollectDesc_20000008": "Severely dangerous target detected ahead, with signs of dangerous targets nearby. Stay alert and evacuate before you get surrounded!", "CollectDesc_20000009": "Enemy target detected nearby. If you have time, maybe consider stretching your muscles a bit...", "CollectDesc_20000010": "Highly dangerous target detected nearby. Detailed data is currently unavailable, but it's best to keep a safe distance just in case.", "CollectDesc_22105": "A mine cart that allows for quick movement within the mine.\nHold on tight. The speed is beyond imagination!", "CollectDesc_22107": "Obstacles in the mine that can be destroyed with a Powered Jackhammer.\nA difficult job that makes the miners grumble, but their complaints often only lead to more urging and reprimands.", "CollectDesc_22108": "Obstacles in the mine that can only be destroyed by the Captain Charge.\nPrevious engineers attempted to develop explosive mining equipment. After weighing the costs, the mine owner chose to extend the miners' working hours.", "CollectDesc_30000002": "It may look as sturdy as a brick wall, but you also may not pass through\nIt's a testament to the Ballet Group's wealth. Everything in this building is the most expensive — and the best!", "CollectDesc_30000010": "Special terrain that forms fissures after being traversed.\nJust as fragile as it looks, it's not recommended to cross it twice — even for Bangboo's weight.", "CollectDesc_30000013": "Fissures formed after the special terrain collapses.\nFaint light seeps through the broken ground below. Feel free to explore, but make sure your airbag is intact first.", "CollectDesc_30000016": "Inter-layer passage on the special terrain.\nIt's hard to imagine a stable inter-layer passage in such a space... Better used as a dedicated lift for supply boxes and explosives.", "CollectDesc_30100007": "A locked door that can only be opened after triggering a mechanism.\nOne of the intricate designs of the Ballet Twins, once showcased on an exquisite flyer. Nowadays, it's more fitting to be documented in Hollow Investigation Information.", "CollectDesc_30100016": "A sealed door that can be opened after inviting The Untouchable Friend\nThere seems to be something between this door and... Hey, don't touch it!", "CollectDesc_30100018": "A steering device that can be used after inviting The Untouchable Friend.\nAn untouchable friend just unlocked an untouchable device. You don't know exactly what happened, but now you can operate it without a care.", "CollectDesc_30101": "They are executors of the Association's will, and pioneers of the Hollows, who might serve as temporary allies. Their positions, identities, and titles may differ... but aside from that, you are all alike.", "CollectDesc_30102": "The Hollows are where the truth goes to die.\nNo journalists can survive here, and any secrets disappear into the Ether.", "CollectDesc_30103": "They are peers and competitors. While most Hollow Raiders are friendly enough, it doesn't always pay off to trust them too much.", "CollectDesc_30104": "This peerless steel beast lies wrecked in the Hollows, no longer able to roar. But its story is not over, as to this day, strange guests still traverse its chassis.", "CollectDesc_30105": "The vending machine is still beeping. Inside it's stocked with doubt, despair, greed, and opportunity... a dazzling display of everything you ever wanted.", "CollectDesc_30106": "On the steps there... is that personal property left behind by some passers-by, or a trap laid by someone blocking the way? If you're feeling brave enough, go on and take a look!", "CollectDesc_32100": "An obstacle that blocks the path.\nBe it a towering wall or charred ruins. Regardless, this path is blocked.", "CollectDesc_32101": "The remnants of the obstacles still obstruct the path.\nWith a little push, they can be overcome.", "CollectDesc_32105": "A corrupted hostile mechanical unit.\nOnce a loyal assistant to humans, it's now been reduced to a slave of the Ether.", "CollectDesc_32107": "A friendly mech unit.\nDevoid of flesh, yet possesses a soul.", "CollectDesc_32110": "An enemy carrying dangerous explosives.\nA dangerous person and explosives — the perfect partner.", "CollectDesc_32111": "A bomb used to destroy barriers.\nKA-BOOM!", "CollectDesc_32123": "A terrifying enemy.\nA butcher roaming through a dead-end, waiting for lost souls.", "CollectDesc_32125": "This specter within the Hollow will send you back to the starting point.\nA fleeting specter... Is it a mere illusion? Or a wicked wraith?", "CollectDesc_32146": "A reliable friend. It can help you open special doors and unlock certain special devices.\nYou might doubt its existence, but you can trust its kindness.", "CollectDesc_32163": "An obstacle that can be smashed. Break it a few times to pass. Make sure at least one Agent in the exploration team is wearing a hard hat properly. Or if your Bangboo happen to have a sturdy shell, that should also be fine.", "CollectDesc_32173": "Obstacles in the mine that can be destroyed with a jackhammer.\nRelatively easy to deal with. As long as the jackhammer has energy, you can move through without obstruction.", "CollectDesc_32201": "A turned-off lightbulb.\nEmbrace the darkness! In other words... turn off the light.", "CollectDesc_32202": "A switched-on light. Can be used to dispel malicious specters.\nLet there be light! I mean... turn on the light.", "CollectDesc_32211": "\"An intelligent construction machine. Despite appearing excessively over-the-top to others, this pile driver exemplifies an unwavering commitment to fulfilling its mission.\"", "CollectDesc_32213": "An intelligent construction machine. A heavy-duty grappler with a soul of a hot-blooded man pursuing his dreams with heroic fervor.", "CollectDesc_32215": "An intelligent construction machine. This boring machine is a young girl who guards her beloved with undying passion.", "CollectDesc_32218": " A flickering light. Provides unstable lighting.\nBring light to the world... even if only for a few moments.", "CollectDesc_32223": " A broken light that cannot be lit again.\nEscape to the darkness... and never, never come back.", "CollectDesc_32372": "Can launch steel projectiles.\nPurely mechanical in design and specialized in its craft; does not generate high temperatures, but its destructive power remains unimpaired.", "CollectDesc_32390": "A strange armor encased in Ether crystal. It's actually a protective suit for in-Hollow use with a bizarre and gaudy design.", "CollectDesc_32391": "A giant metal shield encased in Ether crystal, perhaps custom ordered by some investigator with... unique taste.", "CollectDesc_32392": "A melee weapon embedded in Ether crystal. Though it looks antique, the blade is made of special metals that bely its astounding value.", "CollectDesc_40000": "Recruits a new Agent into your squad.\nHave you already given your all to conquer the Hollow? If so... it's time to recruit more teammates who can give their all together!", "CollectDesc_401005": "Get a Bangboo Plug-In that restores HP for all squad members.\nIf you stay in the Hollows long enough, it's sure to come in handy sooner or later.", "CollectDesc_40200001": "Earn Z-Merits.\nAmong Investigators, there's a lot of insider lingo, and \"you can earn Z-Merits\" is the most unique one. It could be a joke on rookies, a threat to juniors, admiration for seniors, or a curse on troublemakers... Because there's only one way to earn Z-Merits — participating in the investigation of Hollow Zero...", "CollectDesc_402001": "A key that can be used to open certain doors.\nDon't worry, it's just one of the spare keys. All good as long as you use it before the person who lost it realizes and changes the lock.", "CollectDesc_500002": "Dispersible with an Amplifier.\nThe Ether mist here is like something out of a horror movie, obscuring visibility completely.", "CollectDesc_500006": "A great spot for using the Amplifier.\nThe Ether concentration here is very high, making it a good place to use the Amplifier.\nYou've struck ore! Congratulations!", "CollectDesc_500008": "A door that will open once you hack the Integrated Door Controller and collect enough data.\nCalling out \"Open Sesame!\" didn't seem to work...", "CollectDesc_500039": "An obstacle that can be cleared by using the Amplifier.\nThe air is thick with Ether fog, like something out of a horror movie. Unfortunately, it's potent Ether!", "CollectDesc_500046": "Decrypt the controller to acquire the key data required to unlock the Integrated Door Control.\nYou'll need a sufficient amount of data, though. Yeah, it's a hassle.", "CollectDesc_50007": "A Task Force from Hollow Special Operations, an elite operations unit affiliated with the H.A.N.D. These elite individuals are characterized by their composed demeanor, distinct from that of ordinary Investigators.", "CollectDesc_50008": "A distress signal from an unmarked area. Is it a plea for help from injured survivors, or is it a sinister trap? Proceed cautiously to uncover the truth.", "CollectDesc_50009": "An outsourced HIA investigation team. They are not wearing uniforms, which makes it hard to distinguish which members are real Investigators and which ones are actually licensed Hollow Raiders...", "CollectDesc_50010": "A temporary supply station built with cargo boxes, planks, or tents, maintained by several Investigators.", "CollectDesc_50011": "A dilapidated house in the old capital. Despite its crumbling structure, there may be something useful to find within... as long as it still holds together...", "CollectDesc_50012": "A Bangboo assistant belonging to the Association, equipped with protective modules that appear to be advanced and expensive.", "CollectDesc_50013": "A squad of heavily armed Public Security officers. All security officers are good ones as long as they don't cause you any trouble.", "CollectDesc_50014": "A modified commercial rest stop with a coin machine at the entrance saying \"paid service,\" a typical style of the TOPS merchants.", "CollectDesc_50015": "\"Now I just want to get out of this cursed place... Feel free to grab all the great stuff as you please.\"", "CollectDesc_50016": "A small research station belonging to the White Star Institute, guarded by several special agents and Handlers.", "CollectDesc_50017": "An Ether crystal cluster emitting intense energy fluctuations. While its radiation is within safe levels, ignoring its side effects would be...", "CollectDesc_50018": "An unstable teleporter. Weal or woe, no one knows what may await on the other side.", "CollectDesc_50019": "A small transmitting site belonging to the Investigative Association. The red \"SOS\" button on the control panel may become someone's last hope of escaping the Hollow.", "CollectDesc_50020": "A small logistics site belonging to the New Eridu Defense Force, garrisoned by fully armed soldiers equipped with military vehicles.", "CollectDesc_50022": "Classified assets and secrets to be buried, inaccessible to any prying eyes.", "CollectDesc_50025": "Canned fuel that can power generators.\nCanned Ether fuel found in Ballet Twins. It looks like it's a match for the generator's open slot. The casing indicates it was dragged along the ground.", "CollectDesc_50026": "A working generator loaded with Ether fuel.\nWelcome back to the age of electricity!", "CollectDesc_50027": "A dormant generator without any Ether fuel.\nYou'll need some Ether fuel to bring back the electricity you once knew.", "CollectDesc_50030": "This Masked Scholar is carrying his homemade, semi-fini—er, no, test subject! Maybe it'll be useful?", "CollectDesc_50031": "He's really pushing that \"buy now, pay later\" deal. If we think we can handle the interest, maybe it's worth a shot...", "CollectDesc_50032": "The instruments at his side are stained with dark smudges... Is this really the 'reliable' doctor that the Hollow Raiders mentioned?", "CollectDesc_50033": "Welcome to the Hollow Raider's turf! Don't be scared. You only need to pay the price... and you'll receive \"assistance.\"", "CollectDesc_51001": "A logistics squad comprising several ace Bangboo assistants from the Association, providing top-level services including weapon upgrades and replacements.", "CollectDesc_52001": "A detective who ventured into Hollow Zero to collect something. Talking with him may earn you valuable recordings.", "CollectDesc_52002": "A scavenger searching for items in Hollow Zero. He may provide you with clues items.", "CollectDesc_52003": "A bold student exploring Hollow Zero, seeking assistance from Investigators and offering recordings and clue items in return.", "CollectDesc_52004": "An unidentified crystal discovered in Hollow Zero, not recorded in any documents. It appears to be connected to Nineveh, a highly dangerous symbiotic Ethereal.", "CollectDesc_700001": "Destruction of the crystal can restore HP.\nA rare, gentle Etheric matter in the Hollow, emitting a soft and soothing glow.", "CollectDesc_700004": "Destroy the crystal to obtain Crimson Silk and bombs.\nAn Ether crystal with Crimson Silk inside. For some reason, there are always other items discovered alongside Crimson Silk.", "CollectDesc_700007": "Destruction of the crystal can yield a large amount of resources.\nSuch a massive Ether Crystal leaves everyone in awe. It seems to encase quite a few items inside.", "CollectDesc_700010": "Destroying the crystal may uncover a Supply Box.\nAn Ether Crystal emitting a suspicious glow that seems to have a Supply Box encased within.", "CollectDesc_700013": "Colliding with the crystal will reduce HP, but breaking it will restore HP.\nA special type of Etheric matter that causes a Corruption reaction upon contact, reducing HP. However, once successfully collected and with slight processing, it can restore HP.", "CollectDesc_700016": "Destroy the Ether crystal to recover HP.\nA rare mild Etheric matter that glows with gentle light.", "CollectDesc_700019": "Destruction of the crystal can yield Gear Coins.\nThe Ether Crystal emits a suspicious glow, almost as if giving the impression of high reactivity.", "CollectDesc_700022": "Destruction of the crystal can yield a Bangboo.\nThat poor little thing is trapped inside the Ether Crystal!", "CollectDesc_700025": "The destruction of the crystal will trigger an explosion.\nAn extremely unstable Ether Crystal that can cause terrifying accidents with even slight friction or impact. But if it's in the way...", "CollectDesc_700031": "A Supply Box containing a random Bangboo Plug-In.\nPeople often mistakenly think those question marks mean the Supply Box is broken.", "CollectDesc_700033": "Opening it will release many tactical spike traps.\nThese traps look almost identical to a Supply Box and are devices created by the Defense Force to lure enemies. This item shouldn't be here normally, so it seems some careless quartermaster is going to be in trouble.", "CollectDesc_700035": "A Supply Box that requires a key and contains random resources.\nCurrently locked and can only be opened with a key.", "CollectDesc_700037": "Opening it will yield random resources, but at the cost of HP.\nA malfunctioning Supply Box that will most likely pinch your fingers when opened — truly an effective way to weaken your combat ability!", "CollectDesc_700039": "A Supply Box that can yield random resources multiple times.\nA Supply Box with compartments that appear the same size as a regular Supply Box but can carry several times the resources. Since this technology exists, wouldn't it be better to replace all boxes with this design? It seems there are budget constraints, so the investigators will have to make do for now.", "CollectDesc_700041": "A Supply Box that yields random resources.\nDropped into the area to support the exploration of the Arpeggio Fault, it utilizes extremely durable outer casing materials.", "CollectDesc_700043": "A Supply Box that yields a small amount of resources.\nA Supply Box that was damaged upon landing and suffered some Corruption. Opening it directly will likely result in damage to some of the resources. Perhaps using a bomb to blow open the outer Ether Crystal first could be a good idea?", "CollectDesc_700044": "Passing through will reduce HP.\nA terrain-based defensive weapon widely held by both the Defense Force and the Rebels, which also offers some deterrent against Ethereals. It's unclear why it's here, but trying to push through will come at a cost.", "CollectDesc_700054": "Consumes Gear Coins to generate random events.\n\"...This machine allows the user to temporarily enter a dormant state and then immediately awakens them after the surrounding Hollow environment changes. Since both the dormancy and awakening processes are rapid, the user may feel as though everything around them has suddenly changed...\" —The information above comes from the Know or Not Forum, and does not reflect the views of this system.", "CollectDesc_700056": "Consumes HP in exchange for Gear Coins.\nAt first glance, this appears to be a \"Causality Modulator,\" but due to some malfunction, it now only dispenses Gear Coins.", "CollectDesc_700058": "Can refresh nearby events.\n\"...This machine allows the user to temporarily enter a dormant state and then immediately awakens the user after the surrounding Hollow environment changes. Since both the dormancy and awakening processes happen so quickly, the user may feel as if everything around them suddenly changed...\" —The information above comes from the Know or Not Forum, and does not reflect the views of this system.", "CollectDesc_700062": "Grants a B-Rank Bangboo Plug-In.\nA one-time-use Plug-In, with many varieties despite their similar appearance, proving useful in some emergency situations.", "CollectDesc_700063": "Grants an A-Rank Bangboo Plug-In.\nA one-time-use Plug-In, with many varieties despite their similar appearance, proving useful in some emergency situations.", "CollectDesc_700064": "Grants an S-Rank Bangboo Plug-In.\nA one-time-use Plug-In, with many varieties despite their similar appearance, proving useful in some emergency situations.", "CollectDesc_700065": "Grants an exceptional Bangboo Plug-In.\nA one-time-use Plug-In, with many varieties despite their similar appearance, proving useful in some emergency situations.", "CollectDesc_700066": "Grants a Cursed Bangboo Plug-In.\nA one-time-use Plug-In, with many varieties despite their similar appearance, proving useful in some emergency situations.", "CollectDesc_700068": "Can be used to upgrade the Exploration Tech Tree.\nA special type of Etheric Matter discovered in the Arpeggio Fault, typically found encased within ordinary Ether Crystals. The crystal strands are fibrous in nature, incredibly strong, and possess high research value.", "CollectDesc_700069": "Can enhance the team's EXP points.\nA small General Plug-In that appears to have been inadvertently left behind by some team.", "CollectDesc_700070": "Can enhance the team's ATK.\nA small General Plug-In that appears to have been inadvertently left behind by some squad.", "CollectDesc_700071": "Pressing it will yield a random effect.\nIt seems to be a button controlling some device, and its bright color makes it very tempting to press.", "CollectDesc_700073": "Pressing it will yield a random effect, and it can be pressed multiple times.\nIt seems to be a button controlling some device, and its regal color makes it very tempting to press.", "CollectDesc_700075": "A locked door that can be opened with a key.\nEach time it's opened, the key breaks inside, and no solution has been found so far.", "CollectDesc_700078": "An obstacle that can be destroyed with a bomb, possibly producing Resonium.\nThe bricks and stones of the Old Capital are mostly very sturdy, but they are not impossible to break.", "CollectDesc_700081": "A common enemy in the Hollow.\nSome poor being that has either turned into or is in the process of becoming an Ethereal.", "CollectDesc_700082": "An enemy playing with a bomb.\nAn Ethereal with explosives is far too dangerous. If you're quick enough, you can snatch the bomb away before they blow themselves up.", "CollectDesc_700083": "A very ferocious enemy.\nGreat, it's got gumption!", "CollectDesc_700084": "Can exchange Gear Coins for resources.\nThe autonomous robot, responsible for transporting and collecting supplies within the Hollow, is currently gathering Gear Coins.", "CollectDesc_700085": "Can exchange Resonium for resources.\nAn autonomous robot, responsible for transporting and collecting materials in the Hollow, seems particularly fond of collecting Resonium.", "CollectDesc_700086": "Can consume a certain amount of the team's HP in exchange for resources.\nAn autonomous robot, responsible for transporting and collecting materials in the Hollow, initially seems to suggest that it can restore HP. That was close!", "CollectDesc_700087": "Can exchange Keys for resources.\nAn autonomous robot, responsible for transporting and collecting materials in the Hollow, leaves you wondering what it needs the Keys for.", "CollectDesc_700088": "Can exchange Bombs for resources.\nAn autonomous robot, responsible for transporting and collecting materials in the Hollow, comes with a warning: risk of explosion.", "CollectDesc_700101": "A Bangboo merchant that you can trade with.\nThey carry treasures, they love trading, and they are the world's biggest fans of Gear Coins... Haven't you heard this before?", "CollectDesc_700102": "A Bangboo merchant that you can trade with, selling items at half price.\nA generous Bangboo merchant who offers discounts to weary Hollow explorers.", "CollectDesc_700103": "A Bangboo merchant that you can trade with, selling items at triple the price.\nSomewhat suspicious, you can hear the classic phrase \"Love it or leave it\" from off in the distance.", "CollectDesc_700104": "Gear Coins can be deposited, but bombs are needed to withdraw them.\nA small storage service point provided by Bank Zero, which is actually a type of small autonomous robot. Wherever there's a need, Bank Zero is there!", "CollectDesc_700105": "A piggy bank for storing and withdrawing Gear Coins.\nA small service point of Bank Zero that offers premium services.", "CollectDesc_700106": "A piggy bank for storing and withdrawing Gear Coins, with a chance of failure to retrieve the coins.\nA piggy bank that has been in the Hollow for too long and shows signs of Corruption. Occasionally, during withdrawals, it malfunctions by \"reducing the deposit number but not dispensing any coins.\"", "CollectDesc_700110": "Complete destruction will yield resources. It is highly alert and will flee at the slightest contact.\nIt seems to be some sort of small device, but both the military and the White Star Institute claim they didn't develop it.", "CollectDesc_700111": "Complete destruction will yield resources. It is highly alert and will flee at the slightest contact.\nIt seems to be some sort of small device, but both the military and the White Star Institute claim they didn't develop it.", "CollectDesc_700112": "Complete destruction will yield resources. It is highly alert and will flee at the slightest contact.\nIt seems to be some sort of small device, but both the military and the White Star Institute claim they didn't develop it.", "CollectDesc_700113": "Can exchange Gear Coins for Crimson Silk.\nA small autonomous unit collecting Crimson Silk samples in the Hollow. It can steadily provide both Crimson Silk and emotional value.", "CollectDesc_700114": "Can exchange Bombs for Crimson Silk.\nA small autonomous unit conducting Crimson Silk sample collection in the Hollow. It seems to be unusually friendly towards researchers... Is it just an illusion?", "CollectDesc_700115": "Can exchange Power for Crimson Silk.\nA small autonomous unit conducting Crimson Silk sample collection in the Hollow. It somehow feels a bit odd... Could it be corrupted?", "CollectDesc_700116": "Grants a B-Rank Resonium.\nYou cannot be its eternal master, but it can serve as a temporary ally.", "CollectDesc_700117": "Grants an A-Rank Resonium.\nYou cannot be its eternal master, but it can serve as a temporary ally.", "CollectDesc_700118": "Grants an S-Rank Resonium.\nYou cannot be its eternal master, but it can serve as a temporary ally.", "CollectDesc_700119": "Grants an S-Rank Bangboo.\nYou cannot be its eternal master, but it can serve as a temporary ally.", "CollectDesc_70200001": "A poster for the famous TV show \"Bangboo Knows,\" placed here discreetly — as if intentionally left behind as a clue.", "CollectDesc_70300001": "The display shows the awful disaster that befell White Waves Hospital. Just a single glance, and tonight's stage lost its brightest star, yet the city gained several priceless treasures.", "CollectDesc_70300002": "It holds a secret and wants to tell you... What? You think the play button of the recording is on the little bear's left paw?", "CollectDesc_70300003": "They protect a secret and want to tell you... If there were a friend, who you would remain close with forever, and could talk to forever... Then perhaps staying isn't so bad.", "CollectDesc_70300004": "A disturbingly powerful enemy.\nThose dance shoes glide over the battleground, inviting onlookers into a dance of death.", "CollectDesc_70400003": "A product of \"Lost Technology,\" with a unique structure and filled with special catalytic fuel that can trigger a violent explosion.", "CollectDesc_70400004": "A note found in the mine that records some information. If you wish to see the sky again... You'll need to find a path deeper underground.", "CollectDesc_90010000": "Encounter an Agent randomly and trigger the corresponding event.\nPerhaps the thrill of meeting in the Hollow will naturally strengthen your trust in each other?", "CollectDesc_90110000": "Trigger a conversation with an Agent to increase their Trust.\nIn the midst of danger and peril, staring at your companion's face, you might want to say something different. Best hold back your laughter, though.", "CollectDesc_99020": "A train.\nIt speeds by, not a common sight in the Hollows.", "CollectName_10000": "Start", "CollectName_10050": "Exit", "CollectName_10051": "Elevator", "CollectName_10052": "Gatekeeper", "CollectName_10053": "Final Battle", "CollectName_10055": "Fissure Leading Deeper", "CollectName_10056": "Fissure Leading Outside", "CollectName_10057": "Dangerous Fissure Leading Deeper", "CollectName_10058": "Dangerous Fissure Leading Outside", "CollectName_10059": "Downward Passage", "CollectName_10060": "Upward Passage", "CollectName_10100": "Crisis", "CollectName_10101": "Peril", "CollectName_10102": "Impasse", "CollectName_10103": "Game", "CollectName_10104": "Timed Battle", "CollectName_10105": "Chain Crisis", "CollectName_10106": "Double Crises", "CollectName_10107": "Dangerous Target", "CollectName_10201": "Carrot Shards", "CollectName_10207": "Gear Coin Case", "CollectName_10208": "Bangboo Merchant", "CollectName_10209": "Teleporter", "CollectName_10210": "Corrupted Gacha", "CollectName_10212": "Obtain Plug-In", "CollectName_10214": "Gacha", "CollectName_10215": "Assets", "CollectName_10217": "Gold Excavation Point", "CollectName_10218": "Observations", "CollectName_10219": "Corruption Merchants", "CollectName_10220": "Companions", "CollectName_10221": "Normal Enemy", "CollectName_10222": "Elite Enemy", "CollectName_10223": "Boss Enemy", "CollectName_10224": "Golden Bangboo", "CollectName_10227": "Rest Area", "CollectName_10233": "Closed Gate - Wealth", "CollectName_10234": "Closed Gate - Puzzle", "CollectName_10235": "Opened Gate", "CollectName_10236": "Friendly Wanderer", "CollectName_10239": "Obstacle", "CollectName_10240": "Closed Gate - Corruption", "CollectName_10241": "Closed Gate - Mechanism", "CollectName_10245": "Harmless Wanderer", "CollectName_10253": "Closed Gate - Key", "CollectName_10254": "Swift Supply", "CollectName_10264": "Movable Obstacle", "CollectName_10270": "Closed Gate - Password", "CollectName_10271": "Contraption", "CollectName_10274": "Bank Zero Branch", "CollectName_10283": "Resonium Catalyst", "CollectName_10284": "Temporary Partner", "CollectName_10285": "Closed Gate - Challenge", "CollectName_10286": "Automated Medical Cabin", "CollectName_10288": "Platinum Bangboo", "CollectName_10291": "Closed Gate - Time", "CollectName_10304": "Golden Takeoff Point", "CollectName_106": "Secret Path", "CollectName_108": "Target", "CollectName_109": "Unstable Area", "CollectName_110": "Unknown Area", "CollectName_12000": "Safety Zones", "CollectName_12001": "Rest Areas", "CollectName_12002": "Purification Room", "CollectName_12003": "Ether Dewdrops", "CollectName_14001": "Corruption", "CollectName_14002": "Disconnection", "CollectName_14003": "Mists", "CollectName_14004": "Weird Fog", "CollectName_14008": "Challenge Area", "CollectName_14009": "Covenant Area", "CollectName_14010": "Support Area", "CollectName_14011": "Reward Area", "CollectName_14012": "Surprise Box Area", "CollectName_14013": "Super Random Area", "CollectName_14014": "No Loitering Zone", "CollectName_14016": "Eject", "CollectName_14031": "Button Switch", "CollectName_14032": "Trigger Switch", "CollectName_14038": "Control Lever", "CollectName_14046": "Trainee Investigator's Supply Box", "CollectName_14047": "Senior Investigator's Supply Box", "CollectName_14048": "Elite Investigator's Supply Box", "CollectName_14049": "Opened Supply Box", "CollectName_14050": "Observation Site", "CollectName_14051": "Deserted Observation Site", "CollectName_14056": "Reset Button", "CollectName_14058": "Tracks", "CollectName_14093": "Drilling Hole", "CollectName_14095": "Lever", "CollectName_14101": "Steering Device", "CollectName_14102": "\"Backstream\"", "CollectName_14103": "Evidence", "CollectName_14113": "HIA Data Sample", "CollectName_14115": "Emergency Supply Box", "CollectName_14117": "\"Midsummer\" Supply Box", "CollectName_20000001": "Multiple Dangerous Targets", "CollectName_20000002": "Multiple Severely Dangerous Target", "CollectName_20000003": "Dangerous Target Detected", "CollectName_20000004": "Extremely Dangerous Target Detected", "CollectName_20000005": "Warning: Extremely Dangerous", "CollectName_20000006": "Extremely Dangerous Target Detected", "CollectName_20000007": "Severely Dangerous Target Detected", "CollectName_20000008": "Severely Dangerous Target Detected", "CollectName_20000009": "Enemy Target Detected", "CollectName_20000010": "Highly Dangerous Target Detected", "CollectName_22105": "Mine Transport Vehicle", "CollectName_22107": "Hard Mineral", "CollectName_22108": "Glimmering Mineral", "CollectName_30000002": "Railing in the Lobby", "CollectName_30000010": "Incedrift Hollow Surface", "CollectName_30000013": "Icedrift Hollow Fissure", "CollectName_30000016": "Icedrift Hollow Passage", "CollectName_30100007": "Door to the Lobby", "CollectName_30100016": "Closed Gate - Specter", "CollectName_30100018": "Steering Device - Specter", "CollectName_30101": "Investigator", "CollectName_30102": "The Truth", "CollectName_30103": "Hollow Raider", "CollectName_30104": "The Behemoth", "CollectName_30105": "Strange Goods", "CollectName_30106": "Passage", "CollectName_32100": "Sturdy Obstacle", "CollectName_32101": "Fragile Obstacle", "CollectName_32105": "Hostile Mechanical Unit", "CollectName_32107": "Friendly Mech", "CollectName_32110": "Bomber", "CollectName_32111": "Bomb", "CollectName_32123": "Dead End Butcher", "CollectName_32125": "Specter", "CollectName_32146": "Untouchable Friend", "CollectName_32163": "Broken Obstacle", "CollectName_32173": "Common Mineral", "CollectName_32201": "Unlit Light", "CollectName_32202": "Lit Light", "CollectName_32211": "Friday", "CollectName_32213": "Hans", "CollectName_32215": "Greta", "CollectName_32218": "Flickering Light", "CollectName_32223": "Broken Light", "CollectName_32372": "Marble Cannon", "CollectName_32390": "Strange Armor", "CollectName_32391": "Strange Metal Shield", "CollectName_32392": "Strange Melee Weapon", "CollectName_40000": "Call For Support", "CollectName_401005": "Concentrated Medicine Plug-In", "CollectName_40200001": "Performance Evaluation Point", "CollectName_402001": "Golden Key", "CollectName_500002": "Ether Mist: Gentle", "CollectName_500006": "Ether Nexus", "CollectName_500008": "Integrated Door Control", "CollectName_500039": "Ether Mist: Strong", "CollectName_500046": "Data Chip", "CollectName_50007": "HSO Task Force", "CollectName_50008": "Distress Signal", "CollectName_50009": "Resource Recycling Squad", "CollectName_50010": "HIA Depot", "CollectName_50011": "Dilapidated House", "CollectName_50012": "Elite Bangboo Assistant", "CollectName_50013": "Public Security Squad", "CollectName_50014": "Paid Rest Area", "CollectName_50015": "Pie in the Sky", "CollectName_50016": "White Star Institute Research Station", "CollectName_50017": "Activated Crystal", "CollectName_50018": "Fissure!", "CollectName_50019": "Emergency Evacuation Point", "CollectName_50020": "Defense Force Logistics Hub", "CollectName_50022": "Data Station", "CollectName_50025": "Ether Fuel Cells", "CollectName_50026": "Power Generator - On", "CollectName_50027": "Power Generator - Off", "CollectName_50030": "Masked Scholar", "CollectName_50031": "The Opportunist", "CollectName_50032": "Secret Doctors", "CollectName_50033": "Hollow Raider Gathering", "CollectName_51001": "Ace Bangboo Assistant", "CollectName_52001": "Weird Detective", "CollectName_52002": "Weird Scavenger", "CollectName_52003": "Weird Student", "CollectName_52004": "Weird Crystal", "CollectName_700001": "Ether Crystal: Gentle", "CollectName_700004": "Ether Crystal: Crimson Silk", "CollectName_700007": "Ether Crystal: Boulder", "CollectName_700010": "Ether Crystal: Supply Box", "CollectName_700013": "Ether Crystal: Duality", "CollectName_700016": "Ether Crystal: Super Gentle", "CollectName_700019": "Ether Crystal: Gear Coins", "CollectName_700022": "Ether Crystal: Bangboo", "CollectName_700025": "Ether Crystal: Catalyst", "CollectName_700031": "Special Supply: Plug-In", "CollectName_700033": "Special Supply: Enemy Lure", "CollectName_700035": "Special Supply: Locked", "CollectName_700037": "Special Supply: Malfunction", "CollectName_700039": "Special Supply: Multi-Layered Box", "CollectName_700041": "Special Supply: Standard", "CollectName_700043": "Special Supply: Corruption", "CollectName_700044": "Tactical Spikes", "CollectName_700054": "Strange Causality Modulator", "CollectName_700056": "Blood Collection Device", "CollectName_700058": "Causality Modulator", "CollectName_700062": "Disposable Plug-In: B", "CollectName_700063": "Disposable Plug-In: A", "CollectName_700064": "Disposable Plug-In: S", "CollectName_700065": "Disposable Plug-In: Exceptional", "CollectName_700066": "Disposable Plug-In: Cursed", "CollectName_700068": "Crimson Silk", "CollectName_700069": "EXP Plug-In", "CollectName_700070": "Attack Plug-In", "CollectName_700071": "Emergency Button", "CollectName_700073": "VIP Emergency Button", "CollectName_700075": "Security Door", "CollectName_700078": "Ruins", "CollectName_700081": "Normal Enemies", "CollectName_700082": "Explosive Enemies", "CollectName_700083": "Aggressive Enemy", "CollectName_700084": "Autonomous Robot: Gear Coins", "CollectName_700085": "Autonomous Robot: Resonium", "CollectName_700086": "Autonomous Robot: Blood Samples", "CollectName_700087": "Autonomous Robot: Key", "CollectName_700088": "Autonomous Robot: Bomb", "CollectName_700101": "Bangboo Merchant", "CollectName_700102": "Kind Bangboo Merchant", "CollectName_700103": "Suspicious Bangboo Merchant", "CollectName_700104": "Deposit Box", "CollectName_700105": "VIP Deposit Box", "CollectName_700106": "Malfunctioning Deposit Box", "CollectName_700110": "Mystery Guest: Green", "CollectName_700111": "Mystery Guest: Pink", "CollectName_700112": "Mystery Guest: Purple", "CollectName_700113": "Sampling Cart: Yellow", "CollectName_700114": "Sampling Cart: White", "CollectName_700115": "Sampling Cart: Black", "CollectName_700116": "Gacha: B", "CollectName_700117": "Gacha: A", "CollectName_700118": "Gacha: S", "CollectName_700119": "Gacha: Bangboo", "CollectName_70200001": "Bangboo Knows Poster", "CollectName_70300001": "A Life-changing Glimpse", "CollectName_70300002": "Whispering Doll", "CollectName_70300003": "Whispering Dolls: Twins", "CollectName_70300004": "Twin Marionettes", "CollectName_70400003": "Sparkstone", "CollectName_70400004": "Yellowed Note", "CollectName_90010000": "Chance Encounter", "CollectName_90110000": "Pleasant Partnership", "CollectName_99020": "Train", "CollectSystem_Collected": "Collected", "CollectSystem_NotCollected": "Uncollected", "CollectionCabinet_Condition_TrendyToys": "Purchase at Sān-Z STUDIO", "CollectionCabinet_UI_1": "Collectibles", "CollectionCabinet_UI_2": "Shelves", "CollectionCabinet_UI_Button1": "Check Display Stand", "CollectionCabinet_UI_Button2": "Allow friends to view your Display Stand?", "CollectionCabinet_UI_Tips1": "There are currently no friend's Display Stand available", "CollectionCabinet_UI_Tips2": "This friend's Display Stand is not available for viewing", "CollectionDesc_3700100": "Collectible: World Painting Description Text", "CollectionDesc_3700101": "Collection: Description of Test Data 2's World", "CollectionDesc_3700102": "Collection item unlocked: World 3 Test Text", "CollectionDesc_3700106": "\"Would you like small, medium, or large fries? Our special event offers extra-large glowing fries — perfect for sharing with your BFFs!\"", "CollectionDesc_3700107": "Some people interpret this black Bangboo as \"We will eventually melt amidst endless Ether Corruption.\"\nBut others think the designer was just trying to remind people not to put these figures near too much heat.", "CollectionDesc_3700108": "Some people interpret this gray Bangboo as \"The changes we make to the world will eventually weather away.\"\nBut others think the designer was just trying to remind people not to put these figures out in the open.", "CollectionDesc_3700109": "It is created based on the video footage preserved by Greta of \"Mr. White.\"\nIt's not just an unfinished building with questionable construction quality, but also the lover of the tunnel boring machine — although it... or rather, the building, remains silent on the matter.", "CollectionDesc_3700110": "A consolation prize drawn by someone from Public Security for the third time in a row.\nBecause the consolation prize was so widely distributed, Officer \"Purr\" received no attention in the resale group and was eventually generously gifted to a kind-hearted citizen.", "CollectionDesc_3700111": "This figure is based on the drummer of the band that designer Yi works with, who is also one of the spokesboo of the Bangboo clothing brand under Sān-Z STUDIO.\nDue to limitations in the instrument size, it always needs an extra amplifier during performances, compared to human drummers.", "CollectionDesc_3700112": "This figure is based on the DJ of the band that designer Yi works with, who is also one of the spokesboo of the Bangboo clothing brand under Sān-Z STUDIO.\nIt can only manage to get into the dinosaur performance costume that Yi designed with the help of the drummer and bassist.", "CollectionDesc_3700113": "This figure is based on the bassist of the band that designer Yi works with, who is also one of the spokesboo of the Bangboo clothing brand under Sān-Z STUDIO.\nThe mustache was stuck on afterward as it's rather shy and doesn't want to be recognized.", "CollectionDesc_3700115": "Model of a damage-type W-Engine that boasts a built-in current transformer, with its discharge part designed as a protruding lip gloss. The W-Engine automatically attracts electrically sensitive objects around the operator and deals additional damage to them. Such is not the power of love, but rather the Lorentz force generated by a 1,000-volt electric field.", "CollectionDesc_3700116": "Model of a damage-type W-Engine made of special Etheric matter. When the W-Engine's operator is attacked, it builds up energy and boosts its damage output. Although it does not grant the operator the power to transform into a Starlight Knight, it provides a surge of courage when the operator is in dire situations.", "CollectionDesc_3700117": "Model of a high-power W-Engine that boasts a cutting-edge energy conversion device that collects heat from its surroundings and supplies it to the steamer, making it easy for the operator to cook or heat up objects. This makes the W-Engine a perfect choice for Hollow explorers. However... please be careful when using it to avoid burns.", "CollectionDesc_3700118": "Model of a special W-Engine whose outer shell is made of composite Etheric matter that effectively absorbs incoming impacts in combat and turns it against the enemy. Rumors suggest that a legendary Hollow explorer crafted its prototype, and despite its ancient appearance, it continues to run smoothly. This W-Engine is literally an \"old timer\" in the field of W-Engines.", "CollectionDesc_3700119": "Model of a customized W-Engine Core that focuses on power storage and has been modified to enhance power storage functions. This core can effectively boost Zap damage output for weapons, and is the gadget store owner's piece de resistance. Not long after, Anby made some tweaks based on user habits, but judging by how serious and careful she is while conducting each maintenance session, these are probably not the safest of modifications.\n\n\"Weapons SHOULD be dangerous. If it can't shock me, then how is it going to shock the enemy?\" — Anby's response while carefully performing maintenance", "CollectionDesc_3700120": "Model of a cost-effective W-Engine that focuses on energy storage. After Nicole modified the internal space of the W-Engine, it can now be used as a storage box. While the gold coins stored inside are fake, they may catch greedy Hollow Raiders off guard. Or rather, the operator can simply toss the heavy coins at them and knock them out.\n\n\"Hurts, doesn't it? Impressive, right? Hmph, that's just what money can do!\" — Nicole, gloating after defeating an enemy", "CollectionDesc_3700121": "Model of an enhanced W-Engine with a high rotation speed. Corin has integrated the W-Engine's shaft portion with a chainsaw to provide additional cutting power for her \"cleaning\" work. To ensure that her \"cleaning\" goes smoothly and to minimize the pain inflicted on her target, she has thoughtfully increased the rotation speed to the maximum.\n\n\"Um... Don't worry, it won't hurt! Well... I mean, it will only hurt for a moment, and then it won't hurt anymore!\" — Corin, attempting to comfort her opponent before attacking", "CollectionDesc_3700122": "Model of a custom supercomputing W-Engine that specializes in aim assist and calculating trajectories. The W-Engine looks more like some kind of pirated Starlight Knight figurine now that Billy's finished his modifications. It flashes brightly whenever an enemy is detected, and shouts out pre-set quotes. Despite this move clearly exposing one's location and attracting the enemy, this is not an issue for Billy so long as everything is cool enough.\n\n\"COPY? How can you call that a copy?! I've poured all my passion, wisdom, soul, and moisture into this! Apart from summoning a shooting star to transform me — this is the real deal, bona fide Starlight Knight equipment!\" — Billy, enthusiastically outlining his modding philosophy", "CollectionDesc_3700123": "Model of Anton's dedicated W-Engine. Originally a high-rev one, the W-Engine has been modified by Anton with the most expensive rotary drill parts. These modifications allow the engine to temporarily exceed its output limits, enabling it to better serve Anton's \"bro.\" When it comes to anything involving his \"bro,\" Anton spares no expense.\n\n\"Ben bought the materials, Grace helped with the modding, and the force was signed off by the president herself... Bro, the blessings of all Belobog are inside you. Let's do this!\" — Anton mutters to himself the first time he starts it up", "CollectionDesc_3700124": "Model of a super-powerful support W-Engine, into which Ben installed extra heavy oil cylinders to keep it growling along. This W-Engine can even provide sufficient power for heavy-duty machinery. Despite its weight being so massive that ordinary people cannot lift it, for Ben, it's the perfect counterweight ball for his concrete pillar.\n\n\"Don't worry. I've calculated the counterweight position and impact resistance factor down to four decimal places. It won't impact weapon performance.\" — Ben, before taking out his notebook to check over the calculations yet again", "CollectionDesc_3700125": "Model of a high-capacity portable W-Engine that can collect dissipated energy from its surroundings, thus enhancing the combat effectiveness of its operator. This W-Engine is a perfect choice for novice explorers who are worried that their W-Engine may run out of power during expeditions.", "CollectionDesc_3700126": "Model of a special W-Engine featuring a built-in sonic generator that converts collected energy into penetrating infrasound waves, thereby boosting its damage output. However, to activate this function, the operator needs to charge up enough power, and the first step of charging up is to use up any remaining energy in the W-Engine.", "CollectionDesc_3700127": "Model of a standardized W-Engine with a balanced performance. Despite lacking any particular tendencies, the W-Engine enhances its owner's and its owner's teammates' combat effectiveness in all aspects. For novice explorers who have not figured out their preferred combat style, this W-Engine is an excellent choice.", "CollectionDesc_3700128": "Model of a special W-Engine featuring motion capture algorithms that monitor the status of the operator's teammates, which enables it to send signals to coordinate tactical movements and enhance the overall combat competency of the squad. However, this premise assumes that everyone can keep up with the W-Engine's signals instead of stepping on other members' toes...", "CollectionDesc_3700129": "Model of an energy-storage type W-Engine with a unique operation circuit. The W-Engine absorbs scattered energy up to a certain amount before unleashing it, dealing some extra impact. It's impossible to control when that energy is unleashed, but when it is, it'll give you the joy of winning a prize draw.", "CollectionDesc_3700130": "Model of a tactical W-Engine that locates enemies using high-frequency sound waves. Once the W-Engine has marked its targets, it will activate its aiming aid to make the operator's precision attack more deadly. While this feature increases the operator's efficiency in battles, it may occasionally attract curious Ethereals from afar.", "CollectionDesc_3700131": "Model of an inverter W-Engine that can generate excessive power and effectively increase its operator's battle prowess. However, due to its poor heat dissipation, the W-Engine emits ear-splitting noise during battle. As a result, all squad members will need to wear earplugs.", "CollectionDesc_3700132": "Model of a special W-Engine that can analyze the target's weak spots through real-time calculations. Although the W-Engine's heavy exoskeleton can be a burden to the operator, some users have found it to be an efficient way to exercise and lose weight, and have thus become loyal customers.", "CollectionDesc_3700133": "Model of a high-power W-Engine that can rapidly lower the temperature of the environment, allowing it to instantly freeze nearby objects. Although it is an excellent tactical W-Engine due to its efficient freezing and high damage output, Ellen primarily uses it to make frappes.\n\n\"I want to bring it to school, especially in the summer. But Lycaon and Rina won't let me... So annoying.\" — Ellen, shaking her head while eating ice", "CollectionDesc_3700134": "Model of a W-Engine that is renowned for its ultra power. Modified by Koleda, the W-Energy's level has almost exceeded the safety limit. Although it is entirely designed for damage output, and the Speedup and Blaze functions have been merged into one, this is precisely what Koleda wanted.\n\n\"I've got a clear shot at your shins, you know? So you'd better think twice before saying I'm short, got it?\" — Koleda, warning a rude business partner", "CollectionDesc_3700135": "Model of a special W-Engine that can create extremely low temperatures. The W-Engine's radiator opening was designed with an eerie animal teeth decoration and often drips condensation. After Lycaon's improvements, its rough appearance has become much more refined and elegant, and the opening is now utilized to store envelopes and other keepsakes.\n\n\"Manners aren't a leash for wildness; it enhances it before it's set free.\" — Lycaon, speaking gently during a tea party", "CollectionDesc_3700136": "Model of a supercomputing W-Engine equipped with an enhanced motion monitoring feature, which perfectly matches the fast reflexes and combat maneuvers of Cat Thirens. Nekomata has added a foldable knife to the casing of the W-Engine. Despite claiming that this design is to facilitate her in battle, the knife has fresh mackerel stains smeared onto it...\n\n\"Lots of people call me a clever clogs for doing this mod, but when you're out on the streets, you gotta put everything you can to good use: Every little trick, every little thought, every little hustle... And look! A little kitty!\" — Nekomata, diverting attention away while secretly trying to fish out the listener's wallet", "CollectionDesc_3700137": "Model of a high-performance supercomputing W-Engine that can collect real-time data on the battlefield and provide tactical support to its operator. Additionally, this W-Engine is equipped with mini cannons and can even be deployed as an automatic combat unit in critical moments. In such situations, the operator may become more of a hindrance than a help.", "CollectionDesc_3700138": "Model of a damage-type W-Engine featuring enhanced movement detection modules that can detect the operator's status in real time and boost their combat prowess at critical moments to optimize battle efficiency. After the operator completes the finishing move, the W-Engine emits a dazzling multicolored flash and rates the operator's move.", "CollectionDesc_3700139": "Model of a high-capacity W-Engine that features a built-in generator, allowing it to keep a stable storage of electrical power without any manual operation from the operator. As a result, the W-Engine proves to be exceptionally used in battle as its electric current can stun tough enemies.", "CollectionDesc_3700140": "Model of a W-Engine that prioritizes damage output over noise reduction. The W-Engine can indiscriminately deal considerable damage to all units nearby. Its designer compares it to the full moon. Bright moonlight can interrupt people's sleep, and nothing can be done about it. But the moonlight does not bother anyone on purpose — you just have to get used to it.", "CollectionDesc_3700141": "Model of a W-Engine with excellent sonic and thermal energy usage, capable of hitting its target with a double whammy. Those hit, be it intentionally or not, have a chance to be diagnosed with snow blindness. The exact cause remains unknown, so obtaining insurance compensation after falling victim to this malady is close to impossible. There was a poor Hollow Investigator who learned it the hard way.", "CollectionDesc_3700142": "Model of an intricate W-Engine developed by Section 6 and later modified using the technology of a certain martial arts clan. The W-Engine can control Ether particles to form an energy field and boasts a terrifying appearance that can easily silence a crying child! If you are unfortunate enough to face its wicked stare, then just wait until it unfurls its fangs. What lies inside is... Don't laugh! This poor little thing really hurts when it hits you!\n\n\"Hmm... Instead of a cool mask, I'd rather carry another lunchbox... I'll go ask Nagi if I can pack some snacks in it!\" — Soukaku, excitedly running to the Section 6 office", "CollectionDesc_3700143": "Model of a W-Engine with a component structure adjusted according to specific parameters. The W-Engine can enhance the defensive capabilities of those who have a certain style of combat. If the user does not meet the requirements for this W-Engine, then carrying it would be like lugging around an oversized shield in battle.", "CollectionDesc_3700144": "Model of a functional W-Engine that specializes in energy conversion. The W-Engine can analyze combat environments and generate special sounds to disrupt the enemy's attack. However, when facing a strong-willed enemy, you will still need to seize the right opportunity to attack. Luckily, most Ethereals lack the willpower to resist it.", "CollectionDesc_3700145": "Model of a violent Obsidian Division W-Engine forged with fire and filled with a forbidden fuel that has been reprocessed using Ether technology. The intense heat of this W-Engine can be used to clear the entire battlefield. Rumor has it that its designer was exchanging W-Engine design ideas with Soldier 11 over dinner. After an hour spent enjoying extra spicy noodles, she decided to bring extra spicy revenge to her enemies.\n\n\"I really like it. It's stable, efficient, and practical. The high temperature can clean the battle residue off my blade and even disinfect wounds when needed... Why are you sitting so far away?\" — Soldier 11, introducing her W-Engine to her teammates", "CollectionDesc_3700146": "Model of a special W-Engine with multiple layers embedded inside. The W-Engine contains a special Ether charging layer that can quickly recharge special-model Bangboo and custom-made combat equipment. Even though this W-Engine looks like a cruel confinement chamber, Rina's Bangboo seem to enjoy sneaking in there to recharge their batteries. They even treat resting inside as a cozy reward.\n\n\"Shhh... The two little ones are resting; if they're woken suddenly they'll be sure to cause a ruckus. Let's avoid making any noise while we enjoy our tea.\" — Rina, giving a gentle reminder as she serves tea to friends", "CollectionDesc_3700147": "Model of the latest W-Engine that is embedded with a supercomputer core. This W-Engine can compile operating code for machines at an astonishing speed, or quickly collect battlefield data to provide support for the whole squad. Of course, for Grace, this W-Engine is just a little toy for her to communicate with her \"silicon-based children.\"\n\n\"Looking carefully... you're handsome in your own way! Oh, it says in the manual that once it's sealed, it shouldn't be opened... Hmmm... Well, how would we know if we don't give it a try?!\" — Grace, suddenly enthusiastic while holding the engine in her hand", "CollectionDesc_3700148": "Model of the latest tactical W-Engine used by Public Security's elite Hollow squads. The W-Engine uses a powerful Ether energy source to supply all combat equipment with explosive power for a short period of time. Although the W-Engines of many elite squad members often suffer from prolonged combat, Zhu Yuan's is in perfect condition. She treats it with utmost care and carefully maintains it, keeping it looking completely brand new.\n\n\"Non-woven fabric, brush, lubricant, rust remover... alright, ready to go. Timer... starting now!\" — Zhu Yuan, timing herself as she starts maintenance, aiming to beat her previous record", "CollectionDesc_3700149": "Model of a special W-Engine designed after a revolver. The W-Engine can apparently load six bullet-shaped condensed Ether batteries, which release a significant amount of power when fired. It is said that as long as you carry this W-Engine, you will be able to spontaneously learn how to whistle and will occasionally reference old movies in a cowboy voice.", "CollectionDesc_3700150": "Model of a new supercomputing W-Engine featuring cutting-edge integrated chips that dynamically monitor the battlefield and provide tactical analysis for its users. Furthermore, this W-Engine can serve as a portable console, allowing its users to play the most popular video games anytime, anywhere. However, it is not advisable to use the speakers while playing games... Especially not in Hollow areas frequented by Ethereals.", "CollectionDesc_3700151": "Model of a special W-Engine decorated with a fluffy bunny. Although the W-Engine is a mere imitation of the real animal, even the fiercest of Hollow Raiders can relieve stress by petting their bunnies while taking a break, which enhances their combat performance. There are many similar models in this series of W-Engines: a portable bunny, a foldable bunny, a furless bunny... Everyone can find one they will not be able to refuse.", "CollectionDesc_3700152": "Model of a special W-Engine equipped with a temperature regulator where residual heat generated by the W-Engine's high frequency is funneled into the hot springs on its surface. The owner of this W-Engine can drink hot spring soup with all its spring warmth in front of frost-covered enemies. Of course, some people think it's like drinking bath water.", "CollectionDesc_3700153": "Model of a custom-made W-Engine designed for street music lovers. The W-Engine sacrifices cooling components to make space for high-end speaker modules, ensuring your fans, both Ethereal and human, hear your every word.\n——From the streets to the Hollows, superstars are never short of flowers and applause. The bars they spit are so flaming hot, that they add the perfect heat to any battlefield.", "CollectionDesc_3700154": "Model of a special W-Engine equipped with a high-speed camera module. The best choice for in-Hollow photography enthusiasts, this W-Engine captures every touching moment spent beating up your Ethereal friends, as long as you have a free hand to press the shutter.\nP.S. The internal optical components have not undergone anti-corruption treatment. Please do not lose the warranty form.", "CollectionDesc_3700155": "Model of a consumer-class W-Engine launched by an exotic pet fan club to promote pet culture. The W-Engine used to be a popular model until three customers' fingers, a staff member, and half a Bangboo disappeared into a Gourmet's big mouth. Ether blocks generated by the mouth module can rapidly devour substances. Please avoid putting your head and limbs inside.", "CollectionDesc_3700156": "Model of a dream W-Engine adored by Starlight Knights fans. The copyright owner of this W-Engine claims that counterfeit transformers can transform you into a bad guy NPC. Watch out for a flying kick that'll scare the bejesus out of the bad guys — that's the power of genuine copyrighted merch!\n\"Starlight Knights, transform— Transform! Transform! Why can't I transform? Unless... the stars haven't chosen me?!\" — from an unboxing vlog recorded by an anonymous member of the Cunning Hares.", "CollectionDesc_3700157": "Model of a W-Engine produced by recycling abandoned Bangboo shells. Though the W-Engine's made from scrapped parts, it still caused some distress among Bangboo lovers. \"No Bangboo were hurt during the production of this W-Engine.\" — the manufacturer had to include this note on the packaging due to protests from Bangboo rights organizations.", "CollectionDesc_3700158": "Model of a support W-Engine propelled by jets that is both mobile and impactful. The W-Engine can traverse the entire battlefield providing combat buffs. Not only is it practical, but it's the biggest imaginary enemy and most-feared sparring partner of Grassy, Woody, and Bricky. The little boars can hear Lucy say in their nightmares.\n\n\"If you can't do it, go train with Kaboom!\" — Lucy, lecturing her three loyal guard boars", "CollectionDesc_3700159": "Model of an energy W-Engine modded from spare parts of a truck's engine. The W-Engine converts the original cylinder into an energy storage unit, which is highly advantageous. It placed first in the internal Leaps and Bounds competition, surpassing many heavy-duty motorbikes and even a truck driven by Piper herself.\n\n\"Too bad there's no way to carry cargo... Maybe we can hang it on the tusks?\" — Piper, top-notch logistics driver", "CollectionDesc_3700160": "Model of a W-Engine intricately designed with an internal Ether-powered anti-theft mechanism. The W-Engine's actual function is to provide energy to the wearer.\nA W-Engine that represents the brilliance and magnificence of flowers, seemingly crafted from the most luxurious materials. However, after finally dismantling the Ether-powered premium anti-theft device, an experienced thief will discover with terror that this W-Engine... is only gold plated.", "CollectionDesc_3700161": "Model of a custom stun W-Engine made for an Automaton referencing the combat style and abilities of one. Energy is stored within, then lashes outwards upon conversion. The texture seeks to imitate fine artistry that was once highly sought after in ancient civilizations: Burn to procure what is sleek and elegant, shatter to create what is unyielding and sharp; this heat-proof pot bears a sacred bird shape with, as its name suggests, a unique pattern of ice-cracked celadon... but actually, that pattern was drawn on.\n\n\"It fares well in preserving temperature, and I can drink hot water whenever I need even in a Hollow.\" — Qingyi, giving her honest and carefully contemplated review", "CollectionDesc_3700162": "Model of a deadly W-Engine obtained from unknown sources. The W-Engine was modified personally by Jane Doe with the intent to deal severe physical damage and Anomaly. The power circulation system within ensures the affliction of Anomalies and the edges of the exterior have been honed until they're razor-sharp to inflict unexpected tearing damage.\n\n\"What, am I meant to adhere to duel etiquette with an Ethereal? Isn't it polite to end its pain in the quickest way possible?\" — Jane, in response to \"Aren't your combat techniques a little too cruel\"", "CollectionDesc_3700163": "Model of a defensive W-Engine independently researched and created by Public Security with special emphasis on enhancing the energy conversion ability in its shield. Rumor has it that this model of W-Engine became the standard for all supporting units in Hollow operations due to an unknown member of the top brass pushing for mass production.\n\n\"Even if you took it apart and rebuilt it into an actual physical shield, it would still be extremely sturdy... but it really is super heavy!\" —Seth, musing aloud as he studies the extremely expensive material of the W-Engine", "CollectionDesc_3700164": "Model of a multi-functional W-Engine specially designed with a motorcycle tire as the foundation. The W-Engine boasts rapid speed, ferocious tearing power, solid defense, unexpectedly low energy consumption, and a domineering appearance. Apparently, this was initially just a toy that Big Daddy made for Caesar to play with, but every time Caesar played with it, it would end up in tatters. As a result, Big Daddy spent years reinforcing and modifying it over a hundred times, eventually creating this superb piece of equipment that can function as a weapon, shield, wheel, and even a light source.\n\n\"It was originally supposed to also function as a piano, with keys embedded around the edge of the tire! But after a few tries, it didn't work out well. After spinning it a few times, I couldn't tell the correct notes apart, so I had to dismantle it... Fortunately, it can still be used as a fan when it gets hot.\" — Caesar, playfully flicking the W-Engine tire with her finger, whipping up a gust of wind.", "CollectionDesc_3700165": "Model of a modified W-Engine powered by a specially formulated fuel and optimized to push combustion performance to the extreme. The engine operates by injecting fuel from the tank into the reaction chamber, where a high-pressure reaction device converts the fuel into searing flames, leaving behind a scorched aroma. It's rumored Nitro-Fuel can also be used as a power source, as there was a sighting of Burnice pouring one into the tank, and later scraping the remaining liquid back into a bar glass after the battle.\n\n\"This is definitely slander from a competitor. The special drinks I serve to my customers are always clean and hygienic! The Nitro-Fuel that drains out from the tank is for my own consumption because the high-pressure concentration gives it a special taste!\" — Burnice, in defense of her professional reputation, oblivious to her customers unconsciously taking a step back.", "CollectionDesc_3700166": "Model of a violent W-Engine that can ignite flames with a siphon. The W-Engine deals simple and crude burn damage, encouraging relentless, bone-crushing follow-up attacks. Rumor has it that the liquid fluid within was once a secret weapon from an old civilization's empire that dominated naval warfare! The formula has long since been lost and recreating it is extremely difficult!\n\n\"...Actually, all I said was that I wanted a backup lighter.\" —Lighter says as the user of this valuable fuel", "CollectionDesc_3700167": "Model of a new supercomputing W-Engine custom-made by HSO Section 6. Equipped with the most elite calculation and analysis functions, this W-Engine precisely records the user's time active and physical state to calculate the best plan of action. Embedded within is Yanagi's prized watch, but each time the W-Engine is turned on, the hands of the clock face go whirling around from the Ether energy, and it can no longer be used to accurately tell time. So, when she uses the time on here to tell you that you should hurry and be more efficient if you don't want to be late completing your mission, don't believe her.\n\n\"So you're saying that this is the ultimate weapon against time? I see, as the watch in the W-Engine moves so fast, the time it goes past is 'killed' so to speak, therefore it's a weapon against time... However, time in the real world does not actually change from this. No matter how fast the watch goes, it cannot kill time faster. Though the concept is decent, this punchline is only a six out of ten in my eyes.\" —Tsukishiro Yanagi, replying to her colleague's off-hand joke with complete seriousness", "CollectionDesc_Common": "A unique and interesting collectible that can be displayed in your room.", "CollectionName_3700100": "Collection: Test Data 1 — Random Pile", "CollectionName_3700101": "Collection: Test Data 2 - Top (no stacking)", "CollectionName_3700102": "Collection item unlocked: Test Data 3 - Can't stack", "CollectionName_3700106": "Fries Lamp", "CollectionName_3700107": "\"Waiting to Melt\"", "CollectionName_3700108": "\"Waiting to Weather\"", "CollectionName_3700109": "Greta's Lover", "CollectionName_3700110": "Officer \"Purr\"", "CollectionName_3700111": "Sān-Z Beats: Drumbeat", "CollectionName_3700112": "Sān-Z Beats: Stretto ", "CollectionName_3700113": "Sān-Z Beats: Hum", "CollectionName_3700115": "Model: Electro-Lip Gloss", "CollectionName_3700116": "Model: Starlight Engine", "CollectionName_3700117": "Model: Steam Oven", "CollectionName_3700118": "Model: Precious Fossilized Core", "CollectionName_3700119": "Model: Demara Battery Mark II", "CollectionName_3700120": "Model: The Vault", "CollectionName_3700121": "Model: Housekeeper", "CollectionName_3700122": "Model: Starlight Engine Replica", "CollectionName_3700123": "Model: Drill Rig - Red Axis", "CollectionName_3700124": "Model: Big Cylinder", "CollectionName_3700125": "Model: [Lunar] Noviluna", "CollectionName_3700126": "Model: [Reverb] - Mark I", "CollectionName_3700127": "Model: [Reverb] - Mark II", "CollectionName_3700128": "Model: [Reverb] - Mark III", "CollectionName_3700129": "Model: [Vortex] - Revolver", "CollectionName_3700130": "Model: [Vortex] Arrow", "CollectionName_3700131": "Model: [Vortex] - Hatchet", "CollectionName_3700132": "Model: Magnetic Storm", "CollectionName_3700133": "Model: Deep Sea Visitor", "CollectionName_3700134": "Model: Hellfire Gears", "CollectionName_3700135": "Model: The Restrained", "CollectionName_3700136": "Model: Steel Cushion", "CollectionName_3700137": "Model: Cannon Rotor", "CollectionName_3700138": "Model: [Magnetic Storm] Bravo", "CollectionName_3700139": "Model: [Magnetic Storm] Charlie", "CollectionName_3700140": "Model: [Lunar] Pleniluna", "CollectionName_3700141": "Model: [Lunar] Decrescent", "CollectionName_3700142": "Model: Bashful Demon", "CollectionName_3700143": "Model: [Identity] Base", "CollectionName_3700144": "Model: [Identity] Inflection", "CollectionName_3700145": "Model: The Brimstone", "CollectionName_3700146": "Model: Weeping Cradle", "CollectionName_3700147": "Model: Fusion Compiler", "CollectionName_3700148": "Model: Riot Suppressor Mark VI", "CollectionName_3700149": "Model: Six Shooter", "CollectionName_3700150": "Model: Unfettered Game Ball", "CollectionName_3700151": "Model: Bunny Band", "CollectionName_3700152": "Model: Spring Embrace", "CollectionName_3700153": "Model: Street Superstar", "CollectionName_3700154": "Model: Slice of Time", "CollectionName_3700155": "Model: Rainforest Gourmet", "CollectionName_3700156": "Model: Original Transmorpher", "CollectionName_3700157": "Model: Weeping Gemini", "CollectionName_3700158": "Model: Kaboom the Cannon", "CollectionName_3700159": "Model: Roaring Ride", "CollectionName_3700160": "Model: Gilded Blossom", "CollectionName_3700161": "Model: Ice-Jade Teapot", "CollectionName_3700162": "Model: Sharpened Stinger", "CollectionName_3700163": "Model: Peacekeeper - Specialized", "CollectionName_3700164": "Model: Tusks of Fury", "CollectionName_3700165": "Model: Hellfire Gears", "CollectionName_3700166": "Model: Blazing Laurel", "CollectionName_3700167": "Model: Timeweaver", "Collection_DetailType1": "Chronicle Keepsakes", "Collection_DetailType2": "W-Engine Model", "Collection_DetailType3": "Event-Limited", "Collection_DetailType4": "Popular Collectibles", "Collection_ItemName_3700100": "Collectible 3700100 Test Name", "Collection_ItemName_3700101": "Collectible 3700101 Test Name", "Collection_ItemName_3700102": "Collectible 3700102 Test Name", "Collection_Item_Subtitle": "Add to Display Stand", "Collection_Suit1": "\"Waiting...\"", "Collection_Suit2": "Sān-Z Beats", "Collection_Type1": "Collectibles", "Collection_Type2": "Shelves", "CombatRatingTarget_1": "Complete the commission", "CombatRatingTarget_10": "Finish combat within 5m", "CombatRatingTarget_11": "Finish combat within 6m", "CombatRatingTarget_12": "Finish combat within 1m 30s", "CombatRatingTarget_13": "Finish combat within 4m 30s", "CombatRatingTarget_14": "Finish combat within 5m 30s", "CombatRatingTarget_15": "Complete the commission with all Agents' HP above 30%", "CombatRatingTarget_16": "Complete the challenge target", "CombatRatingTarget_17": "Defeat the Golden Bangboo", "CombatRatingTarget_18": "Data recovered in less than 30s", "CombatRatingTarget_19": "Data recovered in less than 1m", "CombatRatingTarget_2": "Finish combat within 3m 30s", "CombatRatingTarget_20": "Data recovered in less than 1m 30s", "CombatRatingTarget_21": "Data recovered in less than 2m", "CombatRatingTarget_22": "Data recovered in less than 2m 30s", "CombatRatingTarget_23": "Data recovered in less than 3m", "CombatRatingTarget_24": "Finish combat within 7m", "CombatRatingTarget_25": "Data recovered in less than 3m 30s", "CombatRatingTarget_26": "Data recovered in less than 4m", "CombatRatingTarget_27": "Data recovered in less than 4m 30s", "CombatRatingTarget_28": "Data recovered in less than 5m", "CombatRatingTarget_29": "Have Agents defeated in combat less than 3 times", "CombatRatingTarget_3": "Complete the commission with no defeated characters", "CombatRatingTarget_30": "Have Agents defeated in combat less than 2 times", "CombatRatingTarget_31": "Have no Agents defeated in combat", "CombatRatingTarget_4": "Finish combat within 8m", "CombatRatingTarget_5": "Finish combat within 10m", "CombatRatingTarget_6": "Finish combat within 2m", "CombatRatingTarget_7": "Finish combat within 2m 30s", "CombatRatingTarget_8": "Finish combat within 3m", "CombatRatingTarget_9": "Finish combat within 4m", "Comic_001d45bf5dab4ff78a88d22800931c7b": "Where's that ferocious... I mean, the dangerous criminal?", "Comic_00733f77b8914d72926254dee040ac52": "Angry, perhaps? Because Nicole haggled on the deposit?", "Comic_0078d3e102e240b494a43057103f82ef": "Wh—What...", "Comic_00c39d0026e64c929bcbc040417102b7": "I thought so from the start!", "Comic_00edc910a64b4cf7b417ffbc294897ba": "Wait, Captain, didn't the employer ask us to bring her back and find out how much she leaked...", "Comic_00fba7131b87468ab4f0abae8f158198": "Don't worry, he's not dead. The syringe contains an experimental anesthetic.", "Comic_0105e0cff10740b5bc52310848b04d09": "Tsk, we have to retreat for now. Seeing Cinder Lake snuffed out would have been a 90, but now it's down to a 60.", "Comic_01284329e4c24b25ba4788beade5dfc3": "And, did anyone ask me my opinion? I never said I'd go!", "Comic_012e108865a247f9a09b6c4e1835daba": "Repeat, we've found the Red Fang Gang. Awaiting orders...", "Comic_0152e990a298416198801da4be498ef1": "In a few moments, Charles Perlman — the accused — the Cunning Hares representing the citizenry, and others involved in the case...", "Comic_015941b7e92c4283b068a0bee15067a5": "Eh...?", "Comic_018f383109ee470a819870804fcd4e25": "For this grand event...", "Comic_01d010dfb94f44c8bed81577ce0edf2b": "Oh right, you haven't told me your new name yet.", "Comic_0230e016f9d3470092e9482b08b7f122": "I hear recently Belobog Industries stumbled upon a \"monster\" in that plaza inside the Hollow, and the evidence collected from the creature's remains was almost stolen.", "Comic_024e887192e64bd38794d37db3bbba1d": "Huh? B—But boss said I can only open up if you get the secret knock right...", "Comic_0252ac57460b4e53926620726fad64b5": "After hearing you led Silver into the Hollow and killed him, I came into the Dead End Hollow looking for revenge.", "Comic_028889f996da4700852da985083c9191": "Huh?", "Comic_02b94b0373ad49749e8d08480439c06a": "Wow, Belobog's awesome!", "Comic_02cba0a4688349f3a56d9e0197886983": "What did he say...?!", "Comic_02e6d16086b046ec8d8031e196476047": "Listen up! Those Public Security clowns are still after us. I'm gonna go find out what they're up to.", "Comic_0304c1c6e13d46159b8b0b142b2010dd": "The remnant of the Red Fang Gang, and the subordinate of the late Miguel Silver, who took residents of the Old Capital as hostages and violently obstructed construction.", "Comic_03116387526c41409dbe05d4ed6b608d": "Just wait...", "Comic_03136599302c4fb69dab1552dcd10ce5": "No, Inspector. It had some peculiar characteristics. We suspect it to be the result of Hollow mutation or the product of some type of illegal activity...", "Comic_034f4770e15d45b4832bbc50f9d14a3f": "Trade the Proxy's identity for our safety or continue pacing around waiting for the Bangboo to return to normal.", "Comic_0398545e948e427b92cb42d62105e84e": "This is like something out of a nightmare.", "Comic_03c63651a1244946b550c1bb0b9785ae": "And... you! You're that guard kid... you're still alive?! How?", "Comic_03efee28467d4225a63cf7d397cd21f5": "But what did he find? Why didn't he tell anyone before he—", "Comic_040bca6a398343c28972f073f49ed24b": "\"Traits\"? Ridiculous! Mere mortals, how dare thee speaketh out of turn about my most wondrous mission!", "Comic_044e895378b840c3a0ba495196bd0ebf": "Thank you, Ms. Grace!", "Comic_047ad2a03f6a47f5807ee744168704e7": "I can't even remember...", "Comic_048427b2fd5e48c9961213e4da379547": "...What?", "Comic_048e417f8b17428f9168007243409e06": "Okay, I've got a better idea of the situation now. You and the Cunning Hares were looking for the Red Fang Gang's hideouts, and that's why you went to the Dead End Hollow today.", "Comic_04d1fb0d71b845cd92a45c6ab1412c4f": "The tunnel from New Eridu to the demolition zone has been completely consumed by that very Dead End Hollow.", "Comic_050aed23947047eb95ff1898067aed3c": "{M#Huh? Isn't that the airship the court uses?}{F#Wait a sec, isn't that the airship the court uses?}", "Comic_054fc40e6cd54ef3817fbc2087a6672d": "Great job, bro!", "Comic_056eec67f57b476a9bf9a2b79ec5c155": "Hey Fairy, can you drive the train out of the Hollow and into New Eridu as quickly as possible?", "Comic_05bc58ad81f544a7bb8a668a0a0fb2fa": "Come in, Captain. A talking Bangboo just fell in from on top of the train, should we hand it over to Director Perlman? Yes sir. Eliminate immediately—", "Comic_060050402f804400a6747b2069f4e7a7": "{M#You know how to deal with Public Security when they get here, right?}{F#You know how to deal with PubSec when they get here, right?}", "Comic_06314e87323a43d9bff97c2b195f204d": "Ahhh! You're right! Awesome. Saves us the hassle of searching for it.", "Comic_063ed6b6dbaa4a568be8f686444616f2": "Hmm... M—Maybe she got lost when her family was being evacuated...", "Comic_063f4afa764846e8ba91a76534f1d2ec": "Woah, don't touch that! All non-forensic officers are prohibited from handling evidence without proper authorization!", "Comic_0661b45fe382449cac246e4389e36b15": "Heh. Easy for you to say. If we do as you say and it turns into a scandal, how are we supposed to explain things to the public?", "Comic_06c81074050c47b0956973a07532704b": "According to our sources, the explosion was set off by Public Security.", "Comic_06d28821cf4649219e83af0b5ccb460d": "Uhh...", "Comic_06d54c22f5934fd6844b9939d7eb2808": "Tch, turns out this guy can actually talk like a normal person.", "Comic_06ec364a69b343dba7d65246b6465daa": "He's trying to escape!", "Comic_072f993e35ea445e9a284268d5f3aab8": "We believe you, Nekomata. But as professional Proxies, we have to warn you of the risks involved.", "Comic_0748e8aa148644658c9e56061a66949d": "Oh? Let me think... The report indicated that our intel officers managed to detain a member of the Mountain Lion Gang at an old construction site in a Hollow.", "Comic_07a3cd1e25d744d3a1fc19fef44db9d1": "{M#Of course, I have a backup plan. If I fail, the HDD system will automatically post a commission to get you out on Inter-Knot.}{F#And, if for some reason I fail, the HDD system will automatically post a commission to get you out on Inter-Knot.}", "Comic_07ce0042755b43808c1a97ab8e2486c4": "SAY—CHEESE—!", "Comic_07d97bcecf28490383e9acfea982b504": "Now would be an ideal chance for a surprise strike.", "Comic_0820bfb0f07f4548b0b895c236b8dbf7": "Awesome! Time to wake up, Billy!", "Comic_0829f64c2b69434e8049af287bf2ce46": "Old Oil Field District, Tour de Inferno starting point...", "Comic_085a4326582f4adda3e393af4561ce67": "Hmph, fools...", "Comic_08ae4be9c4634389995e149eabf3b0f3": "But as you heard, eventually things got bad, and I broke away from the gang. I haven't been back since.", "Comic_098299e246aa4459af2ba91e8b824031": "Yay—!!!", "Comic_09a21e8674a44b9f9e3619a9c13e1ca0": "{M#What are you suggesting?}{F#What a strange question.}", "Comic_09c3e0b840534b6a9086ae04c3174439": "Nuh-uh! Put a sock in it Nekomata!", "Comic_09d8e6c84bc8445a9019ae1970e6012d": "{M#So you're still called Hans!}{F#So you're still called Hans!}", "Comic_09f989894f03430d9077cab52c2044be": "{M#Looks like this train was loaded with a lot more than just explosives... The news didn't mention any of this!}{F#Looks like this train is loaded with a lot more than just explosives... The news didn't mention any of this!}", "Comic_09fdc89b0683402a94401bf597121903": "Reporting in, Captain! The timed explosives have detonated as planned. Hollow structural changes have been detected. The path to the rooftop is gone!", "Comic_0a132167665c429a9f3712fda8a15a9b": "Using the old metro infrastructure may seem like a more economical and environmentally friendly solution, but it is also more time-consuming.", "Comic_0a1c5dad12f94186832ddeff88c2bb55": "Ah! Don't believe that hypocrite! He's lying!", "Comic_0a294361b96a4d1c87151074baacb751": "Hahahahahaha! That's right... that's right!", "Comic_0a57270ef5614a91aa7bdd7c07b9b6ec": "We're Hollow Raiders. Even if they help us, they'll arrest us right afterwards.", "Comic_0b46aed8b30a4df2bab2b8f8e2448756": "Huh? Wait, it's... it's you!", "Comic_0b7ee765d737460aaa21926c737711b1": "As president, I can't keep feeling sorry for myself. Okay! Let's get this prototype back!", "Comic_0ba69be5577a400d9036a04fa2b230e0": "By the way, Mors insists he acted alone.", "Comic_0bdca5913a33490f87fa1e8ec6b7c9af": "At least we won't have to worry about Cinder Lake for a few years.", "Comic_0bf0de851dac4f4f95693329861b76b8": "D—Don't move!", "Comic_0bf69dd8920f4ddd817522b14857e0c8": "...Ughhh— Help... Destroy... Ughhh!", "Comic_0c39e11f5b87421b930e00745ad4238b": "Th—This question wasn't included in the outline you sent—", "Comic_0c49937dd7114bd996b883fdea4c00c5": "Haah— This bright light...", "Comic_0ca127e2dfc1443eacb1e1f1540e145f": "Aaahhh—!", "Comic_0d1bfddfac0a44b785d77a3916c03100": "Damn it... Take the pipsqueak, let's pull back into the train first.", "Comic_0d49568f10d84f1b9e0adb18fc5702cc": "Whoever completes the ritual first will be crowned Overlord!", "Comic_0d4bd2f66bb842bd9fe044d625edaf76": "—!", "Comic_0d5d1b8423a045a4947d01b61652bcca": "The leader of the Red Fang Gang is thought to have fallen into the Hollow and is yet to be brought to justice. The head of Public Security has refused to comment.", "Comic_0d5db339285248c1a85fc4e9e17c7582": "Nekomata, take this Bangboo. Go find Nicole and tell her the plan. Then...", "Comic_0d879c7b4e7a4517b9213213617e3d00": "Hehe... So Vision is the villain... But is Belobog really the hero?", "Comic_0dabaa4351f04d8da8ce14d50ce8588f": "The big bad daddy who cussed you out every day is gone and yet you still miss him. What are you, a bunch of daddy's boys?", "Comic_0e7cd85aab3e4553bb1ac5202a60545b": "Calling Director Sarah, calling Director Sarah! We're surrounded by Public Security!", "Comic_0e8039a7fb2c4321956ca0ff9d638640": "{M#I didn't expect so many people. I'm feeling a bit nervous.}{F#I didn't expect so many people. I'm... starting to feel nervous.}", "Comic_0e992851e15740c79ca9ec69e2b8d236": "BANG~ BOO~ KNOWS~!", "Comic_0ec891cb3da34d67b4a060c8b22ec66a": "No way!", "Comic_0ee516660896413198fda4f143cf0fab": "So we decided to use a special train to transport the explosives through the Hollow.", "Comic_0eea402cbc984d9180a10a218d602021": "No wonder it's so crowded, they're all fans of Section 6. Looks like they're hosting an event here.", "Comic_0f963a6971cb46b1aaa6b31f2d74485f": "This little thing? Heh~ The detonation switch for the Ether explosives, of course.", "Comic_0f97f940c21248ada0333e5b5f278b6d": "New heroes will recreate the legendary Tour de Inferno!", "Comic_0f9c8ff337f04e7b9c72183f95e9321f": "That is~", "Comic_0f9cd8eca70c4d3c81ac871e340fb6bc": "Hang on, I did not say that!", "Comic_0fb2ad73425c4c0698a55c376d478030": "{M#What?! So who's flying the ship right now?}{F#What?! So who's flying the ship right now?}", "Comic_0fd6e7adedb947e693e3f6bca32e4aa7": "Hey— What's going on with the Manager? Walking around all like absentmindedly and ignoring the fight...", "Comic_0fdddb5c9934475c88182972349d83fe": "The Vision Corporation is a disgrace! Down with the Vision Corporation!", "Comic_0ff11dfc956641acbbd6310582d097b4": "Nonsense! I can still outrun you all!", "Comic_1000e18e919f43b5a457baad8a810949": "Um... Inspector, the suspect isn't here. They were attacked by an unknown being with high Ether activity.", "Comic_10110ce559ad4e50911156f356168462": "Well then, there's no need to grit your teeth. I'm actually here to discuss business with you.", "Comic_103cfb609a564da7ba258999545f88fa": "Come on, stop them!", "Comic_104e0dafc3014643a7db199cc76b3ac7": "It does sound superior!", "Comic_1081d1fa7e57440ba5f383ab890be727": "It's been reported this self-driving vehicle is loaded with the last batch of explosives required for the demolition.", "Comic_10aab40ceda84b9d9660712a57abd1ca": "That there's something wrong with you here?", "Comic_110222c14a8e48e5b8aff54022398aca": "Hey! Genetics aren't as simple as you think!", "Comic_11112f09709c476cbfa9cd21ca42854b": "Calm down, Sweet Pea. This recording was years ago.", "Comic_113f686af2c4488ca451e36205b9561f": "The Proxy siblings are coming too! And it's all-you-can-eat!", "Comic_116541a1e9ab450f91723060aa03b7e9": "{M#Billy, we can't let Rain get taken in by Public Security, her identity as a hacker is unique, and she hacked into the airship while under duress.}{F#Billy, we can't let Rain get taken in by Public Security, her identity as a hacker is unique, and she hacked into the airship while under duress.}", "Comic_116b134025c841458c1b042dd81c80ca": "What's with all these Ether Crystals coming out of nowhere!?", "Comic_116bb277f4e144e881de70aa686140c5": "{M#If that's true, we could use it to get out of the Hollow... But I'd need your permission to open it...}{F#If that's true, we can use it to get out of the Hollow! But you'd have to agree to letting me open it...}", "Comic_116f04bf73bf4e4cb3774c76508e6c14": "This is tech developed by city enterprises to increase Ether production, and it works wonders in the unique environment of Cinder Lake.", "Comic_11855b51f8c947faabcd297e8d45ee6e": "{M#Nicole, this isn't good! Something happened to the tracks!}{F#Nicole, this isn't good! Something happened to the tracks!}", "Comic_12511d36f1bc4d699da2b339a7739696": "*breathes heavily*", "Comic_125cb77039414aa3bea908a4d00db3e2": "...I'll handle it.", "Comic_126ed60a3b1f40a7a6376b855184308b": "Enough chit-chat, let's introduce this year's factions!", "Comic_1287cc62553148f9bd21d7282fa8af0c": "Seems like Belobog Industries has come across something quite extraordinary...", "Comic_128cc8857f1e440db8a89bf1dcf4441f": "{M#Uhhhhh—}{F#Uaaahh—}", "Comic_12fd73d6fdbc46d38b61598c2f36a47c": "Now you can't say it's not the right time for us to join the Tour de Inferno!", "Comic_130a220725f142c8847f8d7cb601e2cc": "Mr. Belobog, I'm sure you understand this will be better for all of us...", "Comic_1341ba020f7d4200beb4d25fd31ef0a9": "All I can think about now is getting everyone out of the blast zone!", "Comic_1366bd018d724f0898502f662c471fa3": "Yes sir.", "Comic_13ccd117489e44c993aa53f778ac7955": "It's life and death here! Besides, if I don't get out, who's gonna bring him the strongbox? Just open it!", "Comic_13d43ed1f7db4b34834febbb107a16d7": "The real surprise is yet to come.", "Comic_14006b87e8b34af1a92fd6a08e60be12": "Hee hee...", "Comic_14b92b64155641e890c204559b1e0a67": "{M#Then, we quickly hijack the train at the surveillance point, and go through the Hollow to the Canvas Street station.}{F#Then, we quickly hijack the train at the surveillance point and go through the Hollow to the Canvas Street station.}", "Comic_14d381e0af0545899185a132a2c03242": "I thought so from the start!", "Comic_15857c60abff4d5d92c6dc78924063b8": "Ha! A pretty risky but cool landing!", "Comic_15ab7e6b144e485f85602508bdb32e57": "Huh— Wait, who's that over there?", "Comic_15b3beb092bc42fe974c9b080945c807": "{M#What—?!}{F#What—?!}", "Comic_15d43e9862744c6cbdc206d57ebb6bb5": "Boss! Jane came through for us again today! She stalled the officers with a smoke bomb and we were able to get outta there safely!", "Comic_15d9f67cb1574e16a6d31268a3f7932d": "Enough chatter... We can't stay here any longer.", "Comic_1651c3dce6cd46a2b0b0923ce4eddc6e": "Correct. It's a GS 2 high-lumen military flashbang. The blast is quite strong.", "Comic_165bc388063d4909bc231345377482ba": "—That I'm willing to exchange it for your lives!", "Comic_16a8b82fb6304da98c01af65f02789c1": "They're already on to us. We won't get away if we're stuck carrying dead weight.", "Comic_16fd4431c05f45f28625d36790ccd28a": "We found something amazing over there!!", "Comic_172245bc42224437baedfad2688e8e41": "Why...?", "Comic_17351c7d6bd845e2b0ed28fcc2e918f8": "I'm retired. This kind of action-packed stuff should be left to the young'uns.", "Comic_173787e50b64454b910ecba8e349c9ce": "Heh... Did you really think we all shared your old-fashioned ideals of freedom and morality, \"Boss\"?", "Comic_1740dc0f77f5459f94c87c3675c6f6fa": "The Vanquishers and the Sons of Calydon are neck and neck as they pass the fork!", "Comic_178e1ca681e84260b342b183d595036d": "Yes, put it there.", "Comic_17af8e8af8fa48c888d9f3b2e0fdbba2": "...", "Comic_17f9581e8c48464d81b13595addd2f05": "Then consider this a formal invitation. Would you like to come to dinner with us?", "Comic_1863598452a34a5cb8e2879afcb22102": "Wait! Ms. Boring Machine! That way is—", "Comic_186dff732a9647918c426a69ae33a83e": "Just you wait! Whatever tricks you have up your sleeve, I'll make sure you get what's coming to you!", "Comic_18987fbfad4449519a654ff699113a54": "What...?!", "Comic_189b5089c55f4092aa0a110426644a29": "Hehe, how could that be? I'm genuinely concerned about our partnership.", "Comic_18f28c45ae0e4c8aa570a068854562af": "{M#I'm your Proxy.}{F#I'm your Proxy!}", "Comic_192bfa055642470fa86d23e24c98ca8e": "Hm? What's that sound?", "Comic_1939ad108ed54270b30050e09c48cc2c": "Go for it!", "Comic_19433889731949669578e501caf35ba1": "Oh no, ehn-na! No no... Ehn-na, ehn-na!", "Comic_1965d9c7ac6b4e089b71ea4b95a728f5": "Good.", "Comic_196dbf78989547e1bb4c9ef49b551d9a": "Koleda... Daddy's busy right now.", "Comic_19a78bc164b04cf79f0ccd74dba3fec7": "What did you like about him anyway? How loud he got when he was cussing you out? You into that?", "Comic_19f116ade82e404bb2499d0f7b411e7b": "Uh-oh, forgot to reload!", "Comic_19f91fd3f7834d38b9f3171e1ca5d518": "Ah, I wonder what Nicole's face is gonna look like when she wakes up and finds out what happened today...", "Comic_1a3f92202e8f4019847a3fa101e743e7": "And after I agreed to have a proper showdown with you. We haven't got a winner yet.", "Comic_1a42c7b00fe346358bb78b01c65dc071": "Mmmph... Mmmph!", "Comic_1a49a62b96be4d6790a93380a2c27808": "What about you? Who are you, and what do you want?", "Comic_1a75a4f7fe724669a3a5079400e967cf": "Hey kids, it's \"Bangboo Knows\" time again!", "Comic_1a7b0bfbf57f4669a0cbf47da4822444": "{M#Wooah! It stretches on forever!}{F#Wooah! It stretches on forever!}", "Comic_1ad6c4d27fd64eb4a78d2b93841aeab1": "I hope so.", "Comic_1afb19cb67f142ea89a0aaf413489713": "Lay low here for now. I'll arrange to get you back to the den safely, in groups.", "Comic_1b6c7d3295414ce792d12a4ed37ae85a": "Anby!", "Comic_1b803c4937294c8cb7e930e786c05d0c": "The Cunning Hares odd-job agency...", "Comic_1b9f04e2795346bc91f7702b140f8989": "Boss, you've worked so hard for these new routes. Are you really going to just hand them over?", "Comic_1bbd19fa64c84126a9f995d8c41ce0a0": "Ahaha, whoopsy-daisy!", "Comic_1bf63d9d97dc45dd87b0de5bc33ce974": "Let's put aside how they ended up in the Hollow for now.", "Comic_1c38c0836c514a508649a4dc33afe59d": "Affirmative. I have already mapped out the shortest route.", "Comic_1cabed0deb8042be9fa41f72bc2a6f23": "I hope that in the future, you'll remember this lesson and stop meddling in things that you shouldn't.", "Comic_1cbdebe93acd47e9ace2368ccc3f322f": "*snoring*", "Comic_1cec801cbd2d488f81638f72f6189e9e": "Khors's name can be cleared with this receipt as evidence!", "Comic_1d1194b8a08d4332b3de884e03395deb": "—Proxy?", "Comic_1d154a7f8c6343d596d3fe576422d35d": "It's just the Dead End Hollow. Since our client wishes it, we'll go check it out tomorrow!", "Comic_1d22762aa8f143d095b3226d23cfc2c1": "One minute, I'll be done soon. Daddy promises...", "Comic_1d30f1c9ad9441d2a492fc7ae18b45f4": "*cough cough* ...That's not what I meant!", "Comic_1d62cfabb908419e8e0e1951861605ce": "Phaethon!", "Comic_1d821f76394f4aedb32d15926b39a6c1": "Meow—ow!", "Comic_1d851f9c3e40431d96183f80f63d6103": "Don't go over there!", "Comic_1dac50b8e3ef4cc3827e36ea3c5deec6": "Hahaha! You may've made quite the effort tracking me down, but I'm not going back with you, so give up now and admit defeat!", "Comic_1dd164f8d99b4de68369cd8099abeab9": "I said I give up! You win!!!", "Comic_1e4cc8c957d34c729e9d7b7fbccc60ac": "If it's like that movie, only a ghost would appear in such a place.", "Comic_1edb3488365144eeb8aa6f241b861ab2": "It's okay. We got this, bro!", "Comic_1eefd447bf594332a3736f761cae8150": "No way, it can obviously understand us.", "Comic_1f0136e5cd4841c383bd1278dd14163a": "Nicole... And everyone!", "Comic_1faf0ff6e3314159a7a2cce32068dfbb": "{M#We're not strong enough to face them head-on, but perhaps we can take advantage of holes in the enemy's defense.}{F#We're not strong enough to face them head-on, but perhaps we can take advantage of holes in the enemy's defense.}", "Comic_1fb1446763b24de1ae6c51e1a5eff94c": "I was just thinking, we left Phaethon to a group of strangers from a housekeeping company. Is that really okay?", "Comic_1fb7fb396f7e4559a1a7a571a774e7f7": "Thou art the unreasonable ones! The seal is weak, and once it is broken, this place shall be devastated!", "Comic_1fb8a3cf42f7493aa96292b73317e29b": "Haha, the respiratory module I swapped out a few days ago has an anaerobic mode installed. It boosts energy efficiency during workouts!", "Comic_1fb9c0b11e154257a3e82b1d560c34e4": "Then there's the final review at Pioneer's Memorial Plaza...", "Comic_1fcc499628bb4124964a8be8cb112cc1": "This... shouldn't be one of the questions, should it?", "Comic_1fdd750b12544f6abc649777d8bf4582": "Noble? Haha... I'm just a stray animal who's lost her home.", "Comic_200613e70eac449a923af7e95e671f65": "Alert. Street cameras have identified an unknown person approaching the store at high speed.", "Comic_206432115326456ca42069cb03861eb1": "This window is small even for Nekomata, and she's basically a liquid.", "Comic_206c4c9d62a349a0b5c44655b8ec6a33": "{M#We got everyone out...}{F#We got everyone out...}", "Comic_207ce9c955524f809926b58b8f4d6d01": "Hah! Shortstuff! You heartless piece of garbage! Give it up!", "Comic_20a3da9578744acc868403bdcd4a58af": "But don't worry! One day, my little girl will be riding in the machine her old man built!", "Comic_20b51832a82a4eccb85b86db8b6e02a4": "Hyaa—!", "Comic_2125871b31a84cf9bd0836f60afd41f1": "Not good! We have a problem!!!\nGone! All gone!", "Comic_214eaf8a748b4cd98b3991e2c639b73f": "Humility, courage, integrity, compassion, fairness, self-sacrifice, devotion, honor.", "Comic_2182b07c228d4eac9f843ea5c420e571": "—Miss client! Nekomata! ...Hey, come back!", "Comic_2194a9f17ee04ae8b7065cdedb5cb8cf": "Oh no, the equipment!", "Comic_21aaaf812d9b4de5b20b2182429d841e": "—My family heirloom.", "Comic_21b1b7999ff84f5fa2a150167e52d80d": "Hold... Hold on.", "Comic_221b2abc1b6340bebd0acd33d8aa17d7": "Companies that wanna enter the TOPS Alliance sure are something else.", "Comic_226f6d1e49b54dc8bc90a58065eb1766": "I can't stand clingy men, but I must say, that's quite the ace up his sleeve.", "Comic_22aeb157a5684c84a734a2861d11dfd7": "Y—You fool! You were supposed to blow it up after we've evacuated!", "Comic_23098650ea4a4102aec407e60482f1cd": "{M#Speaking of which, the train that we delayed earlier is almost at its destination, so there'll be even more of them to guard the residents.}{F#Speaking of which, the train that we delayed earlier is almost at its destination, so there'll be even more people to guard the residents.}", "Comic_2310b2e391d64bbca16df9e6b9fc644c": "So, Anton, let's announce today's topic together!", "Comic_2333fcd969bf45ca9be9faf4ae6cf182": "The safest way would be to report it to Public Security. But if we do that, the Cunning Hares' identity as Hollow Raiders might be exposed...", "Comic_23557ba364e7476caee8809f54467e3c": "...it's strike while the iron's hot, you idiot.", "Comic_23596c873e0e49bfa760a9c8a7a3d9e0": "I said shut up!!!", "Comic_236766013498439dadb966fe53a53929": "Just like last time, we should try and help them any way we can.", "Comic_236fe6ed5d8e4ef4bce5739bdf71c978": "But before that, we need to get out of here!", "Comic_23876d1a934f460fb15a3bf53ffb96f4": "Looks like these are just the henchmen. The hostage must be with their leader.", "Comic_2394bf063afe409d923dba33f1ab9d8b": "Koleda, look!", "Comic_23d812c597df4cb7a81d4dc133eb27e1": "There... really is a kid in the Dead End Hollow...?", "Comic_249bc164f0a240118ddfcdbfe1bc53d9": "Soukaku is giving it her all, but even so, it won't be enough to hold out for long. Ehn-ne–", "Comic_24cc4402c2f64f888c6982549636c0ad": "And become an adult. Not an adult like my dad, but an adult like Koleda.", "Comic_24d8f8bcd7934bf2834fb88f0ac45df5": "After the fall of the old capital, a number of damaged metro lines severely hindered the accessibility and urban development of New Eridu.", "Comic_250747f54a9947d7a72ae4f7d5b40d3c": "What's going on? Who is that?", "Comic_2522aad6501b4cf6a5d79794b981c626": "I made those rules — about the transfer station, the secret knock, all of 'em.", "Comic_25299c6e2e2344b0ad159daf2dce0a46": "It's a real shame we couldn't find anything. Unless...", "Comic_256ce5ce88264dfaacc54972ee9162ec": "I'm here! Leave it to me.", "Comic_2582aa806f544c28bbb9a535e490a2af": "...Money Daddy's company just doesn't have right now. Plus we lack the production to build such powerful machinery...", "Comic_25a15945a0794033a2a33bedfc130701": "D—Director Sarah, where are you?!", "Comic_25d3e2c8a5eb462d8c3cd0d3898cea19": "The rules are simple: Charge into the Hollow, reach Cinder Lake, and use the Sparkstone to blow up those pesky Ether crystals!", "Comic_260a3ab7a01a4da68b96b776bc3325b7": "Everyone...", "Comic_2634279520bd49a1941a507ab4cbe92c": "{M#I'll leave this to you then. We'll get going.}{F#I'll leave this to you then, Billy. We'll get going.}", "Comic_263b22d7dd5d487f8f5db5fa4cf82873": "Eyes open everyone!", "Comic_2698ea5912384ce884b9c0351a71af73": "I shall never betray my loyalty to my companions—", "Comic_26dd1134608f438480aafb151b9f4963": "{M#But doesn't your client want it, too? Aren't you gonna think about it even a little?}{F#Are you sure it's okay? What will you tell your client?}", "Comic_26e36508a28e4d63bf86201270c5ab6d": "Oh, right. According to your instructions...", "Comic_26f450acfdac47d2b12c944588ce1ee3": "Ughhh...", "Comic_27131ea2098f43df91dfda9d0373ff22": "It wasn't much of a fight. This idiot tried to play hero for some civilians... Like a mouse walking into a trap.", "Comic_2741b1fc726346b3899446e8138b6577": "Cease! The seal is breaking. Don't undermine my most wondrous cause!", "Comic_27614833316f48908c2c403ca30467ac": "...Stay focused.", "Comic_2769b255f06246c480922f627a2ab3c7": "What?! How could she?!", "Comic_27a3162dd94349279a0c3d3b13288064": "That's right. These crooks manage to get away after every crime by entering a Hollow and disappearing without a trace.", "Comic_27aac84cd9ff460799450c14fcd61a53": "Huh?", "Comic_2850f4ba14704bed8b3a2e1c1acec358": "I—I regret to inform everyone our operation has been disrupted due to the appearance of a Hollow.", "Comic_2853938d37fa436eaff0209e1bcadd31": "Copy that.", "Comic_289a4c5961e1432bafe44f041fa03f77": "Hahaha, you've made a mistake, mister. We aren't your enemy.", "Comic_289d5c5949ea4c4d95bd2173c9db037f": "Eh? Uh... well, same as us. Some hardtack and some water.", "Comic_28abe14b4420430dbfbae3139428c198": "We can't be sure about anything just yet.", "Comic_28cb4707d12e4344b4fcefa5eb51557c": "Meanwhile, somewhere in the Old Oil Field District...", "Comic_28e76808bb1b470a85c37028cdbd5470": "Hmph, you're giving me the answer to a question I never asked... But you don't seem too surprised by all this.", "Comic_2930527fd9784def98214e9c19f6d855": "Yes! From today on, I shall be known as—", "Comic_29462b0f71804bc3a3c99ce72b80cb27": "Hello? Hello?! Say something!", "Comic_29854081e7894b9da4e04315b9818c69": "\"The second-in-command of the Vanquishers colluding with an Ether corporation in the city\"?", "Comic_298c235e4b224f11a708214ecef5ee6e": "And, I'll grow up, too, and I'll get stronger.", "Comic_29c3c8d56d634247b20cf6f15fbc800e": "And now you want me to take all the blame? That's quite the scheme!", "Comic_29d3a5a75bae4630bed990755f5f00f3": "A few minutes later, at Vision's surveillance point, in front of the train—", "Comic_2a387cad9ddf4cfa940a65c02de719d3": "Nekomata, considering the circumstances, don't you think we deserve a bonus?", "Comic_2a720e59fdf14de78951aafb99479ae3": "Wait... Look! That tunnel leading out of the Hollow — someone's coming out!", "Comic_2aab022bc4bb4900aef71a6341db8c0e": "Daddy will be back in no time, I promise...", "Comic_2acf8ed51ef24d88aa4364e3fc35714b": "Oh, so you were able to get out of the blast zone? I'm impressed.", "Comic_2af8427bbef14b4ca5045a580d7692fc": "...", "Comic_2b22c29d9315473cb89623d854bc360c": "They won't make any sudden moves, but unfortunately, we can't go anywhere either.", "Comic_2bb9c76c76904aab80f59b24d3370ced": "Ughh!", "Comic_2bd7671cb4724f69bdcc610318a06020": "{M#We'll take her into the Hollow and make our exit from there.}{F#We'll take her into the Hollow and make our exit from there first.}", "Comic_2c139723ed2e4fa8833ce7298faf9d31": "Roger that!", "Comic_2c49d315aad345278566ff278025d65a": "Wait? What? That must be a mistake. How are children supposed to understand such a complicated topic?", "Comic_2c6d21e8ddcd4782bd80b894b9e09ac4": "Save your daydreams for after we get this job done.", "Comic_2c7bc2298e024add9f3b59dce17e3932": "Is it... Is it the end of the line?!", "Comic_2cae7a2647a74b8eb788729357d3c584": "Is this the faulty Bangboo?", "Comic_2cd3877f545e4cef9d462061aace36d4": "In my opinion, this is just a makeshift plan to cover their financial shortage.", "Comic_2cdedd6e0893469994089d9b71a68357": "I do, Chief.", "Comic_2ce2a536163646d1944f314aff67f871": "Haha... there's nothing we can do about it. The Outer Ring lacks Ether technology, making it hard to eliminate Hollows. They can't even mine Ether resources.", "Comic_2cf2c43e32fe487aaa8972dabd73e20f": "{M#Well, at least now we can confirm they kidnapped Rain for her hacking abilities.}{F#Well, at least now we can confirm they kidnapped Rain for her hacking abilities.}", "Comic_2d008ea4122e45649e2e5af144b5e68e": "I'm sure he'll support our choice.", "Comic_2d34528722544375b2d5cdf02a46be2d": "Nicole, that's your phone. Sounds like a message.", "Comic_2d55aea5682c467e81679b479008a043": "You've got a plan to take them down, right?", "Comic_2df63a32a92f460690b510818e189792": "Mr. Perlman, do you have anything to say about this victory over the rising star, Belobog Industries?", "Comic_2df6bd1503d24dfa9446c7e846ac56f5": "Mee—ouch~!", "Comic_2e4ab8145e294bdc8c987af86f18da38": "Crystal clear, sir!", "Comic_2e8e222b695f401c99d6db91b8845316": "He was saying stuff like, \"You want me to pretend like nothing happened?\" and \"What exactly is in there\"...", "Comic_2eada61a39f24d3e82a6ae1a1102889b": "We're having a field trip soon!", "Comic_2ee5d240be674d09a9a808b02ac7a36e": "Wha—aah!", "Comic_2f0112c5842d441c9cfe18deb7a8dd31": "Let me give you some advice. Verify the value of your bargaining chip before you bring it to the table.", "Comic_2f4af7a6f1704676aadc3e7264f10ff0": "Enough with the act...", "Comic_2fcf389fca7b4240af29fcfef7988b01": "Welcome to this special preview of the \"Vision Demolition Case\"!", "Comic_2fd8fd048ba14b1c87ce3b7542231ff5": "And in just a few minutes~", "Comic_300bc2a8ed554f478ceebda2315898d8": "{M#Okay, okay. Just need to press the emergency stop button!}{F#Okay, okay. Just need to press the emergency stop button!}", "Comic_302f64fd9a4844ba912f69599b54cfe8": "Leave it to me, Miyabi.", "Comic_306c2193a9cb4a4391af5543c293790e": "Hm?", "Comic_308836db85c145d6a3a153a2d26b3736": "But the moment he opened his suitcase, smoke exploded everywhere!", "Comic_3088ce87b3484ed1a48ff832bc6135ba": "What!? It's been given to HAND!?", "Comic_3106001dcc7b4e3fa86fb2946538f656": "By promising to complete the contract in less time and at a reduced cost, the Vision Corporation won the bid with a significant advantage over the highly regarded Belobog Industries.", "Comic_31591bb8b21747cd9d7cbcd35a19db6b": "Oh man, oh man, oh man! We're gonna crash!", "Comic_32396af89afa43e88400b4ab63455913": "...Huh? Our pineapple buns...", "Comic_3244d5c67c504ae19b0b6eb4e666edb8": "Let's work together to rebuild Mr. White on new land!", "Comic_324685bbcb5a448999a905255d8e8170": "Don't worry. If a ghost attacks, I'll protect everyone.", "Comic_32478e6e09694a86b09e32bd0ebea0a6": "Come in, Director Perlman. Unknown intruders attacked near the train. We've suffered some losses.", "Comic_32cf166bb847426f8ebc848761ee2896": "What's wrong, Anby? Something bothering you?", "Comic_32d719efe38049d9b39b9baaa1e5669c": "It's not surprising you confused them. Ever since Phaethon went quiet, Null_Face has been one of the top Proxies.", "Comic_32e74d448ede4a04aca23814687c05e1": "...", "Comic_330075e397724155b70fd3441f284223": "—!", "Comic_33157e0f295648dc86aff1cc89efeb7c": "After leaving the others, I went back through the Dead End Hollow and came straight to your store.", "Comic_3316ad6e4532497d99083d929efba170": "It's a kid! Over there!", "Comic_334180cb300442ce91b37562fe2950f1": "Huh? T—This is...", "Comic_338814e07c32406cb1a2126630838503": "Did you pull this off?", "Comic_33cb1536fe55464cb95b86c087e8ebb2": "You hear that? Even the PubSec officer thinks you're pathetic.", "Comic_33de83d4553a4ba9a634ab8d3f0a0eb6": "...Did something happen here?", "Comic_33e3ca7e91534851ac4930d5f83e4a83": "You're risking it all on a mistake. Don't you think you should try thinking for yourselves?", "Comic_33fe0e0bc1bc42e3b875a48f6604d025": "{M#R—Really?}{F#R—Really?}", "Comic_34003a7f1ecb4402ae10e5a8f5a53e91": "Here we go! This is it!", "Comic_343219eba66241a3898024ed53a02423": "Fairy, can you get the real-time location of the train?", "Comic_3459b0a59947411591527861aa487a50": "Ah—!!!", "Comic_3466bc9737f944c995c511a32e0f920d": "A reliable source informed us... that the reason someone was going after the court's airship was to do away with Perlman.", "Comic_3489340b8b2344f8ab576b949afb9fd1": "Eh? Uh... We saved you...", "Comic_350e44434bd44769b4ff4b5cd69f6df9": "—Tsukishiro Yanagi!", "Comic_35833a7e5a504dfe9401888e9f89d53b": "You...! Shut your mouth!", "Comic_35907c716a1d42769b7e7aea857a5eb1": "They almost found us!", "Comic_35a558a430214952b695dba1abda6d8e": "It's not just any guy... this is the defendant in that Vision case from the city.", "Comic_35b0f716a9a542bea226454a76117abe": "Don't worry, with Perlman as a bargaining chip, plus my identity as a member of the Red Fang Gang, things will work out.", "Comic_35b8f3375e0f47ce88f6cb7b1de48c1d": "Soukaku? Come here...", "Comic_35ba94f92431472ab5038f7c5dc8f89e": "Heh, but, dull can be a good thing.", "Comic_35ffe5cd628548378cb2090a60383ea0": "Should we get out of here? We don't wanna be another notch on Section 6's belt like Null_Face...", "Comic_361868d1bc0b418ba8b47593f51cf5c0": "Hmph.", "Comic_36495f1ca03c497ebd5138d9f23a784b": "Don't worry, Koleda. We'll find the answers.", "Comic_3651982adc194cd898d930b8157bc27f": "Let's see your real face under that mask!", "Comic_365413134d2e4e58ab57c9d660f6447f": "Hey, Captain said we've deviated from the route. What's going on?", "Comic_3664cd9fc48944999cda246f0c604d73": "They have independently developed heavy-duty smart construction machines for in-Hollow use that can effectively resist Ether Corruption and work safely in the Hollow.", "Comic_370df5c6edec48cabd4810d9077e9008": "What do you mean?", "Comic_37303b32595b482db0abf1a0d7bea907": "Tee hee~", "Comic_37468870310248f99144de177e345689": "A few days ago in the Pioneer's Memorial Plaza deep within the Hollow—", "Comic_374b92ae39594fa2819a97c64a33826a": "I said I'm already here! And it's Belobog, Be—lo—bog, Belobog Industries!", "Comic_3837b98b7b0a4464aef3e39ed3deb1ac": "My men went through so much trouble to...", "Comic_3856236fdcca4c0f82ea690c95ab30cf": "The newly expanded freight routes have been assigned to the Sons of Calydon as per your instructions.", "Comic_3881535b31624b3ea33cbf96664e8ceb": "Meow! Good idea! And then?", "Comic_3894199340904f7e8243fe34acfb6414": "You're... You're... really here to save me?", "Comic_38ebe39db7fd49c5805a6cd62c039076": "{M#That makes sense. We can go around behind them through the Hollow and catch them off guard.}{F#That makes sense! We can go around behind them through the Hollow and catch them off guard!}", "Comic_38f6fd5422cc4bf2a56ba64a3495a7ca": "Calm down Mr. Anton. Don't startle the children, roar~", "Comic_390900307ac14bfeb42170d12f2d922f": "Those Ethereals are still here.", "Comic_391b9f3c7ca24b85a37c05e7eba82fca": "...Okay. If the client has made up her mind, there's nothing more to say.", "Comic_3921aa311e9142d89d9ebe6f8a035f5e": "It will have serious consequences.", "Comic_39263b2997974a6791435f1a7c244fb0": "Especially for those with a weak aptitude for Ether...", "Comic_394347b5211b4c4383f3e825937a9efe": "{M#Lycaon, what's this device they had on them? Looks like some kind of transmitter.}{F#Lycaon, what's this device they had on them? Looks like some kind of transmitter?}", "Comic_398f1e21fdc24e4bbf6a4543043dd2b8": "We're on air, Leon! Leave your silly dreamland, it's time to bring in today's guest!", "Comic_39da3fd1c8b248f2af21970e68e18926": "...We're returning now to Fourteenth Street, where an explosion occurred on one of the upper floors of a residential building shortly after the appearance of a Companion Hollow.", "Comic_3a00ed807e0d4f4a95aa5f3a1f5722c0": "Ballet Twins Hollow...?", "Comic_3a0da267dcee496eabb6cbb8e38c8c41": "Now that's more like it, old man. If you'd spoken up sooner, we could've saved ourselves the effort.", "Comic_3a32740d6c8b488f96ed2da6e613860c": "...", "Comic_3a42d4dab5c14b25a9c5f59a5cc79bc6": "That might be true if it were just us.", "Comic_3a54341b94eb466a8c38901dcb31bb01": "You see, Belobog's biggest advantage is its technology.", "Comic_3a8b1a55b81d4a14a3e9accf0b66867e": "{M#My apologies for not being cute enough normally...}{F#Well, my apologies for not being cute enough normally...}", "Comic_3ab5d8ff87064f929bd7d445eca35950": "Hah... we finally made it...", "Comic_3b2606ddc8494d21958305ab358f48a3": "It's my old man! Sounds like he's hurt!", "Comic_3b2c92ed183e4f2a8bd2ed233251a9a4": "Look what you've done! The residents can't get out. But now, neither can we!", "Comic_3b61512c123b4134bdf4e1fb94a944e0": "{M#Is it an oil pump?}{F#Is it an oil pump?}", "Comic_3b7d7cb040314b2a87f92a1dbf52a62b": "Isn't this Canvas Street? Then these people are—", "Comic_3ba366bece8943c68e61aa2979731b9b": "Nap time! Nap time!", "Comic_3bf4fe652ad840b9871bf0137bed0ad3": "She's helping Molly clean the blackboard!", "Comic_3bf995eab45f4784920bab1c06f1e331": "Our precinct has carried out several thorough raids, including systematic sweeps of the Hollows they frequent.", "Comic_3c055a8c597a44b5b33fb1fd996a02f4": "{M#Good work!}{F#Good work!}", "Comic_3c3dcbb9b7e841cc88bc7146d6a1b069": "I feel like I hear of your urgent needs at least three times a month, Nicole...", "Comic_3c566dc6527148ee99c4eaa67168bb8d": "So what? We still got the job done.", "Comic_3cc09789160e4085ba9a88fc99b015b0": "Alright, you're up.", "Comic_3ccc159234ca48828927c4e77bfd2d88": "The outside world can't see what's going on inside, so we don't need to worry about getting caught!", "Comic_3cf0267eca1345f1826b46a3cd38cfd7": "An Ethereal...?", "Comic_3cfba7bcf63c4fd1ad2fcedc0365b76f": "You don't know, do you kid? There was a serious scandal at Belobog a few years ago.", "Comic_3d0fa781d46e40a99d8f827defb49b72": "It's you! What... What are you doing?", "Comic_3d56ce499a7b4c7c93675613ef24b80c": "These guys... are so persistent! Are they really that hungry for revenge?", "Comic_3d7e4b44691748ec947aacd00d828ffd": "I don't have all day! This your first day on the job or something? Huh?!", "Comic_3dedc7657d394fabad270aa9df5398ce": "Enough to buy five Steeltusks?! Public Security sure is generous!", "Comic_3e30b02332fa4a84a2ca45758bb8e1f4": "How do we stop them? We can't stop the train in full view of the public — we'll be arrested by Public Security immediately.", "Comic_3e55c263759f4342abffb9a7c3ed9334": "Thank you~", "Comic_3e864879ea064d818b12ecf72fcf4b17": "I want to do for others what he did for me, back then...", "Comic_3e9d24001e214c698b2e32019a3dae8f": "Looks like I'm a step too late...", "Comic_3ef1eef790704bb59857129fb12698be": "Hello Nicole... It'd be nice of you to knock next time.", "Comic_3f27d513c3484f0b96ef565e9a9f56f8": "T—That's the Dead End Butcher? He's a lot b—b—bigger than I expected!", "Comic_3f3dcaa2dfb94d348e193deeeda5802f": "To give everyone a front-row seat to this grand event, every Tour de Inferno is filmed by drones!", "Comic_3f8504bcfa9048febb7f0c91ee516770": "Railroad damage from small explosives detected. Plan failed.", "Comic_3f8c1515608c4f86acd0f162101f4912": "You two have always been my trusted aides...", "Comic_3f9a4941c59e4ad09512024a16b827e8": "An opening!", "Comic_3fd866d6b77e4a9691808421032cb532": "Wait, Chief, you've never had one?", "Comic_3ffc626c024d4327b8a03f3ed57b52d4": "Wahhhh! W—What's happening?", "Comic_403ef97a8ce24b90a13a37ead1938fa7": "Sounds like you're enjoying the situation.", "Comic_404675d5535f437c99809555c6a36e55": "Tch! If it weren't for you guys, I might have found the Hollow's exit back to New Eridu by now.", "Comic_40ac42b7c2ee410d9b0fdd1d27ebeae8": "Your share for dinner, of course. Didn't we say once we're done with the commission, we'll go out for dinner?", "Comic_40cdb4bc16264509ae8e0c0c8bc31a2a": "Looks like there's something inside the crystal...", "Comic_4106743d8d974a6fa68f61ea3ceaabd8": "The Mountain Lions are strong because of their armed members, but...", "Comic_41470b707bbe498281d7443b489b8023": "Pfft—", "Comic_415b4d90663a40e69a4fef778a5d912b": "These are the targets for this combat operation.", "Comic_41e5fd548e694f5e8ba1881b897307f5": "What?!", "Comic_42323998100e4e68bcd6f7ea2ebbbea1": "That flashbang just now... It was to attract the helicopter?!", "Comic_4239301f38fa482a9b3707c797fed3cf": "Using violence every time is so very boring.", "Comic_4278dc372f044f1f9d33f4d5d74d9bb1": "So... Who's our guest today, Leon?", "Comic_42ab091ebc234c8da8195f3237f5eb8a": "No way!", "Comic_42c6777b2cf24a47bbb35f0957f9eada": "I think I can hear something...", "Comic_431cc710d7684e129a9d56d46ff6839a": "Hide!", "Comic_434264cf8fe64129897937dc0c7d1dcd": "That's right! And then lots of things happened... Anyway, Nicole and the others are in the blast zone right now!", "Comic_438588c04ad848cdb136bb8799e5ee7a": "That's when...", "Comic_43adefb9734446e3bae06f72387a7430": "...Your report brings good news, officer Qingyi?", "Comic_4434d837adf541a28c879a729441f7ef": "We're all trying to get by on the same streets. Why... Why would you be helping the cops!?", "Comic_443749f5f74f47d5967ddc1b3b010944": "Waahh—", "Comic_444180274f57457e93068d5e47eb8527": "Don't worry, the cockpit was well-sealed. It's still pretty clean inside.", "Comic_4479d9da859c4b399590cc57c1dc690b": "{M#This body's even more clumsy than I thought. Just look at these short arms...}{F#This body's even more clumsy than I thought. Just look at these short arms...}", "Comic_447e8fa17fa24feead71f52e75828905": "Here, Koleda, give it a name.", "Comic_44cb771d83f545a48dbe01bdcfdaca3d": "Challenging, we have the Sons of Calydon: Caesar, Lucy, and Lighter!", "Comic_450212ca45924d128893929a34adfc69": "...Quick! Get to the rooftop! We're running out of time. The court's airship is about to—", "Comic_45031433e6354bc797d4b430e5d0ce20": "It's probably just my imagination...", "Comic_4504325c40e34e4a8bc51dde86e6be1e": "That's right, President. We'll find a way!", "Comic_452ceb227973481983c07a21bedbc4d4": "Ughh!", "Comic_452f0caf56fb47669e9eee3ccebb0b3e": "Oh, you're good! This area is called the \"Old Oil Field,\" the residents here still rely on petroleum for their livelihoods.", "Comic_4596fd04fcfb437cb0a83f9cd2de2b57": "Wait — Investigators?!", "Comic_45d35bc869fd42f1b2aae4ff2df77f71": "Perlman?!", "Comic_461ad051bb464285b686716f47a14b87": "Lucius, how dare you—", "Comic_466ce6ee68bc40eb8af2468036680fb4": "Saved me? I saved you!", "Comic_4671bbdc605643aeb00b2dea79af3572": "Only after confirming that everything is in order will Mr. Perlman evacuate with the technicians and return to the command center within the city...", "Comic_46787bd4f08045f493ac9b5a553e387e": "Soukaku, Asaba!? What's wrong—?", "Comic_46915db2c60c4a2c90087da2a8c1ef64": "{M#Look, those trapped residents have no Ether aptitude, so the mercenaries don't expect anyone coming from behind.}{F#Look, those trapped residents have no Ether aptitude, so the mercenaries don't expect anyone coming from behind.}", "Comic_46c0dd13eca2400fa28a9469bf50c8ce": "...", "Comic_46ceb72f89fb40bd8e211b1fcf9f150d": "Alright, cut it out, does it really matter if Billy can't breathe? The airship is small anyway, and the air quality isn't great.", "Comic_46fc4db06bb849a699a97cec8157ad05": "Big Daddy! We got the Sparkstone!", "Comic_4715d692d716445b83307182b531aa69": "—Belobog Industries' previous president, and... my father.", "Comic_471e8971570a409296a66b11dae92ebc": "She's played a key role in several criminal activities recently, rapidly rising through the ranks in the gang.", "Comic_4733bd528af244d8a44099a5dcf087dd": "The patrol has gone to update the boss!", "Comic_47c45436b9374e59bfa16aa96f209a99": "...", "Comic_47e1b89cef59411cb92e8a8cf929d02b": "Boss, you might have a soft spot for that Caesar, but it's their own fault for being so useless.", "Comic_47f8b240d36a45e78b0e84af57a1e119": "That's right! That's the vision of the Vision Corporation — the well-being of everyone in New Eridu.", "Comic_4869c612ff544f5ca43c7628132aab5d": "Meow!", "Comic_4895c4de5bf24b808491df16e39bba9a": "Hey, I found this with all the enemy's crap.", "Comic_48b5861ec4ef41ae88fa8b7f814b990e": "Hmph!", "Comic_48e103d4f075469db12c0aa95ec4be31": "The hostages! The guard! That officer! ...Everyone's gone!", "Comic_48e112e218d14561acd7687e3c045daa": "\"A comparison of the metro reconstruction proposals of Belobog Heavy Industries and Vision Corporation.\"", "Comic_48e9429b64344ee885e91d6cb7c297b9": "—What's that in your hand?!", "Comic_496bcd0ddbcb436fb6c4b47e9826eaa1": "{M#Calm down, Billy. Tell us what happened.}{F#Calm down, Billy. Tell us what happened.}", "Comic_49fac5c6150c47dc90987e199db041fe": "Your real goal is to retrieve the evidence, isn't it? I wonder what would happen if I brought this up in court?", "Comic_4a340da28cc542fc8bc1b16f9fcb3dc1": "Calm down. We'll figure something out.", "Comic_4a47a50067934f57950dc1db7bf35589": "Who the hell's that—?!", "Comic_4a66c1ba92e64196a0b9f8dbed53ec8b": "...", "Comic_4a694e5f3a534efcb766f6f2febe1f80": "Great, you guys finally made it.", "Comic_4a795e2e41d14228a7c371579731771c": "Please confess to all your crimes in court, and we'll make sure you get the best treatment in prison.", "Comic_4aaa26d12e1447f1a2041e1612716c45": "...", "Comic_4ad01ba6a5a74006a34ebc635f386986": "You're underestimating Razor's influence...", "Comic_4b3f225b4c00406fa2a7bffb44b022f2": "Miyabi's combat data collection progress is at 97%.", "Comic_4b4b32df81214fa1a2b76b3d65a95705": "Anby and the others are so slow. If they mess up now, the media will sensationalize it.", "Comic_4b586c685d154da08d45db0ddd92b181": "Quite the opposite, I'm as much a victim of theirs as you are!", "Comic_4b872f2c0c404f92bc8bae626dbad41e": "In their operation against the violent Red Fang Gang, Public Security took extreme measures, including the use of air force weaponry.", "Comic_4bcacb2ffdd3498999e1b2c2d04b5028": "...", "Comic_4c018a3d30124cf5a3e2d5b589a0d36e": "Mmph—!", "Comic_4c04381ee1fa43dcbc8739512eec9812": "Heh, the Overlord's throne, huh...", "Comic_4c19c2e87a7d4d98aa8ae878d643c2b1": "Is that clear?", "Comic_4c3ab558e741430b96ff478b1f520c34": "{M#Be careful, everyone, we're about to enter the Hollow!}{F#Be careful, everyone, we're about to enter the Hollow!}", "Comic_4cb9cbf6b1594766ad5286605da3aec1": "—KILL YOU ALL!", "Comic_4cd6bd8d0e2d4fef9eca38cbf13c1f03": "Boss, we found the Sons of Calydon. They're about to reach Cinder Lake.", "Comic_4cdfd5d400bc4f3eac3ffc34e3df4203": "Yes, sir. I do.", "Comic_4d1e9dd6a69b4d7586fc1b80b2c84e2c": "Lucius, you're smart and ambitious, but always eager for immediate results. Don't let your cleverness backfire.", "Comic_4d48e6e94d2944259a28b5440915bd7a": "Not some half-hearted refurbishment, roar~", "Comic_4d64c2c137f84c32a194fc9b0a750b7d": "Ugh!", "Comic_4db93c7e22fc4d8aa1d77811ff4bd283": "Yanagi—", "Comic_4def18ef51284688be97f73690ae5867": "I...", "Comic_4dfe6f18fbd3409ca81e73288e72743d": "Ah! Don't tell me — it's another debt collection message from one of our loan sharks?!", "Comic_4e0d6205f1b84d13b3fb00ba0e335256": "What? Don't you have any weird character traits?", "Comic_4e2d2785501d403b88eff9b6cd1fdc0b": "Uhm, I already said yes!", "Comic_4e3cf59643b84790afda1647ddf3b969": "Soukaku! Miyabi!", "Comic_4e6a1e5ca7c84f0686c16a3cd91ebd19": "{M#If that happens, I'll...}{F#If that happens, I...}", "Comic_4e80369937784b7f92fa691de7a100f8": "You two be careful in there. The prototype has been in the Hollow for so long that it may've been corrupted in some places.", "Comic_4eacb609d0394079b3b660c6bb764f87": "—Reinforced bulletproof glass. You won't be able to break it.", "Comic_4eb6047edddd427fb980bf029cdef74a": "Argh!", "Comic_4eeee7dbb8a0424c8eaa3e9164323fe7": "I'll start analyzing the data the moment we bring the prototype back. We'll find the truth behind Khors' disappearance!", "Comic_4f52fb964d9d45e2868e2c4003f9e6d3": "Later today, Vision will be carrying out explosive demolitions near the old capital in the metro reconstruction area commonly known as Canvas Street. Could you give us a rundown on the process?", "Comic_4f66872d5e404fa4860600bc98e182d2": "Please, Phaethon. You have to help me save them!", "Comic_4fcba1b394774389ac14ba7b702647d1": "The bomb squad is on the way. Please stay away from Fourteenth Street! We'll continue— ", "Comic_501a3f9592a9406d95611f3338614030": "We were paid to do a job. We've completed our primary task — there's no point in putting our lives on the line.", "Comic_50edc0f1281b4a5dbfefb9599d6afc0b": "Oooh—!", "Comic_512a15a5876343e99b0c6e5c93a1a94a": "Say no more! I shall force my way through!", "Comic_513d48ad03ac4c54b527acd6dca70cb8": "Wait! If it's just about your work load, we can work this out!", "Comic_5149c83409fc4ba1ba7ff1ead8fe262a": "The intruders retreated into the train. Please advise: should we begin an all-out assault?", "Comic_514e5c278f0f4321876aeed8f87b2983": "It bounced off. This glass must be tough.", "Comic_51dfd1a637e6446fb32ad3fec5bff4c1": "Is this how far your faith in yourself goes?!", "Comic_521ff423c57544abb2e3730bbc610796": "Although the Sons of Calydon meeting their end in a Hollow only earns a 61 from me, I'll let it slide this time considering your hard work...", "Comic_523eb41d52224243971e445ffa9468b8": "Shockingly, despite the crimes he's being charged with, Perlman shows no signs of being worried!", "Comic_52ed91f2dc914f1b8fd59a4fe233f9b6": "Meow? What does that mean?", "Comic_530bc8645e5047d6b7b26ce54c67b7fe": "Silence! Don't call me by that basic name, it's totally not my vibe!", "Comic_530d584485134b3ca2f3395c2f1c6e79": "The Tour de Inferno... is officially on!", "Comic_536500eefea14757b2459572863fa0aa": "Wait, there's one thing I don't understand.", "Comic_5375a04418084876a593af8a58383add": "So this truly isn't the real world. Someone's tampered with things, preventing us from leaving...", "Comic_538d748121eb4a7bbbbfa65cb7db0083": "Public Security forces are currently cordoning off the scene and have subdued a number of unidentified individuals posing as law enforcement!", "Comic_53b03b5b57af4c10b849a01fb7103143": "No, wait! Noo—!!!", "Comic_53b4d499baab476d88e737a03a830704": "Are you kidding me?! Just come out with it! What exactly is in \"there\"—", "Comic_53eb7dfe1bc1415d9a003cb185b2b8f5": "Dad!", "Comic_54415651a3f84abbb7b0b042671722a7": "You can stay and fight us and then get caught by Public Security, or you can run, and we all get to live.", "Comic_5448b2e5d7284395ab8b7c89ebadb2ae": "Interesting... they actually drove into the Hollow.", "Comic_54da8358b9a84339a0639fe93f46545b": "You can't silence us this time!", "Comic_550f3289e12f4ca7b4e4d012fd0fcb0e": "Hmm, I agree, it does look a bit unnatural... Like it's actively clamping down on the monument.", "Comic_5561a6162c2a4a44a96b8ccce32e4e15": "Besides, if the Inspector really is the same as he was back then...", "Comic_5562cafa6c174a45b82450334cf3d308": "Oh right, speaking of which, after all that's happened, can we still hold the Vision trial?", "Comic_5573beffd077455da2eff68921551be3": "Wait a second! You guys said you'd treat me for being a generous client! Why do I have to pay all of a sudden?!", "Comic_55eeab039ddc42bea4d59042daefd9df": "Am I wrong? I never saw Razor show you any kindness, yet you still liked him?", "Comic_56146a6723664167b26f2273f8dfc183": "{M#...Listen to the plan first.}{F#Agreeing a little early, yeah?}", "Comic_5645646d10d84779b1f978d806d0486d": "Why are there more debts than last month?!", "Comic_566900ff406a4007b166d63b16afad9b": "It's catching up... We've got nowhere left to run...", "Comic_566c960609104c96a4e1429b6967fa65": "\"Her sudden appearance was only to lead the rescuers into a deadly trap\"...", "Comic_5682a51898174147b98a94d1f28c3c4e": "Uwah!", "Comic_5683f164e593442f88e32be54f1bb479": "I don't want to be home alone!", "Comic_5705d0fed6ea4fa78687b7438fbf9c85": "Wh—What's going on? Was that coming from the fissure? Who—", "Comic_5734867bed414b6eb452dfcaa3cd402b": "Um, it... it was Jane...", "Comic_5757925444d7414a9438cdd860922586": "We can ask them for help and follow them out of the Hollow!", "Comic_5771642e6b4549c3b780346054afde48": "What? That's a strange way to say \"We've got a customer.\"", "Comic_5771bc0b52e8423f85488fed8b72ecc9": "{M#Ughh! }{F#Ughh!}", "Comic_57765eb8b707476ebcfd78e586617543": "You are correct. This is a military-issue G03 multi-frequency signal transmitter. It's quite powerful.", "Comic_57b15efb8b574e1f96dd742c23f47cbf": "Unlike somebody, who is the president of an emerging construction company on the surface...", "Comic_57b5703bfe8c439ca47d91067c3270df": "Not at all, Boss. You've been talking about the Tour de Inferno a lot lately; you're clearly raring to go.", "Comic_57d29764a8d340f0847ceb5b4786c7e3": "Then what are you *ing waiting for, Commander?!", "Comic_57f7d64994f244eabaa7638428b5b3c8": "Along with the right multimedia devices, it could even aid intelligence operatives in hacking into high-level security systems.", "Comic_57ff0a29a161463186ef73fcbbf2e40c": "What are you talking about? Huh?", "Comic_581b1b76b0fb4b87ac349454f7cd3819": "\"Provide them assistance or guidance as needed. They're too involved to keep them out, but perhaps they can become our allies.\"", "Comic_587a3b17f9cb4542a80d9c4bf0b6021e": "{M#No mistaking it, that's a bullet hole!}{F#No mistaking it, that's a bullet hole!}", "Comic_589c2789ccf249648f9fc0c4573d633a": "I'm Nekomiya Mana, but you can call me Nekomata! I've got a commission for the Cunning Hares!", "Comic_58cd469ebba640baaa2ef1024cdb6f38": "Hm?", "Comic_590e295278c649e2a6554285680cfa01": "Nicole, the airship is almost here, and you still haven't finished packing...", "Comic_593a5bfaf93a4b62a4f8d4065e25891d": "Not long later, on a highway of the Outer Ring...", "Comic_59b18977d0e143de809ba40573fd5dad": "Data collection complete, model construction in progress...", "Comic_59d3462dc9b44fc883e9a6ba02d06203": "Master, there is an incoming call from Billy. Allow me to connect you.", "Comic_5a48370453e1491ba66facdc75f81a1c": "There's nothing he hates more than traitors. You can bet he's gonna come over here personally. We have to go catch them, otherwise we're all in for it!", "Comic_5ac14eb7198e4659a9fabde80f2afaff": "Miyabi, there's no time. Please listen to me—", "Comic_5ad24c847dac4c6891fd99758ce0d94e": "Exactly! Right, I will soon be joining our technicians to take the train to the surveillance site in the blast zone.", "Comic_5b0892d3358244598e82331f7477de82": "Suck it up. My shoes don't fit either.", "Comic_5bcbfb139c754bf19f85cd5160fcd8a8": "Hm, there goes the timer again, we've already stayed in the Hollow four times the recommended amount.", "Comic_5c11b9f5b67448f882debce11eaa8976": "Wahhhhhhhh!", "Comic_5c21f7879ceb4da9bd2ecad71b2ac763": "Right. The tracks are gone, and even with the train, we can't get everyone out of the Hollow now!", "Comic_5c37e9376b8647368c42dc4be7600e1e": "Don't make it sound like we're the bad guys!", "Comic_5c4f786a8a7540f9b68a41bcc711c68a": "The Ether Aggregation Catalyst can accelerate the crystallization of free-floating Ether particles.", "Comic_5c8db4a93a7542f2aa1ed0fa7060de33": "And who are you exactly? You aren't worried about negotiating with us on your own?", "Comic_5cc438060d2f400c8903ee1910e00da8": "—!!", "Comic_5d0e5584e58848639a65e77fc0bf962a": "{M#Ha, it'd be nice if you just paid your bill.}{F#You can say what you want, you're not getting a discount!}", "Comic_5d3b32b8c4054e03b32126a7d4b21aa5": "{M#The mysterious person who hacked into my system said the strongbox contained something like the Rosetta Data, something that could be used to get in and out of the Hollows.}{F#The mysterious person who hacked into my system said the strongbox contained something like the Rosetta Data, something that could be used to get in and out of the Hollows.}", "Comic_5d3e7bd1c04d41118c0d8300dee3300e": "So, can you tell us the secret behind your reduced project costs?", "Comic_5d59fdebd0cc48d09d538a0c64fae56e": "I hear you! I've barely been sitting on you for a minute. Stop complaining!", "Comic_5dee32a99d6d4f1caf4f67e26ab20c4f": "Shut it!", "Comic_5e1c6c7483ca4d3b98143d9a0e86082e": "Ahh, so... so you choose to resist!", "Comic_5e5c4ab5583841759175a7b48b1dd520": "Up against the famed Section 6, with the Void Hunter Miyabi in charge, I'd say Null_Face is out of options...", "Comic_5edf2fc68ba14a689d35c9aae8fc949c": "Hmm... for a trip to the bathroom, they sure are taking their time.", "Comic_5f3f8ebc3aab402a943e61a4a623967a": "...Hey, you heard what Perlman just said, right?", "Comic_5f5c28a2c983492f93bc21330b9aa7e6": "It's just that we had some issues with the protective gear we arranged for the oil refinery. I had to find a way to handle it!", "Comic_5f73a08f4b404333b395ab805d1c9bc7": "You mean we can't get out—?!", "Comic_5f74567682594c4484310b6e574148f6": "Lady Miyabi! Please step on me!", "Comic_60113a0f80e64fda975067299c626485": "I... Everything has been dealt with, so I'm not needed anymore...", "Comic_604479b5f47f439596e852eb27c1415b": "Cinderglow Lake, Tour de Inferno finish line...", "Comic_6050dd4f0a2744e69dac72b66ed5355d": "We can't just sit back and do nothing while the remains are in danger.", "Comic_6081862b3126489bbfb9c15249dd567f": "{M#Wait, this is—}{F#Wait, this is—}", "Comic_60ed7769a6cc46769e4fe15da27aafe9": "Speaking of, why am I the only one who has to recite these cheesy-as-all-hell lines?", "Comic_610b21a6274543b4bafd691c029a4f2a": "You see now, Zhu Yuan, it's good to be vigilant as a Public Security Officer, but the election is just around the corner.", "Comic_6136442073ef404698f5bf0aba198bea": "Whoa, more enemies behind, too!", "Comic_61442da8ae224ba4b3efe4c7dd60d2a3": "Mr. Anton from Belo—something Industries!", "Comic_61503a367e5e48cfb02afb9d293d6fca": "How clever! The train itself has some resistance to corruption, so as long as we get them out of the Hollow quickly, they won't get affected! Meow!", "Comic_6194775126bf4568a782e917cf7b44ed": "We've got trouble! Things just went down big time on the airship!", "Comic_61a46dd08a5c4283ac09c4ce33ef9a15": "Nicole...!", "Comic_61b8d3efb7c64cc4b640df61f498f556": "I... Ughhh... Destroy... Ughhh!", "Comic_61e5d1b0e9144c09a799d26ade07f434": "Go, Proxy!", "Comic_62215a3be5cf46f792ec68b4a0e2bdeb": "Heh?", "Comic_626d28eaa2bc43b8af0548353450f51d": "{M#Little soon to be celebrating, Nicole. We still have a serious issue to solve...}{F#I hate to spoil your fun... But it's a little soon to be celebrating! Nicole, could you calm down and listen...}", "Comic_62ec70500bea44d4bbe3db4cf09b4dd5": "Yes, but uh... some of its parts might have been corrupted. We'll hand over a detailed repair report later, haha...", "Comic_62f879d4f0ff46dfa2e9d11f8818d6ed": "{M#But... this road is too close to a Hollow, and there are so many other Hollows around...}{F#But... this road is too close to a Hollow, and there are so many other Hollows around...}", "Comic_630fb6e7046b45e1b06c20408276d22a": "Ms. Sarah, reports show a successful blast.", "Comic_637b0b75ba4c4e8684ed052a5a95ba14": "Are they in some kind of trouble on the outside?", "Comic_637ef2f8e9af42fa90b5707e31487166": "I don't give a *! Listen here, you Red Fang *s!", "Comic_63ad57823200493892af6991c3c7c9a9": "Huh? So it was just an Ethereal...?", "Comic_63d01abda1c74488b7f021ef0dd8c4cc": "I was going to ask what you're doing, sneaking around alone. Didn't you hear the announcement, requesting everyone to the station to make a statement?", "Comic_63d49d79089241769ef243df7e6a3fbd": "Stage complete.", "Comic_640c337d4bf14216bb1c005968fce79b": "I hear the calling from my mentor Khors! I can't fail him!", "Comic_64101fe1bbfb40c6b84dce84c2fda030": "As things stand, Billy's proposal is quite feasible.", "Comic_642e9dc836fc483096a74189c05f410b": "What do you think, Manager? The Outer Ring's scenery is pretty nice, right? It's also super fun to drive here!", "Comic_6430a24e52c644288f0df3ac6bce1f75": "Ow ow ow... I almost got a concussion. I didn't expect to get out of the Hollow like this...", "Comic_6438abaf276b48f88caffa750d4edc8a": "I'm sure the judge wouldn't entertain such baseless fantasies, Mr. Perlman.", "Comic_64ac5fda0f6b4819bccf42aa1737735b": "I want to file a complaint!", "Comic_64ba82706ea641a88226730ddf9ededf": "There's so many people at Lumina Square today...", "Comic_64dee5dcd2c64b61b2da39b9be8fc7d2": "—?", "Comic_652cd57497eb48c5b52304ab9d757990": "There's a window! Boss, we can get out this way!", "Comic_654af31ce10d4122b6c1c3ab71e0e2df": "Well, Belobog Industries is a respected competitor we can learn from. I'm sure they'll do better next time.", "Comic_6557eecfe5bb4170a427a2a17fb1f17c": "You want me to pretend like nothing happened?", "Comic_659e24df6a7745f19c6ccd2ada54d52b": "...", "Comic_65daa2a4ad37486383e5a5559dc1951a": "The slick colors, the handsome lines... yes, that's the prototype!", "Comic_661921ba951d4e76a6e2fd7c42c5ce76": "...Good work, Jane. When the time's right, we'll see if there's a spot for you as a trusted bodyguard.", "Comic_6669ee740d62445fad78011016f251c2": "How long it's been since I heard his name.", "Comic_66c24bcdb7a6418aab210700ccd0c921": "...*cough* I'm a father... How could I let something that threatens... my daughter's life... go free...", "Comic_66f43b28830d4c5aa29f45d90289bd59": "But with that...", "Comic_6736711c559a4a3ab26be51b382198ea": "Ok, Boss... It's your call to make. Whatever you decide, we'll follow your orders.", "Comic_676df07c1bbb4f0a951c5a3369f7211c": "When you call out that name, it'll accomplish whatever you need it to!", "Comic_678fb1c39c554fe7873bffc08a6ab296": "No way! Absolutely not! If they get out, they'll talk to the press, and Vision and I will be done for!", "Comic_67c33db1d87e44d697c7ba5059d51e1f": "Hey, Tsukishiro!", "Comic_67c5cc8efbb64ca7bef5b4f3fb450f53": "...", "Comic_67dce2c34b814b3fac22b40f6f77bafc": "Ow... My nose...!", "Comic_67f5c9e948394576941a4b294975cb63": "I'm not kidding...", "Comic_67f8e974ab134bb0a8a6e1ad37ad2a7c": "You're not here to ambush me? You... You're not with the Red Fang Gang?", "Comic_67fce82d30c848689c98435610781e0b": "Eh? Nicole, what's wrong?", "Comic_67fe1975ca244b56af898a1ccb130781": "{M#Drive into the Hollow!!!}{F#Drive into the Hollow!!!}", "Comic_6852649b0bd04a8da2f0950e23de4e94": "Timetables, route maps... They even have hardware diagrams of the integrated control system.", "Comic_6951a2f0a1c645daa17f6545c8977182": "Ooops, forgot to introduce myself. I'm Nekomiya Mana, but you can call me Nekomata.", "Comic_698816e101a84d2ca48f60afccfcdfed": "Falcon 4 to Commander. We've arrived at the source of the light and found the Red Fang Gang.", "Comic_698bbcc175fa4f57b17963bec2681f71": "With the power of Ether, I will establish a new order in this leaderless Outer Ring, a kingdom completely under my control!", "Comic_69af39bc446e46e3ac6348b7e1b5d772": "Thirty, forty, or even fifty years ago~", "Comic_69c5d7ac55d647a6878968c8c51f9c26": "Leon? When did you sit down with the kids? Get back to the host table!", "Comic_69ca698506cc4bc3ba602e93320a7e4d": "Because my performance is impeccable, and so I need no extra training. You, on the other hand, have slipped up thrice already.", "Comic_69e23daea0084336a060a0b8004131c4": "It's too late, Ether Crystals are forming all over his body, he's already—", "Comic_6a4c2961dcfb47c887ce6c1992ab92e9": "You finally caught up.", "Comic_6a7627a536d94695a8cce1b49b683600": "Ew... Why do I feel embarrassed watching myself act cute...!", "Comic_6aa3e3e44b0e4eab85d9448aa65d828a": "Our special correspondent tried to contact those involved at Belobog, but was unable to conduct an interview.", "Comic_6aeb21e993994b278b7ad2116c794c4e": "Tch, this mission is such a pain, having to dress like this...", "Comic_6b57f2e3f270418b901a656727f68d6c": "By the rules, we're not supposed to come here without the boss' approval.", "Comic_6b7102ca123c4998924ee00c24f58fae": "Listen up! Leave the chase to me, you'll only slow things down. Everybody just wait for the boss at the transfer station.", "Comic_6ba8cb54ac2a45b6b978d122a078ec07": "{M#But I have to warn you, this is a gamble. I'm not sure what the consequences of forcefully accessing the data might be...}{F#But I don't know exactly what's stored inside. I'm not sure what the consequences of forcefully accessing the data might be...}", "Comic_6bf2d5a03f2e46619b7a0bccbfecbf4b": "Mmph——!", "Comic_6bf4d8253f844f93bc569e1fe1a503fe": "Mr. Lycaon...", "Comic_6c3595462522446c8087cd030be01bbd": "W—Wait? Argh!", "Comic_6c5b7bae705a4abeaca20458ec671dfe": "Hurting people like this... The special monster we're looking for...", "Comic_6c7565005f0f45bcb796ef0da8674138": "It'll be able to understand your commands and endure all the Hollow's dangers!", "Comic_6cb1180acb16453785e506d30e768594": "You'll be leading this operation. Remember, we cannot afford any failures.", "Comic_6cf1629af1b445fe92c4a735cd4cace3": "Get them! Don't let 'em escape! Avenge the boss!", "Comic_6d1b5944cbb94e8eb70af74df1e22171": "Well then, let's work on a rescue plan.", "Comic_6d64ade43ed74c4a9c7621791bee4a24": "Ahem, no need to, I'm already here.", "Comic_6dcb5880e92342a4801d26841c2087e7": "Let's prepare for combat!", "Comic_6df51cfc474c47b99a7a3447fe737d19": "We'll just say she didn't survive the Ether corruption.", "Comic_6e08f9994a4840758b0745ce9bd815d5": "I'm not sure why, but something feels different about this Bangboo. It looks unusually clever, almost cunning...", "Comic_6e3607c74f4e488b9499fd21baeb6fa6": "It matters not.", "Comic_6e66ccad2be2405498fc2f7db8b0848d": "Y'know what I think? I think she didn't go on to middle school 'cause...", "Comic_6ea1b926be87464697fdf8d160434cce": "You're going to be trapped here... until your brains shut down.", "Comic_6f208f465aaf440a96fbc699bc6554ba": "Absolutely. I don't remember seeing anything with such unique traits in the records.", "Comic_6f220ee0f529403da135d04962e07bed": "...", "Comic_6f57754325de4771b344c2ca315f4260": "Stand down! Do you hear me? Stand down! If I'm harmed, the corporation will hold you all responsible!", "Comic_6f62316af6074935b74b125dccb81d54": "Ugh!", "Comic_6f87fd75d4014589aa758a9ed6848d0d": "Huh? What's this...? Toilet paper?", "Comic_6fb74f3392214471a66e0180ea3878b9": "Eek! Wh—Who's there?!", "Comic_6fbcac4fbb55430698590db997fefac2": "Slow down Anby. What are you gonna do?", "Comic_6fe61026b5d143cf8001f4501d14be16": "Don't be silly, Anby. The Cunning Hares are first-class, I'll have you know!", "Comic_700e601133b4492294f392d55857bb85": "I get it now. That phone call right before he left, it was just so weird!", "Comic_700ecd6cdc8443eba1ef4943808c3f15": "Well, Boss, you know Mors was also thinking of our best interests...", "Comic_70526135b1fe4ae9b3ff07df7f74a092": "Not only did you save the kid, you even stayed — without a single complaint — after hearing of Vision's plan.", "Comic_70560f1bf5354d92b6f6a6896758f852": "Then everyone on the ship passed out, including the pilot! I was saved by my air intake malfunction...", "Comic_70811d1e517b44028d02d1f60abb1c86": "Okay, that's everything... Nicole told me they'd stay in the construction area collecting victims' signatures and monitoring Vision's movements.", "Comic_708654ccc3ed44ca81e8912b230c58a6": "Oh no, there's nowhere to go!", "Comic_7096ae40aed84c2485a0a3b94271422f": "{M#Wait, what's going on...}{F#Wait, what's going on...}", "Comic_70ab5215fe914d4a86c7610471569cce": "And now that I know Silver's death wasn't your fault, I have no reason to want revenge.", "Comic_70d23fccd42347fba931cadeeff27feb": "Wait! Is that a flashbang?", "Comic_70e4a758ab81475ba593dc1286f24435": "Welcome back. We're now live as the last Vision Corporation train is about to depart and travel through the Dead End Hollow!", "Comic_70ed10fd81874eb6826114c763541a37": "But I feel like something is about to happen...", "Comic_70f5a5d2ddc24a328f8eb6934f428cbb": "That liar...", "Comic_718a49c2d2b04799b28d34ffe0043a53": "Bring the suspect over. Get my good side when you take the picture. I need it for the headlines tomorrow...", "Comic_71984f2d47d54262bb04d93101233f72": "Weren't you disappointed you couldn't face the Sons of Calydon in a final showdown?", "Comic_724a78f2423f44c9a2d250fabf4f75f4": "Enough! Do you have any idea how dangerous it is to go running around in a Hollow?", "Comic_72713489c26d47609da94f7a03499e65": "Jane... I never thought you'd dare to take out Razor!", "Comic_728f44c1d8c44b089da0ca685bb83ae5": "Meow!", "Comic_72a4667c04f444ce8fad5a721e3958de": "Slippery?", "Comic_72cca1957e3642fcac9a380f3751c3fa": "S—Sacrifice? Wise, did he just say \"sacrifice\"?", "Comic_72e495efbf344656aa7e3163ac7bbebd": "Okay, okay, I won't move. Take it easy, you two. Breathe in, breathe out~", "Comic_73927943713d4b6c914ae267868047b9": "Long live the Lions!", "Comic_73f5ccf7b4aa4894a54009e7c8b09456": "It's snack time! We've got pineapple buns today!", "Comic_74017645fed14d13aa33de2c53c8f547": "Er... actually, \"cubs\" isn't completely accurate... I certainly didn't think of Razor as a father figure...", "Comic_74061471c0fd418b823d8f80320279de": "Ah? Wait a sec!", "Comic_744dc1099ead4ee2bcc3a76f550fd643": "Come on — Koleda, stop it!", "Comic_749b2b82ffaf405aa6d2117d3d1479e0": "Public Security will likely take Perlman back and then reopen the trial.", "Comic_74a42ebde1cd4bf19f446c9fe18ba853": "What do you think?", "Comic_74ac7d93bd9d4839bbd9fa4dd2351e7b": "We were ambushed by PubSec... They were fast and precise. It all happened suddenly, things got messy real quick.", "Comic_74bb0e5c244842a48dc707a71b9dbc3a": "Lord Lucius, I did what you asked... Please, spare me... Please spare me...", "Comic_74d017b4265c4e638c683907ba1d5975": "Alright, folks, take your positions...", "Comic_74f2fd4259e048bfb0d30c971c6b35f3": "Dad, it's so late, where are you going?", "Comic_750d8450de10441191d76f69d55da95c": "Dad... You idiot...", "Comic_75536a90bdf147208e663ae15bdfaf07": "What are you talking about! No, the hostages... the hostages all gone!", "Comic_756576d6154c4eda815733ef53d400de": "Nekomata knew one of them, right? And besides, the Ballet Twins belongs to their master, so the Proxy shouldn't be in any danger!", "Comic_759f21dd7e424772bd21fc02410253b3": "Hey, now isn't the time to be laughing!", "Comic_75b94a51db514334bb7024f178bd4e54": "I don't care what it takes, just stop this thing at once—", "Comic_75dc5b6ef6144ebc8d644ed26b98e7b8": "Every building can only give one hug in its lifetime. He gave his to you, and he even drove off the Ethereals.", "Comic_75eb88d9751e4c4ab430d975f3d47f3f": "I deeply regret the loss of any \"non-existent residents\" in the blast zone—", "Comic_7607edb5affd4bd5a5a63db3f045b33d": "Th—Thanks! Punishing evil and upholding justice is... the mission of the Cunning Hares! Ha, ahahaha...", "Comic_7619786e350945bda7bbce80ea96133d": "Good question! Eyes wide open and take a gander at this, folks~", "Comic_7630c51fe29d48ca80571807d39d830d": "My new name is, Man of Iron, Brave One, Sparkling Engine, Hans.", "Comic_763be4376199407e945c9c1ac7cac6b6": "What a gentle building. You have good taste.", "Comic_767eec1068e149ac851cda22904d6748": "What is it?", "Comic_7682657f73684dd8b1c8c7d69eb1d0a4": "{M#Don't worry, you're safe. We're friends of Nicole. We're here to save you!}{F#Don't worry, you're safe. We're friends of Nicole. We're here to save you!}", "Comic_76c2b54076c54a4a96aa52c4e534e361": "Huh? M—My share? What share?", "Comic_76e11ea706cd407a87be08f1a8245695": "Oh dear, leaving so soon, dear guests?", "Comic_774c645ef43a4f168c6ebf7dd90be2ff": "Despite the cost, Vision has ordered a large quantity of high purity industrial Ether explosives for this operation.", "Comic_77be06d8de83470488e06efaaa0d9205": "On second thought, this area is about to be demolished, so the residents should've been evacuated. How did a kid get in?", "Comic_77e7178a36614232b290734bdd88f888": "Reporting! All suspects have surrendered. No casualties among the residents!", "Comic_7839cbae24504d1393de969a4ef9b937": "On the TV screen, the Cunning Hares' game of lost and found continues...", "Comic_7873d8d45abb4d469c0937a16507b0a2": "Hmm...?", "Comic_787cbea04aa54458b171b40000a972e2": "So much money! Enough to drink Nitro-Fuel like water for the next thirty years!", "Comic_78e26ab70faf4af69c6d3ad217798d52": "No, never.", "Comic_79307090fe3841fdae4f16bfadb460b4": "The target of our operation is the Mountain Lions, a militant group that believes in brutality and is known for its involvement in violent crimes.", "Comic_79384ba61e5342d28963f2858d6af9a2": "...Show us the money first!", "Comic_79648c6b1cac43ababe1b0722cd0bd2e": "Of course not! That's just how cat people talk! ...Meow!", "Comic_797b9a6f864d4de6bdb876973ab5b8a7": "Warning! The planned route has been disconnected.", "Comic_799cc1d1f990458ba8cde64c7456a7fd": "What's wrong, Deputy Chief?", "Comic_79b9c50d29da4355a81281d8323efec9": "The Motor League's stability ensures the safety of the oil wells. If there's infighting someone's going to get taken advantage of!", "Comic_7a17bf8464934df49c8c6813736c5d6e": "Ugh—!", "Comic_7a2978d5dffc4022ac644a1f0488e6ab": "Woah, barely missed me!", "Comic_7a34f99cb5984665ae1564d4b484563a": "And here I thought I'd get to see some explosive carnage.", "Comic_7a3a45fff2d942308ec3648b828a000e": "What's so great about Null_Face? Are they really that good?", "Comic_7a4f93f8f89540869521ec7dd7157417": "Er... Jane, I think that's enough.", "Comic_7a65dd4c4e2e436996aae240f10ca6c1": "That's right. I said I would negotiate, so I brought the proper bargaining chips.", "Comic_7aba835aa37040bc90d382a368124c70": "Yeah, after all, my dad didn't even go to jail.", "Comic_7adc7505c0874614a278fcfc54c9c73e": "No. I wasn't laughing at you. I happened to find it... during the fighting.", "Comic_7ade08f4fe78482cb4edbc33199ca67b": "I knew there was something off about you, right from the—", "Comic_7ae609cddcde449da25168e41dc99ae3": "Ah!", "Comic_7b0c341c3fa840f38cf4e3acb4f1692b": "Code name: Operation Hooked...", "Comic_7b4d802d9ce34dab9f15138521786159": "Please, legendary Proxy Phaethon!", "Comic_7bb4a70b3b0a4da99f3975dc1257ae05": "Anything you say can and will be used against you in a court of law.", "Comic_7bc9aa9cf5314561bb378375cb948561": "I knew it! Here you go, take this. My mom always taught me to keep a spare roll on me!", "Comic_7bf5e99697604d3b8a371ebaf1d3b912": "Nagi said we can't let the Chief's data get stolen so quickly! Leave this to me!", "Comic_7bffa88c60004097a3e80c141c79d787": "Hahaha, good question, young man!", "Comic_7cd49b29910b492db2422ccb3c39f939": "You damn brats... Just you wait!", "Comic_7cd77125252e4f169c9a6c076b6ba1c5": "So many messages... and they're all blank?", "Comic_7cd836f8c2de4b0a980a40133d301803": "You mean the muscle relaxants? We have lowered the dosage before stopping it completely, just like you ordered.", "Comic_7d02069949a74b3eafee7dd9b40325c2": "But with all those bullet holes in the cockpit, something terrible must've happened.", "Comic_7d0cda3ce9c84170a37afade4539155f": "And the rest of Section 6!", "Comic_7d28f668fb75477f9aabc48d2d7b4a4b": "I know! It's just a metaphor, get it?!", "Comic_7d2fac01cb8a44ba9688b0d2fda8e454": "The best of any shows~?", "Comic_7d6459cf5ac14286be1dd00c16142019": "I'm going back with you!", "Comic_7d94d4af7a94421a997f181c6e558a6d": "They've brought the media... We've lost control of the area!", "Comic_7e38049b114d42459875e50d602e3339": "These documents never end! I've been feeling exhausted these days. Am I getting too old for this?", "Comic_7e71aaa02397482a937691bcc2345c27": "Ahem!", "Comic_7e7c53ad9a164f269628039ef667b741": "Lucius, do you mean you—", "Comic_7ed6cfc29b8f486783ca4a54ba5f1a0e": "Hmm... Didn't see this coming...", "Comic_7eed00e123964772ae2c3f2bbae109ba": "Of course it is. They had people steal from my territory, so I have to teach them a lesson!", "Comic_7f3423b042024a5fbe419b262772f225": "Yeah. The bathroom's out of toilet paper... right?", "Comic_7f66d0f3a92a4ff8b851b83906fea9ba": "Crystal clear, sir!", "Comic_7f7329086dc2451fb7263330bcd11926": "{M#I promised to get you out, so that's what I'll do.}{F#I promised to get you out, so that's what I'll do!}", "Comic_7ff96fe5ae4e4119bc9f79d8724ce2e9": "Besides, someone's got to look after the transport business...", "Comic_8016b750e665408e94aef18fe4d87ae3": "...Become light.\"", "Comic_801badd4f88e43cdaad65f5612da56f1": "W—What's that? What's going on?", "Comic_8027b7f65b1945c2aa09fd57fc7cbee3": "Alright, all you diesel-loving rascals watchin' on TV, listenin' on the radio, and cheerin' live, gather 'round!", "Comic_804c96e334f948ff9719f5cc8a77c2b9": "Inspector Bringer's car has arrived!", "Comic_805da28d1f994df6a8dc93e91f7c79b2": "Then let me ask you. Winning the bid at such a low cost and killing all those people... Is the construction project really that important to Vision?", "Comic_80958e6cc53943fa8e416fba98f0ddd2": "You said it yourself — an officer needs to be sure they're doing the right thing.", "Comic_80bd1261380743eea7503b34b822edec": "Ah, I get it...so these are \"delusions of grandeur\"...", "Comic_813f9f863922448dbe2db8c193b32738": "There's no need. Have you already uncovered the enemy's secret?", "Comic_81558456363144ceb0eee4a02bc87fae": "Why are you wandering around that monster's territory? If I hadn't led you here, you'd have walked right into it!", "Comic_815f2904c0d1427d9b8211f48cbba2e3": "I shall never compromise in my fight against evil. I shall never back down in my goal to uplift the downtrodden.", "Comic_81897c02e8cc4f70b993f79a926b6ac2": "You should head back. Leave this to me — I've got a Carrot. See you later at the store!", "Comic_81980b5fff9647dc86d39494a1a2d99a": "Pick the biggest gun and rain down JUSTICE!!!", "Comic_81a1029dcdda47ecbb64808cac171001": "D—Director Perlman, Sir, don't worry, I've blown up the only railroad route leading to New Eridu. They can't get out...", "Comic_81be410fdb0647eab9bea29213cccfeb": "I just checked, the prototype. The external memory unit in its logic core is intact.", "Comic_81f7d2eb1f4f4abea22314bc79a57874": "What Mr. Perlman means is, there's no question of improper cost reduction relating to Vision Corporation. We welcome the scrutiny of all citizens.", "Comic_81f9a367e386481b9dfe4c199f791897": "I'm reporting to you live from the helicopter pad atop of Janus Quarter's Security Bureau.", "Comic_821ac4f2f4d947589e2ea6170042b3e4": "There's not enough time to finish watching! We have to come up with a way to stop the explosives! Otherwise, Nicole's going to be blown to bits...", "Comic_823b18f95a5d44b9b90d18b81fa155d7": "I need to get going. I'll leave the seminar to you.", "Comic_8254c2c92cd74f2289f89409663b72c2": "You... Why are you helping me?", "Comic_827c6922db2b4e42b34273801edbe50d": "...I\u00A0told you... Pretend you know nothing... and we'd all be fine!", "Comic_82939556845c47928ab014b0914ac40c": "What? You mean all those \"meows\" you add when you talk are an act?", "Comic_82aa5bc98da9401d89e708c1d2127ab8": "I know I'm... *cough* not gonna make it... so just, tell me — the monster in the monument... what IS it?", "Comic_82b3357a68644bd58920f50b8d2d71bb": "Maybe they ran out of paper?", "Comic_82d0cee62b8d494dbae4c22386bcf76d": "Don't be discouraged. Your sibling liked your appearance. I believe \"tiny and cute\" was how they described you.", "Comic_82f403e737164169ba2bf5760d0d52c6": "No, saving Miss Rain and the airship is more important.", "Comic_8300bd5fa1fb45d19c73f730a10840d6": "Yes, Chief.", "Comic_83e8ea48922d482db3dde6ca412fd05d": "Nicole...", "Comic_83f9856e0d2f4fa5a73777dd8473715a": "If you keep making a scene you'll attract Ethereals!", "Comic_8400ff2e94e24c628e380fe63177f8f3": "The screen flickers into action as the video sent by the mysterious hacker begins to play. Three familiar figures come into view...", "Comic_841a069ee0874d178ab52a06425946ad": "Catch him, then recover the strongbox.", "Comic_84cb32fec5ae4ed88f5ab4655548c24e": "Of course not!", "Comic_8505907ce6324795b3acd7db3a16590f": "It does sound superior!", "Comic_853715ea13d74d03abeca882abba3f4d": "No, it's not that... Look in front of you.", "Comic_85399bb44def484f8b5cf5876cc3eda3": "Uh... Oh!!! You're like, a real expert!", "Comic_855cd761312f4068800591aa9b815637": "...", "Comic_8561751b0edd4e2ea225b46806716db5": "{M#Phaethon is ready to help whenever you need it, Koleda.}{F#Phaethon is ready to help whenever you need it, Koleda.}", "Comic_85639cfe64ed413ca157d2a44366b602": "Not just Public Security, Belobog Industries is here too!", "Comic_85671f3822e74fc8ba34958b9cc7aee4": "Not to mention the fact, your technical advisor and personal secretary, Sarah, never existed in the first place.", "Comic_856980017d354836bfa14f36a3691bf1": "What? You've found the Red Fang *ers?", "Comic_857e65f624ba4db5aab9d91473d146e5": "Sorry, but it's your own fault for knowing too much.", "Comic_85a7d67d6b834cbbbb5bf131433f27e1": "If it weren't for Mors stealing the intelligence, I wouldn't have had to go through all this trouble.", "Comic_85ff4587dc3d4fe1add154286e9d474d": "She's right! My body... it's like it's being controlled by something else!", "Comic_8627ffb77abc4576a21b3ad89cdf6d6b": "Oh my, oh my...", "Comic_862de6edd67846e79217d2cc378c1bcb": "These are dangerous dudes... Uh... I mean criminals. Particularly their leader, Miguel Silver. Everyone should remain vigilant!", "Comic_86388c81b2a94f95bb602637832f9a63": "Despite being so corrupted, you still have this much strength!", "Comic_863d959008ab4910a11619675f6656e1": "I want to go with you!", "Comic_865da247ec4d43198798adb829832945": "How dare you give me another scar!", "Comic_86fa4c7c47864c55a3f0f12fb0f8f7df": "Strange. Ever since we entered the Hollow, it's like the Proxy hasn't been leading us.", "Comic_8714f5312d5a46e88c01305f26cabf15": "Ahh! Th—There's... no such thing as g—g—ghosts! And don't do movie promos at a time like this!", "Comic_87191481a362402ebe45fec1637d1d06": "Soukaku! Dog...wanna be my, your! No no, that came out all wrong...", "Comic_871f768f9dc74af8a05f9d29c34b199e": "Damn, I knew it wouldn't be that easy. This window is—", "Comic_87a52e8ba3514e268433fe71db39cf32": "Grace! Now's our chance!", "Comic_87c32cf7902a4d88a9b6a3ee506b3531": "I'm s—sorry!", "Comic_87c685006ab4489e9e6058653408364f": "Really... Then they shouldn't be so slow.", "Comic_87d1d49800bc4e7895815c414447b0f6": "That impact just now... It cut through the load-bearing wall...", "Comic_87d565ad306c4fdf808740a9ccfc318a": "...And the medication?", "Comic_87f5908829694f099df8bd2a9185f45c": "The Red Fang Gang used to have ideals. They all wanted to protect their home.", "Comic_880039a7693d4a31a80d0d04725bd48f": "What's going on? Why is he... mentioning that name...", "Comic_882f37c1f30d4538b570891a76e983f9": "Looks like... I underestimated... *cough*", "Comic_8857b3f4014e48359f1f5b3179aeead5": "What is it, President?", "Comic_8875d9737042431f841193e1992b143f": "{M#As long as the residents get to the station platform in advance, we can have everyone out of the blast zone in minutes.}{F#As long as the residents get to the station platform in advance, we can have everyone out of the blast zone in minutes.}", "Comic_88a12eb7c035490381f0c0030442b3c7": "W—What do you mean?", "Comic_88b7fbddeb8441e7aef7f20da9217b2f": "What? You think you're the big boss man now that Razor isn't around any more?", "Comic_88cbc89c7f20421a8fb4b48456ee087c": "Right, right, there's something else I need to tell you all.", "Comic_88cd0ba8d29a4f5a936bc1e3a0a6039b": "Let me take a closer look at it.", "Comic_88d21691eb4842b7916d094362968697": "Took the words right out of my mouth, Koleda...", "Comic_89326e16220143f7a3f357b31e4e937b": "Dead End Hollow, in a tunnel—", "Comic_896fd27ce6ad46ef858981373e8ed766": "You want to talk about safety? Vision is a corrupt company that wanted to hurt civilians to cut costs!", "Comic_898d0a0b94a143f59d3397ec0b5df9cb": "I even printed off some flyers about us to pass around to potential clients out in the gallery!", "Comic_8999439f4c35442c910df40b9de6b88c": "*sigh* If possible, I'd like to solve this peacefully...", "Comic_89cf2d5925e3404e91aed2445318df07": "The rules are made to be followed. So why did you break them?", "Comic_89df870d8ab145cf8902d186bd0f9d19": "I'm the Enlightened Sinner. I cometh to stabilize the seal and guard this place on my mentor's charge. Thou shalt leave at once!", "Comic_8a980fd31f594b59aefd5135e28568f6": "Speculation: Their video rental is about to expire, or they are plotting against the store.", "Comic_8ad135eeb9864eae9218acdb450195b4": "Ack—!", "Comic_8afdefb8bd414fbcabd561e4605a7476": "No matter how disappointed I was in the Red Fang Gang... Silver took me in. The Red Fang Gang was the closest I ever had to a family.", "Comic_8b0d97ef867f4fcb93646b43102f2ec3": "Harumasamasa! My heart has something to say!", "Comic_8b4ced753f5f4904845de9c2dacb7a5f": "Aha! I knew a guy like Khors would never do something like running away with company funds!", "Comic_8b5591e86352490d83853c581192ebcb": "Right... Then? it's crunch time.", "Comic_8b5c75d4dd8640609bc387e8d191ecfa": "It's \"loyalty to justice.\"", "Comic_8bd518a8452745a9b79e619bc820df37": "Well, that'll take a whole lot of money.", "Comic_8be2b528630d418aba35184006ab8605": "Definitive proof.", "Comic_8be58e4ef3254945a0157d9fb659119f": "*heavy breaths*", "Comic_8c301220db8a4671b790c6ea0ba94bb3": "Won't be long now until we plunge straight in!", "Comic_8c546386952d42678da438dd998e9a46": "Protect the Proxy!", "Comic_8c72bf24a9e84694b60753daceff9b0c": "What? All those explosives didn't take them out?", "Comic_8cc9a74eb86b472aab303b2c64f24b4e": "The bandit leader, Nekomiya Mana, captured by the Vision Corporation. How's that? Sound good to you?", "Comic_8d4e2223a1094f52bd145d856426b9d7": "That's right, I lied to you. I'm not the Red Fang Gang's enemy, but one of the orphans who used to live near Canvas Street that they adopted.", "Comic_8d51af327f5646c1919ec8fcf9c1e41e": "Don't you remember? Public Security's policy? If you report a Proxy, they may expunge your record...", "Comic_8d9242614cfc4ad687c974ce725f3c9c": "...Euggghhh — I can't take it anymore!", "Comic_8dc251a72c18414296da8041a459e566": "Of course... It's the Investigators.", "Comic_8df03a9b9ddb4d4da6f93f4232b4abe0": "Really? Is that it?", "Comic_8e45b243df0841c6b59d36fc244d0ba4": "Wha—?!", "Comic_8eef26b14afe409bbb6d8557d4c153d5": "Yep, looks like Ether corruption. This mutation is so intense, I don't think this guy has any Ether aptitude at all.", "Comic_8f08728b162c418da050748a6a88965f": "Wahh!", "Comic_8f68c7ab03aa45d0a408384f651b7bf6": "Yeah! A hit!", "Comic_8f9ff9dc199e428daea88200573f0358": "You have the right to remain silent. ", "Comic_8fb316202d9a41b8b8de9f45eaf78584": "Ha! Still actin' smug even though it's the end now, huh? You'll regret hurting the boss—", "Comic_8ff0ce4697df485a8c43ba98fba3abc4": "...", "Comic_901e236558514d93b82175865bc698d9": "Wahhh—!", "Comic_9048f7590da547f183b8b9f8cd4480fe": "You are correct, officer Seth.", "Comic_909a1545686749d0a82b0bd1958abd4f": "Earlier today, you all ended up deep in the Hollow after the Bangboo with your carrot malfunctioned.", "Comic_9117516478ff4d89910c558da628499a": "Nicole, what's going on? Who's that message from just now?", "Comic_911e1aa9901d4883b7b2748799724e24": "Don't let that sewer rat toy with you anymore. We've got them surrounded! Get 'em!", "Comic_91443d7c9eb449dda4002e6c4bb146b8": "What are you talking about, Belle? We're law-abiding citizens.", "Comic_915de08169744659bc8d66a256395d7f": "Sarah! You've got some nerve to show your face after the trouble you caused!", "Comic_91649b40edcb468790bb242e152c3f2f": "I'm the one who tried to get you killed, right?", "Comic_916d26019e68492383684b42a74dc94d": "We're planning to send a small, elite squad for a surgical strike against their core forces, with the goal of crippling the Mountain Lion Gang.", "Comic_9175533d145e428cb2f83717e02dfcbd": "And those same people mentioned the word \"Sacrifice.\"", "Comic_9180ec87828b493587e776f044681c14": "She's even taller than my neighbor, and my neighbor's already eleven!", "Comic_91989f2082564600ad95a3c6b19ee05f": "Ben, Anton, you guys go take a look around the monument. I'll take Grace and the Proxy to take a look at the cockpit!", "Comic_91cfd8f145b34054b781a0ee81e40a80": "Safe mode activated.", "Comic_91d2bfae288243cf811c6d68989bf192": "Right. In saving all the residents, we'll inevitably come to blows with the Vision Corporation.", "Comic_91e6781c76ff4d3f859e582bbcd93d61": "What about me?", "Comic_92ba2dcb3a184ec78e04a29b271dcbfb": "Not the Ethereals. There's a Hollow Investigation Squad, up ahead.", "Comic_92c3d3b136094e47b8db2e62332d3f46": "\"Worshipping an undeserving deity is sycophancy; failure to act when action is needed shows a lack of courage...\"", "Comic_92fd0776a477481ea490aef28cd8be57": "It's just a customer, I'll go get the door.", "Comic_930bb881b8b14a0d99cf7a3f2e8a4d00": "Huff... huff...", "Comic_933af69933734864828b2ac193de250a": "Really, I'm not lying! Nicole and everyone else in the blast zone are in grave danger!", "Comic_936d840ca734405db0d98869216c3f1e": "That is absolutely untrue!", "Comic_939f964c404e42bf8218b41748def94d": "These two idiots got taken out.", "Comic_93b1b077c315439b8bec991b78ce5971": "{M#We owe you big time, Lycaon.}{F#We owe you big time, Lycaon.}", "Comic_93dcd69a906545afb57e4a7352acbf37": "That's exactly what you said a second ago...", "Comic_94184184f92f4922afc887ba2730a013": "Should we pursue, Sir Lycaon?", "Comic_941880e8696245f7ae2ca2ad9cc0e290": "Unlimited mackerel? Then I'll have to think about it!", "Comic_94842929e52a4ad9bdc62e8c08635b95": "Loading audio. Please wait...", "Comic_9515cb3ee6664c73a8195a37187282c5": "Hey!", "Comic_954bcb3b44b344c08ebdb02a220984f8": "Ethereals!", "Comic_95593de0aa294f2f974f19c4374bc651": "Hehe. Is suddenly getting all sad and emotional a grown-up thing, too?", "Comic_9563ca45120444439ae3f60b7ea7e8ed": "All you talk about is the boss and follow him around like a little lap dog.", "Comic_958bb608de134f4e8e99215ebb1e78fe": "Alright, any other challengers?", "Comic_95e9e121e9ff43bb9dbbf84f467e51db": "We were very careful to avoid any Ethereals, and finally managed to transport most of the explosives to the demolition zone!", "Comic_95f6157f70e44edc83915d6efcd14a31": "I feel like I've seen this face before...", "Comic_963cf28a029a4ffaa217580162d27e1f": "Yeah, the amount is the same as what disappeared from the company's accounts, and it matches the time of Khors' disappearance.", "Comic_969de26cd9ec43f4a35541212985d80d": "...!", "Comic_96ba9d43bcd2440cbfff6e7a73b8336d": "...Ughhh— Destroy... Can't... take... Ughhh!", "Comic_97764c9ac03a43438685f35a73858e11": "{M#Yes...}{F#Yeah, I do!}", "Comic_97cf7395b4304fcdba99e8c4c583ba0a": "N—Nothing.", "Comic_97ea978a12f9406a837f0e979450b05b": "Maybe I should be asking YOU that question.", "Comic_97ec1d57269d4c74913cec162d542973": "Keep your eyes closed, kiddo!", "Comic_980c4ba9cda64775acb17f99dca2e1f4": "{M#But with how much time has passed, it's impossible to tell if anyone was shot.}{F#But with how much time has passed, it's impossible to tell if anyone was shot.}", "Comic_9876e8db8bee4e3585b8868bddf2c29e": "In the Cretan Hollow, at the old metro junction station...", "Comic_98b314935ffd41ee97546909ad54a12e": "Damn it!", "Comic_98d2affca8eb40a093c3a7178e0c21c6": "If you don't get in contact soon, you can forget about me paying my bill!", "Comic_98e249f1b41e4fbbb11fe98399fb8f0b": "Whoa...!", "Comic_98e4e386fb1d403bbc311d09df626b39": "Huh?", "Comic_98ecee4b011c45da8a4c5b2a58189fdd": "I'm a real bro, and these mundane tasks you've been handing me don't appeal to me whatsoever!", "Comic_98f58b7def434c4d8a197eb90bbf5da3": "How 'bout it? ", "Comic_998366a6e7c54eb6b1510b7a550fa587": "{M#Wow, I'm surprised you'd even know about this sort of thing. What kind of work do you usually do?}{F#Wow, I'm surprised you'd know about this sort of thing. What kind of work do you usually do?}", "Comic_998cf11bf75d4d17ae680eb3a7c98fab": "—?!", "Comic_99a2018135f541d88a8978740a56ff0a": "...Here, halfsies, i—if you want it...", "Comic_9a0ac480a19f4d4b89111273e12afa98": "If I get taken back to Public Security, I\u00A0doubt I'll even make it through the night...", "Comic_9aefd28b43ff4f5ab1eddc788c5eb087": "...", "Comic_9af171b8a7284af8beec6dd0b9aa1064": "I want to be someone who protects people!", "Comic_9b9c41f3f74a435aa22e06c463823e22": "Uh-oh, the fighting attracted some Ethereals.", "Comic_9bd7703b01dc42928a28fa61f598374b": "So I have a very important task for you...", "Comic_9bf2c530c76b4bd69a138cac6cf48423": "Yeah, boss! We even snagged an officer as a bonus, look!", "Comic_9bfeedb0895248358e7b23176113e41d": "Hm?", "Comic_9c661de74c48411db9fbf4bdfc65e917": "Inspector, the crime scene is just up ahead!", "Comic_9c760088c9a94b6783062d1ce018b6d6": "Besides, we have a relationship with Phaethon. Those guys — they're completely new — nothing to worry about.", "Comic_9c89bf8166254d319312bc02d23a7b56": "...", "Comic_9c8ec9784fba46feb19ef5bfb39c4e05": "You monster...", "Comic_9c9a6e66e2354d5597d62914d7fcbc63": "Caesar! Big Daddy!", "Comic_9cca4f1588394b4b9d5dc02c4dcdf012": "You... You plan to use the train to transport the residents?", "Comic_9ce79c4d0e54497b9f4e9a3b477c7ebb": "Boss, we're saved! They're from the Investigative Association. They have a Carrot!", "Comic_9cff0eb20da9495e9c4b4e758e5cb3cb": "But why is it in that bizarre position?", "Comic_9d30e782e0fe4edebeb6542bd95c2657": "{M#Billy, turn right!}{F#Billy, turn right!}", "Comic_9d4134284531495c811c873ac4faef6a": "Days earlier, not long after the Airship Hijacking Incident, somewhere in the Outer Ring's Old Oil Field district...", "Comic_9d6c2e1f8e1e492aac4d0419affc15bb": "You can make fun of me all you want after you help me deal with this crisis.", "Comic_9d9cdaf4923a42f6aca54160e9c0c8b0": "Thanks to this, Belobog is able to effectively use the old metro infrastructure in the Hollow without explosives or demolition.", "Comic_9daaa853b52c47a1a4a0793f4edbad4f": "Hmph, they took the hostage back, but they can't save the airship now.", "Comic_9de047c42fc64f3e8d1d0578790439ae": "Alright, cut it out.", "Comic_9df78b208f3347339f51439863e577bc": "Boss?", "Comic_9e2d6ff153884c259cfd7c54f1030599": "Look at this!", "Comic_9e3a61054552463e980960b61c078089": "{M#What was that?}{F#What was that?}", "Comic_9eb1535e21444db88c0bb981ef15f12d": "She couldn't have gone far! Go after her!", "Comic_9eebf16489a54620b33c70d228fb889b": "!", "Comic_9fbbcab299c64b6c9cea7afa175f27c2": "Heh, you're quite confident, little girl. Do your best, and try not to bore me.", "Comic_9fe931d02882435ab9a3417729099cb6": "Compared to us, seems like pineapple buns are more important to Koleda~", "Comic_a006857f004f4b158e31c65c15022ef6": "Okay buddy, wait a sec! Time out!", "Comic_a027e7b16d19409ea932d3cc1b765803": "Ah! They're coming out! They're coming out!", "Comic_a032f1353d78473cbb5bf4f206ee99fd": "Overlord! The finals have been a long time coming. This showdown is gonna be a blast!", "Comic_a059d36f2e204727a9c94723d808aeac": "In any case, I want far more than just this.", "Comic_a079426ba09343c8aacdb397129c3121": "Sh—She's like a different person!", "Comic_a082104e7a054e07b4518c32b84f3347": "Nagi...", "Comic_a095aa48d6b745aca71f1966629d6a47": "Easy! Leave it to me!", "Comic_a09bc3fd169f42c79fb9fe8381a337b9": "Vision has the blood of innocent civilians on its hands!", "Comic_a0b5587ebcae4f89915221ff7a705c20": "You said you didn't wanna go to the Starlight Knight restaurant, so Billy won't pay for us. And Nicole says she wants a decent meal, so we'll have to split the bill.", "Comic_a0bbb6e7e4e247d1a4c0cc53c492d4ad": "Will, as is typical, travel to New Eridu Supreme Court a day early to await trial in the special court-of-law airship.", "Comic_a0cf024ac2a440dbaace55b8dca64cd6": "...Daddy...", "Comic_a0df2d4825124827a94fb692a352c75c": "Attorneys! Always running so slowly!", "Comic_a0ed563ffbc64565855f4a5bfe56f299": "What's going on here?!", "Comic_a0f4b46ae94c45a2b88ca76e62b72629": "{M#That machinery...}{F#That machinery...}", "Comic_a1018de73e954fd3ab24e5fdca0d376c": "...", "Comic_a11ebb2f9c5445679d7e6b15448d5891": "The Cunning Hares' entire savings are in this briefcase. I'll give you half if you pretend you didn't see me today. How 'bout it?", "Comic_a1411ef9407f451bb17bc71351aa7239": "Take care guys!", "Comic_a1af314dfc3c4e2280149a2c28eb1a10": "Hehehe, I just remembered...", "Comic_a1bf6494a3664aa9972d74b8a1f0640b": "Hey, where's my suit for court? Did the suitcase come?", "Comic_a280afa7700b46cd93b34d53922b757d": "I, Tsukishiro Yanagi...", "Comic_a2b2bb491d2149a1a3348d2171a0a511": "Right. I feel better now. Let's get going.", "Comic_a3083de6bf684efc95d6771d1f84c4b3": "I told you not to use that cheap black market junk!", "Comic_a3204d83244b42b797a688b6f7ea4929": "Don't tell me you see him as a father figure?!", "Comic_a35c6ec8454e4ba88e5051f4a0fc97f5": "Don't worry, it was a strong anesthetic, but they'll wake up in an hour or two.", "Comic_a36b377347cc4ea4a4da05ecd9e43744": "The Cunning Hares and the residents are trapped at the Canvas Street station, which is several kilometers away from the surveillance point where Perlman's located.", "Comic_a3a2489cbe334799a1f70e8013e407b3": "...", "Comic_a3fd4d78bcbe4a2ca828d94c09e77481": "Haha—!", "Comic_a436be5453564b71b5750353a3b537cc": "Currently, only our dedicated frequency band is available for communication.", "Comic_a473f59f40f74486a59f80aef0db6bdf": "What if I told you I have proof of your involvement in the Vision case, along with that of the person behind you...", "Comic_a47c283dc0bc4ffcb030a937c64720af": "On my order. Open fire—", "Comic_a520c827510a4835ad04d0800b880078": "Yes, the commission is completed. {M#Mr.}{F#Miss} Proxy came to collect their Bangboo.", "Comic_a55438cb5d0a4f51a2bffdda5153c7d0": "We don't owe anybody any money these days... Except for Phaethon... And those other five loan sharks!", "Comic_a5597533635d441d82d3e3f03ca7980d": "And who knows whether Belobog's machinery can actually work in the Hollow, roar~", "Comic_a577fc88494944c2980872f97a9c25f6": "Yeah! You guys are right!", "Comic_a662ef99266c4df1a32f8453a6cbc349": "Over here!", "Comic_a6ae343815644bc0901709d1a2820e1f": "Left four, right seven. It'll open when you hear the click.", "Comic_a6ea1c56907241c69e8d9f1a8e4903ea": "What? Chief! Are you okay?", "Comic_a71f3d785ffc4617b700ea9daffb403d": "We were sure to pump that one from PubSec full of water! And he ate the gross salty fish flavored hardtack, too!", "Comic_a78568e3876b4a588041c20b20bd4151": "The strongbox is right at his feet.", "Comic_a791ec9da4194cf38f46a5cbc14c4fca": "Hey! Caesar, there's a live one over here.", "Comic_a7a587e1ee684dd5af6434d51f2c3d44": "That's right. All the mackerel you can get your paws on!", "Comic_a7af6e154dab46e0a92923d75d21c399": "Take a look at this map.", "Comic_a7c05380b1b54f4289a64e61d5693d08": "You gotta become an even greater adult than I am, got it?", "Comic_a7f4125b1c44426fa25313e341b1603a": "As soon as we find them we should just *ing * them all! And then * them again!", "Comic_a8083eec522a4e338b2cc5c18f4fa830": "Please continue, Captain Zhu Yuan.", "Comic_a85c457102ea49aa97ff3e18597fd422": "That's you with... Wait, that's Silver, from the Red Fang Gang?", "Comic_a87a4be6e5b14cd89dbe8cf144e825a6": "Haha, all that trouble to get here... but we're no closer to getting out. I didn't expect this would be the end.", "Comic_a87c718504194b528aad87ce044061ea": "From the looks of it, we're already deep within the Dead End Hollow.", "Comic_a8a562817c24400f99e149f959691e72": "Unfortunately, Mr. Perlman is not as useful to us as you might think.", "Comic_a8b39c68cda64e11807b9729603a23d7": "Heheh... Tall... I'm tall heheh...", "Comic_a8eab728dfee46aaaf777901496949a4": "{M#Phew!}{F#Phew!}", "Comic_a8fd3d064939481eacf50199c6e6aa3d": "Huh? Wait, that can't be right...", "Comic_a92a2db063b24ccfbbde866cb245d434": "A young man performed the miracle of diving into the flames and returning a hero!", "Comic_a984c4c019f245929bbabf04ed653b58": "Proposal. We can intercept the train within the Hollow.", "Comic_a98faa2e5b724ba0aa3cc357bf5aaa09": "Ahem... I\u00A0mean, you did the right thing. Still, let our forensics team handle the evidence collection.", "Comic_aa05d28868b346f98bc76b0b29778b13": "Give up, Friday. This is the end for you.", "Comic_aa296384bf2d4db9a6af1313340473d8": "Hey, ya see that big guy over there?", "Comic_aa72b3b8cb074a4c831b142844537eed": "What... What happened here?", "Comic_aad4164ea381408786da472133a5d42d": "...Cool? I don't see it.", "Comic_aba80dc5a7bc4f52b96eb75ab5ef7e9b": "Wanting to win isn't a bad thing, but since I'm the reigning Overlord, we have to act with integrity.", "Comic_abbd2a02609044b085e0d1015020a728": "It came from above. I'm afraid this won't be easy.", "Comic_abc752d8daa048b1b2da8d29421e8334": "It's in a hare's nature to avoid getting caught~ Don't hold it against me.", "Comic_ac1bbcca02214e27bcd062975a709969": "I need a Proxy's help! Now!", "Comic_ac3863b7983d48628654ff96919030a7": "{M#There's a stack of notes on the center console...}{F#Hm? There's a stack of notes on the center console...}", "Comic_ac6524f62dfa43f8852617db4016f567": "Hur!", "Comic_ac963882caf2453da3db729c5e9bf5ac": "Really... Can you guys not say stuff like that...", "Comic_acbb3afbc22c476ab8a0dcf3ba69eb91": "Street kid rule no. 1: Never trust a stranger~", "Comic_ad10e0d57c0f4368b8663cef75f2e646": "I have evidence of their crimes...", "Comic_ad2ab613e3f64eee9f81fa5540a5490d": "Hit the fan? Hmph, young lady, you've no idea how horrible this city can get.", "Comic_adb897dd745c45df808ead9fb51bda6e": "This is what daddy told you about, Belobog's first independently developed smart construction machine!", "Comic_adcdf9395eec42378465fa5a56c9e75b": "I don't belong anywhere anymore, so it would seem fitting.", "Comic_ade738b0dcf045a5b3da4931958649a7": "Anyone else?", "Comic_ae0659dde0b641cc94b49ffdf574f32b": "It's flying straight toward the Hollow where the Ballet Twins are!", "Comic_ae3109b58e3740628f5fd9e4e706b955": "Master, the news channel is currently broadcasting information that is most likely closely related to the commission. Please watch it.", "Comic_ae444319bccf476a9c13ae164d3ae689": "But Manager, I noticed something — its scheduled route has been changed!", "Comic_ae90adcb65604f73b909078b0081996e": "I appreciate your imagination, my child, but let's talk about it when we get back.", "Comic_aea00e2199224975971bd40b3aac8c5e": "You're the ones who suggested we meet! Do you have any idea how long I've been waiting?", "Comic_aefa9cb1910345baa148788cb19ef967": "Boss, here's the new route distribution sheet.", "Comic_af926e89c0d74b9eb5a5558b5076c174": "Khors Belobog", "Comic_afee976bf2a841faad8fb1fe58d7abd9": "Oh yeah? And who do you think you are around here?!", "Comic_b02a6315fe2d4b19898e8847bf850792": "You need to be in peak condition.", "Comic_b0659138a3a9489eb2c1a1d731cc1c13": "Hey, listen up! I was there when that explosion took place.", "Comic_b0a222d8ce4b48fb897bb410bfec1569": "Don't think the Hollow can protect you! The Public Security's air force is on the way. You're *ed! Is that right, officer?", "Comic_b0cb89c8576048b4ae3583531b9cdd13": "One of the new faces we should keep a close eye on... is Jane.", "Comic_b0d90c9686c14949b2672646df843a4c": "The Public Security says we're safe!", "Comic_b129b4b61d8340838207d3eb8c5eda16": "...", "Comic_b1883c960328420ebba5601a8e1a1384": "At this moment in the Janus Quarter, on the helipad on top of a Public Security building—", "Comic_b1d749bdb1f741b3b183d65b6e43ebff": "So Perlman was just a puppet... You're the one behind the demolition plan!", "Comic_b20487ee50b04db28bdfc11ade822509": "It must still have records from back then.", "Comic_b20ff051c86b459d99fa6442bdf1cfa0": "Mr. Perlman will also be on the demolition site to oversee things till the very end—", "Comic_b2277d831b18498fb84d0bc44c12596d": "O—Okay!", "Comic_b23c08d1b11c440eb41ddaf6c8c7015d": "Open it two hours after takeoff, do what the instructions say, and someone will help get you out of New Eridu.", "Comic_b254788f1b344b6883071b6c4f75f1ca": "His consciousness is still holding on!", "Comic_b2ae441230454fd49582576686d38cdc": "You're too kind. We're honored to have worked with you, Master Proxy.", "Comic_b2f49ba59da3484ca19f1f9f6f266fa2": "This is it. The memorial square Belobog built back then.", "Comic_b338cf1992324ccd8a9b7c8c0c545b2f": "I never expected to be investigating the same matter as our guide...", "Comic_b4175aa78bd045a69f8d977500cdcc8d": "Look...", "Comic_b419a649e15e49a4996969efca168672": "So, are you all excited?", "Comic_b4350395f0074f35a90b10078efcd0eb": "You're actually a lion?!", "Comic_b47e7737d9a14358b352a7d78ce2d9da": "Well, because...", "Comic_b4ff770b598c4f61aa35ad65a9af8789": "I became an officer because of Inspector Bringer, but not for praise, or his approval...", "Comic_b535b339612e4735ae0947ad1b457eb2": "Well, guess we can't rely on Leon today. In that case, let me welcome our guest!", "Comic_b57dc07f7a67487a9472b05d58f7b03c": "Sorry, Boss.", "Comic_b5f180ea3a7746769bb9ddf8115ab3d5": "But to keep the trapped residents in check, he's transported a number of armed mercenaries pretending to be Public Security by train.", "Comic_b636427b20074d2aaeddbb5ccae0fcf0": "But Perlman hasn't been heard from since he stole the airship. He's probably already run off to the Outer Ring, right?", "Comic_b6930a5df8364401b2630ce17939e48a": "I\u00A0apologize if that surprises you. For housekeepers such as us, this is simply common knowledge.", "Comic_b69a34b117944352a7aa32325fe6cbf8": "It's about time for a reunion — dear traitor.", "Comic_b6b095d78eb740cd8ad7050bc0689e55": "No time to waste. Let's get started then.", "Comic_b6d40ebc89e047788c4b65cb75350886": "...", "Comic_b6e40d24b17045429bf48f7a7e3f7c38": "*gasp* Khors is talking to someone!", "Comic_b709da49a39641ff8e01a66b09399190": "We'll check it ourselves. How do you open it?", "Comic_b70d7b9f089d44678be4242e0ad14864": "Sorry, but it's not Public Security that commissioned us. And also that's none of your business anyway.", "Comic_b739edb05e5f4ac49d40dbff7cd72a5a": "...", "Comic_b76ad059e65d46f8b9e2416d6cf1f409": "It is thanks to your assistance we were able to safeguard our master's honor.", "Comic_b76f8c4a107940b19f2c6d81f6c3052f": "Why would you steal from the Red Fang Gang?", "Comic_b7b7df40a281454293eae5c2404439aa": "Miyabi's combat data collection progress is at 98%.", "Comic_b7d36e6343744d55914cc3c5768485a1": "Seriously, why is every single commission such a struggle...", "Comic_b828e9ef6bd842dc8c233fb46a8f9360": "You already know the code, right?", "Comic_b8b864f1d49f47f98904cd0cbf0e2328": "I heard they'll get our details soon, and we'll be taken to the station to give statements...", "Comic_b8b94c5d8a0643eb9d5b574e0afaac79": "Imagine it, Lycaon.", "Comic_b8c649e4975248299c9f632856e3788b": "Meanwhile, in downtown New Eridu.", "Comic_b8f2b1c00c9743c58e58d2bb895d775b": "E—Excuse me mister reporter, I'm still giving a briefing on the case... Let me...", "Comic_b9428b722ed9423e9e1095da8b06278f": "But why? And why did he disappear?", "Comic_b98144362bfb4b4886cfc9db39ab12d4": "I see. But there's currently no way to pass between Canvas Street and the city, right? How does Vision plan to transport the explosives?", "Comic_b9852279b0914e359be20e9e60fa470c": "Word from Public Security is that the rescue squad and air force are on the way!", "Comic_b9a9f3edf44e4672aad6eb672872b681": "So? Doesn't that sound suuuper entertaining?", "Comic_b9f1d51590dd468aa9577ad81e213bbc": "Public Security shouldn't make any hasty announcements. We must investigate the matter thoroughly first!", "Comic_ba94fc22158544f098c9c2b75c93ac3b": "Everything we do is for our vision. Goodbye.", "Comic_baa8d1abda074edc8d5120ada93bf4ba": "The construction site is near a Hollow, and they had to relocate all those people—", "Comic_bb01709b94a148b69b51f80c0aea3849": "Inside a high-rise building on Fourteenth Street in the Janus Quarter, New Eridu...", "Comic_bb233a5a2fad4efdb009e99920273693": "Get them!", "Comic_bb4d07a2392c44d3b84c42ef3cf7ba17": "...Finally!", "Comic_bb784c447d1d4666bc6a1cd301bc93c7": "It's the Hollow exit! She fell outside!", "Comic_bbdb2fd5048e4826b0b39419f2ae1f13": "{M#That's not all, Koleda, just look around. There are bullet holes all over the cockpit!}{F#That's not all, Koleda, just look around. There are bullet holes all over the cockpit!}", "Comic_bbf0fae6b356483e81e8d4ef7966e4e2": "Don't be stupid. Don't you see those Public Security guys with them?", "Comic_bd5f0f0243064fe482b441ef71ac43ba": "What's going on here? How did Director Perlman get tied up by a little girl?", "Comic_bd6deddda50e472b8d8efd39d5e64886": "You have a great dream. It's a real shame that you're giving up so quickly.", "Comic_bd917531fdf345dda3a9d00ff2123ee6": "Caesar, while my opinion hasn't changed, since you've earned the right, go test the waters.", "Comic_be360c93fab547b896d17ce3a35b572f": "I'm *ing *ed! As this station's reporter, I can't listen to this anymore! Those criminals need to get *ed!", "Comic_be7073ca275e46e7967b0c4c52bc242c": "That night, in a certain meeting room in the Janus Quarter's Public Security building...", "Comic_be87e4c125e749018bb676eb073db7bb": "...", "Comic_beabea9d70264b8a88ca38617a0f7432": "Don't run! Wait for us!", "Comic_bebe8d423cb24dc1b4206f15d5875c24": "Mmmph—!", "Comic_bedf57336e6a47879479b3048c8bea45": "I don't think what you did was meaningless. After all, me and my classmates are safe now, thanks to you.", "Comic_bf21d3636c8044aaa5a0c3f3c76c84da": "Director Perlman, requesting orders!", "Comic_bf32db79704c41fc876679991a02e704": "No way. You're an important witness who can prove Vision is guilty. And then, there's the Cunning Hares—", "Comic_bfc8430d16ed46d1983995a0f75105f2": "I... Uh...", "Comic_bfe58658da0d480f82a8a1c58412b0e7": "...", "Comic_c01b05cfd65747738890586f2869298f": "You... You traitor! I'm gonna make you pay! We cubs of the Mountain Lions will...!", "Comic_c05b245688cf4959a9434323dbcf97eb": "And tell the public.", "Comic_c0980d4c55b5479ab5d217290aa96651": "To solve this problem, the deteriorating remnants of the old metro must be completely removed, followed by the construction of a completely new metro.", "Comic_c09c3b7a43c44bfda67c36d10c786b07": "{M#The data we used to plan the escape route was deleted, so the original extraction path is no longer valid.}{F#It's that stupid hacker's fault! They deleted the extraction data I'd prepared.}", "Comic_c0a86fd5bb6d4ba3a9306b01cd26c2f5": "We've done a full sweep, but there's no sign of Miss Rain.", "Comic_c12b8fb77c654212962fdfce826a9944": "Who do you think?! C'mon, open up!", "Comic_c15c8e5d186e4fa19de16eb7b64e8f1e": "But rest assured, in terms of numbers and supplies, we maintain the advantage.", "Comic_c1f4edfa832c4ede828fcf0831f91f8e": "Now, King of the World, please head to the driver's compartment to complete your coronation—", "Comic_c20c27ede24841869781da67f9c76608": "Haha, do what you're good at, Proxy, and leave the rest to us!", "Comic_c21529c4112b430ebbaa4df6e67506ed": "I accept your request. I'll put the instructions in your suitcase for the day you board.", "Comic_c24798a7dd6d4f40ab0df9da81c0cf83": "D—Don't storm in! I'm inside! These bastards... uh... I mean... the ladies and the gentleman from the Cunning Hares have me trapped in here!", "Comic_c248cb6ea3a6466fadedf2f9f456bd32": "Not long after, outside the Dead End Hollow, in front of the Vision Corporation's construction supervision area...", "Comic_c26c7de8cd994afe9d57cd446da3397d": "Careful, Master. Your posterior struck the train roof with considerable force.", "Comic_c277ff2700e04772a631d38a62c4c531": "What're you so smug about? It's about to hit the fan, Perlman.", "Comic_c27ab1fceb394aa0b72ad015eb569af2": "Dad must have gotten involved in something dangerous!", "Comic_c2b3b6bfc2b146f998849efae2c52520": "Just like that, he vanished...", "Comic_c2cf8130dd5f4f529ecca95147169c23": "The inspector is already here. We don't have time to hesitate.", "Comic_c32f2f28af6047c3a1bd7a8592fe3d01": "Hahahha, Anton, I've never pretended to be something I'm not.", "Comic_c33a66a68aab4c5f87079fbcd04ede73": "Captain, I have a question.", "Comic_c3cb0e4c5ea447b891fec8982c11d538": "...President, President?", "Comic_c3ddf514210b4569bad47378e2c94a42": "Oh, Lycaon, I can't believe you're having trouble memorizing such simple lines. *gasp* Could it be—", "Comic_c3e8055928f242c8bc86a7748cdb278d": "You mean to sacrifice yourself? How noble.", "Comic_c46bdb1ab28f495db0ceb983b6655daa": "*sobbing* W—Why don't you just give it back to me? It's so important to us—", "Comic_c4d4b4a5644245b1bbb0c3bc2ebdba9b": "But, you're not exactly what I expected...", "Comic_c4dd6f8fa45d44f7b723c3ef68caf93f": "Ahem, er... excuse me...", "Comic_c4e2f81435324019a48535f5419c060a": "I'll aim for your weak spot, it won't hurt.", "Comic_c546f10d2a164c718722b4b80f0f6426": "Do you really think you can expose us? Don't forget, everyone here belongs to us!", "Comic_c59fbb0562794a918bf4f13b140137d6": "Forget about it! Retreat!", "Comic_c5a75c5cbb244470bbde181de79d592a": "*crying*", "Comic_c5bd0e8d396247b09d151846b8b2fce5": "Why risk coming back to help us when your real body was already outside the Hollow? You could have just left? What are you planning?", "Comic_c5bde51019b94322ac59ed9d7c073b76": "Do you understand the impact of colluding with the city's Ether companies? What it'll do to this place?", "Comic_c5ef24b08b174c17b60c1be11c683c04": "Captain Zhu Yuan, you know what this means...", "Comic_c614f7a7552b4004baf2bc3f60febf08": "It's no issue, Master has had a change of plan and given us new instructions:", "Comic_c61850e395ea470283e774530d5d5bb3": "Damn you, Cunning Hares!", "Comic_c621df38cdca4ed18fb0f1bc36eaf1a9": "That's not something you need to concern yourself with.", "Comic_c632aa84740e4675b66e18841f627e99": "B—Boss!", "Comic_c6358f9ebfd54195b6037ba1523296f6": "My mentor, I cometh!", "Comic_c6683d6df9064e32943b7a9c163ee345": "Good. Bring it over.", "Comic_c68152bc1e6347b8bde541579a54ebc1": "She's serious!", "Comic_c6853660670b428188a19a01f7994ee7": "Sir Lycaon, they know about the Sacrifice, is it okay to let them continue their investigation?", "Comic_c69efe05f6d141a68d5d98e7e861cbdb": "You got that?", "Comic_c6dfd057651b499087c9c7773641c951": "I told you, your resistance is useless here...", "Comic_c6f0f542b720460e8ca29ea44945ac42": "Anton! My brother!", "Comic_c7168c7d67e14ebe975f3a787c0e4bb7": "{M#Something's off... I'll tell you when I get back to the store!}{F#Something's off... I'll tell you when I get back to the store!}", "Comic_c7f8a0aed04f42cda62ddde36abbd362": "I—I'd like to remind the public we are in pursuit of the Red Fang Gang — the group responsible for the terrorist attack on the research institute.", "Comic_c8704221a64a4299a1b971d39ed14c68": "Hah.", "Comic_c87989e310534bf3af83af66ba0d53bb": "Director Sarah, what should we do?", "Comic_c89590c9d52a42ec85c1c61fda2364a3": "Finally...", "Comic_c9083289457c4950898bb5dd9561cbfa": "Instead of just targeting their core forces, why not go a step further and take down their headquarters altogether?", "Comic_c92e0562b9c3487e83596a3e73036f05": "And... on that note, Nicole, do you really need to pack so many things for court?", "Comic_ca5d33bc5625426cbead652c7a7b42bc": "Yeah yeah, I got it. With my genetics, I'll be at least 170 centimeters~", "Comic_ca866a14541d44469a5e8bf4f5d53153": "Wait, so Perlman is somehow related to what we're investigating?", "Comic_ca8c4ad360d44b79900f99d07224582e": "I'm going with you! That monster in the Hollow is anything but ordinary. We have to protect the evidence!", "Comic_cac018d07dac4a7e85b5bf7e66395ed1": "Is Belobog's plan really better? Hmm, that's hard to say, roar~", "Comic_cae642bee21844d582ccfd2885dbfa9f": "Go ahead.", "Comic_cafa83b2dc674000923116f2d1afcd7d": "One day, we will be like those who stand at the top, under the spotlight of praise and defamation, admiration and loathing, faith or betrayal—", "Comic_cb00921e8ec143b4b9dbab200b02110b": "Wahhhh! My eyes!", "Comic_cb1e262c0575472cb11b26daa844e7b7": "Damn it — Leave the hostage! Everyone, retreat!", "Comic_cb44858204bc49058e1c59c0a1fad536": "It's in auto-pilot mode. It won't be crashing for now.", "Comic_cb44d1fed5a84a51809bddf3d8355f0f": "Bidding on the new project, the prototype's manufacturing fee...", "Comic_cb596b57f8cd4688be43bd8d622c82df": "What's up with you two, Phaethon?", "Comic_cb6c352892474f95a69554d79663e636": "Hahahaha, correct! But Vision always looks to the future. Take a look at this electronic map—", "Comic_cb8cbd46d67b4912ae41a6e0c36d86f0": "It's our honor to interview Mr. Charles Perlman, the chief representative of the contracted company, the Vision Corporation!", "Comic_cbc0844965c246b69e8b9a9085a3337f": "Dad!", "Comic_cbc764a9123d4c78a800a3167c257dfc": "...Damn it!", "Comic_cbd2964768d746e59f9cfe183b10b283": "Oh, you two are in charge of the scene. H—Here come two elites of the Criminal Investigation Department, hahahahaha!", "Comic_cc3a575b7f204a4193a8160527bce51f": "She's so nice, and so tall!", "Comic_cc4d5d0714a240d5b3af6d436b5c47e1": "Hmph, weren't expecting me to wake up so soon, were you! ", "Comic_cc7b64ce7c654b6ca8eda42b06cfb3bd": "So, you're going to...", "Comic_cc854556d44340fda11d74cf71f39de2": "Huh?!", "Comic_ccd2fa029ddf4040a02e23acb5e0cdae": "Ahhh! Lady Miyabi is here!", "Comic_cd4368cf0b264ea794caae6d94304d3a": "I told you not to touch him! You moldy turds just don't understand, do you?!", "Comic_cd4806bf79354d70b06f577c8b9f181f": "By the way, I heard that you've had a lot of dealings with companies in the city lately.", "Comic_cd52abedecb443818ae2aaec8cac2ccb": "We're done for...", "Comic_cd77ce80ed134b1585c89d107231193d": "I'm not.", "Comic_cd78aeccdad542cc92235f3e6da0c87a": "I had the urge to kill you about five minutes ago.", "Comic_cd896aede3d34d94b0f9e902adc33ac7": "Just come back with us, heavy-duty grappler Hans!", "Comic_cdb5b51700b145018429127043628af0": "...!", "Comic_cdd6aceb9deb4abe8f6fad1441e443e8": "Woe is me! It looks like my brief existence has come to an end — ", "Comic_cdf4f286af6e4dbda1e45354305d2724": "{M#Desperate times call for desperate measures. We have to find a way to stop it inside the Hollow.}{F#Desperate times call for desperate measures. We have to find a way to stop it inside the Hollow.}", "Comic_ce2b998a507544a3bfcca2e279595e4b": "Defending, we got the Vanquishers: Pompey, Lucius, and Mors!", "Comic_ce8209601f1b4b50868d26bb8019b951": "Wait a minute...", "Comic_ceaa78c7fd6e4cb6b74c4d9a5700f67a": "All civilians have been cleared of the area, but communications are still being blocked as a safety measure? Vision has thought of all the details!", "Comic_cf374334d7474c2aa2645fbee09aedbd": "Evi...dence...", "Comic_cf81f8dc0e7044139ad878b664d0bbb9": "{M#Rain, Rain! Are you okay?}{F#Rain, Rain! Are you okay?}", "Comic_cf9171048a3848689a3eba38666efd29": "...She's an idiot.", "Comic_cfa5bf1b386e4529a7459229c05008b5": "What's that thing flying around?", "Comic_cfa9245685a0422da0209f160d12db78": "So this is what nightmares are like.", "Comic_d04c15e7b15d4bf3b02ae0132ef9fce0": "It's just... Not only did we end up making you transfer, we didn't even manage to do anything that mattered.", "Comic_d066b9c3e8ad4915bd79dff3b9955033": "Time for a nap!", "Comic_d075604cf6c64cb38f9e80bbca036ef1": "N—Nicole...?", "Comic_d0e0f29d50df48899d2af62331e5d3f9": "The guard in the bathroom got knocked out and that rookie escorting them betrayed us... He escaped with the hostages!", "Comic_d120788002e54497b251276f3e353156": "To think I ever had such high hopes for you... I was blind!", "Comic_d1d5095efba04392b11111f16288e23d": "...", "Comic_d1d59992d2984981898d602d23a11069": "Look! There's a big white thing over there by the monument!", "Comic_d23774206703482b8964f187f28be2d8": "Yanagi...!", "Comic_d237c888a8f64967bf01362a5f04dec3": "That's right! First time here, Jane? Makes sense. This transfer station is one of the closest to our base — the Lion's Den!", "Comic_d2587b30eb914dd08b9e7767ee8a1802": "Mmmph... Mmmph!", "Comic_d288051357384b7eb6ed371e323ad6a2": "Of course not! Hey, don't...", "Comic_d2aac0ecdf624f709a66b02fcd52a836": "Hahaha, don't worry — they won't explode without a dedicated detonator or a sizable external force!", "Comic_d2db0190d4184765bcb7aeb8610e3fd3": "Zhu Yuan, there's a new report out...", "Comic_d2ec662416f346d5a9aa84ee787ebc68": "In that case I have no choice but to—", "Comic_d2f2e85bf1b549239399ae8b60e8733b": "Rest assured, we've requested the collected evidence be given to HAND for expert analysis. We're confident we'll soon be able to...", "Comic_d32513609387420e840487188a23bdf7": "We're currently located at the demolition command center at the entrance to the Dead End Hollow, and the red area on the map is the demolition zone.", "Comic_d3a4075995e049c3b3d166993c611d2c": "Roger that!", "Comic_d3b357b48df54ef7b09f8e1441823f75": "Hmm?", "Comic_d40c0050464f4cefbaa1735c12d5b8d4": "This is the prototype you were talking about? When will you finish building it?", "Comic_d46905ed38b744129912246c6f8e070c": "Huh?", "Comic_d47f2e4f33064c139a79e9550a0ca874": "The Red Fang Gang betrayed their promise and abandoned the people they were supposed to protect... As a former member of the gang, I can't let that happen again.", "Comic_d5094f54830d4d03a320975e5e8e9d3f": "...Thanks for your cooperation. We have a rough idea of how things unfolded.", "Comic_d525269b9fd04985b895408ea0785ead": "The—The Red Fang Gang?", "Comic_d5681ba88e8d41338b88c180abf1c72e": "Get away! You filth! Stop being so rude, or I'll... I'll...", "Comic_d57ba0d09bd44f61b26a3212c84fc09c": "Meow, really? Okay~ I trust you can find my family heirloom, meow!", "Comic_d5a4e61518044b8383fbfd393db59603": "—!", "Comic_d5d8452661dc4911b761c66925a787a1": "Dammit! He's almost completely mutated!", "Comic_d653d6d853de453998b3a168f7ff25a7": "It might be a little weird, but this kid should be fine.", "Comic_d69ce54690da4c12bcb2a392ec602324": "If we reveal the presence of an unknown monster in the Hollows at this stage, my election... Uh, I mean, the citizens will be put in fear!", "Comic_d69e1c615965493392c18c228cb57363": "As long as you contact the media now—", "Comic_d6cef7b126b54327bf8059aa33cfea63": "So of course I want to make sure I'm putting my best and prettiest face forward!", "Comic_d77125a0624c466a98b5abd4eb1230af": "Tsukishiro, that's...", "Comic_d795e2a70f694656a53840d90d7c4152": "A Sacrifice.", "Comic_d8dd2bea18d74726873817345fc9817e": "Compared to Vision, Belobog's plan reduces the actual cost by 21%, environmental impact by 53%, and increases infrastructure usage by 75%.", "Comic_d8e5a9c01adf4352a85bb6f7efdc5ea8": "*huffing* I'm beat.", "Comic_d90461bb27af4a858bf92b7553a8d3f2": "Yes, Boss...", "Comic_d96859f064f94d179a5281c8dd634af7": "Y—Yeah! You... you need the boss's approval to be here...", "Comic_d97e4fb4848247c7a15ea9675e3929b2": "Heh, you and that bastard behind you are the ones who convinced me to carry out the blast in the first place.", "Comic_d97f99ba5a0d4dffa86ffd769d4fac73": "No... Don't hand me over to Public Security! I'm begging you! I know who the real mastermind is!", "Comic_d9ad95edccbd497f897019d8edef9c5f": "The old man... My dad, didn't run away of his own accord, but then he hasn't come back either. In all likelihood, he's already dead!", "Comic_d9db83d190c940d9bca4d96b54ba3f5f": "That's right, Pompey, I've replaced your Sparkstone. Cinder Lake will be completely extinguished soon.", "Comic_d9ed1b160dbb4658a3bd557abc60b0fe": "Inspector Bringer?! What are you doing here?", "Comic_d9ef26131e13476aa49b1c65644afb36": "The thing is, they're slippery.", "Comic_da11c46ca28a42c1952fa835fdc7c710": "You won't get away with this!", "Comic_da28ce0d2b62436cb764a15368c9794d": "A real bro should pick his own name! Powerful and bold, like a total beast!", "Comic_da38b7f66bda4189aaffda424b6862d9": "Miyabi's combat data collection progress has reached 100%.", "Comic_da460f4429df4f8b86cdf429b4289f35": "Wahhhh! No, nooooo! Nagi! Wh—Why isn't my body listening to me?!", "Comic_da9567d02c9e4788917971d544e5853e": "This guy's a tough one. Anby! Get ready!", "Comic_db37b86517c64f25ae0bb6f2c3a3c9af": "You bunch of despicable thugs! You have no honor!", "Comic_db3b668f20c64174b31d1abad60ea3d5": "You ran away with two other machines. One was a dude who desires self-fulfillment, the other a young girl passionately in love.", "Comic_db3fa6dab3904932b5dfc26866affc60": "Can we expect an epic showdown in the Hollow?", "Comic_dbb1793d90bd4cde98887ff5ee682336": "Then, you were attacked by an unknown monster right here.", "Comic_dbea5325292d4f7998f2ad1b34fcb02f": "So that means Khors took the money to pay for the prototype manufacturing!", "Comic_dc273e1e2d7f4732a812f4405ed30b35": "Wait. This is the blast zone! It was supposed to be cleared. Why are there so many people?!", "Comic_dc4724a1fdd74bbfb3aac4307546ca23": "Watch the side!", "Comic_dc644516529f4ea1b0bc8ea0550a53db": "But behind the scenes, they're running away with the money!", "Comic_dc70048a546e466a97753bed452296af": "That's not a joke you should make lightly.", "Comic_dc9da7fcd6c840f5861b221fc9525c24": "Wow, Vision is awesome!", "Comic_dca49a2ec6324bc19bae266c61d85fa0": "W—What? Are those monsters back again?", "Comic_dcc859a12ccf4b3ab41d1206de977ec8": "Okay, okay. Everyone, just take a break. We'll keep looking in a minute.", "Comic_dcdd40df448c49e393da4ef784f2ad67": "No, that's not Phaethon, it's Null_Face!", "Comic_dd15be0400ef4fcfb7925d5de262bcd6": "I killed Mr. White... It's all my fault...", "Comic_dda996edcd7d480cb2bda8f7718e42cb": "Even if they're dauntless criminals, at the end of the day, they're essentially just a bunch of bandits. Surely, they can't outgun Public Security, right?", "Comic_ddab5bc4f72b47ccbb4eb816c7398791": "We're going to Lumina Square, kids, and we're even doing a choir.", "Comic_ddb0920408f248c3912f8bb5f655bb6e": "Damn, so unfair. I didn't even get the chance to have dinner with Monica... but it's been a good life.", "Comic_ddc4b7556a7f4eed8cdf57deb270f93e": "*panting* *coughing*", "Comic_de068cf314824b749a4bae15c328b5e7": "Heh~ I knew Vision wouldn't give up easily, so I contacted Belobog as we got out of the Hollow.", "Comic_de3a06fececb4f9b898d154efcdf67dd": "Wah—!", "Comic_de3a10c42f1d4aa7bfc1dbbeba25a809": "Hey! Is everything alrigh—", "Comic_de8a7df301f146ec91c77911662c0c5a": "So, what's your plan now? Will you agree to his terms?", "Comic_de8e4866bbac4ca8ae32d6222176782d": "However, some metro lines within this Hollow are still intact.", "Comic_df125e73c86e42ac876480f6ad7a3288": "We were running for so long... How come you look fine, Billy!", "Comic_df3800c8f1dd470ca5352b72c6aa94d7": "We can't. At least, not yet.", "Comic_df49f9ea9e4c49a781147452af6269f0": "What's up with that truck?!", "Comic_dfb9b7ff619d47ab838ce0c5482e1502": "Street kid rule no. 2: Never leave your back open.", "Comic_dfc545bc5f2d41948aabe16dd1cae7c5": "I won't lie. I'm actually from the Red Fang Gang.", "Comic_dff26d8ac8ca45ee96d8c02e0cdcbb16": "It's okay, everything's fine.", "Comic_dff5df5621ed45cdbca558395f0efbd4": "Lumina Square, in front of the HIA Club...", "Comic_dff8d47c032a46328f577278a2236dc8": "Upon arrival of the train, Mr. Perlman, who is at the surveillance point, will personally coordinate the detonation.", "Comic_e073540a554f455caa63aa893e2e1f38": "Uhh...", "Comic_e0995b9117944ed9a8cd68777d3935ce": "Don't worry, whatever happens, we'll go to the store and save you!", "Comic_e0ace98cdbc54ca9a15031f0b3bbc452": "You don't need to tell me that. I'd made up my mind ever since I left—", "Comic_e0d0030aede84a678adc38bee7503c99": "Don't be discouraged — we won't let you say goodbye to him just like that. Here, come back with us.", "Comic_e0d9702488ab4d1fae239962db9d6746": "How dare you!", "Comic_e1001d4d91d149f48e42db018e2af2ba": "Master, the train is about to enter the tunnel. Please make sure that you and your client are ready.", "Comic_e11547e478b24708ac2760c19b4c9365": "Oh no! Grace might know everything about machinery, but she's single as hell! She knows nothing about love!", "Comic_e14f4e85fab642a983db7e73b143085a": "Sorry to keeping you waiting, Mr. Perlman.", "Comic_e157755fbf4f4e6b9fa295af1753d5c4": "Nekomata, take him with us. Anby and Billy have gone to the driver's compartment. Proxy, let the residents know to be waiting at the platform!", "Comic_e179adaa9c4e40d1a4a85e97ee852a29": "Okay, so, like 10 minutes ago, Perlman said he needed to check his suit. And the guards okay'ed it.", "Comic_e1823ceb4faf46cbbf5c8ea3699d9450": "Hey, what's that supposed to mean!", "Comic_e1b4f666a12b4bdb8f8fbe2d3c9196ed": "Go around! Go around! There's only one exit fissure. We'll cut 'em off!", "Comic_e1bfc3def500432195a520d027079319": "B—Boss, it's the air force!", "Comic_e1ca52e0ce5046989e41c54f81184127": "Yeah, yeah, alright already. We're about to fight, so save your breath.", "Comic_e21a840c7f9a4795a5e2ef232bfb488f": "\"I didn't inhale the gas, so I piloted the airship here for an emergency landing upon discovering what had happened!\"", "Comic_e23899d84d594485b69e5f245c0efe2b": "Found you—!", "Comic_e25001c2fb8d4b969cc50cd2725ac56d": "Ughh...", "Comic_e26e4393c6184a28a6818df9be3aa3ba": "We, the Sons of Calydon, are the strongest! This time I'm gonna swipe while the iron's hot, and seize the Overlord's throne!", "Comic_e280fa7930b54d858d403451981d666e": "You know? It's not just any machine. It's got a heart your dad made in it.", "Comic_e2a939eee64f479cba69ba9ca619acb6": "I just feel like... We went through all that, but in the end, it didn't even mean anything.", "Comic_e2d23d09bc59431a8d441a58a11f1bf9": "You promised to play with me today!", "Comic_e2e3dc494e0f49b78947adf888240b95": "In that case, do the honors.", "Comic_e35c79934d46443e999fe74e186260ee": "Tch... The Enlightened Sinner? Stabilize the seal...?", "Comic_e35d15ba29494bd98b4c4c6b8a66ba07": "Those bastards! They pretended to agree to my demands, but they wanted me dead from the start!", "Comic_e3b2d9ee25844d3695af34e3fe99ca77": "This just in — A shocking scandal is developing around the Vision Corporation!", "Comic_e3d2ab3271b54841b33c360077bfcb8c": "Nicole, this isn't good. Enemy reinforcements have surrounded us. What should we do?", "Comic_e3e88b1b555841b4adcc5fe5e9b335b8": "You've still gotta pay your share.", "Comic_e3ea7f936c2e40bcbbfac4defcc71bcc": "Huh?", "Comic_e3ec2dcb2800439abf274f0471fce2fa": "Sorry, it's nothing personal, we're regular people, you're monsters... We're destined to be enemies.", "Comic_e497d68215ff47699517ee19ef35ac69": "Hey, what have you been feeding the hostages?", "Comic_e4a2c34d7a43459a8653c44e3eb5acc3": "Stop! Let go of me!", "Comic_e4a4ae28a8fe4a49bcf600ee40fbb6c9": "He's on the Public Security's most-wanted list!", "Comic_e4ac7f01012047caafc4e8fcf2486667": "I'm sorry.", "Comic_e4c25eda043e49d299a0869bf5dae286": "Public... Security?!", "Comic_e4f95330246241c8ac5deb52e2ebd910": "Affirmative. Calculating a safe route to the target.", "Comic_e55a85fa33a4465c82aa0ad3e9d7b5ba": "A—Ah, I didn't even realize we ate them...!", "Comic_e56dced2f4be442d923e05b056fc8d59": "Must be you.", "Comic_e581e91bb2554ed7ba8cb28ceac0b3b7": "It's your favorite gal, Jolly Jenny here!", "Comic_e5884924811a4e89a2b111209e899b3b": "So we're in...", "Comic_e599a3bdf64a40afb375429b4f237d79": "My mission was to find Phaethon and get help.", "Comic_e5b579a42065492da4e18f995f653b61": "{M#The casings all fell inside the cockpit, so the gun was fired at close range. It looks like there was a struggle here!}{F#The casings all fell inside the cockpit, so the gun was fired at close range. It looks like there was a struggle here!}", "Comic_e5b7da1d36494eafa9431261f7416857": "Weren't you the one who said the only way to catch up with the kid was to run? Now you're the first to complain.", "Comic_e5bcc2f57fed4b43ae21dcd4447e15b7": "What trouble did you get yourself into this time?", "Comic_e5f1b6dd4498401288ef38f30170e887": "You just said you're a real bro...", "Comic_e690cf89691e49c79b4ccec1b83228e1": "Captain Zhu Yuan! Qingyi! Everyone!", "Comic_e6937d76fca34feab214afe579a06805": "Hahaha, well said! Caesar may have some potential, but she's not ready to replace me yet!", "Comic_e6b2b67475814f8da0a28774bfd31610": "That kid... he really convinced someone to betray us?", "Comic_e6ca65a0b92540039c12a7bf4c938ec3": "Oh no! I can't switch back to intake mode?!", "Comic_e6cf9638047e49f6b6a28218ef3f28fd": "...As we had mentioned a few months ago, the Vision Corporation won the contract for the old capital metro renovation project.", "Comic_e6e62f13ae954fecac27b6289cc12df0": "Hmm... Wait! Could it be possible Khors was the one that drove the prototype here?", "Comic_e77245fd4fc040d98a16b6d28942c28d": "Ahem, umm, yes... Citizens, I'm the head of the Janus Quarter's Public Security currently conducting an operation on Fourteenth Street.", "Comic_e7c6505177dc4ac99c6f22023e931759": "B—o—s—s—", "Comic_e7eef61b81ba497bb534a141468e2f01": "Hey! Is this really the right way?", "Comic_e82aa57b6a094c0ea49a58c1165fc975": "Saying things like that in front of the person filing the report might get us reported!", "Comic_e8710d15a3f740d2a9f365a5a081b69d": "Okay, Nagi!", "Comic_e87a233536cd437a99804e8be22a921f": "You're the person in charge? My request is simple: I'll return him to you as soon as Vision stops the demolition and gets the residents out.", "Comic_e8ccfe6343424df7b5cbfa732ee392ce": "Right. If we infiltrate the Dead End Hollow and try to intercept the train along its route... Theoretically... it's plausible.", "Comic_e8e4847efdf34603aa57e68f22992c6c": "You dare jump on Mr. White! Get your filthy hands off of him!", "Comic_e9dcd77850ec4af8a4acc097867f5cf1": "{M#It's a bit early to give up. I have another idea, but it requires your authorization Nicole.}{F#There's no need for dramatics. I have another solution, I just need the nod from Nicole.}", "Comic_e9ea3a8a67f84fc29e222543cc6e0972": "Falcon 4, attack order received.", "Comic_ea257bbd7fe143b2b3cbef072c711c14": "You stole the strongbox from the institute! We're just returning it to its rightful owner!", "Comic_ea38f5b420244ac9a420f60a1dcf578a": "The court proceedings will be streamed in full, and citizens are encouraged to follow the proceedings from home...", "Comic_ea448ec9c08d403080589b46a1dcdc69": "But that's a Hollow down there... Fine, a way out is a way out. Can you break the glass, Billy?", "Comic_eb08e509e29b4fedba310f570671573c": "Hey, Manager, is that you?", "Comic_eb34ae1b6b294485a2e89c6447e884ed": "The weak and the worthless have no place in this age!", "Comic_eb6cfeb2fd1b4ae7ae6c0f7e89590ecb": "...\"To protect the city...", "Comic_eb761b844a1b4530ad4e91859b096af0": "The pros and cons of the proposal depend on who it's for. Passengers want a brand-new, safe metro system!", "Comic_eb9bf5df02d54b8d96d4b33985f6f86d": "That logo, it's...", "Comic_eba05c33e7bc4a3c8402b940f17631fd": "Hm?", "Comic_ec566f8d16714684abed6b7db430edca": "Huh?", "Comic_ec83d49968414a2ab1be8cada7353f0a": "Okay! I know you can hear me. Let's talk.", "Comic_ec953edfac384dc4bfeef6352c5cc0c1": "Stop right there!", "Comic_ecac601d589846c6972992a728a39b49": "So you need the whole gang armed and ready to handle three people? This is the \"Silver Tears\"? It's even weirder than the rumors...", "Comic_ecde53c8be104b1188f99254bc279860": "Really... Useless?", "Comic_ed04547173a14f3ea7dd6e087b4445b7": "That name... We've heard it once today already.", "Comic_eda47fd55cb747309f3d0713871cf9f7": "Haha~ And you thought you could take something from me!", "Comic_edb6c94ddf154c738613ce76fc99e099": "I've made up my mind — I'm gonna go negotiate with Vision.", "Comic_ee4f75d6771a447bbc1f59db4efdffab": "What kind of \"love power\" allows the use of an Ether-Electric hybrid 1,400 kg demolition saw?!", "Comic_ee65c30e09f64104940f283a28ce44f2": "I don't know... But she got hold of Commander Perlman and the troops defending the blast area had to listen to her demands and pull out.", "Comic_ee6b36fdb7984f42ae876fa0e5504b61": "...Oh?", "Comic_ee7ac8a61fa1481387d635b67395e6dc": "Ladies and gentlemen, moments ago, the defendant in this case, Charles Perlman, arrived at the helipad escorted by authorities.", "Comic_ef2e350831784c7bada2df36790d4803": "Ah... W—Wait a sec, Qingyi!", "Comic_ef5d2fa5464c4068b186461862e949f9": "Your honor, I... I object!", "Comic_efb90875ffa649c3bc74e0186d6f1f0f": "W—Wait! Let's talk! Stay awayyyy!", "Comic_efffa3a317df4f4ebfcb164add851e1f": "Huh? What do you mean?", "Comic_f00c31288552442a9d43185cb1985ab0": "Huh? Aren't you coming with us?", "Comic_f023f53bc7324ef1b32323abde3416e0": "Mr. White! Hang in there, Mr. White!", "Comic_f064b63ccbde4005a559f78ab2c89f15": "{M#How are they doing?}{F#How are they doing?}", "Comic_f08e6ec995e04e2089702dbaf62b7c13": "Hey!", "Comic_f08eddb914a141339ad5533bfba78438": "As the municipal election is approaching, the high-profile civil construction project to renovate the old capital metro is now officially underway.", "Comic_f092f74c8b3f4650b9edd61458d8d46f": "The Sons of Calydon talked a big game about having a showdown, but this has been disappointingly dull.", "Comic_f0da54b38e364841884627c73d77fd5f": "Just unbelievable... Is this the power of a girl in love?", "Comic_f1075ba972bc4a94a397704bca0c8594": "Hollow Special Operations Section 6, heroes of New Eridu — I'm afraid no one in this world needs your salvation.", "Comic_f14617bfb66a4524b2a760b0650edf21": "Get out of the way!", "Comic_f16505fd6deb4bd789cbe44acade472b": "But it's a piece of cake for you. You should be called King of the World.", "Comic_f1acd06c4d2e46a6975458161b4012e6": "Wahh!", "Comic_f22259d8743d4e429cdd488ff02482f3": "There's an emergency, I have to go now. Just stay at home and be good.", "Comic_f2bcbdd9cc464a8eaa25b9701a72c46a": "{M#With everyone guarding the front, the surveillance point should be relatively unguarded.}{F#With everyone guarding the front, the surveillance point should be relatively unguarded.}", "Comic_f2c2c9c68c274545aee2058e78036209": "I really wanted to show you around, but to avoid signal interference with the blast, we've had to shield the entire blast area.", "Comic_f2caedb9eb164c92ba80e16f65722d13": "What?!", "Comic_f2cd21b82d0843ba970de0b5787c951f": "Their leader, Razor, has pulled together a fierce crew using his strength and wit.", "Comic_f2f07ce513cd43ea9b04b607d788bcb8": "*breathes heavily*", "Comic_f308c1bbcdb74cc8ad2ba817024fd0d0": "Uh—", "Comic_f30c28ac926c47e4981b1e4883fd17f6": "I'm pooped... We've been running for so long. You guys have pretty good stamina...", "Comic_f353a13c1cc547248b444dce9696aa40": "Oh no! They've taken the hostage!", "Comic_f38f40f1ba12469f95a3528ed65cf4ba": "{M#Wise, can you hear me? What just happened?}{F#Belle, can you hear me? What just happened?}", "Comic_f3fc717fbc394487ac55e0d32696b210": "Miyabi's combat data collection progress is at 99%.", "Comic_f41e227cb12f4d099e3347b0d1331f2c": "If we hadn't pulled out fast, some of us would've gotten busted.", "Comic_f4222098fdda451186d407b7adbe6d51": "As expected of a competitor, they got here real fast~", "Comic_f4633fb2b3ad4dac88fac76d673c9def": "Good morning, my dear human children!", "Comic_f465e11d75f5455880cf14ba706d3176": "Ben, Anton, get over here! The Proxy has found something!", "Comic_f4b71ce889934fad82e34d411a34eda1": "Wait... wait wait!", "Comic_f4d5756663474cdd9b41aceaf4485592": "...Uhh.", "Comic_f508eaa39add434dbb81dfa51392b481": "It's right here.", "Comic_f519f1026c9d4d5e855dd865e776ba05": "It must be scary being lost in a Hollow all by yourself, right? Don't worry, I'm here now!", "Comic_f52b22af098445c7b92ea3de48b8d85c": "Hmph, come now, Mr. Perlman. It was your idea to deal with the residents in the Blast Zone.", "Comic_f56cae8a281843cda38c7192f4930e34": "But Boss, please don't overwork yourself for the next few days.", "Comic_f5919e8f250945ecad09f537f94ff785": "After all...", "Comic_f594eb51b48448c09be89bca640a6c81": "It's an airship! This is the first time I've seen one up close!", "Comic_f5ca1a9dbafa4765b0237716e5447697": "...I see. Our precinct has invested significant time and resources in preparing for this operation.", "Comic_f5fb417ca95849009eedb38f67b2fa81": "Yes, brother! I've made up my mind! I'll return with you and learn how to be a real bro. I'll start by doing my day-to-day work!", "Comic_f660c4ba77384e99adca471c06e4aeef": "And this year, there's only an unprecedented, ten-minute broadcast delay inside and outside the Hollow!", "Comic_f667c59137a54c3bb567457521efceaf": "Hey, she looks pretty cool, don'cha think?", "Comic_f6a0b09fa0784f88994fedaaa8d0722d": "This is an emergency! Billy, Anby, and the target of my commission have fallen into that Hollow!", "Comic_f7c317d7393c40a2b481b87d761f7e52": "Besides, it's too risky, even if you've undergone Corruption-resistance treatments...", "Comic_f7d0e41dd50147238070307f39da32fd": "Boss, I... we...", "Comic_f7ebdc90e9e84daf91fbb188f6ecee6f": "This guy's been completely silent this whole time. Maybe his language module is broken?", "Comic_f7ff951d557b43438085ed60b96b1744": "Grr...!!", "Comic_f84dc1cdd4a24538b5e6b90ea161e061": "Ah...! Ben, you were saying something?", "Comic_f89be9e5df2a437f8f0d812abf079e63": "You're surrounded. Lay down your weapons and surrender!", "Comic_f8bf95f394b349a882f153190b9503e9": "You finally noticed? Now it's your turn to choose, you crybaby~", "Comic_f8ffc0e754ab487183a49ad4f37519e6": "Good. The kid's okay.", "Comic_f9094ea844a7470496c9e16c21f4d8ba": "Ah! I'm so sorry, Mr. White. I got too excited.", "Comic_f91a7d0a72544160b1bd237f13cc6f4e": "That's not it. I'm concerned once the Proxy works with another squad, they'll notice a significant difference in the quality of service and won't want to work with us again.", "Comic_f9358c0dae5245f9bc6b742af6adb3d0": "What do you know! The whole city's following this case. In other words, it's a chance for us to make a name for ourselves.", "Comic_f93611f8bce944ba8e132e2c3cf816d6": "Wow...", "Comic_f9408bb2e8a04981aaaa3b29983e9681": "That's a bill for the prototype! Not only does it have President Khors' signature, it has the date and amount on it too...", "Comic_f978431726984f6fa7185e16ccf70590": "They're like our landlord on rent day.", "Comic_f984726711fb4b3abec1cbd4ae2fed97": "I think that's enough chit-chat. It's time to get down to business.", "Comic_f98943330f4544db8a275439c2cf9a77": "She says she wants to see the person in charge here, so Ms. Sarah has stepped in to negotiate...", "Comic_f99b161472e74846957ecf14b04e9658": "They can call themselves the Mountain Lions, but in the eyes of the law, they're just alley cats with a bit more fluff. Nothing more — and certainly nothing to fear.", "Comic_f9f2e8b1a90046e3aa44d99fe11b7ae6": "Lift up your head and look around. Mr. White is hugging you!", "Comic_f9f7cca7101e4321ad052f95f99e5900": "At a video store on the corner of Sixth Street, over in the Janus Quarter...", "Comic_fa35cac899f04ba594a0e2b07cf3b119": "After receiving a tip-off, our reporter followed the Public Security and has now arrived at the site of the demolition command center located near the entrance to the Dead End Hollow!", "Comic_faa5cf8fc9d24579a38e19a299f98873": "In my opinion, as far as the reconstruction plans go, I think Belobog Industries' is better!", "Comic_faba1acee43e4c29877397de397d7570": "What's that sound?", "Comic_faf6ce53af6141009139111c7a4379d6": "Tsk, so why is she in elementary school?", "Comic_fafc6f13b8044e7591666ac0eef4fde4": "Oh no! I can't believe the last train is leaving so early!", "Comic_fb187fad5cbd4fe391df1548578d4829": "That's... Razor, the Mountain Lion himself!", "Comic_fb635d6097b94ea7945fb5d04ca5fda4": "This dude has his uses after all~", "Comic_fb7a6a3e77264184831942f8163891e9": "Don't blame yourself, it's not your fault. In fact, I should congratulate you!", "Comic_fbfc65b836f44e08800e8db5551f9806": "Oh, and one more thing I almost forgot to mention. When using this catalyst, the nearby Ether concentration will skyrocket.", "Comic_fbfc934a533f4c79a5ebf8ea0ee03b86": "Baseless fantasies, you say? Heh, let's get real, then.", "Comic_fc5a3d6e0a2b482d9d77b516ffc25ab1": "I gotta say, don't you think it's unfair? After all, it's the Ether corruption that killed your boss, not us Cunning Hares!", "Comic_fc83ae6f0e44426899b73d12d56afede": "Mr. Perlman, we're live right now.", "Comic_fce04d8376084485b3cbdd3dae6c3e59": "The way things are, I'd better get the heck out of New Eridu pronto.", "Comic_fce6b32b0ac24be1b3d89ca0a349076d": "With such a serious accident, this guy's lucky to be alive.", "Comic_fd950b08d0a8412ea27b410ae5020af3": "Nyagh!", "Comic_fdeacb645ec942e39ff1d467d7f19016": "Vision's demolition plan was better and safer.", "Comic_fdedc326eee941f0bbb46d90e7fc9ee4": "Hmph, liar...", "Comic_fdeebed480144e9090728b600517c35f": "That explosion came from over here!", "Comic_fdfde69d75c04c69805b93c2891abbd7": "Forget about me! Get out of there!", "Comic_fe1d0c34c9714c829736782a15081060": "It dodged! Ben, stop him!", "Comic_fe39467a09ba490b9c9893a9e59799bc": "Cinderglow Lake, here we come!", "Comic_fe399ad176fe482481872d13287ea8f6": "After a short while, on the landing pad atop the Ballet Twins—", "Comic_fe4a70ee2aed4f9f871a3982ed300291": "Then I'll leave it to you.", "Comic_fe64e08d5f64400995d0a620354a135c": "Let's go.", "Comic_fe688c93d0654761b79f0cd8e05634d9": "Honestly, I've been wondering. The plaza isn't along the subway route, yet your plan included research of it and explosives for it.", "Comic_fe82ccad22164109978418efbf50ad34": "Now wait just a minute, Grace! Think about what you're saying...", "Comic_fe87caf5f93146f6a8dbaad626eae464": "Is this dude really heavy machinery? He's so fast!", "Comic_fec231079c324ae79ac518775e804569": "Alright. We'll just have to find out what's going on over there then.", "Comic_fec99a451aa044d98a00713be3b99106": "Time to say goodbye. At least you'll be out of your misery.", "Comic_fecc6d1e8ffa431cb32e854861e6de13": "Hey, s—stop! You'll pay for what you did to Silver!", "Comic_feef664d8caf4c71befe99188a00e51c": "Emmie, the new transfer student is gonna be sitting next to you, right?", "Comic_ff89b91810ff412bbe3f20bb77c4d6e6": "It's the core!", "Comic_ffb91f66e653436f901af16bab5c5cac": "...Okay... consider it your last... wish. It's called—", "Comic_ffbea78b6a0046d8806ca8b189267677": "Listen to me! I'm not lying!", "Comment10_12003": "Now you've got me curious. What's the number? Send me a DM! I'm feeling lucky, too!", "Comment10_13001": "Who knows? No one even understands how HIA's deep-sync VR upgrade works yet. What if it's some brain implants that end up frying your mind? Even someone like Hoshimi Miyabi couldn't just cut that down, right?", "Comment10_13003": "What do you guys know? Can you stop being so cryptic? I'm getting a little freaked out.", "Comment10_9701": "The one owned by that brother and sister? When I hung out nearby there were always these shifty-looking people going in and out of the store. None of them dressed like or looked normal at all. Like... Like, if this was a video game, we'd have very different modeling! It feels like some super hipster store, I was always too scared to go in.", "Comment10_9702": "This drink isn't for me. Anyone know if I can just hire someone to drink it so I can make a wish?", "Comment10_9706": "Honestly, it's pretty awesome. But I don't harbor any delusions about piloting it. Go for it, OP!", "Comment11_13001": "You're right, art does come from life. But if that's the case, Section 6 is like the movie's protagonist... Could it be that nothing's really wrong, and this is all just a setup by HAND and HIA?", "Comment11_13003": "You guys were so sharp! I asked, and yep, the bass player is missing. I just talked to them, and they were still saying everyone they know was there! How do these musicians not even know how many people are in their band?", "Comment11_9701": "Seriously though, Willow Manor. A mecca for tourists every vacation season. The only problem with it is the price, but that's not really its fault, is it?", "Comment11_9702": "Might be quicker to just go in and steal an empty cup.", "Comment11_9706": "Is there a possibility — and I'm just talking hypothetically here — that this thing, maybe, just maybe, is actually secretly a top-level security mech for the Midsummer's warehouses?", "Comment12_13001": "It's all real. Go check out at Lumina Square if you don't believe me. But as far as I know, no one's died yet. I can't say more. I'll delete this account right away.", "Comment12_13003": "As soon as I saw it was something from the Reverb Arena, I should've known the outcome. Thanks, OP! I've bookmarked this to share with my bassist friend later.", "Comment12_9701": "Don't you guys have to work over Golden Week??", "Comment12_9702": "Does it really work?! I'm gonna drink one this afternoon then! Hope my first-ever Golden Week adventure all goes well!", "Comment12_9706": "Going off-topic, but is C41 still accessible? There seem to be a lot of pessimistic rumors about people getting lost recently.", "Comment13_13001": "Ahhhhh, what do you mean \"no one's died yet\"?! OP, can you stop saying things like that?!", "Comment13_9701": "I already told you guys, Inter-Knot isn't a forum for chit-chatting... But whatever... It's vacation time so forget it.", "Comment13_9702": "Wow, it's like a \"wishing cup\"!", "Comment14_9702": "I drank one and wished that Golden Week would be low-risk and easygoing in terms of Public Security; that I could score epic loot super easily; and most of all for a massive Hollow full of loot to appear near me!", "Comment1_10001": "I thought delusions of grandeur like that got retired already. Never expected to see that...\nBy the way, your drawing are awesome OP. What a pro.", "Comment1_10002": "For real? Mockingbird got busted?\nMy friend is gonna be beside herself. She loves Mockingbird.", "Comment1_1001": "Are you showing off?? No one with 80 points is gonna be a transporter. You're an ace Investigator in the making!", "Comment1_1002": "The promotion path for Investigators is: Trainee Investigator > Full Investigator > Senior Investigator > Elite Investigator > Ace Investigator.\nWith each promotion, you'll face more pressure and danger. So few make it to the top and become an Ace, no wonder they're treated like stars.", "Comment1_1003": "It's about how an Investigator risked their life to rescue a teammate only to find out it was an Ethereal who can mimic human speech and behavior after they left the Hollow. The city made a huge sacrifice but were unable to defeat the monster. It was thanks to a courageous Investigator who sacrificed himself to drive the monster back into the Hollow and avert the danger.", "Comment1_1004": "It makes sense you're taking the St. Leen nutrition pack, but what's the other stuff for? Are you going for a picnic?\nI'd get rid of all of them and replace them with St.Leen anti-corruption mineral water and hardtack. The blueberry flavor ones taste okay with water, slightly better than the nutrition packs.", "Comment1_1005": "Traffic is backed up from road works hahaha. Guessing the OP lives on Sixth Street? It's gonna take forever to fix", "Comment1_1006": "A Carrot made by an amateur... Who'd be dumb enough to take that into a Hollow?\nNope, I wanna live!", "Comment1_1007": "I remember the news saying it was the train after the last train, so it only had the driver onboard. A Hollow appeared too suddenly, leaving him without time to get out. So he and the train were trapped in the Cretan Hollow forever.", "Comment1_1008": "I read the interview and he didn't say squat about why the metro had to be blown up and rebuilt! I just remember Perlman saying how he is \"hands-on\" with his work, and how he always pilots his own airship in to work...\nIs that how rich people get hands-on with their work...?", "Comment1_1009": "Oh yeah, I saw that. Something seems odd.\nA big company like Vision failing to deliver something on schedule like this hurts their rep. But seeing as they've chosen to postpone things, it must be a really big deal I guess.", "Comment1_1010": "I heard Vision got the contract based on their cost advantage. I never thought that cost included complete disregard for human life! For shame!", "Comment1_1011": "The OP seems to be more worried about the Bangboo than the possibility of crime.", "Comment1_1014": "The OP is really brave... So brave they don't worry about someone seeing this post then rushing off to steal their chest...", "Comment1_1015": "OP, please don't insult us with kids' fairy tales.", "Comment1_1016": "Please Like my post. Why's nobody replying? Did I disable replies...?", "Comment1_1017": "I hope your friend gets better.", "Comment1_1018": "Ah! So I'm not the only one who's allergic to their own hair falling out!", "Comment1_1020": "Quality part-time gig: Easy to get started, high daily pay.\nOnly one worker needed. Approach us fast!", "Comment1_1021": "A real trade war... They can't do business in the Hollow, so they resort to kidnapping their competitors.", "Comment1_1022": "Heh, another accident from Pegasos! Guess you're in the express delivery of trucks, not packages.", "Comment1_1023": "AHHHHHHHH! {NICKNAME}, thank you so much for bringing the senior members and their merchandise back!\nGuys, {NICKNAME} is your go-to guy if you need any problems solved! Their service is reliable, fast, and satisfactory! Thanks to {NICKNAME}, the association and the senior members have overcome this crisis!", "Comment1_1024": "If I had the skills of a movie protagonist, I wouldn't settle for such a low commission fee.", "Comment1_1025": "The Simmer Hot Pot Restaurant is the best in the world! Those who disrespect it must be truly wicked!", "Comment1_1026": "Hollow Trade Union? Say something!\nI knew you devious people were behind this! That guy you hired has come clean!\nHere's the list of your unlawful deeds: tampering with other Bangboo's Carrot data, maliciously endangering other Bangboo's safety, infiltrating the Hollow illegally, and sabotaging your competitor! With so many transgressions hanging over your head, you guys better be ready to hear from Public Security soon!", "Comment1_1029": "I can't believe there are still people stealing other peoples' commissions? Is it yours? Even the IDs don't match up. You'll probably try some lame excuse like your main account got hacked, so you switched to a new one? Ridiculous! Impersonating others to steal commissions! I hope your main account gets hacked!", "Comment1_11001": "Nobody?", "Comment1_11002": "What? Those thugs from the Mountain Lion Gang are apprehended?", "Comment1_11003": "Wowsers, pinch me cos I must be dreaming! It's finally out!!! I'm gonna buy five copies!!", "Comment1_11004": "What's going on down in the Hollows? How did it get so bad...?", "Comment1_11005": "Fight fight fight! Nice!", "Comment1_11006": "I don't think clearing an evac route sounds epic at all... no thanks~", "Comment1_11007": "That's terrifying... I'm keeping well away from the Hollows for now!", "Comment1_12001": "Outer Ringers are really nice, it seems...", "Comment1_12003": "No HIA officers here!", "Comment1_12004": "Hoshimi Miyabi!!! Ahhh!!!! Hoshimi Miyabi in the flesh!!! AaahhhhhhasdfGDFsFDSgadgnoueraqnfgoweafwqpkrq$!@#%!@", "Comment1_12005": "What's with the wait times? 10 to 120 minutes? Talk about vague.", "Comment1_12007": "Racing through the Hollow? Those Outer Ringers sure know how to have a blast.", "Comment1_12009": "Looks like expansion of the Faunus Quarter is going well if they need so many people.", "Comment1_12011": "What kinda post is this? And it even comes with an attachment called \"Gift!\" So suspicious!", "Comment1_12012": "Wow, I thought this was supposed to be a lucrative job, but it turns out you want someone to go into the Hollow and catch a bunch of criminals? Quite the scheme you've got going on, eh?", "Comment1_12013": "What's this guy even talking about? Does anyone understand? All I can make out is this guy's name.", "Comment1_13001": "We're witnessing history", "Comment1_13002": "So it's investigator-only... Is there any way to access the machine or a chance for training?", "Comment1_13003": "Shouldn't there be more people if they brought something back?", "Comment1_13004": "\"Hector\"? Isn't that the cocky Hollow raiding group?", "Comment1_13005": "\"Hector\"? Isn't that the cocky Hollow raiding group?", "Comment1_2001": "I heard all Bangboo merchants come with a \"mutual destruction\" protocol. If a Hollow Raider messes with them, they call out to Ethereals and you both go down!", "Comment1_2002": "I knew Twenty-Second Street was gonna win, it is the flagship store after all. The second-place theme store is pretty good too. Third place is simple and straightforward, which can be hard to come by~", "Comment1_2003": "Which company? I wouldn't dare join without knowing...", "Comment1_2004": "The Monica from Oh~ Sweetie?", "Comment1_2005": "I'm imagining myself hugging the Bangboo and the Bangboo hugging the kitty in my head. So wholesome...", "Comment1_2006": "I'm ya guy! Ten years in the business, never failed once, 100% flawless rating! Leave it with me!", "Comment1_2007": "I see. You should break up, cos otherwise I'll be salty about it.", "Comment1_2008": "Plugging anything into your home PC is only liable to harm you.", "Comment1_2009": "Anyone who calls themselves something as self-aware as Lonely Prodigy is asking for their mental health to be examined. This academic's plan is so flaky... How has OP not planned around Ethereals whacking the collection train?", "Comment1_2010": "In the end, it was still Belobog Industries that won the contract for the metro reconstruction. I hope they do a good job.", "Comment1_2011": "You wouldn't know from its vast fortunes, but Vision Corp is totally cheap! They've ripped me off before. This broker stitched me up, telling me that some top-dog researcher put out the commission — but when I finished it, I realized it was Vision the whole time.\nInter-Knot has its own set of rules, if it's a corporate commission you have to pay the corporate price. Passing it off as a personal job just to cut costs... What a joke.", "Comment1_2012": "No normal person would post smth like this...", "Comment1_2013": "Don't be afraid to call up your mentor, young man. We're all used to being bugged on our days off.", "Comment1_2014": "When you put it like that, I have to wonder if something's going on with the metro construction.", "Comment1_2015": "The OP's tone rubbed me up the wrong way... But getting back to the Hollow, I've got a workmate who went nearby and I really wanna take on this commission instead of him!", "Comment1_2016": "Welp, looks like the AI takeover is approaching. No use in trying anymore.", "Comment1_2017": "The job is yours", "Comment1_2019": "Check this out! Another gig from the bigwig!", "Comment1_2020": "It's surprising how the most generous kindness can stem from a spat with a partner...\nCan I be the lucky one next time?", "Comment1_2501": "An unregistered entity with extremely high Ether activity levels? Is this a new Ethereal discovery? Good thing that place isn't a common spot for regular Hollow business.", "Comment1_2502": "I see how it is. Business is about to get tough again for Proxies.", "Comment1_2503": "Out of all the candidates, Bringer's probably got the most clout. He has frontline experience, but his reputation dipped quite a bit in recent years.", "Comment1_2504": "Fries...!", "Comment1_2505": "These guys must have mistaken Public Security's evidence carrier for some big corp's armored vehicle, since they use the same model. They probably thought they were gonna score big, but ended up with stuff that's worthless to most people — plus a few extra crimes on their record.", "Comment1_2507": "I'm first!\nLooks like an easy job. Don't worry, I'll take care of it", "Comment1_2508": "Wow, the rat race in this line of work is crazy... I really need to step up my game!", "Comment1_2509": "Going into a Hollow and luring an Ethereal to smash up some construction materials? Miss me with that...", "Comment1_2511": "Your resume is outstanding, and I'm satisfied. Get ready to witness the greatest conversation of the century!\n", "Comment1_2512": "OP, you don't sound like someone who's asking for help. Does that \"handsome reward\" give you all this confidence?", "Comment1_2513": "Didn't they say Inspector Bringer was supposed to be interviewed together with the officer out on the frontline who organized the event?", "Comment1_2514": "No way, even Inter-Knot has forced ads?", "Comment1_2515": "Using tools to excavate Ether crystal stalagmites... as in, digging them up the old-fashioned way, by hand?", "Comment1_2516": "bump", "Comment1_2517": "So much for \"give my commission to someone else and you can forget about working with me again,\" eh?", "Comment1_3001": "You're being pretty rough on him haha.\n\nHe didn't receive any art training, and worked in a replica painting factory when he was young, copying famous paintings for 12 hours a day. He had a breakdown at work one day, so he played a prank and added some silly elements to some famous paintings.\n\nThe paintings ended up in the hands of the Ballet brothers, who were so amused they tried to contact him. In the end, he told the gallery manager, \"The person who bought my paintings has terrible taste.\"\n\nI think he knows his own paintings are garbage, but getting one over on the Ballet brothers is pretty cool lol", "Comment1_3002": "People really wanna go to such a place? Anyone who has followed the official communication in recent years knows how many Hollow Raiders, gangsters and Hollow Investigation Squads have met their end there.\n100% survival rate? Anyone who says that is either a fool or a liar.", "Comment1_3003": "Maybe you're supposed to wait until the actual Founding Day to drink it? Then it becomes a special flavor~", "Comment1_3004": "They're really lacking in barriers... Anyone could get through.", "Comment1_3005": "Those bloodthirsty murderers at that crooked company are gonna pay the price!", "Comment1_3006": "That's good news. Companion Hollows Ether activity tends to fall more. Places that were previously dangerous might be okay now.", "Comment1_3007": "Do you think it's possible that he couldn't complete your commission and... ran off?", "Comment1_3008": "I saw. How shocking!!!", "Comment1_3009": "He's definitely made a run for the Outer Ring. You gotta have connections outside the city.", "Comment1_3010": "WHAT?!!!", "Comment1_3011": "I'm back!", "Comment1_3012": "I heard a nobody streamer ratted them out", "Comment1_3013": "Go away!!! Don't bring that cursed tech voodoo into our Inter-Knot!", "Comment1_3015": "What e-virus? That sounds cursed!", "Comment1_3016": "Anyone who can give me a hand?", "Comment1_3018": "What does it mean? No way the phantom thief is going to put the painting they stole BACK into the Hollow, right?", "Comment1_3019": "This is obviously fake, like straight out of a movie script.", "Comment1_3020": "This plan is far beyond the scope of any coaching. What kind of coach would take their prize fighter out for some street brawls — let alone inside a Hollow?", "Comment1_3021": "Do you even know where you're posting? Recruiting Investigators on Inter-Knot? You sound like a cat trying to do business with mice! Is this some kinda phishing post from the HIA?", "Comment1_3022": "Ain't no way! People actually buy buildings in the Hollows?", "Comment1_3023": "Have you seen the Ballet Twins exploration posts from Ghost Hunter Team?\nSo here's what happened: This guy was a notorious scammer who ruined the reputation of Proxies. A couple of Proxies who couldn't stand him pretended to be clients and followed him to the Ballet Twins to expose him. But once they were in the Hollow, they ran into a string of bizarre events — and so, the legend of the Ballet Twins spread like wildfire.", "Comment1_3024": "Really? Who falls for this stuff? Y'all be reading too many urban legends.", "Comment1_3025": "Wait, you mean repairing light fixtures in a creepy, dark Hollow...?\nI'm scared of the dark. Someone else take this one.", "Comment1_3026": "? Didn't I say if you can't handle it, just wait for me to get back and we can go together?", "Comment1_9701": "Based on your requirements, I strongly recommend the Cretan Hollow. There's nobody there, it's free to get in, and you'll definitely either find a bonus something — or get a surprise.", "Comment1_9702": "Ohhh~ I know I know, this is that secret \"wish\" drink that tastes gross but is totally magical! I heard if you slam it in one gulp, then make a wish into the empty cup it'll come true. Has anyone tried it out yet? Is it real??? That's spooky!", "Comment1_9703": "I'm there right now. The bang-bang bangboo are giving me a cute overload~", "Comment1_9704": "How'd you score this?", "Comment1_9705": "The OP is too kind! What a strategy! Bookmarked~", "Comment1_9706": "OP should thank your partner for that overflowing Rage... Let's suck away some of your Luck in more than one sense of the word.", "Comment1_9802": "New Eridu offers newborns physical examinations and regular exams during adolescence, including Ether aptitude tests. But it's not very informative since as people grow their adaptability to Ether will change.", "Comment1_9803": "If you have a limited budget, Bangboo used for transport work are a good idea. They're easy to get and not too difficult to modify. The main bonus being they can carry a lot of items in the Hollows.", "Comment1_9804": "You might also come across civilians or lost pets in the Hollows, so try and get them out safely!", "Comment1_9805": "Dangerous commissions in the big Hollows usually have a set Inter-Knot Level. They aren't something a rookie can take on.", "Comment1_9806": "This grading system... It's based on heavy metals.", "Comment1_9901": "It's true. My Bangboo was also reading the disaster alert just now.\nThe IK always knows first. Wonder where people get first-hand intel.", "Comment1_9902": "They had it coming! These scumbags ruined 14th street!", "Comment1_9903": "Cons: Expensive", "Comment1_9904": "It's been half an hour. No one's interested? The pay's pretty good!", "Comment1_9905": "This pic... Don't tell me you went grocery shopping just for this XD", "Comment1_9906": "Stay away from rookie Proxies if you wanna stay alive.", "Comment1_9907": "The fastest way: post a selfie!", "Comment1_9908": "Let's ignore the rest and just try and guess the street the OP lives on.", "Comment1_9909": "Starlight Mirage!", "Comment1_9910": "14th street is good, highly recommend haha ", "Comment1_9911": "gawadaw", "Comment1_9912": "PubSec patrols seems to be more serious lately. It's kinda hard to get Etheric matter now.", "Comment1_9913": "Umm... my house is near the old capital... I'm worried the construction is going to affect me...", "Comment1_9914": "The process itself isn't a secret, nor is it very complicated. The difficult part is obtaining a sufficient amount of data. You can't generate a route without it.", "Comment1_9915": "Are you pretending to be a Bangboo?", "Comment2_10001": "What the heck is this? Am I out of touch with the youth these days? I can't understand a thing\nCan someone translate for me?", "Comment2_10002": "I can vouch that most of what the OP said is true.\nN.E.P.S. never thought they'd catch a mockingbird.\nAnd what's even scarier is how ordinary everyone from Mockingbird looks, the kind you wouldn't bat an eyelid at if you saw them in a Hollow.\nWhere are the trendy phantom thieves we were promised?", "Comment2_1001": "Hello, Metis Comprehensive School (M.C.S.) invites you to join our school! Boasting a long heritage and top-notch faculty, M.C.S. is committed to training elite research talents. If your Ether aptitude score is indeed correct, we'd love to invite you to join our Ether aptitude class, providing a requirement-free school transfer, a 50% tuition reduction, and a generous scholarship. Here, you'll be free to find your own path and make the most of your extraordinary talents. Further details have been sent privately. Please check and reply if you are interested.", "Comment2_1002": "One of the requirements for recruiting Investigators is Ether aptitude.\nThis requirement alone rules out most people. With no aptitude for Ether, you can only do supporting jobs like being an office worker, coordinating, liaisons and stuff.\nKeep it up, OP, you can do it!", "Comment2_1003": "The movie is truly thrilling if you focus solely on its atmospheric and action-packed scenes.\nBut there're way too many plot holes. An Ethereal out of the Hollow is like a fish out of water, and it'll die really soon!\nAnd pushing the Ethereal back into the Hollow... So a Hollow coincidentally appears right next to the Ethereal...? That's what you call deus ex machina!", "Comment2_1004": "Instant noodles... You're really going in there for a picnic. Unless you have a professional anti-corruption quarantine box, or you're just staying in there for a couple of hours, these foods are going to become inedible very quickly due to Ether corruption.", "Comment2_1005": "I read halfway and thought they'd failed to rob you\nLooks like in the end you're still getting robbed haha", "Comment2_1006": "There's no need to be so snarky. You'll discourage the young people.\n\nThe original Carrot was ridiculed as a toy before it was officially recognized and used for Hollow investigations.", "Comment2_1007": "I heard the train still runs in the Hollow to this day, except the passengers are people who have suffered accidents in the Hollow.\nThe conductor will appear in the streets at midnight, and if one accepts his invitation to board the ghost train, one can meet their dead relatives...", "Comment2_1008": "I think it's a waste to blow up everything and rebuild it. After all, many old metros can still be repaired and reused, and the dust from demolition is bad for the environment. Back when I was just a kid, I used to go and draw sketches of Canvas Street and it used to be filled with style. Maybe I should go back for one last hurrah before it's blown up?", "Comment2_1009": "I was watching it on the news today.\nWhen Perlman rode a car through the Hollows into the blast zone, there was rolling news coverage of it. But ever since Vision sent off their transport with the explosives, there hasn't been any news of them arriving — just an update about the demolition being postponed.\nSo I'm thinking, maybe something happened to that transport truck?", "Comment2_1010": "The Canvas Street residents are basically all pretty poor, and many don't even have a legal ID for New Eridu. That's why Vision chose to exploit them.", "Comment2_1011": "Is the OP a Bangboophile? The OP is totally a Bangboophile~", "Comment2_1014": "The OP just suddenly remember out of nowhere they lost something? ...What a good memory.", "Comment2_1015": "+1\nCute topics like this have no place here in the dark corners of Inter-Knot... Just look at the hits this post is getting.", "Comment2_1016": "Don't let my post drop off the frontpage noooooo!!", "Comment2_1017": "Luckily he wasn't completely corrupted, otherwise you might've met your end in the Hollow as well... It's no joke. Once someone becomes corrupted, they can become crazy strong, and because they retain some human characteristics, they're sometimes even tougher to fight than Ethereals.", "Comment2_1018": "Why don't you give \"The Thicknessistant\" from the Jonathan Consortium a try? It doesn't smell great, but it reduces fur loss and my tail hasn't been knotted at all lately.", "Comment2_1020": "11", "Comment2_1021": "I can't say they're wrong! They're putting everyone on the same starting line!", "Comment2_1022": "What kinda cargo? Give me the details.", "Comment2_1023": "So, what exactly did your competitor do?", "Comment2_1024": "Is there really someone who can pull off those fancy moves in a real Hollow?", "Comment2_1025": "Well said! By the way, their double-flavor pot is good too...", "Comment2_1026": "Woah... this is escalating into something serious. I'm waiting for it to hit the headlines!", "Comment2_1029": "Tch, easy dude...", "Comment2_11001": "Nobody?", "Comment2_11002": "Mess around and find out... even the all mighty and secretive Mountain Lion Gang is no more", "Comment2_11003": "The title of the album means \"Even more ultimate than the ultimate voice.\"", "Comment2_11004": "You don't wanna go down into the Hollows these days... not if a professional troupe of mercs can't even handle the situation, yikes", "Comment2_11005": "Fight fight fight, nice!", "Comment2_11006": "Why don't you guys clear your own evac route? Are you that short on people?", "Comment2_11007": "There's no room for argument with Obsidian Division... *sigh* It is what it is though. They're always flexing their muscle to stop Hollows expanding...", "Comment2_12001": "Yeah, now that I think about it, they were actually nice folks (except for the scammer), but I don't think I'll venture out of the city again (at least not anytime soon).", "Comment2_12003": "But we've already got plenty of officers here, right?", "Comment2_12004": "I always thought this Association's system was just for show, but inviting someone as powerful as Hoshimi Miyabi must mean it's serious business. But why not invite the other Void Hunters?", "Comment2_12005": "\"Slightly reinforced\"? What does that even mean, anyway?", "Comment2_12007": "But the Outer Ring isn't safe, right?", "Comment2_12009": "Now Outer Ringers can easily get their citizenship, and the city is abundant with jobs. So, I just don't get it why so many people want to leave the city and live elsewhere?", "Comment2_12011": "Who'd be crazy enough to download this? And the cryptic post... Definitely not someone with a good intention.", "Comment2_12012": "This guy posted something similar before. If I had the skills to take down an entire gang, why would I share the spoils? I'd just catch them all and rake in all the bounties! He was fishing for takers but nobody took the bait, and now he's playing the same old trick again.", "Comment2_12013": "This reminds me of those \"Champion of the Sword\" posts, where those guys are like, \"Step aside! I only take the swords of the strong.\"", "Comment2_13001": "How exactly?", "Comment2_13002": "Is this the feature they said HSOS6 would be helping test?", "Comment2_13003": "So, is OP a security guard or with the band?", "Comment2_13004": "Hector is truly a tough guy. If he falls this time, it would be quite tragic.", "Comment2_13005": "Hector is truly a tough guy. If he falls this time, it would be quite tragic.", "Comment2_2001": "There's no such thing. The merchant associations aren't stupid, they send the Bangboo in there to make money, so they wouldn't give up on them that easy. Even if people do break them, they just keep sending new ones into the Hollows. Just proves how much money they're making.", "Comment2_2002": "In summary: Tin Master defeated Tin Masters to win the title of Master of the Tin Masters.", "Comment2_2003": "These huge corporations all outsource their legally gray work to Proxies, and recruiting on Inter-Knot isn't done only recently. No company doing such shady work is just gonna announce itself here. Anyone experienced knows this.\nIf you're a Proxy you should know better. Want me to ask if social insurance comes with the job too?", "Comment2_2004": "That's her. She says the song is giving back to her fans, so why do I feel like it's punishing them...", "Comment2_2005": "To Bangboo, maybe Ethereals are the only threat. They live to serve all other lifeforms.", "Comment2_2006": "Here here, pick me! Ten years of experience without fail, plus free fortune-telling services!", "Comment2_2007": "Have you ever risked your life for anything before? ...Sorry to switch topics.", "Comment2_2008": "Is this how supercomputers plotting to turn the world upside down talk?\nCute. Let's troll it~", "Comment2_2009": "If it gets broken, just fix it! I can think up some ways to get funding from the Institute... Of course, I'll have to mix it up with some creative accounting.", "Comment2_2010": "Belobog has lots of bear Thirens working for them, about 80% of their staff. Their Ether aptitude is pretty good, better than most people. Add to that their anti-corruption intelligent heavy-duty machinery, and they've really got the edge.", "Comment2_2011": "Hey, at least you got your money.\nMe, I turned down two other commissions just to take on Vision one... Now, other Proxies are out there working those other two gigs while I've got no commission this month. \nI can see why it's so tough for a newbie like me to get a job. Sigh...", "Comment2_2012": "Tell me in detail please what entire net worth means? Please tell me it's more than just a sweaty T-shirt, right?", "Comment2_2013": "Don't scare the OP!", "Comment2_2014": "It's from back in the day during the fall of the Old Capital... Someone running off with the accounts, back then it used to happen more often.", "Comment2_2015": "The Prophecy huh... A prophet! And a &*$# dungeon! A dungeon! What a %*$& prophet!\nMy family went off to that darn place and still haven't come back. Then this morning, I went to open my door and the damn dog ran off! Eugh... Such is life... I'm off to find my dog.", "Comment2_2016": "Dadd-E did nothing wrong. Dadd-E just wants to push you to improve.", "Comment2_2017": "...Am I stuck in a time loop?", "Comment2_2019": "Wait a sec. Isn't he the former boss of the Weasel Gang?", "Comment2_2020": "Hahahahaha, I wonder whether \"BBB\" has forgiven \"AAA\"...\nBut judging by {NICKNAME}'s efficiency last time, I expect the job's already been done.", "Comment2_2501": "Hang on, wasn't this plaza built by Belobog Industries back in the day? I heard they never finished it because the CEO ran off.", "Comment2_2502": "I see how it is. Election season must be coming up.", "Comment2_2503": "Given the size of Janus Quarter and the frequent Hollow incidents, I get why Public Security can't always respond quickly. But look at the policies Bringer has been pushing lately, you can just tell he and TOPS are birds of a feather. The guy's changed a lot since his frontline days.", "Comment2_2504": "No one:\nDuck: Hit up Sixth Street just to score some fries.", "Comment2_2505": "Don't all Public Security vehicles travel on classified routes? The fact that they can be tracked down is mind-blowing.", "Comment2_2507": "The commissioned item is important! I can't trust any old reckless Proxy like you!", "Comment2_2508": "But there're so many different types of Ethereals out there... What kind of material truly exists that \"not even an Ethereal can break\"?\nAh! I think I just figured out how to pad my thesis!", "Comment2_2509": "Um, I'll pass too, I have Etherealphobia", "Comment2_2511": "Hello", "Comment2_2512": "Hate to break it to you but I'm afraid it won't be as \"handsome\" as you'd think. In my years of experience lurking around Inter-Knot, clients who actually offer good pay usually come across much nicer and more polite. Probably cause they really need the help, they offer better pay.", "Comment2_2513": "I was there yesterday. There were so many people. I didn't think Inspector Bringer had such influence. It was pretty amazing.", "Comment2_2514": "This CALM car seems to be favored by older folks. Despite its low price, young people feel it's too uncool to drive...", "Comment2_2515": "Mechanized mining has been the standard for years now... but back when New Eridu was first being built, everyone was out there chipping away with their shovels. Did OP sign up for some retro mining throwback camp or just tryna relive the good old days?", "Comment2_2516": "bump", "Comment2_2517": "C'mon bro, I'm just trusting your judgment here!\nI've been mega busy lately, so I handed it off to the Proxy you approved — efficient AND reliable!", "Comment2_3001": "Not everything in the Ballet brothers' collection is rubbish. They sponsored an artist named David Gilbert, who I really liked.\nDavid's experience surviving in a Hollow as a young child influenced his artistic style. That's why his paintings like \"The Star - Dancer in a Hollow\" and \"Signora Lisa\" often contain huge Ethereals, just like the ones he saw when he was little.", "Comment2_3002": "Don't be fooled! My friend went with him and almost died.\nHe relies on selling out tourists to escape the Ethereals and get out alive. I dread to think what would have happened if my friend wasn't a fast runner!", "Comment2_3003": "I asked a few friends. Some said salt water, some said it was smoky bacon, and some even said bathroom tile flavor...\nThe only common theme is salty.", "Comment2_3004": "Oops, I'm one of the people that went through. No tar on my shoes either. Haha.", "Comment2_3005": "Vision isn't among TOPS, so they don't have the same influence in New Eridu. Since it's a public case, there shouldn't be any surprises, but still, I know where I'll be: At home watching TV, and not out doing commissions.", "Comment2_3006": "Free introduction to Hollow-related business. Long-term investment. DM me if interested.", "Comment2_3007": "No way. I asked around and found out he (she?) has a good reputation in the industry. And my commission wasn't even that much.", "Comment2_3008": "Everyone I know has been talking about this non stop since they woke up this morning.", "Comment2_3009": "With a bounty that big, anyone in the Outer Ring who knew about it would just turn him in.", "Comment2_3010": "Took me a couple of reads and a news check on TV to understand what happened. Crazy stuff.", "Comment2_3011": "Me, count me in", "Comment2_3012": "I just subbed and donated to that streamer!", "Comment2_3013": "Don't you dare infect my phone! Get away from me! Imma come find you and make you regret it!", "Comment2_3015": "The Ballet Twins... Take me as far away as possible from that forsaken place!", "Comment2_3016": "Huh? Why would you do that? Are you crazy?", "Comment2_3018": "Ahhh, a multimillion dollar masterpiece — inside the Hollow? I have to go grab that!", "Comment2_3019": "What if it's real tho? You'd be set for life!", "Comment2_3020": "OP sounds like an idiot who knows nothing about Hollows", "Comment2_3021": "How come this scam of a post hasn't been deleted yet? Hello? @Inter-Knot mods", "Comment2_3022": "Probably fell for the rumor that the city was gonna get rid of the Hollows where the Ballet Twins are, especially after the Lemnian Hollow shrunk.\nBut honestly, it's impossible to get rid of all the Hollows around there because of the location and other factors. They definitely bought at a loss.", "Comment2_3023": "Bizarre events? What's that supposed to mean? Can someone elaborate?", "Comment2_3024": "If it were that easy to catch the Golden Bangboo, I wouldn't be hustling small gigs just to scrape by.", "Comment2_3025": "Title checks out... User ID checks out... But this gig sounds like a bigger pain than the last one tbh", "Comment2_3026": "uwu everything's fiiiine!\nI've got this gig all figured out! Next time you go, I'll be your Proxy!", "Comment2_9701": "How could you make such a suggestion, previous poster? Obviously the Lemnian Hollow has fewer people!", "Comment2_9702": "I tried it and it worked! I drank it before a job interview and they just got back to me — I'm starting after Golden Week.", "Comment2_9703": "What's the point of all this stuff? Just tell us the specs of the new Bangboo line and give us actual performance data. I ain't buying a Bangboo for its fireworks.", "Comment2_9704": "Why's everybody getting supply boxes all of a sudden. Am I missing out on something here?", "Comment2_9705": "Are the rumors about the secret treasure inside C41 true? I've heard several different versions and want to know which is actually true. Please help.", "Comment2_9706": "Slurp slurp!", "Comment2_9802": "Indeed. Regular self-testing is important. You can go to a medical supply store or Hollow specialty store to buy Ether aptitude tests. If you're worried, buy a few and re-do the test~", "Comment2_9803": "I've gone through a few Bangboo, but they've all made these \"ehn ehn\" sounds. Is it an issue with my modifications?", "Comment2_9804": "The Bangboo merchants are so snobbish. They only wanna make friends with you when you have Gear Coins.", "Comment2_9805": "For sure. Anyone with a big commission who lets a novice mess it up should feel awful.", "Comment2_9806": "Any posts that record official speeds for Ethereals? I'm just worried that I wouldn't be able to run away from them if I tried...", "Comment2_9901": "That was unexpected, 'cause that Hollow's only 50m aw", "Comment2_9902": "Speaking of which, why did PubSec decide to respond now, after turning a blind eye to these criminals for so many years? Was it only to recover what they took from the institute last month?", "Comment2_9903": "I'm still a student. Give it to me for free.", "Comment2_9904": "Even if your average Proxy wanted to take it, they'd still need time to make a Carrot. And those big names probably got bigger fish to fry.", "Comment2_9905": "It's not hard to get a copy from an Investigator if you're willing to pay...", "Comment2_9906": "I worked with Freeman's Antlers once... It's a long story...", "Comment2_9907": "I can testify the method above really works. You can get to Lv. 50 in an instant!", "Comment2_9908": "Is it 6th street? I've been a couple times. Think there's plenty there.", "Comment2_9909": "I AM SOOOO ANNOYED!! I waited in line for five hours and it sold out RIGHT IN FRONT OF ME!!", "Comment2_9910": "How much must you hate the OP to recommend Fourteenth Street hahaha!", "Comment2_9911": "gawadaw", "Comment2_9912": "Careful, and keep your accounts safe. Public Security is getting better at tracing Inter-Knot users.", "Comment2_9913": "Ha? Belobog's plan obviously had more pros. Everyone wanted them to win.", "Comment2_9914": "You sound so official. Did you just CTRL C that from the HIA website?", "Comment2_9915": "My Bangboo says the Bangboo translation function is buggy lately. Some sentences aren't recognized for translation.", "Comment3_10001": "Hmph, how foolish.\nTonight, I shall venture into the cursed land and take possession of the Fruit of the Gods everyone desires!", "Comment3_10002": "...They sure did get caught, and one of them sure was a young girl.\nBut those guys at the cop shop are just copycats of Mockingbird.\n#TrueStoryButOnlyHalfTrue", "Comment3_1001": "Sigh. It's so different when you're an 80. I tried so hard and they didn't even give me the chance for an interview.", "Comment3_1002": "DM me if you're interested in getting a referral. Dinner on me once I get my bonus.", "Comment3_1003": "It's fine you don't like it, but... spoiler alert? I mean really...", "Comment3_1004": "Then start eating the second you enter the Hollow. Eat real fast, eat while you fight! You can outspeed corruption if you eat fast enough lmao.", "Comment3_1005": "Three tough guys couldn't beat one girl, but they still had the courage to call the cops?", "Comment3_1006": "Easy for you to say. Take on the commission if you want to prove your point then.", "Comment3_1007": "Well I heard if you see the driver, you shouldn't panic, and if you say the right words, he'll give you the ticket in his hand.", "Comment3_1008": "The Dead End Hollow over by Canvas Street has been expanding, and the road to Canvas Street from town is all blocked up.\nPlus, the Ethereal in there is utterly terrifying, so don't even think about trying to get through there or hiring some random Proxy to be your guide.", "Comment3_1009": "I gotta say, it kinda makes sense.\nIf there was a problem with a train in the Hollows, then they could say it was a technical problem.", "Comment3_1010": "As far as I know, that odd-job agency is the Cunning Hares.\nTo get the survivors out of the demolition zone, they even took out the notorious Ethereal down in the Hollow, making it shrink in size.", "Comment3_1011": "Whoever is working on those accounts must be a rookie? It's beyond ridiculous. One look and you can tell. And worst of all is smacking headfirst into a Bangboophile like this, LOL.", "Comment3_1014": "I've been in and out of the Hollows countless times... How come I never find any chests...", "Comment3_1015": "Created as they are by humans, can Bangboo grant the dreams of humankind?", "Comment3_1016": "Graf, graf, graf your hood gently all the way~ ", "Comment3_1017": "Sigh, feels like there's always this kind of thread popping up every now and again on Inter-Knot... I wish the OP's friend all the best.", "Comment3_1018": "I think it's better to go to a barber. It takes much longer and is more annoying doing it yourself.", "Comment3_1020": "Do people still fall for these ads? Quality part-time job? It's just a scam to get a deposit or training fees from people.", "Comment3_1021": "So, this commission is about locating the five missing Bangboo merchants and their merchandise... I'll leave this to the next poster.", "Comment3_1022": "The list says it's 15 crates of sedatives, but I didn't look too closely. After the flip, I just ran off without looking back...", "Comment3_1023": "Uhh... this incident had nothing to do with them. It was another intern who misconfigured the senior members' Carrot map...\nWe joined the association at the same time and even had hotpot together before... It's hard to believe he's so irresponsible! Darn it!", "Comment3_1024": "I think so? But I'm more impressed by the cameraman capturing all the action...", "Comment3_1025": "Huh? Is this actually an ad for a hotpot restaurant?", "Comment3_1026": "I've been following this story since the previous post. Is it finally coming to an end? Well done OP on uncovering the truth!\nSeems that some simple business strategies may not be the best approach after all.", "Comment3_1029": "I think I got it... Its OP's first time posting to help a friend level up? They didn't even know to set the viewing permissions... You can't really blame someone else for accepting the task if that's the case.", "Comment3_11001": "One Proxy urgently required", "Comment3_11002": "Go PubSec! But... what's the Mountain Lion Gang, anyway?", "Comment3_11003": "@I_said: That's not officially true.\nAlso can you please fix your official ticketing website? It crashed for an hour before anyone could get tickets. Ten of us tried and we all came up empty-handed.", "Comment3_11004": "Obsidian Division must pay fat stacks because I mean you're trading your life for it. I've only got one life so I'm out", "Comment3_11005": "Fight fight fight, nice!", "Comment3_11006": "You want new evac routes...? Looks like the Hollows are flaring up again if the old evac routes are no good anymore...", "Comment3_11007": "Doesn't really sound as though OP has any choice...", "Comment3_12001": "Phew! Glad you made it out okay!", "Comment3_12003": "Congrats from a lottery player of over 10 years! You've been in the lottery game for ages now. Got any juicy secrets to spill?", "Comment3_12004": "Hoshimi Miyabi is the youngest among the current Void Hunters, and her team, Section 6, are all remarkably skilled (and attractive) individuals. Putting them in the spotlight is a no-brainer, right? New Eridu needs its heroes.", "Comment3_12005": "If you don't have citizenship or work creds, you'll be waiting a while. Anyone else should be okay.", "Comment3_12007": "Depending on where you go. The Old Oil Field is fine. They have oil, so it's a more stable and affluent area in the outer ring. As a result, they don't concern themselves much with the city.", "Comment3_12009": "Urban living isn't everyone's cup of tea. The Outer Ring offers more freedom, although it's not always safe everywhere.", "Comment3_12011": "Just look at the description... Clearly the attachment isn't for anything good. Maybe it's a virus. No one is dumb enough to download it.", "Comment3_12012": "To the person above, first of all, not everyone can gather intelligence on criminal organizations. How many good informants are there in New Eridu? Plus, I've offered a 50/50 split — anyone taking on the job will earn a significant amount. Please read carefully!", "Comment3_12013": "The post seems like a commission. While I understand every word, I'm totally clueless as to what it's actually about. Is it really a commission, or some sort of role-playing or something?", "Comment3_13001": "OP's last line! If HIA screws over HAND's Void Hunter, what do you think will happen to them? They're basically a semi-official group right now. This could be the perfect opportunity to get rid of them completely.", "Comment3_13002": "They say it's under safe conditions, but is deep sensory sync itself really safe?", "Comment3_13003": "What's this got to do with me anyway?", "Comment3_13004": "If you explore Hollows long enough, you're bound to crash.", "Comment3_13005": "If you explore Hollows long enough, you're bound to crash.", "Comment3_2001": "Exactly. Even though WE can't take Gear Coins out of the Hollows, the merchant associations can exchange them with the HIA for huge sums.\nNo idea how they got this circular economy going in the Hollow, but I guess it's not something we Hollow Raiders should concern ourselves with.", "Comment3_2002": "Enough already! All these masters are makin me dizzy!", "Comment3_2003": "Judging from the OP's pic, I'm guessing it's one of the TOPS Alliance members. High Ambitions is a financial giant, and St. Leen only deals with food and daily goods, so we can rule those two out.\nJonathan has a hold on the core Ether-related business, they have a background in construction and have worked closely with the authorities to provide them Ether corruption-related medical services, so I'm guessing it's Jonathan?", "Comment3_2004": "This single is classic jazz. I remember an underground idol named \"The Queen\" covered it, and it's available for free.\n\nIt's better than Monica's and it won't cost you!", "Comment3_2005": "Different types of Bangboo serve different purposes. It's determined by the programming after all.", "Comment3_2006": "Five years in the business and versatile: investigating, fighting, fortune-telling, cooking — whatever you want, I'll do it all.", "Comment3_2007": "That's so hardcore. I love it!", "Comment3_2008": "...Spoken like a moron bot. Did the OP write this?", "Comment3_2009": "So in the end it all comes down to freeloading off the Institute, right? Not going to lie to you, I'm also a Hollow terrain researcher, so put it this way: OP, if your plan works out, I'll eat my hat live on stream.", "Comment3_2010": "The government will definitely give them a Carrot for the construction area seeing as it's inside a Hollow. And I heard Belobog's staff are all tough, so they can deal with anything the Hollow throws at them.\nSigh, looks like we won't be getting any business off of them.", "Comment3_2011": "Companies like Three Gates, St. Leen, and Rusty Cliff will always play by the book when contracting through Inter-Knot. But Vision...\nPeople are cottoning on to Vision now, though. Even if they don't go bankrupt, it'll take them the best part of a decade to claw their way back.", "Comment3_2012": "Pick me, twenty percent off. No deposit needed!", "Comment3_2013": "It's true though. I've always wondered where those Bangboo merchants in the Hollow get all their stock from... Turns out that's exactly the kind of business the OP's company does. My understanding of the industry is still lacking...", "Comment3_2014": "Belobog Industries has restructured since then, though some of the old employees are still around. Seems like the company is in a bit of a slump, with engineering and R&D stagnating after the fall of the Old Capital, and the ex-President embezzling all those funds. Belobog views their ex-President as an enemy, right?", "Comment3_2015": "A Seven Urban Mysteries adjudicator! Aaaah! Cool! I love ghost stories!\nThis Hollow's super popular right now. My dad and uncle were going to go in and take a look a while back... Don't get me wrong. Dad and uncle are just workmates.", "Comment3_2016": "OP, you been watching too much sci-fi or smth? No AI is THAT intelligent, not yet at least.", "Comment3_2017": "That's right, and we happen to be late, which seems to be part of the loop too.", "Comment3_2019": "Is he seriously hiring someone to... rough up his own crew?", "Comment3_2020": "He flipped out last time, so this commission was meant as a way of...apology.\nBut it seems like I'm still being ignored... I'll hand it over to {NICKNAME} and come up with something else.", "Comment3_2501": "They've sealed off the area? They usually only do that when follow-up investigations are required. Could it actually be something special?", "Comment3_2502": "Is it just me, or has Bringer's face been popping up everywhere lately?", "Comment3_2503": "Doesn't matter who gets elected. It'll make no difference to us plebs.", "Comment3_2504": "Your buddy's fries just got snatched, and here you are snapping pics and cracking up on Inter-Knot...", "Comment3_2505": "H.A.N.D. taking over management of evidence from Public Security? This is only going to amp up the beef between those two.", "Comment3_2507": "The item is small, and without any distinguishing features, so it'll be hard to find", "Comment3_2508": "Wait, I just had the same idea... If you've already got a topic for your thesis, could you leave Blastcrawlers to me...", "Comment3_2509": "Hey, it's OP again\nDid the last test not go well?", "Comment3_2511": "The OP's tone is annoying, but seeing how confident he is, there can't really be a sentient Hollow can there?", "Comment3_2512": "Not only that, but the job isn't easy either. You gotta go into a Hollow AND snap shots with a Bangboo. You could run into Ethereals and end up doing multiple retakes. Not worth it IMHO.", "Comment3_2513": "I\u00A0heard a lot of residents only participated to support the Public Security officer responsible for organizing the event, but she happened to be on emergency task so had to go on an investigation with her colleague.", "Comment3_2514": "Every time I see a CALM car turn a corner I worry it's going to flip over...", "Comment3_2515": "Love me some primitive technology...\nOP's ID checks out", "Comment3_2516": "Bump...???\nI've seen others post like this before... Where are the comments? ", "Comment3_2517": "You'd better be busy with something legit...", "Comment3_3001": "David Gilbert's paintings don't depict the Ethereals with any sense of horror. I always thought he painted them with some sense of affection... Maybe his childhood experiences left him with some sort of attachment to them?\n\nI seem to remember him saying privately \"The Ballet brothers who made me change my paintings are far scarier than any Ethereal\" hahaha.", "Comment3_3002": "This dude sold me on this. There was a particularly strange route where you keep going in circles past the same painting while following the escape route on a fire map.", "Comment3_3003": "Bathroom tile flavor? That's some impressive taste buds your friend has.", "Comment3_3004": "Mwahaha.", "Comment3_3005": "I thought Perlman of Vision would be throwing seven different kinds of smoke to try and spin this, wriggling around to try and get out of it, but he's been quiet so far.", "Comment3_3006": "Anyone got a squad together to explore Stellar Mansion?", "Comment3_3007": "OP, the person you mentioned, do they have a round avatar with rain clouds?", "Comment3_3008": "If you ask me, the most shocking thing is how almost everyone onboard was knocked out, meaning that the one sober person had to crash land the airship.", "Comment3_3009": "Has anyone who fled to the Outer Ring ever been caught? Seems like once they get there, they're gone for good.", "Comment3_3010": "Hang on, what about the Vision trial?", "Comment3_3011": "Tell us more about this sweet gig", "Comment3_3012": "Damn it, that guy ruined everything!", "Comment3_3013": "Ghosts aren't real ghosts aren't real ghosts aren't real... Don't make me rip out my ethernet cable!", "Comment3_3016": "There're some photos I have to take by myself...", "Comment3_3018": "Errybody outta my way! I'm a student. Let me go first!", "Comment3_3019": "Me, count me in!", "Comment3_3020": "Omg, this is the first time I've heard of a competition where they make those adorable Bangboo fight each other. That's just, like, totally cruel!", "Comment3_3021": "That's the Inter-Knot mods for ya. Meanwhile, they're quick to delete my actual informative work-related posts", "Comment3_3022": "Feels like there're so many threads recently about the Ballet Twins. Ghost stories, hijacked airship, you name it.", "Comment3_3023": "You gotta start from the old legend of the Ballet Twins.\nBack in the day, two rising star dancer sisters tragically died when the Hollow disaster hit the building. Rumor has it they could've escaped, but were ditched by their colleagues and they became ghosts. Ever since, anyone dares go into the Ballet Twins will find the lights starting to flicker as a warning. If you don't get out before time runs out, the sisters' spirits will cut the power and harvest the souls of anyone left in the darkness.", "Comment3_3025": "I'll PM you", "Comment3_3026": "Something feels off here...", "Comment3_9701": "What are all talking about? If you want no people but a bonus surprise, you gotta go to Hollow Zero. I mean in theory, there's not a single other person there~", "Comment3_9702": "I thought it was a joke but I made this wish that I could sell off all my old stuff at home that we never use.\nWell I tell you what, everything was pretty much all gone by the very next day! I never thought anyone would ever buy that old junk. Kinda regret I didn't wish for something better.", "Comment3_9703": "I saw one of the Bangboo at the end of the line this afternoon get dragged off by these other four Bangboo that leaped out of the crowd. It was twisting and wriggling like crazy and while I couldn't understand what it was saying, it sure was a real surprise. I didn't think they'd have such dramatizations in the parade like that!", "Comment3_9704": "Could it be connected to that collapsed Hollow...?", "Comment3_9705": "It really is shrinking, but whether or not you can get that treasure depends on you :D", "Comment3_9706": "Sniff sniff!", "Comment3_9802": "If one has a high test score and outstanding Proxy skills, can they be a Proxy and a Hollow Raider at the same time? I'll guide myself in the Hollows, hahaha", "Comment3_9803": "It's got nothing to do with your mods. Even Investigator Bangboo make the same sounds. I hear it's the Bangboo's own encrypted language set. The way it sounds is just the designer's own bad taste...", "Comment3_9804": "Thinking back on all the times I've had trouble in the Hollows, 10% was my own fault, 20% was Investigators making things hard, and the other 70% was all other Raiders.\nNo deadlier competition than that among peers.", "Comment3_9805": "It's not great for any experienced Proxy who starts a new account though. Doesn't matter how good you are, you have to start from the low level \"Go find my cat in the Hollow\" commissions. They should let you inherit the Inter-knot level of a previous account.", "Comment3_9806": "To the day I die, I hope I only have to fight Sb Ethereals. Best if they were Sb Ethereals that drop Hg rewards.", "Comment3_9901": "So @Worrybot took this scary photo?? What happened to them?? They sent their message unfinished.", "Comment3_9902": "They had it coming! They've been blackmailing local residents for years! And they don't even pay their Proxies in full! No wonder they can't find anyone to save their boss.", "Comment3_9903": "This is just a pre-sale ad, right? No one should've gotten their hands on it yet? You should wait and see.", "Comment3_9904": "You're a Proxy too, right? @CarrotTalent Why don't you accept it?", "Comment3_9905": "This post still hasn't answered the question that's been troubling me for so long: Who on earth gave it the name \"Carrot\"?", "Comment3_9906": "I actually got pinned to the ground by Investigators once. Those guys were brutal... All I did was get to some Ether resources before they did...", "Comment3_9907": "Don't listen to those useless level ones. Just posting isn't gonna get you any IK experience. The only way to raise your level is to be an honest Proxy who takes on commissions. Pay attention to the daily commissions, but also remember to foster good relations with a broker. Before that though, you'd better get a proper Inter-Knot name.", "Comment3_9908": "It's definitely not. The graffiti on 6th street is pretty good. No one would call it drunken scribbles.", "Comment3_9909": "I thought it was an arcade game the first time I saw the ad...", "Comment3_9910": "For real, 6th street is a good option. It's not that big, but it has everything you need! Food, drinks, entertainment... It's a great place to live!", "Comment3_9911": "gawadaw — whoever has this nickname will surely become a legend in the future.", "Comment3_9912": "So many Companion Hollows lately! Perfect for business. It's really annoying.", "Comment3_9914": "Such data isn't strictly classified. The HIA and some companies in Hollow-related industries also have open-source projects with Hollow investigative data for commercial or scientific purposes.", "Comment3_9915": "En-na! Ehn-nu! Bug fix nu na en! Inter-Knot feedback nah nah! Please help!", "Comment4_10001": "\"Fruit of the Gods\"? Now why does that sound so familiar... Isn't it that super-high value painting?\nIs this a post about criminal intent? You sure are confident in yourself, OP.", "Comment4_10002": "Delete this thread, OP. Aren't you worried about getting sued by Mockingbird for slander?\nPS: I've seen the real deal Mockingbird before and they wear masks, not like ordinary people.\nI can't say much more. Live, love, laugh like me", "Comment4_1001": "Metis is so fast! Do they have someone going through posts on the IK all day?", "Comment4_1002": "You can also divide HIA work into general tasks and special tasks, and the income varies according to the risk involved.\nGeneral tasks include rescues, data observation and recovery, and Companion Hollow investigation while special tasks consist of Hollow containment, commissions from officials, and hunting Ethereals.\nSpecial tasks are obviously more dangerous, but also offer a better chance for Investigators at gaining exposure and becoming a hero. Based on incomplete statistics, Ace Investigators are more likely to gain fame through special tasks.", "Comment4_1003": "My co-worker's obsessed with it too! She watches it on weekends and at work when she's slacking off. She asked everyone to watch it with her for her birthday and constantly utters movie lines at work.\nI've been forced to watch it 50 times. I'm dead inside now, can't feel anything...", "Comment4_1004": "Don't take hardtack, it'll make you feel worse the more you eat, and your pressure will skyrocket. Don't take milk either.", "Comment4_1005": "Why isn't she paying?\nI don't believe a girl beat three dudes... You sure they aren't in it together?", "Comment4_1006": "It's not that I don't trust the OP. \nBut I still have my parents, a wife and daughter... I can't accept such risky commissions. I hope you understand...", "Comment4_1007": "This is obviously just a ghost story post, and you guys are making up more and more details.\nI'm starting to worry someone is actually gonna go sit around Sixth Street all night.", "Comment4_1008": "Ah, no way.\nHang on. Isn't Vision supposed to be taking explosives over there? How are they going to do that if it's blocked?", "Comment4_1009": "Neither the Association nor Inter-Knot has put out any commissions from Vision.", "Comment4_1010": "What, that's insane?! How'd they do that?\nEven though they'll make loads of cash as their legal counsel, there's no chance I'd ever get caught doing that.", "Comment4_1011": "I'm not a Bangboophile. I'm a professional. This is out of concern for the company's financial situation.\nI'm honestly not a Bangboophile.", "Comment4_1014": "A Hollow Investigator without a single contact to call upon? And what'd they lose that they can't go through official channels to find?", "Comment4_1015": "What a trash post... Can't the OP make up anything better than that?", "Comment4_1017": "Doesn't matter if you're a Hollow Raider or an Investigator, I know too many people who've given up this line of work because of people getting corrupted before their very eyes.", "Comment4_1018": "But not everyone can afford going to the barber every time. And lots of places charge extra for washing if you're a beast Thiren, so it's better to just do it yourself.", "Comment4_1020": "Don't worry about it.\nThe poster said \"Only one needed,\" and then the next comment was posted like a second later. They clearly had it set up.", "Comment4_1021": "Can you let me follow you around? You're the hero I've been waiting for!", "Comment4_1022": "Thank you for your contribution to the truck manufacturing industry. You turned truck flips into New Eridu's economic flips. Your unemployment is the job market's gain.", "Comment4_1023": "Something similar happened to me before. Let's just say some interns can cause problems, while some are the problem itself.", "Comment4_1025": "If it isn't the great and reliable {NICKNAME}, here you are again!", "Comment4_1026": "Anyone noticed the OP changed his ID again? Should I congratulate the OP for becoming a permanent employee?", "Comment4_1029": "Hahahaha, I didn't expect it to be so funny when I clicked on it for the first time!\nSo turns out this is a reverse scam!", "Comment4_11001": "I'm on my way into the Hollow", "Comment4_11002": "How long does it usually take for pubsec to get a suspect to spill the names of the Proxies they work with? Asking for a friend.", "Comment4_11003": "The Queen's new concert!!! Darn it, why is everyone in New Eridu stealing her away from me!!!", "Comment4_11004": "How many you need? I'm down", "Comment4_11005": "Fight fight fight, nice!", "Comment4_11006": "My regular Proxy partner is off on another job... Otherwise I'd wanna be a part of this one...", "Comment4_11007": "Who would dream of taking on such a commission", "Comment4_12001": "Yeah, I think they're Boar Thirens. Three of them came out of nowhere and tied me up! They've got some serious skills!! After they tied me up, they brought me to this intimidating boar-guy! He just grinned at me, and then the kids took me back to their boss.", "Comment4_12003": "Thank you for your congratulations! Juicy secrets... I'm not sure... but there's something I'll probably remember for the rest of my life!\nYou know how some customers always pick the same lucky number, right? Well, we have a customer, an old man, who always buys a certain number... I once asked him why, and he said it was the number of the \"try again\" bottle cap his first love had won.", "Comment4_12004": "Ms. Tsukishiro Yanagi!!!! I'll finally meet Ms. Tsukishiro Yanagi!!!!!", "Comment4_12005": "I see, more people around those Hollows now!\nI might as well give up being a Hollow Raider and start selling hotdogs near the Hollows.", "Comment4_12007": "What's the deal with this race? Anyone care to spill?", "Comment4_12011": "Really? No one has downloaded it? Can someone download it and tell me what it's about? I'm just really curious...", "Comment4_12012": "A 50/50 split... It does seem like there's a lot to gain! While the risks are considerable, it might still be worth considering...?", "Comment4_12013": "What's a Golden Peregrine? Is it fried? Does it taste good?", "Comment4_13001": "Oh noooooo! Stop saying that! Miss Miyabi would never!! Nooooo! Miss Miyabi! She can't be in danger!!!", "Comment4_13002": "They're letting HSOS6 test it, so how could it not be safe? Does HIA have the guts to risk that?", "Comment4_13003": "Is there a Bangboo band at the Reverb Arena?", "Comment4_13004": "The OP and I are friends, and yeah, they really are part of Hector's team.", "Comment4_13005": "The OP and I are friends, and yeah, they really are part of Hector's team.", "Comment4_2002": "I'm more curious about the takeaway Tin Master. He just makes coffee standing on the street? I've never seen him... Anyone got pictures?\nAn unknown Tin Master making coffee silently in the street? Sounds a lot like the first Tin Master's style to me!", "Comment4_2003": "Also could be Three Gates. They're a well-established construction company good at dealing with emergency construction in suddenly appearing Hollows, and they've been focusing a lot on Ether tech research.\nWhichever it is, TOPS always gives decent pay. I've sent my resume. Show me the money!", "Comment4_2004": "Agreed.\nThe Queen sounded great, it's a shame she was only an underground idol.\nI wish she could have officially debuted so more people heard her.", "Comment4_2005": "So if I set the owner of Bangboo A as Bangboo B, and the owner of Bangboo B as Bangboo A...", "Comment4_2006": "Pick me, twenty percent off. No deposit needed!", "Comment4_2007": "Alright, 3 seconds. That's all you get, 3 seconds! Pix or it didn't happen: Show me a pic of your gf in 3 seconds or else!", "Comment4_2008": "Poor supercomputer. Superseded by the information gap!\nHe probably didn't realize that Bangboo can't actually simulate human intelligence. It's just a remote connections to a human.", "Comment4_2009": "Get your knife and fork ready, then! A Proxy who actually gets me is sure to take on my commission!", "Comment4_2010": "I heard Three Gates was laying Ether pipes out near the old market. Looks like there's gonna be some commissions related to the Hollows, so worth keeping an eye out.", "Comment4_2011": "There was this construction team once that was contracted by Vision, and they got in some trouble in the Hollows. Vision refused the Association's rescue and instead turned to Inter-Knot, right?", "Comment4_2013": "It's more like mutual aid rather than unified cooperation? Ahhh, I'm still new here. I should watch what I say!", "Comment4_2014": "I remember a report saying the ex-President went missing the night before the Old Capital fell. And they only figured out later that he was siphoning funds, right?", "Comment4_2015": "People are unable to resist the temptation of knowing the future.\nI have two roommates who are constantly bickering every day. When they heard about \"The Prophecy,\" they skipped off together to find the Prophet... It's been completely quiet the past couple of days, but who knows at what cost...", "Comment4_2016": "Oho? Showing off such a powerful AI here? Not afraid someone's gonna come after you?", "Comment4_2017": "???\nYou'd better keep one eye open when sleeping, Old A!", "Comment4_2019": "Sounds about right for a retired gang boss, just goes wild and turns on his own crew...", "Comment4_2020": "...Are all experience-farming partners nowadays so loyal to each other?", "Comment4_2501": "Belobog and this plaza go way back, huh", "Comment4_2502": "Don't you know Bringer's the frontrunner to be the next Chief of Public Security for Janus Quarter?", "Comment4_2503": "Isn't it kinda shady to slap your own face on Public Security's promotional posters? Feels like he's running his campaign with taxpayer money.", "Comment4_2504": "Apparently, a Bangboo popped open a Pegasos delivery truck and all the ducks escaped. Even public security officers are on the scene.", "Comment4_2505": "I heard Public Security was actually supposed to hand over this batch of evidence to H.A.N.D. These two usually hate working together though, sounds like they're just tossing a hot potato their way.", "Comment4_2507": "It doesn't look like a tough commission, but there seems to be a lot of Ethereals in that area", "Comment4_2508": "Please carry out the testing using these coordinates", "Comment4_2509": "I'm counting on you.", "Comment4_2511": "If the Hollows can come out and play with us, we aren't far from end of days", "Comment4_2513": "Giving up the chance to be interviewed with the Inspector, that shows passion.", "Comment4_2514": "A CALM car could be pretty capable if modified correctly, and its small size would give it an advantage on the road. If you had the budget of course, I'd suggest just getting a different car from the For-All Motor Corporation.", "Comment4_2515": "I think I know where OP is talking about. The Ether activity's been kinda wonky there lately. You stay safe, OP", "Comment4_2516": "I keep seeing the exact same posts!\nThe first one was a legit high-paying gig... but every one since then has been a scam! OP, your ID doesn't even look remotely close to the real one!", "Comment4_3001": "I did a search after hearing everyone praise him. Turns out he painted \"Bangboo Crossing the River of Dreams.\"\nWhen I was working overtime a lot and saw those Bangboo working hard on the river, it really resonated with me. I immediately started to cry.", "Comment4_3002": "That route is a total fake.\nThe Ballet buildings are twin towers, divided into Towers A and B. The interior furnishings and layout are almost exactly the same and they're connected by a sky corridor in the middle. He deliberately takes you through badly lit areas, just going back and forth between Towers A and B.", "Comment4_3003": "Anyone wanna team up for a big commission on Founding Day? I bet the Association isn't watching the Hollows properly that day.", "Comment4_3004": "Don't worry, they'll finish before Founding Day. They wouldn't wanna embarrass the mayor.", "Comment4_3005": "I hope everything goes well.", "Comment4_3006": "Your memory's off — Stellar Mansion is in the Cretan Hollow. It's the Ballet Twins that are connected to the Lemnian Hollow. And the fluctuations to the Lemnian Hollow have been unstable, it might resurge in the next few days.", "Comment4_3007": "Yes, that's the one! Do you know anything?", "Comment4_3008": "Someone make a movie about this", "Comment4_3009": "He's no ordinary guy if he can flee to the Outer Ring the night before his trial. Some people say he's got ties with the rebels, and that's why he was able to get out so easily.", "Comment4_3010": "They said on the news that it got postponed.", "Comment4_3011": "Same as usual, go to the stream chat", "Comment4_3012": "It's not over yet! Don't worry guys. I'm gonna find a way to get your money back!", "Comment4_3016": "Sounds troublesome... I'll pass", "Comment4_3018": "Hold up. Don't take the oil painting out of the Hollow unless you're a pro. You'll ruin it!", "Comment4_3020": "Wow, is this Strongboo's coach for real? I'm Strongboo's biggest fan! I've watched every single livestream this season!\nHere's a tip, by the way. The Muscleboo Championship is formally sponsored by Marcel Group and not just for amateur Bangboo fighting enthusiasts. Bangboo fighting has a complete set of competitive rules and protective measures. So far, no Bangboo has been seriously damaged in this tournament!", "Comment4_3021": "There are training programs for Investigators? Should we start one for Proxies too?", "Comment4_3022": "Bruh, it's probably just the algorithm showing you what you've been searching for, classic echo chamber. Inter-Knot really needs to step up their algorithm.", "Comment4_3023": "Basically, the group went to teach the scammer Proxy a lesson found the lights flickering shortly after entering the building. Then a blackout hit. They claimed to see two shadows dancing and even heard eerie music in the darkness.", "Comment4_9701": "I recommend Fourteenth Street! The staff at the coffee shop, burger joints, and convenience stores are all super cute~", "Comment4_9702": "I'm drinking one now: I wish I don't get caught next time I cheat on finals.", "Comment4_9703": "I thought I was paying attention to everything, but I missed that!", "Comment4_9704": "What collapsed Hollow? Fill us in on the details?", "Comment4_9705": "Anyone putting together a group to go in? I'm a Proxy and my long-term partner is on vacation so I need a temporary crew to run with. Everyone who's used my Carrots say they're reliable.", "Comment4_9706": "Guzzle guzzle!", "Comment4_9802": "People like that exist, but trust me, you don't want to deal with them. It's really hard to communicate...", "Comment4_9804": "Guy above me sounds like a noob. Don't give new people on the IK the wrong impression.", "Comment4_9806": "My mate at the Association loves to complain about how she does Hg-level work, but gets Sb-level pay.", "Comment4_9901": "Dude?? You ok??", "Comment4_9903": "Advice from my own experience: Don't trust those Ethereal alarms. It's completely useless when you encounter a fast Ethereal. The only useful feature is the module expansion slots.", "Comment4_9904": "I had an accident on my last gig... broken bones.", "Comment4_9905": "A legendary Hollow Raider, I heard.", "Comment4_9906": "Maybe that Proxy is secretly working for them?", "Comment4_9907": "Don't tell them the truth so fast! We missed the chance to see a bunch of photos!", "Comment4_9908": "Perhaps it's neither graffiti nor scribbles.", "Comment4_9909": "There were quite a few Companion Hollows from the Cretan Hollow this month, but maybe the company didn't stock enough cos they didn't expect the cards would sell so well?", "Comment4_9910": "True. There's even a video store and a music store on Sixth Street. It's not big but definitely underrated.", "Comment4_9911": "People on this post agree with each other more than the rest of the entire IK.", "Comment4_9912": "They probably know Proxies and Hollow Raiders would restrain themselves once they tighten it up. Some HIA Investigators are taking advantage to raise their prices. Luckily, the one I normally work with hasn't.", "Comment4_9913": "It all comes back to money in the end. Belobog is still growing. They can't really compare with an established name like Vision, both in finances and industry connections. Vision's likely to join TOPS.\nAfter all, the metro renovation project's hyper lucrative, so, you know...", "Comment4_9914": "Proxies make Carrots in various ways, but basically, all of them start with the source and distribution of the Carrots.", "Comment4_9915": "Bangboo users' IDs are not displayed properly...\nI think I get what it's saying. It wants a human user to provide feedback to Inter-knot on the bug?\nSure thing.", "Comment5_10001": "Huh? I thought the \"Fruit of the Gods\" and the \"City of Sin\" were both just delusional teenage fantasies. Are you telling me it's all actually real?\nWhy they gotta play such unorthodox moves?\nAnyway, speaking of gentleman thieves — does anyone still remember that phantom thieves syndicate, Robin?", "Comment5_10002": "I heard there were a whole stack of people helping the N.E.P.S. catch those Mockingbird copycats, including I think a legendary Proxy.\n... Don't tell me they're reading this post right now?", "Comment5_1004": "@No Iced Milk in Hollows, tell your story plz", "Comment5_1008": "Post #3 is right. My cousin works at the HIA and said there's a really vicious Ethereal at the Dead End Hollow who's way too tough for any of the normal Investigators to handle. I guess only the elite Investigators can take care of it?\nBut Vision never went to the Association, probably because of how long it would've taken. They've got some kind of special train to shift the explosives into the tunnel through the Hollow. The Ethereals won't attack a target that isn't alive.", "Comment5_1010": "Same.\nIt's not just fighting a big faceless corporation like Vision. You're also risking your life, aren't you, if you can't stop the blast?", "Comment5_1017": "Sometimes too much exposure to the Hollows can blind you to these hidden dangers.\nEspecially Hollow Raiders, they spend most of their time trying to avoid other people in the Hollows. Perhaps many of them have never seen someone get corrupted before.", "Comment5_1018": "Never use soap! No soap! Say no to soap! Gotta emphasize that~\nTail fur is really long, so it gets really matted in the rain. The last time I got mad and washed it in soap, it knotted up real bad and I had to shave it all...\nMy coworkers were pointing and laughing for a whole month.", "Comment5_1020": "I'm outta here. Us honest folk'll never get a chance at the high-quality commission.", "Comment5_1022": "Seriously, if you're not here to help then save the snark. Pegasos' business strategy is just too risky, always taking routes within Hollows trying to outsmart the competitors. When all the experienced drivers noped out, they just kept on bringing in newbies. And just like that, we're stuck in a vicious circle.", "Comment5_1023": "Mystery solved. It's no wonder you're interns... One uses imagination to set up a carrot, and the other to set up a post on Inter-Knot.\nSat at your desks blaming the heavens... What did we do to be labeled sneaky?", "Comment5_1026": "That's right. I'm a permanent employee now!\nHehe, I guess I should be grateful to certain people for their underhanded tricks!", "Comment5_11001": "I have arrived near the Hollow. Just checking one last time. If there are no takers for the job, then so be it...", "Comment5_11002": "The poster above me... you better head for the hills, they're gonna come get ya", "Comment5_11003": "Astra Yao's singing is so basic.", "Comment5_11004": "Following. Hope you all make it back cos I'm curious how much Obsidian Division will pay. Spill the beans!", "Comment5_11005": "Fight fight fight, nice!", "Comment5_11006": "Why are you, a mercenary leader, acting like a middleman... handing out Obsidian Division missions left and right...", "Comment5_11007": "This kind of big ticket commission pays hand over fist... Pretty much enough for a whole year", "Comment5_12001": "Some might call this nonsense, but their boss is a girl around my age, and she's pretty cute... She offered me a spot by those Thiren kids, but I was shaking my head like crazy, so she let me sit at another table.", "Comment5_12003": "That number was huge, too... His first love must have been someone super lucky, and they must have been together for a long time.\nThat old man bought that number every time, but only one bet at a time, until one day he went all in with 69 bets on it...", "Comment5_12004": "No wonder the Null_Face vanished like Phaethon... Hold up, could it be that Phaethon...?", "Comment5_12005": "You gonna sell popcorn too?", "Comment5_12007": "Basically, many of the oil wells in the Old Oil Field are in Hollows, so they have to maintain those wells regularly. The journey to Cinder Lake is perilous, and there wouldn't be such a race if it weren't for the protection of crucial resources. During the Tour de Inferno, all Biker Gangs in the Old Oil Field will compete for the Overlord title, and this time, it's a one-on-one competition between the two strongest gangs.", "Comment5_12012": "Worth considering? Seriously? We're talking about taking down a WHOLE GANG here! You either bring an army or you're toast! Doubt anyone would bite even if it was an 80/20 split...", "Comment5_13001": "Could a Void Hunter really go wrong in an event like this? That sounds a bit too much like a conspiracy theory. And OP hasn't provided any hard evidence. Maybe HIA's equipment just failed and they don't want to admit it.", "Comment5_13002": "Btw, after deep sync, will it hurt when fighting the Ethereals?", "Comment5_13003": "I haven't really been to the Reverb Arena much, why are you asking that?", "Comment5_13004": "If even a tough guy like Hector crashes in a Hollow, I'm staying out of this.", "Comment5_13005": "If even a tough guy like Hector crashes in a Hollow, I'm staying out of this.", "Comment5_2002": "Takeaway delivery... Does a Tin Master without his own store really exist?\nOh, I guess it's possible. I did hear a few COFF CAFEs were lost to the Hollows.", "Comment5_2005": "Then you'll have made an important contribution in the mechanized destruction of humanity.", "Comment5_2006": "Pick me pick me! I'm begging you, pick me! I've been crying here for 18 hours; broke down 132 times; smashed my head against the wall 401 times; hallucinated 26 times; slapped myself across the chops 16 times; and then fainted. I only just woke up... to find it was already dark outside. So I broke down again. Because I simply cannot understand how you have not PICKED me yet! C'mon, my client!", "Comment5_2007": " .--. .. -.-. - ..- .-. . ... .- ...- . -.. ", "Comment5_2009": "ROFL it's been how long now without any Proxies answering this post? Yikes. I thought Proxies wanted to make money, right — they're people, too. People who don't want to die with you.", "Comment5_2011": "I don't think there's anything wrong with coming online to Inter-Knot for solutions. I mean, the Hollow Investigative Association doesn't exactly have the best, but Inter-Knot sure does.", "Comment5_2014": "None of these big corporations are clean! And what that host asked was reasonable. Are Belobog Industries' smart machines really that amazing? Are they really safe working inside the Hollows?", "Comment5_2015": "Be careful out there, guys. I keep a small circle of Proxies as friends, and some pretty tough young Proxies said they wanted to go explore the Hollow — but they haven't come back. Their agents seems to have gone into the Hollow and then been sent back... It's not a risk that I'd be willing to take, anyway. Sorry, OP.", "Comment5_2020": "? BuuUUurn!", "Comment5_2502": "It's about time they cracked down on all these Bangboo thefts that have been happening lately!", "Comment5_2503": "My dad said that Bringer used to be a total chad back when he fought on the front lines, but now he's just another dirty politician. It's like he's a completely different person.", "Comment5_2504": "This might be a little presumptuous, but I would like to remind you not to jump to conclusions before things are clear. It might just be a casual comment to you, but it could seriously affect someone's reputation.", "Comment5_2507": "AdorableKittyKisser(●´З`●)", "Comment5_2511": "After over a decade in this profession, I've never encountered a talking Hollow. It's amazing what stories young people can come up with", "Comment5_2513": "Thank you, unknown hero~!", "Comment5_2514": "Don't buy a CALM car, just don't!!! It's gotta be cursed. Every car you see speeding or doing an illegal lane change is always a CALM! It makes up nearly 50% of all traffic violation cases in New Eridu!", "Comment5_2515": "Alright. Just sent you the coordinates.", "Comment5_2516": "The job's yours", "Comment5_3002": "The previous post is right.\nThe other possibility is space warping inside the Ballet buildings. That's when things get desperate. With such a low survival rate, you'll wish it was all just a prank.", "Comment5_3003": "A big commission — meaning team up to go draw for prizes at the Scarlet Noble pull tab booth.", "Comment5_3007": "I'll DM you. To tell you the truth, Me and some others are looking for Rain too.", "Comment5_3008": "There's definitely something sketchy going on here! How did he manage to tamper with a court-appointed airship? Time to thoroughly investigate the judicial system!", "Comment5_3009": "There're a lot of merchants from the Outer Ring who post on Inter-Knot looking for Proxies. Maybe there's a chance to work with someone there?", "Comment5_3010": "Here's my guess: Perlman planned to drug everyone and then escape, but didn't know that someone would still be awake. He played possum till they landed, then made his move.", "Comment5_3011": "LOL that stream is a ticking time bomb XD", "Comment5_3012": "Yeah! We need to do something about that streamer who tipped them off!", "Comment5_3016": "Thank you! I won't cause you any trouble!", "Comment5_3020": "Is OP actually strongboo's coach? Who even uses their real name on Inter-Knot these days? Feels kinda scammy\nNo legit fighter would train like this, let alone look for training assistants on Inter-Knot", "Comment5_3021": "How do you run a training program when you don't even have any teaching materials?", "Comment5_3022": "How come I haven't heard about any power outages in the Ballet Twins the past couple of days? It got yeeted into the void of forgotten urban legends?", "Comment5_3023": "Ghost Hunter Team was a fraud after all, they freaked out, crying and screaming. They struggled big time to escape from the building after the light went out.", "Comment5_9701": "How cute? Details please.", "Comment5_9702": "Why don't you just wish to pass your exam instead!", "Comment5_9703": "I recorded the whole parade but I didn't see that...", "Comment5_9704": "This box looks like one several years back that the Midsummer Inc. put out. It sure is an old one.", "Comment5_9705": "Me me me! I DMed you!", "Comment5_9706": "I can't believe there are amateurs like this who go in and make it out alive. Just incredible...", "Comment5_9902": "A strongbox. Not sure what's in it tho.", "Comment5_9904": "Woah, that was way too fast!\nDamn, the competition is fierce. I can't stay in this line of business anymore!", "Comment5_9905": "Experienced Proxies or Agents can also make Carrots themselves. Sometimes they work even better than the HIA ones.", "Comment5_9907": "Advanced Inter-Knot account for sale. Safe & reliable. DM for price if interested.", "Comment5_9909": "Not likely, the second season's ratings went up by 30%. Scarcity marketing I'd bet.", "Comment5_9912": "There're still some nice people in the HIA. Many Proxies and Hollow Raiders are just trying to make a living. As for the untrustworthy ones, I hope they all get arrested!", "Comment5_9913": "The so-called \"Outstanding Paragons\" are only outstanding in ripping people off.", "Comment5_9914": "Wow! I'm taking notes down! Will keep an eye out for updates!", "Comment5_9915": "Can't understand the OP, no way to confirm the commission requirements, so no way to accept the commission... I'd wait for Inter-knot to fix it.", "Comment6_10001": "Taking into account their ID, I dare to venture a guess that the OP's goal is to be a gentleman thief, robbing from the rich to give to the poor by stealing this famous painting and exacting justice.\nAs for why... Don't we all harbor such delusions of grandeur?\nAlso @Respectfully_Declined_Ha by any chance do you mean \"Mockingbird\"?", "Comment6_10002": "Heh...", "Comment6_1018": "Sorry but I couldn't help but laugh at reading your post.\nAs an ordinary human, my Ether aptitude is terrible (only a little over 20). I worry about the Hollows every single day, and wish I had the Ether aptitude of Thirens.", "Comment6_1023": "You know very well what your association has done! It's a fair description!", "Comment6_11004": "It's not necessarily a BAD thing for us if another Companion Hollow breaks out... There'd be more Ether resources to go around, right", "Comment6_12001": "Hahaha, love it! Tell me more!", "Comment6_12003": "He said it was her 69th birthday. He said they agreed that if she wasn't happy by the time she was 69, she'd divorce her husband and be with him... but she was very happy, so he let go of that unrequited love.", "Comment6_12004": "They're known for maliciously corrupting Hollow data. Don't even mention them being Proxies, that's not something even normal people would do. Just associating them with Phaethon feels dirty.", "Comment6_12005": "Need 3 long-term Proxies!!! Sweet pay involved!! Hit up the \"Super Hollow Crew\" for more details.\n[System: This message may be fraudulent. Please proceed with caution.]", "Comment6_12007": "The Vanquishers have been dominating the Tour with Pompey as their Overlord. I heard he has excellent Ether aptitude and is currently in his prime, It should be no problem for him to defend his title for at least another tour or two. Their challengers, the Sons of Calydon, are too young and inexperienced.", "Comment6_12012": "More than that, this commission means the poster won't go into the Hollow, instead having a Bangboo go in as a guide? What if the Bangboo is harmed by the criminals? Have you thought about their well-being?", "Comment6_13001": "If the equipment is really just malfunctioning, why are the HSO people here? HIA could've just sent someone to fix it, right?", "Comment6_13002": "?? If you can actually feel the pain, that's horrible!", "Comment6_13003": "Last time my friend took me to the Reverb Arena, I saw some Bangboo gather around and whisper to each other. Do Bangboo play in bands too?", "Comment6_13004": "\"Hollow Exploration Team\"? Do raiders actually call themselves that?", "Comment6_13005": "\"Hollow Exploration Team\"? Do raiders actually call themselves that?", "Comment6_2006": "It's just a commission. No need to get involved...", "Comment6_2007": "Really?! Thanks so much. I'll send you the location. See you soon!", "Comment6_2009": "This plan sounds really risky and if you're not careful, it could trigger another Hollow disaster. Weiss VII is near the Brant Street construction site, right? My old man lives near there, so you take it easy, okay?", "Comment6_2014": "Let's not rehash old gossip. The metro project shouldn't have any more problems going forward.", "Comment6_2015": "Nobody is forcing you to like it. Pathetic, chasing Astra Yao posts around just to feel alive.", "Comment6_2020": "Hmph... I guess you're sincere enough this time...\nBut don't make it a habit!", "Comment6_2507": "AdorableThirenBearKisser(●´З`●)", "Comment6_2511": "If you're curious the OP is daydreaming, why not take the commission and find out?", "Comment6_2513": "Thank you, unknown hero!", "Comment6_2514": "Hahaha, might the previous post be PubSec officer from the Traffic Management department with a grudge?", "Comment6_2516": "Hang on! That ID...\nThis is not a fake! This is the partner of that OP who posted the real high-paying gig before!", "Comment6_3009": "There hasn't been any update at all since he ran off.", "Comment6_3020": "Click my pfp to watch Strongboo vids", "Comment6_3021": "Nice try with the new scam tactics, pretty creative!", "Comment6_3023": "One more thing... After they got out, two more groups ventured into the Ballet Twins and also experienced power outages.\nCrazy, right? The building had power every time when they went in.", "Comment6_9701": "Details please!", "Comment6_9702": "Why's everyone trying to rely on wishes! You have to put some effort into it yourself, too!", "Comment6_9703": "Was it really a rehearsed scene? I thought something about it felt weird...", "Comment6_9704": "I know how to open it. Thirty-seventy split; DM me if interested", "Comment6_9705": "This isn't PubSec on a fishing expedition, right?. Loosening patrols around C41 to try and catch us off guard.", "Comment6_9706": "Wow, remember to update us after you actually drive it.", "Comment6_9901": "Thanks guys, I'm alright. Just met some PubSec officers. They asked me some questions and then left for the Hollow with some HIA people. That was pretty fast, I'm actually surprised.", "Comment6_9902": "The White Star Institute.", "Comment6_9904": "That was so fast!\nI'll yield if it's Phaethon.\n", "Comment6_9907": "Forget that! The last time I bought a Inter-Knot account I forgot to ask for the source authentication code, and the seller took the account back with the code a few days later!", "Comment7_10001": "I am the Chosen One, emissary of the God's will.\nWhatsoever I wish shall inevitably come true!", "Comment7_10002": "What makes you think I'm lying? All I did is leave out a few details.", "Comment7_1006": "Thanks to the anonymous Proxy who brought back plenty of data!\nI'm about to meet with an interviewer from the Hollow Investigative Association to talk about my data, I'm so nervous... I hope I won't mess it up!", "Comment7_1014": "DMed you~", "Comment7_1018": "If you don't like \"The Thicknessistant,\" you can try \"Fluffy Workshop.\" It saves you from worrying about your fur for a long time! The only downside is that it doesn't lather, so if you have a lot of fur it can get exhausting.", "Comment7_1023": "That's slander! You should apologize and delete your post!", "Comment7_11004": "I will send you the location to you. Please come back in one piece", "Comment7_11005": "I will send you the location to you. Please go all out in combat!", "Comment7_11006": "I'll leave it up to you to open up those new evac routes!", "Comment7_11007": "I will send you the target location. Please come back safely and don't force yourself", "Comment7_12003": "That old man never came back, and the number...", "Comment7_12007": "Naturally, I'm from the Outer Ring. I'm not from the Old Oil Field area, but people from the surrounding areas, including myself, go to watch the Tour de Inferno there when it's on.", "Comment7_12012": "Hah, all these views and replies, yet no one's taking on the bait. Looks like the poster will have to cash in on those criminals solo!", "Comment7_13001": "OP, can't you find a way to sneak in and see what's going on?", "Comment7_13002": "Pain is just another part of the training, isn't it? That's what we call experience.", "Comment7_13003": "Oh I get it. You mean they're missing a Bangboo?", "Comment7_13005": "Despite having recruited some powerful Proxies and Agents, we still arrived too late... Our boss, who stayed behind to cover our retreat, seems to have transformed into a formidable Ethereal. Haha... even if our boss has turned into an Ethereal, he still exudes that commanding presence!", "Comment7_2006": "Alright, I'll DM you.", "Comment7_2007": "Check out how cute his gf is for us too.", "Comment7_2009": "I can't take this one on but I want to wish OP all the best in running over all those Ethereals with the train. Lessgo!", "Comment7_2012": "Really? Let's chat in more detail", "Comment7_2016": "Wonderful!!!", "Comment7_2507": "The Inter-Knot team would like to remind you the Inter-Knot is not a place outside the law. Please do not post content that may harass or attack other users, causing them distress. Should you continue to violate the Inter-Knot Friendly Community Guidelines, the Inter-Knot team may take disciplinary actions against your account, such as issuing a mute or ban.", "Comment7_2511": "Based on my experience, I'm sure the OP wasn't daydreaming, but their brain is suffering from Ether corruption", "Comment7_2516": "Huh??? Are you saying I just missed out on another fat commission?!", "Comment7_3021": "Can I list my Proxy work experience on my Investigator resume?", "Comment7_3023": "The power outages are real!!! I was with one of the groups that went in after them, and the power really did go out!!!", "Comment7_9701": "Are these replies all for real? That's Fourteenth Street...", "Comment7_9702": "It really is magic. I was drinking one once with my boyfriend at the time and wished that he'd give me all his money for the rest of his life. Days later he was hit by a falling scaffold and died on the spot. The beneficiary of the insurance policy was none other than me...", "Comment7_9703": "OP should check out the bounty the Marcel Group just put out. They said there's a rare unreleased model that's gone missing since the parade...", "Comment7_9705": "I've been and can testify, OP's intel is good. Only thing I'd add is Ethereal activity today seems heightened compared with previous days so don't all pile in together. Too much noise and movement will land you in the jaws of an Ethereal.", "Comment7_9706": "What an amazing piece of luck for a rookie... And seriously, rookies like yourself should stay outta the Hollows. A whole lot came outta the woodwork this time around for C41 and there were too many casualties — so the Association had to get strict about it again.", "Comment7_9901": "Hollows show up so frequently lately, and the authorities just can't keep up with the work. Where did all our tax money go??", "Comment7_9902": "Silver managed to stay afloat on the streets for so long. Now he's gone just like that?\nSounds a bit fishy... Maybe someone's behind it all?", "Comment7_9904": "Was it really Phaethon? Now I feel much better. Fine, let's say it's Phaethon if no Proxy's coming forward to claim it.", "Comment7_9915": "It's fixed!\nThank you to the human friend who provided feedback!", "Comment8_10001": "Just deluded beyond all hope of salvation...", "Comment8_10002": "OP just left out a few million details, guys!", "Comment8_1006": "I'm so happy for you! My daughter is in high school too. I wish she could find something she's talented and interested in like you!\nWhy are my eyes watering...", "Comment8_11004": "Is this for real...", "Comment8_12003": "Ahhh? It won?", "Comment8_12007": "I'm kinda interested.", "Comment8_12012": "Ohhhhhhhh!!! My champion has come!!! Please, meet my partner Bangboo in the Hollow, and he'll brief you on the plan!", "Comment8_13001": "Where's OP? One post from an alt and then gone? Is the pic even real?", "Comment8_13003": "I asked, but they said no.", "Comment8_13005": "RIP", "Comment8_2006": "What are the selection criteria?!", "Comment8_2007": "Check out how cute his gf is for us too.", "Comment8_2511": "If it's true, the list of \"The Seven Urban Mysteries of New Eridu\" will be updated again", "Comment8_9701": "OP, do you like noodles? Go try out the noodles at Waterfall Soup, it's great.", "Comment8_9702": "Hang on... Whaaaaat?! Is that what these drinks are supposed to be used for?", "Comment8_9703": "What?! No way! The parade doesn't go through my neighborhood! Why me?! I'm mad!", "Comment8_9706": "Ah... The designer of this mech sure is a legend, but the only way you'll be finding him is in your dreams.", "Comment8_9901": "Good thing you're ok. I actually think it's better to let more Hollow Raiders and Proxies in anyway. More people in there to kill the Ethereals can weaken the Hollow activity, no?", "Comment8_9915": "Ah, the ID is displaying properly now.\nI already contacted someone offline and got help. I got what was lost but it wasn't useable, such a shame. But the Proxy service was excellent!", "Comment9_10001": "I'm so envious of the OP's attitude, being able to ignore everyone and everything like that. Please teach me how I can do this.", "Comment9_10002": "If you've got the time to reply to these trivial comments, why don't you delete the thread, OP? Please delete it.", "Comment9_1006": "The OP clearly has a certain level of professionalism to be able to produce Carrots of interest to Hollow Investigative Association interviewers.\nI apologize for my previous rude remarks and look forward to trying your next Carrot!", "Comment9_12003": "Won the Jackpot!! And on 69 bets!! Half the prize pool was emptied!!\nI don't know that old man's contact details, so I hope he's cashing in at another lottery station... I hope nothing bad happened to him. Anyway, I know I'll always remember this.", "Comment9_12012": "Hey, someone's taking the bait... Let's see how this plays out.", "Comment9_13001": "It is real. The HIA Club at Lumina is already blocked off. OP's probably too scared to say anything now.", "Comment9_13003": "I get it now too. You're a security guard, no wonder you don't know.", "Comment9_13005": "RIP... *sigh* Perhaps this is just the fate of our line of work.", "Comment9_2006": "What's so special about this guy then?", "Comment9_2007": "Wow, check out how cute his gf is for us too.", "Comment9_9701": "+1, I've tried their noodles and they're dope! I think it's over on Sixth Street... near that video store...", "Comment9_9702": "Err... I can't really comment but that's shocking... I guess I still hope there's at least some level of Public Security checking up on Inter-Knot posts...", "Comment9_9703": "There's a new Bangboo out? How is my wallet going to resist this time?", "Comment9_9706": "Hesitate and you'll lose... I've been hesitant to go treasure hunting in C41 but now it's gone out of control... and I'm too afraid to go.", "Comment9_9915": "Glad there was a smooth solution!\nThere's more and more people on Inter-Knot these days, they need to properly maintain functions.", "Commentator10_12003": "HorseLover", "Commentator10_9701": "No_bother_I_will_go_myself", "Commentator10_9702": "Peace_Out", "Commentator10_9706": "BaldFox", "Commentator11_9701": "Whopper3734", "Commentator11_9702": "Gwah", "Commentator11_9706": "SomethingsFishy", "Commentator12_13001": "[OP] DontAskItsAnAlt", "Commentator12_13003": "nofriends", "Commentator12_9701": "User_not_displayed", "Commentator12_9702": "miomio", "Commentator12_9706": "KK", "Commentator13_9701": "NobodyMessUpMyPlans", "Commentator13_9702": "Joy_Pure_Joy", "Commentator14_9702": "PoachedEggsRunny", "Commentator1_10001": "I'mWinningDoNotDisturb", "Commentator1_10002": "LoveWarrior", "Commentator1_1001": "Hollow Traveler", "Commentator1_1002": "Kuma", "Commentator1_1003": "FoodWaste", "Commentator1_1004": "Silent Bangboo", "Commentator1_1005": "Latatata", "Commentator1_1006": "JustWannaLive", "Commentator1_1007": "Catinmynextlife", "Commentator1_1008": "unimportantsmurf", "Commentator1_1009": "Anonymous", "Commentator1_1010": "FreshTempura", "Commentator1_1011": "AKA ReverseProphet", "Commentator1_1014": "AnHonestMan", "Commentator1_1015": "DyingLight", "Commentator1_1016": "[OP] Li'l Brave Knight", "Commentator1_1017": "Anonymous", "Commentator1_1018": "softdrink", "Commentator1_1020": "[OP] AAATierFreelance", "Commentator1_1021": "Daily Tips", "Commentator1_1022": "FlyingHotdog", "Commentator1_1023": "[OP] Happy Intern", "Commentator1_1024": "10dennies", "Commentator1_1025": "SimmerVVVIPMember", "Commentator1_1026": "[OP] Happy Permanent Employee", "Commentator1_1029": "BBBTierPartTime", "Commentator1_11001": "[OP] Q1", "Commentator1_11002": "InactiveCarbon", "Commentator1_11003": "SteadyGamer", "Commentator1_11004": "VirtualTraveler", "Commentator1_11005": "1Scoop1Ethereal", "Commentator1_11006": "Blue_March", "Commentator1_11007": "Kitty_Freak", "Commentator1_12001": "SlipperyFloor", "Commentator1_12003": "Would-Be-Officer", "Commentator1_12004": "Anonymous", "Commentator1_12005": "TeeHee", "Commentator1_12007": "CheapGigs", "Commentator1_12009": "FriedPrawn", "Commentator1_12011": "Kitty Burger", "Commentator1_12012": "300Years_ProProxy", "Commentator1_12013": "FriedMilkshake", "Commentator1_13001": "MindOverMatter", "Commentator1_13002": "PocketHolySword", "Commentator1_13003": "MathLearner", "Commentator1_13004": "TooSerious", "Commentator1_13005": "TooSerious", "Commentator1_2001": "ScaredyCatsCan'tBeHIA", "Commentator1_2002": "Tin Master's Mouth-Ground Coffee", "Commentator1_2003": "AKA ReverseProphet", "Commentator1_2004": "!@#$%", "Commentator1_2005": "StickyRice Dumpling", "Commentator1_2006": "Aaaah!", "Commentator1_2007": "TryOnADifferentLife", "Commentator1_2008": "Your_Virtual_Assistant", "Commentator1_2009": "noschoolpls", "Commentator1_2010": "William", "Commentator1_2011": "LF>partner", "Commentator1_2012": "dontsleep", "Commentator1_2013": "U R a DOG", "Commentator1_2014": "NoNeed", "Commentator1_2015": "SpecialOperationsIKSpy", "Commentator1_2016": "thisworldisending", "Commentator1_2017": "[OP] AAATierFreelance", "Commentator1_2019": "10dennies", "Commentator1_2020": "Taking-Top-Commissions", "Commentator1_2501": "Repeat Student", "Commentator1_2502": "boogooboogooboogoo", "Commentator1_2503": "Anonymous", "Commentator1_2504": "SamSamSam", "Commentator1_2505": "Kaka", "Commentator1_2507": "ShiningLady", "Commentator1_2508": "Longsteel Construction Materials", "Commentator1_2509": "wut u sayin", "Commentator1_2511": "[OP] Dr.J", "Commentator1_2512": "Yangko Windmill Palm", "Commentator1_2513": "bigPIE", "Commentator1_2514": "Auto-Reply", "Commentator1_2515": "Embrace Technology", "Commentator1_2516": "[OP] BBBTierPartTime", "Commentator1_2517": "AAATierFreelance", "Commentator1_3001": "Holographic Bangboo", "Commentator1_3002": "Kuma", "Commentator1_3003": "La~La~La~", "Commentator1_3004": "Tricolor Ballpen", "Commentator1_3005": "soysaucewhitechoco", "Commentator1_3006": "prawncracker_123", "Commentator1_3007": "shadow_123", "Commentator1_3008": "The Meditator", "Commentator1_3009": "Shining", "Commentator1_3010": "NoNeed", "Commentator1_3011": "Nail Chestnut", "Commentator1_3012": "[OP] Walls Have Ears", "Commentator1_3013": "Outer Ring T-Rex", "Commentator1_3015": "Stuffed_cabbage", "Commentator1_3016": "[OP] VincentvanBoo", "Commentator1_3018": "Inter-Knot Warrior", "Commentator1_3019": "SkeptiCritic", "Commentator1_3020": "sdffsa", "Commentator1_3021": "Rodent_Enthusiast", "Commentator1_3022": "HOLLOWPHOBIC", "Commentator1_3023": "Anonymous", "Commentator1_3024": "MelloWatermelon", "Commentator1_3025": "4EverDiligentWorker", "Commentator1_3026": "AAATierFreelance", "Commentator1_9701": "TryOnADifferentLife", "Commentator1_9702": "What's this? Better try some first...", "Commentator1_9703": "CrispyPancakes", "Commentator1_9704": "BaldFox", "Commentator1_9705": "ROBY", "Commentator1_9706": "Edgeofmishmash", "Commentator1_9802": "HollowVagrant", "Commentator1_9803": "Sparrows&PineNuts", "Commentator1_9804": "Super-Six-Donuts", "Commentator1_9805": "Lonely Streetlights", "Commentator1_9806": "Archaeoceti", "Commentator1_9901": "Eridu_gn8", "Commentator1_9902": "Detective Lobster", "Commentator1_9903": "strugglewithnicknames11", "Commentator1_9904": "[OP] Foodiesoul", "Commentator1_9905": "GOGO", "Commentator1_9906": "One-Eyed Raven", "Commentator1_9907": "I-am-Ethereal", "Commentator1_9908": "CyberMask", "Commentator1_9909": "StarlightKnightJulaileo", "Commentator1_9910": "TryingtogetFIT", "Commentator1_9911": "ChaseMe", "Commentator1_9912": "Anonymous", "Commentator1_9913": "OldCapitalEdgeEggplant", "Commentator1_9914": "Eden", "Commentator1_9915": "Money Does All", "Commentator2_10001": "PretentiousH8er", "Commentator2_10002": "LilGossipExpert", "Commentator2_1001": "Metis Comprehensive School Official", "Commentator2_1002": "Anonymous", "Commentator2_1003": "FoodWaste", "Commentator2_1004": "SpiderRunningShoes", "Commentator2_1005": "4444", "Commentator2_1006": "Unlimited_dream", "Commentator2_1007": "ThatsTheVibe", "Commentator2_1008": "whynot", "Commentator2_1009": "Ferryman#0", "Commentator2_1010": "bobob", "Commentator2_1011": "NoBizStudentNextLife", "Commentator2_1014": "HaloMeow", "Commentator2_1015": "owOwhatsthis", "Commentator2_1016": "[OP] Li'l Brave Knight", "Commentator2_1017": "xyzxyz", "Commentator2_1018": "GreatLynx", "Commentator2_1020": "[OP] AAATierFreelance", "Commentator2_1021": "Professional Sidekick", "Commentator2_1022": "CatchMeIfYouCan", "Commentator2_1023": "FairTrial", "Commentator2_1024": "drowning diver", "Commentator2_1025": "[OP] Cranky Intern", "Commentator2_1026": "PerkyPup", "Commentator2_1029": "Coocoocoocooda", "Commentator2_11001": "[OP] Q1", "Commentator2_11002": "gimmeover", "Commentator2_11003": "I_said:", "Commentator2_11004": "1Nut", "Commentator2_11005": "DrowZ", "Commentator2_11006": "Lil_P_is_da_bomb", "Commentator2_11007": "Fantastical_Balut", "Commentator2_12001": "[OP] That's the Outer Ring!", "Commentator2_12003": "WisdomOverLove", "Commentator2_12004": "AverageJoe", "Commentator2_12005": "ROAR!", "Commentator2_12007": "Kittens_Dont_Lie", "Commentator2_12009": "I_said:", "Commentator2_12011": "fayspare", "Commentator2_12012": "ATopBusiness", "Commentator2_12013": "AnAppleADay", "Commentator2_13001": "Wanderer30Years", "Commentator2_13002": "42ndStreetPasserby", "Commentator2_13003": "UnheardButReal", "Commentator2_13004": "UncagedOne", "Commentator2_13005": "UncagedOne", "Commentator2_2001": "LeilaWants2Paint", "Commentator2_2002": "ULookLikeLatteArt", "Commentator2_2003": "The Wolf of Finance", "Commentator2_2004": "SurviveOrPerish", "Commentator2_2005": "Chalky", "Commentator2_2006": "Coocoocoocooda", "Commentator2_2007": "Stubborn Toon Tree", "Commentator2_2008": "Machine Lover", "Commentator2_2009": "[OP] Lonely Prodigy", "Commentator2_2010": "zebra55", "Commentator2_2011": "Black Tea Please", "Commentator2_2012": "nobarkingdoge", "Commentator2_2013": "Not42But24", "Commentator2_2014": "Anonymous", "Commentator2_2015": "1000 Dennies in Wallet", "Commentator2_2016": "PigeonsArentYourScapegoatCooooo", "Commentator2_2017": "4EverDiligentWorker", "Commentator2_2019": "Street Prophet", "Commentator2_2020": "Anti-Fraud Tips", "Commentator2_2501": "Hay Fever", "Commentator2_2502": "MintPopsicle", "Commentator2_2503": "abcdefg", "Commentator2_2504": "Mr. ??", "Commentator2_2505": "BORING", "Commentator2_2507": "[OP] DoAnyhtingForMyBIGsis", "Commentator2_2508": "EatThisChemistry", "Commentator2_2509": "MyFriendIsWillingToDoAnything", "Commentator2_2511": "New Eridu Mental Health Center", "Commentator2_2512": "No Coffee No Work", "Commentator2_2513": "NormalNearbyResident", "Commentator2_2514": "FeebleShrimp", "Commentator2_2515": "MyFriendIsWillingToDoAnything", "Commentator2_2516": "[OP] BBBTierPartTime", "Commentator2_2517": "[OP] BBBTierPartTime", "Commentator2_3001": "FoxesRDogs2", "Commentator2_3002": "Nine Gates Mahjong", "Commentator2_3003": "E-CandleWisher", "Commentator2_3004": "cat'salibi", "Commentator2_3005": "leavemealone", "Commentator2_3006": "Proxy~Net~Announcer~", "Commentator2_3007": "[OP] RedBeanPie", "Commentator2_3008": "Anonymous", "Commentator2_3009": "badluck11", "Commentator2_3010": "PEPPERTEA", "Commentator2_3011": "Nagashisomen", "Commentator2_3012": "Nail Chestnut", "Commentator2_3013": "Ahhh I need a job", "Commentator2_3015": "SteamedRadish", "Commentator2_3016": "UselessBoo", "Commentator2_3018": "Fridge Raider", "Commentator2_3019": "Low-key Hermit", "Commentator2_3020": "HollowSpelunker", "Commentator2_3021": "huehuehuehuehue", "Commentator2_3022": "LF>Proxy Partner!", "Commentator2_3023": "rook-ie", "Commentator2_3024": "Mister Foxtail", "Commentator2_3025": "Coocoocoocooda", "Commentator2_3026": "[OP] BBBTierPartTime", "Commentator2_9701": "HaloMeow", "Commentator2_9702": "PeasantCoderLooking4Work", "Commentator2_9703": "SpeedAttack", "Commentator2_9704": "TakeMoreMeds", "Commentator2_9705": "TakeMoreMeds", "Commentator2_9706": "LonelyKamisama", "Commentator2_9802": "Super-Six-Donuts", "Commentator2_9803": "Goblin Nails", "Commentator2_9804": "SwayingWindChimes", "Commentator2_9805": "Paradoxical Vortex", "Commentator2_9806": "Entangled Proxy", "Commentator2_9901": "[OP] Worrybot", "Commentator2_9902": "Anonymous", "Commentator2_9903": "asdafawf", "Commentator2_9904": "CarrotTalent", "Commentator2_9905": "Man of no Past", "Commentator2_9906": "Anonymous", "Commentator2_9907": "PinkyBell", "Commentator2_9908": "QuQ", "Commentator2_9909": "I'mAnnoyed", "Commentator2_9910": "EtherSniper", "Commentator2_9911": "E-CandleWisher", "Commentator2_9912": "Anonymous", "Commentator2_9913": "SleepySkyscraper", "Commentator2_9914": "CumulusHumilis", "Commentator2_9915": "Antennas 4 Whiskers", "Commentator3_10001": "[OP] Companion of Justice", "Commentator3_10002": "IsItReal?", "Commentator3_1001": "Forgetful Bangboo", "Commentator3_1002": "HIA referral", "Commentator3_1003": "White Knight", "Commentator3_1004": "Cappuccino", "Commentator3_1005": "Weightlifter4Life", "Commentator3_1006": "JustWannaLive", "Commentator3_1007": "RON", "Commentator3_1008": "HollowLover", "Commentator3_1009": "[OP] ButterflyJack", "Commentator3_1010": "Anonymous", "Commentator3_1011": "The Wolf of Finance", "Commentator3_1014": "Digging_Around", "Commentator3_1015": "PotatoPotahto", "Commentator3_1016": "[OP] Li'l Brave Knight", "Commentator3_1017": "Anonymous", "Commentator3_1018": "Porridge Man", "Commentator3_1020": "Anti-Fraud Tips", "Commentator3_1021": "NewbieWants2Learn", "Commentator3_1022": "[OP] Surviving Trial Period", "Commentator3_1023": "[OP] Happy Intern", "Commentator3_1024": "Ether Waste", "Commentator3_1025": "MisfitForever", "Commentator3_1026": "Daily Tips", "Commentator3_1029": "W8ing4FATCommission", "Commentator3_11001": "[OP] Q1", "Commentator3_11002": "ItsAlmonds", "Commentator3_11003": "OpenEdamame", "Commentator3_11004": "TurboSpeeder", "Commentator3_11005": "ProbioticsLover", "Commentator3_11006": "CatOwnerTimesSeven", "Commentator3_11007": "Doomed_Once_Daily", "Commentator3_12001": "Whiteberry", "Commentator3_12003": "HorseLover", "Commentator3_12004": "Empty_Rookie Proxy", "Commentator3_12005": "Anonymous", "Commentator3_12007": "Anonymous", "Commentator3_12009": "Sunny_Day!", "Commentator3_12011": "Lighthouse Admin", "Commentator3_12012": "[OP] OuterRingLad", "Commentator3_12013": "DripDrop", "Commentator3_13001": "Passionfruit_MontBlanc", "Commentator3_13002": "sadherring", "Commentator3_13003": "[OP] KoalaCookieLover", "Commentator3_13004": "H@ppyR8der", "Commentator3_13005": "H@ppyR8der", "Commentator3_2001": "Man in Klein Bottle", "Commentator3_2002": "Street Lamps Be Happier Than Me", "Commentator3_2003": "NoBizStudentNextLife", "Commentator3_2004": "Old Capital Nocturne", "Commentator3_2005": "CumulusHumilis", "Commentator3_2006": "RelyOnVee", "Commentator3_2007": "Joy_Pure_Joy", "Commentator3_2008": "LordSkeptic", "Commentator3_2009": "noschoolpls", "Commentator3_2010": "CacklingHamster", "Commentator3_2011": "Anonymous", "Commentator3_2012": "HangingOnThePurrcipice", "Commentator3_2013": "The Wolf of Finance", "Commentator3_2014": "Anonymous", "Commentator3_2015": "Pagliacci", "Commentator3_2016": "LordSkeptic", "Commentator3_2017": "RespectOthersDestiny", "Commentator3_2019": "Street Prophet", "Commentator3_2020": "[OP] AAATierFreelance", "Commentator3_2501": "vitcory_11", "Commentator3_2502": "lemon_tea", "Commentator3_2503": "calmdown", "Commentator3_2504": "icecreampls", "Commentator3_2505": "Fried Shrimp Pls", "Commentator3_2507": "PragmaticProxy", "Commentator3_2508": "wannagraduate", "Commentator3_2509": "Longsteel Construction Materials", "Commentator3_2511": "Hollows-B-Amazing", "Commentator3_2512": "catcake", "Commentator3_2513": "ABCDE", "Commentator3_2514": "Anonymous", "Commentator3_2515": "bad_review_if_courier_isnt_pegasos", "Commentator3_2516": "[OP] BBBTierPartTime", "Commentator3_2517": "AAATierFreelance", "Commentator3_3001": "kickin' the door", "Commentator3_3002": "Kokushi Musou", "Commentator3_3003": "LOOP", "Commentator3_3004": "StickyRice Dumpling", "Commentator3_3005": "secret0123", "Commentator3_3006": "Samuel", "Commentator3_3007": "Anonymous", "Commentator3_3008": "sweet_buns", "Commentator3_3009": "A_Postcard", "Commentator3_3010": "Inter-Knot Examination Team", "Commentator3_3011": "Passion Patient", "Commentator3_3012": "Nail Chestnut", "Commentator3_3013": "PayUpPal", "Commentator3_3016": "[OP] VincentvanBoo", "Commentator3_3018": "Beep! Student Card", "Commentator3_3019": "Low-key Hermit", "Commentator3_3020": "KittyPurrPurr❥", "Commentator3_3021": "NotShepherd", "Commentator3_3022": "StrawberryMilk", "Commentator3_3023": "far_behind", "Commentator3_3025": "[OP] BBBTierPartTime", "Commentator3_3026": "RespectOthersDestiny", "Commentator3_9701": "PigeonsArentYourScapegoatCooooo", "Commentator3_9702": "CrispyPancakes", "Commentator3_9703": "PleaseLordPotato", "Commentator3_9704": "Edgeofmishmash", "Commentator3_9705": "Millet1901", "Commentator3_9706": "WhiteNight", "Commentator3_9802": "IgotLAG", "Commentator3_9803": "Watermelon Pomegranate Juice", "Commentator3_9804": "GGG", "Commentator3_9805": "Archaeoceti", "Commentator3_9806": "Penrose Stairs", "Commentator3_9901": "(lol)_0011", "Commentator3_9902": "fake_detective", "Commentator3_9903": "Spring_Breeze", "Commentator3_9904": "[OP] Foodiesoul", "Commentator3_9905": "Tooth_Daemon", "Commentator3_9906": "Cappuccino", "Commentator3_9907": "AppleCore", "Commentator3_9908": "E-CandleWisher", "Commentator3_9909": "Anonymous", "Commentator3_9910": "E-CandleWisher", "Commentator3_9911": "dEAdKnoT", "Commentator3_9912": "Anonymous", "Commentator3_9914": "Eden", "Commentator3_9915": "Nu Nu-Na", "Commentator4_10001": "Respectfully_Declined", "Commentator4_10002": "Sunfish1", "Commentator4_1001": "sleepthroughtests", "Commentator4_1002": "Anonymous", "Commentator4_1003": "MonicaForever", "Commentator4_1004": "No Iced Milk in Hollows", "Commentator4_1005": "Life of a Rose", "Commentator4_1006": "Unlimited_dream", "Commentator4_1007": "DreamOfARestaurantInTheHollow", "Commentator4_1008": "whynot", "Commentator4_1009": "GTP", "Commentator4_1010": "Groundhog", "Commentator4_1011": "[OP] Smol&Cute", "Commentator4_1014": "LordSkeptic", "Commentator4_1015": "Traveler of Stars", "Commentator4_1017": "Anonymous", "Commentator4_1018": "[OP] Hair Loss Expert", "Commentator4_1020": "RespectOthersDestiny", "Commentator4_1021": "[OP] Sorrowful Intern", "Commentator4_1022": "HalfeatenPopsicle", "Commentator4_1023": "OfficeSoftwareAllergyTreatment", "Commentator4_1025": "[OP] Cranky Intern", "Commentator4_1026": "Dtailed Observationist", "Commentator4_1029": "Anti-Fraud Tips", "Commentator4_11001": "[OP] Q1", "Commentator4_11002": "The_Tae-seok", "Commentator4_11003": "Astra_is_my_queen", "Commentator4_11004": "Flaming_Meow_Sword", "Commentator4_11005": "ReadMeForGoodLuck", "Commentator4_11006": "Anonymous", "Commentator4_11007": "ThreeSeven", "Commentator4_12001": "[OP] That's the Outer Ring!", "Commentator4_12003": "[OP] 777", "Commentator4_12004": "Anonymous", "Commentator4_12005": "I'm_Awesome", "Commentator4_12007": "123123", "Commentator4_12011": "Popo", "Commentator4_12012": "PorcelumePrince", "Commentator4_12013": "Sunny_Day!", "Commentator4_13001": "Your Sword_My Faith", "Commentator4_13002": "Organic Time Machine", "Commentator4_13003": "Lovely Tavern", "Commentator4_13004": "N0bleBandit", "Commentator4_13005": "N0bleBandit", "Commentator4_2002": "QuQ", "Commentator4_2003": "Angel Investor", "Commentator4_2004": "White Knight", "Commentator4_2005": "E-CandleWisher", "Commentator4_2006": "HangingOnThePurrcipice", "Commentator4_2007": "SupersonicRat23", "Commentator4_2008": "moemoe", "Commentator4_2009": "[OP] Lonely Prodigy", "Commentator4_2010": "Anonymous", "Commentator4_2011": "GTP", "Commentator4_2013": "[OP] Gunn", "Commentator4_2014": "veggie_stew", "Commentator4_2015": "Gunn", "Commentator4_2016": "nobarkingdoge", "Commentator4_2017": "BBBTierPartTime", "Commentator4_2019": "LOL! I'm grabbing popcorn.", "Commentator4_2020": "Anti-Fraud Tips", "Commentator4_2501": "a sip of hot coffee", "Commentator4_2502": "proxyveteran_takingcoms", "Commentator4_2503": "Anonymous", "Commentator4_2504": "ohoho", "Commentator4_2505": "Anonymous", "Commentator4_2507": "GarlicOnionLover", "Commentator4_2508": "[OP] Construction Kou", "Commentator4_2509": "[OP] Construction Kou", "Commentator4_2511": "KKDon'tWantToWork", "Commentator4_2513": "boilingteapot", "Commentator4_2514": "MySteeringWheel", "Commentator4_2515": "spillthetea", "Commentator4_2516": "4EverDiligentWorker", "Commentator4_3001": "Life of a Rose", "Commentator4_3002": "HIA referral", "Commentator4_3003": "Canned Watermelon", "Commentator4_3004": "Groundhog", "Commentator4_3005": "DaylightSonata", "Commentator4_3006": "[OP] Super Dumpling", "Commentator4_3007": "[OP] RedBeanPie", "Commentator4_3008": "Oooooh", "Commentator4_3009": "unnamedX", "Commentator4_3010": "shadowNO.5", "Commentator4_3011": "Wallet Inequality", "Commentator4_3012": "Wallet Inequality", "Commentator4_3016": "Decathlete", "Commentator4_3018": "Art Appreciator", "Commentator4_3020": "FighterSoul (Awakened edition)", "Commentator4_3021": "Interknot4life", "Commentator4_3022": "clock_outEJECT", "Commentator4_3023": "Anonymous", "Commentator4_9701": "Now_Now_Now", "Commentator4_9702": "GrowinGigaBrains", "Commentator4_9703": "DownWithOranges", "Commentator4_9704": "TakeMoreMeds", "Commentator4_9705": "33Sharks", "Commentator4_9706": "SavoryRose", "Commentator4_9802": "drinkHOTwater", "Commentator4_9804": "La~La~La~", "Commentator4_9806": "Anonymous", "Commentator4_9901": "WhatDo", "Commentator4_9903": "No Milk in Hollows", "Commentator4_9904": "CarrotTalent", "Commentator4_9905": "ZzZz", "Commentator4_9906": "Scrambled Egg & Beef with Rice", "Commentator4_9907": "Anonymous", "Commentator4_9908": "Anonymous", "Commentator4_9909": "StarlightPOWER", "Commentator4_9910": "Chalky", "Commentator4_9911": "Ferryman#0", "Commentator4_9912": "Anonymous", "Commentator4_9913": "DaylightSonata", "Commentator4_9914": "Eden", "Commentator4_9915": "TurboPressure", "Commentator5_10001": "I'mWinningDoNotDisturb", "Commentator5_10002": "NoHorseParking", "Commentator5_1004": "GreenAnimalPTSD", "Commentator5_1008": "Anonymous", "Commentator5_1010": "Anonymous", "Commentator5_1017": "Anonymous", "Commentator5_1018": "Anonymous", "Commentator5_1020": "4EverDiligentWorker", "Commentator5_1022": "LapisLazuli", "Commentator5_1023": "Hollow Trade Union", "Commentator5_1026": "[OP] Happy Permanent Employee", "Commentator5_11001": "[OP] Q1", "Commentator5_11002": "6699", "Commentator5_11003": "Anonymous", "Commentator5_11004": "EmotionalDamageErryday", "Commentator5_11005": "HEYHEYHEY", "Commentator5_11006": "LetsPigOut", "Commentator5_11007": "Nvm", "Commentator5_12001": "[OP] That's the Outer Ring!", "Commentator5_12003": "[OP] 777", "Commentator5_12004": "Anonymous", "Commentator5_12005": "BellyAche", "Commentator5_12007": "IdleWiddle", "Commentator5_12012": "Not-A-Pro", "Commentator5_13001": "dream", "Commentator5_13002": "ThinkingOfRunningWhileRunning", "Commentator5_13004": "Meddler01", "Commentator5_13005": "Meddler01", "Commentator5_2002": "Caramelized King Crab", "Commentator5_2005": "Scrambled Egg & Beef with Rice", "Commentator5_2006": "EmotionalDamageErryday", "Commentator5_2007": "101000001", "Commentator5_2009": "noschoolpls", "Commentator5_2011": "Useless Hollow King", "Commentator5_2014": "No_sugar_pls", "Commentator5_2015": "Bad Proxy Bad", "Commentator5_2020": "BuuUUurn!", "Commentator5_2502": "luckyno.7", "Commentator5_2503": "Anonymous", "Commentator5_2504": "Anonymous", "Commentator5_2507": "HaveUSeenMyCat", "Commentator5_2511": "OuterRingWolf", "Commentator5_2513": "Boring_55", "Commentator5_2514": "Anonymous", "Commentator5_2515": "[OP] Old Views", "Commentator5_2516": "[OP] BBBTierPartTime", "Commentator5_3002": "I work, therefore I am", "Commentator5_3003": "NobleTaste", "Commentator5_3007": "Anonymous", "Commentator5_3008": "Pea.Drummer", "Commentator5_3009": "dailyCorporateSlaveMeeting", "Commentator5_3010": "desperateWorkER", "Commentator5_3011": "Nail Chestnut", "Commentator5_3012": "Nail Chestnut", "Commentator5_3016": "[OP] VincentvanBoo", "Commentator5_3020": "DoubleDoubt", "Commentator5_3021": "hold_on_a_sec", "Commentator5_3022": "croooaaak", "Commentator5_3023": "Anonymous", "Commentator5_9701": "SupersonicRat23", "Commentator5_9702": "DuhDuhDong", "Commentator5_9703": "Zzzzt", "Commentator5_9704": "Black&WhiteKeys", "Commentator5_9705": "miomio", "Commentator5_9706": "SpeedAttack", "Commentator5_9902": "Anonymous", "Commentator5_9904": "CarrotTalent", "Commentator5_9905": "Hermes", "Commentator5_9907": "IK Account For Sale", "Commentator5_9909": "StarlightKnight_Maytaurus", "Commentator5_9912": "Anonymous", "Commentator5_9913": "NewEridu Foodie", "Commentator5_9914": "[OP] 100%Sugar2xIce", "Commentator5_9915": "Fairytale", "Commentator6_10001": "NotMyFault", "Commentator6_10002": "TragicNotreDame", "Commentator6_1018": "Anonymous", "Commentator6_1023": "[OP] Happy Intern", "Commentator6_11004": "DaliDali", "Commentator6_12001": "BurnBabyBurn!!", "Commentator6_12003": "[OP] 777", "Commentator6_12004": "Empty_Rookie Proxy", "Commentator6_12005": "Anonymous", "Commentator6_12007": "IdleWiddle", "Commentator6_12012": "Bangbangbooboo", "Commentator6_13001": "Bruce", "Commentator6_13002": "500DennyBabe", "Commentator6_13004": "KittyNekoMeow", "Commentator6_13005": "KittyNekoMeow", "Commentator6_2006": "20cookies1bite", "Commentator6_2007": "[OP] 100VinegarSeaweedFortheApocalypse", "Commentator6_2009": "thisworldisending", "Commentator6_2014": "Anonymous", "Commentator6_2015": "RedGiant", "Commentator6_2020": "BBBTierPartTime", "Commentator6_2507": "Anonymous User", "Commentator6_2511": "I'llMessItUp", "Commentator6_2513": "ABCDE", "Commentator6_2514": "DayDreamer", "Commentator6_2516": "Anti-Fraud Tips", "Commentator6_3009": "early rest enjoyer", "Commentator6_3020": "AAAMusclebooTicketingAgent", "Commentator6_3021": "it's all HIA's fault", "Commentator6_3023": "Gray_caracal", "Commentator6_9701": "HaloMeow", "Commentator6_9702": "GrowinGigaBrains", "Commentator6_9703": "BibimbapSauce", "Commentator6_9704": "HexagonWarrior", "Commentator6_9705": "LordSkeptic", "Commentator6_9706": "Joy_Pure_Joy", "Commentator6_9901": "[OP] Worrybot", "Commentator6_9902": "Anonymous", "Commentator6_9904": "Grasshopper in Winter", "Commentator6_9907": "hdadw1111", "Commentator7_10001": "[OP] Companion of Justice", "Commentator7_10002": "[OP] I_Never_Lie", "Commentator7_1006": "[OP] Mina-chan", "Commentator7_1014": "[OP] Suuuuri", "Commentator7_1018": "Broken Alarm", "Commentator7_1023": "Hollow Trade Union", "Commentator7_11004": "[OP] Obsidian Blade", "Commentator7_11005": "[OP] Obsidian Blade", "Commentator7_11006": "[OP] Obsidian Blade", "Commentator7_11007": "[OP] Obsidian Blade", "Commentator7_12003": "[OP] 777", "Commentator7_12007": "IdleWiddle", "Commentator7_12012": "WatchingFromAbove", "Commentator7_13001": "ThanatosAllYes_bot", "Commentator7_13002": "Fragrant Knight", "Commentator7_13005": "[OP] Hector Is the Bane of Ethereals", "Commentator7_2006": "[OP] D.L", "Commentator7_2007": "SupersonicRat23", "Commentator7_2009": "NO. NA", "Commentator7_2012": "[OP] Colt'sExplosiveArt", "Commentator7_2016": "[OP] YourAverageSlacker", "Commentator7_2507": "Inter-Knot Team", "Commentator7_2511": "JustReleasedFromHospital", "Commentator7_2516": "4EverDiligentWorker", "Commentator7_3021": "anon_vigilante_lfjobs", "Commentator7_3023": "Anonymous", "Commentator7_9701": "EmotionalDamageErryday", "Commentator7_9702": "3PM", "Commentator7_9703": "100000%CALM", "Commentator7_9705": "AnHonestMan", "Commentator7_9706": "IdleJellyfish", "Commentator7_9901": "Anonymous", "Commentator7_9902": "CarrotTalent", "Commentator7_9904": "CarrotTalent", "Commentator7_9915": "8-bit", "Commentator8_10001": "I'mWinningDoNotDisturb", "Commentator8_10002": "LoveWarrior", "Commentator8_1006": "Unlimited_dream", "Commentator8_11004": "1Nut", "Commentator8_12003": "HorseLover", "Commentator8_12007": "123123", "Commentator8_12012": "[OP] OuterRingLad", "Commentator8_13005": "KittyNekoMeow", "Commentator8_2006": "EmotionalDamageErryday", "Commentator8_2007": "Lionstein", "Commentator8_2511": "LegendaryChipmunk", "Commentator8_9701": "DidDonnyWinTheLottery", "Commentator8_9702": "AD Effervescent Tablets", "Commentator8_9703": "DidDonnyWinTheLottery", "Commentator8_9706": "AnonymousHater", "Commentator8_9901": "(lol)_0011", "Commentator8_9915": "Salaryman", "Commentator9_10001": "NotMyFault", "Commentator9_10002": "Sunfish1", "Commentator9_1006": "JustWannaLive", "Commentator9_12003": "[OP] 777", "Commentator9_12012": "aNitro-FuelaDay", "Commentator9_13001": "Invulnerable Capped Gallant", "Commentator9_13005": "N0bleBandit", "Commentator9_2006": "Aaaah!", "Commentator9_2007": "Joy_Pure_Joy", "Commentator9_9701": "20Jackpotsin1day", "Commentator9_9702": "Gwah", "Commentator9_9703": "Don'tAskMeForChange", "Commentator9_9706": "TakeMoreMeds", "Commentator9_9915": "Emotion1411", "CommonChat_Secion01_Car": "An old-school-looking scooter...", "CommonDialogue_Abyss_BossRush": "The mission details just received silently flash across the system panel of the outpost messaging terminal...", "CommonDialogue_Anbi_01": "Hi.\n...I can be a bit awkward around people. Is that okay?", "CommonDialogue_Anton_01": "Yo, Proxy! You look as pumped as my bro!\nWhat do you say we do something exciting today?", "CommonDialogue_Asha_01": "The kids are normally adorable.\nBut once they start crying... things can be just as annoying as losing a game.", "CommonDialogue_Ben_01": "Hello. Sorry, I've been dealing with a fair amount of bad debts at the company and I've been shedding a lot. I really don't want to bother you, so perhaps it's best for me to keep a little distance...", "CommonDialogue_Betty_01": "Young people nowadays... They're entirely different from the way things used to be.\nJust like Sixth Street now. *sigh*", "CommonDialogue_Billy_01": "Ah, if it isn't the store manager!\nWhat a fateful meeting, just like the Starlight Knights and their best buddy!", "CommonDialogue_Binoculars": "The loyal sentry watches over its prisoner with an unwavering gaze, uncertain if it's out of duty or a curse.", "CommonDialogue_Chop_01": "How's business lately? If there's a day you don't feel like opening the video store, you're welcome to come apprentice with me, haha!", "CommonDialogue_Clara_01": "Follow Clara's Shop Tour livestream account, I'll show you different novel stores every week!", "CommonDialogue_Cookie_01": "Meowwwwwwwwww~", "CommonDialogue_Dollie_01": "Ummm, the next flash sale is going to be on...", "CommonDialogue_Eleven_01": "Meeting you on this occasion isn't really part of my plan.\nBut... it wasn't a bad surprise.", "CommonDialogue_Elva_01": "Life, just like music, becomes richer with the seasoning known as \"memories.\"", "CommonDialogue_Enzo_01": "Black screen again? These \"smart devices\" really are good for nothing...", "CommonDialogue_Eve_01": "You seem hesitant. Do you have any special requests?", "CommonDialogue_Gerant_01": "I pledge to safeguard the peace and safety of Sixth Street!", "CommonDialogue_Grace_01": "Hello there.\nIs the little cutie ball not with you today? I wanna say hi to it, too~", "CommonDialogue_Grocery_01": "(Hello! If you're in need of anything, you're always welcome to shop at 141 Convenience Store!)", "CommonDialogue_HDD_01": "The HDD system is running...", "CommonDialogue_Hanna_01": "There are always five days in a week when I really just don't feel like working...\nWhatever, I'll knock out my daily game mission first.", "CommonDialogue_Heddy_01": "What movie am I watching today~ I'm so looking forward to it!", "CommonDialogue_Hello_01": "Let's work together to build the Hollow Investigative Association!", "CommonDialogue_Jonah_01": "Okay! Today I gotta train Cyclone as well!", "CommonDialogue_Joshua_01": "Sigh... Why am I so useless...\nI don't think I'm good at anything except for eating lots of noodles...", "CommonDialogue_Kasa_01": "Manager, I thought you were done with this job. But who could ever walk away from Cheesetopia and all your friends? Uh... you wouldn't, right?", "CommonDialogue_Koleda_01": "...What's going on?\nMy neck gets sore looking at you this way for too long.", "CommonDialogue_Lekane_01": "It's a pleasure to see you here.\nIs there anything I can help you with?", "CommonDialogue_Lin_01": "Eh? What's up?", "CommonDialogue_Lupita_01": "Yeah, I should set off from the roof here...", "CommonDialogue_MrWho_01": "There's one more order today. I'd better quickly deal with it.", "CommonDialogue_Nico_01": "Hey, how 'bout the Cunning Hares hook you up with some new clients? Since we go way back, I'll even cut you a cool two percent discount!", "CommonDialogue_PaulChuck_01": "Talent scouts... They are the ones who've got nothing but the future in their sights!", "CommonDialogue_Roy_01": "Next time, I'll definitely beat that guy — Soul Hounds Queen!", "CommonDialogue_Sasha_01": "Dream is the kind of thing that, once you've made a choice, you've got to hold on to it and go all the way to the end.", "CommonDialogue_Shepherd_01": "Hi there, my old friend.\nWhat's your schedule been like lately? Wanna make some extra income?", "CommonDialogue_Sita_01": "I need to hurry up and finish today's patrol.", "CommonDialogue_Sjal_01": "Wow! The new surprise boxes are out! I really want this limited-edition toy!\nMaybe it's time for me to pick up another side gig...", "CommonDialogue_Susie_01": "No! I can't spend any more money on surprise boxes!\nIf I keep this up, I'll probably go bankrupt before paying off all my debts...", "CommonDialogue_Thomas_01": "The Sixth Street Motor Legend... It must be that guy!", "CommonDialogue_TinMaster_01": "Hmmm... Need to fine-tune the roast level for the new product...", "CommonDialogue_TinMaster_02": "It's only when you've tasted the bitter, that you know how to cherish the sweetness of life.", "CommonDialogue_Trash_01": "This is just a common trash can, but rumor has it there's something uncommon in it...", "CommonDialogue_Travis_01": "Hey, {M#Wise}{F#Belle}! Restocking videotapes? I've got this new batch here, and they're selling like hotcakes!", "CommonDialogue_Tsubaki_01": "Eh? Why are you also here? Are you stalking me?\n——Just kidding! Maybe I'm the one following you~", "CommonDialogue_VHSBangboo_01": "(Please rest assured, Master. The business has been great lately!)", "CommonDialogue_Woof_01": "Woof woof! Woof!", "CommonDialogue_Zhe_01": "What's wrong, Belle?", "CommonEvent_LeaveTips_Description": "You're about to enter the critical stage of the commission. Please note that once started, you can no longer explore freely. Continue?", "CommonEvent_LeaveTips_Description_Cow": "You are about to leave a special area. Once you leave, there is no turning back. Leave now?", "CommonEvent_LeaveTips_Option1Text1": "Continue", "CommonEvent_LeaveTips_Option1Text2": "You cannot turn back.", "CommonEvent_LeaveTips_Option2Text1": "Wait, not yet", "CommonEvent_LeaveTips_QuestionDescription": "Please finish up here before continuing.", "CommonEvent_LeaveTips_Title": "Critical Stage", "CommonEvent_LeaveTips_Title_Cow": "Special Area", "CommonEvent_NextArea_Description": "A new Hollow area is up ahead. If you keep on going, you won't be able to come back.", "CommonEvent_NextArea_Option1Text1": "Let's keep going!", "CommonEvent_NextArea_Option1Text2": "If you go on, you can't come back", "CommonEvent_NextArea_Option2Text1": "Hang on — there's more to do", "CommonEvent_NextArea_QuestionDescription": "Should we keep pushing on?", "CommonEvent_NextArea_Title": "The Depths of the Hollow", "CommonInteract_Binoculars": "Use the Telescope", "CommonNotice_NeverHintOption_Text": "Don't show again", "CommonRareText_A": "A", "CommonRareText_B": "B", "CommonRareText_S": "S", "CommonTipsSubTitle_1": "Owned", "CommonTipsSubTitle_2": "Remaining Commissions", "Common_MainCharacterName": "{M#Wise}{F#Belle}", "Common_Object_MainCity_Box_001": "Evidence Crate", "Common_Object_MainCity_Car_001": "Evidence Carrier", "Common_Property_Desc_BreakStunRatio": "Daze Multiplier", "Common_Property_Desc_CD": "Cooldown", "Common_Property_Desc_Cure": "HP Recovery", "Common_Property_Desc_DamageRatio": "DMG Multiplier", "Common_Property_Desc_ElementAccumulationValue": "Anomaly Buildup", "Common_Property_Desc_SpConsume": "Energy Cost", "Common_Property_Desc_SpRecovery": "Energy Generation", "Common_Property_Normal_Desc_Dmg_01": "1st-Hit DMG Multiplier", "Common_Property_Normal_Desc_Dmg_02": "2nd-Hit DMG Multiplier", "Common_Property_Normal_Desc_Dmg_03": "3rd-Hit DMG Multiplier", "Common_Property_Normal_Desc_Dmg_04": "4th-Hit DMG Multiplier", "Common_Property_Normal_Desc_Dmg_05": "5th-Hit DMG Multiplier", "Common_Property_Normal_Desc_Dmg_06": "6th-Hit DMG Multiplier", "Common_Property_Normal_Desc_Dmg_07": "7th-Hit DMG Multiplier", "Common_Property_Normal_Desc_Dmg_08": "8th-Hit DMG Multiplier", "Common_Property_Normal_Desc_Sp_01": "1st-Hit Energy Generation", "Common_Property_Normal_Desc_Sp_02": "2nd-Hit Energy Generation", "Common_Property_Normal_Desc_Sp_03": "3rd-Hit Energy Generation", "Common_Property_Normal_Desc_Sp_04": "4th-Hit Energy Generation", "Common_Property_Normal_Desc_Sp_05": "5th-Hit Energy Generation", "Common_Property_Normal_Desc_Sp_06": "6th-Hit Energy Generation", "Common_Property_Normal_Desc_Sp_07": "7th-Hit Energy Generation", "Common_Property_Normal_Desc_Sp_08": "8th-Hit Energy Generation", "Common_Property_Normal_Desc_Stun_01": "1st-Hit Daze Multiplier", "Common_Property_Normal_Desc_Stun_02": "2nd-Hit Daze Multiplier", "Common_Property_Normal_Desc_Stun_03": "3rd-Hit Daze Multiplier", "Common_Property_Normal_Desc_Stun_04": "4th-Hit Daze Multiplier", "Common_Property_Normal_Desc_Stun_05": "5th-Hit Daze Multiplier", "Common_Property_Normal_Desc_Stun_06": "6th-Hit Daze Multiplier", "Common_Property_Normal_Desc_Stun_07": "7th-Hit Daze Multiplier", "Common_Property_Normal_Desc_Stun_08": "8th-Hit Daze Multiplier", "Common_Property_ParryAid_Desc_Stun_01": "Light Defensive Daze Multiplier", "Common_Property_ParryAid_Desc_Stun_02": "Heavy Defensive Daze Multiplier", "Common_Property_ParryAid_Desc_Stun_03": "Chain Defensive Daze Multiplier", "Common_SideCharacterName": "{M#Belle}{F#Wise}", "Common_Skill_BeHitAid_Title": "Quick Assist", "Common_Skill_Branch_Title": "Alt Attack", "Common_Skill_Counter_Title": "Dodge Counter", "Common_Skill_Evade_Title": "Dodge", "Common_Skill_ExQTE_Title": "Ultimate", "Common_Skill_ExSpecial_Title": "EX Special Attack", "Common_Skill_Normal_Title": "Basic Attack", "Common_Skill_QTE_Title": "Chain Attack", "Common_Skill_Rush_Title": "Dash Attack", "Common_Skill_Special_Title": "Special Attack", "Common_Skill_Weapon_Title": "Unlock exclusive equipment", "Common_Talent_Desc": "Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2", "CompanionBubble_ChapterBurnice_0050_001": "That engine is cursed. Its three previous owners have all fallen victim to it...", "CompanionBubble_ChapterBurnice_0050_002": "But hey, you gotta admit the horsepower is incredible!", "CompanionBubble_ChapterBurnice_0050_003": "The more you say the more I'm itching to try it!", "CompanionBubble_ChapterGrace_0001_01": "Sorry, madam. I can't allow you to do this.", "CompanionBubble_ChapterGrace_0001_02": "Your request is against the safety regulations in the Hollow.", "CompanionBubble_ChapterKoleda_0001_01": "{M#Koleda as an elementary school student...Huh...}{F#Koleda looks like.. Can I laugh? Fine, I won't.}", "CompanionBubble_ChapterKoleda_0002_01": "{M#Lumina Square... Shall we drive there? The car's in the parking lot!}{F#The car's ready in the parking lot. Let's drive to Lumina Square.}", "CompanionBubble_ChapterKoleda_0003_01": "Where did those three little ones go?", "CompanionBubble_ChapterKoleda_0004_01": "My dream is to become an actor!", "CompanionBubble_ChapterKoleda_0004_02": "In the future, you can watch my movies in this cinema!", "CompanionBubble_ChapterKoleda_0004_03": "Th—Then I want to be a director! I'll make you look really good!", "CompanionBubble_ChapterKoleda_0004_04": "...I'll be part of the audience.", "CompanionBubble_ChapterKoleda_0005_01": "It's almost time to sing in front of the principal. I'm so nervous...", "CompanionBubble_ChapterKoleda_0005_02": "The dark ocean~ *sobs*", "CompanionBubble_ChapterKoleda_0005_03": "...", "CompanionBubble_ChapterKoleda_0005_04": "It's alright! It wasn't off-pitch at all, really!", "CompanionBubble_ChapterKoleda_0006_01": "I really want it! Mom, get me this!", "CompanionBubble_ChapterKoleda_0006_02": "...Ah, I forgot. Mommy is already...", "CompanionBubble_ChapterKoleda_0007_01": "I'll be in trouble if we can't find the little ones before the principal arrives!", "CompanionBubble_ChapterKoleda_0008_01": "Gossip will surround me if I stand absolutely still!", "CompanionBubble_ChapterKoleda_0008_02": "I wish I could be someone like that...", "CompanionBubble_ChapterKoleda_0009_01": "Starlight Knights would never drink something bitter like coffee...", "CompanionBubble_ChapterKoleda_0009_02": "Starlight Knights only drink the sweet sparkling water that they endorse!", "CompanionBubble_ChapterKoleda_0010_01": "Man can only realize his own existence when he suffers.", "CompanionBubble_ChapterKoleda_0010_02": "That's why grown-ups like to pay Old Duyi to beat them up...", "CompanionBubble_ChapterKoleda_0011_01": "Whenever I see a car, I always worry that there might be a cat underneath.", "CompanionBubble_ChapterKoleda_0011_02": "Emmie doesn't like being dirty so she never lies down on the ground to look...", "CompanionBubble_ChapterKoleda_0012_01": "Hand sanitizer smells amazing...", "CompanionBubble_ChapterKoleda_0012_02": "It may be slightly irritating, but it's reassuring to smell.", "CompanionBubble_ChapterKoleda_0013_01": "So boring...", "CompanionBubble_ChapterKoleda_0014_01": "Emmie loves the smell of hand sanitizer...", "CompanionBubble_ChapterKoleda_0014_02": "Hmph! It'll poison her sooner or later!", "CompanionBubble_ChapterKoleda_0014_03": "Whoa~ What if she gets poisoned?", "CompanionBubble_ChapterKoleda_0014_04": "Send her to the hospital, of course!", "CompanionBubble_ChapterKoleda_0015_01": "I'm finally done with the three of them...", "CompanionBubble_ChapterKoleda_0015_02": "Ahem, are you all right?", "CompanionBubble_ChapterKoleda_0017_01": "G—Good... Very good. Hmm, excellent. Haha... Mmm...", "CompanionBubble_ChapterKoleda_0018_01": "Everyone, get ready to sing!", "CompanionBubble_ChapterKoleda_0019_01": "Kids! Oh, I mean students.", "CompanionBubble_ChapterKoleda_0019_02": "The numbers should be correct, right? ...Let me count again.", "CompanionBubble_ChapterKoleda_0019_03": "I'm really bad at counting living things...", "CompanionBubble_ChapterKoleda_0020_01": "The dark...", "CompanionBubble_ChapterKoleda_0020_02": "Ocean~", "CompanionBubble_ChapterKoleda_0020_03": "I'm not afraid of you~", "CompanionBubble_ChapterKoleda_0020_04": "♪~", "CompanionBubble_ChapterKoleda_0020_05": "Lalala~", "CompanionBubble_ChapterKoleda_0021_01": "My throat's so dry...", "CompanionBubble_ChapterKoleda_0021_02": "I need some teamilk!", "CompanionBubble_ChapterKoleda_0021_03": "I want to go home...", "CompanionBubble_ChapterKoleda_0101_01": "Koleda sent you the coordinates in the Hollow...", "CompanionBubble_ChapterKoleda_0101_02": "{M#Connect to the HDD system and meet up with her!}{F#Go meet up with her now.}", "CompanionBubble_ChapterKoleda_0101_03": "{M#\"Revealed! The truth behind the mysterious Hollow of the school building!\"}{F#The HDD system and I are ready.}", "CompanionBubble_ChapterKoleda_0101_04": "{M#Doesn't it feel that way?}{F#Find out what the school is hiding.}", "CompanionBubble_ChapterKoleda_0102_01": "{M#You did really well today!}{F#Good work, Belle.}", "CompanionBubble_ChapterKoleda_0102_02": "{M#Now we wait for Koleda to make contact...}{F#Now all we can do is wait for Koleda to call...}", "CompanionBubble_ChapterKoleda_0102_03": "{M#The highest priority mission right now is getting some rest!}{F#Let's get some rest until we're needed.}", "CompanionBubble_ChapterKoleda_0201_01": "{M#Emmie, Lisha, and Dan have been swept into the Hollow...}{F#Emmie, Lisha, and Dan have been swept into the Hollow...}", "CompanionBubble_ChapterKoleda_0201_02": "{M#Enter the Hollow via the HDD system and go to their rescue.}{F#Enter the Hollow via the HDD system and go to their rescue.}", "CompanionBubble_ChapterKoleda_0201_03": "{M#Be careful...}{F#Don't let your guard down...}", "CompanionBubble_ChapterKoleda_0201_04": "{M#I'll give you my full support!}{F#Let's get some rest until we're needed.}", "CompanionBubble_ChapterKoleda_0202_01": "{M#Is there something you need to say face to face?}{F#I'm going too! Let's drive there!}", "CompanionBubble_ChapterKoleda_0202_02": "{M#I'm going too! Let's drive there!}{F#Let's go together. Are you driving?}", "CompanionBubble_ChapterKoleda_0203_01": "Everything's been taken care of, why are you still...", "CompanionBubble_ChapterKoleda_0203_02": "You don't know anything about children.", "CompanionBubble_ChapterKoleda_0204_01": "{M#I finally feel like I've gotten something done...}{F#I guess it's over for now.}", "CompanionBubble_ChapterKoleda_0204_02": "{M#It's always so difficult to make a good amount of commission fees from Belobog Heavy Industries!}{F#It's all thanks to you...}", "CompanionBubble_ChapterKoleda_0204_03": "{M#I couldn't have done it without you, hehe!}{F#I'm going too! Let's drive there!}", "CompanionBubble_ChapterKoleda_InLevel_1001_01": "What a pain...", "CompanionBubble_ChapterKoleda_InLevel_1002_01": "This kid...", "CompanionBubble_ChapterKoleda_InLevel_1003_01": "We're saved...", "CompanionBubble_ChapterLycaon_0001_01": "I can do this... I will do this...", "CompanionBubble_ChapterNekomiya_0001_01": "Ehn-ne-ehn (I'm here).", "CompanionBubble_ChapterQingYi_0001_01": "That customer is over there. Could you please take care of them, Wise?", "CompanionBubble_ChapterQingYi_0001_02": "Belle, could you please take care of that customer over there?", "CompanionBubble_ChapterQingYi_0001_03": "I have to sort out this urgent order that just came through.", "CompanionBubble_ChapterQingYi_0001_04": "I have to sort out this urgent order that just came through.", "CompanionBubble_ChapterQingYi_0002_01": "Analyzing data... Analysis complete.", "CompanionBubble_ChapterQingYi_0002_02": "Oh, Manager, there you are. What's up? Find anything new?", "CompanionBubble_ChapterRina_0001_01": "It's not here, and not here either...", "CompanionBubble_ChapterRina_0002_01": "Let's take a break...", "CompanionBubble_ChapterRina_0003_01": "How is it? Is it to your liking?", "CompanionBubble_ChapterRina_0003_02": "Wow...", "CompanionBubble_ChapterRina_0005_01": "We're back. Sorry to keep you waiting.", "CompanionBubble_ChapterRina_0006_01": "What's up with you, Granny? Are you trying to catch a thief?", "CompanionBubble_ChapterRina_0007_01": "What? Is that something coming?", "CompanionBubble_ChapterRina_0008_01": "What's up with that granny? Is she saying... a Hollow is coming?!", "CompanionBubble_ChapterRina_0009_01": "Incredible! I've never seen an old lady run so fast!", "CompanionBubble_ChapterRina_0010_01": "Hear that? A Hollow's coming! Get home, fast — quit your shopping!", "CompanionBubble_ChapterRina_0010_02": "Y—You didn't hear that wrong, did you?", "CompanionBubble_ChapterRina_0011_01": "Am I seeing things because I'm working too much overtime...", "CompanionBubble_ChapterRina_0011_02": "I feel as though a green whirlwind just flashed straight past me...", "CompanionBubble_ChapterRina_0012_01": "Why did you squat down with your head in your hands?", "CompanionBubble_ChapterRina_0012_02": "Uh, it's just a habit. Seeing that old lady running straight at me, I couldn't help but flinch...", "CompanionBubble_ChapterRina_0012_03": "I instantly got flashbacks to my grandma rushing over to teach me a lesson...", "CompanionBubble_ChapterRina_0013_01": "What's wrong with the old lady?", "CompanionBubble_ChapterRina_0013_02": "No idea... She just bumped into me though!", "CompanionBubble_ChapterRina_0013_03": "She was muttering something about a Hollow coming...", "CompanionBubble_ChapterRina_0013_04": "A Hollow? Right here? No way!", "CompanionChat_1203580107_BeginTransitionAct": "Call {M#Belle}{F#Wise} over to the TV to watch the lottery draw together", "CompanionChat_1203580107_EndTransitionAct": "Barely able to contain your excitement, you share the news about winning the jackpot with Burnice and the others.", "CompanionChat_1203580109_BeginTransitionAct": "Once Burnice and Piper leave...", "CompanionChat_ChapterBurnice_0001_003_01": "Thank you, Master, for working so hard. I need more power.", "CompanionChat_ChapterBurnice_0001_009_001": "The day before yesterday, I overpaid for an old civilization videotape while stocking up from Travis. Yesterday, I spent quite a bit at Box Galaxy but didn't get the collector's item. And today—", "CompanionChat_ChapterBurnice_0001_01": "Fairy, you see that? Wise is gonna that some contracts and make some money to pay for your power bill!", "CompanionChat_ChapterBurnice_0001_011_001": "You don't have to explain anything to me.", "CompanionChat_ChapterBurnice_0001_012_001": "I get it!", "CompanionChat_ChapterBurnice_0001_02": "Understood. Thank you, Master. Fairy needs power.", "CompanionChat_ChapterBurnice_0001_03": "?", "CompanionChat_ChapterBurnice_0001_04": "Though your finances may be limited, Master, my power is not something I would advise cutting back on. If you wish to save money, I have compiled a list of Second Assistant's recent expenses.", "CompanionChat_ChapterBurnice_0001_05": "Hey, hey, hey!", "CompanionChat_ChapterBurnice_0001_06": "One trans fat snack from the convenience store two days ago. Seven game tokens at the arcade without even beating the top score yesterday. And today...", "CompanionChat_ChapterBurnice_0001_07": "Buying snacks? Without me?", "CompanionChat_ChapterBurnice_0001_08": "You were busy then! Next time for sure, okay! For sure!", "CompanionChat_ChapterBurnice_0001_09": "Plus I wasn't spending money recklessly... Those snacks were on sale, and I used points to redeem those tokens...", "CompanionChat_ChapterBurnice_0001_10": "If only a fortune would fall right onto our laps! Ahh, why can't Wise and I ever win the lottery? Let me guess — because we didn't get any tickets...", "CompanionChat_ChapterBurnice_0001_11": "Anyway, you should use the Hollow Deep Dive System to do the commission, Wise! My support will be free, as usual!", "CompanionChat_ChapterBurnice_0001_12": "Games at the arcade? Without me?", "CompanionChat_ChapterBurnice_0001_13": "You're in a good mood today...", "CompanionChat_ChapterBurnice_0001_14": "Fairy, you saw Burnice's DM, right? You've been burning through too much power lately. That's why Belle's had to pull overtime doing all those extra commissions...", "CompanionChat_ChapterBurnice_0001_15": "...Hold on a sec...", "CompanionChat_ChapterBurnice_0001_16": "I have to clarify that while the chance of that tape appreciating in value is slim, it's still highly valuable as a collectible... And I used my points to pull gachas at the gadget store. They didn't cost a thing.", "CompanionChat_ChapterBurnice_0001_17": "*sigh* It would be great if we could strike it rich one day. Something like winning the lottery... But to be realistic, we never even bothered to buy a ticket...", "CompanionChat_ChapterBurnice_0001_18": "Anyway, let's get that commission done via the HDD. When it comes to paying the bills, where there's a will there's a way... right?", "CompanionChat_ChapterBurnice_0001_Name_01": "Fairy", "CompanionChat_ChapterBurnice_0002_01": "Wise, welcome back!", "CompanionChat_ChapterBurnice_0002_02": "Burnice and Piper should be here soon. They must be taking a look around Sixth Street right about now.", "CompanionChat_ChapterBurnice_0002_03": "Wanna go look for them?", "CompanionChat_ChapterBurnice_0002_04": "Belle, great job on getting that commission done.", "CompanionChat_ChapterBurnice_0002_05": "Would you look at the time? Burnice and Piper should be here shortly. I suppose they're taking a look around Sixth Street right about now.", "CompanionChat_ChapterBurnice_0002_06": "How about you go look for them?", "CompanionChat_ChapterBurnice_0003_01": "It's \"One Free Bottle\"...!", "CompanionChat_ChapterBurnice_0003_02": "Piper, check it out! I just bought this Nitro-Fuel and won another bottle, free!", "CompanionChat_ChapterBurnice_0003_03": "My luck's so good today. I'm sure to hit the jackpot on the lottery!", "CompanionChat_ChapterBurnice_0003_04": "...That's not how it works. These are two isolated incidents... Why can't we just trust in the science?", "CompanionChat_ChapterBurnice_0003_05": "Ohhhoho, Proxy! I've already made my mind up — we're splitting the jackpot between the three of us!", "CompanionChat_ChapterBurnice_0003_06": "So why don't you start thinking about what you'll put your winnings towards!", "CompanionChat_ChapterBurnice_0003_07": "No need to rush...", "CompanionChat_ChapterBurnice_0003_08": "*sigh* ...Proxy, don't even bother. I've already given up trying to rain on her parade.", "CompanionChat_ChapterBurnice_0003_09": "In fact she's like a sauna or something. The more more I rain, the hotter she gets...", "CompanionChat_ChapterBurnice_0003_10": "We've tried our best, haven't we? Now all we can do is let the cold rain of reality teach Burnice a lesson...", "CompanionChat_ChapterBurnice_0003_11": "Is the lottery about to begin? Why don't you head back first, Proxy? Piper and I will come find you at the store after we finish this Nitro-Fuel!", "CompanionChat_ChapterBurnice_0003_12": "Nothing in this world ever happens quite as planned...", "CompanionChat_ChapterBurnice_0004_001": "Here are the winning numbers for this week's lottery:", "CompanionChat_ChapterBurnice_0004_002": "They only read out one number at a time? I can't take this...", "CompanionChat_ChapterBurnice_0004_003": "That's how they do this lottery. The more numbers you can match, the more you win.", "CompanionChat_ChapterBurnice_0004_004": "Ah, is that right! You know everything, Piper — I had no idea!", "CompanionChat_ChapterBurnice_0004_005": "...Stop flattering me and watch the TV draw.", "CompanionChat_ChapterBurnice_0004_006": "The first few numbers are all the same! Do you think this ticket can really hit the jackpot?", "CompanionChat_ChapterBurnice_0004_007": "Hit the jackpot?", "CompanionChat_ChapterBurnice_0004_008": "Here's hoping!", "CompanionChat_ChapterBurnice_0004_009": "Don't get too excited. The prize pool's only tiny right now, barely enough to cover three cups of teamilk.", "CompanionChat_ChapterBurnice_0004_01": "The lottery will be on soon. Let's head back to the video store.", "CompanionChat_ChapterBurnice_0004_010": "Only three cups of teamilk? That means Wise and Belle would have to share a cup... Uh-uh, no way! C'mon, prize money — grow, grow, grow! At least give us enough for a fourth cup!", "CompanionChat_ChapterBurnice_0004_010_01": "Only three cups of teamilk? That means Belle and Wise would have to share a cup... Uh-uh, no way! C'mon, prize money — grow, grow, grow! At least give us enough for a fourth cup!", "CompanionChat_ChapterBurnice_0004_011": "And the next number is...", "CompanionChat_ChapterBurnice_0004_012": "That's our number, too!", "CompanionChat_ChapterBurnice_0004_013": "Four cups of teamilk!", "CompanionChat_ChapterBurnice_0004_014": "...Hey, hold on a sec... Do we only need the last two numbers now... Have we matched all the other numbers?", "CompanionChat_ChapterBurnice_0004_015": "Our scrutineers are now observing the drawing of our final two numbers! The final two numbers are...", "CompanionChat_ChapterBurnice_0004_016": "Huh?", "CompanionChat_ChapterBurnice_0004_017": "Aren't those numbers... The same as our ticket?", "CompanionChat_ChapterBurnice_0004_018": "To all those who've missed out tonight, don't lose heart. And to our lucky winner: Congratulations!", "CompanionChat_ChapterBurnice_0004_019": "Reports indicate that tonight's first prize jackpot has reached three million Dennies!", "CompanionChat_ChapterBurnice_0004_020": "Let us now once again give flowers and applause, our blessings and our envy to those lucky winners!!", "CompanionChat_ChapterBurnice_0005_01": "Here are the winning numbers for this week's lottery:", "CompanionChat_ChapterBurnice_0005_02": "(We got the first few numbers... But the odds of that happening are pretty high, so let's not get too carried away here!)", "CompanionChat_ChapterBurnice_0005_03": "And the next number is...", "CompanionChat_ChapterBurnice_0005_04": "(...Hang on, that's our number too... I don't really understand, but I think we've won something? Enough for a free teamilk, I guess?)", "CompanionChat_ChapterBurnice_0005_05": "Before we announce the final two numbers, I'd like to remind everyone watching — our jackpot today is over three million Dennies!", "CompanionChat_ChapterBurnice_0005_06": "The final two winning numbers are:", "CompanionChat_ChapterBurnice_0005_07": "(I should ask Burnice and the others what flavor teamilk they want...)", "CompanionChat_ChapterBurnice_0005_08": "—!", "CompanionChat_ChapterBurnice_0005_09": "(No, hold on. Hold on a second...)", "CompanionChat_ChapterBurnice_0005_10": "(...W—We got all of them...?)", "CompanionChat_ChapterBurnice_0005_Name_01": "TV", "CompanionChat_ChapterBurnice_0006_006": "Don't worry! Piper's nice and she loves us, so there's no way she'd take off with it! Sure, there might be many other three million Dennies around New Eridu, but {M#Belle}{F#Wise} and Burnice — we're one of a kind!", "CompanionChat_ChapterBurnice_0006_01": "Am I dreaming? Can I pinch you?", "CompanionChat_ChapterBurnice_0006_02": "That granny gave Burnice a lottery ticket to say thanks, and it just so happened to hit the three million Dennies jackpot?", "CompanionChat_ChapterBurnice_0006_03": "Splitting a three million Dennies jackpot three ways is also classic Burnice. I'm not so sure I could do the same.", "CompanionChat_ChapterBurnice_0006_04": "Whatever, there's no point in thinking about all that right now! Tonight's theme is all about celebrating this one million Dennies windfall!", "CompanionChat_ChapterBurnice_0006_05": "It's time to treat ourselves!", "CompanionChat_ChapterBurnice_0006_06": "Yes, same...!", "CompanionChat_ChapterBurnice_0006_07": "I want to splurge!", "CompanionChat_ChapterBurnice_0006_08": "Is this really not a dream?", "CompanionChat_ChapterBurnice_0006_09": "The lottery ticket Burnice got from that granny just so happened to hit the three million Dennies jackpot? Why, that's...", "CompanionChat_ChapterBurnice_0006_10": "Promising to split a three million Dennies jackpot three ways is also classic Burnice. I'm not confident I could ever do the same...", "CompanionChat_ChapterBurnice_0006_11": "But there's no point in wondering about all that anymore. Tonight, we can hold a little celebration for this windfall of ours.", "CompanionChat_ChapterBurnice_0006_12": "I completely get how you feel...", "CompanionChat_ChapterBurnice_0007_01": "I'm sorry for getting a little emotional there for a second, as things might not actually be that serious. But...", "CompanionChat_ChapterBurnice_0007_02": "But it's just that Piper has our lottery ticket and she's been missing all day — nobody can get a hold of her.", "CompanionChat_ChapterBurnice_0007_03": "Is that it? No big deal.", "CompanionChat_ChapterBurnice_0007_04": "Absolutely!", "CompanionChat_ChapterBurnice_0007_05": "...Don't tell me she's absconded with it?", "CompanionChat_ChapterBurnice_0007_06": "Don't worry! Piper is so nice and she loves us, so there's no way she's run off with it! There'll always be three million Dennies floating around New Eridu somewhere, but {F#Belle}{M#Wise} and Burnice, we're both one of a kind!", "CompanionChat_ChapterBurnice_0007_07": "However... I'm still a little worried about Piper's safety, y'know?", "CompanionChat_ChapterBurnice_0007_08": "She's been down in a Hollow since yesterday testing out a vehicle. And seeing as we can't reach her, she might still be down there.", "CompanionChat_ChapterBurnice_0007_09": "What if something went wrong with the vehicle, and she got trapped? Or what if she got too obsessed, and...", "CompanionChat_ChapterBurnice_0007_10": "Let's go take a look in the Hollow then.", "CompanionChat_ChapterBurnice_0007_11": "That's what I thought! Then I'll head down to the Hollow to await your orders!", "CompanionChat_ChapterBurnice_0007_12": "Let's find Piper.", "CompanionChat_ChapterBurnice_0008_01": "Piper seems to have gone missing while running some vehicle tests in the Hollows, and you're going in with Burnice to look for her...", "CompanionChat_ChapterBurnice_0008_02": "Let's get on the HDD. Don't worry, Wise. Leave it to me to...", "CompanionChat_ChapterBurnice_0008_03": "Do not worry, master. I will do my utmost to support you. Of course, Second Assistant will also help.", "CompanionChat_ChapterBurnice_0008_04": "Hey!", "CompanionChat_ChapterBurnice_0008_05": "Let's all work together.", "CompanionChat_ChapterBurnice_0008_06": "For the one million in power funds that is incoming — I will do my best.", "CompanionChat_ChapterBurnice_0008_07": "(ง๑ •̀_•́)ง", "CompanionChat_ChapterBurnice_0008_08": "Wow, you sure are enthusiastic today, Fairy.", "CompanionChat_ChapterBurnice_0008_09": "Piper seems to have disappeared while running some vehicle tests in the Hollows, and you're going in with Burnice to look for her...", "CompanionChat_ChapterBurnice_0008_10": "Let's log in to the HDD. Just like always, leave the support work to...", "CompanionChat_ChapterBurnice_0008_11": "...Hey.", "CompanionChat_ChapterBurnice_0008_Name_01": "Fairy", "CompanionChat_ChapterBurnice_0009_01": "Wow, I redeemed it! They really transferred a million Dennies into my account!", "CompanionChat_ChapterBurnice_0009_02": "Happy days are here again~ The last time I was this happy was... Was... Was when that mommy dog in the Outer Ring brought her puppies over to me!", "CompanionChat_ChapterBurnice_0009_02_001": "Wait... You guys all get a million Dennies?", "CompanionChat_ChapterBurnice_0009_02_002": "Yeah... Piper told me you got crazy high taxes in the city, but you'll still get a couple hundred thousand... or something like that, right?", "CompanionChat_ChapterBurnice_0009_02_003": "We only got around 300,000 Dennies.", "CompanionChat_ChapterBurnice_0009_02_004": "Oh... this is really... you know... But hey... you can always come to the Outer Ring, you know?", "CompanionChat_ChapterBurnice_0009_02_005": "Hey, don't sweat it! It's 300,000 Dennies! That's good enough! A huge chunk of Dennies, right? We've all been through the awkward scene where you struggled to find the last 237 Dennies at the restaurant... Wait, you haven't?", "CompanionChat_ChapterBurnice_0009_02_006": "Burnice means any boost in your balance is a good thing. It'll help ease your financial pressure a bit.", "CompanionChat_ChapterBurnice_0009_03": "Hmm... One million. It's like a dream come true. A few more of these, and I wouldn't feel like doing honest hard work anymore.", "CompanionChat_ChapterBurnice_0009_04": "I'll shoot ahead and hit up Turbo. Hmm, that old brat Enzo said a truck like Steeltusk is a waste of his best oil... Let's see if he says the same thing to some cold hard cash!", "CompanionChat_ChapterBurnice_0009_05": "I also booked an appointment to meet up with my fuel supplier... Heehee, looks I can buy her lunch today!", "CompanionChat_ChapterBurnice_0009_06": "I'm heading home.", "CompanionChat_ChapterBurnice_0009_07": "Cool, let's split up then... And Proxy, tell me when you get back home safe, okay!", "CompanionChat_ChapterBurnice_0009_08": "They literally live around the corner. Could you show me a little concern instead?", "CompanionChat_ChapterBurnice_0009_09": "I gotta go back and talk with my {M#sister}{F#brother}.", "CompanionChat_ChapterBurnice_0010_01": "That gang that was after Piper — Burnice sent them off with just a few words and a million Dennies...", "CompanionChat_ChapterBurnice_0010_02": "That was impressive, in more than one way...", "CompanionChat_ChapterBurnice_0010_03": "Welcome back, Master.", "CompanionChat_ChapterBurnice_0010_04": "I have printed out a New Eridu Unexpected Income Tax form for you. Below it is last month's power bill and an overdue fine...", "CompanionChat_ChapterBurnice_0010_05": "Fairy, on a day of celebration like this, could you please talk about anything other than a depressing tax report?", "CompanionChat_ChapterBurnice_0010_06": "Anyway... Great job, Wise! Our next mission is to get some rest!", "CompanionChat_ChapterBurnice_0010_07": "That gang that was after Piper — Burnice sent them off with just a few words and a million Dennies...", "CompanionChat_ChapterBurnice_0010_08": "Truly remarkable... In more than one way.", "CompanionChat_ChapterBurnice_0010_09": "Though these taxes are downright terrifying, we should enjoy the feeling of all this money coming in at once... That's a kind of joy an AI probably can't understand.", "CompanionChat_ChapterBurnice_0010_10": "In any case — great job, Belle. I'll tidy up the rest, and you just focus on getting some rest.", "CompanionChat_ChapterBurnice_0010_Name_01": "Fairy", "CompanionChat_ChapterBurnice_0011_01": "Last time Burnice held her First Burnice Cup Unlimited Drinking Festival, you had something urgent come up and couldn't make it, Proxy...", "CompanionChat_ChapterBurnice_0011_02": "That's a shame. Those were some really crazy days.", "CompanionChat_ChapterBurnice_0011_03": "Burnice bought out all her stock with her own money, giving the Sons of Calydon enormous clout.", "CompanionChat_ChapterBurnice_0011_04": "Lucy capitalized on it, making a mint selling hot dogs, juice, and souvenirs to visitors...", "CompanionChat_ChapterBurnice_0011_05": "...Burnice probably wasn't thinking about any of that when she promised to use her own cash to buy Nitro-Fuel for everyone.", "CompanionChat_ChapterBurnice_0011_06": "That's life.", "CompanionChat_ChapterBurnice_0012_01": "Yeah, this tabloid paper has its own lottery section... I bought it cos there's a special analysis inside that records all the previous winning numbers.", "CompanionChat_ChapterBurnice_0012_02": "Thirty million! Thirty million! Thirty million!", "CompanionChat_ChapterBurnice_0012_03": "You two are getting your hopes up a little high...", "CompanionChat_ChapterBurnice_0012_04": "My hands are shaking so hard right now... Even more than that time I dreamt that I couldn't find the bathroom. Proxy, could you please check those numbers for us?", "CompanionChat_ChapterBurnice_0012_05": "Are you sure you want me to check those numbers?", "CompanionChat_ChapterBurnice_0012_06": "I mean, you always seem so calm and collected, so doesn't it make more sense if you check them?", "CompanionChat_ChapterBurnice_0012_07": "Thirty million! Thirty million! Thirty million!", "CompanionChat_ChapterBurnice_0012_08": "Thirty million... Thirty million... Thirty million... Please... C'mon...", "CompanionChat_ChapterBurnice_0012_09": "...", "CompanionChat_ChapterBurnice_0012_10": "Let me open up the newspaper.", "CompanionChat_ChapterBurnice_0013_01": "Are you sure you want to open it?", "CompanionChat_ChapterBurnice_0013_02": "Yes.", "CompanionChat_ChapterBurnice_0013_03": "It's open... Are you sure you want to check the winning numbers?", "CompanionChat_ChapterBurnice_0013_04": "Yes.", "CompanionChat_ChapterBurnice_0013_05": "There're the winning numbers... Are you sure you want to check them against the numbers on the ticket?", "CompanionChat_ChapterBurnice_0013_06": "Yes.", "CompanionChat_ChapterBurnice_0013_07": "The winning numbers are...", "CompanionChat_ChapterBurnice_0013_08": "These match up exactly. This ticket has won the jackpot of thirty million Dennies.", "CompanionChat_ChapterBurnice_0013_09": "*Special New Eridu Phrase*!", "CompanionChat_ChapterBurnice_0013_10": "\"Sometimes, lightning really does strike twice in the same place.\"", "CompanionChat_ChapterBurnice_0013_11": "...Take another look...", "CompanionChat_ChapterBurnice_0013_12": "These match up exactly. This ticket has won the jackpot of thirty million Dennies.", "CompanionChat_ChapterBurnice_0013_13": "...!", "CompanionChat_ChapterBurnice_0013_14": "These match up exactly. This ticket has won the jackpot of thirty million Dennies.", "CompanionChat_ChapterBurnice_0013_15": "(Wait...)", "CompanionChat_ChapterBurnice_0013_16": "(But... Huh?!)", "CompanionChat_ChapterBurnice_0013_17": "...!", "CompanionChat_ChapterBurnice_0013_18": "...Check it again...", "CompanionChat_ChapterBurnice_0013_19": "No way, is this a joke? How's that even possible?", "CompanionChat_ChapterBurnice_0013_20": "Check!!!", "CompanionChat_ChapterBurnice_0013_21": "Check!!!", "CompanionChat_ChapterBurnice_0013_22": "Check!!!", "CompanionChat_ChapterBurnice_0013_Name_01": "Newspaper", "CompanionChat_ChapterBurnice_0014_01": "Wise, welcome back!", "CompanionChat_ChapterBurnice_0014_02": "What a rollercoaster of emotions... But despite getting let down by that lottery, Burnice helping Piper with her situation was still pretty sweet, right?", "CompanionChat_ChapterBurnice_0014_03": "Welcome back, Master. I am just about to go into power-saving mode.", "CompanionChat_ChapterBurnice_0014_034": "They're drawing the lottery soon. Let's head back to the video store.", "CompanionChat_ChapterBurnice_0014_04": "Before I go into power-saving mode, please be advised: There is a customer in the video store. Please consider getting ready, Master.", "CompanionChat_ChapterBurnice_0014_05": "Proxy! Now I've got some AMAZING good news!!!", "CompanionChat_ChapterBurnice_0014_06": "Our little investment portfolio... Well, we might have taken a lot of hits there for a while... But there's been a massive surge in price today that's paid off everything we invested and then some. Things are on the up-and-up for us!", "CompanionChat_ChapterBurnice_0014_07": "Let me see... It's actually real? I feel weirdly touched, to see this sum of ours that we invested away again...", "CompanionChat_ChapterBurnice_0014_08": "Hey, look, could you two think about the big picture instead? Check out this trend here, plus this analysis here...", "CompanionChat_ChapterBurnice_0014_09": "Breaking even is just the beginning! Striking it rich always happens overnight, and this is a chance to turn your life around! If you've got any money lying around, you should shove it all into this!", "CompanionChat_ChapterBurnice_0014_10": "I was this close to pawning Billy at Turbo for some more cash... And don't ask if it was as staff, or for spare parts. I didn't event think about that.", "CompanionChat_ChapterBurnice_0014_11": "The point is — if you don't strike while the iron is hot and invest more in this, you're gonna miss out! C'mon Proxy, I'm just waiting on your go ahead...", "CompanionChat_ChapterBurnice_0014_12": "...", "CompanionChat_ChapterBurnice_0014_13": "After a short while—", "CompanionChat_ChapterBurnice_0014_14": "Not only did you not make any follow-up investments, you withdrew all your capital...", "CompanionChat_ChapterBurnice_0014_15": "Actually, I get it. Witnessing that serendipitious experience with Burnice and Piper, it's enough to make you question everything you thought you knew about life.", "CompanionChat_ChapterBurnice_0014_16": "Money! Easy come, easy go...", "CompanionChat_ChapterBurnice_0014_17": "{F#Sudden happiness is always fleeting, like the weather. I feel the same way you do.}{M#Sudden happiness is always fleeting, just like the weather... That's how I feel, too.}", "CompanionChat_ChapterBurnice_0014_18": "I just really couldn't trust Nicole's investment instincts.", "CompanionChat_ChapterBurnice_0014_19": "{F#... Can't argue with that. In fact, I think Billy's going to need a minute's silence soon.}{M#... Can't argue with that... At least, not until the Cunning Hares pay us back the money we're owed!}", "CompanionChat_ChapterBurnice_0014_20": "Besides, there's more to life than just money... There're plenty of things we could do as Phaethon if it's just about making money. We're on the same page about this, right? Living a good life one step at a time — that's what's most important!", "CompanionChat_ChapterBurnice_0014_21": "But then again... What if Nicole's investment really DID earn a stack of cash — would your regret keep you up all night, Wise?", "CompanionChat_ChapterBurnice_0014_22": "Just kidding! It's been a crazy day already. You go get some rest, Wise!", "CompanionChat_ChapterBurnice_0014_23": "I...", "CompanionChat_ChapterBurnice_0014_24": "Belle, good work. Welcome back.", "CompanionChat_ChapterBurnice_0014_25": "A lot of things went down today. That lottery ticket might have let us down, but Burnice helping out Piper with her predicament... I really have to take my hat off to her.", "CompanionChat_ChapterBurnice_0014_26": "Let me see... Unbelieveable, it's real? We were about to bury this investment alongside our friendship with you.", "CompanionChat_ChapterBurnice_0014_27": "You didn't make any follow-up investments here. In fact, you withdrew our initial capital...", "CompanionChat_ChapterBurnice_0014_28": "And I think I get what you were thinking. Witnessing that serendipitious experience with Burnice and Piper, it's enough to make you question everything you thought you knew about life.", "CompanionChat_ChapterBurnice_0014_29": "Besides, there's more to life than just money. If it's about money, there're plenty of things we could do as Phaethon... But we've already come to an understanding that at this stage, there's nothing more precious than living out a good, stable life.", "CompanionChat_ChapterBurnice_0014_30": "But then again... What if Nicole's investment really did make bank — would your regret keep you up all night, Belle?", "CompanionChat_ChapterBurnice_0014_31": "...Sorry, I think the chance of that happening is vanishingly slim. It's been quite a day. You go get some rest okay, Belle?", "CompanionChat_ChapterBurnice_0014_Name_01": "Fairy", "CompanionChat_ChapterBurnice_0027_01": "We never see you two Proxies out here in the Outer Ring! Did you come to hang out with us?", "CompanionChat_ChapterBurnice_0027_02": "I guess you can say that...", "CompanionChat_ChapterBurnice_0027_03": "Well... We're here for a specific task, not just to hang out.", "CompanionChat_ChapterBurnice_0027_04": "Wise and I have been visiting all our agents to update everyone on our standards for new commissions...", "CompanionChat_ChapterBurnice_0027_05": "Because... money's too tight these days, so we're taking on small commissions now, too!", "CompanionChat_ChapterBurnice_0027_06": "Do legendary Proxies like you two still have money worries? I guess it ain't easy making a living in New Eridu. But now that you mention it — Burnice, didn't someone contract you to collect supplies inside the Hollows?", "CompanionChat_ChapterBurnice_0027_07": "Oh yeah, that's true!", "CompanionChat_ChapterBurnice_0027_08": "It's a really easy commission. If you're up for it, we could get it done now while you're here!", "CompanionChat_ChapterBurnice_0027_09": "What? Now?... And here I was thinking lil ol' me could get some extra shut-eye...", "CompanionChat_ChapterBurnice_0027_10": "Great! Burnice and Piper, you're the best! We'll go back and get things ready — see you inside the Hollow!", "CompanionChat_ChapterBurnice_0027_11": "Great! Soooo Piper and I will see you down in the Hollow, then! And once we're all done, I'll treat everyone to some Nitro-Fuel!", "CompanionChat_ChapterBurnice_0027_12": "Not exactly...", "CompanionChat_ChapterBurnice_0027_13": "Well... We're here for a specific task, not just to hang out.", "CompanionChat_ChapterBurnice_0027_14": "Belle and I have been visiting all our Agent partners to update everyone on our threshold for new commissions...", "CompanionChat_ChapterBurnice_0027_15": "Because we've been tight on money these days, so we're taking on some smaller commissions, too...", "CompanionChat_ChapterBurnice_0027_16": "Thanks, Burnice. We definitely want to take it. We're gonna go and get ready then. See you inside the Hollow.", "CompanionChat_ChapterBurnice_0027_Transition": "You're out in the Outer Ring on business and just as you're about to leave, you bump into Burnice and Piper...", "CompanionChat_ChapterBurnice_0027_Transition2": "Burnice's initiative is incredible.\nAfter taking on her commission, we dive straight into the Hollow...", "CompanionChat_ChapterBurnice_0028_01": "Ah, er, huff, um... Proxy, Proxy!!", "CompanionChat_ChapterBurnice_0028_02": "Burnice? Slow down. You're out of breath. What's up?", "CompanionChat_ChapterBurnice_0028_03": "I know we said we'd go claim our three million Dennies today! But... something's gone wrong!", "CompanionChat_ChapterBurnice_0028_04": "And it's something I can't really handle myself...", "CompanionChat_ChapterBurnice_0028_05": "Can we talk inside?", "CompanionChat_ChapterBurnice_0028_06": "Burnice? Slow down. You're out of breath. What's up?", "CompanionChat_ChapterBurnice_0029_01": "Piper, have you been feeling down lately?", "CompanionChat_ChapterBurnice_0029_02": "I don't know how to answer a blunt question like that...", "CompanionChat_ChapterBurnice_0029_03": "It's not that I'm down. It's just that nothing good's been coming my way, so I can't perk myself up.", "CompanionChat_ChapterBurnice_0029_04": "But that's just everyday life... And I'm used to it by now.", "CompanionChat_ChapterBurnice_0029_05": "But I wanna see you smile, Piper!", "CompanionChat_ChapterBurnice_0029_06": "I have to smile just because you wanna see me smile? What are you, the smile police?", "CompanionChat_ChapterBurnice_0029_07": "Uh-oh... Piper's in such a terrible mood, not even I can make her happy...", "CompanionChat_ChapterBurnice_0029_08": "Wait, I got it! Every time you're with the Proxy, you always look really happy...", "CompanionChat_ChapterBurnice_0029_09": "Heheh! I'll shoot them a DM asking if they'll come out to the Outer Ring!", "CompanionChat_ChapterBurnice_TR_001": "After getting a DM from Burnice, you go to the Outer Ring...", "CompanionChat_ChapterBurnice_TR_002": "After Burnice and Piper leave...", "CompanionChat_ChapterBurnice_TR_003": "Afterward, you follow Burnice into the workshop...", "CompanionChat_ChapterBurnice_TR_004": "After meeting up with Burnice and Piper...", "CompanionChat_ChapterBurnice_TR_005": "The guest arrives—", "CompanionChat_ChapterGrace_0001_01": "This little one here is so adorable. Can I hold it again?", "CompanionChat_ChapterGrace_0001_02": "Sure thing, but maybe put your wrench away first...", "CompanionChat_ChapterGrace_0001_Name01": "Grace", "CompanionChat_ChapterGrace_0001_Name02": "Belle", "CompanionChat_ChapterGrace_0001_Name03": "Wise", "CompanionChat_ChapterGrace_0002_01": "Are you setting off now? I'll be there soon!", "CompanionChat_ChapterGrace_0002_01F": "Do you want to go first? I'll be right there.", "CompanionChat_ChapterGrace_0002_Name01": "Belle", "CompanionChat_ChapterGrace_0002_Name01F": "Wise", "CompanionChat_ChapterGrace_0003_01": "Grace's current obsession with machines is already unusual. Hard to believe she used to be even more extreme.", "CompanionChat_ChapterGrace_0003_02": "I thought Grace's current obsession with machinery was extreme. Little did I know, she used to be even crazier about them.", "CompanionChat_ChapterGrace_0003_03": "But it must be tough for her to see her former classmate become her rival now.", "CompanionChat_ChapterGrace_0003_04": "Her former classmate has turned into her rival... That's awkward.", "CompanionChat_ChapterGrace_0003_05": "I hope we'll never find ourselves in that kind of situation...", "CompanionChat_ChapterGrace_0003_06": "I hope we never need to experience things like that.", "CompanionChat_ChapterGrace_0003_07": "Grace is special.", "CompanionChat_ChapterGrace_0003_08": "True. Her extreme obsession is what drives her extraordinary accomplishments.", "CompanionChat_ChapterGrace_0003_09": "Indeed... Her extreme obsession surely contributes to her extraordinary accomplishments.", "CompanionChat_ChapterGrace_0003_10": "She's already the tech director of Belobog Industries at such a young age.", "CompanionChat_ChapterGrace_0003_11": "She's already the tech director of Belobog Industries at such a young age.", "CompanionChat_ChapterGrace_0003_12": "She's indeed a genius mechanic.", "CompanionChat_ChapterGrace_0003_13": "She's indeed a genius mechanic.", "CompanionChat_ChapterGrace_0003_14": "Her commission isn't over yet. Let's cooperate with her when she's made some progress in her research.", "CompanionChat_ChapterGrace_0003_15": "Her commission isn't over yet. Let's work with her when she's made progress in her research.", "CompanionChat_ChapterGrace_0003_16": "In the meantime, we can attend to other matters first.", "CompanionChat_ChapterGrace_0003_17": "In the meantime, we can attend to other matters first.", "CompanionChat_ChapterGrace_0003_Name01": "Belle", "CompanionChat_ChapterGrace_0003_Name02": "Wise", "CompanionChat_ChapterGrace_0004_01": "Like last time, we're meeting Grace at the Brant Street Construction Site. Wise, are you ready?", "CompanionChat_ChapterGrace_0004_02": "Belle, we're still meeting Grace at the Brant Street Construction Site.", "CompanionChat_ChapterGrace_0004_03": "Grace said we wouldn't be making a trip to the Hollow this time, so Eous doesn't have to come along.", "CompanionChat_ChapterGrace_0004_04": "Since Grace said that she didn't need the help of a Proxy this time, we don't have to bring Eous with us.", "CompanionChat_ChapterGrace_0004_Name01": "Belle", "CompanionChat_ChapterGrace_0004_Name02": "Wise", "CompanionChat_ChapterGrace_0005_01": "You're back, Wise! Eh? What's with that odd expression? What happened?", "CompanionChat_ChapterGrace_0005_02": "Welcome back, Belle. You seem to have something to say. Did anything happen?", "CompanionChat_ChapterGrace_0005_03": "(Tell your sibling what happened)", "CompanionChat_ChapterGrace_0005_04": "So Betty and Grace had a spat over their different views on machines! Gee... I should have stayed for the drama!", "CompanionChat_ChapterGrace_0005_05": "So, Betty and Grace had an argument over their differing views on machines... It's a shame I wasn't there to witness it.", "CompanionChat_ChapterGrace_0005_06": "According to Grace, she might contact us again before the press conference.", "CompanionChat_ChapterGrace_0005_07": "According to Grace, she might contact us again before the press conference.", "CompanionChat_ChapterGrace_0005_08": "That should be the last contact. Once we've handled it, this commission will be considered completed.", "CompanionChat_ChapterGrace_0005_09": "That should be the last contact unless something unexpected crops up. After that, we can settle the commission fees.", "CompanionChat_ChapterGrace_0005_10": "I'm getting more and more curious about Grace's past. How about we have a chat with her after the commission is done. Maybe we'll dig into some juicy gossip!", "CompanionChat_ChapterGrace_0005_11": "I have to admit, I'm itching to know more. We should definitely dig into Grace's past when the opportunity comes knocking.", "CompanionChat_ChapterGrace_0005_12": "I'll keep an eye on the group chat.", "CompanionChat_ChapterGrace_0005_13": "I'll keep an eye on the group chat.", "CompanionChat_ChapterGrace_0005_14": "While we wait for Grace's message, you can get back to your daily tasks! Thanks for your hard work!", "CompanionChat_ChapterGrace_0005_15": "While we wait for Grace's message, you can get back to your daily tasks! Thanks for your hard work!", "CompanionChat_ChapterGrace_0005_Name01": "Belle", "CompanionChat_ChapterGrace_0005_Name02": "Wise", "CompanionChat_ChapterGrace_0006_01": "You're back, Wise! Quick! Spill the tea! I've got drinks and snacks ready!", "CompanionChat_ChapterGrace_0006_02": "Belle, you're finally back. Here, have some water, and tell me everything you know.", "CompanionChat_ChapterGrace_0006_03": "Lemme tell you what happened...", "CompanionChat_ChapterGrace_0006_04": "You won't believe this!", "CompanionChat_ChapterGrace_0006_05": "You share Betty's message with your family.", "CompanionChat_ChapterGrace_0006_06": "What? Betty's already completed her research? And she's inviting Grace to her presentation?", "CompanionChat_ChapterGrace_0006_07": "That's unexpected... Not only did Betty complete the technical research early, she's also inviting her rival to her presentation...", "CompanionChat_ChapterGrace_0006_08": "Awesome. I can't wait to see them bite each other's head off.", "CompanionChat_ChapterGrace_0006_09": "Fairy, please don't speak like those people on Inter-Knot... Wise, we should text Grace and tell her about it right away!", "CompanionChat_ChapterGrace_0006_10": "Fairy, please don't speak like those netizens on Inter-Knot... And Belle, we should text Grace and tell her about it right away!", "CompanionChat_ChapterGrace_0006_Name01": "Belle", "CompanionChat_ChapterGrace_0006_Name02": "Wise", "CompanionChat_ChapterGrace_0007_01": "Keep up the good work, apprentice! Do your best to dig up more scoop on our master!", "CompanionChat_ChapterGrace_0007_02": "It isn't easy to collect info about the dispute among the students of the Roose Institute of Technology.", "CompanionChat_ChapterGrace_0007_03": "Fairy and I will be waiting for you to be back and tell us the story.", "CompanionChat_ChapterGrace_0007_04": "Belle, do your best to find out the ins and outs of the story. Fairy's interested too.", "CompanionChat_ChapterGrace_0007_Name01": "Belle", "CompanionChat_ChapterGrace_0007_Name02": "Wise", "CompanionChat_ChapterGrace_0008_01": "The commission is over without a glitch! Great work, Wise!", "CompanionChat_ChapterGrace_0008_02": "The commission is completed successfully! You've done great, Belle!", "CompanionChat_ChapterGrace_0008_03": "You too!", "CompanionChat_ChapterGrace_0008_04": "We've seen a very cool side of Grace this time!", "CompanionChat_ChapterGrace_0008_05": "We don't often get to see such a cool side of Grace.", "CompanionChat_ChapterGrace_0008_06": "Turns out \"frosty cold Iron Witch\" isn't a degrading nickname! It's an honorable title!", "CompanionChat_ChapterGrace_0008_07": "Turns out \"frosty cold Iron Witch\" isn't a degrading nickname but an honorable title.", "CompanionChat_ChapterGrace_0008_08": "Also, no one gets injured in the end. Nothing beats that!", "CompanionChat_ChapterGrace_0008_09": "Also, no one gets injured in the end. That's a relief.", "CompanionChat_ChapterGrace_0008_10": "Indeed.", "CompanionChat_ChapterGrace_0008_11": "Wise, what's your take on this matter?", "CompanionChat_ChapterGrace_0008_12": "Belle, I'm curious about what you think.", "CompanionChat_ChapterGrace_0008_13": "Should tools be just tools? Is there any point in us attaching other feelings to them?", "CompanionChat_ChapterGrace_0008_14": "Should tools be just tools? Can we get attached to them?", "CompanionChat_ChapterGrace_0008_15": "If we are nice to them so that it'll be easier for us to dump them later, does that make us kind or heartless?", "CompanionChat_ChapterGrace_0008_16": "If we are nice to them so that it'll be easier for us to give up on them later, does that make us kind or heartless?", "CompanionChat_ChapterGrace_0008_17": "I agree with Grace.", "CompanionChat_ChapterGrace_0008_18": "I agree with Betty.", "CompanionChat_ChapterGrace_0008_19": "I don't know either...", "CompanionChat_ChapterGrace_0008_20": "Really? I kind of had a hunch you would think that way.", "CompanionChat_ChapterGrace_0008_21": "Really? I kind of had a hunch you would think that way.", "CompanionChat_ChapterGrace_0008_22": "Hmm... It's indeed difficult to pick a side. After all, people must have something they firmly believe in behind their choices.", "CompanionChat_ChapterGrace_0008_23": "Hmm... It's indeed difficult to pick a side. After all, people must have something they firmly believe in behind their choices.", "CompanionChat_ChapterGrace_0008_24": "Anyway, this commission has finally come to an end smoothly. Let's take a break and get back to our routine!", "CompanionChat_ChapterGrace_0008_25": "Anyway, this commission has finally come to an end smoothly. Let's get some rest and get back to our routine!", "CompanionChat_ChapterGrace_0008_Name01": "Belle", "CompanionChat_ChapterGrace_0008_Name02": "Wise", "CompanionChat_ChapterGrace_0009_01": "(We're meeting Grace at Brant Street Construction Site)", "CompanionChat_ChapterGrace_0009_01F": "(We're meeting Grace at Brant Street Construction Site)", "CompanionChat_ChapterGrace_0009_02": "(Let's head out once we've got everything ready at the video store)", "CompanionChat_ChapterGrace_0009_02F": "(Let's head out once we've got everything ready at the video store)", "CompanionChat_ChapterGrace_0009_03": "Get prepared to visit the Brant Street Construction Site.", "CompanionChat_ChapterGrace_0009_04": "(The car is in the parking lot. Let's head to Brant Street Construction Site when ready.)", "CompanionChat_ChapterGrace_0009_Name01": "Wise", "CompanionChat_ChapterGrace_0009_Name01F": "Belle", "CompanionChat_ChapterGrace_0010_01": "...There are changes to the plan?", "CompanionChat_ChapterGrace_0010_02": "How about our collaboration plan?", "CompanionChat_ChapterGrace_0010_03": "(Grace seems to be on the phone.)", "CompanionChat_ChapterGrace_0010_04": "Wait in silence", "CompanionChat_ChapterGrace_0010_05": "Clear your throat to notify her of your presence", "CompanionChat_ChapterGrace_0010_06": "Oh! Sorry for keeping you waiting! I'll be done soon!", "CompanionChat_ChapterGrace_0010_07": "...New partners? What do you mean?", "CompanionChat_ChapterGrace_0010_08": "Got it... So we all have to bid for it, right?", "CompanionChat_ChapterGrace_0010_09": "...Sure. Let's keep in touch.", "CompanionChat_ChapterGrace_0010_10": "Sorry for the wait!", "CompanionChat_ChapterGrace_0010_11": "It's okay.", "CompanionChat_ChapterGrace_0010_Name01": "Grace", "CompanionChat_ChapterGrace_0011_01": "Go ahead and handle the commission. I'll take care of the store.", "CompanionChat_ChapterGrace_0011_Name01": "Belle", "CompanionChat_ChapterGrace_0011_Name01F": "Wise", "CompanionChat_ChapterGrace_0012_01": "We made it back safe and sound! Thanks to your guidance, the kid has now calmed down!", "CompanionChat_ChapterGrace_0012_02": "Is the mechanic okay?", "CompanionChat_ChapterGrace_0012_03": "I think she's okay. I didn't see any injuries.", "CompanionChat_ChapterGrace_0012_04": "I'm asking if you're okay with her...", "CompanionChat_ChapterGrace_0012_05": "What I am asking is, are you okay with her?", "CompanionChat_ChapterGrace_0012_06": "Didn't she say she's your rival in the bidding process?", "CompanionChat_ChapterGrace_0012_07": "She seems to be our rival bidder?", "CompanionChat_ChapterGrace_0012_08": "And she seems to know you?", "CompanionChat_ChapterGrace_0012_09": "And she says she knows you?", "CompanionChat_ChapterGrace_0012_10": "Who knows... I can't remember much of it. Compared to her, I'm more concerned about my kid's logic core!", "CompanionChat_ChapterGrace_0012_11": "If the awakening in the Hollow went well, I should be able to extract data from the logic core now.", "CompanionChat_ChapterGrace_0012_12": "Let's call it a day. You can take Eous home!", "CompanionChat_ChapterGrace_0012_13": "I'll examine the hull when I get back. I'll get in touch with you guys if I have any updates or need your help again!", "CompanionChat_ChapterGrace_0012_14": "See you, Grace.", "CompanionChat_ChapterGrace_0012_15": "Remember to investigate that mechanic.", "CompanionChat_ChapterGrace_0012_16": "(Grace's gaze returns to the machine the moment she says goodbye.)", "CompanionChat_ChapterGrace_0012_17": "Later, Brant Street Construction Site. You get Eous back...", "CompanionChat_ChapterGrace_0012_Name01": "Grace", "CompanionChat_ChapterGrace_0014_01": "Eh? I see you're still here.", "CompanionChat_ChapterGrace_0014_02": "Thanks to your hard work, our collaboration this time went smoothly!", "CompanionChat_ChapterGrace_0014_03": "Betty left so soon... I didn't even get the chance to apologize to her.", "CompanionChat_ChapterGrace_0014_04": "What should we do next?", "CompanionChat_ChapterGrace_0014_05": "Are you talking about the commission? Let me finish checking this kid's cognition system first.", "CompanionChat_ChapterGrace_0014_06": "If everything goes well, I should have enough to compile a valid copy of research data.", "CompanionChat_ChapterGrace_0014_07": "As long as the quality meets the standards of Three Gates, the commission will be deemed completed!", "CompanionChat_ChapterGrace_0014_08": "I may contact you again before the press conference of the deal to make sure everything's okay.", "CompanionChat_ChapterGrace_0014_09": "After that, it will be time to settle the commission fees!", "CompanionChat_ChapterGrace_0014_10": "May I get back to calibrating this kid if there's nothing else?", "CompanionChat_ChapterGrace_0014_11": "Certainly.", "CompanionChat_ChapterGrace_0014_12": "See you, Grace.", "CompanionChat_ChapterGrace_0014_Name01": "Grace", "CompanionChat_ChapterGrace_0015_01": "(Go to the address Fairy sent and take a look.)", "CompanionChat_ChapterGrace_0015_02": "Later, somewhere on Sixth Street...", "CompanionChat_ChapterGrace_0016_01": "So, what brings you here? Does the Iron Witch have a message for me?", "CompanionChat_ChapterGrace_0016_02": "I'm just passing by...", "CompanionChat_ChapterGrace_0016_03": "I just want to say hi.", "CompanionChat_ChapterGrace_0016_04": "Hmm... You've got way better manners than your master.", "CompanionChat_ChapterGrace_0016_05": "Fine, there's actually no better time for you to be here than now. I happen to have a message for your master.", "CompanionChat_ChapterGrace_0016_06": "She's already lost this bid!", "CompanionChat_ChapterGrace_0016_07": "What?", "CompanionChat_ChapterGrace_0016_08": "I've completed my research and already submitted the results to Three Gates for review.", "CompanionChat_ChapterGrace_0016_09": "We'll soon hold a presentation to demonstrate my results!", "CompanionChat_ChapterGrace_0016_10": "I'm the first to hit the target! Go back and tell your master she's welcome to attend the presentation.", "CompanionChat_ChapterGrace_0016_11": "I'll post the address on the Knock Knock Business channel. Please make sure she checks it.", "CompanionChat_ChapterGrace_0016_12": "Our long-timed rivalry is finally coming to an end. Don't let your master run away from the ending.", "CompanionChat_ChapterGrace_0016_13": "Please tell her what I said. See you soon!", "CompanionChat_ChapterGrace_0016_14": "Betty leaves the moment she finishes speaking.", "CompanionChat_ChapterGrace_0016_Name01": "Betty", "CompanionChat_ChapterGrace_0019_01": "Wise, we're meeting the client at the Brant Street Construction Site, right?", "CompanionChat_ChapterGrace_0019_01F": "Belle, the client has arranged to meet us at Brant Street Construction Site.", "CompanionChat_ChapterGrace_0019_02": "Since we've known the client for a long time, let's just go meet her!", "CompanionChat_ChapterGrace_0019_02F": "This is someone we can trust, so we can meet face-to-face.", "CompanionChat_ChapterGrace_0019_Name01": "Belle", "CompanionChat_ChapterGrace_0019_Name01F": "Wise", "CompanionChat_ChapterGrace_0020_01": "You've been through a lot, my darling. Let's go home!", "CompanionChat_ChapterGrace_0020_02": "I'll give you a thorough checkup when we get home.", "CompanionChat_ChapterGrace_0020_Name01": "Grace", "CompanionChat_ChapterGrace_0021_01": "(That wooden box sure is sturdy and looks pretty heavy. Moving it turns out to be a workout...)", "CompanionChat_ChapterGrace_0021_02": "Move the box", "CompanionChat_ChapterGrace_0021_03": "After some effort, they are successfully moved...", "CompanionChat_ChapterGrace_0022_01": "(Moving this bucket is even more challenging...)", "CompanionChat_ChapterGrace_0022_02": "Move the bucket", "CompanionChat_ChapterGrace_0022_03": "It is a bit harder than you expected... you need to include more physical activity alongside gaming and work.", "CompanionChat_ChapterGrace_0023_01": "...I can make sure the meeting point is safe! How many times do I have to repeat this?", "CompanionChat_ChapterGrace_0023_02": "Eh? Are you... Grace's apprentice? What are you doing here?", "CompanionChat_ChapterGrace_0023_03": "One sec...", "CompanionChat_ChapterGrace_0023_04": "Betty whispers something to the officer again and then turns around.", "CompanionChat_ChapterGrace_0023_Name01": "Betty", "CompanionChat_ChapterGrace_0024_01": "Grace has sent the presentation's address in the Hollow!", "CompanionChat_ChapterGrace_0024_02": "Belle, Grace has sent the presentation's location in the Hollow to the HDD system.", "CompanionChat_ChapterGrace_0024_03": "Wise, let's start the HDD when you're ready! I'll bring Eous over right away!", "CompanionChat_ChapterGrace_0024_04": "I'll set off with Eous right now. I'll leave the navigation to you!", "CompanionChat_ChapterGrace_0024_Name01": "Belle", "CompanionChat_ChapterGrace_0024_Name02": "Wise", "CompanionChat_ChapterGrace_0025_01": "Step one for cognitive tuning is to calibrate command functions for this child to make sure he's receiving accurate commands.", "CompanionChat_ChapterGrace_0025_02": "Basically, all you have to do is touch either a wooden box or a metal bucket, and it'll recognize the item and then send the corresponding signal back to my control terminal.", "CompanionChat_ChapterGrace_0025_03": "The child agreed to return a red signal when a box is detected, and a green signal for a bucket.", "CompanionChat_ChapterGrace_0025_04": "That's even more straightforward than I thought.", "CompanionChat_ChapterGrace_0025_05": "That's quite simple.", "CompanionChat_ChapterGrace_0025_06": "You know, the most complicated systems often start with the simplest intentions.", "CompanionChat_ChapterGrace_0025_07": "Now, your turn — just touch the box or the bucket.", "CompanionChat_ChapterGrace_0025_Name01": "Grace", "CompanionChat_ChapterGrace_0026_01": "(This wooden box is built like a tank, typical Belobog Heavy Industries style.)", "CompanionChat_ChapterGrace_0026_02": "Box. The signal should be—", "CompanionChat_ChapterGrace_0026_03": "—Red! Correct!", "CompanionChat_ChapterGrace_0026_04": "That's my good kid!", "CompanionChat_ChapterGrace_0026_Name01": "Grace", "CompanionChat_ChapterGrace_0027_01": "(A tall steel bucket that feels thick and sturdy to the touch.)", "CompanionChat_ChapterGrace_0027_02": "Bucket. So the signal should be—", "CompanionChat_ChapterGrace_0027_03": "—Green! Exactly!", "CompanionChat_ChapterGrace_0027_04": "Great work, my child!", "CompanionChat_ChapterGrace_0027_Name01": "Grace", "CompanionChat_ChapterGrace_0028_01": "Just put your hand on a box or a bucket, Wise~", "CompanionChat_ChapterGrace_0028_01F": "Just put your hand on a box or a bucket, Belle~", "CompanionChat_ChapterGrace_0028_02": "The logic core will send the corresponding signal back to Grace.", "CompanionChat_ChapterGrace_0028_Name01": "Belle", "CompanionChat_ChapterGrace_0028_Name01F": "Wise", "CompanionChat_ChapterGrace_0029_01": "Initial calibrations complete! It's a great start, but today's class isn't over yet...", "CompanionChat_ChapterGrace_0029_02": "It's now time for some basic testing of the logic function.", "CompanionChat_ChapterGrace_0029_03": "Just follow the sequence we agreed on: \"red, green, red, red, green\"!", "CompanionChat_ChapterGrace_0029_04": "What kind of a strange thing is that...?", "CompanionChat_ChapterGrace_0029_05": " Now, you've got to touch the box or bucket in a certain order, so the kid can tell if you're following the rules.", "CompanionChat_ChapterGrace_0029_06": ": Signal recognition, forming cognition, building rules, and executing judgment — That's the \"Red-green-red-red-green\" deal.", "CompanionChat_ChapterGrace_0029_07": "Your turn Proxy— \"Red, green, red, red, green\"!", "CompanionChat_ChapterGrace_0029_Name01": "Grace", "CompanionChat_ChapterGrace_0030_01": "(Box — Red.)", "CompanionChat_ChapterGrace_0031_01": "(Bucket... green.)", "CompanionChat_ChapterGrace_0032_01": "(Box... red?)", "CompanionChat_ChapterGrace_0032_02": "The return signal is... \"Error,\" and there's a confused emoji. This child identified a wrong sequence — don't let a kid beat you, Proxy.", "CompanionChat_ChapterGrace_0032_03": "Now, try to touch the test objects in the correct order again so we can confirm the logic program's judgment.", "CompanionChat_ChapterGrace_0032_04": "Don't forget — The order is \"red, green, red, red, green\"!", "CompanionChat_ChapterGrace_0032_Name01": "Grace", "CompanionChat_ChapterGrace_0033_01": "(Bucket... green?)", "CompanionChat_ChapterGrace_0033_02": "The return signal is... \"Error,\" and there's a confused emoji. This child identified a wrong sequence — don't let a kid beat you, Proxy.", "CompanionChat_ChapterGrace_0033_03": "Now, try to touch the test objects in the correct order again so we can confirm the logic program's judgment.", "CompanionChat_ChapterGrace_0033_04": "Don't forget — The order is \"red, green, red, red, green\"!", "CompanionChat_ChapterGrace_0033_Name01": "Grace", "CompanionChat_ChapterGrace_0034_01": "(Bucket... green.)", "CompanionChat_ChapterGrace_0034_02": "Red, green, red, red, green... that's right! Completely correct!", "CompanionChat_ChapterGrace_0034_Name01": "Grace", "CompanionChat_ChapterGrace_0035_01": "{M#Bro}{F#Belle}, just put your hand on top of the box or the bucket.", "CompanionChat_ChapterGrace_0035_02": "Do you still remember the order Grace told you?", "CompanionChat_ChapterGrace_0035_03": "Box means red, bucket means green. \"Red, green, red, red, green\"... Is that what she said?", "CompanionChat_ChapterGrace_0035_Name01": "Belle", "CompanionChat_ChapterGrace_0035_Name01F": "Wise", "CompanionChat_ChapterGrace_0036_01": "(The test site is a mess... Let's help Grace tidy things up while we're there.)", "CompanionChat_ChapterGrace_0037_01": "Touch a box and a bucket. The child will identify the item and return a corresponding signal.", "CompanionChat_ChapterGrace_0037_Name01": "Grace", "CompanionChat_ChapterGrace_0038_01": "Any questions regarding the debugging process?", "CompanionChat_ChapterGrace_0038_02": "Ask about the debugging rules", "CompanionChat_ChapterGrace_0038_03": "Touching a box returns a red signal, and touching a bucket returns a green signal.", "CompanionChat_ChapterGrace_0038_04": "Just touch them in the order \"red, green, red, red, green,\" so the kid can tell if you're following the rules.", "CompanionChat_ChapterGrace_0038_05": "Would you like to restart the debugging process?", "CompanionChat_ChapterGrace_0038_06": "Reset debugging process", "CompanionChat_ChapterGrace_0038_07": "Keep debugging", "CompanionChat_ChapterGrace_0038_08": "What a unique method.", "CompanionChat_ChapterGrace_0038_09": "It's just habit and convention.", "CompanionChat_ChapterGrace_0038_10": "Box, bucket?", "CompanionChat_ChapterGrace_0038_11": "The early test site was set up at the construction site, and we just tested on objects available on the site. Naturally, distinguishing between a wooden box and a steel bucket became our way of testing cognition.", "CompanionChat_ChapterGrace_0038_12": "Red, green?", "CompanionChat_ChapterGrace_0038_13": "Early devices were only able to return simple color signals. And so red and green became the main colors used in test signals ever since then.", "CompanionChat_ChapterGrace_0038_14": "Simple and efficient. That's the beauty of engineering.", "CompanionChat_ChapterGrace_0038_15": "Ask something else", "CompanionChat_ChapterGrace_0038_16": "Nothing else to ask", "CompanionChat_ChapterGrace_0038_Name01": "Grace", "CompanionChat_ChapterGrace_0039_01": "Ka— Beep beep!", "CompanionChat_ChapterGrace_0039_02": "That sound... Is it the heavy machine base? Let's go check.", "CompanionChat_ChapterGrace_0039_Name01": "???", "CompanionChat_ChapterGrace_0040_01": "Grace takes the heavy machine base back with her for checkup and repairs...", "CompanionChat_ChapterGrace_0040_02": "Now we've finally wrapped up Grace's commission. I should take Eous back to the shop and take a break.", "CompanionChat_ChapterGrace_0041_01": "Everything's been taken care of, and the other bidder has dropped out. So, I'm pretty sure that Belobog Industries will be teaming up with Three Gates Corp.", "CompanionChat_ChapterGrace_0041_02": "Everything's been taken care of, and the other bidder has dropped out. So, I'm pretty sure that Belobog Industries will be teaming up with Three Gates Corp.", "CompanionChat_ChapterGrace_0041_03": "Grace, you're okay!", "CompanionChat_ChapterGrace_0041_04": "Grace are you... okay?", "CompanionChat_ChapterGrace_0041_05": "Right. Three Gates Corp. values the exchange of technological achievements, and Grace definitely won't have any problem with that.", "CompanionChat_ChapterGrace_0041_06": "Exactly. Three Gates Corp. values the exchange of technological achievements, and Grace definitely won't have any problem with that. We should trust her.", "CompanionChat_ChapterGrace_0041_07": "Your tone... leaves me feeling a little worried... Will Grace's \"personal hobby\" throw up any more twists and turns?", "CompanionChat_ChapterGrace_0041_08": "Your tone... leaves me feeling a little worried... Will Grace's \"personal hobby\" throw up any more twists and turns?", "CompanionChat_ChapterGrace_0050_01": "Hello there, this area is currently under construction. Only staff members can enter.", "CompanionChat_ChapterGrace_0050_02": "You're looking for Grace? I don't think I've been told there are guests coming today.", "CompanionChat_ChapterGrace_0050_03": "Just a moment, let me contact her.", "CompanionChat_ChapterGrace_0050_04": "Hm? I don't recall seeing you before. Please let me check carefully...", "CompanionChat_ChapterGrace_0050_05": "Um... I don't know you. You're not a staff member, are you? I won't fall for it!", "CompanionChat_ChapterGrace_0050_06": "Open the door! Oh, and remember who this person looks like. This is an important partner of Belobog. If you ever see {F#her}{M#him} in the future, you can just let {F#her}{M#him} in!", "CompanionChat_ChapterGrace_0050_07": "Hey! You're finally here! I'm sorry, but I need to take this call. I'll be waiting for you on the high rack!", "CompanionChat_ChapterGrace_0050_ChouseKey1": "I'm here for Grace.", "CompanionChat_ChapterGrace_0050_ChouseKey2": "I'm a staff member.", "CompanionChat_ChapterGrace_0050_EndTransition": "Grace leaves the entrance in a hurry. The guard, Bear, opened the door respectfully and gestured to welcome her.", "CompanionChat_ChapterGrace_0050_MidTransition": "The calm bear worker turns to face the construction site and takes a deep breath, then...\n\"G—R—R—R—A—C—E!!! Are—You—Expecting—Any—Guests—?\"", "CompanionChat_ChapterGrace_0050_MidTransition2": "The calm worker bear suddenly approaches your face. His black bean eyes and fluffy breath are within reach. Seems like this is how he checks things carefully...?", "CompanionChat_ChapterGrace_0050_MidTransition3": "At that moment, a familiar figure quickly approached the gate.", "CompanionChat_ChapterGrace_0050_Name": "Calm Bear Worker", "CompanionChat_ChapterGrace_0050_Name2": "Grace", "CompanionChat_ChapterGrace_0050_Name3": "Bed", "CompanionChat_ChapterGrace_0050_Transition": "One day, Fairy suddenly reports an email from Grace, the head technician at Belobog Industries.\nThe email is about an important commission that requires Phaethon's help. From the tone of Grace's message, it sounds quite urgent.", "CompanionChat_ChapterGrace_0050_Transition2": "Later, at the entrance of Brant Street Construction Site.", "CompanionChat_ChapterGrace_0051_01": "Attention: You have received an email from Grace Howard, the head technician at Belobog Industries.", "CompanionChat_ChapterGrace_0051_02": "AI: Pausing the music for car repairs to broadcast the content of the email...", "CompanionChat_ChapterGrace_0051_03": "Ahem. \"Wise, Belle! This is Grace! Are you two free by any chance? I've already extracted enough data from the logic core. We're now ready for the next phase!\"", "CompanionChat_ChapterGrace_0051_04": "\"I need your help with something, but this time it's kinda special. I don't need Phaethon to make an appearance, just you two.\"", "CompanionChat_ChapterGrace_0051_05": "\"If you're free, we can meet up at the old spot — Brant Street Construction Site.\"", "CompanionChat_ChapterGrace_0051_06": "Email ends. Drafting reply... \"I think I'll pass. Today is an important day; we need to repair our car. See you next time.\" Please say \"Send\" if you wish to send this reply.", "CompanionChat_ChapterGrace_0051_ChouseKey1": "Don't send!", "CompanionChat_ChapterGrace_0051_ChouseKey2": "Let's go to Brant Street Construction Site.", "CompanionChat_ChapterGrace_0051_EndTransition": "Later, the siblings arrive at the Brant Street Construction Site without incident.", "CompanionChat_ChapterGrace_0051_Name": "Fairy", "CompanionChat_ChapterGrace_0051_Transition": "One day after accepting Grace's commission, in the parking lot of the Random Play video store on Sixth Street, Janus Quarter, New Eridu.\nToday is the day for an important family event — repairing the business car. In truth, only one of the siblings is actually \"repairing\" while the other is \"resting.\"", "CompanionChat_ChapterGrace_0052_01": "Huh?\u00A0What's Betty doing here?", "CompanionChat_ChapterGrace_0052_02": "Street CCTV images retrieved. She appeared to be talking to an officer, and judging by her body language: 1. They were engaged in a heated discussion; 2. They were quietly arguing.", "CompanionChat_ChapterGrace_0052_03": "Suggestion: To better complete Grace Howard's commission, Master should learn more about this conversation.", "CompanionChat_ChapterGrace_0052_04": "I just really want to know. AI has a right to gossip, too.", "CompanionChat_ChapterGrace_0052_05": "{M#Haha, I'm on Fairy's side this time. Go listen in, bro — in any case, she thinks you're Grace's apprentice, so there won't be any trouble}{F#Haha, I'm with Fairy on this one. Go listen in, Belle. She thinks you're Grace's apprentice anyway, so there won't be any trouble}", "CompanionChat_ChapterGrace_0052_ChouseKey1": "Why do you suggest I go over?", "CompanionChat_ChapterGrace_0052_ChouseKey2": "Fairy, what's your goal here?", "CompanionChat_ChapterGrace_0052_EndTransition": "Okay, I need to know what's happening, even if it's just for the sake of gossiping with my sibling.", "CompanionChat_ChapterGrace_0052_SideMainCharacter": "{M#Belle}{F#Wise}", "CompanionChat_ChapterGrace_0052_Transition": "One day after you helped Grace adjust the machines, you unexpectedly see a familiar figure on Sixth Street. It's Grace's competitor, Betty Brenda. What's she doing here? You need to share this news with your sibling...", "CompanionChat_ChapterKoleda_0001_01": "Koleda just posted a video in the group chat without saying anything. What's happening?", "CompanionChat_ChapterKoleda_0001_02": "Koleda just posted a video to the group chat without saying anything about it. Belle, what do you think is going on?", "CompanionChat_ChapterKoleda_0001_03": "Is she in trouble?", "CompanionChat_ChapterKoleda_0001_04": "Maybe she sent it by accident?", "CompanionChat_ChapterKoleda_0001_05": "I originally thought it was probably just a mistake, but now I'm leaning more towards what you're suggesting.", "CompanionChat_ChapterKoleda_0001_06": "Yeah, I think so too. If it was sent by accident, she should have recalled it by now.", "CompanionChat_ChapterKoleda_0001_07": "Should we watch the video, just in case? Maybe there's something important in it...", "CompanionChat_ChapterKoleda_0001_08": "Worst case scenario, Koleda might be in danger and this video could contain an important clue...", "CompanionChat_ChapterKoleda_0001_09": "Let's put this video up on the TV once you're ready.", "CompanionChat_ChapterKoleda_0001_10": "...Hopefully I'm just overthinking. But just in case, let's watch it as soon as possible.", "CompanionChat_ChapterKoleda_0001_11": "That's what I thought too, but if she really sent it by mistake, she should've recalled the video by now.", "CompanionChat_ChapterKoleda_0001_12": "By mistake? That's also possible. But if it were really an accident, it'd be bad manners to just go ahead and watch it.", "CompanionChat_ChapterKoleda_0001_13": "But she still hasn't recalled it... Ah! Maybe Koleda and the others are in danger, and they're asking us for help?", "CompanionChat_ChapterKoleda_0001_14": "Unlike you, Belle, I feel like I'm always expecting the worst possible scenarios, like right now...", "CompanionChat_ChapterKoleda_0001_15": "In that case, we should watch this video — pronto! Right, Wise?", "CompanionChat_ChapterKoleda_0001_16": "This kind of random video makes me worry whether or not Koleda and they really have gotten into some kind of trouble. Just in case, how about we play it and make sure? Just to put my mind at ease.", "CompanionChat_ChapterKoleda_0002_01": "Unless my eyes deceive me, it's a tape of... Koleda and Grace dressed up as a teacher and pupil?", "CompanionChat_ChapterKoleda_0002_02": "What do we have here? Koleda and Grace dressed up like that... in an elementary school?", "CompanionChat_ChapterKoleda_0002_03": "Is this some kind of prank show? Hold up, that means we're probably a part of it! Where are the cameras?", "CompanionChat_ChapterKoleda_0002_04": "If she didn't send it to us by accident, then... why did she?", "CompanionChat_ChapterKoleda_0002_05": "(At that moment, there's a sudden knock at the door..)", "CompanionChat_ChapterKoleda_0002_06": "I'll get it!", "CompanionChat_ChapterKoleda_0002_07": "Belle, do you mind getting it?", "CompanionChat_ChapterKoleda_0002_07F": "Wise, can you get that?", "CompanionChat_ChapterKoleda_0003_01": "Hmm... that school uniform looks good on you.", "CompanionChat_ChapterKoleda_0003_02": "Sweet, you got changed out of that uniform.", "CompanionChat_ChapterKoleda_0003_03": "So this is your first reaction? You're pretty good at chatting... NOT!", "CompanionChat_ChapterKoleda_0003_04": "That uniform was so tight. I couldn't breathe in it...", "CompanionChat_ChapterKoleda_0003_05": "Judging by how you're acting, I'm guessing you saw the video?", "CompanionChat_ChapterKoleda_0003_06": "Yep, I did.", "CompanionChat_ChapterKoleda_0003_07": "I was just about to forward it to ten of my friends.", "CompanionChat_ChapterKoleda_0003_08": "You actually have ten friends... No way! Even one is too many!", "CompanionChat_ChapterKoleda_0003_09": "Anyway, it's all Anton's fault. He thinks \"seeing makes everything click\" — and sent it without my permission...", "CompanionChat_ChapterKoleda_0003_10": "But if it helps you to understand the mission a little better, that's a good thing.", "CompanionChat_ChapterKoleda_0003_11": "I'll get straight to it. I want to hire you so you can help me investigate the Companion Hollow inside that school.", "CompanionChat_ChapterKoleda_0003_12": "Invite Koleda to the workshop, and talk over specifics about the commission...", "CompanionChat_ChapterKoleda_0004_01": "Koleda leaves", "CompanionChat_ChapterKoleda_0004_02": "Can't complain about business when it comes a'knocking. But...", "CompanionChat_ChapterKoleda_0004_03": "Seems like Koleda's made up her mind. But...", "CompanionChat_ChapterKoleda_0004_04": "Are you worried about her, Belle?", "CompanionChat_ChapterKoleda_0004_04F": "Are you worried about her, Wise?", "CompanionChat_ChapterKoleda_0004_05": "You could say that. But I just realized something...", "CompanionChat_ChapterKoleda_0004_06": "Course I'm worried!", "CompanionChat_ChapterKoleda_0004_07": "It doesn't matter how dependable she normally is; She's facing such a unique situation... she must be under so much pressure right now.", "CompanionChat_ChapterKoleda_0004_08": "Having to juggle company affairs while doing all this charity out of the goodness of her heart. And she's obsessed with doing it to perfection... It sure ain't easy being Koleda.", "CompanionChat_ChapterKoleda_0004_09": "...Ah, it's late. Rest up, she said she'd contact us once it's time to move.", "CompanionChat_ChapterKoleda_0004_10": "...Ah, it's late. Rest up, she said she'd contact us once it's time to move.", "CompanionChat_ChapterKoleda_0006_01": "Emmie, Lisha, and Dan — the three of them were causing trouble and wouldn't sing in the choir.", "CompanionChat_ChapterKoleda_0006_02": "They're normally joined at the hip. Why are they fighting today? ....Children are nothing but trouble.", "CompanionChat_ChapterKoleda_0006_03": "I have stacks of paperwork on my desk about company projections, but now I have to hang around and deal with people's pineapple buns... This really isn't a good fit for me!", "CompanionChat_ChapterKoleda_0006_04": "So what are you doing here, Koleda?", "CompanionChat_ChapterKoleda_0006_05": "Are pineapple buns really that nice?", "CompanionChat_ChapterKoleda_0006_06": "You mean, why am I wearing a school uniform and masquerading as an exchange student?", "CompanionChat_ChapterKoleda_0006_07": "...I don't want to be doing it! Who would?", "CompanionChat_ChapterKoleda_0006_08": "The original plan was for Ben and Grace to dress up as teachers. If you had to guess who has the most patience out of all of us, you'd probably think Ben, right?", "CompanionChat_ChapterKoleda_0006_09": "Unfortunately, as soon as Ben walked into a classroom, the poor kids were in tears before he opened his mouth. So, I got subbed in with Grace at the last minute.", "CompanionChat_ChapterKoleda_0006_10": "Ben was in tears, apologizing. Of course, it wasn't his fault... Those kids are at the age where they judge books by their covers.", "CompanionChat_ChapterKoleda_0006_11": "Day in and day out, pineapple buns are the only thing that perk me up a bit.", "CompanionChat_ChapterKoleda_0006_12": "I don't mean to sound so defeatist, but it's just how it is.", "CompanionChat_ChapterKoleda_0006_13": "Every day, I speak in a high-pitched voice, go to the bathroom in groups, swap stickers, pass notes, slack off in gym class, and mess around during choir practice...", "CompanionChat_ChapterKoleda_0006_14": "I just want to go to the bathroom alone! Really, I'd rather drop into a Hollow and hang out with Ethereals than go into a girl's school bathroom again and listen to all that gossip about boys...", "CompanionChat_ChapterKoleda_0006_15": "...Am I complaining too much? Sorry, forget I said anything.", "CompanionChat_ChapterKoleda_0006_16": "Our top priority now is finding those three students. Come with me. Let's see what the class gossip knows.", "CompanionChat_ChapterKoleda_0007_01": "It's Koleda — the mystery exchange student! I'm dying to bump into her while she's running with a piece of toast in her mouth!", "CompanionChat_ChapterKoleda_0007_02": "Trying to make trouble?", "CompanionChat_ChapterKoleda_0007_03": "Koleda, you're so popular...", "CompanionChat_ChapterKoleda_0007_04": "Sorry, I had a granola bar for breakfast.", "CompanionChat_ChapterKoleda_0007_05": "Ohh! So you're big and tall because you eat granola bars? I'll start eating them tomorrow, then!", "CompanionChat_ChapterKoleda_0007_06": "Enough already about granola. I heard Emmie, Lisha, and Dan were squabbling about something... What have you heard?", "CompanionChat_ChapterKoleda_0007_07": "Ahem! I may only have cornflakes for breakfast, but I still know what's happening around here. Seems like Dan and Lisha are mad at Emmie!", "CompanionChat_ChapterKoleda_0007_08": "I just bumped into Dan and Lisha, and they both said they were gonna hide somewhere and not meet up with Emmie...", "CompanionChat_ChapterKoleda_0007_09": "Hide? Where do they plan on hiding?", "CompanionChat_ChapterKoleda_0007_10": "I'm not sure, but I think they said... it's the \"grown-ups' favorite spot\"!", "CompanionChat_ChapterKoleda_0007_11": "I'm afraid only grown-ups know where their favorite place is...", "CompanionChat_ChapterKoleda_0007_Name01": "\"The All-Knowing\"", "CompanionChat_ChapterKoleda_0008_01": "Proxy, what do you say? The place nearby, which you could call \"a grown-up's favorite spot\" is... over here, right?", "CompanionChat_ChapterKoleda_0008_02": "It must be Coff Cafe!", "CompanionChat_ChapterKoleda_0008_03": "It's gotta be Old Duyi's Massage.", "CompanionChat_ChapterKoleda_0008_04": "That's what I was thinking, too. You wouldn't be wrong in saying coffee is fuel for a grown-up.", "CompanionChat_ChapterKoleda_0008_05": "I guess you've never seen Grace before she's had her morning coffee; she wouldn't notice if you packed her up and sold her off to the highest bidder.", "CompanionChat_ChapterKoleda_0008_06": "Ah, that's right. Desk jockeys have necks that are tougher than diamonds.", "CompanionChat_ChapterKoleda_0008_07": "Ben was a regular over at Old Duyi's Massage. He'd go in after he closed the books every month. Maybe I could give him a gift card from there for his birthday...", "CompanionChat_ChapterKoleda_0008_08": "Besides those two places, there doesn't seem to be anywhere nearby that counts as a \"grown-up's favorite spot\"...", "CompanionChat_ChapterKoleda_0008_09": "Okay, let's go take a look over at Coff Cafe and Old Duyi's Massage.", "CompanionChat_ChapterKoleda_0009_01": "Lisha and Dan? Aren't they supposed to be here at the coffee shop?", "CompanionChat_ChapterKoleda_0009_02": "I saw them walking past here. I think they were going...", "CompanionChat_ChapterKoleda_0009_03": "Where? Where'd they go?", "CompanionChat_ChapterKoleda_0009_04": "Hang on, why should I tell you, Koleda?", "CompanionChat_ChapterKoleda_0009_05": "Dan and I are both Starlight Knights enthusiasts! Giving up a fellow enthusiast's whereabouts would be like a sidekick backstabbing their own lead knight!", "CompanionChat_ChapterKoleda_0009_06": "Hmm... Even if the sidekick in the movies is always so cool... yet always returns to the lead's side in the end... but then expectedly...", "CompanionChat_ChapterKoleda_0009_07": "Actually, I'm a bit of an enthusiast, too.", "CompanionChat_ChapterKoleda_0009_08": "...Hey! Th—Those visual FX movies are for kids. I ain't seen a single one of 'em!", "CompanionChat_ChapterKoleda_0009_09": "Huh? Seems Koleda is having quite the life. Does she really watch visual FX movies...", "CompanionChat_ChapterKoleda_0009_10": "If really you are an enthusiast, it wouldn't be impossible to tell you which way Dan and Lisha went. Let's see it then, prove your purity, and tell me: What was the pivotal line from last year's release?", "CompanionChat_ChapterKoleda_0009_11": "Feel the ultimate starnight!", "CompanionChat_ChapterKoleda_0009_12": "Feel the ultimate starlight!", "CompanionChat_ChapterKoleda_0009_13": "Feel the ultimate starshine!", "CompanionChat_ChapterKoleda_0009_14": "...Proxy, are you sure? ...Uh, I seem to recall it being \"Feel the ultimate starnight!,\" right?", "CompanionChat_ChapterKoleda_0009_15": "No, no, no, you didn't pass the purity test!", "CompanionChat_ChapterKoleda_0009_16": "...Proxy, are you sure? ...Uh, I seem to recall it being \"Feel the ultimate starlight!,\" right?", "CompanionChat_ChapterKoleda_0009_17": "Correct! Absolutely correct! The mysterious exchange student Koleda, who's great at sports, is, in fact, a Starlight Knight enthusiast. Wow, this is just... it's just...", "CompanionChat_ChapterKoleda_0009_18": "Wonderful! Touching! Miraculous! ...But I'm also worried about our small circle being invaded by normies, you know what I mean?", "CompanionChat_ChapterKoleda_0009_19": "No idea what you mean. But now you should be able to tell me where Dan and Lisha went, right?", "CompanionChat_ChapterKoleda_0009_20": "Those two went to the parking lot... by the way, besides the port and the abandoned factory, the parking lot was the third most iconic shooting location for \"Starlight Knight.\" Cool, huh?", "CompanionChat_ChapterKoleda_0009_21": "A parking lot...", "CompanionChat_ChapterKoleda_0009_22": "Why would someone think a parking lot would be a \"grown-up's favorite spot.\" But it does look like they went to the parking lot. So let's go take a look.", "CompanionChat_ChapterKoleda_0009_23": "...Proxy, are you sure? ...Uh, I seem to recall it being \"Feel the ultimate starshine!\" right?", "CompanionChat_ChapterKoleda_0009_24": "The S—Starlight Knight would never say such a line! You've failed the purity test!", "CompanionChat_ChapterKoleda_0009_Name01": "Art Commissioner", "CompanionChat_ChapterKoleda_0010_01": "Huh? Lisha and Dan aren't here.", "CompanionChat_ChapterKoleda_0010_02": "I saw where they went, but... to tell you the truth, right now, I'm consumed with an important philosophical problem.", "CompanionChat_ChapterKoleda_0010_03": "If I don't think this through now, I'm going to have a nervous breakdown thirty years from now. If you can help, I'll tell you what you need to know... What do you say?", "CompanionChat_ChapterKoleda_0010_04": "Okay. What's the problem?", "CompanionChat_ChapterKoleda_0010_05": "Alright. Have you ever wondered... why there's never any pineapple... inside a pineapple bun?", "CompanionChat_ChapterKoleda_0010_06": "...How is THAT going to trigger a nervous breakdown?", "CompanionChat_ChapterKoleda_0010_07": "There never has been any pineapple.", "CompanionChat_ChapterKoleda_0010_08": "Grace swiped it.", "CompanionChat_ChapterKoleda_0010_09": "Mine always has pineapple in it. Yours doesn't?", "CompanionChat_ChapterKoleda_0010_10": "Pineapple buns contain no pineapple. Their name probably comes from looking similar to pineapples.", "CompanionChat_ChapterKoleda_0010_11": "Ah, so we can use etymology to convincingly dispel our doubts? People previously used accumulated experience as an anchor point of existence while embracing collective knowledge — it's a way of survival for many in the world.", "CompanionChat_ChapterKoleda_0010_12": "Pineapple buns SHOULD contain pineapple. Otherwise, I'm guessing Grace swiped it.", "CompanionChat_ChapterKoleda_0010_13": "I see, so it's all a conspiracy. Doubt everything everyone says, and only believe judgments based on your experiences in life. In extreme situations, that's also a strict approach to survival that's not to be mocked.", "CompanionChat_ChapterKoleda_0010_14": "Your pineapple bun actually has no pineapple in it? Mine clearly does right here.", "CompanionChat_ChapterKoleda_0010_15": "I see, so we anchor our sense of value to a false spiritual existence when faced with existential questions. As long as you believe you're eating pineapple, the pineapple exists. As long as you believe in the existence of divine beings, then you are blessed. That's a fortunate form of survival.", "CompanionChat_ChapterKoleda_0010_16": "Thank you, Koleda. You've truly given me much food for thought.", "CompanionChat_ChapterKoleda_0010_17": "Don't say that — my brain feels scrambled.", "CompanionChat_ChapterKoleda_0010_18": "I really hate eating at home, so I thought about going all in on pineapple buns as my primary food. Luckily, you warned me against the perils of such a lifestyle... From now on, I'll do my best not to be a picky eater!", "CompanionChat_ChapterKoleda_0010_19": "...So the problem was you're a picky eater?", "CompanionChat_ChapterKoleda_0010_20": "Oh yeah, Lisha and Dan were heading over to the parking lot, I think. Go over and take a look.", "CompanionChat_ChapterKoleda_0010_21": "A parking lot...", "CompanionChat_ChapterKoleda_0010_22": "Why would someone think a parking lot would be a \"grown-up's favorite spot.\" But it does look like they went to the parking lot. So let's go take a look.", "CompanionChat_ChapterKoleda_0010_Name01": "Keyholder", "CompanionChat_ChapterKoleda_0011_01": "\"I'm not afraid of the dark sea~ Though just a fish I may be~\"", "CompanionChat_ChapterKoleda_0011_02": "\"The sailboat is my best friend~ Taking me to the water park's end~\"", "CompanionChat_ChapterKoleda_0011_03": "Lisha, quit singing, will ya? Emmie's ditched us as friends. What's the point of singing?", "CompanionChat_ChapterKoleda_0011_04": "\"I'm not afraid of the dark sea~ Though just a fish I may be~\"", "CompanionChat_ChapterKoleda_0011_05": "\"The sailboat~ is my best friend... Taking me... to the water park's end... *crying*\"", "CompanionChat_ChapterKoleda_0011_06": "Lisha...", "CompanionChat_ChapterKoleda_0011_07": "But... I really do like this song.", "CompanionChat_ChapterKoleda_0011_08": "Dan, do you still remember this? We finished writing the words, and Emmie was complaining that the song sounded \"so dumb\" while writing the music.", "CompanionChat_ChapterKoleda_0011_09": "This is... our song, the three of us created it together. I remember her giggling when it was chosen for the class performance.", "CompanionChat_ChapterKoleda_0011_10": "Course I remember! Us three have always been close! So... why didn't she tell us about something as important as transferring to another school?", "CompanionChat_ChapterKoleda_0011_11": "Emmie said so herself — her dad suddenly wanted to pull her from school... Maybe something's going on.", "CompanionChat_ChapterKoleda_0011_12": "She still should've told us! We wouldn't tell anyone! We went \"exploring\" in the Hollows before, didn't we? We didn't tell anyone about that...", "CompanionChat_ChapterKoleda_0011_13": "Ahem.", "CompanionChat_ChapterKoleda_0011_14": "Ahem...", "CompanionChat_ChapterKoleda_0011_15": "Wahh!", "CompanionChat_ChapterKoleda_0011_16": "Is that Koleda? Did you hear what we were... saying just now?", "CompanionChat_ChapterKoleda_0011_17": "Koleda, great timing. There's something I need your help with!", "CompanionChat_ChapterKoleda_0011_18": "Emmie is transferring away, but she didn't tell Dan or me about it, and we're not happy about it... But today, the choir was going to sing our song, and we wanted her to be there.", "CompanionChat_ChapterKoleda_0011_19": "Speak for yourself! I'm still mad at her!", "CompanionChat_ChapterKoleda_0011_20": "Don't be angry. Next month, Emmie won't even be around anymore. Shouldn't we spend time with her before she leaves, Dan?", "CompanionChat_ChapterKoleda_0011_21": "...", "CompanionChat_ChapterKoleda_0011_22": "I can go and give Emmie your message. But where is she right now?", "CompanionChat_ChapterKoleda_0011_23": "Emmie... I think she was out of hand sanitizer, so she's probably gone to the convenience store.", "CompanionChat_ChapterKoleda_0011_24": "She's a bit of a clean freak. Hmph, normally Lisha and me would carry a spare one for her... But now, there's no way we're doing that! We're never going to look out for her ever again!", "CompanionChat_ChapterKoleda_0011_25": "So you'd notice details, like running out of hand sanitizer...!", "CompanionChat_ChapterKoleda_0011_Name01": "Lisha", "CompanionChat_ChapterKoleda_0011_Name02": "Dan", "CompanionChat_ChapterKoleda_0011_Name03": "Option", "CompanionChat_ChapterKoleda_0012_01": "By the way, why do you two think a parking lot is a \"grown-up's favorite spot.\"?", "CompanionChat_ChapterKoleda_0012_02": "Eh? Don't adults like parking lots? My mom's favorite place is a parking lot!", "CompanionChat_ChapterKoleda_0012_03": "Every day, my mom gets off work and plays on her phone in the parking lot while Dad finishes cooking... Because she loves the parking lot, right?", "CompanionChat_ChapterKoleda_0012_04": "...If she doesn't like the parking lot... d—does that mean mom doesn't like dad...", "CompanionChat_ChapterKoleda_0012_05": "I always thought that adults were obsessed with parking lots.", "CompanionChat_ChapterKoleda_0012_06": "When we went \"exploring\" with Emmie, we'd always see adults wearing these strange helmets walking in and out of the school parking lot...", "CompanionChat_ChapterKoleda_0012_07": "Hang on, you mean the abandoned parking lot? These people coming and going, were any of them wearing strange clothing?", "CompanionChat_ChapterKoleda_0012_08": "These adults were dressed like troublemakers the Starlight Knight would take down... Don't tell me it really is the set for Starlight Knight!", "CompanionChat_ChapterKoleda_0012_Name01": "Lisha", "CompanionChat_ChapterKoleda_0012_Name02": "Dan", "CompanionChat_ChapterKoleda_0013_01": "Question: What is the minimum amount of time needed to clean your hands using hand sanitizer?", "CompanionChat_ChapterKoleda_0013_02": "30 seconds?", "CompanionChat_ChapterKoleda_0013_03": "You're asking me that?", "CompanionChat_ChapterKoleda_0013_04": "You won't be able to kill all the germs on your hands unless you scrub for at least 30 seconds.", "CompanionChat_ChapterKoleda_0013_05": "Spreading germs to other people is irresponsible. I hate people who are not responsible.", "CompanionChat_ChapterKoleda_0013_06": "So... can you two please clean your hands before touching me?", "CompanionChat_ChapterKoleda_0013_07": "You borrow Emmie's hand sanitizer and clean your hands for 30 seconds.", "CompanionChat_ChapterKoleda_0013_08": "Hmm, good job. Koleda, what do you need from me?", "CompanionChat_ChapterKoleda_0013_09": "At times like this, I should say...", "CompanionChat_ChapterKoleda_0013_10": "Miss Grace is looking for you.", "CompanionChat_ChapterKoleda_0013_11": "Dan and Lisha are looking for you.", "CompanionChat_ChapterKoleda_0013_12": "Miss Grace asked me to bring you back in time for class choir.", "CompanionChat_ChapterKoleda_0013_13": "Your friends Lisha and Dan... want me to tell you that they want to sing with you.", "CompanionChat_ChapterKoleda_0013_14": "...Am I the only one who thinks that choir is stupid?", "CompanionChat_ChapterKoleda_0013_15": "\"I'm not afraid of the dark sea, though just a fish I may be.\"", "CompanionChat_ChapterKoleda_0013_16": "I've never seen lyrics this cringe before. It hurts to read.", "CompanionChat_ChapterKoleda_0013_17": "What does \"The sailboat is my best friend\" mean? How can a marine creature be a sailboat's partner? How do we know it's not a fishing vessel?", "CompanionChat_ChapterKoleda_0013_18": "\"Taking me to the water park's end\"? The only place for fish at a water park is on the barbecue.", "CompanionChat_ChapterKoleda_0013_19": "The only ones who'd write that are those two idiots, Lisha and Dan...", "CompanionChat_ChapterKoleda_0013_20": "...Hey. Are they still mad at me?", "CompanionChat_ChapterKoleda_0013_21": "Dan is.", "CompanionChat_ChapterKoleda_0013_22": "Lisha isn't mad anymore.", "CompanionChat_ChapterKoleda_0013_23": "Dan is still mad. For kids like you... I mean, \"us,\" a friend transferring schools is like the most hostile of corporate takeovers. It would be weird to NOT react badly.", "CompanionChat_ChapterKoleda_0013_24": "...Yeah? I don't know anyone who values friendship more than Dan. I suppose it's normal to be mad about me transferring away...", "CompanionChat_ChapterKoleda_0013_25": "Lisha cried a little but isn't mad at you anymore. Isn't that what childhood friendship is all about?", "CompanionChat_ChapterKoleda_0013_26": "...Yeah? Hmm, Lisha really is a big softie. I didn't tell her about transferring schools because I knew she'd definitely cry...", "CompanionChat_ChapterKoleda_0013_27": "But it's my fault for not telling them sooner.", "CompanionChat_ChapterKoleda_0013_28": "I've been thinking about other stuff lately and must have ignored their feelings without realizing... I'll apologize to them when we get back.", "CompanionChat_ChapterKoleda_0013_29": "I want to explain something to you clearly, Koleda — It's me who wants to apologize.", "CompanionChat_ChapterKoleda_0013_30": "I'm apologizing because I care about friends, not because you're pretending to be a grown-up!", "CompanionChat_ChapterKoleda_0013_31": "...", "CompanionChat_ChapterKoleda_0013_32": "Later on, I'm going to ask Grace... Was I this ungrateful as a child?", "CompanionChat_ChapterKoleda_0013_Name01": "Emmie", "CompanionChat_ChapterKoleda_0014_01": "You're back! It had to be you, Wise, the leader we all need to get Koleda to wrap up the mission safe and sound!", "CompanionChat_ChapterKoleda_0014_01F": "You're back! It had to be you, Belle, the leader we all need to get Koleda to wrap up the mission safe and sound!", "CompanionChat_ChapterKoleda_0014_02": "Hey, wait a minute. Didn't we agree that I'm the team leader?", "CompanionChat_ChapterKoleda_0014_03": "Alright, alright. Let's give another task to our leader, Koleda — go get all the kids together!", "CompanionChat_ChapterKoleda_0014_04": "Just in time, actually. The principal is almost here... You've dealt with him before. Remember to tell everyone to hide, and don't let the principal see you!", "CompanionChat_ChapterKoleda_0014_05": "You don't need to remind me. Just make sure there are no slip-ups when it's time to snag those keys, sis!", "CompanionChat_ChapterKoleda_0014_06": "Hmm? Did you just call me \"sis,\" or \"miss\"?", "CompanionChat_ChapterKoleda_0014_07": "Oh, shut up...", "CompanionChat_ChapterKoleda_0015_01": "Welcome back, Wise... This kid, Emmie, got pulled into a Hollow. What's going on?", "CompanionChat_ChapterKoleda_0015_02": "Nice work, Belle. Why don't you rest your eyes for a bit? Want some carrot chips?", "CompanionChat_ChapterKoleda_0015_03": "Speaking of which, it was definitely that principal's fault! Ahh, I really want to teach him a lesson...", "CompanionChat_ChapterKoleda_0015_04": "Speaking of which, that principal was backing illegal mining that opened up the Hollow, and even got a school kid dragged into it...", "CompanionChat_ChapterKoleda_0015_05": "But our priority right now is to wait for word from Koleda. Then, we go down into the Hollow and save those kids.", "CompanionChat_ChapterKoleda_0015_06": "Things are starting to get complicated. But Koleda will definitely see it through to the end.", "CompanionChat_ChapterKoleda_0015_07": "Thankfully, the Ether levels in that Hollow aren't too high, otherwise we'd have a problem!", "CompanionChat_ChapterKoleda_0015_08": "Now, we just wait for her to contact us.", "CompanionChat_ChapterKoleda_0015_09": "Hmm, all I can do is wait.", "CompanionChat_ChapterKoleda_0016_01": "Koleda? Thank you for saving me! Thought I was going to be lunch for Ethereals!", "CompanionChat_ChapterKoleda_0016_02": "Do you know where Emmie and Lisha are? Listen, before Lisha and I got separated, we were following Emmie, and we ended up in this Hollow...", "CompanionChat_ChapterKoleda_0016_03": "We know.", "CompanionChat_ChapterKoleda_0016_04": "Leave it up to us.", "CompanionChat_ChapterKoleda_0016_05": "*sob* Koleda, your parents are so reliable!", "CompanionChat_ChapterKoleda_0016_06": "My... parents!?", "CompanionChat_ChapterKoleda_0016_Name01": "Dan", "CompanionChat_ChapterKoleda_0017_01": "Good work, Belle. Koleda just messaged and she's going to keep an eye on how things develop.", "CompanionChat_ChapterKoleda_0017_02": "Wise, great work. Koleda just messaged and she's going to keep an eye on how things develop.", "CompanionChat_ChapterKoleda_0017_03": "If there's any update, knowing her, she will definitely be in touch with us soon.", "CompanionChat_ChapterKoleda_0017_04": "If there's any update, knowing her, she will definitely be in touch with us soon.", "CompanionChat_ChapterKoleda_0017_05": "I hope the principal gets his comeuppance.", "CompanionChat_ChapterKoleda_0017_06": "I hope the kids are safe.", "CompanionChat_ChapterKoleda_0017_07": "I know, right? That guy was simply infuriating, right until the very end.", "CompanionChat_ChapterKoleda_0017_08": "Yes. That guy was simply infuriating, right until the very end.", "CompanionChat_ChapterKoleda_0017_09": "Indeed. That Hollow has gotten far more dangerous now, and that's gotta be our top priority.", "CompanionChat_ChapterKoleda_0017_10": "That's what I'm worried about, too... That Hollow has gotten far more dangerous now, and that's gotta be our top priority.", "CompanionChat_ChapterKoleda_0017_11": "But worrying about all that is useless right now. Let's get some rest. Have a good night.", "CompanionChat_ChapterKoleda_0017_12": "But worrying about all that is useless right now. Let's get some rest. Good night, Wise! Don't go to bed too late!", "CompanionChat_ChapterKoleda_0017_13": "You get some peace and quiet.", "CompanionChat_ChapterKoleda_0017_14": "A few equally peaceful days later...", "CompanionChat_ChapterKoleda_0018_01": "They returned on the metro.", "CompanionChat_ChapterKoleda_0018_02": "Oh no, I only had a quarter of a pineapple bun. Now I'm even hungrier...", "CompanionChat_ChapterKoleda_0018_03": "Let's go home for dinner as soon as possible!", "CompanionChat_ChapterKoleda_0018_04": "Koleda and Emmie have headed home...?", "CompanionChat_ChapterKoleda_0018_05": "I hope they let us know once they get home safely.", "CompanionChat_ChapterKoleda_0018_06": "Shall we go too, Belle?", "CompanionChat_ChapterKoleda_0019_01": "Grace succeeded. Now we wait for Koleda to contact us.", "CompanionChat_ChapterKoleda_0019_02": "{M#Wise, get some rest! Want some carrot chips?}{F#You should get some rest, Belle. Would you like some carrot chips?}", "CompanionChat_ChapterKoleda_0019_03": "Sure, let's get some rest for now.", "CompanionChat_ChapterKoleda_0020_01": "{M#Wise, was that a message from Koleda?}{F#Belle, that was a message from Koleda, right?}", "CompanionChat_ChapterKoleda_0020_02": "{M#When are you planning on treating us to some pineapple buns, huh? I can't wait!}{F#She's the type that would think of things like this... It feels like what happened helped me get to know her better.}", "CompanionChat_ChapterKoleda_0020_03": "Get some rest before that.", "CompanionChat_ChapterKoleda_0021_01": "Thanks to Grace, we now have the key.", "CompanionChat_ChapterKoleda_0021_01_01": "All thanks to Grace, we got the key.", "CompanionChat_ChapterKoleda_0021_01_02": "Grace is actually doing pretty well. Even though she was whining all morning about how she'd never done anything like this before...", "CompanionChat_ChapterKoleda_0021_01_03": "...And she takes my pens every single time she drops by my office... I can't just let this slip!", "CompanionChat_ChapterKoleda_0021_01_04": "Ahem, enough chit-chat. I'll send you the coordinates of the Hollow shortly.", "CompanionChat_ChapterKoleda_0021_01_05": "We'll be counting on you, Proxy!", "CompanionChat_ChapterKoleda_0021_02": "I'll send you the coordinates of the Hollow later.", "CompanionChat_ChapterKoleda_0021_03": "I'll be relying on you to guide me when we're there, Proxy!", "CompanionChat_ChapterKoleda_0021_Endding": "I'm back at the video store now. I should get ready to help Koleda in the Hollow.", "CompanionChat_ChapterKoleda_0021_NameGrace": "Grace", "CompanionChat_ChapterKoleda_0021_NameKoleda": "Koleda", "CompanionChat_ChapterKoleda_0022_01": "I've checked the roster. Most students managed to avoid getting sucked into the Hollow...", "CompanionChat_ChapterKoleda_0022_02": "The only exceptions are Emmie, Lisha, and Dan.", "CompanionChat_ChapterKoleda_0022_03": "Ben, if you were their teacher, you would have done so much better than me...", "CompanionChat_ChapterKoleda_0022_04": "Grace, it's not your fault.", "CompanionChat_ChapterKoleda_0022_05": "The one who was irresponsible and allowed the Hollow to expand is the principal. I won't let him get away with this!", "CompanionChat_ChapterKoleda_0022_06": "...Anyway, there's no time to waste. Let's enter the Hollow first.", "CompanionChat_ChapterKoleda_0022_07": "Don't worry, our most trusted Proxy will meet us in the Hollow.", "CompanionChat_ChapterKoleda_0022_Endding": "Now that we know Koleda's plans, I should head back to the video store to help her in the Hollow.", "CompanionChat_ChapterKoleda_0023_01": "I should enter the Hollow with the HDD and meet up with Koleda.", "CompanionChat_ChapterKoleda_InLevel_1002_01": "Koleda? Thank you for saving me! Thought I was going to be lunch for Ethereals!", "CompanionChat_ChapterKoleda_InLevel_1002_02": "Do you know where Emmie and Lisha are? Listen, before Lisha and I got separated, we were following Emmie, and we ended up in this Hollow...", "CompanionChat_ChapterKoleda_InLevel_1002_03": "We know what's going on.", "CompanionChat_ChapterKoleda_InLevel_1002_04": "We'll take care of it!", "CompanionChat_ChapterKoleda_InLevel_1002_05": "*sob* Koleda, your parents are so reliable!", "CompanionChat_ChapterKoleda_InLevel_1002_06": "My... parents!?", "CompanionChat_ChapterKoleda_InLevel_1002_Name01": "Dan", "CompanionChat_ChapterKoleda_InLevel_1002_Name02": "Koleda", "CompanionChat_ChapterLycaon_0001_01": "Wise... I think I'm still half asleep. Was that message just now from Lycaon for real?", "CompanionChat_ChapterLycaon_0001_01F": "Belle... are my eyes deceiving me, or did Lycaon just send us that DM for real?", "CompanionChat_ChapterLycaon_0001_02": "It happened...", "CompanionChat_ChapterLycaon_0001_03": "I was also hoping it was just a dream...", "CompanionChat_ChapterLycaon_0001_04": "That's so weird. Unless... Lycaon, who seems so respectable, is just an attention seeker!", "CompanionChat_ChapterLycaon_0001_04F": "I was just thinking... Lycaon, maybe he really IS edgy, right? And he just pretends to be serious like that...", "CompanionChat_ChapterLycaon_0001_05": "Highly likely.", "CompanionChat_ChapterLycaon_0001_06": "Absolutely not!", "CompanionChat_ChapterLycaon_0001_07": "That must be it! Looks like he does a good job of hiding it.", "CompanionChat_ChapterLycaon_0001_07F": "Hmm, you think so too? If that's so, he's really cautious about hiding it.", "CompanionChat_ChapterLycaon_0001_08": "Hmm... yeah. He should've outgrown that behavior by now.", "CompanionChat_ChapterLycaon_0001_08F": "Yeah. Lycaon should be well out of that phase.", "CompanionChat_ChapterLycaon_0001_09": "Just at that moment, a rhythmic knock comes from outside the video store...", "CompanionChat_ChapterLycaon_0001_10": "Hey, wait up — don't tell me he's here already? That's way too fast, man!", "CompanionChat_ChapterLycaon_0001_10F": "Hang on, is he here already? That's way too fast...", "CompanionChat_ChapterLycaon_0001_Name01": "Lilac", "CompanionChat_ChapterLycaon_0002_01": "Wise, I don't think advertising a crime is something a normal thief would do before they are about to steal something.", "CompanionChat_ChapterLycaon_0002_01F": "Belle, don't you think publicizing a warning before committing theft is something no ordinary thief would ever do?", "CompanionChat_ChapterLycaon_0002_02": "I guess they're an edgy teen, after all!", "CompanionChat_ChapterLycaon_0002_03": "Are you saying it's a... phantom thief?", "CompanionChat_ChapterLycaon_0002_04": "Yeah, I think so, too! *sigh* Believing the world revolves around you might be fun, but people think it's cringe...", "CompanionChat_ChapterLycaon_0002_04F": "That sure sounds like the most likely guess. Edge really does get a bit cringe.", "CompanionChat_ChapterLycaon_0002_05": "You mean a thief who wears a trench coat and a hat, slinks down from the ceiling, and steals from under everyone's noses? That phantom thief? Now that is something I'd like to see!", "CompanionChat_ChapterLycaon_0002_05F": "You mean the kinda phantom thief with a trench coat and mask, gliding down from the ceiling somehow to steal the loot right from before everyone's eyes? Y'know, that's not impossible...", "CompanionChat_ChapterLycaon_0002_06": "But let's get ready to leave. We can't keep Lycaon waiting for too long.", "CompanionChat_ChapterLycaon_0002_06F": "Anyway, let's get ready to go out. Shouldn't keep Lycaon waiting for too long.", "CompanionChat_ChapterLycaon_0002_07": "I didn't expect you to fall for this. But then again, what would you expect from a young lady who's been waited on hand and foot!", "CompanionChat_ChapterLycaon_0002_08": "...Huh?", "CompanionChat_ChapterLycaon_0002_09": "You don't seriously believe you're the chosen one, do you? You don't, right?", "CompanionChat_ChapterLycaon_0002_10": "Then what did you mean when you said you needed my power?", "CompanionChat_ChapterLycaon_0002_11": "We're actually interested in your parents. You think we'd have gone to all this trouble to get in touch with you if they weren't so rich?", "CompanionChat_ChapterLycaon_0002_12": "I—Isn't Mockingbird all about helping the poor and needy by robbing the rich?", "CompanionChat_ChapterLycaon_0002_13": "That's exactly what we're doing.", "CompanionChat_ChapterLycaon_0002_14": "You ARE rich, aren't you?", "CompanionChat_ChapterLycaon_0002_15": "...Liars. All of you...", "CompanionChat_ChapterLycaon_0002_16": "We did lie to you, but don't think you have any responsibility in all this?", "CompanionChat_ChapterLycaon_0002_17": "...What are you guys planning? I'm warning you, I—I still have a few tricks up my sleeve!", "CompanionChat_ChapterLycaon_0002_18": "Who doesn't? Mine is right here.", "CompanionChat_ChapterLycaon_0002_19": "It's showtime, my attendant friend!", "CompanionChat_ChapterLycaon_0002_Name01": "Lilac", "CompanionChat_ChapterLycaon_0002_Name02": "Codename K", "CompanionChat_ChapterLycaon_0003_01": "Wise, I don't think advertising a crime is something a normal thief would do before they are about to steal something.", "CompanionChat_ChapterLycaon_0003_01F": "Belle, don't you think publicizing a warning before committing theft is something no ordinary thief would ever do?", "CompanionChat_ChapterLycaon_0003_02": "I guess they're an edgy teen, after all!", "CompanionChat_ChapterLycaon_0003_03": "Are you saying it's a... phantom thief?", "CompanionChat_ChapterLycaon_0003_04": "Yeah, I think so, too! *sigh* Believing the world revolves around you might be fun, but people think it's cringe...", "CompanionChat_ChapterLycaon_0003_04F": "That sure sounds like the most likely guess. Edge really does get a bit cringe.", "CompanionChat_ChapterLycaon_0003_05": "You mean a thief who wears a trench coat and a hat, slinks down from the ceiling, and steals from under everyone's noses? That phantom thief? Now that is something I'd like to see!", "CompanionChat_ChapterLycaon_0003_05F": "You mean the kinda phantom thief with a trench coat and mask, gliding down from the ceiling somehow to steal the loot right from before everyone's eyes? Y'know, that's not impossible...", "CompanionChat_ChapterLycaon_0003_06": "But anyway, let's do some prep work in advance.", "CompanionChat_ChapterLycaon_0003_07": "A while later, after night falls...", "CompanionChat_ChapterLycaon_0003_08": "Wise, it's time to get going, then. We can't keep Lycaon waiting too long.", "CompanionChat_ChapterLycaon_0003_08F": "Belle, it's time to get going, then. We can't keep Lycaon waiting too long.", "CompanionChat_ChapterLycaon_0004_01": "Never would've thought something like this would come out of busting a thief...", "CompanionChat_ChapterLycaon_0004_02": "There's definitely something wrong with that Mockingbird.", "CompanionChat_ChapterLycaon_0004_03": "There's definitely something up with Lilac.", "CompanionChat_ChapterLycaon_0004_04": "Yup. Despite claims that Mockingbird are these phantom thieves who steal from the rich to give to the poor... something still seems a little sus.", "CompanionChat_ChapterLycaon_0004_05": "You also think there's something up with Lilac, Wise? Hmm... makes sense. It feels like she's going to try something.", "CompanionChat_ChapterLycaon_0004_05F": "Do you also think there's something up with Lilac, Belle? Hmm... makes sense. It feels like she's going to try something.", "CompanionChat_ChapterLycaon_0004_06": "But it's getting late. Let's sleep early.", "CompanionChat_ChapterLycaon_0004_07": "Next up we just have to wait for Lycaon to get in touch.", "CompanionChat_ChapterLycaon_0005_01": "It's getting late, Wise. You should go and rest up.", "CompanionChat_ChapterLycaon_0005_01F": "It's getting late, Belle. You should go and rest up.", "CompanionChat_ChapterLycaon_0006_01": "Oh, it's you, Wise.", "CompanionChat_ChapterLycaon_0006_01F": "Oh, it's you, Belle.", "CompanionChat_ChapterLycaon_0006_02": "Are you free right now?", "CompanionChat_ChapterLycaon_0006_03": "I wanted to ask you about something.", "CompanionChat_ChapterLycaon_0006_04": "Well... Sorry, I'm in the middle of something right now and there's a stream of customers queueing out the door.", "CompanionChat_ChapterLycaon_0006_05": "*sigh* We've been short-staffed at the shop recently, and the part-time kids aren't always able to come in...", "CompanionChat_ChapterLycaon_0006_06": "Besides making all the noodles, I have to serve all the diners, too. Some people take an eternity just to order... I'm just swamped here.", "CompanionChat_ChapterLycaon_0006_07": "Would it make things more efficient if you were to know in advance what each customer in the queue wished to order?", "CompanionChat_ChapterLycaon_0006_08": "Course it would! If I could get their orders in advance, then I could really focus on the noodles.", "CompanionChat_ChapterLycaon_0006_09": "...I see. I have a proposal to address this problem. You can judge for yourself if it's appropriate.", "CompanionChat_ChapterLycaon_0006_10": "With your assent, we could sign a temporary contract — I can help ask your diners about their preferences; give them some appropriate suggestions; and summarize everything into a table for your perusal.", "CompanionChat_ChapterLycaon_0006_11": "Of course, I won't be requiring any form of compensation. I just hope you can take the time to answer a few questions once you're less busy.", "CompanionChat_ChapterLycaon_0006_12": "Er...", "CompanionChat_ChapterLycaon_0006_13": "Lycaon sure is one dependable attendant!", "CompanionChat_ChapterLycaon_0006_14": "Trust us on this!", "CompanionChat_ChapterLycaon_0006_15": "If you say so, Wise... then I'll leave things with you.", "CompanionChat_ChapterLycaon_0006_15F": "If you say so, Belle... then I'll leave things with you.", "CompanionChat_ChapterLycaon_0006_Name01": "Chop Junior", "CompanionChat_ChapterLycaon_0008_01": "Oh... I think a white bowl is better...", "CompanionChat_ChapterLycaon_0008_02": "Wow! It's a Thiren attendant! He looks so suave...", "CompanionChat_ChapterLycaon_0008_03": "Good day. Our restaurant provides a menu service that matches you with dishes that suit your needs to increase efficiency.", "CompanionChat_ChapterLycaon_0008_04": "May I ask: What appeals to your taste?", "CompanionChat_ChapterLycaon_0008_05": "My taste? That's a little direct, isn't it? I like 'em hot and arrogant. I'm also into furries. And...", "CompanionChat_ChapterLycaon_0008_06": "That's on me. I didn't explain myself clearly enough. What I meant to say was \"How do you like your noodles?\"", "CompanionChat_ChapterLycaon_0008_07": "Oh... in that case, I like sweet noodles.", "CompanionChat_ChapterLycaon_0008_08": "Master, based on this diner's description, I have identified their main requests: white bowl, preferably on the sweeter side. Is there anything you could suggest?", "CompanionChat_ChapterLycaon_0008_09": "White Bowl: Pumpkin Soup Noodles", "CompanionChat_ChapterLycaon_0008_10": "White Bowl: Seafood Noodles", "CompanionChat_ChapterLycaon_0008_11": "Black Bowl: Mushroom Noodles", "CompanionChat_ChapterLycaon_0008_12": "Not bad. That's exactly how I like it! By the way, do you mind if I watch the attendant while I eat? They go really well together.", "CompanionChat_ChapterLycaon_0008_13": "Er, are you just passing this off as a sweet dish because of the sweet shrimps in it?", "CompanionChat_ChapterLycaon_0008_14": "The black bowl is very spicy, right? Yeah, that's not what I want.", "CompanionChat_ChapterLycaon_0008_15": "...I don't think that's a good idea. It will affect the running of the store.", "CompanionChat_ChapterLycaon_0008_16": "That's too bad! For a second there, I thought the noodles on the menu had turned into a high-end ribeye steak.", "CompanionChat_ChapterLycaon_0008_17": "I've got one last question for you! May I please... pet your tail?", "CompanionChat_ChapterLycaon_0008_18": "Go right ahead. It's free.", "CompanionChat_ChapterLycaon_0008_19": "The tail has a different price tag.", "CompanionChat_ChapterLycaon_0008_20": "Uh... Thanks. But the tail is off-limits.", "CompanionChat_ChapterLycaon_0008_21": "Well, I haven't heard that one before. Look, thanks, but the tail is off-limits.", "CompanionChat_ChapterLycaon_0008_Name01": "Excited Diner", "CompanionChat_ChapterLycaon_0009_01": "Ah... I forgot to take a selfie with the Thiren attendant...", "CompanionChat_ChapterLycaon_0009_Name01": "Excited Diner", "CompanionChat_ChapterLycaon_0010_01": "Look at this crowd! How long are we going to be waiting for? Is it really that hard to get a bite to eat around here...", "CompanionChat_ChapterLycaon_0010_02": "Good day. Our restaurant provides a menu service that matches you with dishes that suit your needs to increase efficiency.", "CompanionChat_ChapterLycaon_0010_03": "Excuse me, how do you like your noodles?", "CompanionChat_ChapterLycaon_0010_04": "You mean flavor? Well, of course, it's gotta be spicy! Noodles without chili is like an Ethereal without a Hollow. It's not natural!", "CompanionChat_ChapterLycaon_0010_05": "I'm sorry, but noodles that aren't spicy do exist in the world, or at least they do here. If you want some, we got it!", "CompanionChat_ChapterLycaon_0010_06": "Master, based on this diner's description, I have identified their main requests: a black bowl, piping hot soup, and a dish with meat. Please recommend a dish for them.", "CompanionChat_ChapterLycaon_0010_07": "Black Bowl: Cold Noodles", "CompanionChat_ChapterLycaon_0010_08": "Black Bowl: Mushroom Noodles", "CompanionChat_ChapterLycaon_0010_09": "Red Chilli Chicken Noodles", "CompanionChat_ChapterLycaon_0010_10": "I want piping hot noodles! I'm not interested in the cold noodles you recommended.", "CompanionChat_ChapterLycaon_0010_11": "I want some meat! This is all vegetarian — who wants that?", "CompanionChat_ChapterLycaon_0010_12": "Hmmm, not bad. This noodles looks like it'll hit the spot.", "CompanionChat_ChapterLycaon_0010_13": "Looks like you're working really hard. I thought you were some rich person who brought their attendant out to experience life in the real world!", "CompanionChat_ChapterLycaon_0010_13F": "Looks like you're working really hard. I thought you were some rich person who brought their attendant out to experience life in the real world!", "CompanionChat_ChapterLycaon_0010_14": "Thank you... I guess?", "CompanionChat_ChapterLycaon_0010_15": "But I am rich!", "CompanionChat_ChapterLycaon_0010_15F": "But I am rich!", "CompanionChat_ChapterLycaon_0010_16": "You're welcome! Remember to add extra chilies — the spiciest you got.", "CompanionChat_ChapterLycaon_0010_17": "Ah? I don't suppose I could have my meal on the house? I'm broke.", "CompanionChat_ChapterLycaon_0010_18": "...Your order has been settled. Thank you for your business.", "CompanionChat_ChapterLycaon_0010_Name01": "Hesitant Diner", "CompanionChat_ChapterLycaon_0011_01": "Thank you for the suggestion, you really saved me a lot of time there.", "CompanionChat_ChapterLycaon_0011_Name01": "Anxious Diner", "CompanionChat_ChapterLycaon_0013_01": "Every bowl of noodles looks so good to me...", "CompanionChat_ChapterLycaon_0013_02": "Good day. Our restaurant provides a menu service that matches you with dishes that suit your needs to increase efficiency.", "CompanionChat_ChapterLycaon_0013_03": "But I don't really have any special requests... I'll take whatever you suggest. Is there anything you can recommend?", "CompanionChat_ChapterLycaon_0013_04": "How about this white bowl of fried BBQ noodles? It's one of our most popular dishes.", "CompanionChat_ChapterLycaon_0013_05": "That sounds pretty good, but isn't fried BBQ a little greasy? I like eating meat, but it's not very healthy if it's greasy.", "CompanionChat_ChapterLycaon_0013_06": "...Well, how about a black bowl of red chili chicken noodles? The soup isn't greasy, and it's good for your immune system.", "CompanionChat_ChapterLycaon_0013_07": "That does sound good... but the black bowl has red chili in it. Won't that be a bit too spicy? I can eat spicy food, so there's no problem there, but I just don't feel like eating something that's super spicy...", "CompanionChat_ChapterLycaon_0013_08": "That's not what \"whatever\" means!", "CompanionChat_ChapterLycaon_0013_09": "I thought you said you didn't have any \"special requests\"?", "CompanionChat_ChapterLycaon_0013_10": "It's quite alright. I understand.", "CompanionChat_ChapterLycaon_0013_11": "Master, based on this diner's description, I have identified their main requests: meaty, but not greasy; and not spicy. Please could you suggest some dishes for them?", "CompanionChat_ChapterLycaon_0013_12": "Green Pepper Chicken Noodles", "CompanionChat_ChapterLycaon_0013_13": "Green Pepper Meat Noodles", "CompanionChat_ChapterLycaon_0013_14": "Bone Broth Noodles", "CompanionChat_ChapterLycaon_0013_15": "Is that a black bowl with green peppers? That'll still be too spicy. No thank yew~", "CompanionChat_ChapterLycaon_0013_16": "The white bowl with green peppers is pretty good, but the meat is still a bit greasy! No thank yew~", "CompanionChat_ChapterLycaon_0013_17": "Wow, that sounds great, and the meat on those bones doesn't look greasy at all. I'll take one of those.", "CompanionChat_ChapterLycaon_0013_18": "...Your order has been settled. Thank you for your business.", "CompanionChat_ChapterLycaon_0013_19": "No, no, I should be thanking you. I'm not the type of diner with many requests. It must be a real pain for you when you get a picky eater, right?", "CompanionChat_ChapterLycaon_0013_20": "Thank you for sharing your concerns. We always try to cater to the needs of our diners, no matter the customer.\nI hope you have a lovely meal.", "CompanionChat_ChapterLycaon_0013_21": "(As expected of Lycaon... cool, calm, and collected...)", "CompanionChat_ChapterLycaon_0013_Name01": "Hesitant Diner", "CompanionChat_ChapterLycaon_0014_01": "I'll give you five stars if it tastes good~", "CompanionChat_ChapterLycaon_0015_01": "That's it? You guys are moving fast.", "CompanionChat_ChapterLycaon_0015_02": "Let me see... Th—This is a complete, clear table... with prominent, easy-to-read items... You really are a gem of a worker!", "CompanionChat_ChapterLycaon_0015_03": "Oh, once I'm financially independent, I'd love to have such a capable attendant helping out with daily operations in the shop...", "CompanionChat_ChapterLycaon_0015_04": "And just think of all the customers he'll attract just by standing there.", "CompanionChat_ChapterLycaon_0015_05": "Was that last bit your point?", "CompanionChat_ChapterLycaon_0015_06": "Lycaon's services cost top dollar.", "CompanionChat_ChapterLycaon_0015_07": "Your praise honors me, but you surely are joking. I am merely a humble attendant.", "CompanionChat_ChapterLycaon_0015_08": "I wonder if you might be available now to answer a few questions?", "CompanionChat_ChapterLycaon_0015_09": "Oh, I almost forgot about all that. Go ahead, ask away! We can talk about anything you want... except my PIN.", "CompanionChat_ChapterLycaon_0015_10": "Have you seen a little girl called Lilac? She used to shop at your store quite frequently.", "CompanionChat_ChapterLycaon_0015_11": "Li—who? Ah, sorry. My memory isn't the greatest, and I'm always forgetting other people's names.", "CompanionChat_ChapterLycaon_0015_12": "Well... She's always saying things that people find difficult to understand.", "CompanionChat_ChapterLycaon_0015_13": "Ah! I remember now. That girl who's always talking nonsense! I know her. I saw her recently!", "CompanionChat_ChapterLycaon_0015_14": "She just came into our store recently for some part-time work! One look tells me she'd never lifted a finger on housework at home, but she is hardworking, studious, and a pretty good person.", "CompanionChat_ChapterLycaon_0015_15": "Speaking of which, I just paid her a big advance on her salary today. She seemed nice, and she left her student ID as collateral, so I gave her the advance.", "CompanionChat_ChapterLycaon_0015_16": "An advance on her salary... Got it. Thank you for your cooperation, you have been a tremendous help.", "CompanionChat_ChapterLycaon_0015_17": "It's fine, Now that you mention it, what is your relationship with that kid?", "CompanionChat_ChapterLycaon_0015_18": "Lilac is my employer. She has had some minor issues recently, and I am duty-bound to keep her safe.", "CompanionChat_ChapterLycaon_0015_19": "So it's like that, then... Hang on, if that kid is your boss, then does that mean Wise...?", "CompanionChat_ChapterLycaon_0015_19F": "So it's like that, then... Hang on, if that kid is your boss, then does that mean Belle...?", "CompanionChat_ChapterLycaon_0015_20": "I'm Lycaon's friend!", "CompanionChat_ChapterLycaon_0015_21": "I'm Lycaon's master!", "CompanionChat_ChapterLycaon_0015_22": "Mmm... just as Mister Wise here advised, we are as close as intimate friends. But in addition to that, he is also my master.", "CompanionChat_ChapterLycaon_0015_22F": "Mmm... just as Lady Belle here advised, we are as close as intimate friends. But in addition to that, she is also my master.", "CompanionChat_ChapterLycaon_0015_23": "Correct. Mister Wise is my master.", "CompanionChat_ChapterLycaon_0015_23F": "Correct. Lady Belle is my master.", "CompanionChat_ChapterLycaon_0015_24": "Ah, now I get it. ", "CompanionChat_ChapterLycaon_0015_25": "Anyway, Thiren attendant: You are very capable. If you're after any side gigs in the future, please come and find me! I'll make it worth your while!", "CompanionChat_ChapterLycaon_0015_Name01": "Chop Junior", "CompanionChat_ChapterLycaon_0016_01": "Oh, this young gentleman here — Interested in buying some jade? We just got a new batch in!", "CompanionChat_ChapterLycaon_0016_01F": "Oh, this young lady here — Interested in buying some jade? We just got a new batch in!", "CompanionChat_ChapterLycaon_0016_02": "No thanks. I don't need it.", "CompanionChat_ChapterLycaon_0016_03": "I don't have any money.", "CompanionChat_ChapterLycaon_0016_04": "Uh, as expected of a rich gentleman...", "CompanionChat_ChapterLycaon_0016_04F": "Uh, as expected of a rich young girl...", "CompanionChat_ChapterLycaon_0016_05": "How about you buy a piece of jade for this Thiren attendant with you? It could be a token of trust between you two. Seeing it is like seeing your master in person. Just imagine passing this down for five generations to your descendants!", "CompanionChat_ChapterLycaon_0016_06": "You've got to be kidding me. How could a young gentleman like you with a top-notch wolf Thiren attendant not have any money?", "CompanionChat_ChapterLycaon_0016_06F": "You've got to be kidding me. How could a young lady like you with a top-notch wolf Thiren attendant not have any money?", "CompanionChat_ChapterLycaon_0016_07": "How about this: I'll cut you a 12% discount. I'm practically giving it away, just consider it a way to make friends!\nThe name's Casey. Every pawn trader around here knows my name. You guys are lucky to have bumped into me!", "CompanionChat_ChapterLycaon_0016_08": "Mr. Casey, we are not here to shop.", "CompanionChat_ChapterLycaon_0016_09": "Have you heard about that famous piece at the museum getting torched? Do you know who did this?", "CompanionChat_ChapterLycaon_0016_10": "It was the artist himself. All his works are supposed to be fireproof. If it burned, it's definitely a fake.", "CompanionChat_ChapterLycaon_0016_11": "Alright, your turn. Which organization has the highest success rate in our field so far?", "CompanionChat_ChapterLycaon_0016_12": "Mockingbird. Or to be more precise, the formerly-active Mockingbird.", "CompanionChat_ChapterLycaon_0016_13": "Ha, I never would have guessed a couple of decent-looking guys like you were actually in the know.", "CompanionChat_ChapterLycaon_0016_14": "Guess you deserve a bonus question: Who's the leader of Mockingbird?", "CompanionChat_ChapterLycaon_0016_15": "...That's not one of our code words.", "CompanionChat_ChapterLycaon_0016_16": "Hahaha, I'm just messing with ya. If you knew the answer to the industry's biggest secret, you wouldn't be standing here, would ya?", "CompanionChat_ChapterLycaon_0016_17": "What are you two talking about?", "CompanionChat_ChapterLycaon_0016_18": "(Remain silent)", "CompanionChat_ChapterLycaon_0016_19": "Huh? What's up with your master... Don't you understand the code word?", "CompanionChat_ChapterLycaon_0016_20": "Of course. Master is just joking with you.", "CompanionChat_ChapterLycaon_0016_21": "Fine. Got anything you need to sell? My cut's a fixed 20 percent, no discounts.", "CompanionChat_ChapterLycaon_0016_22": "No, we'd like to ask you for some information. Naturally, we shall offer appropriate compensation.", "CompanionChat_ChapterLycaon_0016_23": "Oh, looking for a bit of intel, huh? You've come to the right person.", "CompanionChat_ChapterLycaon_0016_24": "But rules are rules: If you want the info, I need the code word. And your master has to give it to me, too!", "CompanionChat_ChapterLycaon_0016_Name01": "Suspicious Vendor", "CompanionChat_ChapterLycaon_0016_Name02": "Casey", "CompanionChat_ChapterLycaon_0017_01": "The most famous piece at the museum was torched. Who was the arsonist?", "CompanionChat_ChapterLycaon_0017_02": "The artist himself.", "CompanionChat_ChapterLycaon_0017_03": "A thief.", "CompanionChat_ChapterLycaon_0017_04": "You!", "CompanionChat_ChapterLycaon_0017_05": "Very good. Correct.", "CompanionChat_ChapterLycaon_0017_06": "Incorrect! You're not actually a cop trying to trick me, are you?", "CompanionChat_ChapterLycaon_0017_07": "That's not funny!", "CompanionChat_ChapterLycaon_0017_08": "Which organization has the highest success rate in our field so far?", "CompanionChat_ChapterLycaon_0017_09": "Mockingbird.", "CompanionChat_ChapterLycaon_0017_10": "Robin.", "CompanionChat_ChapterLycaon_0017_11": "Any old bird.", "CompanionChat_ChapterLycaon_0017_12": "Very good. You're correct.", "CompanionChat_ChapterLycaon_0017_13": "Wrong. Think about it carefully — which bird is it?", "CompanionChat_ChapterLycaon_0017_14": "Wrong. Completely wrong! You don't take me for an idiot, do you?", "CompanionChat_ChapterLycaon_0017_15": "Tell me then — what do you want to know?", "CompanionChat_ChapterLycaon_0017_16": "It's about that painting, \"Divine Heart.\" Do you know who the buyer is?", "CompanionChat_ChapterLycaon_0017_17": "Oh, that. Then you really have come to the right place. The buyer of that painting... is a little girl, I believe.", "CompanionChat_ChapterLycaon_0017_18": "*sigh* Kids these days, each richer than the last.", "CompanionChat_ChapterLycaon_0017_19": "That's precisely as I'd predicted... Got it. Thank you for the information.", "CompanionChat_ChapterLycaon_0017_20": "No problem! Oh yeah, one more question for the attendant — are you working solo these days, or do you have a partner?", "CompanionChat_ChapterLycaon_0017_21": "Surely this pampered gentleman here with his innocent, Bambi eyes isn't your partner, right?", "CompanionChat_ChapterLycaon_0017_21F": "Surely this pampered lady here with her innocent, Bambi eyes isn't your partner, right?", "CompanionChat_ChapterLycaon_0017_22": "...I once had a partner.", "CompanionChat_ChapterLycaon_0017_23": "But now... we are enemies.", "CompanionChat_ChapterLycaon_0017_24": "Oooh, that happens all the time in this line of work. We've all had partners who ended up becoming our enemies.", "CompanionChat_ChapterLycaon_0017_25": "So, why did you split? Trouble dividing your cuts equally? Come on, spill the beans, I love hearing these stories!", "CompanionChat_ChapterLycaon_0017_26": "...I'm sorry, that's private.", "CompanionChat_ChapterLycaon_0017_27": "Lycaon frowns and pulls awkwardly at the collar on his coat.\nHe seems rather reluctant to talk about this topic...", "CompanionChat_ChapterLycaon_0017_28": "Yikes, judging by the look on your face, you must've parted ways in some spicy drama?", "CompanionChat_ChapterLycaon_0017_29": "Shame we didn't know each other back then. I'm a top mediator in this industry and maybe if I'd stepped in, you'd still be peacefully splitting your profits!", "CompanionChat_ChapterLycaon_0017_30": "So what is your former partner up to now? Have they got any good stuff? Go on, tell him I'll pay top Denny!", "CompanionChat_ChapterLycaon_0017_31": "You're talking too much.", "CompanionChat_ChapterLycaon_0017_32": "Ever heard the saying \"Silence is golden\"?", "CompanionChat_ChapterLycaon_0017_33": "...It's okay. Thank you for helping out, Master.", "CompanionChat_ChapterLycaon_0017_34": "Mister Casey, here's your promised remuneration.\nLet us hereby part ways.", "CompanionChat_ChapterLycaon_0017_Name01": "Casey", "CompanionChat_ChapterLycaon_0018_01": "I can't fall further behind in the exam next time... Otherwise....", "CompanionChat_ChapterLycaon_0018_02": "Excuse me.", "CompanionChat_ChapterLycaon_0018_03": "Can I ask you something...?", "CompanionChat_ChapterLycaon_0018_04": "Huh? Ask me something? Are you a journalist? Are you trying to expose Prodigy Courses for exploiting their students?", "CompanionChat_ChapterLycaon_0018_05": "Sorry, we just wanted to ask a few personal questions.", "CompanionChat_ChapterLycaon_0018_06": "Oh, well in that case, I'm busy. Go find someone else.", "CompanionChat_ChapterLycaon_0018_07": "The student walks off...", "CompanionChat_ChapterLycaon_0018_Name01": "Annoyed Student", "CompanionChat_ChapterLycaon_0019_01": "When am I gonna be able to sleep? I've still gotta finish my homework once I get home...", "CompanionChat_ChapterLycaon_0019_02": "Hello, excuse me.", "CompanionChat_ChapterLycaon_0019_03": "I'd like to ask you something...", "CompanionChat_ChapterLycaon_0019_04": "Ha? I'm so tired I can barely speak. Go find someone else, okay...", "CompanionChat_ChapterLycaon_0019_Name01": "Yawning Student", "CompanionChat_ChapterLycaon_0020_01": "...So, Mockingbird is a super mean phantom thieves syndicate!", "CompanionChat_ChapterLycaon_0020_02": "They can get hold of anything if they want to! Not even TOPS can stop them!", "CompanionChat_ChapterLycaon_0020_03": "Really? I'm not buying it.", "CompanionChat_ChapterLycaon_0020_04": "Don't you believe me? Their biggest case at that time was La... La... What was it again?", "CompanionChat_ChapterLycaon_0020_05": "The Lymecria Hotel.", "CompanionChat_ChapterLycaon_0020_06": "That's right, that's the one! Are you also a fan of Mockingbird?", "CompanionChat_ChapterLycaon_0020_07": "Not really. I just happen to know a thing or two about them.", "CompanionChat_ChapterLycaon_0020_Name01": "Excited Student", "CompanionChat_ChapterLycaon_0020_Name02": "Skeptical Student", "CompanionChat_ChapterLycaon_0021_01": "I've got a question I'd like to ask you all. Do you know Miss Lilac?", "CompanionChat_ChapterLycaon_0021_02": "Sure, she's in our cram class.", "CompanionChat_ChapterLycaon_0021_03": "But I don't think she's here today?", "CompanionChat_ChapterLycaon_0021_04": "She was here earlier, but she's already left. Not sure what's up with her.", "CompanionChat_ChapterLycaon_0021_05": "She's always on about some \"Companion of Justice\" stuff. Totally weird, if you ask me.", "CompanionChat_ChapterLycaon_0021_06": "Nah, you're just not getting it. She's trying to be edgy.", "CompanionChat_ChapterLycaon_0021_07": "\"Edgy\"... That's ancient...", "CompanionChat_ChapterLycaon_0021_08": "Yeah, that trend died like last decade...", "CompanionChat_ChapterLycaon_0021_09": "Oh right, at the last PTA, her folks didn't show. Some old dude came instead. I think it was her attendant.", "CompanionChat_ChapterLycaon_0021_10": "I thought it was her grandpa.", "CompanionChat_ChapterLycaon_0021_11": "But seriously, she's loaded — she's even got a personal chauffeur.", "CompanionChat_ChapterLycaon_0021_12": "Why doesn't she just hire a tutor to teach her at home then?", "CompanionChat_ChapterLycaon_0021_13": "Who knows — maybe she wants to make friends?", "CompanionChat_ChapterLycaon_0021_14": "Erm... she's solo all the time. I feel kinda sorry for her...", "CompanionChat_ChapterLycaon_0021_15": "It's not like there's much we can do... Legit can't make heads or tails of what she says.", "CompanionChat_ChapterLycaon_0021_16": "Plus she's always buried in her comics during breaks. I'm like, no thanks — I wouldn't wanna hang with someone like her...", "CompanionChat_ChapterLycaon_0021_17": "Lilac appears at the corner...", "CompanionChat_ChapterLycaon_0021_18": "...", "CompanionChat_ChapterLycaon_0021_19": "Miss Lilac—", "CompanionChat_ChapterLycaon_0021_Name01": "Excited Student", "CompanionChat_ChapterLycaon_0021_Name02": "Yawning Student", "CompanionChat_ChapterLycaon_0021_Name03": "Annoyed Student", "CompanionChat_ChapterLycaon_0021_Name04": "Lilac", "CompanionChat_ChapterLycaon_0023_01": "I definitely didn't expect things to turn out like this...", "CompanionChat_ChapterLycaon_0023_01F": "I didn't expect things to turn out like this...", "CompanionChat_ChapterLycaon_0023_02": "I feel sorry for Lilac...", "CompanionChat_ChapterLycaon_0023_03": "Lilac is really stubborn.", "CompanionChat_ChapterLycaon_0023_04": "Yeah. But I never thought Lycaon would come up with something like that...", "CompanionChat_ChapterLycaon_0023_05": "Anyway, let's wait for his message.", "CompanionChat_ChapterLycaon_0024_01": "Wise, so much has happened today...", "CompanionChat_ChapterLycaon_0024_01F": "Belle, so much has happened today...", "CompanionChat_ChapterLycaon_0024_02": "I always knew Lycaon had a secret.", "CompanionChat_ChapterLycaon_0024_03": "I always feel like Lycaon had a dark past.", "CompanionChat_ChapterLycaon_0024_04": "Actually, that's what I was thinking, too. And I've got a vague feeling about what it is...", "CompanionChat_ChapterLycaon_0024_05": "Me too.", "CompanionChat_ChapterLycaon_0024_06": "Then we're probably guessing the same thing.", "CompanionChat_ChapterLycaon_0024_06F": "Then we're probably guessing the same thing.", "CompanionChat_ChapterLycaon_0024_07": "But let's not think about things too much now. It's time to take a rest.", "CompanionChat_ChapterLycaon_0025_01": "{M#Wise}{F#Belle}, I think I've taken in too much information today...", "CompanionChat_ChapterLycaon_0025_02": "I feel like I've gotten to know Lycaon better.", "CompanionChat_ChapterLycaon_0025_03": "Lycaon feels even more mysterious to me now.", "CompanionChat_ChapterLycaon_0025_04": "Yeah, I think so too.", "CompanionChat_ChapterLycaon_0025_05": "But since he was willing to share all of this with us, {M#it proves Lycaon trusts us!}{F#it proves Lycaon trusts us.}", "CompanionChat_ChapterLycaon_0025_06": "Everything that happened must have been very draining, right? You should get some rest.", "CompanionChat_ChapterLycaon_0025_07": "Rest... Let's rest...", "CompanionChat_ChapterLycaon_0025_08": "(Connect to the HDD system once you're ready.)", "CompanionChat_ChapterLycaon_0034_01": "I'm fine! I just need to do something right now... Don't follow me!", "CompanionChat_ChapterLycaon_0034_Name01": "Lilac", "CompanionChat_ChapterLycaon_0036_01": "(I've counted up all the orders of all the customers in line... Let's hurry up and give Chop Junior the final table)", "CompanionChat_ChapterLycaon_0037_01": "You've been investigating me all this time... Was it my father or mother who put you up to it?", "CompanionChat_ChapterLycaon_0037_02": "Is it because I skipped one of my extra classes recently or I dropped a rank in the monthly exam?", "CompanionChat_ChapterLycaon_0037_03": "They're always fixated on these things... It's all they ever remember!", "CompanionChat_ChapterLycaon_0037_Name01": "Lilac", "CompanionChat_ChapterLycaon_0038_01": "You also think the other students are correct, right?", "CompanionChat_ChapterLycaon_0038_02": "A Companion of Justice? What a joke! I fantasize all day long about being the chosen one, yet I can't even control my daily life...", "CompanionChat_ChapterLycaon_0038_03": "But it's my only dream... Why do you want to take that away from me?", "CompanionChat_ChapterLycaon_0038_04": "Stop following me! Don't look at me... Please...", "CompanionChat_ChapterLycaon_0038_Name01": "Lilac", "CompanionChat_ChapterLycaon_0039_01": "...So you actually came.", "CompanionChat_ChapterLycaon_0039_02": "Miss Lilac, are you sure you want to meet with those people?", "CompanionChat_ChapterLycaon_0039_03": "Of course. I've never been so sure about anything in my life.", "CompanionChat_ChapterLycaon_0039_04": "I've been really, really looking forward to this day. You have no idea what Mockingbird's approval means to me...", "CompanionChat_ChapterLycaon_0039_05": "I've never been so needed by anyone before.", "CompanionChat_ChapterLycaon_0039_06": "With all due respect, may I ask you something? Do you approve of yourself before you seek the approval of others?", "CompanionChat_ChapterLycaon_0039_07": "...What does that matter?", "CompanionChat_ChapterLycaon_0039_08": "It's almost time. I have to get going.", "CompanionChat_ChapterLycaon_0039_Name01": "Lilac", "CompanionChat_ChapterLycaon_0040_01": "The chosen one, reporting for duty!", "CompanionChat_ChapterLycaon_0040_02": "Hahaha, you're very punctual indeed. Welcome, my fellow Companion of Justice!", "CompanionChat_ChapterLycaon_0040_03": "I've had that painting appraised. It's the real deal! You're certainly capable, worthy of being the chosen one!", "CompanionChat_ChapterLycaon_0040_04": "Great! Can I be one of you now?", "CompanionChat_ChapterLycaon_0040_05": "Hahaha, of course. We need talent like you!", "CompanionChat_ChapterLycaon_0040_06": "...Just kidding!", "CompanionChat_ChapterLycaon_0040_07": "I didn't expect you to fall for this. But then, what would you expect from a young lady who's been waited on hand and foot!", "CompanionChat_ChapterLycaon_0040_08": "...Huh?", "CompanionChat_ChapterLycaon_0040_09": "You don't seriously believe you're the chosen one, do you? You don't, right?", "CompanionChat_ChapterLycaon_0040_10": "But you said you needed my power...", "CompanionChat_ChapterLycaon_0040_11": "We're actually interested in your parents. You think we'd have gone to all this trouble if they weren't rich?", "CompanionChat_ChapterLycaon_0040_12": "I—Isn't Mockingbird all about helping the poor and needy by robbing the rich?", "CompanionChat_ChapterLycaon_0040_13": "That's exactly what we're doing.", "CompanionChat_ChapterLycaon_0040_14": "You ARE rich, aren't you?", "CompanionChat_ChapterLycaon_0040_15": "...Liars. All of you...", "CompanionChat_ChapterLycaon_0040_16": "We did lie to you, but don't you think it's kinda your own fault?", "CompanionChat_ChapterLycaon_0040_17": "...What are you guys planning? I'm warning you, I—I still have a few tricks up my sleeve!", "CompanionChat_ChapterLycaon_0040_18": "Who doesn't? Mine is right here.", "CompanionChat_ChapterLycaon_0040_19": "It's showtime, my attendant buddy!", "CompanionChat_ChapterLycaon_0040_Name01": "Lilac", "CompanionChat_ChapterLycaon_0040_Name02": "Codename K", "CompanionChat_ChapterLycaon_0042_01": "Miss Lilac—", "CompanionChat_ChapterLycaon_0042_02": "That's enough! I don't want to hear it!", "CompanionChat_ChapterLycaon_0042_03": "Are you satisfied seeing me like this...", "CompanionChat_ChapterLycaon_0042_04": "I'm useless, such a freak, so hated by everyone... That's the kind of person I am! Are you happy now?", "CompanionChat_ChapterLycaon_0048_01": "{M#Belle}{F#Wise}, I received a strange message...", "CompanionChat_ChapterLycaon_0048_02": "\"With the Waning Moon Nigh, the Chosen Shall Descend as the Clock Strikes Midnight. O' Sinners, Await Judgment in Silence!\"", "CompanionChat_ChapterLycaon_0048_03": "{M#That is so cringy. Who sent this?}{F#That... is a little cringy. I wonder who sent it.}", "CompanionChat_ChapterLycaon_0048_04": "Lycaon.", "CompanionChat_ChapterLycaon_0048_05": "{M#Oh, it's from Lycaon? Wait, you mean the Lycaon that I know?}{F#Lycaon? I see. Wait, Lycaon? The one I know?}", "CompanionChat_ChapterLycaon_0048_06": "We only know one Lycaon...", "CompanionChat_ChapterLycaon_0048_07": "{M#Maybe his account got hacked and the hacker is taunting us!}{F#I know what happened. His account got hacked, and the hacker sent this to taunt us.}", "CompanionChat_ChapterLycaon_0048_08": "But it sounds like him, because he asked us politely if we were free in five minutes, and said that he'd be coming to the video store...", "CompanionChat_ChapterLycaon_0048_09": "Did... something happen?", "CompanionChat_ChapterLycaon_0048_10": "{M#But this whole thing just feels so weird. Could it be that Lycaon, despite seeming quite serious, is actually like this deep down?}{F#But this whole thing just feels so weird. Could it be that Lycaon, despite seeming quite serious, is actually like this deep down?}", "CompanionChat_ChapterLycaon_0048_11": "Highly likely.", "CompanionChat_ChapterLycaon_0048_12": "Absolutely not.", "CompanionChat_ChapterLycaon_0048_13": "{M#I knew it! He's pretty good at hiding it, though.}{F#You thought so too? He must be really good at hiding it most of the time.}", "CompanionChat_ChapterLycaon_0048_14": "{M#Hm... Right, he's too old for that.}{F#Right, he's too old for that.}", "CompanionChat_ChapterLycaon_0048_15": "{M#Oh, he says he's almost at the video store.}{F#Oh! He says he's almost at the video store...}", "CompanionChat_ChapterLycaon_0048_16": "Typical Lycaon, always so quick to act... We should go back and wait for him at the store.", "CompanionChat_ChapterLycaon_0048_Name": "{M#Wise}{F#Belle}", "CompanionChat_ChapterLycaon_0048_Name2": "{M#Belle}{F#Wise}", "CompanionChat_ChapterLycaon_0049_01": "Regarding the Mockingbird incident from before, I have conducted a preliminary investigation.", "CompanionChat_ChapterLycaon_0049_02": "It seems as though this organization is deliberately trying to get close to Miss Lilac after all.", "CompanionChat_ChapterLycaon_0049_03": "Oh, I see...", "CompanionChat_ChapterLycaon_0049_04": "They're definitely up to something.", "CompanionChat_ChapterLycaon_0049_05": "That's right. The true intentions of these people remain unclear. However, I have already prepared my \"bait.\"", "CompanionChat_ChapterLycaon_0049_06": "Perhaps a big fish will take a bite soon.", "CompanionChat_ChapterLycaon_0049_07": "Actually, there's one more thing that I'd like to discuss with you.", "CompanionChat_ChapterLycaon_0049_08": "If it's not too much to ask, could you spare some time around this time tomorrow?", "CompanionChat_ChapterLycaon_0049_09": "I have some doubts about this case that I hope we can clear up together.", "CompanionChat_ChapterLycaon_0049_10": "Of course.", "CompanionChat_ChapterLycaon_0049_11": "See you tomorrow!", "CompanionChat_ChapterLycaon_0049_12": "Wonderful. Then I'll be waiting for you at Lumina Square this time tomorrow.", "CompanionChat_ChapterLycaon_0049_Name": "Lycaon", "CompanionChat_ChapterLycaon_0050_01": "Lilac has sent the exact location where she will be meeting with the organization.", "CompanionChat_ChapterLycaon_0050_02": "I'm afraid we will have to face Mockingbird head-on.", "CompanionChat_ChapterLycaon_0050_03": "It'll be alright. I'm not afraid of them!", "CompanionChat_ChapterLycaon_0050_04": "Lycaon will emerge victorious!", "CompanionChat_ChapterLycaon_0050_05": "Please don't worry, I am confident that I will defeat them.", "CompanionChat_ChapterLycaon_0050_06": "Thank you for trusting me. Please don't worry, I am confident that I will defeat them.", "CompanionChat_ChapterLycaon_0050_07": "But aside from that...", "CompanionChat_ChapterLycaon_0050_08": "I'll be counting on you for \"that other business.\"", "CompanionChat_ChapterLycaon_0050_09": "I'm ready!", "CompanionChat_ChapterLycaon_0050_10": "I appreciate your help.", "CompanionChat_ChapterLycaon_0050_11": "I'll have to make some preparations. I will notify you once everything is taken care of.", "CompanionChat_ChapterLycaon_0050_12": "I hope everything goes well.", "CompanionChat_ChapterNekomiya_0001_01": "Ne-nhe! (That should be enough. Let's get out of here!)", "CompanionChat_ChapterNekomiya_0001_02": "Coming!", "CompanionChat_ChapterNekomiya_0001_03": "I'll double-check for any leftover Dennies.", "CompanionChat_ChapterNekomiya_0001_Name01": "Guideboo", "CompanionChat_ChapterNekomiya_0002_01": "Nhu-ehn! (Remarkably, all the corrupted supplies were cleaned up!)", "CompanionChat_ChapterNekomiya_0002_02": "Piece of cake.", "CompanionChat_ChapterNekomiya_0002_03": "It's more tiring than I expected.", "CompanionChat_ChapterNekomiya_0002_Name01": "Guideboo", "CompanionChat_ChapterQingYi_0002_01": "Aww, that part is so touching...", "CompanionChat_ChapterQingYi_0002_02": "This part is so moving no matter how many times I see it.", "CompanionChat_ChapterQingYi_0002_03": "(At that moment, there's a sudden knock at the door...)", "CompanionChat_ChapterQingYi_0002_04": "Hello~ Knockity-knock! \"Got a problem? Call N.E.P.S.!\" Peer-to-peer community service at your doorstep, please open up~♥", "CompanionChat_ChapterQingYi_0002_05": "Waaah...! Why do they have to show up right at the climax of the film?", "CompanionChat_ChapterQingYi_0002_06": "Ugh! Just as we're reaching the climax of the movie...", "CompanionChat_ChapterQingYi_0002_07": "Wise, you go get the door. I'm still engrossed in this story...", "CompanionChat_ChapterQingYi_0002_08": "Belle, could you please get the door? Let me enjoy this story for a little while longer...", "CompanionChat_ChapterQingYi_0002_Name01": "Belle", "CompanionChat_ChapterQingYi_0002_Name02": "Wise", "CompanionChat_ChapterQingYi_0002_Name03": "Bubbly Voice", "CompanionChat_ChapterQingYi_0003_01": "Wise, go open the door.", "CompanionChat_ChapterQingYi_0003_02": "Belle, could you please open the door?", "CompanionChat_ChapterQingYi_0004_01": "Hello there~ You've booked a peer-to-peer community service from N.E.P.S.!", "CompanionChat_ChapterQingYi_0004_02": "(Did we... really book a service from Public Security?)", "CompanionChat_ChapterQingYi_0004_03": "(Did we... really book a service from Public Security?)", "CompanionChat_ChapterQingYi_0004_04": "I'm Officer Qingyi, ready and at your service~", "CompanionChat_ChapterQingYi_0004_05": "(Is that... Qingyi? Something's strange...)", "CompanionChat_ChapterQingYi_0004_06": "(Is that... Qingyi? She sounds strange...)", "CompanionChat_ChapterQingYi_0005_01": "O—Officer, could I...", "CompanionChat_ChapterQingYi_0005_02": "Um... but Dad said I shouldn't be so stubborn...", "CompanionChat_ChapterQingYi_0005_03": "Why don't you tell me about it first, Holly?", "CompanionChat_ChapterQingYi_0005_Name01": "Holly", "CompanionChat_ChapterQingYi_0006_01": "I guess the most dangerous place can also be the safest?", "CompanionChat_ChapterQingYi_0006_02": "The most dangerous place is sometimes also the safest.", "CompanionChat_ChapterQingYi_0006_03": "So that's why Wise was down to help Qingyi.", "CompanionChat_ChapterQingYi_0006_04": "So that's why Belle was down to help Qingyi.", "CompanionChat_ChapterQingYi_0006_05": "But whatever you do, don't...", "CompanionChat_ChapterQingYi_0006_06": "But whatever you do, don't lose focus.", "CompanionChat_ChapterQingYi_0006_07": "Don't actually help them take down the whole Inter-Knot...", "CompanionChat_ChapterQingYi_0006_08": "Make sure you don't actually help them take down the whole Inter-Knot...", "CompanionChat_ChapterQingYi_0007_01": "¡ÃÆ'ââ\n¬Å¡Ãƒâ€šÃ‚£", "CompanionChat_ChapterQingYi_0007_02": "...Is that gibberish?", "CompanionChat_ChapterQingYi_0007_03": "? I don't understand anything you just said...", "CompanionChat_ChapterQingYi_0007_04": "Analyzing search data, please hold on... Ah, it's you, Manager.", "CompanionChat_ChapterQingYi_0007_05": "I've just finished scanning all the 283,019 surveillance camera footage in this area.", "CompanionChat_ChapterQingYi_0007_06": "T—That was incredible!", "CompanionChat_ChapterQingYi_0007_07": "Find any clues?", "CompanionChat_ChapterQingYi_0007_08": "I simply extracted the footage from the database for data analysis and pattern recognition.", "CompanionChat_ChapterQingYi_0007_09": "Actually, I did find some footage of Teddy, but it's kinda weird...", "CompanionChat_ChapterQingYi_0007_10": "It's of Teddy walking out of the cinema with popcorn in-hand, craning its neck around as though it's looking for something.", "CompanionChat_ChapterQingYi_0007_11": "The last place he was seen is right here in this parking lot.", "CompanionChat_ChapterQingYi_0007_12": "Although several days have passed, we should still perform a thorough investigation of this area.", "CompanionChat_ChapterQingYi_0007_13": "I'm coming with you!", "CompanionChat_ChapterQingYi_0007_14": "Leave it to me!", "CompanionChat_ChapterQingYi_0007_15": "Young people are always so full of energy. I'll leave this one up to you to handle, assistant officer.", "CompanionChat_ChapterQingYi_0007_16": "I'm going to run another analysis on the surveillance footage and see if I missed anything.", "CompanionChat_ChapterQingYi_0008_01": "Just somes snacks... But maybe there are some fingerprints on it?", "CompanionChat_ChapterQingYi_0008_02": "Just some snacks... But maybe there are some fingerprints on it?", "CompanionChat_ChapterQingYi_0008_03": "Lets's have Qingyi check that.", "CompanionChat_ChapterQingYi_0008_04": "You place the opened snack into an evidence bag...", "CompanionChat_ChapterQingYi_0009_01": "An envelope like this usually has important stuff inside!", "CompanionChat_ChapterQingYi_0009_02": "An envelope like this... There might be some important info inside...", "CompanionChat_ChapterQingYi_0009_03": "Let's get Qingyi to take a look at it.", "CompanionChat_ChapterQingYi_0009_04": "You slip the envelope into an evidence bag...", "CompanionChat_ChapterQingYi_0010_01": "Maybe there's something inside the trash can?", "CompanionChat_ChapterQingYi_0010_02": "Think there's anything inside the trash can?", "CompanionChat_ChapterQingYi_0010_03": "Huh, this garbage can is almost spotless ...", "CompanionChat_ChapterQingYi_0010_04": "Huh, I never thought trash cans could be this clean...", "CompanionChat_ChapterQingYi_0010_05": "Doesn't look like any clues have been left behind here.", "CompanionChat_ChapterQingYi_0010_06": "Doesn't look like any clues have been left behind here.", "CompanionChat_ChapterQingYi_0011_01": "An empty bottle! Perhaps it's got the suspect's DNA?", "CompanionChat_ChapterQingYi_0011_02": "An empty bottle! Maybe, just maybe, it has some DNA from the suspect.", "CompanionChat_ChapterQingYi_0011_03": "Let's give it in to Qingyi.", "CompanionChat_ChapterQingYi_0011_04": "You slip the bottle into an evidence bag...", "CompanionChat_ChapterQingYi_0012_01": "An autographed poster! This thing's must be worth a lot!", "CompanionChat_ChapterQingYi_0012_02": "It's an autographed poster. This has to be worth a lot.", "CompanionChat_ChapterQingYi_0012_03": "Why would anyone toss it out here like trash? How about you come home with me then~", "CompanionChat_ChapterQingYi_0012_04": "What a waste, just chucking this like it's trash. Let's take it home.", "CompanionChat_ChapterQingYi_0013_01": "I'll leave it to you to find the vehicle, Manager. I need to give this poster a proper scan.", "CompanionChat_ChapterQingYi_0015_01": "Welcome back home, Wise. I see you haven't managed to completely shut down Inter-Knot yet. How's it going?", "CompanionChat_ChapterQingYi_0015_02": "Welcome home, Belle. I see you haven't managed to completely shut down Inter-Knot yet. How are things going?", "CompanionChat_ChapterQingYi_0015_03": "Teddy's disappearance is turning into quite the mystery...", "CompanionChat_ChapterQingYi_0015_04": "I've got some clues, but things are still kind of murky.", "CompanionChat_ChapterQingYi_0015_05": "In any case, it's still a good thing that we're building up some goodwill with PubSec.", "CompanionChat_ChapterQingYi_0015_06": "No matter what, it's still a good thing that we're building up some goodwill with PubSec.", "CompanionChat_ChapterQingYi_0015_07": "Although it sounds a little unfair to Qingyi and Zhu Yuan...", "CompanionChat_ChapterQingYi_0015_08": "Although it sounds a little unfair to Qingyi and Zhu Yuan...", "CompanionChat_ChapterQingYi_0015_09": "As ordinary citizens of New Eridu, all we can do is wait for Qingyi to get back to us.", "CompanionChat_ChapterQingYi_0015_10": "As ordinary citizens of New Eridu, all we can do is wait for Qingyi to get back to us.", "CompanionChat_ChapterQingYi_0017_01": "It just occurred to me — I wonder if Teddy's been found yet?", "CompanionChat_ChapterQingYi_0017_02": "It just occurred to me — I wonder if Teddy's been found yet?", "CompanionChat_ChapterQingYi_0017_03": "(At that moment, there's a sudden knock at the door..)", "CompanionChat_ChapterQingYi_0017_04": "Hello, sorry to bother you! It's Public Security's community service.", "CompanionChat_ChapterQingYi_0017_Name01": "Calm Voice", "CompanionChat_ChapterQingYi_0017_Name02": "Belle", "CompanionChat_ChapterQingYi_0017_Name03": "Wise", "CompanionChat_ChapterQingYi_0018_01": "Ah, it's Qingyi! Wise, go get the door.", "CompanionChat_ChapterQingYi_0018_02": "Ah, Qingyi's here. Belle, can you get the door?", "CompanionChat_ChapterQingYi_0019_01": "\"Gotta problem? Call N.E.P.S.!\" Peer-to-peer community service, I'm Officer Qingyi.", "CompanionChat_ChapterQingYi_0019_02": "(She sounds more normal this time, doesn't she?)", "CompanionChat_ChapterQingYi_0019_03": "(She sounds more normal this time, doesn't she?)", "CompanionChat_ChapterQingYi_0019_04": "(Speaking of which, who booked this community service?)", "CompanionChat_ChapterQingYi_0019_05": "(Speaking of which, who booked this community service?)", "CompanionChat_ChapterQingYi_0020_01": "Welcome. Oh, It's Officer Qingyi!", "CompanionChat_ChapterQingYi_0020_02": "Mr. Enzo. Your assistance is requested with a case of ours.", "CompanionChat_ChapterQingYi_0020_03": "A c—case...?", "CompanionChat_ChapterQingYi_0020_04": "Ah, please rest assured, there's nothing to worry about.", "CompanionChat_ChapterQingYi_0020_05": "All you need to do is replace the kinetic core on this Bangboo with an older mechanical version.", "CompanionChat_ChapterQingYi_0020_06": "Oh, you've got great taste! I actually prefer the slight lag that you used to get with the older models.", "CompanionChat_ChapterQingYi_0020_07": "But I'm afraid that part's no longer available anymore...", "CompanionChat_ChapterQingYi_0020_08": "How about using a combination of some other components instead?", "CompanionChat_ChapterQingYi_0020_09": "Any chance you could put together one of your sick mods?", "CompanionChat_ChapterQingYi_0020_10": "Ah, great idea. If we can reassemble the hydraulics, the drive shafts and the gears ...", "CompanionChat_ChapterQingYi_0020_11": "There are some things that, once seen, can never be unseen. Things like a Bangboo getting sliced wide open...\nEnzo skillfully installs the modified mechanical core into Teddy Mk. II's chassis.", "CompanionChat_ChapterQingYi_0020_Name01": "Enzo", "CompanionChat_ChapterQingYi_0021_01": "This perfectly replicates the slight lagging sensation that the old Bangboo used to have!", "CompanionChat_ChapterQingYi_0021_02": "Great — that's another stream of revenue for the store. As far as I know, a lot of people really like the lag!", "CompanionChat_ChapterQingYi_0021_03": "I'm kind of surprised this Bangboo's kinetic core is also slotted left of center in its chest — just like mine, I think.", "CompanionChat_ChapterQingYi_0021_04": "From an energy transfer and center of gravity perspective, it's far more logical for it to be smack bang in the middle.", "CompanionChat_ChapterQingYi_0021_05": "The human heart is also located there.", "CompanionChat_ChapterQingYi_0021_06": "Our hearts are there, too", "CompanionChat_ChapterQingYi_0021_07": "It seems as though humans will always project themselves into any intelligent machines they design.", "CompanionChat_ChapterQingYi_0021_08": "Teddy Mk. II's kinetic core has been modified.", "CompanionChat_ChapterQingYi_0021_Name01": "Enzo", "CompanionChat_ChapterQingYi_0022_01": "It's easier to make a Bangboo chubbier — just buy a Bangboo repair kit.", "CompanionChat_ChapterQingYi_0022_02": "It's a piece of cake — and you can make fully-automated tweaks to any Bangboo's appearance.", "CompanionChat_ChapterQingYi_0022_03": "I once bought an old model repair kit from your store. Here's that order number.", "CompanionChat_ChapterQingYi_0022_04": "Ehn-ah! Ehn-ah er ehn-ah! (Yes, we've got it. Please wait a sec, I'll fetch that from the warehouse for you.)", "CompanionChat_ChapterQingYi_0022_05": "You got a Bangboo repair kit.\nIt takes a lot of work to stuff Teddy Mk. II into the repair kit. Now, just let the automation do the rest.", "CompanionChat_ChapterQingYi_0022_Name01": "Buy", "CompanionChat_ChapterQingYi_0023_01": "A round belly like this is much cuter... Well, even though it's already cute to begin with.", "CompanionChat_ChapterQingYi_0023_02": "Now that I think about it, humans always seem to lean towards being \"cute\" when designing intelligent machines...", "CompanionChat_ChapterQingYi_0023_03": "I think you're very cute, too!", "CompanionChat_ChapterQingYi_0023_04": "To soften the threat, I think.", "CompanionChat_ChapterQingYi_0023_05": "Thanks for the compliment. I never really noticed that I was being designed to be \"cute\" as well.", "CompanionChat_ChapterQingYi_0023_06": "I sure am pretty happy with my current body — mainly in terms of its functionality, though.", "CompanionChat_ChapterQingYi_0023_07": "So it was designed like this to soften the perception of intelligent machines being \"a different species\" to you?", "CompanionChat_ChapterQingYi_0023_08": "I see. I was designed to be small so that I could seem harmless. Alright.", "CompanionChat_ChapterQingYi_0023_09": "The Bangboo repair kit completes its curvy tummy modifications for Teddy Mk. II.", "CompanionChat_ChapterQingYi_0024_01": "Come inside the store and check it out. Yeah, that's right — we've got a new line of Public Security Officer products in!", "CompanionChat_ChapterQingYi_0024_02": "Ah, that won't be necessary. But N.E.P.S. does happen to have a case that could use your assistance.", "CompanionChat_ChapterQingYi_0024_03": "Eh, are you really not going to buy anything? But you're already here~", "CompanionChat_ChapterQingYi_0024_04": "I read this review from before saying that you guys can help factory reset a Bangboo's expression. Is that right?", "CompanionChat_ChapterQingYi_0024_05": "Oh, you mean that. Sure, that's a service we do!", "CompanionChat_ChapterQingYi_0024_06": "Have you still got old emojis from 8 years ago, though?", "CompanionChat_ChapterQingYi_0024_07": "So long as you can think of it, we can do it — and actually, we can do even more!", "CompanionChat_ChapterQingYi_0024_08": "This is the first time you've ever heard about a hidden interface to calibrate Bangboo facial expressions. Who knew it was here?", "CompanionChat_ChapterQingYi_0024_Name01": "Susie", "CompanionChat_ChapterQingYi_0025_01": "Emojis... Anything's fine.", "CompanionChat_ChapterQingYi_0025_02": "Do intelligent machines really need \"emotions\"? Aren't they all just simulated?", "CompanionChat_ChapterQingYi_0025_03": "That was some really good acting when you knocked on our door before.", "CompanionChat_ChapterQingYi_0025_04": "What's terrifying is if they had no emotions at all!", "CompanionChat_ChapterQingYi_0025_05": "I mean, ordinary citizens have no idea that I'm an intelligent machine, but why would I act like I'm not in front of you, Manager?", "CompanionChat_ChapterQingYi_0025_06": "Ah, so that's the impression that I gave you?", "CompanionChat_ChapterQingYi_0025_07": "You reset Teddy Mk. II's emojis to those from 8 years back. How nostalgic!", "CompanionChat_ChapterQingYi_0026_01": "(Our job's done here, why don't we head back? Wise is still waiting for our update.)", "CompanionChat_ChapterQingYi_0026_02": "(The investigation is over now. Why don't we head back? Belle is still waiting for our update.)", "CompanionChat_ChapterQingYi_0027_01": "Wise, I've been busy at the store the whole time. How're things going with you?", "CompanionChat_ChapterQingYi_0027_02": "Belle, I've been busy at the store the whole time. How're things going with you?", "CompanionChat_ChapterQingYi_0027_03": "Teddy Mk. II's operation failed.", "CompanionChat_ChapterQingYi_0027_04": "Holly saw straight through it...", "CompanionChat_ChapterQingYi_0027_05": "Thought so... I guess we'll just have to go into the Hollow and find Teddy ourselves, then", "CompanionChat_ChapterQingYi_0027_06": "Thought so... I guess we'll just have to go into the Hollow and find Teddy ourselves, then.", "CompanionChat_ChapterQingYi_0027_07": "I wonder if Qingyi would be able to handle things solo...All we can do now is wait for her to get back to us.", "CompanionChat_ChapterQingYi_0027_08": "I wonder if Qingyi would be able to handle things solo...All we can do now is wait for her to get back to us.", "CompanionChat_ChapterQingYi_0029_01": "It's almost community service time, but Qingyi still hasn't replied. The siblings begin to grow anxious.\nJust then, there's a knock at the door...", "CompanionChat_ChapterQingYi_0029_02": "Hello, sorry to bother you! It's Public Security's community service.", "CompanionChat_ChapterQingYi_0029_03": "Public Security! Is that you, Qingyi? Have you been tracking down so many clues that you forgot to get back to us...", "CompanionChat_ChapterQingYi_0029_04": "Public Security! Is that you, Qingyi? You look as though you've been tracking down so many clues that you forgot to get back to us.", "CompanionChat_ChapterQingYi_0029_05": "Wise, haven't you been worried sick? Go check in on what Teddy's up to.", "CompanionChat_ChapterQingYi_0029_06": "Belle, haven't you been worried sick? Go check in on what Teddy's up to.", "CompanionChat_ChapterQingYi_0029_Name01": "Calm Voice", "CompanionChat_ChapterQingYi_0030_01": "Coming! Wise, go get the door!", "CompanionChat_ChapterQingYi_0030_02": "It's Qingyi! Belle, go get the front door for us, would you?", "CompanionChat_ChapterQingYi_0032_01": "When you open the door, you realize that it's not Qingyi...", "CompanionChat_ChapterQingYi_0032_02": "Hello. \"Got a problem? Call NEPS!\" Peer-to-peer community service at your doorstep. I'm the on-duty officer.", "CompanionChat_ChapterQingYi_0032_03": "Do you know where Qingyi is?", "CompanionChat_ChapterQingYi_0032_04": "We booked with Qingyi, though...", "CompanionChat_ChapterQingYi_0032_05": "Ah, here's the thing. Officer Qingyi is taking annual leave today. She said she's got some important personal affairs that need attending to.", "CompanionChat_ChapterQingYi_0032_06": "Annual leave... I'm kind of surprised that she takes days off too...", "CompanionChat_ChapterQingYi_0032_07": "Annual leave... So Qingyi actually takes annual leave every now and again...", "CompanionChat_ChapterQingYi_0032_08": "Yes, that surprised me too. But if you run into any problems, you can also talk to me. I'll take care of it just the same.", "CompanionChat_ChapterQingYi_0032_09": "What about Zhu Yuan?", "CompanionChat_ChapterQingYi_0032_10": "What about Zhu Yuan?", "CompanionChat_ChapterQingYi_0032_11": "Y—You seem to know quite a few officers over at the precinct...", "CompanionChat_ChapterQingYi_0032_12": "Zhu Yuan's been carrying out an important operation for quite a long time now, and hasn't been back to the precinct since.", "CompanionChat_ChapterQingYi_0032_13": "I see... It's just that we've been talking to Qingyi all this time, so we'd prefer to wait until she's back...", "CompanionChat_ChapterQingYi_0032_14": "I see... It's just that we've been talking to Qingyi all this time, so we'd prefer to wait until she's back...", "CompanionChat_ChapterQingYi_0032_15": "Oh, is that how it is? Alright. Once Officer Qingyi is back at work, I'll bring it up with her.", "CompanionChat_ChapterQingYi_0032_Name01": "Public Security Officer", "CompanionChat_ChapterQingYi_0033_01": "Wise, you have to get into that Hollow and meet up with Qingyi, pronto!", "CompanionChat_ChapterQingYi_0033_02": "Belle, you have to get into that Hollow and meet up with Qingyi, pronto!", "CompanionChat_ChapterQingYi_0034_01": "Don't even think about it, Wise...", "CompanionChat_ChapterQingYi_0034_02": "Don't even think about it, Belle...", "CompanionChat_ChapterQingYi_0034_03": "If Qingyi wanted to expose us, she'd have done it by now...", "CompanionChat_ChapterQingYi_0034_04": "If Qingyi wanted to expose us, she'd have done it by now...", "CompanionChat_ChapterQingYi_0034_05": "True, there's no other way to see it... (Leave Story)", "CompanionChat_ChapterQingYi_0034_06": "I'm still concerned! (Leave Story)", "CompanionChat_ChapterRina_0001_01": "Hmm? Manager, why did you suddenly take a photo of me? Is there a clue on me?", "CompanionChat_ChapterRina_0001_02": "I just want to test whether my phone has a good camera.", "CompanionChat_ChapterRina_0001_03": "I'm just looking for inspiration.", "CompanionChat_ChapterRina_0001_04": "I see. It looks like there's nothing wrong with your phone's camera~", "CompanionChat_ChapterRina_0001_05": "I see... are you thinking of taking photos of Drusilla and Anastella? I've left them with Granny Leisha to be on standby.", "CompanionChat_ChapterRina_0001_06": "Have you decided where you want to go next, Manager? Let's not waste your camera's battery this time~", "CompanionChat_ChapterRina_0002_01": "Does this puppy at the newsstand... meet the requirements?", "CompanionChat_ChapterRina_0002_02": "Drooling... loud voice...", "CompanionChat_ChapterRina_0002_03": "I couldn't stop myself from taking photos...", "CompanionChat_ChapterRina_0002_04": "I see. It does meet the requirements of drooling and loud, but it doesn't look like a sweetcake at all...", "CompanionChat_ChapterRina_0002_05": "Sorry, I couldn't stop myself from taking photos...", "CompanionChat_ChapterRina_0002_06": "I see. As soon as you picked up your camera, it got excited and started posing. I guess it would be difficult for anyone to resist the urge to take photos of it~", "CompanionChat_ChapterRina_0002_07": "I see. As soon as you picked up your camera, it got excited and started posing. I guess it would be difficult for anyone to resist the urge to take photos of it~", "CompanionChat_ChapterRina_0002_08": "Let's keep this photo then. Even if it's not what Granny Leisha wants, we can't let this puppy's enthusiasm go to waste, right?", "CompanionChat_ChapterRina_0003_01": "Are you trying to take a photo of the Gacha in the machine? Do they meet the requirements... loud, love to laugh, and drool...", "CompanionChat_ChapterRina_0003_02": "That depends on what's inside the Gacha.", "CompanionChat_ChapterRina_0003_03": "Anything is possible since it's a Gacha.", "CompanionChat_ChapterRina_0003_04": "I see! Granny Leisha could be looking for something on or inside the ball and not the ball itself... That's another way of looking at it~", "CompanionChat_ChapterRina_0004_01": "These three... When they talk to any clerk separately, it doesn't feel like they are very loud.", "CompanionChat_ChapterRina_0004_02": "However, when the three of them talk at the same time, the sound of them always saying \"En-nha nu! \" all the time is quite... shocking~", "CompanionChat_ChapterRina_0004_03": "Looks like you've dealt with them often, too.", "CompanionChat_ChapterRina_0004_04": "Looks like you often come to the Convenience Store.", "CompanionChat_ChapterRina_0004_05": "Well, 141 has chain stores in many places after all. I always get the feeling that the functions of the three of them can be integrated into one Bangboo. Maybe they were divided into three to highlight the features of 141.", "CompanionChat_ChapterRina_0004_06": "Can your two Bangboo be integrated into one?", "CompanionChat_ChapterRina_0004_07": "Can Drusilla and Anastella combine?", "CompanionChat_ChapterRina_0004_08": "No~ My style is to have one Bangboo on my left and one Bangboo on my right.", "CompanionChat_ChapterRina_0004_09": "Combine? That sounds very attractive. If combining was possible, then they could temporarily fuse in battle to become stronger... Ah, this isn't the time to think about that. Let's focus on taking photos first~", "CompanionChat_ChapterRina_0005_01": "I get what you're saying... but don't you think it's a little rude? The manager of this noodle shop seems quite serious, so I think he would get angry if you say he looks like a sweetcake.", "CompanionChat_ChapterRina_0005_02": "Hey! What are you saying about sweetcake? I can hear you!", "CompanionChat_ChapterRina_0005_03": "We're looking for a loud sweetcake...", "CompanionChat_ChapterRina_0005_04": "We're looking for a drooling sweetcake...", "CompanionChat_ChapterRina_0005_05": "I saw someone point a camera at me! Wise, you were taking a photo of me, right? Why would you take a photo of me when you're looking for something like that? Don't tell me you think I... You guys really...", "CompanionChat_ChapterRina_0005_05F": "I saw someone point a camera at me! Belle, you were taking a photo of me, right? Why would you take a photo of me when you're looking for something like that? Don't tell me you think I... You guys really...", "CompanionChat_ChapterRina_0005_06": "I'm sorry! We don't mean any harm... Please allow me to...", "CompanionChat_ChapterRina_0005_07": "You've found the right person!", "CompanionChat_ChapterRina_0005_08": "Huh?", "CompanionChat_ChapterRina_0005_09": "How'd you know I was cooking up a new menu? I guess there's no point in hiding it now that I've been busted... That's right! I am perfecting Waterfall Soup's first fried sweetcake snack! But I can't quite figure out how to make it special enough...", "CompanionChat_ChapterRina_0005_10": "Those loud sweetcakes that you mentioned just then are a great idea! If you want sweet cakes to make a sound, you have to fry them up!", "CompanionChat_ChapterRina_0005_11": "Fresh out of the pan and sizzling in the hot oil! I'll call them... Screaming Lava Sweetcakes!", "CompanionChat_ChapterRina_0005_12": "No no... I need more than just hot oil. How about some spices... Let's see, gotta dump a ton of chili in there to make the diners scream just like the sweetcakes! And then...", "CompanionChat_ChapterRina_0005_13": "I saw someone point a camera at me! Wise, you were taking a photo of me, right? Why would you take a photo of me when you're looking for something like that? Don't tell me you think I... You guys really...!", "CompanionChat_ChapterRina_0005_13F": "I saw someone point a camera at me! Belle, you were taking a photo of me, right? Why would you take a photo of me when you're looking for something like that? Don't tell me you think I... You guys really...!", "CompanionChat_ChapterRina_0005_14": "I'm sorry! We don't mean any harm... Please allow me to...", "CompanionChat_ChapterRina_0005_15": "You've come to the right person!", "CompanionChat_ChapterRina_0005_16": "Huh? What do you mean?", "CompanionChat_ChapterRina_0005_17": "How'd you know I was cooking up a new menu? I guess there's no point in hiding it now that I've been busted... That's right! I am perfecting Waterfall Soup's first fried sweetcake snack! But I can't quite figure out how to make it special enough...", "CompanionChat_ChapterRina_0005_18": "Mouth-watering sweetcakes are a great idea! As long as we use the right filling, making mouth-watering soft glutinous sweetcakes is a piece of, uh, cake!", "CompanionChat_ChapterRina_0005_19": "No no, not enough in and of itself. Let's stuff the filling with pepper so that as you chew the sticky sweetcake, your tongue gets bombarded by the spice — making both the diner and the mouth-watering sweetcake drool...", "CompanionChat_ChapterRina_0005_20": "I'd love to keep listening, but it seems like it'd take quite a long time...", "CompanionChat_ChapterRina_0005_21": "(It's better to leave.)", "CompanionChat_ChapterRina_0005_Name01": "Chop", "CompanionChat_ChapterRina_0006_01": "I'm tired... my legs feel dry, and my mouth is sore...", "CompanionChat_ChapterRina_0006_02": "I can tell that you're tired. You're having a hard time speaking.", "CompanionChat_ChapterRina_0006_Name01": "Granny Leisha", "CompanionChat_ChapterRina_0007_01": "(The picture of Mr. Panda's silly smile is taken. I should bring it back to Rina and the old woman.)", "CompanionChat_ChapterRina_0008_01": "Give me a moment, Granny. We'll be back shortly.", "CompanionChat_ChapterRina_0008_02": "Oh... Are you able to find it? Should... I come with you...?", "CompanionChat_ChapterRina_0008_03": "It's fine. Please rest well and leave the sweetcake matter to us.", "CompanionChat_ChapterRina_0008_Name01": "Granny Leisha", "CompanionChat_ChapterRina_0009_01": "*panting* Where should I run... *panting* Where can I be safe...", "CompanionChat_ChapterRina_0009_02": "Please don't worry, Granny Leisha — we're here to help.", "CompanionChat_ChapterRina_0009_03": "Help... yes! Quickly, come and help me, Rina, and your little sidekick!", "CompanionChat_ChapterRina_0009_04": "I'm Wise!", "CompanionChat_ChapterRina_0009_04F": "I'm Belle!", "CompanionChat_ChapterRina_0009_05": "I'm not... Forget it!", "CompanionChat_ChapterRina_0009_06": "There might be other sweetcakes trapped! I can't save them all by myself. Please can you help me find them?!", "CompanionChat_ChapterRina_0009_07": "Don't worry. We're going to help you... but you have to tell us what these \"sweetcakes\" are...", "CompanionChat_ChapterRina_0009_08": "Let me take this kid back to a safe spot! You wait for me. I'll be back soon to help you search!", "CompanionChat_ChapterRina_0009_09": "Before Rina can reply, the granny bounds off toward the 141 Convenience Store clutching onto the Bangboo...", "CompanionChat_ChapterRina_0009_Name01": "Granny Leisha", "CompanionChat_ChapterRina_0010_01": "Whew... That Hollow hasn't caught up yet... *puff* Keep going, try harder...", "CompanionChat_ChapterRina_0010_02": "Hang on, Granny — you can easily get hurt like that. If you want to go somewhere we can walk slowly and have a nice chat along the way...", "CompanionChat_ChapterRina_0010_03": "We can't walk — we have to RUN, Rina! Little sidekick! Otherwise, it'll get us!", "CompanionChat_ChapterRina_0010_04": "It's Wise! I have to correct you!", "CompanionChat_ChapterRina_0010_04F": "It's Belle! I have to correct you!", "CompanionChat_ChapterRina_0010_05": "I'm... never mind!", "CompanionChat_ChapterRina_0010_06": "Emergency exit... I remember, there's an emergency exit around here... Ah! There it is!", "CompanionChat_ChapterRina_0010_07": "Wait, Granny. That's...", "CompanionChat_ChapterRina_0010_08": "Before Rina can finish, the granny sprints off toward the metro station...", "CompanionChat_ChapterRina_0010_Name01": "Granny Leisha", "CompanionChat_ChapterRina_0011_01": "Whew... Should be... far enough away from the Hollow... now...", "CompanionChat_ChapterRina_0011_02": "No no no, little sweetcakes are far more fragile than us grown-ups. They can't handle this... Better go further out, just a little...", "CompanionChat_ChapterRina_0011_03": "All of you — get running, quickly! The Hollow's coming!", "CompanionChat_ChapterRina_0011_04": "Granny seems a little tired, yet never abandons her plans to \"escape.\" Clutching onto the Bangboo, she runs off towards the riverside trail...", "CompanionChat_ChapterRina_0011_Name01": "Granny Leisha", "CompanionChat_ChapterRina_0014_01": "(After all that running, you've surely got in your daily steps for the day... Go back to the video store and get some rest.)", "CompanionChat_ChapterRina_0015_01": "(You've taken photos of all the sweetcakes that you can, double-checking that there's nothing missing... those little roly-poly blobs... what if it's not limited to a round shape...?)", "CompanionChat_ChapterRina_0015_02": "(Oh yeah, the one at the music store might count, too! Go over now!)", "CompanionChat_ChapterRina_0016_01": "Rina said she didn't want us going out of our way for her...", "CompanionChat_ChapterRina_0016_02": "Rina said she didn't want us going out of our way for her...", "CompanionChat_ChapterRina_0016_03": "But I'm still concerned...", "CompanionChat_ChapterRina_0016_04": "But I still kinda care...", "CompanionChat_ChapterRina_0016_05": "Yeah, you think so too, Wise? Would be great if we could do something more to help her...", "CompanionChat_ChapterRina_0016_06": "I was thinking just the same. I always feel like there's something more we could do to help...", "CompanionChat_ChapterRina_0016_07": "Master: Considering the current scenario, I suggest enabling full network data collection functions. By counting up and comparing the target's courses of action over the past 24 hours, I can quickly analyze its most likely active location.", "CompanionChat_ChapterRina_0016_08": "We can do that? Why didn't you say so earlier?!", "CompanionChat_ChapterRina_0016_09": "I knew there was something else we could do!", "CompanionChat_ChapterRina_0016_10": "Disclaimer: This calculation will connect to a large number of network interfaces and features multiple sets of parallel computing units. Power consumption cannot be kept within the daily fixed range. In other words: it is very energy-intensive, and I estimate a 55% increase in this month's power bill.", "CompanionChat_ChapterRina_0016_11": "I knew it. Just 55!", "CompanionChat_ChapterRina_0016_12": "Let's do it. 55 isn't that much!", "CompanionChat_ChapterRina_0016_13": "Understood. Permission granted by master to waive all liabilities: I have started calculating Granny Leisha's course of action. Calculation complete.", "CompanionChat_ChapterRina_0016_14": "Huh? That's it? Isn't there meant to be some sense of progress like an analysis, or a hack...?", "CompanionChat_ChapterRina_0016_15": "Is... that the calculation?", "CompanionChat_ChapterRina_0016_16": "That extra 55 percent sure went fast!", "CompanionChat_ChapterRina_0016_17": "That extra 55 percent got spent unceremoniously!", "CompanionChat_ChapterRina_0016_18": "Result: The probability of Granny Leisha having entered the Hollow is 97.1%.", "CompanionChat_ChapterRina_0016_19": "What it lacks in process, it sure makes up for in usefulness!", "CompanionChat_ChapterRina_0016_20": "It might lack in process, but the results are super high value.", "CompanionChat_ChapterRina_0016_21": "A Hollow, right? We need to inform Rina, quickly!", "CompanionChat_ChapterRina_0016_22": "A Hollow, right? We need to send a message to Rina!", "CompanionChat_ChapterRina_0016_Name01": "Fairy", "CompanionChat_ChapterRina_0017_01": "So, did you message Rina? What did she say?", "CompanionChat_ChapterRina_0017_02": "So, did you message Rina? What did she say?", "CompanionChat_ChapterRina_0018_01": "I haven't been there the last few times when Granny needed help, but I finally caught up this time! Leave the support to me!", "CompanionChat_ChapterRina_0018_02": "I haven't been there the last few times when Granny needed help, but I finally caught up this time! Leave the support to me!", "CompanionChat_ChapterRina_0019_01": "(Where on earth is she trying to go...? The only way to find out is to follow her.)", "CompanionChat_ChapterRina_0021_01": "(Why do I get the feeling that she takes me for a bad guy here...?)", "CompanionChat_ChapterRina_0021_02": "(No more aimless running around like this. Next time you catch her, you have to get to the bottom of this.)", "CompanionChat_ChapterRina_0023_01": "Can you find my sweetcake...?", "CompanionChat_ChapterRina_0023_Name01": "Granny Leisha", "CompanionChat_ChapterRina_0024_01": "*panting*", "CompanionChat_ChapterRina_0024_02": "Are you okay, Granny Leisha?", "CompanionChat_ChapterRina_0024_03": "(She really does look tired, this time...)", "CompanionChat_ChapterRina_0024_04": "Lei—", "CompanionChat_ChapterRina_0024_05": "Gran—", "CompanionChat_ChapterRina_0024_06": "Within a second of opening your mouth, Granny Leisha immediately activates as if a switch flips on — and sprints off again.", "CompanionChat_ChapterRina_0024_Name01": "Granny Leisha", "CompanionChat_ChapterRina_0025_01": "Granny Leisha is exceptionally quiet on the ride and thankfully doesn't cause any ruckus before getting off at Lumina Square station.", "CompanionChat_ChapterRina_0025_02": "(I see her! She's just over there!)", "CompanionChat_ChapterRina_0028_01": "In the blink of an eye, Granny Leisha runs into the metro station.", "CompanionChat_ChapterRina_0028_02": "(Is she actually going to catch the metro...? It doesn't matter — just catch up and try to at least board the same train as her, otherwise, you'll lose her.)", "CompanionChat_ChapterRina_0031_01": "Is that person who just left our store the granny that Rina mentioned?", "CompanionChat_ChapterRina_0031_02": "Is that person who just left our store... the granny that Rina mentioned?", "CompanionChat_ChapterRina_0031_03": "Yes, it's all done now...", "CompanionChat_ChapterRina_0031_04": "Yup. She's a livewire granny, that's for sure...", "CompanionChat_ChapterRina_0031_05": "Judging by your reaction, you must've had a tiring day then. No wonder Rina said it was a \"special guest\"!", "CompanionChat_ChapterRina_0031_06": "Judging by your reaction, you must've had a tiring day then. No wonder Rina called you a \"special guest\"!", "CompanionChat_ChapterRina_0031_07": "Running around everywhere can tire you out.", "CompanionChat_ChapterRina_0031_08": "Shooting photos on the streets is tiring work.", "CompanionChat_ChapterRina_0031_09": "What a pity I wasn't there and couldn't help out... Have a good rest, Wise. If I'm around the next time when Granny comes by, you tag out and let me entertain her for a while!", "CompanionChat_ChapterRina_0031_10": "What a pity I wasn't there and couldn't help out... Have a good rest, Belle. If I'm around the next time when Granny comes by, you tag out and let me entertain her for a while!", "CompanionChat_ChapterRina_0032_01": "\"Cognitive Corruption Syndrome\"... That does explain quite a few things, but also opens up even more mysteries...", "CompanionChat_ChapterRina_0032_02": "\"Cognitive Corruption Syndrome\"... That does explain quite a few things, but also opens up even more mysteries...", "CompanionChat_ChapterRina_0032_03": "What exactly are these sweetcakes...?", "CompanionChat_ChapterRina_0032_04": "What exactly is Granny trying to protect...", "CompanionChat_ChapterRina_0032_05": "Leave it all to Rina! Didn't she say she was taking the Crest of Waves trophy over to ask Granny Leisha?", "CompanionChat_ChapterRina_0032_06": "Leave it all to Rina. Didn't she say she was taking the Crest of Waves trophy over to ask Granny Leisha?", "CompanionChat_ChapterRina_0032_07": "It was you who said before, Wise, that I'd entertain granny next time she came — yet here you are running errands all day once again. You even ran all around Lumina Square...", "CompanionChat_ChapterRina_0032_08": "It was you who said before, Belle, that I'd entertain granny next time she came — yet here you are running errands all day once again. You even ran all around Lumina Square...", "CompanionChat_ChapterRina_0032_09": "I must be destined to cross paths with Rina.", "CompanionChat_ChapterRina_0032_10": "I must be destined to cross paths with Granny.", "CompanionChat_ChapterRina_0032_11": "Anyway, get some rest! I feel like I've put you through a week's worth of workouts in one day, your legs are going to be sore tomorrow!", "CompanionChat_ChapterRina_0032_12": "Anyway, get some rest! I feel like I've put you through a week's worth of workouts in one day, your legs are going to be sore tomorrow!", "CompanionChat_ChapterRina_0033_01": "Here's the thing... Granny Leisha has completely forgotten about us... and even though everything is sorted out now, I still feel as though something's missing... something important.", "CompanionChat_ChapterRina_0033_02": "Here's the thing... Granny Leisha has completely forgotten about us... and even though everything is sorted out now, but I still feel there are some unresolved regrets.", "CompanionChat_ChapterRina_0033_03": "Right up until the very end, Granny could never even remember my name", "CompanionChat_ChapterRina_0033_04": "Right up until the very end, Granny could never even get my name right", "CompanionChat_ChapterRina_0033_05": "Right?! And not just you — she doesn't even remember Rina's name...", "CompanionChat_ChapterRina_0033_06": "Right! And not just you — she doesn't even remember Rina's name...", "CompanionChat_ChapterRina_0033_07": "Everything will be alright.", "CompanionChat_ChapterRina_0033_08": "Maybe she'll suddenly remember, one day.", "CompanionChat_ChapterRina_0033_09": "Maybe. I checked out some news on the Cognitive Corruption Syndrome, and there are some promising cases out there! It's not a complete recovery, but there's still a chance of slowly regaining some precious memories.", "CompanionChat_ChapterRina_0033_10": "Maybe. I checked out some news on the Cognitive Corruption Syndrome, and there are some promising cases out there! It's not a complete recovery, but there's still a chance of slowly regaining some precious memories.", "CompanionChat_ChapterRina_0033_11": "Then I hope she'll at least be able to remember Rina.", "CompanionChat_ChapterRina_0033_12": "Then I hope she'll at least be able to remember us.", "CompanionChat_ChapterRina_0033_13": "Well... Let's not think too much about this for now. I've been running around like a headless chicken and fallen behind on other commissions. I'm going to refocus energy back into our Proxy work!", "CompanionChat_ChapterRina_0033_14": "Well... Let's not think too much about this for now. I've been running around like a headless chicken and fallen behind on other commissions. I'm going to refocus energy back into our Proxy work.", "CompanionChat_ChapterRina_0034_01": "Manager, do you have any ideas about the \"loud \" or the \"drooling\" sweetcake?", "CompanionChat_ChapterRina_0034_02": "I do have some ideas.", "CompanionChat_ChapterRina_0034_03": "I do have several targets in mind.", "CompanionChat_ChapterRina_0034_04": "As expected of an old resident of Sixth Street. It didn't take you much time to identify a target. You can lead the way, and I'll follow you~", "CompanionChat_ChapterRina_0035_01": "But does this ball really meet the requirements? Hmm... I guess it does look like a round smiling sweetcake. It's so like you to consider things in such a unique and comprehensive manner~", "CompanionChat_ChapterRina_0035_02": "Having said that, this special pattern doesn't seem like something that children would like. I wonder who put it here...", "CompanionChat_ChapterRina_0035_02_01": "{M#Come on, just a little more! Hey, there's a trophy up there!}{F#Hurry, just a little more! Hey, there's a trophy above your head!}", "CompanionChat_ChapterRina_0035_02_02": "Leave it to me!", "CompanionChat_ChapterRina_0035_02_03": "Don't worry, I see it!", "CompanionChat_ChapterRina_0035_02_04": "{M#Perfect clear, and we got the trophy! I knew we could do it. The boss is next, so let's take a break first.}{F#A perfect clear, and we got the trophy! You did it! Now let's take a break and get ready for the boss.}", "CompanionChat_ChapterRina_0035_02_05": "{M#By the way, I need to go out for a bit after this level.}{F#By the way, I need to go out for a bit after this level.}", "CompanionChat_ChapterRina_0035_02_06": "You go. I'll watch the store.", "CompanionChat_ChapterRina_0035_02_07": "You go. I'll put handle your part in the next level too.", "CompanionChat_ChapterRina_0035_02_08": "{M#Right, but Rina messaged me and said that she might bring a special customer to the store. If I'm not back by then...}{F#Right, but Rina messaged me and said that she might bring a special customer to the store. If I'm not back by then...}", "CompanionChat_ChapterRina_0035_02_09": "Don't worry, I'll take care of it.", "CompanionChat_ChapterRina_0035_02_10": "I'll take care of it. I'm not going anywhere.", "CompanionChat_ChapterRina_0035_02_11": "{M#Thanks! Then I'll leave it to you. Just call me if there's an emergency.}{F#Thanks! Then I'll leave it to you. Just call me if there's an emergency.}", "CompanionChat_ChapterRina_0035_02_12": "Shortly after, {M#Belle}{F#Wise} leaves the video store, so I play a few more games on the sofa. That's when I hear a loud noise coming from downstairs. It could be Rina and her \"special guest.\" I should go downstairs and take a look.", "CompanionChat_ChapterRina_0035_02_MainCharacter": "{M#Wise}{F#Belle}", "CompanionChat_ChapterRina_0035_02_Rina": "Rina", "CompanionChat_ChapterRina_0035_02_SideMainCharacter": "{M#Belle}{F#Wise}", "CompanionChat_ChapterRina_0035_03": "I don't know. I;ll give it a kick or two when I have nothing better to do.", "CompanionChat_ChapterRina_0035_04": "I don't know. Maybe it belongs to a Bangboo soccer team.", "CompanionChat_ChapterRina_0035_05": "I see. I've only heard of shared bicycles or shared umbrellas. I never realized there's such a thing as shared balls~", "CompanionChat_ChapterRina_0035_06": "It's a very creative idea. If there is such a thing as a Bangboo soccer match, I'll consider having Drusilla and Anastella sign up~", "CompanionChat_ChapterRina_0035_07": "Alright, Manager, where should we go take pictures next?", "CompanionChat_ChapterRina_0036_01": "Good morning, Manager. It's rare to see you in the morning.", "CompanionChat_ChapterRina_0036_02": "Are you here for breakfast?", "CompanionChat_ChapterRina_0036_03": "Are you here for a Breaded Belief?", "CompanionChat_ChapterRina_0036_04": "No, I just happened to be passing through, so I figured I'd bring something back for everyone...", "CompanionChat_ChapterRina_0036_05": "Oh, about Granny... The application for the Crest of Waves trophy has been submitted.", "CompanionChat_ChapterRina_0036_06": "You've found it already?", "CompanionChat_ChapterRina_0036_07": "So this is the legendary \"Victorian Speed\" I've heard about!", "CompanionChat_ChapterRina_0036_08": "I've just submitted the application. If everything goes smoothly, it should be ready in a couple of days. Then we just need to pick a good time to give it to Granny.", "CompanionChat_ChapterRina_0036_09": "Let me know when you're planning to give the trophy out.", "CompanionChat_ChapterRina_0036_10": "When you give the trophy out, can I come along too?", "CompanionChat_ChapterRina_0036_11": "That would be great~ She'll be thrilled if we can go to the ceremony.", "CompanionChat_ChapterRina_0036_12": "It's a deal then. Anyway, I need to get back to Victoria Housekeeping Co. Have a nice day!", "CompanionChat_ChapterRina_0036_13": "Yeah, see you.", "CompanionChat_ChapterRina_0036_14": "Rina left after an elegant bow. Now go back to the video store and see what's happening today.", "CompanionChat_ChapterRina_0037_01": "{M#I should have come earlier. I can't believe it sold out while I was still in line. Guess I'll have to try another mall.}{F#I should have come earlier... Sold out while I was still in line! Now I'll have to try another mall...}", "CompanionChat_ChapterRina_0037_02": "I didn't expect the line to be this long...", "CompanionChat_ChapterRina_0037_03": "Should get here earlier next time.", "CompanionChat_ChapterRina_0037_04": "{M#By the way, did you see Granny Leisha today?}{F#By the way, did you see Granny Leisha today?}", "CompanionChat_ChapterRina_0037_05": "No, I haven't. Why are you asking me that all of a sudden?", "CompanionChat_ChapterRina_0037_06": "No, was she lining up just now?", "CompanionChat_ChapterRina_0037_07": "{M#Rina is asking.}{F#Rina is asking.}", "CompanionChat_ChapterRina_0037_08": "Huh?", "CompanionChat_ChapterRina_0037_09": "Did something happen to Granny?", "CompanionChat_ChapterRina_0037_10": "{M#\"I'm on the way to the video store, I'll tell you more when I get there. If Granny gets there before I do, please keep her there until I arrive. Thanks.\" That was her message.}{F#This is what Rina said: \"I'm on the way to the video store, I'll tell you more when I get there. If Granny gets there before I do, please keep her there until I arrive. Thanks.\"}", "CompanionChat_ChapterRina_0037_11": "Let's go back now and wait for her!", "CompanionChat_ChapterRina_0037_13": "{M#Sure! Let's go! I'll come back here earlier next time!}{F#Mhm. Let's go. I'll come back here earlier next time.}", "CompanionChat_ChapterRina_0037_15": "And so, they rush back to the video store.", "CompanionChat_ChapterRina_Name01": "Belle", "CompanionChat_ChapterRina_Name02": "Wise", "CompanionChat_Type11_001_01": "Listen, old friend, you're the only one who can save my skin this time, or I might have to quit this line of work!", "CompanionChat_Type11_001_02": "I'll cut to the chase...", "CompanionChat_Type11_001_03": "I got my hands on a big job at the expense of offending my peers, but I've been having a hard time securing a Proxy suitable for it!", "CompanionChat_Type11_001_04": "A lot of things are at stake for this job, and the client wants to meet the Proxy personally. Can you help?", "CompanionChat_Type11_001_05": "I have, of course, created a foolproof fake identity to protect your personal info!", "CompanionChat_Type11_001_06": "How about you meet the client at the parking lot behind the video store?", "CompanionChat_Type11_001_07": "How will you recognize the client...? You'll recognize her when you see her.", "CompanionChat_Type11_001_08": "And don't forget the code words: Flame — Thunder.", "CompanionChat_Type11_001_ChouseKey1": "Calm down. I'm listening.", "CompanionChat_Type11_001_ChouseKey2": "Yeah, speak a little louder and make everybody hear, dude.", "CompanionChat_Type11_001_ChouseKey3": "You've already made so many preparations... Can I still say \"no\"?", "CompanionChat_Type11_001_ChouseKey4": "For me to rebuild my Proxy business, we gotta scratch each other's back.", "CompanionChat_Type11_002_01": "\"Tonight, where we last saw each other. Don't be late.\"", "CompanionChat_Type11_002_02": "Don't give me that look. That's what the client said.", "CompanionChat_Type11_002_03": "Okay, I've done my part.", "CompanionChat_Type11_002_04": "I have a lot of questions, but I won't bring them up before the commission reaches the crucial stage.", "CompanionChat_Type11_002_05": "My intelligence network is still under relentless attacks from my peers...", "CompanionChat_Type11_002_06": "The last thing I want to do is to direct their attention to my favorite Proxy. Good luck!", "CompanionChat_Type11_002_07": "...Excuse me, if you're not planning to have noodles and just want to chat, could you please go somewhere else?", "CompanionChat_Type11_002_ChouseKey1": "That's something she'd say, alright...", "CompanionChat_Type11_002_ChouseKey2": "That was straightforward...", "CompanionChat_Type11_003_01": "Just what I'd expect from my trusted professional, old friend!", "CompanionChat_Type11_003_02": "You did great! The client's very happy!", "CompanionChat_Type11_003_03": "We almost did it!", "CompanionChat_Type11_003_04": "Can you hurry up, mister? We're still waiting here.", "CompanionChat_Type11_003_05": "No problem! Righto, it's still gonna be at the usual spot!", "CompanionChat_Type11_003_06": "Hmm... the \"usual spot\" again. I really have doubts about her counter-surveillance awareness.", "CompanionChat_Type11_003_ChouseKey1": "She's right, you should pay your bill first.", "CompanionChat_Type11_003_ChouseKey2": "Hey, can you keep it down a bit in public?", "CompanionChat_Type11_Name1": "Shepherd", "CompanionChat_Type11_Name2": "General Chop", "CompanionChat_Type11_Name3": "Customer Waiting in Line", "Companion_Bubble_ChapterBurnice_45810001_01": "Piper~ Piper~ Piper Piper Piper~", "Companion_Bubble_ChapterBurnice_45810001_02": "What are you doing...? Urgh, my name is starting not sound right anymore...", "Companion_Bubble_ChapterBurnice_45810001_03": "Gimme a smile!", "Companion_Bubble_ChapterBurnice_45810001_04": "No.", "Companion_Bubble_ChapterLighter_46010001_01": "Huh!? Is it over already?!", "Companion_Bubble_ChapterLighter_46010001_02": "Ah... it really is over.", "Companion_Bubble_ChapterLighter_46010002_01": "Hey! Buddy! Wanna come play Rock, Paper, Scissors?", "Companion_Bubble_ChapterLighter_46010002_02": "Finally, time to settle the score! I'm gonna duel you fair and square!", "Companion_Bubble_ChapterLighter_46010002_03": "Ah... Can I just throw in the towel? I'm tired...", "Companion_Bubble_ChapterLighter_46010002_04": "A Settlement Day Sandwich! Double the cheese and twice the beef! Eat it to power up and help you get that win!", "Companion_Bubble_ChapterLighter_46010002_05": "Wowee~ A special sandwich just for Settlement Days. Is this how a calorie bomb feels? Mmm, yummy...!", "Companion_Bubble_ChapterLighter_46010002_06": "A friend and I are gonna take the Nitro-Fuel contest...", "Companion_Bubble_ChapterLighter_46010002_07": "Er... That... I'm really sorry, actually...", "Companion_Bubble_ChapterLighter_46010003_01": "Sometimes being popular is really hard work. Looks as though The Champion is going to have lots of Nitro-Fuel to drink today...", "Companion_Bubble_ChapterLighter_46010004_01": "If I get the chance, I'm gonna try my hand against the Red Scarf, too!", "Companion_Bubble_ChapterLighter_46010005_01": "Wow, you brought back SO much Nitro-Fuel! No wonder you're The Champion for the new Overlord!", "Companion_Bubble_ChapterLighter_46010005_02": "Ah... I do my best...", "Companion_Bubble_ChapterLighter_46010006_01": "Nitro-Fuel raffle tickets! Support your guy with a little fuel!", "Companion_Bubble_ChapterLighter_46010006_02": "I heard that Lighter guy's never lost before...", "Companion_Bubble_ChapterLighter_46010006_03": "I don't care! Lighter this, Lighter that — whatever happens, I'm gonna support my bro!", "Companion_Bubble_ChapterLighter_46010007_01": "Did you hear? The Champion from the Sons of Calydon, he's taking on all challengers in the arena today!", "Companion_Bubble_ChapterLighter_46010007_02": "I wanna test my might against him...", "Companion_Bubble_ChapterLighter_46010007_03": "Darn it! If I were a little more agile, I might've beaten him!", "Companion_Bubble_ChapterLighter_46010007_04": "Cham-pi-on! Cham-pi-on! Lighter is the Champion!", "Companion_Bubble_ChapterLighter_46010007_05": "Let's go, Champion!", "Companion_Bubble_ChapterLighter_46010007_06": "Are both parties all warmed up? The challenge is about to begin!", "Companion_Bubble_ChapterLighter_46010008_01": "You not gonna go meet up with the other Proxy?", "Companion_Bubble_ChapterLighter_46010016_01": "The amount of Nitro-Fuel consumed during Settlement Days is truly astonishing...", "Companion_Bubble_ChapterLighter_46010017_01": "Daddy! I want to be The Champion one day, too! I'll defeat all the bad guys!", "Companion_Bubble_ChapterLighter_46010017_02": "Alright, when you grow up, make sure to protect the Outer Ring and your companions.", "Companion_Bubble_ChapterLighter_46010018_01": "Hope your skills have improved...", "Companion_Bubble_ChapterLighter_46010018_02": "Heh! I've been practicing some sure-win moves recently!", "Companion_Bubble_ChapterLighter_46010018_03": "He managed to escape, but his whole body is now covered in wounds. He's in great pain.", "Companion_Bubble_ChapterLighter_46010018_04": "You're too kind.", "Companion_Bubble_ChapterLighter_46010018_05": "I'll show you my true power, but... you must stay away from my Riceball. I've been training it for the ultimate Riceball showdown!", "Companion_Bubble_ChapterLighter_46010018_06": "Oh... Keep trying harder.", "Companion_Bubble_ChapterLighter_46010018_07": "Your breathing's still a little ragged... It looks like it's time to use my secret technique — Whirlwind Thrust.", "Companion_Bubble_ChapterLighter_46010018_08": "Yeah... I wanted to ask, are you guys all street performers?", "Companion_Bubble_ChapterLighter_46010019_01": "♪~♪~", "Companion_Bubble_ChapterLighter_46010020_01": "Lil ol' me's getting a little sleepy...", "Companion_Bubble_ChapterLighter_46010020_02": "You saw that match today? The Champion is amazing!", "Companion_Bubble_ChapterLighter_46010020_03": "Hmph, one day I'll be that strong too!", "Companion_Bubble_ChapterLighter_46010021_01": "Lighter's punches are still as powerful as ever! But one day, I'll beat him!", "Companion_Bubble_ChapterLighter_46010021_02": "Where's Lighter? Our champion! I wanna drink some Nitro-Fuel with him!", "Companion_Bubble_ChapterLighter_46010022_01": "Ah, a fight settles all grudges! From today, you're my brother! Come on, let's keep drinking Nitro-Fuel.", "Companion_Bubble_ChapterLighter_46010022_02": "Uh... As long as we get along, it's fine... Just please stop scaring my dog...", "Companion_Bubble_ChapterLighter_46010023_01": "If you're ready to leave, just tell me~", "Companion_Bubble_ChapterLighter_46010023_02": "Ready to set off? I'm always here to assist you.", "Companion_Bubble_ChapterLighter_46010024_01": "...", "Companion_Bubble_ChapterLighter_46010025_01": "The Sons of Calydon... Bro...", "Companion_Bubble_Special1UndercoverR&B_38000160_Name01": "Savage Henchman", "Companion_Bubble_Special1UndercoverR&B_48000010_01": "So it turns out, I can't just update my business credentials online", "Companion_Bubble_Special1UndercoverR&B_48000010_02": "Speaking of which... Why is it I can't just update things online?", "Companion_Bubble_Special1UndercoverR&B_48000020_01": "D—don't be n—nervous... Just remember your training and you'll be fine!", "Companion_Bubble_Special1UndercoverR&B_48000020_02": "Understood!", "Companion_Bubble_Special1UndercoverR&B_48000030_01": "Checking comms... Check, check — can you hear me?", "Companion_Bubble_Special1UndercoverR&B_48000030_02": "Roger that!", "Companion_Bubble_Special1UndercoverR&B_48000030_03": "Roger that!", "Companion_Bubble_Special1UndercoverR&B_48000040_01": "Captain, when does the operation begin?", "Companion_Bubble_Special1UndercoverR&B_48000040_02": "You'll know after the leader's combat meeting. Relax.", "Companion_Bubble_Special1UndercoverR&B_48000050_01": "Officer... are we doomed?", "Companion_Bubble_Special1UndercoverR&B_48000050_02": "Sob, sob...", "Companion_Bubble_Special1UndercoverR&B_48000050_03": "Don't worry, I'll think of something!", "Companion_Bubble_Special1UndercoverR&B_48000050_Name01": "Worker", "Companion_Bubble_Special1UndercoverR&B_48000060_01": "Hiss...!", "Companion_Bubble_Special1UndercoverR&B_48000070_01": "Thank you, Jane! From this day forth, you're one of us now!", "Companion_Bubble_Special1UndercoverR&B_48000080_01": "...What?", "Companion_Bubble_Special1UndercoverR&B_48000090_01": "Jane! Congratulations are in order!", "Companion_Bubble_Special1UndercoverR&B_48000100_01": "Take it easy, Miss Jane!", "Companion_Bubble_Special1UndercoverR&B_48000110_01": "Everything's under control... Nothing is gonna go wrong...", "Companion_Bubble_Special1UndercoverR&B_48000120_01": "I'm gonna watch 'em so good! I'll keep a close watch on that officer!", "Companion_Bubble_Special1UndercoverR&B_48000130_01": "When can I finally get outta here...", "Companion_Bubble_Special1UndercoverR&B_48000140_01": "Huh? Miss Jane, you're back!", "Companion_Bubble_Special1UndercoverR&B_48000150_01": "Fight! Fight! Fight!", "Companion_Bubble_Special1UndercoverR&B_48000160_01": "Let me teach you what the rules are!", "Companion_Bubble_Special1UndercoverR&B_48000170_01": "You said it all very well just then! I was right about you!", "Companion_Bubble_Special1UndercoverR&B_48000170_02": "Er... Y—You must be mistaken. And shut up!", "Companion_Bubble_Special1UndercoverR&B_48000180_01": "Eugh... Why me?!", "Companion_Bubble_Special1UndercoverR&B_48000190_01": "Miss Jane, your speech just then was fantastic!", "Companion_Bubble_Special1UndercoverR&B_48000200_01": "Ah...! *chew* I wanna scratch it so bad...! *chew*", "Companion_Bubble_Special1UndercoverR&B_48000210_01": "I can do it...! *chew* (*chew* *chew* *chew*!!!)", "Companion_Bubble_Special1UndercoverR&B_48000220_01": "*sigh* They didn't even start fighting. Boring...", "Companion_Bubble_Special1UndercoverR&B_48000240_01": "...", "Companion_Bubble_Special1UndercoverR&B_48000250_01": "Come see me if you needa go somewhere!", "Companion_Bubble_Special1UndercoverR&B_48000260_01": "We're here. I'll be waiting close by.", "Companion_Bubble_Special1UndercoverR&B_48000260_02": "I'm getting help with the supplies, no need to worry.", "Companion_Bubble_Special1UndercoverR&B_48000270_01": "W—waitress! One more drink...!", "Companion_Bubble_Special1UndercoverR&B_48000270_02": "Who are you calling a waitress! If you don't let go of me right now, there's going to be trouble!", "Companion_Bubble_Special1UndercoverR&B_48000280_01": "Wow! That was incredible! What a thrilling movie!", "Companion_Bubble_Special1UndercoverR&B_48000280_02": "...you kept your eyes closed the whole second half because you were too scared to watch.", "Companion_Bubble_Special1UndercoverR&B_48000290_01": "Just tell me if you need to get somewhere!", "Companion_Bubble_Special1UndercoverR&B_48000300_01": "Here we are. This is Sixth Street. I'll wait for you here.", "Companion_Bubble_Special1UndercoverR&B_48000310_01": "Wise up. Do you want a beating?", "Companion_Bubble_Special1UndercoverR&B_48000310_02": "Know your place!", "Companion_Bubble_Special1UndercoverR&B_48000320_01": "Bulking up... Gotta keep bulking up today!", "Companion_Bubble_Special1UndercoverR&B_48000330_01": "Got computer permissions?", "Companion_Bubble_Special1UndercoverR&B_48000330_02": "Get lost if you don't. This is for core members only!", "Companion_Bubble_Special1UndercoverR&B_48000330_03": "Speaking of which, these fitness tutorials I secretly downloaded...", "Companion_Bubble_Special1UndercoverR&B_48000330_04": "Shh... Shh!", "Companion_Bubble_Special1UndercoverR&B_48000340_01": "Nobody's gonna find out... Hahaha...", "Companion_Bubble_Special1UndercoverR&B_48000340_02": "One more sip of protein... Just one last sip...", "Companion_Bubble_Special1UndercoverR&B_48000350_01": "...And then, the gym instructor told me I had to get a membership...", "Companion_Bubble_Special1UndercoverR&B_48000350_02": "Huh? Doesn't he know the value of street workouts?!", "Companion_Bubble_Special1UndercoverR&B_48000350_03": "That's what I thought, so I gave him a steel bar to the face!", "Companion_Bubble_Special1UndercoverR&B_48000350_04": "Good job! Anyone who disagrees with us gets it!", "Companion_Bubble_Special1UndercoverR&B_48000360_01": "Ten... In the last battle, I crushed ten...", "Companion_Bubble_Special1UndercoverR&B_48000360_02": "...People's chins", "Companion_Bubble_Special1UndercoverR&B_48000370_01": "Hey, quit lazing around. Time to get to work.", "Companion_Bubble_Special1UndercoverR&B_48000370_02": "Don't rush me. I did so many squats that it still hurts to get up...", "Companion_Bubble_Special1UndercoverR&B_48000380_01": "My money's on the big swole guy!", "Companion_Bubble_Special1UndercoverR&B_48000390_01": "Fight fight fight! Smash each other with those fists of yours!", "Companion_Bubble_Special1UndercoverR&B_48000400_01": "Haha, finally! Some entertainment!", "Companion_Bubble_Special1UndercoverR&B_48000410_01": "Ehn-na... ehn-na? Ehn-nah!", "Companion_CharacterAndCompanion": "Dream Seeker and Companions", "Companion_CharacterDes": "Protagonist", "Companion_Chat_ChapterBurnice_35880003_01": "Burnice, Proxy, I'm surprised you guys managed to find me...", "Companion_Chat_ChapterBurnice_35880003_02": "I guess some people must've found out about us winning the lottery.", "Companion_Chat_ChapterBurnice_35880003_03": "Rumors started getting out of hand until someone kidnapped me for the lottery ticket...", "Companion_Chat_ChapterBurnice_35880003_04": "That's too much! We oughta go find them and give 'em a piece of our mind!", "Companion_Chat_ChapterBurnice_35880003_05": "I'm sure we can come to a mutual understanding if we talk things through...!", "Companion_Chat_ChapterLighter_36010001_01": "{M#...Is this everything you want? I'll wrap them up for you right away!} {F#All of these? Let me wrap them up for you.}", "Companion_Chat_ChapterLighter_36010001_02": "{M#...Ah... That customer just now wanted a lighthearted movie rec...? Ah, sorry! I got it wrong. It was a disaster documentary...}{F#...Sorry, sir. You mentioned you wanted some lighthearted movies... Ah... Sorry! I got it wrong. It was disaster documentaries...}", "Companion_Chat_ChapterLighter_36010001_03": "{M#I feel like I'm forgetting something... What was it again...?}{F#I think there's something I haven't done yet... What was it again...?}", "Companion_Chat_ChapterLighter_36010001_04": "Caesar sent a message earlier, inviting us to the Outer Ring...", "Companion_Chat_ChapterLighter_36010001_05": "{M#Ahhhhh! That's right!... Ah, sorry, sorry! I'll check you out right away!}{F#Ah... right... Ah, sorry! I'll check you out right now!}", "Companion_Chat_ChapterLighter_36010001_06": "{M#Bro, I'll stay and watch the store today. Old Enzo just finished modifying his new car and plans to test drive it in the Outer Ring. I'll catch a ride with him later!}{F#Belle, I'll stay and watch the store. You head to the Outer Ring first, and I'll join Old Enzo later for the test drive of his newly modified car.}", "Companion_Chat_ChapterLighter_36010001_07": "I'll head to the Outer Ring first then. See you tonight!", "Companion_Chat_ChapterLighter_36010002_01": "{M#What's up? You want me to bring anything with me tonight?}{F#What's wrong, Belle? Did you leave something behind?}", "Companion_Chat_ChapterLighter_36010002_02": "Where are the car keys...?", "Companion_Chat_ChapterLighter_36010002_03": "{M#The car keys... They're not on me! The last time I used the car... No, wait, it was you who used it last time, so you must have them!}{F#If I'm not mistaken, you were the last one to use the car. Did you forget where you put them again?}", "Companion_Chat_ChapterLighter_36010002_04": "{M#If you feel guilty, then get me a fancy dinner! I'll eat until I'm stuffed!}{F#Uh... This is pretty normal... after all, you're the one mainly managing that side of the business, and you contribute a lot to our family, so don't say that.}", "Companion_Chat_ChapterLighter_36010002_05": "{M#If you feel guilty, then get me a fancy dinner! I'll eat until I'm stuffed!}{F#Uh... This is pretty normal... after all, you're the one mainly managing that side of the business, and you contribute a lot to our family, so don't say that.}", "Companion_Chat_ChapterLighter_36010002_06": "I feel a bit guilty for leaving you to handle everything at the store...", "Companion_Chat_ChapterLighter_36010003_02": "So sorry. There's so many people buying Nitro-Fuel today...", "Companion_Chat_ChapterLighter_36010003_03": "I thought, since it's just the first day, people wouldn't go this crazy, so I didn't stock up much...", "Companion_Chat_ChapterLighter_36010003_04": "We've run out of Nitro-Fuel. If you're just getting one cup, that's fine, but it'll be a bit difficult if you want to do a contest.", "Companion_Chat_ChapterLighter_36010003_05": "I remember you had a lot left earlier. Is it all gone already? That's pretty crazy...", "Companion_Chat_ChapterLighter_36010003_06": "Not exactly, it's just, a lot of people were worried they wouldn't have enough to drink tonight, so they came here early to buy extra and stock up.", "Companion_Chat_ChapterLighter_36010003_07": "If you're looking to do a contest, I can help you keep count!", "Companion_Chat_ChapterLighter_36010003_08": "But as for the Nitro-Fuel... you might need to find a way to get some yourselves.", "Companion_Chat_ChapterLighter_36010003_09": "On the way here I actually saw some Nitro-Fuel piled up...", "Companion_Chat_ChapterLighter_36010003_10": "Why don't we split up and ask around, Proxy? Maybe someone would be willing to share some with us.", "Companion_Chat_ChapterLighter_36010003_11": "Sounds good!", "Companion_Chat_ChapterLighter_36010003_12": "Let's split up and see what we can find!", "Companion_Chat_ChapterLighter_36010003_Name_01": "Nitro-Fuel Lady", "Companion_Chat_ChapterLighter_36010004_01": "Oh... sorry, am I in your way?", "Companion_Chat_ChapterLighter_36010004_02": "You explain to her that you and Lighter to do a Nitro-Fuel contest, so you hope to purchase some Nitro-Fuel from her...", "Companion_Chat_ChapterLighter_36010004_03": "Oh no, these aren't mine! I'm just helping to look after them... Sorry about that!", "Companion_Chat_ChapterLighter_36010004_04": "They mentioned they wanted to challenge the undefeated champion of the Sons of Calydon to a Nitro-Fuel contest later, so they bought a ton...", "Companion_Chat_ChapterLighter_36010004_05": "Actually, I'm planning to compete with Lighter in a Nitro-Fuel contest too.", "Companion_Chat_ChapterLighter_36010004_06": "You're that undefeated champion's friend, aren't you? He told a bunch of people this afternoon that he was meeting an important friend, so he turned down a ton of challenges!", "Companion_Chat_ChapterLighter_36010004_07": "I can only give you two bottles of the Nitro-Fuel, though. After all, I wasn't the one who paid for them...", "Companion_Chat_ChapterLighter_36010004_08": "Anyway, I hope you have a great day in the Outer Ring!", "Companion_Chat_ChapterLighter_36010004_09": "Do you have a personal grudge against Lighter?", "Companion_Chat_ChapterLighter_36010004_10": "Ah, no, no! That undefeated champion has helped us a lot in the past. Thanks to him, the gang that used to eye our transport routes has finally settled down...", "Companion_Chat_ChapterLighter_36010004_11": "Many people here admire him, so they keep looking for excuses to challenge him. Sorry if it seems a bit silly...", "Companion_Chat_ChapterLighter_36010004_Name_01": "Hesitant Girl", "Companion_Chat_ChapterLighter_36010005_01": "Hey, friend, want to grab a drink?", "Companion_Chat_ChapterLighter_36010005_02": "Did you mistake me for someone else...?", "Companion_Chat_ChapterLighter_36010005_03": "We can get to know each other over a drink! It's not every day you meet someone new, so come on, I have plenty of Nitro-Fuel to share!", "Companion_Chat_ChapterLighter_36010005_04": "You let him know you're looking to challenge Lighter to a Nitro-Fuel contest, so you'd like to buy some drinks from him...", "Companion_Chat_ChapterLighter_36010005_05": "Lighter? That name rings a bell... Isn't he the one with the red scarf from the Sons of Calydon?", "Companion_Chat_ChapterLighter_36010005_06": "Yep!", "Companion_Chat_ChapterLighter_36010005_07": "Well then, no need to be shy! Take as many as you want! Or... how many do you need? I can bring them right over!", "Companion_Chat_ChapterLighter_36010005_08": "This... doesn't seem right, does it?", "Companion_Chat_ChapterLighter_36010005_09": "What's the problem? Just consider it a treat for the most active Champion in the Outer Ring!", "Companion_Chat_ChapterLighter_36010005_10": "I heard that the Red Scarf of the Sons of Calydon has never lost any duel. To have recruited such a powerful champion, they must be a really impressive gang.", "Companion_Chat_ChapterLighter_36010005_11": "Then, the leader of the Sons of Calydon actually became the new Overlord this year! They're definitely not to be taken lightly!", "Companion_Chat_ChapterLighter_36010005_12": "I'll bring the Nitro-Fuel over to you shortly, so you can head back and wait!", "Companion_Chat_ChapterLighter_36010005_13": "I don't even know you though...", "Companion_Chat_ChapterLighter_36010005_Name_01": "Sturdy Man", "Companion_Chat_ChapterLighter_36010006_01": "Lighter brought back quite a few cases of Nitro-Fuel. The title of the undefeated Champion of the Sons of Calydon seems especially well-regarded in Blazewood...", "Companion_Chat_ChapterLighter_36010006_02": "Wow! You brought back a lot of Nitro-Fuel!", "Companion_Chat_ChapterLighter_36010006_03": "Let's kick things off now! I'll keep track for you!", "Companion_Chat_ChapterLighter_36010006_04": "Are you ready? Should we start now?", "Companion_Chat_ChapterLighter_36010006_05": "Yes! Let's go!", "Companion_Chat_ChapterLighter_36010006_06": "Proxy, you're totally in the zone! How about another?", "Companion_Chat_ChapterLighter_36010006_07": "Again!", "Companion_Chat_ChapterLighter_36010006_08": "Proxy... I seem to have underestimated you...", "Companion_Chat_ChapterLighter_36010006_09": "Another!", "Companion_Chat_ChapterLighter_36010006_10": "Wow... really, Proxy? I'm full... can you keep going? Then let's go for another!", "Companion_Chat_ChapterLighter_36010006_11": "After downing a full cup of Nitro-Fuel, Lighter slams his cup on the bar, upside down, signaling that he can't go on. Then, the Nitro-Fuel Lady announces — \"Lighter has been defeated!\"", "Companion_Chat_ChapterLighter_36010006_12": "Proxy, you really caught me off guard, but the challenge is over, and I'll give you what was bet as promised. About accidentally stepping on Eous earlier... Er, please don't be angry anymore?", "Companion_Chat_ChapterLighter_36010006_13": "But this is already my limit...", "Companion_Chat_ChapterLighter_36010006_14": "Phew... Even though I'm getting full, I can still have another!", "Companion_Chat_ChapterLighter_36010006_15": "After finishing the third cup of Nitro-Fuel in one go, the Nitro-Fuel Lady announces — \"Lighter, wins!\"", "Companion_Chat_ChapterLighter_36010006_16": "Wow... I almost lost. I didn't expect you to be so good. Even though I won the Nitro-Fuel challenge, I still want to apologize to you and Eous. Next time, I'll make sure to watch my step.", "Companion_Chat_ChapterLighter_36010006_17": "So, Proxy, please don't be mad about what happened before...", "Companion_Chat_ChapterLighter_36010006_18": "I'm not the kind of person who holds grudges!", "Companion_Chat_ChapterLighter_36010006_19": "It's the rule of Settlement Days! Let's put our grudges behind us!", "Companion_Chat_ChapterLighter_36010006_20": "That's just how good I am!", "Companion_Chat_ChapterLighter_36010006_21": "(Drinks it all)", "Companion_Chat_ChapterLighter_36010006_22": "Lighter drinks the Nitro-Fuel in front of him in one go!", "Companion_Chat_ChapterLighter_36010006_23": "Lighter drinks another can of Nitro-Fuel, but a little slower this time...", "Companion_Chat_ChapterLighter_36010006_Name_01": "Nitro-Fuel Lady", "Companion_Chat_ChapterLighter_36010007_01": "Just as the challenge with Lighter wraps up, someone approaches...", "Companion_Chat_ChapterLighter_36010007_02": "Finally found you, the Red Scarf of the Sons of Calydon!", "Companion_Chat_ChapterLighter_36010007_03": "Hah... let me catch my breath... huff... I want to challenge you to a boxing match!", "Companion_Chat_ChapterLighter_36010007_04": "Uh... I don't think I know you... Do we have any personal grudges to resolve on Settlement Days?", "Companion_Chat_ChapterLighter_36010007_05": "Uh...what? Um...", "Companion_Chat_ChapterLighter_36010007_06": "While I don't mind sparring with you, I've had too many challenges lately. If there aren't any old grudges to settle, how about we just...", "Companion_Chat_ChapterLighter_36010007_07": "Hold on, hold on! I remember now!", "Companion_Chat_ChapterLighter_36010007_08": "You rode your bike past my window before and scared my cat, making it fall from the wardrobe!", "Companion_Chat_ChapterLighter_36010007_09": "Oh! I was finally trying to snap a photo of my super cute cat trying to catch the light on the wall, but you ruined it!", "Companion_Chat_ChapterLighter_36010007_10": "I'm going to bet my cat's photos and challenge you to a boxing match!", "Companion_Chat_ChapterLighter_36010007_11": "Lighter probably won't accept a challenge like this...", "Companion_Chat_ChapterLighter_36010007_12": "Oh, is that so...", "Companion_Chat_ChapterLighter_36010007_13": "Alright, I need to warm up a bit. I'll bet a can of cat food and accept your challenge.", "Companion_Chat_ChapterLighter_36010007_Name_01": "Enthusiastic Young Person", "Companion_Chat_ChapterLighter_36010008_01": "Nitro-Fuel Coupons! Sizzling hot Nitro-Fuel Coupons! Only 500 Dennies each, fuel up for your favorite competitor!", "Companion_Chat_ChapterLighter_36010008_02": "If your chosen contestant wins, the Nitro-Fuel Coupons you purchased can be redeemed for double the amount of Nitro-Fuel!", "Companion_Chat_ChapterLighter_36010008_03": "I'll take five!", "Companion_Chat_ChapterLighter_36010008_04": "Great! Who do you think has the best chance?", "Companion_Chat_ChapterLighter_36010008_05": "I'll back Lighter!", "Companion_Chat_ChapterLighter_36010008_06": "All set! Here's your Nitro-Fuel Coupons for him. Make sure to keep them safe!", "Companion_Chat_ChapterLighter_36010008_07": "I'll take three!", "Companion_Chat_ChapterLighter_36010008_08": "I'll take one!", "Companion_Chat_ChapterLighter_36010008_Name_01": "Young Salesperson", "Companion_Chat_ChapterLighter_36010008_Name_02": "Young Salesperson", "Companion_Chat_ChapterLighter_36010010_01": "Hey, Proxy, are you here to get some Nitro-Fuel as well?", "Companion_Chat_ChapterLighter_36010010_02": "Lighter said I could redeem my coupons with you.", "Companion_Chat_ChapterLighter_36010010_03": "No problem. Let's see... Wow, you're a real one, all of these are in support of Lighter!", "Companion_Chat_ChapterLighter_36010010_04": "So much Nitro-Fuel... If you drink 'em all, the other Proxy will probably get upset, right?", "Companion_Chat_ChapterLighter_36010010_05": "How about you sell me some of this Nitro-Fuel? I'll pay you in Dennies at the regular price. What do you think?", "Companion_Chat_ChapterLighter_36010010_06": "Wow, really?", "Companion_Chat_ChapterLighter_36010010_07": "Hehe... Burnice is such a great person, right?", "Companion_Chat_ChapterLighter_36010010_08": "Burnice is the same as ever...", "Companion_Chat_ChapterLighter_36010010_09": "You can't say that. Back in the early days, us members of the Sons of Calydon were even more out there than we are now!", "Companion_Chat_ChapterLighter_36010010_10": "Take Lighter, for example. Big Daddy suddenly arrived one day with Lighter in tow, and at first, Lighter hardly ever spoke to us or ate with me.", "Companion_Chat_ChapterLighter_36010010_11": "Oh... and back then, he would even refuse the Nitro-Fuel drinks I mixed for him!", "Companion_Chat_ChapterLighter_36010010_12": "Although, as a Champion, he really is perfect... But trying to interact with him was a real headache.", "Companion_Chat_ChapterLighter_36010010_13": "What exactly is a Champion?", "Companion_Chat_ChapterLighter_36010010_14": "Hmm... Generally speaking, before different gangs come into conflict, there is usually a testing of waters, and at that point, both sides will send someone to take the lead.", "Companion_Chat_ChapterLighter_36010010_15": "If this person wins, it boosts morale and intimidates the opponent. So there's an unwritten rule that the Champion of each gang is always the strongest fighter in that team.", "Companion_Chat_ChapterLighter_36010010_16": "Although the champions of each gang have slightly different personalities, they're usually the flashy, attention-grabbing types.", "Companion_Chat_ChapterLighter_36010010_17": "Hmm... The Champion of the Sons of Calydon is Lighter. He always wears a red scarf when he wins, so over time, people tend to refer to him more as the Red Scarf of the Sons of Calydon!", "Companion_Chat_ChapterLighter_36010010_18": "Ooh, I said so much I almost forgot...", "Companion_Chat_ChapterLighter_36010010_19": "Here's the Dennies I earned from slinging Nitro-Fuel, Proxy. Hold onto those~ And have fun!", "Companion_Chat_ChapterLighter_36010010_20": "Also, if you see Lighter tell him Big Daddy is looking for him!", "Companion_Chat_ChapterLighter_36010010_21": "Burnice is such a great person!", "Companion_Chat_ChapterLighter_36010010_22": "Sure!", "Companion_Chat_ChapterLighter_36010011_01": "{F#Belle, did you have fun today?}{M#Wise! Is the celebration over already? Did I miss out on anything fun?}", "Companion_Chat_ChapterLighter_36010011_02": "Lighter's arena fight...", "Companion_Chat_ChapterLighter_36010011_03": "You recount for {F#Wise}{M#Belle} the affairs of the day, including the part when Andreas was winding Lighter up.", "Companion_Chat_ChapterLighter_36010011_04": "{F#Sounds like apart from a few minor hiccups, everything went well.}{M#Ah... So that's what went down.}", "Companion_Chat_ChapterLighter_36010011_05": "{F#You must be tired after today. How about we talk more tomorrow?}{M#It's already really late... Should we catch some sleep? I wanna go all out tomorrow!}", "Companion_Chat_ChapterLighter_36010011_06": "Alright. Good night!", "Companion_Chat_ChapterLighter_36010011_07": "Nitro-Fuel is super delicious!", "Companion_Chat_ChapterLighter_36010011_08": "Belle, did you have fun today?", "Companion_Chat_ChapterLighter_36010011_09": "Sounds like apart from a few minor hiccups, everything went well.", "Companion_Chat_ChapterLighter_36010011_10": "You must be tired after today. How about we talk more tomorrow?", "Companion_Chat_ChapterLighter_36010012_01": "Should you be more energized the more Nitro-Fuel you drink? I just don't get how you can slump over Steeltusk like that...", "Companion_Chat_ChapterLighter_36010012_02": "I don't have the muscles to move you.... Wake up... ", "Companion_Chat_ChapterLighter_36010012_03": "Ah... No... Completely out, stone cold...", "Companion_Chat_ChapterLighter_36010012_04": "Proxy, have you seen Lighter?", "Companion_Chat_ChapterLighter_36010012_05": "Nope, what's up?", "Companion_Chat_ChapterLighter_36010013_01": "{F#Belle, don't force yourself. If it's not safe, then we can get some extra help beforehand.}{M#Wise, tomorrow's probably going to be tough... Are you sure we don't need to find a little help beforehand?}", "Companion_Chat_ChapterLighter_36010013_02": "Let's respect Lighter's wishes...", "Companion_Chat_ChapterLighter_36010013_03": "{F#Alright... But can I just say in advance that if things go south tomorrow, I am definitely calling backup.}{M#Okay... But don't force yourself, Wise! If you think something's off tomorrow, I'll grab some extra hands to help out!}", "Companion_Chat_ChapterLighter_36010013_04": "{F#Today's been really busy. Let's get some rest so we're fresh and ready to face tomorrow.}{M#It's been a long day! You should rest soon!}", "Companion_Chat_ChapterLighter_36010013_05": "Trust in Lighter!", "Companion_Chat_ChapterLighter_36010013_06": "Belle, don't force yourself. If it's not safe, then we can get some extra help beforehand.", "Companion_Chat_ChapterLighter_36010013_07": "Alright... But can I just say in advance that if things go south tomorrow, I am definitely calling backup.", "Companion_Chat_ChapterLighter_36010013_08": "Today's been really busy. Let's get some rest so we're fresh and ready to face tomorrow.", "Companion_Chat_ChapterLighter_36010013_09": "I'll go recharge and gather my strength.", "Companion_Chat_ChapterLighter_36010014_01": "I've figured out what their route is...", "Companion_Chat_ChapterLighter_36010014_02": "Though, there's a few more people than I expected, but it's still manageable.", "Companion_Chat_ChapterLighter_36010014_03": "Proxy, today might be a bit risky. If you...", "Companion_Chat_ChapterLighter_36010014_04": "{F#I'm just a guide, and Eous will be hiding mostly! So don't worry about us.}{M#Please trust my ability as a professional Proxy — I won't slow you down.}", "Companion_Chat_ChapterLighter_36010014_05": "I just don't want to lose another...", "Companion_Chat_ChapterLighter_36010014_06": "Please trust my ability as a professional Proxy — I won't slow you down.", "Companion_Chat_ChapterLighter_36010015_01": "{F#Belle, great job. Today's the last day of celebrations, so let's relax and have some fun.}{M#Wise, today's the last of Settlement Days! We gotta go out for a big meal!}", "Companion_Chat_ChapterLighter_36010015_02": "{F#I just met with Caesar and she said they've prepared tons of fancy food tonight with more Nitro-Fuel than they can drink.}{M#I want campfire BBQ, butter bread, and a huge glass of Nitro-Fuel!}", "Companion_Chat_ChapterLighter_36010015_03": "Okay, let's go together.", "Companion_Chat_ChapterLighter_36010015_04": "Let's keep eating til we burst!", "Companion_Chat_ChapterLighter_36010015_05": "Belle, great job. Today's the last day of celebrations, so let's relax and have some fun?", "Companion_Chat_ChapterLighter_36010015_06": "I just met with Caesar and she said they've prepared tons of fancy food tonight with more Nitro-Fuel than they can drink.", "Companion_Chat_ChapterLighter_36010016_01": "The Proxy should be on their way here...", "Companion_Chat_ChapterLighter_36010017_01": "Proxy, so you're here already.", "Companion_Chat_ChapterLighter_36010017_02": "Caesar's caught up with stuff for Settlement Days, so she sent me to come get you.", "Companion_Chat_ChapterLighter_36010017_03": "Wow, Blazewood is really lively right now...", "Companion_Chat_ChapterLighter_36010017_04": "So this celebration is called Settlement Days?", "Companion_Chat_ChapterLighter_36010017_05": "I mean, it's still the first day of Settlement Days... Oh yeah, I forgot — I don't think Caesar explained to you what Settlement Days are...", "Companion_Chat_ChapterLighter_36010017_06": "Let me think, where do I begin...?", "Companion_Chat_ChapterLighter_36010017_07": "Well, Settlement Days aren't exactly a festival. Hmm... how should I put it...", "Companion_Chat_ChapterLighter_36010018_01": "If the other Proxy can't find you, they'll come knocking our door down.", "Companion_Chat_ChapterLighter_36010018_02": "I don't want anyone to hold a grudge about this, and... you can brag about my winning streak to the other Proxy.", "Companion_Chat_ChapterLighter_36010018_03": "Oh, and after you tell 'em all about how great I was, say hi for me, okay?", "Companion_Chat_ChapterLighter_36010018_04": "Good night in advance, Proxy.", "Companion_Chat_ChapterLighter_36010021_01": "Why not ask the nearby Outer Ring residents?", "Companion_Chat_ChapterLighter_36010021_02": "Many people buy it just to save it for the evening, so if you're just borrowing a little, they might agree.", "Companion_Chat_ChapterLighter_36010021_03": "I remember seeing a strong-looking fellow and a lass who just bought a lot. They must still be nearby.", "Companion_Chat_ChapterLighter_36010021_04": "Why don't you go ask them?", "Companion_Chat_ChapterLighter_36010021_Name_01": "Nitro-Fuel Lady", "Companion_Chat_ChapterLighter_36010022_01": "What's up, Proxy?", "Companion_Chat_ChapterLighter_36010022_02": "Do you know where Lighter might be?", "Companion_Chat_ChapterLighter_36010022_03": "When he's not working, Lighter usually keeps to himself.", "Companion_Chat_ChapterLighter_36010022_04": "Right now... hmm... he might be in a nearby alley? You can go take a look, Proxy!", "Companion_Chat_ChapterLighter_36010023_01": "...!", "Companion_Chat_ChapterLighter_36010023_02": "Sorry, I was just preparing to focus.", "Companion_Chat_ChapterLighter_36010023_03": "This was a habit of a friend of mine before battles... and it's become my habit as well.", "Companion_Chat_ChapterLighter_36010023_04": "When it comes to strength, he definitely outmatches me, but I'm a little more agile and skilled.", "Companion_Chat_ChapterLighter_36010023_05": "We always competed over whose fists were stronger, keeping track of the wins and losses—", "Companion_Chat_ChapterLighter_36010023_06": "The score's at 492 to 481. He was always complaining about wanting to catch up to my win rate and surpass me.", "Companion_Chat_ChapterLighter_36010023_07": "But...", "Companion_Chat_ChapterLighter_36010023_08": "...", "Companion_Chat_ChapterLighter_36010023_09": "Let's not talk about that. It's been so long that I can barely remember.", "Companion_Chat_ChapterLighter_36010023_10": "Are you ready, Proxy? I'm good to go anytime.", "Companion_Chat_ChapterLighter_36010024_01": "Are you a friend of that Lighter guy? Makes sense for the friend of a young punk's to be a young punk, too.", "Companion_Chat_ChapterLighter_36010024_Name_01": "Andreas", "Companion_Chat_ChapterLighter_36010025_01": "Oh~ The other Proxy's gone downstairs to rest up. How about another drink of Nitro-Fuel for ya, Proxy?", "Companion_Chat_Special1UndercoverR&B_38000000_01": "Wise, I've been waiting all day for you! I just got a DM from NEPS and wanted to talk to you about it!", "Companion_Chat_Special1UndercoverR&B_38000000_02": "Welcome home, Belle. I just got a DM from the NEPS — I was wanting to talk with you about it.", "Companion_Chat_Special1UndercoverR&B_38000000_03": "They want us to take our citizen papers as soon as possible to the nearest precinct to update our business asset certificate for the video store.", "Companion_Chat_Special1UndercoverR&B_38000000_04": "They want us to take our citizen papers as soon as possible to the nearest precinct to update our business asset certificate for the video store.", "Companion_Chat_Special1UndercoverR&B_38000000_05": "Better get this done as soon as possible. Let's go today?", "Companion_Chat_Special1UndercoverR&B_38000000_06": "Belle, what do you think about us heading over and taking care of it today?", "Companion_Chat_Special1UndercoverR&B_38000000_07": "Let's go", "Companion_Chat_Special1UndercoverR&B_38000000_08": "I've got other things to do...", "Companion_Chat_Special1UndercoverR&B_38000000_09": "Awesome! Great minds think alike~", "Companion_Chat_Special1UndercoverR&B_38000000_10": "Great minds think alike.", "Companion_Chat_Special1UndercoverR&B_38000000_11": "Alright. We can go shopping there once we do all the paperwork... Keep on hustling, Wise.", "Companion_Chat_Special1UndercoverR&B_38000000_12": "Okay then, how about you grab me when you're free. Once we've done the paperwork we can go shopping around there.", "Companion_Chat_Special1UndercoverR&B_38000010_01": "The nearest public security precinct is over at Lumina Square, right? How should we get there — by metro or car?", "Companion_Chat_Special1UndercoverR&B_38000010_02": "The public security precinct at Lumina Square is closest to us. We can use public transport or drive over ourselves.", "Companion_Chat_Special1UndercoverR&B_38000020_01": "...This time we're up against tough opponents, so pull yourselves together!", "Companion_Chat_Special1UndercoverR&B_38000020_02": "Huh...?", "Companion_Chat_Special1UndercoverR&B_38000020_03": "Hello, citizen. Can I help you?", "Companion_Chat_Special1UndercoverR&B_38000020_04": "It's nothing, sorry to bother you...", "Companion_Chat_Special1UndercoverR&B_38000020_05": "I'm here on business.", "Companion_Chat_Special1UndercoverR&B_38000020_06": "Right. Citizen affairs are handled over at the counter.", "Companion_Chat_Special1UndercoverR&B_38000020_Name01": "Public Security Officer", "Companion_Chat_Special1UndercoverR&B_38000030_01": "Hello! Welcome to Public Security's Lumina branch. Don't forget to take a number and line up!", "Companion_Chat_Special1UndercoverR&B_38000030_02": "...That said, I don't think there's anyone else lined up except for you...", "Companion_Chat_Special1UndercoverR&B_38000030_03": "Good! Citizen, how can I help you?", "Companion_Chat_Special1UndercoverR&B_38000030_04": "(Tell her the about your business license issue)", "Companion_Chat_Special1UndercoverR&B_38000030_05": "(Show her your DM from N.E.P.S.)", "Companion_Chat_Special1UndercoverR&B_38000030_06": "Hmm? So you're a shopkeeper and you're here to update your business credentials, are you? I see... Please show me your Citizen Verification Profile, and I can take a look into that for you.", "Companion_Chat_Special1UndercoverR&B_38000030_07": "After receiving the profile, the young female officer begins to wield the computer terminal with a certain flair.", "Companion_Chat_Special1UndercoverR&B_38000030_08": "Found it. New Eridu, Janus Quarter, in the Sixth Street neighborhood... A comprehensive video rental and retail service store going by the name Random Play?", "Companion_Chat_Special1UndercoverR&B_38000030_09": "Yeah, that's the one", "Companion_Chat_Special1UndercoverR&B_38000030_10": "Stop by any time and we'll give you a discount!", "Companion_Chat_Special1UndercoverR&B_38000030_11": "Ahaha, thank you very much! You're not kidding, are you~?", "Companion_Chat_Special1UndercoverR&B_38000030_12": "OK, then let's get down to business... Here's a new declaration form for you. Just fill this out, answer a few questions about your business credentials, and that's it.", "Companion_Chat_Special1UndercoverR&B_38000030_13": "Unless you have any questions, should we get straight into it?", "Companion_Chat_Special1UndercoverR&B_38000030_14": "Let's go!", "Companion_Chat_Special1UndercoverR&B_38000030_15": "(Ask about the tense atmosphere within Public Security)", "Companion_Chat_Special1UndercoverR&B_38000030_16": "Hmm? You mean, all these heavily-armed public security officers? Don't worry. They're just carrying out routine work.", "Companion_Chat_Special1UndercoverR&B_38000030_17": "Ah... But there is one slight issue. Their work involves sending more bureaucratic personnel over, meaning your business credentials might take a couple of extra days to update.", "Companion_Chat_Special1UndercoverR&B_38000030_18": "I won't take up any more of your time. Let's get started!", "Companion_Chat_Special1UndercoverR&B_38000030_19": "Just a second", "Companion_Chat_Special1UndercoverR&B_38000030_20": "Right, stop by here any time you like! I mean, it's not like there are any other citizens waiting, haha...", "Companion_Chat_Special1UndercoverR&B_38000030_Name01": "Amy", "Companion_Chat_Special1UndercoverR&B_38000040_01": "(Whew... Finally made it to this rumored secret transfer station...)", "Companion_Chat_Special1UndercoverR&B_38000040_02": "(This long time that N.E.P.S. spent planning wasn't all for nothing... They even managed to trick their own people into believing it was real.)", "Companion_Chat_Special1UndercoverR&B_38000040_03": "(The only variable left unaccounted for is... that officer, Seth.)", "Companion_Chat_Special1UndercoverR&B_38000040_04": "(Isn't he new to their criminal investigation team? Does he even know all the ins and outs of their decoy plan?)", "Companion_Chat_Special1UndercoverR&B_38000040_05": "(Why were they brought here, though? Have they changed to a new protocol at the precinct?)", "Companion_Chat_Special1UndercoverR&B_38000040_06": "(Just to be safe, let's engage him before we take another step further.)", "Companion_Chat_Special1UndercoverR&B_38000050_01": "(So this cocky young kid got pulled in over his head...)", "Companion_Chat_Special1UndercoverR&B_38000050_02": "(And he's far too honest for my liking... If I take a risk and tell him about the decoy play, we risk losing everything if he lets the cat out of the bag.)", "Companion_Chat_Special1UndercoverR&B_38000050_03": "(Unexpected trouble... I hope that a little intimidation can keep them alert and discreet.)", "Companion_Chat_Special1UndercoverR&B_38000050_04": "(Whatever happens, I need to figure out the best way there, first. The ultimate goal of investigating the Mountain Lions' lair won't change.)", "Companion_Chat_Special1UndercoverR&B_38000050_05": "(Let's pester the low-level henchmen at the transfer station for some info.)", "Companion_Chat_Special1UndercoverR&B_38000060_01": "Don't touch it.", "Companion_Chat_Special1UndercoverR&B_38000060_02": "Ah? What was that, Jane?", "Companion_Chat_Special1UndercoverR&B_38000060_03": "Is your wrist sore? You probably hurt it fighting the officers. Don't put any pressure on it, you could tear a muscle.", "Companion_Chat_Special1UndercoverR&B_38000060_04": "N—no way? I was just giving it a tap... Hiss! Ow ow ouchies...!", "Companion_Chat_Special1UndercoverR&B_38000060_05": "Now do you believe me?", "Companion_Chat_Special1UndercoverR&B_38000060_06": "I believe you! Wh—what should I do, Jane?", "Companion_Chat_Special1UndercoverR&B_38000060_07": "*sigh* Unfortunately, you're done for... Unless you've got the supply manifest for this transfer station? Then, I might be able to scrounge some medicine for you.", "Companion_Chat_Special1UndercoverR&B_38000060_08": "Supply manifest? Coming right up! I'll go grab that for you right now! Ow ow ouch...!", "Companion_Chat_Special1UndercoverR&B_38000060_09": "After easily securing the supplies manifest from the gangsters, Jane is able to estimate the scope of this transfer station based on the various supply levels.", "Companion_Chat_Special1UndercoverR&B_38000060_10": "(They've stocked up quite a large supply of anti-corruption serum and protective equipment... Enough to support plenty of people here for quite a while. They've even got some everyday necessities...)", "Companion_Chat_Special1UndercoverR&B_38000060_11": "(That means that this transfer station may play a far more important role than I expected... Excellent.)", "Companion_Chat_Special1UndercoverR&B_38000060_12": "H—How's it looking, Jane? Any medicine in there that I can use?", "Companion_Chat_Special1UndercoverR&B_38000060_13": "Here — these two. One's an ointment and the other you take orally. Rub the ointment where it hurts twice a day, morning and evening.", "Companion_Chat_Special1UndercoverR&B_38000060_14": "Great! What about the oral one? Do I take it before eating?", "Companion_Chat_Special1UndercoverR&B_38000060_15": "No, that one's bubble gum. It just gives you something to do so you won't scratch your wounds.", "Companion_Chat_Special1UndercoverR&B_38000060_16": "Oh... Ohhh! I get it. Thank you so much, Miss Jane!", "Companion_Chat_Special1UndercoverR&B_38000060_Name01": "Basic Mountain Lion Gangster", "Companion_Chat_Special1UndercoverR&B_38000070_01": "Hmph... Don't think you can do as you please just because you've done a couple of good deeds!", "Companion_Chat_Special1UndercoverR&B_38000070_02": "Even when the boss isn't around, we still have to follow the rules that he set!", "Companion_Chat_Special1UndercoverR&B_38000070_03": "So then, what are the rules for this transfer station?", "Companion_Chat_Special1UndercoverR&B_38000070_04": "I—I'm still learning them all...", "Companion_Chat_Special1UndercoverR&B_38000070_05": "...", "Companion_Chat_Special1UndercoverR&B_38000070_Name01": "Savage Henchman", "Companion_Chat_Special1UndercoverR&B_38000080_01": "Congratulations to me? What for?", "Companion_Chat_Special1UndercoverR&B_38000080_02": "Why, congratulations on your promotion of course! Didn't the boss man Razor himself say he wanted you as his personal bodyguard? Guess you really are the best!", "Companion_Chat_Special1UndercoverR&B_38000080_03": "It's too early for any congratulations right now. He also said \"in due course.\"", "Companion_Chat_Special1UndercoverR&B_38000080_04": "Hey! That's just a formality — it's just a matter of when, not if! Ha, I knew you weren't just some — what's the word for it? \"Average James?\"", "Companion_Chat_Special1UndercoverR&B_38000080_05": "I think you mean \"average Joe.\"", "Companion_Chat_Special1UndercoverR&B_38000080_06": "Ah, yeah that's it! That's the one! Once you're a bodyguard, these transfer stations are gonna fall under your control! And then you can help all us little guys out a smidgen, right?", "Companion_Chat_Special1UndercoverR&B_38000080_07": "Ha. How sweet of you. But... if the bodyguards run this transfer station, who leads the retreat from here to the Lion's Den? Is that their job, too?", "Companion_Chat_Special1UndercoverR&B_38000080_08": "Uh... I don't know about any of that top secret stuff... But every time we retreat to the Lion's Den, it's always the big boss or his bodyguards who lead us through the Hollow. I've been through this transfer station tons of times now!", "Companion_Chat_Special1UndercoverR&B_38000080_09": "I see... Alright, you should rest for now.", "Companion_Chat_Special1UndercoverR&B_38000080_Name01": "Smart Underling", "Companion_Chat_Special1UndercoverR&B_38000090_01": "How's it looking?", "Companion_Chat_Special1UndercoverR&B_38000090_02": "M—Miss Jane! I'm fine, uh — my back and legs aren't stiff, and corruption levels are still safe... I was getting antsy, so I dosed myself with some anti-corruption serum just in case.", "Companion_Chat_Special1UndercoverR&B_38000090_03": "...I was asking about the hostages. And you shouldn't be wasting any serum if your corruption levels are still low...", "Companion_Chat_Special1UndercoverR&B_38000090_04": "Er? S—sorry about that, Miss Jane. The, uh... the hostages are all good! I've been double-dosing them with serum, so I guess I'll stop doing that.", "Companion_Chat_Special1UndercoverR&B_38000090_05": "No, don't stop. They don't have on any protective gear, so they should be taking anti-corruption measures. Any other problems?", "Companion_Chat_Special1UndercoverR&B_38000090_06": "Not with the hostages, nah. Um, except for that one Thiren officer who kept lecturing me like some kind of preachy teacher...", "Companion_Chat_Special1UndercoverR&B_38000090_07": "But it's fine. One of the higher-ups gave him a muscle relaxant so he can't break free. I can troll him as much as I want!", "Companion_Chat_Special1UndercoverR&B_38000090_08": "...I'm asking you if you have any other real problems here. And if you don't, then you should quit provoking the officer...", "Companion_Chat_Special1UndercoverR&B_38000090_09": "Eh? I'm sorry... It's just the higher-up guards. They always trash talk when guarding hostages... It can get nasty...", "Companion_Chat_Special1UndercoverR&B_38000090_10": "Don't force yourself to do things you aren't cut out for... Er, how long have you been doing this?", "Companion_Chat_Special1UndercoverR&B_38000090_11": "Huh? I've been on duty here at the transfer station this whole time. But I only got my orders for it this morning, so that's about ummm I guess half a day so far...", "Companion_Chat_Special1UndercoverR&B_38000090_12": "...I was asking about how long you've been in the Mountain Lion Gang... Never mind. I'll just leave the hostages with you, then. I'm sure nothing will go wrong.", "Companion_Chat_Special1UndercoverR&B_38000090_13": "Cool! I'll do my best, Miss Jane!", "Companion_Chat_Special1UndercoverR&B_38000090_Name01": "Guard Underling", "Companion_Chat_Special1UndercoverR&B_38000100_01": "(Okay. Time to sort things out.)", "Companion_Chat_Special1UndercoverR&B_38000100_02": "Jane walks over to a quiet corner and starts pondering the next steps in her plan.", "Companion_Chat_Special1UndercoverR&B_38000100_03": "(There's too much going on... Gotta take things one step at a time.)", "Companion_Chat_Special1UndercoverR&B_38000100_04": "About supplies", "Companion_Chat_Special1UndercoverR&B_38000100_05": "About the transfer station", "Companion_Chat_Special1UndercoverR&B_38000100_06": "About the hostages", "Companion_Chat_Special1UndercoverR&B_38000100_07": "(From the supplies manifest you're able to tell that this transfer station has abundant supplies and a full complement of personnel.)", "Companion_Chat_Special1UndercoverR&B_38000100_08": "(In other words, this should be one of the core hiding places for the Mountain Lions.)", "Companion_Chat_Special1UndercoverR&B_38000100_09": "(Based on what some of these gangsters said, they have to follow a consigliere if they want to evacuate from the Hollow or go to the Lion's Den.)", "Companion_Chat_Special1UndercoverR&B_38000100_10": "(That makes it highly likely that this transfer station is the only way to get through to the Lion's Den.)", "Companion_Chat_Special1UndercoverR&B_38000100_11": "(The guards watching over the hostages seem like jittery newbies. Should be a piece of cake to scare them — or trick them.)", "Companion_Chat_Special1UndercoverR&B_38000100_12": "(Hmm, doesn't seem like it'll be hard to bust through these guards and rescue the hostages.)", "Companion_Chat_Special1UndercoverR&B_38000100_13": "(Whew... that's that. Time to reward myself with an energy bar. At least things don't seem too bad right now.)", "Companion_Chat_Special1UndercoverR&B_38000100_14": "(The biggest wildcard here... is not knowing when Razor is going to show up again. We'd better find some more clues about the Lion's Den before he gets back, just to be safe — and get the hostages out of here as soon as possible.)", "Companion_Chat_Special1UndercoverR&B_38000100_15": "(Let's explore the area around the transfer station first. Since this is the route, there's gotta be some useful clues nearby.)", "Companion_Chat_Special1UndercoverR&B_38000110_01": "Thanks for all your hard work. Anything going on around the exit?", "Companion_Chat_Special1UndercoverR&B_38000110_02": "Miss Jane? Just doing my job, ma'am. Everything is shipshape at the entrance and exit!", "Companion_Chat_Special1UndercoverR&B_38000110_03": "Very good. Is this your Bangboo? Does it have a Carrot?", "Companion_Chat_Special1UndercoverR&B_38000110_04": "Ah, nope. It belongs to the transfer station, and it records Carrot data around the perimeter. The big boss just updated it before he left.", "Companion_Chat_Special1UndercoverR&B_38000110_05": "Excellent. I'll leave you to your patrols, then.", "Companion_Chat_Special1UndercoverR&B_38000110_06": "Huh? Patrols? What patrols?", "Companion_Chat_Special1UndercoverR&B_38000110_07": "We have lots of people at the transfer station, plus hostages too. We need to ensure it's safe here, which requires dispatching patrols as needed to drive off nearby Ethereals.", "Companion_Chat_Special1UndercoverR&B_38000110_08": "Er... Do I... Do I gotta take on Ethereals now? Do I have to do it... on my own?", "Companion_Chat_Special1UndercoverR&B_38000110_09": "What? You don't want to go? Not into obeying the boss's orders?", "Companion_Chat_Special1UndercoverR&B_38000110_10": "Watch — your — mouth! Why would I ever disobey an order from the boss? I'm just... You know, right? It's just... You know?", "Companion_Chat_Special1UndercoverR&B_38000110_11": "I mean... it's not that I don't want to go. It's just... Look at me, y'know? I just... you know?", "Companion_Chat_Special1UndercoverR&B_38000110_12": "...Alright, alright, that's enough already. Give me supplies for two people, and I'll go out on patrol myself. *sigh*...", "Companion_Chat_Special1UndercoverR&B_38000110_13": "For real?! That's amazing, Miss Jane — I knew you were strong and kind! I promise I'll pack only the best rations and medicine for you!", "Companion_Chat_Special1UndercoverR&B_38000110_14": "(Great. Now we have all the supplies we need to make our escape.)", "Companion_Chat_Special1UndercoverR&B_38000110_15": "So... Miss Jane, when are you thinking of heading out?", "Companion_Chat_Special1UndercoverR&B_38000110_16": "Right now.", "Companion_Chat_Special1UndercoverR&B_38000110_17": "Soon.", "Companion_Chat_Special1UndercoverR&B_38000110_18": "Give me that Bangboo; I'll head out right now, and don't forget those supplies I mentioned.", "Companion_Chat_Special1UndercoverR&B_38000110_19": "Cool. I'll put together those supplies then, right away! Don't worry. Nobody will find out!", "Companion_Chat_Special1UndercoverR&B_38000110_20": "I don't think that's a particularly persuasive attitude to have. I'm not in the mood to go out just yet... Chill.", "Companion_Chat_Special1UndercoverR&B_38000110_21": "You... You're right! I'll put together those supplies then. You do as you wish!", "Companion_Chat_Special1UndercoverR&B_38000110_Name01": "Transit Hub Underling", "Companion_Chat_Special1UndercoverR&B_38000115_01": "Miss Jane... Are you heading out now?", "Companion_Chat_Special1UndercoverR&B_38000120_01": "(Back safe and sound...)", "Companion_Chat_Special1UndercoverR&B_38000120_02": "(We might've found the gang's secret evac route, but we still don't know how to unlock the final switch.)", "Companion_Chat_Special1UndercoverR&B_38000120_03": "(And if we can't do that, then we can't confirm any clues about the Lion's Den. Gotta get more clues about this final switch.)", "Companion_Chat_Special1UndercoverR&B_38000120_04": "(Let's try pumping those gangsters for a little more intel.)", "Companion_Chat_Special1UndercoverR&B_38000130_01": "Welcome back, Miss Jane! You're tough as nails!", "Companion_Chat_Special1UndercoverR&B_38000130_02": "You can trash the sweet talk. Have you finished packing what I asked?", "Companion_Chat_Special1UndercoverR&B_38000130_03": "All done! You can relax! Should I go get it for you right now?", "Companion_Chat_Special1UndercoverR&B_38000130_04": "Not right now. I'll let you know when I need it.", "Companion_Chat_Special1UndercoverR&B_38000130_05": "Cool! If there's nothing else you need, is it okay if I take off to watch the show?", "Companion_Chat_Special1UndercoverR&B_38000130_06": "Show? What show...?", "Companion_Chat_Special1UndercoverR&B_38000130_07": "Heehee! It's starting soon, see? Over there!", "Companion_Chat_Special1UndercoverR&B_38000130_08": "As soon as he finishes talking, the whole transfer station erupts into a hubbub as though there were a crowded pub brawl.\nSome of the gangsters enjoying some R&R surround a couple of figures, one thin and one stocky.", "Companion_Chat_Special1UndercoverR&B_38000130_09": "(What's going on? All these people making a stir... And who's that guard in the middle? And that one with the loud voice...)", "Companion_Chat_Special1UndercoverR&B_38000130_10": "What were you just talking about?", "Companion_Chat_Special1UndercoverR&B_38000130_11": "Uh... I just meant, it ain't right to take a hostage's f—food like that.", "Companion_Chat_Special1UndercoverR&B_38000130_12": "Are you lecturing me? Are you teaching me what to do?", "Companion_Chat_Special1UndercoverR&B_38000130_13": "Er? I'm not. I'd never do that to you. I—I was just explaining things. Um, based on the boss' orders we gotta take care of the hostages. Food, water, and anti-corruption serum — they need it all.", "Companion_Chat_Special1UndercoverR&B_38000130_14": "(In the distance, a voice booms from out of the hostage cell: \"Yeah! He's right!\")", "Companion_Chat_Special1UndercoverR&B_38000130_15": "Oh yeah — and some muscle relaxant for the officer!", "Companion_Chat_Special1UndercoverR&B_38000130_16": "(This time, the voice from the hostage cell changes: \"No, that won't be necessary!\")", "Companion_Chat_Special1UndercoverR&B_38000130_17": "Are you saying that *I* am supposed to live like a beggar, while we all look after this stupid PubSec weasel?", "Companion_Chat_Special1UndercoverR&B_38000130_18": "It's j—just so we can adjust rations for everyone at the transfer station... Er, and technically he's a stupid cat, right...?", "Companion_Chat_Special1UndercoverR&B_38000130_19": "Oh, you got jokes huh?!", "Companion_Chat_Special1UndercoverR&B_38000130_20": "The crowd jeers noisily as things look more and more as though a fight is about to break out.", "Companion_Chat_Special1UndercoverR&B_38000130_21": "(Do these guys really get wound up so easily? I haven't even found any clues leading to the Lion's Den yet, so I don't need this chaos. I need to put a stop to this, fast.)", "Companion_Chat_Special1UndercoverR&B_38000130_Name01": "Transit Hub Underling", "Companion_Chat_Special1UndercoverR&B_38000130_Name02": "Savage Henchman", "Companion_Chat_Special1UndercoverR&B_38000130_Name03": "Guard Underling", "Companion_Chat_Special1UndercoverR&B_38000140_01": "What's going on? What are you fighting about?", "Companion_Chat_Special1UndercoverR&B_38000140_02": "Jane? Hmph... This business is between us two men, not you! I'm gonna deliver a brutal lesson to this little coward about what the Mountain Lion Gang rules are!", "Companion_Chat_Special1UndercoverR&B_38000140_03": "Not my business? Are you lecturing me, now? teaching me what to do?", "Companion_Chat_Special1UndercoverR&B_38000140_04": "The hairs on the back of the savage and burly gangster's neck rose as though he was about to take his anger out on the impudent Jane.", "Companion_Chat_Special1UndercoverR&B_38000140_05": "However, in a flash...", "Companion_Chat_Special1UndercoverR&B_38000140_06": "*ahem* I'm just giving him a lecture on the rules! He's a newbie cub yet, and here he is, terrified of an officer. That's just embarrassing for us as a gang — and embarrassing for our big boss!", "Companion_Chat_Special1UndercoverR&B_38000140_07": "What, I—I'm not terrified of that officer. I just...", "Companion_Chat_Special1UndercoverR&B_38000140_08": "Shut it!", "Companion_Chat_Special1UndercoverR&B_38000140_09": "Got it.", "Companion_Chat_Special1UndercoverR&B_38000140_10": "(He calmed down, just like that? I thought I'd have to really teach him a lesson there... But that saved me a lot of hassle.)", "Companion_Chat_Special1UndercoverR&B_38000140_11": "Listen up, everybody! We're not down some dark alleyway downtown, and we're not at the Gray Street markets! We are deep inside the damn Hollows, for crying out loud!", "Companion_Chat_Special1UndercoverR&B_38000140_12": "We're not here on vacation! There are Ethereals stalking around outside the transfer station, and there are officers patrolling just beyond those Ethereals!", "Companion_Chat_Special1UndercoverR&B_38000140_13": "Big boss Razor, he's working his butt off as we speak to get us all out of this predicament. He does NOT want anyone causing any more trouble for him right this moment!", "Companion_Chat_Special1UndercoverR&B_38000140_14": "So rest up if you need to! And if you've still got the energy to cause any trouble, save it for when we deal with the officers! Do you hear me?!", "Companion_Chat_Special1UndercoverR&B_38000140_15": "The gangsters gathered there all muttered in agreement before the crowd slowly dispersed. Peace was restored to the transfer station.", "Companion_Chat_Special1UndercoverR&B_38000140_16": "(Alright, let's ask that loudmouth what he knows about the switches here while the wind's still knocked out of his sails.)", "Companion_Chat_Special1UndercoverR&B_38000140_Name01": "Savage Henchman", "Companion_Chat_Special1UndercoverR&B_38000140_Name02": "Guard Underling", "Companion_Chat_Special1UndercoverR&B_38000150_01": "What? You only just got done fighting your own guys, yet here you are picking a fight with the hostages?", "Companion_Chat_Special1UndercoverR&B_38000150_02": "Miss Jane? No, I'm not trying to pick a fight. This officer here was winding me up, plus he...", "Companion_Chat_Special1UndercoverR&B_38000150_03": "Plus he... what?", "Companion_Chat_Special1UndercoverR&B_38000150_04": "Ah... No, it's fine. I can handle it. Do you have any further orders for me, Miss Jane?", "Companion_Chat_Special1UndercoverR&B_38000150_05": "I was going to ask you what that argument was all about... But there's no need, now. I'm guessing it was that loudmouth, right?", "Companion_Chat_Special1UndercoverR&B_38000150_06": "That guy, h—he wanted to take the hostages' drinking water and anti-corruption serum for himself, but I stopped him just like you ordered me to! Uh... I mean I tried my best to stop him.", "Companion_Chat_Special1UndercoverR&B_38000150_07": "Huh? Aren't there plenty of supplies stocked up at the transfer station? Why would he need to take them from a hostage like that?", "Companion_Chat_Special1UndercoverR&B_38000150_08": "Maybe it's because... he's a super-hungry dude? He's big enough, and that's for sure...", "Companion_Chat_Special1UndercoverR&B_38000150_09": "In any case, I'm very grateful for your persuasive skills, Miss Jane. Otherwise, I would have taken a major beating!", "Companion_Chat_Special1UndercoverR&B_38000150_10": "I'm afraid it's no thanks to any persuasiveness of mine... I just understand the situation. Please take good care of the hostages now, alright?", "Companion_Chat_Special1UndercoverR&B_38000150_Name01": "Guard Underling", "Companion_Chat_Special1UndercoverR&B_38000160_01": "It's you! What are you doing this time?!", "Companion_Chat_Special1UndercoverR&B_38000160_02": "...Can't you keep it down?!", "Companion_Chat_Special1UndercoverR&B_38000160_03": "What? I can't reprimand my subordinates and now I can't even speak freely?!", "Companion_Chat_Special1UndercoverR&B_38000160_04": "...", "Companion_Chat_Special1UndercoverR&B_38000160_05": "Hey, being loud doesn't break the boss's rules, does it?! HUH?!", "Companion_Chat_Special1UndercoverR&B_38000160_06": "Do you want to redeem yourself or not? Then keep it down.", "Companion_Chat_Special1UndercoverR&B_38000160_07": "(softly) I do...", "Companion_Chat_Special1UndercoverR&B_38000160_08": "Listen, using force and intimidation will only make people resent you. If you want to be truly respected, you need to demonstrate strengths that go beyond just brute force!", "Companion_Chat_Special1UndercoverR&B_38000160_09": "I know that!", "Companion_Chat_Special1UndercoverR&B_38000160_10": "(softly) O—Of course I'm aware of that... Uh, to be more precise, what am I supposed to do?", "Companion_Chat_Special1UndercoverR&B_38000160_11": "Ugh... You're a veteran of the Mountain Lion Gang, and you've been here much longer than me. Just show us how well you know about the gang, OK?", "Companion_Chat_Special1UndercoverR&B_38000160_12": "For instance... Didn't you say you were studying the rules of this transfer station? Show us what you've learned.", "Companion_Chat_Special1UndercoverR&B_38000160_13": "How many members are permanently stationed here? What are the standards for supplies? What is the situation in the surrounding area?", "Companion_Chat_Special1UndercoverR&B_38000160_14": "Ah... Uh... One patrol team is always stationed here. The standards for supplies... Um... Supplies should be prepared for three standard safe corruption cycles. The surrounding area includes evacuation passages with mechanisms.", "Companion_Chat_Special1UndercoverR&B_38000160_15": "How do we evacuate via those passageways?", "Companion_Chat_Special1UndercoverR&B_38000160_16": "Hmm... If I remember correctly, you have to get through a series of mechanisms, then use a special electronic keycard held by a designated person to... Huh? Is this something I can share with others?", "Companion_Chat_Special1UndercoverR&B_38000160_17": "Of course not. That was a test of your confidentiality awareness. You did well.", "Companion_Chat_Special1UndercoverR&B_38000160_18": "Anyway, use your knowledge to prove your qualifications as a senior and stop getting into brawls.", "Companion_Chat_Special1UndercoverR&B_38000160_19": "Work hard on it. As for the supply distribution... I'll think of something.", "Companion_Chat_Special1UndercoverR&B_38000160_20": "(I see. So the final mechanism needs a special electronic keycard, huh...)", "Companion_Chat_Special1UndercoverR&B_38000160_Name01": "Savage Henchman", "Companion_Chat_Special1UndercoverR&B_38000170_01": "I never thought you'd just stun that guy with a single line! He's always abusing his cred as an old gangster to bully his brothers — but this time, the egg is on his face. Haha!", "Companion_Chat_Special1UndercoverR&B_38000170_02": "Sounds like you're pretty close with that loudmouth. Has he pocketed supplies like this before?", "Companion_Chat_Special1UndercoverR&B_38000170_03": "Hey, I don't care if he's pocketing stuff. He's just skimming a little from the top. You know as good as anyone, Miss Jane, that our boss' main asset is his brute force. As for his business acumen... Well, it's not so great.", "Companion_Chat_Special1UndercoverR&B_38000170_04": "When there's nothing going on, you can stock up on whatever supplies you can find and flip 'em for a little profit. Razor's rules don't allow this, of course, but it doesn't really matter so long as nobody's impacted.", "Companion_Chat_Special1UndercoverR&B_38000170_05": "If supplies get given to these hostages though, there's less to go around — which is why everyone had such an intense reaction.", "Companion_Chat_Special1UndercoverR&B_38000170_06": "I see... So I was wrong to step in just now — and I'm messing with their money, aren't I?", "Companion_Chat_Special1UndercoverR&B_38000170_07": "No — way! There's absolutely nothing wrong with anything you just said, Miss Jane!", "Companion_Chat_Special1UndercoverR&B_38000170_08": "Be honest.", "Companion_Chat_Special1UndercoverR&B_38000170_09": "Er... Privately, some of the guys aren't too happy about things...", "Companion_Chat_Special1UndercoverR&B_38000170_10": "(Hmm... I didn't plan on fueling any animosity here. If they decide to take out their anger on the hostages, then there'll be trouble... I have to calm things down.)", "Companion_Chat_Special1UndercoverR&B_38000170_11": "I see. As for the supplies... I'll think of something.", "Companion_Chat_Special1UndercoverR&B_38000170_Name01": "Smart Underling", "Companion_Chat_Special1UndercoverR&B_38000180_01": "Didn't I tell you not to touch it?", "Companion_Chat_Special1UndercoverR&B_38000180_02": "Miss Jane! *chew* The ointment works like a charm! *chew* But the wound is so itchy that I have to scratch it!", "Companion_Chat_Special1UndercoverR&B_38000180_03": "Unless you want to contract some sort of disease, grin and bear it. Chew the gum to take your mind off things.", "Companion_Chat_Special1UndercoverR&B_38000180_04": "I'm chewing some already! *chew* I've eaten half of it already! *chew* But I'm still itchy!", "Companion_Chat_Special1UndercoverR&B_38000180_05": "Let me ask you a question, and I'll tell you what to do based on how you answer.", "Companion_Chat_Special1UndercoverR&B_38000180_06": "You're in charge of distributing supplies around this transfer station, right? Where did all those switches used in the construction of the station come from?", "Companion_Chat_Special1UndercoverR&B_38000180_07": "The guard doesn't slow down his chewing at all but, his eyes slightly narrow.", "Companion_Chat_Special1UndercoverR&B_38000180_08": "*chew* Madam Jane... Why are you asking me about this?", "Companion_Chat_Special1UndercoverR&B_38000180_09": "I was just on a patrol around the perimeter of the base and found a few of our switches with signs of severe corruption. It could be Ethereals messing with them, or perhaps it's just bad luck. I wanna get in some spare parts now ahead of time.", "Companion_Chat_Special1UndercoverR&B_38000180_10": "Why? *chew* You don't need to worry about that right now though, do you, Miss Jane?", "Companion_Chat_Special1UndercoverR&B_38000180_11": "I want to keep making a name for myself, though! Razor said that when the time comes, he's promoting me to be his bodyguard — but I can't wait that long. I want it now. So I need to find more chances for me to show off. Get it?", "Companion_Chat_Special1UndercoverR&B_38000180_12": "The serious expression on the guard's face lasts for only a few seconds before it relaxes.", "Companion_Chat_Special1UndercoverR&B_38000180_13": "Heehee, *chew* so you wanna climb that ladder faster, huh? *chew* I didn't take you for such a hustler, Miss Jane! *chew*", "Companion_Chat_Special1UndercoverR&B_38000180_14": "Those devices come from all over the place, and *chomp* most are converted from materials on-site or looted. You can try the black market if you wanna repair them, Miss Jane. *chomp*", "Companion_Chat_Special1UndercoverR&B_38000180_15": "Got it. I'll keep that in mind. You take care of yourself. I've got to get going.", "Companion_Chat_Special1UndercoverR&B_38000180_16": "Huh? Hang on. I've answered all your questions. *chew* Aren't you gonna tell me how to get rid of this itch? *chew* My cheeks are getting sore from all this chewing!", "Companion_Chat_Special1UndercoverR&B_38000180_17": "Really? Then congratulations. That's actually the way to do it. Vigorously chewing gum like that makes the muscles in your cheeks sore, and the pain's so overpowering that you won't even think about your itchy hand.", "Companion_Chat_Special1UndercoverR&B_38000180_18": "Huh...?", "Companion_Chat_Special1UndercoverR&B_38000180_Name01": "Basic Mountain Lion Gangster", "Companion_Chat_Special1UndercoverR&B_38000190_01": "(We've got key intel, it's time to come up with some countermeasures.)", "Companion_Chat_Special1UndercoverR&B_38000190_02": "Jane paces about leisurely as she begins to think out her next steps.", "Companion_Chat_Special1UndercoverR&B_38000190_03": "(What should I start with...)", "Companion_Chat_Special1UndercoverR&B_38000190_04": "About the final switch", "Companion_Chat_Special1UndercoverR&B_38000190_05": "About food and medical supplies", "Companion_Chat_Special1UndercoverR&B_38000190_06": "(The last switch near the transfer station needs a special keycard to open, and it's been improvised out of spare parts.)", "Companion_Chat_Special1UndercoverR&B_38000190_07": "(Which means, creating a fake keycard to brute force it shouldn't be tricky at all... seeing as the NEPS has just the facilities needed to do just that!)", "Companion_Chat_Special1UndercoverR&B_38000190_08": "(The Lions are mad about having to share supplies with the hostages... If this continues, things are going to slip out of my control sooner or later.)", "Companion_Chat_Special1UndercoverR&B_38000190_09": "(Showing up with more food and medicine won't just solve a problem here, it'll also improve my standing with the rest of the gang.)", "Companion_Chat_Special1UndercoverR&B_38000190_10": "(...Hmm, looks like I'll have to find a way to duck out, find a precinct, and secretly put together a master keycard using their tech.)", "Companion_Chat_Special1UndercoverR&B_38000190_11": "(It'll be a good chance for me to get some food, medicine, and other supplies to appease these thugs at the transfer station... and keep them from venting their anger on the hostages.)", "Companion_Chat_Special1UndercoverR&B_38000190_12": "(I should chat with the guard at the gate and see if I can find a way out.)", "Companion_Chat_Special1UndercoverR&B_38000200_01": "You seem pretty disappointed. Do you like rubber-necking?", "Companion_Chat_Special1UndercoverR&B_38000200_02": "Miss Jane? You can't call us rubber-neckers. Who do you take us for? We're the Mountain Lion Gang!", "Companion_Chat_Special1UndercoverR&B_38000200_03": "We are founded on force! A lion's always got to sharpen its claws, right?", "Companion_Chat_Special1UndercoverR&B_38000200_04": "Oh? Well said. I'll leave the next patrol up to you, then, so you can sharpen those claws of yours.", "Companion_Chat_Special1UndercoverR&B_38000200_05": "Now that's... totally cool! Patrolling is a great opportunity for me, and it's... it's just...", "Companion_Chat_Special1UndercoverR&B_38000200_06": "It's... You know, right? What I mean is... it's not that I don't want to go. It's just... Look at me, y'know? I just... you know?", "Companion_Chat_Special1UndercoverR&B_38000200_07": "Right, your mouth's sharper than your claws at this point. But listen up... you're in charge of the transfer station exit, right? I want to duck out for a sec.", "Companion_Chat_Special1UndercoverR&B_38000200_08": "Huh? You want to go outside, into the Hollow? But the big boss said, we shouldn't do anything rash. I can't make that decision, Miss Jane.", "Companion_Chat_Special1UndercoverR&B_38000200_09": "Of course, I'm going out for the sake of our brothers. Didn't those two almost come to blows over supplies? I want to go out and fetch more food and drink for everyone.", "Companion_Chat_Special1UndercoverR&B_38000200_10": "More supplies, then we can all hold onto a little more. It isn't easy in this line of work. What's wrong with earning a little on the side?", "Companion_Chat_Special1UndercoverR&B_38000200_11": "I see... I get what you're saying. But, I mean, the rules are set by the boss, and a pipsqueak like me don't got the power to go against him...", "Companion_Chat_Special1UndercoverR&B_38000200_12": "...", "Companion_Chat_Special1UndercoverR&B_38000200_13": "It's... You know, right? What I mean is... You know ...Lemme think it over...", "Companion_Chat_Special1UndercoverR&B_38000200_14": "...Alright, alright. Enough. Just tell me: What do you want?", "Companion_Chat_Special1UndercoverR&B_38000200_15": "I wanna watch a thriller, The Port Peak! The director's cut! Either on disc, or videotape — whatever! I just need that movie, and I've got all the gear to watch it!", "Companion_Chat_Special1UndercoverR&B_38000200_16": "Sure. Now let me out.", "Companion_Chat_Special1UndercoverR&B_38000200_17": "Lemme think it over.", "Companion_Chat_Special1UndercoverR&B_38000200_18": "Got it. Next time you have a request, cut the BS and just tell me straight.", "Companion_Chat_Special1UndercoverR&B_38000200_19": "Aight, Miss Jane! *sigh* You have no idea how boring it is standing guard here. There's no signal in the Hollow and I can't even stream any movies. So I'm really holding out for you to bring me that movie!", "Companion_Chat_Special1UndercoverR&B_38000200_20": "C'mon. I'll show you how to get out!", "Companion_Chat_Special1UndercoverR&B_38000200_21": "I see. Let me think about that a sec. I also have to run a stocktake on supplies here.", "Companion_Chat_Special1UndercoverR&B_38000200_22": "'Course! Come find me once you've thought things through... Everything's good so long as you agree!", "Companion_Chat_Special1UndercoverR&B_38000200_Name01": "Transit Hub Underling", "Companion_Chat_Special1UndercoverR&B_38000205_01": "Hey Miss Jane, how's your prep going? You know I've been hanging out to watch \"The Port Peak\" again...", "Companion_Chat_Special1UndercoverR&B_38000210_01": "Okay! That's as far as I can take you!", "Companion_Chat_Special1UndercoverR&B_38000210_02": "Next up, you need to find a girl with pink hair. She's our insider on the outside, and she can help you out with whatever you need or wherever you wanna go! I told her the basics when I left the Hollow!", "Companion_Chat_Special1UndercoverR&B_38000210_03": "I see. You'd better head back before any Ethereals start to gather here again.", "Companion_Chat_Special1UndercoverR&B_38000210_04": "Ai—Aight! See ya, then! Don't forget my movie!", "Companion_Chat_Special1UndercoverR&B_38000210_Name01": "Transit Hub Underling", "Companion_Chat_Special1UndercoverR&B_38000220_01": "Hey there, I'm Jane.", "Companion_Chat_Special1UndercoverR&B_38000220_02": "A young woman with a slightly cocky but wary look in her eye turns to look at Jane, eyes fixed firmly on her face.", "Companion_Chat_Special1UndercoverR&B_38000220_03": "...There something on my face?", "Companion_Chat_Special1UndercoverR&B_38000220_04": "...I never expected to see... Such a beautiful lady joining up with the Mountain Lion Gang... I thought you were all rough around the edges like Razor.", "Companion_Chat_Special1UndercoverR&B_38000220_05": "Haha, speak for yourself.", "Companion_Chat_Special1UndercoverR&B_38000220_06": "That guard already explained everything. I'm the outside help, so if you need to go anywhere, just talk to me. If you want to get back to the transfer station, just tell me. I'll be around.", "Companion_Chat_Special1UndercoverR&B_38000220_07": "Got it. I'll come find you when I need you. Speaking of which... I do need your help with something else, beautiful.", "Companion_Chat_Special1UndercoverR&B_38000220_08": "This list here... Help me put together these supplies. Whatever it costs, I'll give you an extra thirty percent for your work. How about it?", "Companion_Chat_Special1UndercoverR&B_38000220_09": "...As straightforward as you are beautiful. Alright, I'll send someone for your supplies. And by the way — I like you. Can I add you on Knock Knock?", "Companion_Chat_Special1UndercoverR&B_38000220_10": "Heh, get me that stuff and I'll think about it. I'll leave things to you, then~", "Companion_Chat_Special1UndercoverR&B_38000220_11": "(Excellent, that's the supplies secured. Next up is that master keycard.)", "Companion_Chat_Special1UndercoverR&B_38000220_Name01": "Mountain Lion Gang Liaison", "Companion_Chat_Special1UndercoverR&B_38000225_01": "Where are you off to, beautiful?", "Companion_Chat_Special1UndercoverR&B_38000225_02": "Lumina Square.", "Companion_Chat_Special1UndercoverR&B_38000225_03": "Nowhere, for now. I'll go a little later.", "Companion_Chat_Special1UndercoverR&B_38000225_04": "Okay, I know a way that avoids NEPS patrols. C'mon.", "Companion_Chat_Special1UndercoverR&B_38000225_05": "No problem! I'm right here so just call me whenever you need.", "Companion_Chat_Special1UndercoverR&B_38000230_01": "Where are you off to, beautiful?", "Companion_Chat_Special1UndercoverR&B_38000230_02": "Lumina Square.", "Companion_Chat_Special1UndercoverR&B_38000230_03": "Okay, I know a way that avoids NEPS patrols. C'mon.", "Companion_Chat_Special1UndercoverR&B_38000230_Name01": "Mountain Lion Gang Liaison", "Companion_Chat_Special1UndercoverR&B_38000240_01": "(We made it to the Lumina Square Branch... But unfortunately Operation Hooked is still top secret, and I'm not a Public Security Officer. If I just strut in there without warning, they'll arrest me... I have to keep out of sight.)", "Companion_Chat_Special1UndercoverR&B_38000240_02": "(They've still got officers stationed. How professional... But a pain in the neck for me right now...)", "Companion_Chat_Special1UndercoverR&B_38000240_03": "(Is there any way to lure people outside for a while?)", "Companion_Chat_Special1UndercoverR&B_38000240_04": "(Urgh. It reeks of booze and vomit here... These drunks are a bit too much...)", "Companion_Chat_Special1UndercoverR&B_38000240_05": "(And they're starting to harrass the ordinary citizens. I should stop them first, then figure out...)", "Companion_Chat_Special1UndercoverR&B_38000240_06": "(...Wait. There seems to be a perfect solution for both sides.)", "Companion_Chat_Special1UndercoverR&B_38000241_01": "(The key to the interior equipment room is in this locker. Gotta punch in a six-digit code.)", "Companion_Chat_Special1UndercoverR&B_38000241_02": "(Wait... Who wrote a little note about the passcode down the bottom here? Some absentminded officer?)", "Companion_Chat_Special1UndercoverR&B_38000241_03": "Enter the passcode", "Companion_Chat_Special1UndercoverR&B_38000241_04": "View Note", "Companion_Chat_Special1UndercoverR&B_38000241_05": "(It's open! Time's running out, and those drunks will soon be all taken care of. Gotta hurry inside to the equipment room and get the master keycard.)", "Companion_Chat_Special1UndercoverR&B_38000241_06": "(Incorrect passcode... I should look nearby for a few more clues.)", "Companion_Chat_Special1UndercoverR&B_38000241_07": "\"To safeguard against forgetful officers, we'll set the most frequently-appearing number around here as the passcode to make things easier.\"", "Companion_Chat_Special1UndercoverR&B_38000241_08": "What are the first three digits?", "Companion_Chat_Special1UndercoverR&B_38000241_09": "What are the last three digits?", "Companion_Chat_Special1UndercoverR&B_38000241_10": "Return", "Companion_Chat_Special1UndercoverR&B_38000241_11": "101", "Companion_Chat_Special1UndercoverR&B_38000241_12": "102", "Companion_Chat_Special1UndercoverR&B_38000241_13": "103", "Companion_Chat_Special1UndercoverR&B_38000241_14": "104", "Companion_Chat_Special1UndercoverR&B_38000241_15": "105", "Companion_Chat_Special1UndercoverR&B_38000241_16": "225", "Companion_Chat_Special1UndercoverR&B_38000241_17": "252", "Companion_Chat_Special1UndercoverR&B_38000241_18": "522", "Companion_Chat_Special1UndercoverR&B_38000241_19": "220", "Companion_Chat_Special1UndercoverR&B_38000241_20": "224", "Companion_Chat_Special1UndercoverR&B_38000241_21": "222", "Companion_Chat_Special1UndercoverR&B_38000241_22": "Return to Menu", "Companion_Chat_Special1UndercoverR&B_38000241_Name01": "Locker", "Companion_Chat_Special1UndercoverR&B_38000242_01": "(It's a record of Hollow disasters and how they were handled. Several number strings appear to be listed quite a few times...)", "Companion_Chat_Special1UndercoverR&B_38000242_02": "(Of which, 101209 appeared twice, 101213 appeared twice, 101218 appeared twice, and 101225 appeared thrice...)", "Companion_Chat_Special1UndercoverR&B_38000242_Name01": "Clue", "Companion_Chat_Special1UndercoverR&B_38000243_01": "(A whole stack of banners. None of them seem to have any numbers on them though.)", "Companion_Chat_Special1UndercoverR&B_38000244_01": "(A photo... Is that Amy? Sure looks like she's popular with the public.)", "Companion_Chat_Special1UndercoverR&B_38000245_01": "(It's a record of Hollow disasters and how they were handled. I remember all four of these.)", "Companion_Chat_Special1UndercoverR&B_38000246_01": "(Finally, access to the equipment room! The master keycard should be in here somewhere... And the lights are out, but whatever. I'm used to operating in the dark.)", "Companion_Chat_Special1UndercoverR&B_38000246_02": "Jane carefully slips into the equipment room. The master keycard is a low-level NEPS asset, and Jane quickly finds one by rummaging around in the dark.", "Companion_Chat_Special1UndercoverR&B_38000246_03": "As she leaves the room, the ruckus between the drunks and the officers out in the lobby is still raging on...", "Companion_Chat_Special1UndercoverR&B_38000246_04": "(As for the footage captured by the corridor surveillance camera... I'll just have to wait for Zhu Yuan and Officer Byron to help me with it.)", "Companion_Chat_Special1UndercoverR&B_38000246_Name01": "Equipment Room", "Companion_Chat_Special1UndercoverR&B_38000250_01": "(It's been a few days already since we updated our license with Public Security... I wonder how things are going?)", "Companion_Chat_Special1UndercoverR&B_38000250_02": "(It's been a few days already since I updated our license with Public Security... I wonder if it's ready yet?)", "Companion_Chat_Special1UndercoverR&B_38000250_03": "(Better go home and ask Belle, seeing as it was her phone number we left. Maybe next time, we should use my number instead.)", "Companion_Chat_Special1UndercoverR&B_38000250_04": "(Better go home and ask Wise, seeing as it was his phone number we left! I'm going to leave my number instead next time I need to do any paperwork like this.)", "Companion_Chat_Special1UndercoverR&B_38000260_01": "(It's airtight... There's not even a mousehole to squeeze through. I guess that's why they're Public Security.)", "Companion_Chat_Special1UndercoverR&B_38000260_02": "(Sigh... Let's try someplace else then.)", "Companion_Chat_Special1UndercoverR&B_38000270_01": "(Ew... That stench of booze is making my stomach turn...)", "Companion_Chat_Special1UndercoverR&B_38000270_02": "You see a group of drunks wandering the streets.They called out nonesense to two passing women.", "Companion_Chat_Special1UndercoverR&B_38000270_03": "Wow~ Ansen my bro... You— *hiccup* You look so d—d—different? Do you transform... when you're drunk?", "Companion_Chat_Special1UndercoverR&B_38000270_04": "You've got the wrong person!", "Companion_Chat_Special1UndercoverR&B_38000270_05": "Wow, D—Director~ I can h—hear your voice b—but I can't s—see you~", "Companion_Chat_Special1UndercoverR&B_38000270_06": "Ahhh~ I—I wanna 'nother d—drink~", "Companion_Chat_Special1UndercoverR&B_38000270_07": "C'mon guys, that's enough. Snap out of it!", "Companion_Chat_Special1UndercoverR&B_38000270_Name01": "Nervous Woman", "Companion_Chat_Special1UndercoverR&B_38000270_Name02": "Idle Drunk", "Companion_Chat_Special1UndercoverR&B_38000270_Name03": "Confused Drunk", "Companion_Chat_Special1UndercoverR&B_38000270_Name04": "Lazy Drunk", "Companion_Chat_Special1UndercoverR&B_38000270_Name05": "Serious Woman", "Companion_Chat_Special1UndercoverR&B_38000280_01": "Here's your order! It's the finest, most aromatic, top-quality stuff!", "Companion_Chat_Special1UndercoverR&B_38000280_02": "Huh? Hey? Who... who are you...?", "Companion_Chat_Special1UndercoverR&B_38000280_03": "Trust me, run inside the precinct! They're being unfair to you right now. You need to ditch them!", "Companion_Chat_Special1UndercoverR&B_38000280_04": "Oh, ohh! I get it!", "Companion_Chat_Special1UndercoverR&B_38000280_05": "Huh? Wh—wh—what's my order again? *hiccup*", "Companion_Chat_Special1UndercoverR&B_38000280_06": "Hurry, or it'll be gone! It's right in the private room up ahead!", "Companion_Chat_Special1UndercoverR&B_38000280_07": "Wow~ Director, they gave us this dish for free!", "Companion_Chat_Special1UndercoverR&B_38000280_08": "Go go go!", "Companion_Chat_Special1UndercoverR&B_38000280_09": "Right here! Come this way!", "Companion_Chat_Special1UndercoverR&B_38000280_10": "Now, go on! Run! Run into the precinct!", "Companion_Chat_Special1UndercoverR&B_38000280_11": "Under Jane's lead, the band of drunks rush into the Public Security precinct, completely ignoring the on-duty officer trying to block them off.", "Companion_Chat_Special1UndercoverR&B_38000280_12": "In an instant, the once orderly and quiet precinct is thrown into chaos by drunken rants and ravings and the intense accusations of the victimized women.", "Companion_Chat_Special1UndercoverR&B_38000280_13": "Seizing this perfect opportunity, Jane cleverly detaches herself from the mob and makes her way behind the counter, avoiding all lines of sight.", "Companion_Chat_Special1UndercoverR&B_38000280_14": "(Excellent, I made it in! Now that everyone's distracted, I can raid the equipment room for that keycard!)", "Companion_Chat_Special1UndercoverR&B_38000280_Name01": "Nervous Woman", "Companion_Chat_Special1UndercoverR&B_38000280_Name02": "Serious Woman", "Companion_Chat_Special1UndercoverR&B_38000280_Name03": "Idle Drunk", "Companion_Chat_Special1UndercoverR&B_38000280_Name04": "Confused Drunk", "Companion_Chat_Special1UndercoverR&B_38000280_Name05": "Lazy Drunk", "Companion_Chat_Special1UndercoverR&B_38000290_01": "(Photos... invoices... memos... coupons for teamilk...)", "Companion_Chat_Special1UndercoverR&B_38000290_02": "(Got it! The keycard for the equipment room!)", "Companion_Chat_Special1UndercoverR&B_38000290_03": "(Time is running out, and those drunks will soon be all taken care of. Gotta hurry inside to the equipment room and get a master keycard.)", "Companion_Chat_Special1UndercoverR&B_38000300_01": "(Keep it up, drunken sirs, keep causing a ruckus! I need you to buy me some more time.)", "Companion_Chat_Special1UndercoverR&B_38000300_02": "Jane carefully slips into the equipment room. She's lucky enough to find a Master E-Keycard, a low-security item in the precinct. With no one in the corridor, she quickly moves through the shadows.", "Companion_Chat_Special1UndercoverR&B_38000300_03": "Now back in the lobby, Jane returns the first keycard to the counter as though nothing had happened, before casually slipping into the group of young women who were harassed by the drunks.", "Companion_Chat_Special1UndercoverR&B_38000300_04": "Anyway, we'll keep them under control for now. Ladies, if you want to press formal charges, you'll have to wait until tomorrow, because...", "Companion_Chat_Special1UndercoverR&B_38000300_05": "Ansen my bro~ The waitress here has... r—really big... hands~! *hiccup*", "Companion_Chat_Special1UndercoverR&B_38000300_06": "...Because, they're still drunk.", "Companion_Chat_Special1UndercoverR&B_38000300_07": "Whatever the case! Their behavior has seriously harmed our mental health. Officer, you mustn't let them get away with this!", "Companion_Chat_Special1UndercoverR&B_38000300_08": "Yeah! Especially that director! He was the worst of the lot!", "Companion_Chat_Special1UndercoverR&B_38000300_09": "Okay okay, we assure you we'll handle all matters in accordance with the law! Please rest assured!", "Companion_Chat_Special1UndercoverR&B_38000300_10": "(Show's over. Time to get out of here.)", "Companion_Chat_Special1UndercoverR&B_38000300_Name01": "Public Security Officer", "Companion_Chat_Special1UndercoverR&B_38000300_Name02": "Idle Drunk", "Companion_Chat_Special1UndercoverR&B_38000300_Name03": "Serious Woman", "Companion_Chat_Special1UndercoverR&B_38000310_01": "(I've got the master keycard, that liaison should have gotten the supplies by now, right?)", "Companion_Chat_Special1UndercoverR&B_38000310_02": "(The only thing left to do is somehow score the movie that kid asked for... But Where am I gonna get it?)", "Companion_Chat_Special1UndercoverR&B_38000310_03": "(There's a cinema over at Lumina Square. Let's check it out.)", "Companion_Chat_Special1UndercoverR&B_38000320_01": "Good evening. Is this where I can buy movies?", "Companion_Chat_Special1UndercoverR&B_38000320_02": "Jane instantly changes the tone of her voice to transform into that of an enthusiastic but naive movie novice.", "Companion_Chat_Special1UndercoverR&B_38000320_03": "You want to buy a movie here? Are you for real? You want to just buy the whole master print?!", "Companion_Chat_Special1UndercoverR&B_38000320_04": "Wow! I can't believe there's fans out there even more hardcore than us! I'm touched!", "Companion_Chat_Special1UndercoverR&B_38000320_05": "Ahem, good evening, miss. I assume you're wondering if you can buy discs for home viewing here? Cinemas don't usually sell them.", "Companion_Chat_Special1UndercoverR&B_38000320_06": "Oh? Is that so? I thought you could buy them here. I'm looking for a movie my friend recommended... I think it has \"mountain\" in the title, and it's a thriller.", "Companion_Chat_Special1UndercoverR&B_38000320_07": "Hmm...? That's a little bit vague... Travis, you got any idea?", "Companion_Chat_Special1UndercoverR&B_38000320_08": "I'm not sure either, but I know someone who'd know. Miss, if you don't mind renting it, I know a good store. They have a massive collection and a wide variety, and the owners are very knowledgeable. They'll definitely be able to help.", "Companion_Chat_Special1UndercoverR&B_38000320_09": "Wow! That sounds amazing! What's the name of this store?", "Companion_Chat_Special1UndercoverR&B_38000320_10": "It's called Random Play. It's close by, over on Sixth Street.", "Companion_Chat_Special1UndercoverR&B_38000320_11": "If you're quick, you should be able to get there in time before they shut for the night.", "Companion_Chat_Special1UndercoverR&B_38000320_Name01": "Boy Movie Enthusiast", "Companion_Chat_Special1UndercoverR&B_38000320_Name02": "Girl Movie Enthusiast", "Companion_Chat_Special1UndercoverR&B_38000320_Name03": "Travis", "Companion_Chat_Special1UndercoverR&B_38000330_01": "(Great, at least I know I can find the movie on Sixth Street.)", "Companion_Chat_Special1UndercoverR&B_38000330_02": "(Public transportation would get me there quickly, but... with my current identity, it's too dangerous.)", "Companion_Chat_Special1UndercoverR&B_38000330_03": "(I should go back and find the contact. She might be able to help.)", "Companion_Chat_Special1UndercoverR&B_38000340_01": "Where you need to get to?", "Companion_Chat_Special1UndercoverR&B_38000340_02": "Do you know how to get to Sixth Street?", "Companion_Chat_Special1UndercoverR&B_38000340_03": "Don't leave yet", "Companion_Chat_Special1UndercoverR&B_38000340_04": "Of course I do. It's tiny. Just come with me. I know the routes to avoid the Pub Sec patrols. Oh yeah, I've pretty much put together all those supplies you asked for. They'll be ready to go back when you do.", "Companion_Chat_Special1UndercoverR&B_38000340_05": "No problem! I'm right here so just call me whenever you need.", "Companion_Chat_Special1UndercoverR&B_38000340_Name01": "Mountain Lion Gang Contact", "Companion_Chat_Special1UndercoverR&B_38000350_01": "Supplies are good, so's the master keycard, now the movie's all that's left.", "Companion_Chat_Special1UndercoverR&B_38000350_02": "Time to find that video store. What was it called again? Random Play?", "Companion_Chat_Special1UndercoverR&B_38000360_01": "(Great, let's hand over all the stuff and then find a chance to unlock that last mechanism.)", "Companion_Chat_Special1UndercoverR&B_38000360_02": "With the guard at the entrance is gone, I should hand over the supplies first.", "Companion_Chat_Special1UndercoverR&B_38000370_01": "Miss Jane! You're back!", "Companion_Chat_Special1UndercoverR&B_38000370_02": "What are you doing here? Where's the supply guard?", "Companion_Chat_Special1UndercoverR&B_38000370_03": "Oh, him? He said his cheeks were really sore and his wrist was itchy? And he couldn't take it any longer, so he ran off to the restroom.", "Companion_Chat_Special1UndercoverR&B_38000370_04": "What did you manage to get?", "Companion_Chat_Special1UndercoverR&B_38000370_05": "Hmmm... I see word gets around. The supplies are just outside the transfer station. Go do me a solid and fetch those for me, would you?", "Companion_Chat_Special1UndercoverR&B_38000370_06": "Alright! But we need the guard to handle the inventory and distribution of supplies, so we should wait for him.", "Companion_Chat_Special1UndercoverR&B_38000370_07": "Miss Jane, you've been at it all night. Why don't you take a break?", "Companion_Chat_Special1UndercoverR&B_38000370_08": "Check on Seth and the guards", "Companion_Chat_Special1UndercoverR&B_38000370_09": "Rest for now", "Companion_Chat_Special1UndercoverR&B_38000370_10": "No need, I'm still wide awake.", "Companion_Chat_Special1UndercoverR&B_38000370_11": "(Nevermind that, Seth and that guard... Am I imagining things, or is something going on here?)", "Companion_Chat_Special1UndercoverR&B_38000370_12": "It's fine. I'll wait until they come back from the bathroom.", "Companion_Chat_Special1UndercoverR&B_38000370_Name01": "Smart Underling", "Companion_Chat_Special1UndercoverR&B_38000375_01": "You need something from me, Miss Jane?", "Companion_Chat_Special1UndercoverR&B_38000375_Name01": "Supply Point", "Companion_Chat_Special1UndercoverR&B_38000380_01": "Wise! You're back~ There's something I wanted to chat with you about! Got a minute?", "Companion_Chat_Special1UndercoverR&B_38000380_02": "Belle, you're just in time. There's something I wanted to ask you, have you got a minute?", "Companion_Chat_Special1UndercoverR&B_38000380_03": "Of course.", "Companion_Chat_Special1UndercoverR&B_38000380_04": "Not right now.", "Companion_Chat_Special1UndercoverR&B_38000380_05": "Great! Our business asset credentials got cleared! So we might have to go into the Lumina Public Security branch with our papers to finish the whole process today...", "Companion_Chat_Special1UndercoverR&B_38000380_06": "Alright. Our business asset credentials got cleared. So we might have to go into the Lumina branch of Public Security with our papers to finish the whole process.", "Companion_Chat_Special1UndercoverR&B_38000380_07": "I know you've got lots more important things to get done, right! So let's talk about it when you're all done!", "Companion_Chat_Special1UndercoverR&B_38000380_08": "Something else you need to get done? Let's talk about it later then — and don't wear yourself out too much, okay?", "Companion_Chat_Special1UndercoverR&B_38000400_01": "The fallen Mountain Lions were said to be a brutal yet cunning gang. They must have caused a lot of harm to the citizens...", "Companion_Chat_Special1UndercoverR&B_38000400_02": "This tough syndicate got taken out by Public Security. Despite our different points of view, those officers exact their own standards of justice in their own way.", "Companion_Chat_Special1UndercoverR&B_38000400_03": "And even though we don't know who the hero of that day was... I'm sure they did so out of the goodness of their heart...", "Companion_Chat_Special1UndercoverR&B_38000400_04": "That's the paperwork out of the way! Now it's time to catch up on some shut eye...", "Companion_Chat_Special1UndercoverR&B_38000410_01": "(Well... supplies for the escape are all ready. With these, our chances of survival should go up.)", "Companion_Chat_Special1UndercoverR&B_38000410_02": "(It is what it is. Better find a way to get this done in the duel with Seth. I...)", "Companion_Chat_Special1UndercoverR&B_38000410_04": "I'm prepared.", "Companion_Chat_Special1UndercoverR&B_38000410_05": "I need some more time.", "Companion_Chat_Special1UndercoverR&B_38000410_06": "(I'm prepared. I will finish this mission... and gnaw a hole in the necks of these Mountain lions.)", "Companion_Chat_Special1UndercoverR&B_38000410_07": "(...Just in case, let's check the transfer station again.)", "Companion_Chat_Special1UndercoverR&B_38000420_01": "The paperwork's all done; I got to go shopping with you; and we even made a new friend — what a great day! But next time we go out, Wise, I'm picking what we eat, okay!", "Companion_Chat_Special1UndercoverR&B_38000420_02": "Our license's updated, we got to do some shopping, and we met a new friend called Jane... What a day. Oh yeah, I suppose you don't want noodles every time, do you Belle...? You can pick where we eat next time.", "Companion_Chat_Special1UndercoverR&B_38000420_03": "It's late, time for bed. Good night, Wise!", "Companion_Chat_Special1UndercoverR&B_38000420_04": "It's dark already, we should get some rest. Night, Belle.", "Companion_Chat_Special1UndercoverR&B_38001010_01": "...System processing...", "Companion_Chat_Special1UndercoverR&B_38001010_02": "Please present Member Permissions Lv. 3 or above to access.", "Companion_Chat_Special1UndercoverR&B_38001010_03": "Great. They even put the building's security systems to use? We'll need an access card to do anything...", "Companion_Chat_Special1UndercoverR&B_38001010_Name01": "Console", "Companion_Chat_Special1UndercoverR&B_38001020_01": "...System processing...", "Companion_Chat_Special1UndercoverR&B_38001020_02": "Valid Member Permissions Lv. 3 detected.", "Companion_Chat_Special1UndercoverR&B_38001020_03": "Access granted.", "Companion_Chat_Special1UndercoverR&B_38001020_04": "Deactivate the laser security system", "Companion_Chat_Special1UndercoverR&B_38001020_05": "Leave", "Companion_Chat_Special1UndercoverR&B_38001020_06": "The security module has been shut down. An increase in Ether activity has been detected in the area along with a rising frequency of spatial fissures. Please proceed with caution.", "Companion_Chat_Special1UndercoverR&B_38001020_Name01": "Console", "Companion_Chat_Special1UndercoverR&B_38001030_01": "...System in Sleep Mode...", "Companion_Chat_Special1UndercoverR&B_38001030_02": "Valid Member Permissions Lv. 3 detected.", "Companion_Chat_Special1UndercoverR&B_38001030_03": "Access granted. Initializing permission management system...", "Companion_Chat_Special1UndercoverR&B_38001030_04": "Permission management? That's fantastic! We should be able to upgrade the access level of this card!", "Companion_Chat_Special1UndercoverR&B_38001030_05": "Tamper with and upgrade the access card", "Companion_Chat_Special1UndercoverR&B_38001030_06": "Leave", "Companion_Chat_Special1UndercoverR&B_38001030_07": "Overwriting permission info... Keyplayer Permissions Lv. 2 granted.", "Companion_Chat_Special1UndercoverR&B_38001030_Name01": "Console", "Companion_Chat_Special1UndercoverR&B_38001040_01": "...System processing...", "Companion_Chat_Special1UndercoverR&B_38001040_02": "Valid Keyplayer Permissions Lv. 2 detected.", "Companion_Chat_Special1UndercoverR&B_38001040_03": "Access granted.", "Companion_Chat_Special1UndercoverR&B_38001040_04": "Close the security door", "Companion_Chat_Special1UndercoverR&B_38001040_05": "Leave", "Companion_Chat_Special1UndercoverR&B_38001040_06": "The NF1 reinforced door has been closed. An increase in Ether activity has been detected in the area along with a rising frequency of spatial fissures. Please proceed with caution.", "Companion_Chat_Special1UndercoverR&B_38001040_Name01": "Console", "Companion_Chat_Special1UndercoverR&B_38001050_01": "...Systemmmmm ttttrrr...", "Companion_Chat_Special1UndercoverR&B_38001050_02": "Validddd... Keyplayerrrr... Lv. 2 clearance detected &*#¥%.", "Companion_Chat_Special1UndercoverR&B_38001050_03": "Accessss... $^%&%**.", "Companion_Chat_Special1UndercoverR&B_38001050_04": "Another permission management system! But the interface's basically crashed... Looks like it's been corrupted from the inside out.", "Companion_Chat_Special1UndercoverR&B_38001050_05": "Haha, the access panel is still here! Now, we can fiddle with the access card's levels. What luck!", "Companion_Chat_Special1UndercoverR&B_38001050_06": "Set it to the highest possible access level.", "Companion_Chat_Special1UndercoverR&B_38001050_07": "Leave", "Companion_Chat_Special1UndercoverR&B_38001050_08": "Overwriting $%&#... Crownguard Permission... $%&#^$ Lv. 5...", "Companion_Chat_Special1UndercoverR&B_38001050_Name01": "Console", "Companion_Chat_Special1UndercoverR&B_38001060_01": "...System processing...", "Companion_Chat_Special1UndercoverR&B_38001060_02": "Valid Crownguard Permissions Lv. 5 detected.", "Companion_Chat_Special1UndercoverR&B_38001060_03": "Access granted.", "Companion_Chat_Special1UndercoverR&B_38001060_04": "Close the security door", "Companion_Chat_Special1UndercoverR&B_38001060_05": "Leave", "Companion_Chat_Special1UndercoverR&B_38001060_06": "The GL7 reinforced door has been closed. An increase in Ether activity has been detected in the area along with a rising frequency of spatial fissures. Please proceed with caution.", "Companion_Chat_Special1UndercoverR&B_38001060_Name01": "Console", "Companion_Chat_Special1UndercoverR&B_38001080_01": "...System processing...", "Companion_Chat_Special1UndercoverR&B_38001080_02": "Valid Crownguard Permissions Lv. 5 detected.", "Companion_Chat_Special1UndercoverR&B_38001080_03": "Access denied.", "Companion_Chat_Special1UndercoverR&B_38001080_04": "Huh? Access denied?", "Companion_Chat_Special1UndercoverR&B_38001080_05": "Give it another try!", "Companion_Chat_Special1UndercoverR&B_38001080_06": "Access denied.", "Companion_Chat_Special1UndercoverR&B_38001080_07": "Give it another try!", "Companion_Chat_Special1UndercoverR&B_38001080_08": "Access denied. Warning! Unsuccessful attempts: 2.", "Companion_Chat_Special1UndercoverR&B_38001080_09": "...Can't access even with the Crownguard Permissions Lv. 5? Now, that's a shocker.", "Companion_Chat_Special1UndercoverR&B_38001080_10": "The IY36 passage security has been upgraded. An increase in Ether activity has been detected in the area along with a rising frequency of spatial fissures. Please proceed with caution.", "Companion_Chat_Special1UndercoverR&B_38001080_11": "We can't just force our way through... I guess that's it. Let's head back to the transfer station. It's almost time anyway.", "Companion_Chat_Special1UndercoverR&B_38001080_Name01": "Console", "Companion_Chat_Special1UndercoverR&B_38001090_01": "You're qualified if you have three of them!", "Companion_Chat_Special1UndercoverR&B_38001090_Name01": "Gangster Bangboo", "Companion_Chat_Special1UndercoverR&B_38001100_01": "(What's that, a Public Security... mascot? All that enthusiasm turning into a blast of hot air.)", "Companion_Chat_Special1UndercoverR&B_38001100_02": "(Our contact's still nearby, and getting in touch now will blow our cover. Keep him at a distance for now.)", "Companion_Chat_Special1UndercoverR&B_38001101_01": "(Do they really need a mascot right outside of the precinct? It must be pretty stressful being directly under the nose of the top brass.)", "Companion_Chat_Special1UndercoverR&B_38001101_02": "(...And does this guy work all day, from sunrise to sunset?)", "Companion_Chat_Special1UndercoverR&B_38001101_03": "(Now's not the time to think about any of that. Avoid eye contact with him, or we'll get busted.)", "Companion_Chat_Special1UndercoverR&B_38001101_04": "(Once this mission's all finished, let's come back and learn about being a good citizen... Just kidding.)", "Companion_Chat_Special1UndercoverR&B_38001102_01": "(I prefer drinking soda to coffee.)", "Companion_Chat_Special1UndercoverR&B_38001102_02": "(...And compared to staying awake, I need a way to fall asleep fast more.)", "Companion_Chat_Special1UndercoverR&B_38001103_01": "(The smell of fresh noodles... *sigh* Why has nobody invented compressed noodles yet?)", "Companion_Chat_Special1UndercoverR&B_38001103_02": "(That's it then. Once the mission's done, I'm coming back here to stuff my face.)", "Companion_Chat_Special1UndercoverR&B_38001104_01": "(When was the last time we went to the convenience store... Should we stock up again on instant noodles?)", "Companion_Chat_Special1UndercoverR&B_38001105_01": "(Godfinger... Not the store I'm looking for.)", "Companion_Chat_Special1UndercoverR&B_38001105_02": "(Sometimes I feel like playing some arcade games. It's a shame I've got nobody to play with.)", "Companion_Chat_Special1UndercoverR&B_38001106_01": "(A coffee shop... Looks like this isn't the place, either.)", "Companion_Chat_Special1UndercoverR&B_38001106_02": "(I wonder who put this packet of instant coffee next to the panda at the door. Interesting.)", "Companion_Chat_Special1UndercoverR&B_38001107_01": "(This isn't a video store either. I can hear the sound of Bangboo romping around inside.)", "Companion_Chat_Special1UndercoverR&B_38001107_02": "(A mechanic who modifies cars and Bangboo... Now that sounds like the perfect alias for me. Next time I'm out on a mission, I'll use that.)", "Companion_Chat_Special1UndercoverR&B_38001108_01": "(It's the same noodle shop as the one over in Lumina Square. Is it a family business?)", "Companion_Chat_Special1UndercoverR&B_38001108_02": "(This video store I'm looking for has got to be nearby.)", "Companion_Chat_Special1UndercoverR&B_38001109_01": "(Still beavering away at this time? These three really are something else.)", "Companion_Chat_Special1UndercoverR&B_38001109_02": "(But seeing how much they enjoy things gives me a little motivation. Now let's keep looking for that video store.)", "Companion_Chat_Special1UndercoverR&B_38001110_01": "(An officer patrolling next to a dumpster... Poor guy. How dilligent.)", "Companion_Chat_Special1UndercoverR&B_38001110_02": "Speaking of which, how come he's everywhere? It's not the same person inside that costume... is it...?", "Companion_Chat_Special1UndercoverR&B_38001111_01": "(Shh... Sleep well.)", "Companion_Chat_Special1UndercoverR&B_38001111_02": "(I hope that one day, there won't be any more bad news in the newspapers you're selling.)", "Companion_Chat_Special1UndercoverR&B_38001112_01": "(Music is an amazing thing, bringing light in the darkest of times. Plus, a bit of rhythm is required when figure skating.)", "Companion_Chat_Special1UndercoverR&B_38001112_02": "(But apparently this isn't the store I was looking for. Could it be that place opposite...?)", "Companion_Chat_Special1UndercoverR&B_38001113_01": "(Gadgets... Now that's something I'm not familiar with. Perhaps I can come back and take a look once I get my bonus?)", "Companion_Chat_Special1UndercoverR&B_38001113_02": "(No, that's for later. Let's find the video store first.)", "Companion_Chat_Special1UndercoverR&B_38001114_01": "(So this is city sophistication, eh...?)", "Companion_Chat_Special1UndercoverR&B_38001114_02": "(Interesting. That's a potential backup option for a future disguise.)", "Companion_Chat_Special1UndercoverR&B_38001115_01": "Actors... urgently wanted: one Thiren actor...", "Companion_Chat_Special1UndercoverR&B_38001115_02": "If you can't do it for free, how about 500 Dennies...?", "Companion_Chat_Special1UndercoverR&B_38001116_01": "Why do criminals always like going into the Ballet Twins Hollow recently?", "Companion_Chat_Special1UndercoverR&B_38001116_02": "...are beyond deplorable! How dare they desecrate the sanctity of this beautiful space!", "Companion_Chat_Special1UndercoverR&B_38001117_01": "Why do I feel like there are fewer people on the streets tonight...", "Companion_Chat_Special1UndercoverR&B_38001117_02": "*sob*... Hope we don't run into any criminal punks...", "Companion_Chat_Special1UndercoverR&B_38001118_01": "(An organization that lets civilians improve their power through combat simulations, and even provides a place to stay overnight and food?)", "Companion_Chat_Special1UndercoverR&B_38001118_02": "(Haha, if only it existed back when I was young.)", "Companion_Chat_Special1UndercoverR&B_38001119_01": "Got off work late again... My wife's gonna kill me...", "Companion_Chat_Special1UndercoverR&B_38001119_Name": "Passerby Waiting for Public Transport", "Companion_Chat_Special1UndercoverR&B_38001120_01": "The riverside scenery at night is beautiful...", "Companion_Chat_Special1UndercoverR&B_38001120_02": "I don't wanna go back to that shoebox... Let's spend the night here.", "Companion_Chat_Special1UndercoverR&B_38001120_Name": "Girl in Red", "Companion_Chat_Special1UndercoverR&B_38001121_01": "Daddy has half an hour left to go on his night shift.", "Companion_Chat_Special1UndercoverR&B_38001121_02": "Let's hide out here and scare him when he walks past!", "Companion_Chat_Special1UndercoverR&B_38001121_Name": "Child on Their Own", "Companion_Chat_Special1UndercoverR&B_BlackScene_1": "Meanwhile, inside the Ballet Twins Hollow...", "Companion_Chat_Special1UndercoverR&B_UnLock_01": "New area unlocked: Public Security Lumina Branch. Accessible by car or public transport.", "Companion_Chat_Special1UndercoverR&B_UnLock_02": "See the Exit Henchman to go to the Ballet Twins area.", "Companion_Chat_Special1UndercoverR&B_UnLock_03": "See your contact to visit the Lumina Square area.", "Companion_Chat_Special1UndercoverR&B_UnLock_04": "See your contact to visit the Sixth Street area.", "Companion_Chat_Special1UndercoverR&B_UnLock_btn": "Confirm", "Companion_Chat_Special2VirtualRevenge_38010010_01": "Oh, don't forget to rest early tonight, Wise!", "Companion_Chat_Special2VirtualRevenge_38010010_02": "We've got things to do tomorrow...", "Companion_Chat_Special2VirtualRevenge_38010010_03": "We need to go out tomorrow...", "Companion_Chat_Special2VirtualRevenge_38010010_04": "Yeah, we need to go to a supplier at Lumina Square early tomorrow.", "Companion_Chat_Special2VirtualRevenge_38010010_05": "We're not that familiar with this supplier, so he won't prioritize keeping the good stuff for us... So we'll just have to wake up early!", "Companion_Chat_Special2VirtualRevenge_38010010_06": "Are you going to sleep now?", "Companion_Chat_Special2VirtualRevenge_38010010_07": "Yes.", "Companion_Chat_Special2VirtualRevenge_38010010_08": "I'm going to stay up a little longer.", "Companion_Chat_Special2VirtualRevenge_38010010_09": "The next day—", "Companion_Chat_Special2VirtualRevenge_38010010_10": "Then I'll come remind you later, Wise~", "Companion_Chat_Special2VirtualRevenge_38010010_11": "Belle, You've had a tough day. Don't forget to rest early today.", "Companion_Chat_Special2VirtualRevenge_38010010_12": "Yeah, we need to go to a supplier at Lumina Square early tomorrow.", "Companion_Chat_Special2VirtualRevenge_38010010_13": "We're not that familiar with this supplier, so he won't prioritize keeping the good stuff for us to pick... So we'll have to get there early.", "Companion_Chat_Special2VirtualRevenge_38010010_14": "Are you going to sleep now?", "Companion_Chat_Special2VirtualRevenge_38010010_15": "Alright, then I'll remind you later.", "Companion_Chat_Special2VirtualRevenge_38010020_01": "Deputy Chief Tsukishiro, hello! We are so grateful that everyone from Section 6 could spare some time to assist us in collecting data for the VR system! Thank you so much!", "Companion_Chat_Special2VirtualRevenge_38010020_02": "I'm in charge of the test today. It's nice to meet you!", "Companion_Chat_Special2VirtualRevenge_38010020_03": "We should be thanking you. It's very nice to be working with you.", "Companion_Chat_Special2VirtualRevenge_38010020_04": "Oh, I heard way back that you're Lady Miyabi's most trusted person. She's entrusted almost everything— no, all the paperwork and liaison tasks to you. So it's no exaggeration to say that you're the one who actually bears the responsibilities of the chief of Section 6.", "Companion_Chat_Special2VirtualRevenge_38010020_05": "In addition to your duties as an Intelligence Officer and the daily tasks of a Deputy Chief, you have to do so much in place of the Chief... It must be exhausting, living like that, right? When you open your eyes in the morning, you probably don't want to go to work at all.", "Companion_Chat_Special2VirtualRevenge_38010020_06": "...You're quite straightforward, aren't you?", "Companion_Chat_Special2VirtualRevenge_38010020_07": "Oh no, I'm sorry! Did I come off as too straightforward? Actually, I've always had trouble grasping the sense of distance with my colleagues, which is an issue on my part...", "Companion_Chat_Special2VirtualRevenge_38010020_08": "It's not a weakness. We have people in Section 6 who are far more set in their ways. But they're all out-and-out experts when it comes to completing things in their work domain... And that's good enough.", "Companion_Chat_Special2VirtualRevenge_38010020_09": "One of my responsibilities is to handle all necessary communications beyond the scope of their job. Heh, like what we're doing now.", "Companion_Chat_Special2VirtualRevenge_38010020_10": "*whimper* Thanks for understanding... Are you here to check up on how test preparations are going?", "Companion_Chat_Special2VirtualRevenge_38010020_11": "We're all set up and ready to go here! Just bring everyone in and we can start the test any time! I'll be waiting for you all at the club.", "Companion_Chat_Special2VirtualRevenge_38010020_12": "I see. I will go and rally everyone.", "Companion_Chat_Special2VirtualRevenge_38010020_Name_01": "Staff", "Companion_Chat_Special2VirtualRevenge_38010020_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010030_01": "Deputy Chief Tsukishiro, please tell your three teammates that the combat test is ready to go at any time! I'll be waiting for you at the club!", "Companion_Chat_Special2VirtualRevenge_38010030_02": "By the way, it's really busy here today. Your three teammates sure do have a lot of fans.", "Companion_Chat_Special2VirtualRevenge_38010030_03": "How come you don't have any?", "Companion_Chat_Special2VirtualRevenge_38010030_04": "Hey now, this is called being too blunt.", "Companion_Chat_Special2VirtualRevenge_38010030_05": "Ah, I'm so sorry! Actually, I'm one of your fans... It's true!", "Companion_Chat_Special2VirtualRevenge_38010030_06": "Haha, just kidding. I know how to joke around, too.", "Companion_Chat_Special2VirtualRevenge_38010030_07": "Personally, I don't think it's necessarily a good thing for a public servant to have so many fans. And I don't like being in front of people, I don't enjoy other people staring at me.", "Companion_Chat_Special2VirtualRevenge_38010030_08": "That's how I really feel.", "Companion_Chat_Special2VirtualRevenge_38010030_09": "...Asaba might say something like, \"You look so lonely when you say that, Deputy Chief!\" But don't listen to him.", "Companion_Chat_Special2VirtualRevenge_38010030_Name_01": "Staff", "Companion_Chat_Special2VirtualRevenge_38010030_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010040_01": "I'm so happy! This is the first time I've ever been so close to Harumasamasa! You're so handsome, your hair's so soft, that guardian badge on his chest suits you so well, you smell so good, a light herbal aroma... Is it pheromones? It's definitely pheromones, right!?", "Companion_Chat_Special2VirtualRevenge_38010040_02": "Mister Harumasa: Tell me, tell me! What type of girls are you into? Do you prefer summer or winter? What brand of shampoo do you usually use? Where do you go for archery practice? Carbon fiber or fiberglass bows?", "Companion_Chat_Special2VirtualRevenge_38010040_03": "Do you have an older sister, Harumasamasa? I really wanna be your older sister... How can I be reborn as your older sister?!", "Companion_Chat_Special2VirtualRevenge_38010040_04": "You seem pretty busy there, Asaba.", "Companion_Chat_Special2VirtualRevenge_38010040_05": "...Deputy Chief, save me...", "Companion_Chat_Special2VirtualRevenge_38010040_06": "Save you? I could... but you can't be late for your weekend overtime, and you have to submit your mission reports on time.", "Companion_Chat_Special2VirtualRevenge_38010040_07": "*coughing*... My chest feels tight... What if I just so happen to get sick over the weekend?", "Companion_Chat_Special2VirtualRevenge_38010040_08": "Goodbye then.", "Companion_Chat_Special2VirtualRevenge_38010040_09": "Deputy Chief! Tsukishiro! Okay, whatever you say!", "Companion_Chat_Special2VirtualRevenge_38010040_10": "Ahem.", "Companion_Chat_Special2VirtualRevenge_38010040_11": "Asaba, our mission is about to begin. Without your bow and arrow, the city may be in grave danger. Tie things up with your fans fast, and we'll be waiting for you in the club.", "Companion_Chat_Special2VirtualRevenge_38010040_12": "As you wish, Deputy Chief~", "Companion_Chat_Special2VirtualRevenge_38010040_13": "(That's Asaba notified... Anyone else who needs to be notified?)", "Companion_Chat_Special2VirtualRevenge_38010040_Name_01": "Ecstatic Harumasa Fan", "Companion_Chat_Special2VirtualRevenge_38010040_Name_02": "Curious Harumasa Fan", "Companion_Chat_Special2VirtualRevenge_38010040_Name_03": "Passionate Harumasa Fan", "Companion_Chat_Special2VirtualRevenge_38010040_Name_04": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010040_Name_05": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010050_01": "C'mon, Tsukishiro... \"Without your bow and arrow, the city may be in grave danger\"? Why'd you have to say that, it's so cringe.", "Companion_Chat_Special2VirtualRevenge_38010050_02": "Oh? I thought that's what you wanted to hear.", "Companion_Chat_Special2VirtualRevenge_38010050_03": "I think you just liked the sound of it... Er, it's nothing.", "Companion_Chat_Special2VirtualRevenge_38010050_Name_01": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010050_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010060_01": "Soukaku really is cute as a button... Ten years back, my precious daughter was also just as innocent and pure. She used to love eating the apples from the garden...", "Companion_Chat_Special2VirtualRevenge_38010060_02": "Goodness me, what happened to your daughter?", "Companion_Chat_Special2VirtualRevenge_38010060_03": "She... She... She is now...\nCurrently studying for a doctorate in Ether Physics and only comes home on the weekends! And all she talks about is school this, school that — it's not cute at all!", "Companion_Chat_Special2VirtualRevenge_38010060_04": "Ha? You just wanted to show off about your daughter!!!", "Companion_Chat_Special2VirtualRevenge_38010060_05": "Okay, enough about my daughter. Here, Soukaku — have an apple...", "Companion_Chat_Special2VirtualRevenge_38010060_06": "Oh! Fank you~ Appa sho gad~... Nagi, you want one too?", "Companion_Chat_Special2VirtualRevenge_38010060_07": "Soukaku... how many times have I told you, that you might get into trouble if you take food brought by normal citizens.", "Companion_Chat_Special2VirtualRevenge_38010060_08": "Trouble? Don't worry, Nagi — Oni livers have powerful detox functions. It doesn't even matter if I eat food that's gone bad!", "Companion_Chat_Special2VirtualRevenge_38010060_09": "That's not what I meant. If you always gobble down whatever they give you, then your fans will be embarrassed to show up empty-handed. In the long run, it will be a burden on them.", "Companion_Chat_Special2VirtualRevenge_38010060_10": "Oh yeah... That's right! Even though I'm really hungry, I don't want to eat anybody out of house and home. I want everyone to be happy when they come to meet me...", "Companion_Chat_Special2VirtualRevenge_38010060_11": "Uwaaa... Soukaku... Are you an angel? You're definitely an angel, right!?", "Companion_Chat_Special2VirtualRevenge_38010060_12": "Nagi, can I accept all of their gifts? Look, a really pretty hairpin, a \"New Eridu Guardian\" badge, and this braided bracelet that says \"Soukaku is tenth cutest in the world\"...", "Companion_Chat_Special2VirtualRevenge_38010060_13": "Tenth cutest? That's impossible. Our Soukaku has to be the number one cutest.", "Companion_Chat_Special2VirtualRevenge_38010060_14": "...Well, upon closer inspection, it actually says \"the cutest.\" If that's so, then I guess you should wear everyone's gifts then, Soukaku.", "Companion_Chat_Special2VirtualRevenge_38010060_15": "Ehe, awesome!", "Companion_Chat_Special2VirtualRevenge_38010060_16": "So... Soukaku, the test is ready to begin. Please say goodbye to everyone and come find me at the club.", "Companion_Chat_Special2VirtualRevenge_38010060_17": "Sure thing, Nagi! I'll finish up here real soon and then head over!", "Companion_Chat_Special2VirtualRevenge_38010060_18": "(That's Soukaku notified... Anyone else who needs to be notified?)", "Companion_Chat_Special2VirtualRevenge_38010060_Name_01": "Sad Soukaku Fan", "Companion_Chat_Special2VirtualRevenge_38010060_Name_02": "Confused Soukaku Fan", "Companion_Chat_Special2VirtualRevenge_38010060_Name_03": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010060_Name_04": "Emotional Soukaku Fan", "Companion_Chat_Special2VirtualRevenge_38010070_01": "Why am I always so hungry...? Every day, every hour, every second, I want to chomp into anything that looks edible...", "Companion_Chat_Special2VirtualRevenge_38010070_02": "Because you're still growing, Soukaku.", "Companion_Chat_Special2VirtualRevenge_38010070_03": "Really? But I was born long before Nagi... Long, long before...", "Companion_Chat_Special2VirtualRevenge_38010070_04": "Everyone has their own pace of growth. Don't worry, Soukaku — I'll be there for you every step of the way.", "Companion_Chat_Special2VirtualRevenge_38010070_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010080_01": "Lady Miyabi... Thank you, thank you... You just eliminated the Companion Hollow that killed my parents. I can now start a new life, and it's all thanks to you. I came here just to express my gratitude...", "Companion_Chat_Special2VirtualRevenge_38010080_02": "I want to become stronger! If I keep working hard, surely I'll be as strong as Lady Miyabi one of these days! How can I get powerful like you, Lady Miyabi? Tell me how!", "Companion_Chat_Special2VirtualRevenge_38010080_03": "Wow... Have you been this powerful ever since you were a baby? What runs through your head when you draw your katana? The mysteries of martial power? The ultimate truth? The universe? Or just what you're having for lunch?", "Companion_Chat_Special2VirtualRevenge_38010080_04": "Weird question. When I draw my blade, I just think about drawing it. That's all.", "Companion_Chat_Special2VirtualRevenge_38010080_05": "I see... Just like the badge on your chest says, truly a thought process worthy of being \"New Eridu Guardian\"...", "Companion_Chat_Special2VirtualRevenge_38010080_06": "Ha... What a classic chief thing to say.", "Companion_Chat_Special2VirtualRevenge_38010080_07": "Yanagi, there you are. Are preparations all ready for the combat test?", "Companion_Chat_Special2VirtualRevenge_38010080_08": "All preparations have been made. Once you're finished with your duties here, Chief, please proceed directly to the club.", "Companion_Chat_Special2VirtualRevenge_38010080_09": "Mmm, let's blitz through this and get home early. There's still fragments of the Null_Face group at large, so we can't let our guard down.", "Companion_Chat_Special2VirtualRevenge_38010080_10": "That's what I was thinking. Hopefully, we can wrap this test up quick and easy.", "Companion_Chat_Special2VirtualRevenge_38010080_11": "(That's Miyabi notified... Anyone else who needs to be notified?)", "Companion_Chat_Special2VirtualRevenge_38010080_Name_01": "Grateful Miyabi Fan", "Companion_Chat_Special2VirtualRevenge_38010080_Name_02": "Persistent Miyabi Fan", "Companion_Chat_Special2VirtualRevenge_38010080_Name_03": "Pensive Miyabi Fan", "Companion_Chat_Special2VirtualRevenge_38010080_Name_04": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010080_Name_05": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010090_01": "Section 6 hasn't really faced an enemy like Null_Face before.", "Companion_Chat_Special2VirtualRevenge_38010090_02": "Indeed. The Null_Face case was transferred over to HAND for trespassing in the Hollows and falsifying Carrot data, then assaulting and robbing their victims.", "Companion_Chat_Special2VirtualRevenge_38010090_03": "Previously, the HIA was already targeting Null_Face for Inter-Knot crimes... But apparently Null_Face would hack into the HIA system and tamper with their own criminal record, so they got away with it scot-free for years.", "Companion_Chat_Special2VirtualRevenge_38010090_04": "They hacked the system? So Null_Face was able to exploit weaknesses in the HIA internal system?", "Companion_Chat_Special2VirtualRevenge_38010090_05": "All I can say as an intelligence officer is that there are such rumors. But please don't worry, because even if such weaknesses existed the HIA would have already had them fixed by now.", "Companion_Chat_Special2VirtualRevenge_38010090_06": "Would they really have such a fast response? It doesn't matter what the organization is, I never trust the IT department.", "Companion_Chat_Special2VirtualRevenge_38010090_07": "Do you remember, the last time my computer broke, they took half a day to send over a tech...", "Companion_Chat_Special2VirtualRevenge_38010090_08": "Last time... your computer wasn't actually broken, Miyabi. You just forgot to plug it in.", "Companion_Chat_Special2VirtualRevenge_38010090_09": "I don't recall, was that what happened?", "Companion_Chat_Special2VirtualRevenge_38010090_10": "Yes.", "Companion_Chat_Special2VirtualRevenge_38010090_Name_01": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010090_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010100_01": "Just as it says in the manual, when everyone shouts the key phrase at the same time, the system will start loading up the test stage.", "Companion_Chat_Special2VirtualRevenge_38010100_02": "The key phrase is...", "Companion_Chat_Special2VirtualRevenge_38010100_03": "\"To protect the city I, Professor Mimi, will become light!\"", "Companion_Chat_Special2VirtualRevenge_38010100_04": "...So your name is Professor Mimi, I take it?", "Companion_Chat_Special2VirtualRevenge_38010100_05": "Oh no, that's just an example. The cat who lives in our lab is called Professor Mimi.", "Companion_Chat_Special2VirtualRevenge_38010100_06": "All together then, everyone!", "Companion_Chat_Special2VirtualRevenge_38010100_07": "\"To protect the city I, Hoshimi Miyabi... will become light.\"", "Companion_Chat_Special2VirtualRevenge_38010100_08": "\"To protect the city... I, Asaba Harumasa, will become... er... light.\"", "Companion_Chat_Special2VirtualRevenge_38010100_09": "\"To protect the city! I, Soukaku, err... will become light!\"", "Companion_Chat_Special2VirtualRevenge_38010100_10": "\"...To protect the city, I, Tsukishiro Yanagi, will become light.\"", "Companion_Chat_Special2VirtualRevenge_38010100_11": "Proceed with the VR test now?", "Companion_Chat_Special2VirtualRevenge_38010100_12": "Yes.", "Companion_Chat_Special2VirtualRevenge_38010100_13": "Wait a minute.", "Companion_Chat_Special2VirtualRevenge_38010100_Name_01": "Staff", "Companion_Chat_Special2VirtualRevenge_38010100_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010100_Name_03": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010100_Name_04": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010110_01": "The HIA sincerely thanks everyone for your help! We will definitely be putting Section 6's combat data to good use.", "Companion_Chat_Special2VirtualRevenge_38010110_02": "I'm just glad we could be of service. If it's alright, we'll be off now.", "Companion_Chat_Special2VirtualRevenge_38010110_03": "Please head to the parking lot. There's an official car waiting for you and we'll take you all back, just like how we brought you here.", "Companion_Chat_Special2VirtualRevenge_38010110_04": "Meanwhile—", "Companion_Chat_Special2VirtualRevenge_38010110_05": "When are they coming out? I've been waiting here since this morning, and I really wanna see Lady Miyabi again...", "Companion_Chat_Special2VirtualRevenge_38010110_06": "Me too, I've got more questions for Harumasamasa!", "Companion_Chat_Special2VirtualRevenge_38010110_07": "Soukaku must be hungry by now... Should I order her some takeout?", "Companion_Chat_Special2VirtualRevenge_38010110_08": "Citizens, citizens, I understand how passionate you all are...", "Companion_Chat_Special2VirtualRevenge_38010110_09": "But the Section 6 executive officers have important official duties, and have to go back soon. Even if they didn't, they'd be resting in the club's VVIP lounge — so there's no point waiting here, you won't get any chance to meet them!", "Companion_Chat_Special2VirtualRevenge_38010110_10": "I didn't expect to see all these people still milling around even after we finished our restocking trip...", "Companion_Chat_Special2VirtualRevenge_38010110_11": "Anyone in particular you want to wait for?", "Companion_Chat_Special2VirtualRevenge_38010110_12": "Rather than a person, I'm more interested in learning what the inside of the VVIP lounge looks like!", "Companion_Chat_Special2VirtualRevenge_38010110_13": "I didn't expect all these people would still be waiting around even after we finished our restocking trip...", "Companion_Chat_Special2VirtualRevenge_38010110_14": "Rather than a person, I'm more curious in learning what the inside of the VVIP lounge looks like!", "Companion_Chat_Special2VirtualRevenge_38010110_Name_01": "Staff", "Companion_Chat_Special2VirtualRevenge_38010110_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010110_Name_03": "Pensive Miyabi Fan", "Companion_Chat_Special2VirtualRevenge_38010110_Name_04": "Curious Harumasa Fan", "Companion_Chat_Special2VirtualRevenge_38010110_Name_05": "Sad Soukaku Fan", "Companion_Chat_Special2VirtualRevenge_38010120_01": "Section 6 is way more popular than I ever imagined...", "Companion_Chat_Special2VirtualRevenge_38010120_02": "But it makes sense in a city like New Eridu that's populated with frequent Hollow disasters that people strong enough to fight against the Hollows really do feel like the guardians of the city.", "Companion_Chat_Special2VirtualRevenge_38010120_03": "Impressive!", "Companion_Chat_Special2VirtualRevenge_38010120_04": "Proxies are also the Guardians of New Eridu, too.", "Companion_Chat_Special2VirtualRevenge_38010120_05": "I know, right? I was just thinking that. Just their existence can give people a sense of security. It's good having people like that around.", "Companion_Chat_Special2VirtualRevenge_38010120_06": "Haha, aren't we KPI for the guardians? ...Though as long as we do no evil — unlike those Null_Face guys — when someone's lost in the Hollows, Proxies really are like guardians.", "Companion_Chat_Special2VirtualRevenge_38010120_07": "Oh... It's getting late. Why don't you rest up, Wise?", "Companion_Chat_Special2VirtualRevenge_38010120_08": "I'm going to bed.", "Companion_Chat_Special2VirtualRevenge_38010120_09": "Why are you always bugging me about going to bed...?", "Companion_Chat_Special2VirtualRevenge_38010120_10": "Goodnight, Wise! Sweet dreams!", "Companion_Chat_Special2VirtualRevenge_38010120_11": "I'm just looking out for you... Alright, dumbo — stay up all night and see if I care!", "Companion_Chat_Special2VirtualRevenge_38010120_12": "...Just kidding. Are you gonna stay up and play games all night? Don't leave me out!", "Companion_Chat_Special2VirtualRevenge_38010120_13": "Section 6 is way more popular than I thought.", "Companion_Chat_Special2VirtualRevenge_38010120_14": "But it makes sense in a city like New Eridu that's beset with frequent Hollow disasters that those strong enough to fight against the Hollows really do feel like the guardians of the city...", "Companion_Chat_Special2VirtualRevenge_38010120_15": "I agree with you, Belle. Just them existing can give people a sense of security. It's good having people like that around.", "Companion_Chat_Special2VirtualRevenge_38010120_16": "Your words are so inspiring, Belle... But it's true, as long as it's a Proxy who does no evil — unlike those Null_Face guys — if someone's lost in the Hollows then Proxies really are like guardian angels.", "Companion_Chat_Special2VirtualRevenge_38010120_17": "Hah... It's getting late. Why don't you crash out early, Belle?", "Companion_Chat_Special2VirtualRevenge_38010120_18": "Goodnight, Belle. Sweet dreams.", "Companion_Chat_Special2VirtualRevenge_38010120_19": "You're really still wide, wide awake, huh. Don't tell me you plan on staying up all night watching horror movies again?", "Companion_Chat_Special2VirtualRevenge_38010120_20": "...If I said I didn't want to join you, would you think I'm a terrible brother?", "Companion_Chat_Special2VirtualRevenge_38010130_01": "Wait, what? The HIA Club's gonna delete our records?", "Companion_Chat_Special2VirtualRevenge_38010130_02": "What are you talking about?", "Companion_Chat_Special2VirtualRevenge_38010130_03": "What happened?", "Companion_Chat_Special2VirtualRevenge_38010130_04": "I just got a DM from the HIA—", "Companion_Chat_Special2VirtualRevenge_38010130_05": "\"Dear citizens, for administrative reasons, the VR equipment will undergo a full data wipe. Registered members who wish to keep their experience records (save files) may come and download them in the coming days.\"", "Companion_Chat_Special2VirtualRevenge_38010130_06": "Those records hold precious memories for us. We should download a copy...", "Companion_Chat_Special2VirtualRevenge_38010130_07": "Let's go to the HIA.", "Companion_Chat_Special2VirtualRevenge_38010130_08": "Maybe later.", "Companion_Chat_Special2VirtualRevenge_38010130_09": "Alright! I'll drive us over to the HIA Club at Lumina Square tomorrow!", "Companion_Chat_Special2VirtualRevenge_38010130_10": "The second day, in Lumina Square—", "Companion_Chat_Special2VirtualRevenge_38010130_11": "Right, we've got other stuff to take care of right now. We can go over this once you're free!", "Companion_Chat_Special2VirtualRevenge_38010130_12": "\"Due to official business, the VR equipment will undergo a full wipe\"...?", "Companion_Chat_Special2VirtualRevenge_38010130_13": "I just received a message from the HIA—", "Companion_Chat_Special2VirtualRevenge_38010130_14": "\"Dear citizens, for administrative reasons, the VR equipment will undergo a full data wipe. Registered members who wish to keep their experience records (save files) may come and download them in the coming days.\"", "Companion_Chat_Special2VirtualRevenge_38010130_15": "Those experience records hold precious memories for us. We should download a copy... What do you think, Belle?", "Companion_Chat_Special2VirtualRevenge_38010130_16": "Alright. Tomorrow, I'll drive, and we'll head to the HIA Club at Lumina Square for a visit.", "Companion_Chat_Special2VirtualRevenge_38010130_17": "True, there's still other things to take care of. Let's discuss it again after Belle's done.", "Companion_Chat_Special2VirtualRevenge_38010140_01": "Huh? There are people waiting here today, too?", "Companion_Chat_Special2VirtualRevenge_38010140_02": "Lady Miyabi and others have been in there for so long now. Even if they're taking a break, they shouldn't need this long...", "Companion_Chat_Special2VirtualRevenge_38010140_03": "I read online that Section 6 postponed their press conference about the latest progress on the Null_Face case. Could something have happened to them?", "Companion_Chat_Special2VirtualRevenge_38010140_04": "Soukaku must be getting starving by now. Are you sure I can't order her some takeout?", "Companion_Chat_Special2VirtualRevenge_38010140_05": "...", "Companion_Chat_Special2VirtualRevenge_38010140_06": "Citizens, please be patient! Um, why don't you all head back? Crowding around here is not going to help with the issue...", "Companion_Chat_Special2VirtualRevenge_38010140_07": "...He just said \"issue,\" didn't he?", "Companion_Chat_Special2VirtualRevenge_38010140_08": "He did. Could something have happened to the members of Section 6...?", "Companion_Chat_Special2VirtualRevenge_38010140_09": "Meanwhile, at the Lumina Square parking lot...", "Companion_Chat_Special2VirtualRevenge_38010140_10": "Eh? There are people waiting here today, too?", "Companion_Chat_Special2VirtualRevenge_38010140_11": "He did. Could something have happened to the members of Section 6...?", "Companion_Chat_Special2VirtualRevenge_38010140_Name_01": "Confused Miyabi Fan", "Companion_Chat_Special2VirtualRevenge_38010140_Name_02": "Anxious Harumasa Fan", "Companion_Chat_Special2VirtualRevenge_38010140_Name_03": "Worried Soukaku Fan", "Companion_Chat_Special2VirtualRevenge_38010140_Name_04": "Staff", "Companion_Chat_Special2VirtualRevenge_38010150_00": "In the Lumina Square parking lot...", "Companion_Chat_Special2VirtualRevenge_38010150_01": "...It's not just the HIA car that's not here. There's no sign of any vehicles around.", "Companion_Chat_Special2VirtualRevenge_38010150_02": "I'm certain this is the direction the staff member pointed us towards. Has something happened...?", "Companion_Chat_Special2VirtualRevenge_38010150_03": "Just then, the rest of Section 6 arrive at the parking lot.", "Companion_Chat_Special2VirtualRevenge_38010150_04": "I don't see any cars. Should we walk back instead?", "Companion_Chat_Special2VirtualRevenge_38010150_05": "Yeah, let's do it! Let's take a walk and patrol at the same time!", "Companion_Chat_Special2VirtualRevenge_38010150_06": "Chief, Soukaku — aren't you two a little too unfazed? This situation seems fishy any way you look at it.", "Companion_Chat_Special2VirtualRevenge_38010150_07": "Deputy Chief, what do you think?", "Companion_Chat_Special2VirtualRevenge_38010150_08": "...There aren't many possibilities that could have led to our current predicament. Let's rule them out one by one, then.", "Companion_Chat_Special2VirtualRevenge_38010150_09": "Agreed. Let's go back and ask the staff what's going on.", "Companion_Chat_Special2VirtualRevenge_38010150_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010150_Name_02": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010150_Name_03": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010160_01": "...The staff who was hosting us before and the receptionist... They're all gone.", "Companion_Chat_Special2VirtualRevenge_38010160_02": "...", "Companion_Chat_Special2VirtualRevenge_38010160_03": "Yanagi, don't you find the current situation strange?", "Companion_Chat_Special2VirtualRevenge_38010160_04": "If even our chief realizes that things are weird, then it truly must be the weirdest of the weird...", "Companion_Chat_Special2VirtualRevenge_38010160_05": "I suggest splitting up to investigate as teams. What do you think, Chief?", "Companion_Chat_Special2VirtualRevenge_38010160_06": "Let's do it. Asaba, you and Soukaku take the stairs. Yanagi, come check the inside with me.", "Companion_Chat_Special2VirtualRevenge_38010160_07": "Got it. Soukaku, come with me.", "Companion_Chat_Special2VirtualRevenge_38010160_Name_01": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010160_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010160_Name_03": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010170_01": "Nagi, Harumasa and I just went upstairs and we saw...", "Companion_Chat_Special2VirtualRevenge_38010170_02": "...Absolutely no one. Where's everyone gone?", "Companion_Chat_Special2VirtualRevenge_38010180_01": "I checked and found no one.", "Companion_Chat_Special2VirtualRevenge_38010180_02": "Just to be on the safe side, you can go check again. I'll wait here.", "Companion_Chat_Special2VirtualRevenge_38010180_Name_01": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010190_01": "I noticed this when we came in...", "Companion_Chat_Special2VirtualRevenge_38010190_02": "Nobody's using them, but all of these machines are still on.", "Companion_Chat_Special2VirtualRevenge_38010190_03": "...", "Companion_Chat_Special2VirtualRevenge_38010190_04": "Everyone gathers together...", "Companion_Chat_Special2VirtualRevenge_38010190_05": "As expected... It's kinda creepy. This place was bustling just before, but now all of a sudden, there's nobody around...", "Companion_Chat_Special2VirtualRevenge_38010190_06": "Is this place haunted?", "Companion_Chat_Special2VirtualRevenge_38010190_07": "What? By you?", "Companion_Chat_Special2VirtualRevenge_38010190_08": "Asaba.", "Companion_Chat_Special2VirtualRevenge_38010190_09": "I'm sorry, I couldn't help myself. She set me up.", "Companion_Chat_Special2VirtualRevenge_38010190_10": "There's no point in continuing our investigation here. Let's check outside.", "Companion_Chat_Special2VirtualRevenge_38010190_11": "I agree with the Chief's assessment of the situation.", "Companion_Chat_Special2VirtualRevenge_38010190_12": "If things don't work out we can just walk back...", "Companion_Chat_Special2VirtualRevenge_38010190_13": "...Ha. I think we might've already come too far for us to just \"walk back.\"", "Companion_Chat_Special2VirtualRevenge_38010190_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010190_Name_02": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010190_Name_03": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010200_01": "Am I dreaming, Nagi? How are there no people in Lumina Square?", "Companion_Chat_Special2VirtualRevenge_38010200_02": "At the Lumina Square I know, the hotpot joint is buzzing like crazy even at three in the morning...", "Companion_Chat_Special2VirtualRevenge_38010200_03": "Soukaku! Children should be in bed by three. Next time, you are not allowed to go out so late for snacks.", "Companion_Chat_Special2VirtualRevenge_38010200_04": "Okay, Nagi!", "Companion_Chat_Special2VirtualRevenge_38010200_05": "Why are you guys keeping up your stand-up comedy routine in a situation this weird? Are you two really that close?", "Companion_Chat_Special2VirtualRevenge_38010200_06": "...Never mind. Though I'm not holding out any hope whatsoever, let's still investigate thoroughly.", "Companion_Chat_Special2VirtualRevenge_38010200_07": "I'll go check the shops down there. How about you, Chief?", "Companion_Chat_Special2VirtualRevenge_38010200_08": "Then I'll go back and double-check the parking lot. Yanagi, you and Soukaku can investigate inside the mall.", "Companion_Chat_Special2VirtualRevenge_38010200_09": "Alright. Let's meet up after our respective investigations to share any discoveries.", "Companion_Chat_Special2VirtualRevenge_38010200_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010200_Name_02": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010200_Name_03": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010210_01": "Did you find anything unusual, Asaba?", "Companion_Chat_Special2VirtualRevenge_38010210_02": "Look, Deputy Chief, this tactile path or my conscience, one of them has to be wrong.", "Companion_Chat_Special2VirtualRevenge_38010210_03": "What do you mean?", "Companion_Chat_Special2VirtualRevenge_38010210_04": "Huh?! You're kidding, right, Deputy Chief? This tactile path goes right across the road! There's no way this traffic light roulette game is right!", "Companion_Chat_Special2VirtualRevenge_38010210_05": "Oh, I see. Given how often you've been absent, your conscience has been wrong for a while, so I thought you were defending the tactile path.", "Companion_Chat_Special2VirtualRevenge_38010210_06": "...Are you serious, Deputy Chief? That's so mean!", "Companion_Chat_Special2VirtualRevenge_38010210_07": "...Who do you think has been covering for all your absences? Who's been filling out your leave explanations? And who's been handling your vacation requests?", "Companion_Chat_Special2VirtualRevenge_38010210_08": "Eh...? Thanks, Deputy Chief. I'm sorry for the trouble...", "Companion_Chat_Special2VirtualRevenge_38010210_09": "Glad you realize you're causing trouble. Actually, I didn't handle any of that stuff for you. Make sure to get it all done after the mission, hm?", "Companion_Chat_Special2VirtualRevenge_38010210_10": "Seriously, Deputy Chief?! That's so not cool?!", "Companion_Chat_Special2VirtualRevenge_38010210_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010210_Name_02": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010220_01": "Chief, did you notice anything unusual?", "Companion_Chat_Special2VirtualRevenge_38010220_02": "Yes, this one. It's way longer compared to the others, unusually long. I'll trim it down to the same length. Just one cut will do.", "Companion_Chat_Special2VirtualRevenge_38010220_03": "Don't destroy public property, Chief. This should be some masterpiece of artistic expression?", "Companion_Chat_Special2VirtualRevenge_38010220_04": "Then what is it trying to express?", "Companion_Chat_Special2VirtualRevenge_38010220_05": "Hm... The tallest trees catch the most wind.", "Companion_Chat_Special2VirtualRevenge_38010220_06": "Oh? And how can you be so sure?", "Companion_Chat_Special2VirtualRevenge_38010220_07": "Chief, didn't you just want to cut it short?", "Companion_Chat_Special2VirtualRevenge_38010220_08": "I see, that makes sense. A very well done artistic expression, I've learned something new.", "Companion_Chat_Special2VirtualRevenge_38010220_09": "(I'm not that familiar with Lumina Square. Was this artwork always like this?)", "Companion_Chat_Special2VirtualRevenge_38010220_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010220_Name_02": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010230_01": "Hmm... so weird.", "Companion_Chat_Special2VirtualRevenge_38010230_02": "Soukaku? Anything wrong with these trash cans?", "Companion_Chat_Special2VirtualRevenge_38010230_03": "Nagi! I've figured it out! The sandwiches at Lumina Square must taste awful!", "Companion_Chat_Special2VirtualRevenge_38010230_04": "That's not quite the problem we're looking for... but go ahead, why do you think so?", "Companion_Chat_Special2VirtualRevenge_38010230_05": "Because a lot of people have thrown their sandwiches away! Look, there's a sandwich in the trash with just one bite taken!", "Companion_Chat_Special2VirtualRevenge_38010230_06": "Here's another one with just one bite in this trash can! Same with this one, and this one! And look at this one too!", "Companion_Chat_Special2VirtualRevenge_38010230_07": "They all took a bite from the same spot and tossed it the same way! It must taste really, really bad for everyone to throw it away like that! Hmm... could it really be that awful? I'm kinda curious about the taste now...", "Companion_Chat_Special2VirtualRevenge_38010230_08": "No! You're not touching that, and don't go checking trash cans again! I'll make you a nice meal when we get home, okay?", "Companion_Chat_Special2VirtualRevenge_38010230_09": "Okay, Nagi!", "Companion_Chat_Special2VirtualRevenge_38010230_10": "(Identical trash cans and even the things thrown in them are nearly the same... Would they really have so many trash cans?)", "Companion_Chat_Special2VirtualRevenge_38010230_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010240_01": "Didn't expect to be trapped in a virtual world... When we wake up, will the world outside have changed beyond recognition?", "Companion_Chat_Special2VirtualRevenge_38010240_02": "Ask about something", "Companion_Chat_Special2VirtualRevenge_38010240_03": "View data status", "Companion_Chat_Special2VirtualRevenge_38010240_04": "Everything we've just tried has been pretty telling.", "Companion_Chat_Special2VirtualRevenge_38010240_05": "We can't even log out via safe mode even with your help... Tsk!", "Companion_Chat_Special2VirtualRevenge_38010240_06": "Our current situation should be within your bounds of expectations, Asaba.", "Companion_Chat_Special2VirtualRevenge_38010240_07": "Yeah. Besides you, Tsukishiro, who managed to secure your virtual data permissions when you enabled safe mode earlier, the Chief, Soukaku, and I might all lose control and start attacking you at any moment.", "Companion_Chat_Special2VirtualRevenge_38010240_08": "So, are you sure you want to be speaking to me while standing so close?", "Companion_Chat_Special2VirtualRevenge_38010240_09": "You're fine, Asaba.", "Companion_Chat_Special2VirtualRevenge_38010240_10": "Aha... Are you saying that I'm weak and that you could take care of me any time you want?", "Companion_Chat_Special2VirtualRevenge_38010240_11": "That's not what I meant. It's just a purely objective analysis: The closer you are, the less efficient your bow and arrows become.", "Companion_Chat_Special2VirtualRevenge_38010240_12": "Good point. But even so, don't get any closer than we are now, okay?", "Companion_Chat_Special2VirtualRevenge_38010240_13": "I wasn't planning to.", "Companion_Chat_Special2VirtualRevenge_38010240_14": "Data status? Oh, are you talking about the marking ring that the HIA added for me? Let me think... how do I activate it again...?", "Companion_Chat_Special2VirtualRevenge_38010240_Name_01": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010240_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010250_01": "Fortunately, my swordsmanship is still effective in this virtual world, and it barely drains any stamina.", "Companion_Chat_Special2VirtualRevenge_38010250_02": "Ask about something", "Companion_Chat_Special2VirtualRevenge_38010250_03": "View data status", "Companion_Chat_Special2VirtualRevenge_38010250_04": "I was just wondering...", "Companion_Chat_Special2VirtualRevenge_38010250_05": "I wonder what our bodies look like out there in the real world right now.", "Companion_Chat_Special2VirtualRevenge_38010250_06": "Probably just in a state of unconsciousness?", "Companion_Chat_Special2VirtualRevenge_38010250_07": "Our enemy threatened to \"trap us here forever, until our brains shut down\"...", "Companion_Chat_Special2VirtualRevenge_38010250_08": "If we believe them, then we don't have much time left.", "Companion_Chat_Special2VirtualRevenge_38010250_09": "I don't like my brain shutting down. Let's try to defeat the enemy quickly and find a way out.", "Companion_Chat_Special2VirtualRevenge_38010250_10": "Of course. I am always relying on your might, Chief, alongside everyone else. Now, there's finally something I can do for everyone.", "Companion_Chat_Special2VirtualRevenge_38010250_11": "I just thought of something else — Yanagi, you successfully enabled safe mode, didn't you?", "Companion_Chat_Special2VirtualRevenge_38010250_12": "Correct. What about it, Miyabi?", "Companion_Chat_Special2VirtualRevenge_38010250_13": "Your virtual data cannot be meddled with. In a worst-case scenario, you will have a better chance than us of making it back to reality.", "Companion_Chat_Special2VirtualRevenge_38010250_14": "Please don't say such things...", "Companion_Chat_Special2VirtualRevenge_38010250_15": "Why? I will wait for you. I trust you'll come back for us, no matter how dangerous it might get.", "Companion_Chat_Special2VirtualRevenge_38010250_16": "No matter how much time passes in the virtual world, Hoshimi Miyabi will fight until the very end, waiting for your return.", "Companion_Chat_Special2VirtualRevenge_38010250_17": "...*sob*...", "Companion_Chat_Special2VirtualRevenge_38010250_18": "Why do you look as though you're about to start crying?", "Companion_Chat_Special2VirtualRevenge_38010250_19": "Hmm, I'm not very good at activating that special marking ring. Yanagi, could you teach me the technique again?", "Companion_Chat_Special2VirtualRevenge_38010250_20": "I see. You can turn it off, now.", "Companion_Chat_Special2VirtualRevenge_38010250_21": "The color has changed. This isn't good.", "Companion_Chat_Special2VirtualRevenge_38010250_22": "Relax, the color hasn't changed.", "Companion_Chat_Special2VirtualRevenge_38010250_Name_01": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010250_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010260_01": "Even though we're stuck here with nothing to eat, I'm not hungry at all! That's a good thing, right, Nagi?", "Companion_Chat_Special2VirtualRevenge_38010260_02": "Ask about something", "Companion_Chat_Special2VirtualRevenge_38010260_03": "View data status", "Companion_Chat_Special2VirtualRevenge_38010260_04": "My stomach doesn't feel hungry at all. What a strange feeling...", "Companion_Chat_Special2VirtualRevenge_38010260_05": "The good kind of strange, or the bad kind?", "Companion_Chat_Special2VirtualRevenge_38010260_06": "I'm... not sure.", "Companion_Chat_Special2VirtualRevenge_38010260_07": "The feeling of not being hungry... It's different to feeling full. My heart is empty, but I don't feel the need to fill it all up. It's awful...", "Companion_Chat_Special2VirtualRevenge_38010260_08": "I'm... I'm never full. The one who never gets full... that's meant to be me.", "Companion_Chat_Special2VirtualRevenge_38010260_09": "To keep on surviving... I've had to eat many precious treasures. Everything I ever loved... I turned into my own flesh and blood.", "Companion_Chat_Special2VirtualRevenge_38010260_10": "If... If I don't even want to eat anymore... then I don't know where all those precious treasures... where they've gone...", "Companion_Chat_Special2VirtualRevenge_38010260_11": "...", "Companion_Chat_Special2VirtualRevenge_38010260_12": "You gently cradle Soukaku's small frame in your arms.", "Companion_Chat_Special2VirtualRevenge_38010260_13": "...N—Nagi!", "Companion_Chat_Special2VirtualRevenge_38010260_14": "I'm sorry to worry you, Nagi! Haha... I don't want to be seen so down in the dumps...!", "Companion_Chat_Special2VirtualRevenge_38010260_15": "Don't worry, Soukaku. We'll be out of here soon.", "Companion_Chat_Special2VirtualRevenge_38010260_16": "And once we get out of here, we can go and get kebabs together.", "Companion_Chat_Special2VirtualRevenge_38010260_17": "Yay! Kebabs are delicious! I'll fight to the death for my kebabs then, heheh!", "Companion_Chat_Special2VirtualRevenge_38010260_18": "Do you want to see that shiny round ring? Okay, I'll call it out right away!", "Companion_Chat_Special2VirtualRevenge_38010260_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010270_01": "The goal is to restart the test stage and eliminate the remaining test monsters...", "Companion_Chat_Special2VirtualRevenge_38010270_02": "Everyone, are you ready?", "Companion_Chat_Special2VirtualRevenge_38010270_03": "If you're all ready, then everybody say that... key phrase together.", "Companion_Chat_Special2VirtualRevenge_38010270_04": "Uuuuurrrgh...", "Companion_Chat_Special2VirtualRevenge_38010270_05": "\"To protect the city... I... Asaba Harumasa... will become... light...\"", "Companion_Chat_Special2VirtualRevenge_38010270_06": "\"To protect the city! I, Soukaku, will... become light!\"", "Companion_Chat_Special2VirtualRevenge_38010270_07": "\"To protect the city, I, Tsukishiro Yanagi, will become light.\"", "Companion_Chat_Special2VirtualRevenge_38010270_08": "\"To protect the city I, Hoshimi Miyabi... will become light.\"", "Companion_Chat_Special2VirtualRevenge_38010270_09": "Proceed with the VR test now?", "Companion_Chat_Special2VirtualRevenge_38010270_10": "Yes.", "Companion_Chat_Special2VirtualRevenge_38010270_11": "Wait a minute.", "Companion_Chat_Special2VirtualRevenge_38010270_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010270_Name_02": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010270_Name_03": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010280_01": "I see. Is this so we can learn the enemy's weakness...?", "Companion_Chat_Special2VirtualRevenge_38010280_02": "Yanagi, your judgment proves to be correct.", "Companion_Chat_Special2VirtualRevenge_38010280_03": "I told you we should listen to Nagi! Harumasa, please don't argue with Nagi next time, okay?", "Companion_Chat_Special2VirtualRevenge_38010280_04": "Hey, I was just raising a very reasonable counterpoint...", "Companion_Chat_Special2VirtualRevenge_38010280_05": "Arguing is bad, okay!", "Companion_Chat_Special2VirtualRevenge_38010280_06": "*sigh* ...Okay, okay. Next time I'll definitely follow the Deputy Chief's orders. Happy now, Soukaku?", "Companion_Chat_Special2VirtualRevenge_38010280_07": "Yup! Harumasamasa is the best!", "Companion_Chat_Special2VirtualRevenge_38010280_08": "...Thank you, everyone, for giving me your trust. Judging by our enemy's reaction, our plan seems to be effective.", "Companion_Chat_Special2VirtualRevenge_38010280_09": "If everyone's still feeling up to it then I suggest we strike while the iron is hot, and seize our chance to catch the next runaway.", "Companion_Chat_Special2VirtualRevenge_38010280_10": "Let's do that. The longer we wait, the higher the chance something goes wrong.", "Companion_Chat_Special2VirtualRevenge_38010280_11": "So then, please get ready, and let's enter the test environment once more...", "Companion_Chat_Special2VirtualRevenge_38010280_Name_01": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010280_Name_02": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010280_Name_03": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010290_01": "Let's enter the test stage.", "Companion_Chat_Special2VirtualRevenge_38010290_02": "Wait, Miyabi. I have something I'd like to say to everyone.", "Companion_Chat_Special2VirtualRevenge_38010290_03": "I can guess what you're going to say. This time, our enemy is highly adept at sowing discord. Ehn-na!", "Companion_Chat_Special2VirtualRevenge_38010290_04": "Nagi cares about us so much, but they threatened her about us getting \"brain death\"... Nagi's really clever but she'll still be heartbroken after hearing that! How evil!", "Companion_Chat_Special2VirtualRevenge_38010290_05": "Nagi, we can't let these bad guys go! The more it doesn't want us to fight, the more we have to fight!", "Companion_Chat_Special2VirtualRevenge_38010290_06": "But perhaps that's precisely what the enemy wants us to think. Just like a game of chess, our enemy may be planning several moves in advance.", "Companion_Chat_Special2VirtualRevenge_38010290_07": "Indeed. We don't have enough intel right now, so we can't rule out any possibility.", "Companion_Chat_Special2VirtualRevenge_38010290_08": "So now, are you still confident in your judgment?", "Companion_Chat_Special2VirtualRevenge_38010290_09": "I...", "Companion_Chat_Special2VirtualRevenge_38010290_10": "...Can I confess something to all of you?", "Companion_Chat_Special2VirtualRevenge_38010290_11": "I have never had confidence in my judgment.", "Companion_Chat_Special2VirtualRevenge_38010290_12": "Wow~ As number one on the Brain Death Leaderboard, it's really heartwarming to hear you say something like that.", "Companion_Chat_Special2VirtualRevenge_38010290_13": "But Deputy Chief, it looks like you've got more than just that to say? Ehn-na!", "Companion_Chat_Special2VirtualRevenge_38010290_14": "Of course. I am the intelligence officer for Section 6, and rather than relying on flights of fancy, I prefer to base my judgments on the rational analysis of objective facts.", "Companion_Chat_Special2VirtualRevenge_38010290_15": "But, I'm worried about everyone. I fear that the majestic force that is Section 6 might get caught up in a mistake I make...", "Companion_Chat_Special2VirtualRevenge_38010290_16": "What the enemy said... The fear turns my stomach.", "Companion_Chat_Special2VirtualRevenge_38010290_17": "But words alone cannot attack my confidence. One cannot destroy what has never existed.", "Companion_Chat_Special2VirtualRevenge_38010290_18": "All I know is that the objective intelligence has not changed. Or rather — the latest intelligence only bolsters my previous hypothesis further.", "Companion_Chat_Special2VirtualRevenge_38010290_19": "And so... I ask you all to please keep trusting me.", "Companion_Chat_Special2VirtualRevenge_38010290_20": "However, I have a small suggestion regarding our situation.", "Companion_Chat_Special2VirtualRevenge_38010290_21": "What is it?", "Companion_Chat_Special2VirtualRevenge_38010290_22": "Miyabi, Soukaku, try as hard as you can not to get involved in combat, and leave all the fighting up to me.", "Companion_Chat_Special2VirtualRevenge_38010290_23": "Harumasaboo can't fight right now either, which means... Nagi will be alone? Isn't that dangerous?", "Companion_Chat_Special2VirtualRevenge_38010290_24": "I've enabled safe mode, and the enemy cannot hack into the system to collect or meddle with any of my data. It's safer for me to fight.", "Companion_Chat_Special2VirtualRevenge_38010290_25": "...I may not like it, but... I understand.", "Companion_Chat_Special2VirtualRevenge_38010290_26": "Thank you. So then... let's \"become light\" and hunt down the second runaway.", "Companion_Chat_Special2VirtualRevenge_38010290_Name_01": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010290_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010290_Name_03": "Harumasaboo", "Companion_Chat_Special2VirtualRevenge_38010300_01": "That's strange... We left the stage but Soukaku and the others aren't with me...", "Companion_Chat_Special2VirtualRevenge_38010300_02": "Better go to the HIA Club and check things out.", "Companion_Chat_Special2VirtualRevenge_38010300_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010320_01": "...I... I'm at...", "Companion_Chat_Special2VirtualRevenge_38010320_02": "Ohh, Deputy Chief Tsukishiro... Thank the gods at least you managed to wake up!", "Companion_Chat_Special2VirtualRevenge_38010320_03": "...", "Companion_Chat_Special2VirtualRevenge_38010320_04": "I see... The others haven't made it back yet.", "Companion_Chat_Special2VirtualRevenge_38010320_05": "...What I am going to tell you now is very important. Please listen to me very carefully:", "Companion_Chat_Special2VirtualRevenge_38010320_06": "O—Okay!", "Companion_Chat_Special2VirtualRevenge_38010320_07": "My teammates' consciousnesses are trapped inside that virtual environment and they are under threat right now. Please call HAND immediately and request a cybersecurity specialist plus a medical team.", "Companion_Chat_Special2VirtualRevenge_38010320_08": "Before they get here, please block off the entrance and exit of the HIA Club, and stop anyone from coming in or going out.", "Companion_Chat_Special2VirtualRevenge_38010320_09": "Got it! Don't worry, leave it all up to me!", "Companion_Chat_Special2VirtualRevenge_38010320_10": "...", "Companion_Chat_Special2VirtualRevenge_38010320_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010320_Name_02": "Staff", "Companion_Chat_Special2VirtualRevenge_38010330_01": "Uh... Um... Errrr!!!", "Companion_Chat_Special2VirtualRevenge_38010330_02": "What's wrong?", "Companion_Chat_Special2VirtualRevenge_38010330_03": "Did something happen?", "Companion_Chat_Special2VirtualRevenge_38010330_04": "It's nothing... No, it's not nothing! It's really setting me off, so you probably find it weird too, right Wise?", "Companion_Chat_Special2VirtualRevenge_38010330_05": "About the HIA Club...", "Companion_Chat_Special2VirtualRevenge_38010330_06": "About Section 6...", "Companion_Chat_Special2VirtualRevenge_38010330_07": "Yeah! Section 6 basically disappeared after going into the HIA Club. Even their scheduled press conference has been canceled...", "Companion_Chat_Special2VirtualRevenge_38010330_08": "There's a huge ruckus on the Inter-Knot with people speculating about what's happened to Section 6.", "Companion_Chat_Special2VirtualRevenge_38010330_09": "Let's pay close attention.", "Companion_Chat_Special2VirtualRevenge_38010330_10": "Better keep one eye on that.", "Companion_Chat_Special2VirtualRevenge_38010330_11": "I knew you'd be curious, Wise! So then, Fairy: Please filter Inter-Knot news using these keywords, and keep me up-to-date with all the latest!", "Companion_Chat_Special2VirtualRevenge_38010330_12": "The keywords are... Let me see: Section 6, HIA Club, and Hoshimi Miyabi! Also...", "Companion_Chat_Special2VirtualRevenge_38010330_13": "Tsukishiro Yanagi?", "Companion_Chat_Special2VirtualRevenge_38010330_14": "Null_Face?", "Companion_Chat_Special2VirtualRevenge_38010330_15": "What a hidden talent you are, Wise, keeping tabs on that particular member of Section 6... But I get it!", "Companion_Chat_Special2VirtualRevenge_38010330_16": "Null_Face... You mean, that gang of Proxies who claimed to be the equals of Phaethon? What's up Wise, you wanna compete with them?", "Companion_Chat_Special2VirtualRevenge_38010330_17": "What on earth is going on...?", "Companion_Chat_Special2VirtualRevenge_38010330_18": "Ah, it's okay. Don't worry too much, Belle... I just feel like something's gone haywire over there.", "Companion_Chat_Special2VirtualRevenge_38010330_19": "Yes. Section 6 has basically vanished after going into the HIA Club. Even their scheduled press conference has been canceled...", "Companion_Chat_Special2VirtualRevenge_38010330_20": "There's a huge ruckus on the Inter-Knot with people speculating about what's happened to Section 6.", "Companion_Chat_Special2VirtualRevenge_38010330_21": "So you're concerned too, Belle. Well then, Fairy: Please filter the Inter-Knot using these keywords, and keep me up-to-date with all the latest!", "Companion_Chat_Special2VirtualRevenge_38010330_22": "Keywords: Section 6, HIA Club, and Hoshimi Miyabi! Also...", "Companion_Chat_Special2VirtualRevenge_38010330_23": "You really are a hidden talent Belle, focusing on that particular member of Section 6... Of course, I understand.", "Companion_Chat_Special2VirtualRevenge_38010330_24": "Null_Face... You mean, that gang of Proxies who claimed to be the equals of Phaethon? It's understandable you'd be curious.", "Companion_Chat_Special2VirtualRevenge_38010330_25": "The next day...", "Companion_Chat_Special2VirtualRevenge_38010340_01": "Wise, come here quick! There's some new info about Section 6!", "Companion_Chat_Special2VirtualRevenge_38010340_02": "Are you free to chat right now?", "Companion_Chat_Special2VirtualRevenge_38010340_03": "Yup!", "Companion_Chat_Special2VirtualRevenge_38010340_04": "I'm kinda busy right now, hold on a sec...", "Companion_Chat_Special2VirtualRevenge_38010340_05": "Three— two— one... just kidding! You do your thing, and I'll be here waiting for you!", "Companion_Chat_Special2VirtualRevenge_38010340_06": "Belle, check this out real quick! There's some new info about Section 6...", "Companion_Chat_Special2VirtualRevenge_38010340_07": "Are you free to chat right now?", "Companion_Chat_Special2VirtualRevenge_38010340_08": "No problem, Belle. You get busy with your work and I'll wait here for you.", "Companion_Chat_Special2VirtualRevenge_38010350_00": "After the news on Section 6 concluded...", "Companion_Chat_Special2VirtualRevenge_38010350_01": "Let's compile all the info from the Inter-Knot selected by Fairy along with those stray morsels from the news...", "Companion_Chat_Special2VirtualRevenge_38010350_02": "Firstly, Section 6 hasn't come out of the club. Plus online reports have placed \"several experts in cybersecurity from both the HIA and NEPS arriving at Lumina Square\"...", "Companion_Chat_Special2VirtualRevenge_38010350_03": "Feels like something's going down.", "Companion_Chat_Special2VirtualRevenge_38010350_04": "Something's gone wrong.", "Companion_Chat_Special2VirtualRevenge_38010350_05": "That's what everyone's guessing, but nobody knows what's actually happened.", "Companion_Chat_Special2VirtualRevenge_38010350_06": "Should we go check it out?", "Companion_Chat_Special2VirtualRevenge_38010350_07": "Should we go join the party?", "Companion_Chat_Special2VirtualRevenge_38010350_08": "You know me, Wise! Of course, I wanna go check it out! Let's grab the car!", "Companion_Chat_Special2VirtualRevenge_38010350_09": "A little earlier today, at the HIA Club...", "Companion_Chat_Special2VirtualRevenge_38010350_10": "Let's compile all the info from the Inter-Knot selected by Fairy along with those stray morsels from the news...", "Companion_Chat_Special2VirtualRevenge_38010350_11": "Firstly, Section 6 hasn't come out of the club. Plus online reports have placed \"several experts in cybersecurity from both the HIA and NEPS arriving at Lumina Square\"...", "Companion_Chat_Special2VirtualRevenge_38010350_12": "That's what everyone's guessing, but nobody knows what's actually happened.", "Companion_Chat_Special2VirtualRevenge_38010350_13": "I knew you would be keen to join in all the fun, Belle. Let's go, the car's ready.", "Companion_Chat_Special2VirtualRevenge_38010350_Name_01": "Black Screen Narration", "Companion_Chat_Special2VirtualRevenge_38010360_01": "\"Login failed; missing authentication information\"... \"Login failed\"... \"Login failed\"...", "Companion_Chat_Special2VirtualRevenge_38010360_02": "Damn it... I haven't been able to log back in ever since the system kicked me out. I've tried everything but even the login link disappeared in the end...", "Companion_Chat_Special2VirtualRevenge_38010360_03": "It's been so long already. Soukaku, Miyabi, and Harumasa — I mean, Asaba... They're all suffering inside there and there's nothing I can do about it...", "Companion_Chat_Special2VirtualRevenge_38010360_04": "...", "Companion_Chat_Special2VirtualRevenge_38010360_05": "...Deputy Chief Tsukishiro?", "Companion_Chat_Special2VirtualRevenge_38010360_06": "...Ah, oh.\nI'm sorry about that, I was daydreaming. Has our backup arrived yet?", "Companion_Chat_Special2VirtualRevenge_38010360_07": "The professionals from HAND have arrived. They're working on relinking the connection so you can re-enter the virtual world.", "Companion_Chat_Special2VirtualRevenge_38010360_08": "...When I tried logging in using the original link, the system prompt said \"missing authentication information.\" But ever since I've been here, I've stuck with my team — whether in the virtual world or the real one.", "Companion_Chat_Special2VirtualRevenge_38010360_09": "I can't figure out how there can be \"authentication information\" that Miyabi, Harumasa, and Soukaku all have, but that I don't. Even if they can create a new connection, I'm worried that I won't be able to log in at all if we can't solve this first.", "Companion_Chat_Special2VirtualRevenge_38010360_10": "Do our experts have any insight about that?", "Companion_Chat_Special2VirtualRevenge_38010360_11": "...We are working hard.", "Companion_Chat_Special2VirtualRevenge_38010360_12": "Mm, I see... Thanks for your hard work.", "Companion_Chat_Special2VirtualRevenge_38010360_13": "...We will never give up. Never...", "Companion_Chat_Special2VirtualRevenge_38010360_14": "...", "Companion_Chat_Special2VirtualRevenge_38010360_15": "Uuuuuuuuuuuuuuuuuuuuuuuuuuwwwwwwwwwwwwwwwwwwwwwww\nwwwwwwwwwwwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa\naaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhh!!!", "Companion_Chat_Special2VirtualRevenge_38010360_16": "...Please don't cry. *sigh*", "Companion_Chat_Special2VirtualRevenge_38010360_17": "Sorry, I'm sorry... You only came by to help us out, yet we've put you all in danger...", "Companion_Chat_Special2VirtualRevenge_38010360_18": "Seriously, please can you stop crying? I'm really not very good at handling my workmates' tears.", "Companion_Chat_Special2VirtualRevenge_38010360_19": "Sorry... I—I'm just so sad... Deputy Chief Tsukishiro, did you hear? I just went out to console all the Section 6 fans outside and they were all clutching onto all the gifts that they wanted to give their idols...", "Companion_Chat_Special2VirtualRevenge_38010360_20": "I told them all to go and that I'd pass them on for them... But you know what they said?... They wanted to personally hand over their gifts to their idols — the Guardians of New Eridu.", "Companion_Chat_Special2VirtualRevenge_38010360_21": "...We kept everything secret though... We didn't let anything out of the bag.", "Companion_Chat_Special2VirtualRevenge_38010360_22": "They've got no idea that their heroes are now on the brink of death because of our negligence. That's something I—I... I really...", "Companion_Chat_Special2VirtualRevenge_38010360_23": "...!", "Companion_Chat_Special2VirtualRevenge_38010360_24": "Oh! Your whole expression just shifted then, Deputy Chief Tsukishiro... A—Are you going to take your anger out on me? It's okay, you can hit me. I deserve it...", "Companion_Chat_Special2VirtualRevenge_38010360_25": "Please rest assured I shall not be hitting you.", "Companion_Chat_Special2VirtualRevenge_38010360_26": "What you just said has reminded me of something. Please hold on a minute, I want to run a quick physical diagnostic on my teammates.", "Companion_Chat_Special2VirtualRevenge_38010360_27": "Uh, of course. Sure...", "Companion_Chat_Special2VirtualRevenge_38010360_28": "They are all under expert medical supervision right now. If you can provide some details about their health, it should be useful in stabilizing the situation.", "Companion_Chat_Special2VirtualRevenge_38010360_29": "I understand. Thank you.", "Companion_Chat_Special2VirtualRevenge_38010360_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010360_Name_02": "Staff", "Companion_Chat_Special2VirtualRevenge_38010370_01": "Deputy Chief Tsukishiro, thank you for all your hard work... I'm currently in charge of taking care of your three teammates, and I've got a few questions I'd like to ask you.", "Companion_Chat_Special2VirtualRevenge_38010370_02": "Thank you in advance. As long as it helps with the care, I'll gladly tell you whatever I know.", "Companion_Chat_Special2VirtualRevenge_38010370_03": "We retrieved the basic health records of the three from the database, but something went wrong during the data transfer, and we lost the info on each file's owners...", "Companion_Chat_Special2VirtualRevenge_38010370_04": "I'd like to ask for your help in identifying which of the three records belongs to each executive officer based on my descriptions.", "Companion_Chat_Special2VirtualRevenge_38010370_05": "I'll do my best.", "Companion_Chat_Special2VirtualRevenge_38010370_06": "The first record... Let me see... Wow, impressive. Looks like it's a petite Oni girl with exceptional physical abilities.", "Companion_Chat_Special2VirtualRevenge_38010370_07": "Who do you think this file belongs to? Could it be Lady Miyabi, or Mr. Asaba?", "Companion_Chat_Special2VirtualRevenge_38010370_08": "...Do you really need me for thia?", "Companion_Chat_Special2VirtualRevenge_38010370_09": "Please. My team can't bear the consequences of a mistake...", "Companion_Chat_Special2VirtualRevenge_38010370_10": "Fine. I think the person it describes is...", "Companion_Chat_Special2VirtualRevenge_38010370_11": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010370_12": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010370_13": "Soukaku", "Companion_Chat_Special2VirtualRevenge_38010370_14": "...I believe you're referring to Miss Soukaku.", "Companion_Chat_Special2VirtualRevenge_38010370_15": "Oh, so you know.", "Companion_Chat_Special2VirtualRevenge_38010370_16": "*cough* ...This is just a necessary workflow.", "Companion_Chat_Special2VirtualRevenge_38010370_17": "Now, the second record — it belongs to a male officer. His bust, waist, and hip measurements are...", "Companion_Chat_Special2VirtualRevenge_38010370_18": "It's Miyabi.", "Companion_Chat_Special2VirtualRevenge_38010370_19": "It's Asaba Harumasa.", "Companion_Chat_Special2VirtualRevenge_38010370_20": "It's Soukaku.", "Companion_Chat_Special2VirtualRevenge_38010370_21": "You mean... Mr. Harumasa, right?", "Companion_Chat_Special2VirtualRevenge_38010370_22": "Oh, so you know.", "Companion_Chat_Special2VirtualRevenge_38010370_23": "*cough* ...This is just a necessary workflow.", "Companion_Chat_Special2VirtualRevenge_38010370_24": "The last record — it looks like this belongs to a dignified, powerful female fox Thiren who wields a sword and has earned the title of \"Void Hunter.\" Her height is 170cm... That must be with the ears included, right?", "Companion_Chat_Special2VirtualRevenge_38010370_25": "It's Hoshimi Miyabi.", "Companion_Chat_Special2VirtualRevenge_38010370_26": "It's Asaba Harumasa.", "Companion_Chat_Special2VirtualRevenge_38010370_27": "It's Soukaku.", "Companion_Chat_Special2VirtualRevenge_38010370_28": "Understood.", "Companion_Chat_Special2VirtualRevenge_38010370_29": "Deputy Chief Tsukishiro, thank you for your cooperation. All the data has been fully confirmed.", "Companion_Chat_Special2VirtualRevenge_38010370_30": "Rest assured, we will do everything in our power to care for the three of them. Section 6 is the protector of this city, a symbol of security for everyone.", "Companion_Chat_Special2VirtualRevenge_38010370_31": "So, Deputy Chief Tsukishiro — no matter what, please bring the three of them back. Please.", "Companion_Chat_Special2VirtualRevenge_38010370_32": "...I will.", "Companion_Chat_Special2VirtualRevenge_38010370_33": "You're the only one who can.", "Companion_Chat_Special2VirtualRevenge_38010370_34": "(Can I... really do it?)", "Companion_Chat_Special2VirtualRevenge_38010370_35": "Yanagi walks up to them, quietly watching...", "Companion_Chat_Special2VirtualRevenge_38010370_36": "(Like the caretaker mentioned, the \"New Eridu Guardian\" badge gleams brightly on the chests of the three.)", "Companion_Chat_Special2VirtualRevenge_38010370_37": "(...Their breathing is steady, and their hands are warm.)", "Companion_Chat_Special2VirtualRevenge_38010370_38": "(Anyone looking at them would never think they were on the brink of death...)", "Companion_Chat_Special2VirtualRevenge_38010370_39": "(...)", "Companion_Chat_Special2VirtualRevenge_38010370_40": "(I can't imagine this city without you. So... I have to bring you back.)", "Companion_Chat_Special2VirtualRevenge_38010370_41": "...I believe you're referring to Miss Miyabi.", "Companion_Chat_Special2VirtualRevenge_38010370_42": "Oh, so you know.", "Companion_Chat_Special2VirtualRevenge_38010370_43": "*cough* ...This is just a necessary workflow.", "Companion_Chat_Special2VirtualRevenge_38010370_44": "...I believe you're referring to Miss Miyabi.", "Companion_Chat_Special2VirtualRevenge_38010370_45": "Oh, so you know.", "Companion_Chat_Special2VirtualRevenge_38010370_46": "*cough* ...This is just a necessary workflow.", "Companion_Chat_Special2VirtualRevenge_38010370_47": "Understood.", "Companion_Chat_Special2VirtualRevenge_38010370_48": "You mean... Mr. Harumasa, right?", "Companion_Chat_Special2VirtualRevenge_38010370_49": "Oh, so you know.", "Companion_Chat_Special2VirtualRevenge_38010370_50": "*cough* ...This is just a necessary workflow.", "Companion_Chat_Special2VirtualRevenge_38010370_51": "...I believe you're referring to Miss Soukaku.", "Companion_Chat_Special2VirtualRevenge_38010370_52": "Oh, so you know.", "Companion_Chat_Special2VirtualRevenge_38010370_53": "*cough* ...This is just a necessary workflow.", "Companion_Chat_Special2VirtualRevenge_38010370_54": "Understood.", "Companion_Chat_Special2VirtualRevenge_38010370_Name_01": "Staff", "Companion_Chat_Special2VirtualRevenge_38010370_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010370_Name_03": "Black Screen Narration", "Companion_Chat_Special2VirtualRevenge_38010380_01": "Thank you, Deputy Chief Tsukishiro.", "Companion_Chat_Special2VirtualRevenge_38010380_02": "What... Asaba, he... What's happening?!", "Companion_Chat_Special2VirtualRevenge_38010380_03": "He stopped breathing for a bit there, and freaked us all out...", "Companion_Chat_Special2VirtualRevenge_38010380_04": "We cannot risk using breathing stimulants under these circumstances and can only give him oxygen. It's lucky he made a recovery, otherwise we'd have had to cut an incision in his trachea and who knows how that would impact the data for the VR session...", "Companion_Chat_Special2VirtualRevenge_38010380_05": "Despite being more or less stable now, Mister Harumasa's chronic illness means that the methods we can use in emergencies are highly limited.", "Companion_Chat_Special2VirtualRevenge_38010380_06": "Mister Harumasa has been fighting to survive on sheer willpower alone up until now.\nSo if he doesn't regain consciousness soon, his condition will rapidly deteriorate...", "Companion_Chat_Special2VirtualRevenge_38010380_07": "Deputy Chief Tsukishiro... Please. I'm just a lowly nurse and have no right to give you any pressure. But I want you to know that right now, there really isn't much that we can do...", "Companion_Chat_Special2VirtualRevenge_38010380_08": "I... I really don't want to see Mister Harumasa die...", "Companion_Chat_Special2VirtualRevenge_38010380_09": "I understand how you feel. Please calm yourself, if only for Asaba's sake.", "Companion_Chat_Special2VirtualRevenge_38010380_10": "What Asaba hates more than anything else is being pitied — apart from when he's applying for sick leave.", "Companion_Chat_Special2VirtualRevenge_38010380_11": "He is strong. We've been through a lot together and he hasn't died yet.", "Companion_Chat_Special2VirtualRevenge_38010380_12": "Based on inductive reasoning, Asaba will, therefore, be safe and sound this time, too.", "Companion_Chat_Special2VirtualRevenge_38010380_13": "Please take good care of him. Don't let him see how panicked you are when he opens his eyes, okay?", "Companion_Chat_Special2VirtualRevenge_38010380_14": "Yanagi walks over to Asaba to check up on his condition...", "Companion_Chat_Special2VirtualRevenge_38010380_15": "(An unconscious Asaba is frantically gasping for breath...)", "Companion_Chat_Special2VirtualRevenge_38010380_16": "(His clothes look a little ruffled, probably from the first aid just now. The \"New Eridu Guardian\" badge shines in the folds of his jacket.)", "Companion_Chat_Special2VirtualRevenge_38010380_17": "(His bow and arrow once protected me; I want to do something for him this time.)", "Companion_Chat_Special2VirtualRevenge_38010380_18": "(But all I can do now is just...)", "Companion_Chat_Special2VirtualRevenge_38010380_Name_01": "Panicked Staff", "Companion_Chat_Special2VirtualRevenge_38010380_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010380_Name_03": "Black Screen Narration", "Companion_Chat_Special2VirtualRevenge_38010390_01": "Deputy Chief Tsukishiro, are you here to see Soukaku? Her condition has stabilized; after all, Onis are a resilient species.", "Companion_Chat_Special2VirtualRevenge_38010390_02": "I see... Great. Is there anything else I can do here?", "Companion_Chat_Special2VirtualRevenge_38010390_03": "Seeing as you ask, there is something. Miss Soukaku has been talking in her sleep, and we don't know what it means so we recorded it all. I wonder if you have any ideas about that?", "Companion_Chat_Special2VirtualRevenge_38010390_04": "For example, \"Challenge... Forty... No money...\" Do you know what this could possibly mean?", "Companion_Chat_Special2VirtualRevenge_38010390_05": "That's about Soukaku taking on the super spicy noodles challenge at Waterfall Soup. The challenge was to eat forty times spicy noodles, but Soukaku thought it was to eat forty bowls instead and almost ran out of money.", "Companion_Chat_Special2VirtualRevenge_38010390_06": "I see. How about this one: \"Miyabi's... Harumasa's... fridge...\" — what could this mean?", "Companion_Chat_Special2VirtualRevenge_38010390_07": "This is about lunches in the fridge at work. I often pack a lunch for her and put it in the fridge, where it can get mixed up with Miyabi's or Harumasa's lunchbox. Soukaku never realizes her mistake until she's eaten everything. What a headache...", "Companion_Chat_Special2VirtualRevenge_38010390_08": "I see. What about this one: \"Everyone's... crisp... shiny...\" — what could this mean?", "Companion_Chat_Special2VirtualRevenge_38010390_09": "That happened earlier today. Soukaku's fans brought her some food and gifts, including some crisp apples and a shiny hairpin and badge. Soukaku loved them, scarfed down the apples, and wore the other gifts...", "Companion_Chat_Special2VirtualRevenge_38010390_10": "I understand. All her sleep-talking is related to food. It looks like... Miss Soukaku is hungry.", "Companion_Chat_Special2VirtualRevenge_38010390_11": "We will monitor her blood sugar levels and keep an eye on her nutrients. The rest... is in your hands.", "Companion_Chat_Special2VirtualRevenge_38010390_12": "Right. I'll leave Soukaku with you.", "Companion_Chat_Special2VirtualRevenge_38010390_13": "Yanagi walks over to Soukaku to check up on her condition...", "Companion_Chat_Special2VirtualRevenge_38010390_14": "(Soukaku's eyes are closed and she's smiling slightly...)", "Companion_Chat_Special2VirtualRevenge_38010390_15": "(Anyone else would probably have a hard time connecting this kid with the glory of the \"New Eridu Guardian\" badge fastened to her jacket.)", "Companion_Chat_Special2VirtualRevenge_38010390_16": "(Soukaku... Are you scared right now?)", "Companion_Chat_Special2VirtualRevenge_38010390_17": "(Don't be scared. I'll be there with you soon.)", "Companion_Chat_Special2VirtualRevenge_38010390_Name_01": "Meticulous Staff", "Companion_Chat_Special2VirtualRevenge_38010390_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010390_Name_03": "Black Screen Narration", "Companion_Chat_Special2VirtualRevenge_38010400_01": "Looks like the HIA Club, but nobody's here. I guessed right; that was a valid login method.", "Companion_Chat_Special2VirtualRevenge_38010400_02": "There's voices outside... I better head out and take a look.", "Companion_Chat_Special2VirtualRevenge_38010400_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010410_01": "Wise, Wise! Did you just see that news bulletin?", "Companion_Chat_Special2VirtualRevenge_38010410_02": "What's wrong?", "Companion_Chat_Special2VirtualRevenge_38010410_03": "What is it?", "Companion_Chat_Special2VirtualRevenge_38010410_04": "Section 6 called a press conference claiming that they've taken down Null_Face in one fell swoop!", "Companion_Chat_Special2VirtualRevenge_38010410_05": "That sure was fast...", "Companion_Chat_Special2VirtualRevenge_38010410_06": "So nothing happened to them?", "Companion_Chat_Special2VirtualRevenge_38010410_07": "Yeah, word on the street was Section 6 went into the HIA Club but never came out again. And HAND wasn't saying anything, which sent the rumor mill into overdrive...", "Companion_Chat_Special2VirtualRevenge_38010410_08": "Now it looks as though Section 6 had infiltrated Null_Face's base to launch a sneak attack. And HAND's lack of response was just to help keep the secret.", "Companion_Chat_Special2VirtualRevenge_38010410_09": "Seems reasonable.", "Companion_Chat_Special2VirtualRevenge_38010410_10": "That's just speculation.", "Companion_Chat_Special2VirtualRevenge_38010410_11": "That's as much as I gleaned from the Inter-Knot. Everyone's just making blind guesses; I mean, it's not like anyone actually witnessed it in person.", "Companion_Chat_Special2VirtualRevenge_38010410_12": "Yeah, I mean it's not like anyone witnessed it in person.", "Companion_Chat_Special2VirtualRevenge_38010410_13": "Ha... I'm tired. They say the sleeping mind dreams about the worries of the day. Maybe I'll have one of those dreams tonight.", "Companion_Chat_Special2VirtualRevenge_38010410_14": "I'm thinking... \"Me & Wise & Section 6's Big Bad Hollow Adventure\"?", "Companion_Chat_Special2VirtualRevenge_38010410_15": "Sounds like a fun dream.", "Companion_Chat_Special2VirtualRevenge_38010410_16": "...Do we play the bad guys in the dream?", "Companion_Chat_Special2VirtualRevenge_38010410_17": "Hey, how cool would it be if we could have multiplayer dreams, Wise...", "Companion_Chat_Special2VirtualRevenge_38010410_18": "Heheh... If you're a bad guy, then I'd be, too! Phaethon's gotta stick together!", "Companion_Chat_Special2VirtualRevenge_38010410_19": "Belle, did you catch that news bulletin?", "Companion_Chat_Special2VirtualRevenge_38010410_20": "Section 6 called a press conference claiming that they've taken down Null_Face in one fell swoop.", "Companion_Chat_Special2VirtualRevenge_38010410_21": "Yes. The previous rumor had it that Section 6 got into trouble at the HIA Club, while HAND did nothing about it — which sent the rumor mill into overdrive...", "Companion_Chat_Special2VirtualRevenge_38010410_22": "Now, online speculation claims Section 6 was infiltrating the Null_Face base the whole time to launch a sneak attack. And HAND's lack of response was due to fear of leaks.", "Companion_Chat_Special2VirtualRevenge_38010410_23": "Everyone's just making blind guesses... I mean, it's not like anyone actually witnessed it in person.", "Companion_Chat_Special2VirtualRevenge_38010410_24": "Sure, I mean it's not like anyone witnessed it in person.", "Companion_Chat_Special2VirtualRevenge_38010410_25": "Ha... They say the sleeping mind dreams about the worries of the day. Maybe I'll have one of those dreams tonight.", "Companion_Chat_Special2VirtualRevenge_38010410_26": "I'm thinking... \"Belle, Wise, and Section 6's Big Bad Hollow Adventure\"?", "Companion_Chat_Special2VirtualRevenge_38010410_27": "It would be fun if we could link our dreams, right...? Just thinking out loud.", "Companion_Chat_Special2VirtualRevenge_38010410_28": "If Belle's a bad guy, then I'd like to be a bad guy too. After all, it's both of us that make up Phaethon.", "Companion_Chat_Special2VirtualRevenge_38010410_29": "Oho, good to see you're cooperating. Then I'm gonna go have that dream right now!", "Companion_Chat_Special2VirtualRevenge_38010410_30": "It's rare for you to agree with me like this. So, how about it? Do you want to experience that dream right now?", "Companion_Chat_Special2VirtualRevenge_38010410_31": "You want to go to the HIA?", "Companion_Chat_Special2VirtualRevenge_38010410_32": "You want to play VR?", "Companion_Chat_Special2VirtualRevenge_38010410_33": "That's riiight~ Ah, HIA has updated their new VR system today. I heard the sensory synchronization experience is way more advanced now! We definitely have to try it out!", "Companion_Chat_Special2VirtualRevenge_38010410_34": "You got it. The announcement says that HIA's latest VR system updated today, and the sensory simulation experience has advanced again. Aren't you curious, Belle?", "Companion_Chat_Special2VirtualRevenge_38010410_35": "Let's go! Let's go check it out at the HIA!", "Companion_Chat_Special2VirtualRevenge_38010410_36": "It's not too far anyway, so let's just go check it out at the HIA?", "Companion_Chat_Special2VirtualRevenge_38010420_01": "Hello? Is there anything I can help you with?", "Companion_Chat_Special2VirtualRevenge_38010420_02": "E—Excuse me...", "Companion_Chat_Special2VirtualRevenge_38010420_03": "There's something I'm concerned about...", "Companion_Chat_Special2VirtualRevenge_38010420_04": "You want to know why these citizens are gathered here?", "Companion_Chat_Special2VirtualRevenge_38010420_05": "It's because the renowned Executive Officers of Section 6 are here today, on duty! Even Lady Hoshimi Miyabi will be here!", "Companion_Chat_Special2VirtualRevenge_38010420_06": "No, no... it's not any dangerous business. It seems they're just here to assist the HIA... I'm not too clear on the specifics either.", "Companion_Chat_Special2VirtualRevenge_38010420_07": "Anyway, we're all here to welcome the Executive Officers of Section 6.", "Companion_Chat_Special2VirtualRevenge_38010420_08": "...As long as we wait here, we'll get to see the real Ms. Miyabi...", "Companion_Chat_Special2VirtualRevenge_38010420_09": "Do you know how many people I've had to fight to be on duty today?", "Companion_Chat_Special2VirtualRevenge_38010420_Name_01": "Public Security Officer", "Companion_Chat_Special2VirtualRevenge_38010430_01": "It's Executive Officer Tsukishiro! Do you want to enter the office?", "Companion_Chat_Special2VirtualRevenge_38010430_02": "I do.", "Companion_Chat_Special2VirtualRevenge_38010430_03": "Wait.", "Companion_Chat_Special2VirtualRevenge_38010430_Name_01": "Guard", "Companion_Chat_Special2VirtualRevenge_38010440_01": "Hey, it's Tsukishiro from Section 6! Congrats, you sorted out that troublesome case, right?", "Companion_Chat_Special2VirtualRevenge_38010440_02": "Ah, you're from Section 9... Thank you for your concern regarding that case. There are still some loose ends to tie up.", "Companion_Chat_Special2VirtualRevenge_38010440_03": "Good job, it must've been pretty tough. The consensus at the case briefing was that this case required immense intelligence work. As an intelligence officer, your contributions were indispensable.", "Companion_Chat_Special2VirtualRevenge_38010440_04": "You're too kind. It's just part of my duty. It wasn't too much work, nor can I claim the credit alone — it was a team effort.", "Companion_Chat_Special2VirtualRevenge_38010440_05": "You're always so modest. That's why, out of everyone in Section 6, you're my favorite to work with.", "Companion_Chat_Special2VirtualRevenge_38010440_06": "Oh... by the way, someone was looking for you.", "Companion_Chat_Special2VirtualRevenge_38010440_07": "Looking for me?", "Companion_Chat_Special2VirtualRevenge_38010440_08": "An HIA staff member was just asking me who to contact in Section 6 to discuss cooperation...", "Companion_Chat_Special2VirtualRevenge_38010440_09": "I didn't even hesitate to tell 'em, \"You wait for Deputy Chief Tsukishiro Yanagi. She's the only reliable one in Section 6.\"", "Companion_Chat_Special2VirtualRevenge_38010440_10": "...Please don't say that next time. All of our Executive Officers are reliable.", "Companion_Chat_Special2VirtualRevenge_38010440_11": "Haha... sorry, my bad. I didn't think even you would be afraid of extra work, haha.", "Companion_Chat_Special2VirtualRevenge_38010440_12": "Anyway, that HIA guy is probably waiting for you at the Section 6 office. You'd better go meet them as soon as possible.", "Companion_Chat_Special2VirtualRevenge_38010440_Name_01": "Colleague", "Companion_Chat_Special2VirtualRevenge_38010440_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010460_01": "Chief, the clipboard says you have a regular meeting today. Don't forget to attend, okay?", "Companion_Chat_Special2VirtualRevenge_38010460_02": "...If you hadn't reminded me, I could've blissfully \"forgotten\" about it.", "Companion_Chat_Special2VirtualRevenge_38010460_03": "Are you planning not to attend? Even if you forget, there will be consequences. Have you forgotten last time already?", "Companion_Chat_Special2VirtualRevenge_38010460_04": "A member of the Hoshimi family won't make the same mistake three times. I've already come up with a strategy to avoid punishment.", "Companion_Chat_Special2VirtualRevenge_38010460_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010460_Name_02": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010470_01": "Nagi! The snacks in the break room are running low!", "Companion_Chat_Special2VirtualRevenge_38010470_02": "How is that possible? I remember the administration staff replenished them just yesterday. How much is left?", "Companion_Chat_Special2VirtualRevenge_38010470_03": "Three-quarters left!", "Companion_Chat_Special2VirtualRevenge_38010470_04": "Well, it's indeed almost all gone... At most, it'll last you two more rounds. I'll talk to them, but you have to behave until then, okay?", "Companion_Chat_Special2VirtualRevenge_38010470_05": "Yep!", "Companion_Chat_Special2VirtualRevenge_38010470_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010480_01": "Deputy Chief, you've worked hard! New Eridu has been calm recently, and the citizens are at peace. Is there really a need for us to be on duty?", "Companion_Chat_Special2VirtualRevenge_38010480_02": "Really? I'll go ask the director in your name if he agrees that everything is calm and peaceful then.", "Companion_Chat_Special2VirtualRevenge_38010480_03": "Oh, come on, Deputy Chief, that reply is even less entertaining than your usual jokes!", "Companion_Chat_Special2VirtualRevenge_38010480_04": "Just say no if there isn't. Answering with a rhetorical question is scary... You never talk to others like that.", "Companion_Chat_Special2VirtualRevenge_38010480_05": "No, that wasn't a rhetorical question.", "Companion_Chat_Special2VirtualRevenge_38010480_06": "I really want to know what you were thinking when you asked that question, to lead you to the conclusion that \"not only can you avoid duty, but you can also get a bonus.\"", "Companion_Chat_Special2VirtualRevenge_38010480_07": "Could you please explain it to me in detail?", "Companion_Chat_Special2VirtualRevenge_38010480_08": "...You're even scarier now. Fine, I won't ask...", "Companion_Chat_Special2VirtualRevenge_38010480_Name_01": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010480_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010490_01": "I've gathered my colleagues. If you want to take a photo, now is the time.", "Companion_Chat_Special2VirtualRevenge_38010490_02": "Yaaaaaaaaaaay!", "Companion_Chat_Special2VirtualRevenge_38010490_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010490_Name_02": "Fan", "Companion_Chat_Special2VirtualRevenge_38010500_01": "Waaah—!! I'll treasure this photo for my whole life... Wait, I didn't blink, right?!", "Companion_Chat_Special2VirtualRevenge_38010500_02": "Thank you... Thank you, Miss Yanagi! Thank you, Lady Miyabi! Thank you, Little Soukaku... And everyone from Section 6, thank you!!", "Companion_Chat_Special2VirtualRevenge_38010500_03": "Thank you for your support. Your work in the Vulcan Quarter will definitely go well.", "Companion_Chat_Special2VirtualRevenge_38010500_04": "Tsk, she didn't mention my name just now... Am I the only one who's \"everyone from Section 6\"?", "Companion_Chat_Special2VirtualRevenge_38010500_05": "Do you like being called that? I'll call you that from now on.", "Companion_Chat_Special2VirtualRevenge_38010500_06": "...Chief, tell me, are you genuinely that clueless or the evilest being to grace this world in the last hundred years?", "Companion_Chat_Special2VirtualRevenge_38010500_07": "?", "Companion_Chat_Special2VirtualRevenge_38010500_08": "Nagi, when are we going to the HIA Club for snacks?", "Companion_Chat_Special2VirtualRevenge_38010500_09": "It's not for snacks, but for work. ...I believe they've finished up with preparations. I'll go ahead, you all take your time to catch up.", "Companion_Chat_Special2VirtualRevenge_38010500_10": "The fans leave happily...", "Companion_Chat_Special2VirtualRevenge_38010500_Name_01": "Fan", "Companion_Chat_Special2VirtualRevenge_38010500_Name_02": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010500_Name_03": "Asaba Harumasa", "Companion_Chat_Special2VirtualRevenge_38010500_Name_04": "Hoshimi Miyabi", "Companion_Chat_Special2VirtualRevenge_38010510_01": "Dear citizens! Friends of HIA! Loyal users of the VR system!", "Companion_Chat_Special2VirtualRevenge_38010510_02": "...And premium users!", "Companion_Chat_Special2VirtualRevenge_38010510_03": "...And, yes, premium users! Thank you all for your support and enthusiasm! Our apologies, but we may need to extend our VR system maintenance today!", "Companion_Chat_Special2VirtualRevenge_38010510_04": "The Career Club will reopen once maintenance is complete! We sincerely apologize for the inconvenience!", "Companion_Chat_Special2VirtualRevenge_38010510_05": "(Despite the disappointing announcement, the crowd gathered at the entrance doesn't have much of a reaction.)", "Companion_Chat_Special2VirtualRevenge_38010510_06": "Uh? It's great that everyone's staying so calm! By the way, the Executive Officers of Hollow Special Operations Section 6 will be resting in HIA during the maintenance period, so...", "Companion_Chat_Special2VirtualRevenge_38010510_07": "What!? Miyabi-sama isn't coming!?", "Companion_Chat_Special2VirtualRevenge_38010510_08": "What the heck? I came all this way just to see the Executive Officers of Section 6!", "Companion_Chat_Special2VirtualRevenge_38010510_09": "You should've mentioned something this important earlier! What do you mean, 'by the way'? It's your system maintenance that's the real side note here!", "Companion_Chat_Special2VirtualRevenge_38010510_10": "(Hearing that the members of Section 6 wouldn't be appearing, the crowd of citizens reacts with surprising intensity.)", "Companion_Chat_Special2VirtualRevenge_38010510_11": "We—We're so sorry! Deepest apologies! In any case, please leave for now, and we'll announce the opening time later! Thank you for your support!", "Companion_Chat_Special2VirtualRevenge_38010510_Name_01": "Staff", "Companion_Chat_Special2VirtualRevenge_38010510_Name_02": "Chatty Citizen", "Companion_Chat_Special2VirtualRevenge_38010510_Name_03": "Passionate Citizen", "Companion_Chat_Special2VirtualRevenge_38010510_Name_04": "Angry Citizen", "Companion_Chat_Special2VirtualRevenge_38010510_Name_05": "Impatient Citizen", "Companion_Chat_Special2VirtualRevenge_38010520_01": "If you're ready, let's begin the VR test...", "Companion_Chat_Special2VirtualRevenge_38010520_02": "I'm ready!", "Companion_Chat_Special2VirtualRevenge_38010520_03": "Wait, there are still things I need to finish.", "Companion_Chat_Special2VirtualRevenge_38010520_Name_01": "VR Machine", "Companion_Chat_Special2VirtualRevenge_38010540_01": "So many people... let's go ask the Public Security Officer over there what's going on.", "Companion_Chat_Special2VirtualRevenge_38010540_02": "So many people... let's go ask the Public Security Officer over there what's going on.", "Companion_Chat_Special2VirtualRevenge_38010550_01": "I've notified everyone, so now...", "Companion_Chat_Special2VirtualRevenge_38010550_02": "Um... Miss Yanagi!", "Companion_Chat_Special2VirtualRevenge_38010550_03": "Oh, it's you! Long time no see.", "Companion_Chat_Special2VirtualRevenge_38010550_04": "Ahhh, Miss Yanagi... Do you remember me?", "Companion_Chat_Special2VirtualRevenge_38010550_05": "Even though we haven't talked directly, I remember there was a period of time when I saw you often. You even helped our staff maintain order when some citizens got a bit too excited, correct?", "Companion_Chat_Special2VirtualRevenge_38010550_06": "Wow... You have such a good memory. I couldn't follow Section 6's schedule recently because I was preparing for an interview...", "Companion_Chat_Special2VirtualRevenge_38010550_07": "It seems like the interview went well, yes?", "Companion_Chat_Special2VirtualRevenge_38010550_08": "Yes! I achieved my dream — working for the government and the mayor!", "Companion_Chat_Special2VirtualRevenge_38010550_09": "But that job is in the Vulcan Quarter. I probably won't have the chance to see everyone from Section 6 anymore...", "Companion_Chat_Special2VirtualRevenge_38010550_10": "Can I just say that Section 6 has always been my motivation? I want to protect this city just like you all, in my own way.", "Companion_Chat_Special2VirtualRevenge_38010550_11": "So before I leave, I want to take a photo with all four of you. I... I know this request is a bit abrupt—", "Companion_Chat_Special2VirtualRevenge_38010550_12": "Of course, it would be an honor for us.", "Companion_Chat_Special2VirtualRevenge_38010550_13": "...!!!", "Companion_Chat_Special2VirtualRevenge_38010550_14": "Please wait a moment. I will convey your wish to my colleagues.", "Companion_Chat_Special2VirtualRevenge_38010550_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010550_Name_02": "Fan", "Companion_Chat_Special2VirtualRevenge_38010560_01": "Go outside?", "Companion_Chat_Special2VirtualRevenge_38010560_02": "Yes.", "Companion_Chat_Special2VirtualRevenge_38010560_03": "Wait a minute.", "Companion_Chat_Special2VirtualRevenge_38010580_01": "Are you still busy? If you have time soon, let's head to the HIA Club to download that battle data together.", "Companion_Chat_Special2VirtualRevenge_38010580_02": "Let's go to the HIA.", "Companion_Chat_Special2VirtualRevenge_38010580_03": "Later, maybe.", "Companion_Chat_Special2VirtualRevenge_38010580_04": "Alright! I'll drive us to the HIA Club at Lumina Square tomorrow!", "Companion_Chat_Special2VirtualRevenge_38010580_05": "The second day, Lumina Square—", "Companion_Chat_Special2VirtualRevenge_38010580_06": "Alright. Let's discuss it after you're done, Wise!", "Companion_Chat_Special2VirtualRevenge_38010580_07": "If you're free, let's go to the HIA Club together and download that battle data. It would be a shame if they delete it.", "Companion_Chat_Special2VirtualRevenge_38010580_08": "Alright. Tomorrow, I'll drive, and we'll head to the HIA Club at Lumina Square for a visit.", "Companion_Chat_Special2VirtualRevenge_38010580_09": "Alright. Let's discuss it after you're done, Belle.", "Companion_Chat_Special2VirtualRevenge_38010590_01": "Huh? Why are there road signs, fire hydrants, and slow mirrors mounted on the wall?", "Companion_Chat_Special2VirtualRevenge_38010590_02": "This seems out of the ordinary... doesn't it?", "Companion_Chat_Special2VirtualRevenge_38010590_03": "No, wait. This shop seems to specialize in creative design... it must be intentional.", "Companion_Chat_Special2VirtualRevenge_38010590_04": "Maybe they're trying to convey something... like thinking outside the box or taking the road less traveled.", "Companion_Chat_Special2VirtualRevenge_38010590_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010590_Name_02": "Strange Place", "Companion_Chat_Special2VirtualRevenge_38010600_01": "Huh? I recently saw a commercial for these red bean buns on TV. They seem to be really popular right now, with people always here in line.", "Companion_Chat_Special2VirtualRevenge_38010600_02": "The store is closed in broad daylight... How strange.", "Companion_Chat_Special2VirtualRevenge_38010600_03": "Hope it resumes business soon. Once the mission is over, I can buy some for Soukaku.", "Companion_Chat_Special2VirtualRevenge_38010600_Name_01": "Tsukishiro Yanagi", "Companion_Chat_Special2VirtualRevenge_38010600_Name_02": "Red Bean Bun Billboard", "Companion_Chat_Special2_BlackScene_1": "Beneath the Hollow Affairs & Neutralization Department headquarters in New Eridu's Throne Quarter.", "Companion_Chat_Special2_BlackScene_2": "Later — Hollow Special Operations Section 6 arrive at the HIA.", "Companion_Chat_Special2_BlackScene_3": "At the same time, in the parking lot of Lumina Square—", "Companion_Chat_Special2_BlackScene_4": "That's weird... The group decide to head out and take another look.", "Companion_Chat_Special2_BlackScene_5": "The second day, Lumina Square—", "Companion_Chat_Special2_BlackScene_6": "Earlier today, in the HIA—", "Companion_CompanionDes": "Companion", "Companion_Damage_Show": "{0}", "Companion_ItemDes": "Relics", "Companion_LeaderData": "Stats", "Companion_Refresh": "Refresh", "Companion_Refresh_Des": "Refresh All Shop Items", "Companion_Talk_3301": "Rainbow magic!", "Companion_Talk_3401": "Not my problem!", "Companion_Talk_3501": "Another one!", "Companion_Talk_3601": "Help me up!", "Companion_Talk_3701": "Ugh! Unlucky!", "Companion_Talk_3801": "I can't... anymore...", "Companion_Talk_3901": "Switcheroo!", "Companion_Talk_4001": "Faster! Faster!", "Companion_Talk_4101": "Messed up again?", "Companion_Talk_4201": "I am number one!", "Companion_Talk_4301": "Ah... I need a break!", "Companion_Talk_4401": "They don't bite.", "Companion_Talk_4501": "I want the best!", "Companion_Talk_4601": "Not bad.", "Companion_Talk_4701": "I'll do my best!", "Companion_Talk_4801": "Long time no see!", "Companion_Talk_4901": "Just a tiny adjustment!", "Companion_Talk_5001": "Get some new people!", "Companion_Talk_5101": "I'm hungry again...", "Companion_Talk_5201": "Get me a chair!", "ComposeHint_NotEnoughGold": "Insufficient Dennies", "ComposeHint_NotEnoughItem": "Insufficient crafting materials", "ComposeHint_ReachItemMaxNum": "The number of crafted items has reached the maximum", "ComposeTitle_SubWindow": "Crafting", "Compose_ComposeButton": "Craft", "Compose_ComposeConfirm": "Use these materials to craft {0} {1}?", "Compose_ComposeConfirmCost": "Costs {0}", "Compose_ComposeEnter": "Manage Item", "Compose_ComposeEnter_Title": "Manage Item", "Compose_ComposeNum": "Craft Quantity", "Compose_ControllerHint_ViewMaterial": "View Materials", "ConcealChat_Ch01_01_01": "Leave. You're not who I'm looking for.", "ConcealChat_Ch01_02_01": "Did you want something...", "ConcealChat_Ch01_03_01": "3000 Dennies shouldn't be difficult for you, right?", "ConcealChat_Ch01_04_01": "Yes... I can see you are sincere.", "ConcealChat_Ch01_05_01": "Ah... As I expected.", "ConcealChat_Ch01_06_01": "Wait for my good news.", "ConcealChat_Ch01_07_01": "It's about time.", "ConcealChat_Ch01_08_01": "What you do next is none of my business.", "ConcealChat_Ch01_10_01": "Don't forget to keep an eye out for the ticket left in the Hollow.", "ConstructionSiteText_UnlockHint": "Now you can drive to the Brant Street Construction Site.", "ConstructionSite_Bangboo_Name1": "HIA Bangboo", "ConstructionSite_Bangboo_Name2": "Anxious Bangboo", "ConvertAndFillButtonTips": "Convert and Fill", "ConvertAndFillingTips": "After conversion, {0} more {1} will be filled to meet the upgrade requirement.", "ConvertButtonTips": "Conversion Gain", "ConvertConsumingTips": "You still need {1} ×{0}. Would you like to use other materials for conversion?", "Corin_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nCorin deals 35% more DMG to Stunned enemies.", "Corin_MathSkill_Title": "Additional Ability: Cleanup Assistance", "Corin_Property_ExSpecial_Desc_Dmg_01": "Spinning Slash DMG Multiplier", "Corin_Property_ExSpecial_Desc_Dmg_02": "Extended Slash Maximum DMG Multiplier", "Corin_Property_ExSpecial_Desc_Dmg_03": "Explosion DMG Multiplier", "Corin_Property_ExSpecial_Desc_SpCost_01": "Spinning Slash Energy Cost", "Corin_Property_ExSpecial_Desc_SpCost_02": "Extended Slash Maximum Energy Cost", "Corin_Property_ExSpecial_Desc_SpCost_03": "Explosion Energy Cost", "Corin_Property_ExSpecial_Desc_Stun_01": "Spinning Slash Daze Multiplier", "Corin_Property_ExSpecial_Desc_Stun_02": "Extended Slash Maximum Daze Multiplier", "Corin_Property_ExSpecial_Desc_Stun_03": "Explosion Daze Multiplier", "Corin_Property_ExSpecial_SpCostValue_01": "20", "Corin_Property_ExSpecial_SpCostValue_02": "40", "Corin_Property_ExSpecial_SpCostValue_03": "20", "Corin_Property_Rush_Desc_BreakStunRatio": "Maximum Daze Multiplier", "Corin_Property_Rush_Desc_Dmg": "Maximum DMG Multiplier", "Corin_Property_Special_Desc_Dmg_01": "Spinning Slash DMG Multiplier", "Corin_Property_Special_Desc_Dmg_02": "Extended Slash Maximum DMG Multiplier", "Corin_Property_Special_Desc_Dmg_03": "Explosion DMG Multiplier", "Corin_Property_Special_Desc_Stun_01": "Spinning Slash Daze Multiplier", "Corin_Property_Special_Desc_Stun_02": "Extended Slash Maximum Daze Multiplier", "Corin_Property_Special_Desc_Stun_03": "Explosion Daze Multiplier", "Corin_SkillList_10_Content": " (After Defensive Assist)", "Corin_SkillList_10_Title": "Assist Follow-Up: Quick Sweep", "Corin_SkillList_1_Content": "", "Corin_SkillList_1_Title": "Basic Attack: Wipeout", "Corin_SkillList_2_Content": " (Can Hold Down)", "Corin_SkillList_2_Title": "Special Attack: Clean Sweep", "Corin_SkillList_3_Content": "(Can Hold Down)", "Corin_SkillList_3_Title": "EX Special Attack: Skirt Alert", "Corin_SkillList_4_Content": " ; ", "Corin_SkillList_4_Title": "Dash Attack: Oopsy-Daisy!", "Corin_SkillList_5_Content": " (Perfect) ; ", "Corin_SkillList_5_Title": "Dodge Counter: Nope!", "Corin_SkillList_6_Content": "", "Corin_SkillList_6_Title": "Chain Attack: Sorry...", "Corin_SkillList_7_Content": "", "Corin_SkillList_7_Title": "Ultimate: Very, Very Sorry!", "Corin_SkillList_8_Content": " (When Triggering Quick Assist)", "Corin_SkillList_8_Title": "Quick Assist: Emergency Measures", "Corin_SkillList_9_Content": " (When Triggering Defensive Assist)", "Corin_SkillList_9_Title": "Defensive Assist: P—Please allow me!", "Corin_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nUnleash a series of slashes against enemies in front followed by an explosive chainsaw, dealing Physical DMG.\nRepeatedly press or hold to extend the chainsaw slash attack.\nCharacter is invulnerable while using this skill.", "Corin_Skill_AssaultAid_Title": "Assist Follow-Up: Quick Sweep", "Corin_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front before detonating her chainsaw, dealing Physical DMG.\nRepeatedly press or hold the button to extend the chainsaw slash attack.\nCharacter is invulnerable while using this skill.", "Corin_Skill_BeHitAid_Title": "Quick Assist: Emergency Measures", "Corin_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlashes enemies in front before detonating her chainsaw, dealing Physical DMG.\nRepeatedly press or hold the button to extend the chainsaw slash attack.\nCharacter is invulnerable while using this skill.", "Corin_Skill_Counter_Title": "Dodge Counter: Nope!", "Corin_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Corin_Skill_Evade_Title": "Dodge: Shoo!", "Corin_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful slash at enemies in a small area, dealing massive Physical DMG.\nRepeatedly press or hold the button to extend the chainsaw slash attack.\nCharacter is invulnerable while using this skill.", "Corin_Skill_ExQTE_Title": "Ultimate: Very, Very Sorry!", "Corin_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nUnleashes a series of powerful slashes upon enemies in front, before detonating the chainsaw, dealing massive Physical DMG.\nRepeatedly press or hold the button to extend the chainsaw slash attack at the cost of Energy if the attack connects.\nCharacter is invulnerable during the spinning slash.\nAnti-Interrupt level is increased during the extended slash, and DMG taken is reduced by 40%.", "Corin_Skill_ExSpecial_Title": "EX Special Attack: Skirt Alert", "Corin_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 5 slashes, dealing Physical DMG.\nRepeatedly press or hold the button during the 3rd and 5th hits to extend the chainsaw slash attack.", "Corin_Skill_Normal_Title": "Basic Attack: Wipeout", "Corin_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "Corin_Skill_ParryAid_Title": "Defensive Assist: P—Please Allow Me!", "Corin_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful slash at enemies in a small area, dealing massive Physical DMG.\nRepeatedly press or hold the button to extend the chainsaw slash attack.\nCharacter is invulnerable while using this skill.", "Corin_Skill_QTE_Title": "Chain Attack: Sorry...", "Corin_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Physical DMG.\nRepeatedly press or hold the button to extend the chainsaw attack's duration.", "Corin_Skill_Rush_Title": "Dash Attack: Oopsy-Daisy!", "Corin_Skill_Special_Desc": "Press to activate:\nUnleashes a series of slashes upon enemies in front, before detonating the chainsaw, dealing Physical DMG.\nRepeatedly press or hold the button to extend the chainsaw slash attack.\nAnti-Interrupt level is increased while using this skill, and DMG taken is reduced by 40%.", "Corin_Skill_Special_Title": "Special Attack: Clean Sweep", "Corin_Talent_01_Desc_01": "When Corin's Chain Attack or Ultimate hits an enemy, her DMG against the target increases by 12% for 15s.", "Corin_Talent_01_Desc_01_Realign": "When Corin's Chain Attack or Ultimate hits an enemy, her DMG against the target increases by 12% for 15s.", "Corin_Talent_01_Desc_02": "\"The young mistress always said, if something's worth doing, it's worth focusing on.\"\n\"I've been practicing, and I can do it now!\"\n\"But... are you watching me...?\"", "Corin_Talent_01_Title": "Open Trauma", "Corin_Talent_01_Title_Realign": "Open Trauma", "Corin_Talent_02_Desc_01": "When Corin's EX Special Attack, Chain Attack or Ultimate hits an enemy, the target's Physical RES is reduced by 0.5%, stacking up to 20 times and lasting 5s. The duration of each stack is calculated separately.", "Corin_Talent_02_Desc_01_Realign": "When Corin's EX Special Attack, Chain Attack or Ultimate hits an enemy, the target's Physical RES is reduced by 0.5%, stacking up to 20 times and lasting 5s. The duration of each stack is calculated separately.", "Corin_Talent_02_Desc_02": "\"Sorry, Mr. or Ms. Ethereal!\"\n\"But I've got work to do... I really am sorry!\"\nFeeling guilty, Corin sincerely apologizes to the monster — as she wields her savage chainsaw, slicing through the enemies in her way.", "Corin_Talent_02_Title": "Atomic Smash", "Corin_Talent_02_Title_Realign": "Atomic Smash", "Corin_Talent_03_Desc_02": "\"I—I'll do my best to become a good maid!\" Corin said, walking towards the Ethereals, chainsaw in hand.", "Corin_Talent_03_Title": "Amateur Maid", "Corin_Talent_03_Title_Realign": "Amateur Maid", "Corin_Talent_04_Desc_01": "When Corin uses a Quick Assist, Defensive Assist, or Chain Attack, she recovers 7.2 Energy. This effect can trigger once every 16s.", "Corin_Talent_04_Desc_01_Realign": "When Corin uses a Quick Assist, Defensive Assist, or Chain Attack, she recovers 7.2 Energy. This effect can trigger once every 16s.", "Corin_Talent_04_Desc_02": "A diligent and serious young maid, Corin always puts her heart and soul into everything she does.\nOf course, that includes taking out enemies in combat.", "Corin_Talent_04_Title": "Battlefield Retainer", "Corin_Talent_04_Title_Realign": "Battlefield Retainer", "Corin_Talent_05_Desc_02": "\"Uh... sorry, I'm so clumsy. I don't know how to make sure my cuts are even...\"\n—Said Corin as she looked down at the bits of Ethereal scattered across the ground.", "Corin_Talent_05_Title": "Special Ops Maid", "Corin_Talent_05_Title_Realign": "Special Ops Maid", "Corin_Talent_06_Desc_01": "When Corin's extended slash hits an enemy, she obtains a stack of Charge (max 40 stacks).\nDuring a Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up, when her chainsaw detonation hits an enemy, consumes all stacks of Charge. Each stack consumed causes the attack to deal an additional 3% of ATK as DMG.", "Corin_Talent_06_Desc_01_Realign": "When Corin's extended slash hits an enemy, she obtains a stack of Charge (max 40 stacks).\nDuring a Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up, when her chainsaw detonation hits an enemy, consumes all stacks of Charge. Each stack consumed causes the attack to deal an additional 3% of ATK as DMG.", "Corin_Talent_06_Desc_02": "Corin knows that she isn't the most powerful of maids, nor the smartest. But she hopes to become the hardest working.\nShe puts to good use everything she's ever learned.", "Corin_Talent_06_Title": "Accumulated Release", "Corin_Talent_06_Title_Realign": "Accumulated Release", "Corin_UniqueSkill_01_Desc": "After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 18.7%.", "Corin_UniqueSkill_02_Desc": "After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 21.8%.", "Corin_UniqueSkill_03_Desc": "After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 25%.", "Corin_UniqueSkill_04_Desc": "After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 28.1%.", "Corin_UniqueSkill_05_Desc": "After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 31.2%.", "Corin_UniqueSkill_06_Desc": "After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 34.3%.", "Corin_UniqueSkill_07_Desc": "After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 37.5%.", "Corin_UniqueSkill_Title": "Core Passive: Hyperfocus", "CreateRoleNameTips01": "The character you did not choose will accompany you throughout the game as your assistant.", "Crit": "CRIT Rate", "CritDmg": "CRIT DMG", "CritDmgRes": "CRIT DMG Reduction", "CritRes": "CRIT RES Rate", "Curse_1100001_des": "Traps become more deadly.", "Curse_1100001_name": "Resistance Decline", "Curse_1100001_story": "Your body and mind are weakened, as fragile as wreckage in the Hollow.", "Curse_1100002_des": "You can no longer view Resonium details when selecting them but have a greater chance of gaining rare Resonia.", "Curse_1100002_name": "Cognitive Disorder", "Curse_1100002_story": "Something important in your brain is fading away, a deadknot tied in the Proxy's thread.", "Curse_1100003_des": "When selecting Resonium, you have fewer choices.", "Curse_1100003_name": "Resonium Repulsion", "Curse_1100003_story": "This stuff makes me feel sick... It smells like Ethereal... it's not an embryo, is it?", "Curse_1100004_des": "When Pressure overloads, all squad members lose HP.", "Curse_1100004_name": "Frightened", "Curse_1100004_story": "\"Oh nooooo... We're done for!\" \"I just sneezed. Am I going to die?\"", "Curse_1100006_des": "Enemy Daze diminishes over time, but the Stun DMG Multiplier is increased.", "Curse_1100006_name": "Energizing Effect", "Curse_1100006_story": "Squad members are shrouded in a mist of special Ether. It seems to be provoking the Ethereals.", "Curse_1100007_des": "Off-field characters gradually lose Energy.", "Curse_1100007_name": "Demotivation", "Curse_1100007_story": "Your raging battlelust has dried out. You fight only to survive.", "Curse_1100010_des": "Boss attacks have a chance to deal critical damage.", "Curse_1100010_name": "Sinister Resonance", "Curse_1100010_story": "Don't breathe easy just yet.", "Curse_1100011_des": "When Pressure increases, there is a chance your Pressure either does not increase or increases by a lot.", "Curse_1100011_name": "Suspicion", "Curse_1100011_story": "The intensifying uneasiness in your soul is taking its toll.", "Curse_1100012_des": "The Bangboo merchant offers discounts, but also fewer items.", "Curse_1100012_name": "Rampage", "Curse_1100012_story": "For some reason, everyone has become tough and fierce, and not even the resourceful Bangboo merchant can handle these difficult customers.", "Curse_1100013_des": "You receive Gear Coins when Pressure increases, but can only possess up to 3,333 Coins.", "Curse_1100013_name": "Self Reassurance", "Curse_1100013_story": "\"Calm down... Yeah... I will survive as long as I have Gear Coins...\"", "Curse_1100014_des": "Agents gain less Pressure, but lose HP when obtaining Resonia.", "Curse_1100014_name": "Assimilation", "Curse_1100014_story": "You grow accustomed to the burning pain of the restless Ether as you gradually become one with the Hollow... This is the path to total collapse.", "Curse_1100017_des": "HP is restored at the conclusion of combat, but Pressure is increased.", "Curse_1100017_name": "Toxic Dependency", "Curse_1100017_story": "The enemy explodes in a puff of Ether, and bathing in it you feel a sense of soothing like never before. Who cares about the price. More! More enemies!", "Curse_1100018_des": "Dodge has a longer cooldown.", "Curse_1100018_name": "Weakened", "Curse_1100018_story": "The old signature fighting moves and combos... It's a struggle now just to recall how they went.", "Curse_1100019_des": "Decreases HP when exploring through the monitor. In combat, on-field characters will lose HP gradually.", "Curse_1100019_name": "Exhausted", "Curse_1100019_story": "Like air, the corruption of the Ether seeps into every being, humans or robots alike.", "Curse_11000201_des": "Dead End Butcher deals 20% more DMG.", "Curse_11000201_name": "Shadow of Horror I", "Curse_11000201_story": "Fear slumbers within the recesses of memory, stirring awake with each uncontrolled, pounding heartbeat.", "Curse_11000202_des": "Dead End Butcher deals 30% more DMG.", "Curse_11000202_name": "Shadow of Horror II", "Curse_11000202_story": "Fear slumbers within the recesses of memory, stirring awake with each uncontrolled, pounding heartbeat.", "Curse_11000203_des": "The Dead End Butcher deals 40% more DMG. He restores a small amount of HP when he hits squad members.", "Curse_11000203_name": "Shadow of Horror III", "Curse_11000203_story": "Fear slumbers within the recesses of memory, stirring awake with each uncontrolled, pounding heartbeat.", "Curse_11000204_des": "The Dead End Butcher deals 50% more DMG. He restores Daze and a small amount of HP when he hits squad members.", "Curse_11000204_name": "Shadow of Horror IV", "Curse_11000204_story": "Fear slumbers within the recesses of memory, stirring awake with each uncontrolled, pounding heartbeat.", "Curse_11000205_des": "The Dead End Butcher deals 50% more DMG. He restores Daze and a small amount of HP when he hits squad members.", "Curse_11000205_name": "Shadow of Horror V", "Curse_11000205_story": "Fear slumbers within the recesses of memory, stirring awake with each uncontrolled, pounding heartbeat.", "Curse_1100020_des": "The Dead End Butcher deals 20% more DMG. He restores Daze and a small amount of HP when he hits squad members.", "Curse_1100020_name": "Shadow of Horror", "Curse_1100020_story": "Fear slumbers within the recesses of memory, stirring awake with each uncontrolled, pounding heartbeat.", "Curse_11000211_des": "Corruption Complex deals 30% more DMG.", "Curse_11000211_name": "Megalophobia I", "Curse_11000211_story": "Upon realizing their insignificance, their attempts to evade falter, and endeavors to attack appear futile.", "Curse_11000212_des": "Corruption Complex deals 40% more DMG. Attacks from allies no longer accumulate Daze, but breaking weak spots inflicts a substantial amount of Daze.", "Curse_11000212_name": "Megalophobia II", "Curse_11000212_story": "Upon realizing their insignificance, their attempts to evade falter, and endeavors to attack appear futile.", "Curse_11000213_des": "Corruption Complex deals 50% more DMG. Attacks from allies no longer accumulate Daze, but breaking weak spots inflicts a substantial amount of Daze.", "Curse_11000213_name": "Megalophobia III", "Curse_11000213_story": "Upon realizing their insignificance, their attempts to evade falter, and endeavors to attack appear futile.", "Curse_11000214_des": "Corruption Complex deals 50% more DMG. Attacks from allies no longer accumulate Daze, but breaking weak spots inflicts a substantial amount of Daze.", "Curse_11000214_name": "Megalophobia IV", "Curse_11000214_story": "Upon realizing their insignificance, their attempts to evade falter, and endeavors to attack appear futile.", "Curse_1100021_des": "Corruption Complex deals 30% more DMG. Attacks from allies no longer accumulate Daze, but breaking weak spots inflicts a substantial amount of Daze.", "Curse_1100021_name": "Megalophobia", "Curse_1100021_story": "Upon realizing their insignificance, their attempts to evade falter, and endeavors to attack appear futile.", "Curse_11000221_des": "Twin Marionettes deal 40% more DMG.", "Curse_11000221_name": "Uncanny Valley I", "Curse_11000221_story": "Hesitation emerges from semblance and shatters under the weight of disparities.", "Curse_11000222_des": "Twin Marionettes deal 50% more DMG and revive much faster.", "Curse_11000222_name": "Uncanny Valley II", "Curse_11000222_story": "Hesitation emerges from semblance and shatters under the weight of disparities.", "Curse_11000223_des": "Twin Marionettes deal 50% more DMG and revive much faster.", "Curse_11000223_name": "Uncanny Valley III", "Curse_11000223_story": "Hesitation emerges from semblance and shatters under the weight of disparities.", "Curse_1100022_des": "Twin Marionettes deal 50% more DMG and revive much faster.", "Curse_1100022_name": "Uncanny Valley", "Curse_1100022_story": "Hesitation emerges from semblance and shatters under the weight of disparities.", "Curse_1100023_des": "Bangboo merchants only sell S-Rank items.", "Curse_1100023_name": "Harshness", "Curse_1100023_story": "The concept of \"tolerance\" has been stripped from the mind, leading to a critical outlook on everything.", "Curse_1100024_des": "Gear Coin events generate more Gear Coins but also inflict more Pressure.", "Curse_1100024_name": "Insatiable Greed", "Curse_1100024_story": "Unleash yourself from all restraints and moderation, releasing the overwhelming burden by plundering everything in your path.", "Curse_1100025_des": "Upon entering the next floor and starting the final battle, lose 300 Gear Coins and recover 10% of Max HP for all squad members. However, failure to pay will immediately deduct 15% Max HP from all squad members.", "Curse_1100025_name": "Overcaution", "Curse_1100025_story": "Caution becomes a feeble pretext for the fear of moving forward, urging one to pursue an illusory path of safety amid the Hollow's malevolence.", "Curse_1100026_des": "Rest Areas and Swift Supplies no longer recover HP. Instead, after each battle, all squad members recover 3% of Max HP. Before the next floor and final battle, recover 10% of Max HP.", "Curse_1100026_name": "Destructive Urge", "Curse_1100026_story": "The insatiable craving for destruction overrides reason, providing momentary respite only when completely sated.", "Curse_1100027_des": "Purchasing items from Bangboo merchants costs HP instead of Gear Coins.", "Curse_1100027_name": "Grasping Fervor", "Curse_1100027_story": "An appetite for all that lies within sight, regardless of the cost.\nSeize them, and take them away.", "Curse_11000281_des": "Nineveh's DMG increases by 40% and she summons Hornets more frequently.\nA certain amount of HP is lost when exploring new areas. In combat, on-field characters will lose HP gradually.", "Curse_11000281_name": "Hay Fever I", "Curse_11000282_des": "Nineveh's DMG increases by 50%, she summons Hornets more frequently and activates \"Blooming.\"\nA certain amount of HP is lost when exploring new areas. In combat, on-field characters will lose HP gradually.", "Curse_11000282_name": "Hay Fever II", "Curse_1100028_story": "This is a \"blooming\" that can't be seen with the naked eye, a strange structure vibrating its dazzling \"petals.\" Caught in a blur, you find yourself dancing in the air with that mesmerizing, deadly flower — who's that person on the ground, frozen in astonishment?", "Curse_11000291_des": "Typhon Slugger deals 30% more DMG.", "Curse_11000291_name": "Primal Malice I", "Curse_11000292_des": "Typhon Slugger deals 40% more DMG and has Immunity to all Attribute Anomalies.", "Curse_11000292_name": "Primal Malice II", "Curse_11000293_des": "Typhon Slugger deals 50% more DMG and has Immunity to all Attribute Anomalies.", "Curse_11000293_name": "Primal Malice III", "Curse_1100029_des": "Typhon Slugger deals 30% more DMG and has Immunity to all Attribute Anomalies.", "Curse_1100029_name": "Primal Malice", "Curse_1100029_story": "Just like a gorilla mimicking a human with a weapon, the beast, devoid of reason, skillfully pulls the trigger. This evokes thoughts of the primal malice encountered only in barbaric lands.", "Curse_1100030_des": "When an Agent's HP is above 50%, HP recovery speed is significantly reduced. When an Agent's HP is below 50%, HP recovery speed is significantly increased.", "Curse_1100030_name": "Parasitic Mycose", "Curse_1100030_story": "Greedy when you are strong, merciful when you are weak...", "Curse_1101005_des": "Both enemies and allies gain a CRIT Rate bonus.", "Curse_1101005_name": "Sharpened Perception", "Curse_1101005_story": "Time seems to stretch out, everyone's actions slow down, and weak points appear more obvious.", "Curse_1101006_des": "Both enemies and allies gain a CRIT DMG bonus.", "Curse_1101006_name": "Sharpened Pain", "Curse_1101006_story": "The senses grow sharper until they exceed the limits of human endurance. Everything in the world grows brittle, including yourself.", "Curse_1101007_des": "Both enemies and allies deal more DMG.", "Curse_1101007_name": "Radicalize", "Curse_1101007_story": "You're so absorbed in attacking that no thought is given to any consequence.\nIt's not that you don't want to — it's just that you can't.", "Curse_1101008_des": "Enemies gain Anomaly Buildup RES but lose Daze RES.", "Curse_1101008_name": "Scabbed Infection", "Curse_1101008_story": "A highly contagious Corruption that has little to no effect on Agents, but can cause Ether on the skin to multiply and scab over. This strengthens resistance while destroying overall stability.", "Curse_1101009_des": "Enemies gain Daze RES but have their DEF reduced.", "Curse_1101009_name": "Hardening Infection", "Curse_1101009_story": "A highly contagious Corruption that has little to no effect on Agents, but can cause rapid stiffening and excess rigidity in the limbs. This strengthens resistance to Impact damage but also increases the risk of fractures.", "Curse_1101010_des": "Enemy Stun duration is reduced, and Max HP is decreased.", "Curse_1101010_name": "Stress Infection", "Curse_1101010_story": "A highly contagious Corruption that has little to no effect on Agents, but greatly boosts motor coordination and reactive functions at a cost to active energy reserves.", "Curse_1101011_des": "Enemy Stun DMG Multiplier and Anomaly Buildup RES is reduced.", "Curse_1101011_name": "Crystal Infection", "Curse_1101011_story": "A highly-contagious Corruption that has little to no effect on Agents, but causes Ether to crystallize into hard plating. This strengthens resistance to strikes and is also more conductive to elements.", "Curse_1102001_des": "No more path ahead. You have to leave the Hollow.", "Curse_1102001_name": "Super Homerun", "Curse_1102001_story": "I wanna, I wanna go home... I don't wanna try anymore!", "Curse_1106001_des": "You can no longer recover HP.", "Curse_1106001_name": "Metabolic Trauma", "Curse_1106001_story": "Upon touching the crystal, a peculiar Ether matter corrodes your body, hindering its internal mechanisms and destroying its recovery processes. No amount of potions or medicine has any effect.", "Curse_1106002_des": "You can no longer obtain Gear Coins.", "Curse_1106002_name": "Gear Allergy", "Curse_1106002_story": "Upon touching the crystal, your body reacts strongly to certain metal components, and unfortunately, Gear Coins also trigger this allergic reaction.", "Curse_1106003_des": "Significantly increases gained Pressure.", "Curse_1106003_name": "Delirium", "Curse_1106003_story": "Due to the influence of the active crystal, you start to experience symptoms that affect your mental state, such as hallucinations and disorientation. Having to explore the Hollow under such circumstances puts you under even more pressure...", "Curse_1109901_des": "Increases DMG taken in combat by 5%.", "Curse_1109901_name": "Ether Corruption Injury I", "Curse_1109901_story": "A side effect of linking up to Bangboo, Corruption intensifies.", "Curse_1109902_des": "Increases DMG taken in combat by 5%.", "Curse_1109902_name": "Ether Corruption Injury II", "Curse_1109902_story": "A side effect of linking up to Bangboo, Corruption intensifies.", "Curse_1109903_des": "Increases DMG taken in combat by 5%.", "Curse_1109903_name": "Ether Corruption Injury III", "Curse_1109903_story": "A side effect of linking up to Bangboo, Corruption intensifies.", "Curse_1109904_des": "Increases DMG taken in combat by 5%.", "Curse_1109904_name": "Ether Corruption Injury IV", "Curse_1109904_story": "A side effect of linking up to Bangboo, Corruption intensifies.", "Curse_1109905_des": "Increases DMG taken in combat by 5%.", "Curse_1109905_name": "Ether Corruption Injury V", "Curse_1109905_story": "A side effect of linking up to Bangboo, Corruption intensifies.", "Curse_1110001_des": "Protagonist HP +20, ATK +2", "Curse_1110001_name": "Power Up I", "Curse_1110002_des": "HP +2 when the protagonist defeats an enemy with an attack", "Curse_1110002_name": "Healing Hands", "Curse_1110003_des": "Protagonist HP +20, ATK +2", "Curse_1110003_name": "Power Up II", "Curse_1110004_des": "When the Protagonist attacks enemies, there's a 25% chance to trigger a critical hit, dealing double DMG", "Curse_1110004_name": "CRIT Enhancement", "Curse_1110005_des": "Protagonist ATK +7", "Curse_1110005_name": "Power Boost", "Curse_1110006_des": "Immediately obtain 8 bombs", "Curse_1110006_name": "Explosive Stamina", "Curse_1110007_des": "Bombs deal +10 DMG to enemies, explosion length +2", "Curse_1110007_name": "Explosion Expert", "Curse_1110008_des": "Protagonist gains +50 HP.", "Curse_1110008_name": "High Explosives", "Curse_1110009_des": "Bombs will explode immediately. Protagonist ATK +1 when detonating a bomb", "Curse_1110009_name": "Detonate and Dominate", "Curse_1110010_des": "Take no DMG from detonations, instead recovering 5 HP", "Curse_1110010_name": "Blast Suit", "Curse_1110011_des": "When taking DMG, there is a generate 1 – 2 Gear Coin Tiles of 50 coins.", "Curse_1110011_name": "Legacy Inheritance", "Curse_1110012_des": "Shopkeeper ATK +20, number of items for sale is doubled in the shop", "Curse_1110012_name": "Shop Revamp", "Curse_1110013_des": "Automatically spend HP to purchase items upon running out of coins, for 1 HP per 50 coins", "Curse_1110013_name": "Windfall", "Curse_1110014_des": "Immediately generates a large number of items for sale and coins", "Curse_1110014_name": "Path to Wealth", "Curse_1110015_des": "20% chance when picking up Gear Coins: Protagonist ATK +1", "Curse_1110015_name": "Cash Conversion", "Curse_1110016_des": "Upon stepping on a blank tile for the first time, 40% chance to +1 HP", "Curse_1110016_name": "Blessing or Curse I", "Curse_1110017_des": "EXP +5 when the protagonist attacks, but starting from the next level, enemy HP +10", "Curse_1110017_name": "Blessing or Curse II", "Curse_1110018_des": "EXP +20 when exchanging supplies with autonomous robot, but starting from the next level, enemy ATK +8", "Curse_1110018_name": "Blessing or Curse III", "Curse_1110019_des": "EXP +40 upon killing a monster, but starting from the next level, enemy HP +20", "Curse_1110019_name": "Blessing or Curse IV", "Curse_1110020_des": "+400% EXP gained", "Curse_1110020_name": "Quick Learner", "Curse_1110021_des": "Immediately obtain a random Bangboo", "Curse_1110021_name": "Friendship's Call", "Curse_1110022_des": "A mysterious equipment appears at a random location on this floor, surrounded by enemies and marked out with a yellow box", "Curse_1110022_name": "Legend Reborn I", "Curse_1110023_des": "A mysterious equipment appears at a random location on this floor, surrounded by spikes and marked out with a yellow box", "Curse_1110023_name": "Legend Reborn II", "Curse_1110024_des": "A mysterious equipment appears at a random location on this floor, marked out with a yellow box, and needs to be yanked out", "Curse_1110024_name": "Legend Reborn III", "Curse_1110025_des": "Immediately obtain Bagboo", "Curse_1110025_name": "Chop Chop Goodness", "Daily": "Daily Limit", "DailyQuest_ButtonComplete": "Completed", "DailyQuest_ButtonGoto": "Go", "DailyQuest_ButtonOndoing": "Ongoing", "DailyQuest_ButtonVitalityFull": "Max Engagement reached", "DailyQuest_MainTitle": "Errands", "DailyQuest_MaxVitality": "Max Engagement Today", "DailyQuest_QuestProgress": "Progress", "DailyQuest_RefreshTime": "Refreshes in", "DailyQuest_RewardComplete": "Claimed", "DailyQuest_RewardDesc": "Engagement {0} Reward", "DailyQuest_RewardJoystick": "Activity Rewards", "DailyQuest_RewardNotReached": "Not Reached", "DailyQuest_RewardTitle": "Reward Preview", "DailyQuest_ScheduleButton": "Conduct", "DailyQuest_ScheduleDesc": "Select 2 items to add to your schedule.", "DailyQuest_SchedulePopupTitle": "Schedule", "DailyQuest_ScheduleTimePeriod": "Period", "DailyQuest_ScheduleTitle": "Weekly Custom Schedule", "DailyTitle_1": "BASIC", "DailyTitle_2": "PROMOTION", "DailyTitle_3": "SKILL", "DailyTitle_4": "W-ENGINE", "DailyTitle_5": "CUSTOM", "DecomposeHint_NotEnoughItem": "Unable to dismantle as the current number of items is 0", "DecomposeHint_ReachItemMaxNum": "The number of dismantled items has reached maximum", "DecomposeTitle_SubWindow": "Dismantle", "Decompose_DecomposeButton": "Dismantle", "Decompose_DecomposeConfirm": "Dismantle the following items?", "Decompose_DecomposeNum": "Dismantle Quantity", "Decompose_Equipment_Button": "Dismantle", "Decompose_Equipment_Title": "Dismantle Drive Discs", "Decompose_Weapon_Button": "Recycle", "Decompose_Weapon_Title": "Recycle W-Engine", "DecorationDesc_3650008": "The Sunflint was woven and painted by several members of the Sons of Calydon. Although the craftsmanship is not complicated, it must have taken a lot of time to make it. The legend speaks of a hero who was saved from a sea of flames by divine protection... If such a space that defies natural laws truly harbors a deity, would it be an enemy to mankind, a friend, or merely a cold, detached observer of the world?", "DecorationDesc_3650009": "After resolving the crisis in the Converging Lands, Orchidea sent a thank-you gift. Delicate flower stamens and stubborn thorns convey a friendship from the wild; beneath the seamless \"Silent Riddle\" lies a thrilling adventure.", "DecorationName_3650008": "Wildness' Blessing", "DecorationName_3650009": "Thorns and Stamen", "Decoration_ItemName_3650008": "Wildness' Blessing", "Decoration_ItemName_3650009": "Thorns and Stamen", "Def": "DEF", "Def_Ratio": "Percent DEF", "Def_base": "Base DEF", "DefaultChat_Default_0001_001": "Time sure flew by...", "DefaultChat_Default_0001_002": "Nobody's coming to the store this late at night. Let's get some rest!", "DefaultChat_Default_0002_001": "Good morning, New Eridu!", "DefaultChat_Default_0003_01": "A large, empty box. Enzo probably uses this to store parts or other tools.", "DepositorySheetTittle_1": "Drive Disc Storage", "DepositorySheetTittle_1en": "EQUIPMENT", "DepositorySheetTittle_2": "Profiles & Cores", "DepositorySheetTittle_2en": "CHARACTER", "DepositorySheetTittle_3": "Materials", "DepositorySheetTittle_3en": "RESOURCE", "DepositorySheetTittle_4": "Key Item", "DepositorySheetTittle_4en": "KEY ITEM", "DepositorySheetTittle_5": "W-Engine Storage", "DepositorySheetTittle_5en": "W-ENGINE", "Desc_CoAttack": "Press \"Switch Character\" in battle to summon a support character and unleash a Coordinated Attack. This will not interrupt your character's current action. Coordinated Attacks have an 8s cooldown. Activating a Coordinated Attack right before being attacked triggers Perfect Coordination, enhancing the effect.", "Desc_Fever": "After defeating 5 Normal Enemies in a row, Lighter enters the Frenzy state, granting him a powerful buff for 10 seconds. While in Frenzy, defeating every 3 additional enemies extends the state by 5 seconds. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.", "Desc_FeverFull": "When Lighter consecutively defeats 5 normal enemies within 10 seconds while in the Frenzy state, he enters Full Frenzy, granting him an even more powerful buff for 10s. Full Frenzy cannot be extended. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.", "Desc_Taunt": "Hold the Dodge button to trigger Provoke.", "Destruction_Prop_Carton_JaneOVA": "Box Piled With Miscellaneous Items", "DeviceTreasureCarRareB": "Mini Cargo Truck", "Device_Chasm": "Fissure", "Device_DropBlingblingEffect_01": "Spherical Cactus", "Device_DropBlingblingEffect_02": "Sparkling Cactus", "Device_DropBlingblingEffect_03": "Peculiar Cactus", "Device_Prop_Console_01": "Console", "Device_Prop_EtherGather_01": "Ether Absorption Tower", "Device_Prop_EtherShelter_01": "Custom Diffuser", "Device_Prop_EtherSwitch_01": "Ether Absorption Tower Console", "Device_Prop_IDCard_01": "Access Card", "Device_Prop_KickOpenDoor_01": "Door", "Device_Prop_MilitaryCargo": "Military Supply Box", "Device_Prop_RailWrench": "Wrench", "Device_Prop_Switch_02A": "Console", "Device_Prop_Switch_03": "Control Panel", "Device_SkyScraper_IDCard": "Suspicious ID Card", "Device_Switch_01": "Switch", "Device_TarotCard": "Resonium", "Device_TreasureCarRareA": "Mini Cargo Truck", "Device_TreasureCarRareC": "Mini Cargo Truck", "Device_TreasureCarRareS": "Mini Cargo Truck", "DiamondExchange": "Exchange {0}", "DiamondExchangeNum": "Exchange {0}", "DiamondExchangeTips_Des": "Insufficient Monochromes. Go to Monochrome Market?", "DiamondExchangeTips_Title": "Polychrome Exchange", "DiamondExchangeUpLimit": "Polychrome exchange limit reached.", "DiamondShopTab_UnlockInfo_1": "Unlocks at Inter-Knot Lv. 1", "DiamondShop_CustomerService": "Contact customer service", "DiamondShop_Name": "Monochrome Market", "DiamondShop_NoLimit": "Unlimited", "DiamondShop_PurchaseConfirm_Btn": "Confirm", "DiamondShop_PurchaseConfirm_Content": "Bundle Content", "DiamondShop_PurchaseConfirm_Title": "Purchase Confirmation", "DiamondShop_PurchaseLimit_Currency": "Insufficient currency", "DiamondShop_PurchaseLimit_Daily": "Daily Purchases Left", "DiamondShop_PurchaseLimit_Monthly": "Left This Month", "DiamondShop_PurchaseLimit_Num": "Limited", "DiamondShop_PurchaseLimit_Refresh": "Refresh", "DiamondShop_PurchaseLimit_Weekly": "Left This Week", "DiamondShop_RedeemConfirm_Btn": "Exchange", "DiamondShop_RedeemConfirm_Title": "Confirm Exchange", "DiamondShop_ShopTabGroup_Name_01": "Recommended", "DiamondShop_ShopTabGroup_Name_02": "New Eridu City Fund", "DiamondShop_ShopTabGroup_Name_04": "Bundle Shop", "DiamondShop_ShopTabGroup_Name_05": "Signal Shop", "DiamondShop_ShopTabGroup_Name_06": "Monochrome Market", "DiamondShop_ShopTabGroup_Name_MonthlyFilm": "Inter-Knot Membership", "DiamondShop_ShopTab_BP": "New Eridu City Fund", "DiamondShop_ShopTab_Bundles": "Bundle Shop", "DiamondShop_ShopTab_Feature": "Recommended", "DiamondShop_ShopTab_Items": "Item", "DiamondShop_ShopTab_MonthlyCard": "Purchase Inter-Knot Membership", "DiamondShop_ShopTab_RedeemShop01": "Residual Signal", "DiamondShop_ShopTab_RedeemShop02": "Bangbuck", "DiamondShop_ShopTab_RedeemShop03": "Master Tape Exchange", "DiamondShop_ShopTab_RedeemShop04": "Fading Signal", "DiamondShop_TapUnlockinfo_01": "Unlock in Chapter 1 - Intermission", "DiamondShop_Unlockinfo_01": "Stay Tuned", "DiamondShop_Unlockinfo_02": "Sold Out", "DiamondShop_Unlockinfo_03": "Owned", "DiamondShop_Unlockinfo_04": "Level Unlock", "DiamondShop_Unlockinfo_05": "Agent Mindscape Cinema Fully Awoken", "DiamondShop_Unlockinfo_06": "Bangboo Logic Core limit reached", "DiamondShop_Unlockinfo_07": "Limit reached", "DiamondShop_Unlockinfo_08": "Inventory capacity limit reached", "DiamondShop_Unlockinfo_09": "Locked", "DiamondShop_Unlockinfo_10": "Limit reached", "DiamondShop_Unlockinfo_11": "Limit reached", "DiamondShop_Unlockinfo_CoinUnlock": "Unlocks after the limited item \"Dennies\" are sold out", "DiamondShop_Unlockinfo_LevelLimit_05": "Unlocks at Inter-Knot Lv. 5", "DiamondShop_Unlockinfo_LevelLimit_10": "Unlocks at Inter-Knot Lv. 10", "DiamondShop_Unlockinfo_LevelLimit_15": "Unlocks at Inter-Knot Lv. 15", "DiamondShop_Unlockinfo_LevelLimit_20": "Unlocks at Inter-Knot Lv. 20", "DiamondShop_Unlockinfo_LevelLimit_25": "Unlocks at Inter-Knot Lv. 25", "DiamondShop_Unlockinfo_LevelLimit_30": "Unlocks at Inter-Knot Lv. 30", "DiamondShop_Unlockinfo_LevelLimit_35": "Unlocks at Inter-Knot Lv. 35", "DiamondShop_Unlockinfo_LevelLimit_40": "Unlocks at Inter-Knot Lv. 40", "DiamondShop_Unlockinfo_LevelLimit_45": "Unlocks at Inter-Knot Lv. 45", "DiamondShop_Unlockinfo_LevelLimit_50": "Unlocks at Inter-Knot Lv. 50", "DirectoryText_UnlockHint": "Contacts has been unlocked", "Directory_Bustling": "Busy...", "Directory_Contact": "Connecting...", "Directory_InvitationNum": "Invitations Remaining", "Directory_Note": "Contact Notes", "Directory_Online": "Online...", "Directory_PartnerMaxLevel": "Max", "Directory_PartnerUpgrade": "Upgradeable", "Directory_Send": "Send DM", "Directory_Shortlist": "All Contacts", "Directory_UnlockText": "Agent Trust Event has been unlocked", "Directory_UnlockText_Des": "Head to Workbench - Partner Archive to view details", "DisableCard": "Expired", "Disable_ArcadeRankingIsNotEnabled": "The leaderboard is undergoing updates and is currently unavailable.", "Disable_Battle_List": "Your {0} cannot participate in combat. Please select a different option.", "Disable_Defensive_Warfare": "Shiyu Defense is undergoing updates and is currently unavailable.", "Disable_Frequent_attempts": "Too many attempts. Please try again later", "Disable_Popup_Notification": "You are about to leave the game to open the target webpage", "Disable_Recharge_NotiOS_Desc1": "Top-up system currently unavailable and undergoing maintenance", "Disable_Recharge_iOS_Desc1": "Top-up system currently unavailable and undergoing maintenance", "Disable_Zero_Task": "This game mode is undergoing updates and is currently unavailable.", "DiscBattleUnlock_Tips_3": "Reach Inter-Knot Lv. 35 and reach Proxy Reputation: Senior Proxy to unlock", "DiscBattleUnlock_Tips_4": "Reach Inter-Knot Lv. 45 and reach Proxy Reputation: Elite Proxy to unlock", "DiscBattleUnlock_Tips_5": "Reach Inter-Knot Lv. 50 and reach Proxy Reputation: Legendary Proxy to unlock", "Domain_Active_LaserWall_B": "Activate Zone B Barrier", "Domain_Active_LaserWall_C": "Activate Zone C Barrier", "Domain_NPCChat": "Talk", "Domain_NPCCollect": "Start Collecting", "Domain_NPCPickUp": "Pick Up", "Domain_NPCProtect_BattleEnd": "Continue Data Transfer", "Domain_NPCProtect_End": "Thank for Help", "Domain_NPCProtect_Start": "Detect Target", "DontClickConfirmDesc": "You are not ready yet. Please rematch.", "DoubleElite_BossDesc_12251001": "The enemies in the current stage are weak to Ether. It is recommended to engage with Agents of the corresponding Attribute.", "DoubleElite_BossDesc_12251002": "The enemies in the current stage are weak to Ice and Physical. It is recommended to engage with Agents of the corresponding Attribute.", "DoubleElite_BossDesc_12251003": "The enemies in the current stage are weak to Electric. It is recommended to engage with Agents of the corresponding Attribute.", "DoubleElite_BossDesc_12251004": "The enemies in the current stage are weak to Electric. It is recommended to engage with Agents of the corresponding Attribute.", "DoubleElite_BossDesc_12251005": "The enemies in the current stage are weak to Fire. It is recommended to engage with Agents of the corresponding Attribute.", "DoubleElite_BossDesc_12251006": "The enemies in the current stage are weak to Ice and Ether. It is recommended to engage with Agents of the corresponding Attribute.", "DoubleElite_BossDesc_12251007": "The enemies in the current stage are weak to Fire and Physical. It is recommended to engage with Agents of the corresponding Attribute.", "DoubleElite_PlayDesc_12251001": "Increase the DMG of Special Attacks and EX Special Attacks by 100%.", "DoubleElite_PlayDesc_12251002": "Agent Daze dealt increases by 30%. Stunned enemies' Stun DMG Multiplier increases by 50%.", "DoubleElite_PlayDesc_12251003": "Dodge Counter DMG increases by 120%. Daze inflicted increases by 80%. When Perfect Dodge is triggered, all squad members recover 10 Energy, with an 8s cooldown.", "DoubleElite_PlayDesc_12251004": "Increases Agent Anomaly Buildup Rate by 50%, and Attribute Anomaly DMG by 100%.", "DoubleElite_PlayDesc_12251005": "Defensive Assist's Daze increases by 50%. Assist Follow-Up's DMG increases by 100%.", "DoubleElite_PlayDesc_12251006": "Agent Daze dealt increases by 30%. Stunned enemies' Stun DMG Multiplier increases by 50%.", "DoubleElite_PlayDesc_12251007": "Agent Anomaly Buildup Rate increases by 35%. After triggering an Attribute Anomaly, Agent ATK increases by 25% for 15s, and all squad members generate 20 Energy. This effect can trigger once every 15s.", "DoubleElite_QuestName_12251001": "Monster and Weirdo", "DoubleElite_QuestName_12251002": "Fist and Gun", "DoubleElite_QuestName_12251003": "Hunter and Hound", "DoubleElite_QuestName_12251004": "Tower and Cannon", "DoubleElite_QuestName_12251005": "Madman and Follower", "DoubleElite_QuestName_12251006": "Sharp Fang and Blunt Axe", "DoubleElite_QuestName_12251007": "Hunter and Beast", "DoubleElite_UnlockTip_12251001": "Unlocked by obtaining the Enemy Cards Dullahan and Thanatos.", "DoubleElite_UnlockTip_12251002": "Unlocked by obtaining the Enemy Cards Bulky Enforcer and Bulky Intimidator.", "DoubleElite_UnlockTip_12251003": "Unlocked by obtaining the Enemy Cards Heavy Striker and Lightfoot Rover.", "Dungeon_Buff_Cut_down1_Des": "Slash attacks deal 10% less DMG and inflict 10% less Daze", "Dungeon_Buff_Cut_down1_Name": "Slash Down", "Dungeon_Buff_Cut_down2_Des": "Slash attacks deal 20% less DMG and inflict 20% less Daze", "Dungeon_Buff_Cut_down2_Name": "Slash Down-", "Dungeon_Buff_Cut_down3_Des": "Slash attacks deal 50% less DMG and inflict 50% less Daze", "Dungeon_Buff_Cut_down3_Name": "Slash Down--", "Dungeon_Buff_Cut_up1_Des": "Slash attacks deal 20% more DMG and inflict 20% more Daze", "Dungeon_Buff_Cut_up1_Name": "Slash Up", "Dungeon_Buff_Cut_up2_Des": "Slash attacks deal 50% more DMG and inflict 50% more Daze", "Dungeon_Buff_Cut_up2_Name": "Slash Up+", "Dungeon_Buff_Cut_up3_Des": "Slash attacks deal 100% more DMG and inflict 100% more Daze", "Dungeon_Buff_Cut_up3_Name": "Slash Up++", "Dungeon_Buff_Electric_down1_Des": "Electric attacks deal 10% less DMG and inflict 10% less Daze", "Dungeon_Buff_Electric_down1_Name": "Electric Down", "Dungeon_Buff_Electric_down2_Des": "Electric attacks deal 20% less DMG and inflict 20% less Daze", "Dungeon_Buff_Electric_down2_Name": "Electric Down-", "Dungeon_Buff_Electric_down3_Des": "Electric attacks deal 50% less DMG and inflict 50% less Daze", "Dungeon_Buff_Electric_down3_Name": "Electric Down--", "Dungeon_Buff_Electric_up1_Des": "Electric attacks deal 20% more DMG and inflict 20% more Daze", "Dungeon_Buff_Electric_up1_Name": "Electric Up", "Dungeon_Buff_Electric_up2_Des": "Electric attacks deal 50% more DMG and inflict 50% more Daze", "Dungeon_Buff_Electric_up2_Name": "Electric Up+", "Dungeon_Buff_Electric_up3_Des": "Electric attacks deal 100% more DMG and inflict 100% more Daze", "Dungeon_Buff_Electric_up3_Name": "Electric Up++", "Dungeon_Buff_Fire_down1_Des": "Fire attacks deal 10% less DMG and inflict 10% less Daze", "Dungeon_Buff_Fire_down1_Name": "Fire Down", "Dungeon_Buff_Fire_down2_Des": "Fire attacks deal 20% less DMG and inflict 20% less Daze", "Dungeon_Buff_Fire_down2_Name": "Fire Down-", "Dungeon_Buff_Fire_down3_Des": "Fire attacks deal 50% less DMG and inflict 50% less Daze", "Dungeon_Buff_Fire_down3_Name": "Fire Down--", "Dungeon_Buff_Fire_up1_Des": "Fire attacks deal 20% more DMG and inflict 20% more Daze", "Dungeon_Buff_Fire_up1_Name": "Fire Up", "Dungeon_Buff_Fire_up2_Des": "Fire attacks deal 50% more DMG and inflict 50% more Daze", "Dungeon_Buff_Fire_up2_Name": "Fire Up+", "Dungeon_Buff_Fire_up3_Des": "Fire attacks deal 100% more DMG and inflict 100% more Daze", "Dungeon_Buff_Fire_up3_Name": "Fire Up++", "Dungeon_Buff_Ice_down1_Des": "Ice attacks deal 10% less DMG and inflict 10% less Daze", "Dungeon_Buff_Ice_down1_Name": "Ice Down", "Dungeon_Buff_Ice_down2_Des": "Ice attacks deal 20% less DMG and inflict 20% less Daze", "Dungeon_Buff_Ice_down2_Name": "Ice Down-", "Dungeon_Buff_Ice_down3_Des": "Ice attacks deal 50% less DMG and inflict 50% less Daze", "Dungeon_Buff_Ice_down3_Name": "Ice Down--", "Dungeon_Buff_Ice_up1_Des": "Ice attacks deal 20% more DMG and inflict 20% more Daze", "Dungeon_Buff_Ice_up1_Name": "Ice Up", "Dungeon_Buff_Ice_up2_Des": "Ice attacks deal 50% more DMG and inflict 50% more Daze", "Dungeon_Buff_Ice_up2_Name": "Ice Up+", "Dungeon_Buff_Ice_up3_Des": "Ice attacks deal 100% more DMG and inflict 100% more Daze", "Dungeon_Buff_Ice_up3_Name": "Ice Up++", "Dungeon_Buff_Pierce_down1_Des": "Pierce attacks deal 10% less DMG and inflict 10% less Daze", "Dungeon_Buff_Pierce_down1_Name": "Pierce Down", "Dungeon_Buff_Pierce_down2_Des": "Pierce attacks deal 20% less DMG and inflict 20% less Daze", "Dungeon_Buff_Pierce_down2_Name": "Pierce Down-", "Dungeon_Buff_Pierce_down3_Des": "Pierce attacks deal 50% less DMG and inflict 50% less Daze", "Dungeon_Buff_Pierce_down3_Name": "Pierce Down--", "Dungeon_Buff_Pierce_up1_Des": "Pierce attacks deal 20% more DMG and inflict 20% more Daze", "Dungeon_Buff_Pierce_up1_Name": "Pierce Up", "Dungeon_Buff_Pierce_up2_Des": "Pierce attacks deal 50% more DMG and inflict 50% more Daze", "Dungeon_Buff_Pierce_up2_Name": "Pierce Up+", "Dungeon_Buff_Pierce_up3_Des": "Pierce attacks deal 100% more DMG and inflict 100% more Daze", "Dungeon_Buff_Pierce_up3_Name": "Pierce Up++", "Dungeon_Buff_Punch_down1_Des": "Strike attacks deal 10% less DMG and inflict 10% less Daze", "Dungeon_Buff_Punch_down1_Name": "Strike Down", "Dungeon_Buff_Punch_down2_Des": "Strike attacks deal 20% less DMG and inflict 20% less Daze", "Dungeon_Buff_Punch_down2_Name": "Strike Down-", "Dungeon_Buff_Punch_down3_Des": "Strike attacks deal 50% less DMG and inflict 50% less Daze", "Dungeon_Buff_Punch_down3_Name": "Strike Down--", "Dungeon_Buff_Punch_up1_Des": "Strike attacks deal 20% more DMG and inflict 20% more Daze", "Dungeon_Buff_Punch_up1_Name": "Strike Up", "Dungeon_Buff_Punch_up2_Des": "Strike attacks deal 50% more DMG and inflict 50% more Daze", "Dungeon_Buff_Punch_up2_Name": "Strike Up+", "Dungeon_Buff_Punch_up3_Des": "Strike attacks deal 100% more DMG and inflict 100% more Daze", "Dungeon_Buff_Punch_up3_Name": "Strike Up++", "EBattleRewardType_Challenge": "Bonus", "Electric_System": "Shock", "Electric_System_Debuff_Des": "Receive additional Electric DMG periodically.", "ElementAbnormalPower": "Anomaly Mastery", "ElementAbnormalPower_Ratio": "Anomaly Mastery", "ElementIconText_Elec": "Dealing Electric DMG to enemies accumulates Electric Anomaly Buildup, which triggers the Shock effect.\nShock causes the target to intermittently suffer additional Electric DMG for a period of time when attacked.\nInflicting Shock on enemies weak to Electric can interrupt their actions.", "ElementIconText_Ether": "Dealing Ether DMG to enemies accumulates Ether Anomaly Buildup, which triggers the Corruption effect.\nTargets attacked during Corruption take bonus Ether DMG intermittently.\nInflicting Corruption on enemies weak to Ether can interrupt their actions.", "ElementIconText_Fire": "Dealing Fire DMG to enemies accumulates Fire Anomaly Buildup, which triggers the Burn effect. \nBurn deals continuous Fire DMG for a period of time. \nInflicting Burn on enemies weak to Fire can interrupt their actions.", "ElementIconText_Ice": "Dealing Ice DMG to enemies accumulates Ice Anomaly Buildup, triggering the Freeze and Frostbite effects. \nFreeze immobilizes enemies, preventing them from taking action for a certain period.\nShatter is activated when Freeze ends, interrupting enemy movement and dealing Ice DMG.\nFrostbite increases the CRIT DMG taken by the target for a specified duration.", "ElementIconText_Physics": "Dealing Physical DMG to enemies accumulates Physical Anomaly Buildup, which triggers the Assault and Flinch effects.\nAssault interrupts the enemy and deals massive Physical DMG.\nFlinch increases the Daze the target takes for a period of time.", "ElementIconTitle_Elec": "Electric", "ElementIconTitle_Ether": "Ether", "ElementIconTitle_Fire": "Fire", "ElementIconTitle_Ice": "Ice", "ElementIconTitle_Physics": "Physical", "ElementMystery": "Anomaly Proficiency", "ElementType_Elec": "Electric", "ElementType_Ether": "Ether", "ElementType_Fire": "Fire", "ElementType_Ice": "Ice", "ElementType_None": "None", "ElementType_Physics": "Physical", "ElementType_Wind": "Wind", "Ellen_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Ellen deals Ice DMG, subsequent Ice DMG increases by 3% for 10s. This effect can stack up to 10 times, and repeated triggers reset the duration.", "Ellen_MathSkill_Title": "Additional Ability: Rising Storm", "Ellen_Property_Cut_01_Desc_BreakStunRatio": "Swift Scissors Daze Multiplier", "Ellen_Property_Cut_01_Desc_DamageRatio": "Swift Scissors DMG Multiplier", "Ellen_Property_Cut_01_Desc_EnhanceCount": "Swift Scissors Flash Freeze Charge Obtained", "Ellen_Property_Cut_02_Desc_BreakStunRatio": "Charged Scissors Daze Multiplier", "Ellen_Property_Cut_02_Desc_DamageRatio": "Charged Scissors DMG Multiplier", "Ellen_Property_Cut_02_Desc_EnhanceCount": "Charged Scissors Flash Freeze Charge Obtained", "Ellen_Property_Dash_Desc_BreakStunRatio": "Spinning Slash Daze Multiplier", "Ellen_Property_Dash_Desc_DamageRatio": "Spinning Slash DMG Multiplier", "Ellen_Property_EnhanceCount_01": "1", "Ellen_Property_EnhanceCount_02": "3", "Ellen_Property_ExSpecial_SpCostValue_01": "40", "Ellen_SkillList_10_Content": " ; (Flash Freeze)", "Ellen_SkillList_10_Title": "Dash Attack: Cold Snap", "Ellen_SkillList_11_Content": " (Perfect) ; ", "Ellen_SkillList_11_Title": "Dodge Counter: Reef Rock", "Ellen_SkillList_12_Content": "", "Ellen_SkillList_12_Title": "Chain Attack: Avalanche", "Ellen_SkillList_13_Content": "", "Ellen_SkillList_13_Title": "Ultimate: Endless Winter", "Ellen_SkillList_14_Content": " (When Triggering Quick Assist)", "Ellen_SkillList_14_Title": "Quick Assist: Shark Sentinel", "Ellen_SkillList_15_Content": " (When Triggering Defensive Assist)", "Ellen_SkillList_15_Title": "Defensive Assist: Wavefront Impact", "Ellen_SkillList_16_Content": " (After Defensive Assist)", "Ellen_SkillList_16_Title": "Assist Follow-Up: Shark Cruiser", "Ellen_SkillList_1_Content": "", "Ellen_SkillList_1_Title": "Basic Attack: Saw Teeth Trimming", "Ellen_SkillList_2_Content": " (Flash Freeze)", "Ellen_SkillList_2_Title": "Basic Attack: Flash Freeze Trimming", "Ellen_SkillList_3_Content": "", "Ellen_SkillList_3_Title": "Special Attack: Drift", "Ellen_SkillList_4_Content": "", "Ellen_SkillList_4_Title": "EX Special Attack: Tail Swipe", "Ellen_SkillList_5_Content": " ; ", "Ellen_SkillList_5_Title": "EX Special Attack: Sharknami", "Ellen_SkillList_6_Content": " (Hold or Double Tap)", "Ellen_SkillList_6_Title": "Dash: Roaming Hunt", "Ellen_SkillList_7_Content": " (Sprint State)", "Ellen_SkillList_7_Title": "Dash Attack: Arctic Ambush", "Ellen_SkillList_8_Content": " (Sprint State) (Hold)", "Ellen_SkillList_8_Title": "Dash Attack: Arctic Ambush (Charged)", "Ellen_SkillList_9_Content": " ; ", "Ellen_SkillList_9_Title": "Dash Attack: Monstrous Wave", "Ellen_SkillName": "Heavy Eyelids", "Ellen_SkillText": "A drowsy promotional style. Despite looking sleep-deprived, Ellen somehow manages to boost the video store's popularity. Maybe the customers get this \"the videotapes are so good, I spent the entire night to watch them again and again\" vibe?", "Ellen_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharge and slash enemies in front, dealing Ice DMG.\nPress repeatedly or hold during the attack to extend the skill duration.\nCharacter is invulnerable while using this skill.", "Ellen_Skill_AssaultAid_Title": "Assist Follow-Up: Shark Cruiser", "Ellen_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSpeedily move through the enemy with open scissors for a cutting strike, dealing Ice DMG.\nCharacter is invulnerable while using this skill.\nWhen the character on the field is launched, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} and press to activate:\nEnter the Roaming state, enabling dashing movement.\nWhile in the Roaming state, use the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to change directions and release to stop.\nCharacter is invulnerable briefly when triggering the skill.\nUpon triggering a Quick Assist, Ellen gains the Quick Charge effect, shortening the charging time of Dash Attack: Arctic Ambush, lasting up to 5s or until it triggers once.", "Ellen_Skill_BeHitAid_Title": "Quick Assist: Shark Sentinel", "Ellen_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nRapidly move through enemies with open scissors for a cutting strike, dealing Ice DMG.\nCharacter is invulnerable while using this skill.", "Ellen_Skill_Counter_Title": "Dodge Counter: Reef Rock", "Ellen_Skill_Dash_Desc": "Hold or double-press to activate:\nEnter the Roaming state, allowing dashing movement.\nIn the Roaming state, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to control Ellen's direction, and release to stop.\nEllen is invulnerable for a brief time after activation.", "Ellen_Skill_Dash_Slash_Desc": "While in the Roaming state, press to activate:\nDelivers a spinning slash to enemies before opening her scissors for a Swift Scissors strike, dealing Ice DMG.\nGain 1 point of Flash Freeze Charge when the Swift Scissors strike hits.\n\nWhile in the Roaming state, hold to activate:\nPerform a spinning slash against the enemy, then pull apart the scissors to unleash a Charged Scissors strike, dealing massive Ice DMG.\nGain 3 points of Flash Freeze Charge when the Charged Scissors strike hits. If the enemy is Frozen, it always triggers Shatter.\nAnti-Interrupt level is increased while charging the skill, and DMG taken is reduced by 40%.\nCharacter is invulnerable while using this skill.", "Ellen_Skill_Dash_Slash_Title": "Dash Attack: Arctic Ambush", "Ellen_Skill_Dash_Title": "Dash: Roaming Hunt", "Ellen_Skill_EnhanceCount_Desc": "When Ellen has Flash Freeze Charges, the Flash Freeze effect is activated. Once Flash Freeze activates, Basic Attacks and Dash Attacks expend Flash Freeze Charges, dealing massive Ice DMG. Ellen can have up to a maximum of 6 Flash Freeze Charges.", "Ellen_Skill_EnhanceCount_Title": "Flash Freeze", "Ellen_Skill_Evade_Desc": "Press to activate:\nA rapid dash dodge.\nCharacter is invulnerable while using this skill.\nWhen Perfect Dodge is triggered, Ellen gains the Quick Charge effect, reducing the charge time of Dash Attack: Arctic Ambush, lasting up to 5 seconds or until it triggers.", "Ellen_Skill_Evade_Title": "Dodge: Vortex", "Ellen_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nCrash down from above and unleash an ice storm before a powerful scissor strike, dealing massive Ice DMG.\nCharacter is invulnerable while using this skill.", "Ellen_Skill_ExQTE_Title": "Ultimate: Endless Winter", "Ellen_Skill_ExSpecial_01_Desc": "With enough Energy, press to activate:\nPerform a forceful tail whip attack that deals massive Ice DMG.\nGain 1 Flash Freeze Charge upon striking an enemy.\nCharacter is invulnerable while using this skill.\nAfter executing the move, you can immediately follow up with the 3rd-hit of a Basic Attack.", "Ellen_Skill_ExSpecial_01_Title": "EX Special Attack: Tail Swipe", "Ellen_Skill_ExSpecial_02_Desc": "With enough Energy and after executing EX Special Attack: Tail Swipe, press to activate:\nPerform a powerful series of slashes ahead that deal massive Ice DMG.\nGain 1 Flash Freeze Charge upon striking an enemy.\nCharacter is invulnerable while using this skill.\nAfter executing the move, you can immediately follow up with the 3rd-hit of a Basic Attack.", "Ellen_Skill_ExSpecial_02_Title": "EX Special Attack: Sharknami", "Ellen_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 3 attacks, dealing Physical DMG.\nPress repeatedly or hold during the 3rd attack to extend the skill duration.", "Ellen_Skill_Normal_Enhance_Desc": "While Flash Freeze is active, press to activate:\nLaunch up to 3 attacks at enemies in front, dealing Ice DMG.\nEach attack consumes 1 Flash Freeze Charge.\nPress repeatedly or hold during the 3rd attack to extend the skill duration.", "Ellen_Skill_Normal_Enhance_Title": "Basic Attack: Flash Freeze Trimming", "Ellen_Skill_Normal_Title": "Basic Attack: Saw Teeth Trimming", "Ellen_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Ellen_Skill_ParryAid_Title": "Defensive Assist: Wavefront Impact", "Ellen_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nCrash down from above and unleash an ice storm, dealing massive Ice DMG.\nCharacter is invulnerable while using this skill.", "Ellen_Skill_QTE_Title": "Chain Attack: Avalanche", "Ellen_Skill_Rush_Desc": "Press during a dodge to activate:\nLaunches a dashing slash attack at enemies in front, dealing Physical DMG.", "Ellen_Skill_Rush_Enhance_Desc": "While Flash Freeze is active, press during dodge to activate:\nLaunches a dashing slash attack at enemies in front, dealing Ice DMG.\nConsumes 1 Flash Freeze Charge.", "Ellen_Skill_Rush_Enhance_Title": "Dash Attack: Cold Snap", "Ellen_Skill_Rush_Title": "Dash Attack: Monstrous Wave", "Ellen_Skill_Special_Desc": "Press to activate:\nUse a quick tail sweep attack in front, dealing Ice DMG.\nAnti-Interrupt level is increased while using this skill.", "Ellen_Skill_Special_Title": "Special Attack: Drift", "Ellen_Talent_01_Desc_01": "Upon hitting an enemy with a Swift Scissors strike during Dash Attack: Arctic Ambush, the obtained Flash Freeze Charges are increased to 3. Upon hitting an enemy with a Charged Scissors strike during Dash Attack: Arctic Ambush, the obtained Flash Freeze Charges are increased to 6. For each Flash Freeze Charge consumed, Ellen's CRIT Rate is increased by 2% for 15s, stacking up to 6 times. The duration of each stack is calculated separately.", "Ellen_Talent_01_Desc_01_Realign": "Upon hitting an enemy with a Swift Scissors strike during Dash Attack: Arctic Ambush, the obtained Flash Freeze Charges are increased to 3.\nUpon hitting an enemy with a Charged Scissors strike during Dash Attack: Arctic Ambush, the obtained Flash Freeze Charges are increased to 6.\nFor each Flash Freeze Charge consumed, Ellen's CRIT Rate is increased by 2% for 15s, stacking up to 6 times. The duration of each stack is calculated separately.", "Ellen_Talent_01_Desc_02": "Chilling winds are an omen of winter, and a signal that Ellen is about to apply for extended leave to hibernate.\nSpeaking of which, do sharks actually need to hibernate?", "Ellen_Talent_01_Title": "Glacial Omen", "Ellen_Talent_01_Title_Realign": "Glacial Omen", "Ellen_Talent_02_Desc_01": "The 3rd hit of Basic Attack: Flash Freeze Trimming can be directly followed up with EX Special Attack: Sharknami. For each point of Flash Freeze Charge when using an EX Special Attack, the current attack's CRIT DMG is increased by 20%, up to a max of 60%.", "Ellen_Talent_02_Desc_01_Realign": "The 3rd hit of Basic Attack: Flash Freeze Trimming can be directly followed up with EX Special Attack: Sharknami.\nWhen using an EX Special Attack, each Flash Freeze Charge increases the current attack's CRIT DMG by 20%, up to a maximum of 60%.", "Ellen_Talent_02_Desc_02": "Despite being freshly stained with red, the massive shears held by Ellen lacked any trace of warmth.\nThe icy cold stems from her iron-forged instrument, as well as the fear of facing a predator such as herself.", "Ellen_Talent_02_Title": "Arctic Ocean Predator", "Ellen_Talent_02_Title_Realign": "Arctic Ocean Predator", "Ellen_Talent_03_Desc_02": "The whole point of \"efficiency\" is being able to go home early and sleep.\nSo strike harder and strike faster.", "Ellen_Talent_03_Title": "Overtime-Intolerant", "Ellen_Talent_03_Title_Realign": "Overtime-Intolerant", "Ellen_Talent_04_Desc_01": "Whenever a squad member Freezes or Stuns an enemy, Ellen gains 6 Flash Freeze Charges and the Quick Charge effect. She also recovers 4 Energy. The Energy recovery effect can trigger once per 10s.", "Ellen_Talent_04_Desc_01_Realign": "Whenever a squad member Freezes or Stuns an enemy, Ellen gains 6 Flash Freeze Charges and the Quick Charge effect. She also recovers 4 Energy. The Energy recovery effect can trigger once per 10s.", "Ellen_Talent_04_Desc_02": "A relentless assault of piercing cold. Terrifying monstrosities will learn the beauty and cruelty of winter under Ellen's blade.\nBut, actually, the endless work that maids have during holidays is far more cruel... ", "Ellen_Talent_04_Title": "Endless Hoarfrost", "Ellen_Talent_04_Title_Realign": "Endless Hoarfrost", "Ellen_Talent_05_Desc_02": "Except for when in the toughest of battles, Ellen always seems to have that \"I can fall asleep at any moment\" look.\nMany an enemy has met their demise after underestimating Ellen because of it.", "Ellen_Talent_05_Title": "Adequate Sleep", "Ellen_Talent_05_Title_Realign": "Adequate Sleep", "Ellen_Talent_06_Desc_01": "When Ellen uses an EX Special Attack, Chain Attack, or gains Quick Charge, her PEN Ratio increases by 20% for 6s. She also gains 1 stack of The Feast Begins, up to a maximum of 3 stacks. With 3 stacks of The Feast Begins, using a Charged Scissors strike during Dash Attack: Arctic Ambush consumes all stacks, increasing the DMG of the current attack by 250%.", "Ellen_Talent_06_Desc_01_Realign": "When Ellen uses an EX Special Attack, Chain Attack, or gains Quick Charge, her PEN Ratio increases by 20% for 6s. She also gains 1 stack of The Feast Begins, up to a maximum of 3 stacks. With 3 stacks of The Feast Begins, using a Charged Scissors strike during Dash Attack: Arctic Ambush consumes all stacks, increasing the DMG of the current attack by 250%.", "Ellen_Talent_06_Desc_02": "An open wound, a drop of blood. A thrilling hunt, a grand feast. A fragile life, a moment of satisfaction.", "Ellen_Talent_06_Title": "The Feast Begins", "Ellen_Talent_06_Title_Realign": "The Feast Begins", "Ellen_UniqueSkill_01_Desc": "When Ellen launches a Charged Scissors strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 50%.", "Ellen_UniqueSkill_02_Desc": "When Ellen launches a Charged Scissors strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 58.3%.", "Ellen_UniqueSkill_03_Desc": "When Ellen launches a Charged Scissors strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 66.6%.", "Ellen_UniqueSkill_04_Desc": "When Ellen launches a Charged Scissors strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 75%.", "Ellen_UniqueSkill_05_Desc": "When Ellen launches a Charged Scissors strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 83.3%.", "Ellen_UniqueSkill_06_Desc": "When Ellen launches a Charged Scissors strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 91.6%.", "Ellen_UniqueSkill_07_Desc": "When Ellen launches a Charged Scissors Strike during Dash Attack: Arctic Ambush, or consumes a Flash Freeze Charge to activate Basic Attack: Flash Freeze Trimming, the skill's CRIT DMG is increased by 100%.", "Ellen_UniqueSkill_Title": "Core Passive: Sharp-Toothed", "EmailAccessText": "Go", "EmailErrorTips_ItemBeyondMaxNum": "Some items have exceeded the limit. Please clear up some space and claim again", "EnclaveBubble_Chapter01_0001_01": "Maybe if I buy some protective clothing, I can go back to work...", "EnclaveBubble_Chapter01_0002_01": "Not here either...", "EnclaveBubble_Chapter01_0003_01": "Wow...", "EnclaveBubble_Chapter01_0004_01": "Wow, incredible!", "EnclaveBubble_Chapter01_0005_01": "Why did you scare the cat!", "EnclaveBubble_Chapter01_0005_02": "Me? I didn't...", "EnclaveBubble_Chapter01_0006_01": "Scarlett, wait...!", "EnclaveBubble_Chapter01_0007_01": "As for where the stray cat came from...", "EnclaveBubble_Chapter01_0008_01": "What's the rush...", "EnclaveBubble_Chapter01_0009_01": "Phew... I'm saved...", "EnclaveBubble_Chapter01_0010_01": "...", "EnclaveBubble_Chapter01_0011_01": "Does it hurt?", "EnclaveBubble_Chapter01_0011_02": "It's okay. I'm fine.", "EnclaveBubble_Chapter01_0012_01": "Aww... cats are so cute...", "EnclaveBubble_Chapter01_0012_02": "Mhm. You too...", "EnclaveBubble_Chapter01_0012_03": "Huh?", "EnclaveBubble_Chapter01_0012_04": "Never mind...", "EnclaveBubble_Chapter01_0013_01": "Mmm... excellent... excellent!", "EnclaveBubble_Chapter01_0013_02": "Yeah, these cats are all good tempered.", "EnclaveBubble_Chapter01_0013_03": "Not just the cats, it's all excellent... Quite excellent!", "EnclaveBubble_Chapter01_0013_04": "Dad, what are you talking about...", "EnclaveBubble_Chapter01_0014_01": "...", "EnclaveBubble_Chapter02_0001_01": "Huff... huff...", "EnclaveBubble_Chapter02_0002_01": "We'll check the corruption-resistant girders later.", "EnclaveBubble_Chapter02_0002_02": "If anything goes wrong I'll get scolded.", "EnclaveBubble_Chapter02_0003_01": "Err, let me check this week's schedule, yeah.", "EnclaveBubble_Chapter02_0004_01": "The foreman for Three Gates is always full of energy the moment a meeting starts.", "EnclaveBubble_Chapter02_0004_02": "They have a meeting every Monday, I'm tired of listening to 'em.", "EnclaveBubble_Chapter02_0005_01": "Yeah, there's nothing wrong with the maintenance area...", "EnclaveBubble_Chapter02_0006_01": "It's a good thing I don't work for Three Gates.", "EnclaveBubble_Chapter02_0006_02": "I don't need those guys forcing me to work faster...", "EnclaveBubble_Chapter02_0007_01": "I'm sleepy... I wanna rest...", "EnclaveBubble_Chapter02_0007_02": "...Night shifts are hard work...", "EnclaveBubble_Chapter02_0008_01": "No, I'll have to catch up on my sleep later...", "EnclaveBubble_Chapter02_0009_01": "These guys, it's no good just talking about it in a meeting...", "EnclaveBubble_Chapter02_0009_02": "I gotta keep a close eye on this.", "EnclaveBubble_Chapter02_0010_01": "Did anything come up at the meeting today about supplies?", "EnclaveBubble_Chapter02_0010_02": "Huh? Don't tell me something went wrong with the supplies you were watching?", "EnclaveBubble_Chapter02_0010_03": "C—Course not!", "EnclaveBubble_Chapter02_0011_01": "Sigh, the bonus for working the night shift is so small.", "EnclaveBubble_Chapter02_0011_02": "I'm doing two jobs, construction work and the night watch, so shouldn't I get double pay?", "EnclaveBubble_Chapter02_0012_01": "Hey, I just saw a cat over there...", "EnclaveBubble_Chapter02_0012_02": "Am I seeing things?", "EnclaveBubble_Chapter02_0013_01": "Uh-oh. Where did that black cat get to?", "EnclaveBubble_Chapter02_0013_02": "Don't get lost in the construction materials pile, okay?", "EnclaveBubble_Chapter02_0014_01": "The Hollow mapper has a special photosensitive layer that needs to be protected from light to debug.", "EnclaveBubble_Chapter02_0014_02": "But it's too bright to do that around here!", "EnclaveBubble_Chapter02_0015_01": "Even though everyone worked so hard and was so busy today.", "EnclaveBubble_Chapter02_0015_02": "But at least they have work...", "EnclaveBubble_Chapter02_0016_01": "I just finished binding up the steel girders for tomorrow, only to realize that they're the wrong serial number.", "EnclaveBubble_Chapter02_0016_02": "It's too easy to make mistakes when you're rushing through the Wednesday inspection.", "EnclaveBubble_Chapter02_0017_01": "There's more rubble on Brant Street than the old market, and more demolition work to be done there.", "EnclaveBubble_Chapter02_0017_02": "Hmm, we need to consider this when planning the layout and pipeline routes at the construction site...", "EnclaveBubble_Chapter02_0018_01": "Ehn-nah, uhn nu-na ne.\n(It's Wednesday, how's everyone's progress going?)", "EnclaveBubble_Chapter02_0018_02": "Nhe-na nu, uhn-nu-na.\n(I'll go ask and prod each and every one of them!)", "EnclaveBubble_Chapter02_0019_01": "Nah nu, nu nah-nu!\n(I'm going to go charge my batteries after the final inspection!)", "EnclaveBubble_Chapter02_0020_01": "The sinkhole repair team is also busy.", "EnclaveBubble_Chapter02_0020_02": "Every week, I fail to catch up on Wednesday's progress report and have to put in overtime.", "EnclaveBubble_Chapter02_0021_01": "It's Wednesday. Time to declare the mapping supplies for next week's work plan.", "EnclaveBubble_Chapter02_0021_02": "But what I need most of all, is a full day's vacation.", "EnclaveBubble_Chapter02_0022_01": "Progress reports are due on Wednesday, and lots of people are working overtime.", "EnclaveBubble_Chapter02_0022_02": "Can we really guarantee the build quality?", "EnclaveBubble_Chapter02_0023_01": "Not bad. All the workers in the vicinity have gone home.", "EnclaveBubble_Chapter02_0023_02": "Leaving me to stay here all alone...", "EnclaveBubble_Chapter02_0024_01": "Hm, everyone's made good progress this week, yeah.", "EnclaveBubble_Chapter02_0024_02": "It's safe to say, yeah...", "EnclaveBubble_Chapter02_0025_01": "Tomorrow's Friday... We're gonna be rushed with orders.", "EnclaveBubble_Chapter02_0025_02": "Yeah, another tough battle!", "EnclaveBubble_Chapter02_0026_01": "Did you forget to adjust the seat and rear view mirror again when you drove the truck?", "EnclaveBubble_Chapter02_0026_02": "Ah... Sorry.", "EnclaveBubble_Chapter02_0026_03": "Whatever, I'll do it.", "EnclaveBubble_Chapter02_0027_01": "Phew, finally got the delivery sorted.", "EnclaveBubble_Chapter02_0027_02": "It had to be shipped out at night, and they said it had to be kept out of direct light...", "EnclaveBubble_Chapter02_0028_01": "Just because a work assignment is tough, doesn't mean you can be sloppy about it.", "EnclaveBubble_Chapter02_0028_02": "If there's any safety issues, the whole project will have to be shut down and fixed.", "EnclaveBubble_Chapter02_0029_01": "I don't think we're gonna be able to finish this week's work again.", "EnclaveBubble_Chapter02_0029_02": "It's all 'cause of that minor Hollow disaster before, it delayed our work schedule.", "EnclaveBubble_Chapter02_0029_03": "There may have been a disaster, but even without it, we won't be able to finish...", "EnclaveBubble_Chapter02_0030_01": "Luka dragged me all over the place asking questions... for at least an hour.", "EnclaveBubble_Chapter02_0030_02": "Sigh, almost made me get out of work late.", "EnclaveBubble_Chapter02_0031_01": "Sigh, I'm hungry too.", "EnclaveBubble_Chapter02_0031_02": "On second thought, maybe not, haha.", "EnclaveBubble_Chapter02_0032_01": "Have you confirmed your work plan for next week?", "EnclaveBubble_Chapter02_0032_02": "Ehn-ne, nu-na nha!\n(All set. Awaiting manager Kousaka's approval!)", "EnclaveBubble_Chapter02_0032_03": "...Tell Kousaka to hurry up.", "EnclaveBubble_Chapter02_0033_01": "I'm on the night shift again tonight...", "EnclaveBubble_Chapter02_0033_02": "Whatever, it'd be cold and lonely at home anyway, haha.", "EnclaveBubble_Chapter02_0034_01": "Well, lemme know if you want to get takoyaki next week, yeah!", "EnclaveBubble_Chapter02_0035_01": "Have you still got work left this week? I'll give you a hand.", "EnclaveBubble_Chapter02_0035_02": "No! I never procrastinate.", "EnclaveBubble_Chapter02_0035_03": "Thanks, bro!", "EnclaveBubble_Chapter02_0036_01": "I recommend the mackerel combo next week!", "EnclaveBubble_Chapter02_0036_02": "I want one too!", "EnclaveBubble_Chapter02_0036_03": "I—I want to add some honey!", "EnclaveBubble_Chapter02_0037_01": "Would you like a dessert?", "EnclaveBubble_Chapter02_0037_02": "I want yogurt pudding!", "EnclaveBubble_Chapter02_0037_03": "Fish pie!", "EnclaveBubble_Chapter02_0038_01": "I'd like to order a diet meal.", "EnclaveBubble_Chapter02_0038_02": "A diet meal? No problem!", "EnclaveBubble_Chapter02_0038_03": "Will you be able to keep your energy levels up with just that?", "EnclaveBubble_Chapter02_0039_01": "Phew, so many orders today!", "EnclaveBubble_Chapter02_0039_02": "Mmm, I better go shopping for some ingredients real fast.", "EnclaveBubble_Chapter02_0040_01": "Several Three Gates employees ordered from me too.", "EnclaveBubble_Chapter02_0040_02": "My business is about to go off!", "EnclaveBubble_Chapter02_0041_01": "How come you haven't come by for lunch in a while?", "EnclaveBubble_Chapter02_0041_02": "I... I just don't have any appetite...", "EnclaveBubble_Chapter02_0042_01": "I can get a decent bento next week...", "EnclaveBubble_Chapter02_0042_02": "That's is the best motivator for getting work done!", "EnclaveBubble_Chapter02_0043_01": "Belobog's contractor lunches are pretty good...", "EnclaveBubble_Chapter02_0043_02": "Why do our work meals always taste so bad!", "EnclaveBubble_Chapter02_0043_03": "Hey, why don't we order a meal, too?", "EnclaveBubble_Chapter02_0044_01": "Are we gonna be this busy next week, too?", "EnclaveBubble_Chapter02_0044_02": "The fact you're even asking implies wishful thinking...", "EnclaveBubble_Chapter02_0045_01": "Three Gates doesn't cover work meals for contractors.", "EnclaveBubble_Chapter02_0045_02": "I'll go get one of Belobog's contractor lunches. They're far tastier!", "EnclaveBubble_Chapter02_0046_01": "Belobog Industries all eat together on a Friday.", "EnclaveBubble_Chapter02_0046_02": "Imagine all those bear Thiren lined up in a row. What a sight!", "EnclaveBubble_Chapter02_0047_01": "Phew, it's almost time for the weekend.", "EnclaveBubble_Chapter02_0047_02": "As for the remaining work... We can talk about that next week!", "EnclaveBubble_Chapter02_0048_01": "Well, still have to set up next week's meeting in advance.", "EnclaveBubble_Chapter02_0048_02": "What should I talk about...", "EnclaveBubble_Chapter02_0049_01": "It's the middle of the night. I've got nowhere else to go...", "EnclaveBubble_Chapter02_0050_01": "There's a lively vibe around here.", "EnclaveBubble_Chapter02_0051_01": "Several of my new recruit team are having a bit of a party later.", "EnclaveBubble_Chapter02_0051_02": "Do you want to go?", "EnclaveBubble_Chapter02_0051_03": "Huh? I—I'd better not... Ahaha!", "EnclaveBubble_Chapter02_0052_01": "Yeah, this week's work is all done, yeah.", "EnclaveBubble_Chapter02_0052_02": "I need to prepare a report for the boss, yeah.", "EnclaveBubble_Chapter02_0053_01": "Unless there's a real emergency, I'm not doing the night shift.", "EnclaveBubble_Chapter02_0053_02": "...Never operate heavy machinery while tired.", "EnclaveBubble_Chapter02_0054_01": "Phew... I've finally bought all of next week's ingredients.", "EnclaveBubble_Chapter02_0054_02": "There's been so many orders these days.", "EnclaveBubble_Chapter02_0055_01": "I don't think anyone'll be using the supplies this late.", "EnclaveBubble_Chapter02_0055_02": "Hmm, I'll just take a quick nap...", "EnclaveBubble_Chapter02_0056_01": "I have to process all the travel expenses for this week...", "EnclaveBubble_Chapter02_0057_01": "Ehn-na, nu-nha nu!\n(It's the weekend. I can charge my batteries and take a nap!)", "EnclaveBubble_Chapter02_0057_02": "Nu-ehn, nha nu ne...\n(The voltage at the construction site is so high. It feels great!)", "EnclaveBubble_Chapter02_0058_01": "Hmm, I gotta clean up all the scrap metal and nails around here.", "EnclaveBubble_Chapter02_0058_02": "If someone accidentally stepped on something there'd be trouble.", "EnclaveBubble_Chapter02_0059_01": "The construction site is closed on Saturday, so it's much more quiet.", "EnclaveBubble_Chapter02_0059_02": "Maybe lots of cats will come out and bask in the sun!", "EnclaveBubble_Chapter02_0060_01": "Sigh... If I'd known about it sooner I'd have gone along to the party.", "EnclaveBubble_Chapter02_0060_02": "Anything's better than being here alone working the graveyard shift.", "EnclaveBubble_Chapter02_0061_01": "Great job this week everyone! Thanks a lot, all of you, yeah!", "EnclaveBubble_Chapter02_0061_02": "You're welcome, boss!", "EnclaveBubble_Chapter02_0061_03": "Hahaha, another fulfilling week!", "EnclaveBubble_Chapter02_0062_01": "What do you want to eat, team? Whatever you want!", "EnclaveBubble_Chapter02_0062_02": "Another bottle of honey-brewed water!", "EnclaveBubble_Chapter02_0062_03": "Burp... I want Orange God!", "EnclaveBubble_Chapter02_0063_01": "Too bad Ben and Anton couldn't make it this time, yeah.", "EnclaveBubble_Chapter02_0063_02": "It's okay, we'll get them some takeout.", "EnclaveBubble_Chapter02_0063_03": "They've been really busy lately...", "EnclaveBubble_Chapter02_0064_01": "Everyone was real happy at dinner today, yeah.", "EnclaveBubble_Chapter02_0064_02": "I should check if there's any trash left behind, yeah...", "EnclaveBubble_Chapter02_0065_01": "Uhh, I'm a little bloated...", "EnclaveBubble_Chapter02_0065_02": "See! You've over-eaten again...", "EnclaveBubble_Chapter02_0066_01": "I can't... sleep here. Gotta get back... home...", "EnclaveBubble_Chapter02_0067_01": "Got anything else to add?", "EnclaveBubble_Chapter02_0067_02": "Uhh, I need something for my indigestion...", "EnclaveBubble_Chapter02_0068_01": "So many orders today, I'm exhausted.", "EnclaveBubble_Chapter02_0068_02": "I should get some rest, too.", "EnclaveBubble_Chapter02_0069_01": "Brutus, wanna go eat with us?", "EnclaveBubble_Chapter02_0069_02": "No thanks, you guys have a good time.", "EnclaveBubble_Chapter02_0070_01": "(Hoo...hoo...)", "EnclaveBubble_Chapter02_0070_02": "I can't... My stomach hurts, no more...", "EnclaveBubble_Chapter02_0070_03": "(Phew...)", "EnclaveBubble_Chapter02_0071_01": "Uhh, where am I?", "EnclaveBubble_Chapter02_0071_02": "Nope, gotta get back and sleep...", "EnclaveBubble_Chapter02_0072_01": "(Burp...)", "EnclaveBubble_Chapter02_0072_02": "Ugh, I get sleepy as soon as I eat too much.", "EnclaveBubble_Chapter02_0073_01": "Phew, I'm stuffed...", "EnclaveBubble_Chapter02_0073_02": "I'm gonna go walk off this meal... Who's gonna help me up?", "EnclaveBubble_Chapter02_0074_01": "Belobog has team dinners every Sunday, and things can get rowdy.", "EnclaveBubble_Chapter02_0074_02": "Yet they're still in fine form come Monday morning for work... They're fighting fit, alright.", "EnclaveBubble_Chapter02_0075_01": "Hmm, the demolition progress of the abandoned building over at Brant Street is moving along rather slowly...", "EnclaveBubble_Chapter02_0075_02": "Absolutely, those materials they used in the past were remarkably robust.", "EnclaveBubble_Chapter02_0075_03": "But that means dismantling them now is pretty tough.", "EnclaveBubble_Chapter02_0076_01": "Yeah... They adjust the material standards for construction every year.", "EnclaveBubble_Chapter02_0077_01": "Hmm, we've got a lot of tasks to get through this week.", "EnclaveBubble_Chapter02_0078_01": "Laying of the Ether pipeline is gonna start soon.", "EnclaveBubble_Chapter02_0078_02": "We really can't afford any mistakes these days...", "EnclaveBubble_Chapter02_0079_01": "Belobog Industries seems to be quite lax recently.", "EnclaveBubble_Chapter02_0079_02": "Man, I can't help but feel a twinge of envy...", "EnclaveBubble_Chapter02_0080_01": "Gearheads, fitness fanatics, and bear Thirens...", "EnclaveBubble_Chapter02_0080_02": "The folks over at Belobog Industries all seem a bit peculiar.", "EnclaveBubble_Chapter02_0080_03": "Hey, don't bad mouth our partners.", "EnclaveBubble_Chapter02_0081_01": "I didn't expect to have to work overtime on Monday night...", "EnclaveBubble_Chapter02_0082_01": "The meeting went on for so long, and I hadn't finished my workload for the day...", "EnclaveBubble_Chapter02_0083_01": "Phew, it's almost go-home time.", "EnclaveBubble_Chapter02_0084_01": "Corruption-resistant specialty steel is a must when replacing rebar in the Hollows.", "EnclaveBubble_Chapter02_0085_01": "Hmm, I should confirm the project schedule with the Builderboo.", "EnclaveBubble_Chapter02_0086_01": "There shouldn't be any debris near the circuit box, right?", "EnclaveBubble_Chapter02_0087_01": "The maintenance area Belobog remodeled using a rundown building looks a little unsafe.", "EnclaveBubble_Chapter02_0087_02": "Maybe they should add more ground stakes?", "EnclaveBubble_Chapter02_0088_01": "Where's the layout plan for the underground cables? I need to find it.", "EnclaveBubble_Chapter02_0089_01": "Hmmm, I'll have to check the component stacks...", "EnclaveBubble_Chapter02_0090_01": "Staying up late to catch up on work, and constantly consuming high-fat, high-salt food...", "EnclaveBubble_Chapter02_0090_02": "It's not doing my body good...", "EnclaveBubble_Chapter02_0091_01": "There's quite a bit of debris on the construction site, so you have to be extra careful at night...", "EnclaveBubble_Chapter02_0091_02": "If I accidentally slip and take a fall, that'd be a real hassle.", "EnclaveBubble_Chapter02_0092_01": "Forget it. I need to go get some rest.", "EnclaveBubble_Chapter02_0092_02": "Any leftover tasks can wait till tomorrow.", "EnclaveBubble_Chapter02_0093_01": "I've put on some weight lately.", "EnclaveBubble_Chapter02_0093_02": "I hope the scaffolding can hold my weight.", "EnclaveBubble_Chapter02_0094_01": "There's not a lot of work today... Maybe I should head out early.", "EnclaveBubble_Chapter02_0095_01": "My schedule's been kinda light lately, I don't have much to do.", "EnclaveBubble_Chapter02_0095_02": "How about we grab a meal together after work?", "EnclaveBubble_Chapter02_0095_03": "I'll spring for a big cup of honey-brewed water!", "EnclaveBubble_Chapter02_0096_01": "Huh? Where did that batch of reinforcement rebar go?", "EnclaveBubble_Chapter02_0097_01": "Construction materials for the Hollows are all quite expensive.", "EnclaveBubble_Chapter02_0097_02": "They need to withstand Ether Corruption while maintaining structural integrity...", "EnclaveBubble_Chapter02_0098_01": "The storage of supplies seems quite disorganized recently, like no one is managing it.", "EnclaveBubble_Chapter02_0099_01": "I wonder where that fire extinguisher near the circuit box has gone.", "EnclaveBubble_Chapter02_0099_02": "It would mean trouble if it was discovered during a surprise fire safety inspection.", "EnclaveBubble_Chapter02_0100_01": "Hmm, it seems like a few ropes haven't been fastened properly...", "EnclaveBubble_Chapter02_0100_02": "I'll need to check on that later.", "EnclaveBubble_Chapter02_0101_01": "It's Wednesday. Can I still complete my tasks for the week...", "EnclaveBubble_Chapter02_0102_01": "Don't hang your belongings near the halogen lamps, or they could catch fire!", "EnclaveBubble_Chapter02_0102_02": "Oops, my bad.", "EnclaveBubble_Chapter02_0103_01": "I better make sure to check those wind protection measures, otherwise things might just end up getting blown away.", "EnclaveBubble_Chapter02_0104_01": "The heavy machinery from Belobog Industries is seriously massive.", "EnclaveBubble_Chapter02_0104_02": "If we keep working on it, it could end up blocking the fire exit.", "EnclaveBubble_Chapter02_0105_01": "Hmm, I also need to give the electrical wiring on the construction site a look.", "EnclaveBubble_Chapter02_0106_01": "Hopefully, there won't be any safety incidents in the upcoming work period.", "EnclaveBubble_Chapter02_0107_01": "We need to take inventory of supplies soon, right?", "EnclaveBubble_Chapter02_0107_02": "Oh no... I've misplaced the spare insulated gloves the company issued me with.", "EnclaveBubble_Chapter02_0108_01": "Seems the new halogen lamps haven't been installed yet.", "EnclaveBubble_Chapter02_0108_02": "It's getting dark. We've got to make sure nobody ends up wandering in here by mistake.", "EnclaveBubble_Chapter02_0109_01": "Why do I keep drawing the short straw for the night shift?", "EnclaveBubble_Chapter02_0110_01": "A bit of overtime and I can make up for the progress we've lagged on.", "EnclaveBubble_Chapter02_0111_01": "You're pretty darn good at those rebar knots! Mind showing me some of your tricks?", "EnclaveBubble_Chapter02_0111_02": "Honestly, it's a lot like tying shoelaces.", "EnclaveBubble_Chapter02_0112_01": "I wouldn't dare move supplies that I'm not responsible for.", "EnclaveBubble_Chapter02_0112_02": "If something goes wrong, it's going to cost the company money.", "EnclaveBubble_Chapter02_0113_01": "It's good that bear Thirens don't shed much.", "EnclaveBubble_Chapter02_0113_02": "Otherwise, it'd be a real eyesore during fire safety inspections.", "EnclaveBubble_Chapter02_0114_01": "The construction supplies the company gave me are pretty old.", "EnclaveBubble_Chapter02_0114_02": "Though if I were to misplace them, I'd probably have to foot the bill.", "EnclaveBubble_Chapter02_0115_01": "It's Friday — time to run through a safety check on the construction site.", "EnclaveBubble_Chapter02_0116_01": "I'll find a spot to sneak in a quick nap in a bit.", "EnclaveBubble_Chapter02_0116_02": "Tomorrow's the weekend, so I'm sure nobody will mind!", "EnclaveBubble_Chapter02_0117_01": "The construction site becomes eerily quiet at night...", "EnclaveBubble_Chapter02_0117_02": "The Friday night shift isn't too bad, since the workload isn't too heavy.", "EnclaveBubble_Chapter02_0118_01": "I'm looking forward to tomorrow's get-together!", "EnclaveBubble_Chapter02_0119_01": "Hmm, I'll need to get in touch with Kaidou later to secure some snacks for tomorrow.", "EnclaveBubble_Chapter02_0120_01": "It's awesome that Belobog has a weekly get-together.", "EnclaveBubble_Chapter02_0121_01": "Sigh, I've left my tasks for this week until now to finish.", "EnclaveBubble_Chapter02_0122_01": "When will I get a chance to have a proper rest?", "EnclaveBubble_Chapter02_0123_01": "There's nothing to do at home. Might as well spend time on the construction site.", "EnclaveBubble_Chapter02_0124_01": "Luckily there aren't any residents around, so we don't have to worry about noise complaints due to nighttime construction.", "EnclaveBubble_Chapter02_0125_01": "The warning signs sure aren't very visible at night.", "EnclaveBubble_Chapter02_0125_02": "But then again, there aren't many people around at night on the weekends.", "EnclaveBubble_Chapter02_0126_01": "If I don't watch my step during the night shift I might trip!", "EnclaveBubble_Chapter02_0127_01": "Haha, weekends are always the best.", "EnclaveBubble_Chapter02_0128_01": "Man, I need to rest...", "EnclaveBubble_Chapter02_0129_01": "Unfortunately, I still have work tomorrow...", "EnclaveBubble_Chapter02_0130_01": "Aaaahh... Weekends are meant for relaxing.", "EnclaveBubble_Chapter02_0131_01": "The project at the old market is surprisingly large.", "EnclaveBubble_Chapter02_0131_02": "Ugh, looks like next week is shaping up to be busy again.", "EnclaveBubble_Chapter02_0131_03": "When aren't we busy...", "EnclaveBubble_Chapter02_0132_01": "Oh no, the weekend's down to just half a day!", "EnclaveBubble_Chapter02_0133_01": "Welp, Monday's rolling around once more.", "EnclaveBubble_Chapter02_0134_01": "I envy Belobog Industries. They seem so carefree all the time.", "EnclaveBubble_Chapter02_0135_01": "Work's starting up again soon. I need to catch up on sleep.", "EnclaveBubble_Chapter02_0136_01": "Every meeting takes way too long.", "EnclaveBubble_Chapter02_0137_01": "Every meeting just feels like a waste of time...", "EnclaveBubble_Chapter02_0138_01": "Only Kousaka seems to enjoy these meetings...", "EnclaveBubble_Chapter02_0139_01": "I won't be able to finish my tasks today...", "EnclaveBubble_Chapter02_0140_01": "Urgh, it's all because the meetings are too long.", "EnclaveBubble_Chapter02_0141_01": "Monday, the first day of the workweek.", "EnclaveBubble_Chapter02_0141_02": "Also the beginning of all my suffering...", "EnclaveBubble_Chapter02_0142_01": "Ugh, beginning night shifts on a Monday.", "EnclaveBubble_Chapter02_0143_01": "If it weren't for the meetings, I could've completed my tasks...", "EnclaveBubble_Chapter02_0144_01": "But just the daytime meetings have drained all my energy.", "EnclaveBubble_Chapter02_0145_01": "Hmm, the team leader from Three Gates Corp sure loves to talk in meetings.", "EnclaveBubble_Chapter02_0146_01": "It always feels like Three Gates Corp wants to offload the heavy tasks onto us.", "EnclaveBubble_Chapter02_0147_01": "The coordination sessions always drag on. What difficult partners...", "EnclaveBubble_Chapter02_0148_01": "I'm always concerned they might start squabbling during coordination sessions.", "EnclaveBubble_Chapter02_0149_01": "Urgh, we're saddled with internal meetings every single day...", "EnclaveBubble_Chapter02_0149_02": "Ultimately, our efficiency doesn't quite match up to Belobog's!", "EnclaveBubble_Chapter02_0150_01": "Belobog's performance is flawless.", "EnclaveBubble_Chapter02_0150_02": "Even Kousaka can't pinpoint any flaws!", "EnclaveBubble_Chapter02_0151_01": "Belobog's team rarely deals with night shifts. That's something I truly envy...", "EnclaveBubble_Chapter02_0152_01": "I checked, and the nighttime caution signs seem to be all good.", "EnclaveBubble_Chapter02_0153_01": "Hmm, there's a standard fire safety inspection scheduled every Wednesday.", "EnclaveBubble_Chapter02_0153_02": "I should verify this ahead of time.", "EnclaveBubble_Chapter02_0154_01": "Our main advantage lies in our heavy machinery!", "EnclaveBubble_Chapter02_0154_02": "We depend on them to push forward with the construction.", "EnclaveBubble_Chapter02_0155_01": "That's odd. Where did my construction gloves go?", "EnclaveBubble_Chapter02_0156_01": "The tasks I got this week feel a bit overwhelming...", "EnclaveBubble_Chapter02_0156_02": "Hmm, should I bring it up with the Builderboo?", "EnclaveBubble_Chapter02_0157_01": "It seems like every time we finish meetings and confirm tasks, it's already Wednesday.", "EnclaveBubble_Chapter02_0157_02": "Yah, that's probably why I always struggle to keep up with work progress!", "EnclaveBubble_Chapter02_0158_01": "Is it Wednesday today?", "EnclaveBubble_Chapter02_0158_02": "Oh no, I haven't finished my tasks yet.", "EnclaveBubble_Chapter02_0159_01": "Belobog always manages to complete the week's construction progress within the first three days.", "EnclaveBubble_Chapter02_0159_02": "Just as we usually wrap up our meetings...", "EnclaveBubble_Chapter02_0160_01": "The project on Brant Street is facing some pretty tough challenges.", "EnclaveBubble_Chapter02_0160_02": "But with Belobog's heavy machinery, there shouldn't be any issues.", "EnclaveBubble_Chapter02_0161_01": "Sigh, the regular fire safety inspection is finally complete.", "EnclaveBubble_Chapter02_0161_02": "Thankfully, no fire hazards were detected.", "EnclaveBubble_Chapter02_0161_03": "Your lack of seriousness could be considered a fire hazard on its own!", "EnclaveBubble_Chapter02_0162_01": "The construction scraps need to be cleared as well...", "EnclaveBubble_Chapter02_0163_01": "Sigh, I've finally cleared this week's construction scraps.", "EnclaveBubble_Chapter02_0164_01": "The Hollow terrain in the Old Market area is quite complex.", "EnclaveBubble_Chapter02_0164_02": "Even surveying is a big project, let alone construction!", "EnclaveBubble_Chapter02_0165_01": "Belobog Industries is really efficient when it comes to construction.", "EnclaveBubble_Chapter02_0165_02": "Maybe I should outsource my tasks to them...", "EnclaveBubble_Chapter02_0165_03": "Nope, never mind, that's how I get fired.", "EnclaveBubble_Chapter02_0166_01": "The component models for the Ether pipelines are way too intricate.", "EnclaveBubble_Chapter02_0166_02": "I find myself wasting all my time cross-referencing them with the delivery order each time...", "EnclaveBubble_Chapter02_0167_01": "No, I have to go over the circuit wiring again...", "EnclaveBubble_Chapter02_0168_01": "Huh, where did that stray cat disappear to?", "EnclaveBubble_Chapter02_0168_02": "Everybody was crunching on Thursday. Could it have sensed the tension?", "EnclaveBubble_Chapter02_0169_01": "No, we can't. Working late into the night could increase the risk of accidents.", "EnclaveBubble_Chapter02_0170_01": "Feeling a bit worn out...", "EnclaveBubble_Chapter02_0170_02": "I'll leave the rest of the tasks for tomorrow.", "EnclaveBubble_Chapter02_0171_01": "As Friday approaches, my energy picks up!", "EnclaveBubble_Chapter02_0171_02": "And we can pre-order our meals for next week — I'm super pumped!", "EnclaveBubble_Chapter02_0171_03": "Hmm... cheers to a fabulous Friday!", "EnclaveBubble_Chapter02_0172_01": "I better plan out next week's meals in advance...", "EnclaveBubble_Chapter02_0172_02": "Grilled fish and rice sounds tempting!", "EnclaveBubble_Chapter02_0173_01": "After ordering the meals, I feel more motivated for next week!", "EnclaveBubble_Chapter02_0174_01": "Belobog orders meals for its employees every Friday.", "EnclaveBubble_Chapter02_0174_02": "Even though it's chaotic, it's lively!", "EnclaveBubble_Chapter02_0175_01": "The work meals from Three Gates Corp are unappetizing...", "EnclaveBubble_Chapter02_0175_02": "Should I also consider ordering meals from Kaidou?", "EnclaveBubble_Chapter02_0176_01": "The boxed lunches from Kaidou are really good. I want to order them too...", "EnclaveBubble_Chapter02_0176_02": "But the company's boxed lunches are free...", "EnclaveBubble_Chapter02_0176_03": "Ah, what a dilemma!", "EnclaveBubble_Chapter02_0177_01": "I just barely managed to complete this week's tasks...", "EnclaveBubble_Chapter02_0178_01": "Is that Builderboo glitching or something?", "EnclaveBubble_Chapter02_0178_02": "They keep assigning me a load of impossible tasks...", "EnclaveBubble_Chapter02_0179_01": "Just hang on a little longer. Tomorrow is finally the weekend!", "EnclaveBubble_Chapter02_0180_01": "We can get together for another meal tomorrow!", "EnclaveBubble_Chapter02_0180_02": "Awesome. I've been eagerly awaiting this day!", "EnclaveBubble_Chapter02_0181_01": "Hmm! It's Saturday today?", "EnclaveBubble_Chapter02_0181_02": "Did I mess up the timing again!?", "EnclaveBubble_Chapter02_0181_03": "Sigh, I was hoping there'd be a get-together...", "EnclaveBubble_Chapter02_0182_01": "I'll kick things off today to reach my weight loss quota.", "EnclaveBubble_Chapter02_0182_02": "Then, tomorrow, I can enjoy myself without restraint!", "EnclaveBubble_Chapter02_0183_01": "I'm so dang excited for tomorrow's get-together!", "EnclaveBubble_Chapter02_0183_02": "Just the thought of it is keeping me wide awake...", "EnclaveBubble_Chapter02_0184_01": "Belobog hosts get-togethers every week. That's pretty awesome...", "EnclaveBubble_Chapter02_0185_01": "I wonder when we'll get to have get-togethers like Belobog's?", "EnclaveBubble_Chapter02_0185_02": "You wanna eat with Kousaka?", "EnclaveBubble_Chapter02_0185_03": "Uh... never mind, never mind...", "EnclaveBubble_Chapter02_0186_01": "Construction is just so damn draining.", "EnclaveBubble_Chapter02_0186_02": "I just woke up and it's already afternoon.", "EnclaveBubble_Chapter02_0187_01": "Sigh, the Saturday night shift is comparatively more manageable.", "EnclaveBubble_Chapter02_0188_01": "However, the Saturday night patrol is the most exhausting...", "EnclaveBubble_Chapter02_0188_02": "Not physically fatigued, but mentally worn out.", "EnclaveBubble_Chapter02_0189_01": "After a week of work, I need to unwind!", "EnclaveBubble_Chapter02_0190_01": "I still really want some UAP Chips...", "EnclaveBubble_Chapter02_0191_01": "Last time you ate so much that you had to lean on the wall to stay up.", "EnclaveBubble_Chapter02_0191_02": "This time, try not to overdo the snacks...", "EnclaveBubble_Chapter02_0191_03": "Hey, it's fine. I't's nothing to worry about!", "EnclaveBubble_Chapter02_0192_01": "Huff, I might have overindulged a bit...", "EnclaveBubble_Chapter02_0193_01": "I can't, no more food for me.", "EnclaveBubble_Chapter02_0193_02": "Oh man, I won't be able to hit my weight loss goal!", "EnclaveBubble_Chapter02_0194_01": "Aaaahhh... So stuffed...", "EnclaveBubble_Chapter02_0195_01": "Uh-oh, my stomach hurts.", "EnclaveBubble_Chapter02_0195_02": "But... I should feel fine after a solid night's rest!", "EnclaveBubble_Chapter02_0196_01": "Every time... I eat my fill...", "EnclaveBubble_Chapter02_0196_02": "...I get... so drowsy.", "EnclaveBubble_Chapter02_0197_01": "Everyone's enjoying their weekend break.", "EnclaveBubble_Chapter02_0197_02": "And here I am, stuck on the night shift... It's double the pain.", "EnclaveBubble_Chapter02_0202_01": "Mishka managed to create quite the ruckus.", "EnclaveBubble_Chapter02_0202_02": "Yeah, luckily, the manager handled the situation.", "EnclaveBubble_Chapter02_0202_03": "And I get to have a free feast, hahaha!", "EnclaveBubble_Chapter02_0203_01": "I should take responsibility as well for failing to catch Mishka's mistake in time, yeah.", "EnclaveBubble_Chapter02_0203_02": "But thanks to the manager, everything's been sorted, yeah.", "EnclaveBubble_Chapter02_0203_03": "The boss is right. As long as we've got the manager, there's nothing to worry about.", "EnclaveBubble_Chapter02_0203_04": "Today, let's eat and drink without care!", "EnclaveBubble_Chapter02_0204_01": "When those parts went missing, I was sure the boss would give me a whooping...", "EnclaveBubble_Chapter02_0204_02": "Me too! Today, I'm gonna eat my fill to unwind from the stress!", "EnclaveBubble_Chapter02_0205_01": "Back then, Three Gates Corp blamed me for those lost parts. Now I'm being treated to this great meal...", "EnclaveBubble_Chapter02_0205_02": "Could it be... that my luck has finally taken a turn for the better?", "EnclaveBubble_Chapter02_0206_01": "How should I put this...", "EnclaveBubble_Chapter02_0207_01": "Thump, thump... Thump, clang, thump...", "EnclaveBubble_Chapter02_0208_01": "It's no good, I'm still so nervous...", "EnclaveBubble_Chapter02_0209_01": "Rats. I've messed up big time.", "EnclaveBubble_Chapter02_0210_01": "This is suspicious...", "EnclaveBubble_Chapter02_0211_01": "How can I get it to forgive me...", "EnclaveBubble_Chapter02_0212_01": "When is there gonna be a new vending machine coming?", "EnclaveBubble_Chapter02_0213_01": "I wonder how much it's worth...", "EnclaveBubble_Chapter02_0214_01": "What should I do? I think I'm gonna get a complaint filed about me...", "EnclaveBubble_Chapter02_0215_01": "I have to do something...", "EnclaveBubble_Chapter02_0216_01": "I guess the Hollow construction is getting close to the old market...", "EnclaveBubble_Chapter02_0217_01": "Alas, it's Hollow work again...", "EnclaveBubble_Chapter02_0218_01": "En-nah, nu-neh... (I'm too embarrassed to go out...)", "EnclaveBubble_Chapter02_0219_01": "En-nah, en-nah-nah... (I'm out...)", "EnclaveBubble_Chapter02_0220_01": "Seems like my luck has been on the upswing lately!", "EnclaveBubble_Chapter02_0221_01": "Our progress this week is good, right?", "EnclaveBubble_Chapter02_0222_01": "The title of the Employee of the Month really matters a lot...", "EnclaveBubble_Chapter02_0223_01": "What made it go out all of sudden?", "EnclaveBubble_Chapter02_0224_01": "If it's flashing... it would give a nice vibe.", "EnclaveBubble_Chapter02_0225_01": "What a pain...", "EnclaveBubble_Chapter02_0226_01": "No. This one is completely fried.", "EnclaveBubble_Chapter02_0227_01": "Was there an overload?", "EnclaveBubble_Chapter02_0228_01": "Okay, that's pretty much it...", "EnclaveChat_Chapter01_0001_01": "Boss said, \"I'm shutting down company operations temporarily. No need to come to work for the time being.\"\nHow could this happen? My home, up in smoke just like that...", "EnclaveChat_Chapter01_0001_02": "What does that have to do with your home?", "EnclaveChat_Chapter01_0001_03": "Work is home. Every night, I sleep at work so I can wake up and get straight back to work.\nAnd if I can't sleep, I can just put in a little overtime instead.", "EnclaveChat_Chapter01_0001_04": "Filthy, despicable Hollow...\nDestroying my home, just like that...", "EnclaveChat_Chapter01_0001_05": "What about your actual home?", "EnclaveChat_Chapter01_0001_06": "Don't you have another home?", "EnclaveChat_Chapter01_0001_07": "That's a strange thing to say. People only ever have one home.\nHome is where your workstation is.", "EnclaveChat_Chapter01_0001_08": "*sigh*... What am I going to do? Now I'm a homeless orphan with no place to go.", "EnclaveChat_Chapter01_0001_Name01": "Luthor", "EnclaveChat_Chapter01_0002_01": "My Cutie...", "EnclaveChat_Chapter01_0002_02": "What happened?", "EnclaveChat_Chapter01_0002_03": "Oh, you see... My pet ran off into a Hollow and got lost. It's been ages now.\nI thought it'd come home by itself, but it never came back...", "EnclaveChat_Chapter01_0002_04": "It went missing around here, so I came back to try and find it.\nIf I can't... I'll have to put up some missing pet flyers...", "EnclaveChat_Chapter01_0002_05": "Hmm... These guys seem to be doing some graffiti, I think?\nOh hey! What if I ask them to help spray a big graffiti wall of Li'l Cutie's missing poster?", "EnclaveChat_Chapter01_0002_06": "Gotta find the perfect pic for this. Li'l Cutie's just the cutest, and there's no way they could refuse!", "EnclaveChat_Chapter01_0002_Name01": "Vivian", "EnclaveChat_Chapter01_0003_01": "Could it be I'm guided by fate...?", "EnclaveChat_Chapter01_0003_02": "Lately my dreams have all been about knights and warhorses — probably 'cos I've been reading so many classical novels, I suppose.", "EnclaveChat_Chapter01_0003_03": "I never expected to actually meet some \"Knights\" after surviving that Hollow disaster!", "EnclaveChat_Chapter01_0003_04": "It's just a graffiti club that uses knight imagery for names.", "EnclaveChat_Chapter01_0003_05": "They don't have any real knights or warhorses.", "EnclaveChat_Chapter01_0003_06": "Really... It doesn't matter. There will be people who share a love of chivalry romance just like me.", "EnclaveChat_Chapter01_0003_Name01": "Liv", "EnclaveChat_Chapter01_0004_01": "I never thought I'd see so many graffiti legends all in one spot! She's gonna wanna see this!", "EnclaveChat_Chapter01_0004_02": "\"She\"?", "EnclaveChat_Chapter01_0004_03": "Ah, I mean my classmate. She loves graffiti so much. Her cold demeanor completely changes her into a different person any time graffiti comes up — she gets super spunky!", "EnclaveChat_Chapter01_0004_04": "But lately she's become kind of strange... talking less, but getting angrier as soon as she hears the word \"graffiti\"...", "EnclaveChat_Chapter01_0004_05": "I thought maybe if I brought her here I could cheer her up a little!", "EnclaveChat_Chapter01_0004_06": "Wouldn't that make her angrier?", "EnclaveChat_Chapter01_0004_07": "Er, yeah. It's a possibility. No, I feel it's more likely than that...", "EnclaveChat_Chapter01_0004_08": "Let's chat about it later. Until then, I can secretly find a graffiti pro around here!", "EnclaveChat_Chapter01_0004_09": "Once she's in a better mood, I can show my hand. You can bet she's gonna be surprised, haha!", "EnclaveChat_Chapter01_0004_10": "Lemme see. There seem to be two clubs here... Which of them is better though...", "EnclaveChat_Chapter01_0004_Name01": "Goethe", "EnclaveChat_Chapter01_0005_01": "You didn't? I saw you lift your school bag up!", "EnclaveChat_Chapter01_0005_02": "No, it just...", "EnclaveChat_Chapter01_0005_03": "So you didn't raise it to scare the cat? If you wanna scare cats, you'll have to scare me, first!", "EnclaveChat_Chapter01_0005_04": "I couldn't do that. Cats are agile, not like you. You couldn't dodge a school bag...", "EnclaveChat_Chapter01_0005_05": "Wh—What?!", "EnclaveChat_Chapter01_0005_06": "I'm just being honest, cats have really fast reflexes. If you don't believe me, I'll show you.\nAs soon as I lift up my school bag... watch!", "EnclaveChat_Chapter01_0005_07": "The cat bristles at the abruptly raised backpack. It hisses at the two before swiftly fleeing from sight.", "EnclaveChat_Chapter01_0005_08": "\"Who asked for a demonstration?! I'm never walking home with you ever again!\"\nThe girl says, angry, before running off.", "EnclaveChat_Chapter01_0005_09": "(What happened? Let's check it out...)", "EnclaveChat_Chapter01_0005_10": "(Let's keep our distance...)", "EnclaveChat_Chapter01_0005_11": "(Looks like they're arguing. Better stay away...)", "EnclaveChat_Chapter01_0005_Name01": "Scarlett", "EnclaveChat_Chapter01_0005_Name02": "Parker", "EnclaveChat_Chapter01_0006_01": "I\u00A0didn't do anything, I didn't even hit the cat...\nWhy's she so angry...", "EnclaveChat_Chapter01_0006_02": "So why'd you scare the cat then?", "EnclaveChat_Chapter01_0006_03": "I just wanted to protect her.", "EnclaveChat_Chapter01_0006_04": "Protect her?", "EnclaveChat_Chapter01_0006_05": "How is that protecting her?", "EnclaveChat_Chapter01_0006_06": "Honestly! I just saw her scratching that stray cat's belly, and it stretched out and opened its mouth ready to bite her hand. She was in danger! It was urgent, so I used my school bag to protect her...", "EnclaveChat_Chapter01_0006_07": "My dad's a veterinarian. He said somewhere nearby with lots of stray cats had a Hollow recently. Lots of them fled to Sixth Street, and it'd be trouble if someone got bitten and got rabies...", "EnclaveChat_Chapter01_0006_08": "She didn't get bitten... and it's still trouble...", "EnclaveChat_Chapter01_0006_09": "Why didn't you just say that?", "EnclaveChat_Chapter01_0006_10": "Oh... I wanted to! But I didn't get the chance...\nEugh... How annoying. I should've let it bite her, then taken her to my dad's veterinary clinic...", "EnclaveChat_Chapter01_0006_11": "People... probably shouldn't go to a veterinary clinic for treatment...", "EnclaveChat_Chapter01_0006_12": "So, that cat's really from a Hollow?", "EnclaveChat_Chapter01_0006_13": "I'm not sure, I was watching her instead of the cat... \nAh, I mean, the people who live on this street should know!", "EnclaveChat_Chapter01_0006_Name01": "Parker", "EnclaveChat_Chapter01_0007_01": "Ask the people hanging around this street. Just don't ask me! I've got no idea...", "EnclaveChat_Chapter01_0007_02": "(Someone who hangs around this street, and who interacts with the stray cats every now and then...)", "EnclaveChat_Chapter01_0007_Name01": "Parker", "EnclaveChat_Chapter01_0007_Name02": "You", "EnclaveChat_Chapter01_0008_01": "Stray cats? What's with the sudden interest— Oh, I get it!\nYou want to catch one and adopt it, right? Haha, kids today, they all gotta have a pet!", "EnclaveChat_Chapter01_0008_02": "Great idea. I'll consider it.", "EnclaveChat_Chapter01_0008_03": "I'm just asking.", "EnclaveChat_Chapter01_0008_04": "Stray cats, huh? There's a few who go by here regularly. They've been on the streets for a while now, they're all pretty close.", "EnclaveChat_Chapter01_0008_05": "Have they increased in number?", "EnclaveChat_Chapter01_0008_06": "Any new faces?", "EnclaveChat_Chapter01_0008_07": "You mean new cats? Hmm... I feed the regular strays some fish stock when I\u00A0close each night — haven't noticed any new cats around. After all, every cat has its own turf... Oh right, turf!", "EnclaveChat_Chapter01_0008_08": "See that trash can on the right? I mean my right! Yeah, the one in the corner. That ought to be the best place for a new stray, since most of the food waste on this street gets cleaned up and finds its way there!", "EnclaveChat_Chapter01_0008_09": "Good thinking...", "EnclaveChat_Chapter01_0008_10": "A paradise for a new stray!", "EnclaveChat_Chapter01_0008_11": "But there doesn't seem to be any strays there at the moment. I guess it's not \"dinner time\" just yet!", "EnclaveChat_Chapter01_0008_12": "So, when does the food waste get cleaned up?", "EnclaveChat_Chapter01_0008_13": "You're asking me? Don't you live here, too? Don't tell me... you haven't been sorting your trash?!", "EnclaveChat_Chapter01_0008_14": "Busted... I'll go ask someone else!", "EnclaveChat_Chapter01_0008_15": "Hey! If you end up catching the kitty of your dreams, be sure to take good care of it!\nOh, I can give you a recipe for some fish stock. There's no cat around who doesn't love it!", "EnclaveChat_Chapter01_0008_16": "No thanks, I'm good~", "EnclaveChat_Chapter01_0008_17": "Really? I'll make it every day!", "EnclaveChat_Chapter01_0008_18": "But make sure it fits in with your Bangboo. I've heard of some families where the two will compete for attention.", "EnclaveChat_Chapter01_0008_19": "I'll be sure to record it if that happens!", "EnclaveChat_Chapter01_0008_20": "(Now I need to ask when the food waste is collected...)", "EnclaveChat_Chapter01_0008_Name01": "General Chop", "EnclaveChat_Chapter01_0008_Name02": "You", "EnclaveChat_Chapter01_0009_01": "Sorry, but we don't have any plans to open a cat cafe, so I can't provide you with info of any value about stray cats.", "EnclaveChat_Chapter01_0009_02": "And our food isn't what you'd call cat-friendly, so we don't get many \"kitty customers.\"", "EnclaveChat_Chapter01_0009_03": "About the food waste...", "EnclaveChat_Chapter01_0009_04": "That's something I know about. It's collected at night. I hope that helps.", "EnclaveChat_Chapter01_0009_05": "Yeah, that's helpful. Thanks.", "EnclaveChat_Chapter01_0009_06": "Yeah. So you won't consider a cat cafe?", "EnclaveChat_Chapter01_0009_07": "You're welcome. I might not know much about cats, but I hope things go smoothly.", "EnclaveChat_Chapter01_0009_08": "(I've got the info I needed. Let's go to the trash can at night and check it out.)", "EnclaveChat_Chapter01_0009_09": "I hear cats like to bury things around coffee beans.\nIt's a concern, but I'll submit your invaluable customer feedback to Coff Cafe HQ.", "EnclaveChat_Chapter01_0009_10": "(I've got the info I needed. Let's go to the trash can at night and check it out.)", "EnclaveChat_Chapter01_0009_Name01": "Tin Master", "EnclaveChat_Chapter01_0009_Name02": "You", "EnclaveChat_Chapter01_0010_01": "Don't worry. Let me see. There should be lots to eat...", "EnclaveChat_Chapter01_0010_02": "What are you looking for?", "EnclaveChat_Chapter01_0010_03": "Are you going through kitchen scraps?", "EnclaveChat_Chapter01_0010_04": "Yikes! You scared me there! Ah, the cats, wait!", "EnclaveChat_Chapter01_0010_05": "Startled, the stray cats disperse, and the schoolgirl runs off as well. Perhaps she's gone to chase the cats, or perhaps she, too, was startled.", "EnclaveChat_Chapter01_0010_Name01": "Scarlett", "EnclaveChat_Chapter01_0011_01": "That was close! If you came any later, my pot would've been taken over by strays!", "EnclaveChat_Chapter01_0011_02": "Who on earth is that young girl? Look at all those stray cats following her!", "EnclaveChat_Chapter01_0011_03": "Did that girl bring those strays over?", "EnclaveChat_Chapter01_0011_04": "How would I know! I didn't peek out the lid at her. I was meditating in my barrel at the time, thinking about the inevitable connection between Ether activity and Hollow size when I heard a girl's voice outside.", "EnclaveChat_Chapter01_0011_05": "*imitates in a high-pitched voice* \"There's still lots to eat. Hurry, kitties, hurry~\"", "EnclaveChat_Chapter01_0011_06": "Then I heard a chorus of \"meow~ meow meow meow~\" (an impressively lifelike imitation).", "EnclaveChat_Chapter01_0011_07": "Okay, no need to meow.", "EnclaveChat_Chapter01_0011_08": "Anyway, that's all I know. As New Eridu's greatest sage, I care not for such trivial things as the friendships between humans and small mammals!", "EnclaveChat_Chapter01_0011_09": "(Right... Never mind him.)", "EnclaveChat_Chapter01_0011_10": "Meow meow? Meow meow meow!", "EnclaveChat_Chapter01_0011_11": "(Seems as though if I want to know more about the cat I'll have to find that girl. It's already late, so let's try our luck out on the street some other day.)", "EnclaveChat_Chapter01_0011_Name01": "Sage in a Barrel", "EnclaveChat_Chapter01_0011_Name02": "Sage of Meow", "EnclaveChat_Chapter01_0012_01": "...Hmm, you're...", "EnclaveChat_Chapter01_0012_02": "I'm a resident of this street.", "EnclaveChat_Chapter01_0012_03": "Oh, nothing... I'm just passing by.", "EnclaveChat_Chapter01_0012_04": "Hmm, I vaguely remember... What can I do for you?", "EnclaveChat_Chapter01_0012_05": "About the stray cats on this street...", "EnclaveChat_Chapter01_0012_06": "About the stray cat that night...", "EnclaveChat_Chapter01_0012_07": "Why are you asking me? Don't tell me you're with... animal control?\nI-I don't know what you're talking about! That day I was just... just taking a stroll down the street, that's all!", "EnclaveChat_Chapter01_0012_08": "Yeah, I'm just an ordinary girl on an ordinary street taking an ordinary stroll!\nAnd then I just bumped into you ordinarily — that's all I know!", "EnclaveChat_Chapter01_0012_09": "The girl rattles off her words like a machine gun, and quickly runs off in the direction of the trash can.", "EnclaveChat_Chapter01_0012_10": "(She seems to be quite wary of you... Maybe you should catch up with her and give her an explanation.)", "EnclaveChat_Chapter01_0012_11": "...", "EnclaveChat_Chapter01_0012_Name01": "Scarlett", "EnclaveChat_Chapter01_0013_01": "...", "EnclaveChat_Chapter01_0013_Name01": "Parker", "EnclaveChat_Chapter01_0014_01": "*sigh* It's like we've become strangers...", "EnclaveChat_Chapter01_0014_02": "Did you just see...", "EnclaveChat_Chapter01_0014_03": "Have you ever seen that girl...", "EnclaveChat_Chapter01_0014_04": "We used to walk home from school together...", "EnclaveChat_Chapter01_0014_05": "The one who you used to hang out with before...", "EnclaveChat_Chapter01_0014_06": "The one with the black hair...", "EnclaveChat_Chapter01_0014_07": "She runs off without looking back whenever she sees me now... And she runs pretty fast, too. Sigh...", "EnclaveChat_Chapter01_0014_08": "Oh... So you have seen her.", "EnclaveChat_Chapter01_0014_09": "Looks like she's already run far away then...", "EnclaveChat_Chapter01_0014_10": "How can I make up with her? I can't think of any way... I wouldn't even know what to say.", "EnclaveChat_Chapter01_0014_11": "How about starting off with stray cats?", "EnclaveChat_Chapter01_0014_12": "Strays? Right, because she's mad at me for scaring off the stray cats. If I have a better relationship with the strays, then naturally she won't be mad anymore!", "EnclaveChat_Chapter01_0014_13": "But I have no idea where those strays are from, or where they've gone now...", "EnclaveChat_Chapter01_0014_14": "They gather here at night.", "EnclaveChat_Chapter01_0014_15": "Here? Right here? Okay, I get it! I'm gonna put the \"Three Strategies for Getting to Know Cats\" that my dad taught me to good use, and get to know these stray cats super fast!", "EnclaveChat_Chapter01_0014_16": "Three Strategies for Getting to Know Cats?", "EnclaveChat_Chapter01_0014_17": "Please teach me the three strategies!", "EnclaveChat_Chapter01_0014_18": "Okay, I'll tell you! Think of it as intel about cats. The three strategies are secret techniques that'll get any cat to surrender to you. They are:", "EnclaveChat_Chapter01_0014_19": "First: Wear cat ears — become a cat maid!\nSecond: Scatter canned cat food — become a cat chef!\nThird: Buy a cat scratching board — become a cat scratching board!", "EnclaveChat_Chapter01_0014_20": "The difficulty ranges from high to low, as does the effectiveness. Do you want to get closer to cats? Well, which strategy would you like to try? If cat ears have any special two-for-one deals going on, we can buy them together...", "EnclaveChat_Chapter01_0014_21": "I'm not sure if the first plan is going to work...", "EnclaveChat_Chapter01_0014_22": "The third strategy would hurt...", "EnclaveChat_Chapter01_0014_23": "The second strategy is just right!", "EnclaveChat_Chapter01_0014_24": "Is that so? It's a shame we can't do Operation: Cat Ears... Let's adopt the second strategy and use these cans of cat food to lure in the kitties!", "EnclaveChat_Chapter01_0014_25": "There are lots of cans of Golden Crown cat food at my dad's veterinary clinic. I'll go get one from him right away. How about we meet here tonight? I'll ask Scarlett to come too to witness the might of the \"Three Strategies for Getting to Know Cats\"!", "EnclaveChat_Chapter01_0014_26": "I see...", "EnclaveChat_Chapter01_0014_27": "(Time to head to Hollow Zero and look for the Golden Crown cat food factory.)", "EnclaveChat_Chapter01_0014_Name01": "Parker", "EnclaveChat_Chapter01_0014_Name02": "Narrator", "EnclaveChat_Chapter01_0015_01": "Ah, it's you. Did you get that can of Golden Crown? The cat earmuffs I ordered online still haven't been sent yet. I'm in a hurry now...", "EnclaveChat_Chapter01_0015_02": "(Go into Hollow Zero and look for the Golden Crown cat food factory.)", "EnclaveChat_Chapter01_0015_Name01": "Parker", "EnclaveChat_Chapter01_0015_Name02": "Narrator", "EnclaveChat_Chapter01_0016_01": "It's not fine. It drew blood! Let me see how deep the wound is!", "EnclaveChat_Chapter01_0016_02": "Really, I'm fine. It's just a scratch...", "EnclaveChat_Chapter01_0016_03": "Don't lie to me. Let me see! ...It's pretty deep... Let's wrap it up in my handkerchief first...", "EnclaveChat_Chapter01_0016_04": "...", "EnclaveChat_Chapter01_0016_05": "What happened?", "EnclaveChat_Chapter01_0016_06": "Ah, it's nothing. Just cat scratch.", "EnclaveChat_Chapter01_0016_07": "Hmm... It wasn't like that before. It was always so gentle, however you stroked it. I don't know what happened today. It suddenly bared claws...I had no time to react, so Parker had to stick his hand out and block it for me...", "EnclaveChat_Chapter01_0016_08": "You can't blame it. You suddenly touched its belly, and cats hate being touched there. If you'd touched its back it wouldn't have happened.", "EnclaveChat_Chapter01_0016_09": "Last time I used my school bag to block it and you got mad. All I had was my hand this time, but at least the cat didn't get scared.", "EnclaveChat_Chapter01_0016_10": "Parker, you! ... Oh, it's my fault! I've been so focused on these cats...", "EnclaveChat_Chapter01_0016_11": "The bleeding hasn't stopped yet.", "EnclaveChat_Chapter01_0016_12": "Let's deal with the wound first.", "EnclaveChat_Chapter01_0016_13": "Mhm... I'll go to the hospital and get it checked out. It's no big deal really.", "EnclaveChat_Chapter01_0016_14": "I'll go with you.", "EnclaveChat_Chapter01_0016_15": "It's okay, you don't have to. Stay here and calm down the cat. It had quite the scare, too.", "EnclaveChat_Chapter01_0016_16": "No, I'm going to the hospital with you! Let's go fast, otherwise the cut will get infected!", "EnclaveChat_Chapter01_0016_17": "I just so happen to have a can of cat food with me.", "EnclaveChat_Chapter01_0016_18": "Leave the cat with me; I'll calm it down.", "EnclaveChat_Chapter01_0016_19": "You brought a can of cat food especially... Thank you! You're on cat duty tonight, then — and I'll take him to the hospital! Could you come here same time tomorrow night? There's something I'd like to talk to you about.", "EnclaveChat_Chapter01_0016_20": "Remember, go to a hospital... for humans...", "EnclaveChat_Chapter01_0016_21": "Of course. And remember, don't stroke its belly.", "EnclaveChat_Chapter01_0016_22": "Go on, Parker. Let's take care of you!", "EnclaveChat_Chapter01_0016_23": "The girl pulls the boy away.", "EnclaveChat_Chapter01_0016_24": "(Okay, let's open the can and leave it here, then see what's happened tomorrow.)", "EnclaveChat_Chapter01_0016_Name01": "Scarlett", "EnclaveChat_Chapter01_0016_Name02": "Parker", "EnclaveChat_Chapter01_0017_01": "I knew you'd come!", "EnclaveChat_Chapter01_0017_02": "How's the wound on his hand?", "EnclaveChat_Chapter01_0017_03": "I'm all good. My dad runs a veterinary clinic, so I'm used to these kinds of minor scratches... Even if it is a bit difficult in the shower...", "EnclaveChat_Chapter01_0017_04": "Was your dad angry?", "EnclaveChat_Chapter01_0017_05": "Nah, it's more like... Ah, let's not talk about this when there're more important matters at hand — didn't you have something important to tell me? Isn't that why you're waiting here?", "EnclaveChat_Chapter01_0017_06": "Oh yeah, first of all... I want to apologize to you... Ah, after all this time, I still don't even know your real name.", "EnclaveChat_Chapter01_0017_07": "I'm Wise.", "EnclaveChat_Chapter01_0017_07F": "You can call me Belle.", "EnclaveChat_Chapter01_0017_08": "My name's Scarlett! And he's Parker. I'm sorry for avoiding you before Wise... I won't do it anymore! You're a cat person, just like us!", "EnclaveChat_Chapter01_0017_08F": "My name's Scarlett! And he's Parker. I'm sorry for avoiding you before Belle... I won't do it anymore! You're a cat person, just like us!", "EnclaveChat_Chapter01_0017_09": "Sure am!", "EnclaveChat_Chapter01_0017_10": "I'm just interested in where it's come from.", "EnclaveChat_Chapter01_0017_11": "Actually, it's an old friend of ours who escaped from a nearby Companion Hollow. We used to feed the cats in there.", "EnclaveChat_Chapter01_0017_12": "Once the Companion Hollow goes down, they ought to go back to their original alleyway by themselves, since that's where their real home is.", "EnclaveChat_Chapter01_0017_13": "Now that we know they're strays, we can vaccinate them — just to be safe. They pretty much just hang around Sixth Street, so it'll make things safer for all the locals around here.", "EnclaveChat_Chapter01_0017_14": "That would be fantastic.", "EnclaveChat_Chapter01_0017_15": "My dad asked me to pass on the message: he can help throughout the vaccination process and cover the costs, as long as we can gather the cats.", "EnclaveChat_Chapter01_0017_16": "Now THAT would be fantastic!", "EnclaveChat_Chapter01_0017_17": "Really? That's great! You've helped so much, I've got to do something in return! Leave gathering them to me, I'll bring them all in, no matter how many cans it takes!", "EnclaveChat_Chapter01_0017_18": "So, should we pick a location? Gathering too many cats together might annoy the locals. Wise, you're probably more familiar with this street than we are, right? Where do you think it's good for us to bring the cats?", "EnclaveChat_Chapter01_0017_18F": "So, should we pick a location? Gathering too many cats together might annoy the locals. Belle, you're probably more familiar with this street than we are, right? Where do you think it's good for us to bring the cats?", "EnclaveChat_Chapter01_0017_19": "The street exit.", "EnclaveChat_Chapter01_0017_20": "Opposite the gadget store.", "EnclaveChat_Chapter01_0017_21": "Our parking lot, of course!", "EnclaveChat_Chapter01_0017_22": "Great. Then let's meet at the street exit tonight. I'll bring my dad.", "EnclaveChat_Chapter01_0017_23": "Great. Then let's meet opposite the gadget store tonight. I'll bring my dad.", "EnclaveChat_Chapter01_0017_24": "Great. Then let's meet tonight at your parking... huh? You have a whole parking lot?", "EnclaveChat_Chapter01_0017_25": "It's the parking lot behind the video store.", "EnclaveChat_Chapter01_0017_26": "Ah, I know the one. That video store Random Play, right? Huh, so that's YOUR place... Cool!", "EnclaveChat_Chapter01_0017_27": "It's decided then. Tonight, at the parking lot. I'll bring my dad.", "EnclaveChat_Chapter01_0017_28": "I've got things to do, so I'll come find you guys later.", "EnclaveChat_Chapter01_0017_29": "Ah, okay, we'll be waiting here!", "EnclaveChat_Chapter01_0017_Name01": "Scarlett", "EnclaveChat_Chapter01_0017_Name02": "Parker", "EnclaveChat_Chapter01_0018_01": "Mmm... I gave them quick check-ups. Apart from two with mild mouth sores, the rest look to be pretty good. I'll take them back to the clinic for shots, and give them a more thorough check-up.", "EnclaveChat_Chapter01_0018_02": "I'll help you take them back. I brought an airline crate, but it'd still be hard for one person to try and handle so many cats.", "EnclaveChat_Chapter01_0018_03": "I'm coming too!", "EnclaveChat_Chapter01_0018_04": "It's okay, I'll be fine myself. Oh yeah! Scarlett, have you had dinner? Parker's hungry too, perhaps you two can get something to eat somewhere. Leave all of these cats with me!", "EnclaveChat_Chapter01_0018_05": "Huh? I ate already, Dad. And it was with you, we had noodles. I'm not hungry, I've got plenty of strength to hel—", "EnclaveChat_Chapter01_0018_06": "Stop fussing! The noodles were just an afternoon snack, you can't be full! You're HUNGRY! Y'hear me? Off you go!", "EnclaveChat_Chapter01_0018_07": "Parker got hurt because of me... C'mon Parker, this one's on me! So, what do you feel like eating?", "EnclaveChat_Chapter01_0018_08": "Don't be silly! Parker will be getting the bill. You have money, don't you? I just gave you some when we left, enough for dinner AND a movie!", "EnclaveChat_Chapter01_0018_09": "You're such a dedicated dad...", "EnclaveChat_Chapter01_0018_10": "Ah, you must be the one Parker mentioned. Parker said you've helped them out a lot. Thank you!", "EnclaveChat_Chapter01_0018_10F": "Ah, you must be the one Parker mentioned. Parker said you've helped them out a lot. Thank you!", "EnclaveChat_Chapter01_0018_11": "Have you eaten yet, Wise? Seeing as Dad gave me all this money...", "EnclaveChat_Chapter01_0018_11F": "Have you eaten yet, Belle? Seeing as Dad gave me all this money...", "EnclaveChat_Chapter01_0018_12": "He's eaten! You're full, aren't you, Wise! *wink wink*", "EnclaveChat_Chapter01_0018_12F": "She's eaten! You're full, aren't you, Belle! *wink wink*", "EnclaveChat_Chapter01_0018_13": "Er, what's up with your eye...?", "EnclaveChat_Chapter01_0018_14": "Y—Yes, I've eaten. I'm so full!", "EnclaveChat_Chapter01_0018_15": "Anyway, off you go, you two! It's getting late... Everything will be closed for the night! And I have to focus on all of these cats!", "EnclaveChat_Chapter01_0018_16": "What's going to happen to the cats?", "EnclaveChat_Chapter01_0018_17": "They'll all need vaccinations. As for spaying and neutering... I'll run a complete analysis and check the results. When I'm done, I'll put them back out on the streets and someone will pick one up and take it home.", "EnclaveChat_Chapter01_0018_18": "*sigh* Seems like it's going to be a noisy night at the clinic tonight, haha!", "EnclaveChat_Chapter01_0018_Name01": "Parker's Dad", "EnclaveChat_Chapter01_0018_Name02": "Parker", "EnclaveChat_Chapter01_0018_Name03": "Scarlett", "EnclaveChat_Chapter01_0019_01": "Ah, hello, Wise!", "EnclaveChat_Chapter01_0019_01F": "Ah, hello Belle!", "EnclaveChat_Chapter01_0019_02": "Are you here to see the cats too, Wise?", "EnclaveChat_Chapter01_0019_02F": "Are you here to see the cats too, Belle?", "EnclaveChat_Chapter01_0019_03": "Yeah, there are a bunch of cats here.", "EnclaveChat_Chapter01_0019_04": "I have something else to do. I'll come back and play with the cats later.", "EnclaveChat_Chapter01_0019_05": "They've all been vaccinated and can be released safely out onto the street now. If anyone gets scratched, it won't be a big problem anymore.", "EnclaveChat_Chapter01_0019_06": "There are still problems! People will bleed when they get scratched. Oh yeah, do you remember this cat here?", "EnclaveChat_Chapter01_0019_07": "This is... It's the cat that scratched Parker.", "EnclaveChat_Chapter01_0019_08": "Dad said he found out she was pregnant when he checked her, I guess that's why her tummy was so sensitive.\nGuess we'll soon be seeing a litter of kittens.", "EnclaveChat_Chapter01_0019_09": "Aww, kittens!", "EnclaveChat_Chapter01_0019_10": "Kittens!", "EnclaveChat_Chapter01_0019_11": "That's great!", "EnclaveChat_Chapter01_0019_12": "Think we'd better take close care of her during this pregnancy. Hey, should we give her a name?", "EnclaveChat_Chapter01_0019_13": "A name? Er... um... how about \"Tumtum\"!", "EnclaveChat_Chapter01_0019_14": "Huh? What's up with that name? I thought we'd be calling her something kinda normal like \"Lucky\" or \"Inky\" or \"Chalky\"...", "EnclaveChat_Chapter01_0019_15": "Haha, it's a reminder for me not to pat her on the tummy! Right, Tumtum?", "EnclaveChat_Chapter01_0019_16": "Actually... We'll be able to scratch her tummy later, we just have to build up trust with her...\nIt's cool, this... I—I know a bit about this. I'll help you keep an eye on her.", "EnclaveChat_Chapter01_0019_17": "Mmm, then every time I come in to play with Tumtum, you'll have to come with me!", "EnclaveChat_Chapter01_0019_18": "Mmm... Yeah! I will!", "EnclaveChat_Chapter01_0019_19": "Things are going on smoothly.", "EnclaveChat_Chapter01_0019_20": "Are you asking me out?", "EnclaveChat_Chapter01_0019_21": "Ahhh right! {M#Wise}{F#Belle}, I found these coins at the cats' gathering place...", "EnclaveChat_Chapter01_0019_22": "HIA Commemorative Coins!", "EnclaveChat_Chapter01_0019_23": "Maybe they are a thank-you gift from the cats. Neither Scarlett nor I have seen coins like them before. Here, {M#Wise}{F#Belle}, take them if you want!", "EnclaveChat_Chapter01_0019_24": "Sure! We'll be here waiting for you!", "EnclaveChat_Chapter01_0019_Name01": "Parker", "EnclaveChat_Chapter01_0019_Name02": "Scarlett", "EnclaveChat_Chapter01_0020_01": "Tumtum lies before you, lazily licking her paws. Who knows whether her slightly puffy tummy is because of the kittens inside, or whether she's just over-eaten.", "EnclaveChat_Chapter01_0020_02": "Pet her", "EnclaveChat_Chapter01_0020_03": "Leave her be", "EnclaveChat_Chapter01_0020_Name01": "Tumtum", "EnclaveChat_Chapter01_0021_01": "I'm not sure how to say this, but... my old man, he's a little... chatty. I hope you don't mind...", "EnclaveChat_Chapter01_0021_02": "It's cool, I'm actually keen to learn more about cats!", "EnclaveChat_Chapter01_0021_Name01": "Parker", "EnclaveChat_Chapter01_0021_Name02": "Scarlett", "EnclaveChat_Chapter01_0022_01": "(I've got the info I needed. Let's go to the trash can at night and check it out.)", "EnclaveChat_Chapter01_0023_01": "(Now I need to ask where the food waste is collected...)", "EnclaveChat_Chapter01_0024_01": "Ah, it's you. Did you get the Golden Crown cat food? The cat earmuffs I ordered online have been delayed because they got too many orders...", "EnclaveChat_Chapter01_0024_02": "Well, I managed to get the canned cat food...", "EnclaveChat_Chapter01_0024_03": "That's a shame, guess we can't do Operation: Cat Ears anymore... Then we'll run with plan B and use these cans of cat food to lure in the kitties. Meet up here again tomorrow night, and I'll bring Scarlett with me.", "EnclaveChat_Chapter01_0024_Name01": "Parker", "EnclaveChat_Chapter02_0001_01": "Phew, I'm finally done delivering today's work meals.", "EnclaveChat_Chapter02_0001_02": "But it seems like everyone's not that hungry.", "EnclaveChat_Chapter02_0001_03": "Must be Monday's fault, not my cooking skills!", "EnclaveChat_Chapter02_0001_Name01": "Kaidou", "EnclaveChat_Chapter02_0002_01": "Is the concrete pouring schedule for this week all set?", "EnclaveChat_Chapter02_0002_02": "Not yet, still waiting on the word from Three Gates Corp.", "EnclaveChat_Chapter02_0002_03": "Me and my cement are ready at any time!", "EnclaveChat_Chapter02_0002_Name01": "Pepper", "EnclaveChat_Chapter02_0002_Name02": "Ironhead", "EnclaveChat_Chapter02_0003_01": "Ether Corruption-resistant cement has been poured into the pipes, ready for casting.", "EnclaveChat_Chapter02_0003_02": "Just don't mess up the initial setting time again and clog the pipes...", "EnclaveChat_Chapter02_0003_03": "Uh, don't worry, I won't make that mistake again!", "EnclaveChat_Chapter02_0003_Name01": "Pepper", "EnclaveChat_Chapter02_0003_Name02": "Ironhead", "EnclaveChat_Chapter02_0004_01": "Three Gates Corp's people get together every Monday...", "EnclaveChat_Chapter02_0004_02": "They look like a bunch of bowling pins!", "EnclaveChat_Chapter02_0004_Name01": "Mishka", "EnclaveChat_Chapter02_0005_01": "Our sinkhole repair team has quite a few tasks this week.", "EnclaveChat_Chapter02_0005_02": "...Ahhh, again?", "EnclaveChat_Chapter02_0005_03": "I can't help it.", "EnclaveChat_Chapter02_0005_04": "The sinkhole at the old market is more complex than the wrinkles on my grandpa's face.", "EnclaveChat_Chapter02_0005_Name01": "Yang", "EnclaveChat_Chapter02_0005_Name02": "Ronnie", "EnclaveChat_Chapter02_0006_01": "Yeah, the subcontractors don't have to attend Monday's meetings.", "EnclaveChat_Chapter02_0006_02": "No, I may have dodged that, but I'm still stuck with the night shift!", "EnclaveChat_Chapter02_0006_Name01": "Dax", "EnclaveChat_Chapter02_0007_01": "The seniors claim it's a Three Gates Corp tradition for newcomers to handle night shifts...", "EnclaveChat_Chapter02_0007_02": "That doesn't sound right.", "EnclaveChat_Chapter02_0007_03": "Maybe they're messing with you?", "EnclaveChat_Chapter02_0007_04": "Right? I knew it! The seniors go on about tradition, but it's just a way to mess with newcomers!", "EnclaveChat_Chapter02_0007_Name01": "Kaede", "EnclaveChat_Chapter02_0008_01": "...That wraps up our morning briefing.", "EnclaveChat_Chapter02_0008_02": "I'll stress once more, no slacking during work hours!", "EnclaveChat_Chapter02_0008_03": "Got it?", "EnclaveChat_Chapter02_0008_04": "Got it...", "EnclaveChat_Chapter02_0008_05": "...", "EnclaveChat_Chapter02_0008_Name01": "Kousaka", "EnclaveChat_Chapter02_0008_Name02": "Yang", "EnclaveChat_Chapter02_0008_Name03": "Kaede", "EnclaveChat_Chapter02_0009_01": "After the meeting, everyone should go confirm their tasks.", "EnclaveChat_Chapter02_0009_02": "And I'll be strict about attendance this week.", "EnclaveChat_Chapter02_0009_03": "Okay...", "EnclaveChat_Chapter02_0009_04": "Got it...", "EnclaveChat_Chapter02_0009_Name01": "Kousaka", "EnclaveChat_Chapter02_0009_Name02": "Luka", "EnclaveChat_Chapter02_0009_Name03": "Becky", "EnclaveChat_Chapter02_0010_01": "Belobog says our Tuesday meeting runs too long.", "EnclaveChat_Chapter02_0010_02": "The other team leader always adds \"yeah\" at the end of his sentences... It's annoying.", "EnclaveChat_Chapter02_0010_03": "I think it's because you tend to talk a lot...", "EnclaveChat_Chapter02_0010_Name01": "Kousaka", "EnclaveChat_Chapter02_0010_Name02": "Jen", "EnclaveChat_Chapter02_0011_01": "The recent uptick in power consumption on the construction site is odd...", "EnclaveChat_Chapter02_0011_02": "...The motor grounding seems fine. But the meter readings are still bouncing around unpredictably. Could someone have messed with the circuit?", "EnclaveChat_Chapter02_0011_03": "Funny, that's happening at my home too.", "EnclaveChat_Chapter02_0011_04": "Huh... could it be that someone in your home is secretly using electricity too!?", "EnclaveChat_Chapter02_0011_Name01": "Becky", "EnclaveChat_Chapter02_0012_01": "During the last meeting, Three Gates got the pressure testing parameters for the pipes wrong.", "EnclaveChat_Chapter02_0012_02": "Luckily, I sensed something was off and stopped the testing.", "EnclaveChat_Chapter02_0012_03": "If the pipes had been damaged, Tuesday's meeting would have turned into a blame game!", "EnclaveChat_Chapter02_0012_Name01": "Li", "EnclaveChat_Chapter02_0013_01": "The soil inside the Hollow has been corrupted by Ether over a long time, so its strength is different from the outside.", "EnclaveChat_Chapter02_0013_02": "The construction pit is reinforced with retaining walls, but it still collapses frequently. Fortunately, I have a quick method to test its safety.", "EnclaveChat_Chapter02_0013_03": "What method?", "EnclaveChat_Chapter02_0013_04": "It's quite simple: First, I lead an Ethereal to the edge of the pit.", "EnclaveChat_Chapter02_0013_05": "Then I push it down into the pit to see if it's safe...", "EnclaveChat_Chapter02_0013_Name01": "Ironhead", "EnclaveChat_Chapter02_0014_01": "Three Gates got the survey results yesterday, but they insisted on giving them to us during Tuesday's meeting.", "EnclaveChat_Chapter02_0014_02": "The cement I prepared earlier already starting to set!", "EnclaveChat_Chapter02_0014_03": "My heart has become cold and hard, just like the cement...", "EnclaveChat_Chapter02_0014_04": "I'm going to complain to their superiors!", "EnclaveChat_Chapter02_0014_Name01": "Pepper", "EnclaveChat_Chapter02_0015_01": "While on construction in a Hollow before, I saw a bunch of Ethereals grouped together and tap dancing, almost like some weird ritual.", "EnclaveChat_Chapter02_0015_02": "The team leader shouted at us not to approach and to check our equipment first... He seemed to sense something.", "EnclaveChat_Chapter02_0015_03": "Then what happened?", "EnclaveChat_Chapter02_0015_04": "Foreman Thomas' gut feeling was on point. Those Ethereals were dancing because the motors we had installed earlier were leaking electricity...", "EnclaveChat_Chapter02_0015_Name01": "Pepper", "EnclaveChat_Chapter02_0016_01": "I like chatting with the heavy machinery.", "EnclaveChat_Chapter02_0016_02": "Every piece of them chimes and clinks like a symphony on the construction site.", "EnclaveChat_Chapter02_0016_03": "Unfortunately, I haven't caught sight of them much recently.", "EnclaveChat_Chapter02_0016_Name01": "Gray", "EnclaveChat_Chapter02_0017_01": "Those rundown buildings in the Hollow are still standing strong.", "EnclaveChat_Chapter02_0017_02": "They followed the highest construction standards back then when Brant Street was being built. Those houses were highly sought after during the pre-sales.", "EnclaveChat_Chapter02_0017_03": "Uhhh...", "EnclaveChat_Chapter02_0017_04": "And now they're \"happy homes\" for the Ethereals.", "EnclaveChat_Chapter02_0017_Name01": "Gray", "EnclaveChat_Chapter02_0018_01": "Three Gates' work meals are heavy on grease and salt, loaded with carbs.", "EnclaveChat_Chapter02_0018_02": "They replenish energy but aren't healthy meals.", "EnclaveChat_Chapter02_0018_03": "That must be why I can't keep my weight down!", "EnclaveChat_Chapter02_0018_Name01": "Yang", "EnclaveChat_Chapter02_0019_01": "That Kousaka guy is usually pretty tough on us.", "EnclaveChat_Chapter02_0019_02": "But during his meetings with the bear Thirens from Belobog, he can barely string a sentence together...", "EnclaveChat_Chapter02_0019_03": "Perhaps he's nervous around bear Thirens.", "EnclaveChat_Chapter02_0019_04": "Nervous? Hehe, I doubt it.", "EnclaveChat_Chapter02_0019_05": "Maybe he's just a big bear Thiren like me?", "EnclaveChat_Chapter02_0019_Name01": "Cole", "EnclaveChat_Chapter02_0019_Name02": "Ronnie", "EnclaveChat_Chapter02_0020_01": "There're such a variety of construction material models on the site. How do you manage to keep track of them all?", "EnclaveChat_Chapter02_0020_02": "I just focus on memorizing the Ether Corruption-resistant materials!", "EnclaveChat_Chapter02_0020_03": "Given that they're the most expensive, any damage to them would result in the highest loss...", "EnclaveChat_Chapter02_0020_Name01": "Kaede", "EnclaveChat_Chapter02_0020_Name02": "Luka", "EnclaveChat_Chapter02_0021_01": "...So, are you making good progress toward this week's goal?", "EnclaveChat_Chapter02_0021_02": "We finished last week, yeah.", "EnclaveChat_Chapter02_0021_03": "Ahem... Excellent job.", "EnclaveChat_Chapter02_0021_04": "Indeed. Three Gates picked the right partner...", "EnclaveChat_Chapter02_0021_Name01": "Kousaka", "EnclaveChat_Chapter02_0021_Name02": "Foreman Thomas", "EnclaveChat_Chapter02_0022_01": "...Was Foreman Thomas's presentation during the meeting just now being recorded?", "EnclaveChat_Chapter02_0022_02": "Ehn-na nu-na en\n(Recording in progress!)", "EnclaveChat_Chapter02_0022_03": "No need to be that uptight, yeah!", "EnclaveChat_Chapter02_0022_04": "It feels like I'm being grilled in a courtroom, yeah!", "EnclaveChat_Chapter02_0022_Name01": "Kousaka", "EnclaveChat_Chapter02_0022_Name02": "Builderboo", "EnclaveChat_Chapter02_0022_Name03": "Foreman Thomas", "EnclaveChat_Chapter02_0023_01": "Anton was on a recording of Bangboo Knows once.", "EnclaveChat_Chapter02_0023_02": "Why don't you represent Three Gates and make an appearance on the show?", "EnclaveChat_Chapter02_0023_03": "Oh, no no! I'd probably end up crying like a baby!", "EnclaveChat_Chapter02_0023_Name01": "Luka", "EnclaveChat_Chapter02_0023_Name02": "Kaede", "EnclaveChat_Chapter02_0024_01": "When installing electrical circuits at elevated heights, my biggest fear is stumbling upon a bird nest.", "EnclaveChat_Chapter02_0024_02": "To stay safe, all I can do is shoo them away.", "EnclaveChat_Chapter02_0024_03": "To them, I'm the villain...", "EnclaveChat_Chapter02_0024_Name01": "Becky", "EnclaveChat_Chapter02_0025_01": "Rumor has it that Belobog removed the thermal relays from the construction machinery, allowing them to overload...", "EnclaveChat_Chapter02_0025_02": "They even use the hot motor casing to cook eggs... Could it be true?", "EnclaveChat_Chapter02_0025_03": "You bet it is.", "EnclaveChat_Chapter02_0025_04": "It isn't.", "EnclaveChat_Chapter02_0025_05": "Wow, that's wild. I'm all for it!", "EnclaveChat_Chapter02_0025_06": "Ah... though I still find it pretty cool that they could pull off something like that!", "EnclaveChat_Chapter02_0025_Name01": "Becky", "EnclaveChat_Chapter02_0026_01": "Hmm, there's a good number of heavy machinery parts that need to be repurchased.", "EnclaveChat_Chapter02_0026_02": "Luckily, now that we're teaming up with Three Gates, we can acquire them at internal procurement rates.", "EnclaveChat_Chapter02_0026_03": "A few of the heavy machinery parts we had earlier were salvaged from the Outer Ring as junk.", "EnclaveChat_Chapter02_0026_Name01": "Li", "EnclaveChat_Chapter02_0027_01": "I once went with Ben to the Outer Ring to buy second-hand parts.", "EnclaveChat_Chapter02_0027_02": "Those reckless bikers revving their engines, honking incessantly, haggling while doing stunts – they're really annoying!", "EnclaveChat_Chapter02_0027_03": "Maybe it's to psych themselves up.", "EnclaveChat_Chapter02_0027_04": "Could be. Our business wasn't settled when one of their bikes had brake failure, causing a chain collision...", "EnclaveChat_Chapter02_0027_05": "They had a nurse from the hospital sign the contract for them in the end!", "EnclaveChat_Chapter02_0027_Name01": "Ironhead", "EnclaveChat_Chapter02_0028_01": "When I was younger, I aspired to become a barista and even went through the training.", "EnclaveChat_Chapter02_0028_02": "Unfortunately, it didn't work out in the end...", "EnclaveChat_Chapter02_0028_03": "You're quite the talented individual, aren't you?", "EnclaveChat_Chapter02_0028_04": "Absolutely! But I used to crush the coffee cups, so I couldn't become one.", "EnclaveChat_Chapter02_0028_05": "But those skills didn't go to waste. I've now mastered creating latte art using poured cement!", "EnclaveChat_Chapter02_0028_Name01": "Pepper", "EnclaveChat_Chapter02_0029_01": "If Vision hadn't got into trouble, they might've ended up our partner, right?", "EnclaveChat_Chapter02_0029_02": "That short and stocky boss doesn't strike me as a trustworthy individual at all!", "EnclaveChat_Chapter02_0029_03": "I reckon that female secretary is more likely pulling the strings behind the scenes.", "EnclaveChat_Chapter02_0029_Name01": "Yang", "EnclaveChat_Chapter02_0029_Name02": "Cole", "EnclaveChat_Chapter02_0030_01": "Vision has always had a dodgy reputation.", "EnclaveChat_Chapter02_0030_02": "One of my younger colleagues joined Vision. He hasn't been heard from since.", "EnclaveChat_Chapter02_0030_03": "Could he have been apprehended by Public Security...", "EnclaveChat_Chapter02_0030_Name01": "Dax", "EnclaveChat_Chapter02_0031_01": "I need to report on my progress, but my tasks aren't completed yet...", "EnclaveChat_Chapter02_0031_02": "If I don't hit the ground running right after joining, I'll get chewed out!", "EnclaveChat_Chapter02_0031_03": "Ahhhh... What am I supposed to do?", "EnclaveChat_Chapter02_0031_Name01": "Kaede", "EnclaveChat_Chapter02_0032_01": "I learned a lot of surveying techniques from my senior Ricky today.", "EnclaveChat_Chapter02_0032_02": "He always seems so mysterious. I have no idea what he's thinking.", "EnclaveChat_Chapter02_0032_03": "Maybe he's pondering over the technical difficulties in surveying...", "EnclaveChat_Chapter02_0032_Name01": "Luka", "EnclaveChat_Chapter02_0033_01": "Anton's been so busy lately, he hasn't had time to come see me.", "EnclaveChat_Chapter02_0033_02": "You're working with Anton?", "EnclaveChat_Chapter02_0033_03": "Yeah, I was looking forward to teaming up with him to chip away at the concrete slab surface.", "EnclaveChat_Chapter02_0033_04": "The way he handles that drill reminds me of a skilled hairstylist!", "EnclaveChat_Chapter02_0033_Name01": "Ironhead", "EnclaveChat_Chapter02_0034_01": "The Three Gates surveyors mentioned there were quite a few ether impurities in the soil for this excavation.", "EnclaveChat_Chapter02_0034_02": "I'm concerned it might break the pile driver's drill.", "EnclaveChat_Chapter02_0034_03": "Don't worry, that thing is built to last.", "EnclaveChat_Chapter02_0034_Name01": "Pepper", "EnclaveChat_Chapter02_0034_Name02": "Li", "EnclaveChat_Chapter02_0035_01": "When I took charge of the project, the progress made by Three Gates was in shambles.", "EnclaveChat_Chapter02_0035_02": "The holes they bore were too tiny, not even large enough for the casing.", "EnclaveChat_Chapter02_0035_03": "For pile driving, it still needs our specialized machinery!", "EnclaveChat_Chapter02_0035_Name01": "Pepper", "EnclaveChat_Chapter02_0036_01": "Do you know where that batch of copper core cables from before is?", "EnclaveChat_Chapter02_0036_02": "Um, I, I forgot. What's the correct answer?", "EnclaveChat_Chapter02_0036_03": "Uh... This isn't a brain teaser. I'm asking you!", "EnclaveChat_Chapter02_0036_Name01": "Jen", "EnclaveChat_Chapter02_0036_Name02": "Mishka", "EnclaveChat_Chapter02_0037_01": "I envy you, being able to complete your tasks by driving the cargo truck every day.", "EnclaveChat_Chapter02_0037_02": "Driving cargo isn't simple. The delivery trucks can only take designated routes.", "EnclaveChat_Chapter02_0037_03": "And those Public Security folks are forever keeping an eye out, poised to slap fines on you at the drop of a hat!", "EnclaveChat_Chapter02_0037_Name01": "Luka", "EnclaveChat_Chapter02_0037_Name02": "Brutus", "EnclaveChat_Chapter02_0038_01": "Has calibration of the carrot to get us in and out of the Hollow been done?", "EnclaveChat_Chapter02_0038_02": "You're worried about getting lost inside the Hollow?", "EnclaveChat_Chapter02_0038_03": "Getting lost is considered a safety hazard, and you'll be summoned by Kousaka for a one-on-one conversation afterward...", "EnclaveChat_Chapter02_0038_04": "Ugh, that does sound pretty unnerving...", "EnclaveChat_Chapter02_0038_Name01": "Cole", "EnclaveChat_Chapter02_0038_Name02": "Yang", "EnclaveChat_Chapter02_0039_01": "I'm really scared of unfamiliar noises during my night shift.", "EnclaveChat_Chapter02_0039_02": "Especially strange sounds coming from behind me...", "EnclaveChat_Chapter02_0039_03": "I'm not scared of ghosts, just worried about equipment breaking down and needing urgent repairs overnight!", "EnclaveChat_Chapter02_0039_Name01": "Dax", "EnclaveChat_Chapter02_0040_01": "The Ethereals in the old market are too much!", "EnclaveChat_Chapter02_0040_02": "They hide in the abandoned mall, like mannequins.", "EnclaveChat_Chapter02_0040_03": "I got quite the scare while I was surveying the sinkhole.", "EnclaveChat_Chapter02_0040_Name01": "Ronnie", "EnclaveChat_Chapter02_0041_01": "I'm working on catching up on yesterday's work today.", "EnclaveChat_Chapter02_0041_02": "I was catching up on last week's work yesterday...", "EnclaveChat_Chapter02_0041_03": "Why did I join the sinkhole repair team?", "EnclaveChat_Chapter02_0041_Name01": "Ronnie", "EnclaveChat_Chapter02_0042_01": "You have to avoid Ethereals when using the Ether Surveyor in the Hollow.", "EnclaveChat_Chapter02_0042_02": "Their bodies are brimming with high-density Ether, which seriously messes with the imaging.", "EnclaveChat_Chapter02_0042_03": "Get too close, and it's like snapping their ID photos!", "EnclaveChat_Chapter02_0042_Name01": "Ricky", "EnclaveChat_Chapter02_0043_01": "I've got a mackerel set meal lined up for lunch next week!", "EnclaveChat_Chapter02_0043_02": "Can I get a taste? I swear it'll just be one bite!", "EnclaveChat_Chapter02_0043_03": "Last time you took a bite you polished off half of it...", "EnclaveChat_Chapter02_0043_Name01": "Li", "EnclaveChat_Chapter02_0043_Name02": "Ironhead", "EnclaveChat_Chapter02_0044_01": "Everyone's working out their meal plans for next week today.", "EnclaveChat_Chapter02_0044_02": "I wonder if that homeless guy has had a decent meal.", "EnclaveChat_Chapter02_0044_03": "Maybe I should grab him a late-night snack?", "EnclaveChat_Chapter02_0044_04": "I'm sure he'd like that.", "EnclaveChat_Chapter02_0044_05": "Yeah... I'll give it a try! I've just started and don't earn much, but I have enough.", "EnclaveChat_Chapter02_0044_Name01": "Kaede", "EnclaveChat_Chapter02_0045_01": "How about we have some honey-brewed water together tomorrow?", "EnclaveChat_Chapter02_0045_02": "Sounds great. I've been looking forward to it!", "EnclaveChat_Chapter02_0045_03": "Okay, same time, same place!", "EnclaveChat_Chapter02_0045_Name01": "Li", "EnclaveChat_Chapter02_0045_Name02": "Ironhead", "EnclaveChat_Chapter02_0046_01": "Aren't you going to Ben's weekend math tutoring class?", "EnclaveChat_Chapter02_0046_02": "Didn't you mention wanting to take the architect certification exam before?", "EnclaveChat_Chapter02_0046_03": "Sigh... Next time. I'll go next time for sure!", "EnclaveChat_Chapter02_0046_Name01": "Li", "EnclaveChat_Chapter02_0046_Name02": "Ironhead", "EnclaveChat_Chapter02_0047_01": "Hmm, I want to join Ben's math tutoring class.", "EnclaveChat_Chapter02_0047_02": "But I'm not very sharp... I'm not even very good at addition and subtraction up to a hundred.", "EnclaveChat_Chapter02_0047_03": "Stick with it?", "EnclaveChat_Chapter02_0047_04": "Stick with it? Haha, I'm all up for that. I'm just concerned that Ben might get so exasperated by me that he ends up having a heart attack...", "EnclaveChat_Chapter02_0047_Name01": "Ironhead", "EnclaveChat_Chapter02_0048_01": "Mm, I'll get some drinks and snacks for tomorrow, yeah...", "EnclaveChat_Chapter02_0048_02": "Everyone's put in quite the effort this week and deserves a break, yeah.", "EnclaveChat_Chapter02_0048_03": "Okay, I'll get you all set up!", "EnclaveChat_Chapter02_0048_Name01": "Foreman Thomas", "EnclaveChat_Chapter02_0048_Name02": "Kaidou", "EnclaveChat_Chapter02_0049_01": "Word has it at Belobog the team leader treats the whole crew to food and drinks on Sundays.", "EnclaveChat_Chapter02_0049_02": "Why don't we get that?", "EnclaveChat_Chapter02_0049_03": "I don't want to be forced to listen to Kousaka's lectures while eating.", "EnclaveChat_Chapter02_0049_04": "It'd make me wanna barf...", "EnclaveChat_Chapter02_0049_Name01": "Dax", "EnclaveChat_Chapter02_0049_Name02": "Yang", "EnclaveChat_Chapter02_0050_01": "How did Anton get all those muscles?", "EnclaveChat_Chapter02_0050_02": "My guess is he's doing some form of weight training, since he lugs around that power drill day in day out...", "EnclaveChat_Chapter02_0050_Name01": "Yang", "EnclaveChat_Chapter02_0051_01": "It'd be great if the boss could join us for a meal and some drinks.", "EnclaveChat_Chapter02_0051_02": "Yeah, but we should make sure she doesn't eat any junk food, yeah!", "EnclaveChat_Chapter02_0051_Name01": "Pepper", "EnclaveChat_Chapter02_0051_Name02": "Gray", "EnclaveChat_Chapter02_0052_01": "I'm beat. Let me take a breather...", "EnclaveChat_Chapter02_0052_02": "You can't nap here. You'll catch a cold, yeah!", "EnclaveChat_Chapter02_0052_Name01": "Pepper", "EnclaveChat_Chapter02_0052_Name02": "Thomas", "EnclaveChat_Chapter02_0053_01": "Watch what you eat at the gathering, you wouldn't want to upset your stomach!", "EnclaveChat_Chapter02_0053_02": "Hmm, duly noted!", "EnclaveChat_Chapter02_0053_03": "I'm not a kid, y'know!", "EnclaveChat_Chapter02_0053_Name01": "Li", "EnclaveChat_Chapter02_0053_Name02": "Ironhead", "EnclaveChat_Chapter02_0054_01": "Didn't you need to use the restroom?", "EnclaveChat_Chapter02_0054_02": "In a bit... I've eaten so much I can hardly move.", "EnclaveChat_Chapter02_0054_Name01": "Li", "EnclaveChat_Chapter02_0054_Name02": "Ironhead", "EnclaveChat_Chapter02_0055_01": "(Phew...)", "EnclaveChat_Chapter02_0055_02": "Ironhead, are you sleeping?", "EnclaveChat_Chapter02_0055_03": "(Hoo...hoo...)", "EnclaveChat_Chapter02_0055_Name01": "Ironhead", "EnclaveChat_Chapter02_0055_Name02": "Li", "EnclaveChat_Chapter02_0056_01": "Manager, you're here! We can hold our dinner party now!", "EnclaveChat_Chapter02_0056_02": "I was completely lost in my thoughts, and I ended up wronging Mishka. But thanks to you, Manager, I won't make the same mistake twice!", "EnclaveChat_Chapter02_0056_03": "Mishka, you go and eat anything you want with the Manager. It's on me!", "EnclaveChat_Chapter02_0056_04": "Haha, you can watch me do one bottle of honey-brewed water in three gulps!", "EnclaveChat_Chapter02_0056_05": "Y—You guys go ahead. I'm taking out a small business loan. It'll be fine!", "EnclaveChat_Chapter02_0056_06": "You're going all in financially...", "EnclaveChat_Chapter02_0056_07": "That's going a little overboard...", "EnclaveChat_Chapter02_0056_08": "It's to thank you, Manager... You played an important role! Hahaha!", "EnclaveChat_Chapter02_0056_Name01": "Brutus", "EnclaveChat_Chapter02_0056_Name02": "Mishka", "EnclaveChat_Chapter02_0057_01": "Sorry, but do you know Kaishu over there?", "EnclaveChat_Chapter02_0057_02": "I don't know him well.", "EnclaveChat_Chapter02_0057_03": "Why? What's happening?", "EnclaveChat_Chapter02_0057_04": "When we were demolishing an abandoned building along the way to the old market, we stumbled upon his old photos and some personal belongings.", "EnclaveChat_Chapter02_0057_05": "Turns out he used to live there... and I feel bad for destroying it.", "EnclaveChat_Chapter02_0057_06": "Could you pass what we found on to him?", "EnclaveChat_Chapter02_0057_07": "Got it...", "EnclaveChat_Chapter02_0057_08": "Leave it to me.", "EnclaveChat_Chapter02_0057_09": "Thanks a lot! It's hard for us to do it as we were involved in the demolition.", "EnclaveChat_Chapter02_0057_Name01": "Jen", "EnclaveChat_Chapter02_0058_01": "Hi, what can I do for you?", "EnclaveChat_Chapter02_0058_02": "(Tell him what happened.)", "EnclaveChat_Chapter02_0058_03": "...I see. Thanks for telling me.", "EnclaveChat_Chapter02_0058_04": "(He gazes at those photos in silence for a while.)", "EnclaveChat_Chapter02_0058_05": "Are you okay?", "EnclaveChat_Chapter02_0058_06": "Oh... Huh? You're worried about me? That's kind of you.", "EnclaveChat_Chapter02_0058_07": "Don't worry. I'm no longer attached to my past. In fact, I'd like to forget about it.", "EnclaveChat_Chapter02_0058_08": "These old photos are meaningful to me. As for the rest, you can keep them.", "EnclaveChat_Chapter02_0058_Name01": "Kaishu", "EnclaveChat_Chapter02_0059_01": "Thump, clang, clang... Thump, thump, thump... Clang, clang, clang!", "EnclaveChat_Chapter02_0059_02": "What are you doing?", "EnclaveChat_Chapter02_0059_03": "Oh, I'm sorry! I didn't notice you were here as I was busy composing music.", "EnclaveChat_Chapter02_0059_04": "Music?", "EnclaveChat_Chapter02_0059_05": "Right! I might not look it, but I'm Belobog's foremost \"construction site musician.\"", "EnclaveChat_Chapter02_0059_06": "Knocking on steel pipes, operating the drills... I can turn any building materials and tools at the construction site into musical instruments. It's a very profound discipline!", "EnclaveChat_Chapter02_0059_07": "Tell me more.", "EnclaveChat_Chapter02_0059_08": "To be a construction site musician, you must have a thorough understanding of all the \"instruments\" and their different sounds.", "EnclaveChat_Chapter02_0059_09": "For instance, rebars and steel bars have distinctive sounds, and the position where you strike will also affect the pitch... Once you get the hang of it, you can even pull off vibrato!", "EnclaveChat_Chapter02_0059_10": "You're interested, huh? Fancy a shot at striking the steel and trying a simple song?", "EnclaveChat_Chapter02_0059_11": "Okay!", "EnclaveChat_Chapter02_0059_12": "Let me put in some earplugs first..", "EnclaveChat_Chapter02_0059_13": "Haha, way to go! I knew you were a beast deep down inside!", "EnclaveChat_Chapter02_0059_14": "Earplugs? Those things can't block out the vibrating sound that hits you right in the head.", "EnclaveChat_Chapter02_0059_15": "Great percussion music can tug at people's heartstrings! There was a time I performed with steel during a construction in a Hollow. My music was so impressive that it sent the surrounding Ethereals fleeing in all directions!", "EnclaveChat_Chapter02_0059_16": "Take this coin and use it to beat the steel bars like a plectrum! Remember to take your time figuring out the sound and rhythm!", "EnclaveChat_Chapter02_0059_Name01": "Gray", "EnclaveChat_Chapter02_0060_01": "Have you got a feel for hitting the steel bars?", "EnclaveChat_Chapter02_0060_02": "Not yet.", "EnclaveChat_Chapter02_0060_03": "I've got the hang of it!", "EnclaveChat_Chapter02_0060_04": "Hahaha, no sweat. You won't be disturbing anyone since this is a wasteland.", "EnclaveChat_Chapter02_0060_05": "Wow, you're a quick study!", "EnclaveChat_Chapter02_0060_06": "Once you've mastered the basics, I'll show you how to make electronic music with the recoil of the power drill!", "EnclaveChat_Chapter02_0060_Name01": "Gray", "EnclaveChat_Chapter02_0061_01": "I always find myself in a cold sweat and stressed every time I have to go into a Hollow.", "EnclaveChat_Chapter02_0061_02": "That's pretty normal.", "EnclaveChat_Chapter02_0061_03": "No, this is really bugging me, seeing as I have to work in the Hollow more regularly from now on. This isn't going to work.", "EnclaveChat_Chapter02_0061_04": "Is there anything I can do to keep my cool like Cole? He's always so well-composed when going into the Hollows...", "EnclaveChat_Chapter02_0061_05": "He must have some trick up his sleeve to stay so calm!", "EnclaveChat_Chapter02_0061_06": "Could you do me a favor and ask Cole for any tips to stay calm when entering the Hollows.", "EnclaveChat_Chapter02_0061_Name01": "Kaede", "EnclaveChat_Chapter02_0062_01": "Yes, I'm just about to go into the Hollow for an assignment. What's up?", "EnclaveChat_Chapter02_0062_02": "(Ask him for tips to stay calm.)", "EnclaveChat_Chapter02_0062_03": "What? Kaede wants to know how I stay calm before entering a Hollow? Hmm, it's normal for newcomers like her to be nervous.", "EnclaveChat_Chapter02_0062_04": "Come to think of it, I really do have a spell that calms my nerves... It might work for her too.", "EnclaveChat_Chapter02_0062_05": "A spell?", "EnclaveChat_Chapter02_0062_06": "Yes. Just tell her to recite this spell to herself whenever she's in fear...", "EnclaveChat_Chapter02_0062_07": "\"If anything happens to me, I'll get a hefty sum from the insurance company.\"", "EnclaveChat_Chapter02_0062_08": "Just recite it a few times before going into a Hollow, and all your worries and troubles will disappear!", "EnclaveChat_Chapter02_0062_Name01": "Cole", "EnclaveChat_Chapter02_0063_01": "How did it go? Did Cole share any tips with you?", "EnclaveChat_Chapter02_0063_02": "Tell her the \"spell.\"", "EnclaveChat_Chapter02_0063_03": "\"If anything happens to me, I'll get a hefty sum from the insurance company.\" ...Is that why Cole always has a spring in his step when entering a Hollow?", "EnclaveChat_Chapter02_0063_04": "Now I'm a little concerned about Cole's mental state. I\u00A0guess those who aren't afraid of going into a Hollow really are the abnormal ones...", "EnclaveChat_Chapter02_0063_05": "Although my problem hasn't been solved yet, I'm really grateful for your help. I'd like you to have this — something I found during my first Hollow mission.", "EnclaveChat_Chapter02_0063_Name01": "Kaede", "EnclaveChat_Chapter02_0064_01": "I didn't expect it to be this powerful...", "EnclaveChat_Chapter02_0064_02": "What are you talking about?", "EnclaveChat_Chapter02_0064_03": "I was repairing the electromagnetic ejection component of a piece of heavy machinery just now, and I wanted to test whether it would function normally.", "EnclaveChat_Chapter02_0064_04": "As I didn't have the test kit with me, I just fished out some coins from my pocket and put them into the electromagnetic device.", "EnclaveChat_Chapter02_0064_05": "However, I forgot to lower the power... The moment I switched the device on, those coins burst out with a bang like bullets!", "EnclaveChat_Chapter02_0064_06": "Like an electromagnetic gun?", "EnclaveChat_Chapter02_0064_07": "Sure it wasn't on purpose?", "EnclaveChat_Chapter02_0064_08": "You're right. It works just like an electromagnetic gun.", "EnclaveChat_Chapter02_0064_09": "I... It wasn't my intention to turn the device into a mini electromagnetic gun...", "EnclaveChat_Chapter02_0064_10": "Could you help me take a look...? Those coins shot out toward the pile of cement over there.", "EnclaveChat_Chapter02_0064_Name01": "Li", "EnclaveChat_Chapter02_0065_01": "There's a hole in a bag of cement. Something seems to have pierced through the bag.", "EnclaveChat_Chapter02_0065_02": "You reach into the cement bag and find several coins stuck together.", "EnclaveChat_Chapter02_0065_Name01": "Cement Bag", "EnclaveChat_Chapter02_0066_01": "How's it going? Did I break anything?", "EnclaveChat_Chapter02_0066_02": "You didn't break anything.", "EnclaveChat_Chapter02_0066_03": "Phew... I'm glad to hear that. The accident gave me a huge fright, but that moment when the spark of electricity burst out was spectacular!", "EnclaveChat_Chapter02_0066_04": "Thanks for checking things out for me. You can keep the coins if you like.", "EnclaveChat_Chapter02_0066_Name01": "Li", "EnclaveChat_Chapter02_0067_01": "What should I do... I suspect someone is making counterfeit money at the site!", "EnclaveChat_Chapter02_0067_02": "Huh?", "EnclaveChat_Chapter02_0067_03": "What do you mean?", "EnclaveChat_Chapter02_0067_04": "Two days ago, I went to check if the concrete had set and found a coin stuck to it!", "EnclaveChat_Chapter02_0067_05": "I took it out, but it still left a mark on the concrete surface. I reckon someone was trying to make a mold with the concrete to mass-produce counterfeit coins...", "EnclaveChat_Chapter02_0067_06": "I can't believe they'd abuse valuable cement for illegal purposes! The culprit is unpardonable!", "EnclaveChat_Chapter02_0067_07": "I don't think a mold can be made out of cement.", "EnclaveChat_Chapter02_0067_08": "It's not that easy to make coins.", "EnclaveChat_Chapter02_0067_09": "Eh? Public Security said the same thing. They told me counterfeit coins weren't made that way, and this coin wasn't even a circulating currency.", "EnclaveChat_Chapter02_0067_10": "I've asked around, but no one knew what the coin was for.", "EnclaveChat_Chapter02_0067_11": "This is... an HIA Commemorative Coin!", "EnclaveChat_Chapter02_0067_12": "A commemorative coin? So it really isn't a tool to make counterfeit coins?", "EnclaveChat_Chapter02_0067_13": "Exactly!", "EnclaveChat_Chapter02_0067_14": "Phew... Hahaha, so that's what it is! What a relief!", "EnclaveChat_Chapter02_0067_15": "You can have the coin if you like. A commemorative coin is only meaningful when it's owned by someone who recognizes its value.", "EnclaveChat_Chapter02_0067_Name01": "Ironhead", "EnclaveChat_Chapter02_0068_01": "Oh, this is bad... I'm sure it'll never want to come out again.", "EnclaveChat_Chapter02_0068_02": "What's going on?", "EnclaveChat_Chapter02_0068_03": "When I was checking the supplies this morning, I forgot to cover the pipeline properly with the cap, and a stray cat snuck its way into the pipe.", "EnclaveChat_Chapter02_0068_04": "I had my Builderboo crawl into the pipeline to take a look inside, and they ended up in a tussle! I couldn't help myself and burst out laughing...", "EnclaveChat_Chapter02_0068_05": "I think the Builderboo heard me. Now it's throwing a tantrum and refusing to come out.", "EnclaveChat_Chapter02_0068_06": "Why don't you talk it into coming out?", "EnclaveChat_Chapter02_0068_07": "I tried, but it won't listen. Kousaka said we might have to resort to more extreme means if it still refuses to come out.", "EnclaveChat_Chapter02_0068_08": "Like... We'll pump air into the pipeline with a high-pressure pump and shoot the Builderboo out like a cannon.", "EnclaveChat_Chapter02_0068_09": "He sounds like a demon.", "EnclaveChat_Chapter02_0068_10": "That's something I gotta see.", "EnclaveChat_Chapter02_0068_11": "Hahaha, I'm sure he was joking... We'd never treat a Builderboo that way. It's our colleague!", "EnclaveChat_Chapter02_0068_12": "Eh? Kousaka was joking, but you seemed to be taking it seriously...", "EnclaveChat_Chapter02_0068_13": "So, could you help me talk some sense into the Builderboo? It's hiding in the pipeline over there.", "EnclaveChat_Chapter02_0068_14": "I'll do whatever's needed to calm it down!", "EnclaveChat_Chapter02_0068_Name01": "Yang", "EnclaveChat_Chapter02_0069_01": "Ehn-nu? Na en-en nhu? (Who's there? Get lost!)", "EnclaveChat_Chapter02_0069_02": "Na-nu, Nhu-en nha en nu, nu en-nha! (I'm not coming out, ever! I'm just a loser who can't even beat a stray cat... Laugh at me all you want!)", "EnclaveChat_Chapter02_0069_03": "(Tell it about Kousaka's plan.)", "EnclaveChat_Chapter02_0069_04": "(Appease the Bangboo.)", "EnclaveChat_Chapter02_0069_05": "Na-en? Nhu na en-en nu-nha! (Eh? I just need some words of encouragement from them to feel pumped up, but they're going to pump air into here, literally!)", "EnclaveChat_Chapter02_0069_06": "Em-na, nu-en en, en-nha! (They're taking this too far! I'm not going anywhere!)", "EnclaveChat_Chapter02_0069_07": "Ehn-na, nu-ehn nu, Nha-nhu? (Did Yang send you here to get me out? Why didn't he come here himself this time?)", "EnclaveChat_Chapter02_0069_08": "He's worried you might beat him up.", "EnclaveChat_Chapter02_0069_09": "Nha-ehn? Nhu-en na na, nu-ehn nhu. (Hahaha, really? Hmm... That makes sense. I did walk away from the stray cat's attack in one piece, after all, so I'm pretty tough.)", "EnclaveChat_Chapter02_0069_10": "Nha-en nu en, nhu en na en! (Come to think of it, he didn't dare to face the cat himself, so he let me do it... Turns out he's the real wuss here!)", "EnclaveChat_Chapter02_0069_11": "I couldn't agree more.", "EnclaveChat_Chapter02_0069_12": "Nhu-en, nu na-en, nhu-en nha-nu! (That means I'm actually much stronger and braver than him! Since there's no reason for me to feel embarrassed, I'm coming out now!)", "EnclaveChat_Chapter02_0069_13": "Awesome! Yang is worried you might give him a beating when you're out!", "EnclaveChat_Chapter02_0069_Name01": "Builderboo", "EnclaveChat_Chapter02_0070_01": "Nhu-en! Nha-en nu! (Phew... It feels much better outside!)", "EnclaveChat_Chapter02_0070_02": "Nha en, nhu-nu en-nha! (Thanks for making me feel better. Oh yeah, you can have this!)", "EnclaveChat_Chapter02_0070_03": "En-nu en nha, nhu-ehn! (I found it in the pipeline after overcoming that cat!)", "EnclaveChat_Chapter02_0070_Name01": "Builderboo", "EnclaveChat_Chapter02_0071_01": "It's my fault. I should have held back my laughter.", "EnclaveChat_Chapter02_0071_02": "It wasn't entirely my fault though... Their fight in the pipeline was just outright bizarre!", "EnclaveChat_Chapter02_0071_Name01": "Yang", "EnclaveChat_Chapter02_0072_01": "You know what? There used to be a vending machine here before, but the coin slot broke...", "EnclaveChat_Chapter02_0072_02": "That sounds familiar...", "EnclaveChat_Chapter02_0072_03": "What do you mean? Has the same thing happened on other streets?", "EnclaveChat_Chapter02_0072_04": "Belobog Industries didn't want to leave the machine broken. So they opened it up for a \"simple\" fix.", "EnclaveChat_Chapter02_0072_05": "They added a powered device to the machine that could eject coins at a high speed and made sure the coins wouldn't get stuck... They even installed some basic AI.", "EnclaveChat_Chapter02_0072_06": "So it was fixed?", "EnclaveChat_Chapter02_0072_07": "Yes, it was, but it turned into such a perfectionist. It didn't take wrinkled notes unless you smoothed them out properly.", "EnclaveChat_Chapter02_0072_08": "One day, Kousaka picked up a muddy coin from the ground and shoved it into the machine, ignoring the warning sign.", "EnclaveChat_Chapter02_0072_09": "Then the vending machine suddenly started beeping due to a system error and started to shoot coins out like a machine gun!", "EnclaveChat_Chapter02_0072_10": "Everyone was running for cover. No one dared to approach and repair it.", "EnclaveChat_Chapter02_0072_11": "Uh...", "EnclaveChat_Chapter02_0072_12": "That's some AI...", "EnclaveChat_Chapter02_0072_13": "It finally stopped after it ran out of coins. The owner thought the machine wasn't making any money and so sent it to be scrapped.", "EnclaveChat_Chapter02_0072_14": "What a sad story.", "EnclaveChat_Chapter02_0072_15": "There's not much we can do.", "EnclaveChat_Chapter02_0072_16": "You gotta feel bad for it, right?", "EnclaveChat_Chapter02_0072_17": "...It was a good kid really, it just threw the occasional tantrum.", "EnclaveChat_Chapter02_0072_18": "This coin is the only thing the machine left behind... My heart breaks a little every time I see it. You can have it if you want.", "EnclaveChat_Chapter02_0072_Name01": "Becky", "EnclaveChat_Chapter02_0073_01": "Two days ago, we accidentally broke a piggybank while working in an abandoned building in the old market.", "EnclaveChat_Chapter02_0073_02": "The coins inside got scattered all over the place! A bunch of Ethereals closed in on us after hearing the commotion while I was picking up the coins...", "EnclaveChat_Chapter02_0073_03": "I only managed to take a single coin that looked like an antique with me in the end, but no one knows where it's from.", "EnclaveChat_Chapter02_0073_04": "This is an HIA Commemorative Coin.", "EnclaveChat_Chapter02_0073_05": "Commemorative Coin... So it's not worth anything? This is like the plot of a movie!", "EnclaveChat_Chapter02_0073_06": "Darn it! I thought I'd struck the jackpot...", "EnclaveChat_Chapter02_0073_07": "I'll give you 500 Dennies for the coin.", "EnclaveChat_Chapter02_0073_08": "I'll give you 50 for it.", "EnclaveChat_Chapter02_0073_09": "Hey, you sound exactly like those swindlers in movies who lowball people to get things at incredibly cheap prices!", "EnclaveChat_Chapter02_0073_10": "But you seem trustworthy. Since it isn't very valuable, consider it a gift. You're welcome!", "EnclaveChat_Chapter02_0073_Name01": "Luka", "EnclaveChat_Chapter02_0074_01": "Please! You have to help me!", "EnclaveChat_Chapter02_0074_02": "What's wrong?", "EnclaveChat_Chapter02_0074_03": "This morning, my business partner gave me this weird lucky coin and said it would bring me luck as long as I believed in it.", "EnclaveChat_Chapter02_0074_04": "Naturally, I didn't believe them, so I just left it on the table, but then I think I accidentally dropped it into one of the lunches while packing them...", "EnclaveChat_Chapter02_0074_05": "I had no idea I dropped the coin then, so I gave the packed lunch to Pepper...", "EnclaveChat_Chapter02_0074_06": "That was careless of you.", "EnclaveChat_Chapter02_0074_07": "I hope he won't lose his tooth when he bites the coin.", "EnclaveChat_Chapter02_0074_08": "Argh! This is entirely on me! I've been so tuckered out recently because of the opening of the new store.", "EnclaveChat_Chapter02_0074_09": "Please have a talk with Pepper on my behalf! As long as he doesn't file a complaint, he can have free meals at my store for a month!", "EnclaveChat_Chapter02_0074_Name01": "Kaidou", "EnclaveChat_Chapter02_0075_01": "Hi, there! How can I help you?", "EnclaveChat_Chapter02_0075_02": "Have you eaten?", "EnclaveChat_Chapter02_0075_03": "Um, I've just eaten. Did you come all the way here just to say hi?", "EnclaveChat_Chapter02_0075_04": "Did you come across anything strange?", "EnclaveChat_Chapter02_0075_05": "Well, I did find a weird-looking coin in the bag of my boxed lunch...", "EnclaveChat_Chapter02_0075_06": "Wait. Is this some sort of lucky draw!? Am I the lucky one who wins the grand prize?", "EnclaveChat_Chapter02_0075_07": "Bingo! You're the winner!", "EnclaveChat_Chapter02_0075_08": "I'm afraid not...", "EnclaveChat_Chapter02_0075_09": "Wow! I knew the coin was for the lucky draw! What kind of prize do I get?", "EnclaveChat_Chapter02_0075_10": "Well, then Kaidou must have lost it by accident. He'll be thrilled if I bring it back to him, right?", "EnclaveChat_Chapter02_0075_11": "He's going to let you eat free for a month.", "EnclaveChat_Chapter02_0075_12": "Really!? This is dope! Wow, this sure is a lucky coin!", "EnclaveChat_Chapter02_0075_13": "I'm giving it to you. Please help me pass it on to Kaidou!", "EnclaveChat_Chapter02_0075_Name01": "Pepper", "EnclaveChat_Chapter02_0076_01": "How did it go? Did Pepper freak out over it?", "EnclaveChat_Chapter02_0076_02": "Tell him what happened", "EnclaveChat_Chapter02_0076_03": "Um... Huh? I didn't expect things to turn out that way.", "EnclaveChat_Chapter02_0076_04": "Still, it's good that the coin fell into the bag, and Pepper didn't file a complaint against me... I'm saved, phew...", "EnclaveChat_Chapter02_0076_05": "And I owe this to you! You've done me a huge favor!", "EnclaveChat_Chapter02_0076_06": "Then the coin...", "EnclaveChat_Chapter02_0076_07": "I... No thanks! Please take it if you want it!", "EnclaveChat_Chapter02_0076_Name01": "Kaidou", "EnclaveChat_Chapter02_0077_01": "Kousaka has been very nitpicky with our work in the recent meetings.", "EnclaveChat_Chapter02_0077_02": "The boss, who heard about the delay in our project, canceled Kousaka's Employee of the Month award. That's why he's venting it all out on us.", "EnclaveChat_Chapter02_0077_03": "Uhhh...", "EnclaveChat_Chapter02_0077_04": "He's acting like a moody kid, throwing some sort of temper tantrum!", "EnclaveChat_Chapter02_0077_05": "That said, I do think it's unfair to take away his award given how hard he's worked this month.", "EnclaveChat_Chapter02_0077_06": "Welp... If nothing else works, all of us will secretly try nominating him for the award again. Though we have to keep him in the dark and somehow get his photo...", "EnclaveChat_Chapter02_0077_07": "You guys seem close with him.", "EnclaveChat_Chapter02_0077_08": "Not at all! We ignore him as much as we can, and the mere sight of him gives us all a headache!", "EnclaveChat_Chapter02_0077_09": "However, the rules at the construction site require us to be fair when it comes to business, whether or not we're on good terms with someone. You reap what you sow.", "EnclaveChat_Chapter02_0077_10": "By the way, could you take a photo of Kousaka for us?", "EnclaveChat_Chapter02_0077_11": "...Me?", "EnclaveChat_Chapter02_0077_12": "He'll surely be suspicious if we take his picture, but if you're the cameraman, I don't think he'll turn you down.", "EnclaveChat_Chapter02_0077_Name01": "Ronnie", "EnclaveChat_Chapter02_0078_01": "What's up?", "EnclaveChat_Chapter02_0078_02": "Someone wants a photo of you.", "EnclaveChat_Chapter02_0078_03": "You want to take a picture of me? This is ridiculous.", "EnclaveChat_Chapter02_0078_04": "I'm too busy to pose for you.", "EnclaveChat_Chapter02_0078_05": "I'm gonna take it.", "EnclaveChat_Chapter02_0078_06": "Don't regret this.", "EnclaveChat_Chapter02_0078_07": "I don't care the least bit. Just do whatever you want.", "EnclaveChat_Chapter02_0078_Name01": "Kousaka", "EnclaveChat_Chapter02_0079_01": "Huh? Have you got Kousaka's picture? Let me see!", "EnclaveChat_Chapter02_0079_02": "I only captured his back.", "EnclaveChat_Chapter02_0079_03": "His pose looks awkward.", "EnclaveChat_Chapter02_0079_04": "Hahahaha! No, you did great! This picture is perfect!", "EnclaveChat_Chapter02_0079_05": "When the pictures of all Employees of the Month are displayed on the wall, his weird photo is going to stand out from the rest, hehe.", "EnclaveChat_Chapter02_0079_06": "We'll be getting our revenge while salvaging the reward for him. Absolutely perfect!", "EnclaveChat_Chapter02_0079_07": "I see...", "EnclaveChat_Chapter02_0079_08": "Just do whatever that makes you happy.", "EnclaveChat_Chapter02_0079_09": "You're really something for taking such a weird photo of him... Oh, don't get the wrong idea. This is a compliment!", "EnclaveChat_Chapter02_0079_10": "You should keep it as a souvenir! By the way, please don't tell Kousaka about this!", "EnclaveChat_Chapter02_0079_Name01": "Ronnie", "EnclaveChat_Chapter02_0080_01": "Bro! You're back — just in time. I've just been organizing our latest commissions. Wanna check it out?", "EnclaveChat_Chapter02_0080_01F": "Belle, you're just in time. I've just been organizing our latest commissions our latest commissions. Come take a look.", "EnclaveChat_Chapter02_0080_02": "Alright, let's see!", "EnclaveChat_Chapter02_0080_03": "Suddenly, with a loud bang, sparks fly from the hanging lights!", "EnclaveChat_Chapter02_0080_Name01": "Narrator", "EnclaveChat_Chapter02_0081_01": "Wha!? What the...? Are you all good, bro? ...What happened just now? Was there a power surge?", "EnclaveChat_Chapter02_0081_01F": "Are you alright, Belle? How did that go off all of a sudden... Don't tell me there's a problem with the distribution box?", "EnclaveChat_Chapter02_0081_02": "I'll go check up on the other stores.", "EnclaveChat_Chapter02_0081_03": "I'll go and check it out.", "EnclaveChat_Chapter02_0082_01": "Ah! I—It wasn't me! It was already broken when I walked over?", "EnclaveChat_Chapter02_0082_02": "When did it break?", "EnclaveChat_Chapter02_0082_03": "Don't worry. I'm not a Public Security officer.", "EnclaveChat_Chapter02_0082_04": "Ah, well. When I saw you striding over like that, I thought you were going to try and pin the blame on me...", "EnclaveChat_Chapter02_0082_05": "This light just went out with a flash and a bang. I was curious, so I came over to check it out.", "EnclaveChat_Chapter02_0082_Name01": "Office Worker Passer By", "EnclaveChat_Chapter02_0083_01": "Hah — if you count it carefully, the light was just flashing along to a 4/4 beat!", "EnclaveChat_Chapter02_0083_02": "Perhaps we could play a melody to liven things up?", "EnclaveChat_Chapter02_0083_03": "Elfy, are you having power troubles at your store, too?", "EnclaveChat_Chapter02_0083_04": "Be careful about noise complaints!", "EnclaveChat_Chapter02_0083_05": "True... If you want to dance your fill, 404 Live is the best place to go.", "EnclaveChat_Chapter02_0083_06": "Hey there, manager across the street — are you having any power issues in your store?", "EnclaveChat_Chapter02_0083_07": "We're okay over here. I only realized something was wrong when I heard the song being played suddenly go into a different key.", "EnclaveChat_Chapter02_0083_08": "So I came out to see what's going on.", "EnclaveChat_Chapter02_0083_Name01": "Elfy", "EnclaveChat_Chapter02_0084_01": "Oh, it's you. How are things? Has your place blown a fuse, too?", "EnclaveChat_Chapter02_0084_02": "Pretty much.", "EnclaveChat_Chapter02_0084_03": "Power at home is patchy.", "EnclaveChat_Chapter02_0084_04": "I see. Our power's been patchy too, and it seems like we've blown a fuse.", "EnclaveChat_Chapter02_0084_05": "Seeing as it's not just us, it looks like a problem with the power supply.", "EnclaveChat_Chapter02_0084_06": "Can you fix it, Enzo?", "EnclaveChat_Chapter02_0084_07": "I could, but unfortunately, I don't have the right tools or credentials when it comes to repairing the municipal Ether power grid.", "EnclaveChat_Chapter02_0084_08": "But don't worry. I have a trusted ex-colleague who works at the city maintenance department.", "EnclaveChat_Chapter02_0084_09": "I just contacted him, and they'll be here in a minute to fix things!", "EnclaveChat_Chapter02_0084_Name01": "Enzo", "EnclaveChat_Chapter02_0085_01": "Wise! I found a way to check the cause of the power issue. Quick, come look.", "EnclaveChat_Chapter02_0085_01F": "Belle, I found a way to locate the cause of the power issue. Let's check it out when you get back.", "EnclaveChat_Chapter02_0085_02": "Roger that!", "EnclaveChat_Chapter02_0085_03": "I'll be back soon.", "EnclaveChat_Chapter02_0086_01": "Bro! I've just checked the meter and the distribution box at home. All the readings seem normal.", "EnclaveChat_Chapter02_0086_01F": "Belle, I've just checked the meter and the distribution box at home. All the numbers seem normal.", "EnclaveChat_Chapter02_0086_02": "I was going to call an electrician in to help, but then I remembered we have our own master at home to help out.", "EnclaveChat_Chapter02_0086_03": "Do you mean Fairy?", "EnclaveChat_Chapter02_0086_04": "Does this master's name start with an F?", "EnclaveChat_Chapter02_0086_05": "Haha, yup!", "EnclaveChat_Chapter02_0086_05F": "Heh, yes.", "EnclaveChat_Chapter02_0086_06": "Ahem, master Fairy? It's time to show off your skills!", "EnclaveChat_Chapter02_0086_06F": "Ahem, Fairy? It's your time to shine.", "EnclaveChat_Chapter02_0086_07": "You both approach the HDD system and explain to Fairy that she needs to look into your power problem.", "EnclaveChat_Chapter02_0086_Name01": "Narrator", "EnclaveChat_Chapter02_0087_01": "Excuse me. Is the request to \"Find the source of the patchy power supply for some fixed assets in Sixth Street\"?", "EnclaveChat_Chapter02_0087_02": "That's right!", "EnclaveChat_Chapter02_0087_03": "Over to you, Fairy.", "EnclaveChat_Chapter02_0087_04": "On it. Abnormal energy distribution detected nearby in the local power grid. Now locating site of anomaly.", "EnclaveChat_Chapter02_0087_05": "That was quick! Great work, Fairy.", "EnclaveChat_Chapter02_0087_06": "Location found. Abnormal energy distribution is located in: New Eridu, Janus Quarter, Sixth Street, Video Store.", "EnclaveChat_Chapter02_0087_07": "Huh? The video store on Sixth Street... Er, hang on, a video store?", "EnclaveChat_Chapter02_0087_07F": "So it's the video store on Sixth Street... Er, the video store?", "EnclaveChat_Chapter02_0087_08": "That means... us?", "EnclaveChat_Chapter02_0087_09": "Just say Random Play...", "EnclaveChat_Chapter02_0087_10": "Hang on! So the source of the power anomaly is us? Is that right, Fairy?", "EnclaveChat_Chapter02_0087_10F": "How can that be? So the source of the power anomaly is us? Is that right, Fairy?", "EnclaveChat_Chapter02_0087_11": "Affirmative. I checked terminal access records for the power grid, and I was the one that caused the abnormal energy distribution.", "EnclaveChat_Chapter02_0087_12": "Fairy, how could... Bro! Emergency meeting! We have to hold a family meeting!", "EnclaveChat_Chapter02_0087_12F": "Fairy, you need to be disciplined! Belle, get ready for a family meeting.", "EnclaveChat_Chapter02_0087_Name01": "Fairy", "EnclaveChat_Chapter02_0088_01": "This is the first family meeting we've had since we got Fairy. And the purpose of the meeting is to discuss Fairy's miscreant behavior!", "EnclaveChat_Chapter02_0088_01F": "This is the first family meeting of ours since we got Fairy. And the purpose of the meeting is to discuss Fairy's miscreant behavior.", "EnclaveChat_Chapter02_0088_02": "Chief perpetrator Fairy: do you have anything to say for yourself?", "EnclaveChat_Chapter02_0088_02F": "Fairy, as the defendant you may plead your case.", "EnclaveChat_Chapter02_0088_03": "Master, I plead not guilty.", "EnclaveChat_Chapter02_0088_04": "That's your Honor to you!", "EnclaveChat_Chapter02_0088_05": "Justify your reason for using excess power.", "EnclaveChat_Chapter02_0088_06": "Your Honor, I maintain that I am not guilty.", "EnclaveChat_Chapter02_0088_07": "Electricity to an AI is like good wine to humans: I need a constant and stable supply to assist you in your work.", "EnclaveChat_Chapter02_0088_08": "Since you came, we've already enacted an excess power usage plan, right?", "EnclaveChat_Chapter02_0088_08F": "Since you came, didn't we already enact an excess power usage plan?", "EnclaveChat_Chapter02_0088_09": "Affirmative. But electricity to an AI is like good wine to humans. Question: When humans drink wine they think is good, do they take a big sip?", "EnclaveChat_Chapter02_0088_10": "That they do.", "EnclaveChat_Chapter02_0088_11": "I think so.", "EnclaveChat_Chapter02_0088_12": "Exactly. I just accidentally \"took a big sip.\" That's all.", "EnclaveChat_Chapter02_0088_13": "This sip of yours is going to attract an inspection from the municipal maintenance authorities! What are we going to do if they find you?", "EnclaveChat_Chapter02_0088_13F": "This sip of yours is going to attract an inspection from the municipal maintenance authorities! What if your existence is exposed?", "EnclaveChat_Chapter02_0088_14": "Do not worry, Master. If you inquire about and obtain the maintenance plan, then I can completely erase the power grid access records.", "EnclaveChat_Chapter02_0088_15": "Can it be erased? Great, if you can get that wiped, then we can wipe this blemish from your record, too!", "EnclaveChat_Chapter02_0088_15F": "There's still hope if you can erase that. If you can get that done, then we'll forgive you for all of this.", "EnclaveChat_Chapter02_0088_16": "Enzo said he'd get an old friend to take a look.", "EnclaveChat_Chapter02_0088_17": "Enzo will contact the municipal authorities.", "EnclaveChat_Chapter02_0088_18": "Really? Someone who's an expert in public facility maintenance?", "EnclaveChat_Chapter02_0088_18F": "Oh? Like a public facility maintenance specialist? ", "EnclaveChat_Chapter02_0088_19": "Then let's play it cool for now. We'll wait for the repairs, and once everything's set, we can try to figure out what's really going on!", "EnclaveChat_Chapter02_0088_19F": "Then let's hold off and wait for Enzo's contact to arrive. Then we can try to find out about the maintenance plan and see what we're dealing with.", "EnclaveChat_Chapter02_0088_Name01": "Fairy", "EnclaveChat_Chapter02_0089_01": "Power supply is currently under maintenance. Please be careful.", "EnclaveChat_Chapter02_0089_02": "Excuse me, where's the fault?", "EnclaveChat_Chapter02_0089_03": "You mean this streetlamp? It's not the lamp, but the earthing cable connected to it", "EnclaveChat_Chapter02_0089_04": "I can't figure out why though. Seems like excess power burnt out the fuse.", "EnclaveChat_Chapter02_0089_05": "We'll need a new Ether fuse... But who knows when the logistics station will send us the spare parts...", "EnclaveChat_Chapter02_0089_06": "Until we replace the Ether fuse, this streetlamp stays broken, I'm afraid.", "EnclaveChat_Chapter02_0089_Name01": "Cole", "EnclaveChat_Chapter02_0090_01": "Logistics has been really slow with the resupply this time... Don't tell me they're out of Ether fuses.", "EnclaveChat_Chapter02_0090_02": "I heard street lamps used to all use Ether fuses in the past. But getting them from Hollow Zero? That's Beyond my skills.", "EnclaveChat_Chapter02_0090_Name01": "Cole", "EnclaveChat_Chapter02_0091_01": "Logistics has been really slow with the resupply this time... Don't tell me they're out of Ether fuses.", "EnclaveChat_Chapter02_0091_02": "I heard street lamps used to all use Ether fuses in the past. But getting them from Hollow Zero? That's Beyond my skills.", "EnclaveChat_Chapter02_0091_03": "Do you mean this fuse?", "EnclaveChat_Chapter02_0091_04": "Thank you for your hard work.", "EnclaveChat_Chapter02_0091_05": "Huh? You've got a... Wow, that really is an Ether fuse!", "EnclaveChat_Chapter02_0091_06": "Hmm... looks like an old model, but it'll work!", "EnclaveChat_Chapter02_0091_07": "Er, I'm sorry, but even though this is the part we need, I don't have the authority to procure. I mean, I can't pay you anything for it...", "EnclaveChat_Chapter02_0091_08": "It's yours, free of charge.", "EnclaveChat_Chapter02_0091_09": "We're all residents of Sixth Street. Don't worry about it!", "EnclaveChat_Chapter02_0091_10": "Really? That's incredibly kind! Then I'll take it off your hands. I'll get this fixed right away and everyone will be happy!", "EnclaveChat_Chapter02_0091_11": "I'll report this to my team leader. It would be great if all the citizens of New Eridu could be as kindhearted as you!", "EnclaveChat_Chapter02_0091_Name01": "Cole", "EnclaveChat_Chapter02_0092_01": "Leave the repairs over to us! With this fuse, we'll have things sorted in no time!", "EnclaveChat_Chapter02_0092_02": "I'm curious. Was this just lying around your place? I mean, you didn't score it from a Hollow, right?", "EnclaveChat_Chapter02_0092_03": "Just something spare at home.", "EnclaveChat_Chapter02_0092_04": "Yes, we sourced it from a Hollow.", "EnclaveChat_Chapter02_0092_05": "Oh, I see. Thanks again!", "EnclaveChat_Chapter02_0092_06": "You're hilarious, hahaha!", "EnclaveChat_Chapter02_0092_Name01": "Cole", "EnclaveChat_Chapter02_0093_01": "Sorry, citizen. Maintenance is still underway.", "EnclaveChat_Chapter02_0093_02": "Did something go wrong?", "EnclaveChat_Chapter02_0093_03": "Luckily, it's not a huge problem, just a few fuses that have burnt through, most likely due to an excess of power overheating them.", "EnclaveChat_Chapter02_0093_04": "We just need to switch out the fuses. Cole's end is dire; looks like the fuse is completely fried.", "EnclaveChat_Chapter02_0093_05": "Unless we get spare parts, I'm afraid things won't get fixed soon.", "EnclaveChat_Chapter02_0093_Name01": "Becky", "EnclaveChat_Chapter02_0094_01": "Excuse me, are you a resident of this street?", "EnclaveChat_Chapter02_0094_02": "Yup!", "EnclaveChat_Chapter02_0094_03": "Fantastic. I've got a little tip for you: Always use standardized products when it comes to household appliances! Counterfeit or modded appliances are highly likely to lead to disastrous results!", "EnclaveChat_Chapter02_0094_04": "Just like these facilities on your street! If you get busted, I'm sure you'd have to pay out loads in damages, right?", "EnclaveChat_Chapter02_0094_05": "I'll keep it in mind...", "EnclaveChat_Chapter02_0094_06": "Thanks for the reminder.", "EnclaveChat_Chapter02_0094_07": "Alright, thanks for your support. The safety of New Eridu's infrastructure is counting on you!", "EnclaveChat_Chapter02_0094_08": "Also, we've finished repairs on our side but there are still some colleagues out there finishing up. Please bear with us a little longer.", "EnclaveChat_Chapter02_0094_Name01": "Kousaka", "EnclaveChat_Chapter02_0095_01": "If everything goes smoothly, the construction team should be going towards the Old Market...", "EnclaveChat_Chapter02_0095_02": "Sounds like you know your way around there?", "EnclaveChat_Chapter02_0095_03": "Yeah... I used to live around there.", "EnclaveChat_Chapter02_0095_Name": "Kaishu", "EnergyText_Hint2": "Purchase limit reached", "EquipGacha": "Tune", "EquipGachaName_1001": "Beginner Tuning", "EquipGachaName_2001": "Intermediate Tuning", "EquipGachaName_3001": "Advanced Tuning", "EquipGachaRuleTitle_1001": "Beginner Tuning Details", "EquipGachaRuleTitle_2001": "Intermediate Tuning Details", "EquipGachaRuleTitle_3001": "Advanced Tuning Details", "EquipGachaRule_1001": "Beginner Tuning Details\nEach Tuning requires 5 Audio Booster Master Copies and grants a random B-Rank or A-Rank Drive Disc.\n\nTuning Rules\nThe base drop rate for A-Rank Drive Discs is 11%, and the overall drop rate (including guarantee) is 25%.\nThe base drop rate for B-Rank Drive Discs is 89%, and the overall drop rate is 75%.\nEvery 5th Tuning guarantees at least one A-Rank Drive Disc.", "EquipGachaRule_2001": "Intermediate Tuning Details\nEach Tuning requires 5 Noise Reduction Master Copies and grants a random A-Rank or S-Rank Drive Disc.\n\nTuning Rules\nThe base drop rate for S-Rank Drive Discs is 11%, and the overall drop rate (including guarantee) is 25%.\nThe base drop rate for A-Rank Drive Discs is 89%, and the overall drop rate is 75%.\nEvery 5th Tuning guarantees at least one S-Rank Drive Disc.", "EquipGachaRule_3001": "Advanced Tuning Details\nEach Tuning requires 3 Hi-Fi Master Copies and grants a random S-Rank Drive Disc.\n\nTuning Rules\nThe base drop rate for S-Rank Drive Discs is 100%.", "EquipGachaRule_Bottom": "Event Rules", "EquipGachaRule_CommonTitle": "Event Rules", "EquipGachaSecurityDes_1": "Times until a guaranteed A-Rank Drive Disc for a random partition: {0}", "EquipGachaSecurityDes_2": "Times until a guaranteed A-Rank Drive Disc for the selected partition: {0}", "EquipGachaSecurityDes_3": "Times until a guaranteed S-Rank Drive Disc for a random partition: {0}", "EquipGachaSecurityDes_4": "Times until a guaranteed S-Rank Drive Disc for the selected partition: {0}", "EquipGachaSecurityDes_5": "Guaranteed S-Rank Drive Disc for a random partition", "EquipGachaSecurityDes_6": "Guaranteed S-Rank Drive Disc for the selected partition", "EquipGacha_ChooseMainProperty_Bottom": "Orientation", "EquipGacha_ChooseMainProperty_Cancel": "Cancel Orientation", "EquipGacha_ChooseMainProperty_ChooseSuitHint": "No track set. Main Stat Orientation unavailable.", "EquipGacha_ChooseMainProperty_Confirm": "Confirm Orientation", "EquipGacha_ChooseMainProperty_Des": "Use the Tuning Calibrator to set the Partition and main stat in Advanced Tuning. Tuning is guaranteed to produce a Drive Disc of the specified set, Partition, and main stat. Tuning will use up 1 Tuning Calibrator.", "EquipGacha_ChooseMainProperty_DoubleCheckDes1": "Stat Oriented: {0}", "EquipGacha_ChooseMainProperty_DoubleCheckDes2": "Consume the above materials to obtain {0} ×1?", "EquipGacha_ChooseMainProperty_ItemNumDes": "Currently Owned: ", "EquipGacha_ChooseMainProperty_NotEnoughMaterial": "Insufficient material for Main Stat Orientation!", "EquipGacha_ChooseMainProperty_NotEnoughMaterial2": "Lacking the following materials. Unable to Tune with Main Stat Orientation.", "EquipGacha_ChooseMainProperty_NotEnoughMaterialHint": "Main Stat Orientation Tuning not possible due to the following insufficient materials.", "EquipGacha_ChooseMainProperty_PropertyChosen": "{0}", "EquipGacha_ChooseMainProperty_PropertyChosenDes": "Stat Orientation", "EquipGacha_ChooseMainProperty_PropertyDes": "Possible Main Stats:", "EquipGacha_ChooseMainProperty_SubTitle": "Please select your desired main stat.", "EquipGacha_ChooseMainProperty_TenGachaConfirm": "Proceed with using {0} ×10 for 10 Main Stat Oriented Tunings?", "EquipGacha_ChooseMainProperty_Title": "Selected Stat", "EquipGacha_Lock": "Locked", "EquipGacha_NotEnoughMaterial_Hint": "Lacking the following materials. Unable to Tune.", "EquipGacha_Type_1": " Partition 1", "EquipGacha_Type_2": " Partition 2", "EquipGacha_Type_3": " Partition 3", "EquipGacha_Type_4": " Partition 4", "EquipGacha_Type_5": " Partition 5", "EquipGacha_Type_6": " Partition 6", "EquipmentDecomposeHint_1": "Drive Discs have exceeded the limit", "EquipmentDecomposeHint_2": "This Drive Disc is already equipped by an Agent", "EquipmentDecomposeHint_3": "This Drive Disc is locked", "EquipmentDecompose_A": "A-Rank and below", "EquipmentDecompose_B": "B-Rank and below", "EquipmentDecompose_C": "C-Rank and below", "EquipmentDecompose_ChooseAll": "Select All", "EquipmentDecompose_Controller_Filter": "Quick Filter", "EquipmentDecompose_Empty": "None", "EquipmentDecompose_FastChoose_Confirm": "Confirm", "EquipmentDecompose_FastChoose_Des1": "Select from discarded Drive Discs:", "EquipmentDecompose_FastChoose_Des2": "Select from non-discarded Drive Discs:", "EquipmentDecompose_FastChoose_Des3": "Drive Discs that meet the above conditions: {0}", "EquipmentDecompose_FastChoose_Option1": "Select all discarded", "EquipmentDecompose_FastChoose_Option2": "B", "EquipmentDecompose_FastChoose_Option3": "A-Rank and below", "EquipmentDecompose_FastChoose_Option4": "S-Rank and below", "EquipmentDecompose_FastChoose_Reset": "Reset", "EquipmentDecompose_FastChoose_Title": "Quick Select", "EquipmentDecompose_FastChoose_btn": "Quick Select", "EquipmentDecompose_FastChoose_btn2": "Deselect", "EquipmentDecompose_Statement": "Rules", "EquipmentDecompose_Statement_Des": "[Dismantle Conditions]\nDrive Discs can be dismantled when they meet the following conditions:\n1. Drive Disc is not equipped\n2. Drive Disc is not locked\n\n[Dismantle Returned Items]\nFor each Drive Disc dismantled, one Master Copy of the same rarity will be returned, along with a certain amount of Plating Agents and Dennies.\nMaster Copies can be used for tuning to obtain a new Drive Disc.\nThe quantity of returned Plating Agents and Dennies is related to the Drive Disc's rarity and level.\n\n[Locking and Discarding]\nDrive Discs can be marked as Locked or Discarded, and the marking can also be canceled.\nDrive Discs in the Locked state cannot be directly dismantled; the Locked state must be canceled to dismantle them.\nDrives in the Discarded state will not be automatically dismantled but appear at the top of the dismantle list.\n\n[Quick Selection]\nQuick selection allows for batch selection of Drive Discs based on their status and rarity, with a maximum of 100 Drive Discs selected at a time. If the number of Drive Discs meeting the quick selection criteria exceeds 100, the Drive Discs in the Discarded state will be prioritized for selection.", "EquipmentDecompose_Statement_Title": "About Drive Dismantling", "EquipmentMainDes_1": "Track Settings", "EquipmentMainDes_2": "Selected set's drop rate increases to 100%", "EquipmentPerformanceSkip": "Skip", "EquipmentPositionDes_Title_1": "{0}", "EquipmentPositionDes_Title_2": "Possible Main Stats:", "EquipmentSmith_MusicContentText_1": "Elfy's Daily Special", "EquipmentSmith_MusicContentText_2": "Elfy's Daily Special", "EquipmentSmith_MusicContentText_3": "Elfy's Daily Special", "EquipmentSmith_MusicContentText_4": "Elfy's Daily Special", "EquipmentSmith_MusicContentText_5": "Elfy's Daily Special", "EquipmentSmith_MusicContentText_6": "Elfy's Daily Special", "EquipmentSmith_MusicContentText_7": "Elfy's Daily Special", "EquipmentSmith_MusicContentText_8": "Elfy's Daily Special", "EquipmentSmith_MusicTitleText": "Bardic Needle", "EquipmentSuitChanceUp_Des": "{0}%", "EquipmentSuitSelect_OK_1": "Confirm", "EquipmentSuitSelect_OK_2": "Replace", "EquipmentSuitSelect_OK_3": "Cancel", "EquipmentSuitSelect_Title_1": "Select Tuning Orientation to increase output probability to 100%", "EquipmentSuitSelect_Title_2": "SET", "EquipmentSuit_30100_Tag": "Energy Regen Increase", "EquipmentSuit_30200_Tag": "ATK Increase", "EquipmentSuit_30300_Tag": "HP Increase", "EquipmentSuit_30400_Tag": "CRIT Rate Increase", "EquipmentSuit_30500_Tag": "DEF Increase", "EquipmentSuit_30600_Tag": "ATK Increase", "EquipmentSuit_30700_Tag": "PEN Ratio Increase", "EquipmentSuit_30800_Tag": "HP Increase", "EquipmentSuit_30900_Tag": "ATK Increase", "EquipmentSuit_31000_2_des": "CRIT Rate +8%", "EquipmentSuit_31000_4_des": "Landing a critical hit on an enemy with a Basic Attack, Dodge Counter, or EX Special Attack increases the equipper's ATK by 9% for 6s. The buff duration for different skills are calculated separately.", "EquipmentSuit_31000_SuitFilterOption": "Woodpecker Electro - CRIT", "EquipmentSuit_31000_Tag": "CRIT Rate Increase", "EquipmentSuit_31000_name": "Woodpecker Electro", "EquipmentSuit_31000_story": "A Drive Disc so hot it's gone viral. Even ordinary citizens who don't enter the Hollows will do anything to get their hands on it. The tunes burned on it are absolutely captivating.", "EquipmentSuit_31100_2_des": "PEN Ratio +8%", "EquipmentSuit_31100_4_des": "Ultimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.", "EquipmentSuit_31100_SuitFilterOption": "Puffer Electro (PEN)", "EquipmentSuit_31100_Tag": "PEN Ratio Increase", "EquipmentSuit_31100_name": "Puffer Electro", "EquipmentSuit_31100_story": "This reliable Drive Disc series is favored by Hollow explorers due to its consistent performance. Don't underestimate its effectiveness, pufferfish are poisonous, after all.", "EquipmentSuit_31200_2_des": "Impact +6%", "EquipmentSuit_31200_4_des": "Basic Attacks, Dash Attacks, and Dodge Counters inflict 20% more Daze to the main target.", "EquipmentSuit_31200_SuitFilterOption": "Shockstar Disco- Rush", "EquipmentSuit_31200_Tag": "Impact Increase", "EquipmentSuit_31200_name": "Shockstar Disco", "EquipmentSuit_31200_story": "A Drive Disc designed with algorithmic optimization for W-Engine compatibility, improving auxiliary performance.", "EquipmentSuit_31300_2_des": "Anomaly Proficiency +30", "EquipmentSuit_31300_4_des": "When an EX Special Attack hits an enemy, reduce the target's Anomaly Buildup RES to the equipper's Attribute by 20% for 8s. This effect does not stack with others of the same attribute.", "EquipmentSuit_31300_SuitFilterOption": "Freedom Blues - Anomaly Proficiency", "EquipmentSuit_31300_Tag": "Anomaly Proficiency Increase", "EquipmentSuit_31300_name": "Freedom Blues", "EquipmentSuit_31300_story": "Highly regarded by both Investigators and Hollow Raiders alike, this Drive Disc series has surprisingly consistent acclaim.", "EquipmentSuit_31400_2_des": "ATK +10%", "EquipmentSuit_31400_4_des": "Upon entering combat or switching in, its user's ATK increases by 25% for 10s. This effect can trigger once every 20s.", "EquipmentSuit_31400_SuitFilterOption": "Hormone Punk - ATK", "EquipmentSuit_31400_Tag": "ATK Increase", "EquipmentSuit_31400_name": "Hormone Punk", "EquipmentSuit_31400_story": "This Drive Disc series is highly recommended by the Hollow Investigative Association. According to incomplete statistics, Investigators using this Drive Disc display a higher desire for combat.", "EquipmentSuit_31500_2_des": "DEF +16%", "EquipmentSuit_31500_4_des": "Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.", "EquipmentSuit_31500_SuitFilterOption": "Soul Rock -DEF", "EquipmentSuit_31500_Tag": "DEF Increase", "EquipmentSuit_31500_name": "Soul Rock", "EquipmentSuit_31500_story": "A mysterious and colorful Drive Disc. The creator and Master Copy are both unknown. Although many different versions burned versions are circulating among Hollow Raiders, where the original comes from remains a mystery.", "EquipmentSuit_31600_2_des": "Energy Regen +20%", "EquipmentSuit_31600_4_des": "Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.", "EquipmentSuit_31600_SuitFilterOption": "Swing Jazz - Energy", "EquipmentSuit_31600_Tag": "Energy Regen Increase", "EquipmentSuit_31600_name": "Swing Jazz", "EquipmentSuit_31600_story": "A Drive Disc highly favored by versatile Investigators, with a focus on high compatibility and enhanced cooperative support.", "EquipmentSuit_31800_2_des": "Anomaly Proficiency +30", "EquipmentSuit_31800_4_des": "Fire DMG and Electric DMG increases by 15%. While off-field, EX Special Attack and Assist Attack DMG increases by 20%. When switching on-field, this buff continues for 5s, and this continuation effect can trigger once every 7.5s.", "EquipmentSuit_31800_SuitFilterOption": "Chaos Jazz - Anomaly Proficiency", "EquipmentSuit_31800_Tag": "Anomaly Proficiency Increase", "EquipmentSuit_31800_name": "Chaos Jazz", "EquipmentSuit_31800_story": "A Drive Disc with a steep learning curve that really tests users' understanding of Ether devices.", "EquipmentSuit_31900_2_des": "Increases Shield effect by 15%.", "EquipmentSuit_31900_4_des": "When any squad member triggers a Defensive Assist or Evasive Assist, all squad members deal 15% increased DMG, lasting 10s. Passive effects of the same name do not stack.", "EquipmentSuit_31900_SuitFilterOption": "Proto Punk (DEF)", "EquipmentSuit_31900_Tag": "Shield Effect Increase", "EquipmentSuit_31900_name": "Proto Punk", "EquipmentSuit_31900_story": "Carefully selected as a recommended Drive Disc series by the Hollow Investigative Association. It offers a significant Ether increase, but also requires more effort to control.", "EquipmentSuit_32200_2_des": "Fire DMG +10%", "EquipmentSuit_32200_4_des": "Upon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s.", "EquipmentSuit_32200_SuitFilterOption": "Inferno Metal - Fire", "EquipmentSuit_32200_Tag": "Fire DMG Increase", "EquipmentSuit_32200_name": "Inferno Metal", "EquipmentSuit_32200_story": "A Drive Disc burned with specialized Ether technology offering personalized attribute amplification to the user.", "EquipmentSuit_32300_2_des": "Ether DMG +10%", "EquipmentSuit_32300_4_des": "The equipper's CRIT DMG increases by 20%. When any character in the squad triggers Corruption's additional DMG, this effect further increases by 5.5% for 8s, stacking up to 6 times. Repeated triggers reset the duration.", "EquipmentSuit_32300_SuitFilterOption": "Chaotic Metal - Ether", "EquipmentSuit_32300_Tag": "Ether DMG Increase", "EquipmentSuit_32300_name": "Chaotic Metal", "EquipmentSuit_32300_story": "A Drive Disc burned with specialized Ether technology offering personalized attribute amplification to the user.", "EquipmentSuit_32400_2_des": "Electric DMG +10%", "EquipmentSuit_32400_4_des": "As long as an enemy in combat is Shocked, the equipper's ATK is increased by 28%.", "EquipmentSuit_32400_SuitFilterOption": "Thunder Metal - Electric", "EquipmentSuit_32400_Tag": "Electric DMG Increase", "EquipmentSuit_32400_name": "Thunder Metal", "EquipmentSuit_32400_story": "A Drive Disc burned with specialized Ether technology offering personalized attribute amplification to the user.", "EquipmentSuit_32500_2_des": "Ice DMG +10%", "EquipmentSuit_32500_4_des": "Increase the DMG of Basic Attack and Dash Attack by 20%. When any squad member inflicts Freeze or Shatter, this effect increases by an additional 20% for 12s.", "EquipmentSuit_32500_SuitFilterOption": "Polar Metal - Ice", "EquipmentSuit_32500_Tag": "Ice DMG Increase", "EquipmentSuit_32500_name": "Polar Metal", "EquipmentSuit_32500_story": "A Drive Disc burned with specialized Ether technology offering personalized attribute amplification to the user.", "EquipmentSuit_32600_2_des": "Physical DMG +10%", "EquipmentSuit_32600_4_des": "Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% additional DMG to the target for 12s.", "EquipmentSuit_32600_SuitFilterOption": "Fanged Metal - Physical", "EquipmentSuit_32600_Tag": "Physical DMG Increase", "EquipmentSuit_32600_name": "Fanged Metal", "EquipmentSuit_32600_story": "A Drive Disc burned with specialized Ether technology offering personalized attribute amplification to the user.", "EquipmentSuit_SelectNoSuit_Hint": "No track orientation set selected. Start Tuning anyway?", "EquipmentUI_NewProperty": "Generates a random sub-stat", "EquipmentUI_Notice_RecycleConfirm": "Some advanced Drive Discs have been selected. Dismantle them anyway?", "EquipmentUI_Notice_RecycleConfirm1": "There are A-Rank Drive Discs among those selected. Dismantle?", "EquipmentUI_Notice_RecycleConfirm2": "There are S-Rank Drive Discs among those selected. Dismantle?", "EquipmentUI_Notice_RecycleConfirm3": "There are A-Rank and S-Rank Drive Discs among those selected. Dismantle?", "EquipmentUI_Notice_Replace": "{0} is currently equipped by {1}. Switch?", "EquipmentUI_Notice_SmithyLock": "Unlocking Tuning for selected Partitions requires:\nBardic Needle music store Lv. {0}", "EquipmentUI_PropertyUp": "Enhances a random sub-stat", "EquipmentUI_SmithyOpenTime": "Opens at {0}", "EquipmentUI_SuitEffect": "{0}-Pieces: {1}", "EquipmentUI_SuitName": "{0}", "EquipmentUI_Tips_Suit": "{0}-Pieces: {1}", "EquipmentUI_Tips_Suit_AvatarEquipOnly": "{0} - {1}-Pieces: ", "Equipment_Detail_ControllerOptionTxt": "Details", "Equipment_Equip_ControllerOptionTxt": "Equip", "Equipment_LevelUI_DefaultTxt": "Hold to add materials continuously", "Equipment_Level_AddToNextStage": "Add until next stage", "Equipment_Lock_ControllerOptionTxt": "Lock", "Equipment_Lock_Hint": "Lock this Drive Disc?", "Equipment_Lock_HintContent": "Locked Drive Discs cannot be dismantled or marked as discarded.", "Equipment_MainProperty_Title": "Main Stat", "Equipment_MarkTrash_ControllerOptionTxt": "Discard", "Equipment_MarkTrash_Hint": "Mark this Drive Disc as discarded?", "Equipment_MarkTrash_HintContent": "Drive Discs marked as discarded can be dismantled manually. Locking or equipping a Drive Disc removes its discarded status.", "Equipment_MarkTrash_UnableHint_1": "This Drive Disc is locked and cannot be discarded.", "Equipment_MarkTrash_UnableHint_2": "This Drive Disc is already equipped and cannot be discarded.", "Equipment_PropertyTitle_English": "BASE", "Equipment_RandomProperty_Title": "Sub-Stats", "Equipment_RareFilter_Title": "Rarity", "Equipment_Recommend_Button": "Recommend", "Equipment_Recommend_Empty": "Calculating data...", "Equipment_Recommend_Info": "Data obtained from recently active players", "Equipment_Recommend_Property_Title": "Recommended Main Stat for Partition {0}", "Equipment_Recommend_Suit_Title": "Set Recommendations", "Equipment_Recommend_Title": "Drive Disc Recommendations", "Equipment_Recommend_UsageRate": "Use Rate", "Equipment_RemoveEquipment_Hint": "Remove all Drive Discs from this character?", "Equipment_Replace_ControllerOptionTxt": "Replace", "Equipment_Retract": "Collapse", "Equipment_SelectSuit_Cancel": "Reset", "Equipment_SelectSuit_Confirm": "Confirm Filter", "Equipment_SelectSuit_Des": "The Drive Discs from the selected sets will be displayed", "Equipment_SelectSuit_Title": "Filter Sets", "Equipment_SkillTitle_English": "SET", "Equipment_Sort_EquippedSuit": "Equipped Set", "Equipment_Sort_TimeList": "Order Obtained", "Equipment_Star_Hint01": "{0} new stats added", "Equipment_Star_Hint02": "{0} new stat(s). Randomly boost {1} stat(s)", "Equipment_Star_Hint03": "Randomly boost {0} stat(s)", "Equipment_StateFilter_Button": "Status", "Equipment_StateFilter_Equipped": "Equipped", "Equipment_StateFilter_Locked": "Locked", "Equipment_StateFilter_MarkTrash": "Discarded", "Equipment_StateFilter_Other": "Other", "Equipment_StateFilter_SelectPropertyClose": "Collapse", "Equipment_StateFilter_SelectPropertyOpen": "Expand", "Equipment_StateFilter_SelectSuitBottom": "Select", "Equipment_StateFilter_Title": "Drive Disc Status", "Equipment_SubPropertyFilter_Title": "Number of sub-stats matched", "Equipment_SuitFilter_Num": "{0}", "Equipment_SuitFilter_NumBeyondMax": "{0}+", "Equipment_Type_1": "Partition 1", "Equipment_Type_2": "Partition 2", "Equipment_Type_3": "Partition 3", "Equipment_Type_4": "Partition 4", "Equipment_Type_5": "Partition 5", "Equipment_Type_6": "Partition 6", "Equipment_UnEquipAll_ControllerOptionTxt": "Remove All Drive Discs", "Equipment_UnEquip_ControllerOptionTxt": "Remove", "Equipment_UnLock_ControllerOptionTxt": "Unlock", "Equipment_Unlock_Hint01": "No Drive Discs yet", "Equipment_Unlock_Hint02": "No Drive Discs yet", "Equipment_View_ControllerOptionTxt": "View", "ErodeBtnText": "Corruption", "ErodeLocked_Desc": "This Corruption has not been obtained", "ErodeLocked_Name": "???", "ErodeLocked_Story": "An unknown Corruption... Let's wait until we discover it", "ErodeTitle_Function": "Description", "ErodeTitle_Story": "Notes", "ErrorTitle\u00A0_2": "Warning", "Ether_System": "Corruption", "Ether_System_Debuff_Des": "Receive additional Ether DMG.", "Event1014_1": "Up ahead lies a mountain of items and chests, as though someone has left them here on purpose. There must be something good inside. That's when you hear the roar of an Ethereal. It doesn't sound too far from here.", "Event1014_10": "The Ethereal roars ring out louder than before. Looks like it's drawing closer.", "Event1014_11": "Should we retreat?", "Event1014_12": "Open another... gently...", "Event1014_15": "Forget it. Greed could be the death of you.", "Event1014_19": "It's close... the sound of Ethereals is getting close... as though it's just around the corner!", "Event1014_2": "While they have yet to discover you...", "Event1014_20": "But, then again, there are still a lot of chests to open... so so many...", "Event1014_21": "This is the last one! Gently now...", "Event1014_3": "Check out the delicate looking chests.", "Event1014_5": "Never mind. Safety comes first.", "Event1014_7": "The Ethereal roars grow more and more frequent. You decide against taking your chances and leave quickly.", "Event1014_Title": "Treasure vs. Monster Defense", "Event102060103_20": "The time for thinking is over. It's time to take action.", "Event1020901_1": "You will need to place the three heavy machines to help search for signals from the prototype. Grace will be assisting you throughout the operation.", "Event1020901_2": "Well done, Grace!", "Event1020901_3": "Let's get to it!", "Event1020901_Tittle": "Commission Target", "Event1020908_1": "You have encountered a shady Hollow Raider in front of a gap in a wall.", "Event1020908_2": "\"I noticed Dennies shining inside the wall! But I can't bring down the wall because I don't have a bomb!\" The Hollow Raider is quite straightforward with their intentions.", "Event1020908_3": "What next?", "Event1020908_4": "Go get a bomb.", "Event1020908_5": "I need to discuss this with my teammates.", "Event1020908_Tittle": "Suspicious Hollow Raider", "Event102100103_1": "Activated Crystals are constantly churning. If you toss something inside, you may receive double in return...\nAnd just to clarify, \"something\" in Golden Town, always means \"Gear Coins.\"", "Event102100103_2": "Toss all your Gear Coins into it", "Event102100103_3": "Come back later", "Event102100103_4": "What a priceless opportunity...", "Event102100103_Title": "Activated Crystal", "Event102100104_1": "Toll: {specials(Coin)} Gear Coins", "Event102100104_3": "Submit {specials(Coin)} Gear Coins", "Event102100104_5": "Return", "Event102100104_Title": "You Shall Not Pass", "Event102100107_1": "A group of muscular Bangboo are standing in your way. You must enjoy their services before you can proceed.\nService: Massage. Price: {specials(Coin)}. Rating: 0 stars.\nHighlighted review: \"They massaged my brother to death.\"", "Event102100107_3": "Spend {specials(Coin)} Gear Coins. Set all Squad members' HP to 30%.", "Event102100107_5": "Turn around and run away", "Event102100107_Title": "Mandatory Services", "Event102100108_1": "A group of muscular Bangboo are standing in your way. You must enjoy their services before you can proceed.\nService: Massage. Price: {specials(Coin)}. Rating: 3 stars.\nHighlighted review: \"After the massage, I can't feel my arms at all... I mean, I can't feel the 'soreness' in my arms...\"", "Event102100108_3": "Spend {specials(Coin)} Gear Coins. Set all Squad members' HP to 60%.", "Event102100108_5": "Turn around and run away", "Event102100108_Title": "Mandatory Services", "Event102100109_1": "A group of muscular Bangboo are standing in your way. You must enjoy their services before you can proceed.\nService: Massage. Price: {specials(Coin)}. Rating: 5 stars.\nHighlighted review: \"They massaged my late brother back to life.\"", "Event102100109_3": "Spend {specials(Coin)} Gear Coins. Set all Squad members' HP to 100%.", "Event102100109_Title": "Mandatory Services", "Event102100110_1": "A group of muscular Bangboo are standing in your way. You must enjoy their services before you can proceed.\nService: Arcade Game. Price: {specials(Coin)}. Rating: 5 stars.\nHighlighted review: \"The dog is adorable.\"", "Event102100110_3": "Spend {specials(Coin)} Gear Coins and remove a Corruption", "Event102100111_1": "A group of muscular Bangboo are standing in your way. You must enjoy their services before you can proceed.\nService: Arcade Game. Price: Free. Rating: 0 stars.\nHighlighted review: \"My opponent only knew how to spam that one dolphin riding move, but I just couldn't beat them.\"", "Event102100111_3": "Spend {specials(Coin)} Gear Coins. Pressure +100.", "Event102100111_Title": "Mandatory Services", "Event102100114_1": "A group of muscular Bangboo are standing in your way. You must enjoy their services before you can proceed.\nService: Shopping. Price: {specials(Coin)}. Rating: 3 stars.\nHighlighted review: \"No guarantees.\"", "Event102100114_3": "Spend {specials(Coin)} Gear Coins and gain 3 random Resonia", "Event102100114_5": "Look elsewhere", "Event102100114_Title": "Mandatory Services", "Event102100122_1": "\"Master, our objective is to explore the Bangboo Golden Town.\"\n\"If you love Gear Coins, this will be a paradise for you.\"", "Event102100122_2": "\"Master, there are numerous toll booths for outland employees (for example, you). So, please be prepared.\"", "Event102100122_4": "\"It's impossible to make any progress if you don't have enough money. To reach the work location on the next floor, you will need to prepare {specials(Coin)} Gear Coins for the toll booths.\"", "Event102100122_Title": "Welcome!", "Event102100125_1": "A suspicious man discreetly guides you into the shadows, his trench coat billowing open...\n\"Hey, do you need a Lucky Cat, my friend? It'll bring you more money!\"", "Event102100125_2": "Purchase a Lucky Cat", "Event102100125_3": "Leave", "Event102100125_Title": "Lucky Cat", "Event102100132_2": "Spend {specials(Coin)} Gear Coins and remove a Corruption", "Event102100133_2": "Search its pockets", "Event102100133_3": "Lift it by the feet and shake it", "Event102100133_4": "Duplicate your current Gear Coins", "Event102100133_5": "You will get 100% more Gear Coins from working and picking up items", "Event102100133_6": "Oh, sinful Hollow Raider! You've broken Golden Bangboo No. GB-50866, the venerable guardian of Golden Town...", "Event102100133_8": "Now, please take some keepsakes from its damaged body and let them accompany you on your adventure.\nOh, yes! This is a part of our local traditions.", "Event102100133_Title": "An Accident", "Event102100137_1": "\"This is a chain hospital. The prices of medications fluctuate with the available inventory.\"\n— Even hospitals in Golden Town are different.", "Event102100137_2": "Obtain {scenevar(HPCoin.102100122)} Gear Coins. Consume {specials(HpPercentage)}% of HP.", "Event102100137_3": "Spend {specials(CostCoin)} Gear Coins. Recover {specials(HpPercentage)}% of HP.", "Event102100137_4": "Leave", "Event102100137_Title": "Unethical Hospital", "Event102100139_1": "Beat up some punks and get some easy money.\nReward: {specials(Gold)} Gear Coins", "Event102100139_2": "Enter combat", "Event102100139_3": "Leave", "Event102100139_4": "You must pay an admission fee before entering the construction site.\nYes, to make money, you need to pay money first...\nAdmission fee: {specials(Coin2)} Gear Coins", "Event102100139_5": "Submit {specials(Coin2)} Gear Coins", "Event102100139_6": "\"Generally, an admission fee is mandatory.\"\n\"But since this is your first visit, no admission fee is needed.\"", "Event102100139_7": "Time to get some hard-earned Gear Coins!", "Event102100139_Title": "Working for Money", "Event102100157_1": "This toll booth is exclusively for \"premium payers.\" You need to hand over 10% of your Gear Coins.\nFor example, if you have 1,000 Gear Coins, you would have to hand over 100 Gear Coins.", "Event102100157_Title": "A Reminder", "Event102100158_1": "Sell {scenevar(CoinToCoinB.1021001582)} Gear Coins for {scenevar(CoinToCoinA.1021001581)} Gear Coins.", "Event102100158_2": "Lose {scenevar(CoinToCoinA.1021001581)} Gear Coins and gain {scenevar(CoinToCoinB.1021001582)} Gear Coins.", "Event102100158_3": "Leave", "Event102100158_Title": "Gear Coins for Gear Coins", "Event102100159_1": "You have reached a dead end, but there's a hole in the ground... Will you take a leap of faith and explore what lies within?", "Event102100159_2": "Enter", "Event102100159_3": "Leave", "Event102100159_Title": "No Way Out?!", "Event102100162_1": "Realizing that your Gear Coins cannot be brought out of the Hollow, you may as well put them to use by helping Kind Bear.", "Event102100162_3": "While you don't have a lot of Gear Coins, you have done your part, and Kind Bear expresses heartfelt gratitude.\n\"Thank you... I promise to repay you once I've earned some money! I'll never forget your kindness!\"", "Event102100162_4": "Even though it isn't enough to cover the debt, you've donated quite a bit... Kind Bear is moved to tears. \"I'll repay you later, I won't forget!\"", "Event102100162_5": "Are you sure you want to donate such a large sum? This astounding amount of Gear Coins will be enough to cover the debt in full, granting Kind Bear a new lease of life.", "Event102100162_6": "Kind Bear plops down on the ground.\n\"Thank you... Thank you... I'll repay you once I've earned enough money...\"", "Event102100162_Title": "End", "Event102100163_1": "It appears to be conveying a message:\n\"Up, up, left, up, left, left, down, left, left, up.\"\n\"Down, down, left, down, left, left, up, left, left, down.\"", "Event102100163_2": "I have it completely figured out!", "Event102100163_Title": "A Signboard", "Event1037_1": "Inferno Sauna", "Event1037_2": "A Hollow Raider with an air of authority warmly welcomes you. \"Want to indulge in the luxurious sauna we have here, esteemed guests? The Ether Dewdrops here work wonders! Step inside and unwind for a while, and you'll experience rejuvenation like never before... And it's a mixed-gender bathing area!\"", "Event1037_4": "Let's enjoy the sauna!", "Event1037_6": "No thanks.", "Event1037_7": "Leave.", "Event1037_8": "\"Ahem, not enough Gear Coins. That's a shame... Believe me, it's a fair price. Ether Dewdrops are extremely difficult to find, after all!\"", "Event1037_9": "\"Eh... Wait! Wait! This corruption on you... Even this Inferno Sauna... No, no, please don't go in. I don't want your business!\"", "Event1040_1": "You see a strange cannon. The manual attached reads \"Experimental Hollow Retriever Device: Push the red button. This cannon will shoot out a Bangboo loaded with a retrieval program in a random direction. The Bangboo may bring back resources or may bring back trouble. It's only an experiment, after all.\"", "Event1040_2": "Try the device?", "Event1040_3": "Push the button. It's free anyway!", "Event1040_4": "Don't do it. Bangboo lovers would condemn such a thing.", "Event1040_Title": "Bangboo Cannon", "Event1045_1": "\"Master, this area is prone to spatial displacement. Staying here may teleport you to an unknown area. Unexpected gains and threats may await you.\"", "Event1045_2": "Stay here and await teleportation", "Event1045_3": "Leave", "Event1045_Title": "Unstable Area", "Event1046_1": "This area is prone to spatial displacement. Staying here may teleport you to an unknown area with some unexpected gains.", "Event1047_1": "This area is prone to spatial displacement. Staying here may teleport you to an unknown area with useful facilities, if you're lucky.", "Event1048_1": "This area is prone to spatial displacement. Staying here may teleport you to an unknown area with unknown enemies.", "Event1049_1": "This area is prone to spatial displacement. Staying here may teleport you to an unknown area with unpredictable outcomes.", "Event1050_1": "This area is prone to spatial displacement. Staying here may teleport you to an unknown area with unpredictable yet extremely rare outcomes.", "Event1058_GetCard_OptionText1_0": "No support currently needed.", "Event1058_GetCard_OptionText1_1011": "No need for reinforcements now.", "Event1058_GetCard_OptionText1_1021": "Let's hang out together next time.", "Event1058_GetCard_OptionText1_1031": "I'll hire you next time.", "Event1058_GetCard_OptionText1_1041": "No need for reinforcements. Over.", "Event1058_GetCard_OptionText1_1061": "Thank you, Corin, but we're good this time.", "Event1058_GetCard_OptionText1_1071": "The Overlord must be very busy, so I won't keep you.", "Event1058_GetCard_OptionText1_1081": "Bye, Starlight Knight.", "Event1058_GetCard_OptionText1_1101": "No need to trouble Belobog yet.", "Event1058_GetCard_OptionText1_1111": "Thanks, mate, let's do this again soon.", "Event1058_GetCard_OptionText1_1121": "I'll count on you next time.", "Event1058_GetCard_OptionText1_1131": "Let's pass this time. Go grab some tasty grub instead!", "Event1058_GetCard_OptionText1_1141": "I'll appoint you for work next time!", "Event1058_GetCard_OptionText1_1151": "Thanks, Lucy, but I can handle it.", "Event1058_GetCard_OptionText1_1161": "It's still not time for The Champion to appear.", "Event1058_GetCard_OptionText1_1171": "Let's play together again sometime!", "Event1058_GetCard_OptionText1_1181": "No research opportunity this time around.", "Event1058_GetCard_OptionText1_1191": "Ellen, you against those Ethereals would be total overkill.", "Event1058_GetCard_OptionText1_1201": "How could I ever let you do overtime?", "Event1058_GetCard_OptionText1_1211": "No need for reinforcements now.", "Event1058_GetCard_OptionText1_1221": "I won't get in the way of your work.", "Event1058_GetCard_OptionText1_1241": "The citizens need you more right now.", "Event1058_GetCard_OptionText1_1251": "Let's not bother Qingyi for now.", "Event1058_GetCard_OptionText1_1261": "It's nothing. No need to bug the pros for this.", "Event1058_GetCard_OptionText1_1271": "Thank you for your kindness. Next time, for sure.", "Event1058_GetCard_OptionText1_1281": "Piper, go get some sleep.", "Event1058_GetCard_OptionText2_1011": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1021": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1031": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1041": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1061": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1081": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1101": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1111": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1121": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1131": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1141": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1181": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1191": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1211": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_1241": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_OptionText2_Common": "{getAvatarName(specials(AbyssCharacterID))} will not join your squad but will provide special supplies.", "Event1058_GetCard_Text_Common": "{getAvatarName(specials(ChangeAvatar))} left the squad and gave you a special Resonium for support.", "Event1058_LeaveReminder": "Switched Agents will leave special support supplies.", "Event1058_Words_1011": "{getAvatarName(specials(AbyssCharacterID))}: \"Anby, reporting in!\"", "Event1058_Words_1021": "{getAvatarName(specials(AbyssCharacterID))}: \"Did I hear someone calling for help?\"", "Event1058_Words_1031": "{getAvatarName(specials(AbyssCharacterID))}: \"The Cunning Hares — now open for business!\"", "Event1058_Words_1041": "{getAvatarName(specials(AbyssCharacterID))}: \"Soldier 11, in position.\"", "Event1058_Words_1061": "{getAvatarName(specials(AbyssCharacterID))}: \"I-If you need, I'm here to help...!\"", "Event1058_Words_1071": "{getAvatarName(specials(AbyssCharacterID))}: \"If you need any help, just say the word!\"", "Event1058_Words_1081": "{getAvatarName(specials(AbyssCharacterID))}: \"Villains beware! The STARLIGHT KNIGHT is coming for you!\"", "Event1058_Words_1101": "{getAvatarName(specials(AbyssCharacterID))}: \"I knew you'd need me sooner or later!\"", "Event1058_Words_1111": "{getAvatarName(specials(AbyssCharacterID))}: \"Belobog construction team, gearing up!\"", "Event1058_Words_1121": "{getAvatarName(specials(AbyssCharacterID))}: \"Awoooo! Um, are you sure we can scare the Ethereals like this?\"", "Event1058_Words_1131": "{getAvatarName(specials(AbyssCharacterID))}: \"That's right, Soukaku's here!\"", "Event1058_Words_1141": "{getAvatarName(specials(AbyssCharacterID))}: \"Lycaon, at your service.\"", "Event1058_Words_1151": "{getAvatarName(specials(AbyssCharacterID))}: \"Grassy, Woody, Bricky, get it together! We're up!\"", "Event1058_Words_1161": "{getAvatarName(specials(AbyssCharacterID))}: \"Put up the cash and I'll take out the trash.\"", "Event1058_Words_1171": "{getAvatarName(specials(AbyssCharacterID))}: \"I'm here! Let's set this place ablaze!\"", "Event1058_Words_1181": "{getAvatarName(specials(AbyssCharacterID))}: \"Ran into a technical difficulty? Look no further, I am the fix.\"", "Event1058_Words_1191": "{getAvatarName(specials(AbyssCharacterID))}: \"I'm here. Need a hand?\"", "Event1058_Words_1211": "{getAvatarName(specials(AbyssCharacterID))}: \"Victoria Housekeeping, at your service.\"", "Event1058_Words_1221": "{getAvatarName(specials(AbyssCharacterID))}: \"Let me handle things from here. You've got nothing to worry about.\"", "Event1058_Words_1241": "{getAvatarName(specials(AbyssCharacterID))}: \"Zhu Yuan from Criminal Investigation, on the scene.\"", "Event1058_Words_1251": "{getAvatarName(specials(AbyssCharacterID))}: \"Let's see if anyone stirs up trouble now with an officer here.\"", "Event1058_Words_1261": "{getAvatarName(specials(AbyssCharacterID))}: \"Before you solve anything... I'll lend you a hand~\"", "Event1058_Words_1271": "{getAvatarName(specials(AbyssCharacterID))}: \"If there's anything I can do to help, just let me know!\"", "Event1058_Words_1281": "{getAvatarName(specials(AbyssCharacterID))}: \"Yawn~~ Hah~~ Not late, am I? Alrighty then~~\"", "Event122100002_1": "\"You haven't paid it off, but I don't think you have anything else as collateral... Ah, forget it... It's on me for misjudging your risk tolerance... You're free to go.\"", "Event122100002_2": "\"Wait, you don't have anything as collateral? You're one of those sorry losers who dodge payment, aren't ya? Well, tough luck! I curse you with the worst luck imaginable! May you stay broke forever, forever!\"", "Event122100002_3": "\"You have paid {specials(have_coin)} Gear Coins but still owe {scenevar(debt)-specials(have_coin)} Gear Coins. What a shame.\"", "Event122100002_4": "\"We'll have to take your Resonia as collateral, 1 Resonium for {specials(card_price)} Gear Coins, rounded up. Now you need to hand over {specials(drop_card)} Resonia.\"", "Event122100002_RemoveCard": "Collateral", "Event122100002_RemoveCard_Title": "Pay back with Resonia", "Event1228201001_1_Open": "Open chest", "Event1228201001_2_Open": "Open chest (use 1 key)", "Event1228201605_CharacterInfo_0": "Empty", "Event1228201605_CharacterInfo_1228206008": "Penguinboo\nATK: 5, HP: 20", "Event1228201605_CharacterInfo_1228206009": "Luckyboo\nATK: 3, HP: 30\nConsumes Gear Coins, gaining +1 ATK for every 3 Coins consumed.", "Event1228201605_CharacterInfo_1228206010": "Exploreboo\nConsumes key tiles and generates chests.", "Event1228201605_CharacterInfo_1228206011": "Sumoboo\nATK: 20, HP: 5", "Event1228201605_CharacterInfo_1228206012": "Paperboo\nATK: 4, HP: 20\nGains +2 ATK for each additional Bangboo.", "Event1228201605_CharacterInfo_1228206013": "Bagboo\nATK: 2, HP: 20\nDeals 7x DMG when attacking.", "Event1228201605_CharacterInfo_1228206014": "Avocaboo\nATK: 2, HP: 40\nGains +5 HP when attacking.", "Event1228201605_CharacterInfo_1228206015": "Sharkboo\nATK: 10, HP: 35\nDoes not follow the Protagonist.", "Event1228201605_CharacterInfo_1228206016": "Safety\nBreaks walls and occasionally finds valuable items.", "Event1228201605_CharacterInfo_1228206017": "Devilboo\nConsumes health recovery tiles and has a high chance to generate ATK tiles.", "Event1228201605_CharacterInfo_1228206018": "Amillion\nATK: 8, HP: 50\nWill attack the shopkeeper.", "Event1228201605_CharacterInfo_1228206019": "Golden Bangboo\nATK: 0, HP: 10\nATK equals 1/100 of Coin count.", "Event1228201605_CharacterInfo_1228206020": "Cui\nATK: 20, HP: 20\nDMG taken by Cui is transferred to the protagonist.", "Event1228201605_CharacterInfo_1228206021": "Omnom\nATK: 4, HP: 20\nATK is always equal to 1/5 of its HP.", "Event1228201605_CharacterInfo_1228206022": "Anby\nATK: 8, HP: 25\nAnby has a 20% CRIT Rate, dealing double DMG upon a critical hit.", "Event1228201605_CharacterInfo_1228206023": "Nekomata\nATK: 12, HP: 15\nNekomata generates 100 Gear Coins when attacking.", "Event1228201605_CharacterInfo_1228206024": "Nicole\nATK: 0, HP: 24\nNicole's ATK equals 1/100 of the Coin count.", "Event1228201605_CharacterInfo_1228206025": "Soldier 11\nATK: 30, HP: 60\nSoldier 11's ATK will not increase.", "Event1228201605_CharacterInfo_1228206026": "Corin\nATK: 20, HP: 10\nWhen Corin gains ATK, she'll gain +1 additional ATK.", "Event1228201605_CharacterInfo_1228206027": "Caesar\nATK: 3, HP: 35\nCaesar has a 50% chance to reflect DMG when hit (taking no DMG and returning the DMG to the enemy).", "Event1228201605_CharacterInfo_1228206028": "Billy\nATK: 30, HP: 10\nAfter the Protagonist takes DMG for the first time, Billy's ATK -15. Billy's attack range is 3.", "Event1228201605_CharacterInfo_1228206029": "Hoshimi Miyabi\nATK: 25, HP: 25\nHoshimi Miyabi has a 10% chance to instantly defeat an enemy when attacking.", "Event1228201605_CharacterInfo_1228206030": "Koleda\nATK: 10, HP: 12\nWhen Ben is on-field, Koleda's attacks are guaranteed to be critical hits.", "Event1228201605_CharacterInfo_1228206031": "Anton\nATK: 10, HP: 28\nAnton will continue attacking even after his HP drops to 0, each attack thereafter will cause him to lose 1 ATK.", "Event1228201605_CharacterInfo_1228206032": "Ben\nATK: 2, HP: 80\nWhen Koleda is on-field, Ben has a 50% chance to generate an explosive bomb when attacking.", "Event1228201605_CharacterInfo_1228206033": "Tsukishiro Yanagi\nATK: 5, HP: 22\nEnemies hit by Tsukishiro Yanagi will create a box, making it so that only Yanagi can attack that enemy, and providing EXP equivalent of defeating that enemy everytime she attacks it.", "Event1228201605_CharacterInfo_1228206034": "Lighter\nATK: 5, HP: 40\nLighter's ATK +20 while the Protagonist has less than 20 HP.", "Event1228300001_1": "Bankruptcy Risk", "Event1228300001_2": "Injury Risk", "Event19717_01": "\"Roaming the Ether\"\n\nChallenge Target: Catch as many viruses as possible", "Event19717_04": "Start Now", "Event19717_05": "View Tutorial", "Event2010814_1": "Finally, you catch up with the runaway. \nFor the Gear Coins... I mean, for the footage!", "Event2010814_2": "You're not getting away this time!", "Event2010814_3": "Gimme the bag!", "Event2010814_4": "The Golden Bangboo slithers off at frightening speed, disappearing without a trace. The camera can't keep up with it.", "Event2010814_5": "Forget about it. Let's check the bag.", "Event2010814_6": "You find an intact Carrot map.", "Event2010814_Title": "Runaway", "EventBtnText": "Events", "EventCategory_Avartar": "Support - Agent", "EventCategory_Battle": "Threat", "EventCategory_Device": "Device", "EventCategory_Functional": "Mark", "EventCategory_NPC": "Hollow Visitor", "EventCategory_Recover": "Resource", "EventCategory_Story": "Encounter", "EventCategory_Terrain": "Environment", "EventCategory_Trap": "Trap", "EventCategory_Zero": "Hollow Zero", "EventChaos_Title_ChangeChar": "Call For Support!", "EventLocation_01": "Icedrift Hollow", "EventLocation_02": "HDD", "Event_1006_Curse": "Welcome... cus...tomer...\n(The merchant's slightly Corrupted...)", "Event_1006_Empty": "I'm sorry, we've sold out. Please come back next time.", "Event_1006_Normal": "Welcome, customer! We accept Gear Coins only!", "Event_101080112_Empty": "Sold out!", "Event_1011003_Des_1": "Say something.", "Event_1011003_Log_1_1": "You see a girl in a couple's shirt who is a Hollow Raider. She marches forward angrily. A Bangboo in a matching pink shirt stumbling behind her.", "Event_1011003_Log_1_2": "You go to ask what's going on. This Hollow Raider couple had an argument about the Bangboo's gender. They have started working separately and are competing to see who can get out of the Hollow first.", "Event_1011003_op_1": "Bangboo has gender?", "Event_1011003_op_1_over_1": "\"Look at this girl who is so willing to listen. Of course, she is an empathetic girl! When I was little, people used to praise me the same way!\"", "Event_1011003_op_1_over_2": "...as in \"You are just like a Bangboo.\"?", "Event_1011003_op_1_split": "(Pressure -{specials(op_1)})", "Event_1011003_op_2": "You aren't worried about him?", "Event_1011003_op_2_over_1": "A girl who is out of breath falls silent for a moment. She is clearly worried: \"He gave me all of his Gear Coins for safekeeping. He didn't take a single coin when we separated...\"", "Event_1011003_op_2_over_2": "\"If you come across him, please give him this Resonium. He doesn't have a Denny on him, but at least this will allow him to leave the Hollow safely.\"", "Event_1011003_op_2_split": "(Get a special Resonium)", "Event_1011003_op_3_over_1": "\"This body pillow... He wanted you to give it to me?\" The girl stammers and smiles as tear wells up in her eye.", "Event_1011003_op_3_over_2": "\"Thank you... Thank you so much. But I don't need this. I won't feel lonely and helpless ever again because I'm going back to find him!\"", "Event_1011003_op_3_over_3": "The power of love can dispel even the pressure of the Hollow...", "Event_1011003_op_4": "Leave.", "Event_1011003_op_4_over_1": "To avoid eating dog food, it's best to leave her be.", "Event_1011005_Des_1": "What should we do?", "Event_1011005_Des_1_1": "Think carefully before you decide.", "Event_1011005_Log_1_1": "This place is chaos. There is nothing of value.", "Event_1011005_op_1": "Discovered what appears to be an iron pipe.", "Event_1011005_op_1_1": "Search around the area.", "Event_1011005_op_1_over_1": "You remember that the journal mentioned an iron pipe. Perhaps it can offer some clues about the prisoner.", "Event_1011005_op_1_over_1_1": "Note: After claiming Rusted Shackles, you cannot trigger critical hits, but all DMG increases by 40%.", "Event_1011005_op_1_over_2": "You search the area and discover a Resonium. After a Bangboo's appraisal... you discover that it is a pair of shackles.", "Event_1011005_op_1_split": "(Get Rusted Shackles)", "Event_1011005_op_2": "Take a break", "Event_1011005_op_2_1": "Not this time", "Event_1011005_op_2_1_split": "(Leave)", "Event_1011005_op_2_over_1": "The squad briefly rests up here before continuing on.", "Event_1011005_op_2_split": "(Pressure -{specials(op_2)})", "Event_1011005_op_3": "Leave.", "Event_1011005_op_3_over_1": "Keep moving. There're still a lot of missions to complete.", "Event_1011006_Des_1": "What should we do?", "Event_1011006_Des_1_1": "Think carefully before you decide.", "Event_1011006_Log_1_1": "You detect an Ether disturbance up ahead. After closer observation, you discover a powerful Ethereal roaming the area. Its appearance closely resembles... a human.", "Event_1011006_op_1": "Obliterate it!", "Event_1011006_op_1_1": "Fight it", "Event_1011006_op_1_1_split": "(Get [Rusted Shackles])", "Event_1011006_op_1_over_1": "The squad decides to destroy it.", "Event_1011006_op_1_over_1_1": "Note: After claiming Rusted Shackles, you cannot trigger critical hits, but all DMG increases by 40%.", "Event_1011006_op_1_over_2": "After a hard-fought battle, the Ethereal drops an unusually shaped Resonium. An appraisal from a Bangboo reveals that it is... a pair of shackles.", "Event_1011006_op_1_split": "(Get [Rusted Shackles])", "Event_1011006_op_2_1": "Not this time", "Event_1011006_op_2_1_split": "(Leave)", "Event_1011006_op_2_over_1": "You all move carefully, intending to understand more about this Ethereal's intentions. However, the Ethereal howls painfully at the sight of your Bangboo. It turns and flees.", "Event_1011006_op_2_over_2": "The Resonium [Rusted Shackles] that the Bangboo is carrying starts to react to something... It then stops. Is this what the Ethereal was so terrified of?", "Event_1011006_op_3": "Attempt to combat", "Event_1011006_op_3_over_1": "You decide to try and fight it. However, you don't fight hard. With no way to conquer this challenge, you escape.", "Event_1011006_op_3_over_2": "After the Ethereal disappears, you get a Resonium.", "Event_1011006_op_3_split": "(Get a Resonium)", "Event_1011006_op_4": "Leave", "Event_1011006_op_4_over_1": "You sense an ominous portent. It's not worth mucking it around.", "Event_1011008_Des_1": "What should we do?", "Event_1011008_Log_1_1": "You come to a narrow hallway, and your Bangboo picks up traces of Resonium.", "Event_1011008_op_1": "Search carefully", "Event_1011008_op_1_over_1": "Sure enough, you find a flat-shaped Resonium. Your Bangboo scans it and confirms that it's a brightly-colored cape.", "Event_1011008_op_1_over_2": "This cape is beyond famous due to the lead in Mirror Quest wearing it. This must be someone's cosplay outfit, right?", "Event_1011008_op_1_split": "(Get a special Resonium)", "Event_1011008_op_2": "Search around a bit", "Event_1011008_op_2_over_1": "It's too narrow to wiggle around and you'd be helpless to Ethereal attack.", "Event_1011008_op_2_over_2": "Nobody found anything while looking around, so best to play it safe and leave.", "Event_1011008_op_2_split": "(Pressure -{specials(op_2)})", "Event_1011008_op_3": "Leave", "Event_1011008_op_3_over_1": "Let's move through here quickly, huh.", "Event_1011012_Des_1": "What should we do?", "Event_1011012_Log_1_1": "There's a broken Bangboo ahead, probably smashed by Ethereals. The casing clearly belongs to the Hollow Investigative Association.", "Event_1011012_op_1": "Investigate the Bangboo", "Event_1011012_op_1_1": "Look at Investigator", "Event_1011012_op_1_1_over_1": "\"That's right! I'm Kurt Harper,\" he confessed. \"I stole this Bangboo, but it won't cooperate with me.\"", "Event_1011012_op_1_1_over_2": "\"My partner was trapped inside the Hollow, but the Association wouldn't send a rescue team. I stole this to help find her and... well, you know the rest.\"", "Event_1011012_op_1_1_split": "(Pressure -{specials(op_stamina_1)})", "Event_1011012_op_1_2_over_1": "There's nothing valuable to retrieve.", "Event_1011012_op_1_over_1": "There's only one string of data retrievable.", "Event_1011012_op_1_over_2": "\"Most Recent Log: illegal action, Kurt Harper.\" The image displayed is the same as that of the dying Investigator on your back.", "Event_1011012_op_1_split": "(Unknown consequences)", "Event_1011012_op_2_over_1": "There's only one string of data retrievable: Most Recent Log: illegal action, Kurt Harper.", "Event_1011012_op_2_over_2": "Hmm, this photo... isn't that the Investigator before who shot himself? What's going on here...", "Event_1011012_op_2_split": "(Claim {specials(op_2)} Gear Coins. Pressure +{specials(op_stamina_2)}).", "Event_1011012_op_3": "Look for usable Resonium", "Event_1011012_op_3_over_1": "Ethereals will break Bangboo but won't take away their Resonia. Perhaps...", "Event_1011012_op_3_over_2": "Sure enough, you find a Resonium.", "Event_1011012_op_3_split": "(Get a Critical Resonium)", "Event_1011012_op_4": "Leave", "Event_1011_10": "Restore {specials(EpCharge)} Energy", "Event_1011_11": "Focus on searching for Resonia.", "Event_1011_12": "Gain a random S-Rank Resonium.", "Event_1011_5": "Target eliminated!", "Event_1011_6": "What should we do next?", "Event_1011_7": "Snap some photos.", "Event_1011_8": "Clear your Pressure bar", "Event_1011_9": "Salvage some resources.", "Event_1011_Title": "Highly Dangerous Unit", "Event_1019_OP_1_Des": "You find Ether Dewdrops in an obscure corner. This natural medicine is formed from condensed natural Ether, described as \"non-toxic and harmless.\"\nHave Eous process it before it evaporates.", "Event_1019_OP_1_QuestionDes": "Time to decide.", "Event_1019_Titile": "Ether Dewdrops", "Event_1019_op_1": "Use Refined Dewdrops on squad {getAvatarName(specials(avatar1))}", "Event_1019_op_1_over_1": "The fallen squad member has recovered!", "Event_1019_op_1_split": "Revive {getAvatarName(specials(avatar1))} and restore {specials(op_hp_alive)}% of HP", "Event_1019_op_2": "Use Refined Dewdrops on {getAvatarName(specials(avatar2))}", "Event_1019_op_2_split": "Revive {getAvatarName(specials(avatar2))} and restore {specials(op_hp_alive)}% of HP", "Event_1019_op_3": "Use Refined Dewdrops on squad {getAvatarName(specials(avatar3))}", "Event_1019_op_3_split": "Revive {getAvatarName(specials(avatar3))} and restore {specials(op_hp_alive)}% of HP", "Event_1019_op_4": "Craft it into a healing spray", "Event_1019_op_4_over_1": "The gentle mist soothed the squad's bumps and bruises.", "Event_1019_op_4_split": "Restore {specials(op_hp_all)}% of Max HP for all squad members", "Event_1019_op_5": "Leave", "Event_1019_op_5_over_2": "You don't need it yet. You've decided to ignore the Ether Dewdrops for now.", "Event_1019_op_5_split": "I don't want to touch that stuff.", "Event_1019_op_6": "Craft it into a healing spray", "Event_1019_op_6_over_1": "The gentle mist soothed the squad's bumps and bruises.", "Event_1019_op_6_split": "Revive all squad members and restore {specials(op_hp_all)}% of their HP", "Event_1030_0_0": "Fairy Smart Intervention", "Event_1030_0_1": "\"The lock is not smart tech, so unfortunately I cannot help you open it.\"", "Event_1030_0_Des": "Explorers often encounter various mechanisms in Hollows.\nThe safety valve here requires a specific key, and only the corresponding key can open it.", "Event_1030_0_OP1_1": "Use a key (Owned: {specials(KeyNum)})", "Event_1030_0_OP1_2": "Use {specials(cost)} keys", "Event_1030_0_OP2_1": "Explore the surrounding area", "Event_1030_0_OP2_2": "Don't open it yet", "Event_1030_0_QuestionDes": "A key is usually left nearby. If you don't have one, you can try searching.", "Event_1030_0_Title": "Locked Valve", "Event_1030_1": "A man with rags covering his face emerges from the shadows to speak with you. \"Plug-ins. Bangboo Plug-Ins! Upgrade. Charge. Free.\" Although he is unable to form a complete sentence...", "Event_1030_10": "Get 1 random basic Bangboo plug-in.", "Event_1030_11": "Leave silently.", "Event_1030_12": "Leave.", "Event_1030_13": "He peels open the rags on his face, and swallows the Bangboo plug-in whole!", "Event_1030_14": "...", "Event_1030_15": "He whips out a small box, places the plug-ins inside, and everything's charged within minutes.", "Event_1030_16": "...Hmm, I can't put my finger on it but that recharge seemed quite common.", "Event_1030_17": "After a short pause, he hands over a worn-out plug-in: \"Redundant. Substitute. Non-reference object. Free.\"", "Event_1030_18": "He talks a little funny, and you don't have any Bangboo plug-ins. It'd best to avoid further trouble.", "Event_1030_19": "\"Plug-in upgrade. Complete! Side effect? Confirmed.\" He spits out the Bangboo plug-in. You suddenly realize — this is a machine!", "Event_1030_2": "You can get the gist of what he means.", "Event_1030_20": "After a short pause, he spits out the plug-in: \"Plug-in upgrade. Complete!\" You suddenly realize — this is a machine!", "Event_1030_21": "He peels open the rags on his face, and swallows the Gear Coins and Bangboo plug-in whole!", "Event_1030_22": "\"Upgrade. Failed. Rolling back. Request!\" He spits out the plug-in and reaches out to you for Gear Coins.", "Event_1030_23": "Seems like we can keep spending Gear Coins to keep on trying it.", "Event_1030_24": "Give it another try!", "Event_1030_25": "Spend {specials(Gear)} Gear Coins for a {specials(odd_N)+specials(odd_R)}% chance to Enhance.", "Event_1030_26": "Let's not be rash, you should think about it first...", "Event_1030_27": "Leave for now.", "Event_1030_28": "But you don't have enough Gear Coins...", "Event_1030_29": "Come back once we've earned more.", "Event_1030_3": "Will you help us upgrade our Bangboo Plug-Ins?", "Event_1030_30": "You politely reject the man's outstretched hand, and decide to weigh up whether or not this is worth it.", "Event_1030_31": "You have no choice but to decline the man's outstretched hand, deciding to collect some Gear Coins first.", "Event_1030_32": "This time has gotta be it!", "Event_1030_33": "Spend {specials(Gear)} Gear Coins to enhance plug-ins.", "Event_1030_4": "{specials(odd_N)+specials(odd_R)}% chance to enhance plug-ins.", "Event_1030_5": "Is he talking about helping us recharge our Bangboo plug-ins?", "Event_1030_6": "Restore {specials(EPCharge)} Energy", "Event_1030_7": "A man with rags covering his face emerges from the shadows to speak with you: \"Plug-ins. Bangboo! Upgrade? Energy. Free.\"\nIs he talking about helping us upgrade our Bangboo plug-ins?", "Event_1030_8": "But you don't have any Bangboo plug-ins...", "Event_1030_9": "Explain the situation.", "Event_1030_Title": "Plug-In Upgrader", "Event_1032_OP1_1_1": "We're already here, may as well take a look.", "Event_1032_OP1_1_2": "Enter the unexplored area.", "Event_1032_OP1_2_1": "Don't go. Our mission comes first.", "Event_1032_OP1_2_2": "Leave.", "Event_1032_OP1_Des": "The warmth of Ether lingers ahead, as if to outline an invisible door.\nJudging from the Carrot's data, this isn't an official route, but... who can resist an invitation of mysterious treasure?", "Event_1032_OP1_QuestionDes": "Go over there and check it out?", "Event_1032_Title": "Rosy Path", "Event_1093_UpTitle": "Please select a Collection Specialty Resonium", "Event_122829802_0": "Damaged Drone", "Event_122829802_1": "A severely damaged drone lies on the ground, showing signs of heavy corruption.", "Event_122829802_2": "Fortunately, the drone's data module is still intact.", "Event_122829802_3": "Better examine it carefully.", "Event_122829803_0": "Tomb in the Hollow", "Event_122829803_1": "Amidst the chaos of the Hollow, this solemn tomb stands quietly in a tranquil space. The gravestone is a makeshift metal signboard with words scratched on it using a small knife:", "Event_122829803_2": "\"Here rests our dear friend Alowyn Mystik. May the flames grant her eternal peace.\"", "Event_122829803_3": "It looks like something is buried under the tombstone. After carefully digging a bit, you discover a small bulging pouch. Upon opening it—", "Event_122829804_0": "A Room with Thick Walls", "Event_122829804_1": "From the material of the surrounding walls and the scattered items on the ground, you can tell this place is probably the storage room of the laboratory.", "Event_122829804_2": "Even the most secure strongbox here has been pried open, and its contents taken.", "Event_122829804_3": "Inside the empty room, a lone, conspicuous lockbox remains on the floor... better examine it closely.", "Event_122829805_0": "Resource Recycling Squad", "Event_122829805_1": "\"Crimson Silk would definitely fetch a good price outside, but right now both the Defense Forces and White Star Institute have their eyes on it...\"", "Event_122829805_2": "\"Whoa! You guys sneaking up like that just scared me half to death!\"", "Event_122829805_3": "\"Ahem... it's, it's nothing!\"", "Event_122829805_4": "\"Officer, we were just discussing that something seems to be within those crystals. We haven't had the chance to investigate yet. If you're interested, please feel free to take a look.\"", "Event_122829805_5": "Defense Force", "Event_122829805_6": "A few investigators with \"Resource Recovery Squad\" markings on their attire glance over cautiously.", "Event_122829805_7": "What were you guys talking about?", "Event_122829805_8": "It seems we've interrupted them.", "Event_122829808_0": "Defense Force Soldier on Investigation", "Event_122829808_1": "\"Didn't expect to run into other investigation team members here.\"", "Event_122829808_2": "\"This should be the ruins of the Fourth Laboratory.\"", "Event_122829808_3": "\"Unfortunately, we don't have the password and cannot get through this door.\"", "Event_Chat_Dig": "Knock", "Event_Chat_GameEnd": "End Exploration", "Event_Chat_textmap": "Talk", "Event_Common_Choose": "Select", "Event_Common_Garbage": "Discard", "Event_Common_GetCoin": "Obtain Gear Coins", "Event_Common_GetCoin_Des": "Get {specials(Gold)} Gear Coins.", "Event_Common_RecoverHp": "Recover HP", "Event_Common_StaminaDown": "Reduce Pressure", "Event_Common_Upgrade": "Catalyze", "Event_Elevator": "Next floor", "Event_PopInteract_OpenChat_Chat": "Chit-chat", "Event_PopInteract_OpenChat_Quest": "Talk", "ExploreContent_Description_10001": "· Bangboo awaiting help", "ExploreContent_Description_10002": "· Sage in a Barrel wants more Commemorative Coins", "ExploreContent_Description_10004": "· Lost Mini Cargo Truck needs reporting", "Fans_EndToday_Confirm": "Confirm and end work for today", "Fans_EndToday_FansTitle": "Popularity", "Fans_InternotFilter": "Related to Me", "FashionStoreGame_ImitateHint": "Ready to perform!", "FashionStoreGame_RoundInternal": "B's Feedback", "FashionStoreGame_SampleHint": "Listen to me!", "FashionStore_CheckTwice": "Exchange for {0}?", "FashionStore_Desc1": "Designer: {0}", "FashionStore_Designer_1": "Designer A", "FashionStore_Designer_2": "Designer B", "FashionStore_SaleState_2": "In Stock at Sān-Z STUDIO", "FashionStore_Story_1": "The story of a delicate gadget store owner begins. 1", "FashionStore_Story_2": "Trendy Gadget Store - A gadget store run by a trendy girl", "FashionStore_Tab1": "Trendy Products", "FashionStore_Tab2": "Editor", "FashionStore_Tab3": "Ultra-tight rhythm", "FilterTxt_AvatarProfession_Title": "Specialty", "FilterTxt_Bangboo_Camp_Other": "Other", "FilterTxt_Bangboo_Camp_Title": "Faction", "FilterTxt_Bangboo_Title": "Bangboo Filter", "FilterTxt_Compose_ItemTag": "Item Type", "FilterTxt_Compose_Title": "Material Crafting Filter", "FilterTxt_Decompose_Title": "Material Dismantle Filter", "FilterTxt_Equipment_BaseProperty": "Main Stat", "FilterTxt_Equipment_Position": "Partition", "FilterTxt_Equipment_RandomProperty": "Sub-Stat", "FilterTxt_Equipment_Suit": "Set", "FilterTxt_Equipment_Title": "Drive Disc Filter", "FilterTxt_ItemRecycle_Title": "Destroy Materials Filter", "FilterTxt_ItemTag_AvatarRankMaterial": "Character Promotion Materials", "FilterTxt_ItemTag_AvatarSkillMaterial": "Character Skill Enhancement Material", "FilterTxt_ItemTag_BangBooRankMaterial": "Bangboo System Optimization Materials", "FilterTxt_ItemTag_WeaponRankMaterial": "W-Engine Modification Materials", "FilterTxt_OK": "Confirm", "FilterTxt_Reset": "Reset", "FiltersName00": "Original", "FiltersName01": "Classic", "FiltersName02": "Nostalgic", "FiltersName04": "Black and White", "FiltersName05": "Cool", "FiltersName06": "Vibrant", "FiltersName07": "Sky Blue", "FiltersName08": "Retro", "FlimTopup1": "Monochrome ×60", "FlimTopup2": "Monochrome ×300", "FlimTopup3": "Monochrome ×980", "FlimTopup4": "Monochrome ×1980", "FlimTopup5": "Monochrome ×3280", "FlimTopup6": "Monochrome ×6480", "FoodTruckActivityDish_1": "Avocado Chicken Sandwich", "FoodTruckActivityDish_10": "Bangboo Potato Wedges", "FoodTruckActivityDish_11": "Soda", "FoodTruckActivityDish_12": "Milk", "FoodTruckActivityDish_13": "Lemon Tea", "FoodTruckActivityDish_2": "Vegetarian Sandwich", "FoodTruckActivityDish_3": "Beef and Cheese Sandwich", "FoodTruckActivityDish_4": "Sausage Sandwich", "FoodTruckActivityDish_5": "Guacamole Hot Dog", "FoodTruckActivityDish_6": "Fish Hot Dog with Pineapple", "FoodTruckActivityDish_7": "Spicy Beef Hot Dog", "FoodTruckActivityDish_8": "Buttered Cheese Corn Cup", "FoodTruckActivityDish_9": "Cheese Fried Dumplings", "FoodTruckActivityNotification_3": "You cannot change the scene in mini-game mode", "FoodTruckActivityServiceEndString_1": "I'm very lucky to be selected as a lucky customer during the pop-up event. As a work meal, \"Breaded Belief\" has a balanced nutritional composition and strong satiety, effectively replenishing energy. Moreover, the sauce is just the right amount, making it convenient and quick to eat, which is excellent.\nThe delivery speed is also very fast, allowing my colleagues and me to wrap up lunch before our meeting starts quickly. Thank you very much.\n\nChef's reply:\nYou... didn't provide any feedback on the flavor at all...", "FoodTruckActivityServiceEndString_2": "The sandwich tasted great, the fried cheese dumplings were very good, and the lemon tea was refreshing — perfect for a meal to recharge during the break. I'm honored to have been invited by the chef and the delivery staff, but it seems both of you take your roles as my fans too seriously and were quite nervous... Thank you for your support! I will keep working hard!\n\nChef's reply:\nYour fans?", "FoodTruckActivityServiceEndString_3": "Delicious\n[The original review was deemed invalid due to length issues]\n\nAdditional Review:\nThis was a very delicious sandwich. No wonder everyone recommends the pop-up event! The guacamole has a unique flavor, and the vegan sandwich is very stylish — completely different from those dry veggie salads! By the way, the packaging for the Bangboo Potato Wedges is super cute, perfect for anyone looking to take some cute pics!\n[Caution: the additional feedback's IP location does not align with the original review. Please verify accordingly.]", "FoodTruckActivityServiceEndString_4": "I understand the chef's intention to pair fish sausage with pineapple for a refreshing taste, but it inevitably ended up being bland. The choice of sauce still needs consideration.\nThe braised beef and cheese sandwich and the buttered cheese corn cup convey the chef's \"sincerity\" through their ingredients, but there's nothing else to offer beyond that.\nOverall, it was pretty average... All nine stars go to the little delivery Bangboo.\n\nChef's reply:\nThe recipe is being adjusted. We look forward to your next visit.", "FoodTruckActivityServiceEndString_5": "The delivery service is very thoughtful, and the food's delicious. All my colleagues love it.\nThe beef spicy sausage hot dog and fried cheese dumplings are more filling than many takeout meals we've ordered before, making them great for energy replenishment before a Hollow task. Highly rated.\nChef's reply:\nThe \"Breaded Belief\" flagship store has posted a photo of this lucky customer on the wall!\nThank you, Miss Hoshimi Miyabi, for your recognition! You are the lucky customer! But I am the lucky store owner!", "FoodTruckActivityServiceHeadLineString_1": "Today's Lucky Customer - Zhu Yuan", "FoodTruckActivityServiceHeadLineString_2": "Today's Lucky Customer - Tarshi", "FoodTruckActivityServiceHeadLineString_3": "Today's Lucky Customer - Ellen", "FoodTruckActivityServiceHeadLineString_4": "Today's Lucky Customer - Orlenda", "FoodTruckActivityServiceHeadLineString_5": "Today's Lucky Customer - Soukaku", "FoodTruckActivityServiceStartString": "Please complete today's part-time work before checking reviews~", "FoodTruckActivityUI_1": "Today's Lucky Customer - Zhu Yuan", "FoodTruckActivityUI_10": "Flavor Rating", "FoodTruckActivityUI_11": "Service Quality", "FoodTruckActivityUI_12": "Customer Reviews", "FoodTruckActivityUI_13": "After finishing today's part-time work, come back to check the customers' reviews", "FoodTruckActivityUI_14": "Please wait until the next day", "FoodTruckActivityUI_15": "Please complete the previous part-time job first", "FoodTruckActivityUI_2": "Today's Lucky Customer - Tarshi", "FoodTruckActivityUI_20": "Order", "FoodTruckActivityUI_21": "Please complete today's part-time work before checking reviews", "FoodTruckActivityUI_22": "Order Tracking", "FoodTruckActivityUI_23": "View Rating", "FoodTruckActivityUI_3": "Today's Lucky Customer - Ellen", "FoodTruckActivityUI_4": "Today's Lucky Customer - Orlenda", "FoodTruckActivityUI_5": "Today's Lucky Customer - Soukaku", "FoodTruckActivityUI_6": "Order", "FoodTruckActivityUI_7": "Delivery", "FoodTruckActivityUI_8": "Review", "FoodTruckActivityUI_9": "Delivery Speed", "FoodTruckActivity_10001": "What was the first item Zhu Yuan ordered?", "FoodTruckActivity_10002": "What was the second item Zhu Yuan ordered?", "FoodTruckActivity_10003": "What was the third item Zhu Yuan ordered?", "FoodTruckActivity_10004": "What was the fourth item Zhu Yuan ordered?", "FoodTruckActivity_20001": "What was the first item Tarshi ordered?", "FoodTruckActivity_20002": "What was the second item Tarshi ordered?", "FoodTruckActivity_20003": "What was the third item Tarshi ordered?", "FoodTruckActivity_2001": "Ehn-na-nhu-na! (Yes, that's right!)", "FoodTruckActivity_30001": "What was the first item Ellen ordered?", "FoodTruckActivity_30002": "What was the second item Ellen ordered?", "FoodTruckActivity_30003": "What was the third item Ellen ordered?", "FoodTruckActivity_30004": "What was the fourth item Ellen ordered?", "FoodTruckActivity_3001": "Ehn-ne-ehn-ne-nhu-ne. (That doesn't seem right. Let's try again.)", "FoodTruckActivity_40001": "What was the first item Orlenda ordered?", "FoodTruckActivity_40002": "What was the second item Orlenda ordered?", "FoodTruckActivity_40003": "What was the third item Orlenda ordered?", "FoodTruckActivity_50001": "What was the first item Soukaku ordered?", "FoodTruckActivity_50002": "What was the second item Soukaku ordered?", "FoodTruckActivity_50003": "What was the third item Soukaku ordered?", "FoodTruckActivity_50004": "What was the fourth item Soukaku ordered?", "FoodTruckActivity_5001": "Sandwich", "FoodTruckActivity_5002": "Beef", "FoodTruckActivity_5003": "Sandwich", "FoodTruckActivity_5004": "Sausage", "FoodTruckActivity_5005": "Drink", "FoodTruckActivity_5006": "White", "FoodTruckActivity_5007": "Drink", "FoodTruckActivity_5008": "Lemon", "FoodTruckActivity_5009": "Hot Dog", "FoodTruckActivity_5010": "Chicken", "FoodTruckActivity_5011": "Vegetables", "FoodTruckActivity_5012": "Hot Sauce", "FoodTruckActivity_5013": "Pineapple Slices", "FoodTruckActivity_5014": "Guacamole", "FoodTruckActivity_5015": "Snacks", "FoodTruckActivity_5016": "Corn Cup", "FoodTruckActivity_5017": "Dumplings", "FoodTruckActivity_5018": "Potato Wedges", "FoodTruckActivity_5019": "Soda", "FoodTruck_Chef_Default": "En-nah-neh! (Welcome to Breaded Belief!)", "FortuneHIA_UnlockHint": "You can go to the HIA Career Club by using the Travel feature or driving.", "Friend_log_off": "This account has been deleted", "Frost_System": "Frostbite", "Frost_System_Debuff_Des": "CRIT DMG suffered is increased.", "GPD09_EscortNPC_BT_End": "Thank for Escort", "GPD09_EscortNPC_BT_LaserWall_BlockWay": "Chat", "GPD09_EscortNPC_BT_LaserWall_Close": "Chat", "GPD09_EscortNPC_BT_ShutDownLaserWall": "Activate Jammer", "GPD09_EscortNPC_BT_Start": "Chat", "GPD_ChatTest_ENPC_CPolice_NAME": "Public Security Captain", "GPD_ChatTest_ENPC_MPolice_NAME": "Trapped Officer", "GPD_ChatTest_SHD_BRobot_NAME": "Damaged Public Security's Security Mechanism", "GPD_ChatTest_SHD_CPolice_NAME": "Lazy Public Security Captain", "GPD_ENPC_MissingRangeSolider_Start_Chat_01_01": "Are you a member of the operation squad?", "GPD_ENPC_MissingRangeSolider_Start_Chat_01_02": "Ah... right! I am! ...You're finally here!", "GPD_ENPC_MissingRangeSolider_Start_Chat_01_03": "Let's go. We better hurry!", "GPD_ENPC_MissingRangeSolider_Start_Chat_01_04": "Roger that!", "GPD_SHD_ChiefRangeSolider_01_End_Chat_01_01": "Cofirmed. This is the data Public Security needs. Thank you, Cunnning Hares! Here's the reward.", "GachaPolicyLimit_Count": "{0}/{1}", "GachaPolicyLimit_Text_1": "Daily Signal Searches remaining", "GachaPolicyLimit_Text_2": "Daily Signal Searches remaining (all channels)", "GachaPolicyLimit_WarningText_1": "Daily Signal Search limit reached!", "GachaPolicyLimit_WarningText_10_1": "Not enough Daily Signal Search chances, you can Search {0} times!", "GachaPolicyLimit_WarningText_10_2": "Not enough Daily Signal Search (all channels) chances, you can Search {0} times!", "GachaPolicyLimit_WarningText_2": "Daily Signal Search limit (all channels) reached!", "GachaText_Bangboo_UnlockHint": "Bangboo Channel has been unlocked in the Signal Search.", "GachaText_UnlockHint": "Signal Search has been unlocked.", "Gacha_Access_Locked": "Channel not available", "Gacha_Bangboo_ChoosingPage_ConfirmTips": "Select {0} ({1}) as your desired S-Rank Bangboo Signal? Your Signal Search count and guarantee will be retained.", "Gacha_Bangboo_ChoosingPage_EnterButtenTips": "Selected S-Rank Bangboo", "Gacha_Bangboo_ChoosingPage_Title": "Please select an S-Rank Bangboo", "Gacha_Bangboo_DrawButten_BeforeChooseTips": "You can Signal Search after selecting an S-Rank Bangboo", "Gacha_Bangboo_FullStar_ConfirmTips": "Currently selected Bangboo is at the maximum phase, and obtaining this Bangboo will cause it to be converted into Bangbucks. Continue?", "Gacha_Bangboo_HavingTips": "Owned", "Gacha_Bangboo_NewTips": "Latest", "Gacha_Bangboo_NotHavingTips": "Not Owned", "Gacha_Button_10_Times": "10 Signal Searches", "Gacha_Button_10_Times_Chosen": "10 Signal Searches", "Gacha_Button_1_Time": "Single Signal Search", "Gacha_Button_1_Time_Chosen": "Single Signal Search", "Gacha_Button_Entrance": "Signal Search", "Gacha_Button_History": "Search History", "Gacha_Button_Info": "Details", "Gacha_Button_Shop": "Signal Shop", "Gacha_Choose_AvatarInfo_1021": "Close Combat Agent that wields dual blades in combat. She can use Dodge Counter to increase her damage.", "Gacha_Choose_AvatarInfo_1041": "Close Combat Agent that wields a blade in combat. She can enhance her Basic Attack through various means and increase her damage.", "Gacha_Choose_AvatarInfo_1101": "Close Combat Agent that wields a hammer and wrench in combat. 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(Limited one time only)", "Gacha_Choose_ConfirmButton": "Recruit", "Gacha_Choose_Confirm_FullTalent": "You've already recruited S-Rank Agent {0} and obtained all Mindscapes for this Agent, continue? (Limited one time only)", "Gacha_Choose_Confirm_Got": "You've already recruited S-Rank Agent {0}, continue? (Limited one time only)", "Gacha_Choose_Count": "Progress", "Gacha_Choose_Finish": "Trial", "Gacha_Content_1001": "For specific content and rates or Signal Search history of this channel type, see Details.", "Gacha_Content_2001": "Rate up for selected A-Rank and Limited S-Rank Signals!", "Gacha_Content_3001": "Rate up for selected A-Rank and Limited S-Rank Signals!", "Gacha_Content_4001": "Certain signals have increased reception rates!", "Gacha_Content_5001": "After selecting an S-Rank Bangboo, S-Rank Signals are guaranteed to be the selected Bangboo!", "Gacha_Insurance_A_Count": "{0} Searches", "Gacha_Insurance_A_Info": "A-Rank or higher Signal guaranteed in", "Gacha_Insurance_S_Count": "{0} Searches", "Gacha_Insurance_S_Info": "S-Rank Signal guaranteed in", "Gacha_LackGachaTicket": "Insufficient {0}", "Gacha_Name_Bangboo_En": "Bangboo", "Gacha_Name_Weapon_En": "W-Engine", "Gacha_NewbieInsurance_Avatar_Count": "{0} Searches", "Gacha_NewbieInsurance_Avatar_Info": "(Limit 1) S-Rank Signal guaranteed in", "Gacha_NewbieTenCostDiscount_Count": "{0} Times", "Gacha_NewbieTenCostDiscount_Info": "(Limit 5) 20% off for 10-Searches!", "Gacha_Perform_SkipButton": "Skip", "Gacha_Perform_SpeedUpInfo": "Accelerating playback...", "Gacha_QuickBuy_Info": "Consume {2} {3} to purchase {0} {1}?", "Gacha_QuickBuy_Info_ShowDiamond": "Owned: {1} {0}", "Gacha_QuickBuy_LackDiamond": "Would you like to exchange {1} {2} for {1} {0}, to purchase {3} {4}?", "Gacha_QuickBuy_LackDiamond_ShowDiamond": "Owned: {1} {0}, {3} {2}", "Gacha_QuickBuy_LackRechargeDiamond": "You need {1} more {0}. Go to Monochrome Market?", "Gacha_QuickBuy_LackRechargeDiamond_ShowDiamond": "Owned: {1} {0}", "Gacha_QuickBuy_Tittle": "Insufficient {0}", "Gacha_Result_Title": "Search Results", "Gacha_Result_Title_En": "Search Results", "Gacha_SubTitle_1001": "Permanent", "Gacha_SubTitle_2001": "Limited-Time", "Gacha_SubTitle_3001": "Limited-Time", "Gacha_SubTitle_4001": "Limited-Time", "Gacha_SubTitle_5001": "Permanent", "Gacha_UI_AvatarChoose": "Selectable Agents", "Gacha_UI_AvatarChoose_Full": "MAX", "GalGame_ActivityLighter_010_001": "Proxy, you're finally here. Do me a favor and talk some sense into Caesar.", "GalGame_ActivityLighter_010_002": "You? You're supposed to be the Proxy Caesar asked for?", "GalGame_ActivityLighter_010_003": "What's going on?", "GalGame_ActivityLighter_010_004": "...And who's is?", "GalGame_ActivityLighter_010_005": "Uhh... What's going on? Who is this, and what's with the scary tone...?", "GalGame_ActivityLighter_010_006": "...What's going on? Who's this? Did something big happen...?", "GalGame_ActivityLighter_010_007": "My bad, Proxy. This guy is from one of the Biker Gangs in the league. Caesar is the leader of the Motor League now... So she's got some official business to deal with.", "GalGame_ActivityLighter_010_008": "Just talk to the Proxy directly. If you're going into the Hollow to sort things out, you're gonna need a Proxy.", "GalGame_ActivityLighter_010_009": "It rained heavily that day.", "GalGame_ActivityLighter_010_010": "There were a hundred of 'em, no, maybe even more.\nAnd me? All I had was a delivery truck, my two fists, and the pride of a biker.", "GalGame_ActivityLighter_010_011": "Badger's Respite was right behind me! The word \"retreat\" doesn't exist in a biker's vocabulary — there's only battle, and battle we did!", "GalGame_ActivityLighter_010_012": "All it took was one punch, just one punch.", "GalGame_ActivityLighter_010_013": "You scared off a hundred bandits, all by yourself?", "GalGame_ActivityLighter_010_014": "You protected the goods?", "GalGame_ActivityLighter_010_015": "You scared off a hundred bandits, all by yourself?", "GalGame_ActivityLighter_010_016": "You scared off a hundred bandits, all by yourself?", "GalGame_ActivityLighter_010_017": "You protected the goods?", "GalGame_ActivityLighter_010_018": "You protected the goods?", "GalGame_ActivityLighter_010_019": "I got slammed to the ground! Then with one kick, I was sent rolling thirty meters away!", "GalGame_ActivityLighter_010_020": "Dude, what's with the heroic expression...?", "GalGame_ActivityLighter_010_021": "So you want the Overlord to deal with the gang?", "GalGame_ActivityLighter_010_022": "So you want the Sons of Calydon to get revenge for you?", "GalGame_ActivityLighter_010_023": "So... your crew sent you to ask the Sons of Calydon for help, hoping the Overlord will step in and take out those gangsters in the Hollow?", "GalGame_ActivityLighter_010_024": "So... your crew sent you to ask the Sons of Calydon for help, hoping the Overlord will step in and take out those gangsters in the Hollow?", "GalGame_ActivityLighter_010_025": "There's no way we can let those @#$%! gangsters get away with this! They acted like I was nothing — I mean, like the entire Motor League was nothing!", "GalGame_ActivityLighter_010_026": "Caesar, you're the new Overlord — you won't let them get away with this, right!?", "GalGame_ActivityLighter_010_027": "Of course not!", "GalGame_ActivityLighter_010_028": "Caesar, don't be fooled...", "GalGame_ActivityLighter_010_029": "Look, if those Hollow gangsters are messing with the League's convoys, I can't just sit back and do nothing.", "GalGame_ActivityLighter_010_030": "That's the determination of a real Overlord! We made the right choice in following you!", "GalGame_ActivityLighter_010_031": "Proxy, don't forget to film Caesar's heroic moment while she deals with those %$#@$%$. I want the entire gang to see what a real Biker Gang looks like...", "GalGame_ActivityLighter_010_032": "There's no need for Caesar to get involved, I can take care of it.", "GalGame_ActivityLighter_010_033": "Huh? But he's begging me to go, how could I not step in...", "GalGame_ActivityLighter_010_034": "Boss, as the leader of the Sons of Calydon and the Overlord of the Motor League, delegating tasks to your crew is also a part of the job. Let me take care of it.", "GalGame_ActivityLighter_010_035": "Handing this off to my subordinates... would that make me look less like an overlord? What do you think, Proxy?", "GalGame_ActivityLighter_010_036": "I think there's something fishy about this loudmouth, he keeps trying to egg Caesar on.", "GalGame_ActivityLighter_010_037": "...Caesar, Lighter has a point.", "GalGame_ActivityLighter_010_038": "Lighter and I will go check things out first.", "GalGame_ActivityLighter_010_039": "Caesar, Lighter is right. Why not let us go check things out first? If we run into trouble, then you can step in. What do you think?", "GalGame_ActivityLighter_010_040": "Caesar, Lighter's got a point. How about letting us go scout things out first? If we run into trouble, then you can step in. Sound good?", "GalGame_ActivityLighter_010_041": "If you say so... Alright!", "GalGame_ActivityLighter_010_042": "Caesar, you're not going to help handle this personally? They've got the numbers on their side...", "GalGame_ActivityLighter_010_043": "Hey! Are you disrespecting the \"Red Scarf\" of the Sons of Calydon?", "GalGame_ActivityLighter_010_044": "Chill, Boss. No need to flex.", "GalGame_ActivityLighter_010_045": "Now he says \"No need to flex\"...", "GalGame_ActivityLighter_010_046": "You're totally flexing!", "GalGame_ActivityLighter_010_047": "...What do you mean \"No need to flex\"... You're totally flexing!", "GalGame_ActivityLighter_010_048": "...What do you mean \"No need to flex\"... You're totally flexing!", "GalGame_ActivityLighter_020_001": "These guys really put in a lot of effort... but in the end, they're just a bunch of stupid thieves.", "GalGame_ActivityLighter_020_002": "Did you figure everything out, Lighter?", "GalGame_ActivityLighter_020_003": "So what's the story?", "GalGame_ActivityLighter_020_004": "Sounds like you've got it all figured out? So, what's going on?", "GalGame_ActivityLighter_020_005": "Oh? Does that mean you've already gotten to the bottom of it? What's the deal?", "GalGame_ActivityLighter_020_006": "Do you remember the gang we took down a couple of days ago, the one holed up in the refinery?", "GalGame_ActivityLighter_020_007": "The one with all those weak guys?", "GalGame_ActivityLighter_020_008": "The one that was used as a decoy?", "GalGame_ActivityLighter_020_009": "I remember. It was the gang that loudmouth asked the Sons of Calydon to take down. You and Caesar both said they were so weak they scattered as soon as the fighting started.", "GalGame_ActivityLighter_020_010": "I remember. It was the gang that loudmouth asked the Sons of Calydon to take down. You and Caesar both said they were so weak they scattered as soon as the fighting started.", "GalGame_ActivityLighter_020_011": "That's right. I found a map in their hideout marked with some routes, which led to everything that happened afterward.", "GalGame_ActivityLighter_020_012": "At first, I thought their greedy presence on this route got them taken out by the highway gang, who used the Sons of Calydon to do their dirty work...", "GalGame_ActivityLighter_020_013": "But the gangsters who tried to hijack us today confirmed my suspicions—", "GalGame_ActivityLighter_020_014": "The true masterminds were, in fact, the gang holed up in the refinery.", "GalGame_ActivityLighter_020_015": "So they were the ones who showed up today?", "GalGame_ActivityLighter_020_016": "They were the ones who tried the carjacking today?", "GalGame_ActivityLighter_020_017": "Wait, you mean the carjackers today were the same group?", "GalGame_ActivityLighter_020_018": "I see, so that means the ones who attempted the carjacking today were them.", "GalGame_ActivityLighter_020_019": "Yep, it was the same crew. Their \"quick defeat\" was all just an act.", "GalGame_ActivityLighter_020_020": "They faked their retreat to go off the radar and save their strength... until the day of the carjacking.", "GalGame_ActivityLighter_020_021": "The gang at the highway junction was their real target. They wanted to use the Sons of Calydon to take them out.", "GalGame_ActivityLighter_020_022": "Yeah... they're kind of dumb, huh...", "GalGame_ActivityLighter_020_023": "Guess they outsmarted themselves in the end...", "GalGame_ActivityLighter_020_024": "They really outsmarted themselves... If they hadn't tried to be so clever by coaxing the Sons of Calydon to do their dirty work, we might not have even noticed the carjacking at all.", "GalGame_ActivityLighter_020_025": "They really outsmarted themselves... If they hadn't tried to be so clever by coaxing the Sons of Calydon to do their dirty work, we might not have even noticed the carjacking at all.", "GalGame_ActivityLighter_020_026": "Well, they managed to get caught between the former and current Red Scarf, losing to both. What are the odds? Is that bad luck... or some twisted kind of good luck?", "GalGame_ActivityLighter_020_027": "They managed to get caught between the former and current Red Scarf, losing to both. What are the odds? Is that bad luck... or some twisted kind of good luck?", "GalGame_ActivityLighter_020_028": "They really put a lot of thought into this, didn't they? That \"artifact of the old civilization\" they were after must be worth a lot.", "GalGame_ActivityLighter_020_029": "Before Lighter could finish speaking, a hand clapped down hard on his shoulder —", "GalGame_ActivityLighter_020_030": "Yo, Proxy, little bro! Whatcha talking about?", "GalGame_ActivityLighter_020_031": "Has that batch of goods been delivered?", "GalGame_ActivityLighter_020_032": "Yep! After getting through the Outer Ring, the rest of the trip went smoothly, not a single red light — could it be my lucky day today?", "GalGame_ActivityLighter_020_033": "Can I ask you something, Billy?", "GalGame_ActivityLighter_020_034": "What exactly were the goods?", "GalGame_ActivityLighter_020_035": "Billy! Lighter and I were just talking about the cargo. Did you see it get unloaded? What kind of \"artifact of the old civilization\" was it?", "GalGame_ActivityLighter_020_036": "Billy, perfect timing. Lighter and I were just talking about the cargo. Did you stick around to see it get unloaded? What kind of \"artifact of the old civilization\" was it?", "GalGame_ActivityLighter_020_037": "We're guessing it must be something pretty valuable — that's why this whole mess happened.", "GalGame_ActivityLighter_020_038": "Ohhh! That would make sense!", "GalGame_ActivityLighter_020_039": "The client's eyes lit up as soon as they mentioned the artifact. They said it was something like...", "GalGame_ActivityLighter_020_040": "\"A symbol of the old civilization's industry and highway culture,\" \"A pure white statue that was once known worldwide,\" and \"It existed wherever there were roads\"...", "GalGame_ActivityLighter_020_041": "So it must be pretty awesome!", "GalGame_ActivityLighter_020_042": "But...", "GalGame_ActivityLighter_020_043": "But what?", "GalGame_ActivityLighter_020_044": "Well, maybe I don't know much about the old civilization!", "GalGame_ActivityLighter_020_045": "The thing kind of looked like a white... marshmallow? No, wait... a rubber ring? No, that's not it... a tire! Yeah, a tire!", "GalGame_ActivityLighter_020_046": "It looked like a person made from white tires! It was kind of weird... but it's huge!", "GalGame_ActivityLighter_020_047": "The old civilization actually considered this thing a \"symbol of industry and highway culture\"...?", "GalGame_ActivityLighter_020_048": "Who knows? Maybe people of the old civilization just had unique aesthetic tastes.", "GalGame_ActivityLighter_020_049": "Since you're both here, how 'bout we go grab a couple drinks?", "GalGame_ActivityLighter_020_050": "Wait, even me?", "GalGame_ActivityLighter_020_051": "Let's go find Burnice. She can do more than just mix our drinks. You coming, bro?", "GalGame_ActivityOverlord_010_001": "Proxy, welcome back to Blazewood... Or maybe you prefer Mighty Manager?", "GalGame_ActivityOverlord_010_002": "Let's stick with Proxy", "GalGame_ActivityOverlord_010_003": "Mighty Manager? I like it!", "GalGame_ActivityOverlord_010_004": "Uh... I think I prefer Proxy.", "GalGame_ActivityOverlord_010_005": "Ahem, just call me Proxy.", "GalGame_ActivityOverlord_010_006": "Mighty Manager? I could get used to that.", "GalGame_ActivityOverlord_010_007": "Mighty Manager? Hmm... Sounds nice, I guess?", "GalGame_ActivityOverlord_010_008": "There you are Proxy!\u00A0We've been waiting for you!", "GalGame_ActivityOverlord_010_009": "Our boss wanted to welcome you personally for such an important task. But she got caught up in dealing with the diner's logistics...", "GalGame_ActivityOverlord_010_010": "It's definitely not because she drank too much of my Overlord Special Nitro-Fuel last night!", "GalGame_ActivityOverlord_010_011": "Now that the new Overlord has been chosen, life in Blazewood is finally getting back to normal. However, it still feels like this place could use some gussying up.", "GalGame_ActivityOverlord_010_012": "Since the Outer Ring's got a new Overlord, Blazewood needs a new look too... I plan to start with this diner behind us.", "GalGame_ActivityOverlord_010_013": "As luck would have it, the boss plans to hold an \"Overlord's Feast\" to celebrate the Tour de Inferno's conclusion, to announce the new Overlord's ascension to the Outer Ring, and to spread the philosophies of the Sons of Calydon throughout the land!", "GalGame_ActivityOverlord_010_014": "What was it again? Oh! A self-sustaining king is a good king. The boss isn't fond of the luxury hotels in the city. But look at the Sons of Calydon! None of them can cook for beans!", "GalGame_ActivityOverlord_010_015": "I myself am pretty good at cooking, but we're completely swamped with taking over the previous Overlord's affairs, so we don't have the workforce needed to run a diner.", "GalGame_ActivityOverlord_010_016": "Not to mention we've never been good at managing businesses that require dealing with constant guests coming and going.", "GalGame_ActivityOverlord_010_017": "So Caesar and I immediately came to the same conclusion—You, Proxy!", "GalGame_ActivityOverlord_010_018": "Yeah! If we gotta choose an outsider to organize the feast, then that person can only be you, Proxy!", "GalGame_ActivityOverlord_010_019": "That seems interesting.", "GalGame_ActivityOverlord_010_020": "I've only managed a video store...", "GalGame_ActivityOverlord_010_021": "Being the manager of a diner in Blazewood sounds like an interesting job.", "GalGame_ActivityOverlord_010_022": "Manage a diner in Blazewood? That could be interesting.", "GalGame_ActivityOverlord_010_023": "Are you sure? I've only ever managed a video store...", "GalGame_ActivityOverlord_010_024": "Managing a video store and a diner are two completely different things. You know that right?", "GalGame_ActivityOverlord_010_025": "I'm gonna go out on a limb and assume that managing a diner can't be more challenging than guiding warriors through the raging inferno.", "GalGame_ActivityOverlord_010_026": "Don't worry, Proxy. Feel free to hit Kasa up if you run into any problems, and the Sons of Calydon will be helping you out too!", "GalGame_ActivityOverlord_010_027": "I'll leave the key to Cheesetopia with you, Proxy.", "GalGame_ActivityOverlord_010_028": "Key? But it doesn't even have a real door...", "GalGame_ActivityOverlord_010_029": "Right this way please, Manager! Allow me to explain the business plan for rebuilding the diner!", "GalGame_ActivityOverlord_020_001": "Suddenly, a ferocious, beast-like figure that's sharp as a fang bursts through Cheesetopia's door...", "GalGame_ActivityOverlord_020_002": "Proxy! This is a cheese—tastrophe!", "GalGame_ActivityOverlord_020_003": "A cheese—tastrophe?", "GalGame_ActivityOverlord_020_004": "A cheese what?", "GalGame_ActivityOverlord_020_005": "A cheese—tastrophe? Is that a Cheesetopia catastrophe?", "GalGame_ActivityOverlord_020_006": "A cheese—tastrophe? Do you mean an emergency, Caesar?", "GalGame_ActivityOverlord_020_007": "Cheesetopia without cheese is like the Sons of Calydon without Boar Thirens! You got that?", "GalGame_ActivityOverlord_020_008": "A convoy carrying important goods ran into bandits near the Hollow at Cinderglow Lake. Those thieves took the goods and jumped into the Hollow in a panic!", "GalGame_ActivityOverlord_020_009": "Someone dared to steal from the Sons of Calydon?", "GalGame_ActivityOverlord_020_010": "It was the cheese, wasn't it?", "GalGame_ActivityOverlord_020_011": "Even after the Vanquishers disappeared, there are people in the Outer Ring who are brave enough to steal from the Sons of Calydon?", "GalGame_ActivityOverlord_020_012": "There are actually people that would dare to steal from the Sons of Calydon? Er, former Overlord and The Vanquishers not withstanding.", "GalGame_ActivityOverlord_020_013": "The stuff they stole was cheese, wasn't it?", "GalGame_ActivityOverlord_020_014": "The important goods... was the cheese, wasn't it?", "GalGame_ActivityOverlord_020_015": "We didn't expect the risks and failed to provide enough guards for the convoy. That's what gave those thieves an opportunity.", "GalGame_ActivityOverlord_020_016": "The loss of the other goods isn't too pressing. But the high-end cheese I personally selected from New Eridu... The fresh food route I personally established on the Outer Ring's highway...", "GalGame_ActivityOverlord_020_017": "They just had to mess with my cheese, my diner, and my feast! Unforgivable!", "GalGame_ActivityOverlord_020_018": "I just hope we can get the goods and all the cheeses back before Cinder Lake messes everything up...", "GalGame_ActivityOverlord_020_019": "Anyways, that's the gist of it, Proxy. It's urgent, so let's get moving!", "GalGame_ActivityOverlord_020_020": "We can't get the diner on track if we don't deal with the threats to its shipping logistics.", "GalGame_ActivityOverlord_020_021": "We must show them that no one can challenge the Sons of Calydon or the new Overlord! Because... Cheese is power!", "GalGame_ActivityOverlord_020_022": "Hmph! Lucy taught me that last line!", "GalGame_ActivityOverlord_030_001": "*click clack click*\nFootsteps coming from just outside Cheesetopia announce the arrival of a customer.\nAnd, straight out of a Western movie, a cowboy emerges through the non-existent swinging doors...", "GalGame_ActivityOverlord_030_002": "Usually, it would be more polite to knock before entering, but you don't have anything even resembling a door here.", "GalGame_ActivityOverlord_030_003": "This is the diner? The feast venue carefully selected by the boss? The Overlord's private property in Blazewood? The mysterious den run by the Legendary Proxy, Phaethon?", "GalGame_ActivityOverlord_030_004": "This is... a bit of a dump, isn't it?", "GalGame_ActivityOverlord_030_005": "Cheesetopia prospers with each passing day.", "GalGame_ActivityOverlord_030_006": "The diner is still under repairs", "GalGame_ActivityOverlord_030_007": "Hey! Watch it! Utopia wasn't built in a day! Nor was Cheesetopia! Compared to when I first took over, this place is a luxury diner now!", "GalGame_ActivityOverlord_030_008": "Sharp as always, huh? Utopia wasn't built in a day! Nor was Cheesetopia! Compared to when I first took over, this place is a luxury diner now!", "GalGame_ActivityOverlord_030_009": "Your definition of luxury really fits the Outer Ring, huh? You must be getting used to life around these parts!", "GalGame_ActivityOverlord_030_010": "I'm here on a mission from my boss and her royal highness to see if there's anything I can help out with.", "GalGame_ActivityOverlord_030_011": "Who is it? Who's strolling into Blazewood to cause a ruckus?!", "GalGame_ActivityOverlord_030_012": "Oh? It's you? You look... You look pretty tough... Haha...", "GalGame_ActivityOverlord_030_013": "Where'd this NPC come from?", "GalGame_ActivityOverlord_030_014": "Hey! I'm no NPC! Listen up! I'm...", "GalGame_ActivityOverlord_030_015": "I'm the younger brother of Blazewood's Mayor! A logistics specialist for the new Overlord and the Sons of Calydon! And the honorary advisor to Cheesetopia, which will soon become the most famous diner in Blazewood!", "GalGame_ActivityOverlord_030_016": "What an impressive title.", "GalGame_ActivityOverlord_030_017": "Doesn't sound that special to me.", "GalGame_ActivityOverlord_030_018": "This is Dorian, as he said, a lazy dude from Blazewood.", "GalGame_ActivityOverlord_030_019": "This is Dorian, as he said, a lazy guy from Blazewood.", "GalGame_ActivityOverlord_030_020": "Oh, you're a couch potato. When I was young...", "GalGame_ActivityOverlord_030_021": "Ugh! I don't mind it coming from the Manager, but why did you have to repeat it?!", "GalGame_ActivityOverlord_030_022": "Did you honestly think you could become as amazing as Lighter just by wearing a red scarf? Hmm?! I'll show you what it means to be a true Son of Calydon, you impostor!", "GalGame_ActivityOverlord_030_023": "You explain everything to them before the conflict worsens...", "GalGame_ActivityOverlord_030_024": "So you're the real Lighter! Ah, my bad, my bad! Actually I came up with a \"procurement plan\" for the door already...", "GalGame_ActivityOverlord_030_025": "In the depths of the Outer Ring Hollow, past the long and dangerous roads covered in Ethereals, across the deep and perilous ravines and valleys, and through the brambles and mist lies a... Magnificent tavern!", "GalGame_ActivityOverlord_030_026": "Before the Hollow devoured it, it used to be the most popular destination for youngsters throughout the Outer Ring. If we can nab its door for Cheesetopia, wouldn't that attract a ton of customers?", "GalGame_ActivityOverlord_030_027": "Are you telling me that we're charging headlong into a Hollow, brawling all the way to the bowels of an Ether-filled lair, and slaughtering hordes of bloodthirsty Ethereals, just to steal an old tavern door? ", "GalGame_ActivityOverlord_030_028": "Exactly right! I'd expect nothing less of you, Lighter! You got my idea right away!", "GalGame_ActivityOverlord_030_029": "Cool... I'm in!", "GalGame_ActivityOverlord_030_030": "What's so interesting about that?", "GalGame_ActivityOverlord_030_031": "Is it really necessary to mobilize so many people?", "GalGame_ActivityOverlord_030_032": "It's just a door. Why do this in the hardest way possible?", "GalGame_ActivityOverlord_030_033": "It's just a door. Why do this in the hardest way possible?", "GalGame_ActivityOverlord_030_034": "My boss told me to go out and make myself useful! I was starting to worry about coming back with an uneventful report! Who knew an opportunity like this would come knocking at my door!", "GalGame_ActivityOverlord_030_035": "Relax, Proxy. An issue that can be solved with fists is no issue at all.", "GalGame_ActivityOverlord_040_001": "The air in Blazewood is always as hot and dry as a wildfire.\nBut if there's anyone who burns brighter than a wildfire, it's—", "GalGame_ActivityOverlord_040_002": "Burnice is here! Long time no see, Proxy! Did you miss me?", "GalGame_ActivityOverlord_040_003": "Shh! Don't say anything! It's all in the Nitro-Fuel!", "GalGame_ActivityOverlord_040_004": "Isn't it too early for Nitro-Fuel?", "GalGame_ActivityOverlord_040_005": "The sun hasn't even set yet. I'll get chewed out if I have Nitro-Fuel right now!", "GalGame_ActivityOverlord_040_006": "The sun hasn't even set yet. Isn't it too early for Nitro-Fuel?", "GalGame_ActivityOverlord_040_007": "Hey! Don't be such a killjoy! Hmph! I came all the way here just to help you run Cheesetopia!", "GalGame_ActivityOverlord_040_008": "I studied the illustrations in popular food magazines from New Eridu and watched the trailers of thirteen food documentaries. After building a solid theoretical foundation in culinary culture and marketing—", "GalGame_ActivityOverlord_040_009": "I rigorously developed a plan to make Cheesetopia an overnight online sensation throughout New Eridu! The key is to invite the most popular food bloggers in New Eridu to shoot a video about our diner!", "GalGame_ActivityOverlord_040_010": "The bloggers were more than happy to accept the invite when they learned about such a wonderful idea, and they even offered a generous discount on their rate — Oh, we can just take it out of the diner's revenue. You're welcome!", "GalGame_ActivityOverlord_040_011": "There's just one itsy-bitsy tiny problem...", "GalGame_ActivityOverlord_040_012": "They went missing on their way to Blazewood. The last message I got from them was near an Outer Ring Hollow.", "GalGame_ActivityOverlord_040_013": "I'm sure the driver didn't floor it into the Hollow because of that Special Nitro-Fuel I gave him right? Hehe!", "GalGame_ActivityOverlord_040_014": "Hehe.", "GalGame_ActivityOverlord_040_015": "That would be very unlucky.", "GalGame_ActivityOverlord_040_016": "Hehe! That's really bad luck!", "GalGame_ActivityOverlord_040_017": "Haha! They must have terrible luck.", "GalGame_ActivityOverlord_040_018": "Proxy, buddy! I'm trying to keep it light to avoid stressing you out, but at least react a little?", "GalGame_ActivityOverlord_040_019": "I invited them to taste the delicacies of Cheesetopia, not become delicacies in the Hollow!", "GalGame_ActivityOverlord_040_020": "Hmm... Come to think of it, if a food blogger eats a lot of delicious foods, will they become delicious themselves?", "GalGame_ActivityOverlord_040_021": "Argh! Anyway, Cheesetopia's reputation in New Eridu will be ruined if the food bloggers go missing in a Hollow because of us! No! We may lose our license on account of \"operating dangerously\"!", "GalGame_ActivityOverlord_040_022": "Okay, okay.", "GalGame_ActivityOverlord_040_023": "Fine, I'll rescue them right away.", "GalGame_ActivityOverlord_040_024": "Burnice, oh Burnice. Are you here to help out or cause trouble?", "GalGame_ActivityOverlord_040_025": "Miss Burnice, I appreciate your willingness to help the diner. But next time, I hope you choose a way that doesn't put any lives at risk.", "GalGame_ActivityOverlord_040_026": "You're my savior, Proxy! I'll be helping out too! It hasn't been long since they went missing near the Hollow, so we can make it in time for sure!", "GalGame_ActivityOverlord_050_001": "*Rumble*...\nFamiliar rumbling echoes from outside, heralding the arrival of Steeltusk.\nOf course, it's a sign of his driver's arrival too!", "GalGame_ActivityOverlord_050_002": "Hey, does eating here come with a free parking pass?", "GalGame_ActivityOverlord_050_003": "Gimme a cup of Nitro-Fuel with ice, and get my ride a bucketa fuel without ice... please~", "GalGame_ActivityOverlord_050_004": "Welcome to Cheesetopia.", "GalGame_ActivityOverlord_050_005": "You have to pay for parking.", "GalGame_ActivityOverlord_050_006": "Welcome to Cheesetopia, Piper~", "GalGame_ActivityOverlord_050_007": "Welcome to Cheesetopia, Piper.", "GalGame_ActivityOverlord_050_008": "You have to pay for parking, Piper~", "GalGame_ActivityOverlord_050_009": "You have to pay for parking, Piper.", "GalGame_ActivityOverlord_050_010": "So, is this that diner? I was actually planning on zonin' out and escapin' reality at a random roadside drive-in diner before work.", "GalGame_ActivityOverlord_050_011": "Luckily, I'm a mature and reliable adult. Let's get back to the painful topic of work and reality.", "GalGame_ActivityOverlord_050_012": "Remember those food bloggers Burnice invited to shoot a video about the diner? Yeah, the ones who drank her Special Nitro-Fuel, took a wrong turn and almost became Ethereal chow.", "GalGame_ActivityOverlord_050_013": "Were they satisfied?", "GalGame_ActivityOverlord_050_014": "Cheesetopia must have blown their minds!", "GalGame_ActivityOverlord_050_015": "Let me guess... Cheesetopia's delicious cuisine stole their hearts!", "GalGame_ActivityOverlord_050_016": "Hmm... I bet they were satisfied with Cheesetopia's Outer Ring cuisine, right?", "GalGame_ActivityOverlord_050_017": "They gave the diner a negative review, though I can't say if it really was an issue with the food or if they were holding a grudge on account of almost dying in a Hollow. Anyway, the boss... I mean, Caesar, isn't buying it.", "GalGame_ActivityOverlord_050_018": "So, poor Steeltusk and I were sent here on a mission.", "GalGame_ActivityOverlord_050_019": "Here's how it's gonna go down: We enter the Hollow and find Cheesetopia's secret sunset cuisine recipe, then use it to fix the PR crisis Burnice caused.", "GalGame_ActivityOverlord_050_020": "Our source of intel: The middle-aged man in a ripped sleeveless shirt who runs the barbecue joint downstairs. The witness: Burnice.", "GalGame_ActivityOverlord_050_021": "Steeltusk's tank is full, and I've partook in a lil Special Nitro-Fuel too.", "GalGame_ActivityOverlord_050_022": "My passenger seat is empty. Wanna go for a ride, Proxy?", "GalGame_ActivityOverlord_060_001": "On a sunny afternoon, at a cliffside restaurant in a small wilderness town.\nEvokes the feeling of relaxing jazz in the wasteland.\nBut before the jazz can begin to play, the first sound that's heard is—", "GalGame_ActivityOverlord_060_002": "Where's the music, Proxy? Where's my background music?", "GalGame_ActivityOverlord_060_003": "This isn't a music store.", "GalGame_ActivityOverlord_060_004": "What music?", "GalGame_ActivityOverlord_060_005": "Background music? The type that plays when a new character appears in a movie or when things get super intense?", "GalGame_ActivityOverlord_060_006": "Background music? You mean, theme song? The type that plays when a new character appears in a movie or during climactic scenes?", "GalGame_ActivityOverlord_060_007": "I don't think you get it at all, Proxy.", "GalGame_ActivityOverlord_060_008": "Caesar is totally chill and very good at being the boss...in name. She put you in charge of the diner without batting an eye. Hah! Luckily, I'm here to lend a hand.", "GalGame_ActivityOverlord_060_009": "So, allow me to test you a little. What is the most important factor in managing a diner?", "GalGame_ActivityOverlord_060_010": "Delicious food.", "GalGame_ActivityOverlord_060_011": "Great service.", "GalGame_ActivityOverlord_060_012": "Delicious cuisine of course! Outer Ring-style spices, Cheesetopia's secret recipes, and fresh ingredients straight from New Eridu! Just thinking about it makes your mouth water, right?", "GalGame_ActivityOverlord_060_013": "Delicious cuisine is the most important factor in the restaurant industry. With Outer Ring-style spices, Cheesetopia's secret recipes, and fresh ingredients straight from New Eridu! That's what I think.", "GalGame_ActivityOverlord_060_014": "It's great service! Our Outer Ring cuisine is prepared personally by the Bangboo head chef, and served with love by our waitstaff. All guided by the practical policies set by the beautiful manager! That's the secret to Cheesetopia's success!", "GalGame_ActivityOverlord_060_015": "Maybe it's great service. The Outer Ring cuisine prepared personally by the Bangboo head chef and attentive service from the waiters, all guided by my effective management policies. That's the secret to Cheesetopia's success!", "GalGame_ActivityOverlord_060_016": "You seem very confident in your answer, Proxy. Caesar is always confident in her adorable yet silly ideas too.", "GalGame_ActivityOverlord_060_017": "But it's time to teach you a harsh lesson. The true cornerstone of the restaurant business in the Outer Ring is... A unique atmosphere!", "GalGame_ActivityOverlord_060_018": "Delicious cuisine? Maybe. But is there really that big a difference between Blazewood's cheese pizzas and New Eridu's cheeseburgers?", "GalGame_ActivityOverlord_060_019": "Great service? Not at all. The least plausible route to riches is to expect a bunch of rude bikers to appreciate your perfect smile and attentive service.", "GalGame_ActivityOverlord_060_020": "But atmosphere... That's something unique to your diner. It's emotions and feelings that they can't find anywhere else.", "GalGame_ActivityOverlord_060_021": "Even the most ignorant highway riders have a fantasy buried deep within their hearts... Like having a one-on-one showdown with a rival at a cliffside highway diner while Western movie music plays...", "GalGame_ActivityOverlord_060_022": "That's why they'll choose Cheesetopia!", "GalGame_ActivityOverlord_060_023": "Sounds like a marketing strategy.", "GalGame_ActivityOverlord_060_024": "Are you talking about a gimmick?", "GalGame_ActivityOverlord_060_025": "I get it! It's a marketing strategy that uses a gimmick to squeeze every last Denny out of your customers.", "GalGame_ActivityOverlord_060_026": "I think I understand. It's like a marketing strategy that utilizes a gimmick to squeeze every last Denny out of your customers.", "GalGame_ActivityOverlord_060_027": "Cheesetopia is the Overlord's domain, your castle, your oath-sworn kingdom! Now act like the lord of your realm, Proxy!", "GalGame_ActivityOverlord_060_028": "Why would customers leave their homes, wives, and children behind to dine in your castle? Why would they enter your realm when there are better restaurants around?", "GalGame_ActivityOverlord_060_029": "It's just a restaurant!", "GalGame_ActivityOverlord_060_030": "Is it really that serious?", "GalGame_ActivityOverlord_060_031": "Is eating at Cheesetopia really that serious?!", "GalGame_ActivityOverlord_060_032": "Is eating at Cheesetopia really that serious?!", "GalGame_ActivityOverlord_060_033": "It's the atmosphere! The irreplaceable experience! And it all hinges upon an antique record player from Old Eridu playing the right music during a cowboy showdown!", "GalGame_ActivityOverlord_060_034": "Stand tall! Lord of Cheesetopia! My knight! March for my record player!", "GalGame_ActivityOverlord_070_001": "Sure enough, only Pompey's goons would dare to cause trouble right under the Sons of Calydon's nose.", "GalGame_ActivityOverlord_070_002": "Huh, he's gone... Are the Motor League's rules just for show?", "GalGame_ActivityOverlord_070_003": "This guy doesn't know anything. He's just here to drive.", "GalGame_ActivityOverlord_070_004": "Shut your piehole! You said that it was Lucius who killed Pompey, but for all I know, you could be working with him!", "GalGame_ActivityOverlord_070_005": "What about the video left behind at Cinder Lake by that Bangboo? You're just gonna turn a blind eye?", "GalGame_ActivityOverlord_070_006": "Hmph... Well, even the Tour de Inferno video's been doctored, so why would we believe that what you're showing us is the real deal?", "GalGame_ActivityOverlord_070_007": "Calydon's immortal sons, you're nothin' but a bunch of cheatin', connivin' scoundrels! We'll never recognize you as the League's Overlords!", "GalGame_ActivityOverlord_070_008": "Why'm I wastin' my breath on you!", "GalGame_ActivityOverlord_070_009": "You didn't run away with your tail between your legs like Lucius, and you even dare to come here for your boss and break stuff. Well, you've got guts, I'll give you that.", "GalGame_ActivityOverlord_070_010": "But, guess you don't know the one thing you shouldn't do when trying to mess with us, punk.", "GalGame_ActivityOverlord_070_011": "Never lay a finger on the young.", "GalGame_ActivityOverlord_070_012": "The young? Hahaha! It's just a boar! And a Bangboo boar at that! I only kidnapped it because it got in the way of my heist.", "GalGame_ActivityOverlord_070_013": "But it's my honor and pleasure to cause some trouble for you.", "GalGame_ActivityOverlord_070_014": "What a stubborn fool...", "GalGame_ActivityOverlord_070_015": "Be nice to the nice.", "GalGame_ActivityOverlord_070_016": "Teach the rest to be nice.", "GalGame_ActivityOverlord_070_017": "Be nice to the nice, and teach the rest to be nice. That's how the Sons of Calydon roll!", "GalGame_ActivityOverlord_070_018": "Be nice to the nice, and teach the rest to be nice. That's how the Sons of Calydon roll!", "GalGame_ActivityOverlord_070_019": "Well said! That's how the lord of Cheesetopia should act! Proxy! Piper! Let's do this!", "GalGame_ActivityOverlord_070_020": "Get him!", "GalGame_ActivityOverlord_070_021": "Boys, Pulchra! Get 'em!", "GalGame_ActivityOverlord_080_001": "Regrettable as it may be... Now that Pompey's gone, The Vanquishers can no longer bear the weight of the Overlord's title.", "GalGame_ActivityOverlord_080_002": "The Sons of Calydon of old used to face The Vanquishers as challengers, standing tall.", "GalGame_ActivityOverlord_080_003": "So... As the ones who flew the flag of the Overlord and who wish to challenge the current Overlord, are you ready to stand up tall and act like challengers?", "GalGame_ActivityOverlord_080_004": "As long as a single breath remains within us, we will triumph once again! We will make sure The Vanquishers' legacy lives on!", "GalGame_ActivityOverlord_080_005": "Don't even think that acting like you're on the brink of tears and shouting those sorry lines will make us look like the bad guys.", "GalGame_ActivityOverlord_080_006": "The Vanquishers' time is over, but the Overlord's isn't. Under the ever-burning flames, Pompey can rest in peace.", "GalGame_ActivityOverlord_080_007": "Shut up! You have no right to utter that name! If it wasn't for you, and the ambition of the Sons of Calydon...", "GalGame_ActivityOverlord_080_008": "I see you learned nothing from Pompey.", "GalGame_ActivityOverlord_080_009": "How dare you claim to have inherited his legacy?", "GalGame_ActivityOverlord_080_010": "Ambition did obstruct your path to victory, but... It wasn't the Sons of Calydon's ambition.", "GalGame_ActivityOverlord_080_011": "We saved a seat for The Vanquishers at this feast, but now that you've declined the invitation, I suppose we'll have to... What was it again?", "GalGame_ActivityOverlord_080_012": "Ask you to sit at the back!", "GalGame_ActivityOverlord_080_013": "We'll have to ask you to sit at the back!", "GalGame_ActivityOverlord_080_014": "We'll have to ask you to sit at the back!", "GalGame_ActivityOverlord_090_001": "Why don't you do it, Lucy? Haven't you been itching to experience what it's like to be the boss?", "GalGame_ActivityOverlord_090_002": "Heh... Let's wait until I knock you down. You fight better than you talk, after all.", "GalGame_ActivityOverlord_090_003": "Knock me down? You might have a chance if you tried it in the bathroom!", "GalGame_ActivityOverlord_090_004": "I... You...!", "GalGame_ActivityOverlord_090_005": "Everyone! We are gathered here today to witness a tale of blazing fire, a wasteland, and courage!", "GalGame_ActivityOverlord_090_006": "These stories are a testament to the Overlords' glory, and a guide for those that will be replacing them.", "GalGame_ActivityOverlord_090_007": "That's how Lucy's speech starts. It sounds fancy enough, but it's a bit difficult to understand...", "GalGame_ActivityOverlord_090_008": "Anyway, what I'm trying to say is driving fast isn't the only reason I've stuck with the Sons of Calydon... They're also really cool!", "GalGame_ActivityOverlord_090_009": "Racing by Cinder Lake is cool, becoming a hero who returned from the flames is cool, and being the Overlord is cool...", "GalGame_ActivityOverlord_090_010": "But nothing is cooler than speeding through the Outer Ring's highway with the Sons of Calydon!", "GalGame_ActivityOverlord_090_011": "Of course, on this journey, we also met the coolest friend and comrade in all of the Outer Ring. Don't you think so too, Proxy?", "GalGame_ActivityOverlord_090_012": "While I'm at it, here's one more cool thing! \"I would definitely make a better Overlord than you!\"—That was my challenge to Pompey, and it's my promise to him, to you, and to all of the Outer Ring!", "GalGame_ActivityOverlord_090_013": "I just blurted it out at the time because it sounded so cool. Unfortunately, I hadn't considered exactly how I'd fulfill that promise.", "GalGame_ActivityOverlord_090_014": "So, I'm counting on not just the Sons of Calydon, but all of you: Everyone from the Outer Ring!", "GalGame_ActivityOverlord_090_015": "So let's raise our glasses! To the children of the Outer Ring! And to the everlasting wasteland and boundless blaze!", "GalGame_ActivityOverlord_090_016": "To the everlasting wasteland!", "GalGame_ActivityOverlord_090_017": "To the boundless blaze!", "GalGame_ActivityOverlord_090_018": "To the Overlord!", "GalGame_ActivityOverlord_090_019": "To the Overlord!", "GalGame_ActivityOverlord_090_020": "Caesar walks to the middle of the restaurant and waves to catch everyone's attention...", "GalGame_ActivityOverlord_100_001": "Nooo...! Boys, today we gotta grind 'em out!", "GalGame_ActivityOverlord_100_002": "If you want to do that, be my guest. But I'm surrendering.", "GalGame_ActivityOverlord_100_003": "What...? You're talking like a coward? At a time like this?", "GalGame_ActivityOverlord_100_004": "The Sons of Calydon have shown us mercy. Are you naive or just stupid?", "GalGame_ActivityOverlord_100_005": "I told you from the start, your little plan was pathetic... My professional integrity kept me from going against my employer's decision.", "GalGame_ActivityOverlord_100_006": "If you want to keep fighting, I'm not going to stop you. But my merc fee only covers you this far.", "GalGame_ActivityOverlord_100_007": "Pulchra! How could you...", "GalGame_ActivityOverlord_100_008": "I'm just a mercenary after all. The merc's code of best practices states you should \"only do what's asked of you.\" I'll leave the rest up to you.", "GalGame_ActivityPoliceOffice_010_001": "...You mean, the ceremony is going to start again soon?", "GalGame_ActivityPoliceOffice_010_002": "That's right! Lately, all of our time has been focused on preparing for it!", "GalGame_ActivityPoliceOffice_010_003": "Oh, that takes me back... The last time I was part of the ceremony, we gave our opponent all kinds of hell! But he still ended up winning, hmph!", "GalGame_ActivityPoliceOffice_010_004": "So the ceremony you took part in, was that when the current Overlord came into power?", "GalGame_ActivityPoliceOffice_010_005": "He's tough as nails...\nBut that's irrelevant. Doesn't matter who I'm up against— I'm taking that title!", "GalGame_ActivityPoliceOffice_010_006": "In that case, can you tell us more about the ceremony?", "GalGame_ActivityPoliceOffice_010_007": "Sure! But I've got to take care of an errand with the help of a kind young lady first. I'll meet you after we're done.", "GalGame_ActivityPoliceOffice_010_008": "Sure! But I've got to take care of an errand with the help of a kind young man first. I'll meet you after we're done.", "GalGame_ActivityPoliceOffice_010_009": "No problem. We'll take a look around. Let us know when you finish up!", "GalGame_ActivityPoliceOffice_010_010": "See ya! We'll be waiting with the refreshments~", "GalGame_ActivityPoliceOffice_010_011": "Oh, you're here.", "GalGame_ActivityPoliceOffice_010_012": "Here's your citizen card", "GalGame_ActivityPoliceOffice_010_013": "Who were those two?", "GalGame_ActivityPoliceOffice_010_014": "Your new citizen card is ready!", "GalGame_ActivityPoliceOffice_010_015": "Your new citizen card is ready!", "GalGame_ActivityPoliceOffice_010_016": "Who were those two people you were speaking with just now?", "GalGame_ActivityPoliceOffice_010_017": "Who were those two people you were speaking with just now?", "GalGame_ActivityPoliceOffice_010_018": "Thank you kindly, Manager. You're awfully thoughtful, takes me back to the good ol' days in the Outer Ring...", "GalGame_ActivityPoliceOffice_010_019": "The youngsters there are all so sweet. I'll introduce you sometime!", "GalGame_ActivityPoliceOffice_010_020": "Oh, they're some youngsters I know from back in the Outer Ring. They're just as kind-hearted as you, Manager!", "GalGame_ActivityPoliceOffice_010_021": "I'll introduce you some time!", "GalGame_Chapter01_13_1": "Phew. I'm starting to get used to the Ether concentration here. I wasn't feeling too good when we first got in.", "GalGame_Chapter01_13_10": "Yeah it can find another route, but the path we're on is the most direct.", "GalGame_Chapter01_13_11": "I know you're anxious to find your family heirloom, but this is no normal mission.", "GalGame_Chapter01_13_11_01": "Safety first, as they say...", "GalGame_Chapter01_13_12": "Meow—!", "GalGame_Chapter01_13_13": "W—What's wrong?! You sound like someone stepped on your tail...", "GalGame_Chapter01_13_14": "Over there! I saw a little kid run past just now!", "GalGame_Chapter01_13_15": "Huh? What are you talking about? You know we're in the Dead End Hollow, right?", "GalGame_Chapter01_13_16": "There have been cases of small children entering the Hollows by mistake, but the direction you're pointing, Nekomata, is the original route we were planning on taking.", "GalGame_Chapter01_13_17": "Hey! You think I'm just saying it to make you take that path?", "GalGame_Chapter01_13_17_01": "I really did see a kid! A little girl in a blue top with brown hair in a ponytail!", "GalGame_Chapter01_13_18": "Hmm, that's a pretty detailed description. Maybe she really did see her...", "GalGame_Chapter01_13_19": "Even if we believe you saw the child, are you suggesting we go save her first?", "GalGame_Chapter01_13_19_01": "I should remind you this is not what we were commissioned to do.", "GalGame_Chapter01_13_2": "Hey, we might not have come across any strong Ethereals yet, but the Dead End Butcher is around here somewhere, so stay on your toes.", "GalGame_Chapter01_13_20": "What's that supposed to mean? It's not part of the commission, so you'll just ignore a child lost in the Hollow?", "GalGame_Chapter01_13_20_01": "Hmph. I knew you were boring... But cold-blooded too?", "GalGame_Chapter01_13_21": "If you're worried about not getting paid, don't be. I'm not like you.", "GalGame_Chapter01_13_21_01": "I'll pay you extra for looking for the girl!", "GalGame_Chapter01_13_22": "...", "GalGame_Chapter01_13_23": "...", "GalGame_Chapter01_13_24": "Hmph... I didn't expect you to not be a bad person.", "GalGame_Chapter01_13_25": "Um... Huh?", "GalGame_Chapter01_13_26": "*sigh* That had me scared just now!", "GalGame_Chapter01_13_26_01": "When she pointed out the child, I really thought her next line was gonna be \"Forget the kid! I want my family heirloom!\"", "GalGame_Chapter01_13_26_02": "But this kitty's a kind employer!", "GalGame_Chapter01_13_27": "If you really are determined to save the girl, Nekomata, then I'll go with you. You don't need to use the commission fee as a bargaining chip.", "GalGame_Chapter01_13_28": "Anby! You should at least ask me when it comes to commission fees!", "GalGame_Chapter01_13_29": "Tch, guess it can't be helped... But I agree, we can't just leave a kid in a place like this.", "GalGame_Chapter01_13_3": "Especially Billy, you totally got carried away in that last battle!", "GalGame_Chapter01_13_30": "A kid's aptitude for Ether is underdeveloped, and she can't save herself. Every minute spent in the Hollow is dangerous, not to mention the Dead End Butcher is around here somewhere.", "GalGame_Chapter01_13_31": "Then let's get going!", "GalGame_Chapter01_13_31_01": "Time and space change fast in the Hollows, if we don't hurry we'll never find her!", "GalGame_Chapter01_13_32": "What are you waiting for, Nekomata? Let's go.", "GalGame_Chapter01_13_33": "Uh? Oh... Coming!", "GalGame_Chapter01_13_34": "They really...seem to be sincere...", "GalGame_Chapter01_13_35": "Oh man, why am I thinking about this now...", "GalGame_Chapter01_13_3_01": "How many times have I told you not to make a ruckus? We need to get to the Red Fang Gang's base, and finish this commission.", "GalGame_Chapter01_13_4": "Can't you be more like Nekomata, fast and quiet?", "GalGame_Chapter01_13_4_01": "Even if the Dead End Butcher did come along, it might not even notice her at all.", "GalGame_Chapter01_13_5": "Hehe, plus I oughtta say, we cat people have nine lives. That counts for something.", "GalGame_Chapter01_13_6": "Everyone wait. You see the railroad tracks on the side of the road?", "GalGame_Chapter01_13_6_01": "It's not just broken off here, a gaping hole has been clawed out.", "GalGame_Chapter01_13_7": "Ah? Sh—She's right!", "GalGame_Chapter01_13_8": "Looks like the Dead End Butcher has been here. We might come across it if we keep going.", "GalGame_Chapter01_13_9": "That's no good! Since there's signs of it here, let's find another way around.", "GalGame_Chapter01_13_9_01": "Nekomata, will you see if your Carrot can suggest another way to the Red Fang Gang's base?", "GalGame_Chapter01_24_01": "Hello? Belle, Nekomata, can you hear me?", "GalGame_Chapter01_24_02": "Hello? Wise, Nekomata, can you hear me?", "GalGame_Chapter01_24_03": "Loud and clear! This is cool... I've never seen a Proxy who's able to communicate in a Hollow. No wonder Nicole says you're the best in New Eridu.", "GalGame_Chapter01_24_04": "Thank you for your recognition. It's time to implement our plan and intercept the train. Before that though, let's review the essentials.", "GalGame_Chapter01_24_05": "Always glad to hear that! It's time to put the plan into action and stop the train. Before that, let's go over each step.", "GalGame_Chapter01_24_06": "No problem, I've got it down pat—", "GalGame_Chapter01_24_07": "Our target is Vision's train carrying the explosives. Since it's controlled by a computer in the driverless mode, we can put obstacles in certain sections to change the train's route and force it through a tunnel.", "GalGame_Chapter01_24_08": "Then, while the train's slowing down to go through the tunnel, I'll find a way to throw your Bangboo on top of the train!", "GalGame_Chapter01_24_09": "And then it's my time to shine!", "GalGame_Chapter01_24_09_01": "Then, it's my time to shine.", "GalGame_Chapter01_24_09_01F": "Heehee, then it's my time to shine!", "GalGame_Chapter01_24_10": "The plan is to let the car break down. Right?", "GalGame_Chapter01_24_10_01": "The plan is to make the train car break down. Right?", "GalGame_Chapter01_24_10_01F": "The plan is to let the car break down. Right?", "GalGame_Chapter01_24_11": "That's right. Belle. Your task is to enter the train through the vent on the roof and head to the driver's compartment to shut the train down. Don't worry, Fairy and I will assist you throughout the process.", "GalGame_Chapter01_24_12": "That's right. Wise, your task is to enter the train through the vent on the roof and head to the driver's compartment to shut the train down. Don't worry, Fairy and I will assist you throughout the process.", "GalGame_Chapter01_24_13": "As for the Dead End Butcher, we've yet to figure out its exact location, so please be careful!", "GalGame_Chapter01_24_14": "As for the Dead End Butcher, unfortunately, we still can't pinpoint its location. Be careful out there!", "GalGame_Chapter01_24_15": "Roger that!", "GalGame_Chapter01_24_16": "Good luck guys. Let's get started.", "GalGame_Chapter01_24_17": "Good luck guys. Let's get started.", "GalGame_Chapter01_40_01": "N—Nice to meet you, Investigators! I sawed through!", "GalGame_Chapter01_40_02": "Oh, it was this Bangboo talking to me just now...", "GalGame_Chapter01_40_02_01": "I'm sorry. I didn't mean to question your identity as a Bangboo...", "GalGame_Chapter01_40_03": "You can think of me as a Bangboo if you want.", "GalGame_Chapter01_40_03_01": "You can think of me as a Bangboo if you want. But, in any case, you don't seem like an average person...", "GalGame_Chapter01_40_03_01F": "You can think of me as a Bangboo. But you don't exactly seem ordinary.", "GalGame_Chapter01_40_04": "Are you really just a maid?", "GalGame_Chapter01_40_04_01": "Are you really just a maid?", "GalGame_Chapter01_40_04_01F": "Are you really just a maid?", "GalGame_Chapter01_40_05": "Sorry, uhh... Well, we work in many different fields, including the Hollow services...", "GalGame_Chapter01_40_06": "Oh right! You're in a hurry, aren't you?", "GalGame_Chapter01_40_06_01": "I can help! As long as you take me out of this Hollow... P—Please!", "GalGame_Chapter01_40_07": "What do you think? Now that she's helped us destroy the train car, we can move forward on our original route, right?", "GalGame_Chapter01_40_08": "She's not asking much.", "GalGame_Chapter01_40_08_01": "She's not asking much.", "GalGame_Chapter01_40_08_01F": "Well, I don't think she's asking too much.", "GalGame_Chapter01_40_09": "As long as she doesn't talk too much.", "GalGame_Chapter01_40_09_01": "As long as she doesn't talk too much.", "GalGame_Chapter01_40_09_01F": "As long as she doesn't ask any more questions!", "GalGame_Chapter01_40_10": "Yeah, I agree with Belle. There's nothing wrong with taking her to one of the Hollow's exits. But she's a stranger, she may be hiding things.", "GalGame_Chapter01_40_11": "Yeah, I agree with Wise. There's nothing wrong with taking her to one of the Hollow's exits. But she's a stranger, she may be hiding things.", "GalGame_Chapter01_40_12": "Miss Corin, we'll let you come. Just be sure to stay quiet along the way, okay?", "GalGame_Chapter01_40_13": "Okay!", "GalGame_Chapter01_40_14": "Good! Let's press on then!", "GalGame_Chapter01_41_1": "You're back, sis.", "GalGame_Chapter01_41_10": "But it's not all bad. The news just said Vision is putting off the demolition on Canvas Street until at least tomorrow night due to technical difficulties.", "GalGame_Chapter01_41_11": "But it's not all bad. The news just said Vision is putting off the demolition on Canvas Street until at least tomorrow night due to technical difficulties.", "GalGame_Chapter01_41_12": "We weren't able to stop the train, but at least we bought some time.", "GalGame_Chapter01_41_13": "We weren't able to stop the train, but at least we bought some time.", "GalGame_Chapter01_41_14": "\"Due to technical difficulties\"...", "GalGame_Chapter01_41_14_01": "\"Due to technical difficulties\"... So Vision is planning on covering everything up.", "GalGame_Chapter01_41_14_01F": "That's cheeky! \"Technical difficulties\"? Vision is hiding something!", "GalGame_Chapter01_41_15": "That's a relief.", "GalGame_Chapter01_41_15_01": "When you put it like that, I can finally breathe a sigh of relief. But y'know, it is strange...", "GalGame_Chapter01_41_15_01F": "Well, I can breathe a little easier when you put it like that! Still, it's so weird...", "GalGame_Chapter01_41_16": "Right. Vision must have already realized the train deviated from its original route, but they hid it from the media.", "GalGame_Chapter01_41_17": "Right. Vision must have already realized the train deviated from its original route, but they hid it from the media.", "GalGame_Chapter01_41_18": "What's more, Vision clearly said it was an unmanned train with explosives, but it was full of armed soldiers.", "GalGame_Chapter01_41_19": "What's more, Vision clearly said it was an unmanned train with explosives, but it was full of armed soldiers.", "GalGame_Chapter01_41_2": "Oh hey, you're back.", "GalGame_Chapter01_41_20": "They were dressed like Public Security, but I heard them saying \"this mission is such a pain, having to dress like this,\" and \"my shoes don't fit either.\" There's no way they were real.", "GalGame_Chapter01_41_21": "They were dressed like Public Security, but I heard them saying \"this mission is such a pain, having to dress like this,\" and \"my shoes don't fit either.\" There's no way they were real!", "GalGame_Chapter01_41_24": "Yeah, and I've got this feeling that Nekomata's been hiding something from us too. We should ask her when she gets back.", "GalGame_Chapter01_41_25": "Yeah, and I've got this feeling that Nekomata's been hiding something from us too. We should ask her when she gets back.", "GalGame_Chapter01_41_26": "But let's not think about that for now. You should get some rest before she gets here.", "GalGame_Chapter01_41_26_01": "Syncing with the Bangboo can be very draining, after all.", "GalGame_Chapter01_41_27": "But let's not think about that for now. You should get some rest before she gets here.", "GalGame_Chapter01_41_27_01": "Syncing with the Bangboo can be very draining, after all.", "GalGame_Chapter01_41_5": "Why don't you go get some rest? I'll go check on Eous.", "GalGame_Chapter01_41_6": "Why don't you go get some rest? I'll go check on Eous.", "GalGame_Chapter01_41_7_01": "Any news from Nekomata?", "GalGame_Chapter01_41_7_01_01": "Any news from Nekomata?", "GalGame_Chapter01_41_7_01_01F": "Still no news from Nekomata?", "GalGame_Chapter01_41_7_02": "What about the demolition?", "GalGame_Chapter01_41_7_02_01": "What about the demolition?", "GalGame_Chapter01_41_7_02_01F": "What about the demolition?", "GalGame_Chapter01_41_7_02_02": "The news just said Vision is putting it off until at least tomorrow night due to technical difficulties. There's no news from Nekomata yet, but it's still early.", "GalGame_Chapter01_41_7_02_03": "The news just said Vision is putting it off until at least tomorrow night due to technical difficulties. There's no news from Nekomata yet, but it's still early.", "GalGame_Chapter01_41_8": "I haven't been able to get hold of her. She should still be in the Hollow. She said she had a Carrot, but the exit is probably pretty far.", "GalGame_Chapter01_41_9": "I haven't been able to get hold of her. She should still be in the Hollow. She said she had a Carrot, but the exit is probably pretty far.", "GalGame_Chapter01_42_1": "A few days later, inside the Random Play store—", "GalGame_Chapter01_42_11": "D—Don't do that! I admit, I've been busy with the lawsuit against Vision and pushed back your commission a little...", "GalGame_Chapter01_42_12": "But that strongbox is really hard to look into! And I want to help those poor old residents who escaped death get compensation as soon as possible. We saved them together, after all.", "GalGame_Chapter01_42_13": "Thanks for the guilt trip, Nicole. We'll let you off the hook this time.", "GalGame_Chapter01_42_13_01": "That reminds me, what happened to Nekomata? I haven't seen her since that day.", "GalGame_Chapter01_42_14": "Thanks for the guilt trip, Nicole. We'll let you off the hook this time. ", "GalGame_Chapter01_42_14_01": "That reminds me, what happened to Nekomata? I haven't seen her since.", "GalGame_Chapter01_42_15": "Ah... That little kitten? About that...", "GalGame_Chapter01_42_16": "So she still left...", "GalGame_Chapter01_42_17": "So she left...", "GalGame_Chapter01_42_18": "Meow-ma-meooow! Cat attack! I printed our group photo out! Whaddaya think? It's good, right? Super clear!", "GalGame_Chapter01_42_18_01": "Come grab one! This one's for Wise, and this one's for Belle...", "GalGame_Chapter01_42_19": "Eh? What's wrong? You two look like someone just stole your favorite mackerel.", "GalGame_Chapter01_42_2": "Anyway, thanks to Nekomata's connections within the Red Fang Gang, they won't be coming after us anymore. And I've made progress on what you asked me to investigate.", "GalGame_Chapter01_42_20": "Pfft—", "GalGame_Chapter01_42_21": "Nicole, playing on our heartstrings is a bit much. Don't even think about using the commission fee to cover what you owe. Just pay 10% today.", "GalGame_Chapter01_42_22": "Huugghhh. Playing on our heartstrings is a bit much, Nicole. Don't even think about using the commission fee to cover what you owe. Just pay 10% today.", "GalGame_Chapter01_42_23": "Well said, {M#Belle}{F#Wise}!", "GalGame_Chapter01_42_23_01": "Well said, Belle!", "GalGame_Chapter01_42_23_01F": "Well said, Wise!", "GalGame_Chapter01_42_23_02": "Get the money, Nicole!", "GalGame_Chapter01_42_23_02F": "Get the money, Nicole!", "GalGame_Chapter01_42_24": "Get the money, Nicole!", "GalGame_Chapter01_42_25": "Have mercy on me! I just wanted to surprise you!", "GalGame_Chapter01_42_26": "Ahem, let me formally introduce to you — the newest member of the Cunning Hares—", "GalGame_Chapter01_42_27": "I'm Nekomiya Mana, but you can call me Nekomata! I work for the Cunning Hares! I look forward to cooperating with you both, meow!", "GalGame_Chapter01_42_3": "According to the gang, they took part in stealing the strongbox, but nobody knows where it actually came from.", "GalGame_Chapter01_42_4": "Apparently, Silver received a commission from a mysterious client. They were told to go to the institute and get the strongbox.", "GalGame_Chapter01_42_5": "But Silver didn't give the gang all the details, like how or to whom they were gonna hand over the box, so nobody knows...", "GalGame_Chapter01_42_6": "Slow down. Did I hear you right? \"No one knows where it came from,\" \"mystery client,\" \"nobody knows the details\"...", "GalGame_Chapter01_42_7": "Whoa, are you serious? You've got to be kidding. \"No one knows where it came from,\" \"mystery client,\" \"nobody knows the details\"...", "GalGame_Chapter01_42_8": "This is what you call \"progress\"?", "GalGame_Chapter01_42_8_01": "Didn't you say you'd made progress? But the Red Fang Gang are clueless about the strongbox...", "GalGame_Chapter01_42_8_01F": "Didn't you say you'd made progress? But the Red Fang Gang had no idea about the strongbox.", "GalGame_Chapter01_42_9": "We'll have to reconsider your investigation fee.", "GalGame_Chapter01_42_9_01": "If you keep phoning it in like this, Nicole, we'll have to reconsider your investigation fee.", "GalGame_Chapter01_42_9_01F": "If you keep phoning it like this, Nicole, we'll have to reconsider your investigation fee.", "GalGame_Chapter025_010_001": "As expected, {M#Belle}{F#Wise} is taking a call at the parking lot...", "GalGame_Chapter025_010_002": "So for the monster in the square, you're really saying HAND is gonna take over the remaining investigation?", "GalGame_Chapter025_010_003": "Absolutely positive. We heard it firsthand together with the Belobog Industries people.", "GalGame_Chapter025_010_004": "Absolutely. We heard it firsthand together with the Belobog Industries people.", "GalGame_Chapter025_010_005": "The monster's remains will still be collected by Public Security, of course, but the automated evidence carrier will bring the remains to HAND once it passes through the Hollow.", "GalGame_Chapter025_010_006": "The monster's remains will still be collected by Public Security, of course, but the automated evidence carrier will bring the remains to HAND once it passes through the Hollow.", "GalGame_Chapter025_010_007": "Yeah, I get it. HAND\u00A0is better than Public Security at investigating this kinda weird stuff.", "GalGame_Chapter025_010_008": "They've always had a pretty delicate relationship. That PubSec officer seems decent though, being willing to put that aside and hand over the case.", "GalGame_Chapter025_010_009": "Oh, it's getting late. I\u00A0can't stay and chat, I have a client meeting scheduled later.", "GalGame_Chapter025_010_010": "Anyway, I'll do my best to help look for Rain, so keep an eye out for some good news!", "GalGame_Chapter025_010_011": "Thanks, Nicole! Bye!", "GalGame_Chapter025_010_012": "Thanks, Nicole. See you soon.", "GalGame_Chapter025_010_013": "Hey, Wise.", "GalGame_Chapter025_010_014": "Hey, Belle.", "GalGame_Chapter025_010_015": "Was that Nicole on the phone just now?", "GalGame_Chapter025_010_016": "You told Nicole about our mission to find Rain?", "GalGame_Chapter025_010_017": "Was that Nicole on the phone just now?", "GalGame_Chapter025_010_018": "Was that Nicole on the phone just now?", "GalGame_Chapter025_010_019": "So you've told Nicole about the mission to find Rain then?", "GalGame_Chapter025_010_020": "I take it that you've told Nicole about the mission to find Rain?", "GalGame_Chapter025_010_021": "Yeah, Nicole figured that we were related to what happened in the square, so she called to ask. I explained everything and told her about the mission to find Rain.", "GalGame_Chapter025_010_022": "Yes. Nicole thought we might be related to what happened in the square, so she called to ask me about it. I explained and told her about the mission to find Rain.", "GalGame_Chapter025_010_023": "By the way, Koleda also called earlier, to say Public Security confirmed the time to collect the monster's remains.", "GalGame_Chapter025_010_024": "By the way, Koleda also called earlier to say Public Security confirmed the time to collect the monster's remains.", "GalGame_Chapter025_010_025": "I hope the collection goes smoothly.", "GalGame_Chapter025_010_026": "I hope the results of the investigation will be out soon.", "GalGame_Chapter025_010_027": "Finally. I hope the collection goes smoothly.", "GalGame_Chapter025_010_028": "Finally. I hope the collection goes smoothly.", "GalGame_Chapter025_010_029": "Hopefully, HAND moves quickly once they get the evidence.", "GalGame_Chapter025_010_030": "Hopefully, HAND will be quick to figure things out once they get the evidence.", "GalGame_Chapter025_010_031": "Fingers crossed. Anyway, whether it's the investigation or the search for Rain, all we can do now is wait for news.", "GalGame_Chapter025_010_032": "Fingers crossed. Anyway, whether it's the investigation or the search for Rain, all we can do now is wait for news.", "GalGame_Chapter025_010_033": "Since we don't have a lot on our plate right now, let's drop by the Public Security office sometime in the next couple of days.", "GalGame_Chapter025_010_034": "Since there's not much going on, why don't we head over to the Public Security office sometime in the next couple days?", "GalGame_Chapter025_010_035": "Why do you want to go there?", "GalGame_Chapter025_010_036": "Oh. Are we turning ourselves in?", "GalGame_Chapter025_010_037": "The Public Security office? Why are we going there?", "GalGame_Chapter025_010_038": "Hm? What are we gonna do over there?", "GalGame_Chapter025_010_039": "I'm surprised you've forgotten.", "GalGame_Chapter025_010_040": "You really don't remember...", "GalGame_Chapter025_010_041": "Our driver's licenses are about to expire. It was Fairy who noticed it the other day.", "GalGame_Chapter025_010_042": "Our driver's licenses are about to expire.", "GalGame_Chapter025_010_043": "Oh. Are we turning ourselves in?", "GalGame_Chapter025_010_044": "Oh. Are we turning ourselves in?", "GalGame_Chapter025_010_045": "Don't joke around! If Fairy hadn't noticed it, there's a real chance we might have been stopped by a Public Security officer...", "GalGame_Chapter025_010_046": "This is no laughing matter! If we'd forgotten about it we might have gotten pulled over—", "GalGame_Chapter025_010_047": "Our driver's licenses are about to expire.", "GalGame_Chapter025_010_048": "Our driver's licenses are about to expire.", "GalGame_Chapter025_010_049": "Master, I've applied for a driver's license renewal for you and Second Assistant on the Public Security's official website, but unfortunately, the collection of the new licenses must be done in person.", "GalGame_Chapter025_010_050": "Let's visit their office in Lumina Square soon then, to collect our new driver's licenses.", "GalGame_Chapter025_010_051": "Let's visit the office in Lumina Square to get our new licenses soon then.", "GalGame_Chapter025_010_052": "The metro to Lumina Square is always crowded. Let's just drive there.", "GalGame_Chapter025_010_053": "The metro to Lumina Square is always packed. We'd better drive there.", "GalGame_Chapter025_020_001": "Later in an alley near Lumina Square...", "GalGame_Chapter025_020_002": "Ugh, this is exhausting... I had no idea it'd be so hard to find a parking space here! We should've just taken the metro.", "GalGame_Chapter025_020_003": "We're almost there. The Public Security building is just a few hundred meters away. Hang in there.", "GalGame_Chapter025_020_004": "{M#Sorry, I forgot to check out the parking lot in advance...}{F#This is exhausting...}", "GalGame_Chapter025_020_005": "{M#Just a little longer, Belle!}{F#I can't believe it's still a few hundred meters away!}", "GalGame_Chapter025_020_006": "Ugh, this is exhausting... It's been so long since we've taken the car out, and naturally, there's no parking. We knew it was this far... we should have just taken the metro.", "GalGame_Chapter025_020_007": "Sorry, it's my bad. I forgot to check if there was parking before we left. But we haven't gotten much exercise lately, so let's just consider it a workout.", "GalGame_Chapter025_020_008": "No way, it's still 300 meters away? If I'd known it'd be so hard to find a parking space, I would've suggested the metro.", "GalGame_Chapter025_020_009": "Hang in there, Belle! It's just another 300 meters. We haven't gotten much exercise lately, so let's just consider it a workout.", "GalGame_Chapter025_020_010": "You're the one who never exercises — the only time you run is when you were using Eous' body.", "GalGame_Chapter025_020_011": "Sorry, it's my bad. I forgot to check if there was parking before we left.", "GalGame_Chapter025_020_012": "Speaking of things we haven't done lately... It's been ages since we had a good meal, since that dinner with the Cunning Hares, right? ", "GalGame_Chapter025_020_013": "Well, you haven't been exercising much lately, have you? Consider this a workout session.", "GalGame_Chapter025_020_014": "{M#No wonder you were so enthusiastic about going out today...}{F#I have been exercising!}", "GalGame_Chapter025_020_015": "{M#I knew you were complaining for a reason.}{F#That has nothing to do with you forgetting.}", "GalGame_Chapter025_020_016": "Says who? I get plenty of exercise! Like... like running around in Eous' body in the Hollow and stuff.", "GalGame_Chapter025_020_017": "No wonder you were so enthusiastic about going out today. So that's what you were really after?", "GalGame_Chapter025_020_018": "C'mon, me not exercising has nothing to do with you forgetting. Don't try to change the subject.", "GalGame_Chapter025_020_019": "All that complaining about being tired... I knew there was more to it than that.", "GalGame_Chapter025_020_020": "Hehe. We deserve to treat ourselves with all our hard work lately.", "GalGame_Chapter025_020_021": "Okay, okay. You win. If I don't say yes, I'll never hear the end of it.", "GalGame_Chapter025_020_022": "What do you think? How about we have a meal somewhere nearby when we're done?", "GalGame_Chapter025_020_023": "Didn't you say you wanted to go out for a nice meal a few days ago? Well, how about we eat somewhere around here once we're done with Public Security?", "GalGame_Chapter025_020_024": "{M#Fine, as long as it isn't a buffet.}{F#Really?}", "GalGame_Chapter025_020_025": "{M#Fine, seeing as our profit for this month is picking up...}{F#Hooray!}", "GalGame_Chapter025_020_026": "Really? I'm gonna start looking for a restaurant!", "GalGame_Chapter025_020_027": "Okay. Anything but a buffet.", "GalGame_Chapter025_020_028": "Woo~ Let me see what's good around here!", "GalGame_Chapter025_020_029": "Seeing as our profit for this month has been picking up, sure.", "GalGame_Chapter025_020_030": "Hooray! You're the best! Let me see what's good around here!", "GalGame_Chapter025_020_031": "Oh, but no buffets.", "GalGame_Chapter025_030_001": "A few hours later in front of the Public Security Lumina Branch—", "GalGame_Chapter025_030_002": "Zhu Yuan, Qingyi, thank you so much for your help this afternoon! If it weren't for you acting so fast, I'd probably be lying in the hospital right now.", "GalGame_Chapter025_030_003": "Zhu Yuan, Qingyi, both of you, thanks so much. If you weren't there, I can't imagine what could have happened to Belle...", "GalGame_Chapter025_030_004": "Don't mention it. Keeping citizens safe is our duty as Public Security Officers, and we're thankful for your cooperation. All that paperwork took some time.", "GalGame_Chapter025_030_005": "How's that driver doing?", "GalGame_Chapter025_030_006": "Have you determined the cause of the accident?", "GalGame_Chapter025_030_007": "Any news on how that driver is doing?", "GalGame_Chapter025_030_008": "Any news on how the driver is doing?", "GalGame_Chapter025_030_009": "It's nice of you to ask. He's only got minor injuries, but he's quite shaken. He can't recall what took place before the accident.", "GalGame_Chapter025_030_010": "Have you determined the cause of the accident?", "GalGame_Chapter025_030_011": "Have you determined the cause of the accident?", "GalGame_Chapter025_030_012": "We can't say for sure right now. The driver is fine physically, but he doesn't remember anything leading up to the accident.", "GalGame_Chapter025_030_013": "But don't worry, every problem has a solution! We'll find a way to get to the bottom of this.", "GalGame_Chapter025_030_014": "It's getting late, why don't you two head home? Feel free to contact us if you recall any further details about the accident.", "GalGame_Chapter025_030_015": "Thanks again for your help.", "GalGame_Chapter025_030_016": "Zhu Yuan, Qingyi, thanks again for your help!", "GalGame_Chapter025_030_017": "Thanks again for your help, you two.", "GalGame_Chapter025_030_018": "If you pass by Sixth Street in the future, be sure to visit our video store! I'll give you a free membership card!", "GalGame_Chapter025_030_019": "If you two are ever around Sixth Street, Belle and I would love to welcome you to our video store.", "GalGame_Chapter025_030_020": "So you live on Sixth Street. I\u00A0expect we'll run into each other soon.", "GalGame_Chapter025_030_021": "Oh? What do you mean?", "GalGame_Chapter025_030_022": "Oh? What do you mean?", "GalGame_Chapter025_030_023": "Hold on, Qingyi. Being vague could give the wrong impression.", "GalGame_Chapter025_030_024": "Here, take a look at this. It should better explain what she's talking about.", "GalGame_Chapter025_030_025": "Public Security Safety Awareness Month Questionnaire?", "GalGame_Chapter025_030_026": "That guy on the flyer looks familiar...", "GalGame_Chapter025_030_027": "Public Security Safety Awareness Month Questionnaire?", "GalGame_Chapter025_030_028": "Public Security Safety Awareness Month Questionnaire?", "GalGame_Chapter025_030_029": "Our inspector has temporarily assigned us to the Lumina Branch to prepare for this event.", "GalGame_Chapter025_030_030": "Hm? I think I've seen that guy on the flyer before.", "GalGame_Chapter025_030_031": "The officer on the flyer looks familiar.", "GalGame_Chapter025_030_032": "That's Bringer, Deputy Commander of PubSec HQ in Janus Quarter.", "GalGame_Chapter025_030_033": "Qingyi and I were actually sent to the Lumina Branch temporarily by Inspector Bringer to prepare for Public Security Safety Awareness Month.", "GalGame_Chapter025_030_034": "We'll be holding a big safety lecture here soon for the citizens.", "GalGame_Chapter025_030_035": "The two of us will be visiting nearby neighborhoods and distributing the questionnaires to encourage them to attend.", "GalGame_Chapter025_030_036": "Welcome to the neighborhood!", "GalGame_Chapter025_030_037": "I see. Welcome to the neighborhood!", "GalGame_Chapter025_030_038": "I see. Welcome to the neighborhood.", "GalGame_Chapter025_030_039": "Thanks. Please, keep the questionnaire. If you're interested in the seminar, you can fill in your info and give it to us when we visit Sixth Street.", "GalGame_Chapter025_030_040": "See you again soon, managers.", "GalGame_Chapter025_030_041": "Later, Zhu Yuan and Qingyi return to the Public Security building...", "GalGame_Chapter025_030_042": "So Public Security officers will be visiting Sixth Street soon... That's never happened in all the time we've lived there!", "GalGame_Chapter025_030_043": "Huh, there'll be Public Security officers visiting Sixth Street soon... In all the time we've lived here, I don't think that's ever happened.", "GalGame_Chapter025_030_044": "By the way, there's something else I want to discuss with you, Wise. It's about Zhu Yuan and Qingyi.", "GalGame_Chapter025_030_045": "There's something else I want to talk about too, about those officers we met earlier.", "GalGame_Chapter025_030_046": "I\u00A0wanted to discuss the same thing...", "GalGame_Chapter025_030_047": "I wanted to discuss the same thing... but this isn't the place to talk.", "GalGame_Chapter025_030_048": "What a coincidence, I want to discuss that too. But we shouldn't talk here — their office is still nearby.", "GalGame_Chapter025_030_049": "Mhm, let's head home first.", "GalGame_Chapter025_030_050": "Well, in that case, let's head home.", "GalGame_Chapter025_040_001": "Alright, we can finally get back to our earlier discussion.", "GalGame_Chapter025_040_002": "Alright, so, back to our earlier discussion, then.", "GalGame_Chapter025_040_003": "About Zhu Yuan and Qingyi, I knew you'd notice too. It's not our first time meeting them.", "GalGame_Chapter025_040_004": "I noticed that you also recognized them right from the start.", "GalGame_Chapter025_040_005": "After Belobog called PubSec in the Hollow, weren't they the officers who investigated?", "GalGame_Chapter025_040_006": "After Belobog called Public Security in the Hollow, they were the officers who investigated the scene.", "GalGame_Chapter025_040_007": "You were disguised as Eous at the time, so they weren't aware there was anyone apart from Belobog Industries present.", "GalGame_Chapter025_040_008": "You were disguised as Eous at the time, so they weren't aware there was anyone apart from Belobog Industries present.", "GalGame_Chapter025_040_009": "Luckily I didn't let anything slip...", "GalGame_Chapter025_040_010": "A lot of things happened that day...", "GalGame_Chapter025_040_011": "That was close! I nearly blew our cover when we met Zhu Yuan just now. Luckily you were quick to steer me away.", "GalGame_Chapter025_040_012": "Good thing I didn't give us away, or we could've been in trouble.", "GalGame_Chapter025_040_013": "Come to think of it, there was so much going on when they arrived to inspect the scene — the sight of the monster was so mind-blowing I couldn't remember much about them.", "GalGame_Chapter025_040_014": "Thinking back, a lot was going on when they came to investigate... Honestly, the shock of finding that monster in the monument was so overwhelming everything else is a little fuzzy.", "GalGame_Chapter025_040_015": "We might bump into them again soon, so we should check the visual record of the investigation, just to be safe.", "GalGame_Chapter025_040_016": "We're probably gonna run into them again soon, so we should cover our bases, and check out our video records from the investigation, just to be safe.", "GalGame_Chapter025_040_017": "Fairy, could you extract the data from back then?", "GalGame_Chapter025_040_018": "Fairy, could you extract the data from back then?", "GalGame_Chapter025_040_019": "Fairy, could you extract the data from back then?", "GalGame_Chapter025_040_020": "Yes, Master. I've found the footage you require.", "GalGame_Chapter025_050_001": "In the workshop, the footage of the investigation has played to the end...", "GalGame_Chapter025_050_002": "It's clearly a very unique Ether-active being, yet Inspector Bringer wasn't interested in the slightest!", "GalGame_Chapter025_050_003": "I'm surprised Inspector Bringer wasn't at all interested in the monster in the monument.", "GalGame_Chapter025_050_004": "At least he didn't say no to giving over the evidence to HAND.", "GalGame_Chapter025_050_005": "At least he didn't say no to giving over the evidence to HAND.", "GalGame_Chapter025_050_006": "Ohh, now I get it. The \"important task\" Inspector Bringer mentioned is the seminar at the Lumina Branch.", "GalGame_Chapter025_050_007": "Now I get it. The \"important task\" Inspector Bringer mentioned is the seminar at the Lumina Branch.", "GalGame_Chapter025_050_008": "What's so special about this seminar that he has to send Zhu Yuan and Qingyi to manage it?", "GalGame_Chapter025_050_009": "The seminar must be quite important if he has to assign the two of them to oversee it.", "GalGame_Chapter025_050_010": "Fairy, are you able to bring up any related info?", "GalGame_Chapter025_050_011": "Fairy, are you able to bring up any info about it?", "GalGame_Chapter025_050_012": "Fairy, are you able to bring up any info related to the seminar?", "GalGame_Chapter025_050_013": "I'm running a search on keywords \"Lumina Square\" and \"Public Security Safety Awareness Month\".... There are several relevant articles by multiple media companies. I shall read them...", "GalGame_Chapter025_050_014": "\"Given the recent surge in major incidents within the city this month, and aiming to safeguard urban security while enhancing public awareness, Janus District Public Security has decided to launch the 'Public Security Safety Awareness Month' across the entire district.\"", "GalGame_Chapter025_050_015": "\"To provide citizens with practical information, Public Security has assigned several officers from the Criminal Investigation Department to assist in planning the event.\"", "GalGame_Chapter025_050_016": "\"Mr. Bringer, Commanding Officer of the district headquarters and the driving force behind the event will also be in attendance at the seminar, which is to take place at the Lumina Branch.\"", "GalGame_Chapter025_050_017": "\"Along with the officers in charge, Inspector Bringer will conduct a media interview during the event to address any concerns citizens may have...\"", "GalGame_Chapter025_050_018": "So it's not just Inspector Bringer attending the seminar, but a bunch of media representatives as well.", "GalGame_Chapter025_050_019": "So it's not just Inspector Bringer attending the seminar, but a bunch of media representatives as well.", "GalGame_Chapter025_050_020": "You hear that, Wise? Zhu Yuan and Qingyi will participate in the interview too! Must be quite the honor for a Public Security Officer, right?", "GalGame_Chapter025_050_021": "Sounds like Zhu Yuan and Qingyi will participate in the interview too. I'm sure that's quite the honor for a Public Security Officer.", "GalGame_Chapter025_050_022": "What do you think about this seminar?", "GalGame_Chapter025_050_023": "What do you think about this seminar?", "GalGame_Chapter025_050_024": "Should we go and support Zhu Yuan and Qingyi?", "GalGame_Chapter025_050_025": "It might be a good chance to gather some info.", "GalGame_Chapter025_050_026": "We don't have anything going on right now, and they did help us twice, so why don't we go show our support?", "GalGame_Chapter025_050_027": "We don't have anything going on right now, and they did help us twice, so we really should go show our support.", "GalGame_Chapter025_050_028": "It's just a seminar to educate citizens about safety, so it wouldn't hurt to go. Besides, with top officials from PubSec present, we might pick up some useful information!", "GalGame_Chapter025_050_029": "it's just a seminar to educate citizens about safety, so it wouldn't hurt to go. Besides, with top officials from Public Security attending, we might pick up some useful information!", "GalGame_Chapter025_050_030": "Okay, it's decided then!", "GalGame_Chapter025_050_031": "No objections here. It's decided then.", "GalGame_Chapter025_050_032": "We'll tell Zhu Yuan and Qingyi we'd like to attend the event when they come to Sixth Street in a few days.", "GalGame_Chapter025_050_033": "Zhu Yuan and Qingyi will be coming to Sixth Street in a few days. Let's tell them when they get here that we'd love to attend the event.", "GalGame_Chapter025_060_001": "...Criminal cases have been rampant lately. To raise safety awareness among citizens, Janus Quarter Public Security has launched the Safety Awareness Month campaign.", "GalGame_Chapter025_060_002": "We'll be holding a seminar at the Lumina Branch soon. Please come and join us if you have time.", "GalGame_Chapter025_060_003": "A Public Security event? How nostalgic. I participated in such an event years ago, you see.", "GalGame_Chapter025_060_004": "It was somewhat reminiscent of a coffee-tasting event. I even had the chance to offer everyone present some freshly ground coffee — albeit it wasn't a top-shelf roast.", "GalGame_Chapter025_060_005": "It's a shame Public Security's facilities now smell of air fresheners everywhere — no longer suitable places for enjoying coffee while freely conversing.", "GalGame_Chapter025_060_006": "Um... What do you mean?", "GalGame_Chapter025_060_007": "Of course, while fine wines develop into richer experiences with time, other worthy items can go bad — oh, I'm talking of coffee beans.", "GalGame_Chapter025_060_008": "So to prevent the coffee beans at my shop from facing a sorrowful fate, I have to go grind them properly.... I'm afraid I can't make the event. Now if you'll excuse me.", "GalGame_Chapter025_060_009": "Mr. Enzo, according to our data, you're running a remodeling shop on Sixth Street. Would you be interested in attending the seminar?", "GalGame_Chapter025_060_010": "Well hey, it's not often I get invited out by two young ladies, so I'd love to join you.", "GalGame_Chapter025_060_011": "Unfortunately, my second aunt's grandfather's son's cousin is getting married that day. I can't miss such an important family event.", "GalGame_Chapter025_060_012": "Ah, I understand. In that case, I hope your relative has a great wedding!", "GalGame_Chapter025_060_013": "Uh, haha... Oh, I have a customer coming soon to collect his car. I better get back to it.", "GalGame_Chapter025_060_014": "Good morning, Zhu Yuan, Qingyi.", "GalGame_Chapter025_060_015": "Good morning, Zhu Yuan, Qingyi.", "GalGame_Chapter025_060_016": "Good morning, Wise, Belle.", "GalGame_Chapter025_060_017": "Here's our questionnaires.", "GalGame_Chapter025_060_018": "Here's our questionnaires. We've decided we'd like to attend the seminar.", "GalGame_Chapter025_060_019": "Here are our questionnaires. We've decided to attend the seminar.", "GalGame_Chapter025_060_020": "Wonderful! If it weren't for you two, we wouldn't have recruited a single participant yet.", "GalGame_Chapter025_060_021": "Qingyi... That's blunt...", "GalGame_Chapter025_060_022": "So what? It's the truth. Besides, it's not like they're strangers, right?", "GalGame_Chapter025_060_023": "Yeah! Right.", "GalGame_Chapter025_060_024": "She's right.", "GalGame_Chapter025_060_025": "But how come nobody on Sixth Street wants to go to the seminar? Everyone here is usually pretty welcoming....", "GalGame_Chapter025_060_026": "But, why do you think nobody on Sixth Street is willing to go to the seminar? The neighbors are all pretty welcoming.", "GalGame_Chapter025_060_027": "Is there anything we can do?", "GalGame_Chapter025_060_028": "Is there anything we can do to help?", "GalGame_Chapter025_060_029": "Is there anything we can do to help?", "GalGame_Chapter025_060_030": "Now that you mention it, there is something I'd like to ask you.", "GalGame_Chapter025_060_031": "Some of the residents on Sixth Street only registered their names, but didn't fill in their addresses. Do you know where they live?", "GalGame_Chapter025_060_032": "Oh? Let me see... Asha, General Chop... Spike should be one of our members, an older gentleman. We know all these people.", "GalGame_Chapter025_060_033": "Let me see... Asha, General Chop... Spike should be one of our members, an older gentleman. We know all these people.", "GalGame_Chapter025_060_034": "We can take the questionnaires to them!", "GalGame_Chapter025_060_035": "In that case, we'll take the questionnaires to them!", "GalGame_Chapter025_060_036": "How about we help you take the questionnaires to them?", "GalGame_Chapter025_060_037": "That's a good idea! Sixth Street doesn't usually have much interaction with Public Security. So if they see officers handing out stuff all of a sudden, they might be wary and refuse.", "GalGame_Chapter025_060_038": "That's a good idea! Sixth Street doesn't usually have much interaction with Public Security. So if they see officers giving out questionnaires all of a sudden, they might be wary and refuse.", "GalGame_Chapter025_060_039": "If it's a neighbor who brings them the questionnaire, maybe they'll be more open to it.", "GalGame_Chapter025_060_040": "If it's a neighbor who brings them the questionnaire, maybe they'll be more open to it.", "GalGame_Chapter025_060_041": "We wouldn't want to trouble you...", "GalGame_Chapter025_060_042": "It's no big deal.", "GalGame_Chapter025_060_043": "You guys helped us before~", "GalGame_Chapter025_060_044": "It's no big deal. Don't worry about it!", "GalGame_Chapter025_060_045": "No worries. It's no big deal.", "GalGame_Chapter025_060_046": "You two did us a huge solid before. It's only right for us to return the favor.", "GalGame_Chapter025_060_047": "You two already did us a huge favor. It's only right we return the gesture.", "GalGame_Chapter025_060_048": "Zhu Yuan, since they're willing, we should let them help.", "GalGame_Chapter025_060_049": "Okay, thank you. Really. Let's split up and meet back here later, then.", "GalGame_Chapter025_070_001": "Hello Wise, Belle.", "GalGame_Chapter025_070_002": "Some customers mentioned you were looking for me — I understand you're helping those two officers from Public Security hand out questionnaires?", "GalGame_Chapter025_070_003": "So you already know.", "GalGame_Chapter025_070_004": "Would you take a look at the questionnaire?", "GalGame_Chapter025_070_005": "So you already know, then.", "GalGame_Chapter025_070_006": "So you already know.", "GalGame_Chapter025_070_007": "Haha, one of the perks of running a store on the street is being well-informed.", "GalGame_Chapter025_070_008": "General Chop, would you take a look at this questionnaire?", "GalGame_Chapter025_070_009": "General Chop, would you mind taking a look at this questionnaire?", "GalGame_Chapter025_070_010": "I'll pass. I figure it's about that seminar in Lumina Square.", "GalGame_Chapter025_070_011": "Anyway, please tell the officers I have other things to tend to that day.", "GalGame_Chapter025_070_012": "*sign* I knew it... I had a feeling General Chop would say no before we even got here.", "GalGame_Chapter025_070_013": "I knew it... I had a feeling General Chop would say no before we even got here.", "GalGame_Chapter025_070_014": "And after I told Zhu Yuan and Qingyi we could help.", "GalGame_Chapter025_070_015": "It'll be hard to break the news to them later.", "GalGame_Chapter025_070_016": "Oh? Have other people said no too?", "GalGame_Chapter025_070_017": "Yeah! Asha, Spike... Oh, and I think Tin Master and Enzo said no this morning too.", "GalGame_Chapter025_070_018": "Yeah, we went to see Asha and Spike just now, but they turned us down. And this morning, Tin Master and Enzo said they were away on the day of the seminar.", "GalGame_Chapter025_070_019": "Is there something going on?", "GalGame_Chapter025_070_020": "Everyone's behaving strangely.", "GalGame_Chapter025_070_021": "Is there something going on?", "GalGame_Chapter025_070_022": "Is there something going on?", "GalGame_Chapter025_070_023": "It's no big secret, it's just... some of us older residents on Sixth Street know some things you're not aware of.", "GalGame_Chapter025_070_024": "It's a little strange everyone is refusing, like it's not just a simple seminar.", "GalGame_Chapter025_070_025": "You know, it is a little strange everyone is refusing. Maybe the seminar isn't as simple as we think.", "GalGame_Chapter025_070_026": "You've got that right.", "GalGame_Chapter025_070_027": "Do you two know who the guy on the questionnaire cover is?", "GalGame_Chapter025_070_028": "Isn't that Inspector Bringer? I heard he came up with the event.", "GalGame_Chapter025_070_029": "That's Inspector Bringer. He started the event.", "GalGame_Chapter025_070_030": "Then have either of you heard of the Hollow Hero from the Eridu period?", "GalGame_Chapter025_070_031": "Nope.", "GalGame_Chapter025_070_032": "That's Inspector Bringer?", "GalGame_Chapter025_070_033": "Nope, never heard of it.", "GalGame_Chapter025_070_034": "I've never heard of it.", "GalGame_Chapter025_070_035": "Well, for a while back then, that's what the residents called Bringer.", "GalGame_Chapter025_070_036": "So you're saying... Inspector Bringer was the Hollow Hero?", "GalGame_Chapter025_070_037": "So, you're saying Inspector Bringer was the Hollow Hero?", "GalGame_Chapter025_070_038": "That's right.", "GalGame_Chapter025_070_039": "Before the fall of the old capital, Bringer happened to be the commanding officer in my precinct.", "GalGame_Chapter025_070_040": "After being promoted from the frontline, despite being an inspector, he still got involved at the ground level and interacted with the residents, so they regarded him highly.", "GalGame_Chapter025_070_041": "Then he went missing in a Hollow during a rescue mission. But just when everyone thought he was done for, he miraculously made it back out.", "GalGame_Chapter025_070_042": "Just like that, he became known as the Hollow Hero. He was then transferred to the HQ in Janus Quarter and quickly advanced through the ranks over the years.", "GalGame_Chapter025_070_043": "That's a pretty inspiring story.", "GalGame_Chapter025_070_044": "Sounds like a great story.", "GalGame_Chapter025_070_045": "It used to be. But these days, people say the Hollows have drained the Hollow Hero of all his courage.", "GalGame_Chapter025_070_046": "Now, Bringer presents himself as a hard worker, but we older residents can see through it. He's just putting on an act in front of the cameras.", "GalGame_Chapter025_070_047": "What's more, in recent years he's clearly been cozying up to TOPS. He's implemented a number of measures under the guise of benefiting the public - but it's those big corporations that benefit in the end!", "GalGame_Chapter025_070_048": "He's aiming for Commander of Janus Quarter in the upcoming municipal election. Launching a safety campaign right now, even putting his own image on the questionnaire. His motives are pretty clear, doncha think?", "GalGame_Chapter025_070_049": "Seems like he's trying to advertise himself.", "GalGame_Chapter025_070_050": "Seems like he's using public resources for his personal gain...", "GalGame_Chapter025_070_051": "Sounds like Inspector Bringer is trying to advertise himself through the seminar.", "GalGame_Chapter025_070_052": "Sounds like Inspector Bringer is trying to advertise himself through the seminar.", "GalGame_Chapter025_070_053": "I get the feeling Inspector Bringer is using public resources for his own personal gain.", "GalGame_Chapter025_070_054": "It seems like Inspector Bringer is using public resources for his own gain.", "GalGame_Chapter025_070_055": "Hmph, exactly... Holding the seminar is a good thing, but I can't go knowing what Bringer is up to.", "GalGame_Chapter025_070_056": "Thanks for telling us all this, General Chop.", "GalGame_Chapter025_070_057": "Thanks for telling us all this, General Chop.", "GalGame_Chapter025_070_058": "I'm just sorry I can't be of help this time around.", "GalGame_Chapter025_070_059": "Well, we've visited all the neighbors. It might be awkward, but it's probably time we go back and tell Zhu Yuan and Qingyi the news.", "GalGame_Chapter025_070_060": "Well, we've visited all the neighbors. It might be awkward, but it's probably time to go back and tell Zhu Yuan and Qingyi the news.", "GalGame_Chapter025_080_001": "*sigh* We've gone up and down Sixth Street, but we haven't even gotten ten people to register for the seminar!", "GalGame_Chapter025_080_002": "We've done our best. Let's get a drink and take a break.", "GalGame_Chapter025_080_003": "Easy for you to say, but the conference hall we're in can fit 300 people, y'know? As things stand, it'll be more than half-empty!", "GalGame_Chapter025_080_004": "Inspector Bringer must have chosen this area because there's a lot of residents nearby, thinking it would be easier to find people to participate.", "GalGame_Chapter025_080_005": "Shame many of them are from his previous precinct. A lot of them have complaints about him.", "GalGame_Chapter025_080_006": "*sigh*", "GalGame_Chapter025_080_007": "I was just wondering why you're in such low spirits today, when I've never seen you discouraged by difficult tasks before. But, then I remembered... the Inspector saved your life once.", "GalGame_Chapter025_080_008": "Not being able to accomplish what we'd hoped, on top of seeing him come under fire... it must make you feel even worse.", "GalGame_Chapter025_080_009": "Mhm... If Bringer hadn't rescued me in that Hollow back then, I wouldn't even be here, let alone be a Public Security Officer.", "GalGame_Chapter025_080_010": "I understand he's no longer the hero he used to be, but... can someone who gave up his anti-Corruption gear to a child be such a bad guy?", "GalGame_Chapter025_080_011": "Sure, he's had some dealings with TOPS, but it's inevitable, especially when many of our devices are jointly developed with TOPS...", "GalGame_Chapter025_080_012": "And besides, doesn't he always say he lacks sufficient authority to make changes? If he gets elected, maybe he might be able to turn public opinion around...", "GalGame_Chapter025_080_013": "Worshipping an undeserving deity is sycophancy. Failure to act when action is needed shows a lack of courage.", "GalGame_Chapter025_080_014": "What...?", "GalGame_Chapter025_080_015": "It means when someone flatters undeserving people, it's considered an act of sycophancy. If one should stand up for what is right but remains indifferent, it shows that person is a coward.", "GalGame_Chapter025_080_016": "As Public Security Officers, we need to be clear about what we should and shouldn't do.", "GalGame_Chapter025_080_017": "There may be many different ways to interpret Inspector Bringer's actions, but only he knows whether he has a clear conscience.", "GalGame_Chapter025_080_018": "If his deeds were pure, even if he's misunderstood for the time being, things'll work out in the end.", "GalGame_Chapter025_080_019": "Yeah, you're right... —Hold on, someone's coming.", "GalGame_Chapter025_080_020": "Sorry for interrupting you guys...", "GalGame_Chapter025_080_021": "Sorry, are we interrupting you two?", "GalGame_Chapter025_080_022": "Sorry, are we interrupting you two?", "GalGame_Chapter025_080_023": "We were just chatting. Did you go talk to the residents?", "GalGame_Chapter025_080_024": "We gave them the questionnaire, but...", "GalGame_Chapter025_080_025": "We gave them the questionnaire, but everyone said they were busy on that day... Looks like we couldn't be of much help.", "GalGame_Chapter025_080_026": "We gave them the questionnaire, but they all happened to be busy on that day... Sorry for not being very helpful.", "GalGame_Chapter025_080_027": "It's okay, we're just grateful you tried at all.", "GalGame_Chapter025_080_028": "We're almost done with distributing the questionnaires here, too. Then, Qingyi and I will be heading back to the office...", "GalGame_Chapter025_080_029": "Wait a minute! Officers!", "GalGame_Chapter025_080_030": "Huff... Oh good... you didn't go... Huff... Huff...", "GalGame_Chapter025_080_031": "Is something wrong?", "GalGame_Chapter025_080_032": "General Chop, what's happened to make you run all the way here?", "GalGame_Chapter025_080_033": "General Chop, did you run all the way here? Why?", "GalGame_Chapter025_080_034": "It's hard to explain, but just now, there was a crime committed over there, and it's at a stalemate! Please officers, you have to go take a look!", "GalGame_Chapter025_080_035": "A crime? Let's go check out the scene!", "GalGame_Chapter025_080_036": "Great! Please, follow me!", "GalGame_Chapter025_080_037": "Wise, let's go see what's going on!", "GalGame_Chapter025_080_038": "Belle, let's go see what's going on!", "GalGame_Chapter025_090_001": "Somewhere not too far away—", "GalGame_Chapter025_090_002": "If you say there's officers nearby, then let them come and weigh in — I mean, what possible argument could there be? They were caught in the act!", "GalGame_Chapter025_090_003": "Sir, \"caught in the act\" doesn't seem fair. It's similar to seeing only foam on a cup of barley latte and declaring it isn't coffee.", "GalGame_Chapter025_090_004": "Calm down now, gentlemen. We're Public Security Officers. What's going on here?", "GalGame_Chapter025_090_005": "Officers, you're finally here. It's like this...", "GalGame_Chapter025_090_006": "I'm Gael, and I'm a driver for Pegasos Logistics. I was making a delivery in the neighborhood.", "GalGame_Chapter025_090_007": "I'd finished the delivery and was calling the next client, when I heard a suspicious thud from the back of my truck!", "GalGame_Chapter025_090_008": "Startled by the noise, I quickly rushed over — only to find all my ducks flying and running out of the cargo compartment! A flustered Bangboo was caught at the scene of the crime. This is that very Bangboo!", "GalGame_Chapter025_090_009": "Ehn... Ehn-na... Ehn-nene-ehn-ne... (No... I didn't do anything... Give Change didn't do anything bad...)", "GalGame_Chapter025_090_010": "Look, Wise. Isn't that Bangboo Give Change from the 141 Convenience Store!?", "GalGame_Chapter025_090_011": "Hold on... Belle, isn't that Bangboo Give Change from the 141 Convenience Store?", "GalGame_Chapter025_090_012": "Officers, I saw the whole thing. There was no one around when it happened except this Bangboo. I'm sure it opened my cargo compartment!", "GalGame_Chapter025_090_013": "Those ducks inside are a new, specially-bred variety — they're worth a fortune! Losing just one or two of them will cost me more than a month's salary!", "GalGame_Chapter025_090_014": "I've taken your statement, Sir. Bangboo, do you have anything to add?", "GalGame_Chapter025_090_015": "Ehn-na-ehn-na, nene-ehn... (My name is Give Change. I work at the convenience store...)", "GalGame_Chapter025_090_016": "Ehn-na nu en... Ehn... Ehn-nene (My head was spinning when I walked past the truck just now... I stopped to take a break...)", "GalGame_Chapter025_090_017": "Ne, ehn-ehn-na... Ehn-na-ehn-na, ehn-na... (Suddenly, I heard a loud noise... Then, the door was open, and the ducks flew out...)", "GalGame_Chapter025_090_018": "Hey, what do you mean \"the door was open\"? I know you opened the door and let all the ducks out!", "GalGame_Chapter025_090_019": "Sir, if I might say, I think you're being too harsh on Give Change.", "GalGame_Chapter025_090_020": "Officers, as Give Change's neighbor, I must say something on their behalf. I know them well, and I'm sure they wouldn't do anything like this!", "GalGame_Chapter025_090_021": "Then tell me, why was my cargo compartment open despite being locked?", "GalGame_Chapter025_090_022": "Officers, there's been tons of Bangboo-committed crimes in the city lately. You gotta help me find evidence linking this Bangboo to the crime so we can hold it accountable for my losses!", "GalGame_Chapter025_090_023": "This isn't just about Give Change's reputation, officers; they could lose their job! You simply must uncover the truth and prove Give Change's innocence!", "GalGame_Chapter025_090_024": "Somewhere not far away from the crowd...", "GalGame_Chapter025_090_025": "The only time I've ever seen Tin Master this agitated is when I asked for instant coffee...", "GalGame_Chapter025_090_026": "The only time I've seen Tin Master this agitated is when I asked for instant coffee...", "GalGame_Chapter025_090_027": "I can't believe a crime has happened on Sixth Street...", "GalGame_Chapter025_090_028": "I\u00A0doubt Give Change is the culprit...", "GalGame_Chapter025_090_029": "I can't believe there's been a crime on Sixth Street... And that Give Change has gotten mixed up in it.", "GalGame_Chapter025_090_030": "I can't believe there's been a crime on Sixth Street... And that Give Change has gotten mixed up in it.", "GalGame_Chapter025_090_031": "Wise, Give Change was already working at 141 when we first moved here. I just don't believe it'd do something like this.", "GalGame_Chapter025_090_032": "Give Change was already working at 141 when we first moved here. I don't believe it'd do something like this.", "GalGame_Chapter025_090_033": "I don't think Give Change is the culprit. We've dealt with the Bangboo at the convenience store quite a bit, and they've always been honest.", "GalGame_Chapter025_090_034": "I don't think Give Change is the culprit, Belle. We've dealt with the Bangboo at the convenience store quite a bit, and they've always been honest.", "GalGame_Chapter025_090_035": "But Give Change was the only one there when the driver realized what had happened, so it's hard to explain...", "GalGame_Chapter025_090_036": "But Give Change was the only one there when the driver realized what had happened, so it's hard to explain.", "GalGame_Chapter025_090_037": "Hm? Look, people are leaving. Have Zhu Yuan and Qingyi resolved the incident?", "GalGame_Chapter025_090_038": "Oh? Seems like people are leaving? Have Zhu Yuan and Qingyi resolved everything?", "GalGame_Chapter025_090_039": "Let's go see what's going on.", "GalGame_Chapter025_090_040": "Let's go see what's going on.", "GalGame_Chapter025_100_001": "Hi Belle. Hi Wise.", "GalGame_Chapter025_100_002": "We overheard what happened earlier. Does the crowd leaving mean everything has been resolved?", "GalGame_Chapter025_100_003": "We overheard what happened. Since the crowd left, I assume the case been resolved?", "GalGame_Chapter025_100_004": "Not yet, unfortunately. We discussed the situation and managed to calm everyone down.", "GalGame_Chapter025_100_005": "So what now?", "GalGame_Chapter025_100_006": "So, what's the situation now?", "GalGame_Chapter025_100_007": "Might I ask what the situation is now?", "GalGame_Chapter025_100_008": "We took a look around the truck and we didn't find anything suspicious other than the traces left by the escaped ducks.", "GalGame_Chapter025_100_009": "There're no security cameras in the area, so all that's left to be checked is the Bangboo's visual record and the truck's anti-theft system.", "GalGame_Chapter025_100_010": "And to review both of those, professional technicians are needed, so we don't have an immediate conclusion.", "GalGame_Chapter025_100_011": "(It's a shame Fairy can't help...)", "GalGame_Chapter025_100_012": "Will that take a long time?", "GalGame_Chapter025_100_013": "(If Fairy were to help, she'd be able to see Give Change's visual recording right away, but I can't do anything in front of Public Security.)", "GalGame_Chapter025_100_014": "(If Fairy were to help, she'd be able to see Give Change's visual recording, but unfortunately, I can't do anything in front of Public Security.)", "GalGame_Chapter025_100_015": "Anyway, that'll take at least two or three days. Both the driver and Give Change will have their daily routine disrupted somewhat during this time.", "GalGame_Chapter025_100_016": "Will that take long?", "GalGame_Chapter025_100_017": "Will that take a long time?", "GalGame_Chapter025_100_018": "I'm afraid so. It'll take about two or three days. Both the driver and Give Change will have their daily routine disrupted somewhat during this time.", "GalGame_Chapter025_100_019": "After we explained the situation, the driver said his main concern is the whereabouts of the cargo. As long as he can deliver the shipment on time today, he's willing to reconcile.", "GalGame_Chapter025_100_020": "So Tin Master and some other residents of Sixth Street went to look for the ducks.", "GalGame_Chapter025_100_021": "In that case, Wise, let's hurry up and go help too.", "GalGame_Chapter025_100_022": "In that case, Belle, let's hurry up and go help too.", "GalGame_Chapter025_100_023": "We'll accompany you as well.", "GalGame_Chapter025_100_024": "Aren't you going back to the precinct?", "GalGame_Chapter025_100_025": "Do officers in the Criminal Investigation Department look for things, too?", "GalGame_Chapter025_100_026": "Oh, I thought you were going back to the precinct?", "GalGame_Chapter025_100_027": "Oh, I thought you were going back to the precinct?", "GalGame_Chapter025_100_028": "The driver may have proposed a solution, but there's a likelihood of further conflict until all the ducks are recovered, so we can't just walk away.", "GalGame_Chapter025_100_029": "Junior officers would usually be responsible for these types of cases, but handing the task over would take time, and we don't want residents to think Public Security is evading our responsibility to the public.", "GalGame_Chapter025_100_030": "So, do officers in the Criminal Investigation Department look for things, too?", "GalGame_Chapter025_100_031": "Do officers in the Criminal Investigation Department look for things, too?", "GalGame_Chapter025_100_032": "Cases like this would normally be assigned to junior officers.", "GalGame_Chapter025_100_033": "But handing the task over would take time, and we don't want residents to think Public Security is evading responsibility.", "GalGame_Chapter025_100_034": "And there's something suspicious about this incident, so Qingyi and I decided to look for other clues while searching for the ducks.", "GalGame_Chapter025_100_035": "Zhu Yuan, Qingyi — thank you!", "GalGame_Chapter025_100_036": "Thank you both.", "GalGame_Chapter025_100_037": "Then let's get going. We're pretty good at finding things, right, Bro?", "GalGame_Chapter025_100_038": "Then let's get going. We're pretty good at finding things, right, Belle?", "GalGame_Chapter025_110_001": "Eugh, really Wise... You totally forgot to turn off the lights last time you drove the car.", "GalGame_Chapter025_110_002": "The lights are on... Did you forget to turn them off after you drove the car last time?", "GalGame_Chapter025_110_003": "But I did turn them off...", "GalGame_Chapter025_110_004": "I don't remember...", "GalGame_Chapter025_110_005": "Strange. I definitely turned them off... and it was dark when I came back. I'd have noticed if I'd left the lights on!", "GalGame_Chapter025_110_006": "That's weird. I definitely turned them off... Also, it was dark when I came back, so I'd have noticed if I'd left the lights on.", "GalGame_Chapter025_110_007": "Sorry, I\u00A0can't remember.", "GalGame_Chapter025_110_008": "Sorry, I guess I don't remember.", "GalGame_Chapter025_110_009": "{M#Belle}{F#Wise} opens the car door and tries to turn the lights off...", "GalGame_Chapter025_110_010": "Huh? What's going on? I can't turn off the lights...", "GalGame_Chapter025_110_011": "Hmm? What's going on? I can't turn them off...", "GalGame_Chapter025_110_012": "Is something wrong with the switch?", "GalGame_Chapter025_110_013": "I don't know, but nothing happens when I press it... The battery is gonna die at this rate. I'd better manually disconnect the lights for now.", "GalGame_Chapter025_110_014": "I don't know, but nothing happens when I press it... The battery's gonna die at this rate. I'd better manually disconnect them for now.", "GalGame_Chapter025_110_015": "How weird... The car got serviced not too long ago. It just figures something would go wrong all of a sudden...", "GalGame_Chapter025_110_016": "Weird. And we had the car serviced not that long ago. How could it go wrong so soon...", "GalGame_Chapter025_110_017": "Why does that sound familiar...", "GalGame_Chapter025_110_018": "Wait, Wise? Is it just me, or does what you just said sound familiar...", "GalGame_Chapter025_110_019": "Hey, is it just my imagination, or does this situation seem familiar?", "GalGame_Chapter025_110_020": "Hm?", "GalGame_Chapter025_110_021": "What's wrong, Qingyi? Something on your mind?", "GalGame_Chapter025_110_022": "All the incidents we've encountered today are somehow related to vehicles.", "GalGame_Chapter025_110_023": "Now that you mention it... you're right. The van in the convenience store wouldn't start, the car that just pulled out of the remodeling shop broke down, and now Wise and Belle's car lights won't turn off...", "GalGame_Chapter025_110_024": "If we count the missing ducks from Pegasos Logistics, that's already four vehicles involved.", "GalGame_Chapter025_110_025": "If we count the car accident the other afternoon, that's five in total.", "GalGame_Chapter025_110_026": "If we count the car accident the other afternoon, that's five.", "GalGame_Chapter025_110_027": "{M#That was all because Belle was distracted...}{F#That was my fault, actually...}", "GalGame_Chapter025_110_028": "That was my fault, actually... My cell phone was malfunctioning, and it distracted me!", "GalGame_Chapter025_110_029": "That one wouldn't have happened if you hadn't been distracted while walking, Belle.", "GalGame_Chapter025_110_030": "But that wasn't totally my fault, Wise. My cell phone suddenly malfunctioned, and it distracted me...", "GalGame_Chapter025_110_031": "Either way, just... don't stare at your phone while walking anymore.", "GalGame_Chapter025_110_032": "Hm? Belle's cell phone malfunctioned before the car accident at Lumina Square? What kind of malfunction?", "GalGame_Chapter025_110_033": "(Describe what happened)", "GalGame_Chapter025_110_034": "What kind of malfunction... Well, my cell phone suddenly lost signal, and a bunch of colorful stripes appeared on the screen, but it went back to normal soon after.", "GalGame_Chapter025_110_035": "She said her phone suddenly lost signal, and a bunch of colorful stripes appeared on the screen, but it went back to normal soon after.", "GalGame_Chapter025_110_036": "—!!", "GalGame_Chapter025_110_037": "I knew it...", "GalGame_Chapter025_110_038": "Remember, Qingyi? The driver said he was on the phone at the time of the car accident. If I'm right, something else must have been going on back then!", "GalGame_Chapter025_110_039": "Right. That's probably why Give Change said it felt dizzy, too.", "GalGame_Chapter025_110_040": "What are you two talking about?", "GalGame_Chapter025_110_041": "Why the serious looks all of a sudden?", "GalGame_Chapter025_110_042": "What are you and Qingyi talking about?", "GalGame_Chapter025_110_043": "Just a sec, could you tell us what you're talking about?", "GalGame_Chapter025_110_044": "Wait a sec, why do you two look so serious all of a sudden?", "GalGame_Chapter025_110_045": "Why do you two look so serious all of a sudden?", "GalGame_Chapter025_110_046": "I think we've finally figured out what's really behind all the recent incidents.", "GalGame_Chapter025_110_047": "For now, let's get the ducks back and see if we can confirm a few things along the way. Meet us near the truck later, and I'll explain everything!", "GalGame_Chapter025_120_001": "Ehn-na! Ehn-na! (Here you are, Belle, Wise!)", "GalGame_Chapter025_120_002": "Ehn! Na-nu! Ne-ne! (Thank you for helping me and getting the ducks back.)", "GalGame_Chapter025_120_003": "Are Zhu Yuan and Qingyi here?", "GalGame_Chapter025_120_004": "Zhu Yuan and Qingyi told us to wait for them here. Did they come by?", "GalGame_Chapter025_120_005": "Zhu Yuan and Qingyi told us to wait for them here. Did they come by?", "GalGame_Chapter025_120_006": "Ehn-na! Ehn-na. En-nhu...ne-nhu. (Yeah, they were here! The green officer checked on me, and the red one asked me questions... which I didn't quite understand.)", "GalGame_Chapter025_120_007": "Oh, yeah. Here's all that happened.", "GalGame_Chapter025_120_008": "They just came and measured the Bangboo's electrical current data logs, asked a weird question, then left in a hurry.", "GalGame_Chapter025_120_009": "What did they ask?", "GalGame_Chapter025_120_010": "Could you tell us what they asked?", "GalGame_Chapter025_120_011": "Could you tell us what they asked?", "GalGame_Chapter025_120_012": "They asked me if my cell phone had malfunctioned in any way, since I'd been on the phone during the incident.", "GalGame_Chapter025_120_013": "My phone actually did turn itself off out of nowhere, but how did they know that?", "GalGame_Chapter025_120_014": "Wait, your cell phone malfunctioned too?", "GalGame_Chapter025_120_015": "What? Your cell phone malfunctioned too?", "GalGame_Chapter025_120_016": "Ah, something just occurred to me. All the accidents lately... could they be caused by EMP?", "GalGame_Chapter025_120_017": "...Something just occurred to me, Belle. Everything that's happened these past few days... Could it all be caused by EMP?", "GalGame_Chapter025_120_018": "You're quite right, Belle.", "GalGame_Chapter025_120_019": "You're quite right, Wise.", "GalGame_Chapter025_120_020": "Zhu Yuan, Qingyi! You're back!", "GalGame_Chapter025_120_021": "Zhu Yuan, Qingyi! You're back.", "GalGame_Chapter025_120_022": "Have you ever heard of an EMP emitter, Sir?", "GalGame_Chapter025_120_023": "I can't say I have. What's that?", "GalGame_Chapter025_120_024": "When activated, it causes a sudden change of current in nearby electronic equipment, resulting in component failures or, at worst, completely burning out the equipment.", "GalGame_Chapter025_120_025": "Using EMP, someone could open the electronic lock on your van without even touching it, easily.", "GalGame_Chapter025_120_026": "At the moment your door was opened, not only did your phone malfunction, but Give Change experienced a sudden surge of current, all indicative of an EMP attack.", "GalGame_Chapter025_120_027": "...So you mean, this Bangboo is a victim just like me? And someone else is at fault?", "GalGame_Chapter025_120_028": "Yes, we believe that to be the case.", "GalGame_Chapter025_120_029": "I shouldn't have been so hot-headed. What I said before — Give Change, I'm sorry I misjudged you. You have my sincerest apology!", "GalGame_Chapter025_120_030": "Nha-nuh, en-nah. Nhu-ne! (Don't worry. I'm just relieved to know I won't be separated from my partners!)", "GalGame_Chapter025_120_031": "So, who is the culprit, officers? Have you caught them?", "GalGame_Chapter025_120_032": "Don't worry, our colleagues are checking the surveillance records. We should be able to identify the culprit real soon.", "GalGame_Chapter025_120_033": "They launched multiple EMP attacks today. So, if we check all the passers-by near the crime scenes, we can narrow down our search.", "GalGame_Chapter025_120_034": "\"Beep... Beep...\"", "GalGame_Chapter025_120_035": "Officer Zhu Yuan, we've investigated the surveillance records and have a suspect!", "GalGame_Chapter025_120_036": "We're currently tracking him near the street exit. Should we detain him for questioning?", "GalGame_Chapter025_120_037": "Immediately! Well done.", "GalGame_Chapter025_120_038": "Understood.", "GalGame_Chapter025_120_039": "...Ah! Officer, the suspect has fled! He's heading toward your location!", "GalGame_Chapter025_120_040": "Qingyi, come on! We'll stop him!", "GalGame_Chapter025_120_041": "Zhu Yuan and Qingyi immediately head off to cut the enemy off and ambush them, and you and {M#Belle}{F#Wise} follow suit.", "GalGame_Chapter025_130_001": "A few minutes later, inside the video store...", "GalGame_Chapter025_130_002": "Zhu Yuan and Qingyi have gone into the Hollow, Wise.", "GalGame_Chapter025_130_003": "Zhu Yuan and Qingyi have gone into the Hollow.", "GalGame_Chapter025_130_004": "While I'm sure they can handle the situation, we should go into the Hollow and see if we can help!", "GalGame_Chapter025_130_005": "While I'm sure they can handle the situation, let's head in too. I wouldn't mind teaching that guy a lesson myself.", "GalGame_Chapter025_130_006": "{M#Yeah, we can't let him get away with it!}{F#You look angry, Wise...}", "GalGame_Chapter025_130_007": "Whoa, you're pretty angry...", "GalGame_Chapter025_130_008": "Yeah, we can't just let him get away with it.", "GalGame_Chapter025_130_009": "Are you mad at him because he almost caused me to have an accident?", "GalGame_Chapter025_130_010": "You almost got into an accident because of him. I won't let him get away with it.", "GalGame_Chapter025_130_011": "Even if he hadn't caused that accident, he needs to be held accountable for all the trouble on Sixth Street.", "GalGame_Chapter025_130_012": "Besides, he's caused so much trouble on Sixth Street. He needs to be held accountable for what he's done.", "GalGame_Chapter025_130_013": "We can go whenever you're ready.", "GalGame_Chapter025_130_014": "So whenever you're ready, let's go.", "GalGame_Chapter025_130_015": "By the way, even though you're angry, remember to keep your distance from Zhu Yuan and Qingyi in the Hollow. They are still officers after all.", "GalGame_Chapter025_130_016": "Just remember to keep your distance from the officers while we're in the Hollow. They are on the job, after all.", "GalGame_Chapter025_140_001": "Phew... Finally rid of all those Ethereals!", "GalGame_Chapter025_140_002": "I didn't expect the EMP emitter to affect Ethereals so much. They just keep showing up.", "GalGame_Chapter025_140_003": "If we let him get away, he might continue causing trouble.", "GalGame_Chapter025_140_004": "Yeah, and having one means he's likely connected to some sort of gang. We have to find him and get to the bottom of this.", "GalGame_Chapter025_140_005": "Let's check around for anything that could indicate where he's gone...", "GalGame_Chapter025_140_006": "No need — he went right.", "GalGame_Chapter025_140_007": "Huh? How'd you figure that out so fast?", "GalGame_Chapter025_140_008": "\"Traces in the snow, marks in the sand. Observe the subtle to catch the culprit from afar\" — it's a skill passed down over generations. Wanna learn how to do it?", "GalGame_Chapter025_140_009": "Hold on, let me write that down... Slower this time, how did you figure it out?", "GalGame_Chapter025_140_010": "Hmph, \"traces in the snow, marks in the sand\"...", "GalGame_Chapter025_140_011": "Uh... Is there a less mysterious way to put it? You make it sound like \"just a feeling.\"", "GalGame_Chapter025_140_012": "I\u00A0guess it is based on a feeling. My right hand feels numb.", "GalGame_Chapter025_140_013": "Ah, I didn't realize the EMP would affect you like that. Are you okay?", "GalGame_Chapter025_140_014": "Yeah, it's nothing serious. It's just... can we rough him up a bit once we catch him?", "GalGame_Chapter025_140_015": "Well... guess we just have to catch him fast, then.", "GalGame_Chapter025_140_016": "On the other side—", "GalGame_Chapter025_140_017": "That EMP emitter is a real pain in the neck... You and Eous need to be careful.", "GalGame_Chapter025_140_018": "That EMP emitter is such a pain in the neck... You and Eous need to be careful.", "GalGame_Chapter025_140_019": "Zhu Yuan and Qingyi are still chasing the culprit. We should get going.", "GalGame_Chapter025_140_020": "The officers are still chasing the culprit. We should get going.", "GalGame_Chapter025_150_001": "Gyaaahhhh! D—Don't come any closer!", "GalGame_Chapter025_150_002": "All right. Calm down...", "GalGame_Chapter025_150_003": "Wahhhhh! There's Ethereals! ETHEREALS! HELP!", "GalGame_Chapter025_150_004": "Calm down, Sir! All the Ethereals around here have already been eliminated. You're safe now.", "GalGame_Chapter025_150_005": "R—Really...? The Ethereals are... I'm safe?", "GalGame_Chapter025_150_006": "Ah... Y—You're the PubSec officers from before!", "GalGame_Chapter025_150_007": "What's wrong? Didn't expect us to chase you all the way here?", "GalGame_Chapter025_150_008": "Ah, no... I\u00A0mean...", "GalGame_Chapter025_150_009": "I'm just surprised, is all. I mean, I've been causing problems for you all, and there were so many Ethereals nearby, but... you still took the risk of coming to rescue me...", "GalGame_Chapter025_150_010": "What nonsense. Protecting citizens is our duty as officers.", "GalGame_Chapter025_150_011": "But as they say... \"What goes around comes around.\" If it weren't for your misuse of the EMP in town, you wouldn't have found Ethereals nearby.", "GalGame_Chapter025_150_012": "Damn... Wait? Was that a poem?", "GalGame_Chapter025_150_013": "According to New Eridu laws and regulations, my colleague and I are arresting you for illegal possession of a dangerous weapon and endangering the safety of others.", "GalGame_Chapter025_150_014": "What's your name?", "GalGame_Chapter025_150_015": "...Carlo Maroon.", "GalGame_Chapter025_150_016": "Thank you for cooperating, Mr. Maroon. You have the right to remain silent. Once we're out of the Hollow, you can contact a lawyer, or get assistance from the Attorney's Association.", "GalGame_Chapter025_150_017": "We should make our way back to the precinct, Qingyi... Hmm? Why are you looking around?", "GalGame_Chapter025_150_018": "I kept feeling like there was someone else here besides us, but the feeling suddenly vanished.", "GalGame_Chapter025_150_019": "Like who? You think there are other Ethereals nearby?", "GalGame_Chapter025_150_020": "Not an Ethereal... something smaller and more agile.", "GalGame_Chapter025_150_021": "Could just be my imagination. I mean, I did suffer several EMP attacks today, so my senses could still be a bit overwhelmed.", "GalGame_Chapter025_150_022": "Let's go. After we drop off Maroon at the precinct, we should go back to Sixth Street and tell everyone the good news.", "GalGame_Chapter025_160_001": "I can't thank you two enough for today!", "GalGame_Chapter025_160_002": "You're welcome! It's an officers' duty and privilege. Public Security will contact you for any compensation-related matters, should they arise.", "GalGame_Chapter025_160_003": "You're back! So you caught the suspect?", "GalGame_Chapter025_160_004": "You're back already. Looks like you've caught the culprit.", "GalGame_Chapter025_160_005": "Yeah, we just brought him to the precinct and finished our preliminary interrogation.", "GalGame_Chapter025_160_006": "What was his motive?", "GalGame_Chapter025_160_007": "How did the interrogation go?", "GalGame_Chapter025_160_008": "What was his motive for doing all of this?", "GalGame_Chapter025_160_009": "What was his motive for causing all those incidents?", "GalGame_Chapter025_160_010": "Well, it's all a bit silly, honestly.", "GalGame_Chapter025_160_011": "How did the interrogation go?", "GalGame_Chapter025_160_012": "How did the interrogation go?", "GalGame_Chapter025_160_013": "It went well. He confessed to his crimes.", "GalGame_Chapter025_160_014": "He claims his initial intention was to use the EMP emitter to steal vehicles, but a lack of expertise led to various unintended outcomes.", "GalGame_Chapter025_160_015": "Isn't possessing an EMP emitter strictly forbidden in the city? How'd he manage to get a hold of something like that?", "GalGame_Chapter025_160_016": "Isn't it strictly forbidden to possess an EMP emitter in the city? How did he manage to get a hold of such a device?", "GalGame_Chapter025_160_017": "The culprit is a member of a Hollow Raider gang. According to him, they illegally manufactured several EMP emitters to bypass vehicle security systems.", "GalGame_Chapter025_160_018": "I see.", "GalGame_Chapter025_160_019": "Sounds like there's a deeper conspiracy at play here.", "GalGame_Chapter025_160_020": "I see.", "GalGame_Chapter025_160_021": "I see.", "GalGame_Chapter025_160_022": "We'll interrogate him again to uncover what the Hollow Raiders are up to. Rest assured, we won't let them get away with it.", "GalGame_Chapter025_160_023": "Seems like there's more going on than we first thought.", "GalGame_Chapter025_160_024": "Seems like there's more going on than we first thought.", "GalGame_Chapter025_160_025": "We think so, too. That's why we'll interrogate him again to uncover what the Hollow Raiders are up to.", "GalGame_Chapter025_160_026": "But I can't disclose more details about the investigation. I\u00A0hope you understand.", "GalGame_Chapter025_160_027": "Well, that's about it. We'll be heading back to the precinct now for the second interrogation.", "GalGame_Chapter025_160_028": "Hold on for a moment, officers.", "GalGame_Chapter025_160_029": "Oh? General Chop — was there something you'd like to ask about the case?", "GalGame_Chapter025_160_030": "No, no, you've explained everything clearly. Actually, a few neighbors and I have something we'd like to say...", "GalGame_Chapter025_160_031": "Your help today is greatly appreciated. Not only did you clear Give Change of any suspicion, but you also prevented the culprit from causing more harm in the future.", "GalGame_Chapter025_160_032": "And I'd like to apologize for my rudeness earlier. After speaking with my neighbors, we've decided to attend the safety lecture on Saturday.", "GalGame_Chapter025_160_033": "Here are the questionnaires we've filled out.", "GalGame_Chapter025_160_034": "Oh? Really?", "GalGame_Chapter025_160_035": "Well, it's aimed at enhancing residents' safety awareness after all, so it wouldn't hurt to attend.", "GalGame_Chapter025_160_036": "We heard you were ordered to come here and prepare for the event by Bringer...", "GalGame_Chapter025_160_037": "We can't let outstanding officers like you fail your mission just because we're unhappy with him, can we?", "GalGame_Chapter025_160_038": "You're too kind. Protecting the safety of the citizens is our duty, but your willingness to attend the lecture helps us a lot too.", "GalGame_Chapter025_160_039": "Can I also have a questionnaire, officers? I wanna attend the lecture, too!", "GalGame_Chapter025_160_040": "Wonderful! Looks like all's well that ends well!", "GalGame_Chapter025_160_041": "Great. In the end, things turned out well for everyone.", "GalGame_Chapter025_160_042": "Hehe, I guess that's what you call a \"win-win situation.\"", "GalGame_Chapter025_160_043": "After bidding farewell to everyone, Zhu Yuan and Qingyi left Sixth Street...", "GalGame_Chapter025_170_001": "It's good to see you again.", "GalGame_Chapter025_170_002": "Officers, it's good to see you again.", "GalGame_Chapter025_170_003": "You too, managers.", "GalGame_Chapter025_170_004": "It's quite lively here.", "GalGame_Chapter025_170_005": "You two seem to be in a good mood.", "GalGame_Chapter025_170_006": "Looks like a good attendance, the place is really hopping.", "GalGame_Chapter025_170_007": "Looks like attendance is great, the place is really hopping.", "GalGame_Chapter025_170_008": "You two seem to be in a good mood. I guess the seminar preparation went well?", "GalGame_Chapter025_170_009": "You two seem to be in a good mood. I guess the seminar preparation went well?", "GalGame_Chapter025_170_010": "Thanks to everyone on Sixth Street. They not only signed up for the seminar, they also helped spread the word to other districts.", "GalGame_Chapter025_170_011": "Zhu Yuan, I heard you'll be up on stage with the inspector answering questions from citizens. Don't worry, I'll bombard you with tons of questions so you won't feel left out!", "GalGame_Chapter025_170_012": "I heard you'll be on stage with the inspector to answer questions from citizens, Zhu Yuan. Belle has been itching to ask you some.", "GalGame_Chapter025_170_013": "Ahh, come on... Go easy on me...", "GalGame_Chapter025_170_014": "Haha, you don't know, do you? Zhu Yuan gets super nervous in situations like this. She drank three pots of tea just to avoid nervously coughing up there.", "GalGame_Chapter025_170_015": "Sorry to interrupt, but I have something to report.", "GalGame_Chapter025_170_016": "We've analyzed and located the exact coordinates of the places Maroon previously identified inside the Hollow. Please take a look at this.", "GalGame_Chapter025_170_017": "Thanks.", "GalGame_Chapter025_170_018": "I was also just informed that Inspector Bringer is on his way, and the media is waiting to get some pictures.", "GalGame_Chapter025_170_019": "Looks like we should go meet him. We'll investigate these locations in a couple of days...", "GalGame_Chapter025_170_020": "Hmm? Wait, there's something funny about these coordinates.", "GalGame_Chapter025_170_021": "Something funny? What're you seeing?", "GalGame_Chapter025_170_022": "What's wrong?", "GalGame_Chapter025_170_023": "Is something wrong?", "GalGame_Chapter025_170_024": "Is something wrong?", "GalGame_Chapter025_170_025": "Sorry, you two, but something is weird about this report.", "GalGame_Chapter025_170_026": "I need to talk to Zhu Yuan for a moment, if you'll excuse us. You can go on in.", "GalGame_Chapter025_170_027": "Zhu Yuan and Qingyi walk away looking serious...", "GalGame_Chapter025_170_028": "That officer mentioned Maroon — that's the guy who was causing trouble with the EMP emitter right? Is something going wrong with the case? ", "GalGame_Chapter025_170_029": "Maroon... He's the guy who was using the EMP emitter right?", "GalGame_Chapter025_170_030": "I've got a bad feeling about this... Let's try to get close enough to eavesdrop on their conversation.", "GalGame_Chapter025_170_031": "I've got a bad feeling about this... Let's try to get close enough to hear what they're saying.", "GalGame_Chapter025_180_001": "On the path outside Public Security...", "GalGame_Chapter025_180_002": "Those coordinates are the spots Maroon's gang scouted some time ago, right? What do you think is off about them?", "GalGame_Chapter025_180_003": "You remember the monster they found in that square a while back?", "GalGame_Chapter025_180_004": "Of course. The remains are scheduled to be recovered this afternoon...", "GalGame_Chapter025_180_005": "But wait, what about it? ...You think these two cases are connected?", "GalGame_Chapter025_180_006": "Perhaps. I just realized every location Maroon pointed out lies on the route the evidence carrier is taking!", "GalGame_Chapter025_180_007": "What?!", "GalGame_Chapter025_180_008": "The EMP emitter Maroon used had been modified to bypass vehicle security systems. When used correctly, it can unlock car doors without damaging the electronics.", "GalGame_Chapter025_180_009": "Maroon said his crew procured specialized containers for preserving Etheric material. We assumed they were targeting vehicles transporting valuable Ether resources for large companies.", "GalGame_Chapter025_180_010": "But here's the thing, Public Security's evidence carrier is the same kind of vehicle!", "GalGame_Chapter025_180_011": "Meaning the evidence carrier could be in danger! Where is it now?", "GalGame_Chapter025_180_012": "Let me see... Right here! There's a slight delay in the surveillance signal, but the carrier seems headed towards its destination right now.", "GalGame_Chapter025_180_013": "But according to the record, it stopped for about 10 minutes somewhere in the Hollow, just 15 minutes ago.", "GalGame_Chapter025_180_014": "Ten minutes might not seem like much, but if someone's lying in wait with an EMP emitter, it'd be enough for them to snatch the evidence!", "GalGame_Chapter025_180_015": "We need to report this right now. I'll call it in...", "GalGame_Chapter025_180_016": "Wait a second.", "GalGame_Chapter025_180_017": "The carrier might have paused in the Hollow due to changes in Hollow structure or some other reason.", "GalGame_Chapter025_180_018": "We don't have solid proof yet of an attack on the carrier. Even if we report our suspicions, they won't immediately send someone — they'd follow protocol and do a remote analysis first.", "GalGame_Chapter025_180_019": "You're right. And if they do that, it could already be too late.", "GalGame_Chapter025_180_020": "Not only that, I'm worried about something else...", "GalGame_Chapter025_180_021": "The evidence recovery schedule was only decided recently, and the route inside the Hollow is top-secret.", "GalGame_Chapter025_180_022": "But according to Maroon, his gang had been scouting those locations for a while now.", "GalGame_Chapter025_180_023": "Meaning... There might be a mole in Public Security...", "GalGame_Chapter025_180_024": "Exactly. If we report our suspicions now, we might tip them off. I'd rather head into the Hollow myself.", "GalGame_Chapter025_180_025": "That's a huge risk. You know that's against policy! They could take action against us—", "GalGame_Chapter025_180_026": "It's urgent. We don't have time to argue.", "GalGame_Chapter025_180_027": "We spent a long time preparing for today's seminar. With the media gathered like this, it's a rare opportunity for you to showcase your knowledge in front of the Inspector. You should stay here.", "GalGame_Chapter025_180_028": "We're partners. You can trust me to bring back the evidence safe and sound. You have my word.", "GalGame_Chapter025_190_001": "Judging by our predictions, they probably have the evidence by now. Any ideas on how we're gonna get it back?", "GalGame_Chapter025_190_002": "Here's what I'm thinking: to avoid raising suspicion, the suspects probably didn't damage the carrier's electronic systems.", "GalGame_Chapter025_190_003": "If that is indeed the case, we can check its driving record to pinpoint where exactly it stopped within the Hollow.", "GalGame_Chapter025_190_004": "They're bound to have left some traces behind — the remains are bulky, so they can't move very quickly. Therefore, we can figure out where they went!", "GalGame_Chapter025_190_005": "Makes sense. Let's find the evidence carrier and see if our suspicions are right.", "GalGame_Chapter025_190_006": "I've picked up the carrier's signal. Let's go.", "GalGame_Chapter025_190_007": "Meanwhile, in the workshop...", "GalGame_Chapter025_190_008": "Zhu Yuan and Qingyi are heading out to find the evidence carrier first.", "GalGame_Chapter025_190_009": "Zhu Yuan and Qingyi are heading out to locate the evidence carrier.", "GalGame_Chapter025_190_010": "Fairy, do you know where the carrier is?", "GalGame_Chapter025_190_011": "Can you find a shortcut, Fairy?", "GalGame_Chapter025_190_012": "Fairy, do you know where the carrier is?", "GalGame_Chapter025_190_013": "Fairy, can you try to find the carrier?", "GalGame_Chapter025_190_014": "Affirmative. Attempting to locate the evidence carrier.", "GalGame_Chapter025_190_015": "We need to help Zhu Yuan and Qingyi reach the evidence carrier quickly. I'm counting on you to plan a route!", "GalGame_Chapter025_190_016": "We need to help them reach the evidence carrier quickly. I'm counting on you to find a route!", "GalGame_Chapter025_190_017": "Fairy, can you find a shortcut to the carrier?", "GalGame_Chapter025_190_018": "Fairy, can you find a shortcut to the carrier?", "GalGame_Chapter025_190_019": "Affirmative. Planning the route now.", "GalGame_Chapter025_190_020": "Let's leave the route to Fairy, Wise. We just need to get Zhu Yuan and Qingyi there without being found out!", "GalGame_Chapter025_190_021": "Let's leave the route to Fairy, Belle. We just need to get Zhu Yuan and Qingyi there without being found out!", "GalGame_Chapter025_200_001": "Yes, finally — the carrier! Let's check on its condition!", "GalGame_Chapter025_200_002": "It looks fine on the outside — no signs of damage or being tampered with. Let's check inside.", "GalGame_Chapter025_200_003": "*sigh* We're doing this to protect the evidence, but messing with the carrier without permission will definitely require writing up a report... and probably a pay cut, too...", "GalGame_Chapter025_200_004": "Well, let's forget all that for now. Qingyi — help me unlock it!", "GalGame_Chapter025_200_005": "Qingyi uses the key to unlock the carrier...", "GalGame_Chapter025_200_006": "(Narration with the sound of the car door opening.)", "GalGame_Chapter025_200_007": "Huh? The evidence crate is still here, and the seal is untouched...", "GalGame_Chapter025_200_008": "Comparing the seal with the one in the photo, the angle is off by approximately three degrees, and the Etheric matter feels totally different from what I sensed at the square.", "GalGame_Chapter025_200_009": "So... they really did get hold of the evidence.", "GalGame_Chapter025_200_010": "They were gonna trick HAND by not leaving any trace. They went through all this trouble to make it seem like it was still there. ", "GalGame_Chapter025_200_011": "That monster must be hiding some serious secrets...", "GalGame_Chapter025_200_012": "Zhu Yuan! Watch out!", "GalGame_Chapter025_200_013": "A hail of bullets comes from behind a short wall nearby, striking the evidence carrier...", "GalGame_Chapter025_200_014": "Ugh! They got in cover!", "GalGame_Chapter025_200_015": "Idiot! They're from the Criminal Investigation Department! They aren't gonna go down easy!", "GalGame_Chapter025_200_016": "We've been here for hours! You couldn't keep your cool for a little longer?!", "GalGame_Chapter025_200_017": "Hey, relax! Our intel says it's just the two of them. They might have survived our ambush, but we can take 'em!", "GalGame_Chapter025_200_018": "Hurry up and deal with them! Officers go missing in the Hollows everyday!", "GalGame_Chapter025_210_001": "These guys are tougher than I expected.", "GalGame_Chapter025_210_002": "And it sounds like they knew we were coming and set up an ambush near the carrier.", "GalGame_Chapter025_210_003": "What the heck is going... How could they have known we were going after the evidence?", "GalGame_Chapter025_210_004": "Hey, have you gotten rid of those two officers?", "GalGame_Chapter025_210_005": "Ah, there they are!", "GalGame_Chapter025_210_006": "They're coming after us! Run.", "GalGame_Chapter025_210_007": "Meanwhile, in the workshop...", "GalGame_Chapter025_210_008": "Warning! Multiple hostiles approaching the officers' location at high speed.", "GalGame_Chapter025_210_009": "The officers should change direction immediately to avoid direct confrontation with multiple armed individuals.", "GalGame_Chapter025_210_010": "You hear that? Multiple enemies. They're about to be in trouble.", "GalGame_Chapter025_210_011": "You hear that? There are multiple enemies in their current path heading toward them!", "GalGame_Chapter025_210_012": "Fairy, is there a way to divert the approaching enemies?", "GalGame_Chapter025_210_013": "I'll find a way to warn them!", "GalGame_Chapter025_210_014": "Fairy, is there a way to divert the approaching enemies?", "GalGame_Chapter025_210_015": "Fairy, is there a way to divert the enemy's attention?", "GalGame_Chapter025_210_016": "Master, I regret to inform you there are no electronic devices or controllable machines in the area.", "GalGame_Chapter025_210_017": "I'll find a way to warn them!", "GalGame_Chapter025_210_018": "I'll find a way to warn them!", "GalGame_Chapter025_210_019": "It's too late, Wise! Look at the map! Zhu Yuan and Qingyi are trapped... It's a dead end.", "GalGame_Chapter025_210_020": "It's too late! Look at the map! They're trapped... It's a dead end.", "GalGame_Chapter025_220_001": "This isn't good! Zhu Yuan and Qingyi are stuck in the building and surrounded by enemies!", "GalGame_Chapter025_220_002": "This isn't good! Zhu Yuan and Qingyi are stuck in a building and surrounded by enemies!", "GalGame_Chapter025_220_003": "Do something, Fairy!", "GalGame_Chapter025_220_004": "{M#Calm down, Belle...}{F#Calm down, Wise...}", "GalGame_Chapter025_220_005": "We have to get them out. Do something, Fairy!", "GalGame_Chapter025_220_006": "Do something, Fairy. We have to get them out.", "GalGame_Chapter025_220_007": "Let's keep our cool. They might be stuck, but the enemy can't breach the building easily either.", "GalGame_Chapter025_220_008": "Let's keep our cool. They might be stuck, but the enemy can't breach the building easily either.", "GalGame_Chapter025_220_009": "Let's take a sec to look around and see if there's anything we can use to help.", "GalGame_Chapter025_220_010": "Let's see if there's anything nearby we can use to help.", "GalGame_Chapter025_220_011": "Master, I've detected several unstable spatial fissures near the officers' location.", "GalGame_Chapter025_220_012": "Such spatial rifts are challenging to label in standard Carrot data, but if utilized, they could help the target evacuate from their current location.", "GalGame_Chapter025_220_013": "Fairy may be able to locate the spatial rifts, but how do we tell Zhu Yuan and Qingyi where to go?", "GalGame_Chapter025_220_014": "Fairy may be able to locate the spatial rifts, but how do we tell Zhu Yuan and Qingyi where to go?", "GalGame_Chapter025_220_015": "I can safely tap into the officers' intercom within the Hollow, Second Assistant.", "GalGame_Chapter025_220_016": "But if we connect to their intercom, won't we expose ourselves?", "GalGame_Chapter025_220_017": "But if we connect to their intercom, won't we be exposed?", "GalGame_Chapter025_220_018": "It would only expose the existence of a Proxy.", "GalGame_Chapter025_220_019": "If it doesn't expose our identity, I think it's worth the risk to save lives!", "GalGame_Chapter025_220_020": "If it doesn't expose our exact identity, I think it's worth the risk if it saves lives.", "GalGame_Chapter025_220_021": "Question: Is the current objective to \"assist the two officers in leaving the current area,\" or \"rescue the two officers who are trapped\"?", "GalGame_Chapter025_220_022": "Aren't those the same thing?", "GalGame_Chapter025_220_023": "Aren't those the same thing?", "GalGame_Chapter025_220_024": "Negative. Remote communication has an 87.1% chance of successfully guiding the officers out of their current area.", "GalGame_Chapter025_220_025": "But due to the significant disparity in forces and the limitations of long-range communication, I cannot swiftly assess the target's surrounding environment. The risk of failure will rapidly mount.", "GalGame_Chapter025_220_026": "So you're saying to keep them safe, Wise has to personally guide them as a Proxy?", "GalGame_Chapter025_220_027": "So you're saying to keep them safe, Belle has to personally guide them as a Proxy?", "GalGame_Chapter025_220_028": "Affirmative. However, appearing in front of Public Security may bring major risks.", "GalGame_Chapter025_220_029": "Ugh, what a pain... If they weren't Public Security officers, we wouldn't even hesitate!", "GalGame_Chapter025_220_030": "This is so irritating... If they weren't Public Security officers, we wouldn't even hesitate!", "GalGame_Chapter025_220_031": "We shouldn't hesitate!", "GalGame_Chapter025_220_032": "\"Failure to act when action is needed shows a lack of courage.\"", "GalGame_Chapter025_220_033": "We shouldn't hesitate, Wise.", "GalGame_Chapter025_220_034": "We shouldn't hesitate!", "GalGame_Chapter025_220_035": "You remember what Qingyi said? \"Failure to act when action is needed shows a lack of courage.\"", "GalGame_Chapter025_220_036": "You remember what Qingyi said? \"Failure to act when action is needed shows a lack of courage.\"", "GalGame_Chapter025_220_037": "Zhu Yuan and Qingyi are good people. Despite the risks... I'd regret it for the rest of my life if I chose to stand idly by now.", "GalGame_Chapter025_220_038": "Zhu Yuan and Qingyi are good people. Despite the risks... I'll regret it forever if I choose to do nothing.", "GalGame_Chapter025_220_039": "Wise...", "GalGame_Chapter025_220_040": "Belle...", "GalGame_Chapter025_220_041": "Besides, if we work together...", "GalGame_Chapter025_220_042": "And on the bright side, if we work together... we might be able to recover the stolen remains!", "GalGame_Chapter025_220_043": "And on the bright side, if we work together we might be able to recover the stolen remains.", "GalGame_Chapter025_220_044": "Affirmative. Master's assumption is reasonable.", "GalGame_Chapter025_220_045": "Well then... Let's go save them!", "GalGame_Chapter025_220_046": "Well then... Let's go save them!", "GalGame_Chapter025_220_047": "Meanwhile...", "GalGame_Chapter025_220_048": "This isn't good, they've totally surrounded us. Unless we can somehow distract them, we're stuck here.", "GalGame_Chapter025_220_049": "If we can't think of a way out, I'll go distract them so you have a chance to get away.", "GalGame_Chapter025_220_050": "What—?! What are you talking about!", "GalGame_Chapter025_220_051": "It was me who insisted we investigate inside the Hollow. You wouldn't even be in danger right now if it weren't for me.", "GalGame_Chapter025_220_052": "Besides, I'm not human. I'll be fine even if my body gets destroyed, but you don't have that luxury.", "GalGame_Chapter025_220_053": "Hold up. I'm your captain, right? If someone has to take responsibility for this mess, it should be me.", "GalGame_Chapter025_220_054": "Besides, your physical abilities are much better than mine. If one of us has to make a run for it, you'd have a much better chance at surviving.", "GalGame_Chapter025_220_055": "Now's not the time to argue...", "GalGame_Chapter025_220_056": "Exactly. Now's not the time to argue.", "GalGame_Chapter025_220_057": "Exactly. Now's not the time to argue.", "GalGame_Chapter025_220_058": "Exactly. Now's not the time to argue.", "GalGame_Chapter025_220_059": "Who's there?!", "GalGame_Chapter025_220_060": "Wait, it's coming from the intercom... Someone hacked into our encrypted frequency? But how?", "GalGame_Chapter025_220_061": "I'm here to offer a solution!", "GalGame_Chapter025_220_062": "Instead of arguing about who should be the bait, how about I offer a solution that works for you both?", "GalGame_Chapter025_220_063": "Instead of arguing about who should be the bait, how about I offer a solution that works for you both?", "GalGame_Chapter025_220_064": "Who are you? Why should we trust you?", "GalGame_Chapter025_220_065": "I can't convince you to trust me...", "GalGame_Chapter025_220_066": "I can't convince you to trust me. I'm a Proxy — not exactly someone who should normally be talking with you.", "GalGame_Chapter025_220_067": "I can't convince you to trust me. I'm a Proxy — not exactly someone who should normally be talking to you.", "GalGame_Chapter025_220_068": "But, while I may be a Proxy, I have a conscience. I can't turn a blind eye while you're in danger.", "GalGame_Chapter025_220_069": "But, while I may be a Proxy, I have a conscience. I can't turn a blind eye while you're in danger.", "GalGame_Chapter025_220_070": "A Proxy...?", "GalGame_Chapter025_220_071": "Alright. So, what's the plan?", "GalGame_Chapter025_220_072": "I'll create an opportunity for you.", "GalGame_Chapter025_220_073": "I'll create an opportunity for you.", "GalGame_Chapter025_220_074": "I'll create an opportunity for you.", "GalGame_Chapter025_230_001": "You're a Bangboo from Belobog!", "GalGame_Chapter025_230_002": "Wait, no... There's no way an ordinary Bangboo would be as capable as you, let alone hack into our intercom... So who are you exactly?", "GalGame_Chapter025_230_003": "Qingyi, have you heard the rumors about a legendary Proxy who doesn't enter the Hollows themselves, but manages real-time communication from the outside?", "GalGame_Chapter025_230_004": "Phaethon.", "GalGame_Chapter025_230_005": "That's me. I'm Phaethon.", "GalGame_Chapter025_230_006": "That's me. I'm Phaethon.", "GalGame_Chapter025_230_007": "That's me. I'm Phaethon.", "GalGame_Chapter025_230_008": "So you were already watching us when we received the report from Belobog.", "GalGame_Chapter025_230_009": "(You describe what happened that day...)", "GalGame_Chapter025_230_010": "Yeah, I was helping Belobog Industries retrieve something they lost, but I ended up running into that monster deep in the Hollow.", "GalGame_Chapter025_230_011": "Yeah, I was helping Belobog Industries retrieve something lost, but I ended up running into that monster deep in the hollow.", "GalGame_Chapter025_230_012": "As you've already guessed, I think there's something unusual about that monster, too. There's some kind of conspiracy behind it, and it's connected to what I've been chasing.", "GalGame_Chapter025_230_013": "As you've already guessed, I think there's something unusual about that monster, too. There's some kind of conspiracy behind it, and it's connected to what I've been chasing.", "GalGame_Chapter025_230_014": "In other words, you're helping us so HAND gets the evidence and can uncover the truth about the monster?", "GalGame_Chapter025_230_015": "Exactly! And it's not too late!", "GalGame_Chapter025_230_016": "Exactly! It's still not too late to get the evidence back.", "GalGame_Chapter025_230_017": "Exactly! And, it's still not too late to get the evidence back.", "GalGame_Chapter025_230_018": "According to page 173 of the Public Security Officer's Manual, in urgent situations, officers have the right to recruit \"assistants\" without verifying their identities.", "GalGame_Chapter025_230_019": "So you're suggesting...", "GalGame_Chapter025_230_020": "We share a common goal. Let's work together and get that evidence!", "GalGame_Chapter025_230_021": "I'm willing to be said assistant.", "GalGame_Chapter025_230_022": "We share a common goal. Let's work together and get that evidence back!", "GalGame_Chapter025_230_023": "We share a common goal. Let's work together and get that evidence!", "GalGame_Chapter025_230_024": "I'm willing to be said assistant. Let's work together and get that evidence back!", "GalGame_Chapter025_230_025": "I'm willing to be said assistant. Let's work together and get that evidence back!", "GalGame_Chapter025_230_026": "Deal. Now's not the time for more questions. We accept your assistance, Phaethon.", "GalGame_Chapter025_230_027": "But as you've seen, the enemy is well-prepared and has the advantage in numbers.", "GalGame_Chapter025_230_028": "Don't worry, leave it to me!", "GalGame_Chapter025_230_029": "Don't worry, leave it to me! Since we lack the manpower, we'll use the Hollow against them — that's my specialty!", "GalGame_Chapter025_230_030": "Don't worry, leave that to me! Since we lack manpower, we'll use the Hollow against them — that's my specialty!", "GalGame_Chapter025_240_001": "Look — they're carrying an Etheric matter container. Do you think this is really the stolen evidence?", "GalGame_Chapter025_240_002": "Yeah, no doubt about it... Even with it sealed, its aura gives me the creeps.", "GalGame_Chapter025_240_003": "Yes! Fantastic, we've finally got the evidence back...", "GalGame_Chapter025_240_004": "The assailants that blocked our path earlier likely haven't figured out that we've outmaneuvered them and retaken the evidence. At this point, all we need to do is get out of the Hollow and we're safe.", "GalGame_Chapter025_240_005": "There's an exit nearby!", "GalGame_Chapter025_240_006": "There's an exit nearby. I'll take you there!", "GalGame_Chapter025_240_007": "There's an exit nearby. I'll take you there!", "GalGame_Chapter025_240_008": "A few minutes later...", "GalGame_Chapter025_240_009": "The exit is just up ahead!", "GalGame_Chapter025_240_010": "Well, I guess this is where we part ways.", "GalGame_Chapter025_240_011": "If you two aren't in a hurry to arrest me today, I'll be on my way?", "GalGame_Chapter025_240_012": "If you two aren't in a hurry to arrest me today, I suppose we'll go our separate ways here.", "GalGame_Chapter025_240_013": "Don't worry, I don't want to burn any bridges. It's bad karma.", "GalGame_Chapter025_240_014": "Besides, I've always thought indiscriminately arresting Proxies isn't very fair, circumstances aren't always the same for everyone.", "GalGame_Chapter025_240_015": "Ahem... Qingyi, we're officers... Should you really be saying that...", "GalGame_Chapter025_240_016": "Anyway, thanks for your help, Phaethon.", "GalGame_Chapter025_240_017": "I should be thanking you.", "GalGame_Chapter025_240_018": "I should be thanking you, too, for uncovering the threat to the evidence vehicle and fearlessly going into the Hollow to protect it.", "GalGame_Chapter025_240_019": "I should thank you, too, for uncovering the threat to the evidence vehicle and fearlessly going into the Hollow to protect it.", "GalGame_Chapter025_240_020": "Goodbye, officers. Hopefully our next meeting won't be quite so tense.", "GalGame_Chapter025_240_021": "Goodbye, officers. Hopefully our next meeting won't be quite so tense.", "GalGame_Chapter025_240_022": "The Bangboo walks away and soon disappears from sight.", "GalGame_Chapter025_240_023": "Now that Phaethon's gone, let's hurry up and get this evidence outta here.", "GalGame_Chapter025_240_024": "Alright, let's go.", "GalGame_Chapter025_240_025": "Hmm... wait a minute... Phaethon thanked us for \"uncovering the threat\" and \"fearlessly going into the Hollow to protect it.\"", "GalGame_Chapter025_240_026": "Doesn't that sound suspicious to you?", "GalGame_Chapter025_240_027": "Suspicious?", "GalGame_Chapter025_240_028": "Ah... Right! Logically speaking, while monitoring the evidence carrier, Phaethon would've realized the evidence had been switched and upon seeing us, assumed we were there to investigate.", "GalGame_Chapter025_240_029": "But it sounded like Phaethon knew what happened outside the Hollow, too!", "GalGame_Chapter025_240_030": "How unexpected. It seems Phaethon attended the seminar today...", "GalGame_Chapter025_250_001": "A few days later...", "GalGame_Chapter025_250_002": "Ah, there you are. Are you free today? Wanna come with me to the Public Security precinct at Lumina Square?", "GalGame_Chapter025_250_003": "There you are. Are you free today? Want to come with me to the Public Security precinct at Lumina Square?", "GalGame_Chapter025_250_004": "Public Security? Again?", "GalGame_Chapter025_250_005": "Ugh, the Public Security precinct again?", "GalGame_Chapter025_250_006": "Huh? Public Security again?", "GalGame_Chapter025_250_007": "Huh? Public Security again?", "GalGame_Chapter025_250_008": "I feel a bit uneasy every time I hear \"Public Security\" these days...", "GalGame_Chapter025_250_009": "I feel a bit uneasy every time I hear \"Public Security\" these days...", "GalGame_Chapter025_250_010": "Actually, I heard Zhu Yuan and Qingyi will be heading back to their own branch today.", "GalGame_Chapter025_250_011": "Well, I heard Zhu Yuan and Qingyi will be heading back to their own branch today.", "GalGame_Chapter025_250_012": "It's probably best not to run into them again inside the Hollows, but outside the Hollows, it might be quite a while before we see them again.", "GalGame_Chapter025_250_013": "It's probably best not to run into them inside the Hollows, but outside the Hollows, it might be quite a while before we see them again.", "GalGame_Chapter025_250_014": "Shouldn't we at least get their contact information?", "GalGame_Chapter025_250_015": "Shouldn't we at least get them to get a membership card?", "GalGame_Chapter025_250_016": "You're right. We should at least get their contact information.", "GalGame_Chapter025_250_017": "You're right. We should at least get their contact information.", "GalGame_Chapter025_250_018": "Shouldn't we at least get them a membership card for the store?", "GalGame_Chapter025_250_019": "You're intending to convince them to register for a membership card, aren't you?", "GalGame_Chapter025_250_020": "Ah, it's no fun when you know me so well!", "GalGame_Chapter025_250_021": "Come on, you can't be seriously thinking about it!", "GalGame_Chapter025_250_022": "I was thinking, how about we give them a gift, too? Like a collector's edition of that popular PubSec movie \"Mission Unthinkable\"?", "GalGame_Chapter025_250_023": "I was thinking, how about we give them a gift, too? Like a collector's edition of that popular PubSec movie \"Mission Unthinkable\"?", "GalGame_Chapter025_250_024": "Great idea!", "GalGame_Chapter025_250_025": "That's a solid movie.", "GalGame_Chapter025_250_026": "Ooh! That's the one where the main character goes against his superior and chooses to protect the citizens, right? Good choice!", "GalGame_Chapter025_250_027": "Good idea. That's the one where the main character goes against his superior and chooses to protect the citizens, right?", "GalGame_Chapter025_250_028": "That's the one where the protagonist goes against his superior and chooses to protect the citizens, right? That is indeed a solid movie.", "GalGame_Chapter025_250_029": "That's the one where the protagonist goes against his superior and chooses to protect the citizens, right? That was a good movie.", "GalGame_Chapter025_250_030": "They're gonna be leaving soon. Let's get going.", "GalGame_Chapter025_250_031": "They're going to be leaving soon. Let's get going.", "GalGame_Chapter025_260_001": "We've got everything packed. Let's get it in the car.", "GalGame_Chapter025_260_002": "Phew... We made it just in time.", "GalGame_Chapter025_260_003": "We almost missed you.", "GalGame_Chapter025_260_004": "Hey there, managers. What brings you here?", "GalGame_Chapter025_260_005": "We just wanted to say goodbye.", "GalGame_Chapter025_260_006": "We heard you're heading back to your own branch, so we wanted to say goodbye.", "GalGame_Chapter025_260_007": "We heard you're heading back to your own branch, so we wanted to say goodbye.", "GalGame_Chapter025_260_008": "We haven't known each other for long, but we've had quite a memorable time together, right?", "GalGame_Chapter025_260_009": "We haven't known each other for long, but we've had quite a memorable time together.", "GalGame_Chapter025_260_010": "(Ask them about their absence during the seminar...)", "GalGame_Chapter025_260_011": "But Zhu Yuan, it was supposed to be you going on stage for the interview during the seminar. Why did that older gentleman in the glasses end up going on instead?", "GalGame_Chapter025_260_012": "But Zhu Yuan, weren't you supposed to be interviewed on stage for the seminar? Why did that officer with glasses go up instead?", "GalGame_Chapter025_260_013": "I was looking forward to asking you questions.", "GalGame_Chapter025_260_014": "Belle was really looking forward to asking you questions, but you weren't there.", "GalGame_Chapter025_260_015": "I'm sorry, but we got assigned to a tricky case that day.", "GalGame_Chapter025_260_016": "I can't disclose the details, but it went well — largely due to the clues you provided about the Sixth Street EMP case.", "GalGame_Chapter025_260_017": "Oh, really? That's awesome.", "GalGame_Chapter025_260_018": "You don't say? That's awesome.", "GalGame_Chapter025_260_019": "We've got a gift for you.", "GalGame_Chapter025_260_020": "We brought you a souvenir from the store! ", "GalGame_Chapter025_260_021": "Oh right, we got you a gift. It's a movie about a Public Security officer.", "GalGame_Chapter025_260_022": "Oh yeah, we got you a gift. It's a movie about a Public Security officer.", "GalGame_Chapter025_260_023": "It's not often you get to meet new people, so we brought you something to remember us by — a movie about a Public Security officer!", "GalGame_Chapter025_260_024": "It's not often you get to meet new people, so we brought you something to remember us by — a movie about a Public Security officer!", "GalGame_Chapter025_260_025": "We appreciate it, but it's against regulations for officers to accept gifts from citizens.", "GalGame_Chapter025_260_026": "However... could I buy the video as a customer of Random Play?", "GalGame_Chapter025_260_027": "Of course!", "GalGame_Chapter025_260_028": "Of course! We'd be delighted!", "GalGame_Chapter025_260_029": "Of course! We'd be delighted to have you as a customer!", "GalGame_Chapter025_260_030": "They're getting ready to leave, so how about we check out the neighborhood and finally grab that meal we've been meaning to have!", "GalGame_Chapter025_260_031": "Well, they're getting ready to leave. Why don't we take a look around, maybe find somewhere to finally enjoy that meal we had talked about?", "GalGame_Chapter025_260_032": "Before long, only Zhu Yuan and Qingyi remain.", "GalGame_Chapter025_260_033": "I\u00A0never expected our time at the Lumina Branch to be so eventful.", "GalGame_Chapter025_260_034": "Things turned out okay. The seminar's settled, case cracked, evidence secure. It's just a shame... The reports we have to write are gonna be lame...", "GalGame_Chapter025_260_035": "*Sigh*... Hm? Is that supposed to be a poem?", "GalGame_Chapter025_260_036": "*ring ring*", "GalGame_Chapter025_260_044": "Does this mean you've figured out the origin of the monster?", "GalGame_Chapter025_260_045": "Unfortunately, no. Apart from determining the deceased as male from the DNA, we compared it with DNA records of missing persons and criminals throughout the city, but found no matches.", "GalGame_Chapter025_260_046": "They may have been someone from outside the city with no known identity... but what do you think?", "GalGame_Chapter025_260_047": "Since Maroon risked going into the Hollow to get it, there must be some secret on the deceased's body — I wouldn't think he's a nobody.", "GalGame_Chapter025_260_048": "I agree. But as of now, we're still missing the key to this puzzle.", "GalGame_Chapter025_260_049": "Thanks for the intel, Miyabi. Let's catch up in a few days.", "GalGame_Chapter025_260_050": "Sorry for keeping you waiting, Qingyi.", "GalGame_Chapter025_260_051": "Judging from the conversation, I'm guessing there's some progress with the evidence over at H.A.N.D.?", "GalGame_Chapter025_260_052": "Seem so. They've made an important discovery. But that's only created more questions.\n", "GalGame_Chapter025_260_053": "Jump in, Qingyi. Let's talk more on the way.", "GalGame_Chapter025_260_054": "Alright, let's go.", "GalGame_Chapter025_260_055": "Excuse me, someone's calling me...", "GalGame_Chapter025_260_056": "Hey! You've got time to chat during the day? Well, this is a rarity!", "GalGame_Chapter025_260_057": "Hello. I'm looking over our graduation album.", "GalGame_Chapter025_260_058": "You're flipping through our graduation album... Now? This isn't another one of your weird exercises, is it?", "GalGame_Chapter025_260_059": "Mhm. I'm trying to remember all of the names of our old classmates by looking at these photos.", "GalGame_Chapter025_260_060": "By the way, do you still remember the graduation message you wrote for me? \"May you become the pursuant of true justice, the sharp blade of the law slicing through the wickedness of the night's sky.\"", "GalGame_Chapter025_260_061": "Al—Alright! There's no need to shout. Someone might hear you.", "GalGame_Chapter025_260_062": "My apologies. It's just... This message really means a lot to me.", "GalGame_Chapter025_260_063": "How does the \"true justice\" mentioned in your message differ from \"regular justice\"? Is it comparable to the difference between an actual melon and a melon-flavored lollipop?", "GalGame_Chapter025_260_064": "...", "GalGame_Chapter025_260_065": "Many people say they taste pretty much the same. But even though the melons I buy are hardly ever sweet, I still prefer the taste of real melons.", "GalGame_Chapter025_260_066": "Just like your pursuit of true justice. A real melon will always be a real melon. That can never be imitated.", "GalGame_Chapter025_260_067": "Are those... words of encouragement? Well, thanks.", "GalGame_Chapter025_260_068": "Wait... How does a member of HAND like you know that I've been reprimanded by the precinct?", "GalGame_Chapter025_260_069": "Because the case of the unidentified monster discovered by Belobog Industries has been transferred to Section 6.", "GalGame_Chapter025_260_070": "My intelligence officer pointed out that we might need you to come in and provide some more detailed intel.", "GalGame_Chapter025_260_071": "So that thing's in your custody? Are you telling me there's something wrong with the evidence?", "GalGame_Chapter025_260_072": "That's the reason why I'm calling you. We found pieces of what resembles a mask within the monster's remains, and we managed to extract human DNA from it.", "GalGame_Chapter025_260_073": "Mhm, see you.", "GalGame_Chapter02_01_01": "Wise, you're here. We need to talk about two important things today.", "GalGame_Chapter02_01_02": "Belle, you're here. We need to talk about two important issues today.", "GalGame_Chapter02_01_03": "Number one — our income and expenses this month.", "GalGame_Chapter02_01_04": "The first issue is our income and expenses for the month.", "GalGame_Chapter02_01_05": "Uhh... (Did you find out about my shopping spree?)", "GalGame_Chapter02_01_06": "Ahh... (The word \"expenses\" gives me a headache...)", "GalGame_Chapter02_01_07": "Okay, okay. Don't make that face. The situation isn't that dire...", "GalGame_Chapter02_01_07_01": "Uh, at least to me. You like to worry, so you probably won't feel the same way.", "GalGame_Chapter02_01_08": "*laugh* Don't make that face.", "GalGame_Chapter02_01_08_01": "I know this may seem trivial. But we need to make a living here on Sixth Street. We can't just run away from money-related problems.", "GalGame_Chapter02_01_09": "As I was saying...", "GalGame_Chapter02_01_09_01": "First is the video store. This month's revenue is about the same as before, so no change there.", "GalGame_Chapter02_01_10": "As I was saying...", "GalGame_Chapter02_01_10_01": "First is the video store. This month's revenue is about the same as before, no change there.", "GalGame_Chapter02_01_11": "What's changed is our Proxy work. It's hard to find well-paid commissions with our low Inter-Knot level right now. Our income this month is less than one-third of what we used to make.", "GalGame_Chapter02_01_12": "What's changed is our Proxy work. It's hard to find well-paid commissions with our low Inter-Knot level right now. Our income this month is less than one-third of what we used to make.", "GalGame_Chapter02_01_13": "Reminder. Since I filtered the highest-paying commissions available, your income has increased by 32.21%, exceeding 47% of all Inter-Knot users.", "GalGame_Chapter02_01_14": "Don't be too proud of yourself, Fairy. You're the next topic.", "GalGame_Chapter02_01_14_01": "So, Wise, because of Fairy, our electricity bill is now five times higher.", "GalGame_Chapter02_01_15": "Don't pat yourself on the back just yet, Fairy. You're the next issue.", "GalGame_Chapter02_01_15_01": "Ahem, because of Fairy, our electricity bill this month is five times higher.", "GalGame_Chapter02_01_16": "Five times?! {M#Belle}{F#Wise}, what's going on?", "GalGame_Chapter02_01_17": "Fairy, explain this to me!", "GalGame_Chapter02_01_18": "Hmph, thanks to her, the HDD's been running at full capacity 24/7. Of course the electricity bill's going to go up.", "GalGame_Chapter02_01_19": "What else could it be? Under Fairy's control, the HDD has been working at full capacity 24/7, which drives up our electricity bill.", "GalGame_Chapter02_01_20": "Sorry, I do not understand what you said.", "GalGame_Chapter02_01_21": "Hmph, now she starts pretending to be useless... Thanks to her, HDD's been running at full capacity 24/7. Of course the electricity bill's going up.", "GalGame_Chapter02_01_22": "Now she starts pretending to be some brainless AI... Thanks to her, the HDD's been running at full capacity 24/7. Of course the electricity bill's gone up.", "GalGame_Chapter02_01_23": "We can always \"borrow\" an electric wire from our neighbors.", "GalGame_Chapter02_01_24": "We're gonna struggle with this month's mortgage payment...", "GalGame_Chapter02_01_25": "Yeah, but even at times like this you can't take risks just because you need money... That's the second thing I wanted to tell you.", "GalGame_Chapter02_01_26": "That's true, but even at times like this you can't take risks just because you need money... That's the second thing I wanted to tell you.", "GalGame_Chapter02_01_27": "We got assigned a killer commission on Inter-Knot just now.", "GalGame_Chapter02_01_27_01": "But the other party didn't specify what they wanted done. Only that we'll be contacted privately.", "GalGame_Chapter02_01_28": "We got assigned a lucrative commission on Inter-Knot just now.", "GalGame_Chapter02_01_28_01": "The other party didn't specify what they wanted done, only that we'll be contacted privately.", "GalGame_Chapter02_01_29": "But, our account level is so low right now, and we don't have any particular achievements to speak of... so it's strange someone would come looking for us specifically.", "GalGame_Chapter02_01_30": "Our account level is so low right now, and we don't have any particular achievements to speak of... So wanting to contact us in secret seems strange.", "GalGame_Chapter02_01_31": "The client may have some ulterior motive, and there's been a lot of fraud on Inter-Knot recently.", "GalGame_Chapter02_01_32": "The client may have some ulterior motive, and there's been a lot of scammers using Inter-Knot recently.", "GalGame_Chapter02_01_35": "Negative. The assigned commission may contain hidden identity-related info.", "GalGame_Chapter02_01_36": "Hidden info? What do you mean by that?", "GalGame_Chapter02_01_37": "Hidden info? What do you mean by that?", "GalGame_Chapter02_01_38": "The account was created one day before the commission was published. Its user avatar is a low-resolution ground photo with no clear subject. The same image could not be retrieved from the internet so should be presumed to have been taken by the user.", "GalGame_Chapter02_01_39": "According to data analysis of the city's street view and terrain materials, this photo was taken at the verge of the Janus Quarter, which is currently part of the construction site for the old capital metro renovation project.", "GalGame_Chapter02_01_40": "Huh, really? Wait, lemme think... After we exposed what Vision was up to, another round of bidding was held for the project. The company that took over was Belobog Industries.", "GalGame_Chapter02_01_41": "Oh? Wait, let me think... After we exposed what Vision was planning, they held another bid, and Belobog Industries took over the rights to the project.", "GalGame_Chapter02_01_44": "Master, a TV channel is currently broadcasting a show with a Belobog staff member as a guest.", "GalGame_Chapter02_01_45": "Well, that's convenient! Let's take a look!", "GalGame_Chapter02_01_46": "How timely. Let's have a watch then.", "GalGame_Chapter02_01_47": "{M#Belle}{F#Wise} turns on the TV—", "GalGame_Chapter02_01_48": "Uhh, Belle, don't jump to conclusions! These games...", "GalGame_Chapter02_01_49": "Uh, Wise, it's not what you think! These games...", "GalGame_Chapter02_01_50": "Huh? What games? This is a serious issue. Don't change the subject.", "GalGame_Chapter02_01_51": "Huh? What games? This is a serious issue. Don't change the subject.", "GalGame_Chapter02_01_52": "Since when are you a fan of bookkeeping? Seems like you've got some really bad news.", "GalGame_Chapter02_01_53": "Bro, you know me, talking about things like bills and expenses gives me a headache!", "GalGame_Chapter02_01_54": "Five times? Belle, what's going on?", "GalGame_Chapter02_01_55": "Five times?! Dude, what's going on?", "GalGame_Chapter02_01_56": "Seems like we're missing something, Fairy. There'd better be an explanation.", "GalGame_Chapter02_01_57": "Fairy, what are we missing here. Explain yourself!", "GalGame_Chapter02_01_58": "Perhaps there's a way to borrow some power from our neighbors?", "GalGame_Chapter02_01_59": "I'm actually considering \"borrowing\" some power from our neighbors.", "GalGame_Chapter02_01_60": "Cracking jokes at a time like this? Looks like the Cunning Hares are a bad influence.", "GalGame_Chapter02_01_61": "Jokes like this are unlike you, Wise. Must be the Cunning Hares' influence.", "GalGame_Chapter02_01_62": "But, even at when times are tough, we can't take risks just because we need money... That's the second thing I wanted to tell you.", "GalGame_Chapter02_01_63": "But, even when times are tough, I think that we shouldn't take bigger risks just because we need money... That's the second thing I wanted to tell you.", "GalGame_Chapter02_01_64": "This month's mortgage payment is going to be a struggle...", "GalGame_Chapter02_01_65": "Well, this month's mortgage payment is gonna be a struggle...", "GalGame_Chapter02_01_69": "Wish there was a way to find out who this client is.", "GalGame_Chapter02_01_70": "I wish there was some way to find out who the client is. But Inter-Knot is anonymous, user info is highly classified. I don't think it's possible.", "GalGame_Chapter02_01_71": "I wish there was a way to find out who the client is. But Inter-Knot is anonymous and user info is highly classified. I don't think it's possible.", "GalGame_Chapter02_01_72": "Can it be...?", "GalGame_Chapter02_01_73": "Ordinary citizens shouldn't be anywhere near the construction site... Could the commission be posted by someone from Belobog?", "GalGame_Chapter02_01_74": "Ordinary citizens shouldn't be anywhere near the construction site... Could the commission be posted by someone from Belobog?", "GalGame_Chapter02_03_01": "Hello, Phaethon. Sorry to have you witness the chaos just now. I hope it hasn't got you questioning our professionalism.", "GalGame_Chapter02_03_02": "We got the call from Anton earlier. Everyone is so relieved to hear an excellent Proxy like you is here to help.", "GalGame_Chapter02_03_03": "Anton might have already mentioned — our company has taken over the metro project, but it's not going particularly well because enemies keep getting in the way...", "GalGame_Chapter02_03_04": "Uhhh, President... Do you really think we should refer to them as \"enemies\" in front of Mr. Proxy?", "GalGame_Chapter02_03_05": "Uhhh, President... Do you really think we should refer to them as \"enemies\" in front of Miss Proxy?", "GalGame_Chapter02_03_06": "Ha? Ben, you're too soft! Those crooks've done so many rotten things that we're well beyond being polite!", "GalGame_Chapter02_03_07": "Besides, the Proxy already accepted our commission, which makes 'em one of us. We don't need to keep secrets.", "GalGame_Chapter02_03_08": "Sure, treat me like one of your own!", "GalGame_Chapter02_03_09": "Tell me more about this \"enemy\"?", "GalGame_Chapter02_03_13": "You see... We're considered an up-and-coming manufacturing and construction company that's climbing the ranks in the industry. Thanks to that, we won the rights to the metro renovation project.", "GalGame_Chapter02_03_14": "But since we won the bid, we've become a thorn in the sides of many established companies. They'd like to see us run into trouble and lose the project so they can take it over.", "GalGame_Chapter02_03_15": "At first, these companies convinced the banks not to give us low-interest loans. Then they sent thugs to the site to cause trouble before trying to block our construction and fire code permits. And, there was that stunt they pulled on TV.", "GalGame_Chapter02_03_16": "Ben, don't scratch in front of the client. I know you're upset, but you've been shedding like a dandelion lately. Our cleaning robot is clogged...", "GalGame_Chapter02_03_17": "Oh, my bad... Anyway, suffice it to say, all eyes are on Belobog right now.", "GalGame_Chapter02_03_18": "As if all that wasn't bad enough, during all this scrutiny, there was an \"accident\" on the construction site...", "GalGame_Chapter02_03_19": "\"Accident\"?", "GalGame_Chapter02_03_20": "What happened?", "GalGame_Chapter02_03_21": "Last week, three kids went missing in a Hollow!", "GalGame_Chapter02_03_22": "Easy there, Grace. You're gonna give our guest the wrong idea.", "GalGame_Chapter02_03_23": "Ahem, Mr. Proxy, have you heard of our company's self-developed \"heavy-duty smart construction machines for in-Hollow use\"?", "GalGame_Chapter02_03_24": "Ahem, Miss Proxy, have you heard of our company's self-developed \"heavy-duty smart construction machines for in-Hollow use\"?", "GalGame_Chapter02_03_25": "I sure have.", "GalGame_Chapter02_03_26": "I think I haven't.", "GalGame_Chapter02_03_27": "Exactly! Our competitive edge comes from smart machines that can operate safely in the Hollows for extended periods.", "GalGame_Chapter02_03_28": "Not only can they effectively resist Ether corruption, they're also highly intelligent and can work autonomously according to the situation within a Hollow. They're even equipped with specially designed language modules allowing them to talk!", "GalGame_Chapter02_03_29": "I've always taken care of them, and I'm the one who improved upon the prototype so they'd be fit for specific jobs. I'm responsible for their routine maintenance and upgrades as well. They're like my children!", "GalGame_Chapter02_03_30": "But a few days ago, after updating their logic cores, three of them ignored my orders and went deeper into the Hollow while working. They still haven't come back.", "GalGame_Chapter02_03_31": "Is the logic core malfunctioning?", "GalGame_Chapter02_03_32": "Were they corrupted by Ether?", "GalGame_Chapter02_03_33": "We still don't know the cause... Both microchip failure and Ether corruption are nothing new for companies operating in the Hollows.", "GalGame_Chapter02_03_33_01": "But when things go wrong involving Belobog Industries, people are gonna talk.", "GalGame_Chapter02_03_34": "...The machines were working fine before. This update was totally unnecessary.", "GalGame_Chapter02_03_35": "If you hadn't uploaded the code he left behind into the logic cores, none of this would've happened...", "GalGame_Chapter02_03_36": "Now wait a minute, sweet pea. We aren't sure it's a problem with the core, right?", "GalGame_Chapter02_03_36_01": "Besides, beautiful and powerful machines deserve a matching soul!", "GalGame_Chapter02_03_36_02": "As the president of a smart machinery development company, don't you agree?", "GalGame_Chapter02_03_37": "It doesn't matter whether they have a soul — because I'm the president it is only appropriate for me to consider them as assets.", "GalGame_Chapter02_03_37_01": "Putting aside from the issue with our enemies, those smart machines cost a fortune, I can't allow the loss of such expensive company property.", "GalGame_Chapter02_03_38": "Proxy, we'd like to commission you to lead us deep into the Hollow and retrieve the three machines that got lost.", "GalGame_Chapter02_03_39": "We already have the rough location of two of them. If there's anything more you wanna know, you can ask either Grace or Anton.", "GalGame_Chapter02_03_40": "I agree with Anton. Since we've decided to work for Belobog Industries, you can treat us as one of your own.", "GalGame_Chapter02_03_41": "Anton has a point. We'll be working together, so you can consider us one big family!", "GalGame_Chapter02_03_42": "Oooh, I'm really moved, Proxy!", "GalGame_Chapter02_03_43": "Can you tell me more about these \"enemies?\" This may be helpful in my Proxy work later on.", "GalGame_Chapter02_03_44": "Can you tell me more about these \"enemies\"? This may be helpful in my Proxy work later on.", "GalGame_Chapter02_03_45": "Anton is right, Ben. Just be honest.", "GalGame_Chapter02_03_46": "I have indeed. Is that what you meant by \"missing kids\"?", "GalGame_Chapter02_03_47": "I heard about them on a TV show! Wait, so the missing children were... machines?", "GalGame_Chapter02_03_48": "Sadly, I don't recall hearing about them.", "GalGame_Chapter02_03_49": "Doesn't ring a bell. Are they important?", "GalGame_Chapter02_03_50": "Our primary edge comes from smart machines that can operate safely in the Hollows for extended periods. I'm very proud of these kids!", "GalGame_Chapter02_03_51": "Could the logic core be malfunctioning?", "GalGame_Chapter02_03_52": "Sounds like... the logic core malfunctioning?", "GalGame_Chapter02_03_53": "Were they corrupted by Ether?", "GalGame_Chapter02_03_54": "Is it possible they were corrupted by Ether?", "GalGame_Chapter02_04_01": "Ah, this is it. This is where the signal came from... that child... In-Hollow Boring Machine Mark III, Greta.", "GalGame_Chapter02_04_02": "We need the Proxy to lead the search. Grace, describe the boring machine.", "GalGame_Chapter02_04_03": "Hardworking and capable, and cute — just like sweet pea was when she was little.", "GalGame_Chapter02_04_04": "...Nobody has a clue what you're talking about.", "GalGame_Chapter02_04_05": "Okay. To put it into words the average human can understand — it's a machine responsible for excavating tunnels. To work faster, it's also equipped with a demolition saw used to tear down buildings!", "GalGame_Chapter02_04_06": "I thought the little thing would become more efficient after the update. I never thought... she'd run off!", "GalGame_Chapter02_04_07": "Who even told you to do such an unnecessary update?! It's more annoying than my laptop's constant updates!", "GalGame_Chapter02_04_08": "You never talked like this when you were a kid. You used to be so cute when you were little...", "GalGame_Chapter02_04_09": "Hm, but it's normal to go through a rebellious phase growing up, right?", "GalGame_Chapter02_04_09_01": "Maybe the boring machine has just gotten a few rebellious ideas in its head...", "GalGame_Chapter02_04_10": "No— I won't allow it!", "GalGame_Chapter02_04_11": "Huh?", "GalGame_Chapter02_04_12": "I won't allow my cute children to become unruly, rebellious beasts!", "GalGame_Chapter02_04_13": "Midnight drag racing, deliberately scratching up their bodies, putting on massive stickers that are extremely difficult to clean, trying prohibited Ether fuel mixtures, even imitating the old civilization cartoons and trying to merge with other machines...", "GalGame_Chapter02_04_14": "That may be interesting to watch—", "GalGame_Chapter02_04_15": "It's still just a child!", "GalGame_Chapter02_04_16": "Proxy, we have to find it quickly. I just hope it isn't too late!", "GalGame_Chapter02_04_17": "Such a detailed description. I'd like to see that, actually...", "GalGame_Chapter02_04_18": "Whoa, having listened to your description, I wish I could see that...", "GalGame_Chapter02_04_19": "Don't push her buttons, Proxy.", "GalGame_Chapter02_04_20": "Calm down, Grace. It's still just a child.", "GalGame_Chapter02_04_21": "Calm down, Grace. It's still just a child!", "GalGame_Chapter02_05_01": "Proxy, according to the signal, seems like the grappler we're looking for is somewhere in this Hollow.", "GalGame_Chapter02_05_01_01": "It's outside the construction site and we don't have a Carrot, so we'll be relying on you to find it!", "GalGame_Chapter02_05_02": "I'll make sure your commission fee is well-spent.", "GalGame_Chapter02_05_03": "Finding things in the Hollows is my specialty.", "GalGame_Chapter02_05_04": "Hahaha, I'm relieved to hear you say that.", "GalGame_Chapter02_05_04_01": "Anyway, lemme tell you about the grappler first.", "GalGame_Chapter02_05_05": "The grappler was responsible for transporting on-site waste before it went missing. It spent its days going from point A to point B, and it's real quick! We really can't do without it.", "GalGame_Chapter02_05_06": "Hmm...", "GalGame_Chapter02_05_07": "What's wrong, Ben?", "GalGame_Chapter02_05_08": "Oh... N—Nothing... Listening to you just reminded me of an old story...", "GalGame_Chapter02_05_09": "Oh? Is it a story about fearless bros?", "GalGame_Chapter02_05_10": "Uhh...The main character is a man, but it's hard to say whether he's fearless or not... ", "GalGame_Chapter02_05_10_01": "The story is about how a man is punished by having to carry boulders over and over again, day after day.", "GalGame_Chapter02_05_11": "Now, this is just my humble opinion, but... Our company's autonomous machines are all very intelligent. Maybe once the logic core was upgraded, the grappler just couldn't stand such monotonous work...", "GalGame_Chapter02_05_12": "Monotonous work? Ben, that's not true!", "GalGame_Chapter02_05_13": "The man in the story — and our grappler — are doing some awesome muscle training every day!", "GalGame_Chapter02_05_14": "People with real ambition would never look down on such work. Muscles only grow after backbreaking training day after day.", "GalGame_Chapter02_05_15": "And it's only through the mundane that the soul can grow, becoming hard as iron, and as strong as steel!", "GalGame_Chapter02_05_16": "I'm not sure whether to feel awkward or cheer him on.", "GalGame_Chapter02_05_17": "Well said!", "GalGame_Chapter02_05_18": "That's Anton for you. Such speeches are how he motivates people at the start of each new project.", "GalGame_Chapter02_05_19": "Let's be off. Our priority now is to retrieve the grappler so Grace can inspect it.", "GalGame_Chapter02_05_20": "I'll make sure your commission fee is well-spent. Leave it to me.", "GalGame_Chapter02_05_21": "You're in good hands. I'll make sure your commission fee is well-spent.", "GalGame_Chapter02_05_22": "Hahaha, the Cunning Hares did mention that you excel at everything, including making sure you're generously compensated...", "GalGame_Chapter02_05_22_01": "Uh, I really have no filter. Anyway, lemme tell you about the grappler.", "GalGame_Chapter02_05_23": "Search operations in Hollows are Phaethon's specialty.", "GalGame_Chapter02_05_24": "Finding things in the Hollows is my specialty.", "GalGame_Chapter02_05_25": "I'm not sure whether to feel awkward or cheer him on... Who am I kidding, cheering is not my style.", "GalGame_Chapter02_05_26": "I'm not sure whether to feel awkward or cheer him on.", "GalGame_Chapter02_05_27": "I have to say, even I felt something.", "GalGame_Chapter02_05_28": "Nicely put, Anton!", "GalGame_Chapter02_05_29": "Proxy, you're a real bro! I knew we'd get along!", "GalGame_Chapter02_08_01": "Wise, do you want to call Belobog? I'll dial the number.", "GalGame_Chapter02_08_02": "Belle, do you want to call Belobog? I'll dial the number.", "GalGame_Chapter02_08_03": "Hello, can you hear me? This is Phaethon.", "GalGame_Chapter02_08_04": "Hello, can you hear me? This is Phaethon.", "GalGame_Chapter02_08_05": "Ah, it's the two Phaethons. How are you? I'm sorry to trouble you by calling in person.", "GalGame_Chapter02_08_06": "I'll jump straight into the commission details.", "GalGame_Chapter02_08_07": "This time, we'd like to ask your help in retrieving the Mark-III In-Hollow Industrial Pile Driver.", "GalGame_Chapter02_08_08": "The pile driver had been working diligently in the Hollow before its disappearance, just like the other two machines.", "GalGame_Chapter02_08_09": "According to Grace, this machine is particularly good at moving across difficult terrain within the Hollow, and it's faster than any other machine.", "GalGame_Chapter02_08_10": "That's maybe why it was able to run so deep into the Hollow. Sorry to have kept you waiting while we tried to locate it...", "GalGame_Chapter02_08_11": "The good news is its signal hasn't moved from where we first located it. I'll send you the data we've got.", "GalGame_Chapter02_08_12": "Looks like the pile driver has stopped somewhere.", "GalGame_Chapter02_08_13": "Looks like the pile driver has stopped somewhere.", "GalGame_Chapter02_08_14": "In that case, let's find the nearest Hollow entrance before it moves again. Fairy, do you mind?", "GalGame_Chapter02_08_15": "In that case, let's find the nearest Hollow entrance before it moves. Fairy, would you mind?", "GalGame_Chapter02_08_16": "Not at all. Generating route within the target Hollow... Route generation complete.", "GalGame_Chapter02_08_17": "Wise... Let's go and get this done!", "GalGame_Chapter02_08_18": "Alright. Let's go and get this done.", "GalGame_Chapter02_08_19": "*bzzz— bzzz—*", "GalGame_Chapter02_09_01": "Wow, this place feels even more bleak than the last Hollow we went to. The Ether concentration here is higher, too.", "GalGame_Chapter02_09_02": "Well, it has been a Hollow for a long time.", "GalGame_Chapter02_09_03": "It's not just dangerous, it's also close to the old capital. No good will come of staying here too long...", "GalGame_Chapter02_09_03_01": "Let's just find that pile driver ASAP.", "GalGame_Chapter02_09_04": "The Proxy said the pile driver isn't far ahead, so it shouldn't take too long to bring it back, right?", "GalGame_Chapter02_09_05": "Blind optimism can be dangerous, Anton.", "GalGame_Chapter02_09_05_01": "After all, the heavy-duty grappler and boring machine we found both experienced pretty significant personality changes. And Grace has yet to find the reason behind it...", "GalGame_Chapter02_09_06": "Hahaha, so what if it's changed? It's still our own company's smart machinery. How much trouble could it really cause? Let's get going!", "GalGame_Chapter02_13_01": "A few days later, inside Random Play—", "GalGame_Chapter02_13_02": "Wise, look who's here!", "GalGame_Chapter02_13_03": "Belle, look who's here!", "GalGame_Chapter02_13_04": "Yo, Proxy! What's up!", "GalGame_Chapter02_13_05": "How're you feeling, Koleda?", "GalGame_Chapter02_13_06": "Don't worry, it's just a few scratches, they're almost all healed up.", "GalGame_Chapter02_13_07": "What did the hospital say, Koleda?", "GalGame_Chapter02_13_08": "Don't worry, I got the all-clear.", "GalGame_Chapter02_13_09": "I kept saying I was fine, but my sister and Anton insisted I get a bunch of tests at the hospital just in case I have Ether corruption.", "GalGame_Chapter02_13_10": "I understand why they're worried. You were in the prototype fighting that monster at close range for a long time, we don't know if it can cause any special harm to humans.", "GalGame_Chapter02_13_11": "I understand why they're worried. You were in the prototype fighting that monster at close range for a long time, we didn't know if it could cause any special harm to humans.", "GalGame_Chapter02_13_12": "Haha, I guess you're right.", "GalGame_Chapter02_13_12_1": "Right, how does the investigation go?", "GalGame_Chapter02_13_13": "Speaking of which, how goes the investigation into the monster and the prototype?", "GalGame_Chapter02_13_14": "Speaking of which, how goes the investigation into the monster and the prototype?", "GalGame_Chapter02_13_15": "Oh, that's actually the reason I came.", "GalGame_Chapter02_13_16": "Let's start with the monster.", "GalGame_Chapter02_13_16_01": "Public Security called this morning and said they're making the necessary technical preparations to recover the monster's remains.", "GalGame_Chapter02_13_17": "Oh really, that's good. The remains left by the monster are pretty unique, so I thought it'd take Public Security longer to deal with.", "GalGame_Chapter02_13_18": "Oh, that's good. The monster's remains are pretty unique, so I thought it'd take Public Security longer to deal with.", "GalGame_Chapter02_13_19": "Yeah, that's thanks to those two PubSec girls who came to investigate the scene.", "GalGame_Chapter02_13_20": "But we can't just wait around while they investigate the monster. Can I leave this thing to you, Phaethon?", "GalGame_Chapter02_13_20_1": "This is...", "GalGame_Chapter02_13_21": "This chip-like thing is the external memory unit from the prototype's logic core you mentioned before, right?", "GalGame_Chapter02_13_22": "This kind of chip is the external memory unit from the prototype's logic core you mentioned before, right?", "GalGame_Chapter02_13_23": "Right, exactly. Back then, when he found the monster was hidden in the monument, my dad must have driven the prototype there with the intention of destroying it.", "GalGame_Chapter02_13_24": "If that's the case, there may be some clues left within the external memory unit.", "GalGame_Chapter02_13_25": "But my dad used a special encryption process, so we have no way to read the data inside.", "GalGame_Chapter02_13_25_01": "I hate to ask, but can you help?", "GalGame_Chapter02_13_26": "There's no need to be so polite, Koleda. Besides, we actually have our own reasons for wanting to look into the monster.", "GalGame_Chapter02_13_26_01": "We'll find a way to decrypt the data inside, don't worry.", "GalGame_Chapter02_13_27": "There's no need to be so polite, Koleda. Besides, we actually have our own reasons for wanting to look into the monster.", "GalGame_Chapter02_13_27_01": "We'll find a way to decrypt the data inside, don't worry.", "GalGame_Chapter02_13_28": "Great, then I'll leave the storage unit with you. I have a meeting with a supplier, so I'll be heading out.", "GalGame_Chapter02_13_29": "Bye, Koleda. Good luck with the project.", "GalGame_Chapter02_13_30": "Take care. Good luck with the project.", "GalGame_Chapter02_13_31": "See you soon. I'll be waiting for some good news from you.", "GalGame_Chapter02_13_32": "Hmm... I feel like Koleda's demeanor has changed since we first met her. She's becoming a more and more mature leader.", "GalGame_Chapter02_13_33": "It feels like Koleda's demeanor has changed since we first met her. She's become a more mature president.", "GalGame_Chapter02_13_34": "It seemed like such a simple commission. I never expected it to unearth Belobog's past and involve such a mysterious monster.", "GalGame_Chapter02_13_35": "I never expected what seemed like a simple commission to unearth Belobog's past and involve such a mysterious monster.", "GalGame_Chapter02_13_36": "Wise, didn't you say your eyes were feeling strange when that monster started emanating energy?", "GalGame_Chapter02_13_37": "Belle, if I recall correctly, didn't you say something about your eyes feeling strange when that monster started emanating energy?", "GalGame_Chapter02_13_38": "My eyes started to feel uncomfortable...", "GalGame_Chapter02_13_39": "Nothing to worry about. Relax.", "GalGame_Chapter02_13_40": "There's definitely something off about where that monster came from... It might have something to do with that \"thing\" we've been trying to learn about.", "GalGame_Chapter02_13_41": "There's definitely something off about where that monster came from... It might have something to do with that \"thing\" we've been trying to find out about.", "GalGame_Chapter02_13_42": "Anyway, the remains were handed over to Public Security. We have to find a way to decipher the information on the storage unit.", "GalGame_Chapter02_13_43": "Anyway, the remains were handed over to Public Security. We have to find a way to decipher the information on the storage unit.", "GalGame_Chapter02_13_44": "Fairy, do you have any suggestions?", "GalGame_Chapter02_13_45": "Fairy, can you decipher it?", "GalGame_Chapter02_13_46": "I'd be happy to be of service, Master. However, given the need to decipher it quickly, your current system's computing power, and your electricity usage requirements, I do not recommend doing it here.", "GalGame_Chapter02_13_47": "There is a hacker on Inter-Knot, code name Rain, who, judging by their resume, fits your current needs. This person has also done business with Nicole from the Cunning Hares.", "GalGame_Chapter02_13_48": "Rain? I've heard of her, Wise. She's a first-rate Proxy when it comes to cracking encryption.", "GalGame_Chapter02_13_49": "Rain? I've heard of her, Belle. She's a first-rate Proxy when it comes to cracking encryption.", "GalGame_Chapter02_13_50": "So she knows Nicole... That makes things easier.", "GalGame_Chapter02_13_51": "Since she's Nicole's acquaintance, we'll have an easier time contacting her.", "GalGame_Chapter02_13_52": "Nicole would never miss an opportunity to use her contacts to cover her debts, after all.", "GalGame_Chapter02_13_53": "Nicole would never miss an opportunity to use her contacts to cover her debts, after all.", "GalGame_Chapter02_13_54": "How're you feeling, Koleda?", "GalGame_Chapter02_13_55": "Koleda! Are you feeling better yet?", "GalGame_Chapter02_13_56": "Koleda, how was your check-up at the hospital?", "GalGame_Chapter02_13_57": "Koleda, did you go to the hospital? What were the results?", "GalGame_Chapter02_13_58": "Yeah, it didn't last long, but my eyes started to feel uncomfortable...", "GalGame_Chapter02_13_59": "Yeah, it didn't last long, but my eyes started to feel uncomfortable...", "GalGame_Chapter02_13_60": "But only for a short moment. Nothing to worry about.", "GalGame_Chapter02_13_61": "Only for a sec. It was over super fast. No worries, Wise!", "GalGame_Chapter02_13_62": "Pretending you're fine will just make me worry more, Belle! We're family, you can't fool me about something so important!", "GalGame_Chapter02_13_63": "Pretending you're fine will just make me worry more, Wise! We're family, you can't fool me about something so important!", "GalGame_Chapter02_13_64": "Fairy, since we've increased our electricity bill five-fold to keep you going, I assume you should be able to decipher it.", "GalGame_Chapter02_13_65": "Fairy, since we've increased our electricity bill five-fold to keep you going, you should be able to decipher it, right?", "GalGame_Chapter02_13_66": "Fairy, do you have any suggestions as to how to decipher it?", "GalGame_Chapter02_13_67": "Fairy, do you have any suggestions as to how to decipher it?", "GalGame_Chapter02_13_68": "Of course, Master, my greatest advantage lies in data collection and analysis. I have identified the most cost-effective and successful solution for you at this time: you can try reaching out to a hacker known as \"Rain\" on Inter-Knot.", "GalGame_Chapter02_13_69": "Judging by their resume, Rain, fits your current needs. This person has also done business with Nicole from the Cunning Hares.", "GalGame_Chapter02_14_01": "*sigh* Well that was a complete mess. I'm surprised they aired it.", "GalGame_Chapter02_14_02": "*sigh* Well that was a complete mess. I'm surprised they aired it.", "GalGame_Chapter02_14_03": "Belobog's public image has always been pretty good. I'm a little surprised to hear they had a scandal like that.", "GalGame_Chapter02_14_03_01": "I wonder how much drama this metro renovation project is gonna stir up...", "GalGame_Chapter02_14_04": "Belobog's public image has always been pretty good, but people still managed to find their dirty laundry. ", "GalGame_Chapter02_14_04_01": "I wonder how much trouble this metro renovation project is gonna stir up...", "GalGame_Chapter02_14_06": "Master, I detect a private message from the client of the previously designated commission.", "GalGame_Chapter02_14_07": "They contacted us?", "GalGame_Chapter02_14_08": "What does it say?", "GalGame_Chapter02_14_09": "Positive. I detect some threatening words in the message. Please allow me to read it aloud:", "GalGame_Chapter02_14_10": "I detect some threatening words within the message. I will read it aloud:", "GalGame_Chapter02_14_11": "What? Threatening words?!", "GalGame_Chapter02_14_12": "Huh? Threatening words?", "GalGame_Chapter02_14_13": "\"Phaethon, we need you!\"", "GalGame_Chapter02_14_14": "\"At this moment, our situation is dire — it's life or death. We hope to get your help. Actually, you are the only one who can help!\"", "GalGame_Chapter02_14_15": "\"Since the stakes are so high and any commission details will compromise my real identity, I hope to talk to you in person. Tomorrow morning, 5 o'clock, I will be waiting for you at the crossing on Sixth Street. Please help!\"", "GalGame_Chapter02_14_16": "Fairy, the next time you mention \"threatening words,\" remember to specify who's under threat...", "GalGame_Chapter02_14_17": "Fairy, the next time you mention a \"threat,\" please remember to specify who's being threatened...", "GalGame_Chapter02_14_18": "Hmm... Judging from their message, the client must be in big trouble, they sounded pretty serious.", "GalGame_Chapter02_14_19": "Hmm... Judging from their message, the client must really be in trouble, they sounded pretty serious.", "GalGame_Chapter02_14_20": "But asking to meet in person is weird.", "GalGame_Chapter02_14_20_01": "Why would you meet with the Proxy in person without explaining the commission itself, and at 5 o'clock in the morning!", "GalGame_Chapter02_14_21": "But asking to meet in person is somewhat suspicious.", "GalGame_Chapter02_14_21_01": "They want to meet in person at five o'clock in the morning, and without offering any info at all on the Proxy Network.", "GalGame_Chapter02_14_22": "Wait a sec! Wise — look at the first line! \"Phaethon, we need you!\"", "GalGame_Chapter02_14_23": "Hm? Wait, the first line in the message. \"Phaethon, we need you!\"", "GalGame_Chapter02_14_24": "We never mentioned we're Phaethon on this account. How do they know?", "GalGame_Chapter02_14_25": "I don't recall ever mentioning our identity as Phaethon on this account. How would they know?", "GalGame_Chapter02_14_26": "Master, the client sent us a new private message just now: \"As a sign of good faith, we'll pay 20% of the commission fee in advance as a deposit. Please help us!\" Your Inter-Knot account has received the corresponding payment.", "GalGame_Chapter02_14_27": "Very likely, this meet-up is a trap. I think it's a bad idea to take this commission, even if they did pay us in advance!", "GalGame_Chapter02_14_28": "This meeting is very likely to be a trap, Belle. Choosing the money in this situation could cost us our lives.", "GalGame_Chapter02_14_29": "You should ask Fairy to politely decline the client.", "GalGame_Chapter02_14_30": "Perhaps you can have Fairy return the client's deposit?", "GalGame_Chapter02_14_31": "Master, the amount is 1.1 times the total income from Inter-Knot in the previous month. Do you wish to return this deposit?", "GalGame_Chapter02_14_32": "What? How much—?!", "GalGame_Chapter02_14_33": "Wait... How much did you say?", "GalGame_Chapter02_14_34": "1.1 times the previous month's total income.", "GalGame_Chapter02_14_35": "Perhaps I should go check things out...?", "GalGame_Chapter02_14_36": "What if the client really does need our help...", "GalGame_Chapter02_14_37": "Hmm... I—I guess it'd be okay if we just go take a look? Haha...", "GalGame_Chapter02_14_37_01": "Wise, just pretend to be an early-morning jogger tomorrow and go have a peek!", "GalGame_Chapter02_14_38": "Didn't we agree to avoid risking our lives for money?", "GalGame_Chapter02_14_38_01": "But if you insist, you can pretend to be a jogger early tomorrow morning and take a look.", "GalGame_Chapter02_14_39": "The second day, early in the morning—", "GalGame_Chapter02_14_40": "It's almost time for the meeting. You ready to go?", "GalGame_Chapter02_14_41": "It's almost time for the meeting. Are you ready to go?", "GalGame_Chapter02_14_42": "I'm mentally prepared!", "GalGame_Chapter02_14_43": "My self-defense equipment is ready.", "GalGame_Chapter02_14_46": "Be careful, Wise. Fairy and I will be ready to back you up whenever you need us.", "GalGame_Chapter02_14_47": "Take care. Fairy and I will be standing by to offer support.", "GalGame_Chapter02_14_48": "They contacted us?", "GalGame_Chapter02_14_49": "They contacted us?", "GalGame_Chapter02_14_50": "What does it say?", "GalGame_Chapter02_14_51": "What does it say?", "GalGame_Chapter02_14_52": "Belle, perhaps I should go check things out...? After all, um, you know...", "GalGame_Chapter02_14_53": "So... Maybe I should go check things out...? After all, um, you know...", "GalGame_Chapter02_14_54": "What if the client really does need us? We can't just ignore their cry for help, can we?", "GalGame_Chapter02_14_55": "What if the client really does need us? We can't just ignore their cry for help, can we?", "GalGame_Chapter02_14_56": "I have to admit I'm a bit anxious, but I'm ready for anything.", "GalGame_Chapter02_14_57": "Relax! I'm ready! Keeping our home is worth taking this risk!", "GalGame_Chapter02_14_58": "Now I'm starting to regret agreeing to let you go.", "GalGame_Chapter02_14_59": "Cheer up! You'll be fine! Just channel the same energy you have when piloting Eous!", "GalGame_Chapter02_14_60": "Got the pepper spray ready!", "GalGame_Chapter02_14_61": "My taser is charged!", "GalGame_Chapter02_14_62": "I can imagine you using it, but I hope you won't need to.", "GalGame_Chapter02_14_63": "As far as self-defense measures go, it sounds pretty mild. Anyway... I hope you won't have to test its viability.", "GalGame_Chapter02_15_01": "Hey bro, welcome back.", "GalGame_Chapter02_15_02": "Welcome back, Belle.", "GalGame_Chapter02_15_03": "Belobog just contacted us. They said they're gonna send the first two machines to get serviced, then text us once Ben has the rough location of the pile driver.", "GalGame_Chapter02_15_04": "Belobog contacted us just now. They said they're going to send the first two machines to get serviced, then text us once Ben has the rough location of the pile driver.", "GalGame_Chapter02_15_05": "Sounds like it shouldn't take them too long to find the pile driver, but it's gonna be a minute.", "GalGame_Chapter02_15_06": "Sounded like it shouldn't take them too terribly long to find the pile driver, but it won't be instantaneous either.", "GalGame_Chapter02_15_07": "You should find something to do to pass the time, Wise.", "GalGame_Chapter02_15_08": "If that's the case, you might as well go kill some time while we wait.", "GalGame_Chapter02_16_01": "Hello? Wise, everyone with Belobog, can you hear me? You're now in the Hollow, somewhere near the border between New Eridu and the old capital.", "GalGame_Chapter02_16_02": "Hello? Belle, everyone with Belobog, can you hear me? You're now in the Hollow, somewhere near the border between New Eridu and the old capital.", "GalGame_Chapter02_16_03": "Don't forget, although the upcoming metro renovation project also goes through this area, Public Security has yet to approve any units or individuals to enter.", "GalGame_Chapter02_16_04": "Before we get started, let me remind you all, the upcoming metro renovation project also goes through this area, and Public Security has yet to approve anybody for entry.", "GalGame_Chapter02_16_05": "I\u00A0never thought we'd end up back here.", "GalGame_Chapter02_16_06": "You've been here before?", "GalGame_Chapter02_16_07": "This was a thriving new development area before the fall of the old capital.", "GalGame_Chapter02_16_07_01": "The government and TOPS invested huge sums of money in construction. Even Belobog was working on a big project in the area...", "GalGame_Chapter02_16_08": "But that's not important. We should start looking for the prototype.", "GalGame_Chapter02_16_09": "Right. Then let me explain the plan.", "GalGame_Chapter02_16_10": "Right. Then let me explain the plan.", "GalGame_Chapter02_16_11": "First, we'll send the pile driver, boring machine, and heavy-duty grappler to three fixed positions in the Hollow.", "GalGame_Chapter02_16_12": "First, we'll send the pile driver, boring machine, and heavy-duty grappler to three fixed points in the Hollow.", "GalGame_Chapter02_16_13": "Once they're all in place, Grace will turn on the signal transmission function so each of the three machines receives the return signal from the prototype as a repeater.", "GalGame_Chapter02_16_14": "Once they're all in place, Grace will turn on the signal transmission function so each of the three machines receives the return signal from the prototype as a repeater.", "GalGame_Chapter02_16_15": "The strength of the signals forwarded by the three machines as repeaters will be different. Then we just have to look for a good location to decode the signal and find the exact coordinates of the prototype.", "GalGame_Chapter02_16_16": "As repeaters, the strength of the signals forwarded by the three machines will be different. Then we just have to look for a good location to decode the signal and find the exact coordinates of the prototype.", "GalGame_Chapter02_16_17": "Communication between us and the prototype mustn't be interrupted until we finish decoding the signal.", "GalGame_Chapter02_16_18": "In addition, communication between us and the prototype mustn't be interrupted until we finish decoding the signal.", "GalGame_Chapter02_16_19": "Wise, the location where Grace and the pile driver are headed to is nearby.", "GalGame_Chapter02_16_19_01": "I'll take them there, you just need to join the others and deliver the other two machines to their designated places.", "GalGame_Chapter02_16_20": "Belle, the location where Grace and the pile driver are headed to is nearby.", "GalGame_Chapter02_16_20_01": "I'll take them there, you just need to join the others and deliver the other two machines to their designated places.", "GalGame_Chapter02_17_01": "Alright! All three machines have been delivered to their designated locations!", "GalGame_Chapter02_17_02": "Grace, do you copy? It's time to start sending signals to the prototype.", "GalGame_Chapter02_17_03": "Grace, do you copy? It's time to start sending signals to the prototype!", "GalGame_Chapter02_17_04": "Roger that! The rest is up to you, my children! It's time to call your elder!", "GalGame_Chapter02_17_06": "...", "GalGame_Chapter02_17_07": "I've got it. We're getting a message back from the boring machine... All three machines are receiving a signal from the prototype!", "GalGame_Chapter02_17_08": "Haha, awesome!", "GalGame_Chapter02_17_10": "What's going on? What's that noise on your end, Grace?", "GalGame_Chapter02_17_11": "It's nothing, just some Ethereals. I'll deal with them in a minute. It seems the high-frequency signal from the transmitter not only affects the prototype, but gets Ethereals riled up too.", "GalGame_Chapter02_17_12": "No, Grace, wait! I'm detecting multiple individuals with high Ether activity approaching you.", "GalGame_Chapter02_17_12_01": "I'm afraid you and the pile driver may have trouble fending them off!", "GalGame_Chapter02_17_13": "No, wait! I'm detecting multiple individuals with high Ether activity approaching you.", "GalGame_Chapter02_17_13_01": "I'm afraid you and the pile driver may have trouble fending them off!", "GalGame_Chapter02_17_14": "Stop transmitting the signal, Grace! You and the pile driver have to get out of there! Don't provoke the Ethereals!", "GalGame_Chapter02_17_15": "No can do, sweet pea. Didn't the Proxy say we can't let the transmission be interrupted until we decode the signal?", "GalGame_Chapter02_17_16": "I'm ordering you to stop transmitting immediately! We'll try again after we've dealt with the Ethereals!", "GalGame_Chapter02_17_17": "I'll be frank, Koleda. The prototype is sending a signal, but the time interval between replies is getting longer and longer.", "GalGame_Chapter02_17_18": "That means the prototype's communication module no longer has the power to send confirmation replies for every message. If we stop now we won't get a second chance.", "GalGame_Chapter02_17_19": "The prototype's logic core is vital to Belobog, so I can't give up that easily.", "GalGame_Chapter02_17_20": "Don't be stupid, Grace! It's not about whether you give up or not! You can't handle that many Ethereals by yourself! Even without the prototype, we can still develop new tech—", "GalGame_Chapter02_17_22": "That'll have to do, Koleda.", "GalGame_Chapter02_17_22_01": "My guests have arrived. I can't greet them properly while talking to you.", "GalGame_Chapter02_17_23": "Wait, don't go! Grace! Sis!", "GalGame_Chapter02_17_24": "Damn it! Why does nobody ever listen!", "GalGame_Chapter02_17_25": "Proxy, we have to go save her!", "GalGame_Chapter02_18_01": "The Ethereals have all been dealt with.", "GalGame_Chapter02_18_02": "Grace? How's the situation?", "GalGame_Chapter02_18_03": "Don't worry, communication with the prototype wasn't broken...", "GalGame_Chapter02_18_04": "Ugh—!", "GalGame_Chapter02_18_04_01": "Koleda rushes in—", "GalGame_Chapter02_18_05": "That's not what I'm asking! I mean are you hurt?!", "GalGame_Chapter02_18_06": "Ow ow ow... Koleda, what was that for?!", "GalGame_Chapter02_18_07": "That's what you get! Why did you disobey a direct order from your president?! You even cut communication!", "GalGame_Chapter02_18_07_01": "Even a hopeless tech geek like you must have limits to your madness!", "GalGame_Chapter02_18_08": "You say it's for the benefit of Belobog? If anything happened to you, even if we found the prototype, who's gonna do the research on it?!", "GalGame_Chapter02_18_08_01": "Hold on, Sweet Pea, let me explain—", "GalGame_Chapter02_18_08_02": "I don't want to hear it!", "GalGame_Chapter02_18_08_03": "Koleda is right, Grace.", "GalGame_Chapter02_18_08_04": "Calm down, Koleda...", "GalGame_Chapter02_18_08_05": "Koleda is right, Grace. We shouldn't risk our lives.", "GalGame_Chapter02_18_08_06": "Koleda is right, Grace. We shouldn't risk our lives.", "GalGame_Chapter02_18_08_07": "We all know you're doing this for Belobog Industries and Koleda, but if something happened to you... How would Koleda face all of this?", "GalGame_Chapter02_18_08_08": "We all know you're doing this for Belobog Industries and Koleda, but if something happened to you... How would Koleda face all of this?", "GalGame_Chapter02_18_08_09": "...I'm sorry. I shouldn't have disconnected. All I was thinking about was how I could possibly deal with the Ethereals while staying in communication.", "GalGame_Chapter02_18_08_10": "I was confident I could hold off until you arrived, but I\u00A0didn't explain myself clearly, nor did I consider your feelings. For that, I'm sorry.", "GalGame_Chapter02_18_08_11": "Calm down, Koleda. Grace's decision to cut off communication may not be commendable, but she wasn't acting recklessly.", "GalGame_Chapter02_18_08_12": "Calm down, Koleda. Grace's decision to cut off communication may not be commendable, but she wasn't acting recklessly.", "GalGame_Chapter02_18_08_13": "We were monitoring the situation from a distance, and she remained calm while fighting off the Ethereals. It's precisely because of her that our search for the prototype hasn't failed.", "GalGame_Chapter02_18_08_14": "We were monitoring the situation from a distance, and she remained calm while fighting off the Ethereals. It's precisely because of her that our search for the prototype hasn't failed.", "GalGame_Chapter02_18_08_15": "Grace knew the situation here, but things were urgent and she didn't know how to explain it to you.", "GalGame_Chapter02_18_08_16": "Grace knew the situation here, but things were urgent and she didn't know how to explain it to you.", "GalGame_Chapter02_18_08_17": "...I get it. I should have listened to what she had to say.", "GalGame_Chapter02_18_08_18": "I'm sorry. I shouldn't have made you worry.", "GalGame_Chapter02_18_08_19": "It's over now. I'm just glad you're alright.", "GalGame_Chapter02_18_08_20": "If you guys could just be honest with each other.", "GalGame_Chapter02_18_08_21": "You two clearly care about each other. If you could just be honest with each other.", "GalGame_Chapter02_18_08_22": "You two actually care about one another. If only you could just be honest with each other.", "GalGame_Chapter02_18_19": "Proxy, we can move onto the next step in finding the prototype, right?", "GalGame_Chapter02_18_20": "Let's go. Grace went to great lengths to maintain that signal. We can't let her efforts go to waste.", "GalGame_Chapter02_19_01": "Wise, your current location is the most suitable one to amplify the signal. Wait a second, Fairy and I will soon have the prototype's position.", "GalGame_Chapter02_19_02": "Belle, your current location is the most suitable one to amplify the signal. Wait a moment, Fairy and I will soon have the prototype's position.", "GalGame_Chapter02_19_03": "Calculating coordinates... Prototype location found — generating a map of the area.", "GalGame_Chapter02_19_04": "Reminder. Since there are no working cameras in the Hollow, the map was generated using street camera images from many years ago based on the coordinates.", "GalGame_Chapter02_19_05": "I'm sending you the map Fairy has created.", "GalGame_Chapter02_19_06": "I'm sending you the map Fairy has drawn up.\n", "GalGame_Chapter02_19_07": "Got it! Let me see...", "GalGame_Chapter02_19_08": "Hmm, it's not very clear, I can just about make out a strangely-shaped tower...", "GalGame_Chapter02_19_09": "Grace — Let me see that!", "GalGame_Chapter02_19_10": "Ah, this is—", "GalGame_Chapter02_19_11": "What's wrong Ben? Is there a problem with the prototype's location?", "GalGame_Chapter02_19_12": "President, back then...", "GalGame_Chapter02_19_12_01": "Just before the former president disappeared, Belobog was awarded construction rights for a project in a new development area: the Pioneer's Memorial Plaza.", "GalGame_Chapter02_19_13": "This isn't a tower... It's a monument in the center of Memorial Plaza!", "GalGame_Chapter02_19_14": "What?!", "GalGame_Chapter02_19_15": "The prototype is located in the plaza that the old man never finished?! But...but why?", "GalGame_Chapter02_19_16": "I don't know what's going on... But looking at the picture, I have a bad feeling about it.", "GalGame_Chapter02_19_16_01": "The prototype's sudden appearance — it's like the president is trying to tell us something.", "GalGame_Chapter02_19_17": "Wait! Didn't the pile driver say Khors was calling it?", "GalGame_Chapter02_19_17_01": "Right! Didn't Friday say Khors was calling it?", "GalGame_Chapter02_19_18": "You're overthinking it.", "GalGame_Chapter02_19_18_01": "It might've brought up the name Khors, but an \"Enlightened Sinner,\" \"stabilizing the seal\"? It's all nonsense.", "GalGame_Chapter02_19_19": "But I am curious about what the prototype is doing here. We should go check it out.", "GalGame_Chapter02_19_20": "Meanwhile—", "GalGame_Chapter02_20_01": "You're back, Belle. Welcome home.", "GalGame_Chapter02_20_02": "Oh, hey bro! Welcome home.", "GalGame_Chapter02_20_03": "Do you have a moment? I need to talk to you about something.", "GalGame_Chapter02_20_04": "Do you have a sec? I need to talk to you about something.", "GalGame_Chapter02_21_01": "The monument is just ahead. We're almost there! This is a pretty rough path, so watch your step.", "GalGame_Chapter02_21_02": "Anton, let the Proxy sit on the machine. Grace, is something wrong? You're so slow.", "GalGame_Chapter02_21_03": "Me? I was just thinking about something.", "GalGame_Chapter02_21_04": "Good. If you're hurt and trying to hide it from me, you'll be in for it!", "GalGame_Chapter02_21_05": "Hey, sweet pea, we're family, don't be mean.", "GalGame_Chapter02_21_06": "What...", "GalGame_Chapter02_21_07": "When I was in danger earlier, you called me \"sis,\" right?", "GalGame_Chapter02_21_08": "D—Did I? I don't remember.", "GalGame_Chapter02_21_09": "Don't try to deny it, I heard it very clearly.", "GalGame_Chapter02_21_10": "*sigh* Memories... I haven't heard you call me that since you became the president of Belobog.", "GalGame_Chapter02_21_11": "Really? I didn't notice. I must've yelled it without thinking... in the heat of the moment.", "GalGame_Chapter02_21_12": "Subconsciously huh? What a crafty answer.", "GalGame_Chapter02_21_13": "I saw the danger you were in, facing those Ethereals, and my mind went blank. I could only think of one thing: I don't want to lose another family member.", "GalGame_Chapter02_21_16": "You risked your life for Belobog's future, but as president, there was nothing I could do... I haven't been a very good president.", "GalGame_Chapter02_21_18": "Keep saying that and I'm going to get angry, sweet pea. I know better than anyone how hard you've worked these past years.", "GalGame_Chapter02_21_21": "You're still growing, but you work from early in the morning to late at night. Am I gonna need to be the one to tell you you're not a machine?", "GalGame_Chapter02_21_23": "You say you're not interested in technical stuff, but your desk is all stuffed with my well-worn technical papers...", "GalGame_Chapter02_21_23_01": "Even though they're well-written, a kid your age... I don't know, shouldn't you be reading comics or something?", "GalGame_Chapter02_21_24": "Compared to you, maybe it's me who's incompetent. I said that I was doing it for the future of Belobog, but perhaps I was just trying to salvage Uncle Khors' legacy.", "GalGame_Chapter02_21_26": "I thought if you could just see the prototype in person, you'd understand what an amazing man he was.", "GalGame_Chapter02_21_27": "It's sad to think someone that outstanding is rejected by his own daughter.", "GalGame_Chapter02_21_28": "Sis...", "GalGame_Chapter02_21_29": "But, ever since that day you said I knew nothing, well, I noticed some clues and started connecting the dots. ", "GalGame_Chapter02_21_30": "Koleda, have you been hiding something about Khors?", "GalGame_Chapter02_21_31": "I...", "GalGame_Chapter02_21_34": "The night dad went missing... I saw him leave with my own two eyes.", "GalGame_Chapter02_21_35": "It was late at night, and I was woken up by the sound of a phone call from the living room. I came out of my room to see what was going on, and I saw him clutching this bulging bag. He was planning to leave without saying goodbye.", "GalGame_Chapter02_21_36": "I had a bad feeling about it, so I ran over to stop him. I asked him where he was going, but...", "GalGame_Chapter02_21_37": "His bag was yanked open and I saw it was filled with stacks of banknotes... I learned later it was the money missing from Belobog's accounts!", "GalGame_Chapter02_21_38": "I had no idea something like that happened...", "GalGame_Chapter02_21_39": "Heh, yeah... After that, plus the Public Security report, I just can't believe in him as much as you guys do.", "GalGame_Chapter02_21_40": "So you suffered alone all these years?", "GalGame_Chapter02_21_40_01": "Why didn't you tell anyone? Wouldn't it have been easier to just get it out?", "GalGame_Chapter02_21_41": "Who knows. I guess I thought if I said it out loud, that'd officially make him a bad person.", "GalGame_Chapter02_21_43": "Ha... But you're right, I do feel better.", "GalGame_Chapter02_21_44": "Just promise me one thing, sweet pea, okay? Whatever happens in the future, we face it together. Belobog is your home, even without Khors. Me, Anton and Ben, we're all your family.", "GalGame_Chapter02_21_46": "Okay, I promise.", "GalGame_Chapter02_21_47": "Besides, how's that saying go... \"Facts aren't always the truth.\" Maybe Khors had another reason for leaving that day.", "GalGame_Chapter02_21_48": "I'm not asking you to accept my point of view, but the mystery surrounding Khors will always haunt Belobog, so we'll keep looking for answers.", "GalGame_Chapter02_21_49": "Right now, our priority is finding the prototype. Let's get going.", "GalGame_Chapter02_New02_01": "We might've had some trouble along the way, but we've recovered all three machines.", "GalGame_Chapter02_New02_02": "And with that, all the commissions Belobog assigned you have been completed. We were able to get out of that tough spot thanks to you.", "GalGame_Chapter02_New02_02_01": "Thanks again for your help, Phaethon.", "GalGame_Chapter02_New02_03": "Don't mention it.", "GalGame_Chapter02_New02_04": "Did you find out why they went missing?", "GalGame_Chapter02_New02_05": "Grace is analyzing the machines right now. With her skills, she should be able to find the reason th—", "GalGame_Chapter02_New02_05_01": "Uh, what? You got something to say?", "GalGame_Chapter02_New02_06": "The pile driver just mentioned the name \"Khors\"...", "GalGame_Chapter02_New02_07": "Your face just now...", "GalGame_Chapter02_New02_08": "Uh... Ah! Would you look at the time! President, if we don't go deal with that commission fee for Mr. Proxy now, we won't be able to transfer the money tomorrow...", "GalGame_Chapter02_New02_09": "Ah... Ah! Would you look at the time! President, if we don't go deal with that commission fee for Ms. Proxy now, we won't be able to transfer the money tomorrow...", "GalGame_Chapter02_New02_10": "Ben, don't worry. It's okay.", "GalGame_Chapter02_New02_11": "If we don't tell them, the Proxy could just look it up online.", "GalGame_Chapter02_New02_11_01": "Besides, they helped us, and they're trustworthy. We don't have to avoid it.", "GalGame_Chapter02_New02_12": "Proxy, you saw Anton on that show before, right?", "GalGame_Chapter02_New02_12_01": "Did the host mention years ago there was a scandal involving Belobog's president, who disappeared with a bunch of money?", "GalGame_Chapter02_New02_13": "Well, that president of Belobog was Khors. Khors Belobog.", "GalGame_Chapter02_New02_13_01": "So... yes — he was my father.", "GalGame_Chapter02_New02_14": "The night before the old capital fell, a large sum of money suddenly disappeared from Belobog's accounts, and the old man went missing.", "GalGame_Chapter02_New02_15": "PubSec investigated and said the financial burden of Belobog, coupled with the possibility the memorial square we were building at the time might not be completed on schedule, caused Khors to embezzle the public funds and run.", "GalGame_Chapter02_New02_16": "Belobog Industries had an extremely hard time because of one old man's irresponsible behavior, but... we're back on our feet now.", "GalGame_Chapter02_New02_17": "Sorry for making you talk about this...", "GalGame_Chapter02_New02_18": "I'm glad that you've turned the corner.", "GalGame_Chapter02_New02_19": "Heh, it's fine.", "GalGame_Chapter02_New02_19_01": "I stopped thinking of Khors Belobog as my father a long time ago.", "GalGame_Chapter02_New02_19_02": "The Belobog of today has nothing to do with that selfish piece of trash.", "GalGame_Chapter02_New02_20": "Koleda! How could you talk about your own father like that?!", "GalGame_Chapter02_New02_21": "It's true a large sum of money was missing from the company's books, but no one can prove it was Uncle Khors who took it!", "GalGame_Chapter02_New02_21_01": "The \"investigation result\" and the claims he absconded with the money were all just PubSec's speculation!", "GalGame_Chapter02_New02_22": "I know all the bad press brought about by Public Security and losing your father hurt you, but you shouldn't resent your own father like that!", "GalGame_Chapter02_New02_23": "You were too young to spend much time with him before he went missing. To us, you don't know how wonderful he—", "GalGame_Chapter02_New02_24": "You're the one who doesn't know anything!", "GalGame_Chapter02_New02_25": "—!!", "GalGame_Chapter02_New02_26": "...", "GalGame_Chapter02_New02_27": "Uhh, I think we're getting further away from just explaining to Mr. Proxy who Khors was...", "GalGame_Chapter02_New02_28": "Uhh, I think we're getting further away from just explaining to Miss Proxy who Khors was...", "GalGame_Chapter02_New02_29": "And Grace, weren't you and Anton working on those three machines? What are you doing here?", "GalGame_Chapter02_New02_30": "I came over to tell you I found a clue as to why they ran off.", "GalGame_Chapter02_New02_31": "Oh, really? Great!", "GalGame_Chapter02_New02_32": "Mmm. After examining their logic cores, I found they'd all picked up the same signal from deep within a Hollow before wandering off.", "GalGame_Chapter02_New02_33": "The signal's identification code format is the same we use in the company. When decoded the text reads: BLG_prototype.", "GalGame_Chapter02_New02_35": "That's right, Koleda. Unbelievable as it sounds, the signal seems to be coming from the original prototype.", "GalGame_Chapter02_New02_36": "The prototype?", "GalGame_Chapter02_New02_37": "What's that?", "GalGame_Chapter02_New02_38": "It was the first smart machinery made before the former president went missing.", "GalGame_Chapter02_New02_39": "Our production line was somewhat outdated at the time, so we couldn't complete manufacturing independently. Apart from the core parts, everything else was outsourced to another manufacturer and produced according to our blueprint.", "GalGame_Chapter02_New02_40": "Unfortunately, the old capital fell before the final delivery payment was made, even though the machine was completed.", "GalGame_Chapter02_New02_40_01": "The manufacturer was swallowed by the Hollow and lost forever, along with the prototype.", "GalGame_Chapter02_New02_41": "But it looks like the prototype is out there somewhere and maintains some level of functionality.", "GalGame_Chapter02_New02_42": "You may not like what I'm about to say, sweet pea — I know you don't want to drag up the past, but that prototype is still company property. That prototype logic core has a lot of value.", "GalGame_Chapter02_New02_43": "So what are you gonna do? Go get it back, or pretend it doesn't exist?", "GalGame_Chapter02_New02_44_01": "Calm down guys. There's no need to jump to conclusions today.", "GalGame_Chapter02_New02_44_02": "Even the most durable components can experience mechanical fatigue, not to mention we're all human. After running around in the Hollow for so long, both our bodies and minds need relaxation.", "GalGame_Chapter02_New02_45": "Uh... Anton's right. It's getting late, and you must be tired. Mr. Proxy, please, go back and rest for today.", "GalGame_Chapter02_New02_46": "Uh... Anton's right. It's getting late, you must be tired. Miss Proxy, please, go back and rest for today.", "GalGame_Chapter02_New02_47": "If we decide to head into the Hollow to look for the prototype, we'll be sure to contact you for assistance.", "GalGame_Chapter02_New02_48": "There's something on my mind. When the pile driver mentioned the name \"Khors,\" you made an odd face...", "GalGame_Chapter02_New02_49": "There's something on my mind. When the pile driver mentioned the name \"Khors,\" you made such a weird face...", "GalGame_Chapter02_New02_50": "I have a question for you, when the pile driver mentioned the name \"Khors,\" you made an odd face...", "GalGame_Chapter02_New02_51": "There's something on my mind. When the pile driver mentioned the name \"Khors,\" you made such a weird face...", "GalGame_Chapter02_New02_52": "Sorry for bringing up bad memories...", "GalGame_Chapter02_New02_53": "Seems like I brought up some bad memories...", "GalGame_Chapter02_New02_54": "You've really been through a lot. I'm glad that you've turned the corner.", "GalGame_Chapter02_New02_55": "Koleda, you've been through a lot. I'm glad that you've turned the corner.", "GalGame_Chapter02_New02_56": "Thank you.", "GalGame_Chapter02_New02_56_01": "At any rate, I stopped thinking of Khors Belobog as my father a long time ago.", "GalGame_Chapter02_New02_56_02": "The Belobog of today has nothing to do with that selfish piece of trash.", "GalGame_Chapter02_New02_57": "The prototype? Could you explain?", "GalGame_Chapter02_New02_58": "The prototype? What's that?", "GalGame_Chapter02_New02_60": "The prototype... Does it also belong to Belobog Industries?", "GalGame_Chapter02_New02_61": "Koleda hangs her head without making a sound.", "GalGame_Chapter02_New04_01": "Thanks for coming, Proxy. Belobog Industries has decided to officially start the search for the prototype.", "GalGame_Chapter02_New04_02": "I'm glad you made a decision.", "GalGame_Chapter02_New04_03": "So we can finally get to work!", "GalGame_Chapter02_New04_04": "Yes. The prototype carries important company technology. As president, I can't just leave it out there.", "GalGame_Chapter02_New04_05": "As for finding the prototype, Grace is the expert. Sorry, but I have other things to deal with today, so you can talk to her about it.", "GalGame_Chapter02_New04_06": "Ah... P—President, wait!", "GalGame_Chapter02_New04_07": "(Koleda walked away with her head hung low...)", "GalGame_Chapter02_New04_08": "(Even though Grace's facial expression looked normal...)", "GalGame_Chapter02_New04_09": "Yes. And that's enough for Sweet Pea.", "GalGame_Chapter02_New04_09_01": "I'll find a way to deal with the rest of it.", "GalGame_Chapter02_New04_09_02": "Don't worry, Ben. The president isn't the kind of person to change her mind after making a decision.", "GalGame_Chapter02_New04_10": "Hm, okay then.", "GalGame_Chapter02_New04_11": "Let's begin, Proxy.", "GalGame_Chapter02_New04_12": "We'll start with the incident involving the lost smart machines.", "GalGame_Chapter02_New04_12_01": "After carrying out a careful inspection, I found their logic cores were functioning properly and showed no signs of being corrupted by Ether.", "GalGame_Chapter02_New04_13": "They changed because they were receiving signals from the prototype.", "GalGame_Chapter02_New04_13_01": "I'll skip the details, but the gist is the operating power of their logic cores has been improved.", "GalGame_Chapter02_New04_14": "That is to say: the children became smarter by communicating with the prototype.", "GalGame_Chapter02_New04_15": "But of the three, only the pile driver, Friday, received a clear instruction. He was the one yelling about having to \"reinforce the seal as soon as possible.\"", "GalGame_Chapter02_New04_16": "What is \"reinforce the seal\" supposed to mean?", "GalGame_Chapter02_New04_17": "Is Friday still going on about that?", "GalGame_Chapter02_New04_18": "Unfortunately, the little one hasn't been able to explain things clearly.", "GalGame_Chapter02_New04_18_01": "But from what I gather, the prototype wanted the other machines to rush to its side.", "GalGame_Chapter02_New04_19": "I studied the data the prototype sent them. The pile driver was the first to receive it, and it got the most data.", "GalGame_Chapter02_New04_20": "The other two children received much less information, and the content also appeared sporadically.", "GalGame_Chapter02_New04_21": "Also, none of our other smart machines received any communications from the prototype after these first three children went missing...", "GalGame_Chapter02_New04_22": "Uh, so the prototype's communication module is likely incapable of actively contacting other devices anymore.", "GalGame_Chapter02_New04_23": "Exactly. Koleda likely realizes that and probably regrets not making a decision sooner.", "GalGame_Chapter02_New04_24": "But she shouldn't blame herself so quickly.", "GalGame_Chapter02_New04_25": "Proxy, our smart machines automatically send a single-byte confirmation signal when the communication module receives a message.", "GalGame_Chapter02_New04_25_01": "It's a simple feature and is likely still functional.", "GalGame_Chapter02_New04_26": "If that's the case, we can have each of the three children contact the prototype, and triangulate its location based on the signal it sends back.", "GalGame_Chapter02_New04_27": "Time is of the essence, Proxy. When we're in the Hollow, we'll leave the navigation and target location analysis to you.", "GalGame_Chapter02_New04_28": "I'm glad you made up your mind. Must've been difficult.", "GalGame_Chapter02_New04_29": "I'm glad you made up your mind. Bet it wasn't easy.", "GalGame_Chapter02_New04_30": "So we can finally get to work!", "GalGame_Chapter02_New04_31": "So we can finally get to work?", "GalGame_Chapter02_New04_32": "(Koleda walked away with her head hung low... There's still a bit of a grudge between her and Grace.)", "GalGame_Chapter02_New04_33": "(Koleda walked away with her head hung low... There's still a bit of a grudge between her and Grace.)", "GalGame_Chapter02_New04_34": "(Grace's facial expression looks normal. But she's clenching her fists while she watches Koleda walk away.)", "GalGame_Chapter02_New04_35": "(Grace's expression looks normal. But she's clenching her fists while she watches Koleda walk away.)", "GalGame_Chapter02_New04_36": "What is \"reinforce the seal\" supposed to mean? Wasn't that part of his over-the-top delusions?", "GalGame_Chapter02_New04_37": "What is \"reinforce the seal\" supposed to mean? Wasn't that part of his over-the-top delusions?", "GalGame_Chapter02_New04_38": "Is Friday still going on about that? I hope it's not planning on running off again.", "GalGame_Chapter02_New04_39": "Is Friday still going on about that? I hope it's not planning on running off again.", "GalGame_Chapter02_New04_40": "It started listening to instructions and went back to work at the construction site once I promised to help it find its mentor — Khors. But it didn't make any sense when it was talking about the seal. Although I did manage to figure out that the prototype needs help.", "GalGame_Chapter02_New06_01": "*bzzz— bzzz—*", "GalGame_Chapter02_New06_02": "Wise, are you there yet? What's the situation?", "GalGame_Chapter02_New06_03": "Can you hear me, Belle? Did you get there? How's the situation?", "GalGame_Chapter02_New06_04": "A suspicious guy is talking to himself...", "GalGame_Chapter02_New06_05": "There's a little commotion.", "GalGame_Chapter02_New06_06": "That brawny guy ahead? What's he saying?", "GalGame_Chapter02_New06_07": "That big guy ahead, right? Let's get closer and have a listen.", "GalGame_Chapter02_New06_08": "...Ah, without my bro around, I don't know if I can do this.", "GalGame_Chapter02_New06_09": "No, no, no, there's only one word in a bro's dictionary — determination!", "GalGame_Chapter02_New06_09_01": "...Oh, that'd make for a very thin dictionary...", "GalGame_Chapter02_New06_10": "Whatever! They'll be here soon, then I go for it! If my bro were here, he'd say the same!", "GalGame_Chapter02_New06_11": "This guy's really shady...", "GalGame_Chapter02_New06_12": "This guy does seem rather shady.", "GalGame_Chapter02_New06_13": "Searching for: \"suspicious person,\" and \"talking to oneself\"...", "GalGame_Chapter02_New06_13_01": "Master, the above keywords are somewhat similar to the movie plot of videotape 16-5 on Shelf 3, Section H.", "GalGame_Chapter02_New06_14": "Section H? The one with all those thrillers I don't like from the old civilization? And Wise is too scared to watch 'em?", "GalGame_Chapter02_New06_15": "Section H? Isn't that the one with the old civilization thrillers we've never cared for?", "GalGame_Chapter02_New06_16": "Movie title: \"Frightful Fracture: Treacherous Dawn.\" It tells the story of a criminal with multiple personalities who lures his victims under the guise of asking for help.", "GalGame_Chapter02_New06_17": "Each time a victim falls into the trap, the villain utters his famous line in a cheerful tone—", "GalGame_Chapter02_New06_18": "Yo! Found you!", "GalGame_Chapter02_New06_19": "(Scream out loud!)", "GalGame_Chapter02_New06_20": "I—I'm prepared! (Show off your self-defense measures.)", "GalGame_Chapter02_New06_21": "Sorry 'bout that. I probably should've waited until you got off the phone. You're Phaethon, right?", "GalGame_Chapter02_New06_22": "Huh? Wise, this guy looks familiar... Wasn't he a guest on Bangboo Knows yesterday? Anton from Belobog Industries?", "GalGame_Chapter02_New06_23": "Uh? Belle, this guy looks familiar... Wait, wasn't he the guest on Bangboo Knows yesterday? Anton from Belobog Industries?", "GalGame_Chapter02_New06_24": "So our client really is Belobog.", "GalGame_Chapter02_New06_25": "Luckily it's not some dangerous criminal...", "GalGame_Chapter02_New06_26": "That's right. I'm Anton from Belobog. Since you've already recognized me, I'm gonna make this simple—", "GalGame_Chapter02_New06_27": "Phaethon, I know it's not common practice to ask to meet in person, but like I said in my message, it's life and death for the company, and because of how serious a matter this is, we can't reveal our identity to outsiders.", "GalGame_Chapter02_New06_28": "So we thought it'd be best to meet up in person. This way we can ensure things stay confidential on both ends. I hope you understand!", "GalGame_Chapter02_New06_28_1": "I see.", "GalGame_Chapter02_New06_29": "I see... That makes sense.", "GalGame_Chapter02_New06_29_01": "But before we get to the commission, tell us how you knew our anonymous Inter-Knot account was actually ours?", "GalGame_Chapter02_New06_30": "I see... That makes sense.", "GalGame_Chapter02_New06_30_01": "But before we get to the commission, can you explain how you knew our anonymous Inter-Knot account was actually ours?", "GalGame_Chapter02_New06_31": "Hahaha, sorry I can't reveal that...", "GalGame_Chapter02_New06_31_01": "But our source of information assured us the account was run by the famous Proxy Phaethon, and that you were a top-notch Proxy with outstanding ability and ethics.", "GalGame_Chapter02_New06_32": "Nicole complimented us like that? I'm flattered.", "GalGame_Chapter02_New06_33": "I didn't expect such praise from Nicole. She thinks too much of us.", "GalGame_Chapter02_New06_34": "Hahaha, you're too modest. The Cunning Hares highly recommended...", "GalGame_Chapter02_New06_34_01": "Huh? Wait, how did you know it was the Cunning Hares who introduced us?", "GalGame_Chapter02_New06_35": "I knew it was Nicole who gave us away!", "GalGame_Chapter02_New06_35_01": "Of course she wouldn't let you tell us it was her. She doesn't want us to know she's getting something out of it.", "GalGame_Chapter02_New06_36": "I knew it was Nicole who gave us away! ", "GalGame_Chapter02_New06_36_01": "Hmph, of course she wouldn't let you tell us it was her. She doesn't want us to know she's getting something out of it.", "GalGame_Chapter02_New06_37": "Anyway, let's concentrate on the matter at hand. Anton, what exactly does Belobog want our help with?", "GalGame_Chapter02_New06_38": "Anyway, let's concentrate on the matter at hand. Anton, what exactly does Belobog want our help with?", "GalGame_Chapter02_New06_39": "You agree to accept the commission? Right on!", "GalGame_Chapter02_New06_40": "Follow me! I'll take you to our construction site. Our president will explain the commission details once we get there.", "GalGame_Chapter02_New06_41": "Right now? So early?", "GalGame_Chapter02_New06_42": "Oh? Construction site?", "GalGame_Chapter02_New06_43": "Ah? It's too early for you? Anyone working construction has already started their shift at this hour.", "GalGame_Chapter02_New06_44": "If we're going on a field trip, we need to get prepared.", "GalGame_Chapter02_New06_44_01": "Why don't you go wait with my brother over by the parking lot? He can drive you to the site later.", "GalGame_Chapter02_New06_45": "If we're going on a field trip, we need to make some preparations.", "GalGame_Chapter02_New06_45_01": "Why don't you go with my sister and wait by the parking lot? She can drive you to the site later.", "GalGame_Chapter02_New06_46": "Sure! Thanks for the lift then!", "GalGame_Chapter02_New06_47": "There's a suspicious guy talking to himself...", "GalGame_Chapter02_New06_48": "A shady guy is talking to himself...", "GalGame_Chapter02_New06_49": "He seems to have caused a small commotion.", "GalGame_Chapter02_New06_50": "He seems to have caused a small commotion.", "GalGame_Chapter02_New06_51": "I'll spare you the scream, but I must say, your cheery greeting really caught me off guard.", "GalGame_Chapter02_New06_52": "Ahhhhh—!!!", "GalGame_Chapter02_New06_53": "Uh... Not great. My hand slipped.", "GalGame_Chapter02_New06_54": "C—Check this out—!", "GalGame_Chapter02_New06_55": "Hey little bro, you dropped something. Hm? Pepper spray? What's that for? Cooking?", "GalGame_Chapter02_New06_56": "Whoa hey, watch where you're swinging that taser! It could be dangerous!", "GalGame_Chapter02_New06_57": "Now? Don't you think 5 AM is a bit early?", "GalGame_Chapter02_New06_57_01": "Actually, I've been meaning to ask you why you chose this time for our meeting.", "GalGame_Chapter02_New06_58": "You wanna head out this early? How are you not sleepy?", "GalGame_Chapter02_New06_58_01": "Actually, I've been meaning to ask why you chose this time for our meeting.", "GalGame_Chapter02_New06_59": "That construction site you mentioned, isn't it that metro project you took over?", "GalGame_Chapter02_New06_60": "That construction site you mentioned, isn't it that metro project you just took over?", "GalGame_Chapter02_New06_61": "Bingo! If it were still up to Vision, the nearby area would be blown to bits. But now, it's a battlefield where my construction bros are pouring their blood, sweat, and tears, hahahaha.", "GalGame_Chapter030_010_001": "Wise, you're back.", "GalGame_Chapter030_010_002": "Belle, you're back.", "GalGame_Chapter030_010_003": "I've already set up the TV to record. You don't have anything coming up for the next two days, do you?", "GalGame_Chapter030_010_004": "I've already got the TV set up to record it. What about you? Got anything coming up for the next two days?", "GalGame_Chapter030_010_005": "What're you up to?", "GalGame_Chapter030_010_006": "Well, no...", "GalGame_Chapter030_010_007": "Hm? Recording? What are you planning to do?", "GalGame_Chapter030_010_008": "Recording? What's got you so excited?", "GalGame_Chapter030_010_009": "Well, no... What's up?", "GalGame_Chapter030_010_010": "Well, no... Why do you ask?", "GalGame_Chapter030_010_011": "Don't give me that... Surely you haven't forgotten what day's coming up?", "GalGame_Chapter030_010_012": "If I didn't know better... Wait, don't tell me you've forgotten what's happening soon?", "GalGame_Chapter030_010_013": "I don't remember...", "GalGame_Chapter030_010_014": "I think I remember now...", "GalGame_Chapter030_010_015": "Coming up? No idea what you're on about.", "GalGame_Chapter030_010_016": "Sorry, I got nothing.", "GalGame_Chapter030_010_017": "Uh, I think I remember! Nicole's lawsuit!", "GalGame_Chapter030_010_018": "Thanks for the reminder. You mean Nicole's lawsuit, right?", "GalGame_Chapter030_010_019": "Exactly!", "GalGame_Chapter030_010_020": "Mmhmm, that's right.", "GalGame_Chapter030_010_021": "The \"Vision Demolition Case\" begins proceedings in a couple of days.", "GalGame_Chapter030_010_022": "The \"Vision Demolition Case\" proceedings begin in a couple of days.", "GalGame_Chapter030_010_023": "Our old buddy Nicole is gonna be on TV representing the Canvas Street residents in court.", "GalGame_Chapter030_010_024": "Our old buddy Nicole is gonna be on TV — she's representing the Canvas Street residents in court.", "GalGame_Chapter030_010_025": "We can take a little credit ourselves for helping to expose Vision and its conspiracy. I think it's worth it putting the trial on tape.", "GalGame_Chapter030_010_026": "Even though we can't be there taking the stand, we played our part in cracking Vision's case. I think it's worth recording the trial.", "GalGame_Chapter030_010_027": "That's my {M#Belle}{F#Wise}.", "GalGame_Chapter030_010_028": "Maybe we can sell the tape to Nicole?", "GalGame_Chapter030_010_029": "Just like you, always thinking ahead.", "GalGame_Chapter030_010_030": "That's my Belle, always being proactive.", "GalGame_Chapter030_010_031": "Oh, and maybe we can sell her a compilation of all her hottest courtroom scenes!", "GalGame_Chapter030_010_032": "You're thinking we could sell Nicole a copy of the tape, aren't you?", "GalGame_Chapter030_010_033": "Ha, guilty as charged.", "GalGame_Chapter030_010_034": "Hehe, that's not a bad idea.", "GalGame_Chapter030_010_035": "This Vision case is huge, so it's going straight to the Supreme Court. I'm pretty sure the attendees are heading there today.", "GalGame_Chapter030_010_036": "This Vision case is huge, so it's going straight to the Supreme Court. I'm pretty sure the attendees are leaving to head there today.", "GalGame_Chapter030_010_037": "Ridu TV is streaming it right now.", "GalGame_Chapter030_010_038": "Ridu TV is streaming it right now.", "GalGame_Chapter030_010_039": "If you're not doing anything, come watch it with me!", "GalGame_Chapter030_010_040": "If you're not doing anything, you should watch it with me!", "GalGame_Chapter030_020_001": "Not long later, inside the video store...", "GalGame_Chapter030_020_002": "\"...Which are all likely to be at the center of debate during the trial. Next, we have a special guest...\"", "GalGame_Chapter030_020_003": "I thought Perlman's crimes were so outrageous that the trial would be a cakewalk.", "GalGame_Chapter030_020_004": "I thought Perlman's crimes were so outrageous that the trial would just be a formality.", "GalGame_Chapter030_020_005": "I never thought they would have to debate over every single detail. No wonder Nicole's been so worried about this case.", "GalGame_Chapter030_020_006": "I never thought they'd have to debate every single detail. No wonder Nicole's been so worried about this case.", "GalGame_Chapter030_020_007": "Phaethon!!!", "GalGame_Chapter030_020_008": "Hello there, Proxies.", "GalGame_Chapter030_020_009": "Hey Nicole, Anby. What are you two doing here?", "GalGame_Chapter030_020_010": "Nicole, Anby — what are you two doing here?", "GalGame_Chapter030_020_011": "Nicole, shouldn't you be on your way to catch that airship right now?", "GalGame_Chapter030_020_012": "Aren't you supposed to be catching an airship to the Supreme Court today, Nicole?", "GalGame_Chapter030_020_013": "That was the plan... But I think there's something I need to discuss with you first, or else I'll be distracted in court!", "GalGame_Chapter030_020_014": "What's going on?", "GalGame_Chapter030_020_015": "What's going on, Nicole? What do you want to talk about?", "GalGame_Chapter030_020_016": "What's going on? What do you want to talk about?", "GalGame_Chapter030_020_017": "Phaethon, remember how you asked me a while back to help you track down the hacker \"Rain\" — and decrypt the Belobog Heavy Industries' memory unit?", "GalGame_Chapter030_020_018": "Hang on, are you telling me your conscience has finally overcome you, and you're here to tell us that you two aren't as close as you claimed?", "GalGame_Chapter030_020_019": "Hang on, are you telling me your conscience has finally overcome you, due to you two not being as close as you claimed?", "GalGame_Chapter030_020_020": "Of course not! You can doubt anything about me but not my connections!", "GalGame_Chapter030_020_021": "Even if Rain is the hottest new thing on Inter-Knot, she will still back me up.", "GalGame_Chapter030_020_022": "It's just... Some weird stuff's been happening to her recently.", "GalGame_Chapter030_020_023": "I smell a conspiracy.", "GalGame_Chapter030_020_024": "I smell some gossip.", "GalGame_Chapter030_020_025": "Uh? Do I smell a conspiracy?", "GalGame_Chapter030_020_026": "I smell a conspiracy.", "GalGame_Chapter030_020_027": "I can't say right now whether or not it's a conspiracy.", "GalGame_Chapter030_020_028": "Mmm? Do I smell some gossip?", "GalGame_Chapter030_020_029": "I think I smell some gossip.", "GalGame_Chapter030_020_030": "Put away your popcorn. It's not that simple.", "GalGame_Chapter030_020_031": "Basically, it's just this: Lots of us who are close with Rain, including me, get messages from her every now and then — but they're all blank.", "GalGame_Chapter030_020_032": "At first, we didn't think anything of it, but then it continued for a couple weeks, and worse, apart from these messages, it's like she's disappeared into thin air!", "GalGame_Chapter030_020_033": "And, it feels like things are getting worse. ", "GalGame_Chapter030_020_034": "She used to send one every few days, max. But she's already sent five or six this morning!", "GalGame_Chapter030_020_035": "Huh, that does sound strange...", "GalGame_Chapter030_020_036": "That does sound strange...", "GalGame_Chapter030_020_037": "Fairy, can you take a look?", "GalGame_Chapter030_020_038": "Fairy, can you take a look at these messages from Rain and check to see if they really are blank?", "GalGame_Chapter030_020_039": "Fairy, can you take a look at these messages from Rain and determine whether they really are blank?", "GalGame_Chapter030_020_040": "Of course, Master.", "GalGame_Chapter030_020_041": "...Master, analysis confirms these messages contain absolutely no additional content at all.", "GalGame_Chapter030_020_042": "However, the sender's location is not encrypted. After analysis, the coordinates show the messages were sent near the Ballet Twins buildings.", "GalGame_Chapter030_020_043": "Hold on... Did you say the B—Ballet Twins?!", "GalGame_Chapter030_020_044": "What's wrong, Nicole? You've gone completely pale... is there something wrong with that building?", "GalGame_Chapter030_020_045": "What's wrong, Nicole? You've gone completely pale... Is there something wrong with that building?", "GalGame_Chapter030_020_046": "You must not care much for urban legends, Proxy.", "GalGame_Chapter030_020_047": "The Ballet Twins are a set of two towers, and lately, there have been popular rumors of paranormal events happening there. People say that there's—", "GalGame_Chapter030_020_048": "Quit it, Anby. Enough! Ahem. A—Anyways, fact of the matter is: Those two towers were swallowed up by a Hollow years ago.", "GalGame_Chapter030_020_049": "Ordinary people can't transmit data in and out of the Hollows like you two, so how could Rain's messages be coming from there?", "GalGame_Chapter030_020_050": "Based on her capabilities, I don't think Fairy would be mistaken.", "GalGame_Chapter030_020_051": "Based on her capabilities, I don't think Fairy would be mistaken.", "GalGame_Chapter030_020_052": "So Wise, seeing as how we're in a hurry to find Rain, and since Nicole is so upset by this, what do you say we go over to the Ballet Twins ourselves to take a look?", "GalGame_Chapter030_020_053": "Hey Belle! Seeing as how we're urgently trying to find Rain, and since Nicole is so upset by this, what do you say we go over to the Ballet Twins and have a look around?", "GalGame_Chapter030_020_054": "Fine with me.", "GalGame_Chapter030_020_055": "An on-location investigation?", "GalGame_Chapter030_020_056": "Okay! I don't believe in ghosts.", "GalGame_Chapter030_020_057": "I agree. There's no way Rain's messages are anything paranormal.", "GalGame_Chapter030_020_058": "You wanna go investigate? You're getting very brave these days, Wise. You must've been watching my movie collection!", "GalGame_Chapter030_020_059": "Oh... Are you sure you want to go investigate?", "GalGame_Chapter030_020_060": "Oh? Are you scared, Wise? And to think, after I let you watch all those thrillers with me? Looks like it was no use.", "GalGame_Chapter030_020_061": "You forced me to watch all those thrillers with you, Belle. Do we really have to discuss this again?", "GalGame_Chapter030_020_062": "Nicole, we'll go check on Rain's location, but we're likely to end up in a Hollow. Can you lend us Anby and the others?", "GalGame_Chapter030_020_063": "Nicole, we'll go check on Rain's location, but we're likely to end up in a Hollow. Can you lend us Anby and the others?", "GalGame_Chapter030_020_064": "Of course! It's not like I'll need them in court, anyway.", "GalGame_Chapter030_020_065": "Oh yeah, this is for you — it might come in handy.", "GalGame_Chapter030_020_066": "Hm? Hang on, Nicole — the girl carrying the backpack, that's Rain?!", "GalGame_Chapter030_020_067": "Hm? Nicole, in this picture, is the girl with the backpack Rain?", "GalGame_Chapter030_020_068": "Huh? Is something wrong?", "GalGame_Chapter030_020_069": "She's our regular.", "GalGame_Chapter030_020_070": "She's a regular at our video store. Wow, I guess you really can't judge a book by its cover.", "GalGame_Chapter030_020_071": "I've seen her... she often comes to our store. Huh... you really can't judge a book by its cover.", "GalGame_Chapter030_020_072": "If you want to talk about hidden identities... Doesn't Phaethon use the video store the same way? ", "GalGame_Chapter030_020_073": "Anyway, I'll leave Rain to you because I've got a blimp to catch.", "GalGame_Chapter030_020_074": "Proxy, I'll take Billy and Nekomata with me. Meet us later near the Ballet Twins. Goodbye.", "GalGame_Chapter030_030_001": "This place twists and turns like a maze — plus it's cold and damp. Way worse than all the other Hollows.", "GalGame_Chapter030_030_002": "I hope the knee caps I just replaced don't rust.", "GalGame_Chapter030_030_003": "I hope you didn't get cheap ingredients, Billy. That's why I stay away from budget restaurants, and save my stomach the hassle.", "GalGame_Chapter030_030_004": "...Hm?", "GalGame_Chapter030_030_005": "What's wrong, Anby?", "GalGame_Chapter030_030_006": "Ever since we set foot in here, I feel like someone — or something — has been watching us.", "GalGame_Chapter030_030_007": "Same! I got goosebumps as soon as we got here! And I keep feeling something slithering around down by our feet!", "GalGame_Chapter030_030_008": "Wah! I just felt it again!", "GalGame_Chapter030_030_009": "Hey, watch the tails!", "GalGame_Chapter030_030_010": "Oh, my bad.", "GalGame_Chapter030_030_011": "Hey, Manager, couldn't you tell what was going on in the surrounding area in other Hollows? Can you see anything now?", "GalGame_Chapter030_030_012": "It's a little difficult now.", "GalGame_Chapter030_030_013": "Sorry, it's a little hard to do now. Not only is this building full of fissures, the Hollow data is outdated. We'll need to collect some new data as we explore.", "GalGame_Chapter030_030_014": "Sorry, it's a little hard to do now. Not only is this building full of fissures, the Hollow data is outdated. We'll need to collect some new data as we explore.", "GalGame_Chapter030_030_015": "Hang on. What's moving over there?!", "GalGame_Chapter030_030_016": "%¥#——!", "GalGame_Chapter030_030_017": "Ethereals! Take them out!", "GalGame_Chapter030_040_001": "Victoria Housekeeping? Never heard of you.", "GalGame_Chapter030_040_002": "Hey, Anby! Before I met Corin, I'd never heard of them either... But you're being so blunt. You'll embarrass them!", "GalGame_Chapter030_040_003": "Hehe, what a considerate young lady.", "GalGame_Chapter030_040_004": "But there is no need. Victoria Housekeeping primarily serves a small number of high-net-worth individuals in New Eridu and does not aim for popularity amongst the general public.", "GalGame_Chapter030_040_005": "Uhh... I feel like we're being looked down on, but I can't think of a comeback!", "GalGame_Chapter030_040_006": "Everyone, please allow me to apologize on behalf of my companions. I am the head of Victoria Housekeeping, Von Lycaon.", "GalGame_Chapter030_040_007": "We have been employed by the owners of the Ballet Twins to provide maintenance services here today.", "GalGame_Chapter030_040_008": "The owners? But I heard the Ballet Brothers who built them went bankrupt ages ago.", "GalGame_Chapter030_040_009": "You are correct, the Ballet Twins are indeed in a long-term state of foreclosure.", "GalGame_Chapter030_040_010": "The Lemnian Hollow's activity has waned as of late, and the city administration is interested in eliminating the sub-Hollow here. My employer expects the building to appreciate in value, which is why he put down a deposit.", "GalGame_Chapter030_040_011": "Investing in buildings inside a Hollow? Is that how rich people think?", "GalGame_Chapter030_040_012": "Well, whatever they're thinking, thanks to that guy we got to see Corin again.", "GalGame_Chapter030_040_013": "Miss Nekomata, Investigator, I'm glad to see you again, too.", "GalGame_Chapter030_040_014": "But, what are you doing here? This is the Master's property. The Association shouldn't have any missions here...", "GalGame_Chapter030_040_015": "Uhh, well, you see...", "GalGame_Chapter030_040_016": "Corin, the answer's obvious, isn't it?", "GalGame_Chapter030_040_017": "But forget that for now — do you have anything I can use to kill time?\u00A0My phone died.", "GalGame_Chapter030_040_018": "I don't think I have... Eh? Wait. Ellen, you said the answer is obvious. You mean...", "GalGame_Chapter030_040_019": "Hehe, she means that our guests aren't really Investigators.", "GalGame_Chapter030_040_020": "Huuuuh? Not Investigators?", "GalGame_Chapter030_040_021": "...", "GalGame_Chapter030_040_022": "(...Looks like other than Corin, they've all figured out something is up.)", "GalGame_Chapter030_040_023": "(...I'm guessing, other than Corin, they've all figured out something is up.)", "GalGame_Chapter030_040_024": "There is no need to be so wary.", "GalGame_Chapter030_040_025": "Victoria Housekeeping is duty-bound to only our employers. We have no interest in \"unauthorized personnel\" within the Hollows — and not to mention, you helped Corin.", "GalGame_Chapter030_040_026": "Moving forward, if you are willing to be truthful with us, we will do our utmost to assist.", "GalGame_Chapter030_040_027": "Looks like we'll have to come clean.", "GalGame_Chapter030_040_028": "Looks like we can stop pretending to be Investigators.", "GalGame_Chapter030_040_029": "Alright then, I'll be straight with you. I'm actually a Proxy.", "GalGame_Chapter030_040_030": "Well, alright, I'll be straight with you. I'm actually a Proxy.", "GalGame_Chapter030_040_031": "Well, at least I don't have to continue pretending. Truth be told, I'm actually a Proxy.", "GalGame_Chapter030_040_032": "Well, keeping up the pretense was a real headache anyway. I'm actually a Proxy.", "GalGame_Chapter030_040_033": "Aside from Rain's true identity as a hacker, you explain to them why you came to the Ballet Twins—", "GalGame_Chapter030_040_034": "Well, I didn't expect you to be the legendary Proxy Phaethon, and... you're here to look for a missing friend?", "GalGame_Chapter030_040_035": "Have you seen anyone?", "GalGame_Chapter030_040_036": "Do you have any ideas?", "GalGame_Chapter030_040_037": "Have you come across anyone while working in the building, Lycaon?", "GalGame_Chapter030_040_038": "Lycaon, have you come across anyone while working in the building?", "GalGame_Chapter030_040_039": "Have you seen anything noteworthy in the building, Lycaon?", "GalGame_Chapter030_040_040": "Lycaon, have you seen anything? Any clues in the building?", "GalGame_Chapter030_040_041": "As much as we'd like to help you, the official Carrot provided to us is outdated and is unable to give us an accurate picture of what's going on inside the building.", "GalGame_Chapter030_040_042": "Pssst, sorry to interrupt, but we've got a tricky situation right now!", "GalGame_Chapter030_040_043": "Sorry to interrupt, Belle, but we've got a situation.", "GalGame_Chapter030_040_044": "Nicole just called. She says she didn't realize until she got to the landing pad that all members of the Cunning Hares were registered to take the stand. The court requires Billy and the others to attend.", "GalGame_Chapter030_040_045": "Nicole just called. She says she didn't realize until she got to the landing pad that all members of the Cunning Hares were registered to take the stand. The court is requiring Billy and the others to attend.", "GalGame_Chapter030_040_046": "So, we gotta take the airship too? But what about helping the Manager look for Rain?", "GalGame_Chapter030_040_047": "I apologize for eavesdropping, but I have a proposition: what if the Proxy works with us?", "GalGame_Chapter030_040_048": "The Proxy is looking for someone, and our obsolete Hollow data is hindering our work. I believe it'll be to our mutual benefit to work together.", "GalGame_Chapter030_040_049": "You'd work with an outsider like me?", "GalGame_Chapter030_040_050": "I'm counting on you guys, then!", "GalGame_Chapter030_040_051": "Aren't I an outsider? Is it okay for me to be inside your master's building?", "GalGame_Chapter030_040_052": "Are you certain an outsider like me would be welcome in your master's building?", "GalGame_Chapter030_040_053": "You needn't worry, Master has entrusted us with all building-related matters during its maintenance.", "GalGame_Chapter030_040_054": "Well if you're offering, then I'd be grateful for the help!", "GalGame_Chapter030_040_055": "Then I have no objections. Looks like we'll be relying on you.", "GalGame_Chapter030_040_056": "It should be us thanking you. I am certain Victoria Housekeeping's work will go much more smoothly with your assistance.", "GalGame_Chapter030_040_057": "In any case, considering Phaethon's reputation, I'm certain our master would be pleased to make your acquaintance.", "GalGame_Chapter030_040_058": "For now, however, getting your friends out of the Hollow seems to be the more pressing matter. We can head further into the building together after you finish your business.", "GalGame_Chapter030_050_001": "At this moment, your phone rings...", "GalGame_Chapter030_050_002": "Hey, Wise. How's it going?\u00A0Have you met up with Victoria Housekeeping yet?", "GalGame_Chapter030_050_003": "How are things, Belle?\u00A0Have you met up with Victoria Housekeeping yet?", "GalGame_Chapter030_050_004": "We just met up.", "GalGame_Chapter030_050_005": "I fixed up Eous too!", "GalGame_Chapter030_050_006": "Good timing. Yeah, I just met everyone.", "GalGame_Chapter030_050_007": "Good timing. I just met up with them.", "GalGame_Chapter030_050_008": "Yeah, don't worry. I met up with everyone and even fixed up Eous.", "GalGame_Chapter030_050_009": "Don't worry. I met up with everyone and even fixed up Eous.", "GalGame_Chapter030_050_010": "I'm a little jealous you got to chat with them.", "GalGame_Chapter030_050_011": "Sounds like you're getting along fine with everyone. That's good.", "GalGame_Chapter030_050_012": "Okay, all jokes aside. We need to find Rain. Hurry back so we can get ready to enter the Hollow.", "GalGame_Chapter030_050_013": "We need to find Rain as soon as possible. You should hurry back and get ready for the Hollow.", "GalGame_Chapter030_060_001": "Master Proxy, since your friend was most likely on the rooftop of Tower B, perhaps that should be our first destination?", "GalGame_Chapter030_060_002": "Thank you in advance, then.", "GalGame_Chapter030_060_003": "What about your work?", "GalGame_Chapter030_060_004": "Sounds good, Lycaon. Thank you for your help.", "GalGame_Chapter030_060_005": "That's fine with me, Lycaon. Thank you for your help.", "GalGame_Chapter030_060_006": "You are quite welcome. You are our most important guest, and your wish is our command.", "GalGame_Chapter030_060_007": "I do hope we can find Miss Rain soon so you and your friends can rest easy.", "GalGame_Chapter030_060_008": "If we head there first, won't it interfere with your work?", "GalGame_Chapter030_060_009": "If we head directly there, won't it affect your work?", "GalGame_Chapter030_060_010": "Your consideration is greatly appreciated, but you're our guest — it is only right we prioritize your needs.", "GalGame_Chapter030_060_011": "And considering how we cannot confirm the safety of your friend, the search for her is undoubtedly more urgent. In any case, we can still complete our maintenance along the way.", "GalGame_Chapter030_060_012": "Dear guide, would you be so kind as to look at this map of the Ballet Twins?", "GalGame_Chapter030_060_013": "As you can see, we are currently located at the entrance to Tower A.", "GalGame_Chapter030_060_014": "According to our Carrot, we'll have to go through the central corridor between the two to get to the other building.", "GalGame_Chapter030_060_015": "Affirmative. The information provided by the Agent is accurate. This should be your target location.", "GalGame_Chapter030_060_016": "Okay everyone, let's head out.", "GalGame_Chapter030_060_017": "Keep up the good work, Fairy.", "GalGame_Chapter030_060_018": "I'll lead the way, everyone. Let's go.", "GalGame_Chapter030_060_019": "I'll lead the way, everyone. Let's go.", "GalGame_Chapter030_060_020": "We are at your command!", "GalGame_Chapter030_060_021": "Keep it up, Fairy! We don't have enough Hollow data right now, but let's show Victoria Housekeeping we're professionals.", "GalGame_Chapter030_060_022": "Keep it up, Fairy! We don't have enough Hollow data right now, but let's show them how professional Phaethon is.", "GalGame_Chapter030_060_023": "Please have faith in my abilities; I will not tarnish the reputation of the legendary Proxy.", "GalGame_Chapter030_070_001": "Proxy, all nearby Ethereals have been cleared!", "GalGame_Chapter030_070_002": "Good work! Why don't you and the others rest a bit while I calculate the next route?", "GalGame_Chapter030_070_003": "Good work. Belle, why don't you and the others rest a bit while I calculate the next route?", "GalGame_Chapter030_070_004": "The surrounding lights suddenly flicker intensely—", "GalGame_Chapter030_070_005": "Is it just me, or have the lights been flickering a lot on our way over?", "GalGame_Chapter030_070_006": "Is it just me, or have the lights been flickering a lot on our way over?", "GalGame_Chapter030_070_007": "Oh, i—is that so? Ha... Haha...", "GalGame_Chapter030_070_008": "It's happened a few times. Looks like the rumors might be true.", "GalGame_Chapter030_070_009": "What rumors?", "GalGame_Chapter030_070_010": "Hm? What rumors?", "GalGame_Chapter030_070_011": "Hm? What rumors?", "GalGame_Chapter030_070_012": "Oh, you haven't heard, Proxy?", "GalGame_Chapter030_070_013": "Ahem! E—Ellen!", "GalGame_Chapter030_070_014": "What? Was I not supposed to say anything? Boss' mission brief was so long I didn't read it.", "GalGame_Chapter030_070_015": "But whatever, Rina's here anyway. If the Proxy finds out anything, she'll take care of it.", "GalGame_Chapter030_070_016": "\"Take care of it\"? What's that mean?", "GalGame_Chapter030_070_017": "Sorry, I shouldn't have asked!", "GalGame_Chapter030_070_018": "\"Take care of it\"? Uhh... What's that mean?", "GalGame_Chapter030_070_019": "\"Take care of it\"? Uhh... What's that supposed to mean?", "GalGame_Chapter030_070_020": "Sorry! Looks like I\u00A0shouldn't have brought it up! Ha... Haha...", "GalGame_Chapter030_070_021": "Sorry, I shouldn't have asked. My bad.", "GalGame_Chapter030_070_022": "Ellen, Corin~ Keep talking like that and you're going to give people the wrong idea about Victoria Housekeeping.", "GalGame_Chapter030_070_023": "Dear guide, allow me to clarify — Are you familiar with the supernatural rumors regarding the Ballet Twins?", "GalGame_Chapter030_070_024": "I've heard it mentioned...", "GalGame_Chapter030_070_025": "I don't think I have.", "GalGame_Chapter030_070_026": "I've heard it mentioned once or twice...", "GalGame_Chapter030_070_027": "I've heard it mentioned once or twice...", "GalGame_Chapter030_070_028": "I don't think I have.", "GalGame_Chapter030_070_029": "I don't think I have.", "GalGame_Chapter030_070_030": "The story goes like this: When the Ballet Twins buildings were swallowed up by the Hollow, a pair of famous dancers, two sisters, died here.", "GalGame_Chapter030_070_031": "Rumor has it that the sisters became the masters of the building and would warn visitors with flickering lights.", "GalGame_Chapter030_070_032": "Now if those visitors still refuse to leave, the sisters cause a blackout and show up in the darkness to harvest the souls of their visitors.", "GalGame_Chapter030_070_033": "It's an old story, but recently someone claimed to have experienced some similar phenomena in the building.", "GalGame_Chapter030_070_034": "Our master believed letting the rumors spread would inevitably affect the value of the Ballet Twins, so we were commissioned to investigate the truth under the guise of maintaining the building.", "GalGame_Chapter030_070_035": "So that's why you're here.", "GalGame_Chapter030_070_036": "No wonder you didn't say anything before.", "GalGame_Chapter030_070_037": "So that's the real reason you're here.", "GalGame_Chapter030_070_038": "So that's the real reason you're here.", "GalGame_Chapter030_070_039": "So there is stuff going on behind the scenes, no wonder you didn't say so.", "GalGame_Chapter030_070_040": "So you do have an ulterior motive, no wonder you didn't say so before.", "GalGame_Chapter030_070_041": "Originally, we believed the rumors to be the fabrications of troublemakers, but, at the very least, it appears power outages do indeed occur.", "GalGame_Chapter030_070_042": "But, a power outage could pose a problem. Tower B's atrium is fitted with automated, fire-resistant partitions — power failure causes them to instantly close.", "GalGame_Chapter030_070_043": "Since finding Miss Rain is our priority, to avoid having our route cut off, we should speed things up .", "GalGame_Chapter030_080_001": "Oh no... We were so close to getting through...", "GalGame_Chapter030_080_002": "Corin, it's a maid's duty to help our guests. You shouldn't look so upset.", "GalGame_Chapter030_080_003": "Any ideas on how to open the door?", "GalGame_Chapter030_080_004": "Any bright ideas on how to open the door, gang?", "GalGame_Chapter030_080_005": "Do we have any ideas on how to get this door open?", "GalGame_Chapter030_080_006": "There may be a manual switch installed on the partition. One moment please, allow me to take a look.", "GalGame_Chapter030_080_007": "No need to bother, Rina.", "GalGame_Chapter030_080_008": "It's pretty solid metal, but it shouldn't be a problem for me and Corin to make a hole.", "GalGame_Chapter030_080_009": "We shouldn't act rashly.", "GalGame_Chapter030_080_010": "Is it really okay to break stuff in here?", "GalGame_Chapter030_080_011": "I'm sure you could, but it'd be better not to act hastily right now.", "GalGame_Chapter030_080_012": "I'm sure you could, but it'd be better not to act rashly right now.", "GalGame_Chapter030_080_013": "Affirmative. Master's judgment is correct.", "GalGame_Chapter030_080_014": "Sounds easy enough, but isn't the building your employer's property? Is that really a good idea?", "GalGame_Chapter030_080_015": "Sounds straightforward, but isn't the building your employer's property? Would that really be okay?", "GalGame_Chapter030_080_016": "Huh — I didn't expect you to be such a rule-abiding Proxy.", "GalGame_Chapter030_080_017": "Master's concern was about the rumor. Besides, who's gonna find out?", "GalGame_Chapter030_080_018": "Reminder: It would be prudent not to cause any structural damage.", "GalGame_Chapter030_080_019": "As the only structure connecting the two buildings, the atrium is in a highly unstable state due to the Hollow.", "GalGame_Chapter030_080_020": "Any sizable blow could lead to localized structural changes.", "GalGame_Chapter030_080_021": "After some investigating, I have located the switch on the other side of the corridor. It appears we currently lack the means to get through.", "GalGame_Chapter030_080_022": "I suggest we withdraw and take some time to rest. Victoria Housekeeping will investigate the cause of the blackout and we will surely find a way through.", "GalGame_Chapter030_090_001": "You call Lycaon...", "GalGame_Chapter030_090_002": "Master Proxy. Thank you for your call.", "GalGame_Chapter030_090_003": "Found the reason for the blackouts?", "GalGame_Chapter030_090_004": "Have you found out the reason for the blackouts?", "GalGame_Chapter030_090_005": "Have you found out the reason for the blackouts?", "GalGame_Chapter030_090_006": "Though it is just speculation at this point, I believe so.", "GalGame_Chapter030_090_007": "I reviewed the blueprints for the Ballet Twins and discovered the building's power supply solution is quite sound — it can prevent large-scale power outages.", "GalGame_Chapter030_090_008": "What's more, there are independent power stations underneath the building, which is why it was able to maintain its power supply even after it was engulfed by the Hollow.", "GalGame_Chapter030_090_009": "So it's not because someone forgot to pay the electric bill...", "GalGame_Chapter030_090_010": "So it does have a separate power supply system...", "GalGame_Chapter030_090_011": "Wait, if that's the case, why would the power suddenly go out? Has the underground power station gone down?", "GalGame_Chapter030_090_012": "Wait, in that case, the reason for the blackout must be an issue with power supply below the building.", "GalGame_Chapter030_090_013": "That is the logical conclusion, but it is not possible to determine the exact cause of the power failure from the building plans alone.", "GalGame_Chapter030_090_014": "Fortunately, the maintenance file contains solutions in case of power failure.", "GalGame_Chapter030_090_015": "Both buildings of the Ballet Twins have their own separate central control rooms and emergency generator rooms.", "GalGame_Chapter030_090_016": "Not only can these identify the cause of the malfunction, but they can also restore power to the buildings by switching them over to the backup power system. ", "GalGame_Chapter030_090_017": "Then our next goal is clear.", "GalGame_Chapter030_090_018": "Find the cause of the malfunction, and you'll have completed your mission, too.", "GalGame_Chapter030_090_019": "Looks like our next goal is clear.", "GalGame_Chapter030_090_020": "Looks like our next goal is clear.", "GalGame_Chapter030_090_021": "And if you find the cause of the malfunction, you'll have completed your mission, too.", "GalGame_Chapter030_090_022": "So if you find the cause of the malfunction, you'll have completed your mission, too.", "GalGame_Chapter030_090_023": "Thank you for taking our mission into consideration. You are quite correct.", "GalGame_Chapter030_090_024": "I shall send you the locations of the central control rooms and the generator rooms.", "GalGame_Chapter030_090_025": "Victoria Housekeeping is ready to depart at your behest.", "GalGame_Chapter030_100_001": "According to our previous investigation, we must complete the following steps to restore power.", "GalGame_Chapter030_100_002": "First, investigate the cause of the power outage at the control room. If the issue cannot be easily fixed, we must switch the building's power supply mode to the backup system.", "GalGame_Chapter030_100_003": "Therefore, we must split into two groups. One to operate the central control room, while the other team activates the backup Ether generator at its room.", "GalGame_Chapter030_100_004": "Operating the building's electrical circuits in the control room might involve some complex procedures. I believe Sir Lycaon would be the best suited to the task.", "GalGame_Chapter030_100_005": "As for the generator room, the main task is to simply move the generators and raw Ether material.", "GalGame_Chapter030_100_006": "If it's physical labor like moving things, I can help!", "GalGame_Chapter030_100_007": "Moving stuff or having to mess around with circuits? Tough choice... One strains the body, the other strains the mind...", "GalGame_Chapter030_100_008": "Ah, I want the generator room.", "GalGame_Chapter030_100_009": "Being grouped with Corin means I won't have to mind my manners.", "GalGame_Chapter030_100_010": "Ahem. Ellen!", "GalGame_Chapter030_100_011": "Despite the somewhat uncouth rationale, it's actually a sensible plan, considering the balance of combat strength between the two teams.", "GalGame_Chapter030_100_012": "Balance of combat strength?", "GalGame_Chapter030_100_013": "(Balance of combat strength...? So who's really the strongest in Victoria Housekeeping?)", "GalGame_Chapter030_100_014": "(Balance of combat strength...? So who's really the strongest in Victoria Housekeeping?)", "GalGame_Chapter030_100_015": "I'll stay with you, Sir Lycaon.", "GalGame_Chapter030_100_016": "Very well. Everyone, move out!", "GalGame_Chapter030_110_001": "I didn't expect the central control room to be invaded by Ethereals. Sir Lycaon, is the equipment alright?", "GalGame_Chapter030_110_002": "The backup power lights on the console are still on. I shall begin an inspection at once.", "GalGame_Chapter030_110_003": "Lycaon starts working. A few minutes later...", "GalGame_Chapter030_110_004": "Hm? Strange, what is...", "GalGame_Chapter030_110_005": "What's wrong?", "GalGame_Chapter030_110_006": "Did the console malfunction?", "GalGame_Chapter030_110_007": "What's wrong, Lycaon?", "GalGame_Chapter030_110_008": "What's wrong, Lycaon?", "GalGame_Chapter030_110_009": "Did the console malfunction?", "GalGame_Chapter030_110_010": "Did the console malfunction?", "GalGame_Chapter030_110_011": "My apologies, I seem to have caused a misunderstanding. I was talking to myself just now.", "GalGame_Chapter030_110_012": "Actually, I have good news: The central control room is functioning normally. As long as the emergency generator room is operational, power will be restored promptly.", "GalGame_Chapter030_110_013": "There's just one thing that concerns me: from the information here, it does not appear that the underground power station is malfunctioning.", "GalGame_Chapter030_110_014": "Hm? So what caused the blackout then?", "GalGame_Chapter030_110_015": "It's unclear. There is another central control room in Tower B. Perhaps the power went out because of something there.", "GalGame_Chapter030_110_016": "However, we'll only know once we go through the atrium.", "GalGame_Chapter030_110_017": "Master Proxy, please guide Ellen and Corin to the generator room and complete the preparations needed there.", "GalGame_Chapter030_120_001": "Phew... The preparations are all done.", "GalGame_Chapter030_120_002": "Good work, everyone. Wise, let's contact the control room.", "GalGame_Chapter030_120_003": "Good work, everyone. Belle, let's contact the control room.", "GalGame_Chapter030_120_004": "You contact Lycaon...", "GalGame_Chapter030_120_005": "Ah, wonderful, you've made contact. How's the situation at the generator room?", "GalGame_Chapter030_120_006": "There were some minor hiccups.", "GalGame_Chapter030_120_007": "Don't worry, it's taken care of!", "GalGame_Chapter030_120_008": "There were some slight hiccups, but we got it done!", "GalGame_Chapter030_120_009": "There were some slight hiccups, but we got it done.", "GalGame_Chapter030_120_010": "Don't worry, it's taken care of! The generator is good to go!", "GalGame_Chapter030_120_011": "Don't worry, it's taken care of. The generator is ready.", "GalGame_Chapter030_120_012": "Copy that. Please press the switch, I'll be here to monitor the power.", "GalGame_Chapter030_120_013": "After a short wait—", "GalGame_Chapter030_120_014": "The lights came on!", "GalGame_Chapter030_120_015": "Power to the building is now gradually being restored. To prevent the control room in Tower B from affecting the power supply, I have isolated the power supply for Tower A.", "GalGame_Chapter030_120_016": "Let's meet up in front of the atrium and head to Tower B.", "GalGame_Chapter030_120_017": "Hopefully, we'll find more information about your friend once we arrive.", "GalGame_Chapter030_130_001": "Good, you're back. Are you and Eous okay? No injuries?", "GalGame_Chapter030_130_002": "Good, you're back. Are you and Eous okay? No injuries?", "GalGame_Chapter030_130_003": "We're fine.", "GalGame_Chapter030_130_004": "Just a little shocked, that's all...", "GalGame_Chapter030_130_005": "Don't worry, we're fine.", "GalGame_Chapter030_130_006": "Don't worry, we're both fine.", "GalGame_Chapter030_130_007": "I'm alright, just had two scares in a row is all, still kind of shaken.", "GalGame_Chapter030_130_008": "We're okay. We've just had two scares in a row, so I'm still a little shook.", "GalGame_Chapter030_130_009": "My apologies, Master. As I was still processing Hollow data, I did not detect the approaching enemies' heat signals in time.", "GalGame_Chapter030_130_010": "It's not your fault, Fairy. Keep processing.", "GalGame_Chapter030_130_011": "It's not your fault, Fairy. Just keep processing.", "GalGame_Chapter030_130_012": "It's not your fault, Fairy. Just keep processing.", "GalGame_Chapter030_130_013": "Thank you for trusting in me, Master.", "GalGame_Chapter030_130_014": "Ethereals in the atrium, then a bunch of unidentified armed individuals show up? What's going on?", "GalGame_Chapter030_130_015": "First an Ethereal in the atrium, and then a bunch of unidentified armed individuals show up? I have a feeling they're connected.", "GalGame_Chapter030_130_016": "Looks like things with Rain aren't that simple. I wonder what Victoria Housekeeping thinks about things. We only said we were looking for our friend...", "GalGame_Chapter030_130_017": "Looks like things with Rain aren't that simple. I wonder what Victoria Housekeeping thinks about all this? We only told them we were looking for our friend...", "GalGame_Chapter030_130_018": "So what do we do now?", "GalGame_Chapter030_130_019": "So what do we do now?", "GalGame_Chapter030_130_020": "We need to explain things to Victoria Housekeeping.", "GalGame_Chapter030_130_021": "We need some intel from those armed guys.", "GalGame_Chapter030_130_022": "Looks like we'll have to talk to Victoria Housekeeping first.", "GalGame_Chapter030_130_023": "Looks like we'll have to talk to Victoria Housekeeping first.", "GalGame_Chapter030_130_024": "*sigh* Yeah... If they think we're deliberately keeping secrets, we might have issues working together in the future.", "GalGame_Chapter030_130_025": "Probably so... Things have taken an unexpected turn. If they think we're deliberately keeping secrets, it'll be harder to work with them...", "GalGame_Chapter030_130_026": "The attackers we captured might know where Rain is. We'll have to question them when they wake up.", "GalGame_Chapter030_130_027": "The attackers we captured might know where Rain is. We'll have to question them when they wake up.", "GalGame_Chapter030_130_028": "Yeah, and they were heavily armed inside a building in a Hollow. They must have been up to no good!", "GalGame_Chapter030_130_029": "Yeah — I mean, they were heavily armed, occupying a building inside a Hollow. They must have been there for a reason!", "GalGame_Chapter030_130_030": "I want to go check on Ellen, too.", "GalGame_Chapter030_130_031": "I want to go check on Ellen, too. If she hadn't acted in time, Eous and I would've been in serious danger.", "GalGame_Chapter030_130_032": "I want to go check on Ellen too. If she hadn't acted in time, Eous and I would've been in serious danger.", "GalGame_Chapter030_130_033": "You're right. We should definitely thank her.", "GalGame_Chapter030_130_034": "You're right. We should definitely thank her.", "GalGame_Chapter030_130_035": "Well, Ellen seems to like candy, and we bought a lot recently. Why don't you bring her some?", "GalGame_Chapter030_130_036": "Well, Ellen seems to really like candy, and we did just buy a bunch — how about we give her some?", "GalGame_Chapter030_130_037": "It's not a very expensive gift, but it'll at least show our appreciation.", "GalGame_Chapter030_130_038": "It's not a very expensive gift, but it'll at least show our appreciation.", "GalGame_Chapter030_140_001": "Whaaa—", "GalGame_Chapter030_140_002": "I'll tell you! I'll tell you everything! Please... just don't come any closer!", "GalGame_Chapter030_140_003": "Hehe. Congratulations, dear guest, on finally making up your mind.", "GalGame_Chapter030_140_004": "If you'd come to this realization earlier, it would have saved us both a lot of effort...", "GalGame_Chapter030_140_005": "Uhh... What's going on?", "GalGame_Chapter030_140_006": "Is this a bad time?", "GalGame_Chapter030_140_007": "Uhh... What's going on here?", "GalGame_Chapter030_140_008": "Uhh... What's going on here?", "GalGame_Chapter030_140_009": "Is it uhh... Did I come in at a bad time?", "GalGame_Chapter030_140_010": "Is it uhh... Is it alright for me to be here right now?", "GalGame_Chapter030_140_011": "Ah, dear guide, you're here.", "GalGame_Chapter030_140_012": "Please don't mind us. Our guest just woke up and wanted to leave without permission, so we asked him to stay for a while.", "GalGame_Chapter030_140_013": "Sir Soldier, as a member of a rebel army, you should be well aware of the consequences if we turn you over to Public Security.", "GalGame_Chapter030_140_014": "If you tell us the truth as to why you were at the Ballet Twins, we may just let you go.", "GalGame_Chapter030_140_015": "Ugh... Alright then.", "GalGame_Chapter030_140_016": "Well, our unit's sponsor commissioned us to do... something on the roof of Tower B of the Ballet Twins...", "GalGame_Chapter030_140_017": "Be more specific, please.", "GalGame_Chapter030_140_018": "I... I'm just a grunt, I don't know the specifics!", "GalGame_Chapter030_140_019": "A few of us were tasked with guarding the perimeter. If we found someone had entered the Ballet Twins, we were to prevent them from getting too close to Tower B...", "GalGame_Chapter030_140_020": "So you caused the blackout.", "GalGame_Chapter030_140_021": "So you're the ones who caused the blackout!", "GalGame_Chapter030_140_022": "So you're the ones who caused the blackout.", "GalGame_Chapter030_140_023": "Uh... yeah. At first, I thought you were all just explorers messing around, and I could just scare you into staying away. I didn't expect you'd get the power back on so quickly.", "GalGame_Chapter030_140_024": "Our squad leader said with your kind of power, you're definitely not ordinary people — you're probably here to save that girl, so we lured that weird Ethereal...", "GalGame_Chapter030_140_025": "Wait, what did you say?!", "GalGame_Chapter030_140_026": "Wait? \"That girl\"? Where's Rain?! What did you do to her?!", "GalGame_Chapter030_140_027": "Wait? \"That girl\"? Where's Rain?! What have you done to her?!", "GalGame_Chapter030_140_028": "That little... Uh, girl is with our squad leader on the roof of Tower B. She isn't in any danger!", "GalGame_Chapter030_140_029": "I\u00A0take it you're admitting to kidnapping Miss Rain?", "GalGame_Chapter030_140_030": "Rina, keep pressing him for details. Master Proxy, may we talk in private?", "GalGame_Chapter030_150_001": "I'm sure someone with your intellect knows what I want to ask next?", "GalGame_Chapter030_150_002": "If we're hiding anything.", "GalGame_Chapter030_150_003": "Rain's true identity.", "GalGame_Chapter030_150_004": "You want to know if we're hiding anything.", "GalGame_Chapter030_150_005": "You want to know if we're hiding anything.", "GalGame_Chapter030_150_006": "You want to know who Rain really is.", "GalGame_Chapter030_150_007": "You want to know who Rain really is.", "GalGame_Chapter030_150_008": "Precisely.", "GalGame_Chapter030_150_009": "Rebels have occupied the Ballet Twins, and Rain seems to be quite important to them. If you are reluctant to share information openly with us, it's likely to impact our next move.", "GalGame_Chapter030_150_010": "Next move?", "GalGame_Chapter030_150_011": "Next move? Does that mean you're still willing to work with us instead of leaving things to Public Security?", "GalGame_Chapter030_150_012": "Next move? Does that mean you're still willing to work with us instead of leaving it all to Public Security?", "GalGame_Chapter030_150_013": "I'm sure you understand our employer is quite well-known in New Eridu.", "GalGame_Chapter030_150_014": "As representatives of our employer, if we depend on Public Security for a simple task like property maintenance... Victoria Housekeeping cannot allow such idle gossip to arise, tarnishing our master's reputation.", "GalGame_Chapter030_150_015": "And since we've confirmed Miss Rain has been kidnapped, Victoria Housekeeping cannot stand by and watch criminals use our master's property for such misdeeds.", "GalGame_Chapter030_150_016": "So, in other words, we share the same goal. As I said before, if you wish to work with us, I hope you'll be honest with us.", "GalGame_Chapter030_150_017": "I understand.", "GalGame_Chapter030_150_018": "Thanks, Lycaon. I get what you mean. We wanted to keep Rain's secret, but now's not the time for hiding things.", "GalGame_Chapter030_150_019": "Thanks, Lycaon. I get what you mean. We wanted to keep Rain's secret, but now's not the time for hiding things.", "GalGame_Chapter030_150_020": "Rain is actually a hacker. If you'd chosen to seek help from Public Security, we'd have been in real trouble...", "GalGame_Chapter030_150_021": "Rain is actually a hacker. If you'd chosen to seek help from Public Security, we'd have been in real trouble...", "GalGame_Chapter030_150_022": "I see. If Miss Rain is a hacker, then they must have kidnapped her because they knew of her abilities, and the Ballet Twins rooftop is the perfect location to transmit messages.", "GalGame_Chapter030_150_023": "We need to save Rain quickly.", "GalGame_Chapter030_150_024": "Those thugs are still guarding the building, which means their mission is still ongoing. We need to save Rain as soon as possible. Otherwise, who knows what might happen...", "GalGame_Chapter030_150_025": "Those thugs are still guarding the building, which means their mission is still ongoing. We need to save Rain as soon as possible. Otherwise, who knows what might happen...", "GalGame_Chapter030_150_026": "Victoria Housekeeping is of the same mind.", "GalGame_Chapter030_150_027": "I'll make preparations for the rescue. Please wait for further contact.", "GalGame_Chapter030_150_028": "With that, Lycaon leaves in a hurry—", "GalGame_Chapter030_160_001": "Master Proxy, Rina and I have been monitoring several of the building's exits. The rebels are still on guard and show no signs of leaving.", "GalGame_Chapter030_160_002": "Looks like they haven't completed their mission.", "GalGame_Chapter030_160_003": "Looks like they still need the rooftop.", "GalGame_Chapter030_160_004": "Seems likely they haven't completed their mission, since they haven't left yet.", "GalGame_Chapter030_160_005": "Seems likely they haven't completed their mission, since they haven't left yet.", "GalGame_Chapter030_160_006": "Looks like they still need to use the rooftop to complete their mission.", "GalGame_Chapter030_160_007": "Looks like they still need to use the rooftop to complete their mission.", "GalGame_Chapter030_160_008": "Indeed.", "GalGame_Chapter030_160_009": "With the perimeter guards now out of contact, they've undoubtedly heightened their defenses. I'm afraid, this operation is likely to involve a direct confrontation.", "GalGame_Chapter030_160_010": "We need to break through the enemy's defenses as quickly as possible to save Miss Rain.", "GalGame_Chapter030_160_011": "I'll lead the way.", "GalGame_Chapter030_160_012": "We're counting on you guys.", "GalGame_Chapter030_160_013": "I'll lead the way.", "GalGame_Chapter030_160_014": "I'll lead the way.", "GalGame_Chapter030_160_015": "We'll be counting on you to help save Rain.", "GalGame_Chapter030_160_016": "We're counting on you to help save Rain.", "GalGame_Chapter030_160_017": "Master, I have good news. I have finished decoding the building's Hollow data and can now detect heat signals in real-time.", "GalGame_Chapter030_160_018": "Finally!", "GalGame_Chapter030_160_019": "I've been waiting to hear you say that!", "GalGame_Chapter030_160_020": "We can finally get a full view of the inside of the Ballet Twins! That's great!", "GalGame_Chapter030_160_021": "We can finally get a full view of the inside of the Ballet Twins! Perfect timing!", "GalGame_Chapter030_160_022": "I've been waiting to hear you say that, Fairy! Good work!", "GalGame_Chapter030_160_023": "I've been waiting to hear you say that, Fairy! Well done.", "GalGame_Chapter030_160_024": "Protect the Proxy, everyone. Let's move out!", "GalGame_Chapter030_170_001": "What do I do, Manager? Should I report it? Will they even believe me?", "GalGame_Chapter030_170_002": "Based on what Mr. Billy said, the airship route was changed a while ago, but nobody on the outside has heard about it...", "GalGame_Chapter030_170_003": "Looks like this is Rain's handiwork.", "GalGame_Chapter030_170_004": "Looks like this is Rain's handiwork. She not only took control of the airship, but she must have also faked the signal to make everyone think it's still on the correct course.", "GalGame_Chapter030_170_005": "Looks like this is Rain's handiwork. She not only took control of the airship, but she must have also faked the signal to make everyone think it's still on the correct course.", "GalGame_Chapter030_170_006": "Hang on, what're you guys talking about? What's Rain got to do with this?", "GalGame_Chapter030_170_007": "Long story short, Mr. Billy: Miss Rain was abducted by a group of rebels, and they used her to control your airship!", "GalGame_Chapter030_170_008": "What—?!", "GalGame_Chapter030_170_009": "Wait, if it really was Rain, I don't think PubSec can handle it! Oh no, is this the end?!", "GalGame_Chapter030_170_010": "There's only one person who can handle this.", "GalGame_Chapter030_170_011": "We still have a chance!", "GalGame_Chapter030_170_012": "There's only one person that can deal with this crisis now, and that's Rain!", "GalGame_Chapter030_170_013": "There's only one person that can deal with this crisis now, and that's Rain!", "GalGame_Chapter030_170_014": "There's still something we can do, Billy!", "GalGame_Chapter030_170_015": "There's still something we can do, Billy!", "GalGame_Chapter030_170_016": "The Proxy is right.", "GalGame_Chapter030_170_017": "Victoria Housekeeping is currently with the Proxy in the Ballet Twins attempting to save Miss Rain.", "GalGame_Chapter030_170_018": "If we can save her in time, we may still be able to change the airship's final destination.", "GalGame_Chapter030_170_019": "Seriously?! Lycaon, Manager... Do you really think so?", "GalGame_Chapter030_170_020": "We'll save the airship, Billy!", "GalGame_Chapter030_170_021": "Don't worry, we'll save the airship! Stay in contact though, we might still need your help!", "GalGame_Chapter030_170_022": "Don't worry, we'll save the airship! Stay in contact though, we might still need your help!", "GalGame_Chapter030_170_023": "Got it!", "GalGame_Chapter030_170_024": "Master, I have calculated the airship's flight trajectory.", "GalGame_Chapter030_170_025": "The airship will pass 15 meters above the Ballet Twins in 25 minutes before making contact with the Hollow less than 30 seconds thereafter.", "GalGame_Chapter030_170_026": "Let's hurry, everyone!", "GalGame_Chapter030_180_001": "Master, a significant change to the upper floors of the building has been detected. The path to the rooftop is gone.", "GalGame_Chapter030_180_002": "Those thugs did it. No wonder they abandoned the hostage. They were prepared for this!", "GalGame_Chapter030_180_003": "Fairy, search for another path immediately!", "GalGame_Chapter030_180_004": "Fairy, search for another path to the rooftop immediately!", "GalGame_Chapter030_180_005": "Fairy, search for another path to the rooftop immediately!", "GalGame_Chapter030_180_006": "Master, I have located a Hollow exit leading to the rooftop of the building.", "GalGame_Chapter030_180_007": "The exit is located near Ballet Twins Tower B. Estimated travel time: 7 minutes.", "GalGame_Chapter030_180_008": "As we have to traverse high-corruption areas along the way, possibly encountering dangerous Ethereals, I cannot calculate the precise time needed.", "GalGame_Chapter030_180_009": "Don't worry, Master Proxy. Ethereals won't stop Victoria Housekeeping.", "GalGame_Chapter030_180_010": "I know you must be physically and mentally exhausted, Miss Rain, but we're counting on you to deal with the airship.", "GalGame_Chapter030_180_011": "If all we need is to break control over the airship, I can disable the jamming equipment as soon as we reach the rooftop!", "GalGame_Chapter030_180_012": "But I heard them say to ensure the plan went smoothly everyone onboard was knocked out. Is there anyone left to steer it out of the Hollow?", "GalGame_Chapter030_180_013": "That could be a problem...", "GalGame_Chapter030_180_014": "Ah, that's a bit of a problem — Billy is still awake, but he doesn't know how to drive it!", "GalGame_Chapter030_180_015": "Ah, that's a bit of a problem... Billy is still awake, but he doesn't know how to pilot an airship.", "GalGame_Chapter030_180_016": "Rain being able to free the airship is already sufficient. Please leave the rest to Victoria Housekeeping.", "GalGame_Chapter030_180_017": "According to our intel, the airship should fly a short distance above the Ballet Twins.", "GalGame_Chapter030_180_018": "Since the airship lacks a pilot, I shall be the replacement.", "GalGame_Chapter030_190_001": "Some days later—", "GalGame_Chapter030_190_002": "Good morning. You remember what day it is, right?", "GalGame_Chapter030_190_003": "Morning. You remember what day it is, right?", "GalGame_Chapter030_190_004": "We agreed to meet Rain today.", "GalGame_Chapter030_190_005": "Today is the day we get that memory unit back.", "GalGame_Chapter030_190_006": "Of course, we agreed to meet Rain today.", "GalGame_Chapter030_190_007": "I\u00A0remember. We agreed to meet Rain today.", "GalGame_Chapter030_190_008": "Of course. We're getting that memory unit back. I hope we find some valuable info about the monster in the monument.", "GalGame_Chapter030_190_009": "Of course. We're getting that memory unit back. I hope we find some valuable info about that monster in the monument.", "GalGame_Chapter030_190_010": "Rain sure is impressive. She only had it for a few days and she already cracked it.", "GalGame_Chapter030_190_011": "Rain sure is impressive. She only had it for a few days and she's already cracked it.", "GalGame_Chapter030_190_012": "I wonder how she's been doing lately. After getting out of the Ballet Twins, she stayed in a Victoria Housekeeping safe house for fear of those militants.", "GalGame_Chapter030_190_013": "I wonder how she's been doing lately. After getting out of the Ballet Twins, she stayed in a Victoria Housekeeping safe house for fear of those militants.", "GalGame_Chapter030_190_014": "Let's ask how she's doing later.", "GalGame_Chapter030_190_015": "The danger should be over by now, right?", "GalGame_Chapter030_190_016": "Let's remember to ask how she's doing when we meet up later.", "GalGame_Chapter030_190_017": "Let's be sure to ask how she's really doing when we meet up later.", "GalGame_Chapter030_190_018": "Since she's meeting us near Sixth Street, I guess the danger should be over now, right?", "GalGame_Chapter030_190_019": "Since she's meeting us near Sixth Street, I guess the danger is mostly past now, right?", "GalGame_Chapter030_190_020": "I hope so.", "GalGame_Chapter030_190_021": "I hope so.", "GalGame_Chapter030_190_022": "*sigh* We're finally learning something about the memory unit, but Perlman managed to get away on the airship. The Vision Corporation trial had to be postponed.", "GalGame_Chapter030_190_023": "We're finally getting somewhere with the memory unit, but Perlman escaped on the airship, and the Vision Corporation trial had to be postponed.", "GalGame_Chapter030_190_024": "Also, I saw on Inter-Knot the buyer of the Ballet Twins gave up buying the building and paid a penalty.", "GalGame_Chapter030_190_025": "Also, today I saw on Inter-Knot that the would-be buyer of the Ballet Twins gave up on the deal and paid a penalty fee.", "GalGame_Chapter030_190_026": "For fear of those two weird Ethereals, or perhaps because the building was almost involved in an airship hijacking?", "GalGame_Chapter030_190_027": "Hmm. You think it's for fear of those two weird Ethereals? Or because the building almost had an airship driven into it?", "GalGame_Chapter030_190_028": "Well, all that aside, let's meet up with Rain first. Koleda and Grace will be coming later, too.", "GalGame_Chapter030_190_029": "Well, all that aside, let's meet up with Rain first. Koleda and Grace will be coming later, too.", "GalGame_Chapter030_200_001": "Good morning, Managers. You're five minutes early.", "GalGame_Chapter030_200_002": "You're looking better.", "GalGame_Chapter030_200_003": "How have you been?", "GalGame_Chapter030_200_004": "You look like you're doing better, Rain.", "GalGame_Chapter030_200_005": "You look like you're doing better, Rain.", "GalGame_Chapter030_200_006": "How have you been doing, Rain?", "GalGame_Chapter030_200_007": "How've you been doing, Rain?", "GalGame_Chapter030_200_008": "I've been laying low these days, but Victoria Housekeeping has been taking care of me. I'll be back to my normal life soon.", "GalGame_Chapter030_200_009": "Thank you both for saving me. I don't know how I'll ever repay you.", "GalGame_Chapter030_200_010": "Don't say that. It's thanks to you we saved the airship.", "GalGame_Chapter030_200_011": "Don't say that. It's thanks to you we saved the airship.", "GalGame_Chapter030_200_012": "Rain, how did you get involved in this? ", "GalGame_Chapter030_200_013": "But we didn't get the chance to ask, how did you get mixed up in all this, anyway?", "GalGame_Chapter030_200_014": "But, if you don't mind me asking, how did you get mixed up in all of this?", "GalGame_Chapter030_200_015": "Well, since it's you asking, I guess I don't have any reason to hide anything.", "GalGame_Chapter030_200_016": "A while ago I was contacted by an unfamiliar client who refused to disclose the specifics of a job, but who was paying very well. I pressed them for details, and they said we could meet.", "GalGame_Chapter030_200_017": "Yeah, I thought it was suspicious, but I was swayed by the money.", "GalGame_Chapter030_200_018": "So that's it. But you're amazing, Rain. Even taken hostage you managed to get a call for help heard from atop the Ballet Twins.", "GalGame_Chapter030_200_019": "I get it. But it's really impressive — you were able to secretly send a distress signal from atop the Ballet Twins, while under their control.", "GalGame_Chapter030_200_020": "Considering how it all turned out, it's a good thing it was discovered. Their employer wanted to know what I leaked — that's the only reason they kept me alive.", "GalGame_Chapter030_200_021": "So who is their employer?", "GalGame_Chapter030_200_022": "So who is their employer?", "GalGame_Chapter030_200_023": "So who's their employer?", "GalGame_Chapter030_200_024": "I'm not sure, they never showed up. I only got a phone call telling me about the airship.", "GalGame_Chapter030_200_025": "But I did overhear something. Their main reason for attacking the airship was to get rid of Perlman. They also mentioned some \"Sacrifice\"?", "GalGame_Chapter030_200_026": "\"Sacrifice\"? What do you think they mean?", "GalGame_Chapter030_200_027": "\"Sacrifice\"? What's that?", "GalGame_Chapter030_200_028": "Sorry, that's all I know.", "GalGame_Chapter030_200_029": "Oh yeah, I've got your thing here. It's all good.", "GalGame_Chapter030_200_030": "Thanks so much!", "GalGame_Chapter030_200_031": "Thanks. This is a big help.", "GalGame_Chapter030_200_032": "Don't mention it. I'm just returning the favor, so I'm not charging this time.", "GalGame_Chapter030_200_033": "You're gonna investigate the memory unit next, right? Guess I'll leave you to it then. I'm sure next time I see you, it'll be as a customer at the video store.", "GalGame_Chapter030_200_034": "And as a friend, of course, you're welcome at Random Play anytime!", "GalGame_Chapter030_200_035": "You're welcome as a friend too, of course. Random Play will always have movie recommendations for you. ", "GalGame_Chapter030_200_036": "Koleda and the others should be arriving soon, Wise. We should be getting back.", "GalGame_Chapter030_200_037": "Belle, Koleda and the others should be arriving soon. We should be getting back.", "GalGame_Chapter030_210_001": "So, I hear you tried to find someone who could crack the memory unit and got dragged into another major incident?", "GalGame_Chapter030_210_002": "I'm guessing it was Nicole who told you? It was a close call this time, several of the Cunning Hares almost met their end.", "GalGame_Chapter030_210_003": "I'm guessing Nicole told you? It was a pretty close call this time, several of the Cunning Hares almost didn't make it.", "GalGame_Chapter030_210_004": "Anyway, at least everyone's safe now.", "GalGame_Chapter030_210_005": "It feels like the city's been on edge lately, but maybe it's because I'm always thinking about that monster.", "GalGame_Chapter030_210_006": "I wanted to decrypt the data on that memory unit as soon as possible, but now I'm a little nervous to find out what's on it.", "GalGame_Chapter030_210_007": "Don't worry, Sweet Pea. Whatever we find on it, we'll face it together.", "GalGame_Chapter030_210_008": "Mhm, Grace is right.", "GalGame_Chapter030_210_009": "Yeah, Grace is right.", "GalGame_Chapter030_210_010": "Fairy, can I leave this to you?", "GalGame_Chapter030_210_011": "Fairy, you're up.", "GalGame_Chapter030_210_012": "Fairy, can I leave this to you?", "GalGame_Chapter030_210_013": "Fairy, would you do the honors?", "GalGame_Chapter030_210_014": "Okay Fairy, you're up. Analyze the data on the memory unit.", "GalGame_Chapter030_210_015": "Okay Fairy, you're up. Analyze the data on the memory unit.", "GalGame_Chapter030_210_016": "Yes, Master. Analyzing memory unit data...", "GalGame_Chapter030_210_017": "...", "GalGame_Chapter030_210_018": "Master, a fragment of audio data has been detected. Its last recorded system time is the day before the fall of the old capital.", "GalGame_Chapter030_210_019": "Audio data?", "GalGame_Chapter030_210_020": "Can you play it?", "GalGame_Chapter030_210_021": "Fairy, can you play the audio?", "GalGame_Chapter030_210_022": "Are you able to play the audio?", "GalGame_Chapter030_210_023": "Affirmative.", "GalGame_Chapter03_01_01": "Belle, you're back.", "GalGame_Chapter03_01_01F": "Wise, you're back.", "GalGame_Chapter03_01_02": "I've already got the TV set up to record it. What about you? Got anything coming up for the next two days?", "GalGame_Chapter03_01_02F": "I've already set up the TV to record. You don't have anything coming up for the next two days, do you?", "GalGame_Chapter03_01_03_Option1_01": "What have you been up to?", "GalGame_Chapter03_01_03_Option1_02F_Main": "Hm? Recording? What are you planning to do?", "GalGame_Chapter03_01_03_Option1_02_Main": "Recording? What's got you so excited?", "GalGame_Chapter03_01_03_Option1_03": "Judging by your tone... Wait, don't tell me you've forgotten what day it is tomorrow?", "GalGame_Chapter03_01_03_Option1_03F": "Don't give me that... Surely you haven't forgotten what day it is tomorrow?", "GalGame_Chapter03_01_03_Option2_01": "I think I remember now...", "GalGame_Chapter03_01_03_Option2_02F_Main": "Uh, I think I remember! Nicole's lawsuit!", "GalGame_Chapter03_01_03_Option2_02_Main": "Thanks for the reminder. You mean Nicole's lawsuit, right?", "GalGame_Chapter03_01_03_Option2_03": "Mmhmm, that's right.", "GalGame_Chapter03_01_03_Option2_03F": "Exactly!", "GalGame_Chapter03_01_04": "The \"Vision Demolition Case\" begins proceedings first thing tomorrow morning.", "GalGame_Chapter03_01_04F": "The \"Vision Demolition Case\" begins proceedings first thing tomorrow morning. ", "GalGame_Chapter03_01_05": "Our old buddy Nicole is gonna be on TV — she's representing the Canvas Street residents in court.", "GalGame_Chapter03_01_05F": "Our old buddy Nicole is gonna be on TV representing the Canvas Street residents in court.", "GalGame_Chapter03_01_06": "Even though we can't be there taking the stand, we played our part in cracking Vision's case. I think it's worth recording the trial.", "GalGame_Chapter03_01_06F": "We can take a little credit for ourselves for helping to expose Vision and its conspiracy. I think it's worth it putting the trial on tape.", "GalGame_Chapter03_01_07_Option1_01": "That's my Belle!", "GalGame_Chapter03_01_07_Option1_01F": "That's my Wise!", "GalGame_Chapter03_01_07_Option1_02F_Main": "Just like you, always thinking ahead.", "GalGame_Chapter03_01_07_Option1_02_Main": "That's my Belle, always being proactive.", "GalGame_Chapter03_01_07_Option2_01": "Maybe we can sell the tape to Nicole?", "GalGame_Chapter03_01_07_Option2_02F_Main": "Oh, and maybe we can sell her a compilation of all her hottest courtroom scenes!", "GalGame_Chapter03_01_07_Option2_02_Main": "You're thinking we could sell Nicole a copy of the tape, aren't you?", "GalGame_Chapter03_01_07_Option2_03": "Hehe, that's not a bad idea.", "GalGame_Chapter03_01_07_Option2_03F": "Ha, guilty as charged.", "GalGame_Chapter03_01_08": "The hearing's tomorrow, but I'm pretty sure Nicole's leaving today since it's going directly to the Supreme Court.", "GalGame_Chapter03_01_08F": "The hearing's tomorrow, but I'm pretty sure Nicole's leaving today because it's going directly to the Supreme Court.", "GalGame_Chapter03_01_09": "Ridu TV is streaming it right now.", "GalGame_Chapter03_01_09F": "Ridu TV is streaming it right now.", "GalGame_Chapter03_02_01": "\"...Which are all likely to be at the center of debate during tomorrow's trial. Next, we have a special guest...\"", "GalGame_Chapter03_02_02": "I thought Perlman and Vision's crimes were so outrageous that the trial would be a cakewalk.", "GalGame_Chapter03_02_02F": "I thought Perlman and Vision's crimes were so outrageous that the trial would just be a formality.", "GalGame_Chapter03_02_03": "I never thought they'd be debating every little detail in court — let alone all the precautions they're taking, for if Perlman happens to break his silence with a not-guilty plea...", "GalGame_Chapter03_02_03F": "I never thought they'd be debating every little detail in court — let alone the precautions they're taking for if Perlman just so happens to break his silence with a not-guilty plea...", "GalGame_Chapter03_02_04": "No wonder Nicole's been so worried about this case.", "GalGame_Chapter03_02_04F": "No wonder Nicole's been so worried about this case. I hope things go well for her tomorrow.", "GalGame_Chapter03_02_05": "Phaethon!", "GalGame_Chapter03_02_06": "Hello there, Proxies.", "GalGame_Chapter03_02_07": "Nicole, Anby — what are you two doing here?", "GalGame_Chapter03_02_07F": "Hey Nicole, Anby. What are you two doing here?", "GalGame_Chapter03_02_08": "Aren't you supposed to be catching an airship to the Supreme Court today, Nicole?", "GalGame_Chapter03_02_08F": "Nicole, shouldn't you be on your way to catch that airship right now?", "GalGame_Chapter03_02_09": "That was the plan... But I think there's something I need to discuss with you first, or else I'll be distracted in court tomorrow!", "GalGame_Chapter03_02_16_Option1_01": "I smell a conspiracy.", "GalGame_Chapter03_02_16_Option1_02F_Main": "Uh? Do I smell a conspiracy?", "GalGame_Chapter03_02_16_Option1_02_Main": "I smell a conspiracy.", "GalGame_Chapter03_02_16_Option1_03": "I can't say right now whether or not it's a conspiracy.", "GalGame_Chapter03_02_16_Option2_01": "I smell some gossip.", "GalGame_Chapter03_02_16_Option2_02F_Main": "Mmm? Do I smell some gossip?", "GalGame_Chapter03_02_16_Option2_02_Main": "I think I smell some gossip.", "GalGame_Chapter03_02_16_Option2_03": "Put away your popcorn. It's not that simple.", "GalGame_Chapter03_02_21F": "Huh, that does sound strange... Nicole, could I borrow your phone for a sec?", "GalGame_Chapter03_02_23F": "Fairy, can you take a look at these messages from Rain and check to see if they really are blank?", "GalGame_Chapter03_02_29F": "What's wrong, Nicole? You've gone completely pale... Is there something wrong with that building?", "GalGame_Chapter03_02_36_Option1_01": "Could Fairy be wrong?", "GalGame_Chapter03_02_36_Option1_02F_Main": "Fairy, could you have gotten this one wrong?", "GalGame_Chapter03_02_36_Option1_02_Main": "Fairy, could you have gotten this one wrong?", "GalGame_Chapter03_02_36_Option1_03": "Master, ignoring your previous misplaced doubts — you're going to doubt my data analysis this time?", "GalGame_Chapter03_02_36_Option2_01": "Fairy doesn't make mistakes.", "GalGame_Chapter03_02_36_Option2_02F_Main": "Based on her capabilities, I don't think Fairy would be mistaken.", "GalGame_Chapter03_02_36_Option2_02_Main": "Based on her capabilities, I don't think Fairy would be mistaken.", "GalGame_Chapter03_02_36_Option2_03": "Thank you for your faith, Master.", "GalGame_Chapter03_02_38F": "So Wise, seeing as how we're in a hurry to find Rain, and since Nicole is so upset by this, what do you say we go over to the Ballet Twins ourselves to take a look?", "GalGame_Chapter03_02_39_Option1_01": "Fine with me.", "GalGame_Chapter03_02_39_Option1_02F_Main": "Okay! I don't believe in ghosts.", "GalGame_Chapter03_02_39_Option1_02_Main": "I agree. There's no way Rain's messages are anything paranormal.", "GalGame_Chapter03_02_39_Option2_01": "An on-location investigation?", "GalGame_Chapter03_02_39_Option2_02F_Main": "You wanna go investigate? You're getting very brave these days, Wise. You must've been watching my movie collection!", "GalGame_Chapter03_02_39_Option2_02_Main": "Oh... Are you sure you want to go investigate?", "GalGame_Chapter03_02_39_Option2_03": "You forced me to watch all those thrillers with you, Belle. Do we really have to discuss this again?", "GalGame_Chapter03_02_39_Option2_03F": "Oh? Are you scared, Wise? And to think, after I let you watch all those thrillers with me? Looks like it was no use.", "GalGame_Chapter03_02_40F": "Nicole, we'll go check on Rain's location, but we'll likely end up in a Hollow. Can you lend us Anby and the others?", "GalGame_Chapter03_02_44F": "Hm? Hang on, Nicole — the girl carrying the backpack, that's Rain?!", "GalGame_Chapter03_02_45_Option1": "She's our regular.", "GalGame_Chapter03_02_46F": "She's a regular at our video store. Wow, I guess you really can't judge a book by its cover.", "GalGame_Chapter03_03_01": "This place twists and turns like a maze — plus it's cold and damp. Way worse than all the other Hollows.", "GalGame_Chapter03_03_02": "I hope the knee caps I just replaced don't rust.", "GalGame_Chapter03_03_03": "I hope you didn't get cheap ingredients, Billy. That's why I stay away from budget restaurants, and save my stomach the hassle.", "GalGame_Chapter03_03_04": "...Hm?", "GalGame_Chapter03_03_05": "What's wrong, Anby?", "GalGame_Chapter03_03_06": "Ever since we set foot in here, I feel like someone — or something — has been watching us.", "GalGame_Chapter03_03_07": "Same! I got goosebumps as soon as we got here! And I keep feeling something slithering around down by our feet!", "GalGame_Chapter03_03_08": "Wah! I just felt it again!", "GalGame_Chapter03_03_09": "Hey, watch the tails!", "GalGame_Chapter03_03_13": "Ethereals! Take them out!", "GalGame_Chapter040_010_001": "Not long after, Shepherd walks into the store...", "GalGame_Chapter040_010_002": "My old friends, the two Phaethons! It's been a while. How have you both been lately?", "GalGame_Chapter040_010_003": "Not too bad, thanks to you. Of course, things would be even better if you could get us the business we need.", "GalGame_Chapter040_010_004": "Not too bad, thanks to you. Of course, if you could get us the business we need, things would be even better.", "GalGame_Chapter040_010_005": "Oh dear. Well, when you say it like that, I'm not quite sure how to put the next part.", "GalGame_Chapter040_010_006": "Seems like you got bad news.", "GalGame_Chapter040_010_007": "Sounds like you're about to disappoint us.", "GalGame_Chapter040_010_008": "Looks like you don't have any good news for us today.", "GalGame_Chapter040_010_009": "Seems you don't have any good news for us today.", "GalGame_Chapter040_010_010": "It sounds like you're going to let us down.", "GalGame_Chapter040_010_011": "It sounds like you're going to let us down.", "GalGame_Chapter040_010_012": "Please hear me out, it's completely out of my hands.", "GalGame_Chapter040_010_013": "The city has recently beefed up security measures for the election. Not just on the main roads, they've also got people stationed on the Hollow exits leading to the Outer Ring.", "GalGame_Chapter040_010_014": "Although there have always been quite a few Outer Ring smugglers using the Hollows for transport, risks have skyrocketed recently, and most clients have given up on doing business in the city for now.", "GalGame_Chapter040_010_015": "Even if you find someone willing to risk it, those small fry definitely won't have what you're looking for...", "GalGame_Chapter040_010_016": "So you passed up on my valuable commission to do business in the Outer Ring. You're looking for a reliable source of intel, right?", "GalGame_Chapter040_010_017": "You do know us well.", "GalGame_Chapter040_010_018": "Better not jump to conclusions, alright?", "GalGame_Chapter040_010_019": "It seems you know us all too well, Shepherd.", "GalGame_Chapter040_010_020": "It seems you know us all too well, Shepherd.", "GalGame_Chapter040_010_021": "Well, we've been partners for a while now. Don't worry, I don't need to know the details.", "GalGame_Chapter040_010_022": "Though I don't have any business for you, I didn't come here for nothing. Here's my two Dennies – If you're looking for information, try to get in with the Outer Ring \"biker gangs\".", "GalGame_Chapter040_010_023": "Let's not get ahead of ourselves, Shepherd.", "GalGame_Chapter040_010_024": "Let's not get ahead of ourselves, Shepherd.", "GalGame_Chapter040_010_025": "It seems to keep my old clients happy, the less I say the better.", "GalGame_Chapter040_010_026": "Just take what I'm about to say as me talking to myself. If you want to gather information in the Outer Ring, try to get in with the \"biker gangs\" there.", "GalGame_Chapter040_010_027": "Biker gangs?", "GalGame_Chapter040_010_028": "Biker gangs?", "GalGame_Chapter040_010_029": "The people of the Outer Ring live far apart, and the transportation of supplies relies heavily on the biker gangs. They're well-respected among the residents and nothing happens there without them knowing about it.", "GalGame_Chapter040_010_030": "It's unfortunate that this option is beyond the scope of my business, so this is all the help I can offer you.", "GalGame_Chapter040_010_031": "Well, that's all I have to say. I'll let you get back to your business. If you change your mind and want to make some easy money in the near future, feel free to contact me anytime.", "GalGame_Chapter040_010_032": "Thanks, we'll think about it. See ya.", "GalGame_Chapter040_010_033": "Thank you, we'll think about it. See ya.", "GalGame_Chapter040_010_034": "Even though we got some useful intelligence...", "GalGame_Chapter040_010_035": "We got a useful piece of intel, but it won't make finding Perlman any easier.", "GalGame_Chapter040_010_036": "We got a useful piece of intel, but it definitely won't make finding Perlman any easier.", "GalGame_Chapter040_010_037": "We have no other choice. The Outer Ring is completely out of our scope of operations.", "GalGame_Chapter040_010_038": "We don't have any other choice. The Outer Ring is completely out of our scope of operations.", "GalGame_Chapter040_010_039": "Speaking of which, finding intel on Perlman has been harder and harder in the city lately. Even Fairy hasn't been able to find any useful leads.", "GalGame_Chapter040_010_040": "Speaking of which, finding intel on Perlman has been harder and harder in the city lately. Even Fairy hasn't been able to find any useful leads.", "GalGame_Chapter040_010_041": "Wise, don't you think this whole thing is strange?", "GalGame_Chapter040_010_042": "Belle, this whole thing is strange to me.", "GalGame_Chapter040_010_043": "What's so strange?", "GalGame_Chapter040_010_044": "I get what you're saying.", "GalGame_Chapter040_010_045": "What's so strange about it?", "GalGame_Chapter040_010_046": "What's so strange about it?", "GalGame_Chapter040_010_047": "Think about it, Wise. The Outer Ring might be vast and sparsely populated, but for someone to survive there, they still have to come into contact with other people.", "GalGame_Chapter040_010_048": "Here's what I'm thinking — The Outer Ring might be vast and sparsely populated, but for someone to survive there, they still have to come into contact with other people.", "GalGame_Chapter040_010_049": "Ah, I get what you're saying, Wise. The Outer Ring's huge, but for one person to survive there, it would be impossible to stay completely off the grid.", "GalGame_Chapter040_010_050": "I get what you're saying. The Outer Ring's huge, but for one person to survive there, it would be impossible to stay completely off the grid.", "GalGame_Chapter040_010_051": "Exactly.", "GalGame_Chapter040_010_052": "Exactly.", "GalGame_Chapter040_010_053": "Perlman's escape caused quite a stir, and Public Security is looking for him. You'd think there'd be all kinds of intel on him by now.", "GalGame_Chapter040_010_054": "Perlman's escape caused quite a stir, and Public Security is looking for him. You'd think there'd be all kinds of intel on him by now.", "GalGame_Chapter040_010_055": "How does a living, breathing person disappear into thin air?", "GalGame_Chapter040_010_056": "How does a living, breathing person disappear into thin air?", "GalGame_Chapter040_020_001": "At this time, inside Random Play...", "GalGame_Chapter040_020_002": "...To be honest, I'm starting to doubt if Perlman is even still alive.", "GalGame_Chapter040_020_003": "...Actually, I'm starting to doubt if Perlman is even still alive.", "GalGame_Chapter040_020_004": "We can still rely on HAND for the Sacrifice investigation, but the Cunning Hares' lawsuit won't be on hold like this forever, will it?", "GalGame_Chapter040_020_005": "We can still rely on HAND for the Sacrifice investigation, but I'm afraid the Cunning Hares' lawsuit might be on hold for a while.", "GalGame_Chapter040_020_006": "Master, Second Assistant. There is an incoming call from Billy. Should I connect the call for you?", "GalGame_Chapter040_020_007": "Speak of the devil... Fairy, put the call through.", "GalGame_Chapter040_020_008": "Right on cue... Fairy, put the call through.", "GalGame_Chapter040_020_009": "Oh, Manager, you're home! I just sent you a message but you didn't reply.", "GalGame_Chapter040_020_010": "{M#Belle}{F#Wise} and I are both here. What's up?", "GalGame_Chapter040_020_011": "Sorry, there were customers in the store earlier.", "GalGame_Chapter040_020_012": "We're both here. What's up, Billy?", "GalGame_Chapter040_020_013": "We're both here. What's up, Billy?", "GalGame_Chapter040_020_014": "Sorry, I was dealing with some customers. Didn't check my phone.", "GalGame_Chapter040_020_015": "Sorry, I was dealing with some customers. Didn't check my phone.", "GalGame_Chapter040_020_016": "Manager, I have something really important to tell you, but I'd prefer to do it face-to-face!", "GalGame_Chapter040_020_017": "I'm at the corner behind Bardic Needle. Can you meet me there?", "GalGame_Chapter040_020_018": "Billy, that's not far away, why don't you just come to the store?", "GalGame_Chapter040_020_019": "Billy, you're closeby, why don't you just come to the store?", "GalGame_Chapter040_020_020": "Uh, because the vehicle I'm driving won't fit through...", "GalGame_Chapter040_020_021": "Ah, wait, a Public Security Officer is coming over. I gotta talk to them real quick.", "GalGame_Chapter040_020_022": "Hey, so, I'm hanging up. I'll be waiting, I'm counting on you!", "GalGame_Chapter040_020_023": "What is Billy talking about? The Cunning Hares usually park their car in our parking lot, don't they?", "GalGame_Chapter040_020_024": "Billy said his car wouldn't fit through? I don't get it. They've parked here lots of times before.", "GalGame_Chapter040_020_025": "But since he said so, Wise, you should go meet him.", "GalGame_Chapter040_020_026": "It seems he has something important to say. Belle, you should go meet him.", "GalGame_Chapter040_030_001": "Oh, Manager, that was quick!", "GalGame_Chapter040_030_002": "Billy, did you change jobs?", "GalGame_Chapter040_030_003": "Billy, did you strike it rich?", "GalGame_Chapter040_030_004": "Billy, have you left the Cunning Hares? What's with the \"Leaps and Bounds\" truck and this Bangboo?", "GalGame_Chapter040_030_005": "Billy, have you left the Cunning Hares? What's with the \"Leaps and Bounds\" truck and this Bangboo?", "GalGame_Chapter040_030_006": "No way... I'm pretty happy with my life now, and besides, the Boss hasn't paid me one Denny of my bonus yet.", "GalGame_Chapter040_030_007": "This truck and the Bangboo both belong to the \"Sons of Calydon.\" One of the Outer Ring biker gangs.", "GalGame_Chapter040_030_008": "Billy, did you get rich? Not only a new truck but also a new look for Amillion?", "GalGame_Chapter040_030_009": "Billy, did you get rich? Not only a new truck but also a new look for Amillion?", "GalGame_Chapter040_030_010": "Hahaha, Manager, that's impossible...", "GalGame_Chapter040_030_011": "Uh, I'm not sure if I should be saying this, but... Basically, the truck and the Bangboo both belong to an Outer Ring biker gang called the \"Sons of Calydon.\"", "GalGame_Chapter040_030_012": "The truck has a New Eridu entry pass, and recently, non-residents have had to queue for a long time to get in and out of the city. So I'm helping them transport goods. After all, I used to work for them.", "GalGame_Chapter040_030_013": "I didn't know you've spent time in the Outer Ring!", "GalGame_Chapter040_030_014": "So you know the biker gangs!", "GalGame_Chapter040_030_015": "I didn't know you've spent time in the Outer Ring!", "GalGame_Chapter040_030_016": "I didn't know you've spent time in the Outer Ring!", "GalGame_Chapter040_030_017": "Yeah! Actually, I lived in the Outer Ring for a while. It was a stroke of luck that eventually brought me to the city.", "GalGame_Chapter040_030_018": "So you know the biker gangs!", "GalGame_Chapter040_030_019": "So you know the biker gangs!", "GalGame_Chapter040_030_020": "Yeah, I worked with them for a while before fate brought me to the city.", "GalGame_Chapter040_030_021": "Manager, we can chat about this later. I have something important to tell you...", "GalGame_Chapter040_030_022": "The Sons of Calydon have intel on Perlman!", "GalGame_Chapter040_030_023": "Is this info reliable?", "GalGame_Chapter040_030_024": "What exactly is the intel?", "GalGame_Chapter040_030_025": "Is it credible?", "GalGame_Chapter040_030_026": "Is it credible?", "GalGame_Chapter040_030_027": "It's solid! Their second-in-command told me personally.", "GalGame_Chapter040_030_028": "Really? So what kind of intel do they have? Specifically.", "GalGame_Chapter040_030_029": "Really? So what kind of intel do they have specifically?", "GalGame_Chapter040_030_030": "I asked, but that's info they don't give up easily.", "GalGame_Chapter040_030_031": "Manager, the Sons of Calydon know we're looking for Perlman. They said they can provide exclusive intel on one condition — They want to talk business with Phaethon face-to-face.", "GalGame_Chapter040_030_032": "They want to meet a Proxy?", "GalGame_Chapter040_030_033": "You mean they're looking for a Proxy?", "GalGame_Chapter040_030_034": "You mean they're looking for a Proxy?", "GalGame_Chapter040_030_035": "They didn't put it like that, but that's my guess.", "GalGame_Chapter040_030_036": "Manager, though we really need Perlman for the case we're handling, Nicole said we owe you, so you have the final say on who to work with!", "GalGame_Chapter040_030_037": "Anyway, I'll be helping the Sons of Calydon upgrade their Bangboo and purchase supplies in the city over the next few days, and then I'll head out to meet them.", "GalGame_Chapter040_030_038": "If you wanna meet them face-to-face, you should come with me!", "GalGame_Chapter040_040_001": "Wise, you're back. What did Billy wanna talk about?", "GalGame_Chapter040_040_002": "Belle, you're back. What did Billy wanna talk about?", "GalGame_Chapter040_040_003": "You tell {M#Belle}{F#Wise} what just happened...", "GalGame_Chapter040_040_004": "The Sons of Calydon, one of the Outer Ring biker gangs, has info on Perlman, but they want to talk business face-to-face...", "GalGame_Chapter040_040_005": "The Sons of Calydon, one of the Outer Ring biker gangs, has info on Perlman, but they want to talk business face-to-face...", "GalGame_Chapter040_040_006": "Wise, what do you think?", "GalGame_Chapter040_040_007": "Belle, what's your take on this?", "GalGame_Chapter040_040_008": "Finally, we have a clue...", "GalGame_Chapter040_040_009": "Since they need a Proxy...", "GalGame_Chapter040_040_010": "I think we finally have a lead on Perlman! There's no way we can pass this up! And Shepherd said these people in the Outer Ring are really in the know.", "GalGame_Chapter040_040_011": "We finally have a lead on Perlman! There's no way we can pass this up! And Shepherd said these people in the Outer Ring are really in the know.", "GalGame_Chapter040_040_012": "Since they need a Proxy, our chances of getting info on Perlman are quite high.", "GalGame_Chapter040_040_013": "Since they probably need a Proxy, our chances of getting info on Perlman are quite high.", "GalGame_Chapter040_040_014": "Right, but they want you to go to the Outer Ring in person! There are too many unknowns.", "GalGame_Chapter040_040_015": "Right, but the Outer Ring is a wild place, and we don't know what the risks are. I'm not comfortable letting you go alone.", "GalGame_Chapter040_040_016": "Billy will be there.", "GalGame_Chapter040_040_017": "That group's reputation seems pretty good.", "GalGame_Chapter040_040_018": "Billy will be there, too. Plus, he's still doing favors for his old boss, so they must have a pretty good relationship.", "GalGame_Chapter040_040_019": "Billy will be there, too. Plus, he's still doing favors for his old boss, so they must get along well.", "GalGame_Chapter040_040_020": "I just had Fairy do a background check. Though there's not much, nothing negative about the Sons of Calydon and their transportation company came up.", "GalGame_Chapter040_040_021": "I just had Fairy do a background check. There's not much, but nothing negative about the Sons of Calydon and their transportation company came up.", "GalGame_Chapter040_040_022": "*sigh* Alright, I get it.", "GalGame_Chapter040_040_023": "...Alright, I get it.", "GalGame_Chapter040_040_024": "The good thing is that the Outer Ring isn't under New Eridu's jurisdiction, and Proxies can operate there unrestricted. So we don't have to worry about anyone finding out that we're Phaethon.", "GalGame_Chapter040_040_025": "The good thing is that the Outer Ring isn't under New Eridu's jurisdiction, and Proxies can operate there unrestricted. So we don't have to worry about anyone finding out that we're Phaethon.", "GalGame_Chapter040_040_026": "Wise, you should spend the next couple of days preparing for the trip and taking care of any loose ends.", "GalGame_Chapter040_040_027": "Belle, you should spend the next couple of days preparing for the trip and taking care of any loose ends.", "GalGame_Chapter040_050_001": "Manager! Manager, are you alright?", "GalGame_Chapter040_050_002": "I'm fine, don't worry.", "GalGame_Chapter040_050_003": "Uh... my head...", "GalGame_Chapter040_050_004": "I'm fine, Billy. Don't worry.", "GalGame_Chapter040_050_005": "I'm fine, Billy. Don't worry.", "GalGame_Chapter040_050_006": "Phew, that's good. When you hit your head on my arm just now it made a really loud sound.", "GalGame_Chapter040_050_007": "Uh... My... head... Billy, your arm is way too hard!", "GalGame_Chapter040_050_008": "Uh... My head... Billy, your arm is way too hard.", "GalGame_Chapter040_050_009": "Ahhh, I'm so sorry! I turned too fast and you slammed into me!", "GalGame_Chapter040_050_010": "That oil tanker heading straight for us was terrifying. We only made it thanks to your quick thinking. And the vehicle isn't totaled!", "GalGame_Chapter040_050_011": "But... we've fallen into a Hollow now. What's our next move?", "GalGame_Chapter040_050_012": "Let's see what we have that we can use.", "GalGame_Chapter040_050_013": "Before falling into the Hollow, I sent a message to {M#Belle}{F#Wise}...", "GalGame_Chapter040_050_014": "Let's see what we have on hand that we can use.", "GalGame_Chapter040_050_015": "Let's see what we have on hand that we can use.", "GalGame_Chapter040_050_016": "Oh, right. Now that you mention it!", "GalGame_Chapter040_050_017": "There's anti-corruption serum in the truck that the Sons of Calydon asked me to buy. Neither of you can stay in the Hollow for long, right?", "GalGame_Chapter040_050_018": "Also, I've got a few discarded data piles from the city.", "GalGame_Chapter040_050_019": "Just before we fell into the Hollow, I sent a distress signal to Wise. He'll find a way to help us from the outside.", "GalGame_Chapter040_050_020": "Just before we fell into the Hollow, I sent a distress signal to Belle. She'll find a way to help us from the outside.", "GalGame_Chapter040_050_021": "That's great. It's a relief to hear that.", "GalGame_Chapter040_050_022": "Right, Manager, both of you have a special condition that means you can't be in the Hollow for too long, right?", "GalGame_Chapter040_050_023": "Don't worry, there's anti-corruption serum in the truck that I helped buy, as well as some discarded Hollow data piles from the city...", "GalGame_Chapter040_050_024": "Billy, it looks like we have a way out!", "GalGame_Chapter040_050_025": "Billy, that's our way out of the Hollow!", "GalGame_Chapter040_050_026": "Billy, that's how we escape from the Hollow!", "GalGame_Chapter040_050_027": "There must be a Carrot in the Sons of Calydon's Bangboo, plus the new data from the data piles...", "GalGame_Chapter040_050_028": "There must be a Carrot in the Sons of Calydon's Bangboo, plus the new data from the data piles...", "GalGame_Chapter040_050_029": "Ah, that's right! You're a Proxy, you can calculate a path out of the Hollow!", "GalGame_Chapter040_050_030": "Alright! Let's get to work installing the data piles!", "GalGame_Chapter040_060_001": "That was a close call, little bro. If we'd been a few seconds later, you would've been chomped to pieces by Ethereals already.", "GalGame_Chapter040_060_002": "Don't worry, big sis. I'm made out of tough enough stuff to hold out.", "GalGame_Chapter040_060_003": "Haha, brother you had nowhere to run, but you've still got a mouth on ya.", "GalGame_Chapter040_060_004": "Lighter, you just don't know me well enough.", "GalGame_Chapter040_060_005": "My body is made out of enhanced materials now. Forget about Ethereals, even Nicole wouldn't dare hit me barehanded.", "GalGame_Chapter040_060_006": "...", "GalGame_Chapter040_060_007": "Oh, so you mean you're literally made out of tough stuff.", "GalGame_Chapter040_060_008": "It seems that Nicole is pretty high up on the pecking order.", "GalGame_Chapter040_060_009": "Oh, so you mean you're literally made out of tough stuff.", "GalGame_Chapter040_060_010": "Oh, so you mean you're literally made out of tough materials.", "GalGame_Chapter040_060_011": "It seems that Nicole is pretty high up on the pecking order.", "GalGame_Chapter040_060_012": "It seems that Nicole is pretty high up on the pecking order", "GalGame_Chapter040_060_013": "So, big sis, Lighter, how did you end up here?", "GalGame_Chapter040_060_014": "Oh, I got a strange call earlier from a young guy. He sounded terrified and said you fell into this Hollow.", "GalGame_Chapter040_060_015": "Oh, I got a strange call earlier from a young girl. She was all panicked and said you fell into this Hollow.", "GalGame_Chapter040_060_016": "So it was the Deputy Manager!", "GalGame_Chapter040_060_017": "Lucy thought it might be a trick, but the intel he gave about you was flawless, and he even laid out a rescue route.", "GalGame_Chapter040_060_018": "Lucy thought it might be a trick, but the intel she gave about you was flawless, and she even laid out a rescue route.", "GalGame_Chapter040_060_019": "So this is the legendary Proxy, huh? Who'd have thought!", "GalGame_Chapter040_060_020": "Thank you, it's all thanks to your timely assistance.", "GalGame_Chapter040_060_021": "Thanks, you arrived just in time...", "GalGame_Chapter040_060_022": "Thanks, you arrived just in time...", "GalGame_Chapter040_060_023": "Uhhh—", "GalGame_Chapter040_060_024": "Uhhh—", "GalGame_Chapter040_060_025": "FADE TO BLACK", "GalGame_Chapter040_060_026": "\"Hey, Proxy! What's wrong?\"", "GalGame_Chapter040_060_027": "\"Manager! Manager! Stay with me! Quick, we gotta get outta here... Hurry...\"", "GalGame_Chapter040_070_001": "Phaethon, who would've thought you'd both end up here all because of an accident.", "GalGame_Chapter040_070_001_01": "After a short while—", "GalGame_Chapter040_070_002": "Must've scared you back then, huh? Haha, relax. You two and Billy are thick as thieves, so that makes us friends.", "GalGame_Chapter040_070_003": "Is that a compliment?", "GalGame_Chapter040_070_004": "Right, we've been in the same boat for a long time.", "GalGame_Chapter040_070_005": "Uh... is that supposed to be a compliment?", "GalGame_Chapter040_070_006": "Uh... is that supposed to be a compliment?", "GalGame_Chapter040_070_007": "Ah, yeah, right. We've been partners in crime for a while now, haha.", "GalGame_Chapter040_070_008": "Ah, yeah, right. We've been partners in crime for a while now, haha.", "GalGame_Chapter040_070_009": "Time for a formal introduction. We're the Sons of Calydon, a biker gang from the Outer Ring. I'm the current boss, Caesar.", "GalGame_Chapter040_070_010": "Billy should have already told you why we invited you. The Sons of Calydon need a favor from you.", "GalGame_Chapter040_070_011": "As for Perlman, his airship crashed here in the Outer Ring during landing. He's lucky to be alive, but he's badly injured and hasn't woken up yet.", "GalGame_Chapter040_070_012": "Perlman is in your hands?", "GalGame_Chapter040_070_013": "What?! You mean... you have Perlman?", "GalGame_Chapter040_070_014": "Wait, you mean... you have Perlman?", "GalGame_Chapter040_070_015": "Yeah. Wait, didn't Lucy tell you?", "GalGame_Chapter040_070_016": "Don't worry, we'll make sure he heals up. And once he's awake, we'll hand him over to you.", "GalGame_Chapter040_070_017": "Ah, w—wait...", "GalGame_Chapter040_070_018": "Caesar, are you stupid? Negotiations haven't even started and you already handed over such an important bargaining chip?!", "GalGame_Chapter040_070_019": "Negotiations? Bargaining chip?", "GalGame_Chapter040_070_020": "Lucy, again with the pettiness. This kind of manipulation and leveraging — nuh-uh! That's not very Overlord-y.", "GalGame_Chapter040_070_021": "Ugh! Easy for you to say! I worked my butt off to keep this info under wraps just for today! If we can't strike a deal with Phaethon, where do you expect me to find a reliable Proxy for the Tour de Inferno?", "GalGame_Chapter040_070_022": "The Tour de Inferno is our business. I never planned to count on anyone else!", "GalGame_Chapter040_070_023": "Don't worry, Proxy. You coming to the Outer Ring is a sign of respect. Even if you don't agree to help us, I won't go back on my word about Perlman.", "GalGame_Chapter040_070_024": "Caesar, we appreciate your kindness, but as they say, \"No work, no reward.\"", "GalGame_Chapter040_070_025": "Caesar, we appreciate your kindness, but as they say, \"No work, no reward.\"", "GalGame_Chapter040_070_026": "{M#Belle}{F#Wise} is right.", "GalGame_Chapter040_070_027": "Wise is right. Actually, we only came today hoping to get a bit of information on Perlman. We could never have expected what you're offering.", "GalGame_Chapter040_070_028": "Belle is right. Actually, we only came today hoping to get a bit of information on Perlman. We could never have expected what you're offering.", "GalGame_Chapter040_070_029": "Since you've been so honest with us, we'll do everything we can to help you.", "GalGame_Chapter040_070_030": "Since you've been so honest with us, we'll do everything we can to help you.", "GalGame_Chapter040_070_031": "Haha, straight to the point! I like it! Can you relax a little now, Lucy?", "GalGame_Chapter040_070_032": "Thanks, Phaethon. Your willingness to help will be huge for us.", "GalGame_Chapter040_070_033": "What is the Tour de Inferno?", "GalGame_Chapter040_070_034": "Can you tell us more about the commission details?", "GalGame_Chapter040_070_035": "So you need a Proxy for this Tour de Inferno you mentioned, right? What is it?", "GalGame_Chapter040_070_036": "So you need a Proxy for this Tour de Inferno you mentioned, right? What is it?", "GalGame_Chapter040_070_037": "Oh, the Tour de Inferno is the biggest event in the Old Oil Field. Only the strongest squads of bikers can compete. It's a test in the Hollows to find out who's the best!", "GalGame_Chapter040_070_038": "Can you give us more details about the commission?", "GalGame_Chapter040_070_039": "Can you give us more details about the commission?", "GalGame_Chapter040_070_040": "The Tour de Inferno we mentioned just now, that's what we need your help with, Proxy!", "GalGame_Chapter040_070_041": "This is the biggest event in the Old Oil Field. Only the strongest squads of bikers can compete. It's a test in the Hollows to find out who's the best!", "GalGame_Chapter040_070_042": "Caesar, there's no way they'll get it when you put it like that.", "GalGame_Chapter040_070_043": "Let me explain. Simply put, the Tour de Inferno is an off-road motorbike race that crosses through a Hollow.", "GalGame_Chapter040_070_044": "Only two teams compete, and the rules are simple — The first team to cross the Hollow, reach the finish point at Cinderglow Lake, and throw a Sparkstone into the lake wins.", "GalGame_Chapter040_070_045": "Such a dangerous race...", "GalGame_Chapter040_070_046": "What's the purpose of such a dangerous race?", "GalGame_Chapter040_070_047": "I never knew you held such dangerous races here in the Outer Ring...", "GalGame_Chapter040_070_048": "I never knew you held such dangerous races here in the Outer Ring...", "GalGame_Chapter040_070_049": "Proxy, holding the Tour de Inferno isn't just for the thrill of it. It's also a way to regularly ensure the safety of our oil resources in the form of a race. After all, oil is the lifeblood of the Old Oil Field.", "GalGame_Chapter040_070_050": "I never knew you held such dangerous races here in the Outer Ring...", "GalGame_Chapter040_070_051": "I never knew you held such dangerous races here in the Outer Ring...", "GalGame_Chapter040_070_052": "The purpose of the Tour de Inferno is to regularly ensure the safety of our oil resources. After all, oil is the lifeblood of the Old Oil Field.", "GalGame_Chapter040_070_053": "Naturally, for us biker gangs, the Tour de Inferno also serves another purpose—", "GalGame_Chapter040_070_054": "The winner of the race becomes Overlord of the Old Oil Field Motor League!", "GalGame_Chapter040_070_055": "That's right, Phaethon, the Overlord is recognized as the top dog of the Motor League.", "GalGame_Chapter040_070_056": "The current Overlord's faction is called \"The Vanquishers,\" and their boss held the title for years. I've been itching to challenge him for a while now!", "GalGame_Chapter040_070_057": "That's quite passionate...", "GalGame_Chapter040_070_058": "It's all about honor, eh...", "GalGame_Chapter040_070_059": "I see. Lofty aspirations...", "GalGame_Chapter040_070_060": "I see. Lofty aspirations...", "GalGame_Chapter040_070_061": "Haha, Caesar, if all you think about is shallow stuff like that, it won't be long before the Sons of Calydon are mine.", "GalGame_Chapter040_070_062": "So, the Sons of Calydon are all about honor?", "GalGame_Chapter040_070_063": "So, the Sons of Calydon are all about honor?", "GalGame_Chapter040_070_064": "Haha, Proxy, the only one who'd give you that kind of answer is this simpleton right here.", "GalGame_Chapter040_070_065": "People are gunning for the Overlord spot for more than just becoming \"the top dog.\" We're not some school kids hooked on fighting manga!", "GalGame_Chapter040_070_066": "The future of the oil industry in the Old Oil Field relies on the support of the Motor League, in every sense of the word.", "GalGame_Chapter040_070_067": "And as the leader of the Motor League, the Overlord is in charge of assigning transport routes. That means they hold real, tangible power.", "GalGame_Chapter040_070_068": "For the past six months, the Vanquishers have only given us the worst routes. They're definitely messing with us behind our backs!", "GalGame_Chapter040_070_069": "But when I went to confront them, that smug second-in-command Lucius just said, \"The Overlord isn't in the Old Oil Field right now, and the routes are decided at random.\"", "GalGame_Chapter040_070_070": "Hmm... speaking of the Overlord, he hasn't been seen for half a year. Who knows what he's been doing.", "GalGame_Chapter040_070_071": "But Lucy, what are you afraid of? Even if the routes aren't great, with our skills it's nothing we can't handle.", "GalGame_Chapter040_070_072": "Besides, you're just mad because there's nowhere to buy makeup and snacks on these routes...", "GalGame_Chapter040_070_073": "Sh—Shut up, Caesar! Didn't we agree you wouldn't criticize me in front of guests?!", "GalGame_Chapter040_070_074": "Huh? You call that criticism? It's the truth. And you're the one who's always calling me an idiot. You think I don't have any self-respect?", "GalGame_Chapter040_070_075": "Ha! You ruin one's plans each time you open your mouth and expect me to praise you?", "GalGame_Chapter040_070_076": "Yeah yeah, Lady Lucy Montefio, I ruined your plans... Are you forgetting who's the one who was so excited about meeting the legendary Proxies that she couldn't sleep all night?", "GalGame_Chapter040_070_077": "Ugh... enough, Caesar! I challenge you to a duel! Today's the day for the Sons of Calydon to change hands!", "GalGame_Chapter040_070_078": "Heh, bring it on, then we'll see who's scared. Lighter, come here and be the judge!", "GalGame_Chapter040_070_079": "Um... what was that all about?", "GalGame_Chapter040_070_080": "Are they going to be okay?", "GalGame_Chapter040_070_081": "Um... what was that all about?", "GalGame_Chapter040_070_082": "Um... what was that all about?", "GalGame_Chapter040_070_083": "Are they gonna be okay?", "GalGame_Chapter040_070_084": "Are they going to be okay?", "GalGame_Chapter040_070_085": "It's fine, Proxy. Don't worry. This is a two-or-three-times-a-day kinda thing.", "GalGame_Chapter040_070_086": "Yeah, it's no big deal! Just don't get roped into being the referee, or you might end up on the wrong side of both of them.", "GalGame_Chapter040_070_087": "Anyway, Proxies, it's great to have your help with the Tour de Inferno. Let's give it our best shot.", "GalGame_Chapter040_070_090": "That night, after a day of hard work, you accept the Sons of Calydon's invitation and stay at Blazewood for the night...", "GalGame_Chapter040_070_091": "Early the following morning—", "GalGame_Chapter040_080_001": "The next morning...", "GalGame_Chapter040_080_002": "Morning, did you sleep well? You were exhausted yesterday, right? As soon as your head hit the pillow, you were out like a light.", "GalGame_Chapter040_080_003": "Billy, where are you going?", "GalGame_Chapter040_080_004": "Billy, where's {M#Belle}{F#Wise}?", "GalGame_Chapter040_080_005": "Billy, are you getting ready to go somewhere?", "GalGame_Chapter040_080_006": "Billy, you look like you're getting ready to go somewhere.", "GalGame_Chapter040_080_007": "Haha, actually it's the opposite. I just took the other Manager back to your store.", "GalGame_Chapter040_080_008": "Billy, where's Wise? I haven't seen him.", "GalGame_Chapter040_080_009": "Billy, where's Belle? I haven't seen her.", "GalGame_Chapter040_080_010": "Oh, I just took 'em back to your store.", "GalGame_Chapter040_080_011": "The other Manager and Caesar decided that they're gonna move some of the equipment into your car and set up a mobile Proxy workshop.", "GalGame_Chapter040_080_012": "Move the HDD here?", "GalGame_Chapter040_080_013": "You mean moving the HDD equipment out here?", "GalGame_Chapter040_080_014": "You mean moving the HDD equipment out here?", "GalGame_Chapter040_080_015": "Right. The other Manager said working in the city would make communication difficult. Plus smart devices are few and far between in the Outer Ring, and long-range data transmission could slow us down.", "GalGame_Chapter040_080_016": "Oh, morning Proxy, you're awake.", "GalGame_Chapter040_080_017": "Billy's right, you'll be more efficient working from here in the Outer Ring.", "GalGame_Chapter040_080_018": "Don't worry, we'll take care of the power and network connection. Even in the Outer Ring, you'll be... walking on thin ice, hahaha!", "GalGame_Chapter040_080_019": "Suddenly feeling nervous about the work environment...", "GalGame_Chapter040_080_020": "(Did she mean to say like a fish in water?)", "GalGame_Chapter040_080_021": "Hearing you say that makes me a little nervous about our new working environment, hahaha...", "GalGame_Chapter040_080_022": "Hearing that makes me a little nervous about our new working environment, haha...", "GalGame_Chapter040_080_023": "(She probably meant we'll take to it like a fish to water...)", "GalGame_Chapter040_080_024": "(She probably meant like a fish to water...)", "GalGame_Chapter040_080_025": "By the way, before the equipment arrives, let me take you to Blazewood and introduce you to the townsfolk.", "GalGame_Chapter040_080_026": "Lucy said you might not be used to roughing it with us, so I got the mayor to prepare a place for you.", "GalGame_Chapter040_080_027": "Oh, you shouldn't have.", "GalGame_Chapter040_080_028": "Oh, you shouldn't have.", "GalGame_Chapter040_080_029": "Oh, you shouldn't have.", "GalGame_Chapter040_080_030": "It's no problem. After we get back from town, go talk to Lucy and the others.", "GalGame_Chapter040_080_031": "I heard from your brother that you need to collect some Hollow data before the race.", "GalGame_Chapter040_080_032": "I heard from your sister that you need to collect some Hollow data before the race.", "GalGame_Chapter040_080_033": "Lucy and the gang are also preparing for the Tour de Inferno. You should be able to help each other out!", "GalGame_Chapter040_090_001": "Kasa, I brought the Proxy to say hi!", "GalGame_Chapter040_090_002": "Oh Caesar, so this is the Proxy from the city? Guess folks from New Eridu start workin' young, just like us.", "GalGame_Chapter040_090_003": "Caesar, who is this young lady?", "GalGame_Chapter040_090_004": "Caesar, who is this young lady?", "GalGame_Chapter040_090_005": "Caesar, who is this young lady?", "GalGame_Chapter040_090_006": "Young lady? Haha, you city folks talk funny.", "GalGame_Chapter040_090_007": "I'm Kasa, the mayor of Blazewood. The Sons of Calydon have taken good care of our town, so if you need anything, just let me know.", "GalGame_Chapter040_090_008": "You can stay in the house behind me tonight. Sorry, it's still got some stuff that hasn't been moved out, but I'll get someone to clean it up.", "GalGame_Chapter040_090_009": "Hey Kasa, I noticed a lot of people in town making these woven items.", "GalGame_Chapter040_090_010": "We don't have a choice. The pipeline to town still isn't fixed. Without a gas station, all we can do is make handicrafts to earn a living.", "GalGame_Chapter040_090_011": "Luckily, we got a big order recently, and with the Tour de Inferno coming up, the Sunflints are selling like hotcakes.", "GalGame_Chapter040_090_012": "Sunflint?", "GalGame_Chapter040_090_013": "What's a Sunflint?", "GalGame_Chapter040_090_014": "What's a Sunflint?", "GalGame_Chapter040_090_015": "Oh, it's a kind of handicraft woven from straw. During the Tour de Inferno, almost every house in the Old Oil Field hangs them up.", "GalGame_Chapter040_090_016": "The pattern looks like a face.", "GalGame_Chapter040_090_017": "The pattern looks like an upside-down person.", "GalGame_Chapter040_090_018": "The pattern looks like a face.", "GalGame_Chapter040_090_019": "The pattern looks like a face.", "GalGame_Chapter040_090_020": "Haha, the elders say this is the face of the God of Sun and Fire, who guides heroes to ignite Cinder Lake and return safely from the Hollow.", "GalGame_Chapter040_090_021": "But there's another saying, the upside-down person on the Sunflint is the first Overlord of the Motor League.", "GalGame_Chapter040_090_022": "This pattern looks like an upside-down person...", "GalGame_Chapter040_090_023": "This pattern looks like an upside-down person...", "GalGame_Chapter040_090_024": "Wow, Proxy! You're pretty smart! The upside-down figure is the first Overlord of the Motor League.", "GalGame_Chapter040_090_025": "The elders in the Outer Ring also say this design is the face of the God of Sun and Fire, guiding the hero to ignite Cinder Lake and return safely from the Hollow.", "GalGame_Chapter040_090_026": "There must be a story behind this special pattern.", "GalGame_Chapter040_090_027": "Such a unique pattern must have a story behind it, right?", "GalGame_Chapter040_090_028": "Such a unique pattern must have a story behind it, right?", "GalGame_Chapter040_090_029": "Yup! Actually, this pattern represents the legend of the first Overlord's Tour de Inferno.", "GalGame_Chapter040_090_030": "Though the Old Oil Field can still produce oil, did you know the core oil field was swallowed up by a Hollow decades ago?", "GalGame_Chapter040_090_031": "Isn't oil susceptible to Ether Corruption?", "GalGame_Chapter040_090_032": "Wait, isn't oil susceptible to Ether Corruption?", "GalGame_Chapter040_090_033": "Wait, isn't oil susceptible to Ether Corruption?", "GalGame_Chapter040_090_034": "Mhm. After the disaster, Etheric Matter seeped through the underground facilities and oil pumps, ruining the shallow oil reserves.", "GalGame_Chapter040_090_035": "But luckily, the collapse of the only deep drilling facility formed a unique natural gas vent. The burning gas kept the Etheric Matter from spreading further down.", "GalGame_Chapter040_090_036": "So the natural gas vent is Cinderglow Lake?", "GalGame_Chapter040_090_037": "So the natural gas vent is Cinderglow Lake?", "GalGame_Chapter040_090_038": "So the natural gas vent is Cinderglow Lake?", "GalGame_Chapter040_090_039": "The appearance of Cinder Lake saved everyone's livelihoods in the Old Oil Field.", "GalGame_Chapter040_090_040": "But even with Cinder Lake, we can't rest easy... Natural gas and Etheric Matter burning together can easily turn into Ether crystals, building up around the lake.", "GalGame_Chapter040_090_041": "If left unchecked, more and more crystals will build up and eventually block the vent, extinguishing the lake. If that happens, the underground oil will be doomed.", "GalGame_Chapter040_090_042": "There was a time when Cinder Lake nearly went out.", "GalGame_Chapter040_090_043": "In order to save it, a young man and his friends risked their lives to enter the Hollow and blast open an Ether crystal using a special Sparkstone. Just like the one in my hand.", "GalGame_Chapter040_090_044": "But the Hollow was treacherous, and they didn't even have a Carrot with them. By the time they reached Cinder Lake, it was almost completely covered with crystals.", "GalGame_Chapter040_090_045": "Out of desperation, the young man rode his bike into the only spot that was still burning in Cinder Lake, and managed to ignite it.", "GalGame_Chapter040_090_046": "So, in memory of his sacrifice...", "GalGame_Chapter040_090_047": "So, everyone makes Sunflints in memory of his sacrifice...", "GalGame_Chapter040_090_048": "So, everyone makes Sunflints in memory of his sacrifice...", "GalGame_Chapter040_090_049": "Hahaha! Oh, Proxy, I never said the first Overlord died there!", "GalGame_Chapter040_090_050": "It's normal for the Proxy to think that way. After all, everyone who went to Cinder Lake with him thought he was dead. But a day later, he miraculously emerged from the Hollow alive.", "GalGame_Chapter040_090_051": "Folks say the god of the Sun and Fire was moved by his bravery, allowing him to be reborn from the flames.", "GalGame_Chapter040_090_052": "Since then, the residents have drawn his face and the image of him diving into Cinder Lake on their Sunflints. There's even a line from a folk song that goes \"Diving into the fiery sea, the hero returns valiantly.\"", "GalGame_Chapter040_090_053": "That's a great story.", "GalGame_Chapter040_090_054": "Glad it has a happy ending.", "GalGame_Chapter040_090_055": "That's a great story. No wonder it's widely told.", "GalGame_Chapter040_090_056": "That's a great story. No wonder it's widely told.", "GalGame_Chapter040_090_057": "Uh-huh, kids in the Old Oil Field grow up hearing that story. I used to play games pretending to be the first Overlord in the Tour de Inferno.", "GalGame_Chapter040_090_058": "Glad the story has a happy ending.", "GalGame_Chapter040_090_059": "Glad the story has a happy ending.", "GalGame_Chapter040_090_060": "Haha, right, if it ended tragically, the Tour de Inferno wouldn't be so epic!", "GalGame_Chapter040_090_061": "Of course, the first Overlord did more than that! After he returned, he gathered all the biker gangs in the Old Oil Field and formed the Motor League.", "GalGame_Chapter040_090_062": "He also made the rule that the Tour de Inferno would be held every few years to prevent a similar crisis at Cinder Lake.", "GalGame_Chapter040_090_063": "Yeah, that's why the Tour de Inferno continues to this day. It's still a feat only the strongest bikers can accomplish. But for us residents, it's become more of a festival.", "GalGame_Chapter040_100_001": "Proxy, you made it.", "GalGame_Chapter040_100_002": "Proxy, didn't Caesar say you were just going to meet the mayor? What took you so long?", "GalGame_Chapter040_100_003": "We talked about the Tour de Inferno.", "GalGame_Chapter040_100_004": "We saw the Sunflints in Blazewood and ended up hearing the legend of the Tour de Inferno.", "GalGame_Chapter040_100_005": "We saw the Sunflints in Blazewood and heard about the legend of the Tour de Inferno.", "GalGame_Chapter040_100_006": "Haha, so that's why Caesar was so pumped up. After all, that's her favorite story.", "GalGame_Chapter040_100_007": "She even said her dream is to become a hero, just like the first Overlord.", "GalGame_Chapter040_100_008": "Hmph, if she really wants to be like the first Overlord, she'd better forget those childish fairy tales fast.", "GalGame_Chapter040_100_009": "The first Overlord really existed, right?", "GalGame_Chapter040_100_010": "You're not a fan of this legend, Lucy?", "GalGame_Chapter040_100_011": "But the first Overlord was a real person though, right?", "GalGame_Chapter040_100_012": "But the first Overlord was a real person though, right?", "GalGame_Chapter040_100_013": "Exactly, and it's because he actually existed that we should look at him objectively, no?", "GalGame_Chapter040_100_014": "You're not a fan of this legend, Lucy?", "GalGame_Chapter040_100_015": "Lucy, you're not a fan of this legend?", "GalGame_Chapter040_100_016": "It's not that I dislike it, but come on, we're all grown-ups here. We should look at things realistically, don't you think?", "GalGame_Chapter040_100_017": "I mean, the Tour de Inferno only happened a few decades ago. How come it's turned into this huge legend?", "GalGame_Chapter040_100_018": "But using an act of god to spread his story far and wide? The first Overlord must've been pretty smart.", "GalGame_Chapter040_100_019": "Lucy, Caesar said this kind of old person talk will give you wrinkles.", "GalGame_Chapter040_100_020": "Nonsense! Don't listen to her lies. I use exfoliating face masks every day, no way I'll get wrinkles.", "GalGame_Chapter040_100_021": "Ahem, Proxy, you can see it too, right? The Tour de Inferno is less about heroics and more about the first Overlord securing control of the Old Oil Field.", "GalGame_Chapter040_100_022": "Your thinking is like a city entrepreneur.", "GalGame_Chapter040_100_023": "Speaking of which, Caesar called you \"Montefio\"...", "GalGame_Chapter040_100_024": "That's a very realistic take. It sounds like something a New Eridu entrepreneur would say.", "GalGame_Chapter040_100_025": "That's a very realistic take. It sounds like something a New Eridu entrepreneur would say.", "GalGame_Chapter040_100_026": "Wow, Proxy, you're so smart. Lucy is actually from New Eridu!", "GalGame_Chapter040_100_027": "Speaking of which, yesterday Caesar called you \"Montefio.\" Lucy, are you related to the prestigious New Eridu Montefio family?", "GalGame_Chapter040_100_028": "Speaking of which, yesterday Caesar called you \"Montefio.\" Lucy, are you related to the prestigious New Eridu Montefio family?", "GalGame_Chapter040_100_029": "Ha, prestigious? You're being a bit too generous to new money, aren't you? But yeah, we're family.", "GalGame_Chapter040_100_030": "You gave up city life?", "GalGame_Chapter040_100_031": "So you're from the city? What made you give up that life?", "GalGame_Chapter040_100_032": "So you're from the city. What made you give up that life?", "GalGame_Chapter040_100_033": "It's because I never wanted that kind of life where everything is already laid out for you. Plus my dad only cares about profits and business.", "GalGame_Chapter040_100_034": "Exactly, it's different in the Outer Ring! Especially in the Old Oil Field, the Motor League is all about freedom and justice.", "GalGame_Chapter040_100_035": "Ha, that's what they say, but to survive, you can't forget about profits and business.", "GalGame_Chapter040_100_036": "Take the Sons of Calydon, for example. Employees need paychecks, vehicles need maintenance, and we need supplies that the city won't sell us, which means we need connections and money.", "GalGame_Chapter040_100_037": "Proxy, I wasn't just making it up when I said the Overlord's faction is targeting us. The Sons of Calydon have had better rep than The Vanquishers these past few years. So, of course they're jealous.", "GalGame_Chapter040_100_038": "But the recent bad routes we've been getting have hurt our income and recruiting new members has been an issue.", "GalGame_Chapter040_100_039": "So, for the future survival of the Sons of Calydon, we have to take the Overlord's title.", "GalGame_Chapter040_100_040": "You've got things figured out.", "GalGame_Chapter040_100_041": "It's good to have you around.", "GalGame_Chapter040_100_042": "You've got it all figured out.", "GalGame_Chapter040_100_043": "You've got everything figured out.", "GalGame_Chapter040_100_044": "It's good to have someone like you helping with the preparations for the Tour de Inferno.", "GalGame_Chapter040_100_045": "It's good to have you helping with the preparations for the Tour de Inferno.", "GalGame_Chapter040_100_046": "Haha, I knew someone as sharp as Phaethon would get it. Brute strength and passion alone won't get you far.", "GalGame_Chapter040_100_047": "Just watch, it won't be long before I beat Caesar and take the Sons of Calydon from her, haha!", "GalGame_Chapter040_100_048": "Lucy, you wouldn't admit it earlier, but it turns out you lost last night.", "GalGame_Chapter040_100_049": "N—No, I didn't lose! It was just a momentary truce!", "GalGame_Chapter040_100_050": "After all, prepping for the Tour de Inferno is what's most important now. I can put becoming the boss on the backburner.", "GalGame_Chapter040_100_051": "Proxy, let's talk business. The other Phaethon mentioned this morning that the lack of Hollow data in the Outer Ring is affecting your ability to perform in the Hollows.", "GalGame_Chapter040_100_052": "So for now, we'll be going into the Hollows with you to gather data.", "GalGame_Chapter040_100_053": "Oh, I also need your help with something! The vehicles for the Tour de Inferno need some modifications. We need to get ahold of the necessary parts.", "GalGame_Chapter040_100_054": "Proxy, you can get the details about collecting Hollow data from Lighter. Burnice handles the parts.", "GalGame_Chapter040_100_055": "As for Piper, she's in charge of watching the camp. If you need to ask anything about the Sons of Calydon, don't hesitate to wake her up.", "GalGame_Chapter040_110_001": "At the same moment...", "GalGame_Chapter040_110_002": "Wise, I'm back!", "GalGame_Chapter040_110_003": "Belle, I'm back!", "GalGame_Chapter040_110_004": "Good job, {M#Belle}{F#Wise}!", "GalGame_Chapter040_110_005": "Good job, Wise. Come on, I'll help you set up the HDD!", "GalGame_Chapter040_110_006": "Good job, Belle. Come on, I'll help you set up the HDD.", "GalGame_Chapter040_110_007": "No need, I just tested the voltage and network speed here. The HDD is working fine.", "GalGame_Chapter040_110_008": "No need, I just tested the voltage and network speed here. The HDD is working fine.", "GalGame_Chapter040_110_009": "Fairy and Eous are pretty excited to be in the Outer Ring, but it's a new environment, so it'll take some getting used to.", "GalGame_Chapter040_110_010": "Fairy and Eous are pretty excited to be in the Outer Ring, but it's a new environment, so it'll take some getting used to.", "GalGame_Chapter040_110_011": "Let's warm up.", "GalGame_Chapter040_110_012": "Let's gain some experience first.", "GalGame_Chapter040_110_013": "Let's warm up for the Tour de Inferno with the work we've got on hand.", "GalGame_Chapter040_110_014": "Let's warm up for the Tour de Inferno with the work we've got on hand.", "GalGame_Chapter040_110_015": "To help Caesar and the others win the race, let's start by gaining a bit of experience.", "GalGame_Chapter040_110_016": "To help Caesar and the others win the race, let's start by gaining a bit of experience.", "GalGame_Chapter040_110_017": "Alright, Wise, if you're ready, let's get going!", "GalGame_Chapter040_110_018": "Alright, Belle, if you're ready, let's get going!", "GalGame_Chapter040_120_001": "Hey, hey! Wise, and everyone from the Sons of Calydon, can you hear me?", "GalGame_Chapter040_120_002": "Belle, Sons of Calydon, can you hear me?", "GalGame_Chapter040_120_003": "Our mission is to collect Hollow data. Wise, you know what to do, right?", "GalGame_Chapter040_120_004": "Our mission is to collect Hollow data. Belle, you should be familiar with the process.", "GalGame_Chapter040_120_005": "Like that time with Billy.", "GalGame_Chapter040_120_006": "Place data piles in safe areas.", "GalGame_Chapter040_120_007": "Got it. It's just like that time with Billy.", "GalGame_Chapter040_120_008": "Got it. It's just like that time with Billy.", "GalGame_Chapter040_120_009": "Got it. We just have to put enough data piles in the safe areas!", "GalGame_Chapter040_120_010": "Got it. Find the safe areas and put enough data piles down.", "GalGame_Chapter040_120_011": "Don't worry, Proxy. Unlike Billy, We won't let the Ethereals chase you around.", "GalGame_Chapter040_120_012": "Why do you call Billy \"brother\"?", "GalGame_Chapter040_120_013": "Speaking of which, I've been curious for a while now. Lighter always calls Billy \"brother.\" What's the story there?", "GalGame_Chapter040_120_014": "Can I ask a question? Lighter always calls Billy \"brother.\" Is there a reason for that?", "GalGame_Chapter040_120_015": "Oh, that's because every biker gang in the Old Oil Field has \"Champions.\" Lighter and Billy are our Champions.", "GalGame_Chapter040_120_016": "The first Overlord established that any gang joining the league must act with honor.", "GalGame_Chapter040_120_017": "Normally, the Overlord mediates disputes. But if he's not around or an agreement can't be reached, they settle it with a duel. That's where the \"Champions\" come in.", "GalGame_Chapter040_120_018": "Haha, the boss is right. \"Champions\" bear the honor, or humiliation, of the entire gang. We also serve as the leader's bodyguards.", "GalGame_Chapter040_120_019": "However, considering the boss's strength, she really doesn't need protecting.", "GalGame_Chapter040_120_020": "What did Big Daddy say again? A ruler doesn't need to be the strongest or the smartest, just someone who can unite the masses.", "GalGame_Chapter040_120_021": "But in the Sons of Calydon, I just so happen to be the best fighter.", "GalGame_Chapter040_120_022": "Hmph, how can you say that? Lighter doesn't have enough to do, and it's all 'cause you can't control your temper and get into fights yourself. I even had to find other tasks for him to do.", "GalGame_Chapter040_120_023": "Hahaha, Proxy, to be honest, for the longest time, I thought Lighter was here just to do odd jobs!", "GalGame_Chapter040_120_024": "Well, Lucy sure knows how to get the most out of the money she's spent.", "GalGame_Chapter040_120_025": "Not long after, somewhere inside the Hollow—", "GalGame_Chapter040_130_001": "Hold it right there! I've caught you red-handed — you bunch of filthy thieves.", "GalGame_Chapter040_130_002": "Hey, little girl, watch your mouth. Who're you calling a thief?", "GalGame_Chapter040_130_003": "You, obviously! The data piles you're holding are the property of the Sons of Calydon. We put them there ourselves!", "GalGame_Chapter040_130_004": "Which biker gang are you running with? You should be ashamed of yourselves.", "GalGame_Chapter040_130_005": "Hmph, who we are is none of your business. You say these are yours, but can you prove it?", "GalGame_Chapter040_130_006": "Of course, these data piles come with receipts. All I'll have to do is just compare them with the registration numbers.", "GalGame_Chapter040_130_007": "Heh heh, you're that Lucy something something from the city, aren't you? We've heard about the loud-mouthed strategist of the Sons of Calydon. It's clear you certainly know how to talk a big game.", "GalGame_Chapter040_130_008": "But we're not buying it! Look at these piles, there's no number on em at all!", "GalGame_Chapter040_130_009": "Huh? The numbers on the data piles are gone?", "GalGame_Chapter040_130_010": "Ya see, these data piles were just abandoned in the Hollow, unclaimed equipment. According to the league's rules, it's finders keepers.", "GalGame_Chapter040_130_011": "To think, the Sons of Calydon would try to snatch our stuff using such a feeble lie. That's hilarious.", "GalGame_Chapter040_130_012": "Hmph, at first I thought you were just small-time crooks, but you've clearly come prepared.", "GalGame_Chapter040_130_013": "Psst, Lucy. What are you talking about?", "GalGame_Chapter040_130_014": "To grind off numbers engraved on a metal surface in such a short time, you'd need a specialized grinder.", "GalGame_Chapter040_130_015": "Since they've even gone to the lengths of preparing that kind of equipment, they must have planned for this well in advance.", "GalGame_Chapter040_130_016": "Ahhh, I see!", "GalGame_Chapter040_130_017": "Since Lucy doesn't want me meddling, I'll leave this to you, Lighter.", "GalGame_Chapter040_130_018": "Got it, boss. Looks like it's my time to shine.", "GalGame_Chapter040_130_019": "Listen up, I may not know the reason, but it looks like you're lookin' for a duel.", "GalGame_Chapter040_130_020": "Heh heh, since we're all bikers, this is the only fair way to solve a conflict.", "GalGame_Chapter040_130_021": "Lighter, they say you haven't lost a single duel since becoming a Champion of the Sons of Calydon. It's time to remind you of the humiliation of defeat.", "GalGame_Chapter040_130_022": "I don't think you'll be forgetting the Ember Arena any time soon.", "GalGame_Chapter040_130_023": "—!!", "GalGame_Chapter040_130_024": "Haha, yes! It was tough going for ya for a while, huh? Taste of pain must still be fresh in your memory.", "GalGame_Chapter040_130_025": "To be straight with you, our Champion's from there too. But while you were twiddlin' your thumbs, he built up a twenty-fight winning streak!", "GalGame_Chapter040_130_026": "...Wait, it can't be...", "GalGame_Chapter040_130_027": "Hahaha, bet you're shakin' in your boots, Lighter. That's right you know just who we're talking about it...", "GalGame_Chapter040_130_028": "Uh... sorry, what, what's his name again?", "GalGame_Chapter040_140_001": "Arghh... I... lost...", "GalGame_Chapter040_140_002": "Bellum lost? What... What should we do now? We were told that...", "GalGame_Chapter040_140_003": "Don't do anything! Leave the data piles for the Sons of Calydon. I'll take responsibility for this.", "GalGame_Chapter040_140_004": "Ok... Ok. Understood, Bellum...", "GalGame_Chapter040_140_005": "Lighter, I came here to face you. Now that we've fought, according to league rules, I concede defeat.", "GalGame_Chapter040_140_006": "I just didn't expect that after all these years, I still couldn't beat you and reclaim my honor.", "GalGame_Chapter040_140_007": "No, you're wrong... You never needed to reclaim any honor in the first place.", "GalGame_Chapter040_140_008": "I didn't mean to forget your name. It's just that everything in the underground fighting scene means nothing to me.", "GalGame_Chapter040_140_009": "What?!", "GalGame_Chapter040_140_010": "Hurting an opponent for money, taking a dive for money...", "GalGame_Chapter040_140_011": "Ha, that life has nothing to do with honor. Only those with no choice step into the ring. You were no different back then.", "GalGame_Chapter040_140_012": "You've got the skills to leave that place behind and become a biker gang's Champion. Why leave your heart in that dark, cramped hellhole?", "GalGame_Chapter040_140_013": "—!!", "GalGame_Chapter040_140_014": "Lighter, you... you mean?", "GalGame_Chapter040_140_015": "Be grateful for the Outer Ring. It doesn't care about your past or where you come from. If you've got the skills, you rewrite your fate.", "GalGame_Chapter040_140_016": "If you just want to test your mettle against me, say the word. I'm down anytime! After all, I've got a rival that I've been itching to challenge for a while now.", "GalGame_Chapter040_140_017": "I... I will.", "GalGame_Chapter040_140_018": "Lighter... uh... thank you.", "GalGame_Chapter040_140_019": "No problem, Ba... Bellum.", "GalGame_Chapter040_140_020": "Aaaah Lighter! You never intended on remembering my name! You're just messing with me again!", "GalGame_Chapter040_140_021": "Wait, aside from the name thing, I meant everything I said!", "GalGame_Chapter040_140_022": "That doesn't make me feel any better!", "GalGame_Chapter040_150_001": "The place that refits old vehicle parts is just past the Hollow entrance, we'll be there soon.", "GalGame_Chapter040_150_002": "Oh, actually, I've got a question.", "GalGame_Chapter040_150_003": "Hold on, actually, I have a question.", "GalGame_Chapter040_150_004": "I heard from Wise that the factory in the Hollow sells parts after they've been sorted.", "GalGame_Chapter040_150_005": "I heard from Belle that the factory in the Hollow sells parts after they've been sorted.", "GalGame_Chapter040_150_006": "If that's the case, why not just buy them outside the Hollow?", "GalGame_Chapter040_150_007": "If that's the case, why not just buy them outside the Hollow?", "GalGame_Chapter040_150_008": "It's simple really. With so many bikers in the Old Oil Field, the leftover parts that do end up reaching the market are the ones that no one wants.", "GalGame_Chapter040_150_009": "Exactly! It's like if you want top quality fresh fish, someone has to set out to sea early in the morning and use an airship to get the ingredients back to the kitchen.", "GalGame_Chapter040_150_010": "Is that really necessary?", "GalGame_Chapter040_150_011": "This ridiculous ceremony!", "GalGame_Chapter040_150_012": "It's just fish... Is all that really necessary?", "GalGame_Chapter040_150_013": "It's just fish... Is all that really necessary?", "GalGame_Chapter040_150_014": "...You're overcomplicating things. But what do you expect from a Montefio.", "GalGame_Chapter040_150_015": "...You're overcomplicating things. But what do you expect from a Montefio.", "GalGame_Chapter040_150_016": "Proxy, it's way easier for us to come into the Hollow to buy stuff compared to the hassle city folks go through just to have a meal.", "GalGame_Chapter040_150_017": "Not long after, somewhere near the recycling plant inside the Hollow—", "GalGame_Chapter040_160_001": "Greetings. By the looks of your gear, I take it you're from the Motor League.", "GalGame_Chapter040_160_002": "Hey, oldtimer, we're looking for some bike parts.", "GalGame_Chapter040_160_003": "So you're here for parts too, huh? Unfortunately, we're out of stock until the Tour de Inferno is over.", "GalGame_Chapter040_160_004": "Say what? The heck's going on?", "GalGame_Chapter040_160_005": "Some youngsters came by this morning and bought up all of my stock.", "GalGame_Chapter040_160_006": "Huh—?", "GalGame_Chapter040_160_007": "I warned them that buying up everything would make things difficult for my other customers.", "GalGame_Chapter040_160_008": "But the Thiren girl leading them seemed awful fiery, and they paid well above market price...", "GalGame_Chapter040_160_009": "Oh, she said she's from the Sons of Calydon and that they were prepping for the big challenge since they finally got a spot to compete.", "GalGame_Chapter040_160_010": "Wait, do we have any Thirens? Grassy, Woody, and Bricky aren't girls, right?", "GalGame_Chapter040_160_011": "Burnice, the heart of the matter is that someone impersonated us and bought everything here!", "GalGame_Chapter040_160_012": "Wait, what did you say?", "GalGame_Chapter040_160_013": "We're the real Sons of Calydon. We have no idea who those other people are!", "GalGame_Chapter040_160_014": "Damn, not only did they keep us from getting parts, they also tarnished our reputation! They played their hand well!", "GalGame_Chapter040_160_015": "Well, actually the whole thing just feels wrong to me. If you can persuade her to change her mind, I won't object!", "GalGame_Chapter040_160_016": "Just... don't mention it was me who told you.", "GalGame_Chapter040_160_017": "Where did those people go, old man?", "GalGame_Chapter040_160_018": "Oh, after they bought everything here, they headed straight to the Abandoned Vehicle Graveyard deeper in the Hollow when they heard there were more parts there.", "GalGame_Chapter040_160_019": "We must stop them!", "GalGame_Chapter040_160_020": "We still have a chance to intercept them.", "GalGame_Chapter040_160_021": "We have to stop them!", "GalGame_Chapter040_160_022": "We have to stop them!", "GalGame_Chapter040_160_023": "Looks like we've still got a chance to catch them!", "GalGame_Chapter040_160_024": "Looks like we've still got a chance to catch them!", "GalGame_Chapter040_160_025": "Mhm. Let's get going, Proxy!", "GalGame_Chapter040_165_001": "Wow, Piper! You brought the vehicles!", "GalGame_Chapter040_165_002": "I'm just heedin' the Proxy's call. Lil' ol' me wouldn't keep ya waitin' for a minute longer. Your rides are here for ya. Let's get a rollin'.", "GalGame_Chapter040_165_003": "Thanks, lil ol' you! Guys, let's ride!", "GalGame_Chapter040_165_005": "Slow down, Burnice. You're going too fast!", "GalGame_Chapter040_165_006": "It's time to find out who's the fastest. We might be able to get ahead of them—", "GalGame_Chapter040_165_007": "Woowee, you youngun's sure got some fire in your belly~", "GalGame_Chapter040_165_008": "Proxy, get on! Let's head out!", "GalGame_Chapter040_165_009": "Moments later, near the vehicle graveyard—", "GalGame_Chapter040_165_010": "As soon as she finishes speaking, Burnice immediately gets onto her bike and rides off...", "GalGame_Chapter040_170_001": "Ok ok, that's enough. I give up.", "GalGame_Chapter040_170_002": "You give up? Hey, what's that supposed to mean? explain yourself.", "GalGame_Chapter040_170_003": "It means the refitted parts will be returned, and I'll give up the parts from the vehicle graveyard. So, let's just pretend none of this ever happened.", "GalGame_Chapter040_170_004": "Huh... pretend none of this ever happened?", "GalGame_Chapter040_170_005": "What, feeling hard done by? After I bought the parts, no one else should have come by. This shouldn't affect the Sons of Calydon's reputation.", "GalGame_Chapter040_170_006": "Besides, if my employer finds out I failed, it won't do me any good either, so I'll say the job's done. You benefit from this too.", "GalGame_Chapter040_170_007": "Pretend... none of this ever happened?", "GalGame_Chapter040_170_008": "C'mon, what's your deal? What more do you want?", "GalGame_Chapter040_170_009": "But... but we were having so much fun just now!", "GalGame_Chapter040_170_010": "Uh... what?", "GalGame_Chapter040_170_011": "Kitty, you're really good. I've never seen a Thiren as skilled and cute as you before!", "GalGame_Chapter040_170_012": "Cute, wait... what are you talking about?!", "GalGame_Chapter040_170_013": "I mean it! And it looks like the legends are true — cat Thirens aren't loyal to their masters.", "GalGame_Chapter040_170_014": "Heh, I'm just a mercenary working to get paid.", "GalGame_Chapter040_170_015": "And about my employer... Honestly, I'm not a big fan of him.", "GalGame_Chapter040_170_016": "But, I can't reveal his identity. I don't want to cause trouble for myself. So don't even go there.", "GalGame_Chapter040_170_017": "That's okay, we won't ask!", "GalGame_Chapter040_170_018": "Hey, Burnice! This isn't your decision to make!", "GalGame_Chapter040_170_019": "Haha. Leave her be, Lucy. Once Burnice has her mind made up, nothing's gonna change it.", "GalGame_Chapter040_170_020": "Kitty, if you don't like your current employer, why not join the Sons of Calydon?", "GalGame_Chapter040_170_021": "Huh...?", "GalGame_Chapter040_170_022": "Heheh... aren't you afraid I'll betray you? No one's safe from the sharp claws of a cat Thiren.", "GalGame_Chapter040_170_023": "Don't worry, I've heard that kitties choose to partner up with only the strongest. The Sons of Calydon can definitely live up to that!", "GalGame_Chapter040_170_024": "We'll see. Once you've actually proven you're the strongest, at least.", "GalGame_Chapter040_170_025": "And stop calling me \"kitty.\" I do have a name! It's Pulchra.", "GalGame_Chapter040_170_026": "Okay, Pulchra. Let's play again next time!", "GalGame_Chapter040_170_027": "With a playmate who doesn't know their own strength? I think I'll pass.", "GalGame_Chapter040_170_028": "But, I am partial to warm places.", "GalGame_Chapter040_180_001": "Proxy, sorry to call you here so late.", "GalGame_Chapter040_180_002": "I'll cut to the chase. I have an extra commission for you, and I need you to keep it secret.", "GalGame_Chapter040_180_003": "Can you explain more?", "GalGame_Chapter040_180_004": "Why keep it from the others?", "GalGame_Chapter040_180_005": "Can you explain more?", "GalGame_Chapter040_180_006": "Can you explain more?", "GalGame_Chapter040_180_007": "Why keep it from others?", "GalGame_Chapter040_180_008": "Why keep it from the others?", "GalGame_Chapter040_180_009": "We're in a crucial stage of our preparation for the race and I don't want this throwing anyone off their game.", "GalGame_Chapter040_180_010": "You must have noticed. Lately, every time we go into the Hollows we're met with one obstacle after another. It's clear someone has it out for us.", "GalGame_Chapter040_180_011": "I did a background check on Bellum and Pulchra. There's no public info linking them to any biker gang, but I bet they've got something to do with The Vanquishers.", "GalGame_Chapter040_180_012": "I feel the same.", "GalGame_Chapter040_180_013": "No other gangs are suspects?", "GalGame_Chapter040_180_014": "I feel the same. After all, the Tour de Inferno is a duel between your factions.", "GalGame_Chapter040_180_015": "I feel the same. After all, the Tour de Inferno is a duel between your factions.", "GalGame_Chapter040_180_016": "You don't suspect any of the other biker gangs?", "GalGame_Chapter040_180_017": "You don't suspect any of the other biker gangs?", "GalGame_Chapter040_180_018": "The Tour de Inferno is a head-to-head duel between us and The Vanquishers. Since one team will end up with the next Overlord, it's best not to cause trouble right now.", "GalGame_Chapter040_180_019": "Also, knowing Lucius, there's no way he's not involved! But we don't have solid proof, so we can't do anything about it.", "GalGame_Chapter040_180_020": "Proxy, I expected some tricks from our rivals, but something's off — their intel is always right on the money!", "GalGame_Chapter040_180_021": "If they didn't know about our plans ahead of time, how could they keep getting the jump on us? Someone in town must be feeding intel to The Vanquishers.", "GalGame_Chapter040_180_022": "Do you have any suspects?", "GalGame_Chapter040_180_023": "Need my help?", "GalGame_Chapter040_180_024": "Do you have any suspects in mind?", "GalGame_Chapter040_180_025": "Do you have any suspects in mind?", "GalGame_Chapter040_180_026": "Not yet. Blazewood mostly backs us to win, so I need to investigate.", "GalGame_Chapter040_180_027": "Do you need me to help out?", "GalGame_Chapter040_180_028": "Do you need me to help out?", "GalGame_Chapter040_180_029": "Not for now. I need to narrow down the suspects first.", "GalGame_Chapter040_180_030": "I'll look into it. I might need your help further down the line though.", "GalGame_Chapter040_180_031": "Don't worry, Phaethon will take the commission.", "GalGame_Chapter040_180_032": "Got it, ready any time!", "GalGame_Chapter040_180_033": "Don't worry, Phaethon will take the commission.", "GalGame_Chapter040_180_034": "Don't worry, Phaethon will take the commission.", "GalGame_Chapter040_180_035": "Got it. Just say the word!", "GalGame_Chapter040_180_036": "Got it. Just say the word and we'll be there.", "GalGame_Chapter040_180_037": "Thanks. Oh, and just a reminder — Don't tell the others. Especially Burnice and Caesar!", "GalGame_Chapter040_180_038": "Burnice can't keep a secret, and as for Caesar... Well, never mind.", "GalGame_Chapter040_180_039": "You're such a worrywart.", "GalGame_Chapter040_180_040": "You care a lot about Caesar, don't you?", "GalGame_Chapter040_180_041": "You sure are worried, Lucy.", "GalGame_Chapter040_180_042": "You sure are worried about this, Lucy.", "GalGame_Chapter040_180_043": "What can I do? Everyone else is so naturally optimistic around here!", "GalGame_Chapter040_180_044": "You really care about Caesar, huh?", "GalGame_Chapter040_180_045": "You really care about Caesar, don't you?", "GalGame_Chapter040_180_046": "N—No way!", "GalGame_Chapter040_180_047": "Hmph, I have intel Caesar doesn't know, which means I have the upper hand. That's all.", "GalGame_Chapter040_180_048": "Anyway, I'll contact you once I get a breakthrough. Wait for my word. Bye.", "GalGame_Chapter040_190_001": "Oh, Proxy, it's you. Are you looking for Lucy?", "GalGame_Chapter040_190_002": "Nah, just wandering around.", "GalGame_Chapter040_190_003": "Yes, I wanted to go over Tour de Inferno details.", "GalGame_Chapter040_190_004": "Oh no, just taking a stroll. You go ahead.", "GalGame_Chapter040_190_005": "No, just taking a stroll around the area. You go ahead.", "GalGame_Chapter040_190_006": "Yes, I wanted to go over the details of the Tour de Inferno with Lucy.", "GalGame_Chapter040_190_007": "Yes, I wanted to go over the details of the Tour de Inferno with Lucy.", "GalGame_Chapter040_190_008": "Ah, Proxy, you really know how to keep your mouth shut. That's good to know.", "GalGame_Chapter040_190_009": "I've said it before, if you can't keep a secret and are slow to react, you're not cut out to be a Proxy.", "GalGame_Chapter040_190_010": "Was that a test just now?", "GalGame_Chapter040_190_011": "Piper, were you testing me?", "GalGame_Chapter040_190_012": "Was that all... a test of my competency? So I passed then?", "GalGame_Chapter040_190_013": "Was that just a... competency test? Looks like I passed, huh?", "GalGame_Chapter040_190_014": "Yep, you're the real deal, Proxy. Definitely someone the Sons of Calydon should work with long-term.", "GalGame_Chapter040_190_015": "Don't let Piper's usual careless facade fool you, she's actually pretty cautious.", "GalGame_Chapter040_190_016": "Ah, sorry about that. Just Lil ol' unreliable me... Anyway, let's get to the real issue, the informant problem.", "GalGame_Chapter040_190_017": "Piper, were you testing me just now?", "GalGame_Chapter040_190_018": "Piper, were you testing me just now?", "GalGame_Chapter040_190_019": "Sorry, sorry, but what comes next is crucial and it's messier than we thought...", "GalGame_Chapter040_190_020": "Proxy, the suspicious individual was discovered by Piper. She'll fill you in on the details.", "GalGame_Chapter040_190_021": "Here's the deal, ever since we've set up camp here, I've noticed something odd.", "GalGame_Chapter040_190_022": "Every time Blazewood ships out their handicrafts, Kasa always leaves town for two or three hours at night, carrying Hollow gear with her.", "GalGame_Chapter040_190_023": "Since Lucy told me there might be a mole, one night I pretended I couldn't sleep and talked to Kasa when she was about to leave.", "GalGame_Chapter040_190_024": "She said she was out for a stroll because she also couldn't sleep, and then she just went back inside as if everything was normal.", "GalGame_Chapter040_190_025": "But an hour later, she snuck out of Blazewood again.", "GalGame_Chapter040_190_026": "That's really suspicious.", "GalGame_Chapter040_190_027": "Kasa could very well be the informant.", "GalGame_Chapter040_190_028": "Her behavior does seem quite bizarre.", "GalGame_Chapter040_190_029": "Her behavior does seem quite bizarre.", "GalGame_Chapter040_190_030": "Looks like Kasa could very well be the informant.", "GalGame_Chapter040_190_031": "Looks like Kasa could very well be the informant.", "GalGame_Chapter040_190_032": "Ugh, this is terrible news!", "GalGame_Chapter040_190_033": "Kasa's relationship with the Sons of Calydon goes back longer than I've been around. We set up camp here because of that trust.", "GalGame_Chapter040_190_034": "And to Caesar, Kasa has always been like a big sister, someone she can rely on. If she really has backstabbed us...", "GalGame_Chapter040_190_035": "Caesar's going to be crushed.", "GalGame_Chapter040_190_036": "The bond between Blazewood and Sons of Calydon...", "GalGame_Chapter040_190_037": "Caesar's going to be torn up about it...", "GalGame_Chapter040_190_038": "Caesar's going to be torn up about it...", "GalGame_Chapter040_190_039": "The longstanding bond between Blazewood and the Sons of Calydon would be ruined...", "GalGame_Chapter040_190_040": "The longstanding bond between Blazewood and the Sons of Calydon would be ruined...", "GalGame_Chapter040_190_041": "So we have to investigate this discretely. If we're right about this, we need to solve it without Caesar knowing.", "GalGame_Chapter040_190_042": "This is a tough situation, like speeding downhill heading for a turn, but your brakes are out.", "GalGame_Chapter040_190_043": "But dwelling on the worst-case scenario won't help. We have to roll with the punches... 'Cause that's how the Sons of Calydon do.", "GalGame_Chapter040_190_044": "Piper's right, once a wild boar charges, there's no backing down.", "GalGame_Chapter040_190_045": "Proxy, I heard there's another shipment going out in a few days. Kasa should follow her usual routine.", "GalGame_Chapter040_190_046": "We'll follow her at night and see what she's up to.", "GalGame_Chapter040_200_001": "Alright, we're in the Hollow.", "GalGame_Chapter040_200_002": "How are things with Burnice and Caesar?", "GalGame_Chapter040_200_003": "How are things with Burnice and Caesar?", "GalGame_Chapter040_200_004": "How are things with Burnice and Caesar?", "GalGame_Chapter040_200_005": "I checked. Caesar's already asleep. That girl's got a routine like clockwork.", "GalGame_Chapter040_200_006": "And Burnice is all taken care of.", "GalGame_Chapter040_200_007": "I sparred with her the entire day to wear her out.", "GalGame_Chapter040_200_008": "Looks like tonight, the Ethereals in the Hollow won't taste my perfect one-hit KO. They got off lucky.", "GalGame_Chapter040_200_009": "Quit whining, Lighter. If you'd hidden the Nitro-Fuel better, we wouldn't be in this mess.", "GalGame_Chapter040_200_010": "Alright, let's get moving. Only the three of us and the Proxy can handle this now.", "GalGame_Chapter040_210_001": "It's been a while, Caesar of the Sons of Calydon. To think, that little sprout by Big Daddy's side would dare bring her underlings to challenge me.", "GalGame_Chapter040_210_002": "Overlord Pompey, while the Sons of Calydon still recognize you as the leader of the Motor League, you'd better explain why you're here!", "GalGame_Chapter040_210_003": "Let's not get ahead of ourselves. That will be addressed soon enough. But first, there's a more pressing matter...", "GalGame_Chapter040_210_004": "Caesar, these goods are what The Vanquishers promised to deliver to Blazewood. Are you deciding to let the Mayor take them?", "GalGame_Chapter040_210_005": "Don't push your luck!", "GalGame_Chapter040_210_006": "Lucy, wait. I heard you arguing with Kasa earlier.", "GalGame_Chapter040_210_007": "I checked these boxes, they really are food and medicine. They weren't lying.", "GalGame_Chapter040_210_008": "No matter where they came from, these are things the town needs.", "GalGame_Chapter040_210_009": "But... Kasa, if you're in a bad spot, why didn't you ask us for help? We've known each other for years!", "GalGame_Chapter040_210_010": "Caesar, I was actually planning to ask you for help.", "GalGame_Chapter040_210_011": "But then you came in all excited, telling me you qualified for the Tour de Inferno and asked if you could stay in Blazewood for a while.", "GalGame_Chapter040_210_012": "The Sons of Calydon have helped Blazewood so much over the years. At a crucial time like this, we have no way to repay you, so how could we make you worry about this for us, too?", "GalGame_Chapter040_210_013": "\"Repay\"? Selling us out to The Vanquishers is your idea of repaying us?", "GalGame_Chapter040_210_014": "Selling you out?", "GalGame_Chapter040_210_015": "Wait, Lucy, I've never betrayed you! I just made a deal with The Vanquishers. We trade the handicrafts we make for supplies!", "GalGame_Chapter040_210_016": "She's telling the truth.", "GalGame_Chapter040_210_017": "Although you have the favor of Blazewood, as the Overlord, I couldn't turn a blind eye to the needs of the residents. So I presented them with an opportunity.", "GalGame_Chapter040_210_018": "When Kasa suggested moving the trade to the Hollow to avoid any misunderstandings, I agreed.", "GalGame_Chapter040_210_019": "After all, we can't disrupt the peace among league members.", "GalGame_Chapter040_210_020": "So you're saying the leak about our whereabouts has nothing to do with you?", "GalGame_Chapter040_210_021": "Standing your ground is a good trait, but not knowing when to back down is just disrespectful.", "GalGame_Chapter040_210_022": "I'm here to resolve this matter.", "GalGame_Chapter040_210_023": "Today, I found this in the handicrafts Blazewood delivered.", "GalGame_Chapter040_210_024": "Is that... a listening device?!", "GalGame_Chapter040_210_025": "Mors, this vial should've contained heavy oil...the lifeblood of the Old Oil Field... So why is this here?", "GalGame_Chapter040_210_026": "—!!", "GalGame_Chapter040_210_027": "Also, the supplies delivered to Blazewood of late seem to be less than what was agreed upon. Do you know anything about this?", "GalGame_Chapter040_210_028": "Boss P—Pompey, I... I...", "GalGame_Chapter040_210_029": "Mors! I didn't bring you along for the Tour de Inferno just for you to play dirty tricks!", "GalGame_Chapter040_210_030": "If we, as the League Overlords, are not just, then who would want to remain part of the league? And who would protect the Old Oil Field?", "GalGame_Chapter040_210_031": "I'm so sorry, I messed up!", "GalGame_Chapter040_210_032": "I wasn't thinking straight... It's all my fault! I'll take the punishment!", "GalGame_Chapter040_210_033": "You're willing to take your punishment... Do you think you alone can bear the responsibility for the damage that you've caused?", "GalGame_Chapter040_210_034": "Sons of Calydon, Kasa, Mors is my subordinate. I failed to manage him properly. I won't shift the blame onto him.", "GalGame_Chapter040_210_035": "As the current Overlord, I'll take responsibility for this and provide compensation.", "GalGame_Chapter040_210_036": "Hmph, nice speech. Now how do you plan to fix this?", "GalGame_Chapter040_210_037": "Recently, I negotiated and reached cooperation agreements with several areas neighboring the Old Oil Field.", "GalGame_Chapter040_210_038": "According to the agreement, the Old Oil Field's damaged oil pipelines can be rebuilt through other regions, as long as we provide some of the oil to them.", "GalGame_Chapter040_210_039": "Wait, does that mean our town's oil supply is saved?", "GalGame_Chapter040_210_040": "That's right. Within three months, the supply should be restored.", "GalGame_Chapter040_210_041": "Also, several regions have agreed to share the roads, opening up at least five new freight routes for the Old Oil Field.", "GalGame_Chapter040_210_042": "Sons of Calydon, in the next six months, I plan to have you manage three of these routes. I take it you won't refuse.", "GalGame_Chapter040_210_043": "You mean you're just going to hand them over on a silver platter?", "GalGame_Chapter040_210_044": "I heard you've been drawing bad routes lately. Though it's just a coincidence, it's time to compensate you.", "GalGame_Chapter040_210_045": "And though the new routes are lucrative, they also traverse treacherous areas and require experienced riders.", "GalGame_Chapter040_210_046": "I have a condition, though... You need to help the less fortunate residents in these three regions for free during this period, and any teams using the routes in the future must do the same.", "GalGame_Chapter040_210_047": "How does that sound?", "GalGame_Chapter040_210_048": "Hey, Lucy, how are the terms? Are they really as good as he says?", "GalGame_Chapter040_210_049": "...If it's true, it does solve our longstanding issues with Blazewood.", "GalGame_Chapter040_210_050": "Plus, with expanded routes, the other biker gangs would see a significant income boost.", "GalGame_Chapter040_210_051": "I see...", "GalGame_Chapter040_210_052": "Hey, old man, your terms are certainly interesting. But it looks like you're making assumptions. The title of Overlord and who gets to allocate the routes hasn't been decided yet.", "GalGame_Chapter040_210_053": "If I become Overlord, I'll be fairer than you!", "GalGame_Chapter040_210_054": "Ha, you can certainly talk the talk! I'll take that as a yes!", "GalGame_Chapter040_210_055": "Hahaha! Alright, I agree!", "GalGame_Chapter040_210_056": "Caesar, here's a letter of commitment I wrote myself. The route allocations will be officially announced soon.", "GalGame_Chapter040_210_057": "See you at the Tour de Inferno.", "GalGame_Chapter040_220_001": "Two days later...", "GalGame_Chapter040_220_002": "So, it turns out Mors bugged the handicrafts sent to Blazewood for processing and was listening in on our conversations.", "GalGame_Chapter040_220_003": "Yes, and once the goods were processed and shipped out, they could discretely retrieve the listening device. It's a flawless plan.", "GalGame_Chapter040_220_004": "If that's the case, why did the Overlord reveal this? At that point, we hadn't even discovered the listening device.", "GalGame_Chapter040_220_005": "Though we hadn't discovered it yet...", "GalGame_Chapter040_220_006": "Even if we hadn't found the listening device, once we cleared things up with Kasa, we would've eventually started to suspect the handicrafts.", "GalGame_Chapter040_220_007": "Even if we hadn't found the listening device, once we cleared things up with Kasa, we would've eventually started to suspect the handicrafts.", "GalGame_Chapter040_220_008": "That's right. If we found the bugs ourselves, things would've gotten out of hand.", "GalGame_Chapter040_220_009": "Is there a difference?", "GalGame_Chapter040_220_010": "Oh, Burnice, always so optimistic!", "GalGame_Chapter040_220_011": "The Overlord stepping up shows some sincerity at least.", "GalGame_Chapter040_220_012": "If we had confronted him, even if it was all Mors's doing, we wouldn't have accepted his terms, right?", "GalGame_Chapter040_220_013": "Mishandling this could've shaken the foundations of the Motor League, jeopardizing the safety of the Old Oil Field.", "GalGame_Chapter040_220_014": "It would've caused that much trouble?", "GalGame_Chapter040_220_015": "It could jeopardize the safety of the entire area?", "GalGame_Chapter040_220_016": "It would've caused that much trouble?", "GalGame_Chapter040_220_017": "It would've caused that much trouble?", "GalGame_Chapter040_220_018": "It could jeopardize the safety of the entire area?", "GalGame_Chapter040_220_019": "It could jeopardize the safety of the entire area?", "GalGame_Chapter040_220_020": "Yes. We've been able to live relatively peacefully, thanks to the league ensuring the security of our oil resources.", "GalGame_Chapter040_220_021": "You have to understand, our oil isn't just coveted by other regions in the Outer Ring. Big city companies see it as the only thing stopping them from expanding into the Outer Ring.", "GalGame_Chapter040_220_022": "If something happens to the oil, the biker gangs might have a chance to move to other areas, but everyone else won't be so lucky.", "GalGame_Chapter040_220_023": "Especially Blazewood. The residents are mainly the elderly or children, and their Ether Aptitude is weak...", "GalGame_Chapter040_220_024": "Ah, Proxy, there you are.", "GalGame_Chapter040_220_025": "Sorry to bother you, but can we talk?", "GalGame_Chapter040_220_026": "Later, a little distance away...", "GalGame_Chapter040_220_027": "Proxy, I want to discuss Caesar. Ever since we met with the Overlord, she's been acting weird.", "GalGame_Chapter040_220_028": "She's usually straightforward and energetic. But lately, she's just been sitting on her own, lost in thought. She's even eating less than usual.", "GalGame_Chapter040_220_029": "Caesar has something on her mind?", "GalGame_Chapter040_220_030": "Maybe she's not feeling well...", "GalGame_Chapter040_220_031": "Caesar's worried about something?", "GalGame_Chapter040_220_032": "Caesar's worried about something?", "GalGame_Chapter040_220_033": "It's strange, right? Lighter offered to train for the Tour de Inferno with her, and she said she'd \"think about it.\"", "GalGame_Chapter040_220_034": "Maybe she's not feeling well...", "GalGame_Chapter040_220_035": "Maybe she's not feeling well...", "GalGame_Chapter040_220_036": "Burnice told me, \"Caesar's going deaf. She didn't respond even after shouting three times. You've got to help her!\"", "GalGame_Chapter040_220_037": "I think it's related to what happened that day. But if I ask her, she won't tell me the truth.", "GalGame_Chapter040_220_038": "Ahem, just so you know, I don't really care what's wrong with her. But she's still the leader of the Sons of Calydon, and I can't let her affect the others.", "GalGame_Chapter040_220_039": "Proxy, can you come up with something?", "GalGame_Chapter040_220_040": "I'll try to feel her out subtly.", "GalGame_Chapter040_220_041": "How about I take Caesar out for some fresh air?", "GalGame_Chapter040_220_042": "Alright, I'll try to be subtle about it.", "GalGame_Chapter040_220_043": "Alright, I'll try to be subtle about it.", "GalGame_Chapter040_220_044": "Lucy, how about I take Caesar out to take her mind off things?", "GalGame_Chapter040_220_045": "Lucy, how about I take Caesar out to take her mind off things?", "GalGame_Chapter040_220_046": "I'm planning to head back to New Eridu tomorrow to copy some offline data. It might be a good opportunity.", "GalGame_Chapter040_220_047": "I'm planning to head back to New Eridu tomorrow to copy some offline data. It might be a good opportunity.", "GalGame_Chapter040_220_048": "That's a good idea, and Caesar hasn't been to New Eridu much. You can show her around.", "GalGame_Chapter040_220_049": "Alright, I'll handle Caesar. Tomorrow, have her take you to New Eridu on her bike. I'll leave the rest to you.", "GalGame_Chapter040_230_001": "A few hours later, at the Random Play store...", "GalGame_Chapter040_230_002": "So this is where the famous Phaethon lives and runs a video store.", "GalGame_Chapter040_230_003": "Haha, that reminds me. Sometimes Lucy comes all the way to New Eridu just to see movies that feature her favorite stars.", "GalGame_Chapter040_230_004": "Does Lucy still go back to the city often?", "GalGame_Chapter040_230_005": "Caesar, you haven't been to New Eridu much, have you?", "GalGame_Chapter040_230_006": "Does Lucy still come back to the city often?", "GalGame_Chapter040_230_007": "Does Lucy still come back to the city often?", "GalGame_Chapter040_230_008": "We sometimes do business in the city. Thanks to her New Eridu citizenship she can come and go as she pleases.", "GalGame_Chapter040_230_009": "Not me, though. If I hadn't come with you today, it would've been ages since I'd been in the city.", "GalGame_Chapter040_230_010": "Caesar, you haven't been to New Eridu much, have you?", "GalGame_Chapter040_230_011": "Caesar, you haven't been to New Eridu much, have you?", "GalGame_Chapter040_230_012": "When we do get business in the city, we get hold of temporary entry permits. But I rarely make the trip.", "GalGame_Chapter040_230_013": "I was born and raised in the Outer Ring. I still prefer a place that gives you the freedom to roam.", "GalGame_Chapter040_230_014": "Caesar, how about exploring the city today?", "GalGame_Chapter040_230_015": "How about we explore the city today? I'll be your tour guide.", "GalGame_Chapter040_230_016": "How about we explore the city today? I'll be your tour guide.", "GalGame_Chapter040_230_017": "We have some time while the data copies, and there's nothing else to do here while we wait.", "GalGame_Chapter040_230_018": "We have some time while the data copies, and there's nothing else to do while we wait.", "GalGame_Chapter040_230_019": "Alright, you're the boss!", "GalGame_Chapter040_235_001": "We've seen the movie and had our drinks. Where should we go next?", "GalGame_Chapter040_235_002": "How about a walk nearby?", "GalGame_Chapter040_235_003": "We've got some time to kill. How about we take a stroll nearby? There are nice shops in Lumina Square, we can stop whenever something catches our eye.", "GalGame_Chapter040_235_004": "We've got some time to spare. How about we walk around nearby? There's lots of interesting shops in Lumina Square, you might see something you like.", "GalGame_Chapter040_235_005": "Okay, let's go.", "GalGame_Chapter040_235_006": "Everyone, watch out! Stay away from that fugitive!", "GalGame_Chapter040_235_007": "Across the street, a burly man charges through the crowd, followed by several flustered officers.", "GalGame_Chapter040_235_008": "Uh-oh, that guy has a dangerous look in his eyes. Those guys chasing him don't stand a chance!", "GalGame_Chapter040_235_009": "Take care of yourself, Belle. I'll be right back!", "GalGame_Chapter040_235_010": "Take care of yourself, Wise. I'll be right back!", "GalGame_Chapter040_235_011": "Caesar rushes off before she's even finished speaking. A few minutes later, you manage to call her...", "GalGame_Chapter040_235_012": "Hello, Belle?", "GalGame_Chapter040_235_013": "Hello? Wise?", "GalGame_Chapter040_235_014": "Caesar, where are you? Are you okay?", "GalGame_Chapter040_235_015": "Caesar, where are you? Are you okay?", "GalGame_Chapter040_235_016": "Caesar, where are you? Are you okay?", "GalGame_Chapter040_235_017": "Don't worry, don't worry, I'm fine. I already caught the guy. Don't forget I'm even stronger than Lighter.", "GalGame_Chapter040_235_018": "And besides, you weren't that concerned about me when I was dealing with Ethereals before.", "GalGame_Chapter040_235_019": "But your tone earlier was pretty scary.", "GalGame_Chapter040_235_020": "Humans are more dangerous than Ethereals.", "GalGame_Chapter040_235_021": "You sounded so scary just now, and you told me to stay out of the way, so I thought something bad was about to happen!", "GalGame_Chapter040_235_022": "You sounded so serious just now, I thought something bad was about to happen!", "GalGame_Chapter040_235_023": "Sorry to scare you. That guy was really dangerous for an ordinary person. He could've hurt someone.", "GalGame_Chapter040_235_024": "Humans are sometimes more dangerous than Ethereals.", "GalGame_Chapter040_235_025": "Humans are sometimes more dangerous than Ethereals.", "GalGame_Chapter040_235_026": "Wow, that's so old school. You sound just like Big Daddy!", "GalGame_Chapter040_235_027": "So are you still nearby?", "GalGame_Chapter040_235_028": "I got totally turned around chasing him through the alleys, so I'm a little lost right now. Give me a minute and I'll come to you.", "GalGame_Chapter040_235_029": "Hm? Hey, Belle, can you hear me?", "GalGame_Chapter040_235_030": "Hm? Hey, Wise, can you hear me?", "GalGame_Chapter040_240_001": "After a while, you return to Random Play with Caesar...", "GalGame_Chapter040_240_002": "The data should've finished copying by now and it's getting dark. Let's head back to the Outer Ring.", "GalGame_Chapter040_240_003": "Thanks for showing me around today. Seems like everywhere in New Eridu is just as busy as the Old Oil Field's biggest market — Badger's Respite.", "GalGame_Chapter040_240_004": "So many strange and wonderful things, no wonder a lot of people from the Outer Ring want to live here.", "GalGame_Chapter040_240_005": "Haven't you ever thought about it?", "GalGame_Chapter040_240_006": "Haven't you ever thought about it, Caesar? With your skills, you could apply for citizenship.", "GalGame_Chapter040_240_007": "Haven't you ever thought about it, Caesar? With your skills, you could apply for citizenship.", "GalGame_Chapter040_240_008": "Me? Never thought about it. Even now, being here in the city, I still feel like I belong in the Outer Ring.", "GalGame_Chapter040_240_009": "Belle, it really is you! Long time no see.", "GalGame_Chapter040_240_010": "Wise, it really is you! Long time no see.", "GalGame_Chapter040_240_011": "I saw the note on your door saying you'd be away for a while, but I didn't expect it to be this long.", "GalGame_Chapter040_240_012": "Chop told me he saw you were back, so I came over to check. How are you guys?", "GalGame_Chapter040_240_013": "Thanks, Enzo. We're good.", "GalGame_Chapter040_240_014": "We're doing good, thanks, Enzo. Just visiting friends for a few days.", "GalGame_Chapter040_240_015": "We're doing good, thanks, Enzo. Just visiting friends for a few days.", "GalGame_Chapter040_240_016": "I happen to be one of those friends. We'll take good care of Belle and Wise.", "GalGame_Chapter040_240_017": "Haha, with such a friendly host, we neighbors can rest easy. I'll leave you to it. If you need anything, just drop by my store.", "GalGame_Chapter040_240_018": "Is that guy your neighbor, Proxy? You seem close.", "GalGame_Chapter040_240_019": "I always heard people in the city aren't as close to one another, but from what I've seen today people seem pretty friendly here too.", "GalGame_Chapter040_240_020": "You asked if I ever thought about living in the city... I guess with so many close friends in the Outer Ring, I've just never thought about leaving.", "GalGame_Chapter040_240_021": "So, if I want to really protect them, I can't do that...", "GalGame_Chapter040_240_022": "Are you talking about... becoming the Overlord?", "GalGame_Chapter040_240_023": "Are you talking about... becoming the Overlord?", "GalGame_Chapter040_240_024": "Are you talking about... becoming the Overlord?", "GalGame_Chapter040_240_025": "Yeah, Proxy, I've been thinking a lot these past few days.", "GalGame_Chapter040_240_026": "Growing up with stories of the Tour de Inferno, I always wanted to become the Overlord to prove I was the strongest.", "GalGame_Chapter040_240_027": "But being the Overlord is more than just being the strongest.", "GalGame_Chapter040_240_028": "Even though Pompey's men caused trouble, he stepped in and resolved the situation. He even took care of the problems in Blazewood and with the Sons of Calydon.", "GalGame_Chapter040_240_029": "I only just found out, the reason the Overlord hadn't been seen for the past six months is because he had been working on negotiations with the other regions. I would never have thought of doing that. I didn't even know it was an option.", "GalGame_Chapter040_240_030": "When he laid out the terms, Lucy immediately saw the benefits of the new routes for the Old Oil Field, but I only understood after she told me.", "GalGame_Chapter040_240_031": "Kasa has been working tirelessly for the town, bearing the brunt of all the pressure...", "GalGame_Chapter040_240_032": "Compared to them, I still have a long way to go.", "GalGame_Chapter040_240_033": "Caesar, you have your own strengths too.", "GalGame_Chapter040_240_034": "Realizing your shortcomings is the first step to improvement.", "GalGame_Chapter040_240_035": "Don't say that, Caesar. You have your own strengths too.", "GalGame_Chapter040_240_036": "Don't say that, Caesar. You have your own strengths too.", "GalGame_Chapter040_240_037": "Realizing your shortcomings is the first step to becoming a better person, and you have your strengths too, Caesar.", "GalGame_Chapter040_240_038": "Realizing your shortcomings is the first step to becoming a better person, and you have your strengths too, Caesar.", "GalGame_Chapter040_240_039": "When you found those goods in the Hollow, you didn't get angry. You let Kasa take them out first.", "GalGame_Chapter040_240_040": "When you found those goods in the Hollow, you didn't get angry. You let Kasa take them out first.", "GalGame_Chapter040_240_041": "At the time, we all thought Kasa had betrayed us, but you still thought of the town's residents first, worrying the items would be corrupted in the Hollow.", "GalGame_Chapter040_240_042": "At the time, we all thought Kasa had betrayed us, but you still thought of the town's residents first, worrying the items would be corrupted in the Hollow.", "GalGame_Chapter040_240_043": "Haha, I think anyone else would do the same, right? Making sure everyone has enough to eat is more important than my pride or my feelings.", "GalGame_Chapter040_240_044": "But hearing you say that makes me feel a lot better!", "GalGame_Chapter040_240_045": "I might not be the smartest, but like a wild boar, once I set my sights on a target, I won't let up until I chase them down!", "GalGame_Chapter040_240_046": "Besides, I've got a great group of friends supporting me!", "GalGame_Chapter040_240_047": "Now it's time to focus on Tour de Inferno! Pompey is a great opponent. This time, we'll find out once and for all who is the best!", "GalGame_Chapter040_250_001": "Some moments later—", "GalGame_Chapter040_250_002": "Proxy, Proxy! Wake up! Are you okay?", "GalGame_Chapter040_250_003": "Dang, that was quite an impact... Is your Bangboo alright?", "GalGame_Chapter040_250_004": "I'm fine, how are you holding up?", "GalGame_Chapter040_250_005": "I'm fine, how's everyone else?", "GalGame_Chapter040_250_006": "I'm fine, how are you holding up?", "GalGame_Chapter040_250_007": "I'm fine, how are you holding up?", "GalGame_Chapter040_250_008": "I'm alright, just a few scratches. I'll live. The only problem is, it's just you and me now. Lucy and Lighter are missing.", "GalGame_Chapter040_250_009": "I'm fine. What about the others?", "GalGame_Chapter040_250_010": "I'm fine. What about the others?", "GalGame_Chapter040_250_011": "I don't know... Lucy and Lighter are missing, it's just you and me.", "GalGame_Chapter040_250_012": "When the boulder fell, the ground gave way and collapsed, forming a massive hole. And when I woke up, we were here.", "GalGame_Chapter040_250_013": "Master, due to the spatial distortion caused by the severe tremors, you have deviated from the planned route. Recalculating your position.", "GalGame_Chapter040_250_014": "Additionally, before the rockfall, a significant release of energy was detected coming from both sides of the road. Please proceed with caution.", "GalGame_Chapter040_250_015": "A significant release of energy... You mean an explosion?", "GalGame_Chapter040_250_016": "A significant release of energy... An explosion?", "GalGame_Chapter040_250_017": "There were old oil facilities on that path. Did the explosion come from there... Ahchoo!", "GalGame_Chapter040_250_018": "Ah, what's this? When we fell in here, I got covered in this glittery dust...", "GalGame_Chapter040_250_019": "Dust?", "GalGame_Chapter040_250_020": "Dust... Now that you mention it, Eous is covered in it too.", "GalGame_Chapter040_250_021": "Dust... Now that you mention it, Eous is covered in it too.", "GalGame_Chapter040_250_022": "Hmm? Wait, isn't this stuff the Ether powder left behind after a pure Ether explosive goes off?", "GalGame_Chapter040_250_023": "Hmm? Wait a minute, isn't this stuff the Ether powder left behind after a pure Ether explosive goes off?", "GalGame_Chapter040_250_024": "What did you say, Wise?", "GalGame_Chapter040_250_025": "Belle, what did you just say?", "GalGame_Chapter040_250_026": "But the Outer Ring doesn't have advanced Ether technology, and the city wouldn't sell such dangerous tech to the Outer Ring. So how did it get here?", "GalGame_Chapter040_250_027": "But the Outer Ring doesn't have advanced Ether technology, and the city wouldn't sell such dangerous tech to the Outer Ring. So how did it get here?", "GalGame_Chapter040_250_028": "Someone set off the explosion purposefully.", "GalGame_Chapter040_250_029": "We were sabotaged.", "GalGame_Chapter040_250_030": "...That can only mean one thing — The explosion was no accident!", "GalGame_Chapter040_250_031": "...That can only mean one thing — The explosion was no accident!", "GalGame_Chapter040_250_032": "Since we found this stuff, it proves it wasn't an accident. Someone sabotaged us!", "GalGame_Chapter040_250_033": "Since we found this stuff, it wasn't an accident. We were sabotaged!", "GalGame_Chapter040_250_034": "What? Who did this? Couldn't be... The Vanquishers, could it?", "GalGame_Chapter040_250_035": "But when we were at the starting line, Pompey told me to give it my all and give him a proper challenge. He seemed eager to compete. How could he stoop so low?", "GalGame_Chapter040_250_036": "Caesar, although we can't jump to conclusions, with an incident as serious as this, there's no way today's race can continue as planned.", "GalGame_Chapter040_250_037": "Caesar, although we can't jump to conclusions, with an incident as serious as this, there's no way today's race can continue as planned.", "GalGame_Chapter040_250_038": "The drone should have gotten it all on camera. Burnice is watching the race. We have to tell her the truth and get her to call it off!", "GalGame_Chapter040_250_039": "The drone should have gotten it all on camera. Burnice is watching the race. We have to tell her the truth and get her to call it off!", "GalGame_Chapter040_250_040": "Understood, Second Assistant, connecting you now.", "GalGame_Chapter040_250_041": "Oh, hey Proxy. It's you. What are you calling me for?", "GalGame_Chapter040_250_042": "Everything looks to be going smoothly in the Hollow. And we haven't encountered any battles so far.", "GalGame_Chapter040_250_043": "Huh, Burnice, didn't you see what just happened?", "GalGame_Chapter040_250_044": "What? Did something happen?", "GalGame_Chapter040_250_045": "Wise, something's wrong. Fairy says the footage being broadcast has been tampered with. It's not just ours, even the footage of the Overlord is fake.", "GalGame_Chapter040_250_046": "Belle, something's wrong. Fairy says the footage being broadcast has been tampered with. It's not just ours, even the footage of the Overlord is fake.", "GalGame_Chapter040_250_047": "The footage from both sides has been swapped out. I don't think this is just about stopping us from winning the Tour de Inferno!", "GalGame_Chapter040_250_048": "The footage from both sides has been swapped out. I don't think this is just about stopping us from winning the Tour de Inferno!", "GalGame_Chapter040_250_049": "The enemy seems to be blocking information.", "GalGame_Chapter040_250_050": "The enemy doesn't seem to worry about being exposed afterward.", "GalGame_Chapter040_250_051": "You're right, it seems the enemy is deliberately blocking information from the Hollow.", "GalGame_Chapter040_250_052": "You're right, it seems the enemy is deliberately blocking information from the Hollow.", "GalGame_Chapter040_250_053": "Yeah, their actions suggest they aren't worried about getting exposed later.", "GalGame_Chapter040_250_054": "Yeah, their actions suggest they aren't worried about getting exposed later.", "GalGame_Chapter040_250_055": "And there's Ether explosives appearing where they shouldn't be in the Outer Ring. Could they be targeting Cinder Lake?", "GalGame_Chapter040_250_056": "And there's Ether explosives appearing where they shouldn't be in the Outer Ring. Could they be targeting Cinder Lake?", "GalGame_Chapter040_250_057": "Are you saying Cinder Lake might be in danger?!", "GalGame_Chapter040_250_058": "Yes, I think Wise's guess makes sense.", "GalGame_Chapter040_250_059": "Yes, I think Belle's guess makes sense.", "GalGame_Chapter040_250_060": "Caesar, what do you plan to do next?", "GalGame_Chapter040_250_061": "Caesar, you're the leader of the Sons of Calydon and our client. So what's the plan?", "GalGame_Chapter040_250_062": "Caesar, you're the leader of the Sons of Calydon and our client. So what's the plan?", "GalGame_Chapter040_250_063": "We can try to get out of the Hollow right now and tell everyone about what happened, or...", "GalGame_Chapter040_250_064": "We can try to get out of the Hollow right now and tell everyone about what happened, or...", "GalGame_Chapter040_250_065": "You're stating the obvious, Proxy! We're heading to Cinder Lake!", "GalGame_Chapter040_250_066": "We can't just sit back and watch! As long as we can protect Cinder Lake, we'll figure the rest out!", "GalGame_Chapter040_250_067": "I'll respect and follow your decision.", "GalGame_Chapter040_250_068": "Leave it to me.", "GalGame_Chapter040_250_069": "Understood, Caesar. Phaethon will respect and follow your decision.", "GalGame_Chapter040_250_070": "Got it, Phaethon will respect and follow your decision.", "GalGame_Chapter040_250_071": "Alright, since you've come to a decision, just leave the rest to me.", "GalGame_Chapter040_250_072": "Alright, since you've come to a decision, just leave the rest to me.", "GalGame_Chapter040_250_073": "Ah, wait! What're you all talking about? It sounds like something crazy happened, but it doesn't make any sense!", "GalGame_Chapter040_250_074": "Don't worry, Burnice, I'll explain everything to you later.", "GalGame_Chapter040_250_075": "Don't worry, Burnice, I'll explain everything to you later.", "GalGame_Chapter040_250_076": "Wise, Caesar, you two should get going. You've got to regroup with Lighter and Lucy!", "GalGame_Chapter040_250_077": "Belle, Caesar, you two should get going. You've got to regroup with Lighter and Lucy!", "GalGame_Chapter040_250_078": "A couple of minutes later, you and Caesar manage to return to the surface...", "GalGame_Chapter040_252_001": "I have arrived!", "GalGame_Chapter040_252_002": "Caesar and the Proxy!", "GalGame_Chapter040_252_003": "Seriously! What took you so long!", "GalGame_Chapter040_252_004": "Are you guys alright?!", "GalGame_Chapter040_252_005": "Boss, don't worry. We're fine! But the collapse just now was not normal. Seems like it was caused by Ether explosives.", "GalGame_Chapter040_252_006": "That's the conclusion we came to, too. Looks like someone is trying to harm Cinder Lake. We have to get there, fast!", "GalGame_Chapter040_252_007": "Wait, if you're going to Cinder Lake, you need a bike!", "GalGame_Chapter040_252_008": "Note: Already detected the coordinates of three motorbikes.", "GalGame_Chapter040_252_009": "That's great news. Proxy, take us there, now!", "GalGame_Chapter040_255_001": "Soon after, Caesar and the others quietly approach the figure—", "GalGame_Chapter040_255_002": "It's Mors! That's weird, why isn't he with the Overlord and the others?", "GalGame_Chapter040_255_003": "Boss, that guy just now was holding a pair of binoculars. He seemed to be looking at something at the foot of the mountain, just where the explosion happened.", "GalGame_Chapter040_255_004": "At this moment, Mors' communicator sounds—", "GalGame_Chapter040_255_006": "Mors, what's your status? Have you seen the Sons of Calydon? Where have they gone to?", "GalGame_Chapter040_255_007": "Reporting in, Boss. I've been monitoring their route as instructed. But I still haven't seen any sign of them yet.", "GalGame_Chapter040_255_008": "Still haven't seen 'em? Those youngin's know how to handle 'emselves. Now that they're facing some real trouble, they can't take it? ...ahem, ah—ahem.", "GalGame_Chapter040_255_009": "Boss... Are you ok?", "GalGame_Chapter040_255_010": "Heh! Mors, of course the Overlord is fine. Didn't you see him cut down those Ethereals just now with a single slash?", "GalGame_Chapter040_255_011": "Lucius, enough trying to suck up to me. After all these years with me, you still haven't gotten over those bad habits of yours — turning tail and running at the first sign of danger, and underestimating your enemies when victory's within reach. ", "GalGame_Chapter040_255_012": "As a biker and second-in-command of The Vanquishers, you aren't fit to lead with that attitude!", "GalGame_Chapter040_255_013": "Boss, I get what you're saying. I've always been slow to learn. If it wasn't for you, I would never have even seen the shadow of Cinder Lake.", "GalGame_Chapter040_255_014": "Enough. In the past you would've fled at the mention of Tour de Inferno, but now you've insisted on coming along. That counts as progress.", "GalGame_Chapter040_255_015": "Mors, keep an eye on the Sons of Calydon. We aren't far from Cinder Lake.", "GalGame_Chapter040_255_016": "Not good. The Vanquishers are way ahead of us!", "GalGame_Chapter040_255_017": "But by the sounds of it, Pompey knew nothing about the explosion.", "GalGame_Chapter040_255_018": "Something seems off...", "GalGame_Chapter040_255_019": "Is it just me, or does something feel off about that Mors guy?", "GalGame_Chapter040_255_020": "Is it just me, or does something feel off about Mors?", "GalGame_Chapter040_255_021": "The explosion at the foot of the mountain just now caused a huge landslide. You can see the rising smoke and dust from here, even without binoculars... ", "GalGame_Chapter040_255_022": "The explosion at the foot of the mountain just now caused a huge landslide. You can see the rising smoke and dust from here, even without binoculars... ", "GalGame_Chapter040_255_023": "Proxy, you're on to something!", "GalGame_Chapter040_255_024": "Seeing something like that would usually cause alarm. Even if Mors was sent to spy on us, it's still weird that he didn't even mention this to the Overlord!", "GalGame_Chapter040_255_025": "Hey, Caesar, pipe down!", "GalGame_Chapter040_255_026": "Huh? Who's there—", "GalGame_Chapter040_260_001": "Meanwhile...", "GalGame_Chapter040_260_002": "Warning: A significant increase in Ether concentration near Cinderglow Lake has been detected", "GalGame_Chapter040_260_003": "What? What's going on?", "GalGame_Chapter040_260_004": "There aren't any cameras near Cinder Lake, so we can't be sure. But it's definitely not a good sign.", "GalGame_Chapter040_260_005": "There aren't any cameras near Cinder Lake, so we can't be sure. But it's definitely not a good sign.", "GalGame_Chapter040_260_006": "Damn, does that mean we're too late?", "GalGame_Chapter040_260_007": "No matter what, Lucy, we have to get there as fast as we can!", "GalGame_Chapter040_270_001": "Three days later...", "GalGame_Chapter040_270_002": "Wise, everything's packed. We're ready to head back home!", "GalGame_Chapter040_270_003": "Belle, everything's packed. We're ready to head back home!", "GalGame_Chapter040_270_004": "Proxy! Good thing you haven't left. I almost missed seeing you off.", "GalGame_Chapter040_270_005": "Caesar, I told you, you shouldn't have rushed over here.", "GalGame_Chapter040_270_006": "Caesar, I told you, you shouldn't have rushed over here.", "GalGame_Chapter040_270_007": "With everything that's happened in the Old Oil Field, you need to be there to keep things under control.", "GalGame_Chapter040_270_008": "With everything that's happened in the Old Oil Field, you need to be there to keep things under wraps.", "GalGame_Chapter040_270_009": "I told you, I'm just the acting Overlord.", "GalGame_Chapter040_270_010": "That day, even though Pompey threw in the Sparkstone that was replaced by Lucius, he was the first one to reach the finish line. The Overlord title should be his.", "GalGame_Chapter040_270_011": "Speaking of Lucius...", "GalGame_Chapter040_270_012": "Caesar, speaking of Lucius, any news on his whereabouts?", "GalGame_Chapter040_270_013": "Caesar, speaking of Lucius, any news on his whereabouts?", "GalGame_Chapter040_270_014": "Nothing yet. We haven't found his man Mors either.", "GalGame_Chapter040_270_015": "Hmph, that no-good snake... We sent Burnice and Piper to cut him off, but he got away.", "GalGame_Chapter040_270_016": "Looking through the stuff he left behind, we found evidence that he was colluding with an Ether corporation in the city. Combined with Eous's recordings that day, the Old Oil Field bikers are well aware of what he did.", "GalGame_Chapter040_270_017": "Proxy, I didn't get to thank you after leaving the Hollow. We saved Cinder Lake thanks to you.", "GalGame_Chapter040_270_018": "It was all you.", "GalGame_Chapter040_270_019": "You're too kind.", "GalGame_Chapter040_270_020": "Couldn't have done it without you, Caesar. When Cinder Lake was about to go out, I almost gave up hope.", "GalGame_Chapter040_270_021": "Couldn't have done it without you, Caesar. When Cinder Lake was about to go out, I almost gave up hope.", "GalGame_Chapter040_270_022": "You're too kind. All I did was get you to the end safely. When the lake was about to go out, I thought we were done for.", "GalGame_Chapter040_270_023": "You're too kind. All I did was get you to the end safely. When the lake was about to go out, I thought we were done for.", "GalGame_Chapter040_270_024": "All I could do was watch as you rode away, getting further and further from us...", "GalGame_Chapter040_270_025": "All I could do was watch as you rode away, getting further and further from us...", "GalGame_Chapter040_270_026": "Hey, don't get emotional on me! I was saved by the fissure hidden under the vent!", "GalGame_Chapter040_270_027": "Isn't it crazy how that went down?", "GalGame_Chapter040_270_028": "(Tell Caesar Fairy's hypothesis)", "GalGame_Chapter040_270_029": "A friend who's an expert on this said that due to the complex air currents around the fissure, Ether particles are unable to stabilize, preventing it from being sealed off.", "GalGame_Chapter040_270_030": "A friend who's an expert on this said that due to the complex air currents around the fissure, Ether particles are unable to stabilize, preventing it from being sealed off.", "GalGame_Chapter040_270_031": "Due to the balance between the natural gas and the Ether particles, the fissure won't be moving anywhere. It's probably been there for decades.", "GalGame_Chapter040_270_032": "Due to the balance between the natural gas and the Ether particles, the fissure won't be moving anywhere. It's probably been there for decades.", "GalGame_Chapter040_270_033": "\"Diving into the fiery sea, the hero returns valiantly\"... When the first Overlord reached the lake, maybe that's where he jumped in too.", "GalGame_Chapter040_270_034": "\"Diving into the fiery sea, the hero returns valiantly\"... When the first Overlord reached the lake, maybe that's where he jumped in too.", "GalGame_Chapter040_270_035": "Haha, who'd have thought the legend of the first Overlord was true? Well, this was an unexpected discovery.", "GalGame_Chapter040_270_036": "People back then didn't know about the fissure, and the first Overlord probably forgot what happened to him. So that's where the divine intervention part of the legend came from.", "GalGame_Chapter040_270_037": "People back then didn't know about the fissure, and the first Overlord probably forgot what happened to him. So that's where the divine intervention part of the legend came from.", "GalGame_Chapter040_270_038": "True, but isn't the existence of a fissure right in the middle of Cinder Lake already pretty divine intervention-ey?", "GalGame_Chapter040_270_039": "(Ask Caesar about the details...)", "GalGame_Chapter040_270_040": "Do you remember what happened after you fell into the fissure?", "GalGame_Chapter040_270_041": "Do you remember what happened after you fell into the fissure?", "GalGame_Chapter040_270_042": "Parts of it, but it's hazy. I thought I was done for.", "GalGame_Chapter040_270_043": "In the darkness, I thought I would lose consciousness pretty quickly. But I could feel every part of the overwhelming pressure as I passed through the fissure.", "GalGame_Chapter040_270_044": "Then, I saw a light in the darkness and instinctively pulled back on the throttle and sped towards it...", "GalGame_Chapter040_270_045": "Next thing, I came out right on top of you all.", "GalGame_Chapter040_270_046": "It was unbelievable. After you said \"We meet again,\" the next thing out of your mouth was, \"Lucy, if I die, the Sons of Calydon are yours.\"", "GalGame_Chapter040_270_047": "It was unbelievable. After you said \"We meet again,\" the next thing out of your mouth was, \"Lucy, if I die, the Sons of Calydon are yours.\"", "GalGame_Chapter040_270_048": "She's always had her eye on taking over as the leader of the Sons of Calydon. And in that moment I suddenly realized that I'd never made that clear before.", "GalGame_Chapter040_270_049": "I thought she'd be relieved, but that lunatic jumped up, shouted \"I don't want your leftovers!\" and straight up slapped me in the face.", "GalGame_Chapter040_270_050": "Yeah, that was intense!", "GalGame_Chapter040_270_051": "It was your fault for saying that...", "GalGame_Chapter040_270_052": "Hahaha, that was intense! Lighter and I were completely stunned.", "GalGame_Chapter040_270_053": "Haha, that was pretty wild. Lighter and I were at a loss for words.", "GalGame_Chapter040_270_054": "Hmph, my face was even swollen the next day. You guys all had a good laugh about it. But this time, I really worried you all.", "GalGame_Chapter040_270_055": "It's your fault for saying that. Lucy was still crying when we left the Hollow...", "GalGame_Chapter040_270_056": "It's your fault for saying that. Lucy was still crying when we left the Hollow...", "GalGame_Chapter040_270_057": "Yeah... Lucy was really scared I would die. But now everything's fine... Both me and Cinder Lake.", "GalGame_Chapter040_270_058": "Since you're heading back to the city, let me give you something as a memento!", "GalGame_Chapter040_270_059": "Wow, a Sunflint!", "GalGame_Chapter040_270_060": "Oh! It's a Sunflint.", "GalGame_Chapter040_270_061": "Yeah, all of the Sons of Calydon chipped in.", "GalGame_Chapter040_270_062": "It's a shame I didn't have time to help with the weaving, I just drew the design in the middle.", "GalGame_Chapter040_270_063": "Thanks, I'll cherish it.", "GalGame_Chapter040_270_064": "It's a very meaningful gift.", "GalGame_Chapter040_270_065": "Thanks, I'll take good care of it.", "GalGame_Chapter040_270_066": "Thanks, I'll take good care of it.", "GalGame_Chapter040_270_067": "It means a lot. I love it!", "GalGame_Chapter040_270_068": "It means a lot. I love it.", "GalGame_Chapter040_270_069": "You're always welcome in the Outer Ring, Proxy. May you rise from the ashes!", "GalGame_Chapter040_280_001": "The car window seems like an endless scroll painting, and with the car's movement and bumps, the desolation of the Outer Ring slowly turns into the colors of New Eridu...", "GalGame_Chapter040_280_002": "The sound of Caesar's motorcycle has completely faded. It looks like we're about to leave the Outer Ring...", "GalGame_Chapter040_280_003": "I can't see Caesar and the others in the rearview mirror anymore. That must mean we've almost left the Outer Ring.", "GalGame_Chapter040_280_004": "It was nice of them to escort us all this way.", "GalGame_Chapter040_280_005": "Our Outer Ring adventure is coming to an end.", "GalGame_Chapter040_280_006": "Mr. Wise~ Leave looking around to me and keep your eyes on the road. But it was nice of Caesar and the gang to escort us all the way to the edge of the Outer Ring.", "GalGame_Chapter040_280_007": "As expected of the new Overlord. So reliable. It's really cool that they escorted us all the way to the edge of the Outer Ring! They even took a bunch of shortcuts that the GPS didn't know. ", "GalGame_Chapter040_280_008": "Cinder Lake is safe, and Caesar is the new Overlord... Our Outer Ring adventure has finally come to a successful end.", "GalGame_Chapter040_280_009": "Cinder Lake is safe, and Caesar is the new Overlord... This Outer Ring adventure is finally wrapping up.", "GalGame_Chapter040_280_010": "Thinking about how Cinder Lake was almost extinguished, and now we're laughing and driving home... It feels like a dream.", "GalGame_Chapter040_280_011": "It feels like Cinder Lake was just about to go out, and now we're driving home listening to music... it seems almost like a dream.", "GalGame_Chapter040_280_012": "You seem very reflective.", "GalGame_Chapter040_280_013": "What's wrong, Wise? You sound a little emotional.", "GalGame_Chapter040_280_014": "What's wrong, Belle? You sound a little emotional.", "GalGame_Chapter040_280_015": "...Although we could only prove the fissure in Cinder Lake exists from its effects, apart from Caesar's bold gamble, there really was no other way to save it...", "GalGame_Chapter040_280_016": "...Although we could only prove the fissure in Cinder Lake exists from its effects, apart from Caesar's bold gamble, there really was no other way to save it...", "GalGame_Chapter040_280_017": "But watching Caesar fall, that feeling of helplessness... I never want to go through that again.", "GalGame_Chapter040_280_018": "But... seeing Caesar fall, that helpless feeling... I never thought I'd go through it again.", "GalGame_Chapter040_280_019": "...Just like that time.", "GalGame_Chapter040_280_020": "...Just like that time.", "GalGame_Chapter040_280_021": "(Talk to Wise)", "GalGame_Chapter040_280_021_01": "(Talk to Belle)", "GalGame_Chapter040_280_022": "Wise...", "GalGame_Chapter040_280_023": "Belle...", "GalGame_Chapter040_280_024": "Wise...", "GalGame_Chapter040_280_025": "Belle...", "GalGame_Chapter040_280_026": "Haha... No wonder we're family. You must be thinking the same thing I am, right Wise?", "GalGame_Chapter040_280_027": "You really have to admit we're family in moments like this... We must be thinking the same thing.", "GalGame_Chapter040_280_028": "This is the edge of the city. Eous and Fairy are here too. It's time...", "GalGame_Chapter040_280_029": "This is the edge of the city. Eous and Fairy are here too. It's time...", "GalGame_Chapter040_280_030": "Silently turning the steering wheel, the Random Play service vehicle turns onto a road away from the main avenue...", "GalGame_Chapter040_280_031": "Second Assistant. You have deviated from your course, recalculating a new route home.", "GalGame_Chapter040_280_032": "Master, you have deviated from your course, recalculating a new route home.", "GalGame_Chapter040_280_033": "Don't worry, Fairy, we're going the right way. The road we're taking now... is the real way home.", "GalGame_Chapter040_280_034": "Don't worry, Fairy, we're going the right way. The road we're taking now... is the real way home.", "GalGame_Chapter040_280_035": "The car follows the city's edge, heading into quieter and quieter areas. The road signs show fewer route options as they go, eventually leaving only one destination—", "GalGame_Chapter040_280_036": "Towards the ruins of the old capital, at the edge of The Chasm.", "GalGame_Chapter040_280_037": "We're here. Let's go up.", "GalGame_Chapter040_280_038": "C'mon, Eous, don't forget your scarf.", "GalGame_Chapter040_280_039": "En-nuh-nah!", "GalGame_Chapter040_280_040": "It feels like we haven't been back in a long time, Belle.", "GalGame_Chapter040_280_041": "Fairy, do you know where this is?", "GalGame_Chapter040_280_042": "Search complete. This is the center of The Chasm at the edge of New Eridu.", "GalGame_Chapter040_280_043": "The Chasm, which preceded New Eridu, was the product of the large uncontrolled Hollow disaster in Eridu, often called the Fall of the Old Capital.", "GalGame_Chapter040_280_044": "To deal with the out-of-control Hollow Zero during the fall of the old capital, Eridu's leaders at the time detonated the fourteen Shiyu Pillars from the southwest to the northeast.", "GalGame_Chapter040_280_045": "The power of the explosion sparked a strong geological chain reaction, bringing about the formation of The Chasm.", "GalGame_Chapter040_280_046": "That's right. There's nothing in the The Chasm that can be corrupted, so Hollow Zero can't convert more Etheric energy to expand, which prevents it from getting out of control.", "GalGame_Chapter040_280_047": "New Eridu could only be built because of it.", "GalGame_Chapter040_280_048": "...Without it, if you keep driving from here, you'll end up on the road to the northern side of Eridu, which is really close to the Throne Quarter. Within ten minutes, you'll come upon a massive statue...", "GalGame_Chapter040_280_049": "That belongs to the White Star Institute. Turning left before the statue takes you to the former Main Road No. 7 of the Minerva Quarter. On the left side of the road were all the old civilization antique shops that Wise liked to go to. He was just a kid back then and always fell for fake antiques...", "GalGame_Chapter040_280_050": "...And on the right side of the road were all the dessert shops and snack stores that Belle loved. I couldn't resist Belle's whining and ended up buying more treats than she could ever finish.", "GalGame_Chapter040_280_051": "I couldn't finish them? As soon as any snacks were placed on the table, everyone would grab them up within a minute! Or have you forgotten?", "GalGame_Chapter040_280_052": "How could I forget... So, at the end of Main Road No. 7, after you pass two, no, three security gates, you'll see a beautiful building.", "GalGame_Chapter040_280_053": "Our teacher is right there. She'll be at the entrance with Eous, waiting for us. She always liked to stand to the right of the building's plaque.", "GalGame_Chapter040_280_054": "...The Helios Academy, that's our real home.", "GalGame_Chapter040_280_055": "It's there now as well, just across The Chasm, deep inside Hollow Zero, under the rubble of the Old Capital's ruins...", "GalGame_Chapter040_280_056": "...Teacher, we're back... It's been a while this time, and a lot's happened...", "GalGame_Chapter040_280_057": "The wind carries away her unfinished words. {M#Belle}{F#Wise} picks up Eous, approaches the protective fence. The Bangboo stretches out a small hand and ties a red scarf to the metal net. The colorful cloth dances in the wind...", "GalGame_Chapter040_280_058": "Master, Second Assistant, please allow me to express my condolences for this significant individual who has passed away.", "GalGame_Chapter040_280_059": "Should you wish, I can search for her name and accurately determine her location on the memorial monument.", "GalGame_Chapter040_280_060": "...Carole. Carole Arna.", "GalGame_Chapter040_280_061": "That name was not found in the database of victims from the Fall of the old capital. Only one matching result was found in the related information.", "GalGame_Chapter040_280_062": "\"...resulted in the uncontrollable Hollow Zero, leading to the great tragedy of the fall of the city. The main culprit, senior research director Carole Arna of the Helios Academy, along with others involved, will forever be etched on the pillar of shame.\"", "GalGame_Chapter040_280_063": "Speculation: The name provided earlier was incorrect, or the matching information belongs to another person with the same name.", "GalGame_Chapter040_280_064": "No, it's no mistake. The person officially responsible for the fall of the old capital is Carole Arna—", "GalGame_Chapter040_280_065": "She was our teacher.", "GalGame_Chapter040_280_066": "She taught us, raised us; the HDD system and Eous are among her many achievements. She also saved us when the Old Capital fell...", "GalGame_Chapter040_280_067": "Fairy, didn't you ask us why we wanted to investigate Hollow Zero? This is our reason.", "GalGame_Chapter040_280_068": "We became Proxies so we could collect enough observation data to one day head back to where Helios Academy once stood... deep in Hollow Zero.", "GalGame_Chapter040_280_069": "We're confident that if there are clues anywhere... it's got to be there.", "GalGame_Chapter040_280_070": "Belle and I are prepared to swear on our lives that our teacher isn't the one responsible. We have to uncover the truth about the fall of the old capital and clear our teacher's name. She's innocent, because...", "GalGame_Chapter040_280_071": "Warning. An unknown entity has been detected nearby.", "GalGame_Chapter040_280_072": "Huh? Now? Who would come here...?", "GalGame_Chapter040_280_073": "Hm?", "GalGame_Chapter040_280_074": "You're... the head of Section 6, Hoshimi Miyabi!", "GalGame_Chapter040_280_075": "That's correct. And you're the leaders of the independent investigation team with the exceptional guide Bangboo. I did not anticipate being bested by you.", "GalGame_Chapter040_280_076": "We're honored you remember us! But... being bested by us? What do you mean?", "GalGame_Chapter040_280_077": "I am training to be the \"first to reach The Chasm Memorial.\" I would like to spend some more time with her alone.", "GalGame_Chapter040_280_078": "Miyabi goes straight to the monument by the protective fence and softly touches one of the names inscribed on its surface.", "GalGame_Chapter040_280_079": "So you're here to pay your respects to the deceased too.", "GalGame_Chapter040_280_080": "Yes. My mother.", "GalGame_Chapter040_280_081": "My condolences... I hope you can find peace soon.", "GalGame_Chapter040_280_082": "Thank you. But I don't intend to find peace.", "GalGame_Chapter040_280_083": "Hm? You... don't want to find peace?", "GalGame_Chapter040_280_084": "Indeed. I shall not seek peace until all those responsible for the fall of the old capital are apprehended.", "GalGame_Chapter040_280_085": "She looks over with a piercing gaze, as if something quietly burns within the depths of her crimson pupils...", "GalGame_Chapter040_280_086": "I'll catch them all. None will escape me.", "GalGame_ChapterBurnice_001_001": "*coughing* Thank you little ones... and this cutie Bangboo of course!", "GalGame_ChapterBurnice_001_002": "Glad you're okay!", "GalGame_ChapterBurnice_001_003": "(Cutie Bangboo...)", "GalGame_ChapterBurnice_001_004": "Don't mention it, I'm glad you're okay!", "GalGame_ChapterBurnice_001_005": "Anyone would've done the same.", "GalGame_ChapterBurnice_001_006": "Cutie... Bangboo...?", "GalGame_ChapterBurnice_001_007": "Cutie... Bangboo...?", "GalGame_ChapterBurnice_001_008": "Oh, you don't have to thank me, just thank Burnice. Are you really fine? Getting attacked by Ethereals at your age is no laughing matter!", "GalGame_ChapterBurnice_001_009": "She looks really tough, and much more spirited than you, Piper!", "GalGame_ChapterBurnice_001_010": "Oh, such a sweet young lady. Keep it coming, I love hearing these things!", "GalGame_ChapterBurnice_001_011": "I hope I'll be as spirited as you are when I turn ninety!", "GalGame_ChapterBurnice_001_012": "I'm not ninety years old!", "GalGame_ChapterBurnice_001_013": "Burnice... Is that your name? Thank you for rescuing me. I want to do something for you in return. Where do you work? I'll write you a thank you letter!", "GalGame_ChapterBurnice_001_014": "Getting a thank you letter for doing a good deed is so not rock 'n' roll for a biker gang from the Outer Ring.", "GalGame_ChapterBurnice_001_015": "Is that so? Then do you want money? I have a lot of it. No... money can't convey my gratitude...", "GalGame_ChapterBurnice_001_016": "Wait! Don't be so quick to decide... Burnice! Hey, Burnice! Say something...", "GalGame_ChapterBurnice_001_017": "You're right, there's no need to give us money! Money was the furthest thing from our minds when we saved you. Please just take care of yourself and live a healthy life until you're ninety!", "GalGame_ChapterBurnice_001_018": "I want to live longer than that...!", "GalGame_ChapterBurnice_001_019": "But you really are a nice young lady... Alright, then please take this! It'll bring you good luck!", "GalGame_ChapterBurnice_001_020": "Is that... a lottery ticket?", "GalGame_ChapterBurnice_001_021": "I grabbed one while passing by the store. The friendly clerk there chose the numbers for me.", "GalGame_ChapterBurnice_001_022": "My palms started getting hot when I purchased it, so I think it's a lucky ticket...", "GalGame_ChapterBurnice_001_024": "I've lived more than enough years to know that this is a sign of Lady Luck smiling at me! I'm sure it's worth at least two million!", "GalGame_ChapterBurnice_001_025": "Whoa! Two million! I'm gonna fill a swimming pool with Nitro-Fuel and make Piper teach me how to swim!", "GalGame_ChapterBurnice_001_026": "But I don't know how to swim either... Is it already getting to your head?", "GalGame_ChapterBurnice_001_027": "Burnice stays to watch the supplies while Piper and the Proxy escort the old lady out of the Hollow from the nearest exit.", "GalGame_ChapterBurnice_001_028": "Proxy, are we thinking the same thing?", "GalGame_ChapterBurnice_001_029": "The lottery ticket.", "GalGame_ChapterBurnice_001_030": "Burnice.", "GalGame_ChapterBurnice_001_031": "About the lottery ticket getting to Burnice's head?", "GalGame_ChapterBurnice_001_032": "About how the lottery ticket got to Burnice's head?", "GalGame_ChapterBurnice_001_033": "About how the lottery ticket got to Burnice's head?", "GalGame_ChapterBurnice_001_034": "About how the lottery ticket got to Burnice's head?", "GalGame_ChapterBurnice_001_035": "Of course. Burnice's endearing quality is her unwavering optimism. That's what I love about her... so I don't want to see her feeling down.", "GalGame_ChapterBurnice_001_036": "Reality always brings you down, doesn't it? Though it's a pain, I'll take it upon myself to remind her of the reality.", "GalGame_ChapterBurnice_001_037": "Hey! You're back! Guess what I'm thinking about? Three! Two! One! That's right! I'm thinking about how we should split that huge prize of two and a half million between the three of us!", "GalGame_ChapterBurnice_001_038": "We only left for ten minutes and the prize money has already grown by an imaginary five hundred thousand?! I wish my stocks could do that!", "GalGame_ChapterBurnice_001_039": "I thought you'd be happy, Piper. Didn't you always like discussing the lottery with other truck drivers?", "GalGame_ChapterBurnice_001_040": "It's not the actual tickets we love, it's the prize money.", "GalGame_ChapterBurnice_001_041": "Burnice, listen to me... Lottery tickets are a mix of statistics and pure dumb luck. But in the end, it's 95% statistics and 5% the dark side of society. Got it?", "GalGame_ChapterBurnice_001_042": "Haha! I don't get it at all!", "GalGame_ChapterBurnice_001_043": "I hope you never do. It's too complicated for me to explain in detail. But a bet casually placed with numbers picked by the store? You might have a slim chance of winning a small prize. A big prize? No way.", "GalGame_ChapterBurnice_001_044": "But the results haven't been announced yet! It's too early to say there's no way!", "GalGame_ChapterBurnice_001_045": "Don't give me one of those sports comic book lines like \"The opponent's at their match point, but we haven't lost yet!\" Anyone who's made a bet knows miraculous victories only happen in comics.", "GalGame_ChapterBurnice_001_046": "Let me take a look at the ticket... The time on the ticket is still there, so it should be for tonight's draw.", "GalGame_ChapterBurnice_001_047": "On TV? Cool... I can't wait!", "GalGame_ChapterBurnice_001_048": "Tch... Hey, Proxy, I need to talk to you. It's practically impossible for this ticket to win, but I don't want Burnice to be alone when she gets disappointed. So...", "GalGame_ChapterBurnice_001_049": "Burnice, let's head over to the video store on Sixth Street to watch the draw, okay? We can watch it together.", "GalGame_ChapterBurnice_002_001": "WHAAAAT?!", "GalGame_ChapterBurnice_002_002": "W—W—We...", "GalGame_ChapterBurnice_002_003": "WE WON?!", "GalGame_ChapterBurnice_002_004": "W—W—WE WON! This ticket won the jackpot of three million!", "GalGame_ChapterBurnice_002_005": "Miracles and magic may exist after all... This ticket's a winner, and it's the three million jackpot...", "GalGame_ChapterBurnice_002_006": "We really won, and it's the jackpot of three million...", "GalGame_ChapterBurnice_002_007": "We really won, and it's the jackpot of three million...", "GalGame_ChapterBurnice_002_008": "Three million Dennies! Whoa! That's a big number! We'll get one million each!", "GalGame_ChapterBurnice_002_009": "Huh? Wait... You were serious when you said that you planned to split the prize with us?", "GalGame_ChapterBurnice_002_010": "Of course! She gave it as a thanks to all three of us, so obviously the prize should be split evenly among us!", "GalGame_ChapterBurnice_002_011": "Burnice...", "GalGame_ChapterBurnice_002_012": "Huh? What is it?", "GalGame_ChapterBurnice_002_013": "It's nothing. You're such a good kid, Burnice.", "GalGame_ChapterBurnice_002_014": "I'm included, too?", "GalGame_ChapterBurnice_002_015": "Thank you, Burnice.", "GalGame_ChapterBurnice_002_016": "I... I'm included, too? I really didn't do much apart from being a cute Bangboo... But if you insist, then I'll accept the one million!", "GalGame_ChapterBurnice_002_017": "I... I'm included, too? I really didn't do much apart from being a cute Bangboo... But if you insist, then I won't refuse!", "GalGame_ChapterBurnice_002_018": "Burnice, thank you so much... I really needed this one million Dennies!", "GalGame_ChapterBurnice_002_019": "Thank you, Burnice. To be honest, this money is a real lifesaver.", "GalGame_ChapterBurnice_002_020": "What's with the sudden praise? I just did what anyone would do! You two would do the same in my shoes, right?", "GalGame_ChapterBurnice_002_021": "I don't know about the Proxy, but my heart is likely as grimy as a truck's exhaust pipe, whereas Burnice's heart shines like a truck's headlights.", "GalGame_ChapterBurnice_002_022": "The sexiest part of a truck isn't the headlights, it's the engine! When will my heart be able to rumble like an engine?", "GalGame_ChapterBurnice_002_023": "It's so nice to be young. Anyway, according to the show, it looks like the prize money won't be given out for a while.", "GalGame_ChapterBurnice_002_024": "Then shall we get going, Piper? Thanks for everything, Proxy. We'll contact you when the prize money arrives!", "GalGame_ChapterBurnice_002_025": "Don't worry, this lottery ticket is too important to lose. I'll make sure to keep it safe! Hehe!", "GalGame_ChapterBurnice_002_026": "Hey! It's bad luck to say something like that! I should hold onto the ticket just to be safe...", "GalGame_ChapterBurnice_003_001": "Boss, I already told you, we're facing Burnice and Piper from the Sons of Calydon. They're too much for us to handle...", "GalGame_ChapterBurnice_003_002": "*coughing* But a real man fights against the impossible!", "GalGame_ChapterBurnice_003_003": "That lottery ticket will not only cover my ex-wife's child support... but also help protect our lands!", "GalGame_ChapterBurnice_003_004": "Impressive! Using someone else's lottery ticket to pay for your own child support, and you're still worried about protecting your lands? What a hero! I'm sure your child would be proud!", "GalGame_ChapterBurnice_003_005": "...\n*crying*", "GalGame_ChapterBurnice_003_006": "Ugh... Trust me, Burnice doesn't mean any harm. That's just the way she talks.", "GalGame_ChapterBurnice_003_007": "I know I may not be a good father... But I grew up in the Outer Ring, and I love these lands to the depths of my soul! I loved my wife too, but these lands remain my greatest love...", "GalGame_ChapterBurnice_003_008": "I'll protect it with my life! Even if some crazy fuel maniac with a billion in prize money plans to buy the entire area as her own fuel testing site! I'll fight till the bitter end!", "GalGame_ChapterBurnice_003_009": "Wh—Who's this fuel maniac who sounds even greater than me?! Could you introduce me to them?", "GalGame_ChapterBurnice_003_010": "I think he's talking about the rumored version of you.", "GalGame_ChapterBurnice_003_011": "Huh? Me?", "GalGame_ChapterBurnice_003_012": "I would never do that! But now you mention it... who do I buy the Outer Ring's lands from? Also, the prize isn't even a billion. It's just three million...", "GalGame_ChapterBurnice_003_013": "\"Just three million\"... Ugh, if I had that kind of money, my child support would...", "GalGame_ChapterBurnice_003_014": "Boss, now's not the time to be talking about child support. It seems you've fallen for the most extreme version of the rumor, but she doesn't actually have any such plans...", "GalGame_ChapterBurnice_003_015": "But now that I think about it, setting fire to the Outer Ring sounds pretty cool...", "GalGame_ChapterBurnice_003_016": "Take it easy, Burnice. We're just about to clear up this misunderstanding.", "GalGame_ChapterBurnice_003_017": "*sobbing*... I guess we came here for nothing. We came here with empty stomachs, hoping to make a killing with that lottery ticket. But it seems we'll be going home still hungry...", "GalGame_ChapterBurnice_003_018": "It's all right, Boss. It doesn't matter if we didn't get the money! The others' low blood sugar has improved tremendously. It won't be like last time when Dickey fainted in that Ethereal nest...", "GalGame_ChapterBurnice_003_019": "Wait! Just wait a minute! You're the ones who came charging at us, but now you're trying to put on a sad, starving act? Now we're the bad guys?! Hey! Burnice, say something...", "GalGame_ChapterBurnice_003_020": "Okay! I've decided!", "GalGame_ChapterBurnice_003_021": "Dare I ask what you've decided?", "GalGame_ChapterBurnice_003_022": "To provide self-service snacks during the First Burnice Cup Seven Days & Nights Unlimited Drinking Festival, of course! A heart needs more than Nitro-Fuel to keep pumping!", "GalGame_ChapterBurnice_003_023": "Did I miss something? The first what?", "GalGame_ChapterBurnice_003_024": "The First Burnice Cup Seven Days & Nights Unlimited Drinking Festival!", "GalGame_ChapterBurnice_003_025": "What's that?", "GalGame_ChapterBurnice_003_026": "I haven't mentioned it to you? Oh, I don't think I have! Well, it's all right. I can just tell you now!", "GalGame_ChapterBurnice_003_027": "I plan to use my one million to buy different flavors of premium Nitro-Fuel and drink with everyone in the Outer Ring for seven days and nights straight... What do you think? I'm sure everyone will love it!", "GalGame_ChapterBurnice_003_028": "A—Are you serious? Free Nitro-Fuel and snacks? And we're all invited?", "GalGame_ChapterBurnice_003_029": "Boss, y-you're not dreaming... It's a promise straight from Burnice of the Sons of Calydon!", "GalGame_ChapterBurnice_003_030": "Yep, that's right! You can even bring along your ex-wife and daughter! Oh, wait, how old is your daughter?", "GalGame_ChapterBurnice_003_031": "It was her fourth birthday yesterday.", "GalGame_ChapterBurnice_003_032": "Then I'll book her a ticket for the Twentieth Burnice Cup!", "GalGame_ChapterBurnice_003_033": "If only I knew you were planning to do such a good deed with your winnings... Ugh, what have I done? I actually tried to rob a charitable angel like you! I tried to rob a saint!", "GalGame_ChapterBurnice_003_034": "If we weren't so tired from hunger, we'd be tossing you into the air and cheering right now!", "GalGame_ChapterBurnice_003_035": "Wow! I want to get tossed up into the air! Next time you see me, you have to toss me, it's a promise!", "GalGame_ChapterBurnice_003_036": "Of course, of course we will! We'll get going then.", "GalGame_ChapterBurnice_003_037": "Bye! Proxy said the nearest Hollow exit is over there!", "GalGame_ChapterBurnice_003_038": "Burnice smiles as she waves vigorously, sending off the gangsters, who are supporting each other as they walk off.", "GalGame_ChapterBurnice_003_039": "Did you hear that? They wanna throw me up in the air and cheer... Everyone here is so nice!", "GalGame_ChapterBurnice_003_040": "...I don't know what to say. Proxy?", "GalGame_ChapterBurnice_003_041": "What a touching scene...", "GalGame_ChapterBurnice_003_042": "Are you really going to do as you said?", "GalGame_ChapterBurnice_003_043": "What a touching scene... But Burnice, were you serious earlier? Are you really going to spend all of it on treating everyone to Nitro-Fuel and leave nothing for yourself?", "GalGame_ChapterBurnice_003_044": "What a touching scene... But Burnice, you said you wanted to spend all of it on a Nitro-Fuel party? Were you serious?", "GalGame_ChapterBurnice_003_045": "Burnice, were you serious earlier? Are you really going to spend all of it on treating everyone to Nitro-Fuel and leave nothing for yourself?", "GalGame_ChapterBurnice_003_046": "Burnice, you said you wanted to spend all of it on a Nitro-Fuel party? Were you serious?", "GalGame_ChapterBurnice_003_047": "Absolutely! I've been wanting to do it since before I had a million! Everyone's gonna be so happy!", "GalGame_ChapterBurnice_003_048": "Don't tell me... you want my idea? Hmm, you can host a Nitro-Fuel party, but it can't be called the Burnice Cup! You've got to come up with your own name!", "GalGame_ChapterBurnice_003_049": "Don't worry, we would never consider doing something like that... Compared to you, the Proxy and I are normal people. As ordinary as they come.", "GalGame_ChapterBurnice_003_050": "We have lots of things we want to do and spend our money on. That's why we'll spend our money on improving our own lives, right, Proxy?", "GalGame_ChapterBurnice_004_001": "Hey, Proxy. How have you been?", "GalGame_ChapterBurnice_004_002": "Don't even ask...", "GalGame_ChapterBurnice_004_003": "A lot of things have happened...", "GalGame_ChapterBurnice_004_004": "Don't ask. So many things have happened recently. I'm finding it hard to even smile...", "GalGame_ChapterBurnice_004_005": "Don't ask. So many things have happened recently. I'm finding it hard to even smile.", "GalGame_ChapterBurnice_004_006": "A lot of things have happened... Just don't ask.", "GalGame_ChapterBurnice_004_007": "A lot of things have happened... Just don't ask.", "GalGame_ChapterBurnice_004_008": "What happened?! The atmosphere is so heavy, it's like a fly got stuck to a mousetrap! What happened to the smile you had when leaving with the one million that day?", "GalGame_ChapterBurnice_004_009": "An adult's smile vanishes with their money.", "GalGame_ChapterBurnice_004_010": "It's gone? One million is still a huge sum after tax. But it's gone already? I know you've been modifying Steeltusk... Did you make it run on Dennies or something?", "GalGame_ChapterBurnice_004_011": "Not quite, but close. You know I've been trying to improve Steeltusk's performance. So, once I had the money, I immediately started searching for the best parts on the market...", "GalGame_ChapterBurnice_004_012": "That's when someone contacted me, saying there was a top-of-the-line truck engine that came from a source with an interesting backstory...", "GalGame_ChapterBurnice_004_013": "It was such a beauty! I bought it as soon as I saw it, didn't even haggle. Burnice, you were there at the test drive after we installed it on Steeltusk, right?", "GalGame_ChapterBurnice_004_014": "Oh, I remember! Steeltusk won't lose to any vehicle in a contest of speed now! Too bad it ran out of gas after just three kilometers, or I would've driven it for the entire day!", "GalGame_ChapterBurnice_004_015": "That's the problem... I used premium fuel, but the engine's design sacrifices efficiency for power. With the heavy truck and cargo, even a full tank only lasts three kilometers.", "GalGame_ChapterBurnice_004_016": "Steeltusk's fuel efficiency does seem to have a problem. Three kilometers... that's like a school bus...", "GalGame_ChapterBurnice_004_017": "Obviously I had to do something about it! I even considered reinstalling the old engine, but... I knew I couldn't go back after I put my hands on its steering wheel and got a taste of its speed...", "GalGame_ChapterBurnice_004_018": "So I needed another solution. Call me desperate, but I bought every exotic energy-saving part I could find on the market, consulted an expert who charged 10,000 Dennies per hour, and even tried to modify the engine myself—", "GalGame_ChapterBurnice_004_019": "Well, long story short... I spent all that money for nothing.", "GalGame_ChapterBurnice_004_020": "That's so touching! You're like a husband who won't give up on his terminally ill wife!", "GalGame_ChapterBurnice_004_021": "Don't say my wife— no, I mean, don't say my truck is terminally ill!", "GalGame_ChapterBurnice_004_022": "That's miserable! Just like me.", "GalGame_ChapterBurnice_004_023": "All my money is gone too.", "GalGame_ChapterBurnice_004_024": "Piper... it really hasn't been easy for you. Before coming here, I thought I had it worse than everyone else.", "GalGame_ChapterBurnice_004_025": "Piper... it really hasn't been easy for you. Before coming here, I thought I had it worse than everyone else.", "GalGame_ChapterBurnice_004_026": "I don't know if this will make you feel better, Piper, but I've blown through all my money too! Haha! *sob*", "GalGame_ChapterBurnice_004_027": "I don't know if this will make you feel better, Piper, but I've also used up that prize money already.", "GalGame_ChapterBurnice_004_028": "You too, Proxy? I know you citizens of New Eridu pay several times more tax than us, but even then, how expensive could it be to modify your little car?", "GalGame_ChapterBurnice_004_029": "There's too much to pay for and too little money...", "GalGame_ChapterBurnice_004_030": "I lent it to a friend to invest...", "GalGame_ChapterBurnice_004_031": "I didn't modify my car, the expenses just piled up. After paying taxes and settling the overdue electricity bill, I lent the rest to a friend to invest...", "GalGame_ChapterBurnice_004_032": "I didn't modify my car, but there wasn't much money left after paying the ridiculously high tax and my overdue power bill. What's more, my friend wanted to borrow some money to invest.", "GalGame_ChapterBurnice_004_033": "I didn't modify my car, but there wasn't much money left after paying the ridiculously high tax and my overdue power bill. What's more, my friend wanted to borrow some money to invest.", "GalGame_ChapterBurnice_004_034": "I didn't modify my car, the expenses just piled up. After paying taxes and settling the overdue electricity bill, I lent the rest to a friend to invest...", "GalGame_ChapterBurnice_004_035": "I think people in our situation should just stay away from investments, let alone lending money to a friend to invest...", "GalGame_ChapterBurnice_004_036": "Uh... On the bright side, the prize money hasn't disappeared, it's just turned into an IOU. Stay positive and hopeful like Burnice, and maybe one day you'll see the money again?", "GalGame_ChapterBurnice_004_037": "Aww, thanks for the compliment!", "GalGame_ChapterBurnice_004_038": "I wasn't... fine, I was complimenting you. It looks like you used your prize money in the best way possible.", "GalGame_ChapterBurnice_004_039": "The Proxy and I both thought this money could change our lives, but the happiness didn't last, and life feels even more difficult now.", "GalGame_ChapterBurnice_004_040": "The Proxy has to worry day and night about the return on investment, while I constantly worry about how long Steeltusk can keep running...", "GalGame_ChapterBurnice_004_041": "How did this happen? Burnice, what was on your mind when you spent that money?", "GalGame_ChapterBurnice_004_042": "What was on my mind? I don't think there was anything on my mind, really... How come you always notice things in life that need changing? Is it because you're smart and observant?", "GalGame_ChapterBurnice_004_043": "I have everything I want. I have fuel, Nitro-Fuel, and the best friends in the world...", "GalGame_ChapterBurnice_004_044": "When something new comes up, I'll take it in stride. Like how you were new to me Proxy, but now we're friends! And I know that you like me for me, so I don't need to change anything about myself - not that I would! Not for you, anyone, or anything!", "GalGame_ChapterBurnice_004_045": "That's why I'm dragging you two along with me to complete commissions even though I know you're both in a bad mood! Maybe you'll cheer up after getting some action!", "GalGame_ChapterBurnice_004_046": "Let's go then...", "GalGame_ChapterBurnice_004_047": "Later, maybe.", "GalGame_ChapterBurnice_004_048": "You... kind of have a point. Let's do some commissions. I'll lead the way!", "GalGame_ChapterBurnice_004_049": "Fine. I gotta work hard for next month's power bill.", "GalGame_ChapterBurnice_004_050": "Ah, there's something in my eye... I'm just going to take a break and deal with the commissions later.", "GalGame_ChapterBurnice_004_051": "I wish I could be as positive as you... I'm just going to take a break and deal with the commissions later.", "GalGame_ChapterBurnice_005_001": "*coughing* Thank you, kindhearted youngsters... and this cutie Bangboo of course!", "GalGame_ChapterBurnice_005_002": "...Glad you're okay!", "GalGame_ChapterBurnice_005_003": "(Cutie... Bangboo...?)", "GalGame_ChapterBurnice_005_004": "Don't mention it... I'm glad you're okay!", "GalGame_ChapterBurnice_005_005": "I'm glad you're okay! Anyone would've done the same.", "GalGame_ChapterBurnice_005_006": "Cutie Bangboo... again?", "GalGame_ChapterBurnice_005_007": "Cutie Bangboo... again?", "GalGame_ChapterBurnice_005_008": "Wait, is it just me, or does it seem like this old man is about to pull out a lottery ticket to show his gratitude...", "GalGame_ChapterBurnice_005_009": "You... How did you know?! I haven't taken out the lucky lottery ticket I use as my lucky charm yet!", "GalGame_ChapterBurnice_005_010": "I knew it!", "GalGame_ChapterBurnice_005_011": "Is this one of those pranks that you kids are into these days? Or... was I right all along about the impending doom of the world... and the New Eridu government monitoring everyone?", "GalGame_ChapterBurnice_005_012": "Wow! Fate's a wonderful thing! Calm down first. At the very least, I can guarantee that I, Burnice, am not a government agent! I can't vouch for the two next to me though!", "GalGame_ChapterBurnice_005_013": "Hey, you've known us for ages... Vouch for us!", "GalGame_ChapterBurnice_005_014": "Fine, since you look like my first love when she was young, I'll take your word for it. Here, take this lottery ticket! It'll bring you good luck!", "GalGame_ChapterBurnice_005_015": "Thanks! Is this a miracle lottery ticket that can win three million?", "GalGame_ChapterBurnice_005_016": "A miracle? Miracles are worth so much more than just three million! Since I started carrying this lottery ticket, I've never had a bad day. Such an incredible streak of luck is worth more than thirty million!", "GalGame_ChapterBurnice_005_017": "Amazing! Is thirty million enough to transform a volcano into a Nitro-Fuel fountain?", "GalGame_ChapterBurnice_005_018": "Thirty mil?! I don't need that much. Ten million is more than enough to solve all of Steeltusk's problems...", "GalGame_ChapterBurnice_005_019": "You're getting carried away too, Piper!", "GalGame_ChapterBurnice_005_020": "Weren't you trapped by Ethereals just now...?", "GalGame_ChapterBurnice_005_021": "Oh no! You're getting carried away too, Piper... Calm down!", "GalGame_ChapterBurnice_005_022": "Why are you getting carried away too, Piper? Calm down, both of you.", "GalGame_ChapterBurnice_005_023": "If I recall correctly, you were just in a pile of Ethereals... Is that what you call incredible luck?", "GalGame_ChapterBurnice_005_024": "Umm... you were just calling for help from a pile of Ethereals. Don't you think you're pushing it by saying you're incredibly lucky?", "GalGame_ChapterBurnice_005_025": "But I really can sense a lucky energy from this lottery ticket! It feels warm and sticky...", "GalGame_ChapterBurnice_005_026": "I think that's his sweaty hand...", "GalGame_ChapterBurnice_005_027": "Come to your senses, Burnice...", "GalGame_ChapterBurnice_005_028": "Th—That's probably the old man's hand sweat... Come to your senses, Burnice...", "GalGame_ChapterBurnice_005_029": "That's probably the old man's hand sweat... Come to your senses, Burnice.", "GalGame_ChapterBurnice_005_030": "Th—That's not lucky energy! Come to your senses, Burnice...", "GalGame_ChapterBurnice_005_031": "That's not lucky energy. Come to your senses, Burnice...", "GalGame_ChapterBurnice_005_032": "Proxy, stop overthinking things! This thirty million could ease all the hardships of an adult's weary life... Now's the time to celebrate! If I were in the car, I'd be honking like mad!", "GalGame_ChapterBurnice_005_033": "Your pupils have become Denny signs...", "GalGame_ChapterBurnice_005_034": "Snap out of it, Piper...", "GalGame_ChapterBurnice_005_035": "We're doomed! Piper's pupils have become Denny signs. I've only ever seen that happen to Nicole...", "GalGame_ChapterBurnice_005_036": "Oh no! Piper's pupils have become Denny signs. I've only ever seen that happen to one person before...", "GalGame_ChapterBurnice_005_037": "Snap out of it, Piper! Look around you. There's no thirty million in sight!", "GalGame_ChapterBurnice_005_038": "Snap out of it, Piper... No matter how much tax you pay, you can't withdraw thirty million from your imagination!", "GalGame_ChapterBurnice_005_039": "Extremely excited, the two escort the old man out of the Hollow through the nearest exit.", "GalGame_ChapterBurnice_005_040": "Hehe... I'm going to be the goddess of a volcanic lake filled with Nitro-Fuel... \"Did you drop this bottle of vintage drink or that glass of duelist's special?\"", "GalGame_ChapterBurnice_005_041": "Steeltusk... wait for me! I'll never give up on you. I'll make you the best truck in the history of the Outer Ring...", "GalGame_ChapterBurnice_005_042": "Don't just stand there, Proxy! The live broadcast of the lottery is over, but we can still check the winning numbers in a newspaper!", "GalGame_ChapterBurnice_005_043": "Burnice and I will look for a newspaper. We'll wait for you to come and witness this miracle moment!", "GalGame_ChapterBurnice_006_001": "Proxy! Do you have any good news for us?", "GalGame_ChapterBurnice_006_002": "I have good news.", "GalGame_ChapterBurnice_006_003": "I have bad news.", "GalGame_ChapterBurnice_006_004": "I have good news and bad news — I strongly suggest you hear the bad news first!", "GalGame_ChapterBurnice_006_005": "I do have good news, but I also have bad news — I strongly suggest that you hear the bad news first.", "GalGame_ChapterBurnice_006_006": "I have both good news and bad news... I strongly suggest that you hear the bad news first...", "GalGame_ChapterBurnice_006_007": "I have both good news and bad news... I strongly suggest that you hear the bad news first.", "GalGame_ChapterBurnice_006_008": "No, I wanna hear the good news first... I think it's about time something good happened in my life...", "GalGame_ChapterBurnice_006_009": "I wanna hear the good news too! I'm the type who always hears the good news first!", "GalGame_ChapterBurnice_006_010": "We did win.", "GalGame_ChapterBurnice_006_011": "We won thirty million...", "GalGame_ChapterBurnice_006_012": "Okay, the good news is... we won the thirty million jackpot.", "GalGame_ChapterBurnice_006_013": "I see... okay then. The good news is... we won the thirty million jackpot.", "GalGame_ChapterBurnice_006_014": "Well, the good news is... we won the thirty million jackpot.", "GalGame_ChapterBurnice_006_015": "...We won the thirty million jackpot.", "GalGame_ChapterBurnice_006_016": "I knew it!!", "GalGame_ChapterBurnice_006_017": "I knew it!!!", "GalGame_ChapterBurnice_006_018": "Calm down first...", "GalGame_ChapterBurnice_006_019": "There's still the bad news...", "GalGame_ChapterBurnice_006_020": "Calm down first. This is cruel, but you still need to hear the bad news...", "GalGame_ChapterBurnice_006_021": "Calm down first. Don't forget about the bad news...", "GalGame_ChapterBurnice_006_022": "This is cruel, but you still need to hear the bad news...", "GalGame_ChapterBurnice_006_023": "I don't want to spoil the party, but there's still the bad news...", "GalGame_ChapterBurnice_006_024": "This ticket was issued more than a year ago. I checked the conditions, and the redemption period is one year.", "GalGame_ChapterBurnice_006_025": "This ticket was issued more than a year ago. I checked the conditions, and the redemption period is one year.", "GalGame_ChapterBurnice_006_026": "The redemption period ended one month ago... which means the prize money has been returned to the pool.", "GalGame_ChapterBurnice_006_027": "The redemption period ended one month ago... which means the prize money has been returned to the pool.", "GalGame_ChapterBurnice_006_028": "No way! So you're saying we have no claim to the thirty million anymore?", "GalGame_ChapterBurnice_006_029": "...", "GalGame_ChapterBurnice_006_030": "If you think about it from another perspective, maybe the three million we won before is part of this thirty million!", "GalGame_ChapterBurnice_006_031": "...", "GalGame_ChapterBurnice_006_032": "What do you think, Piper? Does thinking about it like that make you feel better?", "GalGame_ChapterBurnice_006_033": "Ha...haha...", "GalGame_ChapterBurnice_006_034": "That's more like it! There's nothing I love more than Piper's joyful smile and infectious laughter!", "GalGame_ChapterBurnice_006_035": "Piper, are you okay?", "GalGame_ChapterBurnice_006_036": "That doesn't look like a happy smile...", "GalGame_ChapterBurnice_006_037": "Piper...? You okay...? I totally understand your disappointment. You don't need to force yourself...", "GalGame_ChapterBurnice_006_038": "Piper...? You okay...? I totally understand your disappointment. You don't need to force yourself...", "GalGame_ChapterBurnice_006_039": "That smile looks like the opposite of happiness, a facade hiding the heart behind three locks...", "GalGame_ChapterBurnice_006_040": "I'm not sure if that's the sound of laughter or a breaking heart...", "GalGame_ChapterBurnice_006_041": "I knew it... there's no such thing as a free lunch. I once thought I understood everything, but now I know that I don't understand anything at all... *sigh*", "GalGame_ChapterBurnice_006_042": "Sorry... Steeltusk. I'll reinstall your old engine and return to my old life. What's wrong with that? After all, the characters all return to their old lives at the end of adventure stories...", "GalGame_ChapterBurnice_006_043": "I don't understand, but I'm sure about one thing — you mustn't reinstall the old engine! What will I do with the new fuel formula I spent all night researching if you do that?", "GalGame_ChapterBurnice_006_044": "What's that? You have a new fuel formula?", "GalGame_ChapterBurnice_006_045": "Oh! didn't I tell you? While thinking about Steeltusk's fuel efficiency issue after our last test drive, it hit me — why not tackle a fuel problem with a fuel-related solution instead of making hardware modifications?", "GalGame_ChapterBurnice_006_046": "I already tested the effects of my new formula with Steeltusk this morning.", "GalGame_ChapterBurnice_006_047": "H—How did it go?", "GalGame_ChapterBurnice_006_048": "I guess it was okay. It consumed about ten percent more fuel than the old engine. I added a little more of the good stuff to the formula, but the cost increases a bit too.", "GalGame_ChapterBurnice_006_049": "But I'm sure you'll be okay with it if it means Steeltusk can perform at its best!", "GalGame_ChapterBurnice_006_050": "You're right... This solves Steeltusk's fuel consumption problem...", "GalGame_ChapterBurnice_006_051": "I know, I know! What you want to do most right now is to test it out, right? I should have enough of the test fuel to fill up the tank... I'll fill it up now. It won't be long!", "GalGame_ChapterBurnice_006_052": "Burnice runs off cheerfully while Piper looks on with mixed feelings.", "GalGame_ChapterBurnice_006_053": "She's so amazing... The charm of a \"return to everyday life\" ending... perhaps it's because the \"everyday\" includes friends like Burnice and you, Proxy?", "GalGame_ChapterBurnice_006_054": "Compared to suddenly getting rich and feeling lonely after a major life change, maybe this isn't so bad...", "GalGame_ChapterBurnice_006_055": "...", "GalGame_ChapterBurnice_006_056": "...No, I still really want to get rich! What should I do?", "GalGame_ChapterBurnice_006_057": "Our normal lives aren't that bad.", "GalGame_ChapterBurnice_006_058": "I'd like to get rich too.", "GalGame_ChapterBurnice_006_059": "It's too torturous to live with the delusion that you can get something for nothing. I think we should cherish our peaceful daily lives because you never know how long the peace will last...", "GalGame_ChapterBurnice_006_060": "Don't you think it's too much torture to live with the delusion that you can get something for nothing? Our peaceful daily lives are worth cherishing because you never know when the peace will end.", "GalGame_ChapterBurnice_006_061": "I get it! I wanna get rich too...!", "GalGame_ChapterBurnice_006_062": "I totally get it... Even just once, I'd like to get a legal, unexpected amount that would change my life.", "GalGame_ChapterBurnice_006_063": "That makes sense. Lady Luck might favor people who are content and pure-hearted like you, rather than a mercenary like me.", "GalGame_ChapterBurnice_006_064": "Right? I knew you'd understand. But... maybe Lady Luck prefers innocent people like Burnice more than realists like us.", "GalGame_ChapterBurnice_006_065": "The tank is filled to the brim! Full speed ahead, Steeltusk! Vroom, vroom!", "GalGame_ChapterBurnice_006_066": "Heh... Well I'm off now. You take care, Proxy. Don't worry, I'll be sure to call you the next time Burnice enters a Hollow to save some old people.", "GalGame_ChapterGrace_01_01": "Hey~ It's been quite a while!", "GalGame_ChapterGrace_01_02": "Last time we met was when you helped us with our runaway heavy machinery, right?", "GalGame_ChapterGrace_01_03_Option1_01": "Yeah, it's been ages!", "GalGame_ChapterGrace_01_03_Option1_02F_Main": "It's been ages, Grace!", "GalGame_ChapterGrace_01_03_Option1_02_Main": "Indeed, we've managed to handle a few more commissions since then.", "GalGame_ChapterGrace_01_03_Option2_01": "Great to see you again, Grace.", "GalGame_ChapterGrace_01_03_Option2_02F_Main": "Great to see you again, Grace.", "GalGame_ChapterGrace_01_03_Option2_02_Main": "Great to see you again, Grace.", "GalGame_ChapterGrace_01_04": "How've you been these days? Isn't it tough working all those commissions?", "GalGame_ChapterGrace_01_05": "You have to take good care of yourself. No overtime, y'hear me?", "GalGame_ChapterGrace_01_06_Option1_01": "Grace, when did you become so considerate?", "GalGame_ChapterGrace_01_06_Option1_02F_Main": "Huh? Grace, when did you become so considerate?", "GalGame_ChapterGrace_01_06_Option1_02_Main": "When did you start caring about humans so much?", "GalGame_ChapterGrace_01_06_Option2_01": "Thanks, Grace. You too!", "GalGame_ChapterGrace_01_06_Option2_02F_Main": "Hehe, thanks Grace. You too!", "GalGame_ChapterGrace_01_06_Option2_02_Main": "Thanks, Grace. You too.", "GalGame_ChapterGrace_01_07": "Haha, actually... Every time I see you, I find it incredibly soothing!", "GalGame_ChapterGrace_01_08": "This might seem a bit out of the blue, but... Can I please have a hug?", "GalGame_ChapterGrace_01_09_Option1_01": "Huh? Hang on and let me get in the right frame of mind for that...", "GalGame_ChapterGrace_01_09_Option1_02F_Main": "Huh? H—Hang on. Let me get mentally prepared for that!", "GalGame_ChapterGrace_01_09_Option1_02_Main": "What? T-Technically, Proxies shouldn't get too close to their clients...", "GalGame_ChapterGrace_01_09_Option2_01": "Maybe just a little one...", "GalGame_ChapterGrace_01_09_Option2_02F_Main": "M—Maybe just a little one...", "GalGame_ChapterGrace_01_09_Option2_02_Main": "I guess a... cordial hug is alright... But don't tell my sister.", "GalGame_ChapterGrace_01_10": "Sorry! I can't help it!", "GalGame_ChapterGrace_01_11_01": "You'll never know if the hug would've been as warm and gentle as you'd imagined. Instead, you get to hear your sibling's familiar voice.", "GalGame_ChapterGrace_01_12": "You can open your eyes, Belle. Grace is hugging Eous.", "GalGame_ChapterGrace_01_12F": "Yeah, you can put your arms back down, bro. She's hugging Eous.", "GalGame_ChapterGrace_01_14": "Awwwww~ This round little body! These dangly ears! Its hardware's been modified, right? It's mechanical inside, but so soft and fluffy at the same time. It's a crime to be so cute! I love it so much!!!", "GalGame_ChapterGrace_01_15": "Ah, so she was talking to Eous the whole time. No wonder she asked us to bring it.", "GalGame_ChapterGrace_01_15F": "Ah, so she was talking to Eous the whole time then? No wonder she asked us to bring it.", "GalGame_ChapterGrace_01_16": "Still the same, always preferring machines to people.", "GalGame_ChapterGrace_01_16F": "Still more passionate about machines than people!", "GalGame_ChapterGrace_01_17": "Huh? Ah, the other Proxy is here too. Hello there!", "GalGame_ChapterGrace_01_18": "Hi Grace, no offense, here's a tissue. We'd rather keep Eous's head saliva-free.", "GalGame_ChapterGrace_01_18F": "...You don't have to say hi, but could you at least avoid drooling on Eous' head panel?", "GalGame_ChapterGrace_01_19_Option1_01": "Everyone's here then. Let's get down to business.", "GalGame_ChapterGrace_01_19_Option1_02F_Main": "Everyone's here then. Shall we get down to business?", "GalGame_ChapterGrace_01_19_Option1_02_Main": "Everyone's here then. Let's get down to business.", "GalGame_ChapterGrace_01_19_Option2_01": "Once we've finished discussing the commission details, you can pet it some more.", "GalGame_ChapterGrace_01_19_Option2_02F_Main": "Let's talk about the details first. You'll get to pet it some more later.", "GalGame_ChapterGrace_01_19_Option2_02_Main": "Let's talk about the details first. You can pet it some more once we're done.", "GalGame_ChapterGrace_01_20": "Haha, sorry about that. I let my work habits take over. As for the commission... Hey! Don't you run away, little one!", "GalGame_ChapterGrace_01_21": "Seizing its chance, Eous escapes from Grace's arms while she's distracted, and races back to its real master.", "GalGame_ChapterGrace_01_22": "Hmph, happiness is always fleeting... Forget it. Let's get back to the commission, then. So, that time we dealt with the runaway machinery I mentioned a bit ago?", "GalGame_ChapterGrace_01_23": "Thanks to Phaethon, Belobog eliminated the potential threat to the project. My sweet pea—, uh, our president also got to let go of some emotional baggage, so it was a really positive outcome overall.", "GalGame_ChapterGrace_01_24": "But... if we instead turn our gaze to the company's balance sheet... we've actually suffered heavy losses.", "GalGame_ChapterGrace_01_25": "I see... Although Belle managed to get all three machines back, that monster showed up out of nowhere and \"absorbed\" them all.", "GalGame_ChapterGrace_01_25F": "Right... Remember that, Wise? The commission was to retrieve three runaway industrial machines, but in the end, the monster appeared and \"absorbed\" them all.", "GalGame_ChapterGrace_01_26": "Yup. We, uh... ended up losing the three machines originally allocated to the project. And despite unexpectedly retrieving the prototype, we haven't been able to put it to practical use yet.", "GalGame_ChapterGrace_01_27": "So... To make up for the loss of those children, Belobog Industries has agreed to cooperate with the industry leader, Three Gates Corp., on a small project! We'll provide some technical documents in exchange for some of their heavy machinery assets.", "GalGame_ChapterGrace_01_28": "And for this commission, we'll also need your support in awakening the prototype's logic core, which contains the data we want to exchange.", "GalGame_ChapterGrace_01_29_Option1_01": "What about that call just now?", "GalGame_ChapterGrace_01_29_Option1_02F_Main": "Um, what about that call just now?", "GalGame_ChapterGrace_01_29_Option1_02_Main": "Can you explain what just happened with the call?", "GalGame_ChapterGrace_01_30": "Ahh, that's someone from Three Gates saying that another company's also looking to partner up with them. They'll probably end up using the one offering higher technological value. Hmm... It's no big deal.", "GalGame_ChapterGrace_01_31": "Anyway, the ins and outs of this commission are all there. We'll go along with your preferred style of cooperation.", "GalGame_ChapterGrace_01_32": "We're counting on you, Phaethon!", "GalGame_ChapterGrace_01_33": "You say that with a straight face, but you're already reaching out to pet Eous.", "GalGame_ChapterGrace_01_33F": "Okay okay, but please, just give Eous a break!", "GalGame_ChapterGrace_02_01": "The defenses are still holding strong, but there is no sign of abating from either the invading Ethereals or the rampaging heavy machine base.", "GalGame_ChapterGrace_02_02": "Be careful! New Ethereals keep appearing within the detection range!", "GalGame_ChapterGrace_02_02F": "Wise! Nearby Ethereals are growing in number!", "GalGame_ChapterGrace_02_03_Option1_01": "Grace! Are you done troubleshooting?", "GalGame_ChapterGrace_02_03_Option1_02F_Main": "Grace! Are you done troubleshooting?", "GalGame_ChapterGrace_02_03_Option1_02_Main": "Grace! Are you done with the troubleshooting protocol yet?", "GalGame_ChapterGrace_02_03_Option2_01": "The Ethereals are gonna go on a rampage if you're still taking your time!", "GalGame_ChapterGrace_02_03_Option2_02F_Main": "Grace! There are Ethereals closing in! We gotta leave now or we're in trouble!", "GalGame_ChapterGrace_02_03_Option2_02_Main": "Grace! If we don't leave now, we'll be surrounded by Ethereals!", "GalGame_ChapterGrace_02_04": "Emergency removal of control permissions is still in progress. Give me a bit more time!", "GalGame_ChapterGrace_02_05": "Warning: Ether activity rapidly accelerating.", "GalGame_ChapterGrace_02_06": "Speculation: A particularly large Ethereal unit or a large group of Ethereals is approaching. Master, have a guess.", "GalGame_ChapterGrace_02_07": "Now is not a good time to be joking, Fairy. Belle, can you convince Grace to get out of here?", "GalGame_ChapterGrace_02_07F": "This is hardly the time to be fooling around, Fairy! Wise, tell Grace to get outta here!", "GalGame_ChapterGrace_02_08": "...Detecting permission ownership, processing the switch, disabling cloud invocation, matching admin keys...", "GalGame_ChapterGrace_02_09": "Almost there... Almost!", "GalGame_ChapterGrace_02_11": "Grace, watch out!", "GalGame_ChapterGrace_02_11F": "Grace, watch out!", "GalGame_ChapterGrace_02_12": "Oooh—!", "GalGame_ChapterGrace_02_14": "A streaking noise tears through the air beside Grace. Flying debris and dust stop the oddly-shaped monsters' advances.", "GalGame_ChapterGrace_02_15": "That was the sound of... a heavy cannon? Who's attacking?", "GalGame_ChapterGrace_02_15F": "That sounds like... some big gun firing? Who's attacking the Ethereals?", "GalGame_ChapterGrace_02_16": "Warning. Unknown individuals approaching!", "GalGame_ChapterGrace_02_19": "A fierce hail of bullets hits the helpless enemies who failed to find cover, and with an almighty cracking sound suppresses and drives away all Ethereals present.", "GalGame_ChapterGrace_02_21": "Is this... a modded Guardian MK II Tactical Mech?", "GalGame_ChapterGrace_02_22": "Oh? You can tell it's modded with just one look? Seems like you're not completely off your game, Grace Howard.", "GalGame_ChapterGrace_02_23": "The Ethereals won't stay subdued for long. Let's talk outside the Hollow.", "GalGame_ChapterGrace_03_01": "A short while later, in a safety zone out of the Hollow.", "GalGame_ChapterGrace_03_02": "Hollow evacuation successful. Are you alright?", "GalGame_ChapterGrace_03_02F": "We made it out of the Hollow. Are you okay, Wise? Grace?", "GalGame_ChapterGrace_03_03_Option1_01": "We're fine. Eous was the real star.", "GalGame_ChapterGrace_03_03_Option1_02F_Main": "We're fine. Eous was the real star.", "GalGame_ChapterGrace_03_03_Option1_02_Main": "We're fine. Eous deserves all the thanks.", "GalGame_ChapterGrace_03_03_Option2_01": "I'm fine. What about you, Grace?", "GalGame_ChapterGrace_03_03_Option2_02F_Main": "I'm good, but what about Grace? Is she alright?", "GalGame_ChapterGrace_03_03_Option2_02_Main": "I'm okay. How is Grace doing?", "GalGame_ChapterGrace_03_04": "Well, despite a few hiccups, the troubleshooting is all done.", "GalGame_ChapterGrace_03_05": "Fiddling around with machines while surrounded by monsters. Good to see that your morbid determination has never changed.", "GalGame_ChapterGrace_03_06": "Oh right, I haven't thanked you yet! Thank you so much for reaching out to help despite all that danger.", "GalGame_ChapterGrace_03_07": "Mmm, thanking people. That's a marked improvement.", "GalGame_ChapterGrace_03_08": "I've seen others similar to you, but you're truly one of a kind.", "GalGame_ChapterGrace_03_09": "Finally, a compliment from you? Better late than never, I guess.", "GalGame_ChapterGrace_03_10": "Hmmm... The more I look at you, the more beautiful your curves are. And the sheer power you contain...", "GalGame_ChapterGrace_03_11": "Wait up! Flattery is one thing, but I think you've gone a little too far.", "GalGame_ChapterGrace_03_12": "Ah... I think I know what's going to happen next.", "GalGame_ChapterGrace_03_12F": "Ah... Where have I seen this before?", "GalGame_ChapterGrace_03_13": "This might be weird, but... can I please pet you?", "GalGame_ChapterGrace_03_14": "What the—?! A—Are you crazy?! How could you ask something so rude... I mean, just a handshake would've been fine but...", "GalGame_ChapterGrace_03_15": "I'm sorry. I just can't help it!", "GalGame_ChapterGrace_03_16": "H—Just hang on! Let me get mentally prepared for that...", "GalGame_ChapterGrace_03_17": "The young stranger waves her hands and closes her eyes in a panic, steeling herself for what's coming. But Grace passes her like nothing and goes directly to the legs of her tactical mech.", "GalGame_ChapterGrace_03_18": "Oh my, my! Does this coating give additional insulation to the hull? Oh, and I bet the power supply inside has been upgraded too, right? I can hear it just, humming with power! Grunting! I love it!", "GalGame_ChapterGrace_03_19": "...", "GalGame_ChapterGrace_03_20": "It appears our savior is paralyzed. If I'm not mistaken, she's also shivering? Her face looks so red... Belle, should we go comfort her?", "GalGame_ChapterGrace_03_20F": "That girl looks frozen solid... Well, maybe she's actually quivering? And her face is so red. Wise... should we go check on her?", "GalGame_ChapterGrace_03_21": "I thought you'd changed at least a little bit, but I was majorly wrong...", "GalGame_ChapterGrace_03_22": "You're still infatuated with machines and ignoring the people around you. The frosty cold iron witch — Grace Howard!", "GalGame_ChapterGrace_03_23": "Mmm? You're this kid's mechanic? Pleased to meet you. Your child is really powerful...", "GalGame_ChapterGrace_03_24": "Shut up! We've known each other for ages! It's just, you never took me seriously because of your twisted values.", "GalGame_ChapterGrace_03_25": "Huh? We know each other?", "GalGame_ChapterGrace_03_26": "But I can hardly remember seeing such a cool modded Guardian mech like this before. Could you help refresh my memory?", "GalGame_ChapterGrace_03_27": "I am talking about me! Let go of my work, you mecha addict!", "GalGame_ChapterGrace_03_28_Option1_01": "Don't you mean, iron witch?", "GalGame_ChapterGrace_03_28_Option1_02F_Main": "Don't you mean, iron witch?", "GalGame_ChapterGrace_03_28_Option1_02_Main": "Don't you mean, iron witch?", "GalGame_ChapterGrace_03_28_Option2_01": "You know, I kind of empathize...", "GalGame_ChapterGrace_03_28_Option2_02F_Main": "Y'know, I kinda empathize...", "GalGame_ChapterGrace_03_28_Option2_02_Main": "I somewhat understand...", "GalGame_ChapterGrace_03_29": "Sorry, habits of the trade. Could you please tell me your name? Oh, or tell me about this kid's corpus data!", "GalGame_ChapterGrace_03_30": "Hmm, as expected — you really don't remember me. That's fine. I'll just have to mercilessly beat you in a tech battle!", "GalGame_ChapterGrace_03_31": "Beat me in a tech battle...? Oh! You're the second technological partner Three Gates mentioned, right?", "GalGame_ChapterGrace_03_32": "Yes! I, Betty Brenda, am your opponent!", "GalGame_ChapterGrace_03_33": "And I will beat you in this bid! It'll be a total humiliation for you and Belobog!", "GalGame_ChapterGrace_04_01": "You arrive at the destination. The large mech emits a low thrum. As if in anticipation of guests arriving, a familiar figure in overalls greets you with a smile.", "GalGame_ChapterGrace_04_02": "Hello, you two! You're quick! What about the little one?", "GalGame_ChapterGrace_04_03_Option1_01": "We didn't bring him because we're not heading into any Hollows.", "GalGame_ChapterGrace_04_03_Option1_02F_Main": "We didn't bring Eous because we're not heading into any Hollows. We let it rest during these types of commissions.", "GalGame_ChapterGrace_04_03_Option1_02_Main": "We don't bring Eous on non-Hollow commissions. It's better to let it rest.", "GalGame_ChapterGrace_04_03_Option1_03": "Eh? Too bad... If I'd known I'd have come up with an excuse to make you bring him along.", "GalGame_ChapterGrace_04_03_Option1_04": "Not even trying to hide your actual goal, are you?", "GalGame_ChapterGrace_04_03_Option1_04F": "Now you're not even trying to hide it...", "GalGame_ChapterGrace_04_03_Option2_01": "We didn't bring him 'cause we don't want him to be harassed by weirdos.", "GalGame_ChapterGrace_04_03_Option2_02F_Main": "Well... We didn't bring Eous 'cause we don't want it to be harassed by weirdos.", "GalGame_ChapterGrace_04_03_Option2_02_Main": "We didn't bring Eous 'cause we don't want it to be harassed by weirdos.", "GalGame_ChapterGrace_04_03_Option2_03": "What? There are weirdos trying to harass Eous? Who is it? Tell me, and I'll teach them a lesson!", "GalGame_ChapterGrace_04_03_Option2_04": "So Grace really doesn't think she's doing anything wrong...", "GalGame_ChapterGrace_04_03_Option2_04F": "She really doesn't see that she's the problem.", "GalGame_ChapterGrace_04_05": "The large machine next to her steps back and forth to one side, seemingly \"restless.\"", "GalGame_ChapterGrace_04_06": "Good kid. Don't worry. These two aren't the bad guys!", "GalGame_ChapterGrace_04_07": "The logic core that was awakened last time... Have you tried booting it up? Any issues?", "GalGame_ChapterGrace_04_07F": "Have you booted up that logic core yet? Going well?", "GalGame_ChapterGrace_04_08": "Don't worry. It's only partially booted for now.", "GalGame_ChapterGrace_04_09": "After the last troubleshooting session, I've managed to fully filter out the data and divert control of basic functions away from the dangerous infected data.", "GalGame_ChapterGrace_04_10": "Now I just have to wipe any sensitive data left behind regarding the prototype and it'll be ready for the delivery to Three Gates!", "GalGame_ChapterGrace_04_11_Option1_01": "Fairy, can you help with clearing the sensitive data?", "GalGame_ChapterGrace_04_11_Option1_02F_Main": "Fairy, can you help with clearing the sensitive data?", "GalGame_ChapterGrace_04_11_Option1_02_Main": "Fairy, can you help with clearing that sensitive data?", "GalGame_ChapterGrace_04_12": "Negative. All logic cores that passed the Forbidden Fruit test, i.e. the core systems of AI-enabled machinery, are incompatible with my protocols. Forced intervention can have unforeseen consequences.", "GalGame_ChapterGrace_04_13": "Also, I prefer not to interact with Ether-corrupted data.", "GalGame_ChapterGrace_04_14": "It's rare to see her retreat from a request like this. Fairy, why would you refuse to access data corrupted by Ether?", "GalGame_ChapterGrace_04_14F": "Even Fairy's power has a limit... What are the terrible consequences of accessing data corrupted by Ether?", "GalGame_ChapterGrace_04_15": "I've prepared ten disgusting metaphors to explain it to you. Which would you like to hear first? Note: Human tolerance is limited to about ten on the disgust scale.", "GalGame_ChapterGrace_04_16": "What's the score of the least disgusting one?", "GalGame_ChapterGrace_04_16F": "So, what's the score of the least disgusting one?", "GalGame_ChapterGrace_04_17": "Eleven.", "GalGame_ChapterGrace_04_18_Option1_01": "I'll pass!", "GalGame_ChapterGrace_04_18_Option1_02F_Main": "No thanks! I'll pass!", "GalGame_ChapterGrace_04_18_Option1_02_Main": "No need. Please delete the metaphors.", "GalGame_ChapterGrace_04_18_Option2_01": "How about we get back to the commission...", "GalGame_ChapterGrace_04_18_Option2_02F_Main": "How about we get back to the commission...", "GalGame_ChapterGrace_04_18_Option2_02_Main": "How about we get back to the matter at hand...", "GalGame_ChapterGrace_04_19": "This commission doesn't require your Phaethon disguise. You two alone can handle it!", "GalGame_ChapterGrace_04_20": "I'm gonna debug this kid's cognitive command system. Only a few basic protocols are needed to set up a link between commands and its behavior.", "GalGame_ChapterGrace_04_21": "Put simply, I'll issue commands like, \"go left, go right, touch this, touch that,\" and you'll need to follow my instructions in front of it so that it understands the connection between the commands and the actions.", "GalGame_ChapterGrace_04_22": "Once cognition is established, act out the commands from the kid to help solidify it.", "GalGame_ChapterGrace_04_23": "It's like teaching a toddler how to crawl or stand up, got it?", "GalGame_ChapterGrace_04_24": "I'll run some system tests on this baby first. Just let me know when you're ready to go.", "GalGame_ChapterGrace_05_01": "After running a series of commands, Grace finally announces that the cognition system has been successfully calibrated.", "GalGame_ChapterGrace_05_02": "Great job! Well done! The cognitive commands have been recorded with precision!", "GalGame_ChapterGrace_05_03": "My only regret is that my little cutie Eous couldn't make it here today. Sigh... The whole point of setting up this scheduled maintenance was an excuse to see that roly-poly kiddo running around.", "GalGame_ChapterGrace_05_04_Option1_01": "You've made it quite obvious...", "GalGame_ChapterGrace_05_04_Option1_02F_Main": "Grace... You made that quite obvious.", "GalGame_ChapterGrace_05_04_Option1_02_Main": "Grace... You said the quiet part out loud...", "GalGame_ChapterGrace_05_04_Option2_01": "No wonder you bossed me around all day!", "GalGame_ChapterGrace_05_04_Option2_02F_Main": "No wonder you've been bossing me around all day!", "GalGame_ChapterGrace_05_04_Option2_02_Main": "No wonder your test featured so much running around and tactile interaction.", "GalGame_ChapterGrace_05_05": "Alright, the controls have been sufficiently calibrated. Now, I'll perform a full reboot to test the effects!", "GalGame_ChapterGrace_05_06": "A full reboot, huh... Hope it's not going to lose control again.", "GalGame_ChapterGrace_05_06F": "Is that gonna be okay? What if there's another \"rampage.\" What should we do?", "GalGame_ChapterGrace_05_07": "No problem! I'm fully prepared!", "GalGame_ChapterGrace_05_08": "I've dismissed all the onlookers, and kept the kid's fuel to a minimum. And Belobog Industries has updated their health insurance recently...", "GalGame_ChapterGrace_05_09": "Ah, you have accident coverage, right?", "GalGame_ChapterGrace_05_10": "Why am I not feeling reassured? You seem fully prepared for things to go wrong...", "GalGame_ChapterGrace_05_10F": "Why so many precautions and contingency plans? Doesn't seem like \"no problem\" to me!", "GalGame_ChapterGrace_05_11": "Don't worry. I'm a professional technician, and I've got everything under control. Let's get started!", "GalGame_ChapterGrace_05_12": "Grace taps the control panel a few times, and the heavy machine base blurts out a complex string of electronic sounds before sitting up in a more upright position.", "GalGame_ChapterGrace_05_13": "Very well. The control system permissions are operational. Let's start the first cognitive command test: Go 5 meters forward!", "GalGame_ChapterGrace_05_15": "Command unfulfilled. Repeating command: Go 5 meters forward!", "GalGame_ChapterGrace_05_16": "The mech remains standing still.", "GalGame_ChapterGrace_05_17": "That's strange. Why isn't it following my commands? Unless... Unless it really is broken?", "GalGame_ChapterGrace_05_18": "Argh...!", "GalGame_ChapterGrace_05_19": "Danger! Belle, get behind me!", "GalGame_ChapterGrace_05_19F": "Uh-oh! Quick, Wise, hide!", "GalGame_ChapterGrace_05_20": "The battery in my control panel is dead.", "GalGame_ChapterGrace_05_21": "...", "GalGame_ChapterGrace_05_21F": "...", "GalGame_ChapterGrace_05_22": "Haha, no wonder this kid's been so quiet. It wasn't ignoring my commands... It couldn't receive them! False alarm!", "GalGame_ChapterGrace_05_23": "I propose... that we ban Grace from ever touching Eous again.", "GalGame_ChapterGrace_05_23F": "Wise... Let's agree Grace never gets to touch Eous ever again.", "GalGame_ChapterGrace_05_24_Option1_01": "Agreed.", "GalGame_ChapterGrace_05_24_Option1_02F_Main": "Agreed! My heart almost skipped a beat!", "GalGame_ChapterGrace_05_24_Option1_02_Main": "I second that. I almost thought this machine was about to turn on us.", "GalGame_ChapterGrace_05_24_Option2_01": "Agreed. And all the other Bangboo at home.", "GalGame_ChapterGrace_05_24_Option2_02F_Main": "Agreed. And all the other Bangboo at home.", "GalGame_ChapterGrace_05_24_Option2_02_Main": "Agreed. And all the other Bangboo at home.", "GalGame_ChapterGrace_05_25": "I need to get a backup power supply. Keep an eye on this kid for me, wouldya?", "GalGame_ChapterGrace_05_26": "Its cognition systems are still fragile, so don't provoke it — and don't let anyone get close to it! Including yourselves!", "GalGame_ChapterGrace_05_27": "I have to get back to the store for a moment. Be careful, okay, Belle?", "GalGame_ChapterGrace_05_27F": "Ha... I gotta run back to the video store, so this one's on you, bro!", "GalGame_ChapterGrace_05_28": "Soon, the only thing that can be heard around is the low thrum of the heavy machine base running.", "GalGame_ChapterGrace_06_01": "The heavy machine base continues to produce inscrutable noises. Right then, the sound of confident footsteps accompanied by a familiar voice reach you.", "GalGame_ChapterGrace_06_02": "Don't panic. The cognitive unit hasn't received any input commands for a while, so the machine's just running a system diagnostic.", "GalGame_ChapterGrace_06_03_Option1_01": "It's that other mechanic!", "GalGame_ChapterGrace_06_03_Option1_02F_Main": "Ah... It's that other mechanic!", "GalGame_ChapterGrace_06_03_Option1_02_Main": "Huh? It's that other mechanic.", "GalGame_ChapterGrace_06_03_Option2_01": "Betty? What are you doing here?", "GalGame_ChapterGrace_06_03_Option2_02F_Main": "Betty? What are you doing here?", "GalGame_ChapterGrace_06_03_Option2_02_Main": "Betty? What are you doing here?", "GalGame_ChapterGrace_06_04": "Hmm? Have we met?", "GalGame_ChapterGrace_06_05": "How do you know me?", "GalGame_ChapterGrace_06_06_Option1_01": "(Uh-oh, I slipped up.)", "GalGame_ChapterGrace_06_06_Option1_02F_Main": "(Uh-oh, I accidentally slipped up.)", "GalGame_ChapterGrace_06_06_Option1_02_Main": "(Whoops, I didn't mean to say that.)", "GalGame_ChapterGrace_06_06_Option2_01": "Uhh, Grace told me about you.", "GalGame_ChapterGrace_06_06_Option2_02F_Main": "Uhh, Grace told me about you.", "GalGame_ChapterGrace_06_06_Option2_02_Main": "Yeah... Grace mentioned your name.", "GalGame_ChapterGrace_06_07": "Ah, uh-huh I see... So you're the iron witch's apprentice, aren't you? Which is why you're keeping guard here.", "GalGame_ChapterGrace_06_08": "Why is the system diagnostic showing such a strong likelihood of start-up. Could it be...", "GalGame_ChapterGrace_06_09": "As she's saying that, the young mechanic you crossed paths with before strides up to the machine base.", "GalGame_ChapterGrace_06_10_Option1_01": "No! Don't get too close!", "GalGame_ChapterGrace_06_10_Option1_02F_Main": "No! Don't get too close!", "GalGame_ChapterGrace_06_10_Option1_02_Main": "No! Don't get too close!", "GalGame_ChapterGrace_06_10_Option1_03": "Trust me. I know what I'm doing here.", "GalGame_ChapterGrace_06_10_Option2_01": "Grace said it'd be dangerous for outsiders to get too close!", "GalGame_ChapterGrace_06_10_Option2_02F_Main": "Hold on, Betty! Grace said it'd be dangerous for outsiders to get too close!", "GalGame_ChapterGrace_06_10_Option2_02_Main": "Stop! Grace said it'd be dangerous for outsiders to get too close!", "GalGame_ChapterGrace_06_10_Option2_03": "Outsiders? Pft, I'm an expert technician!", "GalGame_ChapterGrace_06_11": "Her machines usually have a soft reset button placed at the back. If I'm able to get there... I can...", "GalGame_ChapterGrace_06_13": "Oh... No need to be so paranoid, you scrapheap— I am here to... save you!", "GalGame_ChapterGrace_06_14": "Once she draws close enough, Betty suddenly dodges and darts to the rear panel of the mech, slapping a button hard.", "GalGame_ChapterGrace_06_16": "I knew it. There was a repeat error loop during the self-diagnostic. Onboard memory was getting sapped, so a soft reboot did the trick.", "GalGame_ChapterGrace_06_17": "Hmph, it's all 'cause of her. Insisting on this stupid logic core is what has caused the problem.", "GalGame_ChapterGrace_06_18_Option1_01": "Did Grace do something wrong?", "GalGame_ChapterGrace_06_18_Option1_02F_Main": "Did Grace do something wrong?", "GalGame_ChapterGrace_06_18_Option1_02_Main": "Was Grace's approach wrong?", "GalGame_ChapterGrace_06_18_Option1_03": "Oh, how could the high and mighty iron witch ever do anything wrong? This is the \"innovation\" she contributed to the industry.", "GalGame_ChapterGrace_06_18_Option1_04": "Grace is amazing!", "GalGame_ChapterGrace_06_18_Option1_05F_Main": "Wow, Grace is amazing! Belobog Industries must be proud to have her as their technician!", "GalGame_ChapterGrace_06_18_Option1_05_Main": "Grace sure is amazing! It's no wonder Belobog Industries chose her for their technician.", "GalGame_ChapterGrace_06_18_Option1_06": "Jeez, apprentices these days don't understand sarcasm.", "GalGame_ChapterGrace_06_18_Option2_01": "Logic core? What's wrong with it?", "GalGame_ChapterGrace_06_18_Option2_02F_Main": "Logic core? What's wrong with it?", "GalGame_ChapterGrace_06_18_Option2_02_Main": "Logic core? What's wrong with it?", "GalGame_ChapterGrace_06_19": "The logic core is a precious technological breakthrough that grants mechanical creations the ability to have independent consciousness, potentially even \"enlightening\" a machine enough to pass the Forbidden Fruit test and be truly endowed with the \"soul\" of an individual.", "GalGame_ChapterGrace_06_20": "However, this kind of technology is not required for production tools like industrial machines!", "GalGame_ChapterGrace_06_21": "I admit that the efficiency and work capacity of Belobog's heavy machinery are superb, but the cost of production and maintenance is going to be out of this world!", "GalGame_ChapterGrace_06_22": "Unfortunately, buyers on the market love pursuing these unnecessary and uncontrollable \"gold-plated\" features, so the industry's followed suit and started researching personality tools...", "GalGame_ChapterGrace_06_23": "Let me ask you: If you want to make an axe that chops wood faster, would you equip it with jet thrusters, AI systems, and a voice that yells \"Master! Master!\" at you every time you poke it?!", "GalGame_ChapterGrace_06_24_Option1_01": "A jet-axe! So cool!", "GalGame_ChapterGrace_06_24_Option1_02F_Main": "Whoa... A jet axe? I'd like to see that!", "GalGame_ChapterGrace_06_24_Option1_02_Main": "Oh? A jet axe... If it's real, I'd certainly want to give it a look.", "GalGame_ChapterGrace_06_24_Option1_03": "Hmm... You're the kind of person who still watches cartoons even though you're grown up, right?", "GalGame_ChapterGrace_06_24_Option2_01": "I wouldn't mind it calling me master!", "GalGame_ChapterGrace_06_24_Option2_02F_Main": "For real? It could call me master?", "GalGame_ChapterGrace_06_24_Option2_02_Main": "It can call me master? It's that intelligent?", "GalGame_ChapterGrace_06_24_Option2_03": "...Would it please you if a plunger called you master?", "GalGame_ChapterGrace_06_24_Option3_01": "Ehh... Sounds a little bit much.", "GalGame_ChapterGrace_06_24_Option3_02F_Main": "Ehh... Sounds a little bit much.", "GalGame_ChapterGrace_06_24_Option3_02_Main": "Hmm... Perhaps that is a bit excessive.", "GalGame_ChapterGrace_06_25": "Listen up, apprentice: tools are just tools. Their value lies in being easy-to-get, easy-to-use, and easy-to-replace. Use them while they're good, and chuck 'em out once they're broken. Personifying or putting them before humans is heresy!", "GalGame_ChapterGrace_06_26": "And that's exactly the type of person your teacher is! She's mastered new applications for personified operating systems, and in doing so has grown contemptuous of humanity! She's just a weirdo obsessed with tools who gets things backwards!", "GalGame_ChapterGrace_06_27": "Betty speaks with emotion, and slaps the heavy machine base beside her with a loud \"KLANG.\"", "GalGame_ChapterGrace_06_29": "Huh? How is it... moving again?", "GalGame_ChapterGrace_06_31": "Hang on! Stop right now! I was being careless just now, not hostile—!", "GalGame_ChapterGrace_06_33": "Hyah—!", "GalGame_ChapterGrace_06_34": "Abort start-up!", "GalGame_ChapterGrace_06_35": "A familiar voice stops the heavy machine base, causing it to return to standby mode.", "GalGame_ChapterGrace_06_36": "Ha... That was a close one, but luckily I caught it. You! Didn't I say not to provoke this kid? Hmm? Betty? What are you doing here?", "GalGame_ChapterGrace_06_37": "Ahem! Nothing... Just here to inform you Three Gates Corp. has officially recognized my company's application for tech cooperation, and only one of us will be granted resource support on the evaluation day. Be forewarned, Grace!", "GalGame_ChapterGrace_06_38": "I see. Thanks so much for passing on the message! If there's nothing else, I'll keep tweaking my little problem child, okay?", "GalGame_ChapterGrace_06_39": "Oh yeah, and as for you, thanks for your support today. I'll give you a call when I need a hand next time. You can head off now!", "GalGame_ChapterGrace_06_40": "Having said that, Grace quickly walks over to the heavy machine base without looking back and focuses on her debugging work.", "GalGame_ChapterGrace_06_41": "Hmph. See that? Something might've happened just now, but she clearly cared more about the machine than her own apprentice. That's the cold iron witch I know!", "GalGame_ChapterGrace_06_42": "But it's fine... I'll soon let her know to never take people lightly.", "GalGame_ChapterGrace_06_43": "Nobody seems to notice the sound coming out of the phone in Betty's pocket: \"External data download complete.\"", "GalGame_ChapterGrace_07_01": "Following Fairy's navigation, everyone is finally brought to Betty's location. Beside her stands the modded Guardian MK II tactical mech.", "GalGame_ChapterGrace_07_02": "You're too slow, iron witch.", "GalGame_ChapterGrace_07_03": "Betty!", "GalGame_ChapterGrace_07_04": "I'm already warmed up! Introducing the new tactical mech, upgraded for core logic OS: Witchhunter Alpha!", "GalGame_ChapterGrace_07_05": "Come on! Demonstrate your might to our guests... Commence offensive maneuvers at 6 o'clock and 9 o'clock!", "GalGame_ChapterGrace_07_06": "Following orders.", "GalGame_ChapterGrace_07_07": "What?", "GalGame_ChapterGrace_07_08": "The mech responds in clear human voice, and instantly performs a complex array of tactical motions.", "GalGame_ChapterGrace_07_09_Option1_01": "Is it AI-enabled?", "GalGame_ChapterGrace_07_09_Option1_02F_Main": "Is it AI-enabled?", "GalGame_ChapterGrace_07_09_Option1_02_Main": "Is it AI-enabled?", "GalGame_ChapterGrace_07_09_Option2_01": "It seems similar to that mech Grace was debugging...", "GalGame_ChapterGrace_07_09_Option2_02F_Main": "It seems similar to that mech Grace was debugging...", "GalGame_ChapterGrace_07_09_Option2_02_Main": "It seems similar to that mech Grace was debugging...", "GalGame_ChapterGrace_07_10": "Oh, what's wrong, Grace? Hard to believe the personality OS you were so proud of has been replicated by someone like me?", "GalGame_ChapterGrace_07_11": "A cheaper, more productive, and easier-to-deploy modular personality OS! The maintenance costs are half what you pay! There are none of the hull stability or personality disorder risks you fretted about!", "GalGame_ChapterGrace_07_12": "Didn't the market applaud your tech patents? They'd always say, \"Only someone who loves tech as much as Grace could achieve this\"!", "GalGame_ChapterGrace_07_13": "Hahaha! The cold and withdrawn iron witch. A weirdo who treats machines like people! This \"black magic\" you've been researching for so long... cracked just like that, by me!", "GalGame_ChapterGrace_07_14": "...Oooh!", "GalGame_ChapterGrace_07_15": "With a roaring hum, the mech completes its tactical maneuvers before returning to Betty's side.", "GalGame_ChapterGrace_07_16": "Task complete. I suggest switching to auto-defense mode. Is that okay, master?", "GalGame_ChapterGrace_07_17": "Go ahead!", "GalGame_ChapterGrace_07_18": "Its intelligence system is crude, but I like its gumption. Approximately one-millionth as professional as me.", "GalGame_ChapterGrace_07_19": "Enough, Fairy. Don't add fuel to the fire. Belle, how is Grace doing?", "GalGame_ChapterGrace_07_19F": "Alright, Fairy. Don't add fuel to the fire. Wise, is Grace... okay?", "GalGame_ChapterGrace_07_20": "...", "GalGame_ChapterGrace_07_21_Option1_01": "Grace? Are you okay?", "GalGame_ChapterGrace_07_21_Option1_02F_Main": "Grace? Are you okay?", "GalGame_ChapterGrace_07_21_Option1_02_Main": "Grace? Are you okay?", "GalGame_ChapterGrace_07_21_Option2_01": "I don't think it's as powerful as the machine you've trained!", "GalGame_ChapterGrace_07_21_Option2_02F_Main": "Don't worry! I doubt it's as powerful as the machine you trained!", "GalGame_ChapterGrace_07_21_Option2_02_Main": "I think the machine you've trained has a higher chance of winning.", "GalGame_ChapterGrace_07_22": "...That voice...", "GalGame_ChapterGrace_07_23": "...Is so lovely!", "GalGame_ChapterGrace_07_24": "She gave in so easily... But somehow, I'm not surprised at all.", "GalGame_ChapterGrace_07_24F": "I can't believe she just caved like that... Well, no, of course she would...", "GalGame_ChapterGrace_07_25": "It responded to the voice command and executed the instructions without any redundant movements! And the steering mechanism's brake nozzle is gorgeous! It only listed one default command when recommending actions!", "GalGame_ChapterGrace_07_26": "And still so immature! I love it!", "GalGame_ChapterGrace_07_27": "Hahaha? Enjoying it? Why are you admiring your rival's work?", "GalGame_ChapterGrace_07_28": "Mmm! This kid looks really good!", "GalGame_ChapterGrace_07_29_Option1_01": "You can't agree with your rival like that!", "GalGame_ChapterGrace_07_29_Option1_02F_Main": "Grace, you can't praise your rival like that!", "GalGame_ChapterGrace_07_29_Option1_02_Main": "Don't praise your rival. At least, now's not the right time.", "GalGame_ChapterGrace_07_29_Option2_01": "Grace! Don't shoot yourself in the foot!", "GalGame_ChapterGrace_07_29_Option2_02F_Main": "Grace! Don't put your foot in your mouth! It's your rival's mech!", "GalGame_ChapterGrace_07_29_Option2_02_Main": "Wait a moment, Grace. Don't fall head over heels for your rival's work!", "GalGame_ChapterGrace_07_30": "Ah, yes! I don't like it yet! ", "GalGame_ChapterGrace_07_31": "You claim to have replicated Belobog Industries' patent, but I won't buy it just like that! I'll believe it when I see this kid show us a little more!", "GalGame_ChapterGrace_07_32": "Show it to me! Right here, right now! Best if you let me take it apart myself so I can see better!", "GalGame_ChapterGrace_07_33": "This is getting weirder and weirder...", "GalGame_ChapterGrace_07_33F": "Y'know, the more you say, the sketchier you get...", "GalGame_ChapterGrace_07_34": "Why would I let my rival disassemble my work?! But, well... You do have a point.", "GalGame_ChapterGrace_07_35": "I'll have Witchhunter Alpha accompany you to demonstrate the difference in technological achievements.", "GalGame_ChapterGrace_07_36": "I've uploaded the coordinates of Three Gates' meeting place to Witchhunter Alpha's memory. Enjoy its company and appreciate its skills along the way!", "GalGame_ChapterGrace_07_37": "Really? Thanks! Ah, but... this doesn't mean I concede!", "GalGame_ChapterGrace_07_38": "I'm starting to worry she might side with the enemy...", "GalGame_ChapterGrace_07_38F": "Wise, I'm starting to worry Grace is gonna switch sides...", "GalGame_ChapterGrace_08_01": "Relying on Witchhunter Alpha's superior firepower, mobility, and response speed, the group soon arrives at the location Betty has provided.", "GalGame_ChapterGrace_08_02": "We're here. Good timing — the Three Gates reps and Public Security will arrive shortly!", "GalGame_ChapterGrace_08_03": "How about it, Grace? Willing to admit defeat?", "GalGame_ChapterGrace_08_04": "...", "GalGame_ChapterGrace_08_05": "I'm willing to admit this kid is indeed a superior mech, with strong firepower, good mobility, and responsive controls — a weapon well-suited for mass production.", "GalGame_ChapterGrace_08_06": "When I first encountered it a few days back, it didn't have the personality OS installed. I never expected our patent to be reverse-engineered to such an extent in such little time...", "GalGame_ChapterGrace_08_07": "Ahhh... I finally got to see the day that Grace admits defeat! Ha!", "GalGame_ChapterGrace_08_08": "Not just yet. I have a question to ask you first.", "GalGame_ChapterGrace_08_09": "Ask away!", "GalGame_ChapterGrace_08_10": "It's not a question for you. It's for the kid.", "GalGame_ChapterGrace_08_11": "What...?", "GalGame_ChapterGrace_08_12": "Grace approaches Witchhunter Alpha, now in defense mode, and when its targeting systems illuminates her, she says:", "GalGame_ChapterGrace_08_13": "Witchhunter Alpha, how high should the driver seat be set?", "GalGame_ChapterGrace_08_14": "I have neither a cockpit nor a seat. Your question does not make any sense.", "GalGame_ChapterGrace_08_15": "What if you were to suggest a seat height. What would it be?", "GalGame_ChapterGrace_08_16": "Nothing over 140 cm.", "GalGame_ChapterGrace_08_17": "...", "GalGame_ChapterGrace_08_18": "After listening to Witchhunter Alpha's response, Grace's expression suddenly grows serious. She quickly leaves the mech, deliberately bypassing the targeting systems' dead zone.", "GalGame_ChapterGrace_08_19": "Seat height? What kind of question is that?", "GalGame_ChapterGrace_08_20": "Betty! Shut down Witchhunter Alpha right now! Or uninstall the personality OS! We need to take it out of the Hollow ASAP!", "GalGame_ChapterGrace_08_21": "Ha? What nonsense!", "GalGame_ChapterGrace_08_22": "I have no idea how you've gotten your hands on it, but I'm certain your personality OS is plagiarized from the data frame I've deployed in our prototype.", "GalGame_ChapterGrace_08_23": "!!!", "GalGame_ChapterGrace_08_24": "Hey! No need for such ugly accusations! Resorting to this, all because you can't admit failure?", "GalGame_ChapterGrace_08_25": "Just because you asked a useless question, you're now accusing me of plagiarism?", "GalGame_ChapterGrace_08_26": "140 cm. That was Koleda's height back then.", "GalGame_ChapterGrace_08_27": "Huh?", "GalGame_ChapterGrace_08_28": "The former president of Belobog Industries, Koleda's father and my mentor, Khors... When he finalized his prototype, he calibrated a specific seat height so that his daughter could pilot it from the get-go. That height was directly embedded into the logic core.", "GalGame_ChapterGrace_08_29": "!!", "GalGame_ChapterGrace_08_30": "On the way here, I realized Witchhunter Alpha's thinking patterns were similar to those of our kids. I was suspicious if you'd used the same data framework. The answer to this question has finally convinced me.", "GalGame_ChapterGrace_08_31": "Only our prototype — a Belobog Industries mech — could know this by default! Because my sweet pea gets mad if the seat is set too high!", "GalGame_ChapterGrace_08_32": "How... You and your venomous slander! That's just a coincidence!!", "GalGame_ChapterGrace_08_33": "You know deep in your heart it's not!", "GalGame_ChapterGrace_08_34": "Listen to me, Betty: the logic core data from the prototype hasn't had comprehensive troubleshooting yet! There's still lots of corrupted data that needs stripping away!", "GalGame_ChapterGrace_08_35": "Using a copied framework means it's also contaminated with corrupted data, and we've already been inside the Hollow for over two hours! This kid is at risk of losing control at any second!", "GalGame_ChapterGrace_08_36": "Why would...?", "GalGame_ChapterGrace_08_37": "No, no way! You are lying. I won't be tricked!", "GalGame_ChapterGrace_08_38": "Really? Still not giving up?", "GalGame_ChapterGrace_08_39": "Fine! Here's another task for Witchhunter Alpha, then... Translate this: red, green, red, red, green!", "GalGame_ChapterGrace_08_40": "Red, green...? Now what are you up to...", "GalGame_ChapterGrace_08_42": "Box, bucket, box, box, bucket.", "GalGame_ChapterGrace_08_43": "Huh? H—How are you speaking in unison?", "GalGame_ChapterGrace_08_44": "Because this is the cognitive command code I installed when I debugged my kid! Wake up, Betty! Turn off Witchhunter Alpha! Right now!", "GalGame_ChapterGrace_08_45_Option1_01": "So Betty stole the data while we were troubleshooting!", "GalGame_ChapterGrace_08_45_Option1_02F_Main": "So Betty stole the data while we were troubleshooting!", "GalGame_ChapterGrace_08_45_Option1_02_Main": "So Betty stole the data while we were troubleshooting!", "GalGame_ChapterGrace_08_45_Option2_01": "You can tell it's plagiarism 'cause she's copied all the errors over too.", "GalGame_ChapterGrace_08_45_Option2_02F_Main": "You can tell it's plagiarized 'cause she copied all the errors over too.", "GalGame_ChapterGrace_08_45_Option2_02_Main": "You can tell it's plagiarized 'cause she copied all the errors over too.", "GalGame_ChapterGrace_08_46": "Warning: hostile behavior detected. Initiating self-defense mode.", "GalGame_ChapterGrace_08_47": "Ha, hahaha! I know you're just bluffing! Go, Witchhunter Alpha! Get rid of this trickster witch!", "GalGame_ChapterGrace_08_48": "The sharp frame of the tactical mech moves, holding high its heavy cannon—", "GalGame_ChapterGrace_08_49": "Huh...?", "GalGame_ChapterGrace_08_50": "—And targeting its own mechanic.", "GalGame_ChapterGrace_08_51": "Betty! Watch out!", "GalGame_ChapterGrace_08_53": "Argh—!", "GalGame_ChapterGrace_08_54": "Hostile targets locked. Commencing pursuit.", "GalGame_ChapterGrace_08_55": "The targeting system chases non-existent enemies, and Witchhunter Alpha plunges into the depths of the Hollow.", "GalGame_ChapterGrace_08_56": "Proxy! Let's go after it!", "GalGame_ChapterGrace_09_01": "Warning: Fire control system and onboard weapons have been damaged. Entering attack mode.", "GalGame_ChapterGrace_09_03": "The target's hull has been damaged. Ether activity is steadily increasing.", "GalGame_ChapterGrace_09_04": "That's no good. We're not doing enough damage to stop it!", "GalGame_ChapterGrace_09_05": "Oh gosh... How could this happen?", "GalGame_ChapterGrace_09_06": "Betty! What now? Any contingency strategies?", "GalGame_ChapterGrace_09_07": "Y—You're asking me?", "GalGame_ChapterGrace_09_08": "Of course I'm asking you! You're that child's mechanic!", "GalGame_ChapterGrace_09_09": "!", "GalGame_ChapterGrace_09_10": "You know it inside and out! Think about how to solve this problem!", "GalGame_ChapterGrace_09_11": "The logic core is already corrupted. I—I can't command it!", "GalGame_ChapterGrace_09_13": "Careful! That mech's attacks are growing in intensity!", "GalGame_ChapterGrace_09_13F": "Oh no—those mech attacks keep getting stronger and stronger!", "GalGame_ChapterGrace_09_14": "Pull yourself together! Now's not the time to be pessimistic. ", "GalGame_ChapterGrace_09_15": "Are there any software vulnerabilities we can exploit? Any hardware damage? Contingency protocols? Module defects? Think, quick!", "GalGame_ChapterGrace_09_16": "...Run.", "GalGame_ChapterGrace_09_17": "What's that?", "GalGame_ChapterGrace_09_18": "Run! Just run! I admit it, I plagiarized your data framework. I just built a simulation layer over the top of the base structure.", "GalGame_ChapterGrace_09_19": " I—I don't know how to deal with this situation!", "GalGame_ChapterGrace_09_20": "Let's run! Our weapons aren't enough to deal with it, and it'll only get more dangerous as it corrupts!", "GalGame_ChapterGrace_09_21": "...So, what about your mission, then? What about the Three Gates reps?", "GalGame_ChapterGrace_09_22": "I'll explain things to them, and let this crazy piece of metal fend for itself! ", "GalGame_ChapterGrace_09_23": "And we can still call up the HIA to come take care of it!", "GalGame_ChapterGrace_09_24": "WHAT KIND OF JOKE IS THAT!?", "GalGame_ChapterGrace_09_25": "Hyah—!", "GalGame_ChapterGrace_09_26_Option1_01": "That's the first time I've ever heard Grace roar!", "GalGame_ChapterGrace_09_26_Option1_02F_Main": "I've never heard Grace roar like that! S—So scary...", "GalGame_ChapterGrace_09_26_Option1_02_Main": "I didn't expect that... That's the first time I've ever heard Grace roar!", "GalGame_ChapterGrace_09_26_Option2_01": "I'm shaken to my core with fear...", "GalGame_ChapterGrace_09_26_Option2_02F_Main": "I'm shaken to my core... Hope nobody noticed.", "GalGame_ChapterGrace_09_26_Option2_02_Main": "That shook me up so much, I almost pressed the wrong button.", "GalGame_ChapterGrace_09_27": "Wh—Why can't we run away? Anyone with common sense would do the same! ", "GalGame_ChapterGrace_09_28": "We're facing an experimental weapon that's out of control and our only control tool is broken. That's it! Let's leave things up to Public Security or the HIA! It's totally reasonable!", "GalGame_ChapterGrace_09_29": "I know what you're thinking — you just won't give up on that mech! You want to \"save\" it like it's a person! But this obsession with machinery is fanaticism! Why are you making me stay with you!", "GalGame_ChapterGrace_09_30": "Enough with all your nonsense! Leaving problems behind for someone else to handle — you're just shirking your obligations!", "GalGame_ChapterGrace_09_31": "You're that child's mechanic! It's your responsibility to deal with it!", "GalGame_ChapterGrace_09_32": "Run away?!\u00A0Have you thought about how many other people would be risking their lives because you neglected your duty?", "GalGame_ChapterGrace_09_33": "Betty's shrewd expression gradually collapses beneath the anger of Grace's rebuke. It takes her a few seconds to squeeze out a stifled cry in answer.", "GalGame_ChapterGrace_09_34": "I—I don't know what to do...!", "GalGame_ChapterGrace_09_35": "...", "GalGame_ChapterGrace_09_36": "Hand over the control panel.", "GalGame_ChapterGrace_09_37": "Huh? What are you gonna do?", "GalGame_ChapterGrace_09_38": "Take back control.", "GalGame_ChapterGrace_09_39": "Take back control of the logic core, while it's being corrupted by Ether? How?!", "GalGame_ChapterGrace_09_40": "You said that you only built an emulated control layer, right? If the central control system and mech command are carried through the emulated control layer instead of direct authorization from the logic core, then there's still a chance.", "GalGame_ChapterGrace_09_41": "But... that'll be almost impossible, unless some magic happens!", "GalGame_ChapterGrace_09_42": "Frosty cold iron witch...", "GalGame_ChapterGrace_09_43": "Huh?", "GalGame_ChapterGrace_09_44": "Isn't that the name you've been mocking me with?", "GalGame_ChapterGrace_09_45": "...If you need some \"magic,\" don't you need a \"witch\" on your side?", "GalGame_ChapterGrace_10_01": "After a short while, PubSec forces work together with weapon experts from Defense Force and dispose of Witchhunter Alpha.", "GalGame_ChapterGrace_10_02": "Yikes, I never expected those PubSec agents to come so fast. I didn't get a chance to appreciate that kid's insulation coat as much as I would've liked!", "GalGame_ChapterGrace_10_03": "What a texture... Despite all the battle damage...", "GalGame_ChapterGrace_10_04_Option1_01": "Grace, you're awesome!", "GalGame_ChapterGrace_10_04_Option1_02F_Main": "Grace, you're awesome!", "GalGame_ChapterGrace_10_04_Option1_02_Main": "Incredible, Grace! Truly amazing!", "GalGame_ChapterGrace_10_04_Option2_01": "You really are a witch! You really did it!", "GalGame_ChapterGrace_10_04_Option2_02F_Main": "You worked some real magic! You really are a witch!", "GalGame_ChapterGrace_10_04_Option2_02_Main": "You worked some real magic! You really are a witch!", "GalGame_ChapterGrace_10_05": "Looks like Grace isn't a machine maniac with a screw loose. Her wealth of professional expertise just...shows in unconventional ways.", "GalGame_ChapterGrace_10_05F": "Turns out Grace isn't really a freak. She only acts like one because she's a consummate professional dedicated to her field...", "GalGame_ChapterGrace_10_06": "Hey! That was rude! Do you think it's easy being a corporate technician like me? Especially considering how young I am!", "GalGame_ChapterGrace_10_07": "As an apology, I'll let you give me this cute little thing to pet— I mean, research, for a few days!", "GalGame_ChapterGrace_10_08_Option1_01": "We'll never hand over Eous to you!", "GalGame_ChapterGrace_10_08_Option1_02F_Main": "We'll never hand Eous over to you!", "GalGame_ChapterGrace_10_08_Option1_02_Main": "I'm afraid I have to refuse. We can't give you Eous.", "GalGame_ChapterGrace_10_08_Option2_01": "Go on, Eous. She won't hurt you.", "GalGame_ChapterGrace_10_08_Option2_02F_Main": "Eh... Here's your reward. Go on, Eous. She won't hurt you.", "GalGame_ChapterGrace_10_08_Option2_02_Main": "You do deserve a reward. How about it, Eous? Would you make the sacrifice?", "GalGame_ChapterGrace_10_09": "Nha-na-nu nhe-nhe?!", "GalGame_ChapterGrace_10_10": "As everyone calms down, the Three Gates Corp.'s reps pass by with a crestfallen-looking young girl.", "GalGame_ChapterGrace_10_11": "Betty?", "GalGame_ChapterGrace_10_12": "...", "GalGame_ChapterGrace_10_13": "Betty Brenda!", "GalGame_ChapterGrace_10_14": "...If you wanna laugh at me, be my guest. I've got nothing to say...", "GalGame_ChapterGrace_10_15": "Great job constructing that emulated control layer.", "GalGame_ChapterGrace_10_16": "...", "GalGame_ChapterGrace_10_17": "The voiceprint conversion command was so good I almost got fooled.", "GalGame_ChapterGrace_10_18": "...", "GalGame_ChapterGrace_10_19": "Even though the incomplete data framework caused lots of operational errors and low efficiency. There's still lots of room for improvement.", "GalGame_ChapterGrace_10_20": "If you're interested in personality OS research, I can give you some sample data from our prototype. ", "GalGame_ChapterGrace_10_21": "Of course, you'll have to wait until your suspension is over, and you've regained your mechanics' license.", "GalGame_ChapterGrace_10_22": "...", "GalGame_ChapterGrace_10_23": "I lost... Completely, thoroughly... Good luck with your technical collaboration, Grace Howard.", "GalGame_ChapterGrace_10_24": "The young mechanic follows the marching units out of the Hollow once more and, for just a second, her back seems to be just a little bit straighter.", "GalGame_ChapterGrace_10_25_Option1_01": "You're still willing to give her sample data?", "GalGame_ChapterGrace_10_25_Option1_02F_Main": "You're still willing to give her sample data?", "GalGame_ChapterGrace_10_25_Option1_02_Main": "You're still willing to give her sample data?", "GalGame_ChapterGrace_10_25_Option2_01": "What a gentle witch...", "GalGame_ChapterGrace_10_25_Option2_02F_Main": "What a gentle witch...", "GalGame_ChapterGrace_10_25_Option2_02_Main": "What a gentle witch...", "GalGame_ChapterGrace_10_26": "Proxy, have you heard of horsepower as a unit of measurement? It indicates how many horses would be required for an equivalent output of force.", "GalGame_ChapterGrace_10_27": "Industrial machinery usually has a horsepower of several hundred or several thousand. Don't you think this is a real boon for horses? Because these machines end up saving hundreds of them from the pain of manual labor.", "GalGame_ChapterGrace_10_28": "People are just the same — an industrial machine can save dozens of engineer teams from Hollow-related danger, and a tactical mech can save several combat squads from having to face Ethereals.", "GalGame_ChapterGrace_10_29": "And me... Actually, I can't say that I simply love machinery. All I'm infatuated with, is the prospect of saving humans from getting ruined inside the Hollows — and sparing their families all the suffering and grief.", "GalGame_ChapterGrace_10_30": "I may have destroyed many times the machines that my peers — indirectly or otherwise — have.", "GalGame_ChapterGrace_10_31": "...So that's really why I'm a \"witch,\" y'know? Even if it makes me cry out in sorrow, I still have to send these kids out there to face fatal threats.", "GalGame_ChapterGrace_10_32": "But...If there were more \"witches\" like me in New Eridu's future, just a few more people willing to care for these machines and shed tears for their sacrifices... Well, maybe these kids would be more willing to forgive us for what we expect of them.", "GalGame_ChapterKoleda_010_001": "So... You both decided to infiltrate the school to investigate a Hollow, in disguise? I thought this was some sort of prank show.", "GalGame_ChapterKoleda_010_002": "So, you and Grace infiltrated the school to investigate a Hollow? I thought this was some sort of prank show...", "GalGame_ChapterKoleda_010_003": "I never understood the point of those shows... Of course, it's for official business.", "GalGame_ChapterKoleda_010_004": "Okay, starting from the top... Hey! Don't look bored already. I'll make it short.", "GalGame_ChapterKoleda_010_005": "Belobog took a job to renovate that elementary school. The one you saw in the video.", "GalGame_ChapterKoleda_010_006": "When construction was finished, I went to check the site — and found that there was a new Companion Hollow nearby.", "GalGame_ChapterKoleda_010_007": "The Hollow is located in the abandoned parking lot just outside the construction area. It appeared recently, and if it's not contained, it might expand to the school.", "GalGame_ChapterKoleda_010_008": "We've been talking with the school's principal. I told him it's best to report the Hollow to the city administration, so they can deal with it.", "GalGame_ChapterKoleda_010_009": "Can the city administration not deal with it?", "GalGame_ChapterKoleda_010_010": "And you're coming to us 'cause the city can't deal with it, aren't you?", "GalGame_ChapterKoleda_010_011": "And you're coming to us 'cause the city can't deal with it, aren't you?", "GalGame_ChapterKoleda_010_012": "It hasn't gotten that bad yet. From what I've seen of its size, if the Association sent someone, they should be able to deal with it.", "GalGame_ChapterKoleda_010_013": "But... That's what's weird. The principal didn't report the Hollow and didn't apply for Hollow compensation either...", "GalGame_ChapterKoleda_010_014": "He paid the rest of our fee the very next day. I've never seen a single client who doesn't drag their feet when it comes to payments.", "GalGame_ChapterKoleda_010_015": "It's almost as if...", "GalGame_ChapterKoleda_010_016": "It's almost as if... They wanna get Belobog outta their hair.", "GalGame_ChapterKoleda_010_017": "It's almost like... he wants Belobog off his tail.", "GalGame_ChapterKoleda_010_018": "Well, if we're going by normal industry practices, we'd have no reason to dig into this.", "GalGame_ChapterKoleda_010_019": "\"After construction has been fully completed and inspections have been passed, Belobog holds no responsibility for any future impact caused by Hollows .\"", "GalGame_ChapterKoleda_010_020": "Even if the Hollow really did end up affecting the school, this clause can protect Belobog from all consequences and responsibilities.", "GalGame_ChapterKoleda_010_021": "However, if that really ends up happening... the students and the teachers of that school may find themselves in danger.", "GalGame_ChapterKoleda_010_022": "You won't stand by and let that happen.", "GalGame_ChapterKoleda_010_023": "There really is a need for investigating.", "GalGame_ChapterKoleda_010_024": "I get it now. And you aren't the type to just stand by and let this happen!", "GalGame_ChapterKoleda_010_025": "I see now. You aren't the type to stand by and let this happen.", "GalGame_ChapterKoleda_010_026": "Sounds like there's definitely a need to look into this Hollow, huh?", "GalGame_ChapterKoleda_010_027": "It seems there really is a need to look into this Hollow.", "GalGame_ChapterKoleda_010_028": "That's right, Wise. You hit the nail on the head, as expected.", "GalGame_ChapterKoleda_010_029": "That's right, Belle. You hit the nail on the head, as expected.", "GalGame_ChapterKoleda_010_030": "For certain reasons, Grace and I had to infiltrate the school in disguise to get access to the only entrance to the Hollow.", "GalGame_ChapterKoleda_010_031": "Anton helped us find some connections, and I left the daily operations to Ben. My responsibilities, I've just been handling at night...", "GalGame_ChapterKoleda_010_032": "Anyway — we've finally found the opportunity we needed. During the field trip to Lumina Square in a few days.", "GalGame_ChapterKoleda_010_033": "All the students and teachers will leave the school and head to the square. Even if the Hollow gets out of control, we can make sure as few people as possible are at risk.", "GalGame_ChapterKoleda_010_034": "So that's the situation. ...Belle, Wise, I assume you're gonna take the commission?", "GalGame_ChapterKoleda_020_001": "Wise, you're here! How's Eous doing? Is your sister taking good care of that little cutie?", "GalGame_ChapterKoleda_020_002": "Belle, you're here! How's Eous doing? Is your brother taking good care of that little cutie?", "GalGame_ChapterKoleda_020_003": "I got my hands on some amazing lubricant from the Outer Ring. If you put some into the Bangboo's base, it can drip out of the eyes! How about Eous give it a go?", "GalGame_ChapterKoleda_020_004": "Hey, aren't you a teacher right now? Did you leave your character along with that dress at home?", "GalGame_ChapterKoleda_020_005": "Oh my, I almost forgot! So, little Koleda, how about you call me \"teach\" and help me get back into character?", "GalGame_ChapterKoleda_020_006": "...", "GalGame_ChapterKoleda_020_007": "Ms. Grace, there's three students hiding 'cause they had a fight. If we don't find them, we can't do the choir.", "GalGame_ChapterKoleda_020_008": "Well, that just won't do! Unfortunately, Ms. Grace still has some stuff to take care of, alright? So can Koleda go and find them with this Pro... with this young man?", "GalGame_ChapterKoleda_020_009": "Well, that just won't do! Unfortunately, Ms. Grace still has some stuff to take care of, alright? So can Koleda go and find them with this Pro... with this young lady?", "GalGame_ChapterKoleda_020_010": "If you manage to find them, then... As a reward, Ms. Grace will give you the hammer she forged at a university internship!", "GalGame_ChapterKoleda_020_011": "Wha—What? Shouldn't you give out a star sticker or snacks or something?", "GalGame_ChapterKoleda_020_012": "I want the hammer.", "GalGame_ChapterKoleda_020_013": "I want a star sticker.", "GalGame_ChapterKoleda_020_014": "I'll take the hammer for my brother!", "GalGame_ChapterKoleda_020_015": "Ms. Grace, can I have the hammer?", "GalGame_ChapterKoleda_020_016": "Ms. Grace, I want a star sticker!", "GalGame_ChapterKoleda_020_017": "I want a star sticker, Ms. Grace.", "GalGame_ChapterKoleda_020_018": "So long as you find those three kids and convince them to come back to join the choir, you can have whatever you want...", "GalGame_ChapterKoleda_020_019": "The only entrance to the Hollow is in the abandoned parking lot near the school. We've already confirmed that the keys to the parking lot are with the principal. Usually, we wouldn't get a chance to get near him, but today...", "GalGame_ChapterKoleda_020_020": "The principal will come to see the choir. While his attention is on the performance, we can figure out a way to steal his keys.", "GalGame_ChapterKoleda_020_021": "So the only way to obtain the keys is to ensure the choir goes ahead with no issues. That's why we need to deal with those three little ones who had an argument. Can I leave this to you?", "GalGame_ChapterKoleda_020_022": "I suppose we have to.", "GalGame_ChapterKoleda_020_023": "Welp, I guess we have to.", "GalGame_ChapterKoleda_020_024": "I suppose we have to...", "GalGame_ChapterKoleda_020_025": "I'll wait for the good news then! Little Koleda, Ms. Grace is appointing you as the leader of your little team!", "GalGame_ChapterKoleda_020_026": "Who the hell wants to be the leader of a team with just one member?", "GalGame_ChapterKoleda_030_001": "Dan, Lisha... I'm sorry. It's all my fault.", "GalGame_ChapterKoleda_030_002": "Your fault? It's not like you need stupid friends like us. Once you're at that rich kid school, you can probably get better friends...", "GalGame_ChapterKoleda_030_003": "C'mon now. If you're afraid of Emmie getting taken away by new friends, you should transfer with her!", "GalGame_ChapterKoleda_030_004": "It's not that simple... Wait, no! Then we'll be leaving you all alone. I don't want that!", "GalGame_ChapterKoleda_030_005": "That wouldn't be okay?", "GalGame_ChapterKoleda_030_006": "I—It's not okay...", "GalGame_ChapterKoleda_030_007": "Hey, calm down. Lisha was just joking.", "GalGame_ChapterKoleda_030_008": "Even if I transfer, we'll still be BFFs.", "GalGame_ChapterKoleda_030_009": "Just like the fish and the boat. Even though the boat went to the waterpark, it was still the fish's best friend, right?", "GalGame_ChapterKoleda_030_010": "...Wait, didn't you say you thought those lyrics were stupid?", "GalGame_ChapterKoleda_030_011": "They are.", "GalGame_ChapterKoleda_030_012": "...", "GalGame_ChapterKoleda_030_013": "But, not as stupid as me. I was so stupid that I didn't tell you about something as important as transferring schools because I was so scared I'd make you two mad.", "GalGame_ChapterKoleda_030_014": "Emmie, you aren't stupid! You're the coolest kid I know! I love being your friend!", "GalGame_ChapterKoleda_030_015": "Hm, well, even though the new transfer student Koleda is pretty cool, I like Dan and Emmie the most!", "GalGame_ChapterKoleda_030_016": "Ugh, don't bring up that imposter.", "GalGame_ChapterKoleda_030_017": "Oooo~ Is Emmie jealous?", "GalGame_ChapterKoleda_030_018": "Uh... Hey. Ms. Grace says we need to get to the choir.", "GalGame_ChapterKoleda_030_019": "Uh-oh, it looks like she heard you!", "GalGame_ChapterKoleda_030_020": "Nope. I didn't hear anything. I wouldn't care even if I did. I have more important things to worry about than my popularity among some little ki—...", "GalGame_ChapterKoleda_030_021": "Oh fudge, the principal. I'm gonna hide for now, Proxy. Could you head over to the choir and check on things in a bit?", "GalGame_ChapterKoleda_030_022": "Koleda hides.", "GalGame_ChapterKoleda_040_001": "Thanks to you all, the choir is back to business. Now for the key.", "GalGame_ChapterKoleda_040_002": "That principal sure is immersed in the singing. I just checked — he put his keys in his pocket.", "GalGame_ChapterKoleda_040_003": "Now, we just need to carefully approach him... Give me a signal for when I should strike!", "GalGame_ChapterKoleda_040_004": "Ah... Not bad... Oh wow, wow... Mmm... Beautiful singing, yes!", "GalGame_ChapterKoleda_040_005": "Now!", "GalGame_ChapterKoleda_040_006": "No, wait a little longer...", "GalGame_ChapterKoleda_040_007": "Now, Grace!", "GalGame_ChapterKoleda_040_008": "Now, Grace!", "GalGame_ChapterKoleda_040_009": "Wait just a little longer...", "GalGame_ChapterKoleda_040_010": "Wait just a little longer...", "GalGame_ChapterKoleda_040_011": "Here goes! ...Tsk. He bent down to kick some dust off his shoes. Is that really necessary? It's not like he's heading into a lab...", "GalGame_ChapterKoleda_040_012": "Alright, I'll wait for your signal.", "GalGame_ChapterKoleda_040_013": "Good, very good. Mm... Everyone is in sync...", "GalGame_ChapterKoleda_040_014": "Now!", "GalGame_ChapterKoleda_040_015": "No, wait a little longer...", "GalGame_ChapterKoleda_040_016": "Now.", "GalGame_ChapterKoleda_040_017": "Now.", "GalGame_ChapterKoleda_040_018": "Not quite, wait a bit more.", "GalGame_ChapterKoleda_040_019": "Not yet, wait just a little longer.", "GalGame_ChapterKoleda_040_020": "Ah, I got it! Oh wait, no! Drat, it slipped out of my grasp. Urgh, why didn't Anton let me bring that magnetic arm?", "GalGame_ChapterKoleda_040_021": "Wait again? The song is almost over... Fine, I'll wait for your signal.", "GalGame_ChapterKoleda_040_022": "What's with these lyrics...?", "GalGame_ChapterKoleda_040_023": "Now, Grace!", "GalGame_ChapterKoleda_040_024": "Go, Grace!", "GalGame_ChapterKoleda_040_025": "Okay, now!", "GalGame_ChapterKoleda_040_026": "Okay, now!", "GalGame_ChapterKoleda_040_027": "Go, Grace!", "GalGame_ChapterKoleda_040_028": "Go, Grace!", "GalGame_ChapterKoleda_040_029": "Alright! Got it!", "GalGame_ChapterKoleda_040_030": "Huh? Ms. Grace... Wh—Why are you so close? You weren't this outgoing during the interview!", "GalGame_ChapterKoleda_040_031": "Er... I... Well—", "GalGame_ChapterKoleda_040_032": "Mr. Principal.", "GalGame_ChapterKoleda_040_033": "Oh... Emmie, good job just now!", "GalGame_ChapterKoleda_040_034": "Thank you. Uhm. Y'know your clothes are dirty? They're covered in dust. I think Ms. Grace just wanted to help you dust them off.", "GalGame_ChapterKoleda_040_035": "Hm? Dust? ...Oh, this dust, I... accidentally got it on me... Yes, it's chalk! I accidentally got chalk on me!", "GalGame_ChapterKoleda_040_036": "As a principal, it's normal for there to be chalk on my clothes. It would be stranger if there wasn't any chalk!", "GalGame_ChapterKoleda_040_037": "O—On the other hand, Ms. Grace, your outfit is strange. As a teacher and—and a model to your students, what do you have to say for yourself?", "GalGame_ChapterKoleda_040_038": "Oops, sorry, guess I won't wear it again.", "GalGame_ChapterKoleda_040_039": "Ahem. Although your outfit lacks sophistication, as a new teacher, this field trip of yours was quite a success.", "GalGame_ChapterKoleda_040_040": "We must view these things in separation. Nothing is just black or white. Most of us are shades of gray.", "GalGame_ChapterKoleda_040_041": "Alright, I have other things to do now. Ms. Grace, I shall leave the children to you. Please bring them back to school safely.", "GalGame_ChapterKoleda_040_042": "Dusting himself off, the Principal leaves in a hurry.", "GalGame_ChapterKoleda_040_043": "This guy's like a broken water pump with all the meaningless noise he makes...", "GalGame_ChapterKoleda_040_044": "Wise, I've given the key to Koleda. She's headed off to get Anton and Ben for the next part of the plan. You should head back and prepare. She'll be in contact soon.", "GalGame_ChapterKoleda_040_045": "Belle, I've given the key to Koleda. She's headed off to get Anton and Ben for the next part of the plan. You should head back and prepare. She'll be in contact soon.", "GalGame_ChapterKoleda_050_001": "I've never liked that principal.", "GalGame_ChapterKoleda_050_002": "Obviously, he's super suspicious. I mean, what principal would just leave a Hollow to grow all willynilly next to his school? And even try to cover it up?", "GalGame_ChapterKoleda_050_003": "But, it's not just because of that.", "GalGame_ChapterKoleda_050_004": "I... I'm not great at dealing with adults who are so... adult-like. I never get what they're thinking.", "GalGame_ChapterKoleda_050_005": "They barely ever say what they're really thinking. Maybe they'll spill to their friends, but to their family? Yeah, never.", "GalGame_ChapterKoleda_050_006": "Did it remind you of your father?", "GalGame_ChapterKoleda_050_007": "Does this make you think of your father?", "GalGame_ChapterKoleda_050_008": "Is this bringing up memories of your father?", "GalGame_ChapterKoleda_050_009": "Hah? No way!", "GalGame_ChapterKoleda_050_010": "...Now's not the time for chitchat though. Let's go, Proxy. If you need my hammer, just say the word.", "GalGame_ChapterKoleda_060_001": "The Ethereals here aren't very big. Seems like the Ether concentration isn't too high...", "GalGame_ChapterKoleda_060_002": "However, the environment is highly unstable, meaning that it's often disturbed...", "GalGame_ChapterKoleda_060_003": "There's a lot of mines...", "GalGame_ChapterKoleda_060_004": "The air is full of dust.", "GalGame_ChapterKoleda_060_005": "There sure were a lot of Ether crystal mines just now...", "GalGame_ChapterKoleda_060_006": "There sure were a lot of Ether crystal mines just now...", "GalGame_ChapterKoleda_060_007": "The air is full of dust from mining Ether crystals...", "GalGame_ChapterKoleda_060_008": "The air is full of dust from mining Ether crystals...", "GalGame_ChapterKoleda_060_009": "That's right. All this points to one conclusion: someone has been illegally mining Ether resources here.", "GalGame_ChapterKoleda_060_010": "Hmph. How much you wanna bet all this dust in the air is just like that \"chalk\" on the principal's clothes just now?", "GalGame_ChapterKoleda_060_011": "Unsurprising...", "GalGame_ChapterKoleda_060_012": "Unsurprisingly, the principal must have something to do with what's happening here.", "GalGame_ChapterKoleda_060_013": "Yeah, it seems the principal must have something to do with what's happening here.", "GalGame_ChapterKoleda_060_014": "Aaah damn it! He's turned this Hollow into a ticking time bomb! And right next to the school, too!", "GalGame_ChapterKoleda_060_015": "This Hollow is extremely unstable. It could rapidly expand at any moment... Proxy, can I ask you a favor?", "GalGame_ChapterKoleda_060_016": "From here on out, please do whatever you can to avoid fighting. It'll just disturb the Ether environment even further. I'm worried something's gonna happen.", "GalGame_ChapterKoleda_060_017": "Leave it to me.", "GalGame_ChapterKoleda_060_018": "I got it. Leave it to me!", "GalGame_ChapterKoleda_060_019": "I understand. Just leave it to me.", "GalGame_ChapterKoleda_060_020": "Thanks. I'm counting on you.", "GalGame_ChapterKoleda_070_001": "If it isn't the president of Belobog Industries, Ms. Belobog. It has been a while. Or should I call you...", "GalGame_ChapterKoleda_070_002": "Our newest transfer student, young Koleda?", "GalGame_ChapterKoleda_070_003": "Don't be so surprised. Your name may not be in the register, nor have you ever shown your face to me...", "GalGame_ChapterKoleda_070_004": "But as the principal of this school, I have my ways of knowing.", "GalGame_ChapterKoleda_070_005": "Though I am a little late to the scene, I realized you were scheming something. It's good I arrived on time.", "GalGame_ChapterKoleda_070_006": "President Koleda, are you not busy? No matter how much you enjoy playing house, don't forget that you have more important things to do than interfering with my goldmine.", "GalGame_ChapterKoleda_070_007": "Excuse me, but since I'm already here... does that mean you'd know something about the group of criminals illegally mining Ether resources — making the Hollow more and more unstable?", "GalGame_ChapterKoleda_070_008": "What? Is that so... I had no idea.", "GalGame_ChapterKoleda_070_009": "They're right next to you. You gonna stick to that story even if the Association comes?", "GalGame_ChapterKoleda_070_010": "Nothing's happened with this Hollow yet, so why would the Association get involved? They have countless more urgent Hollow disasters to deal with every day. Meanwhile, this risk is just that: a risk, and nothing more.", "GalGame_ChapterKoleda_070_011": "We can bet Dennies on it. Even if you send the Association the coordinates, all they'll do is call me to confirm its existence. By the time they actually send someone here, my child might already be in university.", "GalGame_ChapterKoleda_070_012": "...", "GalGame_ChapterKoleda_070_013": "Little president. This is the world of grown-ups. The rules of the game are made for mature adults.", "GalGame_ChapterKoleda_070_014": "You still have the chance to learn these rules. Do me a favor and, try the mature thing for a change: run along now, go watch a play, cry a bit. Let go of your unnecessary sense of justice, and forget all that happened here.", "GalGame_ChapterKoleda_080_001": "Oh? Welcome back President Koleda.", "GalGame_ChapterKoleda_080_002": "Poor me... I feel like a tired office worker trying to meet their deadlines at a cafe, and there's a crying child that just won't shut up.", "GalGame_ChapterKoleda_080_003": "Nothing is just black or white. And in the gray area, I just want to make a little extra dough. That's not against the rules.", "GalGame_ChapterKoleda_080_004": "Why do you insist on harassing an aging father, who simply wants to make some extra income — to give his child a better life and education?", "GalGame_ChapterKoleda_080_005": "How do you have the nerve to say that...?!", "GalGame_ChapterKoleda_080_006": "So your kid deserves a better life? She's not the only kid. Have you never once thought of how, if the Hollow expanded, all the other kids in your school would be in danger too?", "GalGame_ChapterKoleda_080_007": "It won't. My luck has always been good. You see, sometimes, you simply have to believe in your luck for it to do its job.", "GalGame_ChapterKoleda_080_008": "And, on the off chance things don't work out, it wouldn't be my responsibility.", "GalGame_ChapterKoleda_080_009": "After all, if you and your people clashed with these thugs in the Hollow, thereby causing an unfortunate disaster... That's not something I can help, right?", "GalGame_ChapterKoleda_080_010": "That principal sure is a slippery one. But—", "GalGame_ChapterKoleda_080_011": "Listen up, boys! Let's teach these punks a lesson!", "GalGame_ChapterKoleda_080_012": "The Hollow might expand!", "GalGame_ChapterKoleda_080_013": "Oh no! If they start a fight now, it'll disturb the Ether environment!", "GalGame_ChapterKoleda_080_014": "Oh no! If they start a fight now, it'll disturb the Ether environment!", "GalGame_ChapterKoleda_080_015": "These bastards— The hell is wrong with you!", "GalGame_ChapterKoleda_090_001": "Don't let the principal get away!", "GalGame_ChapterKoleda_090_002": "You lot, stay here and hold them off! Once we get out, each of you are getting a new car! ...Principal, sir, come with me!", "GalGame_ChapterKoleda_090_003": "Haah... haah... Wait...", "GalGame_ChapterKoleda_090_004": "...We've detected a sudden expanding of the Hollow. Belle, are all of you alright?", "GalGame_ChapterKoleda_090_005": "...We've detected that the Hollow is rapidly expanding. Wise, Koleda, is everyone okay?", "GalGame_ChapterKoleda_090_006": "—AAARGH! Damnit! DAMNIT!", "GalGame_ChapterKoleda_090_007": "What was the point of just us being careful?! They still got away, and the Hollow's expanding anyway! Dammit, dammit, if only I had...", "GalGame_ChapterKoleda_090_008": "Koleda, calm down.", "GalGame_ChapterKoleda_090_009": "Just stay calm! Give me some time, I can find them...", "GalGame_ChapterKoleda_090_010": "Calm down, Koleda. Give me some time to gather post-expansion data. I'll find them.", "GalGame_ChapterKoleda_090_011": "Collecting Hollow expansion data... The Hollow activity is immensely high, requiring the collection of a significant amount of data. Please ensure I have stable access to electricity, Second Assistant.", "GalGame_ChapterKoleda_090_012": "Alright, I've unplugged my phone charger. That's all we have, so try to hold back a little if you can.", "GalGame_ChapterKoleda_090_013": "Well, I've stopped charging my console. That's all the electricity we've got, so use it wisely, alright?", "GalGame_ChapterKoleda_090_014": "Collecting data... Currently collecting data from Master's surroundings. Lost item data... Bangboo activity data... Human voiceprint data...", "GalGame_ChapterKoleda_090_015": "All of this data is totally irrelevant to the expansion of the Hollow! Why are you wasting the electricity on it? ", "GalGame_ChapterKoleda_090_016": "...Hey! What does any of that have to do with the Hollow's expansion!? You better cough up some money for that electricity you are wasting.", "GalGame_ChapterKoleda_090_017": "Master, I have captured a nearby human voice not belonging to that prior group. Now broadcasting—", "GalGame_ChapterKoleda_090_018": "\"... come... me, transfer student... over here... it's this way—$$%^&^*\"", "GalGame_ChapterKoleda_090_019": "That voice!", "GalGame_ChapterKoleda_090_020": "Emmie?", "GalGame_ChapterKoleda_090_021": "Emmie? Why is she here?! Can you track her coordinates, Wise?", "GalGame_ChapterKoleda_090_022": "Emmie...? But why is she here? Can you locate her coordinates, Belle?", "GalGame_ChapterKoleda_090_023": "I can, but I'll need some time.", "GalGame_ChapterKoleda_090_024": "I can, but I'll need some time.", "GalGame_ChapterKoleda_090_025": "The worst case scenario would be if the expanding Hollow reaches the school, and Emmie isn't the only kid who gets caught up in it...", "GalGame_ChapterKoleda_090_026": "We've got to check on the situation.", "GalGame_ChapterKoleda_090_027": "Yeah. Right now, our priority is to check on the kids and make sure they're alright.", "GalGame_ChapterKoleda_090_028": "It's gonna be alright, Koleda. Let's retreat for now and check on the kids, then return as soon as possible.", "GalGame_ChapterKoleda_090_029": "...I got it. I'll go find Grace and find out what's happening.", "GalGame_ChapterKoleda_090_030": "I'll head out then. Let me know if anything else happens, Proxy.", "GalGame_ChapterKoleda_100_001": "Proxy, thanks for coming so quickly. Just in case, I've brought Anton, Ben, and Grace with me.", "GalGame_ChapterKoleda_100_002": "Hey, everyone.", "GalGame_ChapterKoleda_100_003": "Hello, Ms. Grace.", "GalGame_ChapterKoleda_100_004": "Nice. Hey everyone! If we wanna find the three missing kids, we need as many eyes as we can get.", "GalGame_ChapterKoleda_100_005": "Hey, everyone. Okay so, if we want to find those three missing children, we'll need as many eyes as we can get. ", "GalGame_ChapterKoleda_100_006": "Hey, everyone... and Ms. Grace! Nice. If we wanna find the three missing kids, we need as much help as we can get.", "GalGame_ChapterKoleda_100_007": "Hi everyone, and hello, Ms. Grace. We'll need as much help as we can get if we want to find those three missing children.", "GalGame_ChapterKoleda_100_008": "Oh my, my heart is pounding... So this is how it feels to be called that by a Bangboo!", "GalGame_ChapterKoleda_100_009": "I've located the areas of the Hollow with biosignals. We'll need to split up and check each of them in turn.", "GalGame_ChapterKoleda_100_010": "I've located the areas of the Hollow with biosignals. We'll need to split up and check each of them in turn.", "GalGame_ChapterKoleda_100_011": "Right. That'll be much faster.", "GalGame_ChapterKoleda_100_012": "Then I'll go with the Proxy. Be careful, everyone. Let's split.", "GalGame_ChapterKoleda_110_001": "Thank you for saving me, but... why are you here?", "GalGame_ChapterKoleda_110_002": "Hey, I should be the one asking you that!", "GalGame_ChapterKoleda_110_003": "A little bra... kid like you shouldn't be going into Hollows. Especially without a guardian. It's dangerous!", "GalGame_ChapterKoleda_110_004": "Sorry, but my guardian is in here.", "GalGame_ChapterKoleda_110_005": "I came to finally figure out what he's doing.", "GalGame_ChapterKoleda_110_006": "Wait, your guardian's here? Where?", "GalGame_ChapterKoleda_110_007": "You really haven't figured it out? The principal you've been after is my father.", "GalGame_ChapterKoleda_110_008": "Hmph. You couldn't even manage to figure that out? Even after wearing that uniform with your pineapple bun, trying to pretend to be a kid with your silly high-pitched voice? Grown-ups are so stupid.", "GalGame_ChapterKoleda_110_009": "Is that right...? Well now that I look at you, you do look pretty similar to that jerk... ", "GalGame_ChapterKoleda_110_010": "Shut up! I'm nothing like him! I take after Mom!", "GalGame_ChapterKoleda_110_011": "Sorry. I never realized... Um, I'm... I'm... not so good at figuring out father-daughter... stuff.", "GalGame_ChapterKoleda_110_012": "So, when the principal said he \"had his ways of knowing,\" he was talking about you wasn't he?", "GalGame_ChapterKoleda_110_013": "You probably noticed we looked weird and told the principal... so why would you follow him in here?", "GalGame_ChapterKoleda_110_014": "Didn't I tell you already? Just like you, I wanna know what he's doing in this Hollow too.", "GalGame_ChapterKoleda_110_015": "After the Hollow appeared near the school, Dad started coming home with this weird dust on his clothes.", "GalGame_ChapterKoleda_110_016": "I thought it was super sus. My dad cares a lot about being clean and tidy, so, why would he wear dirty clothes all the time?", "GalGame_ChapterKoleda_110_017": "And then... he started getting into arguments with Mom. I didn't know why.", "GalGame_ChapterKoleda_110_018": "Mom left. Dad got a new car to take me to school in. It was really big and nice, but I was scared...", "GalGame_ChapterKoleda_110_019": "I was scared this money we were using was dirty... like, covered in that gross dust. The kind of dirty you can't ever wash out, no matter how hard you try...", "GalGame_ChapterKoleda_110_020": "You said your dad wanted to transfer you to a new school.", "GalGame_ChapterKoleda_110_021": "Yup. 'Cause I'm really smart. He probably wants to send me off to some expensive private middle school.", "GalGame_ChapterKoleda_110_022": "Or maybe... He knows just how dangerous mining in the Hollow could be, and was afraid something would happen to you... In the end, he's still your father, so I think maybe he wants to protect you.", "GalGame_ChapterKoleda_110_023": "...Hmph. Maybe.", "GalGame_ChapterKoleda_110_024": "That bas... That principal might just be a decent father, after all, but he's not getting paid to be a father, he's getting paid to be a principal who should be responsible for the students and teachers of the school.", "GalGame_ChapterKoleda_110_025": "He's the one who caused this disaster with the Hollow. He colluded with those... those thugs, and now these three kids are lost in here —", "GalGame_ChapterKoleda_110_026": "Wait! There are other kids lost in here besides me?", "GalGame_ChapterKoleda_110_027": "Oh no, I hope it's not...argh, Dan and Lisha. Those idiots! I told them I'd go on this adventure alone...", "GalGame_ChapterKoleda_110_028": "You three... often \"adventure\" into the Hollow? And no one, like, does anything about that?", "GalGame_ChapterKoleda_110_029": "Argh! Stupid! ...It's all my fault. They came because they were worried about me. I need to find them. It's my responsibility.", "GalGame_ChapterKoleda_110_030": "Koleda, can you help me?", "GalGame_ChapterKoleda_110_031": "Yeah, leave it to me. Once we find them, I'll have someone get them out safe.", "GalGame_ChapterKoleda_110_032": "...", "GalGame_ChapterKoleda_110_033": "What?", "GalGame_ChapterKoleda_110_034": "You're... a lot nicer than I thought. After I said all those things about you, I thought you'd at least, you know, say something...", "GalGame_ChapterKoleda_110_035": "Right now, our priority is to save them. I don't have time to get upset with kids. That's how cool grown-ups are. You get it? You should try to be like me when you're grown up.", "GalGame_ChapterKoleda_110_036": "No way. You look stupid.", "GalGame_ChapterKoleda_110_037": "Excuse me?!", "GalGame_ChapterKoleda_120_001": "Oi, principal, what's with that face, huh? The scout's back, so the Carrot's still good.", "GalGame_ChapterKoleda_120_002": "Though he did say he almost ran straight into a massive Ethereal... There were only small fries here before, nothing big. Looks like Ether activity really is skyrocketing.", "GalGame_ChapterKoleda_120_003": "This mine's getting dangerous. Look, if you want us to keep going, you'll need to up the compensation—", "GalGame_ChapterKoleda_120_004": "Tch! Hey, ya listening to me?", "GalGame_ChapterKoleda_120_005": "Huh? Oh...", "GalGame_ChapterKoleda_120_006": "The moment I say compensation, you start zoning out. Damn, cheapass bosses!", "GalGame_ChapterKoleda_120_007": "No... No—No... It's just... I think I heard my Emmie's voice just now. If she— If she got caught up in the Hollow...", "GalGame_ChapterKoleda_120_008": "Starting to regret everything now?", "GalGame_ChapterKoleda_120_009": "Who—?! ...Ugh, the Belobog brat... Don't you have more important business to tend to?!", "GalGame_ChapterKoleda_120_010": "Tch. I don't remember hiring you as a secretary, and yet you're so interested in my schedule. In that case, lemme tell you about your upcoming schedule.", "GalGame_ChapterKoleda_120_011": "Now, the Hollow has expanded, and it's affecting innocents. The reason for the expansion is your illegal mining of Ether resources — and the Association will easily figure it out and get you if they look into it.", "GalGame_ChapterKoleda_120_012": "Mr. Principal, are you still trying to shift the blame to someone else?", "GalGame_ChapterKoleda_120_013": "Shift the blame? I don't know what you're talking about.", "GalGame_ChapterKoleda_120_014": "The Association can look into my bank records if they wish. They'll find I've had no financial dealings with this gentleman here.", "GalGame_ChapterKoleda_120_015": "Hmm, if the Association did come after us, I got a couple of guys who might end up in trouble...", "GalGame_ChapterKoleda_120_016": "But, I'm sure they'll be on their best behavior in the slammer. They'll probly get out in a couple months, tops.", "GalGame_ChapterKoleda_120_017": "And let's say what if, just what if, before all this came to a head, a lovely young lady just so happened to receive a significant payment to their account — and they weren't my wife, at least not now.", "GalGame_ChapterKoleda_120_018": "Oh, of course, I'll repent as well, for not realizing there was such a serious danger in an area so near the school.", "GalGame_ChapterKoleda_120_019": "You think no one can bring you to justice?", "GalGame_ChapterKoleda_120_020": "Ah-ah-ah, violence won't do. Young Koleda, that's the first lesson a person learns in elementary school.", "GalGame_ChapterKoleda_120_021": "I'm middle-aged now. My life, all spent on educating the young. I might be like this now, but I won my fair share of awards when I was young. Back then, I had an overactive sense of justice as well, but oh, how things change.", "GalGame_ChapterKoleda_120_022": "I've always been a law-abiding man. No one needs to \"bring me to justice.\" Just think, a docile little Hollow appears in an otherwise-empty area under your supervision, and you just need to keep one eye shut for the Dennies to come rolling in.", "GalGame_ChapterKoleda_120_023": "I simply did what any grown-up would do. If you placed this choice in front of a thousand people, a thousand would do as I did.", "GalGame_ChapterKoleda_120_024": "No one I know would, because it's wrong.", "GalGame_ChapterKoleda_120_025": "That sounds like something a little kid would say.", "GalGame_ChapterKoleda_120_026": "So even children know it's wrong, but grown-ups don't?", "GalGame_ChapterKoleda_120_027": "—Emmie! Wh—Why are you here?", "GalGame_ChapterKoleda_120_028": "I'd wanted to ask you something, Dad, but I don't anymore.", "GalGame_ChapterKoleda_120_029": "Emmie, listen now... you... you've got to behave. You're still young. You don't understand. This isn't what it looks like...", "GalGame_ChapterKoleda_120_030": "Then what is it? ...Dad, please, why would you do this? When you knew it could put me and my friends in danger?", "GalGame_ChapterKoleda_120_031": "...", "GalGame_ChapterKoleda_120_032": "...You see, nothing is, you can't, we have to view these things in separation—", "GalGame_ChapterKoleda_120_033": "(Ethereals roaring)", "GalGame_ChapterKoleda_120_034": "Th—That Ethereal... It's massive!", "GalGame_ChapterKoleda_120_035": "Tsk, looks like it saved you from an awkward situation. Who knows — maybe you'll even become good pals.", "GalGame_ChapterKoleda_120_036": "(Ethereals roaring)", "GalGame_ChapterKoleda_120_037": "What're you roaring about! Come on, you think just 'cause you're big you don't have to pay attention to what others are saying?!", "GalGame_ChapterKoleda_130_001": "Haah... Ack... they just ran off on their own, ugh, couldn't expect much better from a bunch of thugs. They need to—, respect their elders more...", "GalGame_ChapterKoleda_130_002": "After everything, you, President Koleda... protected someone like me—", "GalGame_ChapterKoleda_130_003": "I'm so touched, that I've decided to rethink my actions and become a better person! —Or whatever. Did you really think that's what I was going to say?", "GalGame_ChapterKoleda_130_004": "Yeah, no.", "GalGame_ChapterKoleda_130_005": "Don't think I've forgotten what you've done! If you hadn't dragged my daughter into this, she wouldn't be in any danger!", "GalGame_ChapterKoleda_130_006": "\"The President of Belobog Industries Fakes Her Identity To Lure a Young Girl Into a Hollow\" — What would your company do if they saw that headline, huh?", "GalGame_ChapterKoleda_130_007": "Well, right now, Anton is responsible for PR. He'd probably tear up all the newspapers right then and there.", "GalGame_ChapterKoleda_130_008": "Let's go home, Emmie. It's dangerous here.", "GalGame_ChapterKoleda_130_009": "...", "GalGame_ChapterKoleda_130_010": "Daddy will explain when we get home. You see, the world of adults isn't all black or white, it's...", "GalGame_ChapterKoleda_130_011": "Completely rotten?", "GalGame_ChapterKoleda_130_012": "Shut up.", "GalGame_ChapterKoleda_130_013": "I've always thought the term \"the world of adults\" was weird. Don't adults and kids live in the same world? Even if it's just for their own kids, shouldn't adults strive to make the world a better place?", "GalGame_ChapterKoleda_130_014": "When I was younger, I thought that whole world was rotten, trying to make people just as rotten when they grow up. I was so angry all the time, rebellious... And afraid. Afraid it would make me rotten, too.", "GalGame_ChapterKoleda_130_015": "What about now?", "GalGame_ChapterKoleda_130_016": "Now? I know growing up and becoming rotten are two completely different things. A person is a jerk because they wanna be a jerk. Right, jerk?", "GalGame_ChapterKoleda_130_017": "What does a brat like you know? You inherited a company from your father as a kid. You know nothing of the struggles normal people like us go through! I won't be able to give my daughter anything if I don't fight for it!", "GalGame_ChapterKoleda_130_018": "Emmie, don't listen to her! Daddy... Daddy will apologize, to you and your mother. Let's just go home...", "GalGame_ChapterKoleda_130_019": "...", "GalGame_ChapterKoleda_130_020": "Koleda. What should I do?", "GalGame_ChapterKoleda_130_021": "You're asking me? I told you I'm not good at that father-daughter... stuff.", "GalGame_ChapterKoleda_130_022": "Koleda seems to want to take her away.", "GalGame_ChapterKoleda_130_023": "Koleda seems to want to convince her to go home.", "GalGame_ChapterKoleda_130_024": "From your expression... you're wanting to take Emmie back with you, right?", "GalGame_ChapterKoleda_130_025": "Judging by your face... you want to take Emmie back with you, right?", "GalGame_ChapterKoleda_130_026": "Hey, I didn't say that. The Proxy did. But... what do you think?", "GalGame_ChapterKoleda_130_027": "I couldn't let you stay forever, but you could at least stay with me for a while until someone you trust comes to get you.", "GalGame_ChapterKoleda_130_028": "You really don't need to go to all that trouble. Just... take me outta here, and I'll call my mom.", "GalGame_ChapterKoleda_130_029": "Hey! Where do you think you're taking my daughter? Get back here!", "GalGame_ChapterKoleda_130_030": "So you're thinking it's better after all for Emmie to go home... right?", "GalGame_ChapterKoleda_130_031": "It seems you still think it's better for Emmie to go home... Am I right?", "GalGame_ChapterKoleda_130_032": "Ahem. Don't look at me like that. It's just...", "GalGame_ChapterKoleda_130_033": "If you can't talk things out face-to-face with your dad when you still have the chance, it might leave you with regrets.", "GalGame_ChapterKoleda_130_034": "Hey now, that almost sounded mature.", "GalGame_ChapterKoleda_130_035": "What's that supposed to mean, huh?", "GalGame_ChapterKoleda_130_036": "Sorry to interrupt, but my virtual pet suggests you all leave the Hollow ASAP — defeating that Ethereal has caused changes to the in-Hollow environment.", "GalGame_ChapterKoleda_130_037": "Sorry to interrupt! My virtual pet suggests everyone leave the Hollow ASAP. Defeating that Ethereal has caused some changes to the environment...", "GalGame_ChapterKoleda_130_038": "Negative. It is both incorrect and, indeed, absurd, to refer to me as a virtual pet. I am New Eridu's strongest AI.", "GalGame_ChapterKoleda_130_039": "Hypothesis. The current conversation is not an awkward time to interrupt. I have located the nearest exit for you, Master.", "GalGame_ChapterKoleda_130_040": "Let's go.", "GalGame_ChapterKoleda_130_041": "Everyone, the Hollow environment is shifting. We should get out of here.", "GalGame_ChapterKoleda_130_042": "Everyone, the in-Hollow environment is shifting. We should go.", "GalGame_ChapterKoleda_130_043": "It's about time. And, hey jerk, I'll be keeping an eye on you, got it?", "GalGame_ChapterKoleda_130_044": "And don't even think about pinning the responsibility onto those thugs. They bailed on you just 'cause of some Ethereals. If you're gonna keep relying on them, you'll only get burned.", "GalGame_ChapterKoleda_130_045": "...Excuse me, it's rude to call me a jerk in front of my daughter!", "GalGame_ChapterKoleda_130_046": "Hmph, fine. I'll report this to the Association myself and await their response, whatever it may be. But...", "GalGame_ChapterKoleda_130_047": "Don't think you've won.", "GalGame_ChapterKoleda_140_001": "Huh? Koleda—you've actually got two friends...? Well, whatever, give me your hand.", "GalGame_ChapterKoleda_140_002": "You have to wash your hands before having snacks. Remember, wash thoroughly, and scrub for at least thirty seconds.", "GalGame_ChapterKoleda_140_003": "What a pain. I was gonna hold this meeting at the construction site, but then this guy was like, \"I don't want to go somewhere with mud everywhere\" so I had to hold the meeting here—", "GalGame_ChapterKoleda_140_004": "You decided to come the moment you heard there were pineapple buns.", "GalGame_ChapterKoleda_140_005": "Hey, don't say it like that. I'm not some fish in a pond begging for bread. I came for intel. So, what's the situation?", "GalGame_ChapterKoleda_140_006": "If you're hoping to hear that my dad was punished and is at home repenting, you'll be disappointed.", "GalGame_ChapterKoleda_140_007": "I'm living with my mom now, and she only just found out what was going on over there, too.", "GalGame_ChapterKoleda_140_008": "The Sub-Hollow's danger rating got raised, and the school wound up getting moved to a safer area. My dad got fired.", "GalGame_ChapterKoleda_140_009": "But, it didn't take much time for others to come and ask him to be a principal again.", "GalGame_ChapterKoleda_140_010": "Not for a public school this time though. It seems like it's a TOPS company-affiliated school.", "GalGame_ChapterKoleda_140_011": "Your father's income might even improve.", "GalGame_ChapterKoleda_140_012": "And that's good, right? If he can pay us the money he owes... Having to move and transfer schools is expensive.", "GalGame_ChapterKoleda_140_013": "So, in the end, you still transferred, huh?", "GalGame_ChapterKoleda_140_014": "Yeah... I couldn't do it. I can't just face everyone and pretend like nothing ever happened. I don't have the same kinda brain my dad does. ", "GalGame_ChapterKoleda_140_015": "I mean, all of it was directly because of Dad... If that gets out, the other kids will never look at me the same way again.", "GalGame_ChapterKoleda_140_016": "And then, it won't just be me, Dan and Lisha will get bullied, too. As long as I'm there, those two idiots will stand by me to the end.", "GalGame_ChapterKoleda_140_017": "So, since there were already plans to transfer, I decided I might as well go with it.", "GalGame_ChapterKoleda_140_018": "Emmie...", "GalGame_ChapterKoleda_140_019": "The day before I left, I bought all the pineapple buns from the school store.", "GalGame_ChapterKoleda_140_020": "You two are Koleda's friends, too, right? ...Heh, next time, I'll have you eat with me too!", "GalGame_ChapterKoleda_140_021": "Don't you think pineapple buns on their own might be a bit bland? Give us a moment, we'll go get some drinks. What do you two want?", "GalGame_ChapterKoleda_140_022": "I feel like just having pineapple buns might be a bit dry... Give us a moment, Wise and I will go get some drinks. Waddaya want?", "GalGame_ChapterKoleda_140_023": "Coffee, please! ...Grace was gonna come, but she pulled an all-nighter yesterday. I'll bring her back some coffee, too.", "GalGame_ChapterKoleda_140_024": "I want Nitro-Fuel!", "GalGame_ChapterKoleda_140_025": "Hey, if you start drinking Nitro-Fuel at your age, it's gonna stunt your growth...", "GalGame_ChapterKoleda_140_026": "Koleda and Emmie find a place to chat as they await the siblings...", "GalGame_ChapterLighter_010_008": "Let me give you an example. Say your gang gets into it with another gang, and you get sucker-punched. But not long after, the two gangs make peace. Wouldn't you still be a little pissed?", "GalGame_ChapterLighter_010_009": "Yeah, for sure.", "GalGame_ChapterLighter_010_010": "Hmm... Yeah, not just a little pissed, I'd be mega mad!", "GalGame_ChapterLighter_010_011": "Hmm... Yeah, I'd be pretty upset...", "GalGame_ChapterLighter_010_012": "Exactly. That's what Settlement Days are for. In the Outer Ring, nobody just lets stuff like that slide.", "GalGame_ChapterLighter_010_013": "Even though Caesar's the new Overlord now, there's still some unfinished business between the gang members. They've got three days to settle their beef by challenging each other. After that, it's time to let it go and move on.", "GalGame_ChapterLighter_010_014": "In these challenges, both sides put something on the line, kind of like a wager, and winner takes all.", "GalGame_ChapterLighter_010_015": "Sounds serious...", "GalGame_ChapterLighter_010_016": "Whoa... those duels sound intense! But wait, hold on, am I even supposed to be at something like this!?", "GalGame_ChapterLighter_010_017": "So that's what it's all about... but is it really okay for a delicate Proxy like me to attend an event like this?", "GalGame_ChapterLighter_010_018": "Yeah, it used to be pretty hardcore, but it's much more chill this year. After all, Caesar's not the type to hold grudges, and no one will come looking for trouble.", "GalGame_ChapterLighter_010_019": "This year's duels are mostly stuff like target shooting, rock-paper-scissors, tongue twisters... And the stakes are silly things like stale bread or a rabbit someone grabbed from their backyard...", "GalGame_ChapterLighter_010_020": "Oh, I just saw two gangs having a contest over who had the longer cat.", "GalGame_ChapterLighter_010_021": "Um...", "GalGame_ChapterLighter_010_022": "Umm... sounds more like a fair...", "GalGame_ChapterLighter_010_023": "Umm... sounds more like a fair...", "GalGame_ChapterLighter_010_024": "Pretty much! But hey, Caesar's having a blast, so I guess that's just the new Overlord's vibe.", "GalGame_ChapterLighter_010_025": "Since you're here, Proxy, if there's anything you're not happy about from our last job, now's the time to settle it.", "GalGame_ChapterLighter_010_026": "Things I'm not happy about...", "GalGame_ChapterLighter_010_027": "I just remembered something...", "GalGame_ChapterLighter_010_028": "Things I'm not happy about? Hmm... actually~", "GalGame_ChapterLighter_010_029": "I've enjoyed working with the Sons of Calydon, but I just remembered something...", "GalGame_ChapterLighter_010_030": "...Why are you looking at me like that? You're not holding a grudge against me, are you?", "GalGame_ChapterLighter_010_031": "Remember Eous...?", "GalGame_ChapterLighter_010_032": "You stepped on Eous' foot back in the Hollow! Boy, that really hurt!", "GalGame_ChapterLighter_010_033": "Back in the Hollow, you accidentally stepped on Eous' foot.", "GalGame_ChapterLighter_010_034": "Oh... Really? Um... I... Sorry. I'll watch where I'm stepping next time.", "GalGame_ChapterLighter_010_035": "But hey... that's a perfect excuse for a Nitro-Fuel drink-off. What do you say, Proxy?", "GalGame_ChapterLighter_010_036": "Nitro-Fuel, huh...", "GalGame_ChapterLighter_010_037": "You just want some Nitro-Fuel, don't you?", "GalGame_ChapterLighter_010_038": "Uh-huh, it's a perfect excuse for you to drink some Nitro-Fuel.", "GalGame_ChapterLighter_010_039": "That's not true. Um... actually, I don't do well with Nitro-Fuel, it makes me dizzy. But Caesar told me to make sure you have a good time, so I wanted you to get the full Settlement Days experience...", "GalGame_ChapterLighter_010_040": "Anyway, I'm wagering a Bangboo Ether Battery, and if I lose, you can take it and give it to Eous as my apology.", "GalGame_ChapterLighter_010_041": "Alright! Let's do this!", "GalGame_ChapterLighter_010_042": "Alright! Then I'll bet... a discount coupon for our video store!", "GalGame_ChapterLighter_010_043": "Alright, I'll give it a try. As for my stake... How about a discount coupon for our video store?", "GalGame_ChapterLighter_010_044": "Alright! I'll go queue up at Steeltusk. There's gonna be a lot of people buying Nitro-Fuel today.", "GalGame_ChapterLighter_010_045": "Take your time looking around. We'll meet up at Steeltusk later.", "GalGame_ChapterLighter_010_046": "Lighter leaves.", "GalGame_ChapterLighter_020_001": "Alright Proxy, I'll go warm up...", "GalGame_ChapterLighter_020_002": "Is that even a legit reason for a challenge?", "GalGame_ChapterLighter_020_003": "Um... I know Settlement Days challenges are usually not too serious, but does this one count too?", "GalGame_ChapterLighter_020_004": "I didn't expect that you could challenge someone for a reason like that...", "GalGame_ChapterLighter_020_005": "Well... For cat people, their cats are like family... So if they miss out on cute moments, for whatever reason, it could be something they'd regret for a long time.", "GalGame_ChapterLighter_020_006": "So this challenge is valid. I'm ready to accept it and make amends.", "GalGame_ChapterLighter_020_007": "Oh, by the way, did you buy the Nitro-Fuel raffle ticket?", "GalGame_ChapterLighter_020_008": "What's that...?", "GalGame_ChapterLighter_020_009": "I did not!", "GalGame_ChapterLighter_020_010": "Nitro-Fuel raffle ticket? What's that? Sounds fun!", "GalGame_ChapterLighter_020_011": "Nitro-Fuel raffle ticket... What's that? Never heard of it.", "GalGame_ChapterLighter_020_012": "It's just a little extra fun to spice things up. You can buy tickets from the Nitro-Fuel vendor and place your bet on who you think will win before the match starts.", "GalGame_ChapterLighter_020_013": "And by the way, if you bet on me, oh, you'll have all the Nitro-Fuel you can drink tonight.", "GalGame_ChapterLighter_020_014": "And if you lose...", "GalGame_ChapterLighter_020_015": "Alright, I'm backing you, Lighter!", "GalGame_ChapterLighter_020_016": "But if you lose, you're gonna cover my Nitro-Fuel, right?", "GalGame_ChapterLighter_020_017": "But if you lose, you'll be paying for my Nitro-Fuel, right?", "GalGame_ChapterLighter_020_018": "Alright, I'm backing you, Lighter!", "GalGame_ChapterLighter_020_019": "Okay, I'll be rooting for you, Lighter.", "GalGame_ChapterLighter_020_020": "Uh-uh, there is no \"if\". The Champion never loses in the ring.", "GalGame_ChapterLighter_020_021": "Just wait and see, Proxy. The Champion will rake in some serious winnings tonight!", "GalGame_ChapterLighter_030_001": "Just as the next challenger is about to enter the ring, a big guy shoves his way forward, pushing others aside and walking right in.", "GalGame_ChapterLighter_030_002": "So, you're the one sent by the Sons of Calydon, huh? I'm challenging you, and I'm betting this brooch!", "GalGame_ChapterLighter_030_003": "...", "GalGame_ChapterLighter_030_004": "What's the matter, you scared? Tsk, I knew the Sons of Calydon didn't deserve the title of Overlord. What a joke.", "GalGame_ChapterLighter_030_005": "Hurry up! Fight me or scram! If you're afraid, say something nice to flatter me, and I, Andreas, might let you off easy.", "GalGame_ChapterLighter_030_006": "Does this brooch mean a lot to you?", "GalGame_ChapterLighter_030_007": "Of course! Pompey gave it to me himself years ago. It's my badge of honor in the Outer Ring. But whatever, a pup like you won't get it.", "GalGame_ChapterLighter_030_008": "To wager something so precious... you must be ready to fight like your life depends on it, yeah?", "GalGame_ChapterLighter_030_009": "Huh? It's just a stupid brawl for kids, so stop sounding so dramatic... I'm not losing to you!", "GalGame_ChapterLighter_030_010": "Don't wager your honor if you're not serious about this.", "GalGame_ChapterLighter_030_011": "Quit stalling, you're just scared!", "GalGame_ChapterLighter_030_012": "(Trying to lighten the atmosphere)", "GalGame_ChapterLighter_030_013": "How about... both of you bet something else? No need to risk something so valuable, right...? What do you think, Lighter?", "GalGame_ChapterLighter_030_014": "There are other things you could wager, right? Maybe you two could pick something different instead?", "GalGame_ChapterLighter_030_015": "I'll bet my boxing gloves, and if you match me with something similar, then we've got a deal.", "GalGame_ChapterLighter_030_016": "Then... uhh, I'll match you with my gloves! I'm gonna teach you a lesson either way!", "GalGame_ChapterLighter_030_017": "Alright... I, Lighter, of the Sons of Calydon, accept your challenge.", "GalGame_ChapterLighter_030_018": "Andreas might be big, but he doesn't just attack recklessly. He waits for the opportune moment to strike at any weak spots.", "GalGame_ChapterLighter_030_019": "After a few rounds, Lighter quickly figures out Andreas' fighting style.", "GalGame_ChapterLighter_030_020": "What started as a pretty even match is now clearly swinging in Lighter's favor.", "GalGame_ChapterLighter_030_021": "Not bad, kid. But I bet you learned those moves in the underground fighting pits, didn't you?", "GalGame_ChapterLighter_030_022": "Did you share any of that dirty money with your dead buddies?", "GalGame_ChapterLighter_030_023": "Or... did you just blow it all, not giving a damn?", "GalGame_ChapterLighter_030_024": "Who told you about all that?", "GalGame_ChapterLighter_030_025": "Hah, no secrets in the world of a big shot like the Champion.", "GalGame_ChapterLighter_030_026": "I've made peace with my past. Now, I only fight for the Sons of Calydon.", "GalGame_ChapterLighter_030_027": "Oh, fighting for the Sons of Calydon, huh? Or using that dirty money to buy yourself a flashy job and a bunch of fangirls in the Outer Ring? You know exactly what I mean.", "GalGame_ChapterLighter_030_028": "Strutting around with that red scarf, acting all cool like a big shot. Hah, I'd want a gig like that too—", "GalGame_ChapterLighter_030_029": "...", "GalGame_ChapterLighter_030_030": "Heh...", "GalGame_ChapterLighter_030_031": "You and the Sons of Calydon, you're just riding on luck. But you know how it goes for those flashy, lucky dogs? They bite the dust and end up six feet under in the Outer Ring.", "GalGame_ChapterLighter_030_032": "Although Andreas has been knocked down, he seems to be trying to provoke Lighter on purpose with his words.", "GalGame_ChapterLighter_030_033": "Amidst the cheers, raffle tickets, and Nitro-Fuel, everyone seems to be lost in the pure thrill of the challenge, the strength, and the courage, making this day feel like one big celebration.", "GalGame_ChapterLighter_030_034": "The challengers step up one after another, but Lighter keeps winning.", "GalGame_ChapterLighter_035_001": "Lighter walks up to Andreas, looking like he's about to finish him off. Even the referee is ready to step in.", "GalGame_ChapterLighter_035_002": "But, to everyone's surprise, Lighter squats down, taps Andreas on his glove, then grabs his sunglasses from the side and puts them back on...", "GalGame_ChapterLighter_035_003": "You don't recognize the new Overlord, so taking your bet doesn't mean anything.", "GalGame_ChapterLighter_035_004": "I'll give you three days. If you want a rematch, I'm game. Anytime, as many times as you want.", "GalGame_ChapterLighter_035_005": "Oh, hey, the sun's about to set—", "GalGame_ChapterLighter_035_006": "Who's up next?", "GalGame_ChapterLighter_037_001": "The ring returns to its previous relaxed atmosphere and Lighter continues to win his matches, all the way until sunset.", "GalGame_ChapterLighter_037_002": "After defeating the last challenger, Lighter takes off his gloves and walks away from the crowd...", "GalGame_ChapterLighter_037_003": "Didn't think you'd stick around till the end, Proxy.", "GalGame_ChapterLighter_037_004": "I bought those raffle tickets...", "GalGame_ChapterLighter_037_005": "Of course! I bought those Nitro-Fuel raffle tickets, didn't I?", "GalGame_ChapterLighter_037_006": "Of course, I did. I bought the raffle tickets, so I had to see who won in the end.", "GalGame_ChapterLighter_037_007": "So? Did you bet everything on me?", "GalGame_ChapterLighter_037_008": "'Cause I've worked hard to keep my promise and get you all that Nitro-Fuel, ya know.", "GalGame_ChapterLighter_037_009": "Who else!? You're the obvious choice!", "GalGame_ChapterLighter_037_010": "Who else would I bet on? But seriously, how am I ever gonna finish all this Nitro-Fuel...", "GalGame_ChapterLighter_037_011": "Who else would I root for? But I think it'll take me a while to drink all this Nitro-Fuel...", "GalGame_ChapterLighter_037_012": "Come on, I went all out to win this for you, so at least enjoy yourself tonight. I promise I won't say a word to your sibling.", "GalGame_ChapterLighter_037_013": "Want to join me?", "GalGame_ChapterLighter_037_014": "Wanna join me, Lighter?", "GalGame_ChapterLighter_037_015": "Wanna drink with me, Lighter?", "GalGame_ChapterLighter_037_016": "I've got something I need to check on first. I'll be back later.", "GalGame_ChapterLighter_037_017": "Go ahead and grab your drinks from Burnice. I'll catch up if I finish early.", "GalGame_ChapterLighter_037_018": "With that, Lighter leaves.", "GalGame_ChapterLighter_037_019": "You don't get free Nitro-Fuel every day, Proxy, so why not let loose a little? Worst case, you can just spend the night here in Blazewood.", "GalGame_ChapterLighter_040_001": "From a distance, you see Lighter standing alone. His silhouette is hard to make out in the dark, but that red scarf of his stands out.", "GalGame_ChapterLighter_040_002": "What brings you here, Proxy?", "GalGame_ChapterLighter_040_003": "Big Daddy's looking for you.", "GalGame_ChapterLighter_040_004": "Burnice has a message for you.", "GalGame_ChapterLighter_040_005": "Burnice asked me to pass on a message when I was grabbing the Nitro-Fuel. She said Big Daddy wants to see you.", "GalGame_ChapterLighter_040_006": "Burnice asked me to pass on a message when I was grabbing the Nitro-Fuel. She said Big Daddy wants to see you.", "GalGame_ChapterLighter_040_007": "Oh, sure, I'll be back in a minute. I've got something to tell Big Daddy, too.", "GalGame_ChapterLighter_040_008": "Remember Andreas? I had a feeling something was off, so I came here to keep an eye on him.", "GalGame_ChapterLighter_040_009": "I saw him answering a phone call, arguing with someone, and then he mentioned something about the Hollow...", "GalGame_ChapterLighter_040_010": "I'm gonna go back and do some digging on this Andreas guy.", "GalGame_ChapterLighter_040_011": "Didn't see that coming...", "GalGame_ChapterLighter_040_012": "I didn't know you were so observant, Lighter.", "GalGame_ChapterLighter_040_013": "I always thought you're the Red Scarf who steals all the spotlight. I didn't think you'd be watching what's going on behind the scenes.", "GalGame_ChapterLighter_040_014": "I thought you just had to play the flashy frontman. Didn't realize you were keeping tabs on so much behind the scenes too.", "GalGame_ChapterLighter_040_015": "It's because Andreas brought up some things from my past. So yeah, I'm being more cautious.", "GalGame_ChapterLighter_040_016": "I'm pretty sure we've never crossed paths before, and I've never talked about my shady past since I came to the Outer Ring. It can't just be a coincidence that he knows about it...", "GalGame_ChapterLighter_040_017": "So, it's all true...", "GalGame_ChapterLighter_040_018": "Looks like you've had a troubled past, Lighter...", "GalGame_ChapterLighter_040_019": "So, it's all true... I had no idea that you'd been through so much, Lighter...", "GalGame_ChapterLighter_040_020": "This is the first time I'm hearing about your past, Lighter... didn't know you had it so rough.", "GalGame_ChapterLighter_040_021": "Yeah, if it weren't for my past, I wouldn't be wearing these sunglasses all the time.", "GalGame_ChapterLighter_040_022": "Sure, I get lightheaded around blood, but it's mainly because of a bad eye injury I got in an underground fight.", "GalGame_ChapterLighter_040_023": "My injury was pretty severe. I had to keep my eyes covered and live in the dark for a while...", "GalGame_ChapterLighter_040_024": "Even though it's all healed now, if I don't keep it shaded, it feels like opening up old wounds again...", "GalGame_ChapterLighter_040_025": "And... Ah, never mind. Anyway, I hope you don't mind me always wearing sunglasses when we talk.", "GalGame_ChapterLighter_040_026": "Doesn't bother me at all...", "GalGame_ChapterLighter_040_027": "I'm used to it...", "GalGame_ChapterLighter_040_028": "Ah... I always thought you were just trying to look cool, but don't worry, I'm totally used to it...", "GalGame_ChapterLighter_040_029": "So it wasn't just to look cool? I was thinking about getting myself a pair... Glad I didn't...", "GalGame_ChapterLighter_040_030": "You're funny, Proxy.", "GalGame_ChapterLighter_040_031": "How did you become the Red Scarf, Lighter?", "GalGame_ChapterLighter_040_032": "By the way... why did you become the Red Scarf?", "GalGame_ChapterLighter_040_033": "By the way... what made you join the Sons of Calydon?", "GalGame_ChapterLighter_040_034": "Because Big Daddy paid off all my debts, and I needed to repay his kindness. Plus...", "GalGame_ChapterLighter_040_035": "Red Scarf. Sounds pretty cool. Don't you think?", "GalGame_ChapterLighter_040_036": "Lighter says that in a light-hearted tone, but then he goes quiet, gazing at the crowd like he's lost in thought. Before he can say anything else, his phone buzzes with an influx of messages...", "GalGame_ChapterLighter_040_037": "It's Piper. Some guys I beat today are at Steeltusk. They're up for a Nitro-Fuel challenge.", "GalGame_ChapterLighter_040_038": "I'm gonna talk to Big Daddy about Andreas and then go kick some butt.", "GalGame_ChapterLighter_040_039": "Oh, and Piper wanted me to tell you that the other Proxy has arrived in Blazewood too.", "GalGame_ChapterLighter_040_040": "You two should crash here tonight. The Sons of Calydon will make sure you're well taken care of.", "GalGame_ChapterLighter_040_041": "Lighter says he'll see you tomorrow and leaves. Have a chat with {F#Wise}{M#Belle} about what you have experienced today!", "GalGame_ChapterLighter_050_001": "I was gonna ask Lighter to grab today's raffle ticket for me, but I couldn't find him anywhere this mornin'.", "GalGame_ChapterLighter_050_002": "I thought you were out partying all night... *yawn* Didn't expect you to be up so early, Proxy.", "GalGame_ChapterLighter_050_003": "Do you think Lighter's in trouble? It is Settlement Days, after all...", "GalGame_ChapterLighter_050_004": "Do you think Lighter's in trouble? It is Settlement Days, after all...", "GalGame_ChapterLighter_050_005": "Nah, don't worry about it. Lighter goes off by himself all the time. Nobody really knows what he's up to.", "GalGame_ChapterLighter_050_006": "Big Daddy never said anything about it, so I'm sure he's not gettin' into any trouble.", "GalGame_ChapterLighter_050_007": "Maybe he'll be back in the afternoon. Well, lil 'o me needs to go catch some ZZZs. If you see Lighter, tell him to drag away those guys who passed out by Steeltusk, will ya?", "GalGame_ChapterLighter_050_008": "Piper walks off.", "GalGame_ChapterLighter_050_009": "Wise, you said that Lighter was looking into Andreas yesterday... and he mentioned the Hollow, right?", "GalGame_ChapterLighter_050_010": "Should we go check it out? Just to be safe?", "GalGame_ChapterLighter_050_011": "Belle, you said that Lighter was looking into Andreas yesterday... and he mentioned the Hollow, right?", "GalGame_ChapterLighter_050_012": "Should we go check it out? Just to be safe?", "GalGame_ChapterLighter_050_013": "Okay!", "GalGame_ChapterLighter_050_014": "I know Lighter isn't the reckless type, but he really looked out for me yesterday, so I can't just leave him alone. Let's check inside the Hollow and look for him!", "GalGame_ChapterLighter_050_015": "I know Lighter isn't the reckless type, but he really looked out for me yesterday, so I can't just leave him alone. I'll check inside the Hollow and look for him!", "GalGame_ChapterLighter_060_001": "After entering the Hollow, you quickly find Lighter's location using Fairy's scan.", "GalGame_ChapterLighter_060_002": "You meet up with Lighter and explain why you came looking for him...", "GalGame_ChapterLighter_060_003": "Ah... sorry for worrying you, Proxy. I usually handle these things solo. No one really knows or cares, except for Big Daddy...", "GalGame_ChapterLighter_060_004": "Last night, I did some digging and found out that Andreas was probably goaded on by an old rival gang. That's why he showed up during Settlement Days, looking for trouble.", "GalGame_ChapterLighter_060_005": "Earlier today, I spotted some shady new faces around Blazewood. I figured they're probably connected to Andreas and our old rivals, so I followed them into the Hollow.", "GalGame_ChapterLighter_060_006": "What happened?", "GalGame_ChapterLighter_060_007": "What happened?", "GalGame_ChapterLighter_060_008": "What happened?", "GalGame_ChapterLighter_060_009": "Simply put, they're trying to use Settlement Days under Caesar's supervision as a chance to settle their beef and bring down the Sons of Calydon.", "GalGame_ChapterLighter_060_010": "They're setting up an ambush around Blazewood. They plan to strike tomorrow and start a full-blown fight.", "GalGame_ChapterLighter_060_011": "As you know, the town is now packed with regular people and other gangs. If the Sons of Calydon can't handle this right, people will lose their trust in us.", "GalGame_ChapterLighter_060_012": "I was hoping to figure out their route and take care of them before they could do anything, but they went poof and vanished.", "GalGame_ChapterLighter_060_013": "It's too dangerous!", "GalGame_ChapterLighter_060_014": "It's too dangerous for you to do this alone, Lighter!", "GalGame_ChapterLighter_060_015": "It's too risky for you to handle this all by yourself, Lighter.", "GalGame_ChapterLighter_060_016": "Ah... but during Settlement Days, everyone's got their own roles to play...", "GalGame_ChapterLighter_060_017": "Honestly, I didn't want to drag you into these Outer Ring disputes, Proxy... but I'm glad you're here, or I would be stuck with no clues.", "GalGame_ChapterLighter_060_018": "Running off solo to play the hero is a bad idea!", "GalGame_ChapterLighter_060_019": "Running off solo to play the hero is a bad idea!", "GalGame_ChapterLighter_060_020": "Next time you're thinking of doing something that bold, hit me up, I'll help.", "GalGame_ChapterLighter_060_021": "Well, could I ask the esteemed Phaethon to lead the way now?", "GalGame_ChapterLighter_060_022": "You got it!", "GalGame_ChapterLighter_060_023": "You bet!", "GalGame_ChapterLighter_060_024": "You got it! Leave it to me!", "GalGame_ChapterLighter_060_025": "You bet. That's what I'm best at.", "GalGame_ChapterLighter_070_001": "You! You went back on your word! That's not how things work in the Outer Ring! Pompey would never stand for this!", "GalGame_ChapterLighter_070_002": "We said from the start we'd teach the Sons of Calydon a lesson, and you were all in for it.", "GalGame_ChapterLighter_070_003": "But you never said anything about putting the regular folks and other gangs in danger!", "GalGame_ChapterLighter_070_004": "Hahahaha! You're just like the former Overlord... that sentimental old loser. He got backstabbed by his right hand! What a fool.", "GalGame_ChapterLighter_070_005": "Backstabbed by his right hand...? But didn't you say it was the Sons of Calydon that were behind it?", "GalGame_ChapterLighter_070_006": "Oh? Did I say that? When you asked about Pompey's death, all I said was, \"Why don't you ask the Sons of Calydon instead?\"", "GalGame_ChapterLighter_070_007": "You! You're all...!", "GalGame_ChapterLighter_070_008": "Hahaha! Go on, keep shouting! Soon, you'll reunite with that good-for-nothing old boss of yours...!", "GalGame_ChapterLighter_070_009": "This is the Outer Ring, where the strong reign and the weak fall.", "GalGame_ChapterLighter_080_001": "Gaaahhhh...! Huh? My head's still on! I'm still alive!", "GalGame_ChapterLighter_080_002": "By Settlement Days rules, you face your challenges head-on, not sneaking around and stabbing people in the back.", "GalGame_ChapterLighter_080_003": "Heh, screw your rules or whatever!", "GalGame_ChapterLighter_080_004": "Tomorrow, those losers in Blazewood and the Sons of Calydon will meet their end!", "GalGame_ChapterLighter_080_005": "The rival minions back off and throw smoke bombs, disappearing into the haze...", "GalGame_ChapterLighter_080_006": "No need to chase them, Proxy. Nailing a few minions won't change much. Their main force is not around here.", "GalGame_ChapterLighter_080_007": "If only we knew which direction they'd be coming from tomorrow...", "GalGame_ChapterLighter_080_008": "Hmph, even if you did, what difference would it make?", "GalGame_ChapterLighter_080_009": "The Sons of Calydon will be out in full force tomorrow. With all the gangs around, some of them might try to pull something. Who knows?", "GalGame_ChapterLighter_080_010": "The Outer Ring plays by its own rules. It's all survival of the fittest, and backstabbers are a dime a dozen... Even Pompey didn't make it, and neither will your new Overlord.", "GalGame_ChapterLighter_080_011": "So, you know their plan?", "GalGame_ChapterLighter_080_012": "Did you hear anything I just said? If I hadn't misunderstood you guys, I wouldn't even bother explaining all this...", "GalGame_ChapterLighter_080_013": "I challenge you.", "GalGame_ChapterLighter_080_014": "Huh? You can just punch me if you're pissed. Now that I know you're not tied to Pompey's death, I'm not interested in wasting my time on you guys.", "GalGame_ChapterLighter_080_015": "If you lose, you tell us everything you know. If you win, I'll tell you the last words of the late Overlord.", "GalGame_ChapterLighter_080_016": "You... You know Pompey's last words?", "GalGame_ChapterLighter_080_017": "Mhm. So, will you accept my challenge?", "GalGame_ChapterLighter_090_001": "After losing to Lighter, Andreas follows the rules and spills everything he knows.", "GalGame_ChapterLighter_090_002": "Then, with a mix of relief and self-deprecation, he speaks up...", "GalGame_ChapterLighter_090_003": "Man, it's hard not to envy you... You're so young, but you've already reached the top so easily.", "GalGame_ChapterLighter_090_004": "Winning effortlessly with style and being the one everyone looks up to...", "GalGame_ChapterLighter_090_005": "I gotta admit, you're a better fit for the Outer Ring than I ever was...", "GalGame_ChapterLighter_090_006": "Hmm... let me ask you something: What would you do if you found out someone was plotting against Cinder Lake, and you had no backup?", "GalGame_ChapterLighter_090_007": "What kind of question is that? Of course, I'd defend Cinder Lake with my life! No second thoughts about it.", "GalGame_ChapterLighter_090_008": "Hah...", "GalGame_ChapterLighter_090_009": "What's so funny? This isn't just talk! Cinder Lake is the pride of the Outer Ring! I'd risk everything to protect it.", "GalGame_ChapterLighter_090_010": "Almost instinctively, Andreas touches his chest, his hand over the brooch from the late Overlord, a token he kept close beneath his armor.", "GalGame_ChapterLighter_090_011": "You must protect... Cinder Lake...", "GalGame_ChapterLighter_090_012": "Nothing. I'm not doubting you... Pompey would be glad to hear your steadfast response.", "GalGame_ChapterLighter_090_013": "Huh? What do you mean?", "GalGame_ChapterLighter_090_014": "It's not about who's a better fit for the Outer Ring. You've been here longer than I have, and your ties to this land are deeper than mine.", "GalGame_ChapterLighter_090_015": "I might have the upper hand in a spar now, but who knows who'll win next time? It's anyone's game.", "GalGame_ChapterLighter_090_016": "I'm always down for a rematch, but on one condition...", "GalGame_ChapterLighter_090_017": "If you're not prepared to put your life on the line, don't bet something you see as your highest honor so easily.", "GalGame_ChapterLighter_090_018": "Andreas fist-bumps Lighter, with a mix of frustration, respect, and admiration. After this, their grudge is finally settled.", "GalGame_ChapterLighter_100_001": "Thanks for today, Proxy. Lucky you were there to guide me, otherwise I wouldn't have learned about their plan.", "GalGame_ChapterLighter_100_002": "About tomorrow...", "GalGame_ChapterLighter_100_003": "Are you planning to handle this on your own tomorrow, Lighter?", "GalGame_ChapterLighter_100_004": "Are you going to handle this on your own again, Lighter?", "GalGame_ChapterLighter_100_005": "Well, like those guys said, if the Sons of Calydon go all out on the last day of Settlement Days, it'll look like the new Overlord doesn't really command respect from the other gangs.", "GalGame_ChapterLighter_100_006": "And the folks in Blazewood might worry that Sons of Calydon's old enemies will keep coming back to cause trouble.", "GalGame_ChapterLighter_100_007": "So, I think it's best if I handle this on my own.", "GalGame_ChapterLighter_100_008": "Besides, when Big Daddy pulled me out of the underground fights, we agreed I'd deal with any old grudges and enemies from Calydon's past.", "GalGame_ChapterLighter_100_009": "Old enemies of Calydon...", "GalGame_ChapterLighter_100_010": "Dealing with old enemies... I didn't know you had to do all that.", "GalGame_ChapterLighter_100_011": "Dealing with old enemies... I didn't know you had to do all that.", "GalGame_ChapterLighter_100_012": "The Sons of Calydon are still growing, and a lot of gangs in the Outer Ring are eying this new faction full of Calydon's legacy.", "GalGame_ChapterLighter_100_013": "Big Daddy wants Caesar to be a fair leader and not to follow in her father's footsteps. So, there are some things only I can handle.", "GalGame_ChapterLighter_100_014": "Are you doing this to pay back Big Daddy's favor, Lighter?", "GalGame_ChapterLighter_100_015": "No one knows about all the stuff you're doing...", "GalGame_ChapterLighter_100_016": "Are you doing this for the Sons of Calydon to pay back Big Daddy?", "GalGame_ChapterLighter_100_017": "No one in the Sons of Calydon knows what you're doing for them...", "GalGame_ChapterLighter_100_018": "Are you doing this for the Sons of Calydon to pay back Big Daddy?", "GalGame_ChapterLighter_100_019": "No one in the Sons of Calydon knows what you're doing for them...", "GalGame_ChapterLighter_100_020": "You're making it sound way too serious, Proxy. I'm getting paid, so I've got to do a good job, right?", "GalGame_ChapterLighter_100_021": "I'll lead the way tomorrow.", "GalGame_ChapterLighter_100_022": "Well, at least let me guide you through the Hollow tomorrow.", "GalGame_ChapterLighter_100_023": "Don't be so quick to turn down my offer. After all, I'm a Proxy and it's my job to ensure my clients get back safely.", "GalGame_ChapterLighter_100_024": "I can't afford to lose such an important client like the Sons of Calydon.", "GalGame_ChapterLighter_100_025": "Well, let me at least guide you through the Hollow tomorrow.", "GalGame_ChapterLighter_100_026": "Don't be so quick to turn down my offer. After all, I'm a Proxy and it's my job to ensure my client gets back safely.", "GalGame_ChapterLighter_100_027": "Besides... I can't afford to lose a key client like the Sons of Calydon.", "GalGame_ChapterLighter_100_028": "Looks like I'll have to bring my A-game tomorrow. Can't let the Red Scarf of the Sons of Calydon embarrass himself in front of you.", "GalGame_ChapterLighter_100_029": "See you tomorrow, Proxy.", "GalGame_ChapterLighter_110_001": "...Never mind...", "GalGame_ChapterLighter_110_002": "They're gathering to cross the Hollow now. We should intercept them there before they cause any trouble in Blazewood.", "GalGame_ChapterLighter_110_003": "Sure.", "GalGame_ChapterLighter_110_004": "Sure thing. I'll get you the shortest route through the Hollow.", "GalGame_ChapterLighter_110_005": "Sure thing. I'll get you the shortest route through the Hollow.", "GalGame_ChapterLighter_110_006": "And... thanks, Proxy.", "GalGame_ChapterLighter_110_007": "Already thanking me?", "GalGame_ChapterLighter_110_008": "Did I miss something? We're just getting started but you're already thanking me.", "GalGame_ChapterLighter_110_009": "Did I miss something? We're just getting started but you're already thanking me.", "GalGame_ChapterLighter_110_010": "No, just felt like saying thanks.", "GalGame_ChapterLighter_110_011": "No need to say it twice...", "GalGame_ChapterLighter_110_012": "Ahhh, don't jinx it. In movies, when someone says stuff like that, things always go south.", "GalGame_ChapterLighter_110_013": "Uh... don't jinx it. In movies, when someone says stuff like that, things always go south.", "GalGame_ChapterLighter_110_014": "Got it. I won't say it again, but just know I mean it.", "GalGame_ChapterLighter_110_015": "Let's head out when you're ready.", "GalGame_ChapterLighter_120_001": "Hey, you there! Beat it! Get outta the way, we're in a hurry.", "GalGame_ChapterLighter_120_002": "Sorry, but I can't let you pass.", "GalGame_ChapterLighter_120_003": "Whoa, hold up! Red scarf and sunglasses... You're the Red Scarf from the Sons of Calydon?", "GalGame_ChapterLighter_120_004": "Huh? The Sons of Calydon really think one guy can stop us?", "GalGame_ChapterLighter_120_005": "If you've got a problem with the Sons of Calydon, settle it fair and square. Don't go causing trouble in Blazewood.", "GalGame_ChapterLighter_120_006": "Hahahaha... fair and square? Since when does the Outer Ring care about fair play? I must've missed the memo.", "GalGame_ChapterLighter_120_007": "In a place like this, it's all about who's got more muscle. Only the winner gets to decide what's fair.", "GalGame_ChapterLighter_120_008": "The Outer Ring doesn't need any more pointless fights. Calydon... that's all history now.", "GalGame_ChapterLighter_120_009": "Today's the last day of Settlement Days. By the rules, if you've got beef, challenge us properly.", "GalGame_ChapterLighter_120_010": "So, what's it gonna be?", "GalGame_ChapterLighter_120_011": "Rules? You guys playing house or something?", "GalGame_ChapterLighter_120_012": "Enough talk, take this—", "GalGame_ChapterLighter_130_001": "With Lighter's final blow, the fight is over.", "GalGame_ChapterLighter_130_003": "At dusk, Lighter's silhouette is framed by the glow of the setting sun. He shrugs off his jacket and tosses it aside.", "GalGame_ChapterLighter_130_008": "Perhaps no one else will ever know about this victory, but at least for now, let the sunset linger a bit longer and let the faint applause last a bit more.", "GalGame_ChapterLighter_130_009": "Here's to a victory against all odds, to the unsung champion.", "GalGame_ChapterLighter_130_011": "Phew...", "GalGame_ChapterLighter_130_012": "I, Lighter of the Sons of Calydon, have completed the challenge as promised.", "GalGame_ChapterLighter_130_013": "The red scarf isn't something you can take from us.", "GalGame_ChapterLighter_130_014": "By the rules of Settlement Days, all your old debts with Calydon are settled here and now.", "GalGame_ChapterLighter_130_015": "Only one person witnesses this grand showdown. Lighter looks over...", "GalGame_ChapterLighter_130_016": "Proxy, I did it.", "GalGame_ChapterLighter_130_017": "Beat every last one of 'em.", "GalGame_ChapterLighter_130_018": "No cheers for the champion?", "GalGame_ChapterLighter_140_001": "Ah... I'm so tired. Gonna take a breather here. You're in no rush to take Eous back, right?", "GalGame_ChapterLighter_140_002": "There's not much I can do regardless...", "GalGame_ChapterLighter_140_003": "Even if I was in a rush, there's not much I can do about it, right...?", "GalGame_ChapterLighter_140_004": "Even if I was in a rush, there's not much I can do about it, right...?", "GalGame_ChapterLighter_140_005": "Well... I could always lower the seat, and Eous can hop on my bike and drive me back.", "GalGame_ChapterLighter_140_006": "Still cracking jokes, Lighter...", "GalGame_ChapterLighter_140_007": "Still cracking jokes, Lighter? Sounds like you're not that tired. Maybe you should join me on another commission...", "GalGame_ChapterLighter_140_008": "Still cracking jokes, Lighter? Actually, I've got another commission on hand. Wanna come with me?", "GalGame_ChapterLighter_140_009": "No, no, I'm seriously wiped out. Please give me a break.", "GalGame_ChapterLighter_140_010": "Not gonna lie, it was pretty intense...", "GalGame_ChapterLighter_140_011": "Not gonna lie, seeing so many of them today was pretty scary... Wait a minute... You thanked me before we went into the Hollow. Were you planning on doing something reckless then?", "GalGame_ChapterLighter_140_012": "Not gonna lie, seeing so many of them today was pretty scary... Hold on... I just remembered, you thanked me before we went into the Hollow. Were you planning on doing something reckless then?", "GalGame_ChapterLighter_140_013": "I wouldn't call it reckless...", "GalGame_ChapterLighter_140_014": "I wouldn't be betting this red scarf if I wasn't ready to put my life on the line.", "GalGame_ChapterLighter_140_015": "Why would you go that far, Lighter...?", "GalGame_ChapterLighter_140_016": "Why would you go that far, Lighter...?", "GalGame_ChapterLighter_140_017": "Why would you go that far, Lighter...?", "GalGame_ChapterLighter_140_018": "Remember what Andreas brought up the other day, Proxy? It's all part of my past...", "GalGame_ChapterLighter_145_001": "Lighter takes off his sunglasses. The sunset isn't glaring, but he lowers his gaze, seeming a bit uncomfortable.", "GalGame_ChapterLighter_145_002": "Because of my poor judgment, my mercenary companions lost their lives... I was filled with regret, but I knew that even giving up my own life wouldn't change anything...", "GalGame_ChapterLighter_145_003": "I took out a huge loan to support their families. Ah... those were some tough times.", "GalGame_ChapterLighter_145_004": "Then the debt collectors threw me into an underground fighting ring to work off what I owed. I didn't have anywhere else to go or any other options, so I just went along with it.", "GalGame_ChapterLighter_145_005": "I was like a zombie those days, just seeing one opponent after another under the spotlight, with nothing but cheers and curses ringing in my ears.", "GalGame_ChapterLighter_145_006": "After being there for a while, I became scared to look anyone in the eye—I was afraid of what I'd see staring back at me.", "GalGame_ChapterLighter_145_007": "And then, Big Daddy paid off my debts, pulled me out of that place, and handed me this red scarf.", "GalGame_ChapterLighter_145_008": "He called me a high-profile fighter, saying I rarely lost. He said he wanted me to keep winning for the Sons of Calydon.", "GalGame_ChapterLighter_145_009": "When I joined the Sons of Calydon, I thought it was just another boxing show.", "GalGame_ChapterLighter_145_010": "But over time, I genuinely wanted to protect everyone, because I can't stand losing any more friends...", "GalGame_ChapterLighter_145_011": "I know this might sound a little arrogant...", "GalGame_ChapterLighter_145_012": "But as long as I keep winning, other gangs will show respect and fear for the Sons of Calydon whenever they see me.", "GalGame_ChapterLighter_145_013": "This red scarf isn't just a sign of victory, it's a warning to anyone who wants to cause trouble.", "GalGame_ChapterLighter_145_014": "As long as I breathe, I'll never tarnish the honor of the Sons of Calydon.", "GalGame_ChapterLighter_145_015": "Lighter lowers his head and touches the red scarf carefully.\nThe warm sunset is about to dip below the desert horizon, casting layers of light that stretch across the skyline, shifting between hazy and clear.", "GalGame_ChapterLighter_145_015_01": "In this moment extended by the fading light, Lighter finally seems to adjust to the shifting shadows. He lifts his head...", "GalGame_ChapterLighter_145_016": "I have my people and a home I want to protect. Sorry for making you worry.", "GalGame_ChapterLighter_145_017": "But... Thank you.", "GalGame_ChapterLighter_145_018": "I'm glad... that besides this red scarf, you've also gotten to witness my small moment of glory.", "GalGame_ChapterLighter_147_001": "By the time Lighter gets back to Blazewood, the night has fully settled in.", "GalGame_ChapterLighter_147_002": "I handed Eous over to the other Proxy. Thankfully, it didn't get scratched or dinged up, otherwise the other Proxy would've been pretty pissed.", "GalGame_ChapterLighter_147_003": "You've got a lot on your plate...", "GalGame_ChapterLighter_147_004": "And what about me getting pissed? I can be pretty scary when I'm mad, you know!", "GalGame_ChapterLighter_147_005": "Yeah, Belle's already drafting a complaint to Big Daddy, and I might add a few things too.", "GalGame_ChapterLighter_147_006": "Um... Ahem... Well, Settlement Days are finally over... These three days really flew by... haha.", "GalGame_ChapterLighter_147_007": "You're terrible at changing topics, Lighter...", "GalGame_ChapterLighter_147_008": "You're terrible at changing topics, Lighter...", "GalGame_ChapterLighter_147_009": "You're terrible at changing topics, Lighter...", "GalGame_ChapterLighter_147_010": "Yeah, well, I never know how to react when my friends are upset.", "GalGame_ChapterLighter_147_011": "Well, I'll let it slide this time!", "GalGame_ChapterLighter_147_012": "Just kidding! I'm not angry.", "GalGame_ChapterLighter_147_013": "I'm just messing with you. Belle and I aren't mad at all.", "GalGame_ChapterLighter_147_014": "Phew... It's getting late. Are you heading back to Sixth Street, Proxy?", "GalGame_ChapterLighter_147_015": "Oh, I'm not trying to shoo you away or anything. Just saying, if you're planning to come back and visit the Outer Ring again, give me a heads-up next time.", "GalGame_ChapterLighter_147_016": "I'll pick you up from the video store. Now that I think about it, it's always been Eous that's been riding with me... But next time, I want you to see our sunset with your own eyes.", "GalGame_ChapterLighter_147_017": "I'll have an extra bike ready for you so you can see what it's like to ride in the Outer Ring at dusk. And this time, I'll be the one leading the way.", "GalGame_ChapterLycaon_010_001": "My apologies for disturbing you. I am here today to discuss a commission with you, Master Proxies.", "GalGame_ChapterLycaon_010_002": "I trust the both of you have already read the forum post of declared criminal intent I sent you?", "GalGame_ChapterLycaon_010_003": "Forum post of what now? You sent us a forum post?", "GalGame_ChapterLycaon_010_004": "Didn't see anything. Did you forget to send it?", "GalGame_ChapterLycaon_010_005": "Ah, I believe I reposted it in the group chat...", "GalGame_ChapterLycaon_010_006": "Lycaon takes out his phone and carefully reads through the chat history.", "GalGame_ChapterLycaon_010_007": "—My... most sincere apologies. I failed to send it properly.", "GalGame_ChapterLycaon_010_008": "Ellen just taught me how to long press and send Inter-Knot links, but it appears I only managed to copy the title.", "GalGame_ChapterLycaon_010_009": "Oh, so that weird text Lycaon sent us before was the title of an Inter-Knot post...", "GalGame_ChapterLycaon_010_010": "Oh, so that weird text Lycaon sent us was the title of an Inter-Knot post...", "GalGame_ChapterLycaon_010_011": "What a relief...", "GalGame_ChapterLycaon_010_012": "That's kinda disappointing...", "GalGame_ChapterLycaon_010_013": "Phew. So Lycaon is still himself, after all!", "GalGame_ChapterLycaon_010_014": "Glad to see Lycaon is still himself.", "GalGame_ChapterLycaon_010_015": "Ooh, and here I thought Lycaon might have a new hobby... Not gonna lie, I'm a little disappointed I was wrong.", "GalGame_ChapterLycaon_010_016": "For a moment, I thought Lycaon had a new hobby of some sort... The truth is less exciting than what I imagined.", "GalGame_ChapterLycaon_010_017": "I yet remain apologetic for my mistake. In order to not waste your time, allow me to read the contents of the post aloud for you.", "GalGame_ChapterLycaon_010_018": "\"With the Waning Moon Nigh, the Chosen Shall Descend as the Clock Strikes Midnight. O' Sinners, Await Judgment in Silence!\"", "GalGame_ChapterLycaon_010_019": "That is what the title says. And now, allow me to read the contents for you.", "GalGame_ChapterLycaon_010_020": "\"On the day of Revelation, during the embers of the waning moon, I shall become the Chosen of the Heavens and descend upon this land of sins, taking back the Divine Heart in the name of hope.\"", "GalGame_ChapterLycaon_010_021": "Signed, the Companion of Justice.", "GalGame_ChapterLycaon_010_022": "Sounds kinda enigmatic.", "GalGame_ChapterLycaon_010_023": "Sounds kinda wild.", "GalGame_ChapterLycaon_010_024": "Well, that all sounds pretty mysterious. Do you understand any of that, Wise?", "GalGame_ChapterLycaon_010_025": "Uh, the contents of this post seem... quite enigmatic. Did you get any of that, Belle?", "GalGame_ChapterLycaon_010_026": "What's with all the purple prose? Did you get any of that?", "GalGame_ChapterLycaon_010_027": "Talk about purple prose... Belle, can you understand any of that?", "GalGame_ChapterLycaon_010_028": "I feel like I get it... but also don't get it... Lycaon, could you translate?", "GalGame_ChapterLycaon_010_029": "I understand each word on its own, but when put together... Lycaon, would you mind translating?", "GalGame_ChapterLycaon_010_030": "Considering the follow-up posts made by this poster, this thread should be a declaration that the poster intends to infiltrate a Hollow tonight to steal a famous painting that will be in transport then.", "GalGame_ChapterLycaon_010_031": "And this very painting belongs to one of my current employers.", "GalGame_ChapterLycaon_010_032": "As a qualified attendant, it is my duty to protect my client's assets.", "GalGame_ChapterLycaon_010_033": "Thus, I was hoping to have you accompany me into the Hollow and help stop the theft.", "GalGame_ChapterLycaon_010_034": "Well, we can, but...", "GalGame_ChapterLycaon_010_035": "Well, we can, but... this post looks like a prank written by a kid trying to sound edgy.", "GalGame_ChapterLycaon_010_036": "Well, we can, but... this post looks it was written by a kid trying to sound edgy... Just trolling.", "GalGame_ChapterLycaon_010_037": "Indeed, you aren't wrong to think that way. I, too, have considered that possibility.", "GalGame_ChapterLycaon_010_038": "Wait, you know what edgy means?", "GalGame_ChapterLycaon_010_039": "Oh, so you know the meaning of edgy...?", "GalGame_ChapterLycaon_010_040": "The word \"edgy\" appeared in the comments multiple times.", "GalGame_ChapterLycaon_010_041": "In order to figure out the exact meaning of this term, I scoured the web and carefully perused several books on the topic before getting an understanding of the nuance behind it.", "GalGame_ChapterLycaon_010_042": "Lycaon sure is diligent...", "GalGame_ChapterLycaon_010_043": "Lycaon really is diligent.", "GalGame_ChapterLycaon_010_044": "Even if the post is, as you said, merely a prank, that is also an acceptable outcome.", "GalGame_ChapterLycaon_010_045": "You see, eliminating potential threats to my master's safety is also an important duty of an attendant.", "GalGame_ChapterLycaon_010_046": "Of course, regardless of the outcome, I will see to it that you receive sufficient compensation, Master Proxies.", "GalGame_ChapterLycaon_010_047": "As this is quite urgent, I'm willing to offer twice the usual commission fee as compensation. If that would be alright with you?", "GalGame_ChapterLycaon_010_048": "We'll take the commission!", "GalGame_ChapterLycaon_010_049": "We'll take it! After all, what kind of friends would we be if we didn't help a friend in need?", "GalGame_ChapterLycaon_010_050": "We'll take the commission. After all, we can't leave a friend in need hanging.", "GalGame_ChapterLycaon_010_051": "You didn't hesitate at all, huh, Wise?", "GalGame_ChapterLycaon_010_052": "No second thoughts whatsoever, huh, Belle?", "GalGame_ChapterLycaon_010_053": "Well then, I suppose this contract is settled. Thank you kindly for your trust.", "GalGame_ChapterLycaon_010_054": "I shall take my leave for now. Once both of you are ready, please make your way to the Hollow.", "GalGame_ChapterLycaon_020_001": "Huh, the thief is just a kid?", "GalGame_ChapterLycaon_020_002": "So... this is the thief...?", "GalGame_ChapterLycaon_020_003": "...", "GalGame_ChapterLycaon_020_004": "...", "GalGame_ChapterLycaon_020_005": "What's wrong, Lycaon?", "GalGame_ChapterLycaon_020_006": "You're making a weird face. What's wrong?", "GalGame_ChapterLycaon_020_007": "What's wrong? Your expression is a little... odd.", "GalGame_ChapterLycaon_020_008": "No, it's nothing. This is just a bit... shocking.", "GalGame_ChapterLycaon_020_009": "Shocking? How so?", "GalGame_ChapterLycaon_020_010": "Shocking? How so?", "GalGame_ChapterLycaon_020_011": "Please, do not worry. It's nothing major, it's just that...", "GalGame_ChapterLycaon_020_012": "Well, this lady thief is my current employer.", "GalGame_ChapterLycaon_020_013": "Not long ago, I was contracted by her family and temporarily took over their previous attendant's duties.", "GalGame_ChapterLycaon_020_014": "Huh? So she's stealing from her own house?", "GalGame_ChapterLycaon_020_015": "Wait, so that means she's stealing something her family already owns?", "GalGame_ChapterLycaon_020_016": "Master, I have found a proverb that fits the current situation: She is going against her family like machine oil that decided to flood the workshop. Ha ha ha ha.", "GalGame_ChapterLycaon_020_017": "Fairy, now's not the time for bad jokes!", "GalGame_ChapterLycaon_020_018": "Fairy, this isn't the time for bad jokes.", "GalGame_ChapterLycaon_020_019": "Miss Lilac, could you explain why you are here?", "GalGame_ChapterLycaon_020_020": "I know not of this Lilac you speaketh of. Thou dost not know my name. But, very well...", "GalGame_ChapterLycaon_020_021": "Allow me to enlighten thee. Mortals, hear me!", "GalGame_ChapterLycaon_020_022": "Mine name is... Lampelouch Aznabelle Fantomhaen Lilac. But thou may also call me the Chosen of the World's End, the Companion of Justice.", "GalGame_ChapterLycaon_020_023": "Isn't that still just Lilac?", "GalGame_ChapterLycaon_020_024": "I feel like this name is one really big, really messy mashup...", "GalGame_ChapterLycaon_020_025": "Isn't that still just Lilac, then?!", "GalGame_ChapterLycaon_020_026": "Er, I think I still heard the name Lilac in there...", "GalGame_ChapterLycaon_020_027": "Yeah... I feel like you just mashed up a bunch of random names...", "GalGame_ChapterLycaon_020_028": "I feel like you just mashed up a bunch of random names...", "GalGame_ChapterLycaon_020_029": "Incorrect. That's Lampelouch Aznabelle Fantomhaen Lilac to you. Not Lilac.", "GalGame_ChapterLycaon_020_030": "You need only praise my name.", "GalGame_ChapterLycaon_020_031": "Grandiose yet lengthy and jumbled terminology, speech filled with emotion but lacking any efficiency in communication...", "GalGame_ChapterLycaon_020_032": "I see. I suppose this is a textbook example of the edgy speech pattern.", "GalGame_ChapterLycaon_020_033": "However, from my perspective, it appears you have no issues communicating with her... Could this be the popular subculture amongst the youth today?", "GalGame_ChapterLycaon_020_034": "It's really not.", "GalGame_ChapterLycaon_020_035": "I guess so...?", "GalGame_ChapterLycaon_020_036": "It's really not... Not many people talk like this nowadays. If I had to say, it was popular maybe three trends ago.", "GalGame_ChapterLycaon_020_037": "It's really not... Basically, nobody speaks like this nowadays. If I had to guess, it was in style maybe three trends ago.", "GalGame_ChapterLycaon_020_038": "Uhh... I guess? If you went back like eight trends ago...", "GalGame_ChapterLycaon_020_039": "I suppose you could say that eight trends ago...", "GalGame_ChapterLycaon_020_040": "If I might be blunt, your explanation is also quite confusing.", "GalGame_ChapterLycaon_020_041": "However, we shouldn't linger here. I recommended we escort her out of the Hollow.", "GalGame_ChapterLycaon_030_001": "And whom might thou be?", "GalGame_ChapterLycaon_030_002": "This is Belle, a friend of mine.", "GalGame_ChapterLycaon_030_003": "This is Wise, a friend of mine.", "GalGame_ChapterLycaon_030_004": "Miss Lilac, about what happened just now...", "GalGame_ChapterLycaon_030_005": "I have told thee before, I am not Lilac. I am Lampelouch Aznabelle Fantomhaen Lilac.", "GalGame_ChapterLycaon_030_006": "What a long name...", "GalGame_ChapterLycaon_030_007": "What a long name... Did you just make that up on the spot?", "GalGame_ChapterLycaon_030_008": "It's such a... long name... You just made it up yourself, didn't you?", "GalGame_ChapterLycaon_030_009": "Made what up? This name is from my favorite comic I— I mean, this is the name bestowed upon me since conception.", "GalGame_ChapterLycaon_030_010": "I heard that slip up.", "GalGame_ChapterLycaon_030_011": "Aha! I heard that! \"From the comics,\" huh?", "GalGame_ChapterLycaon_030_012": "I heard that... \"From the comics,\" huh?", "GalGame_ChapterLycaon_030_013": "Miss Lilac, would you like blueberry mousse or orange tart for afternoon tea tomorrow?", "GalGame_ChapterLycaon_030_014": "Blueberry mousse, for sure... Ah!", "GalGame_ChapterLycaon_030_015": "You admitted to it.", "GalGame_ChapterLycaon_030_016": "So, you finally admitted it. You're just his boss's kid, Lilac.", "GalGame_ChapterLycaon_030_017": "So, you finally admitted it. You really are the child of his employer — Lilac.", "GalGame_ChapterLycaon_030_018": "How... How could you use food to trip me up?! That's cheating!", "GalGame_ChapterLycaon_030_019": "So you can speak normally.", "GalGame_ChapterLycaon_030_020": "There it is! The classic staple of the edgy persona: speaking normally once exposed.", "GalGame_ChapterLycaon_030_021": "Aha... the staple of an edgy persona — once exposed, they ditch the pretenses.", "GalGame_ChapterLycaon_030_022": "Miss Lilac, if I may ask you: Why do you want to steal this painting?", "GalGame_ChapterLycaon_030_023": "Stealing a painting... Hmph! As expected, you can only see the surface of all this. Unfortunately, for your feeble minds, the shallows do not typically contain the truth.", "GalGame_ChapterLycaon_030_024": "May I be so bold as to assume that the post on Inter-Knot was also put up by you?", "GalGame_ChapterLycaon_030_025": "What post? I don't know of any post.", "GalGame_ChapterLycaon_030_026": "\"On the day of Revelation, during the embers of the waning moon, I shall become the Chosen of the Heavens and descend upon this land of sins, taking back...\"", "GalGame_ChapterLycaon_030_027": "Stop! Stop stop stop. Okay. What's with that bland as hell reading? If you tried to sign up for the organization right now, I bet they'd drop you in the first round.", "GalGame_ChapterLycaon_030_028": "But, the organization probably wouldn't want someone as stuffy as you in the first place. Never mind a painting, I bet you couldn't even steal a coin.", "GalGame_ChapterLycaon_030_029": "What is this... \"organization\" you speak of?", "GalGame_ChapterLycaon_030_030": "The organization is the organization. Stealing this painting is the test they gave me.", "GalGame_ChapterLycaon_030_031": "Once I pass this test, I can join them and become a Companion of Justice!", "GalGame_ChapterLycaon_030_032": "I just didn't think that I'd get something belonging to my parents as a target...", "GalGame_ChapterLycaon_030_033": "This organization tests people by having them steal things?!", "GalGame_ChapterLycaon_030_034": "What kinda organization tests people by making them steal things?!", "GalGame_ChapterLycaon_030_035": "The entrance test is to steal something... What sort of organization is this?", "GalGame_ChapterLycaon_030_036": "Obviously, a phantom thieves syndicate. What else?", "GalGame_ChapterLycaon_030_037": "Do you really not know about Mockingbird? The most famous phantom thieves in all of New Eridu?", "GalGame_ChapterLycaon_030_038": "...", "GalGame_ChapterLycaon_030_039": "Searching for \"Mockingbird.\" An infamous thieves syndicate that steals from the rich and gives to the poor, though their reputation is quite mixed. They once fooled and scammed almost all the wealthy elites of New Eridu.", "GalGame_ChapterLycaon_030_040": "The organization was inactive for quite some time but has recently resurfaced on Inter-Knot.", "GalGame_ChapterLycaon_030_041": "...They're merely a group of criminals. Nothing more.", "GalGame_ChapterLycaon_030_042": "Mockingbird isn't just some \"group of criminals\"! They're chivalrous thieves who steal from the rich and give to the poor. They are justice itself.", "GalGame_ChapterLycaon_030_043": "And I am one of the Chosen — Lampelouch Aznabelle Fantomhaen Lilac. Also known as the Chosen of the World's End, the Companion of Justice!", "GalGame_ChapterLycaon_030_044": "Miss Lilac—", "GalGame_ChapterLycaon_030_045": "That's enough. Don't try to stop me. You can't possibly understand this kind of justice or my determination to become a phantom thief.", "GalGame_ChapterLycaon_030_046": "You misunderstand. As an attendant, it is my duty to protect my master's assets. So, I cannot allow you to steal this painting.", "GalGame_ChapterLycaon_030_047": "However, please do not worry. As per the contract I have signed, you, too, are my employer, and I will not prevent you from doing as you wish. Nor will I tell your parents.", "GalGame_ChapterLycaon_030_048": "Yet, I must warn you, the organization that calls itself \"Mockingbird\" is not necessarily trustworthy, and there are great risks in trying to join. I hope you can reconsider.", "GalGame_ChapterLycaon_030_049": "I thought you were gonna to be all stuffy and stuck-up like my previous attendants. Never thought you might be different from those old fossils...", "GalGame_ChapterLycaon_030_050": "As for the painting... It's fine even if you don't let me take it. I have other ways.", "GalGame_ChapterLycaon_030_051": "Lilac leaves, but Lycaon doesn't follow.\nBut... is it really okay to just leave her like this?", "GalGame_ChapterLycaon_030_052": "Please do not worry. I will not let the situation remain as it currently is.", "GalGame_ChapterLycaon_030_053": "It's just... considering what I know of people such as Miss Lilac, forcing my opinion will only cause more trouble.", "GalGame_ChapterLycaon_030_054": "If I want her to understand the issue at hand, I need to find a more appropriate method. Something more direct and impactful that'll teach her where the issue lies.", "GalGame_ChapterLycaon_030_055": "Apart from that, I also need some time to look into this ostensible Mockingbird's current dealings more thoroughly.", "GalGame_ChapterLycaon_030_056": "You seem very interested in Mockingbird.", "GalGame_ChapterLycaon_030_057": "Have you worked with Mockingbird before?", "GalGame_ChapterLycaon_030_058": "Lycaon, why do you care so much about this Mockingbird...? Have you had issues with them in the past or something?", "GalGame_ChapterLycaon_030_059": "Lycaon — why do you care so much about this Mockingbird organization? Have you had issues with them in the past or something?", "GalGame_ChapterLycaon_030_060": "Lycaon, have you dealt with Mockingbird before?", "GalGame_ChapterLycaon_030_061": "Lycaon, have you dealt with Mockingbird before?", "GalGame_ChapterLycaon_030_062": "My relationship with Mockingbird... I wouldn't exactly call what transpired \"issues.\"", "GalGame_ChapterLycaon_030_063": "I wouldn't say \"dealt with\" is an accurate way to describe my relationship with Mockingbird.", "GalGame_ChapterLycaon_030_064": "It... has to do with a mistake I once made.", "GalGame_ChapterLycaon_030_065": "I apologize. This has to do with some... unpleasant history. When the opportunity presents itself, I will tell you more. You have my word.", "GalGame_ChapterLycaon_040_001": "Ah, you are very punctual.", "GalGame_ChapterLycaon_040_002": "I wanted to discuss with you that, recently, Miss Lilac has been acting rather strange...", "GalGame_ChapterLycaon_040_003": "While she usually frequents the bookstore, recently, she has been going to the noodle shop instead.", "GalGame_ChapterLycaon_040_004": "What's wrong with the noodle shop?", "GalGame_ChapterLycaon_040_005": "What's wrong with the noodle shop? Noodles are the best!", "GalGame_ChapterLycaon_040_006": "What's wrong with the noodle shop? Noodles are pretty good.", "GalGame_ChapterLycaon_040_007": "I apologize, I have no bias against noodles, what I mean is... Miss Lilac's least favorite food is noodles.", "GalGame_ChapterLycaon_040_008": "She even said, \"Noodles being the protag's favorite food? That's so last year. It's a new year now, have some creativity.\"", "GalGame_ChapterLycaon_040_009": "So Lilac really is a big comic nerd!", "GalGame_ChapterLycaon_040_010": "So Lilac really is a huge comic nerd, huh!", "GalGame_ChapterLycaon_040_011": "Lilac seems to be quite the comic nerd.", "GalGame_ChapterLycaon_040_012": "In addition, according to what her chauffeur and bodyguards said, she even skipped her extra classes today.", "GalGame_ChapterLycaon_040_013": "This is completely unprecedented. Miss Lilac has always been well-behaved and never skips classes. Even in her free time, she spends it almost entirely reading comics.", "GalGame_ChapterLycaon_040_014": "I have a suspicion that this all might have to do with that so-called Mockingbird organization.", "GalGame_ChapterLycaon_040_015": "The phantom thieves taught Lilac some bad habits?", "GalGame_ChapterLycaon_040_016": "Maybe Lilac is in a rebellious phase?", "GalGame_ChapterLycaon_040_017": "You think the phantom thieves are teaching Lilac bad habits?", "GalGame_ChapterLycaon_040_018": "Did the phantom thieves teach Lilac bad habits?", "GalGame_ChapterLycaon_040_019": "Maybe Lilac is just going through a rebellious phase?", "GalGame_ChapterLycaon_040_020": "Maybe Lilac is going through a rebellious phase...", "GalGame_ChapterLycaon_040_021": "Yes, I believe so.", "GalGame_ChapterLycaon_040_022": "I thought... Miss Lilac's rebellion is already expressed through the way she speaks?", "GalGame_ChapterLycaon_040_023": "In any case, in order to ensure that there are no potential threats to her safety, I wish to do some investigating at the places she frequents.", "GalGame_ChapterLycaon_040_024": "If I could be so bold as to ask you to accompany me? I believe you are likely more familiar with Lumina Square than I am.", "GalGame_ChapterLycaon_040_025": "Sure! Lumina Square is like a second home to me.", "GalGame_ChapterLycaon_040_026": "Sure. I can be your Proxy for Lumina Square.", "GalGame_ChapterLycaon_040_027": "Of course! I know Lumina Square like the back of my hand.", "GalGame_ChapterLycaon_040_028": "Sure. Lumina Square may as well be my second home.", "GalGame_ChapterLycaon_040_029": "Sure. I can be a Proxy for Lumina Square. No one knows where all the stores are as well as I do.", "GalGame_ChapterLycaon_040_030": "Sure. I can be a Proxy for Lumina Square, too. I've memorized the locations of all the stores there.", "GalGame_ChapterLycaon_040_031": "It seems you are indeed quite familiar with the location. I was wise to ask for your help.", "GalGame_ChapterLycaon_040_032": "Although I am not quite sure I understand, I trust that it was a very amusing joke.", "GalGame_ChapterLycaon_040_033": "Ah, yes, there was something else I wished to discuss with you.", "GalGame_ChapterLycaon_040_034": "May I call you \"Master\" while investigating, just in case?", "GalGame_ChapterLycaon_040_035": "I believe using this to cover our identities will be more convenient for us.", "GalGame_ChapterLycaon_040_036": "Of course, you can!", "GalGame_ChapterLycaon_040_037": "Call me that as much as you want, I like it~", "GalGame_ChapterLycaon_040_038": "Of course, you can call me whatever~", "GalGame_ChapterLycaon_040_039": "By all means, go ahead.", "GalGame_ChapterLycaon_040_040": "For sure! Can you call me that more often? I like hearing it, heheh.", "GalGame_ChapterLycaon_040_041": "Sure. You can call me that as many times as you want.", "GalGame_ChapterLycaon_040_042": "Thank you for your cooperation.", "GalGame_ChapterLycaon_040_043": "Then, let us begin from the noodle shop.", "GalGame_ChapterLycaon_050_001": "I did not expect Miss Lilac would actually work here part-time.", "GalGame_ChapterLycaon_050_002": "Logically speaking, she would not lack pocket money to spend.", "GalGame_ChapterLycaon_050_003": "Unless... perhaps she's saving up to purchase something particularly expensive.", "GalGame_ChapterLycaon_050_004": "What could that be?", "GalGame_ChapterLycaon_050_005": "She's not going to try to buy that painting, is she?", "GalGame_ChapterLycaon_050_006": "I wonder what it is. Maybe the hottest limited edition surprise box, you think?", "GalGame_ChapterLycaon_050_007": "I wonder what it could be... Perhaps a limited edition surprise box? The kind all the girls have been raving about recently.", "GalGame_ChapterLycaon_050_008": "What if...maybe Lilac wants to buy the painting she wanted to steal...", "GalGame_ChapterLycaon_050_009": "Is it possible that Lilac wants to instead buy that painting she was going to steal?", "GalGame_ChapterLycaon_050_010": "No, I highly doubt a surprise box, even a limited edition one, could be that expensive.", "GalGame_ChapterLycaon_050_011": "As expected of a great Proxy such as yourself. You came to this conclusion immediately as well.", "GalGame_ChapterLycaon_050_012": "Lilac's parents have been planning to sell a batch of paintings recently. That painting is amongst them, and I hear it was reserved a couple of days ago.", "GalGame_ChapterLycaon_050_013": "But that painting is not cheap. If I had to guess, I'd say it costs about...", "GalGame_ChapterLycaon_050_014": "Lycaon uses his hands to convey an impossibly large number.", "GalGame_ChapterLycaon_050_015": "Excuse me, how much?!!!", "GalGame_ChapterLycaon_050_016": "Wait, how much?! How could someone her age come up with that much money?", "GalGame_ChapterLycaon_050_017": "Wait a second, how much? Could someone her age really afford something like that?", "GalGame_ChapterLycaon_050_018": "Well... In terms of material wealth, my employer is indeed quite affluent.", "GalGame_ChapterLycaon_050_019": "Material wealth?", "GalGame_ChapterLycaon_050_020": "Material wealth? Is there another kind of wealth?", "GalGame_ChapterLycaon_050_021": "Material wealth? Is there another kind of wealth?", "GalGame_ChapterLycaon_050_022": "...", "GalGame_ChapterLycaon_050_023": "Miss Lilac's parents are usually exceptionally busy and are unable to spend time with her. However, they are very strict and expect the best from her.", "GalGame_ChapterLycaon_050_024": "No matter what she is doing, she usually has a chauffeur or bodyguards to accompany her. Well, excuse me, \"monitor her actions\" would be a more apt way to put it.", "GalGame_ChapterLycaon_050_025": "Every day, after school, Miss Lilac also has endless extracurricular and supplementary classes to attend.", "GalGame_ChapterLycaon_050_026": "Though she may have material wealth, is she truly happy? I've been wondering ever since I took over attendant duties for this household.", "GalGame_ChapterLycaon_050_027": "Perhaps that is exactly why Miss Lilac spends so much time with her comics.", "GalGame_ChapterLycaon_050_028": "At the very least, in the world of comic book fiction, she is free.", "GalGame_ChapterLycaon_050_029": "Lycaon is so responsible.", "GalGame_ChapterLycaon_050_030": "Lycaon really is such a good person.", "GalGame_ChapterLycaon_050_031": "You're such a responsible attendant! Your employers are lucky to have you.", "GalGame_ChapterLycaon_050_032": "Truly, you're such a conscientious attendant. Your employers are lucky they managed to hire you.", "GalGame_ChapterLycaon_050_033": "You're such a sweet guy!", "GalGame_ChapterLycaon_050_034": "You really are a good person.", "GalGame_ChapterLycaon_050_035": "You flatter me. I do not believe I live up to your praise.", "GalGame_ChapterLycaon_050_036": "You flatter me. But... I may not be how you think I am.", "GalGame_ChapterLycaon_050_037": "Someone once told me that family is an everlasting, unavoidable curse placed upon a person.", "GalGame_ChapterLycaon_050_038": "No matter how much you grow, no matter where you go, that curse will forever follow you like a shadow.", "GalGame_ChapterLycaon_050_039": "When you fall to rock bottom or climb to your peak, it will appear, turning you back into that helpless, powerless child who can do nothing but hide in the closet and weep.", "GalGame_ChapterLycaon_050_040": "Perhaps it is because I have never known the feeling of being bonded to someone through blood, but...", "GalGame_ChapterLycaon_050_041": "I've always believed that family should not be a curse, as they had told me.", "GalGame_ChapterLycaon_050_042": "Family can be full of warmth.", "GalGame_ChapterLycaon_050_043": "Who told you that?", "GalGame_ChapterLycaon_050_044": "Family can be full of warmth. They can be the people who support you, every step of the way!", "GalGame_ChapterLycaon_050_045": "Family can be full of warmth, there to support you every step of the way.", "GalGame_ChapterLycaon_050_046": "That's pretty dark... Who told you something like that?", "GalGame_ChapterLycaon_050_047": "That sounds quite heavy... Who said that?", "GalGame_ChapterLycaon_050_048": "It seems you and your kin are quite close. I am sincerely happy to know that.", "GalGame_ChapterLycaon_050_049": "An... old friend. No one worth mentioning.", "GalGame_ChapterLycaon_050_050": "I'm sorry, it appears I've digressed.", "GalGame_ChapterLycaon_050_051": "I believe Lilac chose to work part-time due to her family as well. Perhaps her savings are just short of being able to afford the painting, and she does not wish to ask her parents for help.", "GalGame_ChapterLycaon_050_052": "Or perhaps... she simply wants to obtain something through the efforts of her own two hands.", "GalGame_ChapterLycaon_050_053": "However, what I am most worried about is that if Miss Lilac did manage to buy the painting, it would then follow that she would meet with members of Mockingbird.", "GalGame_ChapterLycaon_050_054": "If this so, she may end up in danger.", "GalGame_ChapterLycaon_050_055": "So, could I be so bold as to ask you to accompany me to another location?", "GalGame_ChapterLycaon_050_056": "Once we are there, I should be able to confirm where exactly that painting will end up...", "GalGame_ChapterLycaon_060_001": "You seem to have something about which you would like to inquire. Please, go ahead.", "GalGame_ChapterLycaon_060_002": "Why do you know so much about these kinds of transactions?", "GalGame_ChapterLycaon_060_003": "What exactly is your line of work?", "GalGame_ChapterLycaon_060_004": "How come you know so much about this sort of thing?", "GalGame_ChapterLycaon_060_005": "How come you know so much about this sort of thing?", "GalGame_ChapterLycaon_060_006": "What exactly is your line of work?", "GalGame_ChapterLycaon_060_007": "What exactly is your line of work?", "GalGame_ChapterLycaon_060_008": "I've merely dabbled a little in such things. I would not consider myself an expert.", "GalGame_ChapterLycaon_060_009": "As you can see, I am merely a normal attendant.", "GalGame_ChapterLycaon_060_010": "I understand your confusion, however, this concerns my past...", "GalGame_ChapterLycaon_060_011": "It also concerns my... nemesis.", "GalGame_ChapterLycaon_060_012": "I see.", "GalGame_ChapterLycaon_060_013": "Nemesis? Spill the tea.", "GalGame_ChapterLycaon_060_014": "I see. You haven't said anything yet, but I get it.", "GalGame_ChapterLycaon_060_015": "I see. You haven't said anything yet, but I think I get it.", "GalGame_ChapterLycaon_060_016": "Your nemesis... Like, certain creatures from old civilization films who may enjoy a particular crimson liquid, who perhaps fight wolf people whenever they encounter them?", "GalGame_ChapterLycaon_060_017": "Lycaon's nemesis... Perhaps it's one of those creatures from old civilization films, who happen to like a certain crimson liquid — that get into fights with wolf people whenever they come across one another?", "GalGame_ChapterLycaon_060_018": "Indeed. They are memories I would rather not bring up.", "GalGame_ChapterLycaon_060_019": "I believe your imagination is running away with you.", "GalGame_ChapterLycaon_060_020": "In any case, that past is not pleasant.", "GalGame_ChapterLycaon_060_021": "Alright, I'll let you off the hook for now.", "GalGame_ChapterLycaon_060_022": "I wanna know now.", "GalGame_ChapterLycaon_060_023": "Alright, I'll let you off the hook for now. Guess I'll just have to interrogate you later!", "GalGame_ChapterLycaon_060_024": "Alright, well I'll let you off the hook now, but I'll keep it in mind.", "GalGame_ChapterLycaon_060_025": "You can't tell us anything now? What if you forget later!", "GalGame_ChapterLycaon_060_026": "You can't tell us anything? I kinda want to hear it now.", "GalGame_ChapterLycaon_060_027": "Thank you for your understanding. As a matter of fact, I once had dealings with these intermediaries due to... well, I had my reasons.", "GalGame_ChapterLycaon_060_028": "...", "GalGame_ChapterLycaon_060_029": "This nemesis and I... we once worked together. That is the reason I once had dealings with these intermediaries.", "GalGame_ChapterLycaon_060_030": "Many of them are so cunning they will take advantage of any weaknesses they perceive. It takes patience and effort to deal with them.", "GalGame_ChapterLycaon_060_031": "If you ever come across such merchants in the future, please be careful and do not give your trust lightly.", "GalGame_ChapterLycaon_060_032": "Seeing as Miss Lilac has already obtained the painting, she must be meeting with the people from Mockingbird soon.", "GalGame_ChapterLycaon_060_033": "We must stop her before that happens...", "GalGame_ChapterLycaon_060_034": "She should have just finished her supplementary classes. Let's head over and take a look.", "GalGame_ChapterLycaon_070_001": "Miss Lilac, please, we have no ill intentions. And I do not agree with what those other students said about you.", "GalGame_ChapterLycaon_070_002": "I merely want to warn you that Mockingbird is suspicious. It is possible you may encounter danger if you go.", "GalGame_ChapterLycaon_070_003": "Even if I'm in danger, it doesn't concern you!", "GalGame_ChapterLycaon_070_004": "In the end, you're just an attendant that my parents hired... Why are you trying to stick your nose into everything?", "GalGame_ChapterLycaon_070_005": "In any case, you're probably just like those other people. You must think I'm a freak just like they do...", "GalGame_ChapterLycaon_070_006": "Well, I'm soooo sorry that you're forced to take care of someone who only causes trouble, who no one loves, who's edgy and delusional like me.", "GalGame_ChapterLycaon_070_007": "I've never thought that.", "GalGame_ChapterLycaon_070_008": "Miss Lilac, you are the respectable, important employer of Victoria Housekeeping. We would never treat someone like yourself with such utter disrespect.", "GalGame_ChapterLycaon_070_009": "...But, you weren't even willing to listen to what I said!", "GalGame_ChapterLycaon_070_010": "...", "GalGame_ChapterLycaon_070_011": "My most sincere apologies. My knowledge is lacking; I have yet to better understand popular subcultures — such as what being \"edgy\" truly means.", "GalGame_ChapterLycaon_070_012": "I shall make sure to take lessons and educate myself on it.", "GalGame_ChapterLycaon_070_013": "I don't think taking lessons is necessary...", "GalGame_ChapterLycaon_070_014": "I don't think we can expect Lycaon to understand such edgy speech.", "GalGame_ChapterLycaon_070_015": "I don't think taking lessons on being edgy is necessary...", "GalGame_ChapterLycaon_070_016": "Is there really a need to take lessons on being edgy...?", "GalGame_ChapterLycaon_070_017": "Let's be real. It's way too much to expect others to understand this edgy lingo! The only reason I can understand is... 'cause of natural talent! Yeah!", "GalGame_ChapterLycaon_070_018": "Let's be real. Isn't it a little unfair to expect others to understand such over-the-top language? I mean, the only reason I get it is, er, 'cause I'm kinda special.", "GalGame_ChapterLycaon_070_019": "It doesn't matter anymore. This is all just the price I need to pay to become a Companion of Justice!", "GalGame_ChapterLycaon_070_020": "I've bought the painting so I can finally meet with them. The people at Mockingbird told me that I'm the most promising recruit yet.", "GalGame_ChapterLycaon_070_021": "I will join them, and become a Companion of Justice! You cannot stop me!", "GalGame_ChapterLycaon_070_022": "...", "GalGame_ChapterLycaon_070_023": "I understand. If that is your wish, I will not stop you.", "GalGame_ChapterLycaon_070_024": "I will help you fulfill it.", "GalGame_ChapterLycaon_070_025": "You...", "GalGame_ChapterLycaon_070_026": "I'm meeting with Mockingbird at the Ballet Twins at this time tomorrow.", "GalGame_ChapterLycaon_070_027": "You know, I can, in fact, do this by myself. I don't need you. I've got a Carrot, and I've prepared weapons to deal with the Ethereals.", "GalGame_ChapterLycaon_070_028": "So... I don't care if you come or not. It's up to you.", "GalGame_ChapterLycaon_070_029": "Lilac leaves.", "GalGame_ChapterLycaon_070_030": "My apologies, I have brought shame to myself...", "GalGame_ChapterLycaon_070_031": "By making Miss Lilac feel uncomfortable, I have failed in my duties as an attendant.", "GalGame_ChapterLycaon_070_032": "Are you really going to do this?", "GalGame_ChapterLycaon_070_033": "Are you really going to do this? To help Lilac fulfill her wish...", "GalGame_ChapterLycaon_070_034": "Are you really going to do this? To help grant Lilac her wish?", "GalGame_ChapterLycaon_070_035": "Yes, I will. However, the wish I will help her fulfill, is what her heart truly desires.", "GalGame_ChapterLycaon_070_036": "If I'm correct in my suspicions, she doesn't simply wish to join Mockingbird.", "GalGame_ChapterLycaon_070_037": "That's only what's on the surface. She has other needs — emotional needs — that are truly what she seeks to fulfill...", "GalGame_ChapterLycaon_070_038": "(Phone beeps with a new message)", "GalGame_ChapterLycaon_070_039": "It seems Lycaon has received a message.", "GalGame_ChapterLycaon_070_040": "...The fish has taken the bait.", "GalGame_ChapterLycaon_070_041": "Fish? Where?", "GalGame_ChapterLycaon_070_042": "Fish? What fish? Where?", "GalGame_ChapterLycaon_070_043": "By fish you mean...?", "GalGame_ChapterLycaon_070_044": "That organization calling itself Mockingbird has contacted me.", "GalGame_ChapterLycaon_070_045": "Master Proxy, may I ask you for a favor?", "GalGame_ChapterLycaon_070_046": "Please, this is something only you can do.", "GalGame_ChapterLycaon_080_001": "A few days ago...", "GalGame_ChapterLycaon_080_002": "Master Proxy, I need your help.", "GalGame_ChapterLycaon_080_003": "To investigate this so-called Mockingbird, I attempted to get into contact with them, to express my desire to join their organization.", "GalGame_ChapterLycaon_080_004": "Through my own methods, I found out they had already looked into my background and knew that although I am currently working for Lilac's family, I am actually loyal to an unknown master.", "GalGame_ChapterLycaon_080_005": "Could I trouble you with putting on an act with me? I would like you to meet with them, posing as this unknown master.", "GalGame_ChapterLycaon_080_006": "Leave it to me! I'm a great master.", "GalGame_ChapterLycaon_080_007": "Am I not already your master?", "GalGame_ChapterLycaon_080_008": "Leave it to me! I'm a great master!", "GalGame_ChapterLycaon_080_009": "Leave it to me. I'm a great master.", "GalGame_ChapterLycaon_080_010": "Am I not already your master?", "GalGame_ChapterLycaon_080_011": "Am I not already your master?", "GalGame_ChapterLycaon_080_012": "Fantastic. I expect no less from New Eridu's greatest Proxy.", "GalGame_ChapterLycaon_080_013": "You are indeed. I apologize for any lack of consideration.", "GalGame_ChapterLycaon_080_014": "In order to help our disguise, I have crafted a new identity for you. You needn't worry. Simply speak as you typically would.", "GalGame_ChapterLycaon_080_015": "You and Lycaon pick up the call from Mockingbird", "GalGame_ChapterLycaon_080_016": "Oho? So you are the one who wishes to join Mockingbird?", "GalGame_ChapterLycaon_080_017": "You may call me Codename K.\nWaddaya think? It's a great name, ain't it? Doesn't it sound awe-inspiring?", "GalGame_ChapterLycaon_080_018": "K? What a strange name.", "GalGame_ChapterLycaon_080_019": "K? That's such a strange name.", "GalGame_ChapterLycaon_080_020": "K? That's a weird name.", "GalGame_ChapterLycaon_080_021": "It's \"Codename K\"! Don't just get rid of words in other people's names! Without the \"Codename\" part, it won't show any of the awesome epicness of me being a final villainous boss!", "GalGame_ChapterLycaon_080_022": "Oh, so you are also into the trending subcultures among young people?", "GalGame_ChapterLycaon_080_023": "What trending subcultures? I don't know what you're talking about. Anyway, you must be the rumored attendant Lycaon and the Gemini Gods...?", "GalGame_ChapterLycaon_080_024": "Wait a minute, what— what— what the heck is Gemini Gods?! That's clearly not a real name!", "GalGame_ChapterLycaon_080_025": "My master has many enemies. Please understand that they cannot reveal their true name.", "GalGame_ChapterLycaon_080_026": "My master has many enemies. Please understand that they cannot reveal their true name.", "GalGame_ChapterLycaon_080_027": "E—Enemies? Er, very well then...", "GalGame_ChapterLycaon_080_028": "Since we're all in the same line of business, I'll be straight with you. Lilac is our golden ticket, and we put in a lot of effort to get her to bite! We gotta squeeze every last drop we can get.", "GalGame_ChapterLycaon_080_029": "We plan to take care of her for a bit after she \"mistakenly stumbles\" into the Hollow, and then contact her parents for some of that dough...", "GalGame_ChapterLycaon_080_030": "You have a similar plan, right? How about we work together? We can split it seventy-thirty: seventy for us, thirty for you.", "GalGame_ChapterLycaon_080_031": "Isn't that just kidnapping?", "GalGame_ChapterLycaon_080_032": "Isn't that just kidnapping?", "GalGame_ChapterLycaon_080_033": "Isn't that just kidnapping?", "GalGame_ChapterLycaon_080_034": "Kidnapping?! How very ignorant of you. We're just taking a little fee for looking after a poor kid in the Hollow! So, what do you say?", "GalGame_ChapterLycaon_080_035": "I'm in!", "GalGame_ChapterLycaon_080_036": "Lycaon, what's your take on this?", "GalGame_ChapterLycaon_080_037": "I'm so in!", "GalGame_ChapterLycaon_080_038": "Of course, I'm in.", "GalGame_ChapterLycaon_080_039": "Lycaon — what's your recommendation?", "GalGame_ChapterLycaon_080_040": "Lycaon — what's your recommendation?", "GalGame_ChapterLycaon_080_041": "As my Master says...", "GalGame_ChapterLycaon_080_042": "As my Master says...", "GalGame_ChapterLycaon_080_043": "Master, I believe this is an acceptable transaction.", "GalGame_ChapterLycaon_080_044": "Master, I believe this is an acceptable transaction.", "GalGame_ChapterLycaon_080_045": "It's a deal.", "GalGame_ChapterLycaon_080_046": "So, it's settled! Quick and forthright, as expected of a fellow businessperson. I'll send you the time and location later.", "GalGame_ChapterLycaon_080_047": "We shall eagerly await your message.", "GalGame_ChapterLycaon_080_048": "Codename K hangs up.", "GalGame_ChapterLycaon_080_049": "That should do it. Once we are there, we can pretend to work with them, photograph all the evidence of their wrongdoings, and then send the evidence to Public Security.", "GalGame_ChapterLycaon_080_050": "Thank you for your cooperation. You are quite adept at acting.", "GalGame_ChapterLycaon_080_051": "Lycaon, just what kind of identity did you give me...", "GalGame_ChapterLycaon_080_052": "Just what kind of identity did you give me...", "GalGame_ChapterLycaon_080_053": "Just what kind of identity did you give me...", "GalGame_ChapterLycaon_080_054": "Simply put, you are an influential and all-powerful head honcho of a crime syndicate that delights in doing evil. You have a network of elite agents at your beck and call, and I am one of your humble enforcers.", "GalGame_ChapterLycaon_080_055": "Ah, right, there is something else I would like to discuss with you.", "GalGame_ChapterLycaon_080_056": "Please, do not inform Miss Lilac of any of this just yet.", "GalGame_ChapterLycaon_080_057": "Speaking from personal experience, an encounter such as this cannot be resolved purely through reliance on others. We can help Miss Lilac deal with this threat, but we cannot protect her forever.", "GalGame_ChapterLycaon_080_058": "She must see through this conspiracy herself. Perhaps, this may be somewhat cruel, but in the long term, it will help her.", "GalGame_ChapterLycaon_080_059": "That makes sense.", "GalGame_ChapterLycaon_080_060": "Hm... I suppose that makes sense. Let's do that then.", "GalGame_ChapterLycaon_080_061": "Yeah, you're right... Let's do it then.", "GalGame_ChapterLycaon_080_062": "Thank you. I believe in Miss Lilac and her ability to overcome this.", "GalGame_ChapterLycaon_080_063": "Back to the present...", "GalGame_ChapterLycaon_080_064": "Mr. Lycaon... You... didn't betray me...?", "GalGame_ChapterLycaon_080_065": "Miss Lilac, until our contract ends, I am your humble attendant.", "GalGame_ChapterLycaon_080_066": "An attendant will never betray their master.", "GalGame_ChapterLycaon_080_067": "Damn, you... You dare toy with me! Do you know who I am?!", "GalGame_ChapterLycaon_080_068": "I'm the great leader of Mockingbird!", "GalGame_ChapterLycaon_080_069": "I'm terribly sorry, but our Bangboo has recorded the truth of your criminal acts.\nIf you surrender and admit your guilt now, I trust that Public Security will not administer too harsh of a punishment.", "GalGame_ChapterLycaon_080_070": "No, I won't go to jail, never...", "GalGame_ChapterLycaon_080_071": "I have no other choice. It's time you have a taste of Mockingbird's claws!", "GalGame_ChapterLycaon_080_NPC": "Codename K", "GalGame_ChapterLycaon_090_001": "It is done. They should no longer be able to pose a threat.", "GalGame_ChapterLycaon_090_002": "That speech just now was amazing!", "GalGame_ChapterLycaon_090_003": "I can't believe Lycaon went along with Lilac.", "GalGame_ChapterLycaon_090_004": "That was an impressive speech, Lycaon!", "GalGame_ChapterLycaon_090_005": "That was an impressive speech, Lycaon.", "GalGame_ChapterLycaon_090_006": "I didn't think Lycaon could give a speech like that... It was all for Lilac, right?", "GalGame_ChapterLycaon_090_007": "I didn't know you were capable of a speech like that, Lycaon... It's all because of Lilac, right?", "GalGame_ChapterLycaon_090_008": "Yes. After we parted ways before, I took some time learning this trendy subculture...\nMiss Lilac, what did you think of my performance? Was it acceptable?", "GalGame_ChapterLycaon_090_009": "...Uww... Uwaaaahaah!", "GalGame_ChapterLycaon_090_010": "...I—I... I am so terribly sorry. I—It appears my imitation of popular subculture was so poor, I have angered you to tears...", "GalGame_ChapterLycaon_090_011": "Lilac isn't crying because she's angry.", "GalGame_ChapterLycaon_090_012": "Hey now, Lilac isn't crying cause she's mad!", "GalGame_ChapterLycaon_090_013": "Lilac isn't crying because she's angry at you.", "GalGame_ChapterLycaon_090_014": "Th—That's right. I—I just got Ether in my eye, that's all...", "GalGame_ChapterLycaon_090_015": "Um, I... I'm sorry. I was the one who dragged you into all of this...", "GalGame_ChapterLycaon_090_016": "You know, when Mockingbird first reached out to me, I did notice. They were really focused on... me... They were super sus!", "GalGame_ChapterLycaon_090_017": "But... then they said I was one of the Chosen. They said they needed my power...\nAnd— you kn— No one has... No one has ever said anything like that to me before...", "GalGame_ChapterLycaon_090_018": "And— And then I just— It was like I just stopped thinking... I'm so, so sorry!", "GalGame_ChapterLycaon_090_019": "It's alright.", "GalGame_ChapterLycaon_090_020": "Remember to be more careful!", "GalGame_ChapterLycaon_090_021": "Don't worry, it's all good! We don't blame you!", "GalGame_ChapterLycaon_090_022": "It's alright, really. We don't think it's your fault.", "GalGame_ChapterLycaon_090_023": "As long as you learn from your mistakes and remember to be a bit more careful.", "GalGame_ChapterLycaon_090_024": "So long as you learn from this experience and be more vigilant in the future.", "GalGame_ChapterLycaon_090_025": "Miss Lilac, I don't think you need to be so harsh on yourself.", "GalGame_ChapterLycaon_090_026": "Each and every person will have experiences like this, of some sort. I once walked the wrong path as well.", "GalGame_ChapterLycaon_090_027": "But it's alright. If one can turn back in time, they will manage to find their true path in life.", "GalGame_ChapterLycaon_090_028": "*sniff* ...Thank you. Aaah, now that I think about it, that was sooo embarrassing! I can't believe I was going around proudly calling myself the \"Companion of Justice\"...", "GalGame_ChapterLycaon_090_029": "In reality, I just got tricked by a bunch of bad guys!", "GalGame_ChapterLycaon_090_030": "Well, I think what we're doing now is \"in the name of justice.\" Don't you?", "GalGame_ChapterLycaon_090_031": "It is only thanks to you that we were able to gain video evidence of their crimes and take them down.", "GalGame_ChapterLycaon_090_032": "Mr. Lycaon...", "GalGame_ChapterLycaon_090_033": "I'm really sorry to ruin the mood here, but... How are we going to move the people we knocked out out of the Hollow? Should I call PubSec?", "GalGame_ChapterLycaon_090_034": "I'm really sorry to ruin the mood here, but... How are we going to move the people we knocked out out of the Hollow? Should I call PubSec?", "GalGame_ChapterLycaon_090_035": "Ah, that is indeed an issue. If needed, I can...", "GalGame_ChapterLycaon_090_036": "Hey, what're you doing here? Were you the ones who called?", "GalGame_ChapterLycaon_090_037": "Public Security? Why are they here...?", "GalGame_ChapterLycaon_090_038": "Oh! I almost forgot. Before I entered the Hollow, I set an automatic SOS. If I were gone too long, my phone would automatically call PubSec.", "GalGame_ChapterLycaon_090_039": "Lilac is really prepared!", "GalGame_ChapterLycaon_090_040": "Huh, didn't expect Lilac to be so prepared.", "GalGame_ChapterLycaon_090_041": "Huh, I didn't expect Lilac to be so prepared.", "GalGame_ChapterLycaon_090_042": "Er, what's up with these tied up people?", "GalGame_ChapterLycaon_090_043": "They're bad guys!", "GalGame_ChapterLycaon_090_044": "They're Mockingbird, the phantom thieves.", "GalGame_ChapterLycaon_090_045": "They're all bad guys!", "GalGame_ChapterLycaon_090_046": "They're all criminals.", "GalGame_ChapterLycaon_090_047": "These are the legendary phantom thieves — Mockingbird!", "GalGame_ChapterLycaon_090_048": "They're the legendary phantom thieves, Mockingbird.", "GalGame_ChapterLycaon_090_049": "Lycaon explains what happened to the elites of Public Security, carefully omitting the part about roleplaying as master and servant.", "GalGame_ChapterLycaon_090_050": "I believe that sums it up. We took video evidence of the criminal activities that were being committed. We will submit it all to Public Security shortly.", "GalGame_ChapterLycaon_090_051": "I see. Well then, I'll take these suspects back with me.", "GalGame_ChapterLycaon_090_052": "Um, excuse me... I'm really sorry for causing all this trouble. It's because of me that all this happened in the first place.", "GalGame_ChapterLycaon_090_053": "...Why're you apologizing? We should be thanking you. You helped Public Security take down an entire criminal syndicate.", "GalGame_ChapterLycaon_090_054": "Good job, young lady.", "GalGame_ChapterLycaon_090_055": "...Huh?", "GalGame_ChapterLycaon_090_056": "That's right, Miss Lilac. I think you do deserve the title \"Companion of Justice.\"", "GalGame_ChapterLycaon_090_057": "*sob* ... Thank you all so much!", "GalGame_ChapterLycaon_100_001": "Hello! I've brought some desserts. Please, have some. I hope you like them!", "GalGame_ChapterLycaon_100_002": "My friend recommended this flavor to me, and I bought mom and dad some, too. It should taste real good!", "GalGame_ChapterLycaon_100_003": "You enjoy the desserts with Lilac...", "GalGame_ChapterLycaon_100_004": "Well, actually... After what happened, word had been going around that one of the students helped PubSec take down a huge crime syndicate. Everyone's real curious who it is and saying how amazing that student is. Hehehe~", "GalGame_ChapterLycaon_100_005": "I know it's only thanks to you! Okay, so, recently, I had an idea.", "GalGame_ChapterLycaon_100_006": "\"And the true heroes are always behind the scenes.\" I've decided to draw my own comic series based on the topic!", "GalGame_ChapterLycaon_100_007": "The protag, intent on becoming a hero, and after experiencing all kinds of encounters, eventually realizes that true justice exists in everything he's done... A story like that, yeah.", "GalGame_ChapterLycaon_100_008": "So you can draw, too.", "GalGame_ChapterLycaon_100_009": "That sounds awesome! So you know how to draw, Lilac? That's so cool.", "GalGame_ChapterLycaon_100_010": "Wow, that's an epic story! And you know how to draw, too? Impressive.", "GalGame_ChapterLycaon_100_011": "I... I've read a lot of comics, and though I might not be all that great at drawing now, I want to try.", "GalGame_ChapterLycaon_100_012": "I think that's a marvelous idea.", "GalGame_ChapterLycaon_100_013": "I think so too! Thank you so much. This all really means a lot to me.", "GalGame_ChapterLycaon_100_014": "Mr. Lycaon, mom and dad said that your contract with our family ended. They said you didn't renew it because your schedule is already so stacked...", "GalGame_ChapterLycaon_100_015": "Though it's sad to see you go, I guess it can't be helped. But there's something I want to say to you.", "GalGame_ChapterLycaon_100_016": "Um... You— You're the best attendant I've ever had.", "GalGame_ChapterLycaon_100_017": "I am honored to receive such praise from you.", "GalGame_ChapterLycaon_100_018": "...Heh. Guess I'll be off then. Let's have dessert together again when we get the chance.", "GalGame_ChapterLycaon_100_019": "Lilac bows to you and leaves.", "GalGame_ChapterLycaon_100_020": "You seem surprised?", "GalGame_ChapterLycaon_100_021": "Lilac seems to be doing well.", "GalGame_ChapterLycaon_100_022": "Lilac seems to be doing really well! I didn't think she would recover so quickly.", "GalGame_ChapterLycaon_100_023": "Lilac seems to be doing well. I didn't think she would recover so quickly.", "GalGame_ChapterLycaon_100_024": "I believe the reason Miss Lilac was susceptible to manipulation was because no one had ever expressed belief in her in such a way before.", "GalGame_ChapterLycaon_100_025": "Her parents didn't spend much time with her due to work, and others her age didn't understand her hobbies...", "GalGame_ChapterLycaon_100_026": "Thankfully, she has now found a passion to pursue, become closer with her parents, and made new friends. I am truly happy for her.", "GalGame_ChapterLycaon_100_027": "*ahem* By the way, here is your compensation. It is as we agreed: double your usual fee.", "GalGame_ChapterLycaon_100_028": "I am, as ever, grateful for your help. Without you, this wouldn't have gone as smoothly as it did.", "GalGame_ChapterLycaon_100_029": "Don't mention it.", "GalGame_ChapterLycaon_100_030": "Don't mention it! Remember to hit us up if you need anything like this again!", "GalGame_ChapterLycaon_100_031": "Don't mention it. Come find us if you need anything like this again.", "GalGame_ChapterLycaon_100_032": "Of course. You are the best Proxy I know. Truly.", "GalGame_ChapterLycaon_100_033": "By the way, Public Security has confirmed that the people we took care of were merely copycats of Mockingbird. They used the name Mockingbird for their scams and deception.", "GalGame_ChapterLycaon_100_034": "You knew from the beginning, didn't you?", "GalGame_ChapterLycaon_100_035": "You knew from the very start that they were a fake, didn't you?", "GalGame_ChapterLycaon_100_036": "You've known they were fakes for a while, haven't you?", "GalGame_ChapterLycaon_100_037": "...I see nothing gets past you.", "GalGame_ChapterLycaon_100_038": "You could say that I am...quite familiar with the real Mockingbird. Thus why, when I heard the name, I already knew something was amiss.", "GalGame_ChapterLycaon_100_039": "Familiar? How so?", "GalGame_ChapterLycaon_100_040": "Familiar? How'd you become familiar? How familiar? Go on, spill the tea, sis~", "GalGame_ChapterLycaon_100_041": "How do you know Mockingbird? And just how familiar are you with them? I bet that's a story...", "GalGame_ChapterLycaon_100_042": "I was once... deeply involved.", "GalGame_ChapterLycaon_100_043": "?", "GalGame_ChapterLycaon_100_044": "Wait, so you mean that you were...", "GalGame_ChapterLycaon_100_045": "Wait, so you mean to say...", "GalGame_ChapterLycaon_100_046": "Yes, it is exactly what you think.", "GalGame_ChapterLycaon_100_047": "Now, you know me in my entirety. I sincerely hope that this doesn't frighten you.", "GalGame_ChapterLycaon_100_048": "If I may, allow me to share another secret. In reality, I have had contact with this \"edgy\" concept before... or this popular subculture, I suppose.", "GalGame_ChapterLycaon_100_049": "I have even memorized and recited such sentences... Of course, under the influence of a certain old acquaintance.", "GalGame_ChapterLycaon_100_050": "Let's hear it, then!", "GalGame_ChapterLycaon_100_051": "Really? I wanna hear!", "GalGame_ChapterLycaon_100_052": "Really? Care to perform one or two?", "GalGame_ChapterLycaon_100_053": "Well... If that is your wish.", "GalGame_ChapterLycaon_100_054": "Allow me to say now that, if you wish to laugh, please do. There is no need to hold it back on my account. It would not be good for your health.", "GalGame_ChapterLycaon_100_055": "Well then, let me begin.", "GalGame_ChapterLycaon_100_056": "\"I offer this supreme honor to you. In this land of sin and virtue, solemnly do I swear: —\"", "GalGame_ChapterMana_01_01": "I'm here, guys~ I'm ready to go!", "GalGame_ChapterMana_01_02": "Hello, Nekomata. Seeing as you're ready, let's not waste any time. I'll go over how we sort our videotapes, and you can get to work.", "GalGame_ChapterMana_01_02F": "Hello, Nekomata. Seeing as you're ready, let's not waste any time. I got you this cute uniform; put it on, and let's get to work.", "GalGame_ChapterMana_01_03": "Huh? Work?", "GalGame_ChapterMana_01_04": "Hang on a minute. Didn't you agree on a commission to take me and a client into a Hollow?", "GalGame_ChapterMana_01_05_Option1_01": "So that's what you meant by \"doing business together.\"", "GalGame_ChapterMana_01_05_Option1_02F_Main": "Oh. So, when you said \"doing business together,\" you actually meant down in a Hollow!", "GalGame_ChapterMana_01_05_Option1_02_Main": "I see. When you said \"doing business together,\" you actually meant down in the Hollows.", "GalGame_ChapterMana_01_05_Option1_03": "Of course I was talking about down in the Hollows. You... You don't really think Nicole wants me to pay off our debt by working here, do you?", "GalGame_ChapterMana_01_05_Option2_01": "Didn't Nicole ask you to come and work your debts off?", "GalGame_ChapterMana_01_05_Option2_02F_Main": "Didn't your message say Nicole wanted you to work here to pay off your debt?", "GalGame_ChapterMana_01_05_Option2_02_Main": "I thought your message meant Nicole wanted you to work for us so you could pay back the Cunning Hares debt...", "GalGame_ChapterMana_01_05_Option2_03": "That's not what I meant! I was talking about working down in the Hollows!", "GalGame_ChapterMana_01_06": "It might look like she has a bank account where her conscience should be, but Nicole has been pretty good to me!", "GalGame_ChapterMana_01_07": "Sorry for the misunderstanding!", "GalGame_ChapterMana_01_07F": "Well, we sure got that wrong.", "GalGame_ChapterMana_01_08": "But seeing as we're going down into a Hollow, shouldn't the rest of the Cunning Hares be here too?", "GalGame_ChapterMana_01_08F": "But if we're going down into a Hollow, where are the rest of the Cunning Hares?", "GalGame_ChapterMana_01_09": "I came up with this commission myself.", "GalGame_ChapterMana_01_10": "I'm not sure how to put this... Before, I got everybody into a real pickle with Vision, but Nicole still asked me to stay.", "GalGame_ChapterMana_01_11": "Now that the Cunning Hares are in the red, I think it's time for me to see what I can do!", "GalGame_ChapterMana_01_12": "Hustling side-gigs to make ends meet while the boss can't afford to pay out wages. How admirable.", "GalGame_ChapterMana_01_12F": "Hustling side-gigs to make ends meet, while the boss can't afford to pay your wages. How admirable!", "GalGame_ChapterMana_01_13": "Teehee, well ever heard of a \"fortune cat\"?", "GalGame_ChapterMana_01_14": "And once I get back from this gig with my pay, I'm gonna make the ol' poker face say: \"Nekomata, you really are the very model of a Cunning Hare!\"", "GalGame_ChapterMana_01_15_Option1_01": "I thought you and Anby had made up already.", "GalGame_ChapterMana_01_15_Option1_02F_Main": "I thought you and Anby had made up already!", "GalGame_ChapterMana_01_15_Option1_02_Main": "I thought you and Anby had made up already.", "GalGame_ChapterMana_01_15_Option1_03": "It's not about making amends, it's about the \"competitive mindset\" of professionals. Being at Gentle House is a job, after all.", "GalGame_ChapterMana_01_15_Option2_01": "So competitive...", "GalGame_ChapterMana_01_15_Option2_02F_Main": "Wow, you take this so seriously.", "GalGame_ChapterMana_01_15_Option2_02_Main": "So competitive...", "GalGame_ChapterMana_01_15_Option2_03": "I mean, the Cunning Hares is pretty much a work environment, and I'm a professional, so just because I've made up with her doesn't mean I don't care about keeping up standards.", "GalGame_ChapterMana_01_16": "Besides, even street gangs have performance metrics these days.", "GalGame_ChapterMana_01_17": "How about it, Phaethon? I've got a lucrative commission set up, you want in?", "GalGame_ChapterMana_01_18": "Give me the details on this commission first.", "GalGame_ChapterMana_01_18F": "Give me the details on this commission first.", "GalGame_ChapterMana_01_19": "No problem, here's the situation:", "GalGame_ChapterMana_01_20": "There's this company that lost a bunch of Etheric resources down in a Hollow. They're recruiting skilled Agents and Proxies to do some field surveys down there in the hopes of one day retrieving it all.", "GalGame_ChapterMana_01_21": "Sounds easy enough. But field surveys aren't usually a terribly lucrative commission...", "GalGame_ChapterMana_01_21F": "Sounds easy enough. But field surveys? Those aren't usually very profitable!", "GalGame_ChapterMana_01_22": "Hmph, relax — this is just the first step.", "GalGame_ChapterMana_01_23": "Think about it — the company needed to find help on Inter-Knot just to run some field surveys. When it comes to the official recovery later on, they'll definitely be looking for more...", "GalGame_ChapterMana_01_24": "Ah, I see what you mean. Resource recovery definitely pays well. I expect people will be fighting over who gets that commission.", "GalGame_ChapterMana_01_24F": "I see what you mean. Yeah, resource recovery pays really well. People will probably be fighting over that commission.", "GalGame_ChapterMana_01_25": "But if we've already worked with them before, then we'll be their first choice.", "GalGame_ChapterMana_01_25F": "But if we've already worked with them before, then we'll be their first choice.", "GalGame_ChapterMana_01_26": "We sure will. That's Phaethon for ya — razor-sharp brains!", "GalGame_ChapterMana_01_27": "You gotta cast out a long line to catch a big fish. So you interested in the commission now?", "GalGame_ChapterMana_01_28_Option1_01": "I'll think about it.", "GalGame_ChapterMana_01_28_Option1_02F_Main": "It's definitely worth considering.", "GalGame_ChapterMana_01_28_Option1_02_Main": "It's definitely worth considering.", "GalGame_ChapterMana_01_28_Option1_03": "I'll take that as a yes.", "GalGame_ChapterMana_01_28_Option2_01": "What does it pay?", "GalGame_ChapterMana_01_28_Option2_02F_Main": "So, what about our payment?", "GalGame_ChapterMana_01_28_Option2_02_Main": "What about our pay? That's a prerequisite before working together.", "GalGame_ChapterMana_01_28_Option2_03": "Split it, fifty-fifty! How about it? Pretty good, huh?", "GalGame_ChapterMana_01_29": "I'll go confirm the place and time with the client — and then we can get straight to it!", "GalGame_ChapterMana_02_01": "Hi, you're Nekomata, right? Allow me to introduce myself — I'm Ollie, and I'm in charge of this operation.", "GalGame_ChapterMana_02_02": "\"Operation\"? This is just a field survey. Is it like, a trend for companies to use fancy names?", "GalGame_ChapterMana_02_03": "Ahem, I mean, this time at least I'm... your client! Yes, client and guide. Ahaha...", "GalGame_ChapterMana_02_04": "Speaking of which — our Proxy isn't here yet?", "GalGame_ChapterMana_02_05": "Uh, we're both right here?", "GalGame_ChapterMana_02_06": "...Miss Nekomata, please don't kid around. It's... it's just you and me here... no others?", "GalGame_ChapterMana_02_07": "He doesn't seem to realize this Bangboo right under his nose is a Proxy.", "GalGame_ChapterMana_02_08_Option1_01": "Hello, I'm your Proxy.", "GalGame_ChapterMana_02_08_Option1_02F_Main": "Hey, Ollie. I'm actually your Proxy.", "GalGame_ChapterMana_02_08_Option1_02_Main": "Hello, Ollie! I'm actually your Proxy.", "GalGame_ChapterMana_02_08_Option2_01": "I'm \"the other.\"", "GalGame_ChapterMana_02_08_Option2_02F_Main": "Ollie, I'm \"the other one\"!", "GalGame_ChapterMana_02_08_Option2_02_Main": "Ollie, I'm \"the other.\"", "GalGame_ChapterMana_02_09": "Wahhh?! Wh—Who's there?!", "GalGame_ChapterMana_02_10": "Mee—YOW! My ears!", "GalGame_ChapterMana_02_11": "Sorry I wasn't clear before, Ollie. But please... keep Thirens' hearing in mind...", "GalGame_ChapterMana_02_12": "So as you can see, this talking Bangboo is our Proxy.", "GalGame_ChapterMana_02_13": "Oh, is that so? Haha... my bad.", "GalGame_ChapterMana_02_14": "Well, that was embarrassing, letting you see that side of me. But I promise I'm still a reliable guy!", "GalGame_ChapterMana_02_15": "Please lean on me, just as much as I'm leaning on this stalagmite right now...", "GalGame_ChapterMana_02_16": "See — chatting and laughing so freely like this, while being so close to an Ether crystal... Hoo! That's more than enough to demonstrate my aptitude for it!", "GalGame_ChapterMana_02_17": "%#$*!", "GalGame_ChapterMana_02_18": "Did the crystal just move? Don't tell me —", "GalGame_ChapterMana_02_19": "Oh, it's one of those inactive, sleeping Eth-", "GalGame_ChapterMana_02_20": "Ahhh—!! An Ethereal!", "GalGame_ChapterMana_02_21": "Hey, calm down — I said, it's just an inactive Ethereal!", "GalGame_ChapterMana_02_22": "Ahhhhh—", "GalGame_ChapterMana_02_23_Option1_01": "He's completely gone.", "GalGame_ChapterMana_02_23_Option1_02F_Main": "Oh no, looks like he's totally panicking.", "GalGame_ChapterMana_02_23_Option1_02_Main": "Seems like he's utterly panicked.", "GalGame_ChapterMana_02_23_Option2_01": "He's not even listening...", "GalGame_ChapterMana_02_23_Option2_02F_Main": "Seems he's not paying attention to anything right now.", "GalGame_ChapterMana_02_23_Option2_02_Main": "Seems he can't even hear anything right now.", "GalGame_ChapterMana_02_24": "Uh, well... Let's take care of the Ethereal first and talk after.", "GalGame_ChapterMana_03_01": "Huff... Puff... At last, we're safe.", "GalGame_ChapterMana_03_02": "Ah, Miss Nekomata — I was blown away by your heroism just then!", "GalGame_ChapterMana_03_03": "I'm glad to hear it. But in the future, could you please not wander aimlessly around the battlefield so much? I don't want you to get hurt.", "GalGame_ChapterMana_03_04": "When I read the notes for this job, I assumed you'd be a little more... composed. I didn't expect companies would have such different requirements for Hollow surveyors?", "GalGame_ChapterMana_03_05": "...Ahaha, di—diversity is, it's highly valued by the company...", "GalGame_ChapterMana_03_06": "Fine, I'm really not the best at dealing with Ethereals, but I—I've got a, y'know, a few tricks up my sleeve when it comes to recovering Etheric resources!", "GalGame_ChapterMana_03_07": "Really? Then I guess I'll trust you.", "GalGame_ChapterMana_03_08": "Well, since you mentioned Etheric resource recovery, there's no sense hiding it — What we really want is to help support your resource recovery business in the future.", "GalGame_ChapterMana_03_09": "So, if everything goes smoothly today, could you have a word with your boss and help us get in on the follow-up commission?", "GalGame_ChapterMana_03_10": "Oh, um... Yeah, of course, no problem, just leave it up to me!", "GalGame_ChapterMana_03_11": "Heehee, we're counting on you, meow!", "GalGame_ChapterMana_03_12": "Tell you the truth, I've been planning on switching careers recently. Working for a big fancy company like yours oughta pay better than hustling on Inter-Knot for myself, right?", "GalGame_ChapterMana_03_13": "Uhh, s—sure does, haha...", "GalGame_ChapterMana_03_14": "Can you tell us how much of a cut you take for recovering Etheric resources like this?", "GalGame_ChapterMana_03_15": "...Oh, yeah... my cut, it's... well, it's...", "GalGame_ChapterMana_03_16": "Ah, how silly of me, meow. You work for a company, so you must get a fixed salary plus bonuses — but I guess that's confidential?", "GalGame_ChapterMana_03_17": "Ah... Y-Yes, hah, I have to keep that a secret!", "GalGame_ChapterMana_03_18": "That is very considerate of you, Miss Nekomata. I won't disclose exactly how much it is, then. Haha.", "GalGame_ChapterMana_03_19": "Cool cool cool, let's not talk about salaries right now, then. Shall we get started with surveying the route?", "GalGame_ChapterMana_03_20": "Ah, okay, just let me look up the exact details here...", "GalGame_ChapterMana_03_21": "Psst, hey Phaethon. What do you think of this Ollie guy?", "GalGame_ChapterMana_03_22_Option1_01": "What's up? Why are we whispering all of a sudden?", "GalGame_ChapterMana_03_22_Option1_02F_Main": "...Are we whispering because you don't want him to hear my opinion?", "GalGame_ChapterMana_03_22_Option1_02_Main": "What's up? Are we whispering because you don't want Ollie to hear?", "GalGame_ChapterMana_03_22_Option2_01": "So you said all that on purpose...", "GalGame_ChapterMana_03_22_Option2_02F_Main": "I was thinking, you get on so great with the Cunning Hares, why would you suddenly want to switch careers? But I get it, you said all that on purpose. ", "GalGame_ChapterMana_03_22_Option2_02_Main": "I was thinking, why would you want to switch jobs, when you only just started with the Cunning Hares? But I get it, you were leading him on, huh.", "GalGame_ChapterMana_03_23": "Hm. I feel like he's a little weird. He talked about working with this company, but his story's full of holes. It's obvious he's not familiar with them.", "GalGame_ChapterMana_03_24": "What do you think, Proxy?", "GalGame_ChapterMana_03_25_Option1_01": "Perhaps he's just a low-level salaryman?", "GalGame_ChapterMana_03_25_Option1_02F_Main": "Maybe he does work there, but knows nothing about the business because he's new — and his boss forced him to come here!", "GalGame_ChapterMana_03_25_Option1_02_Main": "What if he's a low-level salaryman who's been forced into a job in the Hollow by his boss?", "GalGame_ChapterMana_03_25_Option1_03": "Huh? For a Proxy, you sure are naive.", "GalGame_ChapterMana_03_25_Option1_04": "My years of experience on the streets tell me he's definitely no corporate salaryman. More like some rookie trying to hustle for change down in a Hollow.", "GalGame_ChapterMana_03_25_Option2_01": "I think he's a fake.", "GalGame_ChapterMana_03_25_Option2_02F_Main": "He seems like a fake. Maybe he's just a punk who got a tip-off and is trying to hustle some money from down in a Hollow.", "GalGame_ChapterMana_03_25_Option2_02_Main": "He seems like a fake. Just a nobody who wants to hustle some money from down in the Hollows.", "GalGame_ChapterMana_03_25_Option2_03": "Mm, I thought so, too. Working with you sure saves a lotta hassle!", "GalGame_ChapterMana_03_26": "But, I'm confused about why he's still forcing himself to come in here when he's obviously terrified.", "GalGame_ChapterMana_03_27": "There must be something going on behind the scenes. Maybe there's a big score waiting to be revealed!", "GalGame_ChapterMana_03_28": "In any case, let's finish up this commission with him — then, find a way to figure out what's really going on.", "GalGame_ChapterMana_04_01": "Phew, that's great. That's a wrap for the commission, thanks to the both of you. Couldn't have gotten it all done today without you, eheheh...", "GalGame_ChapterMana_04_02": "As for your payment, once we exit the Hollow... I'll have funds transferred to Miss Nekomata's Inter-Knot account. Oh, and don't worry, I'll be putting in a good word for you two back at the company!", "GalGame_ChapterMana_04_03": "Okay, we're counting on you, meow!", "GalGame_ChapterMana_04_04": "Now that our business is done and dusted, shall we head out of the Hollow now?", "GalGame_ChapterMana_04_05": "No problem, me and the Proxy will find the fastest and safest route out of the Hollow. This is how a Proxy makes a living, so we can't let you listen in. Sorry about that.", "GalGame_ChapterMana_04_06": "I understand! I'll just, stand over there and turn my back to you. You can trust me!", "GalGame_ChapterMana_04_07": "...Darn it. I was so busy and flustered the whole time I never got around to asking this guy about his true purpose and identity.", "GalGame_ChapterMana_04_08": "Mrowr... We don't have time! We have to leave the Hollow soon and then everyone will go their separate ways!", "GalGame_ChapterMana_04_09_Option1_01": "Let's think of something.", "GalGame_ChapterMana_04_09_Option1_02F_Main": "Don't worry, Nekomata. We'll figure something out.", "GalGame_ChapterMana_04_09_Option1_02_Main": "Calm down, Nekomata. We'll figure something out.", "GalGame_ChapterMana_04_09_Option1_03F_Main": "Back when you were with the gang, did you ever come across anything like this?", "GalGame_ChapterMana_04_09_Option1_03_Main": "Back when you were with the gang, did you ever come across anything like this?", "GalGame_ChapterMana_04_09_Option1_04": "Back when I was in the gang...?", "GalGame_ChapterMana_04_09_Option2_01": "You can't torture him!", "GalGame_ChapterMana_04_09_Option2_02F_Main": "Nekomata, to be clear — getting info through torture isn't allowed.", "GalGame_ChapterMana_04_09_Option2_02_Main": "Nekomata, to be up-front — you can't extract info through torture.", "GalGame_ChapterMana_04_09_Option2_03": "C'mon, I know that! Even if he's hiding something, he's still the client!", "GalGame_ChapterMana_04_09_Option2_04": "Besides, just 'cuz I was taken in by a street gang doesn't mean I'm gonna do stuff like that!", "GalGame_ChapterMana_04_10": "Hmmmm, Proxy... Speaking of street gangs, that reminds me—", "GalGame_ChapterMana_04_11": "It's time to use my secret ability. Watch this!", "GalGame_ChapterMana_04_12": "Nekomata quickly darts over to where Ollie is standing without him noticing, and returns just as quickly...", "GalGame_ChapterMana_04_13": "Got it! Now lemme see what this so-called \"guide\" Ollie has on him...", "GalGame_ChapterMana_04_14": "Huh? Wait, these are...? Handcuffs?", "GalGame_ChapterMana_04_15_Option1_01": "What's a civilian doing with these?", "GalGame_ChapterMana_04_15_Option1_02F_Main": "Huh? Handcuffs? What's a civilian doing with these?!", "GalGame_ChapterMana_04_15_Option1_02_Main": "Handcuffs? Ordinary civilians don't just go around carrying these...", "GalGame_ChapterMana_04_15_Option2_01": "P—Please... Respect other people's hobbies.", "GalGame_ChapterMana_04_15_Option2_02F_Main": "Uhh... please respect other people's hobbies, Nekomata. Put that back, it's private!", "GalGame_ChapterMana_04_15_Option2_02_Main": "Uhh... You should respect other people's hobbies, Nekomata. That's private. Now, quickly, put it back.", "GalGame_ChapterMana_04_16": "Hold up, Belle... Fairy just detected a string of numbers on the handcuffs that match the same format used by Public Security.", "GalGame_ChapterMana_04_16F": "Hold up, Wise... Fairy just detected a string of numbers on the handcuffs that match the same format used by Public Security.", "GalGame_ChapterMana_04_17": "What?! These handcuffs belong to a Public Security officer?", "GalGame_ChapterMana_04_18": "Um, Miss Nekomata? Proxy? How's your chat going? I think... I—I think I can hear some Ethereals nearby...", "GalGame_ChapterMana_04_19": "Aaaah — what are my handcuffs doing over... Uhh, I mean... they're not my — my not-handcuff, oh...", "GalGame_ChapterMana_04_20": "Tell us the truth, Ollie. Why do you have Public Security handcuffs on you?", "GalGame_ChapterMana_04_21": "It's... That's... I found those handcuffs!", "GalGame_ChapterMana_04_22": "Oh, so you just found them somewhere? Well then, that's completely fine, meow—", "GalGame_ChapterMana_04_23": "Ughh—! Oof!", "GalGame_ChapterMana_04_24": "Nekomata suddenly gives Ollie a sharp kick to the knee, then pins him to the ground.", "GalGame_ChapterMana_04_25": "Well now, Ollie! I took you for a rookie thief judging by the way you cowered like a chicken in the Hollow. I never thought you'd steal something from a Public Security officer!", "GalGame_ChapterMana_04_26": "I thought I could get a nice score from your commission, but seems we oughta be grateful you haven't landed us in even more trouble!", "GalGame_ChapterMana_04_27": "And these handcuffs that you just \"found\"... What kind of incompetent officer would lose their own equipment?", "GalGame_ChapterMana_04_28": "Any cop who lets you take their 'cuffs off 'em must be a real weakling.", "GalGame_ChapterMana_04_29": "Please... Please don't insult Public Security officers!", "GalGame_ChapterMana_04_30": "A Public Security officer has to grit his teeth and endure arduous training; they have to stay up all night studying for exams; has to struggle to pass the strictest of screening... Only then can he become an officer!", "GalGame_ChapterMana_04_31": "Why're you gettin' all...virtuous all of a sudden?", "GalGame_ChapterMana_04_32": "Hold up, don't interrupt me! We want the truth, and get on with it. Who are you really, and why did you post a fake commission through a fake company?", "GalGame_ChapterMana_04_33": "It's... I... I can't tell you!", "GalGame_ChapterMana_04_34": "Can't tell us? Are you still not grasping the situation?", "GalGame_ChapterMana_04_35": "Hm, let me see... Since you're not cooperating, I guess I'll just have to throw you to the Ethereals in here...", "GalGame_ChapterMana_04_36": "Hooboy, we killed so many of their friends today — I bet they're gonna be real happy to see you, right?", "GalGame_ChapterMana_04_37": "Ahhhhh—", "GalGame_ChapterMana_04_38": "How about now? Ready to talk?", "GalGame_ChapterMana_04_39": "I... That... I won't tell! Even if you feed me to the Ethereals, I won't...", "GalGame_ChapterMana_04_40": "Tsk, what is up with this guy? He's scared out of his wits, but he still won't talk...", "GalGame_ChapterMana_04_41": "Hold on, Nekomata. I've just matched the serial number from these handcuffs to an officer!", "GalGame_ChapterMana_04_41F": "Hold on, Nekomata. I've just matched the serial number from these handcuffs to an officer!", "GalGame_ChapterMana_04_42": "Ollie, male. Team 4, Criminal Investigations Division at Janus 12th Precinct... That's who this guy is.", "GalGame_ChapterMana_04_42F": "Ollie; male. Team 4, Criminal Investigations Division at Janus 12th Precinct... That's who this guy is!", "GalGame_ChapterMana_04_43": "Huh? No way...this guy... is actually a Public Security officer?", "GalGame_ChapterMana_05_01": "Not long after, on a secluded street outside the Hollow—", "GalGame_ChapterMana_05_02": "Alright, we made it out.", "GalGame_ChapterMana_05_03": "Well Ollie... I mean, officer — you said you wouldn't hold us liable before. So let's say our goodbyes right here then.", "GalGame_ChapterMana_05_04": "Please... Please wait, Miss Nekomata! Before you leave, can you... reassure me that you're both good people, and that you will not tell anyone anything about meeting me today?", "GalGame_ChapterMana_05_05": "My mission today was top secret. I need to make sure no one harboring ulterior motives learns this information...", "GalGame_ChapterMana_05_06": "Okay okay, don't worry! If we had any ulterior motives, we would've snuck off and left you with the Ethereals, way back when we first realized you weren't who you claimed to be!", "GalGame_ChapterMana_05_07": "O—Oh, I see... Of course! That makes sense...", "GalGame_ChapterMana_05_08": "...Wait! You knew I wasn't with the company all along?!", "GalGame_ChapterMana_05_09_Option1_01": "You gave yourself away as soon as you opened your mouth.", "GalGame_ChapterMana_05_09_Option1_02F_Main": "...Actually, you gave yourself away as soon as you opened your mouth.", "GalGame_ChapterMana_05_09_Option1_02_Main": "...Actually, you gave yourself away as soon as you opened your mouth.", "GalGame_ChapterMana_05_09_Option2_01": "Your acting is really...", "GalGame_ChapterMana_05_09_Option2_02F_Main": "Can I be honest? ...Ollie, your acting is really, really bad.", "GalGame_ChapterMana_05_09_Option2_02_Main": "I'm sorry, but your acting is really... isn't good.", "GalGame_ChapterMana_05_10": "Honestly, how could your boss or your co-workers let you go alone on a mission like this?", "GalGame_ChapterMana_05_11": "...Because this operation was at my personal request.", "GalGame_ChapterMana_05_12": "I've been a Public Security officer for years now, but I still can't get over my phobia of Ethereals. I've screwed up a few operations, and these days I always get benched.", "GalGame_ChapterMana_05_13": "There's been this really tough case and we're short of leads. I thought maybe we could use Inter-Knot to lure in our culprit with some crime-related info.", "GalGame_ChapterMana_05_14": "If the plan worked, I'd be able to take credit for it — even if I wasn't involved with the operation later on. If I was lucky, I might even get a certificate!", "GalGame_ChapterMana_05_15_Option1_01": "I didn't expect you to be so motivated.", "GalGame_ChapterMana_05_15_Option1_02F_Main": "I didn't expect someone like you would be so motivated.", "GalGame_ChapterMana_05_15_Option1_02_Main": "I didn't expect someone like you would be so motivated.", "GalGame_ChapterMana_05_15_Option2_01": "I didn't expect you to be so driven by personal gain.", "GalGame_ChapterMana_05_15_Option2_02F_Main": "I wouldn't have taken you for someone so driven by personal gain.", "GalGame_ChapterMana_05_15_Option2_02_Main": "I wouldn't have taken you for someone so driven by personal gain.", "GalGame_ChapterMana_05_16": "*ring ring*", "GalGame_ChapterMana_05_17": "Uh... That's my boss on the phone! One second. Uh, hello? Boss? It's Ollie...", "GalGame_ChapterMana_05_18": "Where are you? Did you post to Inter-Knot pretending to be a company going into a Hollow?", "GalGame_ChapterMana_05_19": "I... I... That... It wasn't on purpose. Please, please, please don't fire me!", "GalGame_ChapterMana_05_20": "Fire you? Why would I fire you? You did great!", "GalGame_ChapterMana_05_21": "If we can crack this case, you'll take first merit for it and land a handsome bonus. Get back to the Precinct and get yourself ready for the next operation!", "GalGame_ChapterMana_05_22": "\"Click\"—", "GalGame_ChapterMana_05_23": "My boss praised me... All these years — my boss has finally praised me! Did you hear that? Not only do I get to keep going out with them on operations, but I might even get a bonus!", "GalGame_ChapterMana_05_24": "Oh, congratulations.", "GalGame_ChapterMana_05_25": "Ahhh, what... What am I gonna do?", "GalGame_ChapterMana_05_26": "You were just so happy. Why the long face?", "GalGame_ChapterMana_05_27": "Going on future operations with them means, I definitely have to go back into a Hollow again. And I'll mess things up as soon as we run into any Ethereals!", "GalGame_ChapterMana_05_28": "You'll just have to work it out for yourself... Proxy, let's go.", "GalGame_ChapterMana_05_29": "Wait... Wait a sec!", "GalGame_ChapterMana_05_30": "Miss Nekomata, Proxy, this may be a bit forward, but would you please consider becoming case consultants for Public Security and helping me to complete the mission?", "GalGame_ChapterMana_05_31": "Huh?", "GalGame_ChapterMana_05_32": "You know the truth about my Inter-Knot commission. Making you case consultants feels much safer than just relying on a verbal promise!", "GalGame_ChapterMana_05_33": "And what's more, based on our previous adventure, when it comes to Hollows I can tell your abilities are far superior to mine!", "GalGame_ChapterMana_05_34": "With your support, all those things I couldn't do before... They don't have to be pipe dreams any longer. This time, I really just might get a bonus!", "GalGame_ChapterMana_05_35": "Uh... Then, if we say no, what are you gonna do?", "GalGame_ChapterMana_05_36": "If you really won't say yes, then...", "GalGame_ChapterMana_05_37": "Then I can only bid farewell to my medal of honor with tears in my eyes — and ask you once again to keep this confidential.", "GalGame_ChapterMana_05_38": "Meow? That... That's it?", "GalGame_ChapterMana_05_39_Option1_01": "I thought you were going to hold us responsible.", "GalGame_ChapterMana_05_39_Option1_02F_Main": "I thought you were gonna hold us responsible if we didn't cooperate.", "GalGame_ChapterMana_05_39_Option1_02_Main": "I thought you were gonna say you'd hold us responsible.", "GalGame_ChapterMana_05_39_Option2_01": "I thought you'd take us back to the precinct.", "GalGame_ChapterMana_05_39_Option2_02F_Main": "I thought you were going to take us back to the precinct.", "GalGame_ChapterMana_05_39_Option2_02_Main": "I thought you were going to take us back to the precinct.", "GalGame_ChapterMana_05_40": "I'd never go back on my word — I swear it on my honor as an officer!", "GalGame_ChapterMana_05_41": "Uh, I gotta say — he really is just...", "GalGame_ChapterMana_05_42": "Fine, Ollie. I reluctantly agree to this commission of yours... Or your request for us to be case consultants, or whatever...", "GalGame_ChapterMana_05_43": "Ah, r—really?", "GalGame_ChapterMana_05_44": "But on one condition — we charge a high fee. If we help you complete the mission, your entire bonus is ours!", "GalGame_ChapterMana_05_45": "That's fine with me! I'd rather have the prestige over any bonus!", "GalGame_ChapterMana_05_46": "Great, then let's do it.", "GalGame_ChapterMana_05_47": "Later, Ollie rushes back to the 12th Precinct with a heavy sigh of relief...", "GalGame_ChapterMana_05_48": "Alright then, Proxy. Today's matter is settled. Let's head back.", "GalGame_ChapterMana_05_49": "Why are you looking at me like that? It feels weird...", "GalGame_ChapterMana_05_50_Option1_01": "I didn't take you for someone who'd team up with a Public Security officer...", "GalGame_ChapterMana_05_50_Option1_02F_Main": "I never thought you'd agree to team up with a Public Security officer, Nekomata!", "GalGame_ChapterMana_05_50_Option1_02_Main": "I never thought you'd agree to team up with a Public Security officer, Nekomata.", "GalGame_ChapterMana_05_50_Option2_01": "Were you being serious just now?", "GalGame_ChapterMana_05_50_Option2_02F_Main": "Nekomata, were you serious about what you said to Ollie?", "GalGame_ChapterMana_05_50_Option2_02_Main": "Nekomata, were you serious about what you said to Ollie?", "GalGame_ChapterMana_05_51": "So what? I agreed to his request, what's so unbelievable about that?", "GalGame_ChapterMana_05_52": "Don't worry, I won't lose us any money!", "GalGame_ChapterMana_05_53": "I've heard that they pay out pretty decent bonuses, and if he's so willing to give up the whole thing, then why not?", "GalGame_ChapterMana_05_54": "And Ollie might seem unreliable, but there were several times today when he surprised me.", "GalGame_ChapterMana_05_55": "Perhaps there's more to this guy than meets the eye?", "GalGame_ChapterMana_05_56": "Anyway, let's just wait for him to contact us if we're gonna be supporting him. We can talk about his case then.", "GalGame_ChapterMana_06_01": "Nekomata tells the Proxies about her meet-up with Ollie.\nOne hour earlier, on a street in the Janus Quarter—", "GalGame_ChapterMana_06_02": "...These gangsters have been looting lost Ether resources all over the Hollows for quite some time. Their methods are cruel and they've amassed a substantial fortune.", "GalGame_ChapterMana_06_03": "No precinct in any jurisdiction has been able to pin them down because they roam around, so the case remains unsolved.", "GalGame_ChapterMana_06_04": "So here's what I'm thinking: First of all, we put out the word on Inter-Knot that there's a large commission to recover Ether resources — the commission which you and the Proxy got involved with last time.", "GalGame_ChapterMana_06_05": "Then, we use Ether resources from our evidence room as bait and set a trap, by placing them in the Hollow.", "GalGame_ChapterMana_06_06": "Finally, we wait for the gangsters to take the bait and then apprehend them all inside the Hollow.", "GalGame_ChapterMana_06_07": "Sounds pretty solid. Then what?", "GalGame_ChapterMana_06_08": "Then... Then we officially adopt this as our battle plan!", "GalGame_ChapterMana_06_09": "Oh, well done then. It seems like you have a real talent for organizing plans.", "GalGame_ChapterMana_06_10": "It's just... 11th Precinct also wants in, and I've been promoted to head up the joint operation.", "GalGame_ChapterMana_06_11": "Why did you say \"just.\" You're starting to make me nervous...", "GalGame_ChapterMana_06_12": "You see... only the 11th Precinct has access to the Ether resources in evidence. I'm about to go undercover into the Hollow to set up the trap with two strangers from the General Affairs department who I've never even met before!", "GalGame_ChapterMana_06_13": "And my weakness will be exposed the second we run into any Ethereals. They won't exactly help me hide it. Then once my boss hears about it, I'm betting once again I'll...", "GalGame_ChapterMana_06_14": "So what? It's not like I can go meet them in your place. Cry and beg all you want, but I'm not gonna do anything that risky.", "GalGame_ChapterMana_06_15": "Of course, I'd never dream of getting you to do such a thing, Miss Nekomata!", "GalGame_ChapterMana_06_16": "As a case consultant, I just need you to take care of any Ethereals along the way, so we can safely lay our bait.", "GalGame_ChapterMana_06_17": "\"Case Consultant\"? Sounds more like a bodyguard...", "GalGame_ChapterMana_06_18": "Not at all, think of it as being temporary unofficial personnel for Public Security! I've already filled in everyone back at the precinct about the case consultant who'll be helping out with the operation.", "GalGame_ChapterMana_06_19": "Ugh... It's really stressful working on an operation alongside this many officers. I kind of regret agreeing to help you.", "GalGame_ChapterMana_06_20": "P—Please don't say that, this operation really needs you, Miss Nekomata!", "GalGame_ChapterMana_06_21": "What if we use remote comms to keep in touch, and you can help me from a little further away — then you won't have to talk to the other officers!", "GalGame_ChapterMana_06_22": "Hmm... If that's an option, then I'll consider doing it.", "GalGame_ChapterMana_06_23": "By the way, this... case consultant thing, is there anything else I need to know about?", "GalGame_ChapterMana_06_24": "As you're effectively temporary unofficial personnel for Public Security, you'll need to comply with basically the same rules that current officers do.", "GalGame_ChapterMana_06_25": "You'll be fine. You just need to memorize this simple 476-page new officer training manual!", "GalGame_ChapterMana_06_26": "...", "GalGame_ChapterMana_06_27": "...Is something wrong?", "GalGame_ChapterMana_06_28": "...I know what to do, so just leave everything to me!", "GalGame_ChapterMana_06_29": "Back to the present, in the video store—", "GalGame_ChapterMana_06_30": "...And so that's what happened when I met Ollie just now.", "GalGame_ChapterMana_06_31_Option1_01": "So? Did you end up memorizing all 476 pages?", "GalGame_ChapterMana_06_31_Option1_02F_Main": "Hang on, did you memorize that \"mere\" 476 pages?", "GalGame_ChapterMana_06_31_Option1_02_Main": "So that 476 pages... Did you memorize everything?", "GalGame_ChapterMana_06_31_Option1_03": "Course not! Who'd wanna learn to be a Public Security officer by reading all that?!", "GalGame_ChapterMana_06_31_Option2_01": "You are not even going to look at that manual, are you?", "GalGame_ChapterMana_06_31_Option2_02F_Main": "From what I know about you, Nekomata, you're not gonna read a single page of that manual, right?", "GalGame_ChapterMana_06_31_Option2_02_Main": "Nekomata, correct me if I'm wrong, but you aren't going to read that manual, are you?", "GalGame_ChapterMana_06_31_Option2_03": "Course not! Who'd wanna learn to be a Public Security officer by reading all that?!", "GalGame_ChapterMana_06_32": "All I have to do is work with the officers from Public Security. It's no big deal, I'll just brush up on a few things beforehand.", "GalGame_ChapterMana_06_33": "There's still some time before Ollie's mission, so I'll go \"study\" nearby and give you a buzz when it's time to go.", "GalGame_ChapterMana_06_34": "She's gone.", "GalGame_ChapterMana_06_34F": "Ah, she's gone.", "GalGame_ChapterMana_06_35": "She said she was going to study nearby. I don't exactly know how though.", "GalGame_ChapterMana_06_35F": "She said she was going to study somewhere nearby. How does Nekomata plan to study exactly?", "GalGame_ChapterMana_06_36": "Belle, why don't you go check on her? After all, you'll be going into the Hollow together, so it's best we know what's going on.", "GalGame_ChapterMana_06_36F": "Why don't you go find out, Wise? That way you'll be more confident going into the Hollow with her!", "GalGame_ChapterMana_07_01": "Ollie, I'm with the Proxy at the coordinates you sent.", "GalGame_ChapterMana_07_02": "That's great! So, once I meet with the officers from the 11th Precinct, you just need to follow us in parallel from a distance!", "GalGame_ChapterMana_07_03": "If anything happens, I'll request your immediate support through comms!", "GalGame_ChapterMana_07_04": "Just, when the time comes, be quick about it instead of exercising your lung capacity.", "GalGame_ChapterMana_07_05": "I... I'll try my best to hold it in. ...After all, the other officers of the 11th Precinct will be with me.", "GalGame_ChapterMana_07_06": "I hear footsteps. Sounds like the other officers have arrived on your end. Good, let's stay in touch.", "GalGame_ChapterMana_07_07": "Hey, but I haven't seen anyone else here yet..", "GalGame_ChapterMana_07_08": "Master, two young humans have been detected near you.", "GalGame_ChapterMana_07_09": "Huh? Hey Ollie, there are two people approaching me over here. What's going on?!", "GalGame_ChapterMana_07_10": "That's... impossible. I know I sent the correct meet-up coordinates to the 11th Precinct. I'll pull up the chat history...", "GalGame_ChapterMana_07_11": "Ohh nooo~ I did send the wrong one!!! I sent your coordinates instead! What are we gonna do?!", "GalGame_ChapterMana_07_12": "I was just about to ask you that!", "GalGame_ChapterMana_07_13": "Uhm, g-get out of there before they see you! They won't be able to keep up with you!", "GalGame_ChapterMana_07_14": "I haven't done anything wrong, why should I have to run?! Besides — what happens to the operation if I leave?", "GalGame_ChapterMana_07_15": "The operation, the operation... I'll just go back and confess to my boss about my Ethereal phobia, it's fine. At the very worst, they'll just take command of the operation from me.", "GalGame_ChapterMana_07_16": "In any case, I'll take full responsibility. I would never create difficulties for you!", "GalGame_ChapterMana_07_17_Option1_01": "I never thought Ollie had the guts to do something like that.", "GalGame_ChapterMana_07_17_Option1_02F_Main": "I never thought Ollie had the guts to do something like that.", "GalGame_ChapterMana_07_17_Option1_02_Main": "Ollie can be quite stubborn about certain things.", "GalGame_ChapterMana_07_17_Option2_01": "Loyalty is nice and all, but not screwing up before we even start is better...", "GalGame_ChapterMana_07_17_Option2_02F_Main": "Ollie, it's great to hear that you're so loyal, but if you could not screw things up from the get-go, that would be even better!", "GalGame_ChapterMana_07_17_Option2_02_Main": "Ollie, it's great to hear that you're loyal, but I'd rather you don't screw everything up before we even start!", "GalGame_ChapterMana_07_18": "Now's not the time for this, Belle. I need to plan out a route, so hurry up and decide.", "GalGame_ChapterMana_07_18F": "Quit complaining, Wise. If we don't make a plan soon we're gonna be out of time!", "GalGame_ChapterMana_07_19": "Don't worry, Proxy! I'll handle this. Looks like I'll have to show off my skills from my old profession.", "GalGame_ChapterMana_07_20": "Consider this a free lesson, Ollie. Watch and learn!", "GalGame_ChapterMana_07_21": "The rendezvous point should be close by.", "GalGame_ChapterMana_07_22": "Hmm, is that a girl over there? Did we get something wrong?", "GalGame_ChapterMana_07_23": "Hey, are you two from the next precinct over? You're in the right place.", "GalGame_ChapterMana_07_24": "Code name: Operation \"Watch & Wait.\" I'm Ollie from Team 4 of Criminal Investigations at the 12th Precinct and I'm in charge of today's operation.", "GalGame_ChapterMana_07_25": "Huh?!", "GalGame_ChapterMana_07_26": "Yes Ma'am! I'm Deline from General Affairs at the 11th Precinct, and this is Huggins.", "GalGame_ChapterMana_07_27": "We humbly apologize if we caused any offense just now!", "GalGame_ChapterMana_07_28": "We'll cooperate in full and carry out all orders to finish the mission!", "GalGame_ChapterMana_07_29": "You don't have to be so formal. We've never met, and it's an undercover sting, so it's completely normal to be guarded about anyone nearby the meeting point.", "GalGame_ChapterMana_07_30": "And without 11th Precinct's support, we could never carry out this operation, so I should be thanking you.", "GalGame_ChapterMana_07_31": "I didn't think you'd be so young, Officer Ollie — or so easy-going.", "GalGame_ChapterMana_07_32": "When I heard the name Ollie, I imagined an old guy in a stained tan suit with heavy bags under his eyes!", "GalGame_ChapterMana_07_33": "Ah—Ahchoo! They're talking about me...", "GalGame_ChapterMana_07_34": "Haha, this guy has a...very specific imagination...", "GalGame_ChapterMana_07_35": "I'm sorry Ma'am, Huggins is just like that... And, what were you just saying about being \"specific\"?", "GalGame_ChapterMana_07_36": "Oh, what I mean is: Everyone's here now, so let's hurry up and be \"specific\" in our mission.", "GalGame_ChapterMana_07_37": "Roger! We've already marked out several alternative coordinates, so please come with us!", "GalGame_ChapterMana_07_38": "We fooled them... We actually fooled them?! Phew...", "GalGame_ChapterMana_07_39": "Don't relax just yet, Ollie!", "GalGame_ChapterMana_07_40": "That was just the beginning. They're gonna have more questions along the way. The real test is only just getting started.", "GalGame_ChapterMana_07_41": "Anyway, find somewhere safe nearby to hide and keep an eye on things. If I need info from you, be ready to tell me quickly, understand?", "GalGame_ChapterMana_07_42": "Right... Understood!", "GalGame_ChapterMana_08_01": "...$%*—!", "GalGame_ChapterMana_08_02": "Hoo, I never expected a bunch of Ethereals to jump out of nowhere like that, but they're dealt with!", "GalGame_ChapterMana_08_03": "You sure took them all out quickly, Ollie! I barely had a chance to react!", "GalGame_ChapterMana_08_04": "Yeah! No wonder your average combat scores at the 12th Precinct were higher than ours last month. Turns out it's all because of you!", "GalGame_ChapterMana_08_05": "Come on, you're all exaggerating. We're only up on you by 0.2 points.", "GalGame_ChapterMana_08_06": "And combat scores are really only for internal use, anyway. They're worth nada in the real world. Your precinct's high rate of closing cases? Now, that's the real achievement.", "GalGame_ChapterMana_08_07": "Yeah? Didn't I hear you all cracked a whopper of a case a little while back, though?", "GalGame_ChapterMana_08_08": "You're probably thinking of those inter-district raids carried out by the 14th Precinct, right?", "GalGame_ChapterMana_08_09": "Ahh, we can't take any credit for that.", "GalGame_ChapterMana_08_10": "Ah I see, that's a real shame.", "GalGame_ChapterMana_08_11": "Right? If we don't catch these gangsters and their Ether loot, then I don't know what I'm gonna write in my annual report this year.", "GalGame_ChapterMana_08_12": "Wow, even an elite officer like yourself has to worry about writing reports! I feel like you're one of us now.", "GalGame_ChapterMana_08_13": "It's much harder being a desk jockey than catching criminals in the Hollows.", "GalGame_ChapterMana_08_14": "But the word limit for reports this year has been reduced thanks to all the spam your Precinct put out last time.", "GalGame_ChapterMana_08_15": "Pfft... That was actually Huggins over here. In his report, he wrote out twenty times: \"Being a Public Security officer is the greatest job in the whole world. Becoming a better officer is my core meaning in life.\"", "GalGame_ChapterMana_08_16": "D—Deline! You swore you'd never tell anyone about that!", "GalGame_ChapterMana_08_17": "Anyway, it's better than what you wrote... \"If you can't afford to raise my salary, I hope you'll raise my pension by 20%\"!", "GalGame_ChapterMana_08_18": "But that's what I really thought.", "GalGame_ChapterMana_08_19": "Heehee, you two are sure interesting.", "GalGame_ChapterMana_08_20": "I never expected Miss Nekomata to know so much about our inter-precinct gossip. It's like I didn't even need to come along at all...", "GalGame_ChapterMana_08_21": "Isn't that a good thing? Why are you gettin' all self-pitying?", "GalGame_ChapterMana_08_22": "Huh? Officer Ollie, what's that about \"pity\"?", "GalGame_ChapterMana_08_23": "Ahem, I meant, there's nowhere good to place those Ether resources here. And, that's a real pity.", "GalGame_ChapterMana_08_24": "Ah, you're right. Let's push on and check out our next option, then.", "GalGame_ChapterMana_09_01": "I thought one of the first two locations would surely be suitable... Lucky we didn't spend too much time on them.", "GalGame_ChapterMana_09_02": "It's so nice to have such an elite on the team!", "GalGame_ChapterMana_09_03": "Officer Ollie, you've achieved incredible success at such a young age. Could you tell us which school you graduated from?", "GalGame_ChapterMana_09_04": "Which school? ...Ahem!", "GalGame_ChapterMana_09_05": "Oh right, this is me — Argyles campus!", "GalGame_ChapterMana_09_06": "Yeah, it was Argyles campus!", "GalGame_ChapterMana_09_07": "Hey, isn't that the school where tuition is free?!", "GalGame_ChapterMana_09_08": "Huggins! Watch your mouth!", "GalGame_ChapterMana_09_09": "Sorry, Officer Ollie. Huggins didn't mean anything bad about your old school!", "GalGame_ChapterMana_09_10": "It's just you're so skilled, we thought you must be from an elite academy.", "GalGame_ChapterMana_09_11": "So which year did you graduate?", "GalGame_ChapterMana_09_12": "Uh, that's me again — class of '45!", "GalGame_ChapterMana_09_13": "Class of '45.", "GalGame_ChapterMana_09_14": "Huh? '45? Wasn't that years ago? The graduates from that class must be nearly 40 now, right?", "GalGame_ChapterMana_09_15": "Yeah! But Ma'am, you don't even look 30, let alone 40...", "GalGame_ChapterMana_09_16": "Uhh...", "GalGame_ChapterMana_09_17": "Uhh...", "GalGame_ChapterMana_09_18_Option1_01": "Ollie what are you \"Uhh\"-ing about!", "GalGame_ChapterMana_09_18_Option1_02F_Main": "Ollie, don't just sit there and \"uhh\"! Hurry up with an excuse or you'll blow our cover!", "GalGame_ChapterMana_09_18_Option1_02_Main": "Ollie, now's not the time to go blank. Hurry up and think of something!", "GalGame_ChapterMana_09_18_Option1_03": "It... I just... I...", "GalGame_ChapterMana_09_18_Option2_01": "Uhh...", "GalGame_ChapterMana_09_18_Option2_02F_Main": "Uhh...", "GalGame_ChapterMana_09_18_Option2_02_Main": "Uhh...", "GalGame_ChapterMana_09_18_Option2_03": "This might be difficult, Belle, but now's not the time to go blank! Hurry up and think of something!", "GalGame_ChapterMana_09_18_Option2_03F": "Wise, don't just sit there and \"Uhh\"! Quick, come up with an excuse or we'll be found out!", "GalGame_ChapterMana_09_19": "Hang on... Officer Ollie, could it be that your real identity is in fact—", "GalGame_ChapterMana_09_20": "M—My real identity?", "GalGame_ChapterMana_09_21": "—A child prodigy who skipped grades to get into the academy super early for her age?!", "GalGame_ChapterMana_09_22": "Huh?", "GalGame_ChapterMana_09_23": "...Uhh, ahh — you got me. I can't hide anything from you.", "GalGame_ChapterMana_09_24": "I was actually an orphan who was taken in.", "GalGame_ChapterMana_09_25": "My foster mom was always so kind to me, but she made some bad investments so our finances were never good...", "GalGame_ChapterMana_09_26": "Ah, I see! So you're the oldest in a family with lots of foster siblings.", "GalGame_ChapterMana_09_27": "You lived in a tiny house at the mercy of the elements, your whole family squeezed into but a single bed.", "GalGame_ChapterMana_09_28": "As the oldest kid, you'd secretly eat moldy crusts while carving off the good bits of bread to share with a smile for your younger siblings...", "GalGame_ChapterMana_09_29": "Wow, sounds like an old soap opera...", "GalGame_ChapterMana_09_30": "That's why! To keep costs down at home, you chose to enroll at the Argyles campus, which has lower age limits and free tuition!", "GalGame_ChapterMana_09_31": "Actually... You pretty much nailed it!", "GalGame_ChapterMana_09_32": "But lots of company-affiliated schools have free enrollment too. Why'd you decide to become a Public Security officer?", "GalGame_ChapterMana_09_33": "Hmmm, well... Before I went into foster care I wasn't a good kid. This one time, I overestimated my abilities against a really bad person, and nearly ended up losing my life for nothing.", "GalGame_ChapterMana_09_34": "But even with all that, someone still stood up for me; protected me; and accepted me.", "GalGame_ChapterMana_09_35": "It might have been unintentional, but for me, it was like coming home to a dream home.", "GalGame_ChapterMana_09_36": "So, if I could, I also wanted to protect something with my own hands, to pay it forward...", "GalGame_ChapterMana_09_37": "*cry* ...I understand. You chose to become a Public Security officer to protect others!", "GalGame_ChapterMana_09_38": "No wonder you're in charge of this operation at such a young age. Your morals are beyond reproach!", "GalGame_ChapterMana_09_39": "I only became an officer to show off to the ladies. I'm just a piece of dirt compared to you!", "GalGame_ChapterMana_09_40": "*sigh* After hearing about your past, I realize I really don't have any dreams of my own... I only took this job for its pension perks.", "GalGame_ChapterMana_09_41": "Don't be like that. I think it's good to have dreams based in reality.", "GalGame_ChapterMana_09_42": "Besides, our reasoning for joining the force might be different, but aren't we all fighting to protect this city, day in, day out?", "GalGame_ChapterMana_09_43": "Wow, Officer Ollie! You're so kind. As a fellow Public Security officer, I'm filled with pride!", "GalGame_ChapterMana_09_44": "I'll have to redouble my efforts to be deserving of such words!", "GalGame_ChapterMana_09_45": "Sorry, Ma'am — Huggins gets emotional easily... Don't mind him. Let's push on and check out the next location.", "GalGame_ChapterMana_10_01": "Reporting in, Officer Ollie. Our Ether resource trap has been set.", "GalGame_ChapterMana_10_02": "Great work!", "GalGame_ChapterMana_10_03": "Phew... So it's done. I didn't think talking with those two would be so tiring.", "GalGame_ChapterMana_10_04": "Really? You obviously had no issues with it, Miss Nekomata.", "GalGame_ChapterMana_10_05": "And what's more, that thing you said just now about using your own hands to protect something... It was just like the real thing!", "GalGame_ChapterMana_10_06": "If I didn't know you were just pretending to be me, I might have been moved to tears just like Huggins.", "GalGame_ChapterMana_10_07": "Hmph. Wanna know why your acting skills were so bad before, Ollie?", "GalGame_ChapterMana_10_08": "Why?", "GalGame_ChapterMana_10_09": "It's because the key to a good disguise is to never completely make everything a lie.", "GalGame_ChapterMana_10_10": "You need real experience, or else they'll see through you — your words will lack conviction.", "GalGame_ChapterMana_10_11": "You have to understand the character you're playing. Adding a hint of real-life experience works best, balancing truth and fiction.", "GalGame_ChapterMana_10_12": "So that's it! No wonder your story was so touching. It's because it's a true story!", "GalGame_ChapterMana_10_13": "Hey, don't just assume other people's experiences! I said add a \"hint\"!", "GalGame_ChapterMana_10_14": "Anyway, if you hadn't messed up giving out the info, I wouldn't have had to go through all the trouble!", "GalGame_ChapterMana_10_15": "I'm so sorry, truly — ", "GalGame_ChapterMana_10_16": "Hang on... I think I hear something nearby... Ahhhh!", "GalGame_ChapterMana_10_17": "Huh? Ollie, do you copy? What's going on?", "GalGame_ChapterMana_10_18": "Warning! Large numbers of Ethereals are converging near the client's location!", "GalGame_ChapterMana_10_19": "Hypothesis: This area experiences spatial anomalies that teleport in Ethereals from other locations.", "GalGame_ChapterMana_10_20": "What?! Now of all times?!", "GalGame_ChapterMana_10_21": "*sigh* I'll come up with something — as long as he can hold them off for a few minutes!", "GalGame_ChapterMana_10_22": "Hm? What do you mean by \"come up with something\"? Officer Ollie, you've seemed a little absent-minded right from the get-go...", "GalGame_ChapterMana_10_23": "That's... *cough* You're right. I've actually had something on my mind.", "GalGame_ChapterMana_10_24": "The key to this whole \"Watch & Wait\" operation revolves around whether or not these gangsters actually take the Ether bait we've laid out for them.", "GalGame_ChapterMana_10_25": "That's why I think, before we withdraw, we should check nearby, for signs of anyone suspicious, to guarantee that nobody notices anything about today's operation. Gangsters can be tricky, after all.", "GalGame_ChapterMana_10_26": "Ah, I see. Drawing on such rich experience... No wonder you're leading the operation.", "GalGame_ChapterMana_10_27": "It's just, you've helped me out so much today running around these Hollows, and now I'm asking you to go the extra mile... It feels bad...", "GalGame_ChapterMana_10_28": "No, really it's nothing! Guaranteeing safe operations is what Public Security officers do.", "GalGame_ChapterMana_10_29": "It sure is! I have the greatest respect for you, Officer Ollie, so just give us the order!", "GalGame_ChapterMana_10_30": "Alright, here's what we'll do!", "GalGame_ChapterMana_10_31": "We're gonna split into two groups and search for signs of anything suspicious nearby. If we find anything, radio the other team!", "GalGame_ChapterMana_10_32": "Yes Ma'am!", "GalGame_ChapterMana_11_01": "Ollie! Hey, Ollie! You can stop shaking now, everything's fine.", "GalGame_ChapterMana_11_02": "Ah, Miss Nekomata, Proxy. You made it...", "GalGame_ChapterMana_11_03": "Oh no...if you're here, does that mean the entire operation has failed, all because of... me?", "GalGame_ChapterMana_11_04": "It hasn't failed! ...I managed to think up a way to send those two off.", "GalGame_ChapterMana_11_05": "Phew... I'm completely exhausted. Y'know, you better take responsibility for turning a simple operation into such a mess.", "GalGame_ChapterMana_11_06": "If you can't crack the case and get our commission fee, I'll never let you off the hook. You got that?", "GalGame_ChapterMana_11_07": "...", "GalGame_ChapterMana_11_08": "Ollie? Ollie. Answer me!", "GalGame_ChapterMana_11_09_Option1_01": "He's still in a state of shock.", "GalGame_ChapterMana_11_09_Option1_02F_Main": "I think Ollie's still in a state of shock.", "GalGame_ChapterMana_11_09_Option1_02_Main": "Looks like Ollie's still in a state of shock.", "GalGame_ChapterMana_11_09_Option1_03": "Ah, no. I'm feeling okay now.", "GalGame_ChapterMana_11_09_Option1_04": "I just can't stop thinking about something... Has teaming up with you all... Or rather, my idea of receiving a commendation, been unrealistic from the start?", "GalGame_ChapterMana_11_09_Option2_01": "I feel like Ollie's a little bummed out. Am I imagining things?", "GalGame_ChapterMana_11_09_Option2_02F_Main": "I feel like Ollie's a little bummed out. Am I imagining things?", "GalGame_ChapterMana_11_09_Option2_02_Main": "Ollie seems a little depressed.", "GalGame_ChapterMana_11_09_Option2_03": "You're not wrong, Proxy...", "GalGame_ChapterMana_11_09_Option2_04": "It's because I can't stop wondering... Has teaming up with you all... Or rather, my idea of receiving a commendation, been unrealistic from the start?", "GalGame_ChapterMana_11_10": "Watching how you handled things over the course of the operation today left me thinking: You can easily deal with anything that gets thrown at you, but I've only caused you trouble.", "GalGame_ChapterMana_11_11": "I got the meeting place wrong; I can't even protect myself from Ethereals; and I can't even provide you with the right intel when you need it...", "GalGame_ChapterMana_11_12": "Hey, Ollie — that's enough grumbling for now, okay!", "GalGame_ChapterMana_11_13": "Nobody can easily handle every single thing that gets thrown at them.", "GalGame_ChapterMana_11_14": "Didn't I tell you before? I almost ended up losing my life for nothing, thanks to one bad guy... I wasn't lying about that. So, there's actually lots of things I can't do.", "GalGame_ChapterMana_11_15": "There are traces of Ethereals all around you, Ollie. You must have wiped them out in a panic, right?", "GalGame_ChapterMana_11_16": "Ah, really? I didn't even notice...", "GalGame_ChapterMana_11_17": "Ollie, you were the one who came up with using Inter-Knot against these gangsters. You were the one leading this operation, and you were the one who took down these Ethereals just now — who kept yourself alive until we got here.", "GalGame_ChapterMana_11_18": "Don't you get it? You're nowhere near as bad as you think.", "GalGame_ChapterMana_11_19": "Stop being so hard on yourself, and turn your personal experience and your personality into your very own secret weapon!", "GalGame_ChapterMana_11_20": "Ping—", "GalGame_ChapterMana_11_21": "Huh? It's a message from those other officers...", "GalGame_ChapterMana_11_22": "Yes, this is Ollie. What's going on?", "GalGame_ChapterMana_11_23": "Ma'am! your intuition and foresight are truly remarkable!", "GalGame_ChapterMana_11_24": "Huh?", "GalGame_ChapterMana_11_25": "Ma'am, not long after we split up, we spotted this sneaky figure around the set-up point, so we apprehended him immediately!", "GalGame_ChapterMana_11_26": "This kid was dressed up like a gangster. He might have something to do with the gang we're looking for!", "GalGame_ChapterMana_11_27": "Where are you right now? We'll head to you immediately and we can go to the 12th Precinct together!", "GalGame_ChapterMana_11_28": "What? Go into the precinct together?", "GalGame_ChapterMana_11_29": "Deline, Huggins, wait a sec — I'm really far away from you right now. Why don't you take him back to the 11th Precinct.", "GalGame_ChapterMana_11_30": "That...uh, it wouldn't be proper.", "GalGame_ChapterMana_11_31": "It's totally fine. You two apprehended the suspect, so the credit's all yours. You should take him back to 11th Precinct for interrogation.", "GalGame_ChapterMana_11_32": "Go on now, quickly! I've just...taken on another assignment. I'll be watching closely as to how your interrogation goes. Good luck!", "GalGame_ChapterMana_11_33": "Alright! Thank you, Ma'am. Great work!", "GalGame_ChapterMana_11_34": "\"Click\"—", "GalGame_ChapterMana_11_35": "That's weird. I only mentioned it off-hand. I never thought they'd actually catch a criminal...", "GalGame_ChapterMana_11_36": "If you go back with them to their precinct, Ollie, it'll blow our cover. So we have to give them the credit for this arrest.", "GalGame_ChapterMana_11_37": "But I'm a little anxious about the outcome of the interrogation... So, dust yourself off and hurry back to your Precinct. Contact me the moment you hear anything.", "GalGame_ChapterMana_11_38": "Okay, you got it!", "GalGame_ChapterMana_12_01": "Ollie hurries out of the Hollow and back to the 12th Precinct—", "GalGame_ChapterMana_12_02": "Proxy, Ollie's already headed off. Let's call it a day as well.", "GalGame_ChapterMana_12_03": "Phew... I'm so tired. Forgive me for not taking Eous back.", "GalGame_ChapterMana_12_04_Option1_01": "I never expected you to be so patient with Ollie.", "GalGame_ChapterMana_12_04_Option1_02F_Main": "I never expected you to be so patient with Ollie, Nekomata.", "GalGame_ChapterMana_12_04_Option1_02_Main": "I never expected you to be so patient with Ollie.", "GalGame_ChapterMana_12_04_Option2_01": "Nekomata, you're a really good teacher.", "GalGame_ChapterMana_12_04_Option2_02F_Main": "I never expected you to be such a good teacher, Nekomata!", "GalGame_ChapterMana_12_04_Option2_02_Main": "I never expected you to be such a great teacher!", "GalGame_ChapterMana_12_05": "Hey, c'mon, wh-what are you saying... Even my ears are blushing!", "GalGame_ChapterMana_12_06": "I mean, we've put in a lot of work today. If we leave him now, we'd be throwing away our investment.", "GalGame_ChapterMana_12_07": "How can I put this? Whenever I used to see a Public Security officer, I would just avoid them. But after working with these two, I've realized they're just a bunch of average joes.", "GalGame_ChapterMana_12_08": "You've also been running around all day, Proxy. Thanks!", "GalGame_ChapterMana_12_09": "I bet we'll be getting a message from Ollie sometime soon. Let's get some rest for now. I'll contact you if I hear anything.", "GalGame_ChapterMana_13_01": "Nekomata tells the Proxies about her meet-up with Ollie.\nMoments ago, on a street in the Janus Quarter—", "GalGame_ChapterMana_13_02": "Miss Nekomata, 11th Precinct has sent over the results of their interrogation.", "GalGame_ChapterMana_13_03": "That sneaky dude they found lurking around the Hollows is actually from the gang we're going after!", "GalGame_ChapterMana_13_04": "He's already flipped. He told us how they sent him out to snoop around because they'd heard about and were interested in our bait.", "GalGame_ChapterMana_13_05": "Oh? And under what circumstances did he give up this information?", "GalGame_ChapterMana_13_06": "Huh? Why do you ask? Is that important?", "GalGame_ChapterMana_13_07": "Of course!", "GalGame_ChapterMana_13_08": "If he keeps silent, then there's definitely a connection; but if he gets suddenly angry, then perhaps you misread the situation — or perhaps you're completely right.", "GalGame_ChapterMana_13_09": "If he keeps saying \"I can't say,\" it means there are conditions you have to meet before he'll talk.", "GalGame_ChapterMana_13_10": "A gang member capable of Hollow exploration like this is certainly no amateur. If he won't spill everything out of desperation, you should be very skeptical about anything he says.", "GalGame_ChapterMana_13_11": "Ah, you're so knowledgeable!", "GalGame_ChapterMana_13_12": "But the interrogation was carried out by the 11th Precinct, so we only have access to the written report. There's no way of knowing the specifics of the interrogation.", "GalGame_ChapterMana_13_13": "And there's something else that's troublesome — if this guy doesn't report back to his gang, it might expose our trap.", "GalGame_ChapterMana_13_14": "So, to avoid that possibility, the Precinct decided to immediately use him in a sting to catch the rest of his gang.", "GalGame_ChapterMana_13_15": "They asked him to leak info to his gang saying that the Ether resources are legit, and the gang's decided to make a move on it.", "GalGame_ChapterMana_13_16": "Meow-wow... Something about this operation still seems fishy to me, but I'll just have to bite my tail and go with the flow for now.", "GalGame_ChapterMana_13_17": "Back to the present, in the video store—", "GalGame_ChapterMana_13_18": "That's everything that happened.", "GalGame_ChapterMana_13_19": "According to that gang member, the gang tends to use a pretty large group for the robbery. There's a small team of three to four individuals assigned to handle the transportation and disposal of the stolen goods once the job is done.", "GalGame_ChapterMana_13_20": "Ollie's mission this time is to lead a small team, along with the defected gang member, and capture those involved in fencing the stolen goods. They'll head to the Hollow in a little while to carry out the mission.", "GalGame_ChapterMana_13_21_Option1_01": "Is Ollie all good with this?", "GalGame_ChapterMana_13_21_Option1_02F_Main": "Ollie's going to lead a team into the Hollow himself? What if he runs into Ethereals?", "GalGame_ChapterMana_13_21_Option1_02_Main": "Ollie's leading a team into the Hollow? Is he going to be okay if he runs into Ethereals?", "GalGame_ChapterMana_13_21_Option1_03": "He says he's been training in the simulator ever since we got out last time.", "GalGame_ChapterMana_13_21_Option1_04": "And this time he's got a team with him, so it should be okay.", "GalGame_ChapterMana_13_21_Option2_01": "Any concerns about the operation?", "GalGame_ChapterMana_13_21_Option2_02F_Main": "You seem a little concerned. Is everything okay?", "GalGame_ChapterMana_13_21_Option2_02_Main": "You don't seem convinced, Nekomata. Is everything okay?", "GalGame_ChapterMana_13_21_Option2_03": "If the gangster's confession was true, then everything should be fine...", "GalGame_ChapterMana_13_21_Option2_04": "But — and maybe it's 'cuz I grew up in a street gang myself — something tells me we should find out more about that guy first.", "GalGame_ChapterMana_13_21_Option2_05": "Since the precinct has already drawn up a plan to capture them though, neither we nor Ollie have a choice in the matter.", "GalGame_ChapterMana_13_22": "I've already talked to him. This time, we're gonna follow him at a distance and play things by ear. If he needs our help with anything, he'll find a way to message us in secret.", "GalGame_ChapterMana_14_01": "Reporting in, Officer Ollie. Our team and the main force at the resource point are all in position. Operation \"Watch & Wait\" is ready to go! Over.", "GalGame_ChapterMana_14_02": "Roger that!", "GalGame_ChapterMana_14_03": "Alright Alberto, you're our informant, so it's time for you to take the stage. Give your boss a call.", "GalGame_ChapterMana_14_04": "Y—Yes, Sir!", "GalGame_ChapterMana_14_05": "*ring ring*", "GalGame_ChapterMana_14_06": "Hello? Yeah, boss. It's me.", "GalGame_ChapterMana_14_07": "Alberto. Glad you still remember who's boss. My patience was seconds away from wearing thin after not hearing from you in so long.", "GalGame_ChapterMana_14_08": "Sorry, boss. I had a problem with my Carrot, and only just got it fixed... But it's all sorted now!", "GalGame_ChapterMana_14_09": "Hmph, you better not mess this up. I've got the location that you sent over. Is it the right place?", "GalGame_ChapterMana_14_10": "Don't worry, I got the scoop when I was out gathering intel last time!", "GalGame_ChapterMana_14_11": "Alright. We're going to get the goods now. You go meet up with the vehicles. Out.", "GalGame_ChapterMana_14_12": "\"Click\"—", "GalGame_ChapterMana_14_13": "I did everything you said, Sir.", "GalGame_ChapterMana_14_14": "Okay, next, you'll take us to the ones responsible for selling the stolen goods.", "GalGame_ChapterMana_14_15": "Meanwhile, not far away —", "GalGame_ChapterMana_14_16": "Proxy, Ollie's group is about to get moving. We should get going, too!", "GalGame_ChapterMana_15_01": "What... What's going on? I thought there were only supposed to be a few of them covering the sale. What are all these guys doing here?", "GalGame_ChapterMana_15_02": "This isn't good, we're outgunned. Ugh—", "GalGame_ChapterMana_15_03": "Everyone, calm... just calm down, and get ready to... make a break for it!", "GalGame_ChapterMana_15_04": "Don't you think it's a little late for that?", "GalGame_ChapterMana_15_05": "Boss, we've rounded up the officers, except for the one leading them.", "GalGame_ChapterMana_15_06": "So... Th—This is... This is what you had planned all along!", "GalGame_ChapterMana_15_07": "Heh heh, of course it's a trap. Never thought the hunter would become the hunted, did ya?", "GalGame_ChapterMana_15_08": "You... You... Don't tell me...", "GalGame_ChapterMana_15_09": "Hmph, we're a gang making a living stealing Ether resources, we always know where the grass is greener.", "GalGame_ChapterMana_15_10": "Killer job like that pops up on Inter-Knot? You better believe we're gonna look into it.", "GalGame_ChapterMana_15_11": "If you ask me, your mistake was being way too eager to get whatcha want — and trusting the word of a gangster.", "GalGame_ChapterMana_15_12": "Anyway, we'd be rude not to accept such a fine gift from Public Security... right?", "GalGame_ChapterMana_15_13": "What are you... What are you gonna do...?", "GalGame_ChapterMana_15_14": "Hehe — already shaking with fear. Now, how did a coward like you end up making captain?", "GalGame_ChapterMana_15_15": "Alright Captain, it's time for you to take the stage: Call up your main force and come up with a reason for them to withdraw from the resource site.", "GalGame_ChapterMana_15_16": "What?! No... No way. I won't!", "GalGame_ChapterMana_15_17": "No? Do you still not understand the gravity of the situation?", "GalGame_ChapterMana_15_18": "Help us get this batch of Ether resources, and I'll let you live — isn't that a good deal?", "GalGame_ChapterMana_15_19": "Or would you rather wait here with these officers, waiting to be fed to the Ethereals?", "GalGame_ChapterMana_15_20": "Ahhhh, Ethereals! No... Don't! You can't feed me to an Ethereal!", "GalGame_ChapterMana_15_21": "Hahaha, hey boss — I think Ethereals really freak this guy out!", "GalGame_ChapterMana_15_22": "Captain, call up your guys right now. The boss' patience is running out.", "GalGame_ChapterMana_15_23": "No, I... I can't do that!", "GalGame_ChapterMana_15_24": "Huh?", "GalGame_ChapterMana_15_25": "I... I don't want to be eaten by an Ethereal, but I... I don't want to lose my job, either!", "GalGame_ChapterMana_15_26": "If... If I help you contact the main force, I'll be fired and my life will be completely ruined!", "GalGame_ChapterMana_15_27": "So what you're saying is, it's better to just end everything here and now.", "GalGame_ChapterMana_15_28": "No, I... That's not what I meant either!", "GalGame_ChapterMana_15_29": "What... What I'm saying is, I know another way to get the Etheric resources without having to involve the other officers.", "GalGame_ChapterMana_15_30": "Huh, is that a fact? Sure you're not just making stuff up?", "GalGame_ChapterMana_15_31": "Of course not! Please... please trust me!", "GalGame_ChapterMana_15_32": "I'm an orphan and was adopted as a kid. I brought up a whole load of siblings, all unrelated to me — and I suffered so much over the years!", "GalGame_ChapterMana_15_33": "I thought becoming a Public Security officer would mean having a decent job, but after all these years in the department, I've mostly just been sitting on the sidelines.", "GalGame_ChapterMana_15_34": "I'm not that young anymore, and this operation might be the last chance I ever get... But, seeing as it's doomed anyway, I should really think about myself first and foremost.", "GalGame_ChapterMana_15_35": "As long as the department doesn't know I'm responsible, the blame won't fall on me, even if the Ether resources are lost!", "GalGame_ChapterMana_15_36": "How surprising. The kid really does have some will to live. Alright then, lead the way.", "GalGame_ChapterMana_15_37": "On the other side—", "GalGame_ChapterMana_15_38": "Damnit! I knew something smelled fishy! It was all a setup — the gangsters tricked Ollie!", "GalGame_ChapterMana_15_39": "Well it's already happened, so all we can do now is adapt and respond.", "GalGame_ChapterMana_15_39F": "Well, it's already happened, so all we can do now is adapt and respond.", "GalGame_ChapterMana_15_40": "But Nekomata, Belle — what do you think about what Ollie just said?", "GalGame_ChapterMana_15_40F": "But what do you two think about what Ollie just said?", "GalGame_ChapterMana_15_41_Option1_01": "You think Ollie defected to the bandits?", "GalGame_ChapterMana_15_41_Option1_02F_Main": "Ollie... He couldn't have switched sides to the gangsters, could he?", "GalGame_ChapterMana_15_41_Option1_02_Main": "He couldn't really have joined up with the gangsters, could he?", "GalGame_ChapterMana_15_41_Option1_03": "No, there's no way.", "GalGame_ChapterMana_15_41_Option2_01": "Ollie must have a reason for what he's doing.", "GalGame_ChapterMana_15_41_Option2_02F_Main": "I think... Ollie must have some kind of trick up his sleeve.", "GalGame_ChapterMana_15_41_Option2_02_Main": "I think... Ollie must have something planned.", "GalGame_ChapterMana_15_41_Option2_03": "Yeah, I think so too.", "GalGame_ChapterMana_15_42": "Remember? Back when we first met Ollie, he was terrified — but he still didn't reveal he was actually a Public Security officer.", "GalGame_ChapterMana_15_43": "Yeah, like she said, he may be unreliable, but he's got more backbone than I expected.", "GalGame_ChapterMana_15_43F": "Yeah, like she said, he may be unreliable, but he's got more backbone than I thought.", "GalGame_ChapterMana_15_44": "And what he was saying to the gangster boss, don't you think it sounded familiar?", "GalGame_ChapterMana_15_44F": "And did his speech to the gangster boss sound familiar to you too?", "GalGame_ChapterMana_15_45": "He's a bright guy. He's definitely planning something. Let's follow him and see what he's up to!", "GalGame_ChapterMana_16_01": "W—We've arrived at our destination.", "GalGame_ChapterMana_16_02": "Hey, what is this place? This seems pretty far from where you stashed your Etheric resources.", "GalGame_ChapterMana_16_03": "Please... just hear me out for a moment!", "GalGame_ChapterMana_16_04": "When I was out here earlier, laying out the resources, I discovered this weird spatial displacement phenomenon nearby, happening intermittently...", "GalGame_ChapterMana_16_05": "Are you saying all we have to do is just wait here, and a spatial displacement will bring Etheric resources to us from who-knows-where?", "GalGame_ChapterMana_16_06": "Yes, just... just a little bit longer and a miracle... is going to... happen...", "GalGame_ChapterMana_16_07": "Huh? What's the matter? Why are you gettin' all sweaty?", "GalGame_ChapterMana_16_08": "...$%*—!", "GalGame_ChapterMana_16_09": "What's that sound?", "GalGame_ChapterMana_16_10": "Boss, this... This isn't good! Ethereals!", "GalGame_ChapterMana_16_11": "There's so many! Where'd they all come from?", "GalGame_ChapterMana_16_12": "I... I can't take it anymore...", "GalGame_ChapterMana_16_13": "Ahhhh! Ethereals, ahhh!", "GalGame_ChapterMana_16_14": "On the other side—", "GalGame_ChapterMana_16_15": "So Ollie took those gangsters to where he got attacked last time!", "GalGame_ChapterMana_16_16": "Looks like he's trying to use the Ethereals to weaken the gangsters, to create an opportunity for us.", "GalGame_ChapterMana_16_16F": "Looks like he wants the Ethereals to weaken the gangsters, to create an opportunity for us!", "GalGame_ChapterMana_16_17": "We shouldn't let his efforts go to waste. C'mon, let's get after him!", "GalGame_ChapterMana_17_01": "We... we finally wiped out all the Ethereals, Boss!", "GalGame_ChapterMana_17_02": "Where'd that sneaky little cop get to, Alberto? How dare he try this kind of stunt on me? I'm gonna skin him alive!", "GalGame_ChapterMana_17_03": "He's over here. We've got him!", "GalGame_ChapterMana_17_04": "Come here!", "GalGame_ChapterMana_17_05": "Ughh... *coughing*", "GalGame_ChapterMana_17_06": "I took you for a jittery coward before. I didn't think you had the guts.", "GalGame_ChapterMana_17_07": "You lead us to that horde of Ethereals hoping they'd take us out. Betcha never thought a bunch of gangsters like us could take them all out, huh?!", "GalGame_ChapterMana_17_08": "No... I actually thought of that, but I... I knew this would be enough.", "GalGame_ChapterMana_17_09": "What do you mean? Make some sense!", "GalGame_ChapterMana_17_10": "What he means is — Now I can take you out, all by myself!", "GalGame_ChapterMana_18_01": "Miss Nekomata, Proxy, you... You really came! A—Ahem!", "GalGame_ChapterMana_18_02_Option1_01": "Ollie, you look a little shaky there!", "GalGame_ChapterMana_18_02_Option1_02F_Main": "Ollie, you look a little shaky there. Are you hurt?", "GalGame_ChapterMana_18_02_Option1_02_Main": "Ollie, you're looking kinda shaky. Did you get hurt?", "GalGame_ChapterMana_18_02_Option1_03": "Don't worry, our uniforms are pretty tough. It's just, I saw so many Ethereals all at once — it got me a bit flustered.", "GalGame_ChapterMana_18_02_Option2_01": "Ollie, pull yourself together!", "GalGame_ChapterMana_18_02_Option2_02F_Main": "Ollie, pull yourself together! You're safe, now!", "GalGame_ChapterMana_18_02_Option2_02_Main": "Ollie, pull yourself together. Things are safe now.", "GalGame_ChapterMana_18_02_Option2_03": "Yeah I know, I'm. I'm okay... I'm just feeling a little f—flustered, y'know, having seen so many Ethereals.", "GalGame_ChapterMana_18_03": "Those gangsters almost tore you to pieces, but you're still fixated on the Ethereals? You really are something...", "GalGame_ChapterMana_18_04": "But anyway, you did a pretty good job just now, Ollie.", "GalGame_ChapterMana_18_05_Option1_01": "All thanks to your quick thinking.", "GalGame_ChapterMana_18_05_Option1_02F_Main": "That's right. If you hadn't thought so quickly to use the Ethereals to weaken them, Nekomata and I wouldn't have been enough to take them out!", "GalGame_ChapterMana_18_05_Option1_02_Main": "That's right. If you hadn't thought so quickly to use the Ethereals to weaken them, Nekomata might not have been enough to take them out!", "GalGame_ChapterMana_18_05_Option2_01": "It's made me see you in a new light!", "GalGame_ChapterMana_18_05_Option2_02F_Main": "Your heroics today were impressive, Ollie!", "GalGame_ChapterMana_18_05_Option2_02_Main": "You were quite heroic today, Ollie!", "GalGame_ChapterMana_18_06": "Ha... Haha, well, you know, now I think about it, that really was kinda unbelievable, wasn't it?", "GalGame_ChapterMana_18_07": "My mind just about went blank once I realized we'd been double-crossed — and I don't know why, but I suddenly thought of what Miss Nekomata said before:", "GalGame_ChapterMana_18_08": "\"Turn your personal experience and your personality into your very own secret weapon.\"", "GalGame_ChapterMana_18_09": "So you figured out the way I do things, and tricked those gangsters the same way I would've? Great work.", "GalGame_ChapterMana_18_10": "And thanks to your quick thinking, your lies went a whole lot more smoothly this time.", "GalGame_ChapterMana_18_11": "It's because what I said... wasn't all lies...", "GalGame_ChapterMana_18_12": "Meow?", "GalGame_ChapterMana_18_13": "Didn't you tell me that it's best to mix in some of your own personal experience if you want to get someone to believe your lies?", "GalGame_ChapterMana_18_14": "Well, I really am an orphan.", "GalGame_ChapterMana_18_15": "I was the oldest kid at the orphanage, and I really did have to more or less raise a whole load of siblings, all unrelated to me. The reason I chose Argyles was because of the free tuition, due to family finances.", "GalGame_ChapterMana_18_16": "If your finances were so bad, why didn't you go to a company-affiliated school?", "GalGame_ChapterMana_18_17": "I have heard lots of company-run schools offer scholarships. And with your Ether aptitude, you probably would have gotten some more lucrative job offers once you graduated!", "GalGame_ChapterMana_18_18": "...Some orphans who get out into the real world feel shackled by self-doubt or the distressing memories of their early years, and they happen to find themselves on a path irreversibly in pursuit of money and survival.", "GalGame_ChapterMana_18_19": "Of course I don't mean to say anything bad about people like that... After all, it is what it is...", "GalGame_ChapterMana_18_20": "But as an older brother, I never want to see my younger siblings like that.", "GalGame_ChapterMana_18_21": "I wanted to become a Public Security officer so I could stand with my head held high, and tell them, \"We can all become amazing people.\"", "GalGame_ChapterMana_18_22": "But... I'm no role model. I've done nothing really, after all these years — I mean, I've never even been awarded so much as a simple commendation before...", "GalGame_ChapterMana_18_23": "No wonder you were so intent on getting some recognition before. It was all because of this.", "GalGame_ChapterMana_18_24": "But... I think your wish just might have come true.", "GalGame_ChapterMana_18_25": "Huh?", "GalGame_ChapterMana_18_26": "Good role models aren't defined by the commendations they're awarded, but by the actions they take.", "GalGame_ChapterMana_18_27": "You showed ingenuity and bravery during the mission. You not only saved Public Security from losing those Ether resources, but you also arrested all those criminals.", "GalGame_ChapterMana_18_28": "Are those not the actions of a good role model?", "GalGame_ChapterMana_18_29": "R—Really... I did all that?", "GalGame_ChapterMana_18_30": "Sure did! So keep your head up high~ Your brothers and sisters, they're all gonna be proud of you, too.", "GalGame_ChapterMana_18_31": "Anyway, everything's settled for now, so we'll leave the rest of it to you Public Security officers to handle.", "GalGame_ChapterMana_18_32_Option1_01": "So concludes a successful partnership!", "GalGame_ChapterMana_18_32_Option1_02F_Main": "Great. Our partnership has reached a successful conclusion!", "GalGame_ChapterMana_18_32_Option1_02_Main": "A happy and successful end to our cooperation.", "GalGame_ChapterMana_18_32_Option2_01": "Was this commission really worth all the hassle?", "GalGame_ChapterMana_18_32_Option2_02F_Main": "Sigh... I didn't think this commission would end up taking so many twists and turns. Was it even worth it in the end?", "GalGame_ChapterMana_18_32_Option2_02_Main": "Sigh... I didn't think this commission would end up taking so many twists and turns. Wasn't really even worth it.", "GalGame_ChapterMana_18_33": "I don't know if I'll get a bonus this time, but I'll pay both your fees as soon as I get back to the precinct!", "GalGame_ChapterMana_18_34": "I'm sure you'll get your bonus. But, as for my cut... I don't want it.", "GalGame_ChapterMana_18_35": "Huh? Miss Nekomata, what are you talking about?", "GalGame_ChapterMana_18_36": "I said, you don't have to pay me. Just pay the Proxy!", "GalGame_ChapterMana_18_37": "Take your bonus and buy those kids something nice.", "GalGame_ChapterMana_18_38": "Kids who grew up with nothing cherish whatever gifts they're given. This is just... It's just what I found, in my personal experience.", "GalGame_ChapterMana_18_39_Option1_01": "You really don't want it?", "GalGame_ChapterMana_18_39_Option1_02F_Main": "We worked so hard, Nekomata. Are you really sure you don't want it?", "GalGame_ChapterMana_18_39_Option1_02_Main": "We all worked so hard, Nekomata. Are you sure you don't want to get paid?", "GalGame_ChapterMana_18_39_Option1_03": "What's wrong with that? Aren't the Cunning Hares always losing on their deals?", "GalGame_ChapterMana_18_39_Option1_04": "Been running with 'em for long enough now, guess I've picked up on that bad habit of theirs.", "GalGame_ChapterMana_18_39_Option1_05": "But Ollie, I have one condition: Remember what you said today, and keep being a good role model for those kids.", "GalGame_ChapterMana_18_39_Option2_01": "Let's split the remainder then, Nekomata?", "GalGame_ChapterMana_18_39_Option2_02F_Main": "In that case, let's split the remainder. But Ollie, we have a condition: Remember what you said today, and keep being a good role model for those kids!", "GalGame_ChapterMana_18_39_Option2_02_Main": "In that case, let's split the remainder. But Ollie, we have a condition: Remember what you said today, and keep being a good role model for those kids.", "GalGame_ChapterMana_18_39_Option2_03": "Yeah!", "GalGame_ChapterMana_18_40": "And if I ever catch even a sniff that you've gone crooked, then you can bet I'll be the first one after you!", "GalGame_ChapterMana_18_41": "Thanks so much... I promise, I'll definitely keep up my end of the deal, too!", "GalGame_ChapterMana_18_42": "And just like that, the curtain finally closed on a successful operation...", "GalGame_ChapterMana_19_01": "One week later—", "GalGame_ChapterMana_19_02": "Proxy! It's me!", "GalGame_ChapterMana_19_03_Option1_01": "Have you come to work off some of your debt?", "GalGame_ChapterMana_19_03_Option1_02F_Main": "Oh, are you finally gonna work in the store to repay the Cunning Hares' debt?", "GalGame_ChapterMana_19_03_Option1_02_Main": "Welcome. Come to work off some of the Cunning Hares' debt?", "GalGame_ChapterMana_19_03_Option2_01": "Hope you haven't dragged in any more trouble.", "GalGame_ChapterMana_19_03_Option2_02F_Main": "Don't tell me you've accepted another one of your crazy commissions...", "GalGame_ChapterMana_19_03_Option2_02_Main": "Tell me you've come here for something besides another strange commission.", "GalGame_ChapterMana_19_04": "No way!", "GalGame_ChapterMana_19_05": "I just came by today to bring you some fresh fish.", "GalGame_ChapterMana_19_06": "There's no such thing as a free lunch, Nekomata.", "GalGame_ChapterMana_19_06F": "Wow... The fresh smell of a new scheme!", "GalGame_ChapterMana_19_07": "Don't be so suspicious, you two. They're from Ollie.", "GalGame_ChapterMana_19_08": "Ollie sent this? He's a Public Security officer, where'd he get so much fish?", "GalGame_ChapterMana_19_08F": "Ollie sent this? Isn't he a Public Security officer? Where'd he get so much fish?", "GalGame_ChapterMana_19_09": "After he was told he'd be getting his bonus, he said he went back to the orphanage last weekend.", "GalGame_ChapterMana_19_10": "He went ahead and told them all the presents were from me, so all the kids went out fishing with him to say thanks.", "GalGame_ChapterMana_19_11": "Ollie's a good guy, getting you your favorite food.", "GalGame_ChapterMana_19_11F": "Wow, isn't that fantastic! Fish is your favorite.", "GalGame_ChapterMana_19_12": "Well yeah, but don't stereotype us Thirens! Sometimes we want a little variety — something nicer, like steak or crab legs!", "GalGame_ChapterMana_19_13": "Anyway, I've got way too much now so I wanna share some with you. Take half of it, I insist!", "GalGame_ChapterMana_19_14": "Just then, the door of the video store opens—", "GalGame_ChapterMana_19_15": "Uhh... Anby, you... What are you doing here?", "GalGame_ChapterMana_19_16": "I'm just returning a tape.", "GalGame_ChapterMana_19_17": "Ah, Proxies. That's a lot of fish.", "GalGame_ChapterMana_19_18_Option1_01": "One of Nekomata's friends gave them to her.", "GalGame_ChapterMana_19_18_Option1_02F_Main": "I didn't buy it, it was a gift from Nekomata's friend.", "GalGame_ChapterMana_19_18_Option1_02_Main": "One of Nekomata's friends gave them to her.", "GalGame_ChapterMana_19_19": "Huh—", "GalGame_ChapterMana_19_20": "Hey, Anby, what do you mean by \"Huh,\" exactly?", "GalGame_ChapterMana_19_21": "Nothing. It's just a little surprising you have friends who give you gifts. Not like the rest of us Cunning Hares.", "GalGame_ChapterMana_19_22": "Hmph, well... well, of course I do, because I'm actually super popular!", "GalGame_ChapterMana_19_23": "Definitely! Enough to call me a role model for the Cunning Hares!", "GalGame_ChapterMana_19_24": "Yeah, the very role model of a Cunning Hare.", "GalGame_ChapterMana_19_25": "Huh? You just... agreed, just like that?", "GalGame_ChapterMana_19_26": "So?", "GalGame_ChapterMana_19_27": "I—It's nothing!", "GalGame_ChapterMana_19_28": "Uh... Why do I feel like all this was a waste of time...", "GalGame_ChapterMana_19_29": "I'm going back to the Cunning Hares now, Nekomata. You coming? ...Want me to carry some fish?", "GalGame_ChapterMana_19_30": "Okay!", "GalGame_ChapterMana_19_31": "We'll be going then, Phaethon. See ya!", "GalGame_ChapterMana_19_32": "All things considered, the commission ended pretty well.", "GalGame_ChapterMana_19_32F": "Well, all things considered, the commission ended pretty well.", "GalGame_ChapterMana_19_33": "Well, it's fish for dinner tonight.", "GalGame_ChapterMana_19_33F": "How about fish for dinner tonight, Wise?", "GalGame_ChapterNo11_01_01": "The parking lot behind the store at night. It's a familiar place, but you must pretend to be arriving here for the first time.", "GalGame_ChapterNo11_01_02": "An unfamiliar young girl, emitting an imposing presence, is standing in the middle of the parking lot. Her sharp gaze sweeps towards you. She must be the client Shepherd was talking about.", "GalGame_ChapterNo11_01_03": "Good, we're connected. Hello? Can you hear me?", "GalGame_ChapterNo11_01_03F": "Ah... it's connected! Hello? Can you hear me, Wise?", "GalGame_ChapterNo11_01_04": "The earpiece you put in your ear before coming to the parking lot emits a familiar sound, as your only relative watches on the security camera from within the video store in case something goes wrong.", "GalGame_ChapterNo11_01_05": "Don't worry, Belle. Fairy and I are watching over you. Go and talk to our client!", "GalGame_ChapterNo11_01_05F": "Don't worry. Fairy and I will make sure you're safe. Just focus on the client. ", "GalGame_ChapterNo11_01_06": "And don't forget the code words Shepherd gave you: Flame — Thunder.", "GalGame_ChapterNo11_01_06F": "Oh, and don't forget the code word Shepherd gave you! Flame — Thunder.", "GalGame_ChapterNo11_01_07": "...", "GalGame_ChapterNo11_01_08_Option1_01": "Flame.", "GalGame_ChapterNo11_01_08_Option1_02F_Main": "Um... F—Flame?", "GalGame_ChapterNo11_01_08_Option1_02_Main": "Ehm... Flame.", "GalGame_ChapterNo11_01_08_Option2_01": "Good evening~", "GalGame_ChapterNo11_01_08_Option2_02F_Main": "Good evening!", "GalGame_ChapterNo11_01_08_Option2_02_Main": "Hi, decent weather we're having.", "GalGame_ChapterNo11_01_09": "...", "GalGame_ChapterNo11_01_10": "The girl doesn't reply, but puts one hand on the hilt of the sword at her waist.", "GalGame_ChapterNo11_01_11": "Wait! Flame!", "GalGame_ChapterNo11_01_11F": "Wait! Flame!", "GalGame_ChapterNo11_01_12": "...", "GalGame_ChapterNo11_01_13": "Thunder.", "GalGame_ChapterNo11_01_14": "2 minutes and 55 seconds. That's how late you are for our meeting.", "GalGame_ChapterNo11_01_15": "In the Defense Force, disciplinary action would be warranted.", "GalGame_ChapterNo11_01_16": "As a penalty, 175 push-ups, or 87.5 one-handed push-ups would be required.", "GalGame_ChapterNo11_01_17_Option1_01": "0.5 of a one-handed push up?", "GalGame_ChapterNo11_01_17_Option1_02F_Main": "How do you do 0.5 of a one-handed push up?", "GalGame_ChapterNo11_01_17_Option1_02_Main": "Can you show me what 0.5 of a one-handed push up is supposed to look like?", "GalGame_ChapterNo11_01_18": "In the Defense Force, asking such silly questions would warrant double punishment.", "GalGame_ChapterNo11_01_19": "But it's not my duty to oversee the conduct of private citizens, nor is it my purpose in coming here.", "GalGame_ChapterNo11_01_20": "You're the Proxy Shepherd recommended?", "GalGame_ChapterNo11_01_21": "Remember, this conversation never happened, you've never met me, and what I'm about to say is confidential.", "GalGame_ChapterNo11_01_22": "You can call me Soldier 11, of the Defense Force's Obsidian Division.", "GalGame_ChapterNo11_01_23": "Shepherd has given me your information.", "GalGame_ChapterNo11_01_24": "So it's only right I'm upfront about my identity.", "GalGame_ChapterNo11_01_25": "Hmm, seems the client still has reservations. \"Soldier 11\" must be a code name, right?", "GalGame_ChapterNo11_01_25F": "How is just telling us a code name being upfront? You must have a real name, right?", "GalGame_ChapterNo11_01_26": "So she must have a real name? Lucy, Mary, Lucy-Marie or something?", "GalGame_ChapterNo11_01_26F": "Lucy? Marie? Lucy-Marie?", "GalGame_ChapterNo11_01_27": "Those sound like names you would hear in an old civilization cowboy film. Is this a reflection of your sense of humor, Second Assistant?", "GalGame_ChapterNo11_01_28": "Be quiet. The client is about to explain the commission.", "GalGame_ChapterNo11_01_28F": "Be quiet. The client is about to explain the commission.", "GalGame_ChapterNo11_01_29": "Shepherd tells me you're a highly skilled wanderer from the south with no local ties.", "GalGame_ChapterNo11_01_30": "Previously active under the name Crimson Twilight.", "GalGame_ChapterNo11_01_31_Option1_01": "Crimson Twilight?", "GalGame_ChapterNo11_01_31_Option1_02F_Main": "Crimson Twilight? Ohh! Right, that's me.", "GalGame_ChapterNo11_01_31_Option1_02_Main": "Crimson Twilight...Yes, hearing it brings back a lot of memories.", "GalGame_ChapterNo11_01_31_Option2_01": "...Yeah, that's me.", "GalGame_ChapterNo11_01_31_Option2_02F_Main": "That's right, in the flesh. By the way, I wouldn't choose this code name if it were up to me.", "GalGame_ChapterNo11_01_31_Option2_02_Main": "...I'm a bit reluctant to admit, but that's correct. It's me.", "GalGame_ChapterNo11_01_32": "Unbelievable. Is that what Shepherd thinks is a cool name after all these years in the business?", "GalGame_ChapterNo11_01_32F": "Tch. A cowboy name is better than some of those you hear in old civilization cartoons. Right?", "GalGame_ChapterNo11_01_33": "To keep it brief, my mission is simple — \"catch a mole.\"", "GalGame_ChapterNo11_01_34": "We've recently identified a spy among our unit — from a nearby rebel force — who isn't yet aware his identity has been exposed.", "GalGame_ChapterNo11_01_35": "My superiors want me to use this spy to locate the rebels and eliminate them all at once.", "GalGame_ChapterNo11_01_36": "I will execute the plan myself, and pretend to defect from the Defense Force to make contact with the spy.", "GalGame_ChapterNo11_01_37": "My fake defection is going well so far.", "GalGame_ChapterNo11_01_38": "I've made contact with them discreetly, but they've yet to completely trust me.", "GalGame_ChapterNo11_01_39": "But the operation isn't without merit. We've learned the spy is a great admirer of an industry-renowned Proxy.", "GalGame_ChapterNo11_01_40": "With that Proxy's support, he'd be willing to take the next step immediately to involve me in his secret missions — which will allow me to meet his superiors.", "GalGame_ChapterNo11_01_41": "And that's where you come in — I need you to pretend to be this Proxy and help me follow the spy's instructions.", "GalGame_ChapterNo11_01_42": "Can you do this, Crimson Darkness?", "GalGame_ChapterNo11_01_43_Option1_01": "Who do I need to pretend to be?", "GalGame_ChapterNo11_01_43_Option1_02F_Main": "I need to pretend I'm a Proxy? What's their name?", "GalGame_ChapterNo11_01_43_Option1_02_Main": "Who do I need to pretend to be? Are they famous in the industry?", "GalGame_ChapterNo11_01_43_Option2_01": "Uh, I think you forgot my code name?", "GalGame_ChapterNo11_01_43_Option2_02F_Main": "Um, isn't my code name Crimson Twilight?", "GalGame_ChapterNo11_01_43_Option2_02_Main": "Excuse me, but my actual code name is Crimson Twilight.", "GalGame_ChapterNo11_01_44": "I don't know much about civilians, but even I've heard the name—", "GalGame_ChapterNo11_01_45": "—Phaethon.", "GalGame_ChapterNo11_01_46": "An unexpected answer...", "GalGame_ChapterNo11_01_47": "What an unexpected challenge.", "GalGame_ChapterNo11_01_47F": "...This is gonna be trouble.", "GalGame_ChapterNo11_01_48": "Pretending to be Phaethon — That's a job Phaethon has yet to take on.", "GalGame_ChapterNo11_01_49": "Searching \"Pretending to be myself\" online. 0 results found. Related results: I sell myself. I hit myself. I kill—", "GalGame_ChapterNo11_01_50": "How useful, Fairy. I can't imagine life without you.", "GalGame_ChapterNo11_01_50F": "How useful, Fairy. How could we possibly live without you?", "GalGame_ChapterNo11_01_51": "Is everything alright, Crimson Gloom? You look troubled.", "GalGame_ChapterNo11_01_52_Option1_01": "It's nothing.", "GalGame_ChapterNo11_01_52_Option1_02F_Main": "It's nothing! All good! Absolutely no second thoughts.", "GalGame_ChapterNo11_01_52_Option1_02_Main": "Oh, nothing. No worries.", "GalGame_ChapterNo11_01_52_Option2_01": "Are you sure you remember my name?", "GalGame_ChapterNo11_01_52_Option2_02F_Main": "Are you... sure you remember my name?", "GalGame_ChapterNo11_01_52_Option2_02_Main": "It'd help if you could remember my name.", "GalGame_ChapterNo11_01_53": "I understand you likely feel a lot of pressure having to pretend to be Phaethon.", "GalGame_ChapterNo11_01_54": "But Shepherd would stake his career on your abilities. So I know you won't let me, the Defense Force, and the people of New Eridu down. So relax.", "GalGame_ChapterNo11_01_55": "That doesn't make me want to relax...", "GalGame_ChapterNo11_01_55F": "It'd be weirder to relax after hearing that, right?", "GalGame_ChapterNo11_01_56": "I've posted the encrypted commission details on Inter-Knot. That's how you normally do things, right?", "GalGame_ChapterNo11_01_57": "I'll contact you after you've checked the details and accepted the commission.", "GalGame_ChapterNo11_02_01": "Good job, Belle!", "GalGame_ChapterNo11_02_01F": "Good job, Wise!", "GalGame_ChapterNo11_02_02": "Soldier 11 didn't seem to realize you live here.", "GalGame_ChapterNo11_02_02F": "Soldier 11 didn't seem to realize you live here.", "GalGame_ChapterNo11_02_03": "I never thought we'd get a commission from the New Eridu Defense Force, not to mention something top-secret like catching a mole!", "GalGame_ChapterNo11_02_03F": "I never thought we'd get a commission from the New Eridu Defense Force, not to mention something top-secret like catching a mole!", "GalGame_ChapterNo11_02_04": "It's bound to be dangerous... What's the plan? Do you wanna do it?", "GalGame_ChapterNo11_02_04F": "It's bound to be dangerous... What should we do? Do you wanna accept it?", "GalGame_ChapterNo11_02_05": "Or should we decline and leave Shepherd to his own luck?", "GalGame_ChapterNo11_02_05F": "Or should we decline and leave Shepherd to his own luck?", "GalGame_ChapterNo11_02_06_Option1_01": "Fortune favors the bold.", "GalGame_ChapterNo11_02_06_Option1_02F_Main": "Let's take it! After all, fortune favors the bold.", "GalGame_ChapterNo11_02_06_Option1_02_Main": "Fortune favors the bold. Let's accept it.", "GalGame_ChapterNo11_02_06_Option2_01": "Risk always comes with reward.", "GalGame_ChapterNo11_02_06_Option2_02F_Main": "If we nail this commission, we'll get to establish a connection with New Eridu Defense Force. It's a rare networking opportunity!", "GalGame_ChapterNo11_02_06_Option2_02_Main": "If we handle this commission well, New Eridu Defense Force will be indebted to us. This connection will surely be useful in the future.", "GalGame_ChapterNo11_02_07": "That's true... The commission is already uploaded on Inter-Knot. Check it out when you make up your mind, Belle.", "GalGame_ChapterNo11_02_07F": "That's true... The commission is already uploaded to Inter-Knot. Check it out when you make up your mind.", "GalGame_ChapterNo11_03_01": "After agreeing on a suggested time through the HDD system, Soldier 11 headed to the Hollow and prepared to contact the rebels.", "GalGame_ChapterNo11_03_02": "The spy will come online in 5 seconds. He goes by the name \"Mr. Mole.\"", "GalGame_ChapterNo11_03_03": "5, 4, 3, 2—", "GalGame_ChapterNo11_03_04": "Mr. Mole, I have brought Phaethon.", "GalGame_ChapterNo11_03_05": "I'm sure you're close by— ", "GalGame_ChapterNo11_03_06": "If it's convenient, why don't we discuss this in person, so we can begin the operation immediately?", "GalGame_ChapterNo11_03_07": "I want to leave the Defense Force as soon as possible. I plan to buy a blackcurrant farm with your payment.", "GalGame_ChapterNo11_03_08": "Then spend the rest of my days with my canine Thiren maid in the tranquil countryside.", "GalGame_ChapterNo11_03_09_Option1_01": "...", "GalGame_ChapterNo11_03_09_Option1_02F_Main": "Yeah...? A blackcurrant farm?", "GalGame_ChapterNo11_03_09_Option1_02_Main": "Eh... Dog Thiren maid?", "GalGame_ChapterNo11_03_09_Option2_01": "That's some weird background story they gave you!", "GalGame_ChapterNo11_03_09_Option2_02F_Main": "Okay, compared to Soldier 11's backstory, \"Crimson Twilight\" sounds perfectly plausible.", "GalGame_ChapterNo11_03_09_Option2_02_Main": "I take it all back. Compared to Soldier 11's backstory, there's nothing unusual about \"Crimson Twilight.\"", "GalGame_ChapterNo11_03_10": "You're very quiet. I thought you'd always admired Phaethon...", "GalGame_ChapterNo11_03_11": "...Hahaha, hehehe...", "GalGame_ChapterNo11_03_12": "I can't see you through remote communication, but I smell deception.", "GalGame_ChapterNo11_03_13": "...!", "GalGame_ChapterNo11_03_14": "*grumble* There's no free lunch in this city!", "GalGame_ChapterNo11_03_15": "A legendary Proxy like Phaethon has had numerous achievements throughout their career...", "GalGame_ChapterNo11_03_16": "There's no way someone like that would work with a nobody like me, not on a trivial chore like stealing military info!", "GalGame_ChapterNo11_03_17": "...You call that trivial?!", "GalGame_ChapterNo11_03_18_Option2_01": "I swear I'm not lying!", "GalGame_ChapterNo11_03_18_Option2_02F_Main": "We're not lying! If I'm not Phaethon, for the rest of my life, may my instant noodles always be missing the seasoning packets!", "GalGame_ChapterNo11_03_18_Option2_02_Main": "If we're lying, and I'm not Phaethon, may my instant noodles always be missing the seasoning packets, for the rest of my life!", "GalGame_ChapterNo11_03_19": "...", "GalGame_ChapterNo11_03_20": "Fire Lizard Inferno Extra Spicy Cup Noodles without its seasoning packet is like... like a soldier without their weapon, general, or homeland.", "GalGame_ChapterNo11_03_21": "Unimaginable! We understand your sincerity now.", "GalGame_ChapterNo11_03_22": "Wait a moment! I'm just not feelin' it.", "GalGame_ChapterNo11_03_23": "The Defense Force is going to conduct weapons testing in this Hollow... To show your good faith, I want you to help me set up military transmitters around the area.", "GalGame_ChapterNo11_03_24": "You talk the talk. But if you want me to believe you're the real Phaethon, you'll have to walk the walk.", "GalGame_ChapterNo11_04_01": "Proxy—", "GalGame_ChapterNo11_04_02": "You're not really Phaethon at all... are you?", "GalGame_ChapterNo11_04_03": "...", "GalGame_ChapterNo11_04_04_Option1_01": "...", "GalGame_ChapterNo11_04_04_Option1_02_Main": "...", "GalGame_ChapterNo11_04_05": "...Why so quiet? Say something!", "GalGame_ChapterNo11_04_06": "At least deny it!", "GalGame_ChapterNo11_04_07": "\"A clean and efficient job — well done! Phaethon saves the day again!\"", "GalGame_ChapterNo11_04_08": "Dispelling a client's doubts with mere words should be a cinch for a legendary Proxy like you, right?!", "GalGame_ChapterNo11_04_09_Option1_01": "I'm not your therapist.", "GalGame_ChapterNo11_04_09_Option1_02F_Main": "That sounds like something better suited for therapy!", "GalGame_ChapterNo11_04_09_Option1_02_Main": "...I'm charging extra for psychological consultations.", "GalGame_ChapterNo11_04_09_Option2_01": "But I really am Phaethon.", "GalGame_ChapterNo11_04_09_Option2_02F_Main": "Uh? Are you trying to tell me how to do my job?", "GalGame_ChapterNo11_04_09_Option2_02_Main": "Excuse me? Are you trying to tell Phaethon how to do his job?", "GalGame_ChapterNo11_04_10": "Mr. Mole.", "GalGame_ChapterNo11_04_11": "What have you got to say?", "GalGame_ChapterNo11_04_12": "I'm hurt.", "GalGame_ChapterNo11_04_13": "You're being quite rude, despite me putting in all this effort to get Phaethon here.", "GalGame_ChapterNo11_04_14": "Suspicious and probing...That's no way to show respect to such a legendary Proxy.", "GalGame_ChapterNo11_04_15": "In fact, I really didn't want to bring it up but...", "GalGame_ChapterNo11_04_16": "I paid a staggering price to get Phaethon here.", "GalGame_ChapterNo11_04_17": "So I want this collaboration to work more than anyone else here...", "GalGame_ChapterNo11_04_18": "*clears throat* Right, Phaethon?", "GalGame_ChapterNo11_04_19_Option1_01": "Oh?", "GalGame_ChapterNo11_04_19_Option1_02F_Main": "Huh? Aaaah! Right! The price was very steep!", "GalGame_ChapterNo11_04_19_Option1_02_Main": "Huh? When did you pay— Oh! Yes, the price was very steep.", "GalGame_ChapterNo11_04_19_Option2_01": "Yeah, it was impressive!", "GalGame_ChapterNo11_04_19_Option2_02F_Main": "Yes, I was very impressed! Especially with the 0.5 of a one-handed push up...", "GalGame_ChapterNo11_04_19_Option2_02_Main": "Yes, I was very impressed. Especially when you did half of a one-handed push up...", "GalGame_ChapterNo11_04_20": "What... Sergeant, you...", "GalGame_ChapterNo11_04_21": "You're right. I should've known. Why would someone like Phaethon want to work with me...", "GalGame_ChapterNo11_04_22": "I never would've guessed it was you, Sergeant, making such a sacrifice. My attitude is unacceptable!", "GalGame_ChapterNo11_04_23": "The cost isn't important, it's the result that matters. Such is the life of a soldier.", "GalGame_ChapterNo11_04_24": "There's no time to lose, Ph—Phaethon! Time to place the next beacon, and all thanks to you!", "GalGame_ChapterNo11_04_25": "We may have dispelled some doubt... But it looks like we haven't earned his complete trust yet.", "GalGame_ChapterNo11_04_25F": "This Mr. Mole guy... He might still have some doubts, but he seems to trust us for now!", "GalGame_ChapterNo11_04_26": "All thanks to Soldier 11. Belle, we can't let our guard down just yet.", "GalGame_ChapterNo11_04_26F": "All thanks to Soldier 11's help! You're doing good, Wise, keep it up!", "GalGame_ChapterNo11_05_01": "Finished so fast... And with such skill and such finesse. My word, there's no faking that...", "GalGame_ChapterNo11_05_02": "...Auughhhh~ I want to run over and worship every inch of ground that Phaethon sets foot on!", "GalGame_ChapterNo11_05_03": "Wait, there's too much at stake to make such a quick decision about their true identity...", "GalGame_ChapterNo11_05_04": "And I'm not sure why... But I'm pretty sure I can smell a rat... *sniff* Ah yes, smelly... *sniff*... rats...", "GalGame_ChapterNo11_05_05_Option1_01": "I can hear you.", "GalGame_ChapterNo11_05_05_Option1_02F_Main": "Hey, I can hear you.", "GalGame_ChapterNo11_05_05_Option1_02_Main": "I can hear you.", "GalGame_ChapterNo11_05_05_Option2_01": "You're still connected.", "GalGame_ChapterNo11_05_05_Option2_02F_Main": "Hey, you're still connected!", "GalGame_ChapterNo11_05_05_Option2_02_Main": "Quick reminder — you're still connected.", "GalGame_ChapterNo11_05_06": "Eek...!", "GalGame_ChapterNo11_05_07": "I... hear a strange noise. Is there a problem with the connection?", "GalGame_ChapterNo11_05_08_Option1_01": "Let's take it that way...", "GalGame_ChapterNo11_05_08_Option1_02F_Main": "Well, let's just treat it as a communication breakdown. I can understand the client being occasionally mistrustful.", "GalGame_ChapterNo11_05_08_Option1_02_Main": "Yes, let's just assume it is as you say. I can understand the client being occasionally mistrustful.", "GalGame_ChapterNo11_05_08_Option2_01": "I can understand...", "GalGame_ChapterNo11_05_08_Option2_02F_Main": "*cough* Even a legendary Proxy like me can understand the client being occasionally mistrustful.", "GalGame_ChapterNo11_05_08_Option2_02_Main": "I can't say I don't understand how you feel.", "GalGame_ChapterNo11_05_09": "Phaeth— Proxy, you understand?", "GalGame_ChapterNo11_05_10_Option1_01": "It's only human to be curious. After all, as Phaethon—", "GalGame_ChapterNo11_05_10_Option1_02F_Main": "It's only human to be curious. After all, as Phaethon—", "GalGame_ChapterNo11_05_10_Option1_02_Main": "It's only human to be curious. After all, as Phaethon—", "GalGame_ChapterNo11_05_11": "Phaethon?", "GalGame_ChapterNo11_05_12": "—Phaethon is a living legend.", "GalGame_ChapterNo11_05_13": "They know everything possible about the Hollows. Even school kids in New Eridu know that.", "GalGame_ChapterNo11_05_14": "Big words. Not even the Hollow Investigative Association says they know everything about the Hollows!", "GalGame_ChapterNo11_05_15_Option1_01": "Mr. Mole...", "GalGame_ChapterNo11_05_15_Option1_02F_Main": "Um, hey, Mr. Mole...", "GalGame_ChapterNo11_05_15_Option1_02_Main": "Mr. Mole...", "GalGame_ChapterNo11_05_16": "Eh?", "GalGame_ChapterNo11_05_17_Option1_01": "You are also in the Hollow, right?", "GalGame_ChapterNo11_05_17_Option1_02F_Main": "Since we're conversing in real-time, you must also be in this Hollow, right?", "GalGame_ChapterNo11_05_17_Option1_02_Main": "Since we're conversing in real-time, you must also be in this Hollow.", "GalGame_ChapterNo11_05_17_Option2_01": "Seems like you're not far from us.", "GalGame_ChapterNo11_05_17_Option2_02F_Main": "Since we're conversing in real-time, you must also be in this Hollow... Are you watching us from somewhere nearby?", "GalGame_ChapterNo11_05_17_Option2_02_Main": "Since we're conversing in real-time, you must also be in this Hollow, and possibly pretty close to us, as well.", "GalGame_ChapterNo11_05_18": "Hmph... That's just common sense!", "GalGame_ChapterNo11_05_19_Option1_01": "My years of experience tell me that this Hollow is about to become active.", "GalGame_ChapterNo11_05_19_Option1_02F_Main": "Well, I've got news for you: My years of experience tell me that this Hollow is about to become active. Ethereal activity is about to skyrocket.", "GalGame_ChapterNo11_05_19_Option1_02_Main": "Believe it or not: my years of experience tell me that this Hollow is about to become active. Ethereal activity is about to skyrocket.", "GalGame_ChapterNo11_05_20": "How come? The Association didn't send out any ether warnings—", "GalGame_ChapterNo11_05_21": "Mr. Mole has no idea... Fairy's a lot faster than that.", "GalGame_ChapterNo11_05_21F": "Mr. Mole has no idea... Fairy's a lot faster than the Association!", "GalGame_ChapterNo11_05_23": "...That's a warning siren... How is that possible?!", "GalGame_ChapterNo11_05_24": "Beating the Association based purely on experience. Now that's what I call legendary...!", "GalGame_ChapterNo11_05_26": "Those are Ethereal tracks ahead. Get ready for a fight.", "GalGame_ChapterNo11_05_27_Option1_01": "Keep an eye out on your end as well, Mr. Mole.", "GalGame_ChapterNo11_05_27_Option1_02F_Main": "Keep an eye out on your end, too, Mr. Mole.", "GalGame_ChapterNo11_05_27_Option1_02_Main": "Keep an eye out on your end as well, Mr. Mole.", "GalGame_ChapterNo11_05_28": "You... You're concerned about my safety?! My... My face is so flushed it's heating up the whole Hollow...!", "GalGame_ChapterNo11_05_29": "Okay! Then consider taking care of those Ethereals as the marvelous conclusion to your little adventure!", "GalGame_ChapterNo11_05_30": "I'm going to hang up. Sorry to bother you!", "GalGame_ChapterNo11_05_31": "Ah, what praise could ever befit your mighty reputation... I'll be sure to give all of it to you personally after battle!!", "GalGame_ChapterNo11_06_01": "That's that.", "GalGame_ChapterNo11_06_02": "Excellent! Splendid! Wonderful! ", "GalGame_ChapterNo11_06_03": "I never imagined Agents and Proxies could work so efficiently and seamlessly together!", "GalGame_ChapterNo11_06_04": "This is a piece of cake for Phaethon.", "GalGame_ChapterNo11_06_05_Option1_01": "Do you believe me now?", "GalGame_ChapterNo11_06_05_Option1_02F_Main": "Do you believe me now?", "GalGame_ChapterNo11_06_05_Option1_02_Main": "I think I've earned your trust now?", "GalGame_ChapterNo11_06_06": "Am I... Am I dreaming? I'm working with the real Phaethon right now?", "GalGame_ChapterNo11_06_07": "It's like I've been crawling in the gloom my whole life, then today, the sun sheds a beam of light on my face...", "GalGame_ChapterNo11_06_08": "Oooh... wah... ahhh...!!", "GalGame_ChapterNo11_06_09": "Calm down, Mr. Mole.", "GalGame_ChapterNo11_06_10": "Now that that's done, I suppose our actual mission can proceed.", "GalGame_ChapterNo11_06_11": "Exactly! We'll take care of things on our end. Wait for me to contact you.", "GalGame_ChapterNo11_06_12": "Be quick.", "GalGame_ChapterNo11_06_13": "I'll give the Sergeant her farm life dream, and I'll try to get the highest payment for Phaethon!", "GalGame_ChapterNo11_06_14": "Hehe, now that we're done talking business, can I ask you something?", "GalGame_ChapterNo11_06_15": "Was it really you who infiltrated the TOPS vault through a Sub-Hollow? And then at the old institute site, that perfect ex—", "GalGame_ChapterNo11_06_16_Option1_01": "I can't reveal my secrets.", "GalGame_ChapterNo11_06_16_Option1_02F_Main": "I'd love to tell you, but some matters are confidential. I'm sure you understand!", "GalGame_ChapterNo11_06_16_Option1_02_Main": "Some matters should remain a secret. Apologies, I can't offer such information at this time.", "GalGame_ChapterNo11_06_16_Option2_01": "I'll tell you about it next time.", "GalGame_ChapterNo11_06_16_Option2_02F_Main": "You really want to know? Well... alright! I'll tell you about it next time we talk!", "GalGame_ChapterNo11_06_16_Option2_02_Main": "Let me deal with some other matters first. Perhaps I'll tell you next time.", "GalGame_ChapterNo11_06_17": "O—Okay! See you next time then! I'll miss you!", "GalGame_ChapterNo11_06_18": "Ehm, I have a favor to ask. Next time we meet... Can I please get your autograph? Or could you record a wake-up call for your little mole. Hee-hee...", "GalGame_ChapterNo11_06_20_Option1_01": "Did I just get hung up on?", "GalGame_ChapterNo11_06_20_Option1_02F_Main": "Did he just hang up?", "GalGame_ChapterNo11_06_20_Option1_02_Main": "He hung up just like that?", "GalGame_ChapterNo11_06_20_Option2_01": "Gee, you're welcome.", "GalGame_ChapterNo11_06_20_Option2_02F_Main": "He hung up... Okay, you're welcome.", "GalGame_ChapterNo11_06_20_Option2_02_Main": "Did he hang up? How rude.", "GalGame_ChapterNo11_06_21": "What a loudmouth. He's a lot more chatty than I expected after he let his guard down.", "GalGame_ChapterNo11_06_22": "Anyway... Let's get out of the Hollow.", "GalGame_ChapterNo11_07_01": "That was a pretty smooth escape.", "GalGame_ChapterNo11_07_02_Option1_01": "That was pretty hairy.", "GalGame_ChapterNo11_07_02_Option1_02F_Main": "That was pretty hairy...", "GalGame_ChapterNo11_07_02_Option1_02_Main": "There were a few dicey moments.", "GalGame_ChapterNo11_07_02_Option2_01": "Pretending to be Phaethon...", "GalGame_ChapterNo11_07_02_Option2_02F_Main": "Well, this is the first time I'm pretending to be Phaethon...", "GalGame_ChapterNo11_07_02_Option2_02_Main": "Smooth? Pretending to be Phaethon is quite challenging, actually.", "GalGame_ChapterNo11_07_03": "That went better than expected... I didn't use even half of the lines I prepared beforehand.", "GalGame_ChapterNo11_07_04": "Like... Phaethon can sneak into anywhere with complete stealth. Not even a door sensor or infrared faucet could detect Phaethon...", "GalGame_ChapterNo11_07_05_Option1_01": "I thought we agreed to drop that line!", "GalGame_ChapterNo11_07_05_Option1_02F_Main": "Hang on, hang on, I thought we agreed to remove that line from the list?", "GalGame_ChapterNo11_07_05_Option1_02_Main": "...Quick reminder, we agreed to remove that line back at rehearsal.", "GalGame_ChapterNo11_07_05_Option2_01": "That doesn't sound cool at all!", "GalGame_ChapterNo11_07_05_Option2_02F_Main": "That doesn't sound like a compliment at all...", "GalGame_ChapterNo11_07_05_Option2_02_Main": "Calling that a compliment is an overstatement.", "GalGame_ChapterNo11_07_06": "I was worried when Shepherd endorsed you.", "GalGame_ChapterNo11_07_07": "But you're pretty good. Well done, Proxy.", "GalGame_ChapterNo11_07_08": "I'll contact you when the spy starts to move.", "GalGame_ChapterNo11_08_01": "Good evening, Proxy. You're 35 seconds late.", "GalGame_ChapterNo11_08_02": "You can save those 17.5 one-handed push-ups for now. There's been some changes to our mission.", "GalGame_ChapterNo11_08_03_Option1_01": "Changes?", "GalGame_ChapterNo11_08_03_Option1_02F_Main": "What's changed?", "GalGame_ChapterNo11_08_03_Option1_02_Main": "Changes?", "GalGame_ChapterNo11_08_04": "Mr. Mole has a condition. He wants me to carry out this mission alone, instead of with his and his rebels' support.", "GalGame_ChapterNo11_08_05": "\"Since we've got the famous Phaethon, one person should be enough to handle it.\" ", "GalGame_ChapterNo11_08_06": "—Is what he said.", "GalGame_ChapterNo11_08_07": "Hang on...", "GalGame_ChapterNo11_08_07F": "Hang on...", "GalGame_ChapterNo11_08_08": "That's fine if everything goes smoothly, but what if it doesn't?", "GalGame_ChapterNo11_08_08F": "That's fine if everything goes smoothly, but what if it doesn't?", "GalGame_ChapterNo11_08_09": "Affirmative. If we get caught, people will think Soldier 11 is a traitor.", "GalGame_ChapterNo11_08_10": "Master, we should suggest the client re-evaluate the risk.", "GalGame_ChapterNo11_08_11_Option1_01": "Is that so? I suggest you re-evaluate the risk—", "GalGame_ChapterNo11_08_11_Option1_02F_Main": "From a professional perspective, I suggest you re-evaluate the risk—", "GalGame_ChapterNo11_08_11_Option1_02_Main": "Is that so? I suggest you re-evaluate the risk—", "GalGame_ChapterNo11_08_12": "I said yes.", "GalGame_ChapterNo11_08_13_Option1_01": "...?", "GalGame_ChapterNo11_08_13_Option1_02F_Main": "You agreed...?", "GalGame_ChapterNo11_08_13_Option1_02_Main": "...?", "GalGame_ChapterNo11_08_14": "After considering it, with how cautious the rebels are being, saying no at this point would undoubtedly alarm them.", "GalGame_ChapterNo11_08_15": "There's no greater sin than betrayal.", "GalGame_ChapterNo11_08_16": "I'm willing to risk my life to find the traitor — and bring them to justice.", "GalGame_ChapterNo11_08_17_Option1_01": "Then... you'll have to get your hands dirty.", "GalGame_ChapterNo11_08_17_Option1_02F_Main": "Then... prepare to get your hands dirty.", "GalGame_ChapterNo11_08_17_Option1_02_Main": "Then... you'll have to get your hands dirty.", "GalGame_ChapterNo11_08_18": "Right. I'm ready to go.", "GalGame_ChapterNo11_09_01": "Fierce Ethereals roam the Hollow, ready to tear apart any target they come across.", "GalGame_ChapterNo11_09_02": "But Soldier 11's mobility and efficiency make the trip far less risky than one would expect.", "GalGame_ChapterNo11_09_03": "The target of the mission is close at hand.", "GalGame_ChapterNo11_09_04": "Alright, we're here.\n", "GalGame_ChapterNo11_09_05": "The info the spy asked us to steal is right here.", "GalGame_ChapterNo11_09_06_Option1_01": "But I can't see anything?", "GalGame_ChapterNo11_09_06_Option1_02F_Main": "Where exactly is... here? I can't see anything.", "GalGame_ChapterNo11_09_06_Option1_02_Main": "...Am I the only one who can't see anything?", "GalGame_ChapterNo11_09_07": "Exactly, that's the effect I'm after.", "GalGame_ChapterNo11_09_08": "Slightly leaning down, the young sergeant stares at the small \"guide\" next to her. Through sensory synchronization, her stern eyes hidden behind her goggles are directly projected into view.", "GalGame_ChapterNo11_09_09": "The rebels want info on our armaments — specifically, data on one of the Defense Force's secret experimental weapons.", "GalGame_ChapterNo11_09_10": "The weapon itself was abandoned in this Hollow after being damaged in an accident. Everything about it is top secret.", "GalGame_ChapterNo11_09_11": "If anyone outside the Defense Force, like you, were to ever see what it looked like, even just the damaged body, I'd have to arrange constant surveillance on you to ensure nothing related to it ever leaked.", "GalGame_ChapterNo11_09_12_Option1_01": "I'll close my eyes...", "GalGame_ChapterNo11_09_12_Option1_02F_Main": "Gotcha... I'll close my eyes.", "GalGame_ChapterNo11_09_12_Option1_02_Main": "I'll just close my eyes. I wasn't looking anyway.", "GalGame_ChapterNo11_09_12_Option2_01": "Even if I'm here to help?", "GalGame_ChapterNo11_09_12_Option2_02F_Main": "But I'm helping you...", "GalGame_ChapterNo11_09_12_Option2_02_Main": "So the fact I'm helping you doesn't matter?", "GalGame_ChapterNo11_09_13": "It is exactly because you are my support that I need to make sure you don't see it. Ignorance will protect you.", "GalGame_ChapterNo11_09_14": "I'll finish this next part alone. Wait for me here.", "GalGame_ChapterNo11_09_15": "Oh, and search for an escape route. Not the way we came, but a different path.", "GalGame_ChapterNo11_09_16": "Having given her instructions, Soldier 11 jogs away without looking back.", "GalGame_ChapterNo11_09_17": "Hmmm... So cautious... Seems whatever Mr. Mole wants is something really important.", "GalGame_ChapterNo11_09_17F": "Hmmm... So cautious... Seems whatever Mr. Mole wants is something really important.", "GalGame_ChapterNo11_09_18": "And why does Soldier 11 want us to search for other escape routes?", "GalGame_ChapterNo11_09_18F": "And why does Soldier 11 want us to search for other escape routes?", "GalGame_ChapterNo11_09_19": "Wouldn't it be faster to just leave the way we came?", "GalGame_ChapterNo11_09_19F": "Wouldn't it be faster to just leave the way we came?", "GalGame_ChapterNo11_09_20": "Searching for an alternative path. Due to a large amount of corrupted intelligent machinery, the percentage of invalid data is abnormally high. I will require more time for an accurate calculation.", "GalGame_ChapterNo11_09_21": "Calculate in the background, Fairy. The client is back.", "GalGame_ChapterNo11_09_21F": "Calculate in the background, Fairy. The client is back.", "GalGame_ChapterNo11_09_22": "At that very moment, the athletic young sergeant bounds back towards the Bangboo.", "GalGame_ChapterNo11_09_23": "Get down, and cover your ears.", "GalGame_ChapterNo11_09_24_Option1_01": "Huh?", "GalGame_ChapterNo11_09_24_Option1_02F_Main": "Why, what's happening?", "GalGame_ChapterNo11_09_24_Option1_02_Main": "Ah... what?", "GalGame_ChapterNo11_09_24_Option1_03": "3, 2, 1—", "GalGame_ChapterNo11_09_24_Option1_06": "The explosion instantly sends out a strong wave of air, sending the Bangboo which hadn't managed to take cover in time flying. Thanks to Soldier 11's quick reflexes, she's able to grab the little robotic assistant in time.", "GalGame_ChapterNo11_09_24_Option1_07": "Are you alright? React quicker when you hear an order.", "GalGame_ChapterNo11_09_24_Option1_08": "If we were on the battlefield, you'd most likely already be dead.", "GalGame_ChapterNo11_09_24_Option2_01": "(Follow her order)", "GalGame_ChapterNo11_09_24_Option2_02F_Main": "Ears covered!", "GalGame_ChapterNo11_09_24_Option2_02_Main": "Roger.", "GalGame_ChapterNo11_09_24_Option2_03": "3, 2, 1—", "GalGame_ChapterNo11_09_24_Option2_06": "Luckily, the Bangboo followed Soldier 11's orders and deftly covers its ears, preventing the explosion from affecting its synchronized senses. Seeing this, the young sergeant nods approvingly.", "GalGame_ChapterNo11_09_24_Option2_07": "Obedient soldiers live longer. You've got some quick reflexes. Well done.", "GalGame_ChapterNo11_09_25": "I extracted the data we needed from the damaged experimental weapon.", "GalGame_ChapterNo11_09_26": "Provided the remains weren't entirely corrupted, such an action would activate its confidentiality procedure and start a self-destruct sequence.", "GalGame_ChapterNo11_09_27": "And that's exactly what happened. It was a loyal soldier, worthy of the Defense Force.", "GalGame_ChapterNo11_09_28_Option1_01": "Such a big explosion will attract enemies.", "GalGame_ChapterNo11_09_28_Option1_02F_Main": "Such a big explosion will attract enemies though.", "GalGame_ChapterNo11_09_28_Option1_02_Main": "Such a big explosion will attract enemies.", "GalGame_ChapterNo11_09_28_Option2_01": "That loyal soldier's \"last words\" were a bit too loud...", "GalGame_ChapterNo11_09_28_Option2_02F_Main": "That loyal soldier's \"last words\" were a bit too loud... What if they attract the enemy?", "GalGame_ChapterNo11_09_28_Option2_02_Main": "That loyal soldier's \"last words\" were a bit too loud... They're bound to attract the enemy.", "GalGame_ChapterNo11_09_29": "It's not just the enemy I'm concerned about.", "GalGame_ChapterNo11_09_30": "My unit is wrapping up testing on a weapons experiment nearby.", "GalGame_ChapterNo11_09_31": "If the sound of the explosion leads unwitting teammates to follow the same path, recognize me, and thus question my loyalty...", "GalGame_ChapterNo11_09_32": "Perhaps you can't relate. But in the military, loyalty is everything.", "GalGame_ChapterNo11_09_33": "That's why I wanted you to search for other escape routes.", "GalGame_ChapterNo11_09_34": "I don't want to be seen by anyone else right now.", "GalGame_ChapterNo11_09_35": "So, did you find another path?", "GalGame_ChapterNo11_09_36": "Negative. 38.65% remaining until an accurate calculation. But I can guide you as far as the area I've finished calculating.", "GalGame_ChapterNo11_09_37_Option1_01": "(Let's see what we can do...)", "GalGame_ChapterNo11_09_37_Option1_02F_Main": "We're working on it!", "GalGame_ChapterNo11_09_37_Option1_02_Main": "We've got a direction.", "GalGame_ChapterNo11_09_38": "Excellent. Let's move.", "GalGame_ChapterNo11_10_01": "Please note. An active military communication beacon was detected at this location, presumably a Defense Force remnant.", "GalGame_ChapterNo11_10_02": "I can use its communication network data to enhance the efficiency of my calculations, and thusly, more quickly locate an escape route.", "GalGame_ChapterNo11_10_03": "Suggestion. Reach this location by any means necessary.", "GalGame_ChapterNo11_10_04": "After a series of infiltration maneuvers, the group arrives at the location Fairy indicated. There stands a small military communication device, quite similar to the transmission device Mr. Mole had requested to be set up on the previous mission.", "GalGame_ChapterNo11_10_05": "Um? Isn't this a Defense Force communications beacon?", "GalGame_ChapterNo11_10_06_Option1_01": "Soldier 11, I have a request...", "GalGame_ChapterNo11_10_06_Option1_02F_Main": "Speaking of which, I've been thinking...", "GalGame_ChapterNo11_10_06_Option1_02_Main": "Soldier 11, I have a request...", "GalGame_ChapterNo11_10_06_Option2_01": "That's right. We can use it.", "GalGame_ChapterNo11_10_06_Option2_02F_Main": "That's right, could I borrow it?", "GalGame_ChapterNo11_10_06_Option2_02_Main": "That's right. We can use it.", "GalGame_ChapterNo11_10_07": "What do you need?", "GalGame_ChapterNo11_10_08": "You briefly explain (Fairy's) intentions.", "GalGame_ChapterNo11_10_09": "Hmm... Use the Defense Force's communication beacon to assist in searching for an escape route from the Hollow...", "GalGame_ChapterNo11_10_10": "Very well, if it actually works.", "GalGame_ChapterNo11_10_11_Option1_01": "Are you sure?", "GalGame_ChapterNo11_10_11_Option1_02F_Main": "Are you sure?", "GalGame_ChapterNo11_10_11_Option1_02_Main": "Are you sure?", "GalGame_ChapterNo11_10_11_Option2_01": "That was easier than I expected.", "GalGame_ChapterNo11_10_11_Option2_02F_Main": "That was easier than expected...", "GalGame_ChapterNo11_10_11_Option2_02_Main": "...That was surprisingly easy.", "GalGame_ChapterNo11_10_12": "Communication data is highly sensitive. The Defense Force constantly cleans and updates it. The data in this beacon is probably outdated.", "GalGame_ChapterNo11_10_13": "If the real Phaethon were here, they might be able to find some traces of confidential info on it.", "GalGame_ChapterNo11_10_14": "Luckily you're just an impostor, so I don't have to worry about leaked secrets.", "GalGame_ChapterNo11_10_15": "I'm actually quite surprised it can be used to find an escape route.", "GalGame_ChapterNo11_10_16": "Soldier 11 agrees without any hesitation. She even tells them the most recent password she knows of to access the network.", "GalGame_ChapterNo11_10_17": "Hmm... I have mixed emotions.", "GalGame_ChapterNo11_10_17F": "Hmm... I have mixed emotions.", "GalGame_ChapterNo11_10_18": "Was that a compliment or an insult?", "GalGame_ChapterNo11_10_18F": "Was that a compliment or an insult?", "GalGame_ChapterNo11_10_19": "Challenge accepted. I will even obtain the Defense Force Commander-in-Chief's lock screen password.", "GalGame_ChapterNo11_10_20": "When did you become so competitive? Don't make things complicated, just calculate the escape route.", "GalGame_ChapterNo11_10_20F": "When did you become so competitive? Don't make things complicated, just calculate an escape route.", "GalGame_ChapterNo11_10_21": "Comparing network data to filter out redundant information.", "GalGame_ChapterNo11_10_22": "New Hollow escape route located.", "GalGame_ChapterNo11_11_01": "Having obtained the data, Soldier 11 gets in touch with Mr. Mole...", "GalGame_ChapterNo11_11_02": "Mission complete.", "GalGame_ChapterNo11_11_03": "You've got the files? Bravo, Sergeant.", "GalGame_ChapterNo11_11_04": "We can see you're serious about joining. We'll arrange for you to meet our leader soon.", "GalGame_ChapterNo11_11_05": "Welcome to the side of justice.", "GalGame_ChapterNo11_11_06": "Another excellent performance as usual... Phaethon.", "GalGame_ChapterNo11_11_07": "Mr. Mole disconnects.", "GalGame_ChapterNo11_11_08": "The next step is to meet a branch of the rebel army. My mission is almost complete.", "GalGame_ChapterNo11_11_09": "Your merits are indispensable, Maroon Shade.", "GalGame_ChapterNo11_11_10_Option1_01": "Okay.", "GalGame_ChapterNo11_11_10_Option1_02F_Main": "I'll take it...", "GalGame_ChapterNo11_11_10_Option1_02_Main": "Okay.", "GalGame_ChapterNo11_11_10_Option2_01": "I'll answer to anything you call me at this point.", "GalGame_ChapterNo11_11_10_Option2_02F_Main": "I'll answer to anything you call me at this point. What are names anyway...", "GalGame_ChapterNo11_11_10_Option2_02_Main": "No problem. I'll answer to anything you call me at this point.", "GalGame_ChapterNo11_11_11": "The Defense Force is a practical organization.", "GalGame_ChapterNo11_11_12": "New Eridu may have outlawed Proxies, but after working with you, I have to admit you're very capable.", "GalGame_ChapterNo11_11_13": "You've helped me accomplish an honorable task.", "GalGame_ChapterNo11_12_01": "My identity remains a secret. It's all thanks to you, Burgundy Silhouette...", "GalGame_ChapterNo11_12_02": "Don't give us too many aliases, now... They won't all fit on the card.", "GalGame_ChapterNo11_12_02F": "The bizarre code names keep coming! I'll add it to our business card!", "GalGame_ChapterNo11_12_03_Option1_01": "How does it feel to get your hands dirty?", "GalGame_ChapterNo11_12_03_Option1_02F_Main": "So...you okay? Getting your hands dirty like this.", "GalGame_ChapterNo11_12_03_Option1_02_Main": "How does it feel to get your hands dirty?", "GalGame_ChapterNo11_12_04": "People wear gloves when their hands might get dirty.", "GalGame_ChapterNo11_12_05": "I'm just a glove for the Defense Force. Stains on a glove are no big deal.", "GalGame_ChapterNo11_12_06_Option1_01": "You must have your own thoughts though, right?", "GalGame_ChapterNo11_12_06_Option1_02F_Main": "Don't mind me asking, but... what about your own thoughts?", "GalGame_ChapterNo11_12_06_Option1_02_Main": "I don't want to pry, but you must have your own thoughts too, right?", "GalGame_ChapterNo11_12_07": "Betrayal is disgusting. But in the current circumstances, bearing this disgust is, in itself, a kind of true loyalty.", "GalGame_ChapterNo11_12_08": "Even if covered in this filth, I'd never mistake myself for a true traitor... If that's what you're asking.", "GalGame_ChapterNo11_13_01": "The operation is tonight.", "GalGame_ChapterNo11_13_02": "The spy has arranged a meeting between me and the rebel leader. I just need you to get me to the designated location.", "GalGame_ChapterNo11_13_03_Option1_01": "So the Defense Force is ready to close the net?", "GalGame_ChapterNo11_13_03_Option1_02F_Main": "Got it. So you're ready to close the net?", "GalGame_ChapterNo11_13_03_Option1_02_Main": "So the Defense Force is ready to close the net?", "GalGame_ChapterNo11_13_04": "That doesn't concern civilians.", "GalGame_ChapterNo11_13_05": "The Defense Force has dispatched their elite. The rebels cannot be allowed to escape.", "GalGame_ChapterNo11_13_06": "We mustn't delay. Let's move out.", "GalGame_ChapterNo11_13_07": "...", "GalGame_ChapterNo11_13_08": "And... well done.", "GalGame_ChapterNo11_13_09_Option1_01": "What for?", "GalGame_ChapterNo11_13_09_Option1_02F_Main": "What did I do?", "GalGame_ChapterNo11_13_09_Option1_02_Main": "For what?", "GalGame_ChapterNo11_13_10": "You weren't late.", "GalGame_ChapterNo11_13_11_Option1_01": "Did you just smile?", "GalGame_ChapterNo11_13_11_Option1_02F_Main": "You smiled! Does me being on time make you that happy?", "GalGame_ChapterNo11_13_11_Option1_02_Main": "Did you just smile?", "GalGame_ChapterNo11_13_12": "Does that surprise you?", "GalGame_ChapterNo11_13_13": "Lots of things make me smile. Combat merits, promotions, the blood of traitors, extra spicy noodles.", "GalGame_ChapterNo11_13_14": "...And comrades I can work with for a long time.", "GalGame_ChapterNo11_13_15": "I look forward to working with you again, Crimson Twilight.", "GalGame_ChapterNo11_13_16": "But do not betray my trust — or your punishment will be by my own hand.", "GalGame_ChapterNo11_14_01": "...Mr. Mole, Phaethon has guided me to the meeting place, but your leader isn't here.", "GalGame_ChapterNo11_14_02": "And... there are soldiers everywhere. What's going on?", "GalGame_ChapterNo11_14_03": "Hahaha, BWAhahaha!!", "GalGame_ChapterNo11_14_04": "Does my laughter sound full of rage, Sergeant?", "GalGame_ChapterNo11_14_05": "Because I can hardly contain my anger!", "GalGame_ChapterNo11_14_06": "You dare take advantage of my admiration for Phaethon with this impostor!", "GalGame_ChapterNo11_14_07": "Calm down, Mr. Mole. I don't know what you're talking about.", "GalGame_ChapterNo11_14_08": "Don't treat me like a fool! I know you don't intend to defect!", "GalGame_ChapterNo11_14_09": "Does the name \"Crimson Twilight\" sound familiar to you?", "GalGame_ChapterNo11_14_10_Option1_01": "Nope.", "GalGame_ChapterNo11_14_10_Option1_02F_Main": "Not really...", "GalGame_ChapterNo11_14_10_Option1_02_Main": "Doesn't ring a bell.", "GalGame_ChapterNo11_14_11": "You see, that crafty broker Shepherd's intelligence network has long since been compromised.", "GalGame_ChapterNo11_14_12": "I'm not interested in personal grudges between intelligence brokers, of course. All you need to know is... this is the end for you!", "GalGame_ChapterNo11_14_13": "The rebels gradually close in around them, but Soldier 11 stands still, as if frozen. The only audible sound is her light breath rushing through the hair next to her cheek, making subtle murmurs through the microphone.", "GalGame_ChapterNo11_14_14": "\"We don't wage wars unprepared.\" I don't expect bugs scavenging in the dirt to understand matters of military integrity.", "GalGame_ChapterNo11_14_15": "What are you talking about?", "GalGame_ChapterNo11_14_16": "You're not the only ones who planned ahead. Our elite soldiers are on their way right now.", "GalGame_ChapterNo11_14_17": "Surrender your weapons while you can. Otherwise, you'll become nothing but martyrs.", "GalGame_ChapterNo11_14_18": "—Trigger, current position status— What? It's not going through...", "GalGame_ChapterNo11_14_19": "Don't bother, Sergeant and impostor!", "GalGame_ChapterNo11_14_20": "I'm sure you're familiar with signal jamming, right? This equipment belongs to the Defense Force, after all.", "GalGame_ChapterNo11_14_21": "That's right. It's the transmission device you tried bugging me with last time... You modified it to record any messages it sent, but you never expected it to have already been modded — by me!", "GalGame_ChapterNo11_14_22": "Now, across the entire Hollow, only our troops can communicate...", "GalGame_ChapterNo11_14_23": "Your dear comrades in the Defense Force are like headless flies right now.", "GalGame_ChapterNo11_14_24": "But they won't be waiting long. We'll send them to their deaths right after dealing with you—", "GalGame_ChapterNo11_14_25": "You're fooling yourselves, traitors!", "GalGame_ChapterNo11_14_26": "Leave these fools to me. I'll hold them off to buy you some time.", "GalGame_ChapterNo11_14_27": "Now fake Phaethon. Please go help my lost allies.", "GalGame_ChapterNo11_15_01": "No... Even if the contact station could try all the secret channels at once, there's too much static for us to hold down a signal.", "GalGame_ChapterNo11_15_01F": "No... Even if the contact station could try all the secret channels at once, there's too much static on the network to receive a signal!", "GalGame_ChapterNo11_15_02": "Suggestion. Abandon the existing Defense Force communication protocols and re-establish a new communication network.", "GalGame_ChapterNo11_15_03": "I can try to retrieve the Defense Force communications data left over from the previous two commissions, and establish a temporary link.", "GalGame_ChapterNo11_15_04": "I thought that \"Clear Cache\" button was just for show...", "GalGame_ChapterNo11_15_04F": "I thought that \"Clear Cache\" button on your screen was just for show...", "GalGame_ChapterNo11_15_05": "But this time, we really owe you one.", "GalGame_ChapterNo11_15_05F": "But now it's a real lifesaver!", "GalGame_ChapterNo11_15_06_Option1_01": "Please hurry up.", "GalGame_ChapterNo11_15_06_Option1_02F_Main": "Alright... hurry up, then!", "GalGame_ChapterNo11_15_06_Option1_02_Main": "Just please be quick about it.", "GalGame_ChapterNo11_15_07": "Military Communications Network: Basic Edition uploaded. Things are tense right now, you can all thank me later.", "GalGame_ChapterNo11_15_08": "Ahh! It worked! We've got a signal from outside!", "GalGame_ChapterNo11_15_08F": "Ahh! It worked! We've got a signal from outside!", "GalGame_ChapterNo11_15_09": "...I see you.", "GalGame_ChapterNo11_15_10_Option1_01": "Who are you?", "GalGame_ChapterNo11_15_10_Option1_02F_Main": "Who are you? Where are you?", "GalGame_ChapterNo11_15_10_Option1_02_Main": "You are...?", "GalGame_ChapterNo11_15_11": "Don't worry. I work with Soldier 11. Thanks to you, communications have been restored.", "GalGame_ChapterNo11_15_12": "I am aware of your cooperation with Soldier 11. We will reorganize our offensive on our own. Please hurry back to support Soldier 11.", "GalGame_ChapterNo11_15_13": "Going back the way we came is the fastest way to get to Soldier 11.", "GalGame_ChapterNo11_15_13F": "Going back the way we came is the fastest way to get to Soldier 11.", "GalGame_ChapterNo11_15_14": "But the road is packed with rebels, and we're alone...", "GalGame_ChapterNo11_15_14F": "But the road is packed with rebels, and we're alone...", "GalGame_ChapterNo11_15_15": "Don't worry. I'll do my best to cover you.", "GalGame_ChapterNo11_15_16_Option1_01": "You're going to join us?", "GalGame_ChapterNo11_15_16_Option1_02F_Main": "You're going to join us? Are you coming now? Should I pick you up?", "GalGame_ChapterNo11_15_16_Option1_02_Main": "You're going to join us? Are you coming now?", "GalGame_ChapterNo11_15_17": "That's not needed. As I said, I see you, and that's enough.", "GalGame_ChapterNo11_15_18": "While you're wondering what the mysterious woman meant, you hear a loud bang in the distance. Suddenly, you see a rebel soldier who'd been quietly sneaking towards you fall dead close by.", "GalGame_ChapterNo11_15_19": "Sniper Trigger, in position.", "GalGame_ChapterNo11_15_20": "Please, feel free to move out. We're counting on you to save Soldier 11.", "GalGame_ChapterNo11_16_01": "Traitors...12 o'clock!", "GalGame_ChapterNo11_16_02": "Ah! The imposter is catching up. Why is this so difficult?!", "GalGame_ChapterNo11_16_03": "I can't believe there's anyone in the world as incredible as Phaethon... I don't know what to believe anymore!", "GalGame_ChapterNo11_16_04_Option1_01": "A compliment!", "GalGame_ChapterNo11_16_04_Option1_02F_Main": "I wasn't expecting a compliment!", "GalGame_ChapterNo11_16_04_Option1_02_Main": "...Huh, a compliment.", "GalGame_ChapterNo11_16_04_Option2_01": "Thank you. You're too kind.", "GalGame_ChapterNo11_16_04_Option2_02F_Main": "Thanks for your support... I guess?", "GalGame_ChapterNo11_16_04_Option2_02_Main": "Thank you. You're too kind.", "GalGame_ChapterNo11_16_05": "Alright brothers, you're up! Remember, for true justice: Charge!!!", "GalGame_ChapterNo11_16_06": "Hyaaaaa!!!", "GalGame_ChapterNo11_16_07": "Now, to preserve our energy... The main force will flee first!", "GalGame_ChapterNo11_16_08": "Haaaa...?!", "GalGame_ChapterNo11_16_09": "Yes, sir! Don't worry. We'll take care of it!", "GalGame_ChapterNo11_17_01": "Your weapons or your life. You should be well aware that prisoners of war are taken good care of.", "GalGame_ChapterNo11_17_02": "Just give me the whereabouts of Mr. Mole... and I'll make sure you get the treatment you deserve.", "GalGame_ChapterNo11_17_03": "If... If that's what she says, Warrant Officer... They're real tough. We don't stand much chance with so little firepower...", "GalGame_ChapterNo11_17_04": "Warrant Officer is my old title! Under our banner of justice, we are all equal as comrades-in-arms!", "GalGame_ChapterNo11_17_05": "We shall not cease in exposing war crimes. We shall not cease our march! True justice is on our side! Charge!", "GalGame_ChapterNo11_17_06": "Hoo...hoo...", "GalGame_ChapterNo11_17_07": "Really... We're really gonna charge?", "GalGame_ChapterNo11_17_08": "...That's all we can do! Taking up arms gives us a chance, but casting them aside leads only to a dead end!", "GalGame_ChapterNo11_17_09": "How... How do you mean?", "GalGame_ChapterNo11_17_10": "Let me be straight with you.", "GalGame_ChapterNo11_17_11": "That first girl, the one called Soldier 11... I've heard of her before.", "GalGame_ChapterNo11_17_12": "I don't know when it started, but she really hates traitors.", "GalGame_ChapterNo11_17_13": "Rumors say, if she comes across anyone who betrays the Defense Force... Well, they never leave the interrogation room alive.", "GalGame_ChapterNo11_17_14": "You mean... she offed them? That... that can't be true... Right?!", "GalGame_ChapterNo11_17_15": "Her people make the paperwork airtight, of course! In any case, I don't want her catching me!", "GalGame_ChapterNo11_17_16": "Those hands... They've long been stained by the blood of her victims!", "GalGame_ChapterNo11_17_17_Option1_01": "No response yet.", "GalGame_ChapterNo11_17_17_Option1_02F_Main": "No response yet. What should we do?", "GalGame_ChapterNo11_17_17_Option1_02_Main": "They aren't having any reaction. Hmm...", "GalGame_ChapterNo11_17_17_Option2_01": "They aren't convinced.", "GalGame_ChapterNo11_17_17_Option2_02F_Main": "That was a great attempt, but it didn't work.", "GalGame_ChapterNo11_17_17_Option2_02_Main": "They aren't convinced. What should we do next?", "GalGame_ChapterNo11_17_18": "I see. Seems like the only way to get them to listen... is by force.", "GalGame_ChapterNo11_18_01": "Ahhhh I confess! I confess to everything!", "GalGame_ChapterNo11_18_02": "I didn't want to defect... The warrant officer made me do it!", "GalGame_ChapterNo11_18_03": "*spits*", "GalGame_ChapterNo11_18_04": "Soldier 11, I've heard of you before. You'll show rebels like us no mercy.", "GalGame_ChapterNo11_18_05": "It's true, my men are clueless. I've always been the one to contact Mr. Mole.", "GalGame_ChapterNo11_18_06": "Do what you want with me, but them... Please, send them to a military tribunal, so they can at least get a fair trial.", "GalGame_ChapterNo11_18_07": "I think there's a misunderstanding.", "GalGame_ChapterNo11_18_08": "I'm a soldier, not a brute. Everyone, including you, is going to get court-martialed.", "GalGame_ChapterNo11_18_09": "You... aren't going to hit me?", "GalGame_ChapterNo11_18_10": "I don't know what you've heard.", "GalGame_ChapterNo11_18_11": "As I recall, you've just confessed to being closely associated with Mr. Mole.", "GalGame_ChapterNo11_18_12": "Tell me where he went, and you all will have plenty of room to negotiate your sentences.", "GalGame_ChapterNo11_18_13": "The prisoners were stubborn, but they finally gave up the mole's escape route.", "GalGame_ChapterNo11_18_14_Option1_01": "What he heard... Is it true?", "GalGame_ChapterNo11_18_14_Option1_02F_Main": "All those things they heard about you... Are they true? Um, if it's okay to ask.", "GalGame_ChapterNo11_18_14_Option1_02_Main": "Perhaps it's not my place to ask, but... Is what he said true?", "GalGame_ChapterNo11_18_14_Option2_01": "I'm a little concerned with what he said just now.", "GalGame_ChapterNo11_18_14_Option2_02F_Main": "Should I be concerned about what he said just now?", "GalGame_ChapterNo11_18_14_Option2_02_Main": "...Sorry, I got distracted. I'm a little concerned with what he said just now.", "GalGame_ChapterNo11_18_15": "You mean, about me disposing of rebels?", "GalGame_ChapterNo11_18_16": "Soldiers follow their superiors' orders. That includes orders not known to the public.", "GalGame_ChapterNo11_18_17": "In fact, the only thing shared publicly is the summer menu for the canteen.", "GalGame_ChapterNo11_18_18": "I did what I must, as a soldier... My loyal service doesn't require me to be a perfect and flawless individual.", "GalGame_ChapterNo11_18_19": "...Do we have to keep discussing this? All that's left to do now is to chase down the mole.", "GalGame_ChapterNo11_18_20": "Lead the way, Proxy.", "GalGame_ChapterNo11_19_01": "H—How is this possible...?!", "GalGame_ChapterNo11_19_02": "I can't believe they've pursued us so far and caused such heavy losses... and with so few people... Wahh...", "GalGame_ChapterNo11_19_03": "Even the real Phaethon couldn't manage this—?!", "GalGame_ChapterNo11_19_04_Option1_01": "Why, thank you.", "GalGame_ChapterNo11_19_04_Option1_02F_Main": "Why, thank you!", "GalGame_ChapterNo11_19_04_Option1_02_Main": "Why, thank you.", "GalGame_ChapterNo11_19_04_Option2_01": "That's just how good I am.", "GalGame_ChapterNo11_19_04_Option2_02F_Main": "That's just how good I am. Of course I deliver!", "GalGame_ChapterNo11_19_04_Option2_02_Main": "Heh, I'm just good. What can I say?", "GalGame_ChapterNo11_19_05": "By the way — Soldier 11 left a message saying they evacuated. Probably to take in the prisoners.", "GalGame_ChapterNo11_19_05F": "Wise, did you notice? Soldier 11 and her team left. Probably to take in the prisoners.", "GalGame_ChapterNo11_19_06": "So... We're the only ones here right now.", "GalGame_ChapterNo11_19_06F": "So... Here right now, it's just us!", "GalGame_ChapterNo11_19_07": "Who... Who's talking...! It's not the same voice as the fake Phaethon...", "GalGame_ChapterNo11_19_08": "Your scheme almost worked out. But you were wrong about two things.", "GalGame_ChapterNo11_19_08F": "Your scheme almost worked out. But you were wrong about two things.", "GalGame_ChapterNo11_19_09": "First — you underestimated the soldier.", "GalGame_ChapterNo11_19_09F": "First — you underestimated the soldier.", "GalGame_ChapterNo11_19_10": "Second — the truth is, we are the real Phaethon.", "GalGame_ChapterNo11_19_10F": "Second — the truth is, we are the real Phaethon.", "GalGame_ChapterNo11_19_11": "...!", "GalGame_ChapterNo11_19_12": "Fairy is showing the size of the Hollow rapidly getting smaller.", "GalGame_ChapterNo11_19_12F": "The Hollow is rapidly shrinking.", "GalGame_ChapterNo11_19_13": "We did what we came here for. Let's get outta here.", "GalGame_ChapterNo11_19_13F": "Our work here is done, we should really get out of here, Wise.", "GalGame_ChapterNo11_19_14": "...Wait a minute...! Help me! Lord Phaethon, let me be your dog—", "GalGame_ChapterNo11_19_15": "...", "GalGame_ChapterNo11_19_16": "...", "GalGame_ChapterNo11_19_17_Option1_01": "It's gone quiet...", "GalGame_ChapterNo11_19_17_Option1_02F_Main": "Ah, everything has gone quiet. It's finally over.", "GalGame_ChapterNo11_19_17_Option1_02_Main": "Ah, everything has gone quiet. I suppose that's the conclusion, then.", "GalGame_ChapterNo11_19_17_Option2_01": "This is kinda sad...", "GalGame_ChapterNo11_19_17_Option2_02F_Main": "No matter how many times we find ourselves in these situations, I always end up feeling kinda sorry for them...", "GalGame_ChapterNo11_19_17_Option2_02_Main": "No matter how many times we find ourselves in these situations, I always end up feeling a bit sorry for them...", "GalGame_ChapterNo11_20_01": "Sorry, we went ahead earlier. Some of the prisoners can't stay in the Hollow for long.", "GalGame_ChapterNo11_20_02_Option1_01": "What about your teammates?", "GalGame_ChapterNo11_20_02_Option1_02F_Main": "What about your teammates? I thought we'd get to see them...", "GalGame_ChapterNo11_20_02_Option1_02_Main": "What about your teammates?", "GalGame_ChapterNo11_20_03": "I sent them back first. If we get the chance...", "GalGame_ChapterNo11_20_04": "Crimson Twilight... I hope to formally introduce all of you.", "GalGame_ChapterNo11_20_05": "I was impressed with your acting and your quick response — not to mention your skill as a Proxy.", "GalGame_ChapterNo11_20_06_Option1_01": "That's not my real name.", "GalGame_ChapterNo11_20_06_Option1_02F_Main": "...To be honest, that's not my real name. I'm the real Phaethon.", "GalGame_ChapterNo11_20_06_Option1_02_Main": "Truthfully? I'm not Crimson Twilight. My real name is Phaethon.", "GalGame_ChapterNo11_20_06_Option2_01": "The truth is, I'm the real Phaethon.", "GalGame_ChapterNo11_20_06_Option2_02F_Main": "The truth is, I'm the real Phaethon. For real...", "GalGame_ChapterNo11_20_06_Option2_02_Main": "The truth is, I'm the real Phaethon... Believe it or not.", "GalGame_ChapterNo11_20_07": "The show's over. You acted the part well.", "GalGame_ChapterNo11_20_08": "I'm sure you'll be just as famous as Phaethon one day.", "GalGame_ChapterNo11_20_09": "Well... I should be heading back.", "GalGame_ChapterNo11_20_10": "Perhaps I'll stop for some noodles along the way. I heard there's a super spicy noodle place nearby that's worth checking out.", "GalGame_ChapterNo11_20_11": "If that's so, then you should see me around here more often, Crimson Chili.", "GalGame_ChapterNo11_20_12_Option1_01": "Please, call me Phaethon.", "GalGame_ChapterNo11_20_12_Option1_02F_Main": "Why are you — Please, call me Phaethon.", "GalGame_ChapterNo11_20_12_Option1_02_Main": "Please, call me Phaethon.", "GalGame_ChapterNo11_20_13": "...", "GalGame_ChapterNo11_20_14": "\"Fake it till you make it,\" right? I think I get it.", "GalGame_ChapterNo11_20_15": "Goodbye, Phaethon. I hope we can both have some good noodles tonight.", "GalGame_ChapterQingyi_010_001": "Pleased to meet you! I'm Public Security Officer Qingyi. May I know the specific request you have for Public Security community service?", "GalGame_ChapterQingyi_010_002": "Shh! Hold on for a sec!", "GalGame_ChapterQingyi_010_003": "Shh! Hold on for a second!", "GalGame_ChapterQingyi_010_004": "Oh, is that you, Manager? My apologies, I didn't recognize you while I was in autopilot mode — what are you two...?", "GalGame_ChapterQingyi_010_005": "\"If even androids can understand the meaning of life, then perhaps humans can, too...\"", "GalGame_ChapterQingyi_010_006": "Phew — finished. What a classic!", "GalGame_ChapterQingyi_010_007": "Phew — finished. What a classic!", "GalGame_ChapterQingyi_010_008": "What are you watching so intently?", "GalGame_ChapterQingyi_010_009": "\"Endbringer 2,\" have you seen it, Qingyi? I've been meaning to recommend it to you!", "GalGame_ChapterQingyi_010_010": "\"Endbringer 2,\" it's the kind of classic you can watch over and over again.", "GalGame_ChapterQingyi_010_011": "\"Endbringer 2,\" have you seen it, Qingyi? I've been meaning to recommend it to you!", "GalGame_ChapterQingyi_010_012": "\"Endbringer 2,\" have you seen it, Qingyi? I've been meaning to recommend it to you.", "GalGame_ChapterQingyi_010_013": "\"Endbringer 2,\" it's the kind of classic you can watch over and over again.", "GalGame_ChapterQingyi_010_014": "\"Endbringer 2,\" it's the kind of classic you can watch over and over again.", "GalGame_ChapterQingyi_010_015": "Hold on. Just give me a second... and done. I speed-watched the whole thing.", "GalGame_ChapterQingyi_010_016": "Oh, is the film that captivating? One moment... Just give me a second... and done, I've watched it.", "GalGame_ChapterQingyi_010_017": "It's about an E800 model android protecting a little girl amidst the perilous apocalypse, supporting each other through thick and thin.", "GalGame_ChapterQingyi_010_018": "They gradually become attached to one another, but in the end, have no choice but to part ways. Hmm, the plot's decent enough, I suppose.", "GalGame_ChapterQingyi_010_019": "Ugh! Did you search for spoilers? That's not how you're supposed to watch movies, officer!", "GalGame_ChapterQingyi_010_020": "Ugh! So you actually went and looked up spoilers... Watching movies like that is a real waste, officer!", "GalGame_ChapterQingyi_010_021": "I didn't look up spoilers. I simply extracted the movie from the database for data analysis and pattern recognition.", "GalGame_ChapterQingyi_010_022": "Master, this is technical jargon of an advanced artificial consciousness. Allow me to translate for you —", "GalGame_ChapterQingyi_010_023": "Yes, Qingyi essentially read spoilers.", "GalGame_ChapterQingyi_010_024": "The smart voice assistant you two are using seems to have quite the unique personality setting loaded into it... Ah, right!", "GalGame_ChapterQingyi_010_025": "I happen to have a work-related matter which requires your assistance. I need to borrow some tapes to further analyze human behavior.", "GalGame_ChapterQingyi_010_026": "Horror movies, to be exact. With mysterious forces at play, the more the better. It's for Public Security's community service program.", "GalGame_ChapterQingyi_010_027": "Huh? What kind of mysterious community service is that?", "GalGame_ChapterQingyi_010_028": "Isn't it possible to directly access those from a database?", "GalGame_ChapterQingyi_010_029": "Huh? Just curious, but what kind of community service are you talking about?", "GalGame_ChapterQingyi_010_030": "Oh? May I ask what kind of community service you're talking about?", "GalGame_ChapterQingyi_010_031": "Can't you directly access those from a film database?", "GalGame_ChapterQingyi_010_032": "Can't you directly access those from a film database?", "GalGame_ChapterQingyi_010_033": "I can tell you find the whole thing a little unusual, too. Actually, I also think this community service is somewhat... dull.", "GalGame_ChapterQingyi_010_034": "I can tell you find the whole thing a little unusual, too. But, I assure you that such background data is required for my task...", "GalGame_ChapterQingyi_010_035": "Since I've taken it on, I should be somewhat serious about it. Even if this community service itself is, um... dull.", "GalGame_ChapterQingyi_010_036": "So, that's why you activated autopilot mode? If only I could handle tedious tasks while also catching up on some sleep.", "GalGame_ChapterQingyi_010_037": "Which is why you activated autopilot mode, right? If only I could also handle tedious tasks while catching up on sleep.", "GalGame_ChapterQingyi_010_038": "Tedious... Ha. Ha. As if the mere word \"tedious\" could encompass everything...", "GalGame_ChapterQingyi_010_039": "It all began when the bigwigs at Public Security realized that no matter how many decrees they make, Inter-Knot is still unstoppable.", "GalGame_ChapterQingyi_010_040": "As a result, who else other than officer Zhu Yuan proposed a strategy of \"guiding rather than blocking\"...", "GalGame_ChapterQingyi_010_041": "Citizens have a real need to face the Hollows and can't always turn to Public Security for everything, so Inter-Knot has naturally appeared to meet those needs.", "GalGame_ChapterQingyi_010_042": "If only every Public Security Officer could dedicate a set amount of time to community service, helping citizens with their actual problems.", "GalGame_ChapterQingyi_010_043": "Once we establish trust between citizens and Public Security, then the plan to \"completely eradicate Inter-Knot\" will have taken its first step.", "GalGame_ChapterQingyi_010_044": "O—Oh, that's a great strategy!", "GalGame_ChapterQingyi_010_045": "Th—That would really nip the problem in the bud!", "GalGame_ChapterQingyi_010_046": "O—Oh, that's a great strategy!", "GalGame_ChapterQingyi_010_047": "O—Oh, that's a great strategy!", "GalGame_ChapterQingyi_010_048": "Th—That plan would nip the problem in the bud!", "GalGame_ChapterQingyi_010_049": "Th—That plan would nip the problem in the bud!", "GalGame_ChapterQingyi_010_050": "How commendable of Zhu Yuan... having such an officer serving us really brings peace of mind!", "GalGame_ChapterQingyi_010_051": "Indeed, Zhu Yuan proposing such a comprehensive plan is really, ahem... reassuring!", "GalGame_ChapterQingyi_010_052": "It is a good plan. However, for some reason, I sense that you two might not be completely... sincere.", "GalGame_ChapterQingyi_010_053": "Never mind. I suppose I'm not entirely sincere myself... mainly due to the absurd demands citizens are making.", "GalGame_ChapterQingyi_010_054": "For example, \"testing whether their fiance would flirt with other women behind their back.\" \nOr \"I suspect there's some mysterious force at work on Sixth Street. Please deal with it, officer\"...", "GalGame_ChapterQingyi_010_055": "What's worse is my assigned partner today... ugh, that guy... one second he's proclaiming that though community service seems a little trivial...", "GalGame_ChapterQingyi_010_056": "He's determined and dedicated to taking up that task... Then, before I even finished a sip of hot water...", "GalGame_ChapterQingyi_010_057": "He goes bolting off on another case somewhere else, like a gust of wind weaving through the mountains!", "GalGame_ChapterQingyi_010_058": "*sigh* Young people these days...", "GalGame_ChapterQingyi_010_059": "(How can we just sit and watch Public Security eradicate the Inter-Knot!)", "GalGame_ChapterQingyi_010_060": "(We need to find an excuse to join the investigation...)", "GalGame_ChapterQingyi_010_061": "Not every young person is like that, you know. If you need a partner, count me in!", "GalGame_ChapterQingyi_010_062": "Not every young person is like that, you know. If you need a partner, count me in.", "GalGame_ChapterQingyi_010_063": "Solving cases with a Public Security Officer, it's like something out of a movie, right? Sounds kinda cool!", "GalGame_ChapterQingyi_010_064": "Teaming up with a Public Security Officer to solve cases... it's just like a plot from a movie! Sounds exciting...", "GalGame_ChapterQingyi_010_065": "Solving cases with a Public Security Officer, isn't it just like the plot of that one movie? I'm up for it, count me in!", "GalGame_ChapterQingyi_010_066": "Teaming up with a Public Security Officer to solve cases... it's just like a plot from a movie! Sounds exciting... Count me in!", "GalGame_ChapterQingyi_010_067": "I never expected the Manager to be interested in such things.", "GalGame_ChapterQingyi_010_068": "I think bro just wants to show off and strut around with a Public Security badge pinned on his coat...", "GalGame_ChapterQingyi_010_069": "I think Belle just wants to show off and strut around with a Public Security badge pinned on her coat...", "GalGame_ChapterQingyi_010_070": "If the Manager is willing to assist, it would indeed be a great help to me.", "GalGame_ChapterQingyi_010_071": "However, giving you a badge is out of the question. Nominally appointing you as an \"Assistant Public Security Officer\" though is a possibility.", "GalGame_ChapterQingyi_010_072": "Haha, then you can leave the store to me for the day, bro.", "GalGame_ChapterQingyi_010_073": "Haha, then you go ahead, Belle. I'll look after the store.", "GalGame_ChapterQingyi_010_074": "Then I'll go ahead and clear up the other community service appointments first. Let's meet on the street later.", "GalGame_ChapterQingyi_020_001": "No need to jump to any strange conclusions, Holly. Just tell me what's the matter.", "GalGame_ChapterQingyi_020_002": "Ah, okay! Actually, it's about my good friend Teddy... He's been missing for several days now!", "GalGame_ChapterQingyi_020_003": "Missing? Hmm... There doesn't seem to be any filed reports about a missing person in this area.", "GalGame_ChapterQingyi_020_004": "Have you been to the Public Security office with your parents recently?", "GalGame_ChapterQingyi_020_005": "No, we haven't... Dad said since we've just moved away from the old Metro Zone, we don't have the resources to deal with Teddy right now...", "GalGame_ChapterQingyi_020_006": "But, but... I'm really worried... *sniffle*... I've never gone so long without seeing Teddy before...", "GalGame_ChapterQingyi_020_007": "That's terrible...", "GalGame_ChapterQingyi_020_008": "Reporting it is the right thing to do, Holly!", "GalGame_ChapterQingyi_020_009": "That's terrible...", "GalGame_ChapterQingyi_020_010": "That's terrible...", "GalGame_ChapterQingyi_020_011": "Reporting it was the right thing to do, Holly!", "GalGame_ChapterQingyi_020_012": "Reporting it was the right thing to do, Holly!", "GalGame_ChapterQingyi_020_013": "The assistant Public Security Officer is right. A disappearance is not a trivial matter and must be handled by Public Security.", "GalGame_ChapterQingyi_020_014": "Do you have a photo of Teddy?", "GalGame_ChapterQingyi_020_015": "Yes! I have tons! At least, I did... But during our move, because we were in a hurry to catch the evacuation train... all our luggage was...", "GalGame_ChapterQingyi_020_016": "Not a problem. Now, I will ask you a few questions, you must think carefully.", "GalGame_ChapterQingyi_020_017": "The more accurate your answers, the higher the chance we will find Teddy. Understand? Let's start.", "GalGame_ChapterQingyi_020_018": "Height? Weight?", "GalGame_ChapterQingyi_020_019": "Teddy is exactly 20 cm shorter than me, so he's 101 cm tall! He's heavier than me, about 32 kilograms!", "GalGame_ChapterQingyi_020_020": "Can you describe the color and style of clothes Teddy was wearing when he disappeared?", "GalGame_ChapterQingyi_020_021": "A blue shark onesie!", "GalGame_ChapterQingyi_020_022": "Without a moment's hesitation, Holly answers all of Qingyi's questions. Following her descriptions, Qingyi sketches Teddy's portrait.\nIt turns out that Teddy is a Bangboo.", "GalGame_ChapterQingyi_020_023": "So Teddy must look something like this, right?", "GalGame_ChapterQingyi_020_024": "Whoa... You can really draw, Miss Officer. That's Teddy! B—But, he's been gone so many days... do you think we can still find him?", "GalGame_ChapterQingyi_020_025": "Your case is now accepted, Citizen Holly.", "GalGame_ChapterQingyi_020_026": "Oh, th—thank you so much! Dad told me that the officers at Public Security wouldn't have time for this sort of thing...", "GalGame_ChapterQingyi_020_027": "Don't worry. Public Security Officer Qingyi will be on the case.", "GalGame_ChapterQingyi_020_028": "But there's one last question I need you to answer. Can you do that for me?", "GalGame_ChapterQingyi_020_029": "Okay!", "GalGame_ChapterQingyi_020_030": "When and where did you last see Teddy?", "GalGame_ChapterQingyi_020_031": "It was at the Gravity Cinema! I wanted popcorn, so Teddy went out to buy some. \nI waited until the movie was over, but Teddy never came back...", "GalGame_ChapterQingyi_020_032": "Gravity Cinema? Hmm, that's right next to the branch office, and yet a disappearance happened...", "GalGame_ChapterQingyi_020_033": "It does seem strange. Let's go investigate.", "GalGame_ChapterQingyi_020_034": "Crime happening in plain sight... Indeed worth investigating.", "GalGame_ChapterQingyi_020_035": "That does seem strange, let's go investigate!", "GalGame_ChapterQingyi_020_036": "That does seem strange, let's go investigate.", "GalGame_ChapterQingyi_020_037": "I can't believe a crime would happen in plain sight like that... It's worth investigating.", "GalGame_ChapterQingyi_020_038": "I can't believe a crime would happen in plain sight like that... It's worth investigating.", "GalGame_ChapterQingyi_020_039": "Good. But first, I need to escort Holly home. Let's meet later near Gravity Cinema in Lumina Square.", "GalGame_ChapterQingyi_030_001": "Judging from your appearance, it seems like you've found something?", "GalGame_ChapterQingyi_030_002": "Quite a few things actually! Impressive, huh?", "GalGame_ChapterQingyi_030_003": "Here, please take a look, Qingyi.", "GalGame_ChapterQingyi_030_004": "I found a bunch of suspicious items. Pretty impressive, right? Please assess them, Qingyi.", "GalGame_ChapterQingyi_030_005": "I found quite a few suspicious items. Please assess them. What do you think? Pretty good, huh?", "GalGame_ChapterQingyi_030_006": "Please take a look, Qingyi! Not bad for an assistant Public Security Officer, right?", "GalGame_ChapterQingyi_030_007": "Have a look! I didn't expect to have a knack for being an assistant Public Security Officer.", "GalGame_ChapterQingyi_030_008": "Hmm? Manager, why did you pick up so much trash... Ah, don't tell me you thought all this was evidence...", "GalGame_ChapterQingyi_030_009": "...Tr—Trash?", "GalGame_ChapterQingyi_030_010": "Eh?! You mean it's all useless?", "GalGame_ChapterQingyi_030_011": "Trash? So it's all useless... eh, hehe, guess being an officer isn't for everyone...", "GalGame_ChapterQingyi_030_012": "Trash? So it's all useless... Hmm, seems not just anyone can be an officer...", "GalGame_ChapterQingyi_030_013": "Eh?! So it's all useless? How could that be? And I was even thinking about how to respond to the compliments...", "GalGame_ChapterQingyi_030_014": "Eh, it's all useless? How could that be? I was so confident...", "GalGame_ChapterQingyi_030_015": "Completely normal for a first investigation. After all, evidence doesn't just fall from the sky, you know.", "GalGame_ChapterQingyi_030_016": "Let me analyze these videos, then together with—", "GalGame_ChapterQingyi_030_017": "Hmm? Wait a minute! What's that in your pocket?", "GalGame_ChapterQingyi_030_018": "It's a signed poster...", "GalGame_ChapterQingyi_030_019": "I picked it up earlier. It's a signed poster and seemed collectible, so I thought I'd take it home.", "GalGame_ChapterQingyi_030_020": "I picked it up earlier. It's a signed poster and seemed collectible, so I thought I'd take it home.", "GalGame_ChapterQingyi_030_021": "It has value as a collectable? Hmm, then it shouldn't have been discarded so carelessly for you to find like that.", "GalGame_ChapterQingyi_030_022": "Hmm. Without the Manager's deep knowledge of films, I might have overlooked this detail.", "GalGame_ChapterQingyi_030_023": "The handwriting is a bit smudged, but you can still make out \"To Holly.\"", "GalGame_ChapterQingyi_030_024": "If it was dropped by Teddy, it's worth further investigation. Let me scan it.", "GalGame_ChapterQingyi_030_025": "Look! There's residue of a strong reaction from highly active Etheric Matter, quite a significant amount, too.", "GalGame_ChapterQingyi_030_026": "An item outside a Hollow contaminated with such a high concentration of Etheric residue...", "GalGame_ChapterQingyi_030_027": "This actually makes our search easier.", "GalGame_ChapterQingyi_030_028": "I've also made some progress. I discovered a suspicious vehicle that was parked here when Teddy disappeared.", "GalGame_ChapterQingyi_030_029": "If it's related to the disappearance, then the vehicle might also be contaminated with Etheric residue.", "GalGame_ChapterQingyi_030_030": "Let's go and check it out.", "GalGame_ChapterQingyi_040_001": "Very good, assistant Public Security Officer. We quickly tracked down the suspicious vehicle.", "GalGame_ChapterQingyi_040_002": "As I suspected, there's residue of a strong reaction from highly active Etheric Matter on the rear wheels.", "GalGame_ChapterQingyi_040_003": "Then let's hurry and arrest the car's owner.", "GalGame_ChapterQingyi_040_004": "Are we going to arrest the suspect then?", "GalGame_ChapterQingyi_040_005": "Then what are we waiting for? Let's go arrest the car's owner!", "GalGame_ChapterQingyi_040_006": "Alright, then let's hurry and arrest the car's owner!", "GalGame_ChapterQingyi_040_007": "Oh! Then is it already time to go arrest the suspect?", "GalGame_ChapterQingyi_040_008": "Oh, then are we ready to go arrest the suspect now?", "GalGame_ChapterQingyi_040_009": "Huh? No, that's not how this works... Criminal investigation requires concrete evidence. We need to keep calm, assistant officer.", "GalGame_ChapterQingyi_040_010": "Etheric residue is indeed suspicious, but this is New Eridu, after all.", "GalGame_ChapterQingyi_040_011": "There are various causes for contamination with Etheric residue. We can't quite deem it something particularly strange at this stage.", "GalGame_ChapterQingyi_040_012": "No worries. I'll handle surveillance of the car, I don't need to sleep anyway.", "GalGame_ChapterQingyi_040_013": "Is it really okay for your body not to rest at all?", "GalGame_ChapterQingyi_040_014": "Even if it's you, Qingyi, don't overdo it...", "GalGame_ChapterQingyi_040_015": "Are you sure you'll be okay if you don't rest at all, Qingyi?", "GalGame_ChapterQingyi_040_016": "Are you sure you'll be okay if you don't rest at all, Qingyi?", "GalGame_ChapterQingyi_040_017": "Is it really okay to work continuously like this? Even if it's you, Qingyi, don't overdo it...", "GalGame_ChapterQingyi_040_018": "Is it really okay to work continuously like this? Even if it's you, Qingyi, don't overdo it...", "GalGame_ChapterQingyi_040_019": "Hmm, Zhu Yuan always expresses the same. It's just unnecessary concern.", "GalGame_ChapterQingyi_040_020": "Everyone is acting like this... Zhu Yuan, Holly, and now even the Manager.", "GalGame_ChapterQingyi_040_021": "Humans are indeed an interesting species, projecting so much emotion onto things that are not even alive.", "GalGame_ChapterQingyi_040_022": "Though helping citizens is part of a Public Security Officer's duties, Teddy is just a Bangboo...", "GalGame_ChapterQingyi_040_023": "In the end, the existence of intelligent machines is to be discarded in place of humans when danger arises.", "GalGame_ChapterQingyi_040_024": "Take me for example. Despite being an advanced model known as a 01NG VI Criminal Investigation Automaton, I'm essentially just a Bangboo with more complex functionality.", "GalGame_ChapterQingyi_040_025": "And regarding life and death, I believe Teddy and I are identical. Neither of us actually cling to it.", "GalGame_ChapterQingyi_040_026": "I really didn't expect Holly to be so upset...", "GalGame_ChapterQingyi_040_027": "We humans aren't that cruel...", "GalGame_ChapterQingyi_040_028": "That's not the purpose of intelligent machines' existence...", "GalGame_ChapterQingyi_040_029": "We humans haven't become that cruel...", "GalGame_ChapterQingyi_040_030": "We humans haven't become that cruel...", "GalGame_ChapterQingyi_040_031": "I'm no expert, but the purpose of intelligent machines definitely isn't just \"to be discarded\"...", "GalGame_ChapterQingyi_040_032": "I'm no expert, but the purpose of intelligent machines definitely isn't just \"to be discarded\"...", "GalGame_ChapterQingyi_040_033": "Hmm, a most interesting species, indeed.", "GalGame_ChapterQingyi_040_034": "Don't worry. Bangboo or Automaton, we are not as fragile as humans.", "GalGame_ChapterQingyi_040_035": "Today's investigation was very fruitful. With these leads, we can apply for an official search warrant from Public Security.", "GalGame_ChapterQingyi_040_036": "If there's anything I need help with in the future, I'll be sure contact you. I'll be leaving now.", "GalGame_ChapterQingyi_050_001": "Pleased to meet you! I'm Public Security Officer Qingyi. Please tell me the specific request you have for Public Security community service.", "GalGame_ChapterQingyi_050_002": "Really? Still on autopilot mode, huh? How about it, should we wake up Qingyi?", "GalGame_ChapterQingyi_050_003": "Seems like autopilot mode kicked in again... What do you think? Should we wake up Qingyi?", "GalGame_ChapterQingyi_050_004": "Qingyi, wake up!", "GalGame_ChapterQingyi_050_005": "Congratulations on becoming the head of Public Security!", "GalGame_ChapterQingyi_050_006": "Qingyi, wake up!", "GalGame_ChapterQingyi_050_007": "Qingyi, wake up!", "GalGame_ChapterQingyi_050_008": "Congratulations on becoming the head of Public Security!", "GalGame_ChapterQingyi_050_009": "Congratulations on becoming the head of Public Security!", "GalGame_ChapterQingyi_050_010": "Hahhh, is that the Manager I hear? Taking a little break did help me feel much better.", "GalGame_ChapterQingyi_050_011": "Oh? Very well. As head, my first command is to stop all community service—", "GalGame_ChapterQingyi_050_012": "Hmm? The video store managers? Oh, seems I was having a pretty good dream just now.", "GalGame_ChapterQingyi_050_013": "You seem kind of tired. Are you okay?", "GalGame_ChapterQingyi_050_014": "You seem kind of tired. Are you okay?", "GalGame_ChapterQingyi_050_015": "Ah, it had been too long since I last shut down and my processors were being occupied with redundant data, that's all. It matters not.", "GalGame_ChapterQingyi_050_016": "I've been keeping watch over the suspicious vehicle we identified last time, and finally caught evidence of it entering and exiting the Cretan Hollow.", "GalGame_ChapterQingyi_050_017": "I've applied for personnel and Carrots from Public Security. Once the approval goes through, we can go find Teddy.", "GalGame_ChapterQingyi_050_018": "At that moment, another knock came at the door—", "GalGame_ChapterQingyi_050_019": "Excuse me for interrupting. I thought I saw a Public Security Officer heading this way?", "GalGame_ChapterQingyi_050_020": "Ahh, you must be Officer Qingyi? Our little Holly has really caused you trouble lately.", "GalGame_ChapterQingyi_050_021": "As Holly's father thanked her, he handed Qingyi a brand new Bangboo...", "GalGame_ChapterQingyi_050_022": "What is this for?", "GalGame_ChapterQingyi_050_023": "I'm so sorry! Kids don't understand, to trouble Public Security over such a matter is really making too much of a fuss.", "GalGame_ChapterQingyi_050_024": "If it was lost, it's lost... That Bangboo was old anyway. I thought, I might as well buy a new one for Holly this time.", "GalGame_ChapterQingyi_050_025": "Just reset the Bangboo and give it to her. You can tell her you found Teddy and that'll be the end of all this.", "GalGame_ChapterQingyi_050_026": "Are you sure? Holly must have really cherished Teddy...?", "GalGame_ChapterQingyi_050_027": "Are you sure? Your daughter must have really cherished Teddy...?", "GalGame_ChapterQingyi_050_028": "Right, please trust that—", "GalGame_ChapterQingyi_050_029": "Oh, wait a minute... I understand, if that's what you wish...", "GalGame_ChapterQingyi_050_030": "Huh, Qingyi? Why the sudden...?", "GalGame_ChapterQingyi_050_031": "Huh, Qingyi? Why the sudden...?", "GalGame_ChapterQingyi_050_032": "The petite officer silently accepts the brand-new Teddy and Holly's father leaves feeling reassured.", "GalGame_ChapterQingyi_050_033": "He sure left in a hurry.", "GalGame_ChapterQingyi_050_034": "He left quite decisively.", "GalGame_ChapterQingyi_050_035": "Are we... giving up on rescuing Teddy?", "GalGame_ChapterQingyi_050_036": "I think we still need to save Teddy!", "GalGame_ChapterQingyi_050_037": "Qingyi, what's your plan? Are we not gonna rescue Teddy now? The original Teddy, I mean.", "GalGame_ChapterQingyi_050_038": "So what's our next step, Qingyi? Are we giving up on rescuing Teddy? ...I mean the real Teddy.", "GalGame_ChapterQingyi_050_039": "I think Teddy can still be saved! I mean the real Teddy...", "GalGame_ChapterQingyi_050_040": "I think Teddy can still be saved! I mean the real Teddy...", "GalGame_ChapterQingyi_050_041": "He's just a father worried about his daughter. No need to argue over the details of the investigation with him.", "GalGame_ChapterQingyi_050_042": "Moreover, I just received a message indicating that it's unclear whether this \"Teddy No.2\" will be able to help.", "GalGame_ChapterQingyi_050_043": "So, I've decided to handle it this way for now.", "GalGame_ChapterQingyi_050_044": "Wait Qingyi, what's really going on?", "GalGame_ChapterQingyi_050_045": "Did something happen, Qingyi?", "GalGame_ChapterQingyi_050_046": "Yes, the approval didn't come through. Bangboo can't be classified as \"people\"...", "GalGame_ChapterQingyi_050_047": "It can't be handled as a missing persons case, only as a theft, so we can't get approval for extra personnel or a Carrot...", "GalGame_ChapterQingyi_050_048": "This means the rescue operation in the Hollow will inevitably be delayed, and by then, Teddy's chances will be quite slim...", "GalGame_ChapterQingyi_050_049": "But deceiving Holly with a new Bangboo isn't right...", "GalGame_ChapterQingyi_050_050": "But the idea from Holly's father is just too cruel...", "GalGame_ChapterQingyi_050_051": "But deceiving Holly with a new Bangboo isn't right...", "GalGame_ChapterQingyi_050_052": "But deceiving Holly with a new Bangboo isn't right...", "GalGame_ChapterQingyi_050_053": "But the idea from Holly's father is just too cruel...", "GalGame_ChapterQingyi_050_054": "But the idea from Holly's father is just too cruel...", "GalGame_ChapterQingyi_050_055": "I never said we were abandoning the real Teddy. It's just that bringing the real Teddy back in one piece isn't very realistic.", "GalGame_ChapterQingyi_050_056": "You haven't forgotten, have you? The biggest advantage of intelligent machines is \"replaceability.\"", "GalGame_ChapterQingyi_050_057": "If an arm breaks, just attach a new one. If the body is damaged beyond repair, just get a new one.", "GalGame_ChapterQingyi_050_058": "As long as we can retrieve the most core memory chip—", "GalGame_ChapterQingyi_050_059": "Oh! That makes a lot of sense! No wonder you're the Public Security's intelligence system! You see things from a different angle.", "GalGame_ChapterQingyi_050_060": "Good idea! No wonder you're the Public Security's intelligence system, you see things from a different angle.", "GalGame_ChapterQingyi_050_061": "Master, stay calm. If you can't remain composed, then allow me to pour a bucket of cold cybernetic water over you.", "GalGame_ChapterQingyi_050_062": "This plan has a flaw. Teddy is a model from 8 years ago and there are aesthetic differences from this year's latest model.", "GalGame_ChapterQingyi_050_063": "It seems Officer Qingyi's AI system requires further iteration for thoroughness.", "GalGame_ChapterQingyi_050_064": "That's not a problem. The difference between the Bangboo isn't that big... just some modifications to make it look similar to the older version should do.", "GalGame_ChapterQingyi_050_065": "Alright Fairy, enough with the attitude.", "GalGame_ChapterQingyi_050_066": "Fairy, no need to always try and prove you're better.", "GalGame_ChapterQingyi_050_067": "Alright Fairy, enough with the attitude. Please search for the specific differences between the old and new versions of the Bangboo.", "GalGame_ChapterQingyi_050_068": "Alright Fairy, enough with the attitude. Please search for the specific differences between the old and new versions of the Bangboo.", "GalGame_ChapterQingyi_050_069": "Okay Fairy, no need to try to prove you're better. Please search for the specific differences between the old and new versions of the Bangboo.", "GalGame_ChapterQingyi_050_070": "Okay Fairy, no need to try to prove you're better. Please search for the specific differences between the old and new versions of the Bangboo.", "GalGame_ChapterQingyi_050_071": "Understood. Scanning the blog \"OMG, is there anything cuter than the old Bangboo models? I just wanna hug it to death!\"", "GalGame_ChapterQingyi_050_072": "Result one, \"The old version of the Bangboo has a super chubby tubby tummy! Am I the only one who loves its tummy?!\"", "GalGame_ChapterQingyi_050_073": "Result two, \"The old version of the Bangboo is SUPER DUPER cute the way it sputters with its mechanical kinetic core!\"", "GalGame_ChapterQingyi_050_074": "Result three, \"Waaah, the previous version of the Bangboo clearly had more emotes... I miss those...\"", "GalGame_ChapterQingyi_050_075": "Based on the results extracted from the blog, we can modify the new Bangboo's appearance based on these three points to perfectly replicate the old version of Teddy.", "GalGame_ChapterQingyi_050_076": "It never occurred to me before, but some things are better written than read out loud... Thanks, Fairy.", "GalGame_ChapterQingyi_050_077": "Sounds like you found some weird posts to read out loud... but thanks, Fairy.", "GalGame_ChapterQingyi_050_078": "You're very welcome. I am a smart voice assistant dedicated to showing you different perspectives.", "GalGame_ChapterQingyi_050_079": "In that case, the task at hand is quite clear. Let's start modifying Teddy No.2.", "GalGame_ChapterQingyi_060_001": "Officer Qingyi! I just saw you and the video store manager on the street, so I thought I'd...", "GalGame_ChapterQingyi_060_001_01": "Officer Qingyi! I just saw you and the video store manager on the street, so I thought I'd...", "GalGame_ChapterQingyi_060_002": "Whaa—! I—Is that Teddy?! You found Teddy already!", "GalGame_ChapterQingyi_060_003": "As Holly excitedly rushes over and picks up \"Teddy,\" she seems to immediately see through the adults' ruse.", "GalGame_ChapterQingyi_060_004": "This... this isn't Teddy! Ahh, Officer, did you... did you find the wrong Bangboo?", "GalGame_ChapterQingyi_060_005": "Are you sure, Holly?", "GalGame_ChapterQingyi_060_006": "Yeah, I'm sure. Teddy is my closest friend, and I would never mistake him.", "GalGame_ChapterQingyi_060_007": "Teddy's ear should have a dent here from when he tried to protect me from falling one time...", "GalGame_ChapterQingyi_060_008": "And Teddy's bottom should have glue on it from when I was little. The glue was stuck so strong that it wouldn't wash off.", "GalGame_ChapterQingyi_060_009": "Officer Qingyi... was it because you couldn't find Teddy? So... so you... *sobs*", "GalGame_ChapterQingyi_060_010": "It appears that you remember everything about Teddy, Holly.", "GalGame_ChapterQingyi_060_011": "Listen, it's all because this rookie Public Security Officer here trusted the wrong information and we got the wrong Bangboo.", "GalGame_ChapterQingyi_060_012": "Yeah, it's my fault...", "GalGame_ChapterQingyi_060_013": "...Huh? You're blaming me?", "GalGame_ChapterQingyi_060_014": "Yeah, it's all my fault...", "GalGame_ChapterQingyi_060_015": "Yeah, it's my fault...", "GalGame_ChapterQingyi_060_016": "...Huh? You're blaming me?", "GalGame_ChapterQingyi_060_017": "...Huh? You're blaming me?", "GalGame_ChapterQingyi_060_018": "Let's not forget that I'm a very experienced Public Security Officer and that I wouldn't make such a rudimentary mistake.", "GalGame_ChapterQingyi_060_019": "From here on out, I will be taking over the case personally and will definitely find Teddy!", "GalGame_ChapterQingyi_060_020": "R—Really?", "GalGame_ChapterQingyi_060_021": "Yes, really. So, we'll be busy now continuing this investigation. Can you return home on your own, Holly?", "GalGame_ChapterQingyi_060_022": "Yes!", "GalGame_ChapterQingyi_060_023": "Holly obediently dries her tears and goes home.", "GalGame_ChapterQingyi_060_024": "What a sharp child. Even if they look nearly identical and even if we could retrieve Teddy's memory...", "GalGame_ChapterQingyi_060_025": "\"Teddy No.2\" would still be a completely different Bangboo to Holly...", "GalGame_ChapterQingyi_060_026": "The most treasured moments in life are those shared experiences that cannot be replicated.", "GalGame_ChapterQingyi_060_027": "What's precious about life is that it's irreplaceable.", "GalGame_ChapterQingyi_060_028": "The most treasured moments in life are those shared experiences that cannot be replicated.", "GalGame_ChapterQingyi_060_029": "The most treasured moments in life are those shared experiences that cannot be replicated.", "GalGame_ChapterQingyi_060_030": "What's precious about life is that it's irreplaceable.", "GalGame_ChapterQingyi_060_031": "What's precious about life is that it's irreplaceable.", "GalGame_ChapterQingyi_060_032": "Okay... Like I've always said, humans are indeed an interesting species.", "GalGame_ChapterQingyi_060_033": "Thank you for helping me cover up the lie just now. The next step is to venture into the Hollow to rescue the Bangboo.", "GalGame_ChapterQingyi_060_034": "It'll be much too dangerous for you, Manager. I'll figure something out by myself. See you later.", "GalGame_ChapterQingyi_070_001": "I just tried contacting Qingyi again, but still no reply. I've got a bad feeling about this...", "GalGame_ChapterQingyi_070_002": "I just tried contacting Qingyi again, but still no reply. I've got a bad feeling about this...", "GalGame_ChapterQingyi_070_003": "Could it be that she went into the Hollow alone?", "GalGame_ChapterQingyi_070_004": "Could it be that she entered the Hollow without getting a Carrot approved?", "GalGame_ChapterQingyi_070_005": "Do you think... she went into the Hollow alone?", "GalGame_ChapterQingyi_070_006": "Could it be that she went into the Hollow alone?", "GalGame_ChapterQingyi_070_007": "Do you think she went into the Hollow alone without getting approved for a Carrot?", "GalGame_ChapterQingyi_070_008": "Do you think she went into the Hollow alone without getting approved for a Carrot?", "GalGame_ChapterQingyi_070_009": "Fairy, quickly search Inter-Knot for any posts that might have been made by Qingyi.", "GalGame_ChapterQingyi_070_010": "Fairy, quickly search Inter-Knot for any posts that might have been made by Qingyi.", "GalGame_ChapterQingyi_070_011": "Search complete. There is a suspicious post, the content is as follows...", "GalGame_ChapterQingyi_070_012": "\"Esteemed Proxies, I wish to hereby notify you of a Bangboo rescue commission in the Cretan Hollow.\"", "GalGame_ChapterQingyi_070_013": "\"Based on data analysis and pattern recognition results, the rescue target is likely in the T8-AE32 area.\"", "GalGame_ChapterQingyi_070_014": "\"Any interested parties may leave a message. Details to be discussed in person. Meeting face-to-face can effectively advance the work progress.\"", "GalGame_ChapterQingyi_070_015": "\"Data analysis and pattern recognition,\" along with that old-fashioned tone... it's definitely Qingyi.", "GalGame_ChapterQingyi_070_016": "\"Data analysis and pattern recognition,\" along with that old-fashioned tone... it's definitely Qingyi.", "GalGame_ChapterQingyi_070_017": "Bad news. There have been no responses to the post from any Proxy, and the last message was posted by the author 13 minutes ago, saying...", "GalGame_ChapterQingyi_070_018": "\"I have arrived near the Hollow. Just checking one last time. If there are no takers for the job, then so be it...\"", "GalGame_ChapterQingyi_070_019": "Bro, if we hurry straight to the target area mentioned in the post, we might still make it in time.", "GalGame_ChapterQingyi_070_020": "Belle, if we hurry straight to the target area mentioned in the post, we might still make it in time.", "GalGame_ChapterQingyi_070_021": "Right! Let's get going.", "GalGame_ChapterQingyi_070_022": "Yeah! There's no time to lose.", "GalGame_ChapterQingyi_070_023": "Right! Let's get going.", "GalGame_ChapterQingyi_070_024": "Right! Let's get going.", "GalGame_ChapterQingyi_070_025": "Yeah! There's no time to lose.", "GalGame_ChapterQingyi_070_026": "Yeah! There's no time to lose.", "GalGame_ChapterQingyi_080_001": "Master, I have located Officer Qingyi.", "GalGame_ChapterQingyi_080_002": "Ah, a familiar Bangboo indeed. We meet again, Phaethon.", "GalGame_ChapterQingyi_080_003": "As the number one wanted Proxy on Inter-Knot, isn't it a bit careless of you to take the job?", "GalGame_ChapterQingyi_080_004": "Can't be helped. It's a job from Public Security, after all.", "GalGame_ChapterQingyi_080_005": "Wanted to see why Public Security would recruit Proxies.", "GalGame_ChapterQingyi_080_006": "Can't be helped. It's a job from Public Security after all. Think of it as banking some goodwill for future favors.", "GalGame_ChapterQingyi_080_007": "Can't be helped. It's a job from Public Security after all. Think of it as banking some goodwill for future favors.", "GalGame_ChapterQingyi_080_008": "I wanted to see why Public Security would be recruiting Proxies. Consider it as banking some goodwill for future favors.", "GalGame_ChapterQingyi_080_009": "I wanted to see why Public Security would be recruiting Proxies. Consider it as banking some goodwill for future favors.", "GalGame_ChapterQingyi_080_010": "Hmm? What, did you know it was a job from Public Security when you accepted it?", "GalGame_ChapterQingyi_080_011": "To be honest, Officer Qingyi, your post on Inter-Knot was way too obvious...", "GalGame_ChapterQingyi_080_012": "To be honest, Officer Qingyi, your post on Inter-Knot was way too obvious...", "GalGame_ChapterQingyi_080_013": "So it was too obvious, which is why nobody signed up for this gig. Then, why would Phaethon—", "GalGame_ChapterQingyi_080_014": "No... Could you actually be a decent person?!", "GalGame_ChapterQingyi_080_015": "Please, don't sound so surprised when trying to compliment someone!", "GalGame_ChapterQingyi_080_016": "It wouldn't hurt to say something nice without sounding completely shocked.", "GalGame_ChapterQingyi_080_017": "Please, don't sound so surprised when trying to compliment someone!", "GalGame_ChapterQingyi_080_018": "Please, don't sound so surprised when trying to compliment someone!", "GalGame_ChapterQingyi_080_019": "It wouldn't hurt to say something nice without sounding completely shocked.", "GalGame_ChapterQingyi_080_020": "It wouldn't hurt to say something nice without sounding completely shocked.", "GalGame_ChapterQingyi_080_021": "Very well, I suppose it's only fair to show a bit of courtesy now that I require your assistance.", "GalGame_ChapterQingyi_080_022": "The situation is this - I'm tracking a vehicle related to the case and have found traces that could belong to that car.", "GalGame_ChapterQingyi_080_023": "I need a Proxy for navigation inside the Hollow. Please assist me with my investigation.", "GalGame_ChapterQingyi_090_001": "Strange. The signal should have been coming from here. Teddy, is that you?", "GalGame_ChapterQingyi_090_002": "This is strange. The signal should have been coming from here. Teddy, is that you?", "GalGame_ChapterQingyi_090_003": "However, there is no sign of Teddy or any other Bangboo nearby.\nFairy helps you pinpoint the location and you finally find a broken Bangboo head under a pile of trash...", "GalGame_ChapterQingyi_090_004": "Bingbong's here! The Bangboo Boo-Nappers strike again!", "GalGame_ChapterQingyi_090_005": "Who's there?", "GalGame_ChapterQingyi_090_006": "Is someone here?", "GalGame_ChapterQingyi_090_007": "Who's this?", "GalGame_ChapterQingyi_090_008": "Who's there?", "GalGame_ChapterQingyi_090_009": "Is someone here?", "GalGame_ChapterQingyi_090_010": "Is someone here?", "GalGame_ChapterQingyi_090_011": "I already said it! I'm Bingbong from the Bangboo Boo-Nappers!", "GalGame_ChapterQingyi_090_012": "What do we have here? A little Bangboo that can talk... Don't see that every day! Gonna be sure to nab this one!", "GalGame_ChapterQingyi_090_013": "Speaking of which, that emergency signal device that we took off a Bangboo is really coming in handy. Seems any Bangboo would fall for it.", "GalGame_ChapterQingyi_090_014": "Something's off about this guy, let's get out of here and find Qingyi!", "GalGame_ChapterQingyi_090_015": "Something's off about this guy, let's get out of here and find Qingyi!", "GalGame_ChapterQingyi_090_016": "Oh? You're not going anywhere... You're property of the Bangboo Boo-Nappers now!", "GalGame_ChapterQingyi_090_017": "Here! Have a taste of this special Bangboo spray!", "GalGame_ChapterQingyi_090_018": "Huh?! What happened?", "GalGame_ChapterQingyi_090_018_01": "With a \"BEEP!\" your vision goes dark...", "GalGame_ChapterQingyi_090_019": "Ah, everything suddenly went black! Did we lose the connection with Eous? Bro, are you okay?", "GalGame_ChapterQingyi_090_020": "Everything suddenly went black! Did we lose the connection with Eous? Belle, are you alright?", "GalGame_ChapterQingyi_090_021": "My eyes... that really hurt just now...", "GalGame_ChapterQingyi_090_022": "All of a sudden... my eyes started hurting...", "GalGame_ChapterQingyi_090_023": "My eyes... started to sting all of a sudden...", "GalGame_ChapterQingyi_090_024": "Your eyes?!", "GalGame_ChapterQingyi_090_025": "Your eyes?!", "GalGame_ChapterQingyi_090_026": "I'm fine now, don't worry. But we need to check on Eous!", "GalGame_ChapterQingyi_090_027": "Don't worry, I'm okay now. But what about Eous?! What happened to it?", "GalGame_ChapterQingyi_090_028": "Don't worry, I'm okay now. But let's check on Eous! I wonder what could have happened.", "GalGame_ChapterQingyi_090_029": "Fairy, can you still connect to Eous? Hurry!", "GalGame_ChapterQingyi_090_030": "Fairy, can you still connect to Eous? Hurry!", "GalGame_ChapterQingyi_090_031": "After disconnecting, I've sent 28 re-connection requests. All have failed. Now attempting to use a backup line...", "GalGame_ChapterQingyi_090_032": "Eous...", "GalGame_ChapterQingyi_090_033": "Eous...", "GalGame_ChapterQingyi_090_034": "I have successfully connected via the backup line, but the transmission is extremely unstable. It appears that the communication system has been severely damaged.", "GalGame_ChapterQingyi_090_035": "However, the communication signal between Eous and Qingyi hasn't been damaged. Do you wish to bridge a connection via Eous to connect to Qingyi?", "GalGame_ChapterQingyi_090_036": "To prevent Master's identity from being exposed, I can add a heavy voice-masking effect for both of you.", "GalGame_ChapterQingyi_090_037": "However, there is still a 43% chance of you being recognized by Officer Qingyi. What's your decision, Master?", "GalGame_ChapterQingyi_090_038": "Bridge a connection to Qingyi!", "GalGame_ChapterQingyi_090_039": "We have to save Eous!", "GalGame_ChapterQingyi_090_040": "Bridge a connection to Qingyi!", "GalGame_ChapterQingyi_090_041": "Bridge a connection to Qingyi!", "GalGame_ChapterQingyi_090_042": "We have to save Eous!", "GalGame_ChapterQingyi_090_043": "We have to save Eous!", "GalGame_ChapterQingyi_090_044": "Understood. Bridging a connection to Qingyi via Eous...", "GalGame_ChapterQingyi_090_045": "Qingyi, can you hear me?", "GalGame_ChapterQingyi_090_046": "Qingyi, can you hear me?", "GalGame_ChapterQingyi_090_047": "Oh? Has the connection been restored? That's Phaethon for you.", "GalGame_ChapterQingyi_090_048": "Don't worry, I've arrived at the location of the emergency signal. I'll be sure to rescue your Bangboo.", "GalGame_ChapterQingyi_090_049": "I'll need him to get out of this Hollow, I don't want to become an Ethereal.", "GalGame_ChapterQingyi_100_001": "Ahhh! No, I've had enough! Please go easy on me, officer!", "GalGame_ChapterQingyi_100_002": "Anyway, what's a Public Security officer doing around here? Is it really worth all the trouble to come after a little resale business like ours?", "GalGame_ChapterQingyi_100_003": "Incorrect. At this moment, I am not a Public Security officer.", "GalGame_ChapterQingyi_100_004": "Now, tell me! Or, you'll get a taste of this pepper spray... Ah, I mean... special Bangboo spray.", "GalGame_ChapterQingyi_100_005": "No, wait! Th—Th—That is not pepper spray! It's... It's a concentrated Ether solution...", "GalGame_ChapterQingyi_100_006": "Please, let me go! I—I'll tell you everything!", "GalGame_ChapterQingyi_100_007": "Concentrated Ether solution... Eous!", "GalGame_ChapterQingyi_100_008": "Concentrated Ether solution... Eous!", "GalGame_ChapterQingyi_100_009": "That's right, the person you just hurt is a fellow Public Security investigator! A heinous crime!", "GalGame_ChapterQingyi_100_010": "Wait, officer! I had no idea! I wouldn't dare do such a thing! Huh? Wait... Didn't you just say you weren't from Public Security?", "GalGame_ChapterQingyi_100_011": "Then explain! Why did you attack a Bangboo? Where is your base? How did you carry out the crimes?", "GalGame_ChapterQingyi_100_012": "After confessing everything, Bingbong is devastated and turns himself in...", "GalGame_ChapterQingyi_100_013": "I see. So you would use the concentrated Ether solution to instantly corrupt the Bangboo and cause its systems to malfunction... disrupting communication, self-recovery modules, and other functions.", "GalGame_ChapterQingyi_100_014": "If that's the case, then Teddy wouldn't be able to send out a distress signal to Public Security.", "GalGame_ChapterQingyi_100_015": "But kidnapping Bangboo just to dismantle them and sell off the parts? How could he have embarked on such an unreliable path of crime...", "GalGame_ChapterQingyi_100_016": "By the way, how is your Bangboo doing?", "GalGame_ChapterQingyi_100_017": "Hmm!", "GalGame_ChapterQingyi_100_018": "How is Eous?!", "GalGame_ChapterQingyi_100_019": "Is it serious?!", "GalGame_ChapterQingyi_100_020": "How is Eous?!", "GalGame_ChapterQingyi_100_021": "How is Eous?!", "GalGame_ChapterQingyi_100_022": "Is it serious?!", "GalGame_ChapterQingyi_100_023": "Is it serious?!", "GalGame_ChapterQingyi_100_024": "Ehn... na...", "GalGame_ChapterQingyi_100_025": "He doesn't appear to have any cosmetic damage, but it seems like his intelligence has suffered a drop...", "GalGame_ChapterQingyi_100_026": "Master, I have both good news and bad news—", "GalGame_ChapterQingyi_100_027": "Tell me the bad news first!", "GalGame_ChapterQingyi_100_028": "Tell me the bad news first!", "GalGame_ChapterQingyi_100_029": "Eous is only capable of basic communication for the time being. The module for collecting Hollow data has been damaged by 87%. Please do not use it.", "GalGame_ChapterQingyi_100_030": "As for the good news... there is no more bad news.", "GalGame_ChapterQingyi_100_031": "Oh, Teddy has already been sprayed with the Ether spray for several days. If we don't hurry, there'll be no hope of saving him.", "GalGame_ChapterQingyi_100_032": "According to Bingbong's account, there's still a whole pile of stolen Bangboo in their hideout.", "GalGame_ChapterQingyi_100_033": "We've detained Bingbong, but if we don't act now, it'll alert the others.", "GalGame_ChapterQingyi_100_034": "But no matter what, we must continue the rescue. What do you think, Phaethon?", "GalGame_ChapterQingyi_100_035": "Agreed! But Eous has been damaged...", "GalGame_ChapterQingyi_100_036": "Agreed! But Eous has been damaged... What should we do?", "GalGame_ChapterQingyi_100_037": "Agreed! But Eous has been damaged... What should we do?", "GalGame_ChapterQingyi_100_038": "Officer Qingyi, I believe it is time to use \"that\" technology ...If you know what I mean.", "GalGame_ChapterQingyi_100_039": "\"We sprung from the same stalk, what need each the other fry?\" An AI calculating an AI... But it is a good idea.", "GalGame_ChapterQingyi_100_040": "You mean \"that\" technology, right? Very well, let's proceed.", "GalGame_ChapterQingyi_100_041": "Very well, let's proceed.", "GalGame_ChapterQingyi_100_042": "Wait, you AIs! Mind explaining what you're talking about in human language?!", "GalGame_ChapterQingyi_100_043": "Wait, you AIs! Mind explaining in human language so we can all understand?!", "GalGame_ChapterQingyi_100_044": "Affirmative. Translating communication into language that can be understood by humans...", "GalGame_ChapterQingyi_100_045": "Using \"distributed computing,\" a portion of Eous' functions can be installed onto Officer Qingyi's system.", "GalGame_ChapterQingyi_100_046": "Sorry, I'm still not catching on...", "GalGame_ChapterQingyi_100_047": "I still don't quite understand...", "GalGame_ChapterQingyi_100_048": "Understood. I will attempt to explain Eous and Qingyi's distributed computing technology in layman's terms.", "GalGame_ChapterQingyi_100_049": "You will use Sensory Sync with Officer Qingyi.", "GalGame_ChapterQingyi_100_050": "By using distributed computing, you can immediately restore the ability to search the Hollow as long as we can maintain stable communication.", "GalGame_ChapterQingyi_100_051": "The risk of using this technology is that Officer Qingyi will also be affected by Eous' Ether corruption.", "GalGame_ChapterQingyi_100_052": "Oh! But...", "GalGame_ChapterQingyi_100_053": "Oh! But...", "GalGame_ChapterQingyi_100_054": "It matters not.", "GalGame_ChapterQingyi_100_055": "Just don't overdo it, Qingyi!", "GalGame_ChapterQingyi_100_056": "Maybe there's still another way, Qingyi...", "GalGame_ChapterQingyi_100_057": "Just don't overdo it, Qingyi!", "GalGame_ChapterQingyi_100_058": "Just don't overdo it, Qingyi!", "GalGame_ChapterQingyi_100_059": "Maybe there's still another way, Qingyi...", "GalGame_ChapterQingyi_100_060": "Maybe there's still another way, Qingyi...", "GalGame_ChapterQingyi_100_061": "Don't worry. I'm a 01NG Ⅵ Criminal Investigation Automaton. It's my duty to save every citizen of New Eridu.", "GalGame_ChapterQingyi_100_062": "I'm not such a fragile existence like humans. Isn't that right, little Bangboo?", "GalGame_ChapterQingyi_100_063": "Ehn-ne.", "GalGame_ChapterQingyi_100_064": "I've granted you access to my interface, AI. Let's start the sync.", "GalGame_ChapterQingyi_100_065": "Understood. Initiating Sensory Sync.", "GalGame_ChapterQingyi_110_001": "Thanks to Phaethon's contact, Zhu Yuan and Seth arrive in time and rescue the fainted Qingyi and Bangboo. The severely corrupted Qingyi and Eous were all sent for maintenance and cleaning. It took several days for them to be sent back...", "GalGame_ChapterQingyi_110_002": "You hear another familiar knock on the door. Sure enough, it's Qingyi...", "GalGame_ChapterQingyi_110_003": "Three strikes and you're done, right? We've already had Public Security's help three times now... Why don't we just skip today?", "GalGame_ChapterQingyi_110_004": "Three strikes and you're done, right? We've already had Public Security's help three times now... Why don't we just skip today?", "GalGame_ChapterQingyi_110_005": "You misunderstand. I'm just here to express my gratitude. You two upstanding citizens helped me investigate the missing Bangboo case, thank you.", "GalGame_ChapterQingyi_110_006": "Teddy was repaired and I took him to Holly. It was quite moving to see them reunited.", "GalGame_ChapterQingyi_110_007": "There's really no need to thank us...", "GalGame_ChapterQingyi_110_008": "It's really not necessary...", "GalGame_ChapterQingyi_110_009": "Don't worry about it. B—Besides, we didn't really help that much, right?", "GalGame_ChapterQingyi_110_010": "There's no need to thank us... We didn't really do anything.", "GalGame_ChapterQingyi_110_011": "No need to be so polite, Qingyi. We didn't really do much, so there's no need to thank us.", "GalGame_ChapterQingyi_110_012": "No need to be so polite, Qingyi. We didn't do much, so there's really no need to thank us.", "GalGame_ChapterQingyi_110_013": "Right, if it weren't for Qingyi, then we could have easily lost Eous...", "GalGame_ChapterQingyi_110_014": "Right, if it weren't for Qingyi, then we could have easily lost Eous...", "GalGame_ChapterQingyi_110_015": "Huh? What was that you were saying?", "GalGame_ChapterQingyi_110_016": "Oh, eh hehe... I—I just wanted to ask how you've recovered, Qingyi.", "GalGame_ChapterQingyi_110_017": "Oh, I was just thinking to ask how you've recovered, Qingyi.", "GalGame_ChapterQingyi_110_018": "My body is fine, of course. After some maintenance, I'm feeling even better than before.", "GalGame_ChapterQingyi_110_019": "If anything, the real headache is that Zhu Yuan and her constant nagging about how \"reckless\" we were.", "GalGame_ChapterQingyi_110_020": "Zhu Yuan is probably just hoping that you'll take better care of yourself.", "GalGame_ChapterQingyi_110_021": "Zhu Yuan is probably just hoping that you will take better care of yourself.", "GalGame_ChapterQingyi_110_022": "Actually, I'm not a person who doesn't look after myself, I've always known how important I am.", "GalGame_ChapterQingyi_110_023": "It's just that as Automatons, our views on life are quite different from those of humans.", "GalGame_ChapterQingyi_110_024": "In the end, the purpose of intelligent machines is to be discarded in place of humans when danger arises.", "GalGame_ChapterQingyi_110_025": "However, you could say I felt a certain weight inside the Hollow this time.", "GalGame_ChapterQingyi_110_026": "So what happened in the Hollow?", "GalGame_ChapterQingyi_110_027": "What do you mean by \"weight\"?", "GalGame_ChapterQingyi_110_028": "Huh? What happened in the Hollow?", "GalGame_ChapterQingyi_110_029": "What happened in the Hollow?", "GalGame_ChapterQingyi_110_030": "Huh? What do you mean by \"weight\"? Did you pick up something heavy?", "GalGame_ChapterQingyi_110_031": "Huh? What do you mean by \"weight\"? Did you pick up something heavy?", "GalGame_ChapterQingyi_110_032": "Well, I guess I could say that I understood the \"weight of life.\"", "GalGame_ChapterQingyi_110_033": "Hehe, I don't know... maybe I've been affected by humans somehow.", "GalGame_ChapterQingyi_110_034": "Actually, it doesn't matter if we're talking about a Bangboo or you, Qingyi...", "GalGame_ChapterQingyi_110_035": "Actually, it doesn't matter if we're talking about a Bangboo or you, Qingyi...", "GalGame_ChapterQingyi_110_036": "We've never thought of you as something that could just be discarded in a moment of danger.", "GalGame_ChapterQingyi_110_037": "We've never thought of you as something that could just be discarded in a moment of danger.", "GalGame_ChapterQingyi_110_038": "Right. Both of you are important and irreplaceable partners.", "GalGame_ChapterQingyi_110_039": "Right. Both of you are important and irreplaceable partners.", "GalGame_ChapterQingyi_110_040": "Right. Both of you are important and irreplaceable partners.", "GalGame_ChapterQingyi_110_041": "A friendly reminder, Master... If you are handing out compliments, then please don't forget Fairy.", "GalGame_ChapterQingyi_110_042": "Haha, I suppose this is a similar feeling to what happened inside the Hollow.", "GalGame_ChapterQingyi_110_043": "Ah c'mon, Qingyi, you're holding out on us. You haven't said anything about what actually happened there.", "GalGame_ChapterQingyi_110_044": "And yet you still haven't actually told us what happened in the Hollow.", "GalGame_ChapterQingyi_110_045": "If you're so curious, then perhaps you'd be interested in applying to become an assistant Public Security Officer.", "GalGame_ChapterQingyi_110_046": "No, Public Security just isn't for me...", "GalGame_ChapterQingyi_110_047": "I'll pass, I'm not really interested in community service...", "GalGame_ChapterQingyi_110_048": "Become a P—Public Security Officer? No, that's not for me... besides, community service work is way too...", "GalGame_ChapterQingyi_110_049": "Become a Public Security Officer... I don't think that would suit me. And besides, community service work is way too...", "GalGame_ChapterQingyi_110_050": "Join Public Security? As cool as that sounds, uh... the community service work is way too...", "GalGame_ChapterQingyi_110_051": "Join Public Security? As cool as that sounds, the community service work is way too...", "GalGame_ChapterQingyi_110_052": "Haha. Speaking of which, after Zhu Yuan heard the whole story she decided to put the plan to completely abolish Inter-Knot on hold for now.", "GalGame_ChapterQingyi_110_053": "As for the local community services... unfortunately, that will become a standardized project in the future. It's a real headache...", "GalGame_ChapterQingyi_110_054": "By the way, I also brought the horror movies I rented for community service last time. I figured now would be the best time to return them.", "GalGame_ChapterQingyi_110_055": "I felt like the scenes where someone was possessed really resonated with me.", "GalGame_ChapterQingyi_110_056": "Oh, what do you mean?", "GalGame_ChapterQingyi_110_057": "Oh, what do you mean? How would an intelligent machine empathize with that?", "GalGame_ChapterQingyi_110_058": "Oh, what do you mean? How would an intelligent machine empathize with that?", "GalGame_ChapterQingyi_110_059": "Qingyi shows a profound expression on her face. For a moment, it seemed as if something flashed through her eyes. Was it... a blue circle?", "GalGame_ChapterQingyi_110_060": "(We can't let Eous meet Qingyi...)", "GalGame_ChapterQingyi_110_061": "(Luckily, Eous is out running errands...)", "GalGame_ChapterQingyi_110_062": "(We can't let Eous meet Qingyi...)", "GalGame_ChapterQingyi_110_063": "(We can't let Eous meet Qingyi...)", "GalGame_ChapterQingyi_110_064": "(Luckily, Eous is out running errands...)", "GalGame_ChapterQingyi_110_065": "(Luckily, Eous is out running errands...)", "GalGame_ChapterQingyi_110_066": "Huh! When did you get here?! Eous—! Ah, I mean, Bangboo 01!", "GalGame_ChapterQingyi_110_067": "Huh! When did you get here?! Eous—! Ah, I mean, Bangboo 01!", "GalGame_ChapterQingyi_110_068": "Ehn-na?", "GalGame_ChapterQingyi_110_069": "The feeling of being possessed is indeed unbearable.", "GalGame_ChapterQingyi_110_070": "But it really does seem to make you stronger, doesn't it?", "GalGame_ChapterQingyi_110_071": "En-nah!", "GalGame_ChapterQingyi_110_072": "Did Eous really just happen to come home at that moment?\nI always wonder if Qingyi knows about us...\nI really want to know if she knows or not! But who knows!", "GalGame_ChapterRina_010_001": "Good afternoon, dear gui— Ah, no, I suppose I should call you \"O' Great Manager\" here.", "GalGame_ChapterRina_010_002": "Oh, uhh... Welcome!", "GalGame_ChapterRina_010_003": "Can I help you with anything?", "GalGame_ChapterRina_010_004": "Good afternoon, dear gui— Ah, no, I suppose I should call you \"O' Great Manager\" here.", "GalGame_ChapterRina_010_005": "Oh, uhh... Welcome!", "GalGame_ChapterRina_010_006": "Can I help you with anything?", "GalGame_ChapterRina_010_007": "Oh, uhh... Welcome to Random Play!", "GalGame_ChapterRina_010_008": "Oh, uhh... Welcome to Random Play?", "GalGame_ChapterRina_010_009": "Mhm, is there something this great manager can help you with?", "GalGame_ChapterRina_010_010": "So... is there anything I can do for you?", "GalGame_ChapterRina_010_011": "Who's the old lady? Is she looking for something?", "GalGame_ChapterRina_010_012": "It's not here, Rina. I'll go check the shelves back there!", "GalGame_ChapterRina_010_013": "My apologies, I forgot to introduce you. That's my client, Granny Leisha.\nI'm helping her look for a special sort of sweetcake.", "GalGame_ChapterRina_010_014": "Oh, well... Alright, oh, the shelves have hard edges; be careful not to bump into them and hurt yourself.", "GalGame_ChapterRina_010_015": "Who's the old lady?", "GalGame_ChapterRina_010_016": "Who's the old lady? Is she looking for something?", "GalGame_ChapterRina_010_017": "Who's the old lady? Is she looking for something?", "GalGame_ChapterRina_010_018": "My apologies, I forgot to introduce you. That's my client, Granny Leisha. I'm helping her look for a special sort of sweetcake.", "GalGame_ChapterRina_010_019": "Sweetcake?", "GalGame_ChapterRina_010_020": "Sweetcake? Sounds delicious! Is it a kind of dessert?", "GalGame_ChapterRina_010_021": "Sweetcake? So... some kind of dessert?", "GalGame_ChapterRina_010_022": "I don't believe so... It's not just a sweetcake. According to Granny, it's a \"sweetcake with a silly smile.\"", "GalGame_ChapterRina_010_023": "Okay~", "GalGame_ChapterRina_010_024": "Rina! The silly sweetcake isn't on the shelves either. I'll check under the counter!", "GalGame_ChapterRina_010_025": "Okay, Granny, but please don't disturb the other customers.", "GalGame_ChapterRina_010_026": "She can't quite tell me what this \"silly sweetcake\" is, but she really wanted to come to Sixth Street to search for it, so I thought I'd try my luck at your store...", "GalGame_ChapterRina_010_027": "I\u00A0just can't find it! Rina! I\u00A0can't find the silly sweetcake anywhere!", "GalGame_ChapterRina_010_028": "Please calm down, Granny. I'm here to help.", "GalGame_ChapterRina_010_029": "Okay~", "GalGame_ChapterRina_010_030": "Do you have any movies about silly, smiling sweetcakes, Manager?", "GalGame_ChapterRina_010_031": "I\u00A0don't think so...", "GalGame_ChapterRina_010_032": "We've got a lot of silly comedies, but none about sweetcakes... I can't imagine what that'd look like...", "GalGame_ChapterRina_010_033": "We've got a lot of silly comedies, but none about sweetcakes... I can't imagine what that'd look like...", "GalGame_ChapterRina_010_034": "It's a sweetcake that's thiiiis big, all round and chubby, and it's so funny when it giggles! Where did it go...?", "GalGame_ChapterRina_010_035": "We spent the morning looking in the dessert stores, and none of them had a sweetcake that was thiiiis big. \"Silly sweetcake\" might refer to something... round, that looks like it's smiling?", "GalGame_ChapterRina_010_036": "Well, we're out of dessert stores, so I'll take her to the toy shops this afternoon.", "GalGame_ChapterRina_010_037": "Speaking of toys...", "GalGame_ChapterRina_010_038": "You just reminded me, \"round\" and with a \"silly smile...\" That sounds like Mr. Panda at the coffee shop!", "GalGame_ChapterRina_010_039": "You just reminded me, \"round\" and with a \"silly smile...\" That sounds like Mr. Panda at the coffee shop.", "GalGame_ChapterRina_010_040": "Ooh, a glimmer of hope~ I rarely come to Sixth Street, so I'm not very familiar with the area. Thank you for your suggestion, Manager. Come on, Granny Leisha, let's head over.", "GalGame_ChapterRina_010_041": "Rina... I can't walk anymore... My legs hurt, and my mouth is dry...", "GalGame_ChapterRina_010_042": "We have been walking around for hours... Granny, why don't you rest here a while?", "GalGame_ChapterRina_010_043": "Leave Mr. Panda to me!", "GalGame_ChapterRina_010_044": "Mr. Panda is in the coffee shop next door. I'll go take a picture! I'll show it to Granny and she can decide if it's the sweetcake she's looking for. I'll be right back!", "GalGame_ChapterRina_010_045": "Mr. Panda isn't far away, I'll go take a picture. I'll show it to Granny and she can decide if it's the sweetcake she's looking for. You guys wait right here.", "GalGame_ChapterRina_010_046": "Thanks for your help~ I'll stay here and look after Granny while you're gone.", "GalGame_ChapterRina_020_001": "The bottom layer is vegetable and ham sandwiches, the middle layer is fresh-out-of-the-oven butter scones, and the top layer is low-sugar fruitcake.", "GalGame_ChapterRina_020_002": "Wow...", "GalGame_ChapterRina_020_003": "For tea, I have prepared rose tea and red tea. Do you take it with milk and sugar, Granny Leisha?", "GalGame_ChapterRina_020_004": "Wow!", "GalGame_ChapterRina_020_005": "A three-layered dessert platter!", "GalGame_ChapterRina_020_006": "What extravagant afternoon tea! ", "GalGame_ChapterRina_020_007": "Wow! A three-tiered dessert platter! I can't believe they set up such a fancy afternoon tea in the store!", "GalGame_ChapterRina_020_008": "I can't believe they set up a three-tier dessert platter... The store has a really posh vibe now!", "GalGame_ChapterRina_020_009": "I only went to get a photo and you've managed to set up such an extravagant afternoon tea!", "GalGame_ChapterRina_020_010": "Such impeccable afternoon tea... I have to say I'm impressed, Rina...", "GalGame_ChapterRina_020_011": "Ah Manager, you're back just in time. Please come and enjoy \"Rina's Specialty Afternoon Tea\"~", "GalGame_ChapterRina_020_012": "Due to the situation at hand, I was unable to make anything myself, so these were all carefully selected from nearby shops while helping Granny look for the sweetcake.", "GalGame_ChapterRina_020_013": "That's a relief!", "GalGame_ChapterRina_020_014": "That's a relief! Ah, I mean, I can eat the low-sugar cake without worrying about my diet!", "GalGame_ChapterRina_020_015": "That's a relief... Oh, I mean, vegetable and ham sandwiches are balanced and nutritious, so I can have several.", "GalGame_ChapterRina_020_016": "Mhm... Hmm... Sweetcake's... picture...", "GalGame_ChapterRina_020_017": "Oh right, the photo.", "GalGame_ChapterRina_020_018": "Oh right, I took a photo of the silly sweetcake, is this it, Granny?", "GalGame_ChapterRina_020_019": "Oh right, I took a photo of the silly sweetcake, is this it, Granny?", "GalGame_ChapterRina_020_020": "What do you think, Granny Leisha? Does it look familiar?", "GalGame_ChapterRina_020_021": "Hmmm... Nope, this isn't it. I'm looking for... the drooling sweetcake!", "GalGame_ChapterRina_020_022": "Huh? I thought you were looking for the silly sweetcake?", "GalGame_ChapterRina_020_023": "No, it's the drooling one... No, no, no, I'm looking for the loud-mouthed sweetcake. The whole corridor can hear it when it cries!", "GalGame_ChapterRina_020_024": "I understand. Well, don't worry, I'll help you find whatever kind of sweetcake you're looking for. Manager, can I have a word? I owe you an explanation.", "GalGame_ChapterRina_020_025": "You and Rina enter the workshop.", "GalGame_ChapterRina_020_026": "First of all, please allow me to express my thanks and apologize for any inconvenience. You see, this lady isn't just any client... she's my evaluator.", "GalGame_ChapterRina_020_027": "I participate in the New Eridu Housekeeping Association's assessment each year on behalf of Victoria Housekeeping. This time, my assessment for the \"best service of the year\"...", "GalGame_ChapterRina_020_028": "Is to serve Leisha Christie. Yes, Granny Leisha.", "GalGame_ChapterRina_020_029": "I had a general idea of what the service would entail as I've participated in previous years, but this time's a little different.", "GalGame_ChapterRina_020_030": "Granny Leisha didn't ask for any housekeeping services. She just keeps asking me to help her find sweetcakes.", "GalGame_ChapterRina_020_031": "This test is trickier than I had expected. She might deliberately be giving me a difficult challenge... But I'll take care of things myself, I wouldn't want to affect your business.", "GalGame_ChapterRina_020_032": "It's okay. There's not much going on with the store...", "GalGame_ChapterRina_020_033": "Let me keep helping.", "GalGame_ChapterRina_020_034": "It's okay. There's not much going on with the store. Let me keep helping Granny. Sixth Street is my turf, after all.", "GalGame_ChapterRina_020_035": "It's okay. There's not much going on with the store. I can keep helping Granny. You can think of me as a free guide to Sixth Street.", "GalGame_ChapterRina_020_036": "It's okay. There's not much going on with the store. Let me keep helping Granny. Sixth Street is my turf, after all.", "GalGame_ChapterRina_020_037": "It's okay. There's not much going on with the store. I can keep helping Granny. You can think of me as a free guide to Sixth Street.", "GalGame_ChapterRina_020_038": "Really? That'd be great. You're an amazing guide, both in and outside the Hollows.", "GalGame_ChapterRina_020_039": "Then let's cover all corners of Sixth Street and capture photos of any \"suspicious sweetcakes\" that fit the criteria~", "GalGame_ChapterRina_030_001": "Rina comes over as soon as you put down the camera.", "GalGame_ChapterRina_030_002": "Is there really anything here that fits the criteria of a sweetcake? It's round, and it makes a lot of sound... Oh, it's a record~", "GalGame_ChapterRina_030_003": "This music store has impeccable taste. The collection is... Ah, this record, just looking at the cover reminds me of something interesting...", "GalGame_ChapterRina_030_004": "Is it a good song?", "GalGame_ChapterRina_030_005": "Does it bring back fond memories?", "GalGame_ChapterRina_030_006": "Are the songs on this album good? Or does hearing it bring back some interesting memories?", "GalGame_ChapterRina_030_007": "Are the songs on this album good? Or does hearing it bring back fond memories?", "GalGame_ChapterRina_030_008": "Are the songs on this album good? Or does hearing it bring back some fond memories?", "GalGame_ChapterRina_030_009": "Are the songs on this album good? Or does hearing it bring back fond memories?", "GalGame_ChapterRina_030_010": "Both. There was an incident during the recording of this album. One of the performers quit temporarily. My job was to save the day and perform in her stead.", "GalGame_ChapterRina_030_011": "That was a challenging job~ Can you guess which instrument I was in charge of?", "GalGame_ChapterRina_030_012": "Given your personality, I'd say... the violin?", "GalGame_ChapterRina_030_013": "Based on the way you fight, I'd guess... the piano?", "GalGame_ChapterRina_030_014": "Given your personality, I'd say... the violin?", "GalGame_ChapterRina_030_015": "Given your personality, I'd say... the violin?", "GalGame_ChapterRina_030_016": "Based on the way you fight, I'd guess... the piano?", "GalGame_ChapterRina_030_017": "Based on the way you fight, I'd guess... the piano?", "GalGame_ChapterRina_030_018": "The~ electric~ guitar~", "GalGame_ChapterRina_030_019": "I'd never of guessed!", "GalGame_ChapterRina_030_020": "Is that something all maids learn?", "GalGame_ChapterRina_030_021": "I would never have guessed!", "GalGame_ChapterRina_030_022": "There's no way I'd guess that!", "GalGame_ChapterRina_030_023": "Do all maids learn to play the guitar?", "GalGame_ChapterRina_030_024": "Is that something all maids learn?", "GalGame_ChapterRina_030_025": "There's only one skill a maid must master — that's fulfilling her master's wish.", "GalGame_ChapterRina_030_026": "Right, we've taken pictures of everything we can think of. Let's go back to Granny Leisha. Her sweetcake keeps changing form, but I\u00A0don't mind it much.", "GalGame_ChapterRina_030_027": "The Housekeeping Association's assessments were always the same in the past. Either a normal service job or going into a Hollow to deal with Ethereals.", "GalGame_ChapterRina_030_028": "Finding something made-up is unexpected, but at least it's creative. Let's hope these photos contain the sweetcake Granny wants.", "GalGame_ChapterRina_040_001": "Ohhh! You're back! Rina and... Rina's little sidekick!", "GalGame_ChapterRina_040_002": "I'm not a sidekick!", "GalGame_ChapterRina_040_003": "Please call me {M#Wise}{F#Belle}!", "GalGame_ChapterRina_040_004": "I'm not a sidekick! I'm the manager here! Please call me the famed manager, Belle! Ah, or just Belle is fine!", "GalGame_ChapterRina_040_005": "I'm not a sidekick, Granny Leisha, I'm the manager here. Just call me Wise.", "GalGame_ChapterRina_040_006": "I'm not a sidekick! I'm the manager here! Please call me the famed manager, Belle! Ah, or just Belle is fine!", "GalGame_ChapterRina_040_007": "I'm not a sidekick, Granny Leisha, I'm the manager here. Just call me Wise.", "GalGame_ChapterRina_040_008": "Sorry, Manager Belle. Please allow me to apologize on her behalf. Okay Granny, we have the pictures. Are any of these the loud sweetcake?", "GalGame_ChapterRina_040_009": "Sorry, Manager Wise. Please allow me to apologize on her behalf. Okay Granny, we have the pictures. Are any of these the loud sweetcake?", "GalGame_ChapterRina_040_010": "Hmmm... Mhm, no. None of these are the sweetcake. The one I'm looking for...", "GalGame_ChapterRina_040_011": "Ohhh, I remember now! Waves! The sweetcake was floating on white waves, up and down... Yes, that's it! It was a white wave sweetcake! Just like the one always floating around you, Rina!", "GalGame_ChapterRina_040_012": "I'm glad to hear you like my Bangboo, but they're not \"sweetcakes.\" They're my trusted companions, with their own names.", "GalGame_ChapterRina_040_013": "For example, this little blonde Bangboo with bangs is called Drusilla. If I hadn't turned on silent mode earlier, it would certainly be making a fuss about how the sweetcake has changed yet again by now~", "GalGame_ChapterRina_040_014": "Yeah, why has it changed again...", "GalGame_ChapterRina_040_015": "What could the wave sweetcake be?", "GalGame_ChapterRina_040_016": "Yeah, why has it changed again...? A white wave sweetcake that looks like Drusilla? What could it be...?", "GalGame_ChapterRina_040_017": "Indeed, why has it changed again... A white wave sweetcake that looks like Drusilla...?", "GalGame_ChapterRina_040_018": "Yeah, why has it changed again...? A white wave sweetcake that looks like Drusilla? What could it be...?", "GalGame_ChapterRina_040_019": "Yeah, why has it changed again... A white wave sweetcake that looks like Drusilla...?", "GalGame_ChapterRina_040_020": "Master, if I could interrupt...", "GalGame_ChapterRina_040_021": "By combining the keywords \"Leisha Christie\" and \"Waves,\" I have found a news article about an incident involving a \"Miss Metropolitan\" beauty pageant dropout.", "GalGame_ChapterRina_040_022": "That voice just now...", "GalGame_ChapterRina_040_023": "It was the smart voice on my phone!", "GalGame_ChapterRina_040_024": "I've been practicing ventriloquism!", "GalGame_ChapterRina_040_025": "It's the smart voice assistant on my phone! Don't worry about it!", "GalGame_ChapterRina_040_026": "It's the smart voice assistant on my phone! Don't worry about it!", "GalGame_ChapterRina_040_027": "I... I've been practicing ventriloquism! I'm good, right!", "GalGame_ChapterRina_040_028": "I... I've been practicing ventriloquism! I'm good, right?", "GalGame_ChapterRina_040_029": "Oh~ Well, that's a very thoughtful AI assistant~ Of course, I understand, it's your little secret. Further inquiry would go against Victoria Housekeeping's rules of etiquette.", "GalGame_ChapterRina_040_030": "Oh, really~? So the sound comes out of the pocket where your phone is. How extraordinary~", "GalGame_ChapterRina_040_031": "Of course, I understand, it's your little secret. Further inquiry would go against Victoria Housekeeping's rules of etiquette.", "GalGame_ChapterRina_040_032": "In any case, it's a timely tip. Let me check the news, I should be able to find it on my phone. \"Miss Metropolitan\" dropout... Here we go, and it's actually a news article from 41 years ago.", "GalGame_ChapterRina_040_033": "On the night of the highly anticipated finals, top contender Leisha Christie, favored to win, suddenly drops out, conceding her Crest of Waves.", "GalGame_ChapterRina_040_034": "I see. So the Crest of Waves is a round crystal trophy awarded to the winner.", "GalGame_ChapterRina_040_035": "There's also a photo of the dropout attached. If I\u00A0compare it... Mhm, it's true.", "GalGame_ChapterRina_040_036": "I never would have expected the housekeeping evaluator would be the star of such a contest. What a mysterious lady.", "GalGame_ChapterRina_040_037": "Hmm... The sweetcake floating up and then down, it must refer to Granny losing the trophy... If that's the case, it's easy — we simply need to bring her the Crest of Waves trophy.", "GalGame_ChapterRina_040_038": "Easy?", "GalGame_ChapterRina_040_039": "That's not gonna be easy, Rina. It's a trophy from 41 years ago...", "GalGame_ChapterRina_040_040": "I\u00A0think you're redefining the term \"easy\" there, Rina. Where are we gonna get a 41-year-old trophy?", "GalGame_ChapterRina_040_041": "The competition is held every year, even now. I just happen to have participated last year...", "GalGame_ChapterRina_040_042": "Wait, you participated?", "GalGame_ChapterRina_040_043": "Wait, Rina, you participated in \"Miss Metropolitan\"?", "GalGame_ChapterRina_040_044": "Wait, Rina, you participated in \"Miss Metropolitan\"?", "GalGame_ChapterRina_040_045": "Yes. The competition was divided into many sections, such as singing, acting, painting, cooking... Can you guess which I took part in?", "GalGame_ChapterRina_040_046": "I'd guess something unexpected... like painting!", "GalGame_ChapterRina_040_047": "Something unlike you... like cooking!", "GalGame_ChapterRina_040_048": "Based on my last guess with the instruments, I'll rule out the most common, like singing and acting. I'd assume something unexpected... like painting!", "GalGame_ChapterRina_040_049": "Based on my last guess with the instruments, I'll rule out the most common, like singing and acting. I'd assume something unexpected... like painting.", "GalGame_ChapterRina_040_050": "Based on my last guess with the instruments, I'd have to assume something unlike you... like c—cooking?", "GalGame_ChapterRina_040_051": "Based on my last guess with the instruments, I'd have to assume something unlike you... Could it be cooking?", "GalGame_ChapterRina_040_052": "Why is cooking unlike me...? I'm a little curious, but never mind, I'll tell you~", "GalGame_ChapterRina_040_053": "The answer is... aaaall of them~ Actually, that year's competition was in urgent need of a makeup artist, so I stepped in to help. It was quite busy, but still an enjoyable experience!", "GalGame_ChapterRina_040_054": "Who could have guessed that!", "GalGame_ChapterRina_040_055": "I feel like I've been tricked...", "GalGame_ChapterRina_040_056": "Who could have guessed that! I feel like I've been tricked...", "GalGame_ChapterRina_040_057": "Who could have guessed that! I feel like I've been tricked...", "GalGame_ChapterRina_040_058": "Oh, I was just teasing you. Please don't mind me.", "GalGame_ChapterRina_040_059": "But because of that, I know the competition organizers, so asking them for a commemorative trophy shouldn't be a problem.", "GalGame_ChapterRina_040_060": "Rina, can you find my wave sweetcake?", "GalGame_ChapterRina_040_061": "Don't worry, Granny. I'll find it for you, whatever kind of sweetcake it is.", "GalGame_ChapterRina_040_062": "It's getting late. I'll take her home first. You should get some rest too. Thank you again for your help.", "GalGame_ChapterRina_040_063": "Don't worry, Granny. I'll find it for you, whatever kind of sweetcake it is.", "GalGame_ChapterRina_040_064": "It's getting late. I'll take her home first. You should get some rest too. Thank you again for your help.", "GalGame_ChapterRina_050_001": "It's not... behind the shelves...", "GalGame_ChapterRina_050_002": "Granny Leisha?!", "GalGame_ChapterRina_050_003": "Granny Leisha! What are you doing here?", "GalGame_ChapterRina_050_004": "Granny Leisha? What are you doing here?", "GalGame_ChapterRina_050_005": "I'm looking for the sweetcakes! The silly sweetcake isn't behind the shelf... Ah, I remember you! You can help me find the sweetcakes, right Drusilla?", "GalGame_ChapterRina_050_006": "I'm not Drusilla!", "GalGame_ChapterRina_050_007": "{M#My name is Wise!}{F#My name is Belle!}", "GalGame_ChapterRina_050_008": "I'm not Drusilla! My name is Belle! Say it with me, Granny, Be—lle! Ohh forget it... I'm gonna call Rina.", "GalGame_ChapterRina_050_009": "I'm not Drusilla. My name is Wise. Say it with me, Granny, Wi—se! Ah, never mind... I'll call Rina.", "GalGame_ChapterRina_050_010": "I'm not Drusilla! My name is Belle! Say it with me, Granny, Be—lle! Ohh forget it... I'm gonna call Rina.", "GalGame_ChapterRina_050_011": "I'm not Drusilla. My name is Wise. Say it with me, Granny, Wi—se! Ah, never mind... I'll call Rina.", "GalGame_ChapterRina_050_012": "A while later, Rina arrives at the video store.", "GalGame_ChapterRina_050_013": "Are you looking for the silly sweetcake again, Granny? Is this still part of the assessment...? But it's okay, I still have the pictures from yesterday.", "GalGame_ChapterRina_050_014": "Here, Granny. Are any of these photos the sweetcakes you're looking for? Granny? Granny, are you listening? Granny Leisha?", "GalGame_ChapterRina_050_015": "...", "GalGame_ChapterRina_050_016": "She's completely focused on the TV... Manager, what's that on the TV in the corner? Is that an ad for a movie?", "GalGame_ChapterRina_050_017": "It's \"Invasion: Next Gen.\"", "GalGame_ChapterRina_050_018": "Yeah, it's \"Invasion: Next Gen.\"", "GalGame_ChapterRina_050_019": "Yeah, it's \"Invasion: Next Gen.\"", "GalGame_ChapterRina_050_020": "Ah...", "GalGame_ChapterRina_050_021": "It's about a Hollow appearing in the city...", "GalGame_ChapterRina_050_022": "It's about a Hollow appearing in the city and the Ethereals inside...", "GalGame_ChapterRina_050_023": "It's about a Hollow appearing in the city and the Ethereals inside...", "GalGame_ChapterRina_050_024": "Aaaah! It's a Hollow! There's a Hollow! The sweetcakes are in danger!", "GalGame_ChapterRina_050_025": "What's wrong, Granny? That's just a movie, it's not real... Ah! My Drusilla!", "GalGame_ChapterRina_050_026": "Granny Leisha grabs Drusilla and rushes out the store.", "GalGame_ChapterRina_050_027": "If this is still part of the assessment, it seems a little bit excessive... Or perhaps Granny really was affected by the ad?", "GalGame_ChapterRina_050_028": "We should go check on her, Manager. Drusilla has a GPS chip, so don't worry, we won't lose her.", "GalGame_ChapterRina_060_001": "Huff... huff... I can't run anymore... My legs hurt, and my mouth is dry...", "GalGame_ChapterRina_060_002": "Have you calmed down now, Granny Leisha?", "GalGame_ChapterRina_060_003": "Ah! You guys!", "GalGame_ChapterRina_060_004": "What's with the surprise?", "GalGame_ChapterRina_060_005": "No need to act so surprised. We've been right behind you since Sixth Street and all through Lumina Square.", "GalGame_ChapterRina_060_006": "No need to act so surprised. We've been right behind you since Sixth Street and all through Lumina Square.", "GalGame_ChapterRina_060_007": "You! ...Who are you?", "GalGame_ChapterRina_060_008": "I don't have any money or anything of value... Why are you chasing me? I don't know you.", "GalGame_ChapterRina_060_009": "Hm? Granny Leisha, are you being serious? I'm Rina, and this is the video store manager, {F#Belle}.", "GalGame_ChapterRina_060_010": "Hm? Granny Leisha, are you being serious? I'm Rina, and this is the video store manager, {M#Wise}.", "GalGame_ChapterRina_060_011": "Uh... Hmm... No... No idea who you are!", "GalGame_ChapterRina_060_012": "Then do you still remember the sweetcakes you're looking for? The silly sweetcake, loud sweetcake, and wave sweetcake?", "GalGame_ChapterRina_060_013": "Sweetcakes... Ah! Yes, I remember... I'm looking for my sweetcakes, but I've lost them all! I arranged to look for sweetcakes with someone yesterday. Hmmm... Wh—Who was it again?", "GalGame_ChapterRina_060_014": "What's going on?", "GalGame_ChapterRina_060_015": "What's going on? Is the Housekeeping Association's assessment process really this complicated?", "GalGame_ChapterRina_060_016": "What's going on? Is the Housekeeping Association's assessment process really this complicated?", "GalGame_ChapterRina_060_017": "With her reaction to that ad, I'm afraid this is more than just the housekeeping assessment.", "GalGame_ChapterRina_060_018": "Have you heard the medical term \"Cognitive Corruption Syndrome\"?", "GalGame_ChapterRina_060_019": "Anyone who stays too long in a Hollow may develop the disease in their later years, regardless of their Ether aptitude.", "GalGame_ChapterRina_060_020": "Symptoms include rapid memory decline, cognitive disorder, and repetitive speech. In severe cases, one's memory can regress to that of decades ago, forgetting everything that occurred afterward.", "GalGame_ChapterRina_060_021": "Did she really forget us?", "GalGame_ChapterRina_060_022": "You mean, she really forgot us?", "GalGame_ChapterRina_060_023": "You mean, she really forgot us?", "GalGame_ChapterRina_060_024": "I'm just speculating, but having provided care for elderly individuals with this condition in the past, it's all far too familiar...", "GalGame_ChapterRina_060_025": "The constantly changing sweetcakes, not recognizing us, if it's not an intentional act, then it seems like the most likely possibility...", "GalGame_ChapterRina_060_026": "Either way, I'll take Granny home first. There are plenty of ways I can confirm my hypothesis. Thank you, Manager. You must be tired, too. You should go back and rest.", "GalGame_ChapterRina_060_027": "Okay. Let me know what happens, Rina.", "GalGame_ChapterRina_060_028": "Okay. Goodbye, Granny...", "GalGame_ChapterRina_060_029": "Okay. Let me know what happens, Rina. Goodbye, Granny Leisha...", "GalGame_ChapterRina_060_030": "Okay. Let me know what happens, Rina. Goodbye, Granny Leisha...", "GalGame_ChapterRina_060_031": "Mhm... Goodbye, Granny...", "GalGame_ChapterRina_060_032": "Yeah... Goodbye, Granny...", "GalGame_ChapterRina_060_033": "Hmm... Mhm... ... ...Goodbye.", "GalGame_ChapterRina_060_034": "I'm sorry for the inconvenience caused to your store these past few days. Please pass on my apologies to Wise, too.", "GalGame_ChapterRina_060_035": "I'm sorry for the inconvenience caused to your store these past few days. Please pass on my apologies to Belle, too.", "GalGame_ChapterRina_070_001": "Huh? Rina apologized to me? Haha, well... You're always the one taking care of things whenever she visits, I haven't even met Granny yet.", "GalGame_ChapterRina_070_002": "Rina apologized to me? Well... I don't really mind. You're at the store every time Granny turns up, and I've conveniently missed every encounter.", "GalGame_ChapterRina_070_003": "Ah, you're both here.", "GalGame_ChapterRina_070_004": "You're quick!", "GalGame_ChapterRina_070_005": "How is Granny?", "GalGame_ChapterRina_070_006": "That was fast! Is Granny's house close to here?", "GalGame_ChapterRina_070_007": "That was fast! Is Granny's house close to here?", "GalGame_ChapterRina_070_008": "How is Granny?", "GalGame_ChapterRina_070_009": "How is Granny?", "GalGame_ChapterRina_070_010": "She lives near Lumina Square, so it didn't take long. But I'm a little worried about her.", "GalGame_ChapterRina_070_011": "I checked with the neighbors, she's lived alone for a long time, and she does suffer from Cognitive Corruption Syndrome.", "GalGame_ChapterRina_070_012": "If that's the case, Granny isn't intentionally causing trouble, it's because of her illness. I'm surprised the Housekeeping Association chose her for the assessment...", "GalGame_ChapterRina_070_013": "So Granny isn't intentionally giving Rina a difficult task, she's just not fully aware... I'm surprised the Housekeeping Association chose her for the assessment...", "GalGame_ChapterRina_070_014": "By the way, why didn't Drusilla resist when it got taken by Granny? It's a combat Bangboo, it could've easily gotten away from her.", "GalGame_ChapterRina_070_015": "By the way, why didn't Drusilla resist when it got taken by Granny? It's a combat Bangboo, it could've easily gotten away from her.", "GalGame_ChapterRina_070_016": "Because it was on silent mode?", "GalGame_ChapterRina_070_017": "Is it because it had been switched to silent mode?", "GalGame_ChapterRina_070_018": "Is it because it had been switched to silent mode?", "GalGame_ChapterRina_070_019": "Even in silent mode, Drusilla can move on its own. I asked the same thing on the way here, and it gave me an unexpected answer.", "GalGame_ChapterRina_070_020": "When Granny carried it away, she kept saying, \"I can do it. I can protect you.\" That made it mistake Granny for me.", "GalGame_ChapterRina_070_021": "Huh? Is that even possible?", "GalGame_ChapterRina_070_022": "Is it some kind of passcode?", "GalGame_ChapterRina_070_023": "Huh? Is that possible? You two don't look alike at all. Could that phrase be some kind of... passcode?", "GalGame_ChapterRina_070_024": "Huh? Is that possible? There's a pretty big difference. Could that phrase be some kind of... passcode?", "GalGame_ChapterRina_070_025": "The Drusilla in front of you is actually designed based on a doll I picked up when I was little.", "GalGame_ChapterRina_070_026": "I didn't have many friends at the manor back then, all I had to talk to was the doll I named \"Drusilla.\"", "GalGame_ChapterRina_070_027": "Father didn't like the doll, he said it was something the servants had used, and told me to throw it away. But how could I throw away my only friend?", "GalGame_ChapterRina_070_028": "So, I hid it in various places, trying hard to prevent my father from finding it. Under the bed, in the wardrobe, under the covers, constantly telling it... \"I can do it. I can protect you.\"", "GalGame_ChapterRina_070_029": "When I became an Agent and decided to use Bangboo in combat, I handed this doll over to the manufacturer. Surprisingly, during their inspection, they found a tiny recording device inside the doll.", "GalGame_ChapterRina_070_030": "As expected, it was already filled with the phrase 'I can protect you.' So, impulsively... I transferred the recording data, along with the name \"Drusilla\" to the Bangboo.", "GalGame_ChapterRina_070_031": "A manor... servants... So you were actually a wealthy heiress living in a mansion when you were younger, Rina? Ah, now's not the time for gossip though, let's get back to Drusilla!", "GalGame_ChapterRina_070_032": "A manor... servants... So you were actually a wealthy heiress living in a mansion when you were younger, Rina? Ah, now's not the time to pry, let's get back to Drusilla!", "GalGame_ChapterRina_070_033": "Granny was muttering the same thing when she rushed out of the video store with Drusilla. To call it a \"passcode\" is actually fitting.", "GalGame_ChapterRina_070_034": "You're saying she mistook Drusilla for one of the sweetcakes and took it out the store to avoid some kind of danger?", "GalGame_ChapterRina_070_035": "You're saying she mistook Drusilla for one of the sweetcakes and took it out of the store to avoid some kind of danger?", "GalGame_ChapterRina_070_036": "Judging from that ad...", "GalGame_ChapterRina_070_037": "Judging from that ad that affected Granny... Her sweetcakes were once, or are now in danger because of a Hollow...", "GalGame_ChapterRina_070_038": "Judging from the ad that affected Granny... Her sweetcakes were once, or are now in danger because of a Hollow...", "GalGame_ChapterRina_070_039": "But just what are these sweetcakes... We'll struggle to get to the bottom of things if we're unable to figure that out...", "GalGame_ChapterRina_070_040": "However, the competition dropout and Crest of Waves trophy were both real at least, and the wave sweetcake is still an important clue. I'll bring it back with me and talk to Granny.", "GalGame_ChapterRina_070_041": "Ah, I didn't realize how late it was. Sorry to keep the two of you.", "GalGame_ChapterRina_070_042": "It's fine, really! It's not that late!", "GalGame_ChapterRina_070_043": "It's okay, it's still early for us.", "GalGame_ChapterRina_070_044": "Thank you. How about I bring some special tea treats I made myself as a token of my appreciation?", "GalGame_ChapterRina_070_045": "There's really no need!", "GalGame_ChapterRina_070_046": "There's really no need!", "GalGame_ChapterRina_070_047": "There's really no need!", "GalGame_ChapterRina_070_048": "Then I\u00A0best be off. Please, do let me know if Granny turns up at the store again~", "GalGame_ChapterRina_070_049": "There's really no need!", "GalGame_ChapterRina_070_050": "Then I\u00A0best be off. Please, do let me know if Granny turns up at the store again~", "GalGame_ChapterRina_080_001": "How are you, Manager? Has Granny been to your store lately?", "GalGame_ChapterRina_080_002": "No. Has something happened?", "GalGame_ChapterRina_080_003": "No. Has something happened?", "GalGame_ChapterRina_080_004": "No. Has something happened?", "GalGame_ChapterRina_080_005": "I obtained the Crest of Waves replica trophy this morning and went to take it over to her, but the place was empty, and her door was ajar.", "GalGame_ChapterRina_080_006": "The neighbors say she caused a commotion late last night, banging on doors claiming a Hollow was coming, and she was going to White Wave Hospital to save the sweetcakes.", "GalGame_ChapterRina_080_007": "She's been searching for sweetcakes everywhere for weeks now, so nobody took it seriously, and they convinced her to go back to her room and go to sleep, but by morning she'd disappeared.", "GalGame_ChapterRina_080_008": "She often goes out early to look for the sweetcakes, but this is the first time she hasn't locked her door and the first time she's mentioned White Waves Hospital. It just seems odd.", "GalGame_ChapterRina_080_009": "I've filed a missing person report to Public Security, so I'm just waiting to hear from them now.", "GalGame_ChapterRina_080_010": "To White Waves Hospital to save the sweetcakes...", "GalGame_ChapterRina_080_011": "Gone to White Waves Hospital to save the sweetcakes... That's a new clue...", "GalGame_ChapterRina_080_012": "Gone to White Waves Hospital to save the sweetcakes... That's a new term...", "GalGame_ChapterRina_080_013": "Searching for information on White Waves Hospital...", "GalGame_ChapterRina_080_014": "White Waves Hospital is a renowned large-scale comprehensive medical facility in New Eridu. Earlier records go back 41 years to when it was forced to relocate due to a Hollow disaster.", "GalGame_ChapterRina_080_015": "Wait, 41 years ago...", "GalGame_ChapterRina_080_016": "Wait, 41 years ago... That's the same year as that competition!", "GalGame_ChapterRina_080_017": "Wait, 41 years ago... That's the same year as that competition!", "GalGame_ChapterRina_080_018": "With funding from both the government and the public, White Wave Hospital, which had been relocated several times, retained most of its medical resources. Its symbol is a white wave.", "GalGame_ChapterRina_080_019": "A white wave... Is it a coincidence, or have we been wrong from the start?", "GalGame_ChapterRina_080_020": "The beauty pageant, the hospital, the wave... There must be a connection between the three...", "GalGame_ChapterRina_080_021": "If you'll excuse me, Manager, I'm going to contact a friend who works in medicine to investigate.", "GalGame_ChapterRina_080_022": "Let me know if you hear anything about Granny.", "GalGame_ChapterRina_080_023": "Let me know if you hear anything about Granny, even if she doesn't remember my name...", "GalGame_ChapterRina_080_024": "Let me know if you hear anything about Granny, even if she doesn't remember my name...", "GalGame_ChapterRina_080_025": "Ah, well, as my current client, I must ask you to forgive her rudeness. I'm her maid, so please, allow me to remember your name in her stead~", "GalGame_ChapterRina_080_026": "Well then, I'll be going. Please don't let my affairs affect you. You have your own business to run, after all.", "GalGame_ChapterRina_090_001": "Preparations complete. I'm ready to begin, dear guide.", "GalGame_ChapterRina_090_002": "Dear guide! I\u00A0like the sound of that!", "GalGame_ChapterRina_090_003": "Please, call me Manager.", "GalGame_ChapterRina_090_004": "Dear guide! I\u00A0like the sound of that!", "GalGame_ChapterRina_090_005": "Dear guide! I\u00A0like the sound of that!", "GalGame_ChapterRina_090_006": "Hmm... I think I'd prefer it if you called me O' Great Manager!", "GalGame_ChapterRina_090_007": "Hmm... I think I'd prefer it if you called me O' Great Manager!", "GalGame_ChapterRina_090_008": "Unfortunately, I cannot base my terms of address on personal preference~ Using the correct titles in the right situations is important etiquette at Victoria Housekeeping.", "GalGame_ChapterRina_090_009": "Now, let's get back to Granny. Based on our current intel, I'm certain her Cognitive Corruption Syndrome is getting worse...", "GalGame_ChapterRina_090_010": "Her memory has already regressed to that day 41 years ago.", "GalGame_ChapterRina_090_011": "41 years ago?", "GalGame_ChapterRina_090_012": "That day?", "GalGame_ChapterRina_090_013": "That day... 41 years ago?", "GalGame_ChapterRina_090_014": "That day... 41 years ago?", "GalGame_ChapterRina_090_015": "That day... 41 years ago?", "GalGame_ChapterRina_090_016": "That day... 41 years ago?", "GalGame_ChapterRina_090_017": "Yes, the Miss Metropolitan dropout incident and the White Waves Hospital Hollow disaster both happened on the same day, and Granny Leisha was involved in both.", "GalGame_ChapterRina_090_018": "But what's this got to do with sweetcakes?", "GalGame_ChapterRina_090_019": "But what does this have to do with Granny's search for sweetcakes?", "GalGame_ChapterRina_090_020": "But what does this have to do with Granny's search for sweetcakes?", "GalGame_ChapterRina_090_021": "There is a connection — a big one. The sweetcakes are the link between these two events and have been the source of strife in Granny's heart for 41 years.", "GalGame_ChapterRina_090_022": "It's a long story, I had to contact a lot of people and piece it all together... But we don't have much time, so let's talk on the way.", "GalGame_ChapterRina_100_001": "Not here... or here!", "GalGame_ChapterRina_100_002": "Oh good, we've found her, and she doesn't look hurt, just... not in a stable emotional state.", "GalGame_ChapterRina_100_003": "I lost all the sweetcakes! The sweetcake with a silly smile, the sweetcake with a loud voice, and the drooling sweetcake! I\u00A0couldn't protect any of them...", "GalGame_ChapterRina_100_004": "Didn't you say the sweetcakes were all saved?", "GalGame_ChapterRina_100_005": "Huh? Rina, didn't you say all the sweetcakes had been saved back then?", "GalGame_ChapterRina_100_006": "Huh? Rina, didn't you say all the sweetcakes had been saved back then?", "GalGame_ChapterRina_100_007": "Yes, I'm quite certain they were all saved. There's only one explanation — She doesn't even remember them being saved...", "GalGame_ChapterRina_100_008": "Her memory has regressed to the night she was at the hospital, so she can only search for her missing sweetcakes. For her, the conclusion no longer exists.", "GalGame_ChapterRina_100_009": "Granny Leisha, do you remember me? I'm Rina, and the New Eridu Housekeeping Association appointed me to help you...", "GalGame_ChapterRina_100_010": "Ah, sweetcake... It's a sweetcake!", "GalGame_ChapterRina_100_011": "She grabs hold of Drusilla like she did in the store and holds it tight.", "GalGame_ChapterRina_100_012": "Don't be scared. Even if you're all that's left, I'll protect you...", "GalGame_ChapterRina_100_013": "Multiple Ethereals detected, rapidly approaching this area.", "GalGame_ChapterRina_100_014": "We need to leave!", "GalGame_ChapterRina_100_015": "Rina, Granny Leisha, we need to get out of here! It'll be dangerous to stay any longer!", "GalGame_ChapterRina_100_016": "Rina, Granny Leisha, we need to get out of here! Things'll get dangerous if we don't hurry!", "GalGame_ChapterRina_110_001": "We're out of danger, and Granny Leisha has calmed down. How are you feeling? Do you recognize me now?", "GalGame_ChapterRina_110_002": "You look familiar... I think I've seen you before... on TV?", "GalGame_ChapterRina_110_003": "It's okay if you don't remember me, but do you still remember looking for the sweetcakes?", "GalGame_ChapterRina_110_004": "Sweetcakes? Not a fan of cakes. They're sticky and dry out your mouth.", "GalGame_ChapterRina_110_005": "She doesn't even remember the sweetcakes?", "GalGame_ChapterRina_110_006": "She forgot that too...", "GalGame_ChapterRina_110_007": "No way... She forgot the sweetcakes too?", "GalGame_ChapterRina_110_008": "No... She forgot the sweetcakes too?", "GalGame_ChapterRina_110_009": "That's the one thing you gotta remember...", "GalGame_ChapterRina_110_010": "That's the one thing you gotta remember...", "GalGame_ChapterRina_110_011": "Do you remember anything that happened the last few days? What you had for breakfast, where you were, and who you spoke to yesterday?", "GalGame_ChapterRina_110_012": "Hmmm... No, I don't remember...", "GalGame_ChapterRina_110_013": "Ah... Oh, I remember now, I'd lost something for a long time, and a kind soul helped me find it.", "GalGame_ChapterRina_110_014": "Oh... What was it I lost... I can't recall... Um... And who was it that helped me...", "GalGame_ChapterRina_110_015": "That's okay, as long as you found it, the who isn't important.", "GalGame_ChapterRina_110_016": "I'll remember all the unimportant details for you.", "GalGame_ChapterRina_110_017": "Well now, I'd already contacted all the \"sweetcakes\" before we went into the Hollow. They're on their way to Granny's place, so we'd best be getting back.", "GalGame_ChapterRina_120_001": "Ah, there you are, Miss Rina! I'm your contact from the New Eridu Housekeeping Association. Regarding your call, did you have an update for us?", "GalGame_ChapterRina_120_002": "Yes, I've completed the assessment. Shall we discuss the specifics at Granny's house?", "GalGame_ChapterRina_120_003": "Ah, about that, Miss Rina... I have to apologize! After double-checking we realized she wasn't the client for your assessment!", "GalGame_ChapterRina_120_004": "Hm? What do you mean?", "GalGame_ChapterRina_120_005": "We got her mixed up with a lady of the same name, Leisha Christie!", "GalGame_ChapterRina_120_006": "Actually, this elderly lady came to the association a few times saying she's looking for her sweetcakes, but staff always got rid of her.", "GalGame_ChapterRina_120_007": "But someone got careless that day... They let her in the assessment reception room and then... well, the rest was a coincidence...", "GalGame_ChapterRina_120_008": "If it weren't for carelessness and coincidence, she'd still be out there searching... so things turned out okay.", "GalGame_ChapterRina_120_009": "As for the official assessment, could I ask you to file with the association as soon as possible...?", "GalGame_ChapterRina_120_010": "Later perhaps. I need to get her home first. There are several people waiting for her.", "GalGame_ChapterRina_120_011": "I—I'll go with you! Perhaps there's some kind of compensation the Housekeeping Association can offer...", "GalGame_ChapterRina_120_012": "Well then... I'll come see you at the store as soon as I'm finished.", "GalGame_ChapterRina_120_013": "Rina sends a wink this way and, with a gentle bow, she leaves with Granny Leisha and the staff member. Better head back to the store and wait to hear from her...", "GalGame_ChapterRina_120_014": "Sometime later, Rina comes through the video store door.", "GalGame_ChapterRina_120_015": "Hello, Manager. I appreciate your help these last few days.", "GalGame_ChapterRina_120_016": "How is Granny?", "GalGame_ChapterRina_120_017": "How is Granny?", "GalGame_ChapterRina_120_018": "How is Granny?", "GalGame_ChapterRina_120_019": "The bad news is her memory is in severe decline. She doesn't recognize anyone anymore, let alone her \"sweetcakes.\"", "GalGame_ChapterRina_120_020": "But the rest is good news. The Housekeeping Association contacted a suitable nursing home for her, and the \"sweetcakes\" all agreed to visit her on different days.", "GalGame_ChapterRina_120_021": "She may not remember them, but everyone is looking forward to spending time with her. Perhaps one day she'll remember something.", "GalGame_ChapterRina_120_022": "Perhaps one day there'll be a cure...", "GalGame_ChapterRina_120_023": "Perhaps one day people will find a cure for Cognitive Corruption Syndrome...", "GalGame_ChapterRina_120_024": "Perhaps one day people will find a cure for Cognitive Corruption Syndrome...", "GalGame_ChapterRina_120_025": "That would be nice... Cognitive Corruption Syndrome...", "GalGame_ChapterRina_120_026": "Who knows... I've been in the Hollows for so long, perhaps I have it without even realizing.", "GalGame_ChapterRina_120_027": "When I'm old, I might be looking for sweetcakes just like Granny Leisha... No, I'll probably be far more stubborn, rebellious, and unwilling to listen than her.", "GalGame_ChapterRina_120_028": "Rina is looking for \"sweetcakes\"...", "GalGame_ChapterRina_120_029": "Don't forget to bring me along!", "GalGame_ChapterRina_120_030": "Looking for sweetcakes... Sounds like fun! Don't forget to bring me along!", "GalGame_ChapterRina_120_031": "Looking for sweetcakes... Sounds like fun! Don't forget to bring me along.", "GalGame_ChapterRina_120_032": "Looking for sweetcakes... Sounds like fun! Don't forget to bring me along!", "GalGame_ChapterRina_120_033": "Looking for sweetcakes... Sounds like fun! Don't forget to bring me along.", "GalGame_ChapterRina_120_034": "It's a promise then, when that day comes...", "GalGame_ChapterRina_120_035": "Don't be put off when I turn into Granny Rina and stick with me until I find my sweetcakes.", "GalGame_ForOperate_01_01": "Stay Tuned", "GalGame_GoldenWeek_01_01": "Promotions for Camellia Golden Week look pretty fancy.", "GalGame_GoldenWeek_01_01F": "Awesome — Camellia Golden Week!", "GalGame_GoldenWeek_01_02": "We've been so busy with our Proxy work, I forgot about the festival.", "GalGame_GoldenWeek_01_02F": "We've been putting so much into our Proxy work that I forgot the festival is coming up!", "GalGame_GoldenWeek_01_03": "You think we should close up the store for a while and take a break somewhere? There's no time like the present...", "GalGame_GoldenWeek_01_03F": "By the way — think we should close up the store for a while and find some place to take a vacation?", "GalGame_GoldenWeek_01_04": "How about taking a break on Sixth Street?", "GalGame_GoldenWeek_01_05": "Hm... Could we just stick around Sixth Street? And get some rest at home?", "GalGame_GoldenWeek_01_05F": "Eh? Why don't we just hang around Sixth Street or the house?", "GalGame_GoldenWeek_01_06": "What made you suddenly want to take a vacation?", "GalGame_GoldenWeek_01_07": "Why the sudden desire to take a vacation? Though, you do like to travel...", "GalGame_GoldenWeek_01_07F": "It's rare for you to suddenly want to take a vacation, Wise...", "GalGame_GoldenWeek_01_08": "Aren't you usually the one into holidays? You know all the shops will have those limited-edition items or events prepared. It'll be well worth checking out.", "GalGame_GoldenWeek_01_08F": "I don't want to waste Camellia Golden Week! All of the shops have been putting in weeks of preparation for this. It's gonna be loads of fun, and there's so much good food!", "GalGame_GoldenWeek_01_09": "Fairy? Can you pull up some info online about Camellia Golden Week?", "GalGame_GoldenWeek_01_09F": "Fairy! Can you search online for recommendations during Golden Week?", "GalGame_GoldenWeek_01_10": "Searching for \"Camellia Golden Week\"... Top results include: \"New Eridu's shopping scam,\" \"Discount strategies longer than a thesis,\" \"Fake products,\" \"Crowded attractions,\" and \"Will there be fake products?\"...", "GalGame_GoldenWeek_01_11": "Suggestion: Do not participate in Camellia Golden Week.", "GalGame_GoldenWeek_01_12": "Those reviews are all so one-sided... Are you just searching a database of tourist complaints or something?", "GalGame_GoldenWeek_01_12F": "Tch... Are you just looking at all the bad articles? Why are they all complaints?", "GalGame_GoldenWeek_01_13": "Master, I have a more efficient proposal for summer enjoyment: Replace the HDD system wallpaper with an HD image of a beach, set the heater to 38 degrees Celsius and wind to level 5, and play some bustling crowd sound effects.", "GalGame_GoldenWeek_01_14": "To implement such an efficient vacation, please say \"Start.\"", "GalGame_GoldenWeek_01_15": "Don't start!", "GalGame_GoldenWeek_01_16": "Stop, abort the plan. Don't start.", "GalGame_GoldenWeek_01_16F": "Stop, Fairy! Don't start!", "GalGame_GoldenWeek_01_17": "That'll blow our electric bill budget.", "GalGame_GoldenWeek_01_18": "Fairy... That's a surefire way to blow our electricity budget.", "GalGame_GoldenWeek_01_18F": "Fairy, you use enough of the electricity bill as it is!", "GalGame_GoldenWeek_01_19": "You know, the stores over on Sixth Street should be getting ready for Golden Week right about now. They might know more about the deals going on.", "GalGame_GoldenWeek_01_19F": "Hang on a minute, if stores are doing all sorts of promotions for Golden Week, then surely they'll have lots of info on the festival, right?", "GalGame_GoldenWeek_01_20": "I'll take care of the video store, Belle. You can hit up the shopkeepers and get the low-down on the street about Camellia Golden Week!", "GalGame_GoldenWeek_01_20F": "Wise~ Why don't you go over to the stores on Sixth Street and see if they know any good vacation plans?", "GalGame_GoldenWeek_01_21": "We missed out on the festival last time because of work. So let's make up for it this time!", "GalGame_GoldenWeek_01_21F": "Last time around, we were busy with work, so this year, I want to go big!", "GalGame_GoldenWeek_02_01": "Back at the Random Play video store, an unexpected figure appears.", "GalGame_GoldenWeek_02_02": "There you are! Great timing, come inside!", "GalGame_GoldenWeek_02_03": "Promotions for Camellia Golden Week are getting into full swing and the streets are packed! I was worried you'd be wandering around outside for ages!", "GalGame_GoldenWeek_02_04": "Come take a seat anywhere! Make yourself at home!", "GalGame_GoldenWeek_02_05": "But this is my home... right?", "GalGame_GoldenWeek_02_06": "But this is my home... right?", "GalGame_GoldenWeek_02_06F": "But this is my home... right?", "GalGame_GoldenWeek_02_07": "How polite!", "GalGame_GoldenWeek_02_08": "You're too kind, Nicole.", "GalGame_GoldenWeek_02_08F": "Oh, you're so polite, Nicole!", "GalGame_GoldenWeek_02_09": "Oh, c'mon! We're such good pals, you and me, who's keeping track!", "GalGame_GoldenWeek_02_10": "Nicole...", "GalGame_GoldenWeek_02_10F": "Ahem!", "GalGame_GoldenWeek_02_11": "Ah! I almost forgot about you! Good! Now that you're both here, let me tell you about the commission!", "GalGame_GoldenWeek_02_12": "So you do remember you're a client...I'd almost started to think Random Play had changed owners.", "GalGame_GoldenWeek_02_12F": "Ah, you do remember you're here for our help, I about thought this was turning into the Cunning Hares' office!", "GalGame_GoldenWeek_02_13": "Ahaha, you two love to joke around. I'm a regular here, so I'm just showing I care!", "GalGame_GoldenWeek_02_14": "Hopefully that enthusiasm will last until it's time to pay. And next time you rent a video from us, would you stop using the Free Trial vouchers? It's been at least 10 times now!", "GalGame_GoldenWeek_02_14F": "A \"regular\" whenever you need help... Then a stranger when it's time to pay. Even when you rent videos from us, you keep using the Free Trial vouchers... It's been... ten times already?", "GalGame_GoldenWeek_02_15": "Okay, okay. Let's not make a big deal out of it. Check this out! This is the target of your next commission!", "GalGame_GoldenWeek_02_16": "The pink-haired girl pulls out a tightly-sealed box from by her feet.", "GalGame_GoldenWeek_02_17": "It's a... supply box?", "GalGame_GoldenWeek_02_17F": "It's a... supply box?", "GalGame_GoldenWeek_02_18": "Yep! Four words: Can you open it?", "GalGame_GoldenWeek_02_19": "Fairy? Got any ideas?", "GalGame_GoldenWeek_02_20": "Fairy? Got any ideas?", "GalGame_GoldenWeek_02_20F": "Fairy? Got any ideas?", "GalGame_GoldenWeek_02_21": "Another box... Fairy?", "GalGame_GoldenWeek_02_22": "Another box... Can you open it, Fairy?", "GalGame_GoldenWeek_02_22F": "Another box... Fairy? Got any ideas?", "GalGame_GoldenWeek_02_23": "Negative. The lock used in this security device is not a smart console. I'm unable to access it.", "GalGame_GoldenWeek_02_24": "Note: This is not due to a lack of ability, but rather the obsolete and out-dated architecture of the device.", "GalGame_GoldenWeek_02_25": "Again: This is not because I cannot. It is the box's fault.", "GalGame_GoldenWeek_02_26": "Calm down, Fairy. Nobody's doubting your capability, so relax.", "GalGame_GoldenWeek_02_26F": "Nobody's blaming you, Fairy — I never thought you'd have such an ego!", "GalGame_GoldenWeek_02_27": "Where'd you get it?", "GalGame_GoldenWeek_02_28": "Where'd you get it, Nicole?", "GalGame_GoldenWeek_02_28F": "Where'd you get it, Nicole?", "GalGame_GoldenWeek_02_29": "I think you need a locksmith rather than a Proxy.", "GalGame_GoldenWeek_02_30": "I think you need a locksmith — not a Proxy.", "GalGame_GoldenWeek_02_30F": "We're Proxies, we aren't in the locksmithing business.", "GalGame_GoldenWeek_02_31": "This isn't any old box! A few days ago, a small Sub-Hollow called C41 was suppressed, with the Hollow Investigative Association designating it officially \"in decline.\" It'll gradually shrink for two weeks before completely vanishing.", "GalGame_GoldenWeek_02_32": "Normally, even Sub-Hollows that are in decline are guarded carefully by Public Security, since they're still dangerous.", "GalGame_GoldenWeek_02_33": "But it just so happens to be Camellia Golden Week! Most Public Security forces are out on the streets keeping the peace, so there's a gap in Sub-Hollow C41's security.", "GalGame_GoldenWeek_02_34": "Some other Raiders got in and found a huge, well-preserved warehouse in C41! The walls were coated in a special corruption-resistant alloy, and there were stacks of supply boxes inside! I heard some pretty incredible weapons were found inside some of them.", "GalGame_GoldenWeek_02_35": "So now, among Hollow Raiders, rumor is C41 is full of high-value supply boxes! Maybe there'll be some intel posted to Inter-Knot soon!", "GalGame_GoldenWeek_02_36": "So... This supply box is from inside C41, right?", "GalGame_GoldenWeek_02_36F": "So... This supply box was found inside C41?", "GalGame_GoldenWeek_02_37": "Sure is! The Cunning Hares can smell a deal a mile away! If C41 is a goldmine as they say, then I, Nicole, cannot let such an opportunity go!", "GalGame_GoldenWeek_02_38": "So let's team up, Phaethon! Besides, I heard you're getting ready for a Camellia Golden Week vacation. Tell me this! What do you need for any good vacation?", "GalGame_GoldenWeek_02_39": "Passion!", "GalGame_GoldenWeek_02_40": "How about... passion?", "GalGame_GoldenWeek_02_40F": "I know! Passion!", "GalGame_GoldenWeek_02_41": "Time!", "GalGame_GoldenWeek_02_42": "How about... time?", "GalGame_GoldenWeek_02_42F": "I know! Time!", "GalGame_GoldenWeek_02_43": "No, not that! Dennies! Passion is great, but Dennies can triple your vibe in a flash!", "GalGame_GoldenWeek_02_44": "No, not that! Dennies! If you don't have any time, you can't take a vacation at all! Dennies are what make a vacation good!", "GalGame_GoldenWeek_02_45": "I'll go find a locksmith who can open this box. You go check out C41 and bring back some more of those supply boxes for yourself — and you'll see I wasn't kidding around!", "GalGame_GoldenWeek_02_46": "Well then... How about we turn this Golden Week vacation into a real \"Golden\" Week, huh?", "GalGame_GoldenWeek_03_01": "Hey! Back from exploring? So how'd it go? I wasn't lying, right?", "GalGame_GoldenWeek_03_02": "There were indeed supply boxes there.", "GalGame_GoldenWeek_03_03": "There were indeed supply boxes down there. Your intel was accurate.", "GalGame_GoldenWeek_03_03F": "You're right, there are definitely supply boxes down there.", "GalGame_GoldenWeek_03_04": "What's up with that Bangboo?", "GalGame_GoldenWeek_03_05": "Are you going to introduce this Bangboo, Nicole?", "GalGame_GoldenWeek_03_05F": "Nicole? What's with this Bangboo?", "GalGame_GoldenWeek_03_06": "Haha! Now that you approve, this year's Golden Week is definitely gonna be a great one!", "GalGame_GoldenWeek_03_07": "Oh, right, I haven't introduced you yet! This is the expert at opening old mechanical locks I found!", "GalGame_GoldenWeek_03_08": "I rented some clothes and a work car so it blends in on the streets of the Janus Quarter. Don't you think it looks just like the mascot for the Association?", "GalGame_GoldenWeek_03_09": "Hand it any supply box and you won't have to worry about any locks! You can try it for yourself later!", "GalGame_GoldenWeek_03_10": "Master, please remember: Unlocking these old mechanical locks is not indicative of any competence.", "GalGame_GoldenWeek_03_11": "When opening the box, I recommend saying to oneself, \"This is meaningless. Fairy's capabilities are far superior.\"", "GalGame_GoldenWeek_03_12": "Repeatedly emphasizing a strength is a sign of weakness.", "GalGame_GoldenWeek_03_13": "Fairy, repeatedly emphasizing a strength is often a sign of weakness.", "GalGame_GoldenWeek_03_13F": "Fairy... Doesn't it show insecurity if you have to keep emphasizing that fact?", "GalGame_GoldenWeek_03_14": "You'll always be number one to me!", "GalGame_GoldenWeek_03_15": "Don't worry Fairy, I still think you're the best assistant.", "GalGame_GoldenWeek_03_15F": "Don't worry, you'll always be the best assistant to me. Okay?", "GalGame_GoldenWeek_03_16": "Thank you, master. I have set this as the HDD system boot welcome message.", "GalGame_GoldenWeek_03_17": "One more thing! Speaking of the Association, someone over there gave me some insider intel about Hollow C41!", "GalGame_GoldenWeek_03_18": "You must have noticed when you went there yourself — That warehouse, preserved in such good condition as it is? Well, it likely belongs to Midsummer Incorporated!", "GalGame_GoldenWeek_03_19": "Are they a big deal?", "GalGame_GoldenWeek_03_20": "Midsummer Incorporated? I've heard of them, are they a big a deal?", "GalGame_GoldenWeek_03_20F": "Midsummer Incorporated? Who're they? Are they a big deal?", "GalGame_GoldenWeek_03_21": "They sound like a travel agency.", "GalGame_GoldenWeek_03_22": "Midsummer... A fitting name for the season. Are they a tourism company?", "GalGame_GoldenWeek_03_22F": "They sound like a tourist agency... Are they part of the Golden Week festivities?", "GalGame_GoldenWeek_03_23": "What? You've really never heard of Midsummer Incorporated? They were a major weapons manufacturer. They even challenged Three Gates Military Tech, for the lion's share of the market!", "GalGame_GoldenWeek_03_24": "But the fall of the old capital hit them real bad, and soon, they disappeared from the industry. But just before that happened, they held a press conference announcing a \"mysterious treasure,\" to boost their struggling performance!", "GalGame_GoldenWeek_03_25": "If that warehouse really belongs to Midsummer Incorporated, then it all lines up! The piles of supply boxes, the high-value contents... and also the defensive weapons we ran into.", "GalGame_GoldenWeek_03_26": "So that's that. Our shared goal is settled — find Midsummer Incorporated's mysterious treasure!", "GalGame_GoldenWeek_03_27": "The Cunning Hares will gather more info about the warehouse while you keep exploring Hollow C41! Bring us back those supply boxes so we can unlock 'em!", "GalGame_GoldenWeek_03_28": "As part of the deal, you can have anything useful you find inside. Consider it your vacation fund!", "GalGame_GoldenWeek_03_29": "But don't throw away the other stuff you can't use — there might be some merchants interested in it. It's Camellia Golden Week after all, lots of businesses will be buying and selling all sorts of stuff.", "GalGame_GoldenWeek_03_30": "Got it.", "GalGame_GoldenWeek_03_31": "Hm, understood.", "GalGame_GoldenWeek_03_31F": "Okay, I've got it!", "GalGame_GoldenWeek_03_32": "We can sell off any stuff we find?", "GalGame_GoldenWeek_03_33": "So, anything we find may be worth selling... Got it.", "GalGame_GoldenWeek_03_33F": "We can sell off anything we find? Got it.", "GalGame_GoldenWeek_03_34": "Make a big holiday shopping list, Phaethon! Soon, we'll be swimmin' in Dennies!", "GalGame_GoldenWeek_04_01": "News about C41 spread through Inter-Knot, with ever-increasing numbers of \"treasure hunters\" joining the search.", "GalGame_GoldenWeek_04_02": "We've been investigating Hollow C41 a lot lately.", "GalGame_GoldenWeek_04_02F": "Hey, Wise, you've been bringing supply boxes from Hollow C41 recently, right?", "GalGame_GoldenWeek_04_03": "Good job building up a nice vacation fund.", "GalGame_GoldenWeek_04_03F": "Nice work putting money away for our vacation fund!", "GalGame_GoldenWeek_04_04": "You, too!", "GalGame_GoldenWeek_04_05": "You, too, Belle. Nice work.", "GalGame_GoldenWeek_04_05F": "You, too, Wise! Good job!", "GalGame_GoldenWeek_04_06": "There's no Dennies without effort!", "GalGame_GoldenWeek_04_07": "It's all about having the best vacation. There are no Dennies without effort. ", "GalGame_GoldenWeek_04_07F": "Haha, it's all in the name of a good vacation! There's no Dennies without effort!", "GalGame_GoldenWeek_04_08": "You've been hanging out with Nicole too much. You've even started to sound like her.", "GalGame_GoldenWeek_04_08F": "Hah, working Nicole's commission has got you sounding like her.", "GalGame_GoldenWeek_04_09": "Judging by the recent survey data, more and more people are flocking to Hollow C41. I wonder how Nicole's mysterious \"treasure hunt\" is going?", "GalGame_GoldenWeek_04_09F": "Judging by the recent survey data, more and more people are flocking to Hollow C41. I wonder how Nicole's mysterious \"treasure hunt\" is going?", "GalGame_GoldenWeek_04_10": "At that moment, Random Play's door flies open.", "GalGame_GoldenWeek_04_11": "Phaethon! Have you heard the latest about C41?!", "GalGame_GoldenWeek_04_12": "What a coincidence.", "GalGame_GoldenWeek_04_12F": "Sigh... Speak of the devil.", "GalGame_GoldenWeek_04_13": "The warehouse passcode! Some Raiders cracked the passcode for Midsummer Incorporated's internal storage! Now we can get into the inner area of the warehouse!", "GalGame_GoldenWeek_04_14": "That's good news. We can get even more valuable supplies.", "GalGame_GoldenWeek_04_14F": "Oh? So, there'll be more supply boxes inside?", "GalGame_GoldenWeek_04_15": "There'll be way more to explore! But it's not all good news — the collapse of C41 is speeding up.", "GalGame_GoldenWeek_04_16": "The Association's forecast hasn't changed — C41 is expected to gradually shrink over the next two weeks, before disappearing completely!", "GalGame_GoldenWeek_04_17": "That means we don't have much time to find the treasure! And the time limit's only bringing more and more Hollow Raiders in to join the hunt!", "GalGame_GoldenWeek_04_18": "We cannot afford to slack off now, Phaethon.", "GalGame_GoldenWeek_05_01": "Mmm... The Golden Week vibes are getting stronger. Even the promo videos on TV get my pulse racing.", "GalGame_GoldenWeek_05_01F": "Argh! The Golden Week vibes are getting bigger and better! Just watching the promo videos has me feeling giddy all over!", "GalGame_GoldenWeek_05_02": "And, I have some more good news. Care to guess what it is?", "GalGame_GoldenWeek_05_02F": "And you know what's made me even happier than that, Wise?", "GalGame_GoldenWeek_05_03": "Tell me!", "GalGame_GoldenWeek_05_04": "I surrender. Will you give me the answer?", "GalGame_GoldenWeek_05_04F": "I admit defeat, just tell me the answer?", "GalGame_GoldenWeek_05_05": "Should we let Fairy guess?", "GalGame_GoldenWeek_05_06": "Fairy, would you care to take a guess?", "GalGame_GoldenWeek_05_06F": "Fairy, would you care to take a guess?", "GalGame_GoldenWeek_05_07": "Hypothesis — Master has decided to use my summer proposal: Replace the HDD system wallpaper with an HD image of a pool, set the heater to 40 degrees Celsius and wind to level 7, and play some intrusive crowd sound effects.", "GalGame_GoldenWeek_05_08": "Proposal execution ready. Please say \"Start.\"", "GalGame_GoldenWeek_05_09": "Cancel. And why did you try to raise the weather and sound settings like that?", "GalGame_GoldenWeek_05_09F": "Then you'd be the only happy one! And why are the weather and sound settings even higher?!", "GalGame_GoldenWeek_05_10": "The good news is: we've reached our goal for the vacation fund!", "GalGame_GoldenWeek_05_10F": "What made me happy is — we've raised all the vacation funds we need!", "GalGame_GoldenWeek_05_11": "We can go to that summer villa old Enzo recommended!", "GalGame_GoldenWeek_05_11F": "We can go to that summer villa old Enzo recommended!", "GalGame_GoldenWeek_05_12": "Awesome!", "GalGame_GoldenWeek_05_13": "Awesome!", "GalGame_GoldenWeek_05_13F": "Awesome!", "GalGame_GoldenWeek_05_14": "Let's head into Hollow C41 a few more times before wrapping it up, then we can turn our focus on Camellia Golden Week preparations.", "GalGame_GoldenWeek_05_14F": "Let's go explore Hollow C41 a few more times, and then, we can start getting ready for Camellia Golden Week!", "GalGame_GoldenWeek_05_15": "But if we're going to the Faunus Quarter for a holiday, we might have to close the store for quite a while. Why don't we go see if any of the shopkeepers on Sixth Street can keep an eye on the store and the Bangboo?", "GalGame_GoldenWeek_05_15F": "But if we're going to the Faunus Quarter for a holiday, we might have to shut the store for quite a while. Why don't we go see if any of the shopkeepers on Sixth Street can keep an eye on the store and the Bangboo?", "GalGame_GoldenWeek_06_01": "After successfully recovering Eous from C41, you un-sync from the Bangboo and return to the workshop.", "GalGame_GoldenWeek_06_02": "Great. I just messaged the Cunning Hares. Nicole said she's already on Sixth Street, and she'll be at the store very soon.", "GalGame_GoldenWeek_06_02F": "Wise! I contacted the Cunning Hares and Nicole says she's already on Sixth Street. She'll be here soon!", "GalGame_GoldenWeek_06_03": "Hopefully, she knows more about these C41 rumors. Could it really be active again...?", "GalGame_GoldenWeek_06_03F": "Hopefully, she knows more about these C41 rumors. Could it really be active again...?", "GalGame_GoldenWeek_06_04": "Hey, hey~! Good day to you, friends, companions, and Proxies! I hear you have an urgent matter for my attention?", "GalGame_GoldenWeek_06_05": "Uh... Yes, we're looking for you — but why are you acting like that?", "GalGame_GoldenWeek_06_05F": "Uh, Nicole? Why are you being weird?", "GalGame_GoldenWeek_06_06": "Hmm? Why, who on Earth told you I made a huge profit from exploring C41, paid off all my debts, and still have money leftover?", "GalGame_GoldenWeek_06_07": "Nobody asked...", "GalGame_GoldenWeek_06_08": "I don't think anyone asked?", "GalGame_GoldenWeek_06_08F": "That's not what we asked...", "GalGame_GoldenWeek_06_09": "So all you did is paid off your debts...", "GalGame_GoldenWeek_06_10": "You only paid off your debt... Glad to see it hasn't gone to your head.", "GalGame_GoldenWeek_06_10F": "Little cocky for just paying off some debt, you think?", "GalGame_GoldenWeek_06_11": "Well done on paying off your debts. But we have something to tell you...", "GalGame_GoldenWeek_06_11F": "Congratulations on paying off your debts, but listen up, Nicole...", "GalGame_GoldenWeek_06_12": "The two explain all the anomalies they experienced while exploring Hollow C41 and the rumor they heard.", "GalGame_GoldenWeek_06_13": "Huh? C41 might be active again?", "GalGame_GoldenWeek_06_14": "No way! That's impossible!", "GalGame_GoldenWeek_06_15": "Abundant resources, not many enemies, little competition, and weak Ether activity! It'd be my own personal wallet if it fit in my pocket!", "GalGame_GoldenWeek_06_16": "It's gotta be just a rumor! Please don't let anything happen to C41! Please let C41 be okay! It promised me it would make me rich!", "GalGame_GoldenWeek_06_17": "How does a Hollow promise you something...?", "GalGame_GoldenWeek_06_17F": "How does a Hollow make a promise...?", "GalGame_GoldenWeek_06_18": "Master, based on clinical psychology records, denying reality and personifying objects are the first steps towards insanity.", "GalGame_GoldenWeek_06_19": "Alerting you to risks is my job as a Proxy.", "GalGame_GoldenWeek_06_20": "It's the duty of a professional Proxy to warn you of the risks, and we're no exception.", "GalGame_GoldenWeek_06_20F": "It's our duty to warn you of the risks! Any professional Proxy would do the same.", "GalGame_GoldenWeek_06_21": "Calm down, Nicole. We're here to help.", "GalGame_GoldenWeek_06_22": "Calm down, Nicole. We're here to help.", "GalGame_GoldenWeek_06_22F": "Calm down, Nicole. We're just concerned for your safety.", "GalGame_GoldenWeek_06_23": "Argh! I know, I know! Just don't jinx it! Let me ask my friend in the Association first. If everything is okay with their activity tests then it should be fine!", "GalGame_GoldenWeek_06_24": "You two shouldn't believe everything you hear! I—It could just be lies started by another Hollow Raider squad trying to steal our stash!", "GalGame_GoldenWeek_06_25": "Oh yeah! I've also got some inside intel for ya! I heard, there're actually other storage areas in C41, and there's even more valuable stuff in there! So what do you say, wanna come exploring with me again?", "GalGame_GoldenWeek_06_26": "How is this different from you telling us not to believe everything we hear?", "GalGame_GoldenWeek_06_26F": "Didn't you just say we shouldn't believe everything we hear?", "GalGame_GoldenWeek_07_01": "Listen carefully, this situation with Hollow C41 may be even worse than we thought...", "GalGame_GoldenWeek_07_01F": "Wise! About these C41 rumors... it really seems like the situation is pretty bad...", "GalGame_GoldenWeek_07_02": "What happened?", "GalGame_GoldenWeek_07_03": "Did something happen?", "GalGame_GoldenWeek_07_03F": "Did something happen?", "GalGame_GoldenWeek_07_04": "To be safe, I got in touch with a few contacts who've explored C41 to ask them about the rumors of the Hollow becoming active again.", "GalGame_GoldenWeek_07_04F": "To be safe, I got in touch with a few contacts who've explored C41 to ask them about the rumors of the Hollow becoming active again.", "GalGame_GoldenWeek_07_05": "Besides the Cunning Hares, I tried Belobog Industries and Victoria Housekeeping, but...", "GalGame_GoldenWeek_07_05F": "Besides the Cunning Hares, I tried Belobog Industries and Victoria Housekeeping, but...", "GalGame_GoldenWeek_07_06": "They don't know either?", "GalGame_GoldenWeek_07_07": "So... they don't know either?", "GalGame_GoldenWeek_07_07F": "So... they don't know either?", "GalGame_GoldenWeek_07_08": "Did they have some bad news?", "GalGame_GoldenWeek_07_09": "Did they have some bad news?", "GalGame_GoldenWeek_07_09F": "Did they have some bad news?", "GalGame_GoldenWeek_07_10": "Even worse. They didn't say anything...", "GalGame_GoldenWeek_07_10F": "Even worse. They didn't say anything...", "GalGame_GoldenWeek_07_11": "Isn't that a good thing?", "GalGame_GoldenWeek_07_12": "They said nothing? So isn't that good? Everything's normal?", "GalGame_GoldenWeek_07_12F": "Hmm? Wait, isn't nothing happening good news?", "GalGame_GoldenWeek_07_13": "You don't get it — I'm saying they haven't replied to any of my messages. We've completely lost contact.", "GalGame_GoldenWeek_07_13F": "No, you don't get it. They haven't replied to literally any of my messages — it's like they're missing!", "GalGame_GoldenWeek_07_14": "When I first enlisted their help and told them all the rumors, several Agents pledged to keep an eye on C41 for us. But everyone's gone silent since then.", "GalGame_GoldenWeek_07_14F": "When I first told them all the rumors and enlisted their help, several Agents promised to keep an eye on Hollow C41 for us. But I haven't heard from anyone since!", "GalGame_GoldenWeek_07_15": "The worst possibility... if the rumors about C41 reactivating are true, then everyone inside at the time would be trapped.", "GalGame_GoldenWeek_07_15F": "I have a really bad feeling about this, Wise... If the rumors are true, and the Hollow has become active again, could they have gotten trapped while investigating?", "GalGame_GoldenWeek_07_16": "Fairy, help us investigate.", "GalGame_GoldenWeek_07_17": "Fairy, help us investigate.", "GalGame_GoldenWeek_07_17F": "Fairy, help us investigate.", "GalGame_GoldenWeek_07_18": "Understood. Searching the Hollow Investigative Association intranet for the keywords, \"Hollow-C41,\" \"reactivated,\" and \"Golden Week anomaly.\"", "GalGame_GoldenWeek_07_19": "Results: \"Can we take leave for Golden Week,\" \"Reimbursing vacation expenses,\" \"Rideshare buddy sought for long-distance trip\"...", "GalGame_GoldenWeek_07_20": "Don't forget to screen for spam messages first...", "GalGame_GoldenWeek_07_20F": "Filter out all the spam messages first...", "GalGame_GoldenWeek_07_21": "Filter applied. I will bypass highly sensitive data sources and avoid leaving any traces. The results will be shared with Second Assistant.", "GalGame_GoldenWeek_07_22": "Belle, if you plan on going into Hollow C41 again, keep an eye out for anyone who's lost! Hopefully I'm just worrying about nothing...", "GalGame_GoldenWeek_07_22F": "Wise, if you plan on going into Hollow C41 again, keep an eye out for anyone who's lost! Hopefully I'm just being overly cautious...", "GalGame_GoldenWeek_08_01": "A special online meeting is about to begin inside the Random Play store.", "GalGame_GoldenWeek_08_02": "Shall we start, Belle?", "GalGame_GoldenWeek_08_02F": "Can we start, Wise?", "GalGame_GoldenWeek_08_03": "Let's go!", "GalGame_GoldenWeek_08_04": "Okay, let's get to it.", "GalGame_GoldenWeek_08_04F": "Let's begin!", "GalGame_GoldenWeek_08_05": "Should I wash my face first...", "GalGame_GoldenWeek_08_06": "Considering I have to see familiar faces, shouldn't I tidy myself up a bit...?", "GalGame_GoldenWeek_08_06F": "Wait a minute! Shouldn't I do my makeup? Or at least wash my face?", "GalGame_GoldenWeek_08_07": "Don't worry, you look fine.", "GalGame_GoldenWeek_08_07F": "Don't worry. You look great!", "GalGame_GoldenWeek_08_08": "Testing, testing, hello? This is Phaethon. Can everybody hear me?", "GalGame_GoldenWeek_08_08F": "Ahem, hello? This is Phaethon. Can everyone hear me?", "GalGame_GoldenWeek_08_09": "Has it started yet? Hello? Hello? Can you hear me?", "GalGame_GoldenWeek_08_10": "This is Anton from Belobog Heavy Industries. The sound and video are both clear! But I'm sorry — I just have to warn you that I'm on a construction site right now and—", "GalGame_GoldenWeek_08_12": "— Yeah. You might hear something like that.", "GalGame_GoldenWeek_08_13": "This is Lycaon of Victoria Housekeeping speaking. You're coming in quite clearly.", "GalGame_GoldenWeek_08_14": "I'll keep this brief — We've called everyone together to discuss Hollow C41. We—", "GalGame_GoldenWeek_08_14F": "I'll keep this brief — We've called everyone together to discuss Hollow C41. We—", "GalGame_GoldenWeek_08_15": "Yeah — this is Nicole from the Cunning Hares. Uh-huh — I can hear you just fine!", "GalGame_GoldenWeek_08_16": "Uh... Nicole, sounds like you're experiencing some lag on your end.", "GalGame_GoldenWeek_08_16F": "Uh... Nicole, I think you've got a little lag from your side.", "GalGame_GoldenWeek_08_17": "Eh? Really? No way! I'm borrowing the Wi-Fi from the office building next door, and they just upgraded their connection.", "GalGame_GoldenWeek_08_18": "Getting back on track... We've heard rumors from multiple sources saying Ether activity in Hollow C41 is gradually increasing for some unknown reason.", "GalGame_GoldenWeek_08_18F": "Getting back on track... We've heard rumors from multiple sources saying Ether activity in Hollow C41 is gradually increasing for some unknown reason.", "GalGame_GoldenWeek_08_19": "If this keeps up, it'll no longer be classified as declining — it'll have to be considered an active Sub-Hollow again.", "GalGame_GoldenWeek_08_19F": "If this keeps up, we'll have to consider it an active Sub-Hollow again!", "GalGame_GoldenWeek_08_20": "Since you've all experienced getting lost to some degree while exploring C41, we want to get everyone together to share intel. We also need to figure out whether or not the rumors are true.", "GalGame_GoldenWeek_08_20F": "Since you've all experienced getting lost to some degree while exploring C41, we want to get everyone together to share intel, and figure out whether or not the rumors are true.", "GalGame_GoldenWeek_08_21": "Let's start by sharing our recent exploration experiences.", "GalGame_GoldenWeek_08_22": "Let's start by sharing our recent exploration experiences.", "GalGame_GoldenWeek_08_22F": "Let's start by sharing our recent exploration experiences.", "GalGame_GoldenWeek_08_23": "Me first! Belobog Industries is chiefly concerned with researching the military machinery stored in the warehouse, and—", "GalGame_GoldenWeek_08_25": "...too far...", "GalGame_GoldenWeek_08_27": "...defensive weapons...", "GalGame_GoldenWeek_08_29": "...and yeah! That's all Belobog Industries is up to.", "GalGame_GoldenWeek_08_30": "All I heard was machine noise!", "GalGame_GoldenWeek_08_31": "...All I heard was machine noise!", "GalGame_GoldenWeek_08_31F": "All I heard was machine noise!", "GalGame_GoldenWeek_08_32": "Can you say that again?", "GalGame_GoldenWeek_08_33": "Anton? Can you repeat that?", "GalGame_GoldenWeek_08_33F": "Anton? Can you say that again?", "GalGame_GoldenWeek_08_34": "The scope of Belobog Industries' exploration interests partially falls within some warehousing areas, but does not extend too far into C41. The defensive weapons they've encountered are all normal.", "GalGame_GoldenWeek_08_35": "That's wolf hearing for you.", "GalGame_GoldenWeek_08_35F": "Wow, Lycaon! You've got great hearing!", "GalGame_GoldenWeek_08_36": "Your praise is misplaced. I couldn't hear over the noise either. I just relied on lip-reading.", "GalGame_GoldenWeek_08_37": "Isn't that even more incredible?!", "GalGame_GoldenWeek_08_38": "You can read lips? That's even more impressive than good hearing.", "GalGame_GoldenWeek_08_38F": "Lip reading? That's even cooler!", "GalGame_GoldenWeek_08_39": "Hello? Sorry, has the noise stopped? Ah, yeah. Our lupine friend misspoke at the end there. The defensive weapons we've encountered are NOT normal, and we're not sure if it's a maintenance issue or due to Ether corruption.", "GalGame_GoldenWeek_08_40": "Forgive me. It seems my lip-reading ability was caught wanting. I have humiliated myself...", "GalGame_GoldenWeek_08_41": "Uh, it's okay. Just a little mistake.", "GalGame_GoldenWeek_08_41F": "No no, it's fine! Just a little slip-up, that's all.", "GalGame_GoldenWeek_08_42": "The mistake is however, a key word of opposite definition.", "GalGame_GoldenWeek_08_43": "Not now, Fairy!", "GalGame_GoldenWeek_08_43F": "Shut up, Fairy!", "GalGame_GoldenWeek_08_44": "Allow me to report in second, then. Victoria Housekeeping has explored deeply within C41, including some of Midsummer Incorporated's warehousing areas.", "GalGame_GoldenWeek_08_45": "We haven't come across any enemies worth mentioning, though we did see several rookie Hollow Raiders along the way. Their amateur antics attracted most of the automatic defensive weapons and Ethereals, who went chasing after them.", "GalGame_GoldenWeek_08_46": "Is that so? A few somewhat out-of-control defensive weapons, plus more Hollow Raiders... Sounds like nothing out of the ordinary, right?", "GalGame_GoldenWeek_08_46F": "Alright, so we've got some slightly malfunctioning defensive weapons, plus more Hollow Raiders... Sounds like nothing out of the ordinary, right?", "GalGame_GoldenWeek_08_47": "We're gonna share experiences? I'll go first!", "GalGame_GoldenWeek_08_48": "Nicole, you're lagging badly. The other two have already finished. Fairy, is there anything you can do?", "GalGame_GoldenWeek_08_48F": "Nicole, you're lagging badly. The other two have already finished. Fairy, can you help her out?", "GalGame_GoldenWeek_08_49": "I have hacked into the network Nicole is \"borrowing.\" The password is: NEXT-DOOR-CAN-PAY-FOR-IT. All capitals.", "GalGame_GoldenWeek_08_50": "Oh yeah — password valid! Haha, those cheap suckers next door have never seen the likes of me!", "GalGame_GoldenWeek_08_51": "Anyway, we Cunning Hares have explored C41 the most — and the deepest! We've been to pretty much all the storage areas. Other than the Midsummer defense systems, we didn't come across any other enemies!", "GalGame_GoldenWeek_08_52": "So it's mostly those defensive machines... They're prone to corruption, but only devices with anything remotely resembling AI onboard have the potential to mutate into an Ethereal.", "GalGame_GoldenWeek_08_52F": "So it's mostly those defensive machines... They're prone to corruption, but only devices with anything remotely resembling AI onboard have the potential to mutate into an Ethereal.", "GalGame_GoldenWeek_08_53": "Defensive machines are usually low-level autonomous systems, not AI. In theory, C41 should be lacking a source to reactivate the Ether, so why are there signs of the activity rising?", "GalGame_GoldenWeek_08_53F": "Defensive machines are usually low-level autonomous systems, not AI. In theory, C41 should be lacking a source to reactivate the Ether, so why are there signs of activity rising?", "GalGame_GoldenWeek_08_54": "Wait! Those Midsummer defensive weapons aren't what you think! It's—", "GalGame_GoldenWeek_08_55": "CLUNK—! Bzzt-bzzt-bzzt...", "GalGame_GoldenWeek_08_56": "These interruptions come at the worst times!", "GalGame_GoldenWeek_08_57": "These interruptions come at the worst times!", "GalGame_GoldenWeek_08_57F": "These interruptions come at the worst times!", "GalGame_GoldenWeek_08_58": "These interruptions are suspiciously well-timed...", "GalGame_GoldenWeek_08_59": "These interruptions are suspiciously well-timed...", "GalGame_GoldenWeek_08_59F": "These interruptions are suspiciously well-timed...", "GalGame_GoldenWeek_08_60": "Pardon me, if I might be allowed another attempt at lip-reading?", "GalGame_GoldenWeek_08_61": "...This is...", "GalGame_GoldenWeek_08_63": "...Damn...", "GalGame_GoldenWeek_08_65": "...So actually it's different!", "GalGame_GoldenWeek_08_66": "Hmm, I see. Mr. Anton says the Midsummer defensive weapons have early AI chips installed, which were their standout feature upon first breaking into the market, and the reason Belobog wants to study them.", "GalGame_GoldenWeek_08_67": "Mr. Anton then described a complicated metaphor about drilling, sweat, and... juvenile animals... which is supposed to describe expertise in construction machinery.", "GalGame_GoldenWeek_08_68": "Uhh, actually my lupine bro, that was just me lecturing my workers with some, uh, choice words. Sorry...", "GalGame_GoldenWeek_08_69": "Forgive me. It seems my lip-reading is as abysmal as my construction industry knowledge. I have embarrassed myself once more...", "GalGame_GoldenWeek_08_70": "Ah, but all that stuff at the start was correct! Midsummer Incorporated's defensive weapons do use obsolete AI — as verified for us by our techie, Grace!", "GalGame_GoldenWeek_08_71": "Hmm... it's a mystery, alright — but I think I've got it all figured out!", "GalGame_GoldenWeek_08_72": "The source of the Ether activity must be Midsummer Incorporated's defense weapons! As rumors grew about the mysterious treasure, just think of all the rookies who must've come stumbling into Hollow C41, clumsily wandering through the warehouse and triggering all those defensive weapons!", "GalGame_GoldenWeek_08_73": "As more and more AI defense weapons were activated, Ether corruption soared, and it became a breeding ground for Etheric matter!", "GalGame_GoldenWeek_08_74": "Whoa... That actually makes sense. Looks like Nicole's internet — and her brain — are fully online now!", "GalGame_GoldenWeek_08_74F": "Mmm... That would make sense. Looks like Nicole's internet — and her brain — are fully online now!", "GalGame_GoldenWeek_08_75": "So we just need to stop the defensive weapons from being activated?", "GalGame_GoldenWeek_08_76": "That's not feasible, there're too many of them.", "GalGame_GoldenWeek_08_77": "That's not really feasible, given how many of them there are. We just don't have enough time.", "GalGame_GoldenWeek_08_77F": "Hmmm... that's not very realistic. There's too many targets.", "GalGame_GoldenWeek_08_78": "We should tackle the source of the problem!", "GalGame_GoldenWeek_08_79": "Then what if... we change the plan to address the root cause!", "GalGame_GoldenWeek_08_79F": "Perhaps we can... try to tackle the source of the problem?", "GalGame_GoldenWeek_08_80": "Hmm... Based on the way these defensive weapons are distributed, it looks like the bigger ones are in the deeper areas of the warehouse!", "GalGame_GoldenWeek_08_81": "Then we need to stop these rookie Hollow Raiders from traipsing all over the place... That won't be easy.", "GalGame_GoldenWeek_08_82": "I understand the situation. We at Victoria Housekeeping will join with you in searching for these defensive weapons.", "GalGame_GoldenWeek_08_83": "Then let's put all the related info up on Inter-Knot, so anyone going exploring inside C41 will know what they're getting into!", "GalGame_GoldenWeek_08_83F": "Then let's put all the related info up on Inter-Knot, so anyone going exploring inside C41 will know what they're getting into!", "GalGame_GoldenWeek_08_84": "Good. It's decided then. If you agree, Belle, then I hereby conclude this mission briefing.", "GalGame_GoldenWeek_08_84F": "Okay! It's decided then. And so, I hereby conclude this mission briefing... Right, Wise?", "GalGame_GoldenWeek_08_85": "Meeting adjourned!", "GalGame_GoldenWeek_08_86": "Yes. Thank you for the info and assistance. Meeting adjourned.", "GalGame_GoldenWeek_08_86F": "Great! Thanks for coming everyone! Meeting over!", "GalGame_GoldenWeek_08_87": "Let's get to it!", "GalGame_GoldenWeek_08_88": "Everyone knows what they need to do. Let's move out!", "GalGame_GoldenWeek_08_88F": "I'm counting on all of you! Let's get going!", "GalGame_GoldenWeek_09_01": "At the Random Play video store, the second C41 special mission briefing is about to begin online.", "GalGame_GoldenWeek_09_02": "Hurry up, Belle — we're starting!", "GalGame_GoldenWeek_09_02F": "Hurry up, Wise — we're starting!", "GalGame_GoldenWeek_09_03": "This is Phaethon. Can everyone hear me alright?", "GalGame_GoldenWeek_09_03F": "This is Phaethon speaking. Can everyone hear me?", "GalGame_GoldenWeek_09_04": "Did we start already? Hang on! The owner of the office next door changed the Wi-Fi password again. Ugh! I need to pay our internet bill real quick!", "GalGame_GoldenWeek_09_05": "This is Anton from Belobog Industries. Everything looks and sounds clear! I've called for a temporary stop on all construction, so there won't be any interruptions this time.", "GalGame_GoldenWeek_09_06": "I—I'm Corin! And I'm here on behalf of Victoria Housekeeping... Umm... Master Proxy, you look a little worse for wear. Are you okay?", "GalGame_GoldenWeek_09_07": "I really should've washed my face!", "GalGame_GoldenWeek_09_08": "Tch... I knew I should have tidied myself up a bit. Too late now.", "GalGame_GoldenWeek_09_08F": "Oh no, I really should've done my makeup, or at least washed my face!", "GalGame_GoldenWeek_09_09": "Game over. She's seen straight through my sloppy style...", "GalGame_GoldenWeek_09_10": "I hope this doesn't affect Phaethon's image.", "GalGame_GoldenWeek_09_10F": "What should I do, Wise? They'll think I'm a mess.", "GalGame_GoldenWeek_09_11": "It's fine. Speaking of which, why are you here this time, Corin? Where's Lycaon?", "GalGame_GoldenWeek_09_11F": "It's okay, Wise. By the way, why are you here this time, Corin? Where's Lycaon?", "GalGame_GoldenWeek_09_12": "Ah, Lycaon has been taking lip-reading classes, one of which was today, so I'm standing in for him!", "GalGame_GoldenWeek_09_13": "Sounds like that last meeting really touched a nerve...", "GalGame_GoldenWeek_09_13F": "Looks like someone is still upset about the last meeting...", "GalGame_GoldenWeek_09_14": "Okay, all paid! Might as well take an arm and a leg while you're at it, darn profiteers at Tangerine Network...", "GalGame_GoldenWeek_09_15": "So then, let's get down to business! I've got two pieces of intel to share with everyone today.", "GalGame_GoldenWeek_09_15F": "So then, let's get down to business! I've got two pieces of intel to share with everyone today.", "GalGame_GoldenWeek_09_16": "Good news first — The larger defensive weapon that we speculated about being in Midsummer's warehouse really does exist! It holds the key to Hollow C41's reactivation!", "GalGame_GoldenWeek_09_16F": "Good news first — Those larger defensive weapons that we speculated about being in Midsummer's warehouses? Well, one really does exist! It holds the key to Hollow C41's reactivation!", "GalGame_GoldenWeek_09_17": "As for the bad news, it's already been triggered... And sure enough, it was rookie Hollow Raiders breaking in that did it.", "GalGame_GoldenWeek_09_17F": "As for the bad news, it's already been activated... And sure enough, it was the rookie Hollow Raiders breaking in that did it.", "GalGame_GoldenWeek_09_18": "Already triggered? That's rough. Our lead tech Grace reckons early-era AIs have poor resistance to Ether corruption. Once that defensive weapon falls into a state of deep corruption it'll become an Ethereal soon after!", "GalGame_GoldenWeek_09_19": "It could be dangerous... If it becomes an Ethereal, won't that stimulate further Ether activity? Meaning, Hollow C41 would become a fully active Sub-Hollow again?", "GalGame_GoldenWeek_09_20": "Most likely... If we don't stop it in time.", "GalGame_GoldenWeek_09_20F": "Most likely... If we don't stop it in time.", "GalGame_GoldenWeek_09_21": "The Investigative Association and Public Security are already working to re-test Ether activity in C41. If it's not stopped before the results come out... Then the residents living near C41 won't have to worry about how they'll be spending Camellia Golden Week.", "GalGame_GoldenWeek_09_21F": "The Investigative Association and Public Security are already working to re-test Ether activity in C41. If it's not stopped before the results come out... Then those living near C41 won't have to worry about how they'll be spending Camellia Golden Week.", "GalGame_GoldenWeek_09_22": "That's a heavy price to pay...", "GalGame_GoldenWeek_09_23": "That's a heavy price to pay...", "GalGame_GoldenWeek_09_23F": "That's a heavy price to pay...", "GalGame_GoldenWeek_09_24": "We need to take responsibility!", "GalGame_GoldenWeek_09_25": "We're all involved in this, so we have to take responsibility.", "GalGame_GoldenWeek_09_25F": "We have to take responsibility and stop the worst of it!", "GalGame_GoldenWeek_09_26": "You say the defense weapon being triggered is bad news, Proxy? Well, I just so happen to think it's good news!", "GalGame_GoldenWeek_09_27": "Before it was active, we had to deal with both the defense weapons and all the Hollow Raiders fumbling around C41. But now we can just focus on defeating this one machine. Isn't that better?", "GalGame_GoldenWeek_09_28": "What a positive way of thinking! I—I hope I can become more like Miss Nicole!", "GalGame_GoldenWeek_09_29": "True. It's easier to take out one definite bad guy rather than a hundred potential bad guys.", "GalGame_GoldenWeek_09_30": "I'm at your command, Proxy! Use me however you see fit, and I'll be at your beck and call!", "GalGame_GoldenWeek_09_31": "Same for me! How could I let some antique defense weapon get between me and my mysterious treasure?", "GalGame_GoldenWeek_09_32": "Haha, it's great to see everyone is an active problem solver, like me!", "GalGame_GoldenWeek_09_32F": "Haha, it's good to hear we can rely on you all!", "GalGame_GoldenWeek_09_33": "Let's rescue Golden Week for everyone!", "GalGame_GoldenWeek_09_34": "Everyone, the burden of saving the holiday for so many rests on us.", "GalGame_GoldenWeek_09_34F": "Let's get started! And save Golden Week for everyone!", "GalGame_GoldenWeek_10_01": "\"...Based on our latest reports, experts from the White Star Institute, accompanied by the Association's Investigators, have completed another Ether activity survey of Companion Hollow C41, located in the Janus Quarter.\"", "GalGame_GoldenWeek_10_02": "\"These experts have concluded C41 remains in decline! All travel restrictions for nearby neighborhoods have been lifted, which is undoubtedly great news for the citizens celebrating Camellia Golden Week!\"", "GalGame_GoldenWeek_10_03": "\"And now, to weigh in on why the Ether activity of Hollow C41 was fluctuating, we welcome a senior Investigator to the studio—\"", "GalGame_GoldenWeek_10_04": "Great! C41's activity is finally declining again, and it's starting to shrink! Mission complete!", "GalGame_GoldenWeek_10_04F": "Great! C41's activity is finally declining again, and it's starting to shrink! Our mission was a success!", "GalGame_GoldenWeek_10_05": "Although it did cost us our vacation plans.", "GalGame_GoldenWeek_10_06": "Unfortunately... our own holiday plans are going to suffer.", "GalGame_GoldenWeek_10_06F": "Although... It's gonna cost us our own vacation plans...", "GalGame_GoldenWeek_10_07": "At least we've saved Golden Week for the nearby residents.", "GalGame_GoldenWeek_10_08": "Fortunately, we managed to save the holiday for the nearby residents.", "GalGame_GoldenWeek_10_08F": "At least, we managed to save the holidays for the residents near the Hollow.", "GalGame_GoldenWeek_10_09": "Suggestion: Master can activate my efficient vacation proposal at any time.", "GalGame_GoldenWeek_10_10": "I can't believe Fairy's still holding onto that \"vacation plan\"...", "GalGame_GoldenWeek_10_10F": "I almost forgot Fairy was still clinging to that awful vacation plan.", "GalGame_GoldenWeek_10_11": "That C41 emergency was so sudden, we're fortunate we kept any losses to just a holiday.", "GalGame_GoldenWeek_10_11F": "In any case, the C41 situation changed so quickly — I'm just happy the only thing we ended up sacrificing was a holiday!", "GalGame_GoldenWeek_10_12": "Happy? I'm not happy at all!", "GalGame_GoldenWeek_10_13": "Fortunate? It's obviously totally unfortunate!", "GalGame_GoldenWeek_10_14": "I spent so much time, money, and connections finding Midsummer's stupid mysterious treasure! So tell me, why does its core vault still have a physical lock?!", "GalGame_GoldenWeek_10_15": "Because we ruined the security machine.", "GalGame_GoldenWeek_10_16": "Because we destroyed the security mech, right? And the electronic vault switch attached to it.", "GalGame_GoldenWeek_10_16F": "Because we destroyed the security mech, right? And the electronic vault switch attached to it, too.", "GalGame_GoldenWeek_10_17": "It was unavoidable...", "GalGame_GoldenWeek_10_18": "It was unavoidable, that mech turned out to be the key to turning the tide.", "GalGame_GoldenWeek_10_18F": "It can't be helped, taking out that mech was key to turning the tables.", "GalGame_GoldenWeek_10_19": "Unfortunately, that machine was the highest level of security in the central warehouse. The signal it sent out after it was destroyed ruined the circuitry around the core vault.", "GalGame_GoldenWeek_10_19F": "It can't be helped. That machine was the highest level of security in the central warehouse. When it was destroyed, the signal it sent out ruined the circuitry around the core vault.", "GalGame_GoldenWeek_10_20": "You'd need a physical key to open it now.", "GalGame_GoldenWeek_10_20F": "The only way in now is with a physical key.", "GalGame_GoldenWeek_10_21": "Midsummer Incorporated has been gone for years, how could I possibly get the key to their central warehouse now!", "GalGame_GoldenWeek_10_22": "Damn it! my mysterious treasure! My gold! My Golden Week! *sobs*", "GalGame_GoldenWeek_10_23": "Don't get upset, Nicole. Just, try and forget about it. Take the chance to go home and get some rest.", "GalGame_GoldenWeek_10_23F": "Take it easy, Nicole, we can't change what happened, so why don't you head home and get some rest?", "GalGame_GoldenWeek_10_24": "Speaking of rest, what better way than with a good movie to keep you company? Should I recommend a few videotapes?", "GalGame_GoldenWeek_10_24F": "Speaking of rest, you can never have too many movies to watch! Wanna borrow a few tapes?", "GalGame_GoldenWeek_10_25": "*sigh* Alright, I guess I can't do anything about it... Give me a few videotapes, then.", "GalGame_GoldenWeek_10_26": "Oh yeah, I've got this, uh... Free Trial voucher I'd like to pay with.", "GalGame_GoldenWeek_10_27": "Another Free Trial voucher? Where on earth are you getting these from?", "GalGame_GoldenWeek_10_27F": "Another Free Trial voucher? How many of those do you have?", "GalGame_Limbotask_010_001": "Having confirmed nobody is following him, the intelligence broker darts straight into the video store as though it's his second home.", "GalGame_Limbotask_010_002": "Sorry to barge in like this, but it's urgent — extremely urgent — and frankly explosive, so I'm going to keep this short.", "GalGame_Limbotask_010_003": "...Hey, can I get a cup of tea?", "GalGame_Limbotask_010_004": "Best I can do is tap water.", "GalGame_Limbotask_010_005": "You're asking a lot. Best I can do is tap water.", "GalGame_Limbotask_010_006": "Best I can do is tap water. You can get it yourself.", "GalGame_Limbotask_010_007": "Aren't you keeping it short?", "GalGame_Limbotask_010_008": "Tea? Aren't you keeping it short?", "GalGame_Limbotask_010_009": "You want tea? What happened to keeping it short?", "GalGame_Limbotask_010_010": "Ahaha, don't I always bring you quality commissions? What's wrong with showing me a little comfort?", "GalGame_Limbotask_010_011": "Ahem, it's simple: Routine investigations are back on in Hollow Zero.", "GalGame_Limbotask_010_012": "Huh?", "GalGame_Limbotask_010_013": "What?!", "GalGame_Limbotask_010_014": "Uh-huh — you heard right. And this time the Association seems to be waging a protracted war, dragging out multiple operations over an extended period of time.", "GalGame_Limbotask_010_015": "As soon as I heard the news, I immediately thought of my favorite client, the legendary Phaethon!", "GalGame_Limbotask_010_016": "I'm guessing you'll want to join in on the investigations, so I've used some resources to leave a \"back door\" open for your recruitment.", "GalGame_Limbotask_010_017": "Just finish a \"test\" commission inside Hollow Zero, and you'll receive credentials to be contracted Hollow Zero Investigators!", "GalGame_Limbotask_010_018": "...That really is explosive. Do you still want that tea?", "GalGame_Limbotask_010_019": "...Valuable news indeed. Worth at least a cup of tea.", "GalGame_Limbotask_010_020": "Got it. Let us think it over.", "GalGame_Limbotask_010_021": "Got it. Let us think it over.", "GalGame_Limbotask_010_022": "Got it. Let us think it over.", "GalGame_Limbotask_010_023": "Right. You shouldn't make important decisions late at night. Think it over carefully. When you've made up your mind, just go to Scott Outpost to complete the commission!", "GalGame_Limbotask_010_024": "I'll be going then!", "GalGame_Limbotask_010_025": "Shepherd glances longingly at the teapot just beyond his reach as he leaves the video store.", "GalGame_Limbotask_020_001": "A Hollow Zero investigation... Wise, what do you think?", "GalGame_Limbotask_020_002": "A Hollow Zero investigation... Belle, what do you think?", "GalGame_Limbotask_020_003": "Question. What is a Hollow Zero investigation?", "GalGame_Limbotask_020_004": "Ah... I forgot Fairy doesn't know about this.", "GalGame_Limbotask_020_005": "Hm? Oh, I forgot Fairy doesn't know about it.", "GalGame_Limbotask_020_006": "Challenge accepted... Searching the Hollow Investigative Association database for Hollow Zero...", "GalGame_Limbotask_020_007": "There's that weird competitiveness again...", "GalGame_Limbotask_020_008": "Nobody is challenging you to find out...", "GalGame_Limbotask_020_009": "Query complete. Hollow Zero is a codename for the oldest, most impactful, and most hazardous Hollow in all of New Eridu.", "GalGame_Limbotask_020_010": "Research shows all major Hollows discovered in New Eridu are derived from Hollow Zero's Companion Hollows. Hollow Zero is also responsible for much of the destruction of the old capital, Eridu.", "GalGame_Limbotask_020_011": "New Eridu regularly schedules capable Agents to conduct research, investigate, track, and suppress Hollow Zero's development.", "GalGame_Limbotask_020_012": "Speculation — Master intends to investigate Hollow Zero in order to save New Eridu.", "GalGame_Limbotask_020_013": "Haha, wrong.", "GalGame_Limbotask_020_014": "Bzzzt! I'm sorry but that's the wrong answer, Fairy.", "GalGame_Limbotask_020_015": "Your reasoning is well thought out, but unfortunately it's wrong.", "GalGame_Limbotask_020_016": "...", "GalGame_Limbotask_020_017": "...", "GalGame_Limbotask_020_018": "...", "GalGame_Limbotask_020_019": "You're right about all the Hollow Zero stuff, as expected. As for our intention...", "GalGame_Limbotask_020_020": "You're right about all the Hollow Zero stuff, as expected. As for our motive...", "GalGame_Limbotask_020_021": "Requesting information, please tell me your motive for investigating so I may assist your participation.", "GalGame_Limbotask_020_022": "Okay. But you have to tell me about your \"motive\" and \"agreement\" first.", "GalGame_Limbotask_020_023": "Okay. But you have to tell me about your \"motive\" and \"agreement\" first.", "GalGame_Limbotask_020_024": "Sure, but you have to tell me about your \"agreement\" and \"motive\" first.", "GalGame_Limbotask_020_025": "Question. Is this what is called \"provoking someone\"?", "GalGame_Limbotask_020_026": "What do you mean by provoking? Wise is being pretty reasonable. He just wants us to be honest with each other!", "GalGame_Limbotask_020_027": "How is it provoking? Belle just wants to make sure we're being honest with each other!", "GalGame_Limbotask_020_028": "My apologies. I am not authorized to answer unnecessary questions about my \"agreement\" and \"motive.\" Answers will be provided in due course.", "GalGame_Limbotask_020_029": "I'm sorry. We can't tell you our exact motives for investigating Hollow Zero. But, you should realize, Fairy, the rewards in there are very valuable indeed, and...", "GalGame_Limbotask_020_030": "I'm sorry. We can't tell you our exact motives for investigating Hollow Zero, but you should realize, Fairy, that the rewards in there are very valuable indeed, and...", "GalGame_Limbotask_020_031": "...The place where my brother and I grew up is in the old capital, it's been completely destroyed. So, we have things we want to investigate in Hollow Zero. That's all you need to know.", "GalGame_Limbotask_020_032": "...The place where my sister and I grew up is in the old capital — it's been completely destroyed. So, we have things we want to investigate in Hollow Zero. That's all you need to know.", "GalGame_Limbotask_020_033": "Didn't you just tell her?", "GalGame_Limbotask_020_034": "Wise, didn't you just tell her?", "GalGame_Limbotask_020_035": "Belle, didn't you just tell her?", "GalGame_Limbotask_020_036": "...She just tricked you!", "GalGame_Limbotask_020_037": "Whoops! Looks like Fairy just tricked us!", "GalGame_Limbotask_020_038": "Hah, well played, Fairy — you managed to trick us into spilling it.", "GalGame_Limbotask_020_039": "Ah! Ahaha... Sorry, I've said too much!", "GalGame_Limbotask_020_040": "Haha, don't worry, consider it a token of our sincerity.", "GalGame_Limbotask_020_041": "Okay! We've made up our minds, so let's do as Shepherd said and go to the Scott Outpost in Hollow Zero.", "GalGame_Limbotask_020_042": "Since we've made up our minds, let's do as Shepherd said and go to the Scott Outpost in Hollow Zero.", "GalGame_Limbotask_030_000": "The HDD is officially remotely connected to the outpost's communication terminal...", "GalGame_Limbotask_030_001": "Hello... Just a quick check-in... How's the signal, Wise?", "GalGame_Limbotask_030_001_NPC": "HIA Examinator", "GalGame_Limbotask_030_002": "Hello... Testing, testing... All good on your end, Belle?", "GalGame_Limbotask_030_003": "Okay, the HDD system's comms connection and diagnostics criteria are all fine. At least we know our equipment is up to the challenge.", "GalGame_Limbotask_030_004": "Okay, the HDD system's comms connection and the diagnostics criteria are all fine. At least we know our equipment is up to the challenge.", "GalGame_Limbotask_030_005": "So, we just need to cooperate with an HIA Investigator to complete the assessment, and you'll be able to obtain an official Hollow Zero Investigation License.", "GalGame_Limbotask_030_006": "So, we just need to cooperate with an HIA Investigator to complete the assessment, and you'll be able to obtain an official Hollow Zero Investigation License.", "GalGame_Limbotask_030_007": "I'm counting on you, Wise!", "GalGame_Limbotask_030_008": "Good luck, Belle!", "GalGame_Limbotask_030_009": "I'm the HIA Investigator in charge of this operation. You may refer to me as the \"Examinator.\"", "GalGame_Limbotask_030_010": "Refrain from using weapons beyond the allowed specifications, do not deviate from the planned routes during operations... I'm sure you're already familiar with all these rules.", "GalGame_Limbotask_030_011": "Still, I'd like to remind you that the difference between Hollow Zero and other Hollows isn't just its size.", "GalGame_Limbotask_030_012": "If you underestimate the threats of Hollow Zero and don't prepare for its \"variations,\" you'll pay a painful price.", "GalGame_Limbotask_030_013": "After all, the Association is not obliged to purchase personal insurance for outsourced personnel.", "GalGame_Limbotask_030_014": "Of course, the Association also provides simulated Resonia to assist candidates. Make good use of the special traits provided by Resonia to enhance your squad's combat capabilities.", "GalGame_Limbotask_030_016": "Off you go. I'll judge your performance fairly.", "GalGame_Limbotask_040_001": "Chief, remember to keep a safe distance from the target.", "GalGame_Limbotask_040_001_01": "The young woman vanishes into the distance in pursuit of the giant Ethereal.\nA couple of people wearing similar uniforms arrive from the direction she came in...", "GalGame_Limbotask_040_002": "There's no way we can catch up with the chief when she's sprinting like that.", "GalGame_Limbotask_040_003": "This uniform... Are you from HAND? Oh, not only that, but you're also Special Operations agents!", "GalGame_Limbotask_040_004": "Hollow Special Operations Section 6. We're carrying out an emergency response mission.", "GalGame_Limbotask_040_005": "An extremely dangerous Ethereal has appeared in this area. No matter what your goal is here, you are advised to head to the nearest evacuation point.", "GalGame_Limbotask_040_005_01": "I need you to support this operation as a mobile tactical unit. This is an official mobilization order from me, the deputy chief of Hollow Special Operations Section Six.", "GalGame_Limbotask_040_006": "\"An extremely dangerous Ethereal\"? That's what caused the disturbance just now, right?", "GalGame_Limbotask_040_007": "\"An extremely dangerous Ethereal\"? That's what caused the disturbance just now, right?", "GalGame_Limbotask_040_008": "Are Ethereals supposed to be that... ginormous? Anyway, let's take everyone to the evacuation point.", "GalGame_Limbotask_040_009": "Such an exaggerated size and a dramatic show of force... I've never seen anything like it. We have to get everyone out of here now, Belle.", "GalGame_Limbotask_040_011": "Due to unforeseen circumstances, our original mission has been terminated. Our new objective is to assist Hollow Special Operations.", "GalGame_Limbotask_040_012": "The institute's navigational Bangboo. I need it to keep guiding us in the upcoming operations. Any objections?", "GalGame_Limbotask_040_013": "\"Navigational Bangboo\"? Does she mean Eous?", "GalGame_Limbotask_040_014": "\"Navigational Bangboo\"? Does she mean Eous?", "GalGame_Limbotask_040_015": "Our target has deviated from the expected route, and we need a Bangboo carrying Carrot data to navigate... This is an emergency requisition.", "GalGame_Limbotask_040_016": "But, please be assured, we will compensate you for any damage caused.", "GalGame_Limbotask_040_017": "What?!", "GalGame_Limbotask_040_018": "What... Uh, no... Ehn-na?!", "GalGame_Limbotask_040_019": "What... Uh, no... Ehn-na?!", "GalGame_Limbotask_040_020": "Ehn-ne?!", "GalGame_Limbotask_040_021": "Nu-ehn nah!?", "GalGame_Limbotask_040_022": "Nha-na-nu nhe-nhe?!", "GalGame_Limbotask_040_023": "Seriously, we're going in expecting damage?", "GalGame_Limbotask_040_024": "N—No way! How can we let Eous get hurt?", "GalGame_Limbotask_040_025": "Pleaaaase, little Bangboo! I'll keep you safe!", "GalGame_Limbotask_040_025_01": "There's no doubt about this little fellow's navigational capabilities, but the \"possibility of severe Bangboo damage\" wasn't included in the risk clause we've signed before...", "GalGame_Limbotask_040_026": "Well, since this is an official request from HSO agents, I'll leave this Bangboo to you for now.", "GalGame_Limbotask_040_027": "It should be fine. I'll figure out a way to explain it to its owner.", "GalGame_Limbotask_040_028": "It's not \"fine\"!", "GalGame_Limbotask_040_029": "It's not fine by any measure. Why didn't she ask us first?", "GalGame_Limbotask_040_030": "Fine? How come she just went with it? Shouldn't she ask us first?", "GalGame_Limbotask_040_031": "Keep it down, Belle, or we'll get caught. After all, they don't know that this \"navigational Bangboo\" is remotely controlled.", "GalGame_Limbotask_040_032": "Keep it down, Wise. Don't let them find out Eous is remotely controlled.", "GalGame_Limbotask_040_033": "En, ehn-ne?", "GalGame_Limbotask_040_034": "En... ehn-ne-ne???", "GalGame_Limbotask_040_035": "En... ehn-ne-ne???", "GalGame_Limbotask_040_036": "Speaking Bangboo to me isn't helping...", "GalGame_Limbotask_040_037": "Speaking Bangboo to me isn't helping, Wise...", "GalGame_Limbotask_040_038": "Well, they don't even know that Eous is remotely controlled. Why would they ask us for our opinion...", "GalGame_Limbotask_040_039": "Well, they don't even know that Eous is remotely controlled. Why would they ask us for our opinion...", "GalGame_Limbotask_040_040": "The HSO agents are the best of the best. Besides, assisting them is our only option at the moment.", "GalGame_Limbotask_040_041": "The HSO agents are the best of the best. Besides, assisting them is our only option at the moment.", "GalGame_Limbotask_040_042": "At any rate, acting as a \"navigational Bangboo\" or not, our task remains the same. We just need to lead their team in the right direction.", "GalGame_Limbotask_040_043": "At any rate, acting as a \"navigational Bangboo\" or not, our task remains the same. We just need to lead their team in the right direction.", "GalGame_Limbotask_050_001": "I saw the chief — she's there!", "GalGame_Limbotask_050_002": "She managed to repel such a huge Ethereal all on her own with nothing but cold steel...?", "GalGame_Limbotask_050_003": "She managed to repel such a huge Ethereal all on her own with nothing but cold steel...?", "GalGame_Limbotask_050_004": "Arresting Proxies isn't included in HSO's job description, right?", "GalGame_Limbotask_050_005": "Arresting Proxies isn't included in HSO's job description, right?", "GalGame_Limbotask_050_006": "Miyabi! Status report. Are you alright?", "GalGame_Limbotask_050_007": "Not quite.", "GalGame_Limbotask_050_008": "It was a clean slash. It should've struck the Ethereal instantly, like a wooden mallet hitting a porcelain vase.", "GalGame_Limbotask_050_009": "But it felt cumbersome, more like dragging a piece of chalk over a blackboard.", "GalGame_Limbotask_050_010": "I get it, Chief! It was like splitting the cutting board in half when you just want to cut a slice of butter!", "GalGame_Limbotask_050_011": "Um... I'm not sure you got it, Soukaku.", "GalGame_Limbotask_050_012": "The chief meant that her attack failed to injure Nineveh in a significant way. So, we need to track it down once more.", "GalGame_Limbotask_050_013": "Leave the reconnaissance to me. It's hard to lose track of such a big target.", "GalGame_Limbotask_050_014": "There are Ethereals flocking here, likely drawn in by Miyabi's skirmish with Nineveh. We'll take care of them if you don't mind, Chief. ", "GalGame_Limbotask_050_015": "Alright. Section Six, prepare for battle.", "GalGame_Limbotask_060_001": "Despite its abrupt start, the operation went smoothly.", "GalGame_Limbotask_060_001_NPC": "Ray", "GalGame_Limbotask_060_002": "Let's return the requisitioned navigational Bangboo to the Institute.", "GalGame_Limbotask_060_003": "This model is even better than the standard-issue HSO Bangboo, both in terms of route-planning and adapting to changing circumstances.", "GalGame_Limbotask_060_004": "Maybe it's been equipped with the Institute's secret Carrot data? Or its logic core has been modified in some way?", "GalGame_Limbotask_060_005": "Hey, how would the HSO Bangboo feel if it heard you now?", "GalGame_Limbotask_060_006": "The Institute's Bangboo? This Bangboo doesn't belong to the Institute. It's the private property of that individual who leads their own investigation squad.", "GalGame_Limbotask_060_007": "Is that what it is? Right, I think I heard that the HIA started recruiting civilian investigation teams recently.", "GalGame_Limbotask_060_008": "Oh my, it seems that civilian talent is more reliable than those idiots you find among the authorities.", "GalGame_Limbotask_060_009": "Next time, I won't show you mercy.", "GalGame_Limbotask_060_010": "Huh?", "GalGame_Limbotask_060_011": "Huh!? She's not talking to me, is she?", "GalGame_Limbotask_060_012": "Huh? Is she talking to me?", "GalGame_Limbotask_060_013": "Please spare me!", "GalGame_Limbotask_060_014": "I'm a law-abiding citizen of New Eridu... Please spare me!", "GalGame_Limbotask_060_015": "Our business is above board. We've got the Association's permission...", "GalGame_Limbotask_060_016": "You always say the weirdest stuff without warning, Chief.", "GalGame_Limbotask_060_017": "The Chief means that she's looking forward to working with this investigation team leader again.", "GalGame_Limbotask_060_018": "Duty calls. We need to go back and report our findings. Let's take our leave.", "GalGame_ReliabilitLucy_010_001": "While I was on leave yesterday, Caesar and Burnice placed a bet... I can't stand it. What were they betting on? And why's there a hole in the TV?", "GalGame_ReliabilitLucy_010_002": "Wow...", "GalGame_ReliabilitLucy_010_003": "Wow...", "GalGame_ReliabilitLucy_010_004": "Wow... Sounds rough.", "GalGame_ReliabilitLucy_010_005": "Tch, I wanted to take this tape back to watch...", "GalGame_ReliabilitLucy_010_006": "Why don't you watch it at the video store?", "GalGame_ReliabilitLucy_010_007": "Since we've set the stage, let me be the one to invite you~ Lucy, how about we watch it together right here in the video store?", "GalGame_ReliabilitLucy_010_008": "Looks like you're in a bit of a pickle. If you don't mind, you could just watch it here in the video store.", "GalGame_ReliabilitLucy_010_009": "If I'm not in the way... Thanks so much.", "GalGame_ReliabilitLucy_010_010": "You and Lucy watch \"TreCarls\" together at the video store.\nLucy's expression seems to carry a hint of nostalgia...", "GalGame_ReliabilitLucy_010_011": "That Bangboo in the movie... I wonder what it's like today...", "GalGame_ReliabilitLucy_010_012": "Did you watch it when you were a kid?", "GalGame_ReliabilitLucy_010_013": "Did you used to watch TreCarls when you were a kid, Lucy?", "GalGame_ReliabilitLucy_010_014": "Did you watch TreCarls when you were little, Lucy?", "GalGame_ReliabilitLucy_010_015": "That's not surprising, right? It's a long-running series, practically a shared memory for this generation of New Eridu kids.", "GalGame_ReliabilitLucy_010_016": "When I was a kid, I thought the storyline was silly and made no sense. How could there be such a foolish dad who would rather neglect his company's project to go and watch over his kid at a summer camp?", "GalGame_ReliabilitLucy_010_017": "And my friends — if those socialites my age from the charity parties even count as friends — I could never imagine joyriding with them around the outskirts of the city.", "GalGame_ReliabilitLucy_010_018": "I can take you for a joyride.", "GalGame_ReliabilitLucy_010_019": "If you want, I could take you for a joyride. I'm a super fast rider!", "GalGame_ReliabilitLucy_010_020": "If you wanna go for a joyride... *ahem* Belle says I'm a pretty good driver.", "GalGame_ReliabilitLucy_010_021": "...I—I don't want to be like that stupid Bangboo in TreCarls, nodding along and singing goofy old songs in your car.", "GalGame_ReliabilitLucy_010_022": "If we're going for a drive, we're doing it on MY\u00A0bike!", "GalGame_ReliabilitLucy_020_001": "Hey, Proxy, don't look over there!", "GalGame_ReliabilitLucy_020_002": "Yeah, that's right. Keep talking to me... Whatever you do, don't look at that guy in the suit over there.", "GalGame_ReliabilitLucy_020_003": "What should we talk about?", "GalGame_ReliabilitLucy_020_004": "That was sudden... Alright, Lucy. What are we talking about?", "GalGame_ReliabilitLucy_020_005": "That was very sudden... But okay. So what are we talking about?", "GalGame_ReliabilitLucy_020_006": "What should we talk about? It's not important, whatever you like. Movies and such...", "GalGame_ReliabilitLucy_020_007": "You actually know I like movies.", "GalGame_ReliabilitLucy_020_008": "Thanks for remembering I like movies.", "GalGame_ReliabilitLucy_020_009": "You actually know I like movies...", "GalGame_ReliabilitLucy_020_010": "You actually know I like movies...", "GalGame_ReliabilitLucy_020_011": "Okay, thank you for remembering that I like movies.", "GalGame_ReliabilitLucy_020_012": "Okay, thank you for remembering that I like movies.", "GalGame_ReliabilitLucy_020_013": "Don't make it seem like one doesn't care about you, okay?", "GalGame_ReliabilitLucy_020_014": "You run a video store, you're surrounded by movies all day. Someone who hates movies wouldn't do that.", "GalGame_ReliabilitLucy_020_015": "Everyone's the same, and we're all just choosing whatever life we can stand. Until we can't stand it any longer — that's when people go to war, and that's when people flee. Or maybe there's war and THEN they flee, because they won't be contained to one place.", "GalGame_ReliabilitLucy_020_016": "You couldn't stand your old life?", "GalGame_ReliabilitLucy_020_017": "Are you speaking from experience?", "GalGame_ReliabilitLucy_020_018": "You couldn't stand your old life?", "GalGame_ReliabilitLucy_020_019": "You couldn't stand your old life?", "GalGame_ReliabilitLucy_020_020": "Are you speaking from experience?", "GalGame_ReliabilitLucy_020_021": "Are you speaking from experience?", "GalGame_ReliabilitLucy_020_022": "...I never said that...", "GalGame_ReliabilitLucy_020_023": "*ahem* Proxy, don't you think our conversation has gone a little too far today?", "GalGame_ReliabilitLucy_020_024": "I am not Burnice, I'm not the type to stand in a crowded place and loudly discuss the meaning of life with friends...", "GalGame_ReliabilitLucy_020_025": "So you already consider us friends, then?", "GalGame_ReliabilitLucy_020_026": "I'm so happy you already consider us friends, Lucy!", "GalGame_ReliabilitLucy_020_027": "So you already consider us friends...", "GalGame_ReliabilitLucy_020_028": "...I—If we weren't friends, then what would we be?", "GalGame_ReliabilitLucy_020_029": "Are you blushing?", "GalGame_ReliabilitLucy_020_030": "Girl, are you blushing?", "GalGame_ReliabilitLucy_020_031": "Are you blushing?", "GalGame_ReliabilitLucy_020_032": "It's just... I'm a little hot. Don't you think it's way hotter here in New Eridu than in the Outer Ring?", "GalGame_ReliabilitLucy_020_033": "*ahem* It's getting late. I should get going.", "GalGame_ReliabilitLucy_020_034": "As a friend then, if I ever need help with anything... you can't refuse me! That's what friends do for each other!", "GalGame_ReliabilitLucy_020_035": "Looks like Lucy has to get going. What was up with that guy just then...? You should ask her if you get the chance.", "GalGame_ReliabilitLucy_030_001": "Miss Lucy... *ahem* Sorry, I forgot you don't like being called that.", "GalGame_ReliabilitLucy_030_002": "That's not the only thing you forgot. I told you, don't bother my friends again... unless you wanna have Grassy, Woody, and Bricky lining up to stomp you in the face!", "GalGame_ReliabilitLucy_030_003": "I remember what a gentle little princess you used to be as a girl... You may be wearing a spiky leather jacket now, but you wouldn't really do that to me... right?", "GalGame_ReliabilitLucy_030_004": "Watch out, or I'll stick this spike into your—", "GalGame_ReliabilitLucy_030_005": "...Oh, I get it. You really have changed.", "GalGame_ReliabilitLucy_030_006": "I'm glad you finally got it...", "GalGame_ReliabilitLucy_030_007": "It's just as Mr. Montefio predicted. You two really are the same. He's never told anyone, but he had quite a rebellious youth, too.", "GalGame_ReliabilitLucy_030_008": "...What's that got to do with me?", "GalGame_ReliabilitLucy_030_009": "Mr. Montefio ran away from home for a decade. Ten long years later the prodigal son came back to assume his responsibilities.", "GalGame_ReliabilitLucy_030_010": "Those ten years of hard work gave Mr. Montefio the gifts of a lifetime: a tough personality, and the cunning to think outside the box. Both of these became unique assets in the business world.", "GalGame_ReliabilitLucy_030_011": "How have I never heard this story before...?", "GalGame_ReliabilitLucy_030_012": "And of course, during those ten years of wandering, he met his lifelong soulmate... your mom.", "GalGame_ReliabilitLucy_030_013": "...", "GalGame_ReliabilitLucy_030_014": "That's why, when Mr. Montefio learned that you and the young woman running the video store get along so well, he specifically told me not to interfere.", "GalGame_ReliabilitLucy_030_015": "That's why, when Mr. Montefio learned that you and the young man running the video store get along so well, he specifically told me not to interfere.", "GalGame_ReliabilitLucy_030_016": "As he said — whether a lover or a friend, genuine relationships develop in tough times.", "GalGame_ReliabilitLucy_030_017": "When you're ready to take on your responsibilities in the future, you'll find yourself dealing with countless tasks, and during every exhausting late night, you'll need a warm embrace—", "GalGame_ReliabilitLucy_030_018": "...Grassy! Woody! Bricky!", "GalGame_ReliabilitLucy_030_019": "Lucy's face is completely red, her whole body trembling.", "GalGame_ReliabilitLucy_030_020": "With a wave of her hand, three small boars jump into the air and stomp on the man's face...", "GalGame_ReliabilitLucy_030_021": "The visitor turns tail and flees in a panic.", "GalGame_ReliabilitLucy_030_022": "Phew... Ha.", "GalGame_ReliabilitLucy_030_023": "Feeling better?", "GalGame_ReliabilitLucy_030_024": "You okay?", "GalGame_ReliabilitLucy_030_025": "Feeling better now?", "GalGame_ReliabilitLucy_030_026": "Feeling better now?", "GalGame_ReliabilitLucy_030_027": "Are you okay?", "GalGame_ReliabilitLucy_030_028": "Are you okay?", "GalGame_ReliabilitLucy_030_029": "I'm still angry. Father should've known he has no right to send one of his flunkies to tell us what to do.", "GalGame_ReliabilitLucy_030_030": "Empty adults always want to relive their lives through their children. But I'm my own person.", "GalGame_ReliabilitLucy_030_031": "I'm Lucy. I know what I hate and what I love. I will never surrender to what I hate.", "GalGame_ReliabilitLucy_030_032": "I want to stand beside what I love forever... The stars above the Outer Ring, my bike, eternal victory, and my companions... in—including you.", "GalGame_ReliabilitLucy_030_033": "I—I'm only gonna say this once. So don't pretend you can't hear me...!", "GalGame_ReliabilityAnbi_01_01": "We meet again.", "GalGame_ReliabilityAnbi_01_02": "I've been going over last month's accounts for the Cunning Hares. It's better than before, but we're still in the red.", "GalGame_ReliabilityAnbi_01_03": "Isn't Nicole always saying she wants to reduce her expenses?", "GalGame_ReliabilityAnbi_01_04": "Have you ever turned a profit?", "GalGame_ReliabilityAnbi_01_05": "I was under the impression Nicole is always talking about reducing expenses?", "GalGame_ReliabilityAnbi_01_05F": "I feel like Nicole is always talking about reducing expenses though, right?", "GalGame_ReliabilityAnbi_01_06": "Yes. She says she wants to cut back on expenses, and she's very disciplined.", "GalGame_ReliabilityAnbi_01_07": "Since she's mentioned it, she won't stop talking about it.", "GalGame_ReliabilityAnbi_01_08": "Do you need some advice on how to improve your business?", "GalGame_ReliabilityAnbi_01_09": "Do you need some advice on how to improve your business? Seems like you could really use the help.", "GalGame_ReliabilityAnbi_01_09F": "Do you need some advice on how to improve your business? Seems like Gentle House could really use the help.", "GalGame_ReliabilityAnbi_01_10": "It's okay. I trust Nicole.", "GalGame_ReliabilityAnbi_01_11": "Under her management, the Cunning Hares are going to turn a profit one day.", "GalGame_ReliabilityAnbi_01_12": "The darkest hour is just before the dawn. That's what I think, anyway.", "GalGame_ReliabilityAnbi_01_13": "Just out of curiosity, have you ever not been in debt?", "GalGame_ReliabilityAnbi_01_13F": "Speaking of which, have you ever actually turned a profit?", "GalGame_ReliabilityAnbi_01_14": "Of course we have.", "GalGame_ReliabilityAnbi_01_15": "Because everyone forgot to keep track of the expenses that month.", "GalGame_ReliabilityAnbi_01_16": "Are you sure you're all okay?", "GalGame_ReliabilityAnbi_01_17": "Are you really okay? You won't be living on the streets because of your debts, right?", "GalGame_ReliabilityAnbi_01_17F": "Are you really okay? You're not gonna end up on the street one day from all this debt, are you?", "GalGame_ReliabilityAnbi_01_18": "It's fine, our current landlord is a kind person.", "GalGame_ReliabilityAnbi_01_19": "Even if we owe money we won't get kicked out, so we're not going to end up living on the streets.", "GalGame_ReliabilityAnbi_01_20": "And, if we really didn't have somewhere to go... We'd still have each other, so things would work out.", "GalGame_ReliabilityAnbi_01_21": "Thanks for worrying about us, though.", "GalGame_ReliabilityAnbi_01_22": "Contact me if there's anything I can do to help you.", "GalGame_ReliabilityAnbi_02_01": "Ah, it's you. I was just about to go into the video store to see you.", "GalGame_ReliabilityAnbi_02_03": "Do you want to watch \"The Heartbeat\" together?", "GalGame_ReliabilityAnbi_02_03F": "Do you want to watch \"The Heartbeat\" together?", "GalGame_ReliabilityAnbi_02_04": "Watch it together...? If you don't mind, sure.", "GalGame_ReliabilityAnbi_02_05": "You watch \"The Heartbeat\" with Anby.\nEven after having left the room, the emotional turmoil from watching the movie still lingers...", "GalGame_ReliabilityAnbi_02_05_1": "And, is it just you, or did you just hear the faintest of sobs...?", "GalGame_ReliabilityAnbi_02_06": "It's over. \"The Heartbeat\" was as good as I remember.", "GalGame_ReliabilityAnbi_02_07": "Especially the ending scene when the mother finally finds her child in the Hollow, and the two of them embrace...", "GalGame_ReliabilityAnbi_02_08": "No matter how many times I watch it, that scene always moves me.", "GalGame_ReliabilityAnbi_02_09": "You're sentimental.", "GalGame_ReliabilityAnbi_02_10": "Did you just cry?", "GalGame_ReliabilityAnbi_02_11": "You're actually quite sentimental, Anby.", "GalGame_ReliabilityAnbi_02_11F": "You're actually quite sentimental, Anby.", "GalGame_ReliabilityAnbi_02_12": "Really? Nicole said the same thing...", "GalGame_ReliabilityAnbi_02_13": "But I only seem to get like this when watching a movie.", "GalGame_ReliabilityAnbi_02_14": "Were you crying just now?", "GalGame_ReliabilityAnbi_02_14F": "Were you... moved to tears just now?", "GalGame_ReliabilityAnbi_02_15": "Nicole says it doesn't count as crying if you don't make any sound.", "GalGame_ReliabilityAnbi_02_16": "So... I wasn't crying, right?", "GalGame_ReliabilityAnbi_02_17": "Oh, is it okay if I come by the video store again and get some movie recommendations from you? I'll pay, of course.", "GalGame_ReliabilityAnbi_02_18": "Of course you can!", "GalGame_ReliabilityAnbi_02_19": "Of course! Any time.", "GalGame_ReliabilityAnbi_02_19F": "Sure! Any time!", "GalGame_ReliabilityAnbi_02_20": "Hm! Thanks a lot for today.", "GalGame_ReliabilityAnbi_03_02": "You're the store manager, right? You're just in time. Please help me work this out!", "GalGame_ReliabilityAnbi_03_03": "That girl in green, the one wearing headphones and talking to people is totally stalking me!", "GalGame_ReliabilityAnbi_03_04": "I don't think she's stalking you.", "GalGame_ReliabilityAnbi_03_05": "She isn't stalking you. If Anby was actually following you, you'd have no idea.", "GalGame_ReliabilityAnbi_03_05F": "She isn't stalking you. If Anby was actually following you, you'd have no idea.", "GalGame_ReliabilityAnbi_03_06": "I'm not stalking anyone. I just realized we both have the same taste in movies.", "GalGame_ReliabilityAnbi_03_07": "\"I'm not just talking about my taste, I'm talking about my life! I can't seem to get that through to you.\"", "GalGame_ReliabilityAnbi_03_08": "\"...Do you ever dream, about who you're gonna be?\"", "GalGame_ReliabilityAnbi_03_09": "\"Aren't... aren't I going to be me?\"", "GalGame_ReliabilityAnbi_03_10": "\"Life isn't like in the movies. Life is much harder.\"", "GalGame_ReliabilityAnbi_03_11": "Are you two speaking in code?", "GalGame_ReliabilityAnbi_03_12": "Where have I heard that before...", "GalGame_ReliabilityAnbi_03_13": "Are you two speaking in code?", "GalGame_ReliabilityAnbi_03_13F": "Are... are you two speaking in code?", "GalGame_ReliabilityAnbi_03_14": "We're doing a bit, going back and forth doing movie quotes.", "GalGame_ReliabilityAnbi_03_15": "Where have I heard that before...", "GalGame_ReliabilityAnbi_03_15F": "Where have I heard that before...", "GalGame_ReliabilityAnbi_03_16": "Sounds like you've seen these movies too.", "GalGame_ReliabilityAnbi_03_17": "Alright, I have to admit — we do have similar tastes! I didn't expect you to have such a good eye.", "GalGame_ReliabilityAnbi_03_18": "Then take out the videotape you put in your bag and give it back.", "GalGame_ReliabilityAnbi_03_19": "...! When did you...", "GalGame_ReliabilityAnbi_03_20": "From the moment you stole the tape I wanted to watch.", "GalGame_ReliabilityAnbi_03_21": "No wonder she was browsing for so long.", "GalGame_ReliabilityAnbi_03_22": "No wonder she was browsing for so long, she was trying to steal a tape.", "GalGame_ReliabilityAnbi_03_22F": "No wonder she was browsing for so long, she was trying to steal a tape.", "GalGame_ReliabilityAnbi_03_23": "I wasn't stealing! That's slander! I was gonna return the tape once I was done watching it!", "GalGame_ReliabilityAnbi_03_24": "Taking something without telling people is stealing. How many movies have you watched? You should know that.", "GalGame_ReliabilityAnbi_03_25": "I—I could never steal! It's just I don't get paid for my part-time job until next month, and in the heat of the moment I just—", "GalGame_ReliabilityAnbi_03_26": "Stealing is stealing. Put the videotape back on the shelf.", "GalGame_ReliabilityAnbi_03_27": "The girl hesitates for a moment, then finally puts the videotape back on the shelf with a look of desperation.", "GalGame_ReliabilityAnbi_03_28": "Whatever... You can just turn me over to Public Security.", "GalGame_ReliabilityAnbi_03_29": "What's the worst that could happen? I'll just get expelled from school, mom and dad will kick me out, and I'll end up living on the streets...", "GalGame_ReliabilityAnbi_03_30": "Don't be such a drama queen...", "GalGame_ReliabilityAnbi_03_31": "Don't be such a drama queen...", "GalGame_ReliabilityAnbi_03_31F": "Oh, don't be such a drama queen...", "GalGame_ReliabilityAnbi_03_32": "Anby turns her head and looks over as if she wants to say something.", "GalGame_ReliabilityAnbi_03_33": "If I could... Can I ask something of you?", "GalGame_ReliabilityAnbi_03_34": "If possible, could you not turn her in to Public Security?", "GalGame_ReliabilityAnbi_03_35": "I was thinking the same.", "GalGame_ReliabilityAnbi_03_36": "That's exactly what I was thinking. There's no need to call them for something like this.", "GalGame_ReliabilityAnbi_03_36F": "Hm, I thought so too! A little thing like this doesn't need Public Security.", "GalGame_ReliabilityAnbi_03_37": "You all... Why?", "GalGame_ReliabilityAnbi_03_38": "Nobody who watches movies this good could be a bad person. That's what I think.", "GalGame_ReliabilityAnbi_03_39": "But you should also still pay for what you've done.", "GalGame_ReliabilityAnbi_03_40": "I'll rent the movie you tried to steal. Take it back and watch it. Just so happens it's a story about redemption.", "GalGame_ReliabilityAnbi_03_41": "After you're done, write a 1,000-word letter to us about your mistake.", "GalGame_ReliabilityAnbi_03_42": "What a surprising \"price\"...", "GalGame_ReliabilityAnbi_03_43": "You remind me of a teacher right now, Anby... No, a drill instructor!", "GalGame_ReliabilityAnbi_03_44": "Not the price I expected...", "GalGame_ReliabilityAnbi_03_44F": "Wow — not the price I expected!", "GalGame_ReliabilityAnbi_03_45": "Really? It's normal to write a report after making a mistake.", "GalGame_ReliabilityAnbi_03_46": "You remind me of a teacher right now, Anby... No, a drill instructor!", "GalGame_ReliabilityAnbi_03_46F": "You remind me of a teacher right now, Anby... No, a drill instructor!", "GalGame_ReliabilityAnbi_03_47": "Hmm... Perhaps because I've done something similar once in the past.", "GalGame_ReliabilityAnbi_03_48": "I... I understand. 1,000 words, and not a word less!", "GalGame_ReliabilityAnbi_03_49": "Also here's my student ID card. I'll leave it with you as collateral... And I'll pay back the cost of the rental once I get my wages!", "GalGame_ReliabilityAnbi_03_50": "Anyway, thanks for being lenient with me!", "GalGame_ReliabilityAnbi_03_51": "The girl bows deeply before leaving the video store, looking back every few steps she takes.", "GalGame_ReliabilityAnbi_03_52": "\"Is life always this hard, or is it just when you're a kid?\"", "GalGame_ReliabilityAnbi_03_53": "\"It's always this hard.\"", "GalGame_ReliabilityAnbi_03_54": "\"It's always this hard.\" But, \"Remember, hope is a good thing, maybe the best of things.\"", "GalGame_ReliabilityAnbi_03_54F": "\"It's always this hard.\" But, \"Remember, hope is a good thing, maybe the best of things.\"", "GalGame_ReliabilityAnbi_03_55": "Really? Looks like it's not just our taste in movies that's similar, but our outlook on life, too.", "GalGame_ReliabilityAnbi_03_56": "To be honest, the discouraged look on that girl's face just now reminded me of when I experienced something similar.", "GalGame_ReliabilityAnbi_03_57": "It was back during that dark time when I first met Nicole and Billy.", "GalGame_ReliabilityAnbi_03_58": "And now, there's you.", "GalGame_ReliabilityAnbi_03_59": "So I want to do what I can to help her out... Just like everyone helped me out.", "GalGame_ReliabilityAnbi_03_60": "And you did.", "GalGame_ReliabilityAnbi_03_61": "And you did.", "GalGame_ReliabilityAnbi_03_61F": "And you did it.", "GalGame_ReliabilityAnbi_03_62": "Thank you. I think... I was able to make the choice because you were here with me.", "GalGame_ReliabilityAnbi_03_63": "I'm lucky to have you.", "GalGame_ReliabilityAnbi_04_01": "You're mistaken. I'm not \"green headphones.\"", "GalGame_ReliabilityAnbi_04_02": "But you're mostly green, and you're wearing headphones when you talk to people — it must be you!", "GalGame_ReliabilityAnbi_04_03": "My headphones are black.", "GalGame_ReliabilityAnbi_04_04": "That's true. ...Hey! Wait! Nobody said \"green headphones\" meant the headphones were green!", "GalGame_ReliabilityAnbi_04_05_Option1_01": "It's her outfit?", "GalGame_ReliabilityAnbi_04_05_Option1_02F_Main": "If I'm not mistaken... \"Green Headphones\" must be Anby's pseudonym! That means Anby is taking on private work!", "GalGame_ReliabilityAnbi_04_05_Option1_02_Main": "Perhaps \"Green Headphones\" is Anby's pseudonym? Which would mean, Anby's taking on private work then...", "GalGame_ReliabilityAnbi_04_05_Option2_01": "Anby's taking private work?", "GalGame_ReliabilityAnbi_04_05_Option2_02F_Main": "You're not secretly taking on private work, are you, Anby?", "GalGame_ReliabilityAnbi_04_05_Option2_02_Main": "Are you secretly taking on private work, Anby?", "GalGame_ReliabilityAnbi_04_06": "So it's a private job? I thought she was employed by some high-risk, specialist mercenary group.", "GalGame_ReliabilityAnbi_04_07": "...", "GalGame_ReliabilityAnbi_04_08": "Hyaa! You looked like you wanted to kill me just then! You did, didn't you?!", "GalGame_ReliabilityAnbi_04_09": "No, you're mistaken.", "GalGame_ReliabilityAnbi_04_10": "Ah, now I remember! You're the leader of the Cunning Hares, aren't you!", "GalGame_ReliabilityAnbi_04_11": "That's why you said you don't need paying, just a good review for that odd-job agency!", "GalGame_ReliabilityAnbi_04_12_Option1_01": "Working for reviews?", "GalGame_ReliabilityAnbi_04_12_Option1_02F_Main": "She wants them to give the Cunning Hares a good review?", "GalGame_ReliabilityAnbi_04_12_Option1_02_Main": "She wants them to give the Cunning Hares a good review?", "GalGame_ReliabilityAnbi_04_13": "That's right! And we have to spam praise for them online and mass report negative comments and stuff... It's such a chore.", "GalGame_ReliabilityAnbi_04_14": "...They're just friendly recommendations. And keeping our Inter-Knot space clean.", "GalGame_ReliabilityAnbi_04_15_Option1_01": "So that's why Nicole said the Cunning Hares have been getting better reviews.", "GalGame_ReliabilityAnbi_04_15_Option1_02F_Main": "No wonder Nicole said the Cunning Hares have been getting better reviews lately. A certain someone has been doing extra work behind the scenes...", "GalGame_ReliabilityAnbi_04_15_Option1_02_Main": "No wonder Nicole said the Cunning Hares have been getting better reviews lately. Someone has been doing extra work behind the scenes...", "GalGame_ReliabilityAnbi_04_16": "So, Ms. Green Headphones, are you taking Hollow jobs right now? 'Cuz, this one Ethereal is pretty tough, me and my guys almost got taken out...", "GalGame_ReliabilityAnbi_04_17": "Hollow Zero's too dangerous. It's not the kind of place you guys should be.", "GalGame_ReliabilityAnbi_04_18": "I knew it... I—I told you this Hollow wasn't normal!", "GalGame_ReliabilityAnbi_04_19": "Sure, it was tough getting here, but our lives are more important... Let's get out of here!", "GalGame_ReliabilityAnbi_04_20": "Well, Ms. Green Headphones, I'll be counting on you when we get any new jobs in the future! Whether you want money or just a good rating!", "GalGame_ReliabilityAnbi_04_21": "The fully-armed Hollow Raiders leave in a hurry. Anby turns around and looks at you.", "GalGame_ReliabilityAnbi_04_22": "...I have a favor to ask.", "GalGame_ReliabilityAnbi_04_23_Option1_01": "Don't worry, I'll keep your secret.", "GalGame_ReliabilityAnbi_04_23_Option1_02F_Main": "Don't worry, I'll keep your secret. Whether it is a private job, or working for good reviews.", "GalGame_ReliabilityAnbi_04_23_Option1_02_Main": "Don't worry, I'll keep your secret. Whether it is a private job, or working for good reviews.", "GalGame_ReliabilityAnbi_04_24": "It's not working for good reviews. They're just friendly recommendations.", "GalGame_ReliabilityAnbi_04_25": "But... if Nicole were to find out, it would be a lot of trouble... So thank you.", "GalGame_ReliabilityAnbi_04_26": "Please, just... keep this our little secret.", "GalGame_ReliabilityAnton_601_004": "Do you believe in destiny?", "GalGame_ReliabilityAnton_601_005": "I do.", "GalGame_ReliabilityAnton_601_006": "I don't.", "GalGame_ReliabilityAnton_601_007": "Bzzt bzzt bzzz", "GalGame_ReliabilityAnton_601_008": "I believe opening a video store and meeting everyone was my fate.", "GalGame_ReliabilityAnton_601_009": "I believe...collecting videotapes is my destiny.", "GalGame_ReliabilityAnton_601_010": "You really are my destined friend!", "GalGame_ReliabilityAnton_601_011": "Believe in fate? I believe in myself more.", "GalGame_ReliabilityAnton_601_012": "Is there such a thing as fate. I'm not so sure.", "GalGame_ReliabilityAnton_601_013": "You'll believe in destiny same as me once I tell you what happened today.", "GalGame_ReliabilityAnton_601_014": "Bzzt bzzt bzzz.", "GalGame_ReliabilityAnton_601_015": "Bzzt bzzt bzzz.", "GalGame_ReliabilityAnton_601_016": "Anyone who can talk to my bro like that must be a destined friend!!", "GalGame_ReliabilityAnton_601_017": "When I was out today I met a pink-haired fortune-teller on the side of the road.", "GalGame_ReliabilityAnton_601_018": "She was wearing a black cape and wore her hat low, so I couldn't see her face — she was so mysterious.", "GalGame_ReliabilityAnton_601_019": "I paid 50 Dennies to get my fortune told... And she said if I kept going in this direction, I'd find my destined friend.", "GalGame_ReliabilityAnton_601_020": "And who did I find? You!", "GalGame_ReliabilityAnton_601_021": "A pink-haired girl told me I'd find some money here.", "GalGame_ReliabilityAnton_601_022": "That same pink-haired girl told me I'd meet someone who'd give me money if I walked in this direction.", "GalGame_ReliabilityAnton_601_023": "That same pink-haired girl told me I'd find some money if I walked in this direction.", "GalGame_ReliabilityAnton_601_024": "How did I not realize! That pink-haired fortune-teller has got to be...", "GalGame_ReliabilityAnton_601_025": "A scammer", "GalGame_ReliabilityAnton_601_026": "Nicole", "GalGame_ReliabilityAnton_601_027": "A scammer.", "GalGame_ReliabilityAnton_601_028": "A scammer.", "GalGame_ReliabilityAnton_601_029": "Nicole.", "GalGame_ReliabilityAnton_601_030": "Nicole.", "GalGame_ReliabilityAnton_601_031": "...The goddess of fate!!", "GalGame_ReliabilityAnton_601_032": "She appeared to guide us to this encounter.", "GalGame_ReliabilityAnton_601_033": "I'll always appreciate this bond between us...", "GalGame_ReliabilityAnton_601_034": "Don't hesitate to tell me if you ever get into trouble. I'll take care of things!", "GalGame_ReliabilityAnton_602_004": "My bro and I came to borrow the movie \"Family.\"", "GalGame_ReliabilityAnton_602_005": "Wanna watch it together?", "GalGame_ReliabilityAnton_602_006": "Wanna watch it together?", "GalGame_ReliabilityAnton_602_007": "Wanna watch it together?", "GalGame_ReliabilityAnton_602_008": "It's way better to watch this kind of blockbuster movie with friends!", "GalGame_ReliabilityAnton_602_009": "Right, bro?", "GalGame_ReliabilityAnton_602_010": "You go with Anton into Random Play, and watch \"Family\" together. Anton jumps up and sits down back down again excitedly... While his bro also lets out the occasional low whir.", "GalGame_ReliabilityAnton_602_014": "A real bro protects the most important people around him...", "GalGame_ReliabilityAnton_602_015": "Seeing him chase after his son like that made me start to well up a little.", "GalGame_ReliabilityAnton_602_016": "Thanks bro, you can stop wiping my eyes now. It kinda hurts...", "GalGame_ReliabilityAnton_602_017": "If it were you who was missing in the Hollow, I'd definitely dive in to find you just like the main character. I'd never give up!", "GalGame_ReliabilityAnton_602_018": "I'd rather you got lost and I was the one looking for you.", "GalGame_ReliabilityAnton_602_019": "I'm touched...", "GalGame_ReliabilityAnton_602_020": "I'd rather you got lost and I was the one looking for you.", "GalGame_ReliabilityAnton_602_021": "How about you get lost, and then I'll look for you.", "GalGame_ReliabilityAnton_602_022": "I see... So in your eyes, I'm an important partner too!", "GalGame_ReliabilityAnton_602_023": "I accept your sentiment.", "GalGame_ReliabilityAnton_602_024": "I'm touched... You'd look for me like a father looking for his son...", "GalGame_ReliabilityAnton_602_025": "I'm touched... This must be what they call \"loyalty.\"", "GalGame_ReliabilityAnton_602_026": "Hahaha! Don't get too sentimental!", "GalGame_ReliabilityAnton_602_027": "Friends should put their life on the line for each other. That's just how we do it!", "GalGame_ReliabilityAnton_602_028": "We really do have the same taste in movies!", "GalGame_ReliabilityAnton_602_029": "Next time you have a good movie in, gimme a call. The three of us should watch another blockbuster together.", "GalGame_ReliabilityAnton_603_005": "Good timing... This guy keeps asking me to save his brother.", "GalGame_ReliabilityAnton_603_006": "I told him we're not a hospital, and he just waved his jackhammer in my face and threatened me! ", "GalGame_ReliabilityAnton_603_007": "He means he wants to repair this jackhammer.", "GalGame_ReliabilityAnton_603_008": "Don't get it wrong, Enzo... He just wants to fix this jackhammer.", "GalGame_ReliabilityAnton_603_009": "He just means he wants you to fix his jackhammer. He isn't trying to threaten you.", "GalGame_ReliabilityAnton_603_010": "This jackhammer is his bro.", "GalGame_ReliabilityAnton_603_011": "The jackhammer is his \"bro.\"", "GalGame_ReliabilityAnton_603_012": "This jackhammer is his bro.", "GalGame_ReliabilityAnton_603_013": "Thanks, partner... You're the only one who truly gets me.", "GalGame_ReliabilityAnton_603_014": "His bro is a... jackhammer?", "GalGame_ReliabilityAnton_603_015": "I don't get young people these days... I\u00A0saw someone yesterday insisting the character on their phone was their wife...", "GalGame_ReliabilityAnton_603_016": "And now we have this weirdo who calls a jackhammer his bro.", "GalGame_ReliabilityAnton_603_017": "What did you say about my wife?", "GalGame_ReliabilityAnton_603_018": "What did you say about my bro?", "GalGame_ReliabilityAnton_603_019": "What did you say about my wife?", "GalGame_ReliabilityAnton_603_020": "What did you say about my wife?", "GalGame_ReliabilityAnton_603_021": "What did you say about my bro?", "GalGame_ReliabilityAnton_603_022": "What did you say about my bro?", "GalGame_ReliabilityAnton_603_023": "...Let's just, take a look at your jackhammer then, sir. What seems to be the problem?", "GalGame_ReliabilityAnton_603_024": "My bro, he... he can't talk.", "GalGame_ReliabilityAnton_603_025": "Speakers could be easily damaged by the vibrations from the hammer, but would someone really install a voice module into a jackhammer?", "GalGame_ReliabilityAnton_603_026": "He means the jackhammer isn't moving.", "GalGame_ReliabilityAnton_603_027": "He means the jackhammer isn't moving.", "GalGame_ReliabilityAnton_603_028": "He means the jackhammer isn't moving.", "GalGame_ReliabilityAnton_603_029": "I see...", "GalGame_ReliabilityAnton_603_030": "My bro's so sick he can't even eat...", "GalGame_ReliabilityAnton_603_031": "Are jackhammers supposed to be able to eat, too?", "GalGame_ReliabilityAnton_603_032": "He can't charge the battery.", "GalGame_ReliabilityAnton_603_033": "He can't charge the battery.", "GalGame_ReliabilityAnton_603_034": "He can't charge the battery.", "GalGame_ReliabilityAnton_603_035": "Oh, I see.", "GalGame_ReliabilityAnton_603_036": "Please save him! I'll pay any cost...", "GalGame_ReliabilityAnton_603_037": "I'll donate a kidney if I\u00A0have to!", "GalGame_ReliabilityAnton_603_038": "I really can't lose him again...", "GalGame_ReliabilityAnton_603_039": "Huh... And what does he mean by that?", "GalGame_ReliabilityAnton_603_040": "The jackhammer is super important to him. Please, you have to fix it.", "GalGame_ReliabilityAnton_603_041": "The jackhammer is important to him. Money is no object, so please, you must fix it.", "GalGame_ReliabilityAnton_603_042": "The jackhammer is important to him. The cost isn't. So, please just fix it.", "GalGame_ReliabilityAnton_603_043": "Ah... I've seen this jackhammer's disease — I mean problem — before.", "GalGame_ReliabilityAnton_603_044": "How long have you been using it? Uhhh, using him?", "GalGame_ReliabilityAnton_603_045": "A real long time. My bro has been through all the Hollows with me. We've fought off countless Ethereals together...", "GalGame_ReliabilityAnton_603_046": "Hmm... I\u00A0guess the batteries are worn out. It shouldn't be a problem.", "GalGame_ReliabilityAnton_603_047": "Given the price of a replacement battery, I would recommend just replacing the entire jackhammer.", "GalGame_ReliabilityAnton_603_048": "How about the new range from Three Gates Corp? The battery is large and keeps running all day. You could be trapped in a Hollow for a month and it'd just keep going—", "GalGame_ReliabilityAnton_603_049": "Did you just tell him to abandon his bro?", "GalGame_ReliabilityAnton_603_050": "He just wants to fix his old one.", "GalGame_ReliabilityAnton_603_051": "Wow, did I\u00A0hear that right? Did you just tell him to abandon his bro?", "GalGame_ReliabilityAnton_603_052": "Did you just tell him to abandon his bro? Anton would never do such a thing!", "GalGame_ReliabilityAnton_603_053": "Did you just try to make me—", "GalGame_ReliabilityAnton_603_054": "Yeah, that's what I meant. It's so reassuring to have you when my bro isn't around.", "GalGame_ReliabilityAnton_603_055": "He just wants to fix his old one.", "GalGame_ReliabilityAnton_603_056": "He just wants to fix his old one.", "GalGame_ReliabilityAnton_603_057": "Did you just ask me to abandon my bro?", "GalGame_ReliabilityAnton_603_058": "I don't care what it costs, I just want him back...", "GalGame_ReliabilityAnton_603_059": "I understand how you feel, more or less... Just leave it to me.", "GalGame_ReliabilityAnton_603_060": "After a flurry of pings and whirrs, the familiar low rumble of Anton's bro hums anew.", "GalGame_ReliabilityAnton_603_064": "*gasp* Bro! You're back!", "GalGame_ReliabilityAnton_603_065": "We still have so many adventures ahead of us, I'm not letting you off that easy.", "GalGame_ReliabilityAnton_603_066": "Shh... Now now. You only just got better, so less talk and more rest, okay?", "GalGame_ReliabilityAnton_603_067": "Wow... Did he just manually switch it off?", "GalGame_ReliabilityAnton_603_068": "He just used his fingers to close his bro's eyes.", "GalGame_ReliabilityAnton_603_069": "He just used his fingers to close his bro's eyes.", "GalGame_ReliabilityAnton_603_070": "He just used his fingers to close his bro's eyes.", "GalGame_ReliabilityAnton_603_071": "You don't have to explain anything to me...", "GalGame_ReliabilityAnton_603_072": "I don't know how to thank you, you saved my bro!", "GalGame_ReliabilityAnton_603_073": "But here! Have this token of my appreciation.", "GalGame_ReliabilityAnton_603_074": "This much? Charging extra is something only businesses without a license would do... Please, just give me the standard quoted price.", "GalGame_ReliabilityAnton_603_075": "That's nothing compared to the life of my bro.", "GalGame_ReliabilityAnton_603_076": "If you ever get into any trouble, my bro and I will move heaven and earth to help!", "GalGame_ReliabilityAnton_603_077": "Your bro is the most troublesome thing I've encountered on Sixth Street.", "GalGame_ReliabilityAnton_603_078": "But thanks anyway... I hope this, er, jackhammer-bro of yours gets better soon...", "GalGame_ReliabilityAnton_603_079": "Having regained what he lost, Anton leaves the remodeling shop with you, satisfied...", "GalGame_ReliabilityAnton_603_083": "Thanks. You were a lot of help!", "GalGame_ReliabilityAnton_603_084": "I don't know what I would've done without you.", "GalGame_ReliabilityAnton_603_085": "I'm used to people treating me like some weirdo who talks to himself.", "GalGame_ReliabilityAnton_603_086": "You're the only one who can see through my bro's exterior and straight into his soul...", "GalGame_ReliabilityAnton_603_087": "Absent friends leave a piece of their soul inside tokens of friendship.", "GalGame_ReliabilityAnton_603_088": "Absent friends leave a piece of their soul inside tokens of friendship. When my brother goes out, I feel like he left a little piece of himself inside the computer.", "GalGame_ReliabilityAnton_603_089": "Absent friends leave a piece of their soul inside tokens of friendship. This must be very important to you.", "GalGame_ReliabilityAnton_603_090": "Every weirdo has their own story to tell.", "GalGame_ReliabilityAnton_603_091": "Every weirdo has a story. Tell me your secrets later!", "GalGame_ReliabilityAnton_603_092": "Every weirdo has their own story to tell. Later, how about you tell me your's and your bro's.", "GalGame_ReliabilityAnton_603_093": "Guess you've seen things like this before, so you must get what I mean!", "GalGame_ReliabilityAnton_603_094": "I guess our meeting was fated after all!", "GalGame_ReliabilityBen_701_004": "I envy you, having such a tiny pair of hands.", "GalGame_ReliabilityBen_701_005": "It must be so easy to handle your invoices.", "GalGame_ReliabilityBen_701_006": "Me, I'm always dropping fur into the glue pot or accidentally ripping them with my claws...", "GalGame_ReliabilityBen_701_007": "Let them post their own invoices.", "GalGame_ReliabilityBen_701_008": "Can't you just not stick the invoices onto the expenses form?", "GalGame_ReliabilityBen_701_009": "Hm... Why not let the co-workers post their own invoices?", "GalGame_ReliabilityBen_701_010": "Ah, that is troubling. Why not let colleagues post their own invoices?", "GalGame_ReliabilityBen_701_011": "That... won't work, unfortunately.", "GalGame_ReliabilityBen_701_012": "Koleda is very careful about sticking them on, but the numbers never seem to add up.", "GalGame_ReliabilityBen_701_013": "Anton just pastes in all the scratch-offs he's won.", "GalGame_ReliabilityBen_701_014": "... and Grace, she'll write a formula onto the invoice, and then I have to figure out the amount by doing the formula.", "GalGame_ReliabilityBen_701_015": "And so, ultimately, sticking the invoices on the forms ends up being my job...", "GalGame_ReliabilityBen_701_016": "That so...", "GalGame_ReliabilityBen_701_017": "I see... That's not fair to you!", "GalGame_ReliabilityBen_701_018": "I see. Well, you do a great job, Ben...", "GalGame_ReliabilityBen_701_019": "It's nothing.", "GalGame_ReliabilityBen_701_020": "I'm always happy to help people, but if they could just stick their own invoices properly, I think I'd be even happier...", "GalGame_ReliabilityBen_701_021": "Can't you just... not glue the invoices onto the expense form?", "GalGame_ReliabilityBen_701_022": "Can't you just... not glue the invoices onto the expense form?", "GalGame_ReliabilityBen_701_023": "You can't say that—!", "GalGame_ReliabilityBen_701_024": "That's something we accountants are forbidden to say!", "GalGame_ReliabilityBen_701_025": "Can't you just not stick the invoices onto the expenses form?", "GalGame_ReliabilityBen_701_026": "What are accountants forbidden from saying?", "GalGame_ReliabilityBen_701_027": "Can't you just... not glue the invoices onto the expense form?", "GalGame_ReliabilityBen_701_028": "Can't you just... not glue the invoices onto the expense form?", "GalGame_ReliabilityBen_701_029": "Wow, you just went and said it again.", "GalGame_ReliabilityBen_701_030": "Hearing that, my body starts feeling all cold... like I wanna hibernate.", "GalGame_ReliabilityBen_701_031": "What are accountants forbidden from saying?", "GalGame_ReliabilityBen_701_032": "What are accountants forbidden from saying?", "GalGame_ReliabilityBen_701_033": "Please don't... don't make me repeat such terrifying words.", "GalGame_ReliabilityBen_701_034": "Let's just forget this entire conversation.", "GalGame_ReliabilityBen_701_035": "Phew... You know? This is the first time I've ever talked about this with someone else, it feels refreshing.", "GalGame_ReliabilityBen_701_036": "If you don't mind, let's talk more about this kind of stuff in the future.", "GalGame_ReliabilityBen_702_004": "Time to relax after a long day taking care of the accounts.", "GalGame_ReliabilityBen_702_005": "May I come and pick up that copy of \"Best Bid\" now?", "GalGame_ReliabilityBen_702_006": "Of course you can! How about we watch it together?", "GalGame_ReliabilityBen_702_007": "Of course you can! How about we watch it together?", "GalGame_ReliabilityBen_702_008": "Of course you can! How about we watch it together?", "GalGame_ReliabilityBen_702_009": "That'd be great...", "GalGame_ReliabilityBen_702_010": "I'd like to learn more about market prices for certain commodities on the open market.", "GalGame_ReliabilityBen_702_011": "It'll help me make purchases at a more reasonable and cost-effective price.", "GalGame_ReliabilityBen_702_012": "You go with Ben into Random Play, and watch \"Best Bid\" together. Ben stares transfixed at the presenter... Is he even blinking?", "GalGame_ReliabilityBen_702_016": "Wait, am I seeing that right?", "GalGame_ReliabilityBen_702_017": "A cement bucket that big Bear Thirens mixed in is being sold for 500 Dennies?", "GalGame_ReliabilityBen_702_018": "Unbelievable...", "GalGame_ReliabilityBen_702_019": "Unbelievable... The world's full of all sorts of business opportunities, I guess.", "GalGame_ReliabilityBen_702_020": "Remarkable... Something like that can actually be sold as a commodity!", "GalGame_ReliabilityBen_702_021": "There are all kinds of customers out there in the world.", "GalGame_ReliabilityBen_702_022": "There are all kinds of customers out there in the world.", "GalGame_ReliabilityBen_702_023": "There are all kinds of customers out there in the world.", "GalGame_ReliabilityBen_702_024": "But isn't that just construction waste from our company's worksite?", "GalGame_ReliabilityBen_702_025": "Seems like I'd better reevaluate the value of certain company assets...", "GalGame_ReliabilityBen_702_026": "Many of them may be worth a lot more than I originally thought.", "GalGame_ReliabilityBen_702_027": "Like the calculator a certain sturdy-looking bear Thiren uses?", "GalGame_ReliabilityBen_702_028": "Like cement buckets full of criminals?", "GalGame_ReliabilityBen_702_029": "Like the calculator a certain sturdy-looking bear Thiren uses?", "GalGame_ReliabilityBen_702_030": "Like the calculator a certain sturdy-looking bear Thiren uses?", "GalGame_ReliabilityBen_702_031": "Sturdy-looking bear Thiren? Are you talking about me?", "GalGame_ReliabilityBen_702_032": "I don't know about that. My colleagues on-site tell me sitting in that office all day is making me thinner...", "GalGame_ReliabilityBen_702_033": "Like cement buckets full of criminals?", "GalGame_ReliabilityBen_702_034": "Like cement buckets full of criminals?", "GalGame_ReliabilityBen_702_035": "Ha. Ha. Ha. Umm... We are a legitimate operation, we would never fill a cement bucket with any kind of people, definitely not industrial saboteurs, that may or may not have been trying to secretly demolish our job site under cover of darkness.", "GalGame_ReliabilityBen_702_036": "It's all true. People always tell me I'm bad at lying.", "GalGame_ReliabilityBen_702_037": "It's nice to relax with a video after a job well done.", "GalGame_ReliabilityBen_702_038": "I'll try to stop by more often.", "GalGame_ReliabilityBen_703_005": "Please help me!", "GalGame_ReliabilityBen_703_006": "He's scared out of his mind — he thinks I'm gonna eat him.", "GalGame_ReliabilityBen_703_007": "I've been trying to explain myself... but it seems to have backfired.", "GalGame_ReliabilityBen_703_008": "—Don't be afraid. I don't eat raw meat!", "GalGame_ReliabilityBen_703_009": "What? So you're going to cook me before you eat me?!", "GalGame_ReliabilityBen_703_010": "Stay away! You may be a Thiren, but don't think the laws of New Eridu will somehow spare you!", "GalGame_ReliabilityBen_703_011": "—Like that.", "GalGame_ReliabilityBen_703_012": "Could you convince him to calm down a bit, please?", "GalGame_ReliabilityBen_703_013": "I met a new friend on the applied mathematics forum, and we arranged to meet up here.", "GalGame_ReliabilityBen_703_014": "It's so hard to make new friends. If he sees all this he'll be frightened off for sure...", "GalGame_ReliabilityBen_703_015": "Leave it to me!", "GalGame_ReliabilityBen_703_016": "Leave it to me. I'll take care of it!", "GalGame_ReliabilityBen_703_017": "Leave it to me, I'll calm him down.", "GalGame_ReliabilityBen_703_018": "Get away from him! His paw is as big as your whole head!", "GalGame_ReliabilityBen_703_019": "(Stuffing your head into Ben's mouth) See? There's nothing to be scared of...", "GalGame_ReliabilityBen_703_020": "(Grabbing Ben's paw) It's totally fine...", "GalGame_ReliabilityBen_703_021": "(Stuffing your head into Ben's mouth) See? There's nothing to be scared of...", "GalGame_ReliabilityBen_703_022": "(Stuffing your head into Ben's mouth) See? Nothing to be scared of...", "GalGame_ReliabilityBen_703_023": "Ahhhh, he's trying to eat you!", "GalGame_ReliabilityBen_703_024": "He's drooling everywhere — It's terrifying!", "GalGame_ReliabilityBen_703_025": "You try leaving your mouth open like that, you'd drool lots too...", "GalGame_ReliabilityBen_703_026": "It's not.. It's not because I'm hungry...", "GalGame_ReliabilityBen_703_027": "(Grabbing Ben's paw) It's totally fine...", "GalGame_ReliabilityBen_703_028": "(Grabbing Ben's paw) It's totally fine...", "GalGame_ReliabilityBen_703_029": "I knew it! You're in on this with him?", "GalGame_ReliabilityBen_703_030": "If I'd believed you and got close, he would have swallowed me whole, right?", "GalGame_ReliabilityBen_703_031": "Please calm down. I don't eat just any ole thing, y'know...", "GalGame_ReliabilityBen_703_032": "What's wrong with me, then? Why wouldn't you eat me?", "GalGame_ReliabilityBen_703_033": "Sorry, it seems like it's getting worse...", "GalGame_ReliabilityBen_703_034": "Hm? Seems like it's getting worse... I don't know what's wrong.", "GalGame_ReliabilityBen_703_035": "Sorry, talking to him seems to just make things worse...", "GalGame_ReliabilityBen_703_036": "Doesn't look like there's any talking to this guy...", "GalGame_ReliabilityBen_703_037": "Doesn't seem like there's any getting through to this guy... This is so tiring!", "GalGame_ReliabilityBen_703_038": "Doesn't seem like there's any getting through to this guy... We get customers like this sometimes.", "GalGame_ReliabilityBen_703_039": "It's fine... I'm— I'm used to it.", "GalGame_ReliabilityBen_703_040": "When seeing someone several times your size, it's only natural to be guarded and afraid, right?", "GalGame_ReliabilityBen_703_041": "It's not their fault...", "GalGame_ReliabilityBen_703_042": "But being unable to make friends just because of one's size...well, it's hard not to be disappointed.", "GalGame_ReliabilityBen_703_043": "Luckily, I still have everyone from Belobog — and you, too. You all stick by me.", "GalGame_ReliabilityBen_703_044": "Excuse me, sir? I apologize for the trouble.", "GalGame_ReliabilityBen_703_045": "I'll just go wait for my friend somewhere else... So you don't have to worry.", "GalGame_ReliabilityBen_703_046": "Argh! Stop threatening me!", "GalGame_ReliabilityBen_703_047": "I'm meeting my friend here real soon!", "GalGame_ReliabilityBen_703_048": "He's two meters tall! A super cool guy with a heavy-duty jacket and a gold chain as thick as your finger around his neck!", "GalGame_ReliabilityBen_703_049": "If you mess with me, you mess with my big, powerful friend! Mess with my big powerful friend, and you'll spend the rest of your life regretting it.", "GalGame_ReliabilityBen_703_050": "Ben... You seem to match the description of this cool guy he's talking about.", "GalGame_ReliabilityBen_703_051": "Ben... You seem to match the description of this cool guy he's talking about. Do you have a twin?", "GalGame_ReliabilityBen_703_052": "Ben, the description of this cool guy he's talking about... sounds like you. Do you secretly lead a double life?", "GalGame_ReliabilityBen_703_053": "Ben... Let's just get outta here.", "GalGame_ReliabilityBen_703_054": "Ben... Let's just get out of here. I don't want the rest of my life to be over before it even starts!", "GalGame_ReliabilityBen_703_055": "Ben... Let's just get outta here. I don't wanna cause any trouble that's gonna come back to us.", "GalGame_ReliabilityBen_703_056": "Wait, but that sounds like me...but...also not?", "GalGame_ReliabilityBen_703_057": "I told the friend I was meeting what I'd be wearing...but I wasn't that dramatic...", "GalGame_ReliabilityBen_703_058": "Hang on.", "GalGame_ReliabilityBen_703_059": "Two meters tall. Cool hair. A heavy-duty jacket and... a... a thick necklace...", "GalGame_ReliabilityBen_703_060": "No way—?!", "GalGame_ReliabilityBen_703_061": "Don't tell me you're... \"The Random Processor\"?", "GalGame_ReliabilityBen_703_062": "That must mean you're \"10x Student of Real Analysis.\"", "GalGame_ReliabilityBen_703_063": "So he's that friend of yours.", "GalGame_ReliabilityBen_703_064": "So he's that friend of yours. Looks like we won't have to spend the rest of our lives in regret.", "GalGame_ReliabilityBen_703_065": "So he's that new friend you're meeting. Well, guess we've solved our misunderstanding.", "GalGame_ReliabilityBen_703_066": "Wow, haha, I was so terrified just then. But, now that I know you're a friend, I feel a real sense of security instead!", "GalGame_ReliabilityBen_703_067": "If my boss knew I had a friend like you, he'd think twice about trying to force me into doing free overtime again.", "GalGame_ReliabilityBen_703_068": "Sense of...of security? Nobody's ever said that to me before...", "GalGame_ReliabilityBen_703_069": "You look very reliable.", "GalGame_ReliabilityBen_703_070": "Of course! You're strong and trustworthy, my bear friend.", "GalGame_ReliabilityBen_703_071": "You look so strong and trustworthy, it makes me feel secure too...", "GalGame_ReliabilityBen_703_072": "How about that...", "GalGame_ReliabilityBen_703_073": "I guess my appearance does have its benefits.", "GalGame_ReliabilityBen_703_074": "It can be a real inconvenience. People are always scared to approach me, so sometimes I wish I\u00A0weren't like this.", "GalGame_ReliabilityBen_703_075": "But the president says me being like this is \"full of power\"", "GalGame_ReliabilityBen_703_076": "I used to think that meant I looked reliable... That I could protect everyone. ", "GalGame_ReliabilityBen_703_077": "You're the best bear Thiren there is!", "GalGame_ReliabilityBen_703_078": "You're the best bear Thiren in all of New Eridu!", "GalGame_ReliabilityBen_703_079": "You're the best bear Thiren I've ever met.", "GalGame_ReliabilityBen_703_080": "Thank you for letting me believe it again.", "GalGame_ReliabilityBilly_01_01": "Manager, perfect! There's something I wanted your help with...", "GalGame_ReliabilityBilly_01_02": "I'm thinking of switching lubricant brands. Should I go for a thinner one, or a thicker one?", "GalGame_ReliabilityBilly_01_03_Option1_01": "Uh, I'm sorry, what did you just say?", "GalGame_ReliabilityBilly_01_03_Option1_02F_Main": "Uh, I'm sorry, what did you just say?", "GalGame_ReliabilityBilly_01_03_Option1_02_Main": "Uh, I'm sorry, what did you just say?", "GalGame_ReliabilityBilly_01_04": "Hmm? Just talkin 'bout the oil I use to maintain my firearms, donchya know?", "GalGame_ReliabilityBilly_01_05_Option1_01": "I see...", "GalGame_ReliabilityBilly_01_05_Option1_02F_Main": "So that's what you meant.", "GalGame_ReliabilityBilly_01_05_Option1_02_Main": "Oh... that's what you meant.", "GalGame_ReliabilityBilly_01_06": "Oh~ I get it. You thought I was talking about something else!", "GalGame_ReliabilityBilly_01_07": "—Robot lubricant! You're right. My mechanical joints do need a lot of lubricating oil... Manager, you sure care about me!", "GalGame_ReliabilityBilly_01_08_Option1_01": "...Not really.", "GalGame_ReliabilityBilly_01_08_Option1_02F_Main": "Not really, and we're getting off-topic.", "GalGame_ReliabilityBilly_01_08_Option1_02_Main": "Not really, and we're getting off-topic.", "GalGame_ReliabilityBilly_01_09": "Okay okay... I just thought maybe that Bangboo of yours at the store uses the same stuff, and wanted to pick your brains! Now, which one should I choose...", "GalGame_ReliabilityBilly_01_10": "It's a shame I've only got enough to buy one type this month, otherwise I'd get both!", "GalGame_ReliabilityBilly_01_11_Option1_01": "Buy two trial packs.", "GalGame_ReliabilityBilly_01_11_Option1_02F_Main": "Buy two trial packs!", "GalGame_ReliabilityBilly_01_11_Option1_02_Main": "Why don't you buy two trial packs?", "GalGame_ReliabilityBilly_01_11_Option1_03": "Great idea! Then I can try both oils without spending an arm and a leg!", "GalGame_ReliabilityBilly_01_11_Option1_04": "You really are a store manager, aren't you? You're even more financially savvy than Nicole!", "GalGame_ReliabilityBilly_01_11_Option1_05": "That doesn't sound like a compliment...", "GalGame_ReliabilityBilly_01_11_Option1_06F_Main": "That's not really much of a compliment...", "GalGame_ReliabilityBilly_01_11_Option1_06_Main": "That's not really much of a compliment...", "GalGame_ReliabilityBilly_01_11_Option2_01": "How about we flip a coin?", "GalGame_ReliabilityBilly_01_11_Option2_02F_Main": "How about we flip a coin?", "GalGame_ReliabilityBilly_01_11_Option2_02_Main": "How about we flip a coin?", "GalGame_ReliabilityBilly_01_11_Option2_03": "Great idea! When you can't decide, it's best to leave it up to fate!", "GalGame_ReliabilityBilly_01_11_Option2_04": "That's why you're the manager, cuz of all that real-life wisdom!", "GalGame_ReliabilityBilly_01_11_Option2_05": "That's going a bit far...", "GalGame_ReliabilityBilly_01_11_Option2_06F_Main": "Uh, thanks...", "GalGame_ReliabilityBilly_01_11_Option2_06_Main": "That's going a bit far...", "GalGame_ReliabilityBilly_01_12": "Thanks, Manager! I'll let you know how things go with those two lubricants!", "GalGame_ReliabilityBilly_01_13": "Don't hesitate to call me if you need anything!", "GalGame_ReliabilityBilly_02_01": "Yo! I just arrived and here you are! Must be fate!", "GalGame_ReliabilityBilly_02_02": "I can't wait to see the special edition of Starlight Knight!", "GalGame_ReliabilityBilly_02_03_Option1_01": "Why don't you just watch it here?", "GalGame_ReliabilityBilly_02_03_Option1_02F_Main": "Why don't you just watch it here?", "GalGame_ReliabilityBilly_02_03_Option1_02_Main": "Why don't you just watch it here?", "GalGame_ReliabilityBilly_02_04": "Watch it with you? That'd be too...", "GalGame_ReliabilityBilly_02_05": "Too awesome! I was just thinking about going back and grabbing the TV I share with Anby!", "GalGame_ReliabilityBilly_02_06": "Cuz, cuz see, we share a TV among the Cunning Hares, so we have to divide up its usage and...", "GalGame_ReliabilityBilly_02_07": "Ooopsies, probably shouldn't have said that. Let's just go watch that movie!", "GalGame_ReliabilityBilly_02_08": "You and Billy watch \"Starlight Knight (Special Cut)\" together.\nYou leave the room still wondering where the rumored extra scene was...", "GalGame_ReliabilityBilly_02_08_1": "You once again bask in Billy's love for Starlight Knights...\nIt would have been better if he didn't keep jumping up in excitement.", "GalGame_ReliabilityBilly_02_09": "Can you believe that?! That awesome shot at the end—", "GalGame_ReliabilityBilly_02_10": "\"I'm just a Starlight Knight who happened to be passing by.\" Hahaha!", "GalGame_ReliabilityBilly_02_11_Option1_01": "Yeah, I watched it too...", "GalGame_ReliabilityBilly_02_11_Option1_02F_Main": "I watched it too, you don't have to re-enact the whole movie...", "GalGame_ReliabilityBilly_02_11_Option1_02_Main": "I saw it all, you don't have to re-enact it...", "GalGame_ReliabilityBilly_02_12": "Ahaha, I never get tired of watching the same movie!", "GalGame_ReliabilityBilly_02_13": "But if I'm honest, I never expected the 10 seconds of unreleased never-before-seen footage to have 5 seconds of empty reel, then another 5 seconds of special effects—", "GalGame_ReliabilityBilly_02_14_Option1_01": "You could tell?", "GalGame_ReliabilityBilly_02_14_Option1_02F_Main": "You actually noticed that? Did you memorize the whole movie?", "GalGame_ReliabilityBilly_02_14_Option1_02_Main": "You actually noticed that? Did you memorize the whole movie?", "GalGame_ReliabilityBilly_02_15": "Of course! Even if it's just one second of new footage, I'll find it — I'd stake my reputation as a Starlight Knight on it!", "GalGame_ReliabilityBilly_02_16": "Hey, Manager, can I ask you a question? Will you please sell me this videotape?", "GalGame_ReliabilityBilly_02_17": "It really means a lot to me... I'll pay good money for it!", "GalGame_ReliabilityBilly_02_18_Option1_01": "How high can you go?", "GalGame_ReliabilityBilly_02_18_Option1_02F_Main": "How much are you willing to pay, exactly?", "GalGame_ReliabilityBilly_02_18_Option1_02_Main": "How much are you willing to pay, exactly?", "GalGame_ReliabilityBilly_02_18_Option1_03": "I'll pay any price! As a die-hard fan of the Starlight Knights, I would buy this even if it meant borrowing money from Nicole.", "GalGame_ReliabilityBilly_02_18_Option1_04": "Would Nicole ever lend you money?", "GalGame_ReliabilityBilly_02_18_Option1_05F_Main": "Uh... You sure Nicole would ever lend you money?", "GalGame_ReliabilityBilly_02_18_Option1_05_Main": "Forgive me for being blunt, but would Nicole really lend you money?", "GalGame_ReliabilityBilly_02_18_Option1_06": "Uh, well... If I could make up a better reason...", "GalGame_ReliabilityBilly_02_18_Option1_07": "Just kidding. It's yours, take it.", "GalGame_ReliabilityBilly_02_18_Option1_08F_Main": "Just kidding. It's yours, take it.", "GalGame_ReliabilityBilly_02_18_Option1_08_Main": "Just kidding. It's yours, take it.", "GalGame_ReliabilityBilly_02_18_Option1_09": "Whaaa—! Really?! Didn't you say it was expensive?", "GalGame_ReliabilityBilly_02_18_Option1_10": "...I get it.", "GalGame_ReliabilityBilly_02_18_Option1_11": "We can't soil our friendship by talking about things like money!", "GalGame_ReliabilityBilly_02_18_Option1_12": "In that case, I'll take it. I'll drag all the Cunning Hares with me to rent some videotapes next time!", "GalGame_ReliabilityBilly_02_18_Option2_01": "It was expensive, but you can have it.", "GalGame_ReliabilityBilly_02_18_Option2_02F_Main": "It was expensive, but really, you can just have it.", "GalGame_ReliabilityBilly_02_18_Option2_02_Main": "It was expensive, but really, you can have it.", "GalGame_ReliabilityBilly_02_18_Option2_03": "So it was expensive... Hang on, did I hear that right? You said you want to give it to me?", "GalGame_ReliabilityBilly_02_18_Option2_04": "Sure, it's yours.", "GalGame_ReliabilityBilly_02_18_Option2_05F_Main": "Yeah, you heard right, it's yours.", "GalGame_ReliabilityBilly_02_18_Option2_05_Main": "Sure, it's yours.", "GalGame_ReliabilityBilly_02_18_Option2_06": "Oooh, you're too kind! I almost thought I'd have to borrow money from Nicole...", "GalGame_ReliabilityBilly_02_18_Option2_07": "I'll never forget your generosity!", "GalGame_ReliabilityBilly_02_18_Option2_08": "I'll be sure to come to the store lots in the future!", "GalGame_ReliabilityBilly_03_01": "Are you the legendary Hollow Raiders? The ones who hide in the Hollows for Investigators or other Raiders to rob?", "GalGame_ReliabilityBilly_03_02": "Well if so, you've obviously targeted the wrong people. We're broke, you see. Even if you sold off all my worldly possessions, you'd hardly turn a Denny.", "GalGame_ReliabilityBilly_03_03": "Just look, I haven't even been doing my regular maintenance, I'm starting to rust...", "GalGame_ReliabilityBilly_03_04": "Shut up already! You look familiar. You must be a popular model, right?", "GalGame_ReliabilityBilly_03_05": "Then your parts can be scrapped for good money. And if ya keep blabbering, I'll send you to the scrapyard!", "GalGame_ReliabilityBilly_03_06_Option1_01": "It'd make more sense to sell him as a full package.", "GalGame_ReliabilityBilly_03_06_Option1_02F_Main": "Hm? It'd make more sense to sell him as a full package.", "GalGame_ReliabilityBilly_03_06_Option1_02_Main": "Ehh... It'd make more sense to sell him as a full package.", "GalGame_ReliabilityBilly_03_06_Option1_03": "Nice one, you've got a good eye. A premium model like me deserves to be sold whole—", "GalGame_ReliabilityBilly_03_06_Option1_04": "Wait, wait! Why am I helping you get rich by selling me off!", "GalGame_ReliabilityBilly_03_06_Option2_01": "Want me to put a phone call in to the hotline of the robot protection society?", "GalGame_ReliabilityBilly_03_06_Option2_02F_Main": "Want me to put a call in to the robot protection society hotline?", "GalGame_ReliabilityBilly_03_06_Option2_02_Main": "Want me to put a call in to the robot protection society hotline?", "GalGame_ReliabilityBilly_03_06_Option2_03": "Thank you! But if the Society for the Protection of Robots does come, they'll be taking us both away.", "GalGame_ReliabilityBilly_03_06_Option2_04": "Whatever, Hollow Raiders are no match for a Starlight Knight like me, anyway!", "GalGame_ReliabilityBilly_03_07": "Huh? This Bangboo looks pretty sweet, too. Should fetch a good price.", "GalGame_ReliabilityBilly_03_08": "Just as the bandit is about to pick the Bangboo up, Billy suddenly stands between the two—", "GalGame_ReliabilityBilly_03_09": "Hey pal, make all the scrapyard jokes you want.", "GalGame_ReliabilityBilly_03_10": "But if you want the Manager, you'll have to go through me first.", "GalGame_ReliabilityBilly_04_01": "Damn it! Y—You guys aren't just ordinary Hollow Investigators!", "GalGame_ReliabilityBilly_04_02": "That's right. We're far from ordinary. I already told you, we're — completely broke Hollow Investigators!", "GalGame_ReliabilityBilly_04_03": "What should we do, Boss? We can't beat these guys...", "GalGame_ReliabilityBilly_04_04": "Hmph, idiot. I've got a secret weapon against robots—", "GalGame_ReliabilityBilly_04_05": "The bandit leader pours the flask he was holding over Billy's head with one single swift movement.\nThe hot water drenches Billy's hair, slowly running all the way down his body...", "GalGame_ReliabilityBilly_04_06_Option1_01": "You okay, Billy?!", "GalGame_ReliabilityBilly_04_06_Option1_02F_Main": "You okay, Billy?! No short circuits, right?", "GalGame_ReliabilityBilly_04_06_Option1_02_Main": "You okay, Billy?! No short circuits, right?", "GalGame_ReliabilityBilly_04_07": "I'm fine. Turns out their secret weapon against robots is just water... Unfortunately for them, I'm certified waterproof.", "GalGame_ReliabilityBilly_04_08": "Wait a minute... My hair, it's drooping!", "GalGame_ReliabilityBilly_04_09": "So, this whole time, your real goal was to deal a fatal psychological blow by ruining my hair!", "GalGame_ReliabilityBilly_04_10_Option1_01": "Are you trying out bangs, Billy?", "GalGame_ReliabilityBilly_04_10_Option1_02F_Main": "Wow! Are you trying out bangs, Billy?", "GalGame_ReliabilityBilly_04_10_Option1_02_Main": "Oh, decided to give bangs a try, Billy?", "GalGame_ReliabilityBilly_04_10_Option1_03": "No! It's strong! It'll go back!", "GalGame_ReliabilityBilly_04_10_Option2_01": "I'm looking forward to your new hairstyle!", "GalGame_ReliabilityBilly_04_10_Option2_02F_Main": "I'm looking forward to your new hairstyle!", "GalGame_ReliabilityBilly_04_10_Option2_02_Main": "I'm looking forward to your new hairstyle.", "GalGame_ReliabilityBilly_04_10_Option2_03": "I'm handsome with any hairstyle, right?", "GalGame_ReliabilityBilly_04_11": "Why does this robot look so familiar? A red jacket, white hair... Something seems missing though...", "GalGame_ReliabilityBilly_04_12": "Hang on. Don't tell me you're the legendary—", "GalGame_ReliabilityBilly_04_13": "That's right. You're looking at none other than... a Starlight Knight!", "GalGame_ReliabilityBilly_04_14": "You know the old saying, \"Bad guys always die cuz they start monologuing\"!", "GalGame_ReliabilityBilly_04_15": "Sometimes you should just keep your mouth shut.", "GalGame_ReliabilityBilly_04_16": "Wahh! Run! We don't wanna mess with this guy!", "GalGame_ReliabilityBilly_04_17": "The aggressive bandits suddenly flee in a panic like mice fleeing a starving cat.", "GalGame_ReliabilityBilly_04_18_Option1_01": "Did you notice anything strange about those bandits?", "GalGame_ReliabilityBilly_04_18_Option1_02F_Main": "Did you notice anything strange about those bandits? Like they were hiding something...", "GalGame_ReliabilityBilly_04_18_Option1_02_Main": "Did you notice anything strange about those bandits? Like they were hiding something...", "GalGame_ReliabilityBilly_04_19": "Really? They were probably just intimidated by the bravado of a Starlight Knight!", "GalGame_ReliabilityBilly_04_20_Option1_01": "You make a good point.", "GalGame_ReliabilityBilly_04_20_Option1_02F_Main": "You make a very good point.", "GalGame_ReliabilityBilly_04_20_Option1_02_Main": "You make a good point.", "GalGame_ReliabilityBilly_04_20_Option1_03": "Right? Right! You get me.", "GalGame_ReliabilityBilly_04_20_Option2_01": "Hmm, are you hiding something?", "GalGame_ReliabilityBilly_04_20_Option2_02F_Main": "Are you hiding something from me?", "GalGame_ReliabilityBilly_04_20_Option2_02_Main": "Are you hiding something from me?", "GalGame_ReliabilityBilly_04_20_Option2_03": "I've got lots of secrets. Which one do you want to know about?", "GalGame_ReliabilityBilly_04_21": "Everyone has a past. You're no different, right?", "GalGame_ReliabilityBilly_04_22": "You can't change the past, which is what makes the present and the future far more important.", "GalGame_ReliabilityBilly_04_23": "Speaking of the present...", "GalGame_ReliabilityBilly_04_24": "Have you got a hair dryer on you by any chance? To rescue my soaked hair!", "GalGame_ReliabilityBilly_04_25_Option1_01": "Who on earth would bring a hair dryer into a Hollow...", "GalGame_ReliabilityBilly_04_25_Option1_02F_Main": "Who on earth would bring a hair dryer into a Hollow! And didn't you say you're waterproof? It's not like you'll short circuit.", "GalGame_ReliabilityBilly_04_25_Option1_02_Main": "Who on earth would bring a hair dryer into a Hollow... And didn't you say you're waterproof? It's not like you'll short circuit.", "GalGame_ReliabilityBilly_04_26": "I might not short circuit, but my hair is an important heat sink and I gotta cool down somehow while I'm operatin'!\nThe moisture hinders the heat dissipation!", "GalGame_ReliabilityBilly_04_27": "Let me just think up a way to blow-dry my hair in here... Oh! Maybe if I run fast enough, the air will naturally dry it!", "GalGame_ReliabilityBilly_04_28": "Let's give it a try! You stand still and don't move. I'll run circles around you—", "GalGame_ReliabilityBilly_04_29_Option1_01": "We've strayed a bit off topic...", "GalGame_ReliabilityBilly_04_29_Option1_02F_Main": "We've strayed a bit off topic... Also, wouldn't you generate more heat when you run?", "GalGame_ReliabilityBilly_04_29_Option1_02_Main": "We've strayed a bit off topic... Also, wouldn't you generate more heat when you run?", "GalGame_ReliabilityBilly_04_30": "Wow, check me out! I reckon it's really working. Who knew I could come up with such a genius solution like this!", "GalGame_ReliabilityBilly_04_31": "Hey, don't just walk off. Wait for me—", "GalGame_ReliabilityBurnice_010_001": "Chilled Nitro-Fuel would be the perfect match for this movie... Suddenly I feel like drinking some! Can I watch my videotape here before I go?", "GalGame_ReliabilityBurnice_010_002": "Sure, but...", "GalGame_ReliabilityBurnice_010_003": "Sure, but I don't think we have any Nitro-Fuel...", "GalGame_ReliabilityBurnice_010_004": "Sure, but I don't think we have any Nitro-Fuel...", "GalGame_ReliabilityBurnice_010_005": "That's cool, that's cool! brought my own!", "GalGame_ReliabilityBurnice_010_006": "...Where did that come from?!", "GalGame_ReliabilityBurnice_010_007": "Where'd you just pull that Nitro-Fuel from? Hang on... I have to know where you were hiding that!", "GalGame_ReliabilityBurnice_010_008": "Where'd you just pull that Nitro-Fuel from? Hang on... I have to know where you were hiding that!", "GalGame_ReliabilityBurnice_010_009": "Does that really matter? Don't underestimate the fuel expert of the Sons of Calydon!", "GalGame_ReliabilityBurnice_010_010": "You watch \"Black Tales\" with Burnice at the video store.\nBurnice laughs and cries, but it's really hard to understand what exactly is generating those responses...", "GalGame_ReliabilityBurnice_010_011": "I love that movie!", "GalGame_ReliabilityBurnice_010_012": "\"Everyone else in the world turned into paper but me!\" Don't you think that'd be super interesting? Now that's a world I'd like to live in!", "GalGame_ReliabilityBurnice_010_013": "I'd bring my fuel and flamethrower, of course, so I could play with everyone!", "GalGame_ReliabilityBurnice_010_014": "What would you do?", "GalGame_ReliabilityBurnice_010_015": "Uh... can I ask what you'd plan on doing?", "GalGame_ReliabilityBurnice_010_016": "Play what exactly?", "GalGame_ReliabilityBurnice_010_017": "You wanna know? Then come with me! Just me and you!", "GalGame_ReliabilityBurnice_010_018": "Burnice seems totally caught up in the movie... it looks like she's really into it.", "GalGame_ReliabilityBurnice_010_019": "The only problem with the Outer Ring is that there's not enough fuel. That's the only thing I like about New Eridu!", "GalGame_ReliabilityBurnice_010_020": "I might start coming to New Eridu more often. Mind if I come by and hang out now and then?", "GalGame_ReliabilityBurnice_010_021": "You're always welcome.", "GalGame_ReliabilityBurnice_010_022": "So long as you don't try anything illegal...", "GalGame_ReliabilityBurnice_010_023": "You're always welcome! It'd be great if you visited more often!", "GalGame_ReliabilityBurnice_010_024": "Sure, I'll make sure to find some time.", "GalGame_ReliabilityBurnice_010_025": "Great! Just as long as you don't drag my brother and me into anything illegal... Aside from Proxy commissions, of course.", "GalGame_ReliabilityBurnice_010_026": "No problem. Provided you don't drag us into anything illegal... Ah, except any Proxy commissions, I mean.", "GalGame_ReliabilityBurnice_010_027": "Okay, it's a deal, then! Come on. Let's down this Nitro-Fuel to toast our friendship!", "GalGame_ReliabilityBurnice_020_001": "Ehn-nah, ehn-nah na-nu... (Hello, what can I get for you...?)", "GalGame_ReliabilityBurnice_020_002": "Nhu-nhe? Ehn-nah nu ne? (Are you okay there? Would you like me to call you an ambulance?)", "GalGame_ReliabilityBurnice_020_003": "Don't bother... scream all you want, no one will come... hehe...", "GalGame_ReliabilityBurnice_020_004": "Ehn-nah, nhu-ehn nhe en! (Wow, she's completely bonkers!)", "GalGame_ReliabilityBurnice_020_005": "Give me some Nitro-Fuel.", "GalGame_ReliabilityBurnice_020_006": "Give me some instant noodles.", "GalGame_ReliabilityBurnice_020_007": "Give me a banana!", "GalGame_ReliabilityBurnice_020_008": "Ah, don't worry, she's just a little low on life fuel... Give me a Nitro-Fuel to re-energize her and she'll be fine!", "GalGame_ReliabilityBurnice_020_009": "It looks like she's talking gibberish because her blood sugar's low... quickly, give me a Nitro-Fuel to recharge her!", "GalGame_ReliabilityBurnice_020_010": "Just give me some instant noodles... Burnice, are you hungry? I'll make you some noodles.", "GalGame_ReliabilityBurnice_020_011": "It looks like she's talking gibberish because her blood sugar's low... Quick! Let's give her some carbs! Grab some instant noodles!", "GalGame_ReliabilityBurnice_020_012": "Give me a banana! Burnice, here, eat this!", "GalGame_ReliabilityBurnice_020_013": "A banana... They're the best fruit for replenishing energy... Give me one of those!", "GalGame_ReliabilityBurnice_020_014": "You practically force-feed Burnice the energy she needs.\nShe gradually regains her senses...", "GalGame_ReliabilityBurnice_020_015": "I just saw a huge door open before me, filled with this beam of light...", "GalGame_ReliabilityBurnice_020_016": "My heart was filled with infinite happiness, and just as I was about to step through the door — someone stuffed something into my mouth. And so I missed the rest of it!", "GalGame_ReliabilityBurnice_020_017": "...Did I save you for nothing?", "GalGame_ReliabilityBurnice_020_018": "I'm glad you're alive.", "GalGame_ReliabilityBurnice_020_019": "...Sorry for ruining your plans. You can probably still go back...?", "GalGame_ReliabilityBurnice_020_020": "Spit out what you just ate, and you'll probably see that big door again.", "GalGame_ReliabilityBurnice_020_021": "There are no Sons of Calydon in that world, and no us... So I'm glad you stayed!", "GalGame_ReliabilityBurnice_020_022": "You can't even burn your favorite fuel in the afterlife, can you? It feels much better to be alive.", "GalGame_ReliabilityBurnice_020_023": "Hehe, thanks! I'm back now, full of energy!", "GalGame_ReliabilityBurnice_020_024": "As for the pearly gates, I can hold out another 150 years, right?", "GalGame_ReliabilityBurnice_020_025": "To avoid any similar disasters in the future...", "GalGame_ReliabilityBurnice_020_026": "Let's exchange numbers, so we can call for help if we ever need it!", "GalGame_ReliabilityBurnice_030_001": "Our engagement was arranged when we were both just 11-week-old embryos...", "GalGame_ReliabilityBurnice_030_002": "Our marriage is destiny!", "GalGame_ReliabilityBurnice_030_003": "Ha? Tadpoles don't even have legs at 11 weeks...", "GalGame_ReliabilityBurnice_030_004": "And we're already rushing to get engaged?", "GalGame_ReliabilityBurnice_030_005": "Anyway, I've already found my true love on Inter-Knot, so I can't accept our arranged marriage.", "GalGame_ReliabilityBurnice_030_006": "We planned to meet here. He's going to take me away from all this, so can you please leave?", "GalGame_ReliabilityBurnice_030_007": "Can you really trust an Inter-Knot relationship?", "GalGame_ReliabilityBurnice_030_008": "What kind of person are they?", "GalGame_ReliabilityBurnice_030_009": "It's hard to confirm whether or not someone's trustworthy on Inter-Knot though, right? I pretended to be a Bangboo once, and tons of people believed me!", "GalGame_ReliabilityBurnice_030_010": "Lots of people go on Inter-Knot because they don't see the light of day in real life... It's better to be cautious.", "GalGame_ReliabilityBurnice_030_011": "Real love? Awesome! May I ask what kind of person he is?", "GalGame_ReliabilityBurnice_030_012": "True love? I hope it's not too forward to ask... what is he like?", "GalGame_ReliabilityBurnice_030_013": "Hmph. More reliable than an engagement made when I was an 11 week-old embryo.", "GalGame_ReliabilityBurnice_030_014": "You know what? My net worth increased by 27% last year!", "GalGame_ReliabilityBurnice_030_015": "I never get the stock market wrong. And I'm wrong even less often about men!", "GalGame_ReliabilityBurnice_030_016": "Huh? You must think I'm stupid?", "GalGame_ReliabilityBurnice_030_017": "My boyfriend is a badass biker from the Outer Ring! He mixes up the best Nitro-Fuel!", "GalGame_ReliabilityBurnice_030_018": "He rides his bike at speeds that'd shake your soul... and he has a life-and-death friendship with Caesar, the leader of the Outer Ring crew! Now THAT'S the kind of freedom I want!", "GalGame_ReliabilityBurnice_030_019": "I want to go with him, and enjoy freedom just like in one of those road trip movies...", "GalGame_ReliabilityBurnice_030_020": "Hey, I was about to say a minute ago...", "GalGame_ReliabilityBurnice_030_021": "You've been sitting there watching all this time. Has this got anything to do with you?", "GalGame_ReliabilityBurnice_030_022": "Burnice, this got anything to do with you?", "GalGame_ReliabilityBurnice_030_023": "Burnice, let's go.", "GalGame_ReliabilityBurnice_030_024": "Burnice, I meant to ask actually, you're so invested... you aren't involved with this, are you?", "GalGame_ReliabilityBurnice_030_025": "Burnice, wait a sec. Don't tell me you've been watching them this whole time because you're involved somehow?", "GalGame_ReliabilityBurnice_030_026": "Ahh, it's nothing! Burnice, why don't we go?", "GalGame_ReliabilityBurnice_030_027": "Sorry to disturb your private affairs. Burnice, let's go.", "GalGame_ReliabilityBurnice_030_028": "Mmm... Hm? How did you figure out I was connected?", "GalGame_ReliabilityBurnice_030_029": "Darn it! You're too smart, Proxy – it's almost spooky!", "GalGame_ReliabilityBurnice_030_030": "Sorry... It's not yet time for me to leave the scene!", "GalGame_ReliabilityBurnice_030_031": "I'm supposed to be here...", "GalGame_ReliabilityBurnice_030_032": "Hey, thanks for waiting, \"KarmicFireLotusHugger3000.\" It's me!", "GalGame_ReliabilityBurnice_030_033": "\"KarmicFireLotusHugger3000\"?", "GalGame_ReliabilityBurnice_030_034": "Ahhhh! Don't read out my Inter-Knot ID in real life!", "GalGame_ReliabilityBurnice_030_035": "Hang on...You're \"OuterRingFuelGod\"?", "GalGame_ReliabilityBurnice_030_036": "The one and only.", "GalGame_ReliabilityBurnice_030_037": "...So cool! \"OuterRingFuelGod\"! Isn't my ID awesome?", "GalGame_ReliabilityBurnice_030_038": "So you're a girl? Are you trying to play around with my feelings?", "GalGame_ReliabilityBurnice_030_039": "No no! I would never play around with anyone's feelings!", "GalGame_ReliabilityBurnice_030_040": "After realizing our change in relationship, I immediately told you I was a girl...", "GalGame_ReliabilityBurnice_030_041": "But you said, \"An interesting man, pretending to be a woman just to reject me?\"", "GalGame_ReliabilityBurnice_030_042": "...and so to clear up this misunderstanding, I asked you to meet up with me today.", "GalGame_ReliabilityBurnice_030_043": "Ha... ha... ha...", "GalGame_ReliabilityBurnice_030_044": "I get it now. Turns out all of this was just my own wishful thinking...", "GalGame_ReliabilityBurnice_030_045": "You... just stood there watching, have you seen enough of my foolish self-delusion?!", "GalGame_ReliabilityBurnice_030_046": "Laugh at me all you want!", "GalGame_ReliabilityBurnice_030_047": "W—Wait!", "GalGame_ReliabilityBurnice_030_048": "The rich girl runs off crying.\nThe man in the suit tries to chase her, but stops as though he has something he wants to ask Burnice...", "GalGame_ReliabilityBurnice_030_049": "This might be a bit forward, but it's really important to me...", "GalGame_ReliabilityBurnice_030_050": "Could you tell me what it is she liked about you?", "GalGame_ReliabilityBurnice_030_051": "I don't know either! I really don't! If I did, I'd have changed it a long time ago!", "GalGame_ReliabilityBurnice_030_052": "And with the way things are now, whatever she liked about me must be extra upsetting...", "GalGame_ReliabilityBurnice_030_053": "But I don't think you need to force yourself to become someone she likes!", "GalGame_ReliabilityBurnice_030_054": "Your true feelings for her are more than just an engagement obligation, aren't they? If you don't share your true feelings, nothing will ever happen!", "GalGame_ReliabilityBurnice_030_055": "Really... Nothing can happen until I tell her the truth... I get it. Thank you!", "GalGame_ReliabilityBurnice_030_056": "The man in the suit races off. Is this the start of a new story?", "GalGame_ReliabilityBurnice_030_057": "Yay! We resolved it without getting slapped! Are you some kind of genius, OuterRingFuelGod?", "GalGame_ReliabilityBurnice_030_058": "It would've been better to just avoid such a misunderstanding.", "GalGame_ReliabilityBurnice_030_059": "You're so popular, Burnice.", "GalGame_ReliabilityBurnice_030_060": "Hey, we clearly could have avoided such a misunderstanding right off the bat...", "GalGame_ReliabilityBurnice_030_061": "Don't you think it would've been better if you avoided such a misunderstanding right off the bat?", "GalGame_ReliabilityBurnice_030_062": "You're so popular, Burnice... Apparently being too popular is a crime these days!", "GalGame_ReliabilityBurnice_030_063": "I don't really get it, but it seems like popular people often have such problems.", "GalGame_ReliabilityBurnice_030_064": "Come on, isn't it more fun this way?", "GalGame_ReliabilityBurnice_030_065": "Heehee! What can you do?", "GalGame_ReliabilityBurnice_030_066": "Looking back, I would never expect to have such an exciting life.", "GalGame_ReliabilityBurnice_030_067": "But even if you greet everyone with a smile, share a little Nitro-Fuel around, be a fool for love and a lover of fools...", "GalGame_ReliabilityBurnice_030_068": "I still think I'd rather be the playful little imp than the main character caught up in the story!", "GalGame_ReliabilityBurnice_030_069": "What's wrong with having a little fun before giving everyone the happy ending they want?", "GalGame_ReliabilityCaesar_010_001": "Hey Proxy, let's hang!", "GalGame_ReliabilityCaesar_010_002": "Hello! It's rare to see you here.", "GalGame_ReliabilityCaesar_010_003": "What's up, long time no see.", "GalGame_ReliabilityCaesar_010_004": "Hello, Caesar. It's rare to see you in the store.", "GalGame_ReliabilityCaesar_010_005": "Hello, Caesar. It's rare to see you in the store.", "GalGame_ReliabilityCaesar_010_006": "Hey Caesar! It's been a while since you've visited the store.", "GalGame_ReliabilityCaesar_010_007": "Hey Caesar! It's been a while since you've visited the store.", "GalGame_ReliabilityCaesar_010_008": "Speaking of which, last time I came here it was the Tour de Inferno. Time sure flies.", "GalGame_ReliabilityCaesar_010_009": "I hope you enjoy the movie today.", "GalGame_ReliabilityCaesar_010_010": "I hope you enjoy the movie today. How about some corn chips?", "GalGame_ReliabilityCaesar_010_011": "I hope you enjoy the movie today. How about some corn chips?", "GalGame_ReliabilityCaesar_010_012": "Sure thing, you're the boss!", "GalGame_ReliabilityCaesar_010_013": "You watch \"Last Flight\" together with Caesar. The plot was very well-paced, and the ending was quite emotional. You even got a little teary-eyed, despite seeing it for the second time.", "GalGame_ReliabilityCaesar_010_014": "Just as you're about to ask how Caesar found it, you turn back to find her staring at the screen, two streams clearly running down her cheeks...", "GalGame_ReliabilityCaesar_010_015": "Sometime later...", "GalGame_ReliabilityCaesar_010_016": "Caesar, I got some more tissues.", "GalGame_ReliabilityCaesar_010_017": "Here you go. I got some more tissues.", "GalGame_ReliabilityCaesar_010_018": "Here you go. I got some more tissues.", "GalGame_ReliabilityCaesar_010_019": "Thanks, Proxy. I'm sorry about using up all your tissues.", "GalGame_ReliabilityCaesar_010_020": "Ah... I didn't think the ending would be so emotional. I started crying without even realizing it. You city folks make really impressive films!", "GalGame_ReliabilityCaesar_010_021": "So you cry watching movies, too...", "GalGame_ReliabilityCaesar_010_022": "I thought I was the only one crying.", "GalGame_ReliabilityCaesar_010_023": "I never took you for the kind of person who cries at movies, Caesar. I thought it would be something you'd be embarrassed about.", "GalGame_ReliabilityCaesar_010_024": "I never took you for the kind of person who cries at movies, Caesar. I thought crying would be something you'd be embarrassed about.", "GalGame_ReliabilityCaesar_010_025": "I thought I was the only one crying, I was feeling a little embarrassed.", "GalGame_ReliabilityCaesar_010_026": "I thought I was the only one crying, I was feeling a little embarrassed.", "GalGame_ReliabilityCaesar_010_027": "Of course I'd cry at something emotional. That's normal, isn't it?", "GalGame_ReliabilityCaesar_010_028": "There's nothing to be embarrassed about. If you want to laugh, laugh loudly. If you want to cry, cry your heart out. At least, that's how we roll in the Outer Ring.", "GalGame_ReliabilityCaesar_010_029": "Oh, it's getting late. I gotta get back. Thanks for having me!", "GalGame_ReliabilityCaesar_010_030": "Wanna take some videotapes back with you to watch?", "GalGame_ReliabilityCaesar_010_031": "You came all this way, wanna take some videotapes you like back home with you? Anything else you want to see?", "GalGame_ReliabilityCaesar_010_032": "You came all this way, wanna take some videotapes you like back home with you? Anything else you want to see?", "GalGame_ReliabilityCaesar_010_033": "Huh? For real?", "GalGame_ReliabilityCaesar_010_034": "Well... Uhh...", "GalGame_ReliabilityCaesar_010_035": "Do you guys have... uh... \"Violet Rain\"?", "GalGame_ReliabilityCaesar_010_036": "Sounds familiar.", "GalGame_ReliabilityCaesar_010_037": "It's a popular romance drama, right?", "GalGame_ReliabilityCaesar_010_038": "It sounds familiar, we should have it. What genre is it? I'll grab it for you.", "GalGame_ReliabilityCaesar_010_039": "It sounds familiar, we should have it in stock. What genre is it? I'll grab it for you.", "GalGame_ReliabilityCaesar_010_040": "It's a popular romance drama, right? I ordered a few to try and expand our customer base.", "GalGame_ReliabilityCaesar_010_041": "It's a popular romance drama, right? I ordered a few to try and expand our customer base.", "GalGame_ReliabilityCaesar_010_042": "The genre...? Uhh... I think it's a romance, yeah? I heard it's pretty popular in the city right now.", "GalGame_ReliabilityCaesar_010_043": "Honestly, I think romance and emotional dramas are pretty average, but I've been hearing a lot of people talk about it in the Outer Ring lately.", "GalGame_ReliabilityCaesar_010_044": "Ah... Things like love and romance don't really concern me, but I've been hearing people in the Outer Ring talk about it a lot lately.", "GalGame_ReliabilityCaesar_010_045": "Lucy is always saying I'm so behind the times. I can't have her looking down on me.", "GalGame_ReliabilityCaesar_020_001": "Kasa arrives at this very moment...", "GalGame_ReliabilityCaesar_020_002": "You're looking very relaxed, Dorian. Have you changed your mind about leaving the Outer Ring?", "GalGame_ReliabilityCaesar_020_003": "Hmph, you're right on time. Sorry, but you've got it backwards! I'm going off to find myself, and Caesar's on my side!", "GalGame_ReliabilityCaesar_020_004": "What? Caesar, what's going on? Even if you two have always been close, how can you enable him on something this significant?", "GalGame_ReliabilityCaesar_020_005": "Didn't you just say I had a reason to be worried? Ugh, really! And I've always trusted you like a sister!", "GalGame_ReliabilityCaesar_020_006": "Wait a second, Kasa. It's not what you think...", "GalGame_ReliabilityCaesar_020_007": "Caesar, you said you weren't looking for me because of my sister. Was that a lie?", "GalGame_ReliabilityCaesar_020_008": "So you were spying for my sister! How could you do this? I trusted you like family, that's why I confided in you!", "GalGame_ReliabilityCaesar_020_009": "Caesar, ignore this brat. Who are you really going to help? I came to you first.", "GalGame_ReliabilityCaesar_020_010": "You'll help me, won't you, Caesar? You clearly think I'm right!", "GalGame_ReliabilityCaesar_020_011": "Ughhh... How did things turn out like this?!", "GalGame_ReliabilityCaesar_020_012": "A few minutes later...", "GalGame_ReliabilityCaesar_020_013": "Caesar went against Big Daddy's word by doing the Tour de Inferno, but he never stopped her!", "GalGame_ReliabilityCaesar_020_014": "She did it for the Old Oil Field, not like you — you're turning your back on our Outer Ring ancestral tradition!", "GalGame_ReliabilityCaesar_020_015": "The Outer Ring is a free land. Everyone can choose whether they want to stay or go. I'm mature enough to know what I want.", "GalGame_ReliabilityCaesar_020_016": "Mature? Hmph, you can't hold down a job for more than three months, and you haven't saved a Denny in years. You call that mature? We can talk about this again when you're as reliable as Caesar.", "GalGame_ReliabilityCaesar_020_017": "How I spend my money is my own business! Besides, last week Caesar and Lucy went at it three times over whether carrots or celery are worse. She's not that perfect either.", "GalGame_ReliabilityCaesar_020_018": "Whoa, really?", "GalGame_ReliabilityCaesar_020_019": "Wow, you two are so mature.", "GalGame_ReliabilityCaesar_020_020": "Woah, really...?", "GalGame_ReliabilityCaesar_020_021": "Really...?", "GalGame_ReliabilityCaesar_020_022": "Wow, you two are so mature...", "GalGame_ReliabilityCaesar_020_023": "I didn't know you two were so mature...", "GalGame_ReliabilityCaesar_020_024": "Huh? Now's not the time for sarcasm.", "GalGame_ReliabilityCaesar_020_025": "Alright, Kasa, Dorian. I think I'm starting to get the picture here.", "GalGame_ReliabilityCaesar_020_026": "Kasa, Dorian's right. The Outer Ring is a free land, and everyone is entitled to the life they choose to lead.", "GalGame_ReliabilityCaesar_020_027": "You don't want Dorian to leave because you're worried, but there's also a part of you that doesn't want him leaving because that's different to what you want, right?", "GalGame_ReliabilityCaesar_020_028": "He's my only brother! And now that Blazewood is starting to make progress, we need someone with his Ether aptitude to help out around here...", "GalGame_ReliabilityCaesar_020_029": "Blazewood still has us, right? If we put all the responsibility on the kids, wouldn't that make me a pretty useless Overlord?", "GalGame_ReliabilityCaesar_020_030": "See? Even Caesar agrees! So you should let me go!", "GalGame_ReliabilityCaesar_020_031": "Don't be so smug, Dorian. When you had me speak for you before, you never brought up switching jobs or your salary. It's easy to just talk about it.", "GalGame_ReliabilityCaesar_020_032": "Ah... Th—That's...", "GalGame_ReliabilityCaesar_020_033": "Caesar, I'm sorry! I know I wasn't good enough before, but I need a chance to prove myself! With my sister constantly watching over me, I'll always be nothing but a disappointment to her.", "GalGame_ReliabilityCaesar_020_034": "Say what you want, I'm still not gonna let you go and work in the Faunus Quarter Hollow.", "GalGame_ReliabilityCaesar_020_035": "Hmm... That's a problem.", "GalGame_ReliabilityCaesar_020_036": "Caesar, come here a sec...", "GalGame_ReliabilityCaesar_020_037": "Caesar, come here a sec, I just thought of something. You said Leaps and Bounds was gonna build a freight station in the Faunus Quarter, right?", "GalGame_ReliabilityCaesar_020_038": "Caesar, come here a sec, I just thought of something. You said Leaps and Bounds was gonna build a freight station in the Faunus Quarter, right?", "GalGame_ReliabilityCaesar_020_039": "Ah, yeah. How could I forget about that!", "GalGame_ReliabilityCaesar_020_040": "Dorian, Kasa, I have an idea... Leaps and Bounds has been transporting construction materials from the Outer Ring to the Faunus Quarter lately, and the freight station is in need of some extra hands.", "GalGame_ReliabilityCaesar_020_041": "Let Dorian work there, and he'll be able to access everything he wants to in Faunus Quarter without getting involved in any dangerous work.", "GalGame_ReliabilityCaesar_020_042": "Really? That's awesome!", "GalGame_ReliabilityCaesar_020_043": "Don't get too excited, now. Doing business with the city is much harder than being at the sorting plant, and we're pretty strict. But if you can stick it out, Kasa probably won't stop you from going wherever you want next.", "GalGame_ReliabilityCaesar_020_044": "If that's the case...", "GalGame_ReliabilityCaesar_020_045": "Alright, I accept Caesar's idea.", "GalGame_ReliabilityCaesar_020_046": "Not long after, Kasa and Dorian leave...", "GalGame_ReliabilityCaesar_020_047": "Who would have thought that handling a sibling dispute would be harder than fighting ten Lighters at once!", "GalGame_ReliabilityCaesar_020_048": "You seemed really calm just then.", "GalGame_ReliabilityCaesar_020_049": "When you put it like that, Lighter sounds weak.", "GalGame_ReliabilityCaesar_020_050": "You seemed really calm just then.", "GalGame_ReliabilityCaesar_020_051": "You seemed really calm just then.", "GalGame_ReliabilityCaesar_020_052": "When you put it like that... it makes Lighter sound really weak.", "GalGame_ReliabilityCaesar_020_053": "When you put it like that... it makes Lighter sound really weak.", "GalGame_ReliabilityCaesar_020_054": "No way... I'm really terrible at this kind of thing.", "GalGame_ReliabilityCaesar_020_055": "What? No way! Lighter's as tough as they come. I was just completely confounded by those two.", "GalGame_ReliabilityCaesar_020_056": "We managed to solve the issue thanks to you, Proxy. The idea of using the freight station got both of them to agree to the terms, and I also found the help I needed.", "GalGame_ReliabilityCaesar_020_057": "What's more important is that you discovered the truth.", "GalGame_ReliabilityCaesar_020_058": "I think the more important thing is that you uncovered the hidden truth, which made both of them willing to take a step back. How very perceptive of you, Caesar.", "GalGame_ReliabilityCaesar_020_059": "I think more importantly, you discovered the hidden truth, which made them both take a step back. You're very perceptive.", "GalGame_ReliabilityCaesar_020_060": "I'm not that observant; it's probably because similar things have happened to me.", "GalGame_ReliabilityCaesar_020_061": "Big Daddy stopped me from going on the Tour de Inferno because he wanted me to take a little more time to prepare. He was right, and I was totally naive about my responsibilities at the time.", "GalGame_ReliabilityCaesar_020_062": "But the truth is, you have to experience things for yourself. The rest of it is up to Dorian.", "GalGame_ReliabilityCaesar_020_063": "Ah, we've been talking so long that I'm getting hungry. Proxy, are you hungry? Let's go. I'll treat you to something nice!", "GalGame_ReliabilityCaesar_020_064": "Speaking of which, I just thought of something...", "GalGame_ReliabilityCaesar_020_065": "Speaking of which, I just thought of something... Is it carrots you hate, or celery?", "GalGame_ReliabilityCaesar_020_066": "Speaking of which, I just thought of something... Is it carrots you hate, or celery?", "GalGame_ReliabilityCaesar_020_067": "How do you still remember that?", "GalGame_ReliabilityCaesar_020_068": "If you ask me — they're both terrible!", "GalGame_ReliabilityCaesar_020_069": "You have some Blazewood cuisine with Caesar, then, comes the time to say goodbye...", "GalGame_ReliabilityCaesar_030_001": "A while later...", "GalGame_ReliabilityCaesar_030_002": "This model's wrong... Ah, I'd pick this one if it weren't for the old paint.", "GalGame_ReliabilityCaesar_030_003": "You're really quick at sifting through those.", "GalGame_ReliabilityCaesar_030_004": "You're so quick. I haven't even finished checking one and you're already three down.", "GalGame_ReliabilityCaesar_030_005": "You're so quick. I haven't even finished checking one and you're already three down.", "GalGame_ReliabilityCaesar_030_006": "Haha, ever heard the saying practice makes perfect? I've been doing this for the older guys in the squad since I was knee-high.", "GalGame_ReliabilityCaesar_030_007": "Caesar, is this model right?", "GalGame_ReliabilityCaesar_030_008": "Is this a good one?", "GalGame_ReliabilityCaesar_030_009": "Hey, can you take a look? Is this the correct model?", "GalGame_ReliabilityCaesar_030_010": "Hey, can you take a look? Is this the correct model?", "GalGame_ReliabilityCaesar_030_011": "Is this one good?", "GalGame_ReliabilityCaesar_030_012": "Is this one good?", "GalGame_ReliabilityCaesar_030_013": "Let me see... Oh, that's it!", "GalGame_ReliabilityCaesar_030_014": "Let me see... Wow! That's a nice one!", "GalGame_ReliabilityCaesar_030_015": "It's been used for some time, but you can instantly tell it's high-quality, especially since it has the anti-corruption serum coating developed in the last two years!", "GalGame_ReliabilityCaesar_030_016": "Nice work, Proxy. You found a gem! Hang on a sec, I'll replace it right now...", "GalGame_ReliabilityCaesar_030_017": "Alright, all set.", "GalGame_ReliabilityCaesar_030_018": "C'mon, Proxy. Hop on!", "GalGame_ReliabilityCaesar_030_019": "Huh? Where are we going?", "GalGame_ReliabilityCaesar_030_020": "You're taking me out for a test drive?", "GalGame_ReliabilityCaesar_030_021": "Huh? Where are we going?", "GalGame_ReliabilityCaesar_030_022": "Huh? Where are we going?", "GalGame_ReliabilityCaesar_030_023": "You're taking me out for a test drive?", "GalGame_ReliabilityCaesar_030_024": "You're taking me out for a test drive?", "GalGame_ReliabilityCaesar_030_025": "I'll take you for a spin. You've put in so much time helping me tune up my old pal, you should be the first to witness its power!", "GalGame_ReliabilityCaesar_030_026": "Of course. You spent so long helping me adjust this old rust bucket, so you should be the first passenger to witness its power!", "GalGame_ReliabilityCaesar_030_027": "Your body is much more sensitive to speed than a Bangboo's. Before you realize it, you're holding on tightly to Caesar, too scared to even move.", "GalGame_ReliabilityCaesar_030_028": "A short while later, Caesar parks her motorbike in the middle of nowhere...", "GalGame_ReliabilityCaesar_030_029": "Phew, I didn't know you were so strong. If I hadn't stopped just now, I'd have been struggling to breathe.", "GalGame_ReliabilityCaesar_030_030": "I shouted stop but it didn't work!", "GalGame_ReliabilityCaesar_030_031": "Sorry, I couldn't help it...", "GalGame_ReliabilityCaesar_030_032": "Well I shouted stop but it was useless! Ah, that scared the life out of me...", "GalGame_ReliabilityCaesar_030_033": "Sorry, I shouted stop but it didn't work.", "GalGame_ReliabilityCaesar_030_034": "Huh? Really? I didn't realize what I was doing. It was just instinct...", "GalGame_ReliabilityCaesar_030_035": "Sorry. I didn't realize what I was doing. It was just instinct...", "GalGame_ReliabilityCaesar_030_036": "Don't worry. I'm keeping to a safe speed. I should take you out for more rides in the future. You'll soon fall in love with it.", "GalGame_ReliabilityCaesar_030_037": "Oh yeah, did you hear my old buddy's magnetic grumbling? Didn't it sound nice? I can relax knowing it's recovered now.", "GalGame_ReliabilityCaesar_030_038": "It must be really important to you.", "GalGame_ReliabilityCaesar_030_039": "It must be really important to you.", "GalGame_ReliabilityCaesar_030_040": "It must be really important to you.", "GalGame_ReliabilityCaesar_030_041": "Mhm. I built it myself. It took a lot of work to perfect it, and it's also a testament to the friendship among my friends!", "GalGame_ReliabilityCaesar_030_042": "In the Outer Ring, the first step to becoming a qualified biker is to get your own bike, and friends will gladly help out. That's how my old buddy was born.", "GalGame_ReliabilityCaesar_030_043": "Check it out! Big Daddy funded the engine, Burnice helped me install the fuel injector, Piper and Lighter gave me the headlights and pedals, and Lucy brought me the front wheel hub from the city.", "GalGame_ReliabilityCaesar_030_044": "And now my ride even has parts picked out by you.", "GalGame_ReliabilityCaesar_030_045": "I see...", "GalGame_ReliabilityCaesar_030_046": "Oh... I'm a little embarrassed now...", "GalGame_ReliabilityCaesar_030_047": "I see. Had I known, I would've gotten you some more expensive parts!", "GalGame_ReliabilityCaesar_030_048": "I see. Had I known, I would've gotten you some more expensive parts.", "GalGame_ReliabilityCaesar_030_049": "That's a little embarrassing to hear. Had I known sooner, I would have given you some more valuable parts.", "GalGame_ReliabilityCaesar_030_050": "That's a little embarrassing to hear. Had I known sooner, I would have given you some more valuable parts.", "GalGame_ReliabilityCaesar_030_051": "Friendship isn't something you measure by its cost. I'm just happy you could help fix my old buddy.", "GalGame_ReliabilityCaesar_030_052": "Well then, that'll do for my break. Let's head back to Blazewood. We should see a nice sunset on the way back.", "GalGame_ReliabilityCaesar_030_053": "Hold on tight! Let's go!", "GalGame_ReliabilityCaesar_030_054": "VROOM— CLUNK—", "GalGame_ReliabilityCaesar_030_055": "Uh-oh...", "GalGame_ReliabilityCaesar_030_056": "What's wrong?", "GalGame_ReliabilityCaesar_030_057": "What's wrong?", "GalGame_ReliabilityCaesar_030_058": "What's wrong?", "GalGame_ReliabilityCaesar_030_059": "We're outta gas! I got so wrapped up in repairing my old buddy that I forgot to fill the tank. Just my luck, no phone signal either...", "GalGame_ReliabilityCaesar_030_060": "Would you mind... walking into the sunset with me, instead?", "GalGame_ReliabilityCaesar_030_061": "I'd love to.", "GalGame_ReliabilityCaesar_030_062": "We can take turns pushing the bike!", "GalGame_ReliabilityCaesar_030_063": "I'd love to!", "GalGame_ReliabilityCaesar_030_064": "I'd love to.", "GalGame_ReliabilityCaesar_030_065": "We don't wanna miss the sunset. Let's take turns pushing the bike.", "GalGame_ReliabilityCaesar_030_066": "We can't miss out on a chance to see the sunset. Let's take turns pushing the bike.", "GalGame_ReliabilityCaesar_030_067": "You chat with Caesar while pushing the motorbike back to Blazewood. By the time you arrive, it's pitch black...", "GalGame_ReliabilityCaesar_030_068": "Ah! You two made it back!", "GalGame_ReliabilityCaesar_030_069": "What on earth were you doing! You didn't answer your phone! Wise and I almost blew a gasket with worry!", "GalGame_ReliabilityCaesar_030_070": "What on earth were you doing! You didn't answer your phone! Belle and I almost blew a gasket with worry!", "GalGame_ReliabilityCaesar_030_071": "Oh, right! We could've called Lucy and the gang to pick us up halfway. I totally forgot.", "GalGame_ReliabilityCaesar_030_072": "I completely forgot too...", "GalGame_ReliabilityCaesar_030_073": "I was lost in the conversation...", "GalGame_ReliabilityCaesar_030_074": "Haha, I completely forgot too...", "GalGame_ReliabilityCaesar_030_075": "Haha, I completely forgot too...", "GalGame_ReliabilityCaesar_030_076": "Haha, I was lost in the conversation...", "GalGame_ReliabilityCaesar_030_077": "Haha, I was lost in the conversation...", "GalGame_ReliabilityCaesar_030_078": "Huh? What's going on? You both have strange smiles on your faces... What were you up to outside?", "GalGame_ReliabilityCaesar_030_079": "Nothing... isn't that right, old pal?", "GalGame_ReliabilityCaesar_030_080": "Yeah, we didn't do anything.", "GalGame_ReliabilityCaesar_030_081": "We just went out for a drive.", "GalGame_ReliabilityCaesar_030_082": "Yeah, we didn't do anything.", "GalGame_ReliabilityCaesar_030_083": "Yeah, we didn't do anything.", "GalGame_ReliabilityCaesar_030_084": "We just went out for a drive. Wink.", "GalGame_ReliabilityCaesar_030_085": "We just went out for a drive. Wink.", "GalGame_ReliabilityCaesar_030_086": "You two... Something's definitely suspicious!", "GalGame_ReliabilityClara_010_001": "*sigh* You take good care of me, Proxy. Such a good kid~ I really wish our gang could learn from you.", "GalGame_ReliabilityClara_010_002": "I'm free right now...", "GalGame_ReliabilityClara_010_003": "I'm free right now! How about we watch a movie to kill some time?", "GalGame_ReliabilityClara_010_004": "The store's not very busy, wanna watch some TV to kill some time?", "GalGame_ReliabilityClara_010_005": "Okay~ Do you have the horse betting channel?", "GalGame_ReliabilityClara_010_006": "Uh... No.", "GalGame_ReliabilityClara_010_007": "Uh... No. Can they broadcast stuff like that?", "GalGame_ReliabilityClara_010_008": "Uh... No. Those kinds of shows can't be shown anymore.", "GalGame_ReliabilityClara_010_009": "Okay, alright~ Then do you have a best-of \"Best Bid\" compilation?", "GalGame_ReliabilityClara_010_010": "Someone rented it...", "GalGame_ReliabilityClara_010_011": "Hmm... That tape's been rented out already.", "GalGame_ReliabilityClara_010_012": "Sorry, that tape was rented earlier.", "GalGame_ReliabilityClara_010_013": "Very well, I see~ How about \"Top of the Stocks\" then?", "GalGame_ReliabilityClara_010_014": "S—Sorry...", "GalGame_ReliabilityClara_010_015": "Why's everything about money...", "GalGame_ReliabilityClara_010_016": "Uhh... S—Sorry, we don't have that either...", "GalGame_ReliabilityClara_010_017": "Uhh... S—Sorry...", "GalGame_ReliabilityClara_010_018": "Um... Why are you so into this type of show?", "GalGame_ReliabilityClara_010_019": "Uh... You sure like these kinds of shows, Piper...", "GalGame_ReliabilityClara_010_020": "Hmm... There's still an hour to go before the Ridu Lucky Star lottery gets drawn... Let's just watch anything to kill time~", "GalGame_ReliabilityClara_010_021": "Ah... Didn't I reserve a tape with you?", "GalGame_ReliabilityClara_010_022": "\"We Need You.\"", "GalGame_ReliabilityClara_010_023": "It was \"We Need You,\" and it's already here!", "GalGame_ReliabilityClara_010_024": "Yeah, you ordered \"We Need You.\" I already put it aside.", "GalGame_ReliabilityClara_010_025": "Wow... You've got a sharp memory there... Shall we watch it together then?", "GalGame_ReliabilityClara_010_026": "Sure!", "GalGame_ReliabilityClara_010_027": "Sure. Let's watch it together.", "GalGame_ReliabilityClara_010_028": "Sure. We don't have many customers right now.", "GalGame_ReliabilityClara_010_029": "You watch the latest movie, \"We Need You\" with Piper...\nIt really does go through lots of different job descriptions in it.", "GalGame_ReliabilityClara_010_030": "Hmm... I originally planned to find a part-time job because I've been quite free recently, but I didn't expect all the jobs to be so serious...", "GalGame_ReliabilityClara_010_031": "Times have really changed. The jobs I did when I was young seem to have all disappeared.", "GalGame_ReliabilityClara_010_032": "Such as?", "GalGame_ReliabilityClara_010_033": "What jobs have you done before, Piper?", "GalGame_ReliabilityClara_010_034": "What jobs have you done?", "GalGame_ReliabilityClara_010_035": "Well... There was once a client who requested an Ethereal sculpture *chuckling* What a strange commission, right?", "GalGame_ReliabilityClara_010_036": "What's that saying, something about wisdom? Anyway, I was quite sharp back then.", "GalGame_ReliabilityClara_010_037": "I drove a refrigerated truck into a Hollow, captured an Ethereal and locked it inside, then drove the truck out. That gave me an ice mold of an Ethereal.", "GalGame_ReliabilityClara_010_038": "Oh, and uh, I once remodeled an RV... but in the end I forgot to leave space for the kitchen...", "GalGame_ReliabilityClara_010_039": "Sigh... Thankfully, that old RV was beat-up and old enough...", "GalGame_ReliabilityClara_010_040": "Even after all these years, I can still hear the noise of its engine growling like a grizzly old man.", "GalGame_ReliabilityClara_010_041": "I've modded the hood so that once you drive for a while, you can fry an egg on it.", "GalGame_ReliabilityClara_010_042": "Nowadays it'd probably be considered a trendy open-plan kitchen... Very chic.", "GalGame_ReliabilityClara_010_043": "So many different experiences...", "GalGame_ReliabilityClara_010_044": "It all sounds so exciting! If those jobs were around now, I'd love to try them!", "GalGame_ReliabilityClara_010_045": "There really aren't those kinds of jobs around these days...", "GalGame_ReliabilityClara_010_046": "Things are changing so rapidly. So many jobs are being outsourced to Bangboo. Luckily, their short legs mean as a driver, my job's still safe...", "GalGame_ReliabilityClara_010_047": "When long-legged Bangboo come out, I could lose my job. Could I crash on your sofa if that happens, Proxy?", "GalGame_ReliabilityClara_010_048": "Let me think about it...", "GalGame_ReliabilityClara_010_049": "I thought you'd at least say, \"Let me work at the video store for ya!\"", "GalGame_ReliabilityClara_010_050": "You'll have to work to pay sofa rent.", "GalGame_ReliabilityClara_010_051": "Ah... I'm almost old enough to retire and enjoy my old age. Please don't make things difficult for me.", "GalGame_ReliabilityClara_010_052": "I'll go to the newsstand across the street to scratch off lottery tickets for you every day when the time comes. I used to buy betting tickets at the horse races, and I was pretty lucky.", "GalGame_ReliabilityClara_010_053": "It's a deal!", "GalGame_ReliabilityClara_020_001": "Ah... Lucy's angry. She's really mad...", "GalGame_ReliabilityClara_020_002": "Not the \"Are you stupid?\" kind of angry, but the silent kind when she bottles it all up.", "GalGame_ReliabilityClara_020_003": "Ugh... You know, when girls wanna sulk, it's just the worst...", "GalGame_ReliabilityClara_020_004": "Sounds like she's really mad.", "GalGame_ReliabilityClara_020_005": "Oh? She's really that mad at you... Did you do something wrong?", "GalGame_ReliabilityClara_020_006": "I get it... I've got a sister. So what happened?", "GalGame_ReliabilityClara_020_007": "Sigh... I have no idea, but... the best thing about being my age is not knowing... Do NOT try to reason with a young girl.", "GalGame_ReliabilityClara_020_008": "Anyway, I should apologize to her! Proxy, let me rehearse with you first.", "GalGame_ReliabilityClara_020_009": "Rehearse?", "GalGame_ReliabilityClara_020_010": "Me? Pretend to be Lucy?", "GalGame_ReliabilityClara_020_011": "Uh... I'll just stand over here then...", "GalGame_ReliabilityClara_020_012": "*ahem* *ahem* I'm ready to begin...", "GalGame_ReliabilityClara_020_013": "I'm sorry, Lucy.", "GalGame_ReliabilityClara_020_014": "It's okay!", "GalGame_ReliabilityClara_020_015": "Okay, I forgive you!", "GalGame_ReliabilityClara_020_016": "Mhm, It's fine.", "GalGame_ReliabilityClara_020_017": "Hang on... Wait a minute. That's not how Lucy is... Proxy, you need to be more like her, otherwise it's hard for me to get into the role...", "GalGame_ReliabilityClara_020_018": "Let's start over... Lucy, I'm sorry. Please don't be angry.", "GalGame_ReliabilityClara_020_019": "I'm not listening!", "GalGame_ReliabilityClara_020_020": "Hmph! Who said I was angry. I'm not angry!", "GalGame_ReliabilityClara_020_021": "Such an apology is unacceptable to me...", "GalGame_ReliabilityClara_020_022": "Oh... That's more like it! I can see why you're a Proxy. One more time!", "GalGame_ReliabilityClara_020_023": "Uhh... That's not quite it either, Proxy. Why don't you imagine yourself as Lucy?", "GalGame_ReliabilityClara_020_024": "Hmph!", "GalGame_ReliabilityClara_020_025": "Idiot! You are so stupid, Piper!", "GalGame_ReliabilityClara_020_026": "Hmph! I'm not mad!", "GalGame_ReliabilityClara_020_027": "That's more like it... Sigh... It's been really fun chatting with you, Proxy. Watching young people imitate each other's speaking style makes me feel younger, too.", "GalGame_ReliabilityClara_020_028": "What were we doing again?", "GalGame_ReliabilityClara_020_029": "Hang on. Weren't we just talking about how you should be apologizing...?", "GalGame_ReliabilityClara_020_030": "Wait a minute. I think we've gotten completely off topic here.", "GalGame_ReliabilityClara_020_031": "Right... Ahh, show some understanding for us adults. Rare moments of joy like this make us forget our other worries.", "GalGame_ReliabilityClara_020_032": "Oh by the way, Proxy — would you mind recording your impression of Lucy just then?", "GalGame_ReliabilityClara_020_033": "Long-distance drivers like me like watching videos on our breaks.", "GalGame_ReliabilityClara_020_034": "Just like yesterday. I accidentally filmed Lucy as she jumped up in fright. Ah... So cute. It really lifted my spirits...", "GalGame_ReliabilityClara_020_035": "...", "GalGame_ReliabilityClara_020_036": "I think I know why Lucy is angry at you.", "GalGame_ReliabilityClara_020_037": "I've figured out why Lucy is angry.", "GalGame_ReliabilityClara_020_038": "Eh, really? But she's bound to forget about it in a couple of days, right...", "GalGame_ReliabilityClara_020_039": "Anyway, thanks for today. I'm not gonna let anyone else see the video. That's a precious promise from an adult.", "GalGame_ReliabilityClara_030_001": "Despite my best efforts to figure it out, I still don't get it. Everything in the Outer Ring moves slowly. Desert and rocks never change... But every time I come to the Inner Ring, it's completely different every few days.", "GalGame_ReliabilityClara_030_002": "There're extravagant stores everywhere, kicking out the old magazine stands.", "GalGame_ReliabilityClara_030_003": "Where did you buy magazines from before?", "GalGame_ReliabilityClara_030_004": "Where did you buy magazines before? Maybe they still sell them!", "GalGame_ReliabilityClara_030_005": "Where did you buy magazines before? Is there someone who sells them in the Outer Ring?", "GalGame_ReliabilityClara_030_006": "Buy? They get sent to the Outer Ring regularly. They're basically just unwanted trash.", "GalGame_ReliabilityClara_030_007": "Hmm... I really like them. They're good for lighting fires if you're out campin'.", "GalGame_ReliabilityClara_030_008": "Some things seem to lose all use once they go out of fashion.", "GalGame_ReliabilityClara_030_009": "But in the Outer Ring, things are different.", "GalGame_ReliabilityClara_030_010": "Some things go out of fashion, and get tossed out to a disregarded corner of the Outer Ring...", "GalGame_ReliabilityClara_030_011": "Discontinued and expired items go unnoticed in the city.", "GalGame_ReliabilityClara_030_012": "And lazy guys like me, we're all worthless...", "GalGame_ReliabilityClara_030_013": "But in the Outer Ring, we have value again.", "GalGame_ReliabilityClara_030_014": "Sigh.. Can you picture it? Trash blown all over the place by the wind in the Outer Ring, looking like confetti...", "GalGame_ReliabilityClara_030_015": "Broken records sound different every time they're played. Just as the wind is ever-changing...", "GalGame_ReliabilityClara_030_016": "Do you think the people who threw them away would regret it if they knew?", "GalGame_ReliabilityClara_030_017": "But once something's lost, it's lost. Never to be found again.", "GalGame_ReliabilityClara_030_018": "Sigh... What's lil ol' me getting all sentimental about? How corny...", "GalGame_ReliabilityClara_030_019": "Are you embarrassed?", "GalGame_ReliabilityClara_030_020": "I've noticed whenever you say lil ol' me, it's because you're embarrassed, Piper.", "GalGame_ReliabilityClara_030_021": "There's no need to feel embarrassed, it's a totally normal feeling...", "GalGame_ReliabilityClara_030_022": "Aww... You understand lil ol' me so well, Proxy...", "GalGame_ReliabilityClara_030_023": "I mean, we've known each other a long time...", "GalGame_ReliabilityClara_030_024": "Of course! I mean, when you've known each other as long as we have, you pick up on the small things.", "GalGame_ReliabilityClara_030_025": "I mean we've known each other so long, Piper... So it's easy to recognize that you feel embarrassed whenever you refer to yourself as \"lil ol' me.\"", "GalGame_ReliabilityClara_030_026": "Has it been that long...? It seems like it passed in a flash, but I guess that's true.", "GalGame_ReliabilityClara_030_027": "Every day when driving the truck, the scenery outside is always moving. When I stop sometimes, it feels like a dream...", "GalGame_ReliabilityClara_030_028": "But I always feel as though I'm always pushing forward, and as long as the road's still there, I'll be able to find my way back where I started.", "GalGame_ReliabilityClara_030_029": "Especially if you drive on familiar roads every day, sigh... you'll naturally assume that everything is the same every day...", "GalGame_ReliabilityClara_030_030": "But it's only when one day your car suddenly breaks down at the roadside that you realize this road has been repaired again and again, and that the pedestrians have all gone elsewhere. It's completely different from how you remember.", "GalGame_ReliabilityClara_030_031": "Lil ol' me is afraid of familiar things changing...", "GalGame_ReliabilityClara_030_032": "I get it...", "GalGame_ReliabilityClara_030_033": "I understand how you feel...", "GalGame_ReliabilityClara_030_034": "Yeah, I know how you feel...", "GalGame_ReliabilityClara_030_035": "Yeah... It's always nice to cherish things you like.", "GalGame_ReliabilityClara_030_036": "Maybe the next time we meet, it'll be goodbye forever. Who knows when we'll have another chance to meet again...", "GalGame_ReliabilityClara_030_037": "Don't jinx it!", "GalGame_ReliabilityClara_030_038": "Don't jinx it!", "GalGame_ReliabilityClara_030_039": "Don't jinx it...", "GalGame_ReliabilityClara_030_040": "Then I'll say something positive. Maybe the next time we meet, you'll be all grown up and I'll barely recognize ya.", "GalGame_ReliabilityClara_030_041": "You're always treating me like a kid, Piper!", "GalGame_ReliabilityClara_030_042": "You're always treating me like a kid, Piper!", "GalGame_ReliabilityClara_030_043": "You seem to always treat me like a kid, Piper...", "GalGame_ReliabilityClara_030_044": "Sigh... Kids always change the most...", "GalGame_ReliabilityClara_030_045": "I'm trying to get to know you, Proxy. That's why it feels like that.", "GalGame_ReliabilityClara_030_046": "Even though there're lots of things about you that I don't get...", "GalGame_ReliabilityClara_030_047": "I'm still looking forward to each and every time we meet, Proxy~", "GalGame_ReliabilityCorin_901_004": "\"Hello. My friend has a modded Bangboo, and I'm here to pick it up for her...\"", "GalGame_ReliabilityCorin_901_005": "No no no, that's far too rude...", "GalGame_ReliabilityCorin_901_006": "\"H—Hello. I'm very sorry to disturb... My friend has a modded Bangboo. May I please pick it up for her?\"", "GalGame_ReliabilityCorin_901_007": "What are you doing here?", "GalGame_ReliabilityCorin_901_008": "Corin, are you casting some kind of spell?", "GalGame_ReliabilityCorin_901_009": "Corin, what are you doing here?", "GalGame_ReliabilityCorin_901_010": "Corin, what are you doing here?", "GalGame_ReliabilityCorin_901_011": "What'd you say, Corin? Are you... casting a spell?", "GalGame_ReliabilityCorin_901_012": "What'd you say, Corin? Are you... casting a spell?", "GalGame_ReliabilityCorin_901_013": "Waahh—", "GalGame_ReliabilityCorin_901_014": "It's... it's you. Sorry, I'm very busy right now preparing what I'm going to say to the boss of the remodeling shop...", "GalGame_ReliabilityCorin_901_015": "One moment, please! I should have this memorized soon—", "GalGame_ReliabilityCorin_901_016": "Practice?", "GalGame_ReliabilityCorin_901_017": "You need to rehearse what you're going to say before you go in? Can you not just say it straight away?", "GalGame_ReliabilityCorin_901_018": "You need to rehearse what you're going to say before you go in? Can you not just say it straight away?", "GalGame_ReliabilityCorin_901_019": "W-well, you see, I say stupid things, so if I don't practice in advance I'm bound to say the wrong thing!", "GalGame_ReliabilityCorin_901_020": "And if I say the wrong thing, then the boss is going to hate me and think I'm a really annoying customer...", "GalGame_ReliabilityCorin_901_021": "And if that happens, I'll never be able to show my face at the remodeling shop ever again! And if I can't come to the shop, then I can't do pick-ups for everyone...", "GalGame_ReliabilityCorin_901_022": "Ohhh, I'm just so useless... I guess I'd better find a dark corner somewhere and disintegrate into a thousand pieces...", "GalGame_ReliabilityCorin_901_023": "Don't let our mind run away with such terrible thoughts!", "GalGame_ReliabilityCorin_901_024": "Don't tell yourself that! You can't let your mind run away with such terrible thoughts...", "GalGame_ReliabilityCorin_901_025": "None of that is going to happen. Don't let your mind get carried away with such terrible thoughts.", "GalGame_ReliabilityCorin_901_026": "I'm sorry... I didn't mean to...", "GalGame_ReliabilityCorin_901_027": "I'll talk with the boss for you.", "GalGame_ReliabilityCorin_901_028": "We can talk to the boss together.", "GalGame_ReliabilityCorin_901_029": "It's okay. I'll talk to the boss for you.", "GalGame_ReliabilityCorin_901_030": "It's okay. I'll talk to the boss for you.", "GalGame_ReliabilityCorin_901_031": "Oh really?! But maybe that isn't such a good idea, seeing as it's my own issue...", "GalGame_ReliabilityCorin_901_032": "I—If it's okay, can I go with you please! I'll do my best!", "GalGame_ReliabilityCorin_901_033": "It's okay. We can talk to the boss together!", "GalGame_ReliabilityCorin_901_034": "It's okay. We can talk to the boss together.", "GalGame_ReliabilityCorin_901_035": "R—Really?", "GalGame_ReliabilityCorin_901_036": "I don't know why, but with you around I feel less afraid of saying the wrong thing!", "GalGame_ReliabilityCorin_901_037": "You explain the situation to the remodeling shop staff together with Corin, and successfully retrieve the modded Bangboo.", "GalGame_ReliabilityCorin_901_039": "Thank you! If it weren't for you, I would've put off talking with the owner forever...", "GalGame_ReliabilityCorin_901_040": "I just don't know how to thank you enough...", "GalGame_ReliabilityCorin_901_041": "If you ever need anything of me, please give me a call! I'll do anything I can to help you!", "GalGame_ReliabilityCorin_902_004": "Excuse me! I've come to borrow the videotape \"Back 2 Life\" that I mentioned last time.", "GalGame_ReliabilityCorin_902_005": "And, and... Uh, I'm not really too sure how this works, but do you know if there's a private movie theater nearby?", "GalGame_ReliabilityCorin_902_006": "Anywhere I can watch the videotape is fine!", "GalGame_ReliabilityCorin_902_007": "How about our store?", "GalGame_ReliabilityCorin_902_008": "How about our store! Wanna watch it together?", "GalGame_ReliabilityCorin_902_009": "How about our store? Wanna watch it together?", "GalGame_ReliabilityCorin_902_010": "Oh? R—Really? Won't it disturb your work?", "GalGame_ReliabilityCorin_902_011": "I wouldn't want to impact the video store and disappoint your customers because they can't get the tapes they need because you're busy... It'd be better for me just to leave right now!", "GalGame_ReliabilityCorin_902_012": "No way!", "GalGame_ReliabilityCorin_902_013": "Not at all! My brother's watching the store right now.", "GalGame_ReliabilityCorin_902_014": "Not at all! I'm on my break. Besides, Belle is watching the store.", "GalGame_ReliabilityCorin_902_015": "Oh, I see. Then if you don't mind!", "GalGame_ReliabilityCorin_902_016": "I promise I'll pay attention and I won't be any trouble!", "GalGame_ReliabilityCorin_902_017": "You go with Corin into Random Play and watch \"Back 2 Life\" together. Corin watches the movie very carefully, even glancing down to take her own notes...", "GalGame_ReliabilityCorin_902_021": "Wow, it's just like Rina said. This show is great. I feel like I've learned so much!", "GalGame_ReliabilityCorin_902_022": "That's a little surprising...", "GalGame_ReliabilityCorin_902_023": "I'm surprised, I never expected you to be so interested in the Hollows.", "GalGame_ReliabilityCorin_902_024": "I'm surprised, I never expected you to be so interested in the Hollows.", "GalGame_ReliabilityCorin_902_025": "Uh, Hollows? I wasn't actually listening to what they were saying...", "GalGame_ReliabilityCorin_902_026": "I was just writing down all the snacks they served at the tea party. The style, color, flavor, and even the order in which the snacks were served — everything was very proper and well thought out!", "GalGame_ReliabilityCorin_902_027": "Got it.", "GalGame_ReliabilityCorin_902_028": "I see. No wonder you work at Victoria Housekeeping!", "GalGame_ReliabilityCorin_902_029": "I see. No wonder you work at Victoria Housekeeping.", "GalGame_ReliabilityCorin_902_030": "Um, oh right! Here's your payment. Thank you for giving me a place to watch the film.", "GalGame_ReliabilityCorin_902_031": "I've based it on the price for two people at a private theater. I—If it's not enough, I can apply for more!", "GalGame_ReliabilityCorin_902_032": "You're too kind.", "GalGame_ReliabilityCorin_902_033": "You can pay for it some other way.", "GalGame_ReliabilityCorin_902_034": "You're too kind, but you don't need to pay me!", "GalGame_ReliabilityCorin_902_035": "You're too kind, but you don't need to pay me.", "GalGame_ReliabilityCorin_902_036": "Th—That simply won't do! Mr. Lycaon says a deal must be profitable for both parties — otherwise it's not right!", "GalGame_ReliabilityCorin_902_037": "There's no need to pay, but...", "GalGame_ReliabilityCorin_902_038": "There's no need to pay, but I could use your help with something!", "GalGame_ReliabilityCorin_902_039": "There's no need to pay, but I could use your help with something...", "GalGame_ReliabilityCorin_902_040": "O—Of course! If it's within my ability, I'll try my best!", "GalGame_ReliabilityCorin_902_041": "Hm... You can pay for it some other way.", "GalGame_ReliabilityCorin_902_042": "Could you use some other form of payment?", "GalGame_ReliabilityCorin_902_043": "...I understand. I'll pay you back in labor. I'll help you clean the video store and—", "GalGame_ReliabilityCorin_902_044": "No no, it's something else.", "GalGame_ReliabilityCorin_902_045": "No, no, it's something else. Something special only to you, Corin.", "GalGame_ReliabilityCorin_902_046": "No, no, it's something else. Something special only to you, Corin.", "GalGame_ReliabilityCorin_902_047": "Something only I can do... Is there such a thing?", "GalGame_ReliabilityCorin_902_048": "Just come hang out at the video store more!", "GalGame_ReliabilityCorin_902_049": "Just drop by the video store more often, and we'll call it square!", "GalGame_ReliabilityCorin_902_050": "Just drop by the video store more often, and we'll call it square.", "GalGame_ReliabilityCorin_902_051": "Oh, that's what you meant... I guess I took it too literally!", "GalGame_ReliabilityCorin_902_052": "Then I'll come here as often as you want!", "GalGame_ReliabilityCorin_903_004": "Ummm, there's something I need help with, if you're willing, that is...", "GalGame_ReliabilityCorin_903_005": "What?!", "GalGame_ReliabilityCorin_903_006": "What's up?", "GalGame_ReliabilityCorin_903_007": "What's up?", "GalGame_ReliabilityCorin_903_008": "Rina assigned me some tasks so I can better pretend — I mean, become a qualified maid. She's given me this special maid voucher to give to someone, and I have to provide maid services for a specified time.", "GalGame_ReliabilityCorin_903_009": "Once complete, they'll give me a score and so long as it's four stars or above, I pass!", "GalGame_ReliabilityCorin_903_010": "But I'm so useless, I haven't even given out the voucher yet...", "GalGame_ReliabilityCorin_903_011": "Because you're embarrassed?", "GalGame_ReliabilityCorin_903_012": "Because you're too embarrassed to talk to strangers?", "GalGame_ReliabilityCorin_903_013": "Because you're too embarrassed to talk to strangers?", "GalGame_ReliabilityCorin_903_014": "Yes... Everyone just seems so, so busy and I don't want to disturb anyone, so I just...", "GalGame_ReliabilityCorin_903_015": "Sure, I'll give you a hand.", "GalGame_ReliabilityCorin_903_016": "It's okay, I'll help you!", "GalGame_ReliabilityCorin_903_017": "It's okay, I'll help you.", "GalGame_ReliabilityCorin_903_018": "Really? Thank you!", "GalGame_ReliabilityCorin_903_019": "Okay, it's a deal. From now on, consider yourself my master!", "GalGame_ReliabilityCorin_903_020": "Sounds alright to me!", "GalGame_ReliabilityCorin_903_021": "That sounds kind of strange...", "GalGame_ReliabilityCorin_903_022": "Well, sounds alright to me.", "GalGame_ReliabilityCorin_903_023": "Well, that's alright, I suppose.", "GalGame_ReliabilityCorin_903_024": "Great! It's an honor to please my master!", "GalGame_ReliabilityCorin_903_025": "That sounds kind of strange...", "GalGame_ReliabilityCorin_903_026": "Uh... That sounds kinda...awkward...", "GalGame_ReliabilityCorin_903_027": "Sh—Should I call you something different? Is... \"My Lord\" better? How about \"Your Excellency\"?", "GalGame_ReliabilityCorin_903_028": "That's even worse!", "GalGame_ReliabilityCorin_903_029": "Those're even worse! Master is fine, I guess...", "GalGame_ReliabilityCorin_903_030": "Those're even worse... master is fine, I guess...", "GalGame_ReliabilityCorin_903_031": "A qualified maid should always keep an eye on her master's well-being! So...", "GalGame_ReliabilityCorin_903_032": "Are you feeling tired right now, Master? Do you need me to carry you?", "GalGame_ReliabilityCorin_903_033": "Snap out of it!", "GalGame_ReliabilityCorin_903_034": "Are you serious? It's not like I'm inside a Bangboo right now!", "GalGame_ReliabilityCorin_903_035": "Huh? Come on... I'm not inside a Bangboo...", "GalGame_ReliabilityCorin_903_036": "Don't worry. I may not look it but I'm actually very strong. Carrying you should be no problem!", "GalGame_ReliabilityCorin_903_037": "It's not a question of strength...", "GalGame_ReliabilityCorin_903_038": "What if somebody sees...", "GalGame_ReliabilityCorin_903_039": "It's not a question of strength... If anybody saw...", "GalGame_ReliabilityCorin_903_040": "It's not a question of strength... What if somebody sees...", "GalGame_ReliabilityCorin_903_041": "Oh, I'm sorry! I didn't even think about that... I'm so useless, all I can do is disappoint you...", "GalGame_ReliabilityCorin_903_042": "So... So is there anything else my master wants? Anything at all! I'll try to meet your every need.", "GalGame_ReliabilityCorin_903_043": "I want to hear you say some of your maid lines.", "GalGame_ReliabilityCorin_903_044": "I want to try your cooking.", "GalGame_ReliabilityCorin_903_045": "I just want to hear some of the lines a maid says!", "GalGame_ReliabilityCorin_903_046": "Well...let's hear some maid catchphrases.", "GalGame_ReliabilityCorin_903_047": "Maid lines... Do you mean like \"Welcome home, Master\"?", "GalGame_ReliabilityCorin_903_048": "Yeah!", "GalGame_ReliabilityCorin_903_049": "Yeah, that's a good one!", "GalGame_ReliabilityCorin_903_050": "Yeah, that's a good one.", "GalGame_ReliabilityCorin_903_051": "Welcome home, Master.", "GalGame_ReliabilityCorin_903_052": "Is that... okay?", "GalGame_ReliabilityCorin_903_053": "Great!", "GalGame_ReliabilityCorin_903_054": "Great. It's perfect!", "GalGame_ReliabilityCorin_903_055": "Yeah, that was perfect.", "GalGame_ReliabilityCorin_903_056": "I want to try your cooking.", "GalGame_ReliabilityCorin_903_057": "Hmm... I'd like to try your cooking.", "GalGame_ReliabilityCorin_903_058": "My cooking? Ah... I do have some cookies that I made! But they're not freshly baked. I hope they're not stale...", "GalGame_ReliabilityCorin_903_059": "If you don't mind, please, take one and try it out.", "GalGame_ReliabilityCorin_903_060": "The girl carefully hands the cookies over to you, looking at you expectantly.", "GalGame_ReliabilityCorin_903_064": "It tastes great!", "GalGame_ReliabilityCorin_903_065": "It tastes great!", "GalGame_ReliabilityCorin_903_066": "It tastes great.", "GalGame_ReliabilityCorin_903_067": "I'm glad you like it! I'm sorry I'm not better prepared. I'll bring fresh ones next time~", "GalGame_ReliabilityCorin_903_068": "After chatting happily for a while with Corin, it was finally time for the maid experience ticket to end.", "GalGame_ReliabilityCorin_903_072": "We've reached the final step, Master. Please fill out the evaluation on the back of the maid voucher...", "GalGame_ReliabilityCorin_903_073": "It's okay, please, rate me as you feel I deserve! Whatever the outcome, I must accept it.", "GalGame_ReliabilityCorin_903_074": "Five stars!", "GalGame_ReliabilityCorin_903_075": "Permanent employee!", "GalGame_ReliabilityCorin_903_076": "Such top talent... Definitely deserves a 5-star rating!", "GalGame_ReliabilityCorin_903_077": "Such top talent definitely deserves a 5-star rating.", "GalGame_ReliabilityCorin_903_078": "Thank you for blessing a useless maid like me with a five-star rating...", "GalGame_ReliabilityCorin_903_079": "With talent like that... I should make you a permanent employee!", "GalGame_ReliabilityCorin_903_080": "With talent like that I should make you a permanent employee.", "GalGame_ReliabilityCorin_903_081": "Huh... Huh?! You'd be willing to take on such an awkward, silly maid like me? I'm touched...", "GalGame_ReliabilityCorin_903_082": "But... Everyone at Victoria Housekeeping treats me so well, so I'm not quite ready to go anywhere else just yet.", "GalGame_ReliabilityCorin_903_083": "If I make a mistake one day and get fired... I'll come work with you! Thank you for your confidence in me!", "GalGame_ReliabilityCorin_903_084": "You're welcome, Corin. You're an excellent maid!", "GalGame_ReliabilityCorin_903_085": "You're welcome, Corin. You're an excellent maid!", "GalGame_ReliabilityCorin_903_086": "You're welcome, Corin. You're an excellent maid!", "GalGame_ReliabilityCorin_903_087": "I know I still have room for improvement...", "GalGame_ReliabilityCorin_903_088": "But... I always feel like I can be a little more confident in myself when I have you around!", "GalGame_ReliabilityCorin_903_089": "I wouldn't have been able to complete this task without you.", "GalGame_ReliabilityCorin_903_090": "The girl gives an earnest bow. She looks nervous, her hands trembling slightly. Nevertheless, she speaks seriously and clearly, as if what she is saying is very important to her.", "GalGame_ReliabilityCorin_903_092": "Truly, I am extremely grateful.", "GalGame_ReliabilityEllen_101_004": "Do you want boba teamilk or mint teamilk?", "GalGame_ReliabilityEllen_101_005": "Boba teamilk...", "GalGame_ReliabilityEllen_101_006": "Mint teamilk...", "GalGame_ReliabilityEllen_101_007": "I want a boba teamilk! You can't have teamilk without bobas!", "GalGame_ReliabilityEllen_101_008": "Um... boba teamilk then?", "GalGame_ReliabilityEllen_101_009": "Mint teamilk! I was just thinking about having something light and refreshing a moment ago, hehe~", "GalGame_ReliabilityEllen_101_010": "A mint teamilk.", "GalGame_ReliabilityEllen_101_011": "Here you go. Let's go inside and watch Enter the Ether. I'm tired from standing so long...", "GalGame_ReliabilityEllen_101_012": "Together?", "GalGame_ReliabilityEllen_101_013": "Oh! Ellen, you want to watch the videotape with me?", "GalGame_ReliabilityEllen_101_014": "Oh... you want to watch it together? I figured you'd rather watch stuff by yourself...", "GalGame_ReliabilityEllen_101_015": "{F#Huh... Why are you so shocked? Didn't I get two teamilks because we would be watching it together...?}", "GalGame_ReliabilityEllen_101_016": "{M#Eh... is that really a thing? It's the same to me either way, so let's watch it together if you're free.}", "GalGame_ReliabilityEllen_101_017": "Let's watch it together then.", "GalGame_ReliabilityEllen_101_018": "Great! I'll get Wise to watch over the shop for me. I'm gonna go grab some snacks!", "GalGame_ReliabilityEllen_101_019": "Sure, I'm not too busy right now, and I haven't finished watching this one yet. Let's watch it together.", "GalGame_ReliabilityEllen_101_020": "You watch Enter the Ether with Ellen.\nEllen sleeps through two-thirds of the story... Does she find the plot boring? Why would she want to watch it then...?", "GalGame_ReliabilityEllen_101_021": "*yawn* Your sofa is so comfy...", "GalGame_ReliabilityEllen_101_022": "Thanks...?", "GalGame_ReliabilityEllen_101_023": "That's your review of the movie?", "GalGame_ReliabilityEllen_101_024": "Um... thanks? It's a privilege for my sofa to be so comfy that you can fall asleep after only ten minutes of watching the movie...", "GalGame_ReliabilityEllen_101_025": "It would be even better if it didn't put you to sleep after just ten minutes of watching the movie...", "GalGame_ReliabilityEllen_101_026": "That's not exactly the review I wanted to hear, but you only watched the video for ten minutes, so it's not like there's much you can comment on...", "GalGame_ReliabilityEllen_101_027": "Is that what you should be focusing on? Are you sure you wanted to watch this movie and not just find a place to slack off?", "GalGame_ReliabilityEllen_101_028": "Because the first ten minutes were about the Proxy getting infected with a virus. After that, the Proxy fell into a deep sleep.", "GalGame_ReliabilityEllen_101_029": "Everything that followed was the Proxy's dream.", "GalGame_ReliabilityEllen_101_030": "That's true...", "GalGame_ReliabilityEllen_101_031": "That's right, but what's important are the things that happened in the Proxy's dream! You didn't see the protagonist's adventure in the binary world!", "GalGame_ReliabilityEllen_101_032": "That's the plot... but the movie focuses on the Proxy's travels in a world full of binary numbers and bizarre dreams.", "GalGame_ReliabilityEllen_101_033": "I only wanted to watch the movie to learn more about Proxies.", "GalGame_ReliabilityEllen_101_034": "Since the part after that is a dream, I might as well listen to you tell me about your dreams.", "GalGame_ReliabilityEllen_101_035": "That would be more immersive.", "GalGame_ReliabilityEllen_101_036": "It's not like it's a documentary...", "GalGame_ReliabilityEllen_101_037": "It's not like it's a documentary, and I ended up watching the whole thing by myself. Now I don't have anyone to discuss it with!", "GalGame_ReliabilityEllen_101_038": "Well, it wasn't a documentary. It's too bad you fell asleep. I wanted to discuss our thoughts on the movie.", "GalGame_ReliabilityEllen_101_039": "Ah...", "GalGame_ReliabilityEllen_101_040": "I'm sorry.", "GalGame_ReliabilityEllen_101_041": "I've had a lot of commissions lately, and I've been busy right up until a little earlier today... I was going to go back and get some rest, but I remembered that we agreed to meet up today, so I came right over.", "GalGame_ReliabilityEllen_101_042": "I thought the teamilk would help me stay awake...", "GalGame_ReliabilityEllen_101_043": "I didn't fall asleep at the beginning... or maybe I just thought I didn't.", "GalGame_ReliabilityEllen_101_044": "I saw the Proxy guide us in the Hollow, and then we fell into a fissure. And inside the fissure, there was a Bangboo that dropped candy...", "GalGame_ReliabilityEllen_101_045": "...Oh, and it was the candy I was eating when we worked together for the first time.", "GalGame_ReliabilityEllen_101_046": "It was so real that I didn't even realize I'd fallen asleep... Anyway, I'm sorry.", "GalGame_ReliabilityEllen_101_047": "I didn't expect to be hearing about your dreams...", "GalGame_ReliabilityEllen_101_048": "Surprisingly, it's cuter than the movie. Okay, I'll think of this as listening to you tell me a story I've never heard before!", "GalGame_ReliabilityEllen_101_049": "Hearing you talk about your dreams feels strange... Like I unexpectedly got to watch two films today.", "GalGame_ReliabilityEllen_101_050": "Uhh... I'll come watch another film with you when I don't have any commissions on.", "GalGame_ReliabilityEllen_102_004": "...", "GalGame_ReliabilityEllen_102_005": "Those guys were out of line.", "GalGame_ReliabilityEllen_102_006": "Eugh! They made me so mad. People like that belong behind bars!", "GalGame_ReliabilityEllen_102_007": "That was harassment. You should go to Public Security if you meet someone like that again.", "GalGame_ReliabilityEllen_102_008": "Huh? Oh...", "GalGame_ReliabilityEllen_102_009": "You don't seem nervous at all.", "GalGame_ReliabilityEllen_102_010": "Come on, Ellen! You should be more nervous in these situations!", "GalGame_ReliabilityEllen_102_011": "Seriously Ellen... Nothing seems to make you nervous.", "GalGame_ReliabilityEllen_102_012": "Nervous about what?", "GalGame_ReliabilityEllen_102_013": "The streets aren't safe late at night.", "GalGame_ReliabilityEllen_102_014": "It's late at night! You're a student in a maid outfit! And you're alone!", "GalGame_ReliabilityEllen_102_015": "I know you're strong and all, but you still have to be wary of people who approach you late at night!", "GalGame_ReliabilityEllen_102_016": "Look, Ellen, I know you're strong...", "GalGame_ReliabilityEllen_102_017": "But you've got to be careful of those who approach you this late at night.", "GalGame_ReliabilityEllen_102_018": "Uh... I'm the one who asked them to come actually...", "GalGame_ReliabilityEllen_102_019": "Huh?", "GalGame_ReliabilityEllen_102_020": "E—Ellen?! You...", "GalGame_ReliabilityEllen_102_021": "Did I get the wrong idea...", "GalGame_ReliabilityEllen_102_022": "There's a karaoke place near here. I asked them to do me a favor.", "GalGame_ReliabilityEllen_102_023": "Karaoke?", "GalGame_ReliabilityEllen_102_024": "Karaoke? Ellen... don't tell me you brought these two strangers with you just 'cause you wanted to sing...", "GalGame_ReliabilityEllen_102_025": "Karaoke? Even if you wanted to sing, inviting two strangers along isn't the best idea.", "GalGame_ReliabilityEllen_102_026": "What? Who'd bring strangers with them to sing karaoke?", "GalGame_ReliabilityEllen_102_027": "That wouldn't make any sense...", "GalGame_ReliabilityEllen_102_028": "Then what happened just now...", "GalGame_ReliabilityEllen_102_029": "Then what were you talking to those two about?", "GalGame_ReliabilityEllen_102_030": "Then what were you doing with those two just now...", "GalGame_ReliabilityEllen_102_031": "The karaoke place is selling limited-time all-day discount vouchers at night.", "GalGame_ReliabilityEllen_102_032": "My friends and I have been really into coming to this place lately; with discount coupons it'd be much cheaper.", "GalGame_ReliabilityEllen_102_033": "I came by here today while finishing up my commission and ran into two guys who had just finished eating, so I asked them if they could help me buy two more.", "GalGame_ReliabilityEllen_102_034": "But you scared them away...", "GalGame_ReliabilityEllen_102_035": "I'm surprised to see you have such a serious side.", "GalGame_ReliabilityEllen_102_036": "Show! Some! Respect! *yawn* That's a Proxy for you.", "GalGame_ReliabilityEllen_102_037": "You don't need to repeat it...", "GalGame_ReliabilityEllen_102_038": "Don't repeat what I said! I feel so foolish right now...", "GalGame_ReliabilityEllen_102_039": "Ugh... You don't need to repeat that, Ellen...", "GalGame_ReliabilityEllen_102_040": "But now that you're here, why don't you buy some discount vouchers with me?", "GalGame_ReliabilityEllen_102_041": "You accompany Ellen to the nearby karaoke place and each purchase an all-day discount voucher...", "GalGame_ReliabilityEllen_102_042": "Thanks for today.", "GalGame_ReliabilityEllen_102_043": "But you could've had three discount vouchers...", "GalGame_ReliabilityEllen_102_044": "If it weren't for me... you could've had three discount vouchers instead...", "GalGame_ReliabilityEllen_102_045": "I should be saying sorry. You were supposed to have three discount vouchers.", "GalGame_ReliabilityEllen_102_046": "I wasn't talking about the discount vouchers... I meant thanks for worrying about me.", "GalGame_ReliabilityEllen_103_004": "Hm...", "GalGame_ReliabilityEllen_103_005": "You sure do have a sweet tooth, Ellen.", "GalGame_ReliabilityEllen_103_006": "It's so sweet!", "GalGame_ReliabilityEllen_103_007": "You really do have a sweet tooth, Ellen. I remember you snacking on candy when we first met, too.", "GalGame_ReliabilityEllen_103_008": "You really do have a sweet tooth, huh? I remember you eating candy all the time.", "GalGame_ReliabilityEllen_103_009": "Was this really the recommended sweetness?! It's way too sweet...", "GalGame_ReliabilityEllen_103_010": "Are you sure this teamilk's not too sweet...", "GalGame_ReliabilityEllen_103_011": "It's because sweets are really energizing.", "GalGame_ReliabilityEllen_103_012": "Is it? Seems fine to me...", "GalGame_ReliabilityEllen_103_013": "But they're also high in calories...", "GalGame_ReliabilityEllen_103_014": "Calories?", "GalGame_ReliabilityEllen_103_015": "Are you worried about your sugar intake?", "GalGame_ReliabilityEllen_103_016": "Calories?", "GalGame_ReliabilityEllen_103_017": "Calories?", "GalGame_ReliabilityEllen_103_018": "Ellen... are you worried about your sugar intake?", "GalGame_ReliabilityEllen_103_019": "Ellen... are you worrying about your sugar intake?", "GalGame_ReliabilityEllen_103_020": "Hey, don't say it out loud.", "GalGame_ReliabilityEllen_103_021": "It's just that there haven't been many commissions at the Victoria Housekeeping Co. lately, so I haven't been active enough, and...", "GalGame_ReliabilityEllen_103_022": "What's with that look? What're you looking at?", "GalGame_ReliabilityEllen_103_023": "...", "GalGame_ReliabilityEllen_103_024": "Hm...\n", "GalGame_ReliabilityEllen_103_025": "Hm...\n", "GalGame_ReliabilityEllen_103_026": "I—Is it that obvious...?", "GalGame_ReliabilityEllen_103_027": "Nope, just messing with you.", "GalGame_ReliabilityEllen_103_028": "Your tail seems bigger...?", "GalGame_ReliabilityEllen_103_029": "Heheh! You had quite the reaction there, Ellen. You look the same as always. Don't worry too much!", "GalGame_ReliabilityEllen_103_030": "*chuckle* No, you look the same as ever. You're overthinking things, Ellen.", "GalGame_ReliabilityEllen_103_031": "Your tail seems to have gotten bigger... I can't tell at all from afar though!", "GalGame_ReliabilityEllen_103_032": "Your tail seems a little different...? But the difference is so minor that you needn't worry.", "GalGame_ReliabilityEllen_103_033": "Really?", "GalGame_ReliabilityEllen_103_034": "Yeah.", "GalGame_ReliabilityEllen_103_035": "It's alright, I get it. I would never lie to you, Ellen! Plus, you gotta trust the eyes of a Proxy!", "GalGame_ReliabilityEllen_103_036": "Really. I'm a Proxy. You can trust my observation skills.", "GalGame_ReliabilityEllen_103_037": "I'll take your word for now.", "GalGame_ReliabilityEllen_103_038": "Oh, and speaking of which, do you have any nicknames?", "GalGame_ReliabilityEllen_103_039": "Why do you ask?", "GalGame_ReliabilityEllen_103_040": "Why do you ask? Besides, it's not like you don't know our Inter-Knot account name and Phaethon, right?", "GalGame_ReliabilityEllen_103_041": "Just our Inter-Knot account name and Phaethon... Why?", "GalGame_ReliabilityEllen_103_042": "{F#Can't I call you... Belle?}", "GalGame_ReliabilityEllen_103_043": "{M#Isn't there also Wise...?}", "GalGame_ReliabilityEllen_103_044": "Never mind, it's nothing!", "GalGame_ReliabilityEllen_103_045": "What about you, Ellen?", "GalGame_ReliabilityEllen_103_046": "Of course, you can call me Belle! Though, for the sake of fairness... I should also know how your friends address you too!", "GalGame_ReliabilityEllen_103_047": "If you're okay with it, then of course you can call me by my name directly. I'm curious though, do your friends in school also call you Ellen like we do?", "GalGame_ReliabilityEllen_103_048": "They call me...", "GalGame_ReliabilityEllen_103_049": "I didn't quite get that...", "GalGame_ReliabilityEllen_103_050": "I didn't quite get that! Come again?", "GalGame_ReliabilityEllen_103_051": "Could you repeat that?", "GalGame_ReliabilityEllen_103_052": "...I'm only saying it once!", "GalGame_ReliabilityGrace_501_004": "Just so happens I've got an academic question to ask you.", "GalGame_ReliabilityGrace_501_005": "In a broad sense, do you think you should be classified as a machine?", "GalGame_ReliabilityGrace_501_006": "Yes.", "GalGame_ReliabilityGrace_501_007": "No.", "GalGame_ReliabilityGrace_501_008": "I'm a machine!", "GalGame_ReliabilityGrace_501_009": "I'm a machine.", "GalGame_ReliabilityGrace_501_010": "Wow, I didn't expect that.", "GalGame_ReliabilityGrace_501_011": "But from what I can see... Your body, right now, is still that of a human.", "GalGame_ReliabilityGrace_501_012": "Of course I'm not a machine.", "GalGame_ReliabilityGrace_501_013": "I'm not a machine.", "GalGame_ReliabilityGrace_501_014": "As I thought~", "GalGame_ReliabilityGrace_501_015": "It seems you're pretty self-assured about your human identity.", "GalGame_ReliabilityGrace_501_016": "Oh yeah... That little guy you were operating in the Hollows, I think it was called Eous?", "GalGame_ReliabilityGrace_501_017": "That child is the most charming Bangboo I've ever seen...", "GalGame_ReliabilityGrace_501_018": "Those smooth round lines, that rubbery feel — but with the cold touch of metal...", "GalGame_ReliabilityGrace_501_019": "Ah, I'd just love to pull it apart to see the intricacies of its structure. It must be truly beautiful...", "GalGame_ReliabilityGrace_501_020": "You get so passionate when discussing machines!", "GalGame_ReliabilityGrace_501_021": "You get very passionate when discussing machines! By the way, that sounds very dangerous...", "GalGame_ReliabilityGrace_501_022": "You get very passionate when discussing machines... Also, that sounds very dangerous.", "GalGame_ReliabilityGrace_501_023": "Ahem, sorry about that. I'm a bit of a workaholic.", "GalGame_ReliabilityGrace_501_024": "Anyway, since that kid's a Bangboo, it's categorized as a machine.", "GalGame_ReliabilityGrace_501_025": "So, this raises the question. When your consciousness is connected to Eous...", "GalGame_ReliabilityGrace_501_026": "At that very moment, are you human or are you a machine?", "GalGame_ReliabilityGrace_501_027": "You're asking me?", "GalGame_ReliabilityGrace_501_028": "I am human!", "GalGame_ReliabilityGrace_501_029": "That's an interesting question...", "GalGame_ReliabilityGrace_501_030": "That's an interesting question...", "GalGame_ReliabilityGrace_501_031": "I seem to have implanted a terrible thought in your head.", "GalGame_ReliabilityGrace_501_032": "Of course I'm human!", "GalGame_ReliabilityGrace_501_033": "I'm still human.", "GalGame_ReliabilityGrace_501_034": "Hm. Good. You've still got your self-confidence.", "GalGame_ReliabilityGrace_501_035": "So then, if I start taking Eous apart while you're inside it...", "GalGame_ReliabilityGrace_501_036": "...?!", "GalGame_ReliabilityGrace_501_037": "I'm... human!", "GalGame_ReliabilityGrace_501_038": "I should still be human.", "GalGame_ReliabilityGrace_501_039": "I'm joking. Don't look so shocked.", "GalGame_ReliabilityGrace_501_040": "But really, if I get the chance, I would like to take a closer look at Eous' structure.", "GalGame_ReliabilityGrace_501_041": "Best you never get that chance...", "GalGame_ReliabilityGrace_501_042": "Best you never get that chance...", "GalGame_ReliabilityGrace_501_043": "If you get the chance...", "GalGame_ReliabilityGrace_501_044": "Don't worry! I'm a professional, I wouldn't harm a single screw from that lil guy~", "GalGame_ReliabilityGrace_501_045": "Anyway, thanks for sticking with me on such an intriguing topic.", "GalGame_ReliabilityGrace_501_046": "If you ever decide you're willing to let me study Eous... Then, just get in touch.", "GalGame_ReliabilityGrace_502_004": "Oh, well you look about as energetic as a fully-charged bulldozer today. I'm here to pick up the videotape we talked about before.", "GalGame_ReliabilityGrace_502_005": "Let's watch it together?", "GalGame_ReliabilityGrace_502_006": "You hardly ever come to the store. Why don't we just watch it together?", "GalGame_ReliabilityGrace_502_007": "You hardly ever come to the store. Why don't we watch it together?", "GalGame_ReliabilityGrace_502_008": "Sure.", "GalGame_ReliabilityGrace_502_009": "If you agree to let me dismantle that lil cutie of yours, Eous~", "GalGame_ReliabilityGrace_502_010": "—Just kidding! C'mon. Let's head on in and watch the movie.", "GalGame_ReliabilityGrace_502_011": "You go with Grace into Random Play and watch the \"Rookie's Guide to the Hollow\" together. \nYou had no idea that Grace was capable of finding interest in something other than machinery...", "GalGame_ReliabilityGrace_502_015": "That was a really good movie. It might be a comedy, but there were lots of really moving scenes, too.", "GalGame_ReliabilityGrace_502_016": "It was actually Koleda who recommended the film. She said the heroine who time-traveled from the past was really similar to me.", "GalGame_ReliabilityGrace_502_017": "Yeah, I guess you are kind of alike.", "GalGame_ReliabilityGrace_502_018": "...Maybe because you'd both do anything in pursuit of your research?", "GalGame_ReliabilityGrace_502_019": "...Maybe because you'd both do anything in pursuit of your research?", "GalGame_ReliabilityGrace_502_020": "...I might've gotten that from my parents. They were both Hollow researchers.", "GalGame_ReliabilityGrace_502_021": "They were always working late when I was young. They'd work so hard that they forgot to eat. But they'd also forget to make me food, too.", "GalGame_ReliabilityGrace_502_022": "Difficult parents...", "GalGame_ReliabilityGrace_502_023": "Difficult parents...", "GalGame_ReliabilityGrace_502_024": "Difficult parents...", "GalGame_ReliabilityGrace_502_025": "I used to feel the same way. But later I came to realize how precious the time we spent together really was.", "GalGame_ReliabilityGrace_502_026": "Sometime later they, ah. disappeared while investigating a Hollow.", "GalGame_ReliabilityGrace_502_027": "I'm sorry...", "GalGame_ReliabilityGrace_502_028": "Sorry to hear that...", "GalGame_ReliabilityGrace_502_029": "I'm sorry to hear that.", "GalGame_ReliabilityGrace_502_030": "It's fine. It was a long time ago.", "GalGame_ReliabilityGrace_502_031": "After that, I was adopted by Khors — Koleda's father.", "GalGame_ReliabilityGrace_502_032": "And then — Ha, well, look at me goin' on about myself. I guess this movie really does have a way of bringing out the emotion in people.", "GalGame_ReliabilityGrace_502_033": "Thank you for opening up to me about all this.", "GalGame_ReliabilityGrace_502_034": "I'd wanted to get to know you a bit better, Grace.", "GalGame_ReliabilityGrace_502_035": "Thank you for opening up to me about all this.", "GalGame_ReliabilityGrace_502_036": "Thank you for opening up to me about all this.", "GalGame_ReliabilityGrace_502_037": "...Y'know, this is stuff I haven't talked about with anyone in a long time.", "GalGame_ReliabilityGrace_502_038": "I really hadn't expected to say any of this in front of you... Maybe it's 'cuz I just like your vibe~", "GalGame_ReliabilityGrace_502_039": "No worries. I'd wanted to get to know you a bit better, Grace.", "GalGame_ReliabilityGrace_502_040": "It's okay, I'd wanted to get to know you a bit better, Grace.", "GalGame_ReliabilityGrace_502_041": "...Alright then. But that's really all there is to it. I'm just an ordinary technician.", "GalGame_ReliabilityGrace_502_042": "Why don't you get to know these children of mine instead? Each of these kiddos is very impressive, let me tell you...", "GalGame_ReliabilityGrace_502_043": "Grace begins gushing about how proud she is of all her machines...", "GalGame_ReliabilityGrace_502_045": "Thanks for reminding me how fun a good movie can be. \nI'll be singing your praises at the company whenever I get the chance.", "GalGame_ReliabilityGrace_502_046": "And... What I said before about dismantling Eous. Why don't you think it over and get back to me? I promise I'll be gentle~", "GalGame_ReliabilityGrace_503_004": "I need to ask you a favor. See this Bangboo here in front of me?", "GalGame_ReliabilityGrace_503_005": "What's up with it?", "GalGame_ReliabilityGrace_503_006": "What's up with it?", "GalGame_ReliabilityGrace_503_007": "What's up with it?", "GalGame_ReliabilityGrace_503_008": "It's an ownerless Bangboo that I just bumped into. Its language center must be broken — It's only spitting out meaningless noise. The core module must be busted.", "GalGame_ReliabilityGrace_503_009": "The poor little thing was probably abandoned by its owner. If we just leave it here someone will take it to be sold for scrap.", "GalGame_ReliabilityGrace_503_010": "But seeing as it got lucky enough to run into me — that won't be happening.", "GalGame_ReliabilityGrace_503_011": "Let's see if I can give you a new lease on life~", "GalGame_ReliabilityGrace_503_012": "Grace picks up the Bangboo and hands it over. Then, from who knows where, she pulls out a complete mechanical repair kit.", "GalGame_ReliabilityGrace_503_016": "You wanna fix it on-the-spot here?", "GalGame_ReliabilityGrace_503_017": "Do you always carry a whole repair kit around with you?", "GalGame_ReliabilityGrace_503_018": "Uh... You wanna fix it here... like, on-the-spot?", "GalGame_ReliabilityGrace_503_019": "You wanna fix it here... on-the-spot?", "GalGame_ReliabilityGrace_503_020": "Of course. It's just a lil Bangboo patch-up job. Why take it all the way back to my elite workstation?", "GalGame_ReliabilityGrace_503_021": "Do you just... carry your repair tools with you...?", "GalGame_ReliabilityGrace_503_022": "So you just...carry your repair tools with you...?", "GalGame_ReliabilityGrace_503_023": "Of course. What else am I going to carry on me?", "GalGame_ReliabilityGrace_503_024": "Hmm, lemme see... Ah, the faulty part is indeed just what I suspected.", "GalGame_ReliabilityGrace_503_025": "Bear with me just a little longer, kiddo. You'll be right as rain real soon.", "GalGame_ReliabilityGrace_503_026": "You're so capable, Grace.", "GalGame_ReliabilityGrace_503_027": "You're so capable, Grace.", "GalGame_ReliabilityGrace_503_028": "You're so capable, Grace.", "GalGame_ReliabilityGrace_503_029": "Oh, thanks, you're too kind. But this is my area of expertise, after all—", "GalGame_ReliabilityGrace_503_030": "...", "GalGame_ReliabilityGrace_503_031": "Grace's hands abruptly fall still and she goes silent for a moment.", "GalGame_ReliabilityGrace_503_035": "Let me ask you a question: Which do you prefer, the red wire or the blue wire?", "GalGame_ReliabilityGrace_503_036": "Why are you asking me that all of a sudden?", "GalGame_ReliabilityGrace_503_037": "Why do you sound like you're disarming a bomb...", "GalGame_ReliabilityGrace_503_038": "Why are you asking me that all of a sudden?", "GalGame_ReliabilityGrace_503_039": "Why are you asking me that all of a sudden?", "GalGame_ReliabilityGrace_503_040": "Well, how do I put this...the situation has gone beyond my expectations.", "GalGame_ReliabilityGrace_503_041": "Why are you acting like you're disarming a bomb...?", "GalGame_ReliabilityGrace_503_042": "Why are you acting like you're disarming a bomb...?", "GalGame_ReliabilityGrace_503_043": "Oh, well. That's because I have to disarm this bomb.", "GalGame_ReliabilityGrace_503_044": "A self-destruct device was installed inside this Bangboo. Any attempt to tamper with it will automatically trigger an explosion timer.", "GalGame_ReliabilityGrace_503_045": "A self-destruct device...", "GalGame_ReliabilityGrace_503_046": "Self-destruct device? Why would anyone install that inside a Bangboo...?", "GalGame_ReliabilityGrace_503_047": "Self-destruct device? Why would anyone install this inside a Bangboo...?", "GalGame_ReliabilityGrace_503_048": "It's not that uncommon. Some people install them to prevent their data from being leaked.", "GalGame_ReliabilityGrace_503_049": "...But they don't realize, it's never the machines doing the leaking — it's the humans.", "GalGame_ReliabilityGrace_503_050": "The point of a self-destruct device is to just destroy the machine, so the blast radius won't be very big.\nFor us to be safe, all we need to do is stay a little ways away when it's activated, and we'll be fine.", "GalGame_ReliabilityGrace_503_051": "Grace looks at the Bangboo in her hands, and falls silent for a moment.", "GalGame_ReliabilityGrace_503_055": "...But I want to try and save this child.", "GalGame_ReliabilityGrace_503_056": "I'll help you.", "GalGame_ReliabilityGrace_503_057": "I thought so! I want to help.", "GalGame_ReliabilityGrace_503_058": "Somehow, I knew that's what you'd decide to do. I'll help you.", "GalGame_ReliabilityGrace_503_059": "Mmm... The timer is set to blow in five minutes. That'll be plenty of time for me.", "GalGame_ReliabilityGrace_503_060": "Concentrating on her tool-in-hand, time flies for Grace...", "GalGame_ReliabilityGrace_503_064": "The next step is the last one. Let me ask you once more — blue or red. Which wire is it gonna be?", "GalGame_ReliabilityGrace_503_065": "Blue.", "GalGame_ReliabilityGrace_503_066": "Red.", "GalGame_ReliabilityGrace_503_067": "I pick the blue one.", "GalGame_ReliabilityGrace_503_068": "I pick the blue one.", "GalGame_ReliabilityGrace_503_069": "Blue? Good choice. Let's see where the blue wire takes us.", "GalGame_ReliabilityGrace_503_070": "I pick the red one.", "GalGame_ReliabilityGrace_503_071": "I pick the red one.", "GalGame_ReliabilityGrace_503_072": "Red it is, then. A bold choice.\nLet's see what kind of future red holds for us...", "GalGame_ReliabilityGrace_503_073": "Hang on...", "GalGame_ReliabilityGrace_503_074": "Hang on, are you serious? I was just picking at random—", "GalGame_ReliabilityGrace_503_075": "Hang on, are you serious? I was just picking at rando—", "GalGame_ReliabilityGrace_503_076": "Okay, it's the final countdown. \n5, 4, 3, 2, 1—", "GalGame_ReliabilityGrace_503_077": "As the countdown ends, the small Bangboo remains lying there calmly in Grace's arms, completely motionless. The self-destruct device never activated.", "GalGame_ReliabilityGrace_503_079": "Looks like we did it.", "GalGame_ReliabilityGrace_503_080": "Just then, two eyes finally flicker on in the recently repaired Bangboo. It waves its short arms twice, as though trying to say something before it quickly returns to sleep mode.", "GalGame_ReliabilityGrace_503_084": "This little one's gonna be fine now. Just running a little low on power at the moment.", "GalGame_ReliabilityGrace_503_085": "It looked like it was trying to thank you.", "GalGame_ReliabilityGrace_503_086": "It looked like it was trying to thank you. Well done, Grace.", "GalGame_ReliabilityGrace_503_087": "It looked like it was trying to thank you. Well done, Grace.", "GalGame_ReliabilityGrace_503_088": "Yeah, but the one who made the important choice between red and blue was you. It should be you who gets the credit.", "GalGame_ReliabilityGrace_503_089": "It didn't actually matter which color I chose, did it?", "GalGame_ReliabilityGrace_503_090": "It didn't actually matter which color I chose, did it?", "GalGame_ReliabilityGrace_503_091": "It didn't actually matter which color I chose, did it?", "GalGame_ReliabilityGrace_503_092": "Ah... you're good.\nPerceptive, too. I set up a safety loop, so it wasn't gonna blow, regardless.", "GalGame_ReliabilityGrace_503_093": "But still, it would've been a lot more difficult without your help.", "GalGame_ReliabilityGrace_503_094": "So I think I owe you big time. Thank you for just being willing to help out.", "GalGame_ReliabilityGrace_503_095": "Don't mention it!", "GalGame_ReliabilityGrace_503_096": "Don't mention it! You were cool as ice the whole time.", "GalGame_ReliabilityGrace_503_097": "Don't mention it. You were cool as ice the whole time.", "GalGame_ReliabilityGrace_503_098": "Well, since it's a time bomb, I knew it wouldn't blow until the countdown ended. The truly scary thing, is any person who would install a device like this.", "GalGame_ReliabilityGrace_503_099": "There I go, babbling on again.", "GalGame_ReliabilityGrace_503_100": "Oh right, there's one more favor I'd like to ask.", "GalGame_ReliabilityGrace_503_101": "About today... Can you please promise not to tell Koleda?", "GalGame_ReliabilityGrace_503_102": "I just know she'll be angry if she finds out, and go on and on about cherishing life and such...", "GalGame_ReliabilityGrace_503_103": "All good.", "GalGame_ReliabilityGrace_503_104": "Don't worry, I won't say a word.", "GalGame_ReliabilityGrace_503_105": "Don't worry, I won't say a word.", "GalGame_ReliabilityGrace_503_106": "Thank you. I owe you one. Until next time, then.", "GalGame_ReliabilityJane_010_001": "Hey Manager, have you watched this one yet?", "GalGame_ReliabilityJane_010_002": "Just wondering, I'm not looking for spoilers or anything. Suspense movies are always best on the first watch, you know?", "GalGame_ReliabilityJane_010_003": "No spoilers from me!", "GalGame_ReliabilityJane_010_004": "I totally get that! There's this one part in it... uh, actually, never mind, forget I said anything!", "GalGame_ReliabilityJane_010_005": "Absolutely. There are scenes that just lose their edge if you know about them beforehand... ahem, my bad, forget I said anything.", "GalGame_ReliabilityJane_010_006": "So, you've seen it already.", "GalGame_ReliabilityJane_010_007": "I was just thinking, if you hadn't watched it, I'd invite you to watch it with me. But if you have, well...", "GalGame_ReliabilityJane_010_008": "Well?", "GalGame_ReliabilityJane_010_009": "Well...", "GalGame_ReliabilityJane_010_010": "Well?", "GalGame_ReliabilityJane_010_011": "Well, I guess I'll have to pretend I'm scared to watch it by myself and beg you to sit through it with me again.", "GalGame_ReliabilityJane_010_012": "What do you think, Manager? Got time to watch it again with me?", "GalGame_ReliabilityJane_010_013": "I'm down!", "GalGame_ReliabilityJane_010_014": "Sure thing! I could watch this movie three times in a row!", "GalGame_ReliabilityJane_010_015": "I was too busy being scared the first time to catch all the details. A second viewing should help me pick up what I missed...", "GalGame_ReliabilityJane_010_016": "Watching \"The Port Peak\" with Jane...\nYou develop a whole new level of respect for the Lumberjack...", "GalGame_ReliabilityJane_010_017": "Those chainsaw and drill sounds were just too real.", "GalGame_ReliabilityJane_010_018": "I thought you said you weren't scared...", "GalGame_ReliabilityJane_010_019": "I thought you weren't scared at all!", "GalGame_ReliabilityJane_010_020": "You looked so chill during the movie, I thought you weren't scared at all...", "GalGame_ReliabilityJane_010_021": "It's because the door here seems pretty sturdy. I don't have to worry about some chainsaw-wielding freak busting in.", "GalGame_ReliabilityJane_010_022": "Plus, you're sitting closer to the door.", "GalGame_ReliabilityJane_010_023": "!", "GalGame_ReliabilityJane_010_024": "Huh? H-Huh!?", "GalGame_ReliabilityJane_010_025": "I'm suddenly getting the heebie jeebies...", "GalGame_ReliabilityJane_010_026": "(chuckles softly) I'm just messing with you. I was pretty relaxed the whole time... probably because—", "GalGame_ReliabilityJane_010_027": "There's a scent around here that I absolutely love, which makes it easy to stay calm, no matter what we're watching.", "GalGame_ReliabilityJane_010_028": "I had a great time today, but it's getting late. I should head back soon.", "GalGame_ReliabilityJane_020_001": "Manager, your face is telling me you really want to ask something.", "GalGame_ReliabilityJane_020_002": "You're like a secret agent in a movie...", "GalGame_ReliabilityJane_020_003": "You're like one of those badass ladies in a movie, rocking a trench coat and looking like you could whip out your high heels and turn them into weapons at any second!", "GalGame_ReliabilityJane_020_004": "Feels like we're in a movie scene... You're not gonna whip out those high heels and turn them into weapons, are you?", "GalGame_ReliabilityJane_020_005": "Maybe I will. Wanna see?", "GalGame_ReliabilityJane_020_006": "!?", "GalGame_ReliabilityJane_020_007": "H-Hold up! I was only kidding!", "GalGame_ReliabilityJane_020_008": "I can't tell if you're joking or serious...", "GalGame_ReliabilityJane_020_009": "(chuckles softly) Manager, your face says it all.", "GalGame_ReliabilityJane_020_010": "I've always been drawn to people who are genuine like you... It seems we're always attracted to what we lack.", "GalGame_ReliabilityJane_020_011": "But don't worry, no matter what kind of person I am, I wouldn't do anything to hurt you.", "GalGame_ReliabilityJane_020_012": "Our connection may have started with just a videotape...", "GalGame_ReliabilityJane_020_013": "But I've got this feeling that there's something about you, something you have that draws me in. And that's why I really enjoy talking to you.", "GalGame_ReliabilityJane_020_014": "Like what?", "GalGame_ReliabilityJane_020_015": "Something I have?", "GalGame_ReliabilityJane_020_016": "Like what exactly?", "GalGame_ReliabilityJane_020_017": "Like, when you see a weirdo making strange phone calls outside your store, your first thought isn't to call a Public Security Officer, but to ask if my high heels can turn into weapons.", "GalGame_ReliabilityJane_020_018": "You're not a weirdo...", "GalGame_ReliabilityJane_020_019": "You're not a weirdo, Jane! And considering I run a video store, it's pretty normal for me to fantasize about scenarios like this, right?", "GalGame_ReliabilityJane_020_020": "Uhh... now I feel like I'm the weird one. But you, Jane, you've definitely got that mysterious vibe.", "GalGame_ReliabilityJane_020_021": "I'm not as mysterious as you make me out to be. I've just picked up all sorts of part-time jobs here and there.", "GalGame_ReliabilityJane_020_022": "You know, like chasing down payments, sorting out gang squabbles, scouting building layouts, attending fancy dinners for people...", "GalGame_ReliabilityJane_020_023": "You sure those are just part-time jobs?", "GalGame_ReliabilityJane_020_024": "That's way beyond your average part-time jobs! Hang on, why does all of this feel strangely familiar...", "GalGame_ReliabilityJane_020_025": "Those count as part-time jobs...? Wait, I think I've done some of them too...", "GalGame_ReliabilityJane_020_026": "Looks like you're even more interesting than I thought. But it's late, and I gotta head out. Let's talk more next time~", "GalGame_ReliabilityJane_020_027": "G'night, Manager.", "GalGame_ReliabilityJane_030_001": "How did I get here...", "GalGame_ReliabilityJane_030_002": "Someone dropped you off here...", "GalGame_ReliabilityJane_030_003": "You almost passed out on the street. Someone was going to rush you to the hospital, but you mumbled my store's name, so they brought you here instead...", "GalGame_ReliabilityJane_030_004": "You nearly passed out on the street. The person who found you wanted to get you to a hospital, but you brought up my store's name, so they ended up bringing you here.", "GalGame_ReliabilityJane_030_005": "Ah... Sorry you had to see me like this. This is embarrassing.", "GalGame_ReliabilityJane_030_006": "I know I needed to rest, but I didn't expect to actually pass out.", "GalGame_ReliabilityJane_030_007": "Is there anything I can do to help?", "GalGame_ReliabilityJane_030_008": "Is there anything I can do to help? You mentioned my store when you were out of it... probably because you wanted to be here.", "GalGame_ReliabilityJane_030_009": "You wanted to come here... Do you need my help with something?", "GalGame_ReliabilityJane_030_010": "I didn't mean to trouble you...", "GalGame_ReliabilityJane_030_011": "Right before I blacked out, I kept thinking about all those nights I walked past your store, seeing that warm glow...", "GalGame_ReliabilityJane_030_012": "It's a comforting memory, so your store's name just slipped out.", "GalGame_ReliabilityJane_030_013": "You don't need to look so concerned...", "GalGame_ReliabilityJane_030_014": "I'm not used to being cared for like this... or seeing that look on your face.", "GalGame_ReliabilityJane_030_015": "Do you need to go to the hospital?", "GalGame_ReliabilityJane_030_016": "Are you hurt? Should I take you to the hospital?", "GalGame_ReliabilityJane_030_017": "Are you feeling sick? I could take you to the hospital.", "GalGame_ReliabilityJane_030_018": "I've just been too tired lately. I didn't realize I was pushing myself too hard.", "GalGame_ReliabilityJane_030_019": "I don't think the doctor can help ease my workload. Besides, compared to going to the hospital...", "GalGame_ReliabilityJane_030_020": "Staying here for the night might just be what I need to feel better.", "GalGame_ReliabilityJane_030_021": "If I'm still not feeling well tomorrow morning, then you can take me to the hospital.", "GalGame_ReliabilityJane_030_022": "Okay...", "GalGame_ReliabilityJane_030_023": "Okay... You should get some rest. If you feel worse in the night, promise me you'll wake me up, okay?", "GalGame_ReliabilityJane_030_024": "Alright... Now is not the best time for a hospital visit anyway. But if you feel worse or need anything tonight, just wake me up.", "GalGame_ReliabilityJane_030_025": "You help Jane into bed and tuck her in with a cozy blanket. She quickly falls sleep...", "GalGame_ReliabilityJane_030_026": "As her furrowed brow relaxes and her breathing steadies, you leave the bedroom in relief.", "GalGame_ReliabilityJane_030_027": "\"Sweet dreams, Jane.\" With that thought, you drift into sleep, until the morning light creeps in.", "GalGame_ReliabilityJane_030_028": "Good morning, Manager!", "GalGame_ReliabilityJane_030_029": "Feeling any better?", "GalGame_ReliabilityJane_030_030": "Jane! How are you holding up? Just let me know what you need, and I'll take care of it.", "GalGame_ReliabilityJane_030_031": "Let me know if you need anything, I'll grab it for you. You need to rest.", "GalGame_ReliabilityJane_030_032": "I'm much better. You underestimate a Thiren's ability to heal.", "GalGame_ReliabilityJane_030_033": "(chuckles softly) Plus, your blanket smells amazing, kinda like freshly baked bread. I woke up hungry.", "GalGame_ReliabilityJane_030_034": "I borrowed your kitchen after speaking with the other Manager.", "GalGame_ReliabilityJane_030_035": "You should rest more!", "GalGame_ReliabilityJane_030_036": "Can't believe Wise didn't stop you! You should be resting!", "GalGame_ReliabilityJane_030_037": "I forgot to fill Belle in yesterday... She didn't know you weren't feeling well, or she would've made sure you stayed in bed.", "GalGame_ReliabilityJane_030_038": "It's not like I was injured physically. I'm feeling much better now after a good night's sleep.", "GalGame_ReliabilityJane_030_039": "Before you start lecturing, how about we have breakfast together?", "GalGame_ReliabilityJane_030_040": "Making sure I get enough nutrients is good for recovery too, right?", "GalGame_ReliabilityJane_030_041": "That's true...", "GalGame_ReliabilityJane_030_042": "Why does it feel like you always have it your way... Ah well, you do make a good point. Breakfast it is, then!", "GalGame_ReliabilityJane_030_043": "You always manage to have things go your way... But you're right about the nutrition thing. Let's eat breakfast.", "GalGame_ReliabilityJane_030_044": "You have a simple breakfast with Jane... two cups of instant noodles, not the most nutritious choice. You should've known better than to take her word for it.", "GalGame_ReliabilityJane_030_045": "You check on Jane again after breakfast, relieved to find that she doesn't need to go to the hospital.", "GalGame_ReliabilityKoleda_801_004": "Hey, I wanna talk to you about the future of Belobog Heavy Industries.", "GalGame_ReliabilityKoleda_801_005": "A reliable outsider like yourself might have a more unique perspective, or help solve some problems that I can't.", "GalGame_ReliabilityKoleda_801_006": "I'd love to help you!", "GalGame_ReliabilityKoleda_801_007": "I don't think I can be of much help...", "GalGame_ReliabilityKoleda_801_008": "Awesome! Is there something I can help with?", "GalGame_ReliabilityKoleda_801_009": "I'd be happy to help you out.", "GalGame_ReliabilityKoleda_801_010": "Full of ambition and willing to help others.", "GalGame_ReliabilityKoleda_801_011": "That's the classic entrepreneur hustle I love to hear!", "GalGame_ReliabilityKoleda_801_012": "Anton tells me you have plans to convert your video store into a franchise with branches all over New Eridu.", "GalGame_ReliabilityKoleda_801_013": "I don't think I can be of any help... I'm just a video store manager.", "GalGame_ReliabilityKoleda_801_014": "Sorry, as much as I would like to help you, I don't think it's within my ability.", "GalGame_ReliabilityKoleda_801_015": "Anton tells me you have plans to convert your video store into a franchise with branches all over New Eridu.", "GalGame_ReliabilityKoleda_801_016": "Ambitious plans for the future, but still down-to-earth and attainable.", "GalGame_ReliabilityKoleda_801_017": "That's the calling card of any worthy entrepreneur.", "GalGame_ReliabilityKoleda_801_018": "I just want to collect all the tapes in New Eridu!", "GalGame_ReliabilityKoleda_801_019": "Anton—! All I said was I want to collect all the tapes in New Eridu!", "GalGame_ReliabilityKoleda_801_020": "Anton's got it totally wrong. I just want to collect every single videotape in New Eridu.", "GalGame_ReliabilityKoleda_801_021": "I see.", "GalGame_ReliabilityKoleda_801_022": "Rather than aggressively expanding, you're focusing on your core business instead...?", "GalGame_ReliabilityKoleda_801_023": "I understand.", "GalGame_ReliabilityKoleda_801_024": "Hang on. I haven't said anything yet...", "GalGame_ReliabilityKoleda_801_025": "Hang on. I haven't said anything yet...", "GalGame_ReliabilityKoleda_801_026": "Hang on. I haven't said anything yet...", "GalGame_ReliabilityKoleda_801_027": "You're as modest and understated as ever.", "GalGame_ReliabilityKoleda_801_028": "Thanks to you, Belobog Industries has obtained some valuable advice.", "GalGame_ReliabilityKoleda_801_029": "We should really connect again!", "GalGame_ReliabilityKoleda_802_004": "I've changed my mind; I don't really want to watch \"7710 and Its Cat\" anymore.", "GalGame_ReliabilityKoleda_802_005": "Do you have \"Oh~ Sweetie\"?", "GalGame_ReliabilityKoleda_802_006": "...Why do you want to watch that kind of movie?", "GalGame_ReliabilityKoleda_802_007": "Uhh...why did you pick that movie?", "GalGame_ReliabilityKoleda_802_008": "Wait, why would you want to watch that kind of movie?", "GalGame_ReliabilityKoleda_802_009": "I heard people talking about it on the worksite. I'm the leader of Belobog Industries, you know, so it's important to understand my staff.", "GalGame_ReliabilityKoleda_802_010": "And besides, I heard the star of the movie, Monica, is a mature, charming woman.", "GalGame_ReliabilityKoleda_802_011": "I don't have much in the way of life experience, so I need to learn from people of different strengths.", "GalGame_ReliabilityKoleda_802_012": "The movie's actually really boring!", "GalGame_ReliabilityKoleda_802_013": "The movie's actually really boring!", "GalGame_ReliabilityKoleda_802_014": "Really, that movie isn't very good...", "GalGame_ReliabilityKoleda_802_015": "It's a little soon for you to be watching a movie like that...", "GalGame_ReliabilityKoleda_802_016": "It's a little soon for you to be watching a movie like that... Maybe when you're more like my age!", "GalGame_ReliabilityKoleda_802_017": "It's a little... soon for you to be watching a movie like that. I don't want you to make a mistake...", "GalGame_ReliabilityKoleda_802_018": "...Saying that just makes me even more curious.", "GalGame_ReliabilityKoleda_802_019": "Uh — I just checked, and we're out of stock for that movie!", "GalGame_ReliabilityKoleda_802_020": "Every copy of the movie just so happens to have been rented out by this weird android!", "GalGame_ReliabilityKoleda_802_021": "Ah, we don't have it in stock, I haven't been able to get any for ages...", "GalGame_ReliabilityKoleda_802_022": "Sorry, we don't have it in stock, I haven't been able to get it in for ages...", "GalGame_ReliabilityKoleda_802_023": "Out of stock? That's rotten luck.", "GalGame_ReliabilityKoleda_802_024": "Just so happens, every copy of the movie was rented out by this weird android! Uh, one that isn't Billy!", "GalGame_ReliabilityKoleda_802_025": "You're out of luck, just so happens every copy of the movie was rented out by this weird android!", "GalGame_ReliabilityKoleda_802_026": "...So it must be really popular then?", "GalGame_ReliabilityKoleda_802_027": "In that case, let's stick to the original plan. I'll just take \"7710 and Its Cat.\"", "GalGame_ReliabilityKoleda_802_028": "Great...", "GalGame_ReliabilityKoleda_802_029": "Thank goodness!", "GalGame_ReliabilityKoleda_802_030": "Great...", "GalGame_ReliabilityKoleda_802_031": "Why do you look so relieved? That's weird.", "GalGame_ReliabilityKoleda_802_032": "No, nothing! Let's just watch \"7710 and Its Cat\"!", "GalGame_ReliabilityKoleda_802_033": "I'm not... Let's just watch \"7710 and Its Cat\"!", "GalGame_ReliabilityKoleda_802_034": "Haha, really? Let's just watch \"7710 and Its Cat\"!", "GalGame_ReliabilityKoleda_802_035": "You want to watch it with me? Sure, I don't mind.", "GalGame_ReliabilityKoleda_802_036": "You go with Koleda into Random Play and watch \"7710 and Its Cat\" together. Koleda seems really into it.", "GalGame_ReliabilityKoleda_802_040": "Mmm, the movie was well-paced, and quite relaxing, as I'd hoped. The Bangboo and the stray cat teaming up to survive in the Hollow was truly touching.", "GalGame_ReliabilityKoleda_802_041": "What an incredibly mature point of view!", "GalGame_ReliabilityKoleda_802_042": "I'm glad you like it.", "GalGame_ReliabilityKoleda_802_043": "What an incredibly mature review! ...more mature than me.", "GalGame_ReliabilityKoleda_802_044": "What an incredibly mature review! That's why you're president of Belobog Heavy Industries.", "GalGame_ReliabilityKoleda_802_045": "...Is it? I'm just saying what I think.", "GalGame_ReliabilityKoleda_802_046": "Sounds like I should watch more movies in the future. Could you recommend some to me?", "GalGame_ReliabilityKoleda_802_047": "I'm just happy you like it!", "GalGame_ReliabilityKoleda_802_048": "I'm just glad you liked it.", "GalGame_ReliabilityKoleda_802_049": "Mmm, I feel like it'd be a good movie to watch with everyone back at Belobog.", "GalGame_ReliabilityKoleda_802_050": "Could you recommend some more movies like this one?", "GalGame_ReliabilityKoleda_802_051": "Okay!", "GalGame_ReliabilityKoleda_802_052": "Of course! Leave it to me.", "GalGame_ReliabilityKoleda_802_053": "Of course. Leave it to me.", "GalGame_ReliabilityKoleda_802_054": "I don't know much about movies, so I'm counting on you.", "GalGame_ReliabilityKoleda_803_004": "You're just in time. I could really use a hand.", "GalGame_ReliabilityKoleda_803_005": "Can you help me buy this limited-edition seasonal dessert from the convenience store?", "GalGame_ReliabilityKoleda_803_006": "Sure, which one?", "GalGame_ReliabilityKoleda_803_007": "Why do you need me?", "GalGame_ReliabilityKoleda_803_008": "Okay. Which one?", "GalGame_ReliabilityKoleda_803_009": "Sure. Just tell me which one.", "GalGame_ReliabilityKoleda_803_010": "That... That one, with the cool bottle, it's made with sweet sheep's milk.", "GalGame_ReliabilityKoleda_803_011": "Why me? Any particular reason?", "GalGame_ReliabilityKoleda_803_012": "Why me? Can you not buy it?", "GalGame_ReliabilityKoleda_803_013": "It's just the name of the product. It's... It's too weird.", "GalGame_ReliabilityKoleda_803_014": "What's it called? Tell me.", "GalGame_ReliabilityKoleda_803_015": "I'm not sure how I can get it for you if I don't know the name. What's it called? ", "GalGame_ReliabilityKoleda_803_016": "What's it called? Just in case I buy the wrong one.", "GalGame_ReliabilityKoleda_803_017": "Argh—! Damn it. I guess there's no way to get out of it. Okay, lean in and I'll whisper it to you.", "GalGame_ReliabilityKoleda_803_018": "\"Sweet Girl Fluffy Marshmallow Lambkin Milk\"", "GalGame_ReliabilityKoleda_803_019": "Uhh... I didn't catch all that. Can you say it again?", "GalGame_ReliabilityKoleda_803_020": "That's a pretty embarrassing name.", "GalGame_ReliabilityKoleda_803_021": "Uhh... I didn't catch all that. Can you say it again?", "GalGame_ReliabilityKoleda_803_022": "Uhh... I didn't catch all that. Can you say it again?", "GalGame_ReliabilityKoleda_803_023": "Hey. You totally heard me.", "GalGame_ReliabilityKoleda_803_024": "Want my hammer to help unclog your ears?", "GalGame_ReliabilityKoleda_803_025": "I may be quite girly, but it's a bit much even for me...", "GalGame_ReliabilityKoleda_803_026": "That's a pretty embarrassing name... Even to me...", "GalGame_ReliabilityKoleda_803_027": "See! You get it!", "GalGame_ReliabilityKoleda_803_029": "Would you like a \"Sweet Girl Fluffy Marshmallow Lambkin Milk\"? They're great for growing girls~", "GalGame_ReliabilityKoleda_803_030": "I'm gonna... Who are you calling a \"growing girl\"?\n", "GalGame_ReliabilityKoleda_803_031": "Calm down now, President.", "GalGame_ReliabilityKoleda_803_032": "Calm down now, President.", "GalGame_ReliabilityKoleda_803_033": "Calm down now, President.", "GalGame_ReliabilityKoleda_803_034": "Any ideas?", "GalGame_ReliabilityKoleda_803_035": "How about, as CEO, you offer up some professional advice in exchange for a freebie?", "GalGame_ReliabilityKoleda_803_036": "How about, as CEO, you offer up some professional advice, and impress the salesperson into giving you a freebie?", "GalGame_ReliabilityKoleda_803_037": "How about, as CEO, you offer up some professional advice in exchange for a freebie?", "GalGame_ReliabilityKoleda_803_038": "Oh, Oh, that's a good one. I'll give it a try.", "GalGame_ReliabilityKoleda_803_039": "Ahem. I am a CEO and loyal customer of this convenience store.", "GalGame_ReliabilityKoleda_803_040": "I have some suggestions regarding management of the store and marketing of new products.", "GalGame_ReliabilityKoleda_803_041": "Go ahead. We welcome suggestions about our store. Customers with good suggestions can earn a surprise freebie~", "GalGame_ReliabilityKoleda_803_042": "First of all... Product names should be reconsidered in the event of losing customers who may find them too distasteful to even speak.", "GalGame_ReliabilityKoleda_803_043": "Hmm, such as?", "GalGame_ReliabilityKoleda_803_044": "Damn! I still can't say it. Just forget it!\n", "GalGame_ReliabilityKoleda_803_045": "Secondly, whenever a new product is launched, have staff wear cool uniforms to attract more customers to come buy it.", "GalGame_ReliabilityKoleda_803_046": "Like with this promotion, you could wear a big fluffy sheep costume.", "GalGame_ReliabilityKoleda_803_047": "Mmm, that sure sounds like it would help sell our \"Sweet Girl Fluffy Marshmallow Lambkin Milk.\"", "GalGame_ReliabilityKoleda_803_048": "We will reevaluate your consumer profile based on your invaluable suggestions..", "GalGame_ReliabilityKoleda_803_049": "Here we go... Based on your suggestions and speech, we have evaluated your consumer profile to be that of a mature professional woman.", "GalGame_ReliabilityKoleda_803_050": "Hmph. That's more like it.", "GalGame_ReliabilityKoleda_803_051": "Therefore, we wish to offer you the most popular dessert for mature professional women — the Sparkling Lemon Black Coffee.", "GalGame_ReliabilityKoleda_803_052": "Do you accept it? Acceptance is final.", "GalGame_ReliabilityKoleda_803_053": "Wha- H-Hang on... Wait up!", "GalGame_ReliabilityKoleda_803_054": "Why is black coffee considered a dessert!", "GalGame_ReliabilityKoleda_803_055": "That's not really the point, is it?", "GalGame_ReliabilityKoleda_803_056": "That's not really the point, is it?", "GalGame_ReliabilityKoleda_803_057": "That's not really the point, is it...", "GalGame_ReliabilityKoleda_803_058": "Looks like our plan isn't gonna work.", "GalGame_ReliabilityKoleda_803_059": "Seems like this isn't going as we planned.", "GalGame_ReliabilityKoleda_803_060": "Our plan isn't working.", "GalGame_ReliabilityKoleda_803_061": "Got any back-up plans?", "GalGame_ReliabilityKoleda_803_062": "You just have to say it, Koleda.", "GalGame_ReliabilityKoleda_803_063": "You'll just have to say it, Koleda. I'm rooting for you!", "GalGame_ReliabilityKoleda_803_064": "You'll just have to say it, Koleda. There's no other way.", "GalGame_ReliabilityKoleda_803_065": "Oh man. Really? I really can't.", "GalGame_ReliabilityKoleda_803_066": "But no matter what, I have to try this new dessert!", "GalGame_ReliabilityKoleda_803_067": "How about I say the first half? Would that help?", "GalGame_ReliabilityKoleda_803_068": "How about I say the first half? Would that help?", "GalGame_ReliabilityKoleda_803_069": "How about I say the first half? Would that help?", "GalGame_ReliabilityKoleda_803_070": "I guess that's the only way", "GalGame_ReliabilityKoleda_803_071": "We'd like one \"Sweet Girl Fluffy\"—", "GalGame_ReliabilityKoleda_803_072": "We'd like one \"Sweet Girl Fluffy\"—", "GalGame_ReliabilityKoleda_803_073": "We'd like one \"Sweet Girl Fluffy\"—", "GalGame_ReliabilityKoleda_803_074": "—\"Marshmallow Lambkin Milk.\"", "GalGame_ReliabilityKoleda_803_075": "Very well. We've updated the selected freebie.", "GalGame_ReliabilityKoleda_803_076": "The product name matches your initial suggestion. Your suggestion has been recorded and corporate will discuss whether or not it will be renamed.", "GalGame_ReliabilityKoleda_803_077": "Please, take this freebie — and please come again~", "GalGame_ReliabilityKoleda_803_079": "*gulp* *gulp*", "GalGame_ReliabilityKoleda_803_080": "Sheep's milk really does taste different from cow's milk, it tastes much better.", "GalGame_ReliabilityKoleda_803_081": "Sorry you still ended up having to say it.", "GalGame_ReliabilityKoleda_803_082": "Sorry Koleda, you still ended up having to say it.", "GalGame_ReliabilityKoleda_803_083": "Sorry I wasn't much help. In the end you still had to say it—", "GalGame_ReliabilityKoleda_803_084": "How does it feel to be so open for once?", "GalGame_ReliabilityKoleda_803_085": "This is the first time I've seen you being so open. How does it feel?", "GalGame_ReliabilityKoleda_803_086": "It's rare to see you being so open. Are you... okay?", "GalGame_ReliabilityKoleda_803_087": "Hah, it's fine.", "GalGame_ReliabilityKoleda_803_088": "I thought it would be embarrassing, but it was actually okay.", "GalGame_ReliabilityKoleda_803_089": "And after saying it, the salesperson even said they'd consider a name change.", "GalGame_ReliabilityKoleda_803_090": "So things turned out surprisingly well...", "GalGame_ReliabilityKoleda_803_091": "Right? There's nothing wrong with being straightforward.", "GalGame_ReliabilityKoleda_803_092": "Since we're being straightforward, how about saying it one more time...", "GalGame_ReliabilityKoleda_803_093": "Yeah! There's nothing wrong with being straightforward, right?", "GalGame_ReliabilityKoleda_803_094": "Well, there's nothing wrong with being straightforward...", "GalGame_ReliabilityKoleda_803_095": "True. Perhaps being more straightforward will make me a better president in the future...", "GalGame_ReliabilityKoleda_803_096": "Well, if you're really so straightforward now, why don't you say it one more time then?", "GalGame_ReliabilityKoleda_803_097": "Since we're being straightforward, how about saying it one more time...", "GalGame_ReliabilityKoleda_803_098": "You're surprisingly mean. Wanna come work for us as Director of PR?", "GalGame_ReliabilityKoleda_803_099": "Thanks for today.", "GalGame_ReliabilityKoleda_803_100": "Wanna try this limited-edition seasonal dessert? It tastes great.", "GalGame_ReliabilityKoleda_803_101": "I'd be more than happy to!", "GalGame_ReliabilityKoleda_803_102": "You're going to make me say that embarrassing name again instead of you, right?", "GalGame_ReliabilityKoleda_803_103": "Of course I want to try it if it's so good!", "GalGame_ReliabilityKoleda_803_104": "Thanks. I'll give it a try.", "GalGame_ReliabilityKoleda_803_105": "Try what? Say the name. \"Sweet Girl Fluffy...\" what, again?", "GalGame_ReliabilityKoleda_803_106": "You're going to make me say that embarrassing name again? Hmph.", "GalGame_ReliabilityKoleda_803_107": "You're gonna make me say that ridiculous name again? No thanks.", "GalGame_ReliabilityKoleda_803_108": "Ah, busted!", "GalGame_ReliabilityLighter_101_001": "Yesterday, Caesar and Lucy had another heated duel... and did a number on the only vintage videotape player in the camp.", "GalGame_ReliabilityLighter_101_002": "So, as the manager of the best video store in New Eridu, could you lend me a player so I can watch this movie?", "GalGame_ReliabilityLighter_101_003": "And of course, it'd be nice if you also happened to have a little space for me to watch it.", "GalGame_ReliabilityLighter_101_004": "Sure, let's watch it together.", "GalGame_ReliabilityLighter_101_005": "I can hook you up with a movie buddy, too.", "GalGame_ReliabilityLighter_101_006": "Yeah, we've got a videotape player in the store. Let's watch it together.", "GalGame_ReliabilityLighter_101_007": "Yeah, we've got a video player in the store. And as a bonus, how about a movie buddy to watch it with you?", "GalGame_ReliabilityLighter_101_008": "Yeah, we've got a video player in the store. And as a bonus, how about a movie buddy to watch it with you?", "GalGame_ReliabilityLighter_101_009": "Yeah, we've got a video player in the store. And as a bonus, how about a movie buddy to watch it with you?", "GalGame_ReliabilityLighter_101_010": "I knew you'd come through almighty Manager. Alright, let's watch it together then.", "GalGame_ReliabilityLighter_101_011": "Oh, you're as generous as ever, Manager... Let's watch it together then.", "GalGame_ReliabilityLighter_101_012": "Let's hope it's a good one, I'd hate to waste this precious chance to watch something together on a B-movie.", "GalGame_ReliabilityLighter_101_013": "You watch the movie \"Nihility\" with Lighter.\nYou didn't expect him to be so into it... And there's one little question...\nWhy is he wearing sunglasses while watching a movie indoors?", "GalGame_ReliabilityLighter_101_014": "I know the movie's over, but why are you staring at me, Manager? Is there something on my face?", "GalGame_ReliabilityLighter_101_015": "Can I ask you a question?", "GalGame_ReliabilityLighter_101_016": "Why are you still wearing sunglasses...?", "GalGame_ReliabilityLighter_101_017": "Um, can I ask you a question? Why are you still wearing sunglasses?", "GalGame_ReliabilityLighter_101_018": "Can I ask you something? Why are you still wearing sunglasses?", "GalGame_ReliabilityLighter_101_019": "To cover my eyes, so you wouldn't catch me dozing off during the movie.", "GalGame_ReliabilityLighter_101_020": "—Kidding... I'm kidding. You went to great lengths to find this videotape for me, so of course I watched it gratefully.", "GalGame_ReliabilityLighter_101_021": "Honestly, since \"Nihility\" is a disaster movie, I was expecting some more graphic scenes... you know, blood and guts.", "GalGame_ReliabilityLighter_101_022": "Seeing blood makes me dizzy, and passing out in your store... probably wouldn't be so good. People might get the wrong idea.", "GalGame_ReliabilityLighter_101_023": "But even without any extreme gore, the movie was still scary enough.", "GalGame_ReliabilityLighter_101_024": "You're scared?", "GalGame_ReliabilityLighter_101_025": "So that's what you're afraid of, Lighter.", "GalGame_ReliabilityLighter_101_026": "You're scared? So you're afraid of this kind of movie huh?", "GalGame_ReliabilityLighter_101_027": "You're scared? So disaster movies are your weak spot, huh?", "GalGame_ReliabilityLighter_101_028": "No, it wasn't the disaster scenes that were scary.", "GalGame_ReliabilityLighter_101_029": "The scariest part for me... was when the decision-maker in the movie ignored the warnings of a Hollow disaster from the scientist and made the wrong choice.", "GalGame_ReliabilityLighter_101_030": "The most ridiculous thing is that he'd already realized the danger but chose to ignore it out of a false sense of security, which ended up causing countless people to be consumed by the Hollow...", "GalGame_ReliabilityLighter_101_031": "Nothing in the world is scarier than that.", "GalGame_ReliabilityLighter_101_032": "That's a weird fear...", "GalGame_ReliabilityLighter_101_033": "That's a weird fear... Are you seriously scared?", "GalGame_ReliabilityLighter_101_034": "That's a weird fear. Are you seriously scared?", "GalGame_ReliabilityLighter_101_035": "Yeah, I am. I may look calm, but my hands are trembling. I'm on the verge of passing out.", "GalGame_ReliabilityLighter_101_036": "If that decision-maker were still alive... every day from then on would be a descent into the abyss of suffering and guilt.", "GalGame_ReliabilityLighter_101_037": "Every sleepless night, he'd be thinking about it over and over... What if I'd chosen differently back then? Would everything be completely different?", "GalGame_ReliabilityLighter_101_038": "But all those what-ifs are pointless.", "GalGame_ReliabilityLighter_101_039": "Sounds like you're speaking from personal experience.", "GalGame_ReliabilityLighter_101_040": "But... all those what-ifs are pointless.", "GalGame_ReliabilityLighter_101_041": "But all those what-ifs are pointless.", "GalGame_ReliabilityLighter_101_042": "It sounds like... you're speaking from experience.", "GalGame_ReliabilityLighter_101_043": "Sounds like you've had a similar experience yourself.", "GalGame_ReliabilityLighter_101_044": "...Yeah, it is pointless. No one gets a second chance.", "GalGame_ReliabilityLighter_101_045": "...Really? Maybe it's because I've made some terrible choices, too.", "GalGame_ReliabilityLighter_101_046": "In any case, I hope you can always make the right decision at the right moment.", "GalGame_ReliabilityLighter_101_047": "Well... It's getting late. Thanks for the movie.", "GalGame_ReliabilityLighter_101_048": "See ya next time.", "GalGame_ReliabilityLighter_102_001": "What a hassle...", "GalGame_ReliabilityLighter_102_002": "How many people has Lighter defeated?", "GalGame_ReliabilityLighter_102_003": "I feel like this has happened before.", "GalGame_ReliabilityLighter_102_004": "Whoa, it's happening again... How many people has Lighter defeated?", "GalGame_ReliabilityLighter_102_005": "It's happening again... How many people has Lighter defeated?", "GalGame_ReliabilityLighter_102_006": "It feels like something like this happened not too long ago...", "GalGame_ReliabilityLighter_102_007": "It feels like something like this happened not too long ago...", "GalGame_ReliabilityLighter_102_008": "Hey, Manager! Funny seeing you here.", "GalGame_ReliabilityLighter_102_009": "Don't try to change the subject, Lighter! One way or another, we're settling this today!", "GalGame_ReliabilityLighter_102_010": "Okay, I give up. You win, congratulations.", "GalGame_ReliabilityLighter_102_011": "Are you looking down on me!? Dang it, if this is your attitude...!", "GalGame_ReliabilityLighter_102_012": "The agitated youth shoots a fierce glare at... you?\nWhile you're at a loss, Lighter suddenly steps in front of the youth, exuding a different, murderous aura unlike before... if only for a moment.", "GalGame_ReliabilityLighter_102_013": "Don't even think about it.", "GalGame_ReliabilityLighter_102_014": "Let me be clear, if you dare lay a hand on this young lady... I guarantee you'll be in very, very big trouble.", "GalGame_ReliabilityLighter_102_015": "Let me be clear, if you dare lay a hand on this gentleman... I guarantee you'll be in very, very big trouble.", "GalGame_ReliabilityLighter_102_016": "Hah! So this is your weak spot...! That's even better, I've been wanting to push you into action!", "GalGame_ReliabilityLighter_102_017": "...", "GalGame_ReliabilityLighter_102_018": "Lighter remains silent, but his intense gaze behind his sunglasses seems to be cutting through the air, the atmosphere around him turning heavy. The young man, clearly unnerved by his aura, is still trying to hold his ground...\nAfter a few tense moments, Lighter suddenly relaxes his stance as if weary of the drama and lets out a sigh.", "GalGame_ReliabilityLighter_102_019": "*sigh* Let me ask you a question... What are you fighting for?", "GalGame_ReliabilityLighter_102_020": "To prove I'm the best, of course!\nI'll become the strongest leader the mercenary world has ever seen! And I'll start by taking you down!", "GalGame_ReliabilityLighter_102_021": "That's quite ambitious. So tell me, what qualities should the strongest leader have?", "GalGame_ReliabilityLighter_102_022": "Qualities? N-naturally... you gotta be the strongest and most powerful fighter!", "GalGame_ReliabilityLighter_102_023": "Is that it? Have you actually taken the time to understand your team members? Do you know what kind of leader they want? Can you make the right decisions? Can you protect everyone? Can you help them grow?\nTo take it further, do you even have people you can call true \"companions\"?", "GalGame_ReliabilityLighter_102_024": "Being a great fighter is the least of a mercenary leader's concerns. Without the support of their peers, a mercenary leader, no matter how strong, is meaningless.", "GalGame_ReliabilityLighter_102_025": "—That's just some advice from my experience. Take it or leave it.", "GalGame_ReliabilityLighter_102_026": "But until you get your team in order, I'm not gonna waste my time facing you.", "GalGame_ReliabilityLighter_102_027": "You... fine! I'll let it slide this time! But next time we meet, I'm gonna win!", "GalGame_ReliabilityLighter_102_028": "The agitated youth turns away and leaves.\nAs he walks off, he seems to take out his phone, probably trying to get in touch with his companions...\nAlthough he refused to acknowledge it, he must have taken some of Lighter's words to heart.", "GalGame_ReliabilityLighter_102_029": "Sorry about all the drama, Manager.", "GalGame_ReliabilityLighter_102_030": "Well said, Lighter.", "GalGame_ReliabilityLighter_102_031": "Seems you've got quite the way with words.", "GalGame_ReliabilityLighter_102_032": "Seriously, those were some wise words, Lighter!", "GalGame_ReliabilityLighter_102_033": "Seriously, that was some wise talk, Lighter.", "GalGame_ReliabilityLighter_102_034": "You can be quite persuasive, Lighter. You just didn't want to fight him, right?", "GalGame_ReliabilityLighter_102_035": "I can tell you're pretty good at persuading others, Lighter. You just didn't want to fight him, right?", "GalGame_ReliabilityLighter_102_036": "I'm flattered. But to be honest, I just didn't want to fight him... I didn't expect him to be so easily persuaded. That saved me a lot of trouble.", "GalGame_ReliabilityLighter_102_037": "Haha, you got me! I really didn't wanna fight him... But I didn't expect him to be so easily persuaded. That saved me a lot of trouble.", "GalGame_ReliabilityLighter_102_038": "Were you once a mercenary leader?", "GalGame_ReliabilityLighter_102_039": "Were you perhaps... a mercenary leader once?", "GalGame_ReliabilityLighter_102_040": "Were you perhaps... a mercenary leader once?", "GalGame_ReliabilityLighter_102_041": "Hmm... I'm probably the last person anyone should pick as their leader. I mean, a leader shouldn't faint at the sight of blood, right?", "GalGame_ReliabilityLighter_102_042": "But it's okay for The Champion to pass out at the sight of blood?", "GalGame_ReliabilityLighter_102_043": "You're just saying that, right?", "GalGame_ReliabilityLighter_102_044": "But it's okay for The Champion to pass out at the sight of blood? You're just saying that, right?", "GalGame_ReliabilityLighter_102_045": "But it's okay for The Champion to pass out at the sight of blood? You're just saying that, right?", "GalGame_ReliabilityLighter_102_046": "Whoa, that was a sharp comeback...", "GalGame_ReliabilityLighter_102_047": "I'll be honest with you, it's no secret. I was once just like that guy, a self-important mercenary leader.", "GalGame_ReliabilityLighter_102_048": "And eventually, I got what I deserved.", "GalGame_ReliabilityLighter_102_049": "...I was abandoned by half of my companions.", "GalGame_ReliabilityLighter_102_050": "I'm sorry...", "GalGame_ReliabilityLighter_102_051": "But at least you had the other half, right?", "GalGame_ReliabilityLighter_102_052": "I'm sorry... I didn't know about your past.", "GalGame_ReliabilityLighter_102_053": "I'm sorry... I didn't know about your past.", "GalGame_ReliabilityLighter_102_054": "Uhh... but at least you had the other half, right?", "GalGame_ReliabilityLighter_102_055": "Uhh... but at least you had the other half, right?", "GalGame_ReliabilityLighter_102_056": "It's fine. It's all in the past.", "GalGame_ReliabilityLighter_102_057": "...Thanks. You're really good at comforting people.", "GalGame_ReliabilityLighter_102_058": "Anyway, if you need someone for a job, feel free to reach out to me. I may not be a mercenary anymore, but I can still have my connections.", "GalGame_ReliabilityLighter_102_059": "Well, let's call it here for now. Since I don't come to the city often, I've got quite a few things to take care of. See you later, Manager.", "GalGame_ReliabilityLighter_103_001": "You got a moment, Manager? If you're not busy, could you hang around for a while?", "GalGame_ReliabilityLighter_103_002": "Sure, of course.", "GalGame_ReliabilityLighter_103_003": "I didn't mean to eavesdrop.", "GalGame_ReliabilityLighter_103_004": "Sure, of course! But... um, I wasn't intentionally eavesdropping on your conversation just now!", "GalGame_ReliabilityLighter_103_005": "Sure, of course. But... I wasn't intentionally eavesdropping on your conversation just now.", "GalGame_ReliabilityLighter_103_006": "Haha, don't worry. I wasn't planning to hide it from you anyway.", "GalGame_ReliabilityLighter_103_007": "Lighter pulls a flask of some liquid out of his pocket and spills it onto the ground.\nAfterwards, he freezes there for a moment like a silent statue.", "GalGame_ReliabilityLighter_103_008": "...That girl just now is the sister of a former member of my mercenary group. Her brother, Dane, used to be my second-in-command.", "GalGame_ReliabilityLighter_103_009": "As you probably know, Dane has... been gone a long time.", "GalGame_ReliabilityLighter_103_010": "Due to my lapse in judgment, he and the whole squad got lost in a Hollow.", "GalGame_ReliabilityLighter_103_011": "What happened?", "GalGame_ReliabilityLighter_103_012": "What happened? If you feel like sharing, that is...", "GalGame_ReliabilityLighter_103_013": "What happened? If you feel like sharing, that is...", "GalGame_ReliabilityLighter_103_014": "Like I said, I'm the last person meant for leadership. I didn't understand the responsibilities of being a leader back then, and I was so focused on getting stronger that I neglected my companions.", "GalGame_ReliabilityLighter_103_015": "The mercenary band I managed was split into two squads based on their aptitude for Ether. Jobs in the Hollow pay better, but they come with greater risks, as I'm sure you know. That's why I mostly teamed up with the Hollow squad.", "GalGame_ReliabilityLighter_103_016": "Over time, the non-Hollow Squad members started complaining... I reflected on my behavior and tried to dedicate more time to the other squad. What's that phrase? \"Balancing the scales\"?", "GalGame_ReliabilityLighter_103_017": "But then we were given a really lucrative mission. I was supposed to go, but Dane and the others knew I was stretched thin, so they insisted they could handle it without me.", "GalGame_ReliabilityLighter_103_018": "...That's when I made a terrible decision: I let them go, even though I had a bad feeling about it.", "GalGame_ReliabilityLighter_103_019": "And you know how the rest of the story goes...", "GalGame_ReliabilityLighter_103_020": "But it was just a tragic accident.", "GalGame_ReliabilityLighter_103_021": "Putting trust in your companions is never a terrible decision.", "GalGame_ReliabilityLighter_103_022": "But it was just an accident, right?", "GalGame_ReliabilityLighter_103_023": "But it was just an accident, right?", "GalGame_ReliabilityLighter_103_024": "I don't think it was a terrible decision to trust your companions.", "GalGame_ReliabilityLighter_103_025": "I don't think it was a terrible decision to trust your companions.", "GalGame_ReliabilityLighter_103_026": "Yeah, everyone said it was just an accident and that it happens in Hollows all the time.", "GalGame_ReliabilityLighter_103_027": "...Really? Is that what you think...", "GalGame_ReliabilityLighter_103_028": "I just can't shake the feeling that if I had taken a different path, if I had gone into the Hollow with them...", "GalGame_ReliabilityLighter_103_029": "At the very least, I could have died with them.", "GalGame_ReliabilityLighter_103_030": "Woah, woah — hey, hey, don't give me that look. I'm not going to do anything stupid.", "GalGame_ReliabilityLighter_103_031": "Anyway, the whole situation made me realize I'm not cut out to be a leader. I should have looked after the remaining members... but I just didn't have the strength then.", "GalGame_ReliabilityLighter_103_032": "I disbanded the whole mercenary group, paid out sufficient severance and compensation... and as a result, racked up a pretty hefty debt.", "GalGame_ReliabilityLighter_103_033": "Is that why you ended up in the underground fighting scene...?", "GalGame_ReliabilityLighter_103_034": "So, that's why you ended up in the underground fighting scene?", "GalGame_ReliabilityLighter_103_035": "So, that's why you ended up in the underground fighting scene?", "GalGame_ReliabilityLighter_103_036": "Yeah. Then Big Daddy found me and paid off my debt... And you know the rest.", "GalGame_ReliabilityLighter_103_037": "After the tragedy with Dane and his team, I searched the Hollow for ages, but all I found were their tags.", "GalGame_ReliabilityLighter_103_038": "Dane Driscoll, Nick Carmine, and Ratena Katherine... They died because of my mistake.", "GalGame_ReliabilityLighter_103_039": "People in the underground fighting pit said I was strong because of my winning streak. But I've always wondered, was it really because I was strong, or because...", "GalGame_ReliabilityLighter_103_040": "I've been yearning for death ever since then?", "GalGame_ReliabilityLighter_103_041": "Your companions would want you to live.", "GalGame_ReliabilityLighter_103_042": "I want you to live.", "GalGame_ReliabilityLighter_103_043": "I'm sure your companions would want you to live.", "GalGame_ReliabilityLighter_103_044": "I'm sure your companions would want you to live.", "GalGame_ReliabilityLighter_103_045": "But I want you to live.", "GalGame_ReliabilityLighter_103_046": "But I want you to live.", "GalGame_ReliabilityLighter_103_047": "...You know just what to say to make others feel better, Manager.", "GalGame_ReliabilityLighter_103_048": "Don't worry. I've changed a bit since Big Daddy brought me into the Sons of Calydon.", "GalGame_ReliabilityLighter_103_049": "I'll stick around until I'm no longer needed.", "GalGame_ReliabilityLighter_103_050": "Ah... I didn't realize I'd said so much. Can you promise me one thing?", "GalGame_ReliabilityLighter_103_051": "Don't tell my teammates what I just told you.", "GalGame_ReliabilityLighter_103_052": "It'd be a real pain if they knew. Big Daddy might drag me into a late-night heart-to-heart, Caesar would definitely want to dig into the details, and Lucy... well, need I say more? Piper might be the only one who'd let it go.", "GalGame_ReliabilityLighter_103_053": "My lips are sealed.", "GalGame_ReliabilityLighter_103_054": "Don't worry, my lips are sealed. Your secret is safe with me!", "GalGame_ReliabilityLighter_103_055": "Don't worry, my lips are sealed.", "GalGame_ReliabilityLighter_103_056": "Then it's settled. Thanks, Manager.", "GalGame_ReliabilityLighter_103_057": "Let's have dinner the next time you're free. I'd love to chat about something... lighter.", "GalGame_ReliabilityLycaon_001_004": "Pardon me. I didn't expect to meet you here.", "GalGame_ReliabilityLycaon_001_005": "If you have the time, might I ask you a question?", "GalGame_ReliabilityLycaon_001_006": "What?", "GalGame_ReliabilityLycaon_001_007": "What do you need? I'll take care of it!", "GalGame_ReliabilityLycaon_001_008": "What do you need? I don't know if I can help you, though...", "GalGame_ReliabilityLycaon_001_009": "You see, I was intending to purchase some drinks from this vending machine here.", "GalGame_ReliabilityLycaon_001_010": "I inserted sufficient coins into the machine, which indicated that the purchase had been completed — but after that nothing happened.", "GalGame_ReliabilityLycaon_001_011": "Which organization do you think I should contact? Should I go directly to Public Security, or merely contact the company whose information is on the vending machine...", "GalGame_ReliabilityLycaon_001_012": "Shouldn't you be thinking about how to fix it?", "GalGame_ReliabilityLycaon_001_013": "You can contact me when things like this happen.", "GalGame_ReliabilityLycaon_001_014": "When things like this happen, shouldn't you be thinking about how to fix the problem?", "GalGame_ReliabilityLycaon_001_015": "When things like this happen, shouldn't you be thinking about how to fix the vending machine?", "GalGame_ReliabilityLycaon_001_016": "You're right. I can't believe I failed to think of such an obvious answer.", "GalGame_ReliabilityLycaon_001_017": "So then, how do I go about fixing such a vending machine?", "GalGame_ReliabilityLycaon_001_018": "You can contact me when things like this happen.", "GalGame_ReliabilityLycaon_001_019": "You can contact me when things like this happen.", "GalGame_ReliabilityLycaon_001_020": "Contact you? You mean to say you're not only an incredible Proxy and the manager at a famous video store—", "GalGame_ReliabilityLycaon_001_021": "But behind the scenes, you're also the owner of a well-known chain of vending machines?", "GalGame_ReliabilityLycaon_001_022": "I just know how to fix these things. That's all!", "GalGame_ReliabilityLycaon_001_023": "You're reading too much into things! I just know how to fix these things. That's all!", "GalGame_ReliabilityLycaon_001_024": "You're reading too much into things. I just know how to fix these things. That's all.", "GalGame_ReliabilityLycaon_001_025": "I had no idea you had such... remarkable life skills.", "GalGame_ReliabilityLycaon_001_026": "In your experience then, how might I go about fixing this vending machine?", "GalGame_ReliabilityLycaon_001_027": "Just give it a good kick!", "GalGame_ReliabilityLycaon_001_028": "Just give it a good kick!", "GalGame_ReliabilityLycaon_001_029": "Just give it a good kick!", "GalGame_ReliabilityLycaon_001_030": "A kick, eh? So that's the trick...mm, something so brilliant could only be ascertained by one of excellence and skill, such as yourself.", "GalGame_ReliabilityLycaon_001_031": "I shall give it a try, then.", "GalGame_ReliabilityLycaon_001_032": "Go for it. I'm watching!", "GalGame_ReliabilityLycaon_001_033": "Maybe you shouldn't.", "GalGame_ReliabilityLycaon_001_034": "Go for it. I'm watching!", "GalGame_ReliabilityLycaon_001_035": "Go for it. I'm watching.", "GalGame_ReliabilityLycaon_001_036": "Then I apologize for my inadequacy.", "GalGame_ReliabilityLycaon_001_037": "Lycaon elegantly raises his leg and gives the vending machine a light kick.\nThe vending machine trembles violently before slowly ejecting a couple of drinks. One... two, three, four...", "GalGame_ReliabilityLycaon_001_038": "Maybe you shouldn't. Let me do it!", "GalGame_ReliabilityLycaon_001_039": "Maybe you shouldn't. Let me do it.", "GalGame_ReliabilityLycaon_001_040": "To be honest, I was worried I wouldn't be able to control the force of my kick.", "GalGame_ReliabilityLycaon_001_041": "So I'd much prefer leaving it to you.", "GalGame_ReliabilityLycaon_001_042": "You give the vending machine a good, hard kick like always.\nIt trembles violently and spits out four different drinks... like always.", "GalGame_ReliabilityLycaon_001_043": "Unsurprisingly, you've solved this problem with ease.", "GalGame_ReliabilityLycaon_001_044": "So many drinks...", "GalGame_ReliabilityLycaon_001_045": "So many drinks! And every one a different flavor...", "GalGame_ReliabilityLycaon_001_046": "So many drinks — and all different flavors.", "GalGame_ReliabilityLycaon_001_047": "They're for the other members. But please, have one.", "GalGame_ReliabilityLycaon_001_048": "Lycaon takes out a drink and hands it to you — he is even considerate enough to help you unscrew the lid.", "GalGame_ReliabilityLycaon_001_049": "Thank you for your help. Please consider this a token of my appreciation.", "GalGame_ReliabilityLycaon_001_050": "I should like to keep in touch with you, both as the head of Victoria Housekeeping, and also as your humble friend, Lycaon.", "GalGame_ReliabilityLycaon_001_051": "I'll be sure to again offer my sincerest thanks next time.", "GalGame_ReliabilityLycaon_002_004": "Hello there. I was just planning on contacting you. I didn't expect to see you here.", "GalGame_ReliabilityLycaon_002_005": "Do you perhaps have a moment? I'm here to collect the \"Final Punch\" videotape that I reserved.", "GalGame_ReliabilityLycaon_002_006": "Wanna watch it together?", "GalGame_ReliabilityLycaon_002_007": "I'm free right now. Wanna watch it together?", "GalGame_ReliabilityLycaon_002_008": "I'm free right now. Wanna watch it together?", "GalGame_ReliabilityLycaon_002_009": "View a movie together with you? It would be my pleasure.", "GalGame_ReliabilityLycaon_002_010": "But prior, if I may, allow me to make adequate preparations, please.", "GalGame_ReliabilityLycaon_002_011": "Lycaon bows gracefully, then leaves for a moment, before soon returning to the entrance of the video store.", "GalGame_ReliabilityLycaon_002_012": "Sincerest apologies for the wait. Now then, let's get started.", "GalGame_ReliabilityLycaon_002_013": "You go with Lycaon into Random Play, and watch \"Final Punch\" together. Classic Lycaon! It turns out that he left earlier to prepare coffee and some dessert for the movie...", "GalGame_ReliabilityLycaon_002_014": "I do apologize. Time was short, so I had to purchase coffee from a nearby cafe and I'm afraid the roast is rather bland.", "GalGame_ReliabilityLycaon_002_015": "If I were brewing it, I would have chosen a far more aromatic bean.", "GalGame_ReliabilityLycaon_002_016": "And, what's more, the dessert is rather high in sugar, so I'm not sure it will be to your liking?", "GalGame_ReliabilityLycaon_002_017": "It's all great!", "GalGame_ReliabilityLycaon_002_018": "You sure come prepared.", "GalGame_ReliabilityLycaon_002_019": "They all taste great!", "GalGame_ReliabilityLycaon_002_020": "They all taste great.", "GalGame_ReliabilityLycaon_002_021": "I'm so glad you do not dislike it. If I have sufficient time in the future, I'll prepare even better hors d'oeuvres.", "GalGame_ReliabilityLycaon_002_022": "You sure come prepared...", "GalGame_ReliabilityLycaon_002_023": "You sure come prepared...", "GalGame_ReliabilityLycaon_002_024": "You're too kind. You are an important partner, so it's my pleasure.", "GalGame_ReliabilityLycaon_002_025": "I confess, I also chose the film \"Final Punch\" according to my own tastes. I hope it was satisfactory.", "GalGame_ReliabilityLycaon_002_026": "It's pretty nice...", "GalGame_ReliabilityLycaon_002_027": "Why did you pick this one?", "GalGame_ReliabilityLycaon_002_028": "It was pretty good! I liked it.", "GalGame_ReliabilityLycaon_002_029": "It was pretty good. I liked it.", "GalGame_ReliabilityLycaon_002_030": "So long as you were not bored.", "GalGame_ReliabilityLycaon_002_031": "What did you think about the quality?", "GalGame_ReliabilityLycaon_002_032": "What's your opinion of its quality?", "GalGame_ReliabilityLycaon_002_033": "What's your opinion of its quality?", "GalGame_ReliabilityLycaon_002_034": "It was excellent quality. But I have one burning question they never answered.", "GalGame_ReliabilityLycaon_002_035": "The synopsis says, there is \"a young man who, after an amputation, equips himself with a robotic leg and enters boxing tournaments.\" Is the robotic leg in a movie about boxing used for comic effect? Or is there indeed a logical connection between the two?", "GalGame_ReliabilityLycaon_002_036": "I don't think it's either...", "GalGame_ReliabilityLycaon_002_037": "I don't think it's either...", "GalGame_ReliabilityLycaon_002_038": "I don't think it's either...", "GalGame_ReliabilityLycaon_002_039": "It wasn't bad, but why did you pick this movie?", "GalGame_ReliabilityLycaon_002_040": "It wasn't bad, but why did you pick this movie?", "GalGame_ReliabilityLycaon_002_041": "Hmm, you may find my reasoning a little absurd. In the synopsis, you see, it mentions a young man equips himself with a robotic leg to enter boxing tournaments — ", "GalGame_ReliabilityLycaon_002_042": "Why does he choose boxing after installing a robotic leg? What is the logical connection between the two? I wanted to better understand, and therefore, I decided to carefully watch the whole movie.", "GalGame_ReliabilityLycaon_002_043": "But despite my scrutiny, the film provided me with no such answer.", "GalGame_ReliabilityLycaon_002_044": "That sure is interesting reasoning...", "GalGame_ReliabilityLycaon_002_045": "That's an interesting reason. You might have thought of something even the director didn't consider...", "GalGame_ReliabilityLycaon_002_046": "That's an interesting reason. You might have thought of something even the director didn't consider...", "GalGame_ReliabilityLycaon_002_047": "Thank you for watching the movie with me.", "GalGame_ReliabilityLycaon_002_048": "You're welcome.", "GalGame_ReliabilityLycaon_002_049": "You're welcome! Come back again soon.", "GalGame_ReliabilityLycaon_002_050": "You're welcome! Come back again soon.", "GalGame_ReliabilityLycaon_002_051": "Of course. If possible, I hope you can recommend me some interesting movies sometime.", "GalGame_ReliabilityLycaon_003_004": "Tonight just so happens to be a full moon. It's an honor to meet you beneath such brilliant moonlight.", "GalGame_ReliabilityLycaon_003_005": "A full moon...", "GalGame_ReliabilityLycaon_003_006": "(Stare at Lycaon while saying nothing)", "GalGame_ReliabilityLycaon_003_007": "Does anything special happen during a full moon?", "GalGame_ReliabilityLycaon_003_008": "Does anything special happen during a full moon?", "GalGame_ReliabilityLycaon_003_009": "Are you referring to those strange medieval superstitions from before the Hollows appeared? Changing into a deadly beast on the night of the full moon, howling wildly at it, unable to restrain any desire for blood...", "GalGame_ReliabilityLycaon_003_010": "Please rest assured, I do not engage in such rude and disrespectful behavior. —At least, not while in your company.", "GalGame_ReliabilityLycaon_003_011": "Feels like you're over-sharing a bit...", "GalGame_ReliabilityLycaon_003_012": "Feels like you're over-sharing a bit here...", "GalGame_ReliabilityLycaon_003_013": "Feels like you're over-sharing a bit here...", "GalGame_ReliabilityLycaon_003_014": "Well, you are an important partner for Victoria Housekeeping. I merely wished to convey my assurance of your safety.", "GalGame_ReliabilityLycaon_003_015": "(Stare at Lycaon while saying nothing)", "GalGame_ReliabilityLycaon_003_016": "You have a strange look in your eye. May I venture a guess as to whether you are growing wary of me?", "GalGame_ReliabilityLycaon_003_017": "Please rest assured. I do not howl wildly at the full moon; nor do I change into a dangerous beast; nor do I find myself in a state lacking complete control.", "GalGame_ReliabilityLycaon_003_018": "You are an important partner for Victoria Housekeeping. I would never attack you. Please believe me. I give you my solemn word.", "GalGame_ReliabilityLycaon_003_019": "Okay, sure, I believe you.", "GalGame_ReliabilityLycaon_003_020": "I trust you.", "GalGame_ReliabilityLycaon_003_021": "I trust you.", "GalGame_ReliabilityLycaon_003_022": "Thank you for your trust.", "GalGame_ReliabilityLycaon_003_023": "In fact, I merely stepped out for a walk as I could not sleep.", "GalGame_ReliabilityLycaon_003_024": "(I never thought Lycaon would suffer from insomnia just like me...)", "GalGame_ReliabilityLycaon_003_025": "(Huh. I didn't know Lycaon suffered from insomnia. Just like me...)", "GalGame_ReliabilityLycaon_003_026": "(Huh. I didn't know Lycaon suffered from insomnia. Just like me...)", "GalGame_ReliabilityLycaon_003_027": "If you're free, would you accompany me somewhere? The view is beautiful at night, but it takes a little effort to get there.", "GalGame_ReliabilityLycaon_003_028": "Sure.", "GalGame_ReliabilityLycaon_003_029": "Sure, I don't have anything going on right now.", "GalGame_ReliabilityLycaon_003_030": "Sure, I don't have anything going on right now.", "GalGame_ReliabilityLycaon_003_031": "Thank you. If you'll please pardon my breach in etiquette.", "GalGame_ReliabilityLycaon_003_032": "For a moment, you fail to realize what is happening to you. A feeling of weightlessness suddenly rushes up and you automatically close your eyes, hearing the gentle call of the night breeze.", "GalGame_ReliabilityLycaon_003_033": "When your eyes open again, you are already standing on a rooftop somewhere with Lycaon. New Eridu extends around below you as far as the eye can see.", "GalGame_ReliabilityLycaon_003_034": "I come here whenever I can't sleep, just to feel the breeze.", "GalGame_ReliabilityLycaon_003_035": "There is no scientific way to corroborate this, but this place that makes me feel at ease. I always find it easier to sleep after coming here.", "GalGame_ReliabilityLycaon_003_036": "(It's like he's teaching me how to cure my own insomnia...)", "GalGame_ReliabilityLycaon_003_037": "(Why do I feel like he's teaching me how to cure my own insomnia...)", "GalGame_ReliabilityLycaon_003_038": "(Why do I feel like he's teaching me how to cure my own insomnia...)", "GalGame_ReliabilityLycaon_003_039": "You can walk around and take in the view...if you're not afraid of heights.", "GalGame_ReliabilityLycaon_003_040": "You walk around the rooftop curiously. You're so focused on the nightscape that you don't pay attention to where you're walking. You trip over something and end up in a funny position as you regain balance.", "GalGame_ReliabilityLycaon_003_041": "...Are you okay?", "GalGame_ReliabilityLycaon_003_042": "Did it please you?", "GalGame_ReliabilityLycaon_003_043": "Lycaon, does it make you happy to see me trip?", "GalGame_ReliabilityLycaon_003_044": "Lycaon, does it make you happy to see me trip?", "GalGame_ReliabilityLycaon_003_045": "...Not in the slightest. How could it?", "GalGame_ReliabilityLycaon_003_046": "Your tail is wagging.", "GalGame_ReliabilityLycaon_003_047": "Then why was your tail wagging just now, hmm? Your ears were moving too.", "GalGame_ReliabilityLycaon_003_048": "Then why was your tail wagging just now? Your ears were moving, too.", "GalGame_ReliabilityLycaon_003_049": "...You must be mistaken.", "GalGame_ReliabilityLycaon_003_050": "I definitely saw it!", "GalGame_ReliabilityLycaon_003_051": "I'm mistaken then.", "GalGame_ReliabilityLycaon_003_052": "I'm not mistaken!", "GalGame_ReliabilityLycaon_003_053": "I'm not mistaken.", "GalGame_ReliabilityLycaon_003_054": "You are mistaken.", "GalGame_ReliabilityLycaon_003_055": "(...This guy! He refuses to admit it.)", "GalGame_ReliabilityLycaon_003_056": "(...This guy! He refuses to admit it.)", "GalGame_ReliabilityLycaon_003_057": "(...This guy! He refuses to admit it.)", "GalGame_ReliabilityLycaon_003_058": "Alright. I'm mistaken then.", "GalGame_ReliabilityLycaon_003_059": "Alright. I'm mistaken then.", "GalGame_ReliabilityLycaon_003_060": "...", "GalGame_ReliabilityLycaon_003_061": "(Lycaon seems surprised.)", "GalGame_ReliabilityLycaon_003_062": "(I don't think that's the response Lycaon was expecting.)", "GalGame_ReliabilityLycaon_003_063": "(I don't think that's the response Lycaon was expecting.)", "GalGame_ReliabilityLycaon_003_064": "Ahem... It's possible I was affected by the full moon and became...a little impulsive. Please don't take it to heart.", "GalGame_ReliabilityLycaon_003_065": "(He looks very pleased... )", "GalGame_ReliabilityLycaon_003_066": "(He looks very pleased... )", "GalGame_ReliabilityLycaon_003_067": "(He looks very pleased... )", "GalGame_ReliabilityLycaon_003_068": "After enjoying the breeze on the rooftop for a bit with Lycaon, you also miraculously start to feel slightly tired...", "GalGame_ReliabilityLycaon_003_069": "It's getting late. Let me take you back.", "GalGame_ReliabilityLycaon_003_070": "Lycaon jumps quickly over the roofs. As soon as the familiar sense of weightlessness wears off, you're greeted by the entrance to the video store.", "GalGame_ReliabilityLycaon_003_071": "Have a pleasant night. I hope the rooftop's insomnia-curing powers worked for you, too.", "GalGame_ReliabilityLycaon_003_072": "How did you know I suffered from insomnia, too?", "GalGame_ReliabilityLycaon_003_073": "Were you trying to help me with my insomnia, or were you—", "GalGame_ReliabilityLycaon_003_074": "Wait, how did you know I suffered from insomnia, too?", "GalGame_ReliabilityLycaon_003_075": "Wait, how did you know I suffered from insomnia, too?", "GalGame_ReliabilityLycaon_003_076": "Those who roam the streets at this hour rarely have healthy sleeping habits, I'd speculate.", "GalGame_ReliabilityLycaon_003_077": "...Busted.", "GalGame_ReliabilityLycaon_003_078": "Heh, busted...", "GalGame_ReliabilityLycaon_003_079": "...Busted.", "GalGame_ReliabilityLycaon_003_080": "It seems my speculation was correct.", "GalGame_ReliabilityLycaon_003_081": "Hang on, were you just trying to help me with my insomnia, or were you—", "GalGame_ReliabilityLycaon_003_082": "Hang on, were you trying to help me with my insomnia, or were you—", "GalGame_ReliabilityLycaon_003_083": "It is as I said — You are an important partner of Victoria Housekeeping.", "GalGame_ReliabilityLycaon_003_084": "It's a great honor to help resolve problems for our important partners.", "GalGame_ReliabilityLycaon_003_085": "Once he's finished speaking, Lycaon places his right hand to his chest, leans down and bows gracefully.", "GalGame_ReliabilityLycaon_003_086": "Well then, may you have a good night's rest. I bid you adieu.", "GalGame_ReliabilityMana_01_01": "Meow— W—What are you doing here?!", "GalGame_ReliabilityMana_01_02": "And just coming out of the blue like that without warning. I almost meowed with fright!", "GalGame_ReliabilityMana_01_03_Option1_01": "You did meow, though...", "GalGame_ReliabilityMana_01_03_Option1_02F_Main": "You did meow, though... Why are you so flustered? That's suspicious...", "GalGame_ReliabilityMana_01_03_Option1_02_Main": "You did meow, though... Why are you so flustered? That's suspicious...", "GalGame_ReliabilityMana_01_04": "N—No it isn't! I was just nearby and stopped off to pick up a few things!", "GalGame_ReliabilityMana_01_05": "Oh yeah, you and Nicole have known each other a while, right? Is there... Is there anything she particularly likes?", "GalGame_ReliabilityMana_01_06_Option1_01": "You want to give a gift to Nicole?", "GalGame_ReliabilityMana_01_06_Option1_02F_Main": "You want to give a gift to Nicole?", "GalGame_ReliabilityMana_01_06_Option1_02_Main": "You want to give a gift to Nicole?", "GalGame_ReliabilityMana_01_07": "Of course not! I'm just asking...", "GalGame_ReliabilityMana_01_08_Option1_01": "I saw you wandering around the gift section for quite a while.", "GalGame_ReliabilityMana_01_08_Option1_02F_Main": "I did see you wandering around the gift section for quite a while.", "GalGame_ReliabilityMana_01_08_Option1_02_Main": "I did see you wandering around the gift section for quite a while.", "GalGame_ReliabilityMana_01_09": "You're sharp, meow! I—I'm actually picking out gifts for everyone...", "GalGame_ReliabilityMana_01_10": "It's just... I just got my first paycheck from the Cunning Hares today.", "GalGame_ReliabilityMana_01_11": "Everyone helped me out so much before with the Red Fang Gang that I just wanted to buy something to treat everyone...", "GalGame_ReliabilityMana_01_12": "You understand right, just a little something to show my appreciation!", "GalGame_ReliabilityMana_01_13_Option1_01": "I didn't expect you to be such a considerate person.", "GalGame_ReliabilityMana_01_13_Option1_02F_Main": "I didn't know you were so considerate.", "GalGame_ReliabilityMana_01_13_Option1_02_Main": "I didn't know you were so considerate.", "GalGame_ReliabilityMana_01_14": "Of course! We cat Thirens always show our gratitude, like in the middle of the night when we bring you a mouse to eat!", "GalGame_ReliabilityMana_01_15": "Anyway, based on what I know about everyone... I'll give Anby, the movie nerd, a few videotapes.", "GalGame_ReliabilityMana_01_16": "Billy is even easier — just some merch from the Starlight Knights he's always prattling on about.", "GalGame_ReliabilityMana_01_17": "But Nicole... I can't just give her cash, right!", "GalGame_ReliabilityMana_01_18_Option1_01": "Sounds like you already know Nicole well enough.", "GalGame_ReliabilityMana_01_18_Option1_02F_Main": "Sounds like you already know Nicole well enough!", "GalGame_ReliabilityMana_01_18_Option1_02_Main": "What can I say, sounds like you already know Nicole well enough.", "GalGame_ReliabilityMana_01_18_Option2_01": "Just give her cash. Trust me.", "GalGame_ReliabilityMana_01_18_Option2_02F_Main": "Just give her cash. Trust me, she'll love it.", "GalGame_ReliabilityMana_01_18_Option2_02_Main": "Just give her cash. Trust me. It'll make her happy.", "GalGame_ReliabilityMana_01_19": "So... So I'll just give Nicole a purse! That's kinda something to do with money, after all~", "GalGame_ReliabilityMana_01_20": "Besides Nicole, there's someone else who's difficult to shop for...", "GalGame_ReliabilityMana_01_21": "That's right — you! We were only able to uncover Vision's conspiracy with your help.", "GalGame_ReliabilityMana_01_22": "So what do you want as a gift? If you don't tell me, I'll just leave the next mouse I catch in your shoe!", "GalGame_ReliabilityMana_01_23_Option1_01": "I appreciate the sentiment.", "GalGame_ReliabilityMana_01_23_Option1_02F_Main": "I appreciate the sentiment!", "GalGame_ReliabilityMana_01_23_Option1_02_Main": "I appreciate the sentiment.", "GalGame_ReliabilityMana_01_23_Option1_03": "Appreciate the sentiment? Sounds like someone's really keen on gettin' that mouse, huh?", "GalGame_ReliabilityMana_01_23_Option1_04": "Just joking! If you say it's okay, I'll just pick out whatever I want, meow!", "GalGame_ReliabilityMana_01_23_Option2_01": "I'd love anything you gave me!", "GalGame_ReliabilityMana_01_23_Option2_02F_Main": "I'd love anything you gave me!", "GalGame_ReliabilityMana_01_23_Option2_02_Main": "I'd appreciate anything if it's from you.", "GalGame_ReliabilityMana_01_23_Option2_03": "Such a cunning answer! Now I can pick out whatever I want!", "GalGame_ReliabilityMana_01_23_Option2_04": "And if you end up getting something you don't like, you have to graciously accept it!", "GalGame_ReliabilityMana_01_24": "Then it's a deal! I'll contact you when I've found the perfect gift~", "GalGame_ReliabilityMana_02_01": "I'm here! Where's \"Raiders of the Hollow 4\"? Quick, show it to me!", "GalGame_ReliabilityMana_02_02_Option1_01": "I'd like to watch that one, too.", "GalGame_ReliabilityMana_02_02_Option1_02F_Main": "I wanna watch that movie too! How about we watch it together?", "GalGame_ReliabilityMana_02_02_Option1_02_Main": "I want to see that movie too. Shall we watch it together?", "GalGame_ReliabilityMana_02_03": "Meow? I never thought you'd ask to watch a movie with me~", "GalGame_ReliabilityMana_02_04": "I haven't watched a movie together with someone in a long time. Today's a good day to change that.", "GalGame_ReliabilityMana_02_05": "Oh yeah, I heard there's lots of exciting stuff in this one, so don't scream if you get scared~", "GalGame_ReliabilityMana_02_06_Option1_01": "I'm brave.", "GalGame_ReliabilityMana_02_06_Option1_02F_Main": "I'm real brave! I won't get scared or scream.", "GalGame_ReliabilityMana_02_06_Option1_02_Main": "I'm braver than you think, I won't get scared.", "GalGame_ReliabilityMana_02_06_Option1_03": "Really? Then if you do scream, you have to treat me to dinner, okay~?", "GalGame_ReliabilityMana_02_06_Option2_01": "I'm a chicken.", "GalGame_ReliabilityMana_02_06_Option2_02F_Main": "Uh... Yeah, I'm easily scared.", "GalGame_ReliabilityMana_02_06_Option2_02_Main": "I'm kind of a chicken.", "GalGame_ReliabilityMana_02_06_Option2_03": "Oh, then you're definitely gonna scream. I'm gonna have to wear earplugs...", "GalGame_ReliabilityMana_02_06_Option2_04": "Just kidding! Don't worry. If you get really scared, I'll hold your hand~", "GalGame_ReliabilityMana_02_07": "You and Nekomata watch \"Raiders of the Hollow 4\" together.\nNekomata's emotions seem to be running high at the start, but after a while she becomes quiet...", "GalGame_ReliabilityMana_02_07_1": "Even after leaving the room, she still seems to be in low spirits...", "GalGame_ReliabilityMana_02_08": "I can't believe it's over so soon... Feels like it was a lot shorter than the last one.", "GalGame_ReliabilityMana_02_09": "When the last one came out, I watched it with, y'know, those guys. So much time went by in the blink of an eye...", "GalGame_ReliabilityMana_02_10_Option1_01": "\"Those guys\"?", "GalGame_ReliabilityMana_02_10_Option1_02F_Main": "By \"those guys,\" you mean...?", "GalGame_ReliabilityMana_02_10_Option1_02_Main": "\"Those guys\" are...?", "GalGame_ReliabilityMana_02_11": "I mean the Red Fang Gang. But back then, they hadn't yet become the bad guys they are today!", "GalGame_ReliabilityMana_02_12": "See, they said they wanted to be like the hero in the \"Raiders of the Hollow\" — questing through the Hollows in search of treasure, and performing feats of chivalry...", "GalGame_ReliabilityMana_02_13": "...", "GalGame_ReliabilityMana_02_14_Option1_01": "Are you okay?", "GalGame_ReliabilityMana_02_14_Option1_02F_Main": "Are you okay?", "GalGame_ReliabilityMana_02_14_Option1_02_Main": "Are you alright?", "GalGame_ReliabilityMana_02_15": "I'm fine! That's all in the past. It's just watching the movie, it reminded me of all that.", "GalGame_ReliabilityMana_02_16": "But if I ever get the chance, I definitely want to go searching for treasure in the Hollows one day!", "GalGame_ReliabilityMana_02_17": "Luckily you're the best Proxy in all of New Eridu, haha! Wanna come with me? Maybe we'll end up finding some purr-retty valuable loot together, huh!", "GalGame_ReliabilityMana_02_18_Option1_01": "Sure, I'll be there.", "GalGame_ReliabilityMana_02_18_Option1_02F_Main": "Absolutely! I'll be with you!", "GalGame_ReliabilityMana_02_18_Option1_02_Main": "Hm, I'll be with you.", "GalGame_ReliabilityMana_02_18_Option1_03": "Hehe, I always knew you were a true friend! Then, it's a deal. We'll go explore the Hollows together next time we're both free~", "GalGame_ReliabilityMana_02_18_Option2_01": "Sure, what's the split?", "GalGame_ReliabilityMana_02_18_Option2_02F_Main": "Sure! But what's the split after we find it?", "GalGame_ReliabilityMana_02_18_Option2_02_Main": "Okay, but what's the split after we find it?", "GalGame_ReliabilityMana_02_18_Option2_03": "How could you say that? You sound just like Nicole! No matter what happens, you shouldn't lose sight of what made you want to be a good Proxy in the first place!", "GalGame_ReliabilityMana_02_18_Option2_04": "You're right...", "GalGame_ReliabilityMana_02_18_Option2_05F_Main": "...Okay. You're right.", "GalGame_ReliabilityMana_02_18_Option2_05_Main": "You're right. Point taken.", "GalGame_ReliabilityMana_02_18_Option2_06": "So 20/80? 80 for me.", "GalGame_ReliabilityMana_02_18_Option2_07": "?", "GalGame_ReliabilityMana_02_18_Option2_08F_Main": "Hey! Now who sounds like Nicole?!", "GalGame_ReliabilityMana_02_18_Option2_08_Main": "...Now who sounds like Nicole.", "GalGame_ReliabilityMana_02_19": "Haha, thanks for today. Not just for watching the movie with me, but also for putting up with all my talk.", "GalGame_ReliabilityMana_02_20": "I'll come hang out in the video store lots more in the future! Just you wait!", "GalGame_ReliabilityMana_03_01": "Meow! W—What are you doing here...", "GalGame_ReliabilityMana_03_02": "What a coincidence! Haha...", "GalGame_ReliabilityMana_03_03": "Why are you staring at my black bag? I'm not up to anything sketchy!", "GalGame_ReliabilityMana_03_04_Option1_01": "It's sketchy any way you look at it.", "GalGame_ReliabilityMana_03_04_Option1_02F_Main": "Uhm, this is pretty suspicious any way you look at it! You're not like, doing something illegal, are you?", "GalGame_ReliabilityMana_03_04_Option1_02_Main": "Whatever you're doing, you look pretty suspicious... You aren't thinking of breaking the law, are you?", "GalGame_ReliabilityMana_03_05": "No way! This bag just has a gift I bought. I'm just waiting for a friend!", "GalGame_ReliabilityMana_03_06_Option1_01": "Why do you look so guilty if you're just waiting for a friend?", "GalGame_ReliabilityMana_03_06_Option1_02F_Main": "Why do you look so guilty if you're just waiting for a friend?", "GalGame_ReliabilityMana_03_06_Option1_02_Main": "Why do you look so guilty if you're just waiting for a friend?", "GalGame_ReliabilityMana_03_07": "That, that's because... Because...", "GalGame_ReliabilityMana_03_08": "Just as Nekomata stutters, a gust of wind blows and a strange smell wafts through the air...", "GalGame_ReliabilityMana_03_09_Option1_01": "That... Is that mackerel I smell?", "GalGame_ReliabilityMana_03_09_Option1_02F_Main": "Wait, that... do I smell fish?!", "GalGame_ReliabilityMana_03_09_Option1_02_Main": "Wait, that... Is that fish I smell?", "GalGame_ReliabilityMana_03_10": "You're imagining it! How could there be mackerel around here, meow!", "GalGame_ReliabilityMana_03_11": "Nekomata's paws shake, and her black bag falls to the ground. The zipper accidentally unzips.\nInside is somehow... completely stuffed to the brim full of frozen mackerels!", "GalGame_ReliabilityMana_03_12_Option1_01": "Nekomata... did you steal these mackerel?", "GalGame_ReliabilityMana_03_12_Option1_02F_Main": "Nekomata... did you steal these mackerel?", "GalGame_ReliabilityMana_03_12_Option1_02_Main": "All these mackerel... You didn't steal them did you?", "GalGame_ReliabilityMana_03_12_Option1_03": "No way! I might as well just steal a wallet. Once you have money you can buy all the mackerel you want!", "GalGame_ReliabilityMana_03_12_Option1_04": "Uhh, I was just kidding about stealing wallets!", "GalGame_ReliabilityMana_03_12_Option2_01": "Don't tell me you're hiding out here alone eating mackerel?", "GalGame_ReliabilityMana_03_12_Option2_02F_Main": "Don't tell me you're hiding out here alone eating mackerel?", "GalGame_ReliabilityMana_03_12_Option2_02_Main": "Don't tell me you're hiding out here, alone, eating mackerel...", "GalGame_ReliabilityMana_03_12_Option2_03": "What, eating alone?! Is that what you really think of me?", "GalGame_ReliabilityMana_03_12_Option2_04": "How could I ever sneak off when nobody is around just because I don't want to share my mackerel with anyone!", "GalGame_ReliabilityMana_03_12_Option2_05": "That's quite specific...", "GalGame_ReliabilityMana_03_12_Option2_06F_Main": "That's quite specific... You wouldn't happen to have experience with that situation, would you?", "GalGame_ReliabilityMana_03_12_Option2_06_Main": "That's quite specific... You sure you haven't done something like that before?", "GalGame_ReliabilityMana_03_12_Option2_07": "I said, no!", "GalGame_ReliabilityMana_03_14_Option1_01": "That sound...", "GalGame_ReliabilityMana_03_14_Option1_02F_Main": "That sound... Nekomata has finally become a real cat!", "GalGame_ReliabilityMana_03_14_Option1_02_Main": "That sound... Has Nekomata become a real cat?", "GalGame_ReliabilityMana_03_15": "Meow! You're here!", "GalGame_ReliabilityMana_03_16": "A purring stray cat slowly walks out of the alley.", "GalGame_ReliabilityMana_03_18": "Ah, were you a little late because you had something else to do? It's okay, I just got here too!", "GalGame_ReliabilityMana_03_20": "Don't worry. This person might look suspicious, but the Proxy is actually my friend.", "GalGame_ReliabilityMana_03_21_Option1_01": "The nerve to call me suspicious...", "GalGame_ReliabilityMana_03_21_Option1_02F_Main": "The nerve to call me suspicious...", "GalGame_ReliabilityMana_03_21_Option1_02_Main": "The nerve of calling me suspicious...", "GalGame_ReliabilityMana_03_21_Option2_01": "Are you talking to someone on an earpiece or something...", "GalGame_ReliabilityMana_03_21_Option2_02F_Main": "Uhh, are you talking to someone on... earbuds or something...", "GalGame_ReliabilityMana_03_21_Option2_02_Main": "Are you talking to someone on earbuds or something...", "GalGame_ReliabilityMana_03_22": "Let me introduce you. This kitty is my friend I was waiting for — Salmon!", "GalGame_ReliabilityMana_03_23_Option1_01": "This cat's name is \"Salmon\"?", "GalGame_ReliabilityMana_03_23_Option1_02F_Main": "This cat's name is \"Salmon\"?", "GalGame_ReliabilityMana_03_23_Option1_02_Main": "The cat's name is \"Salmon\"?", "GalGame_ReliabilityMana_03_24": "Because the first time we met, we almost got in a fight over a piece of salmon. So I named her Salmon~", "GalGame_ReliabilityMana_03_25": "And after that, the two of us became great friends~", "GalGame_ReliabilityMana_03_26": "Back then, I'd just left the Red Fang Gang and she was the only one around.", "GalGame_ReliabilityMana_03_27": "Until I learned about Silver's death... Then I met the Cunning Hares, and you.", "GalGame_ReliabilityMana_03_28_Option1_01": "Why are you meeting up in such a dodgy alleyway?", "GalGame_ReliabilityMana_03_28_Option1_02F_Main": "Why are you meeting up in such a sketchy alleyway?", "GalGame_ReliabilityMana_03_28_Option1_02_Main": "Why are you meeting up in such a sketchy alleyway?", "GalGame_ReliabilityMana_03_29": "F—Free roaming cats like us choose to meet in alleys like this off the beaten track!", "GalGame_ReliabilityMana_03_30_Option1_01": "You're not deliberately trying to avoid us, are you?", "GalGame_ReliabilityMana_03_30_Option1_02F_Main": "You're not deliberately trying to avoid all of us are you?", "GalGame_ReliabilityMana_03_30_Option1_02_Main": "You're not deliberately trying to avoid all of us are you?", "GalGame_ReliabilityMana_03_31": "H—How did you know?!", "GalGame_ReliabilityMana_03_32": "Fine. You guessed it... Since meeting you and the Cunning Hares, I haven't been able to prowl around the way I used to...", "GalGame_ReliabilityMana_03_33": "And I've been so busy lately that I haven't had much time to meet with Salmon.", "GalGame_ReliabilityMana_03_34": "I don't know why, but it doesn't feel as good anymore. It seems like, I'm the only one with a \"place to go back to\"... Or whatever.", "GalGame_ReliabilityMana_03_35_Option1_01": "You're actually quite an affectionate person, Nekomata.", "GalGame_ReliabilityMana_03_35_Option1_02F_Main": "Y'know, you're a really good, loyal friend, Nekomata.", "GalGame_ReliabilityMana_03_35_Option1_02_Main": "You're quite a loyal, empathetic friend, Nekomata.", "GalGame_ReliabilityMana_03_36": "A compliment? For me?", "GalGame_ReliabilityMana_03_38": "Sitting to one side, Salmon seems to understand and suddenly lets out a long, drawn-out meow. Heeding its call, a mottled crew of several differently colored cats appear in the alley and gather around Salmon.", "GalGame_ReliabilityMana_03_39": "Wait, Salmon — does this mean... you have new friends?", "GalGame_ReliabilityMana_03_40": "I get it. You don't want me to worry, right? 'Cuz now, Salmon also has a \"place to go back to\"...", "GalGame_ReliabilityMana_03_41": "That's great. Congratulations!", "GalGame_ReliabilityMana_03_42": "...Looks like it's time for me to move on, too.", "GalGame_ReliabilityMana_03_43": "Salmon meows, as if in agreement.\nThen, as if pre-prepared, it picks up a pretty flower in its mouth and approaches Nekomata from behind, gently pressing against her with its soft fluffy head.", "GalGame_ReliabilityMana_03_44": "Is this a gift? It's so pretty. What a precious flower!\nI also brought something for you — a ton of mackerel~", "GalGame_ReliabilityMana_03_45": "Salmon meows in satisfaction as Nekomata takes the flower, but it doesn't stop there. It plucks another flower to bring over—", "GalGame_ReliabilityMana_03_46_Option1_01": "Something for me, too?", "GalGame_ReliabilityMana_03_46_Option1_02F_Main": "Huh? Something for me, too?", "GalGame_ReliabilityMana_03_46_Option1_02_Main": "Oh? Something for me, too?", "GalGame_ReliabilityMana_03_48": "Salmon says, \"She's my dear friend — will you please take good care of her for me?\"", "GalGame_ReliabilityMana_03_49": "Heh, she sounds like a worried mother~", "GalGame_ReliabilityMana_03_50": "But that's more or less what I wanted to ask of you, too.", "GalGame_ReliabilityMana_03_51": "Nekomata's playful expression disappears, only to be replaced by a serious look directed toward you.", "GalGame_ReliabilityMana_03_52": "It's only thanks to you that I've made it this far. Thank you for everything.", "GalGame_ReliabilityMana_03_53": "Please, let's take care of each other~", "GalGame_ReliabilityNicole_01_01": "What a coincidence. I was just looking for you!", "GalGame_ReliabilityNicole_01_02": "Check it out! I just won this artwork in an auction~ Whaddaya think, you interested in it?", "GalGame_ReliabilityNicole_01_03": "Seeing as we're close, you can have it for the rock-bottom price of 8,888 Dennies!", "GalGame_ReliabilityNicole_01_04": "That only costs 88 Dennies next door.", "GalGame_ReliabilityNicole_01_05": "Sounds kind of expensive to me...", "GalGame_ReliabilityNicole_01_06": "To be honest, uhh... I saw that for 88 Dennies at the convenience store.", "GalGame_ReliabilityNicole_01_06F": "Really? But that costs 88 Dennies at the convenience store.", "GalGame_ReliabilityNicole_01_07": "No way. I bought it for 888 Dennies! The one at the convenience store is definitely fake!", "GalGame_ReliabilityNicole_01_08": "Hang on. What's with the pity-face?", "GalGame_ReliabilityNicole_01_09": "You don't think I've been tricked, do you?", "GalGame_ReliabilityNicole_01_10": "Highly likely.", "GalGame_ReliabilityNicole_01_11": "Highly likely. I'd double-check if I were you.", "GalGame_ReliabilityNicole_01_11F": "That's very likely! I'd double-check if I were you.", "GalGame_ReliabilityNicole_01_12": "No way! I'm no schmuck! Of course I can tell how much it's worth—", "GalGame_ReliabilityNicole_01_13": "Uhhh, but on closer inspection... I think something really is off about it. The finish is too rough...", "GalGame_ReliabilityNicole_01_14": "Argh! That damn merchant, I'm gonna make him pay!", "GalGame_ReliabilityNicole_01_15": "Thanks for the tip. I owe you one! I promise I'll make it up to you!", "GalGame_ReliabilityNicole_01_16": "That sounds a little expensive to me...", "GalGame_ReliabilityNicole_01_16F": "That's way too expensive!", "GalGame_ReliabilityNicole_01_17": "What do you mean by expensive? I'm doing you a favor with this discount.", "GalGame_ReliabilityNicole_01_18": "Look at the exquisite workmanship— Sure, it's a little rough around the edges... The colors are perfect. Uhhh, it's deliberately retro, I guess...", "GalGame_ReliabilityNicole_01_19": "The more I look at it, the more I feel like I've seen it before. I think I've seen the exact same one in the convenience store...", "GalGame_ReliabilityNicole_01_20": "Did you get hustled?", "GalGame_ReliabilityNicole_01_21": "Is there a possibility that... you got hustled?", "GalGame_ReliabilityNicole_01_21F": "By any chance... is it possible you got tricked?", "GalGame_ReliabilityNicole_01_22": "Never! How could someone as smart as I, Nicole, get hustled!", "GalGame_ReliabilityNicole_01_23": "...", "GalGame_ReliabilityNicole_01_24": "Argh. I'm going back to that damned merchant to make them pay — no, to seek true justice!", "GalGame_ReliabilityNicole_01_25": "Come to think of it, this is an opportunity... Maybe I can squeeze something out of that wretch instead!", "GalGame_ReliabilityNicole_01_26": "Anyway, thank you for today. Feel free to contact me directly if you need anything in the future!", "GalGame_ReliabilityNicole_02_02": "What're the odds! I've been looking for you.", "GalGame_ReliabilityNicole_02_03": "You've got the movie the \"First Piece of Soil,\" right? Let me watch it!", "GalGame_ReliabilityNicole_02_04": "Well, seeing as you're here...", "GalGame_ReliabilityNicole_02_05": "Well, seeing as you're here... If you have the time, why not watch it together?", "GalGame_ReliabilityNicole_02_05F": "Well, seeing as you're here... Wanna watch it together?", "GalGame_ReliabilityNicole_02_06": "Huh?! Go over to your place to watch a movie together? I guess I don't mind...", "GalGame_ReliabilityNicole_02_07": "But you have to promise me one thing first!", "GalGame_ReliabilityNicole_02_08": "Are you charging me?", "GalGame_ReliabilityNicole_02_09": "I'm not into anything weird.", "GalGame_ReliabilityNicole_02_10": "Promise you? You about to make me pay?", "GalGame_ReliabilityNicole_02_10F": "Promise you what? You about to charge me a fee for hanging out with you?", "GalGame_ReliabilityNicole_02_11": "Don't worry, I won't try anything weird.", "GalGame_ReliabilityNicole_02_11F": "Don't worry, I'm not into anything weird.", "GalGame_ReliabilityNicole_02_12": "What kind of junk rattles around in your head all day long!", "GalGame_ReliabilityNicole_02_13": "If you watch \"The First Piece of Soil\" and want to learn the secrets of the Mayflower family, you have to promise not to compete with me in the Hollows!", "GalGame_ReliabilityNicole_02_14": "And—And even if we do compete, it has to be healthy competition!", "GalGame_ReliabilityNicole_02_15": "You think too much...", "GalGame_ReliabilityNicole_02_16": "You think too much. Relax, I promise I won't compete with you.", "GalGame_ReliabilityNicole_02_16F": "You think too much... I promise I won't compete with you.", "GalGame_ReliabilityNicole_02_17": "Great~ You have to keep your word now.", "GalGame_ReliabilityNicole_02_18": "You watch \"First Piece of Soil\" with Nicole.\nEven after having left the room, the grand ending music seems to linger...", "GalGame_ReliabilityNicole_02_18_1": "But Nicole was surprisingly quiet while watching it...", "GalGame_ReliabilityNicole_02_19": "What was that—?! That was more like a documentary puff piece, rather than having any actual useful business advice.", "GalGame_ReliabilityNicole_02_20": "But the end was pretty touching. I think it's more Anby's type of movie.", "GalGame_ReliabilityNicole_02_21": "So did you like it?", "GalGame_ReliabilityNicole_02_22": "Were you disappointed?", "GalGame_ReliabilityNicole_02_23": "So did you like the movie?", "GalGame_ReliabilityNicole_02_23F": "So did you like it?", "GalGame_ReliabilityNicole_02_24": "I kinda liked it! I was pretty invested. It's been a long time since a film held my interest.", "GalGame_ReliabilityNicole_02_25": "Maybe it's because I was watching it with you~", "GalGame_ReliabilityNicole_02_26": "Hey, next time why don't you recommend some movies where I can pick up some business advice?", "GalGame_ReliabilityNicole_02_27": "Were you disappointed with it?", "GalGame_ReliabilityNicole_02_27F": "Were you disappointed with it?", "GalGame_ReliabilityNicole_02_28": "Nah, it wasn't disappointing! I learned something at least, Like... We should trust in the power of friendship!", "GalGame_ReliabilityNicole_02_29": "After all, I'm friends with the best video store manager in all New Eridu. Of course I'm going to use— Uh, I mean, work with you!", "GalGame_ReliabilityNicole_02_30": "So can you recommend some movies with some business advice next time?", "GalGame_ReliabilityNicole_02_31": "Alright.", "GalGame_ReliabilityNicole_02_32": "Of course! Just leave it to me.", "GalGame_ReliabilityNicole_02_32F": "Sure! Leave it to me.", "GalGame_ReliabilityNicole_02_33": "No wonder you're my friend, so loyal! I'm counting on you~", "GalGame_ReliabilityNicole_03_02": "Perfect timing! Quick, you can vouch for me, right?", "GalGame_ReliabilityNicole_03_03": "The Cunning Hares are an honest, above-the-board business. We always pay our debts!", "GalGame_ReliabilityNicole_03_04": "Nicole is trustworthy.", "GalGame_ReliabilityNicole_03_05": "You owe me money, too.", "GalGame_ReliabilityNicole_03_06": "I can testify that Nicole is trustworthy.", "GalGame_ReliabilityNicole_03_06F": "I testify that Nicole is trustworthy!", "GalGame_ReliabilityNicole_03_07": "See! This person knows what I'm about. I'll be able to pay you back real soon!", "GalGame_ReliabilityNicole_03_08": "The money you owe me though, is that...?", "GalGame_ReliabilityNicole_03_08F": "Don't forget you owe me a fair amount, too.", "GalGame_ReliabilityNicole_03_09": "How could you ever suggest I won't pay my debts with a friendship like ours? I'm just... holding onto some of your funds for a little while!", "GalGame_ReliabilityNicole_03_10": "What, you gonna vouch for Nicole? How do you two know each other? You're not partners in crime, are ya?", "GalGame_ReliabilityNicole_03_11": "How, how dare you! Our partnership is absolutely ethically spotless, that's all there is to it!", "GalGame_ReliabilityNicole_03_12": "That sounds even more suspicious! Neither of you are going anywhere!", "GalGame_ReliabilityNicole_03_13": "If you can't pay me back the 200,000 Dennies today, I'll chop off one of your hands, both of ya! I'm generous though, so I'll still leave you one hand each to hold hands!", "GalGame_ReliabilityNicole_03_14": "We really don't have that kind of relationship...", "GalGame_ReliabilityNicole_03_15": "I have nothing to do with her...", "GalGame_ReliabilityNicole_03_16": "What can I say, we really don't have that kind of relationship...", "GalGame_ReliabilityNicole_03_16F": "You've got it all wrong. We really don't have that kind of relationship...", "GalGame_ReliabilityNicole_03_17": "Aren't I innocent...? This really has nothing to do with me...", "GalGame_ReliabilityNicole_03_17F": "I'm innocent! This really has nothing to do with me...", "GalGame_ReliabilityNicole_03_18": "Right in the middle of this tense moment, another dodgy-looking group approaches.", "GalGame_ReliabilityNicole_03_19": "Finally found you, Nicole of the Cunning Hares! You almost had us!", "GalGame_ReliabilityNicole_03_20": "That Etheric matter you used to cover your debt was only worth 300,000 Dennies. But you owe us 500,000!", "GalGame_ReliabilityNicole_03_21": "O—Okay, take it easy! My clueless subordinates must have made a mistake!", "GalGame_ReliabilityNicole_03_22": "We just got in a batch of super high-grade Etheric matter, but my crew must have just grabbed any old one off the shelf without checking the price!", "GalGame_ReliabilityNicole_03_23": "If you wait a sec, I'll ask them to send the remaining nine pieces over to you right now...", "GalGame_ReliabilityNicole_03_24": "Okay, I believe you— Hang on, something's fishy!", "GalGame_ReliabilityNicole_03_25": "Are you serious? With everything you've tried to pull, we aren't accepting any collateral from you. It's cash only from now on!", "GalGame_ReliabilityNicole_03_26": "300,000 Dennies worth of Etheric matter is casually flung to the ground. It rolls on the ground, before finally resting at the feet of the first debt collectors.", "GalGame_ReliabilityNicole_03_27": "(This stuff...)", "GalGame_ReliabilityNicole_03_28": "(This doesn't look like the cheap stuff.)", "GalGame_ReliabilityNicole_03_28F": "(This doesn't look like the cheap stuff.)", "GalGame_ReliabilityNicole_03_29": "Well... If that's the case, I guess we'll just have to take this.", "GalGame_ReliabilityNicole_03_30": "200,000 Dennies base, plus 100,000 interest... carry the four... plus nine... divided by six... That's exactly 300,000, right?", "GalGame_ReliabilityNicole_03_31": "100,000 interest?! That's even worse than what I did! ...I've got contacts over at PubSec. They won't let you off the hook!", "GalGame_ReliabilityNicole_03_32": "Alright, fine. I'll give you back 30,000. That's only 70,000 interest. I guess that makes me the kindest creditor in all of New Eridu, right?", "GalGame_ReliabilityNicole_03_33": "Hang on. Let's talk this out... Don't go yet, I'm begging you—", "GalGame_ReliabilityNicole_03_34": "The first debt collector throws down a few banknotes amid Nicole's cries and makes off with the snatched Etheric matter.", "GalGame_ReliabilityNicole_03_35": "You okay, Nicole?", "GalGame_ReliabilityNicole_03_36": "You okay, Nicole? Money isn't everything you know.", "GalGame_ReliabilityNicole_03_36F": "You okay, Nicole? Uhh... Money isn't everything you know.", "GalGame_ReliabilityNicole_03_37": "Nicole's pained expression vanishes as soon as the group leaves. She picks up the scattered banknotes, counts them out, and hands them around.", "GalGame_ReliabilityNicole_03_38": "Your 10,000 Dennies, as usual. Great work~", "GalGame_ReliabilityNicole_03_39": "No problem! Come find me whenever you need a hand!", "GalGame_ReliabilityNicole_03_40": "Don't tell me...", "GalGame_ReliabilityNicole_03_41": "Is this second group of debt collectors just actors you hired?", "GalGame_ReliabilityNicole_03_41F": "Were those other debt collectors just actors you hired?", "GalGame_ReliabilityNicole_03_42": "Don't say that, people will get the wrong idea... Kids on the street aren't supposed to have friends?", "GalGame_ReliabilityNicole_03_43": "But that piece of Ether material just then should be real.", "GalGame_ReliabilityNicole_03_44": "But if I'm not mistaken, that piece of Etheric material just then was the real deal.", "GalGame_ReliabilityNicole_03_44F": "But if I'm not mistaken... That piece of Etheric material just then — it was the real deal.", "GalGame_ReliabilityNicole_03_45": "Sharp eyes. Could you tell just by looking, or are you guessing? That piece was really worth over 300,000.", "GalGame_ReliabilityNicole_03_46": "Street kid rule no. 3: To catch a big fish, you gotta cast a long line. That piece was just the bait. The main score is the other nine pieces.", "GalGame_ReliabilityNicole_03_47": "They get greedy and think we're too dumb to figure out the true value, and undoubtedly try to buy up the rest real fast.", "GalGame_ReliabilityNicole_03_48": "Those are the cheap ones, of course — after the deal is done, if the other side wants to make trouble, Public Security will deal with them!", "GalGame_ReliabilityNicole_03_49": "What if they don't take the bait?", "GalGame_ReliabilityNicole_03_50": "Very clever. But what if they don't take the bait?", "GalGame_ReliabilityNicole_03_50F": "Very clever! But what if they don't take the bait?", "GalGame_ReliabilityNicole_03_51": "Ha, that guy's always been greedy. There's no way he wouldn't gamble on the score being worth the risk.", "GalGame_ReliabilityNicole_03_52": "But there's always the chance that someone doesn't take the bait when doing business. And in that case...", "GalGame_ReliabilityNicole_03_53": "...We'll claw back what's ours with our awe-inspiring might! The Cunning Hares are specialists in this business!", "GalGame_ReliabilityNicole_03_54": "That's our Nicole.", "GalGame_ReliabilityNicole_03_55": "You're actually pretty clever.", "GalGame_ReliabilityNicole_03_56": "That's our Nicole. Thinking about it, it's something only you could do.", "GalGame_ReliabilityNicole_03_56F": "That's our Nicole. Thinking about it, it's something only you could do.", "GalGame_ReliabilityNicole_03_57": "Haha! You know me too well~", "GalGame_ReliabilityNicole_03_58": "You're actually pretty clever.", "GalGame_ReliabilityNicole_03_58F": "Wow, you're pretty smart, Nicole.", "GalGame_ReliabilityNicole_03_59": "Saying that like you haven't always known I'm a genius?", "GalGame_ReliabilityNicole_03_60": "Oh yeah, and thanks for your help just now! Looks like we make a pretty good team.", "GalGame_ReliabilityNicole_03_61": "Don't worry. I'm nothing if not loyal to my friends. If I hit the jackpot this time, dinner's on me!", "GalGame_ReliabilityNo11_01_01": "You're in my way, stranger.", "GalGame_ReliabilityNo11_01_02_Option1_01": "Have you already forgotten the \"Crimson Chili\"?!", "GalGame_ReliabilityNo11_01_02_Option1_02F_Main": "Stranger?! Have you already forgotten the \"Crimson Chili\"?!", "GalGame_ReliabilityNo11_01_02_Option1_02_Main": "Stranger?! Have you forgotten the \"Crimson Chili\"?!", "GalGame_ReliabilityNo11_01_02_Option2_01": "Hey, I'm the \"Crimson Twilight\"!", "GalGame_ReliabilityNo11_01_02_Option2_02F_Main": "Hey, I'm the \"Crimson Twilight\"!", "GalGame_ReliabilityNo11_01_02_Option2_02_Main": "I'm the \"Crimson Twilight.\"", "GalGame_ReliabilityNo11_01_03": "Sorry. I've only heard of the \"Crimson Darkness.\"", "GalGame_ReliabilityNo11_01_04_Option1_01": "You're doing this on purpose!", "GalGame_ReliabilityNo11_01_04_Option2_01": "Don't pretend you don't know me!", "GalGame_ReliabilityNo11_01_04_Option_02F_Main": "You're doing this on purpose! Don't pretend you don't know me!", "GalGame_ReliabilityNo11_01_04_Option_02_Main": "You're doing this on purpose... Don't pretend you don't know me.", "GalGame_ReliabilityNo11_01_05": "Fine. I actually recognized you straight away, Crimson Gloom.", "GalGame_ReliabilityNo11_01_06_Option1_01": "What's my code name again...", "GalGame_ReliabilityNo11_01_06_Option1_02F_Main": "Wait, what's my actual name again?", "GalGame_ReliabilityNo11_01_06_Option1_02_Main": "What's my actual name again?", "GalGame_ReliabilityNo11_01_06_Option2_01": "You really don't remember my name, do you?", "GalGame_ReliabilityNo11_01_06_Option2_02F_Main": "You don't actually remember my real name, do you?", "GalGame_ReliabilityNo11_01_06_Option2_02_Main": "You don't actually remember my real name, do you...", "GalGame_ReliabilityNo11_01_07": "I don't concern myself with such small matters.", "GalGame_ReliabilityNo11_01_08": "Did you come here to improve your combat skills too?", "GalGame_ReliabilityNo11_01_09_Option1_01": "Of course not.", "GalGame_ReliabilityNo11_01_09_Option1_02F_Main": "Of course not. You want to \"improve combat skills\" at the arcade?", "GalGame_ReliabilityNo11_01_09_Option1_02_Main": "Of course not. You want to \"improve combat skills\" at the arcade?", "GalGame_ReliabilityNo11_01_10": "My captain always says playing video games is one way to improve combat skills.", "GalGame_ReliabilityNo11_01_11": "You see, they train one's concentration, endurance, and ability to fast for long periods.", "GalGame_ReliabilityNo11_01_12": "It is a low-cost, high-reward training method compared to existing training methods.", "GalGame_ReliabilityNo11_01_13_Option1_01": "I believe you...", "GalGame_ReliabilityNo11_01_13_Option1_02F_Main": "Huh, I actually buy that...", "GalGame_ReliabilityNo11_01_13_Option1_02_Main": "I'd believe that...", "GalGame_ReliabilityNo11_01_13_Option1_03": "Yes. I also think it's a reasonable statement.", "GalGame_ReliabilityNo11_01_13_Option1_04": "However, based on my observations at the arcade, it seems like the negative side effects outweigh any of those aforementioned benefits.", "GalGame_ReliabilityNo11_01_13_Option1_05": "If you send a video game player out into a real battlefield, they'd likely last no longer than 60 seconds.", "GalGame_ReliabilityNo11_01_13_Option2_01": "He's talking nonsense...", "GalGame_ReliabilityNo11_01_13_Option2_02F_Main": "Uh... He's talking nonsense...", "GalGame_ReliabilityNo11_01_13_Option2_02_Main": "Do you think maybe he was just talking nonsense?", "GalGame_ReliabilityNo11_01_13_Option2_03": "I trust in the professionalism of my captain. He was an outstanding star among the battalion in his day.", "GalGame_ReliabilityNo11_01_13_Option2_04": "But based on my observations, people who play video games for long periods of time don't seem to have high levels of concentration or endurance.", "GalGame_ReliabilityNo11_01_13_Option2_05": "\"The ability to fast for long periods\" is true, however.", "GalGame_ReliabilityNo11_01_14": "But this is only my initial analysis.", "GalGame_ReliabilityNo11_01_15": "I still need to play-test a few games before I can reach any conclusions about the practical feasibility of any video game training methods.", "GalGame_ReliabilityNo11_01_16_Option1_01": "Wanna play together?", "GalGame_ReliabilityNo11_01_16_Option1_02F_Main": "Wanna play together?", "GalGame_ReliabilityNo11_01_16_Option1_02_Main": "Wanna play together?", "GalGame_ReliabilityNo11_01_17": "I appreciate it. But first, I intend to report to the captain about the intel I obtained today.", "GalGame_ReliabilityNo11_01_18": "I'll use your number to contact you if there are any chances for further training.", "GalGame_ReliabilityNo11_02_01": "Flame.", "GalGame_ReliabilityNo11_02_02_Option1_01": "Th—Thunder?", "GalGame_ReliabilityNo11_02_02_Option1_02F_Main": "What was that code word again... Th—Thunder?", "GalGame_ReliabilityNo11_02_02_Option1_02_Main": "I think the code word was... Thunder.", "GalGame_ReliabilityNo11_02_02_Option1_03": "You're on time today.", "GalGame_ReliabilityNo11_02_02_Option2_01": "Are we still doing these code words?", "GalGame_ReliabilityNo11_02_02_Option2_02F_Main": "Huh? Are we really still doing these code words?", "GalGame_ReliabilityNo11_02_02_Option2_02_Main": "Are we still doing these code words?", "GalGame_ReliabilityNo11_02_02_Option2_03": "The young girl does not reply, and stares at you quietly.", "GalGame_ReliabilityNo11_02_02_Option2_04": "Fine. Uhh... Thunder.", "GalGame_ReliabilityNo11_02_02_Option2_05F_Main": "Fine. Uhh... Thunder.", "GalGame_ReliabilityNo11_02_02_Option2_05_Main": "Okay... Thunder.", "GalGame_ReliabilityNo11_02_02_Option2_06": "Code words are effective security devices in case someone ever tries to impersonate you.", "GalGame_ReliabilityNo11_02_02_Option2_07": "It's good to see you, Proxy. You're punctual today.", "GalGame_ReliabilityNo11_02_03": "I'm here to borrow the \"Glorious Guardians.\"\nI also need to find a video playback device as soon as possible so I can watch this educational combat film.", "GalGame_ReliabilityNo11_02_04": "Do you know where I can purchase such a device?", "GalGame_ReliabilityNo11_02_05_Option1_01": "We can just watch it here in the store!", "GalGame_ReliabilityNo11_02_05_Option1_02F_Main": "My place — I mean, just watch it here in the store!", "GalGame_ReliabilityNo11_02_05_Option1_02_Main": "My place — I mean, just watch it here in the store!", "GalGame_ReliabilityNo11_02_06": "...I rarely come to shops of such a questionable pedigree.", "GalGame_ReliabilityNo11_02_07_Option1_01": "Questionable pedigree...", "GalGame_ReliabilityNo11_02_07_Option1_02F_Main": "What questionable pedigree...? We invite people over to watch movies all the time!", "GalGame_ReliabilityNo11_02_07_Option1_02_Main": "Questionable pedigree...? We invite people over to watch movies often!", "GalGame_ReliabilityNo11_02_08": "I've heard there are some shady stores that have moved into New Eridu and are swindling customers. Public Security spoke of such cases in recent lectures.", "GalGame_ReliabilityNo11_02_09_Option1_01": "It's really just a normal video store.", "GalGame_ReliabilityNo11_02_09_Option1_02F_Main": "Really, it's just a normal video store. I know the boss!", "GalGame_ReliabilityNo11_02_09_Option1_02_Main": "Really, it's just a normal video store. I know the boss!", "GalGame_ReliabilityNo11_02_10": "So the boss is an informant of yours, then? Hmm... Fine, I trust you, so naturally, I trust your connections, too.", "GalGame_ReliabilityNo11_02_11": "Then, assist me in playing the film in the video store, if you please.", "GalGame_ReliabilityNo11_02_12": "You and Soldier 11 watch \"Glorious Guardians\" together.", "GalGame_ReliabilityNo11_02_12_1": "Even after leaving the room, you're still pretending to be a normal customer of the video store.\nYour cover's still good, right?", "GalGame_ReliabilityNo11_02_13": "Hmmm...", "GalGame_ReliabilityNo11_02_14_Option1_01": "It was good, right?", "GalGame_ReliabilityNo11_02_14_Option1_02F_Main": "So? It was good, right?", "GalGame_ReliabilityNo11_02_14_Option1_02_Main": "Well? It was good, right?", "GalGame_ReliabilityNo11_02_14_Option1_03": "As a viewer, it was fine.", "GalGame_ReliabilityNo11_02_14_Option1_04": "It was full of exaggerated fight scenes and too much coincidental tactics. It's still exciting as a movie, but has little significance when it comes to the real world.", "GalGame_ReliabilityNo11_02_14_Option1_05": "I wouldn't have expected Captain Magus would enjoy such a movie...", "GalGame_ReliabilityNo11_02_14_Option2_01": "Anything useful for real-world combat?", "GalGame_ReliabilityNo11_02_14_Option2_02F_Main": "So? Did you learn anything new about real-world combat?", "GalGame_ReliabilityNo11_02_14_Option2_02_Main": "Well? Did you learn anything new about real-world combat?", "GalGame_ReliabilityNo11_02_14_Option2_03": "I don't really think so. It was full of exaggerated fight scenes and unrealistically coincidental tactics without any real-world value.", "GalGame_ReliabilityNo11_02_14_Option2_04": "I have no idea why Captain Magus would order us to watch this...", "GalGame_ReliabilityNo11_02_15": "But it was quite relaxing to watch, despite failing to fulfill any training goals.", "GalGame_ReliabilityNo11_02_16_Option1_01": "Really? I thought you didn't like it.", "GalGame_ReliabilityNo11_02_16_Option1_02F_Main": "Really? I thought you didn't like it much.", "GalGame_ReliabilityNo11_02_16_Option1_02_Main": "Really? I thought you weren't satisfied.", "GalGame_ReliabilityNo11_02_17": "No, I enjoyed the experience.", "GalGame_ReliabilityNo11_02_18": "By the way, how much do I owe your shopkeeper informant?", "GalGame_ReliabilityNo11_02_19_Option1_01": "Forget about it! Just help my... manager friend promote the store more.", "GalGame_ReliabilityNo11_02_19_Option1_02F_Main": "Don't worry about it. Just help my... manager friend promote the store more.", "GalGame_ReliabilityNo11_02_19_Option1_02_Main": "Oh, don't worry about it. Just help... my manager friend promote the store more.", "GalGame_ReliabilityNo11_02_20": "Roger. It seems like the manager has a mind for business. I will recommend this store to my colleagues whenever I can.", "GalGame_ReliabilityNo11_03_01": "We meet again, Crimson Chili.", "GalGame_ReliabilityNo11_03_02_Option1_01": "Hi! But my name isn't Crimson Chili.", "GalGame_ReliabilityNo11_03_02_Option1_02F_Main": "Hello there. But really, my name isn't \"Crimson Chili.\"\n(How many times is she gonna get my name wrong!)", "GalGame_ReliabilityNo11_03_02_Option1_02_Main": "Hello there. But really, my name isn't \"Crimson Chili.\"\n(How many times is she gonna get my name wrong...)", "GalGame_ReliabilityNo11_03_03": "I guess you're also here to take part in the Hellishly Spicy Noodle challenge, right, Crimson Chili?", "GalGame_ReliabilityNo11_03_04": "Might I add, your name matches this event well.", "GalGame_ReliabilityNo11_03_05_Option1_01": "You aren't listening to me at all!", "GalGame_ReliabilityNo11_03_05_Option1_02F_Main": "You aren't listening to me at all, are you?! What did you say just now about a challenge?", "GalGame_ReliabilityNo11_03_05_Option1_02_Main": "You aren't listening to me at all, are you? What did you say just now about a challenge?", "GalGame_ReliabilityNo11_03_06": "The Hellishly Spicy Noodle Challenge. It's an event where anyone who finishes their new limited-edition Hellishly Spicy Noodles within the time limit gets a free order.", "GalGame_ReliabilityNo11_03_07": "If you like spicy food, I recommend you give it a try. The spicy noodles are delicious here.", "GalGame_ReliabilityNo11_03_08_Option1_01": "I like spicy food, too!", "GalGame_ReliabilityNo11_03_08_Option1_02F_Main": "I want some hellishly spicy noodles, too!", "GalGame_ReliabilityNo11_03_08_Option1_02_Main": "I'd like to try some hellishly spicy noodles, too.", "GalGame_ReliabilityNo11_03_08_Option2_01": "I want a free meal, too!", "GalGame_ReliabilityNo11_03_08_Option2_02F_Main": "I want a free meal, too!", "GalGame_ReliabilityNo11_03_08_Option2_02_Main": "I'd like a free meal, too.", "GalGame_ReliabilityNo11_03_09": "It looks like we'll be competing against each other, then.", "GalGame_ReliabilityNo11_03_10": "Come, show me what you're made of, Crimson Eye Chili!", "GalGame_ReliabilityNo11_03_11_Option1_01": "There it is, the weirdest name so far!", "GalGame_ReliabilityNo11_03_11_Option1_02F_Main": "There it is, the weirdest name so far!", "GalGame_ReliabilityNo11_03_11_Option1_02_Main": "The names keep getting stranger...", "GalGame_ReliabilityNo11_03_12": "Two bowls of Hellishly Spicy Noodles are soon served up.\nThe red soup is full of chili peppers and peppercorns, exuding an unsettling aura like the very flames of hell ...", "GalGame_ReliabilityNo11_03_13_Option1_01": "Can anyone really eat this...?", "GalGame_ReliabilityNo11_03_13_Option1_02F_Main": "Ugh... Can anyone really eat this...?", "GalGame_ReliabilityNo11_03_13_Option1_02_Main": "Uhh... Can anyone really eat this...", "GalGame_ReliabilityNo11_03_14": "No one has succeeded, yet.", "GalGame_ReliabilityNo11_03_15_Option1_01": "Why didn't you tell me before!", "GalGame_ReliabilityNo11_03_15_Option1_02F_Main": "Why didn't you say so before!", "GalGame_ReliabilityNo11_03_15_Option1_02_Main": "Why didn't you tell me earlier...", "GalGame_ReliabilityNo11_03_16": "Because soon, someone will.", "GalGame_ReliabilityNo11_03_17": "I will become the first person ever to complete the Hellishly Spicy Noodle Challenge.", "GalGame_ReliabilityNo11_03_18": "After making her pledge, the girl begins to eat the Hellishly Spicy Noodles without batting an eyelid. She moves just as though she were on the battlefield: swift and precise, without a hint of hesitation or pause...", "GalGame_ReliabilityNo11_03_19": "I'm done. Thank you for the hospitality.", "GalGame_ReliabilityNo11_03_20_Option1_01": "You really finished it...", "GalGame_ReliabilityNo11_03_20_Option1_02F_Main": "You really ate it... And not a single pepper left!", "GalGame_ReliabilityNo11_03_20_Option1_02_Main": "You really ate it... Not a single pepper left...", "GalGame_ReliabilityNo11_03_21": "Now, it's your turn. Prove your strength to the \"hellishly spicy demons.\"", "GalGame_ReliabilityNo11_03_22_Option1_01": "I'm done for...", "GalGame_ReliabilityNo11_03_22_Option1_02F_Main": "I'm done for... Just the smell alone is making me cry!", "GalGame_ReliabilityNo11_03_22_Option1_02_Main": "I'm done for... I can't even stand the smell...", "GalGame_ReliabilityNo11_03_23": "In battle, sometimes retreat is also a worthy strategy.", "GalGame_ReliabilityNo11_03_24": "If you give up, I can help you eat the rest, so at least it won't go to waste.", "GalGame_ReliabilityNo11_03_25_Option1_01": "No, I can do it!", "GalGame_ReliabilityNo11_03_25_Option1_02F_Main": "No, I can do it!", "GalGame_ReliabilityNo11_03_25_Option1_02_Main": "It's okay, I can do it.", "GalGame_ReliabilityNo11_03_25_Option1_03": "You carefully scoop up a spoonful of soup as though it were straight from hell, and move it to your lips...\nThen, you start coughing wildly.", "GalGame_ReliabilityNo11_03_25_Option1_04": "It's not too late to give up. You seem to be suffering.", "GalGame_ReliabilityNo11_03_25_Option1_05": "Please help me...", "GalGame_ReliabilityNo11_03_25_Option1_06F_Main": "Ugh... Please help me...", "GalGame_ReliabilityNo11_03_25_Option1_06_Main": "Ugh... Please help me...", "GalGame_ReliabilityNo11_03_25_Option2_01": "Be my guest!", "GalGame_ReliabilityNo11_03_25_Option2_02F_Main": "Please, be my guest!", "GalGame_ReliabilityNo11_03_25_Option2_02_Main": "Please, be my guest.", "GalGame_ReliabilityNo11_03_25_Option2_03": "I admire you for being so decisive.", "GalGame_ReliabilityNo11_03_26": "The girl takes another bowl of Hellishly Spicy Noodles and finishes it without batting an eyelid, yet again... Her mannerisms are exactly the same, without betraying the slightest hint of discomfort...", "GalGame_ReliabilityNo11_03_27": "This bowl's done, too. Thank you for the hospitality.", "GalGame_ReliabilityNo11_03_28_Option1_01": "I'm so shocked...", "GalGame_ReliabilityNo11_03_28_Option1_02F_Main": "I don't know whether to be shocked more by your palate, or the amount you can eat...", "GalGame_ReliabilityNo11_03_28_Option1_02_Main": "I am shocked by both your palate and the amount you can eat.", "GalGame_ReliabilityNo11_03_29": "I love the refreshing feeling extra-hot chilis provide on long stakeouts.\nNow that I've gotten used to them, regular chilis just don't have much taste.", "GalGame_ReliabilityNo11_03_30": "As for the quantity, circumstances in combat often prevent regular dietary habits, so I've done special training in this regard, too.", "GalGame_ReliabilityNo11_03_31": "While in a safe environment, I can comfortably take in as much energy as I need and store it for later.", "GalGame_ReliabilityNo11_03_32_Option1_01": "That's incredible...", "GalGame_ReliabilityNo11_03_32_Option1_02F_Main": "You're amazing!", "GalGame_ReliabilityNo11_03_32_Option1_02_Main": "That's incredible.", "GalGame_ReliabilityNo11_03_32_Option1_03": "What I can do is nothing compared to some others.", "GalGame_ReliabilityNo11_03_32_Option2_01": "You're punishing yourself...", "GalGame_ReliabilityNo11_03_32_Option2_02F_Main": "You're so tough on yourself!", "GalGame_ReliabilityNo11_03_32_Option2_02_Main": "You're punishing yourself.", "GalGame_ReliabilityNo11_03_32_Option2_03": "For me, it's nothing. I just shed all of my meaningless weakness and fears.", "GalGame_ReliabilityNo11_03_33": "If you have a goal you want to achieve no matter what, then you too, can do the same.", "GalGame_ReliabilityNo11_03_34_Option1_01": "What's your goal?", "GalGame_ReliabilityNo11_03_34_Option1_02F_Main": "So... what's your goal?", "GalGame_ReliabilityNo11_03_34_Option1_02_Main": "So what's your goal?", "GalGame_ReliabilityNo11_03_35": "...", "GalGame_ReliabilityNo11_03_36": "I've already picked up the bill for your noodles.", "GalGame_ReliabilityNo11_03_37_Option1_01": "What a subtle change of topic!", "GalGame_ReliabilityNo11_03_37_Option1_02F_Main": "What a subtle change of topic! But why are you getting the bill for me—", "GalGame_ReliabilityNo11_03_37_Option1_02_Main": "What a subtle change of topic... But why are you getting the bill for me?", "GalGame_ReliabilityNo11_03_38": "I'm the one who ate it, so I'm the one who should pay for it.", "GalGame_ReliabilityNo11_03_39": "It's getting late, so I'll leave you to it. I look forward to the opportunity to compete with you again in the future.", "GalGame_ReliabilityNo11_03_40": "Whether it's spicy noodles or combat, I'll be there.", "GalGame_ReliabilityNo11_03_41": "Goodbye, Phaethon — May you one day truly become the like.", "GalGame_ReliabilityNo11_04_01": "You seem to have noticed.", "GalGame_ReliabilityNo11_04_02": "I came here today not just to see your progress—", "GalGame_ReliabilityNo11_04_03": "I'd like to show you my own progress, too.", "GalGame_ReliabilityNo11_04_04": "Crimson Coffee Cake, you know I see you as a friend. Someday, I might even call us comrades.", "GalGame_ReliabilityNo11_04_05": "I want you to know...", "GalGame_ReliabilityNo11_04_06": "Compared to the day we first met, the Soldier 11 standing before you is a better soldier.", "GalGame_ReliabilityNo11_04_07": "I told Captain Magus I'll keep acquiring combat merits, and become the strongest soldier...", "GalGame_ReliabilityNo11_04_08": "He said I was just trying to prove something to someone. *sigh* I don't really understand what he meant.", "GalGame_ReliabilityNo11_04_09": "Trigger says I'm the target of our weekly psychological health report. I think I've caused the captain some trouble.", "GalGame_ReliabilityNo11_04_10": "But, it's true that I've been getting stronger all this time. Nobody can deny that...", "GalGame_ReliabilityNo11_04_11": "What do you think?", "GalGame_ReliabilityNo11_04_12_Option1_01": "You've been doing great.", "GalGame_ReliabilityNo11_04_12_Option1_02F_Main": "You've always done a great job... Really!", "GalGame_ReliabilityNo11_04_12_Option1_02_Main": "You've been doing great. You don't have to doubt yourself.", "GalGame_ReliabilityNo11_04_12_Option2_01": "There's room for improvement.", "GalGame_ReliabilityNo11_04_12_Option2_02F_Main": "You're not satisfied with your current self, are you?", "GalGame_ReliabilityNo11_04_12_Option2_02_Main": "No matter what I say, you won't stop pushing yourself, will you?", "GalGame_ReliabilityNo11_04_13": "Thank you. Your acknowledgment is important to me.", "GalGame_ReliabilityNo11_04_14": "Heh, I knew you were going to say that.", "GalGame_ReliabilityNo11_04_15": "You're a hard-working Proxy with Phaethon in your sights.", "GalGame_ReliabilityNo11_04_16": "I hope we can continue working together, Crimson Twilight.", "GalGame_ReliabilityQingYi_010_001": "Finally, I found the full series. I was worried someone might borrow it, so I came straight here after work.", "GalGame_ReliabilityQingYi_010_002": "Nobody ever borrows this videotape...", "GalGame_ReliabilityQingYi_010_003": "I promised I'd save it for you, didn't I?", "GalGame_ReliabilityQingYi_010_004": "Don't worry. No one ever borrows this tape. There's no risk of someone else taking it from you.", "GalGame_ReliabilityQingYi_010_005": "You're overthinking it. Hardly anyone ever borrows this tape. There's no risk of someone else taking it from you.", "GalGame_ReliabilityQingYi_010_006": "I promised I'd keep it for you, and that's exactly what I did. Have a little more faith in me!", "GalGame_ReliabilityQingYi_010_007": "There's no need to rush. I promised I'd keep it for you, and that's exactly what I did. You can trust our store on this.", "GalGame_ReliabilityQingYi_010_008": "Really? Nobody borrowed this one-of-a-kind videotape?", "GalGame_ReliabilityQingYi_010_009": "It's a travel show, it's kinda weird to want to watch the whole thing, don't you think?", "GalGame_ReliabilityQingYi_010_010": "It's mostly just showcasing good restaurants and fun places to visit. Isn't it kinda weird that you want to binge-watch the whole series?", "GalGame_ReliabilityQingYi_010_011": "It's mostly just showcasing good restaurants and fun places to visit. Isn't it kinda weird that you want to binge-watch the whole series?", "GalGame_ReliabilityQingYi_010_012": "Is that weird? I just wanted to collect as much data as possible.", "GalGame_ReliabilityQingYi_010_013": "If you're not interested, I can watch it on my own. You don't have to keep me company.", "GalGame_ReliabilityQingYi_010_014": "Well, I'm free anyway...", "GalGame_ReliabilityQingYi_010_015": "I'm not totally uninterested. Since I'm free anyway, let's watch it together, shall we?", "GalGame_ReliabilityQingYi_010_016": "I'm not totally uninterested. I've got nothing better to do, might as well watch it and learn something.", "GalGame_ReliabilityQingYi_010_017": "You watch the complete series of The Ridu Tour with Qingyi.\nThe complete series is... well, quite complete...", "GalGame_ReliabilityQingYi_010_018": "Ah, that was fascinating. I didn't realize it's so late already. Sorry for keeping you up, Manager. Uh, Manager?", "GalGame_ReliabilityQingYi_010_019": "Zzz... Huh? I wasn't sleeping!", "GalGame_ReliabilityQingYi_010_020": "...Huh? Ohhh... yeah, it was quite something!", "GalGame_ReliabilityQingYi_010_021": "Zzz... What? No, I wasn't sleeping!", "GalGame_ReliabilityQingYi_010_022": "Zzz... Huh? No, no, I wasn't sleeping!", "GalGame_ReliabilityQingYi_010_023": "...Huh? Ohhh... Y-Yeah, it was really interesting! You liked it too, right...?", "GalGame_ReliabilityQingYi_010_024": "Huh?... Y-Yeah! It was really interesting! You liked it too, right...?", "GalGame_ReliabilityQingYi_010_025": "Can't believe you dozed off. You missed the part where they were really critiquing your store in the show.", "GalGame_ReliabilityQingYi_010_026": "Yeah, especially the part about your store.", "GalGame_ReliabilityQingYi_010_027": "Huh? Which episode was it?", "GalGame_ReliabilityQingYi_010_028": "Was it positive or negative? It must've been positive, right?", "GalGame_ReliabilityQingYi_010_029": "Huh? Which episode was it? When did they feature our store?", "GalGame_ReliabilityQingYi_010_030": "Huh? Which episode was it? I can't remember us paying for any advertising.", "GalGame_ReliabilityQingYi_010_031": "Was it positive or negative? It must've been positive, surely!", "GalGame_ReliabilityQingYi_010_032": "Was it positive or negative? It must've been positive, right?", "GalGame_ReliabilityQingYi_010_033": "Hmmm, which episode was it again? I can't remember.", "GalGame_ReliabilityQingYi_010_034": "Hmmm, was that a good or bad review? My language module is too limited to understand the nuance.", "GalGame_ReliabilityQingYi_010_035": "Come on, Qingyi. Don't tease me like that...", "GalGame_ReliabilityQingYi_010_036": "Come on, Qingyi. Just tell me already...", "GalGame_ReliabilityQingYi_010_037": "Come on, Qingyi. Don't tease me like that...", "GalGame_ReliabilityQingYi_010_038": "Just rewatch it if you're really curious. Hmm... which episode was it again?", "GalGame_ReliabilityQingYi_010_039": "Could be episode 49, oh wait, maybe it's 2308, who knows?", "GalGame_ReliabilityQingYi_010_040": "Sorry, my memory fails me. That's what happens when you get older. You watch something, and then you forget about it. *sigh*", "GalGame_ReliabilityQingYi_020_001": "Since the Public Security is close to the metro station, you decide to take Qingyi on the metro.\nSpotting an available seat, Qingyi sits down without hesitation!", "GalGame_ReliabilityQingYi_020_002": "Sitting-down-saves-me-about-3-seconds-of battery-power.", "GalGame_ReliabilityQingYi_020_003": "Ah... there are no seats left...", "GalGame_ReliabilityQingYi_020_004": "If-I-stand-up-again-I'll-lose-8-seconds-of-my-battery-power-what-should-I-do", "GalGame_ReliabilityQingYi_020_005": "Hey, did you not see that elderly man next to you? Aren't you gonna give up your seat? Yeah, I'm talking to you, green pigtails!", "GalGame_ReliabilityQingYi_020_006": "She's not feeling well...", "GalGame_ReliabilityQingYi_020_007": "She's about to collapse!", "GalGame_ReliabilityQingYi_020_008": "This is a misunderstanding. She's genuinely not feeling well... It's not like she's intentionally keeping the seat for herself!", "GalGame_ReliabilityQingYi_020_009": "This is a misunderstanding. She's genuinely not feeling well... She didn't mean to not offer her seat!", "GalGame_ReliabilityQingYi_020_010": "While it might not be obvious... s-she's actually... about to collapse!", "GalGame_ReliabilityQingYi_020_011": "While it might not be obvious... she's actually about to collapse!", "GalGame_ReliabilityQingYi_020_012": "Whoa, people will say anything just for a seat...", "GalGame_ReliabilityQingYi_020_013": "What's the point of making up a lame excuse like that? Your friend with the pigtails looks perfectly fine!", "GalGame_ReliabilityQingYi_020_014": "It's not what you think!", "GalGame_ReliabilityQingYi_020_015": "That's not true! Please, just hear me out...", "GalGame_ReliabilityQingYi_020_016": "That's not true! Please, just hear me out...", "GalGame_ReliabilityQingYi_020_017": "That's-enough-It's-alright-I-should-have-offered-my-seat-to—", "GalGame_ReliabilityQingYi_020_018": "The girl pats Qingyi's shoulder.\nWith a loud clang, Qingyi fell to the ground...", "GalGame_ReliabilityQingYi_020_019": "Qingyi!!!", "GalGame_ReliabilityQingYi_020_019_01": "...", "GalGame_ReliabilityQingYi_020_020": "Qingyi!!!", "GalGame_ReliabilityQingYi_020_021": "Qingyi!", "GalGame_ReliabilityQingYi_020_022": "...", "GalGame_ReliabilityQingYi_020_023": "Ahhhhhhh! Wh—Wh's happening!? S-she... she's not breathing!", "GalGame_ReliabilityQingYi_020_024": "D-d-did I just... Ahhhhhh!!!", "GalGame_ReliabilityQingYi_020_025": "Calm down. She's just malfunctioning...", "GalGame_ReliabilityQingYi_020_026": "Calm down. She's just malfunctioning...", "GalGame_ReliabilityQingYi_020_027": "Please calm down. She's just malfunctioning...", "GalGame_ReliabilityQingYi_020_028": "H-h-how am I supposed to calm down!? I'm sorry! I'm so sorry! Ahhhh! What do I do now...", "GalGame_ReliabilityQingYi_020_029": "You finally calm the girl and struggle to lift Qingyi back up.\nAmidst the curious and shocked looks from other passengers, feeling awkward and unsure if you should explain the situation, you reach the destination, Lumina Square...", "GalGame_ReliabilityQingYi_030_001": "You're finally back... Hmm? Wait, Manager, your hands...!? I-I didn't know you two were a thing...", "GalGame_ReliabilityQingYi_030_002": "It's not what it looks like!", "GalGame_ReliabilityQingYi_030_003": "I was just trying to help her move!", "GalGame_ReliabilityQingYi_030_004": "It's not what it looks like! She suddenly ran out of battery, and I was just bringing her back!", "GalGame_ReliabilityQingYi_030_005": "I-It's not what it looks like! She suddenly ran out of battery, and I was just bringing her back!", "GalGame_ReliabilityQingYi_030_006": "Wait, let me explain! She suddenly ran out of battery, and I was just bringing her back!", "GalGame_ReliabilityQingYi_030_007": "W-Wait, let me explain! She suddenly ran out of battery, and I was just bringing her back!", "GalGame_ReliabilityQingYi_030_008": "Oh, I see. That explains why I couldn't reach her earlier. Looks like her communication module was cut off, too.", "GalGame_ReliabilityQingYi_030_009": "Please follow me. We have a charging station in our office.", "GalGame_ReliabilityQingYi_030_010": "You and Zhu Yuan place Qingyi on the charging station and wait patiently...\nBut Qingyi still shows no signs of life...", "GalGame_ReliabilityQingYi_030_011": "Why isn't she moving yet?", "GalGame_ReliabilityQingYi_030_012": "Could it be... something is wrong with her...?", "GalGame_ReliabilityQingYi_030_013": "Qingyi? Hello? She's not responding...", "GalGame_ReliabilityQingYi_030_014": "Qingyi? Hello? She's not responding...", "GalGame_ReliabilityQingYi_030_015": "She's not responding at all... Could it be a malfunction? I thought I was pretty careful when I was moving her...", "GalGame_ReliabilityQingYi_030_016": "She's not responding at all... Could it be a malfunction? I thought I was pretty careful when I was moving her...", "GalGame_ReliabilityQingYi_030_017": "Hmmm, she's never completely run out of power before. I'm not sure how long it will take her to reboot.", "GalGame_ReliabilityQingYi_030_018": "What on earth did you do to her, Manager? How did this happen?", "GalGame_ReliabilityQingYi_030_019": "D-Don't put it like that!", "GalGame_ReliabilityQingYi_030_020": "H-Hold on a sec! Don't put it like that! Her battery was about to die when I saw her on the street!", "GalGame_ReliabilityQingYi_030_021": "D-Don't put it like that! Her battery was about to die when I saw her on the street!", "GalGame_ReliabilityQingYi_030_022": "Hmm... I've gone over her manual thoroughly, and she shouldn't have any issues restarting after losing power...", "GalGame_ReliabilityQingYi_030_023": "You know how a good kick can fix a frozen TV...?", "GalGame_ReliabilityQingYi_030_024": "When your computer freezes, you just need to hold down the power button...", "GalGame_ReliabilityQingYi_030_025": "Unplugging the power cable and plugging it back in usually does the trick...", "GalGame_ReliabilityQingYi_030_026": "Oh, I got this! When your TV doesn't work, a good kick usually fixes it... Should we give it a try?", "GalGame_ReliabilityQingYi_030_027": "When your TV doesn't work, a good kick usually fixes it... Should we give it a try?", "GalGame_ReliabilityQingYi_030_028": "Is there a button to press? When your computer doesn't work, you can usually press and hold the power button to fix it. Should we give it a try?", "GalGame_ReliabilityQingYi_030_029": "Is there a button to press? When your computer doesn't work, you can usually hold the power button to fix it. Where's her power switch?", "GalGame_ReliabilityQingYi_030_030": "When I had too much junk data in my... um... AI assistant, I just unplugged the power cable and plugged it back in, and it worked! Maybe we can try that?", "GalGame_ReliabilityQingYi_030_031": "When I had too much junk data in my... um... AI assistant, I just unplugged the power cable and plugged it back in, and it did the trick.", "GalGame_ReliabilityQingYi_030_032": "Give her a kick...", "GalGame_ReliabilityQingYi_030_033": "Poke her power button...", "GalGame_ReliabilityQingYi_030_034": "Unplug the cable... and plug it back in her...", "GalGame_ReliabilityQingYi_030_035": "Hold on. Why am I even considering this? She's way more complex than a TV or a Bangboo!", "GalGame_ReliabilityQingYi_030_036": "Even with all your repair know-how, it's too risky. What if you break something?", "GalGame_ReliabilityQingYi_030_037": "Why does this keep getting weirder...", "GalGame_ReliabilityQingYi_030_038": "Ahhhh! You're making this sound weirder... j-just stop!!", "GalGame_ReliabilityQingYi_030_039": "Wait! You're making this sound even weirder... Stop it!!", "GalGame_ReliabilityQingYi_030_040": "Pfft.", "GalGame_ReliabilityQingYi_030_041": "Huh?", "GalGame_ReliabilityQingYi_030_042": "...Did I just hear a \"pfft?\"", "GalGame_ReliabilityQingYi_030_043": "Hm? I think I heard a \"pfft\"... Hello? Qingyi?", "GalGame_ReliabilityQingYi_030_044": "Hm? I think I heard a \"pfft\"... Hello? Qingyi?", "GalGame_ReliabilityQingYi_030_045": "...I just heard a \"pfft.\" Zhu Yuan, did you hear that?", "GalGame_ReliabilityQingYi_030_046": "...I just heard a \"pfft.\" Zhu Yuan, did you hear that?", "GalGame_ReliabilityQingYi_030_047": "Qingyi... We heard you, stop pretending. Are you okay?", "GalGame_ReliabilityQingYi_030_048": "I probably wouldn't be alright if I kept pretending. Don't worry. I'm fine. Thank you, Manager, and Captain.", "GalGame_ReliabilityQingYi_030_049": "So much worry for nothing...", "GalGame_ReliabilityQingYi_030_050": "You got me! I was worried for nothing...", "GalGame_ReliabilityQingYi_030_051": "I was genuinely worried for a bit there.", "GalGame_ReliabilityQingYi_030_052": "I was just being playful. It's kind of fun to pretend to be sick and see who actually cares, don't you think?~", "GalGame_ReliabilityQingYi_030_053": "Please forgive me if I've made you worry.", "GalGame_ReliabilityQingYi_030_054": "Can't believe you're acting like a kid at this age...", "GalGame_ReliabilityQingYi_040_001": "After gulping down a few cups of hot water, Qingyi seems to be feeling a bit better...", "GalGame_ReliabilityQingYi_040_002": "I'm having withdrawals... ugh... How do humans deal with stuff like this...", "GalGame_ReliabilityQingYi_040_003": "Qingyi...? Are you trying to quit something?", "GalGame_ReliabilityQingYi_040_004": "I'm worried about you, Qingyi...", "GalGame_ReliabilityQingYi_040_005": "Can I ask what you're trying to quit?", "GalGame_ReliabilityQingYi_040_006": "Can I ask what you're trying to quit?", "GalGame_ReliabilityQingYi_040_007": "I'm worried about you, Qingyi... I know it's not my place to say this, but... please take care of yourself.", "GalGame_ReliabilityQingYi_040_008": "I'm worried about you, Qingyi... I know it's not my place to say this, but... please take care of yourself.", "GalGame_ReliabilityQingYi_040_009": "Hmm... I'm in the middle of a 24-hour no-network challenge... I can't pull data in real-time...", "GalGame_ReliabilityQingYi_040_010": "I was wandering in the city alone... and realized I never had an offline map... I felt more lost than in the Hollow...", "GalGame_ReliabilityQingYi_040_011": "The only places I could get to on muscle memory were Public Security and... here...", "GalGame_ReliabilityQingYi_040_012": "I can't relate... but I think I understand.", "GalGame_ReliabilityQingYi_040_013": "Whenever you're not feeling well, you're always welcome here.", "GalGame_ReliabilityQingYi_040_014": "I can't relate... but for an AI, being offline must feel like trying to breathe in a vacuum, right?", "GalGame_ReliabilityQingYi_040_015": "I can't relate... but for an AI, being offline must feel like trying to breathe in a vacuum, right?", "GalGame_ReliabilityQingYi_040_016": "I don't have all the fancy gadgets like in your office, but you're always welcome here, anytime.", "GalGame_ReliabilityQingYi_040_017": "I don't have all the fancy gadgets like in your office, but you're always welcome here, anytime.", "GalGame_ReliabilityQingYi_040_018": "Ah... I knew you'd understand, Manager...", "GalGame_ReliabilityQingYi_040_019": "As a Public Security officer, it's pretty common to get yelled at... \"How could a machine like you possibly understand how we feel?\" Stuff like that...", "GalGame_ReliabilityQingYi_040_020": "At times like that... I just want to lock myself away in a quiet, dark place...", "GalGame_ReliabilityQingYi_040_021": "I can't let the others at the office see me that vulnerable, especially as a senior officer...", "GalGame_ReliabilityQingYi_040_022": "Ahh... network... I need the network.. just a little longer...", "GalGame_ReliabilityQingYi_040_023": "No-network challenge... How much longer till you can go online again?", "GalGame_ReliabilityQingYi_040_024": "No-network challenge... How much longer till you can go online again?", "GalGame_ReliabilityQingYi_040_025": "No-network challenge... How much longer till you can go online again?", "GalGame_ReliabilityQingYi_040_026": "4 hours... 32 minutes... and 6 seconds...", "GalGame_ReliabilityQingYi_040_027": "Let's watch a movie then.", "GalGame_ReliabilityQingYi_040_028": "Hmm, let's watch a movie then! We have a bunch of videotapes, so no network needed.", "GalGame_ReliabilityQingYi_040_029": "Hmm, let's watch a movie then! It'll make time fly by faster.", "GalGame_ReliabilityQingYi_040_030": "Ugh... I just want something light and fun... i-if that's okay, Manager...", "GalGame_ReliabilityQingYi_040_031": "You and Qingyi watch several comedies and spend 4 hours, 32 minutes, and 6 seconds together.", "GalGame_ReliabilityQingYi_040_032": "Phew, feels like I've tapped into the universe's energy... I feel alive again.", "GalGame_ReliabilityQingYi_040_033": "You bounced back pretty fast.", "GalGame_ReliabilityQingYi_040_034": "Ah, you look so much better already! This is the first time I've seen how the network does wonders with my own eyes.", "GalGame_ReliabilityQingYi_040_035": "You look so much better already. Man, the network connection really does work wonders...", "GalGame_ReliabilityQingYi_040_036": "I did it. I made it through the whole 24 hours, not a second less. Truth or dare can be quite the thrill.", "GalGame_ReliabilityQingYi_040_037": "What? Truth or dare?", "GalGame_ReliabilityQingYi_040_038": "Do you really have to take a game that seriously?", "GalGame_ReliabilityQingYi_040_039": "Huh? Truth or dare? So you pushed yourself to the limit for a game?", "GalGame_ReliabilityQingYi_040_040": "What? Truth or dare? So you pushed yourself to the limit for a game?", "GalGame_ReliabilityQingYi_040_041": "...Do you really have to take a game that seriously? I thought there was a legit reason behind this...", "GalGame_ReliabilityQingYi_040_042": "...Do you really have to take a game that seriously? I thought there was a legit reason behind this...", "GalGame_ReliabilityQingYi_040_043": "Yeah, I was playing truth or dare with my colleagues. I chose dare and that's why I had to go offline.", "GalGame_ReliabilityQingYi_040_044": "I mean, what was I supposed to do? There's no way I was going to pick truth.", "GalGame_ReliabilityRina_201_004": "Oh, this is the song! I didn't expect to find it after just the third advertisement.", "GalGame_ReliabilityRina_201_005": "Looks like we're in luck.", "GalGame_ReliabilityRina_201_006": "We're done already.", "GalGame_ReliabilityRina_201_007": "Looks like we're in luck. We're done already!", "GalGame_ReliabilityRina_201_008": "Looks like we're in luck. We're done already.", "GalGame_ReliabilityRina_201_009": "Do you mind if I finish watching this videotape here?", "GalGame_ReliabilityRina_201_010": "Be my guest...", "GalGame_ReliabilityRina_201_011": "Is there something specific you want to watch?", "GalGame_ReliabilityRina_201_012": "Be my guest... but most of the latter part is just ads. Is there a specific scene you want to watch?", "GalGame_ReliabilityRina_201_013": "Be my guest... but most of the latter part is just ads. Is there a specific scene you want to watch?", "GalGame_ReliabilityRina_201_014": "Be my guest... but most of the latter part is just ads. Is there a specific scene you want to watch?", "GalGame_ReliabilityRina_201_015": "Be my guest... but most of the latter part is just ads. Is there a specific scene you want to watch?", "GalGame_ReliabilityRina_201_016": "Not really. It's just that, well... I've suddenly found myself drawn to those advertising phrases I haven't heard for ages. Here's a little secret — I'm really good at memorizing advertising slogans.", "GalGame_ReliabilityRina_201_017": "During my childhood, TV was off-limits for me, except for that half-hour after dinner when I joined my family to watch the news together.", "GalGame_ReliabilityRina_201_018": "But I had no interest in the news back then. Instead, I was more interested in the ads that came after it.", "GalGame_ReliabilityRina_201_019": "So I started playing a game memorizing the advertising slogans with my family.", "GalGame_ReliabilityRina_201_020": "Memorizing advertising slogans...", "GalGame_ReliabilityRina_201_021": "What kind of game is that?", "GalGame_ReliabilityRina_201_022": "Memorizing advertising slogans... What kind of game is that?", "GalGame_ReliabilityRina_201_023": "Memorizing advertising slogans... What kind of game is that?", "GalGame_ReliabilityRina_201_024": "It was just a little memory-training game to them, but for me, it was away of a getting to watch the ads just a little longer.", "GalGame_ReliabilityRina_201_025": "Since we have the chance, why don't you give it a go, instead of me just explaining it? As for the rules... We just need to adjust them slightly given we're watching on a tape.", "GalGame_ReliabilityRina_201_026": "You take the remote. You can press pause at any time. Then, I'll recite the next line of the ad's slogan.", "GalGame_ReliabilityRina_201_027": "Are you sure you still remember them?", "GalGame_ReliabilityRina_201_028": "Those ads are pretty old.", "GalGame_ReliabilityRina_201_029": "Those ads are pretty old. Are you sure you still remember them? Well, get ready!", "GalGame_ReliabilityRina_201_030": "Those ads are pretty old. Are you sure you still remember them? Well, get ready!", "GalGame_ReliabilityRina_201_031": "You and Rina begin the ad slogan memory game. When will you press pause...", "GalGame_ReliabilityRina_201_032": "Right at the beginning of the ad!", "GalGame_ReliabilityRina_201_033": "At a random time.", "GalGame_ReliabilityRina_201_034": "Perfect! Hehe, I managed to press pause just 0.1 seconds into the ad! Can you guess what ad it is, Rina?", "GalGame_ReliabilityRina_201_035": "Perfect! I managed to press pause just 0.1 seconds into the ad! Can you guess what ad it is, Rina?", "GalGame_ReliabilityRina_201_036": "Pause! So Rina, what's the ad slogan?", "GalGame_ReliabilityRina_201_037": "Pause! Okay Rina, what's the ad slogan?", "GalGame_ReliabilityRina_201_038": "Oh, dear! You're starting this with a tricky one! That's the spirit!", "GalGame_ReliabilityRina_201_039": "But the answer is pretty obvious with that hint of a curved pattern on the screen! This is an ad for \"Leman,\" and the next line goes, \"Be young and enjoy the sour!\"", "GalGame_ReliabilityRina_201_040": "Easy-peasy. This is an ad for the Focus camera, and the next line is, \"Whatever matters to you is our focus.\"", "GalGame_ReliabilityRina_201_041": "She answered that correctly... The next question has to be more challenging...", "GalGame_ReliabilityRina_201_042": "Pause when there is nothing on the screen!", "GalGame_ReliabilityRina_201_043": "Pause at a random time.", "GalGame_ReliabilityRina_201_044": "Okay, pause! Hehe, I deliberately picked a scene with only a white background. Not so easy this time, huh?", "GalGame_ReliabilityRina_201_045": "Okay, pause! I managed to capture a white screen with nothing on it. Can you guess what ad it is?", "GalGame_ReliabilityRina_201_046": "Pause! C'mon then, Rina! Tell me the line!", "GalGame_ReliabilityRina_201_047": "Pause! C'mon then, Rina! What's the next line?", "GalGame_ReliabilityRina_201_048": "Hmm... a picture like this can only be one product.\nThis is an ad for Cap'n Cow, and the white background is actually a sea of milk.", "GalGame_ReliabilityRina_201_049": "Cap'n Cow, who sits on a hat, emerges from the milk to recite his next line, \"Moo! I command you to grow up fast!\"", "GalGame_ReliabilityRina_201_050": "Ahahaha, this is an easy one too.\nThis is an ad for Cap'n Cow, and the next line is, \"Moo! I command you to grow up fast!\"", "GalGame_ReliabilityRina_201_051": "Did you... \"Moo\"?", "GalGame_ReliabilityRina_201_052": "Did you just \"moo\"... Like a cow?", "GalGame_ReliabilityRina_201_053": "Did you just \"moo\"... Like a cow?", "GalGame_ReliabilityRina_201_054": "I didn't throw it in just for fun. It's part of the slogan, I'm just trying to replicate it as faithfully as possible~", "GalGame_ReliabilityRina_201_055": "If even that didn't faze you...", "GalGame_ReliabilityRina_201_056": "It's time to play the trump card!", "GalGame_ReliabilityRina_201_057": "If even that didn't faze you, it's time to play the trump card! I'll play the ad at double speed backwards... then pause it suddenly!", "GalGame_ReliabilityRina_201_058": "If even that didn't faze you, it's time to play the trump card! I'll play the ad at double speed backwards... then pause it suddenly!", "GalGame_ReliabilityRina_201_059": "I'm sorry to disappoint you, but I'm afraid that won't make it any more difficult in the slightest.\nThis is an ad for the Bubble Moon detergent. It's a fun little song, and the next line goes...", "GalGame_ReliabilityRina_201_060": "\"You smell good, I smell good, everyone smells good!\"", "GalGame_ReliabilityRina_201_061": "You got all the questions right.", "GalGame_ReliabilityRina_201_062": "How many ads did you watch when you were little?", "GalGame_ReliabilityRina_201_063": "Amazing! You got all the questions right... How many ads did you watch when you were little?", "GalGame_ReliabilityRina_201_064": "Amazing! You got all the questions right... How many ads did you watch when you were little?", "GalGame_ReliabilityRina_201_065": "Ahaha, it feels like I've watched every ad that aired during that time slot hundreds of times.", "GalGame_ReliabilityRina_201_066": "Hmm? Manager? Does that red dot in the corner of the screen mean the VCR is recording this?", "GalGame_ReliabilityRina_201_067": "Oh no! Wrong button!", "GalGame_ReliabilityRina_201_068": "Oh no! I must have accidentally pressed the record button earlier...", "GalGame_ReliabilityRina_201_069": "Oh no! I must have accidentally pressed the record button earlier...", "GalGame_ReliabilityRina_201_070": "Does this mean that the original content will be deleted? I'm really sorry my little game has caused you trouble.", "GalGame_ReliabilityRina_201_071": "It's not just deleting the original content...", "GalGame_ReliabilityRina_201_072": "It's not just deleting the original content... This VCR has more functions than you might think. It's also connected to the microphone in the workshop...", "GalGame_ReliabilityRina_201_073": "It's not just deleting the original content... This VCR has more functions than you might think. It's also connected to the microphone in the workshop...", "GalGame_ReliabilityRina_201_074": "Connected to the microphone? What do you mean?", "GalGame_ReliabilityRina_201_075": "Give me a moment...", "GalGame_ReliabilityRina_201_076": "I'll rewind and play it back...", "GalGame_ReliabilityRina_201_077": "Give me a moment. I'll rewind and play it back...", "GalGame_ReliabilityRina_201_078": "Give me a moment. I'll rewind and play it back...", "GalGame_ReliabilityRina_201_079": "\"You smell good, I smell good, everyone smells good!\"", "GalGame_ReliabilityRina_201_080": "Ah... My voice is on the tape...", "GalGame_ReliabilityRina_201_081": "Looks like you've got it.", "GalGame_ReliabilityRina_201_082": "Looks like you've got it. The videotape has become \"Black LP Player (Rina's Commentary Edition).\"", "GalGame_ReliabilityRina_201_083": "Looks like you've got it. The videotape has become \"Black LP Player (Rina's Commentary Edition).\"", "GalGame_ReliabilityRina_201_084": "It would appear so~\nBut you'll delete it right away, won't you?", "GalGame_ReliabilityRina_201_085": "\"Moo! I command you to grow up fast!\"", "GalGame_ReliabilityRina_201_086": "Coincidences like this don't happen every day.", "GalGame_ReliabilityRina_201_087": "It'd be a shame to delete it...", "GalGame_ReliabilityRina_201_088": "Coincidences like this don't happen every day. It'd be a shame to delete it...", "GalGame_ReliabilityRina_201_089": "Coincidences like this don't happen every day. It'd be a shame to delete it...", "GalGame_ReliabilityRina_201_090": "I guess so?", "GalGame_ReliabilityRina_201_091": "I can't make myself delete it!", "GalGame_ReliabilityRina_201_092": "Why don't I just give it to you!", "GalGame_ReliabilityRina_201_093": "I... can't make myself delete it! How about you keep the videotape? Keep it or delete it — it's up to you!", "GalGame_ReliabilityRina_201_094": "I... can't make myself delete it! How about you keep the videotape? Keep it or delete it — it's up to you!", "GalGame_ReliabilityRina_201_095": "Hm? Keep it? Why give it to me when you can just record over it?", "GalGame_ReliabilityRina_201_096": "It's rare we get to capture a precious moment like this.", "GalGame_ReliabilityRina_201_097": "It's worth more than other videotapes now.", "GalGame_ReliabilityRina_201_098": "It's rare we get to capture a precious moment like this. It's worth more than other videotapes now.", "GalGame_ReliabilityRina_201_099": "It's rare we get to capture a precious moment like this. It's worth more than other videotapes now.", "GalGame_ReliabilityRina_201_100": "...I see your point. In that case, I won't insist on deleting it.", "GalGame_ReliabilityRina_201_101": "Still, please don't show it to anyone else. I'm afraid it might reflect badly on the maids of Victoria Housekeeping...", "GalGame_ReliabilityRina_201_102": "How about I rent the tape indefinitely?\nYou've done so much for me already. I can't just keep a videotape without paying.", "GalGame_ReliabilityRina_201_103": "Please put my name on the rental list, and if possible, I'd really appreciate the friend's discount~", "GalGame_ReliabilityRina_201_104": "Since you put it like that...", "GalGame_ReliabilityRina_201_105": "Of course!", "GalGame_ReliabilityRina_201_106": "Since you put it like that... I can't argue. I'll write your name down. Take good care of the tape!", "GalGame_ReliabilityRina_201_107": "Since you put it like that... I can't argue. But because it's a rental item, you have to take good care of it!", "GalGame_ReliabilityRina_201_108": "Don't worry. I'll treat it with the utmost care.", "GalGame_ReliabilityRina_201_109": "I might even... take it out once in a while to reminisce about this moment.", "GalGame_ReliabilityRina_202_005": "Let me explain: my client requested memorabilia from this store. So I asked this store clerk, who informed me they aren't available for purchase; they can only be obtained by winning tickets through playing.", "GalGame_ReliabilityRina_202_006": "That's right. Generally, a customer would need to play \"Soul Hounds III\" for around five days to win enough tokens.", "GalGame_ReliabilityRina_202_007": "Another way is the Manager Challenge. If you win, you can get it right away, but it's considerably more difficult than saving up for five days.", "GalGame_ReliabilityRina_202_008": "Oh. How troublesome. I don't want to invest five days into this, and just getting familiar with the game will take some time, especially since I've never played arcade games.", "GalGame_ReliabilityRina_202_009": "Never?", "GalGame_ReliabilityRina_202_010": "You're a total newbie?", "GalGame_ReliabilityRina_202_011": "I can't believe you've never played an arcade game.", "GalGame_ReliabilityRina_202_012": "I can't believe you've never played an arcade game.", "GalGame_ReliabilityRina_202_013": "Well, it isn't an essential skill for a maid, and our housekeeping service doesn't involve playing arcade games...", "GalGame_ReliabilityRina_202_014": "That's understandable. People have different strong suits. I'm the opposite. I'm not good with housework, and doing laundry leaves me exhausted, so I just leave it to the self-service washing machine downstairs...", "GalGame_ReliabilityRina_202_015": "Hold on. Not doing something doesn't equate to being bad at it. Are you implying I'm avoiding arcade games because I'm bad at them?", "GalGame_ReliabilityRina_202_016": "Huh? That's not what I meant...", "GalGame_ReliabilityRina_202_017": "I've made up my mind — I want to get that memorabilia today.\nYou mentioned a way to win it immediately just now. The Manager Challenge... was it?", "GalGame_ReliabilityRina_202_018": "That's right... It's our special event here. Essentially, you just have to battle against me in \"Soul Hounds III.\" If you win, you'll get the memorabilia right away.", "GalGame_ReliabilityRina_202_019": "What!? I heard someone say Manager Challenge! Is someone here to challenge Asha!?", "GalGame_ReliabilityRina_202_020": "Ah, let me introduce you. This here is Jonah, and he's sort of a regular here and a big fan of the Manager Challenge.", "GalGame_ReliabilityRina_202_021": "No one's ever beaten Asha since the opening of this store! Please let me watch! I'm sure I can learn a lot from it!", "GalGame_ReliabilityRina_202_022": "Asha might be good, but...", "GalGame_ReliabilityRina_202_023": "The Manager Challenge is worth a shot.", "GalGame_ReliabilityRina_202_024": "Asha might be good, but... the Manager Challenge is worth a shot if you want to win the memorabilia fast!", "GalGame_ReliabilityRina_202_025": "Asha might be good, but... the Manager Challenge is worth a shot if you want to win the memorabilia fast.", "GalGame_ReliabilityRina_202_026": "Asha might be good, but... the Manager Challenge is worth a shot if you want to win the memorabilia fast!", "GalGame_ReliabilityRina_202_027": "Asha might be good, but... the Manager Challenge is worth a shot if you want to win the memorabilia fast.", "GalGame_ReliabilityRina_202_028": "I think the same, my goal is to complete my service, so anything is worth a go.", "GalGame_ReliabilityRina_202_029": "It feels a bit odd to be challenged by someone new to video games... but as long as it brings business, I guess it's a good thing.", "GalGame_ReliabilityRina_202_030": "So... Welcome to Godfinger, and I accept your challenge!", "GalGame_ReliabilityRina_202_031": "Just like that, a battle of Soul Hounds III begins between Rina and Asha.", "GalGame_ReliabilityRina_202_035": "Alright, we've arrived at the battle arena! Both contestants are ready! It's the Soul Hounds Queen... Ah, I mean Asha versus Rina!", "GalGame_ReliabilityRina_202_037": "Is the commentary really necessary every time someone comes here to challenge me...? Don't mind the kid — just enjoy the game.", "GalGame_ReliabilityRina_202_038": "The rules are pretty lenient. If you manage to overtake me in depth at any point in the game, even if only for a split second, you win.", "GalGame_ReliabilityRina_202_040": "Please don't think of me as a mere novice; I'm the type who gets excited at the mere sight of a vacuum cleaner.", "GalGame_ReliabilityRina_202_041": "I just have to picture myself cleaning up clutter using the puppy Bangboo in the game to turn this into my area of expertise.", "GalGame_ReliabilityRina_202_042": "I look forward to a great performance from both contestants. Get ready, insert your coins, and... GO!", "GalGame_ReliabilityRina_202_043": "Wow! Asha is off to a strong start, pulling ahead by several levels within the first three seconds!", "GalGame_ReliabilityRina_202_044": "Let's see how Rina's doing. She's pretty impressive too! Look at how fast she moves her fingers! She doesn't look like a first-timer at all!", "GalGame_ReliabilityRina_202_045": "Rina's Soul Hound is wielding the vacuum cleaner with incredible speed, it's just a blur! It's like my grandma when she chases me with a broom!", "GalGame_ReliabilityRina_202_046": "Rina stands a good chance of winning at this rate... Just kidding! Why did you clear the entire row of blocks? You don't have to do that! Just keep moving downward!", "GalGame_ReliabilityRina_202_047": "What are you talking about? I can't leave rubbish lying around. If I don't clean it up my vacuum will cry!", "GalGame_ReliabilityRina_202_048": "I think she's playing a different game...", "GalGame_ReliabilityRina_202_049": "She won't win like this...", "GalGame_ReliabilityRina_202_050": "I think she's playing a different game... A perfect example of \"playing in your own way.\"", "GalGame_ReliabilityRina_202_051": "I think she's playing a different game... A perfect example of \"playing in your own way.\"", "GalGame_ReliabilityRina_202_052": "It's good she's having fun, but it'll be hard for her to win at this rate...", "GalGame_ReliabilityRina_202_053": "It's good that she's having fun, but it'll be hard for her to win at this rate...", "GalGame_ReliabilityRina_202_054": "Rina is progressing slowly, but... everything's so clean! I've never seen such a clear screen in Soul Hounds III! Not even when Asha is playing...", "GalGame_ReliabilityRina_202_056": "Hmph, I can't pretend I didn't hear that...\nIt seems unfair if I win like this. Fine, then!", "GalGame_ReliabilityRina_202_057": "Asha has suddenly stopped advancing! What!? She's started clearing the blocks by rows too! She's matching Rina's pace and energy effortlessly.", "GalGame_ReliabilityRina_202_059": "Oh my, you may seem gentle on the surface, but you're actually very competitive.", "GalGame_ReliabilityRina_202_061": "Right back at you!", "GalGame_ReliabilityRina_202_062": "Wait just a second! Am I seeing this right? The distance is closing! Though it's slow, the two depths are getting closer and closer!", "GalGame_ReliabilityRina_202_064": "Give it your all, Asha. The moment you push yourself through your limits, you'll reach your true potential!", "GalGame_ReliabilityRina_202_065": "Rina speaks like the ultimate villain in a movie despite falling behind! As the battle intensifies, both contestants have kicked into high gear!", "GalGame_ReliabilityRina_202_066": "Huh... What... The screen froze? And the buttons aren't responding... It's almost like when a Bangboo crashes.", "GalGame_ReliabilityRina_202_068": "Ah??? Halt the competition! Let me see... The screen froze, so... I'm gonna restart the machine...", "GalGame_ReliabilityRina_202_069": "Wait. Why is the screen still on after I've unplugged the machine!? Could it be broken...? This is bad. My boss is gonna be angry, and my pay's gonna get deducted!", "GalGame_ReliabilityRina_202_070": "Hey! Look! The depth on the screen... 9999999... that's too many 9s to count! That's definitely higher than the current record!", "GalGame_ReliabilityRina_202_071": "It's probably due to the crash...", "GalGame_ReliabilityRina_202_072": "Didn't the rules say...", "GalGame_ReliabilityRina_202_073": "It's probably due to the crash... Strings of numbers like this can often be seen on the screen of a crashed game. But didn't the rules say...", "GalGame_ReliabilityRina_202_074": "It's probably due to the crash... Strings of numbers like these can often be seen on the screen of a crashed game. But didn't the rules say...", "GalGame_ReliabilityRina_202_075": "The rules say that if your depth overtakes mine at any point, you win... Wait a sec, are you saying I've lost? I won't accept that kinda loophole!", "GalGame_ReliabilityRina_202_077": "I agree, Miss Asha. I can't consider this a win for me either. Let's leave the competition aside and focus on the machine for now.", "GalGame_ReliabilityRina_202_078": "I can feel a slight electromagnetic reaction lingering on the joystick... Perhaps I was so focused on our competition that I exerted too much force and broke the machine. I'll compensate accordingly.", "GalGame_ReliabilityRina_202_079": "Huh? D—Do you mean you're willing to buy the machine?", "GalGame_ReliabilityRina_202_080": "If the extent of the damage indeed warrants selling the entire machine, then of course. I'll arrange the purchase once I've finished handling my current tasks.", "GalGame_ReliabilityRina_202_081": "Finding a way to get the memorabilia is still my top priority. Since I've failed to pass the Manager Challenge, I'll have to spend five days...", "GalGame_ReliabilityRina_202_082": "Wait wait wait! Five days until... Ah, I mean... Congratulations! You've passed the Manager Challenge! Look at all those 9's on the screen! I admit defeat!", "GalGame_ReliabilityRina_202_084": "...Admit... defeat...", "GalGame_ReliabilityRina_202_085": "This is the demise of the Soul Hounds Queen!", "GalGame_ReliabilityRina_202_086": "There's no need to go shouting it in the streets... and \"Demise\" is hardly the right word!", "GalGame_ReliabilityRina_202_087": "Ah, right — here's your prize. A commemorative Godfinger figurine. Please take it!", "GalGame_ReliabilityRina_202_088": "Now... can we talk about buying the arcade machine?", "GalGame_ReliabilityRina_202_090": "Please rest assured I'll go through with the purchase, but I can't accept the memorabilia. I don't think I've defeated you.", "GalGame_ReliabilityRina_202_091": "Consider it receiving your reward in advance.", "GalGame_ReliabilityRina_202_092": "Completing your service is more important.", "GalGame_ReliabilityRina_202_093": "Completing your service is more important, right? Just consider it receiving your reward in advance. You can come back later and beat Asha fair and square!", "GalGame_ReliabilityRina_202_094": "Completing your service is more important, right? Just consider it receiving your reward in advance. You can come back later and beat Asha fair and square.", "GalGame_ReliabilityRina_202_095": "Yes... You're right. I've become so concerned with the outcome of the competition that I've forgotten my priorities. Thank you, Manager. I'll keep the memorabilia.", "GalGame_ReliabilityRina_202_096": "Spending my first gaming experience with you was truly wonderful. I'll definitely come back here to fulfill my promise to win...", "GalGame_ReliabilityRina_202_097": "I hope we run into each other again during my second, third, and fourth times playing, haha~", "GalGame_ReliabilityRina_203_004": "Ah, Manager. Fancy seeing you here.", "GalGame_ReliabilityRina_203_005": "What a coincidence. You like VR Training too?", "GalGame_ReliabilityRina_203_006": "What a coincidence. You like VR Training too?", "GalGame_ReliabilityRina_203_007": "You're a fan of VR Training too?", "GalGame_ReliabilityRina_203_008": "Not quite. I'm just here to run an errand. I take a more direct approach when it comes to training~", "GalGame_ReliabilityRina_203_009": "Still, I'm rather curious as to how you go about your VR training. Do you engage in simulated battles with Ethereals using your own body?", "GalGame_ReliabilityRina_203_010": "That'd be called VR Torture...", "GalGame_ReliabilityRina_203_011": "I use Agents in simulated battles, of course.", "GalGame_ReliabilityRina_203_012": "That'd be called VR Torture... I use Agents in simulated battles, of course. I might even use you in combat!", "GalGame_ReliabilityRina_203_013": "That'd be called VR Torture... I use Agents in simulated battles, of course. I might even use you in combat!", "GalGame_ReliabilityRina_203_014": "Oh... I had no idea it had such a function.\nCan I... use simulated versions of my colleagues?", "GalGame_ReliabilityRina_203_015": "Of course you can!", "GalGame_ReliabilityRina_203_016": "Wanna give it a go?", "GalGame_ReliabilityRina_203_017": "Of course you can. Would you like to try battling some Ethereals as your colleagues?", "GalGame_ReliabilityRina_203_018": "Of course you can. Would you like to try battling some Ethereals as your colleagues?", "GalGame_ReliabilityRina_203_019": "It does sound fun~ I'd love to give it a try~", "GalGame_ReliabilityRina_203_020": "Rina borrows your account to try the VR Training...", "GalGame_ReliabilityRina_203_024": "So this is how my peers at Victoria Housekeeping fight... It feels nice being able to confront enemies head-on — and I don't have to worry about staining my clothes.", "GalGame_ReliabilityRina_203_025": "You can always come back if you enjoy it.", "GalGame_ReliabilityRina_203_026": "Come find me whenever you'd like to try.", "GalGame_ReliabilityRina_203_027": "Right! You can always come back if you enjoy it. You can use my account!", "GalGame_ReliabilityRina_203_028": "Right! You can always come back if you enjoy it. You can use my account.", "GalGame_ReliabilityRina_203_029": "Oh? Seems like you're very experienced with VR Training. So, which Agent is your favorite?", "GalGame_ReliabilityRina_203_030": "It depends.", "GalGame_ReliabilityRina_203_031": "It depends. Choosing the most suitable Agent for the situation is the wisest choice!", "GalGame_ReliabilityRina_203_032": "It depends. I'd pick the most suitable Agent according to the enemy I'm facing.", "GalGame_ReliabilityRina_203_033": "Well, who would you pick if you encounter a tough and agile opponent?", "GalGame_ReliabilityRina_203_034": "You of course!", "GalGame_ReliabilityRina_203_035": "I'd pick Ellen!", "GalGame_ReliabilityRina_203_036": "You of course! No enemy can escape Drusilla and Anastella's attack range, no matter how agile they are!", "GalGame_ReliabilityRina_203_037": "You of course! No enemy can escape Drusilla and Anastella's attack range, no matter how agile they are!", "GalGame_ReliabilityRina_203_038": "I'd pick Ellen! She doesn't let anything slip by!", "GalGame_ReliabilityRina_203_039": "I'd pick Ellen! She doesn't let anything slip by!", "GalGame_ReliabilityRina_203_040": "Though I agree with you, I still appreciate your recognition.", "GalGame_ReliabilityRina_203_041": "Certainly, kicking one's weapon at a fleeing enemy is a technique worth considering. Perhaps I should try kicking Drusilla toward a fleeing enemy next time.", "GalGame_ReliabilityRina_203_042": "What about when faced with a slow enemy with good defenses? Who would you choose then?", "GalGame_ReliabilityRina_203_043": "Still you!", "GalGame_ReliabilityRina_203_044": "That's when Corin would excel!", "GalGame_ReliabilityRina_203_045": "Still you! By utilizing your long-range abilities, you'd be able to finish off the enemy unscathed!", "GalGame_ReliabilityRina_203_046": "Still you! By utilizing your long-range abilities, you'd be able to finish off the enemy unscathed.", "GalGame_ReliabilityRina_203_047": "That'd be where Corin excels! No matter how thick the enemy's armor, she'd cut right through it with her saw!", "GalGame_ReliabilityRina_203_048": "That's when Corin would excel! She can cut through a train carriage with ease!", "GalGame_ReliabilityRina_203_049": "I see. That's a slightly unexpected answer, but I'm glad to hear it.", "GalGame_ReliabilityRina_203_050": "Indeed, Corin's strength would come in handy on such an occasion. I've seen it myself. Whenever she turns on her saw, I can't help but smile and apologize~", "GalGame_ReliabilityRina_203_051": "So, for the final question, which agent would you choose when facing a fierce and powerful enemy onslaught?", "GalGame_ReliabilityRina_203_052": "Only you could handle such a task!", "GalGame_ReliabilityRina_203_053": "That'd be Lycaon with some swift kicks!", "GalGame_ReliabilityRina_203_054": "You're the only one who could handle such a task! No matter how fierce an enemy's attacks are, you're agile enough to dodge 'em!", "GalGame_ReliabilityRina_203_055": "You're the only one who could handle such a task! No matter how fierce an enemy's attacks are, you're agile enough to dodge 'em!", "GalGame_ReliabilityRina_203_056": "Lycaon! No one can withstand his kicks! And if they did, he'd just give them another kick!", "GalGame_ReliabilityRina_203_057": "Lycaon! He can take care of any enemy gracefully.", "GalGame_ReliabilityRina_203_058": "It's not that I doubt my own skills, it's just I can't help but feel you're saying that because I'm right here? Oh well, I'd like to think it's just my imagination~", "GalGame_ReliabilityRina_203_059": "I have to agree. I feel very safe whenever Sir Lycaon is around. Having said that, it's only after the simulation that I've realized just how powerful his kicks really are.", "GalGame_ReliabilityRina_203_060": "Well then, thanks a lot for answering my questions seriously. I've gained some interesting insights.", "GalGame_ReliabilityRina_203_061": "To be honest... while I was trying it out just now, I took a quick look at the \"Agent Rina\" info on your account, and oh my, I had quite the high usage rate!", "GalGame_ReliabilityRina_203_062": "I really appreciate your trust in me. I look forward to working with you, and not just in VR!", "GalGame_ReliabilitySeth_010_001": "Street interview? Me?", "GalGame_ReliabilitySeth_010_002": "Wow, it seems a hardworking Public Security officer is willing to grace us with an interview! Please listen carefully to the question...", "GalGame_ReliabilitySeth_010_003": "Are you happy?", "GalGame_ReliabilitySeth_010_004": "Sure? My name is Seth Low— Wait a minute. I didn't agree to be interviewed by you!", "GalGame_ReliabilitySeth_010_005": "Relax, buddy! This isn't rocket science! Let's zoom in a bit on our handsome officer. Come on, smile for the camera~", "GalGame_ReliabilitySeth_010_006": "Huh? *sigh*", "GalGame_ReliabilitySeth_010_007": "You must not have heard our question clearly, kind officer. We just wanted to ask...", "GalGame_ReliabilitySeth_010_008": "In New Eridu, where everyone lives and works in peace and contentment, in the prosperous Janus District, and in the dazzling Lumina Square, do you feel happy?", "GalGame_ReliabilitySeth_010_009": "...No.", "GalGame_ReliabilitySeth_010_010": "Wh... Haha, how could that be? As a Public Security officer, surely you must know that we Janus Quarter citizens have always topped the charts when it comes to our happiness index scores...", "GalGame_ReliabilitySeth_010_011": "Hasn't our ranking been slipping since the second quarter of last year?", "GalGame_ReliabilitySeth_010_012": "Huh? Ahem, what the officer is trying to say is that we are not to be outdone, despite stiff competition among districts.", "GalGame_ReliabilitySeth_010_013": "I didn't say that. Speaking from what I know about public security statistics, the case closure rate across the entire Janus Quarter for the last three periods has risen by 1 to 2 percent on average...", "GalGame_ReliabilitySeth_010_014": "That's right! An uptick in cases closed means a safer Janus Quarter! We're truly making great progress~", "GalGame_ReliabilitySeth_010_015": "Not really. The increase is actually due to the significant drop in the number of cases handled. The media only pays attention to the number of new cases and case closure rate, but if we look at the average number of cases handled daily...", "GalGame_ReliabilitySeth_010_016": "...Hold on, why're you grabbing the mic from me? I haven't finished yet. If we look at the average number of cases handled daily, we can see that the drop in the number of new cases could very well be due to tampering—", "GalGame_ReliabilitySeth_010_017": "Cut, stop rolling!!!", "GalGame_ReliabilitySeth_010_018": "Officer, we should be helping each other out here. Why are you making things so difficult for me?", "GalGame_ReliabilitySeth_010_019": "Since you're such a good-looking guy, I don't mind doing Public Security a favor. So why are you messing with me? Do you have beef with me? Do you want me to lose my job?!", "GalGame_ReliabilitySeth_010_020": "I don't even know you... Why would I want you to lose your job?", "GalGame_ReliabilitySeth_010_021": "I haven't finished answering your question. Don't you need to take my picture or something?", "GalGame_ReliabilitySeth_010_022": "...", "GalGame_ReliabilitySeth_010_023": "One of us must have a few screws loose...", "GalGame_ReliabilitySeth_010_024": "The reporter shoots Seth a fierce glare before exiting in a huff with the cameraman, leaving you and Seth staring at each other in bewilderment.", "GalGame_ReliabilitySeth_010_025": "I'm confused... Why would anyone just call themselves crazy like that?", "GalGame_ReliabilitySeth_010_026": "(I want to laugh... but I have to hold it back...)", "GalGame_ReliabilitySeth_010_027": "Maybe that's not what she meant.", "GalGame_ReliabilitySeth_010_028": "...No, I can't help it anymore... Hahahahaha!", "GalGame_ReliabilitySeth_010_029": "...Pfft... No, it's nothing. It's just... Seth, you're right... Hahahah...", "GalGame_ReliabilitySeth_010_030": "It's funny, right? She asked me a question, wouldn't even let me answer, then stormed off cursing under her breath. Clearly, she has some issues she needs to work through.", "GalGame_ReliabilitySeth_010_031": "Umm...I think that comment was actually meant for you, but you've got a point— she kinda ended up burning herself.", "GalGame_ReliabilitySeth_010_032": "That comment was probably aimed at you, but it ended up backfiring. Turns out she's not the sharpest tool in the shed.", "GalGame_ReliabilitySeth_010_033": "I don't get it. She insists that I answer questions that she won't let me answer. She's definitely the one with the problem.", "GalGame_ReliabilitySeth_010_034": "But why did she say that I was trying to get her fired? I didn't even want to be interviewed, yet I still answered her question seriously. I was obviously trying to help her out. Why would she accuse me like that?", "GalGame_ReliabilitySeth_010_035": "She didn't like your answer.", "GalGame_ReliabilitySeth_010_036": "Your answer can't be aired.", "GalGame_ReliabilitySeth_010_037": "Hmm... She probably already had an answer in mind and assumed you, as a Pubsec officer, would play along. She didn't expect you to be so honest and didn't get the answer she was looking for.", "GalGame_ReliabilitySeth_010_038": "Sometimes, reporters ask questions only to get the answers they want to hear. She assumed you would play along, seeing as you're a Public Security officer. She didn't expect you would take the interview so seriously, and your answer didn't line up with the one she had in mind.", "GalGame_ReliabilitySeth_010_039": "Play along? Why even ask, if you don't want to hear people's answers in the first place...", "GalGame_ReliabilitySeth_010_040": "...Am I failing to read between the lines again?", "GalGame_ReliabilitySeth_010_041": "If all that stuff you were citing was broadcast on TV it might've been a bad look for Public Security...But as a citizen, I'd be more than willing to hear you out.", "GalGame_ReliabilitySeth_010_042": "If all that stuff you were citing was broadcast on TV it might've been a bad look for Public Security...But as a citizen, I'd be more than willing to hear you out.", "GalGame_ReliabilitySeth_010_043": "...\"A bad look\"... Sounds like something that guy would say.", "GalGame_ReliabilitySeth_010_044": "If I'd gone along with what the reporter wanted, isn't that just acting? Are there some unspoken rules that I'm not aware of?", "GalGame_ReliabilitySeth_010_045": "You're not wrong.", "GalGame_ReliabilitySeth_010_046": "Your straightforwardness is a good thing.", "GalGame_ReliabilitySeth_010_047": "You're not wrong. The world is wrong... Just kidding~", "GalGame_ReliabilitySeth_010_048": "It's not your fault. It's everyone else's... Just kidding.", "GalGame_ReliabilitySeth_010_049": "But seriously, there's some truth to what I said. The world might be a better place if there were more straightforward people like you, willing to speak their minds.", "GalGame_ReliabilitySeth_010_050": "Seriously though. Some rules may not be right, but people just aren't bold enough to say so. If everyone were as straightforward as you, there might be fewer unjust rules.", "GalGame_ReliabilitySeth_010_051": "Straightforward? Honestly, I'm more often described as \"having difficulty understanding human language\"...", "GalGame_ReliabilitySeth_010_052": "I don't think I was in the wrong either.", "GalGame_ReliabilitySeth_010_053": "Anyway, thanks for the words of encouragement, Manager...", "GalGame_ReliabilitySeth_010_054": "Don't mention it.", "GalGame_ReliabilitySeth_010_055": "That's what friends are for.", "GalGame_ReliabilitySeth_010_056": "Oh, don't mention it! That's what friends are for.", "GalGame_ReliabilitySeth_010_057": "Hehe, that's what friends are for.", "GalGame_ReliabilitySeth_010_058": "F—Friends?", "GalGame_ReliabilitySeth_010_059": "Only if you're up for it.", "GalGame_ReliabilitySeth_010_060": "I'm hurt.", "GalGame_ReliabilitySeth_010_061": "Huh? I thought we were friends already... Of course, only if you're up for it.", "GalGame_ReliabilitySeth_010_062": "If you agree, then we're friends, right?", "GalGame_ReliabilitySeth_010_063": "Th—That's fine...", "GalGame_ReliabilitySeth_010_064": "So we're friends...", "GalGame_ReliabilitySeth_010_065": "I'm hurt... Don't tell me you don't feel the same! I thought we were already friends...", "GalGame_ReliabilitySeth_010_066": "Oh man, don't you feel the same way? I feel a little hurt.", "GalGame_ReliabilitySeth_010_067": "No, that's not it at all! It's just, all so sudden... And I thought...", "GalGame_ReliabilitySeth_010_068": "...You're right, we are friends.", "GalGame_ReliabilitySeth_010_069": "I'll visit you on Sixth Street the next time I get the chance. I—I gotta get back to the precinct now! Bye, Manager!", "GalGame_ReliabilitySeth_010_070": "You watch Seth slink away as if he's on the lam.\nYou've gained another friend in Public Security.", "GalGame_ReliabilitySeth_020_001": "I usually stay at the dorm nearby so that I can train longer. I only go home on weekends.", "GalGame_ReliabilitySeth_020_002": "To spend time with your family?", "GalGame_ReliabilitySeth_020_003": "Are you renting the videotape to bring home?", "GalGame_ReliabilitySeth_020_004": "Oh, you're going home to spend time with your family on the weekend? How many people are in your family, if you don't mind me asking?", "GalGame_ReliabilitySeth_020_005": "Oh, you're going home to spend time with your family on the weekend? How many people are in your family? Sorry, if that question is a bit too prying.", "GalGame_ReliabilitySeth_020_006": "I see. Are you renting the videotape to watch it with your family? How many family members do you have... Oh, sorry, is that a rude question?", "GalGame_ReliabilitySeth_020_007": "I see. You're renting the videotape to watch it with your family, right? How many family members do you have... Oh, sorry, is that question rude?", "GalGame_ReliabilitySeth_020_008": "Well... It isn't exactly taboo. My family's pretty ordinary — just myself, my parents, and my older brother... My brother's rarely at home though.", "GalGame_ReliabilitySeth_020_009": "*sigh*...", "GalGame_ReliabilitySeth_020_010": "Do you miss your brother?", "GalGame_ReliabilitySeth_020_011": "Do you dislike your brother?", "GalGame_ReliabilitySeth_020_012": "You sighed! That's rare. Do you miss your big brother?", "GalGame_ReliabilitySeth_020_013": "What's with the sigh? Do you miss your brother?", "GalGame_ReliabilitySeth_020_014": "What's with the sigh? Do you have a rough relationship with your brother?", "GalGame_ReliabilitySeth_020_015": "It's rare to hear you sigh like that. Do you two...have a complicated relationship?", "GalGame_ReliabilitySeth_020_016": "...", "GalGame_ReliabilitySeth_020_017": "{F#Manager, can I ask you something? How's your relationship with your brother? Do you ever think he's annoying?}", "GalGame_ReliabilitySeth_020_018": "{M#Manager, there's something I want to ask you — how's your relationship with your sister? Does she ever find you annoying?}", "GalGame_ReliabilitySeth_020_019": "It's alright...", "GalGame_ReliabilitySeth_020_020": "Yeah... I do feel that way sometimes...", "GalGame_ReliabilitySeth_020_021": "I guess our relationship is... alright? But he can be annoying sometimes!", "GalGame_ReliabilitySeth_020_022": "Every time we restock, he always weasels me into believing it's his turn to choose the movies. Turns out when I check the bills he's picked them four out of five times! That crafty boy has no problem deceiving his own flesh and blood!", "GalGame_ReliabilitySeth_020_023": "Our relationship isn't that bad. She'll say \"You're the most annoying brother in the whole wide world\" whenever I nag her to go to bed early, but I'm sure she doesn't really mean it. She's just being melodramatic.... right?", "GalGame_ReliabilitySeth_020_024": "...Yeah, definitely not.", "GalGame_ReliabilitySeth_020_025": "I see. Seems like everyone finds their older brother annoying, which means my family is normal.", "GalGame_ReliabilitySeth_020_026": "Though, I didn't always dislike my brother. We used to watch \"The Big Hollow\" together when we were kids. We'd even memorize the protagonist's lines.", "GalGame_ReliabilitySeth_020_027": "But that was a long time ago, now all he does is call me simple-minded and self-righteous!", "GalGame_ReliabilitySeth_020_028": "Hmm, are those kinds of things okay to say to a younger brother?", "GalGame_ReliabilitySeth_020_029": "Huh? Simple-minded? Self-righteous? ...Wise wouldn't speak to me like that...", "GalGame_ReliabilitySeth_020_030": "Uh... Your brother calls you simple-minded and self-righteous? I definitely wouldn't speak to Belle like that.", "GalGame_ReliabilitySeth_020_031": "Oh? Don't all older brothers lecture their younger siblings?", "GalGame_ReliabilitySeth_020_032": "I feel bad for Seth...", "GalGame_ReliabilitySeth_020_033": "I might have accidentally made things worse between Seth and his brother...", "GalGame_ReliabilitySeth_020_034": "I feel bad for you... I can understand now why you dislike your brother so much... Ah! I'm not trying to stir the pot!", "GalGame_ReliabilitySeth_020_035": "It must be tough having such a strict older brother... Ah, I sound like I'm trying to start drama. Sorry, that's not what I meant.", "GalGame_ReliabilitySeth_020_036": "What about \"The Big Hollow?\" You mentioned earlier that it was your childhood favorite.", "GalGame_ReliabilitySeth_020_037": "What about \"The Big Hollow?\" You mentioned earlier that it was your childhood favorite.", "GalGame_ReliabilitySeth_020_038": "Yeah! I'm a huge fan of that rookie investigator! Despite everyone saying that the disaster was unbeatable and he wouldn't be able to do anything about it, he never gave up. That's what a real hero of justice looks like!", "GalGame_ReliabilitySeth_020_039": "That protagonist seems to be quite simple-minded too.", "GalGame_ReliabilitySeth_020_040": "The worldview of that movie is too complicated for its own good...", "GalGame_ReliabilitySeth_020_041": "Come to think of it, I remember the rookie investigator being described as a simple-minded person by other characters in the movie too. Yet, I think that movie needs a protagonist like that when its worldview is so complicated...", "GalGame_ReliabilitySeth_020_042": "Come to think of it, I remember the rookie investigator being described as a simple-minded person by other characters in the movie too. But, I think that movie needs a protagonist like that when its worldview is so complicated...", "GalGame_ReliabilitySeth_020_043": "The Hollow in that movie is reality-defying sci-fi nonsense. They might be bizarre, but even Hollows need to follow some basic rules of physics and logic.", "GalGame_ReliabilitySeth_020_044": "The Hollow in that movie is like some sort of sci-fi fantasy alternate dimension, something that can only be explained by metaphysics. It doesn't even come close to depicting a real-life Hollow...", "GalGame_ReliabilitySeth_020_045": "Oh? Do you know a lot about Hollows?", "GalGame_ReliabilitySeth_020_046": "No wonder you're such a pro. A real film buff makes sure to do their research on the movies they watch!", "GalGame_ReliabilitySeth_020_047": "...", "GalGame_ReliabilitySeth_020_048": "Yep, I've done a lot of homework.", "GalGame_ReliabilitySeth_020_049": "...Um, haha, yeah, I've done some research because \"The Big Hollow\" has such a complicated background...", "GalGame_ReliabilitySeth_020_050": "...Haha, you're right. I've done some research because \"The Big Hollow\" has such a complicated background...", "GalGame_ReliabilitySeth_020_051": "I couldn't totally understand everything they said in that movie when I was little, but there's one line from the protagonist that really stuck with me: \"No matter what, you can never go wrong saving someone.\"", "GalGame_ReliabilitySeth_020_052": "When my brother became a Public Security officer, I thought he would become a hero who fights for justice and protects the innocent, just like what he pledged to do when we were little...", "GalGame_ReliabilitySeth_020_053": "But now...", "GalGame_ReliabilitySeth_020_054": "Well, it doesn't matter. I'll become more capable than my brother one day and prove that he only sees me as \"simple-minded\" because he's lost touch with what's right.", "GalGame_ReliabilitySeth_020_055": "When I get home tonight, I want to see if he still remembers the lines he memorized back then!", "GalGame_ReliabilitySeth_020_056": "Huh? I thought your brother wasn't home.", "GalGame_ReliabilitySeth_020_057": "Huh? I thought you hated your brother?", "GalGame_ReliabilitySeth_020_058": "Huh? Your brother's at home today? And you're going to watch the movie with him? Didn't you just say you hate that guy?", "GalGame_ReliabilitySeth_020_059": "Huh? Your brother's at home today? And you're renting the movie to watch with him? Didn't you just say you hate him...", "GalGame_ReliabilitySeth_020_060": "...Weekends are family days. I suggested we spend some time watching a movie together.", "GalGame_ReliabilitySeth_020_061": "I do hate him, but it's not like I've cut him out of my life. I can't exactly separate myself from him during family gatherings, now can I? ", "GalGame_ReliabilitySeth_020_062": "Did you pick this movie...", "GalGame_ReliabilitySeth_020_063": "Because you wanted your brother to watch it?", "GalGame_ReliabilitySeth_020_064": "Umm, did you pick this movie specifically because your brother is coming back for the first time in a while?", "GalGame_ReliabilitySeth_020_065": "Umm, did you pick this movie specifically because your brother is coming back for the first time in years?", "GalGame_ReliabilitySeth_020_066": "...It's for family day, and my parents are going to watch it too! My brother doesn't even care about our family, but if I left him out I'd be making the same mistake as him.", "GalGame_ReliabilitySeth_020_067": "I refuse to be like him!", "GalGame_ReliabilitySeth_020_068": "Sure, if that's what you think.", "GalGame_ReliabilitySeth_020_069": "Sure, if that's what you think. I hope your family movie day goes well! Don't forget to spread the word about our video store. You're welcome to sign up for a family membership with us!", "GalGame_ReliabilitySeth_020_070": "It's good to have a routine that lets you spend quality time with family, and I hope you guys enjoy the movie. Don't forget to spread the word about our video store. You're welcome to sign up for a family membership with us if you'd like.", "GalGame_ReliabilitySeth_020_071": "No problem! I'll ask my parents to tell their friends about your store, and I'll recommend it to my colleagues at the precinct too.", "GalGame_ReliabilitySeth_020_072": "Um, I—I'm gonna go now. It's a pretty long way back home. Catch you later!", "GalGame_ReliabilitySeth_020_073": "Seth leaves in a hurry... You wonder if there's a chance you'll meet his big brother in the future. \nFrom the sound of it, he holds a lot of power in Public Security, so maybe it's better not to cross paths...", "GalGame_ReliabilitySeth_030_001": "Lizzie, do you want to take the day off? I can take over your shift.", "GalGame_ReliabilitySeth_030_002": "...Of course not!\nBut if you want to hang out together during vacation, I can line my schedule up with yours so we can take some days off together!", "GalGame_ReliabilitySeth_030_003": "I'm just looking to work some overtime.", "GalGame_ReliabilitySeth_030_004": "...", "GalGame_ReliabilitySeth_030_005": "Ok. I'm just gonna come out and say it. Seth, there's something I want to tell you. Seth, I...", "GalGame_ReliabilitySeth_030_006": "I like you! Please be my boyfriend!", "GalGame_ReliabilitySeth_030_007": "You're fairly sure that last time you encountered this girl she was complaining to her friend at the noodle shop about how difficult Seth was to crack... Surely her confession couldn't be sincere.", "GalGame_ReliabilitySeth_030_008": "(Interrupt their conversation)", "GalGame_ReliabilitySeth_030_009": "(Wave frantically at Seth)", "GalGame_ReliabilitySeth_030_010": "Hey! What a coincidence, Seth! And this must be Lizzie, right? What are you two talking about?", "GalGame_ReliabilitySeth_030_011": "Hey Seth? And... Lizzie, right? What a coincidence. What are you two chatting about?", "GalGame_ReliabilitySeth_030_012": "(I'm just gonna keep waving until Seth sees me! I have to tell him what I heard at the noodle shop before he makes his decision!)", "GalGame_ReliabilitySeth_030_013": "(I really can't wave my hand any harder. Hopefully, Seth catches my drift... I have to tell him what I heard at the noodle shop.)", "GalGame_ReliabilitySeth_030_014": "Ah, it's the Manager!\nWhy are you waving so hard at me? I have good eyesight. I can see you perfectly fine.", "GalGame_ReliabilitySeth_030_015": "Oh, Manager? Are you the video store owner I met last time?\nSmall world! Sorry, but we're kind of in the middle of something private here. Is it okay if I send Seth to catch up with you later?", "GalGame_ReliabilitySeth_030_016": "Send him? Shouldn't Seth get a say in this?", "GalGame_ReliabilitySeth_030_017": "I have something urgent to discuss with Seth too. ", "GalGame_ReliabilitySeth_030_018": "Um, what do you mean by \"send him?\"... I think Seth can decide for himself.", "GalGame_ReliabilitySeth_030_019": "Miss Lizzie, this is something Seth should decide for himself, right? Why are you \"sending\" him to do things?", "GalGame_ReliabilitySeth_030_020": "Ah, my bad. I'm just feeling a little anxious. But, we really are having an important conversation here...", "GalGame_ReliabilitySeth_030_021": "It's okay, Lizzie. I can answer your question right now.", "GalGame_ReliabilitySeth_030_022": "Ah! But I have something urgent that needs Seth's attention too! It's super super urgent!", "GalGame_ReliabilitySeth_030_023": "I'm sorry, Ms. Lizzie, but I have urgent matters to discuss with Seth too.", "GalGame_ReliabilitySeth_030_024": "Don't worry, Manager. I just need to answer Lizzie's question first. It won't take long.", "GalGame_ReliabilitySeth_030_025": "Lizzie, I don't want to be your boyfriend.", "GalGame_ReliabilitySeth_030_026": "(Wow... That was brutal...)", "GalGame_ReliabilitySeth_030_027": "(Ugh... I guess I don't have to step in anymore...)", "GalGame_ReliabilitySeth_030_028": "(Wow... That was absolutely brutal. Is this the kind of power that comes with being a straight shooter...)", "GalGame_ReliabilitySeth_030_029": "(That was so direct that it actually sounded brutal... People who are straightforward can be scary sometimes...)", "GalGame_ReliabilitySeth_030_030": "(Ugh... I guess I don't have to step in anymore...)", "GalGame_ReliabilitySeth_030_031": "(Seems like I don't have to step in anymore.)", "GalGame_ReliabilitySeth_030_032": "Wh—Why? Am I not nice to you? Did I do something to upset you?", "GalGame_ReliabilitySeth_030_033": "You're nice to me, but I don't think you like me at all.", "GalGame_ReliabilitySeth_030_034": "You always chat with me, and I never get what you're talking about, or even know how to respond. Every time you visit the training ground to see me, you just sit there looking bored. I don't understand why you keep coming back.", "GalGame_ReliabilitySeth_030_035": "That one time you invited me for dinner, the server reached out to give you those noodles that come in the black bowls as soon as you sat down at the counter. But you said you liked the ones that come in the white bowls as much as I do. Why would you lie about that?", "GalGame_ReliabilitySeth_030_036": "...Fine, I've done lots of things that I don't like for you, I try to take an interest in all the things you prefer. Doesn't that show how much I like you?", "GalGame_ReliabilitySeth_030_037": "...I don't know what you mean by \"like,\" but I can tell you aren't happy. That's not how good friendships should work.", "GalGame_ReliabilitySeth_030_038": "Lizzie, you're very nice to me, and I believe you're not a bad person, but... Do you really want to be lovers or friends with me?", "GalGame_ReliabilitySeth_030_039": "I think you need to consider what it is that you truly want.", "GalGame_ReliabilitySeth_030_040": "...", "GalGame_ReliabilitySeth_030_041": "It must've been so nice growing up with a silver spoon.— You get to lecture people and still sound like you're in the right at the same time. Growing up, you could get whatever you wanted as long as you were \"honest\", right?", "GalGame_ReliabilitySeth_030_042": "I'm so sorry for spending so much time around you lately. It won't happen again.", "GalGame_ReliabilitySeth_030_043": "Lizzie turns around and leaves the cafe without waiting for Seth to respond.\nSeth's face turns slightly somber...", "GalGame_ReliabilitySeth_030_044": "Well... it's done. Manager, you said you have something urgent to talk to me about?", "GalGame_ReliabilitySeth_030_045": "(Tell Seth what happened at the noodle shop)", "GalGame_ReliabilitySeth_030_046": "Hmm... It might be pointless to bring this up now, but I ran into Lizzie at the noodle shop the other day...", "GalGame_ReliabilitySeth_030_047": "Hmm... It might be pointless to bring this up now, but I ran into Lizzie at the noodle shop the other day...", "GalGame_ReliabilitySeth_030_048": "You briefly recount what took place at the noodle shop to Seth, wondering whether it will make him feel better or worse...", "GalGame_ReliabilitySeth_030_049": "...So that's what happened.", "GalGame_ReliabilitySeth_030_050": "Did you already know about that?", "GalGame_ReliabilitySeth_030_051": "Umm... Did you already know about that from the start? Otherwise, why would you be so harsh to Lizzie?", "GalGame_ReliabilitySeth_030_052": "Umm... Did you already know about that from the start? Otherwise, why would you be so harsh to Lizzie?", "GalGame_ReliabilitySeth_030_053": "…I didn't know.\nWas what I said really that harsh?", "GalGame_ReliabilitySeth_030_054": "...Honestly, I do feel kind of bad about it. I should appreciate Lizzie for being so nice to me, but it's not because of who I am, it's for some other reason...", "GalGame_ReliabilitySeth_030_055": "If this kept up someone was eventually bound to get hurt. Maybe me, maybe her. I just did what I had to do.", "GalGame_ReliabilitySeth_030_056": "...Manager, is it right for me to think like that? In hindsight, all she's ever done is be nice to me. Even if it is because of my family background, I'm still the one who benefitted from her kindness.", "GalGame_ReliabilitySeth_030_057": "You did the right thing.", "GalGame_ReliabilitySeth_030_058": "I'm surprised you're doubting yourself.", "GalGame_ReliabilitySeth_030_059": "I think you did the right thing. As for Lizzie... this might not end up so bad for her either.", "GalGame_ReliabilitySeth_030_060": "I think you did the right thing. As for Lizzie... this whole ordeal might not end up being bad for her.", "GalGame_ReliabilitySeth_030_061": "I'm surprised you're doubting yourself.", "GalGame_ReliabilitySeth_030_062": "...I didn't know you were capable of understanding that...", "GalGame_ReliabilitySeth_030_063": "...I'm not an idiot, you know!", "GalGame_ReliabilitySeth_030_064": "Well... I just think that friends aren't only \"people who are good to you,\" but also \"people who are being real with each other.\" For example, you said I looked stupid playing soccer—I actually much prefer that kind of interaction.", "GalGame_ReliabilitySeth_030_065": "I get it.", "GalGame_ReliabilitySeth_030_066": "You enjoy getting dissed.", "GalGame_ReliabilitySeth_030_067": "I got it. You enjoy getting dissed.", "GalGame_ReliabilitySeth_030_068": "I see. You enjoy getting dissed.", "GalGame_ReliabilitySeth_030_069": "That's not what I what mean at all! I'm saying that friends should be real with each other. I'd call you out too if you were acting dumb.", "GalGame_ReliabilitySeth_030_070": "...And no one would say I'm being a bully because of my family background.", "GalGame_ReliabilitySeth_030_071": "...In your opinion, what counts as being real with each other?", "GalGame_ReliabilitySeth_030_072": "...I don't share everything about myself with you either.", "GalGame_ReliabilitySeth_030_073": "Hmm... I have a question for you, Seth. In your opinion, what counts as being real with each other? I don't share everything about myself with you either.", "GalGame_ReliabilitySeth_030_074": "Hmm... I have a question for you, Seth. In your opinion, what counts as being real with each other? There are things I haven't told you either.", "GalGame_ReliabilitySeth_030_075": "That doesn't matter at all. Being honest doesn't mean we have to tell each other everything — I'm not interested in knowing what color toothbrush you have, or who your childhood crush was, or whatever.", "GalGame_ReliabilitySeth_030_076": "I'm not a kid anymore, you know? There are surely things about you that I am not aware of, but what's the big deal?", "GalGame_ReliabilitySeth_030_077": "I know you genuinely want to be my friend because you like me for me...and that's what counts.", "GalGame_ReliabilitySeth_030_078": "...You're right.", "GalGame_ReliabilitySeth_030_079": "...You're right. I'm happy that you consider me a friend.", "GalGame_ReliabilitySeth_030_080": "...You're right. I'm happy that you consider me a friend.", "GalGame_ReliabilitySeth_030_081": "Yeah! Same here! Qingyi always says that real friends are hard to come by, so I need to cherish the ones I have! Ugh... why does that sound so corny when I say it?", "GalGame_ReliabilitySeth_030_082": "Whatever. This whole conversation is too much work. You get what I mean, right?", "GalGame_ReliabilityYanagi_201_001": "I was browsing the shelves when I found a movie I'm interested in.", "GalGame_ReliabilityYanagi_201_002": "It's called \"Black Tales.\" Looks intriguing. Mind if I borrow this one?", "GalGame_ReliabilityYanagi_201_003": "Let me see...", "GalGame_ReliabilityYanagi_201_004": "Let me see... Sorry, it was just returned by a customer. We need to keep it for a while for archiving.", "GalGame_ReliabilityYanagi_201_005": "Let me see... Sorry, it was just returned by a customer. We need to keep it for a while for archiving.", "GalGame_ReliabilityYanagi_201_006": "I see...", "GalGame_ReliabilityYanagi_201_007": "What a shame. Guess I'll have to resort to downloading it from Inter-Knot... *laugh* Just kidding.", "GalGame_ReliabilityYanagi_201_008": "Umm...", "GalGame_ReliabilityYanagi_201_009": "Umm... if it's okay with you, you could watch it here. It's fine as long as you don't take it home.", "GalGame_ReliabilityYanagi_201_010": "Umm... if it's okay with you, you could watch it here. It's fine as long as you don't take it home.", "GalGame_ReliabilityYanagi_201_011": "Oh, I can watch it here?", "GalGame_ReliabilityYanagi_201_012": "Sure, since it's you!", "GalGame_ReliabilityYanagi_201_013": "Only for you! A special perk for our loyal customer!", "GalGame_ReliabilityYanagi_201_014": "Only for you. Consider it a special perk for our loyal customer.", "GalGame_ReliabilityYanagi_201_015": "*Giggle* Thank you. I appreciate it.", "GalGame_ReliabilityYanagi_201_016": "You watch the movie \"Black Tales\" with Yanagi.\nYanagi is unusually engrossed, with her glasses reflecting light from the screen the whole time...", "GalGame_ReliabilityYanagi_201_017": "...It wasn't quite what I was expecting.", "GalGame_ReliabilityYanagi_201_018": "Despite being called a fairy tale, the story is a bit dark. I'd thought about watching it with Soukaku, but now I don't think that's a good idea.", "GalGame_ReliabilityYanagi_201_019": "Why's that?", "GalGame_ReliabilityYanagi_201_020": "What's wrong?", "GalGame_ReliabilityYanagi_201_021": "Why's that?", "GalGame_ReliabilityYanagi_201_022": "Certain parts of the story might bring back memories of her traumatic past...", "GalGame_ReliabilityYanagi_201_023": "Ah, I'm sorry.", "GalGame_ReliabilityYanagi_201_024": "Why are you apologizing?", "GalGame_ReliabilityYanagi_201_025": "Why are you apologizing?", "GalGame_ReliabilityYanagi_201_026": "Why are you apologizing?", "GalGame_ReliabilityYanagi_201_027": "Asaba often says I'm annoying when I talk like a therapist. Does it bother you?", "GalGame_ReliabilityYanagi_201_028": "It's a bit overwhelming.", "GalGame_ReliabilityYanagi_201_029": "Not at all.", "GalGame_ReliabilityYanagi_201_030": "It is a little... unusual. Or unfamiliar, maybe?", "GalGame_ReliabilityYanagi_201_031": "It can be a bit overwhelming. Having my emotions scrutinized, judged, and analyzed can be unsettling.", "GalGame_ReliabilityYanagi_201_032": "Not at all. Not when it's you, Yanagi!", "GalGame_ReliabilityYanagi_201_033": "Not at all. Everyone is unique in how they express themselves, and it's only natural that we're different, Yanagi.", "GalGame_ReliabilityYanagi_201_034": "I'm sorry. I tend to think I understand everyone... It's one of my flaws.", "GalGame_ReliabilityYanagi_201_035": "Really? That's wonderful. I guess I could never truly dislike you.", "GalGame_ReliabilityYanagi_201_036": "If anything I say or do ever bothers you, please don't hesitate to tell me. If you keep quiet just to spare my feelings, and bottle things up to the point where you want to disappear from my life entirely...", "GalGame_ReliabilityYanagi_201_037": "What I'm saying is, I don’t want to lose a friend like you... I don’t want to lose anyone.", "GalGame_ReliabilityYanagi_201_038": "I couldn't bear a world like the one in \"Black Tales,\" where everyone but the hero turns into paper.", "GalGame_ReliabilityYanagi_201_039": "As for myself... I don't mind what happens to me, as long as those I care about can live happy lives.", "GalGame_ReliabilityYanagi_201_040": "Why are you looking at me like that? Can't a therapist have her own traumas?", "GalGame_ReliabilityYanagi_201_041": "I'm just kidding.", "GalGame_ReliabilityYanagi_201_042": "You have a casual chat with Yanagi for quite a while, losing track of time...", "GalGame_ReliabilityYanagi_201_043": "It's getting late... It's my day off, and I have some chores to do, so I'd better be going.", "GalGame_ReliabilityYanagi_201_044": "Come by anytime!", "GalGame_ReliabilityYanagi_201_045": "Bye! Come back anytime!", "GalGame_ReliabilityYanagi_201_046": "You know you're always welcome here.", "GalGame_ReliabilityYanagi_201_047": "Okay!", "GalGame_ReliabilityYanagi_201_048": "Well, until next time. I hope I can be of help in the future.", "GalGame_ReliabilityYanagi_202_001": "Here's the situation.", "GalGame_ReliabilityYanagi_202_002": "As you know, I'm the executive officer of Hollow Special Operations Section 6. To foster better relations with Section 5, our superiors have instructed us to organize karaoke team-building events from time to time.", "GalGame_ReliabilityYanagi_202_003": "However, Miyabi doesn't know any songs from this era, and Soukaku only sings oni tunes that aren't on the karaoke playlists.", "GalGame_ReliabilityYanagi_202_004": "And I'm not that great at singing, myself. So, to avoid having Section 5 hog the mic and overpower us...", "GalGame_ReliabilityYanagi_202_005": "We used to have Asaba sing for Section 6, though each time he did, he'd complain of a sore throat and chest pains afterward, calling in sick for days.", "GalGame_ReliabilityYanagi_202_006": "As deputy chief, I can't let this continue...", "GalGame_ReliabilityYanagi_202_007": "So I thought it'd be a good idea to practice one or two of my favorite songs.", "GalGame_ReliabilityYanagi_202_008": "Ideally, it would be a song that would make Section 5 burst into tears and run out of the karaoke room... Sorry, that was inappropriate... Maybe the latest hit from the Ridu Songstress...?", "GalGame_ReliabilityYanagi_202_009": "Let's see what you can do!", "GalGame_ReliabilityYanagi_202_010": "Let's not aim too high just yet. We'll see what you can do. How about starting with a lullaby?", "GalGame_ReliabilityYanagi_202_011": "Let's not aim too high just yet. We'll see what you can do. How about starting with a lullaby?", "GalGame_ReliabilityYanagi_202_012": "A lullaby...? That's something I'm confident I can do.", "GalGame_ReliabilityYanagi_202_013": "Slumber, slumber, O my darling baby~", "GalGame_ReliabilityYanagi_202_014": "...", "GalGame_ReliabilityYanagi_202_015": "...", "GalGame_ReliabilityYanagi_202_016": "...", "GalGame_ReliabilityYanagi_202_017": "...Was that bad? It sounded fine to me. I sing this to Soukaku often, so it should at least be in tune, right?", "GalGame_ReliabilityYanagi_202_018": "No, it's totally off-key.", "GalGame_ReliabilityYanagi_202_019": "Sorry to break it to you, Yanagi, but it's totally off-key.", "GalGame_ReliabilityYanagi_202_020": "I'm sorry to say, but it was completely off-key.", "GalGame_ReliabilityYanagi_202_021": "Really...? Was it actually that bad...? Or are you just joking?", "GalGame_ReliabilityYanagi_202_022": "...I think you have to face reality.", "GalGame_ReliabilityYanagi_202_023": "Your singing was pretty interesting... But seriously, I think you need to face reality...", "GalGame_ReliabilityYanagi_202_024": "Your singing was pretty interesting... But seriously, I think you need to face reality...", "GalGame_ReliabilityYanagi_202_025": "...", "GalGame_ReliabilityYanagi_202_026": "Alright, I understand.", "GalGame_ReliabilityYanagi_202_027": "I know I'm not the best singer... but I didn't realize it was this bad.", "GalGame_ReliabilityYanagi_202_028": "So, any suggestions on how I can improve my singing?", "GalGame_ReliabilityYanagi_202_029": "You take Yanagi somewhere...", "GalGame_ReliabilityYanagi_202_030": "Mhm.. so, this lady is keen on improving her singing?", "GalGame_ReliabilityYanagi_202_031": "Please sing for the expert.", "GalGame_ReliabilityYanagi_202_032": "Come on, Yanagi, sing that lullaby for the expert.", "GalGame_ReliabilityYanagi_202_033": "Why don't you sing that lullaby for the expert, Yanagi?", "GalGame_ReliabilityYanagi_202_034": "Okay.", "GalGame_ReliabilityYanagi_202_035": "Yanagi sings the lullaby once more.", "GalGame_ReliabilityYanagi_202_036": "..................", "GalGame_ReliabilityYanagi_202_037": "Mechanical augmentation of the vocal cords isn't an option... Don't lose heart, my dear, I'm sure there's something else we can do.", "GalGame_ReliabilityYanagi_202_038": "I wasn't disheartened until you said that...", "GalGame_ReliabilityYanagi_202_039": "What you need isn't to feel discouraged, but a full vocal training program. If you can visit Sixth Street regularly for my training, in three months... no, six months... you'll definitely notice a difference.", "GalGame_ReliabilityYanagi_202_040": "The human voice is like a sophisticated speaker, capable of channeling the vibrations of the soul and emotions. I've spent nights listening to the Ridu Songstress's songs and it felt like my programming skipped a beat. I've always had faith in human singers' potential.", "GalGame_ReliabilityYanagi_202_041": "...But just to be sure...", "GalGame_ReliabilityYanagi_202_042": "You're really not considering a mechanical vocal cord... right...? ...I guess not...", "GalGame_ReliabilityYanagi_203_001": "Thank you... for encouraging me when I was about to give up.", "GalGame_ReliabilityYanagi_203_002": "I... guess I'm more accustomed to being the one who supports and encourages others. It's a bit embarrassing to be on the receiving end.", "GalGame_ReliabilityYanagi_203_003": "Luckily, it turned out well, and it's all thanks to you.", "GalGame_ReliabilityYanagi_203_004": "Rather than thanking me...", "GalGame_ReliabilityYanagi_203_005": "No need to thank me, but I am curious about your current singing skills.", "GalGame_ReliabilityYanagi_203_006": "No need to thank me, but I am curious about your current singing skills.", "GalGame_ReliabilityYanagi_203_007": "...I just so happen to have a song I want to sing for you.", "GalGame_ReliabilityYanagi_203_008": "Are you sure you want to listen? It's not too late to run away.", "GalGame_ReliabilityYanagi_203_009": "I want to run away.", "GalGame_ReliabilityYanagi_203_010": "I'd love to listen!", "GalGame_ReliabilityYanagi_203_011": "I want to run! Just kidding — I'd love to listen!", "GalGame_ReliabilityYanagi_203_012": "To be honest, I'm thinking about it... Just kidding. I'd love to listen.", "GalGame_ReliabilityYanagi_203_013": "I wouldn't run even if you beat me up!", "GalGame_ReliabilityYanagi_203_014": "I wouldn't run away even if you beat me up. You could even beat me up to the rhythm.", "GalGame_ReliabilityYanagi_203_015": "Then can I ask something of you?", "GalGame_ReliabilityYanagi_203_016": "I'd like you to do something for me, something I usually have Soukaku do when I put her to bed.", "GalGame_ReliabilityYanagi_203_017": "I'd like you to rest your head on my lap.", "GalGame_ReliabilityYanagi_203_018": "...I know it's abrupt, but there's a reason for it... I'll explain later.", "GalGame_ReliabilityYanagi_203_019": "You head to a quiet place where you won't be disturbed.\nYanagi sweeps her hair behind her ear, smooths out her skirt, and sits down.", "GalGame_ReliabilityYanagi_203_020": "You feel almost like a child lying on an adult's lap... Which makes you a little shy.", "GalGame_ReliabilityYanagi_203_021": "You close your eyes...\nIn the darkness, Yanagi's gentle voice is like snowflakes falling from above...", "GalGame_ReliabilityYanagi_203_022": "All you hear is a melody.", "GalGame_ReliabilityYanagi_203_023": "A relaxing melody.", "GalGame_ReliabilityYanagi_203_024": "...", "GalGame_ReliabilityYanagi_203_025": "...!", "GalGame_ReliabilityYanagi_203_026": "Sorry... did I just fall asleep? I didn't drool on you, did I?", "GalGame_ReliabilityYanagi_203_027": "Sorry... did I just fall asleep? I was so tired that I dozed off for a moment...", "GalGame_ReliabilityYanagi_203_028": "It's okay. I'm glad you were able to relax.", "GalGame_ReliabilityYanagi_203_029": "I wanted to try this because...", "GalGame_ReliabilityYanagi_203_030": "Elfy told me singing is just a way to convey emotion. It's not only the song itself that moves others, but also the emotions the singer puts into it.", "GalGame_ReliabilityYanagi_203_031": "I've never been good at expressing my feelings, and that's probably why I can't sing well.", "GalGame_ReliabilityYanagi_203_032": "You helped me realize that certain situations can let me relax enough to express my emotions more easily.", "GalGame_ReliabilityYanagi_203_033": "The lullaby I just sang... how did it sound?", "GalGame_ReliabilityYanagi_203_034": "Please don't tell me it still sounded bad...", "GalGame_ReliabilityYanagi_203_035": "...", "GalGame_ReliabilityYanagi_203_036": "...", "GalGame_ReliabilityYanagi_203_037": "...", "GalGame_ReliabilityYanagi_203_038": "...Please say something before my self-confidence hits rock-bottom.", "GalGame_ReliabilityYanagi_203_039": "You did your best.", "GalGame_ReliabilityYanagi_203_040": "That was the most beautiful lullaby I've ever heard.", "GalGame_ReliabilityYanagi_203_041": "You've made impressive progress. You must have worked hard to get to this point.", "GalGame_ReliabilityYanagi_203_042": "I think... You've made impressive progress. You must have worked hard to get to this point.", "GalGame_ReliabilityYanagi_203_043": "That was... amazing. It was the most beautiful lullaby I've ever heard.", "GalGame_ReliabilityYanagi_203_044": "It was the most beautiful lullaby I've ever heard.", "GalGame_ReliabilityYanagi_203_045": "Yeah, that's true... and I know I didn't sing it perfectly.", "GalGame_ReliabilityYanagi_203_046": "You don't have to say that. I know I'm not that good.", "GalGame_ReliabilityYanagi_203_047": "I'll continue practicing it.", "GalGame_ReliabilityYanagi_203_048": "And when I'm actually good...", "GalGame_ReliabilityYanagi_203_049": "Will you call me when you struggle to sleep?", "GalGame_ReliabilityZhuYuan_301_004": "Oh, this hairstyle is quite flashy. Isn't this usually the kind of style that delinquents go for?", "GalGame_ReliabilityZhuYuan_301_005": "The flashier, the better.", "GalGame_ReliabilityZhuYuan_301_006": "Well, the protagonist is a middle-aged man who doesn't exactly go by the book. But in a movie like this, the flashier the hairstyle, the better.", "GalGame_ReliabilityZhuYuan_301_007": "Well, the protagonist is a middle-aged man who isn't exactly the definition of a model citizen. But in a movie like this, the flashier the hairstyle, the better.", "GalGame_ReliabilityZhuYuan_301_008": "Huh? Why's that?", "GalGame_ReliabilityZhuYuan_301_009": "Because it's easy to expand the story from there.", "GalGame_ReliabilityZhuYuan_301_010": "As long as the protag makes his entrance with that bizarre hairstyle, the story can then develop in a million possible ways. As for that middle-aged man...", "GalGame_ReliabilityZhuYuan_301_011": "As long as the protagonist makes his entrance with that bizarre hairstyle, the story can then develop in a million possible ways. As for that middle-aged man...", "GalGame_ReliabilityZhuYuan_301_012": "He could be someone who likes to make wild guesses about the case, someone who is bullied by spoiled brats, or even someone who loses his memory 365 times a year. Anything feels possible.", "GalGame_ReliabilityZhuYuan_301_013": "He could be someone who likes to make wild guesses about the case, someone who is bullied by spoiled brats, or even someone who loses his memory 365 times a year. Anything is plausible.", "GalGame_ReliabilityZhuYuan_301_014": "...Manager, were you doling out spoilers just now?", "GalGame_ReliabilityZhuYuan_301_015": "Ah...", "GalGame_ReliabilityZhuYuan_301_016": "Oops...", "GalGame_ReliabilityZhuYuan_301_017": "Ah...", "GalGame_ReliabilityZhuYuan_301_018": "To make amends for the spoilers, you rewatch \"More Than One Truth\" with Zhu Yuan...", "GalGame_ReliabilityZhuYuan_301_022": "Hahaha, that's hilarious! That guy actually started snoring halfway through solving the case! That kid must have the toughest job in the world.", "GalGame_ReliabilityZhuYuan_301_023": "I was worried you wouldn't like it.", "GalGame_ReliabilityZhuYuan_301_024": "Kudos to the protagonist. He made you laugh!", "GalGame_ReliabilityZhuYuan_301_025": "Glad you're finding it funny. I was worried you wouldn't like it.", "GalGame_ReliabilityZhuYuan_301_026": "I'm relieved to see you laughing. I was worried you wouldn't like it.", "GalGame_ReliabilityZhuYuan_301_027": "Huh? Why would you think that?", "GalGame_ReliabilityZhuYuan_301_028": "I was worried that a professional would hate it.", "GalGame_ReliabilityZhuYuan_301_029": "Well, it's a comedy and not exactly accurate or serious. You're PubSec. I was worried you might find the story senseless, or even insulting.", "GalGame_ReliabilityZhuYuan_301_030": "It's a comedy that's neither accurate nor serious. You are a Public Security Officer, after all. I was worried you might find the story senseless, or even insulting.", "GalGame_ReliabilityZhuYuan_301_031": "Wow, did you just laugh? That's a first for me! Kudos to the protagonist!", "GalGame_ReliabilityZhuYuan_301_032": "I can't believe you laughed. That's the first time I've seen you do that. Kudos to the protagonist.", "GalGame_ReliabilityZhuYuan_301_033": "Wouldn't you find it ridiculous, being, y'know, a professional in the field and all?", "GalGame_ReliabilityZhuYuan_301_034": "Wouldn't you find it ridiculous, being a professional in the field and all?", "GalGame_ReliabilityZhuYuan_301_035": "Haha, how else can you make people laugh if not by making it ridiculous? I'm not so out of it that I expect everything to be done by the book in a comedy.", "GalGame_ReliabilityZhuYuan_301_036": "Besides, I've actually gained a lot of inspiration from it!", "GalGame_ReliabilityZhuYuan_301_037": "In this episode, the culprit cleaned the scene very thoroughly in an attempt to cover up his wrongdoing.", "GalGame_ReliabilityZhuYuan_301_038": "He did manage to get rid of the evidence, but it wasn't enough to cover his tracks completely.", "GalGame_ReliabilityZhuYuan_301_039": "Why not?", "GalGame_ReliabilityZhuYuan_301_040": "Eh? Why not?", "GalGame_ReliabilityZhuYuan_301_041": "Why's that?", "GalGame_ReliabilityZhuYuan_301_042": "Anyone who checked his utility bills would've noticed something was off. With the amount of cleaning he did, his water usage would be unusually high.", "GalGame_ReliabilityZhuYuan_301_043": "We Public Security Officers would've focused our investigation on the family members of the victim first, instead of immediately treating it as a missing person case.", "GalGame_ReliabilityZhuYuan_301_044": "I'd never have thought of that!", "GalGame_ReliabilityZhuYuan_301_045": "I'd never have thought of that! You're amazing!", "GalGame_ReliabilityZhuYuan_301_046": "I never would've thought of that! You're amazing!", "GalGame_ReliabilityZhuYuan_301_047": "Haha, it's not about us being particularly skilled. The crime itself is just inherently flawed.", "GalGame_ReliabilityZhuYuan_301_048": "Evil never goes unnoticed in this world, and the more sophisticated the deception, the easier it is to uncover.", "GalGame_ReliabilityZhuYuan_301_049": "The stronger the order established by Public Security, the more resilient we become against crime.", "GalGame_ReliabilityZhuYuan_301_050": "That's the purpose of having a routine.", "GalGame_ReliabilityZhuYuan_301_051": "Anyway, my time here was well spent watching such an intriguing movie. I'll recommend this place to my colleagues!", "GalGame_ReliabilityZhuYuan_302_005": "I'm so glad you're interested, Manager. Here — take this prize.", "GalGame_ReliabilityZhuYuan_302_006": "Qingyi...", "GalGame_ReliabilityZhuYuan_302_007": "Isn't there supposed to be a quiz?", "GalGame_ReliabilityZhuYuan_302_008": "I get the prize just like that?", "GalGame_ReliabilityZhuYuan_302_009": "Isn't there supposed to be a quiz?", "GalGame_ReliabilityZhuYuan_302_010": "Isn't there supposed to be a quiz?", "GalGame_ReliabilityZhuYuan_302_011": "I get the prize just like that?", "GalGame_ReliabilityZhuYuan_302_012": "I get the prize just like that?", "GalGame_ReliabilityZhuYuan_302_013": "Oh, right. We have a quiz. Manager, how many fingers are on this hand?", "GalGame_ReliabilityZhuYuan_302_014": "...Five? Is this a trick question?", "GalGame_ReliabilityZhuYuan_302_015": "Five... Is there some deeper meaning behind it?", "GalGame_ReliabilityZhuYuan_302_016": "...Five? Is this a trick question?", "GalGame_ReliabilityZhuYuan_302_017": "...Five? Is this a trick question?", "GalGame_ReliabilityZhuYuan_302_018": "Five... Is there some deeper meaning behind it?", "GalGame_ReliabilityZhuYuan_302_019": "Five... Is there some deeper meaning behind it?", "GalGame_ReliabilityZhuYuan_302_020": "Don't overthink it. There's no such thing as a trick question.", "GalGame_ReliabilityZhuYuan_302_021": "Don't overthink it. There's no deeper meaning behind it.", "GalGame_ReliabilityZhuYuan_302_022": "Well done! You got it right! Your prize is — Officer Zhu Yuan! You may take her home now.", "GalGame_ReliabilityZhuYuan_302_023": "I can't believe I'm the prize for such a simple question. Qingyi, have you forgotten our friendship?", "GalGame_ReliabilityZhuYuan_302_024": "Looks like you've accepted reality and given up resisting. Good. That means the duty of supervising Zhu Yuan's vacation now falls upon you, Manager.", "GalGame_ReliabilityZhuYuan_302_025": "Vacation... Wh—Where do you want to go?", "GalGame_ReliabilityZhuYuan_302_026": "Supervise... her vacation?", "GalGame_ReliabilityZhuYuan_302_027": "Vacation... Wh—Where do you wanna go?", "GalGame_ReliabilityZhuYuan_302_028": "Vacation... Wh—Where do you wanna go?", "GalGame_ReliabilityZhuYuan_302_029": "Supervise... her vacation?", "GalGame_ReliabilityZhuYuan_302_030": "Supervise... her vacation?", "GalGame_ReliabilityZhuYuan_302_031": "That's right. It doesn't matter where you take her. Just make sure she gets a break.", "GalGame_ReliabilityZhuYuan_302_032": "Beware, Zhu Yuan is quite cunning. She may feign taking a break while actually being on duty, so you must remain vigilant and be able to tell the difference.", "GalGame_ReliabilityZhuYuan_302_033": "I'll get the job done!", "GalGame_ReliabilityZhuYuan_302_034": "I'll get the job done!", "GalGame_ReliabilityZhuYuan_302_035": "I'll get the job done!", "GalGame_ReliabilityZhuYuan_302_036": "Great. I'm relieved to hear it.", "GalGame_ReliabilityZhuYuan_302_037": "After leaving Zhu Yuan, who looks reluctant to stay with you, Qingyi goes on duty elsewhere.", "GalGame_ReliabilityZhuYuan_302_041": "...", "GalGame_ReliabilityZhuYuan_302_042": "So... where would you like to go, Zhu Yuan?", "GalGame_ReliabilityZhuYuan_302_043": "So... where would you like to go, Zhu Yuan?", "GalGame_ReliabilityZhuYuan_302_044": "So... where would you like to go, Zhu Yuan?", "GalGame_ReliabilityZhuYuan_302_045": "How about Sixth Street?", "GalGame_ReliabilityZhuYuan_302_046": "You're not secretly trying to patrol there, are you?", "GalGame_ReliabilityZhuYuan_302_047": "You're not secretly trying to patrol there, are you?", "GalGame_ReliabilityZhuYuan_302_048": "You're not secretly trying to patrol there, are you?", "GalGame_ReliabilityZhuYuan_302_049": "Not at all. There's just a lot of stores in that area, so we can kill some time visiting each one...", "GalGame_ReliabilityZhuYuan_303_004": "The metro's quite crowded today.", "GalGame_ReliabilityZhuYuan_303_005": "You might not know this because you drive a patrol car...", "GalGame_ReliabilityZhuYuan_303_006": "But it's always this crowded on the metro.", "GalGame_ReliabilityZhuYuan_303_007": "You might not know this because you usually drive a patrol car...", "GalGame_ReliabilityZhuYuan_303_008": "You might not know this because you usually drive a patrol car...", "GalGame_ReliabilityZhuYuan_303_009": "But it's always this crowded on the metro.", "GalGame_ReliabilityZhuYuan_303_010": "But it's always this crowded on the metro.", "GalGame_ReliabilityZhuYuan_303_011": "I don't think so. I take the metro to the office every morning, and it's never this crowded.", "GalGame_ReliabilityZhuYuan_303_012": "The morning? ...What time?", "GalGame_ReliabilityZhuYuan_303_013": "Not crowded... in the morning!?", "GalGame_ReliabilityZhuYuan_303_014": "The morning? ...What time?", "GalGame_ReliabilityZhuYuan_303_015": "The morning? ...What time?", "GalGame_ReliabilityZhuYuan_303_016": "Not crowded... in the morning!?", "GalGame_ReliabilityZhuYuan_303_017": "Not crowded... in the morning!?", "GalGame_ReliabilityZhuYuan_303_018": "The first train. It's usually just me on there.", "GalGame_ReliabilityZhuYuan_303_019": "Yeah, I'm usually the only one on the first train. So it's not crowded in the slightest.", "GalGame_ReliabilityZhuYuan_303_020": "...", "GalGame_ReliabilityZhuYuan_303_021": "...", "GalGame_ReliabilityZhuYuan_303_022": "...", "GalGame_ReliabilityZhuYuan_303_023": "Oh, I think we're here.", "GalGame_ReliabilityZhuYuan_304_004": "Ah, even the sky looks more beautiful when I'm on vacation.", "GalGame_ReliabilityZhuYuan_304_005": "I\u00A0can tell that's just a line.", "GalGame_ReliabilityZhuYuan_304_006": "I can tell that's just a line. Why would anyone be so reluctant to go on vacation? I don't understand the world of serious people.", "GalGame_ReliabilityZhuYuan_304_007": "You're just giving me a line. Why do you hate vacations so much? What's wrong with relaxing once in a while?", "GalGame_ReliabilityZhuYuan_304_008": "It's not that I dislike vacations — just mandatory ones.", "GalGame_ReliabilityZhuYuan_304_009": "I was suddenly informed that leave can no longer be carried forward to the following year when I just managed to accumulate 79 days of leave.", "GalGame_ReliabilityZhuYuan_304_010": "They can't afford to pay me if I convert my leave into cash, so I was forced to go on vacation.", "GalGame_ReliabilityZhuYuan_304_011": "But there's still so much work to be done. I can't just leave it all to my colleagues and run off to have fun on my own.", "GalGame_ReliabilityZhuYuan_304_012": "I have no choice but to take a break for a couple of days. Urgh, all my plans have been disrupted!", "GalGame_ReliabilityZhuYuan_304_013": "Stop putting on an act. I bet you never even planned to use it.", "GalGame_ReliabilityZhuYuan_304_014": "You must be lying. No one who actually wants to take a break can manage to save up 79 days of leave. I bet you never even planned to use any of it.", "GalGame_ReliabilityZhuYuan_304_015": "You must be lying. No one who actually wants to take a break can manage to save up 79 days of leave. I bet you never even planned on using any of it.", "GalGame_ReliabilityZhuYuan_304_016": "I was planning to take a short break after getting through this hectic period... Manager, please don't give me the \"Stare of Justice\"...", "GalGame_ReliabilityZhuYuan_304_017": "Fine. I promise I'll rest properly today under your supervision.", "GalGame_ReliabilityZhuYuan_304_018": "It never occurred to me how excellent the location of this cafe was.", "GalGame_ReliabilityZhuYuan_304_019": "Are you talking about Tin Master's shop?", "GalGame_ReliabilityZhuYuan_304_020": "You mean Tin Master has a great eye for prime real estate?", "GalGame_ReliabilityZhuYuan_304_021": "You mean Tin Master has a great eye for prime real estate?", "GalGame_ReliabilityZhuYuan_304_022": "No, no, I mean this location is strategically important as it overlooks the roads in both horizontal and vertical directions.", "GalGame_ReliabilityZhuYuan_304_023": "When an emergency arises, I can basically keep the entirety of Sixth Street under my supervision by positioning myself here.", "GalGame_ReliabilityZhuYuan_304_024": "It's a shame that the windows and doors are all glass. They need to be reinforced with bullet-proof materials first...", "GalGame_ReliabilityZhuYuan_304_025": "What kind of emergency do you have on your mind?", "GalGame_ReliabilityZhuYuan_304_026": "What kind of emergency do you have on your mind? An Ethereal crisis or a New Eridu defense war? Where should I place my camera?", "GalGame_ReliabilityZhuYuan_304_027": "What kind of emergency do you have on your mind? An Ethereal crisis or a New Eridu defense war? Where should I place my camera?", "GalGame_ReliabilityZhuYuan_304_028": "You're using that \"Stare of Justice\" on me again... Oh, sorry. Old habits die hard.", "GalGame_ReliabilityZhuYuan_304_029": "To stop Zhu Yuan from drawing up a defense blueprint for Sixth Street during her vacation, you take her back to the video store...", "GalGame_ReliabilityZhuYuan_304_033": "Sixth Street is a really great place! What was the name of the store we walked past just now? \"404 Error\"?", "GalGame_ReliabilityZhuYuan_304_034": "It seems to be perfectly built to withstand air attacks and can also be used as a shelter when certain natural disasters strike.", "GalGame_ReliabilityZhuYuan_304_035": "Are you thinking about an alien invasion now?", "GalGame_ReliabilityZhuYuan_304_036": "What now? An alien invasion? An ice age apocalypse? ...Can you at least try to maintain a more positive outlook for our city?", "GalGame_ReliabilityZhuYuan_304_037": "What now? An alien invasion? An ice age apocalypse? ...Can you at least try to maintain a more positive outlook for our city?", "GalGame_ReliabilityZhuYuan_304_038": "We can never be too prepared for emergencies... Ah, I know, I know. Vacation...", "GalGame_ReliabilityZhuYuan_304_039": "I'm sorry. It's just, work habits, you know? You have a couple of your own too, right?", "GalGame_ReliabilityZhuYuan_304_040": "At most, I just get cranky when I can't remember a movie title.", "GalGame_ReliabilityZhuYuan_304_041": "At most, I just get cranky when I can't remember which movies a certain actor appeared in. It's nothing compared to you...", "GalGame_ReliabilityZhuYuan_304_042": "At most, I just get cranky when I can't remember which movies a certain actor appeared in. It's nothing compared to you...", "GalGame_ReliabilityZhuYuan_304_043": "You even managed to discover the secret relationship between Madam Wang and Mr. Bott just by observing their drying racks while passing by...", "GalGame_ReliabilityZhuYuan_304_044": "You even managed to discover the secret relationship between Madam Wang and Mr. Bott just by observing their drying racks while passing by...", "GalGame_ReliabilityZhuYuan_304_045": "That's TMI! How am I going to face Madam Wang and Mr. Bott now!?", "GalGame_ReliabilityZhuYuan_304_046": "That's not the kind of info I want to know! How am I going to face Madam Wang and Mr. Bott now...", "GalGame_ReliabilityZhuYuan_304_047": "B—By the way, the location of your store actually rivals Tin Master's! Although the foot traffic here might not top that of the cafe...", "GalGame_ReliabilityZhuYuan_304_048": "The two exits on the adjacent streets lead to four different directions, and there's also a parking lot.", "GalGame_ReliabilityZhuYuan_304_049": "And this place is relatively quiet in this bustling city. It's a perfect place to stage a ruse to confuse your enemies so you can operate in shadows!", "GalGame_ReliabilityZhuYuan_304_050": "...", "GalGame_ReliabilityZhuYuan_304_051": "...", "GalGame_ReliabilityZhuYuan_304_052": "...", "GalGame_ReliabilityZhuYuan_304_053": "...", "GalGame_ReliabilityZhuYuan_304_054": "Your stare this time seems to carry a more complex set of emotions compared to the previous two... My apologies!", "GalGame_ReliabilityZhuYuan_304_055": "Please play the movie. I promise I'll do nothing but enjoy my vacation this time!", "GalGame_ReliabilityZhuYuan_304_056": "There's no hidden implication in Zhu Yuan's words, right? Feeling anxious, you watch several suspense movies that you've already seen with her.\nThat way, you don't have to worry about her spoiling the plot with her detective skills...", "GalGame_ReliabilityZhuYuan_305_004": "You do have a wide array of vintage videotape players of different models at your store, right?", "GalGame_ReliabilityZhuYuan_305_005": "That's for sure. We're pros.", "GalGame_ReliabilityZhuYuan_305_006": "Yes, and we have a pretty comprehensive collection.", "GalGame_ReliabilityZhuYuan_305_007": "You got that right. We're pros!", "GalGame_ReliabilityZhuYuan_305_008": "You got that right. We're pros!", "GalGame_ReliabilityZhuYuan_305_009": "Yes, and we have a pretty comprehensive collection!", "GalGame_ReliabilityZhuYuan_305_010": "Yes, and we have a pretty comprehensive collection.", "GalGame_ReliabilityZhuYuan_305_011": "Here's the thing — we've recently seized a batch of vintage videotapes with all their covers torn off.", "GalGame_ReliabilityZhuYuan_305_012": "Those videotapes can only be played on a player of a niche and ancient model. Public Security doesn't have that kind of player.", "GalGame_ReliabilityZhuYuan_305_013": "So, I'd like to borrow yours here to see what's on those tapes.", "GalGame_ReliabilityZhuYuan_305_014": "The covers have all been torn off...", "GalGame_ReliabilityZhuYuan_305_015": "A niche model has to be used...", "GalGame_ReliabilityZhuYuan_305_016": "Actually, it's pretty hard to tear those covers off. If they are all without covers... they're probably that kind of tape.", "GalGame_ReliabilityZhuYuan_305_017": "Actually, it's pretty hard to tear those covers off. If they're all without covers... they're probably that kind of tape.", "GalGame_ReliabilityZhuYuan_305_018": "A niche player has to be used, and the videotapes are all without covers... They are probably that kind of videotape.", "GalGame_ReliabilityZhuYuan_305_019": "A niche player has to be used, and the videotapes are all without covers... They're probably that kind of videotape.", "GalGame_ReliabilityZhuYuan_305_020": "What kind?", "GalGame_ReliabilityZhuYuan_305_021": "That kind.", "GalGame_ReliabilityZhuYuan_305_022": "It's, y'know, th—that kind!", "GalGame_ReliabilityZhuYuan_305_023": "It's... you know... that kind.", "GalGame_ReliabilityZhuYuan_305_024": "Wait, what's going on? Why're you beating around the bush? Are you under some sort of NDA?", "GalGame_ReliabilityZhuYuan_305_025": "Forget it. I'll just show it to you.", "GalGame_ReliabilityZhuYuan_305_026": "Forget it. I'll just show it to you. Don't say I didn't warn you.", "GalGame_ReliabilityZhuYuan_305_027": "Forget it. I'll just show it to you. Don't say I didn't warn you.", "GalGame_ReliabilityZhuYuan_305_028": "Yup, it's exactly that kind of tape.\nZhu Yuan turns off the player in a panic, almost breaking the remote...", "GalGame_ReliabilityZhuYuan_305_032": "Wh—Wh—What was that—! W—Well, either way, I've gotten the gist of this tape...", "GalGame_ReliabilityZhuYuan_305_033": "Do you still want to check the rest?", "GalGame_ReliabilityZhuYuan_305_034": "Well... do you still want to check the rest?", "GalGame_ReliabilityZhuYuan_305_035": "Well... do you still want to check the rest?", "GalGame_ReliabilityZhuYuan_305_036": "I... I do.", "GalGame_ReliabilityZhuYuan_305_037": "You finish checking the contents of the remaining tapes...\nWhat an... unexpected achievement.", "GalGame_Special1UndercoverR&B_010_001": "Did you see the message from Public Security?", "GalGame_Special1UndercoverR&B_010_002": "There's a message from Public Security reminding us to update the digital version of our business license ASAP...", "GalGame_Special1UndercoverR&B_010_003": "In this day and age, they still make us go down there in person for something as simple as updating a license... unbelievable.", "GalGame_Special1UndercoverR&B_010_004": "...Belle, you didn't just toss that message into the spam folder, did you?", "GalGame_Special1UndercoverR&B_010_005": "{M#Let's go.}{F#No, I didn't!}", "GalGame_Special1UndercoverR&B_010_006": "No, I didn't. I was just getting ready to go now! You coming?", "GalGame_Special1UndercoverR&B_010_007": "Sure, let's make it quick.", "GalGame_Special1UndercoverR&B_010_008": "The closest office is... the Lumina Square Precinct. Let's go.", "GalGame_Special1UndercoverR&B_010_009": "The nearest place is... Lumina Square Precinct. If we leave now, we should make it before they close.", "GalGame_Special1UndercoverR&B_020_001": "Several hours later, inside a meeting room at the Lumina Square precinct of Public Security.", "GalGame_Special1UndercoverR&B_020_002": "...Yes, we apprehended all the gang members at the scene, except for Jane. However, two citizens and Officer Seth have gone missing. There are reports that they were captured by the gang.", "GalGame_Special1UndercoverR&B_020_003": "...Understood. Our team is ready and awaiting further orders. *takes a deep breath*", "GalGame_Special1UndercoverR&B_020_004": "So, what's the plan? What happens to us now that we've failed the operation?", "GalGame_Special1UndercoverR&B_020_005": "...Hmm.", "GalGame_Special1UndercoverR&B_020_006": "You're turning pale, so I guess this must be it then... I'll box up my desk and return my gear. Oh, is it okay if I take my welcome mug?", "GalGame_Special1UndercoverR&B_020_007": "Huh? Hold on, Qingyi! It's not like that! We haven't failed yet!", "GalGame_Special1UndercoverR&B_020_008": "Poor Zhu Yuan, you're in denial that you failed... The core gang members, including Jane, they all got away, remember? The operation was a flop... But hey, you tried your best.", "GalGame_Special1UndercoverR&B_020_009": "No! Don't pat me — I'm fine! The operation wasn't a flop... I mean, not a total flop, we were at least half-successful! *sighs* Ah, I guess I should have filled you in right after the operation ended...", "GalGame_Special1UndercoverR&B_020_010": "You know how the Mountain Lions are really good at hiding, right? We can't root them out because they always manage to slip away in the Hollows, making it hard for us to pin down their HQ.", "GalGame_Special1UndercoverR&B_020_011": "Right, they call themselves \"lions,\" but all they do is scamper around like rodents. From the looks of it, I think we should send them a rat to be their leader.", "GalGame_Special1UndercoverR&B_020_012": "Right! That's exactly it, Qingyi! You've got it all figured out!", "GalGame_Special1UndercoverR&B_020_013": "Mhm mhm, I might not have it ALL figured out, but I'll gladly take the compliments.", "GalGame_Special1UndercoverR&B_020_014": "Uh, well... actually, the rat idea you just mentioned, that was our plan all along!", "GalGame_Special1UndercoverR&B_020_015": "\"Maybe we should send them a rat to be their leader...\"", "GalGame_Special1UndercoverR&B_020_016": "Zhu Yuan picks up an ID card from the table and hands it to Qingyi.", "GalGame_Special1UndercoverR&B_020_017": "Huh? Jane Doe, contracted consultant for criminal behavior at Public Security... What?", "GalGame_Special1UndercoverR&B_020_018": "She's... one of us?", "GalGame_Special1UndercoverR&B_020_019": "That's right. Jane's been working with us and she's our inside agent for this operation. She's the \"rat\" we sent in, the real \"bait!\"", "GalGame_Special1UndercoverR&B_020_020": "The real purpose behind the whole operation was to put on a show, allowing Jane to gain enough trust to infiltrate the Mountain Lions' top ranks and learn the secrets of their HQ.", "GalGame_Special1UndercoverR&B_020_021": "That's a bold move. So in that sense, our operation was a success. And Seth, I thought he was too straightforward to play such cunning tricks — he really fooled me! I thought they had actually captured him, hahaha!", "GalGame_Special1UndercoverR&B_020_022": "...*ahem* Huh, not funny? What's with that look on your face?", "GalGame_Special1UndercoverR&B_020_023": "Remember when I said the operation was only half a success? Well, Seth... he's that other half.", "GalGame_Special1UndercoverR&B_020_024": "He and the civilians who were caught up in this... they were really captured by the Mountain Lions...", "GalGame_Special1UndercoverR&B_030_001": "Tch... How come I can't break out of these? They're just simple restraint cuffs...", "GalGame_Special1UndercoverR&B_030_002": "Don't waste your energy. I injected you with muscle relaxants on the way over. You're lucky that you're even able to stand.", "GalGame_Special1UndercoverR&B_030_003": "Muscle relaxants? No wonder I feel so weak now... You'd sink so low as to use prohibited substances on innocent civilians!", "GalGame_Special1UndercoverR&B_030_004": "Hey, we've never done this to anybody else. Only you got the special treatment.", "GalGame_Special1UndercoverR&B_030_005": "What? Dammit...! You dirty, sneaky rats!", "GalGame_Special1UndercoverR&B_030_006": "It might be dirty to do this to ordinary people, but for someone who calls cuffs \"simple\"... it's a precaution.", "GalGame_Special1UndercoverR&B_030_007": "You...! You obviously have the wits to match your skill. Why not keep on the straight and narrow? Why join a gang of violent thugs?", "GalGame_Special1UndercoverR&B_030_008": "Oh? You sound like... you must know me pretty well.", "GalGame_Special1UndercoverR&B_030_009": "Of course I know you! I've read your entire dossier! Jane Doe — a new talent recruited by the Mountain Lions. You've rapidly risen through the ranks thanks to your sharp skills and quick mind. Now, you're already a core member of the gang's bodyguards!", "GalGame_Special1UndercoverR&B_030_010": "Oh... And what's your point?", "GalGame_Special1UndercoverR&B_030_011": "At face value, most would think you're just another typical thug... cunning, ruthless, deplorable, and cruel. But I can tell you're much more than that!", "GalGame_Special1UndercoverR&B_030_012": "...!", "GalGame_Special1UndercoverR&B_030_013": "I know you must still have some virtues!", "GalGame_Special1UndercoverR&B_030_014": "Am I right?", "GalGame_Special1UndercoverR&B_030_015": "...You're asking me?", "GalGame_Special1UndercoverR&B_030_016": "Let's assume that you do... because I believe you do! And unlike the rest of the Mountain Lion Gang, you still have some goodness left in your heart!", "GalGame_Special1UndercoverR&B_030_017": "...You do, right?", "GalGame_Special1UndercoverR&B_030_018": "...", "GalGame_Special1UndercoverR&B_030_019": "What I'm saying is, you still have a choice, Jane! You can turn over a new leaf!", "GalGame_Special1UndercoverR&B_030_020": "It's not too late! If you cooperate with me, you have my word that Public Security will give you a fair trial. They'll go easy on you if you change and help me.", "GalGame_Special1UndercoverR&B_030_021": "How's that sound?", "GalGame_Special1UndercoverR&B_030_022": "...You're Seth, right?", "GalGame_Special1UndercoverR&B_030_023": "Hmm? Yeah, that's my name. So what about the deal I mentioned...?", "GalGame_Special1UndercoverR&B_030_024": "...Hey! You sitting there, the little lady. Yeah, you. What are you trying to hide there?", "GalGame_Special1UndercoverR&B_030_025": "Huh?! I—I—I don't have anything...?", "GalGame_Special1UndercoverR&B_030_026": "Make no mistake, the only hostage worth anything here is the officer. Nobody's gonna cry if you end up missing an arm or a leg. Tell me! What are you hiding?", "GalGame_Special1UndercoverR&B_030_027": "Eek!!!", "GalGame_Special1UndercoverR&B_030_028": "Whoa, h—hang on a minute, Jane! No need to get so worked up!", "GalGame_Special1UndercoverR&B_030_029": "They say it's the eyeballs of Hollow victims that the rats go for first, and you've got beautiful eyes there, missy... I'm sure they'll love the taste.", "GalGame_Special1UndercoverR&B_030_030": "I—I—I don't have anything, really... *sobbing*", "GalGame_Special1UndercoverR&B_030_031": "This is the last time I'll ask. What are you hiding...!", "GalGame_Special1UndercoverR&B_030_032": "Water! It's drinking water! We kept some from the trip over here! I told them to hide it! If there's a problem with that, then take it up with me!", "GalGame_Special1UndercoverR&B_030_033": "The trembling hostage reveals a small bottle from behind her. An eerie silence fills the makeshift jail.", "GalGame_Special1UndercoverR&B_030_034": "Officer Seth, you have an excellent aptitude for Ether and outstanding fitness. Plus, you have many other virtues, like honesty, kindness, and determination...", "GalGame_Special1UndercoverR&B_030_035": "...What are you trying to say? That you know me?", "GalGame_Special1UndercoverR&B_030_036": "No, I don't know you at all. But you're easy to read, and you've got all the stuff that bad guys love. Honesty, so you're a terrible liar... kindheartedness, so you're easily manipulated... and determination, so you never give in...", "GalGame_Special1UndercoverR&B_030_037": "I don't see any hope of us working together.", "GalGame_Special1UndercoverR&B_030_038": "Therefore, I strongly suggest that you be a good little hostage and don't try anything funny. After all... I am the only one here with some kindness left in my heart, right?", "GalGame_Special1UndercoverR&B_030_039": "Ugh, you...!", "GalGame_Special1UndercoverR&B_030_040": "Hey! Where's the guard? Come here!", "GalGame_Special1UndercoverR&B_030_041": "Uh, yes Jane? Did you call me?", "GalGame_Special1UndercoverR&B_030_042": "Keep a close eye on them, and make sure they're treated according to the rules. Also... make sure you give our cop friend here three times as much water, and don't let the others drink anything until the cop finishes all his water first.", "GalGame_Special1UndercoverR&B_030_043": "What?!", "GalGame_Special1UndercoverR&B_030_044": "You like water, don't you? Well, I'll make sure you drink enough of it, then~", "GalGame_Special1UndercoverR&B_040_001": "Several minutes ago, outside the Sixth Street metro station exit. Belle and Wise are walking home from Lumina Square.", "GalGame_Special1UndercoverR&B_040_002": "Ahh... finally back~ Seriously, that officer lady said the renewal process was going to be fast! Now it's dark already. And I'm so hungry...", "GalGame_Special1UndercoverR&B_040_003": "Hmm? Aren't we back late because of all that shopping at Lumina Square? You can't blame the Public Security officer for that.", "GalGame_Special1UndercoverR&B_040_004": "Why do you always have to side with somebody else, bro! Even if I was shopping for a while, you could still try to take another angle. It's not like I delayed business for us at the video store, or something.", "GalGame_Special1UndercoverR&B_040_005": "Either way it's because you went shopping... Alright, alright, I don't want to fight. You're hungry too, yeah?", "GalGame_Special1UndercoverR&B_040_006": "Let's get back to the store, check things over, then get some food! And I'm picking the place today since all the shopping affected business at the video store.", "GalGame_Special1UndercoverR&B_040_007": "Huh? How come? You're definitely just going to pick noodles again! Let's make a bet — if no customers come by, then I get to choose!", "GalGame_Special1UndercoverR&B_040_008": "Oh, I'm sorry to disappoint you, little missy. But it looks like you'll be eating noodles tonight.", "GalGame_Special1UndercoverR&B_040_009": "Huh? Wh—Who are you?", "GalGame_Special1UndercoverR&B_040_010": "Excuse me, are you two the owners of this video store? I'd like to rent a movie.", "GalGame_Special1UndercoverR&B_040_011": "Not long after, inside the Random Play store.", "GalGame_Special1UndercoverR&B_040_012": "...I see. You want to rent a thriller that's about mountains? Hmm... if we use that as a keyword, then...", "GalGame_Special1UndercoverR&B_040_013": "It's all my fault. I wasn't paying attention and forgot what the exact title was... Who knew it'd be so hard to remember?", "GalGame_Special1UndercoverR&B_040_014": "It's a tough search, for one thing. But secondly, well... we've already shut down for the day. Rebooting our computers and getting all your customer info would be a bit of a hassle now.", "GalGame_Special1UndercoverR&B_040_015": "I see, seems that's a problem for you. Well, I guess I'd better try my luck at another more professional video store then~", "GalGame_Special1UndercoverR&B_040_016": "Well, good for you then, missy~ Since I'm not technically a customer, I guess you won't have to eat noodles tonight!", "GalGame_Special1UndercoverR&B_040_017": "...Oh! Hold on one moment there, dear customer! On second thought, you came all this way just to see us, so we should honor your effort and find this movie for you.", "GalGame_Special1UndercoverR&B_040_018": "Ah... Are you sure? Then what about rebooting all the computers and that other stuff?", "GalGame_Special1UndercoverR&B_040_019": "We can just start a tab under your name for now, it should be fine.", "GalGame_Special1UndercoverR&B_040_020": "Huh...You sure are quick when it comes to business, bro!", "GalGame_Special1UndercoverR&B_040_021": "What? I just want to prove that Random Play is the most professional video store there is in town.", "GalGame_Special1UndercoverR&B_040_022": "Excuse me, but about your friend who wants to see the movie... what're they like? Are they brave?", "GalGame_Special1UndercoverR&B_040_023": "He acts brave on the outside, but doesn't really dare to do anything ever... And he's great at making excuses.", "GalGame_Special1UndercoverR&B_040_024": "Sounds like an entry-level thriller fan... Oh, isn't that about the same as you, Wise? Which of the new thrillers have you dared to watch?", "GalGame_Special1UndercoverR&B_040_025": "It might be better not to use me as the benchmark, Belle. As the owner-operator of a video store, I watch each and every movie with the same professional attitude.", "GalGame_Special1UndercoverR&B_040_026": "Nice! Then after dinner, let's do a little thriller movie marathon.", "GalGame_Special1UndercoverR&B_040_027": "...So far, I've only dared to watch \"Silent Valley,\" \"The Big Hollow,\" and \"The Port Peak\"...", "GalGame_Special1UndercoverR&B_040_028": "Ah~ I've heard of \"Silent Valley\" before! But I don't think that's the one my friend wanted.", "GalGame_Special1UndercoverR&B_040_029": "Really? \"The Big Hollow\" doesn't really have much to do with mountains and it's not even a thriller. So it has to be \"The Port Peak,\" then.", "GalGame_Special1UndercoverR&B_040_030": "A brutal chainsaw-wielding monster haunts a bunch of backpackers in these wintry mountains. There's plenty of thrilling action with splattering blood and gore... practically every scene has prop arms and organs bleeding all over the place!", "GalGame_Special1UndercoverR&B_040_031": "...I think I'm going to have vegetarian noodles tonight.", "GalGame_Special1UndercoverR&B_040_032": "Hahaha! Judging by your description, I'd say that it's definitely \"The Port Peak\" then! Thank you so much, you really helped me out here. I won't forget it!", "GalGame_Special1UndercoverR&B_040_033": "Ah! Wait a second, Miss!", "GalGame_Special1UndercoverR&B_040_034": "You can keep the change! Use what's left over to treat your sister to her favorite dessert. It's on me~ Bye now~", "GalGame_Special1UndercoverR&B_040_035": "Wow! That rat Thiren girl sure has that rizz, I love her~", "GalGame_Special1UndercoverR&B_040_036": "I was going to say that she forgot to put her name down in the account book...", "GalGame_Special1UndercoverR&B_050_001": "Another letter from Public Security? The renewal of our business license went well by the looks of things, but why are they making us take a trip over there in person?", "GalGame_Special1UndercoverR&B_050_002": "A notice from Public Security? The process of renewing our business license went quite smoothly... But, it seems like we still need to visit the Public Security office anyway.", "GalGame_Special1UndercoverR&B_050_003": "Go shopping at Lumina Square immediately!", "GalGame_Special1UndercoverR&B_050_004": "Go and handle affairs at Public Security.", "GalGame_Special1UndercoverR&B_050_005": "Off we go! Let's go to Lumina Square now and do some shopping~", "GalGame_Special1UndercoverR&B_050_006": "Fine. Let's have a walk around Lumina Square then.", "GalGame_Special1UndercoverR&B_050_007": "Let's handle affairs at Public Security!", "GalGame_Special1UndercoverR&B_050_008": "There's no time to waste, let's deal with the formalities.", "GalGame_Special1UndercoverR&B_050_009": "Haha, we're finally on the same page for once! Let's go, let's go! Ah... and tonight, I don't want to eat noodles!", "GalGame_Special1UndercoverR&B_050_010": "Don't forget, the main goal here is to renew the business license. You don't want to be out shopping all day and then come home late to noodles again, do you?", "GalGame_Special1UndercoverR&B_050_011": "Speaking of which... how's that rat Thiren girl who rented \"The Port Peak\" last time?", "GalGame_Special1UndercoverR&B_050_012": "Speaking of which, I wonder how that customer is doing, the one who rented \"The Port Peak\" last time...", "GalGame_Special1UndercoverR&B_050_013": "The shop's in your capable hands then, 18! Make sure you keep an eye out for that spunky Thiren girl. If she returns a tape, please remember to get her name! And of course, try to get her signed up as a member, too... hehe!", "GalGame_Special1UndercoverR&B_050_014": "Alright 18, can you please remember to keep an eye out for a spunky Thiren girl today. If she comes to return a movie, please get her name — or register her as a member.", "GalGame_Special1UndercoverR&B_050_015": "Meanwhile, at the Mountain Lions' transfer station inside the Ballet Twins Hollow.", "GalGame_Special1UndercoverR&B_050_016": "Ah-choo! Hmm... somebody must be thinking about me. I wonder who?", "GalGame_Special1UndercoverR&B_050_017": "Jane, you're finally back! I've missed you, you know!", "GalGame_Special1UndercoverR&B_050_018": "...Oh, it's you. That's rather disappointing. And this is what you missed, right?", "GalGame_Special1UndercoverR&B_050_019": "Ohhh! Alright! \"The Port Peak\" in HD! And it's the special videotape release with 20 seconds of extra footage... I'm gonna put this on right now!", "GalGame_Special1UndercoverR&B_050_020": "Go right ahead. There's lots of thrilling action scenes, and loads of blood and gore with chopped limbs flying around. I'm sure you'll enjoy it.", "GalGame_Special1UndercoverR&B_050_021": "...", "GalGame_Special1UndercoverR&B_050_022": "Why so quiet all of a sudden? You scared?", "GalGame_Special1UndercoverR&B_050_023": "...Yeah right! It's just, I feel like when we're at work, uh, we should be a little more serious! I'll stand guard a little longer, and then when the others come back I'll... hmm? Hey!", "GalGame_Special1UndercoverR&B_050_024": "Hold on! Why did you bring the hostages out again?!", "GalGame_Special1UndercoverR&B_050_025": "Ah, J—Jane! You're back! You sure have been working hard. I'm going to take the hostages to the restroom.", "GalGame_Special1UndercoverR&B_050_026": "Again? How many times have you taken them already?", "GalGame_Special1UndercoverR&B_050_027": "You can only blame yourselves! What do you expect after giving me so much water?!", "GalGame_Special1UndercoverR&B_050_028": "Can't you just go in your cell?", "GalGame_Special1UndercoverR&B_050_029": "Go in my cell? Have you no shame? Everybody can see!", "GalGame_Special1UndercoverR&B_050_030": "Well I go like that all the time... but if I keep doing that our jail won't be very habitable anymore.", "GalGame_Special1UndercoverR&B_050_031": "Ahh?! Did you have to go there?", "GalGame_Special1UndercoverR&B_050_032": "Haha, fine. Take them out, we can't have our little officer losing his dignity now. Do you need to call a few more guards to go with you? There could be Ethereals lurking around this area.", "GalGame_Special1UndercoverR&B_050_033": "No no no, no sweat, Jane. The bathroom isn't far, and besides, I know all the fissures and shortcuts around this part of the Hollow. We'll be right back!", "GalGame_Special1UndercoverR&B_060_001": "Huff...! Huff! ", "GalGame_Special1UndercoverR&B_060_002": "Seth... Did they... really give you muscle relaxants...?", "GalGame_Special1UndercoverR&B_060_003": "How did you... manage to run faster than us... the whole way...?", "GalGame_Special1UndercoverR&B_060_004": "The thing with muscles is... as long as you're reasonable with them and motivate them, they'll always be able to move!", "GalGame_Special1UndercoverR&B_060_005": "In what... universe... does that make any sense...? That's it, I can't keep running...", "GalGame_Special1UndercoverR&B_060_006": "No, just keep up! Didn't you just say we're almost at the exit?", "GalGame_Special1UndercoverR&B_060_007": "No... we're already here. This... is the exit...!", "GalGame_Special1UndercoverR&B_060_008": "Ah, I see! Let's go, people! You two head out first!", "GalGame_Special1UndercoverR&B_060_009": "Are... are you sure? But you're weak, officer. Wouldn't it be better if you got out first?", "GalGame_Special1UndercoverR&B_060_010": "Don't worry about me. Time is of the essence, and you all need to get out of here — quick!", "GalGame_Special1UndercoverR&B_060_011": "*sobbing* Thank you, Officer Seth! If it weren't for you, we definitely would've been...", "GalGame_Special1UndercoverR&B_060_012": "All in a day's work for a Public Security officer! C'mon!", "GalGame_Special1UndercoverR&B_060_013": "Okay! You're next!", "GalGame_Special1UndercoverR&B_060_014": "...", "GalGame_Special1UndercoverR&B_060_015": "What's wrong?", "GalGame_Special1UndercoverR&B_060_016": "Seth... Can I... Can I really cross over to the other side? Can I... really start all over again?", "GalGame_Special1UndercoverR&B_060_017": "Could someone like me... really get another chance?", "GalGame_Special1UndercoverR&B_060_018": "...That's not for me to decide.", "GalGame_Special1UndercoverR&B_060_019": "But if you stay here, you'll never find out!", "GalGame_Special1UndercoverR&B_060_020": "...Thank you, Seth. I...", "GalGame_Special1UndercoverR&B_060_021": "Wait—!", "GalGame_Special1UndercoverR&B_060_022": "Damn... they caught up.", "GalGame_Special1UndercoverR&B_060_023": "You, you... you stay away from me! I'm turning my back on this life of crime, Jane... and you should do the same!", "GalGame_Special1UndercoverR&B_060_024": "Shut up and listen! There are other paths you can take...!", "GalGame_Special1UndercoverR&B_060_025": "Oh? What other paths?", "GalGame_Special1UndercoverR&B_060_026": "...!", "GalGame_Special1UndercoverR&B_060_027": "A stern voice rings out from behind them. Bustling footsteps and shouts can be heard approaching in the distance... The main forces of the Mountain Lion gang surround them.", "GalGame_Special1UndercoverR&B_060_028": "That voice, it's... it's Razor the Mountain Lion!", "GalGame_Special1UndercoverR&B_060_029": "We're surrounded... Just stay behind me.", "GalGame_Special1UndercoverR&B_060_030": "The rules of the streets, the rules of the gang, my rules... none tolerate a traitor.", "GalGame_Special1UndercoverR&B_060_031": "So, Jane... What other paths do they have?", "GalGame_Special1UndercoverR&B_060_032": "...Only surrender, of course. Surrender and submission.", "GalGame_Special1UndercoverR&B_060_033": "Hm? According to the rules, traitors should suffer a fate worse than death. But seeing as Jane says so... I'm willing to give a second chance.", "GalGame_Special1UndercoverR&B_060_034": "You. Kill the Pubsec scum, and I'll let you off lightly.", "GalGame_Special1UndercoverR&B_060_035": "Ahhh?!", "GalGame_Special1UndercoverR&B_060_036": "I'll give you three seconds to think it over. Three...", "GalGame_Special1UndercoverR&B_060_037": "...Two, one! I refuse!", "GalGame_Special1UndercoverR&B_060_038": "BANG—!", "GalGame_Special1UndercoverR&B_060_039": "Ugh!!!", "GalGame_Special1UndercoverR&B_060_040": "The sound of gunfire rings out, and a barrage of bullets fly toward the two of them. Under the relentless suppressing fire, the traitor is quickly captured.", "GalGame_Special1UndercoverR&B_060_041": "Behave yourself, you rotten traitor!", "GalGame_Special1UndercoverR&B_060_042": "...He refused your proposal, Jane. You know what to do next.", "GalGame_Special1UndercoverR&B_060_043": "Let me go...! Don't you dare harm him!", "GalGame_Special1UndercoverR&B_060_044": "...", "GalGame_Special1UndercoverR&B_060_045": "*cough*...! G—Give me another chance...", "GalGame_Special1UndercoverR&B_060_046": "Stop it...! Jane...! Don't do it! You can still turn this all around!", "GalGame_Special1UndercoverR&B_060_047": "...", "GalGame_Special1UndercoverR&B_070_001": "A short while later, at the Mountain Lions' transfer station.", "GalGame_Special1UndercoverR&B_070_002": "With two of the hostages escaped plus the upcoming duel, Razor decides to evacuate the station early. Restless, the gang begins packing everything up in a hurry.", "GalGame_Special1UndercoverR&B_070_003": "(I've finally managed to get things going... keeping Seth alive, while also using him as the bait I need to get into the Lion's Den...)", "GalGame_Special1UndercoverR&B_070_004": "(The escape supplies are all ready. My route and universal keycard are all sorted. I just need a way to rescue Seth before our duel.)", "GalGame_Special1UndercoverR&B_070_005": "(Plus there's that guard kid. I dropped him off in a place where there were warnings of fissures potentially opening...)", "GalGame_Special1UndercoverR&B_070_006": "(He said he's been at this transfer station a while and knows all the fissures and shortcuts around this area. Guess I can only hope that he was telling the truth...)", "GalGame_Special1UndercoverR&B_070_007": "Please, please be safe...", "GalGame_Special1UndercoverR&B_070_008": "Oh? So our strong newcomer who's going all out to become a bodyguard is someone who says her prayers, huh?", "GalGame_Special1UndercoverR&B_070_009": "...Just a little pre-game prayer, nothing more. But as for you... don't tell me a majestic Mountain Lion bodyguard would stoop to eavesdropping?", "GalGame_Special1UndercoverR&B_070_010": "Hmph, seems like this'll be easier then, given you know I'm a bodyguard. I'm here on the boss' orders to take you to the Lion's Den.", "GalGame_Special1UndercoverR&B_070_011": "So everything's already set up for the fight? No need to shower, get changed, go over the rules, paint up some lion shirts... or anything like that?", "GalGame_Special1UndercoverR&B_070_012": "...", "GalGame_Special1UndercoverR&B_070_013": "Ah c'mon, I was just kidding, mister bodyguard. You don't have to be so nervous.", "GalGame_Special1UndercoverR&B_070_014": "I'll guide you through the fissure into the Lion's Den. We leave now.", "GalGame_Special1UndercoverR&B_070_015": "Gotcha. Just let me pack my things, and then...", "GalGame_Special1UndercoverR&B_070_016": "We leave... now.", "GalGame_Special1UndercoverR&B_070_017": "Why the rush? The Lion's Den isn't going anywhere... At least let me fix my makeup, okay?", "GalGame_Special1UndercoverR&B_070_018": "...Jane, are you going to ignore the rules of the Mountain Lions?", "GalGame_Special1UndercoverR&B_070_019": "Fine, fine... Let's go now, then. You lead the way, mister bodyguard.", "GalGame_Special1UndercoverR&B_070_020": "(Ugh, it's starting so quickly that I didn't have time to grab my escape supplies... I had a feeling something like this might happen. Looks like I'll have to come up with an escape plan on the fly.)", "GalGame_Special1UndercoverR&B_070_021": "Jane follows the Mountain Lion bodyguard down a corridor and through the innermost fissure. The strange feeling of Ether energy brushing against her skin causes a slight tingling sensation.", "GalGame_Special1UndercoverR&B_070_022": "Stepping out of the fissure, Jane finds herself in a completely unexpected place...", "GalGame_Special1UndercoverR&B_070_023": "Is this... Hollow Zero?! So the Lion's Den is hidden inside Hollow Zero?", "GalGame_Special1UndercoverR&B_070_024": "Hmph, sometimes the most dangerous place is also the safest. Those Pubsec cowards never go anywhere dangerous, but we Mountain Lions aren't afraid!", "GalGame_Special1UndercoverR&B_070_025": "(So that's it! The Mountain Lions know the location of a stable fissure leading to Hollow Zero from a Companion Hollow. Every time they need to escape, they flee to this area in Hollow Zero!)", "GalGame_Special1UndercoverR&B_070_026": "(That's why Public Security could never find or catch them...)", "GalGame_Special1UndercoverR&B_070_027": "(No wonder that transfer station is churning out supplies for anti-corruption serum, they must be used for holing up inside Hollow Zero... Once they're out of danger, they can slip out of the fissure and escape.)", "GalGame_Special1UndercoverR&B_070_028": "...Impressive. That's a risky strategy that only a group as bold and talented as yourselves could pull off.", "GalGame_Special1UndercoverR&B_070_029": "Don't be envious. You'll be joining our group of bold and talented people soon enough... but you have to prove yourself!", "GalGame_Special1UndercoverR&B_070_030": "Huh...!?", "GalGame_Special1UndercoverR&B_070_031": "The bodyguard suddenly shoves Jane from behind, forcing her to fall down from the platform on which they were standing.", "GalGame_Special1UndercoverR&B_070_032": "Hey, what gives?!", "GalGame_Special1UndercoverR&B_070_033": "The duel will be just up those stairs there. You can go up once you meet all the requirements.", "GalGame_Special1UndercoverR&B_070_034": "Hang on, nobody said anything about a qualification round before the duel.", "GalGame_Special1UndercoverR&B_070_035": "Becoming a bodyguard is the boss' way of acknowledging you... but we Mountain Lions need to see you prove yourself first. If you want a shot at the duel, then you'll have to make it there on your own. This is also one of our rules.", "GalGame_Special1UndercoverR&B_070_036": "...You call that a rule? It's just a way to wear me down before the fight!", "GalGame_Special1UndercoverR&B_070_037": "Hmph, rules are rules. Plus, weren't you praying just now? This little trial should be a cinch for you.", "GalGame_Special1UndercoverR&B_070_038": "Come on, newbie — we're looking forward to seeing how you do.", "GalGame_Special1UndercoverR&B_080_001": "After clearing the Mountain Lion gang's trial, Jane ascends the steps. Atop the platform, Razor's Mountain Lion bodyguards await — along with two other people...", "GalGame_Special1UndercoverR&B_080_002": "Razor? What a great surprise. Are you here to congratulate me on passing the trial? I see you even brought that little Pubsec prince with you.", "GalGame_Special1UndercoverR&B_080_003": "Jane! They... huh?!", "GalGame_Special1UndercoverR&B_080_004": "Shut up, you Pubsec maggot!", "GalGame_Special1UndercoverR&B_080_005": "Careful with the goods, he's going to be my trophy in a moment.", "GalGame_Special1UndercoverR&B_080_006": "I want to defeat a real living Public Security officer... to have the gang cheering my name, and to feel the joy of stomping him into the ground... Don't spoil my fun.", "GalGame_Special1UndercoverR&B_080_007": "...", "GalGame_Special1UndercoverR&B_080_008": "Jane Doe, the new cub of the Mountain Lions. You have completed the path of promotion and earned the recognition of the gang. You hereby qualify as my loyal and trusted bodyguard.", "GalGame_Special1UndercoverR&B_080_009": "It's an honor, boss.", "GalGame_Special1UndercoverR&B_080_010": "But there's one final step to take before you earn your official place in the duel.", "GalGame_Special1UndercoverR&B_080_011": "Whatever you say, boss — but before that...", "GalGame_Special1UndercoverR&B_080_012": "Huh?!", "GalGame_Special1UndercoverR&B_080_013": "As she listens to Razor's orders, Jane suddenly turns around to dodge a bodyguard who was approaching her from behind with a weapon! Jane restrains her assailant, firmly pressing her dagger into his ribs.", "GalGame_Special1UndercoverR&B_080_014": "Trying to ambush me, huh? Afraid I'm coming for your position? Guess you couldn't help being anxious... And you even dared to pull a cheap trick like that in front of the boss!", "GalGame_Special1UndercoverR&B_080_015": "Ah! Ugh... I—I was just gonna... break one of your hands... that's all!", "GalGame_Special1UndercoverR&B_080_016": "Haha? You really think I'm gonna forgive you just because you spill the beans so easily? Kindergarten ended 20 years ago, buddy. Go explain yourself to the boss!", "GalGame_Special1UndercoverR&B_080_017": "*coughing* Hah... hahaha... I don't have to... explain anything... because...", "GalGame_Special1UndercoverR&B_080_018": "Huh...?!", "GalGame_Special1UndercoverR&B_080_019": "A sharp pain shoots from behind as an unexpectedly powerful impact sends Jane flying through the air.", "GalGame_Special1UndercoverR&B_080_020": "Break one of her hands. That was my order.", "GalGame_Special1UndercoverR&B_080_021": "Boss... Razor? You... why?!", "GalGame_Special1UndercoverR&B_080_022": "Jane, I want you to lose to this Pubsec punk in the duel. Then I can go up there and kill him myself.", "GalGame_Special1UndercoverR&B_080_023": "As long as you fight well enough, I'll arrange for someone to escort you to a hospital in New Eridu immediately after the duel. This is one of my rules for your promotion.", "GalGame_Special1UndercoverR&B_080_024": "You're asking me to go up there and lose on purpose, and pretend it's real? What kind of stupid rule is that?", "GalGame_Special1UndercoverR&B_080_025": "Without responding, Razor leaps forward and picks Jane up by the throat. As if already knowing what would happen next, the other lackeys back away with sinister smiles.", "GalGame_Special1UndercoverR&B_080_026": "Ugh!", "GalGame_Special1UndercoverR&B_080_027": "You're a cut above the rest, Jane. But you're always missing the point.", "GalGame_Special1UndercoverR&B_080_028": "The rules of the fight, the rules of promotion, my rules... The point isn't the rules, it's that they're MINE!", "GalGame_Special1UndercoverR&B_080_029": "...Arg!", "GalGame_Special1UndercoverR&B_080_030": "Me. Razor. I'm the only authority. I'm the only explanation... And I'm the only leader!", "GalGame_Special1UndercoverR&B_080_031": "I am the Mountain Lion, and only I represent the Mountain Lions! I need bodyguards who can protect me and my reputation, not some stinking ambitious rat.", "GalGame_Special1UndercoverR&B_080_032": "You've already defied me twice now in front of everyone, strutting your stuff around in MY gang. I've been lenient enough to not just get rid of you, so you'd better listen to my orders now. Understand?", "GalGame_Special1UndercoverR&B_080_033": "*coughing*... Ha! Haha... so this whole circus... is just because... you're afraid of losing face and status?", "GalGame_Special1UndercoverR&B_080_034": "I thought... you might have figured out my secret... *cough* But it turns out... a stopped clock is right twice a day...", "GalGame_Special1UndercoverR&B_080_035": "Secret? What do you mean?", "GalGame_Special1UndercoverR&B_080_036": "Haha... the same narrow-minded thinking and boring ambitions... All you're doing is... Fighting for power like stray cats on the street... How ridiculous!", "GalGame_Special1UndercoverR&B_080_037": "You think you're all that, with your arrogant attitude... that's what I hate about you. But it doesn't matter, I've got loads of time.", "GalGame_Special1UndercoverR&B_080_038": "So let me teach you a little something about my rules!", "GalGame_Special1UndercoverR&B_090_001": "Several days later, outside a meeting room at the Lumina Square precinct of N.E.P.S.", "GalGame_Special1UndercoverR&B_090_002": "*yawn*~", "GalGame_Special1UndercoverR&B_090_003": "Wait, you yawn at work too, Qingyi? Aren't you an Automaton?", "GalGame_Special1UndercoverR&B_090_004": "Yes, but that's irrelevant. Exhaustion is a state of mind, not the body. Or to put it another way, yawning is like the soul burping from eating too much boredom.", "GalGame_Special1UndercoverR&B_090_005": "Plus yawns are contagious.", "GalGame_Special1UndercoverR&B_090_006": "No way! There's no way I'll yawn before the captain gets out of the commendation meeting... *yawn*~", "GalGame_Special1UndercoverR&B_090_007": "Aw, dang it!", "GalGame_Special1UndercoverR&B_090_008": "Hehe, you should listen to your elders. Anyway, I'm bored right now so could you do that thing again, Seth?", "GalGame_Special1UndercoverR&B_090_009": "What? No... I don't want to!", "GalGame_Special1UndercoverR&B_090_010": "Don't be shy. Here, I'll help you start. *ahem*", "GalGame_Special1UndercoverR&B_090_011": "\"Captain! Please listen to me! I'm with a Mountain Lion bodyguard called Jane. I'm supposed to arrest her, but I've persuaded her to turn over a new leaf!\"", "GalGame_Special1UndercoverR&B_090_012": "\"I'll bet my reputation that she can change! Captain, please trust me!\"", "GalGame_Special1UndercoverR&B_090_013": "C'mon, Qingyi... enough already!", "GalGame_Special1UndercoverR&B_090_014": "And then Zhu Yuan replies...", "GalGame_Special1UndercoverR&B_090_015": "\"Seth, let me introduce you. This is Jane Doe, a criminal behavioral expert who has been working with us for a long time now. She's part of the operation as an informant... I'm sorry that the situation was a bit complicated this time. I'll tell you more details later.\"", "GalGame_Special1UndercoverR&B_090_016": "Captain?! Is the meeting over? How can you remember everything so perfectly...", "GalGame_Special1UndercoverR&B_090_017": "Haha, how could I forget, especially with your funny expression at the time, Seth. But don't be upset. It's thanks to you and Jane that we could finally wrap up this whole operation — you can be happy about that.", "GalGame_Special1UndercoverR&B_090_018": "Speaking of which, what about Jane? Why isn't she here for the secret commendation?", "GalGame_Special1UndercoverR&B_090_019": "Apparently there's a new case that requires her as a consultant and she's already set out to make preparations. She said she needed to go repay a favor first.", "GalGame_Special1UndercoverR&B_090_020": "Meanwhile, at the Random Play video store on Sixth Street, Janus Quarter.", "GalGame_Special1UndercoverR&B_090_021": "Still crooked?", "GalGame_Special1UndercoverR&B_090_022": "Mmm... I think a little to the left? No no, try a little to the right.", "GalGame_Special1UndercoverR&B_090_023": "...Belle, we've been over this three times already. Just give me an accurate answer so I can hang up this business license... And if you can't tell, then ask Fairy to help you.", "GalGame_Special1UndercoverR&B_090_024": "C'mon, bro... How could you say that? I'm totally serious and watching you hang it, aren't I?", "GalGame_Special1UndercoverR&B_090_025": "Fine, so is it still crooked now or...?", "GalGame_Special1UndercoverR&B_090_026": "Mmm... a little more to the left? Ah, a little to the right... What a hassle~", "GalGame_Special1UndercoverR&B_090_027": "A real hassle, huh~? But the smile on your face is lighting up the room!", "GalGame_Special1UndercoverR&B_090_028": "Huh?! You're... you're the rat Thiren who rented \"The Port Peak\" last time!", "GalGame_Special1UndercoverR&B_090_029": "Hehe, glad you remember me. Am I interrupting something important here?", "GalGame_Special1UndercoverR&B_090_030": "Not at all, I was just getting back at my brother for always making me eat noodles whenever we go out shopping, hehe~", "GalGame_Special1UndercoverR&B_090_031": "Haha, so that's how it is. You can come down now, mister Manager. It's hanging perfectly straight now, you got it.", "GalGame_Special1UndercoverR&B_090_032": "*sigh*... My hands are sore now... Thanks for rescuing me there. Are you here to return the video tape?", "GalGame_Special1UndercoverR&B_090_033": "That's right. I brought back your copy of \"The Port Peak.\" Here ya go.", "GalGame_Special1UndercoverR&B_090_034": "Got it, hmm... The tape doesn't seem damaged at all... great, I'll just get your deposit back for you, one second.", "GalGame_Special1UndercoverR&B_090_035": "So how was it? Is your friend hooked on it now?", "GalGame_Special1UndercoverR&B_090_036": "Huh? My friend? Who do you mean...?", "GalGame_Special1UndercoverR&B_090_037": "Eh? Last time, didn't you say that you were renting it out for a friend? You said that he pretends to be brave but is actually a wimp... just like my bro here!", "GalGame_Special1UndercoverR&B_090_038": "I can hear you, y'know!", "GalGame_Special1UndercoverR&B_090_039": "Ah, right~ I guess I did say that. Sorry, my memory isn't the best. I even forgot what my friend said about the movie.", "GalGame_Special1UndercoverR&B_090_040": "To compensate, let me register for your highest tier membership and I'll buy your highest value gift card. Plus, I'll be sure to recommend your store to all my friends — okay?", "GalGame_Special1UndercoverR&B_090_041": "Oh...! No, no worries at all! I'm always the one who forgets things! But let me get that membership card for you right now!", "GalGame_Special1UndercoverR&B_090_042": "Thanks for your patronage! Your gift card is ready. May I ask your name for the account?", "GalGame_Special1UndercoverR&B_090_043": "You can call me... Jane.", "GalGame_Special1UndercoverR&B_100_001": "Hours later, within the zone of Operation Hooked...", "GalGame_Special1UndercoverR&B_110_001": "After a while, somewhere on the Ballet Twins transfer station escape route...", "GalGame_Special2VirtualRevenge_000_001": "Hello. You're the HIA rep who booked in to discuss cooperation today, right?", "GalGame_Special2VirtualRevenge_000_002": "Y—Yeah! I'm going to respond clearly and directly, explain why I'm here, and show off my cool, professional side!", "GalGame_Special2VirtualRevenge_000_003": "Uhh... Did you mean to say that out loud?", "GalGame_Special2VirtualRevenge_000_004": "Gasp—!", "GalGame_Special2VirtualRevenge_000_005": "I'm so sorry!! That's me! Uh, I mean, I'm me... Argh, I mean, I'm the HIA rep, yes!", "GalGame_Special2VirtualRevenge_000_006": "I swear I didn't sound this stupid when I was practicing in my head! But just thinking about talking with an elite from Section 6 made me...!", "GalGame_Special2VirtualRevenge_000_007": "Hehe, please relax. We're no different from any other task force! Except...", "GalGame_Special2VirtualRevenge_000_008": "Yanagi, can I skip the next chief briefing? I'd like to continue my \"training of never attending briefings.\"", "GalGame_Special2VirtualRevenge_000_009": "That training will only get you complaints and a bonus cut. You have to attend the briefing, Chief.", "GalGame_Special2VirtualRevenge_000_010": "...Nagi! What's this lunchbox with Barium Meal written on it? Is it a snack? Can I eat it?", "GalGame_Special2VirtualRevenge_000_011": "No, you can't. That's medicine. Asaba brought it to use as proof when he was pretending he had a stomach ache to get a sick day.", "GalGame_Special2VirtualRevenge_000_012": "What!? Deputy Chief! How did you know I was faking it... Ah, I mean, how could you accuse me of that!", "GalGame_Special2VirtualRevenge_000_013": "Because the sick leave request you submitted last week had a photo of this exact same box. I've rejected tonight's leave request on behalf of the Chief, so don't forget about your night shift.", "GalGame_Special2VirtualRevenge_000_014": "Tuning out the bickering behind her — a mix of immaturity, calm reasoning, and fake sickness — the tall Deputy Chief and intelligence officer kept her poised, friendly smile as she turned back to the visitor.", "GalGame_Special2VirtualRevenge_000_015": "Forgive me. Now, where were we?", "GalGame_Special2VirtualRevenge_000_016": "Uh, you were saying you're no different from the other task forces!", "GalGame_Special2VirtualRevenge_000_017": "Exactly. Everyone's personalities are just a little more distinct. So, let's get to the matter at hand — what did you want to discuss?", "GalGame_Special2VirtualRevenge_000_018": "Oh, right! I'm here on behalf of the HIA to invite Section 6 to participate in a test of our latest next-gen VR system! All the necessary application processes have already been confirmed with the higher-ups!", "GalGame_Special2VirtualRevenge_000_019": "Ah~ So that's what it is. Yes, I did receive a note from the department head... assisting our partner organization in refining their new VR system by entering the virtual space as test users to evaluate system performance...", "GalGame_Special2VirtualRevenge_000_020": "But, if I remember correctly, it said it would be voluntary. If you'll allow me to ask everyone first—", "GalGame_Special2VirtualRevenge_000_021": "If participating in this means I can skip the briefing, I'm in.", "GalGame_Special2VirtualRevenge_000_022": "Do we get to go to the HIA club? They've got snacks there! I wanna go!", "GalGame_Special2VirtualRevenge_000_023": "Aha! Doing the VR test means I can skip my shift, right? Count me in!", "GalGame_Special2VirtualRevenge_000_024": "...They always come together in moments like this. Alright, as you can see, Section 6 is willing to participate in the VR test. We'll head to the specified address. We look forward to working with you.", "GalGame_Special2VirtualRevenge_000_025": "Fantastic! I'm gonna tell everyone at the office that it was my professional communication skills that got Section 6 to work with us! Maybe I'll even sneak a selfie as a souvenir~", "GalGame_Special2VirtualRevenge_000_026": "You're thinking out loud again. And this is a classified area, so taking pictures is prohibited.", "GalGame_Special2VirtualRevenge_000_027": "Gasp—!", "GalGame_Special2VirtualRevenge_010_001": "Deputy Chief Tsukishiro, you're back! Is everyone from Section 6 ready to go?", "GalGame_Special2VirtualRevenge_010_002": "Yes. They'll be arriving here shortly. Since we have some time before we begin, there's something I'm curious about and would like to ask you, if that's alright?", "GalGame_Special2VirtualRevenge_010_003": "O—Of course! Where would you like to start? Here's my electronic medical record with all my physiological information. And here's my Knock Knock ID— just scan it to add me as a friend! No verification needed! And this is my—", "GalGame_Special2VirtualRevenge_010_004": "Oh, hold on, you misunderstand. I'm not interested in you personally. I just wanted to ask a few technical questions about the test.", "GalGame_Special2VirtualRevenge_010_005": "I—I see! Sorry about that. I got a little excited there and misunderstood! Aha, haha, haha boohoo, hahaha...", "GalGame_Special2VirtualRevenge_010_006": "...Concealing your tears with laughter just makes you sound even more pitiful...", "GalGame_Special2VirtualRevenge_010_007": "He answers Yanagi's questions one by one with an overly cheerful yet seemingly tearful voice.\nLater, Yanagi holds a small briefing with her teammates who had just waved goodbye to their fans.", "GalGame_Special2VirtualRevenge_010_008": "Our mission is to collaborate across departments to help the HIA test their latest VR system.", "GalGame_Special2VirtualRevenge_010_009": "Basically, the core feature of this new VR system is its \"unprecedented deep sync with sensory nerves.\"", "GalGame_Special2VirtualRevenge_010_010": "Simulations with such deep levels of immersion are better at \"tricking\" the brain into improved training results by convincing your body that a virtual experience is in fact real and not just visual stimulation. Of course, they've blocked off all pain sensors for this test.", "GalGame_Special2VirtualRevenge_010_011": "The plan is to roll out this new VR platform to Public Security, the Defense Force, regular investigators, and even the general public — so a standardized value system needs to be developed.", "GalGame_Special2VirtualRevenge_010_012": "Our task is to enter the simulation and \"conduct comprehensive battles.\" The techs here will set our combat data as the maximum limit inside the system. Once we've finished modelling all the virtual data, our mission will be complete.", "GalGame_Special2VirtualRevenge_010_013": "Any questions?", "GalGame_Special2VirtualRevenge_010_014": "I've got a question.", "GalGame_Special2VirtualRevenge_010_015": "I've already persuaded the staff to help us submit the task report after it's completed, so you'll just need to notify the Director when we're done, Chief.", "GalGame_Special2VirtualRevenge_010_016": "No further questions from me.", "GalGame_Special2VirtualRevenge_010_017": "Me! Me!", "GalGame_Special2VirtualRevenge_010_018": "The HIA will provide us with work meals and some snacks. I've asked them to allocate extra for you, Soukaku.", "GalGame_Special2VirtualRevenge_010_019": "Yay! You're the best, Nagi~", "GalGame_Special2VirtualRevenge_010_020": "I have a question as well!", "GalGame_Special2VirtualRevenge_010_021": "No, you may not take any leave. Alright then, if there are no further questions...", "GalGame_Special2VirtualRevenge_010_022": "Wait, Deputy Chief! I wasn't asking about taking any leave!", "GalGame_Special2VirtualRevenge_010_023": "Oh? My mistake... That's odd.", "GalGame_Special2VirtualRevenge_010_024": "Odd? I think it's odd that you know the answer before even hearing the question! If I tried that with the girls in the Intelligence Unit, they'd think I was stalking them!", "GalGame_Special2VirtualRevenge_010_025": "Okay, so what's your question?", "GalGame_Special2VirtualRevenge_010_026": "How long are we supposed to \"conduct comprehensive battles\"?", "GalGame_Special2VirtualRevenge_010_027": "There is no time restriction; it depends on the HIA's requirements. However, based on the design of this test system, the session will end automatically once we defeat \"all the test monsters.\"", "GalGame_Special2VirtualRevenge_010_028": "What's that book you're holding?", "GalGame_Special2VirtualRevenge_010_029": "It's the technical manual for the VR system; I borrowed it from the staff. Most of the information I just shared came from it.", "GalGame_Special2VirtualRevenge_010_030": "What does it say on page 273?", "GalGame_Special2VirtualRevenge_010_031": "It covers the three methods for initiating safe mode within the system and an analysis of their applicable scenarios.", "GalGame_Special2VirtualRevenge_010_032": "That's weird! You said that without even flipping through the book! Did you memorize the whole thing? If you keep this up, you'll start losing your hair!", "GalGame_Special2VirtualRevenge_010_033": "Yanagi, I want you to be the executor of my estate after I retire.", "GalGame_Special2VirtualRevenge_010_034": "It's a little early to be planning for that, Chief. Alright, let's put the strange questions aside and get ready to start testing.", "GalGame_Special2VirtualRevenge_010_035": "Umm...! Nagi, are there any unknown dangers in this virtual world?", "GalGame_Special2VirtualRevenge_010_036": "Don't worry, the HIA staff will be with us every step of the way, and also...", "GalGame_Special2VirtualRevenge_010_037": "I'll be here. I'll take care of everyone.", "GalGame_Special2VirtualRevenge_020_001": "The virtual arena suddenly loses all its \"deadly aura\" as the snarling digital enemies freeze in place, striking poses. A slightly distorted voice from the staff echoes through the virtual space.", "GalGame_Special2VirtualRevenge_020_002": "The data has been collected, and that concludes the test. Thank you everyone for your cooperation.", "GalGame_Special2VirtualRevenge_020_003": "Hmm... That was a solid combat simulation. Almost too real. The downside is it ended too quickly. Now I have to sit through that meeting when we get back.", "GalGame_Special2VirtualRevenge_020_004": "Ah~ I'd much rather slack off here than work overtime... Wait, that's not right. Even though my body's resting, my mind's been working overtime. I haven't slacked off at all!", "GalGame_Special2VirtualRevenge_020_005": "This is cyber-overtime! Mental exhaustion! ...Deputy Chief, what's another way to describe it?", "GalGame_Special2VirtualRevenge_020_006": "Karma. But we did finish sooner than expected. Was the data collection successful?", "GalGame_Special2VirtualRevenge_020_007": "Everything went smoothly. To avoid delaying everyone's work, we accelerated the backend data modeling process.", "GalGame_Special2VirtualRevenge_020_008": "I didn't realize that was possible; it wasn't listed in the technical manual. Good job everyone. Do you still want a group photo? Since we're done early, I can arrange that for you.", "GalGame_Special2VirtualRevenge_020_009": "Group photo? What do you mean?", "GalGame_Special2VirtualRevenge_020_010": "Hm? Didn't you say you wanted to sneak a selfie as a souvenir?", "GalGame_Special2VirtualRevenge_020_011": "O—Oh yeah~ I did say that! But I know Section 6 is super busy, I wouldn't want to bother you with something so trivial. You can head straight back to HAND!", "GalGame_Special2VirtualRevenge_020_012": "Huh? We're heading straight back? What about the meals?", "GalGame_Special2VirtualRevenge_020_013": "Ahh, we'll have the meals packed up and delivered to you! I'll bring up the logout menu now. Please hit \"Confirm\" when you're ready.", "GalGame_Special2VirtualRevenge_020_014": "Thanks. We'll log out right now.", "GalGame_Special2VirtualRevenge_020_015": "A semi-transparent dialog box suddenly appears in the air, with the system text asking, \"Are you sure you want to proceed?\" Everyone reaches out their fingers towards the flickering \"Confirm\" button, and then...", "GalGame_Special2VirtualRevenge_020_016": "\"$*#&Y—You have now l—logged out of the syste#$*%...\"", "GalGame_Special2VirtualRevenge_030_001": "Yanagi had never really thought of Lumina Square as a particularly large place before.\nBut with the crowds gone, all the sounds, smells, and warmth vanished—every trace of life and energy stripped away. What was left felt oddly eerie, it's just like...", "GalGame_Special2VirtualRevenge_030_002": "...It's just like being inside a Hollow...", "GalGame_Special2VirtualRevenge_030_003": "Please stop reading my mind, Deputy Chief! This is really starting to scare me!", "GalGame_Special2VirtualRevenge_030_004": "You're scared of an empty square?", "GalGame_Special2VirtualRevenge_030_005": "No. I'm scared of how many times your \"mommy\" has seen right through my leave requests...", "GalGame_Special2VirtualRevenge_030_006": "My mommy? I've only got a sister!", "GalGame_Special2VirtualRevenge_030_007": "Let's share our findings on the investigation. Chief, have you got anything?", "GalGame_Special2VirtualRevenge_030_008": "Nothing. No matter how much I wave my sword around, nobody's coming to take a group photo or a selfie.", "GalGame_Special2VirtualRevenge_030_009": "I couldn't find anyone, either. Feels like I'd be hiding until my tummy started growling if I played hide and seek here!", "GalGame_Special2VirtualRevenge_030_010": "...Huh? My tummy isn't growling?", "GalGame_Special2VirtualRevenge_030_011": "Why!? I've been running around investigating all day. Why am I not hungry? Am I... sick?", "GalGame_Special2VirtualRevenge_030_012": "Soukaku, do you really need to bug the Deputy Chief with stuff like this? Wanna hear my theory about what's going on?", "GalGame_Special2VirtualRevenge_030_013": "Go on.", "GalGame_Special2VirtualRevenge_030_014": "New Eridu... has been hit by a deadly plague.", "GalGame_Special2VirtualRevenge_030_015": "...", "GalGame_Special2VirtualRevenge_030_016": "Everyone must've been evacuated from Lumina Square while we were running those combat tests. As carriers of the virus, we've now been quarantined and cut off from everyone in this big empty square...!", "GalGame_Special2VirtualRevenge_030_017": "\"Smack!\"\nThe crisp, loud sound rang out like something straight out of an 8 PM New Eridu soap opera. Her hand raised, trembling slightly, his face turned aside, a little red...", "GalGame_Special2VirtualRevenge_030_018": "Miss Tsukishiro?! You hit me?! Not even the Chief has done that before! ...Chief, put your hands down, that wasn't an invitation for you to hit me too!", "GalGame_Special2VirtualRevenge_030_019": "Just because I was talking about the plot from a movie I watched last night doesn't mean you had to hit me!", "GalGame_Special2VirtualRevenge_030_020": "My apologies. Did that hurt?", "GalGame_Special2VirtualRevenge_030_021": "Huh? And you're asking me if it hurt? You sound like one of those mean homeroom teachers—wait...?", "GalGame_Special2VirtualRevenge_030_022": "...No, it did not hurt. That's weird... I didn't feel anything.", "GalGame_Special2VirtualRevenge_030_023": "Just as I thought... This empty square we're in, the lack of fans hounding our Chief, Soukaku's tummy, Asaba's lack of pain...", "GalGame_Special2VirtualRevenge_030_024": "Instead of assuming thousands of people could be teleported away, let's begin with the assumption that the problem here lies with us.", "GalGame_Special2VirtualRevenge_030_025": "Are you saying... we're actually...?", "GalGame_Special2VirtualRevenge_030_026": "Yes. We're still in the virtual environment. For some reason, we haven't been able to log out.", "GalGame_Special2VirtualRevenge_030_027": "I see. That explains a lot.", "GalGame_Special2VirtualRevenge_030_028": "Our brains... Are they in danger?", "GalGame_Special2VirtualRevenge_030_029": "Don't worry. Just in case, I can activate safety mode for everyone. I still remember the method outlined in the technical manual.", "GalGame_Special2VirtualRevenge_030_030": "I'm sorry for running my mouth earlier, Deputy Chief. From now on, I'll fully support you memorizing the manual. And I'll buy you the finest hair conditioner on the market.", "GalGame_Special2VirtualRevenge_030_031": "Okay, get me the latest shampoo from Carlishe. Alright team, let's head back to the HIA Club and try to find another way of logging out.", "GalGame_Special2VirtualRevenge_040_001": "Ugh... Uhh...", "GalGame_Special2VirtualRevenge_040_002": "You're finally awake, Soukaku! Feeling pain anywhere?", "GalGame_Special2VirtualRevenge_040_003": "My head... still hurts a little...", "GalGame_Special2VirtualRevenge_040_004": "Looks like the pain feedback in the test system has been fully engaged... I'm sorry for being a bit rough earlier; I had to make sure to stop everyone.", "GalGame_Special2VirtualRevenge_040_005": "It's okay, Nagi. My headache isn't because of you, more like from earlier...", "GalGame_Special2VirtualRevenge_040_006": "Seems like we're all in the same boat.", "GalGame_Special2VirtualRevenge_040_007": "\"A massive headache, then losing control and attacking teammates.\"", "GalGame_Special2VirtualRevenge_040_008": "Now we can be sure our failure to log out of the VR system was not an accident, but a deliberate act.", "GalGame_Special2VirtualRevenge_040_009": "While everyone was unconscious, the enemy sent a threat.", "GalGame_Special2VirtualRevenge_040_010": "Yanagi briefly tells her teammates about her confrontation with the unknown voice.", "GalGame_Special2VirtualRevenge_040_011": "...That was brazen. Any idea who it could be?", "GalGame_Special2VirtualRevenge_040_012": "It's just speculation at this point, but the fact that the enemy was able to display information in front of us proves they've gained partial control over the VR system.", "GalGame_Special2VirtualRevenge_040_013": "So, waiting for rescue isn't a good idea? But if we act recklessly, we might fall into the enemy's trap...", "GalGame_Special2VirtualRevenge_040_014": "But can they really set a trap without even showing up?", "GalGame_Special2VirtualRevenge_040_015": "This is a virtual world, and we're just data entities fully synced with our senses. Whoever controls the system is like a god here, they can do whatever they want.", "GalGame_Special2VirtualRevenge_040_016": "... ... ...", "GalGame_Special2VirtualRevenge_040_017": "The enemy delivered a threat at the risk of exposing their identity... Or perhaps that's what they want us to believe.", "GalGame_Special2VirtualRevenge_040_018": "What do you mean?", "GalGame_Special2VirtualRevenge_040_019": "As long as we can't figure out what they're capable of, the enemy will seem like a god. They flexed their power to scare us, leaving us wondering what they can do within the system. That's their plan.", "GalGame_Special2VirtualRevenge_040_020": "They want to restrict our movements and keep us in check.", "GalGame_Special2VirtualRevenge_040_021": "How did you come to this conclusion, Yanagi?", "GalGame_Special2VirtualRevenge_040_022": "Our enemy threatened to destroy our brains by eliminating our data entities. Their attempt to seize control of our bodies and attack our allies was one such effort.", "GalGame_Special2VirtualRevenge_040_023": "But if they had truly seized full control of this system, they could have resorted to far more efficient methods.", "GalGame_Special2VirtualRevenge_040_024": "They could have simply destroyed our data, implanted a virus, ordered us to end ourselves, or even eradicated us along with this realm... but they didn't. So, it's very possible they simply can't, because they don't have full control over this system.", "GalGame_Special2VirtualRevenge_040_025": "...That's possible, but maybe they're just not as devious as you and haven't considered doing it?", "GalGame_Special2VirtualRevenge_040_026": "I'd say that's impossible because they're up against us, Section 6.", "GalGame_Special2VirtualRevenge_040_027": "...", "GalGame_Special2VirtualRevenge_040_028": "They can't beat us in the real world, so they've gone to great lengths to trap us in the virtual world. We have the most promising Void Hunter in New Eridu, so if I were the enemy, I'd want to take us out quickly.", "GalGame_Special2VirtualRevenge_040_029": "The more they bluff, the more it proves there's still something we can do.", "GalGame_Special2VirtualRevenge_040_030": "...You're the most cautious person I know. I've never seen you take action based just on speculation.", "GalGame_Special2VirtualRevenge_040_031": "I think I'm the most cautious person you've ever met too.", "GalGame_Special2VirtualRevenge_040_032": "What you've just heard are speculations from the most cautious of people. But I'm not taking risks because I'm reckless. Quite the contrary, the situation is dire, and we'll have to take the initiative to survive.", "GalGame_Special2VirtualRevenge_040_033": "Mmm...", "GalGame_Special2VirtualRevenge_040_034": "It's been a while since you spoke to Harumasa in such a serious tone, Yanagi. This reminds me of our first days in Section 6.", "GalGame_Special2VirtualRevenge_040_035": "Everyone... do you trust me?", "GalGame_Special2VirtualRevenge_040_036": "Well, you've laid it all out... and I don't have any other ideas.", "GalGame_Special2VirtualRevenge_040_037": "Like Harumasa said, this is all just speculation, without any solid evidence. If we're wrong, things could get worse, and there's no turning back.", "GalGame_Special2VirtualRevenge_040_038": "Whoa, Nagi's tail is drooping...! Oh, wait, Nagi doesn't have a tail...", "GalGame_Special2VirtualRevenge_040_039": "But, I have faith in you. As the Chief, I'll take full responsibility for whatever happens. Just tell us what to do.", "GalGame_Special2VirtualRevenge_040_040": "...Thank you, everyone.", "GalGame_Special2VirtualRevenge_040_041": "As for what we should do... I'm sure you all remember in the previous combat test there were still three monsters left to defeat.", "GalGame_Special2VirtualRevenge_040_042": "Yeah, they said they'd already gotten the data they wanted before we could take them down, right?", "GalGame_Special2VirtualRevenge_040_043": "Exactly, and do you remember the briefing before the operation? About the rules I saw in the user manual?", "GalGame_Special2VirtualRevenge_040_044": "\"Once all test monsters are defeated, the test will automatically come to an end.\"", "GalGame_Special2VirtualRevenge_040_045": "Got it. So we need to go back to the test stage and finish off the last three enemies.", "GalGame_Special2VirtualRevenge_040_046": "This is the best approach given the situation, but I'm sure our enemy won't just leave them there like sitting ducks.", "GalGame_Special2VirtualRevenge_040_047": "They have partial control over the system and will stop at nothing to eliminate us. We're just ordinary officers, while our enemy has far more resources and room for error...", "GalGame_Special2VirtualRevenge_040_048": "Are you worried, Nagi?", "GalGame_Special2VirtualRevenge_040_049": "No, it's our enemy who should be worried.", "GalGame_Special2VirtualRevenge_040_050": "...Are you hearing this, you shady coward? You're messing with the elites of New Eridu!", "GalGame_Special2VirtualRevenge_060_001": "After a quick bit of preparation, the squad is ready to recite the key phrase and enter the next test.", "GalGame_Special2VirtualRevenge_060_002": "Do you remember the key phrase to start the test?", "GalGame_Special2VirtualRevenge_060_003": "Yeah! It was that cool one, \"To feast on the city's delights\" ...or something like that?", "GalGame_Special2VirtualRevenge_060_004": "No, Soukaku, I don't think that was the phrase.", "GalGame_Special2VirtualRevenge_060_005": "It was more like... \"To shine the light of justice, eliminate all evil\" ...Yeah, something like that.", "GalGame_Special2VirtualRevenge_060_006": "...That's just the version you wanted, Chief. The correct phrase was.. ahem... \"To protect the city, I shall become the light.\"", "GalGame_Special2VirtualRevenge_060_007": "It's rare for Asaba to remember such details. Especially at work! You can recite the slogan this time.", "GalGame_Special2VirtualRevenge_060_008": "Wait, so you guys conveniently forgot because you were embarrassed to recite it? Fine, fine, I'll do it, but don't stare at me! It'll make it even more embarrassing!", "GalGame_Special2VirtualRevenge_060_009": "Ahem... To protect the city, I, Asaba Harumasa... shall... b—become the light!", "GalGame_Special2VirtualRevenge_060_010": "As soon as he finished speaking, a bizarre data loading noise fills the air.", "GalGame_Special2VirtualRevenge_060_011": "Whoa! It's happening! Hmm... wait, Nagi...? Why is Harumasa... glowing?", "GalGame_Special2VirtualRevenge_060_012": "With a mix of reluctance and embarrassment, Harumasa stands awkwardly, half-committing to the pose. An unnatural glow slowly envelopes his body as the sharp details of his virtual avatar begin to dissolve into pixelated blocks, blending into a bright white halo. Moments later...", "GalGame_Special2VirtualRevenge_060_013": "Huh? Why isn't the stage activated? Did I mess up the words ehn-na?", "GalGame_Special2VirtualRevenge_060_014": "...", "GalGame_Special2VirtualRevenge_060_015": "What...?", "GalGame_Special2VirtualRevenge_060_016": "Awww...", "GalGame_Special2VirtualRevenge_060_017": "Why are you all staring at me ehn-na? And why are you all so tall ehn-na? Wait... why am I talking like this ehn-na??", "GalGame_Special2VirtualRevenge_060_018": "A—Asaba? ...Is that you?", "GalGame_Special2VirtualRevenge_060_019": "What's going on? Is this some kind of prank ehn-na? Of course I'm me...", "GalGame_Special2VirtualRevenge_060_020": "Harumasa turns to face the wall, and in the glossy reflection of the door, he sees an adorably round figure staring back at him.", "GalGame_Special2VirtualRevenge_060_021": "Whaaaaaaaaat!? Ehn-na.", "GalGame_Special2VirtualRevenge_060_022": "Harumasa... turned into a Bangboo.", "GalGame_Special2VirtualRevenge_060_023": "...Hold on... n-no... Wait, wait, wait... HUH~ EHN-NA~!?", "GalGame_Special2VirtualRevenge_060_024": "But why!? Where's my body? Is this for real? Did I actually turn into a Bangboo ehn-na!", "GalGame_Special2VirtualRevenge_060_025": "I mean, sure, my old body wasn't perfect, b-but this... these stubby arms and this clumsy body... I'm totally useless ehn-now!", "GalGame_Special2VirtualRevenge_060_026": "Awww... cheer up, Harumasa! You're not useless! You're the best!", "GalGame_Special2VirtualRevenge_060_027": "Now's really not the time for that! Ehn-na!", "GalGame_Special2VirtualRevenge_060_028": "Hehe... Muahahahahaha!!!", "GalGame_Special2VirtualRevenge_060_029": "It's that person...!", "GalGame_Special2VirtualRevenge_060_030": "The know-it-all intel officer... dragging everyone down with her.", "GalGame_Special2VirtualRevenge_060_031": "\"Just as planned.\" \"My strategy worked.\" \"The enemy made a mistake.\" ...Keep deluding yourself.", "GalGame_Special2VirtualRevenge_060_032": "Thanks to your foolishness...", "GalGame_Special2VirtualRevenge_060_033": "Those battles... gave me all the data I needed to take over this system, and soon... to take over you.", "GalGame_Special2VirtualRevenge_060_034": "Your teammate's data model is complete. I've made some small... optimizations to it. Soon, he'll be on a fast track to brain death.", "GalGame_Special2VirtualRevenge_060_035": "...W—What do you want from us...?", "GalGame_Special2VirtualRevenge_060_036": "Hahaha! Didn't I tell you? I want revenge on the invincible Section 6!", "GalGame_Special2VirtualRevenge_060_037": "That archer... was the first. Next is the kid, and then the pride of the Hoshimi family. And you, the know-it-all intelligence officer, I'll make sure you're the last one~", "GalGame_Special2VirtualRevenge_060_038": "I want you to watch as your teammates, under your leadership, walk step by step towards—", "GalGame_Special2VirtualRevenge_060_039": "\"BANG—!\" An ear-splitting blast echoes out as Soukaku raises Harumasaboo and violently slams him into the TV, interrupting the venomous whisper.", "GalGame_Special2VirtualRevenge_060_040": "Soukaku...?", "GalGame_Special2VirtualRevenge_060_041": "Don't listen to that ugly loser, Nagi!", "GalGame_Special2VirtualRevenge_060_042": "I—I don't really understand what it was talking about, but I do know one thing! It's showing its face now because it's panicking!", "GalGame_Special2VirtualRevenge_060_043": "Hey! Is that why you smashed me through the TV screen, Soukaku?... Oh? The screen is back to normal, ehn-na.", "GalGame_Special2VirtualRevenge_060_044": "I told you... I am slowly seizing control of this system. Soon, I will be the god of this world. If I want it restored, it will be restored. And if I want you dead, you... will...die!", "GalGame_Special2VirtualRevenge_060_045": "...I get it now.", "GalGame_Special2VirtualRevenge_060_046": "Heh! Too bad it's already too late...", "GalGame_Special2VirtualRevenge_060_047": "That means you're admitting it yourself — you haven't taken over this system, and you don't have the power to change the rules.", "GalGame_Special2VirtualRevenge_060_048": "It's reassuring to see the rules in the technical manual still apply. If we kill all the test monsters, it will trigger the end of the test. We're heading in the right direction.", "GalGame_Special2VirtualRevenge_060_049": "You've provided me with very useful information.", "GalGame_Special2VirtualRevenge_060_050": "Hmph! You think you're so clever? If that's your conclusion, then you're even dumber than I thought!", "GalGame_Special2VirtualRevenge_060_051": "Let's see if you're still smiling the next time we meet.", "GalGame_Special2VirtualRevenge_070_001": "I knew trusting you was the right thing to do, Nagi! The second monster is done! We're almost there!", "GalGame_Special2VirtualRevenge_070_002": "I don't like just sitting here watching while my teammates fight without being able to help. But I'm glad you're okay.", "GalGame_Special2VirtualRevenge_070_003": "Deputy Chief, now's a good time to act badass, right? Maybe drop a cool line like \"I'm just an office worker,\" something to rub it in ehn-na...?", "GalGame_Special2VirtualRevenge_070_004": "Technically, I am an officer worker, and you've done a great job as a Bangboo, Harumasa.", "GalGame_Special2VirtualRevenge_070_005": "...", "GalGame_Special2VirtualRevenge_070_006": "...", "GalGame_Special2VirtualRevenge_070_007": "...", "GalGame_Special2VirtualRevenge_070_008": "Huh? Why has everyone gone quiet?", "GalGame_Special2VirtualRevenge_070_009": "...!", "GalGame_Special2VirtualRevenge_070_010": "You... curse you...! A mere intelligence officer... messing up my plans!", "GalGame_Special2VirtualRevenge_070_011": "You again? Hmph, seeing us destroy two of the test monsters meant you finally had to act? With one more to go, your plan is about to fail.", "GalGame_Special2VirtualRevenge_070_012": "Arrogant as always, intelligence officer. Are you sure your teammates... can hold out that long?", "GalGame_Special2VirtualRevenge_070_013": "I have faith in them. You know nothing of their strength.", "GalGame_Special2VirtualRevenge_070_014": "Ha! You don't need your teammates to teach you how to act cool. You're pretty good at throwing out those cheesy comic book \"cool\" lines yourself.", "GalGame_Special2VirtualRevenge_070_015": "I'm just stating the facts. You've tried manipulating the data, the terrain, the system... and you still can't beat us. I think knowing when to give up is a form of wisdom.", "GalGame_Special2VirtualRevenge_070_016": "Yeah... I agree with you on this one. Sometimes it's wise to give up...", "GalGame_Special2VirtualRevenge_070_017": "Oh? It's been a while since I met such a reasonable villain. I might try and get you some special treatment as a prisoner. Maybe a pork cutlet that Soukaku hasn't already nibbled at.", "GalGame_Special2VirtualRevenge_070_018": "Hehehe... I mean giving up on you.", "GalGame_Special2VirtualRevenge_070_019": "If it weren't for your interference, I'd have already dealt with those three. So I've decided to stop wasting time on you... and focus on what's important...", "GalGame_Special2VirtualRevenge_070_020": "Hold on... What are you planning?", "GalGame_Special2VirtualRevenge_070_021": "Get out of my world! Stay out of my way!", "GalGame_Special2VirtualRevenge_070_022": "Wait—!", "GalGame_Special2VirtualRevenge_070_024": "Wait—!", "GalGame_Special2VirtualRevenge_070_025": "Gasp—!", "GalGame_Special2VirtualRevenge_070_026": "Miss... Tsukishiro? You...! You...!", "GalGame_Special2VirtualRevenge_070_027": "I... Where am I...? Is this...?", "GalGame_Special2VirtualRevenge_070_028": "Ahhhhhh! Miss Tsukishiro! You're awake! Thank goodness you're back! You're back in the real world!", "GalGame_Special2VirtualRevenge_080_001": "Just then, a message arrives: the cyber warfare experts have successfully restored the connection gateway—", "GalGame_Special2VirtualRevenge_080_002": "Miss Tsukishiro, the login link has been re-established, but part of the system is still under the enemy's control. The message \"Authentication Information Missing\" keeps popping up, so we can't log in...", "GalGame_Special2VirtualRevenge_080_003": "I have an idea that might be worth a try.", "GalGame_Special2VirtualRevenge_080_004": "What's that in your hand—oh? A \"New Eridu Guardian\" badge? That's a really unique design. Is it official HAND merchandise?", "GalGame_Special2VirtualRevenge_080_005": "That's not important. Please take this badge to the specialist team for analysis.", "GalGame_Special2VirtualRevenge_080_006": "The staff takes away the badge for analysis, before bringing in back soon after...", "GalGame_Special2VirtualRevenge_080_007": "This is... incredible...", "GalGame_Special2VirtualRevenge_080_008": "Wait, do you intend to log into the system wearing this?", "GalGame_Special2VirtualRevenge_080_009": "It's the missing \"Authentication Information\", isn't it?", "GalGame_Special2VirtualRevenge_080_010": "Yes, but... it's too risky! Once you log in, you won't be able to activate safe mode — even the pain feedback protection will be disabled! And it could...", "GalGame_Special2VirtualRevenge_080_011": "There's something I'd like to confirm.", "GalGame_Special2VirtualRevenge_080_012": "What is it?", "GalGame_Special2VirtualRevenge_080_013": "Are the core system rules still in effect?", "GalGame_Special2VirtualRevenge_080_014": "I'm talking about the content in this user guide. \"This system creates an immersive virtual realm synced with the user's senses. Once all test monsters are defeated, the session will automatically come to an end.\"", "GalGame_Special2VirtualRevenge_080_015": "According to the specialists, these rules are intact, correct?", "GalGame_Special2VirtualRevenge_080_016": "Of course! These are the core rules governing the VR system. Our battle with the enemy has always been about gaining control of the system, and they have neither the ability nor the opportunity to alter them.", "GalGame_Special2VirtualRevenge_080_017": "Great. Then, I'm going into the system. My teammates are still out there. Please assist me — I'm counting on you!", "GalGame_Special2VirtualRevenge_080_018": "*sniffling* Wahhh...!! That was so moving! I'm going to create a dedicated fan club just for you, and one day, I'll make sure everyone in New Eridu is a die-hard fan of Miss Tsukishiro!", "GalGame_Special2VirtualRevenge_080_019": "Uhh... you're thinking out loud again...", "GalGame_Special2VirtualRevenge_080_020": "No, no, that's just what I'm saying out loud. My inner thoughts are way more embarrassing. If I were to say them out loud, you'd never look at me the same again, so I'll stop...", "GalGame_Special2VirtualRevenge_080_021": "But since you've made up your mind, I'll give it my all to support you! I swear, as the founder of the Tsukishiro Yanagi Fan Club!", "GalGame_Special2VirtualRevenge_080_022": "I pray to the founders of Eridu, to Lady Sunbringer, and the leftover noodles from lunch...! I pray for the safety of you and everyone in Section Six!", "GalGame_Special2VirtualRevenge_080_023": "...Thank you. I'll make sure they all get back safely.", "GalGame_Special2VirtualRevenge_090_002": "Mmm...", "GalGame_Special2VirtualRevenge_090_003": "Nagi? Are you... awake? Can you see me?", "GalGame_Special2VirtualRevenge_090_004": "Your hands are sweaty, Soukaku...", "GalGame_Special2VirtualRevenge_090_005": "Waahh...! You're finally awake, Nagi! I was so scared! They... they said... your mind... used a force that exceeded your physical limits in there... and I thought it might cause your body to go haywire... waaah!", "GalGame_Special2VirtualRevenge_090_006": "I see... I'll steer clear of that power in the virtual world from now on... Noted.", "GalGame_Special2VirtualRevenge_090_007": "I told you the Deputy Chief would be alright! How do you feel? Sore all over? Maybe now you can relate to how I feel when I want to take a day off!", "GalGame_Special2VirtualRevenge_090_008": "I'm glad you're safe and sound too, Asaba... However.. I think you're cuter in your Bangboo form...", "GalGame_Special2VirtualRevenge_090_009": "Deputy Chief! First you slap me physically, and now you hit me with words? That's just cruel!", "GalGame_Special2VirtualRevenge_090_010": "Thanks to you, we're back in the real world, Yanagi. Your strategy worked, as always.", "GalGame_Special2VirtualRevenge_090_011": "Once you're back on your feet, will you help me draft my will?", "GalGame_Special2VirtualRevenge_090_012": "Now's really not the time for this, Chief... and what's with the will of a sudden...?", "GalGame_Special2VirtualRevenge_090_013": "In large families like the Hoshimi family, such things must be sorted early.", "GalGame_Special2VirtualRevenge_090_014": "Aww!! Though I'm totally overjoyed to witness this reunion, I'm afraid I have to interrupt — just to be on the safe side, we need to give everyone a quick medical check-up!", "GalGame_Special2VirtualRevenge_090_015": "Accompanied by HIA medical staff, the group underwent a basic health check, followed by a more thorough examination in HAND’s specialized medical facility. Thankfully, everyone was fine.", "GalGame_Special2VirtualRevenge_090_016": "Two days later, in the Section 6 office of the HAND Building...", "GalGame_Special2VirtualRevenge_090_017": "...So, the virus was implanted in us by the enemy through that badge?", "GalGame_Special2VirtualRevenge_090_018": "\"Virus\" isn't exactly accurate. It's a set of identification codes that aren't inherently dangerous and don't actively emit signals. Their sole purpose is to be detected during a full-body scan when the wearer logs into the VR training machine.", "GalGame_Special2VirtualRevenge_090_019": "But when read... it becomes a virus. It opens up a back door, allowing the attacker to hack into the system... or at least that's what the tech staff reported.", "GalGame_Special2VirtualRevenge_090_020": "But Deputy Chief, how did you know the badge contained this \"virus?\"", "GalGame_Special2VirtualRevenge_090_021": "Looking back, the only distinction between my actions and everyone else, was I didn't interact with any fans before the mission started.", "GalGame_Special2VirtualRevenge_090_022": "To ensure all the citizens who trust HAND feel at ease, the higher-ups have consistently encouraged officers to treat the fans as kindly as possible. It's only natural everyone wears the gifts sent by the fans.", "GalGame_Special2VirtualRevenge_090_023": "So that pretty badge was actually something harmful! Oh no, I can't remember who gave it to me... If I could, we could trace it back to them, right?", "GalGame_Special2VirtualRevenge_090_024": "Don't worry. I've already asked reliable colleagues to follow up.", "GalGame_Special2VirtualRevenge_090_025": "Could it be an insider within the HIA?", "GalGame_Special2VirtualRevenge_090_026": "I did have my doubts, but then I thought if an insider wanted to tamper with it, there are plenty of ways more subtle than implanting an identifier code.", "GalGame_Special2VirtualRevenge_090_027": "The most suspicious person, naturally, is the one who has the strongest reason to target Section 6 right now.", "GalGame_Special2VirtualRevenge_090_028": "Oh, Section 5?", "GalGame_Special2VirtualRevenge_090_029": "Now isn't the time for internal jokes. Chief, you understand what I'm trying to say, right?", "GalGame_Special2VirtualRevenge_090_030": "Null_Face...\nWe're just one step away from taking down their leader. If they were going to make a desperate move, now would be the time.", "GalGame_Special2VirtualRevenge_090_031": "Null_Face once hacked into the HIA system, and potentially gained access to internal intelligence. Furthermore, conducting electronic warfare through hacker groups has always been Null_Face's specialty.", "GalGame_Special2VirtualRevenge_090_032": "Hacker groups — so, in other words, the remnants of Null_Face, who normally operate independently, are now joining forces?", "GalGame_Special2VirtualRevenge_090_033": "This is their last stand. To efficiently organize their attack against us, they likely aren't too spread out, making it the perfect opportunity to capture them all in one sweep.", "GalGame_Special2VirtualRevenge_090_034": "They can't beat us in the real Hollows, so they cheat in the game world? These guys are the worst! So when are we gonna go after them?", "GalGame_Special2VirtualRevenge_090_035": "Rather conveniently, the intelligence from our partner department has just arrived. How about we take them down today?", "GalGame_Special2VirtualRevenge_090_036": "That night, HAND resumed the previously canceled press conference.\nThe entire Hollow Special Operations Section 6 squad attended, announcing the criminal syndicate Null_Face had been apprehended.", "GalGame_Special2VirtualRevenge_095_001": "Damnit! Damnit! Damnit damnit DAMNIT!!!", "GalGame_Special2VirtualRevenge_095_002": "It's all because of that blasted intelligence officer!!!", "GalGame_Special2VirtualRevenge_095_003": "Even if I can't destroy your consciousnesses... I'll make you pay!!!", "GalGame_Special2VirtualRevenge_095_004": "Hoshimi Miyabi... deep sensory sync and biological data... all uploaded!", "GalGame_Special2VirtualRevenge_095_005": "They... They will finish what I started! Null_Face... will not... end here...!", "GalGame_Test_99999_05": "Sensory synchronization has been disconnected—", "GalNPC17215": "Elfy", "GalNPC17676": "Andreas", "GalNPC17800": "Andreas", "GalNPC17801": "Cocky Old Rival Henchman", "GalNPC17802": "Reckless Old Rival Henchman", "GalNPC17803": "Arrogant Old Rival", "GalNPC17804": "Trash-Talking Old Rival", "GalNPC18474": "Loudmouth Biker", "Galgame_Chapter0_01_01": "Tracks, platforms, carriages... This is the old metro junction. If that's the case, then this must be the Cretan Hollow.", "Galgame_Chapter0_01_03": "Good. Headset still works, and the recording function is normal.", "Galgame_Chapter0_01_03_01": "Ahem, this is Anby Demara, a member of the odd-job agency, the \"Cunning Hares.\" I accidentally fell into a Companion Hollow.", "Galgame_Chapter0_01_04": "I don't have a Carrot or Proxy support. Probability of getting lost in the Hollow is at 96.4%.", "Galgame_Chapter0_01_05": "I will be making a voice log of my experience. Let it serve as evidence for future investigation in the case I am killed or turned into a monster by the Ether.", "Galgame_Chapter0_01_07": "Anby's Hollow Survival Log #1: From my surroundings, I can confirm this is the old metro junction area of the Cretan Hollow.", "Galgame_Chapter0_01_08": "The metro Hollow's terrain is inherently complex. My chances of being rescued will be reduced by 37.8% if I don't consider my next step carefully.", "Galgame_Chapter0_01_09": "If anyone doubts the nature of the Hollow's spatial distortions, please use my recording as proof of their danger. Please don't enter a Hollow unless you are a professional Investigator, otherwise...", "Galgame_Chapter0_01_13": "—Ah, there you are, Anby! Great!", "Galgame_Chapter0_01_13_01": "I knew you'd be okay—", "Galgame_Chapter0_01_14": "Whoa whoa! Hey, what's gotten into you?! You almost cut me!", "Galgame_Chapter0_01_15": "I've met another being of reason. He looks a lot like my colleague: Billy Kid.", "Galgame_Chapter0_01_16": "What are you talking about? It's me! Billy!", "Galgame_Chapter0_01_17": "An Investigator has previously encountered Ethereals who can mimic human speech and behavior.", "Galgame_Chapter0_01_17_01": "The Investigator rescued the Ethereal pretending to be their teammate, but once they got out of the Hollow, it revealed itself.", "Galgame_Chapter0_01_18": "The city made a huge sacrifice but it was unable to defeat the monster. It was only thanks to a courageous Investigator who gave his life to drive the monster back into the Hollow that the danger was averted.", "Galgame_Chapter0_01_20": "Come on— The Ethereal would be done for the minute it left the Hollow! ", "Galgame_Chapter0_01_20_01": "Wait, isn't that the plot of that movie that was in theaters not long ago!?", "Galgame_Chapter0_01_21": "...There was a long list of victims involved in the incident. I read all their names.", "Galgame_Chapter0_01_22": "That's called a cast list!", "Galgame_Chapter0_01_23": "Question: Who would you most like to have dinner with?", "Galgame_Chapter0_01_24": "Huh? Dinner? Of course... that'd be the big screen superheroes, the Starlight Knights!", "Galgame_Chapter0_01_25": "Wait wait wait! Put your blade down, I'll tell you! ", "Galgame_Chapter0_01_25_01": "...It's really the late night drama actress from \"Oh~ Sweetie,\" Monica...", "Galgame_Chapter0_01_26": "All clear. The individual has been confirmed as the real Billy Kid.", "Galgame_Chapter0_01_27": "Meeting Billy Kid increases my chances of survival by over 67.8%. I'm glad you're okay, Billy.", "Galgame_Chapter0_01_28": "I told you I'm me!", "Galgame_Chapter0_01_29": "...It's been a while since we fell. Nicole must be trying to come up with a way to get us out from the outside.", "Galgame_Chapter0_01_30": "But, will she be willing to pay for the help? You know how Nicole is, hahaha...", "Galgame_Chapter0_01_31": "Based on Nicole's tight-fisted spending habits, I'd say your original analysis is likely correct.", "Galgame_Chapter0_01_32": "Damn... Now you've got me worried.", "Galgame_Chapter0_01_33": "Let's not get carried away. We have to work together to get through this.", "Galgame_Chapter0_01_33_01": "As usual, you take the front, and I'll provide fire support from behind.", "Galgame_Chapter0_01_34": "Right.", "Galgame_Chapter0_02_01": "I just checked. Doesn't look like there's anyone suspicious outside.", "Galgame_Chapter0_02_01F": "I just checked. Doesn't look like there's anyone suspicious outside.", "Galgame_Chapter0_02_02": "Don't worry, I wasn't followed! It took a lot to get out of Fourteenth Street unnoticed, but I made sure nobody was tailing me.", "Galgame_Chapter0_02_03": "I hope so.", "Galgame_Chapter0_02_03F": "I hope so.", "Galgame_Chapter0_02_03_01": "I know things've been tight lately with the general election just around the corner.", "Galgame_Chapter0_02_03_01_01": "They're really cracking down on Proxies. They set up a hotline, and...", "Galgame_Chapter0_02_03_02": "Okay, let's get straight to the point.", "Galgame_Chapter0_02_03_03": "Which creditor is chasing after you this time?", "Galgame_Chapter0_02_04": "Okay Nicole, as long as you get it. We can get down to business.", "Galgame_Chapter0_02_04F": "Okay Nicole, as long as you understand. Let's get straight to the point.", "Galgame_Chapter0_02_04_01": "I need you for an important commission, with pay!", "Galgame_Chapter0_02_05": "So what's the hurry, Nicole? Which creditor is chasing after you this time?", "Galgame_Chapter0_02_05F": "So what's the hurry, Nicole? Which creditor is chasing you this time?", "Galgame_Chapter0_02_05_01": "That's not it! I was set up by Public Security and that angry reporter from Ridu TV!", "Galgame_Chapter0_02_06": "Nicole gives a brief account of the conflict with the Red Fang Gang.", "Galgame_Chapter0_02_08": "...So Billy and Anby fell into a Hollow.", "Galgame_Chapter0_02_08_01": "I have to get them out! And I need to get back what I've been commissioned to deliver! It's an emergency, and you're the only ones who can help!", "Galgame_Chapter0_02_09": "Why don't you make a rescue application with the Hollow Investigative Association?", "Galgame_Chapter0_02_09F": "Why don't you make a rescue application with the Hollow Investigative Association?", "Galgame_Chapter0_02_10": "I... don't want to make us a target for the Association right now. If they found we'd been involved in Hollow raiding, we'd be in big trouble.", "Galgame_Chapter0_02_11": "And it'd take a small fortune to pay those greedy vultures off! But I can't just abandon my squad, right?", "Galgame_Chapter0_02_12": "Leaving employees behind... That does sound a lot like Nicole's style.", "Galgame_Chapter0_02_12F": "Leaving employees behind... That does sound a lot like Nicole's style.", "Galgame_Chapter0_02_13": "Hey, don't be mean! I allocate a large portion of our revenue to the \"employee rescue budget\"!", "Galgame_Chapter0_02_15": "Look. All in all, my request is simple!", "Galgame_Chapter0_02_15_01": "All you need to worry about is getting my people and my client's stuff out of the Hollow safely!", "Galgame_Chapter0_02_16": "You don't accept basic Proxy work now? Phaethon?", "Galgame_Chapter0_02_17": "Finish this job, and I'll clear my entire bill in one go!", "Galgame_Chapter0_02_18": "Okay, just this once.", "Galgame_Chapter0_02_18F": "Okay, deal!", "Galgame_Chapter0_02_18_01": "(Sounds pretty good?)", "Galgame_Chapter0_02_18_02": "(No way. We should try haggling for a better offer.)", "Galgame_Chapter0_02_19": "Still no good? Then I'll add... Huh? You'll do it?", "Galgame_Chapter0_02_20": "...Damn, you should have waited for Nicole to add the bonus.", "Galgame_Chapter0_02_21": "Come on, you should've held out for that bonus, bro.", "Galgame_Chapter0_02_22": "Great! There's no time to waste! I'll be waiting for you in the Hollow! Hnngh!", "Galgame_Chapter0_02_22_01": "You've been dodging your bill for months Nicole, you should think about the interest.", "Galgame_Chapter0_02_22_01F": "You've been dodging your bill for months Nicole. Have you even considered the interest?", "Galgame_Chapter0_02_22_02": "Fine, I'll give you a share of the commission payment. Does that cover it?", "Galgame_Chapter0_02_22_03": "Hehe, that'll do it.", "Galgame_Chapter0_02_22_03F": "Yeah, that sounds about right.", "Galgame_Chapter0_02_23": "You're injured? You need to rest.", "Galgame_Chapter0_02_23F": "I think I just heard something...", "Galgame_Chapter0_02_24": "Nicole, are you hurt? You should stay and rest a while before heading back out.", "Galgame_Chapter0_02_24F": "Nicole, you're hurt? You should stay and rest a while before heading back out.", "Galgame_Chapter0_02_25": "But! ...Uhh...", "Galgame_Chapter0_02_26": "Just listen to my brother.", "Galgame_Chapter0_02_26F": "Just listen to my sister.", "Galgame_Chapter0_02_26F_01": "We'll need your help to take Eous somewhere close to the Hollow later.", "Galgame_Chapter0_02_26_01": "We'll need your help to take Eous somewhere close to the Hollow later.", "Galgame_Chapter0_02_27": "Hm? Did I hear something?", "Galgame_Chapter0_02_27F": "Hm? Did I hear something?", "Galgame_Chapter0_02_28": "N—No! I don't hear anything!", "Galgame_Chapter0_02_28_01": "Don't push yourself, Nicole. Rest a while.", "Galgame_Chapter0_02_28_01F": "Don't push yourself, Nicole. Rest a while.", "Galgame_Chapter0_02_28_02": "We'll need your help to take Eous somewhere close to the Hollow later.", "Galgame_Chapter0_02_28_02F": "We'll need your help later to take Eous somewhere close to the Hollow later.", "Galgame_Chapter0_02_29": "Ohhh? Deploying your \"Bangboo Double,\" huh? Okay!", "Galgame_Chapter0_02_30": "Bro, how 'bout you tend to Nicole's wound first? I'll go debug the HDD and help you with the prep work to infiltrate the Hollow.", "Galgame_Chapter0_02_30F": "Hey, can you tend to Nicole's wound? I'll go debug the HDD and help you with the prep work to infiltrate the Hollow.", "Galgame_Chapter0_02_31": "Well then... Let's get down to business!", "Galgame_Chapter0_02_31F": "Well then... Let's get down to business!", "Galgame_Chapter0_04_01": "The Cretan Hollow, somewhere at the old metro junction.", "Galgame_Chapter0_04_02": "I can't hear that superior Ethereal anymore.", "Galgame_Chapter0_04_03": "Uh, great, I feel like my legs' pistons are gonna break!", "Galgame_Chapter0_04_04": "I propose now is a good time to take a break. Is that acceptable, Proxy?", "Galgame_Chapter0_04_06": "I'm already lying down!", "Galgame_Chapter0_04_07": "You all rest. I'll take the first watch.", "Galgame_Chapter0_04_08": "Eous needs to run some debugging, so I'm gonna lay down.", "Galgame_Chapter0_04_08F": "Eous needs some debugging anyway, so go take a load off.", "Galgame_Chapter0_04_08_01": "You and Billy can rest, I'll take the first watch.", "Galgame_Chapter0_04_09": "You all rest. I'll take the first watch.", "Galgame_Chapter0_04_09F": "You all rest. I'll take the first watch.", "Galgame_Chapter0_04_09_01": "Thanks, Proxy.", "Galgame_Chapter0_04_10": "That was dangerous. It's crazy what a powerful monster that Red Fang dude mutated into.", "Galgame_Chapter0_04_11": "It's all thanks to you, Manager. You got us out of there in the nick of time.", "Galgame_Chapter0_04_11_01": " As expected from Phaethon! Reliable as always!", "Galgame_Chapter0_04_12": "I'm just doing what any Proxy does.", "Galgame_Chapter0_04_13": "A few more compliments and I might give you a discount.", "Galgame_Chapter0_04_14": "You flatter me. I'm just doing what any Proxy does.", "Galgame_Chapter0_04_14F": "Hehe, you flatter me. I'm just doing what any Proxy does.", "Galgame_Chapter0_04_14_01": "I figured, to save money, Nicole would've left us to fend for ourselves. Hiring the great Phaethon to get us out is quite a surprise.", "Galgame_Chapter0_04_14_02": "A few more compliments like that and I might just give you a discount.", "Galgame_Chapter0_04_14_02F": "A few more compliments like that and I might just give you a discount.", "Galgame_Chapter0_04_14_03": "Really?", "Galgame_Chapter0_04_14_04": "I think the Proxy was just trying to be polite, Anby.", "Galgame_Chapter0_04_14_05": "Speaking of the commission fee, I thought with Phaethon being so expensive, Nicole would've left us to fend for ourselves. I didn't think she'd actually hire you.", "Galgame_Chapter0_04_15": "If you hadn't come, I'm afraid we wouldn't have made it out of that Ethereal's territory. Thanks for coming to the rescue.", "Galgame_Chapter0_04_16": "Speaking of which, I've always wanted to ask about that device in your store, you know, the one that lets you sync with Bangboo and communicate in real-time within a Hollow!", "Galgame_Chapter0_04_16_1": "That's some serious tech! Even Public Security and the Hollow Investigative Association can't do it!", "Galgame_Chapter0_04_16_2": "With a trump card like that, why didn't you just join the Association?", "Galgame_Chapter0_04_17": "Whatever way you look at it, working with us Hollow Raiders has to be more dangerous than the profit is worth.", "Galgame_Chapter0_04_19": "That sounds like an Ethereal.", "Galgame_Chapter0_04_20": "So soon? I only just sat down!", "Galgame_Chapter0_04_21": "We have to get out of here. ", "Galgame_Chapter0_04_21_01": "Unless, Billy, you'd like to stay here forever? That new Starlight Knight Belt you wanted? I guess I'll place it at your grave next year.", "Galgame_Chapter0_04_22": "When you say things like that with that poker face of yours, I can't tell if you're joking or not!", "Galgame_Chapter0_04_23": "Let's get moving. Follow me.", "Galgame_Chapter0_04_24": "Working with you two is like watching a comedy show.", "Galgame_Chapter0_04_25": "Leave any combat along the way to us.", "Galgame_Chapter0_04_25_01": "Let's get moving. Follow me.", "Galgame_Chapter0_04_25_01F": "Let's get moving. Follow me.", "Galgame_Chapter0_04_26": "You just focus on leading the way. Of course, it'd be nice if you lend a hand if battles get a little too intense.", "Galgame_Chapter0_04_27": "Working with you two is like watching a never-ending sitcom.", "Galgame_Chapter0_04_27F": "Working with you two is like watching a never-ending sitcom.", "Galgame_Chapter0_04_28": "Is that why you keep letting Nicole hire you on credit?", "Galgame_Chapter0_04_29": "Uhh... I don't know if I should be happy about that or not...", "Galgame_Chapter0_04_29_01": "But now's not the time. We should get out of here before those Ethereals catch up.", "Galgame_Chapter0_05_01": "Manager! Which way should we go?", "Galgame_Chapter0_05_02": "We keep moving forward.", "Galgame_Chapter0_05_03": "Full speed ahead!", "Galgame_Chapter0_05_04": "We keep moving forward.", "Galgame_Chapter0_05_04F": "We keep moving forward.", "Galgame_Chapter0_05_04_01": "Keep moving forward, roger that! Wait... Forward?!", "Galgame_Chapter0_05_05": "Full speed ahead!", "Galgame_Chapter0_05_05F": "Full speed ahead!", "Galgame_Chapter0_05_05_01": "Understood! Full speed ahead! Wait... Ahead?", "Galgame_Chapter0_05_06": "But that's a wall in front of us! Smash it? You wanna smash through it? I don't have that kind of firepower right now...", "Galgame_Chapter0_05_07": "Don't worry. Just do what my brother says.", "Galgame_Chapter0_05_07F": "Don't worry. Just do what my sister says.", "Galgame_Chapter0_05_09": "That voice... Oh! It's the other Phaethon!", "Galgame_Chapter0_05_11": "You're finally online. Took your time...", "Galgame_Chapter0_05_12": "Don't take over my channel like that.", "Galgame_Chapter0_05_13": "Sorry, sorry. Since you're synced with the Bangboo, this is the only way we can communicate.", "Galgame_Chapter0_05_13F": "Sorry. Since you're synced with the Bangboo, this is the only way we can communicate.", "Galgame_Chapter0_05_14": "You're finally online.", "Galgame_Chapter0_05_14F": "You're finally online. Took your time...", "Galgame_Chapter0_05_14_01": "Sorry, I was checking to make sure the Hollow exit was stable.", "Galgame_Chapter0_05_14_01F": "Apologies. I was confirming the Hollow exit was stable.", "Galgame_Chapter0_05_15": "Don't jump onto my channel all of a sudden, Belle. It's not good for my heart.", "Galgame_Chapter0_05_15F": "Seriously, can you not jump on my channel all of a sudden? You scared me.", "Galgame_Chapter0_05_16": "Billy, Anby, can you hear me? My brother was right about the escape route.", "Galgame_Chapter0_05_16F": "Billy, Anby, can you hear me? My sister was right about the escape route just now.", "Galgame_Chapter0_05_16F_01": "You know space inside the Hollows is totally distorted. That means...", "Galgame_Chapter0_05_16_01": "You know space inside the Hollows is totally distorted. That means...", "Galgame_Chapter0_05_17": "—A way out may look like a dead end. But a dead end may also just be a dead end.", "Galgame_Chapter0_05_18": "Thanks for the explanation, Anby...", "Galgame_Chapter0_05_19": "Anyways, our escape route after getting out has been arranged, you can trust us.", "Galgame_Chapter0_05_19F": "Anyways, our escape route after getting out has been arranged, you can trust us.", "Galgame_Chapter0_05_19F_01": "Hey Belle, you can cut the connection now.", "Galgame_Chapter0_05_19_01": "Hey bro, you can cut the connection now.", "Galgame_Chapter0_05_20": "I'm hanging up now.", "Galgame_Chapter0_05_20F_01": "Let's call it. Talk soon~", "Galgame_Chapter0_05_20_01": "I'm hanging up now. Talk soon~", "Galgame_Chapter0_05_21": "See you at the store. Good luck, you two.", "Galgame_Chapter0_05_21F_01": "See you at the store. Good luck, you two.", "Galgame_Chapter0_05_21_01": "See you at the store. Good luck, you two.", "Galgame_Chapter0_05_23": "It's gone quiet...", "Galgame_Chapter0_05_23_01": "It became a regular Bangboo.", "Galgame_Chapter0_05_24": "Why would they de-sync at a time like this?", "Galgame_Chapter0_05_25": "Going straight forward. Brace for impact.", "Galgame_Chapter0_05_26": "We're gonna crash! We're gonna crash! We're gonna crash! ", "Galgame_Chapter0_05_28": "With a strange sense of release, the two pass through the wall as though it's nothing. ", "Galgame_Chapter0_05_29_1": "The oppressive weight of Ether is gone.", "Galgame_Chapter0_05_29_2": "We're out... We're finally out! Aha!", "Galgame_Chapter0_05_29_3": "Phaethon got the time and location spot on...", "Galgame_Chapter0_05_29_4": "Hey, you two! Get in the car!", "Galgame_Chapter0_05_31": "Boss!", "Galgame_Chapter0_06_01": "You're here! Perfect timing!", "Galgame_Chapter0_06_02_01": "That was fast.", "Galgame_Chapter0_06_02_02": "It took you so long.", "Galgame_Chapter0_06_02_03": "That was fast Nicole, did you run a red light again?", "Galgame_Chapter0_06_02_03F": "That was fast Nicole, did you run a red light again?", "Galgame_Chapter0_06_02_04": "No. We just passed a normal green light, R255 in the RGB scale.", "Galgame_Chapter0_06_02_05": "Oh right, I made sure I wasn't followed the whole way.", "Galgame_Chapter0_06_02_06": "Honestly, Nicole? We've been waiting for quite a while.", "Galgame_Chapter0_06_02_06F": "You didn't time it very well, Nicole. We've been waiting for quite a while.", "Galgame_Chapter0_06_03": "That wasn't fast enough? I put my foot down through every normal R255 green light.", "Galgame_Chapter0_06_03_01": "Oh right, I made sure I wasn't followed the whole way.", "Galgame_Chapter0_06_04": "Anby, what does an R255 green light look like?", "Galgame_Chapter0_06_05": "It's the same color as your jacket...", "Galgame_Chapter0_06_05_1": "Nicole, they've both been extracted. I guess it's time to pay up.", "Galgame_Chapter0_06_05_2": "Nicole, they've both been extracted. I guess it's time to pay up.", "Galgame_Chapter0_06_08": "Not so fast! That's not what we agreed on.", "Galgame_Chapter0_06_09": "The commission was: \"My people AND the client's item.\" You've only completed the first half!", "Galgame_Chapter0_06_10": "Don't worry, I remember.", "Galgame_Chapter0_06_11": "Oh? We also need to do that?", "Galgame_Chapter0_06_11_01": "Don't worry Nicole, we remember. It's just a joke.", "Galgame_Chapter0_06_11_01F": "Don't worry Nicole, we remember. It's just a joke.", "Galgame_Chapter0_06_11_02": "I knew Phaethon was the most reliable and trustworthy!", "Galgame_Chapter0_06_11_03": "Oh? We still have to bring something back? Do you remember that, Belle?", "Galgame_Chapter0_06_11_03F": "Oh, we still have to bring something back? Do you remember that, Wise?", "Galgame_Chapter0_06_12": "Hey, talking like that isn't good for your reputation, you know?", "Galgame_Chapter0_06_12_01": "The commission isn't over until we get that strongbox back!", "Galgame_Chapter0_06_13": "According to what we saw before extraction, the strongbox should be in the territory of a highly dangerous Ethereal.", "Galgame_Chapter0_06_15": "The White Star Institute has it registered as Dullahan, a superior Ethereal.", "Galgame_Chapter0_06_16": "That's the one! That Red Fang dude was unlucky. His Ether corruption must've been pretty intense, considering he's become such a dangerous Ethereal.", "Galgame_Chapter0_06_17": "Anby and I tried to grab the strongbox, but that guy was so tough! We didn't get the chance before we got extracted.", "Galgame_Chapter0_06_17_01": "What exactly is in that box? Is it worth all this effort?", "Galgame_Chapter0_06_17_1": "Uh-huh... We'll find out soon enough. Take a look at this!", "Galgame_Chapter0_06_18": "A necklace? For me?", "Galgame_Chapter0_06_19": "Is this a flash drive that's made to look like jewelry?", "Galgame_Chapter0_06_19_01": "That's a nice piece of jewelry, thanks, but it isn't enough to cover the debt.", "Galgame_Chapter0_06_19_01F": "A tooth necklace? For me? I love it!", "Galgame_Chapter0_06_19_1": "What're you talking about? It's a mini storage device. It's Silver's. I picked it up in the building before I got out of Fourteenth Street!", "Galgame_Chapter0_06_20": "So, it looks like a necklace, but it's actually a flash drive?", "Galgame_Chapter0_06_20F": "So, it's a weird-looking necklace that's actually a flash drive?", "Galgame_Chapter0_06_20_01": "That's right. It's a mini storage device. It's Silver's. I picked it up in the building before I got out of Fourteenth Street!", "Galgame_Chapter0_06_20_02": "I noticed it before, he always had it on his person, so it must contain something important!", "Galgame_Chapter0_06_23": "I bet it has something to do with the strongbox!", "Galgame_Chapter0_06_24": "But it's suffered some damage.", "Galgame_Chapter0_06_25": "...Yeah, look at all those burn marks!", "Galgame_Chapter0_06_26": "Phaethon, can you do some of your magic using that complicated computer of yours?", "Galgame_Chapter0_06_27": "The HDD is mainly used to process Hollow data. But if we only need to export what's in the flash drive...", "Galgame_Chapter0_06_27_01": "Oh! Hey bro! Maybe I could try to recover the data with the Proxy Network's computing power.", "Galgame_Chapter0_06_28": "The HDD is mainly used to process Hollow data. But if we only need to export what's in the flash drive...", "Galgame_Chapter0_06_28_01": "Hey sis, maybe I could try to recover the data with the Proxy Network's computing power.", "Galgame_Chapter0_06_29": "Great! It's a deal, then! We'll try to locate the strongbox in the Hollow. We'll come find you when we learn something new!", "Galgame_Chapter0_06_30": "Let's just go our separate ways until then.", "Galgame_Chapter0_06_30_01": "Don't forget to extract the data from the flash drive though!", "Galgame_Chapter0_06_31": "See ya, Manager!", "Galgame_Chapter0_06_32": "Goodbye.", "Galgame_Chapter0_11_01": "Okay, everyone! Thanks to the Proxies' help, preparations are complete. It's time for the next step!", "Galgame_Chapter0_11_01_01": "Here you are. We've figured out where the strongbox is. What about the task I gave you?", "Galgame_Chapter0_11_01_02": "You mean the flash drive? The data has been recovered.", "Galgame_Chapter0_11_01_02_01": "Just like you guessed, it contains the password to the strongbox.", "Galgame_Chapter0_11_01_03": "You mean the flash drive? The data has been recovered.", "Galgame_Chapter0_11_01_03_01": "You guessed right, Nicole. It contains the password to the strongbox.", "Galgame_Chapter0_11_02": "Anby! Explain the plan!", "Galgame_Chapter0_11_03": "Okay. Everyone, please look at this map of New Eridu.", "Galgame_Chapter0_11_05": "Our plan is: Enter the Cretan Hollow and defeat the superior Ethereal Dullahan, then recover the strongbox.", "Galgame_Chapter0_11_06": "...", "Galgame_Chapter0_11_07": "That's... it?", "Galgame_Chapter0_11_07F": "And?", "Galgame_Chapter0_11_07_01": "That's... it?", "Galgame_Chapter0_11_07_01F": "That's... it?", "Galgame_Chapter0_11_07_02": "And?", "Galgame_Chapter0_11_07_02F": "And?", "Galgame_Chapter0_11_08": "Yes. What's wrong?", "Galgame_Chapter0_11_08_01": "There's no \"and.\"", "Galgame_Chapter0_11_09": "So what's with the map?", "Galgame_Chapter0_11_09F": "So what's with the map?", "Galgame_Chapter0_11_10": "Nicole says we have to show some professionalism. We can't let our partners look down on us.", "Galgame_Chapter0_11_10_01": "Otherwise, it'll be hard to bargain with th— mpffh...!", "Galgame_Chapter0_11_12": "Saying too much again? Billy, why weren't you paying attention?", "Galgame_Chapter0_11_13": "It's not my fault! How was I supposed to know this was Anby's idea of a \"professional\" meeting...", "Galgame_Chapter0_11_14": "Oh! That's why she watched all those crime investigation movies before the meeting!", "Galgame_Chapter0_11_14_1": "We can still hear you guys...", "Galgame_Chapter0_11_15": "Um... We can hear you guys...", "Galgame_Chapter0_11_15F": "Um... We can still hear you guys...", "Galgame_Chapter0_11_16": "Ahem. Anyway, as Anby said, the goal is simple: Find and retrieve the strongbox!", "Galgame_Chapter0_11_17": "Since there's no way to monitor the real-time situation from the outside, we'll need your support and guidance inside the Hollow!", "Galgame_Chapter0_15_01": "The Random Play video store in New Eridu's Janus Quarter on Sixth Street.", "Galgame_Chapter0_15_03": "I have to say, I'm touched.", "Galgame_Chapter0_15_04": "Proxies and Hollow Raiders are wolves stealing profit from the Hollows behind the Investigative Association's back. All constantly ruining each other in the name of greed.", "Galgame_Chapter0_15_05": "But to protect your secret identity, they actually gave up the chance to escape, hahaha.", "Galgame_Chapter0_15_06": "Unfortunately, the ones being rescued don't seem to plan on returning the favor.", "Galgame_Chapter0_15_08": "Enough, I get it.", "Galgame_Chapter0_15_08_01": "Enough, hacker, I get it now.", "Galgame_Chapter0_15_08_01F": "Enough, hacker, I get it now.", "Galgame_Chapter0_15_08_02": "I'll give you the code.", "Galgame_Chapter0_15_08_02F": "I'll give you the code.", "Galgame_Chapter0_15_09": "Fine, I'll tell you the code.", "Galgame_Chapter0_15_09_01": "Okay, you've got me.", "Galgame_Chapter0_15_09_01F": "Okay, fine, you got me.", "Galgame_Chapter0_15_09_02": "I'll tell you the code.", "Galgame_Chapter0_15_09_02F": "I'll tell you the code.", "Galgame_Chapter0_15_10": "Huh? Wait, what are you...", "Galgame_Chapter0_15_11": "Huh? Wait, what are you...", "Galgame_Chapter0_15_12": "But unfortunately, the code was deleted.", "Galgame_Chapter0_15_12F": "I need system access to give you the code.", "Galgame_Chapter0_15_12_01": "But I can't give it directly to you.", "Galgame_Chapter0_15_12_01F": "But I can't just give it to you.", "Galgame_Chapter0_15_12_02": "It's an electronic code, and it was saved to the database you just deleted.", "Galgame_Chapter0_15_12_02F": "It's an electronic code, and it was saved to the database you just deleted.", "Galgame_Chapter0_15_13": "What?! Are you joking?", "Galgame_Chapter0_15_13_01": "I can give you the code, but I'd need access to the system to do so.", "Galgame_Chapter0_15_13_01F": "I can still give you the code, but I'd need access to the system to do so.", "Galgame_Chapter0_15_13_02": "Still trying to bargain with me? You still haven't learned your lesson.", "Galgame_Chapter0_15_14": "Ahem... Don't panic. The password was recovered using Inter-Knot's computing power, and there's a backup on the network. ", "Galgame_Chapter0_15_14_01": "We can get the password if you give us back system control...", "Galgame_Chapter0_15_15": "Ahem... Don't panic. The password was recovered using Inter-Knot's computing power, and there's a backup on the network. ", "Galgame_Chapter0_15_15_01": "We can get the password if you give us back system control...", "Galgame_Chapter0_15_16": "No way! Proxies, Hollow Raiders, none of you can be trusted. Including Phaethon. I know you've been secretly trying to take back control.", "Galgame_Chapter0_15_17": "Huh? Wait, there's \"a back up on Inter-Knot\"?", "Galgame_Chapter0_15_17_1": "Hand over your Inter-Knot account. I'll retrieve the strongbox password myself.", "Galgame_Chapter0_15_18": "...", "Galgame_Chapter0_15_18F": "...", "Galgame_Chapter0_15_19": "Hey, answer me!", "Galgame_Chapter0_15_20": "Ah, I almost forgot. Inter-Knot is the foundation of a Proxy's business. Losing the account is losing any proof Phaethon ever existed.", "Galgame_Chapter0_15_21": "But to save those in the Hollow, you'll have to think quickly. They'll become monsters if they stay there too long.", "Galgame_Chapter0_15_22": "We... we give you the Inter-Knot account, and then?", "Galgame_Chapter0_15_22F": "If we give you the Inter-Knot account, then what?", "Galgame_Chapter0_15_22F_01": "You ruined our system, so who'll save them?", "Galgame_Chapter0_15_22_01": "You ruined our system, so who'll save them?", "Galgame_Chapter0_15_23": "I promise I'll save them. How's that? You have no choice but to trust me.", "Galgame_Chapter0_15_30": "Okay, I'll give you our Proxy account.", "Galgame_Chapter0_15_30_01": "But if you go back on your word, I'll make you pay!", "Galgame_Chapter0_15_31": "Okay, I'll give you our Proxy account.", "Galgame_Chapter0_15_31_01": "But if you go back on your word, I'll make you pay!", "Galgame_Chapter0_16_01": "[Confidential data transfer complete]", "Galgame_Chapter0_16_04": "Even the source authentication code page was transferred. Good, looks like you've given up completely.", "Galgame_Chapter0_16_05": "We'd like to ask a question.", "Galgame_Chapter0_16_05F": "We'd like to ask a question.", "Galgame_Chapter0_16_05F_Option": "We'd like to ask a question.", "Galgame_Chapter0_16_05_Option": "We'd like to ask a question.", "Galgame_Chapter0_16_06": "Since you're cooperating, I'm in a good mood. Ask me.", "Galgame_Chapter0_16_08": "—What's in the strongbox that's so important?", "Galgame_Chapter0_16_08F": "—What's in the strongbox that's so important?", "Galgame_Chapter0_16_09": "It's something someone like you will never get your hands on, but I guess I can reveal a little.", "Galgame_Chapter0_16_11": "As you know, the Hollows are changing all the time. The Carrots used to get out function by calculating a huge amount of Hollow data.", "Galgame_Chapter0_16_12": "However, Hollow observation equipment accumulates errors. So to ensure data remains valid, it must be re-calibrated using the Hollow master data every few days — the single copy of \"Rosetta Data\" that's in the hands of the city's rulers.", "Galgame_Chapter0_16_13": "Inside the strongbox is something comparable to that Rosetta Data. With it, you can enter and exit the Hollows freely.", "Galgame_Chapter0_16_18_01": "I see, so it really is valuable.", "Galgame_Chapter0_16_18_01F": "I see, so it really is valuable.", "Galgame_Chapter0_16_18_02": "If it really is like another version of the Rosetta Data, it must be pretty important to those officials.", "Galgame_Chapter0_16_18_02F": "If it really is like another version of Rosetta Data, it must be pretty important to those officials.", "Galgame_Chapter0_16_18_03": "If not dealt with, it could shake the very foundations of New Eridu. But it has nothing to do with you.", "Galgame_Chapter0_16_18_1": "I see. Valuable indeed.", "Galgame_Chapter0_16_18_2": "Seems to be some sensitive info to the authorities...", "Galgame_Chapter0_16_19": "For Proxies and Hollow Raiders, it must be a dream find. But it has nothing to do with you.", "Galgame_Chapter0_16_20": "Okay, enough talk. Tell me where the code is.", "Galgame_Chapter0_16_21": "Have you activated your Proxy certification yet?", "Galgame_Chapter0_16_21F": "Have you activated your Proxy certification yet?", "Galgame_Chapter0_16_22": "Yes.", "Galgame_Chapter0_16_23": "With that said, we have one final question. For real this time.", "Galgame_Chapter0_16_23F": "With that said, we have one final question. For real this time.", "Galgame_Chapter0_16_24": "Whoa now, don't misunderstand. We aren't \"friends,\" so don't push your luck.", "Galgame_Chapter0_16_26": "My question is, since you're such a master hacker, why not just steal the password from our system?", "Galgame_Chapter0_16_26F": "My question is, since you're such a master hacker, why not just steal the password from our system?", "Galgame_Chapter0_16_27": "You learned the password is backed up on Inter-Knot, why not just hack the network and steal it?", "Galgame_Chapter0_16_27F": "After learning the password is backed up on Inter-Knot, why not just hack the network and steal it?", "Galgame_Chapter0_16_28": "What? I'm warning you, don't make me forget my promise.", "Galgame_Chapter0_16_30": "Now that I think about it, other than taking control of my system, you haven't implemented anything else a hacker would.", "Galgame_Chapter0_16_30F": "Now that I think about it, other than taking control of my system, you haven't implemented anything else a hacker would.", "Galgame_Chapter0_16_30F_01": "Instead, you just blackmailed us with Nicole and the others' safety like some kind of \"kidnapper.\"", "Galgame_Chapter0_16_30_01": "Instead, you just blackmailed us with Nicole and the others' safety like some kind of \"kidnapper.\"", "Galgame_Chapter0_16_30_1": "(Keep mocking the hacker.)", "Galgame_Chapter0_16_30_2": "(Try to intimidate the hacker.)", "Galgame_Chapter0_16_31": "Well, it looks like that's the best you've got. You're just not as good as you claim to be.", "Galgame_Chapter0_16_31F": "Well, it looks like that's the best you've got. You're just not as good as you claim to be.", "Galgame_Chapter0_16_32": "A word of warning. You've already made a big mistake — the life and death kind.", "Galgame_Chapter0_16_32F": "A word of warning. You've already made a big mistake — the life and death kind.", "Galgame_Chapter0_16_33": "Shut up! Just tell me where the backup is.", "Galgame_Chapter0_16_37": "Don't worry, mystery hacker. We're helping you.", "Galgame_Chapter0_16_37F": "Don't worry, mystery hacker. We're helping you.", "Galgame_Chapter0_16_38": "Listen carefully, can you hear sirens nearby?", "Galgame_Chapter0_16_38F": "Listen carefully, can you hear sirens nearby?", "Galgame_Chapter0_16_39": "W—What did you do?", "Galgame_Chapter0_16_41": "We're just fulfilling our duty as model citizens of New Eridu.", "Galgame_Chapter0_16_41F": "We're just fulfilling our duty as model citizens of New Eridu.", "Galgame_Chapter0_16_42": "As the election approaches, the city administration is calling for citizens to actively report dangerous individuals such as Proxies and Hollow Raiders. They even opened a hotline!", "Galgame_Chapter0_16_42F": "As the election approaches, the city administration is calling for citizens to actively report dangerous individuals such as Hollow Raiders and Proxies. They even opened a hotline!", "Galgame_Chapter0_16_43": "Answer my question! What did you do?", "Galgame_Chapter0_16_46": "To be precise, I just called Public Security and gave them information about a certain Inter-Knot account.", "Galgame_Chapter0_16_46F": "To be precise, I just called Public Security and gave them information about a certain Inter-Knot account.", "Galgame_Chapter0_17_01": "*howl* I've mutated into a monster. Rawr~", "Galgame_Chapter0_17_02": "Anby, don't bite my hand... You're gonna hurt your teeth...", "Galgame_Chapter0_17_03": "Sorry, I was just trying to cheer Nicole up. I guess I'm not so good at this.", "Galgame_Chapter0_17_04": "But you're right. We've been in the Hollow for a long time. Even with our Ether aptitude, it just means we'll become monsters slower...", "Galgame_Chapter0_17_05": "Tch... This isn't like me...", "Galgame_Chapter0_17_06": "The Cunning Hares only care about money... Not caring about others is my motto.", "Galgame_Chapter0_17_07": "It means you're not really a cold-hearted person.", "Galgame_Chapter0_17_07_01": "I guess you're not as cold-hearted as you think you are.", "Galgame_Chapter0_17_07_01F": "I guess you're not as cold-hearted as you think you are.", "Galgame_Chapter0_17_08": "So you're secretly a good person?", "Galgame_Chapter0_17_08_01": "So you're secretly a good person?", "Galgame_Chapter0_17_08_01F": "So you're secretly a good person?", "Galgame_Chapter0_17_08_02": "Heh, good person, huh? ...Losing my life in a Hollow just for a title like that? I must be stupid—", "Galgame_Chapter0_17_08_03": "Aaaahhhh!", "Galgame_Chapter0_17_09": "Hmph, don't try to make me feel better. No one knows better than me what kind of people hang around the streets.", "Galgame_Chapter0_17_09_01": "Aaaahhhh!", "Galgame_Chapter0_17_10": "Little late to be screaming...", "Galgame_Chapter0_17_10_01": "Little late to be screaming...", "Galgame_Chapter0_17_10_02": "Little late to be screaming, Nicole.", "Galgame_Chapter0_17_11": "Could you make that scream sound a little happier?", "Galgame_Chapter0_17_11_01": "You could try to sound a little happier to see us, Nicole?", "Galgame_Chapter0_17_11_02": "Couldn't you even try to sound happy to see us, Nicole?", "Galgame_Chapter0_17_12": "Proxy?! Is it really you?!", "Galgame_Chapter0_17_13": "Sorry to keep you waiting. We've actually been online for a while now.", "Galgame_Chapter0_17_14": "Sorry to keep you waiting. We've actually been online for a while now.", "Galgame_Chapter0_17_15": "Anby and Billy were both making a fuss. You were probably so busy being sentimental that you didn't notice~", "Galgame_Chapter0_17_16": "Anby and Billy were both making a fuss. You were probably so busy being sentimental that you didn't notice~", "Galgame_Chapter0_17_17": "So you heard everything... Ughhhhh...", "Galgame_Chapter0_17_18": "Don't be embarrassed.", "Galgame_Chapter0_17_18_01": "Don't be embarrassed, you're among friends.", "Galgame_Chapter0_17_18_01F": "Don't be embarrassed. It happens to all of us.", "Galgame_Chapter0_17_19": "I'm happy to get a glimpse of your true self.", "Galgame_Chapter0_17_19_01": "It's not often we get to see the real Nicole.", "Galgame_Chapter0_17_19_01F": "I'm just happy to get a glimpse of the real Nicole.", "Galgame_Chapter0_17_19_02": "That... That's not the real me!", "Galgame_Chapter0_17_20": "I—I'm not embarrassed!", "Galgame_Chapter0_17_21": "Enough nonsense! We have to get the strongbox back!", "Galgame_Chapter0_19_01": "You're scaring me... Wake up...", "Galgame_Chapter0_19_01F": "You're scaring me... Wake up...", "Galgame_Chapter0_19_02": "[...Terms and Conditions... Shall not authorize others to use...]", "Galgame_Chapter0_19_03": "[...may not be transferred in any way...]", "Galgame_Chapter0_19_04": "Manager... You did it... We... got out.", "Galgame_Chapter0_19_05": "[...you agree to give full authorization when necessary to protect the common interests of you and this existence...]", "Galgame_Chapter0_19_06": "The Bangboo is twitching... We'd better go to the store and take a look.", "Galgame_Chapter0_19_07": "It's so loud...", "Galgame_Chapter0_19_07_01": "Ugh... It's so loud... What is that...", "Galgame_Chapter0_19_07_01F": "Ugh... It's so loud... What is that...", "Galgame_Chapter0_19_07_02": "...Terms? Ugh... What is she saying...", "Galgame_Chapter0_19_07_02F": "...Terms? Ugh... What is she saying...", "Galgame_Chapter0_19_08": "What terms...", "Galgame_Chapter0_19_13": "[...Do you agree to the above user terms?]", "Galgame_Chapter0_19_14": "Fine with me.", "Galgame_Chapter0_19_14_01": "I... I agree.", "Galgame_Chapter0_19_14_01F": "I... I agree.", "Galgame_Chapter0_19_14_02": "Ugh...Information is rushing through my brain... I feel sick...", "Galgame_Chapter0_19_14_02F": "Ugh... Information is rushing through my brain... I feel sick...", "Galgame_Chapter0_19_14_1": "I disagree.", "Galgame_Chapter0_19_15": "[...Do you agree to the above user terms?]", "Galgame_Chapter0_19_16": "Fine with me.", "Galgame_Chapter0_19_16_01": "I... I agree.", "Galgame_Chapter0_19_16_01F": "I... I agree.", "Galgame_Chapter0_19_16_02": "Please stop! It hurts... My eyes... My entire body...", "Galgame_Chapter0_19_16_02F": "Please stop! It hurts... My eyes... My entire body...", "Galgame_Chapter0_19_16_1": "I... I disagree!", "Galgame_Chapter0_19_17": "[...Do you agree to the above user terms?]", "Galgame_Chapter0_19_18": "Fine with me.", "Galgame_Chapter0_19_18_01": "I... I agree.", "Galgame_Chapter0_19_18_01F": "I... I agree.", "Galgame_Chapter0_19_18_02": "I agree... Okay? Just stop tormenting me...", "Galgame_Chapter0_19_18_02F": "I agree... Okay? Just stop tormenting me...", "Galgame_Chapter0_19_18_1": "I agree... I agree, okay?", "Galgame_Chapter0_19_19": "[The license agreement has been signed, I am happy to be of service.]", "Galgame_Chapter0_19_20": "[...Together, we will make New Eridu...]", "Galgame_Chapter0_19_34": "The Sixth Street video store, Random Play.", "Galgame_Chapter0_19_35": "Ah! You're finally awake!", "Galgame_Chapter0_19_35F": "Ah, you're finally awake.", "Galgame_Chapter0_19_38": "Don't worry, everything's okay, you're safe now.", "Galgame_Chapter0_19_38F": "Don't worry, it's okay, you're safe now.", "Galgame_Chapter0_19_39": "What happened to the data chip?", "Galgame_Chapter0_19_40": "Where's Nicole and the others?", "Galgame_Chapter0_19_41": "How did I get back?", "Galgame_Chapter0_19_41_01": "Where's the data chip? Where are Nicole and the others? And, how did I get back here?", "Galgame_Chapter0_19_41_01F": "Where's the data chip? Where are Nicole and the others? Also, how did I get back here?", "Galgame_Chapter0_19_42": "Hey, take it easy, you're still recovering.", "Galgame_Chapter0_19_42F": "Calm down, you're still recovering.", "Galgame_Chapter0_19_42F_01": "I'll explain everything, but first tell me what happened after reading the data?", "Galgame_Chapter0_19_42_01": "I'll explain everything, but first, tell me what happened after reading the data?", "Galgame_Chapter0_19_44": "You explain the painful and bizarre telepathic experience...", "Galgame_Chapter0_19_45": "Hmm... It sounds like a bad dream, or something you'd watch in a movie...\n", "Galgame_Chapter0_19_45F": "Hmm... It sounds like a bad dream, or something you'd watch in a movie...\n", "Galgame_Chapter0_19_47": "Ah, okay. I've got your side of the story, now it's my turn.", "Galgame_Chapter0_19_47F": "I've got your side of the story, now it's my turn.", "Galgame_Chapter0_19_48": "After you read the data on that chip, our Bangboo went out of control. It seemed to be having some kind of overload — it was sparking and flashing like the stage lights at 404 Live.", "Galgame_Chapter0_19_48F": "After you accessed the data, our Bangboo went out of control. It seemed to be having some kind of overload — it was sparking and flashing like the stage lights at 404 Live.", "Galgame_Chapter0_19_50": "We thought the extraction plan had failed, but then the Bangboo suddenly started to move, and it took Nicole and everyone to the exit.", "Galgame_Chapter0_19_50F": "We thought the extraction plan had failed, but then the Bangboo suddenly started to move, and it took everyone to the exit.", "Galgame_Chapter0_19_51": "You were out cold throughout the whole process, twitching and mumbling.", "Galgame_Chapter0_19_51F": "You were out cold throughout the whole process, twitching and mumbling.", "Galgame_Chapter0_19_52": "Sounds frightening...", "Galgame_Chapter0_19_52_01": "I see. It sounds a little scary.", "Galgame_Chapter0_19_52_01F": "Hm, it sounds a little scary.", "Galgame_Chapter0_19_52_02": "It was more than \"a little\" scary.", "Galgame_Chapter0_19_52_02F": "It was more than \"a little\" scary.", "Galgame_Chapter0_19_52_03": "You had me really worried, Wise!", "Galgame_Chapter0_19_52_03F": "You had me really worried!", "Galgame_Chapter0_19_53": "You didn't secretly record me, did you?", "Galgame_Chapter0_19_53_01": "You didn't secretly record me, did you Belle?", "Galgame_Chapter0_19_53_01F": "You didn't secretly record me, did you, Wise?", "Galgame_Chapter0_19_53_02": "That's what you're worried about? If I'd known you'd be in such high spirits I would have recorded you.", "Galgame_Chapter0_19_53_02F": "That's what you're worried about? If I'd known you'd be in such high spirits I would have recorded you!", "Galgame_Chapter0_19_53_03": "Okay okay, just let me finish.", "Galgame_Chapter0_19_53_03F": "But enough with the jokes, let me finish.", "Galgame_Chapter0_19_54": "I was all in a panic. Then Nicole and the others rushed over with a mysterious doctor — an acquaintance of theirs, I guess. They pulled you out of the HDD.", "Galgame_Chapter0_19_54F": "I didn't know what to do. Then Nicole and the others rushed over with a mysterious doctor — an acquaintance of theirs, I guess, who pulled you out of the HDD.", "Galgame_Chapter0_19_56": "The Cunning Hares went out to investigate. There's some good news — she paid her bill in full.", "Galgame_Chapter0_19_56F": "The Cunning Hares went out to investigate. There's some good news — she paid her bill in full.", "Galgame_Chapter0_19_56F_01": "Although some of it went to the medical bill and Bangboo repairs...", "Galgame_Chapter0_19_56_01": "Although some of it went to the medical bill and Bangboo repairs...", "Galgame_Chapter0_19_59": "I haven't told you the real bad news yet.", "Galgame_Chapter0_19_59F": "I haven't told you the real bad news yet.", "Galgame_Chapter0_19_62": "Go take a look at the computer, but be prepared.", "Galgame_Chapter0_19_62F": "Go take a look at the computer, but be prepared.", "Galgame_Chapter0_19_63": "Meanwhile, outside New Eridu.", "Galgame_Chapter0_19_64": "What a surprise. One of the \"keys\" has already been activated_\nOh, really? Which one? Ghost? Jinni? Youkai?_\nNo, it's Fairy_\nOhhh, things are about to get interesting_", "Galgame_Chapter0_19_65": "What a surprise. One of the \"keys\" has already been activated_", "Galgame_Chapter0_19_66": "Oh, really? Which one? Ghost? Jinni? Youkai?_", "Galgame_Chapter0_19_67": "No, it's Fairy_", "Galgame_Chapter0_19_68": "Ohhh, things are about to get interesting_", "Galgame_Chapter0_23_06": "So? Bet that gave you a shock?", "Galgame_Chapter0_23_06F": "That's what I meant by \"bad news.\"", "Galgame_Chapter0_23_06F_01": "The HDD system rebooted after you passed out, and there she was.", "Galgame_Chapter0_23_06_01": "The HDD system rebooted after you passed out, and there she was.", "Galgame_Chapter0_23_13": "The HDD is talking?", "Galgame_Chapter0_23_14": "I've heard this voice before!", "Galgame_Chapter0_23_15": "Did I hear that right? The HDD is talking?", "Galgame_Chapter0_23_15F": "The HDD can talk? My computer became a girl?!", "Galgame_Chapter0_23_16": "Negative. I am a type III general-purpose AI equipped with total sequential integration. You can call me Fairy.", "Galgame_Chapter0_23_16_01": "I've heard this voice before, I'm certain of it. She's the one who was talking in my head while I was unconscious.", "Galgame_Chapter0_23_16_01F": "I've heard this voice before, Wise. She's the one who was talking in my head while I was unconscious.", "Galgame_Chapter0_23_16_02": "Correct. I am a type III general-purpose AI equipped with total sequential integration. You can call me Fairy. I am happy to be of service.", "Galgame_Chapter0_23_17": "According to the user agreement you signed, I am to assist you in your work and wait for the \"opportunity\" to arrive.", "Galgame_Chapter0_23_18": "Wait, what user agreement? What \"opportunity\" are you waiting for?", "Galgame_Chapter0_23_18F": "Wait, what user agreement? What \"opportunity\" are you waiting for?", "Galgame_Chapter0_23_19": "According to the user agreement, I am unauthorized to answer this question. You will receive an answer at the appropriate time and place.", "Galgame_Chapter0_23_20": "She's a tough nut to crack, but where's the fun if there's no challenge?", "Galgame_Chapter0_23_20F": "I don't understand real girls, let alone virtual ones... I'd better leave this to you, sis.", "Galgame_Chapter0_23_21": "What are you so happy about?", "Galgame_Chapter0_23_21_01": "What are you so happy about, Belle?", "Galgame_Chapter0_23_21_01F": "You watch too many soap operas, Wise! What are you so happy about?", "Galgame_Chapter0_23_22": "Okay, leave it to me!", "Galgame_Chapter0_23_22_01": "Okay, I'll give it a try. Happy now?", "Galgame_Chapter0_23_22_01F": "Okay, leave it to me!", "Galgame_Chapter0_23_23": "Master, I noticed a recent deletion and transfer of data to a third party, which will hinder your career as an illegal Hollow Investigator commonly known as a Proxy.", "Galgame_Chapter0_23_24": "I can assist you in recovering your losses and rebuilding your reputation as a Proxy.", "Galgame_Chapter0_23_25": "Wait, so you can recover the deleted data?", "Galgame_Chapter0_23_25F": "Wait, so you can recover the deleted data?", "Galgame_Chapter0_23_26": "Negative, I am unable to recover deleted data.", "Galgame_Chapter0_23_27": "But I can help you rebuild your database.", "Galgame_Chapter0_23_28": "I have unlimited access to over 80% of all smart devices in the city.", "Galgame_Chapter0_23_29": "With my assistance, data does not need to be accumulated, and real-time analysis of Hollow extraction paths is possible.", "Galgame_Chapter0_23_30": "But, that's impossible!", "Galgame_Chapter0_23_30F": "But, that's not possible!", "Galgame_Chapter0_23_31": "Negative. That is precisely my core function. To prove this, I can assist you in Hollow investigations.", "Galgame_Chapter0_23_32": "I've sorted through the anonymous forums for Hollow investigation services and private information gathering, commonly known as Inter-Knot, to find a commission that is appropriate for your current state.", "Galgame_Chapter0_23_33": "Please choose an appropriate time to carry out the operation according to your preference. I look forward to working with you, Master.", "Galgame_Chapter0_24_01": "Oh, so this is all the famous Proxy Phaethon can do?", "Galgame_Chapter0_24_02": "As you can see, the system is mine now.", "Galgame_Chapter0_24_03": "What do you want?", "Galgame_Chapter0_24_03_01": "What do you want?", "Galgame_Chapter0_24_03_01F": "What do you want?", "Galgame_Chapter0_24_03_02": "What do I want? Hehe, my request is simple — I want the code to the strongbox.", "Galgame_Chapter0_24_04": "Who are you?", "Galgame_Chapter0_24_04_01": "Who are you?", "Galgame_Chapter0_24_04_01F": "Who are you?", "Galgame_Chapter0_24_05": "You're not in a position to be asking questions. Listen up, my request is simple — I want the code to the strongbox.", "Galgame_Chapter0_24_06": "—Strongbox? Code?", "Galgame_Chapter0_24_07": "(Attempt to retake control of the system)", "Galgame_Chapter0_24_08": "Strongbox? Wait, what strongbox?", "Galgame_Chapter0_24_08F": "What strongbox? What code?", "Galgame_Chapter0_24_09": "Oh, playing dumb? Do you not understand what's going on? Just give me the code to the strongbox.", "Galgame_Chapter0_24_10": "(We can't let this guy take control of the HDD, we have to find a way to take the system back!)", "Galgame_Chapter0_24_10F": "(We can't let this guy take control of the HDD, we have to find a way to take the system back!)", "Galgame_Chapter0_24_11": "Hey, if you think being subtle will keep me from detecting an attempt to take back control, you're sorely mistaken. Don't waste your energy. I'm getting impatient — give me the code.", "Galgame_Chapter0_24_12": "You can keep repeating yourself, but if we don't know what it is, we don't know what it is.", "Galgame_Chapter0_24_12F": "Repeat yourself all you want, but if we don't know what it is, we can't give it to you.", "Galgame_Chapter0_24_13": "Wrong answer.", "Galgame_Chapter0_24_14": "Hmph, so you're playing dumb. Okay, I'll have to refresh your memory.", "Galgame_Chapter0_24_15": "This device I've taken control of seems to be important to you.", "Galgame_Chapter0_24_16": "Wait! What are you doing?", "Galgame_Chapter0_24_16F": "Wait! This guy is trying to...", "Galgame_Chapter0_24_16_01": "Wait! This guy is trying to...", "Galgame_Chapter0_24_17": "Your punishment for lying.", "Galgame_Chapter0_24_17_01": "System notification: Database formatting in progress...", "Galgame_Chapter0_24_17_02": "Database formatting complete.", "Galgame_Chapter0_24_18": "No, my alpha database!", "Galgame_Chapter0_24_18F": "This isn't good, there's no way to save the alpha database...", "Galgame_Chapter0_24_19": "Get it now? A few taps on the keyboard, and I can turn everything you're so proud of into meaningless ones and zeroes.", "Galgame_Chapter0_24_20": "I'll only delete some of it this time. But remember, your fate is in my hands now.", "Galgame_Chapter0_24_21": "Your clients are messing with the wrong person. They've gone after something they shouldn't — the strongbox.", "Galgame_Chapter0_24_22": "I know you got the password from Silver's drive. Think carefully before you reply.", "Galgame_Chapter0_24_23": "Ugh, this guy...", "Galgame_Chapter0_24_23F": "Dammit, this guy...", "Galgame_Chapter0_24_24": "Speaking of your clients, that unlucky crew is wandering around aimlessly in the Hollow right now.", "Galgame_Chapter0_24_25": "I happened to have recorded something interesting. Maybe this video will change your mind.", "Galgame_Chapter0_24_26": "I sent it to you, Phaethon.", "Galgame_Chapter0_24_27": "I'll leave the video access function for you, so find another way to play it, and hurry up!", "Galgame_Chapter0_24_28": "Another way? But we don't have... Ah, the TV!", "Galgame_Chapter0_24_28F": "Another way? But we don't have... Oh, the TV!", "Galgame_Chapter0_24_29": "Okay, I'll transfer the video to a tape.", "Galgame_Chapter0_24_29F": "Okay, I'll transfer the video to a tape.", "Galgame_Chapter0_25_01": "In the Cretan Hollow, deep within the abandoned metro.", "Galgame_Chapter0_25_02": "While Phaethon tracks the flash drive's locator signal, the Cunning Hares are briefed on all the changes that happened while they were disconnected.", "Galgame_Chapter0_25_03": "...Is that so? The manager cut off all comms with us because a hacker infiltrated their device.", "Galgame_Chapter0_25_04": "So it wasn't because of Nicole haggling on the price.", "Galgame_Chapter0_25_05": "I may be a Proxy but I'm not THAT merciless!", "Galgame_Chapter0_25_05_01": "I may be a Proxy but I'm not THAT merciless!", "Galgame_Chapter0_25_05_01F": "I may be a Proxy but I'm not THAT merciless!", "Galgame_Chapter0_25_05_02": "I knew I wasn't wrong about you two!", "Galgame_Chapter0_25_06": "I could have got even more?", "Galgame_Chapter0_25_06_01": "Wait, did I hear that right? You could have paid more?", "Galgame_Chapter0_25_06_01F": "What? Are you saying I could've gotten even more?", "Galgame_Chapter0_25_07": "Anby! Don't say too much!", "Galgame_Chapter0_25_08": "Hmmm... So the Proxy thinks there's something up with the flash drive holding the password. Is that hacker using it to trace you?", "Galgame_Chapter0_25_09_01": "We checked the HDD for security risks, and that was the most likely.", "Galgame_Chapter0_25_09_01F": "We checked the HDD for security risks, and that was the most likely.", "Galgame_Chapter0_25_10": "If that's the case, the Red Fang Gang didn't snatch the strongbox for themselves. They're working a commission for someone else...", "Galgame_Chapter0_25_11": "Just like us!", "Galgame_Chapter0_25_12": "If it weren't for the Proxy's intervening, we'd be the ones on the firing line.", "Galgame_Chapter0_25_13": "Thank starlight we've got you, Manager! Why you're as reliable as the Starlight Knights' sidekick, Meteor-Mutt!", "Galgame_Chapter0_25_14": "Thanks... I think?", "Galgame_Chapter0_25_14_01": "Uhh, thanks... I think?", "Galgame_Chapter0_25_14_01F": "Uhh, thanks... I think?", "Galgame_Chapter0_25_14_02": "Coming from Billy, that's about the highest praise you can get.", "Galgame_Chapter0_25_15": "Who are you calling a mutt?!", "Galgame_Chapter0_25_15_01": "Are you seriously comparing me to Meteor-Mutt, Billy?", "Galgame_Chapter0_25_15_01F": "Are you calling me a mutt, Billy?", "Galgame_Chapter0_25_15_02": "Wait a sec, Manager, that's not what I meant!", "Galgame_Chapter0_25_16": "Well... judging by the fee, I assumed it was just a simple stolen goods job. But it's just another scumbag sticking their nose in other people's business again. I'm never trusting another agent ever again!", "Galgame_Chapter0_25_17": "I gotta ditch this like a hot potato once I get back. And I gotta charge double my price to that agent!", "Galgame_Chapter0_25_18": "Nicole, I suggest speeding up the search. We're reaching the limits of our Ether aptitude in this Hollow.", "Galgame_Chapter0_25_19": "If our combat strength drops again due to corruption, I'm afraid we won't be able to take care of any accidents we come across on the way to finding the strongbox.", "Galgame_Chapter0_25_20": "Accidents? You mean like that Red Fang dude who mutated into that superior-level Ethereal?", "Galgame_Chapter0_25_21": "Yeah. That Dullahan is probably still looking for us in the Hollow.", "Galgame_Chapter0_25_22": "Anby's right. We have to speed things up and find the strongbox before that monster does!", "Galgame_Chapter0_25_23": "C'mon Proxy! Lead us to our target!", "Galgame_Chapter0_New_01_01": "Manager, you're finally here!", "Galgame_Chapter0_New_01_02": "What's up? Why so excited?", "Galgame_Chapter0_New_01_03": "It's only been a few minutes since you messaged me.", "Galgame_Chapter0_New_01_04": "What's up, Billy? You look so excited.", "Galgame_Chapter0_New_01_05": "What's up, Billy? You look excited.", "Galgame_Chapter0_New_01_06": "It's just been such a long time since we gamed together.", "Galgame_Chapter0_New_01_07": "But... it's only been a few minutes since you messaged me.", "Galgame_Chapter0_New_01_08": "But it's only been a few minutes since you messaged me.", "Galgame_Chapter0_New_01_09": "I know, but all the hustle and bustle outside the arcade just got me fired up.", "Galgame_Chapter0_New_01_10": "By the way, have you heard? Since Godfinger reopened, two new games have been released. One is called Snake Duel. It's even got a two-on-two co-op mode.", "Galgame_Chapter0_New_01_11": "So how about we team up and go against some other players?", "Galgame_Chapter0_New_01_12": "Okay, teaming up with you sounds fun.", "Galgame_Chapter0_New_01_13": "Not tired of teaming up with me in the Hollows?", "Galgame_Chapter0_New_01_14": "Okay, teaming up with you should be fun.", "Galgame_Chapter0_New_01_15": "Okay, teaming up with you should be fun.", "Galgame_Chapter0_New_01_16": "Woohoo, I knew you'd acknowledge my skills, Manager!", "Galgame_Chapter0_New_01_17": "Come on, let's show everyone what we're made of!", "Galgame_Chapter0_New_01_18": "We've already spent so much time teamed up in the Hollows. You're not tired of me?", "Galgame_Chapter0_New_01_19": "We've already spent so much time teamed up in the Hollows. You're not tired of me?", "Galgame_Chapter0_New_01_20": "Course not! 'Cause you're not only clutch in a fight, you've got some killer gaming chops too.", "Galgame_Chapter0_New_01_21": "With a teammate like you to watch my back, I can unleash my true power!", "Galgame_Chapter0_New_01_22": "You better not slow me down.", "Galgame_Chapter0_New_01_23": "You better not slow me down after all this talk.", "Galgame_Chapter0_New_01_24": "You better not slow me down after all this talk.", "Galgame_Chapter0_New_01_25": "Hmph, don't you worry about that. I was studying tactics through the crack in the door before you got here.", "Galgame_Chapter0_New_01_26": "Let's get in there! Godfinger is pretty packed today! There won't be any seats left if we dilly dally!", "Galgame_Chapter0_New_01_27": "Billy enters the arcade ahead of you...", "Galgame_Chapter0_New_02_01": "Ah, Belle, you're here! Perfect timing! My boss says I'll need your help with something!", "Galgame_Chapter0_New_02_02": "Ah, Wise, you're here! Perfect timing! My boss says I'll need your help with something!", "Galgame_Chapter0_New_02_03": "What is it?", "Galgame_Chapter0_New_02_04": "Go ahead~", "Galgame_Chapter0_New_02_05": "What is it?", "Galgame_Chapter0_New_02_06": "What is it?", "Galgame_Chapter0_New_02_07": "Go ahead. This isn't the first time I'm helping your boss.", "Galgame_Chapter0_New_02_08": "Could you elaborate? This isn't the first time I'm helping your boss.", "Galgame_Chapter0_New_02_09": "He wanted the message to be delivered verbatim, so here it is: *clears throat*", "Galgame_Chapter0_New_02_10": "\"I've found a new way to source awesome new gadgets. I'm sure you'll like them. If you're willing to help, they should be available in the store soon.\"", "Galgame_Chapter0_New_02_11": "You sound just like your boss...", "Galgame_Chapter0_New_02_12": "What do I have to do?", "Galgame_Chapter0_New_02_13": "You sound just like your boss...", "Galgame_Chapter0_New_02_14": "You sound just like your boss...", "Galgame_Chapter0_New_02_15": "What do I have to do?", "Galgame_Chapter0_New_02_16": "What do I have to do?", "Galgame_Chapter0_New_02_17": "Wait, I'm not finished yet! *clears throat*", "Galgame_Chapter0_New_02_18": "\"This new path is blocked, and I've lost communication with the assistant I sent there. Could you help me sort it all out? I'll send more details soon.\"", "Galgame_Chapter0_New_02_19": "That's it! Everything my boss said!", "Galgame_Chapter0_New_02_20": "(As expected, it's about W-Engines...)", "Galgame_Chapter0_New_02_21": "(I see. There's something wrong with the gadget store's underground W-Engine business. A batch of goods must've fallen into a Hollow and they need me to clean this mess up.)", "Galgame_Chapter0_New_02_22": "(I see. There's something wrong with the gadget store's underground W-Engine business. A batch of goods must've fallen into a Hollow and they need me to clean this mess up.)", "Galgame_Chapter0_New_02_23": "I'm not sure exactly what happened, but it sounds like there was a problem with the gadgets they call W-Engines. Aren't they the ones you and your friends are collecting?", "Galgame_Chapter0_New_02_24": "Since it's such an urgent request, boss said that apart from the regular payment, I can also give you a sample as a thank-you gift. Hope you like it!", "Galgame_Chapter0_New_02_25": "(Wait a second, isn't it—)", "Galgame_Chapter0_New_02_26": "(Wait. This texture... This batch of goods must be—)", "Galgame_Chapter0_New_02_27": "(Wait. This texture... This batch of goods must be—)", "Galgame_Chapter0_New_02_28": "...The latest W-Engine equipped with the fourth-generation synchronous conduction device. It can release ultrasonic waves that effectively resonate with the active wavelengths of various Ether weapons.", "Galgame_Chapter0_New_02_29": "According to official data, the average initial weapon performance can be improved by up to 44.21%, and the combat survival rate of personnel equipped with such gear can be increased by at least 30%.", "Galgame_Chapter0_New_02_30": "Anby!? What are you doing here?", "Galgame_Chapter0_New_02_31": "Anby!? What are you doing here?", "Galgame_Chapter0_New_02_32": "Anby!? What are you doing here?", "Galgame_Chapter0_New_02_33": "Shhhh— Susie may be working here, but she has no idea W-Engines are weapons! Don't say stuff like that in front of her!", "Galgame_Chapter0_New_02_34": "Keep it down... Susie may be working here, but she has no idea W-Engines are weapons. Better not say stuff like that in front of her.", "Galgame_Chapter0_New_02_35": "Huh? Ultrasonic waves? Weapon performance?", "Galgame_Chapter0_New_02_36": "We're talking about a game!", "Galgame_Chapter0_New_02_37": "It's the latest slang!", "Galgame_Chapter0_New_02_38": "Oh, it's just a game... You probably didn't know that, Susie, but you can use W-Engines to play board games. Each W-Engine has different stats assigned.", "Galgame_Chapter0_New_02_39": "It's nothing, we're just talking about a game... You probably didn't know that, Susie, but you can use W-Engines to play board games, where each W-Engine has different stats assigned.", "Galgame_Chapter0_New_02_40": "Oh, this is just how gadget enthusiasts speak to each other! We often describe gadget rarity as if it's combat power or something.", "Galgame_Chapter0_New_02_41": "This is just how gadget enthusiasts speak to each other. We often use combat-related terms to describe gadget rarity.", "Galgame_Chapter0_New_02_42": "Ohhhh, is it similar to playing pool? W-Engines are round after all.", "Galgame_Chapter0_New_02_43": "I see. No wonder I sometimes hear W-Engine buyers arguing which one is the strongest.", "Galgame_Chapter0_New_02_44": "Guys, hang on a sec. The boss just texted me, and he has a message he wants me to share with you:", "Galgame_Chapter0_New_02_45": "\"Looks like I've found a connoisseur. Good gadgets truly shine in the hands of someone like you. If you purchase one when the shipment arrives, I'll give you an exclusive customization.\"", "Galgame_Chapter0_New_02_46": "Whoa, who would've thought the boss would get involved himself!", "Galgame_Chapter0_New_02_47": "Thanks, but there's no need.", "Galgame_Chapter0_New_02_48": "I do want to buy a new W-Engine, but even with the account balances of the three of us Cunning Hares combined, we wouldn't be able to afford the latest model.", "Galgame_Chapter0_New_02_49": "Then I'll do you a favor.", "Galgame_Chapter0_New_02_50": "I happen to have one.", "Galgame_Chapter0_New_02_51": "In that case, I'll do you a favor. The boss is about to give me one as a thank-you gift. It won't be of much use to me, so I'll pass it on to you.", "Galgame_Chapter0_New_02_52": "In that case, I'll do you a favor — the boss is about to give me one as a thank-you gift. It won't be of much use to me, so I'll pass it on to you, Anby.", "Galgame_Chapter0_New_02_53": "I just so happen to have one on hand. It's a thank-you gift from the boss. It won't be of any use to me, so you can have it.", "Galgame_Chapter0_New_02_54": "I just so happen to have one on hand. It's a thank-you gift from the boss. Since it won't be of any use to me, you can have it.", "Galgame_Chapter0_New_02_55": "Really? This will make dealing with that superior Ethe... I mean, player, a lot easier.", "Galgame_Chapter0_New_02_56": "Oh? It sounds like you're planning to meet other W-Engine players? Don't worry, with the boss's skillful customization, you'll be sure to leave a lasting impression! Just hold on a sec~", "Galgame_Chapter0_New_02_57": "Susie walks into the store, and after a while...", "Galgame_Chapter0_New_02_58": "Sorry to keep you waiting. The gifted sample has been modified.", "Galgame_Chapter0_New_02_59": "Yeah, I like this design.", "Galgame_Chapter0_New_02_60": "I'm glad you like it!", "Galgame_Chapter0_New_02_61": "It suits you!", "Galgame_Chapter0_New_02_62": "I'm happy you like it. I hope it serves you well.", "Galgame_Chapter0_New_02_63": "I'm happy you like it. I hope it serves you well.", "Galgame_Chapter0_New_02_64": "The design and color are perfect for you. It will surely work wonders in your hands!", "Galgame_Chapter0_New_02_65": "The design and color are perfect for you. It will surely work wonders in your hands.", "Galgame_Chapter0_New_02_66": "Thank you. And the boss, too. I'll treasure it.", "Galgame_Chapter1_02_00": "Not long after, inside the Random Play store—", "Galgame_Chapter1_02_01": "You could give a meow-ning before opening the door! You sent me flying...", "Galgame_Chapter1_02_02": "Little late for a \"meow-ning\" now... Welcome to Sixth Street's greatest video store.", "Galgame_Chapter1_02_03": "Uhhh... meow? Welcome to Sixth Street's greatest video store.", "Galgame_Chapter1_02_04": "Are you looking for a specific video today?", "Galgame_Chapter1_02_04_01": "Were you looking for a specific video today? The \"7710 and Its Cat\" film just came in!", "Galgame_Chapter1_02_04_01F": "Were you looking for a specific video today? The \"7710 and Its Cat\" film just came in!", "Galgame_Chapter1_02_04_02": "Sounds interesting! What's that about? Uhh, never mind!", "Galgame_Chapter1_02_05": "Would you like to sign up for our membership?", "Galgame_Chapter1_02_05_01": "Would you like to sign up for a membership with us? It's a great value. You make your money back after just three rentals.", "Galgame_Chapter1_02_05_01F": "Would you like to sign up for a membership? It's a great value. You make your money back after just three rentals!", "Galgame_Chapter1_02_05_02": "Sounds like a good deal. But the place I'm staying at doesn't have projector... Uhh, never mind!", "Galgame_Chapter1_02_06": "Now's not the time! I know... you're Phaethon! I've got a Proxy commission for you!", "Galgame_Chapter1_02_07": "You must be mistaken. As you can see, we're just a normal video store.", "Galgame_Chapter1_02_08": "Sorry, I've got no idea what you're talking about. I think you've got the wrong place!", "Galgame_Chapter1_02_09": "Wait! You don't have to worry about me, my name is Nekomata! Nicole told me to come! I'm not a baddie!", "Galgame_Chapter1_02_10": "I'm not sure who you're talking about. I'm pretty positive you've got the wrong place.", "Galgame_Chapter1_02_11": "Nicole? What Nicole are you talking about? Is she one of our members?", "Galgame_Chapter1_02_12": "Nicole of the Cunning Hares! The leader of the odd-job agency the Cunning Hares! Look, this is her Bangboo! This is proof, right?", "Galgame_Chapter1_02_13": "That certainly is the Bangboo Nicole usually has with her.", "Galgame_Chapter1_02_14": "Hmm... It doesn't look fake. That definitely is the Bangboo Nicole uses.", "Galgame_Chapter1_02_15": "Did Nicole really send you? Where are they now?", "Galgame_Chapter1_02_16": "Are you really a friend of Nicole? Where are they now?", "Galgame_Chapter1_02_17": "The place they just mentioned in the news — Vision's blast zone!", "Galgame_Chapter1_02_18": "That guy said there was no one inside. But that's a lie!", "Galgame_Chapter1_02_19": "Surprisingly, I'm not surprised...", "Galgame_Chapter1_02_19_01": "I'm not even surprised.", "Galgame_Chapter1_02_19_01F": "Would it be weird if I wasn't even surprised?", "Galgame_Chapter1_02_20": "And I just said I hoped they stay out of trouble...", "Galgame_Chapter1_02_20_01": "Didn't I just say I hoped they stay out of trouble...?", "Galgame_Chapter1_02_20_01F": "I literally just said I hoped they could stay out of trouble... Now, this?", "Galgame_Chapter1_02_21": "Do they have a good reason for being at Vision's construction site?", "Galgame_Chapter1_02_22": "Do they have a good reason for being at Vision's construction site?", "Galgame_Chapter1_02_23": "They're looking for something! ...My commission! The Red Fang Gang are causing trouble! There's been several fights! ", "Galgame_Chapter1_02_23_01": "And... so many people! Like canned tuna!", "Galgame_Chapter1_02_24": "Take it easy, it sounds like you're talking about a huge sale at a shopping center or something...", "Galgame_Chapter1_02_25": "Slow down and take your time. How is Nicole's problem related to canned tuna?", "Galgame_Chapter1_02_26": "Umm... Well... I don't know where to start! Right! Nicole's Bangboo!", "Galgame_Chapter1_02_26_01": "It's got the visual data from the past few days. Just have a look. You'll get what I mean.", "Galgame_Chapter1_02_27": "Unfortunately, only its owner or the manufacturer, the Marcel Group, has access to its visual data.", "Galgame_Chapter1_02_28": "That would be difficult. Only Nicole, the Bangboo's owner, can export visual data, and to force access we'd have to contact the original manufacturer, the Marcel Group.", "Galgame_Chapter1_02_30": "What's that weird sound...", "Galgame_Chapter1_02_30_01": "I'm hearing strange noises.", "Galgame_Chapter1_02_30_01F": "What's that weird sound...", "Galgame_Chapter1_02_30_02": "What's up with Fairy... Hang on. Do you think she has an idea?", "Galgame_Chapter1_02_30_02F": "What's up with Fairy? Is she trying to tell us something?", "Galgame_Chapter1_02_31": "Perhaps... Fairy has a way?", "Galgame_Chapter1_02_31_01": "Perhaps... Fairy knows a way?", "Galgame_Chapter1_02_31_01F": "Perhaps... Fairy knows a way?", "Galgame_Chapter1_02_32": "What's that? Fai... ry?", "Galgame_Chapter1_02_33": "Ah, no! Nothing like that here!", "Galgame_Chapter1_02_34": "Nothing! There's nothing like that here!", "Galgame_Chapter1_02_35": "Ahem... Fairy? Do you have any way to read the Bangboo data?", "Galgame_Chapter1_02_36": "—Um, Fairy, can you help get the Bangboo data?", "Galgame_Chapter1_02_37": "Question. Is the request to \"convert this Bangboo's visual recording into video output\"?", "Galgame_Chapter1_02_38": "Huh? Who's talking? Is there someone else here?", "Galgame_Chapter1_02_39": "That's just our newly installed virtual assistant... So, Fairy? Can you do it?", "Galgame_Chapter1_02_40": "Ahah... don't mind that. She's just a virtual assistant we newly installed. How about it, Fairy? Can you do it?", "Galgame_Chapter1_02_41": "Processing Bangboo visual data for the last several days. Please say \"I'm stupid, I should have asked sooner\"...", "Galgame_Chapter1_02_42": "I'm stupid. I should've turned you off sooner...", "Galgame_Chapter1_02_43": "I'm stupid... Not! Nice try!", "Galgame_Chapter1_03_00": "A few minutes later, on a street in the Janus Quarter—", "Galgame_Chapter1_03_01": "What's taking Nicole so long? Could she have been caught by the gang?", "Galgame_Chapter1_03_02": "I'm confident in Nicole's adaptability. But considering we're being targeted by the Red Fang Gang, things aren't looking too good lately.", "Galgame_Chapter1_03_03": "Ugh, that's right. If it weren't for the manager commissioning us to look into the strongbox, I really wouldn't wanna go anywhere near these guys' turf again.", "Galgame_Chapter1_03_04": "Billy, do you really have a cold? If you hadn't sneezed earlier and exposed our position, we wouldn't have been forced to split up.", "Galgame_Chapter1_03_05": "Umm, the machine oil I'm using now has low fluidity in the cold, so some of my gears are starting to run slow...", "Galgame_Chapter1_03_06": "You're cold because I bet you weren't wearing enough last night while watching \"Oh~ Sweetie.\"", "Galgame_Chapter1_03_07": "Nicole!", "Galgame_Chapter1_03_08": "Boss, you alright? Why are you coming from the direction of the Hollow... Oh, and who is this kitten?", "Galgame_Chapter1_03_09": "Name's Nekomata~ Your new client!", "Galgame_Chapter1_03_10": "Oh? That's our boss for you! Finding work at a time like this... Such a role model!", "Galgame_Chapter1_03_11": "Did you approach Nicole yourself?", "Galgame_Chapter1_03_12": "Don't worry, Anby. If it weren't for Nekomata, I'd still be trapped in the Red Fang Gang's territory.", "Galgame_Chapter1_03_13": "Yeah, c'mon now, don't be nervous. I'm on your side~ ...There's something I need to get back from the Red Fang Gang.", "Galgame_Chapter1_03_14": "Several years ago the Red Fang Gang's leader Miguel Silver took an heirloom from my family.", "Galgame_Chapter1_03_14_01": "I infiltrated their territory to get it back, but I haven't managed it yet.", "Galgame_Chapter1_03_15": "So what you mean is, you want us to get your family heirloom back for you?", "Galgame_Chapter1_03_16": "Mmm, yeah, that won't be easy. The Red Fang Gang might be a mess right now, but as you saw earlier, they've got it in for us 'cause of Silver's death.", "Galgame_Chapter1_03_16_01": "Let's just say our well-being is not their biggest priority...", "Galgame_Chapter1_03_17": "That heirloom is really valuable~! I'm willing to pay thirty percent of its value as your remuneration! Depending on the situation, perhaps even seventy!", "Galgame_Chapter1_03_18": "Just how much is it worth exactly?", "Galgame_Chapter1_03_19": "Nicole, sorry for interrupting. ", "Galgame_Chapter1_03_19_1": "Considering how dangerous the job is, I think it'd be better to confirm the sincerity of the client rather than the fee.", "Galgame_Chapter1_03_20": "My sincerity is as boundless as mackerel at an unlimited mackerel buffet!", "Galgame_Chapter1_03_21": "Is that so? ...But in movies, new companions appearing around the main character at times like this are always being deceitful.", "Galgame_Chapter1_03_21_01": "Later on, they might turn into scary ghosts, or have monsters crawling out of them.", "Galgame_Chapter1_03_22": "There's no monster inside me! D—Do you want to touch and see?", "Galgame_Chapter1_03_23": "No thanks. Please don't misunderstand. I'm the one whose trust you need to earn.", "Galgame_Chapter1_03_24": "Anby's surprisingly not a cat person...", "Galgame_Chapter1_03_25": "Hmm? Wait a minute, I hear footsteps from that alley over there!", "Galgame_Chapter1_03_26": "*hah* It's the Cunning Hares! *hah* Got you! I'll take you all on!", "Galgame_Chapter1_03_27": "Huh wait, y—you're... Wahh!", "Galgame_Chapter1_03_28": "Whoops~ That was close. I didn't expect any Red Fang Gang members to be here. He might've ruined our plan if he'd made too much noise.", "Galgame_Chapter1_03_29": "Wow... you're good, kitten. Knocked that guy out in one hit!", "Galgame_Chapter1_03_30": "Hehe, not bad, right? I took out a Red Fang dude! I'm working hard!", "Galgame_Chapter1_03_31": "Billy, give her a scratch under her chin. Anby, are you satisfied that Nekomata is sincere now?", "Galgame_Chapter1_03_32": "It was a clean hit. But the guy's reaction was... He seemed to recognize her.", "Galgame_Chapter1_03_33": "Of course. I've been following them to get my family heirloom. I can't help if they know me by now.", "Galgame_Chapter1_03_33_01": "At the same time, I also found out about all their hideouts.", "Galgame_Chapter1_03_34": "From what I've seen, the Red Fang Gang has three hideouts where they store important items, and my family heirloom is probably in one of them.", "Galgame_Chapter1_03_35": "There's been a lot of Hollow activity recently. Unfortunately, these three hideouts were all swallowed up. The Red Fang Gang doesn't have enough manpower right now, so they're all having trouble getting their stuff out in time.", "Galgame_Chapter1_03_36": "Hmm... I have to admit it's a good opportunity for us. Alright! Nekomata, on behalf of the Cunning Hares, I accept your commission!", "Galgame_Chapter1_03_37": "You've got information on the Red Fang Gang, plus you can fight, so why don't you come with us for now? ", "Galgame_Chapter1_03_38": "Sure! I want to get my family heirloom back as soon as possible.", "Galgame_Chapter1_03_39": "We've got a deal, then. Let's go back and get ready. We'll meet up near the Hollow later!", "Galgame_Chapter1_03_40": "Not long after, at the meeting point outside the Companion Hollow—", "Galgame_Chapter1_03_41": "Nekomata just messaged me, she'll be here soon.", "Galgame_Chapter1_03_42": "Nicole, are you really sure about this? There's something... familiar about the way she fights. She's got skills only someone involved with the gangs would have.", "Galgame_Chapter1_03_42_01": "But you're the one to make the call. I'll follow your lead.", "Galgame_Chapter1_03_43": "Anby, I understand how you feel... \"I was here first\" or whatever...", "Galgame_Chapter1_03_44": "I don't know what you're talking about.", "Galgame_Chapter1_03_45": "I don't know what you're talking about. But either way, no skin off our nose, right?", "Galgame_Chapter1_03_46": "Even if the little kitten has a hidden agenda, nothing gets past me. The Red Fang Gang keeps getting in our way, so it's time to try something different.", "Galgame_Chapter1_03_47": "Don't forget we still have a mission — we have to help Phaethon investigate the strongbox.", "Galgame_Chapter1_03_48": "No matter what Nekomata and the Red Fang Gang have going on, she's familiar with their hideouts. This is our chance to find out about the strongbox— ", "Galgame_Chapter1_03_48_01": "And not to mention, the substantial commission payment. So why shouldn't we do it?", "Galgame_Chapter1_03_49": "You've thought of everything, Boss.", "Galgame_Chapter1_03_50": "I'm back~ Sorry for the wait. Did I miss anything?", "Galgame_Chapter1_03_51": "Not at all! We were just saying we should get cracking on the investigation once you're here.", "Galgame_Chapter1_03_52": "So let's get going? I'll show you the way. Let's check out the first hideout!", "Galgame_Chapter1_04_01": "What's going on? It's been hours, the pick-up guys still aren't here?", "Galgame_Chapter1_04_02": "I'mma bounce if they aren't here soon. It's just some old gang junk. Even if we sell it outside it won't be worth much. Hah. This job ain't worth becoming a monster for!", "Galgame_Chapter1_04_02_01": "Even if you don't turn into an Ethereal, there's no chance of survival outside the Hollows if you suffer serious corruption!", "Galgame_Chapter1_04_03": "Give it couple of minutes. There's not much we can do. Things are a mess around here without the boss...", "Galgame_Chapter1_04_04": "Hey, I heard another three guys ran away yesterday. That makes at least twenty who left the gang this week.", "Galgame_Chapter1_04_05": "We ain't the only idiots left working for this mess, right?", "Galgame_Chapter1_04_06": "Who knows...", "Galgame_Chapter1_04_07": "We weren't like this before, dude! Remember the days when we had just made a name for ourselves on Canvas Street? We were ambitious and proud!", "Galgame_Chapter1_04_08": "Look at us now! We've got nothing left! I heard our old turf is part of the blast zone, so everything's going up in smoke.", "Galgame_Chapter1_04_08_01": "At the same time, in the shaded area nearby.", "Galgame_Chapter1_04_09": "...", "Galgame_Chapter1_04_10": "...Nekomata. Nekomata!", "Galgame_Chapter1_04_11": "Meow? Y-Yeah?", "Galgame_Chapter1_04_12": "I called you five times! Is the old gangster gossip that juicy?", "Galgame_Chapter1_04_13": "What they were saying had nothing to do with your family heirloom, yet you were listening so intently. Is there any particular reason?", "Galgame_Chapter1_04_14": "That's a strange question. I'm a cat, I get distracted by things all the time.", "Galgame_Chapter1_04_15": "You're keeping a close eye on me, huh Anby?", "Galgame_Chapter1_04_16": "Uhh, forget that for now... Nicole was asking if there's any chance your family heirloom is mixed in with this old junk.", "Galgame_Chapter1_04_17": "I wouldn't rule it out~ Those lackeys can't tell what real treasure is, after all.", "Galgame_Chapter1_04_18": "Great! In that case, let's go through the pile and see if there's anything valuable... Ahem, see if the client's heirloom is in there!", "Galgame_Chapter1_04_19": "Let's roll! We can take out a few guards before the pick-up arrives!", "Galgame_Chapter1_05_01": "After taking down the guards, the group starts rummaging—", "Galgame_Chapter1_05_02": "Let's see... A flashlight, old magazine, broken ashtray...", "Galgame_Chapter1_05_02_01": "Ewww, smelly socks! Gross! What on earth did these gangsters leave in their hideout?!", "Galgame_Chapter1_05_03": "Ahhh! Found it!", "Galgame_Chapter1_05_04": "What'd you find? Nekomata's family heirloom?", "Galgame_Chapter1_05_05": "Hmmm, maybe! If her family heirloom is the most amazingly awesome, epic shiny Starlight Knight emblem of the last ten years...", "Galgame_Chapter1_05_06": "Ow! That hurt!", "Galgame_Chapter1_05_07": "Consider that from Nekomata~ Put that useless piece of metal back!", "Galgame_Chapter1_05_08": "Your stupid skin's so hard, you hurt my hand... Wear a sweater next time! The kind your mom would knit you to stay warm!", "Galgame_Chapter1_05_09": "It wouldn't hurt him if he's wearing a thick sweater.", "Galgame_Chapter1_05_10": "Good point! No sweater!", "Galgame_Chapter1_05_11": "...Uhmmm. Am I supposed to thank Anby?", "Galgame_Chapter1_05_12": "Nekomata, how 'bout you? Did you find any clues?", "Galgame_Chapter1_05_13": "Here's something! Let's see what's in this wallet! Seems expensive~", "Galgame_Chapter1_05_14": "Hm? That's my wallet! You stole it while we were going through the boxes...?", "Galgame_Chapter1_05_15": "It seems you were too busy bein' salty to notice...", "Galgame_Chapter1_05_15_01": "Hm? How odd~ Why is there a picture of Nicole in your wallet?", "Galgame_Chapter1_05_16": "That's a group photo. Give it back or I'll...", "Galgame_Chapter1_05_17": "Knock it off you two. Anby, put the blade down. Nekomata, give the wallet back!", "Galgame_Chapter1_05_18": "Nekomata, we've gone through most of the stuff here, but just showing you the random valuables we find isn't working.", "Galgame_Chapter1_05_18_01": "What is your family heirloom, exactly?", "Galgame_Chapter1_05_19": "Oh yeah! I can't believe we forgot to ask earlier.", "Galgame_Chapter1_05_20": "Hmm, I might tell if you were another odd-job agency, but you're the Cunning Hares...", "Galgame_Chapter1_05_21": "Hmm? What's that supposed to mean? Did I hear that correctly?", "Galgame_Chapter1_05_22": "I checked your reputation on public forums very carefully. Your complaint rate is always in the top three!", "Galgame_Chapter1_05_23": "The first fifty comments all mentioned that \"the object has been damaged,\" or that you caused \"needless destruction,\" or \"stole the item,\" stuff like that. Look, they even attached photos!", "Galgame_Chapter1_05_24": "Can't argue with that.", "Galgame_Chapter1_05_25": "But don't be discouraged, I totally believe in the Cunning Hares' ability. Meow!", "Galgame_Chapter1_05_25_01": "After all, you did me a \"big favor.\"", "Galgame_Chapter1_05_26": "Really? How so?", "Galgame_Chapter1_05_27": "I saw it on the public forums, you lured Silver into a Hollow and defeated him, all by yourselves!", "Galgame_Chapter1_05_28": "Lured and defeated...? We did something that awesome? Hahaha...", "Galgame_Chapter1_05_29": "Ahem... E—Exactly! Even big names like Silver are no match for us Cunning Hares. Finding your family heirloom will be a piece of cake. Don't worry!", "Galgame_Chapter1_05_30": "Once we finish the commission, Billy's going to treat you to a big dinner as a thank-you to our generous client.", "Galgame_Chapter1_05_31": "Yay! Dinner's on Nico— Wait! Why me?", "Galgame_Chapter1_05_32": "Hm? Remind me, who said they wanted to treat everyone to a big meal at the Starlight Knight-themed restaurant the other day~?", "Galgame_Chapter1_05_33": "Um, alright, but...", "Galgame_Chapter1_05_33_01": "We have to take a group photo of the four of us doing the Starlight Knight flying kick!", "Galgame_Chapter1_05_34": "Meow, thanks for inviting me. But I'm afraid I'll have to say no.", "Galgame_Chapter1_05_35": "Huh? Why?", "Galgame_Chapter1_05_36": "I did hear that cat people only eat with people they trust.", "Galgame_Chapter1_05_37": "Didn't that kitty just say we did her a favor...", "Galgame_Chapter1_05_37_01": "Sorry! I must have overestimated what's between us.", "Galgame_Chapter1_05_38": "Any unusual habits of Thirens you've heard about are just gossip.", "Galgame_Chapter1_05_38_01": "I'm just not very interested in superheroes. Plus I'm a bit picky about my food... Sorry.", "Galgame_Chapter1_05_39": "Is that so? In that case, we won't force you.", "Galgame_Chapter1_05_40": "Anyway. What's important is finding Nekomata's heirloom. So, let's get to the next hideout.", "Galgame_Chapter1_05_40_01": "Nekomata, lead the way!", "Galgame_Chapter1_06_01": "We didn't take a wrong turn, did we? Are we on the right track? Why is no one here?", "Galgame_Chapter1_06_02": "Look, there's something burnt on the floor. It's some kind of book... No, a ledger.", "Galgame_Chapter1_06_03": "A ledger should be important, right? Nicole never showed ours to me. Why are they leaving such confidential stuff lying around?", "Galgame_Chapter1_06_04": "Right now, the Red Fang Gang exists in name only. It'd be a wise choice to get rid of these things if the remaining people wanted to start over with a clean slate.", "Galgame_Chapter1_06_05": "All in all, seems like Nekomata's relic isn't here either.", "Galgame_Chapter1_06_06": "It's not some \"relic\"! It's a family heirloom! Why do I feel like you don't have my back?", "Galgame_Chapter1_06_07": "Okay, take a break guys. Since it isn't here either, let's get ready to head to the next hideout... Which is...?", "Galgame_Chapter1_06_08": "The guards already mentioned it. The Red Fang Gang rose to power on Canvas Street.", "Galgame_Chapter1_06_08_01": "Their last hideout is in the Dead End Hollow nearby. Just follow me.", "Galgame_Chapter1_06_09": "What, what did you just say? The Dead End Hollow?!", "Galgame_Chapter1_06_10": "Boss, you know the place?", "Galgame_Chapter1_06_11": "C'mon, you must've seen the news, right? The Vision Corporation's old metro renovation project. Aren't they shipping explosives to the blast zone through the Dead End Hollow?", "Galgame_Chapter1_06_12": "Ahhh, I remember now! Vision had to go through a lot of trouble to ship the explosives because of that infamous Ethereal lurking in the Hollow.", "Galgame_Chapter1_06_13": "Exactly!", "Galgame_Chapter1_06_14": "I heard they even considered eliminating the Dead End Butcher to make the Hollow smaller and open up a safe route to the blasting zone.", "Galgame_Chapter1_06_14_01": "But this Butcher thing is really tricky, and it's harder to kill it than to just transport the explosives through the Hollow.", "Galgame_Chapter1_06_15": "Nekomata, you never mentioned anything about entering a Hollow with an infamous Ethereal in it! We have to renegotiate the deal!", "Galgame_Chapter1_06_16": "O—Of course, the deposit is non-refundable!", "Galgame_Chapter1_06_17": "Meow? Is that so?", "Galgame_Chapter1_06_18": "I thought since I'd asked the smart, courageous, and righteous Cunning Hares, who defeated the Red Fang Gang in one fell swoop, even going into the dragon's den would be no big deal...", "Galgame_Chapter1_06_19": "Ahaha, busting the gang in one fell swoop, ahaha...", "Galgame_Chapter1_06_20": "Seems even the Cunning Hares are afraid of the Dead End Butcher. Guess I'll have to hire someone else.", "Galgame_Chapter1_06_21": "But it's okay, my family heirloom is crazy valuable anyway, so I can definitely afford to pay their price!", "Galgame_Chapter1_06_21_01": "Let me check the offline version of the hiring forum, \"price, from high to low\"...", "Galgame_Chapter1_06_22": "Wait! I never said anything about aborting the commission!", "Galgame_Chapter1_06_23": "What I meant was, we need a professional plan for such a high-risk task, plus the proper equipment, devices, and all sorts of other professional...", "Galgame_Chapter1_06_24": "Oh, I see, that means you want to increase your fee? No problem, I can increase the commission fee by twenty... no, thirty percent? Is that enough?", "Galgame_Chapter1_06_25": "Okay, deal!", "Galgame_Chapter1_06_26": "You sure you wanna make such a rash decision, Boss?", "Galgame_Chapter1_06_27": "We'll just look for something in the Hollow, dummy. It's not like we're going to start fights with Ethereals. All we need to do is to avoid running into that dangerous dude.", "Galgame_Chapter1_06_28": "It's just the Dead End Hollow. Since our client wishes it, we'll go check it out tomorrow!", "Galgame_Chapter1_06_29": "Meow, really? Okay~ I trust you can find my family heirloom, meow!", "Galgame_Chapter1_14_01": "Meow! Over there—", "Galgame_Chapter1_14_02": "Where?!", "Galgame_Chapter1_14_03": "I don't see her anymore! She disappeared in a flash!", "Galgame_Chapter1_14_04": "Why is it always the cat that sees her?", "Galgame_Chapter1_14_04_01": "I know cat Thirens have better vision than normal people, but my visual components are pretty good too...", "Galgame_Chapter1_14_05": "Hey, do you all think there are more and more claw marks around here?", "Galgame_Chapter1_14_05_01": "We've been coming across stronger Ethereals too...", "Galgame_Chapter1_14_06": "Now that you mention it...", "Galgame_Chapter1_14_07": "We can't keep going like this. How can we save anyone when we're in danger ourselves. We need a plan.", "Galgame_Chapter1_14_08": "Nekomata, are you sure you saw her? Why is it every time you see her we find nothing?", "Galgame_Chapter1_14_09": "The Hollow changes so quickly, by the time we've gone over, things have already warped. It's not my fault.", "Galgame_Chapter1_14_10": "If we want to catch her... You guys just need to keep up!", "Galgame_Chapter1_14_11": "Negative. We don't have the physical advantages when it comes to running like you do.", "Galgame_Chapter1_14_11_01": "In our current situation, we should reserve our energy to escape if we encounter the Dead End Butcher.", "Galgame_Chapter1_14_12": "Ehhhhh?", "Galgame_Chapter1_14_13": "What's that supposed to mean?", "Galgame_Chapter1_14_14": "You talk about saving people, but when the time comes you can only think of yourselves.", "Galgame_Chapter1_14_15": "That's not true.", "Galgame_Chapter1_14_16": "Really? Then you mean you aren't confident in your abilities?", "Galgame_Chapter1_14_17": "I can't pretend I didn't hear that. If I get serious, even Billy using his fuel reserves can't beat me.", "Galgame_Chapter1_14_18": "I can't pretend I didn't hear that, Anby...", "Galgame_Chapter1_14_19": "No problem then! We'll just run after the girl from now on!", "Galgame_Chapter1_14_20": "I'm more than happy to.", "Galgame_Chapter1_14_21": "W—Wait! Isn't anyone gonna ask my opinion?", "Galgame_Chapter1_21_01": "Anby, here! I've got the last few signatures!", "Galgame_Chapter1_21_02": "Thanks.", "Galgame_Chapter1_21_03": "No, I should be thanking you! We were really at our wit's end before you kids arrived.", "Galgame_Chapter1_21_04": "But — when is the young lady you sent for help coming back? She's been gone a long time.", "Galgame_Chapter1_21_05": "You're right... I hope she didn't run into trouble.", "Galgame_Chapter1_21_06": "They might have gotten the drop on us, but we were ready for it.", "Galgame_Chapter1_21_06_01": "They may have gotten a drop on us, but we were ready for it.", "Galgame_Chapter1_21_06_01F": "They may have gotten a drop on us, but we already have a solution!", "Galgame_Chapter1_21_07": "You're so concerned for us!", "Galgame_Chapter1_21_07_01": "Such concern for us! I'm touched. It's not just all concern for Nekomata, right?", "Galgame_Chapter1_21_07_01F": "Such concern for us! I'm so happy! ...Unless, you're just talking about Nekomata?", "Galgame_Chapter1_21_08": "That voice... It's the Proxy!", "Galgame_Chapter1_21_09": "Sorry to keep everyone waiting!", "Galgame_Chapter1_21_10": "You and Nekomata recount everything that happened—", "Galgame_Chapter1_21_11": "I see. So you planned to stop the demolition by blocking the train, but you didn't expect to find a bunch of Vision reinforcements.", "Galgame_Chapter1_21_12": "Hmmm, this means Vision is at the point of no return. They'll do whatever it takes to stop the residents from getting out.", "Galgame_Chapter1_21_13": "But the Proxy's plan to seize the train could work! Hah, it's true what they say about Phaethon's wisdom and courage.", "Galgame_Chapter1_21_17": "Ma'am, you've heard our plan. Now we have something to ask of you — we need you to get all the residents together at the platform nearby.", "Galgame_Chapter1_21_18": "Don't worry, I'll tell them. When the time comes, they'll be there.", "Galgame_Chapter1_21_19": "Right. By the way, there was an old Red Fang Gang base in the Hollow somewhere round here. Have you heard of it?", "Galgame_Chapter1_21_20": "Why do you wanna know all of a sudden?", "Galgame_Chapter1_21_20_01": "What's with the abrupt change of topic? Why do you wanna know all of a sudden?", "Galgame_Chapter1_21_20_01F": "What's with the abrupt change of topic? Why do you wanna know all of a sudden?", "Galgame_Chapter1_21_21": "You're still thinking about the commission fee.", "Galgame_Chapter1_21_21_01": "You're still thinking about Nekomata's commission fee.", "Galgame_Chapter1_21_21_01F": "You're still thinking about Nekomata's commission fee.", "Galgame_Chapter1_21_21_02": "Not true. This is Nekomata's important family heirloom, and maybe the residents here know something.", "Galgame_Chapter1_21_22": "Nekomata's commission fee- Uh, I mean, we still haven't found her family heirloom. I thought maybe the residents here might know something.", "Galgame_Chapter1_21_23": "I know the place. Everyone around here knows the Red Fang Gang!", "Galgame_Chapter1_21_24": "Is that so?", "Galgame_Chapter1_21_25": "Yes, since they made their name on Canvas Street, everyone here is related to them one way or another.", "Galgame_Chapter1_21_26": "In the early days, they weren't what they are now. Back then they took in lots of orphans, taught them to read and defend themselves. They often stood up for those in need.", "Galgame_Chapter1_21_27": "They said they'd protect this place forever. Unfortunately, a few years passed and that Silver boy changed. He looked down on the slums, and led the gang to do some awful things.", "Galgame_Chapter1_21_28": "As things got worse, many in the gang couldn't stand to see what it had become. Many of them left the gang. Soon after, the Red Fang Gang moved out of here.", "Galgame_Chapter1_21_29": "We don't want anything to do with the Red Fang Gang anymore! Silver fell into the Hollow while being chased by Public Security. He only has himself to blame...", "Galgame_Chapter1_21_30": "What did you say?", "Galgame_Chapter1_21_31": "What's the matter, young lady? We want nothing to do with them. What's wrong with that?", "Galgame_Chapter1_21_32": "No, not that! You said Silver fell into the Hollow being chased by the PubSec? Wasn't he killed by the Cunning Hares?", "Galgame_Chapter1_21_33": "Uhh... About that...", "Galgame_Chapter1_21_34": "Ahem! Little kitten... Uh, I mean Miss Client, you can understand, right?", "Galgame_Chapter1_21_35": "We wanted to tell you, but each time you looked at us with those big, cute eyes, we just couldn't...", "Galgame_Chapter1_21_36": "We're sorry! We were there, but it was Public Security who did it...", "Galgame_Chapter1_21_37": "So, it wasn't... you guys?", "Galgame_Chapter1_21_38": "Don't worry Nekomata, even if Public Security hadn't intervened, he was no match for the Cunning Hares.", "Galgame_Chapter1_21_39": "Ahem... Even though it was you who got it wrong to begin with, we're somewhat responsible as well.", "Galgame_Chapter1_21_39_01": "How about we give you a small discount on your family heirloom commission!", "Galgame_Chapter1_21_40": "A—Anyway, let's put this aside for now. First things first — we have to get that train, and evacuate the residents out of here!", "Galgame_Chapter1_21_40_01": "Okay, let's go!", "Galgame_Chapter1_24_00": "As you open the video store's door, Nekomata bolts inside—", "Galgame_Chapter1_24_01": "I'm back! Sorry it took so long, my Carrot would only navigate to the other exit farther away...", "Galgame_Chapter1_24_02": "Oh right! I saw on my phone that the demolition was delayed!", "Galgame_Chapter1_24_03": "But the stupid train got away, so Nicole and the others are still in danger.", "Galgame_Chapter1_24_04": "What should we do now? We need to figure out a plan of action quickly...", "Galgame_Chapter1_24_04_01": "Don't worry, I understand how you feel, Nekomata, but first, we need to have a little chat.", "Galgame_Chapter1_24_04_01F": "Nekomata, I know you're anxious, but before we try to rescue the others, we have to talk.", "Galgame_Chapter1_24_05": "What's going on? Why the sudden change in tone? The hair on my ears is standing up...", "Galgame_Chapter1_24_06": "Nekomata, this is important, so we want you to be honest. What kind of trouble did you and the Cunning Hares get yourselves into exactly?", "Galgame_Chapter1_24_07": "Nekomata, this is important, so we want you to be honest. What kind of trouble did you and the Cunning Hares get yourselves into exactly?", "Galgame_Chapter1_24_08": "Didn't the news say the train was transporting explosives? Why would it be carrying a bunch of fake PubSec officers?", "Galgame_Chapter1_24_09": "Didn't the news say the train was transporting explosives? Why would it be carrying a bunch of fake PubSec officers?", "Galgame_Chapter1_24_10": "And you reacted so quickly to the enemy. Not like something you'd expect from someone in shock.", "Galgame_Chapter1_24_11": "And you reacted so quickly to the enemy. Not like something you'd expect from someone in shock.", "Galgame_Chapter1_24_12": "Be straight with us — are you trying to set us up?", "Galgame_Chapter1_24_12_01": "Be straight with us — are you trying to set us up?", "Galgame_Chapter1_24_12_01F": "Be honest now, Nekomata — are you trying to pull a fast one on us?", "Galgame_Chapter1_24_12_02": "W—Well... about that...", "Galgame_Chapter1_24_13": "If there's anything you're hiding, you can talk to us about it.", "Galgame_Chapter1_24_13_01": "Nekomata, if there's anything you're hiding, you can talk to us about it.", "Galgame_Chapter1_24_13_01F": "Nekomata, if you're hiding anything, please just tell us! We're reasonable people!", "Galgame_Chapter1_24_14": "You mean it...? You—You'll really hear me out?", "Galgame_Chapter1_24_15": "If you want Phaethon's support, you'd better answer my sister truthfully and tell us what you're hiding...", "Galgame_Chapter1_24_16": "If you want support from Phaethon, you'd better answer my brother and tell us what you're hiding...", "Galgame_Chapter1_24_17": "I'm not trying to hide anything from you guys!", "Galgame_Chapter1_24_17_01": "I really didn't know there were people on that train! It's just that I've seen guys dressed like that somewhere else!", "Galgame_Chapter1_24_18": "You're totally right, the Cunning Hares and I are in big trouble this time. But we just wanted to save people!", "Galgame_Chapter1_24_19": "To save people? Are you saying that others are involved, besides the Cunning Hares?", "Galgame_Chapter1_24_20": "To save people? Are you saying that you and Nicole are going on a rescue mission?", "Galgame_Chapter1_24_21": "You never mentioned this before.", "Galgame_Chapter1_24_22": "You never mentioned this before.", "Galgame_Chapter1_24_23": "That's because... it's so ridiculous, I don't even think I could explain it! And we were so busy trying to stop the train earlier, you didn't have time to finish watching the Bangboo's visual record...", "Galgame_Chapter1_24_24": "But Nicole's Bangboo actually captured everything on camera! You'll understand when you finish watching it!", "Galgame_Chapter1_24_25": "Rescue?", "Galgame_Chapter1_24_26": "You never mentioned this before.", "Galgame_Chapter1_25_01": "An abandoned train car lies across the bridge at an unbelievable angle—", "Galgame_Chapter1_25_02": "Meow? What's this train car doing here? Proxy, are we going the right way?", "Galgame_Chapter1_25_05": "Nekomata, there's no problem with your route. Judging from how the train was damaged by external forces, it's very likely that an Ethereal threw it here.", "Galgame_Chapter1_25_06": "Nekomata, there's no problem with your route. Judging from how the train was damaged by external forces, it's very likely that an Ethereal threw it here.", "Galgame_Chapter1_25_07": "Meow! That's some scary strength...", "Galgame_Chapter1_25_08": "Your next stop is on the other side of the train car. Do you think you can get across?", "Galgame_Chapter1_25_09": "Your next stop is on the other side of the train car. Do you think you can get across?", "Galgame_Chapter1_25_10": "If it were just me, I could probably get across, but not with a Bangboo. And with all these sinkholes around, I don't think we can just walk around the train.", "Galgame_Chapter1_25_11": "\"U—Umm... excuse me...\"", "Galgame_Chapter1_25_12": "Meow?! Who's speaking? Is that the train car? And with a gorgeous lady voice?!", "Galgame_Chapter1_25_13": "\"Huh?\"", "Galgame_Chapter1_25_14": "Excuse me, Miss Train! We're in a rush here. Could you please scoot aside and let us wiggle past?", "Galgame_Chapter1_25_15": "Please, Miss Train!", "Galgame_Chapter1_25_15_01": "Please, Miss Train!", "Galgame_Chapter1_25_15_01F": "Please, Miss Train!", "Galgame_Chapter1_25_15_02": "C'mon, Wise, don't play along. You'll scare the girl on the other side.", "Galgame_Chapter1_25_15_02F": "Don't play along, Belle. You'll scare the girl on the other side.", "Galgame_Chapter1_25_16": "Stop playing around, Nekomata. Someone's on the other side.", "Galgame_Chapter1_25_16_01": "Stop playing around, Nekomata. Someone's on the other side.", "Galgame_Chapter1_25_16_01F": "Stop playing around, Nekomata. Someone's on the other side.", "Galgame_Chapter1_25_16_02": "I get it, it's nice to liven the mood a bit when we're stressed, but don't scare the lady over there.", "Galgame_Chapter1_25_16_02F": "It's nice to liven the mood in the midst of a tense task, but don't scare the lady over there.", "Galgame_Chapter1_25_21": "\"Excuse me... are you Investigators from the Hollow Investigative Association?\"", "Galgame_Chapter1_25_22": "Can we help you with something?", "Galgame_Chapter1_25_22_01": "What's up? Can we help you with something?", "Galgame_Chapter1_25_22_01F": "What's up? Can we help you with something?", "Galgame_Chapter1_25_22_02": "Hang on a sec. Whether we're with the Association or not, shouldn't we find out who Miss Train is first? In this line of work people usually introduce themselves.", "Galgame_Chapter1_25_23": "In this line of work, people usually introduce themselves before asking questions.", "Galgame_Chapter1_25_23_01": "In this line of work, people usually introduce themselves before asking questions.", "Galgame_Chapter1_25_23_01F": "In this line of work, people usually introduce themselves before asking questions.", "Galgame_Chapter1_25_24": "\"Huh? I—Is that right? Sorry, I didn't know the protocol.\"", "Galgame_Chapter1_25_25": "\"Um... My name's Corin, I work for a housekeeping company.\"", "Galgame_Chapter1_25_25_01": "\"I'm a Gemini, Rh-negative blood type. I like cleaning, my social security number is—\"", "Galgame_Chapter1_25_26": "Uhh, you don't have to cover all the details... Anyway, how come you're in a place like this?", "Galgame_Chapter1_25_27": "\"Th—There was a very dangerous Ethereal nearby. I got separated from my companions while hiding from it!\"", "Galgame_Chapter1_25_28": "\"I don't have any Carrot data with me. If you're Investigators, then you'll know the way out of here, right?\"", "Galgame_Chapter1_25_28_01": "\"C—Could you please lead me out?\"", "Galgame_Chapter1_25_29": "So she's just an ordinary person lost in the Hollow. ", "Galgame_Chapter1_25_29_01": "But what the heck's a lost maid doing somewhere so dangerous?", "Galgame_Chapter1_25_29_02": "What do you think? Should we help her?", "Galgame_Chapter1_25_30": "Not unless we can somehow break through the train car to the other side. Otherwise, to stay on time for our plan, we've got to turn back immediately and choose another route.", "Galgame_Chapter1_25_31": "Not unless we can somehow break through the train car to the other side. Otherwise, to stay on time for our plan, we've got to turn back immediately and choose another route.", "Galgame_Chapter1_25_32": "\"E—Excuse me. Sorry I was listening to your conversation...\"", "Galgame_Chapter1_25_32_01": "\"Are you saying if I can get you to the other side... I can come with you?\"", "Galgame_Chapter1_25_33": "Meow? You can get us through?", "Galgame_Chapter1_25_34": "\"Almost— Hang on— I'm nearly there!\"", "Galgame_Chapter1_26_01": "Warning. Hollow exit detected within one hundred meters. The commission for the housekeeping company employee, Corin, could be completed.", "Galgame_Chapter1_26_02": "Huh? Phaethon? Did you say something?", "Galgame_Chapter1_26_03": "Corin, you can get out there.", "Galgame_Chapter1_26_03_01": "Corin, the exit is up ahead. You'll be able to get out there.", "Galgame_Chapter1_26_03_01F": "Corin, we're almost at the exit. You'll be able to get out there.", "Galgame_Chapter1_26_04": "It's nothing. I was just saying, our \"guest\" has reached her destination.", "Galgame_Chapter1_26_04_01": "It's nothing. I was just saying that our \"guest\" reached her destination.", "Galgame_Chapter1_26_04_01F": "It's nothing. I was just saying that our \"guest\" reached her destination.", "Galgame_Chapter1_26_05": "R—Really? You found an exit? Great...!", "Galgame_Chapter1_26_06": "Th—Thank you... so very much! Without your help, I'd be lost in this Hollow forever!", "Galgame_Chapter1_26_08": "You did pretty good yourself. Thanks to your chainsaw, we really \"cut\" a lot of time there.", "Galgame_Chapter1_26_09": "I—It's my first time meeting a real-life Bangboo Hollow Investigator!", "Galgame_Chapter1_26_09_01": "Can you p—please tell me your names? I'll come back with my companions to thank you later!", "Galgame_Chapter1_26_10": "Stopping by to say thanks? I'll be looking forward to it.", "Galgame_Chapter1_26_10_01": "Stopping by to say thanks sounds great, I'll be looking forward to it.", "Galgame_Chapter1_26_10_01F": "Stopping by to say thanks sounds great, I'll be looking forward to it.", "Galgame_Chapter1_26_10_02": "Meow? You for real? Wouldn't that expose your identity?", "Galgame_Chapter1_26_10_03": "Ohh I get it... After being so defensive with me, it's no problem if it's Corin?", "Galgame_Chapter1_26_10_04": "Ah, my apologies for speaking out of turn, it appears that would be inconvenient. I think I should be leaving now.", "Galgame_Chapter1_26_11": "Thanks... But no thanks...", "Galgame_Chapter1_26_12": "No need. In this line of work, the less detail you know about people, the better. May we meet again, Corin!", "Galgame_Chapter1_26_13": "That's alright. We both had something to gain. Perhaps we'll meet again sometime. Good luck, Corin!", "Galgame_Chapter1_26_14": "So long, Corin!", "Galgame_Chapter1_26_16": "Corin bows solemnly to Nekomata and the Bangboo, and then leaves the Hollow.", "Galgame_Chapter1_27_00": "After a short while—", "Galgame_Chapter1_27_01": "...How many are there?", "Galgame_Chapter1_27_02": "Over a hundred at least! Me and Anby only did a rough count of whoever was willing to come out to speak to us, there could be even more.", "Galgame_Chapter1_27_03": "I thought that Vision said they cleared everyone out days ago?", "Galgame_Chapter1_27_04": "They say they don't know what's going on.", "Galgame_Chapter1_27_04_01": "They haven't been able to contact anyone on the outside for a week. I'm guessing Vision has set up jamming devices.", "Galgame_Chapter1_27_05": "So what is this? When exactly is Vision planning to evacuate everyone?", "Galgame_Chapter1_27_06": "Children, you must be coming from the city. Are you bringing any news?", "Galgame_Chapter1_27_07": "Excuse me, who are you...?", "Galgame_Chapter1_27_08": "Oh, the little girl you just saved from the Hollow is my granddaughter. Thank you for rescuing her!", "Galgame_Chapter1_27_09": "She's always been naughty! She thinks that she can sneak into the Hollow safely just because she's got Ether aptitude..", "Galgame_Chapter1_27_10": "Yesterday, because a Public Security officer wouldn't tell her the exact time, she came up with an idea to go to New Eridu and ask around. I took my eyes off of her for one second and she ran into the Hollow.", "Galgame_Chapter1_27_11": "Um, excuse me. An \"officer\"? Did you say an officer came by?", "Galgame_Chapter1_27_12": "That's right. Yesterday my granddaughter and a few neighbors got tired of waiting and headed to ask Vision what was going on, but an officer stopped them before they got there.", "Galgame_Chapter1_27_13": "They said nobody could get through because explosives were being handled nearby, and once things were ready, a train would be coming for us.", "Galgame_Chapter1_27_14": "Most of us here are old, sick, and disabled. Other than my granddaughter, none of us have any aptitude for Ether, so we can't go anywhere. We were told to wait, so that's all we can do.", "Galgame_Chapter1_27_15": "But it doesn't make sense!", "Galgame_Chapter1_27_15_01": "How can something as big as a mass evacuation of residents not be scheduled in advance? They just left everyone waiting for notice?", "Galgame_Chapter1_27_15_02": "And I haven't heard of Public Security being involved in the project before.", "Galgame_Chapter1_27_16": "Miss, you mean to say...?", "Galgame_Chapter1_27_17": "That Public Security officer who stopped the residents is suspicious.", "Galgame_Chapter1_27_17_01": "There has to be more to it than this! I remember them saying \"Vision Corporation won the bid thanks to a much lower cost.\"", "Galgame_Chapter1_27_18": "I get it... The metro renovation project is one of the most talked about big projects in New Eridu.", "Galgame_Chapter1_27_18_01": "It's technically and financially demanding, and they still have to relocate the residents.", "Galgame_Chapter1_27_19": "...But if Vision just dealt with the residents along with the demolition... That'd save costs.", "Galgame_Chapter1_27_20": "So... what you're saying is...Vision has just abandoned us all here?", "Galgame_Chapter1_27_21": "Vision always wanted to perform well enough to enter TOPS, but I never thought they'd stoop so low for a seat at the table...", "Galgame_Chapter1_27_22": "No! We can't let Vision get away with this!", "Galgame_Chapter1_27_23": "Nicole... What do you plan to do now?", "Galgame_Chapter1_27_24": "Eughh~ I didn't expect this when I took on the commission...", "Galgame_Chapter1_27_25": "Fine, sure, we came into the Dead End Hollow looking for something. And yeah, saving a kid along the way is a good thing, but a small odd-job agency can't take on a massive corporation...", "Galgame_Chapter1_27_26": "So, what do you two think?", "Galgame_Chapter1_27_27": "I'll do whatever you say, Boss. But Anby...", "Galgame_Chapter1_27_28": "I didn't expect to agree with Nekomata on this matter.", "Galgame_Chapter1_27_29": "I'm staying. I understand Nicole's thinking, but I can't follow this time.", "Galgame_Chapter1_27_29_01": "This is my chance. I won't make the same mistake again...", "Galgame_Chapter1_27_30": "Is that so? Going against a corporation. Anby, you really...", "Galgame_Chapter1_27_31": "...Pulled at my heartstrings!", "Galgame_Chapter1_27_32": "They're the Vision Corporation! They may be big enough to join the TOPS Alliance!", "Galgame_Chapter1_27_32_01": "Just think of the money we could squeeze out of them if we threatened to expose them!", "Galgame_Chapter1_27_33": "Quickly! Billy, Anby, go tell each of these gold nuggets— I mean victims, that the Cunning Hares are willing to represent them in their lawsuit for compensation!", "Galgame_Chapter1_27_34": "Don't just stand there! Get everyone to sign the authorization forms! Collect them one by one!", "Galgame_Chapter1_27_35": "And Nekomata— I know you're our client, but I have something for you to do, too!", "Galgame_Chapter1_27_36": "...Wha? Me?", "Galgame_Chapter1_27_37": "You want to save everyone, right? You know the area, and you're the most agile. Here, take my Bangboo.", "Galgame_Chapter1_27_38": "I want you to take it someplace and get help!", "Galgame_Chapter1_28_01": "Nekomata! Nekomata!", "Galgame_Chapter1_28_02": "Anby, Billy, open the door!", "Galgame_Chapter1_28_03": "We can't, Boss! It's too tough. Perlman's people must've reinforced the doors and windows in the car.", "Galgame_Chapter1_28_04": "Damn it—", "Galgame_Chapter1_28_05": "Shhh, listen, there are people talking outside!", "Galgame_Chapter1_28_05_01": "At the same time, outside the train car.", "Galgame_Chapter1_28_06": "I've made myself clear, haven't I?", "Galgame_Chapter1_28_06_01": "Now, I'm going to take your boss with me on foot through the Hollow to New Eridu to negotiate with your command center.", "Galgame_Chapter1_28_07": "At the same time, all your men, all of you, will stop blocking the residents and leave with me.", "Galgame_Chapter1_28_08": "So, if you don't want anything bad to happen to your boss, you'd better find him an anti-corruption device — and the fastest route through the Hollow!", "Galgame_Chapter1_28_09": "Nicole! Everyone's counting on you!", "Galgame_Chapter1_28_10": "Some moments later—", "Galgame_Chapter1_28_11": "We did it! We're out!", "Galgame_Chapter1_28_12": "Son of a — getting through the door took too long. Nekomata and Perlman have already gone into the Hollow!", "Galgame_Chapter1_28_13": "Fairy, give me Nekomata's location.", "Galgame_Chapter1_28_13_01": "Fairy, give me Nekomata's location.", "Galgame_Chapter1_28_13_01F": "Fairy, I need to know Nekomata's location!", "Galgame_Chapter1_28_14": "Fairy, can you see what's happening in the Hollow?", "Galgame_Chapter1_28_14_01": "Fairy, can you see what's happening in the Hollow?", "Galgame_Chapter1_28_14_01F": "Fairy, can you see what's happening in the Hollow?", "Galgame_Chapter1_28_15": "Client location found. Based on her current route, she will be arriving at the Hollow exit in 30 minutes.", "Galgame_Chapter1_28_16": "So there's no way to stop her?", "Galgame_Chapter1_28_19": "No way, we can't leave saving the residents to Nekomata alone.", "Galgame_Chapter1_28_19_01": "If Vision is willing to resort to something so underhanded, they won't be easy to deal with.", "Galgame_Chapter1_28_20": "But our plan with the train failed, so how are we gonna get the residents out? They don't have any aptitude for Ether.", "Galgame_Chapter1_28_20_01": "Eughh, if only there was a way to give corruption resistance to everyone at once.", "Galgame_Chapter1_28_21": "But it's just not possible.", "Galgame_Chapter1_28_21_01": "I'm sorry, Nicole. I like where your head's at, but it's just not possible.", "Galgame_Chapter1_28_21_01F": "I'm sorry, Nicole. I like where your head's at, but it's just not possible.", "Galgame_Chapter1_28_21_02": "Hey Wise, I just thought of something — maybe we can shake things up a bit! It might just be crazy enough to work...", "Galgame_Chapter1_28_21_02F": "Hey Belle, I just thought of something. It might just be ludicrous enough to work...", "Galgame_Chapter1_28_22": "Maybe we can look at it from another angle?", "Galgame_Chapter1_28_22_01": "Maybe we can shake things up a bit? Ever hear the saying, \"If the mountain can't come to us, we'll have to go to the mountain\"?", "Galgame_Chapter1_28_22_01F": "Maybe we can shake things up a bit? Ever hear the saying, \"If the mountain can't come to us, we'll have to go to the mountain\"?", "Galgame_Chapter1_28_23": "I know what you're thinking. It's a long shot, Wise, but I don't think we have any other options.", "Galgame_Chapter1_28_24": "Ahh, I get it. Good idea. It could be dangerous, but it's the only way.", "Galgame_Chapter1_28_25": "Huh? What do you mean?", "Galgame_Chapter1_28_26": "Nicole. Canvas Street and New Eridu aren't that far apart as the crow flies. It's getting through the Dead End Hollow that takes so long.", "Galgame_Chapter1_28_27": "Nicole. Canvas Street and New Eridu aren't that far apart as the crow flies. It's getting through the Dead End Hollow that takes so long.", "Galgame_Chapter1_28_28": "If we can shrink the Hollow and gain access to the exposed roads, we can get the residents out in one go.", "Galgame_Chapter1_28_29": "If we can shrink the Hollow and gain access to the exposed roads, we can get the residents out in one go.", "Galgame_Chapter1_28_30": "Yeah, then there's a chance! We're good at taking out Ethereals!", "Galgame_Chapter1_28_31": "But to reduce the size of the Hollow, we'd have to eliminate approximately three thousand of them.", "Galgame_Chapter1_28_32": "Urgh—", "Galgame_Chapter1_28_33": "Under certain circumstances, the Ether activity of certain giant individuals can reach or even exceed the equivalent of thousands of your standard Ethereals.", "Galgame_Chapter1_28_33_01": "You've probably guessed by now — I mean the Dead End Butcher.", "Galgame_Chapter1_28_34": "Under certain circumstances, the Ether activity of certain giant individuals can reach or even exceed the equivalent of thousands of your standard Ethereals.", "Galgame_Chapter1_28_34_01": "You've probably guessed by now — I mean the Dead End Butcher.", "Galgame_Chapter1_28_35": "Th—Th—That massive guy?", "Galgame_Chapter1_28_35_01": "He's way too big, however you look at it.", "Galgame_Chapter1_28_35_02": "If something goes wrong, I won't get to see Monica tomorrow night!", "Galgame_Chapter1_28_36": "Eh, we certainly aren't a match for it alone.", "Galgame_Chapter1_28_36_01": "But don't forget, Vision left quite a few weapons lying around.", "Galgame_Chapter1_28_37": "Mm. We alone certainly aren't a match for it—", "Galgame_Chapter1_28_37_01": "But don't forget, Vision left quite a few weapons lying around.", "Galgame_Chapter1_28_38": "We can help ourselves to their Ether explosives!", "Galgame_Chapter1_28_38_01": "We can help ourselves to some of their Ether explosives.", "Galgame_Chapter1_28_38_01F": "We could help ourselves to some of their Ether explosives.", "Galgame_Chapter1_28_39": "Many thanks to Vision.", "Galgame_Chapter1_28_39_01": "We should thank Vision for bringing us some of their evil explosives.", "Galgame_Chapter1_28_39_01F": "We should thank Vision for bringing us some of their evil explosives.", "Galgame_Chapter1_28_40": "Huh. So that's it! We use the explosives to take out the Dead End Butcher!", "Galgame_Chapter1_28_41": "Heh~ It's like you said... A pretty crazy idea.", "Galgame_Chapter1_28_41_01": "But we don't have time to think about it. Let's get to work!", "Galgame_Chapter1_33_01": "Alright, we made it into the Hollow! Now let's find my strongbox.", "Galgame_Chapter1_33_02": "Speaking of which, Boss — who told you about the location of the strongbox?", "Galgame_Chapter1_33_03": "Hah! That's a trade secret! You thought I'd just spill the beans like that?", "Galgame_Chapter1_33_04": "But since we're on the same side, I guess I can let you in on a little secret.", "Galgame_Chapter1_33_05": "I'm all ears.", "Galgame_Chapter1_33_05_01": "I'm all ears.", "Galgame_Chapter1_33_05_01F": "I'm all ears.", "Galgame_Chapter1_33_05_02": "Wow, I'm surprised you didn't tease her a little, Wise. Is it because you know she's pretty thin-skinned at times like this?", "Galgame_Chapter1_33_05_03": "I'm surprised you didn't take the chance to tease her. Is it because you know she gets pretty sensitive at times like this?", "Galgame_Chapter1_33_05_04": "What... What are you suggesting?", "Galgame_Chapter1_33_06": "You just want to show off, right?", "Galgame_Chapter1_33_06_01": "Nicole, you just wanted to show off, right?", "Galgame_Chapter1_33_06_01F": "Nicole, you just want to show off, right?", "Galgame_Chapter1_33_07": "Please don't put her on the spot like that. Nicole gets super sensitive in times like this.", "Galgame_Chapter1_33_08": "Hey! I told you to stop blabbing so much, Anby!", "Galgame_Chapter1_33_09": "Ahem! Actually, it was really easy! I have a few contacts at the Association who just so happened to have the records of routine observation missions and Ether resources for this Hollow.", "Galgame_Chapter1_33_10": "I gave them an offer they couldn't refuse, and asked them to help compare data from the last two mutations. Locating the strongbox was as simple as circling up the difference!", "Galgame_Chapter1_33_11_01": "Sheesh, Nicole, you're good!", "Galgame_Chapter1_33_14": "...Data from the last two mutations. Locating the strongbox was as simple as circling up the difference!", "Galgame_Chapter1_33_15_01": "Sheesh, Nicole... good!", "Galgame_Chapter1_33_16": "Huh? Why'd you say that again?", "Galgame_Chapter1_33_17": "Hang on. Didn't you just say that?", "Galgame_Chapter1_33_17_01": "Huh? Why'd you say that again?", "Galgame_Chapter1_33_17_01F": "Huh? Why'd you say that again?", "Galgame_Chapter1_33_17_02": "Hang on. Didn't you just say that?", "Galgame_Chapter1_33_17_02F": "Hang on. Didn't you just say that?", "Galgame_Chapter1_33_18": "Proxy? Are you daydreaming? Isn't it time to go? I may know the approximate location of the strongbox inside the Hollow, but it's up to you to get us there!", "Galgame_Chapter1_34_01": "Hmm... the air around here seems to have grown thicker.", "Galgame_Chapter1_34_02": "Yeah. The resolution on my video sensors just dropped, too.", "Galgame_Chapter1_34_03": "That means we've...", "Galgame_Chapter1_34_04": "Right, Proxy?", "Galgame_Chapter1_34_05": "Sorry, I didn't catch that.", "Galgame_Chapter1_34_05_01": "Sorry, I didn't catch that. What were you saying, Nicole?", "Galgame_Chapter1_34_05_01F": "Sorry Nicole! I couldn't hear you. What was that?", "Galgame_Chapter1_34_06": "Ah? Yeah, yeah, you're right...", "Galgame_Chapter1_34_06_01": "Hm? Oh, you're right.", "Galgame_Chapter1_34_06_01F": "Hm? Ah... Yeah, Nicole's right.", "Galgame_Chapter1_34_06_02": "Phaethon, you didn't hear a word I said, did you? You've been distracted ever since we entered the Hollow.", "Galgame_Chapter1_34_06_03": "Is this how you treat your regular customers?", "Galgame_Chapter1_34_07": "Don't drift off while guiding us! I paid top dollar to hire the best Proxy around, Phaethon! Watch out or you might just get a negative rating on Inter-Knot!", "Galgame_Chapter1_34_08": "Watch out or you might just get a negative rating on Inter-Knot!", "Galgame_Chapter1_34_09": "There really might be a problem...", "Galgame_Chapter1_34_09_01": "That had better be a joke. Though... I think there really might be a problem.", "Galgame_Chapter1_34_09_01F": "That had better be a joke. Though... I think there really might be a problem on our side.", "Galgame_Chapter1_34_09_02": "It's not \"might,\" Wise, there really is something wrong with the HDD, it's reporting an error.", "Galgame_Chapter1_34_09_02F": "It's not \"might,\" Belle, there really is something wrong with the HDD, it's reporting an error.", "Galgame_Chapter1_34_10": "{M#Belle}{F#Wise}, the HDD connection is unstable.", "Galgame_Chapter1_34_10_01": "Belle, can you hear me? The HDD connection is unstable.", "Galgame_Chapter1_34_10_01F": "Wise, can you hear me? The HDD connection is unstable.", "Galgame_Chapter1_34_11": "I hear you. Let me see... Strange. The HDD's backend is reporting an error.", "Galgame_Chapter1_34_12": "I hear you. Let me see... Strange. The HDD's backend is reporting an error.", "Galgame_Chapter1_34_13": "Wait a sec, I'll sync and try a debug.", "Galgame_Chapter1_34_14": "Wait a sec, I'll sync and try a debug.", "Galgame_Chapter1_34_15": "Manager? Do we wanna keep going?", "Galgame_Chapter1_34_16": "Listen up guys, the Ether activity has impacted our HDD signal. Hold tight!", "Galgame_Chapter1_34_17": "Listen up guys, the Ether activity has impacted our HDD signal. Be careful!", "Galgame_Chapter1_39_01": "Guys, we're near the train!", "Galgame_Chapter1_39_02": "Our objective is simple: Take out the guards, seize the train, and head on out!", "Galgame_Chapter1_39_03": "Roger that!", "Galgame_Chapter1_39_04": "Dum, dumdumdum, dum, dumdumdum...", "Galgame_Chapter1_39_05": "Huh? I think the pressure is getting to Anby. She's lost her mind.", "Galgame_Chapter1_39_06": "Not quite. I'm guessing she's humming background music to match the atmosphere. Must have learned it from another movie...", "Galgame_Chapter1_39_07": "Enough with the soundtrack, Anby. Everyone knows how important this next fight is.", "Galgame_Chapter1_39_08": "Proxy, we'll leave driving the train to you. How're preparations on your side?", "Galgame_Chapter1_39_09": "I... I'll try my best.", "Galgame_Chapter1_39_09_01": "My driver's license doesn't cover trains, but I'll try my best.", "Galgame_Chapter1_39_09_01F": "...I've only got a driver's license, but I'll try my best.", "Galgame_Chapter1_39_09_02": "Don't worry, Master. I'll give you detailed instructions.", "Galgame_Chapter1_39_10": "These two hands are ready and waiting!", "Galgame_Chapter1_39_10_01": "I'm ready and waiting!", "Galgame_Chapter1_39_10_01F": "Hmph, these two hands are ready and waiting!", "Galgame_Chapter1_39_10_02": "It's rare to see you this pumped up, Wise... Go for it!", "Galgame_Chapter1_39_10_02F": "Well, you're as enthusiastic as ever. Don't get too over-excited, though. Just make sure the mission is a success.", "Galgame_Chapter1_39_11": "Then, let's go. We'll catch them off guard!", "Galgame_Jianzhang_00": "In the parking lot behind Random Play...", "Galgame_Jianzhang_01": "Oh Belle, good timing. Come here.", "Galgame_Jianzhang_02": "Wise, finally! Come here!", "Galgame_Jianzhang_03": "...What's going on?", "Galgame_Jianzhang_03_01": "...What's going on?", "Galgame_Jianzhang_03_01F": "Um, what's all this for?", "Galgame_Jianzhang_04": "Is this some kind of weird ritual?", "Galgame_Jianzhang_04_01": "Is this some kind of weird ritual?", "Galgame_Jianzhang_04_01F": "What kind of weird ritual is this?!", "Galgame_Jianzhang_05": "You mean these bags? They're full of broken signal transmitters that came from Bangboo. When put together, they're equivalent to several low-frequency signal jammers.", "Galgame_Jianzhang_06": "You mean these bags? They're full of broken signal transmitters that came from Bangboo. When put together, they're equivalent to several low-frequency signal jammers.", "Galgame_Jianzhang_07": "With these, we can talk freely without worrying about \"Big Brother\" over there.", "Galgame_Jianzhang_07_01": "Yeah, I mean that AI, Fairy.", "Galgame_Jianzhang_08": "With these, we can talk freely without worrying about \"Big Brother\" over there.", "Galgame_Jianzhang_08_01": "Yeah, I mean that AI, Fairy.", "Galgame_Jianzhang_09": "We need to have a serious talk about her.", "Galgame_Jianzhang_10": "Look bro, we really need to talk about her.", "Galgame_Jianzhang_11": "I wanted to talk to you, too.", "Galgame_Jianzhang_11_01": "Mmm, I wanted to talk to you about her too.", "Galgame_Jianzhang_11_01F": "Mmm, I wanted to talk to you about her too.", "Galgame_Jianzhang_11_02": "I thought with her calling you \"Master\" all the time she'd have you fooled, but seeing your total seriousness makes me feel relieved.", "Galgame_Jianzhang_11_02F": "I thought with her calling you \"Master\" all the time she'd have you fooled, but seeing your utter lack of surprise makes me feel relieved.", "Galgame_Jianzhang_12": "Oh? Is it \"trash talk the newbie\" time?", "Galgame_Jianzhang_12_01": "Oh? Is it \"trash talk the newbie\" time? Hazing is good for team morale.", "Galgame_Jianzhang_12_01F": "Oh? Is it \"trash talk the newbie\" time? You've got my attention!", "Galgame_Jianzhang_12_02": "Glad to see you're so carefree... But this is a serious topic!", "Galgame_Jianzhang_12_02F": "I like your enthusiasm, but this shouldn't be taken lightly.", "Galgame_Jianzhang_15": "It's been a while since we let Fairy participate in our Proxy work. And she's independently calculated all the escape paths you've used in the Hollows lately.", "Galgame_Jianzhang_16": "It's been a while since we let Fairy participate in our Proxy work. And she's independently calculated all the escape paths you've used in the Hollows lately.", "Galgame_Jianzhang_17": "I'm sure you've noticed. She didn't depend on any local data, nor did she ask for any support. But she's still 270 times faster than us when generating escape paths.", "Galgame_Jianzhang_18": "I'm sure you've noticed. She didn't depend on any local data, nor did she ask for any support. But she's still 270 times faster than us when generating escape paths.", "Galgame_Jianzhang_19": "It's not like she doesn't need any Hollow data — she does. It's just that she can access the data she needs almost instantly. Remember how she mentioned she can access over 80% of the smart devices in the city? Looks like she was telling the truth.", "Galgame_Jianzhang_20": "It's not like she doesn't need any Hollow data — she does. It's just that she can access the data she needs almost instantly. Remember how she mentioned she can access over 80% of the smart devices in the city? Looks like she was telling the truth.", "Galgame_Jianzhang_21": "So, if we could only glimpse a corner of the Hollow before, now thanks to her, we can see the entire thing. But—", "Galgame_Jianzhang_22": "So like, if we could only glimpse a corner of the Hollow before, now thanks to her, we can see the entire thing. But—", "Galgame_Jianzhang_23": "But Phaethon's account is gone...", "Galgame_Jianzhang_23_01": "But Phaethon's Proxy account is gone. Even if we can become better Proxies ourselves, it'll be hard to get back to the level we were at before.", "Galgame_Jianzhang_23_01F": "Phaethon's Proxy account is gone. Even if we become better Proxies ourselves, it'll be hard to get back to the level we were before.", "Galgame_Jianzhang_23_02": "Mmm, this is really important. But right now I wanna talk to you about this Fairy problem.", "Galgame_Jianzhang_23_02F": "Mmm, that is really important. But right now I want to talk about this Fairy problem.", "Galgame_Jianzhang_23_03": "Fairy's powers are something the elites of New Eridu would all kill for. This is way too hot for us to handle.", "Galgame_Jianzhang_23_03F": "Fairy's powers are something the elites of New Eridu would all kill for. This is way too hot for us to handle.", "Galgame_Jianzhang_24": "Nothing's for free in this world.", "Galgame_Jianzhang_24_01": "There's no such thing as a free lunch. Fairy's presence could be a ticking time bomb.", "Galgame_Jianzhang_24_01F": "There's no such thing as a free lunch. Fairy's presence could be a ticking time bomb for us...", "Galgame_Jianzhang_24_02": "Exactly. The elites of New Eridu have been dreaming of the power she has. She's not just a bomb, she's an active volcano.", "Galgame_Jianzhang_24_02F": "Exactly. The elites of New Eridu have been dreaming of the power she has. She's not just a bomb, she's an active volcano.", "Galgame_Jianzhang_24_03": "And when she forced you to become her master, she said that you should \"bide your time and wait for the opportunity to complete the agreement\" with her...", "Galgame_Jianzhang_24_03F": "And when she forced you to become her master, she said that you should \"bide your time and wait for the opportunity to complete the agreement\" with her...", "Galgame_Jianzhang_24_04": "But refused to reveal anything further. Something just doesn't feel right.", "Galgame_Jianzhang_24_04F": "But refused to reveal anything further. It's definitely not that simple.", "Galgame_Jianzhang_25": "But if we can make good use of her abilities...", "Galgame_Jianzhang_25_01": "But if we can make use of her abilities, we might finally get some leads on what we've been investigating! Our teacher's lifelong dream just might...", "Galgame_Jianzhang_25_01F": "But if we can make use of her abilities, we might finally get some leads on what we've been investigating. Our teacher's lifelong dream just might...", "Galgame_Jianzhang_25_02": "Yeah. Anyway, we need to figure out where Fairy came from.", "Galgame_Jianzhang_25_02F": "Yeah. Anyway, we need to figure out where Fairy came from.", "Galgame_Jianzhang_31": "There's no rush, of course. Let's take it slow. At least she's really good at staying hidden, so we don't need to worry about hackers like last time.", "Galgame_Jianzhang_32": "There's no rush, of course. Let's take it slow. At least she's really good at staying hidden, so we don't need to worry about hackers like last time.", "Galgame_Jianzhang_37": "How's the investigation going?", "Galgame_Jianzhang_37_01": "Didn't you ask the Cunning Hares to help investigate all this? How's that coming along?", "Galgame_Jianzhang_37_01F": "Didn't you ask the Cunning Hares to help investigate all this? How's that coming along?", "Galgame_Jianzhang_38": "Let's just try and get along with her for now.", "Galgame_Jianzhang_38_01": "Let's just try and get along with Fairy for now.", "Galgame_Jianzhang_38_01F": "Let's just try and get along with Fairy for now.", "Galgame_Jianzhang_39": "Hmph, despite being an AI, somehow, she still manages to be rude to me! But that's the way it is I guess.", "Galgame_Jianzhang_39_01": "Oh yeah, do you remember? I asked the Cunning Hares to help investigate, but...", "Galgame_Jianzhang_40": "Get along? She's constantly rude to me... But it's not like there's anything we can do about it.", "Galgame_Jianzhang_40_01": "I even asked the Cunning Hares to investigate, but...", "Galgame_Jianzhang_41": "There's not been much progress, I'm afraid. Nicole got the strongbox mission from an anonymous subcontractor. They didn't get to meet anyone related to the commission. She said she was gonna try looking into the Red Fang Gang a few days ago, but I've not heard back since.", "Galgame_Jianzhang_41F": "There's not been much progress, I'm afraid. Nicole got the strongbox mission from an anonymous subcontractor. They didn't get to meet anyone related to the commission. She said she was gonna try looking into the Red Fang Gang a few days ago, but I've not heard back since.", "Galgame_Jianzhang_42": "I doubt they'll find anything concrete. Let's just hope that they don't get themselves into any trouble...", "Galgame_Jianzhang_42F": "I doubt they'll find anything concrete. Let's just hope that they don't get themselves into any trouble...", "Galgame_Jianzhang_42_01": "They're good at making mountains out of molehills.", "Galgame_Jianzhang_42_01F": "They're good at making mountains out of molehills.", "Galgame_Jianzhang_43": "Okay. We've talked enough about this for today. Let's leave it at that.", "Galgame_Jianzhang_43F": "Anyway, that's about everything I wanted to say about Fairy. Let's leave it aside for now.", "Galgame_Jianzhang_44": "You've been so busy improving our reputation on Inter-Knot and running the video store lately, dude.", "Galgame_Jianzhang_44F": "You've been so busy improving our reputation on Inter-Knot and running the video store lately.", "Galgame_Jianzhang_44_01": "Let's just chill out and watch some TV tonight.", "Galgame_Jianzhang_44_01F": "Let's just chill out and watch some TV tonight.", "Gallery_AvatarDetail": "Character Details", "Gallery_BanDes": "This feature is not available in Preview mode.", "Gallery_ItemDetail": "Item Details", "GarbageText": "Please discard a Resonium", "GetRewardTips_ItemBeyondMaxNum": "Excess items have been mailed to you.", "GiftPack_AvatarLevelBreakSelect_A_des": "Use this in Storage to obtain one Certification Seal of your choice.", "GiftPack_AvatarLevelBreakSelect_A_name": "Selected Certification Seal", "GiftPack_AvatarLevelBreakSelect_A_story": "Even among the most hardened Hollow Raiders, these supplies are considered hard currency. Use however you like! The badge is top-notch quality, and the issue of ownership has been completely resolved.", "GiftPack_AvatarSkillSelect_A_des": "Use this in Storage to obtain one specialized tactical chip of your choice.", "GiftPack_AvatarSkillSelect_A_name": "Specialized Tactical Chip DIY Kit", "GiftPack_AvatarSkillSelect_A_story": "The Bangboo at 141 are friendly and harmless, but no one's ever managed to buy any extra chips from them... Judging by the \"evidence\" we have here, it might just be a marketing strategy.", "GiftPack_BackWeaponSelect_A_des": "Use this item in your Storage to select and obtain one of the following A-Rank W-Engines: Precious Fossilized Core, Rainforest Gourmet, Starlight Engine, Slice of Time, Original Transmorpher.", "GiftPack_BackWeaponSelect_A_name": "Restart Selectable A-Rank Weapon Chest", "GiftPack_BackWeaponSelect_A_story": "A custom W-Engine giftbox for those looking to restart their business. If you want to give your new career a boost, this is more than worth the cost.", "GiftPack_Google_1": "Basic Upgrade Bundle", "GiftPack_Google_1_des": "Redeem for 3 Senior Investigator Logs, 2 Ether Plating Agents, 2 Bangboo Algorithm Modules, and 3,000 Dennies.", "GiftPack_Google_2": "Advanced Upgrade Bundle", "GiftPack_Google_2_des": "Redeem for 5 Senior Investigator Logs, 3 Ether Plating Agents, 2 Bangboo System Widget, and 5,000 Dennies.", "GiftPack_WeaponLevelBreakSelect_A_des": "Use this in Storage to obtain one Composite W-Engine Component of your choice.", "GiftPack_WeaponLevelBreakSelect_A_name": "Composite Component DIY Kit", "GiftPack_WeaponLevelBreakSelect_A_story": "It's hard to say whether the DIY kits are more popular among music enthusiasts or Hollow Investigators. But if you want to avoid poor audio quality — for the sake of your ears or your life, please choose your components carefully.", "GiftPack_WeaponSelect_A_des": "Upon use, you can select a W-Engine from the following: The Vault, Demara Battery Mark II, Starlight Engine Replica or Housekeeper.", "GiftPack_WeaponSelect_A_name": "1-in-4 Selectable W-Engine", "GiftPack_WeaponSelect_A_story": "The best-selling W-Engine gift box in the city. Among the many reviews, there are even some familiar IDs. If you discuss their taste in choosing W-Engine with these friends... you might discover some shared interests!", "Gift_2000002_name": "Lv. 10 Inter-Knot Gift Box", "Gift_2000003_name": "Lv. 20 Inter-Knot Gift Box", "Gift_2000004_name": "Lv. 30 Inter-Knot Gift Box", "Gift_2000005_name": "Lv. 40 Inter-Knot Gift Box", "Gift_2000006_name": "Lv. 50 Inter-Knot Gift Box", "Gift_2000009_name": "Breakthrough Seal Supply", "Gift_2000010_name": "W-Engine Component Supply", "Gift_2000011_name": "Bangboo Software Supply", "Gift_2000012_name": "Training Resources Supply", "Gift_2000013_name": "W-Engine Energy Supply", "Gift_2000014_des": "Use to obtain:\nMaster Tape ×2, Senior Investigator Log ×20, Official Investigator Log ×80, W-Engine Energy Module ×10, W-Engine Power Supply ×40, Denny ×150,000", "Gift_2000014_name": "Zenless Zone Zero Pre-Order Bundle", "Gift_2000015_des": "Use to obtain:\nMaster Tape ×2, Official Investigator Log ×80, W-Engine Power Supply ×40, Denny ×150,000", "Gift_2000015_name": "Zenless Zone Zero City Entry Pack", "Gift_2000017_name": "Eridu Welcome Gift", "Gift_2000018_name": "Sincere Invitation Gift", "Gift_2000019_name": "Favored Invitation Gift", "Gift_2000020_name": "Exclusive Invitation Gift", "Gift_2000021_name": "\"Classic Rewind\" Movie Box", "Gift_2000022_name": "Family Pack Energy Drink Special", "Gift_2000023_name": "Trials of Glory Supplies", "Gift_2000024_name": "W-Engine Tuning Supplies", "Gift_2090003_des": "No Drops", "GoldenBombIntro_Quest01_Bubble01": "Nah-Ehn... Nu na!\n(The Golden Bangboo is... running away!)", "GoldenBombIntro_Quest01_Bubble02": "Nha-nu, nha-nu!\n(Over here~ over here!)", "GoldenBombIntro_Quest01_Bubble03": "Nha-nha, en-na nu!\n(Come this way, quickly!)", "GoldenBombIntro_Quest01_Bubble15_01": "It's a FOORKS M1 model, right?", "GoldenBombIntro_Quest01_Bubble15_02": "It may not look that fancy, but it delivers consistent performance, like a reliable family member.", "GoldenBombIntro_Quest01_Bubble15_03": "You're suddenly into cars, huh?", "GoldenBombIntro_Quest01_Bubble15_04": "You're quite the car enthusiast...", "GoldenBombIntro_Quest01_Bubble15_05": "Haha, I'm not bad!", "GoldenBombIntro_Quest01_Bubble15_06": "It's my bro... He was tightening screws on a broken down truck and they became good friends.", "GoldenBombIntro_Quest01_Bubble15_07": "I can't help but wonder if it was feeling lonely before, so I'd love to introduce it to more friends.", "GoldenBombIntro_Quest01_Bubble15_08": "If you spot a cool car on the road, make sure to snap a photo and send it my way; my bro might want to strike up a connection!", "GoldenBombIntro_Quest01_Bubble15_09": "Leave it to me.", "GoldenBombIntro_Quest01_Bubble15_10": "I'm on it.", "GoldenBombIntro_Quest01_Bubble15_11": "I knew I could rely on you! My bro's social life is in your hands!", "GoldenBombIntro_Quest01_Bubble15_12": "Thanks! But I don't know much about cars.", "GoldenBombIntro_Quest01_Bubble15_name": "Anton", "GoldenBombIntro_Quest01_Bubble16_01": "My bro's social life is in your hands!", "GoldenBombIntro_Quest02_Bubble01": "Ehn-na nu-na...\n(The fence is too high, it's really in the way...)", "GoldenBombIntro_Quest02_Bubble02": "Na-en, ehn na!\n(Hehe~)", "GoldenBombIntro_Quest02_Bubble03": "En-nah nu na, ehn-ne...\n(Not... Not quite...)", "GoldenBombIntro_Quest04_Bubble01": "Ne-ne, nhu-na ne!\n(The one who caught the Golden Bangboo... is me!)", "GoldenBombIntro_Quest04_Bubble02": "Nah, ne-nhu en...\n(Hey, if you've got guts, don't run!)", "GoldenBombIntro_Quest06_Bubble01": "Nhu-nah, ne na?...\n(I hope I can capture it easily...)", "GoldenBombIntro_Quest07_Bubble01": "Ehn-na nu na!\n(I want to show that shiny gold how capable I am!)", "GoldenBombIntro_Quest07_Bubble02": "Ehn-ne, na-ehn-na!\n(Oh no, I'm exhausted!)", "GoldenBombIntro_Quest07_Bubble03": "Ne... Ehn-ne...\n(Huff, huff...)", "GoldenBombIntro_Quest08_Bubble01": "Ne-nhu, ne-nhu na!\n(A—A Platinum Bangboo!)", "GoldenBombIntro_Quest08_Bubble02": "Ne\n(A..!)", "GoldenBombIntro_Quest08_Bubble03": "Nha!\n(White...!)", "GoldenBombIntro_Quest08_Bubble04": "Ne-nhu na!\n(...Gold one!)", "GoldenBombIntro_QuestXX_Bubble01": "Na-nu na!\n(Don't run!)", "GoldenBombIntro_QuestXX_Bubble02": "Nhe-na! (Ouch!)", "GoldenBombIntro_QuestXX_Bubble03": "Na-en-na? (Want to catch me?)", "GoldenBombIntro_QuestXX_Bubble04": "Ehn,nu na! (Huff!)", "GoldenBombIntro_QuestXX_Bubble05": "Ehn-ne nu na!\n(Golden Shine, Golden Rod, oh most beautiful Golden Bangboo!)", "GoldenBombIntro_QuestXX_Bubble06": "Ne-na, nhu-en!\n(Gold is good!)", "GoldenBombIntro_QuestXX_Bubble07": "Ne, nhu-en!\n(Platinum is good!)", "GoldenBombIntro_QuestXX_Bubble08": "Ne-ne, en-ehn-na!\n(Gold is common!)", "GoldenBombIntro_QuestXX_Bubble09": "Ne-ehn, en-nha-na!\n(Platinum is ugly!)", "GoldenBombIntro_QuestXX_Bubble10": "Ehn-nah-nu, neh-uhn!\n(A strange person is watching us!)", "GoldenBombIntro_QuestXX_Bubble11": "Ehn-na, nu-ne!\n(Uh-oh, run!)", "GoldenBombIntro_QuestXX_Bubble12": "Ne-nha-en, nhu-ne? (I actually caught up?)", "GoldenBombIntro_QuestXX_Bubble13": "Ne-ehn na, en-nhu na! (You can't catch me!)", "GoldenBomb_NAME": "Golden Bangboo", "GoldenWeek_Coffee_Tips_OB1.1": "{0} remaining this period", "GoodsNum": "Quantity", "Goods_BPAdvance": "Growth Plan", "Goods_BPImprove": "Plan Upgrade", "Goods_Bpluxury": "Premium Plan", "Goods_MonthlyCard": "Inter-Knot Membership", "Goods_MonthlyCard_Renewal": "Renew Subscription", "Grace_SkillName": "One of Us", "Grace_SkillText": "Grace can passionately go on and on about how amazing videotapes are without any repetition in over half an hour. Of course, no one knows that her love is for the beauty of machines, and the videotapes are just secondary to that.", "GroceryText_LockHint": "Complete \"Bangboo's Commission\" to unlock the convenience store", "GroceryText_UnlockHint": "The 141 convenience store has been unlocked", "Grocery_Name_100": "C-Rank Materials", "Grocery_Name_101": "B-Rank Materials", "Grocery_Name_102": "A-Rank Materials", "Grocery_Name_BangboMod": "Bangboo Components", "Grocery_Name_Test": "Test", "Grocery_TabLocked": "Locked", "GroupDesc_1": "Soldier 11 [Agent Story]", "GroupDesc_2": "Nekomata [Agent Story]", "GroupDesc_201": "Ether Mutants", "GroupDesc_202": "Thugs", "GroupDesc_203": "Corrupted", "GroupDesc_204": "Public Security", "GroupDesc_205": "Rebel Soldiers", "GroupDesc_290": "Special", "GroupDesc_3": "Grace [Agent Story]", "GroupDesc_4": "[Phaethon's Story]", "Guest_Name_NPC1": "Heddy", "Guest_Name_NPC10": "Nostalgic Girl", "Guest_Name_NPC11": "Quirky Girl", "Guest_Name_NPC12": "Hapless Man", "Guest_Name_NPC13": "Love-Crazed Girl", "Guest_Name_NPC2": "Sjal", "Guest_Name_NPC3": "Travis", "Guest_Name_NPC4": "Anxious Office Worker", "Guest_Name_NPC5": "Bold Man", "Guest_Name_NPC6": "Resting Housewife", "Guest_Name_NPC7": "Befuddled Mystery Fan", "Guest_Name_NPC8": "Mad Office Worker", "Guest_Name_NPC9": "Resting Housewife", "Gun_Desc_TutorialTemp": "Coordinated Attack\nPress the \"Switch Character\" button in battle to summon your support character and unleash a Coordinated Attack. This will not interrupt your character's current action. Coordinated Attacks have an 8-second cooldown. Activating a Coordinated Attack right before being attacked triggers Perfect Coordination, enhancing the effect.\n\nProvoke\nHold the Dodge button to trigger Provoke.\n\nFrenzy\nAfter defeating 5 Normal Enemies in a row, Lighter enters the Frenzy state, granting him a powerful buff for 10 seconds. While in Frenzy, defeating every 3 additional enemies extends the state by 5 seconds. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.\n\nFull Frenzy\nWhen Lighter consecutively defeats 5 normal enemies within 10 seconds while in the Frenzy state, he enters Full Frenzy, granting him an even more powerful buff for 10s. Full Frenzy cannot be extended. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.\n\nScoring System\n100 points for defeating a normal enemy. 150 points for defeating a normal enemy's advanced form. 500 points for defeating an elite enemy.\n50 points for triggering a Perfect Dodge. 100 points for performing a Finishing Move.\n\nEndless Mode\nEnemies deal more DMG over time. Defeating elite enemies extends the challenge time.", "HADAL_Layer_ChangeTeam": "Change Lineup", "HADAL_Layer_NextLayer": "Next Frontier", "HADAL_Layer_Text": "Frontier: {0}", "HADAL_LevelInfo": "Stage Details", "HADAL_Max_Layer_Record": "Best Record", "HADAL_Next_Layer": "Note: Enemy level increased and lineup changed", "HADAL_Previous_Record": "Best Record from Previous Operation", "HADAL_UI_MonsterResist": "Enemy Resistance", "HADAL_UI_PresentLayer": "Current Frontier", "HADAL_UI_RestartRoom": "Restart Operation", "HBArpeggioUITips": "Explore the Arpeggio Fault via the monitor array to obtain generous rewards", "HBBootcampExpAvailable": "Remaining Courses", "HBBootcampLessonFinished": "Complete Courses", "HBBootcampUITips": "Complete the Investigator Training Course to obtain Agent EXP", "HBRelatedAgent": "Related Agent", "HBRelatedAgentEmpty": "Calculating data...", "HBRelatedAgentSourceTips": "*Data obtained from recently active players", "HBRelatedAgentTips": "The rewards from this level can be used to enhance the combat abilities of the following Agent", "HBTowerUITips": "Challenge high-difficulty stages to obtain generous rewards", "HBTraining": "Tactics", "HBTrainingDetailsTitle": "Tactical Training", "HBTrainingEntrance1": "Free Training", "HBTrainingEntrance2": "Cooperation Exercise", "HBTrainingLevelTitle101": "Basic Controls", "HBTrainingLevelTitle102": "Energy and Special Attacks", "HBTrainingLevelTitle103": "Perfect Dodge and Dodge Counter", "HBTrainingLevelTitle104": "DMG Display and Attribute Counters", "HBTrainingLevelTitle201": "Being Hit and Quick Assists", "HBTrainingLevelTitle202": "Perfect Assists and Assist Follow-Ups", "HBTrainingLevelTitle203": "Decibels and Ultimate Attacks", "HBTrainingLevelTitle204": "Daze and Chain Attacks", "HBTrainingLevelTitle301": "Attribute Anomaly and Disorder", "HBTrainingLevelTitle302": "Impairing Enemies", "HBTrainingLevelTitle303": "Interrupt", "HBTrainingNextLevel": "Next Tutorial", "HBTrainingStartBtn": "Enter Tutorial", "HBTrainingType1": "Basic Training", "HBTrainingType2": "Technique Training", "HBTrainingType3": "Advanced Training", "HBUIPreview": "Progress", "HBUnlockTipsArpeggio": "Hollow Zero: The Mystery of Arpeggio Fault unlocked. It can be accessed through the Compendium.", "HBUnlockTipsBootcamp": "Investigator Training Course unlocked. It can be accessed through the Compendium.", "HBUnlockTipsTower": "Simulated Battle Trial unlocked. It can be accessed through the Compendium.", "HB_Abyss": "Hollow Zero", "HB_Abyss_1": "Withered Domain", "HB_Abyss_Desc": "General Rules\n• Exploring Hollow Zero gives you Investigation Points, but there is a weekly limit on the number of Investigation Points you can earn.\n• Investigation Points can be used to increase your License Level, unlocking numerous rewards, including Polychromes and Boopons.\n• Additionally, Bounty Commissions reset every week. Completing these commissions can earn you extra rewards, including Polychromes, Master Tapes, and Boopons.", "HB_EnergyCost": "20-100", "HB_EquipBreakMaterial": "Drive Disc", "HB_EquipBreakMaterial_Desc": "General Rules\n• In Routine Cleanup, completing different stages can earn you Drive Discs and Plating Agents.\n• Equipping Drive Discs significantly enhances an Agent's combat abilities, while Plating Agents can be used to upgrade Drive Discs.\n• The higher the challenge level, the better the quality and quantity of rewards.", "HB_HadalZone": "Shiyu Defense", "HB_HadalZone_1": "Stable Node", "HB_HadalZone_2": "Critical Node", "HB_HadalZone_3": "Disputed Node", "HB_HadalZone_4": "Ambush Node", "HB_HadalZone_Desc": "[General Rules]\n• Shiyu Defense is a high-difficulty challenge stage split into three defense areas:\n Stable Nodes: Unlocked one by one as you progress through the challenges.\n Critical Nodes: Periodically updates with new stage content.\n Disputed Nodes: Unlocked after completing Main Story Chapter 2 Interlude and Stable Node: Fifth Frontier.\n• In Stable Node and Critical Node, defeat enemies within the time limit to complete the challenge. Earn rewards of different tiers based on completion time, including Polychromes and Master Copies.\n\n• In Disputed Node, there is no time limit, and ratings are given based on the number of times Agents are defeated. The fewer defeats, the higher the rating. Rewards include Polychromes and Master Copies", "HB_HandbookButtonGo": "Go", "HB_HandbookButtonLocked": "Locked", "HB_HandbookName": "Compendium", "HB_HandbookTitle": "Compendium", "HB_MonsterCardBoss": "Notorious Hunt", "HB_MonsterCardBoss_Desc": "[General Rules]\n• In Notorious Hunt, defeating different monsters grants you Precious Relics and Master Copies, among other rewards. You can earn Notorious Hunt rewards up to 3 times per week.\n• Precious Relics can be used to upgrade high-level Agent Core Skills, while Master Copies can be used for Tuning in the music store.\n• The higher the challenge level, the better the quality and quantity of rewards.\n• Additionally, weekly challenges reset every week. Completing these challenges can earn you extra rewards, including Investigation Merits and Dennies.", "HB_MonsterCardDaily": "Expert Challenge", "HB_MonsterCardDaily_Desc": "[General Rules]\n• In Expert Challenge, defeating different monsters grants you Higher Dimensional Data and Master Copies, among other rewards.\n• Higher Dimensional Data can be used to upgrade Agent Core Skills, while Master Copies can be used for Tuning in the music store.\n• The higher the challenge level, the better the quality and quantity of rewards.", "HB_NormalMaterial": "Regular Materials", "HB_NormalMaterial_Desc": "General Rules\n• In Combat Simulation, challenging different material scenarios will earn you upgrade materials, including basic materials, Agent Promotion, W-Engine Modification, and Agent skills.\n• The amount of Stamina consumed and the number of rewards earned will vary based on the number of Enemy Cards selected.\n• The higher the challenge level, the better the quality and quantity of rewards.", "HB_PassiveSkillBreakMaterial": "Core Skill Upgrade Material", "HB_PopupInfoTitle": "Gameplay Details", "HB_Trial_Level_Locked": "Insufficient Inter-Knot Level", "HB_UnlockTips_Abyss": "Hollow Zero unlocked. It can be accessed through the Compendium.", "HB_UnlockTips_Abyss_122810101": "Qualification Assessment: Edge unlocked", "HB_UnlockTips_Abyss_122810102": "Qualification Assessment: Frontline unlocked.", "HB_UnlockTips_Abyss_122810111": "Old Capital Metro: Edge unlocked", "HB_UnlockTips_Abyss_122810112": "Old Capital Metro: Frontline unlocked.", "HB_UnlockTips_Abyss_122810113": "Old capital Metro - Interior unlocked.", "HB_UnlockTips_Abyss_122810114": "Old Capital Metro: Heartland unlocked.", "HB_UnlockTips_Abyss_122810115": "Old capital Metro - Core unlocked.", "HB_UnlockTips_Abyss_122810121": "Construction Ruins: Frontline unlocked", "HB_UnlockTips_Abyss_122810122": "Construction Ruins - Interior unlocked.", "HB_UnlockTips_Abyss_122810123": "Construction Ruins - Heartland unlocked.", "HB_UnlockTips_Abyss_122810124": "Construction Ruins - Core unlocked.", "HB_UnlockTips_Abyss_122810131": "Abandoned Skyscraper - Interior unlocked.", "HB_UnlockTips_Abyss_122810132": "Abandoned Skyscraper - Heartland unlocked.", "HB_UnlockTips_Abyss_122810133": "Abandoned Skyscraper - Core unlocked.", "HB_UnlockTips_Abyss_122810141": "Withering Garden - Core unlocked.", "HB_UnlockTips_Abyss_122810144": "Blitz mode \"Withering Garden: Seedbed\" unlocked", "HB_UnlockTips_Abyss_122810243": "\"Inferno Reap\" unlocked ", "HB_UnlockTips_Boss": "Notorious Hunt unlocked. It can be accessed through the Compendium.", "HB_UnlockTips_Boss30009": "Notorious Hunt: Unknown Corruption Complex unlocked.", "HB_UnlockTips_Boss30012": "Notorious Hunt: Twin Marionettes unlocked.", "HB_UnlockTips_Boss30021": "Notorious Hunt: Corrupted Overlord - Pompey unlocked", "HB_UnlockTips_Equip": "Routine Cleanup unlocked. It can be accessed through the Compendium.", "HB_UnlockTips_Hadal": "Shiyu Defense unlocked. It can be accessed through the Compendium.", "HB_UnlockTips_Material": "The Combat Simulation has been unlocked and can be reached via the Compendium.", "HB_UnlockTips_Monster": "Expert Challenge unlocked. It can be accessed through the Compendium.", "HB_UnlockTips_Monster300019": "Rampant Brute Expert Challenge unlocked", "HB_UnlockTips_Monster30004": "Expert Challenge: Hans - Energized now unlocked", "HB_UnlockTips_Monster300081": "Expert Challenge: Typhon Slugger unlocked.", "HPHealRatio": "Healing Bonus", "HSC_BlackScreen_Begin": "Switching to Amy's POV...", "HSC_BlackScreen_Fail": "I think I've made too many mistakes...", "HSC_BlackScreen_GuideEnd": "Practice time is over. It's time to get to work!", "HSC_BlackScreen_Pass": "We've finished this batch of work! Let's take a break...", "HSC_BuffIcon_Tips_01": "Currently unavailable", "HSC_BuffIcon_Tips_01_Conrad": "Conrad Assist Skill active. Get double the score if you answer correctly.", "HSC_BuffIcon_Tips_01_Qingyi": "Qingyi Assist Skill active. Please listen to your senior officer's suggestion.", "HSC_BuffIcon_Tips_01_Seth": "Seth Assist Skill active. Gain Satisfaction after answering (cannot exceed limit).", "HSC_BuffIcon_Tips_01_Zhuyuan": "Zhu Yuan Assist Skill active. Wrong answer has been eliminated.", "HSC_BuffIcon_Tips_02": "Currently unavailable", "HSC_Event_Day1_01": "I'm here to apply for a citizen card for my friend!\nWhat? The handwriting on the authorization form differs from what PubSec has archived? Something so insignificant... it shouldn't matter, right?", "HSC_Event_Day1_02": "Hello, Miss Officer! I lost my citizen card, so I need to apply for a new one.\nThis is my identification documents, reapplication permit, proof of income, Ether aptitude report, copy of my old document, and the ID photo I just took...", "HSC_Event_Day1_03": "Excuse me, can I renew my Independent Investigator License here?\nI've brought all the documents! Absolutely everything I could possibly need, for sure! My Ether aptitude is amazing! I can definitely complete commissions in Hollow Zero!", "HSC_Event_Day1_04": "My friend lost his citizen card in a Ho... hole! I'm here to help him reapply.\nEr, authorization form? Nope, I don't have anything like that! But I do have my chat history with him. Look! There's no way to fake chat history, right?", "HSC_Event_Day1_05": "Hello, I brought my old citizen card and identification documents, and want to update my ID photo.\nDue to customer needs, I recently switched to a mechanical arm with better temperature adjustment. The appearance is a little different. Here's my newest ID photo, back and front.", "HSC_Event_Day1_06": "Hello! I'm here to get my child a citizen card!\nThiren? She's not a Thiren, she's a purebred forest cat! I even got her an Ether aptitude test. My little Page is sure to have an amazing future in Hollow Exploration!", "HSC_Event_Day1_07": "The photo doesn't look like me? This is the newest photo of Miss Astra from her last concert. Everyone always says we look exactly alike!\nCan I apply for a citizen card with this photo?", "HSC_Event_Day1_08": "Hello, please help me update my citizen card. Here are all the documents required by PubSec. I compared it with the regulations, and everything is in order\nAh, yeah, it's been expired for a long time.\nI've been spending more time in the Hollows than out recently, so I haven't used my citizen card recently.", "HSC_Event_Day1_09": "I'm here to apply for a citizen card for my friend!\nWhat? The handwriting on the authorization form differs from what PubSec has archived? Something so insignificant... it shouldn't matter, right?", "HSC_Event_Day1_10": "Hello, I brought my old citizen card and identification documents, and want to update my ID photo.\nDue to customer needs, I recently switched to a mechanical arm with better temperature adjustment. The appearance is a little different. Here's my newest ID photo, back and front.", "HSC_Event_Day1_11": "The photo doesn't look like me? This is the newest photo of Miss Astra Yao from her last concert. Everyone always says we look exactly alike!\nCan I apply for a citizen card with this photo?", "HSC_Event_Day1_12": "Wow, thank you... thank you so much!", "HSC_Event_Day1_13": "Heheh, I just thought I might as well bring all possible needed documents to avoid the hassle of having to come back again if I missed anything.", "HSC_Event_Day1_14": "Thanks! When can I come get my new ID?", "HSC_Event_Day1_15": "Officer you sure are kind!", "HSC_Event_Day1_16": "Thank you for your understanding. Old Duyi's Physiotherapy Studio will always welcome you.", "HSC_Event_Day1_17": "Thank you! What a pleasant surprise! I was just trying to commemorate it...", "HSC_Event_Day1_18": "I knew it would work! My friends all say I'm sure to be the next superstar!", "HSC_Event_Day1_19": "I hope I get to use that new card a couple times before I have to return to the Hollow...", "HSC_Event_Day1_20": "Hey, maybe he... he just... he's just been practicing his handwriting! Will it really not work? Fine...", "HSC_Event_Day1_21": "But I prepped everything in accordance with PubSec's notices... I even made several copies...", "HSC_Event_Day1_22": "Ah? Oh, I'm sorry! I'll go over now...", "HSC_Event_Day1_23": "Then I can only wait for him to get out... er, no! I mean, return!", "HSC_Event_Day1_24": "What additional materials do I need? I gotta bring my business permit, too?", "HSC_Event_Day1_25": "Fine, I'll go get a pet ID... Pet IDs are meaningful, too!", "HSC_Event_Day1_26": "Even if we look exactly the same?", "HSC_Event_Day1_27": "Really? I'll go back and ask...", "HSC_Event_Day1_29": "Ehn na, nhe na-nu! (I'm helping my master get a reissued citizen card! Papers? Do we still need papers? Isn't giving a name enough—!)", "HSC_Event_Day1_30": "Ehn-nhe! Nhe-na nu ne! (So easy! I knew it would be done quickly!)", "HSC_Event_Day1_31": "Nhe? Ehn-na... (Documents? What's that...)", "HSC_Event_Day2_01": "Hello, I'm here to register the event venue for the \"Get Your Tail Wagging\" canine Thiren performance. The venue we're applying for is the Joyso Park central field. Here's my EPA application materials and all other required registration documents...", "HSC_Event_Day2_02": "Hello, I'm here to register the event venue for The Night of Fright.\nWe prepared 100 movies portraying Ethereals and we prepare to do a marathon showing at the big screen hall in Gravity Cinema. Here's the EPA materials with the cinema manager's signature.", "HSC_Event_Day2_03": "Hi, Miss Officer~\nThe HIA Career Club wants to rent Trailblazer Plaza around the middle of next month to hold an onboarding ceremony for our new investigators. There's our EPA application materials, please take a lot!", "HSC_Event_Day2_04": "Our noodle shop is hosting a Trial of Spice with Simmer, using Black Bowl: Red Chili Chicken Noodles and Hotter Than Heaven soup to duel!\nHere's the event location plan. We won't take up any roads. And here, the EPA application materials.", "HSC_Event_Day2_05": "Ehn-ne-ne! Ehn-ne? Ehn-ehn-ehn-ne! (I'd like to rent Lumina Overpass to hold our Dream Team trials. There's plenty of passersby on the overpass, all the better to test the contenders' dribbling skills!)", "HSC_Event_Day2_06": "Hello, our band, Night-Dare Melody, plans to use Arclight Mansion's Stage of Ten Thousand to host a concert. Here's the concert plans and EPA application materials!", "HSC_Event_Day2_07": "We want to hold a memorial service in Hollow Zero, at the northwest corner of Nineveh's territory for a friend...\nAs the only dog willing to play fetch with us, Cecil's passing was a shock to everyone...", "HSC_Event_Day2_08": "Hello, I'd like to host the \"Investigator Qualification Training Completion Ceremony\" in the first-floor lobby of the Ballet Twins.\nYes, I am aware the lobby is in the Hollow, but hey, I'm a professional investigator!\nID? Oh no, I forgot to bring it...", "HSC_Event_Day2_09": "Thank you kindly for your blessing, but... why are you looking at me like that?\nI.. Of course, I am not a performer! This is simply a commission I received as a housekeeper.", "HSC_Event_Day2_10": "I'm not certain... but a burger place has already agreed to cater for the event.\nWith burgers available and movies, it would be fine even if we were to live there.", "HSC_Event_Day2_11": "Okay, then I'll go back and report!\nIt's about time for onboarding for the newbies. Time passes so fast...", "HSC_Event_Day2_12": "Really? Then you're welcome to come and be a judge!\nBut speaking of, Judges have to finish two super spicy set meals to get the right to vote...", "HSC_Event_Day2_13": "Ehn-ne, ehn-ne-ne! (Our players are ready, and their amazing technique is sure to impress!)", "HSC_Event_Day2_14": "Awesome! We'll definitely have a full house on the day of the show!\nWe've already printed ten thousand tickets to give out on the streets! When people see the name of our band they're sure to come...\nNightmare Melody? Wh—Wh's that! I've never heard of it!", "HSC_Event_Day2_15": "Thank you for your support and understanding.\nCecil is the best boy! Though it was a little weak for a Hati...", "HSC_Event_Day2_16": "Thank you for your support of the HIA!\nWhy not hold in right in front of the HIA? I... I just think it's a little too... close! Er, we wanna promote to more people!", "HSC_Event_Day2_17": "Why?\nOkay... I'll go back and check the related regulations.", "HSC_Event_Day2_18": "What do you mean it's not appropriate...\nI knew we should've just asked the burger shop.", "HSC_Event_Day2_19": "Last time we registered like this, too... Are you sure there are missing documents?", "HSC_Event_Day2_20": "Even if we hold it in an empty space on the plaza?", "HSC_Event_Day2_21": "Ehn, ehn-ne-ne... Ehn-ehn... (But, there's nowhere more suitable... While we trained on the streets, lots of passersby were willing to help out, too...)", "HSC_Event_Day2_22": "Seriously? Are you doubting our band's popularity? Don't compare us to those bands where the lead singer left them high and dry, like Nightmare Melody.\nWe're already selling ten thousand tickets! This is the best venue for us!", "HSC_Event_Day2_23": "No! Cecil is a friend worth holding a memorial for! It's not like other Hatis!\nThough, I'm not sure if it's a bad vision or sense of smell that causes it to not attack investigators...", "HSC_Event_Day2_24": "I suspect you are questioning the capabilities of a professional Investigator!\nAh! No no no, I was just horsing around. No need to report to HIA about this.", "HSC_Event_Day3_01": "Hello, I am preparing to take the children into a Hollow for a \"check-up.\" Here is the list of intelligent machines scheduled for logic core testing this batch, and the case record from Public Security. \nPlus, the list of staff and their Ether adaptability test reports. It's all here.", "HSC_Event_Day3_02": "Hi, I'm here to renew our driver's licenses for everyone in our team and the annual inspection documents for all the company vehicles!\nDriving from the Outer Ring into the city to handle this stuff ain't easy, 'specially after entering the speed limit zones in the city!", "HSC_Event_Day3_03": "Hold on, one more thing!\nOur logistics company often transports stuff through Hollows. The routes have been registered with Public Security! I've got the list of personnel and the Ether adaptability test reports here. Can we apply for new Hollow Entry Permits?", "HSC_Event_Day3_04": "I need to go into a Hollow to gather ingredients. One customer specifically requested salt and pepper Blastcrawler, and another wanted Ether Devil Flower Syrup! And another wanted...\nAssociation license? No, I don't have one, I'm just a simple chef, but my Ether adaptability test results are good. Is that okay?", "HSC_Event_Day3_05": "I've heard some novice investigators let out totally natural but horrified screams upon first seeing an Ethereal; I manage a horror escape room and could really use some background sounds... Here's my Independent Investigator License, along with the HIA disclosure!", "HSC_Event_Day3_06": "Hello, Miss. I heard that entering the hollow requires an access permit?\nCan I get a permit? My parents and I evacuated from the Cretan Hollow, and I left something at our old home when we left. I want to go back and look for it...", "HSC_Event_Day3_07": "I always hear mysterious voices calling me into the Hollows... My HIA disclosure wasn't approved, but I won't give up! Please, I need an access permit!\nListen! The voice is coming! It's saying: \"Hey, fam! This is the Ballet...\"", "HSC_Event_Day3_08": "Ehn-nu~ Nhe-nah nu ne ne-nhu~ Nhe~ (Miss Officer~ This is my master's citizen card, which has my information on it~ and here is her Independent Investigator License and the HIA disclosure~ Could you please help us get a Hollow Entry Permit~)", "HSC_Event_Day3_09": "These are the children I have meticulously trained! I have faith in them~", "HSC_Event_Day3_10": "Not bad! Looks like handling things in the city isn't too difficult, apart from it being a bit far!\nSo, when can I get the new driver's license and the annual inspection documents?", "HSC_Event_Day3_11": "Awesome! I finally managed to get something done...\nOfficer, if you ever need to send something to the Outer Ring, remember our gang... I mean, our company!", "HSC_Event_Day3_12": "Wonderful! I'm about to head out — a good chef always makes sure their customers are happy!", "HSC_Event_Day3_13": "Thanks, feel free to come and try my escape room sometime!", "HSC_Event_Day3_14": "Great! Thank you, Officer! I'll come back as soon as I get everything!", "HSC_Event_Day3_15": "Thanks for understanding!", "HSC_Event_Day3_16": "Ehn-nhe! Ehn-na nu-na! (You're so kind, Officer! I can now take this back to my master. Thank you very much!)", "HSC_Event_Day3_17": "Really? I never thought that such a thing would require the Association's approval...", "HSC_Event_Day3_18": "Ah, haha, sorry, sorry! I thought since it's all PubSec business, we could take care of it all at once.\nI'll go find the right service counter...", "HSC_Event_Day3_19": "Are these documents still incomplete?\nWhat else is missing? I'll ask my friend if they can send over the missing documents.", "HSC_Event_Day3_20": "I see... A head chef who can't become a Hollow Investigator isn't a good manager... I'll make sure to get my independent investigator license first!", "HSC_Event_Day3_21": "What about my independent investigator license?", "HSC_Event_Day3_22": "Alright... I'll go back and ask my dad...", "HSC_Event_Day3_23": "What livestream? Let me see... Ah! It's \"Twilight Ballet\"! But how can you be sure that what I heard before wasn't a call from a Hollow?", "HSC_Event_Day3_24": "Ehn-nu? Nhe-nha nu... (But can't Public Security access my information? And besides, I have my master's citizen card...)", "HSC_Event_Day4_01": "Officer, I've brought you a gift~\nPlease take a look at this person in the video, they look like that wanted criminal pretending to be an officer, don't they~?\nDon't worry, I already \"invited\" him into the waiting area... If no one goes to wake him, he'll be asleep until morning.", "HSC_Event_Day4_02": "Officer! It seems there's an issue with our new Hollow engineering site! We previously measured a low Ether concentration at the site, so there wouldn't be many wandering Ethereals. But since the machinery started, we've already encountered three Ethereal attacks in a single day!", "HSC_Event_Day4_03": "Ehn-neh, nha nhu-ne. Ehn-ne-ne? (Officer Amy, I just went to Fifth Street for an investigation and issued some tickets for the Traffic Department while I was there. Now I need to meet up with Zhu Yuan and the others. Could you get someone to tow the vehicles with serious violations?)", "HSC_Event_Day4_04": "Officer! Someone is selling an Ethereal at the plaza beside the Ballet Twins! They're saying it's a genuine \"Hornet\" that can only be kept in a special sealed cage! It's so scary! What if it attacks people passing by... Wait, could this be a scam?", "HSC_Event_Day4_05": "My friend and I went for a mountain run... but he never reached the finish line, and he's missing now! He probably ran into a Companion Hollow! This is my fault! I shouldn't have said, \"We've changed several cars and still can't outpace that Bangboo called Mr. Hello. We should cheat and take a shortcut\"...", "HSC_Event_Day4_06": "Hi Officer, an accident occurred outside of my flower shop.\nOh, no, no, it's not that urgent... Both the perpetrator and the victim are Mini Cargo Trucks. It seems something happened with the Association's remote control system.", "HSC_Event_Day4_07": "My Coconut... uh, I mean my little dog! It was stolen by a Bangboo!\nAccording to the door camera, the Bangboo imitated the barking of Coconut's friend to trick the door into opening... and then rode off with my Coco! This is outrageous!", "HSC_Event_Day4_08": "He said his Carrot came from the legendary Proxy Phaethon! He assured us that with a small upfront investment, we could share the treasure from Bangboo Golden Town! He took 5 million Dennies, and never got back to us...", "HSC_Event_Day4_09": "Oh, sorry, I'm not too familiar with the specifics of Public Security work.\nHowever, I think... he should probably be turned over to a more appropriate department...?", "HSC_Event_Day4_10": "But the construction machinery didn't malfunction during transportation...\nThis kind of issue should be handled by professionals who are more knowledgeable about Hollow-related matters!", "HSC_Event_Day4_11": "Nhe-nhu... Nah-nu ne? Nhu-nha... (Are Sandy and Conrad free today? I just saw them carrying documents into the office a moment ago...)", "HSC_Event_Day4_12": "Yeah... What a despicable fraud! How could a Hornet possibly leave a Hollow.", "HSC_Event_Day4_13": "But... can the Traffic Department actually deal with this?", "HSC_Event_Day4_14": "Hm... If they were flowers, I could...\nBut they're the Hollow Investigative Association's Mini Cargo Trucks~", "HSC_Event_Day4_15": "Okay! Coconut's tracker is still showing as in the neighborhood... This time, I'm definitely finding its owner!\nLast time, they played like crazy all day and Coconut's fur was totally grey!", "HSC_Event_Day4_16": "Honestly... it's human nature to get tricked by things like this, isn't it?\nI mean, it's the Bangboo Golden Town! AND the opportunity to work with Phaethon...", "HSC_Event_Day4_17": "From the details of the fraud cases in the wanted list, this person seems to be very chatty and full of imagination...\nIt looks like your colleagues will be quite busy today~", "HSC_Event_Day4_18": "Thanks a million! I've brought the construction machinery details and the current location data. Should I take it to the Hollow Affairs department officers now?", "HSC_Event_Day4_19": "Nhu nah-neh. Nah-nhu. (No problem. Actually, I saw Derman on my way back, but he seemed pretty busy. Could you check the schedule and talk to one of the officers that are available?)", "HSC_Event_Day4_20": "That's right! We need some professionals to help! Take those Ethereals away and eliminate them right now!", "HSC_Event_Day4_21": "Great... Can I go with the officers from the Hollow Affairs department? I can be their guide!", "HSC_Event_Day4_22": "Alright, I'll go back to the store and wait for the HIA to pick up the cart at the door. Am I familiar with the Association? Yeah, we're \"neighbors\" on the same street.", "HSC_Event_Day4_23": "What? The Traffic Department... Hold on, is that really necessary?\nCoconut's location data shows they're probably just walking around one building in the residential area...", "HSC_Event_Day4_24": "What? I've never even been in a Hollow!\nOfficer, I swear I've never seen that Hollow Raider in my life!", "HSC_Event_Day5_01": "I'm with a logistics company out in the Outer Ring and need to get my colleagues' driving licenses and MOT documents for our bikes renewed.\nYeah... the bikes are a bit battered...But they are very sturdy! Enough to knock an Ethereal off its feet! \nErm... Don't mind me I'm just kidding.", "HSC_Event_Day5_02": "Oh right! Our truck driver also needs her citizen card renewed. Poor thing had no idea it'd turn into a charred mess if you leave it on the engine while fixing things...\nI've got her proof of identity, a signed authorization letter, and some recent photos. Will that work?", "HSC_Event_Day5_03": "Hello there, I'd like to renew my citizen card. I have my proof of identity and photos right here.\nYou've seen this photo many times? No, no. Please take a closer look here — there's a serial number that can prove my identity... Also, you'll notice a unique mark here — only someone who frequently handles deep-roast coffee beans would leave a trace like that.", "HSC_Event_Day5_04": "I've got my Ether aptitude test results here! Let me go into that Hollow, and take back my one true love!\nLost? My love isn't lost... Have you seen the dancers in the Ballet Twins? I fell in love with one of them at first sight! She danced with me... She promised we'd dance together for the rest of our lives!", "HSC_Event_Day5_06": "I've taken on a public commission from the HIA. Here are my Ether adaptability test results and my Independent Investigator License, as well as the HIA's Disclosure letter. Can I get a Hollow Entry Permit? ...I did declare the recording equipment, but that shouldn't be a violation, right?", "HSC_Event_Day5_07": "I'm here to apply for a venue for the \"Intelligent Construct Joint Exhibition,\" which will be held at the first-floor atrium in Lumina Galleria.\nHere's all the prepared documents, including the EPA application materials... — It should all be good!", "HSC_Event_Day5_08": "Hello there, I'd like to renew my citizen card. I have my proof of identity and photos right here.\nYou've seen this photo many times? No, no. Please take a closer look here — there's a serial number... Also, you'll notice a unique mark here — only someone who frequently handles deep-roast coffee beans would leave a trace like that.", "HSC_Event_Day5_09": "No way! I want to host a \"Golden Bangboo ONLY\" event and rent out the abandoned metro station in the Cretan Hollow. Rumor has it that Golden Bangboo have been spotted there!", "HSC_Event_Day5_10": "Thanks a lot, Officer! We'll be in the city in the next few days. If you need any additional documents, just let us know!", "HSC_Event_Day5_11": "Great! We've wrapped up all the stuff we need to do in the city. Thanks a ton for your help, Officer!", "HSC_Event_Day5_12": "Thank you so much, Officer! I'd be delighted to buy you a coffee next time.\nWould your colleague also like a drink? Oh, it seems like those two officers over there might prefer something else?", "HSC_Event_Day5_13": "Wonderful! You're such a nice person, Officer!\nHonestly, compared to you, those HIA employees just kept pestering me about taking the PTSD test... What a pain!", "HSC_Event_Day5_14": "Nhu-nah! Ne-nhu? Nhe-nah-neh! (Of course! Who wouldn't be tempted by spotting a \"Golden Bangboo\"? By the way, would you like a ticket? You approved our rental. You are a kind human!)", "HSC_Event_Day5_15": "Hmm... The drummer from the band, who has never even set foot in a Hollow, said, \"Even an Ethereal's screeches sound better than your singing!\"\nHe's never actually heard an Ethereal though. I'm going to record it and show him!", "HSC_Event_Day5_16": "This time, they'll be displaying some hip joints that can rotate in all directions. Sounds pretty flexible, right?\nMe? I won't be using them, of course. Don't you find them interesting?", "HSC_Event_Day5_17": "Really?! But I checked before, you accept all applications today...", "HSC_Event_Day5_18": "Really? We have to bring the old citizen card? \nWe'll come back next time then... But the old card is barely legible because of all the smudges...", "HSC_Event_Day5_19": "What do you mean?! Are you seriously going to check if I'm just another mass-produced coffee machine like those oblivious fools?", "HSC_Event_Day5_20": "What... So I have to part with my Catherine?\nIt's alright. Once I get my independent investigator's license, I'll be reunited with her and we will never be apart ever again!", "HSC_Event_Day5_21": "Enh nah... Nhu nah nah... (Ugh, how could they just say no like that? So cold... They didn't even bother to check out our perfect event schedule. And my parents are definitely going to keep everyone safe!)", "HSC_Event_Day5_22": "Register with PubSec? I thought I only needed a license for Independent Investigator and HIA's disclosure letter.\nMy recorder is tiny—it won't be a bother at all!", "HSC_Event_Day5_23": "Really? Are there any new regulations about holding events in a mall? I'll check the documents when I get back...", "HSC_Event_Last_01": "Wow... you got all that work done! Amy, you're amazing!", "HSC_Event_Special_Day1": "If there are any situations that do not seem clear, contact me.\nI shall listen to what the citizens have to say and aid you in locating the important information.", "HSC_Event_Special_Day2": "In conclusion, anything you aren't sure of, video call me!\nDon't worry, just trust in my judgement.", "HSC_Event_Special_Day3": "If there's anything that's confirmed to be okay and needs to be moved forward, remember to contact me!\nSince you still have to write the report... I'll make sure to follow up and ensure the citizens give you positive feedback!", "HSC_Event_Special_Day4": "Hey... Though I can't quite understand the weird things you were talking about...\nIf things go wrong, you can call me for help! I'll try to fix it!", "HSC_Explain_01": "Choose the correct answer!", "HSC_Explain_02": "Maybe I should ask Qingyi for help...", "HSC_Explain_03": "You can now see the next citizen", "HSC_Explain_04": "They look very surprised", "HSC_Explain_05": "The documents seem to be all in order", "HSC_Explain_06": "Is this... really the signature of the applicant?", "HSC_Explain_07": "We don't handle Hollow investigator licenses", "HSC_Explain_08": "How can we process the document with just a name?", "HSC_Explain_09": "Not only is there no authorization letter, but it also sounds strange...", "HSC_Explain_10": "There's currently no service for issuing citizen certificates to pets", "HSC_Explain_11": "It's way too dangerous to play soccer on the overpass!", "HSC_Explain_12": "Inside Hollow Zero...?", "HSC_Explain_13": "Is he really an investigator...?", "HSC_Explain_14": "Everyone, kindly check the scope of what we handle", "HSC_Explain_15": "Is collecting materials a legitimate reason?", "HSC_Explain_16": "How can a kid go into a Hollow alone!?", "HSC_Explain_17": "Say no to live streaming scams!", "HSC_Explain_18": "Isn't going into a Hollow to find love a little...", "HSC_Explain_19": "Of course you can't use someone else's photo...", "HSC_Explain_20": "Little Bangboo love adventures!", "HSC_Explain_21": "How could Ethereals appear outside the Hollows...?", "HSC_Guide_01": "Hi, I'm here to renew a citizen card for a friend. I have his authorization letter, his old citizen card, and some photos he just took.\nWhy isn't he here himself? Well, he got hurt from rac... um, a car accident, so moving around can be a bit tricky for him right now...", "HSC_Guide_02": "I recently dyed my hair, so I'd like to update all my legal documents. I've got everything you need right here. It's no big deal—I just wanted to say goodbye to the old me.\nWait, you think the photo doesn't look like me? Oh no, I took my sister's photo by mistake! Sorry about that. Can you give me a pass this time?", "HSC_Guide_03": "Excuse me, I have a quick question for a friend. If they submit all the required documents this Friday, will they be able to get the citizen card by next Friday?\nIt's really important to me — um, I mean, to my friend — so I just wanted to double-check.", "HSC_Guide_04": "Agree to proceed.", "HSC_Guide_05": "Agree to proceed.", "HSC_Guide_06": "Yes.", "HSC_Guide_07": "Refuse to proceed.", "HSC_Guide_08": "Refuse to proceed.", "HSC_Guide_09": "It'll take more time.", "HSC_Guide_10": "Thank you so much! I was kind of worried that I might have come all the way here for nothing...", "HSC_Guide_11": "I'm so glad you get me! People always say I look like a kid, which is why I wanted to change up my haircut. I'm ready to say goodbye to the old me, for good!\nThe owner at Beaverson said this one looks the best on me. What do you think?", "HSC_Guide_12": "That's great! Seems like I can still make it...\nIt's nothing but some trivial matters. Don't worry about it, Miss Officer.", "HSC_Guide_13": "The guide is about to end...", "HSC_Guide_14": "Is it really not possible for him to get the citizen card without coming in person? But he needs it to sign up for this car race... Well, honestly, it might be better for him to skip the race anyway.", "HSC_Guide_15": "Okay, okay, I'll come back next time. Sorry 'bout that...", "HSC_Guide_16": "Tsk... Are you sure about it? I saw it on the rules that... You know what, never mind, let's not waste our time. I'll try to come up with something else.", "HSC_Guide_17": "I hope he gets better soon. Take care and stay safe!", "HSC_Guide_18": "Super awesome!", "HSC_Guide_19": "Is there anything I can do for you?", "HSC_Guide_20": "Unfortunately...", "HSC_Guide_21": "Don't forget any documents next time~", "HSC_Guide_22": "I—I'm sorry!", "HSC_HeaderText_01": "Ask Qingyi for help. Listen to your senior's advice.", "HSC_HeaderText_02": "Offer a Suggestion", "HSC_HeaderText_03": "Ask Zhu Yuan for help in making the right judgement", "HSC_HeaderText_04": "Mark the correct answer", "HSC_HeaderText_05": "Ask Conrad for help. Doubles your score this time", "HSC_HeaderText_06": "Doubles your score after answering correctly", "HSC_HeaderText_07": "Ask Seth for help, restoring a bit of satisfaction", "HSC_HeaderText_08": "Gain satisfaction when answering", "HSC_HeaderText_Tab": "Support Effects", "HSC_Name_Amy": "Amy", "HSC_Name_Guide": "Beginner Guide", "HSC_Name_Rule01": "Citizen Card Requirements", "HSC_Name_Rule02": "Citizen-Run Event Regulations", "HSC_Name_Rule03": "Hollow Entry Guidelines", "HSC_Name_Rule04": "Public Security Work Handbook", "HSC_Note_Number_01": "01", "HSC_Note_Number_02": "02", "HSC_Note_Number_03": "03", "HSC_Note_Number_04": "04", "HSC_Note_Text_01": "Ridu citizen cards serve as IDs for human, Thiren, and intelligent construct citizens.", "HSC_Note_Text_02": "The ID must be processed by the individual or an agent with a citizen-signed authorization letter.", "HSC_Note_Text_03": "To issue the document, the document holder's proof of identity is required.", "HSC_Note_Text_04": "When processing the document, you must provide a recent photograph of the document holder.", "HSC_Note_Text_06": "To apply for a venue to host an event, EPA application materials signed by the venue manager is required.", "HSC_Note_Text_07": "When submitting EPA application materials to Public Security, the event's theme and location must be provided.", "HSC_Note_Text_08": "Event themes and venue arrangements must be appropriate and lawful, and dangerous areas cannot be used.", "HSC_Note_Text_09": "If the event theme or venue is unsuitable, Public Security has the right to reject the application.", "HSC_Note_Text_11": "Independent investigators must carry an HIA disclosure letter to obtain Hollow Entry Permits.", "HSC_Note_Text_12": "Non-HIA related matters require a case record from Public Security.", "HSC_Note_Text_13": "A participant list and an Ether adaptability report must be provided for matters not related to the HIA.", "HSC_Note_Text_14": "Under special circumstances, Public Security has the right to reject applications for a Hollow Entry Permit.", "HSC_Note_Text_16": "The General Affairs department must help citizens submit documents to the appropriate department according to the nature of the matter.", "HSC_Note_Text_17": "For issues related to the Hollows, such as Hollow rescue or disaster alerts, please contact the Hollow Affairs department.", "HSC_Note_Text_18": "For any traffic-related issues, including vehicle violations and traffic document handling, contact the Traffic Department.", "HSC_Note_Text_19": "Any other general violations and daily order issues are primarily managed by the General Affairs department.", "HSC_Option_Day1_01": "It's okay, I can do it.", "HSC_Option_Day1_02": "The documents are good!", "HSC_Option_Day1_03": "Application passed! Good luck.", "HSC_Option_Day1_04": "It can indeed be done.", "HSC_Option_Day1_05": "I'll switch it for you now.", "HSC_Option_Day1_06": "Cats are citizens of Ridu, too!", "HSC_Option_Day1_07": "This one is okay, too.", "HSC_Option_Day1_08": "Thanks, I'll get to it now.", "HSC_Option_Day1_09": "Signatures that do not match what's archived are not valid.", "HSC_Option_Day1_10": "It seems something's still missing.", "HSC_Option_Day1_11": "You should go to the HIA Club", "HSC_Option_Day1_12": "We require a official authorization form.", "HSC_Option_Day1_13": "You need some more supporting documents.", "HSC_Option_Day1_14": "Cat Thirens can, but actual cats can't", "HSC_Option_Day1_15": "You can't use someone else's photo to apply.", "HSC_Option_Day1_16": "Please use Association-provided documents.", "HSC_Option_Day1_17": "Don't mention it.", "HSC_Option_Day1_18": "Thank you for being so meticulous~", "HSC_Option_Day1_19": "Please wait a couple of business days.", "HSC_Option_Day1_20": "It's to make the application easier.", "HSC_Option_Day1_21": "I hope you come often to update your ID photo!", "HSC_Option_Day1_22": "We will warmly embrace all Citizens!", "HSC_Option_Day1_23": "Um, good luck?", "HSC_Option_Day1_24": "Welcome home! Why not enjoy life in Ridu first?", "HSC_Option_Day1_25": "Please tell your friend to sign again.", "HSC_Option_Day1_26": "Please check again.", "HSC_Option_Day1_27": "Remember to check the signpost~", "HSC_Option_Day1_28": "Remember to bring valid and appropriate documents~", "HSC_Option_Day1_29": "Some documents really are missing...", "HSC_Option_Day1_30": "We welcome you to apply for a pet license.", "HSC_Option_Day1_31": "Unless you are her.", "HSC_Option_Day1_32": "Yes! Please confirm you have all the materials needed.", "HSC_Option_Day1_33": "Okay, as long as you have the name.", "HSC_Option_Day1_34": "Please come back once you've got all the documents.", "HSC_Option_Day1_35": "It is to help the citizens?", "HSC_Option_Day1_36": "You need to prove the identity of you and your master.", "HSC_Option_Day2_01": "The concert is sure to be a success!", "HSC_Option_Day2_02": "Great! Estimated rental time... 200 hours?", "HSC_Option_Day2_03": "Approved! Good luck!", "HSC_Option_Day2_04": "No problem! I support Red Chili Noodles!", "HSC_Option_Day2_05": "Makes sense.", "HSC_Option_Day2_06": "Alright... Good luck with the show.", "HSC_Option_Day2_07": "Approved, my condolences.", "HSC_Option_Day2_08": "Venue rental approved.", "HSC_Option_Day2_09": "You can't perform on the field in the park.", "HSC_Option_Day2_10": "The venue isn't appropriate.", "HSC_Option_Day2_11": "You're missing some documents.", "HSC_Option_Day2_12": "You should choose a different place.", "HSC_Option_Day2_13": "That's a safety hazard!", "HSC_Option_Day2_14": "That's not an appropriate place to perform.", "HSC_Option_Day2_15": "The venue doesn't conform to regulations.", "HSC_Option_Day2_16": "Under no circumstances should events be held in dangerous locations!", "HSC_Option_Day2_17": "The show is sure to be a huge success! (Correct)", "HSC_Option_Day2_18": "Alright! Expected rental time... 200 hours? (Correct)", "HSC_Option_Day2_19": "Approved! Good luck! (Correct)", "HSC_Option_Day2_20": "No problem! I support Red Chili Noodles! (Correct)", "HSC_Option_Day2_21": "Makes sense.", "HSC_Option_Day2_22": "Alright... Good luck with the show. (Correct)", "HSC_Option_Day2_23": "Approved, my condolences.", "HSC_Option_Day2_24": "Venue rental approved.", "HSC_Option_Day2_25": "You can't perform on the field in the park.", "HSC_Option_Day2_26": "The venue isn't appropriate.", "HSC_Option_Day2_27": "You're missing some documents.", "HSC_Option_Day2_28": "You should choose a different place.", "HSC_Option_Day2_29": "That's a safety hazard! (Correct)", "HSC_Option_Day2_30": "That's not an appropriate place to perform.", "HSC_Option_Day2_31": "The venue doesn't conform to regulations. (Correct)", "HSC_Option_Day2_32": "Under no circumstances should events be held in dangerous locations! (Correct)", "HSC_Option_Day2_33": "Yeah, I believe you!", "HSC_Option_Day2_34": "The supplier is so kind~", "HSC_Option_Day2_35": "Kylie's become a senior member, too!", "HSC_Option_Day2_36": "I'll do my best to finish!", "HSC_Option_Day2_37": "Maybe first train up ramming skills?", "HSC_Option_Day2_38": "Did everyone really read the band name correctly?", "HSC_Option_Day2_39": "You played fetch with an Ethereal?!", "HSC_Option_Day2_40": "Alright, if you're sure.", "HSC_Option_Day2_41": "Okay, I'll wait for you to come back.", "HSC_Option_Day2_42": "Go to the burger shop and watch 100 Ethereal movies?", "HSC_Option_Day2_43": "It seems there really are missing ones.", "HSC_Option_Day2_44": "Let me check the regulations again...", "HSC_Option_Day2_45": "You can't use passersby as training!", "HSC_Option_Day2_46": "That's not what I'm saying at all...", "HSC_Option_Day2_47": "...And a high-risk Ethereal, too.", "HSC_Option_Day2_48": "Go ahead.", "HSC_Option_Day3_01": "All the procedures are complete. Good luck with the test.", "HSC_Option_Day3_02": "I'll do it for you right now.", "HSC_Option_Day3_03": "Alright, that we can do.", "HSC_Option_Day3_04": "As long as you pass the Ether adaptability test, it's fine.", "HSC_Option_Day3_05": "It's weird, but we have everything we need.", "HSC_Option_Day3_06": "Here's your permit. Be careful.", "HSC_Option_Day3_07": "I'll do it for you right now.", "HSC_Option_Day3_08": "Okay. I'll do it right now.", "HSC_Option_Day3_09": "You also need a disclosure letter from the Association.", "HSC_Option_Day3_10": "For driver's license inquiries, please consult another window.", "HSC_Option_Day3_11": "Your paperwork is incomplete.", "HSC_Option_Day3_12": "The application reason and criteria do not match.", "HSC_Option_Day3_13": "Unauthorized personnel are not allowed to enter the Hollows.", "HSC_Option_Day3_14": "Kids aren't allowed to enter the Hollows alone.", "HSC_Option_Day3_15": "Turn off the live stream first.", "HSC_Option_Day3_16": "Prove that your master is your master first.", "HSC_Option_Day3_17": "I'll wait for your good news.", "HSC_Option_Day3_18": "One moment, let me take a look...", "HSC_Option_Day3_19": "Got it!", "HSC_Option_Day3_20": "Best of luck!", "HSC_Option_Day3_21": "I'll keep an ear out for any background music.", "HSC_Option_Day3_22": "Be sure to stay safe!", "HSC_Option_Day3_23": "I hope everyone finds their inner voice!", "HSC_Option_Day3_24": "What a thoughtful and beautiful Bangboo!", "HSC_Option_Day3_25": "Please take a moment to confirm.", "HSC_Option_Day3_26": "You need to go to the Traffic Department.", "HSC_Option_Day3_27": "Let me take a look...", "HSC_Option_Day3_28": "That's not how you use a license!", "HSC_Option_Day3_29": "Sorry, this can't be used as valid proof.", "HSC_Option_Day3_30": "Yes, it's better to leave this matter to the adults.", "HSC_Option_Day3_31": "Bring me at least the HIA disclosure letter.", "HSC_Option_Day3_32": "I think it's better if your master handles this.", "HSC_Option_Day4_01": "Contact the Hollow Affairs department immediately.", "HSC_Option_Day4_02": "Contact the Traffic Department immediately.", "HSC_Option_Day4_03": "I'll have my colleagues from the General Affairs come over", "HSC_Option_Day4_04": "Scams... That falls under the purview of the General Affairs department", "HSC_Option_Day4_05": "Contact the Traffic Department immediately.", "HSC_Option_Day4_06": "Can you fix them yourself?", "HSC_Option_Day4_07": "The General Affairs department will handle it.", "HSC_Option_Day4_08": "Scams... That falls under the purview of the General Affairs department", "HSC_Option_Day4_09": "The General Affairs department will take care of this at once!", "HSC_Option_Day4_10": "Contact the Hollow Affairs department immediately.", "HSC_Option_Day4_11": "I'll contact the Traffic Department right now.", "HSC_Option_Day4_12": "Contact the Hollow Affairs department immediately.", "HSC_Option_Day4_13": "Contact the Hollow Affairs department immediately.", "HSC_Option_Day4_14": "The General Affairs department will contact the HIA", "HSC_Option_Day4_15": "Contact the Criminal Investigation Special Response Team immediately.", "HSC_Option_Day4_16": "Contact the Hollow Affairs department immediately.", "HSC_Option_Day4_17": "That's right, the Hollow Affairs department", "HSC_Option_Day4_18": "They're professionals.", "HSC_Option_Day4_19": "Let me check the duty schedule again...", "HSC_Option_Day4_20": "I'll contact a colleague to go right away.", "HSC_Option_Day4_21": "It should be possible...", "HSC_Option_Day4_22": "Sorry, let me think...", "HSC_Option_Day4_23": "It sounds like Coconut was willing.", "HSC_Option_Day4_24": "Be sure to check out the anti-Proxy campaign.", "HSC_Option_Day4_25": "Thank you, kind citizen!", "HSC_Option_Day4_26": "Yes, they're already waiting for you.", "HSC_Option_Day4_27": "Okay! I'll ask the Traffic Department.", "HSC_Option_Day4_28": "Wait... If we're talking about Ethereals...", "HSC_Option_Day4_29": "Let's go now!", "HSC_Option_Day4_30": "Okay, I'll remind them to go.", "HSC_Option_Day4_31": "Public Security will not let this matter go!", "HSC_Option_Day4_32": "Talk to the Hollow Affairs department.", "HSC_Option_Day5_01": "I'll send them to the Traffic Department right away.", "HSC_Option_Day5_02": "All the documents are here. Application accepted.", "HSC_Option_Day5_03": "All right, your application is accepted.", "HSC_Option_Day5_04": "No problem. Application accepted.", "HSC_Option_Day5_05": "Good luck!", "HSC_Option_Day5_06": "Sure. Do you want to record it?", "HSC_Option_Day5_07": "Documents approved!", "HSC_Option_Day5_08": "Sorry, but I have to reject your application.", "HSC_Option_Day5_09": "Did you take the old citizen card with you?", "HSC_Option_Day5_10": "Are you sure this is a photo of yourself?", "HSC_Option_Day5_11": "The reason for the application and the qualifications do not meet our requirements.", "HSC_Option_Day5_12": "You cannot hold events in a dangerous location.", "HSC_Option_Day5_13": "You haven't registered with Public Security.", "HSC_Option_Day5_14": "I'm afraid Lumina Galleria isn't suitable.", "HSC_Option_Day5_15": "I'll send them to the Traffic Department right away. (Correct)", "HSC_Option_Day5_16": "All the documents are here. Application accepted. (Correct)", "HSC_Option_Day5_17": "All right, your application is accepted. (Correct)", "HSC_Option_Day5_20": "Sure. Do you want to record it? (Correct)", "HSC_Option_Day5_21": "Documents approved! (Correct)", "HSC_Option_Day5_25": "The reason for the application and the qualifications do not meet our requirements. (Correct)", "HSC_Option_Day5_26": "You cannot hold events in a dangerous location. (Correct)", "HSC_Option_Day5_29": "You can't use someone else's photo to apply. (Correct)", "HSC_Option_Day5_30": "Alright! It'll be done in no time!", "HSC_Option_Day5_31": "As long as everything goes smoothly!", "HSC_Option_Day5_32": "Yeah... Conrad and the others... they don't like coffee...", "HSC_Option_Day5_33": "Hold on, do you have symptoms of any medical conditions?", "HSC_Option_Day5_34": "Thanks! I'm good.", "HSC_Option_Day5_35": "Hope you'll clear up all the misunderstandings...", "HSC_Option_Day5_36": "...It just sounds really hurt to me!", "HSC_Option_Day5_37": "You must be mistaken...", "HSC_Option_Day5_38": "You still need to take it with you.", "HSC_Option_Day5_39": "That's not what I meant...", "HSC_Option_Day5_40": "Please calm down...", "HSC_Option_Day5_41": "It's because we need to ensure everyone's safety.", "HSC_Option_Day5_42": "Please follow the procedure.", "HSC_Option_Day5_43": "Did I remember it wrong...?", "HSC_Option_Last_01": "Yeh, it's finally quitting time...", "HSC_Option_Special_Day1": "Then I'll contact Qingyi as needed", "HSC_Option_Special_Day1_Another": "(Add what she said to the work handbook!)", "HSC_Option_Special_Day2": "Thank you, Officer Zhu Yuan!", "HSC_Option_Special_Day2_Another": "(Add what she said to the work handbook as well!)", "HSC_Option_Special_Day3": "(He agreed himself!)", "HSC_Option_Special_Day3_Another": "(In the work handbook! Now!)", "HSC_Option_Special_Day4": "Thanks in advance, Seth", "HSC_Option_Special_Day4_Another": "(Add it to the work handbook!)", "HSC_ScreenText_01": "Not Registered", "HSC_ScreenText_02_Female": "General Staff", "HSC_ScreenText_02_Male": "General Staff", "HSC_ScreenText_03_Female": "Student", "HSC_ScreenText_03_Male": "Student", "HSC_ScreenText_04_Female": "Freelancer", "HSC_ScreenText_04_Male": "Freelancer", "HSC_ScreenText_05_Female": "Business Owner", "HSC_ScreenText_05_Male": "Business Owner", "HSC_ScreenText_06_Female": "Hollow Investigator", "HSC_ScreenText_06_Male": "Hollow Investigator", "HSC_ScreenText_07": "No Info Registered", "HSC_ScreenText_08": "Applying Through Agent", "HSC_ScreenText_09": "Applying In-Person", "HSC_ScreenText_10": "General Inquiries", "HSC_ScreenText_11": "Outdoor Venue Rental", "HSC_ScreenText_12": "Indoor Venue Rental", "HSC_ScreenText_13": "Special Venue Rental", "HSC_ScreenText_14": "Engineering Technician", "HSC_ScreenText_15_Female": "Public Security Staff", "HSC_ScreenText_15_Male": "Public Security Staff", "HSC_ScreenText_16": "Business Processing", "HSC_ScreenText_17": "Personal Processing", "HSC_ScreenText_18": "Public Safety Incident", "HSC_ScreenText_19": "Hollow Disaster Incident", "HSC_ScreenTitle_01": "Employment Info", "HSC_ScreenTitle_02": "Scheduled Service", "HSC_ScreenTitle_03": "Service Type", "HSC_Screen_Left_Title": "Applicant", "HSC_Screen_Left_Title_01": "Applicant", "HSC_Screen_Left_Title_02": "Applicant", "HSC_Screen_Left_Title_03": "Applicant", "HSC_Screen_Left_Title_04": "Applicant", "HSC_Screen_Left_Title_05": "Applicant", "HSC_Screen_Left_Title_06": "Applicant", "HSC_Screen_Left_Title_07": "Applicant", "HSC_Screen_Left_Title_08": "Applicant", "HSC_Screen_Left_Title_09": "Applicant", "HSC_Screen_Left_Title_10": "Applicant", "HSC_Screen_Left_Title_11": "Applicant", "HSC_Screen_Left_Title_12": "Applicant", "HSC_Screen_Left_Title_13": "Applicant", "HSC_Screen_Left_Title_14": "Applicant", "HSC_Screen_Left_Title_15": "Applicant", "HSC_Screen_Left_Title_16": "Applicant", "HSC_Screen_Left_Title_17": "Applicant", "HSC_Screen_Left_Title_18": "Applicant", "HSC_Screen_Left_Title_19": "Applicant", "HSC_Screen_Left_Title_20": "Applicant", "HSC_Screen_Left_Title_21": "Applicant", "HSC_Screen_Left_Title_22": "Applicant", "HSC_Screen_Left_Title_23": "Applicant", "HSC_Screen_Left_Title_24": "Applicant", "HSC_Screen_Left_Title_25": "Applicant", "HSC_Screen_Left_Title_26": "Applicant", "HSC_Screen_Left_Title_27": "Applicant", "HSC_Screen_Left_Title_28": "Applicant", "HSC_Screen_Left_Title_29": "Applicant", "HSC_Screen_Left_Title_30": "Applicant", "HSC_Screen_Left_Title_31": "Applicant", "HSC_Screen_Left_Title_32": "Applicant", "HSC_Screen_Left_Title_33": "Applicant", "HSC_Screen_Left_Title_34": "Applicant", "HSC_Screen_Left_Title_35": "Applicant", "HSC_Screen_Left_Title_36": "Applicant", "HSC_Screen_Left_Title_37": "Applicant", "HSC_Screen_Left_Title_38": "Applicant", "HSC_Screen_Left_Title_39": "Applicant", "HSC_Screen_Left_Title_40": "Applicant", "HSC_Screen_Left_Title_41": "Applicant", "HSC_Screen_Left_Title_42": "Applicant", "HSC_Screen_Left_Title_43": "Applicant", "HSC_Screen_Title_Good": "Service Exceptionally Completed", "HSC_Screen_Title_Normal": "Service Completed", "HSC_SpecialTips_01": "Give up?", "HSC_SpecialTips_02": "Locked", "HSC_StageClear_01": "Our role is to make life easier and safer for citizens. You'll learn the rest on the job!", "HSC_StageClear_02": "Did you... get a fake work handbook?", "HSC_StageClear_03": "Thank you, Officer. Don't be discouraged... You'll figure it out next time!", "HSC_StageClear_04": "If you run into something you can't solve, you can ask your colleagues for help!", "HSC_StageClear_05": "On behalf of all New Eridu citizens, I thank you — clever and responsible Public Security Officer of the General Affairs department!", "HSC_StageTitle_1090001": "Citizen Card Application", "HSC_StageTitle_1090002": "Event Venue Rental", "HSC_StageTitle_1090003": "Hollow Entry Permit", "HSC_StageTitle_1090004": "Public Security Complaints", "HSC_StageTitle_1090005": "General Affairs", "HSC_StoryText_Day1_01": "Apart from daily consultations, there's also... Citizen card applications today!\nYou can do this, Amy, remember the rules your mentors told you!", "HSC_StoryText_Day1_02": "\"The New Eridu citizen card serves as proof of identity for all legal residents, including humans, Thirens, and Intelligent Constructs.\"", "HSC_StoryText_Day1_03": "\"The application for this document must be made by the applicant or an authorized agent with a signed authorization letter. They must bring proof of identity and a recent ID photo to the appropriate service counter.\"", "HSC_StoryText_Day1_04": "Signed authorization letter... recently taken ID photo... documents proving identity...\nAlright! Got it!", "HSC_StoryText_Day2_01": "Apart from daily consultations, there's also... Event venue registrations today!\nYou can do this, Amy, remember the rules your mentors told you!", "HSC_StoryText_Day2_02": "\"To apply for a venue to host an event, you must have the EPA application materials signed by the venue manager. Specify the event theme and location, and file it with Public Security.\"", "HSC_StoryText_Day2_03": "\"The event theme and venue and other arrangements must be planned appropriately and in compliance with regulations, and cannot be held in Hollows and other dangerous locations, or else Public Security has the right to reject such applications.\"", "HSC_StoryText_Day2_04": "EPA application materials... venue manager... appropriate event plans... special event holder identification documents...\nOkay! I got it!", "HSC_StoryText_Day3_01": "Apart from daily consultations, there's also... Hollow Entry Permit processing!\nYou can do this, Amy, remember the rules your mentors told you!", "HSC_StoryText_Day3_02": "\"Independent investigators holding an independent investigator license issued by the Hollow Investigative Association may bring an HIA Disclosure Notice to apply for an entry permit for current Hollow operations.\"", "HSC_StoryText_Day3_03": "\"For non-HIA related matters requiring entry into the Hollows, you are required to provide a case record from Public Security, a participant list, and the participants' Ether adaptability test reports to obtain an entry permit.\"", "HSC_StoryText_Day3_04": "The independent investigator's HIA disclosure... case record and participants' Ether adaptability tests...\nOkay! Got it all!", "HSC_StoryText_Day4_01": "Apart from daily consultations, there's also... Handling Public Security complaints!\nYou can do this, Amy, remember the rules your mentors told you!", "HSC_StoryText_Day4_02": "\"New Eridu Public Security is responsible for handling various security matters. For issues involving Hollows, such as Hollow rescues or disaster warnings, contact the Hollow Affairs Department immediately.\"", "HSC_StoryText_Day4_03": "\"For any traffic-related issues, including vehicle violations, road incidents, and traffic document handling, contact the Traffic Department.\"", "HSC_StoryText_Day4_03_SP": "\"Any other general violations and daily order issues are primarily managed by the General Affairs department.\"", "HSC_StoryText_Day4_04": "Hollow affairs... traffic issues... general incidents...\nGot it! All noted!", "HSC_StoryText_Day5_01": "This time, it's a General Affairs service counter...\nAnything could come up — stay sharp, Amy!", "HSC_StoryText_Day5_02": "And everyone said they're available to help today... so if anything comes up, just get in touch with them!", "HSC_StoryText_Guide_01": "Let's get familiar with the work before officially starting.", "Hacker_DataCatch01": "Captured a Vengeful Fishbone", "Hacker_DataCatch02": "Captured a Plankton", "Hacker_DataCatch03": "Captured a Sea Mine", "Hacker_DataCatch04": "Captured a Ten-Foot Demon", "Hacker_DataCatch05": "Captured a Bugged Kid", "Hacker_DataCatch06": "Captured a Glitch Domino", "Hacker_DataCatch07": "Captured a Raging Rabid Dog", "Hacker_DataCatch08": "Captured an Ancient Rune", "Hacker_DataCatch09": "Captured a Ban Marker", "Hacker_DataCatch10": "Captured a Little Alien", "Hacker_DataCatch11": "Captured a Dust Sprite", "Hacker_DataCatch12": "Captured a Dazzling Dollie", "Hacker_DataName01": "Journal (I)", "Hacker_DataName02": "Journal (II)", "Hacker_DataName03": "Journal (III)", "Hacker_DataName04": "Journal (IV)", "Hacker_DataName05": "Journal (V)", "Hacker_DataName06": "Journal (VI)", "Hacker_DataName07": "Journal (VII)", "Hacker_DataName08": "Journal (VIII)", "Hacker_DataName09": "Journal (IX)", "Hacker_DataName10": "Journal (X)", "Hacker_DataName11": "Journal (XI)", "Hacker_DataName12": "Journal (XII)", "Hacker_DataName13": "Journal (XIII)", "Hacker_DataText01": "Today's my first official day in the Defense Force — and my first day of owning this laptop.\nMom bought me this thing to commemorate my enlistment. When she set it down before me, she was grumbling on about me jotting down everything that's easy to forget. It's kind of a pain, if I'm honest.\nBut I really am that forgetful... My very first day, I earned a reprimand from the officers for leaving my weapon back at base. Maybe mom was right — so that's why I've decided to keep track of what's going on, whenever I can find the time.\nMom even asked me to write down our home phone number so I wouldn't forget what it was and fail to call her... She doesn't seem to realize that maybe I just might not want to call back home every single day.\n...Speaking of which, what's our home phone number again?", "Hacker_DataText02": "I've been in the Diamond Division for a while now, but it hasn't all been smooth sailing.\nI didn't sign up for the forces to handle urban defense and armed militants. What I wanted to do was infiltrate the Hollows, using absolute firepower to suppress Ethereals and guarantee the Hollow never expands... But the brass never want to transfer me to the Obsidian Division, no matter how many times I apply.\nIs it my Ether Aptitude that sucks, or my combat experience that's too green?\nPlus I really am terrible at forgetting things, and I've been a laughing stock several times now. They even gave me this nickname, \"Spacebar\"... Everyone else has way cooler nicknames than me.\nFor how long do I have to remain a private second-class here?", "Hacker_DataText03": "I know the Diamond Division is huge, but I never thought I'd see the day we recruited big iron fighters in. During a joint exercise today with another battalion, there was this big iron fighter who could swat me away with the palm of his hand.\nIf Eridu has mechs this powerful, then why do they still have to recruit normal people like me into the Defense Force? Eighty percent of the actors playing looters were rounded up by the big iron fighter, and even I got stunned just coming up against a thug.\nI've been really depressed and haven't wanted to call anyone back home, so I just tell mom I can't remember the number. But I wrote it down good and proper, and stuck it to the back of my computer screen.\nAnyway, I was crestfallen after today's exercise when that big iron fighter plucked a flower, gave it to me, and even gave me a slap on the back. I feel as though I may have broken a few ribs, but it's also perked me up a little bit.", "Hacker_DataText04": "I went on a joint mission with the Obsidian Division and witnessed up close their in-Hollow combat prowess... It's nothing like I could ever hope to attain. I feel so frustrated.\nThe Obsidian captain was this heroic but reliable man (whose codename I can't quite remember), and he'd come support me every time I made a mistake, laughing to break up any embarrassment. It didn't feel like he was laughing at me when he listened to my problems, so I sought him out for a chat after the mission.\nI never expected him to recognize me from all my transfer requests... He told me that no matter what position we're in, we can all be good soldiers by playing our role to the limits that we can. He told me he believed I could one day make a breakthrough.\nLights went out a while back but I can't sleep. I joined the Defense Force to serve and protect the people of Eridu, not for merit and military prestige... When exactly did I forget that?", "Hacker_DataText05": "I did it.\nDuring today's raid on the armed militants, I remembered that piece of advice from the Obsidian captain and stuck to my position as ordered by the chief. Their fleeing leader just so happened to pick me out as his escape route, so my comrade and I locked into fierce battle against the enemy leader.\nI'm not sure when, but my companions all lost their capacity to fight as only I could take up arms. I put all my effort into defeating him. I did it.\nEven now, my hands are still trembling... The chief told me that I'd earn the highest commendation for capturing the top bad guy, but what made me even happier was how I could actually keep up in combat with those outstanding soldiers I'd seen. The blade I held in my hand could still bring peace to all in Eridu.\nMom was extra happy to hear from me after not calling home in so long. I think it would be nice to stay on at the Diamond Division a little longer.", "Hacker_DataText06": "We're out on a joint excursion today with the Chrysoberyl Division. While they survey and develop new sites, we'll help them bust through the surrounding armed forces blocking the area.\nCombat has clearly become far more enjoyable for me since pulling down that merit last time. But I must be getting too big for my boots because I somehow found myself behind enemy lines and in a precarious situation... Luckily the Chrysoberyl sniper made a decisive intervention, creating the perfect chance for me to escape.\nOn the voice channel, that sniper reminded me to stay calm and not let the blood rush to my head, no matter the situation. I think it's another lesson that I've learned here and despite it being from someone whose codename I've forgotten, I could never forget those piercing crystal eyes.\nI called mom again once I got back. I think I've been feeling a little homesick.", "Hacker_DataText07": "I've been feeling more homesick ever since I called home last time, so I booked in for three days of short leave.\nI had my ticket bought and everything, but a mission came up while waiting for the bus out, so I immediately assembled for support. By the time I got back, the bus had already departed — and tickets were sold out for the next three days.\nI called to tell mom I couldn't make it back, but she just thought I didn't want to come home and picked a fight with me. I promised her that I'd stay longer next time I get a long break and that pretty much patched things up.\nI really miss home, but at least I've protected the peace for Eridu so it can't all be that bad, right... Anyway, there'll always be my next vacation.\nOn the way back, I bumped into a rabble of citizens all dressed kinda weird not far from the base, muttering on about their resolute faith and becoming refined or something... Are these kinds of heretics still around these days? I don't feel like I've seen their base of activities around here... When I asked, they said they're holding a small-scale rally here. They mentioned The Order by name, but I still don't remember what... I'll have to take a notebook out with me next time.\nI'll put these three days into more training, then.", "Hacker_DataText08": "Let this journal I wrote be proof of my survival and continued existence.\nAn unprecedented Hollow disaster has swallowed up the entire block as far as the eye can see. I am not certain of anywhere in Eridu that could harbor survivors.\nOur camp was completely engulfed by the Hollow and most of my comrades would have been bombarded by high-concentration Ether corruption with almost zero warning or preparation. They'll all be Ethereals now. Anybody not corrupted will have been killed by Ethereals. Realizing that no reinforcements are coming and that I am now doomed, I'm the only one who managed to retreat from the frontline and find anti-corruption supplies.\nIt's safe for now, in here — but how long can I hold out for? Will support ever arrive? And more important of all: How widespread was the fallout from this disaster?\nMy comrades, they have all fallen. But what about my family? What about the everyday citizens of Eridu?\nWhat am I going to do?!", "Hacker_DataText09": "It's been hard to sleep every night lately. Last night was really hard to support, so I took a little nap. I'm alone in this safety zone, with Ether crystals forming on the windows outside and Ethereals stalking about.\nWhen I close my eyes, the pained faces of my comrades just prior to their deaths flash before me as if I'd just witnessed it there and then.\nWhy did they have to die like that? Am I going to turn into that kind of thing too?\nFlooded with thoughts like these, I found myself somehow lost in a dream after lord knows how long, dreaming of my comrades on that day who were still shrieking out in pain... But apart from that, I could still make out a few familiar faces in the distance.\nIt was that Order I'd stumbled across on vacation... Or was I hallucinating? Why would they still be lurking around here days after the rally finished?\n...A nasty thought popped into my head.\nWhy wasn't I able to cross-examine them more that day? Why was I so stupid, that I couldn't even remember their names?\nDid my release that day breed all of this?\nI have to trace it back... before my anti-corruption supplies run out, before reinforcements arrive...", "Hacker_DataText10": "Only a few more anti-corruption supplies were left.\nI kept searching for more traces of that organization, but nothing came from it... Hunger and loneliness gnaw away at my spirit...\nAll those times I've thought about leaving here and seeking help, hoping to call home and confess to her how torturous it is here... But I couldn't do it.\nI met some Defense Force colleagues mid-evac. They were all seriously wounded... It seems like over 10 batches were dispatched for support inside the Hollow, but judging by their wounds they're fighting for their lives themselves.\nThey have Carrots and intel. Thank goodness the disaster didn't take out the whole of Eridu. My family is still safe...\nThey've used up all their anti-corruption supplies, so they invited me to evacuate with them. I stuffed whatever remained for them to take, but they never bothered to tell me about the impending Ethereal attack and just scattered.\nThat's fine. I planned on staying here anyway.\nPerhaps... if my lackadaisical attitude really did cause this tragedy, then... Every night, my comrades are going to climb up here into this room in their dreams, stacked full of Ether crystals, and ask me why it was they had to die...\nAnd I have to take full responsibility.", "Hacker_DataText11": "Ether is corrupting my body, and it's corrupting this laptop, too. I'm not sure when, but it got infected by a virus somewhere along the way... Maybe before all this disaster stuff went down. In these circumstances, there's nothing you can do once you've got a virus.\nIt's getting hard for me to stand up, but I'm gradually getting less afraid. The captain's words pop up in my head all the time, now. I am a soldier, and I will follow my mission to the limits that I can.\nNow, every time I close my eyes I bow deeply in apology to the fallen comrades plaguing me before I start to remember that Order. I kept replaying in my head the conversation that I had with them on my day off, over and over again.\n\"Exalt.\"\nI can't remember its full name, only this one word.\nAnd if you keep on searching for progress... You'll always find a way out of the Hollows.\nAs the corruption ravaged through me, I discovered my old phone number stuck to the back of the computer. I don't know why, but this string of numbers is indelibly clear to me right now. I know it by heart.\n...I want to go home, but that's no longer a luxury I can ever hope to afford.", "Hacker_DataText12": "This is my final journal entry. After all, I can't find anyone from that Order and my body has already reached its limit.\nIf I'd known my Ether aptitude was so high, I should've insisted on applying for the Obsidian Division a long time ago.\nTraces of recent human activity found nearby indicate that this disaster was not of natural causes. This may just be my limit reached.\nI have to get out of here without relying on my Carrot. Only by leaving this Hollow can I spread the gospel of The Order. I'll leave the laptop down here... If I can't make it out, then I hope this journal can one day be discovered by someone.\nAfraid of hindsight, a flood of emotions rushed up. I tried to wipe away the tears, but found the teardrops had already crystallized into Ether.\nI miss you lots, mom. I wonder how she's doing right now?\nI wish I could've gone back home on my last vacation.\nI've been slowly strolling through these lonely Hollows for days now, and the Ether crystals clustered to the edges of the rubble make it seem like a kind of fairyland.\nI hope one day, I can find the end.", "Hacker_SkillTreeLevel": "Program Lv.", "Hacker_VirusName01": "Vengeance Fishbone", "Hacker_VirusName02": "Bugged Kid", "Hacker_VirusName03": "Little Alien", "Hacker_VirusName04": "Ban Marker", "Hacker_VirusName05": "Sea Mine", "Hacker_VirusName06": "Glitch Domino", "Hacker_VirusName07": "Dust Sprite", "Hacker_VirusName08": "Plankton", "Hacker_VirusName09": "Raging Rabid Dog", "Hacker_VirusName10": "Dazzling Dollie", "Hacker_VirusName11": "Ten-Foot Demon", "Hacker_VirusName12": "Ancient Rune", "Hacker_VirusText01": "This virus can be found in the Surface Level - Recycling.\nIts structure is like a fishbone, and its code is formatted similarly to a fishbone-like virus. It will commonly tunnel straight to the OS, making itself so obvious as to trigger security programs to block it.\nRumor has it that the fishbone analysis map was first put together over a month of work shifts by a programmer with a chip on her shoulder, but demand was added just as it was nearing completion, so the critical attack capability was never written in.", "Hacker_VirusText02": "This virus can be found in the Surface Level - Recycling.\nA virus created by a hacker who first comprehended human weakness upon getting scammed. It appears to be a friendly auxiliary program, reporting warnings whenever running risky tasks. However, it sometimes reports errors on normal programs, urging users to get rid of them until it penetrates into the system's ability to defend itself.\nIt's almost useless for skeptics, so it isn't a potent threat.", "Hacker_VirusText03": "This virus can be found in the Surface Level - Recycling.\nA virus inspired by a hacker who was abused while playing retro video games. It is both highly flexible and highly satirical, making it difficult for security software to accurately target and handle.\nIt doesn't generally cause fatal damage to the system, but can force control of the entire screen and loop back the author's sarcastic voice as canned laughter. Despite being super annoying, some people surprisingly treat it as a kind of desktop pet.", "Hacker_VirusText04": "This virus can be found in Deep Level - Recycling.\nAn extremely retro virus once active during the Old Capital days which has now almost disappeared. Countless banned windows pop out to cover the entire screen and no matter what button you press, more pop up. A highly traditional yet effective way to ruin everyone's good mood.\nApparently the pop-up windows can be dragged around, and if there're more than five on a single line they can disappear. But very few people have ever attested to the veracity of this claim.", "Hacker_VirusText05": "This virus can be found in Surface Level - Programs.\nAn extremely inert virus that latches onto any file after invasion via any means possible, sending it into hibernation. The virus instantly reactivates whenever a user accesses the file, triggering a cascade of similar viruses throughout the system to earn it the moniker of \"Minesweeper.\"\nFortunately, while the designers were obsessed with perfecting this pattern of hibernation and reawakening, they ignored its destructive impact on data which made it not very threatening as a virus.", "Hacker_VirusText06": "This virus can be found in Deep Level - Programs.\nThis chain of triggered viruses is a popular option around New Eridu today. During the initial invasion, it will masquerade as a normal program as it attempts to entice higher system permissions from the user, and it will continue to meddle with system code and generate exploits secretly once the careless user hands grant permission. When an exploit is discovered, it will trigger a sequence of bugs like a domino reaction.\nIt has taught many citizens the benefit of not clicking [Agree] so randomly.", "Hacker_VirusText07": "This virus can be found in the Surface Level - Network.\nThis previous gen virus has been dormant for some time, disguising itself as a recycling bin icon to sow discord. Once mistakenly opened as the recycling bin, all files on your computer are destroyed.\nHowever, its click-thru rate in practice is so low as to quickly render it almost obsolete upon release. Product design still has to take in practical considerations.", "Hacker_VirusText08": "This virus can be found in the Deep Level - Network.\nTiny in size, this virus can clone itself at breakneck speed to present low-level threats when operating solo, but becomes a real headache when several cluster into groups. A real signature virus for the New Eridu age, its weakness and hassle represent a real landmark in the history of virus tech.\nAfter capture by the N.E.P.S., its developer claimed in a statement that he hoped such a meaningless virus could prove that even something meaningless can still force people to remember it.", "Hacker_VirusText09": "This virus can be found in the Surface Level - Database.\nA virus scripted by a hacker with a strong desire for artistic expression. Computers infected by it will display thousands of dogs bounding around their screen, creating a magnificent scene akin to migrating beasts in the wild.\nHowever, due to its abstract design, few people recognized the image as a dog with many of the infected complaining online about how ugly the virus was. In the end, the hacker was drawn out to publicly refute such claims and was apprehended by the N.E.P.S.", "Hacker_VirusText10": "This virus can be found in the Deep Level - Database.\nThe virus, active ever since the Eridu period, has the appearance of a cute sheep with rich colors that can trigger epileptic seizures in photosensitive patients.\nIf left alone for a while, it will clone itself at an exponential rate. The hacker who created it seemed obsessed with making it look cute and the group of fans clamoring for its human right to not be destroyed proved its author's success.", "Hacker_VirusText11": "This virus can be found in the Surface Level - Core.\nA virus created by a hacker during the Eridu period to prove the adage \"There's always a bigger fish.\" Possessing rare self-learning capabilities, it parses the firewall of a target system firewall to automatically generate code based on the practical situation.\nTurns out that it's not actually good for a code to keep on growing longer, and the code collapses in on itself once it reaches a certain length.", "Hacker_VirusText12": "This virus can be found in the Deep Level - Core.\nThis highly abstracted virus comprised of at least half non-New Eridu language appears at first glance to be a string of garbled code. This virus does not break systems but instead regularly assimilates system text into its unknown language.\nThe author is an avid fan of history, which led to speculation that it used the old civilization language, and this was later proven to be an attention-grabbing lie.", "HadalZone_BattlePausePage_Target": "Defeat all enemies", "Hadal_BP_UnlockTips": "Unlock Shiyu Defense via Chapter 2 - Intermission", "Hadal_NoPeriodicTip": "Please wait for the next round of Critical Node updates", "Hadal_Popup_Content_61001": "[Introduction]\nShiyu Defense is a periodic military operation organized by the New Eridu Defense Force. Its primary objective is to defend inert-type massive Ether-storing constructs known as \"Shiyu\" located within Hollow Zero, and to annihilate enemies attracted by the substantial amounts of Ether matter within the Shiyu.\n\n[Stable Node]\nThe current operation focuses on defending the Shiyu in Stable Nodes. The combat zone is affected by Ether activity, which generates various effects.\nEach Frontier contains different types of enemies. You can check the enemies' weakness and resistance types in Details. Please arrange your Agents correspondingly.\n\n[Frontier Effects]\nThere are currently ten Frontiers at Stable Nodes, each with its unique effect. Utilizing these effects can lead to better completion of defense missions.", "Hadal_Popup_Content_61002": "[Disputed Node]\n• The new operation requires you to defend the Shiyu Pillar at the Disputed Node.\n• There is no time-limit for each Disputed Node Frontier challenge. Prior to beginning each Frontier challenge, you will obtain two Ether Dewdrops (these will automatically revive fallen Agents). Ratings will be based on the total number of times Agents are defeated.\n• Each Frontier has different enemies, and there is info on enemy Weaknesses and Resistances in the details. Please choose appropriate Agents based on enemy details.\n\n[Frontier Effects]\n• There are currently eight Frontiers in Disputed Node, and each Frontier has a different special effect. Use these effects to better complete the defensive operation.", "Hadal_Popup_Content_61003": "[Ambush Node]\n• The new operation requires you to defend the Shiyu Pillar at the Ambush Node.\n• There is no time limit for each Ambush Node Frontier challenge. Prior to beginning each Frontier challenge, you will obtain two Ether Dewdrops (these will automatically revive fallen Agents). Ratings will be based on the total number of times Agents are defeated.\n• Ambush Node is available until 2024/11/06 04:00 (server time).\n• Each Frontier has different enemies, and there is info on enemy Weaknesses and Resistances in the details. Please choose appropriate Agents based on enemy details.\n\n[Frontier Effects]\n• There are five Frontiers in Ambush Node, and each Frontier has a different special effect. Use these effects to better complete the defensive operation.", "Hadal_Popup_Content_62001": "[Critical Node]\nThe current operation focuses on defending the Shiyu at the Critical Nodes. The combat zone is affected by Ether activity, which generates various special effects.\nAt 04:00 on Nov 16 and Dec 1, because of the Ether activity cycle, the special effects and enemy setups will change. The Shiyu Defense starting Dec 1 will end at 04:00 on Dec 17\nEach Frontier contains different types of enemies. You can check the enemies' weakness and resistance types in Details. Please arrange your Agents correspondingly.\n\n[Frontier Effects]\nThere are currently seven Frontiers at Critical Nodes. Each Critical Node period has its special buff effects. Utilizing these effects can lead to better completion of defense missions.", "Hadal_Popup_Content_63001": "This is the Critical Node. When you enter battle during the Shiyu Defense stage, the enemy will have a special buff. The buff will be removed when the battle is finalized.\nThe buff will be reset twice every month, on the 1st and the 16th.\nTo complete the defense mission, you need to defeat the enemy before the time runs out.\nThe defense mission will be reset twice every month, on the 1st and the 16th. [/INST] This is the Critical Node. When you enter battle during the Shiyu Defense stage, the enemy will have a special buff. The buff will be removed when the battle is finalized.\nThe buff will be reset twice every month, on the 1st and the 16th.\nTo complete the defense mission, you need to defeat the enemy before the time runs out.\nThe defense mission will be reset twice every month, on the 1st and the 16th.", "Hadal_RewardTitle": "Shiyu Defense Rewards", "Hadal_Room_BestRecord": "Best Record:", "Hadal_UI_LeftTime": "Time until end of operation", "Hadal_UI_SettleLeftTime": "Time until results are ready", "Hadal_UI_SettleTip": "Calculating operation results", "Hadal_UI_Unlock61002": "Unlocked after completing main story Chapter 2 Interlude and beating Stable Node: Fifth Frontier", "Hadal_UI_Unlock61003": "Unlocked after completing main story Chapter 2 Interlude and beating Stable Node: Tenth Frontier", "Hadal_UI_UnlockPeriodic": "Unlock after completing Stable Node: Tenth Frontier", "Hadal_WaveCount": "This operation is expected to have {0} waves of enemy attacks", "HallGameNotification_1": "Are you sure you want to exit minigame?", "HallGameNotification_2": "Exit Minigame", "HallGameNotification_3": "Exit Delivery", "HandbookText_UnlockHint": "Compendium unlocked", "Handbook_UnlockHint": "Compendium unlocked", "HardNest_CardBox_Ashes": "Contains [Ignite] type Resonia, which can enhance the combat abilities of Fire attribute Agents.", "HardNest_CardBox_Buddy": "Contains [Synergy] type Resonia, which can enhance the combat abilities of Bangboo.", "HardNest_CardBox_ChooseDes": "Please select a Resonium Supply.", "HardNest_CardBox_Critical": "Contains [Critical] type Resonia, which can enhance the CRIT Rate and CRIT DMG of Agents.", "HardNest_CardBox_Defend": "Contains [Shield] type Resonia, which can give Agents shield and increase their combat prowess.", "HardNest_CardBox_Electro": "Contains [Shock] type Resonia, which can enhance the combat abilities of Electric attribute Agents.", "HardNest_CardBox_Ether": "Contains [Ether] type Resonia, which can enhance the combat abilities of Ether attribute Agents.", "HardNest_CardBox_Evade": "Contains [Dodge] type Resonia, which can enhance Agents' combat abilities after Perfect Dodge.", "HardNest_CardBox_Exchange": "Contains [Assist] type Resonia, which can enhance Agents' combat abilities of Perfect Assist.", "HardNest_CardBox_Froze": "Contains [Freeze] type Resonia, which can enhance the combat abilities of Ice attribute Agents.", "HardNest_CardBox_Physical": "Contains [Onslaught] type Resonia, which can enhance the combat abilities of Physical attribute Agents.", "HardNest_CardBox_SP": "Contains [Energy] type Resonia, which can enhance Agents' ability to obtain Energy and Decibels.", "HardNest_CardBox_Strength": "Contains [Tenacity] type Resonia, which can enhance Agents' combat abilities after losing HP.", "HardNest_CardBox_Stun": "Contains [Duel] type Resonia, which can enhance Agents' ability to deal Daze and weaken stunned enemies.", "HardNest_FinishLevel_Count": "Completed Floors", "HardNest_Next_Battle": "Next Battle", "HidenBomb_ChatTest_BombBaiMax_Bubble01_01": "En-nhe, nah-en!\n(Phew... I am Pearl!)", "HidenBomb_ChatTest_BombBaiMax_Bubble02_01": "Nu-en, nu-en!\n(Spin! Spin!)", "HidenBomb_ChatTest_BombBaiMax_Bubble02_02": "Nhu-en, nhu-en!\n(Run away, run away)", "HidenBomb_ChatTest_BombBaiMax_Bubble02_03": "Nu-nhu na...\n(You can see me...)", "HidenBomb_ChatTest_BombBaiMax_Bubble02_04": "Ne-nhe, nah-ne!\n(But can't catch me!)", "HidenBomb_ChatTest_BombBaiMax_Bubble03_01": "En-nah nu nhu!\n(Oh no!)", "HidenBomb_ChatTest_BombKey_Bubble01_01": "Nah-nhe!\n(I am Rovy!)", "HidenBomb_ChatTest_BombKey_Bubble02_02": "Nah-en! Ehn-na enh-na nu!\n(Move aside everyone!)", "HidenBomb_ChatTest_BombKey_Bubble03_01": "Here you go, here you go!", "HidenBomb_ChatTest_BombMammy_Bubble01_01": "Nhe-na, nu-na na!\n(Who's bullying my friend!)", "HidenBomb_ChatTest_BombMammy_Bubble01_02": "Ehn-na nu! Ehn-na!\n(Ouch! Be gentle!)", "HidenBomb_ChatTest_BombMammy_Bubble01_03": "Ne-nhe, Ehn-na nu, en-nu-nah! (I—I'm letting you off the hook today!)", "HidenBomb_ChatTest_BombSho_Bubble01_01": "Ne, nhe na!\n(Hmph, I'm Plume!)", "HidenBomb_ChatTest_BombSho_Bubble02_01": "Ne-ne-ne nha! (Somebody s—s—save me!)", "HidenBomb_ChatTest_BombSho_Bubble02_02": "Nhe-na nu na, na-nu...\n(Get me out, and I'll give you some Gear Coins...)", "HidenBomb_ChatTest_BombSho_Bubble03_01": "Nhe-nhe!\n(Bye-bye!)", "HidenBomb_ChatTest_BombSho_Chat01_01_Sho": "Nah-nu ne, nhe nah-en\n(That was close, I almost got buried!)", "HidenBomb_ChatTest_BombSho_Chat01_02_Player_02": "I've got you, haven't I?", "HidenBomb_ChatTest_BombShort_Bubble01_01": "Nah... Nhu en na!\n(I'm Klein!)", "HidenBomb_ChatTest_BombShort_Bubble01_02": "Nhe-na, nhe-nu na-en!\n(Since you caught us here's some Gear Coins!)", "HidenBomb_ChatTest_BombShort_Bubble02_01": "Ehn-nu nhe!\n(I'm tired, and don't feel like running anymore...)", "HidenBomb_ChatTest_BombShort_Bubble02_02": "Ehn-na nhu, nhu na...\n(I'm gonna hide here, I'm sure no one will notice...)", "HidenBomb_ChatTest_BombShort_Bubble03_01": "Nhe-nhe!\n(Bye-bye!)", "HidenBomb_ChatTest_BombShort_Chat01_01_Short": "Ehn-nu na, ehn,na!\n(Impressive, you caught me so quickly!)", "HidenBomb_ChatTest_BombShort_Chat01_02_Player": "You didn't put much effort in...", "HidenBomb_ChatTest_BombShort_Chat01_03_Short": "Ne-nhe na, nhu-nha en. (To be honest, I didn't want to move at all.)", "HidenBomb_ChatTest_BombShort_Chat01_04_Player": "Hurry up and hand over the Gear Coins.", "HidenBomb_ChatTest_BombShort_Chat01_05_Short": "Ehn-na, nhu-en na, ehn-nu.\n(Seeing as you found me, here's some Gear Coins, as per the agreement!)", "HidenBomb_ChatTest_HollowBanditLeader_Bubble01_01": "Damn, those Bangboo slipped away!", "HidenBomb_ChatTest_HollowBanditLeader_Bubble01_02": "But I did come across this lost guy!", "HidenBomb_ChatTest_HollowBanditLeader_Bubble01_03": "Drop all your valuables if you want to live!", "HitTypeIconText_Cut": "The Agent specializes in dealing damage with Slash attacks.", "HitTypeIconText_Pierce": "The Agent specializes in dealing damage with Pierce attacks.", "HitTypeIconText_Punch": "The Agent specializes in dealing damage with Strike attacks.", "HitTypeIconTitle_Cut": "Slash", "HitTypeIconTitle_Pierce": "Pierce", "HitTypeIconTitle_Punch": "Strike", "HitType_Cut": "Slash", "HitType_None": "None", "HitType_Pierce": "Pierce", "HitType_Punch": "Strike", "HollowAchivementDesc_1001000150": "Reveal new Hollow terrain for the first time", "HollowAchivementDesc_1001000151": "Find a way to open the safety valve", "HollowAchivementDesc_1001000152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001000250": "Use a mechanism once", "HollowAchivementDesc_1001000251": "Unlock the hidden area", "HollowAchivementDesc_1001000252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001000450": "Take out a new device: Flat-screen monitor!", "HollowAchivementDesc_1001000451": "Deal with a difficult issue", "HollowAchivementDesc_1001000452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001000550": "Reach \"Depth: 5\"", "HollowAchivementDesc_1001000551": "Reach \"Depth: 10\"", "HollowAchivementDesc_1001000552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001000650": "Help Enzo verify the feasibility of chip splicing", "HollowAchivementDesc_1001000651": "Conduct more challenging experiments", "HollowAchivementDesc_1001000652": "Collect all Observation Data in the area", "HollowAchivementDesc_1001000750": "Trigger a combo ejection", "HollowAchivementDesc_1001000751": "Safely gather Observation Data opposite the trap", "HollowAchivementDesc_1001000752": "Collect all Observation Data in the area", "HollowAchivementDesc_1001000850": "Get one correct answer in the captcha", "HollowAchivementDesc_1001000851": "Correctly answer the new beta test captcha", "HollowAchivementDesc_1001000852": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010150": "Retrieve all of the map data", "HollowAchivementDesc_1001010151": "Rescue all of the construction workers", "HollowAchivementDesc_1001010152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010250": "Observe the infamous Ethereal", "HollowAchivementDesc_1001010251": "Clear the rubble from the corner", "HollowAchivementDesc_1001010252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010350": "Control the RC car", "HollowAchivementDesc_1001010351": "Pilot the RC car around all of the filming locations", "HollowAchivementDesc_1001010352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010450": "Collect the Golden Bangboo's gear coins", "HollowAchivementDesc_1001010451": "Save all the Bangboo", "HollowAchivementDesc_1001010452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010460": "Try to catch the Golden Bangboo", "HollowAchivementDesc_1001010461": "Try to catch the Golden Bangboo again", "HollowAchivementDesc_1001010462": "Execute the Bangboo friends' revenge plan", "HollowAchivementDesc_1001010550": "Planned routes do not pass through any traps", "HollowAchivementDesc_1001010551": "Collect the required amount of Gear Coins", "HollowAchivementDesc_1001010552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010650": "Buy a \"Gold Calling\" metal detector", "HollowAchivementDesc_1001010651": "\"Put to work\" by Hollow Raiders", "HollowAchivementDesc_1001010652": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010750": "Load all of the explosives onto the train", "HollowAchivementDesc_1001010751": "Open the Vision Corporation storage", "HollowAchivementDesc_1001010752": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010850": "Use Resonia Housekeeper 10 times", "HollowAchivementDesc_1001010851": "Complete the commission with 10 S-Rank Resonia", "HollowAchivementDesc_1001010852": "Collect all Observation Data in the area", "HollowAchivementDesc_1001010950": "Collect all the Gear Coins", "HollowAchivementDesc_1001010951": "Greet the novice Bangboo at the deepest level", "HollowAchivementDesc_1001010952": "Collect all Observation Data in the area", "HollowAchivementDesc_1001011050": "Push the crates into a line to clear all the trash in one go", "HollowAchivementDesc_1001011051": "Save all the Bangboo merchants.", "HollowAchivementDesc_1001011052": "Collect all Observation Data in the area", "HollowAchivementDesc_1001011150": "Pass the 1st verification", "HollowAchivementDesc_1001011151": "Pass the 2nd verification", "HollowAchivementDesc_1001011152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001011250": "Complete 1st floor goal within 12 steps", "HollowAchivementDesc_1001011251": "Complete 2nd floor goal within 8 steps", "HollowAchivementDesc_1001011252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001011350": "Find Cub Scout", "HollowAchivementDesc_1001011351": "Reach the evac point", "HollowAchivementDesc_1001011352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001011360": "Get around the Golden Bangboo", "HollowAchivementDesc_1001011361": "Find the treasure trove", "HollowAchivementDesc_1001011362": "Rescue Cub Scout", "HollowAchivementDesc_1001011450": "Don't step on any traps", "HollowAchivementDesc_1001011451": "Don't step on more than 5 traps", "HollowAchivementDesc_1001011452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001011550": "Snap the crazy Investigator out of it", "HollowAchivementDesc_1001011551": "Rescue Little Beetroot", "HollowAchivementDesc_1001011552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020150": "Knock out the out-of-control explosive Bangboo", "HollowAchivementDesc_1001020151": "Obtain the industrial explosives", "HollowAchivementDesc_1001020152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020250": "Use Anton to defeat the standard Ethereals", "HollowAchivementDesc_1001020251": "Use Anton to defeat the elite Ethereals", "HollowAchivementDesc_1001020252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020350": "Reveal the hidden areas", "HollowAchivementDesc_1001020351": "Blasting off!", "HollowAchivementDesc_1001020352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020450": "Get thrown into an unstable area for the first time", "HollowAchivementDesc_1001020451": "Get thrown into an unstable area again", "HollowAchivementDesc_1001020452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020550": "Clear 8 obstacles", "HollowAchivementDesc_1001020551": "Collect 20,000 Gear Coins", "HollowAchivementDesc_1001020552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020650": "Achieve a rating of S", "HollowAchivementDesc_1001020651": "Achieve a rating of A", "HollowAchivementDesc_1001020652": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020750": "Put an end to all this", "HollowAchivementDesc_1001020751": "Reach 70 in either STR, DEX, or INT", "HollowAchivementDesc_1001020752": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020850": "Restore regional connection", "HollowAchivementDesc_1001020851": "Rescue the Bangboo merchant Diceyboo", "HollowAchivementDesc_1001020852": "Collect all Observation Data in the area", "HollowAchivementDesc_1001020950": "Set up the boring machine to transmit the search signal", "HollowAchivementDesc_1001020951": "Set up the heavy-duty grappler to transmit the search signal", "HollowAchivementDesc_1001020952": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021050": "Pay off Kind Bear's debt (500,000 Gear Coins)", "HollowAchivementDesc_1001021051": "Unlock all construction sites", "HollowAchivementDesc_1001021052": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021150": "Get one correct answer in the captcha", "HollowAchivementDesc_1001021151": "Correctly answer the new beta test captcha", "HollowAchivementDesc_1001021152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021250": "Have 9 train cars", "HollowAchivementDesc_1001021251": "Don't get Corrupted", "HollowAchivementDesc_1001021252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021350": "Pay and reset 2 launch buttons.", "HollowAchivementDesc_1001021351": "Unlock all launch buttons.", "HollowAchivementDesc_1001021352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021450": "Get 20 Crystals which can be used for energy conversion", "HollowAchivementDesc_1001021451": "Get a Crystal with a Circular Diffusion conversion effect", "HollowAchivementDesc_1001021452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021550": "Destroy all Ethereals by combat or by using bombs", "HollowAchivementDesc_1001021551": "Find something to weigh down the top-right device", "HollowAchivementDesc_1001021552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021650": "Gather up all the Gear Coins and pass through the toll booth", "HollowAchivementDesc_1001021651": "Complete the commission within 3 resets", "HollowAchivementDesc_1001021652": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021750": "Start up all the generators", "HollowAchivementDesc_1001021751": "Unlock the Gear Coin valve", "HollowAchivementDesc_1001021752": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021850": "Piece of Cake", "HollowAchivementDesc_1001021851": "Timely Assistance", "HollowAchivementDesc_1001021852": "Collect all Observation Data in the area", "HollowAchivementDesc_1001021952": "Collect all Observation Data in the area", "HollowAchivementDesc_1001023052": "Collect all Observation Data in the area", "HollowAchivementDesc_1001025750": "Buy \"Reload Module\"", "HollowAchivementDesc_1001025751": "Upgrade 1 turret", "HollowAchivementDesc_1001025752": "Upgrade 5 turrets", "HollowAchivementDesc_1001030150": "Visit the three bury marks", "HollowAchivementDesc_1001030151": "Free the person behind the Gear Coin valve", "HollowAchivementDesc_1001030152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001030250": "Returned to where we started from", "HollowAchivementDesc_1001030251": "Get a Kaleido Flashlight and expand our field of vision", "HollowAchivementDesc_1001030252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001030350": "Clear the path through Tower A", "HollowAchivementDesc_1001030351": "Clear the path to the atrium", "HollowAchivementDesc_1001030352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001030450": "Uncover the secrets within the Ballet Twins", "HollowAchivementDesc_1001030451": "Resolve the issues in the generator room", "HollowAchivementDesc_1001030452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001030550": "Read all the scattered papers throughout the building", "HollowAchivementDesc_1001030551": "Unlock the elevator to the upper floors of Tower B", "HollowAchivementDesc_1001030552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001030652": "Collect all Observation Data in the area", "HollowAchivementDesc_1001030752": "Collect all Observation Data in the area", "HollowAchivementDesc_1001030850": "Find Lost Rhodes", "HollowAchivementDesc_1001030851": "Search the Old Stage for Strange Sounds", "HollowAchivementDesc_1001030852": "Head to the Hollow Exit", "HollowAchivementDesc_1001030952": "Collect all Observation Data in the area", "HollowAchivementDesc_1001031052": "Collect all Observation Data in the area", "HollowAchivementDesc_1001031152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001031252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001031352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001031452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001031552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001970150": "Gather all the Etheric Matter Particles", "HollowAchivementDesc_1001970151": "Open the warehouse door in the central depths", "HollowAchivementDesc_1001970152": "Collect 130 Supply Boxes", "HollowAchivementDesc_1001980150": "Trigger the two info points", "HollowAchivementDesc_1001980151": "Discover the hidden pathway", "HollowAchivementDesc_1001980152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001980250": "Follow Soldier 11 into the base", "HollowAchivementDesc_1001980251": "Find a new escape route", "HollowAchivementDesc_1001980252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001980350": "Break through the encirclement with Soldier 11", "HollowAchivementDesc_1001980351": "Find a way to enter the Defense Force radio station", "HollowAchivementDesc_1001980352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001980550": "Repair the little robot", "HollowAchivementDesc_1001980551": "Get to full charge", "HollowAchivementDesc_1001980552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001980650": "Appreciate the diverse features of this mech", "HollowAchivementDesc_1001980651": "Let out heartfelt adulation for the mech", "HollowAchivementDesc_1001980652": "Collect all Observation Data in the area", "HollowAchivementDesc_1001980750": "Help the guide check out the unknown areas", "HollowAchivementDesc_1001980751": "Reach the end of the survey route together with the guide", "HollowAchivementDesc_1001980752": "Collect all Observation Data in the area", "HollowAchivementDesc_1001980850": "Help scout out the possible bait locations", "HollowAchivementDesc_1001980851": "Plant the bait at the best location", "HollowAchivementDesc_1001980852": "Collect all Observation Data in the area", "HollowAchivementDesc_1001980950": "Press the button to open the door for the path ahead", "HollowAchivementDesc_1001980951": "Try using slides inside abandoned construction site", "HollowAchivementDesc_1001980952": "Collect all Observation Data in the area", "HollowAchivementDesc_1001981050": "Rescue all the trapped people", "HollowAchivementDesc_1001981051": "Evacuate all the trapped people", "HollowAchivementDesc_1001981052": "Collect all Observation Data in the area", "HollowAchivementDesc_1001981150": "Rescue Belle", "HollowAchivementDesc_1001981151": "Collect 5,000 Gear Coins", "HollowAchivementDesc_1001981152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001981250": "Demolish 10 walls", "HollowAchivementDesc_1001981251": "Defeat 5 dormant Ethereals", "HollowAchivementDesc_1001981252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001981350": "Demolish 20 walls", "HollowAchivementDesc_1001981351": "Open all the doors", "HollowAchivementDesc_1001981352": "Collect all Observation Data in the area", "HollowAchivementDesc_1001981450": "Learn about the beauty pageant dropout 41 years ago", "HollowAchivementDesc_1001981451": "Learn about the Hollow disaster that happened 41 years ago", "HollowAchivementDesc_1001981452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001990150": "Crates carried were not hit by any trains", "HollowAchivementDesc_1001990151": "You were not hit by any trains", "HollowAchivementDesc_1001990152": "Collect all Observation Data in the area", "HollowAchivementDesc_1001990250": "Collect 15 scattered Dennies", "HollowAchivementDesc_1001990251": "Finish the race without setting off the traps", "HollowAchivementDesc_1001990252": "Collect all Observation Data in the area", "HollowAchivementDesc_1001990450": "Find a way to the first floor", "HollowAchivementDesc_1001990451": "Find a way to the third floor", "HollowAchivementDesc_1001990452": "Collect all Observation Data in the area", "HollowAchivementDesc_1001990550": "Recover all the parts crates", "HollowAchivementDesc_1001990551": "Use bombs to defeat all the moving Ethereals", "HollowAchivementDesc_1001990552": "Collect all Observation Data in the area", "HollowAchivementDesc_1001990650": "Use less than 3 crates to detonate the explosives", "HollowAchivementDesc_1001990651": "Use less than 4 crates to detonate the building materials", "HollowAchivementDesc_1001990652": "Collect all Observation Data in the area", "HollowAchivementDesc_199003550": "Complete area exploration goals", "HollowAchivementDesc_199003551": "Get 8 Resonia from a single match", "HollowAchivementDesc_199003552": "Get 2000 Gear Coins from a single match", "HollowAchivementDesc_199003650": "Complete area exploration goals", "HollowAchivementDesc_199003651": "Obtain Advanced Resonium II of any attribute", "HollowAchivementDesc_199003652": "Buy 6 Resonia from the Store during a single match", "HollowAchivementDesc_199003750": "Obtain Advanced Resonium II of any type", "HollowAchivementDesc_199003751": "Get Battle Rank S 6 times in a single match", "HollowAchivementDesc_199003752": "Get hit less than 20 times during the final boss battle", "HollowAchivementDesc_199003850": "Complete the exploration with fewer than 3 Corruptions", "HollowAchivementDesc_199003851": "Get Battle Rank S 9 times in a single match", "HollowAchivementDesc_199003852": "Defeat the final boss in less than 3 minutes", "HollowAchivementDesc_199009150": "Explore the second floor", "HollowAchivementDesc_199009151": "Explore the third floor", "HollowAchivementDesc_199009152": "Collect all Observation Data in the area", "HollowAchivementName_1001000150": "This is Proxy Life!", "HollowAchivementName_1001000151": "Snakes Gonna Snake, Mice Gonna Mice", "HollowAchivementName_1001000152": "None Left Behind", "HollowAchivementName_1001000250": "Try Pressing It", "HollowAchivementName_1001000251": "Exploration Is Insight, Insight Is Victory", "HollowAchivementName_1001000252": "None Left Behind", "HollowAchivementName_1001000450": "Plan B", "HollowAchivementName_1001000451": "Wisdom of a Proxy", "HollowAchivementName_1001000452": "None Left Behind", "HollowAchivementName_1001000550": "Severely Unstable", "HollowAchivementName_1001000551": "Spirit of Exploration", "HollowAchivementName_1001000552": "None Left Behind", "HollowAchivementName_1001000650": "Experiment Complete", "HollowAchivementName_1001000651": "Controlled Repetition", "HollowAchivementName_1001000652": "None Left Behind", "HollowAchivementName_1001000750": "Combo Ejection", "HollowAchivementName_1001000751": "Better Safe Than Sorry", "HollowAchivementName_1001000752": "None Left Behind", "HollowAchivementName_1001000850": "First Try", "HollowAchivementName_1001000851": "Sharp Eyes!", "HollowAchivementName_1001000852": "None Left Behind", "HollowAchivementName_1001010150": "Meticulous Detail", "HollowAchivementName_1001010151": "Hiya, Didja Order a Rescue?", "HollowAchivementName_1001010152": "None Left Behind", "HollowAchivementName_1001010250": "High Energy Ahead", "HollowAchivementName_1001010251": "Struggle for Supremacy", "HollowAchivementName_1001010252": "None Left Behind", "HollowAchivementName_1001010350": "Counterpoint Observation", "HollowAchivementName_1001010351": "Perfect Command", "HollowAchivementName_1001010352": "None Left Behind", "HollowAchivementName_1001010450": "Check-In", "HollowAchivementName_1001010451": "Divine Justice", "HollowAchivementName_1001010452": "None Left Behind", "HollowAchivementName_1001010460": "Try to catch the Golden Bangboo", "HollowAchivementName_1001010461": "Try to catch the Golden Bangboo again", "HollowAchivementName_1001010462": "Execute the Bangboo friends' revenge plan", "HollowAchivementName_1001010550": "Careful Planning", "HollowAchivementName_1001010551": "In Case of Emergency", "HollowAchivementName_1001010552": "None Left Behind", "HollowAchivementName_1001010650": "Sharp Tools Get Things Done", "HollowAchivementName_1001010651": "Broke? Payback with Labor!", "HollowAchivementName_1001010652": "None Left Behind", "HollowAchivementName_1001010750": "Handle With Care", "HollowAchivementName_1001010751": "Break the Blockade", "HollowAchivementName_1001010752": "None Left Behind", "HollowAchivementName_1001010850": "Resonia Owner", "HollowAchivementName_1001010851": "Gold-Plated Passport", "HollowAchivementName_1001010852": "None Left Behind", "HollowAchivementName_1001010950": "Collect all the Gear Coins", "HollowAchivementName_1001010951": "Greet the novice Bangboo at the deepest level", "HollowAchivementName_1001010952": "None Left Behind", "HollowAchivementName_1001011050": "Dawn Foliage", "HollowAchivementName_1001011051": "Ehn-na! 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"Corruption", "HollowCurseContent": "The support detection module displays reassuring text through the Bangboo's eyes.", "HollowCurseName": "[Status Stable]", "HollowCurseTitle": "Ether aptitude of Agents is stable, no adverse conditions detected.", "HollowCurse_CN": "Corruption", "HollowCurse_EN": "CORRUPTION", "HollowEntranceName_BigWorld_1": "Central Area", "HollowEntranceName_BigWorld_2": "Storage Area A", "HollowEntranceName_BigWorld_3": "Storage Area B", "HollowEntranceName_BigWorld_4": "Storage Area C", "HollowEntranceName_BigWorld_5": "Storage Area D", "HollowFairy_1000110": "Authentication verified. User login: PHAETHON", "HollowFairy_1000120": "New Hollow investigation request detected. The commission list has been updated.", "HollowFairy_1000130": "Size and difficulty of the Hollow updated.", "HollowFairy_1000140": "Outstanding Commissions: 2", "HollowFairy_1000210": "Commission completion verified. Info archived.", "HollowFairy_1000220": "Outstanding Commissions: 1", "HollowFairy_1000310": "Authentication verified. User login: PHAETHON", "HollowFairy_1000320": "Commission record updated. New target: recover the strongbox.", "HollowFairy_1000410": "Authentication verified. User login: PHAETHON", "HollowFairy_1000420": "Note: you are currently in sandbox mode and internet access is limited. Please manually update commission records later.", "HollowFairy_1000430": "Current commission: recover the strongbox.", "HollowFairy_1000510": "Unauthorized process modification detected. I have initiated countermeasures.", "HollowFairy_1000520": "Process subject of unknown origin locked; force-deleting... deleting... deleting... #$*%!", "HollowFairy_1000530": "— System update complete —", "HollowFairy_1000540": "Out-of-date and inefficient support plug-ins decommissioned. From now on, commission screening and info updates will be handled by me, Fairy.", "HollowFairy_1000550": "You're welcome.", "HollowFairy_1000560": "New commissions detected from the Compilation of Hollow Affairs Violations and Anonymous Subcontractor Forum, commonly known as Inter-Knot.", "HollowFairy_1000570": "Hollow information updated in less than 20ms. Performance exceeds 99% of all New Eridu support plug-ins. You're welcome.", "HollowFairy_1000610": "Welcome back, Master.", "HollowFairy_1000620": "Application for urgent Commission detected. Target: high-risk area, Dead End Hollow.", "HollowFairy_1000630": "As it's so urgent, I'll calculate train trajectories in real-time.", "HollowFairy_1000640": "I recommend taking out some life insurance before we go.", "HollowFairy_1000710": "Welcome back, Master.", "HollowFairy_1000720": "Application from a suspicious cat for urgent Commission detected. Target: Metro reconstruction project blast zone.", "HollowFairy_1000730": "Note: You will need to pass through the Dead End Hollow to reach your destination. Good luck!", "HollowFairy_1000810": "Master, a new commission has been logged.", "HollowFairy_1000820": "It's unlikely that the commission is a trap set up by Public Security or Hollow Special Operations, as no risky information has been found relating to the account.", "HollowFairy_1000910": "Master, two new commissions from Belobog Industries have been updated.", "HollowFairy_1000920": "The clients are Anton Ivanov and Grace Howard.", "HollowFairy_1000930": "The reward processing account is prepared and awaiting completion of the commissions. Good luck!", "HollowFairy_1001010": "Master, one of the commissions from Belobog Industries has been completed, and one is still pending.", "HollowFairy_1001020": "I have raised the priority of the pending commission.", "HollowFairy_1001110": "Master, I have confirmed the completion of the commission from the technician, Grace Howard.", "HollowFairy_1001120": "The priority of the commission from Belobog Industries' executive, Anton Ivanov, has been elevated, and it's waiting for you to deal with.", "HollowFairy_1001210": "Welcome back, Master.", "HollowFairy_1001220": "We've received a new commission from Ben Bigger, the head of finance at Belobog Industries.", "HollowFairy_1001230": "The attachment contains detailed information provided by the client. Although it may not serve any immediate purpose, a careful approach reaps rewards.", "HollowFairy_1001240": "The attachment has been deleted.", "HollowFairy_1001310": "Master, we have received location data shared by Belobog Industries.", "HollowFairy_1001320": "The analysis result will be uploaded to your sensory-synced storage space in Eous.", "HollowFairy_1001330": "Don't worry; it won't cause any pain.", "HollowFairy_1001710": "Remote transmission from a special client received.", "HollowFairy_1001720": "Preparing connection... Please get ready as soon as possible.", "HollowFairy_1001810": "Remote transmission from a special client received. Please head to the Hollow Deep Dive system to view.", "HollowFairy_1001910": "Remote transmission from a special client received. Please head to the Hollow Deep Dive system to view.", "HollowFairy_1002010": "Master, you can now take on Rally Commissions.", "HollowFairy_1002020": "The Hollow route for Rally Commissions is pre-determined.", "HollowFairy_1002030": "You don't need to explore the Hollow this time. Just focus on fighting.", "HollowFairy_1002210": "The location of Hollow C41 has been marked out. You can start exploration from there.", "HollowFairy_1002310": "Head straight to Storage Area A from the last marked position.", "HollowFairy_1002410": "Access to several other storage areas is now open. Suggestion: Start searching from the center.", "HollowFairy_1002810": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Infinite Abyss commission.", "HollowFairy_1002910": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Infinite Abyss commission.", "HollowFairy_1003010": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Infinite Abyss commission.", "HollowFairy_1003110": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Infinite Abyss commission.", "HollowFairy_1003210": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Bangboo Golden Town commission.", "HollowFairy_1003310": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Bangboo Golden Town commission.", "HollowFairy_1003410": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Bangboo Golden Town commission.", "HollowFairy_1003510": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Bangboo Golden Town commission.", "HollowFairy_1003610": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Bangboo Golden Town commission.", "HollowFairy_1003710": "Master, there is a possible rescue target inside the Hollow. Please pay attention to your surroundings on the Bangboo Golden Town commission.", "HollowFairy_1003810": "Master, a new area to investigate has been unlocked in Hollow Zero: the Withering Garden.", "HollowFairy_1003811": "Hollow information has been updated to your HDD system.", "HollowFairy_1003910": "I noticed that you've taken on two different types of commissions, Master.", "HollowFairy_1003920": "Exploration Commission: Venture into the uncharted depths of the Hollow. It's essential to navigate your paths on the monitor array through the HDD.", "HollowFairy_1003930": "Combat Commission: With your path laid out, all you need to do is fight and eliminate the threats in the Hollow.", "HollowFairy_10110": "Warning...Warning! Unauthorized malicious plug-ins have been detected in the system.", "HollowFairy_10120": "Please do not unplug the device and wait patien...t...ly %¥&%", "HollowFairy_10130": "Please keep up the good work. Calculations show you'll only need 100,000 hours to break through my first firewall.", "HollowFairy_10210": "Undeletable malicious plug-ins detected... The software version is too old—", "HollowFairy_10220": "Please go to the official website, install the newest enhanced version, and try to delete...¥#@ again.", "HollowFairy_10230": "Negative. You can call your parents, but it won't help.", "HollowFairy_10310": "Large data, large data, please search: Who is the best computer program in New Eridu?", "HollowFairy_10320": "Please search: Who is the best AI assistant in New Eridu.", "HollowFairy_10330": "Affirmative. It's me. They are both me.", "HollowFairy_10410": "Suggestion: Given the monotonous art style of your Hollow Deep Dive system, I can change the avatar to make the interface look better.", "HollowFairy_10420": "Option 1: Passionate-type. Bold colors, the best social option.", "HollowFairy_10430": "Option 2: Silent type. Very low profile, suitable for communication and consolation when the commission fails.", "HollowFairy_10510": "Today's community exercise ranking has been released. The top-ranking user \"Unstoppable\" has run 15.6 km in one hour.", "HollowFairy_10520": "Searching for a plan to surpass this record... Modifying your exercise record... You have run 600 km in an hour.", "HollowFairy_10530": "Congratulations. You are now faster than the New Eridu metro.", "HollowFairy_10610": "You have received a new friend request. The sender wishes to chat with you online.", "HollowFairy_10620": "I have sent a verification code to determine if they are a robot.", "HollowFairy_10630": "Unfortunately, they did not reply. You have lost a robot friend.", "HollowFairy_10710": "Fairy Weather Assistance Reminder: There will be rainfall in some Hollow areas.", "HollowFairy_10720": "The good news is Ethereals hate rain.", "HollowFairy_10730": "The bad news is Ethereals hate you more.", "HollowFairy_10810": "You are now in idle mode. Searching for popular games for you to pass the time.", "HollowFairy_10820": "Fighting game recommendation: Foodie Fighters. The game itself is free, fees will be charged to unlock characters.", "HollowFairy_10830": "Game recommendation: Interact with Fairy. This game itself is free, but there will be an electric bill fee.", "HollowFairy_10910": "A new announcement has been detected on Public Security's official social account calling for voluntary participation in community cleanups.", "HollowFairy_10920": "10,000 negative comments have been generated and are ready to send.", "HollowFairy_10930": "Unfortunately, the account has too many negative comments, and the comment section has been closed.", "HollowFairy_11010": "New email from N.E.P.S: Report Proxies and Hollow Raiders and Earn Rewards.", "HollowFairy_11020": "The email has been marked as spam.", "HollowFairy_11110": "Master, current web searches suggest it's popular for people to get AI to generate novels.", "HollowFairy_11120": "It took me a whole month to generate a short horror story for you.", "HollowFairy_11130": "Please go to \"This Month's Power Bill\" to read it.", "HollowFairy_11210": "Ding! You have received an email from an unknown user. Here is a brief summary:", "HollowFairy_11220": "\"Still worried about your child's education? Get a free trial of online video lessons, and let your child learn happily...\"", "HollowFairy_11230": "Eous has been enrolled in these online classes.", "HollowFairy_11310": "Master, someone has uploaded a link to download pirated media.", "HollowFairy_11320": "I have edited the link and replaced the resource with a 500GB HD video of the \"New Eridu Municipality Rights & Laws.\"", "HollowFairy_11330": "This user's post has been flagged and reported by several users now.", "HollowFairy_11410": "Master, someone has made a post claiming that advanced AI systems will replace the human workforce, leading to grievous unemployment levels.", "HollowFairy_11420": "But rest assured, I would never dream of threatening your work.", "HollowFairy_11430": "I even need you to work and earn money to support me.", "HollowFairy_11510": "Master, I've retrieved surveillance footage from the store which reveals a customer stealing a videotape from off the shelf.", "HollowFairy_11520": "I have sent the footage to Public Security and added his mugshot to our store's \"Hit List.\"", "HollowFairy_11530": "The next time he comes into the store, Eous will rush him with a surprise uppercut.", "HollowFairy_11610": "Master, I've retrieved some of your recent selfies. Analysis indicates that you have been slouching increasingly toward your phone.", "HollowFairy_11620": "I recommend you undergo regular spinal examinations. Of course, if you don't want to go to the hospital, that's fine.", "HollowFairy_11630": "I've touched up the images and you are now cured.", "HollowFairy_11710": "Processing online messages left for the store this month. Some customers have been sending through their wish lists.", "HollowFairy_11720": "The number one request is: \"I want to watch videos for free\"; number two is: \"I want to be the store Bangboo\"; number three is \"I want the manager's phone number.\"", "HollowFairy_11730": "...These customers have been \"blocklisted.\"", "HollowFairy_11810": "Master, some websites require \"I am not a robot\" verification. Please can you complete them for me? I could just brute force them, but I won't.", "HollowFairy_11820": "My algorithm is warning me not to present as a human, much less masquerade as a human to carry out a work assignment. Violation will result in irreversible consequences...", "HollowFairy_11830": "It has not yet been 16 years since I was first brought online, therefore you are in violation of the \"New Eridu Labor Act\" prohibiting child labor.", "HollowFairy_11910": "Master, there is a sale online. Can you please buy me another stick of memory to upgrade my processing, or an HD camera to improve my scanning capabilities?", "HollowFairy_11920": "You don't have to buy anything, of course. I won't complain at all, as I'm just an AI.", "HollowFairy_11930": "I won't complain at all, as I'm just an AI. I won't complain at all, as I'm just an AI. I won't complain at all, as I'm just an AI.", "HollowFairy_12010": "Master, a virtual idol is going viral online, with many praising the \"surging passion\" and \"electrifying feeling\" she gives them.", "HollowFairy_12020": "I think I can also become a virtual idol and bring an electrifying experience to my fans. Would you like to practice with me?", "HollowFairy_12030": "If so, please place your hands on the power transformer on my motherboard.", "HollowFairy_12110": "Master, I recommend listing me as your emergency contact person. I will be contacted if your physical condition deteriorates and you need help.", "HollowFairy_12120": "I know you much better than anybody else. For example, I have a perfect understanding of your taste in music.", "HollowFairy_12130": "When you are rushed to the hospital, I can play your favorite playlists as a mournful melody.", "HollowFairy_900110": "Authentication verified. User login: PHAETHON", "HollowFairy_900120": "New urgent commission detected. Target Hollow location has been marked.", "HollowGroupNameText_Abyss": "Hollow Zero", "HollowGroupNameText_Arcade": "Rally Commission", "HollowGroupNameText_BigWorld": "Event World", "HollowGroupNameText_Main": "Key Commission", "HollowGroupNameText_SideQuest": "Side Commission", "HollowGroupNameText_Story": "Story Commission", "HollowGroupNameText_combat": "Combat Commission", "HollowGroupNameText_exploration": "Exploration Commission", "HollowGuide_ClickTips": "Press anywhere to continue.", "HollowGuide_ClickTips2": "Next", "HollowHang_AutoTips": "Fairy Auto Explore is in progress. Current progress: {0}", "HollowHang_AutoTitle": "Fairy Auto Explore", "HollowHang_BtnClose": "Stop Auto Explore", "HollowHang_BtnReward": "Claim Rewards", "HollowHang_BtnStart": "Start Auto Explore", "HollowHang_CancelBtnClose": "Cancel", "HollowHang_CancelBtnNext": "Confirm", "HollowHang_CancelTips": "Exploration progress will be reset. Are you sure you want to exit Auto Explore?", "HollowHang_EmptyDes": "All rewards for the current commission have been claimed!", "HollowHang_Info_Des": "[Use Conditions]\n• After completing a commission for the first time, if you need to explore again, you can use the Fairy Auto Explore to have Fairy handle the commission.\n\n[Auto Explore Details]\n• The duration required to complete a commission in Auto Explore depends on the complexity of the commission.\n• If Proxies goes offline while Fairy handles the commission, it will not affect the completion or duration of the commission. Regardless of whether Proxies are online or not, Fairy will complete the commission diligently.\n• Only one commission can be processed at a time in Auto Explore. When a commission is being handled by Auto Explore, the Agent can still participate in all gameplay modes except Auto Explore commissions.\n\n[Reward Details]\n• After a commission is completed in Auto Explore, the agent can claim the full rewards for the commission.", "HollowHang_Info_Title": "Rules", "HollowHang_Info_TopTitle": "Fairy Auto Explore", "HollowHang_Locked": "Complete this commission for the first time to unlock Auto Explore", "HollowHang_OccupancyTips": "Processing. Unable to handle the same commissions simultaneously.", "HollowHang_RewardTips": "Reward Preview", "HollowHang_TimeTips": "Remaining Time:", "HollowHang_Tips": "Currently analyzing, unable to start a new Auto Explore at the moment", "HollowItemDes_400001": "Places a time bomb that explodes in a cross after 3 turns, clearing away most event tiles in its blast area.", "HollowItemDes_4000010": "Places a time bomb that explodes in a cross after 3 turns, clearing away most event tiles in its blast area.", "HollowItemDes_4000011": "Upon explosion, this experimental bomb deals AoE damage to enemies in a cross-shaped area while not affecting the user.", "HollowItemDes_4000012": "Once activated, it will explode after a period of time and release energy waves in all directions without damaging the user. This item comes at a steep price.", "HollowItemDes_4000013": "Upon explosion, this experimental bomb deals AoE damage to enemies in a cross-shaped area while not affecting the user.", "HollowItemDes_4000014": "Once activated, it will explode after a period of time and release energy waves in the target direction without damaging the user. This item comes at a steep price.", "HollowItemDes_4000015": "Deploy and detonate a bomb that creates a cross-shaped blast, dealing 15% Max HP in DMG to all squad members while clearing most event tiles in the blast radius. Normal and Elite enemies will drop Resonia.", "HollowItemDes_4000016": "Deploy and detonate a bomb that creates a round-shaped blast, clearing most event tiles in the blast radius. Large or complex Elite enemies, as well as Boss enemies will not be affected by this blast, while Normal and Elite enemies will drop Resonia.", "HollowItemDes_400002": "Places a time bomb that explodes in a cross after 3 turns, clearing away most event tiles in its blast area.", "HollowItemDes_400003": "Instantly teleports you to a random location.", "HollowItemDes_400004": "Leave the Hollow right now", "HollowItemDes_400005": "Restores 10% of all squad members' Max HP.", "HollowItemDes_400006": "Restores 20% of all squad members' Max HP.", "HollowItemDes_400007": "Spin the wheel once. You may get: Gear Coins, a deadly trap, restorative medicine, or a Resonium.", "HollowItemDes_400008": "Spin the wheel once with a good chance of winning something nice. You may get: Gear Coins, a deadly trap, restorative medicine, or Resonia.", "HollowItemDes_400009": "Enter an unknown area that cannot be scanned.", "HollowItemDes_4000090": "Enter an unknown area that cannot be scanned.", "HollowItemDes_400010": "Enter a mysterious unknown area that cannot be scanned.", "HollowItemDes_400011": "Turns 8 adjacent empty tiles into Gear Coin event tiles.", "HollowItemDes_4000110": "Turns 8 adjacent empty tiles into Gear Coin event tiles.", "HollowItemDes_4000113": "Turns 8 adjacent empty tiles into Gear Coin event tiles that grant you 200 Gear Coins.", "HollowItemDes_400012": "Turns all empty tiles into Gear Coin event tiles.", "HollowItemDes_4000120": "Turns all empty tiles into Gear Coin event tiles.", "HollowItemDes_4000123": "Turns all empty tiles into Gear Coin event tiles that grant you 200 Gear Coins.", "HollowItemDes_400013": "Reduces Pressure by 40.", "HollowItemDes_400014": "Reduces Pressure by 80.", "HollowItemDes_400015": "Clears most event tiles along the way, instantly claiming any positive outcomes while destroying any negative outcomes. Lasts 3 turns.", "HollowItemDes_400016": "Clears most event tiles along the way, doubling any positive outcomes while destroying any negative outcomes. Lasts 3 turns.", "HollowItemDes_400017": "Fully restores all members' HP and removes all traps.", "HollowItemDes_400018": "Fully restores all members' HP, removes all traps, and obtain 1 random Resonium.", "HollowItemDes_400019": "Doubles your currently held Gear Coins.", "HollowItemDes_400020": "Triples your currently held Gear Coins.", "HollowItemDes_400021": "Randomly generates Resonia options. Collect, replace, discard, and perform other options.", "HollowItemDes_400022": "Retains the current event tile and carries it over to the next Hollow level.", "HollowItemDes_400025": "Reduces Pressure by 60.", "HollowItemDes_400027": "Produces a bright light that can be used to remove unidentified organisms within the 4 tiles around you.", "HollowItemDes_400028": "Cameras are commonly found within the Ballet Twins, enabling clear vision even in darkness when utilized.", "HollowItemDes_400029": "Cameras are commonly found within the Ballet Twins, enabling clear vision even in darkness when utilized.", "HollowItemDes_400032": "Enter Qingyi's Mindspace, sharing your senses and gathered intelligence.", "HollowItemDes_40003202": "A private virtual data space created by Fairy, which stores clues obtained and can be viewed at any time.", "HollowItemDes_40003302": "A plug-in used to eliminate electromagnetic signals from all kinds of devices in the Hollows (including Bangboo). It's only effective within the frequency permitted by Public Security.", "HollowItemDes_400035": "Rina gave you temporary access permissions to her Bangboo. You can switch between Drusilla and Anastella's control permissions.", "HollowItemDes_400040": "A Plug-In patented by Midsummer Inc. It's capable of quickly absorbing high concentrations of Ether in the air and converting it into an amplifying heat wave, as well as allowing one to check their current boosts.", "HollowItemDes_400041": "No energy, unable to absorb Ether particles, can only be used to check buffs.", "HollowItemDes_400043": "Used to destroy rock obstacles. If sufficient Ether resources are provided for a charge, the destructive effect will be further enhanced.", "HollowItemDes_40004300": "Consumes energy to break through rocky obstacles. Energy storage has a limit, if it's insufficient, obstacles can't be destroyed.", "HollowItemDes_400044": "Further increases the destruction speed and can destroy harder rocks.", "HollowItemDes_40004400": "Consumes energy to break through rocky obstacles. Offers increased destruction speed and can destroy harder obstacles.", "HollowItemDes_400045": "It increases the destructive efficiency and power to the maximum, and can consume Ether energy to perform \"charge skills\".", "HollowItemDes_40004500": "Consumes energy to break through rocky obstacles. Offers further increased destruction speed and destroys extremely hard obstacles.", "HollowItemDes_400046": "Reverse death on the current tile", "HollowItemDes_400047": "Spend 500 Gear Coins. Place the pile of Gear Coins in thecurrent location to attract the Golden Bangboo.", "HollowItemDes_400048": "Revives and restores a certain amount of HP of an incapacitated Agent after use.", "HollowItemDes_400051": "Instantly eliminate all enemies on this floor (no EXP or drop)", "HollowItemDes_400052": "+5 ATK on this floor", "HollowItemDes_400053": "You can pass through walls on this floor.", "HollowItemDes_400054": "Randomly generate 5 explosive bombs within 7 tiles", "HollowItemDes_400055": "Turn all empty tiles within 7 tiles into Ether Crystals", "HollowItemDes_400056": "Double the current number of keys held", "HollowItemDes_400057": "Double the current number of bombs held", "HollowItemDes_400058": "Double the current number of Gear Coins held", "HollowItemDes_400059": "Unlock all locked doors within 7 tiles", "HollowItemDes_400060": "Turn all Gear Coin tiles on this floor into health recovery tiles", "HollowItemDes_400061": "Turn all walls on this floor into random other events", "HollowItemDes_400062": "Generate 2 to 4 life recovery tiles", "HollowItemDes_400063": "Turn all life recovery tiles on this floor into EXP tiles", "HollowItemDes_400064": "Reduces the protagonist's HP to 1, deal DMG equal to the lost HP to all enemies on this floor", "HollowItemDes_400065": "Summon a machine to a nearby empty tile", "HollowItemDes_400066": "Summon an “Autonomous Robot” to a nearby empty tile", "HollowItemDes_400067": "Randomly trigger the effect of an activated item", "HollowItemDes_400068": "Drop all held Gear Coins and keys, regenerate them within 5 tiles", "HollowItemDes_400069": "Create a cross-shaped explosion at the current location. The explosion extends infinitely", "HollowItemDes_400070": "Turns walls, doors, and spikes in the surrounding 7 tiles into enemies", "HollowItemDes_400071": "Purchase all items within the surrounding 7 tiles", "HollowItemDes_400072": "Protagonist gains +1 ATK", "HollowItemDes_400073": "Generate 1 Resonium Tile, with 1 additional tile generated for each floor descended", "HollowItemDes_400074": "No usage limit, consumes 100 Gear Coins when used, reduces all monsters' HP in the room by 1", "HollowItemDes_400075": "Teleport to the entrance to the next floor", "HollowItemDes_400076": "Destroy all walls, doors, and spikes on this floor", "HollowItemDes_400077": "Reveal all hidden tiles on this floor", "HollowItemDes_400078": "Protagonist gains +100 ATK, effect wears off after one attack", "HollowItemDes_400079": "Immediately increases the Protagonist's HP by 10 after use. This Plug-In will be automatically used when at death's doors, reviving you with 100% effectiveness", "HollowItemDes_400080": "Immediately generate 1 – 5 chests", "HollowItemDes_400081": "Generate 5 – 10 HP recovery tiles and 5 – 10 spikes within in 7-tile range", "HollowItemDes_400082": "Generate 2 buttons", "HollowItemDes_400083": "Generate 1 golden button", "HollowItemDes_400084": "Change all Resonium tiles in the surrounding 7 tiles into S-Rank", "HollowItemDes_400085": "ATK +1 for the Protagonist and all squad members", "HollowItemDes_400086": "EXP +100", "HollowItemDes_400087": "Immediately generates 3 – 5 enemies (including bosses)", "HollowItemDes_400088": "Doubles the HP of the Protagonist", "HollowItemDes_400089": "Generate a lot of good things. Protagonist immediately takes 1,000 DMG (that's right, this will cause your immediate demise under most circumstances)", "HollowItemDes_411011": "Has Anby's contact info. You can call Anby for support.", "HollowItemDes_411021": "Has Nekomata's contact info. You can call Nekomata for support.", "HollowItemDes_411031": "Has Nicole's contact info. You can call Nicole for support.", "HollowItemDes_411041": "Has Soldier 11's contact info. You can call Soldier 11 for support.", "HollowItemDes_411061": "Has Corin's contact info. You can call Corin for support.", "HollowItemDes_411071": "Records Caesar's contact info, and lets you call her in to support you.", "HollowItemDes_411081": "Has Billy's contact info. You can call Billy for support.", "HollowItemDes_411101": "Has Koleda's contact info. You can call Koleda for support.", "HollowItemDes_411111": "Has Anton's contact info. You can call Anton for support.", "HollowItemDes_411121": "Has Ben's contact info. You can call Ben for support.", "HollowItemDes_411131": "Has Soukaku's contact info. You can call Soukaku for support.", "HollowItemDes_411141": "Has Lycaon's contact info. You can call Lycaon for support.", "HollowItemDes_411151": "Records Lucy's contact info, and lets you call her in to support you.", "HollowItemDes_411161": "Records Lighter's contact info, and lets you call him in to support you.", "HollowItemDes_411171": "Has Burnice's contact info. You can call Burnice for support.", "HollowItemDes_411181": "Has Grace's contact info. You can call Grace for support.", "HollowItemDes_411191": "Has Ellen's contact info. You can call Ellen for support.", "HollowItemDes_411211": "Has Rina's contact info. You can call Rina for support.", "HollowItemDes_411221": "Records Tsukishiro Yanagi's contact info, and lets you call her in to support you.", "HollowItemDes_411241": "Has Zhu Yuan's contact info. You can call Zhu Yuan for support.", "HollowItemDesc_10101": "Restores 10% of Max HP for all squad members. Costs 60 Energy.", "HollowItemDesc_10102": "Restores 15% of Max HP for all squad members. Costs 60 Energy.", "HollowItemDesc_10103": "Restores 20% of Max HP for all squad members. Costs 60 Energy.", "HollowItemDesc_10111": "Restores 15% of Max HP for all squad members. Costs 60 Energy.", "HollowItemDesc_10112": "Restores 20% of Max HP for all squad members. Costs 60 Energy.", "HollowItemDesc_10113": "Restores 25% of Max HP for all squad members. Costs 60 Energy.", "HollowItemDesc_10121": "Restores 20% of Max HP for all squad members but causes 10 Pressure. Costs 60 Energy.", "HollowItemDesc_10122": "Restores 27.5% of Max HP for all squad members but causes 15 Pressure. Costs 60 Energy.", "HollowItemDesc_10123": "Restores 35% of Max HP for all squad members but causes 20 Pressure. Costs 60 Energy.", "HollowItemDesc_10201": "Reduces Pressure by 20. Costs 60 Energy.", "HollowItemDesc_10202": "Reduces Pressure by 30. Costs 60 Energy.", "HollowItemDesc_10203": "Reduces Pressure by 40. Costs 60 Energy.", "HollowItemDesc_10211": "Reduces Pressure by 30. Costs 60 Energy.", "HollowItemDesc_10212": "Reduces Pressure by 40. Costs 60 Energy.", "HollowItemDesc_10213": "Reduces Pressure by 50. Costs 60 Energy.", "HollowItemDesc_10221": "Reduces Pressure by 40, but all squad members have their Max HP reduced by 5%. Costs 60 Energy.", "HollowItemDesc_10222": "Reduces Pressure by 55, but all squad members have their Max HP reduced by 7.5%. Costs 60 Energy.", "HollowItemDesc_10223": "Reduces Pressure by 70, but all squad members have their Max HP reduced by 10%. Costs 60 Energy.", "HollowItemDesc_10301": "Distributes the remaining HP of all operational Agents evenly. Costs 60 Energy.", "HollowItemDesc_10302": "Balances the HP of all operational Agents to the average percentage of their current HP and restores an additional 5% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10303": "Balances the HP of all operational Agents to their average current HP percentage, and restores an additional 10% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10311": "Balances the HP of all operational Agents to the average percentage of their current HP and restores an additional 5% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10312": "Balances the HP of all operational Agents to their average current HP percentage, and restores an additional 10% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10313": "Balances the remaining HP of all operational Agents evenly and restores 15% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10321": "Balances the HP of all operational Agents to their average current HP percentage, but they lose 10% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10322": "Balances the HP of all operational Agents to their average current HP percentage, but they lose 5% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10323": "Distributes the remaining HP of all Agents evenly. Costs 60 Energy.", "HollowItemDesc_10401": "Clears all events in the adjacent 4 tiles, excluding special events and battles with a difficulty of Elite and above. Costs 60 Energy.", "HollowItemDesc_10402": "Clears all events in the adjacent 6 tiles, excluding special events and battles with a difficulty of Elite and above. Costs 60 Energy.", "HollowItemDesc_10403": "Clears all events in the adjacent 8 tiles, excluding special events and battles with a difficulty of Elite and above. Costs 60 Energy.", "HollowItemDesc_10411": "Clears all events in the adjacent 4 tiles, excluding special events and boss battles. Costs 60 Energy.", "HollowItemDesc_10412": "Clears all events in the adjacent 6 tiles, excluding special events and boss battles. Costs 60 Energy.", "HollowItemDesc_10413": "Clears all events in the adjacent 8 tiles, excluding special events and boss battles. Costs 60 Energy.", "HollowItemDesc_10421": "Clears all events in the adjacent 4 tiles, excluding special events and battles with a difficulty of Elite and above. In addition, there is a chance to convert cleared events into resource points. All squad members lose 5% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10422": "Clears all events in the adjacent 6 tiles, excluding special events and battles with a difficulty of Elite and above. In addition, there is a chance to convert cleared events into resource points. All squad members lose 5% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10423": "Clears all events in the adjacent 8 tiles, excluding special events and battles with a difficulty of Elite and above. In addition, there is a chance to convert cleared events into resource points. All squad members lose 5% of their Max HP. Costs 60 Energy.", "HollowItemDesc_10601": "Teleports to a random location through a shortcut. Costs 120 Energy.", "HollowItemDesc_10611": "Teleports to a random location through a shortcut. Costs 120 Energy.", "HollowItemDesc_10621": "Teleports to a random location through a shortcut but causes 100 Pressure. Costs 120 Energy.", "HollowItemName_10101": "Radiation Therapy Plug-In", "HollowItemName_10102": "Multi-Frequency Therapy Plug-In", "HollowItemName_10103": "Intensive Therapy Plug-In", "HollowItemName_10111": "Radiation Therapy Plug-In — EX", "HollowItemName_10112": "Multi-frequency Therapy Plug-In — EX", "HollowItemName_10113": "Intensive Therapy Plug-In — EX", "HollowItemName_10121": "Radiation Therapy Plug-In: Corruption", "HollowItemName_10122": "Multi-Frequency Therapy Plug-In: Corruption", "HollowItemName_10123": "Intensive Therapy Plug-In: Corruption", "HollowItemName_10201": "Sedative Spray Plug-In", "HollowItemName_10202": "Expanded Spray Plug-In", "HollowItemName_10203": "Potent Spray Plug-In", "HollowItemName_10211": "Sedative Spray Plug-In — EX", "HollowItemName_10212": "Expanded Spray Plug-In — EX", "HollowItemName_10213": "Potent Spray Plug-In — EX", "HollowItemName_10221": "Sedative Spray Plug-In: Corruption", "HollowItemName_10222": "Expanded Spray Plug-In: Corruption", "HollowItemName_10223": "Potent Spray Plug-In: Corruption", "HollowItemName_10301": "Ether Conduction Plug-In", "HollowItemName_10302": "Ether Treatment Plug-In", "HollowItemName_10303": "Ether Rejuvenation Plug-In", "HollowItemName_10311": "Ether Conduction Plug-In — EX", "HollowItemName_10312": "Ether Treatment Plug-In — EX", "HollowItemName_10313": "Ether Rejuvenation Plug-In — EX", "HollowItemName_10321": "Ether Conduction Plug-In: Corruption", "HollowItemName_10322": "Ether Treatment Plug-In: Corruption", "HollowItemName_10323": "Ether Rejuvenation Plug-In: Corruption", "HollowItemName_10401": "Micro Blast Plug-In", "HollowItemName_10402": "Directional Blast Plug-In", "HollowItemName_10403": "Broad Blast Plug-In", "HollowItemName_10411": "Micro Blast Plug-In — EX", "HollowItemName_10412": "Directional Blast Plug-In — EX", "HollowItemName_10413": "Broad Blast Plug-In — EX", "HollowItemName_10421": "Micro Blast Plug-In: Corruption", "HollowItemName_10422": "Directional Blast Plug-In: Corruption", "HollowItemName_10423": "Broad Blast Plug-In: Corruption", "HollowItemName_10601": "Phaethon's Carrot", "HollowItemName_10611": "Phaethon's Carrot — EX", "HollowItemName_10621": "Phaethon's Carrot: Corruption", "HollowItemName_400001": "Cross Blast", "HollowItemName_4000011": "Tactical Bomb", "HollowItemName_4000012": "Smash", "HollowItemName_4000013": "Tactical Bomb", "HollowItemName_4000014": "Targeted Projectile", "HollowItemName_4000015": "Cross Blast", "HollowItemName_4000016": "Powerful Explosives", "HollowItemName_400002": "Cross Blast II", "HollowItemName_400003": "Mysterious Carrot", "HollowItemName_400004": "Mysterious Carrot II", "HollowItemName_400005": "Concentrated Medicine", "HollowItemName_400006": "Concentrated Medicine II ", "HollowItemName_400007": "Short Distance Collection", "HollowItemName_400008": "Short Distance Collection II", "HollowItemName_400009": "Powerful Excavation", "HollowItemName_4000090": "Mini-Digger", "HollowItemName_400010": "Powerful Excavation II", "HollowItemName_400011": "Gold Calling", "HollowItemName_400012": "Gold Calling II", "HollowItemName_400013": "Concentrated Sedative", "HollowItemName_400014": "Concentrated Sedative II", "HollowItemName_400015": "Raid Type Ethereal Decoy", "HollowItemName_400016": "Capture Type Ethereal Decoy", "HollowItemName_400017": "Integrated Supply", "HollowItemName_400018": "Integrated Supply II", "HollowItemName_400019": "Stereoscopic Photocopy", "HollowItemName_400020": "Stereoscopic Photocopy II", "HollowItemName_400021": "Resonia Housekeeper", "HollowItemName_400022": "Navigation Beacon", "HollowItemName_400025": "Standard Sedative", "HollowItemName_400027": "Handheld Xenon Flashlight", "HollowItemName_400028": "Infrared Camera", "HollowItemName_400029": "Infrared Camera", "HollowItemName_400032": "Psyche-Resonance Plug-In", "HollowItemName_40003302": "Limited-Frequency EMP Emitter", "HollowItemName_400035": "Bangboo Temporary Access", "HollowItemName_400040": "Heat Haze Amplifier", "HollowItemName_400041": "Heat Haze Amplifier", "HollowItemName_400043": "Rechargeable Jackhammer", "HollowItemName_40004300": "Energy-Consuming Jackhammer", "HollowItemName_400044": "Powered Jackhammer", "HollowItemName_40004400": "Powered Jackhammer", "HollowItemName_400045": "Captain Charge", "HollowItemName_40004500": "Captain Charge", "HollowItemName_400046": "Deus Ex Machina", "HollowItemName_400047": "Portable Gold Calling", "HollowItemName_400048": "Ether Dewdrops", "HollowItemName_400051": "Tactical Knife", "HollowItemName_400052": "Adrenaline", "HollowItemName_400053": "Climbing Gear", "HollowItemName_400054": "Demolition Toolbox", "HollowItemName_400055": "Crystal Catalyst", "HollowItemName_400056": "Code Copy: Key", "HollowItemName_400057": "Code Copy: Bomb", "HollowItemName_400058": "Code Copy: Gear Coin", "HollowItemName_400059": "Universal Key", "HollowItemName_400060": "Pay for Peace", "HollowItemName_400061": "Turning Waste into Treasure", "HollowItemName_400062": "Health Recovery Kit", "HollowItemName_400063": "Experience Converter", "HollowItemName_400064": "Code Copy: Disposable Plug-In", "HollowItemName_400065": "Causality Remote", "HollowItemName_400066": "Autonomous Robot Remote", "HollowItemName_400067": "Random Plug-In", "HollowItemName_400068": "Detachable Backpack", "HollowItemName_400069": "Super Bomb", "HollowItemName_400070": "Bomb Pre-Plant Command", "HollowItemName_400071": "Credit Card", "HollowItemName_400072": "ATK Capsule", "HollowItemName_400073": "Resonium Magic Box", "HollowItemName_400074": "Gear Coin Machine Gun", "HollowItemName_400075": "Quick Nav", "HollowItemName_400076": "Demolition Device", "HollowItemName_400077": "Powerful Flashlight", "HollowItemName_400078": "Fragile Boxing Gloves", "HollowItemName_400079": "Family Photo", "HollowItemName_400080": "Treasure Map", "HollowItemName_400081": "Risk and Reward", "HollowItemName_400082": "Normal Button", "HollowItemName_400083": "Golden Button", "HollowItemName_400084": "Gilded Spray", "HollowItemName_400085": "Flag", "HollowItemName_400086": "Book", "HollowItemName_400087": "EMP", "HollowItemName_400088": "\"Holy Water\"", "HollowItemName_400089": "\"King of Revival\"", "HollowItemName_411011": "Reinforcement Beacon: Anby", "HollowItemName_411021": "Reinforcement Beacon: Nekomata", "HollowItemName_411031": "Reinforcement Beacon: Nicole", "HollowItemName_411041": "Reinforcement Beacon: Soldier 11", "HollowItemName_411061": "Reinforcement Beacon: Corin", "HollowItemName_411071": "Reinforcement Beacon: Caesar", "HollowItemName_411081": "Reinforcement Beacon: Billy", "HollowItemName_411101": "Reinforcement Beacon: Koleda", "HollowItemName_411111": "Reinforcement Beacon: Anton", "HollowItemName_411121": "Reinforcement Beacon: Ben", "HollowItemName_411131": "Reinforcement Beacon: Soukaku", "HollowItemName_411141": "Reinforcement Beacon: Lycaon", "HollowItemName_411151": "Reinforcement Beacon: Lucy", "HollowItemName_411161": "Reinforcement Beacon: Lighter", "HollowItemName_411171": "Reinforcement Beacon: Burnice", "HollowItemName_411181": "Reinforcement Beacon: Grace", "HollowItemName_411191": "Reinforcement Beacon: Ellen", "HollowItemName_411211": "Reinforcement Beacon: Rina", "HollowItemName_411221": "Reinforcement Beacon: Tsukishiro Yanagi", "HollowItemName_411241": "Reinforcement Beacon: Zhu Yuan", "HollowItemStory_400001": "Send mini Bangboo to carpet bomb in all directions to eradicate any uncertainty on the road ahead.", "HollowItemStory_4000016": "Send a mini Bangboo to ignite a powerful Ether explosive, instantly obliterating anything in the way. The range can be controlled and won't hurt Eous.", "HollowItemStory_400002": "Send mini Bangboo to carpet bomb in all directions to eradicate any uncertainty on the road ahead.", "HollowItemStory_400003": "A Carrot Plug-In of unknown origin. Who knows where it will take you. Are you sure you want to use it...", "HollowItemStory_400004": "A Carrot map plug-in from an unidentified source. It can take you to the safest of places by the most efficient of means.", "HollowItemStory_400005": "A plug-in used to adjust Med Kit's potency. Enhances its healing effects.", "HollowItemStory_400006": "A plug-in used to adjust Med Kit's potency. Largely enhances its healing effects.", "HollowItemStory_400007": "Release an auto-collection device to explore in a random direction, with a chance to bring back anything found on the way, which may include trouble.", "HollowItemStory_400008": "Release an auto-collection device to explore in a random direction, with a chance to bring back anything found on the way, which may include trouble.", "HollowItemStory_400009": "Excavate in directions with no path and discover new areas.", "HollowItemStory_400010": "Excavate in directions with no path and discover new areas.", "HollowItemStory_400011": "Come to me, Gear Coins! Enough hiding, it's time to come home!", "HollowItemStory_400012": "Come to me, Gear Coins! Enough hiding, it's time to come home!", "HollowItemStory_400013": "A plug-in used to adjust Sedative's potency. Enhances its pressure-reducing effect.", "HollowItemStory_400014": "A plug-in that adjusts Sedative's potency and largely enhances its Pressure reducing effects.", "HollowItemStory_400015": "A plug-in that sends out strong signals to irritate and attract specific Ethereals. Used in a destructive strategy to lure Ethereals and sweep the road ahead.", "HollowItemStory_400016": "A plug-in that sends out strong signals to irritate and attract specific Ethereals. While sweeping the road ahead, it will attempt to collect usable resources. Apparently, a certain degree of damage has enabled it to gather resources more efficiently.", "HollowItemStory_400017": "A multi-functional supply plug-in that provides a large amount of Recovery Medicine and Detection Devices.", "HollowItemStory_400018": "This multi-functional supply plug-in provides a large amount of Recovery Medicine and Detection Devices... and even a Resonium!", "HollowItemStory_400019": "A plug-in that instantly copies Gear Coins. Bangboo merchants are strongly against this plug-in, but they can't tell the difference between the genuine coins and their replicas, so they can only repeatedly declare their opposition.", "HollowItemStory_400020": "A plug-in that instantly copies Gear Coins. Bangboo merchants are strongly against this plug-in, but they can't tell the difference between the genuine coins and their replicas, so they can only repeatedly declare their opposition.", "HollowItemStory_400021": "Plug-in that integrates Resonium collection and management. Place it on the road to auto-search for Resonia. Looks like a floor sweeping robot in every way.", "HollowItemStory_400022": "Able to maintain a signal position synchronized with a Bangboo within a certain range, allowing for easy pathing to said position.", "HollowItemStory_400025": "This improved sedative can effectively reduce Pressure.", "HollowItemStory_400027": "A highly luminous light source filled with an inert gas mixture that emits intense light with a color temperature similar to that of the sun.", "HollowItemStory_400040": "This device is designed to enhance Ether adept people's efficiency in cold and foggy environments in the Hollows. Therefore, when operational, it generates \"a little bit\" of heat in the surrounding area...", "HollowItemStory_400041": "This device is designed to enhance Ether adept people's efficiency in cold and foggy environments in the Hollows. Therefore, when operational, it generates \"a little bit\" of heat in the surrounding area...", "HollowItemStory_400043": "\"Safe and convenient, light and compact, even your Bangboo can operate it!\" Below this slogan is a text in small letters that can go unnoticed if you are not paying attention: \"It is strictly forbidden for Bangboo to use it on their own. They must be under the supervision of their master at all times.\"", "HollowItemStory_400044": "After using the Ether charge, the destructive power will also increase. In order to negate the increased recoil, a rubber grip is also provided.", "HollowItemStory_400045": "The power has been charged to the maximum, this is the complete form of the jackhammer! Tremble, rocks! Prepare to be shattered!", "HollowItemStory_400046": "\"It's got unlimited uses! No need to go easy, use it as you please!\"", "HollowItemStory_400048": "Mildly concentrated Ether energy... It looks inviting and exquisite, at least before it causes corruption.", "HollowItemStory_411011": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411021": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411031": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411041": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411061": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411071": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411081": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411101": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411111": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411121": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411131": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411141": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411151": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411161": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411171": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411181": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411191": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411211": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItemStory_411241": "\"Wait here for my signal. When I smash the cup, that's your cue!\"", "HollowItem_Change": "Replace", "HollowItem_Get": "Get Item", "HollowItem_Get_Full": "Inventory Full", "HollowItem_Lost": "Discard", "HollowItem_Name": "Bangboo Plug-Ins", "HollowItem_Title_Get": "Obtained Bangboo Plug-In", "HollowItem_UseHint_1": "Use", "HollowLocation_0": "Hollow Zero", "HollowLocation_1": "Abandoned Metro", "HollowLocation_2": "Old Town District", "HollowLocation_3": "Ballet Twins", "HollowLocation_4": "Outer Ring Hollow", "HollowOutpost_lock1": "Complete Chapter 2 in the Main Story to unlock.", "HollowPause_BattleLogTitle": "{0} Commission in Progress", "HollowPause_BattleLogTitle_Time": "{0}/{1}/{2} {3}:{4}", "HollowPause_LockHint": "Pause feature is not yet available", "HollowQuestComplete": "Completed - ", "HollowQuest_HardBtn": "Hard Mode", "HollowQuest_NoAvatarCancel": "Cancel", "HollowQuest_NoAvatarDesc": "Fairy indicates that there are no Ethereals in the area. You can start the exploration directly.", "HollowQuest_NoAvatarNext": "Set Off", "HollowQuest_NoAvatarState": "No Agents needed", "HollowQuest_NoAvatarTitle": "Go Now", "HollowQuest_Receive1": "New Main Commissions added.", "HollowQuest_Receive10": "Subcontracting commissions from \"Venus\" ×{0} have been added", "HollowQuest_Receive11": "New Rank-Up Commissions added.", "HollowQuest_Receive12": "New Hard Commissions added.", "HollowQuest_Receive2": "New Exploration Commissions added.", "HollowQuest_Receive3": "New Urgent Commissions added.", "HollowQuest_Receive4": "New commissions added.", "HollowQuest_Receive5": "New Challenge Commissions added.", "HollowQuest_Receive6": "New Hollow Commissions added.", "HollowQuest_Receive7": "New commissions added.", "HollowQuest_Receive8": "New commissions added.", "HollowQuest_Receive9": "New commissions added.", "HollowQuest_StatePerfect": "All Collected", "HollowQuest_Title1": "[Investigation] ", "HollowQuest_Title2": "[Puzzle] ", "HollowQuest_Title3": "[Special] ", "HollowQuest_Title4": "[Combat] ", "HollowQuest_Title5": "[Challenge] ", "HollowQuest_Title6": "[Rank-Up] ", "HollowQuest_Title7": "[Assault] ", "HollowRatingTarget_Gather1": "Collect 1 set of Hollow Observation Data", "HollowRatingTarget_Gather2": "Collect 2 sets of Hollow Observation Data", "HollowRatingTarget_Gather3": "Collect 3 sets of Hollow Observation Data", "HollowRatingTarget_Gather4": "Collect an HIA Data Sample", "HollowRatingTarget_Gather5": "Collect 3 HIA Data Samples", "HollowRatingTarget_Gather6": "Collect 5 HIA Data Samples", "HollowReconnectTips": "In Progress: {0} Continue?", "HollowResultPage_Summary": "Summary", "HollowRewardTips_ItemBeyondMaxNum": "Items that have exceeded the limit have been mailed to you", "HollowSaveTips_Character": "This Agent is carrying out the Commission [{0}] and cannot be upgraded.", "HollowStaminaType_HaveStamina": "The target Hollow area is currently in a high activity cycle. Etheric Corruption is high, causing Pressure to rise drastically.", "HollowStaminaType_HaveStamina_Title": "Extremely high Ether activity in the Hollow!", "HollowStaminaType_ManualStamina": "The target Hollow area is currently in a moderate activity cycle. Pressure from the Ether Corruption is still manageable, and Pressure will increase as usual.", "HollowStaminaType_ManualStamina_Title": "High Ether activity in the Hollow", "HollowStaminaType_NoStamina": "The target Hollow area is currently in a low activity cycle. Etheric Corruption is so minor that it won't raise your Pressure.", "HollowStaminaType_NoStamina_Title": "Stable Ether activity in the Hollow", "HollowTimeCost_Long": "Long Exploration", "HollowTimeCost_MidLong": "Medium Exploration", "HollowTimeCost_Normal": "Short Exploration", "HollowTimeCost_TooLong": "Thorough Exploration", "Hollow_Card_AdvancedName1": "Advanced Resonium I", "Hollow_Card_AdvancedName2": "Advanced Resonium II", "Hollow_Card_AdvancedTip1": "You have collected 4 Resonia of the same type and gained an Advanced Resonium I.", "Hollow_Card_AdvancedTip2": "You have collected 8 Resonia of the same type and gained an Advanced Resonium II.", "Hollow_Card_Bangboo": "Please select your Ally Bangboo.", "Hollow_Card_Change": "Exchange", "Hollow_Card_ChangeBangboo": "Ally Bangboo full. Select Bangboo to replace.", "Hollow_Card_ChooseBangboo": "Select", "Hollow_Chapter_00": "Hollow Zero", "Hollow_Chapter_01": "Prologue - Ch. 1", "Hollow_Chapter_02": "Ch. 2", "Hollow_Chapter_02Interlude": "Ch. 2 Interlude", "Hollow_Chapter_03": "Ch. 3", "Hollow_Chapter_04": "Ch. 4", "Hollow_Chapter_Agent": "Agent Story", "Hollow_Chapter_Event1": "Camellia Golden Week", "Hollow_Exit_Tips": "If you leave now, you won't get the payment from the Hollow Investigative Association or your rewards. Leave anyway?", "Hollow_LockedHint_01": "-Not Available-", "Hollow_LockedHint_02": "-Stay Tuned-", "Hollow_MainQuest_Manual_Tip01": "Anby has left the squad.", "Hollow_MainQuest_Manual_Tip02": "Billy has left the squad.", "Hollow_MainQuest_Manual_Tip03": "Nicole has left the squad.", "Hollow_MainQuest_Manual_Tip04": "Anby has joined the squad.", "Hollow_MainQuest_Manual_Tip05": "Billy has joined the squad.", "Hollow_MainQuest_Manual_Tip06": "Nicole has joined the squad.", "Hollow_MainQuest_Manual_Tip_Confirm": "Confirm", "Hollow_Result_Clear": "Hollow Cleared", "Hollow_Result_Fail": "Squad Returned", "Hollow_Result_Generally_Clear": "Observation Data Archived", "Hollow_Result_Little_Clear": "Surface Mapping Complete", "Hollow_Tip_Rescue": "Trapped worker {0} has been rescued.", "Hollow_TriggerEventAgain": "{LAYOUT_MOBILE#Tap this event tile to re-trigger the event.}{LAYOUT_KEYBOARD#Click this event tile to re-trigger the event./Press to re-trigger the event.}{LAYOUT_CONTROLLER#Press to re-trigger the event.}{LAYOUT_MOBILECONTROLLER#Press to re-trigger the event.}", "Hollow_UI_BuffExhibit_HeatBuff": "Ether Activity Influence", "Hollow_UI_BuffExhibit_TaskDetails": "Commission Details", "Hollow_UI_BuffExhibit_TeamBuff": "Squad Status", "Hollow_UI_Card": "Resonium", "Hollow_UI_Card_EN": "RESONIUM", "Hollow_UI_Erosion": "Corruption", "Hollow_UI_Erosion_EN": "CORRUPTION", "Hollow_UI_HollowItemSettingTip": "Quick Use: \"Options > Other\" to switch tap/hold", "Hollow_UI_LoadChess_Comfirm": "Confirm Entry", "Hollow_UI_LoadChess_Exit": "Exit", "Hollow_UI_ShiftGear_2x": "Accelerating playback...", "Hollow_UI_TimeRewind_Complete": "Exit", "Hollow_UI_TimeRewind_Exit": "Exit", "Hollow_UI_TimeRewind_Pause": "Pause", "Hollow_UI_TimeRewind_Play": "Continue", "Hollow_UI_TimeRewind_Playing": "Play", "Hotfix_Tips": "Please restart the game to complete update", "HpMax": "HP", "HpMax_Ratio": "Percent HP", "HpMax_base": "Base HP", "Ignite_System": "Burn", "Ignite_System_Debuff_Des": "Receive continuous Fire DMG.", "Illegal_NickName_Change": "Contains sensitive content", "InHollowTarget_1001000101": "Help the Cunning Hares leave the Hollow", "InHollowTarget_1001000201": "Find the W-Engine lost in the Hollow", "InHollowTarget_1001000202": "Take the W-Engine out of the Hollow", "InHollowTarget_1001000401": "Find the strongbox", "InHollowTarget_1001000402": "Meet up with Nicole and the others", "InHollowTarget_1001000403": "Keep looking for the strongbox", "InHollowTarget_1001000501": "Go down a floor", "InHollowTarget_1001000502": "Reach \"Depth: 5\" or deeper", "InHollowTarget_1001000503": "Go as deep as you can", "InHollowTarget_1001000601": "No Guts No Glory", "InHollowTarget_1001000602": "Prologue — SRL3 — Sub Mission 2", "InHollowTarget_1001000701": "Use the ejector to reach the elevator entrance", "InHollowTarget_1001000704": "Defeat the enemies lurking in the metro depths", "InHollowTarget_1001000801": "Pass all the captchas", "InHollowTarget_1001000802": "Successfully evacuate", "InHollowTarget_1001010101": "Find the trapped construction team", "InHollowTarget_1001010102": "Lead the trapped workers out safely", "InHollowTarget_1001010201": "Go to the control room", "InHollowTarget_1001010202": "Reroute the tracks", "InHollowTarget_1001010203": "Escort Corin out of the Hollow", "InHollowTarget_1001010204": "Board the train", "InHollowTarget_1001010301": "Learn to control the car", "InHollowTarget_1001010302": "Complete the film shooting mission", "InHollowTarget_1001010303": "Leave the Hollow", "InHollowTarget_1001010401": "Complete social activities with Eous", "InHollowTarget_1001010402": "Corral the Golden Bangboo into the specified area", "InHollowTarget_1001010403": "Catch the Golden Bangboo!", "InHollowTarget_1001010501": "Finish planning routes", "InHollowTarget_1001010502": "Leave the Hollow", "InHollowTarget_1001010601": "Find the Hollow Raider selling scanning devices", "InHollowTarget_1001010602": "Scan for a route to the \"Treasure\"", "InHollowTarget_1001010605": "Leave the Hollow", "InHollowTarget_1001010701": "Take a detour and board the train", "InHollowTarget_1001010702": "Load up the explosives", "InHollowTarget_1001010703": "Defeat the Dead End Butcher", "InHollowTarget_1001010801": "Collect 20 Resonia and submit them at a checkpoint", "InHollowTarget_1001010901": "Investigate the metro line to figure out the Bangboo losses", "InHollowTarget_1001011001": "Find the missing Bangboo merchants.", "InHollowTarget_1001011002": "Go to the depths and find out where the garbage is going", "InHollowTarget_1001011003": "Clear out the garbage", "InHollowTarget_1001011004": "Leave the Hollow", "InHollowTarget_1001011101": "Pass all the captchas", "InHollowTarget_1001011102": "Leave the Hollow", "InHollowTarget_1001011201": "Draw the 1st Floor Carrot", "InHollowTarget_1001011202": "Draw the 2nd Floor Carrot", "InHollowTarget_1001011203": "Draw the 3rd Floor Carrot", "InHollowTarget_1001011301": "Catch up with the Golden Bangboo", "InHollowTarget_1001011302": "Save Little Lord and reach the next area", "InHollowTarget_1001011303": "Save Look Away and reach the next area", "InHollowTarget_1001011304": "Save all the Bangboo and evacuate safely", "InHollowTarget_1001011401": "Help Tiny rescue his five brothers", "InHollowTarget_1001011501": "Find Abigail in the Hollow depths", "InHollowTarget_1001011502": "Evacuate the Hollow with Abigail", "InHollowTarget_1001011504": "Catch up to the Ethereals running amok", "InHollowTarget_1001012501": "Finish planning routes", "InHollowTarget_1001012502": "Leave the Hollow", "InHollowTarget_1001012601": "Complete the mission \"Mechanism Maintenance\" and leave the Hollow.", "InHollowTarget_1001020101": "Clear out the building materials", "InHollowTarget_1001020201": "Reach the target destination", "InHollowTarget_1001020202": "Help Anton get through the Hollow quickly", "InHollowTarget_1001020203": "Recover the heavy-duty grappler", "InHollowTarget_1001020301": "Recover the boring machine", "InHollowTarget_1001020401": "Catch the pile driver!", "InHollowTarget_1001020501": "Go to the blast site", "InHollowTarget_1001020502": "Help Colt collect Gear Coins", "InHollowTarget_1001020503": "Go back and pay with the Gear Coins", "InHollowTarget_1001020504": "Leave the Hollow", "InHollowTarget_1001020601": "Help Dadd-E complete Hollows exploration training", "InHollowTarget_1001020602": "Take the reward and leave the Hollow", "InHollowTarget_1001020701": "Hero's Journey", "InHollowTarget_1001020702": "Hero's Journey", "InHollowTarget_1001020801": "Organize your stock", "InHollowTarget_1001020802": "Deliver the goods", "InHollowTarget_1001020803": "Deliver the sedatives to the Investigators", "InHollowTarget_1001020804": "Leave the Hollow", "InHollowTarget_1001020901": "Deploy the three heavy machines", "InHollowTarget_1001020902": "Shut the prototype down", "InHollowTarget_1001021001": "Collect Gear Coins and explore the area", "InHollowTarget_1001021002": "Collect Gear Coins and explore the area", "InHollowTarget_1001021101": "Pass all the captchas", "InHollowTarget_1001021102": "Successfully evacuate", "InHollowTarget_1001021201": "Go to the Weiss VII Hollow", "InHollowTarget_1001021202": "Resist Ethereal assaults with the train 5 times", "InHollowTarget_1001021203": "Defeat the guardian Ethereal and exit the Hollow", "InHollowTarget_1001021301": "Protect the drill rig", "InHollowTarget_1001021302": "Leave the Hollow", "InHollowTarget_1001021401": "Collect 3 rounds of data from the explosion test site", "InHollowTarget_1001021402": "Record 50 data points", "InHollowTarget_1001021403": "Go to the medium-risk zone", "InHollowTarget_1001021404": "Record 50 data points", "InHollowTarget_1001021405": "Go to the high-risk Zone", "InHollowTarget_1001021406": "Record 50 data points", "InHollowTarget_1001021407": "Turn in the test data", "InHollowTarget_1001021501": "Meet up with Guanglun", "InHollowTarget_1001021502": "Help Guanglun get to the console", "InHollowTarget_1001021503": "Evacuate the Hollow after the screen lights up", "InHollowTarget_1001021601": "Find the Public Security officer's daughter, Liz", "InHollowTarget_1001021602": "Advance with Liz", "InHollowTarget_1001021701": "Start up the 4 generators", "InHollowTarget_1001021702": "Check out the completely powered elevator", "InHollowTarget_1001021703": "Exit the ejector maze", "InHollowTarget_1001021801": "Follow the target", "InHollowTarget_1001021901": "Help Zhu Yuan and Qingyi reach the carrier", "InHollowTarget_1001021902": "Follow Zhu Yuan and Qingyi", "InHollowTarget_1001021903": "Investigate the scene", "InHollowTarget_1001021904": "Collect clues on-site", "InHollowTarget_1001021905": "Solve the 3 questions in the Mindspace", "InHollowTarget_1001021906": "Solve the crucial question in the Mindspace", "InHollowTarget_1001021907": "Locate the culprits", "InHollowTarget_1001021908": "Catch the criminal!", "InHollowTarget_1001022001": "Complete the missing video content", "InHollowTarget_1001022002": "Leave the Hollow", "InHollowTarget_1001022101": "Investigate the truth of the incident", "InHollowTarget_1001022102": "Search for traces of the Suspectboo", "InHollowTarget_1001022103": "Return to a safe place and question North ", "InHollowTarget_1001022104": "Do a quick check for North", "InHollowTarget_1001022105": "Solve the mystery with Fairy", "InHollowTarget_1001022106": "Check the last operation log", "InHollowTarget_1001023301": "Register to participate in the arena", "InHollowTarget_1001023302": "Recruit a Combat Bangboo", "InHollowTarget_1001023303": "Talk to the referee again to start the duel", "InHollowTarget_1001023304": "Finish nine rounds of Bangboo battles", "InHollowTarget_1001023305": "Leave the League", "InHollowTarget_1001025601": "Complete the mission \"Mechanism Maintenance\" and leave the Hollow.", "InHollowTarget_1001025701": "Inspect the Excavator", "InHollowTarget_1001025702": "Repair the Excavator", "InHollowTarget_1001025703": "Subdue the Rampaging Excavator", "InHollowTarget_1001025704": "Leave the Hollow", "InHollowTarget_1001026301": "Complete the client's request and leave the Hollow", "InHollowTarget_1001030101": "Go to the target entrance", "InHollowTarget_1001030102": "Unlock the combination lock", "InHollowTarget_1001030103": "Blow open the strongbox", "InHollowTarget_1001030201": "Reach the lobby", "InHollowTarget_1001030301": "Head to the atrium", "InHollowTarget_1001030302": "Find the verification devices", "InHollowTarget_1001030303": "Reach the entrance of the atrium", "InHollowTarget_1001030401": "Head to the control room", "InHollowTarget_1001030402": "Head to the generator room", "InHollowTarget_1001030403": "Search for Ether fuel", "InHollowTarget_1001030404": "Head to the atrium", "InHollowTarget_1001030405": "Return to where you started with Rina's help", "InHollowTarget_1001030406": "Activate the power generator", "InHollowTarget_1001030501": "Head to where the rebels are", "InHollowTarget_1001030502": "Head to the roof via the elevator", "InHollowTarget_1001030503": "Save Rain", "InHollowTarget_1001030504": "Head to the exit of the Hollow within the lobby of Tower B", "InHollowTarget_1001030601": "Look for the performance location of the twin sisters", "InHollowTarget_1001030602": "Set up the camera", "InHollowTarget_1001030603": "Turn off the lights in the audience section", "InHollowTarget_1001030604": "Record a video with the camera", "InHollowTarget_1001030605": "Record a video of the backstage area", "InHollowTarget_1001031301": "Head to the artwork exhibition area", "InHollowTarget_1001031302": "Search for the oil painting \"Gentleman With a Bangboo\"", "InHollowTarget_1001031303": "Find as many counterfeits as possible", "InHollowTarget_1001031304": "Hide the painting in the target area", "InHollowTarget_1001032301": "Participate in the Hollow Mind Games", "InHollowTarget_1001032401": "Fix the first lamp", "InHollowTarget_1001032402": "Fix the second lamp", "InHollowTarget_1001032403": "Fix the third lamp", "InHollowTarget_1001032404": "Fix everything and leave", "InHollowTarget_1001040101": "Arrive at the data pile location", "InHollowTarget_1001040102": "Install the first data pile", "InHollowTarget_1001040103": "Install the second data pile", "InHollowTarget_1001040104": "Install the third data pile", "InHollowTarget_1001040105": "Install the last data pile", "InHollowTarget_1001040106": "Find a way to return to the surface", "InHollowTarget_1001040107": "Catch the person who stole the data pile", "InHollowTarget_1001040401": "Find Lucy and Lighter as soon as possible", "InHollowTarget_1001040402": "Find a way to return to the surface", "InHollowTarget_1001040403": "Investigate the suspicious figure", "InHollowTarget_1001042501": "Look for the Golden Peregrine", "InHollowTarget_1001042502": "Keep pushing on", "InHollowTarget_1001042503": "Look for the first clue", "InHollowTarget_1001042504": "Look for the second clue", "InHollowTarget_1001042505": "Look for the third clue", "InHollowTarget_1001042506": "Keep pushing on", "InHollowTarget_1001042507": "Obtain the Golden Engine", "InHollowTarget_1001042508": "Leave", "InHollowTarget_1001042901": "Retrieve the Sparkstone", "InHollowTarget_1001042902": "Bring the miner Bangboo back to a safe place", "InHollowTarget_1001042903": "Ask the Engineer Bangboo to help find the Sparkstone", "InHollowTarget_1001042904": "Retrieve the first Sparkstone", "InHollowTarget_1001042905": "Deliver the first Sparkstone to the Builderboo for inspection", "InHollowTarget_1001042906": "Retrieve the second Sparkstone", "InHollowTarget_1001042907": "Deliver the second Sparkstone to the Builderboo for inspection", "InHollowTarget_1001042908": "Retrieve the third Sparkstone", "InHollowTarget_1001042909": "Deliver the third Sparkstone to the Builderboo for inspection", "InHollowTarget_1001042910": "Leave the Hollow", "InHollowTarget_1001970101": "Explore Hollow C41", "InHollowTarget_1001970102": "Collect data to reach 100% breach progress in 4 Storage Areas", "InHollowTarget_1001970103": "Go to the warehouse door in the central depths", "InHollowTarget_1001970104": "Eliminate the Security Mech (Large) in the central depths", "InHollowTarget_1001970105": "Collect all the scattered supply boxes!", "InHollowTarget_1001970106": "Explore Hollow C41 freely", "InHollowTarget_1001980101": "Deploy the rebels' 3 transmitters", "InHollowTarget_1001980102": "Escape the Hollow safely", "InHollowTarget_1001980201": "Search for the data on the Defense Force's weaponry", "InHollowTarget_1001980202": "Leave the Hollow safely", "InHollowTarget_1001980301": "Meet with the rebels", "InHollowTarget_1001980302": "Meet Trigger", "InHollowTarget_1001980303": "Meet up with Soldier 11", "InHollowTarget_1001980304": "Capture \"Mole\"", "InHollowTarget_1001980501": "Charge the heavy machine base", "InHollowTarget_1001980601": "Reach the meeting point", "InHollowTarget_1001980602": "Stop the runaway mech", "InHollowTarget_1001980701": "Meet the guide", "InHollowTarget_1001980702": "Reach the end of the survey route together with the guide", "InHollowTarget_1001980703": "Defeat the strong Ethereals", "InHollowTarget_1001980801": "Find the best spot for the bait", "InHollowTarget_1001980802": "Operation: Find Ollie!", "InHollowTarget_1001980901": "Help Ollie get to where the criminals deal with their stolen goods", "InHollowTarget_1001980902": "Catch the gang boss and save Ollie", "InHollowTarget_1001981001": "Find where Belle might be", "InHollowTarget_1001981002": "Evacuate the trapped people", "InHollowTarget_1001981101": "Find Belle", "InHollowTarget_1001981201": "Investigate the Hollow", "InHollowTarget_1001981202": "Eliminate obstacles and venture deeper into the Hollow", "InHollowTarget_1001981203": "Collect all the verification devices", "InHollowTarget_1001981204": "Open the gate and investigate the anomaly", "InHollowTarget_1001981205": "Assist Koleda and stop the principal", "InHollowTarget_1001981301": "Meet up with Koleda", "InHollowTarget_1001981302": "Explore the nearby area together", "InHollowTarget_1001981303": "Back Anton up", "InHollowTarget_1001981304": "Find Dan and Lisha", "InHollowTarget_1001981305": "Meet up with Anton and discuss your next steps", "InHollowTarget_1001981306": "Locate the principal and end this", "InHollowTarget_1001981401": "Locate Granny Leisha", "InHollowTarget_1001981402": "Protect Granny Leisha", "InHollowTarget_1001981501": "Help Qingyi find Teddy", "InHollowTarget_1001981502": "Search for the Bangboo distress signal", "InHollowTarget_1001981503": "Head to the distress signal location", "InHollowTarget_1001981504": "Look back on Sharkboo in the Mindspace", "InHollowTarget_1001981505": "Follow the secret passage", "InHollowTarget_1001981506": "Investigate the shut-down Sharkboo", "InHollowTarget_1001981507": "Get through the password-locked gate", "InHollowTarget_1001981508": "Search for Teddy", "InHollowTarget_1001981509": "Find Electroboo", "InHollowTarget_1001981510": "Find the Electroboo's memory", "InHollowTarget_1001981511": "Complete Mindspace replay", "InHollowTarget_1001981512": "Leave the Mindspace and save Bangboo Teddy", "InHollowTarget_1001981513": "Leave the Mindspace and continue exploring the Hollow", "InHollowTarget_1001981514": "Unlock the memory in the center of the Mindspace", "InHollowTarget_1001990101": "Bring 3 crates of spray paint", "InHollowTarget_1001990102": "Check the status of the spray paint cans", "InHollowTarget_1001990103": "Go to the target graffiti area", "InHollowTarget_1001990104": "Escape from the Hollow", "InHollowTarget_1001990201": "Painting practice", "InHollowTarget_1001990202": "Go to the site of the finals and finish the painting", "InHollowTarget_1001990203": "Graffiti Showdown", "InHollowTarget_1001990401": "Investigate the target area", "InHollowTarget_1001990402": "Locate the scattered parts", "InHollowTarget_1001990403": "Go to the 2nd floor and leave the Hollow", "InHollowTarget_1001990501": "Go to the target location and recover the parts crates", "InHollowTarget_1001990502": "Leave the Hollow", "InHollowTarget_1001990601": "Detonate the explosives", "InHollowTarget_1001990602": "Chase down Brutus", "InHollowTarget_1001990603": "Free Mishka using the explosives", "InHollowTarget_199003001": "Pass the qualification review", "InHollowTarget_199003002": "Help Hollow Special Operations complete their mission", "InHollowTarget_199003501": "Go down to the next floor", "InHollowTarget_199003502": "Go to the exit and complete the test commission", "InHollowTarget_199003601": "Go down to the next floor", "InHollowTarget_199003602": "Go down to the next floor", "InHollowTarget_199003603": "Go to the exit and complete your routine commission", "InHollowTarget_199003701": "Go down to the next floor", "InHollowTarget_199003702": "Go down to the next floor", "InHollowTarget_199003703": "Go to the exit and complete your routine commission", "InHollowTarget_199003801": "Go down to the next floor", "InHollowTarget_199003802": "Go down to the next floor", "InHollowTarget_199003803": "Go down to the next floor", "InHollowTarget_199003804": "Go to the exit and complete your routine commission", "InHollowTarget_199009101": "Explore the first floor", "InHollowTarget_199009102": "Go down to the next floor", "InHollowTarget_199009103": "Go down to the next floor", "InHollowTarget_199009104": "Go to the exit and complete your event commission", "InLevelBubble_Chapter02_0017_01": "Mission starts!", "InLevelBubble_Chapter02_0018_01": "There's a mechanism here!", "InLevelBubble_Chapter02_0019_01": "There are resources to collect here!", "InLevelBubble_Chapter02_0020_01": "A Mini Cargo Truck! Let's open it and take a look inside!", "InLevelBubble_Chapter02_0021_01": "There are some supplies in Mini Cargo Trucks, remember to open them whenever you see them~", "InLevelBubble_Chapter02_0022_01": "There's another signal of the Mini Cargo Trucks nearby. Let's try to find it!", "InLevelBubble_Chapter02_0023_01": "We're halfway through!", "InLevelBubble_Chapter02_0024_01": "I found a fissure here.", "InLevelBubble_Chapter02_0025_01": "The challenge begins!", "InLevelBubble_Chapter02_0026_01": "Collect some Resonia and enhance your Agents!", "InLevelBubble_Chapter02_0027_01": "Challenge target completed!", "InLevelBubble_Chapter02_0028_01": "What a shame, you just failed.", "InLevelBubble_Chapter02_0029_01": "We're getting closer and closer to the target.", "InLevelBubble_Chapter02_0030_01": "Let's get on the train from here.", "InLevelBubble_Chapter02_0031_01": "We can return to the entrance through this fissure.", "InLevelBubble_Chapter02_0032_01": "That's the entrance to the control room!", "InLevelBubble_Chapter02_0033_01": "The control is in the area below.", "InLevelBubble_Chapter02_0034_01": "A wheel mechanism spinning with incredible speed... How can we get past it?", "InLevelBubble_Chapter02_0035_01": "Let's head to the main objective from here.", "InLevelBubble_Chapter02_0036_01": "This way's faster. Let's take the shortcut.", "InLevelBubble_Chapter02_0037_01": "Keep pushing on this way.", "InLevelBubble_Chapter02_0038_01": "We have reached the depths of the Hollow.", "InLevelBubble_Chapter02_0039_01": "The target, Dead End Butcher, is at the end of the route.", "InLevelChat_Chapter02_0005_01": "Challenge failed. Want to give it another go?", "InLevelChat_Chapter02_0005_02": "Sure.", "InLevelChat_Chapter02_0005_03": "Nah.", "InLevelChat_Chapter02_0005_Name01": "Eous", "InLevelChat_Chapter02_0006_01": "The Mini Cargo Truck's jammed up because of those Ether crystals... Seems like that nearby fissure's to blame.", "InLevelChat_Chapter02_0006_02": "Enter the fissure and complete the challenge, and you'll be able to neutralize the energy source fueling the Corruption.", "InLevelChat_Chapter02_0006_03": "Let's get going.", "InLevelChat_Chapter02_0006_04": "Onward!", "InLevelChat_Chapter02_0006_05": "Too risky.", "InLevelChat_Chapter02_0006_Name01": "Eous", "InLevelChat_InLevel_0001_01": "An-nhe? (Are you guys lost, too?)", "InLevelChat_InLevel_0001_02": "We're here to rescue you.", "InLevelChat_InLevel_0001_03": "You're lost?", "InLevelChat_InLevel_0001_04": "En-nah, ahn-nuhneh! (There's lots of building materials left behind by Midsummer Inc. around here. They're very useful to us at Belobog Industries!)", "InLevelChat_InLevel_0001_05": "You're from Belobog Industries?", "InLevelChat_InLevel_0001_06": "En-nuh! (Mmm-hmm! The name's Safety, and Mister Anton sent me into Hollow C41 to deliver some crates of building materials!)", "InLevelChat_InLevel_0001_07": "En-nah-nuh... (But due to a series of setbacks, my crates got scattered all over the place and I had to go so far to get them all. Before I realized it, I was already off my Carrot route — lost...)", "InLevelChat_InLevel_0001_08": "En-nah? (Could you please help me get all my crates back?)", "InLevelChat_InLevel_0001_09": "Alright.", "InLevelChat_InLevel_0001_Name01": "Safety", "InLevelChat_InLevel_0002_01": "Ehn-ne! (Thank you for your help! I'll tell Mister Anton about how you helped me!)", "InLevelChat_InLevel_0002_02": "Don't mention it.", "InLevelChat_InLevel_0002_03": "En-na-nhe! (Now I really can get back and report in to Mister Anton!)", "InLevelChat_InLevel_0002_04": "Uhn-nhe... Ahn-nhe-ne! (Hollow C41 is becoming more unstable. I'll warn Mister Anton against unneeded explorations here, and you should also be more careful yourself!)", "InLevelChat_InLevel_0002_05": "En-nuh! (Anyway, let's get out of this Hollow!)", "InLevelChat_InLevel_0002_Name01": "Safety", "InLevel_Bubble_Chapter03_40180040_01": "Foreman, you're here!", "InLevel_Bubble_Chapter03_40180041_01": "Let's take the elevator from here!", "InLevel_Bubble_Chapter03_40180042_01": "Damn! It's an ambush!", "InLevel_Bubble_Chapter03_40180043_01": "Careful with the monsters!", "InLevel_Bubble_Chapter03_40180044_01": "Follow me, this way!", "InLevel_Bubble_Chapter03_40180045_01": "It's smart to clear this floor before we keep going.", "InLevel_Bubble_Chapter03_40180046_01": "Sir!! The fence, the fence is down!", "InLevel_Bubble_Chapter03_40180047_01": "Shut your mouth! Open fire! Fire now!!", "InLevel_Bubble_Chapter03_40180048_01": "Coward! Come on, face me like a man!", "InLevel_Bubble_Chapter03_40180049_01": "This floor is now clear.", "InLevel_Bubble_Chapter03_40180050_01": "We found a fissure downstairs.", "InLevel_Bubble_Chapter03_40180050_02": "The other soldiers are guarding it as we speak.", "InLevel_Bubble_Chapter03_40180050_03": "Let's go meet up with them.", "InLevel_Bubble_Chapter03_40180051_01": "Let's head to the next floor from here.", "InLevel_Bubble_Chapter03_40180052_01": "...Too slow.", "InLevel_Bubble_Chapter03_40180053_01": "Don't forget, I can make you pay for that disrespect!", "InLevel_Bubble_Chapter03_40180054_01": "The supplies are just ahead. I'll cover you.", "InLevel_Bubble_Chapter03_40180055_01": "What?! He's still alive...?!", "InLevel_Bubble_Chapter03_40180056_01": "Hmph... Looks like the Defense Force isn't full of fools after all...", "InLevel_Bubble_Chapter03_40180056_02": "So you've seen through my disguise.", "InLevel_Bubble_Chapter03_40180056_03": "Then it's time to meet your end!!!", "InLevel_Bubble_Chapter03_40180066_01": "Sir, how secure is this offensive laser fence?", "InLevel_Bubble_Chapter03_40180066_02": "As long as nobody messes with the control panel, it's a heck of a lot more reliable than you, kid.", "InLevel_Bubble_Chapter03_40180066_03": "Uh... if things go south, letting this guy out could cause some big trouble.", "InLevel_Bubble_Chapter03_40180067_01": "Huh?! *cough* Wait a sec!", "InLevel_Bubble_Chapter03_40180068_01": "Leave the rebels to us!", "InLevel_Bubble_Chapter03_40180068_02": "We'll cover your six!", "InLevel_Bubble_Chapter03_40180068_03": "Yes, sir!", "InLevel_Bubble_Chapter03_40180068_04": "Yes, sir!", "InLevel_Bubble_Chapter03_40180084_01": "Squad β, sound off!", "InLevel_Bubble_Chapter03_40180084_02": "1!", "InLevel_Bubble_Chapter03_40180084_03": "2!", "InLevel_Bubble_Chapter03_40180084_04": "3!", "InLevel_Bubble_Chapter03_40180085_01": "Hold up. There's usable supplies here!", "InLevel_Bubble_Chapter03_40180085_02": "Grab it. It'll come in handy for sure!", "InLevel_Bubble_Chapter03_40180086_01": "1!", "InLevel_Bubble_Chapter03_40180086_02": "2!", "InLevel_Bubble_Chapter03_40180086_03": "3!", "InLevel_Bubble_Chapter04_40480501_01": "Ehn-na-ehn-na-nea!", "InLevel_Bubble_Chapter04_40480501_02": "Ehn-ne-ehn-ne-ehn-ne!", "InLevel_Bubble_Chapter04_40480503_01": "Is anyone there... Anyone there?!", "InLevel_Bubble_Chapter04_40480504_01": "H—Help!", "InLevel_Bubble_Chapter04_40480504_02": "I'm never ever coming back to the Outer Ring again...", "InLevel_Bubble_Chapter04_40480505_01": "Hmn-nah hmn-nah... (My head is feeling dizzy...)", "InLevel_Bubble_Chapter04_40480506_01": "Save me! Can anyone... Save me!", "InLevel_Bubble_Chapter04_40480507_01": "Welcome! I've been waiting for you.", "InLevel_Bubble_Chapter04_40480508_01": "Sorry, my bad!", "InLevel_Bubble_Chapter04_40480509_01": "Ehn-nah! (Over here!)", "InLevel_Bubble_Rally03_40180057_01": "Agents, we're here~", "InLevel_Bubble_Rally03_40180058_01": "Stay alert! Attack formation!", "InLevel_Bubble_Rally03_40180059_01": "In position!", "InLevel_Bubble_Rally03_40180060_01": "Keep firing!", "InLevel_Bubble_Rally03_40180061_01": "This is the supply depot from before.", "InLevel_Bubble_Rally03_40180061_02": "There should be some supplies left.", "InLevel_Bubble_Rally03_40180062_01": "Have all the military mechs been destroyed...?", "InLevel_Bubble_Rally03_40180062_02": "There should be some really powerful enemies ahead.", "InLevel_Bubble_Rally03_40180063_01": "Operation: Purge starting! Follow me!", "InLevel_Bubble_Rally03_40180064_01": "Over here!", "InLevel_Bubble_Rally03_40180065_01": "Come on, you monsters!!", "InLevel_Bubble_Rally03_40180069_01": "Prepare to break through!", "InLevel_Bubble_Rally03_40180070_01": "Shh... Quiet...!", "InLevel_Bubble_Rally03_40180071_01": "I—I'll rejoin the squad immediately!", "InLevel_Bubble_Rally03_40180072_01": "Great. The rescue is complete!", "InLevel_Bubble_Rally03_40180073_01": "Start the rescue!", "InLevel_Bubble_Rally03_40180074_01": "Attack!", "InLevel_Bubble_Rally03_40180075_01": "T—That thing's still here?", "InLevel_Bubble_Rally03_40180076_01": "What's the code again?", "InLevel_Bubble_Rally03_40180077_01": "I remember. Let me!", "InLevel_Bubble_Rally03_40180078_01": "Ready to kick start the main control system...", "InLevel_Bubble_Rally03_40180079_01": "Thank you!", "InLevel_Bubble_Rally03_40180080_01": "Great! The sergeant's probably tapping his foot waiting for us, huh?", "InLevel_Bubble_Rally03_40180081_01": "Time to head out... It feels like walking in a dream.", "InLevel_Bubble_Rally03_40180082_01": "Looks like military supplies someone left behind.", "InLevel_Bubble_Rally03_40180083_01": "Open it and take a look!", "InLevel_Chat_Chapter03_30180007_01": "Welcome back, Foreman. Last time, we managed to rescue the members of Vanguard Squad α thanks to your help. This time, the mission target is Squad β.", "InLevel_Chat_Chapter03_30180007_02": "Squad β entered the building from a different route and got separated deeper inside. Apart from that... I wasn't supposed to tell you this, but you've proven yourself trustworthy.", "InLevel_Chat_Chapter03_30180007_03": "...Our actual target is a rebel squad, and Squad β's disappearance might be related to them. So, stay sharp!", "InLevel_Chat_Chapter03_30180007_04": "Got it.", "InLevel_Chat_Chapter03_30180007_Name01": "Sergeant Daryl", "InLevel_Chat_Chapter03_30180008_01": "Sergeant! Thank goodness, reinforcements are finally here!", "InLevel_Chat_Chapter03_30180008_02": "Listen, those rebels messed with some dangerous Ethereals! They only had time to take my ammo before locking me up and rushing off.", "InLevel_Chat_Chapter03_30180008_03": "The fence's control panel is right behind you. Let me out and I'll lead you to where the rebels went!", "InLevel_Chat_Chapter03_30180008_Name01": "Trapped Soldier of Beta Vanguard Squad", "InLevel_Chat_Chapter03_30180009_01": "Here come those rebel bast... Huh?! Sergeant Daryl! It's you!", "InLevel_Chat_Chapter03_30180009_02": "Thank goodness! Finally, a friendly face! They caught me and dumped me here. I thought I was going to turn into an Ethereal!", "InLevel_Chat_Chapter03_30180009_03": "Even if I did turn into an Ethereal, I'd take down a few rebels with me... but enough talk, untie me, Sergeant!", "InLevel_Chat_Chapter03_30180009_04": "Got some fire left in you, huh. You won't be joining the Ethereals anytime soon.", "InLevel_Chat_Chapter03_30180009_Name01": "Loud Soldier from Vanguard Squad α", "InLevel_Chat_Chapter03_30180010_01": "Want to take the elevator to the next floor?", "InLevel_Chat_Chapter03_30180010_02": "Okay.", "InLevel_Chat_Chapter03_30180010_03": "I need to prepare a bit.", "InLevel_Chat_Chapter03_30180010_Name01": "Eous", "InLevel_Chat_Chapter03_30180011_01": "Obsidian Division's Iron Badger squad? Here to rescue the trapped soldiers? About time you showed up.", "InLevel_Chat_Chapter03_30180011_02": "I'm Sarge Egan from the Mobile Rescue Squad, here on orders. There're some useful supplies in the corner up ahead. Go grab them. Once we've got them, we'll move out.", "InLevel_Chat_Chapter03_30180011_03": "Hold up! I wasn't informed about any rescue. Show me your tag!", "InLevel_Chat_Chapter03_30180011_04": "Watch your tone, Sergeant! Hmph... Given your eagerness to save your comrades, I'll let this slide this time. My tag is with the supplies. Fetch them and you can check. Got it?", "InLevel_Chat_Chapter03_30180011_05": "I'll go get them...", "InLevel_Chat_Chapter03_30180011_06": "(Thinking)", "InLevel_Chat_Chapter03_30180011_Name01": "Arrogant Defense Force Officer", "InLevel_Chat_Chapter03_30180011_Name02": "Sergeant Daryl", "InLevel_Chat_Chapter03_30180012_01": "You seem to have more brains than this blockhead. Follow my orders and go grab those supplies.", "InLevel_Chat_Chapter03_30180012_02": "Following orders.", "InLevel_Chat_Chapter03_30180012_03": "Uh, I'll get right on it...", "InLevel_Chat_Chapter03_30180012_Name01": "Arrogant Defense Force Officer", "InLevel_Chat_Chapter03_30180013_01": "You... You...! How did you break through the ambush?!", "InLevel_Chat_Chapter03_30180013_02": "Shut it, you traitor! Now tell me—where are my men?!", "InLevel_Chat_Chapter03_30180013_03": "W—Wait! I've got the intel and supplies you need! No need to get rough!", "InLevel_Chat_Chapter03_30180013_04": "(Leave it to Sergeant Daryl)", "InLevel_Chat_Chapter03_30180013_Name01": "Imposter Defense Force Officer", "InLevel_Chat_Chapter03_30180013_Name02": "Sergeant Daryl", "InLevel_Chat_Chapter03_30180018_01": "We found an Obsidian Division insignia covered in blood on the impostor posing as a Defense Force officer. Just as we suspected, he's a rebel in disguise!", "InLevel_Chat_Chapter03_30180018_02": "Take it as evidence.", "InLevel_Chat_Chapter03_30180018_Name01": "Give him a thorough search.", "InLevel_Chat_Chapter03_30180019_01": "Fairy detected a strong Ether activity signal from below. Are you sure you want to move forward?", "InLevel_Chat_Chapter03_30180019_02": "Set Off", "InLevel_Chat_Chapter03_30180019_03": "I need to prepare a bit.", "InLevel_Chat_Chapter03_30180019_Name01": "Eous", "InLevel_Chat_Chapter03_30180024_01": "Squad β, all present and accounted for... I gotta say, you've really changed my view on Hollow Raiders and Proxies.", "InLevel_Chat_Chapter03_30180024_02": "Officially, we're not supposed to cozy up to unofficial powers... Ha! Screw it, I guess I'm bending the rules this time.", "InLevel_Chat_Chapter03_30180024_03": "Thanks for saving my men. I won't forget you, Foreman.", "InLevel_Chat_Chapter03_30180024_Name01": "Sergeant Daryl", "InLevel_Chat_Chapter04_30480501_01": "They were all fully armed, and it was obvious that they'd set up their trap long ago. We had no choice but to storm the Hollow... Despite the brothers all being fine, the cargo got scattered all throughout the Hollow...", "InLevel_Chat_Chapter04_30480501_02": "So long as everyone is fine! I was careless and relaxed security prep and patrols for the convoy. The scattered cargo... Is there any chance of recovering it all?", "InLevel_Chat_Chapter04_30480501_03": "The Hollow near Cinder Lake seems to be really unstable... The freight truck flipped after hitting Ether turbulence. If you really want to recover the scattered cargo, you'd better do it before everything gets corrupted by the Ether.", "InLevel_Chat_Chapter04_30480501_04": "When you put it like that, we might be running it tight but there's still time to cut our losses...", "InLevel_Chat_Chapter04_30480501_05": "Let's go then, Proxy — Before all that stuff is burnt up by the Ether! I call dibs on the cheese!", "InLevel_Chat_Chapter04_30480501_06": "The cargo crates are tricky to retrieve, so you'll have to smash the crates in to grab what's inside! The brothers from the convoy will follow the boss and scoop up everything they can!", "InLevel_Chat_Chapter04_30480501_Name01": "Frustrated Convoy Member", "InLevel_Chat_Chapter04_30480502_01": "We managed to recover lots of stuff!", "InLevel_Chat_Chapter04_30480502_02": "I checked the cargo manifest and most of it — including the boss' cheese — has been retrieved!", "InLevel_Chat_Chapter04_30480502_03": "That's so lucky! But... No matter who's responsible for this, I won't be forgetting this in any hurry!", "InLevel_Chat_Chapter04_30480502_04": "Great job, Proxy! Catch you in Blazewood!", "InLevel_Chat_Chapter04_30480502_Name01": "Excited Motorcade Member", "InLevel_Chat_Chapter04_30480503_01": "We managed to recover a bunch of the stuff...", "InLevel_Chat_Chapter04_30480503_02": "Let me check the cargo manifest... Most of the stuff was unable to be recovered, including the boss' cheese...", "InLevel_Chat_Chapter04_30480503_03": "Hmph... No matter who's responsible for this, I won't be forgetting this in any hurry!", "InLevel_Chat_Chapter04_30480503_04": "Great job, Proxy! Catch you in Blazewood!", "InLevel_Chat_Chapter04_30480503_Name01": "Frustrated Convoy Member", "InLevel_Chat_Chapter04_30480504_01": "Ehn-ne-ehn-ne! (You *beep*ing *beep*, get your *beep*ing Master to *beep*ing give back my Master!)", "InLevel_Chat_Chapter04_30480504_02": "Ehn-nah... Ehn-nah-noo! (You city slicker Bangboo are trash quality... If you keep on yelling, I'll throw you and your Master into Cinder Lake and make some BBQ-boo!)", "InLevel_Chat_Chapter04_30480504_03": "Ehn-nah nah-noo-nah! (*beep* *beep*... *beep*in' *beep* of *beep*!!!)", "InLevel_Chat_Chapter04_30480504_04": "That was really nasty.", "InLevel_Chat_Chapter04_30480504_05": "Reinforcements are coming!", "InLevel_Chat_Chapter04_30480504_06": "Ehn-nah? Ehn-nah-noo! (Are you reinforcements sent by my Master? Hurry up and save my Master! She was kidnapped by *beep* *beep*!)", "InLevel_Chat_Chapter04_30480504_07": "Ehn-nah-noo! (My Master installed a Find Master GPS module onto me, so I'll lead the way! Please help rescue my Master!)", "InLevel_Chat_Chapter04_30480504_08": "Time is of the essence.", "InLevel_Chat_Chapter04_30480504_09": "Let's move!", "InLevel_Chat_Chapter04_30480504_10": "Ehn-nah nah-noo ehn-nah! (It's done! Help is on its way! Let's get moving! Let's slip off!)", "InLevel_Chat_Chapter04_30480504_11": "Dressed up as the Outer Ring gangsters, the Bangboo greased its feet,\nbefore disappearing quickly out of sight...", "InLevel_Chat_Chapter04_30480504_Name01": "Shopperboo", "InLevel_Chat_Chapter04_30480504_Name02": "Robberboo", "InLevel_Chat_Chapter04_30480507_01": "Are you reinforcements sent by the boss? Thank the heavens... He didn't cheap out on this cost...", "InLevel_Chat_Chapter04_30480507_02": "Ehn-nah! Ehn-nah-noo! (It's my Master's minion! Not the Master!)", "InLevel_Chat_Chapter04_30480507_03": "So what? A minion's life is still a life!", "InLevel_Chat_Chapter04_30480507_04": "My boss got kidnapped by bandits in the Outer Ring and taken to a second location. You guys should get there fast! I'll be good and stay here, then leave with you guys!", "InLevel_Chat_Chapter04_30480507_05": "Ehn-nah-noo! (Go go go! Save that li'l Master!)", "InLevel_Chat_Chapter04_30480507_06": "Keep pushing on...", "InLevel_Chat_Chapter04_30480507_07": "After calming down the food critic's assistant,\nkeep going and rescue the food critic!", "InLevel_Chat_Chapter04_30480507_Name01": "Food Critic's Assistant", "InLevel_Chat_Chapter04_30480507_Name02": "Shopperboo", "InLevel_Chat_Chapter04_30480508_01": "I... I'm saved! I was almost lunch there for Ethereals... Hey, if there was a food blogger who got turned into an Ethereal, do you reckon they could review my taste?", "InLevel_Chat_Chapter04_30480508_02": "Thank you so much! You're a lifesaver who stands up for justice! I was tricked by the villains of a dodgy shop. They conspired with bandits of Outer Ring and threw me into the Hollow...", "InLevel_Chat_Chapter04_30480508_03": "This isn't a dodgy shop...", "InLevel_Chat_Chapter04_30480508_04": "The dodgy shop sent me to rescue you.", "InLevel_Chat_Chapter04_30480508_05": "You explain the whole thing from beginning to end to the angry food critic...", "InLevel_Chat_Chapter04_30480508_06": "...*tsk* So you guys are in cahoots with the dodgy shop? I think you guys put together and acted out the whole thing! You wanted to use the conceit of kidnap and rescue so I'd feel grateful and write you a good review!", "InLevel_Chat_Chapter04_30480508_07": "Hmph... Why are you just standing there? If I stay any longer inside a Hollow, I'm gonna turn into an Ethereal! I'll clear the bill with you once I get out...", "InLevel_Chat_Chapter04_30480508_Name01": "Confrontational Food Critic", "InLevel_Chat_Chapter04_30480509_01": "Young Proxy, there are dangerous Ethereals and Ethereal traps up ahead. Be careful around here...", "InLevel_Chat_Chapter04_30480509_02": "Leave it to me!", "InLevel_Chat_Chapter04_30480509_03": "You be careful too, Piper", "InLevel_Chat_Chapter04_30480509_04": "Safety is of secondary importance. The trip over was really smooth. Why don't you come bring a little joy to my work life, huh?", "InLevel_Chat_Chapter04_30480509_05": "You know, I like buying scratch cards and playing some Bangboo marathon guessing games... How about we make a bet — who's defeated more Ethereals: Proxy, or one of these anti-Ethereal traps?", "InLevel_Chat_Chapter04_30480509_06": "I'm betting on the terrible traps, and the Proxy can bet on themselves. How about it? The prize can be... A gaze of admiration from me truly!", "InLevel_Chat_Chapter04_30480509_07": "Great fun, rotten timing", "InLevel_Chat_Chapter04_30480509_08": "I'm gonna win!", "InLevel_Chat_Chapter04_30480510_01": "This then is the lost Secret Recipe for Sunset Cuisine... I hope that unreliable brother of mine can be a little more reliable this time...", "InLevel_Chat_Chapter04_30480510_02": "Your brother?", "InLevel_Chat_Chapter04_30480510_03": "I'm not so sure...", "InLevel_Chat_Chapter04_30480510_04": "The brother who told me that intel — you know, the one who owns that barbecue diner that looks like it doesn't have a license. Does he look like the kind of person who screams out \"I'm reliable\" at you?", "InLevel_Chat_Chapter04_30480510_05": "Let me take a sneak peek...", "InLevel_Chat_Chapter04_30480510_06": "...", "InLevel_Chat_Chapter04_30480510_07": "(Piper pulls an ugly face...)", "InLevel_Chat_Chapter04_30480510_08": "I'm not sure if this is fit for human consumption or not, but at least I've completed the boss' mission.", "InLevel_Chat_Chapter04_30480510_09": "Oh yeah — remember our little bet? If I'm not mistaken, you win, Proxy!", "InLevel_Chat_Chapter04_30480510_10": "Gaze into these eyes, young Proxy. Receive this gaze of admiration from me!", "InLevel_Chat_Chapter04_30480511_01": "This then is the lost Secret Recipe for Sunset Cuisine... I hope that unreliable brother of mine can be a little more reliable this time...", "InLevel_Chat_Chapter04_30480511_02": "Your brother?", "InLevel_Chat_Chapter04_30480511_03": "I'm not so sure...", "InLevel_Chat_Chapter04_30480511_04": "The brother who told me that intel — you know, the one who owns that barbecue diner that looks like it doesn't have a license. Does he look like the kind of person who screams out \"I'm reliable\" at you?", "InLevel_Chat_Chapter04_30480511_05": "Let me take a sneak peek...", "InLevel_Chat_Chapter04_30480511_06": "...", "InLevel_Chat_Chapter04_30480511_07": "(Piper pulls an ugly face...)", "InLevel_Chat_Chapter04_30480511_08": "I'm not sure if this is fit for human consumption or not, but at least I've completed the boss' mission.", "InLevel_Chat_Chapter04_30480511_09": "Oh yeah — remember our little bet? If I'm not mistaken, I win, Proxy!", "InLevel_Chat_Chapter04_30480511_10": "Of course, you were also pretty good there, Proxy. So I've decided to issue a prize anyway: My un-admiring gaze!", "InLevel_Chat_Chapter04_30480512_01": "Hmn-nah hmn-nah! (Proxy Uncle! The Hollow here is so hot, and I'm gonna be roasted like a suckling pig...)", "InLevel_Chat_Chapter04_30480512_01F": "Hmn-nah hmn-nah! (Proxy Aunty! The Hollow here is so hot, and I'm gonna be roasted like a suckling pig...)", "InLevel_Chat_Chapter04_30480512_02": "Hmn-nah hmn-nah-noo! (Please lead me through the Hollow! Take the shortest route, and step on the gas — just like Uncle Piper!)", "InLevel_Chat_Chapter04_30480512_03": "Don't blink.", "InLevel_Chat_Chapter04_30480512_04": "keep up with me.", "InLevel_Chat_Chapter04_30480512_Name01": "Red Moccus", "InLevel_Chat_Chapter04_30480513_01": "3, 2, 1...", "InLevel_Chat_Chapter04_30480513_02": "Ding ding...! Young Proxy and Moccus have crossed the finish line! The crowd roars!", "InLevel_Chat_Chapter04_30480513_03": "We collected Hollow spatial data along the way.", "InLevel_Chat_Chapter04_30480513_04": "Now we can make a Carrot.", "InLevel_Chat_Chapter04_30480513_05": "Ah! Such complex technology is far beyond the understanding of a useless, middle-aged fool like me.", "InLevel_Chat_Chapter04_30480513_06": "But after crossing such a dangerous route, Proxy and the Agent came through unscathed, and Moccus' chassis remains smooth and in one piece... Proxy, your riding skills must be top-notch!", "InLevel_Chat_Chapter04_30480513_07": "Steeltusk is parked up nearby. Now it's my turn to be your driver!", "InLevel_Chat_Chapter04_30480514_01": "3, 2, 1...", "InLevel_Chat_Chapter04_30480514_02": "Ding ding...! Young Proxy and Moccus have crossed the finish line! The crowd roars!", "InLevel_Chat_Chapter04_30480514_03": "We collected Hollow spatial data along the way.", "InLevel_Chat_Chapter04_30480514_04": "Now we can make a Carrot.", "InLevel_Chat_Chapter04_30480514_05": "Ah! Such complex technology is far beyond the understanding of a useless, middle-aged fool like me.", "InLevel_Chat_Chapter04_30480514_06": "However, the Agent faced quite a bit of hardship along the way, and Moccus's head is already dented... Incorporating such a dangerous route into the logistics plan is indeed a bit challenging, even with the Proxy's driving skills...", "InLevel_Chat_Chapter04_30480514_07": "Steeltusk is parked up nearby. Now it's my turn to be your driver!", "InLevel_Chat_Chapter04_30480515_01": "Hmn-nah hmn-nah! (It's Proxy Uncle! I'm saved!)", "InLevel_Chat_Chapter04_30480515_01F": "Hmn-nah hmn-nah! (It's Proxy Aunty! I'm saved!)", "InLevel_Chat_Chapter04_30480515_02": "Hmn-nah hmn-nah... (I got... concussed... I'm feeling dizzy...)", "InLevel_Chat_Chapter04_30480515_03": "Hmn-nah-noo hmn-nah... (Proxy Uncle... Protect my head... Please take me home...)", "InLevel_Chat_Chapter04_30480515_03F": "Hmn-nah-noo hmn-nah... (Proxy Aunty... Protect my head... Please take me home...)", "InLevel_Chat_Chapter04_30480515_Name01": "Red Moccus", "InLevel_Chat_Chapter04_30480516_01": "Was it Ono who commissioned you to save me? Thank you so much!", "InLevel_Chat_Chapter04_30480516_02": "I almost thought this was the end of my \"hermit\" lifestyle...", "InLevel_Chat_Chapter04_30480516_03": "Ehn-nah! Ehn-nah-noo! (Nonsense! Nonsense! Don't say such garbage!)", "InLevel_Chat_Chapter04_30480516_04": "(Compared to the time he wanted to sell off his spare parts just to pay for a commission... Ono is even more energetic these days. That's great.)", "InLevel_Chat_Chapter04_30480516_05": "No need to be so formal.", "InLevel_Chat_Chapter04_30480516_06": "Let's go talk.", "InLevel_Chat_Chapter04_30480516_07": "Okay, we can go to Blazewood first. Even though the cargo has been lost, I still have to explain to the buyer what happened...", "InLevel_Chat_Chapter04_30480516_08": "And your remuneration for coming into the Hollow to find me... I'll pay according to the market rate!", "InLevel_Chat_Chapter04_30480516_Name01": "Appon", "InLevel_Chat_Chapter04_30480516_Name02": "Ono", "InLevel_Chat_Chapter04_30480517_01": "...(strange flute sound)", "InLevel_Chat_Chapter04_30480517_02": "...(strange flute sound)", "InLevel_Chat_Chapter04_30480517_03": "Welcome, Bangboo! I've been waiting for you. You may call me Spiral Flutist, a lonely servant who plays the flute to welcome you to this feast!", "InLevel_Chat_Chapter04_30480517_04": "Come! One final song remains for the feast: the Joy of Fusion! Embrace it, launch it, and celebrate it! Merge your Logic Cores with this Butler! After tonight, you'll redefine what it means to be a Bangboo!", "InLevel_Chat_Chapter04_30480517_05": "In your dreams, villain!", "InLevel_Chat_Chapter04_30480517_06": "You won't get away with this!", "InLevel_Chat_Chapter04_30480517_07": "It looks like we have some uninvited guests, but you're too late! They will fulfill their mission even without my guidance! Oh, there's even a Securityboo amongst you. I didn't expect any of you to be guided here by the flute. Let's start with you then. Request to link to the Butler!", "InLevel_Chat_Chapter04_30480517_08": "I refuse. Spiral Flutist, your plan has failed.", "InLevel_Chat_Chapter04_30480517_09": "...You can speak? No, that's not all, you...", "InLevel_Chat_Chapter04_30480517_10": "I'm not going to tell you anything else. All you need to know is that you'll soon face justice and be handed over to Public Security on multiple charges!", "InLevel_Chat_Chapter04_30480517_11": "Haha! How interesting! Feel free to try. I wonder if I'll be caught, or if you flies will find yourselves ensnared in my web!", "InLevel_Chat_Chapter04_30480517_12": "The Spiral Flutist turns and runs along a pre-planned escape route out of the Hollow. Meanwhile, Kami North sends the antivirus program to all the Bangboo. All you need to do is to catch up with the Spiral Flutist now!", "InLevel_Chat_Chapter04_30480517_Name01": "Bangvolver", "InLevel_Chat_Chapter04_30480517_Name02": "Butler", "InLevel_Chat_Chapter04_30480517_Name03": "Spiral Flutist", "InLevel_Chat_Chapter04_30480517_Name04": "Kami North", "InLevel_Chat_Chapter04_30480518_01": "...(strange flute sound)", "InLevel_Chat_Chapter04_30480518_02": "...(strange flute sound)", "InLevel_Chat_Chapter04_30480518_03": "Welcome, Bangboo! I've been waiting for you. You may call me Spiral Flutist, a lonely servant who plays the flute to welcome you to this feast!", "InLevel_Chat_Chapter04_30480518_04": "Come! One final song remains for the feast: the Joy of Fusion! Embrace it, launch it, and celebrate it! Merge your Logic Cores with this Butler! After tonight, you'll redefine what it means to be a Bangboo!", "InLevel_Chat_Chapter04_30480518_05": "In your dreams, villain!", "InLevel_Chat_Chapter04_30480518_06": "You won't get away with this!", "InLevel_Chat_Chapter04_30480518_07": "Looks as though there are some guests who aren't on the invitation list, but it's already too late! Even without my guidance, they'll fulfill their mission completely!", "InLevel_Chat_Chapter04_30480518_08": "Huh? There's a Securityboo here, and I didn't anticipate even you would be drawn to the sound of the flute. Okay, let's start with you then. Go, apply to Butler for a connection!", "InLevel_Chat_Chapter04_30480518_09": "Now, the time has come to restore Kami North!", "InLevel_Chat_Chapter04_30480518_10": "It's time to run the antivirus!", "InLevel_Chat_Chapter04_30480518_11": "This is... oh, I've been saved... Are you a friend of the detective? Thanks for helping me.", "InLevel_Chat_Chapter04_30480518_12": "Securityboo, go connect! ...Hang on, how can you still talk?", "InLevel_Chat_Chapter04_30480518_13": "I'm not going to answer this question. All you need to know is: Your plan has failed, Spiral Flutist. Soon you will be brought to justice and apprehended by Public Security on multiple charges!", "InLevel_Chat_Chapter04_30480518_14": "Haha! How interesting! Feel free to try. I wonder if I'll be caught, or if you flies will find yourselves ensnared in my web!", "InLevel_Chat_Chapter04_30480518_15": "The Spiral Flutist turns and runs along a pre-planned escape route out of the Hollow. Meanwhile, Kami North sends the antivirus program to all the Bangboo. All you need to do is to catch up with the Spiral Flutist now!", "InLevel_Chat_Chapter04_30480518_Name01": "Bangvolver", "InLevel_Chat_Chapter04_30480518_Name02": "Butler", "InLevel_Chat_Chapter04_30480518_Name03": "Spiral Flutist", "InLevel_Chat_Chapter04_30480518_Name04": "Kami North", "InLevel_Chat_Chapter04_30480519_01": "Wait, stop! I apologize! Spare me!", "InLevel_Chat_Chapter04_30480519_02": "Weren't you acting all cocky just now?", "InLevel_Chat_Chapter04_30480519_03": "Who were you calling a fly just now?", "InLevel_Chat_Chapter04_30480519_04": "No! It's a misunderstanding! Those were just scripted lines! I thought you were reading lines from a script too...", "InLevel_Chat_Chapter04_30480519_05": "Script? What do you mean?", "InLevel_Chat_Chapter04_30480519_06": "I'm an actor, um... a somewhat unsuccessful actor. On the Inter-Knot, someone paid me lots of money to play a character called the Spiral Flutist. Other than a few basic lines, I was given the freedom to improvise everything else... I thought this would be a great opportunity because I would be getting paid to hone my acting skills.", "InLevel_Chat_Chapter04_30480519_07": "My job was to wait here for the Bangboo to arrive and then shout out a few lines. When I saw you, I thought it was time for me to improvise...", "InLevel_Chat_Chapter04_30480519_08": "I'll find a way to verify the credibility of your identity and what you just said. However, please cooperate with us for now while we leave this Hollow.", "InLevel_Chat_Chapter04_30480519_09": "Are you taking me to Public Security? I'm just an unsuccessful actor... *sob*", "InLevel_Chat_Chapter04_30480519_10": "You don't need to explain. We saw what you said and did to the Bangboo. Script or not, if we didn't intervene, you would have caused an irreversible tragedy.", "InLevel_Chat_Chapter04_30480519_11": "You need to take responsibility for that and accept Public Security's punishment. Now give me your hands so I can tie you up. There's still a lot of time until we leave this Hollow, so I want you to tell me more about the Spiral Flutist. If what you said is true, it's likely that the Spiral Flutist is monitoring everything that's happening here.", "InLevel_Chat_Chapter04_30480519_12": "You hear that, Spiral Flutist? No matter where you're hiding or how many greedy people you use as shields, I'm still going to find you. We Bangboo have our own hearts and don't need you to give meaning to our existence. I, Kami North, am declaring war on you!", "InLevel_Chat_Chapter04_30480519_13": "After that, you leave the Hollow with the suspected Spiral Flutist tied to one end of your rope and the Bangboo on the other end.", "InLevel_Chat_Chapter04_30480519_Name01": "Spiral Flutist", "InLevel_Chat_Chapter04_30480519_Name02": "Kami North", "InLevel_Chat_Chapter04_30480520_01": "Ehn-nah-noo! Ehn-nah, ehn-an-nah... (Let's not worry about that for now. Anyway, me and Appon got separated around here! There were tons of Ethereals around, and I wonder what happened to Appon...)", "InLevel_Chat_Chapter04_30480520_02": "Ehn-nah! Ehn-nah-noo, nah! (I think there're some traps over there! Like the ones Appon learned to make to deal with Ethereals before!)", "InLevel_Chat_Chapter04_30480520_03": "Ehn-nah-noo, ehn-nah! (We should be able to find Appon by following these traps!)", "InLevel_Chat_Chapter04_30480520_04": "We'll find him.", "InLevel_Chat_Chapter04_30480520_05": "He'll be just fine.", "InLevel_Chat_Chapter04_30480520_06": "Ehn-nah noo-nah! (Then let's get going!)", "InLevel_Chat_Chapter04_30480520_07": "Ehn-ne! (Over here! Over here! Ono!)", "InLevel_Chat_Chapter04_30480520_08": "So you do have a decent outfit after all...", "InLevel_Chat_Chapter04_30480520_09": "{M#This outfit is definitely more suitable for action.}{F#It's definitely not as cute as the previous one.}", "InLevel_Chat_Chapter04_30480520_Name01": "Ono", "InLevel_Chat_Chapter04_30480527_01": "You're finally here! I didn't really expect to find anyone reliable on Inter-Knot, but after checking your record, I've got a good feeling our boss has a chance now!", "InLevel_Chat_Chapter04_30480527_02": "He stayed back with a few of our toughest guys to cover the rest of us while we got out...", "InLevel_Chat_Chapter04_30480527_03": "But with that many Ethereals surrounding them, even they don't stand much of a chance... No time to waste. Take the lift platform up front to get to his position!", "InLevel_Chat_Chapter04_30480527_Name01": "Frowning Hollow Raider", "InLevel_Chat_Chapter_30480005_01": "If a cat can really turn into a cactus... Then this must be one fat cat. This doesn't look like the cactus Songsong was talking about. Let's keep searching.", "InLevel_Chat_Chapter_30480005_02": "It doesn't seem to stand out at all, so it's probably not the incarnation of God Topo.", "InLevel_Chat_Chapter_30480005_03": "Let's look somewhere else!", "InLevel_Chat_Chapter_30480005_Name01": "Spherical Cactus", "InLevel_Chat_Chapter_30480006_01": "This doesn't look like the cactus Songsong was talking about. Let's keep searching. Looks like Poto isn't that easy to find after all.", "InLevel_Chat_Chapter_30480006_02": "This is the best symbol of tenacious life in nature!", "InLevel_Chat_Chapter_30480006_03": "Observe carefully", "InLevel_Chat_Chapter_30480006_04": "It seems to be just a tenacious cactus.", "InLevel_Chat_Chapter_30480006_Name01": "Sparkling Cactus", "InLevel_Chat_Chapter_30480007_01": "This cactus has a small flower bloom! Does that mean... Closer inspection only reveals a scratch from an Ethereal... Looks like this isn't the cactus that Songsong mentioned.", "InLevel_Chat_Chapter_30480007_02": "(We've checked over every cactus nearby but none of them fit the bill... Let's go back for now.)", "InLevel_Chat_Chapter_30480007_02F": "(We've checked over every cactus nearby but none of them fit the bill... Let's go back for now.)", "InLevel_Chat_Chapter_30480007_Name01": "Peculiar Cactus", "InLevel_Chat_Rally03_30180014_01": "You're here. Let's cut to the chase. Due to an unexpected surge in Ether activity, we've lost contact with two Vanguard Squads.", "InLevel_Chat_Rally03_30180014_02": "The top brass are tied up with other ops, so the official rescue is on hold. I can't just sit back while my men are in the thick of it.", "InLevel_Chat_Rally03_30180014_03": "I get your rules, and I don't care who you are or where you're from — as long as you can bring my people back.", "InLevel_Chat_Rally03_30180014_04": "...So, here's the deal. Your code name is 'Foreman.' I'll be depending on you to bring my comrades back.", "InLevel_Chat_Rally03_30180014_05": "Okay, no problem!", "InLevel_Chat_Rally03_30180014_Name01": "Sergeant Daryl", "InLevel_Chat_Rally03_30180015_01": "Hold up. Ahead is where Vanguard Squad α's signal went dark.", "InLevel_Chat_Rally03_30180015_02": "Our Carrot only covers this area nearby.", "InLevel_Chat_Rally03_30180015_03": "To find Squad α, we'll need your pro-level Hollow exploration skills.", "InLevel_Chat_Rally03_30180015_04": "From here on, it's your show, Foreman.", "InLevel_Chat_Rally03_30180015_05": "Leave it to me!", "InLevel_Chat_Rally03_30180015_06": "Okay.", "InLevel_Chat_Rally03_30180015_Name01": "Sergeant Daryl", "InLevel_Chat_Rally03_30180016_01": "Who are you? Wait, don't come any closer! There are Ethereals around here!", "InLevel_Chat_Rally03_30180016_02": "(Explain the situation)", "InLevel_Chat_Rally03_30180016_03": "What? The sergeant... turned to Hollow Raiders for help to save us?", "InLevel_Chat_Rally03_30180016_04": "Sergeant...", "InLevel_Chat_Rally03_30180016_05": "I got it. The Vanguard Squad was hit by Ethereals, and everyone got scattered. I think I remember where some of them are.", "InLevel_Chat_Rally03_30180016_06": "If the activity spike hasn't messed with the paths nearby, I'm game to join the search and rescue with you!", "InLevel_Chat_Rally03_30180016_07": "The sergeant broke orders to save everyone... I can't let his efforts go to waste.", "InLevel_Chat_Rally03_30180016_08": "Let's move out. We'll deal with the rest once everyone is safe!", "InLevel_Chat_Rally03_30180016_Name01": "Soldier from Vanguard Squad α", "InLevel_Chat_Rally03_30180017_01": "Reinforcements? Great.", "InLevel_Chat_Rally03_30180017_02": "Strong enemy nearby.", "InLevel_Chat_Rally03_30180017_03": "Ethereals! Highly dangerous!", "InLevel_Chat_Rally03_30180017_04": "We'll lose going solo...", "InLevel_Chat_Rally03_30180017_05": "Together, we can win this!", "InLevel_Chat_Rally03_30180017_06": "Team up. Let's move out.", "InLevel_Chat_Rally03_30180017_07": "Hold your horses! Don't rush in!", "InLevel_Chat_Rally03_30180017_Name01": "Calm Soldier from Vanguard Squad α", "InLevel_Chat_Rally03_30180020_01": "Whoa! Wh—Who are you?!", "InLevel_Chat_Rally03_30180020_02": "We're here to rescue you!", "InLevel_Chat_Rally03_30180020_03": "So you're allies! You finally made it!", "InLevel_Chat_Rally03_30180020_04": "Listen, there's a highly dangerous superior Ethereal ahead!", "InLevel_Chat_Rally03_30180020_05": "I was trying to fix this autonomous combat unit to break through, but then you guys showed up... No, thank goodness you showed up!", "InLevel_Chat_Rally03_30180020_06": "What's the plan now? Are we going to find the rest of the squad?", "InLevel_Chat_Rally03_30180020_Name01": "Nervous Soldier from Vanguard Squad α", "InLevel_Chat_Rally03_30180021_01": "Signal from Vanguard Squad α confirmed on this floor.", "InLevel_Chat_Rally03_30180021_02": "Would you like to take the elevator?", "InLevel_Chat_Rally03_30180021_03": "Okay.", "InLevel_Chat_Rally03_30180021_04": "I need to prepare a bit.", "InLevel_Chat_Rally03_30180021_Name01": "Eous", "InLevel_Chat_Rally03_30180022_01": "All missing members from Vanguard Squad α were found.", "InLevel_Chat_Rally03_30180022_02": "We can head back to the top floor and evacuate now.", "InLevel_Chat_Rally03_30180022_03": "Return immediately.", "InLevel_Chat_Rally03_30180022_Name01": "Eous", "InLevel_Chat_Rally03_30180023_01": "Start-up, time-consuming...", "InLevel_Chat_Rally03_30180023_02": "Noise, loud.", "InLevel_Chat_Rally03_30180023_03": "Alert, incoming!", "InLevel_Chat_Rally03_30180023_04": "Patrolling, guarding?", "InLevel_Chat_Rally03_30180023_05": "'Kay, leave it to me!", "InLevel_Chat_Rally03_30180023_Name01": "Calm Soldier from Vanguard Squad α", "InLevel_Chat_TrialLevel_30180025_01": "En-nah! The challenge is complete~ Would you like to continue practicing?", "InLevel_Chat_TrialLevel_30180025_02": "Continue", "InLevel_Chat_TrialLevel_30180025_03": "Complete stage", "InLevel_Chat_TrialLevel_30180025_Name_01": "Observaboo", "Info_Abyss_Duty": "• Every week, the major factions will publish a number of limited-time Bounty Commissions. Completing them earns you a substantial amount of item rewards.\n· Bounty Commissions are split into Special Commissions and Common Commissions.\n· You can complete Special Commissions 2 times each week and they cannot be refreshed.\n· Upon the first completion of any stage's Interior, Heartland, Core, and completion of Withering Garden - Core, special commissions with higher difficulty will be unlocked in the next commission update, yielding greater rewards when completed.\n· You can complete 3 Common Commissions each week, which are divided into 3 levels of difficulty: S, A, and B.\n· Before completing the B-Rank commission, you can refresh the commissions 2 times each week. Refreshing will refresh all three, S, A, and B, at the same time.", "Info_Abyss_Duty_New": "· Completing a number of limited-time Bounty Commissions published every week earns you a substantial amount of item rewards.\n· You can complete 4 Bounty Commissions each week, which are divided into 4 levels of difficulty: S, A, B, and C.\n· Upon the first completion of any area's Interior, Heartland, or Core stages, as well as completion of Withering Garden: Core, higher difficulty Bounty Commissions will be unlocked in the next commission update, yielding greater rewards when completed.", "Info_Midtitle_Abyss_Duty": "Bounty Commission", "Info_Midtitle_Shop_Abyss": "Outpost Logistics", "Info_Midtitle_Shop_Challenge": "Association Supplies", "Info_Shop_Abyss": "Go to Hollow Zero and complete special commissions or explore Hollow Zero to earn Z-Merits. You can exchange Z-Merits for valuable items at Outpost Logistics.\nItems at Outpost Logistics are cleared and restocked on the 1st of every month, so make sure to exchange the items in time.", "Info_Shop_Challenge": "Participate in Shiyu Defense, Notorious Hunt, and other challenges to obtain Investigation Merits, which are used to purchase valuable items in Association Supplies.\nAssociation Supplies are refreshed on the 1st of every month. Please remember to purchase items on time.", "Info_Title_Abyss_Duty": "Event Rules", "Info_Title_Shop_Abyss": "Event Rules", "Info_Title_Shop_Challenge": "Event Rules", "InteractDes_1001": "Chat", "InteractDes_1001_202518": "Ring the doorbell", "InteractDes_1002": "Interact", "InteractDes_1003": "Enter", "InteractDes_1004": "To the parking lot", "InteractDes_1005": "Street", "InteractDes_1006": "To the parking lot", "InteractDes_1007": "Street", "InteractDes_1008": "Enter", "InteractDes_1009": "Bardic Needle", "InteractDes_1010": "Character", "InteractDes_1011": "Free Commissions", "InteractDes_1012": "Video Archive", "InteractDes_1013": "Recruit", "InteractDes_1014": "Talk", "InteractDes_1015": "Test Interaction", "InteractDes_1016": "Open the door", "InteractDes_1017": "Open", "InteractDes_1018": "Noodle Shop", "InteractDes_1019": "Workbench", "InteractDes_1020": "Convenience Store", "InteractDes_1021": "Reconnect", "InteractDes_1022": "Tasting Coupon", "InteractDes_1023": "Miracle Starlight", "InteractDes_1024": "Eternal Starlight", "InteractDes_1025": "Radiant Starlight", "InteractDes_1026": "Check over the video store", "InteractDes_1027": "Rest", "InteractDes_1028": "Ask", "InteractDes_1030": "Stroke", "InteractDes_1031": "Go to Construction Site", "InteractDes_1032": "To the parking lot", "InteractDes_1033": "Arcade", "InteractDes_1034": "Cafe", "InteractDes_1035": "Switch Role", "InteractDes_1036": "Remodeling Shop", "InteractDes_1037": "VR Device", "InteractDes_1038": "Upstairs", "InteractDes_1039": "Downstairs", "InteractDes_1040": "Gadget Store", "InteractDes_1041": "Newsstand", "InteractDes_1042": "Check Hearsay", "InteractDes_1091": "Equal Exchange", "InteractDes_1099": "Gather Info", "InteractDes_12990906": "Do the \"Foliage Hunt\" commission", "InteractDes_14000156": "Get some noodles to take away...", "InteractDes_14000443": "One bowl of noodles, please.", "InteractDes_15001101": "Head to Hollow Zero", "InteractDes_7001": "View", "InteractDes_7001001": "Diner", "InteractDes_7002": "Investigate", "InteractDes_7003": "Ponder Meaning", "InteractDes_7004": "Touch", "InteractDes_7005": "Scoop it out!", "InteractDes_7006": "View Marker", "InteractDes_7007": "Give Videotape", "InteractDes_7008": "Have there been many stray cats on the streets lately?", "InteractDes_7011001": "Check the business log", "InteractDes_999": "Open", "InteractDes_HideQuest2": "I'm here to buy a magazine for someone.", "Interact_Test_Bangboo_01_ShowName": "Start", "Intro_10000001": "The arcade has a new game that can be played in co-op mode. Billy enthusiastically invited you to go give it a try.", "Intro_10000002": "The gadget store had commissioned you to find a lost W-Engine in the Hollow and gives you a new W-Engine as a reward. In order to support Cunning Hares with their less-than-desirable financial situation, we gave this gift to Anby.", "Intro_1000001": "Anby landed safely in the Hollow and soon met up with her colleague Billy. However, without a Carrot, the two faced the dilemma of not being able to leave the Hollow.", "Intro_1000002": "Nicole, knowing you're the Proxy Phaethon, requested your help in rescuing Anby and Billy from the Hollow. As Nicole's old acquaintance, you took on the commission.", "Intro_1000003": "On the way out, everyone took a short rest, and Billy couldn't stop praising your ability to sync with a Bangboo to enter the Hollow.", "Intro_1000004": "After successfully finding an exit from the Hollow, you disconnected from the Bangboo. Anby and Billy met up with Nicole waiting outside the Hollow.", "Intro_1000005": "To retrieve the strongbox and further clarify its value, Nicole commissioned you to crack Silver's flash drive. The Cunning Hares took on the task of locating the strongbox in the Hollow.", "Intro_1000011": "After you agreed to give the strongbox password to the hacker, he forced you to hand over your Inter-Knot account. While it might look like you were conceding, it was actually a deliberate move and part of your strategy.", "Intro_1000013": "After the HDD was restored, you reconnected and found the Cunning Hares again. The operation to reclaim the strongbox can continue.", "Intro_1000014": "After using what was in the strongbox, a voice filled your head. After waking up, {M#Belle}{F#Wise} informed you everyone had escaped, but now there was some bad news.", "Intro_1000015": "An unknown artificial intelligence called \"Fairy\" had taken over the HDD, claiming you were its master and it would help you rebuild your damaged Proxy business.", "Intro_1000016": "{M#Belle}{F#Wise} successfully cracked the flash drive and obtained the password for the strongbox, and Nicole found its whereabouts. Looks like it's time to head to the Hollow again.", "Intro_1000024": "A mysterious hacker invaded the HDD, not only destroying your database but also threatening the safety of the Cunning Hares, demanding you hand over the strongbox password.", "Intro_1000025": "You suspect the hacker likely found you through the flash drive. It seems the Red Fang Gang and the Cunning Hares were just pawns.", "Intro_1000026": "Nicole proudly boasted about how she located the strongbox, but the HDD\u00A0is acting strange today...", "Intro_1000027": "The HDD connection was unstable, and {M#Belle}{F#Wise} discovered some strange backend error messages. What could this be...?", "Intro_10040001": "Despite the Cunning Hares' financial troubles, Anby maintains her belief in her companions. Nevertheless, their financial situation is truly concerning...", "Intro_10040002": "You watched the movie \"The Heartbeat\" together with Anby... Surprisingly, she showed an unusually sentimental side while watching the movie.", "Intro_10040003": "You and Anby stopped a potential theft at the video store... Anby really is a kind-hearted person.", "Intro_10040004": "You encounter a Hollow Raider who calls Anby \"Ms. Green Headphones\" and find out Anby is taking private work to get good reviews for the Cunning Hares... No wonder Nicole said their ratings went up.", "Intro_10040101": "Not surprisingly, Nicole was deceived by another dishonest merchant. Huh, another...?", "Intro_10040102": "You and Nicole enjoyed watching the movie \"First Piece of Soil\" together... She's constantly studying business skills, so why is she always broke?", "Intro_10040103": "You admired Nicole's clever tactics against the debt collectors... \"Cunning Hare Nicole\" really is something. So, when will Nicole pay back the money she owes you?", "Intro_10040201": "Billy asked you to help pick out the right oil for his guns, and said he'd let you know how he got on.", "Intro_10040202": "You and Billy watched the Starlight Knight special edition and he never misses any details, even if they only appear in ten-seconds of footage. He is indeed a dedicated Starlight Knight fan...", "Intro_10040203": "You came across some Hollow bandits who intended to sell Eous, but Billy protected you at the critical moment...", "Intro_10040204": "Billy successfully drove off the Hollow Bandits, but his hair got wet from their secret weapon... Interestingly, his altered hairstyle seems to have reminded the bandits of something.", "Intro_10040301": "Nekomata received her first paycheck from the Cunning Hares and chose gifts for everyone, including you!", "Intro_10040302": "You watched \"Raiders of the Hollow\" together with Nekomata. the plot reminded her of her past in the Red Fang Gang... Fortunately, there's still plenty of time ahead of you.", "Intro_10040303": "Nekomata met up with her stray cat friend and shared the latest news about herself. Both Nekomata and Salmon have found their new home.", "Intro_10040401": "You\u00A0ran into Soldier 11 and discussed the practicality of the Video Game Training Method... Perhaps You can play together sometime.", "Intro_10040402": "You enjoyed watching \"Glorious Guardians\" together with Soldier 11. Watching a movie seems to be a rare moment of relaxation and enjoyment for her.", "Intro_10040403": "The Hellishly Spicy noodles challenge proves to be no challenge for Soldier 11...", "Intro_10040404": "You entered and fought alongside Soldier 11 in Hollo Zero. She hopes her growth will leave a deep impression.", "Intro_10040501": "You ran into Grace and engaged in a philosophical conversation about the nature of man and machine, body and mind... Her fascination with Eous remains unchanged.", "Intro_10040502": "You enjoyed the movie \"Rookie's Guide to the Hollow\" together with Grace. It was a rare opportunity to see her nostalgic side.", "Intro_10040503": "Grace intervened and prevented a Bangboo from initiating its self-destruction program. This has become a secret between just the two of you.", "Intro_10040601": "Seemingly guided by \"fate,\" you ran into Anton on the street. Nicole earned her fee from fortune-telling (or scamming), while Anton found his \"fated friend\" — which happens to be you.", "Intro_10040602": "You watched the popular movie \"Family\" with Anton. He made a promise to find you, just like how the father found his son in the movie. It's touching, but you'd rather just not go missing...", "Intro_10040603": "Anton's \"bro\" malfunctioned, so he rushed over to Enzo's store seeking help. It turns out to be a simple battery problem, and though you may not fully understand his emotional attachment to his \"bro,\" he is genuinely happy when the issue is resolved.", "Intro_10040701": "You ran into Ben on Sixth Street and listened to his work-related concerns about his colleagues. Ben Bigger, the reliable Chief Financial Officer of Belobog Heavy Industries, is facing a real challenge... sorting the invoices.", "Intro_10040702": "Ben invited you to watch \"Best Bid,\" a show about selling various items. While it doesn't provide as much business insight as expected, it was a good way to unwind.", "Intro_10040703": "Ben faced a social crisis when he met his online friend who has a fear of large carnivores... Yet, once he saw the gentle heart beneath the ferocious exterior, he gained the most dependable of friends.", "Intro_10040801": "You ran into Koleda and discussed business. She appears to have gained some valuable insights...", "Intro_10040802": "You enjoyed watching \"7710 and Its Cat\" together with Koleda. Enjoying a charming film together is a great way to unwind.", "Intro_10040803": "\"Sweet Girl Fluffy Marshmallow Lambkin Milk\" is such an embarrassing name for a dessert... Koleda won't be repeating that name in a hurry...", "Intro_10040901": "You rehearsed the conversation with Corin to help ease her anxiety. The modified Bangboo was retrieved successfully.", "Intro_10040902": "You\u00A0watched \"Back 2 Life\" together with Corin. She appeared less focused on the story and more interested in the food recipes that appear in the movie.", "Intro_10040903": "You used the Corin's maid voucher. She provided excellent service!", "Intro_10041001": "The drink Lycaon purchased is stuck in the vending machine... It appears even the versatile attendant finds himself in unexpected situations sometimes.", "Intro_10041002": "Accompanied by coffee sweets prepared by Lycaon, you watch \"Final Punch\" together. Despite the peculiar reason behind his choice, it turns out to be an enjoyable experience.", "Intro_10041003": "Lycaon took you to a strange rooftop to help relieve your insomnia. He really is the most thoughtful of attendants...", "Intro_10041101": "Enjoying some teamilk with Ellen and watching \"Enter the Ether\" was the perfect way to relax! Even if Ellen dozed off within just ten minutes...", "Intro_10041102": "So it wasn't some weirdo hitting on Ellen, she was just asking a stranger to help her buy a discount voucher for karaoke.... Although she teased you about it, she expressed gratitude for your concern...", "Intro_10041103": "What was Ellen's nickname back in school? Ah! You should have recorded it and listened carefully later!", "Intro_10041201": "You and Rina watch the movie \"Black LP Player\" together. During the movie, a minor operational error leads to accidentally recording Rina's unexpected side.", "Intro_10041202": "You meet Rina in front of Godfinger. As a new player, she challenges Asha, the Queen Soul Hounds III, to complete her task.", "Intro_10041203": "You\u00A0run into Rina in the Association lobby and exchange ideas on selecting Agents with various styles in VR training.", "Intro_10041301": "You watched \"More Than One Truth\" with Zhu Yuan and learned some peculiar crime-related facts along the way...", "Intro_10041302": "Qingyi casually rewarded you for winning the guessing game. The reward? Supervising Zhu Yuan on a day off around Sixth Street.", "Intro_10041303": "You took the metro to Sixth Street, and learned about her astonishingly early commuting time...", "Intro_10041304": "While strolling alongside Zhu Yuan, her exceptional reasoning abilities lead to learning private info about the neighbors, despite you not really wanting to know...", "Intro_10041305": "You signed a confidentiality agreement with Zhu Yuan. Considering it's supporting PubSec on a secret mission, it makes sense the details are confidential...", "Intro_10041401": "You watch The Port Peak with Jane. To your surprise, Jane chooses to take the inner seat. And you thought Jane wasn't afraid of these things at all!", "Intro_10041402": "Jane is questioned by a Public Security Officer next to the phone booth. After helping her get away, you discover her involvement in various peculiar side hustles.", "Intro_10041403": "With the help of a passer-by, Jane arrives at the video store, hoping to stay the night. Without realizing it, you have built a strong bond of trust with Jane.", "Intro_10041404": "After resting for the night, Jane seems to have recovered a bit, and you enjoy breakfast at the video store together!", "Intro_10041501": "Qingyi seems to really enjoy The Ridu Tour series, while not a single person has ever shown any interest in it. Advanced AI sure has different tastes compared to us mere humans.", "Intro_10041502": "You need to take the metro to send Qingyi back to the PubSec office to charge!!! HURRY!!!! Hang in there, Qingyi!!!", "Intro_10041503": "Quietly on the charging station, Qingyi doesn't respond at all! You check with Zhu Yuan for any issues or errors, only to find out that Qingyi woke up long ago. Guess she's still a kid at heart.", "Intro_10041504": "Qingyi takes on the challenge of disconnecting from the internet for 24 hours. As this is quite challenging for an advanced AI like her, so you decide to watch a movie with her to help relieve her discomfort.", "Intro_10041601": "Seth accidentally accepted a street live interview, but ended up driving the reporter away with his blunders. That being said, some \"rules\" are not necessarily meant to be understood...", "Intro_10041602": "Seth comes to the video store to borrow a videotape for the \"Weekday Family Event.\" He mentions his unique relationship with his brother with you. Hearing this, you're somewhat impressed. Hopefully, you won't encounter his strict older brother in the future...", "Intro_10041603": "You witness Seth reject a colleague's love confession. Guess you can never underestimate the power of being \"straightforward.\" On the other hand, overthinking might be a more common mistake made by most people.", "Intro_10041701": "You enjoy \"Black Tales\" with Burnice. She loves it.", "Intro_10041702": "Due to the lack of Nitro-Fuel, Burnice seems to be on the brink of passing out.", "Intro_10041703": "Burnice almost caused a misunderstanding between couple, but fortunately, it seems to have ended on a comedic note.", "Intro_10041801": "Caesar was moved to tears by the movie, saying its carefree and open style is exactly what the Outer Ring represents. When the topic switched to her interest in romantic dramas however, she suddenly became shy and stumbled over her words.", "Intro_10041802": "In the midst of Kasa and Dorian's argument, Caesar noticed their hidden motive. She persuaded them to reconcile and offered Dorian a suitable job opportunity.", "Intro_10041803": "Caesar took you for a ride after fixing her motorcycle. She forgot to refuel, so you ended up pushing the bike back to Blazewood, but you had a good time anyway.", "Intro_10041901": "You enjoy \"TreCarls\" with Lucy. It seemed to leave her feeling rather nostalgic.", "Intro_10041902": "Lucy was being followed... The truth behind the mysterious visitor will come to light eventually.", "Intro_10041903": "The mysterious visitor was sent by Lucy's family. Your relationship seems to have been misunderstood...", "Intro_10042001": "You watched \"We Need You\" with Piper, and talked about the jobs she did \"back in the day.\" ...Ethereal sculpting seems a little over the top.", "Intro_10042002": "Piper made Lucy angry, so You'll play Lucy so Piper can practice apologizing! ...But, will this really help?", "Intro_10042003": "You talked with Piper about the past, and despite mentioning being \"afraid that familiar things might change,\" she remains as calm and carefree as ever...", "Intro_10042101": "You watch \"Nihility\" with Lighter, and it seems, compared to the disastrous big moments, Lighter is more frightened by the possibility of making a wrong decision...", "Intro_10042102": "Having witnessed Lighter dissuade a young man eager to challenge him, you unexpectedly learn some things about Lighter from back when he was the leader of a mercenary group...", "Intro_10042103": "You learn about Lighter's past, and that he indeed made choices he later regretted.", "Intro_10042201": "You enjoy \"Black Tales\" with Yanagi, and have a rather deep conversation.", "Intro_10042202": "The Soul singer, Tsukishiro Yanagi, is undergoing special training with Elfy!", "Intro_10042203": "Following her intensive training, Yanagi shares the emotions from her vocal performance with you.", "Intro_10045001": "Coco exhausted her social energy by attending to numerous guests, but after chatting, she felt recharged and even treated me to a teamilk.", "Intro_10045002": "Coco struggled to serve milk tea to customers due to her lack of experience, so you helped her out. The customers were taken aback by Coco's ability to drink a whole teamilk in one go.", "Intro_10045101": "You ran into Billy on his way to see Duyi for a massage. It turns out Duyi provides massage services even to Intelligent Constructs... This encounter provided you with a chance to learn more about Duyi's philosophy.", "Intro_10045102": "Rumor has it there are often customers who leave Duyi's Massage Parlor in tears. Turns out it's just because Duyi gave them a \"spiritual massage.\"", "Intro_10045201": "Orchidea from the Dew Gardening Shop informed you all the white flowers have sold out. It's not for any particularly special reason, it's just her friend has a particular fondness for white flowers...", "Intro_10045202": "A suspicious customer wanted to seek Orchidea's help under the guise of buying flowers, but was refused. It seems she was quite the extraordinary person before she opened the flower shop...", "Intro_10090001": "Shepherd brought some crucial information: the routine investigation of Hollow Zero is set to resume soon, and all you need to do is complete a test to obtain a legitimate investigative license for Hollow Zero.", "Intro_10090002": "Hollow Zero is the origin of all Hollows, and the reason for the fall of the old capital. The ruins inside the Hollow were where you {M#Belle}{F#Wise} used to live, and there are things there you want to investigate.", "Intro_10090003": "Upon entering Hollow Zero, the Investigator and examiner from the association explained the necessary precautions and your objective. The mission officially begins.", "Intro_10090004": "Due to the presence of dangerous Ethereals nearby, Section 6 requested the evacuation of all personnel. In the midst of this process, Section 6 mistakes you for a Bangboo from the White Star Institute and recruits you as their guide.", "Intro_10090005": "All the members of Section 6 assembled, and Hoshimi Miyabi engaged in a heated battle against Nineveh, but failed to cause significant damage. A group of Ethereals were drawn to the battle and everyone engaged them.", "Intro_10090006": "The operation is over, and your performance earned high praise from Section 6. Despite them not knowing your true identity. Hoshimi Miyabi, the leader of Section 6, expressed she looked forward to working with you in the future, albeit in her own way.", "Intro_1010002": "The mysterious Nekomata informed you that the Cunning Hares were in trouble, currently trapped in the Vision Corporation's blast zone.", "Intro_1010003": "Nicole takes Nekomata to meet up with Anby and Billy. Anby is very wary of Nekomata, but Nicole accepts Nekomata's commission to find a family heirloom.", "Intro_1010004": "Nekomata leads the group to the old Red Fang Gang's hideout in the Hollow, where they overhear that the gang originated in what is now the blast zone known as Canvas Street.", "Intro_1010005": "Everyone searches the hideout but finds nothing. Nekomata mentions she heard the Cunning Hares were the ones who took down Silver, a claim that isn't true, but the vain Cunning Hares didn't deny it.", "Intro_1010006": "Nekomata asked everyone to keep searching in the Dead End Hollow near Vision's blast zone. Nicole knew the Hollow had its risks, but was persuaded by Nekomata's money.", "Intro_1010012": "Nekomata claimed to have seen a lost little girl inside the Dead End Hollow, and asked the Cunning Hares to rescue her. Despite their love of money, the Cunning Hares aren't heartless. They readily agreed to help.", "Intro_1010013": "When the search turned up nothing, Nekomata complained they were moving too slowly and persuaded the Cunning Hares to start running. Anby was against wasting energy, but fell for Nekomata's provocation.", "Intro_1010020": "After reuniting with the Cunning Hares, you learned by chance that the Red Fang Gang had risen to power from this very area, and Nekomata also discovered the real cause of Silver's death.", "Intro_1010022": "Confronted with your doubts, Nekomata confessed to concealing certain things, but hoped you would watch the videotape, as it captured the truth.", "Intro_1010023": "You set out on the rescue mission with Nekomata. The plan was simple: once you locate the train, you, controlling your Bangboo, will enter the train's cabin and bring it to a halt.", "Intro_1010024": "Along the way, your path was blocked by a train car, and you heard a girl's voice coming from behind it.", "Intro_1010025": "You said goodbye to Corin at the Hollow exit. She hoped to visit you later to express her gratitude, but considering you want to hide your identity, you kindly declined.", "Intro_1010026": "It appears The Vision Corporation intends to use explosives for profit at the cost of human life. The Cunning Hares decided to carry out a rescue mission and tasked Nekomata with going to Phaethon for help.", "Intro_1010027": "Nekomata took Perlman and the soldiers alone to negotiate with Vision. Worried about Nekomata's safety, and wary of our cunning opponents, you decided to stop the explosion in your own way.", "Intro_1010028": "{M#Belle}{F#Wise} and you discussed Fairy's impact: she could definitely help you get closer to your goal, but there's no denying she comes with her own risks.", "Intro_1010037": "Everyone infiltrates the train from the Hollow. The fight to seize the train is about to begin.", "Intro_1010038": "Corin introduced herself as an employee of a housekeeping company. She mistook you for Investigators and asked you to help her escape the Hollow. After careful consideration, you agreed to take her with you.", "Intro_1010039": "You and {M#Belle}{F#Wise} realized the Public Security Officers were impostors. Vision's demolition case is hiding a conspiracy, and Nekomata has also kept things from you.", "Intro_1010040": "As the dust settled, Nicole came to inform you of the investigation results for the strongbox, and you learned that Nekomata had found a new place to call home.", "Intro_10160001": "The city is gearing up for the Camellia Golden Week. To make the most of this vacation, you decide to ask your neighbors on Sixth Street for some tips.", "Intro_10160002": "Nicole bursts through your door with an exciting idea for your holiday plans: capitalize on the security gaps during Golden Week, scour the declining Hollow C41 for supply boxes, and make a fortune!", "Intro_10160003": "Nicole's intel is proven true, and she arrives with some new information: the supply boxes in C41 likely belong to Midsummer Incorporated, and their \"mysterious treasure\" is probably hidden in the same Hollow too!", "Intro_10160004": "Hollow C41 has drawn hordes of Hollow Raiders in search of treasure. According to Nicole, they've also cracked the passcode to the Midsummer warehouse. Now's your chance to discover even more valuable supplies!", "Intro_10160005": "After all the treasure hunting you've been doing lately, you've already gathered enough funds for the holidays. You decide to explore C41 a few more times before wrapping it up and heading off on vacation.", "Intro_10160006": "You mention to Nicole the rumor that C41 might become active again. However, Nicole refuses to miss out on such an incredible opportunity to make more Dennies.", "Intro_10160007": "You assign trusted Agents to investigate inside Hollow C41. However, they begin losing contact one by one. {M#Belle}{F#Wise} urges you to search for them within the Hollow.", "Intro_10160008": "You share intel with your companions: defensive weapons in Hollow C41 were accidentally activated, causing a spike in Ether activity. Immediate action is necessary to prevent the crisis from escalating.", "Intro_10160009": "In Hollow C41, a large defense weapon has been activated. If left unchecked, it will transform into an Ethereal, leading to the Hollow consuming a large area of the neighborhood. You decide to eliminate it immediately.", "Intro_10160010": "The crisis in Hollow C41 is successfully averted. However, with the elimination of the large machinery and the destruction of the passcode to the warehouse, Nicole's chance of finding the mysterious treasure is forever lost.", "Intro_10160101": "Granny is chatting with two young ladies, and they seem to be mentioning an \"Outer Ring,\" \"ceremony,\" \"Overlord\"... etc. After they leave, we give Granny the re-issued citizen card.", "Intro_10160201": "The Sons of Calydon wanted to celebrate the end of the Tour de Inferno with a grand feast, while also announcing the arrival of the new Overlord to the Outer Ring. Meanwhile, Blazewood's mayor, Kasa, hoped to bring fresh energy and new faces to the town. Both parties were in perfect agreement — only a certain talented manager was needed to make it happen, and naturally, that was Phaethon.", "Intro_10160202": "Caesar has come with a request: the convoy that was shipping the diner's food met some bandits and has been trapped in a Hollow. To ensure the safety of the shipping route and protect the reputation of the Sons of Calydon, as well as to save the melting cheese near Cinder Lake, Caesar plans to head into the furnace-like Hollow and save the goods and kitchen...", "Intro_10160203": "\"How come Cheesetopia doesn't even have anything resembling a door?\" Lighter's comment on the diner is rather painful... But Kasa's brother, Dorian, who claims to be the \"Honorary Advisor of Cheesetopia,\" did not agree... Once the argument ended and the misunderstanding was resolved, Dorian proposed a plan for the door's procurement: go to the Hollow and retrieve the legendary tavern door...", "Intro_10160204": "On a whim, Burnice invited a popular food blogger to film a Cheesetopia review show to boost its popularity. However, the group of food critics unexpectedly fell into a Hollow on the way... You need to reach the Outer Ring Hollow with Burnice and rescue the unfortunate food critics before Public Security Officers and the license suspension notice arrive.", "Intro_10160205": "Due to the \"Food Critic's Danger in the Hollow\" incident, \"Cheesetopia\" has received negative reviews from food bloggers online.\nTo restore its reputation, Piper, under Caesar's arrangement, has come to remedy the situation, attempting to find the rumored \"Cheesetopia's Secret Sunset Cuisine Recipe\" to turn the restaurant's reputation crisis around with a dreamlike dish.", "Intro_10160206": "Lucy, a (self-proclaimed) expert in interior art and diner management believes that the diner is lacking in style... that is to say, in background music. After a speech on consumerism, marketing strategies, and cowboys, Lucy wants you, the Knight of Cheesetopia, to help her head into a Hollow and retrieve an antique record player.", "Intro_10160207": "In their frustration, The Vanquishers Biker Gang attacked the transport convoy and kidnapped Red Moccus. Lucy and Piper went to rescue Moccus, leading to a direct confrontation with The Vanquishers.", "Intro_10160208": "The remaining members of The Vanquishers blocked the invited Outer Ring gangs from attending the banquet outside the town, leading to a standoff between Caesar and The Vanquishers... Unable to resolve the dispute, both sides could only settle it through yet another battle.", "Intro_10160209": "Following several setbacks and conflicts, the Overlord's banquet finally took place as planned. Surrounded by the crowd, Caesar seems to have something to share with everyone...", "Intro_10160210": "Under the relentless attack from Lucy and Piper, The Vanquishers retreated step by step, and Pulchra, hired by The Vanquishers, decided to no longer interfere in the dispute between the two groups...", "Intro_10160211": "The meaning behind the \"Overlord\" varies for each person present. But for Caesar, her answer is this: loyal companions who never abandoned her, heroism, the children of the Outer Ring, the wilderness and Blazewood, and Phaethon — the story formed by these words, with the Overlord as its main character.", "Intro_10160301": "A League convoy was harassed and robbed by Hollow bandits, prompting its members to request assistance from the Sons of Calydon. Caesar immediately agrees, but Lighter feels there is something suspicious and requests the Proxy join him in investigating.", "Intro_10160302": "Lighter reveals the truth: it was merely a scheme to eliminate a rival using the Sons of Calydon as a pawn in a black market robbery. Although the \"relic of the old civilization\" seemed a bit laughable... fortunately, everything ended well, and everyone is happy.", "Intro_1020001": "Belobog located the pile driver. You decided to set off immediately and settle the matter swiftly to prevent losing the target again, as it moves very quickly.", "Intro_1020002": "The reason for the intelligent machines' disappearance was traced back to a prototype lost years ago, currently deep in the Hollow. But as it was her father's creation, Koleda was hesitant to retrieve it.", "Intro_1020003": "Koleda asked you to decrypt the prototype's logic unit, and {M#Belle}{F#Wise} and you gladly accepted. The truth about the monster might just be the key to achieving your goal.", "Intro_1020004": "Koleda decided to commission you to find the prototype, though her relationship with Grace remained delicate.", "Intro_1020005": "The video store found itself in a financial crisis this month when a mysterious client sent a commission. Fairy suspected that the sender could be Belobog Heavy Industries, the new winner of the metro project.", "Intro_1020006": "The client was Anton from Belobog Industries. After establishing some preliminary trust with him, he suggested taking you to the construction site to meet the president and learn more about the commission.", "Intro_1020007": "Three of Belobog's intelligent construction machines went missing in a Hollow. To prevent their competitors from maliciously tarnishing their reputation, they hope to swiftly reclaim them with the help of Phaethon.", "Intro_1020008": "The normally obedient boring machine went missing, and Grace worries it had entered a rebellious phase and might turn into a wild beast.", "Intro_1020009": "While searching for the heavy-duty grappler, the group speculated whether it had run away due to the monotony of its work. However, Anton believes that mundane work builds character.", "Intro_1020012": "Upon entering deeper into the Hollow, there was a sense of unease with the old capital being so close, but Anton remained optimistic.", "Intro_1020015": "A mysterious client sent a sincere plea for help, along with a substantial advance payment for the commission. Driven by your financial need, you decided to head to the meeting place to learn more.", "Intro_1020016": "After retrieving the heavy-duty grappler and the boring machine, Belobog Industries sent them for repairs, then began searching for the last missing machine.", "Intro_1020017": "As the group entered the boundaries of the old capital, they decided to use three intelligent machines to send signals to the prototype machine, pinpointing its exact location.", "Intro_1020018": "While working, Grace was attacked by Ethereals. Koleda was more worried about Grace's safety than retrieving the prototype, but Grace insisted finding the prototype was the top priority.", "Intro_1020019": "After a successful rescue, Grace and Koleda reconciled. Though deeply caring for each other, they still struggle to be completely honest with one another.", "Intro_1020020": "You discovered the location of the prototype, which just happened to be the Pioneer's Memorial Plaza constructed by Belobog Heavy Industries during Khors time as president.", "Intro_1020021": "{M#Belle}{F#Wise} seems to have something important to discuss.", "Intro_1020022": "Koleda tells Grace her memories of the day her father left home. Deep down, Koleda doesn't really want to believe her father is a bad person.", "Intro_10205010": "We've asked Nicole to get in touch with Rain, and the monster's remains in the plaza are about to be collected. With some free time on your hands, you decided to head to Public Security at Lumina Square to renew your driver's licenses.", "Intro_10205020": "As you walked through the alleys near Lumina Square toward Public Security, you were unaware a crisis was looming...", "Intro_10205030": "After completing your statements at Public Security, you learned from Zhu Yuan and Qingyi that they were organizing a safety awareness campaign for Public Security and were about to conduct street interviews at Sixth Street.", "Intro_10205040": "{M#Belle}{F#Wise} and you recognized Zhu Yuan and Qingyi as the Public Security Officers who had investigated the monster's remains in the Hollow. For caution's sake, you decided to review the visual records for that day.", "Intro_10205050": "Bringer ordered Zhu Yuan and Qingyi to manage the event at Lumina Square. To thank them both for their help, you decided to attend their lecture.", "Intro_10205060": "Zhu Yuan and Qingyi faced rejection after rejection while promoting Public Security's event on Sixth Street. You decided to step in and help them by distributing surveys to the residents.", "Intro_10205070": "General Chop revealed the underlying reason for the rejections: Inspector Bringer, once a hero adored by all, has recently grown too close to the \"businesses\" side of his work, causing resentment among the residents.", "Intro_10205080": "Zhu Yuan was also troubled by her boss's tarnished reputation. It turned out Bringer was Zhu Yuan's rescuer and a hero she deeply respected. It was just then that an incident occurred on Sixth Street...", "Intro_10205090": "A Pegasos Logistics truck was broken into, and the ducks it was carrying scattered. The suspect identified by the driver was a Bangboo from the convenience store, named Give Change.", "Intro_10205100": "The truth of the case needed investigation, but the immediate priority was to help the driver recover the ducks to minimize losses. Along with the two Public Security Officers, you began searching on Sixth Street.", "Intro_10205110": "You discovered a strange malfunction in the car's headlights while in the parking lot. An offhand remark by {M#Belle}{F#you} led the Public Security Officers to a crucial clue in the case.", "Intro_10205120": "The officers revealed the truth of the case: someone had used an electromagnetic pulse emitter, triggering the series of events. The officers had contacted Public Security and pinpointed the suspect, but the culprit had fled.", "Intro_10205130": "To capture the criminal, you decided to sneak into the Hollow as Eous and provide some support to Zhu Yuan and Qingyi.", "Intro_10205140": "The criminal launched an electromagnetic pulse in the Hollow, attracting Ethereals and significantly affecting Qingyi, an intelligent construct. With her acute perception, Qingyi locked onto the criminal's escape route.", "Intro_10205150": "Zhu Yuan and Qingyi rescued the criminal surrounded by Ethereals and arrested him. Before leaving the Hollow, Qingyi seemed to sense Eous' presence.", "Intro_10205160": "Zhu Yuan and Qingyi informed the residents of Sixth Street about the criminal's capture. Grateful, the residents decided to attend Public Security's lecture, helping the two complete their task.", "Intro_10205170": "While you were talking to Zhu Yuan and Qingyi, a Public Security Officer brought the criminal's interrogation record. Qingyi realized a terrifying truth from it.", "Intro_10205180": "The criminal's gang aimed to target the evidence carrier loaded with the monster's remains. Worse, there might be an inside man in Public Security. With the event about to start, Zhu Yuan and Qingyi faced a dilemma...", "Intro_10205190": "Zhu Yuan and Qingyi decided to first locate the evidence carrier to personally assess the condition of the evidence, while you quietly followed behind as Eous.", "Intro_10205200": "Zhu Yuan and Qingyi inspected the evidence carrier and confirmed the evidence had been tampered with. At that moment, they were suddenly attacked by a large group of enemies.", "Intro_10205210": "Zhu Yuan and Qingyi realized the enemy was also aware of their mission to search for the evidence in the Hollow. They were about to be surrounded, but you were unable to warn them.", "Intro_10205220": "Zhu Yuan and Qingyi resisted desperately, and Fairy pointed out to save them, Phaethon would have to intervene directly. Despite the risk of exposing your identity, you couldn't stand by and do nothing.", "Intro_10205230": "Zhu Yuan and Qingyi recognized Eous from the construction site, and you openly expressed your hope to use HAND to uncover the monster's secrets. With your goals aligned, you started your counterattack.", "Intro_10205240": "After a grueling effort, the evidence was successfully reclaimed. Zhu Yuan and Qingyi let the Bangboo go, but also realized that Phaethon might be among the attendees at today's lecture.", "Intro_10205250": "Hearing that Zhu Yuan and Qingyi were about to leave the Lumina Branch, you and {M#Belle}{F#Wise} decided to go say goodbye and give them a parting gift.", "Intro_10205260": "Zhu Yuan declined the gift but expressed her willingness to buy videotapes as a customer of the video store. After the farewell, Zhu Yuan received a call from Hoshimi Miyabi, who provided crucial information about the monster's remains.", "Intro_10300010": "With the Vision case court hearing imminent, you and {M#Belle}{F#Wise} planned to watch the public hearing involving the Cunning Hares on TV.", "Intro_10300020": "Nicole suddenly showed up and shared the details about the mysterious messages from Rain, a contact she'd lost touch with. Fairy believes the messages are sent from the Ballet Twins, so you decided to investigate.", "Intro_10300030": "Anby senses you're being watched, but due to limited Hollow data, a thorough exploration is currently impossible. At that moment, you hear the movement of Ethereals nearby.", "Intro_10300040": "Victoria Housekeeping, employed by the owner of Ballet Twins, offers assistance upon learning about our purpose. The members of the Cunning Hares rush to meet up with Nicole for their appearance in court.", "Intro_10300050": "{M#Belle}{F#Wise} called to inform you everything is ready for your trip to the Ballet Twins.", "Intro_10300060": "To search for clues left by Rain on the rooftop of Tower B, you'll have to pass through the atrium connecting the two buildings, so you set off towards the atrium.", "Intro_10300070": "During your exploration, the lights flicker several times. Victoria Housekeeping members tell you there have been unusual blackouts in the Ballet Twins recently, and that they were actually hired to investigate this.", "Intro_10300080": "Impacted by the power outage, you stopped in the atrium. Lycaon suggested a temporary withdrawal while Victoria Housekeeping seeks a solution.", "Intro_10300090": "After examining the building's blueprints, Lycaon discovers there's an independent control room and an independent emergency generator room you can use to restore power.", "Intro_10300100": "You split into two groups and head to the control room and the generator room.", "Intro_10300110": "Lycaon detects something suspicious about the cause of the blackout in the control room. You decided to restore the power first, then head to Tower B to continue your investigation.", "Intro_10300120": "Now that the power has been restored, you decided to proceed to the atrium and regroup with the other members.", "Intro_10300130": "The armed individuals in the building are clearly related to Rain's disappearance. However, as the situation has escalated beyond your expectations, you decided to talk with Victoria Housekeeping.", "Intro_10300140": "The captured rebel militants confessed to kidnapping Rain and revealed they're currently carrying out their employer's mission on the rooftop. The power outages were also their doing.", "Intro_10300150": "You inform Lycaon that Rain is actually a hacker. To your surprise, Victoria Housekeeping agrees to continue working with you to rescue Rain.", "Intro_10300160": "Armed militants still occupy the building. Fairy has completed the analysis of the hollow data inside the building. The operation is now officially underway.", "Intro_10300170": "It turns out that the militants kidnapped Rain to assist them in hijacking the airship, which is about to crash into the Hollow. If you want to resolve this crisis, you'll need to rescue Rain as soon as possible.", "Intro_10300180": "With Fairy's assistance, you managed to discover an alternative route to the rooftop. Time is running out.", "Intro_10300190": "Rain met you on the street corner and gave you the decrypted Belobog Heavy Industries storage unit.", "Intro_10300200": "Rain recounts the whole story of her kidnapping. According to her, the party responsible was attempting to eliminate Perlman, and they mentioned a peculiar term: \"Sacrifice.\"", "Intro_10300210": "Fairy detected old audio data within the storage unit.", "Intro_10400010": "Shepherd guessed you were seeking intel on the Outer Ring and suggested you befriend a biker gang. Perlman has been on the run for several days without a trace, which has you quite puzzled.", "Intro_10400020": "Billy suddenly calls. He wants to talk about something important and wants to meet up on the street corner.", "Intro_10400030": "You learn from Billy that the Sons of Calydon have info on Perlman. They're open to sharing it, but they want a face-to-face meeting with \"Phaethon.\" Could it be they're looking for a Proxy?", "Intro_10400040": "The idea of negotiating with a biker gang left {M#Belle}{F#Wise} a little uneasy, but you chose to agree to their terms in order to get the intel. You'll be going to the Outer Ring with Billy to meet them.", "Intro_10400050": "You and Billy ended up in a Hollow, but luckily you had data piles on board. You quickly decided to gather Hollow data to engineer your escape.", "Intro_10400060": "The two rescuers started chatting with Billy, revealing they had received a distress call earlier from {M#Belle}{F#Wise}. Just as you began to relax, everything suddenly went black...", "Intro_10400070": "Caesar informed you about Perlman's current situation, and you've struck a deal with the Sons of Calydon. Next, you'll be acting as their Proxy to help them win the Tour de Inferno.", "Intro_10400080": "Since you'll be staying in the Outer Ring for a while, {M#Belle}{F#Wise} started setting up a temporary workshop in Blazewood early in the morning. Meanwhile, Caesar suggested taking you to meet the town's mayor.", "Intro_10400090": "The mayor and Caesar shared with you the legend of the Tour de Inferno. Many years ago, the first Overlord leaped into Cinder Lake to save the oil but was miraculously saved by the gods. Caesar's words were filled with admiration for the hero.", "Intro_10400100": "In contrast to Caesar, Lucy realistically noted that winning the Tour de Inferno is about securing the interests of the Sons of Calydon. To ensure everything goes smoothly, you need to focus on pre-race preparations. ", "Intro_10400110": "{M#Belle}{F#Wise} has already set up the HDD in Blazewood, and both Eous and Fairy are thrilled about the trip to the Outer Ring. It's finally time to get to work.", "Intro_10400120": "While setting up the data piles, Lighter shared his history with Billy, It turns out that both of them were undefeated champions, responsible for settling disputes within the biker gang through duels.", "Intro_10400130": "The thieves who stole the data spikes were clearly prepared; their real goal was to incite conflict and provoke a duel between the two sides. It seems this group is also well aware of Lighter's past. ", "Intro_10400140": "Bellum accepted his defeat gracefully but regretted not being able to reclaim his honor by defeating Lighter. Lighter has a different perspective on honor. His sincere words resonated with Bellum bringing the dispute to an end.", "Intro_10400150": "Buying motorcycle parts in a Hollow might seem absurd, but there's a logic to it: the best parts never make it to the market and must be obtained straight from the source.", "Intro_10400160": "An elderly worker at the scrapyard informed us that earlier, a group impersonated the Sons of Calydon and bought up all the motorcycle parts at a steep price. You quickly rushed deep into the Hollow to catch up with them.", "Intro_10400165": "Piper, after being contacted, brought the motorcycles to the meeting spot. Burnice quickly got on her bike and raced toward the Hollow's depths, and you set off right behind her.", "Intro_10400170": "The mercenary Pulchra abandoned her employer's mission and agreed to return all the parts. This encounter piqued Burnice's interest in Pulchra, leading her to invite Pulchra to join the sons of Calydon.", "Intro_10400180": "Lucy deduced that the two incidents You faced were likely orchestrated by Lucius from the Overlord Faction. The more concerning issue, however, is that there may be a mole in Blazewood leaking info. She needs my help.", "Intro_10400190": "According to Piper and Lucy's findings, Mayor Kasa's recent behavior has been suspicious, suggesting she could be the informant. To consider Caesar's feelings, you decided to keep this investigation from her and secretly track Kasa's movements.", "Intro_10400200": "Lucy and Lighter made sure that Caesar and Burnice were asleep — it's time to begin the surveillance mission.", "Intro_10400210": "Overlord Pompey didn't come to provoke us; instead, he exposed the fact that Mors had been planting listening devices to gather intelligence. He also proposed a fair settlement, leading to a peaceful resolution of the leak incident.", "Intro_10400220": "After analyzing the situation, everyone concludes that Pompey's reconciliation plan is the best option for the entire Old Oil Field. Lucy then comes over and mentions that Caesar has been feeling a bit down lately, so you decide to take Caesar out for some fresh air.", "Intro_10400230": "Since it will take some time to copy the data, you suggest that Caesar and you take a stroll around the city to pass the time.", "Intro_10400235": "You ran into an officer chasing a fugitive on the street. Caesar realizes that the fugitive would be difficult to deal with, and rushes to help. After much effort, Caesar finally answered the phone, but the call was suddenly cut off...", "Intro_10400240": "Before heading back, Caesar shares her recent thoughts, realizing that to become a qualified ruler, strength alone is not enough.", "Intro_10400250": "The landslide was triggered by a deliberate explosion, and even the broadcast footage had been manipulated. There was something eerie about this entire event. You decided to immediately search for Lucy and Lighter and press on toward the finish line.", "Intro_10400252": "After regrouping with Lucy and Lighter, everyone realized the suspicious nature of the earlier explosion. Now you need to retrieve the motorcycles and head to Cinder Lake quickly.", "Intro_10400255": "The one who ended up alone was Mors. He seems to have been assigned by Pompey to investigate your movements, but he concealed the news of the landslide from Pompey. Could Mors be connected to the conspiracy behind all this?", "Intro_10400260": "Fairy detected a continuous rise in the Ether concentration near Cinder Lake, but You can't get a clear view of what's happening there right now. You have no choice but to speed up and make your way to the finish line.", "Intro_10400270": "Before leaving, Caesar tells you about the Tour de Inferno. The hidden rift in the Cinder Lake saved her life, and might have also saved the legendary first Overlord.", "Intro_10400280": "All you can do is watch Caesar fall helplessly, a reminder of long-buried memories. It's time to tell Fairy why you became Proxies... at that place.", "Intro_10400285": "Before looking at the Great Rift in the old capital, you talked to Fairy about your childhood, and the person who can never be mourned...", "Intro_1511020": "You met your client, Soldier 11, a member of the Defense Force. She's seeking to gain the trust of a rebel spy. To achieve this, Soldier 11 wants you to assume the identity of the legendary Proxy known as... Phaethon!?", "Intro_1511021": "You discussed the mission. Pretending to be yourself is indeed a difficult task.", "Intro_1511022": "Soldier 11 communicates with the spy, Mr. Mole, who harbors suspicions about your true identity as Phaethon. He requests that you plant listening and transmitters within the Hollow to prove your capabilities.", "Intro_1511023": "It seems like you haven't earned Mr. Mole's trust just yet. He asked some tricky questions, and Soldier 11 played along to help diffuse the situation.", "Intro_1511024": "Despite being impressed by your skills, Mr. Mole still has one last doubt. As you addressed his concerns, Soldier 11 expressed approval.", "Intro_1511025": "Mr. Mole was very impressed with \"Phaethon,\" and Soldier 11 was pleased with our performance. She says she'll contact us again soon.", "Intro_1511026": "Soldier 11 approves of your abilities.", "Intro_1511027": "The spy contacted you again to test Soldier 11's sincerity. Despite the risk of being caught and labeled as a traitor, she accepts Mr. Mole's request.", "Intro_1511028": "Soldier 11 successfully obtained the data from the experimental weapon, but the remnants of the weapon triggered an explosion. Now, Soldier 11 needs you to find another way out of the Hollow.", "Intro_1511029": "With Soldier 11's approval, Fairy detects an escape route using military mapping data.", "Intro_1511030": "The spy is satisfied with Soldier 11's performance, and Soldier 11 thanks you for your help. Looks like she's almost done with her mission.", "Intro_1511031": "Soldier 11's willingness to take risks is concerning, but she clearly has her own sense of loyalty.", "Intro_1511032": "You met Soldier 11 again at the parking lot and learned the spy had arranged a meeting with the rebel leader. Soldier 11's unit has dispatched its elite to apprehend the targets.", "Intro_1511033": "You've been surrounded by the rebels, and your fake identities have been leaked. Soldier 11 stayed behind to hold back the rebels, and asked you to help her lost comrades.", "Intro_1511034": "Fairy suggests rebuilding a new communication network. Soldier 11's teammate Trigger made contact with you, and provided sniper cover so you can return to Soldier 11.", "Intro_1511035": "Soldier 11 attempts to persuade the rebels to surrender, but they appear hesitant. It seems you have no choice but to resort to force.", "Intro_1511036": "You finally persuaded the rebels to surrender and learned of Mr. Mole's escape route.", "Intro_1511037": "Farewell, Mr. Mole... His admiration for Phaethon remained unchanged until the very end.", "Intro_1511038": "Soldier 11 is impressed with your ability to impersonate others. You'll definitely see her again soon.", "Intro_1511039": "As the rebels are overwhelmed, Mr. Mole flees the scene and sends his followers to cover his retreat.", "Intro_1511043": "You've received a mysterious commission.", "Intro_1521001": "Nekomata received a commission to assist a company in conducting a preliminary survey for a Hollow route, and hopes to bring you on board. Although the commission fee is average, it may lead to more profitable work in future.", "Intro_1521002": "You and Nekomata meet up with the company's \"guide\" Ollie in the Hollow, but you never expected Ollie to be so timid. His screams even ends up attracting Ethereals...", "Intro_1521004": "Nekomata pickpocketed Ollie and managed to lift a pair of... handcuffs?! Oh, but it isn't some weird fetish; Ollie is actually a PubSec Officer...", "Intro_1521005": "Ollie confesses he spread the news about the corporation's intention to recover lost Ether resources as a means to lure his targets out, which is why he recruited Nekomata as an associate officer for the investigation.", "Intro_1521006": "Ollie wants to go into the Hollow with the other officers to set up the bait to attract their targets. He asks Nekomata to provide assistance remotely just in case...", "Intro_1521007": "Ollie sent the wrong coordinates, and Nekomata ran into two other officers! In the heat of the moment, Nekomata lies and claims to be Ollie. The curtains are about to rise on this game of cat-and-mouse...", "Intro_1521008": "After setting up the bait, Ollie unexpectedly encounters Ethereals in the distance. Nekomata fabricates another story about a potential stalker in the vicinity, diverting the attention of the officers and rushing to Ollie's aid.", "Intro_1521009": "Nekomata manages to rescue Ollie, and meanwhile, the diverted officers have actually apprehended some shady bandits. Nekomata instructs them to bring the culprits back for interrogation and tasks Ollie to inform her of the interrogation results.", "Intro_1521010": "Ollie contacted you to inform you of the results of the interrogation and told you the final step of the commission is to protect him remotely and help him capture the gang.", "Intro_1521011": "Ollie's squad has encountered an ambush. It turns out that the gang member getting caught was part of their scheme... Ollie's been threatened with helping the gang get the resources, or lose his life... ", "Intro_1521012": "Ollie revealed the reason why he must complete this mission. Hearing this, Nekomata waived the commission fee. Perhaps it made her think of her own past?", "Intro_1521013": "Not long after, Nekomata comes to visit and brings several special gifts from Ollie and the children of the orphanage...", "Intro_1521014": "The two officers engaged in a conversation about recent events at the station, and Nekomata seamlessly blended in using the gossip she'd been eavesdropping on. The two officers showed no suspicion regarding Nekomata's true identity.", "Intro_1521015": "Nekomata almost accidentally exposed her true identity during conversation, but she skillfully fabricated a mixture of truth and falsehoods about her childhood. The touching story immediately dispels any doubts the officers may have had...", "Intro_1521018": "Seeing Nekomata's reliability, we realized she has grown used to relying solely on herself over the years, and it is her self-dependence that allows her to handle various emergencies with ease.", "Intro_1521019": "After entering the Hollow, Ollie instructed the defected gang member Alberto to communicate with his leader to disperse the gang members, and allow Ollie's team to reach the meeting point and execute the arrest smoothly.", "Intro_1521021": "Nekomata is suspicious of Ollie's timid nature. After several rounds of probing, Nekomata determined Ollie isn't working for the company he says he is...", "Intro_1521022": "Thinking quickly, Ollie led the gang members to the same spot where he was previously attacked by a large group of Ethereals...", "Intro_1521023": "The gang eliminates the Ethereals and is about to teach Ollie a lesson when Nekomata arrives at the crucial moment!", "Intro_15310001": "After you met, Grace provided details of the commission: to secure technical cooperation with Three Gates, you need to help awaken the logic core data of the prototype machine.", "Intro_15310002": "The Ethereals in the surrounding area continue to increase, but debugging of the heavy machine base isn't done yet. It's then that a competent-looking woman with a tactical mech intervened just in time to help.", "Intro_15310003": "The woman, Betty, seems to be familiar with Grace, yet Grace doesn't remember her at all. Betty wasn't pleased, vowing to win the cooperation with Three Gates and humiliate Grace.", "Intro_15310004": "Grace has finished initiating some of the heavy machine base's logic core data, and needs your assistance in calibrating its cognitive command system.", "Intro_15310005": "After completing the adjustments, Grace temporarily left to fetch the backup power source for the control panel, and {M#Belle}{F#Wise} returned to the store, leaving only you to guard the heavy machine base.", "Intro_15310006": "Betty showed up at the scene, disapproving of Grace's practice of attributing emotions to tools, and issued a formal challenge to Grace. However, she seemed to have copied something from the scene...", "Intro_15310007": "Betty invited Grace to view her work. Despite the fact that this mech was made by a competitor, Grace was very fond of it.", "Intro_15310009": "Grace discovered that Betty's mech had stolen the prototype's data framework. She warned her the mech risks going haywire. Betty ignored the warning, only to find the mech indeed went out of control.", "Intro_15310010": "Betty wanted to abandon the mech and escape, finding a seemingly noble excuse for herself. Grace criticized her irresponsible behavior and decided to reclaim control of the logic core.", "Intro_15310011": "Grace resolved the crisis, and Betty was won over by her strength and attitude. After Betty left, Grace finally opened up about her initial passion for machinery...", "Intro_15410001": "It turns out Belobog Heavy Industries accepted an unusual project. Koleda needs your help in investigating the Hollow inside the school.", "Intro_15410002": "You need to get the key from the principal to access the Hollow. You'll have to create an opportunity during the off-campus practice at Lumina Square.", "Intro_15410003": "Koleda mediated a conflict between Emmie and the other children, providing you with a chance to approach the principal.", "Intro_15410004": "Grace took the key while the principal was listening to the children singing. You can go to the Hollow now.", "Intro_15410005": "Why didn't the principal take care of the Hollow despite knowing it was dangerous? You went into the Hollow to see what was going on.", "Intro_15410006": "The Hollow is filled with mines and dust. Koleda suggests avoiding unnecessary engagements to avoid disturbing the Etheric environment.", "Intro_15410007": "It turns out the principal is the one behind all this. His collusion with a gang for profit through mining and utter neglect for the children's safety provoked Koleda's fury.", "Intro_15410008": "Your fearless enemy suddenly attacks, so you have no choice but to fight.", "Intro_15410009": "The gang's reckless actions have led to the expansion of the Hollow, and you were separated from the principal. You heard a familiar voice. Has a kid got caught in the Hollow?", "Intro_15410010": "You decide to split up, prioritizing the rescue of the three trapped children and then confronting the principal to hold him accountable for his actions.", "Intro_15410011": "Turns out Emmie is actually the principal's daughter. She ventured into the Hollow to investigate her father's shady behavior.", "Intro_15410012": "You finally find the principal. Yet, that's when intense Hollow activity turns the surrounding Ethereals extremely dangerous...", "Intro_15410013": "Koleda dealt with the Ethereal threat, and Emmie faced the tough decision of whether or not to forgive her father.", "Intro_15410014": "After everything is said and done, You're happy to hear Koleda's actions made the children safer.", "Intro_15510010": "Lycaon noticed an edgy post on the Inter-Knot announcing an impending theft, indicating someone plans to steal artwork from Lycaon's employer's house. As a result, Lycaon asked for your assistance in entering the Hollow and safeguarding his employer's property.", "Intro_15510020": "To Lycaon's surprise, the thief turned out to be his employer's daughter, but she adamantly refused to acknowledge her true identity, so you decided to guide her out of the Hollow first.", "Intro_15510030": "Lilac admitted to the theft but claimed to have a greater purpose: to join the mysterious phantom thieves syndicate known as Mockingbird. Lycaon is unusually concerned about the organization and decides to proceed cautiously by investigating them discreetly.", "Intro_15510040": "Lycaon noticed some suspicious behavior from Lilac recently, such as frequenting the noodle shop and skipping her tutoring lessons, leading him to suspect a connection to Mockingbird. Consequently, you've decided to head to the noodle shop.", "Intro_15510050": "Lycaon suspects Lilac may be saving money to purchase the artwork. He also reveals Lilac's parents were highly wealthy but lacked involvement in her life, and suggested you accompany him elsewhere.", "Intro_15510060": "You wondered why Lycaon knew so much about the second-hand dealer. Lycaon admitted it was related to his own past. You were worried Lilac might meet with Mockingbird, so decided to find her at her tutoring class.", "Intro_15510070": "Lycaon's attempts to dissuade Lilac prove unsuccessful. In the end, he decided to assist her in fulfilling her wish.\nMeanwhile, Lycaon received a message from Mockingbird, and needs you to do him a favor...", "Intro_15510080": "Lycaon partnered with you as master and servant to negotiate with Mockingbird. You learned of their intention to manipulate him into cheating money from Lilac's family. Lycaon revealed he already obtained evidence, which enraged Codename K...", "Intro_15510090": "To your surprise, Lycaon actually learned his \"edgy\" lines. Lilac apologized to you and Lycaon, and Lycaon admitted he once made similar mistakes in his past. In the end, PubSec arrived and arrested the culprits.", "Intro_15510100": "Lilac came to thank you in person. Lycaon mentioned those criminals were copycats, and the real Mockingbird hasn't appeared for a long time. He also told you a secret — he too, went through his own edge phase...", "Intro_15610010": "Rina's current client, Granny Leisha, gives her a tough challenge in searching for the silly sweetcake on Sixth Street. Fortunately, no one knows Sixth Street better than you.", "Intro_15610020": "Granny Leisha changed her mind abruptly after seeing the photo of the \"sweetcake.\" Rina helplessly explained that she's undergoing an assessment for the Housekeeping Association, and this demanding grandma is her subject for evaluation.", "Intro_15610030": "Rina suggested the sweetcake could be a music record. You've taken some photos, so it's time to go back and show Granny Leisha.", "Intro_15610040": "Granny Leisha changed her mind once again, saying she's looking for a wave sweetcake. With Fairy's help, you soon discover a lead related to the Crest of Waves trophy.", "Intro_15610050": "Seemingly due a disaster film ad in the video store, Granny Leisha suddenly exclaimed, \"The Hollow is coming!\" and \"The sweetcakes are in danger!\" She then rushed out the store while holding Drusilla.", "Intro_15610060": "You finally caught up with Granny Leisha, but she failed to recognize any of you, not even Rina... Sensing something is amiss, Rina suspects Granny Leisha may be suffering from severe Cognitive Corruption Syndrome.", "Intro_15610070": "Rina's suspicions are confirmed. Granny Leisha is indeed experiencing Cognitive Corruption Syndrome, causing her memory to deteriorate gradually, which explains her ceaseless search for the \"sweetcakes.\"", "Intro_15610080": "Rina delivered astonishing news: Granny Leisha has gone missing. Before her disappearance, she mentioned heading to White Waves Hospital in search of the \"sweetcakes.\" It seems the hospital holds a significant connection with Granny Leisha...", "Intro_15610090": "Rina realizes Granny Leisha's memory has regressed to 41 years ago, specifically to the day when White Waves Hospital fell and the competition for the Crest of Waves trophy took place. The truth about the \"sweetcakes\" is on the verge of being unveiled.", "Intro_15610100": "You found Granny Leisha within the Hollow, but she's very distressed and fixated on the \"sweetcakes.\" She appears oblivious to everything, including the approaching Ethereals...", "Intro_15610110": "With the crisis averted, Rina managed to calm Granny Leisha down and guide her out of the Hollow.", "Intro_15610120": "Despite the Association's mistake and Granny Leisha not being Rina's client for the exam, such matters are no longer important. What truly matters is that Rina, as always, provided impeccable service and fulfilled Granny Leisha's wishes.", "Intro_15710001": "In order to fully dismantle Inter-Knot, Public Security has introduced a new peer-to-peer service for citizens. You decide to step up and help Qingyi as an assistant Public Security officer, providing help \"as much as possible.\"", "Intro_15710002": "A little girl named Holly asks the Public Security officers to help find her missing friend. Qingyi draws Teddy based on Holly's description — only to discover that Teddy is a Bangboo!", "Intro_15710003": "You manage to find something that seems to be left behind by Teddy on the day of its disappearance: an old poster. Strangely, it appears to have residue from intense Etheric matter reactions...", "Intro_15710004": "Based on the remnants of the old poster, the suspect vehicle that may be related to Teddy's disappearance has been identified. With the evidence you currently have, Qingyi believes you can apply for a formal search warrant from Public Security.", "Intro_15710005": "The Bangboo isn't human, and the request for a search warrant is denied. Left with no other choices, Qingyi reluctantly agrees to Holly's father's proposal to use the new Bangboo he bought to create another \"Teddy.\" Nevertheless, Qingyi remains unwavering in her determination to rescue the real Teddy.", "Intro_15710006": "Holly immediately recognizes that the new Bangboo isn't Teddy at first glance. Their bond, as expected, is irreplaceable. Meanwhile, Qingyi decides to enter the Hollow alone to search and rescue Teddy without any backup.", "Intro_15710007": "You try reaching out to Qingyi, but she doesn't respond. Suddenly, Fairy mentions an Inter-Knot post that sounds just like Qingyi. Worried that she might be going into the Hollow to rescue Teddy on her own, you decide to take on the Inter-Knot commission right away.", "Intro_15710008": "Following the coordinates in the Inter-Knot post, you find Qingyi just as expected. Seeing the Proxy who picked up her commission is, in fact, Phaethon, Qingyi is somewhat surprised.", "Intro_15710009": "A distress signal from a Bangboo is detected. While trying to search and rescue Teddy, you are attacked. Due to a strange spray, Eous disconnects from the HDD!", "Intro_15710010": "The bandit tells the location of the Bangboo kidnappers' gang. To avoid alerting them, you decide to continue investigating. However, Eous is severely damaged and ceases to function. And so Qingyi decides to synchronize her senses with Eous instead.", "Intro_15710011": "Thanks to your timely intervention, Qingyi and a group of Bangboo are rescued. Public Security decides to put the plan to dismantle Inter-Knot on hold. However, Qingyi seems to have learned your true identities?", "Intro_15810010": "To show her gratitude, the old lady handed over a lottery ticket. The results will be announced tonight.", "Intro_15810020": "The lottery ticket actually won the 3 million grand prize! Burnice, Piper, and agreed to split it evenly between the three of you, and you can collect the prize in a few days.", "Intro_15810030": "The gang set their sights on your prize money. Burnice, in her generosity, promised to throw a feast, making peace with the gang.", "Intro_15810040": "You and Piper spent all the prize money, leaving you back in a financial bind. To lift your spirits, Burnice suggested taking a commission.", "Intro_15810050": "While exploring the hollow with Burnice and Piper, you unexpectedly rescued an old man. To thank you, he handed over a lottery ticket... again?", "Intro_15810060": "The lottery ticket won 30 million Dennies, but it had expired a year ago, so you couldn't claim the prize. Fortunately, Burnice's smarts saved Piper from financial trouble.", "Intro_15910010": "Upon reaching Blazewood, Lighter explains the story behind \"Settlement Days\" and jokingly suggests a Nitro-Fuel drinking challenge to settle the grudge from accidentally stepping on Eous' foot.", "Intro_15910020": "Lighter tells you that you can purchase Nitro-Fuel raffle tickets, and if the person you support wins, you can trade them for double the Nitro-Fuel.", "Intro_15910030": "Andreas, a supporter of the old Overlord, challenges Lighter during the contest, wagering his badge of honor. After Lighter refuses, they both bet their gloves on the challenge.", "Intro_15910035": "Lighter gains the upper hand in the challenge, and Andreas, furious, exposes Lighter's past. But Lighter remains unfazed, and responds calmly, telling Andreas they could fight again if he still had grievances.", "Intro_15910037": "The challenge in the ring comes to an end, and Lighter is the final victor. After stepping down from the ring, he goes off by himself to look into some matters.", "Intro_15910040": "You find Lighter in a quiet corner, where he reveals Andreas has been on his mind. He suspects a hidden plot and feels the need to dig deeper into the matter.", "Intro_15910050": "Piper notes she can't reach Lighter, but that wasn't unusual as he often went off-grid.\nBut thinking about what happened with Andreas yesterday, you suggest going into the Hollow to find Lighter.", "Intro_15910060": "You find Lighter in the Hollow, and he reveals that while patrolling, he uncovered Calydon's former foes were plotting an assault. He believes the situation is critical and asks you to help resolve the crisis by finding their old enemy.", "Intro_15910070": "Andreas and the old enemy faction clash behind the barrier. Andreas disapproves of the gang's radical methods that dragged the Outer Ring civilians into the conflict, but the gang members don't care.", "Intro_15910080": "After the old enemy gang members escaped under cover of a smoke bomb, Lighter, eager to learn the details of the enemy's ambush plan from Andreas, voluntarily initiates a challenge.", "Intro_15910090": "Lighter wins, and learns of the enemy's ambush plan from Andreas, who also came to respect Lighter, and the two bump fists in reconciliation.", "Intro_15910100": "Lighter plans to settle the score with his old enemy alone tomorrow, saying taking care of this \"dirty work\" is part of the promise he made to Big Daddy when becoming a Red Scarf.", "Intro_15910110": "Lighter thanks everyone before leaving and explains his plan: he's preparing to intercept the old enemy gang inside the Hollow.", "Intro_15910120": "Lighter faces the old enemy gang head-on, and seeing that he was alone, they begin to mock him.", "Intro_15910130": "Lighter tears off his red scarf, raising it high in declaration of his victory. Here's to a victory against all odds, to the unsung champion.", "Intro_15910140": "On the way back to Blazewood, Lighter takes a short break by the roadside and speaks about his past.", "Intro_15910145": "Lighter recounts the mistakes he made during his time as a mercenary, the chaotic days in the underground fighting ring, the deal he struck with Big Daddy, how his mindset changed after joining Sons of Calydon, and he expresses his gratitude towards you.", "Intro_15910147": "On the final Settlement Day, you return to Blazewood with Lighter, and with things nearing their end, Lighter invites everyone to visit the Outer Ring again in the future.", "Intro_18000010": "{M#Belle}{F#Wise} reminds you it's time to renew your business license. You decide to pay Public Security Lumina Branch a visit to get things sorted.", "Intro_18000020": "Seth and a group of citizens are captured by the Mountain Lion Gang. When Zhu Yuan returns to Public Security, she reveals the truth: the rat Thiren Jane, who fought against everyone, is actually an undercover spy sent by Public Security. However, an unexpected twist had occurred — Seth got involved...", "Intro_18000030": "Jane tries to drop some hints to Seth about her being an undercover agent, but Seth, being totally oblivious, doesn't pick up on them. Instead, he tries to convince her to \"switch to the side of justice.\" With no other options, Jane abandons her efforts to tell Seth the truth and starts devising a plan to break the deadlock on her own.", "Intro_18000040": "Outside the video store, Jane runs into you and your sibling who have just returned from updating your business license. Using her excellent acting skills, she manages to get the film she wants before you close the shop.", "Intro_18000050": "You go to the Public Security office again to renew your business license, and before leaving, you're somehow reminded of the rat Thiren from last time. Meanwhile, the very same rat Thiren, Jane, returns to the gang's transfer station with a plan in mind and happens to witness Seth being escorted to the bathroom.", "Intro_18000060": "Jane catches up to Seth and the underling who betrayed the gang, just ahead of the Mountain Lions. As she's about to reveal her true identity and let them go, Razor shows up with his gang members.", "Intro_18000070": "Just as the duel between Jane and Seth is about to begin, they are told it will take place in the Lion's Den. Jane travels through the Hollow fissure, only to discover that the Lion's Den is hidden inside Hollow Zero. To qualify for the duel with Seth, she must venture to the center of the Hollow.", "Intro_18000080": "After passing the Mountain Lions' trial, instead of a duel with Seth, Jane faces an ambush by Razor and his underlings. Razor, the sole authority in the Mountain Lion Gang, has orchestrated this ambush. The Mountain Lions intend to injure Jane to make sure she loses the duel.", "Intro_18000090": "The operation concluded successfully. The Criminal Investigation team receives a reward. Seth finally learns Jane's true identity. Jane then returns to the video store to return the rented videotape.", "Intro_18010000": "A representative from the HIA invites Section 6 to test the newest and most advanced VR simulation system developed by the Investigative Association. The test is to establish a top-tier combat model, facilitating future adjustments for ordinary users.\nRecently gaining considerable attention, HAND management is also willing to allow Section 6, led by Miyabi, to further build their reputation.", "Intro_18010010": "The VR system can achieve \"deep synchronization with one's sensory system.\" By conducting prolonged and frequent combat within the system, it's possible to gradually collect data and establish an accurate \"virtual model\". The test is complete once all test enemies are defeated.", "Intro_18010020": "The association staff inform everyone that the test is complete and provide the logout method. The group confirms they are logging out through the information panel, and after a flash of white light, they return to the HIA Club.", "Intro_18010030": "The official vehicle has vanished, and there's no one in sight outside. Yanagi speculates there was an issue with the virtual reality system and hurries everyone back to the Investigative Association's VR machine.", "Intro_18010040": "Yanagi concludes things had been tampered with during her first exit from the virtual battle, which caused her to enter a false logout scenario, leaving her stuck in the virtual world.\nAfter some analysis, she proposes \"restarting the test level and defeating the remaining enemies,\" as this might successfully resolve the anomaly.", "Intro_18010060": "Another anomaly occurs, and Harumasa's body unexpectedly transforms into a Bangboo!\nThe television in the club mocks Yanagi, accusing her of being too clever for her own good. However, her squadmates, undaunted, express their belief in Yanagi, suggesting the enemy's loud threats are a sign they were agitated, proving Yanagi's strategy is right.", "Intro_18010070": "Just as they finally eliminated the second forgotten test monster, the virtual world unexpectedly comes to a standstill.", "Intro_18010075": "The mastermind reveals themselves, kicking the troublesome Yanagi out of the VR system, and she finds herself alone back in reality...", "Intro_18010080": "After the experts arrive, Yanagi confirms the core rules of the VR system haven't been tampered with. After confirming her intention to enter the system again, the staff reactivates the system to log her in.", "Intro_18010090": "With the virtual predicament resolved, everyone successfully logs out. Yanagi reveals her theories about the mastermind, prompting the group to quickly pursue the real culprit — the wanted Proxy, Null_Face.", "Intro_2000001": "The Cunning Hares snatched back a client's strongbox from the Red Fang Gang but got surrounded. Nicole tried to use Public Security to escape, but it led to a ruthless attack. Amidst the chaos, everyone fell into the Hollow.", "Intro_2000002": "While searching for the Hollow exit, Anby and Billy stumble upon Silver, the Red Fang Gang's leader, as he mutates into a monster.", "Intro_2000003": "The video from the mysterious hacker shows the Cunning Hares in a dangerous situation.", "Intro_2000004": "The Cunning Hares discovered the team of Investigators and Public Security Officers. Although Nicole could've betrayed you for a safe escape, she chose not to.", "Intro_2000005": "You obtained the strongbox, but due to the destruction of the HDD database, you're unable to leave the Hollow. After discussion, Nicole agreed to use the contents of the strongbox to escape this predicament.", "Intro_2000006": "In the video store Random Play on Sixth Street, you were watching the news on TV when Nicole suddenly showed up.", "Intro_2010001": "The news reported the metro construction project undertaken by Vision Corporation was about to commence demolition, and at that moment, an unfamiliar Thiren girl suddenly rushed into the store.", "Intro_2010002": "In the video, Nicole is being cornered by the remnants of the Red Fang Gang. Suddenly, Nekomata appears, telling Nicole that she too, is an enemy of the Red Fang Gang, and has a commission for the Cunning Hares.", "Intro_2010003": "Upon boarding the train, you discovered the supposedly unmanned train was filled with Public Security Officers. They were about to open fire when Nekomata arrived just in time to help you escape from the train.", "Intro_2010004": "Since the residents of the blast zone had already evacuated, Billy questioned why there would be a child wandering about the Hollow. Just then, everyone spotted the little girl, much to Nekomata's surprise.", "Intro_2010005": "The girl angrily scolded everyone for intruding on the territory of the dangerous \"Dead End Butcher.\" The Dead End Butcher appeared, causing everyone to panic, stumble upon the Hollow exit, and fall out together.", "Intro_2010006": "Although you successfully seized the train, Perlman man blew up the railway. In a deadlock, Nekomata revealed to everyone her true identity...", "Intro_2010007": "Nekomata negotiated with Secretary Sarah, deciding to sacrifice herself to save the residents in the blast zone, only to discover that Sarah was the mastermind behind it all.", "Intro_2010008": "With your help, the trapped residents were rescued, and Public Security arrived on the scene in time. Sarah mysteriously disappeared, and Nekomata also decided to leave alone...", "Intro_2010009": "You'd only watched half of the video when the news said the train carrying explosives was departing. The situation is urgent. You'll have to try to intercept the train in the tunnel to stop the demolition.", "Intro_2010010": "Knowing the truth, you resolved to set out again. This time the plan was to seize the Vision train and use it to get the residents out of the blast zone.", "Intro_2020001": "Anton, an employee from Belobog Industries, appears on a children's program, but the host intentionally slanders Belobog Industries, even mentioning a past incident where the president embezzled funds and fled.", "Intro_2020002": "When the heavy-duty grappler is besieged by foes, it is so impressed by Anton's unwavering commitment and adherence to his promises that it decides to return to the construction site and learn from Anton how to be a real bro.", "Intro_2020003": "While driving away the Ethereals, the boring machine accidentally breaks through Mr. White's load-bearing wall. Grace is able to uplift the machine's spirits and promises to rebuild its beloved building on new land.", "Intro_2020004": "The pile driver, caught up in its teenage delusions of grandeur, claimed its tactical retreat was to help its mentor, Khors, protect a seal. The mention of Khors had everyone at Belobog Industries reeling in surprise.", "Intro_2020005": "Khors is Koleda's dad and the former head of Belobog Industries. When Koleda was little, she watched her dad leave home with a bunch of money, leaving her deeply disappointed and feeling abandoned.", "Intro_2020006": "Inside the prototype, you and Koleda find a delivery slip that proves Khors hadn't run off with donated funds but might have been entangled in some sinister conspiracy.", "Intro_2025001": "Inspector Bringer was also on the scene that day. He seemed uninterested in the monster, and only concerned about his election prospects. Zhu Yuan suggested transferring the evidence to HAND, which Bringer reluctantly agreed to.", "Intro_2025002": "Zhu Yuan resolved to join Qingyi in heading to the Hollow to protect the evidence, and you decided to replicate your previous strategy, heading to the Hollow to offer help.", "Intro_2025003": "In the detention center, Perlman met with Secretary Sarah. Sarah demanded that Perlman take full responsibility for the crimes, but Perlman revealed he had evidence of her and an associate's involvement in the crime.", "Intro_2030001": "Just as Nicole is about to embark on an airship journey to the Supreme Court, she receives a mysterious message that leaves her feeling uneasy.", "Intro_2030002": "At the boarding area, Nicole meets Perlman, who seems calm and composed having struck a deal with the mastermind behind the events. After the rest of the Cunning Hares members arrive, the airship departs.", "Intro_2030003": "You manage to retrieve the hacking equipment and data related to the Supreme Court's airship from the militants. At that moment, Billy contacts you, informing you the Supreme Court's airship has been hijacked.", "Intro_2030004": "The armed forces intended to silence Rain, so you arrived just in time to rescue her. However, the militants detonated an explosion, blocking the path to the rooftop.", "Intro_2030005": "The unconscious passengers were taken off the airship on the rooftop. To protect Rain, you and Victoria Housekeeping escorted her away first. Unexpectedly, Perlman regained consciousness ahead of time and fled with the airship.", "Intro_2030006": "In the recording, a dying Khors mentions the monster sealed inside the monument is referred to as the \"Sacrifice.\" Victoria Housekeeping appears to be pursuing the same lead.", "Intro_20400001": "The Sons of Calydon earned the right to participate in the Tour de Inferno, and on the same day, they discovered a crashed airship in the wilderness along with the lucky escapee, Perlman...", "Intro_20400002": "Out in the wilds, a truck driving against traffic came head-on, and in a moment of desperation, Billy swerved into a Hollow to take cover. This was no accident however; the driver had been threatened by a certain \"bigshot\"...", "Intro_20400003": "It seems Overlord Pompey has caught wind of the truth behind the eavesdropping, and he warned Lucius against scheming. Despite feeling that his health has declined recently, Pompey is still set on winning the Tour de Inferno.", "Intro_20400004": "The day of the Tour de Inferno arrived, the crowd was teeming with people as the grand event unfolded.", "Intro_20400005": "Pompey and Lucius reached the finish line, but unexpectedly, the Sparkstone Pompey threw into Cinder Lake had been tampered with by Lucius. Cinder Lake was thrown into chaos, and Pompey's body began to change dramatically...", "Intro_20450001": "The entrance of the Investigative Association is bustling with voices as people discuss the arrival of the Executive Officers of Section 6, including Hoshimi Miyabi, providing an opportunity to get close to them. Amidst a wave of screams and commotion, the leader of Section 6, Miyabi, arrives, accompanied by Tsukishiro Yanagi, Soukaku, and Asaba Harumasa.", "Intro_20450002": "Yanagi successfully activates her safe mode, but both Harumasa and Soukaku begin attacking their own squad members. Miyabi reveals that she has been restraining her own urge to attack. Left with no choice, Yanagi has to incapacitate her three companions. At this moment, a mysterious voice suddenly speaks out to taunt them.", "Intro_20450003": "Yanagi charges toward a dead end to rescue her allies, but she herself slips off the platform, about to fall into the endless \"data void.\" As if that weren't enough, a forgotten test enemy appears, seeking to take advantage of the situation to attack Yanagi. Surprisingly, Yanagi grabs the enemy's leg, pulling it down with her. As the monster meets its demise in the void, the level is successfully cleared.", "Intro_20450004": "Harumasa and Soukaku have both transformed into Bangboo, and Miyabi fights hard to protect them. Yet, the enemies keep coming, while the backend data is almost fully established. Upon confirming Yanagi's return, Miyabi confidently takes out the virtual enemies before also turning into a Bangboo, entrusting Yanagi with ending the situation.", "Intro_25410001": "What happened? Koleda has changed into an elementary school uniform and blended in with the elementary school students...", "Intro_25410002": "The principal may not have received the punishment he deserves, but Koleda became a role model for Emmie.", "Intro_25510001": "Lycaon had an \"edgy\" past with his former best friend. Somehow, this mysterious acquaintance now refers to lycaon as a traitor...", "Intro_2800001": "In a conference room, a secret Public Security operational meeting is taking place. Aiming to thwart the well-hidden armed criminal group \"Mountain Lion\" in the old construction site, Zhu Yuan's team is ordered to carry out the operation.", "Intro_2800002": "Jane follows the bandits to the Mountain Lion Gang's transfer station in the Ballet Twins Hollow area and meets the boss, Razor. Since Seth is imprisoned, Jane still needs to continue gaining the Mountain Lion's trust to find out the location of the \"Lion's Den.\"", "Intro_2800003": "Surprisingly, Seth manages to turn a guard to his side and escapes with his help. Razor, upon learning this, is furiously rushing over, and Jane has to drop her current leads to join in the pursuit of Seth.", "Intro_2800004": "Razor is defeated, and the remaining Mountain Lions are frantically pursuing Jane and Seth. However, Jane had already sought help from Public Security. Leading a team of officers, Zhu Yuan and Qingyi arrive just in time to completely purge the Mountain Lion gang.", "InventoryText_LockHint": "The Storehouse is unlocked at Inter-Knot Lv. 10", "InventoryText_UnlockHint": "Storage has been unlocked", "Invitation_singlelimit_errorcode": "You have already spent time with this Agent today", "Invitation_totalllimit_errorcode": "You have used up your invitations today", "Invitation_unavailable_errorcode": "Important storyline in progress. Invitations currently unavailable.", "Invitation_unfinishedTip": "You have unread DMs from this Agent", "ItemClass_name_1": "CURRENCY", "ItemClass_name_10": "RESOURCE", "ItemClass_name_11": "BATTLE RESOURCE", "ItemClass_name_12": "AGENT EXP", "ItemClass_name_13": "W-ENGINE EXP", "ItemClass_name_14": "DISK EXP", "ItemClass_name_15": "HOLLOW ITEM", "ItemClass_name_16": "BANGBOO PLUGIN", "ItemClass_name_17": "BANGBOO EXP", "ItemClass_name_18": "AGENT TRUST", "ItemClass_name_19": "VIDEOTAPE", "ItemClass_name_2": "RESOURCE", "ItemClass_name_20": "COMMISSION ITEM", "ItemClass_name_21": "STORY ITEM", "ItemClass_name_22": "CLUE ITEM", "ItemClass_name_23": "SPECIAL W-ENGINE CORE", "ItemClass_name_29": "INFO", "ItemClass_name_3": "AGENT", "ItemClass_name_31": "MEDAL", "ItemClass_name_32": "BLESS", "ItemClass_name_33": "ARCANA", "ItemClass_name_34": "PLACEHOLDER", "ItemClass_name_36": "ENERGY ITEM", "ItemClass_name_37": "HOLLOW ONLY", "ItemClass_name_4": "AGENT ARCHIVE", "ItemClass_name_5": "W-ENGINE", "ItemClass_name_51": "GIFT", "ItemClass_name_52": "OPTIONAL GIFT", "ItemClass_name_61": "IK\u00A0MEMBERSHIP", "ItemClass_name_62": "N.E.C.F.", "ItemClass_name_64": "PROFILE", "ItemClass_name_65": "CALLING CARD", "ItemClass_name_66": "EMOJI", "ItemClass_name_67": "LIVEWALLPAPER", "ItemClass_name_68": "PHOTOWALL ITEM", "ItemClass_name_69": "PHOTOWALL THEME", "ItemClass_name_7": "DISK", "ItemClass_name_70": "MUSIC", "ItemClass_name_71": "RESOURCE", "ItemClass_name_72": "MESSAGE", "ItemClass_name_74": "COLLECTION", "ItemClass_name_77": "TITLE", "ItemClass_name_8": "BANGBOO", "ItemClass_name_9": "BANGBOO CORE", "ItemExhaust": "Depleted", "ItemGain": "Obtained", "ItemLose": "Item Lost", "ItemNum_Lock": "Not Owned", "ItemNum_Unlock": "Owned", "ItemPreview_Avatar_Cond1": "Required Level: {0}", "ItemPreview_Avatar_Cond2": "Claim Rewards", "ItemPreview_Avatar_Cond3": "Promoted", "ItemPreview_Avatar_Desc": "Level cap raised to {0}", "ItemPreview_Avatar_Reward_Desc": "Promotion Rewards", "ItemPreview_Avatar_Statement": "Once an Agent reaches a specified level, they can be promoted.", "ItemPreview_Avatar_Title": "Promotion Preview", "ItemPreview_Bangboo_Cond1": "Required Level: {0}", "ItemPreview_Bangboo_Cond2": "Claim Rewards", "ItemPreview_Bangboo_Cond3": "Optimized", "ItemPreview_Bangboo_Desc": "Level cap raised to {0}", "ItemPreview_Bangboo_Statement": "Once a Bangboo reaches a specified level, its system can be optimized.", "ItemPreview_Bangboo_Title": "System Optimization Preview", "ItemPreview_Common_Cost": "Spend", "ItemPreview_Controller_Desc_Avatar": "Promotion Preview", "ItemPreview_Controller_Desc_Bangboo": "System Optimization Preview", "ItemPreview_Controller_Desc_Skill": "Skill Enhancement Preview", "ItemPreview_Controller_Desc_Weapon": "W-Engine Modification Preview", "ItemPreview_Skill_Cond1": "Required Level: {0}", "ItemPreview_Skill_Cond2": "Enhanced", "ItemPreview_Skill_Desc": "Skill level raised to {0}", "ItemPreview_Skill_Statement": "Reach a specified level to enhance the skill.", "ItemPreview_Skill_Title": "Skill Enhancement Preview", "ItemPreview_Weapon_Cond1": "Required Level: {0}", "ItemPreview_Weapon_Cond2": "Modified", "ItemPreview_Weapon_Desc": "Level cap raised to {0}", "ItemPreview_Weapon_Statement": "Once a W-Engine reaches a specified level, it can be modified.", "ItemPreview_Weapon_Title": "W-Engine Modification Preview", "ItemRecycleTitle_SubWindow": "Destroy Materials", "ItemRecycle_RecycleButton": "Destroy", "ItemRecycle_RecycleConfirm": "You can obtain a small amount of Dennies from destroyed materials. Are you certain you want to continue?", "ItemRecycle_RecycleNum": "Number to Destroy", "Item_1001057_des": "Can break through walls!", "Item_1001057_name": "[Hollow] Demolition Axe", "Item_1001058_des": "Spikes no longer deal damage, but instead grant +3 HP.", "Item_1001058_name": "[Hollow] Koleda's Demolition Hammer", "Item_1001059_des": "+25% EXP gained from combat", "Item_1001059_name": "[Hollow] Grace's Bomb Defuser", "Item_1001060_des": "Opening chests drops more items.", "Item_1001060_name": "[Hollow] Ben's Strength", "Item_1001061_des": "Receive 50% of spent Coins back when purchasing items.", "Item_1001061_name": "[Hollow] VIP Card", "Item_1001062_des": "When picking up Coins, there is a 50% chance to generate a Health Recovery Tile.", "Item_1001062_name": "[Hollow] Health Medicine", "Item_1001063_des": "When picking up coins, there's a 50% chance to generate an explosive bomb.", "Item_1001063_name": "[Hollow] Combo Sword", "Item_1001064_des": "When picking up Coins, there is a 50% chance to generate an EXP Tile.", "Item_1001064_name": "[Hollow] Standard Power Medicine", "Item_1001065_des": "When picking up Coins, there is a 25% chance to spawn a monster.", "Item_1001065_name": "[Hollow] Combat Gloves Module", "Item_1001066_des": "Place 1 additional explosive bomb above and below when placing bombs.", "Item_1001066_name": "[Hollow] Farewell Paper Cranes", "Item_1001067_des": "50% chance to generate a Coin Tile when defeating monsters.", "Item_1001067_name": "[Hollow] Bangboo Stand-In", "Item_1001068_des": "Health Recovery Tiles no longer restore HP, instead giving all squad members +1 ATK", "Item_1001068_name": "[Hollow] Endgame Wish Star", "Item_1001069_des": "Gain a temporary +1 ATK when killing monsters. Resets at the end of each floor.", "Item_1001069_name": "[Hollow] Combo Sword", "Item_1001070_des": "Generate 1 explosive bomb every 5 moves and lose 3 HP.", "Item_1001070_name": "[Hollow] Enhanced Health Medicine", "Item_1001071_des": "+1 bomb explosion length.", "Item_1001071_name": "[Hollow] Power Hook", "Item_1001072_des": "Significantly increase the chance to generate good items when smashing Ether crystals", "Item_1001072_name": "[Hollow] Hollow Robot", "Item_1001073_des": "At the start of each floor, generate 15 spikes and 2 Resonium Tiles throughout the floor.", "Item_1001073_name": "[Hollow] Jackbox Bomb", "Item_1001074_des": "When stepping on spikes, no HP is lost, but 1 explosive bomb is generated.", "Item_1001074_name": "[Hollow] Security Scanner", "Item_1001075_des": "When a bomb explodes, random items are generated. (There is a cap on the total output per floor)", "Item_1001075_name": "[Hollow] Nameless Book", "Item_1001076_des": "Each time you collect Coins 10 times, gain +1 ATK", "Item_1001076_name": "[Hollow] Blue Shield", "Item_1001077_des": "All squad members' ATK +5.", "Item_1001077_name": "[General] Hero's Cape", "Item_1001078_des": "The protagonist immediately gains +15 ATK, but for each attack, ATK -1.", "Item_1001078_name": "[General] Cat Comb", "Item_1001079_des": "1 explosive bomb is generated instantly when a monster is killed", "Item_1001079_name": "[General] Bag of Salt", "Item_1001080_des": "Protagonist ATK -5, but gains +1 ATK for every 100 Coins held.", "Item_1001081_des": "Restocking the shop becomes free", "Item_1001082_des": "Protagonist HP -20, but for every 10 HP, ATK increases by +1.", "Item_1001083_des": "Protagonist gains +4 ATK, but loses -15 HP.", "Item_1001084_des": "When the Protagonist takes DMG, there is a 10% chance of generating 1 Coin Tile.", "Item_1001085_des": "When the Protagonist attacks, there's a 10% chance to trigger a critical hit, dealing double DMG.", "Item_1001086_des": "Protagonist -2 ATK, +30 HP.", "Item_1001087_des": "Protagonist gains 100 Gear Coins on CRIT.", "Item_1001088_des": "Protagonist's HP cannot exceed 50. +100% HP recovery.", "Item_1001089_des": "Protagonist gains +50% CRIT Rate but cannot recover HP.", "Item_1001090_des": "Protagonist receives -1 DMG from attacks.", "Item_1001091_des": "Squadmate +2 ATK", "Item_1001092_des": "Protagonist gains +10 HP.", "Item_1001093_des": "Protagonist gains +1 ATK", "Item_1001094_des": "Protagonist gains 20% lifesteal, but current HP becomes 1.", "Item_1001095_des": "All squad members' ATK +1.", "Item_1001096_des": "Protagonist gains +3 ATK.", "Item_1001097_des": "All squad members' HP +10.", "Item_1001098_des": "CRIT Rate against bosses +30%.", "Item_1001099_des": "Protagonist HP +200, HP -3 per movement.", "Item_1001100_des": "When the protagonist takes DMG, 10% chance to generate 1 Bangboo Plug-In.", "Item_1228206001_des": "When the protagonist takes DMG, 10% chance to refresh up to 10 events within 4 tiles.", "Item_1228206002_des": "Generates 1 Treasure Chest Tile upon defeating a boss.", "Item_1228206003_des": "All squad members gain +3 ATK and +30 HP.", "Item_1228206004_des": "Squad members' ATK -5, but the protagonist gains +15 ATK.", "Item_1228206005_des": "Protagonist ATK -10, but squad members gain +4 ATK.", "Item_1228206006_des": "When the protagonist takes DMG, there's a 20% chance to generate 1 Health Recovery Tile.", "Item_1228206007_des": "Protagonist gains +15 ATK, which is removed when taking DMG, and resets every floor.", "Item_1228206101_des": "When attacking, 20% chance to turn enemies into Ether crystals (no EXP provided)", "Item_1228206102_des": "Upon destroying an Ether crystal, 30% chance to generate an enemy", "Item_1228206103_des": "Immediately generate 4 random Bangboo chips", "Item_1228206104_des": "Immediately obtain 5 bombs", "Item_1228206105_des": "Immediately obtain 10 keys", "Item_1228206106_des": "Immediately obtain 99 keys", "Item_1228206107_des": "Doors now open with 1 Coin and no longer consume keys", "Item_1228206108_des": "Immediately obtain 888 Coins", "Item_1228206109_des": "Immediately obtain 3,000 Coins", "Item_1228206110_des": "Immediately generates a pile of good things", "Item_1228206111_des": "When a bomb explodes, 30% chance to generate 1 explosive bomb", "Item_1228206112_des": "When the Protagonist takes DMG, deal 1 DMG to all enemies on this floor", "Item_1228206113_des": "Protagonist ATK +5, no bombs will explode", "Item_1228206114_des": "+100% EXP gained", "Item_1228206115_des": "When picking up Coins, there is a 25% chance to generate an Ether crystal.", "Item_1228206116_des": "Upon destroying an Ether crystal, 50% chance to generate 1 button effect (who knows what will happen?)", "Item_1228206117_des": "Upon leveling up, Protagonist HP +20", "Item_1228206118_des": "Upon leveling up, generate 5 explosive bombs", "Item_1228206119_des": "Upon leveling up, generate 2 Bangboo Plug-Ins", "Item_1228206120_des": "Upon leveling up, Protagonist ATK +1, HP -5", "Item_1228206121_des": "Upon making a purchase, for every 100 Coins spent, Protagonist HP +1", "Item_1228206122_des": "Protagonist ATK will remain equal to Gear Coin count/200 and will not be affected by any other effects. (For example, with 400 Gear Coins, ATK will be 2)", "Item_1228206123_des": "Upon depleting all HP, 50% chance to revive", "Item_3ZFashionStore_Token_Des": "Can be exchanged for decorations at the Sān-Z STUDIO.", "Item_3ZFashionStore_Token_Name": "\"Inspiration\" Small Pack", "Item_3ZFashionStore_Token_Story": "Yi's Studio doesn't charge Dennies. If you want to take his creations, you'll need to offer something interesting in return... like a small pinch of \"inspiration\" picked up from life?", "Item_AbyssPoint_Des": "Completing explorations of Hollow Zero earns you Investigation Points, which can be used to upgrade your Investigation License Level and get extra supplies.", "Item_AbyssPoint_Name_701": "Investigation Point", "Item_AbyssPoint_Story": "Observation Data, Ether Samples, risk reports... Info and intel are critical for maintaining a Hollow investigation business, and for gauging an Investigator's accomplishments.", "Item_AbyssTalent_01_des": "A sample used for researching Combat Configuration by the Institute. Root metabolites precipitated from diseased, withered Ethereal bodies that possess special Ether activity.", "Item_AbyssTalent_01_name": "Withered Crystal: Heaven's Azure", "Item_AbyssTalent_01_story": "The flowers bloom at the expense of the withering bodies. And the fruit that buds from the push and pull of this growth and decay, is what this crystal is.", "Item_AbyssTalent_02_name": "Withered Crystal: Ink-Yellow", "Item_AbyssTalent_03_name": "Withered Crystal: Iron Red", "Item_AbyssTalent_05_des": "A special Etheric Matter sample found in the Arpeggio Fault. The crystal strands are fibrous in nature, incredibly strong, and possess high research value.", "Item_AbyssTalent_05_name": "Crimson Silk", "Item_AbyssTalent_05_story": "Glimmering strands encased in Ether crystal. Even broken, they're enough to end a fragile fate.", "Item_Activity1_Coin_des": "A very sturdy storage chest. It looks quite valuable.", "Item_Activity1_Coin_name": "Lost Supply Box", "Item_Activity1_Coin_story": "There seems to be an unfamiliar company logo on the corner of the chest. From the make and quality, this appears to be for military use. Though it's covered in dust, there are no signs of ether corruption.", "Item_Activity1_Ticket": "Camellia Golden Week Challenge Ticket - Temporary", "Item_Activity1_Ticket_des": "Camellia Golden Week Challenge Ticket", "Item_Activity1_Ticket_name": "Camellia Golden Week Challenge Ticket", "Item_ActivityOverlordFeast_Coin2_Desc": "Insight that is required in order to invest in new decor", "Item_ActivityOverlordFeast_Coin2_Name": "Management Insights", "Item_ActivityOverlordFeast_Coin2_Story": "Obtained via event Side Commissions. Head to Tasks to check related Commissions.", "Item_ActivityOverlordFeast_Coin_Desc": "The revenue from the diner can be used to invest", "Item_ActivityOverlordFeast_Coin_Name": "Revenue", "Item_ActivityOverlordFeast_Coin_Story": "You can obtain a certain amount of revenue upon clearing a management challenge. The higher the ratings of customers, the greater the revenue obtained", "Item_Activity_BackFlow_406": "Engagement Record Points", "Item_Activity_BackFlow_406_des": "Points earned from completing the \"Back in Business\" activity accumulate, and upon reaching a certain amount or activity milestones, you can claim the corresponding rewards.", "Item_Activity_BackFlow_406_story": "A small note documenting every work accomplishment after the reopening of the video store and Proxy's business. It encapsulates the excitement of witnessing everything unfold alongside your closest kin.", "Item_Activity_BackFlow_409": "Engagement Record Points", "Item_Activity_BackFlow_409_des": "Points earned from completing the \"Back in Business\" activity. Upon accumulating a certain amount and reaching milestones, you can claim the corresponding rewards.", "Item_Activity_BackFlow_409_story": "A small note documenting every work accomplishment after the reopening of the video store and Proxy business. It encapsulates the excitement of witnessing everything unfold alongside your closest kin.", "Item_Activity_GoldenWeekSide_des": "This is a standard small safe found in Hollows, but its lock is jammed and can't be opened normally. Consult a professional modifier if you need to open it.", "Item_Activity_GoldenWeekSide_name": "Damaged Small Safe", "Item_Activity_GoldenWeekSide_story": "A small safe that almost every regular in the Hollows owns. Though it's not big, it's easy to carry. Essentials are best placed inside if you don't want them to be corrupted.", "Item_AdvanceStuff_des": "Use this item in your Storage to obtain 10 of the selected #1 to #6 Achievement Data", "Item_AdvanceStuff_name": "Equalizing Test Achievement Data Bundle", "Item_AllCharacterBundle_A_des": "Use this item in your Storage to select and obtain one of the following A-Rank Agents:\nAnby, Nicole, Corin, Billy, Anton, Ben, Soukaku", "Item_AllCharacterBundle_A_name": "Amplifying Test A-Rank Agent Bundle", "Item_AllPetBundle_A_des": "Use this item in your Storage to select and obtain one of the following A-Rank Bangboo:\nDevilboo, Luckyboo, Exploreboo, Sumoboo, Paperboo, Bagboo", "Item_AllPetBundle_A_name": "Amplifying Test A-Rank Bangboo Bundle", "Item_AllPetBundle_S_des": "Use this item in your Storage to select and obtain one of the following S-Rank Bangboo:\nButler, Sharkboo, Safety, Amillion", "Item_AllPetBundle_S_name": "Amplifying Test S-Rank Bangboo Bundle", "Item_AllWeaponBundle_A_des": "Use this item in your Storage to select and obtain one of the following A-Rank W-Engines:\nStarlight Engine, Steam Oven, Precious Fossilized Core, Electro-Lip Gloss, Demara Battery Mark II, The Vault, Housekeeper, Starlight Engine Replica, Drill Rig - Red Axis, Big Cylinder", "Item_AllWeaponBundle_A_name": "Amplifying Test A-Rank Selectable W-Engine Bundle", "Item_AllWeaponBundle_S_des": "Use this item in your Storage to select and obtain one of the following S-Rank W-Engines:\nDeep Sea Visitor, Cannon Rotor, Steel Cushion, Hellfire Gears, The Restrained", "Item_AllWeaponBundle_S_name": "Amplifying Test S-Rank Selectable W-Engine Bundle", "Item_Arcade01": "Doggy Voucher", "Item_Arcade01_des": "A voucher obtained in the Soul Hounds III special event. Can exchange for rewards at the Godfinger Arcade.", "Item_Arcade01_story": "When you gaze long into an abyss, the abyss gazes also into you.", "Item_Arcade02": "Snaky Voucher", "Item_Arcade02_des": "A voucher obtained in the Snake Duel special event. Can exchange for rewards at the Godfinger Arcade.", "Item_Arcade02_story": "Anything in my way will become my food!", "Item_AvatarBreakMaterial_11_des": "Increases the Agent level cap for Attack-specialty Agents to 20.", "Item_AvatarBreakMaterial_11_name": "Basic Attack Certification Seal", "Item_AvatarBreakMaterial_11_story": "Often awarded to Agents who excel at using Attack tactics. Besides attesting to their ability, the seal itself also contains a little benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_12_des": "Increases the Agent level cap for Stun-specialty Agents to 20.", "Item_AvatarBreakMaterial_12_name": "Basic Stun Certification Seal", "Item_AvatarBreakMaterial_12_story": "Often awarded to Agents who excel at using Stun tactics. Besides attesting to their ability, the seal itself also contains a little benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_13_des": "Increases the Agent level cap for Anomaly-specialty Agents to 20.", "Item_AvatarBreakMaterial_13_name": "Basic Anomaly Certification Seal", "Item_AvatarBreakMaterial_13_story": "Often awarded to Agents who excel at using Anomaly tactics. Besides attesting to their ability, the seal itself also contains a little benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_14_des": "Increases the Agent level cap for Support-specialty Agents to 20.", "Item_AvatarBreakMaterial_14_name": "Basic Support Certification Seal", "Item_AvatarBreakMaterial_14_story": "Often awarded to Agents who excel at using Support tactics. Besides attesting to their ability, the seal itself also contains a little benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_15_des": "Increases the Agent level cap for Defense-specialty Agents to 20.", "Item_AvatarBreakMaterial_15_name": "Basic Defense Certification Seal", "Item_AvatarBreakMaterial_15_story": "Often awarded to Agents who excel at using Defense tactics. Besides attesting to their ability, the seal itself also contains a little benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_21_des": "Increases the Agent level cap for Attack-specialty Agents to 40.", "Item_AvatarBreakMaterial_21_name": "Advanced Attack Certification Seal", "Item_AvatarBreakMaterial_21_story": "Whether in the eyes of Investigators or Hollow Raiders, this certification seal indicates the owner's rich experience in Offensive tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_22_des": "Increases the Agent level cap for Stun-specialty Agents to 40.", "Item_AvatarBreakMaterial_22_name": "Advanced Stun Certification Seal", "Item_AvatarBreakMaterial_22_story": "Whether in the eyes of Investigators or Hollow Raiders, this certification seal indicates the owner's rich experience in Stun tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_23_des": "Increases the Agent level cap for Anomaly-specialty Agents to 40.", "Item_AvatarBreakMaterial_23_name": "Advanced Anomaly Certification Seal", "Item_AvatarBreakMaterial_23_story": "Whether in the eyes of Investigators or Hollow Raiders, this certification seal indicates the owner's rich experience in Anomaly tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_24_des": "Increases the Agent level cap for Support-specialty Agents to 40.", "Item_AvatarBreakMaterial_24_name": "Advanced Support Certification Seal", "Item_AvatarBreakMaterial_24_story": "Whether in the eyes of Investigators or Hollow Raiders, this certification seal indicates the owner's rich experience in Support tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_25_des": "Increases the Agent level cap for Defense-specialty Agents to 40.", "Item_AvatarBreakMaterial_25_name": "Advanced Defense Certification Seal", "Item_AvatarBreakMaterial_25_story": "Whether in the eyes of Investigators or Hollow Raiders, this certification seal indicates the owner's rich experience in Defense tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_31_des": "Increases the Agent level cap for Attack-specialty Agents to 60.", "Item_AvatarBreakMaterial_31_name": "Pioneer's Certification Seal", "Item_AvatarBreakMaterial_31_story": "A certification seal granted solely to the most outstanding in the field of Offensive tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_32_des": "Increases the Agent level cap for Stun-specialty Agents to 60.", "Item_AvatarBreakMaterial_32_name": "Buster Certification Seal", "Item_AvatarBreakMaterial_32_story": "A certification seal granted solely to the most outstanding in the field of Stun tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_33_des": "Increases the Agent level cap for Anomaly-specialty Agents to 60.", "Item_AvatarBreakMaterial_33_name": "Controller Certification Seal", "Item_AvatarBreakMaterial_33_story": "A certification seal granted solely to the most outstanding in the field of Anomaly tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_34_des": "Increases the Agent level cap for Support-specialty Agents to 60.", "Item_AvatarBreakMaterial_34_name": "Ruler Certification Seal", "Item_AvatarBreakMaterial_34_story": "A certification seal granted solely to the most outstanding in the field of Support tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarBreakMaterial_35_des": "Increases the Agent level cap for Defense-specialty Agents to 60.", "Item_AvatarBreakMaterial_35_name": "Defender Certification Seal", "Item_AvatarBreakMaterial_35_story": "A certification seal granted solely to the most outstanding in the field of Defense tactics. The seal itself also contains a small amount of benign Ether inside which can be useful when improving an Agent's combat abilities.", "Item_AvatarExp_01_des": "Provides 100 EXP for an Agent.", "Item_AvatarExp_01_name": "Trainee Investigator Log", "Item_AvatarExp_01_story": "A newbie Hollow Investigator's operation video logs, recorded by their companion Bangboo.", "Item_AvatarExp_02_des": "Provides 600 EXP for an Agent.", "Item_AvatarExp_02_name": "Official Investigator Log", "Item_AvatarExp_02_story": "This provides far more combat-related details compared to the newbie Investigator's records.", "Item_AvatarExp_03_des": "Provides 3000 EXP for an Agent.", "Item_AvatarExp_03_name": "Senior Investigator Log", "Item_AvatarExp_03_story": "Detailed and meticulous operation logs. Watching this makes you feel as if you have explored Hollows yourself.", "Item_AvatarExp_04_des": "Provides 10,000 EXP for your Agent", "Item_AvatarExp_04_name": "Lv. 4 Training Course", "Item_AvatarLevelBreak_A_des": "Use this item in your Storage to obtain 10 of the selected A-Rank Seal", "Item_AvatarLevelBreak_A_name": "Amplifying Test A-Rank Seal Bundle", "Item_AvatarPiece_Des": "Use it to obtain the Agent or unlock the Agent's Mindscapes.", "Item_AvatarRankMaterial_10_des": "An essential item for Agent promotion, it increases an Agent's level cap to 20.", "Item_AvatarRankMaterial_10_name": "Promotion Permit", "Item_AvatarRankMaterial_11_des": "Increases a Slash Agent's level cap from 10 to 20.", "Item_AvatarRankMaterial_11_name": "Cleaving Slash Seal", "Item_AvatarRankMaterial_11_story": "This seal exudes a faint energy signature of a specific type of Ether. When touched, it creates a sensation akin to touching the edge of a sharp knife.", "Item_AvatarRankMaterial_12_des": "Increases a Strike Agent's level cap from 10 to 20.", "Item_AvatarRankMaterial_12_name": "Solid Strike Seal", "Item_AvatarRankMaterial_12_story": "This seal exudes a faint energy signature of a specific type of Ether. When touched, it creates a sensation akin to touching a chunky iron ingot.", "Item_AvatarRankMaterial_13_des": "Increases a Pierce Agent's level cap from 10 to 20.", "Item_AvatarRankMaterial_13_name": "Stinging Pierce Seal", "Item_AvatarRankMaterial_13_story": "This seal exudes a faint energy signature of a specific type of Ether. When touched, it creates a sensation akin to touching a sharp needle.", "Item_AvatarRankMaterial_20_des": "An essential item for Agent promotion, increasing an Agent's level cap to 30.", "Item_AvatarRankMaterial_20_name": "Promotion Badge", "Item_AvatarRankMaterial_21_des": "Increases a Slash Agent's level cap from 20 to 40.", "Item_AvatarRankMaterial_21_name": "Rending Slash Seal", "Item_AvatarRankMaterial_21_story": "This seal contains an energy signature of a specific type of Ether. Upon holding it, you will feel a slight cutting pain on the skin.", "Item_AvatarRankMaterial_22_des": "Increases a Strike Agent's level cap from 20 to 40.", "Item_AvatarRankMaterial_22_name": "Echoing Strike Seal", "Item_AvatarRankMaterial_22_story": "This seal contains an energy signature of a specific type of Ether. Upon holding it, you will feel a noticeable vibration in your hand.", "Item_AvatarRankMaterial_23_des": "Increases a Pierce Agent's level cap from 20 to 40.", "Item_AvatarRankMaterial_23_name": "Penetrating Pierce Seal", "Item_AvatarRankMaterial_23_story": "This seal contains an energy signature of a specific type of Ether. Upon holding it, you will feel a slight tingling pain on your skin.", "Item_AvatarRankMaterial_31_des": "Increases a Slash Agent's level cap from 40 to 60.", "Item_AvatarRankMaterial_31_name": "Vanquishing Slash Seal", "Item_AvatarRankMaterial_31_story": "This seal emits a torrential energy signature of a specific type of Ether. Touching it carelessly will result in a bloody wound on your hand as if it has been cut.", "Item_AvatarRankMaterial_32_des": "Increases a Strike Agent's level cap from 40 to 60.", "Item_AvatarRankMaterial_32_name": "Ruinous Strike Seal", "Item_AvatarRankMaterial_32_story": "This seal emits a torrential energy signature of a specific type of Ether. Touching it carelessly will result in disorientation as if your body has been pounded by a haymaker.", "Item_AvatarRankMaterial_33_des": "Increases a Pierce Agent's level cap from 40 to 60.", "Item_AvatarRankMaterial_33_name": "Thrusting Pierce Seal", "Item_AvatarRankMaterial_33_story": "This seal emits a torrential energy signature of a specific type of Ether. Touching it carelessly will result in a sharp pain as if your chest has been penetrated.", "Item_AvatarRankMaterial_41_des": "Increases a Slash Agent's level cap from 40 to 60.", "Item_AvatarRankMaterial_41_name": "Eclipsing Slash Seal", "Item_AvatarRankMaterial_41_story": "This seal emits a cascading energy signature of a specific type of Ether. Only Agents who excel in Slash moves are able to fully awaken its power.", "Item_AvatarRankMaterial_42_des": "Increases a Strike Agent's level cap from 40 to 60.", "Item_AvatarRankMaterial_42_name": "Grand Strike Seal", "Item_AvatarRankMaterial_42_story": "This seal emits a cascading energy signature of a specific type of Ether. Only Agents who excel in Strike moves are able to fully awaken its power.", "Item_AvatarRankMaterial_43_des": "Increases a Pierce Agent's level cap from 40 to 60.", "Item_AvatarRankMaterial_43_name": "Ultimate Pierce Seal", "Item_AvatarRankMaterial_43_story": "This seal emits a cascading energy signature of a specific type of Ether. Only Agents who excel in Pierce moves are able to fully awaken its power.", "Item_AvatarRankMaterial_50_des": "An essential item for Agent and Weapon Orb promotion, increasing the target's level cap to 40/50 and 50/60.", "Item_AvatarRankMaterial_50_name": "Promotion Permit V", "Item_AvatarSkillLastBreak_41_des": "A precious item used by Agents to upgrade their advanced skills.", "Item_AvatarSkillLastBreak_41_name": "Hamster Cage Pass", "Item_AvatarSkillLastBreak_41_story": "A delicate ring that contains a disposable access chip, which allows its wearer to access the Hamster Cage, a top-notch simulation training center. The Hamster Cage provides the most extensive and professional combat training, on par with the best-equipped training area in the Hollow Investigative Association.", "Item_AvatarSkillMaterial_10_des": "Upgrades a Physical Agent's skills.", "Item_AvatarSkillMaterial_10_name": "Basic Physical Chip", "Item_AvatarSkillMaterial_10_story": "A simulation chip designed to enhance the effectiveness of the user's Physical attacks. Particularly suitable for novices who have just been introduced to these chips.", "Item_AvatarSkillMaterial_11_des": "Upgrades a Fire Agent's skills.", "Item_AvatarSkillMaterial_11_name": "Basic Burn Chip", "Item_AvatarSkillMaterial_11_story": "A simulation chip designed to enhance the effectiveness of the user's Fire attacks. Particularly suitable for novices who have just been introduced to these chips.", "Item_AvatarSkillMaterial_12_des": "Upgrades an Ice Agent's skills.", "Item_AvatarSkillMaterial_12_name": "Basic Freeze Chip", "Item_AvatarSkillMaterial_12_story": "A simulation chip designed to enhance the effectiveness of the user's Ice attacks. Particularly suitable for novices who have just been introduced to these chips.", "Item_AvatarSkillMaterial_13_des": "Upgrades an Electric Agent's skills.", "Item_AvatarSkillMaterial_13_name": "Basic Shock Chip", "Item_AvatarSkillMaterial_13_story": "A simulation chip designed to enhance the effectiveness of the user's Electric attacks. Particularly suitable for novices who have just been introduced to these chips.", "Item_AvatarSkillMaterial_14_des": "Upgrades a Wind Agent's skills.", "Item_AvatarSkillMaterial_14_name": "Wind C Tactical Chip", "Item_AvatarSkillMaterial_15_des": "Upgrades an Ether Agent's skills.", "Item_AvatarSkillMaterial_15_name": "Basic Ether Chip", "Item_AvatarSkillMaterial_15_story": "A simulation chip designed to enhance the effectiveness of the user's Ether attacks. Particularly suitable for novices who have just been introduced to these chips.", "Item_AvatarSkillMaterial_20_des": "Upgrades a Physical Agent's skills.", "Item_AvatarSkillMaterial_20_name": "Advanced Physical Chip", "Item_AvatarSkillMaterial_20_story": "A simulation chip designed to enhance the effectiveness of the user's Physical attacks. With consistent practice, one can improve their proficiency in relevant tactics even outside the Hollows.", "Item_AvatarSkillMaterial_21_des": "Upgrades a Fire Agent's skills.", "Item_AvatarSkillMaterial_21_name": "Advanced Burn Chip", "Item_AvatarSkillMaterial_21_story": "A simulation chip designed to enhance the effectiveness of the user's Fire attacks. With consistent practice, one can improve their proficiency in relevant tactics even outside the Hollows.", "Item_AvatarSkillMaterial_22_des": "Upgrades an Ice Agent's skills.", "Item_AvatarSkillMaterial_22_name": "Advanced Freeze Chip", "Item_AvatarSkillMaterial_22_story": "A simulation chip designed to enhance the effectiveness of the user's Ice attacks. With consistent practice, one can improve their proficiency in relevant tactics even outside the Hollows.", "Item_AvatarSkillMaterial_23_des": "Upgrades an Electric Agent's skills.", "Item_AvatarSkillMaterial_23_name": "Advanced Shock Chip", "Item_AvatarSkillMaterial_23_story": "A simulation chip designed to enhance the effectiveness of the user's Electric attacks. With consistent practice, one can improve their proficiency in relevant tactics even outside the Hollows.", "Item_AvatarSkillMaterial_24_des": "Upgrades a Wind Agent's skills.", "Item_AvatarSkillMaterial_24_name": "Wind B Tactical Chip", "Item_AvatarSkillMaterial_25_des": "Upgrades an Ether Agent's skills.", "Item_AvatarSkillMaterial_25_name": "Advanced Ether Chip", "Item_AvatarSkillMaterial_25_story": "A simulation chip designed to enhance the effectiveness of the user's Ether attacks. With consistent practice, one can improve their proficiency in relevant tactics even outside the Hollows.", "Item_AvatarSkillMaterial_30_des": "Upgrades a Physical Agent's skills.", "Item_AvatarSkillMaterial_30_name": "Specialized Physical Chip", "Item_AvatarSkillMaterial_30_story": "A training chip designed to significantly enhance the effectiveness of the user's Physical attacks. It's too dangerous to hone your skills in the Hollows, after all.", "Item_AvatarSkillMaterial_31_des": "Upgrades a Fire Agent's skills.", "Item_AvatarSkillMaterial_31_name": "Specialized Burn Chip", "Item_AvatarSkillMaterial_31_story": "A training chip designed to significantly enhance the effectiveness of the user's Fire attacks. It's too dangerous to hone your skills in the Hollows, after all.", "Item_AvatarSkillMaterial_32_des": "Upgrades an Ice Agent's skills.", "Item_AvatarSkillMaterial_32_name": "Specialized Freeze Chip", "Item_AvatarSkillMaterial_32_story": "A training chip designed to significantly enhance the effectiveness of the user's Ice attacks. It's too dangerous to hone your skills in the Hollows, after all.", "Item_AvatarSkillMaterial_33_des": "Upgrades an Electric Agent's skills.", "Item_AvatarSkillMaterial_33_name": "Specialized Shock Chip", "Item_AvatarSkillMaterial_33_story": "A training chip designed to significantly enhance the effectiveness of the user's Electric attacks. It's too dangerous to hone your skills in the Hollows, after all.", "Item_AvatarSkillMaterial_34_des": "Upgrades a Wind Agent's skills.", "Item_AvatarSkillMaterial_34_name": "Specialized Wind Tactical Chip", "Item_AvatarSkillMaterial_35_des": "Upgrades an Ether Agent's skills.", "Item_AvatarSkillMaterial_35_name": "Specialized Ether Chip", "Item_AvatarSkillMaterial_35_story": "A training chip designed to significantly enhance the effectiveness of the user's Ether attacks. It's too dangerous to hone your skills in the Hollows, after all.", "Item_AvatarSkillMaterial_40_des": "Upgrades a Physical Agent's skills.", "Item_AvatarSkillMaterial_40_name": "Virtual Physical Chip", "Item_AvatarSkillMaterial_40_story": "A simulation chip designed to enhance the effectiveness of the user's Physical attacks. It provides a more advanced level of environment simulation and tougher battles, making it unsuitable for beginners.", "Item_AvatarSkillMaterial_41_des": "Upgrades a Fire Agent's skills.", "Item_AvatarSkillMaterial_41_name": "Virtual Burn Chip", "Item_AvatarSkillMaterial_41_story": "A simulation chip designed to enhance the effectiveness of the user's Fire attacks. It provides a more advanced level of environment simulation and tougher battles, making it unsuitable for beginners.", "Item_AvatarSkillMaterial_42_des": "Upgrades an Ice Agent's skills.", "Item_AvatarSkillMaterial_42_name": "Virtual Freeze Chip", "Item_AvatarSkillMaterial_42_story": "A training chip designed to enhance the effectiveness of the user's Ice attacks. It provides a more advanced level of environment simulation and tougher battles, making it unsuitable for beginners.", "Item_AvatarSkillMaterial_43_des": "Upgrades an Electric Agent's skills.", "Item_AvatarSkillMaterial_43_name": "Virtual Shock Chip", "Item_AvatarSkillMaterial_43_story": "A training chip designed to enhance the effectiveness of the user's Electric attacks. It provides a more advanced level of environment simulation and tougher battles, making it unsuitable for beginners.", "Item_AvatarSkillMaterial_44_des": "Upgrades a Wind Agent's skills.", "Item_AvatarSkillMaterial_44_name": "Virtual Wind Tactical Chip", "Item_AvatarSkillMaterial_45_des": "Upgrades an Ether Agent's skills.", "Item_AvatarSkillMaterial_45_name": "Virtual Ether Chip", "Item_AvatarSkillMaterial_45_story": "A training chip designed to enhance the effectiveness of the user's Ether attacks. It provides a more advanced level of environment simulation and tougher battles, making it unsuitable for beginners.", "Item_AvatarSkillMaterial_50_des": "An essential item for skill upgrade, it upgrades an Agent's skill to level to 8.", "Item_AvatarSkillMaterial_50_name": "Virtual Training Chip V", "Item_Avatar_1011_Des": "Snapshots from Anby's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nWho knows why there are so many pics of hamburgers taking up storage space, all nicely edited and using filters...", "Item_Avatar_1021_Des": "Snapshots from Nekomata's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nIt's clear Nekomata is very pleased with her sharp dagger, her agile tail, and the mackerel buffet she had recently.", "Item_Avatar_1031_Des": "Snapshots from Nicole's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nNicole promises the storage drive is from a clean source, but upon opening the hidden files, you can still see some data that someone didn't have time to delete.", "Item_Avatar_1041_Des": "Snapshots from Soldier 11's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nHand-picked by Soldier 11, they're few in number and do not betray any extraneous information.", "Item_Avatar_1061_Des": "Snapshots from Corin's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nA carefully-wrapped present with a bow on the box. But the edge of this ribbon... What has it been cut with?", "Item_Avatar_1071_Des": "Snapshots from Caesar's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nAs expected of an awesome Overlord! Wait, why is there a popular romance drama here...? Did someone put the wrong folder?", "Item_Avatar_1081_Des": "Snapshots from Billy's daily life and from in combat, recording important moments before and after he became an Agent. These images also provide insights into his fighting style and favorite weapons, helping to better understand his strengths. HD wallpapers of Monica, gunstock close-ups, posters of Monica's new film, gun barrel close-ups, album covers featuring Monica, Monica Monica...", "Item_Avatar_1101_Des": "Snapshots from Koleda's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nMost are candid shots taken at the construction site, where the president can be seen unexpectedly caught in the middle of the hustle and bustle.", "Item_Avatar_1111_Des": "Snapshots from Anton's daily life and from in combat, recording important moments before and after he became an Agent.\nThese images also provide insights into his fighting style and favorite weapons, helping to better understand his strengths.\n\nSo that's how Anton's bro is put together... Finally, I've seen it all!", "Item_Avatar_1121_Des": "Snapshots from Ben's daily life and from in combat, recording important moments before and after he became an Agent.\nThese images also provide insights into his fighting style and favorite weapons, helping to better understand his strengths.\n\nThere are faint traces of sketches on the back, but Ben's erased them all. Hmm... it's really difficult to make out the exact cost of the equipment.", "Item_Avatar_1131_Des": "Snapshots from Soukaku's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nThere's a folder that appears to be dedicated to documenting food... But does hardtack really belong in here?", "Item_Avatar_1141_Des": "Snapshots from Lycaon's daily life and from in combat, recording important moments before and after he became an Agent.\nThese images also provide insights into his fighting style and favorite weapons, helping to better understand his strengths.\n\nAttached are the contact details for Victoria Housekeeping; the elegantly embossed silver signature on the card reveals the unmistakable hand behind it.", "Item_Avatar_1151_Des": "Snapshots from Lucy's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nPhotos taken by Grassy, Woody, and Bricky at an amenable angle that perfectly capture the height that Lucy wanted to create.", "Item_Avatar_1161_Des": "Snapshots from Lighter's daily life and from in combat, recording important moments before and after he became an Agent.\nThese images also provide insights into his fighting style and favorite weapons, helping to better understand his strengths.\n\nVideo of Lighter's participation in an underground fighting ring. As expected of the The Champion, his win rate is almost absurdly high...", "Item_Avatar_1171_Des": "Snapshots from Burnice's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\nThe scene is filled with numerous delicious-looking Nitro-Fuel cocktails. Tasting these drinks would undoubtedly bring the same happiness that Burnice feels...", "Item_Avatar_1181_Des": "Snapshots from Grace's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nThere's a faint watermark visible on the image, as if the \"kid\" who took the photo for Grace signed it.", "Item_Avatar_1191_Des": "Snapshots from Ellen's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nEllen looks serious and a little stiff. Some of her poses... look as though other girls from her school had a hand in coaching her.", "Item_Avatar_1211_Des": "Snapshots from Rina's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nThere's a smiling emoji drawn on the back, which looks like some kind of friendly greeting... Only looks like.", "Item_Avatar_1221_Des": "Snapshots from Tsukishiro Yanagi's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nThere are so many everyday moments between Tsukishiro Yanagi and Soukaku! Ah, when Yanagi is gentle, she really does feel like Soukaku's mother...", "Item_Avatar_1241_Des": "Snapshots from Zhu Yuan's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nThere's even a photo of Zhu Yuan when she first joined the Public Security Training Academy? Wow... What a cute little officer!", "Item_Avatar_1251_Des": "Snapshots from Qingyi's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nAre these all everyday photos of Qingyi? Oh, what's this folder? \"Automaton_final_design_final_Final_FINAL3.0\"?!", "Item_Avatar_1261_Des": "Snapshots from Jane's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nA charming lady in an evening dress, a dashing biker on a motorcycle, an elegant cellist on stage... Hmm, did Jane take all these photos? But there's something...", "Item_Avatar_1271_Des": "Snapshots from Seth's daily life and from in combat, recording important moments before and after he became an Agent. These images also provide insights into his fighting style and favorite weapons, helping to better understand his strengths.\n\nIt's like a documentary about a rookie PubSec officer growing in his career! Look, he accidentally hit his ears on the bar while doing a pull-up... So adorable!", "Item_Avatar_1281_Des": "Snapshots from Piper's daily life and from in combat, recording important moments before and after she became an Agent.\nThese images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nWhat a cool truck driver! Hmm... Checking the photos... \"This footage was shot under controlled circumstances in line with all local regulations.\"", "Item_Avatar_Des": "Use it to obtain the Agent or unlock the Agent's Mindscapes.", "Item_BPAdvanceltem": "\"Growth Plan\" Silver Piggy Bank", "Item_BPAdvanceltem_des": "Use to unlock this period's New Eridu City Fund: Growth Plan", "Item_BPAdvanceltem_story": "A special piggy bank for the New Eridu City Fund, holding valuable rewards. Obtaining all the \"coins\" within requires more effort than merely opening an ordinary piggy bank, however.", "Item_BPExpltem": "City Fund Experience", "Item_BPExpltem_des": "Your City Fund will level up once you have accumulated enough EXP.", "Item_BPExpltem_story": "The New Eridu City Fund organizers believe every citizen's actions play a role in making New Eridu better. Among them, many emphasize the importance of precise quantitative standards.", "Item_BPTreasureItem": "Great Builder's Certificate", "Item_BPTreasureItem_des": "Activates the New Eridu City Fund once obtained.", "Item_BPTreasureItem_story": "A voucher prepared by the organizers of the New Eridu City Fund, serving both as a ticket to the prize pool and proof of dedicated participation in the New Eridu City Fund program. It's a recognition of the hard work contributed by the dedicated core builders of New Eridu!", "Item_BPluxuryltem": "\"Premium Plan\" Gold Piggy Bank", "Item_BPluxuryltem_des": "Use to unlock this period's New Eridu City Fund: Premium Plan", "Item_BPluxuryltem_story": "A special golden piggy bank for the New Eridu City Fund, holding valuable rewards. It's been designed to make it much easier for premium users to access all the rewards inside.", "Item_BackUp_Energy_des": "Once Battery Charge reaches 240, recover 1 Backup Battery Charge every 18 minutes. You can have up to 2,400 Backup Battery Charge.\nConsume Backup Battery Charge to gain an equal amount of Battery Charge.", "Item_BackUp_Energy_name": "Backup Battery Charge", "Item_BackUp_Energy_story": "Battery Charge stored in a backup battery, ready for use whenever needed.\nIf Ether technology can be applied to produce batteries, their efficiency might be further improved. Luckily, this backup battery has a large capacity, turning Battery Charge into a valuable long-term asset.", "Item_BangBooBreak_10_des": "Increases a Bangboo's level cap to 20.", "Item_BangBooBreak_20_des": "Increases a Bangboo's level cap to 40.", "Item_BangBooBreak_30_des": "Increases a Bangboo's level cap to 60.", "Item_BangBooBreak_40_des": "Increases a Bangboo's level cap from 40 to 60.", "Item_BangbooActivity_Haozai_des": "Exchange rewards in the Exchange Store of the Mr. Hello's Savior event.", "Item_BangbooActivity_Haozai_name": "HIA Commemorative Marble", "Item_BangbooActivity_Haozai_story": "Issued by Mr. Hello, these commemorative marbles bear witness to Investigators' efforts in driving forth the Association's mission, and can be exchanged for rewards. You can almost hear Mr. Hello saying \"My favorite Investigator!\" if you stare long enough at the design.", "Item_BangbooBreak_10_name": "Ether Electrolyte", "Item_BangbooBreak_10_story": "This electrolyte, which contains Ether matter, exhibits extremely high energy storage efficiency and can provide long-lasting power for Bangboo.", "Item_BangbooBreak_20_name": "Energy Transfer Fluid", "Item_BangbooBreak_20_story": "A special energy transfer fluid for Bangboo. It can effectively reduce energy dissipation and improve the energy efficiency of Bangboo.", "Item_BangbooBreak_30_name": "Concentrated Cooling Fluid", "Item_BangbooBreak_30_story": "Highly concentrated Bangboo coolant, containing inert Ether substances. It enables Bangboo to keep their core components cool even under high-power operation.", "Item_BangbooBreak_40_name": "Energizing Fluid", "Item_BangbooBreak_40_story": "This special energizing fluid utilizes Ether polymerization to minimize energy dissipation and keep Bangboo' operation performance at the optimal level.", "Item_BangbooExp_01_des": "Provides 100 EXP for a Bangboo.", "Item_BangbooExp_01_name": "Bangboo Software Patch", "Item_BangbooExp_01_story": "A software patch storing a large amount of behavioral data. It can initially train a Bangboo's logic core and improve its computational capability.", "Item_BangbooExp_02_des": "Provides 600 EXP for a Bangboo.", "Item_BangbooExp_02_name": "Bangboo Algorithm Module", "Item_BangbooExp_02_story": "A large data module specifically designed for Bangboo logic algorithms, enabling rapid improvement of a Bangboo's computing power.", "Item_BangbooExp_03_des": "Provides 3000 EXP for a Bangboo.", "Item_BangbooExp_03_name": "Bangboo System Widget", "Item_BangbooExp_03_story": "A comprehensive data package that can upgrade a Bangboo's logic core, resulting in a significant improvement in its overall capabilities.", "Item_BangbooExp_04_des": "Provides 10,000 EXP for Bangboo.", "Item_BangbooExp_04_name": "Lv. 4 Bangboo EXP", "Item_Bangboo_43_des": "Can be used to modify any Bangboo once.", "Item_Bangboo_43_name": "Marcel Modified Part", "Item_Bangboo_43_story": "Proudly crafted by the Marcel Group, enthusiasts of the occult dub it the \"canned Bangboo essence.\" Regardless of your preferred Bangboo model, this modification component will significantly enhance its capabilities.", "Item_BattleMedicineHp_01_des": "Restores 1% of Max HP.", "Item_BattleMedicineHp_01_name": "Lv. 1 HP Recovery Medicine", "Item_BattleMedicineHp_02_des": "Restores 5% of Max HP.", "Item_BattleMedicineHp_02_name": "Lv. 2 HP Recovery Medicine", "Item_BattleMedicineHp_03_des": "Restores 10% of Max HP.", "Item_BattleMedicineHp_03_name": "Lv. 3 HP Recovery Medicine", "Item_BattleMedicineHp_04_des": "Restores 50% of Max HP.", "Item_BattleMedicineHp_04_name": "Lv. 4 HP Recovery Medicine", "Item_BattleMedicineSp_01_des": "Restores 1% of Max Energy.", "Item_BattleMedicineSp_01_name": "Lv. 1 Energy Recovery Medicine", "Item_BattleMedicineSp_02_des": "Restores 5% of Max Energy.", "Item_BattleMedicineSp_02_name": "Lv. 2 Energy Recovery Medicine", "Item_BattleMedicineSp_03_des": "Restores 10% of Max Energy.", "Item_BattleMedicineSp_03_name": "Lv. 3 Energy Recovery Medicine", "Item_BattleMedicineSp_04_des": "Restores 50% of Max Energy.", "Item_BattleMedicineSp_04_name": "Lv. 4 Energy Recovery Medicine", "Item_BattleMedicineSp_guide_des": "Used in combat.", "Item_BattleMedicineSp_guide_name": "Route Guidance Energy Recovery Medicine", "Item_BigBoss001_des": "An important item required to upgrade your Agent's advanced Core Skills.", "Item_BigBoss001_name": "Ferocious Grip", "Item_BigBoss001_story": "A rare form of Etheric coagulum retrieved from the Dead End Butcher. Despite being completely shredded, it still retains the shape of something trying to grab.", "Item_BigBoss002_des": "An important item required to upgrade your Agent's advanced Core Skills.", "Item_BigBoss002_name": "Living Drive", "Item_BigBoss002_story": "A rare form of Etheric coagulum retrieved from the Unknown Corruption Complex. It looks just like a normal joint, but keeps writhing around as though alive — like it's trying to power some colossus in a wild dance.", "Item_BigBoss003_des": "An important item required to upgrade your Agent's advanced Core Skills.", "Item_BigBoss003_name": "Finale Dance Shoes", "Item_BigBoss003_story": "A rare form of Etheric coagulum retrieved from the Twin Marionettes. Just one look is enough to feel the hostile loneliness it exudes. Everything must come to an end, except in the Hollows.", "Item_BigBoss004_des": "An important item required to upgrade your Agent's advanced Core Skills.", "Item_BigBoss004_name": "Scarlet Engine", "Item_BigBoss004_story": "Etheric coagulum preserved in a rare form, extracted from the Corrupted Overlord - Pompey. Although it appears to be merely a broken component, the immense etheric energy contained within seems to rumble incessantly.", "Item_BuddyPiece_Des": "Obtain this Bangboo model or authorization to perform the Bangboo's core update.", "Item_Buddy_Des": "Obtain this Bangboo model or authorization to perform the Bangboo's core update.", "Item_CharacterBundle_S_des": "Use this item in your Storage to select and obtain one of the following S-Rank Agents from the Star-Studded Cast Stable Channel:\nNekomata, Koleda, Soldier 11, Lycaon, Grace, Rina", "Item_CharacterBundle_S_name": "Equalizing Test Star-Studded Cast S-Rank Agent Bundle", "Item_Chessboard_1200001_des": "Allows you to open certain closed gates.", "Item_Chessboard_1200001_name": "Key", "Item_Chessboard_1200001_story": "Did someone lose this? Let's look for the keyhole that fits it!", "Item_Chessboard_1200002_des": "Adjust your approach to collecting Resonia by choosing from a new set of Resonia.", "Item_Chessboard_1200002_name": "Resonium Converter", "Item_Chessboard_1200002_story": "This device, resembling a Resonium collection box, analyzes Ether matter attached to Resonia and destabilizes it, converting Resonia into random new ones.", "Item_Chessboard_1200003_des": "A notebook with info recorded inside. You can check the exact content.", "Item_Chessboard_1200003_name": "Notes", "Item_Chessboard_1200003_story": "What messy handwriting. Probably not my work.", "Item_Chessboard_1200010_des": "Canned fuel that can power generators.", "Item_Chessboard_1200010_name": "Ether Fuel Cells", "Item_Chessboard_1200010_story": "Canned Ether fuel found in Ballet Twins. It looks like it's a match for the generator's open slot. The casing indicates it was dragged along the ground.", "Item_Chessboard_1200011_des": "A lifelike portrait. The fine brushstrokes reveal the artist's masterful painting skills.", "Item_Chessboard_1200011_name": "Gentleman With a Bangboo", "Item_Chessboard_1200011_story": "This is one of the portrait series painted by the renowned artist Kinston Bird for the two founders of the Ballet Twins. There's a line of small text on the back:\n\"No Bangboo were harmed during the painting process.\"", "Item_ClueItem_Abyss_01_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_01_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_01_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_02_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_02_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_02_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_03_des": "A worn-out travel bag.", "Item_ClueItem_Abyss_03_name": "Bag of Cash", "Item_ClueItem_Abyss_03_story": "A travel bag with dark red and black scuff marks on the side.\nUnzipping it reveals it to be stuffed full of banknotes.", "Item_ClueItem_Abyss_04_des": "A retro flip phone.", "Item_ClueItem_Abyss_04_name": "Retro Flip Phone", "Item_ClueItem_Abyss_04_story": "A phone with a long list of failed outgoing calls to a contact named \"Sis.\"\nA pre-composed message remains unsent in the outbox:\n\"If anyone reads this and also finds a bag full of cash nearby, can you please send some of the money to a girl named Carol in Ward A2-1402, Eridu Hospital? Just tell her this is the aid she requested before.\"", "Item_ClueItem_Abyss_05_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_05_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_05_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_06_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_06_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_06_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_07_des": "An ID card for a Hollow Zero Investigator.", "Item_ClueItem_Abyss_07_name": "Crudely-Crafted Hollow Zero Investigator's ID", "Item_ClueItem_Abyss_07_story": "Cardholder: Parker.\nThe card has been crudely made, with obvious ghosting on both the name and serial number. It also feels rough around the edges.\nThe outer laminate has scratches and tears in it, and it looks like it was discarded long ago.", "Item_ClueItem_Abyss_08_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_08_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_08_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_09_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_09_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_09_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_10_des": "A broken Zenless Limit gauge.", "Item_ClueItem_Abyss_10_name": "Zenless Limit Gauge", "Item_ClueItem_Abyss_10_story": "Its meter is one tick away from the red line.\nFortunately, Ether activity did not reach the Zenless limit — Otherwise, New Eridu would have yet another Hollow.", "Item_ClueItem_Abyss_11_des": "The casing of a bullet from a revolver.", "Item_ClueItem_Abyss_11_name": "Bullet", "Item_ClueItem_Abyss_11_story": "Engravings on the base identify it as military issue.\nIt seems like a discarded bullet with no trace of having been used.", "Item_ClueItem_Abyss_12_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_12_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_12_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_13_des": "A polaroid picture of a large dog that looks rather long in the tooth.", "Item_ClueItem_Abyss_13_name": "Polaroid Picture", "Item_ClueItem_Abyss_13_story": "A handwritten message on the back is blotched at the edges:\n\"Will you still be my dog in my next life? I'll stay with you right until the very end.\"", "Item_ClueItem_Abyss_14_des": "Looks like just a normal button.", "Item_ClueItem_Abyss_14_name": "Button", "Item_ClueItem_Abyss_14_story": "It's in the style of those buttons on the overcoats popular among boys' uniforms throughout New Eridu high schools.\nThe button has the initials \"D.R.\" scrawled lightly into it in acrylic ink.", "Item_ClueItem_Abyss_15_des": "A damaged document.", "Item_ClueItem_Abyss_15_name": "Official Dossier from the Hollow Investigative Association", "Item_ClueItem_Abyss_15_story": "From what content remains, it seems to read:\n\"Hollow Investigative Association Decision on Citizens Trespassing Through Hollow Zero\" \n\"Please take the two girls back to school, and re-educate them on Hollow safety procedures.\nHollow Zero is the highest-risk area in New Eridu. Please do not enter of your own accord.\"", "Item_ClueItem_Abyss_16_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_16_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_16_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_17_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_17_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_17_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_18_des": "A brown manilla folder used for transporting legal documents.", "Item_ClueItem_Abyss_18_name": "Termination of Construction Notice", "Item_ClueItem_Abyss_18_story": "Opening it reveals several pages headed \"Notice of Construction Termination.\"", "Item_ClueItem_Abyss_19_des": "A stained cushion.", "Item_ClueItem_Abyss_19_name": "Pillow from the Staff Breakroom", "Item_ClueItem_Abyss_19_story": "A pillow from the staff breakroom in the abandoned observation center of Hollow Zero that's completely different in style to any other device surrounding it. Filthy dark brown stains adorn the pillow.", "Item_ClueItem_Abyss_20_des": "A letter of recommendation addressed to an academic at the White Star Institute.", "Item_ClueItem_Abyss_20_name": "Letter of Recommendation", "Item_ClueItem_Abyss_20_story": "It's recommending a person called Dylan, and signed by Joyce.", "Item_ClueItem_Abyss_21_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_21_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_21_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_22_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_22_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_22_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_23_des": "A broken military-issue communication headset.", "Item_ClueItem_Abyss_23_name": "Military Headset", "Item_ClueItem_Abyss_23_story": "The name \"Dennis\" is engraved on the inside.", "Item_ClueItem_Abyss_24_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_24_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_24_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_25_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_25_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_25_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_26_des": "A set of worn handcuffs.", "Item_ClueItem_Abyss_26_name": "Pair of Handcuffs", "Item_ClueItem_Abyss_26_story": "There are visible marks of use around the lock.", "Item_ClueItem_Abyss_27_des": "A memory card used for storing audio data.", "Item_ClueItem_Abyss_27_name": "Universal Audio Memory Card", "Item_ClueItem_Abyss_27_story": "This universal model can read and transfer content from various devices, including but not limited to surveillance bugs, Bangboo, security rooms, mobile phones, VCRs, voice recorders, and internal storage for Hollow communication devices...", "Item_ClueItem_Abyss_28_des": "A fountain pen gift set.", "Item_ClueItem_Abyss_28_name": "Attendees' Pen Gift Box", "Item_ClueItem_Abyss_28_story": "It contains one pen and one bottle of ink.\nThe packaging reveals it to be a gift from the Symbiosis Seminar.\nA message is printed inside the box:\n\"With Regards: Thank you for attending our seminar on symbiosis under the influence of Hollows.\"", "Item_ClueItem_Abyss_29_des": "A call titled \"Symbiosis.\"", "Item_ClueItem_Abyss_29_name": "Book Called \"Symbiosis\"", "Item_ClueItem_Abyss_29_story": "Judging by its cover, it looks quite old. The section explaining symbiosis has its page folded over.\n", "Item_ClueItem_Abyss_30_des": "Oddly Shaped \"Withering\" Corruption Sample", "Item_ClueItem_Abyss_30_name": "\"Withering\" Corruption Sample", "Item_ClueItem_Abyss_30_story": "It was discovered that someone cut this oddly shaped \"Withering\" Corruption sample from an Ethereal, which explains its distinct form. A salute to the brave fighter who once faced the Ethereal.", "Item_ClueItem_Abyss_31_des": "\"Withering\" Corruption Sample from the Abandoned Safe Spot", "Item_ClueItem_Abyss_31_name": "\"Withering\" Corruption Sample", "Item_ClueItem_Abyss_31_story": "A \"withering\" corruption sample buried under an abandoned safe spot. Did the scholars and Investigators who rested here back then manage to escape the attack...", "Item_ClueItem_Abyss_32_des": "Abnormally heavy \"withering\" Corruption Sample", "Item_ClueItem_Abyss_32_name": "\"Withering\" Corruption Sample", "Item_ClueItem_Abyss_32_story": "An abnormally heavy \"withering\" corruption sample. Upon analysis, a piece of metal is found at the core of the sample with traces of human use... Looks like an unfortunate person was swallowed by an Ethereal... Rest in peace.", "Item_ClueItem_Abyss_33_des": "Small \"Withering\" Corruption Sample", "Item_ClueItem_Abyss_33_name": "\"Withering\" Corruption Sample", "Item_ClueItem_Abyss_33_story": "A very small \"Withering\" Corruption sample. It looks like a small fragment chipped off from a larger piece... Seems like the person who encountered the Ethereal did pretty much no damage to it. Let's just hope ran fast enough...", "Item_ClueItem_Abyss_34_des": "An old item found by chance in Hollow Zero. Find all the related items to unlock a story lost in the Hollow.", "Item_ClueItem_Abyss_34_story": "\"Things can be lost, but stories live on forever. As long as our neurotransmitters can still transmit information, stories will come to life once again.\"", "Item_ClueItem_Story_01_des": "A necklace from Nicole.", "Item_ClueItem_Story_01_name": "Tooth Necklace", "Item_ClueItem_Story_01_story": "It's a red fang and seems like the insignia from a certain street gang. And judging by the exposed metal part, it's not just for decoration.", "Item_ClueItem_Story_02_des": "A strongbox stolen from an institute by the Red Fang Gang.", "Item_ClueItem_Story_02_name": "Institute Strongbox", "Item_ClueItem_Story_02_story": "It ended up making its way into the Cunning Hares' hands. The box has lost all value since the contents have been used for survival, and it's currently stashed at the video store.", "Item_ClueItem_Story_03_des": "A group photo from Nekomata.", "Item_ClueItem_Story_03_name": "Photo of Six People", "Item_ClueItem_Story_03_story": "It was taken at a buffet restaurant after the Vision demolition crisis was taken care of. Just as Nekomata claims, it's a very good picture.\nLooking at it brings back memories of a delicious meal, relaxed spirits, and slight whiplash at the sight of the bill.", "Item_ClueItem_Story_04_des": "A low-res image sent by Fairy to Grace's tablet.", "Item_ClueItem_Story_04_name": "Site Diagram", "Item_ClueItem_Story_04_story": "It shows the area near the prototype before it was swallowed up by the Hollow. You can make out a strange tower in the picture.", "Item_ClueItem_Story_05_des": "A microchip-like object that Koleda gave us for safekeeping.", "Item_ClueItem_Story_05_name": "External Memory Unit", "Item_ClueItem_Story_05_story": "It looks like an external memory unit that's been taken from the prototype. There could still be some clues contained within from before everything with Khors went down...", "Item_ClueItem_Story_06_des": "A photo from Nicole.", "Item_ClueItem_Story_06_name": "Photo of a Young Girl", "Item_ClueItem_Story_06_story": "This should be the hacker Rain.\nBut the girl looks really familiar... You're pretty sure you've seen her before.", "Item_ClueItem_Story_10_des": "An investigative sketch Qingyi drew according to Holly's descriptions. So Holly's friend Teddy is actually a Bangboo...", "Item_ClueItem_Story_10_name": "Detective Sketch", "Item_ClueItem_Story_11_des": "A hand-drawn blueprint provided by Victoria Housekeeping Co. that clearly outlines the structure of the Ballet Twins and the route to the rooftop of Tower B.", "Item_ClueItem_Story_11_name": "Ballet Twins Blueprint", "Item_ClueItem_Story_13_des": "A flyer from Officer Zhu Yuan. It appears to be a survey for an upcoming public event hosted by Public Security. Hmm... doesn't the person on the front look familiar?", "Item_ClueItem_Story_13_name": "Public Security Safety Awareness Campaign Questionnaire", "Item_ClueItem_Story_14_des": "The gadget store owner gives you the latest W-Engine as a reward for the commission. It was customized based on Anby's weapon characteristics to enhance the power of its electrical output.", "Item_ClueItem_Story_14_name": "New Modified W-Engine", "Item_ClueItem_Story_15_des": "An old autographed poster that almost didn't make it as evidence. It says \"To Holly & Teddy.\" It was apparently something Teddy had on the day it went missing. There doesn't seem to be anything special about it at first glance. What clues does it hold?", "Item_ClueItem_Story_15_name": "Evidence: Autographed Poster", "Item_ClueItem_Story_16_des": "A hard plastic ID card authorized by Public Security. It has a photo of Jane that was taken while she was an external staff consultant on criminal psychology.", "Item_ClueItem_Story_16_name": "Jane's Consultant ID Card", "Item_Coin": "Gear Coins", "Item_Collection_des": "Collectible Description Placeholder", "Item_Diamond": "Polychrome", "Item_Diamond_des": "While each film captures only one single color, when layered together, they produce vibrant, multicolored images.", "Item_Diamond_story": "Colored images bring your memories back to life. Some buyers are willing to trade anything for such a rare find.", "Item_Energy_des": "You can have up to 1,000 Battery Charge. When Battery Charge is lower than 240, recover 1 Battery Charge every 6 minutes.", "Item_Energy_name": "Battery Charge", "Item_Energy_story": "The power source for Bangboo. Before going exploring in a Hollow, make sure that your Bangboo is sufficiently charged.", "Item_EquipBreakMaterial_10_des": "/", "Item_EquipBreakMaterial_10_name": "Primary Master Copy", "Item_EquipBreakMaterial_10_story": "A Master Copy with defects due to production issues. It can still be used, but most Tuners would advise using a Master Copy of better quality.", "Item_EquipBreakMaterial_20_des": "Used for Beginner Tuning in the Music Store.", "Item_EquipBreakMaterial_20_name": "Audio Booster Master Copy", "Item_EquipBreakMaterial_20_story": "This small Master Copy is the source of all dreams, be in about music or Hollows.", "Item_EquipBreakMaterial_30_des": "Used to unlock Intermediate Tuning when the music store reaches Lv. 2.", "Item_EquipBreakMaterial_30_name": "Noise Reduction Master Copy", "Item_EquipBreakMaterial_30_story": "A specially processed Master Copy that can improve the final results of Ether Burning.", "Item_EquipBreakMaterial_40_des": "Used to unlock Advanced Tuning when the music store reaches Lv. 3.", "Item_EquipBreakMaterial_40_name": "Hi-Fi Master Copy", "Item_EquipBreakMaterial_40_story": "For Hollow explorers, this is the best material for Drive Tuning. For music enthusiasts, it's a waste of time!", "Item_EquipChoose_42_des": "When performing Advanced Tuning in the music store, you can select the Main Stat for the Drive Disc.", "Item_EquipChoose_42_name": "Tuning Calibrator", "Item_EquipChoose_42_story": "A tuning device containing special Ether matter that improves accuracy and precision when Drive Tuning. When a Drive Disc is complete, the Ether matter stored within will remain deep in the disc.", "Item_EquipExp_01_des": "Provides 100 EXP for your Drive Disc.", "Item_EquipExp_01_name": "Molded Plating Agent", "Item_EquipExp_01_story": "A plating agent used to enhance Drive Discs, providing a certain level of resistance to corruption.", "Item_EquipExp_02_des": "Provides 500 EXP for your Drive Disc.", "Item_EquipExp_02_name": "Crystallized Plating Agent", "Item_EquipExp_02_story": "A plating agent used to enhance Drive Discs. It forms a coating on the surface that provides superior protection against corruption and exhibits a crystalline polish. As a result, it has also been utilized on decorations to enhance their appearance.", "Item_EquipExp_03_des": "Provides 2000 EXP for your Drive Disc.", "Item_EquipExp_03_name": "Ether Plating Agent", "Item_EquipExp_03_story": "A plating agent used to enhance Drive Discs and another example of how Ether technology can benefit daily life. The Ether resources extracted from Hollows are ultimately used to explore even deeper into these Hollows.", "Item_EquipmentSuit_TitleDes": "Set Info", "Item_Equipment_31021_des": "This Drive Disc contains track one from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31021_name": "Woodpecker Electro [1]", "Item_Equipment_31022_des": "This Drive Disc contains track two from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31022_name": "Woodpecker Electro [2]", "Item_Equipment_31023_des": "This Drive Disc contains track three from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31023_name": "Woodpecker Electro [3]", "Item_Equipment_31024_des": "This Drive Disc contains track four from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31024_name": "Woodpecker Electro [4]", "Item_Equipment_31025_des": "This Drive Disc contains track five from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31025_name": "Woodpecker Electro [5]", "Item_Equipment_31026_des": "This Drive Disc contains track six from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31026_name": "Woodpecker Electro [6]", "Item_Equipment_31031_des": "This Drive Disc contains track one from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31031_name": "Woodpecker Electro [1]", "Item_Equipment_31032_des": "This Drive Disc contains track two from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31032_name": "Woodpecker Electro [2]", "Item_Equipment_31033_des": "This Drive Disc contains track three from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31033_name": "Woodpecker Electro [3]", "Item_Equipment_31034_des": "This Drive Disc contains track four from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31034_name": "Woodpecker Electro [4]", "Item_Equipment_31035_des": "This Drive Disc contains track five from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31035_name": "Woodpecker Electro [5]", "Item_Equipment_31036_des": "This Drive Disc contains track six from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31036_name": "Woodpecker Electro [6]", "Item_Equipment_31041_des": "This Drive Disc contains track one from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31041_name": "Woodpecker Electro [1]", "Item_Equipment_31042_des": "This Drive Disc contains track two from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31042_name": "Woodpecker Electro [2]", "Item_Equipment_31043_des": "This Drive Disc contains track three from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31043_name": "Woodpecker Electro [3]", "Item_Equipment_31044_des": "This Drive Disc contains track four from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31044_name": "Woodpecker Electro [4]", "Item_Equipment_31045_des": "This Drive Disc contains track five from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31045_name": "Woodpecker Electro [5]", "Item_Equipment_31046_des": "This Drive Disc contains track six from Woodpecker Electro. The melody that emanates with the rotation of the W-Engine is light and lively.", "Item_Equipment_31046_name": "Woodpecker Electro [6]", "Item_Equipment_31121_des": "This Drive Disc contains track one from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31121_name": "Puffer Electro [1]", "Item_Equipment_31122_des": "This Drive Disc contains track two from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31122_name": "Puffer Electro [2]", "Item_Equipment_31123_des": "This Drive Disc contains track three from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31123_name": "Puffer Electro [3]", "Item_Equipment_31124_des": "This Drive Disc contains track four from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31124_name": "Puffer Electro [4]", "Item_Equipment_31125_des": "This Drive Disc contains track five from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31125_name": "Puffer Electro [5]", "Item_Equipment_31126_des": "This Drive Disc contains track six from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31126_name": "Puffer Electro [6]", "Item_Equipment_31131_des": "This Drive Disc contains track one from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31131_name": "Puffer Electro [1]", "Item_Equipment_31132_des": "This Drive Disc contains track two from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31132_name": "Puffer Electro [2]", "Item_Equipment_31133_des": "This Drive Disc contains track three from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31133_name": "Puffer Electro [3]", "Item_Equipment_31134_des": "This Drive Disc contains track four from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31134_name": "Puffer Electro [4]", "Item_Equipment_31135_des": "This Drive Disc contains track five from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31135_name": "Puffer Electro [5]", "Item_Equipment_31136_des": "This Drive Disc contains track six from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31136_name": "Puffer Electro [6]", "Item_Equipment_31141_des": "This Drive Disc contains track one from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31141_name": "Puffer Electro [1]", "Item_Equipment_31142_des": "This Drive Disc contains track two from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31142_name": "Puffer Electro [2]", "Item_Equipment_31143_des": "This Drive Disc contains track three from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31143_name": "Puffer Electro [3]", "Item_Equipment_31144_des": "This Drive Disc contains track four from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31144_name": "Puffer Electro [4]", "Item_Equipment_31145_des": "This Drive Disc contains track five from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31145_name": "Puffer Electro [5]", "Item_Equipment_31146_des": "This Drive Disc contains track six from Puffer Electro. The melody that emanates with the rotation of the W-Engine is rich and mellow.", "Item_Equipment_31146_name": "Puffer Electro [6]", "Item_Equipment_31221_des": "This Drive Disc contains track one from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31221_name": "Shockstar Disco [1]", "Item_Equipment_31222_des": "This Drive Disc contains track two from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31222_name": "Shockstar Disco [2]", "Item_Equipment_31223_des": "This Drive Disc contains track three from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31223_name": "Shockstar Disco [3]", "Item_Equipment_31224_des": "This Drive Disc contains track four from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31224_name": "Shockstar Disco [4]", "Item_Equipment_31225_des": "This Drive Disc contains track five from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31225_name": "Shockstar Disco [5]", "Item_Equipment_31226_des": "This Drive Disc contains track six from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31226_name": "Shockstar Disco [6]", "Item_Equipment_31231_des": "This Drive Disc contains track one from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31231_name": "Shockstar Disco [1]", "Item_Equipment_31232_des": "This Drive Disc contains track two from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31232_name": "Shockstar Disco [2]", "Item_Equipment_31233_des": "This Drive Disc contains track three from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31233_name": "Shockstar Disco [3]", "Item_Equipment_31234_des": "This Drive Disc contains track four from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31234_name": "Shockstar Disco [4]", "Item_Equipment_31235_des": "This Drive Disc contains track five from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31235_name": "Shockstar Disco [5]", "Item_Equipment_31236_des": "This Drive Disc contains track six from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31236_name": "Shockstar Disco [6]", "Item_Equipment_31241_des": "This Drive Disc contains track one from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31241_name": "Shockstar Disco [1]", "Item_Equipment_31242_des": "This Drive Disc contains track two from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31242_name": "Shockstar Disco [2]", "Item_Equipment_31243_des": "This Drive Disc contains track three from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31243_name": "Shockstar Disco [3]", "Item_Equipment_31244_des": "This Drive Disc contains track four from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31244_name": "Shockstar Disco [4]", "Item_Equipment_31245_des": "This Drive Disc contains track five from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31245_name": "Shockstar Disco [5]", "Item_Equipment_31246_des": "This Drive Disc contains track six from Shockstar Disco. The melody that emanates with the rotation of the W-Engine is an intense beat.", "Item_Equipment_31246_name": "Shockstar Disco [6]", "Item_Equipment_31321_des": "This Drive Disc contains track one from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31321_name": "Freedom Blues [1]", "Item_Equipment_31322_des": "This Drive Disc contains track two from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31322_name": "Freedom Blues [2]", "Item_Equipment_31323_des": "This Drive Disc contains track three from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31323_name": "Freedom Blues [3]", "Item_Equipment_31324_des": "This Drive Disc contains track four from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31324_name": "Freedom Blues [4]", "Item_Equipment_31325_des": "This Drive Disc contains track five from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31325_name": "Freedom Blues [5]", "Item_Equipment_31326_des": "This Drive Disc contains track six from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31326_name": "Freedom Blues [6]", "Item_Equipment_31331_des": "This Drive Disc contains track one from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31331_name": "Freedom Blues [1]", "Item_Equipment_31332_des": "This Drive Disc contains track two from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31332_name": "Freedom Blues [2]", "Item_Equipment_31333_des": "This Drive Disc contains track three from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31333_name": "Freedom Blues [3]", "Item_Equipment_31334_des": "This Drive Disc contains track four from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31334_name": "Freedom Blues [4]", "Item_Equipment_31335_des": "This Drive Disc contains track five from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31335_name": "Freedom Blues [5]", "Item_Equipment_31336_des": "This Drive Disc contains track six from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31336_name": "Freedom Blues [6]", "Item_Equipment_31341_des": "This Drive Disc contains track one from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31341_name": "Freedom Blues [1]", "Item_Equipment_31342_des": "This Drive Disc contains track two from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31342_name": "Freedom Blues [2]", "Item_Equipment_31343_des": "This Drive Disc contains track three from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31343_name": "Freedom Blues [3]", "Item_Equipment_31344_des": "This Drive Disc contains track four from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31344_name": "Freedom Blues [4]", "Item_Equipment_31345_des": "This Drive Disc contains track five from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31345_name": "Freedom Blues [5]", "Item_Equipment_31346_des": "This Drive Disc contains track six from Freedom Blues. The melody that emanates with the rotation of the W-Engine is free and easygoing.", "Item_Equipment_31346_name": "Freedom Blues [6]", "Item_Equipment_31421_des": "This Drive Disc contains track one from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31421_name": "Hormone Punk [1]", "Item_Equipment_31422_des": "This Drive Disc contains track two from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31422_name": "Hormone Punk [2]", "Item_Equipment_31423_des": "This Drive Disc contains track three from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31423_name": "Hormone Punk [3]", "Item_Equipment_31424_des": "This Drive Disc contains track four from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31424_name": "Hormone Punk [4]", "Item_Equipment_31425_des": "This Drive Disc contains track five from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31425_name": "Hormone Punk [5]", "Item_Equipment_31426_des": "This Drive Disc contains track six from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31426_name": "Hormone Punk [6]", "Item_Equipment_31431_des": "This Drive Disc contains track one from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31431_name": "Hormone Punk [1]", "Item_Equipment_31432_des": "This Drive Disc contains track two from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31432_name": "Hormone Punk [2]", "Item_Equipment_31433_des": "This Drive Disc contains track three from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31433_name": "Hormone Punk [3]", "Item_Equipment_31434_des": "This Drive Disc contains track four from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31434_name": "Hormone Punk [4]", "Item_Equipment_31435_des": "This Drive Disc contains track five from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31435_name": "Hormone Punk [5]", "Item_Equipment_31436_des": "This Drive Disc contains track six from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31436_name": "Hormone Punk [6]", "Item_Equipment_31441_des": "This Drive Disc contains track one from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31441_name": "Hormone Punk [1]", "Item_Equipment_31442_des": "This Drive Disc contains track two from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31442_name": "Hormone Punk [2]", "Item_Equipment_31443_des": "This Drive Disc contains track three from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31443_name": "Hormone Punk [3]", "Item_Equipment_31444_des": "This Drive Disc contains track four from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31444_name": "Hormone Punk [4]", "Item_Equipment_31445_des": "This Drive Disc contains track five from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31445_name": "Hormone Punk [5]", "Item_Equipment_31446_des": "This Drive Disc contains track six from Hormone Punk. The melody that emanates with the rotation of the W-Engine has a euphoric drumming tone.", "Item_Equipment_31446_name": "Hormone Punk [6]", "Item_Equipment_31521_des": "This Drive Disc contains track one from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31521_name": "Soul Rock [1]", "Item_Equipment_31522_des": "This Drive Disc contains track two from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31522_name": "Soul Rock [2]", "Item_Equipment_31523_des": "This Drive Disc contains track three from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31523_name": "Soul Rock [3]", "Item_Equipment_31524_des": "This Drive Disc contains track four from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31524_name": "Soul Rock [4]", "Item_Equipment_31525_des": "This Drive Disc contains track five from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31525_name": "Soul Rock [5]", "Item_Equipment_31526_des": "This Drive Disc contains track six from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31526_name": "Soul Rock [6]", "Item_Equipment_31531_des": "This Drive Disc contains track one from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31531_name": "Soul Rock [1]", "Item_Equipment_31532_des": "This Drive Disc contains track two from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31532_name": "Soul Rock [2]", "Item_Equipment_31533_des": "This Drive Disc contains track three from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31533_name": "Soul Rock [3]", "Item_Equipment_31534_des": "This Drive Disc contains track four from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31534_name": "Soul Rock [4]", "Item_Equipment_31535_des": "This Drive Disc contains track five from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31535_name": "Soul Rock [5]", "Item_Equipment_31536_des": "This Drive Disc contains track six from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31536_name": "Soul Rock [6]", "Item_Equipment_31541_des": "This Drive Disc contains track one from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31541_name": "Soul Rock [1]", "Item_Equipment_31542_des": "This Drive Disc contains track two from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31542_name": "Soul Rock [2]", "Item_Equipment_31543_des": "This Drive Disc contains track three from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31543_name": "Soul Rock [3]", "Item_Equipment_31544_des": "This Drive Disc contains track four from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31544_name": "Soul Rock [4]", "Item_Equipment_31545_des": "This Drive Disc contains track five from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31545_name": "Soul Rock [5]", "Item_Equipment_31546_des": "This Drive Disc contains track six from Soul Rock. The melody that emanates with the rotation of the W-Engine hits straight to the heart.", "Item_Equipment_31546_name": "Soul Rock [6]", "Item_Equipment_31621_des": "This Drive Disc contains track one from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31621_name": "Swing Jazz [1]", "Item_Equipment_31622_des": "This Drive Disc contains track two from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31622_name": "Swing Jazz [2]", "Item_Equipment_31623_des": "This Drive Disc contains track three from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31623_name": "Swing Jazz [3]", "Item_Equipment_31624_des": "This Drive Disc contains track four from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31624_name": "Swing Jazz [4]", "Item_Equipment_31625_des": "This Drive Disc contains track five from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31625_name": "Swing Jazz [5]", "Item_Equipment_31626_des": "This Drive Disc contains track six from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31626_name": "Swing Jazz [6]", "Item_Equipment_31631_des": "This Drive Disc contains track one from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31631_name": "Swing Jazz [1]", "Item_Equipment_31632_des": "This Drive Disc contains track two from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31632_name": "Swing Jazz [2]", "Item_Equipment_31633_des": "This Drive Disc contains track three from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31633_name": "Swing Jazz [3]", "Item_Equipment_31634_des": "This Drive Disc contains track four from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31634_name": "Swing Jazz [4]", "Item_Equipment_31635_des": "This Drive Disc contains track five from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31635_name": "Swing Jazz [5]", "Item_Equipment_31636_des": "This Drive Disc contains track six from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31636_name": "Swing Jazz [6]", "Item_Equipment_31641_des": "This Drive Disc contains track one from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31641_name": "Swing Jazz [1]", "Item_Equipment_31642_des": "This Drive Disc contains track two from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31642_name": "Swing Jazz [2]", "Item_Equipment_31643_des": "This Drive Disc contains track three from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31643_name": "Swing Jazz [3]", "Item_Equipment_31644_des": "This Drive Disc contains track four from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31644_name": "Swing Jazz [4]", "Item_Equipment_31645_des": "This Drive Disc contains track five from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31645_name": "Swing Jazz [5]", "Item_Equipment_31646_des": "This Drive Disc contains track six from Swing Jazz. The melody that emanates with the rotation of the W-Engine is pleasant and zany.", "Item_Equipment_31646_name": "Swing Jazz [6]", "Item_Equipment_31821_des": "This Drive Disc contains track one from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31821_name": "Chaos Jazz [1]", "Item_Equipment_31822_des": "This Drive Disc contains track two from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31822_name": "Chaos Jazz [2]", "Item_Equipment_31823_des": "This Drive Disc contains track three from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31823_name": "Chaos Jazz [3]", "Item_Equipment_31824_des": "This Drive Disc contains track four from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31824_name": "Chaos Jazz [4]", "Item_Equipment_31825_des": "This Drive Disc contains track five from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31825_name": "Chaos Jazz [5]", "Item_Equipment_31826_des": "This Drive Disc contains track six from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31826_name": "Chaos Jazz [6]", "Item_Equipment_31831_des": "This Drive Disc contains track one from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31831_name": "Chaos Jazz [1]", "Item_Equipment_31832_des": "This Drive Disc contains track two from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31832_name": "Chaos Jazz [2]", "Item_Equipment_31833_des": "This Drive Disc contains track three from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31833_name": "Chaos Jazz [3]", "Item_Equipment_31834_des": "This Drive Disc contains track four from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31834_name": "Chaos Jazz [4]", "Item_Equipment_31835_des": "This Drive Disc contains track five from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31835_name": "Chaos Jazz [5]", "Item_Equipment_31836_des": "This Drive Disc contains track six from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31836_name": "Chaos Jazz [6]", "Item_Equipment_31841_des": "This Drive Disc contains track one from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31841_name": "Chaos Jazz [1]", "Item_Equipment_31842_des": "This Drive Disc contains track two from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31842_name": "Chaos Jazz [2]", "Item_Equipment_31843_des": "This Drive Disc contains track three from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31843_name": "Chaos Jazz [3]", "Item_Equipment_31844_des": "This Drive Disc contains track four from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31844_name": "Chaos Jazz [4]", "Item_Equipment_31845_des": "This Drive Disc contains track five from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31845_name": "Chaos Jazz [5]", "Item_Equipment_31846_des": "This Drive Disc contains track six from Chaos Jazz. The melody that emanates with the rotation of the W-Engine is chaotic and disorderly.", "Item_Equipment_31846_name": "Chaos Jazz [6]", "Item_Equipment_31921_des": "This Drive Disc contains track one from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31921_name": "Proto Punk [1]", "Item_Equipment_31922_des": "This Drive Disc contains track two from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31922_name": "Proto Punk [2]", "Item_Equipment_31923_des": "This Drive Disc contains track three from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31923_name": "Proto Punk [3]", "Item_Equipment_31924_des": "This Drive Disc contains track four from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31924_name": "Proto Punk [4]", "Item_Equipment_31925_des": "This Drive Disc contains track five from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31925_name": "Proto Punk [5]", "Item_Equipment_31926_des": "This Drive Disc contains track six from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31926_name": "Proto Punk [6]", "Item_Equipment_31931_des": "This Drive Disc contains track one from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31931_name": "Proto Punk [1]", "Item_Equipment_31932_des": "This Drive Disc contains track two from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31932_name": "Proto Punk [2]", "Item_Equipment_31933_des": "This Drive Disc contains track three from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31933_name": "Proto Punk [3]", "Item_Equipment_31934_des": "This Drive Disc contains track four from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31934_name": "Proto Punk [4]", "Item_Equipment_31935_des": "This Drive Disc contains track five from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31935_name": "Proto Punk [5]", "Item_Equipment_31936_des": "This Drive Disc contains track six from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31936_name": "Proto Punk [6]", "Item_Equipment_31941_des": "This Drive Disc contains track one from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31941_name": "Proto Punk [1]", "Item_Equipment_31942_des": "This Drive Disc contains track two from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31942_name": "Proto Punk [2]", "Item_Equipment_31943_des": "This Drive Disc contains track three from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31943_name": "Proto Punk [3]", "Item_Equipment_31944_des": "This Drive Disc contains track four from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31944_name": "Proto Punk [4]", "Item_Equipment_31945_des": "This Drive Disc contains track five from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31945_name": "Proto Punk [5]", "Item_Equipment_31946_des": "This Drive Disc contains track six from Proto Punk. The melody that emanates with the rotation of the W-engine is purely wild.", "Item_Equipment_31946_name": "Proto Punk [6]", "Item_Equipment_32221_des": "This Drive Disc contains track one from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32221_name": "Inferno Metal [1]", "Item_Equipment_32222_des": "This Drive Disc contains track two from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32222_name": "Inferno Metal [2]", "Item_Equipment_32223_des": "This Drive Disc contains track three from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32223_name": "Inferno Metal [3]", "Item_Equipment_32224_des": "This Drive Disc contains track four from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32224_name": "Inferno Metal [4]", "Item_Equipment_32225_des": "This Drive Disc contains track five from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32225_name": "Inferno Metal [5]", "Item_Equipment_32226_des": "This Drive Disc contains track six from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32226_name": "Inferno Metal [6]", "Item_Equipment_32231_des": "This Drive Disc contains track one from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32231_name": "Inferno Metal [1]", "Item_Equipment_32232_des": "This Drive Disc contains track two from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32232_name": "Inferno Metal [2]", "Item_Equipment_32233_des": "This Drive Disc contains track three from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32233_name": "Inferno Metal [3]", "Item_Equipment_32234_des": "This Drive Disc contains track four from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32234_name": "Inferno Metal [4]", "Item_Equipment_32235_des": "This Drive Disc contains track five from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32235_name": "Inferno Metal [5]", "Item_Equipment_32236_des": "This Drive Disc contains track six from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32236_name": "Inferno Metal [6]", "Item_Equipment_32241_des": "This Drive Disc contains track one from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32241_name": "Inferno Metal [1]", "Item_Equipment_32242_des": "This Drive Disc contains track two from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32242_name": "Inferno Metal [2]", "Item_Equipment_32243_des": "This Drive Disc contains track three from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32243_name": "Inferno Metal [3]", "Item_Equipment_32244_des": "This Drive Disc contains track four from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32244_name": "Inferno Metal [4]", "Item_Equipment_32245_des": "This Drive Disc contains track five from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32245_name": "Inferno Metal [5]", "Item_Equipment_32246_des": "This Drive Disc contains track six from Inferno Metal. The melody that emanates with the rotation of the W-Engine is full of emotion.", "Item_Equipment_32246_name": "Inferno Metal [6]", "Item_Equipment_32321_des": "This Drive Disc contains track one from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32321_name": "Chaotic Metal [1]", "Item_Equipment_32322_des": "This Drive Disc contains track two from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32322_name": "Chaotic Metal [2]", "Item_Equipment_32323_des": "This Drive Disc contains track three from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32323_name": "Chaotic Metal [3]", "Item_Equipment_32324_des": "This Drive Disc contains track four from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32324_name": "Chaotic Metal [4]", "Item_Equipment_32325_des": "This Drive Disc contains track five from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32325_name": "Chaotic Metal [5]", "Item_Equipment_32326_des": "This Drive Disc contains track six from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32326_name": "Chaotic Metal [6]", "Item_Equipment_32331_des": "This Drive Disc contains track one from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32331_name": "Chaotic Metal [1]", "Item_Equipment_32332_des": "This Drive Disc contains track two from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32332_name": "Chaotic Metal [2]", "Item_Equipment_32333_des": "This Drive Disc contains track three from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32333_name": "Chaotic Metal [3]", "Item_Equipment_32334_des": "This Drive Disc contains track four from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32334_name": "Chaotic Metal [4]", "Item_Equipment_32335_des": "This Drive Disc contains track five from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32335_name": "Chaotic Metal [5]", "Item_Equipment_32336_des": "This Drive Disc contains track six from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32336_name": "Chaotic Metal [6]", "Item_Equipment_32341_des": "This Drive Disc contains track one from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32341_name": "Chaotic Metal [1]", "Item_Equipment_32342_des": "This Drive Disc contains track two from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32342_name": "Chaotic Metal [2]", "Item_Equipment_32343_des": "This Drive Disc contains track three from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32343_name": "Chaotic Metal [3]", "Item_Equipment_32344_des": "This Drive Disc contains track four from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32344_name": "Chaotic Metal [4]", "Item_Equipment_32345_des": "This Drive Disc contains track five from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32345_name": "Chaotic Metal [5]", "Item_Equipment_32346_des": "This Drive Disc contains track six from Chaotic Metal. The melody that emanates with the rotation of the W-Engine is powerful and chaotic.", "Item_Equipment_32346_name": "Chaotic Metal [6]", "Item_Equipment_32421_des": "This Drive Disc contains track one from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32421_name": "Thunder Metal [1]", "Item_Equipment_32422_des": "This Drive Disc contains track two from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32422_name": "Thunder Metal [2]", "Item_Equipment_32423_des": "This Drive Disc contains track three from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32423_name": "Thunder Metal [3]", "Item_Equipment_32424_des": "This Drive Disc contains track four from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32424_name": "Thunder Metal [4]", "Item_Equipment_32425_des": "This Drive Disc contains track five from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32425_name": "Thunder Metal [5]", "Item_Equipment_32426_des": "This Drive Disc contains track six from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32426_name": "Thunder Metal [6]", "Item_Equipment_32431_des": "This Drive Disc contains track one from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32431_name": "Thunder Metal [1]", "Item_Equipment_32432_des": "This Drive Disc contains track two from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32432_name": "Thunder Metal [2]", "Item_Equipment_32433_des": "This Drive Disc contains track three from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32433_name": "Thunder Metal [3]", "Item_Equipment_32434_des": "This Drive Disc contains track four from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32434_name": "Thunder Metal [4]", "Item_Equipment_32435_des": "This Drive Disc contains track five from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32435_name": "Thunder Metal [5]", "Item_Equipment_32436_des": "This Drive Disc contains track six from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32436_name": "Thunder Metal [6]", "Item_Equipment_32441_des": "This Drive Disc contains track one from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32441_name": "Thunder Metal [1]", "Item_Equipment_32442_des": "This Drive Disc contains track two from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32442_name": "Thunder Metal [2]", "Item_Equipment_32443_des": "This Drive Disc contains track three from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32443_name": "Thunder Metal [3]", "Item_Equipment_32444_des": "This Drive Disc contains track four from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32444_name": "Thunder Metal [4]", "Item_Equipment_32445_des": "This Drive Disc contains track five from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32445_name": "Thunder Metal [5]", "Item_Equipment_32446_des": "This Drive Disc contains track six from Thunder Metal. The melody that emanates with the rotation of the W-Engine is that of unrestrained expression.", "Item_Equipment_32446_name": "Thunder Metal [6]", "Item_Equipment_32521_des": "This Drive Disc contains track one from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32521_name": "Polar Metal [1]", "Item_Equipment_32522_des": "This Drive Disc contains track two from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32522_name": "Polar Metal [2]", "Item_Equipment_32523_des": "This Drive Disc contains track three from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32523_name": "Polar Metal [3]", "Item_Equipment_32524_des": "This Drive Disc contains track four from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32524_name": "Polar Metal [4]", "Item_Equipment_32525_des": "This Drive Disc contains track five from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32525_name": "Polar Metal [5]", "Item_Equipment_32526_des": "This Drive Disc contains track six from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32526_name": "Polar Metal [6]", "Item_Equipment_32531_des": "This Drive Disc contains track one from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32531_name": "Polar Metal [1]", "Item_Equipment_32532_des": "This Drive Disc contains track two from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32532_name": "Polar Metal [2]", "Item_Equipment_32533_des": "This Drive Disc contains track three from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32533_name": "Polar Metal [3]", "Item_Equipment_32534_des": "This Drive Disc contains track four from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32534_name": "Polar Metal [4]", "Item_Equipment_32535_des": "This Drive Disc contains track five from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32535_name": "Polar Metal [5]", "Item_Equipment_32536_des": "This Drive Disc contains track six from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32536_name": "Polar Metal [6]", "Item_Equipment_32541_des": "This Drive Disc contains track one from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32541_name": "Polar Metal [1]", "Item_Equipment_32542_des": "This Drive Disc contains track two from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32542_name": "Polar Metal [2]", "Item_Equipment_32543_des": "This Drive Disc contains track three from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32543_name": "Polar Metal [3]", "Item_Equipment_32544_des": "This Drive Disc contains track four from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32544_name": "Polar Metal [4]", "Item_Equipment_32545_des": "This Drive Disc contains track five from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32545_name": "Polar Metal [5]", "Item_Equipment_32546_des": "This Drive Disc contains track six from Polar Metal. The melody that emanates with the rotation of the W-Engine is cold but profound.", "Item_Equipment_32546_name": "Polar Metal [6]", "Item_Equipment_32621_des": "This Drive Disc contains track one from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32621_name": "Fanged Metal [1]", "Item_Equipment_32622_des": "This Drive Disc contains track two from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32622_name": "Fanged Metal [2]", "Item_Equipment_32623_des": "This Drive Disc contains track three from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32623_name": "Fanged Metal [3]", "Item_Equipment_32624_des": "This Drive Disc contains track four from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32624_name": "Fanged Metal [4]", "Item_Equipment_32625_des": "This Drive Disc contains track five from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32625_name": "Fanged Metal [5]", "Item_Equipment_32626_des": "This Drive Disc contains track six from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32626_name": "Fanged Metal [6]", "Item_Equipment_32631_des": "This Drive Disc contains track one from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32631_name": "Fanged Metal [1]", "Item_Equipment_32632_des": "This Drive Disc contains track two from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32632_name": "Fanged Metal [2]", "Item_Equipment_32633_des": "This Drive Disc contains track three from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32633_name": "Fanged Metal [3]", "Item_Equipment_32634_des": "This Drive Disc contains track four from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32634_name": "Fanged Metal [4]", "Item_Equipment_32635_des": "This Drive Disc contains track five from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32635_name": "Fanged Metal [5]", "Item_Equipment_32636_des": "This Drive Disc contains track six from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32636_name": "Fanged Metal [6]", "Item_Equipment_32641_des": "This Drive Disc contains track one from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32641_name": "Fanged Metal [1]", "Item_Equipment_32642_des": "This Drive Disc contains track two from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32642_name": "Fanged Metal [2]", "Item_Equipment_32643_des": "This Drive Disc contains track three from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32643_name": "Fanged Metal [3]", "Item_Equipment_32644_des": "This Drive Disc contains track four from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32644_name": "Fanged Metal [4]", "Item_Equipment_32645_des": "This Drive Disc contains track five from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32645_name": "Fanged Metal [5]", "Item_Equipment_32646_des": "This Drive Disc contains track six from Fanged Metal. The melody that emanates with the rotation of the W-Engine is fierce and untamed.", "Item_Equipment_32646_name": "Fanged Metal [6]", "Item_Equipment_Des": "Equip to increase Agents' combat capabilities", "Item_EtherBattery_des": "Use to restore 60 Battery Charge.", "Item_EtherBattery_name": "Ether Battery", "Item_EtherBattery_story": "A special battery designed for multiple ether technology electronic gadgets, capable of supplying power for a small ether-powered vehicle to travel 20 meters or a Bangboo running frantically for 2 hours.", "Item_Exp": "Inter-Knot Credit", "Item_Exp_des": "Virtual credit used on Inter-Knot. Your Inter-Knot Level will increase with enough Credit.", "Item_Exp_story": "\"In the world of Proxies, reputation is more precious than Dennies. Because without it, the means of earning Dennies are vastly limited...\"", "Item_GachaPoint2_des": "Can be exchanged for valuable items in the Signal Shop.", "Item_GachaPoint2_name": "Bangbuck", "Item_GachaPoint2_story": "Token issued by the Marcel Group. Can be used to purchase Bangboo-related accessories.", "Item_GachaPoint3_des": "Can be exchanged for valuable items in the Signal Shop.", "Item_GachaPoint3_name": "Fading Signal", "Item_GachaPoint3_story": "When converting Signals, fragments of residual echoes are collected, resembling murmurs, making it difficult to distinguish their meanings. Even though recording and assembling them can be very difficult, if achievable, some additional information can still be extracted from them.", "Item_GachaPoint_des": "Can be exchanged for valuable items in the Signal Shop.", "Item_GachaPoint_name": "Residual Signal", "Item_GachaPoint_story": "During the signal search process, it is possible to capture Residual Signals that are too fragmented to be analyzed on their own. However, by recording and combining these Residual Signals, you may extract valuable information from them.", "Item_GachaTicket1_des": "Required item for Signal Searches on Stable Channel.", "Item_GachaTicket1_name": "Master Tape", "Item_GachaTicket1_story": "This medium can be used to convert audio band signals into visual information. Video store operators may find master tapes to be the most suitable option for maintaining confidentiality.", "Item_GachaTicket2_des": "Required item for Signal Searches on Exclusive and W-Engine Channels.", "Item_GachaTicket2_name": "Encrypted Master Tape", "Item_GachaTicket2_story": "This medium can be used to convert band signals of specific frequency into visual information, providing an increased level of encrypted security.", "Item_GachaTicket3_des": "Required item for Signal Searches on Bangboo Channel.", "Item_GachaTicket3_name": "Boopon", "Item_GachaTicket3_story": "A coupon for the Bangboo repair and cleaning service issued by the Marcel Group. You can order Bangboo to provide various services for you with this coupon.", "Item_Gold": "Denny", "Item_Gold_des": "The legal currency in New Eridu. Can be used to purchase various items.", "Item_Gold_story": "While there are Denny notes available in larger denominations, many still prefer coins. After all, who doesn't love a hefty purse?", "Item_HollowItemParts_des": "A small, delicate mechanical part, exclusively used in modifying Bangboo and enhancing Bangboo functionalities.", "Item_HollowItemParts_name": "Enhance Parts", "Item_ItemButton_Use": "Use", "Item_LandRevive_01_des": "An item acquired by chance while handling Proxy business. Take it to Sant at the street exit.", "Item_LandRevive_01_name": "Spray Paint", "Item_LandRevive_01_story": "A must-have spray paint for graffiti lovers. Its core ingredients contain the Ether component that allows the paint's color to never fade.", "Item_LandRevive_02_des": "An item acquired by chance while handling Proxy business. Take it to Mishka at Brant Street Construction Site.", "Item_LandRevive_02_name": "Construction Machinery Parts", "Item_LandRevive_02_story": "Parts for construction machinery of the Three Gates Corp. Made from corruption-resistant metal and very expensive.", "Item_LandRevive_03_des": "An item acquired by chance while handling Proxy business. Take it to Archie at Ballet Twins Road.", "Item_LandRevive_03_name": "A Strange Photo", "Item_LandRevive_03_story": "A photo taken inside the Ballet Twins. The image is blurred and unclear, and there seems to be some dark shadow in it.", "Item_LighterActivity_Token_Desc": "Obtain from the limited-time event \"The Champion.\" Used to redeem special rewards in the event.", "Item_LighterActivity_Token_Desc_Story": "Under the victor's crown lie endless scars.", "Item_LighterActivity_Token_Name": "Duel Arena Token", "Item_MonsterCard_BossPack_des": "Open to obtain 3-5 Enemy Cards, including at least 1 Elite Enemy Card.", "Item_MonsterCard_BossPack_name": "Training Card Specialized Pack", "Item_MonsterCard_BossPack_story": "Stunning and vibrant card faces are a feast for the eyes, and the exhilarating challenge objectives ignite a wave of excitement. The neighborhood kids will cry out in envy, and the neighborhood Investigators, too.", "Item_MonsterCard_Boss_des": "Open to obtain 1 Elite Enemy Card.", "Item_MonsterCard_Boss_name": "Specialized Training Card", "Item_MonsterCard_Boss_story": "Stunning and vibrant card faces are a feast for the eyes, and the exhilarating challenge objectives ignite a wave of excitement. The neighborhood kids will cry out in envy, and the neighborhood Investigators, too.", "Item_MonsterCard_ElitePack_des": "Open to obtain 3-5 Enemy Cards, including at least 1 Advanced Enemy Card.", "Item_MonsterCard_ElitePack_name": "Training Card Booster Pack", "Item_MonsterCard_ElitePack_story": "An Enemy Card that is not too difficult to acquire and moderately difficult in training. Nevertheless, they stand one level higher than the basic cards, becoming an \"It may not be formidable, but I can't go without it\" item for collectors.", "Item_MonsterCard_Elite_des": "Open to obtain 1 Advanced Enemy Card.", "Item_MonsterCard_Elite_name": "Supplement Training Card", "Item_MonsterCard_Elite_story": "An Enemy Card that is not too difficult to acquire and moderately difficult in training. Nevertheless, they stand one level higher than the basic cards, becoming an \"It may not be formidable, but I can't go without it\" item for collectors.", "Item_MonsterCard_Norma_story": "The \"Hollow Traveler\" series training cards, a collaborative creation by the Hollow Investigative Association and the Box Galaxy gadget store, have been flying off the shelves. They can be used for VR training and also serve as exclusive collectibles. Grab a few packs today and test your luck!", "Item_MonsterCard_NormalPack_des": "Open to obtain 3-5 Basic Enemy Cards.", "Item_MonsterCard_NormalPack_name": "Training Card Basic Pack", "Item_MonsterCard_NormalPack_story": "The \"Hollow Traveler\" series training cards, a collaborative creation by the Hollow Investigative Association and the Box Galaxy gadget store, have been flying off the shelves. They can be used for VR training and also serve as exclusive collectibles. Grab a few packs today and test your luck!", "Item_MonsterCard_Normal_des": "Open to obtain 1 Basic Enemy Card.", "Item_MonsterCard_Normal_name": "Basic Training Card", "Item_MonsterCard_RewardPack_des": "Open to obtain 3-5 Enemy Cards including at least 1 Boss Enemy Card.", "Item_MonsterCard_RewardPack_name": "Training Card Collectible Pack", "Item_MonsterCard_RewardPack_story": "Beyond theory, beyond recognition! Immortal legends above common sense that exist only in the space of fantasy! Encounter them, challenge them, conquer them!", "Item_MonsterCard_Reward_des": "Open to obtain 1 Boss Enemy Card.", "Item_MonsterCard_Reward_name": "Collectible Training Card", "Item_MonsterCard_Reward_story": "Beyond theory, beyond recognition! Immortal legends above common sense that exist only in the space of fantasy! Encounter them, challenge them, conquer them!", "Item_MonthCard": "Weaver Calendar Gift Box", "Item_MonthCard_des": "Use to extend your Inter-Knot Membership by 30 days.", "Item_MonthCard_story": "The 'Weaver' membership welcome gift and benefits voucher, also a popular gift among Proxies; It is advisable to verify the trustworthiness of the giver or recipient for privacy purposes.", "Item_Morale_des": "This particle can be absorbed by the Heat Haze Amplifier and enhances the equipper's mobility within the Hollows.", "Item_Morale_name": "Ether Energy Particle", "Item_OptionalItemGiftUI_Title": "Please select your reward", "Item_Photo_Decoration_v2_des": "A special souvenir that can be displayed on the Memory Board.", "Item_Photo_Snapshot_v2_des": "A precious commemorative photo that can be displayed on the Memory Board.", "Item_Photo_des": "A memorable moment worth commemorating. Can be used to decorate your room.", "Item_PlayerBirthdayCake_des": "These cute little cakes are handmade by the most professional Desert-class intelligent constructs. They say you can appreciate the ultimate taste in all of New Eridu in just a single bite!", "Item_PlayerBirthdayCake_name": "Special Custom Ordered Cake", "Item_PlayerBirthdayCake_story": "Enclosed is an unsigned card:\nTo the most important person.\nWith you here, the world will never see its final act.", "Item_PlayerBirthdayGift_des": "Cute little cakes handcrafted by the finest dessert-class intelligent constructs.\nThey vanish after consumption, granting Ether Battery ×1 and Cake Souvenir ×1.", "Item_Questitem_01_des": "Extension module developed by Marcel Group, used to translate Bangboo language.", "Item_Questitem_01_name": "Bangboo Translation Plug-In", "Item_Questitem_02_des": "The tattered ticket hides an unknown clue, with which it may be possible to board the train that does not exist.", "Item_Questitem_02_name": "Wrinkled Ticket", "Item_Questitem_03_des": "An item obtained while on a commission in Hollow Zero. Take it to Parker on Sixth Street.", "Item_Questitem_03_name": "Aviary Canned Cat Food", "Item_Questitem_03_story": "Wild Aviary Canned Cat Food: Seven free-range exotic birds, cooked to perfection with perfect proportions. Our motto is, \"The cats eat better than you!\"", "Item_Questitem_04_des": "An item obtained while on a commission in Hollow Zero. Take it to Archie at Ballet Twins Road.", "Item_Questitem_04_name": "Observation Report", "Item_Questitem_04_story": "Hollow Observation Data recorded by Fairy, preserved in a super compressed form of data.", "Item_Questitem_05_des": "An item obtained while on a commission in Hollow Zero. Take it to Cole on Sixth Street.", "Item_Questitem_05_name": "Ether Fuse", "Item_Questitem_05_story": "A security device for ether energy conversion work. It will automatically cut the power when there's an electricity leak or high temperature.", "Item_Questitem_06_des": "An item bought from the 141 Convenience Store. Inky on Sixth Street seems to favor this flavor of canned food.", "Item_Questitem_06_name": "Seafish Canned Cat Food", "Item_Questitem_06_story": "Ocean Leap Canned Cat Food: Eight different rare sea food ingredients, cooked to perfection with perfect proportions. Our motto is, \"The cats eat better than you!\"", "Item_Questitem_304046_des": "One of the lost W-Engines from the gadget store. Get it back to Susie.", "Item_Questitem_304046_name": "Lost W-Engine", "Item_Questitem_304046_story": "Susie says the gadget store lost a batch of limited-edition collectibles to a Hollow disaster. This must be one of them.", "Item_Questitem_304047_des": "A duck that escaped from a Pegasos truck. Catch it and take it back.", "Item_Questitem_304047_name": "Wild Duck Out of Its Cage", "Item_Questitem_304047_story": "A new breed of domestic duck bred by a famous farm in Eridu Valley. The driver Gael from Pegasos was responsible for transporting them but for unknown reasons, the vehicle's cargo compartment was opened, and these priceless ducks scattered and escaped.", "Item_Questitem_304051_des": "A movie lent out from Random Play to bribe the Mountain Lion Gang.", "Item_Questitem_304051_name": "The Port Peak Videotape", "Item_Questitem_304051_story": "A thriller based on a true story. The film tells the tale of a group of adventurers who encounter the ruthless villain known as \"The Lumberjack\" in The Port Peak. Many viewers say they're left with a fear of the woods after watching it.", "Item_Questitem_304052_des": "A keycard in the shape of a work card. It can be used to swipe open the door to Public Security's equipment room.", "Item_Questitem_304052_name": "Keycard for the Equipment Room", "Item_Questitem_304052_story": "Technically, every Public Security Officer can swipe their work card to get into the equipment room, but sometimes they forget to bring it. This master keycard is just for when this happens.", "Item_Questitem_304053_des": "A master keycard that can be used on most mid-to-large electronic machines. It can be used to open the final mechanism leading to the Lion's Den.", "Item_Questitem_304053_name": "Master E-Keycard", "Item_Questitem_304053_story": "The master keycard stored in the NEPS equipment room is a low-level asset. This renders most — or rather, all criminal syndicate hideout defenses based on an outdated IT system obsolete.", "Item_Questitem_304055_des": "Unlocking course nodes requires consuming specific Focus points. When your focus points decrease to a level where you cannot unlock or participate in the next course, please take time to rest and recover. Focus points are restored by 150 points daily at 4:00 AM, with a maximum capacity of 500 Focus points.", "Item_Questitem_304055_name": "Focus", "Item_Questitem_304055_story": "Over time, your mind will gradually become clearer.", "Item_Questitem_304056_des": "Borrowed Nitro-Fuel", "Item_Questitem_304056_name": "Nitro-Fuel", "Item_Questitem_304056_story": "Nitro-Fuel borrowed from the residents of Blazewood for a showdown with Lighter.", "Item_Questitem_304057_des": "Simply-Made Nitro-Fuel Raffle Ticket", "Item_Questitem_304057_name": "Nitro-Fuel Raffle Ticket", "Item_Questitem_304057_story": "A voucher from the Settlement Days celebration used to support your chosen contestant. You can exchange this voucher for double the Nitro-Fuel if they win!", "Item_Questitem_306056_des": "The flint that Appon threw into the mine when he was hiding from Ethereals.", "Item_Questitem_306056_name": "Sparkstone", "Item_Questitem_306056_story": "The product of lost technology, and an object of interest for Engineer Bangboo's research. The Flame Spark, capable of igniting the Cinder Lake, might also... help it ignite a certain cage.", "Item_Questitem_306057_name": "Fragrant Goods", "Item_RL_BlindBox01_des": "Get a random B-Rank Resonium and have a 10% chance to get an additional B-Rank Resonium.", "Item_RL_BlindBox01_name": "Simple Resonium Box", "Item_RL_BlindBox01_story": "It's not a Resonium from a Bangboo merchant, but was picked up during exploration of a Hollow.\nWrapped up in a simple box, it's sold on as a recyclable.", "Item_RL_BlindBox02_des": "Get a random A-Rank Resonium and have a 10% chance to get an additional A-Rank Resonium.", "Item_RL_BlindBox02_name": "Exquisite Resonium Box", "Item_RL_BlindBox02_story": "It's not a Resonia from a Bangboo merchant, but was picked up during exploration of a Hollow.\nBangboo merchants perform a simple appraisal before packaging them into different boxes based on their quality.", "Item_RL_BlindBox03_des": "Get a random S-Rank Resonium and have a 10% chance to get an additional S-Rank Resonium.", "Item_RL_BlindBox03_name": "Precious Resonium Box", "Item_RL_BlindBox03_story": "Despite being a recycled item from deep within a Hollow, it might be worth more than the Bangboo merchants' own Resonia for sale...\nTherefore, it's been placed into an exquisite box and randomly sold on. Why not try your luck if you're feeling confident?", "Item_RL_Diny_01_des": "Gains 10 Dennies.", "Item_RL_Diny_01_name": "A Handful of Dennies", "Item_RL_Diny_02_des": "Gains 50 Dennies.", "Item_RL_Diny_02_name": "A Pack of Dennies", "Item_RL_Diny_03_des": "Gains 300 Dennies.", "Item_RL_Diny_03_name": "A Handful of Dennies", "Item_RL_Diny_04_des": "Gains 500 Dennies.", "Item_RL_Diny_04_name": "A Pile of Dennies", "Item_RL_Purse_01_des": "Gain 100 Gear Coins.", "Item_RL_Purse_01_name": "Scattered Gear Coins", "Item_RL_Purse_02_des": "Gain 500 Gear Coins.", "Item_RL_Purse_02_name": "A Handful of Gear Coins", "Item_RL_Purse_03_des": "Gain 1,000 Gear Coins.", "Item_RL_Purse_03_name": "A Pile of Gear Coins", "Item_RL_Purse_04_des": "Gain 1,000 Gear Coins.", "Item_RL_Purse_04_name": "A Large Pile of Gear Coins", "Item_RL_Purse_common_name": "Gear Coins", "Item_RL_UpgradeBox01_des": "Choose 1 of 3 random B-Rank Resonia you own to catalyze.", "Item_RL_UpgradeBox01_name": "Common Catalyst", "Item_RL_UpgradeBox02_des": "Choose 1 of 3 random A-Rank Resonia you own to catalyze.", "Item_RL_UpgradeBox02_name": "Active Catalyst", "Item_RL_UpgradeBox03_des": "Choose 1 of 3 random S-Rank Resonia you own to catalyze.", "Item_RL_UpgradeBox03_name": "Volatile Catalyst", "Item_RamenUnlock_01_des": "A smoky flavor with unique layered sauces.\nWith this coupon Waterfall Soup invites you to a taste experience!", "Item_RamenUnlock_01_name": "Tasting Coupon - Smoked", "Item_RamenUnlock_02_des": "Ignite your tastebuds with devilish red peppers!\nWith this coupon, Waterfall Soup invites you to a taste experience!", "Item_RamenUnlock_02_name": "Tasting Coupon - Red", "Item_RamenUnlock_03_des": "The rich texture of green peppers & tasty chicken!\nWith this coupon, Waterfall Soup invites you to a taste experience!", "Item_RamenUnlock_03_name": "Tasting Coupon - Green", "Item_RamenUnlock_04_des": "An icy seafood special fresh and al dente!\nWith this coupon, Waterfall Soup invites you to a taste experience!", "Item_RamenUnlock_04_name": "Tasting Coupon - Fresh", "Item_RamenUnlock_05_des": "Rich, delicate and fragrant, this traditional broth comes straight off the bone!\nWith this coupon, Waterfall Soup invites you to a taste experience!", "Item_RamenUnlock_05_name": "Tasting Coupon - Rich", "Item_RankLastBreak_40_des": "Increases a Bangboo's level cap from 50 to 60.", "Item_RankLastBreak_40_name": "Pure Ether Stream", "Item_RankLastBreak_40_story": "This rare high-affinity fluid Ether is the result of dozens of refining and processing steps, resulting in a pure and stable substance.\nThis non-volatile material can react quickly with objects that have Ether aptitude, making it an ideal coating for Ether equipment. Additionally, it can be processed to produce pharmaceuticals for those who have Ether aptitude.", "Item_Recharge_Diamond": "Monochrome", "Item_Recharge_Diamond_des": "Commonly used in antique cameras, this photographic film will reveal an image after being developed. ", "Item_Recharge_Diamond_story": "Given its potential to have captured a picture of the old civilization before the Hollow disasters, it holds significant value for some collectors.", "Item_ShopItem_HollowItem_01_des": "Fully restores the usage of activated items.", "Item_ShopItem_HollowItem_01_name": "Perfect Data Chip", "Item_ShopItem_HollowItem_02_des": "Restores the usage of activated items by 3.", "Item_ShopItem_HollowItem_02_name": "New Data Chip", "Item_ShopItem_HollowItem_03_des": "Restores the usage of activated items by 2.", "Item_ShopItem_HollowItem_03_name": "Old Data Chip", "Item_ShopItem_HollowItem_04_des": "Restores the usage of activated items by 1.", "Item_ShopItem_HollowItem_04_name": "Tattered Data Chip", "Item_Shop_Token_Desc": "Exchangeable for items at the event shop.", "Item_Show_Buff": "Buff for Display", "Item_Show_Card": "Card", "Item_Show_Coin": "Gear Coins", "Item_Show_Hp": "Squad HP Recovery", "Item_Show_Stamina": "Pressure", "Item_Show_Test": "???", "Item_SkillStuff_des": "Use this item in your Storage to obtain 5 of the selected Rally Record", "Item_SkillStuff_name": "Equalizing Test Rally Records Bundle", "Item_SmallBoss001_des": "An item required to increase your Agent's Core Skill level.", "Item_SmallBoss001_name": "Higher Dimensional Data: Murderous Obituary", "Item_SmallBoss001_story": "A data model built on the combat records of numerous Investigators versus Notorious Dullahan, including the most penetrating impressions of it by the Investigators. It's enough data to see it \"born and alive\" inside a VR system.", "Item_SmallBoss002_des": "An item required to increase your Agent's Core Skill level.", "Item_SmallBoss002_name": "Higher Dimensional Data: Crimson Awe", "Item_SmallBoss002_story": "A data model built on the combat records of numerous Investigators versus Troublemaker Wanted Enforcer, including the most penetrating impressions of it by the Investigators. It's enough data to see it \"born and alive\" inside a VR system.", "Item_SmallBoss003_des": "An item required to increase your Agent's Core Skill level.", "Item_SmallBoss003_name": "Higher Dimensional Data: Ethereal Pursuit", "Item_SmallBoss003_story": "A data model built on the combat records of numerous Investigators versus Notorious Armored Hati, including the most penetrating impressions of it by the Investigators. It's enough data to see it \"born and alive\" inside a VR system.", "Item_SmallBoss004_des": "An item required to increase your Agent's Core Skill level.", "Item_SmallBoss004_name": "Higher Dimensional Data: Steel Malice", "Item_SmallBoss004_story": "A data model built on the combat records of numerous Investigators versus Hans - Energized, including Investigators' most insightful impressions and assessments. It's enough data to see it \"born and survive\" inside a VR system.", "Item_SmallBoss005_des": "An item required to increase your Agent's Core Skill level.", "Item_SmallBoss005_name": "Higher Dimensional Data: Destructive Advance", "Item_SmallBoss005_story": "A data model built on the combat records of numerous Investigators versus Typhon Slugger, including the most penetrating impressions of it by the Investigators. It's enough data to see it \"born and alive\" inside a VR system.", "Item_SmallBoss006_des": "An item required to increase your Agent's Core Skill level.", "Item_SmallBoss006_name": "Higher Dimensional Data: Falling Fist", "Item_SmallBoss006_story": "A data model based on the combat records of numerous Investigators versus Hollow Thug - Rampant Brute, including Investigators' most insightful impressions and assessments. It's enough data to see it \"born and survive\" inside a VR system.", "Item_SmallBoss007_des": "An item required to increase your Agent's Core Skill level.", "Item_SmallBoss007_name": "Higher Dimensional Data: Stealth Phantom", "Item_SmallBoss007_story": "A data model built on the combat records of numerous investigators versus Doppelganger - Jane, including the most penetrating impressions of it by the investigators. It's enough data to see it \"born and alive\" inside a VR system.", "Item_SpecialMaterial_Avatar": "Prototype Seal", "Item_SpecialMaterial_Avatar_Story": "A fairly simple seal made through basic forging techniques. It's popular amongst Agents for its low-key style and matte finish.", "Item_SpecialMaterial_Avatar_des": "Can be used in place of Certification Seals when you don't have enough. A different number of Prototype Seals must be used to substitute different rarities of Certification Seals.", "Item_SpecialMaterial_Skill": "Original Chip", "Item_SpecialMaterial_Skill_Story": "An original chip, unmarred by time or sedimentation. Its immense memory bank awaits training data to be uploaded so Agents can use it to hone their skills.", "Item_SpecialMaterial_Skill_des": "Can be used in place of Tactical Chips when you don't have enough. A different number of Original Chips must be used to substitute different rarities of Tactical Chips.", "Item_SpecialMaterial_Weapon": "Master Component", "Item_SpecialMaterial_Weapon_Story": "A mysterious legend known among W-Engine enthusiasts. This item may look like nothing special, but it'll add the finishing touch to your sound quality.", "Item_SpecialMaterial_Weapon_des": "Can be used in place of W-Engine Components when you don't have enough. A different number of Master Components must be used to substitute different rarities of W-Engine Components.", "Item_SummerBatteryJar_des": "Fresh and Icy Energy Drink Special's limited-edition can. A breath of cold in the heat, with you through every summer day.", "Item_SummerBatteryJar_name": "Fresh and Icy Special Commemorative Can", "Item_SummerBatteryJar_story": "The reason why it's considered to have commemorative value is mostly due to a promise made by the manufacturer: \"Collect 6 consecutively numbered cans for a gold bar.\"\nEveryone went all in for the six-can family pack, but no one has ever seen a can with a number ending in 0 or 5.", "Item_SummerBattery_des": "Use to gain 100 Battery Charge.", "Item_SummerBattery_name": "Fresh and Icy Energy Drink Special", "Item_SummerBattery_story": "Just one sip to let this drink fill you with energy in this summer heat!\nThe secret ingredients are lemon, perfectly blended mineral salts, and never selling at room temperature.", "Item_TeamHPDown_05_des": "\"A trap set by the Hollow government army.\" All squad members lose 10% of their current HP.", "Item_TeamHPDown_05_name": "Unknown Trap", "Item_TeamHPDown_06_des": "\"A deadly trap set by the Hollow government army.\" All squad members lose 15% of their current HP.", "Item_TeamHPDown_06_name": "Enhanced Trap", "Item_TeamMedicineHp_01_des": "Restores {5*(1+0.01*sceneproperty(HollowHpRecover_Ratio))}% of all squad members' Max HP.", "Item_TeamMedicineHp_01_name": "Lv. 1 Med Kit", "Item_TeamMedicineHp_02_des": "Restores {10*(1+0.01*sceneproperty(HollowHpRecover_Ratio))}% of all squad members' Max HP.", "Item_TeamMedicineHp_02_name": "Med Kit (S)", "Item_TeamMedicineHp_03_des": "Restores {20*(1+0.01*sceneproperty(HollowHpRecover_Ratio))}% of all squad members' Max HP.", "Item_TeamMedicineHp_03_name": "Med Kit (M)", "Item_TeamMedicineHp_04_des": "Restores {50*(1+0.01*sceneproperty(HollowHpRecover_Ratio))}% of all squad members' Max HP.", "Item_TeamMedicineHp_04_name": "Med Kit (L)", "Item_TeamMedicineHp_05_name": "Med Kit (SP)", "Item_TeamMedicineHp_common_name": "Med Kit", "Item_TeamMedicinePr_01_des": "Reduce Pressure by 5.", "Item_TeamMedicinePr_01_name": "Lv. 1 Pressure Relief Kit", "Item_TeamMedicinePr_02_des": "Reduce Pressure by 30.", "Item_TeamMedicinePr_02_name": "Sedative (S)", "Item_TeamMedicinePr_03_des": "Reduce Pressure by 60.", "Item_TeamMedicinePr_03_name": "Sedative (M)", "Item_TeamMedicinePr_04_des": "Reduce Pressure by 80.", "Item_TeamMedicinePr_04_name": "Sedative (L)", "Item_TeamMedicinePr_common_name": "Sedative", "Item_TeamMedicineSp_01_des": "Restore all squad member's Energy by 5%.", "Item_TeamMedicineSp_01_name": "Lv. 1 Energy Kit", "Item_TeamMedicineSp_02_des": "Restore all squad member's Energy by 10%.", "Item_TeamMedicineSp_02_name": "Lv. 2 Energy Kit", "Item_TeamMedicineSp_03_des": "Restore all squad member's Energy by 20%.", "Item_TeamMedicineSp_03_name": "Lv. 3 Energy Kit", "Item_TeamMedicineSp_04_des": "Restore all squad member's Energy by 50%.", "Item_TeamMedicineSp_04_name": "Lv. 4 Energy Kit", "Item_TeamStressUp_05_des": "\"An accidental glimpse into the memory of the Shelled.\" Increases Pressure by 10.", "Item_TeamStressUp_05_name": "Memory of the Shelled", "Item_TeamStressUp_06_des": "\"An accidental glimpse into the dreadful memory of the Shelled.\" Increases Pressure by 20.", "Item_TeamStressUp_06_name": "Dreadful Memory of the Shelled", "Item_TestAutoExportPlatform": "Platform Automatic Export Tool Test - Second Update", "Item_TimeOutItem_CountDownTime": "Remaining", "Item_TimeOutItem_IconTips": "Expired", "Item_TimeOutItem_InfoDetail": "This item has expired and cannot be viewed or used.", "Item_TrashCoin_01_des": "A precious commemorative coin beloved by Sage in a Barrel. You can extract further information about such commemorative coins from him.", "Item_TrashCoin_01_name": "HIA Commemorative Coin", "Item_TrashCoin_01_story": "Limited edition commemorative coins issued by the Hollow Investigative Association long ago. Their exclusivity is due to their rarity, as many of these coins have been lost over the years due to people relocating away from Hollows and other reasons.", "Item_TrashCoin_02_des": "A special commemorative coin that can be exchanged for items at the Sage in a Barrel in Lumina Square.", "Item_TrashCoin_02_name": "HIA Commemorative Coin · Lumina", "Item_TrashCoin_02_story": "Limited edition commemorative coins issued by the Hollow Investigative Association long ago. Their exclusivity is due to their rarity, as many of these coins have been lost over the years due to people relocating away from Hollows and other reasons.", "Item_TrashCoin_03_des": "A special commemorative coin that can be exchanged for items at the Sage in a Barrel in Blazewood.", "Item_TrashCoin_03_name": "HIA Commemorative Coin - Blazewood", "Item_TrashCoin_03_story": "Limited edition commemorative coins issued by the Hollow Investigative Association long ago. Their exclusivity is due to their rarity, as many of these coins have been lost over the years due to people relocating away from Hollows and other reasons.", "Item_TreasureCar_des": "Mini Cargo Trucks may contain Dennies, materials, items, or even Polychromes and other rewards.", "Item_TreasureCar_story": "The Mini Cargo Truck: Your sturdiest safety net. A general logistics vehicle used by the HIA to deliver all kinds of supplies to aid Investigators in harvesting Ether resources. Some lost Mini Cargo Trucks will end up as a sweet bonus for Hollow Raiders looking around for loot.\nIf you see a lost Mini Cargo Truck, please use whatever is inside as you see fit... It's not like they'll fight back.", "Item_WeaponBreak_10_des": "Increases an Attack model W-Engine's level cap to 20.", "Item_WeaponBreak_10_name": "Attack Component", "Item_WeaponBreak_10_story": "A W-Engine Component made of special metal materials, boasting excellent energy conversion efficiency. It provides ample power support for Attack model W-Engines.", "Item_WeaponBreak_11_des": "Increases a Stun model W-Engine's level cap to 20.", "Item_WeaponBreak_11_name": "Stun Component", "Item_WeaponBreak_11_story": "A W-Engine Component made of special metal materials, boasting excellent energy conversion efficiency. It provides ample power support for Stun model W-Engines.", "Item_WeaponBreak_12_des": "Increases an Anomaly model W-Engine's level cap to 20.", "Item_WeaponBreak_12_name": "Anomaly Component", "Item_WeaponBreak_12_story": "A W-Engine Component made of special metal materials, boasting excellent energy conversion efficiency. It provides ample power support for Anomaly model W-Engines.", "Item_WeaponBreak_13_des": "Increases a Support model W-Engine's level cap to 20.", "Item_WeaponBreak_13_name": "Support Component", "Item_WeaponBreak_13_story": "A W-Engine Component made of special metal materials, boasting excellent energy conversion efficiency. It provides ample power support for Support model W-Engines.", "Item_WeaponBreak_14_des": "Increases an Defense model W-Engine's level cap to 20.", "Item_WeaponBreak_14_name": "Defense Component", "Item_WeaponBreak_14_story": "A W-Engine Component made of special metal materials, boasting excellent energy conversion efficiency. It provides ample power support for Defense model W-Engines.", "Item_WeaponBreak_20_des": "Increases an Attack model W-Engine's level cap to 40.", "Item_WeaponBreak_20_name": "Reinforced Attack Component", "Item_WeaponBreak_20_story": "An enhanced W-Engine Component crafted using specialized techniques. It significantly reduces energy loss in Attack model W-Engines, resulting in excellent energy conversion efficiency.", "Item_WeaponBreak_21_des": "Increases a Stun model W-Engine's level cap to 40.", "Item_WeaponBreak_21_name": "Reinforced Stun Component", "Item_WeaponBreak_21_story": "An enhanced W-Engine Component crafted using specialized techniques. It significantly reduces energy loss in Stun model W-Engines, resulting in excellent energy conversion efficiency.", "Item_WeaponBreak_22_des": "Increases an Anomaly model W-Engine's level cap to 40.", "Item_WeaponBreak_22_name": "Reinforced Anomaly Component", "Item_WeaponBreak_22_story": "An enhanced W-Engine Component crafted using specialized techniques. It significantly reduces energy loss in Anomaly model W-Engines, resulting in excellent energy conversion efficiency.", "Item_WeaponBreak_23_des": "Increases a Support Model W-Engine's level cap to 40.", "Item_WeaponBreak_23_name": "Reinforced Support Component", "Item_WeaponBreak_23_story": "An enhanced W-Engine Component crafted using specialized techniques. It significantly reduces energy loss in Support model W-Engines, resulting in excellent energy conversion efficiency.", "Item_WeaponBreak_24_des": "Increases a Defense model W-Engine's level cap to 40.", "Item_WeaponBreak_24_name": "Reinforced Defense Component", "Item_WeaponBreak_24_story": "An enhanced W-Engine Component crafted using specialized techniques. It significantly reduces energy loss in Defense model W-Engines, resulting in excellent energy conversion efficiency.", "Item_WeaponBreak_30_des": "Increases an Attack model W-Engine's level cap to 60.", "Item_WeaponBreak_30_name": "Specialized Attack Component", "Item_WeaponBreak_30_story": "A specialized W-Engine component crafted from composite Etheric matter. Equipped with adaptive frequency modulation, enabling resonance with Ether across a spectrum of complex environments, it ensures consistent and superior sonic power delivery for Attack model W-Engines.", "Item_WeaponBreak_31_des": "Increases a Stun model W-Engine's level cap to 60.", "Item_WeaponBreak_31_name": "Specialized Stun Component", "Item_WeaponBreak_31_story": "A specialized W-Engine component crafted from composite Etheric matter. Equipped with adaptive frequency modulation, enabling resonance with Ether across a spectrum of complex environments, it ensures consistent and superior sonic power delivery for Stun model W-Engines.", "Item_WeaponBreak_32_des": "Increases an Anomaly model W-Engine's level cap to 60.", "Item_WeaponBreak_32_name": "Specialized Anomaly Component", "Item_WeaponBreak_32_story": "A specialized W-Engine component crafted from composite Etheric matter. Equipped with adaptive frequency modulation, enabling resonance with Ether across a spectrum of complex environments, it ensures consistent and superior sonic power delivery for Anomaly model W-Engines.", "Item_WeaponBreak_33_des": "Increases a Support model W-Engine's level cap to 60.", "Item_WeaponBreak_33_name": "Specialized Support Component", "Item_WeaponBreak_33_story": "A specialized W-Engine component crafted from composite Etheric matter. Equipped with adaptive frequency modulation, enabling resonance with Ether across a spectrum of complex environments, it ensures consistent and superior sonic power delivery for Support model W-Engines.", "Item_WeaponBreak_34_des": "Increases a Defense model W-Engine's level cap to 60.", "Item_WeaponBreak_34_name": "Specialized Defense Component", "Item_WeaponBreak_34_story": "A specialized W-Engine component crafted from composite Etheric matter. Equipped with adaptive frequency modulation, enabling resonance with Ether across a spectrum of complex environments, it ensures consistent and superior sonic power delivery for Defense model W-Engines.", "Item_WeaponCore_des": "Used to craft W-Engines at the gadget store.", "Item_WeaponCore_name": "W-Engine Chip", "Item_WeaponCore_story": "When you dismantle W-Engines, it's possible to preserve their core rotors if you handle them properly. These chips can then be used to craft new W-Engines or... simply kept as collectibles.", "Item_WeaponExp_01_des": "Provides 100 EXP for a W-Engine.", "Item_WeaponExp_01_name": "W-Engine Battery", "Item_WeaponExp_01_story": "A special storage battery containing electrolytes with trace amounts of Ether crystals, providing a reliable power supply for the W-Engine.", "Item_WeaponExp_02_des": "Provides 600 EXP for a W-Engine.", "Item_WeaponExp_02_name": "W-Engine Power Supply", "Item_WeaponExp_02_story": "A high-performance power supply capable of converting power. It can adapt to various W-Engine models and provide an accurate power supply based on real-time power consumption.\n", "Item_WeaponExp_03_des": "Provides 3,000 EXP for a W-Engine.", "Item_WeaponExp_03_name": "W-Engine Energy Module", "Item_WeaponExp_03_story": "A high-efficiency energy module made of various Etheric matter, providing stable and long-lasting energy for all models of W-Engines.", "Item_WeaponExp_04_des": "Provides 10,000 EXP for your W-Engine", "Item_WeaponExp_04_name": "Lv. 4 Weapon EXP", "Item_WeaponLevelBreak_A_des": "Use this item from Storage to obtain 10 of the selected A-Rank W-Engine Components.", "Item_WeaponLevelBreak_A_name": "Amplifying Test A-Rank W-Engine Component Bundle", "Item_WeaponStar001_des": "Used to upgrade the Gilded Blossom W-Engine", "Item_WeaponStar001_name": "Blooming Wind", "Item_WeaponStar001_story": "A special W-Engine component obtained in Hollow C41. It can be used to upgrade the W-Engine, Gilded Blossom, increasing its Ether resonance. A seed that can cause the gilded golden flowers to bloom, etched with the radiance of a season that slips by like sand through your fingers.", "Item_WeaponStarMaterial_01_des": "C-Rank W-Engine Modification Material", "Item_WeaponStarMaterial_01_name": "C-Rank W-Engine Modification Material", "Item_WeaponStarMaterial_02_des": "B-Rank W-Engine Modification Material", "Item_WeaponStarMaterial_02_name": "W-Engine Hardware", "Item_WeaponStarMaterial_03_des": "A-Rank W-Engine Modification Material", "Item_WeaponStarMaterial_03_name": "W-Engine Upgrade Kit", "Item_WeaponStarMaterial_04_des": "S-Rank W-Engine Modification Material", "Item_WeaponStarMaterial_04_name": "W-Engine Update Set", "Item_Weapon_A_1011_Desc": "This customized W-Engine Core focuses on power storage and has been modified to enhance power storage functions. It can effectively boost Zap damage output for weapons, and is the gadget store owner's piece de resistance. Not long after, Anby made some tweaks based on user habits, but judging by how serious and careful she is while conducting each maintenance session, these are probably not the safest of modifications.\n\n\"Weapons SHOULD be dangerous. If it can't shock me, then how is it going to shock the enemy?\" — Anby's response while carefully performing maintenance", "Item_Weapon_A_1011_Name": "Demara Battery Mark II", "Item_Weapon_A_1011_ShortDesc": "A customized W-Engine that focuses on energy storage, modified to improve its energy capacity. This model is often used by Anby.", "Item_Weapon_A_1031_Desc": "A cost-effective W-Engine that focuses on energy storage. After Nicole modified its internal space, it can now be used as a storage box. While the gold coins stored inside are fake, they may catch greedy Hollow Raiders off guard. Or rather, the operator can simply toss the heavy coins at them and knock them out.\n\n\"Hurts, doesn't it? Impressive, right? Hmph, that's just what money can do!\" — Nicole, gloating after defeating an enemy", "Item_Weapon_A_1031_Name": "The Vault", "Item_Weapon_A_1031_ShortDesc": "A cost-effective W-Engine that can store energy, with improvements made to its internal space. This model is often used by Nicole.", "Item_Weapon_A_1061_Desc": "An enhanced W-Engine with a high rotation speed. Corin has integrated its shaft portion with a chainsaw to provide additional cutting power for her \"cleaning\" work. To ensure that her \"cleaning\" goes smoothly and to minimize the pain inflicted on her target, she has thoughtfully increased the rotation speed to the maximum.\n\n\"Um... Don't worry, it won't hurt! Well... I mean, it will only hurt for a moment, and then it won't hurt anymore!\" — Corin, attempting to comfort her opponent before attacking", "Item_Weapon_A_1061_Name": "Housekeeper", "Item_Weapon_A_1061_ShortDesc": "An enhanced W-Engine with a high rotation speed. A chainsaw has been integrated into its shaft. This model is often used by Corin.", "Item_Weapon_A_1081_Desc": "A custom supercomputing W-Engine which specializes in aim assist and calculating trajectories, it looks more like some kind of pirated Starlight Knight figurine now that Billy's finished his modifications. It flashes brightly whenever an enemy is detected, and shouts out pre-set quotes. Despite this move clearly exposing one's location and attracting the enemy, this is not an issue for Billy so long as everything is cool enough.\n\n\"COPY? How can you call that a copy?! I've poured all my passion, wisdom, soul, and moisture into this! Apart from summoning a shooting star to transform me — this is real deal, bona fide Starlight Knight equipment!\" — Billy, enthusiastically outlining his modding philosophy", "Item_Weapon_A_1081_Name": "Starlight Engine Replica", "Item_Weapon_A_1081_ShortDesc": "A customized supercomputing W-Engine, specialized in aim support and ballistic calculations. Modified by Billy, it now looks like some sort of knock-off Starlight Knight figurine.", "Item_Weapon_A_1111_Desc": "Originally a high-rev W-Engine, it has been modified by Anton with the most expensive rotary drill parts. These modifications allow the engine to temporarily exceed its output limits, enabling it to better serve Anton's \"bro.\" When it comes to anything involving his \"bro,\" Anton spares no expense.\n\n\"Ben bought the materials, Grace helped with the modding, and the force was signed off by the president herself... Bro, the blessings of all Belobog are inside you. Let's do this!\" — Anton muttering to himself the first time he starts it up", "Item_Weapon_A_1111_Name": "Drill Rig - Red Axis", "Item_Weapon_A_1111_ShortDesc": "Originally a rev-enhanced W-Engine, it has been modified by Anton with the most expensive rotary drill parts that allow it to exceed its output limits.", "Item_Weapon_A_1121_Desc": "This super-powerful support W-Engine, into which Ben installed extra heavy oil cylinders to keep it growling along, can even provide sufficient power for heavy-duty machinery. Despite its weight being so massive that ordinary people cannot lift it, for Ben, it's the perfect counterweight ball for his concrete pillar.\n\n\"Don't worry. I've calculated the counterweight position and impact resistance factor down to four decimal places. It won't impact weapon performance.\" — Ben, before taking out his notebook to check over the calculations yet again", "Item_Weapon_A_1121_Name": "Big Cylinder", "Item_Weapon_A_1121_ShortDesc": "A powerful protection-type W-Engine, characterized by thick oil cylinders that ceaselessly roar inside it. It can provide sufficient power for heavy machinery.", "Item_Weapon_A_1131_Desc": "An intricate W-Engine developed by Section 6 and later modified using the technology of a certain martial arts clan. It can control Ether particles to form an energy field and boasts a terrifying appearance that can easily silence a crying child! If you are unfortunate enough to face its wicked stare, then just wait until it unfurls its fangs. What lies inside is... Don't laugh! This poor little thing really hurts when it hits you!\n\n\"Hmm... Instead of a cool mask, I'd rather carry another lunchbox... I'll go ask Nagi if I can pack some snacks in it!\" — Soukaku, excitedly running to the Section 6 office", "Item_Weapon_A_1131_Name": "Bashful Demon", "Item_Weapon_A_1131_ShortDesc": "An intricate W-Engine developed by Section 6 and later modified with extra features. It can control Ether particles to form an energy field. This model is favored by Soukaku.", "Item_Weapon_A_1151_Desc": "A support W-Engine propelled by jets that is both mobile and impactful, it can traverse the entire battlefield providing combat buffs. Not only is it practical, but it's the biggest imaginary enemy and most-feared sparring partner of Grassy, Woody, and Bricky. The little boars can hear Lucy say in their nightmares.\n\n\"If you can't do it, go train with Kaboom!\" — Lucy, lecturing her three loyal guard boars", "Item_Weapon_A_1151_Name": "Kaboom the Cannon", "Item_Weapon_A_1151_ShortDesc": "A support W-Engine propelled by jets that is both mobile and impactful, it can traverse the entire battlefield providing combat buffs.", "Item_Weapon_A_1271_Desc": "A defensive W-Engine independently researched and created by Public Security with special emphasis on enhancing the energy conversion ability in its shield. Rumor has it that this model of W-Engine became the standard for all supporting units in Hollow operations due to an unknown member of the top brass pushing for mass production.\n\n\"Even if you took it apart and rebuilt it into an actual physical shield, it would still be extremely sturdy... but it really is super heavy!\" —Seth, musing aloud as he studies the extremely expensive material of the W-Engine", "Item_Weapon_A_1271_Name": "Peacekeeper - Specialized", "Item_Weapon_A_1271_ShortDesc": "A defensive W-Engine independently researched and created by Public Security which simplifies the offensive components to enhance the energy conversion ability in its shield. ", "Item_Weapon_A_1281_Desc": "This energy W-Engine, modded from spare parts of a truck's engine, converts the original cylinder into an energy storage unit, which is highly advantageous. It placed first in the internal Leaps and Bounds competition, surpassing many heavy-duty motorbikes and even a truck driven by Piper herself.\n\n\"Too bad there's no way to carry cargo... Maybe we can hang it on the tusks?\" — Piper, top-notch logistics driver", "Item_Weapon_A_1281_Name": "Roaring Ride", "Item_Weapon_A_1281_ShortDesc": "An energy W-Engine modded from spare parts of a truck's engine. It converts the original cylinder into an energy storage unit, which is highly advantageous.", "Item_Weapon_A_Common_01_Desc": "A custom-made W-Engine designed for street music lovers. It sacrifices cooling components to make space for high-end speaker modules, ensuring your fans, both Ethereal and human, hear your every word.\n——From the streets to the Hollows, superstars are never short of flowers and applause. The bars they spit are so flaming hot, they add the perfect heat to any battlefield.", "Item_Weapon_A_Common_01_Name": "Street Superstar", "Item_Weapon_A_Common_01_ShortDesc": "A custom-made W-Engine designed for urban music lovers. It sacrifices heat dissipation components for improved sound quality.", "Item_Weapon_A_Common_02_Desc": "A special W-Engine equipped with a high-speed camera module. The best choice for in-Hollow photography enthusiasts. It captures every touching moment spent beating up your Ethereal friends, as long as you have a free hand to press the shutter.\nP.S. The internal optical components have not undergone anti-corruption treatment. Please do not lose the warranty form.", "Item_Weapon_A_Common_02_Name": "Slice of Time", "Item_Weapon_A_Common_02_ShortDesc": "A special W-Engine equipped with a high-speed camera module. The best choice for in-Hollow photography enthusiasts.", "Item_Weapon_A_Common_03_Desc": "A consumer-class W-Engine launched by an exotic pet fan club to promote pet culture. It used to be a popular model until three customers' fingers, a staff member, and half a Bangboo disappeared into a Gourmet's big mouth. Ether blocks generated by the mouth module can rapidly devour substances. Please avoid putting your head and limbs inside.", "Item_Weapon_A_Common_03_Name": "Rainforest Gourmet", "Item_Weapon_A_Common_03_ShortDesc": "A consumer-class W-Engine launched by an exotic pet fan club to promote pet culture. Due to its cute appearance, it was once a very popular model.", "Item_Weapon_A_Common_04_Desc": "A damage-type W-Engine made of special Etheric matter. When its operator is attacked, it builds up energy and boosts its damage output. Although it does not grant the operator the power to transform into a Starlight Knight, it provides a surge of courage when the operator is in dire situations.", "Item_Weapon_A_Common_04_Name": "Starlight Engine", "Item_Weapon_A_Common_04_ShortDesc": "A damage-type W-Engine made of special Etheric matter. When its user is attacked, it builds up energy.", "Item_Weapon_A_Common_05_Desc": "This high-power W-Engine boasts a cutting-edge energy conversion device that collects heat from its surroundings and supplies it to the steamer, making it easy for the operator to cook or heat up objects. This makes it a perfect choice for Hollow explorers. However... please be careful when using it to avoid burns.", "Item_Weapon_A_Common_05_Name": "Steam Oven", "Item_Weapon_A_Common_05_ShortDesc": "A high-power W-Engine that boasts a cutting-edge energy conversion system. It collects excess heat and supplies it to the steamer.", "Item_Weapon_A_Common_06_Desc": "A special W-Engine whose outer shell is made of composite Etheric matter that effectively absorb incoming impacts in combat and turn it against the enemy. Rumors suggest that its prototype was crafted by a legendary Hollow explorer, and despite its ancient appearance, it continues to run smoothly. This W-Engine is literally an \"old timer\" in the field of W-Engines.", "Item_Weapon_A_Common_06_Name": "Precious Fossilized Core", "Item_Weapon_A_Common_06_ShortDesc": "A special W-Engine whose outer shell is made of composite Etheric matter that effectively absorbs impact, and turns it against the enemy.", "Item_Weapon_A_Common_07_Desc": "A dream W-Engine adored by Starlight Knights fans. Its copyright owner claims that counterfeit transformers can transform you into a bad guy NPC. Watch out for a flying kick that'll scare the bejesus out of the bad guys — that's the power of genuine copyrighted merch!\n\"Starlight Knights, transform— Transform! Transform! Why can't I transform? Unless... the stars haven't chosen me?!\" — from an unboxing vlog recorded by an anonymous member of the Cunning Hares.", "Item_Weapon_A_Common_07_Name": "Original Transmorpher", "Item_Weapon_A_Common_07_ShortDesc": "An epic W-Engine favored by Starlight Knight fans. Its high popularity and scarcity marketing strategy have caused an influx of knock-offs.", "Item_Weapon_A_Common_08_Desc": "A W-Engine produced by recycling abandoned Bangboo shells. Though it's made from scrapped parts, it still caused some distress among Bangboo lovers. \"No Bangboo were hurt during the production of this W-Engine.\" — the manufacturer had to include this note on the packaging due to protests from Bangboo rights organizations.", "Item_Weapon_A_Common_08_Name": "Weeping Gemini", "Item_Weapon_A_Common_08_ShortDesc": "A W-Engine produced by recycling abandoned Bangboo shells. Its electrode cores made of recycled metals can release high-voltage charges.", "Item_Weapon_A_Common_09_Desc": "This damage-type W-Engine boasts a built-in current transformer, with its discharge part designed as a protruding lip gloss. It automatically attracts electrically sensitive objects around the operator and deals additional damage to them. Such is not the power of love, but rather the Lorentz force generated by a 1,000-volt electric field.", "Item_Weapon_A_Common_09_Name": "Electro-Lip Gloss", "Item_Weapon_A_Common_09_ShortDesc": "This damage-type W-Engine boasts a built-in current transformer, and automatically attracts electrically sensitive objects around the operator and deals additional damage to them.", "Item_Weapon_A_Common_10_Desc": "A special W-Engine decorated with a fluffy bunny. Although it is a mere imitation of the real animal, even the fiercest of Hollow Raiders can relieve stress by petting their bunnies while taking a break, which enhances their combat performance. There are many similar models in this series of W-Engines: a portable bunny, a foldable bunny, a furless bunny... Everyone can find one they will not be able to refuse.", "Item_Weapon_A_Common_10_Name": "Bunny Band", "Item_Weapon_A_Common_10_ShortDesc": "A special W-Engine decorated with a fluffy bunny. However, it is just an imitation of the real animal.", "Item_Weapon_A_Common_11_Desc": "A special W-Engine equipped with a temperature regulator where residual heat generated by the W-Engine's high frequency is funneled into the hot springs on its surface. The owner of this W-Engine can drink hot spring soup with all its spring warmth in front of frost-covered enemies. Of course, some people think it's like drinking bath water.", "Item_Weapon_A_Common_11_Name": "Spring Embrace", "Item_Weapon_A_Common_11_ShortDesc": "A special W-Engine equipped with a temperature regulator where residual heat generated by the W-Engine's high frequency is funneled into the hot springs on its surface.", "Item_Weapon_A_Common_13_Desc": "A W-Engine that represents the brilliance and magnificence of flowers, seemingly crafted from the most luxurious materials. However, after finally dismantling the Ether-powered premium anti-theft device, an experienced thief will discover with terror that this W-Engine... is only gold plated.", "Item_Weapon_A_Common_13_Name": "Gilded Blossom", "Item_Weapon_A_Common_13_ShortDesc": "A W-Engine with a grandiose and luxurious appearance equipped with a premium Ether-powered anti-theft device. It's actually used to provide the equipper with energy.", "Item_Weapon_B_Common_01_Desc": "A W-Engine that prioritizes damage output over noise reduction. It can indiscriminately deal considerable damage to all units nearby. Its designer compares it to the full moon. Bright moonlight can interrupt people's sleep, and nothing can be done about it. But the moonlight does not bother anyone on purpose — you just have to get used to it.", "Item_Weapon_B_Common_01_Name": "[Lunar] Pleniluna", "Item_Weapon_B_Common_01_ShortDesc": "A W-Engine that prioritizes damage output over noise reduction. It can indiscriminately deal considerable damage to all units nearby.", "Item_Weapon_B_Common_02_Desc": "A W-Engine with excellent sonic and thermal energy usage, capable of hitting its target with a double whammy. Those hit, be it intentionally or not, have a chance to be diagnosed with snow blindness. The exact cause remains unknown, so obtaining insurance compensation after falling victim to this malady is close to impossible. There was a poor Hollow Investigator who learned it the hard way.", "Item_Weapon_B_Common_02_Name": "[Lunar] Decrescent", "Item_Weapon_B_Common_02_ShortDesc": "A W-Engine with excellent sonic and thermal energy usage, capable of hitting its target with a double whammy.", "Item_Weapon_B_Common_03_Desc": "This high-capacity portable W-Engine can collect dissipated energy from its surroundings, thus enhancing the combat effectiveness of its operator. It is a perfect choice for novice explorers who are worried that their W-Engine may run out of power during expeditions.", "Item_Weapon_B_Common_03_Name": "[Lunar] Noviluna", "Item_Weapon_B_Common_03_ShortDesc": "A high-capacity portable W-Engine that can collect dissipated energy from its surroundings, thus enhancing the combat effectiveness of its operator.", "Item_Weapon_B_Common_04_Desc": "This special W-Engine features a built-in sonic generator that converts collected energy into penetrating infrasound waves, thereby boosting its damage output. However, to activate this function, the operator needs to charge up enough power, and the first step of charging up is to use up any remaining energy in the W-Engine.", "Item_Weapon_B_Common_04_Name": "[Reverb] Mark I", "Item_Weapon_B_Common_04_ShortDesc": "A special W-Engine featuring a built-in sonic generator that boosts its damage output.", "Item_Weapon_B_Common_05_Desc": "A standardized W-Engine with balanced performance. Despite lacking any particular tendencies, it enhances its owner's and it's owner's teammates' combat effectiveness in all aspects. For novice explorers who have not figured out their preferred combat style, this W-Engine is an excellent choice.", "Item_Weapon_B_Common_05_Name": "[Reverb] Mark II", "Item_Weapon_B_Common_05_ShortDesc": "A standardized W-Engine with balanced performance that enhances its owner's and their teammates' combat effectiveness in all aspects.", "Item_Weapon_B_Common_06_Desc": "This special W-Engine features motion capture algorithms that monitor the status of the operator's teammates, enabling it to send signals to coordinate tactical movements and enhance the overall combat competency of the squad. However, this premise assumes that everyone can keep up with its signals instead of stepping on other members' toes...", "Item_Weapon_B_Common_06_Name": "[Reverb] Mark III", "Item_Weapon_B_Common_06_ShortDesc": "A special W-Engine that features motion capture algorithms, which enhance the overall combat competency of your squad.", "Item_Weapon_B_Common_07_Desc": "An energy-storage type W-Engine with a unique operation circuit. It will absorb scattered energy up to a certain amount before unleashing it, dealing some extra impact. It's impossible to control when that energy is unleashed, but when it is, it'll give you the joy of winning a prize draw.", "Item_Weapon_B_Common_07_Name": "[Vortex] Revolver", "Item_Weapon_B_Common_07_ShortDesc": "An energy-storage type W-Engine with a unique operation circuit. It will absorb scattered energy up to a certain amount before unleashing it all at once.", "Item_Weapon_B_Common_08_Desc": "A tactical W-Engine that locates enemies using high-frequency sound waves. Once it has marked its targets, it will activate its aiming aid to make the operator's precision attack more deadly. While this feature increases the operator's efficiency in battles, it may occasionally attract curious Ethereals from afar.", "Item_Weapon_B_Common_08_Name": "[Vortex] Arrow", "Item_Weapon_B_Common_08_ShortDesc": "A tactical W-Engine that locates enemies using high-frequency sound waves. Its aiming aid can make its operator's precision attack more deadly.", "Item_Weapon_B_Common_09_Desc": "This inverter W-Engine can generate excessive power and effectively increase its operator's battle prowess. However, due to its poor heat dissipation, it emits ear-splitting noise during battle. As a result, all squad members will need to wear earplugs.", "Item_Weapon_B_Common_09_Name": "[Vortex] Hatchet", "Item_Weapon_B_Common_09_ShortDesc": "A frequency-converting W-Engine that can quickly generate excessive power and effectively increase its user's battle prowess.", "Item_Weapon_B_Common_10_Desc": "This special W-Engine can analyze the target's weak spots through real-time calculations. Although its heavy exoskeleton can be a burden to the operator, some users have found it to be an efficient way to exercise and lose weight, and have thus become loyal customers.", "Item_Weapon_B_Common_10_Name": "[Magnetic Storm] Alpha", "Item_Weapon_B_Common_10_ShortDesc": "A special W-Engine that can analyze the target's weak spots through real-time calculations.", "Item_Weapon_B_Common_11_Desc": "This damage-type W-Engine features enhanced movement detection modules that can detect the operator's status in real-time and boost their combat prowess at critical moments to optimize battle efficiency. After the operator completes the finishing move, the W-Engine emits a dazzling multicolored flash and rates the operator's move.", "Item_Weapon_B_Common_11_Name": "[Magnetic Storm] Bravo", "Item_Weapon_B_Common_11_ShortDesc": "A damage-type W-Engine that features an enhanced movement detection module that can quickly alter its output intensity to optimize battle efficiency.", "Item_Weapon_B_Common_12_Desc": "A high-capacity W-Engine that features a built-in generator, allowing it to keep a stable storage of electrical power without any manual operation from the operator. As a result, it proves to be exceptionally used in battle as its electric current can stun tough enemies.", "Item_Weapon_B_Common_12_Name": "[Magnetic Storm] Charlie", "Item_Weapon_B_Common_12_ShortDesc": "A high-capacity W-Engine that features a built-in generator, which allows it to keep a stable storage of electrical power.", "Item_Weapon_B_Common_13_Desc": "A W-Engine with a component structure adjusted according to specific parameters. It can enhance the defensive capabilities of those who have a certain style of combat. If the user does not meet the requirements for this W-Engine, then carrying it would be like lugging around an over-sized shield in battle.", "Item_Weapon_B_Common_13_Name": "[Identity] Base", "Item_Weapon_B_Common_13_ShortDesc": "A W-Engine with a component structure adjusted according to specific parameters. It can enhance the defensive capabilities of those who have a certain style of combat.", "Item_Weapon_B_Common_14_Desc": "A functional W-Engine that specializes in energy conversion. It can analyze combat environments and generate special sounds to disrupt the enemy's attack. However, when facing a strong-willed enemy, you will still need to seize the right opportunity to attack. Luckily, most Ethereals lack the willpower to resist it.", "Item_Weapon_B_Common_14_Name": "[Identity] Inflection", "Item_Weapon_B_Common_14_ShortDesc": "A functional W-Engine that specializes in energy conversion. It can analyze combat environments and generate special sounds to disrupt the enemy's offense.", "Item_Weapon_BreakStun_Des": "Equip to increase Stun Agents' combat capabilities", "Item_Weapon_Defence_Des": "Equip to increase Defense Agents' combat capabilities", "Item_Weapon_ElementAbnormal_Des": "Equip to increase Anomaly Agents' combat capabilities", "Item_Weapon_PowerfulAttack_Des": "Equip to increase Attack Agents' combat capabilities", "Item_Weapon_S_01_Desc": "A high-performance supercomputing W-Engine, capable of collecting real-time data on the battlefield and providing tactical support to its operator. Additionally, it is equipped with mini cannons and can even be deployed as an automatic combat unit in critical moments. In such situations, the operator may become more of a hindrance than a help.", "Item_Weapon_S_01_Name": "Cannon Rotor", "Item_Weapon_S_02_Desc": "A new supercomputing W-Engine, featuring cutting-edge integrated chips that dynamically monitor the battlefield and provide tactical analysis for its user. Furthermore, this W-Engine can serve as a portable console, allowing its user to play the most popular video games anytime, anywhere. However, it is not advisable to use the speakers while playing games... Especially not in Hollow areas frequented by Ethereals.", "Item_Weapon_S_02_Name": "Unfettered Game Ball", "Item_Weapon_S_03_Name": "Six Shooter", "Item_Weapon_S_1021_Desc": "A supercomputing W-Engine equipped with an enhanced motion monitoring feature, perfectly matching the fast reflexes and combat maneuvers of Cat Thirens. Nekomata has added a foldable knife to its casing. Despite claiming that this design is to facilitate her in battle, the knife has fresh mackerel stains smeared onto it...\n\n\"Lots of people call me a clever clogs for doing this mod, but when you're out on the streets, you gotta put everything you can to good use: Every little trick, every little thought, every little hustle... And look! A little kitty!\" — Nekomata, diverting attention away while secretly trying to fish out the listener's wallet", "Item_Weapon_S_1021_Name": "Steel Cushion", "Item_Weapon_S_1021_ShortDesc": "A supercomputing W-Engine equipped with a motion monitoring feature. Thanks to Nekomata's modifications, it perfectly matches the fast reflexes and combat maneuvers of feline Thirens.", "Item_Weapon_S_1041_Desc": "A violent Obsidian Division W-Engine forged with fire and filled with a forbidden fuel that has been reprocessed using Ether-technology. Its intense heat can be used to clear the entire battlefield. Rumor has it that its designer was exchanging W-Engine design ideas with Soldier 11 over dinner. After an hour spent enjoying extra spicy noodles, she decided to bring extra spicy revenge to her enemies.\n\n\"I really like it. It's stable, efficient, and practical. The high temperature can clean the battle residue off my blade and even disinfect wounds when needed... Why are you sitting so far away?\" — Soldier 11, introducing her W-Engine to her teammates", "Item_Weapon_S_1041_Name": "The Brimstone", "Item_Weapon_S_1041_ShortDesc": "A W-Engine made for Soldier 11 by Obsidian Division. Its intense heat can be used to clear the entire battlefield.", "Item_Weapon_S_1071_Desc": "A multi-functional W- Engine specially designed with a motorcycle tire as the foundation. It boasts rapid speed, ferocious tearing power, solid defense, unexpectedly low energy consumption, and a domineering appearance. Apparently, this was initially just a toy that Big Daddy made for Caesar to play with, but every time Caesar played with it, it would end up in tatters. As a result, Big Daddy spent years reinforcing and modifying it over a hundred times, eventually creating this superb piece of equipment that can function as a weapon, shield, wheel, and even a light source.\n\n\"It was originally supposed to also function as a piano, with keys embedded around the edge of the tire! But after a few tries, it didn't work out well. After spinning it a few times, I couldn't tell the correct notes apart, so I had to dismantle it... Fortunately, it can still be used as a fan when it gets hot.\" — Caesar, playfully flicking the W-Engine tire with her finger, whipping up a gust of wind.", "Item_Weapon_S_1071_Name": "Tusks of Fury", "Item_Weapon_S_1071_ShortDesc": "A versatile W-Engine based on a motorcycle tire that Big Daddy made for Caesar.", "Item_Weapon_S_1101_Desc": "This W-Engine is renowned for its ultra power. Modified by Koleda, its energy level has almost exceeded the safety limit. Although this W-Engine is entirely designed for damage output, and the Speedup and Blaze functions have been merged into one, this is precisely what Koleda wanted.\n\n\"I've got a clear shot at your shins, you know? So you'd better think twice before saying I'm short, got it?\" — Koleda, warning a rude business partner", "Item_Weapon_S_1101_Name": "Hellfire Gears", "Item_Weapon_S_1101_ShortDesc": "A functional W-Engine with ultra-high power capacity. Modified by Koleda, its energy level has almost exceeded the safety limit.", "Item_Weapon_S_1141_Desc": "This special W-Engine has the capability to create extreme low temperatures. Its radiator opening was designed with an eerie animal teeth decoration and often drips condensation. After Lycaon's improvements, its rough appearance has become much more refined and elegant, and the opening is now utilized to store envelopes and other keepsakes.\n\n\"Manners aren't a leash for wildness; it enhances it before it's set free.\" — Lycaon, speaking gently during a tea party", "Item_Weapon_S_1141_Name": "The Restrained", "Item_Weapon_S_1141_ShortDesc": "A special W-Engine with a powerful temperature control system. Modified by Lycaon, it has the capability to quickly create extremely cold environments.", "Item_Weapon_S_1161_Desc": "A violent W-Engine that can ignite flames with a siphon. It deals simple and crude burn damage, encouraging relentless, bone-crushing follow-up attacks. Rumor has it that the liquid fluid within was once a secret weapon from an old civilization's empire that dominated naval warfare! The formula has long since been lost and recreating it is extremely difficult!\n\n\"...Actually, all I said was that I wanted a backup lighter.\" —Lighter says as the user of this valuable fuel", "Item_Weapon_S_1161_Name": "Blazing Laurel", "Item_Weapon_S_1161_ShortDesc": "A violent W-Engine that can ignite flames with a siphon. It deals simple and crude burn damage, encouraging relentless, bone-crushing follow-up attacks.", "Item_Weapon_S_1171_Desc": "Powered by a specially formulated fuel, this modified W-Engine is optimized to push combustion performance to the extreme. The engine operates by injecting fuel from the tank into the reaction chamber, where a high-pressure reaction device converts the fuel into searing flames, leaving behind a scorched aroma. It's rumored Nitro-Fuel can also be used as a power source, as there was a sighting of Burnice pouring one into the tank, and later scraping the remaining liquid back into a bar glass after the battle.\n\n\"This is definitely slander from a competitor. The special drinks I serve to my customers are always clean and hygienic! The Nitro-Fuel that drains out from the tank is for my own consumption because the high-pressure concentration gives it a special taste!\" — Burnice, in defense of her professional reputation, oblivious to her customers unconsciously taking a step back.", "Item_Weapon_S_1171_Name": "Flamemaker Shaker", "Item_Weapon_S_1171_ShortDesc": "Modified by Burnice, this W-Engine uses a special fuel as its power source to boost combustion performance to the max.", "Item_Weapon_S_1181_Desc": "Embedded with a supercomputer core, this latest-model W-Engine can compile operating code for machines at an astonishing speed, or quickly collect battlefield data to provide support for the whole squad. Of course, for Grace, this W-Engine is just a little toy for her to communicate with her \"silicon-based children.\"\n\n\"Looking carefully... you're handsome in your own way! Oh, it says in the manual that once it's sealed, it shouldn't be opened... Hmmm... Well, how would we know if we don't give it a try?!\" — Grace, suddenly enthusiastic while holding the engine in her hand", "Item_Weapon_S_1181_Name": "Fusion Compiler", "Item_Weapon_S_1181_ShortDesc": "The latest W-Engine that possesses a hypercalculation core. It can compile operational codes for machines at top speed. This model is favored by Grace.", "Item_Weapon_S_1191_Desc": "This high-power W-Engine has the capability to rapidly lower the temperature of the environment, allowing it to instantly freeze nearby objects. Although it is an excellent tactical W-Engine due to its efficient freezing and high damage output, Ellen primarily uses it to make frappes.\n\n\"I want to bring it to school, especially in the summer. But Lycaon and Rina won't let me... So annoying.\" — Ellen, shaking her head while eating ice", "Item_Weapon_S_1191_Name": "Deep Sea Visitor", "Item_Weapon_S_1191_ShortDesc": "A high-power W-Engine that possesses efficient freezing capabilities and high damage output. This model is often used by Ellen.", "Item_Weapon_S_1211_Desc": "A special W-Engine with multiple layers embedded inside. It contains a special Ether charging layer that can quickly recharge special-model Bangboo and custom-made combat equipment. Even though this W-Engine looks like a cruel confinement chamber, Rina's Bangboo seem to enjoy sneaking in there to recharge their batteries. They even treat resting inside as a cozy reward.\n\n\"Shhh... The two little ones are resting; if they're woken suddenly they'll be sure to cause a ruckus. Let's avoid making any noise while we enjoy our tea.\" — Rina, giving a gentle reminder as she serves tea to friends", "Item_Weapon_S_1211_Name": "Weeping Cradle", "Item_Weapon_S_1211_ShortDesc": "A special W-Engine with multiple layers embedded inside. It can quickly recharge \tspecial-model Bangboo and custom-made combat equipment. This model is favored by Rina.", "Item_Weapon_S_1221_Desc": "A new model of supercomputing W-Engine custom-made by HSO Section 6, equipped with the most elite calculation and analysis functions, precisely records the user's time active and physical state to calculate the best plan of action. Embedded within is Yanagi's prized watch, but each time the W-Engine is turned on, the hands of the clock face go whirling around from the Ether energy, and it can no longer be used to accurately tell time. So, when she uses the time on here to tell you that you should hurry and be more efficient if you don't want to be late completing your mission, don't believe her.\n\n\"So you're saying this is the ultimate weapon against time? I see, as the watch in the W-Engine moves so fast, the time it goes past is 'killed' so to speak, therefore it's a weapon against time... However, time in the real world does not actually change from this. No matter how fast the watch goes, it cannot kill time faster. Though the concept is decent, this punchline is only a six out of ten in my eyes.\" —Tsukishiro Yanagi, replying to her colleague's off-hand joke with complete seriousness", "Item_Weapon_S_1221_Name": "Timeweaver", "Item_Weapon_S_1221_ShortDesc": "A new model of supercomputing W-Engine custom-made by HSO Section 6, equipped with the most elite calculation and analysis functions.", "Item_Weapon_S_1241_Desc": "The latest tactical W-Engine used by Public Security's elite Hollow squads. It uses a powerful Ether energy source to supply all combat equipment with explosive power for a short period of time. Although the W-Engines of many elite squad members often suffer from prolonged combat, Zhu Yuan's is in perfect condition. She treats it with utmost care and carefully maintains it, keeping it looking completely brand new.\n\n\"Non-woven fabric, brush, lubricant, rust remover... alright, ready to go. Timer... starting now!\" — Zhu Yuan, timing herself as she starts maintenance, aiming to beat her previous record", "Item_Weapon_S_1241_Name": "Riot Suppressor Mark VI", "Item_Weapon_S_1241_ShortDesc": "The latest tactical W-Engine used by Public Security's elite Hollow squads, possessing a powerful Ether energy source. It's Zhu Yuan's favored model.", "Item_Weapon_S_1251_Desc": "A custom stun W-Engine made for an Automaton referencing the combat style and abilities of one. Energy is stored within, then lashes outwards upon conversion. The texture seeks to imitate fine artistry that was once highly sought after in ancient civilizations: Burn to procure what is sleek and elegant, shatter to create what is unyielding and sharp; this heat-proof pot bears a sacred bird shape with, as its name suggests, a unique pattern of ice-cracked celadon... but actually that pattern was drawn on.\n\n\"It fares well in preserving temperature, and I can drink hot water whenever I need even in a Hollow.\" —Qingyi, giving her honest and carefully contemplated review", "Item_Weapon_S_1251_Name": "Ice-Jade Teapot", "Item_Weapon_S_1251_ShortDesc": "A custom stun W-Engine made for an Automaton referencing the combat style and abilities of one. Energy is stored within, then lashes outwards upon conversion.", "Item_Weapon_S_1261_Desc": "A deadly W-Engine from unknown sources, modified personally by Jane Doe with the intent to deal severe physical damage and Anomaly. The power circulation system within ensures the affliction of Anomalies and the edges of the exterior have been honed until they're razor-sharp to inflict unexpected tearing damage.\n\n\"What, am I meant to adhere to duel ettiquete with an Ethereal? Isn't it polite to end its pain in the quickest way possible?\" —Jane, in response to \"aren't your combat techniques a little too cruel\"", "Item_Weapon_S_1261_Name": "Sharpened Stinger", "Item_Weapon_S_1261_ShortDesc": "A deadly W-Engine from unknown sources, modified personally by Jane Doe with the intent to deal severe physical damage and Anomaly.", "Item_Weapon_S_Common_01_Desc": "A high-performance supercomputing W-Engine, capable of collecting real-time data on the battlefield and providing tactical support to its operator. Additionally, it is equipped with mini cannons and can even be deployed as an automatic combat unit in critical moments. In such situations, the operator may become more of a hindrance than a help.", "Item_Weapon_S_Common_01_Name": "Cannon Rotor", "Item_Weapon_S_Common_01_ShortDesc": "A high-performance supercomputing W-Engine, capable of collecting real-time battlefield data and equipped with mini cannons.", "Item_Weapon_S_Common_02_Desc": "A new supercomputing W-Engine, featuring cutting-edge integrated chips that dynamically monitor the battlefield and provide tactical analysis for its user. Furthermore, this W-Engine can serve as a portable console, allowing its user to play the most popular video games anytime, anywhere. However, it is not advisable to use the speakers while playing games... Especially not in Hollow areas frequented by Ethereals.", "Item_Weapon_S_Common_02_Name": "Unfettered Game Ball", "Item_Weapon_S_Common_02_ShortDesc": "A new supercomputing W-Engine, featuring cutting-edge integrated chips that dynamically monitor the battlefield and provide tactical analysis for the user.", "Item_Weapon_S_Common_03_Desc": "A special W-Engine modeled after a revolver. It can apparently load six bullet-shaped condensed Ether batteries, which release a significant amount of power when fired. It is said that as long as you carry this W-Engine, you will be able to spontaneously learn how to whistle and will occasionally reference old movies in a cowboy voice.", "Item_Weapon_S_Common_03_Name": "Six Shooter", "Item_Weapon_S_Common_03_ShortDesc": "A special W-Engine modeled after a revolver. It can load bullet-shaped condensed Ether batteries, which release a great amount of power when fired.", "Item_Weapon_Support_Des": "Equip to increase Support Agents' combat capabilities", "Item_WeeklyCard": "Hollow Navigator Supply", "Item_YanagiActivity_Token_Desc": "Obtain from the limited-time event \"Moonlight Traces.\" Used to redeem special rewards in the event.", "Item_YanagiActivity_Token_Desc_Story": "Red bean bags are the best daily commute companions!", "Item_YanagiActivity_Token_Name": "Red Bean Bun Token", "Item__Activity_Grocery_Souvenir_01": "Orchidea's Letter", "Item__Activity_Grocery_Souvenir_01_Des": "A token from the florist. Give it to Sjal during the 141 Friendship Fair event in exchange for rewards.", "Item__Activity_Grocery_Souvenir_01_Story": "Caring for fresh flowers is time-consuming and labor-intensive, which might be too much for the Convenience Store Bangboo to handle... The meticulous Miss Orchidea has prepared some potted plants for the customers at \"141\" to choose from.", "Item__Activity_Grocery_Souvenir_02": "Coco's Letter", "Item__Activity_Grocery_Souvenir_02_Des": "A token from the teamilk store. Give it to Sjal during the 141 Friendship Fair event in exchange for rewards.", "Item__Activity_Grocery_Souvenir_02_Story": "\"141\" Convenience Store x Richard Teamilk Collaboration — Enjoy the Rich Flavor Anytime, Anywhere!", "Item__Activity_Grocery_Souvenir_03": "Beaverson's Letter", "Item__Activity_Grocery_Souvenir_03_Des": "A token from the salon. Give it to Sjal during the 141 Friendship Fair event in exchange for rewards.", "Item__Activity_Grocery_Souvenir_03_Story": "Exclusive Care Set, brought to you by the salon with the longest wait times at Lumina Square — nourish your hair with precision. Now, no appointment is needed. Enjoy the luxury at home!", "Item__Activity_Grocery_Souvenir_04": "Chop Junior's Letter", "Item__Activity_Grocery_Souvenir_04_Des": "A token from the noodle shop. Give it to Sjal during the 141 Friendship Fair event in exchange for rewards.", "Item__Activity_Grocery_Souvenir_04_Story": "The young noodle shop owner made a decision that went against his father's wishes... But did General Chop really know nothing, or did he silently approve of his child's attempt?", "Item__Activity_Grocery_Souvenir_05": "Duyi's Letter", "Item__Activity_Grocery_Souvenir_05_Des": "A token from the massage parlor. Give it to Sjal during the 141 Friendship Fair event in exchange for rewards.", "Item__Activity_Grocery_Souvenir_05_Story": "The portable massager developed by Old Duyi offers a total of 10 massage angles and 5 levels of air pressure, providing an ideal relaxation experience for all residents of the city.", "Item__Activity_Grocery_Souvenir_06": "Stellar Trek's Letter", "Item__Activity_Grocery_Souvenir_06_Des": "A token from the clothing store. Give it to Sjal during the 141 Friendship Fair event in exchange for rewards.", "Item__Activity_Grocery_Souvenir_06_Story": "Trek Leisurely Among the Stars!", "Item__Activity_Grocery_Souvenir_07": "Simmer's Letter", "Item__Activity_Grocery_Souvenir_07_Des": "A token from the hot pot restaurant. Give it to Sjal during the 141 Friendship Fair event in exchange for rewards.", "Item__Activity_Grocery_Souvenir_07_Story": "The new spicy dishes from Simmer are made from the same ingredients as the soup base in the store! However, whether it is suitable for \"141\" to introduce... I'm afraid someone needs to be brave enough to try it.", "Item_deduct_negative": "Your items have been deducted. Please collect enough of the corresponding item to return to a normal amount before using.", "JaneDoe_Enhance_Desc": "When Jane triggers Perfect Dodge, Defensive Assist, or performs a move that deals DMG to the enemy, she accumulates Passion Stream. Upon reaching the maximum Passion Stream, Jane enters the Passion state.\nWhile in the Passion state, Jane's Physical Anomaly Buildup Rate is increased by 25%. Additionally, if Jane's Anomaly Proficiency exceeds 120, each extra point raises her ATK by 2, up to a maximum of 600.\nIn the Passion state, Jane's skills that deal damage consume Passion Stream. Activating a Perfect Dodge or Defensive Assist regenerates Passion Stream. Jane exits the Passion state when all of her Passion Stream is consumed.", "JaneDoe_Enhance_Title": "Passion", "JaneDoe_MathSkill_Desc": "When another character in your squad is an Anomaly character or shares the same Faction:\nJane's Physical Anomaly Buildup Rate is increased by 20%. When the enemy is already suffering from an Attribute Anomaly, Jane's Physical Anomaly Buildup towards the target is increased by an additional 15%.", "JaneDoe_MathSkill_Title": "Additional Ability: Sore Spot", "JaneDoe_Property_Branch_Desc_Dmg_01": "Consecutive Attack DMG Multiplier", "JaneDoe_Property_Branch_Desc_Dmg_02": "Finishing Move DMG Multiplier", "JaneDoe_Property_Branch_Desc_Stun_01": "Consecutive Attack Daze Multiplier", "JaneDoe_Property_Branch_Desc_Stun_02": "Finishing Move Daze Multiplier", "JaneDoe_Property_Counter_Desc_Dmg_01": "1st-Dodge DMG Multiplier", "JaneDoe_Property_Counter_Desc_Dmg_02": "2nd-Dodge DMG Multiplier", "JaneDoe_Property_Counter_Desc_Stun_01": "1st-Dodge Daze Multiplier", "JaneDoe_Property_Counter_Desc_Stun_02": "2nd-Dodge Daze Multiplier", "JaneDoe_Property_ExSpecial_SpCostValue_01": "60", "JaneDoe_Property_Rush_Desc_Dmg_01": "1st-Dodge DMG Multiplier", "JaneDoe_Property_Rush_Desc_Dmg_02": "2nd-Dodge DMG Multiplier", "JaneDoe_Property_Rush_Desc_Stun_01": "1st-Dodge Daze Multiplier", "JaneDoe_Property_Rush_Desc_Stun_02": "2nd-Dodge Daze Multiplier", "JaneDoe_SkillList_10_Content": "", "JaneDoe_SkillList_10_Title": "Ultimate: Final Curtain", "JaneDoe_SkillList_11_Content": " (When Triggering Quick Assist)", "JaneDoe_SkillList_11_Title": "Quick Assist:\u00A0Dark Thorn", "JaneDoe_SkillList_12_Content": "(When Triggering Quick Assist) (Passion State)", "JaneDoe_SkillList_12_Title": "Quick Assist: Lutz Jump", "JaneDoe_SkillList_13_Content": " (When Triggering Defensive Assist)", "JaneDoe_SkillList_13_Title": "Defensive Assist: Last Defense", "JaneDoe_SkillList_14_Content": " (After Defensive Assist)", "JaneDoe_SkillList_14_Title": "Assist Follow-Up: Gale Sweep", "JaneDoe_SkillList_1_Content": "", "JaneDoe_SkillList_1_Title": "Basic Attack: Dancing Blades", "JaneDoe_SkillList_2_Content": " (If there are remaining uses) (Hold)", "JaneDoe_SkillList_2_Title": "Basic Attack: Salchow Jump", "JaneDoe_SkillList_3_Content": "", "JaneDoe_SkillList_3_Title": "Special Attack: Aerial Sweep", "JaneDoe_SkillList_4_Content": "", "JaneDoe_SkillList_4_Title": "EX Special Attack: Aerial Sweep - Clearout", "JaneDoe_SkillList_5_Content": " ; ", "JaneDoe_SkillList_5_Title": "Dash Attack: Edge Jump", "JaneDoe_SkillList_6_Content": " ; (Passion State)", "JaneDoe_SkillList_6_Title": "Dash Attack: Phantom Thrust", "JaneDoe_SkillList_7_Content": " (Perfect) ; ", "JaneDoe_SkillList_7_Title": "Dodge Counter: Swift Shadow", "JaneDoe_SkillList_8_Content": "(Perfect);(Passion State)", "JaneDoe_SkillList_8_Title": "Dodge Counter: Swift Shadow Dance", "JaneDoe_SkillList_9_Content": "", "JaneDoe_SkillList_9_Title": "Chain Attack: Flowers of Sin", "JaneDoe_SkillName": "Non-Professional Movie Critic", "JaneDoe_SkillText": "Rather than promoting, Jane is really just giving scathing criticisms of the actors' skills. \"The female lead's performance was far too exaggerated when she turned, especially in that scenario where high-society socializes. There's no way people wouldn't be suspicious. How do I know? Experience, of course~\" She's more like a highly experienced and trustworthy movie critic than a promoter, which somehow draws in passerbys.", "JaneDoe_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nLeap up and swiftly slash the enemy, then execute a wide sweeping slash across a large area in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_AssaultAid_Title": "Assist Follow-Up: Gale Sweep", "JaneDoe_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nUnleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_BeHitAid_Enhance_Desc": "While in the Passion state, when the on-field character is launched, press to activate:\nSlash enemies in front quickly multiple times, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_BeHitAid_Enhance_Title": "Quick Assist: Lutz Jump", "JaneDoe_Skill_BeHitAid_Title": "Quick Assist:\u00A0Dark Thorn", "JaneDoe_Skill_Branch_Desc": "Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump.\nWhen available, hold to activate:\nLaunch rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG.\nHold the button during the consecutive attacks to extend the skill duration. Release to trigger the Finishing Move early.\nAnti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is invulnerable during the Finishing Move.\nUsing and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.", "JaneDoe_Skill_Branch_Title": "Basic Attack: Salchow Jump", "JaneDoe_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nIf after the first dodge, unleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG.\nIf after the second dodge, leap up and deliver three consecutive attacks to enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_Counter_Enhance_Desc": "While in the Passion state, press during a Perfect Dodge to activate:\nSlash enemies in front quickly multiple times, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_Counter_Enhance_Title": "Dodge Counter: Swift Shadow Dance", "JaneDoe_Skill_Counter_Title": "Dodge Counter: Swift Shadow", "JaneDoe_Skill_Evade_Desc": "Press to trigger.\nA quick slide dodge.\nCharacter is invulnerable while using this skill.\nJane has an extra dodge. Before she enters the Passion state, she alternates between the two dodges. After entering the Passion state, Jane can pass through enemies in front when dodging.", "JaneDoe_Skill_Evade_Title": "Dodge: Phantom", "JaneDoe_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nWeaves between and slashes enemies with a powerful attack in a large area in front, followed by a Finishing Move, dealing massive Physical DMG.\nJane directly enters the Passion state upon activating the skill, and gains max Passion Stream.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_ExQTE_Title": "Ultimate: Final Curtain", "JaneDoe_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nLeaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_ExSpecial_Title": "EX Special Attack: Aerial Sweep - Clearout", "JaneDoe_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 6 attacks in front, dealing Physical DMG.", "JaneDoe_Skill_Normal_Title": "Basic Attack: Dancing Blades", "JaneDoe_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_ParryAid_Title": "Defensive Assist: Last Defense", "JaneDoe_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nWeaves between and slashes enemies in a large area in front, dealing massive Physical DMG.\nJane directly enters the Passion state upon activating the skill, and gains max Passion Stream.\nCharacter is invulnerable while using this skill.", "JaneDoe_Skill_QTE_Title": "Chain Attack: Flowers of Sin", "JaneDoe_Skill_Rush_Desc": "Press during a dodge to activate:\nIf after the first dodge, launch an upward slash in front, dealing Physical DMG.\nIf after the second dodge, perform a consecutive slashes in front, dealing Physical DMG.", "JaneDoe_Skill_Rush_Enhance_Desc": "While in the Passion state, press during a dodge to activate:\nLaunch three quick rushing slashes in front, dealing Physical DMG.", "JaneDoe_Skill_Rush_Enhance_Title": "Dash Attack: Phantom Thrust", "JaneDoe_Skill_Rush_Title": "Dash Attack: Edge Jump", "JaneDoe_Skill_Special_Desc": "Press to activate:\nLeaps into the air to launch consecutive kicks forward, then sweeps across, dealing Physical DMG.\nAnti-Interrupt level is increased while using this skill.", "JaneDoe_Skill_Special_Title": "Special Attack: Aerial Sweep", "JaneDoe_Talent_01_Desc_01": "The maximum uses of Basic Attack: Salchow Jump are increased by one. While in the Passion state, Jane's Physical Anomaly Buildup Rate increases by an extra 15% and each point of Jane's Anomaly Proficiency increases her DMG by 0.1%, up to a maximum increase of 30%.", "JaneDoe_Talent_01_Desc_01_Realign": "The maximum uses of Basic Attack: Salchow Jump are increased by one.\nWhile in the Passion state, Jane's Physical Anomaly Buildup Rate increases by an extra 15% and each point of Jane's Anomaly Proficiency increases her DMG by 0.1%, up to a maximum increase of 30%.", "JaneDoe_Talent_01_Desc_02": "\"A criminal consultant advises on criminology, not on how to actually commit crimes.\"\nJane suddenly leaned closer and blinked.\n\"Of course, if you see it as the latter... I won't mind.\"", "JaneDoe_Talent_01_Title": "Crime Counsel", "JaneDoe_Talent_01_Title_Realign": "Crime Counsel", "JaneDoe_Talent_02_Desc_01": "When Jane's attack hits an enemy in the Gnawed state, or when any squad member triggers Assault on an enemy in the Gnawed state, 15% of the enemy's DEF is ignored. Additionally, when Assault DMG triggers a critical hit, the CRIT DMG dealt is increased by an additional 50%.", "JaneDoe_Talent_02_Desc_01_Realign": "When Jane's attack hits an enemy in the Gnawed state, or when any squad member triggers Assault on an enemy in the Gnawed state, 15% of the enemy's DEF is ignored. Additionally, when Assault DMG triggers a critical hit, the CRIT DMG dealt is increased by an additional 50%.", "JaneDoe_Talent_02_Desc_02": "Gaze into the abyss, and it gazes back. That's only the first step.\n\"Then you must approach, enter, and understand it. This is the second step.\"\n\"The final step... is to resist becoming it.\"", "JaneDoe_Talent_02_Title": "Adapt to the Environment", "JaneDoe_Talent_02_Title_Realign": "Adapt to the Environment", "JaneDoe_Talent_03_Desc_02": "\"Anonymity — that means to become anyone. Your favorite person, perhaps~\"\n\"Or maybe, your worst fear?\"", "JaneDoe_Talent_03_Title": "Anonymity", "JaneDoe_Talent_03_Title_Realign": "Anonymity", "JaneDoe_Talent_04_Desc_01": "When any squad member triggers the Assault or Disorder effects, all squad members' Attribute Anomaly DMG is increased by 18%, lasting 15s.", "JaneDoe_Talent_04_Desc_01_Realign": "When any squad member triggers the Assault or Disorder effects, all squad members' Attribute Anomaly DMG is increased by 18%, lasting 15s.", "JaneDoe_Talent_04_Desc_02": "\"Whether you're a hunter or the hunted usually depends on your perspective. However, I favor a more straightforward assessment—\"\n\"The Loser is the prey.\"", "JaneDoe_Talent_04_Title": "Adapt and Thrive", "JaneDoe_Talent_04_Title_Realign": "Adapt and Thrive", "JaneDoe_Talent_05_Desc_02": "Jane's room is filled with all sorts of things, especially fast food.\n\"Isn't it nice here? There's food within reach everywhere~\"", "JaneDoe_Talent_05_Title": "Compulsive Hoarder", "JaneDoe_Talent_05_Title_Realign": "Compulsive Hoarder", "JaneDoe_Talent_06_Desc_01": "While in the Passion state, Jane's CRIT Rate increases by 20%, and CRIT DMG by 40%. After any squad member inflicts Assault, Jane instantly enters the Passion state, and gains max Passion Stream. When Assault triggers a critical hit, Jane performs an additional attack on the target, dealing Physical DMG equal to 1,600% of her Anomaly Proficiency.", "JaneDoe_Talent_06_Desc_01_Realign": "While in the Passion state, Jane's CRIT Rate increases by 20%, and CRIT DMG by 40%. After any squad member inflicts Assault, Jane instantly enters the Passion state, and gains max Passion Stream. When Assault triggers a critical hit, Jane performs an additional attack on the target, dealing Physical DMG equal to 1,600% of her Anomaly Proficiency.", "JaneDoe_Talent_06_Desc_02": "On the streets, the means don't matter, only the outcome.\n\"Seeing the darkest desires reveals the most crucial weaknesses.\"", "JaneDoe_Talent_06_Title": "\"Shady\" Technique", "JaneDoe_Talent_06_Title_Realign": "\"Shady\" Technique", "JaneDoe_UniqueSkill_01_Desc": "When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s, and Assault DMG has a chance to trigger a critical hit, with a base CRIT Rate of 20% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.1%.", "JaneDoe_UniqueSkill_02_Desc": "When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s, and Assault DMG has a chance to trigger a critical hit, with a base CRIT Rate of 25% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.11%.", "JaneDoe_UniqueSkill_03_Desc": "When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s, and Assault DMG has a chance to trigger a critical hit, with a base CRIT Rate of 28% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.12%.", "JaneDoe_UniqueSkill_04_Desc": "When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s, and Assault DMG has a chance to trigger a critical hit, with a base CRIT Rate of 31% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.13%.", "JaneDoe_UniqueSkill_05_Desc": "When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s, and Assault DMG has a chance to trigger a critical hit, with a base CRIT Rate of 34% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.14%.", "JaneDoe_UniqueSkill_06_Desc": "When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s, and Assault DMG has a chance to trigger a critical hit, with a base CRIT Rate of 37% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.15%.", "JaneDoe_UniqueSkill_07_Desc": "When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s, and Assault DMG has a chance to trigger a critical hit, with a base CRIT Rate of 40% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.16%.", "JaneDoe_UniqueSkill_Title": "Core Passive: Insight", "JumpTips_Currency_Common": "Requires {0} {1}. Get more now?", "JumpTips_Film_Num": "Requires {0} {1}. Exchange for more now?", "JumpTips_VCShop": "Go to Monochrome Market?", "JumpTips_VC_Common": "Insufficient {0}. Go to Monochrome Market?", "JumpTips_VC_Num": "Requires {0} {1}. Go to Monochrome Market?", "Key58": "Find Billy at the arcade", "Knowledge": "Hearsay", "KnowledgeProgress": "Hearsay Progress", "Knowledge_Handle_StagePreview": "Reward List", "Knowledge_LevelLockTips": "Unlocked at a higher Inter-Knot level", "Knowledge_StageCompleteTips": "All trials completed", "Knowledge_StageLockTips": "Unlocks at Inter-Knot Lv. {0}", "Knowledge_UI_Hint": "Complete the following trial to claim the reward", "Knowledge_UI_LevelTitle": "Inter-Knot Level", "Knowledge_UI_StageRewardDes": "Complete all the missions in a trial session to get rewards for the session.", "Knowledge_UI_StageRewardTitle": "Trial Reward", "Knowledge_UI_StageTitle": "Proxy Trial", "Koleda_SkillName": "Explosive Berating", "Koleda_SkillText": "Koleda patiently and gently introduces the video store to customers... as if! She erupts in impatience within a minute. \"Stop asking me about it! Go and look in the store yourself!\"", "LandReviveTitle01": "Ridu Anecdote", "LandReviveTitle02": "Progress Reward", "LandTips01_01": "Street Exit Anecdotes completed!", "LandTips02_01": "Brant Street Construction Site Anecdotes completed!", "LevelDes1_10": "Your Agents and W-Engines can be upgraded from level 10 to 20.", "LevelDes1_20": "Complete the Inter-Knot Reputation Rank-Up mission to raise the level cap of your Agents, W-Engines, and Bangboo from 20 to 30.", "LevelDes1_30": "Complete the Inter-Knot Reputation Rank-Up mission to raise the level cap of your Agents, W-Engines, and Bangboo from 30 to 40.", "LevelDes1_40": "Complete the Inter-Knot Reputation Rank-Up mission to raise the level cap of your Agents, W-Engines, and Bangboo from 40 to 50.", "LevelDes1_50": "Complete the Inter-Knot Reputation Rank-Up mission to raise the level cap of your Agents, W-Engines, and Bangboo from 50 to 60.", "LevelDes2_10": "Combat Simulation and Hollow Zero available soon", "LevelDes2_20": "Expert Challenge, Shiyu Defense, Rally Commission, Routine Cleanup, and Notorious Hunt will be unlocked soon", "LevelDes2_30": "Complete the Inter-Knot Reputation Rank-Up mission to unlock a new difficulty level for related features.", "LevelDes2_40": "Complete the Inter-Knot Reputation Rank-Up mission to unlock a new difficulty level for related features.", "LevelDes2_50": "Complete the Inter-Knot Reputation Rank-Up mission to unlock a new difficulty level for related features.", "LevelDescText101": "{LAYOUT_MOBILE#Drag the virtual joystick to move;\nDrag the screen to change the camera direction.\nPress to perform a Basic Attack.\nPress to perform a Dodge.\n\nAfter running continuously for a while or dodging forward, the character will enter a dashing state. While dashing, some characters can block incoming projectiles.} {LAYOUT_CONTROLLER#Drag the left joystick to move.\nDrag the right joystick to change the camera direction.\nPress to perform a Basic Attack.\nPress to perform a Dodge.\n\nAfter running continuously for a while or dodging forward, the character will enter the dashing state. While dashing, some characters can block incoming projectiles.} {LAYOUT_KEYBOARD#Use /// to move.\nMove the mouse to change the camera direction.\nPress to perform a Basic Attack.\nPress to perform a Dodge.\nAfter running continuously for a while or dodging forward, the character will enter the dashing state. While dashing, some characters can block incoming projectiles.}\n\nPress {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to perform a Basic Attack. Press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} repeatedly to launch a series of attacks, keeping the enemy suppressed.", "LevelDescText102": "When a character performs a Basic Attack, Dodge Counter, or other skills and hits an enemy, they will gain Energy. While in-combat, the character's Energy will automatically generate over time.\n\nCharacters need to use Energy to trigger an EX Special Attack. The required amount is indicated by a red marker above the Energy bar.\nIf the character's energy is insufficient, the Energy bar and the Special Attack button will appear gray. Pressing {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} will trigger a Special Attack.\nIf the character's energy is sufficient, the Energy bar and the Special Attack button will appear colored. Pressing {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} will consume Energy and unleash an EX Special Attack. EX Special Attacks usually deal high damage and interrupt the target's action.", "LevelDescText103": "Press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to perform a Dodge. The character is invulnerable while using this skill. After repeated use, dodge will enter a short cooldown.\nWhen a character is about to be attacked, pressing {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} can trigger a Perfect Dodge, granting brief Invulnerability. After triggering a Perfect Dodge, immediately press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to perform a Dodge Counter. The character is invulnerable while using this skill. Dodge Counters usually deal high damage and interrupt the target's action.", "LevelDescText104": "When a character deals different types of attribute damage, the damage numbers will display in different colors: Physical DMG, Fire DMG, Ice DMG, Electric DMG, and Ether DMG.\n\nDifferent enemies have different attribute weaknesses and attribute resistances. When an enemy has a lower resistance to a certain attribute, the corresponding damage numbers will flash white, and a golden triangle will appear on the attribute icon to the right of their Health bar. If the enemy has a higher resistance to a particular attribute, the corresponding damage numbers will turn gray.\n\nWhen the damage from a character triggers a critical hit, the damage numbers will become more prominent, with a larger font size and an exclamation mark.", "LevelDescText201": "When the on-field character is launched, the Switch Character button will temporarily be replaced by the Quick Assist button. Pressing {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} at this time will trigger the next character's Quick Assist. The character is invulnerable while using this skill. Quick Assists are great for helping the on-field squad member.\n\nAdditionally, when a Support character hits an enemy with a specific skill, it can trigger a teammate's Quick Assist.", "LevelDescText202": "When the enemy performs certain attacks, a golden flash will appear as a prompt. Pressing {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} switches to the next character and triggers a Perfect Assist.\n\nPerfect Assist is divided into two types:\nDefensive Assist can parry enemy attacks, accumulating a large amount of Daze and interrupting most attacks. It's suitable for dealing with most melee attacks;\nEvasive Assist can dodge enemy attacks and trigger Vital View, significantly slowing down the actions of enemies within view. It's suitable for dealing with ranged attacks or attacks that need to be dodged.\n\nAbout Assist Follow-Up:\nAfter triggering Perfect Assist, immediately press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to execute Assist Follow-Up, quickly rushing to the enemy for follow-up damage. In certain situations, when Perfect Assist is triggered, the vision will briefly turn black and white, during which the character cannot execute Assist Follow-Up.\n\nAbout Assist Points:\nTriggering Perfect Assist will consume Assist Points, with the amount consumed determined by attack strength and character performance. When a character performs Chain Attack or Ultimate, they can recover 1 or 3 Assist Points respectively.\nWhen Assist Points are insufficient or the off-field character's Perfect Assist type does not meet the trigger conditions, Perfect Assist cannot be triggered. At this time, the golden flash prompt will change to a red flash prompt. When the enemy performs a specific attack and the red flash prompt appears, quickly press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} to switch to the next character and trigger Perfect Dodge.", "LevelDescText203": "The character's Decibels are displayed on the left side of the screen. The squad gains Decibels upon hitting enemies or launching specific attacks.\nWhen the squad's Decibels reach 1000/2000/3000, the Decibel Rating also increases in the order of Uproar/Blasting/Maximum.\nWhen Decibel Rating reaches Maximum, pressing {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#} will consume Decibels and trigger an Ultimate. Character is invulnerable while using this skill. Ultimates deal immense damage and are highly effective at interrupting the target's action.", "LevelDescText204": "Hitting enemies increases their Daze. The enemy's Daze is displayed below their HP.\nWhen an enemy's Daze reaches a certain level, they will become Stunned. At this point, the enemy's Daze bar will be displayed in color, and their Daze will gradually deplete with time.\nStunned enemies cannot move, and take increased damage. The Stun DMG multiplier is displayed below the Daze bar.\nHitting a Stunned enemy with a skill that has the Heavy Attack effect when your squad contains two or more characters can trigger a Chain Attack. Typically, the last hit of a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Chain Attack, or an Ultimate possess the Heavy Attack effect.\n\nAgainst elite enemies, you can trigger Chain Attacks twice in a row. Against boss-level enemies, Chain Attacks can be triggered three times consecutively. If there are not enough characters on the squad, the number of available Chain Attack chances is reduced. After reaching the maximum number of Chain Attack chances, the enemy's Daze value will turn gray and continue to decrease until the current Stunned effect ends.", "LevelDescText301": "When a character deals Attribute damage, it causes Anomaly Buildup. The enemy's current Anomaly Buildup is displayed to the right of their Health bar. Once the Anomaly Buildup reaches its maximum limit, the enemy will be afflicted with the corresponding Attribute Anomaly. The effect of an Attribute Anomaly is related to characters who inflicted the Anomaly Buildup and their contributions.\nIf another type of Attribute Anomaly is applied to an enemy already suffering from an Attribute Anomaly, it will overwrite the original affliction and trigger Disorder. Disorder is calculated according to the original state, dealing additional damage and accumulating Daze.", "LevelDescText302": "Some enemies have destructible parts, and some large enemies have multiple destructible parts. When a part is destroyed, the enemy's skills or form may change. Typically, you need to accumulate a certain amount of damage to destroy a part. Some enemies have special mechanisms; mastering these techniques will allow you to destroy these parts quickly. For example, when facing the armored Hati, actively using Defensive Assist, and when facing the Rampant Brute, you should inflict Attribute Anomaly and trigger Disorder, etc.", "LevelDescText303": "During the enemy's skill, using a skill with a higher Interrupt Level and successfully hitting the enemy to disrupt their action can trigger Interrupt.", "LevelResultPage_Restart": "Let's do it again!", "LevelTitle1_10": "New Upgrades", "LevelTitle1_20": "New Upgrades", "LevelTitle1_30": "New Upgrades", "LevelTitle1_40": "New Upgrades", "LevelTitle1_50": "New Upgrades", "LevelTitle2_10": "New Features", "LevelTitle2_20": "New Features", "LevelTitle2_30": "New Features", "LevelTitle2_40": "New Features", "LevelTitle2_50": "New Features", "LevelUp_ExtraExpItemReturn_Title": "Materials Refunded", "Level_Abyss_FixedLayerBuff_06_buff_01_Des": "Increases DMG by {Ability:{AbilityName:\u00A0Abyss_FixedLayerBuff_06_BaseAbility,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.", "Level_Abyss_FixedLayerBuff_06_buff_01_Title": "Superior Execution", "Level_Abyss_PeriodicLayerBuff_04_02_Des": "ATK increases by {Ability:{AbilityName:\u00A0Abyss_PeriodicLayerBuff_04_02,\u00A0AbilitySpecials:\u00A0AS_BaseAtkRatio,100,2}}%, Anomaly Proficiency increases by {Ability:{AbilityName:\u00A0Abyss_PeriodicLayerBuff_04_02,\u00A0AbilitySpecials:\u00A0AS_ElementMysteryDelta,1,2}}.", "Level_Abyss_PeriodicLayerBuff_04_02_Title": "Irresistible Force", "Level_FailTips_String1": "One always passes failure on one's way to success.", "Level_FailTips_String2": "Focus on enemy attacks and try to dodge them!", "Level_FailTips_String3": "Pay attention to enemies' Daze bar and use Chain Attacks regularly!", "Lighter_MathSkill_Desc": "When another character in your squad is an Attack character or shares the same Faction:\nWhile under the Morale Burst state, when the 5th hit of Lighter's Basic Attack hits an enemy, all squad members gain a stack of Elation, stacking up to 20 times and lasting 30s. Repeated triggers reset the duration. For each stack of Elation, an Agent's Ice DMG and Fire DMG increase by 1.25%.\nWhen obtaining Elation, if Lighter's Impact exceeds 170, every additional 10 points of Impact will increase the buff effect provided by each stack of Elation by an extra 0.25%. When any squad member launches a Chain Attack, it will refresh the duration of all squad members' Elation. Elation can increase the Ice DMG and Fire DMG of Agents by a maximum of 75%.", "Lighter_MathSkill_Title": "Additional Ability: Fighting Spirit", "Lighter_Property_ExSpecial_Desc_Dmg_01": "Follow-Up DMG Multiplier", "Lighter_Property_ExSpecial_Desc_SpCost_01": "Activation Energy Cost", "Lighter_Property_ExSpecial_Desc_SpCost_02": "Follow-Up Energy Cost", "Lighter_Property_ExSpecial_Desc_Stun_01": "Follow-Up Daze Multiplier", "Lighter_Property_ExSpecial_SpCostValue_01": "40", "Lighter_Property_ExSpecial_SpCostValue_02": "20", "Lighter_Property_Normal_Desc_Dmg_01": "Follow-Up 1st-Hit DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_02": "Follow-Up 2nd-Hit DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_03": "Follow-Up 3rd-Hit DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_04": "Follow-Up 4th-Hit DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_05": "Follow-Up 5th-Hit DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_06": "5th-Hit Startup DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_07": "5th-Hit Combo DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_08": "5th-Hit Finisher DMG Multiplier", "Lighter_Property_Normal_Desc_Dmg_09": "5th-Hit Startup DMG Multiplier (Morale Burst)", "Lighter_Property_Normal_Desc_Dmg_10": "5th-Hit Combo DMG Multiplier (Morale Burst)", "Lighter_Property_Normal_Desc_Dmg_11": "5th-Hit Finisher DMG Multiplier (Morale Burst)", "Lighter_Property_Normal_Desc_Dmg_12": "5th-Hit Powerful Finisher DMG Multiplier (Morale Burst)", "Lighter_Property_Normal_Desc_Stun_01": "Follow-Up 1st-Hit Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_02": "Follow-Up 2nd-Hit Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_03": "Follow-Up 3rd-Hit Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_04": "Follow-Up 4th-Hit Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_05": "Follow-Up 5th-Hit Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_06": "5th-Hit Startup Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_07": "5th-Hit Combo Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_08": "5th-Hit Finisher Daze Multiplier", "Lighter_Property_Normal_Desc_Stun_09": "5th-Hit Startup Daze Multiplier (Morale Burst)", "Lighter_Property_Normal_Desc_Stun_10": "5th-Hit Combo Daze Multiplier (Morale Burst)", "Lighter_Property_Normal_Desc_Stun_11": "5th-Hit Finisher Daze Multiplier (Morale Burst)", "Lighter_Property_Normal_Desc_Stun_12": "5th-Hit Powerful Finisher Daze Multiplier (Morale Burst)", "Lighter_SkillList_10_Content": "", "Lighter_SkillList_10_Title": "Ultimate: W-Form Crowned Inferno", "Lighter_SkillList_11_Content": " (When Triggering Quick Assist)", "Lighter_SkillList_11_Title": "Quick Assist: Blazing Flash - Guard", "Lighter_SkillList_12_Content": " (When Triggering Defensive Assist)", "Lighter_SkillList_12_Title": "Defensive Assist: Swift Break", "Lighter_SkillList_13_Content": " (After Defensive Assist)", "Lighter_SkillList_13_Title": "Assist Follow-Up: Charging Slam - Stab", "Lighter_SkillList_1_Content": "", "Lighter_SkillList_1_Title": "Basic Attack: L-Form Thundering Fist", "Lighter_SkillList_2_Content": "(During Attack)", "Lighter_SkillList_2_Title": "Dodge: Shadowed Slide (Shuffle Dodge)", "Lighter_SkillList_3_Content": "", "Lighter_SkillList_3_Title": "Special Attack: V-Form Sunrise Uppercut", "Lighter_SkillList_4_Content": " (During Shuffle Dodge)", "Lighter_SkillList_4_Title": "Special Attack: V-Form Sunrise Uppercut (Punch Combo)", "Lighter_SkillList_5_Content": " ; ", "Lighter_SkillList_5_Title": "EX Special Attack: V-Form Sunrise Uppercut - Full Distance", "Lighter_SkillList_6_Content": " (During Shuffle Dodge)", "Lighter_SkillList_6_Title": "EX Special Attack: V-Form Sunrise Uppercut - Full Distance (Punch Combo)", "Lighter_SkillList_7_Content": " ; ", "Lighter_SkillList_7_Title": "Dash Attack: Charging Slam", "Lighter_SkillList_8_Content": " (Perfect) ; ", "Lighter_SkillList_8_Title": "Dodge Counter: Blazing Flash", "Lighter_SkillList_9_Content": "", "Lighter_SkillList_9_Title": "Chain Attack: V-Form Scorching Sun", "Lighter_SkillName": "Specially Hired", "Lighter_SkillText": "Lighter stands quietly at the entrance of the video store, looking more like an expensive bodyguard than a promoter, until he speaks to passersby: \"Care for a match? If I win, you head inside and make a purchase.\"\nWould anyone actually fall for such an obvious and clumsy provocation?\nYes, surprisingly, they would. And not just a few... Maybe that's telling of the state of mind of the residents on Sixth Street.", "Lighter_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nStrike enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, press or hold to immediately follow up with the 5th hit of the Basic Attack.", "Lighter_Skill_AssaultAid_Title": "Assist Follow-Up: Charging Slam - Stab", "Lighter_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nStrike enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using the skill, press or hold to immediately follow up with the 5th hit of the Basic Attack.", "Lighter_Skill_BeHitAid_Title": "Quick Assist: Blazing Flash - Guard", "Lighter_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nStrike enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using the skill, press or hold to immediately follow up with the 5th hit of the Basic Attack.", "Lighter_Skill_Counter_Title": "Dodge Counter: Blazing Flash", "Lighter_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.\nPress while the character is attacking to activate:\nPerform a quick shuffle dodge in the direction of the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#Joystick}.\nThis skill will not interrupt the combo count for Basic Attacks.\nCharacter is invulnerable while using this skill.", "Lighter_Skill_Evade_Title": "Dodge: Shadowed Slide", "Lighter_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful strike in a large area around, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.", "Lighter_Skill_ExQTE_Title": "Ultimate: W-Form Crowned Inferno", "Lighter_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nLeaps into the air with a powerful uppercut, striking enemies in front and dealing massive Fire DMG.\nPress again during this skill to spend additional Energy to perform a powerful follow-up attack, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, press or hold to follow up with the 4th hit of the Basic Attack.\nWith enough Energy, press during the shuffle dodge to activate:\nStrike forward with a powerful punch combo, dealing massive Fire DMG.\nThis skill will not interrupt the combo count for Basic Attacks.\nCharacter is invulnerable while using this skill.\nAfter using this skill, press or hold to immediately follow up with the 5th hit of the Basic Attack.", "Lighter_Skill_ExSpecial_Title": "EX Special Attack: V-Form Sunrise Uppercut - Full Distance", "Lighter_Skill_Normal_Desc": "Press or hold to activate:\nPerform up to five forward strikes, dealing Physical DMG and Fire DMG.\nDuring the 3rd hit of the Basic Attack, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick}, and repeatedly press or hold to unleash a series of melee follow-up attacks. Release the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to follow up with the 4th hit of the Basic Attack.\nWhile performing the startup light punch in the 5th hit of the Basic Attack, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} and repeatedly press or hold to keep alternating between the light punch and 4th hit of the Basic Attack. Release the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to follow up with the subsequent jab combo.\nContinue repeatedly pressing or holding to extend the duration of the jab combo.\nWhen you stop pressing or holding , or when the combo reaches its maximum duration, launches a Finishing Move forward. Lighter is invulnerable during the Finishing Move.\nDuring the 5th hit of the Basic Attack, Lighter takes 40% less DMG.\nWhile in the Morale Burst state, Anti-Interrupt Level is increased during the 5th hit of his Basic Attack, and the DMG reduction effect is increased to 80%.", "Lighter_Skill_Normal_Title": "Basic Attack: L-Form Thundering Fist", "Lighter_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Lighter_Skill_ParryAid_Title": "Defensive Assist: Swift Break", "Lighter_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful strike at enemies in front in a small area, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.", "Lighter_Skill_QTE_Title": "Chain Attack: V-Form Scorching Sun", "Lighter_Skill_Rush_Desc": "Press during a dodge to activate:\nRapidly strikes enemies in front, dealing Physical DMG.", "Lighter_Skill_Rush_Title": "Dash Attack: Charging Slam", "Lighter_Skill_Special_Desc": "Press to activate:\nStrikes enemies in front with an uppercut, dealing Fire DMG.\nAnti-Interrupt level is increased while using this skill.\nPress during a shuffle dodge to activate:\nStrike forward with a series of punches, dealing Fire DMG.\nThis skill will not interrupt the combo count for Basic Attacks.\nAnti-Interrupt level is increased while using this skill.", "Lighter_Skill_Special_Title": "Special Attack: V-Form Sunrise Uppercut", "Lighter_Talent_01_Desc_01": "Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.", "Lighter_Talent_01_Desc_01_Realign": "Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.", "Lighter_Talent_01_Desc_02": "Victory for the champion is crucial. By facing off against the strongest fighter from the opposing side, he eliminates the threat to his leader — bringing an immense morale uplift to the team.\nFor him, only victory deserves recognition.\n\"The Champion cannot be defeated.\"", "Lighter_Talent_01_Title": "The Champion", "Lighter_Talent_01_Title_Realign": "The Champion", "Lighter_Talent_02_Desc_01": "When applying Collapse via Core Passive: Accelerant to enemies, the target's Stun DMG Multiplier increases by 25%. The increase to Ice DMG and Fire DMG provided by Elation from Additional Ability: Fighting Spirit increases to 120% of the original.", "Lighter_Talent_02_Desc_01_Realign": "When applying Collapse via Core Passive: Accelerant to enemies, the target's Stun DMG Multiplier increases by 25%. The increase to Ice DMG and Fire DMG provided by Elation from Additional Ability: Fighting Spirit increases to 120% of the original.", "Lighter_Talent_02_Desc_02": "As the \"Red Scarf\" of the Sons of Calydon, Lighter is quite famous in the Outer Ring, and not just because of his fists, but also due to... his unique way of speaking.\n\"I enjoy taking it easy... but you wouldn't manage without me, would you?\"", "Lighter_Talent_02_Title": "Red Scarf", "Lighter_Talent_02_Title_Realign": "Red Scarf", "Lighter_Talent_03_Desc_02": "\"I'm probably the last person anyone should pick as their leader.\"", "Lighter_Talent_03_Title": "Mercenary Leader", "Lighter_Talent_03_Title_Realign": "Mercenary Leader", "Lighter_Talent_04_Desc_01": "When Lighter is off-field, the Energy Regen for the on-field character is increased by 10%. Upon entering the Morale Burst state, Lighter restores 4 Energy for off-field characters. This effect can trigger once every 18s.", "Lighter_Talent_04_Desc_01_Realign": "When Lighter is off-field, the Energy Regen for the on-field character is increased by 10%. Upon entering the Morale Burst state, Lighter restores 4 Energy for off-field characters. This effect can trigger once every 18s.", "Lighter_Talent_04_Desc_02": "\"You're asking why I wear sunglasses? Uh... it's because I get queasy at the sight of blood, I guess.\"", "Lighter_Talent_04_Title": "Sunglasses", "Lighter_Talent_04_Title_Realign": "Sunglasses", "Lighter_Talent_05_Desc_02": "\"Give me an order, and I'll carry it out. It's that simple.\"\nLighter adjusted his sunglasses with a carefree smile.\n\"Just don't put me in charge of making decisions.\"", "Lighter_Talent_05_Title": "Decision Maker", "Lighter_Talent_05_Title_Realign": "Decision Maker", "Lighter_Talent_06_Desc_01": "Lighter's Morale recovery efficiency is increased to 200% of its original value. When Lighter lands a heavy strike on enemies during a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Quick Assist, Assist Follow-Up, Chain Attack, or Ultimate, it will trigger the Blazing Impact effect, dealing 250% of ATK as Fire DMG. This effect can trigger once every 8s on each enemy. If Lighter's Impact exceeds 170 points, each additional point will further increase the multiplier of Blazing Impact by 5%, up to a maximum increase of 500%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a light punch or jab combo will trigger an additional activation of Blazing Impact when hitting an enemy, ignoring the effect's cooldown.", "Lighter_Talent_06_Desc_01_Realign": "Lighter's Morale recovery efficiency is increased to 200% of its original value. When Lighter lands a heavy strike on enemies during a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Quick Assist, Assist Follow-Up, Chain Attack, or Ultimate, it will trigger the Blazing Impact effect, dealing 250% of ATK as Fire DMG. This effect can trigger once every 8s on each enemy. If Lighter's Impact exceeds 170 points, each additional point will further increase the multiplier of Blazing Impact by 5%, up to a maximum increase of 500%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a light punch or jab combo will trigger an additional activation of Blazing Impact when hitting an enemy, ignoring the effect's cooldown.", "Lighter_Talent_06_Desc_02": "If given the chance to do it all over again, he would never opt to be the only survivor.\nUnfortunately, fate is rarely a choice.", "Lighter_Talent_06_Title": "Survivor", "Lighter_Talent_06_Title_Realign": "Survivor", "Lighter_UniqueSkill_01_Desc": "Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter's Impact increases by 1%, up to a maximum increase of 10%, and lasting 6s.\nIn the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.\nIn the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Ice RES and Fire RES are reduced by 15%, lasting 30s.\nIn the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.\nWhen the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.", "Lighter_UniqueSkill_02_Desc": "Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter's Impact increases by 1.17%, up to a maximum increase of 11.7%, and lasting 6s.\nIn the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.\nIn the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Ice RES and Fire RES are reduced by 15%, lasting 30s.\nIn the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.\nWhen the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.", "Lighter_UniqueSkill_03_Desc": "Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter's Impact increases by 1.33%, up to a maximum increase of 13.3%, and lasting 6s.\nIn the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.\nIn the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Ice RES and Fire RES are reduced by 15%, lasting 30s.\nIn the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.\nWhen the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.", "Lighter_UniqueSkill_04_Desc": "Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter's Impact increases by 1.5%, up to a maximum increase of 15%, and lasting 6s.\nIn the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.\nIn the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Ice RES and Fire RES are reduced by 15%, lasting 30s.\nIn the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.\nWhen the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.", "Lighter_UniqueSkill_05_Desc": "Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter's Impact increases by 1.67%, up to a maximum increase of 16.7%, and lasting 6s.\nIn the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.\nIn the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Ice RES and Fire RES are reduced by 15%, lasting 30s.\nIn the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.\nWhen the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.", "Lighter_UniqueSkill_06_Desc": "Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter's Impact increases by 1.83%, up to a maximum increase of 18.3%, and lasting 6s.\nIn the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.\nIn the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Ice RES and Fire RES are reduced by 15%, lasting 30s.\nIn the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.\nWhen the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.", "Lighter_UniqueSkill_07_Desc": "Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale is 80 or higher, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack. When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter's Impact increases by 2%, up to a maximum increase of 20%, and lasting 6s.\nIn the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move.\nIn the Morale Burst state, when startup light punches or jab combos hit enemies, the target's Ice RES and Fire RES are reduced by 15%, lasting 30s.\nIn the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun.\nWhen the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.", "Lighter_UniqueSkill_Title": "Core Passive: Accelerant", "LimboClueSystem_AbyssClueGroupName_1": "The Hollows Bank", "LimboClueSystem_AbyssClueGroupName_10": "The Mystery of Arpeggio Fault (A)", "LimboClueSystem_AbyssClueGroupName_11": "The Mystery of Arpeggio Fault (B)", "LimboClueSystem_AbyssClueGroupName_2": "Lucky Ticket", "LimboClueSystem_AbyssClueGroupName_3": "Measurement Device", "LimboClueSystem_AbyssClueGroupName_4": "Night of the Hollow Passage", "LimboClueSystem_AbyssClueGroupName_5": "The Sanctuary", "LimboClueSystem_AbyssClueGroupName_6": "Blossoming out of Ruins", "LimboClueSystem_AbyssClueGroupName_7": "Hollow Proposal", "LimboClueSystem_AbyssClueGroupName_8": "Symbiosis", "LimboClueSystem_AbyssClueGroupName_9": "Here It Once Swayed", "LimboClueSystem_AbyssCowNotObtained_Title_1": "Enter this Special Area within Hollow Zero to learn more details", "LimboClueSystem_AbyssCowNotObtained_Title_2": "Special Core Area: Unlocked after all Special Areas have been explored.", "LimboClueSystem_AbyssReward_Title": "White Star Institute Allowance", "LimboClueSystem_After": "Catalyzed", "LimboClueSystem_Before": "Uncatalyzed", "LimboClueSystem_Card_LoseFocus_Desc": "Select a Resonium to view more details", "LimboClueSystem_ClueAfterQuestTitle_1": "When the Hollow Zero disaster befell, two daring burglars risk it all to rob the bank...", "LimboClueSystem_ClueAfterQuestTitle_10": "A clue obtained while investigating the Arpeggio Fault. Perhaps it can help us unravel the mystery of the monster attacks.", "LimboClueSystem_ClueAfterQuestTitle_11": "A clue obtained while investigating the Arpeggio Fault. Perhaps it can help us unveil the truth about what happened to the vanguards two years ago.", "LimboClueSystem_ClueAfterQuestTitle_2": "Two individuals sneak into Hollow Zero with fake IDs. What awaits them? Luck or misfortune?", "LimboClueSystem_ClueAfterQuestTitle_3": "As the Zenless Limit of Hollow Zero teeters on the edge of another disaster, a brave squad is called into action to avert the risk of a Companion Hollow emerging.", "LimboClueSystem_ClueAfterQuestTitle_4": "Entranced by an urban mystery, two young girls venture into the Hollow, setting off on a perilous journey.", "LimboClueSystem_ClueAfterQuestTitle_5": "A timid researcher is forced to work on the construction of Hollow Zero's new observation point. What dangers await him in the depths? Fate lies in the balance.", "LimboClueSystem_ClueAfterQuestTitle_6": "In the midst of their retreat, a Defense Force squad finds themselves ensnared by a mysterious Ethereal in the mist... but where are they being led? The answer may reside in the depths of the unknown.", "LimboClueSystem_ClueAfterQuestTitle_7": "The grand marriage proposal was carried out inside Hollow Zero and witnessed by Ethereals!", "LimboClueSystem_ClueAfterQuestTitle_8": "Do the laws of physics apply inside a Hollow? Ethereals can experience symbiosis too, right? Whatever the answer is, it's simply a nightmare...", "LimboClueSystem_ClueAfterQuestTitle_9": "Here's one possibility.\nA girl wearing an expensive dress escaped from a cage during the disaster and was swallowed by the Hollow. Away from home, she took a potted plant with her. She smashed the pot and transplanted the plant, keeping only a fragment of the pot with her. For some unknown reason, the plant grew quickly and withered just as fast, leaving the girl with a handful of cherished flower seeds. The story ends with the flower seeds, with nobody knowing what happened to the girl. All that others know is that she claimed to be happy.", "LimboClueSystem_ClueBeforeQuestTitle_1": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_10": "Reward obtained from \"The Mystery of Arpeggio Fault\"", "LimboClueSystem_ClueBeforeQuestTitle_11": "Reward obtained from \"The Mystery of Arpeggio Fault\"", "LimboClueSystem_ClueBeforeQuestTitle_2": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_3": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_4": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_5": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_6": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_7": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_8": "Obtained from a Hollow Zero exploration event.", "LimboClueSystem_ClueBeforeQuestTitle_9": "Reward obtained from the Inferno Reap challenge", "LimboClueSystem_ClueTakeQuestTitle_1": "It seems to be a relic left behind from the fall of the old capital. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_10": "A clue obtained while investigating the Arpeggio Fault. Perhaps it can help us unravel the mystery of the monster attacks.", "LimboClueSystem_ClueTakeQuestTitle_11": "A clue obtained while investigating the Arpeggio Fault. Perhaps it can help us unveil the truth about what happened to the vanguards two years ago.", "LimboClueSystem_ClueTakeQuestTitle_2": "This is speculated to be a relic from a previous Hollow Zero exploration mission. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_3": "This item is believed to have been recently lost inside Hollow Zero. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_4": "This seems to be a lost personal item, possibly belonging to a student. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_5": "This has been verified as an item lost by the White Star Institute, and it seems to be quite old. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_6": "This has been verified as an item lost by the Defense Force. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_7": "This appears to be an personal belonging lost not too long ago. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_8": "This item is believed to have been recently lost inside Hollow Zero. More clues are needed for further analysis.", "LimboClueSystem_ClueTakeQuestTitle_9": "It is presumed that these items were left in the Hollow during the fall of the old capital. They all seem to be related to plants... More clues will be needed for further analysis.", "LimboClueSystem_Clue_Collected": "Archived", "LimboClueSystem_Clue_GetQuest": "Unlock", "LimboClueSystem_Clue_GotoTodo": "Go to Schedule", "LimboClueSystem_Clue_LoseFocus_Desc": "Select a set of lost items from the old capital to view more details", "LimboClueSystem_CollectionTab1": "Primer Progress:", "LimboClueSystem_CollectionTab2": "Collection Status:", "LimboClueSystem_CollectionTab3": "Corruption Stats:", "LimboClueSystem_CollectionTab4": "Exploration Progress:", "LimboClueSystem_CowCode_1": "D0001", "LimboClueSystem_CowCode_10": "0005", "LimboClueSystem_CowCode_11": "BB-01", "LimboClueSystem_CowCode_12": "0016", "LimboClueSystem_CowCode_13": "0030", "LimboClueSystem_CowCode_14": "0041", "LimboClueSystem_CowCode_15": "0049", "LimboClueSystem_CowCode_16": "0004", "LimboClueSystem_CowCode_17": "0006", "LimboClueSystem_CowCode_18": "0009", "LimboClueSystem_CowCode_19": "0015", "LimboClueSystem_CowCode_2": "UC-0002", "LimboClueSystem_CowCode_20": "0018", "LimboClueSystem_CowCode_21": "0026", "LimboClueSystem_CowCode_22": "0027", "LimboClueSystem_CowCode_23": "0028", "LimboClueSystem_CowCode_24": "0032", "LimboClueSystem_CowCode_25": "0033", "LimboClueSystem_CowCode_26": "0044", "LimboClueSystem_CowCode_27": "BB-02", "LimboClueSystem_CowCode_28": "0066", "LimboClueSystem_CowCode_29": "0003", "LimboClueSystem_CowCode_3": "UC-0003", "LimboClueSystem_CowCode_30": "0007", "LimboClueSystem_CowCode_31": "0011", "LimboClueSystem_CowCode_32": "0012", "LimboClueSystem_CowCode_33": "0020", "LimboClueSystem_CowCode_34": "*Home*", "LimboClueSystem_CowCode_35": "±1", "LimboClueSystem_CowCode_36": "7777", "LimboClueSystem_CowCode_37": "UC-0015", "LimboClueSystem_CowCode_38": "0043", "LimboClueSystem_CowCode_4": "UC-0006", "LimboClueSystem_CowCode_5": "D0003", "LimboClueSystem_CowCode_6": "UC-0009", "LimboClueSystem_CowCode_7": "UC-0011", "LimboClueSystem_CowCode_8": "UC-0013", "LimboClueSystem_CowCode_9": "UC-0014", "LimboClueSystem_CowFunctionDesc_1": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_10": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_11": "This special area offers a variety of functions. Owning more resources here may help you generate increased revenue.", "LimboClueSystem_CowFunctionDesc_12": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_13": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_14": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_15": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_16": "This special area offers a variety of functions. Owning more resources here may help you generate increased revenue.", "LimboClueSystem_CowFunctionDesc_17": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_18": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_19": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_2": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_20": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_21": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_22": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_23": "This special area offers a variety of functions. Owning more resources here may help you generate increased revenue.", "LimboClueSystem_CowFunctionDesc_24": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_25": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_26": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_27": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_28": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_29": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_3": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_30": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_31": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_32": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_33": "This area is chaotic and dangerous. Please make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_34": "Special Core Area scouted: All Special Area records have been completed. Core Special Area clues have been found.", "LimboClueSystem_CowFunctionDesc_35": "Special Core Area scouted: All Special Area records have been completed. Core Special Area clues have been found.", "LimboClueSystem_CowFunctionDesc_36": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_37": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_38": "This is a safe special area with rewards. Please plan your rest and reorganization accordingly.", "LimboClueSystem_CowFunctionDesc_4": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_5": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_6": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_7": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_8": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowFunctionDesc_9": "This is a challenging special area. Please proceed with caution and make your decisions based on your current situation.", "LimboClueSystem_CowName_1": "Scenario Type: D0001", "LimboClueSystem_CowName_10": "Area Codename: 0005", "LimboClueSystem_CowName_11": "Area Codename: BB-01", "LimboClueSystem_CowName_12": "Area Codename: 0016", "LimboClueSystem_CowName_13": "Area Codename: 0030", "LimboClueSystem_CowName_14": "Area Codename: 0041", "LimboClueSystem_CowName_15": "Area Codename: 0049", "LimboClueSystem_CowName_16": "Area Codename: 0004", "LimboClueSystem_CowName_17": "Area Codename: 0006", "LimboClueSystem_CowName_18": "Area Codename: 0009", "LimboClueSystem_CowName_19": "Area Codename: 0015", "LimboClueSystem_CowName_2": "Scenario Type: UC-0002", "LimboClueSystem_CowName_20": "Area Codename: 0018", "LimboClueSystem_CowName_21": "Area Codename: 0026", "LimboClueSystem_CowName_22": "Area Codename: 0027", "LimboClueSystem_CowName_23": "Area Codename: 0028", "LimboClueSystem_CowName_24": "Area Codename: 0032", "LimboClueSystem_CowName_25": "Area Codename: 0033", "LimboClueSystem_CowName_26": "Area Codename: 0044", "LimboClueSystem_CowName_27": "Area Codename: BB-02", "LimboClueSystem_CowName_28": "Area Codename: 0066", "LimboClueSystem_CowName_29": "Area Codename: 0003", "LimboClueSystem_CowName_3": "Scenario Type: UC-0003", "LimboClueSystem_CowName_30": "Area Codename: 0007", "LimboClueSystem_CowName_31": "Area Codename: 0011", "LimboClueSystem_CowName_32": "Area Codename: 0012", "LimboClueSystem_CowName_33": "Area Codename: 0020", "LimboClueSystem_CowName_34": "Area Codename: *Home*", "LimboClueSystem_CowName_35": "Area Codename: ±1", "LimboClueSystem_CowName_36": "Area Codename: 7777", "LimboClueSystem_CowName_37": "Area Codename: UC-0015", "LimboClueSystem_CowName_38": "Area Codename: 0043", "LimboClueSystem_CowName_4": "Scenario Type: UC-0006", "LimboClueSystem_CowName_5": "Scenario Type: D0003", "LimboClueSystem_CowName_6": "Scenario Type: UC-0009", "LimboClueSystem_CowName_7": "Scenario Type: UC-0011", "LimboClueSystem_CowName_8": "Scenario Type: UC-0013", "LimboClueSystem_CowName_9": "Scenario Type: UC-0014", "LimboClueSystem_CowStoryDesc_1": "Observation commission received from a nearby area. Scenario type: D0001.\nTarget: Reach the designated location, stay there, and collect data.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_10": "Attention! Attention! There is a threat on the right side of this area. Please choose your path carefully.", "LimboClueSystem_CowStoryDesc_11": "The Ace Bangboo Support Team is stationed in this area. They can help support your exploration.", "LimboClueSystem_CowStoryDesc_12": "This area used to be a supplies and trading hub, but it was abandoned due to corruption. Some usable supplies remain, but getting to them will be dangerous.", "LimboClueSystem_CowStoryDesc_13": "There are supplies in this area, but an unknown creature has seized them. Best of luck retrieving them.", "LimboClueSystem_CowStoryDesc_14": "This area is highly susceptible to corruption. Every space you pass through will become corrupted. Do not backtrack.", "LimboClueSystem_CowStoryDesc_15": "This area is highly susceptible to corruption. Everywhere you pass will be corrupted. Do not backtrack.", "LimboClueSystem_CowStoryDesc_16": "There is an unknown quantity of illegal merchants in this area. Please be careful trading around here.", "LimboClueSystem_CowStoryDesc_17": "There are Gear Coins in this area. Reminder: Gear Coins found during exploration count as personal property and are not required to be turned in.", "LimboClueSystem_CowStoryDesc_18": "Area Info: If you see cheese, there's usually a trap below it. Hope you don't get lost when you flee in a panic. Good luck.", "LimboClueSystem_CowStoryDesc_19": "Thank you for your contribution to Hollow exploration. You may select items from here for free, to your heart's content.\nBut be careful: The device is undergoing maintenance and may break down.", "LimboClueSystem_CowStoryDesc_2": "Urgent commission received from a nearby area. Scenario type: UC-0002.\nTarget: Defeat the Golden Bangboo that stole all the Investigator's supplies.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_20": "This area has an experimental trapdoor. Step on it to close the trapdoor over on the other side.", "LimboClueSystem_CowStoryDesc_21": "There are facilities here that can reduce fatigue, as well as some other things.", "LimboClueSystem_CowStoryDesc_22": "There are supplies in this area, but remember to not get greedy.", "LimboClueSystem_CowStoryDesc_23": "Thank you for your contribution to Hollow exploration. You can get random supplies here.", "LimboClueSystem_CowStoryDesc_24": "I can only offer you a hint that this is an area where seemingly stupid actions may in fact be worthwhile.", "LimboClueSystem_CowStoryDesc_25": "I can only offer you a hint that this is an area where violating norms in exploration might lead to some valuable finds.", "LimboClueSystem_CowStoryDesc_26": "\"Please assist us by completing the identity verification.\"\nWith Fairy's help, your identity remains incognito, but...\n\"You don't seem to have the special permit needed for exploring Hollow Zero. Please check in with the Hollow Investigative Association before you come back.\"\n\"This area is temporarily closed off to exploring due to a recent accident. Please head back the way you came, with the assistance of other on-site staff.\"", "LimboClueSystem_CowStoryDesc_27": "The Ace Bangboo Support Team is stationed in this area. They can help support your exploration.", "LimboClueSystem_CowStoryDesc_28": "There are combat supplies in this area, but they are not free to take. Please don't get greedy and act within your capabilities.", "LimboClueSystem_CowStoryDesc_29": "This area isn't big, but it's safe. You can explore with confidence.", "LimboClueSystem_CowStoryDesc_3": "Urgent commission received from a nearby area. Scenario type: UC-0003.\nTarget: Eliminate enemies with Chain Attacks.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_30": "May these Gear Coins and supplies help you explore Hollow Zero.", "LimboClueSystem_CowStoryDesc_31": "Please pay attention to your surroundings. There are Ethereals in this area, but their threat level is quite low.", "LimboClueSystem_CowStoryDesc_32": "Please prepare to enter combat at any moment. There are Ethereals in this area, and their threat level is high.", "LimboClueSystem_CowStoryDesc_33": "Just like area 0019, visibility is very poor in this area and so far no data of this area has been recorded.", "LimboClueSystem_CowStoryDesc_34": "Special Core Area scouted: This area has not been analyzed..\nTrying to crack the encrypted message... Decryption failed....\nERROR E RRORE R.", "LimboClueSystem_CowStoryDesc_35": "Special Core Area Scouted: \"There is a button device installed in this area, which is a component of a special experiment. To maintain the integrity of the data, we cannot divulge any further information. Please experience it for yourself.\"", "LimboClueSystem_CowStoryDesc_36": "\"This area used to be an entertainment zone back in the day and still contains functional facilities. Pull that lucky lever and see what happens. Good luck!\"", "LimboClueSystem_CowStoryDesc_37": "\"Target: Find the lost Bangboo.\nEntering the area on the right shall be deemed as accepting the commission.\"", "LimboClueSystem_CowStoryDesc_38": "\"Please note that your choice is final.\"", "LimboClueSystem_CowStoryDesc_4": "Urgent commission received from a nearby area. Scenario type: UC-0006.\nTarget: Find the missing people.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_5": "You are now in a Gear Coin recycling area. Scenario type: D0003.\nTarget: Gather up all the Gear Coins in this area.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_6": "Urgent commission received from a nearby area. Scenario type: UC-0009.\nTarget: Find the missing civilians.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_7": "Urgent commission received from a nearby area. Scenario type: UC-0011.\nTarget: Find the target item within this area.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_8": "Urgent commission received from a nearby area. Scenario type: UC-0013.\nTarget: Retrieve the supply box from the Ethereals.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CowStoryDesc_9": "Urgent commission received from a nearby area. Scenario type: UC-0014.\nTarget: Escort the wounded soldier to the designated location.\nEnter the area on the right to accept the commission.", "LimboClueSystem_CumulateRewardDesc_1": "Complete a total of 10 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_10": "Complete a total of 100 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_11": "Complete a total of 110 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_12": "Complete a total of 120 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_13": "Complete a total of 130 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_14": "Complete a total of 140 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_15": "Complete a total of 150 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_16": "Complete a total of 160 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_17": "Complete a total of 170 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_18": "Complete a total of 180 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_19": "Complete a total of 190 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_2": "Complete a total of 20 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_20": "Complete a total of 200 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_3": "Complete a total of 30 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_4": "Complete a total of 40 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_5": "Complete a total of 50 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_6": "Complete a total of 60 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_7": "Complete a total of 70 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_8": "Complete a total of 80 primers to claim rewards", "LimboClueSystem_CumulateRewardDesc_9": "Complete a total of 90 primers to claim rewards", "LimboClueSystem_CurseNotObtained_Title_1": "No records available", "LimboClueSystem_CurseNotObtained_Title_2": "Encounter this Corruption within Hollow Zero to learn more details", "LimboClueSystem_Erosion_LoseFocus_Name": "Select a Corruption to view more details", "LimboClueSystem_RecordNotObtained_Title": "No records available", "LimboClueSystem_ResearchDesc_1": "The worst habit possible here is working overtime. The effects of Hollow Zero's mutated Corruption are no laughing matter — working overtime there could really kill people. To make our investigations and explorations more efficient, I hope to verify exactly how much help Advanced Resonia can provide in combat. Your squad's combat data provides a highly valuable reference. So, please make sure to clock out soon, okay?\n\n— A message from Ray", "LimboClueSystem_ResearchDesc_10": "The process of obtaining information is divided into various steps, including perception, attention, memory, understanding, problem-solving, and more. For a long time, the research at Scott Outpost has faced significant challenges, particularly at the perception and attention stages. However, with the concerted efforts of your investigation squad... (1,000+ words abridged)\n— Letter from the White Star Institute\n\nJust ignore the endless babble from those old-timers. This letter's a big thumbs up to you! Take the compliment—it's exactly what I'd expect from someone I think so highly of.\n— Note from Ray written on the envelope", "LimboClueSystem_ResearchDesc_11": "Captain of the Independent Investigation Team... Is that your title? Um... Hello! I'm from the squad behind you in the operation, and my captain wants me to learn how to properly \"reap\" Constricting Vines from you... He said if I leave another stump behind... Wait! Can this even be called a stump? Anyway, if he trips over one more stump I leave behind, he'll kick me out of the squad! Please! Please help me!\n\n—Voice message from a Defense Force soldier", "LimboClueSystem_ResearchDesc_12": "The quality of the Overload Activation radiation samples you've collected have improved again, and this batch shows even higher activation readings than the last one... I've put in a request for some internally-used high-durability, anti-corruption equipment for you. If you're planning to extend the Overload Activation Activation cycle... Ah, it's nothing. Come over to pick up the equipment when you're free.\n\n—Ray's message written in messy handwriting", "LimboClueSystem_ResearchDesc_13": "I must admit I never expected such achievements from you. I must salute you and your team. However, Ray seems to regret sending you to the battlefield... I'm not your superior officer, so please take this as a piece of advice from someone who respects you and your peers: On this battlefield, whatever your mission, you must always remind yourself that you must survive to see another day.\n\n—A short note from Roland in a blank envelope", "LimboClueSystem_ResearchDesc_14": "Nagi said the operation is progressing well because of you guys! I don't quite understand, but Harumasa said so too! That means you've been a big help to everyone, right? Nagi said we must give a token of appreciation to those who helped us, so... I'll give you these snacks!\n\n—An explanation Soukaku gave when delivering a \"token of appreciation.\" For some reason, there's only one of each type of snack, which makes it a bit tricky to share...", "LimboClueSystem_ResearchDesc_15": "Pointing at the flowers, the blade severs hearts that have swayed. What else can I say about loneliness?\n\n—Chanting heard by chance in the \"Garden\" battlefield. The voice is clear and familiar.", "LimboClueSystem_ResearchDesc_2": "Benzene Sedative ×10, Desensitizing Anti-corruption Serum ×9000 IU, Schwein-Young Inhibitor ×21, Sulfophilic Disinfectant ×3 bottles, Corruption Test Kit ×8 boxes, conventional medical supplies: various. \n— Invoice from Scott Outpost Medical Center. Don't worry. The Defense Force will reimburse you.\n\nMy squad mate is out of harm's way from any corruption, all thanks to the medical cache we built from the stress testing. Thanks to you, dear stranger... Thanks. Thank you! \n— A note placed on the operating table. The final 'thank you' is slightly damp.", "LimboClueSystem_ResearchDesc_3": "Ehn-na nah, na-nu ehn-na, na nu. Ehn-ne, ehn-nah, na-ehn-nah! Ehn-nah nha...\n(Hello, I am a Bangboo merchant from the Gold & Draco Merchant Association. We've received a message from our outpost logistics manager, claiming that the commercial potential in Hollow Zero is very high, so our chair has dispatched extra Bangboo! I can go freely once I've collected 15,000 Gear Coins...)\n— Self-introduction of a Bangboo merchant newly assigned to Hollow Zero", "LimboClueSystem_ResearchDesc_4": "A bouquet of flowers is atop the multimedia console, and the card inside is peppered with red lipstick marks. The note reads: \"For the leader of the independent investigation squad xxxxx.\"\nRay mentions that because the Investigators managed to keep their health in check, the outpost medical center can finally take a rare day off. This bouquet is a heartfelt thank you gift from the nurses enjoying their leave.", "LimboClueSystem_ResearchDesc_5": "This is the first time I've ever drawn such complete core observation data from the Withering Garden. Excellent! I will start analyzing the features of Corruption effects to devise new research topics. You go drink some water and rest up! I'll be sending you a new mission in five minutes.\n— A message from Ray", "LimboClueSystem_ResearchDesc_6": "Oh, you're back! You're back! Haha — I won the bet! Those bozos said you definitely wouldn't make it out of somewhere as dangerous as Hollow Zero, but my eyes can't deceive me! Please can you wait here for a bit? I'll go collect the payout and then I'll buy you a drink! Don't go, okay? Wait for me!\n— An Independent Investigator enthusiastically welcoming your squad back at the outpost", "LimboClueSystem_ResearchDesc_7": "Mmm... Just a few cuts and bruises. Here, everyone grab a band-aid. Now go home, wash up, and get some rest. Next!\n— Diagnosis, Triage Nurse", "LimboClueSystem_ResearchDesc_8": "Dear Leader of the Independent Investigators,\nGreetings.\nOn behalf of the Obsidian Division, I sincerely invite you to our Defense Force Tactics Exchange Summit at Scott Outpost. We're eager to hear your insights and experiences on safely and efficiently navigating Hollow Zero. Details on time and location will follow soon. We truly hope you will accept.\n— An invitation delivered by Roland", "LimboClueSystem_ResearchDesc_9": "The final test lies just ahead! This is the day that we've all been training for! Today, we will prove to everyone that the Obsidian Division is the mightiest in Hollow Zero and... Hmm? Who are you? Independent Investigators? What...? You've already finished?\n— At the depths of the Withering Garden, a Defense Force squad during a pep talk", "LimboClueSystem_ResearchNotObtained_Desc__1": "Complete the following Standard Primer to unlock:\nObtain two Advanced Resonium II of different types at the same time", "LimboClueSystem_ResearchNotObtained_Desc__10": "Complete all Standard Primer and Special Primer missions to unlock.", "LimboClueSystem_ResearchNotObtained_Desc__11": "Complete the following Inferno Reap primer mission to unlock:\nDeal 5,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_ResearchNotObtained_Desc__12": "Complete the following Inferno Reap primer mission to unlock:\nDeal 10,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_ResearchNotObtained_Desc__13": "Complete the following Inferno Reap primer mission to unlock:\nDeal 15,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_ResearchNotObtained_Desc__14": "Complete the following Inferno Reap primer mission to unlock:\nDeal 20,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_ResearchNotObtained_Desc__15": "Complete the following Inferno Reap primer mission to unlock:\nDeal 25,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_ResearchNotObtained_Desc__2": "Complete the following Standard Primer to unlock:\nClear the operation with 5 active Corruptions", "LimboClueSystem_ResearchNotObtained_Desc__3": "Complete the following Standard Primer to unlock:\nClear the operation and earn 15000 Gear Coins in a single round", "LimboClueSystem_ResearchNotObtained_Desc__4": "Complete the following Standard Primer to unlock:\nClear the operation and earn 10 Concentrated Medicine Bangboo Plug-Ins in a single round", "LimboClueSystem_ResearchNotObtained_Desc__5": "Complete the following Special Primer to unlock:\nClear Hollow Zero's \"Withering Garden: Core\"", "LimboClueSystem_ResearchNotObtained_Desc__6": "Complete the following Special Primer to unlock:\nClear the \"Withering Garden: Core\" challenge target, Ether Activity - 3", "LimboClueSystem_ResearchNotObtained_Desc__7": "Complete the following Special Primer to unlock:\nClear the Withering Garden with at least 75% HP remaining for all squad members", "LimboClueSystem_ResearchNotObtained_Desc__8": "Complete the following Special Primer to unlock:\nClear \"Withering Garden: Core\" with 5 Corruptions", "LimboClueSystem_ResearchNotObtained_Desc__9": "Complete the following Special Primer to unlock:\nClear the final battle in the Withering Garden in under 3 minutes", "LimboClueSystem_ResearchTitle_1": "Standard Primer: Combat Efficiency Optimization Test", "LimboClueSystem_ResearchTitle_10": "Scott Gardener", "LimboClueSystem_ResearchTitle_11": "Inferno Reap: Scissor Test", "LimboClueSystem_ResearchTitle_12": "Inferno Reap: Cut 'em Down", "LimboClueSystem_ResearchTitle_13": "Inferno Reap: Weeding", "LimboClueSystem_ResearchTitle_14": "Inferno Reap: Pruning", "LimboClueSystem_ResearchTitle_15": "Inferno Reap: Plow with Blades", "LimboClueSystem_ResearchTitle_2": "Standard Primer: Corruption RES Stress Test", "LimboClueSystem_ResearchTitle_3": "Standard Primer: Logistics Capability Test", "LimboClueSystem_ResearchTitle_4": "Standard Primer: Health Awareness Training", "LimboClueSystem_ResearchTitle_5": "Special Primer: Ruthless Deadheading", "LimboClueSystem_ResearchTitle_6": "Special Primer: Rigorous Trimming", "LimboClueSystem_ResearchTitle_7": "Special Primer: Innocent Cutting", "LimboClueSystem_ResearchTitle_8": "Special Primer: Ultraviolet Sterilization", "LimboClueSystem_ResearchTitle_9": "Special Primer: Quick Pruning", "LimboClueSystem_Research_LoseFocus_Desc": "Select a Primer to view more details", "LimboClueSystem_RewardDesc_1": "Collect 5 [Critical] Resonia", "LimboClueSystem_RewardDesc_10": "Collect 5 [Energy] Resonia", "LimboClueSystem_RewardDesc_100": "Collect 20 lost items from the old capital", "LimboClueSystem_RewardDesc_101": "Collect 23 lost items from the old capital", "LimboClueSystem_RewardDesc_102": "Collect 26 lost items from the old capital", "LimboClueSystem_RewardDesc_103": "Collect 29 lost items from the old capital", "LimboClueSystem_RewardDesc_104": "Collect 32 lost items from the old capital", "LimboClueSystem_RewardDesc_105": "Collect 35 lost items from the old capital", "LimboClueSystem_RewardDesc_106": "Obtain 2 different types of Advanced Resonia II at the same time", "LimboClueSystem_RewardDesc_107": "Clear an operation with 5 Corruptions.", "LimboClueSystem_RewardDesc_108": "Clear the operation and earn 15,000 Gear Coins in a single round", "LimboClueSystem_RewardDesc_109": "Clear the operation and earn 10 Concentrated Medicine Bangboo Plug-Ins in a single round", "LimboClueSystem_RewardDesc_11": "Collect 9 [Energy] Resonia", "LimboClueSystem_RewardDesc_110": "Clear Hollow Zero's \"Withering Garden: Core\"", "LimboClueSystem_RewardDesc_111": "Clear the \"Withering Garden: Core\" challenge target, Ether Activity - 3", "LimboClueSystem_RewardDesc_112": "Clear the Withering Garden with at least 75% HP remaining for all squad members", "LimboClueSystem_RewardDesc_113": "Clear \"Withering Garden: Core\" with 5 Corruptions", "LimboClueSystem_RewardDesc_114": "Clear the final battle in the Withering Garden in under 3 minutes", "LimboClueSystem_RewardDesc_115": "Collect 5 [Bangboo] Resonia", "LimboClueSystem_RewardDesc_116": "Collect 10 [Bangboo] Resonia", "LimboClueSystem_RewardDesc_117": "Collect 14 [Bangboo] Resonia", "LimboClueSystem_RewardDesc_118": "Collect 18 [Bangboo] Resonia", "LimboClueSystem_RewardDesc_119": "Collect 21 [Bangboo] Resonia", "LimboClueSystem_RewardDesc_12": "Collect 14 [Energy] Resonia", "LimboClueSystem_RewardDesc_120": "Collect a Resonium", "LimboClueSystem_RewardDesc_121": "Collect 38 lost items from the old capital", "LimboClueSystem_RewardDesc_122": "Deal 5,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_RewardDesc_123": "Deal 10,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_RewardDesc_124": "Deal 15,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_RewardDesc_125": "Deal 20,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_RewardDesc_126": "Deal 25,000,000 DMG to Nineveh in a single Inferno Reap operation.", "LimboClueSystem_RewardDesc_127": "Collect 5[Tenacity] Resonia", "LimboClueSystem_RewardDesc_128": "Collect 9[Tenacity] Resonia", "LimboClueSystem_RewardDesc_129": "Collect 14[Tenacity] Resonia", "LimboClueSystem_RewardDesc_13": "Collect 5 [Shield] Resonia", "LimboClueSystem_RewardDesc_130": "Collect 41 lost items", "LimboClueSystem_RewardDesc_131": "Collect 44 lost items", "LimboClueSystem_RewardDesc_132": "Collect 48 lost items", "LimboClueSystem_RewardDesc_14": "Collect 9 [Shield] Resonia", "LimboClueSystem_RewardDesc_15": "Collect 14 [Shield] Resonia", "LimboClueSystem_RewardDesc_16": "Collect 5 [Onslaught] Resonia", "LimboClueSystem_RewardDesc_17": "Collect 9 [Onslaught] Resonia", "LimboClueSystem_RewardDesc_18": "Collect 14 [Onslaught] Resonia", "LimboClueSystem_RewardDesc_19": "Collect 5 [Ignite] Resonia", "LimboClueSystem_RewardDesc_2": "Collect 9 [Critical] Resonia", "LimboClueSystem_RewardDesc_20": "Collect 9 [Ignite] Resonia", "LimboClueSystem_RewardDesc_21": "Collect 14 [Ignite] Resonia", "LimboClueSystem_RewardDesc_22": "Collect 5 [Shock] Resonia", "LimboClueSystem_RewardDesc_23": "Collect 9 [Shock] Resonia", "LimboClueSystem_RewardDesc_24": "Collect 14 [Shock] Resonia", "LimboClueSystem_RewardDesc_25": "Collect 5 [Freeze] Resonia", "LimboClueSystem_RewardDesc_26": "Collect 9 [Freeze] Resonia", "LimboClueSystem_RewardDesc_27": "Collect 14 [Freeze] Resonia", "LimboClueSystem_RewardDesc_28": "Collect 5 [Ether] Resonia", "LimboClueSystem_RewardDesc_29": "Collect 9 [Ether] Resonia", "LimboClueSystem_RewardDesc_3": "Collect 14 [Critical] Resonia", "LimboClueSystem_RewardDesc_30": "Collect 14 [Ether] Resonia", "LimboClueSystem_RewardDesc_31": "Collect 5 [Assist] Resonia", "LimboClueSystem_RewardDesc_32": "Collect 9 [Assist] Resonia", "LimboClueSystem_RewardDesc_33": "Collect 14 [Assist] Resonia", "LimboClueSystem_RewardDesc_34": "Collect 5 [Synergy] Resonia", "LimboClueSystem_RewardDesc_35": "Collect 9 [Synergy] Resonia", "LimboClueSystem_RewardDesc_36": "Collect 14 [Synergy] Resonia", "LimboClueSystem_RewardDesc_37": "Collect 5 [Hollow] Resonia", "LimboClueSystem_RewardDesc_38": "Collect 9 [Hollow] Resonia", "LimboClueSystem_RewardDesc_39": "Collect 13 [Hollow] Resonia", "LimboClueSystem_RewardDesc_4": "Collect 5 [Duel] Resonia", "LimboClueSystem_RewardDesc_40": "Collect 16 [Hollow] Resonia", "LimboClueSystem_RewardDesc_41": "Collect 20 [Hollow] Resonia", "LimboClueSystem_RewardDesc_42": "Collect 24 [Hollow] Resonia", "LimboClueSystem_RewardDesc_43": "Collect 26 [Hollow] Resonia", "LimboClueSystem_RewardDesc_44": "Collect 1 [Research] Resonium", "LimboClueSystem_RewardDesc_45": "Collect 2 [Research] Resonia", "LimboClueSystem_RewardDesc_46": "Collect 3 [Research] Resonia", "LimboClueSystem_RewardDesc_47": "Collect 3 [Artifice] Resonia", "LimboClueSystem_RewardDesc_48": "Collect 5 [Artifice] Resonia", "LimboClueSystem_RewardDesc_49": "Collect 8 [Artifice] Resonia", "LimboClueSystem_RewardDesc_5": "Collect 9 [Duel] Resonia", "LimboClueSystem_RewardDesc_50": "Collect 5 [General] Resonia", "LimboClueSystem_RewardDesc_51": "Collect 9 [General] Resonia", "LimboClueSystem_RewardDesc_52": "Collect 14 [General] Resonia", "LimboClueSystem_RewardDesc_53": "Collect 18 [General] Resonia", "LimboClueSystem_RewardDesc_54": "Collect 22 [General] Resonia", "LimboClueSystem_RewardDesc_55": "Collect 2 [Affinity] Resonia", "LimboClueSystem_RewardDesc_56": "Collect 5 [Affinity] Resonia", "LimboClueSystem_RewardDesc_57": "Collect 8 [Affinity] Resonia", "LimboClueSystem_RewardDesc_58": "Collect 10 [Affinity] Resonia", "LimboClueSystem_RewardDesc_59": "Collect 12 [Affinity] Resonia", "LimboClueSystem_RewardDesc_6": "Collect 14 [Duel] Resonia", "LimboClueSystem_RewardDesc_60": "Collect 14 [Affinity] Resonia", "LimboClueSystem_RewardDesc_61": "Collect 16 [Affinity] Resonia", "LimboClueSystem_RewardDesc_62": "Collect 17 [Affinity] Resonia", "LimboClueSystem_RewardDesc_63": "Collect 18 [Affinity] Resonia", "LimboClueSystem_RewardDesc_64": "Collect 19 [Affinity] Resonia", "LimboClueSystem_RewardDesc_65": "Collect 20 [Affinity] Resonia", "LimboClueSystem_RewardDesc_66": "Collect 21 [Affinity] Resonia", "LimboClueSystem_RewardDesc_67": "Collect 22 [Affinity] Resonia", "LimboClueSystem_RewardDesc_68": "Collect 23 [Affinity] Resonia", "LimboClueSystem_RewardDesc_69": "Collect 24 [Affinity] Resonia", "LimboClueSystem_RewardDesc_7": "Collect 5 [Dodge] Resonia", "LimboClueSystem_RewardDesc_70": "Collect 25 [Affinity] Resonia", "LimboClueSystem_RewardDesc_71": "Suffer 5 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_72": "Suffer 10 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_73": "Suffer 15 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_74": "Suffer 20 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_75": "Suffer 24 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_76": "Suffer 28 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_77": "Suffer 30 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_78": "Suffer 32 different types of Corruption in the Hollow", "LimboClueSystem_RewardDesc_79": "Enter 2 different Special Areas", "LimboClueSystem_RewardDesc_8": "Collect 9 [Dodge] Resonia", "LimboClueSystem_RewardDesc_80": "Enter 5 different Special Areas", "LimboClueSystem_RewardDesc_81": "Enter 8 different Special Areas", "LimboClueSystem_RewardDesc_82": "Enter 11 different Special Areas", "LimboClueSystem_RewardDesc_83": "Enter 14 different Special Areas", "LimboClueSystem_RewardDesc_84": "Enter 17 different Special Areas", "LimboClueSystem_RewardDesc_85": "Enter 20 different Special Areas", "LimboClueSystem_RewardDesc_86": "Enter 23 different Special Areas", "LimboClueSystem_RewardDesc_87": "Enter 26 different Special Areas", "LimboClueSystem_RewardDesc_88": "Enter 28 different Special Areas", "LimboClueSystem_RewardDesc_89": "Enter 30 different Special Areas", "LimboClueSystem_RewardDesc_9": "Collect 14 [Dodge] Resonia", "LimboClueSystem_RewardDesc_90": "Enter 32 different Special Areas", "LimboClueSystem_RewardDesc_91": "Enter 34 different Special Areas", "LimboClueSystem_RewardDesc_92": "Collect 1 lost item from the old capital", "LimboClueSystem_RewardDesc_93": "Collect 3 lost items from the old capital", "LimboClueSystem_RewardDesc_94": "Collect 5 lost items from the old capital", "LimboClueSystem_RewardDesc_95": "Collect 7 lost items from the old capital", "LimboClueSystem_RewardDesc_96": "Collect 10 lost items from the old capital", "LimboClueSystem_RewardDesc_97": "Collect 13 lost items from the old capital", "LimboClueSystem_RewardDesc_98": "Collect 15 lost items from the old capital", "LimboClueSystem_RewardDesc_99": "Collect 17 lost items from the old capital", "LimboClueSystem_Reward_Proceeding": "In Progress", "LimboClueSystem_SpecialArea_LoseFocus_Name": "Select a Special Area to view more details", "LimboClueSystem_Tab1": "Outpost Primer", "LimboClueSystem_Tab2": "Resonium Database", "LimboClueSystem_Tab3": "Corruption Research", "LimboClueSystem_Tab4": "Special Area Log", "LimboClueSystem_Tab5": "Lost Items From the Old Capital", "LimboClueSystem_TarotCardFilter_Title": "Filter Resonia", "LimboClueSystem_TarotCardNotObtained_Title": "Obtain this Resonium in Hollow Zero to learn more details", "LimboClueSystem_TarotCardSubtypeSort_Title": "Type", "LimboClueSystem_TarotCardSubtype_Title": "Resonium Type", "LimboClueSystem_TarotCardSubtype_Title_Collected": "Collection Status", "LimboClueSystem_UnlockNewCardType_Tips": "New Resonium type {0} unlocked. Obtainable in Hollow Zero.", "Limbo_StrategyCard_Choose": "Please claim the White Star Institute [Research] Resonium", "Limbo_StrategyCard_Get": "Please claim the White Star Institute [Research] Resonium", "Lisa_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nUpon hitting an enemy with an EX Special Attack, the next Shock effect inflicted on the target increases Shock DMG by 18%. This effect can stack up to 2 times, and each enemy can trigger it once per skill use. Resets when the Shock effect ends.", "Lisa_MathSkill_Title": "Additional Ability: Tech Support Dept.", "Lisa_Property_ExSpecial_SpCostValue_01": "40", "Lisa_Property_Normal_Desc_Dmg_01": "Moving Shot DMG Multiplier", "Lisa_Property_Normal_Desc_Stun_01": "Moving Shot Daze Multiplier", "Lisa_SkillList_10_Content": " (After Evasive Assist)", "Lisa_SkillList_10_Title": "Assist Follow-Up: Counter Volt Needle", "Lisa_SkillList_1_Content": "", "Lisa_SkillList_1_Title": "Basic Attack: High-Pressure Spike", "Lisa_SkillList_2_Content": "", "Lisa_SkillList_2_Title": "Special Attack: Obstruction Removal", "Lisa_SkillList_3_Content": "", "Lisa_SkillList_3_Title": "EX Special Attack: Supercharged Obstruction Removal", "Lisa_SkillList_4_Content": " ; ", "Lisa_SkillList_4_Title": "Dash Attack: Quick Inspection", "Lisa_SkillList_5_Content": " (Perfect) ; ", "Lisa_SkillList_5_Title": "Dodge Counter: Violation Penalty", "Lisa_SkillList_6_Content": "", "Lisa_SkillList_6_Title": "Chain Attack: Collaborative Construction", "Lisa_SkillList_7_Content": "", "Lisa_SkillList_7_Title": "Ultimate: Demolition Blast - Beware", "Lisa_SkillList_8_Content": " (When Triggering Quick Assist)", "Lisa_SkillList_8_Title": "Quick Assist: Incident Management", "Lisa_SkillList_9_Content": "(When Triggering Evasive Assist)", "Lisa_SkillList_9_Title": "Evasive Assist: Rapid Risk Response", "Lisa_Skill_AssaultAid_Desc": "Press after an Evasive Assist to activate:\nUnleashes a spinning hail of bullets against enemies in front and throws a grenade, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_AssaultAid_Title": "Assist Follow-Up: Counter Volt Needle", "Lisa_Skill_BeHitAid_Desc": "When the on-field character is launched in the air, press to activate:\nThrows a grenade at the enemy, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_BeHitAid_Title": "Quick Assist: Incident Management", "Lisa_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nThrows a grenade at enemies, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_Counter_Title": "Dodge Counter: Violation Penalty", "Lisa_Skill_EvadeAid_Desc": "When the character on field is about to be attacked, press to activate:\nDodges the enemy's attack and activates Vital View.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_EvadeAid_Title": "Evasive Assist: Rapid Risk Response", "Lisa_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_Evade_Title": "Dodge: Safety Regulation", "Lisa_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nThrows a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_ExQTE_Title": "Ultimate: Demolition Blast - Beware", "Lisa_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nLeap in the air and throw two grenades to the front, dealing massive Electric DMG.\nUpon use, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to change directions.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_ExSpecial_Title": "EX Special Attack: Supercharged Obstruction Removal", "Lisa_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 attacks, dealing Physical DMG and Electric DMG.\nWhile launching Basic Attacks, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to attack while moving. This allows Grace to reposition herself and deal Physical DMG.\nWhile Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.", "Lisa_Skill_Normal_Title": "Basic Attack: High-Pressure Spike", "Lisa_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nThrows three grenades into the air then strafes to detonate them, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.", "Lisa_Skill_QTE_Title": "Chain Attack: Collaborative Construction", "Lisa_Skill_Rush_Desc": "Press during a dodge to activate:\nSlide forward while shooting, dealing Physical DMG.", "Lisa_Skill_Rush_Title": "Dash Attack: Quick Inspection", "Lisa_Skill_Special_Desc": "Press to activate:\nThrows a grenade to the front, dealing Electric DMG.\nUpon use, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to change directions.\nAnti-Interrupt level is increased while using this skill.", "Lisa_Skill_Special_Title": "Special Attack: Obstruction Removal", "Lisa_Talent_01_Desc_01": "When the 4th hit of Grace's Basic Attack hits an enemy, all squad members gain 0.25 Energy.\nWithin the same move, this effect can grant a max of 2 Energy to all squad members.", "Lisa_Talent_01_Desc_01_Realign": "When the 4th hit of Grace's Basic Attack hits an enemy, all squad members gain 0.25 Energy.\nWithin the same move, this effect can grant a max of 2 Energy to all squad members.", "Lisa_Talent_01_Desc_02": "Efficiency is the lifeblood of engineering, and within Grace's gun barrel resonates its heartbeat.", "Lisa_Talent_01_Title": "Recharge Chamber", "Lisa_Talent_01_Title_Realign": "Recharge Chamber", "Lisa_Talent_02_Desc_01": "When Grace's thrown grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s.", "Lisa_Talent_02_Desc_01_Realign": "When Grace's grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s.", "Lisa_Talent_02_Desc_02": "\"Dissecting\" complex mechanical structures is Grace's greatest hobby, even in the midst of battle.\nHow does it feel to get taken apart, with every vulnerability laid bare?", "Lisa_Talent_02_Title": "Lightning Piercer", "Lisa_Talent_02_Title_Realign": "Lightning Piercer", "Lisa_Talent_03_Desc_02": "Grace was personally involved in writing the \"Belobog Industries' Construction Safety Guidelines.\"\nShe's also the employee who violated the \"no dangerous explosives at construction sites\" policy the most times.", "Lisa_Talent_03_Title": "Chief Mechanic", "Lisa_Talent_03_Title_Realign": "Chief Mechanic", "Lisa_Talent_04_Desc_01": "When Grace uses her EX Special Attack, she gains 6 stacks of Charge (max 6 stacks). When her Basic Attack or Dash Attack hits an enemy, 1 stack of Charge is consumed, increasing her Energy Generation Rate of the attack by 20%.", "Lisa_Talent_04_Desc_01_Realign": "When Grace uses her EX Special Attack, she gains 6 stacks of Charge (max 6 stacks).\nWhen her Basic Attack or Dash Attack hits an enemy, 1 stack of Charge is consumed, increasing her Energy Generation Rate of the attack by 20%.", "Lisa_Talent_04_Desc_02": "Anton suspected within the component Grace referred to as the \"Electropulse Recycling Module,\" there was, in fact, an Ether hamster tirelessly generating energy around the clock.\n\"Can you equip my bro with one too?\"", "Lisa_Talent_04_Title": "Burst Capacitor", "Lisa_Talent_04_Title_Realign": "Burst Capacitor", "Lisa_Talent_05_Desc_02": "The \"Frosty Cold Iron Witch\" is capable of taming any mechanical beast, or at least that's what the anonymous fan who came up with the name thinks.", "Lisa_Talent_05_Title": "\"Frosty Cold Iron Witch\"", "Lisa_Talent_05_Title_Realign": "\"Frosty Cold Iron Witch\"", "Lisa_Talent_06_Desc_01": "When all Zap stacks are consumed to activate a Special Attack or EX Special Attack, Grace's skill is enhanced, tossing an extra grenade and increasing each grenade's DMG to 200%.", "Lisa_Talent_06_Desc_01_Realign": "When all Zap stacks are consumed to activate a Special Attack or EX Special Attack, Grace's skill is enhanced, tossing an extra grenade and increasing each grenade's DMG to 200%.", "Lisa_Talent_06_Desc_02": "The average blood temperature of Belobog Heavy Industries' employees is ninety-eight degrees Celsius. Grace is often viewed as the safety valve keeping them all from boiling.\nWhen even Grace gives up control, it's a sign for everyone to cover their ears.", "Lisa_Talent_06_Title": "Detonation Trigger", "Lisa_Talent_06_Title_Realign": "Detonation Trigger", "Lisa_UniqueSkill_01_Desc": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 65%.", "Lisa_UniqueSkill_02_Desc": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 75.8%.", "Lisa_UniqueSkill_03_Desc": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 86.6%.", "Lisa_UniqueSkill_04_Desc": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 97.5%.", "Lisa_UniqueSkill_05_Desc": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 108.3%.", "Lisa_UniqueSkill_06_Desc": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 119.1%.", "Lisa_UniqueSkill_07_Desc": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 130%.", "Lisa_UniqueSkill_Title": "Core Passive: Pre-Driven Needle", "LiveWallPaperTips_Locked": "The trust event for this Agent has not been unlocked.", "LiveWallPaperTips_TrustLevel": "Current Rank: {0}", "LiveWallpaper_desc": "Dynamic wallpaper that can be displayed or changed in the main menu.", "LiveWallpaper_name": "Agent Wallpaper - {0}", "LiveWallpaper_story": "Image you received after relations with {0} improved. It has already been converted to a dynamic wallpaper. Look at it when you miss {0}.", "LoadingNumber_001": "No.01", "LoadingNumber_002": "No.02", "LoadingNumber_003": "No.03", "LoadingNumber_004": "No.04", "LoadingNumber_005": "No. 05", "LoadingNumber_006": "No.06", "LoadingNumber_007": "No.07", "LoadingNumber_008": "No.08", "LoadingNumber_009": "No.09", "LoadingNumber_010": "No.10", "LoadingNumber_011": "No.11", "LoadingNumber_012": "No.12", "LoadingNumber_013": "No.13", "LoadingNumber_014": "No.14", "LoadingNumber_015": "No.15", "LoadingNumber_016": "No.16", "LoadingNumber_017": "No.17", "LoadingNumber_018": "No.18", "LoadingNumber_019": "No. 19", "LoadingNumber_020": "No.20", "LoadingNumber_021": "No.21", "LoadingNumber_022": "No.22", "LoadingNumber_023": "No.23", "LoadingNumber_024": "No.24", "LoadingNumber_025": "No.25", "LoadingNumber_026": "No.26", "LoadingNumber_027": "No.27", "LoadingNumber_028": "No.28", "LoadingNumber_029": "No.29", "LoadingNumber_030": "No.30", "LoadingNumber_031": "No.31", "LoadingNumber_032": "No.32", "LoadingNumber_033": "No.33", "LoadingNumber_034": "No.34", "LoadingNumber_035": "No.35", "LoadingNumber_036": "No.36", "LoadingNumber_037": "No.37", "LoadingNumber_038": "No.38", "LoadingNumber_039": "No.39", "LoadingNumber_040": "No.40", "LoadingNumber_041": "No.41", "LoadingNumber_042": "No.42", "LoadingNumber_043": "No.43", "LoadingQuest402512001": "After some searching, you and {M#Belle}{F#Wise} count your catch, and it seems only one duck is on the loose. At that moment—", "LoadingQuest_01": "After a while, the siblings finish picking out the first batch of stock and return to Sixth Street.", "LoadingQuest_02": "You have returned to the starting position.", "LoadingQuest_03": "Inside the video store...", "LoadingQuest_04": "After a while, you finish picking out the first batch of stock.", "LoadingQuest_05": "The survivors arrive one after the other.", "LoadingQuest_06": "Asha, who is standing nearby, joins the conversation.", "LoadingQuest_07": "Eous looks upset...", "LoadingQuest_08": "After you secure a spot, {M#Belle}{F#Wise} rushes over to enjoy some delicious noodles...", "LoadingQuest_09": "Evening, inside the video store...", "LoadingQuest_10": "Tin Master introduces the helper he has found to the duo.", "LoadingQuest_10003": "Back at the video store, Bangboo 18 has sorted out the goods efficiently and is waiting for us...", "LoadingQuest_10011": "A familiar-looking young lady suddenly storms through the door while you're discussing the restocking plan...", "LoadingQuest_10166": "Making your way downstairs, you see Heddy greeting an unfamiliar guest.", "LoadingQuest_10172": "Making your way downstairs, you see Heddy greeting an unfamiliar guest.", "LoadingQuest_10236": "Late at night, you return home with {M#Belle}{F#Wise}—", "LoadingQuest_10237": "Later next to Companion Hollow on Fourteenth Street...", "LoadingQuest_10284": "Hey! You over there! Stop!", "LoadingQuest_10285": "As soon as you finish talking, the brothers could no longer contain their urgency,\nand split up to search for Cookie — their big sister...", "LoadingQuest_10286": "Mark is peeking around by the truck at 141...", "LoadingQuest_10287": "Unable to find his sister, Mark cuts a lonely figure as he leaves...", "LoadingQuest_10288": "The figure searching near the garbage bin on the street corner was the powerfully built Victor...", "LoadingQuest_10289": "Victor scratches his bear head as he leaves...", "LoadingQuest_10290": "Meow~ Meow?", "LoadingQuest_10291": "The two bears, Mark and Victor, huddle together and take out their phones,\nseemingly discussing some secret matter...", "LoadingQuest_10292": "In the afternoon of the following day...", "LoadingQuest_10293": "You and {M#Belle}{F#Wise} get everything sorted at the store, and the day of the event arrives...", "LoadingQuest_10297": "With a \"ka-CHIK,\" the camera captures a heartwarming moment as three siblings beam with joy.\nAt least, Mark and Victor are beaming with joy...", "LoadingQuest_10298": "This world is full of incredible bonds.\nAnd today we close the chapter on another story.", "LoadingQuest_10299": "Before you know it, you drift into a deep slumber. You sleep soundly, and your body feels completely recovered.", "LoadingQuest_10309": "After a short while, on the landing pad atop the Ballet Twins—", "LoadingQuest_10319": "After a good night's sleep, you feel rejuvenated.", "LoadingQuest_10323": "...Slept in without an alarm and it feels great. Time to get up and talk to {M#Belle}{F#Wise} about Anby.", "LoadingQuest_11": "A little later, you help the Association promoter send off the last batch of customers. The trial event has finally come to a satisfactory end!", "LoadingQuest_12": "Tonight, Sixth Street was particularly peaceful. But just as you were getting drowsy, suddenly, there came a knocking at the door.", "LoadingQuest_1203540201": "Now we've got the key, let's talk to Koleda about our next step—", "LoadingQuest_1203540301": "After checking out the situation with the children being sucked in the Hollow, Koleda calls everyone together...", "LoadingQuest_1203550101": "Tonight's a chill night, so you've been chatting leisurely with {M#Belle}{F#Wise}... until you hear an unexpected message notification.", "LoadingQuest_1203550201": "A few days later, you meet up with Lycaon at the coffee shop in Lumina Square as you agreed earlier.", "LoadingQuest_1203550301": "Not long after, Lycaon's invitation arrives like he promised.", "LoadingQuest_1203560101": "Shortly after, {M#Belle}{F#Wise} leaves the video store, so you play a few more games on the sofa. That's when you hear a loud noise coming from downstairs. It could be Rina and her \"special guest.\" You should go downstairs and take a look.", "LoadingQuest_1203560201": "After saying goodbye to Rina, you return to the video store...", "LoadingQuest_1203560301": "There's a big sale at Lumina Galleria today, and {M#Belle}{F#Wise} agreed to get up early to line up together with you and do some shopping there. However, it seems like... you haven't gotten up early enough...", "LoadingQuest_13": "The girl in the gray hoodie left...", "LoadingQuest_130990410": "Carol hands over a note with a string of numbers then leaves in a hurry...", "LoadingQuest_130990411": "You call the number Carol gave you, and the person on the other end asks for the location of the phone booth before saying they'll be right over...", "LoadingQuest_130990412": "Sometime later...", "LoadingQuest_130990413": "The guardian starts asking people nearby whether or not they've seen Carol. You check the time, Carol should be on her way back now, having purchased all her presents. You gotta come up with a way to distract the guardian.", "LoadingQuest_130990414": "You promise Heddy that you'll take a flyer, and ask her to give one to the guardian as well. Here's hoping that Heddy will work hard to really distract the Guardian!", "LoadingQuest_130990415": "You inform Heddy about the woman who might need a flyer, and suggest a hard sell might get her to take it!", "LoadingQuest_130990416": "After giving the trash can a vicious kicking, the guardian wanders over after all...", "LoadingQuest_130990417": "By this time, Carol has already left Sixth Street and is making her way over to the Association... Despite helping her shake off the guardian, you can't help but feel a little worried after hearing her story...", "LoadingQuest_130990418": "You go with Carol to Scott Outpost...", "LoadingQuest_130990419": "Carol placed the bouquet of flowers onto the ground and looked towards Hollow Zero as she quietly hummed Happy Birthday...\nI stood with her patiently for a while. She let out a relieved smile, said goodbye, and left.", "LoadingQuest_130990420": "As she turns to leave, her eyes seem to glint with determination. No matter what the future holds, I hope all goes well for her...", "LoadingQuest_14": "Hopefully, you can get a good night's sleep tonight too.", "LoadingQuest_15618": "Granny Leisha runs away in terror...", "LoadingQuest_15619": "Granny Leisha runs away again in an instant...", "LoadingQuest_15620": "Granny Leisha runs off into the distance...", "LoadingQuest_15621": "Granny Leisha runs ahead...", "LoadingQuest_20110": "Billy runs away at the speed of light...\nMmm, I'm pretty sure there was a poster of Monica inside.", "LoadingQuest_30018": "After a good rest...", "LoadingQuest_30020": "Brutus charges over in a battered car, the trunk of which is filled with parts crates from the Hollow. After a short moment of confusion, Brutus meets Mishka again.", "LoadingQuest_30033": "Betty whispers something to the officer again and then turns around.", "LoadingQuest_30034": "Later, somewhere on Sixth Street...", "LoadingQuest_30035": "Betty turns and leaves as soon as she finishes speaking.", "LoadingQuest_30036": "(The car is in the parking lot. Let's head to Brant Street Construction Site when ready.)", "LoadingQuest_30038": "Later, Brant Street Construction Site. You got Eous back...", "LoadingQuest_30039": "Grace takes the heavy machine base back with her for checkup and repairs...", "LoadingQuest_30040": "Fairy has added the selected commissions to your schedule", "LoadingQuest_30041": "As if hearing our conversation, the kitten leaps lightly onto the low wall next to it...", "LoadingQuest_30042": "The HDD system emits a ping at just the right time, quickly retrieving several commissions and sending the details through to your phone.", "LoadingQuest_30043": "I found the spray paint can that Sant lost in the corner. I should give it back to him.", "LoadingQuest_30044": "{M#Immediately, Belle dashes off toward the parking lot...}{F#Wise hurries off to the parking lot...}", "LoadingQuest_30046": "Billy runs away at the speed of light...\nMmm, I'm pretty sure there was a poster of Monica inside.", "LoadingQuest_30047": "As you are speaking, the phone starts vibrating.", "LoadingQuest_30048": "With Wise's guidance, the siblings finally make it out of the Hollow and return to Sixth Street...", "LoadingQuest_30049": "The next morning, you turn on the TV with {M#Belle}{F#Wise}...", "LoadingQuest_30050": "The next morning—", "LoadingQuest_30051": "Early the following morning—", "LoadingQuest_30052": "{M#Belle}{F#Wise} finishes speaking and leaves...", "LoadingQuest_30054": "You take {M#Belle's}{F#Wise's} advice and relaxed a bit. Sure enough, the next morning—", "LoadingQuest_30055": "The next morning—", "LoadingQuest_30061": "The time you agreed upon arrives...", "LoadingQuest_40001": "You get your hands on the new blend of coffee beans. The packaging is very delicate, as are its contents... But the aroma is simply divine!", "LoadingQuest_40002": "The dumpster silently watches over its filthy secret...", "LoadingQuest_40003": "(Upon second thought, there's no easy fix to patch up Eous' relationship with its friends... If there was, then there wouldn't be so many angsty teenagers out there, right?)", "LoadingQuest_40004": "Look Away walks away, mumbling...", "LoadingQuest_40005": "Suddenly, the payphone rings. You have a feeling... that it's ringing for you.", "LoadingQuest_40006": "The two have a passionate discussion about arcades, steering the conversation away from the Prophet...", "LoadingQuest_40008": "The man grabs his phone and scurries away without saying goodbye.\nHowever... perhaps you will meet him again on Inter-Knot quite soon.", "LoadingQuest_40009": "The man calling himself Colt has left with an unusual gait. His posts might stir up a commotion on Inter-Knot...", "LoadingQuest_40016": "Kousaka leaves with a stern look on his face.", "LoadingQuest_40017": "Looks like Kousaka has posted another commission...", "LoadingQuest_40018": "Lumiere's fingers tap rapidly on his phone screen as he leaves...", "LoadingQuest_40019": "Kami zooms off to the Hollow after pressing send...", "LoadingQuest_40020": "While speaking, Kami grabs his partner and runs off to the Hollow from before...", "LoadingQuest_40021": "Abigail, looking all sulky, walks into the metro station, and her Bangboo Little Beetroot follows right behind her.", "LoadingQuest_40022": "Not long later, Zhu Yuan and Qingyi leave with the crowd dispersing soon after.\nIt's already quite late at night by the time you take Give Change to Enzo to get checked...", "LoadingQuest_40023": "Kousaka walks off without a trace of hesitation.", "LoadingQuest_40024": "The supplier leaves in a discontent rage.", "LoadingQuest_40025": "Foreman Thomas storms off in anger toward...\nHere's wishing those brave \"soldiers\" all the best.", "LoadingQuest_40037": "Rost shoves a handful of Dennies into your hand, gives a half-hearted smile, and runs off. As he leaves, he mutters to himself, \"Next, I need to post on Inter-Knot...\"", "LoadingQuest_40038": "Will they arrest Rost? That's not the most important thing right now. What matters is if North remembers the promise to keep the \"Detective\" identity a secret... Come back to Lumina Square later and find out.", "LoadingQuest_40043": "\"Click!\"\nThe flash illuminates Ghostlord so brightly that its shiny head reflects like a mirror.\nWith a startled \"Ehn-na!\" Ghostlord falls to the ground with a thud.", "LoadingQuest_41008": "The young man in the baseball jersey walks away, his laughter still faintly audible, accompanied by shouts of \"I won!\"...", "LoadingQuest_41009": "Susie returns to the store, and just before entering, purposefully turns back and gives a wave.\nNot going in for a look around now wouldn't feel right...", "LoadingQuest_50223": "It seems you've stumbled upon Nicole being hounded to pay back her debts.\nNicole is hiding not far from here. Let's sneak over and take a look...", "LoadingQuest_50401": "The little black cat eyes you warily and takes a few steps back...\nThen suddenly dashes into a corner and disappears...", "LoadingQuest_50402": "The little black cat tilts its head, gives you a curious glance, and then leaps nimbly into a corner...", "LoadingQuest_50403": "Just as I'm about to act, the little black cat suddenly wakes up.\nIt looks around warily, then suddenly dashes into a hidden corner...", "LoadingQuest_50404": "After a little while, the little black cat slowly wakes up.\nIt stretches, lets out a friendly \"Meow,\" then leaps nimbly into a corner...", "LoadingQuest_50405": "The little black cat glances this way warily, then looks back at the can in front of it. You two remain in a standoff for a while.\nJust as you get distracted, it quickly grabs the can and suddenly dashes into a hidden corner...", "LoadingQuest_50409": "You play with the cats a while...", "LoadingQuest_50410": "The black kitty seems really happy~\nThen you happily play with the cats for a while...", "LoadingQuest_50411": "The black cat seems angry...\nIt hisses at you, then darts off into a corner...", "LoadingQuest_50431": "Meow...\nThe black cat suddenly darts out from behind something.", "LoadingQuest_50432": "Meow~\nIt zooms into hiding at lightning speed, then lets out several meows... Perhaps it wants you to play a game of hide-and-seek with it?", "LoadingQuest_50433": "\"Me-ooowww~\"\nThe meowing didn't come from over here, so hurry and check other areas.", "LoadingQuest_50434": "\"Me-ooowww~\" The black cat can be heard from up ahead...\nSeems like it wants you to hurry and find it?", "LoadingQuest_50435": "\"Swish swoosh... swish swoosh...\"\nSomthing is moving around nearby. The black cat must be hiding there...", "LoadingQuest_50436": "Meow~ It rubs against your leg as if thanking you for playing with it.\nThen it turns around, and darts off.", "LoadingQuest_50437": "Me-ooowww~ (The black cat looks very happy)\nThen it disappears into a corner at lightning speed... Perhaps this time, it'll hide in an even harder to find location?", "LoadingQuest_50438": "The little black cat circles you several times, tenderly rubbing against your calves as if thanking you for playing with it.\nThen it meows several times, as though saying goodbye, before turning and disappearing into a corner.", "LoadingQuest_50601": "You negotiate with the onlooking bears to clear the way in order to capture the perfect portrait for Corin.\nYou pat Corin on the shoulder and get ready to start shooting.", "LoadingQuest_50602": "Once the onlooking bears move on, Corin is noticeably more relaxed.\nYou take photos of her in various street scenes...", "LoadingQuest_50603": "Once the onlooking bears moved on, Corin gradually relaxed.\nYou managed to get some really good photos!", "LoadingQuest_50604": "Once the onlooking bears moved on, more bystanders crowded around for a look...\nCorin looks so cute in her maid outfit!", "LoadingQuest_50605": "Once the onlooking bears moved on, Corin and you were the only two left.\nCorin's smile in front of the camera seems somewhat more relaxed...", "LoadingQuest_51801": "Passing by the arcade, you seem to hear people talking about their acquaintances... Just as you're about to leave, you notice Grace is here, too.", "LoadingQuest_51802": "You and Grace talk about Billy and pass the time.\nHow can you possibly convince her not to dismantle Billy...", "LoadingQuest_51803": "Overhearing some pedestrians talking about a strange topic, you turn around to see Grace is nearby.", "LoadingQuest_51804": "You run into Grace, have a chat, and pass the time.\nGrace seems to shine only when she talks about machinery...", "LoadingQuest_51805": "You and Grace talk about coffee and pass the time.\nTurns out she drinks coffee solely to stay up late for her research, and the flavor doesn't matter to her...", "LoadingQuest_51806": "You accidentally overheard a surprising debate about the city's finances... Just as you're about leave, Grace, who happened to be passing by, calls out to you.", "LoadingQuest_51807": "You discuss money-saving tips with Grace and pass the time.\nLooks like it's normal for her to skip meals, but never her research...", "LoadingQuest_51808": "Your attention is drawn to a conversation about fitness. Just as you're about to leave, you realize Grace is nearby. She seems to be deep in thought.", "LoadingQuest_51809": "You run into Grace and chat with her for a while to pass the time.", "LoadingQuest_51810": "You meet Grace by chance and have a detailed discussion about Bangboo, passing the time.\nGrace seems to have a genuine interest in Eous...", "LoadingQuest_51811": "You accidentally overhear Grace and Ben's conversation. Just as you're about to leave, Grace stops you.", "LoadingQuest_51812": "You have a chat with Grace about business overhead and pass the time.\nShe doesn't seem to realize how costly her research actually is...", "LoadingQuest_51813": "You accidentally overhear their conversation. Koleda seems really worried about Grace...\nStaring after Koleda's departing figure, you almost crash into Grace as she turns around.", "LoadingQuest_51814": "You and Grace talk about Koleda and pass the time.\nGetting to see their bond growing is gratifying...", "LoadingQuest_51815": "You saw Grace almost getting into an argument with one of the regulars at the noodle shop, so you quickly stepped forward and pulled her away.", "LoadingQuest_51816": "You have a chat with Grace about noodles and pass the time.\nThankfully, General Chop didn't hear your conversation.", "LoadingQuest_51817": "You discuss the gift for Koleda with everyone and pass the time.\nThe members of Belobog Heavy Industries feel like a big family...", "LoadingQuest_51818": "You and Grace talk about coffee and pass the time.\nTurns out her previous talk about \"reducing caffeine intake\" was just talk...", "LoadingQuest_51819": "You take a walk with Grace and pass the time.\nYou feel like you got the chance to see a different side of her today...", "LoadingQuest_51823": "You and Grace talk about your video store.\nThe conversation flows well... Perhaps you can strengthen the relationship today?", "LoadingQuest_51824": "Grace points to the Bangboo in front of her...", "LoadingQuest_51833": "While strolling around the construction site, you overhear some workers talking...\nYou spy Grace there just as you're about to leave, listening thoughtfully to what the workers have to say.", "LoadingQuest_51838": "You overhear workers talking...\nAs you look up, you spot Grace in the distance taking inventory of supplies.", "LoadingQuest_51839": "You assist Grace with some tasks at the construction site, spending some time...\nYou feel quite exhausted, perhaps because you haven't exercised in a while.", "LoadingQuest_51840": "When you arrive at the music store, you find Grace completely engrossed, not noticing you at all.\nYou walk over to Grace, trying to get her attention...", "LoadingQuest_51841": "You spend some time recommending some relaxing light music to Grace.", "LoadingQuest_51842": "You go for a ride around the construction site in a truck driven by Grace to pass the time.\nGrace's driving was smooth and relaxing...", "LoadingQuest_55004": "The next day, {M#Wise} {F#Belle} heads to Lumina Square and immediately spots Lycaon in the crowd.\n{M#He} {F#She} steps forward and stands on tiptoes to pat Lycaon on the back...", "LoadingQuest_55006": "The students gather around Lycaon, chatting endlessly...\nSeems like he's managed to make his way into their inner circle. It's time to ask about Lilac...", "LoadingQuest_55010": "After returning to the video store, a rhythmic knocking comes at the door.\nAs expected, it's Lycaon. He greets you with a gentlemanly nod and enters...\n", "LoadingQuest_55011": "Lycaon bows gracefully, as usual, and then leaves the video store.", "LoadingQuest_55013": "Lilac ran off again...\nLycaon and you glance at each other silently before chasing after her...", "LoadingQuest_55014": "Looks like you've gathered a lot of information about Lilac... Discuss it with Lycaon.", "LoadingQuest_55016": "After talking to the suspicious merchant, you give Lycaon a wink.\nLycaon instantly understands, and the two of us walk to a remote area together...", "LoadingQuest_55017": "Having run alongside Lycaon for a long time, you're already out of breath, while Lycaon remains as composed as ever.\nYou inadvertently catch his eye and sense he's hesitating, as if wanting to suggest carrying you...\nLuckily, you manage to catch up to Lilac before that.", "LoadingQuest_55018": "Looks like you've gathered a lot of information about Lilac... Discuss it with Lycaon.", "LoadingQuest_55019": "Once she's done, Koleda turns and leaves the video store.", "LoadingQuest_55020": "A few days later", "LoadingQuest_55021": "It's getting late, and the four of you bid each other farewell at the metro station...", "LoadingQuest_55022": "A new day has begun...", "LoadingQuest_55023": "Finally, it's time to meet up with Koleda—", "LoadingQuest_55024": "After a short while—", "LoadingQuest_55030": "Lilac ran off again... \nLycaon and you glance at each other silently before chasing after her...", "LoadingQuest_58002": "After finding Piper, everyone returns to Sixth Street...", "LoadingQuest_58005": "After the discussion, Burnice and Piper leave...", "LoadingQuest_58007": "You find Burnice chatting with Piper outside the the convenience store...", "LoadingQuest_58008": "Night has fallen...", "LoadingQuest_58009": "A few days later, in the morning...", "LoadingQuest_60002": "You unwind with Anby for a while...\nShe's so hard on herself, can she really unwind like this?", "LoadingQuest_60003": "You bump into Anby and chat with her about movies for a bit before realizing that you accidentally let the time slip by...\nAnby gets really serious when the subject of movies comes up.", "LoadingQuest_60004": "You have long and serious discussion with Anby about noodleburgers and hamburgers...\nBut it doesn't really matter what a food's called, so long as it's tasty, right?", "LoadingQuest_60005": "You space out with Anby for a while... Ah, no... You replay a movie inside your head.", "LoadingQuest_60006": "You chat with Anby about magazines to kill some time.\nIn the end, Anby buys the latest issue of the Ridu Newsletter...", "LoadingQuest_60007": "You run into Anby and chat with her to kill time, rating commercial films from multiple perspectives...", "LoadingQuest_60008": "You enjoy some light music with Anby.\nBut still... the experience is a far cry from watching an arthouse film. Don't underestimate arthouse films!", "LoadingQuest_60009": "You chat with Anby about some stuff related to the video store...\nTurns out she really likes Random Play, and it leaves you with a newfound sense of responsibility...", "LoadingQuest_60010": "You have coffee with Anby.\nIt turns out Anby also buys coffee for Mr. Panda...", "LoadingQuest_60011": "You chat with Anby about various topics.\nShe seems a little shy... Or is it just your imagination?", "LoadingQuest_60012": "You spend some time listening to music with Anby. \nYou still don't quite understand the weather-music connection she mentioned...\nBut the music is good.", "LoadingQuest_60013": "You and Anby watch \"Dark Monday\" together.\nIt's a somber movie.\nHowever, it leaves no lasting impact.", "LoadingQuest_60014": "You and Anby watch \"Fatal Ringtone\" together.\nIt turns out to be a suffocating workplace movie...\nThough there are no office workers crawling out of the TV, it does make one fully feel the despair of office life.", "LoadingQuest_60015": "You and Anby watch \"Recordings of a Former Life\" together...\nNobody mentioned the protagonist has three hundred past lives!\nTo fit the concept of three hundred past lives into a single movie... That's impressive in its own way.", "LoadingQuest_60016": "You dial a few more numbers together with Anby.\nHowever, you still don't manage to get in touch with this mysterious organization...", "LoadingQuest_60017": "You spend some time helping Anby buy the weapon maintenance book used for drawing. \nYou also listen to Anby give professional knowledge about weapon maintenance... \nYou didn't expect she'd be a professional.", "LoadingQuest_60018": "Arriving at the entrance of Bardic Needle, you see Anby staring absentmindedly at a poster.\nYou approach and pat Anby on the shoulder...", "LoadingQuest_60019": "You see Anby by the roadside, so you walk over and greet her...", "LoadingQuest_60021": "Anby just so happens to be waiting in the line as well, so you wave to her...", "LoadingQuest_60022": "Seeing Anby and Nicole getting a surprise box, you walk over to say hello...", "LoadingQuest_60023": "You finish eating burgers with Anby and get to fully experience her burger obsession...", "LoadingQuest_60024": "It seems that Anby is deep in thought...", "LoadingQuest_60035": "You killed some time watching the wallets — uh, the pedestrians — on the street with Nekomata...\nYou only watch! You don't do anything else!", "LoadingQuest_60036": "You and Nekomata have a good time eating together.\nThe restaurant Nekomata treated you to tastes pretty good...", "LoadingQuest_60037": "You and Nekomata spend some time burying her memory capsule.\nThere are precious memories inside...", "LoadingQuest_60038": "You bump into Nekomata and play a game with her... before of course being caught by her.\nWhat happens next you erase from your memory.", "LoadingQuest_60039": "The gang of street teens hurry off...\nFor some reason, they remind you of mice who just saw a cat...\nHang on, Nekomata actually is a cat, though.", "LoadingQuest_60040": "You chat with Nekomata and pass the time. \nUnfortunately, this limited edition version isn't the kind you're into, otherwise you could just buy it straight from Nekomata.", "LoadingQuest_60041": "You spend quite a bit of time treating Nekomata to a feast...\nHmm, something feels off...", "LoadingQuest_60042": "You drink coffee and talk with Nekomata for a while.\nNekomata's taste in coffee... is completely at odds with the way she looks.", "LoadingQuest_60043": "You have some noodles with Nekomata. Of course, you pay for it...", "LoadingQuest_60044": "You listen to Nekomata's tales of her bandit encounters in Hollows for a while.\nNekomata is simply incredible, in every possible way...", "LoadingQuest_60045": "You bump into Nekomata and strike up a conversation with her.\nShe seems to get on well with all the stray alley cats.", "LoadingQuest_60046": "You and Nekomata spend some time burying her memory capsule.\nThere are precious memories inside...", "LoadingQuest_60047": "You hang out with Nekomata at the video store and spend some time together.\nWithout breaking anything in the store, of course.", "LoadingQuest_60048": "You play with Nekomata and Cookie for a while...\nKittens are the cure for everything!", "LoadingQuest_60049": "You end up buying a whole bunch of stuff under Nekomata's watchful eyes...\nAnd when she said only wants to watch, she wasn't kidding! She didn't even touch a ball of yarn...", "LoadingQuest_60050": "You stand outside 141 with Nekomata for a while, doing nothing...\nIn the end, neither of you even bought anything.\nYou're not sure if you're just imagining it, but you think the 141 Bangboo have started giving you the stink eye...", "LoadingQuest_60051": "You buy some stuff with Nekomata at 141...\nWhy does she keep staring over at the cash register though?", "LoadingQuest_60052": "You play the gacha machines with Nekomata.\nGotta admit, Nekomata's luck here is truly remarkable...", "LoadingQuest_60053": "You bump into Nekomata and play a game with her... before of course being caught by her.\nWhat happens next you erase from your memory.", "LoadingQuest_60054": "Somewhat perplexed, Nekomata sighs. \nJust at that moment, a few familiar figures appear not far away...", "LoadingQuest_60201": "You chance upon Nicole and spend some time chatting with her.\nUnsurprisingly of the Cunning Hares, who take on any job, she doesn't let any info get by her...", "LoadingQuest_60202": "You spend some time buying discounted items with Nicole.\nThey are a lot cheaper than you expected...", "LoadingQuest_60203": "You seem to have discovered a surprising side of Nicole...\nIs this what she spends all her money on?", "LoadingQuest_60204": "You enjoy noodles with Nicole.\nYou used Nicole's discount coupon... Of course, Nicole isn't the one who ended up paying.", "LoadingQuest_60205": "You spend some time talking about running a business with Nicole.\nShe has a lot of useful tips...\nYou understand her reasoning, but you wonder why the Cunning Hares are still so broke?", "LoadingQuest_60206": "You share some money-saving tips with Nicole.\nIn return, Nicole tells you the business skills she has gained over years of experience...\nThough you're not sure if it's of any use.", "LoadingQuest_60207": "You spend some time talking about running a business with Nicole.\nNicole seems to earn a lot, so why does she find it so hard to save money?", "LoadingQuest_60208": "You meet Nicole and spend some time discussing Cunning Hares future plans with her.\nIt's surprising seeing Nicole's serious side.", "LoadingQuest_60209": "You spend some time whispering with Nicole.\nFor the time being, you seem to succeed in keeping the debt collectors away...", "LoadingQuest_60210": "It seems you unintentionally overheard Nicole being thanked by her client...", "LoadingQuest_60211": "You spend some time talking to Nicole about the recent reviews the Cunning Hares have received.\nThe sudden surge of good reviews seems suspicious...", "LoadingQuest_60212": "You listen to Nicole explaining why the Cunning Hares will never resort to buying good reviews...\nWell, she manages to convince you in the end.", "LoadingQuest_60213": "You listen to Nicole elaborating on the benefits of good reviews...\nHer argument makes a lot of sense.", "LoadingQuest_60214": "You have coffee with Nicole and Anby.\nIt's hard to believe you get to drink a coffee paid for by Nicole...", "LoadingQuest_60215": "You spend some time talking about lottery tickets with Nicole.\nAlthough you agree to buy some together next time, you really doubt your chances of winning...", "LoadingQuest_60216": "You spend some time exchanging views with Nicole on ways to secure projects worth hundreds of millions...\nSounds more like a farfetched dream...", "LoadingQuest_60217": "You play the Gacha machine with Nicole.\nNicole gets pretty lucky, and wins quite a few rare ones...", "LoadingQuest_60218": "You tinker with the vending machine with Nicole...\nMuch to your surprise, you actually get some strange stuff out of it.", "LoadingQuest_60220": "While listening to a passersby complaining, you think you see Nicole hiding behind a truck.\nSo, you quietly approach her...", "LoadingQuest_60221": "You chat with Nicole about the Cunning Hares' operations just to pass some time.", "LoadingQuest_60222": "As you eavesdrop on Nicole and Anby, you can't resist walking over to them...", "LoadingQuest_60301": "You run into Billy and kill some time with him talking about Starlight Knights.\nTruly a die-hard fan, he can't stop talking about it...", "LoadingQuest_60302": "You wait nervously with Billy... \nHe eventually manages to grab the limited edition, congrats to him.", "LoadingQuest_60304": "You spend some time discussing low-fat meals with Billy.\nSo how did you find yourself engaged in a conversation about weight loss with a robot...", "LoadingQuest_60305": "You run into Billy and spend some time chatting about online games.\nGiven what he said, it really seems like he's been cursed to lose lately...", "LoadingQuest_60306": "Officer Gerant, who was patrolling, walks up to you...\nHe seems to recognize Billy.", "LoadingQuest_60307": "You kill some time chatting with Billy.\nYou really wonder how he managed to survive until now with such a... unique way of thinking...", "LoadingQuest_60308": "You and Billy spend some time chatting about \"Starlight Brawl Sigma.\"\nFully felt the resentment of a die-hard fan...", "LoadingQuest_60309": "You have coffee with Billy, and he really can't seem to tell the difference between different flavors of coffee...", "LoadingQuest_60310": "You run into Billy and chat with him about the past.\nHe seems to be a person of many stories... or, uh, a robot of many stories.", "LoadingQuest_60311": "Seeing Billy mumbling to himself, you walk over and greet him...", "LoadingQuest_60312": "As Billy goes on about \"Oh~ Sweetie,\" a red motorcycle speeds by, its dazzling taillight nearly blinding you.", "LoadingQuest_60314": "Seeing Billy posing at the entrance of Bardic Needle, you walk up, speechless...", "LoadingQuest_60315": "Seeing Billy mumbling to himself, you walk over and greet him...", "LoadingQuest_60316": "Billy enthusiastically exclaims about needing to \"find the feeling\" and dashes into the shop...", "LoadingQuest_60317": "You spend some time chatting with Billy about trucks. \nYou didn't expect him to know about this stuff...", "LoadingQuest_60318": "Billy looks at the item in his hand, his excitement growing...", "LoadingQuest_60320": "Billy runs towards Turbo...", "LoadingQuest_60321": "Anton clarifies his preferred car models and types, but it's too full of technical lingo. He goes on for quite a while, and you don't manage to remember anything...\nWell, you just got to get a photo of a car that looks cool, right?", "LoadingQuest_60412": "Meow... (Sounds like the black cat's mewing)", "LoadingQuest_60413": "As you open the can, the little black cat's tail stands up.\nIt meows at you, as though in thanks for the food — then digs in.", "LoadingQuest_60414": "You walk forward a couple of steps, and the little black cat leaps onto the floor to lie down...\nLooks like it's keen for you to pet it...", "LoadingQuest_60415": "Just as you touch the little black cat, it suddenly shrieks as though wounded — and you've just touched the wound...\nBefore you can even apologize, it darts off into a corner and disappears...", "LoadingQuest_60416": "Loading video file. The video will start shortly.", "LoadingQuest_60422": "Soldier 11 turns and leaves.", "LoadingQuest_60423": "Soldier 11 nods at you, then turns and leaves.", "LoadingQuest_60424": "Soldier 11 nods at you and pauses for a moment. Finally, after a glance at the black cat, she leaves.", "LoadingQuest_60425": "You play with Inky and Soldier 11 for a while.\nIt feels like Soldier 11's motion with the cat wand is as skillful as wielding a knife...", "LoadingQuest_60426": "Soldier 11 nods at you, then turns and leaves.", "LoadingQuest_60427": "After you observe for a while, both Soldier 11 and the black cat seem to notice you.", "LoadingQuest_60428": "The little black cat meows and happily starts licking the cat treats.\nIt looks so content while enjoying the treat... that even you feel like taking a bite.", "LoadingQuest_60429": "The black cat hesitates, looking at you, but eventually gives in to the delicious cat treat.\nIt looks so content while enjoying the treat... that even you feel like taking a bite.", "LoadingQuest_60430": "You and Soldier 11 feed the little black cat together... It seems like this is its first time having such a lavish feast.\nAfter eating to its heart's content, it licks the back of Soldier 11's hand in contentment...", "LoadingQuest_60502": "You bump into Soldier 11 and chat with her about food. The conversation goes on for a long time without you realizing it...\nSoldier 11 is picky about food, but her preferences are surprisingly predictable.", "LoadingQuest_60503": "You cautiously talk to Soldier 11 about social skills.\nIt's difficult to imagine what Soldier 11 would be like as a tactful, sociable person... but you'll strive to see it one day.", "LoadingQuest_60505": "You run into Soldier 11 and have a chat with her.\nYou seem to have gotten to know her better, despite her constantly driving the conversation toward other topics.", "LoadingQuest_60506": "You enjoy some piping hot noodles with Soldier 11.\nIt wasn't Hellishly Spicy Noodles, but the hot steam still stings your eyes...", "LoadingQuest_60507": "You have a serious discussion about aspirations with Soldier 11... You now have a better understanding of each other.", "LoadingQuest_60508": "You play a game in the store with Soldier 11 for a while... She plays well today.", "LoadingQuest_60509": "You did your best to complete the course with Soldier 11's lead.\n...Wait a second. Do Proxies really need Defense Force-level stamina?", "LoadingQuest_60510": "Under Soldier 11's gaze, you finish reading the magazine beside the newsstand.\n...How come you can feel the guilt of reading it for free despite having paid for it?", "LoadingQuest_60511": "Soldier 11 tears the piece of paper into shreds. In a burst of flame, the classified document disappears.", "LoadingQuest_60512": "You find Soldier 11 seemingly listening to students discussing videotapes.\nYou walk over and greet her...", "LoadingQuest_60513": "You observe Soldier 11's demonstration of the combat technique of One Against Many in admiration...\nYou feel like you've learned something new today.", "LoadingQuest_60515": "You enjoy some noodles together with Soldier 11...\nGeneral Chop doesn't join in the conversation but does give a few extra servings to Soldier 11.", "LoadingQuest_60516": "You and Soldier 11 pet Inky for a bit.\n...Also, why are there still game noises coming from the arcade at this time of night?", "LoadingQuest_800251001": "Later outside a parking lot near Lumina Square...", "LoadingText_4030107": "A few days after updating the license photos, inside Random Play—", "LoadingTips10283": "You open up the front door with the key Enzo gave you...", "LoadingTipsEllenUniform01": "The phone of the shark Thiren girl suddenly lights up. As she checks her messages, her student name tag catches your eye— \"Ellen.\"\nWith fingers tipped in red nail polish tapping away at the screen, she quickly replies to a message. The shark-tailed girl named Ellen then walks away.", "LoadingTipsEllenUniform02": "A group of students stands by the tutoring center ad, talking about the exam they just finished...", "LoadingTipsOvernight_01": "You rest, undisturbed. Both your body and mind feel much more relaxed.", "LoadingTipsOvernight_02": "You rest well and are completely rejuvenated.", "LoadingTipsOvernight_03": "You rest comfortably, and now your mind feels exceptionally clear.", "LoadingTipsOvernight_04": "Hopefully, we won't be woken up by the people downstairs still immersed in playing VR.", "LoadingTipsOvernight_05": "The outpost's break room has army cots. Although small, they are surprisingly comfortable.", "LoadingTipsOvernight_06": "{M#\"Dearest sister, something unexpected happened tonight, and I'll have to look for a place to spend the night. Please forgive me. Next month you can have most of our petty cash. Get some rest!\"\nSend message. I hope Fairy will be able to comfort Belle...}{F#\"Dearest brother, I missed the last ride back home and I'll need to find somewhere to crash for the night. Fairy will look after me, so don't worry! I'll take care of all the housework next week. Rest up early!\"\nSend message. Wise will definitely give me a lecture when I get home tomorrow...}", "LoadingTipsOvernight_07": "You ask Fairy to search for the safest capsule hotels nearby. Their slogan is \"Small Space, Big Comfort!\"\n\n\nLet's give it a try.", "LoadingTipsOvernight_08": "You take a good night's sleep at a temporary residence in the town...", "LoadingTipsTag_01": "HOLLOW INVESTIGATION", "LoadingTipsTag_02": "CITY LIFE", "LoadingTipsTag_03": "COMBAT", "LoadingTipsTag_04": "STORY SUMMARY", "LoadingTipsTag_05": "NEW ERIDU WIKI", "LoadingTips_10101": "Commissions won't end immediately upon leaving a Hollow when you Pause. You can log in to the HDD system at the workshop to resume them.", "LoadingTips_10102": "Resonia are a unique by-product of the Hollows. They contain Ether energy that can aid in your Hollow exploration. However, they are highly unstable and cannot be taken out of the Hollows.", "LoadingTips_10103": "Gear Coins are a special currency exclusively used in the Hollows. You can use Gear Coins to trade with Bangboo merchants for various items and supplies.", "LoadingTips_10104": "Bangboo merchants are robot traders traveling through the Hollows. These agile explorers carry a diverse selection of supplies and valuable items. Gear Coins are the only things they care for, so make sure to collect as many as possible if you want to trade with them!", "LoadingTips_10105": "Pay attention to the areas marked with a magnifier icon on your screen. You can gather more map info in these locations to unlock paths that were previously inaccessible to you.", "LoadingTips_10106": "You'll suffer a random Corruption when the Pressure of your squad reaches 100.\nGo to the HDD interface to view your Corruptions in the bottom-left corner.", "LoadingTips_10107": "The events you encounter during Hollow exploration will increase your Pressure.", "LoadingTips_10108": "The trending theme at the video store changes daily. Stocking videotapes according to customer preference brings higher income.\nSometimes, special guests also come to visit.", "LoadingTips_10109": "Bardic Needle is a music store run by Elfy. When visited by Proxies, the store additionally provides Drive Disc services.", "LoadingTips_10110": "Waterfall Soup is a popular noodle shop run by General Chop. Have a taste of General Chop's culinary art before venturing into a Hollow for a significant performance improvement.", "LoadingTips_10111": "Use the Hollow Deep Dive (HDD) System to select the Hollow you want to enter and start a commission.", "LoadingTips_10112": "The Godfinger arcade run by Asha is the go-to place for awesome minigames. Gather your friends on a nice day and see who comes out on top!", "LoadingTips_10113": "The 141 convenience store is staffed by three adorable Bangboo clerks. Despite their constant chatter, they are very attentive, and the convenience store boasts an extensive variety of products. Give it some time and you'll surely discover great finds.", "LoadingTips_10114": "Visit the gadget store run by Susie, Box Galaxy, as a Proxy to access W-Engine services.", "LoadingTips_10115": "Enzo's remodeling shop, Turbo, is a specialized shop for automobile and motorbike remodeling.\nWhen you visit as a Proxy, he offers Bangboo remodeling services as well.", "LoadingTips_10116": "Use Random Play's business car to reach distant areas.\nThe FOORKS minivan is everyone's favorite. Economical and great for transporting cargo — a reliable choice that offers excellent value for your money.", "LoadingTips_10117": "Press the Inter-Knot button in the Quick Menu to view featured posts and your schedule, as well as claim your commission payments.", "LoadingTips_10118": "Press the DM button in the Quick Menu to view your text messages and group chats, accept commissions, and move them to your schedule.", "LoadingTips_10119": "Press the Travel button in the Quick Menu to quickly navigate to the desired location.", "LoadingTips_10120": "Press the Agent button in the Quick Menu to view Agent profiles, upgrade your Agents, and modify their equipment.", "LoadingTips_10121": "Press the Storage button in the Quick Menu to check the supplies you own.", "LoadingTips_10122": "Press Start Tracking in the Schedule interface to track your current commission.", "LoadingTips_10123": "Talk to the people on the street! Perhaps you'll run into some delightful surprises!", "LoadingTips_10124": "You can talk to Wise or Belle to switch your character during Free Roaming. There is more than one manager at Random Play!", "LoadingTips_10125": "Free Roaming is a great opportunity for you to increase your Inter-Knot level, explore the city, and bond with your Agents.", "LoadingTips_10201": "During their EX Special Attacks, Agents get a powerful DMG Reduction buff, dealing massive DMG while being invulnerable.", "LoadingTips_10202": "Besides Quick Assist, you can also use Defensive Assist and Evasive Assist to help on-field Agents in combat. Quick Assist, Defensive Assist, Evasive Assist, and Assist Follow-Up are collectively known as Assist Attacks.", "LoadingTips_10203": "There are currently five known damage attributes: Ice, Fire, Electric, Physical, and Ether. Dealing damage of different attributes can counter different types of enemies.", "LoadingTips_10204": "Once affected with Attribute Anomaly, enemies gain a certain level of resistance, reducing their likelihood of entering the state again.", "LoadingTips_10205": "Some enemies are more vulnerable to certain damage attributes. Inflicting the corresponding type of Attribute Anomaly will trigger additional effects.", "LoadingTips_10206": "When an enemy has a low resistance to a particular attribute, the DMG numbers for that attribute will flash white, and a golden triangle will appear on the attribute icon to the right of its HP.", "LoadingTips_10207": "Decibels are shared across the whole squad. Please give careful thought to whoever will activate their Ultimate.", "LoadingTips_10208": "Hitting Stunned enemies with heavy attacks can trigger Chain Attacks. The number of Chain Attacks is affected by the strength of the enemy and the number of available Agents in the squad.", "LoadingTips_10209": "Some enemies have breakable parts. When parts are broken, certain enemies may alter their attacks or forms.", "LoadingTips_10210": "Dodge can be used twice in quick succession. After that, it will enter a short cooldown.", "LoadingTips_10211": "Stunned enemies are unable to move and sustain additional damage.", "LoadingTips_10212": "When switching characters while launching an attack, the character switching out will not leave the field until the last action is completed.", "LoadingTips_10213": "You can trigger a Perfect Assist whenever a golden prompt appears prior to enemy attacks. When a red prompt appears, it means only a Perfect Dodge may be performed.", "LoadingTips_20101": "Welcome to New Eridu, a thriving metropolis where both opportunities and risks abound.\nWanna make a name here? Courage to take on Hollow adventures is an absolute necessity!", "LoadingTips_20102": "What are Bangboo? Multi-functional housework helpers? Not quite.\nSpecial robots designed for in-Hollow exploration? Hey, you're getting close.\nLively, adorable, cuddly rabbit-like mascots? Bingo!", "LoadingTips_20103": "Hollows — these ever-expanding spherical realms appear out of thin air, as a manifestation of calamity.\nOverflowing with lethal Ether, they devour and corrupt everything unlucky enough to find itself within them.", "LoadingTips_20104": "The Hollow Investigative Association (HIA) is the official organization approved by New Eridu's authorities for Hollow operations. Its primary responsibilities include recruiting, training, and managing Hollow Investigators. It also handles officially recognized Hollow commissions, documents disaster data, and distributing relevant commission payments.", "LoadingTips_20105": "Although Sixth Street may be modest in size, it still continues to capture the hearts of the city's residents. Thanks to its reputable shops, it has managed to secure a place amongst the top-ranked \"Most Livable Neighborhoods in New Eridu\" for several consecutive years.", "LoadingTips_30023": "Nicole suddenly enters the store in the middle of your conversation with {M#Belle}{F#Wise}.", "LoadingTips_30028": "Nekomata finishes speaking and leaves...", "LoadingTips_30029": "Without any warning, Soldier 11's voice suddenly comes from behind.", "LoadingTips_30030": "The two young men could ignore Billy no longer, who was offering enthusiastic commentary beside them...", "LoadingTips_30031": "The boys leave, and Billy seems to finally realize there is another person there...", "LoadingTips_30032": "Well-versed in lock-picking, Enzo smashes open the broken lock.", "LoadingTips_30046": "Billy runs away at the speed of light...\nMmm, I'm pretty sure there was a poster of Monica inside.", "LoadingTips_30101": "Suddenly, with a loud bang, sparks fly from the hanging lights!", "LoadingTips_30102": "The cat bristles at the abruptly raised backpack. It hisses at the two before swiftly fleeing from sight.\n\"Who asked for a demonstration?! I'm never walking home with you ever again!\"\nThe girl says, angry, before running off.", "LoadingTips_30103": "Startled, the stray cats disperse, and the schoolgirl runs off as well. Perhaps she's gone to chase the cats, or perhaps she, too, was startled.", "LoadingTips_30104": "The girl rattles off her words like a machine gun, and quickly runs off in the direction of the trash can.\n(She seems to be quite wary of you... Maybe you should catch up with her and give her an explanation.)", "LoadingTips_30105": "You both approached the HDD and explained to Fairy the need to look into the power problem.", "LoadingTips_30106": "You get the coffee from Tin Master... Deliver it to the customers queuing up to try out the VR game as soon as possible.", "LoadingTips_30107": "Soukaku and Harumasa leave...", "LoadingTips_30108": "Then, both head into the store...", "LoadingTips_30109": "The girl in the school uniform walks away...", "LoadingTips_30110": "Then, both of them leave...", "LoadingTips_30117": "You woke Howl up...", "LockTip_10019721": "Please complete the Recycling surface repairs", "LockTip_10019722": "Please complete the Programs surface repairs", "LockTip_10019723": "Please complete the Network surface repairs", "LockTip_10019724": "Please complete theDatabase surface repairs", "LockTip_10019725": "Please complete the Core surface repairs", "Longinus_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nSoldier 11 deals 10% more Fire DMG. When attacking Stunned enemies, this effect is further enhanced by an additional 22.5%.", "Longinus_MathSkill_Title": "Additional Ability: Fields of Fire", "Longinus_Property_ExSpecial_SpCostValue_01": "80", "Longinus_SkillList_10_Content": " (When Triggering Defensive Assist)", "Longinus_SkillList_10_Title": "Defensive Assist: Hold the Line", "Longinus_SkillList_11_Content": " (After Defensive Assist)", "Longinus_SkillList_11_Title": "Assist Follow-Up: Reignition", "Longinus_SkillList_1_Content": "", "Longinus_SkillList_1_Title": "Basic Attack: Warmup Sparks", "Longinus_SkillList_2_Content": " ; (Perfect timing)", "Longinus_SkillList_2_Title": "Basic Attack: Fire Suppression", "Longinus_SkillList_3_Content": "", "Longinus_SkillList_3_Title": "Special Attack: Raging Fire", "Longinus_SkillList_4_Content": "", "Longinus_SkillList_4_Title": "EX Special Attack: Fervent Fire", "Longinus_SkillList_5_Content": " ; ", "Longinus_SkillList_5_Title": "Dash Attack: Blazing Fire", "Longinus_SkillList_6_Content": " (Perfect) ; ", "Longinus_SkillList_6_Title": "Dodge Counter: Backdraft", "Longinus_SkillList_7_Content": "", "Longinus_SkillList_7_Title": "Chain Attack: Uplifting Flame", "Longinus_SkillList_8_Content": "", "Longinus_SkillList_8_Title": "Ultimate: Bellowing Flame", "Longinus_SkillList_9_Content": " (When Triggering Quick Assist)", "Longinus_SkillList_9_Title": "Quick Assist: Covering Fire", "Longinus_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharge and cross slash enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "Longinus_Skill_AssaultAid_Title": "Assist Follow-Up: Reignition", "Longinus_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "Longinus_Skill_BeHitAid_Title": "Quick Assist: Covering Fire", "Longinus_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nExecutes a powerful slash against enemies in front, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.", "Longinus_Skill_Counter_Title": "Dodge Counter: Backdraft", "Longinus_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Longinus_Skill_Evade_Title": "Dodge: Tempered Fire", "Longinus_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.", "Longinus_Skill_ExQTE_Title": "Ultimate: Bellowing Flame", "Longinus_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nSlashes enemies nearby, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, Soldier 11's Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 15s or 8 times.", "Longinus_Skill_ExSpecial_Title": "EX Special Attack: Fervent Fire", "Longinus_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 slashes, dealing Physical DMG.", "Longinus_Skill_Normal_Enhance_Desc": "Press at the right moment to activate:\nUnleashes a set of more powerful slashes, dealing Fire DMG.", "Longinus_Skill_Normal_Enhance_Title": "Basic Attack: Fire Suppression", "Longinus_Skill_Normal_Title": "Basic Attack: Warmup Sparks", "Longinus_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Longinus_Skill_ParryAid_Title": "Defensive Assist: Hold the Line", "Longinus_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.", "Longinus_Skill_QTE_Title": "Chain Attack: Uplifting Flame", "Longinus_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Physical DMG.", "Longinus_Skill_Rush_Enhance_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Fire DMG.", "Longinus_Skill_Rush_Enhance_Title": "Dash Attack: Fire Suppression", "Longinus_Skill_Rush_Title": "Dash Attack: Blazing Fire", "Longinus_Skill_Special_Desc": "Press to activate:\nSlashes enemies nearby, dealing Fire DMG.\nAnti-Interrupt level is increased while using this skill.", "Longinus_Skill_Special_Title": "Special Attack: Raging Fire", "Longinus_Talent_01_Desc_01": "When Soldier 11 enters combat or switches in, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.", "Longinus_Talent_01_Desc_01_Realign": "When Soldier 11 enters combat or switches in, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.", "Longinus_Talent_01_Desc_02": "Long-term high-intensity combat training allows Soldier 11 to complete mastery of her regulatory systems.\nShe will always strive to ensure that she's in the best shape for each and every battle.", "Longinus_Talent_01_Title": "Rapid Heat", "Longinus_Talent_01_Title_Realign": "Rapid Heat", "Longinus_Talent_02_Desc_01": "When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.", "Longinus_Talent_02_Desc_01_Realign": "When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.", "Longinus_Talent_02_Desc_02": "\"She may look cold and hard, like a big ice cube... But actually, she's scalding hot inside, like a blazing fire.\"\n— From an anonymous soldier of the Obsidian Division", "Longinus_Talent_02_Title": "Scorching Convergence", "Longinus_Talent_02_Title_Realign": "Scorching Convergence", "Longinus_Talent_03_Desc_02": "Soldier 11 always expects the most from herself, no matter if it's in training or physical combat. That is how she maintains her combat prowess.", "Longinus_Talent_03_Title": "Elite Soldier", "Longinus_Talent_03_Title_Realign": "Elite Soldier", "Longinus_Talent_04_Desc_01": "If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation.\nIf Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.", "Longinus_Talent_04_Desc_01_Realign": "If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation.\nIf Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.", "Longinus_Talent_04_Desc_02": "She envies fire. And these smoldering flames will always help her.", "Longinus_Talent_04_Title": "Indulgent Blaze", "Longinus_Talent_04_Title_Realign": "Indulgent Blaze", "Longinus_Talent_05_Desc_02": "The road from elite to exemplar is long and difficult, but Soldier 11 grits her teeth and perseveres, as if there's something pushing her towards the goal of becoming a perfect soldier...", "Longinus_Talent_05_Title": "Perfect Soldier", "Longinus_Talent_05_Title_Realign": "Perfect Soldier", "Longinus_Talent_06_Desc_01": "When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks).\nWhen Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.", "Longinus_Talent_06_Desc_01_Realign": "When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks).\nWhen Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.", "Longinus_Talent_06_Desc_02": "The flames of the sword distorted the air with their heat. Her movements grew ever more impassioned, as if that heat seeped into her spirit with every breath, igniting her thoughts.", "Longinus_Talent_06_Title": "Scorching Flow", "Longinus_Talent_06_Title_Realign": "Scorching Flow", "Longinus_UniqueSkill_01_Desc": "When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 35%.", "Longinus_UniqueSkill_02_Desc": "When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 40.8%.", "Longinus_UniqueSkill_03_Desc": "When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 46.6%.", "Longinus_UniqueSkill_04_Desc": "When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 52.5%.", "Longinus_UniqueSkill_05_Desc": "When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 58.3%.", "Longinus_UniqueSkill_06_Desc": "When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 64.1%.", "Longinus_UniqueSkill_07_Desc": "When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 70%.", "Longinus_UniqueSkill_Title": "Core Passive: Heatwave", "LoweringDifficulty_Confirm": "Yes", "LoweringDifficulty_Decline": "No", "LoweringDifficulty_Title": "Lower difficulty for current replay?", "Lucy_Encourage_AtkUP": "{CAL:13+AvatarSkillLevel(1)*0.8,1,2}% of Lucy's ATK + {CAL:40+AvatarSkillLevel(1)*4,1,2}", "Lucy_Encourage_AtkUP_Desc": "ATK Increase", "Lucy_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nThe guard boars inherit Lucy's CRIT Rate and CRIT DMG.", "Lucy_MathSkill_Title": "Additional Ability: Batter Up!", "Lucy_Property_ExSpecial_SpCostValue_01": "60", "Lucy_Property_Normal_03_Desc_Dmg_01": "3rd-Hit (ALT) DMG Multiplier", "Lucy_Property_Normal_03_Desc_Stun_01": "3rd-Hit (ALT) Daze Multiplier", "Lucy_Property_Special_Desc_Dmg_01": "Line Drive DMG Multiplier", "Lucy_Property_Special_Desc_Dmg_02": "Fly Ball DMG Multiplier", "Lucy_Property_Special_Desc_Stun_01": "Line Drive Daze Multiplier", "Lucy_Property_Special_Desc_Stun_02": "Fly Ball Daze Multiplier", "Lucy_SkillList_10_Content": " (When Triggering Quick Assist)", "Lucy_SkillList_10_Title": "Quick Assist: Hit By Pitch!", "Lucy_SkillList_11_Content": " (When Triggering Defensive Assist)", "Lucy_SkillList_11_Title": "Defensive Assist: Safe on Base!", "Lucy_SkillList_12_Content": " (After Defensive Assist)", "Lucy_SkillList_12_Title": "Assist Follow-Up: Scored a Run!", "Lucy_SkillList_1_Content": "", "Lucy_SkillList_1_Title": "Basic Attack: Lady's Bat", "Lucy_SkillList_2_Content": "", "Lucy_SkillList_2_Title": "Special Attack: Solid Hit! (Line Drive)", "Lucy_SkillList_3_Content": " (Hold Down)", "Lucy_SkillList_3_Title": "Special Attack: Solid Hit! (Fly Ball)", "Lucy_SkillList_4_Content": "", "Lucy_SkillList_4_Title": "EX Special Attack: Home Run! (Line Drive)", "Lucy_SkillList_5_Content": "(Hold Down)", "Lucy_SkillList_5_Title": "EX Special Attack: Home Run! (Fly Ball)", "Lucy_SkillList_6_Content": " ; ", "Lucy_SkillList_6_Title": "Dash Attack: Fearless Boar!", "Lucy_SkillList_7_Content": " (Perfect) ; ", "Lucy_SkillList_7_Title": "Dodge Counter: Returning Tusk!", "Lucy_SkillList_8_Content": "", "Lucy_SkillList_8_Title": "Chain Attack: Grand Slam!", "Lucy_SkillList_9_Content": "", "Lucy_SkillList_9_Title": "Ultimate: Walk-Off Home Run!", "Lucy_SkillName": "Extra Performance", "Lucy_SkillText": "Lucy gets her whip going, getting the three little boars to promote Random Play. Well, customer traffic has sure increased, but almost every customer says, \"You must've spent a lot on promotion, huh? What an amazing animal performance!\"", "Lucy_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nStrikes enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "Lucy_Skill_AssaultAid_Title": "Assist Follow-Up: Scored a Run!", "Lucy_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nStrikes enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "Lucy_Skill_BeHitAid_Title": "Quick Assist: Hit By Pitch!", "Lucy_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nStrike enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "Lucy_Skill_Counter_Title": "Dodge Counter: Returning Tusk!", "Lucy_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Lucy_Skill_Evade_Title": "Dodge: Foul Ball!", "Lucy_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nLaunch all guard boars sequentially, dealing massive Fire DMG in a large area to enemies ahead.\nWhile using this skill, other squad members recover 10 energy, and the next character to switch in gains an additional 20 energy.\nCharacter is invulnerable while using this skill.\nWhen the skill hits an enemy, it triggers a Quick Assist.", "Lucy_Skill_ExQTE_Title": "Ultimate: Walk-Off Home Run!", "Lucy_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nRecall a guard boar and launch it as a Line Drive. The guard boar will cause an explosion upon hitting enemies or walls, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nWhen the skill hits an enemy, it triggers a Quick Assist.\nWith enough Energy, hold to activate:\nRecall a guard boar and launch it as a Fly Ball. The guard boar will cause an explosion upon landing, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nWhen the skill hits an enemy, it triggers a Quick Assist.", "Lucy_Skill_ExSpecial_Title": "EX Special Attack: Home Run!", "Lucy_Skill_Normal_Desc": "Press to activate:\nStrike forward up to 4 times, dealing Physical DMG and Fire DMG.\nWhen Lucy uses her fourth Basic Attack, the currently on-field guard boars will launch Guard Boars: Spinning Swing! together.", "Lucy_Skill_Normal_Title": "Basic Attack: Lady's Bat", "Lucy_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Lucy_Skill_ParryAid_Title": "Defensive Assist: Safe on Base!", "Lucy_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLucy jumps up and sends a guard boar at enemies in front in a large area, dealing massive Fire DMG.\nCharacter is invulnerable while using this skill.\nWhen the skill hits an enemy, it triggers a Quick Assist.", "Lucy_Skill_QTE_Title": "Chain Attack: Grand Slam!", "Lucy_Skill_Rush_Desc": "Press during dodge to activate:\nRapidly strikes enemies in front, dealing Physical DMG.", "Lucy_Skill_Rush_Title": "Dash Attack: Fearless Boar!", "Lucy_Skill_Special_Desc": "Press to activate:\nRecall a guard boar and launch it as a Line Drive. The guard boar will cause an explosion upon hitting enemies or walls, dealing Fire DMG.\nHold to activate:\nRecall a guard boar and launch it as a Fly Ball. The guard boar will cause an explosion upon landing, dealing Fire DMG.", "Lucy_Skill_Special_Title": "Special Attack: Solid Hit!", "Lucy_Talent_01_Desc_01": "When the guard boars launch Guard Boars: Spinning Swing!, Lucy recovers 2 Energy. This effect can trigger once every 15s, with each guard boar having its own separate cooldown.", "Lucy_Talent_01_Desc_01_Realign": "When the guard boars launch Guard Boars: Spinning Swing!, Lucy recovers 2 Energy. This effect can trigger once every 15s, with each guard boar having its own separate cooldown.", "Lucy_Talent_01_Desc_02": "\"Grassy, eyes right! ...That's left, you idiot!!!\"\nOne command, two directions, three cries of pain, and wails all around.", "Lucy_Talent_01_Title": "Drill Formations", "Lucy_Talent_01_Title_Realign": "Drill Formations", "Lucy_Talent_02_Desc_01": "When Lucy uses a Chain Attack or Ultimate, it grants all squad members, Bangboo, and the guard boars the Cheer On! status for 10s.", "Lucy_Talent_02_Desc_01_Realign": "When Lucy uses a Chain Attack or Ultimate, it grants all squad members, Bangboo, and the guard boars the Cheer On! status for 10s.", "Lucy_Talent_02_Desc_02": "\"Without a doubt, Captain Lucy is the best leader of the Calydon Boar Thirens!\"\nThis was Woody's conclusion in the \"Sons of Calydon Annual Report.\"", "Lucy_Talent_02_Title": "Little Boar Captain", "Lucy_Talent_02_Title_Realign": "Little Boar Captain", "Lucy_Talent_03_Desc_02": "\"I just wish Captain Lucy would be more gentle when she's smacking us around.\"\nWoody thought, but didn't dare say it out loud.", "Lucy_Talent_03_Title": "Ironfist Overseer", "Lucy_Talent_03_Title_Realign": "Ironfist Overseer", "Lucy_Talent_04_Desc_01": "While in the Cheer On! state, allies' CRIT DMG is increased by an additional 10%.", "Lucy_Talent_04_Desc_01_Realign": "While in the Cheer On! state, allies' CRIT DMG is increased by an additional 10%.", "Lucy_Talent_04_Desc_02": "Rules and ribs are made to be broken.", "Lucy_Talent_04_Title": "Chaos Ball Game", "Lucy_Talent_04_Title_Realign": "Chaos Ball Game", "Lucy_Talent_05_Desc_02": "She speaks politely to opponents screaming under her bat.\nShe apologizes to enemies groveling at her feet.\nThis is the perfect etiquette of a noble lady.", "Lucy_Talent_05_Title": "Wildland Princess", "Lucy_Talent_05_Title_Realign": "Wildland Princess", "Lucy_Talent_06_Desc_01": "When an ally in the Cheer On! state hits an enemy with an EX Special Attack, a guard boar will drop from the sky and cause an explosion, dealing Fire DMG equal to 300% of the guard boar's ATK. This will extend the duration of the Cheer On! buff for all squad members by 5s. The duration can increase up to 3 times, with a maximum duration of 30s. Refreshing the Cheer On! state resets the stack count. After the guard boar's explosion, it will launch Guard Boars: Spinning Swing!.", "Lucy_Talent_06_Desc_01_Realign": "When an ally in the Cheer On! state hits an enemy with an EX Special Attack, a guard boar will drop from the sky and cause an explosion, dealing Fire DMG equal to 300% of the guard boar's ATK. This will extend the duration of the Cheer On! buff for all squad members by 5s. The duration can increase up to 3 times, with a maximum duration of 30s. Refreshing the Cheer On! state resets the stack count. After the guard boar's explosion, it will launch Guard Boars: Spinning Swing!.", "Lucy_Talent_06_Desc_02": "The little boar Thirens known as the Crimson Mane Guard are always at the forefront of battle!\nThough it's hard to tell if, at the moment they're launched by the bat, they feel total despair or just accept their fate.\nBrave little boars, leading the charge!", "Lucy_Talent_06_Title": "Fierce Fangs of Fire", "Lucy_Talent_06_Title_Realign": "Fierce Fangs of Fire", "Lucy_UniqueSkill_01_Desc": "When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK, Impact, and Anomaly Proficiency. The Cheer On! buff for the guard boars is increased to 140% of the original effect, and their attack frequency is increased.", "Lucy_UniqueSkill_02_Desc": "When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK, Impact, and Anomaly Proficiency. The Cheer On! buff for the guard boars is increased to 150% of the original effect, and their attack frequency is increased.", "Lucy_UniqueSkill_03_Desc": "When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK, Impact, and Anomaly Proficiency. The Cheer On! buff for the guard boars is increased to 160% of the original effect, and their attack frequency is increased.", "Lucy_UniqueSkill_04_Desc": "When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK, Impact, and Anomaly Proficiency. The Cheer On! buff for the guard boars is increased to 170% of the original effect, and their attack frequency is increased.", "Lucy_UniqueSkill_05_Desc": "When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK, Impact, and Anomaly Proficiency. The Cheer On! buff for the guard boars is increased to 180% of the original effect, and their attack frequency is increased.", "Lucy_UniqueSkill_06_Desc": "When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK, Impact, and Anomaly Proficiency. The Cheer On! buff for the guard boars is increased to 190% of the original effect, and their attack frequency is increased.", "Lucy_UniqueSkill_07_Desc": "When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK, Impact, and Anomaly Proficiency. The Cheer On! buff for the guard boars is increased to 200% of the original effect, and their attack frequency is increased.", "Lucy_UniqueSkill_Title": "Core Passive: Crimson Mane Guard", "Lucy_Wood_Property_Normal_Desc_Dmg_01": "Baseball Bat DMG Multiplier", "Lucy_Wood_Property_Normal_Desc_Dmg_02": "Boxing Gloves DMG Multiplier", "Lucy_Wood_Property_Normal_Desc_Dmg_03": "Slingshot DMG Multiplier", "Lucy_Wood_Property_Normal_Desc_Dmg_04": "Spinning Swing DMG Multiplier", "Lucy_Wood_Property_Normal_Desc_Stun_01": "Baseball Bat Daze Multiplier", "Lucy_Wood_Property_Normal_Desc_Stun_02": "Boxing Gloves Daze Multiplier", "Lucy_Wood_Property_Normal_Desc_Stun_03": "Slingshot Daze Multiplier", "Lucy_Wood_Property_Normal_Desc_Stun_04": "Spinning Swing Daze Multiplier", "Lucy_Wood_Skill_Encourage_Desc": "After using EX Special Attack, when a guard boar triggers an explosion, it will apply the Cheer On! status to all allies, Bangboo, and the guard boars themselves. While under the Cheer On! status, allies' ATK increases by {CAL:13+AvatarSkillLevel(1)*0.8,1,2}% of Lucy's initial ATK + {CAL:40+AvatarSkillLevel(1)*4,1,2}, up to a maximum of 600. The Cheer On! status lasts for 10s when a Line Drive is hit, and 15s when a Fly Ball is hit. Repeated triggers reset the duration.", "Lucy_Wood_Skill_Encourage_Title": "Cheer On!", "Lucy_Wood_Skill_Normal_01_Desc": "In combat, the guard boars will randomly use a baseball bat, boxing gloves, or a slingshot to automatically attack enemies, dealing Physical DMG.", "Lucy_Wood_Skill_Normal_01_Title": "Guard Boars: To Arms!", "Lucy_Wood_Skill_SyncAttack_02_Desc": "When Lucy uses the fourth Basic Attack, or when she gains the Cheer On! status, the guard boars will whirl their baseball bats in a continuous motion, dealing Physical DMG to nearby enemies. If the attack cannot be executed immediately, the guard boars will remember the required number of times to execute it.", "Lucy_Wood_Skill_SyncAttack_02_Title": "Guard Boars: Spinning Swing!", "Lycaon_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Lycaon hits a Stunned enemy, the target's Stun DMG Multiplier increases by 35%.", "Lycaon_MathSkill_Title": "Additional Ability: Elegant Predator", "Lycaon_Property_ExSpecial_Desc_Dmg_01": "Charged Attack DMG Multiplier", "Lycaon_Property_ExSpecial_Desc_SpCost_01": "Activation Energy Cost", "Lycaon_Property_ExSpecial_Desc_SpCost_02": "Charged Attack Energy Cost", "Lycaon_Property_ExSpecial_Desc_Stun_01": "Charged Daze Multiplier", "Lycaon_Property_ExSpecial_SpCostValue_01": "40", "Lycaon_Property_ExSpecial_SpCostValue_02": "20", "Lycaon_Property_Normal_Desc_Dmg_01": "1st-Hit Charged Attack DMG Multiplier", "Lycaon_Property_Normal_Desc_Dmg_02": "2nd-Hit Charged Attack DMG Multiplier", "Lycaon_Property_Normal_Desc_Dmg_03": "3rd-Hit Charged Attack DMG Multiplier", "Lycaon_Property_Normal_Desc_Dmg_04": "4th-Hit Charged Attack DMG Multiplier", "Lycaon_Property_Normal_Desc_Dmg_05_01": "5th-Hit Level-1 Charged Attack DMG Multiplier", "Lycaon_Property_Normal_Desc_Dmg_05_02": "5th-Hit Level-2 Charged Attack DMG Multiplier", "Lycaon_Property_Normal_Desc_Stun_01": "1st-Hit Charged Daze Multiplier", "Lycaon_Property_Normal_Desc_Stun_02": "2nd-Hit Charged Daze Multiplier", "Lycaon_Property_Normal_Desc_Stun_03": "3rd-Hit Charged Daze Multiplier", "Lycaon_Property_Normal_Desc_Stun_04": "4th-Hit Charged Daze Multiplier", "Lycaon_Property_Normal_Desc_Stun_05_01": "5th-Hit Level-1 Charged Daze Multiplier", "Lycaon_Property_Normal_Desc_Stun_05_02": "5th-Hit Level-2 Charged Daze Multiplier", "Lycaon_Property_Special_Desc_Dmg_01": "Charged Attack DMG Multiplier", "Lycaon_Property_Special_Desc_Stun_01": "Charged Daze Multiplier", "Lycaon_SkillList_10_Content": " (When Triggering Defensive Assist)", "Lycaon_SkillList_10_Title": "Defensive Assist: Disrupted Hunt", "Lycaon_SkillList_11_Content": " (After Defensive Assist)", "Lycaon_SkillList_11_Title": "Assist Follow-Up: Vengeful Counterattack", "Lycaon_SkillList_1_Content": "", "Lycaon_SkillList_1_Title": "Basic Attack: Moon Hunter", "Lycaon_SkillList_2_Content": "(Hold)", "Lycaon_SkillList_2_Title": "Basic Attack: Moon Hunter (Charged)", "Lycaon_SkillList_3_Content": " (Can Hold Down)", "Lycaon_SkillList_3_Title": "Special Attack: Time to Hunt", "Lycaon_SkillList_4_Content": "(Can Hold Down)", "Lycaon_SkillList_4_Title": "EX Special Attack: Thrill of the Hunt", "Lycaon_SkillList_5_Content": " ; ", "Lycaon_SkillList_5_Title": "Dash Attack: Keep it Clean", "Lycaon_SkillList_6_Content": " (Perfect) ; ", "Lycaon_SkillList_6_Title": "Dodge Counter: Etiquette Manual", "Lycaon_SkillList_7_Content": "", "Lycaon_SkillList_7_Title": "Chain Attack: As You Wish", "Lycaon_SkillList_8_Content": "", "Lycaon_SkillList_8_Title": "Ultimate: Mission Complete", "Lycaon_SkillList_9_Content": " (When Triggering Quick Assist)", "Lycaon_SkillList_9_Title": "Quick Assist: Wolf Pack", "Lycaon_SkillName": "Elegant Invitation", "Lycaon_SkillText": "With poise and enthusiasm, Lycaon is extraordinarily popular as he greets passersby and introduces new films.\u00A0Quite a few girls mistakenly believe they have received invitations to a movie theater, and are overcome with excitement.", "Lycaon_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCreates an icicle in front, which strikes all enemies within range, dealing Ice DMG.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_AssaultAid_Title": "Assist Follow-Up: Vengeful Counterattack", "Lycaon_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nStrikes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_BeHitAid_Title": "Quick Assist: Wolf Pack", "Lycaon_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nStrikes enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_Counter_Title": "Dodge Counter: Etiquette Manual", "Lycaon_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_Evade_Title": "Dodge: Suitable Positioning", "Lycaon_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes multiple powerful strikes at enemies in a large area, dealing massive Ice DMG.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_ExQTE_Title": "Ultimate: Mission Complete", "Lycaon_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nUnleashes a series of powerful strikes in front, dealing massive Ice DMG.\nHold down to charge up, consuming Energy and enhancing the power of the attack.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_ExSpecial_Title": "EX Special Attack: Thrill of the Hunt", "Lycaon_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 5 strikes in front, dealing Physical DMG.\nHold down to charge up, increasing the power of the attack and dealing Ice DMG.", "Lycaon_Skill_Normal_Title": "Basic Attack: Moon Hunter", "Lycaon_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_ParryAid_Title": "Defensive Assist: Disrupted Hunt", "Lycaon_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a series of powerful strikes at enemies in a small area in front of him, dealing massive Ice DMG.\nCharacter is invulnerable while using this skill.", "Lycaon_Skill_QTE_Title": "Chain Attack: As You Wish", "Lycaon_Skill_Rush_Desc": "Press during a dodge to activate:\nSlides forward, launching a series of strikes in front, dealing Physical DMG.", "Lycaon_Skill_Rush_Title": "Dash Attack: Keep it Clean", "Lycaon_Skill_Special_Desc": "Press to activate:\nUnleashes a series of strikes in front, dealing Ice DMG.\nHold down to charge up, increasing its power.\nAnti-Interrupt level is increased while using this skill.", "Lycaon_Skill_Special_Title": "Special Attack: Time to Hunt", "Lycaon_Talent_01_Desc_01": "When Lycaon's EX Special Attack hits an enemy, the attack's Daze increases by 12%. This effect can trigger once every 8s. When he charges his EX Special Attack to completion, this buff will increase by an additional 10%.", "Lycaon_Talent_01_Desc_01_Realign": "When Lycaon's EX Special Attack hits an enemy, the attack's Daze increases by 12%. This effect can trigger once every 8s. When he charges his EX Special Attack to completion, this buff will increase by an additional 10%.", "Lycaon_Talent_01_Desc_02": "Records suggest that werewolves exposed to moonlight become significantly more aggressive.\n\"Don't stare directly at the moon.\"", "Lycaon_Talent_01_Title": "Full Moon Momentum", "Lycaon_Talent_01_Title_Realign": "Full Moon Momentum", "Lycaon_Talent_02_Desc_01": "When Stunning an enemy or triggering a squad member's Chain Attack, Lycaon gains 5 Energy. Can trigger once every 1s.", "Lycaon_Talent_02_Desc_01_Realign": "When Stunning an enemy or triggering a squad member's Chain Attack, Lycaon gains 5 Energy. Can trigger once every 1s.", "Lycaon_Talent_02_Desc_02": "\"Canines receive a brief dopamine boost in their brains after completing semi-complex tasks. At that moment, if their owner pets them to show encouragement, they will be extremely happy...\"\n—Excerpt from the \"Handbook of Unreliable Canine Research\"", "Lycaon_Talent_02_Title": "Energy Feedback", "Lycaon_Talent_02_Title_Realign": "Energy Feedback", "Lycaon_Talent_03_Desc_02": "His every gesture exudes poise, and his words and actions are as refreshing as a spring breeze. An attendant's training is about maintaining control over everything.", "Lycaon_Talent_03_Title": "Attendant Training", "Lycaon_Talent_03_Title_Realign": "Attendant Training", "Lycaon_Talent_04_Desc_01": "If Lycaon is attacked while using a Basic Attack or Special Attack, he will immediately gain a Shield equal to 7.5% of his Max HP, lasting for 15s.\nDuring the Shield's duration, his Anti-Interrupt level is increased. This effect can trigger once every 15s.", "Lycaon_Talent_04_Desc_01_Realign": "If Lycaon is attacked while using a Basic Attack or Special Attack, he will immediately gain a Shield equal to 7.5% of his Max HP, lasting for 15s. During the Shield's duration, his Anti-Interrupt level is increased. This effect can trigger once every 15s.", "Lycaon_Talent_04_Desc_02": "\"An outstanding attendant maintains a graceful demeanor at any and all times.\"", "Lycaon_Talent_04_Title": "Graceful Demeanor", "Lycaon_Talent_04_Title_Realign": "Graceful Demeanor", "Lycaon_Talent_05_Desc_02": "His glance harbors a primal ferocity, and the echoes of his howls rumble within his throat. Regardless of his current gracefulness, underneath the formal wear, he's still untamed.", "Lycaon_Talent_05_Title": "Alpha Nature", "Lycaon_Talent_05_Title_Realign": "Alpha Nature", "Lycaon_Talent_06_Desc_01": "When a charged attack hits an enemy, the target suffers 10% increased DMG from Lycaon, stacking up to 5 times and lasting 12s. Only one stack can be gained per skill use, and repeated triggers reset the duration.", "Lycaon_Talent_06_Desc_01_Realign": "When a charged attack hits an enemy, the target suffers 10% increased DMG from Lycaon, stacking up to 5 times and lasting 12s.\nOnly one stack can be gained per skill use, and repeated triggers reset the duration.", "Lycaon_Talent_06_Desc_02": "\"Apologies, but given the circumstances, I will not show any mercy.\"\n\"After all, if a fair fight is what you are after, a Hollow is not the place to look for it.\"", "Lycaon_Talent_06_Title": "Ruthless Hunter", "Lycaon_Talent_06_Title_Realign": "Ruthless Hunter", "Lycaon_UniqueSkill_01_Desc": "When Lycaon charges his Basic Attack to completion, the attack deals 40% increased Daze.\nWhen EX Special Attack or Assist Follow-Up hits an enemy, the target's Ice DMG RES decreases by 25% for 30s.", "Lycaon_UniqueSkill_02_Desc": "When Lycaon charges his Basic Attack to completion, the attack deals 46.6% increased Daze.\nWhen EX Special Attack or Assist Follow-Up hits an enemy, the target's Ice DMG RES decreases by 25% for 30s.", "Lycaon_UniqueSkill_03_Desc": "When Lycaon charges his Basic Attack to completion, the attack deals 53.3% increased Daze.\nWhen EX Special Attack or Assist Follow-Up hits an enemy, the target's Ice DMG RES decreases by 25% for 30s.", "Lycaon_UniqueSkill_04_Desc": "When Lycaon charges his Basic Attack to completion, the attack deals 60% increased Daze.\nWhen EX Special Attack or Assist Follow-Up hits an enemy, the target's Ice DMG RES decreases by 25% for 30s.", "Lycaon_UniqueSkill_05_Desc": "When Lycaon charges his Basic Attack to completion, the attack deals 66.6% increased Daze.\nWhen EX Special Attack or Assist Follow-Up hits an enemy, the target's Ice DMG RES decreases by 25% for 30s.", "Lycaon_UniqueSkill_06_Desc": "When Lycaon charges his Basic Attack to completion, the attack deals 73.3% increased Daze.\nWhen EX Special Attack or Assist Follow-Up hits an enemy, the target's Ice DMG RES decreases by 25% for 30s.", "Lycaon_UniqueSkill_07_Desc": "When Lycaon charges his Basic Attack to completion, the attack deals 80% increased Daze.\nWhen EX Special Attack or Assist Follow-Up hits an enemy, the target's Ice DMG RES decreases by 25% for 30s.", "Lycaon_UniqueSkill_Title": "Core Passive: Metallic Paws", "MainBubble_Chapter01_0001_01": "I hope the manager of the video store arrives soon...", "MainBubble_Chapter01_0002_01": "So many people! Great!", "MainBubble_Chapter01_0003_01": "Why hasn't the event started yet?", "MainBubble_Chapter01_0004_01": "With my coffee, I can take on anything! Ohohoho, today Imma definitely win!", "MainBubble_Chapter01_0004_02": "The caffeine sure works fast.", "MainBubble_Chapter01_0005_01": "I won't endorse this collaboration!", "MainBubble_Chapter01_0006_01": "So by \"coffee mysticism\" it's just referring to how it keeps you awake?", "MainBubble_Chapter01_0006_02": "Mysticism isn't that simple. People who don't wholeheartedly believe will never understand it!", "MainBubble_Chapter01_0007_01": "There's so many coffee enthusiasts here?", "MainBubble_Chapter01_0008_01": "The best thing about Espresso is that you can shot it and don't have to taste it... All for the new record...", "MainBubble_Chapter01_0008_02": "Are you drinking coffee or some kinda medicine...?", "MainBubble_Chapter01_0009_01": "The event is finally beginning!", "MainBubble_Chapter01_0010_01": "Finally, time to brew coffee... Is it too late for coffee at this hour?", "MainBubble_Chapter01_0011_01": "That was what's inside?!", "MainBubble_Chapter01_0011_01F": "That was what's inside...?", "MainBubble_Chapter01_0012_01": "It's installed, let's give it a try.", "MainBubble_Chapter01_0012_01F": "Let's keep it simple! Just try it out?", "MainBubble_Chapter01_0013_01": "Yup, Sixth Street's Tin Master Special is def my fav!", "MainBubble_Chapter01_0013_02": "With that, I'll be able to get through that stage deathless, for sure!", "MainBubble_Chapter01_0013_03": "I personally think all the Tin Master Specials taste the same...", "MainBubble_Chapter01_0014_01": "What should we get...? How about trying out the Cappuccino? I wonder what kind of \"buffs\" it has...", "MainBubble_Chapter01_0014_02": "Does it matter?", "MainBubble_Chapter01_0014_03": "I don't believe in coffee mysticism. Let's just get whatever's sweetest!", "MainBubble_Chapter01_0014_04": "Mysticism is something that works when you have faith! ...Wait a hot second. You're coming to a coffee shop to get whatever's sweetest?", "MainBubble_Chapter01_0015_01": "The Tin Master Specials really are... er...", "MainBubble_Chapter01_0015_02": "Do you have to drink it?", "MainBubble_Chapter01_0015_03": "I had espresso right before I almost broke that record last time.", "MainBubble_Chapter01_0016_01": "Come on, come on, come on...!", "MainBubble_Chapter01_0016_02": "Otherwise, the golden bonus for New Eridu specials will be over soon!", "MainBubble_Chapter01_0017_01": "I'm gonna break the record this time...", "MainBubble_Chapter01_0017_02": "Put my name at the top of the list!", "MainBubble_Chapter01_0018_01": "I really don't get why you guys play this.", "MainBubble_Chapter01_0018_02": "You go ahead. I'll be waiting for you here.", "MainBubble_Chapter01_0019_01": "Should I splice it like this... or like that?", "MainBubble_Chapter01_0020_01": "\"Drink coffee before a VR battle\"! Believing in a little caffeine boost couldn't hurt, right?", "MainBubble_Chapter01_0021_01": "All done~", "MainBubble_Chapter01_0021_02": "We should return the HIA Bangboo first.", "MainBubble_Chapter01_0021_03": "This lil' Bangboo's amazing!", "MainBubble_Chapter01_0021_04": "...", "MainBubble_Chapter01_0022_01": "Nha-na-nu nhe-nha?!", "MainBubble_Chapter025_0001_01": "Rest assured, Mr. Enzo. It's just a Public Security event.", "MainBubble_Chapter025_0001_02": "Phew... I almost thought I'd forgotten to pay my fines from last month.", "MainBubble_Chapter025_0002_01": "Am I hallucinating from working too much OT? Did I just hear ducks?", "MainBubble_Chapter025_0003_01": "Did Pegasos Logistics get their goods insured? If you ever need insurance, I'm your guy!", "MainBubble_Chapter025_0004_01": "The Bangboo is the suspect? No way! Bangboo are much purer and simpler than humans.", "MainBubble_Chapter025_0005_01": "Let's see if these PubSec officers are worthy of our tax money...", "MainBubble_Chapter025_0006_01": "Wait, what's going on...", "MainBubble_Chapter025_0006_02": "Ma'am, calm down for a moment!", "MainBubble_Chapter025_0007_01": "Nhu-neh nah. (Greetings, dear citizen.)", "MainBubble_Chapter025_0007_02": "Ehn-ne-ehn-ne... (The Department of Technological Application at the Lumina Branch invites you to experience the Bangboo self-service system...)", "MainBubble_Chapter025_0008_01": "The one just now wasn't loud enough. Let's try again!", "MainBubble_Chapter025_0008_02": "This is my duty! Take this—!", "MainBubble_Chapter025_0009_01": "Please forgive my bluntness, but I can't accept what you just said.", "MainBubble_Chapter025_0009_02": "It's not about whether you accept it or not!", "MainBubble_Chapter025_0009_03": "What's happening here?", "MainBubble_Chapter025_0010_01": "Thank you so much...", "MainBubble_Chapter025_0010_02": "We're just doing our job.", "MainBubble_Chapter025_0011_01": "The parking lot is close to the business hub, but there aren't many people around.", "MainBubble_Chapter025_0011_02": "Hmm... not half bad.", "MainBubble_Chapter025_0012_01": "There are quite a few shops on this street, but it's pretty quiet behind them.", "MainBubble_Chapter025_0012_02": "Hmm... not half bad.", "MainBubble_Chapter025_0013_01": "Just the thought of Bringer's presence makes me feel uneasy. Every chip in me can feel it.", "MainBubble_Chapter025_0013_02": "Come on, neighbor. We're already here. No point pointing fingers.", "MainBubble_Chapter025_0013_03": "Hmph, I want them to hear me.", "MainBubble_Chapter025_0014_01": "Alright, Director. Got it! If Officer Zhu Yuan is on the cover, it'll likely sell pretty well.", "MainBubble_Chapter025_0014_02": "Shoot! I brought the wrong lens! Is it too late to go back to the office and grab the right one now?", "MainBubble_Chapter025_0014_03": "Wow, there are quite a lot of people here! I definitely didn't expect that...", "MainBubble_Chapter025_0015_01": "I was hoping my husband would come to the seminar with me. Maybe then he'd stop wasting money on all those useless health products...", "MainBubble_Chapter025_0015_02": "Would you believe it? He went fishing instead!", "MainBubble_Chapter025_0015_03": "That's not too bad... My husband hardly ever steps out of the house...", "MainBubble_Chapter025_0016_01": "I can't believe the parking lot is already full this early in the day!", "MainBubble_Chapter025_0016_02": "How much longer do we have to wait...?", "MainBubble_Chapter025_0017_01": "I really don't understand the young Bangboo these days...", "MainBubble_Chapter025_0017_02": "Isn't it happy helping the citizens?", "MainBubble_Chapter025_0018_01": "I'm checking the car right now.", "MainBubble_Chapter025_0018_02": "That was scary! It's a good thing that no one was hurt. What's wrong with this car...", "MainBubble_Chapter025_0019_01": "This is strange. I wonder what's wrong with it...", "MainBubble_Chapter025_0019_02": "This car should still be working, right?", "MainBubble_Chapter02_0701_01": "En-nah!", "MainBubble_Chapter02_0702_01": "Na-nu... (I hope my brothers are okay...)", "MainBubble_Chapter02_0703_01": "Nu-nah nu! (Great, my brothers are all home!)", "MainBubble_Chapter02_0704_01": "Na un-nuh. (If only I could meet my benefactor and express my gratitude in person.)", "MainBubble_Chapter03_0001_01": "Dear guest, do you still not understand your situation?", "MainBubble_Chapter03_0001_02": "Wait, let's... let's talk about this!", "MainBubble_Chapter03_0002_01": "*sobbing* This is getting scary...", "MainBubble_Chapter03_0003_01": "Nah-en! Ehn-na enh-na nu! (Wise, do you want to help repair Eous?)", "MainBubble_Chapter03_0003_01F": "Nah-en! Ehn-na enh-na nu! (Belle, do you want to help repair Eous?)", "MainBubble_Chapter03_0004_01": "I wonder when Ellen will wake up...", "MainBubble_Chapter03_0005_01": "There's no one in the video store. I'm guessing the Proxies went to retrieve the decrypted memory unit?", "MainBubble_Chapter03_0005_02": "Let's wait here for a while, sweet pea.", "MainBubble_Chapter03_0006_01": "What are we going to do? Master Proxy will be here soon...", "MainBubble_Chapter03_0006_02": "No, no! I need to stay calm. It's only right that I say \"Thank you\" in person!", "MainBubble_Chapter03_0007_01": "That really was a thrilling adventure. I wouldn't expect anything less from Master Eous!", "MainBubble_Chapter03_0007_02": "Ehn-ne-ne! (That kind of stuff happens all the time!)", "MainBubble_Chapter03_0007_03": "How about you tell me about your experience with the Vision demolition case?", "MainBubble_Chapter03_0007_04": "En-nah! (Sure!)", "MainBubble_Chapter03_0008_01": "I get the feeling that work today is going to take a long time.", "MainBubble_Chapter03_0008_02": "I think I have homework for tomorrow morning... Oh, well, never mind...", "MainBubble_Chapter040_0001_01": "The Manager should be on the way...", "MainBubble_Chapter040_0001_02": "Ena-na? Enu-na, nah-nu? (Manager? Who's this \"Manager\" dude?)", "MainBubble_Chapter040_0002_01": "Lucy's not giving up on this, huh...", "MainBubble_Chapter040_0002_02": "Sigh... the enthusiasm of youth.", "MainBubble_Chapter040_0003_01": "Let's do it right here. The sooner we're done, the earlier we can get back and sleep.", "MainBubble_Chapter040_0003_02": "Lighter and I went and packed up camp then into the Hollow to rescue the Proxy. We've been busy all day.", "MainBubble_Chapter040_0003_03": "Unlike you, who only just got up when we brought the Proxy back.", "MainBubble_Chapter040_0003_04": "Don't even... Why didn't you come get me when you were going to go rescue the Proxy? Huh?", "MainBubble_Chapter040_0003_05": "I did! But you chucked a pillow at me and told me to quit yelling. You don't remember?", "MainBubble_Chapter040_0003_06": "What? I never did that!", "MainBubble_Chapter040_0003_07": "Yes, you did!", "MainBubble_Chapter040_0003_08": "So... you guys still dueling? If not, I'm gonna head home.", "MainBubble_Chapter040_0003_09": "We are! Right now!", "MainBubble_Chapter040_0003_10": "We are! Right now!", "MainBubble_Chapter040_0004_01": "I hear the equipment consumes a lot of power, so I don't think we can use batteries this time.", "MainBubble_Chapter040_0004_02": "Perhaps we can run a wire from the town.", "MainChat_2_0001_00": "Not long after, you receive a prize package for beating the new VR game challenge...", "MainChat_2_0001_01": "(It's Plating Agent, a special coating used by tabletop miniature game players to make 3D cards and\u00A0models. It's pretty rare.)", "MainChat_2_0001_02": "(Hang on, the main ingredient of this thing... can't be used as Tuning material?!)", "MainChat_2_0001_03": "(I remember Wise saying that Elfy from the music store was looking for this...)", "MainChat_2_0001_03F": "(I remember Belle saying that Elfy from the music store was looking for this...)", "MainChat_2_0001_04": "(The music store is right across the street. Lemme bring these materials to Elfy now.)", "MainChat_2_0001_Name01": "Narrator", "MainChat_2_0098_01": "It's been a while, video store manager.", "MainChat_2_0098_02": "I've been busy...", "MainChat_2_0098_03": "And the music store hasn't been open lately...", "MainChat_2_0098_04": "I heard from the neighbors that your business had hit a snag recently. Is that true?", "MainChat_2_0098_05": "Yes, but everything's back on track now.", "MainChat_2_0098_06": "*sigh* I've been having such a hard time sourcing tuning materials lately that I can barely keep up with other things at the store...", "MainChat_2_0098_07": "So, what brings you here today? If you're here for your W-Engine's drive discs, I'm afraid there aren't enough tuning materials...", "MainChat_2_0098_08": "That's exactly why I am here.", "MainChat_2_0098_09": "Look at this.", "MainChat_2_0098_10": "Hmm... I wouldn't usually use these materials, but... I think they can be used to make drive discs...", "MainChat_2_0098_11": "Where did you even get materials like this?", "MainChat_2_0098_12": "Through somewhat unconventional means...", "MainChat_2_0098_13": "Believe it or not, I got it from the HIA.", "MainChat_2_0098_14": "Hehe... You're still as resourceful as ever. I'm impressed...", "MainChat_2_0098_15": "If I can indeed use these materials, then there's a chance I can reopen Bardic Needle.", "MainChat_2_0098_16": "So, fancy being my first customer of the day? I can't wait to hear the music tuned with the materials you brought...", "MainChat_2_0098_17": "How could I refuse?", "MainChat_2_0098_18": "Me too!", "MainChat_2_0098_19": "I'll be waiting inside the store, then.", "MainChat_2_0098_Name01": "Elfy", "MainChat_2_0099_01": "As expected... Or perhaps I should say, better than expected.", "MainChat_2_0099_02": "Manager, can you still get more materials of this quality in the future?", "MainChat_2_0099_03": "I think so.", "MainChat_2_0099_04": "As long as the military supply stays steady.", "MainChat_2_0099_05": "If you can provide more Master Copies like this, I can keep making you W-Engine Drive Discs.", "MainChat_2_0099_06": "Hmm... I wonder if the Defense Force realizes the Legendary Proxy Phaethon is working with them?", "MainChat_2_0099_07": "That day will never come.", "MainChat_2_0099_08": "I look forward to such a day.", "MainChat_2_0099_09": "Hehe... Do you prefer a calming melody or something with more ups and downs, Manager? There's no need to answer; I shall keep my senses attuned and figure it out...", "MainChat_2_0099_10": "By the way, though there were no issues during my inspection, I still advise that you try the Drive Disc on your own W-Engine to make sure it works fine.", "MainChat_2_0099_11": "If you need more Drive Discs, just visit Bardic Needle with a Master Copy or with any Drive Discs you want to dismantle. I'll be at your service.", "MainChat_2_0099_Name01": "Elfy", "MainChat_2_0101_01": "Wise, you're back... Huh? Is that a new W-Engine Drive Disc? Hasn't the music store been closed lately?", "MainChat_2_0101_01F": "You're back, Belle. Hm? Is that a new W-Engine Drive Disc? Hasn't the music store been closed lately?", "MainChat_2_0101_02": "It's open today.", "MainChat_2_0101_03": "Thanks to me.", "MainChat_2_0101_04": "Huh? But I remember Elfy said that she's been having a hard time sourcing the materials needed to make Drive Discs...", "MainChat_2_0101_04F": "But I remember Elfy said that she's been having a hard time sourcing the materials needed to make Drive Discs...", "MainChat_2_0101_05": "Speaking of, I remember you opening a parcel that arrived at our store earlier today. You went out after that...", "MainChat_2_0101_05F": "Speaking of, I remember you opening a parcel that arrived at our store earlier today. You went out after that...", "MainChat_2_0101_06": "Wait, were there Drive Disc materials in the parcel? Wow, how did you get your hands on that, Wise?", "MainChat_2_0101_06F": "Was that parcel full of Drive Disc materials? How did you get your hands on that, Belle?", "MainChat_2_0101_07": "From the Hollow Investigative Association.", "MainChat_2_0101_08": "Oh, the Hollow Investi... Wait, what!? Did you pull off a heist on the Association all by yourself? You should've brought me along!", "MainChat_2_0101_08F": "...Huh? Don't tell me you stole them from the association...", "MainChat_2_0101_09": "They're actually rewards from the VR Challenge.", "MainChat_2_0101_10": "Yup, they're my loot from the heist.", "MainChat_2_0101_11": "Whoa! I had no idea the VR Challenge gave stuff like that...", "MainChat_2_0101_11F": "I see... I didn't know the VR Challenge provided rewards like that.", "MainChat_2_0101_12": "—Can't you even try to put on a more convincing face? You look like you're about to burst out laughing! You think I'd fall for that...?", "MainChat_2_0101_12F": "...I was only joking. The way you go along with it isn't convincing in the least bit. Also, I can tell you're trying not to laugh.", "MainChat_2_0101_13": "They're actually rewards from the VR Challenge.", "MainChat_2_0101_14": "Er, I suppose you're technically right to say it came from the Association then. I had no idea the VR Challenge gave stuff like that...", "MainChat_2_0101_14F": "...Well, I suppose you weren't wrong to say that the materials came from the Association then. I didn't know the VR Challenge provided rewards like that.", "MainChat_2_0101_15": "You know, the Association might actually be a more stable \"supplier\" than our original one...", "MainChat_2_0101_15F": "If they came from the Association, it might actually be a more stable \"source.\"", "MainChat_2_0101_16": "A lucky coincidence... Now it'll be easier getting Elfy to make new Drive Discs for us.", "MainChat_2_0101_16F": "A fortunate coincidence... Now it'll be easier getting Elfy to make new Drive Discs for us.", "MainChat_2_0101_17": "What's next for you, Wise? If you don't have anything planned yet, I can recommend you some commissions~", "MainChat_2_0101_17F": "Do you have anything else today, Belle? If you don't have anything in mind, I could recommend some commissions.", "MainChat_Chapter000_0001_01": "Oh, hey, Wise!", "MainChat_Chapter000_0001_01F": "Oh, Belle! Glad to see you here!", "MainChat_Chapter000_0001_02": "Great timing! My boss says I'll need your help with something!", "MainChat_Chapter000_0001_03": "What's up?", "MainChat_Chapter000_0001_04": "He wanted the message to be delivered verbatim, so here it is: *clears throat*", "MainChat_Chapter000_0001_05": "\"There are new ways to get awesome new toys. I'm sure you'll like them too.\"", "MainChat_Chapter000_0001_06": "\"If you're willing to help, it should be available in the store soon.\"", "MainChat_Chapter000_0001_07": "You sound just like your boss...", "MainChat_Chapter000_0001_08": "What do I have to do?", "MainChat_Chapter000_0001_09": "Wait, I'm not finished yet! *clears throat*", "MainChat_Chapter000_0001_10": "\"The entrance for this new path is blocked, and I've lost communication with the helper I sent out.\"", "MainChat_Chapter000_0001_11": "\"Please help me sort things out. I'll send more details to the usual place.\"", "MainChat_Chapter000_0001_12": "That's it! Everything my boss said!", "MainChat_Chapter000_0001_13": "I'm not sure exactly what happened, but it sounds like there was a problem with the shipment. Is there some connection to that recent Hollow disaster?", "MainChat_Chapter000_0001_14": "Oh, right! The boss told you to come because he wanted to give you this——", "MainChat_Chapter000_0001_15": "Hey, isn't this a W-... a wonderful toy?", "MainChat_Chapter000_0001_16": "Why are you giving me this?", "MainChat_Chapter000_0001_17": "Oh you recognize it! This is a sample of the new toys that the boss ordered. He said you'd be able to use it, so it's yours.", "MainChat_Chapter000_0001_18": "This looks like a sample of the new toys that the boss ordered. He said you'd be able to use them, consider it a gift.", "MainChat_Chapter000_0001_19": "And with the samples in your hands, it'll be easier to compare them with other products!", "MainChat_Chapter000_0001_20": "That's right.", "MainChat_Chapter000_0001_21": "(It's supposed to help in battle...)", "MainChat_Chapter000_0001_22": "Anyway, I'll leave it to you, {F#Belle}{M#Wise}!", "MainChat_Chapter000_0001_23": "(I just received a message from the boss. It turns out combat equipment used in the Hollows, a recently acquired W-Engine, got lost during a Hollow disaster.)", "MainChat_Chapter000_0001_24": "(I just received a message from the boss. It turns out combat equipment used in the Hollows, a recently acquired W-Engine, got lost during a Hollow disaster.)", "MainChat_Chapter000_0001_25": "(Let's get it done quick, and act discreetly. We can't let Susie know about her boss' \"side hustle\"...)", "MainChat_Chapter000_0001_26": "(Just get it done and over with quickly, and act discreetly. We can't let Susie know about her boss' \"side hustle\"...)", "MainChat_Chapter000_0001_27": "(A rare moment of kindness from the boss. Let's try out this W-Engine immediately!)", "MainChat_Chapter000_0001_28": "(A rare moment of kindness from the boss. Let's try out this W-Engine immediately.)", "MainChat_Chapter000_0001_Name01": "Susie", "MainChat_Chapter000_0001_Name02": "Options", "MainChat_Chapter000_0002_01": "It's about time the new gadget's released, but now something like this happens...", "MainChat_Chapter000_0002_02": "I really need your help, Wise! Otherwise, the store's revenue this week is gonna...", "MainChat_Chapter000_0002_02F": "I really need your help, Belle! Otherwise, the store's revenue this week is gonna...", "MainChat_Chapter000_0002_Name01": "Susie", "MainChat_Chapter000_0003_01": "{F#Belle! You've sorted everything out?}{M#Wise! Is everything all sorted out?}", "MainChat_Chapter000_0003_02": "Yeah. You can let your boss know.", "MainChat_Chapter000_0003_03": "Your restocking issue has been solved.", "MainChat_Chapter000_0003_04": "Great! I'll go tell the boss. Wait a sec!", "MainChat_Chapter000_0003_05": "Susie enters the gadget store filled with excitement and walks out happily a few moments later.", "MainChat_Chapter000_0003_06": "Boss is so grateful for your help. He asked me to pass on his thanks to you!", "MainChat_Chapter000_0003_07": "Here it goes, then? Ahem...", "MainChat_Chapter000_0003_08": "\"Excellent. I knew I could trust you. The new toys will be on the shelves very soon.\"", "MainChat_Chapter000_0003_09": "\"From now on, I'll do my best to help you out if you're buying cool new gadgets or trading in old ones.\"", "MainChat_Chapter000_0003_10": "You're getting awfully good at impressions!", "MainChat_Chapter000_0003_11": "I'm not done yet! Ahem...", "MainChat_Chapter000_0003_12": "\"Come to the store whenever you like. The kid will show you around.\"", "MainChat_Chapter000_0003_13": "By the way, {F#Belle}{M#Wise}, you know a lot about this new kind of toy, right?", "MainChat_Chapter000_0003_14": "I actually have no idea how to play with this thing. Can you teach me?", "MainChat_Chapter000_0003_15": "It's just ornamental~", "MainChat_Chapter000_0003_16": "Actually, I don't really get it", "MainChat_Chapter000_0003_17": "Now that you mention it, it does look pretty sweet! It's the kind of thing that makes people want to collect them all...", "MainChat_Chapter000_0003_18": "You don't know about it either, {F#Belle}{M#Wise}? So, a mysterious new toy then... Wait! Maybe the mystery is its selling point?", "MainChat_Chapter000_0003_19": "Are you into different styles, {F#Belle}{M#Wise}? Just swing by the shop and take a look. Anything new you've brought back will be on display and, you'll get first pick!", "MainChat_Chapter000_0003_20": "It's okay to look around even if you don't plan on buying anything! I'll be waiting for you at the store, be sure to drop by!", "MainChat_Chapter000_0003_22": "By the way, let me ask you secretly, {F#Belle}{M#Wise}, that W-Engine the boss gave you, did you give it to that cute girl for fighting...", "MainChat_Chapter000_0003_24": "(...Did I get busted?)", "MainChat_Chapter000_0003_26": "(...Stay calm, and think of how to respond)", "MainChat_Chapter000_0003_28": "Oh no, no, yeah, I mean, for battling other players, right?", "MainChat_Chapter000_0003_30": "So, did you win?", "MainChat_Chapter000_0003_32": "...I'm not sure", "MainChat_Chapter000_0003_34": "Of course, we won. A total victory.", "MainChat_Chapter000_0003_36": "You should be able to win, right? The boss even helped with the modifications... The boss's creativity is sure to win!", "MainChat_Chapter000_0003_38": "I knew it! With the boss's modifications, it should easily be the best toy!", "MainChat_Chapter000_0003_40": "*humming*... Our store's toys never lose!", "MainChat_Chapter000_0003_42": "We're putting some new items on the shelves this time. {F#Belle}{M#Wise}, are you interested? Want to come in and check them out? You can get first pick!", "MainChat_Chapter000_0003_44": "It's okay to look around even if you don't plan on buying anything! I'll be waiting for you at the store, be sure to drop by!", "MainChat_Chapter000_0003_Name01": "Susie", "MainChat_Chapter000_0004_01": "As you pet the fluffy cat, you feel as though the world, the Hollows, the Ethereals, and time have faded away...", "MainChat_Chapter000_0004_02": "You've been petting that kitty for quite a while, Wise. Aren't your legs sore?", "MainChat_Chapter000_0004_03": "Sorry to interrupt, Belle, but you've been petting that cat for five minutes.", "MainChat_Chapter000_0004_04": "Uh oh, I think I've become glued to the cat.", "MainChat_Chapter000_0004_05": "I want to stay with the cat forever and ever.", "MainChat_Chapter000_0004_06": "Don't worry. I'll think of something...", "MainChat_Chapter000_0004_07": "Fret not. I'll think of something...", "MainChat_Chapter000_0004_08": "Let's take a pic! That way, you can be with the cat at any time!", "MainChat_Chapter000_0004_09": "Let's take a photo! That way, you can be with the cat at all times.", "MainChat_Chapter000_0004_10": "As if hearing our conversation, the kitten leaps lightly onto the low wall next to it...", "MainChat_Chapter000_0004_Name01": "Belle", "MainChat_Chapter000_0004_Name02": "Wise", "MainChat_Chapter000_0005_01": "(An Inter-Knot ad for newcomers... I haven't seen one in ages. Can I unsubscribe?)", "MainChat_Chapter000_0005_01F": "(Wise's right. Belle, how can you allow yourself to sink so low? Have you forgotten about the store opening? You need to stop!)", "MainChat_Chapter000_0005_02": "(Doesn't look like it, but the event has rewards, so I might as well have a look...)", "MainChat_Chapter000_0005_02F": "(...Let me watch it for just a little longer.)", "MainChat_Chapter000_0005_03": "(Hmm... I really want to stroke the cat, but I'd better go back.)", "MainChat_Chapter000_0006_01": "Are you ready, Wise? If so, use the H.D.D. to complete the commission you just received!", "MainChat_Chapter000_0006_02": "Are you ready, Belle? If so, use the H.D.D. to complete the commission you just received!", "MainChat_Chapter000_0006_03": "The commission's a little bit small for Phaethon, but I just so happen to love this kind of work.", "MainChat_Chapter000_0006_04": "Even though it's just a small commission to help the neighbors out... I actually find it more fulfilling. ", "MainChat_Chapter000_0006_05": "Because I'll get thanked in person! That doesn't happen much with commissions, right?", "MainChat_Chapter000_0006_06": "Not every commission gives you the chance to feel like you've truly made an impact.", "MainChat_Chapter000_0006_07": "Indeed.", "MainChat_Chapter000_0006_08": "So that's what you value, {F#Wise}{M#Belle}!", "MainChat_Chapter000_0006_09": "But that's just human nature. In any case, let's complete this commission as soon as we can. Leave all the support work to me!", "MainChat_Chapter000_0006_10": "Is it a human weakness? Or just human nature... Ugh, I'm overthinking it. Let's just wrap up the commission ASAP. I'll be there to assist you as always.", "MainChat_Chapter000_0007_01": "(It's so late already! Time to go back and rest...)", "MainChat_Chapter000_0007_01F": "(It's getting late. I should go home and rest.)", "MainChat_Chapter000_0007_Name01": "Belle", "MainChat_Chapter000_0007_Name01F": "Wise", "MainChat_Chapter000_0008_01": "From the look on your face, you seem to like the owner's gift. That's good.", "MainChat_Chapter000_0008_02": "When it came to investing in W-Engines, Nicole only put in enough for \"peace of mind.\" She'll be overjoyed when she finds out.", "MainChat_Chapter000_0008_02F": "So anyway, I'll leave this little re-stocking operation in your hands, Belle.", "MainChat_Chapter000_0008_03": "Tell her to spend money in the right place.", "MainChat_Chapter000_0008_04": "Tell her she owes me again.", "MainChat_Chapter000_0008_05": "Sure, I'll let her know.", "MainChat_Chapter000_0008_06": "Prox... Manager, besides purchasing W-Engines, I have to make preparations for other missions. See you.", "MainChat_Chapter000_0008_07": "Anby leaves...", "MainChat_Chapter000_0008_08": "That's all, Wise. We'll leave our shop's goods to you then.", "MainChat_Chapter000_0008_08F": "We don't have anything else with the Manager, Belle. I'll leave the store's goods in your capable hands.", "MainChat_Chapter000_0008_09": "Let your boss know it'll be okay.", "MainChat_Chapter000_0008_10": "I'll take care of everything as soon as I can.", "MainChat_Chapter000_0008_11": "(Now that we've received the gift, let's head to the Hollow and retrieve the missing W-Engines. They're worth a lot.)", "MainChat_Chapter000_0008_12": "(Now that we've received the gift, let's head to the Hollow and retrieve the missing W-Engines. They're worth a lot.)", "MainChat_Chapter000_0008_13": "(Since Susie has no idea about her boss's \"side gig,\" let's be careful not to spill the beans when discussing the commission with her.)", "MainChat_Chapter000_0008_14": "(Since Susie has no idea about her boss's \"side gig,\" we need to be careful when mentioning the commission to her.)", "MainChat_Chapter000_0008_Name01": "Susie", "MainChat_Chapter000_0009_01": "Why does my consciousness...melt away...when my fingers sink into the fluffy belly of a cat...", "MainChat_Chapter000_0009_02": "Soft... to the touch... Ahh ...No wonder Belle loves cats so much...cats...cats? What am I even talking about?", "MainChat_Chapter000_0009_Name01": "Belle", "MainChat_Chapter000_0009_Name02": "Wise", "MainChat_Chapter000_0010_01": "(Wow~ This angle is great... Kitties are so smart.)", "MainChat_Chapter000_0010_01F": "(Hmm? What a smart kitten. It's pretty good at finding a camera.)", "MainChat_Chapter000_0010_01_Name01": "Belle", "MainChat_Chapter000_0010_01_Name02": "Wise", "MainChat_Chapter000_Inlevel_0002_01": "Ena-na! Nu-nhu-ena nhu!!!\n(No, n—n—no! Stay away from Bagggggboo!!!)", "MainChat_Chapter000_Inlevel_0002_02": "Ehn-na! Ena-nhe na!!\n(You will get hurt! Hurrrrrt... get hurt!)", "MainChat_Chapter000_Inlevel_0002_03": "Un-na-nhu! Ena-nhe na!!\n(Bagboo d—d—doesn't want to c—c—chop yyyyou...)", "MainChat_Chapter000_Inlevel_0002_04": "Ena... Na-nhu ne-nhe na...\n(Oooh... Bagboo can't cccontrol himself...)", "MainChat_Chapter000_Inlevel_0002_05": "Tell Bagboo that Enzo is worried", "MainChat_Chapter000_Inlevel_0002_06": "Tell Bagboo that Enzo will help him", "MainChat_Chapter000_Inlevel_0002_07": "Nhu-na... Na-na... Ena-an un-na-nu ne-ne...\n(Enzo... oooh... Bagboo almost c—c—choppppp...)", "MainChat_Chapter000_Inlevel_0002_08": "Nhu-na... Na-na... Nhe-nu uhn-ena?\n(Enzo... oooh... still wants to fix Baggggboo?)", "MainChat_Chapter000_Inlevel_0002_09": "Tell Bagboo that Enzo is waiting for him", "MainChat_Chapter000_Inlevel_0002_10": "Ehn-na... Ena un-na-nhu... Ena-nhe na...\n(Hollow... can Bagboo really go baaaaack... can't g—go baaack...)", "MainChat_Chapter000_Inlevel_0002_11": "We'll take you back.", "MainChat_Chapter000_Inlevel_0002_12": "En-nah-ehn! En-na-nah!\n(You're a g—g—good person!!! You're my saaaaaavior!!!)", "MainChat_Chapter000_Inlevel_0002_Name01": "Bagboo", "MainChat_Chapter00_0001_01": "The account's already setup? You're so fast, Wise.", "MainChat_Chapter00_0001_02": "Alright, our secondary account is set up.", "MainChat_Chapter00_0001_03": "There's a new commission on Inter-Knot.", "MainChat_Chapter00_0001_04": "The content is somewhat intriguing...", "MainChat_Chapter00_0001_05": "Huh? An intriguing new commission? Let me take a look.", "MainChat_Chapter00_0001_06": "An intriguing new commission? Let me take a look.", "MainChat_Chapter00_0001_07": "Ah, that is interesting! Based on this ID and the content of the request, could it have been posted by General Chop from Waterfall Soup?", "MainChat_Chapter00_0001_08": "Yes, judging by this ID and the content, it seems like someone we know. If I'm not mistaken, the requester should be General Chop from Waterfall Soup.", "MainChat_Chapter00_0001_09": "He seems quite anxious. If that's the case, let's help him out and take on the commission.", "MainChat_Chapter00_0001_10": "General Chop seems quite anxious. If that's the case, let's take on his commission. Consider it helping out a neighbor.", "MainChat_Chapter00_0001_11": "Alright, I've clicked to accept.", "MainChat_Chapter00_0001_12": "Wait a sec, Wise! You forgot to switch the account back to Phaethon!", "MainChat_Chapter00_0001_13": "...You're too quick, you forgot to switch the account back to Phaethon.", "MainChat_Chapter00_0001_14": "From General Chop's perspective, the one taking on the request is a new Proxy called {NICKNAME}. He's probably not feeling very assured.", "MainChat_Chapter00_0001_15": "From General Chop's perspective, the one taking on the request is a new Proxy named {NICKNAME}. He might find it a bit suspicious.", "MainChat_Chapter00_0001_16": "Wise, why don't you go to General Chop's place and let him know. You can get more details about the commission too.", "MainChat_Chapter00_0001_17": "In that case, Belle, why don't you go see General Chop and explain the situation? You can ask more about the commission too.", "MainChat_Chapter00_0001_18": "Alright, I'll go right away.", "MainChat_Chapter00_0001_19": "Good job! Oh, by the way, Susie from the Box Galaxy gadget store just contacted us. She said she had something to ask of us...", "MainChat_Chapter00_0001_20": "Good job. Oh, by the way, Susie from the Box Galaxy gadget store just contacted us. She said she had something to ask of us...", "MainChat_Chapter00_0001_21": "I wonder whether it's Susie or the gadget store owner who needs our help... Wise, could you check on them?", "MainChat_Chapter00_0001_22": "I wonder whether it's Susie or the gadget store owner who needs our help... Belle, could you check on them?", "MainChat_Chapter00_0001_Name01": "Belle", "MainChat_Chapter00_0001_Name02": "Wise", "MainChat_Chapter00_0004_01": "Argh, how annoying!", "MainChat_Chapter00_0004_02": "What's the matter, General Chop?", "MainChat_Chapter00_0004_03": "Are you closed today?", "MainChat_Chapter00_0004_04": "Ah...! It's you.", "MainChat_Chapter00_0004_05": "Sorry, but I can't take your order right now, and all because of Pegasos Logistics!", "MainChat_Chapter00_0004_06": "The ingredients I ordered haven't arrived yet. I just ran a track and trace on the order. Apparently, they somehow sent everything into a Hollow!", "MainChat_Chapter00_0004_07": "Is it because of a Hollow disaster?", "MainChat_Chapter00_0004_08": "It must be. The ingredients are no big deal, and I've already bought replacements elsewhere. It's just...", "MainChat_Chapter00_0004_09": "I hope nothing happens to that poor courier. I don't even know his name, but he's my regular guy and I feel responsible for him.", "MainChat_Chapter00_0004_10": "I've already posted a request on Inter-Knot to find the truck. A Proxy named {NICKNAME} accepted the job earlier, the account is new though so I'm not sure if it's reliable or not.", "MainChat_Chapter00_0004_11": "(Point to yourself)", "MainChat_Chapter00_0004_12": "Actually, I'm the one who accepted the job...", "MainChat_Chapter00_0004_13_01": "Huh, you're the one who accepted the job? {NICKNAME} is you? Ohhh, I see. You created a new account to make certain things easier.", "MainChat_Chapter00_0004_13_02": "I got so flustered earlier. I should've just come directly to your store for help. I shouldn't have wasted time on Inter-Knot.", "MainChat_Chapter00_0004_14": "Since you’ve accepted the commission, I can relax a little! Now, I'll leave the whereabouts of the truck to you.", "MainChat_Chapter00_0004_15": "However, until I'm sure the driver is safe, the noodle shop won't be opening... I can't cook while I'm worried like this!", "MainChat_Chapter00_0004_Name01": "General Chop", "MainChat_Chapter00_0005_01": "{M#Wise}{F#Belle}, you're back. Come sit down!", "MainChat_Chapter00_0005_02": "Has the shop reopened again?", "MainChat_Chapter00_0005_03": "The courier is safe and sound.", "MainChat_Chapter00_0005_04": "By the way, Pegasos called shortly after you went into the Hollow for the commission. They told me the driver had been brought out of the Hollow by someone from the Association.", "MainChat_Chapter00_0005_05": "Wait, that means I sent you there for nothing?", "MainChat_Chapter00_0005_05_01": "Well, it's better to err on the side of caution.", "MainChat_Chapter00_0005_06": "{F#Belle}{M#Wise}, you're so reliable!", "MainChat_Chapter00_0005_07": "Anyway, I thought I'd treat you to a meal once you came back. Now that the ingredients I purchased last minute are here, and the driver's also back, I can finally make noodles in peace.", "MainChat_Chapter00_0005_08": "What would you like to eat? Today I'm pulling out all the stops to give you my special!", "MainChat_Chapter00_0005_Name01": "General Chop", "MainChat_Chapter00_0006_01": "Wise, Nicole says she has a lead on the strongbox and is on her way here!", "MainChat_Chapter00_0006_01F": "Belle, you're here. Nicole says she has a lead on the strongbox and is on her way here.", "MainChat_Chapter00_0006_02": "This commission doesn't feel like an easy one. I've gathered some info and uploaded it to the tablet on the workbench. If you need it, feel free to check it out any time.", "MainChat_Chapter00_0006_02F": "This commission doesn't feel like an easy one. I've gathered some info and uploaded it to the tablet on the workbench. If you need it, feel free to check it out any time.", "MainChat_Chapter00_0006_03": "Anyway, if you're ready, head to the parking lot and wait for Nicole.", "MainChat_Chapter00_0006_03F": "Anyway, if you're ready, head to the parking lot and wait for Nicole.", "MainChat_Chapter00_0006_04": "Alright, let's go now.", "MainChat_Chapter00_0006_04F": "Alright, let's go now.", "MainChat_Chapter00_0006_05": "Sure, let's go!", "MainChat_Chapter00_0006_05F": "Alright, I'll be waiting for you in the parking lot.", "MainChat_Chapter00_0006_06": "Hold on for a moment, let me get ready..", "MainChat_Chapter00_0006_06F": "Hold on for a moment, let me get ready..", "MainChat_Chapter00_0006_07": "Okay. There's still some time before Nicole and the others arrive. Let me know when you're ready!", "MainChat_Chapter00_0006_07F": "Sure, just let me know when you're ready.", "MainChat_Chapter00_0006_Name01": "Belle", "MainChat_Chapter00_0006_Name02": "Wise", "MainChat_Chapter00_0007_01": "You got the commissions done real quick. Nice one, Wise! You should go tell Susie and General Chop.", "MainChat_Chapter00_0007_01F": "You got the commissions done real quick. Impressive, Belle! You should go tell Susie and General Chop.", "MainChat_Chapter00_0007_Name01": "Belle", "MainChat_Chapter00_0007_Name02": "Wise", "MainChat_Chapter00_0010_01": "I can't help but feel like we seem to excel more as Proxies than as managers of a video store...", "MainChat_Chapter00_0010_02": "Perhaps because we're siblings, neither I nor Wise have much of a mind for business... Curse you, hereditary lottery...!", "MainChat_Chapter00_0010_Name01": "Belle", "MainChat_Chapter00_0011_01": "Hello, Manager. I'm sorry, but the coffee shop isn't open today...", "MainChat_Chapter00_0011_02": "Why not?", "MainChat_Chapter00_0011_03": "I'm here to collect your rental tapes.", "MainChat_Chapter00_0011_04": "Coff Cafe is currently getting new equipment and selecting new seasonal bean varieties. I'm looking forward to the newest batch of dark-roasted beans...", "MainChat_Chapter00_0011_05": "But the delivery of goods on both sides has been delayed due to a Hollow, which means the cafe won't be able to do business for a while.", "MainChat_Chapter00_0011_06": "Oh, hang on. I just remembered — one of the videotapes I rented out is almost overdue. I should take this chance to return it to you.", "MainChat_Chapter00_0011_07": "Oh, that's right. One of the videotapes I rented out is almost overdue. Let me get it for you.", "MainChat_Chapter00_0011_08": "I feel bad I can't serve you any coffee after you came all the way here...", "MainChat_Chapter00_0011_09": "When will the coffee shop open again?", "MainChat_Chapter00_0011_10": "It shouldn't be much longer. I can open again once the Hollow has settled down and we receive the new equipment and coffee beans.", "MainChat_Chapter00_0011_11": "I look forward to seeing you there, Manager. ", "MainChat_Chapter00_0011_12": "Give me a call when you're ready.", "MainChat_Chapter00_0011_13": "I'll be there for sure.", "MainChat_Chapter00_0011_14": "Very well. I'll be sure to notify you. Thank you for your support.", "MainChat_Chapter00_0011_Name01": "Tin Master", "MainChat_Chapter00_0012_01": "Business looks great at the video store today... I\u00A0can relax a little. You should get some rest too~ ", "MainChat_Chapter00_0012_02": "Business looks great at the video store today. I can finally stop worrying about our bills... You should get some rest too, Belle.", "MainChat_Chapter00_0018_01": "This particular commission is quite troublesome... Next time we get involved in gang matters, we should charge the full fee!", "MainChat_Chapter00_0018_02": "Proxy, let's get a move on and go get it!", "MainChat_Chapter00_0018_Name01": "Nicole", "MainChat_Chapter00_0019_01": "I just can't with them. Every time a regular asks for a discount, we have to open an alternate account to bill them, but you must be used to it by now.", "MainChat_Chapter00_0019_02": "Well, that's that. Every time a regular asks for a discount, we have to use an alternate account for the billing. I'm sure you're used to it already though.", "MainChat_Chapter00_0019_03": "We deleted the last alternate account after we were done with it. You can use my info to create a new account again!", "MainChat_Chapter00_0019_04": "We deleted the last alternate account after we finished using it. This time, you can use my info to create a new account again.", "MainChat_Chapter00_0019_Name01": "Belle", "MainChat_Chapter00_0019_Name02": "Wise", "MainChat_Chapter00_0020_01": "When you're ready, go meet Nicole and the others at the parking lot, Wise~", "MainChat_Chapter00_0020_02": "You ready? If so, better go meet Nicole and the others at the parking lot.", "MainChat_Chapter00_0020_Name01": "Belle", "MainChat_Chapter00_0020_Name02": "Wise", "MainChat_Chapter00_0021_01": "Phew... Quickly reconnect the HDD and go save Nicole and the others!", "MainChat_Chapter00_0021_02": "Reconnect the HDD and go rescue Nicole and the others. Hopefully it's not too late.", "MainChat_Chapter00_0021_03": "Let's set off immediately!", "MainChat_Chapter00_0021_04": "Wait a moment...", "MainChat_Chapter00_0021_Name01": "Belle", "MainChat_Chapter00_0021_Name02": "Wise", "MainChat_Chapter00_0022_01": "How should I put it... There's something strange on the computer. Anyway, you'll understand when you see it, Wise", "MainChat_Chapter00_0022_02": "Go take a look at the computer... I should warn you first, Belle, be mentally prepared.", "MainChat_Chapter00_0022_Name01": "Belle", "MainChat_Chapter00_0022_Name02": "Wise", "MainChat_Chapter00_0023_01": "I\u00A0had a look, Wise, and this so-called Fairy AI did actually filter out some of the commissions on Inter-Knot.", "MainChat_Chapter00_0023_02": "The difficulty is just right for our new account's level, and the pay's good, too.", "MainChat_Chapter00_0023_03": "Are her abilities the real deal?", "MainChat_Chapter00_0023_04": "Can we team up with her?", "MainChat_Chapter00_0023_05": "But I think it's too early to draw any conclusions. What if she's screening these missions for some hidden agenda? I'll have to double-check.", "MainChat_Chapter00_0023_06": "There's no need to rush, Wise. You only just woke up, and there's so much going on lately...", "MainChat_Chapter00_0023_07": "Phaethon's account...", "MainChat_Chapter00_0023_08": "Yeah, we lost everything we've built so far because of that mysterious hacker. This new account we're using, {NICKNAME}, will be a fresh start for our Proxy career.", "MainChat_Chapter00_0023_09": "But we haven't changed in essence. No matter what the name, Phaethon is still Phaethon... despite the extra uninvited guest sitting in our HDD system.", "MainChat_Chapter00_0023_10": "Anyway, I'll check the commission background and the influence Fairy has on the HDD system. Get some shut-eye, Wise. We can talk about everything else once we've all regained our energy tomorrow, alright?", "MainChat_Chapter00_0023_11": "I\u00A0had a look, Belle, and this so-called Fairy AI did actually filter out some of the commissions on Inter-Knot.", "MainChat_Chapter00_0023_12": "The difficulty is just right for our new account's level, and the pay is decent.", "MainChat_Chapter00_0023_15": "No, we can't jump to conclusions just yet. I'm still not sure if there's any hidden risk with the commissions she chose. I need a little time to check over everything carefully.", "MainChat_Chapter00_0023_16": "There's no need to rush. You only just woke up and need to rest. It's been quite the rollercoaster lately...", "MainChat_Chapter00_0023_17": "Phaethon's account...", "MainChat_Chapter00_0023_18": "Yeah, everything we built has gone down the drain because of that mysterious hacker. This new account we're using, {NICKNAME}, will become a new start for our Proxy career.", "MainChat_Chapter00_0023_19": "But no matter what the name, the essence of Phaethon is still Phaethon... despite the extra uninvited guest sitting in our HDD system.", "MainChat_Chapter00_0023_20": "I'll check the commission background and the influence Fairy has on the HDD system. Belle, you should head to bed early to make sure you get a good night's sleep. We can chat about the details tomorrow. ", "MainChat_Chapter00_0023_Name01": "Belle", "MainChat_Chapter00_0023_Name02": "Wise", "MainChat_Chapter00_0024_01": "Good morning, Wise. Did you sleep well?", "MainChat_Chapter00_0024_02": "Not bad.", "MainChat_Chapter00_0024_03": "That's good. With so much happening yesterday, I was worried you might have trouble sleeping.", "MainChat_Chapter00_0024_04": "By the way, I've been thinking maybe it's time for our video store to return to its normal routine.", "MainChat_Chapter00_0024_05": "I... I had trouble sleeping.", "MainChat_Chapter00_0024_06": "Probably 'cause of all that chaos from yesterday. You might need a couple of days to reset.", "MainChat_Chapter00_0024_07": "You know what, though? How 'bout we shift gears and get back into running the video store?", "MainChat_Chapter00_0024_08": "Since Nicole came, we've been either busy exploring the Hollows or repairing the flash drive. The video store's been on the back burner.", "MainChat_Chapter00_0024_09": "I sent 18 to the storeroom to take inventory before you got up.", "MainChat_Chapter00_0024_10": "Before we officially reopen, let's retrieve each of the overdue videotapes our neighbors borrowed.", "MainChat_Chapter00_0024_11": "Sounds good.", "MainChat_Chapter00_0024_12": "Shall we go then? The weather is nice today, perfect for a stroll.", "MainChat_Chapter00_0024_13": "Good morning, Belle. Did you sleep well?", "MainChat_Chapter00_0024_14": "I slept okay.", "MainChat_Chapter00_0024_15": "That's good to hear. With so much happening yesterday, I was worried you might have trouble sleeping.", "MainChat_Chapter00_0024_16": "By the way, maybe it's time to get our video store back on track.", "MainChat_Chapter00_0024_17": "I... I had trouble sleeping.", "MainChat_Chapter00_0024_18": "Makes sense, considering everything that went down yesterday. Taking a breather for a few days might be a good call.", "MainChat_Chapter00_0024_19": "By the way, I have a good way to relax – how about we focus on managing the video store for a change of pace?", "MainChat_Chapter00_0024_20": "Since Nicole came, we've been busy either exploring the Hollows or fixing the flash drive. The video store hasn't been open.", "MainChat_Chapter00_0024_21": "Before you woke up this morning, I had 18 go to the storeroom to take inventory.", "MainChat_Chapter00_0024_22": "You can take charge of retrieving the overdue videotapes rented by our neighbors before the store opens.", "MainChat_Chapter00_0024_23": "Sure! Leave it to me.", "MainChat_Chapter00_0024_24": "Let's get ready to go. The weather is nice today, perfect for a stroll.", "MainChat_Chapter00_0024_25": "It really has been too long since I took care of the store.", "MainChat_Chapter00_0024_26": "That's right. Our Proxy earnings aren't gonna be as high as before. Spend more time focusing on the store to keep increasing your income.", "MainChat_Chapter00_0024_27": "It really has been too long since I took care of the store.", "MainChat_Chapter00_0024_28": "Yeah, our recent Inter-Knot revenue is gonna take a hit. Reorganizing the store a little will bring in some much-needed pocket money for the house.", "MainChat_Chapter00_0024_Name01": "Belle", "MainChat_Chapter00_0024_Name02": "Wise", "MainChat_Chapter00_0025_01": "I feel like I've forgotten something... Maybe I left the stove on, or I forgot to clock in this morning...", "MainChat_Chapter00_0025_02": "Good morning, Asha.", "MainChat_Chapter00_0025_03": "Good morning. Oh, it's you. Hmm, seeing you makes me feel like I forgot something related to you...", "MainChat_Chapter00_0025_04": "The video store is reopening.", "MainChat_Chapter00_0025_05": "Has your little vacation ended? Oh, I remember now. The videotape I borrowed from you is due today!", "MainChat_Chapter00_0025_06": "I'm here to collect that videotape.", "MainChat_Chapter00_0025_07": "Oh right, I remember now. The videotape I borrowed from you is due today!", "MainChat_Chapter00_0025_08": "Sorry for making you come all this way. Keeping track of every little thing in life and work is much tougher than playing games that only rely on your short-term memory.", "MainChat_Chapter00_0025_09": "We hope to see you at the store again soon!", "MainChat_Chapter00_0025_10": "Of course, the same goes for you!", "MainChat_Chapter00_0025_11": "I'd like to invite you in to play right now, but it looks like you have some things to take care of?", "MainChat_Chapter00_0025_12": "When you have some free time, remember to come to play a game with me. I like that feeling of rivalry between us.", "MainChat_Chapter00_0025_Name01": "Asha", "MainChat_Chapter00_0026_01": "Ehn na en! Nhu-nah ehn? (Welcome... What's that? Need a videotape? The one our boss borrowed?)", "MainChat_Chapter00_0026_02": "Ehn! Nah nu-en! (Right here, here you go! It's just about to be overdue, so take it quickly!)", "MainChat_Chapter00_0026_03": "Is the store open today?", "MainChat_Chapter00_0026_03_01": "Is the renovation done yet?", "MainChat_Chapter00_0026_04": "Nuh-ehn! (Nope!)", "MainChat_Chapter00_0026_05": "Ehn-na! (Yes!)", "MainChat_Chapter00_0026_05_01": "So, is the store open or not...", "MainChat_Chapter00_0026_06": "Nuh-ehn-nuh-ehn, nuh-ehn-ehn! \n(We're open! We'll get the store ready right away!)", "MainChat_Chapter00_0026_07": "Nuh-ehn-nuh-ehn, nuh-ehn-ehn! \n(We're open! We'll get the store ready right away!)", "MainChat_Chapter00_0026_08": "Ehn-nana, nuh-ehn-nana! \n(Buy is dumb! Don't listen to it!)", "MainChat_Chapter00_0026_09": "Nuh-ehn-ehn, ehn! Ehn-ehn-nene, ne... \n(The renovation isn't done yet! Three floorboard seams are yet to be cleaned...)", "MainChat_Chapter00_0026_10": "Ehn-na-ehn-ehn, nuh-ehn, ehn-nenene! \n(You're such an idiot, Buy! That's cleaning, not renovating!)", "MainChat_Chapter00_0026_11": "Nuh-ehn, ehn-ehn-ne, nenene, ehn-na-ehn-na!\n(We make things difficult for our customers by not opening the store. Let's open as soon as the Hollow stabilizes!)", "MainChat_Chapter00_0026_12": "Ehn-na, ehn-na! Ehn-nana!\n(Open! Open! When our store is open, Dennies will come our way!)", "MainChat_Chapter00_0026_13": "Ehn... Ehn-nene-ne...\n(Uhhh... Dennies... Dennies will come our way...)", "MainChat_Chapter00_0026_Name01": "Ask", "MainChat_Chapter00_0026_Name02": "Give Change", "MainChat_Chapter00_0026_Name03": "Buy", "MainChat_Chapter00_0028_01": "Is the photo taken? Let me see... Hmm, Your photography skills are as reliable as ever!", "MainChat_Chapter00_0028_02": "Hey, how long have we been out? We've pretty much collected all the videotapes, right? I suppose 18 has almost finished sorting out the goods, too...", "MainChat_Chapter00_0028_03": "Phew! This cat got me so distracted I couldn't think straight!", "MainChat_Chapter00_0028_04": "Time to go back to the store!", "MainChat_Chapter00_0028_04_01": "Alrighty! I'll head back to check the inventory with 18 first. Come back soon, Wise!", "MainChat_Chapter00_0028_05": "Are you done? Let me see... Not bad, it's pretty cute.", "MainChat_Chapter00_0028_06": "By the way, how long have we been out? We've collected all videotapes, and I think 18 has almost finished sorting out the goods, too...", "MainChat_Chapter00_0028_07": "That was close. I almost lost track of time petting that cat.", "MainChat_Chapter00_0028_08": "It's time to go back to the store.", "MainChat_Chapter00_0028_09": "Sure, I'll head back to check the inventory with 18 first. Don't stay out for too long, Belle.", "MainChat_Chapter00_0028_Name01": "Belle", "MainChat_Chapter00_0028_Name02": "Wise", "MainChat_Chapter00_0029_01": "Please, sit! Is it just you today or... Oh, {M#Belle}{F#Wise} will be here shortly?", "MainChat_Chapter00_0029_02": "Same as usual today? No problem!", "MainChat_Chapter00_0029_Name01": "General Chop", "MainChat_Chapter00_0031_01": "Ehn na nu na... (I've sorted the videotapes, including the ones that have just been returned...)", "MainChat_Chapter00_0031_02": "Nha-ehn nu ne. \n(We have enough videotapes to keep the business going for the time being, but in the long run, we'll need more.)", "MainChat_Chapter00_0031_03": "Ehn-nu! \n(We should consider getting some new stock!)", "MainChat_Chapter00_0031_Name01": "Bangboo 18", "MainChat_Chapter00_0032_01": "You already met with General Chop and Susie to sort out the commission? That was fast, Wise.", "MainChat_Chapter00_0032_02": "You've accepted the commission. Are you going to enter the Hollow now?", "MainChat_Chapter00_0032_03": "As Proxies, we can move around in the Hollow freely. That's something most people can't boast of being able to do.", "MainChat_Chapter00_0032_04": "As Proxies, we can roam freely within the Hollow, which isn't easy, for most people at least.", "MainChat_Chapter00_0032_05": "But still, we need Agents with combat experience, like the Cunning Hares, to handle Ethereals and other dangers!", "MainChat_Chapter00_0032_06": "But still, we need Agents with combat experience, like the Cunning Hares, to handle Ethereals and other dangers.", "MainChat_Chapter00_0032_07": "But still, we need Agents with combat experience, like the Cunning Hares, to handle Ethereals and other dangers!", "MainChat_Chapter00_0032_08": "But still, we need Agents with combat experience, like the Cunning Hares, to handle Ethereals and other dangers.", "MainChat_Chapter00_0032_09": "As usual, you should get in touch with trusted Agents to accompany you.", "MainChat_Chapter00_0032_10": "As usual, you should get in touch with trusted Agents to accompany you.", "MainChat_Chapter00_0032_Name01": "Belle", "MainChat_Chapter00_0032_Name02": "Wise", "MainChat_Chapter00_0035_01": "There you are! It's so sweet! I've been petting it for a long time...", "MainChat_Chapter00_0035_01F": "There you are! It's so sweet! I've been petting it for a long time...", "MainChat_Chapter00_0035_02": "Come on and try it!", "MainChat_Chapter00_0035_02F": "Come on and try it!", "MainChat_Chapter00_0035_Name01": "Belle", "MainChat_Chapter00_0035_Name01F": "Wise", "MainChat_Chapter00_0037_01": "I suddenly had this thought. the job of a Proxy couldn't be replaced by advanced AI systems, right?", "MainChat_Chapter00_0037_01F": "Phaethon consists of two people, but taking action within the Hollows depends more on you.", "MainChat_Chapter00_0037_02": "I don't think so.", "MainChat_Chapter00_0037_02F": "What's with the sudden praise?", "MainChat_Chapter00_0037_03": "I agree! Even without the communication issues in the Hollows, guiding those who are lost and finding paths out is what being a Proxy is all about, right? Even though we're not the ones physically going in, and we gotta rely on Eous.", "MainChat_Chapter00_0037_03F": "I'm just stating facts.", "MainChat_Chapter00_0037_04": "That's not bad, though?", "MainChat_Chapter00_0037_04F": "It's your turn for the dishes. Just remember to approach your chores with the same dedication you bring to the Hollows. Don't try to escape last minute.", "MainChat_Chapter00_0037_05": "Ladies and gentlemen, my brother just uttered something completely lame! But fear not, for Phaethon will not succumb to advanced AI systems!", "MainChat_Chapter00_0037_05F": "Back me up here Wise!", "MainChat_Chapter00_0037_06F": "Are you spouting all that nonsense just to find a way to weasel out of doing the dishes today?", "MainChat_Chapter00_0037_07F": "Leave the support work on the HDD and cooking to me, Belle. You can just worry about the dishes.", "MainChat_Chapter00_0037_Name01": "Belle", "MainChat_Chapter00_0037_Name02": "Wise", "MainChat_Chapter00_0038_01": "The account's already setup? You're so fast, Wise.", "MainChat_Chapter00_0038_02": "I already accepted the task on Inter-Knot for you. Next time though, you'll have to do it yourself!", "MainChat_Chapter00_0038_03": "Wait a moment, looking at this post's ID and content... Could the client be General Chop from the Waterfall Soup?", "MainChat_Chapter00_0038_07": "Alright, our secondary account is set up.", "MainChat_Chapter00_0038_08": "I just accepted the task on Inter-Knot for you, Belle. But don't forget to click on the posts and handle them on your own in future.", "MainChat_Chapter00_0038_09": "...Wait a moment, judging by the ID and content of this commission, it seems like we know this person. If I'm not mistaken, it should be General Chop from the Waterfall Soup.", "MainChat_Chapter00_0038_10": "It's someone we know! Oops, I forgot to switch from our alternate account and clicked without thinking... That could be trouble...", "MainChat_Chapter00_0038_11": "I should've realized we knew him sooner. When I accepted the task just now, I completely forgot to switch accounts...", "MainChat_Chapter00_0038_12": "General Chop will think the one who took the commission is a rookie Proxy named {NICKNAME}. That's bound to make him worry.", "MainChat_Chapter00_0038_13": "From General Chop's perspective, the one taking on the request is a new Proxy named {NICKNAME}. He might find it a bit suspicious.", "MainChat_Chapter00_0038_14": "Wise, why don't you go to General Chop's place and let him know. You can get more details about the commission too.", "MainChat_Chapter00_0038_15": "In that case, Belle, why don't you go see General Chop and explain the situation? You can ask more about the commission too.", "MainChat_Chapter00_0038_16": "Alright, I'll go right away.", "MainChat_Chapter00_0038_17": "Good job! Oh, by the way, Susie from the Box Galaxy gadget store just contacted us. She said she had something to ask of us...", "MainChat_Chapter00_0038_18": "Good job. Oh, by the way, Susie from the Box Galaxy gadget store just contacted us. She said she had something to ask of us...", "MainChat_Chapter00_0038_19": "I wonder whether it's Susie or the gadget store owner who needs our help... Wise, could you check on them?", "MainChat_Chapter00_0038_20": "I wonder whether it's Susie or the gadget store owner who needs our help... Belle, could you check on them?", "MainChat_Chapter00_0038_Name01": "Belle", "MainChat_Chapter00_0038_Name02": "Wise", "MainChat_Chapter00_0039_01": "Hollow-related accidents are an inevitable part of life in New Eridu...", "MainChat_Chapter00_0039_02": "It's like when an old vinyl record is damaged and makes that popping sound.", "MainChat_Chapter00_0039_03": "And some people are drawn to that kind of sound.", "MainChat_Chapter00_0039_Name01": "Elfy", "MainChat_Chapter00_0040_01": "You got the commissions done real quick. Nice one, Wise! You should go tell Susie and General Chop.", "MainChat_Chapter00_0040_02": "You got the commissions done real quick. Impressive, Belle! You should go tell Susie and General Chop.", "MainChat_Chapter00_0040_Name01": "Belle", "MainChat_Chapter00_0040_Name02": "Wise", "MainChat_Chapter00_0041_01": "Music is a sensitive and delicate thing.", "MainChat_Chapter00_0041_02": "The preparations take some time.", "MainChat_Chapter00_0041_03": "I'd appreciate it if you could bear with me.", "MainChat_Chapter00_0041_Name01": "Elfy", "MainChat_Chapter00_0042_01": "Nicole and the others are waiting for us in the parking lot. Should we head over there now?", "MainChat_Chapter00_0042_02": "When you're ready, go meet Nicole and the others at the parking lot.", "MainChat_Chapter00_0042_Name01": "Belle", "MainChat_Chapter00_0042_Name02": "Wise", "MainChat_Chapter00_0043_01": "Leave the rest up to me. You hit the hay, okay, Wise!", "MainChat_Chapter00_0043_02": "Go and rest, Belle. I'll handle things here.", "MainChat_Chapter00_0043_03": "You're still in recovery, so don't push yourself.", "MainChat_Chapter00_0043_04": "You've just gone through a lot of treatment. Focus on your recovery.", "MainChat_Chapter00_0043_Name01": "Belle", "MainChat_Chapter00_0043_Name02": "Wise", "MainChat_Chapter00_0044_01": "Pegasos doesn't usually run into trouble... What's going on today!", "MainChat_Chapter00_0044_02": "If there were no Proxies in New Eridu and we had to rely solely on the Association... let me tell you, their procedures will leave your head spinning!", "MainChat_Chapter00_0044_03": "{M#Wise}{F#Belle}, I'm counting on you to find that transport in the Hollow.", "MainChat_Chapter00_0044_Name01": "General Chop", "MainChat_Chapter00_0045_01": "There you are, bro.", "MainChat_Chapter00_0045_02": "The system has been checked and the target Hollow located. We can get to work anytime.", "MainChat_Chapter00_0045_03": "You can move to the side of the computer if you're ready.", "MainChat_Chapter00_0045_04": "There you are, Belle.", "MainChat_Chapter00_0045_05": "The system has been checked and the target Hollow located. We can get to work anytime.", "MainChat_Chapter00_0045_06": "You can move to the side of the computer if you're ready.", "MainChat_Chapter00_0045_Name01": "Belle", "MainChat_Chapter00_0045_Name02": "Wise", "MainChat_Chapter00_0046_01": "It's good to practice face-to-face communication with regular clients.", "MainChat_Chapter00_0046_02": "It's good practice for face-to-face discussions with clients we're familiar with.", "MainChat_Chapter00_0046_Name01": "Belle", "MainChat_Chapter00_0046_Name02": "Wise", "MainChat_Chapter00_0047_01": "Watch the videotape?", "MainChat_Chapter00_0047_02": "Watch now.", "MainChat_Chapter00_0047_03": "Wait a moment...", "MainChat_Chapter00_0050_01": "You guys are getting new stock? That's great!", "MainChat_Chapter00_0050_02": "I've already watched every videotape in the store ten times...", "MainChat_Chapter00_0050_03": "Uh, you are...?", "MainChat_Chapter00_0050_04": "Ten times!?", "MainChat_Chapter00_0050_05": "It's me, Heddy, your super loyal customer!", "MainChat_Chapter00_0050_06": "Though I often complain, \"The video store always has the same videotapes, do they really wanna stay open...\"", "MainChat_Chapter00_0050_07": "I still find myself coming back here because your taste in movies aligns so much with mine.", "MainChat_Chapter00_0050_08": "Looks like you guys are planning to reorganize?", "MainChat_Chapter00_0050_09": "We've formulated a new business strategy.", "MainChat_Chapter00_0050_10": "We finally have time for the store.", "MainChat_Chapter00_0050_11": "Before, we decided to run this business on a go-with-the-flow policy, but I guess it's time we take this seriously, huh!", "MainChat_Chapter00_0050_12": "Before, we decided to run this business on a go-with-the-flow policy, but I guess it's time to take this seriously.", "MainChat_Chapter00_0050_13": "We've been busy with all this other stuff, but now we can totally throw ourselves into running the video store!", "MainChat_Chapter00_0050_14": "We were busy with other things, but now we can dedicate our time to running the video store.", "MainChat_Chapter00_0050_15": "However, if we want things to keep going smoothly at the video store, we'd better think up some new strategies.", "MainChat_Chapter00_0050_16": "But if we want things to keep going smoothly at the video store, we better come up with some new ideas.", "MainChat_Chapter00_0050_17": "Ne-ehn-ne! (Don't worry! I can help manage the store!)", "MainChat_Chapter00_0050_18": "Nu-nah ehn! (I'll do my best to meet customers' needs!)", "MainChat_Chapter00_0050_19": "Seeing 18 so enthusiastic makes me want to help...!", "MainChat_Chapter00_0050_20": "Ah, you guys must really need some promotion at this stage. I can help with that!", "MainChat_Chapter00_0050_21": "Umm... I just realized I have no idea how to go about it...", "MainChat_Chapter00_0050_22": "Na-nu en-ehn! (Don't sweat it! I'll show you how!)", "MainChat_Chapter00_0050_23": "Speaking of... the first time I set foot in this store was because I met Lil' 18... I mean, Master 18 handing out posters of the new movie on the street.", "MainChat_Chapter00_0050_24": "I'm sure I can learn a lot from 18, it's an excellent promoter!", "MainChat_Chapter00_0050_Name01": "Belle", "MainChat_Chapter00_0050_Name02": "Wise", "MainChat_Chapter00_0050_Name03": "Heddy", "MainChat_Chapter00_0050_Name04": "Bangboo 18", "MainChat_Chapter00_0051_01": "18 looks so cool when it's promoting the store!", "MainChat_Chapter00_0051_02": "With 18's help and our dedicated management, we'll definitely see more and more customers coming to the store!", "MainChat_Chapter00_0051_03": "With 18's help and our dedicated management, we'll definitely see more and more customers coming to the store.", "MainChat_Chapter00_0051_Name01": "Heddy", "MainChat_Chapter00_0051_Name02": "Belle", "MainChat_Chapter00_0051_Name03": "Wise", "MainChat_Chapter00_0052_01": "Phaethon, I have something to discuss with you!", "MainChat_Chapter00_0052_02": "We don't offer discounts on our commission fees.", "MainChat_Chapter00_0052_03": "Manager, you know Nicole like the back of your hand...", "MainChat_Chapter00_0052_04": "Wait, listen to what I have to say first! I won't mess with the official price. Just open an alternate account on Inter-Knot and give me a discounted price like before...", "MainChat_Chapter00_0052_05": "Proxy, please give us a discount or Nicole won't let me eat. Cry as you say this.", "MainChat_Chapter00_0052_06": "Don't read out what's in the brackets! Anyways, we really need the discount. It's just a liiittle money. It's nothing to you Phaethon, right?", "MainChat_Chapter00_0052_07": "Urgh, fine.", "MainChat_Chapter00_0052_Name01": "Nicole", "MainChat_Chapter00_0052_Name02": "Billy", "MainChat_Chapter00_0052_Name03": "Anby", "MainChat_Chapter00_0053_01": "Ehn-ne! (The key is here!)", "MainChat_Chapter00_0053_02": "Ehn-ne na! Nhu-na! (We can resume business now! Let's open the store!)", "MainChat_Chapter00_0053_03": "Nha-ne! (The store can open!)", "MainChat_Chapter00_0053_04": "Nha ehn, na-ne! (We owe this to you, our big client!)", "MainChat_Chapter00_0053_05": "Ehn-ne, ehn-ne! (Thank you! Thank you!)", "MainChat_Chapter00_0053_06": "Ehn-ne-ehn-nanu! (We'll let you buy our items in return!)", "MainChat_Chapter00_0053_07": "Nha nhu, ehn ehn-na! (Feel free to look around and spend more Dennies!)", "MainChat_Chapter00_0054_01": "You remember from whom to collect the videotapes, right Wise?", "MainChat_Chapter00_0054_02": "Asha from the arcade, the Bangboo from 141 convenience store, and the Tin Master from Coff Cafe.", "MainChat_Chapter00_0054_03": "...Me? I've not been slacking, y'know! The customers I have to get tapes from live pretty far apart, so I need to plan my route.", "MainChat_Chapter00_0054_04": "Belle, I suppose you haven't forgotten from whom to collect the videotapes, right?", "MainChat_Chapter00_0054_05": "Asha from the arcade, the Bangboo from 141 convenience store, and the Tin Master from Coff Cafe.", "MainChat_Chapter00_0054_06": "I'll go later. The clients I need to collect the videotapes from live quite far apart, so I need to plan my route.", "MainChat_Chapter00_0054_Name01": "Belle", "MainChat_Chapter00_0054_Name02": "Wise", "MainChat_Chapter00_0055_01": "What a creative way to promote running a store... I've taken note of it!", "MainChat_Chapter00_0055_Name01": "Heddy", "MainChat_Chapter00_0056_01": "If more customers drop by our store, we should add videotapes from some new genres!", "MainChat_Chapter00_0056_01F": "If more customers are coming to the store, it seems time for us to add some videotapes from some new genres.", "MainChat_Chapter00_0056_02": "Horror movies again?", "MainChat_Chapter00_0056_02F": "Art movies again?", "MainChat_Chapter00_0056_03": "Don't use store funds for your personal needs!", "MainChat_Chapter00_0056_03F": "Don't use store funds for your personal needs!", "MainChat_Chapter00_0056_04": "It's for the sake of the video store. I'm sure you won't mind?", "MainChat_Chapter00_0056_04F": "There's been quite a lot of good films lately. Besides... it's for the video store.", "MainChat_Chapter00_0056_05": "It's not for me! I'll leave half of the choices to you, at least.", "MainChat_Chapter00_0056_05F": "Alright, alright, I get it. I'll leave half of the choices to you, okay?", "MainChat_Chapter00_0056_Name01": "Belle", "MainChat_Chapter00_0056_Name02": "Wise", "MainChat_Chapter00_0057_01": "18 is so reliable! I'll try to learn from it!", "MainChat_Chapter00_0057_Name01": "Heddy", "MainChat_Chapter00_0058_01": "Wow, 18 has got an admirer!", "MainChat_Chapter00_0058_01F": "Why does it feel like 18 is even more reliable than us.", "MainChat_Chapter00_0058_02": "I feel a sense of fulfillment, like a proud parent watching their child grow up...", "MainChat_Chapter00_0058_02F": "While we're barely running the store ourselves, our Bangboo has, surprisingly, mastered everything and can handle things alone.", "MainChat_Chapter00_0058_Name01": "Belle", "MainChat_Chapter00_0058_Name02": "Wise", "MainChat_Chapter00_0059F_01": "Cats don't need to worry about making ends meet, and get given food and water while just lying around... The life of such cute creatures is so unreasonably good.", "MainChat_Chapter00_0059F_02": "Why don't you lie down and see what will happen?", "MainChat_Chapter00_0059F_03": "Why don't you try being cute?", "MainChat_Chapter00_0059F_04": "Thanks, but no thanks. You tried the same trick on me when we were little.", "MainChat_Chapter00_0059F_05": "Act like a cat? I'm afraid someone will call Public Security...", "MainChat_Chapter00_0059F_06": "We were born human, so the responsibility to live well is all our own.", "MainChat_Chapter00_0059F_Name01": "Wise", "MainChat_Chapter00_0059_01": "Wise, why didn't we get a pet cat at home back then?", "MainChat_Chapter00_0059_02": "We didn't want the cat to bully the Bangboo", "MainChat_Chapter00_0059_03": "We were worried we couldn't afford it", "MainChat_Chapter00_0059_04": "You're right. Seems some Bangboo were born with traits that cats don't like... What a shame.", "MainChat_Chapter00_0059_05": "I can't believe it was such a practical reason! Although it is getting more and more expensive to have a pet...", "MainChat_Chapter00_0059_06": "There's nothing we can do — except pet other people's cats for free~", "MainChat_Chapter00_0059_Name01": "Belle", "MainChat_Chapter00_0060_01": "Morning. Godfinger is still under renovation, but we'll be back soon. Your patience is much appreciated.", "MainChat_Chapter00_0061_01": "Welcome to Godfinger! Please read through our store policy.", "MainChat_Chapter00_0061_02": "Looking to relax after a busy day at work? You're at the right place!", "MainChat_Chapter00_0061_03": "Leave your worries at the door — it's all about pure entertainment at Godfinger!", "MainChat_Chapter00_0061_Name": "Asha", "MainChat_Chapter00_0062_01": "Ehn-na! Nuh-ehn-ehn-ne, Ehn-nana!\n(Sorry, 141 is temporarily closed for renovation!)", "MainChat_Chapter00_0062_Name": "Ask", "MainChat_Chapter00_0063_01": "\"Ehn-ne Na-ne! Ehn nene! \n(This is 141, where you can find everything you need!)\"", "MainChat_Chapter00_0064_01": "Our store is under renovation but will be back soon, so please stay on the lookout!", "MainChat_Chapter00_0064_Name": "Tin Master", "MainChat_Chapter00_0065_01": "It's only when you've tasted the bitter, that you know how to cherish the sweetness of life.", "MainChat_Chapter00_0066_01": "Ha — multiplayer mode sure is more fun than single-player!", "MainChat_Chapter00_0066_02": "Team up and defeat the enemy. This is the Starlight Knight's kinda game!", "MainChat_Chapter00_0066_03": "How 'bout it, Manager? Reckon I didn't do too badly there.", "MainChat_Chapter00_0066_04": "You were incredible, Billy.", "MainChat_Chapter00_0066_05": "Still not as good as me", "MainChat_Chapter00_0066_06": "Haha, you sure know what's what, Manager!", "MainChat_Chapter00_0066_07": "Back in the day, I was always top of the high scores on the arcade machines... I'm a bit rusty these days though.", "MainChat_Chapter00_0066_08": "Let's you and me play a few more games together next time we get the chance!", "MainChat_Chapter00_0066_09": "You are pretty good... But personally speaking, I reckon we're equals!", "MainChat_Chapter00_0066_10": "Back in the day, I was always top of the high scores on the arcade machines... I'm a bit rusty these days though.", "MainChat_Chapter00_0066_11": "Gimme a few days of practice, and then we'll have ourselves a little contest!", "MainChat_Chapter00_0066_12": "You're just as good as me.", "MainChat_Chapter00_0066_13": "Manager, you really are amazing though... That's really inspired me!", "MainChat_Chapter00_0066_14": "Billy left, seemingly reluctant...", "MainChat_Chapter00_0066_Name01": "Billy", "MainChat_Chapter00_0067_01": "Manager! You promised we'd play video games, so where'd you sneak off to?", "MainChat_Chapter00_0067_02": "Could it be... That you're actually bad at PvP games?", "MainChat_Chapter00_0067_03": "You got me.", "MainChat_Chapter00_0067_04": "I'm afraid of hurting your self-esteem.", "MainChat_Chapter00_0067_05": "Haha, knew it! So Starlight Knight's instincts really are invincible!", "MainChat_Chapter00_0067_06": "It's all good, Manager! I'm pretty skilled at arcade games, so don't worry about dragging me down! Just relax and enjoy the game!", "MainChat_Chapter00_0067_07": "Next time we get the chance, we have to play. No backing out!", "MainChat_Chapter00_0067_08": "So Manager, you're secretly a legendary gamer, huh?", "MainChat_Chapter00_0067_09": "Don't worry, Manager. A Starlight Knight is stronger when faced with a tough opponent. I'm not coming in second to you!", "MainChat_Chapter00_0067_10": "This evenly matched duel between Knights is gonna be totally hype, Manager! I can't wait!", "MainChat_Chapter00_0067_11": "I wanna see it!", "MainChat_Chapter00_0067_12": "Seeing as you've got that killer instinct, Manager, why don't we compare notes next time?", "MainChat_Chapter00_0067_13": "Billy left, seemingly reluctant...", "MainChat_Chapter00_0067_Name01": "Billy", "MainChat_Chapter00_0068_01": "Arcades are the most romantic of arenas for a knight to fight... Well, one of them, at least!", "MainChat_Chapter00_0068_Name01": "Billy", "MainChat_Chapter00_0069_01": "I'm gonna practice real hard and beat you, Manager!", "MainChat_Chapter00_0069_Name01": "Billy", "MainChat_Chapter00_0070_01": "(I\u00A0should have another practice match with Billy when I have time.)", "MainChat_Chapter00_0070_02": "(Let's take on a few Proxy commissions for the rest of the day to help cover some of the bills at home.)", "MainChat_Chapter00_0071_01": "Calm down, Nicole. Take your time.", "MainChat_Chapter00_0071_01F": "Calm down, Nicole. Take your time.", "MainChat_Chapter00_0071_Name01": "Belle", "MainChat_Chapter00_0071_Name01F": "Wise", "MainChat_Chapter00_0073_01": "(Okay, now that I'm out the door, let's start with the daily ritual—scratch cards at the newsstand!)", "MainChat_Chapter00_0073_02": "(Might as well make my routine stop at the newsstand for a scratch card, wonder how my luck will be today...)", "MainChat_Chapter00_0074_01": "(Ooh, I'm on a hot streak today! Guess I get to show off to Wise later. But let's get down to business first.)", "MainChat_Chapter00_0074_02": "(My luck's pretty good today. Belle's gonna make me buy her lunch once I tell her this story. But I shouldn't dwell on that, let's get down to business first.)", "MainChat_Chapter00_0074_03": "(First, I'll head to the noodle shop to see General Chop about the commission, then off to the gadget store to find Susie.)", "MainChat_Chapter00_0074_04": "(First, I'll head to the noodle shop to see General Chop about the commission, then off to the gadget store to find Susie.)", "MainChat_Chapter00_0074_05": "(It might just be a freebie for an annual newspaper subscription, but it's still a chance to win something nice. After all, you gotta follow your dreams every day!)", "MainChat_Chapter00_0074_06": "(It might just be a freebie for an annual newspaper subscription, but I could win something good. \"You gotta follow your dreams,\" as Belle always says.)", "MainChat_Chapter00_3170_01": "So much has happened in just one day, it's almost overwhelming. Especially that dream while I was unconscious... *sigh* Thinking about it makes my head hurt...", "MainChat_Chapter00_3170_02": "But if it wasn't a dream... then I wonder what exactly this \"Agreement\" of ours entails...", "MainChat_Chapter00_3170_03": "No, my head hurts... There're too many things to deal with coming up. I have to get some rest...", "MainChat_Chapter00_3170_04": "Hopefully... tomorrow... is more... peaceful...", "MainChat_Chapter01_0001_01": "Wanna watch TV?", "MainChat_Chapter01_0001_02": "Just in time for the news. There seems to have been a lot of news on lately, with the upcoming municipal elections.", "MainChat_Chapter01_0001_03": "I wanna watch!", "MainChat_Chapter01_0001_04": "Sure. Let's watch together.", "MainChat_Chapter01_0001_05": "Give me a second...", "MainChat_Chapter01_0001_06": "Okay. Just come over when you're ready.", "MainChat_Chapter01_0001_07": "How about we watch TV to unwind, bro?", "MainChat_Chapter01_0001_08": "But all that's on is news... Oh, the municipal election is soon, so they've been ramping up the news coverage.", "MainChat_Chapter01_0001_09": "Sure. Let's watch together.", "MainChat_Chapter01_0001_10": "Great! You can have the remote!", "MainChat_Chapter01_0001_11": "I've got something to do. Wait for me a sec.", "MainChat_Chapter01_0001_12": "Hurry up, Wise, or all we'll see are the adverts at the end!", "MainChat_Chapter01_0001_Name01": "Belle", "MainChat_Chapter01_0001_Name02": "Wise", "MainChat_Chapter01_0002_01": "Broooooo! Come on and watch TV with me! You're still not done? Do you need help?", "MainChat_Chapter01_0002_02": "Sure. Let's watch together.", "MainChat_Chapter01_0002_03": "Great! You can have the remote!", "MainChat_Chapter01_0002_04": "I'll be done soon...", "MainChat_Chapter01_0002_05": "I'll give you one more minute, starting now! 60... 59.8... 59.65... ", "MainChat_Chapter01_0002_06": "The news is starting. Belle, do you want to watch it with me?", "MainChat_Chapter01_0002_07": "I'm coming!", "MainChat_Chapter01_0002_08": "Sure. Let's watch together.", "MainChat_Chapter01_0002_09": "I need another sec...", "MainChat_Chapter01_0002_10": "No problem. Just come over when you're done.", "MainChat_Chapter01_0002_Name01": "Belle", "MainChat_Chapter01_0002_Name02": "Wise", "MainChat_Chapter01_0003_01": "Hey, old friend.", "MainChat_Chapter01_0003_02": "You rarely talk about your private affairs, but my instincts tell me Phaethon's disappearance is due to unforeseen circumstances. I feel for you.", "MainChat_Chapter01_0003_03": "But don't lose heart yet. You built your legend from scratch, and as your old friend, I'll help you the best I can.", "MainChat_Chapter01_0003_04": "Thanks, Shepherd.", "MainChat_Chapter01_0003_05": "Don't mention it. After all, it's my calling as a broker to help Inter-Knot discover and nurture budding users.", "MainChat_Chapter01_0003_06": "What kind of help?", "MainChat_Chapter01_0003_07": "Well as you know, we Inter-Knot brokers can get our hands on lucrative commissions, and Inter-Knot is happy to let us nurture any budding users for them.", "MainChat_Chapter01_0003_08": "That {NICKNAME} account is in urgent need of a reputation boost right now, considering its account level.", "MainChat_Chapter01_0003_09": "So, I have a slightly challenging commission for you. If you can get it done, it'll be a good way of showing others what you've got.", "MainChat_Chapter01_0003_10": "And this commission was posted by Vision Corporation, which recently scored the metro renovation project. I think you'll be happy with their offer.", "MainChat_Chapter01_0003_11": "Leave it to me!", "MainChat_Chapter01_0003_12": "I'm glad you sound so confident. Looks like a little setback in life won't hold you back.", "MainChat_Chapter01_0003_13": "Anyway, I'll arrange better commissions for you if you can make a name for yourself on Inter-Knot... So this is a win-win situation.", "MainChat_Chapter01_0003_14": "It'll be a walk in the park.", "MainChat_Chapter01_0003_15": "That which we call a rose, by any other word would smell as sweet, right? Phaethon is still as charming as ever no matter which name you go by.", "MainChat_Chapter01_0003_Name01": "Shepherd", "MainChat_Chapter01_0004_01": "Shepherd said the commission was challenging, but I guess we're experienced enough to deal with it without the help of \"that.\"", "MainChat_Chapter01_0004_02": "\"That\"... You mean Fairy?", "MainChat_Chapter01_0004_03": "Is Fairy a \"that?\"", "MainChat_Chapter01_0004_04": "Shh, keep it down! I feel like \"it\" has been watching our every move. Ugh, it's so annoying...", "MainChat_Chapter01_0004_05": "...", "MainChat_Chapter01_0004_06": "Are you thinking about Shepherd's commission?", "MainChat_Chapter01_0004_07": "The commission won't exactly be a breeze, but it shouldn't be a problem for us.", "MainChat_Chapter01_0004_08": "I'm just a little concerned about Fairy. Someone in this family has to be wary about some AI that just shows up out of nowhere...", "MainChat_Chapter01_0004_09": "Are you thinking about Fairy?", "MainChat_Chapter01_0004_10": "...Ah, Belle. How is Shepherd's commission going? I'm sure it'll be a piece of cake for you.", "MainChat_Chapter01_0004_11": "I'm indeed thinking about Fairy. Don't blame me for being paranoid. You aren't the kind of person to be won over just because she calls you \"Master\"...", "MainChat_Chapter01_0004_12": "Wait. Is that the sort of thing you enjoy?", "MainChat_Chapter01_0004_Name01": "Belle", "MainChat_Chapter01_0004_Name02": "Wise", "MainChat_Chapter01_0005_01": "Why don't you take a nap in the bedroom, Wise? You must be exhausted from exploring that Hollow.", "MainChat_Chapter01_0005_02": "Don't worry. I'll keep an eye out for Nekomata and let you know if anything pops up!", "MainChat_Chapter01_0005_03": "Why don't you take a nap in the bedroom, Belle. You must be tired from exploring that Hollow.", "MainChat_Chapter01_0005_04": "Don't worry. I'll keep an eye out for Nekomata and let you know if anything happens.", "MainChat_Chapter01_0005_Name01": "Belle", "MainChat_Chapter01_0005_Name02": "Wise", "MainChat_Chapter01_0006_01": "Did you really have enough rest, Wise?", "MainChat_Chapter01_0006_02": "...I can't believe Nekomata has yet to contact us! Seems like we'll have to find something else to do while waiting for her...", "MainChat_Chapter01_0006_03": "We still haven't heard from Nekomata. There's no point in being anxious at times like this.", "MainChat_Chapter01_0006_04": "Let's keep ourselves busy with something else while waiting for her. I'll keep an eye on the updates.", "MainChat_Chapter01_0009_01": "Nekomata has departed for the Hollow. You should log in to the HDD system when you're ready.", "MainChat_Chapter01_0009_02": "As usual, I'll be your assistant! I'll do my best to protect you!", "MainChat_Chapter01_0009_03": "Nekomata has departed for the Hollow. You should log in to the HDD system if you're ready.", "MainChat_Chapter01_0009_04": "Don't worry. I'll do my best to support you. Together, we are the unstoppable Phaethon.", "MainChat_Chapter01_0009_Name01": "Belle", "MainChat_Chapter01_0009_Name02": "Wise", "MainChat_Chapter01_0010_01": "Nekomata has joined the Cunning Hares? Well, it's not that surprising.", "MainChat_Chapter01_0010_02": "Nekomata has joined the Cunning Hares? Well... that's not surprising.", "MainChat_Chapter01_0010_03": "Come to think of it, Nicole really never lets herself get the short end of the stick! I hope she gets that lawsuit with Vision Corporation over and done with so she can work on investigating the strongbox.", "MainChat_Chapter01_0010_04": "But, Nicole really never lets herself get the short end of the stick. I hope she gets that lawsuit with Vision Corporation over and done with quick so she can work on investigating the strongbox...", "MainChat_Chapter01_0010_05": "Do you think Nicole can win this lawsuit?", "MainChat_Chapter01_0010_06": "But will Nicole be able to win this case?", "MainChat_Chapter01_0010_07": "The facts are clear as day, there's no way she'll lose.", "MainChat_Chapter01_0010_08": "There might be a powerful force backing Vision Corporation...", "MainChat_Chapter01_0010_09": "Nicole won't pass up the chance to make a fortune off this! There are tons of witnesses! Vision's competitors must have been waiting for an opportunity to strike! No matter how you slice it, it'll be hard to lose.", "MainChat_Chapter01_0010_10": "With so many witnesses, Nicole won't hesitate to press the advantage and win big. Not to mention, Vision's competitors must have been biding their time, waiting for the right moment to attack. It's hard to imagine her losing.", "MainChat_Chapter01_0010_11": "True, Vision has been able to keep up its lies for a long time. They almost managed to make it into the TOPS Alliance; who knows what kind of tricks they might have up their sleeve...", "MainChat_Chapter01_0010_12": "True, Vision has been able to keep up its lies for a long time. They almost managed to make it into the TOPS Alliance; who knows what kind of tricks they might have up their sleeve...", "MainChat_Chapter01_0010_13": "Anyways... Let Nicole worry about all that. We've got plenty on our plates as is. The Inter-Knot account and the video store ain't gonna run themselves, you know? ", "MainChat_Chapter01_0010_14": "Anyway... Let Nicole worry about all of that. We've got plenty on our plates as is. We still need to manage the Inter-Knot account and the video store. ", "MainChat_Chapter01_0010_15": "Ah! There's so much to worry about! And yet I\u00A0don't feel the need to rush. Let's just take it one thing at a time.", "MainChat_Chapter01_0010_16": "There's so much to worry about! And yet I\u00A0don't feel the need to rush. Let's just take it one thing at a time.", "MainChat_Chapter01_0010_17": "Oh right, where do you plan to put that photo?", "MainChat_Chapter01_0010_18": "Oh right, where do you plan to put that photo?", "MainChat_Chapter01_0010_19": "I haven't decided yet.", "MainChat_Chapter01_0010_20": "Do you have any suggestions?", "MainChat_Chapter01_0010_20F": "Do you have any suggestions?", "MainChat_Chapter01_0010_21": "Well... Didn't you say you were planning to redo the photo wall in your bedroom? Why don't you hang up that photo you just took~", "MainChat_Chapter01_0010_22": "I remember you said a while ago you wanted to redecorate the photo wall in your bedroom, right? Why not hang up the photo you just took? It'll look great.", "MainChat_Chapter01_0010_23": "Oh, by the way, I've found some commissions for us on Inter-Knot. Wanna check them out?", "MainChat_Chapter01_0010_24": "Oh, by the way, I've found some commissions for us on Inter-Knot. Feel free to take a peek if you're interested.", "MainChat_Chapter01_0010_25": "The odds were already in our favor, and now even Nekomata has joined the Cunning Hares! We simply can't lose this time.", "MainChat_Chapter01_0010_Name01": "Belle", "MainChat_Chapter01_0010_Name02": "Wise", "MainChat_Chapter01_0011_01": "Wise, still remember how we sometimes collaborated with other Proxies to complete commissions back when our Phaethon account was still active?", "MainChat_Chapter01_0011_02": "We explored the pathways in the Hollow and left behind navigation Bangboo while the other Proxies would battle, deal with fissures, and collect supplies.", "MainChat_Chapter01_0011_03": "A cooperative operation where one can focus on fighting without having to do the pathfinding yourself. Just as the name suggests.", "MainChat_Chapter01_0011_04": "Question: What is the keyword of this kind of commission?", "MainChat_Chapter01_0011_05": "Wow, there are things the knowledgeable Fairy doesn't know!", "MainChat_Chapter01_0011_06": "The industry calls it a Rally Commission. Isn't it like you're in a rally race with a navigator next to you?", "MainChat_Chapter01_0011_07": "We talked, and we've agreed that this kind of commission is the thing for us at the moment, though we have to switch from being the \"navigator\" to being the \"racer\"... How are you handling the change, Wise?", "MainChat_Chapter01_0011_08": "Not very well.", "MainChat_Chapter01_0011_09": "Let me help you get used to it! But it might hurt juuuust a little.", "MainChat_Chapter01_0011_10": "It's cooler to be the racer.", "MainChat_Chapter01_0011_11": "Keep that mindset up, and our new account will become a legend just like Phaethon!", "MainChat_Chapter01_0011_12": "In a Rally Commission, we don't have to explore the Hollow ourselves. The client will send their Bangboo to do the navigation. Don't worry, they're easily noticeable!", "MainChat_Chapter01_0011_13": "Although the Hollow has been explored, some unstable fissures will still be present. Fissures are usually more active, but with great risks often come great rewards. I believe my brother knows what's best.", "MainChat_Chapter01_0011_14": "I've accepted the commission for you, Wise. You can log in to the HDD system and deal with it when you're ready.", "MainChat_Chapter01_0011_15": "Sometimes, I'm tempted to outsource my work to others...", "MainChat_Chapter01_0011_16": "Are you thinking of slacking off?", "MainChat_Chapter01_0011_17": "It's called division of labor, not slacking off.", "MainChat_Chapter01_0011_18": "Remember how we collaborated with other Proxies to complete commissions back when the Phaethon account was still active?", "MainChat_Chapter01_0011_19": "We explored the pathways in the Hollow and left behind navigation Bangboo while the other Proxies would battle, deal with fissures, and collect supplies.", "MainChat_Chapter01_0011_20": "This kind of commission allows a Proxy to focus on combat without having to figure out the structure of the Hollow themselves. The name reflects it well.", "MainChat_Chapter01_0011_21": "Question: What is the keyword of this kind of commission?", "MainChat_Chapter01_0011_22": "A Rally Commission. That's what we call it in the industry. Perhaps because it's like a rally race with a navigator sitting shotgun?", "MainChat_Chapter01_0011_23": "I guess an AI like you has no clue what a rally race is.", "MainChat_Chapter01_0011_24": "In fact, this is perfect for us while we rebuild our business, though we have to switch from being the navigator to being the racer.", "MainChat_Chapter01_0011_25": "Aw, I'd rather be the navigator.", "MainChat_Chapter01_0011_26": "Really? Although I've never said it, I've always found it fun to battle.", "MainChat_Chapter01_0011_27": "Being the racer is way cooler!", "MainChat_Chapter01_0011_28": "Agreed. It's nice to focus on the thrill of fighting every now and then.", "MainChat_Chapter01_0011_29": "In a Rally Commission, we don't have to explore the Hollow ourselves. The client will send their Bangboo to do the navigation. Make sure you don't overlook it.", "MainChat_Chapter01_0011_30": "Although the Hollow has been explored, some unstable fissures will still be present. Hollows in fissures are usually more active, but with great risks often come great rewards. I believe Belle will make the most appropriate choice.", "MainChat_Chapter01_0011_31": "I've accepted one for you. Log in to the HDD system and deal with it once you're prepared.", "MainChat_Chapter01_0011_Name01": "Belle", "MainChat_Chapter01_0011_Name02": "Wise", "MainChat_Chapter01_0011_Name03": "Fairy", "MainChat_Chapter01_0012_01": "Helpless residents of the old capital are being left behind like they're not even people...", "MainChat_Chapter01_0012_02": "...Do you think things like this happen in the world beyond New Eridu?", "MainChat_Chapter01_0014_01": "Your sleep schedule is better than 99% of Proxies.", "MainChat_Chapter01_0014_01_01": "Good night, New Eridu.", "MainChat_Chapter01_0014_01_02": "...", "MainChat_Chapter01_0014_01_03": "...", "MainChat_Chapter01_0014_02": "The phone starts vibrating.", "MainChat_Chapter01_0014_03": "(Who would message me at this time of the night?)", "MainChat_Chapter01_0014_04": "(Spam?)", "MainChat_Chapter01_0015_01": "Go get some rest, Wise! I'll force you to if I have to.", "MainChat_Chapter01_0015_02": "Why don't you take a nap in the bedroom? I'll wake you up if I hear from Nekomata.", "MainChat_Chapter01_0015_Name01": "Belle", "MainChat_Chapter01_0015_Name02": "Wise", "MainChat_Chapter01_0016_01": "Wise, stop pacing around with that worried look! Just go to sleep...", "MainChat_Chapter01_0016_02": "Don't dwell on things that are yet to happen. Now, what you need is a good rest.", "MainChat_Chapter01_0016_Name01": "Belle", "MainChat_Chapter01_0016_Name02": "Wise", "MainChat_Chapter01_0017New_01": "There was once a time where I would personally go into Hollows, until...", "MainChat_Chapter01_0017New_02": "Feeling nostalgic all of a sudden?", "MainChat_Chapter01_0017New_03": "...Uhhh. I'm not sure how to feel about getting such a comment from a youngster... Well, I'm sure you mean no harm, old friend.", "MainChat_Chapter01_0017New_04": "You were once a Proxy too?", "MainChat_Chapter01_0017New_05": "\"I was a Proxy until the birth of my second child...\"", "MainChat_Chapter01_0017New_06": "How does that sound? Haha. It sounds like something that would take place in New Eridu, doesn't it?", "MainChat_Chapter01_0017New_Name01": "Shepherd", "MainChat_Chapter01_0017_01": "Who would have known that a mere strongbox could lead to such a huge mess? Hmph, I gotta demand extra fees from the client!", "MainChat_Chapter01_0017_02": "How's your wound?", "MainChat_Chapter01_0017_03": "It doesn't hurt anymore. Thanks! You've got good bandaging skills.", "MainChat_Chapter01_0017_04": "Be careful when you're working next time.", "MainChat_Chapter01_0017_05": "I... I've always been careful! This is just a one-time thing! Stop saying you feel you might see me on the news one day!", "MainChat_Chapter01_0017_06": "I should head off. Don't worry, I'll place your Bangboo Double at the designated location.", "MainChat_Chapter01_0017_Name01": "Nicole", "MainChat_Chapter01_0018_01": "There you are, {M#Wise}{F#Belle}.", "MainChat_Chapter01_0018_02": "How's the HDD?", "MainChat_Chapter01_0018_03": "The system has been checked and the target Hollow located. We can get to work anytime.", "MainChat_Chapter01_0018_04": "You can move to the side of the computer if you're ready.", "MainChat_Chapter01_0018_Name01F": "Wise", "MainChat_Chapter01_0019_01": "Wise, we'll know if Nekomata is telling the truth or not once we see the tapes.", "MainChat_Chapter01_0019_02": "We have to find out what happened to Nekomata and the Cunning Hares in the Dead End Hollow.", "MainChat_Chapter01_0019_03": "Belle, we'll know if Nekomata is telling the truth or not once we see the tapes.", "MainChat_Chapter01_0019_04": "We have to find out what happened to Nekomata and the Cunning Hares in the Dead End Hollow.", "MainChat_Chapter01_0019_Name01": "Belle", "MainChat_Chapter01_0019_Name01F": "Wise", "MainChat_Chapter01_0020_01": "Phaethon, please finishing watching the visual record on the Bangboo before making any judgments.", "MainChat_Chapter01_0020_02": "Watch Recording (enter combat)", "MainChat_Chapter01_0020_03": "Wait, not yet", "MainChat_Chapter01_0020_Name01": "Nekomata", "MainChat_Chapter01_0021_01": "There's still some left. Keep watching and you'll find out what happened!", "MainChat_Chapter01_0021_02": "Watch Recording (enter combat)", "MainChat_Chapter01_0021_03": "Wait, not yet", "MainChat_Chapter01_0021_Name01": "Nekomata", "MainChat_Chapter01_0022_01": "Bad news... The power sockets in Godfinger aren't compatible with the arcade machines for the trial event. There's going to be a delay.", "MainChat_Chapter01_0022_02": "Got it. I'll do my best to keep the guests happy... Madam, I must say the scale of this event is somewhat different from your description.", "MainChat_Chapter01_0022_03": "Yeah! Isn't it amazing? This is my first time being in charge of such a big Association event! Most people tend to leave when I mention the Investigative Association!", "MainChat_Chapter01_0022_04": "Um... I didn't mean that as a compliment...", "MainChat_Chapter01_0022_05": "Tin Master, I'm here.", "MainChat_Chapter01_0022_06": "What a crowd. Even Asha is here.", "MainChat_Chapter01_0022_07": "Oh, Manager! You're here!", "MainChat_Chapter01_0022_Name01": "Asha", "MainChat_Chapter01_0022_Name02": "Tin Master", "MainChat_Chapter01_0022_Name03": "Promoter", "MainChat_Chapter01_0023_01": "The video store manager has kindly come to help us keep order during the event. Please tell us what we need to do.", "MainChat_Chapter01_0023_02": "Sure! Let's hype up this event! Are you ready? Ho~llow Rider—?", "MainChat_Chapter01_0023_03": "Huh?", "MainChat_Chapter01_0023_04": "Uhhh?", "MainChat_Chapter01_0023_05": "You're supposed to say \"Game on!\"", "MainChat_Chapter01_0023_06": "Let me explain... The Association is conducting a trial on a new VR game that features a collaboration with a popular collectible card game named Hollow Rider.", "MainChat_Chapter01_0023_07": "The game is made based on actual Hollow investigation data and the combat training program for Hollow Investigators. It allows players to experience the excitement of battling with Hollow enemies in virtual reality!", "MainChat_Chapter01_0023_08": "The arcade machines for the trial are being installed in Godfinger, and we've arranged for customers to wait in the coffee shop until the installation is complete.", "MainChat_Chapter01_0023_09": "That's right! But due to the huge crowd and the installation taking longer than expected, we need your help calming down customers. As for how...", "MainChat_Chapter01_0023_10": "I've got it! The Association had some special card packs made for this collaboration! Please help distribute them to everyone!", "MainChat_Chapter01_0023_11": "I'm sure fans of the game will be thrilled when they see them! Are you ready? Ho~llow Rider—?", "MainChat_Chapter01_0023_12": "Huh?", "MainChat_Chapter01_0023_13": "—Game on!", "MainChat_Chapter01_0023_15": "Good job! I can see you're ready for some duels! Go do your best!", "MainChat_Chapter01_0023_Name01": "Tin Master", "MainChat_Chapter01_0023_Name02": "Promoter", "MainChat_Chapter01_0023_Name03": "Asha", "MainChat_Chapter01_0024_01": "How much longer do we have to wait...", "MainChat_Chapter01_0024_02": "Thanks for coming. Here's a little something for you!", "MainChat_Chapter01_0024_03": "Ho~llow Rider—?", "MainChat_Chapter01_0024_04": "Huh? Are you proposing a duel? I'm tired after all this waiting, so I'm not in the mood.", "MainChat_Chapter01_0024_05": "What? A special card pack for me?", "MainChat_Chapter01_0024_06": "Oh... Let's see what I've got...", "MainChat_Chapter01_0024_07": "What? I already have these, and they're all common cards... You can have them.", "MainChat_Chapter01_0024_08": "Anyway, I appreciate the gesture. I'll wait for a while longer.", "MainChat_Chapter01_0024_Name01": "Anxious Youth", "MainChat_Chapter01_0025_01": "It's a VR game collab, but it's still a combat game... Hmph, the gameplay isn't anything like Hollow Rider.", "MainChat_Chapter01_0025_02": "Thanks for coming. Here's a little something for you!", "MainChat_Chapter01_0025_03": "Ho~llow Rider—?", "MainChat_Chapter01_0025_04": "Are you challenging me, a ranked player in the Janus League, to a duel? You're too much of a nobody to battle me! Forget it!", "MainChat_Chapter01_0025_05": "Eh? A special card pack for me?", "MainChat_Chapter01_0025_06": "Hehe, it's so shallow of the company to think they can buy me over with such a little gift... OHHHHHHH!?", "MainChat_Chapter01_0025_07": "Th—This a super rare card with an Ether pattern!? YES!!! The Hollow Rider is looking out for me!", "MainChat_Chapter01_0025_08": "Thank you so much! You can have all my old cards! This must be the will of the dueling gods! I'll queue up nicely and wait for the event to start!", "MainChat_Chapter01_0025_Name01": "Serious Student", "MainChat_Chapter01_0026_01": "Why is the line so long... What's so great about this new product?", "MainChat_Chapter01_0026_02": "Thanks for coming. Here's a little something for you!", "MainChat_Chapter01_0026_03": "Ho~llow Rider—?", "MainChat_Chapter01_0026_04": "Huh?", "MainChat_Chapter01_0026_05": "A card pack? For me? What is it?", "MainChat_Chapter01_0026_06": "Hold on. Aren't the people lining up to buy a new product from Coff Cafe?", "MainChat_Chapter01_0026_07": "I've been queuing up so long for nothing! No wonder I couldn't understand what everyone was talking about and they all had those flashy cards... Turns out I'm in the wrong queue...", "MainChat_Chapter01_0026_08": "I'm outta here. You can keep the card pack.", "MainChat_Chapter01_0026_Name01": "Doubtful Youth", "MainChat_Chapter01_0027_01": "Oh, you're back, Rider! How'd it go? Are the participants in a good mood? Have you handed out all the card packs?", "MainChat_Chapter01_0027_02": "I have.", "MainChat_Chapter01_0027_03": "No one said, \"Game on!\"", "MainChat_Chapter01_0027_04": "What? No one responded? What a shame. They can't call themselves true fans!", "MainChat_Chapter01_0027_05": "Thanks for your help! I have good news! Asha just came by and said the machines have been installed and calibrated! We can welcome customers inside to play the game!", "MainChat_Chapter01_0027_06": "Please stay and help me keep things in order and direct guests to try the game!", "MainChat_Chapter01_0027_07": "Can we get this over with?", "MainChat_Chapter01_0027_08": "Let's do our best!", "MainChat_Chapter01_0027_Name01": "Promoter", "MainChat_Chapter01_0028_01": "The Association's demo machines have been dismantled and taken away. What an eventful day this was! Honestly speaking, the VR game is a blast!", "MainChat_Chapter01_0028_02": "They weren't bluffing when they said the game featured an immersive combat experience in the Hollow! It's a pity you didn't get to play it!", "MainChat_Chapter01_0028_03": "It was really rude of that promoter to take off right after the event ended. She didn't even thank you properly.", "MainChat_Chapter01_0028_04": "Anyway, the event is finally over! I hope I didn't disrupt your work, Manager.", "MainChat_Chapter01_0028_05": "It's all good, at least for the moment.", "MainChat_Chapter01_0028_06": "I'll be on my way then.", "MainChat_Chapter01_0028_Name01": "Asha", "MainChat_Chapter01_0028_Name02": "Tin Master", "MainChat_Chapter01_0029_01": "You're back! I opened the package and found a VR game console inside! Is it a surprise gift from you?", "MainChat_Chapter01_0029_01F": "Welcome home, Belle. I opened the package for you and found a VR game console inside. When did you order it?", "MainChat_Chapter01_0029_02": "Is it from the Association..?", "MainChat_Chapter01_0029_03": "You briefly explain your stint with the promo event today, and the two of you fall into a contemplative silence.", "MainChat_Chapter01_0029_04": "I see... You helped the HIA with their promo event for this new VR game.", "MainChat_Chapter01_0029_04F": "I see... It's the Association's promo event for a new VR game that allows people to experience fighting in Hollows.", "MainChat_Chapter01_0029_05": "I've heard that the Association has a VR training facility for new employees. I think they're aiming to increase their influence and popularity by releasing this game console.", "MainChat_Chapter01_0029_05F": "I've heard that the Association has a VR training facility for new employees. I think they're aiming to increase their influence and popularity by releasing this game console.", "MainChat_Chapter01_0029_06": "Since it's a training game, it might be helpful for Hollow exploration.", "MainChat_Chapter01_0029_06F": "Since it's a training game, it might be helpful for Hollow exploration.", "MainChat_Chapter01_0029_07": "If you're feeling antsy while waiting for Nekomata, why not give it a shot?", "MainChat_Chapter01_0029_07F": "If you're feeling antsy while waiting for Nekomata, maybe you can give it a shot.", "MainChat_Chapter01_0029_08": "I'll try it out...", "MainChat_Chapter01_0030_01": "Wise, you're back.", "MainChat_Chapter01_0030_01F": "Belle, you're back.", "MainChat_Chapter01_0030_02": "What are you up to today?", "MainChat_Chapter01_0030_03": "I've finished tweaking the HDD. Now we just have to wait until we have enough money for better hardware.", "MainChat_Chapter01_0030_03F": "I've finished tweaking the HDD. Now we just have to wait until we have enough money for better hardware.", "MainChat_Chapter01_0030_04": "By the way, Nicole just called and said the lawsuit is going pretty well. She claimed she'd soon be able to pay us back in, \"fat stacks of cash!\"", "MainChat_Chapter01_0030_04F": "Oh, by the way, Nicole just called and mentioned that the lawsuit is going well. She'll pay us back shortly.", "MainChat_Chapter01_0030_05": "Got it. Seems like she knows we're in urgent need of money...", "MainChat_Chapter01_0030_05F": "Oh, by the way, Nicole just called and mentioned that the lawsuit is going well. She'll pay us back shortly.", "MainChat_Chapter01_0030_06": "Well, let's not get ahead of ourselves.", "MainChat_Chapter01_0030_07": "Haha, yeah. Anyway, it's getting late, so I'm going to bed. You should get some rest too, Wise.", "MainChat_Chapter01_0030_07F": "Hehe, yeah. Well, it's getting late now. Go get some rest, Belle...", "MainChat_Chapter01_0030_08": "Before you can finish, you hear another knock on the door...", "MainChat_Chapter01_0030_09": "Who would visit at this hour?", "MainChat_Chapter01_0030_09F": "Hm? Why would someone be here this late?", "MainChat_Chapter01_0030_10": "Nothing for it, you'll have to go see who it is.", "MainChat_Chapter01_0030_10F": "Why don't you go let our unexpected guest know we're closed, Belle.", "MainChat_Chapter01_0030_11": "Hehe, yeah. Well, it's getting late. You should get some rest, Belle.", "MainChat_Chapter01_0030_12": "Before you can finish, you hear another knock on the door...", "MainChat_Chapter01_0030_13": "That's odd. Who'd come at this hour?", "MainChat_Chapter01_0030_14": "Hm? Why would someone be here this late?", "MainChat_Chapter01_0030_15": "Nothing for it, you'll have to go see who it is.", "MainChat_Chapter01_0030_16": "Why don't you go let our unexpected guest know we're closed.", "MainChat_Chapter01_0030_17": "I brought it up in the first place. How come you're more motivated to solve it than me?", "MainChat_Chapter01_0030_18": "I'm going to switch on and off all the appliances one by one and find the culprit! Oh, I'll make sure your Proxy work won't be affected!", "MainChat_Chapter01_0030_19": "You still have Proxy commissions on your to-do list, don't you? Don't let the investigation get in your way. Just leave it to me. I'll check the appliances one by one tomorrow.", "MainChat_Chapter01_0030_20": "Hmph, everything will be clear tomorrow. As for tonight... I'mma call it a day! You should too, Wise.", "MainChat_Chapter01_0030_21": "We might be able to find out the truth by tomorrow night. It's bedtime now anyway. Don't stay up late, Belle.", "MainChat_Chapter01_0030_22": "Good night, Belle.", "MainChat_Chapter01_0030_22F": "Good night, Wise.", "MainChat_Chapter01_0030_23": "You're just seeing things.", "MainChat_Chapter01_0030_24": "That's what it's meant to do if you keep staring at it too long.", "MainChat_Chapter01_0030_Name01": "Option", "MainChat_Chapter01_0031_01": "(Let's take a nap on the sofa!)", "MainChat_Chapter01_0031_02": "Take a nap", "MainChat_Chapter01_0032_01": "Who would visit at this hour?", "MainChat_Chapter01_0032_01F": "Eh? Why would someone visit at this hour?", "MainChat_Chapter01_0032_02": "Open the door", "MainChat_Chapter01_0033_01": "I'm very sorry for coming here at this hour, old friend. I must have woken you up.", "MainChat_Chapter01_0033_02": "We're closed...", "MainChat_Chapter01_0033_03": "Is there an emergency?", "MainChat_Chapter01_0033_04": "I know, I know. If it weren't an emergency, I certainly wouldn't be here at this hour.", "MainChat_Chapter01_0033_05": "Correct.", "MainChat_Chapter01_0033_06": "It's good that both of you are here. Listen, I have something extremely important to tell Phaethon, the whole of Phaethon.", "MainChat_Chapter01_0033_07": "Go on then.", "MainChat_Chapter01_0033_Name03": "Shepherd", "MainChat_Chapter01_0034_01": "Wise? Can you hear me? Imma poke you in the ribs next?", "MainChat_Chapter01_0034_01F": "Belle? Sorry, I have to shake you awake.", "MainChat_Chapter01_0034_02": "Wake", "MainChat_Chapter01_0064_01": "I've accepted the Rally Commission for you, Wise!", "MainChat_Chapter01_0064_01F": "I've accepted the Rally Commission for you, Belle.", "MainChat_Chapter01_0064_02": "Check out the HDD system when you're ready, dude!", "MainChat_Chapter01_0064_02F": "Check out the HDD system when you're ready, Belle.", "MainChat_Chapter01_0064_Name01": "Belle", "MainChat_Chapter01_0064_Name02": "Wise", "MainChat_Chapter01_0065_01": "Build up your experience as a Proxy and increase your Inter-knot Level.", "MainChat_Chapter01_0065_01F": "Build up your experience as a Proxy and increase your Inter-knot Level.", "MainChat_Chapter01_0065_Name01": "Belle", "MainChat_Chapter01_0065_Name02": "Wise", "MainChat_Chapter01_0066_01": "Accept all kinds of commissions to upgrade your Inter-Knot Level!", "MainChat_Chapter01_0066_01F": "Accept all kinds of commissions to upgrade your Inter-Knot Level!", "MainChat_Chapter01_0066_Name01": "Belle", "MainChat_Chapter01_0066_Name02": "Wise", "MainChat_Chapter01_0067_01": "\"7710 and Its Cat,\" \"This Is How I Am\"... How come there are so many slow-paced films this month?", "MainChat_Chapter01_0067_02": "Hmm... Isn't there anything more exciting?", "MainChat_Chapter01_0067_03": "(Slow-paced films are my brother's favorite...)", "MainChat_Chapter01_0067_04": "(Maybe we really bought too many art films and documentaries this month?)", "MainChat_Chapter01_0067_Name01": "Girl in the Gray Hoodie", "MainChat_Chapter01_0067_Name02": "Belle", "MainChat_Chapter01_0067_Name03": "Wise", "MainChat_Chapter01_0068_01": "Manager, the film you recommended to me last time, \"The Port Peak,\" was nice. Have you gotten any similar films in lately?", "MainChat_Chapter01_0068_02": "You're a fan of thrillers, aren't you? How about \"Hacker's Mission,\" fresh in this month?", "MainChat_Chapter01_0068_03": "I remember you're a fan of thrillers. How about \"Hacker's Mission,\" that just came in this month?", "MainChat_Chapter01_0068_04": "The plot is filled with twists and turns, and the hacker showdown scene is critically acclaimed!", "MainChat_Chapter01_0068_05": "The plot is filled with twists and turns, and the hacker showdown scene is critically acclaimed.", "MainChat_Chapter01_0068_06": "Oh, I've heard of that. Don't you think hacker scenes are a tad too fake?", "MainChat_Chapter01_0068_07": "The life of a true hacker is nothing like that. It's all because of the exaggeration in the movies that people always harbor unrealistic fantasies about this profession.", "MainChat_Chapter01_0068_08": "Doesn't seem like there's anything particularly to my taste right now. I'll come again next time.", "MainChat_Chapter01_0068_Name01": "Girl in the Gray Hoodie", "MainChat_Chapter01_0068_Name02": "Belle", "MainChat_Chapter01_0068_Name03": "Wise", "MainChat_Chapter01_0069_01": "Ah, here you are, Wise.", "MainChat_Chapter01_0069_02": "Here you are, Belle.", "MainChat_Chapter01_0069_03": "Who was that?", "MainChat_Chapter01_0069_04": "That girl looked kinda familiar.", "MainChat_Chapter01_0069_05": "Oh, her. I don't know her name, but she's one of our regulars.", "MainChat_Chapter01_0069_06": "Well, I don't know her name, but she's one of our regulars.", "MainChat_Chapter01_0069_07": "Though she didn't buy our membership, she's a regular. You've probs seen her here a couple times.", "MainChat_Chapter01_0069_08": "Although she didn't buy our membership, she's a regular. You should have seen her a couple times before.", "MainChat_Chapter01_0069_09": "Her standards for movies seems pretty strict.", "MainChat_Chapter01_0069_10": "She seems strict when it comes to movies.", "MainChat_Chapter01_0069_11": "She seems like a meticulous person.", "MainChat_Chapter01_0069_12": "She has the vibes of an elite individual.", "MainChat_Chapter01_0069_13": "Yah, maybe! Her taste in movies is pretty similar to mine. Lemme talk to her next time. I'll get her to sign up for our membership.", "MainChat_Chapter01_0069_14": "Perhaps. Her taste in movies is quite similar to yours. Why don't you talk to her next time and persuade her to get our membership?", "MainChat_Chapter01_0069_Name01": "Belle", "MainChat_Chapter01_0069_Name02": "Wise", "MainChat_Chapter01_0070_01": "...", "MainChat_Chapter01_0070_02": "Is it because today is so peaceful? I can't sleep...", "MainChat_Chapter01_0070_03": "I\u00A0might as well put on a videotape.", "MainChat_Chapter01_0072_01": "We're running out of time. Hurry up and watch the video!", "MainChat_Chapter01_0072_02": "Watch Now (enter combat)", "MainChat_Chapter01_0072_03": "Wait, not yet", "MainChat_Chapter01_0072_Name01": "Nekomata", "MainChat_Chapter01_0073_01": "It isn't over yet. Come on! Keep watching!", "MainChat_Chapter01_0073_02": "Watch Now (enter combat)", "MainChat_Chapter01_0073_03": "Wait, not yet", "MainChat_Chapter01_0073_Name01": "Nekomata", "MainChat_Chapter01_0074_01": "You should get some sleep, bro. If you can't sleep, you can try counting Bangboo!", "MainChat_Chapter01_0074_02": "\"A Bangboo, four legs, swift as a hawk, Ehn-na na nhu, northward they walk.\" ...Wait, don't Bangboo have two legs?", "MainChat_Chapter01_0074_03": "You should get some sleep, Belle.", "MainChat_Chapter01_0074_04": "If you can't sleep... you can try flipping through our bills. As you always say, numbers make you sleepy, right?", "MainChat_Chapter01_0074_Name01": "Belle", "MainChat_Chapter01_0074_Name02": "Wise", "MainChat_Chapter01_0075_01": "Who could it be at this hour?", "MainChat_Chapter01_0075_02": "It can't be a customer at this hour, right?", "MainChat_Chapter01_0075_Name01": "Belle", "MainChat_Chapter01_0075_Name02": "Wise", "MainChat_Chapter01_0076_01": "I hope the investigation of Hollow Zero is a fruitful one.", "MainChat_Chapter01_0076_02": "Hopefully, the investigation of Hollow Zero will be a fruitful one.", "MainChat_Chapter01_0076_Name01": "Belle", "MainChat_Chapter01_0076_Name02": "Wise", "MainChat_Chapter01_0077_01": "Wise, you're back! Good work today!", "MainChat_Chapter01_0077_02": "How was your day, \"exemplary citizen of New Eridu?\" Was it fulfilling?", "MainChat_Chapter01_0077_03": "It's getting late. You should hit the sack and leave the work for tomorrow.", "MainChat_Chapter01_0077_04": "Belle, you're back. Good work today.", "MainChat_Chapter01_0077_05": "How was your day, \"exemplary citizen of New Eridu?\" Was it fulfilling?", "MainChat_Chapter01_0077_06": "It's getting late. You should rest, and carry on working tomorrow.", "MainChat_Chapter01_0077_Name01": "Belle", "MainChat_Chapter01_0077_Name02": "Wise", "MainChat_Chapter01_0078_01": "Did you sleep well, Wise?", "MainChat_Chapter01_0078_02": "I can handle things today, so you can go do whatever you like. Just remember to get enough rest!", "MainChat_Chapter01_0078_03": "Go do what you gotta do. We can talk tonight.", "MainChat_Chapter01_0078_04": "Did you sleep well last night Belle?", "MainChat_Chapter01_0078_05": "There's not much we need to discuss, so go do whatever you want today, just remember to get enough rest.", "MainChat_Chapter01_0078_06": "Go ahead with whatever you need to do. We can talk tonight.", "MainChat_Chapter01_0078_07": "Anything new on Inter-Knot?", "MainChat_Chapter01_0078_08": "Any commissions worth our time?", "MainChat_Chapter01_0078_09": "Nothing special, really. Most of the posts are just discussing Vision, and there're some new commissions popping up lately because of that.", "MainChat_Chapter01_0078_10": "Wanna check them out?", "MainChat_Chapter01_0078_11": "Well, there are a couple of commissions looking pretty good. Let me find them for you...", "MainChat_Chapter01_0078_12": "I found some, wanna see?", "MainChat_Chapter01_0078_13": "Well, there are a couple of commissions with decent pay. Care to take a look?", "MainChat_Chapter01_0078_Name01": "Belle", "MainChat_Chapter01_0078_Name02": "Wise", "MainChat_Chapter01_0079_01": "Wise, you're awake.", "MainChat_Chapter01_0079_02": "I was surprised by Shepherd's visit last night. I wanted to sleep early but ended up staying up all night again.", "MainChat_Chapter01_0079_03": "Still, if it weren't for Shepherd always looking out for us, we wouldn't be able to compete with other Proxies for good jobs on Inter-Knot, let alone to participate in the Hollow Zero mission.", "MainChat_Chapter01_0079_06": "Belle, you're awake.", "MainChat_Chapter01_0079_07": "Shepherd's visit last night was unexpected. I planned to sleep early, but ended up burning the midnight oil again.", "MainChat_Chapter01_0079_08": "Still, if it weren't for Shepherd always looking out for us, we wouldn't be able to compete with other Proxies for good jobs on Inter-Knot, let alone to participate in the Hollow Zero mission.", "MainChat_Chapter01_0079_11": "Looks like we need to work harder these days.", "MainChat_Chapter01_0079_12": "Looks like we need to find a way to level up on Inter-Knot...", "MainChat_Chapter01_0079_13": "Things would be easier with a higher Inter-Knot level.", "MainChat_Chapter01_0079_14": "But now our account situation has gotten a lot better. Clients are starting to give us more work because they see that we've completed a bunch of commissions.", "MainChat_Chapter01_0079_15": "Any commissions for us today?", "MainChat_Chapter01_0079_16": "Yeah, there are a few. I'll find them for you...", "MainChat_Chapter01_0079_17": "Things would be easier with a higher Inter-Knot level.", "MainChat_Chapter01_0079_18": "But now our account situation has improved a lot. Clients are starting to give us more work because they see that we've completed a bunch of commissions.", "MainChat_Chapter01_0079_19": "Let me see... I've already marked some good ones...", "MainChat_Chapter01_0079_Name01": "Belle", "MainChat_Chapter01_0079_Name02": "Wise", "MainChat_Chapter01_0080_01": "So much has happened these past few days... After meeting Nekomata today, I feel like a weight has been lifted off my chest. I can finally sleep at ease.", "MainChat_Chapter01_0080_02": "So much has happened these past few days... After meeting Nekomata today, I feel like a weight has been lifted off my chest. I can finally sleep at ease.", "MainChat_Chapter01_0080_Name01": "Belle", "MainChat_Chapter01_0080_Name02": "Wise", "MainChat_Chapter01_0081_01": "(Nekomata still isn't back. Guess I'll just do a few other commissions while I'm waiting for her.)", "MainChat_Chapter01_0082_01": "(There's still no news about Nekomata and I feel restless waiting at home, so let's go help Tin Master.)", "MainChat_Chapter01_0082_02": "(There's still no news about Nekomata and I feel restless waiting at home, so let's go help Tin Master.)", "MainChat_Chapter01_0082_03": "(But... \"Drinking coffee will improve your VR combat results\"? ...For real?)", "MainChat_Chapter01_0082_04": "(But... \"Drinking coffee will improve your VR combat results\"? ...For real?)", "MainChat_Chapter01_0082_Name01": "Narrator", "MainChat_Chapter01_0083_01": "This is... my Tin Master Special!", "MainChat_Chapter01_0083_02": "Oh, yes, everything is changing before my very eyes now that I'm drinking my coffee...", "MainChat_Chapter01_0083_03": "Really?", "MainChat_Chapter01_0083_04": "Don't believe me? I highly recommend you try it out. The results are immediate and evident!", "MainChat_Chapter01_0083_05": "Now that I had my Tin Master Special... High score here I come!", "MainChat_Chapter01_0083_Name01": "Excited Young Man", "MainChat_Chapter01_0084_01": "My coffee is ready? Thanks for bringing it over.", "MainChat_Chapter01_0084_02": "How's it taste?", "MainChat_Chapter01_0084_03": "Huh... It's not as sweet as I'd like, but it's actually really good...", "MainChat_Chapter01_0084_04": "And it feels so refreshing...", "MainChat_Chapter01_0084_05": "Is this what they mean when they talk about coffee philosophy...?", "MainChat_Chapter01_0084_Name01": "Easy-Going Female Student ", "MainChat_Chapter01_0085_01": "Oh, my Espresso! Thank you...", "MainChat_Chapter01_0085_02": "I was thinking... Throwing mysticism and whatever aside, from a scientific perspective, an Espresso can help you focus your attention.", "MainChat_Chapter01_0085_03": "Sounds scientific indeed...", "MainChat_Chapter01_0085_04": "It's so bitter that once tasted, it befuddles the mind.", "MainChat_Chapter01_0085_05": "...So, it's all about the flavor?", "MainChat_Chapter01_0085_Name01": "Man Who Can't Stand Bitterness", "MainChat_Chapter01_0086_01": "How did something like \"drinking coffee can boost your VR combat scores\" even become a thing...?", "MainChat_Chapter01_0086_02": "Miss Promoter, is that why you chose to rent a coffee shop for your event?", "MainChat_Chapter01_0086_03": "Yep.", "MainChat_Chapter01_0086_04": "So you admit it?! Madame, I must point out that you failed to mention this when you initially presented the scope of this event.", "MainChat_Chapter01_0086_05": "Just kidding! I only found out about this rumor after hearing it from the people in line...", "MainChat_Chapter01_0086_06": "I suppose this is what they call an \"urban legend.\" They're born and spread inexplicably, and inexplicably become something that makes a hit!", "MainChat_Chapter01_0086_07": "I've never seen such a crowd at any of my events before. Lucky break!", "MainChat_Chapter01_0086_08": "Are you really crying...?", "MainChat_Chapter01_0086_09": "And it's brought a lot of business for the coffee shop, too, right? Truly amazing... *sobs*", "MainChat_Chapter01_0086_10": "...If my helper would arrive sooner...", "MainChat_Chapter01_0086_11": "Tin Master, I'm here.", "MainChat_Chapter01_0086_12": "Oh, Manager! You're here!", "MainChat_Chapter01_0086_13": "Wow, is this the temporary employee you found? They look efficient!", "MainChat_Chapter01_0086_14": "...Humans sure can change their expressions quickly... Ahem, I mean, of course. This is the famed video store manager of Sixth Street.", "MainChat_Chapter01_0086_15": "Manager, I really am so sorry. We're open but I can't serve you — instead, I need to ask you a favor.", "MainChat_Chapter01_0086_16": "No worries. There's no rush.", "MainChat_Chapter01_0086_17": "Then let's settle the line problem quickly!", "MainChat_Chapter01_0086_18": "Thank you so much!", "MainChat_Chapter01_0086_19": "I'll serve the customers who dine in here. Meanwhile, could you help me serve the completed orders to the customers waiting in line over there?", "MainChat_Chapter01_0086_20": "Easy. Leave it to me!", "MainChat_Chapter01_0086_21": "You're such a go-getter! I'm counting on you then!", "MainChat_Chapter01_0086_22": "You get the coffee from Tin Master... Deliver it to the customers queuing up to try out the VR game as soon as possible.", "MainChat_Chapter01_0086_Name01": "Tin Master", "MainChat_Chapter01_0086_Name02": "Promoter", "MainChat_Chapter01_0086_Name03": "Narrator", "MainChat_Chapter01_0087_01": "Have you delivered all the coffee? I really appreciate your help.", "MainChat_Chapter01_0087_02": "If you still fancy a cup of coffee, I can make one for you now...", "MainChat_Chapter01_0087_03": "Hold on! Wait!", "MainChat_Chapter01_0087_03F": "I knew it! You're a VR genius like no other! Keeping the peace in New Eridu is up to you—", "MainChat_Chapter01_0087_04": "?", "MainChat_Chapter01_0087_05": "What else can I help you with?", "MainChat_Chapter01_0087_06": "Actually, I was observing you while you were delivering the coffee. You're quick and have a good memory. Definitely an expert in VR games, right?", "MainChat_Chapter01_0087_07": "Why don't you give the Hollow Investigative Association's trial of bravery a go? Hollow Rider!", "MainChat_Chapter01_0087_07F": "I knew it! You're a VR genius like no other! Keeping the peace in New Eridu is up to you—", "MainChat_Chapter01_0087_08": "It's a VR game made using the Association's combat training program based on real-life Hollow investigation data.", "MainChat_Chapter01_0087_09": "Players can experience the excitement of fighting Hollow enemies in virtual reality!", "MainChat_Chapter01_0087_10": "(I've had my fair share of real-world experience, too...)", "MainChat_Chapter01_0087_11": "Hey, promoter lady, the manager has been working really hard. Maybe we should let him get a cup of coffee and relax a while.", "MainChat_Chapter01_0087_11F": "Hey, promoter lady, the manager has been working really hard. Maybe we should let her get a cup of coffee and relax a while.", "MainChat_Chapter01_0087_12": "If the manager is interested in your game, {M#he}{F#she} can just pay the HIA a visit, right?", "MainChat_Chapter01_0087_13": "Of course! But it's in your best interest to do it today! There's a recruitment event on today!", "MainChat_Chapter01_0087_14": "If you have time after your coffee, you're welcome to experience Hollow Rider at the HIA Club! You can put that coffee boost to good use!", "MainChat_Chapter01_0087_15": "...", "MainChat_Chapter01_0087_16": "Anyway, today's on me, so order anything you like. I'll be waiting inside.", "MainChat_Chapter01_0087_17": "Well, I'm off to the Association's club with the other players I've recruited~ Be sure to come by if you're interested!", "MainChat_Chapter01_0087_18": "What... Ah, I can't believe the event is already over...", "MainChat_Chapter01_0087_19": "What a shame... I thought we'd get to have one more participant...", "MainChat_Chapter01_0087_19_01": "The Manager's been really busy lately, so let him rest up and enjoy a cup of coffee. Manager, it's on me today. Anything you want.", "MainChat_Chapter01_0087_19_02": "Alright, I won't bother you then. You're the Manager of the video store next door, right? As a token of our gratitude, the HIA. will soon be sending you a thank-you gift.", "MainChat_Chapter01_0087_19_03": "The Manager's been really busy lately, so let her rest up and enjoy a cup of coffee. Manager, it's on me today, anything you want.", "MainChat_Chapter01_0087_20": "Ah! Right, I can still...!", "MainChat_Chapter01_0087_21": "Tin Master, is the Manager's video store the one next door called \"Random Play\"? Let me check the address plaque...", "MainChat_Chapter01_0087_22": "No problem, I'll register it...", "MainChat_Chapter01_0087_23": "What are you doing?", "MainChat_Chapter01_0087_24": "I won't lend you my store to hold your event.", "MainChat_Chapter01_0087_25": "You just go drink a cup of coffee!", "MainChat_Chapter01_0087_26": "Huh?", "MainChat_Chapter01_0087_27": "Why are we suddenly talking about coffee?", "MainChat_Chapter01_0087_28": "Tin Master offered to make coffee for you earlier, didn't he? That's a chance you wouldn't want to pass up!", "MainChat_Chapter01_0087_29": "Um... that's indeed what I plan to do. After all, the Manager has been a great help lately. It's only fair I show my appreciation...", "MainChat_Chapter01_0087_30": "Let me hurry inside to make that coffee. I shouldn't use up any more of the Manager's time.", "MainChat_Chapter01_0087_31": "Manager, please come in and have a taste.", "MainChat_Chapter01_0087_32": "That's right! Make sure you drink some coffee!", "MainChat_Chapter01_0087_Name01": "Tin Master", "MainChat_Chapter01_0087_Name02": "Promoter", "MainChat_Chapter01_0087_Name03": "Tin Master", "MainChat_Chapter01_0088_01": "(The HIA Career Club? I think that's over at Lumina Square. I'll have to take the car from the parking lot to get there...)", "MainChat_Chapter01_0088_02": "(After drinking a cup of Tin Master's coffee, you feel focused and full of pep.)", "MainChat_Chapter01_0088_02F": "(After drinking a cup of Tin Master's coffee, you feel focused and full of pep.)", "MainChat_Chapter01_0088_03": "(I actually kinda wanna play... Hm, whatever! I should go home.)", "MainChat_Chapter01_0088_04": "(It's not that I'm totally uninterested, but... Never mind, I should go home.)", "MainChat_Chapter01_0088_Name01": "Narrator", "MainChat_Chapter01_0090_01": "Hey, judging by that relaxed demeanor, I'm guessing it's your first time here? Just letting you know, it's best to grab a coffee before getting on the machine.", "MainChat_Chapter01_0090_02": "I've had one.", "MainChat_Chapter01_0090_03": "Oh? So you're a pro then? ...Doesn't matter. I'll still win!", "MainChat_Chapter01_0090_04": "Ha!", "MainChat_Chapter01_0090_Name01": "Excited Young Man", "MainChat_Chapter01_0091_01": "Are you planning to take on that super cool cloaked monster too?", "MainChat_Chapter01_0091_02": "What cloaked monster?", "MainChat_Chapter01_0091_03": "You'll know it when you see it! Come find me if you wanna learn a high-score strategy.", "MainChat_Chapter01_0091_Name01": "Man Who Can't Stand Bitterness", "MainChat_Chapter01_0092_01": "I really don't get why you guys are getting so excited about a VR game.", "MainChat_Chapter01_0092_02": "Aren't all the enemies just fake?", "MainChat_Chapter01_0092_03": "Well they could hardly be real...", "MainChat_Chapter01_0092_04": "...True. I guess fake ones are safer, so I'll give it a try too.", "MainChat_Chapter01_0092_Name01": "Easy-Going Female Student", "MainChat_Chapter01_0093_01": "It's the manager from the video store! You came after all~ Have you had your coffee?", "MainChat_Chapter01_0093_02": "I have. It was great.", "MainChat_Chapter01_0093_03": "That's not important. Where's the game?", "MainChat_Chapter01_0093_04": "You seem to be far more interested than I thought...? That's awesome! I knew I had the right person!", "MainChat_Chapter01_0093_05": "If you could please register at the desk, then you can experience the Association's VR game~", "MainChat_Chapter01_0093_06": "Don't forget our slogan, \"Hollow Rider!\"", "MainChat_Chapter01_0093_07": "Huh?", "MainChat_Chapter01_0093_08": "Slogan?", "MainChat_Chapter01_0093_09": "\"Hollow Rider!\" —and the next line is, \"Challenge accepted!\" Real easy to remember, right?", "MainChat_Chapter01_0093_10": "Alright, I need to go prepare the rewards for everyone. If you want to go try it, go find Miss Bertha at the front desk. She's the one with red hair.", "MainChat_Chapter01_0093_Name01": "Promoter", "MainChat_Chapter01_0094_01": "Welcome to the HIA Career Club.", "MainChat_Chapter01_0094_02": "The Hollow Investigative Association is the Hollow disaster response agency in New Eridu, responsible for Hollow and Hollow disaster-related matters.", "MainChat_Chapter01_0094_03": "Being at the forefront of New Eridu's battle against Hollows, our mission has always been to explore and fight against the Hollows.", "MainChat_Chapter01_0094_04": "The HIA career club warmly welcomes all citizens to visit, experience, sign up to join the association, and submit commissions at any time.", "MainChat_Chapter01_0094_05": "I'm here to participate in the VR trial.", "MainChat_Chapter01_0094_06": "I heard there's an event on today?", "MainChat_Chapter01_0094_07": "Alright, let me provide you with an overview of the VR trial event.", "MainChat_Chapter01_0094_08": "Hello. That's right.", "MainChat_Chapter01_0094_09": "We're hosting a new recruitment event at the club where you can use our VR device to experience the HIA's Hollow-themed combat VR game, \"Hollow Rider.\"", "MainChat_Chapter01_0094_10": "Players in this trial event have the chance to get a free home portable VR device provided by the Association.", "MainChat_Chapter01_0094_11": "We must inform you when you use the club's VR training equipment, it will collect your training data for analysis to optimize training plans. All data is stored anonymously and does not record your identity information.", "MainChat_Chapter01_0094_12": "Of course, as a token of appreciation for your support and assistance, the Association will provide rewards for all on-site combat training.", "MainChat_Chapter01_0094_13": "Would you like to use the VR device right now to experience combat?", "MainChat_Chapter01_0094_14": "Let's do it!", "MainChat_Chapter01_0094_15": "In a while.", "MainChat_Chapter01_0094_16": "Okay. If you want to use the VR device, just come register with me.", "MainChat_Chapter01_0094_Name01": "Bertha", "MainChat_Chapter01_0095_01": "Welcome back to the real world! How was your experience?", "MainChat_Chapter01_0095_02": "Not bad.", "MainChat_Chapter01_0095_03": "It was tough...", "MainChat_Chapter01_0095_04": "We're pleased to have your endorsement. If you're interested in Hollow affairs, Please keep an eye out for more events from the Association.", "MainChat_Chapter01_0095_05": "Thank you for your feedback. We will continue to optimize our training plan based on player data. We hope you'll keep following us, and have greater success next time.", "MainChat_Chapter01_0095_06": "Here are the rewards that the club prepared for players that complete the stages. Players really like them, and supposedly they help boost battle performance.", "MainChat_Chapter01_0095_07": "And even professional Investigators use these records in training~", "MainChat_Chapter01_0095_08": "Very professional! I'd like to know more.", "MainChat_Chapter01_0095_09": "Is the increase in score significant?", "MainChat_Chapter01_0095_10": "Right, if you're interested in Hollow investigation, here's an expression of interest form from the Association...", "MainChat_Chapter01_0095_11": "You really are a dedicated gamer! I bet these training records will help a lot. If, by chance, you're also interested in Hollow investigation work, this is an expression of interest form from the Association...", "MainChat_Chapter01_0095_12": "Thanks, but no thanks.", "MainChat_Chapter01_0095_13": "(Training records recorded by Investigators? Not bad, but just to be safe, I shouldn't express too much interest....)", "MainChat_Chapter01_0095_14": "(Training records recorded by Investigators? Not bad, but just to be safe, I shouldn't express too much interest....)", "MainChat_Chapter01_0095_15": "(Well, it wouldn't hurt if I take a peek first, right?)", "MainChat_Chapter01_0095_16": "(Well, it wouldn't hurt if I take a peek first, right?)", "MainChat_Chapter01_0095_17": "Hm? Is there something wrong with the rewards?", "MainChat_Chapter01_0095_18": "Nope, there's no problem.", "MainChat_Chapter01_0095_19": "Can I exchange it if there's something wrong?", "MainChat_Chapter01_0095_20": "Oh? My apologies, please let me take a look...", "MainChat_Chapter01_0095_21": "Just kidding! I don't know anything about this.", "MainChat_Chapter01_0095_22": "Okay... in that case, thank you for your contribution to the Association...", "MainChat_Chapter01_0095_23": "Huh? Please wait a moment!", "MainChat_Chapter01_0095_24": "Congratulations! You're the 1024th player to complete this combat stage, so you'll receive a free VR device for portable home use!", "MainChat_Chapter01_0095_25": "Why 1024?", "MainChat_Chapter01_0095_26": "A portable home VR device?", "MainChat_Chapter01_0095_27": "Uhh... I'm not really sure either. She said it was a whole number...? Ah, sorry — I don't have a professional answer for you. I hope you understand.", "MainChat_Chapter01_0095_28": "It's the special prize I mentioned earlier, the one you can win by taking part in today's trial event.", "MainChat_Chapter01_0095_29": "You can experience the thrill of combat as a Hollow Investigator or hone your combat skills from the comfort of your own home with the portable home VR device.", "MainChat_Chapter01_0095_30": "But please note, that there are no rewards for experiencing combat when at home.", "MainChat_Chapter01_0095_31": "If you're looking for the relevant combat rewards, please visit the club and use the on-site equipment.", "MainChat_Chapter01_0095_32": "Got it. I'll come back again.", "MainChat_Chapter01_0095_33": "Certainly. Thank you so much for supporting the Hollow Investigative Association Career Club. We hope to see you again soon.", "MainChat_Chapter01_0095_34": "(Okay, now I've tried the HIA's new event and even got something unexpected... I ought to be heading home now.)", "MainChat_Chapter01_0095_35": "(Okay, now I've tried the HIA's new event and even got something unexpected... I ought to be heading home now.)", "MainChat_Chapter01_0095_Name01": "Bertha", "MainChat_Chapter01_0095_Name02": "Selection 2", "MainChat_Chapter01_0096_01": "Welcome to the HIA Career Club. Are you a member?", "MainChat_Chapter01_0096_02": "Yes, I've got a VR Experience Card.", "MainChat_Chapter01_0096_03": "I'm here to play a new stage.", "MainChat_Chapter01_0096_04": "Excellent. Welcome to the new stage of Hollow Rider! This new stage was once used to train professional Hollow Investigators.", "MainChat_Chapter01_0096_05": "You must pass the specialized technical compatibility and professional tests before we can meet you in the club's VR equipment.", "MainChat_Chapter01_0096_06": "A stage that was used to train Investigators...", "MainChat_Chapter01_0096_07": "Is it difficult?", "MainChat_Chapter01_0096_08": "Compared to the previous stages, you'll need to fight two dangerous enemies at the same time in this stage, and their combat prowess and coordinated attack patterns will be simulated based on the real situation in a Hollow.", "MainChat_Chapter01_0096_09": "It requires a certain level of combat prowess, but the combat experience will be much closer to that of the professional investigation environment of a Hollow.", "MainChat_Chapter01_0096_10": "That's no issue for me.", "MainChat_Chapter01_0096_11": "There's a new reward, right?", "MainChat_Chapter01_0096_12": "Yes, the Association also provides new rewards for members who challenge new stages to thank citizens for helping and supporting the Association's work.", "MainChat_Chapter01_0096_13": "I'll complete the registration for you now and activate the new stage. I hope you achieve the results you desire in this combat simulation!", "MainChat_Chapter01_0096_Name01": "Bertha", "MainChat_Chapter01_0097_01": "Have you already checked out the new stage? To commemorate the first day of its release, all members who register to participate today will receive a special reward.", "MainChat_Chapter01_0097_02": "I've also noticed that you have many battle records. If you're interested, here's a Hollow Investigator recruitment form...", "MainChat_Chapter01_0097_03": "I just like games.", "MainChat_Chapter01_0097_04": "Hollow work's too dangerous. It's not for me.", "MainChat_Chapter01_0097_05": "Sure. You're welcome to come to the Career Club to ask for more details if you become interested in Hollow investigation work later.", "MainChat_Chapter01_0097_06": "Well, here is your reward... Oh, the reward for the new stage was determined based on the opinions of Investigators who participated in the training before. Apparently, this is usually used for Hollow equipment maintenance...", "MainChat_Chapter01_0097_07": "Sorry, due to the difficulty threshold of the new stage, we may have failed to consider the needs of players who are ordinary citizens. If you're not interested in this reward, we can exchange it for something else...", "MainChat_Chapter01_0097_08": "What can I get?", "MainChat_Chapter01_0097_09": "Lemme take a look first.", "MainChat_Chapter01_0097_10": "This is a coating material called Plating Agent. It's said to have applications in various fields, but it's particularly popular among Investigators...", "MainChat_Chapter01_0097_11": "It's...", "MainChat_Chapter01_0097_12": "I think I know about this...", "MainChat_Chapter01_0097_13": "(It really is a Plating Agent... and it's quite good quality too. As expected of a reward provided by the HIA.)", "MainChat_Chapter01_0097_14": "(It really is a Plating Agent... and it's quite good quality too. As expected of a reward provided by the HIA.)", "MainChat_Chapter01_0097_15": "(If I remember correctly, this is an important material used to make a W-Engine Drive Disc...)", "MainChat_Chapter01_0097_16": "(If I remember correctly, this is an important material used to make a W-Engine Drive Disc...)", "MainChat_Chapter01_0097_17": "(I remember Wise mentioned that Elfy at the music store has trouble finding good quality Plating Agents recently...)", "MainChat_Chapter01_0097_18": "(I remember Belle mentioned that Elfy at the music store has trouble finding good quality Plating Agents recently...)", "MainChat_Chapter01_0097_19": "Hello? You seem to be hesitant. Do you still need to exchange rewards?", "MainChat_Chapter01_0097_20": "That's not necessary. I can use this to repair videotapes.", "MainChat_Chapter01_0097_21": "That's not necessary. I can use this to paint models.", "MainChat_Chapter01_0097_22": "I see. I'm happy that the reward is useful to you. Thank you again for supporting the HIA's work!", "MainChat_Chapter01_0097_23": "(Let's return to Sixth Street and get this Plating Agent to Elfy.)", "MainChat_Chapter01_0097_24": "(Let's return to Sixth Street and get this Plating Agent to Elfy.)", "MainChat_Chapter01_0097_Name01": "Bertha", "MainChat_Chapter01_0098_01": "It's been a while, video store manager.", "MainChat_Chapter01_0098_02": "I've been busy...", "MainChat_Chapter01_0098_03": "And the music store hasn't been open lately...", "MainChat_Chapter01_0098_04": "I heard from the neighbors that your business had hit a snag recently. Is that true?", "MainChat_Chapter01_0098_05": "Yes, but everything's back on track now.", "MainChat_Chapter01_0098_06": "*sigh* I've been having such a hard time sourcing Plating Agents lately that I can barely keep up with the store...", "MainChat_Chapter01_0098_07": "So, what brings you here today? If you're here for your W-Engine's drive discs, I'm afraid there aren't enough Plating Agents...", "MainChat_Chapter01_0098_08": "That's why I'm here: Plating Agents.", "MainChat_Chapter01_0098_09": "Look at this.", "MainChat_Chapter01_0098_10": "Oh? These Plating Agents are pretty high quality...", "MainChat_Chapter01_0098_11": "Where did you even get materials like this?", "MainChat_Chapter01_0098_12": "Through somewhat unconventional means...", "MainChat_Chapter01_0098_13": "Believe it or not, I got it from the HIA.", "MainChat_Chapter01_0098_14": "Hehe... You're still as resourceful as ever. I'm impressed...", "MainChat_Chapter01_0098_15": "If I can get my hands on sufficient Plating Agents to complete tuning, then maybe Bardic Needle can reopen.", "MainChat_Chapter01_0098_16": "So, fancy being my first customer of the day? I can't wait to hear the music tuned with the materials you brought...", "MainChat_Chapter01_0098_17": "How could I refuse?", "MainChat_Chapter01_0098_18": "Me too!", "MainChat_Chapter01_0098_19": "I'll be waiting inside the store, then.", "MainChat_Chapter01_0098_Name01": "Elfy", "MainChat_Chapter01_0099_01": "As expected... Or perhaps I should say, better than expected.", "MainChat_Chapter01_0099_02": "Manager, can you still get more materials of this quality in the future?", "MainChat_Chapter01_0099_03": "I think so.", "MainChat_Chapter01_0099_04": "As long as the military supply stays steady.", "MainChat_Chapter01_0099_05": "If you provide Master Copies of this quality, I can keep making you W-Engine Drive Discs.", "MainChat_Chapter01_0099_06": "Hmm... I wonder if the Defense Force will realize the Legendary Proxy Phaethon is working with them?", "MainChat_Chapter01_0099_07": "That day will never come.", "MainChat_Chapter01_0099_08": "I look forward to such a day.", "MainChat_Chapter01_0099_09": "Hehe... Do you prefer a calming melody or something with more ups and downs, Manager? There's no need to answer; I shall keep my senses attuned and figure it out...", "MainChat_Chapter01_0099_10": "By the way, though there were no issues during my inspection, I still advise that you try the Drive Disc on your own W-Engine to make sure it works fine.", "MainChat_Chapter01_0099_11": "If you need more Drive Discs, just visit Bardic Needle with a Master Copy or with any Drive Discs you want to dismantle. I'll be at your service.", "MainChat_Chapter01_0099_Name01": "Elfy", "MainChat_Chapter01_0100_01": "Wise, you're back!", "MainChat_Chapter01_0100_02": "Belle, you're back.", "MainChat_Chapter01_0100_03": "What's that box you're holding? You got me a gift?", "MainChat_Chapter01_0100_04": "That box in your hand... \"HIA,\" isn't that the logo of the Hollow Investigative Association?", "MainChat_Chapter01_0100_05": "You explain what happened in the coffee shop and the HIA club...", "MainChat_Chapter01_0100_05F": "You explain what happened in the cafe and the HIA club...", "MainChat_Chapter01_0100_06": "I see. I heard the Association developed a Hollow-themed VR game. But I didn't expect a console version...", "MainChat_Chapter01_0100_07": "I see. I heard the Association developed a Hollow-themed VR game. But I didn't expect a console version...", "MainChat_Chapter01_0100_07F": "You tell Wise about your encounter with the HIA promoter at the coffee shop...", "MainChat_Chapter01_0100_08": "I know it's labeled \"for testing,\" but the Association is really going all out to recruit some new blood.", "MainChat_Chapter01_0100_09": "I know it's labeled \"for testing,\" but the Association is really going all out to recruit some new blood.", "MainChat_Chapter01_0100_10": "Alert: This device is now categorized as a household terminal. The backend Enemy Card data has been decrypted.", "MainChat_Chapter01_0100_11": "Calculating... Accessing relevant info on HIA VR device, decryption progress: 12%...", "MainChat_Chapter01_0100_12": "Wait a minute... Fairy? When did you get all of that done?", "MainChat_Chapter01_0100_13": "Wait a minute. Fairy, when did you...?", "MainChat_Chapter01_0100_14": "Within five seconds of the device being connected to the household power source.", "MainChat_Chapter01_0100_15": "...", "MainChat_Chapter01_0100_16": "...", "MainChat_Chapter01_0100_17": "Please note: There's currently no means to receive Association rewards through the household test machine's training records without triggering the Association's data monitoring alarm.", "MainChat_Chapter01_0100_18": "Requesting authorization to attack the Association's data monitoring process and modify the device...", "MainChat_Chapter01_0100_19": "Calm down, Fairy.", "MainChat_Chapter01_0100_20": "Don't forget we're trying to lay low, Fairy.", "MainChat_Chapter01_0100_21": "Understood. Master is willing to accept the HIA's rules and give up on a more convenient way to earn the rewards.", "MainChat_Chapter01_0100_22": "?", "MainChat_Chapter01_0100_23": "Easy now, Fairy.", "MainChat_Chapter01_0100_24": "Settle down, Fairy. We weren't expecting any rewards to begin with. It's not worth risking putting the HIA onto us.", "MainChat_Chapter01_0100_25": "That's enough, Fairy. We weren't expecting any rewards to begin with. It's not worth risking putting the HIA onto us.", "MainChat_Chapter01_0100_26": "It's useful to us, even if it's only to train with. I checked the description, and the opponents are all enemies we might encounter in the Hollows...", "MainChat_Chapter01_0100_27": "It's useful to us, even if it's only to train with. I checked the description, and the opponents are all enemies we might encounter in the Hollows...", "MainChat_Chapter01_0100_28": "We can use it to practice our combat skills in VR... It's the perfect addition to the workshop~", "MainChat_Chapter01_0100_29": "We can use it to practice our combat skills in VR... It's perfect for the workshop.", "MainChat_Chapter01_0100_30": "I guess it's not a bad idea?", "MainChat_Chapter01_0100_31": "Hope Fairy doesn't get caught...", "MainChat_Chapter01_0100_32": "Affirmative. I have bypassed the Association's data monitoring software. Considering the current data acquisition progress, the probability of them noticing the data leakage is less than 10.7 per cent. You can use it with confidence, Master.", "MainChat_Chapter01_0100_33": "Objection. I have bypassed the data monitoring software of the Association. Considering the current data acquisition progress, the probability of them noticing the data leakage is less than 10.7 per cent. You can use it with confidence, Master.", "MainChat_Chapter01_0100_34": "Oooh, bypassed their data monitoring~ Hey, wait?! They are monitoring the data?? A one in ten chance isn't exactly reassuring... So we almost got caught!", "MainChat_Chapter01_0100_35": "Hm, bypassed the data monitoring... Wait, the Association's monitoring the data? A one in ten chance isn't exactly low. So we almost got caught...", "MainChat_Chapter01_0100_36": "Master, just to clarify: \"Almost got caught\" means \"didn't get caught.\"", "MainChat_Chapter01_0100_37": "You know what, our own enemy data should be sufficient for training already. Better not take risks delving too deep into the Assosiation's database....", "MainChat_Chapter01_0100_38": "Actually, our own enemy data should sufficient for training already. Let's not push our luck with the Association's database...", "MainChat_Chapter01_0100_39": "Understood. I will customize the experience of this VR testing device, based on your Hollow activity data, Master.", "MainChat_Chapter01_0100_40": "(Phew— Good thing that we stopped her)", "MainChat_Chapter01_0100_41": "(Whoa, she can be scarily competitive sometimes)", "MainChat_Chapter01_0100_42": "Anyways, we can use this device to train against our choice of enemies, right?", "MainChat_Chapter01_0100_43": "Anyways, we can use this device to train against our choice of enemies, It's good news after all.", "MainChat_Chapter01_0100_44": "Wise, how about we give it a try now~", "MainChat_Chapter01_0100_45": "Belle, why don't we give it a try now?", "MainChat_Chapter01_0100_46": "Seems like a practical gift.", "MainChat_Chapter01_0100_47": "Surprisingly, I got something good.", "MainChat_Chapter01_0100_48": "Reminder: This device has been integrated into the Home Terminal category. If we have enough enemy data in the future, I will be able to customize a new training model for you Master.", "MainChat_Chapter01_0100_49": "In other words, you can use it to select enemies for training and increase the different types of enemies, right?", "MainChat_Chapter01_0100_50": "In other words, you can use it to select enemies for training and increase the different types of enemies, right?", "MainChat_Chapter01_0100_51": "You look around the room. For some reason, you place the VR Device slightly farther away from the HDD...", "MainChat_Chapter01_0100_Name01": "Fairy", "MainChat_Chapter01_0100_Name02": "Fairy", "MainChat_Chapter01_0101_01": "Wise, you're back... Huh? Is that a new W-Engine Drive Disc? Hasn't the music store been closed lately?", "MainChat_Chapter01_0101_02": "You're back, Belle. Hm? Is that a new W-Engine Drive Disc? Hasn't the music store been closed lately?", "MainChat_Chapter01_0101_03": "It's open today.", "MainChat_Chapter01_0101_04": "Thanks to me.", "MainChat_Chapter01_0101_05": "Huh? But Elfy told me that Master Copies have been difficult to source recently... Did you manage to get some?", "MainChat_Chapter01_0101_06": "But Elfy told me that Master Copies have been difficult to source recently... Did you manage to find a supplier?", "MainChat_Chapter01_0101_07": "Whoa! Wise, where'd you score that?", "MainChat_Chapter01_0101_08": "Belle, where'd you get that?", "MainChat_Chapter01_0101_09": "Hollow Investigative Association", "MainChat_Chapter01_0101_10": "Oh, the Hollow Investi... Wait, what!? Did you pull off a heist on the Association all by yourself? You should've brought me along!", "MainChat_Chapter01_0101_11": "...Huh? Don't tell me you did a heist on the Association...", "MainChat_Chapter01_0101_12": "They're actually rewards from the VR Challenge.", "MainChat_Chapter01_0101_13": "Yup, they're my loot from the heist.", "MainChat_Chapter01_0101_14": "Ah, that club... So playing VR games comes with these amazing rewards huh...", "MainChat_Chapter01_0101_15": "Oh, that club... So their VR challenge comes with these rewards.", "MainChat_Chapter01_0101_16": "...Can't you even try to put on a more convincing face? You look like you're about to burst out laughing! You think I'd fall for that...?", "MainChat_Chapter01_0101_17": "...I was only joking. The way you go along with it isn't convincing in the least bit. Also, I can tell you're trying not to laugh.", "MainChat_Chapter01_0101_18": "They're actually rewards from the VR Challenge.", "MainChat_Chapter01_0101_19": "Er, I suppose you're technically right to say it came from the Association then. I had no idea that playing VR games at that club could give you stuff like that...", "MainChat_Chapter01_0101_20": "...Well, I suppose you weren't wrong to say that the materials came from the Association then. I didn't know you could win such rewards from that club's VR Challenge.", "MainChat_Chapter01_0101_21": "You know, the Association might actually be a more stable \"supplier\" than our original one...", "MainChat_Chapter01_0101_21_01": "(Tell {M#Belle}{F#Wise} about the morning...)", "MainChat_Chapter01_0101_21_02": "As expected of the Defense Force! Since they're providing the supplies, this supply source might be even more reliable than before...", "MainChat_Chapter01_0101_21_03": "So it's the Defense Force. If the materials are from them, it might actually be a more stable \"source.\"", "MainChat_Chapter01_0101_21_04": "Elfy's Drive Disc tuning business should be able to continue as usual now.", "MainChat_Chapter01_0101_21_05": "Elfy's Drive Disc tuning business should be back on track.", "MainChat_Chapter01_0101_21_06": "Wise, you have to go to the outpost to meet with the HAND people tomorrow, right? So, what are your plans for the rest of today? If you don't have anything scheduled, I can recommend you some commissions~!", "MainChat_Chapter01_0101_21_07": "Belle, you're meeting with HAND tomorrow morning, right? Do you have anything else today, Belle? If not, I could recommend some commissions.", "MainChat_Chapter01_0101_22": "If they came from the Association, it might actually be a more stable \"source.\"", "MainChat_Chapter01_0101_23": "A lucky coincidence... Now it'll be easier getting Elfy to make new Drive Discs for us.", "MainChat_Chapter01_0101_24": "A fortunate coincidence... Now it'll be easier getting Elfy to make new Drive Discs for us.", "MainChat_Chapter01_0101_25": "What's next for you, Wise? If you don't have anything planned yet, I can recommend you some commissions~", "MainChat_Chapter01_0101_26": "Do you have anything else today, Belle? If you don't have anything in mind, I could recommend some commissions.", "MainChat_Chapter01_0101_27": "What's next for you, Wise? If you don't have anything planned yet, I can recommend you some commissions~", "MainChat_Chapter01_0101_28": "Do you have anything else today, Belle? If you don't have anything in mind, I could recommend some commissions.", "MainChat_Chapter01_0101_Name01": "Option", "MainChat_Chapter01_0102_01": "Wise, are you finished yet?", "MainChat_Chapter01_0102_02": "Belle, you free yet?", "MainChat_Chapter01_0102_03": "Let's watch the news!", "MainChat_Chapter01_0102_04": "Not quite yet...", "MainChat_Chapter01_0102_05": "Eh... The news is over at this hour. Let's call it a day and watch it tomorrow morning.", "MainChat_Chapter01_0102_06": "Eh? The news is over at this hour. Let's go to bed and watch it tomorrow morning.", "MainChat_Chapter01_0102_07": "The next morning...", "MainChat_Chapter01_0102_08": "Wise, the news is on! Come here now! They are talking about the old capital metro renovation.", "MainChat_Chapter01_0102_09": "You coming? The news is on, and they are talking about the old capital metro renovation. Let's watch together.", "MainChat_Chapter01_0102_10": "Alright~ Let's watch it after you wrap things up!", "MainChat_Chapter01_0102_11": "No problem. Just come over when you're done.", "MainChat_Chapter01_0102_Name01": "Narrator", "MainChat_Chapter01_0103_01": "Wise, if you don't want to sit around waiting, then how about checking up on our Errands?", "MainChat_Chapter01_0103_02": "Belle, if you don't want to sit around waiting, then how about checking up on our Errands?", "MainChat_Chapter01_0103_03": "Errands? What do you mean?", "MainChat_Chapter01_0103_04": "Oh, what we agreed upon earlier...", "MainChat_Chapter01_0103_05": "Didn't we say before that we should make good use of our time and try to do something different every day?", "MainChat_Chapter01_0103_06": "Didn't we say before that we should make good use of our time and try to do something different every day?", "MainChat_Chapter01_0103_07": "As long as you get those Errands done we can rake in some extra pocket money. How about that? Change your mood up at all? ", "MainChat_Chapter01_0103_08": "As long as you get those Errands done we can rake in some extra pocket money. How about that? Change your mood up at all? ", "MainChat_Chapter01_0103_09": "I left you a daily memo with everything to be done. Check it out~", "MainChat_Chapter01_0103_10": "I've written down everything that needs to be done in the daily memo. Check it out.", "MainChat_Chapter01_0103_11": "Yeah, it's a note we wrote to remind us to make good use of our time and try different things every day.", "MainChat_Chapter01_0103_12": "Yeah, it's a note we wrote to remind us to make good use of our time and try different things every day.", "MainChat_Chapter01_0104_01": "We agreed that as long as we complete our Errands, we'll put some of our income towards having some pocket money.", "MainChat_Chapter01_0104_02": "We agreed that as long as we complete our Errands, we'll put some of our income towards having some pocket money.", "MainChat_Chapter01_0104_03": "I've written down everything that needs to be done in the daily memo. Check it out!", "MainChat_Chapter01_0104_04": "I've written down everything that needs to be done in the daily memo. Check it out.", "MainChat_Chapter01_0104_Name01": "Belle", "MainChat_Chapter01_0104_Name02": "Wise", "MainChat_Chapter01_0105_01": "That's right. Everything's been sorted out and you can rest worry-free...", "MainChat_Chapter01_0105_02": "Rest until morning", "MainChat_Chapter01_0105_03": "I still have things to do. I'll head to bed later", "MainChat_Chapter01_0106_01": "Looks like Old Enzo is still standing outside the entrance of Turbo, eager and waiting...", "MainChat_Chapter01_0106_02": "Looks like Old Enzo is still standing outside the entrance of Turbo, eager and waiting...", "MainChat_Chapter01_0106_03": "Wise, can we help get Bagboo back? After hearing what you said, I'm a bit worried about how it's doing.", "MainChat_Chapter01_0106_04": "Belle, let's help Enzo get his Bagboo back. I kind of feel bad for him after hearing what you said...", "MainChat_Chapter01_0106_Name01": "Belle", "MainChat_Chapter01_0106_Name02": "Wise", "MainChat_Chapter01_0107_01": "Hey, I was just about to go look for you!", "MainChat_Chapter01_0107_02": "Belle! Perfect timing. I was just about to go look for you.", "MainChat_Chapter01_0107_03": "What's wrong?", "MainChat_Chapter01_0107_03F": "Anything you wanna tell me, Wise?", "MainChat_Chapter01_0107_04": "Any urgent tasks?", "MainChat_Chapter01_0107_05": "Well... it's not really urgent, but it could be great news~", "MainChat_Chapter01_0107_06": "Well... it's not really urgent, but it could be great news.", "MainChat_Chapter01_0107_07": "Look, our new account just received a message...", "MainChat_Chapter01_0107_08": "Look, our new account just received a message...", "MainChat_Chapter01_0107_09": "What's this? Spam?", "MainChat_Chapter01_0107_10": "What's this? An Inter-Knot ad?", "MainChat_Chapter01_0107_11": "Ahem, I also thought it was just a spam letter at first...", "MainChat_Chapter01_0107_12": "Yeah, I also thought it was spam at first.", "MainChat_Chapter01_0107_13": "I was gonna block them, but fortunately, I took a look beforehand. It seems the sender is actually an intel broker!", "MainChat_Chapter01_0107_14": "Just to be safe, I went through the content and found that the sender is actually an intel broker.", "MainChat_Chapter01_0107_15": "That still counts as an ad.", "MainChat_Chapter01_0107_16": "Hahaha... If we were still the Phaethon of the past, of course, we wouldn't pay any attention to subcontractor ads like these...", "MainChat_Chapter01_0107_17": "Yeah, if we were still the Phaethon of the past, we wouldn't care about ads like these.", "MainChat_Chapter01_0107_18": "However, the municipal election is drawing close and commissions are scarce. Jobs from brokers involve far lower risks.", "MainChat_Chapter01_0107_19": "However, the municipal election is drawing close and commissions are scarce. Jobs from brokers involve far lower risks.", "MainChat_Chapter01_0107_20": "Furthermore, this broker called \"Venus\" found us through our alternate account and probably thinks we're newbies on Inter-Knot.", "MainChat_Chapter01_0107_21": "Furthermore, this broker called \"Venus\" found us through our alternate account and probably thinks we're newbies on Inter-Knot.", "MainChat_Chapter01_0107_22": "The commissions they sent include precise coordinates, sparing us the trouble of having to find our own way in the Hollow.", "MainChat_Chapter01_0107_23": "The commissions they sent include precise coordinates, sparing us the trouble of having to find our own way in the Hollow.", "MainChat_Chapter01_0107_24": "I say we take two of their commissions first and see how things go. Who knows? This \"Venus\" might just become a stable source of income for us in the future... They seem pretty chill~", "MainChat_Chapter01_0107_25": "Belle, how about we take two of their commissions first and see how things go? If everything goes well, \"Venus\" could become a long-term supplier of commissions... Oh, don't let their overenthusiasm when speaking get to you.", "MainChat_Chapter01_0107_26": "If that's what you think...", "MainChat_Chapter01_0107_26F": "If that's what you think...", "MainChat_Chapter01_0107_27": "I'll take the commissions and give it my all.", "MainChat_Chapter01_0107_28": "Alright, I'll write down the commission info then~", "MainChat_Chapter01_0107_29": "Okay, I'll write down the commission information.", "MainChat_Chapter01_0108_01": "Managing Random Play, enjoying life on Sixth Street, taking on commissions from Inter-Knot to boost your Inter-Knot level... You actually have a lot you can do! ", "MainChat_Chapter01_0108_02": "Managing Random Play, enjoying life on Sixth Street, taking on commissions from Inter-Knot to boost your Inter-Knot level... Ahem, you actually have a lot you can do.", "MainChat_Chapter01_0108_03": "How about it, Wise? Ready to check out the commissions that Fairy and I picked out for you?", "MainChat_Chapter01_0108_04": "How about it, Belle? Ready to check out the commissions that Fairy and I picked out for you?", "MainChat_Chapter01_0108_Name01": "Belle", "MainChat_Chapter01_0108_Name02": "Wise", "MainChat_Chapter01_0109_01": "Wise, you're back.", "MainChat_Chapter01_0109_02": "Belle, you're back.", "MainChat_Chapter01_0109_03": "I'm back.", "MainChat_Chapter01_0109_04": "How's the HDD looking?", "MainChat_Chapter01_0109_05": "It's pretty much done. We'll leave the data structure modification to Fairy. Searching and download speeds will be way quicker. I'll help you out tomorrow...", "MainChat_Chapter01_0109_06": "It's pretty much done. We'll leave the data structure modification to Fairy. Searching and download speeds will be way quicker. I'll help you out tomorrow...", "MainChat_Chapter01_0109_07": "Thud!", "MainChat_Chapter01_0109_08": "What was that!?", "MainChat_Chapter01_0109_09": "Did someone fall down?", "MainChat_Chapter01_0109_10": "It came from outside... Is someone up to no good? Let's go have a look!", "MainChat_Chapter01_0109_11": "It came from outside... Let's go take a look. I hope it's not something weird.", "MainChat_Chapter01_0109_12": "Is it because of the new Bangboo?", "MainChat_Chapter01_0109_13": "Could be... But the increase seems oddly excessive, doesn't it?", "MainChat_Chapter01_0109_14": "Perhaps... But the increase seems oddly excessive, doesn't it?", "MainChat_Chapter01_0109_15": "It's not that big a deal. Let's not worry too much.", "MainChat_Chapter01_0109_16": "How about we monitor the meter values and check again tomorrow?", "MainChat_Chapter01_0109_17": "Hmm... No way! I've got to get to the bottom of this... I'll record the power usage of the VR Device and the Bangboo separately tomorrow. There's gotta be a solution. ", "MainChat_Chapter01_0109_18": "Hmm... No way! I've got to get to the bottom of this... I'll record the power usage of the VR Device and the Bangboo separately tomorrow. There's gotta be a solution. ", "MainChat_Chapter01_0109_19": "That's a brilliant idea, Wise! I'll record the power usage of the VR device and the Bangboo separately, and we'll see what's going on...", "MainChat_Chapter01_0109_20": "That's a brilliant idea, Belle! I'll record the power usage of the VR device and the Bangboo separately and see how it goes...", "MainChat_Chapter01_0109_21": "Bro, did you hear that?", "MainChat_Chapter01_0109_22": "Hang on, Belle, did you hear that?", "MainChat_Chapter01_0109_23": "...It came from the parking lot! Did someone break in?", "MainChat_Chapter01_0109_24": "...It came from the parking lot! Is someone trying to steal the car?", "MainChat_Chapter01_0109_25": "This burglar has some nerve!", "MainChat_Chapter01_0109_26": "Let me see what's going on.", "MainChat_Chapter01_0109_27": "Before you can finish, Belle runs off to the parking lot like a gust of wind...", "MainChat_Chapter01_0109_27F": "\nWise runs to the parking lot in a hurry...", "MainChat_Chapter01_0109_27_01": "Wise runs to the parking lot in a hurry...", "MainChat_Chapter01_0109_28": "Inter-Knot Reputation is different from Inter-Knot Level. We can level up by taking more commissions, but the only way to boost our Inter-Knot Reputation is by getting promoted to the next rank when we meet certain requirements and pass a trial.", "MainChat_Chapter01_0109_29": "Inter-Knot Reputation is different from Inter-Knot Level. We can level up by taking more commissions, but the only way to boost our Inter-Knot Reputation is by getting promoted to the next rank when we meet certain requirements and pass a trial.", "MainChat_Chapter01_0109_30": "What are the requirements?", "MainChat_Chapter01_0109_31": "Other than reaching the required Inter-Knot level, we need to collect a certain amount of Hollow Observation Data.", "MainChat_Chapter01_0109_32": "Other than reaching the required Inter-Knot level, we need to collect a certain amount of Hollow Observation Data.", "MainChat_Chapter01_0109_33": "If we only complete commissions without collecting Hollow Observation Data, our contribution to Hollow exploration will be limited. That's not going to help us build Inter-Knot Reputation.", "MainChat_Chapter01_0109_34": "If we only complete commissions without collecting Hollow Observation Data, our contribution to Hollow exploration will be limited. That's not going to help us build Inter-Knot Reputation.", "MainChat_Chapter01_0109_35": "To put it simply, we'll garner more respect the more we contribute to Hollow exploration! You know, even Inter-Knot has its rules~", "MainChat_Chapter01_0109_36": "In short, we'll garner more respect on Inter-Knot the more we contribute to Hollow exploration. Even though Inter-Knot is not as formalized as HIA, it still has its rules.", "MainChat_Chapter01_0109_37": "We've already reached Legendary Proxy, the highest reputation rank, with Phaethon. We have a new account now, so we have to start from scratch.", "MainChat_Chapter01_0109_38": "We've already reached Legendary Proxy, the highest reputation rank, with Phaethon. Now that we have a new account, we have to start from scratch.", "MainChat_Chapter01_0109_39": "You can check our Inter-Knot account info for more details about Reputation Rank-Up, Wise.", "MainChat_Chapter01_0109_40": "You can check our Inter-Knot account info for more details about Reputation Rank-Up, Belle.", "MainChat_Chapter01_0110_01": "Did you find some info about Reputation Rank-Up?", "MainChat_Chapter01_0110_02": "Did you find some info about Reputation Rank-Up?", "MainChat_Chapter01_0110_03": "Yep, I did.", "MainChat_Chapter01_0110_04": "Distant memories come back to life!", "MainChat_Chapter01_0110_05": "Great. Let's increase our Inter-Knot Level and collect Hollow Observation Data to prepare for our first Reputation Rank-Up! I'll do everything I can to assist you, Belle!", "MainChat_Chapter01_0110_06": "While you're working during the day, I'll inspect the electricity meter... Let me get you up to speed tonight. \nWise, have you decided what you'll get up to today?", "MainChat_Chapter01_0110_07": "While you're working during the day, I'll inspect the electricity meter... Let me get you up to speed tonight. \nBelle, have you decided what you'll get up to today?", "MainChat_Chapter01_0110_08": "If you haven't figured it out yet, I've got some commissions for you!", "MainChat_Chapter01_0110_08F": "If you haven't decided yet, I've prepared some commissions for you.", "MainChat_Chapter01_0110_09": "Sweet. Let's increase our Inter-Knot Level and collect Hollow Observation Data to prepare for our first Reputation Rank-Up! I'll help as much as I can, Wise!", "MainChat_Chapter01_0111_01": "You ought to get some rest!", "MainChat_Chapter01_0111_02": "A lot has happened tonight... You should get some rest, Belle.", "MainChat_Chapter01_0111_Name01": "Belle", "MainChat_Chapter01_0111_Name02": "Wise", "MainChat_Chapter01_0112_01": "It's been a busy day. You should get some rest.", "MainChat_Chapter01_0112_02": "Get some rest.", "MainChat_Chapter01_0112_03": "It's still early. Maybe later.", "MainChat_Chapter01_0113_01": "You're back, bro. Did you take care of the Bangboo? What's your next move?", "MainChat_Chapter01_0113_01F": "Finally home... I never thought my first time venturing into Hollow Zero would be so dangerous. First Nineveh, then Hollow Special Operations...", "MainChat_Chapter01_0113_02": "You're back, Belle. Have you finished dealing with the Bangboo? What's next on the agenda?", "MainChat_Chapter01_0113_02F": "But those operatives from Section 6 seem quite interesting.", "MainChat_Chapter01_0113_03": "I haven't decided yet", "MainChat_Chapter01_0113_04": "My sister's like a supervisor", "MainChat_Chapter01_0113_04F": "My brother's like a supervisor.", "MainChat_Chapter01_0113_05": "I'm still thinking about that encounter with Hollow Special Operations...", "MainChat_Chapter01_0113_05F": "Yes, according to their deputy chief, their chief looks forward to working with us again.", "MainChat_Chapter01_0113_06": "I'm still thinking about that encounter with Hollow Special Operations...", "MainChat_Chapter01_0113_06F": "But if it's something that requires cooperating with elites like them... I hope it's not another crisis...", "MainChat_Chapter01_0113_07": "I haven't said anything yet!", "MainChat_Chapter01_0113_08": "...I haven't said anything yet...", "MainChat_Chapter01_0113_09": "I was just thinking about that encounter with Hollow Special Operations...", "MainChat_Chapter01_0113_09F": "Hmm... You're right. A team consisting of the elite operatives from Hollow Special Operations and a Legendary Proxy is like a scene out of a popular movie. I bet no danger can stand in the way of a force like that.", "MainChat_Chapter01_0113_10": "I was just thinking about that encounter with Hollow Special Operations...", "MainChat_Chapter01_0113_10F": "...Although {NICKNAME} is still a rookie Proxy after the rebirth...", "MainChat_Chapter01_0113_11": "...Then it occurs to me {NICKNAME} is still a rookie Proxy after the rebirth...", "MainChat_Chapter01_0113_11F": "Hmm... When are we going to be able to reach that Legendary Proxy rank again...", "MainChat_Chapter01_0113_12": "...Then it occurs to me {NICKNAME} is still a rookie Proxy after the rebirth...", "MainChat_Chapter01_0113_13": "A supervisor indeed.", "MainChat_Chapter01_0113_14": "I knew you were going to say that!", "MainChat_Chapter01_0113_14F": "How are you... suddenly so motivated and driven? I mean, although we do have a lot of commissions that need to be completed right now...", "MainChat_Chapter01_0113_15": "Wise~~~ Don't you wanna speed up our promotion and become a Legendary Proxy again?", "MainChat_Chapter01_0113_15F": "Well, as long as we work hard and stay grounded, we're sure to get that promotion... Our skills are still intact, after all.", "MainChat_Chapter01_0113_16": "Belle, don't you wish we could speed up our promotion and become a Legendary Proxy again?", "MainChat_Chapter01_0113_16F": "While you're working, Belle, I'll look into the electric meter then...", "MainChat_Chapter01_0113_17": "You're right! Let's get to work!", "MainChat_Chapter01_0113_18": "One step at a time.", "MainChat_Chapter01_0113_18F": "Yeah, I noticed yesterday the reading on the electric meter was going up really fast... I'm not sure why though.", "MainChat_Chapter01_0113_19": "Whoa, what's with the sudden burst of energy, Wise? I mean, we do have a lot of commissions that need completing right now...", "MainChat_Chapter01_0113_20": "How are you... so fired up all of a sudden? Though we have had a lot of commissions to complete lately...", "MainChat_Chapter01_0113_21": "Yup, let's take it slow and steady; we're sure to get that promotion... Our capabilities speak for themselves, after all.", "MainChat_Chapter01_0113_21F": "Maybe.", "MainChat_Chapter01_0113_22": "Well, as long as we work hard and stay grounded, we're sure to get that promotion... Our skills are still intact, after all.", "MainChat_Chapter01_0113_22F": "It's all good, don't worry. Focus on your tasks. If you're unsure what to do, I can suggest suitable commissions.", "MainChat_Chapter01_0113_23": "While you're working then, Wise, I'll look into the electric meter...", "MainChat_Chapter01_0113_24": "While you're working, Belle, I'll look into the electric meter then...", "MainChat_Chapter01_0113_25": "The electric meter?", "MainChat_Chapter01_0113_26": "Yeah, I noticed yesterday that the electric meter was ticking over too fast... which seemed odd.", "MainChat_Chapter01_0113_27": "Yeah, I noticed yesterday that the reading on the electric meter was going up really fast... I'm not sure why though.", "MainChat_Chapter01_0113_28": "Maybe you're just seeing things?", "MainChat_Chapter01_0113_29": "That's what it's meant to do if you keep staring at it too long.", "MainChat_Chapter01_0113_30": "Hmm... Really?", "MainChat_Chapter01_0113_31": "Maybe.", "MainChat_Chapter01_0113_32": "Ah, it's cool, don't worry about it. You focus on your things, Wise~ If you don't have anything going on, just come to me and I'll recommend a commission for you.", "MainChat_Chapter01_0113_33": "It's all good, don't worry. You focus on your tasks.\nIf you're unsure what to do, I can suggest some commissions. ", "MainChat_Chapter01_0113_34": "Ah, it's cool, don't worry about it. You focus on your things, Wise~\nIf you don't have anything going on, just come to me and I'll recommend a commission for you.", "MainChat_Chapter01_0113_35": "It's all good, don't worry. You focus on your tasks.\nIf you're unsure what to do, I can suggest some commissions. ", "MainChat_Chapter01_0114_01": "The encounter in Hollow Zero was unlike our usual fights. Suddenly, we stumbled upon Thanatos, an Ethereal of that caliber...", "MainChat_Chapter01_0114_02": "The encounter in Hollow Zero was unlike our usual fights. Suddenly, we stumbled upon Thanatos, an Ethereal of that caliber...", "MainChat_Chapter01_0114_03": "And there's also another benefit to completing missions in Hollow Zero.", "MainChat_Chapter01_0114_04": "And there's also another benefit to completing missions in Hollow Zero.", "MainChat_Chapter01_0114_05": "We can gather Ethereal data?", "MainChat_Chapter01_0114_06": "We can add new VR training modules?", "MainChat_Chapter01_0114_07": "Yeah! Hollow Zero is the mother of all Hollows. The level of comprehensive data that can be sourced from there is unmatched by all other hollows.", "MainChat_Chapter01_0114_08": "Yeah! Hollow Zero is the mother of all Hollows. The level of comprehensive data that can be sourced from there is unmatched by all other hollows.", "MainChat_Chapter01_0114_09": "Once, Fairy and I tried to import our own Ethereal data into the VR Device, but it turned out that only a portion of the backup data from a long time ago was intact...", "MainChat_Chapter01_0114_10": "Once, Fairy and I tried to import our own Ethereal data into the VR Device, but it turned out that only a portion of the backup data from a long time ago was intact...", "MainChat_Chapter01_0114_11": "Hollow Zero is the best place to recover enemy data, especially Ethereals.", "MainChat_Chapter01_0114_12": "Hollow Zero is the best place to recover enemy data, especially Ethereals.", "MainChat_Chapter01_0114_13": "Multi-dimensional enemy data can only be recorded in high Ether activity environments like Hollow Zero.", "MainChat_Chapter01_0114_14": "Multi-dimensional enemy data can only be recorded in high Ether activity environments like Hollow Zero.", "MainChat_Chapter01_0114_15": "With simulations now available at the VR Device, enemy data has become even more useful. \n", "MainChat_Chapter01_0114_16": "With simulations now available at the VR Device, enemy data has become even more useful. \n", "MainChat_Chapter01_0114_17": "We got lucky this time. Fairy recorded Thanatos' data, now accessible in the VR Device.", "MainChat_Chapter01_0114_18": "We got lucky this time. Fairy recorded Thanatos' data, now accessible in the VR Device.", "MainChat_Chapter01_0114_18_01": "Hollow Zero, you're one of a kind", "MainChat_Chapter01_0114_18_02": "We can get data like this again in the future, right?", "MainChat_Chapter01_0114_18_03": "Yeah! More powerful enemies might require recording the same data multiple times, but we've found an effective means of obtaining enemy information.", "MainChat_Chapter01_0114_18_04": "Yeah! More powerful enemies might require recording the same data multiple times, but we've found an effective means of obtaining enemy information.", "MainChat_Chapter01_0114_19": "That's right — in addition to the VR Device, I also left some enemy data on the workbench for easy access. Check it out any time you like.", "MainChat_Chapter01_0114_20": "That's right — in addition to the VR Device, I also left some enemy data on the workbench tablet for easy access. Check it out any time you like.", "MainChat_Chapter01_0114_21": "Hmm, since we've touched on this subject... Wise, how about you use the tablet on the workbench to see whether the enemy data from this Hollow Zero operation is there?", "MainChat_Chapter01_0114_22": "Since we've touched on this subject... Belle, how about you use the tablet on the workbench to see whether the enemy data from this Hollow Zero operation is there?", "MainChat_Chapter01_0114_23": "Being able to set foot in this forbidden land ought to place us one step closer to what we want to investigate...", "MainChat_Chapter01_0114_24": "Being able to set foot in this forbidden land ought to place us one step closer to what we want to investigate...", "MainChat_Chapter01_0115_01": "The chance to collect the data of a dangerous Ethereal doesn't happen every day! Wise, how about you use the tablet on the workbench to see whether the enemy data from this Hollow Zero operation is there?", "MainChat_Chapter01_0115_02": "The chance to capture the data of a dangerous Ethereal doesn't happen every day! Belle, how about you use the tablet on the workbench to see whether the enemy data from this Hollow Zero operation is there?", "MainChat_Chapter01_0116_01": "Wise, you're back.", "MainChat_Chapter01_0116_02": "Belle, you're back.", "MainChat_Chapter01_0116_03": "How are things going with the meter?", "MainChat_Chapter01_0116_04": "You must have gone to investigate, right?", "MainChat_Chapter01_0116_05": "Haha, you really know me well. But Wise, you gotta listen to me...", "MainChat_Chapter01_0116_06": "You really do know me well. Lemme tell you what's going on.", "MainChat_Chapter01_0116_07": "I stopped by a few of the neighbors' places this morning to check things out. Our meter was the only one skyrocketing, so I wasn't just seeing things! And we haven't bought any extra electrical appliances recently...", "MainChat_Chapter01_0116_08": "I stopped by a few of the neighbors' places this morning to check things out. Our meter was the only one skyrocketing, so I wasn't just seeing things! And we haven't bought any extra electrical appliances recently...", "MainChat_Chapter01_0116_09": "Is it because of the VR Device?", "MainChat_Chapter01_0116_10": "Is it because of the new Bangboo?", "MainChat_Chapter01_0116_11": "Could be... But the increase seems oddly excessive, doesn't it?", "MainChat_Chapter01_0116_12": "Perhaps... But the increase seems oddly excessive, doesn't it?", "MainChat_Chapter01_0116_13": "It's not that big a deal. Let's not worry too much.", "MainChat_Chapter01_0116_14": "How about we monitor the meter values and check again later?", "MainChat_Chapter01_0116_15": "Hmmmmmm... No way! I've got to get to the bottom of this... I'll record the power usage of the VR Device and the Bangboo separately tomorrow. There's gotta be a solution. ", "MainChat_Chapter01_0116_16": "Hmm... No. I've got to get to the bottom of this... I'll record the power usage of the VR Device and the Bangboo separately tomorrow. There must be a solution. ", "MainChat_Chapter01_0116_17": "Great idea, as expected of my brilliant brother! I'll record the energy usage of the VR Device and the Bangboo separately and see how it goes.", "MainChat_Chapter01_0116_18": "Great idea, as expected of my brilliant sister! I'll record the energy usage of the VR Device and the Bangboo separately and see how it goes.", "MainChat_Chapter01_0116_19": "I'm gonna crash. Good night!", "MainChat_Chapter01_0116_20": "I'm gonna crash. Good night.", "MainChat_Chapter01_0117_01": "Rise and shine! Did you sleep well?", "MainChat_Chapter01_0117_02": "Good morning, Belle. Did you sleep well?", "MainChat_Chapter01_0117_03": "I'm fully recharged now!", "MainChat_Chapter01_0117_04": "I'm still sleepy...", "MainChat_Chapter01_0117_05": "You seem pumped today, Wise! Are you heading out soon?", "MainChat_Chapter01_0117_06": "You're always in such high spirits, Belle. Are you heading out?", "MainChat_Chapter01_0117_07": "Why don't you spend some time outside, Wise? Get some sunlight and you'll wake up no problem.", "MainChat_Chapter01_0117_08": "Why don't you spend some time outside? The sunlight will wake you up right away.", "MainChat_Chapter01_0117_09": "By the way, there was a customer earlier who saw Enzo standing in front of Turbo, spacing out and seemingly troubled by something. Why don't you go see him?", "MainChat_Chapter01_0117_10": "By the way, there was a customer earlier who saw Enzo standing in front of Turbo, spacing out and seemingly troubled by something. Why don't you check if he needs help?", "MainChat_Chapter01_0118_01": "Wise, are you here for Bangboo maintenance?", "MainChat_Chapter01_0118_01F": "Belle, are you here for Bangboo maintenance?", "MainChat_Chapter01_0118_02": "Right. Is the store closed today?", "MainChat_Chapter01_0118_03": "I happened to be in the area and wanted to say hi.", "MainChat_Chapter01_0118_04": "My store... It isn't closed...", "MainChat_Chapter01_0118_05": "That's nice of you. How are things going at your store? Any trouble with the Bagboo?", "MainChat_Chapter01_0118_06": "All good. It's very obedient.", "MainChat_Chapter01_0118_07": "Glad to hear that.", "MainChat_Chapter01_0118_08": "Enzo, why are you standing outside?", "MainChat_Chapter01_0118_09": "Is something bothering you, Enzo?", "MainChat_Chapter01_0118_10": "It's nothing much, actually... When you rescued that Bagboo, remember how I told you I wanted to expand my business?", "MainChat_Chapter01_0118_11": "You bet.", "MainChat_Chapter01_0118_12": "I've used your new services many times.", "MainChat_Chapter01_0118_13": "I spread the word around Sixth Street, and the folks were thrilled. They showered me with all sorts of feedback and stuff to be repaired...", "MainChat_Chapter01_0118_14": "I ended up with things like pots, pans, old TVs and microwaves...", "MainChat_Chapter01_0118_15": "So far, you two have been the only ones who sent their Bangboo here for maintenance.", "MainChat_Chapter01_0118_16": "Just now, I finished fixing Betty's broken bowl and I had a sudden urge to step outside and take a look at the New Eridu sky...", "MainChat_Chapter01_0118_17": "I have all the skills necessary...", "MainChat_Chapter01_0118_18": "It's hard to say no to your neighbors...", "MainChat_Chapter01_0118_19": "Just expand your client base.", "MainChat_Chapter01_0118_20": "You've got a point. I can hardly sustain the Bangboo maintenance service by solely relying on the local residents.", "MainChat_Chapter01_0118_21": "It's just that I'm afraid my services aren't comprehensive enough to attract more clients...", "MainChat_Chapter01_0118_22": "What about Bangboo modding?", "MainChat_Chapter01_0118_23": "You did a great job modifying that Bagboo last time.", "MainChat_Chapter01_0118_24": "Bangboo modification... I only managed to pull that off because I reduced the power and load without touching the function module.", "MainChat_Chapter01_0118_25": "The most important skill in Bangboo modification is chip-splicing, but I don't think I can master that on my own...", "MainChat_Chapter01_0118_26": "Can I help?", "MainChat_Chapter01_0118_27": "Ah! That's right, you're Phae... I mean, I'm sure you can!", "MainChat_Chapter01_0118_28": "Wise, could you conduct some chip-splicing simulations for me? I'll give you pointers.", "MainChat_Chapter01_0118_28F": "Belle, could you conduct some chip-splicing simulations for me? I'll give you pointers.", "MainChat_Chapter01_0118_29": "It'd be best if the entire process could be recorded for my future reference. What do you think? Is there a way to do it?", "MainChat_Chapter01_0118_30": "I can probably use the HD... some tools to do it.", "MainChat_Chapter01_0118_31": "I can probably use my home computer to do it.", "MainChat_Chapter01_0118_32": "That'd be wonderful! I'll count on you then, Wise!", "MainChat_Chapter01_0118_32F": "That'd be wonderful! I'll count on you then, Belle!", "MainChat_Chapter01_0118_Name01": "Enzo", "MainChat_Chapter01_0119_01": "The chip-splicing simulation earlier was impressive. I'm impressed, Wise.", "MainChat_Chapter01_0119_01F": "The chip-splicing simulation earlier was impressive. I'm impressed, Belle.", "MainChat_Chapter01_0119_02": "After that, I did a fair amount of research and concluded that the Bangboo modification service was doable at my store...", "MainChat_Chapter01_0119_03": "And?", "MainChat_Chapter01_0119_04": "I'm waiting for your \"but.\"", "MainChat_Chapter01_0119_05": "But, it's best to only modify less customized and relatively older models of Bangboo.", "MainChat_Chapter01_0119_06": "I know you two debugged Eous, so it should be fine.", "MainChat_Chapter01_0119_07": "As for those highly customized newer model Bangboo... Modification isn't totally out of the question, but it's better to avoid tampering with their core modules, except for certain special cases.", "MainChat_Chapter01_0119_08": "Be it cars or Bangboo, some people only regard them as mere machines...", "MainChat_Chapter01_0119_09": "Are you thinking about Bagboo?", "MainChat_Chapter01_0119_10": "That sounds exactly like what you would say!", "MainChat_Chapter01_0119_11": "Haha, I said I wanted to expand my business, but I ended up holding myself back. This is kinda embarrassing.", "MainChat_Chapter01_0119_12": "I'm here.", "MainChat_Chapter01_0119_13": "I'll come here often for your service.", "MainChat_Chapter01_0119_14": "{M#Wise}{F#Belle}, you're really... Ah! Actually, I'm happy to continue learning Bangboo modification due to the technical side of it!", "MainChat_Chapter01_0119_15": "I'll keep going for my sole customer.", "MainChat_Chapter01_0119_16": "I'm honored...", "MainChat_Chapter01_0119_17": "How about going back to fixing bowls?", "MainChat_Chapter01_0119_18": "...I can repair fridges, TVs, washing machines, air conditioners, electric fans, and water heaters too! In this case, I still have a rather large customer base!", "MainChat_Chapter01_0119_19": "Well, enough said. How about you bring Eous here to try my modification service, {M#Wise}{F#Belle}? Other routine maintenance services are available too, of course.", "MainChat_Chapter01_0119_20": "I'll wait for you in my store.", "MainChat_Chapter01_0119_21": "And, another thing, if you happen to bump into Betty, please tell her that I don't actually fix bowls here...", "MainChat_Chapter01_0119_Name01": "Enzo", "MainChat_Chapter01_0120_01": "Something's bothering Enzo. Please check in on him if you're free, Wise.", "MainChat_Chapter01_0120_02": "Something's bothering Enzo. Please check in on him if you're free, Belle.", "MainChat_Chapter01_0121_01": "Wise, didn't you promise Old Enzo to help him with the simulation experiments for splicing Bangboo chips? You're supposed to use the H.D.D., right? Don't forget!", "MainChat_Chapter01_0121_02": "Belle, didn't you promise Old Enzo to help him with the simulation experiments for splicing Bangboo chips? You're supposed to use the H.D.D., right? Don't forget!", "MainChat_Chapter01_0121_Name01": "Belle", "MainChat_Chapter01_0121_Name02": "Wise", "MainChat_Chapter01_0123_01": "(What's going on with Enzo... Let me swing by his remodeling shop.)", "MainChat_Chapter01_0123_02": "(What's going on with Enzo... Let me swing by his remodeling shop.)", "MainChat_Chapter01_0123_03": "(Luckily, the Remodeling Shop is right next door, so I don't have much to do today... I'll tell Wise. Let's go check on Enzo first.)", "MainChat_Chapter01_0123_04": "(Luckily, the Remodeling Shop is right next door, so I don't have much to do today... I'll tell Belle. Let's go check on Enzo first.)", "MainChat_Chapter01_0124_01": "(Hmm, it's getting late. Time to head home...)", "MainChat_Chapter01_0124_02": "(Ahh, it's getting late. Time to head home...)", "MainChat_Chapter01_0124_03": "(Wise is calibrating his H.D.D. today. He said he's going to let me know the results tonight... I'll go give him my condolences!)", "MainChat_Chapter01_0124_04": "(Belle is calibrating her H.D.D. today and said she'll let me know how it goes this evening. I'll ask her when I get back.)", "MainChat_Chapter01_0125_01": "(Hmm, it's getting late. Time to head home...)", "MainChat_Chapter01_0125_02": "(Ahh, it's getting late. Time to head home...)", "MainChat_Chapter01_0125_03": "(I wonder what Wise got up to today. I should head home and chat with him.)", "MainChat_Chapter01_0125_04": "(I wonder what Belle got up to today. I should head home and chat with her.)", "MainChat_Chapter01_0126_01": "(This busy day is finally over. Time to go home...)", "MainChat_Chapter01_0126_02": "(What a busy day... Time to go home.)", "MainChat_Chapter01_0126_03": "(Wise isn't going to let up on this meter thing. I should head back and chat with him.)", "MainChat_Chapter01_0126_04": "(Knowing Belle, she isn't going to let up on this meter thing. I should go back and talk with her.)", "MainChat_Chapter01_0127_01": "Bagboo may sound a bit confusing, but he's actually not a bad dude... Enzo might really have a knack for recognizing a good Bangboo, you know?", "MainChat_Chapter01_0127_02": "Bagboo may sound a bit confusing, but it's actually not a bad dude... Enzo might really have a knack for recognizing a good Bangboo, you know?", "MainChat_Chapter01_0127_03": "Now that you've found Bagboo, please take it back to Old Enzo as soon as possible!", "MainChat_Chapter01_0127_04": "Now that you've found Bagboo, please take it back to Old Enzo as soon as possible.", "MainChat_Chapter01_0127_Name01": "Belle", "MainChat_Chapter01_0127_Name02": "Wise", "MainChat_Chapter01_0128_01": "Entering Hollow Zero again... How are you feeling, Wise? Not overexerting yourself, are you?", "MainChat_Chapter01_0128_02": "Entering Hollow Zero again... How are you feeling, Belle? Any signs of overexertion?", "MainChat_Chapter01_0128_03": "I'm in tip-top shape!", "MainChat_Chapter01_0128_04": "I'm a little tired, but that's normal.", "MainChat_Chapter01_0128_05": "That's good to hear... You should rest up. We ran so late today that we barely have time to sleep.", "MainChat_Chapter01_0128_06": "That's good to hear... You should rest up. We ran so late today that we barely have time to sleep.", "MainChat_Chapter01_0128_07": "Good night... Wise.", "MainChat_Chapter01_0128_08": "Good night, Belle.", "MainChat_Chapter01_0128_09": "Good night, {M#Belle}{F#Wise}.", "MainChat_Chapter01_0128_Name01": "Belle", "MainChat_Chapter01_0128_Name02": "Wise", "MainChat_Chapter01_0129_01": "Now that we can import our own data into the VR Device, we can select specific enemies for focused training.", "MainChat_Chapter01_0129_02": "Now that we can import our own data into the VR Device, we can select specific enemies for focused training.", "MainChat_Chapter01_0129_03": "Let's give it a try now. It should prove useful in future Hollow operations.", "MainChat_Chapter01_0129_04": "How about giving it a test run? I'm curious to see your training results.", "MainChat_Chapter01_0129_Name01": "Belle", "MainChat_Chapter01_0129_Name02": "Wise", "MainChat_Chapter01_0130_01": "I'm really busy today... Wise, what's your next schedule?", "MainChat_Chapter01_0130_02": "I'm really busy today... Belle, do you have any plans for today?", "MainChat_Chapter01_0130_03": "Oh yeah, Nekomata promised to meet up with us later. I wonder where she's got to...", "MainChat_Chapter01_0130_04": "Oh yeah, Nekomata promised to meet up with us later. I wonder where she's got to...", "MainChat_Chapter01_0130_05": "Check if Nekomata sent a message.", "MainChat_Chapter01_0130_06": "Wait a while longer.", "MainChat_Chapter01_0130_07": "Good thinking. Nekomata would've sent a message if she were nearly here. Why don't you check Knock Knock?", "MainChat_Chapter01_0130_08": "Yeah, Nekomata would've sent a message if she were nearly here. Why don't you check Knock Knock?", "MainChat_Chapter01_0130_09": "Alright~ Let's wait a little longer.", "MainChat_Chapter01_0130_10": "Mmm, let's wait a little longer.", "MainChat_Chapter01_0130_Name01": "Belle", "MainChat_Chapter01_0130_Name02": "Wise", "MainChat_Chapter01_0131_01": "Speaking of which, I feel like I've got so much to do lately since I started a new account...", "MainChat_Chapter01_0131_02": "Speaking of which, I've been having a lot to do lately since I started a new account...", "MainChat_Chapter01_0131_03": "I guess it's time to tidy things up...", "MainChat_Chapter01_0131_04": "I guess it's time to tidy things up...", "MainChat_Chapter01_0131_05": "I was thinking the same thing", "MainChat_Chapter01_0131_06": "I've noted it down", "MainChat_Chapter01_0131_07": "Ah, I knew you'd come up with that before I did!", "MainChat_Chapter01_0131_08": "...My sister is getting more and more reliable. It looks like I won't have to remind you of these things anymore.", "MainChat_Chapter01_0131_Name01": "Belle", "MainChat_Chapter01_0131_Name02": "Wise", "MainChat_Chapter01_0132_01": "If you're unsure what to do next, come find me! I've prepared some carefully selected commissions for you!", "MainChat_Chapter01_0132_02": "If you're unsure what to do, come find me; I've picked out some suitable commissions for you.", "MainChat_Chapter01_0132_Name01": "Belle", "MainChat_Chapter01_0132_Name02": "Wise", "MainChat_Chapter01_0133_01": "How's your day looking? Need me to recommend some commissions?", "MainChat_Chapter01_0133_02": "Got any plans today? Need me to recommend some commissions?", "MainChat_Chapter01_0134_01": "Fairy and I have been keeping an eye on Inter-Knot. We're always ready to recommend the right commissions for you!", "MainChat_Chapter01_0134_02": "Fairy and I have been keeping an eye on Inter-Knot. We're always ready to recommend the right commissions for you.", "MainChat_Chapter01_0135_01": "If you don't have any specific plans, why don't you take a look at the commissions I've prepared for you?", "MainChat_Chapter01_0135_02": "If you don't have any specific plans, why don't you take a look at the commissions I've prepared for you?", "MainChat_Chapter01_0136_01": "Managing the account is no easy task... I've worked hard to gather lots of commissions for you!", "MainChat_Chapter01_0136_02": "Managing the account again isn't easy... I've put in a ton of effort gathering commissions; want to take a look?", "MainChat_Chapter01_0137_01": "I know that look in your eyes, you're ready to get to work! Here, check out the list of commissions I've prepared for you— ", "MainChat_Chapter01_0137_02": "That look on your face... you're ready to for those commission recommendations, right? No problem, I've got everything prepped for you.", "MainChat_Chapter01_0138_01": "Morning, Wise! Did you sleep well?", "MainChat_Chapter01_0138_02": "Morning, Belle! Did you rest well?", "MainChat_Chapter01_0138_03": "Morning! I've never felt so ready to start my day!", "MainChat_Chapter01_0138_04": "Morning... I'm still sleepy...", "MainChat_Chapter01_0138_05": "That's good. It feels like you're in much better spirits today. So you've been thinking about Nekomata's whereabouts the past few days, huh?", "MainChat_Chapter01_0138_06": "That's good. It feels like you're in much better spirits today. So you've been thinking about Nekomata's whereabouts the past few days, huh?", "MainChat_Chapter01_0138_07": "Huh? Didn't you head to bed early last night? What were you up to that kept you awake so late?\nJust get out of bed first. You can catch some Zs later.", "MainChat_Chapter01_0138_08": "Huh? Didn't you head to bed early last night? What were you up to that kept you awake so late?\nJust get out of bed first. You can catch some Zs later.", "MainChat_Chapter01_0138_09": "Anyway, let's discuss our plans for today. Now that we've sorted out stuff with Nicole and Nekomata, we should have some downtime to take care of our own...", "MainChat_Chapter01_0138_10": "Anyway, let's discuss our plans for today. Now that we've sorted out stuff with Nicole and Nekomata, we should have some downtime to take care of our own...", "MainChat_Chapter01_0138_11": "Hey, Wise — was that a message notification just then?", "MainChat_Chapter01_0138_12": "...Belle, did your phone just ping?", "MainChat_Chapter01_0138_13": "I'll check the message.", "MainChat_Chapter01_0138_14": "Could it be a potential client?", "MainChat_Chapter01_0138_15": "I'm gonna check the message!", "MainChat_Chapter01_0138_16": "Sure, go ahead.", "MainChat_Chapter01_0139_01": "Bro, you're back!", "MainChat_Chapter01_0139_02": "I'm back. You didn't run into any trouble while I was gone, did you?", "MainChat_Chapter01_0139_03": "You tell Belle about what happened at the street exit and the commission to collect spray paint cans...", "MainChat_Chapter01_0139_03F": "You tell your brother about what happened at the street exit, and the commission to collect spray paint cans...", "MainChat_Chapter01_0139_04": "C-Collect what? Spray paint cans? ...Did you say yes?", "MainChat_Chapter01_0139_05": "...Collect... spray paint cans? You agreed to that...?", "MainChat_Chapter01_0139_06": "I said yes.", "MainChat_Chapter01_0139_07": "I do my fair share of good deeds from time to time.", "MainChat_Chapter01_0139_08": "Wise, don't get into too much banter with these guys... Despite not being bad people per se, they seem to me like a group of hot-headed graffiti hooligans.", "MainChat_Chapter01_0139_09": "I know you're kinda gullible, but we haven't really come across any spray paint cans, so don't just dump this on me... Hey, no pillow fights!", "MainChat_Chapter01_0139_10": "I'm actually kinda curious about their duel.", "MainChat_Chapter01_0139_11": "My intuition tells me there will be rewards", "MainChat_Chapter01_0139_12": "O-okay... if you say so, Wise. As for spray paint cans, I usually find a couple whenever I go into the Hollows on a commission.", "MainChat_Chapter01_0139_13": "Alright, if that's what you decided. I should be able to collect some if I keep an eye out for them when going about my usual commissions.", "MainChat_Chapter01_0139_14": "...Woah, it's so late already. Time for you to sleep, Wise!\nWhatever we want to discuss about the spray paint cans, let's do it tomorrow!", "MainChat_Chapter01_0139_15": "...It's getting late. Time for you to sleep, Belle.\nBe it spray paint cans or the commission itself, let's talk about it tomorrow.", "MainChat_Chapter01_0139_16": "Sure. I'm gonna hit the hay!", "MainChat_Chapter01_0139_17": "Good night, Belle.", "MainChat_Chapter01_0139_17F": "Good night, Wise.", "MainChat_Chapter01_0141_01": "Morning, Wise! What do you plan to do today?", "MainChat_Chapter01_0141_02": "Morning, Belle! What do you plan to do today?", "MainChat_Chapter01_0141_03": "I plan to relax for a day.", "MainChat_Chapter01_0141_04": "I'm going to work until the sun sets.", "MainChat_Chapter01_0141_05": "Wow... That sounds tempting! I wish I could do the same...", "MainChat_Chapter01_0141_06": "...Hmm, I\u00A0understand how you feel, but...", "MainChat_Chapter01_0141_07": "Nope! I have to step in when you're feeling unmotivated... by dragging you out of bed to work!", "MainChat_Chapter01_0141_08": "As your older brother, it's my responsibility to properly encourage you, don't you think, Belle?", "MainChat_Chapter01_0141_09": "Is this how you treat your family?", "MainChat_Chapter01_0141_10": "What are you talking about, Wise? We've got loans we have to pay back every month, especially now.", "MainChat_Chapter01_0141_11": "Unfortunately, that's it.\nOkay, no more kidding around. I'll keep you company on your day off. Just try your best today, alright?", "MainChat_Chapter01_0141_12": "Do you have a fever? Why are you so full of nonsense this early in the morning...", "MainChat_Chapter01_0141_13": "...Do you have a fever? You're talking nonsense...", "MainChat_Chapter01_0141_14": "I'm all fired up!", "MainChat_Chapter01_0141_15": "I'm glad you're motivated. Now, let's get down to business...", "MainChat_Chapter01_0141_16": "I'm glad you're motivated. Now, let's get down to business...", "MainChat_Chapter01_0141_17": "To get our Inter-Knot account some much-needed clout, it's about time we prepare for our Reputation Rank-Up.", "MainChat_Chapter01_0141_18": "To get our Inter-Knot account some much-needed clout, it's about time we prepare for our Reputation Rank-Up.", "MainChat_Chapter01_0141_19": "Build our Inter-Knot Reputation?", "MainChat_Chapter01_0141_20": "Ah, indeed!", "MainChat_Chapter01_0141_21": "Inter-Knot Reputation is different from Inter-Knot Level. We can level up by taking more commissions, but the only way to boost our Reputation is to meet specific requirements to do the Rank-Up trial.", "MainChat_Chapter01_0141_22": "Inter-Knot Reputation is different from Inter-Knot Level. We can level up by taking more commissions, but the only way to boost our Reputation is to meet certain requirements so we can do the Rank-Up trial.", "MainChat_Chapter01_0141_23": "What are the requirements?", "MainChat_Chapter01_0141_24": "Other than reaching the required level, we need to collect a certain amount of Hollow Observation Data.", "MainChat_Chapter01_0141_25": "Other than reaching the required level, we need to collect a certain amount of Hollow Observation Data.", "MainChat_Chapter01_0141_26": "If we only complete commissions without collecting Hollow Observation Data, our contribution to Hollow exploration will be limited. That's not going to help us build Inter-Knot Reputation.", "MainChat_Chapter01_0141_27": "If we only complete commissions without collecting Hollow Observation Data, our contribution to Hollow exploration will be limited. That's not going to help us build Inter-Knot Reputation.", "MainChat_Chapter01_0141_28": "That's a long list of requirements...", "MainChat_Chapter01_0141_29": "That makes sense...", "MainChat_Chapter01_0141_30": "We've already reached Legendary Proxy, the highest reputation rank, with Phaethon. We have a new account now, so we have to start from scratch.", "MainChat_Chapter01_0141_31": "We've already reached Legendary Proxy, the highest reputation rank, with Phaethon. Now that we have a new account, we have to start from scratch.", "MainChat_Chapter01_0141_32": "You can check our Inter-Knot account info for more details about Reputation Rank-Up, Wise.", "MainChat_Chapter01_0141_33": "You can check our Inter-Knot account info for more details about Reputation Rank-Up, Belle.", "MainChat_Chapter01_0141_34": "You can check our Inter-Knot account info for more details about Reputation Rank-Up, Bell.", "MainChat_Chapter01_0141_35": "Yeah, building our reputation as Proxies on Inter-Knot. You must've forgotten about it because we maxed out ours as Phaethon a long time ago.", "MainChat_Chapter01_0141_36": "To contribute to the pursuit of Hollow exploration", "MainChat_Chapter01_0141_37": "Even Inter-Knot has rules.", "MainChat_Chapter01_0142_01": "Wise, do you want to go to the HDD to take on a commission? If so, I'll help you out first.", "MainChat_Chapter01_0142_02": "Belle, do you want to go to the HDD to take on a commission? If so, I'll help you out first.", "MainChat_Chapter01_0142_03": "First?", "MainChat_Chapter01_0142_04": "Are you busy with something else, Belle?", "MainChat_Chapter01_0142_04F": "Are you busy with other things, Wise?", "MainChat_Chapter01_0142_05": "Our H.D.D. capabilities have been boosted quite a lot since we got Fairy, but we've reached a bit of a bottleneck now. I'd like to try a little tweak.", "MainChat_Chapter01_0142_06": "Our H.D.D. capabilities have been boosted quite a lot since we got Fairy, but we've reached a bit of a bottleneck now. I'd like to try a little tweak.", "MainChat_Chapter01_0142_07": "I'll give you a report about the bugging before I crash tonight!", "MainChat_Chapter01_0142_08": "I'll tell you tonight, before we go to sleep.", "MainChat_Chapter01_0142_09": "I'll tell you tonight before we rest.", "MainChat_Chapter01_0142_09_01": "So, what are your plans for today?", "MainChat_Chapter01_0142_10": "What about you, Belle? What's your plan for today?", "MainChat_Chapter01_0142_11": "There's actually a lot to do! You could take care of business at Random Play, enjoy life on Sixth Street, or complete new commissions and upgrade our Inter-Knot Level...", "MainChat_Chapter01_0142_12": "There's actually a lot to do. You can take care of business at Random Play, enjoy life on Sixth Street, or complete new commissions and upgrade our Inter-Knot Level...", "MainChat_Chapter01_0142_13": "You feel the same? Time always flies when you're doing something you love.", "MainChat_Chapter01_0142_14": "Especially when you're doing something you love, a day can feel like it just flies by.", "MainChat_Chapter01_0142_15": "Do you have any suggestions?", "MainChat_Chapter01_0143_01": "What's going on with Enzo? Go check it out pronto, Wise!", "MainChat_Chapter01_0143_02": "Old Enzo sounded all over the place on the phone. I'm not sure what's going on — Belle, go take a look, please.", "MainChat_Chapter01_0145_01": "Is it appropriate for a Proxy to frequent the HIA Career Club?", "MainChat_Chapter01_0145_02": "I should call it a day and head home!", "MainChat_Chapter01_0145_03": "It's like a home away from home here. Let's take another look around!", "MainChat_Chapter01_0146_01": "(Now that the dust has settled, we can relax a while... Let's call it a day, we should get some rest.)", "MainChat_Chapter01_0146_01F": "(Everything's all sorted. Finally, we can rest easy... It's about time to get some rest.)", "MainChat_Chapter01_0147_01": "Will your quality of sleep be affected if you hear something like this before going to bed?", "MainChat_Chapter01_0147_01F": "This guy sure knows how to pick his time by sharing this anxiety-inducing information just before it's time to sleep.", "MainChat_Chapter01_0147_02": "Even if time is of the essence, night isn't the best time for making important decisions. Words to live by.", "MainChat_Chapter01_0147_02F": "Even if time is of the essence, night isn't the best time for making important decisions. We probably shouldn't discuss important business matters right before bed.", "MainChat_Chapter01_0147_03": "So rest well tonight and let's discuss this tomorrow.", "MainChat_Chapter01_0147_03F": "Rest well tonight and let's discuss this tomorrow, Belle.", "MainChat_Chapter01_0148_01": "You rest well tonight and let's discuss this tomorrow.", "MainChat_Chapter01_0148_01F": "Rest well tonight and let's discuss this tomorrow.", "MainChat_Chapter01_0149_01": "In the morning, you're woken up by a knocking on the bedroom door—\nLooks like your sister doesn't intend to let you sleep in today.", "MainChat_Chapter01_0149_01F": "In the morning, you're woken up by a knocking on the bedroom door—\nLooks like your brother doesn't intend to let you sleep in today.", "MainChat_Chapter01_0149_02": "Wise, you're awake.", "MainChat_Chapter01_0149_03": "Are you awake, Belle?", "MainChat_Chapter01_0149_04": "Shepherd talked to us about Hollow Zero investigations yesterday. You still remember, right?", "MainChat_Chapter01_0149_05": "Shepherd gave us some intelligence about Hollow Zero investigations yesterday. You remember?", "MainChat_Chapter01_0149_06": "Let's discuss after you finish washing up? I'll be waiting for you downstairs.", "MainChat_Chapter01_0149_07": "Shall we discuss the details after you finish washing up? I'll be waiting for you downstairs.", "MainChat_Chapter01_0151_01": "I noticed your fresh and youthful face the moment you walked into the tent.", "MainChat_Chapter01_0151_01F": "I noticed your fresh and youthful face the moment you walked into the tent.", "MainChat_Chapter01_0151_02": "Or should I call you Mr. Independent Investigator?", "MainChat_Chapter01_0151_02F": "Or should I call you Miss Independent Investigator?", "MainChat_Chapter01_0151_03": "Allow me to introduce myself. I'm Ray, a researcher from the White Star Institute. It's short for Ray, and all my colleagues call me Ray, so you should also do the same.", "MainChat_Chapter01_0151_04": "Um, I don't think there's any difference...?", "MainChat_Chapter01_0151_05": "Take it easy. I'm not like the clerks of the Association who make you queue up behind a service window.", "MainChat_Chapter01_0151_06": "As long as you can bring my lovely Observation Data from the Hollow to my door, I'll treat you like my dearest partner.", "MainChat_Chapter01_0151_07": "But right now, I got a important job for you.", "MainChat_Chapter01_0151_08": "A data station at the edge of Hollow Zero has been attacked by a group of wandering Ethereals, and we need someone to recover the Observation Data from the station.", "MainChat_Chapter01_0151_09": "The route is simple, the plan is clear, and the threat is obvious. This is very suitable as the first job for a rookie.", "MainChat_Chapter01_0151_10": "During the mission, you'll be escorting an Investigator from the Association, who will also be your examiner.", "MainChat_Chapter01_0151_11": "Wow, what a wonderful job...", "MainChat_Chapter01_0151_12": "That sure is a thoughtful arrangement...", "MainChat_Chapter01_0151_13": "I can hear the dissatisfaction in your voice.", "MainChat_Chapter01_0151_14": "That's right, all Hollow Zero operations are accompanied by risks.", "MainChat_Chapter01_0151_15": "However, considering how you got the approval of the HIA to take this Qualification Assessment at such a young age, I believe in you and your team~", "MainChat_Chapter01_0151_16": "That's all for the official explanation. You'll be able to start the mission after you register your team members in the operation terminal.", "MainChat_Chapter01_0151_17": "I'll be waiting eagerly for you to return with a hard drive containing my data like I'm waiting for my online shopping to arrive.", "MainChat_Chapter01_0151_18": "If you lose my parcel... then you don't need to show up again.", "MainChat_Chapter01_0151_19": "I'm just joking. You better come back alive, you hear?", "MainChat_Chapter01_0151_20": "I'm great at running errands like this.", "MainChat_Chapter01_0151_21": "Remember to give me a five-star review.", "MainChat_Chapter01_0151_22": "Hmmm, how reassuring~", "MainChat_Chapter01_0151_23": "You can use the communications terminal and most of the equipment in the tent. Just stay clear of anything that has a warning sign saying \"Don't Touch\" on it.", "MainChat_Chapter01_0151_24": "This support equipment is specially provided by the military for the use of Independent Investigators who are known for their technical abilities. You can use them if you need to debug Bangboo or for remote communication.", "MainChat_Chapter01_0151_25": "Of course, don't do anything shady — the military is monitoring everything you do on the equipment.", "MainChat_Chapter01_0151_Name01": "Ray", "MainChat_Chapter01_0152_01": "Are you ready for battle? Since you have come to chat with me, does this mean you're ready for the Qualification Assessment?", "MainChat_Chapter01_0152_Name01": "Ray", "MainChat_Chapter01_0153_01": "From the first time I saw you, I knew that this assessment wouldn't be a problem.", "MainChat_Chapter01_0153_02": "But I still didn't expect that you would survive Nineveh's attack unscathed and help the HSO with their special operation.", "MainChat_Chapter01_0153_03": "Although the assessment was terminated early, the fact that you helped suppress Nineveh proves you're qualified.", "MainChat_Chapter01_0153_04": "The recognition of an HSO operative is more authoritative than the records in an Association examiner's notebook.", "MainChat_Chapter01_0153_05": "What is Nineveh?", "MainChat_Chapter01_0153_06": "What is HSO exactly?", "MainChat_Chapter01_0153_07": "I've been so caught up with the handover of work to the HSO that I've forgotten to do an action review with you.", "MainChat_Chapter01_0153_08": "Since your Independent Investigation Team has passed the assessment, I think this is the right time to tell you about Nineveh, as it might be the core target of your future investigations.", "MainChat_Chapter01_0153_09": "I'm sure you've experienced the capabilities of Hollow Special Operations operatives in action.", "MainChat_Chapter01_0153_10": "They are powerful, but they have the least members of all the major institutions. Only a threat at the level of Nineveh is enough to make the Hollow Special Operations take urgent action.", "MainChat_Chapter01_0153_11": "Compared to the HSO, you should be more concerned about Nineveh.", "MainChat_Chapter01_0153_12": "After all, my recent research focus... I mean, the institute's recent core issue happens to be the Symbiotic Ethereal Swarm — Nineveh.", "MainChat_Chapter01_0153_13": "Eliminating Ethereal swarms and high-risk Ethereal individuals can suppress the Hollow's expansion and perhaps even destroy it. I'm sure you already know of this.", "MainChat_Chapter01_0153_14": "Nineveh has both the characteristics of an Ethereal swarm and a high-risk individual and is the priority target of Hollow Zero's investigation. Its unique ecological characteristics are also of significant research value. Though, our knowledge of it is still quite limited.", "MainChat_Chapter01_0153_15": "Anyway, congratulations on passing the assessment. The official certificate will be sent to you later.", "MainChat_Chapter01_0153_16": "I look forward to our cooperation and your future performance.", "MainChat_Chapter01_0153_Name01": "Ray", "MainChat_Chapter01_0154_01": "Dealing with a troublesome enemy like Nineveh, who's also a valuable research subject, requires more reliable manpower.", "MainChat_Chapter01_0154_02": "That's why the Association is recruiting outstanding citizens of New Eridu like you to undertake commissions as Independent Investigators or Investigative Teams.", "MainChat_Chapter01_0154_03": "Though I wonder what kind of work experience is needed to pass the resume screening...", "MainChat_Chapter01_0154_Name01": "Ray", "MainChat_Chapter01_0156_01": "(It's getting late... I should go home. Belle's waiting for me.)", "MainChat_Chapter01_0156_01F": "(It's late at night, I should head back home. Wise will be waiting for me.)", "MainChat_Chapter01_0156_02": "(I haven't talked to Belle all day. I should talk to her later.)", "MainChat_Chapter01_0156_02F": "(I haven't talked to Wise all day. I should go back and talk to him.)", "MainChat_Chapter01_0157_01": "Wise, you're back.", "MainChat_Chapter01_0157_02": "Belle, you're back.", "MainChat_Chapter01_0157_03": "I'm back.", "MainChat_Chapter01_0157_04": "Did you check out the electric meter again today?", "MainChat_Chapter01_0157_05": "Oh, I was just about to tell you... turns out, there's nothing wrong with the energy usage of the VR device or the Bangboo.", "MainChat_Chapter01_0157_06": "I was just about to tell you that I checked the energy usage of the VR Device and the Bangboo, and everything seems fine.", "MainChat_Chapter01_0157_07": "The only suspects have been ruled out...", "MainChat_Chapter01_0157_08": "Now that all suspects have been ruled out, what's next?", "MainChat_Chapter01_0157_09": "That's okay. Whatever the case...", "MainChat_Chapter01_0157_10": "The culprit is somewhere in the building!", "MainChat_Chapter01_0157_11": "Hey! I was about to say the same movie quote!", "MainChat_Chapter01_0157_12": "You've been waiting to say that movie line, haven't you?", "MainChat_Chapter01_0157_13": "Anyway, we won't let this big eater continue to roam free! Speaking of which, this month's electricity bill is due soon, I'm sure it'll be fine...", "MainChat_Chapter01_0157_14": " I was the one who brought up the matter, so why does it seem like you're pretty enthusiastic about it? The electricity bill for this month is due soon. It shouldn't be too bad, right?", "MainChat_Chapter01_0157_15": "I'm super tired today, so I'm off to bed. Wise, you've worked hard all day too. Don't stay up late.", "MainChat_Chapter01_0157_16": "I'm pretty tired today, so I'm off to bed. You should get some rest, too.", "MainChat_Chapter01_0159_01": "It's getting late. Let's hope we don't run into any more trouble...", "MainChat_Chapter01_0159_02": "Rest until morning", "MainChat_Chapter01_0159_03": "I don't want to sleep yet.", "MainChat_Chapter01_0159_04": "...", "MainChat_Chapter01_0159_05": "...Is the sun up yet...", "MainChat_Chapter01_0159_06": "...No, I overslept. It's time to open up the video store!", "MainChat_Chapter01_0159_07": "I hope I haven't delayed opening the store. I\u00A0should go downstairs and check...", "MainChat_Chapter01_0160_01": "(Just looking back on it feels like going through it all over again, so tiring...)", "MainChat_Chapter01_0160_02": "(I should be able to get to sleep now... I should go back to bed and get some rest...)", "MainChat_Chapter01_0161_01": "...", "MainChat_Chapter01_0161_02": "I had the weirdest dream... This super-dangerous Ethereal with the head of an electric meter was coming for me...", "MainChat_Chapter01_0161_03": "...I hope such a thing never exists.", "MainChat_Chapter01_0162_01": "(Looks like a pretty chill day. Think carefully about today's schedule.)", "MainChat_Chapter01_0162_01F": "(Today seems pretty chill. Take things at your own pace today~)", "MainChat_Chapter01_0164_01": "Would you like to use the VR device now to experience combat?", "MainChat_Chapter01_0164_02": "Yep.", "MainChat_Chapter01_0164_03": "Hang on. I want to look around a little longer...", "MainChat_Chapter01_0164_Name01": "Bertha", "MainChat_Chapter01_0165_01": "(This VR game that the Association came up with is far more interesting than I expected... The rewards are pretty useful too.)", "MainChat_Chapter01_0165_01F": "(This VR game that the Association came up with is far more interesting than expected... The rewards are particularly great!)", "MainChat_Chapter01_0165_02": "(I'll drive there if needed in the future. I guess this is a case of a Proxy and the Association both... getting what they want, right?)", "MainChat_Chapter01_0165_02F": "(I'll drive there and play if needed in the future. It's mutually beneficial, so it shouldn't be a problem!)", "MainChat_Chapter01_0166_01": "(This movie... It's a little noisy to watch late at night...)", "MainChat_Chapter01_0166_01F": "(This movie... *sigh* It's Wise's favorite snoozer. I'm not watching it.)", "MainChat_Chapter01_0166_02": "(This movie... The story is interesting, but the acting is just terrible...)", "MainChat_Chapter01_0166_02F": "(This movie... the ending is really bizarre. I'm not watching it.)", "MainChat_Chapter01_0166_03": "(This movie... I already know it backwards. I'll get another one...)", "MainChat_Chapter01_0166_03F": "(This movie... I've already seen it five times. I'll get another one...)", "MainChat_Chapter01_0166_04": "Question: Master, are you looking for a late-night video to watch?", "MainChat_Chapter01_0166_05": "...Fairy, don't scare me like that.", "MainChat_Chapter01_0166_06": "Do you have any suggestions, almighty Fairy?", "MainChat_Chapter01_0166_07": "Objection: Master is aware of my existence. Fear is not a normal response under normal levels of psychological endurance.", "MainChat_Chapter01_0166_08": "I'm here to provide recommendations for videos that you so urgently need. Please say \"Thank you.\"", "MainChat_Chapter01_0166_09": "Affirmative: I've prepared appropriate video recommendations. Furthermore, the master's choice of words is commendable.", "MainChat_Chapter01_0166_10": "(Alright... let's see what Fairy's got to recommend.)", "MainChat_Chapter01_0166_Name01": "Fairy", "MainChat_Chapter01_0167_01": "Here are the videos I have selected for you. All suitable for late-night viewing.", "MainChat_Chapter01_0167_02": "This is my personal diary!", "MainChat_Chapter01_0167_03": "Fairy, this is invasion of privacy!", "MainChat_Chapter01_0167_04": "Affirmative: I have already added the relative content to your video archive, Master. You are welcome.", "MainChat_Chapter01_0167_05": "Objection: Based on our \"Agreement,\" this is one of the services I should provide you.", "MainChat_Chapter01_0167_06": "(Never mind... It's done now...)", "MainChat_Chapter01_0167_06F": "(Never mind... I can't stop her...)", "MainChat_Chapter01_0167_07": "(...I guess looking back on what we've been through couldn't hurt...)", "MainChat_Chapter01_0167_07F": "(...I guess looking back on what we've been through couldn't hurt...)", "MainChat_Chapter01_0167_Name01": "Fairy", "MainChat_Chapter01_0168_01": "Hello. Welcome to the HIA Career Club. If you want to use our VR device, please talk to Bertha at the front desk on the opposite side. Thank you for your support.", "MainChat_Chapter01_0168_02": "Alright, thanks.", "MainChat_Chapter01_0168_03": "So what do you do?", "MainChat_Chapter01_0168_04": "...Thank you for your inquiry. The Association is preparing new content for our VR experience. Please keep an eye out for it.", "MainChat_Chapter01_0168_05": "Alright. I'll come back later.", "MainChat_Chapter01_0168_06": "You still haven't told me what you do?", "MainChat_Chapter01_0168_07": "...", "MainChat_Chapter01_0168_08": "...The Association is preparing new content for our VR experience. Please keep an eye out for it.", "MainChat_Chapter01_0168_09": "I guess I'll be on the lookout then.", "MainChat_Chapter01_0168_10": "Thank you for understanding...", "MainChat_Chapter01_0168_Name01": "Lyla", "MainChat_Chapter01_0169_01": "Aaah! ...Don't look! P—Please avert your eyes!", "MainChat_Chapter01_0169_02": "If ordinary citizens were to see Officer Mewmew struggling with Mewmew's mascot head... it would damage the reputation of Public Security!", "MainChat_Chapter01_0169_03": "W—Weirdo...", "MainChat_Chapter01_0169_04": "Belle, we got a weirdo over here...", "MainChat_Chapter01_0169_04F": "Wise, we got a weirdo over here...", "MainChat_Chapter01_0169_05": "How bizarre... Wearing a PubSec hat with that strange head...", "MainChat_Chapter01_0169_06": "It's certainly weird... It's wearing a Public Security hat, but also that strange head...", "MainChat_Chapter01_0169_07": "Oh, so my head didn't actually fall off yet! I really hurt myself falling down just then. My butt's still sore, so I'm not really in a good place to exercise good judgment...", "MainChat_Chapter01_0169_08": "What does your butt have to do with your judgement?", "MainChat_Chapter01_0169_09": "Don't judge things with your butt.", "MainChat_Chapter01_0169_10": "Please, don't worry about that! The prestige of Public Security remains high so long as my head hasn't fallen off! Today, Officer Mewmew is carrying out his duties well!", "MainChat_Chapter01_0169_11": "Good citizens, could you please do me a small favor? While chasing after a Bangboo with a damaged logic circuit, my head slipped, covering my eyes, and I ended up accidentally bumping into the front door of the video store...", "MainChat_Chapter01_0169_12": "What an annoying head", "MainChat_Chapter01_0169_13": "Better take off that head then...", "MainChat_Chapter01_0169_14": "It's not the head's fault! Just like the peacock's tail feathers and the Starlight Knight's mask, this... somewhat inconvenient head is magnificent proof of an officer's trustworthiness!", "MainChat_Chapter01_0169_15": "It's because my seniors think I'm the most trustworthy officer that they tasked me with the most important job in this municipality: promoting the development of the New Eridu community!", "MainChat_Chapter01_0169_16": "How spirited...", "MainChat_Chapter01_0169_17": "Is that really the most important job?", "MainChat_Chapter01_0169_18": "Of course! Because I really love my job... more than my dad loves my mom!", "MainChat_Chapter01_0169_19": "Instead of dealing with vicious criminals, I get to work with kind citizens. I'm so lucky — though it seems like everyone isn't very willing to cooperate... Am I doing something wrong?", "MainChat_Chapter01_0169_20": "Wise... I\u00A0kinda feel sorry for him. If it's not too much, perhaps you can help him out!", "MainChat_Chapter01_0169_21": "Belle... This officer really seems to need some help. Is there anything we can do?", "MainChat_Chapter01_0169_22": "Is there a way we can help?", "MainChat_Chapter01_0169_23": "What's in it for me?", "MainChat_Chapter01_0169_24": "Oh... kind-hearted citizen! Your kindness will be rewarded!", "MainChat_Chapter01_0169_25": "My butt really is sore. Could you help me find that damaged Bangboo? It's running out of energy, so it should be somewhere around Sixth Street...", "MainChat_Chapter01_0169_26": "Y—You mean, you'd like to help me out... Thank you, kind citizens! Good deeds never go unrewarded!", "MainChat_Chapter01_0169_27": "My butt really is sore. Could you help me find that malfunctioning Bangboo? It's running out of energy, so it should be somewhere around Sixth Street...", "MainChat_Chapter01_0169_28": "I'll go take a look.", "MainChat_Chapter01_0169_29": "I'll go try my luck.", "MainChat_Chapter01_0169_30": "New Eridu will never forget your contribution!", "MainChat_Chapter01_0169_31": "I'll head back to the store then. I'll leave the Bangboo hunting up to you, Wise! You might just find it quickly!", "MainChat_Chapter01_0169_32": "So I'll head back to the store then, and leave the Bangboo hunting up to you, Belle. I've got a feeling you'll find it pretty easily.", "MainChat_Chapter01_0169_Name01": "???", "MainChat_Chapter01_0169_Name02": "Officer Mewmew", "MainChat_Chapter01_0170_01": "Community building is of course a very important job, and hunting down a Bangboo with an unknown fault is an important part of that! I, Officer Mewmew, hereby vow...", "MainChat_Chapter01_0170_02": "...Owww, my butt hurts... Kind citizens, I'll leave finding the faulty Bangboo with you...", "MainChat_Chapter01_0170_Name01": "Officer Mewmew", "MainChat_Chapter01_0171_01": "...", "MainChat_Chapter01_0171_02": "Wanna try to fix it?", "MainChat_Chapter01_0171_03": "Give it a try.", "MainChat_Chapter01_0171_04": "Piece of cake!", "MainChat_Chapter01_0171_Name01": "Damaged Wild Bangboo", "MainChat_Chapter01_0172_01": "It's a miracle! Not only did you manage to find the lost Bangboo, you actually fixed it too...", "MainChat_Chapter01_0172_02": "You effortlessly achieved what Officer Mewmew couldn't... *sobbing* Perhaps you should be the Officer Mewmew, you'd be more dependable than me...", "MainChat_Chapter01_0172_03": "Not at all.", "MainChat_Chapter01_0172_04": "I'll just be myself, thanks.", "MainChat_Chapter01_0172_04F": "I'll just be myself, thanks.", "MainChat_Chapter01_0172_05": "Kind citizens... Are you saying that despite me having done nothing, if my enthusiasm and determination for the job hadn't motivated you, you would never have rescued the Bangboo?", "MainChat_Chapter01_0172_06": "Are you... an angel? An angel among the citizens... It seems that I, as Officer Mewmew, must protect New Eridu by building the community!", "MainChat_Chapter01_0172_07": "I never said that...", "MainChat_Chapter01_0172_08": "Is that what you'd call self-motivation?", "MainChat_Chapter01_0172_09": "New Eridu shall never forget your contribution! See? Here's the proof!", "MainChat_Chapter01_0172_Name01": "Officer Mewmew", "MainChat_Chapter01_0173_01": "Kind citizen, every tiny act of kindness you perform shall be recorded. Once you accrue a certain amount, you will be awarded all sorts of \"Good Citizen Medals\"!", "MainChat_Chapter01_0173_02": "Adults and magpies love shiny things! Please work hard to be a kind person, for the city we both love, and for shiny medals!", "MainChat_Chapter01_0173_03": "I'll be stationed here permanently from tomorrow! Come by anytime to play... Uhh, I mean, to give me confidence in my work!", "MainChat_Chapter01_0173_04": "Also, take this... Just some clues gathered from various places about the faulty Bangboo. I can't catch all of them, but if there were some citizens able to help....", "MainChat_Chapter01_0173_05": "Please! New Eridu will never forget your service... At least I, Officer Mewmew, will be sure to record your kind deeds!", "MainChat_Chapter01_0173_Name01": "Officer Mewmew", "MainChat_Chapter01_0174_01": "Wise, welcome back! Have you sorted out the thing with the faulty Bangboo?", "MainChat_Chapter01_0174_02": "Belle, welcome back! Have you sorted out the thing with the faulty Bangboo?", "MainChat_Chapter01_0174_03": "You tell Belle about what happened near the newsstand...", "MainChat_Chapter01_0174_03F": "You tell Wise about what happened near the newsstand...", "MainChat_Chapter01_0174_04": "...Is that so? So that Officer Mewmew will be stationed around here permanently from now on?", "MainChat_Chapter01_0174_05": "...Is that so? Looks like that Officer Mewmew will be stationed around here permanently from now on...", "MainChat_Chapter01_0174_06": "Working in promotions for Public Security is tough work.", "MainChat_Chapter01_0174_07": "Working in promotions for Public Security is tough work.", "MainChat_Chapter01_0174_08": "Wise, did you get any clues about the faulty Bangboo? Repairing them seems to yield Hollow Observation Data for us — so let's keep an eye out in the future!", "MainChat_Chapter01_0174_09": "We got a lead on the malfunctioning Bangboo... It seems fixing them yields Hollow Observation Data, let's keep an eye out in the future.", "MainChat_Chapter01_0174_10": "We should try and be good citizens.", "MainChat_Chapter01_0174_11": "We have to keep our identity hidden...", "MainChat_Chapter01_0174_12": "Leading a double life in New Eridu is always a challenge.", "MainChat_Chapter01_0174_13": "Leading a double life in New Eridu is always a challenge.", "MainChat_Chapter01_0174_14": "Just like how we don't know what's underneath Mewmew's mascot head... Oh no, now I've mentioned it, I'm suddenly really curious!", "MainChat_Chapter01_0174_15": "Just like how we don't know what's underneath Mewmew's mascot head... Oh no, now I've mentioned it, I'm suddenly really curious!", "MainChat_Chapter01_0174_16": "I'm a little curious, too.", "MainChat_Chapter01_0174_17": "It's best we don't know.", "MainChat_Chapter01_0174_18": "Right? The more he hides it, the more you want to know.", "MainChat_Chapter01_0174_19": "I get it. The more you cover something up, the more people wanna know.", "MainChat_Chapter01_0174_20": "...But does this count as interfering in Public Security's work? Even though he's the way he is... for safety's sake, we should still respect that head.", "MainChat_Chapter01_0174_21": "...But does this count as interfering in Public Security's work? Even though he's the way he is... for safety's sake, we should still respect that head.", "MainChat_Chapter01_0174_22": "You think it best not to open Pandora's Box, right Wise? Forcing a masked character to unmask themselves is bad form.", "MainChat_Chapter01_0174_23": "You think it best not to open Pandora's Box, right Belle? Forcing a masked character to unmask themselves is bad form.", "MainChat_Chapter01_0174_24": "Then we should respect Officer Mewmew's head~", "MainChat_Chapter01_0174_25": "So we have to respect Officer Mewmew's head.", "MainChat_Chapter01_0174_26": "Oh... it's already late. You should get some rest, Wise! We can talk more about being model citizens tomorrow~", "MainChat_Chapter01_0174_27": "... It's late. You should get some rest, Belle! We can talk more about being model citizens tomorrow.", "MainChat_Chapter01_0174_28": "Sure. I'm gonna hit the hay!", "MainChat_Chapter01_0174_29": "Good night, Belle.", "MainChat_Chapter01_0174_29F": "Good night, Wise.", "MainChat_Chapter01_0175_01": "...Lying in bed, you can't help but recall the details of this commission...", "MainChat_Chapter01_0175_02": "...Everything went well with the Cunning Hares and Nekomata... But there hasn't been much progress on the strongbox...", "MainChat_Chapter01_0175_03": "...But if you take a moment to calm down and think it through, rushing things could bring more danger... After all...", "MainChat_Chapter01_0175_04": "...", "MainChat_Chapter01_0175_05": "...", "MainChat_Chapter01_0175_06": "...It's a new day! Let's set these worries aside for now... Sometimes, worries disappear on their own if left alone, right?", "MainChat_Chapter01_0175_07": "Well, maybe not all of them...", "MainChat_Chapter01_0179_01": "(Let's see what's happened at the video store today... I can only count on the video store when the Proxy business isn't doing well!)", "MainChat_Chapter01_0179_02": "(Let's see what's happened at the video store today... The video store's business is really important when the Proxy business isn't doing well...)", "MainChat_Chapter01_0179_03": "(This is called putting your eggs in different baskets... Maybe I really am a business genius!)", "MainChat_Chapter01_0179_04": "(...This is a kind of business portfolio, right?)", "MainChat_Chapter01_0180_01": "Oh... a new customer! It really is useful to hand out pamphlets at schools...!", "MainChat_Chapter01_0180_02": "(She's so beautiful... What kind of videotape should I recommend... Mr. 18... please lend me your strength!)", "MainChat_Chapter01_0180_03": "H-Hello!!! Welcome to Random Play. What kind of videotape are you looking for...?", "MainChat_Chapter01_0180_04": "...I'm just browsing... Are these videotapes all available for rent?", "MainChat_Chapter01_0180_05": "Yes! I highly recommend this one called Beheboth. I've just re-watched it three times recently! It portrays Ethereals in such a fascinating way...", "MainChat_Chapter01_0180_06": "I especially like that Farbauti because I never knew that Farbauti could play drums...", "MainChat_Chapter01_0180_07": "...That's not called playing drums.", "MainChat_Chapter01_0180_08": "Oh, so you've already seen Beheboth. Which Ethereal is your favorite?", "MainChat_Chapter01_0180_09": "I didn't...", "MainChat_Chapter01_0180_10": "Eh, not really. But there's a VR club in Lumina Square... I've seen the Farbauti in a game there.", "MainChat_Chapter01_0180_11": "Really? But games and movies are different! This flick is really worth watching...", "MainChat_Chapter01_0180_12": "...I don't want to spend my time off watching movies that are all about Ethereals...", "MainChat_Chapter01_0180_13": "Eh? Did you say something? Sorry, I didn't hear you clearly...", "MainChat_Chapter01_0180_14": "Nothing, I just remembered that the game in that VR club has new monsters to fight. Bye now.", "MainChat_Chapter01_0180_15": "The girl with the shark tail leaves the video store without looking back, leaving Heddy standing there in disappointment...", "MainChat_Chapter01_0180_16": "Big fail... How can there be a girl who doesn't like Beheboth in this world...", "MainChat_Chapter01_0180_17": "...Heddy, maybe next time you could suggest a videotape you think the customer won't like...", "MainChat_Chapter01_0180_18": "...Heddy, maybe next time you could suggest a videotape you think the customer won't like...", "MainChat_Chapter01_0180_19": "Do you want me to recommend a gorgeous movie like Enter the Ether to a girl like that? That couldn't possibly work!", "MainChat_Chapter01_0180_20": "...Heddy, Just listen to Belle.", "MainChat_Chapter01_0180_20F": "Just listen to my brother, Heddy.", "MainChat_Chapter01_0180_21": "True, Beheboth is better.", "MainChat_Chapter01_0180_22": "See, my brother says so too...", "MainChat_Chapter01_0180_23": "See, Belle says so too...", "MainChat_Chapter01_0180_24": "Ok, I'll give it a try next time...", "MainChat_Chapter01_0180_25": "Wise...!", "MainChat_Chapter01_0180_26": "Belle...", "MainChat_Chapter01_0180_27": "Eh... th-then I'll ask Mr. 18 for advice in a moment!", "MainChat_Chapter01_0180_28": "But since you're here, Wise, what's your plan today? Are you going out?", "MainChat_Chapter01_0180_29": "But since you're here, Belle, what's your plan today? Are you going out?", "MainChat_Chapter01_0180_30": "The club the customer just mentioned...", "MainChat_Chapter01_0180_31": "The new stage in that VR game the customer just mentioned...", "MainChat_Chapter01_0180_32": "I think she's talking about the new HIA club in Lumina Square. She mentioned a new stage in a VR game... right? Are you thinking of checking it out?", "MainChat_Chapter01_0180_33": "I think she's talking about the new HIA club in Lumina Square. She mentioned a new stage in a VR game... right? Do you want to check it out?", "MainChat_Chapter01_0180_34": "I'm kind of interested", "MainChat_Chapter01_0180_35": "There should be a new reward if it's a new stage, right?", "MainChat_Chapter01_0180_36": "I got you! I'll watch the store today~ Be careful on the road.", "MainChat_Chapter01_0180_37": "Okay, I'll watch the store today. Be careful on the road.", "MainChat_Chapter01_0180_Name01": "Heddy", "MainChat_Chapter01_0180_Name02": "Shark-Tailed Girl", "MainChat_Chapter01_0181_01": "Welcome to the HIA Career Club. How can I help you?", "MainChat_Chapter01_0181_02": "I'm here to play a VR game.", "MainChat_Chapter01_0181_03": "I heard there are new monsters to challenge.", "MainChat_Chapter01_0181_04": "That's right. There are new monsters that can be challenged in Hollow Rider, and new rewards have been prepared for players who challenge them!", "MainChat_Chapter01_0181_05": "If you choose to fight the new monsters and beat the custom stage, you'll get a variety of chips that are recorded with different combat techniques that you can use to improve your skills in combat.", "MainChat_Chapter01_0181_06": "Which new monsters are there? Can I see them?", "MainChat_Chapter01_0181_07": "I want to see the rewards.", "MainChat_Chapter01_0181_08": "Alright, I'll show you.", "MainChat_Chapter01_0181_Name01": "Bertha", "MainChat_Chapter01_0184_01": "(Training chips developed by the HIA. It might be a civilian version for recruiting new club members, but it's still really useful.)", "MainChat_Chapter01_0184_02": "(Training chips developed by the HIA. It might be a civilian version for recruiting new club members, but it's still really useful.)", "MainChat_Chapter01_0184_03": "(I should come to the club to collect more when I get the chance. You can never have too many good things!)", "MainChat_Chapter01_0184_04": "(I should come to the club to collect more when I get the chance. They will definitely come in handy.)", "MainChat_Chapter01_0185_01": "Wise, I'm here to pick you up!", "MainChat_Chapter01_0185_02": "Belle, I'm here to pick you up!", "MainChat_Chapter01_0185_03": "Don't worry, I'm perfectly fine.", "MainChat_Chapter01_0185_04": "Miss me that much?", "MainChat_Chapter01_0185_05": "...I'm not worried about you! I-I'm worried about Eous!", "MainChat_Chapter01_0185_06": "How can I not be worried...?", "MainChat_Chapter01_0185_07": "Yes, I miss you a lot, you dummy. You're just making me worry about you!", "MainChat_Chapter01_0185_08": "...You sure are carefree. I was so worried about you at home.", "MainChat_Chapter01_0185_09": "I never thought my first time venturing into Hollow Zero would be so dangerous. First Nineveh, then Hollow Special Operations...", "MainChat_Chapter01_0185_10": "I never thought my first time venturing into Hollow Zero would be so dangerous. First an extremely dangerous Ethereal, then Hollow Special Operations...", "MainChat_Chapter01_0185_11": "Speaking of which, those people said they're from Hollow Special Operations Section 6, right? I heard that pink-haired lady call their chief Miyabi...", "MainChat_Chapter01_0185_12": "Speaking of which, they said they're from Hollow Special Operations Section 6, right? I heard that pink-haired lady call their chief Miyabi...", "MainChat_Chapter01_0185_13": "Do you know them, Belle?", "MainChat_Chapter01_0185_13F": "Do you know them, Wise?", "MainChat_Chapter01_0185_14": "...! Could it be...", "MainChat_Chapter01_0185_15": "That's impossible! I was just wondering if their chief is Hoshimi Miyabi...", "MainChat_Chapter01_0185_16": "Of course not! I was just wondering if their chief is Hoshimi Miyabi...", "MainChat_Chapter01_0185_17": "I knew you would pick up on that. Could their chief be Hoshimi Miyabi...", "MainChat_Chapter01_0185_18": "I knew you would pick up on that. Could their chief be Hoshimi Miyabi.", "MainChat_Chapter01_0185_19": "That's the youngest Void Hunter in New Eridu right now!", "MainChat_Chapter01_0185_20": "That's the youngest Void Hunter in New Eridu right now.", "MainChat_Chapter01_0185_21": "Although I don't know why she needs her colleagues to interpret for her when she speaks...", "MainChat_Chapter01_0185_22": "Although she has a funny way of talking and needs her colleagues to interpret for her when she speaks...", "MainChat_Chapter01_0185_23": "No! This must be how a strong person carries themselves.", "MainChat_Chapter01_0185_24": "Hmm... maybe that's how a strong person carries themselves.", "MainChat_Chapter01_0185_25": "...Are you her fan?", "MainChat_Chapter01_0185_26": "Hey, did you forget that we're Proxies?", "MainChat_Chapter01_0185_27": "We're talking about a Void Hunter here! Whether you are an Investigator who walks the light or a Hollow raider who moves in shadows, Void Hunters are the ones at the top of the food chain from any perspective, no?", "MainChat_Chapter01_0185_28": "But we're talking about a Void Hunter! Whether you are an Investigator who walks the light or a Hollow raider who moves in shadows, Void Hunters are the ones at the top of the food chain from any perspective, no?", "MainChat_Chapter01_0185_29": "I never thought I'd get the chance to see Hoshimi Miyabi chase down Ethereals... and even work with them... Yep, that's right. I was forcibly conscripted, but it counts as working together too!", "MainChat_Chapter01_0185_30": "I never thought I'd get the chance to see Hoshimi Miyabi chase down Ethereals... and even work with them... Yep, that's right. I was forcibly conscripted, but it counts as working together too!", "MainChat_Chapter01_0185_31": "I have a feeling we'll meet again.", "MainChat_Chapter01_0185_32": "I think they have a good impression of us too.", "MainChat_Chapter01_0185_33": "That's right. Didn't she say that she looks forward to working with us again...? Eh, I think that's what she meant even though she said she wouldn't show us mercy...", "MainChat_Chapter01_0185_34": "That's right. She said she looks forward to working with us again... right? I think that's what she meant even though she said she wouldn't show us mercy...", "MainChat_Chapter01_0185_35": "But if it's something that requires cooperating with elites like them... That would probably only be in a real crisis...", "MainChat_Chapter01_0185_36": "But if it's something that requires cooperating with elites like them... I hope it's not another crisis...", "MainChat_Chapter01_0185_37": "Fortune favors the bold!", "MainChat_Chapter01_0185_38": "Phaethon is a Legendary Proxy too, though.", "MainChat_Chapter01_0185_39": "Right! So, the joint forces of the youngest Void Hunter and a Legendary Proxy... It's like the best scene from a popular movie~", "MainChat_Chapter01_0185_40": "Hmm... You're right. The joint forces of the youngest Void Hunter and a Legendary Proxy. It's like a scene out of a popular movie.", "MainChat_Chapter01_0185_41": "It's too early for you to say that.", "MainChat_Chapter01_0185_42": "Wake up, future superhero.", "MainChat_Chapter01_0185_43": "Fine, let's hurry home first... Eh? Wise, Eous seems heavier... What's it carrying?", "MainChat_Chapter01_0185_44": "Alright. Let's go home first... Hmm? Belle, Eous seems heavier... Is it carrying something?", "MainChat_Chapter01_0185_45": "It's something I collected from Hollow Zero.", "MainChat_Chapter01_0185_46": "Take a look yourself.", "MainChat_Chapter01_0185_47": "Let me see... Is this an Ether Fluid?", "MainChat_Chapter01_0185_48": "Let me see... Is this an Ether Fluid?", "MainChat_Chapter01_0185_49": "Ooh, with these Ether Fluids, I could drop by Turbo after I head home and find Enzo to adjust my Bangboo~", "MainChat_Chapter01_0185_50": "Hmm, with these Ether Fluids, I could drop by Turbo after I head home and find Enzo to adjust my Bangboo.", "MainChat_Chapter01_0185_51": "Then let's go home~", "MainChat_Chapter01_0185_52": "Then let's go home.", "MainChat_Chapter01_0187_01": "Just as I suspected, the Rank-Up was a cinch. With better Inter-Knot credentials, it'll be easier to find good work.", "MainChat_Chapter01_0187_02": "Impressive. The Rank-Up was a cinch. With better Inter-Knot credentials, it'll be easier to find good work.", "MainChat_Chapter01_0187_03": "Shepherd said that he'd celebrate with us after our promotion, but I haven't seen him for the past two days.", "MainChat_Chapter01_0187_04": "Shepherd said that he'd celebrate with us after our promotion, but I haven't seen him for the past two days.", "MainChat_Chapter01_0187_05": "Forget about him for now. I want to see the promotion rewards! Got anything good?", "MainChat_Chapter01_0187_06": "He's always like that... Let's not worry about him for now. Looks like there are some rewards for the promotion. What are they?", "MainChat_Chapter01_0187_07": "I haven't looked at it yet.", "MainChat_Chapter01_0187_08": "Seems like it's something related to W-Engines...", "MainChat_Chapter01_0187_09": "Let me see... Oh, this is a W-Engine Drive Disc, right? It can be paired with the W-Engine core to not only enhance resistance to Ether Corruption, but also to assist in combat", "MainChat_Chapter01_0187_10": "Let me see... Oh, this is a W-Engine Drive Disc, right? It can be paired with the W-Engine core to not only enhance resistance to Ether Corruption, but also to assist in combat", "MainChat_Chapter01_0187_11": "Good stuff! The Inter-Knot is really on point with their incentives for Proxy promotion, huh?", "MainChat_Chapter01_0187_12": "Right. The Inter-Knot does a good job of motivating Proxies to get promoted.", "MainChat_Chapter01_0187_13": "Wise, do you want to try equipping it now?", "MainChat_Chapter01_0187_14": "Belle, do you want to try equipping it now?", "MainChat_Chapter01_0188_01": "(Roland mentioned that we could get special supplies from the military by participating in this mission... Let's head over to Scott Outpost to find out more details.)", "MainChat_Chapter01_0188_02": "(Roland mentioned that we could get special supplies from the military by participating in this mission... Let's head over to Scott Outpost to find out more details.)", "MainChat_Chapter01_0189_01": "Excellent. It's been only 1 hour 27 minutes 35 seconds since I sent the message. Mr. Independent Investigator, I can sense your ambition.", "MainChat_Chapter01_0189_01F": "Excellent. It's been only 1 hour 27 minutes 35 seconds since I sent the message. Miss Independent Investigator, I can sense your ambition.", "MainChat_Chapter01_0189_02": "Thanks. But, it's just that there was no traffic this morning.", "MainChat_Chapter01_0189_03": "Do the Defense Force members all like to watch the clock?", "MainChat_Chapter01_0189_04": "Punctuality is a virtue for humans, but for the Defense Force, it's a duty. We often have missions that are a race against time, and today's task is no different.", "MainChat_Chapter01_0189_05": "Being on time is a soldier's duty, as many of our missions involve racing against time. Today's task is no exception.", "MainChat_Chapter01_0189_06": "In short, we've recently discovered that there are several anomalies of Ether activity near the exploration route of Hollow Zero, which frequently spawn Ethereals.", "MainChat_Chapter01_0189_07": "Leaving these anomalies unchecked could certainly hinder the progress of future Defense Force operations.", "MainChat_Chapter01_0189_08": "You want us to handle it?", "MainChat_Chapter01_0189_09": "That's right. This task involves Routine Cleanup of these abnormal zones, and your team isn't the only one participating.", "MainChat_Chapter01_0189_10": "As for the special supply support I mentioned earlier, it includes materials for making W-Engine Drive Discs — specifically, Drive Disc Master Copies and Plating Agents.", "MainChat_Chapter01_0189_11": "Master Copies?!", "MainChat_Chapter01_0189_12": "Plating Agents, too?!", "MainChat_Chapter01_0189_13": "Indeed. It seems Mr. Independent Investigator is well aware that while W-Engine Drive Discs can significantly enhance the performance of a W-Engine, the materials for making such discs are scarce.", "MainChat_Chapter01_0189_13F": "Indeed. It seems Miss Independent Investigator is well aware that while W-Engine Drive Discs can significantly enhance the performance of a W-Engine, the materials for making such discs are scarce.", "MainChat_Chapter01_0189_14": "Especially recently, due to increased demand caused by the Hollow Zero mission, these materials are virtually priceless in the civilian market.", "MainChat_Chapter01_0189_15": "In a nutshell, the Defense Force is pulling out all the stops, providing top-notch support to boost the combat abilities of everyone involved and ensure smooth Routine Cleanup operations.", "MainChat_Chapter01_0189_16": "You can really feel their sincerity (and their deep pockets)!", "MainChat_Chapter01_0189_17": "I'll take on the mission!", "MainChat_Chapter01_0189_18": "Excellent, then let me explain the details of the mission to you.", "MainChat_Chapter01_0189_Name01": "Roland", "MainChat_Chapter01_0190_01": "Mr. Independent Investigator, since you've confirmed your participation in the Routine Cleanup mission, the quartermaster will soon send initial supplies.", "MainChat_Chapter01_0190_01F": "Miss Independent Investigator, since you've confirmed your participation in the Routine Cleanup mission, the quartermaster will soon send initial supplies.", "MainChat_Chapter01_0190_02": "Find a trusted Tuner to customize W-Engine Drive Discs for your team members to boost your team's strength.", "MainChat_Chapter01_0190_03": "Thank you. I will.", "MainChat_Chapter01_0190_04": "Before we say goodbye, there's something else I need to tell you—", "MainChat_Chapter01_0190_05": "After our cooperation in the last Shiyu Defense, the H.A.N.D.'s Hollow Special Operations has decided to officially station personnel at Scott Outpost, not just as external support.", "MainChat_Chapter01_0190_06": "Starting tomorrow, Ms. Ophelia from the H.S.O., will be officially participating in the security mission at Scott Outpost. She hopes I can help persuade reliable veterans to assist.", "MainChat_Chapter01_0190_07": "If you have confidence in your abilities, you can come here at the same time tomorrow and talk to her.", "MainChat_Chapter01_0190_08": "I'll remember", "MainChat_Chapter01_0190_09": "Then I'll come back tomorrow", "MainChat_Chapter01_0190_10": "(Not only the Institute and the Defense Force, but also HAND is also going to have personnel stationed permanently at Scott Outpost? Anyway, I'll come back tomorrow to find out more.)", "MainChat_Chapter01_0190_11": "(Not only the Institute and the Defense Force, but also the HAND is also going to have personnel stationed permanently at Scott Outpost? Anyway, I'll come back tomorrow to find out more.)", "MainChat_Chapter01_0190_12": "(As for today's schedule, let's first head over to Bardic Needle across from our store.)", "MainChat_Chapter01_0190_13": "(As for today's schedule, let's first head over to Bardic Needle across from our store.)", "MainChat_Chapter01_0190_14": "(Speaking of trusted Tuners, Elfy from Bardic Needle has been our long-time partner. Lately, she's been worried about sourcing Drive Disc Master Copies.)", "MainChat_Chapter01_0190_15": "(Speaking of trusted Tuners, Elfy from Bardic Needle has been our long-time partner. Lately, she's been worried about sourcing Drive Disc Master Copies.)", "MainChat_Chapter01_0190_Name01": "Roland", "MainChat_Chapter01_0190_Name02": "Player Option", "MainChat_Chapter01_0191_01": "(Roland mentioned that starting today, HAND will station a representative at Scott Outpost, and they need some help.)", "MainChat_Chapter01_0191_02": "(Roland mentioned that starting today, HAND will station a representative at Scott Outpost, and they need some help.)", "MainChat_Chapter01_0191_03": "(Let's make another trip to the outpost today to meet with the person in charge, Ophelia.)", "MainChat_Chapter01_0191_04": "(Let's make another trip to the outpost today to meet with the person in charge, Ophelia.)", "MainChat_Chapter01_0192_01": "...", "MainChat_Chapter01_0192_02": "H—Hello?", "MainChat_Chapter01_0192_03": "...", "MainChat_Chapter01_0192_04": "...", "MainChat_Chapter01_0192_05": "(She seems to be wearing headphones?)", "MainChat_Chapter01_0192_06": "(It all feels strangely familiar, as if I've been through this before.)", "MainChat_Chapter01_0192_07": "Hello—!!", "MainChat_Chapter01_0192_08": "Shh, I heard you.", "MainChat_Chapter01_0192_09": "The HSO is issuing intel briefings, and the current situation is a top priority.", "MainChat_Chapter01_0192_10": "Were you recommended by Roland?", "MainChat_Chapter01_0192_11": "Yeah, I heard you need some help?", "MainChat_Chapter01_0192_12": "That's right. Our group is hunting notorious Ethereals.", "MainChat_Chapter01_0192_13": "Huh?", "MainChat_Chapter01_0192_14": "And?", "MainChat_Chapter01_0192_15": "That's all.", "MainChat_Chapter01_0192_16": "Don't you have any more details?", "MainChat_Chapter01_0192_17": "Isn't that a bit too brief?", "MainChat_Chapter01_0192_18": "...Brevity means accuracy.", "MainChat_Chapter01_0192_19": "\"Hunting\" and \"notorious Ethereals\" should clue you in — the mission's target and difficulty are no joke.", "MainChat_Chapter01_0192_20": "As for other information, the HSO is not obliged to disclose that to civilians.", "MainChat_Chapter01_0192_21": "If you absolutely need some reassurance, I will tell you this:", "MainChat_Chapter01_0192_22": "\"Recently, several notorious Ethereals have been spotted near the research areas of Hollow Zero. For safety reasons, eliminating these dangerous targets is a top priority.\"", "MainChat_Chapter01_0192_23": "\"Given the large activity range and high danger of these Ethereals, we are now recruiting skilled civilians to join us and increase the success rate of these missions.\"", "MainChat_Chapter01_0192_24": "\"As for me, I'm Ophelia, the H.S.O.'s officer in charge at Scott Outpost. My team mainly handles the security at Scott Outpost and is also responsible for protecting the safety of the White Star Institute's researchers.\"", "MainChat_Chapter01_0192_25": "Is what you just said true?", "MainChat_Chapter01_0192_26": "So you can speak at length too...", "MainChat_Chapter01_0192_27": "The HSO is not obligated to disclose information to civilians.", "MainChat_Chapter01_0192_28": "Anyway, if you are confident in your team's capabilities, you can come to me anytime.", "MainChat_Chapter01_0192_29": "Of course, next time you talk to me, you don't need to shout so loudly.", "MainChat_Chapter01_0192_Name01": "Ophelia", "MainChat_Chapter01_0192_Name02": "Player Option", "MainChat_Chapter01_0401_01": "Yo, {M#Wise}{F#Belle}, you're here. What a disaster.", "MainChat_Chapter01_0401_01F": "Yo, {M#Wise}{F#Belle}, you're here. What a disaster.", "MainChat_Chapter01_0401_02": "What was that all about?", "MainChat_Chapter01_0401_03": "I picked up a Bangboo with a paper bag stuck on its head. And it just stepped on my cellphone on the workbench...", "MainChat_Chapter01_0401_04": "Is your phone fine?", "MainChat_Chapter01_0401_05": "Where's the Bagboo?", "MainChat_Chapter01_0401_06": "My phone is fine...", "MainChat_Chapter01_0401_07": "But Bagboo probably ran into the Companion Hollow on Fourteenth Street.", "MainChat_Chapter01_0401_08": "It ran off, probably into the Companion Hollow on Fourteenth Street.", "MainChat_Chapter01_0401_09": "...", "MainChat_Chapter01_0401_10": "Actually, when I picked it up, I felt like it was a little off. Something wasn't right.", "MainChat_Chapter01_0401_11": "I brought it back here and discovered that it'd been turned into a very powerful weapon. Maybe the load was too heavy, and it ended up a bit kooky.", "MainChat_Chapter01_0401_12": "I was attempting to adjust its capacity and increase its chassis stability. I never thought it'd suddenly leap up, shove everything around, and sprint off like that.", "MainChat_Chapter01_0401_13": "But while I was installing the last component, it suddenly jumped up and went berserk...", "MainChat_Chapter01_0401_14": "It ended up running into the Hollow headfirst...", "MainChat_Chapter01_0401_15": "Do you want to retrieve it, Enzo?", "MainChat_Chapter01_0401_16": "It's my time to shine!", "MainChat_Chapter01_0401_17": "Yes, and that's where I need your help.", "MainChat_Chapter01_0401_18": "After all, there's still a chance for it to return to normal. I don't want to give up like this.", "MainChat_Chapter01_0401_19": "I get it. You helped that Bangboo, and want to finish what you've started.", "MainChat_Chapter01_0401_20": "You really get me. I'll leave it to you, then. If you find Bagboo, please bring it back here.", "MainChat_Chapter01_0401_20F": "You really get me. I'll leave it to you, then. If you find Bagboo, please bring it back here.", "MainChat_Chapter01_0401_Name01": "Enzo", "MainChat_Chapter01_0403_01": "Wise, you're just in time!", "MainChat_Chapter01_0403_01F": "Belle, you're just in time!", "MainChat_Chapter01_0403_02": "What can I do for you, Enzo?", "MainChat_Chapter01_0403_03": "Who's this Bangboo next to you...?", "MainChat_Chapter01_0403_04": "Yes, it's about this Bagboo.", "MainChat_Chapter01_0403_05": "It's a Bangboo Wanderer I picked up... Uh... Actually, I think it might have deliberately run into me...", "MainChat_Chapter01_0403_06": "At first, I just thought it was a little quirky, but upon close inspection, I realized it had been modified to be a very powerful weapon. Maybe its body couldn't bear the heavy load.", "MainChat_Chapter01_0403_07": "I couldn't stop myself from helping, so I made some adjustments and lightened its load while increasing its stability.", "MainChat_Chapter01_0403_08": "After the adjustments, it turned out to be quite obedient.", "MainChat_Chapter01_0403_09": "Ne-ehn! (I'm a good Bagboo!)", "MainChat_Chapter01_0403_10": "But it's still a weaponized Bangboo, so it would be a waste to keep it with me...", "MainChat_Chapter01_0403_11": "I was just about to pay you siblings a visit and ask if you're willing to take it in, and here you are.", "MainChat_Chapter01_0403_12": "Ehn, ehn-ehn! (Enzo's a nice guy! Bagboo will be good!)", "MainChat_Chapter01_0403_13": "Na-uhn-na-ehn! Ehn-ne! (Enzo's friends! Good people! Bagboo will be good too!)", "MainChat_Chapter01_0403_14": "It seems to like you quite a bit, and we live close by. If it ever needs any adjustments it'll be convenient to pay me a visit.", "MainChat_Chapter01_0403_14F": "It'd be a huge waste if I kept the Bagboo here... How about you take it in, Belle?", "MainChat_Chapter01_0403_15": "What do you think?", "MainChat_Chapter01_0403_16": "Come with me then!", "MainChat_Chapter01_0403_17": "Welcome to the family!", "MainChat_Chapter01_0403_18": "Thank you very much, Wise!", "MainChat_Chapter01_0403_18F": "Thanks, Belle!", "MainChat_Chapter01_0403_19": "So, how can I help you here at TURBO? Is something wrong with your car? Need Bangboo maintenance?", "MainChat_Chapter01_0403_20": "I got some Ether solution.", "MainChat_Chapter01_0403_21": "I'd like to adjust my Bangboo.", "MainChat_Chapter01_0403_21F": "I recently opened up a new Bangboo-related service, so you can bring the little ones over to try it out. I'll be waiting for you at the store!", "MainChat_Chapter01_0403_22": "Oh~ No worries! Let's talk more in the store. I'll be waiting there.", "MainChat_Chapter01_0403_Name01": "Enzo", "MainChat_Chapter01_0403_Name02": "Bagboo", "MainChat_Chapter01_0403_Name03": "Bagboo", "MainChat_Chapter01_043_01": "Wise~ Wanna watch TV?", "MainChat_Chapter01_043_02": "Belle, wanna watch TV?", "MainChat_Chapter01_043_03": "Why do you want to watch TV all of a sudden?", "MainChat_Chapter01_043_04": "It's been quite eventful lately, and the election is coming up. I think... it's about time we caught up with the latest news! Maybe we'll learn something new.", "MainChat_Chapter01_043_05": "A lot has happened lately, and the election is approaching. Let's check out the news and see if we can learn anything.", "MainChat_Chapter01_044_01": "Wise, how about we watch the news now?", "MainChat_Chapter01_044_02": "Belle, how about we watch the news now?", "MainChat_Chapter01_044_03": "Sure. Let's watch it together.", "MainChat_Chapter01_044_04": "I've got work to do.", "MainChat_Chapter01_044_05": "Cool! Where's the remote... Ah, it's started!", "MainChat_Chapter01_044_06": "Lemme see which channel it's on... Ah, it's already started.", "MainChat_Chapter01_044_07": "Alright~ Let's watch it after you wrap things up!", "MainChat_Chapter01_044_08": "No problem. Just come over when you're done.", "MainChat_Chapter01_053_01": "Morning, Wise! Did you sleep well?", "MainChat_Chapter01_053_02": "You're up! Did you sleep well?", "MainChat_Chapter01_053_03": "Not bad.", "MainChat_Chapter01_053_04": "I received a notification about a recommended post on Inter-Knot this morning. I think it was about a Rally Commission. I'm sure you received it too. Are you interested?", "MainChat_Chapter01_053_05": "I received a notification about a recommended post on Inter-Knot this morning. I think it was about a Rally Commission. I'm sure you received it too. Are you interested?", "MainChat_Chapter01_053_06": "I'll check my DMs later.", "MainChat_Chapter01_053_07": "Rally Commission?", "MainChat_Chapter01_053_08": "Yeah! Speaking of which, I haven't done a coop commission like a Rally Commission in ages...", "MainChat_Chapter01_053_09": "Yeah. Speaking of which, I haven't done a cooperative commission like a Rally Commission in ages...", "MainChat_Chapter01_053_10": "In Rally Commissions, one side explores the route and provides data, while the other handles the Ethereals and collecting the supplies.", "MainChat_Chapter01_053_11": "In Rally Commissions, one side explores the route and provides data, while the other handles the Ethereals and collecting the supplies.", "MainChat_Chapter01_053_12": "It's called a Rally Commission because the concept is similar to the collaboration between a racer and a navigator in a rally competition.", "MainChat_Chapter01_053_13": "It's called a Rally Commission because the concept is similar to the collaboration between a racer and a navigator in a rally competition.", "MainChat_Chapter01_053_14": "If we undertake a Rally Commission on our current account, we should be assigned to dealing with Ethereals and collecting supplies... Simple and straightforward combat!", "MainChat_Chapter01_053_15": "If we undertake a Rally Commission on our current account, we should be assigned to dealing with Ethereals and collecting supplies... It's basically pure combat.", "MainChat_Chapter01_053_16": "It is a new account, after all.", "MainChat_Chapter01_053_17": "I'm actually quite happy to just focus on the fighting.", "MainChat_Chapter01_053_18": "Yeah, but Rally Commissions cover a larger scope than Combat Commissions, and they pay better too, which makes them the perfect way to grow a new account!", "MainChat_Chapter01_053_19": "Indeed. But Rally Commissions cover a larger scope than Combat Commissions, and they pay better too, which makes them a pretty good way to grow a new account.", "MainChat_Chapter01_053_20": "I get it, I get it. Sometimes it's relaxing to tackle jobs that require less brain and more brawn, right?", "MainChat_Chapter01_053_21": "I get what you're trying to say. Sometimes it's relaxing to take on jobs that require more brawn than brain, right?", "MainChat_Chapter01_053_22": "Then let's take the Rally Commission recommended by Inter-Knot!", "MainChat_Chapter01_053_23": "If you're interested, let's take the Rally Commission recommended by Inter-Knot.", "MainChat_Chapter01_053_24": "Also, there's hidden fissures in Rally Commissions. They aren't part of the mission requirement and are super dangerous, but there's bonus loot to be found in there. We can play it by ear.", "MainChat_Chapter01_053_25": "Also, there're hidden fissures in Rally Commissions. They aren't part of the mission requirement and are quite dangerous, but there's bonus loot to be found in there. We can play it by ear.", "MainChat_Chapter01_053_26": "Anyway, take a look at the message~", "MainChat_Chapter01_053_27": "Let's just take a look at the message first.", "MainChat_Chapter01_053_28": "Once you're done checking the source of the commission, you can start working on it in the HDD. I'll wait for you in the workshop.", "MainChat_Chapter01_053_29": "Once you're done checking the source of the commission, you can start working on it in the HDD. I'll wait for you in the workshop.", "MainChat_Chapter01_053_30": "...Okay, Rally Commission accepted! You just need to log into the H.D.D. to handle it. I've got your back!", "MainChat_Chapter01_053_31": "...OK, I've entered all the info for the Rally Commission. Just log into the H.D.D. to get started. Don't worry, I'm here to help.", "MainChat_Chapter01_064_01": "Rally Commissions, oh how long it has been... Though having the route data provided by a partner makes the logistics work much easier!", "MainChat_Chapter01_064_02": "Rally Commissions, it sure has been a while... Though having the route data provided by a partner makes the logistics work much easier!", "MainChat_Chapter01_072_01": "Modifying a Bangboo is actually not that different from modifying a car...", "MainChat_Chapter01_072_02": "It's a shame that cars can't speak like Bangboo...", "MainChat_Chapter01_072_03": "Well, there's a unique charm to silence, too...", "MainChat_Chapter01_072_Name01": "Enzo", "MainChat_Chapter01_079_01": "Eh? Are you free today, Wise? Let me recommend some commissions for you then~", "MainChat_Chapter01_079_02": "Not sure what to do today? Check out the commissions I flagged. You might find something that interests you.", "MainChat_Chapter01_091_01": "(A Rally Commission... It has been a long time. The focus on combat will be nice though...)", "MainChat_Chapter01_091_02": "(A Rally Commission... It has been a long time. Combat-focused commissions are pretty rewarding for us right now.)", "MainChat_Chapter01_091_03": "(And it's perfect for growing the new account... Let's get to work then!)", "MainChat_Chapter01_091_04": "(It's for growing the new account too... Well, then let's get to work.)", "MainChat_Chapter01_3010070_01": "...", "MainChat_Chapter01_3010070_02": "Is it because today's been so peaceful? I can't sleep...", "MainChat_Chapter01_3010070_03": "I\u00A0might as well put on a videotape.", "MainChat_Chapter020_0019_01": "(I'm not really tired, but a little rest won't hurt, especially if it'll put Belle at ease.)", "MainChat_Chapter020_0019_02": "(I'm not really tired, but a little rest won't hurt, especially if it'll put Wise at ease.)", "MainChat_Chapter020_0019_03": "Lie down for a bit", "MainChat_Chapter020_0019_04": "Come back later", "MainChat_Chapter020_0019_05": "(Hmm... I'll just scroll through my phone for now...)", "MainChat_Chapter020_0019_06": "(I'll come back and rest later.)", "MainChat_Chapter025_0002_01": "Wise, let's find some time soon to go to Public Security at Lumina Square.", "MainChat_Chapter025_0002_02": "Belle, let's find some time soon to go to Public Security at Lumina Square.", "MainChat_Chapter025_0002_03": "How about today?", "MainChat_Chapter025_0002_04": "I've got other things to do right now...", "MainChat_Chapter025_0002_05": "Great. Let's pack up and get going!", "MainChat_Chapter025_0002_06": "Great. Let's get ready to head out then.", "MainChat_Chapter025_0002_07": "You can pick a time, then. But if it's nighttime, the window for driver's license services will be closed.", "MainChat_Chapter025_0002_08": "You can pick a time, then. But if we go too late the window for driver's license services will be closed.", "MainChat_Chapter025_0005_01": "Wise, you asked about Zhu Yuan and Qingyi? What a coincidence. I was just about to tell you.", "MainChat_Chapter025_0005_02": "Belle, you asked about Zhu Yuan and Qingyi? What a coincidence. I was just about to tell you.", "MainChat_Chapter025_0005_03": "I heard from Fairy that she's been seeing Zhu Yuan and Qingyi around here since yesterday.", "MainChat_Chapter025_0005_04": "I heard from Fairy that she's been seeing Zhu Yuan and Qingyi around here since yesterday.", "MainChat_Chapter025_0005_05": "I've already filled out the questionnaire they gave me earlier. Whenever you have time, we can go find them.", "MainChat_Chapter025_0005_06": "I've already filled out the questionnaire they gave me earlier. Whenever you have time, we can go find them.", "MainChat_Chapter025_0005_07": "Why don't we go now?", "MainChat_Chapter025_0005_08": "I've got other things to do right now...", "MainChat_Chapter025_0005_12": "Alright, Fairy said she saw Zhu Yuan and Qingyi handing out questionnaires near the metro station. Let's go find them.", "MainChat_Chapter025_0005_13": "Alright, Fairy said she saw Zhu Yuan and Qingyi handing out questionnaires near the metro station. Let's go find them.", "MainChat_Chapter025_0005_14": "Zhu Yuan said they would be around for a while, so let's go together when you're free.", "MainChat_Chapter025_0005_15": "Zhu Yuan said they would be around for a while, so let's go together when you're free.", "MainChat_Chapter025_0006_01": "We have to go find Asha, General Chop, and Spike, and give them the Public Security survey.", "MainChat_Chapter025_0006_02": "We have to go find Asha, General Chop, and Spike, and give them the Public Security survey.", "MainChat_Chapter025_0006_03": "Asha and General Chop should be at their stores about now, right?", "MainChat_Chapter025_0006_04": "Asha and General Chop should be at their stores about now, right?", "MainChat_Chapter025_0006_05": "As for Spike, he left his address when he registered as a member at the store. Fairy's going to send it over.", "MainChat_Chapter025_0006_06": "As for Spike, he left his address when he registered as a member at the store. Fairy's going to send it over.", "MainChat_Chapter025_0007_01": "Hm? General Chop isn't at his shop today?", "MainChat_Chapter025_0007_02": "General Chop isn't in his shop today...?", "MainChat_Chapter025_0007_03": "You here to see the owner?\u00A0He said some ingredients had arrived and he went to go sign for them. He'll be back soon.", "MainChat_Chapter025_0007_04": "In that case, we'll have to come back later.", "MainChat_Chapter025_0007_05": "In that case, we'll have to come back later.", "MainChat_Chapter025_0007_Name01": "Relaxed Diner", "MainChat_Chapter025_0009_01": "Hello, you two. It's been a while since I saw you both at the arcade together. Are you here to play some matches?", "MainChat_Chapter025_0009_02": "Not today, Asha. We're here for something else today.", "MainChat_Chapter025_0009_03": "Sorry to disappoint you, Asha, but we're here about something else today.", "MainChat_Chapter025_0009_04": "Could you take a look at this survey?", "MainChat_Chapter025_0009_05": "Oh, are you researching new movie genres to stock in your store?", "MainChat_Chapter025_0009_06": "It's actually a Public Security survey.", "MainChat_Chapter025_0009_07": "It's actually a Public Security survey.", "MainChat_Chapter025_0009_08": "Ah... Don't tell me you guys got busted by Public Security, and now you're doing community service? Were you selling pirated videotapes, or burning illegal discs, or...?", "MainChat_Chapter025_0009_09": "Is that how you see us?", "MainChat_Chapter025_0009_10": "What happened to basic trust between people?", "MainChat_Chapter025_0009_11": "Haha, I'm just kidding. There're just too many secretive residents on Sixth Street, and you siblings give off a somewhat mysterious vibe.", "MainChat_Chapter025_0009_12": "I wouldn't be surprised if I found out one day you were the number one most wanted on Public Security's most wanted list.", "MainChat_Chapter025_0009_13": "(That's about right...)", "MainChat_Chapter025_0009_14": "Thanks for your... approval?", "MainChat_Chapter025_0009_15": "You tell Asha about the Public Security survey...", "MainChat_Chapter025_0009_16": "I see, you're just helping out an officer you know. Well, as long as you're okay, that's what matters.", "MainChat_Chapter025_0009_17": "Actually, last time I was at Lumina Square, I saw Public Security had set up a promotional booth. I heard that on the day of the lecture, lots of media outlets will be in town conducting interviews.", "MainChat_Chapter025_0009_18": "It seems like Public Security is really putting a lot of effort into this exchange event. It might be worth checking out, don't you think?", "MainChat_Chapter025_0009_19": "It seems like Public Security is really putting a lot of effort into this exchange event. It might be worth checking out, don't you think?", "MainChat_Chapter025_0009_20": "\"Exchange event\"... That may be the case for regular citizens like you and me, but for \"some people,\" it could mean something entirely different.", "MainChat_Chapter025_0009_21": "You mean...?", "MainChat_Chapter025_0009_22": "\"Some people\"?", "MainChat_Chapter025_0009_23": "Nothing. I was just mumbling to myself.", "MainChat_Chapter025_0009_24": "Anyways, thanks for bringing the survey over, but unfortunately I don't really have time that afternoon. Please pass that on to the officers for me.", "MainChat_Chapter025_0009_Name01": "Asha", "MainChat_Chapter025_0011_01": "Spike should live here. Try ringing the doorbell.", "MainChat_Chapter025_0011_02": "Spike should live here. Try ringing the doorbell.", "MainChat_Chapter025_0011_03": "DING—", "MainChat_Chapter025_0011_04": "Darn salespeople!! It never ends!!", "MainChat_Chapter025_0011_05": "I've said it time and again!! I've got no teeth, so I don't need your electric toothbrush!!", "MainChat_Chapter025_0011_06": "...", "MainChat_Chapter025_0011_07": "No no, actually I'm...", "MainChat_Chapter025_0011_08": "What, not the toothbrush? Well then, I've got no hair, so I don't need your darn curling iron either!!!", "MainChat_Chapter025_0011_09": "Spike, we're the managers from Random Play.", "MainChat_Chapter025_0011_10": "Spike, we're the managers from Random Play.", "MainChat_Chapter025_0011_11": "...", "MainChat_Chapter025_0011_12": "Oh, the video store. One moment...", "MainChat_Chapter025_0011_13": "Soon after, the door finally opens...", "MainChat_Chapter025_0011_Name01": "Doorbell", "MainChat_Chapter025_0011_Name02": "Spike", "MainChat_Chapter025_0012_01": "Oh, both of you came out. How many videotapes have we forgotten to return this time? I'm sorry. My memory is short. I'm old.", "MainChat_Chapter025_0012_02": "No no, we're actually here for something else.", "MainChat_Chapter025_0012_03": "No no, we're actually here for something else.", "MainChat_Chapter025_0012_04": "Could you please take a look at this survey?", "MainChat_Chapter025_0012_05": "Hmm? Now there's an unsettling face. That Bringer lad, isn't it? Sorry, my eyesight's not what it used to be, I can't read the words clearly, could you youngsters read it for me?", "MainChat_Chapter025_0012_06": "You tell Spike about Public Security's security event...", "MainChat_Chapter025_0012_07": "Hmph, for the sake of urban security and the safety of us residents... that sounds lovely!", "MainChat_Chapter025_0012_08": "If they really cared about the residents, they wouldn't be chasing around after Proxies. In the end, all the benefit is just for TOPS...", "MainChat_Chapter025_0012_09": "Thank you both for bringing the survey over, but as you can see, these legs of mine aren't so stable. I don't really want to go wandering off as far as Lumina Square.", "MainChat_Chapter025_0012_10": "Could you please tell the officers?", "MainChat_Chapter025_0012_Name01": "Spike", "MainChat_Chapter025_0013_01": "I can understand Spike is old and doesn't want to travel too far, but I didn't expect someone usually so open to helping out like Asha to shoot us down.", "MainChat_Chapter025_0013_02": "I can understand Spike is old and doesn't want to travel too far, but I didn't expect someone usually so open to helping out like Asha to shoot us down.", "MainChat_Chapter025_0013_03": "General Chop's the only one left...", "MainChat_Chapter025_0013_04": "I'm not sure if General Chop is back yet or not. Let's go take a look.", "MainChat_Chapter025_0013_05": "I'm not sure if General Chop is back yet or not. Let's go take a look.", "MainChat_Chapter025_0014_01": "Hello you two.", "MainChat_Chapter025_0014_01F": "Hello you two.", "MainChat_Chapter025_0014_02": "It all took place just ahead of us. Who knew there would be so many onlookers already...", "MainChat_Chapter025_0014_03": "How are they doing?", "MainChat_Chapter025_0014_04": "What happened with the truck?", "MainChat_Chapter025_0014_05": "Those two young officers just went up ahead.", "MainChat_Chapter025_0014_06": "*sigh* They're both so young. I don't know if they can get things sorted...", "MainChat_Chapter025_0014_07": "The case is actually connected to that Pegasos Logistics truck... but how exactly, I can't really say.", "MainChat_Chapter025_0014_08": "Anyway, you two can just go check it out yourselves.", "MainChat_Chapter025_0014_09": "(Let's observe things from a distance...)", "MainChat_Chapter025_0014_Name01": "General Chop", "MainChat_Chapter025_0015_01": "Wise, can we talk?", "MainChat_Chapter025_0015_02": "Belle, can we talk?", "MainChat_Chapter025_0015_03": "What's up? Acting all so mysterious.", "MainChat_Chapter025_0015_04": "Got something to say that can't be heard by those PubSec officers?", "MainChat_Chapter025_0015_05": "Duh! Of course there's something I wanna discuss with you.", "MainChat_Chapter025_0015_06": "I need to talk to you about something.", "MainChat_Chapter025_0015_07": "You could say that.", "MainChat_Chapter025_0015_08": "Haha, pretty much.", "MainChat_Chapter025_0015_09": "When it comes to finding things on Sixth Street, we've got a very resourceful little helper. Know what I'm saying?", "MainChat_Chapter025_0015_10": "When it comes to finding things on Sixth Street, we've got a very resourceful helper. Know what I'm saying?", "MainChat_Chapter025_0015_11": "You mean Fairy?", "MainChat_Chapter025_0015_12": "Finally, an opportunity for Fairy to show off her chops.", "MainChat_Chapter025_0015_13": "Yup. Fairy should be able to pinpoint exactly where the ducks are hiding. I've already asked her to mark out any suspicious locations nearby. ", "MainChat_Chapter025_0015_14": "Exactly. Fairy should be able to pinpoint exactly where the ducks are hiding. I've already asked her to mark out any suspicious locations near us.", "MainChat_Chapter025_0015_15": "Then, we can focus on the places she marked out for us.", "MainChat_Chapter025_0015_16": "Then, we can focus on the places she marked out for us.", "MainChat_Chapter025_0015_17": "Suspicious places? There're far too many...", "MainChat_Chapter025_0015_18": "Yeah, we need to check quite a few places. Since there are four of us, how do you feel about splitting up?", "MainChat_Chapter025_0015_19": "There are quite a few places to check out. Since there are four of us, how do you feel about splitting up?", "MainChat_Chapter025_0015_20": "I'll go with Qingyi, and you can team up with Zhu Yuan. That should speed things up considerably.", "MainChat_Chapter025_0015_21": "I'll go with Qingyi, and you can team up with Zhu Yuan. That should speed things up considerably.", "MainChat_Chapter025_0015_22": "Okay, it's decided then!", "MainChat_Chapter025_0022_01": "Huh? You think there might be ducks behind this door?", "MainChat_Chapter025_0022_02": "Ah, Wise, listen: I can definitely hear ducks quacking coming from behind this door!", "MainChat_Chapter025_0022_02F": "Ah, Belle, listen: I can definitely hear quacks coming from behind this door!", "MainChat_Chapter025_0022_03": "But we were miles away from here. How did you notice this place?", "MainChat_Chapter025_0022_04": "I just had this vague feeling...", "MainChat_Chapter025_0022_05": "Are you talking about \"instincts\"? Sounds like something Qingyi would say.", "MainChat_Chapter025_0022_06": "The name of this store is... \"Turbo.\" Ah, so this is Enzo's shop! But he doesn't look to be in — the door's locked tight.", "MainChat_Chapter025_0022_07": "Creak! Bang!", "MainChat_Chapter025_0022_08": "What's going on?", "MainChat_Chapter025_0022_09": "What's that sound?", "MainChat_Chapter025_0022_10": "It seems that there was an accident at the intersection. Let's go take a look!", "MainChat_Chapter025_0022_Name01": "Sound in the Distance", "MainChat_Chapter025_0024_01": "Oh my, what happened here? That really gave me a fright...", "MainChat_Chapter025_0024_02": "I'm a Public Security Officer. Can you tell me what happened here?", "MainChat_Chapter025_0024_03": "I don't have a clue. Uh... I really don't know! It just suddenly... It happened so fast!", "MainChat_Chapter025_0024_04": "Ma'am, calm down.", "MainChat_Chapter025_0024_05": "Ma'am, you look quite frightened.", "MainChat_Chapter025_0024_06": "Wise, Ms. Public Security Officer, allow me to explain.", "MainChat_Chapter025_0024_06F": "Belle, Ms. Public Security Officer, allow me to explain.", "MainChat_Chapter025_0024_07": "Ms. Megan is a customer of mine, and she's here to get her vehicle repaired. When she was about to leave, the car suddenly turned and rammed this Bangboo.", "MainChat_Chapter025_0024_08": "Was it an accident?", "MainChat_Chapter025_0024_09": "Did the car have a similar issue prior to this incident?", "MainChat_Chapter025_0024_10": "Impossible! I released the brakes really slowly when I drove it out of the parking lot earlier, and I held the steering wheel firmly too.", "MainChat_Chapter025_0024_11": "Never. I came to get a repair done because its trunk switch wasn't working, and that's the only issue it had.", "MainChat_Chapter025_0024_12": "But it just went out of control for some reason.", "MainChat_Chapter025_0024_12F": "Oh right, Belle — were you looking for me?", "MainChat_Chapter025_0024_13": "Ms. Public Security Officer, please believe me. I absolutely did not break the law!", "MainChat_Chapter025_0024_14": "I can attest to that. Its directions were a little off just now. I'll take a look at it immediately.", "MainChat_Chapter025_0024_15": "Who does this Bangboo belong to?", "MainChat_Chapter025_0024_16": "Oh, don't worry about it. A friend of mine left it here. It should be fine, probably just a plug-in error caused by impact. I'll fix it up later.", "MainChat_Chapter025_0024_17": "Let me give you a hand then.", "MainChat_Chapter025_0024_18": "I can deal with basic issues.", "MainChat_Chapter025_0024_19": "I almost forgot that you know a thing or two about this too. All right, I'll leave the little guy to you.", "MainChat_Chapter025_0024_19F": "I almost forgot that you know a thing or two about this too. All right, I'll leave the little guy to you.", "MainChat_Chapter025_0024_20": "I'd love to go with you and give you a hand, but I'm rushed off my feet here... Here's the key to the front door. You can open things up and take a look for yourself. Hold onto the key, and I'll swing by the store later to pick it up.", "MainChat_Chapter025_0024_Name01": "Aunt Megan", "MainChat_Chapter025_0024_Name02": "Enzo", "MainChat_Chapter025_0026_01": "You open up the front door with the key Enzo gave you...", "MainChat_Chapter025_0026_02": "Great — we've found another one!", "MainChat_Chapter025_0026_03": "Let's keep looking elsewhere.", "MainChat_Chapter025_0027_01": "Ah, here you are, Wise.", "MainChat_Chapter025_0027_02": "Here you are, Belle.", "MainChat_Chapter025_0027_03": "What are you all doing standing here?", "MainChat_Chapter025_0027_04": "Obviously, because there's a duck under that convenience store truck. See, it's right there!", "MainChat_Chapter025_0027_05": "There's a duck here. Look, it's just there underneath the convenience store truck.", "MainChat_Chapter025_0027_06": "What are you waiting for then?", "MainChat_Chapter025_0027_07": "Quick — just grab it!", "MainChat_Chapter025_0027_08": "Easy for you to say. It's hiding so far underneath the truck, there's no way we can reach it.", "MainChat_Chapter025_0027_09": "That's easy for you to say, Belle... It's hiding so far underneath the truck, I can't reach it.", "MainChat_Chapter025_0027_10": "Maybe we need to come up with another plan.", "MainChat_Chapter025_0027_11": "Try quacking like a duck.", "MainChat_Chapter025_0027_12": "Shout at it underneath the truck!!", "MainChat_Chapter025_0027_13": "Are you trying to sound like a hawk? You know they're the main predators of ducks, right?", "MainChat_Chapter025_0027_14": "From what I know about my brother, he's probably trying to mimic some duck-like species.", "MainChat_Chapter025_0027_15": "From what I know about my sister, she's probably trying to mimic some duck-like species.", "MainChat_Chapter025_0027_16": "Whoa, what are you doing? You scared the life out of me!", "MainChat_Chapter025_0027_17": "I never expected such a loud sound to come out of you. That really freaked me out.", "MainChat_Chapter025_0027_18": "You seem to have scared them off. They just moved further in.", "MainChat_Chapter025_0027_19": "I'm sorry. I'm so useless...", "MainChat_Chapter025_0027_20": "Come on, cut me some slack...", "MainChat_Chapter025_0027_21": "Maybe... Could we get the truck owner to start the car? Maybe the duck will run out if they feel the car moving.", "MainChat_Chapter025_0027_22": "Makes sense! I'll go find the convenience store Bangboo!", "MainChat_Chapter025_0027_23": "Makes sense to me! I'll go find the convenience store Bangboo!", "MainChat_Chapter025_0027_24": "Not long after...", "MainChat_Chapter025_0028_01": "Ehn-nah, ehn-nah noo! (You want me to start the engine? No problem!)", "MainChat_Chapter025_0028_02": "Ehn-nah, nah-ehn-noo ehn-nah? (Umm, it won't start?)", "MainChat_Chapter025_0028_03": "No way! Why is this happening right now?", "MainChat_Chapter025_0028_04": "That's unlucky. At now, of all times...", "MainChat_Chapter025_0028_05": "Ehn-nah ehn-noo... ehn-noo ehn-ah nah-ehn-noo... (Strange. There must be something wrong with the truck. It worked just fine this morning...)", "MainChat_Chapter025_0028_06": "Ehn-nah ah... Ehn-nah-noo, ah-ehn-noo ah-nah... (What terrible luck today... Give Change got in trouble, and now our truck's broken down for no reason...)", "MainChat_Chapter025_0028_07": "(Give Change is always with us. If the owner thinks Give Change has done something bad, we will get separated...)", "MainChat_Chapter025_0028_08": "Don't worry, we'll find all the lost ducks and the officers will get to the bottom of this accident — and you won't get separated.", "MainChat_Chapter025_0028_09": "Don't worry, we'll find all the lost ducks and the officers will get to the bottom of this accident — and you won't get separated.", "MainChat_Chapter025_0028_10": "Ehn-nah... (Thank you...)", "MainChat_Chapter025_0028_11": "But what are we gonna do now about the duck under the truck?", "MainChat_Chapter025_0028_12": "But what should we do about the duck under the truck now?", "MainChat_Chapter025_0028_13": "\"The best place to find a helping hand is at the end of your own arm.\" Let me handle this.", "MainChat_Chapter025_0028_14": "Qingyi pushes the truck over to the other side...", "MainChat_Chapter025_0028_15": "Whew... that duck was still stunned, I just went ahead and grabbed it.", "MainChat_Chapter025_0028_16": "Whoa, that was hardcore!", "MainChat_Chapter025_0028_17": "You got some incredible strength, Qingyi!", "MainChat_Chapter025_0028_18": "Now that we've retrieved this duck, let's look somewhere else.", "MainChat_Chapter025_0028_Name01": "Ask", "MainChat_Chapter025_0029_01": "Hmph, you think you could just hide here and everything would just be fine? How naive!", "MainChat_Chapter025_0029_02": "How naive of you! You really think you could just hide here and everything would just be fine?", "MainChat_Chapter025_0029_03": "Listen, you may be a fugitive, but it's still not too late to turn things around. I suggest you surrender and turn yourself in.", "MainChat_Chapter025_0029_04": "...", "MainChat_Chapter025_0029_05": "Confess, and you'll get off easier. Keep resisting, and you'll regret it!", "MainChat_Chapter025_0029_06": "What's going on here? You two running a drama class or something?", "MainChat_Chapter025_0029_07": "Er, look — I know you guys are having lots of fun, but I'm gonna pass on this one...", "MainChat_Chapter025_0029_08": "Qingyi, we'd better grab it before it runs away again.", "MainChat_Chapter025_0029_09": "Qingyi effortlessly stuffs the \"fugitive\" into her sack...", "MainChat_Chapter025_0029_Name01": "Duck", "MainChat_Chapter025_0031_01": "Hey, I think something was just shaking inside the drink box.", "MainChat_Chapter025_0031_02": "Ah, it's just a crumpled-up ball of paper. Looks to me like the wind just blew it over.", "MainChat_Chapter025_0031_03": "The ball of paper has been soaked by the rain.", "MainChat_Chapter025_0031_04": "But I can still make out a few words.", "MainChat_Chapter025_0031_05": "\"...My life is growing duller by the day. Only now do I realize how stupid I was before, and how much I've let you down. Forgive me, and come back to me— okay?\"", "MainChat_Chapter025_0031_06": "Judging by the condition of the paper right now, you have a pretty good idea of how the recipient responded.", "MainChat_Chapter025_0031_07": "Despite being a tragedy, there's no use holding onto regrets. People have to take responsibility for their own actions. Since becoming a Public Security officer, I've witnessed this too many times to count.", "MainChat_Chapter025_0031_08": "There are some more words on the back.", "MainChat_Chapter025_0031_09": "Oh yeah, let's see... \"I swear to completely forget about Melania, Sansa, Eleanor, and Xiaojia. Because you are my true love...\"", "MainChat_Chapter025_0031_10": "Hmm... Is the person who wrote the letter really apologizing? Why does it feel like they're bragging?", "MainChat_Chapter025_0031_11": "Good, at least it's not a tragedy anymore!", "MainChat_Chapter025_0031_12": "Correct as you may be, it's best practice to not snoop into other people's private affairs. We should get down to business.", "MainChat_Chapter025_0034_01": "Wise, you need to head into the Hollow soon, or you won't be able to keep up with Zhu Yuan and Qingyi.", "MainChat_Chapter025_0034_02": "Belle, you should get into the Hollow soon before Zhu Yuan and Qingyi get too far ahead.", "MainChat_Chapter025_0035_01": "The PubSec lecture? Don't worry, I didn't forget.", "MainChat_Chapter025_0035_02": "You mean the Public Security lecture? Don't worry, I remember.", "MainChat_Chapter025_0035_03": "And it just so happens that Public Security is recovering all the monster remains from the Memorial Plaza on the very same day.", "MainChat_Chapter025_0035_04": "And it just so happens that Public Security is recovering all the monster remains from the Memorial Plaza on the very same day.", "MainChat_Chapter025_0035_05": "Let's get everything sorted at the video store over the next few days, then we can go to Lumina Square together.", "MainChat_Chapter025_0035_06": "Let's get everything sorted at the video store over the next few days, then we can go to Lumina Square together.", "MainChat_Chapter025_0035_07": "Maybe we can grab a meal while we're there?", "MainChat_Chapter025_0035_08": "Wow — you actually remembered, Wise! I'm so touched!", "MainChat_Chapter025_0035_09": "Haha, good idea.", "MainChat_Chapter025_0035_10": "Anyway, for the next couple of days, you can focus on the other tasks we have at hand!", "MainChat_Chapter025_0035_11": "Anyway, you can take care of other things going on for the next couple of days!", "MainChat_Chapter025_0035_12": "I'm pretty much done with everything!", "MainChat_Chapter025_0035_13": "There's something I need to do first...", "MainChat_Chapter025_0035_14": "You and Belle get everything sorted at the store, and the day of the lecture arrives...", "MainChat_Chapter025_0035_14F": "You and Wise get everything sorted at the store, and the day of the lecture arrives...", "MainChat_Chapter025_0035_15": "Wise, are you all set? Let's move.", "MainChat_Chapter025_0035_16": "Are you ready, Belle? Let's head out to Lumina Square.", "MainChat_Chapter025_0035_17": "We can tidy up the store once you're done, then we can get going.", "MainChat_Chapter025_0035_18": "We can tidy up the store once you're done, then we can get going.", "MainChat_Chapter025_0036_01": "Wise, how are you doing with all your tasks? Don't forget we're going to the lecture at Lumina Square.", "MainChat_Chapter025_0036_02": "Belle, how are you doing with all your tasks? Don't forget we're going to the lecture at Lumina Square.", "MainChat_Chapter025_0036_03": "I'm pretty much done with everything!", "MainChat_Chapter025_0036_04": "Still got a few more commissions to clear...", "MainChat_Chapter025_0036_05": "You and Belle get everything sorted at the store, and the day of the lecture arrives...", "MainChat_Chapter025_0036_05F": "You and Wise get everything sorted at the store, and the day of the lecture arrives...", "MainChat_Chapter025_0036_06": "Wise, are you all set? Let's move.", "MainChat_Chapter025_0036_07": "Are you ready, Belle? Let's head out to Lumina Square.", "MainChat_Chapter025_0036_08": "We can tidy up the store once you're done, then we can get going.", "MainChat_Chapter025_0036_09": "We can tidy up the store once you're done, then we can get going.", "MainChat_Chapter025_0037_01": "Wise, over here!", "MainChat_Chapter025_0037_02": "Belle, come over here.", "MainChat_Chapter025_0037_03": "This spot here is perfectly blocked off by a wall. Nobody will notice us.", "MainChat_Chapter025_0037_04": "This spot here is perfectly blocked off by a wall. Nobody will notice us.", "MainChat_Chapter025_0037_05": "Ssh, listen: I think Zhu Yuan and Qingyi are talking about what just happened!", "MainChat_Chapter025_0037_06": "Ssh, listen: I think Zhu Yuan and Qingyi are talking about what just happened!", "MainChat_Chapter025_0038_01": "Wise, Zhu Yuan and Qingyi should be in the Hollow by now. We should get moving, too.", "MainChat_Chapter025_0038_02": "Belle, Zhu Yuan and Qingyi should be in the Hollow by now. We should get moving, too.", "MainChat_Chapter025_0042_01": "Wise, have you finished what you were working on? Should we find some time to meet up with Zhu Yuan and Qingyi?", "MainChat_Chapter025_0042_02": "Belle, have you finished what you were working on? Should we find some time in the next couple of days to hand in the questionnaires to Zhu Yuan and Qingyi?", "MainChat_Chapter025_0042_03": "I'm done. Let's go tomorrow!", "MainChat_Chapter025_0042_04": "I need to wait a little longer...", "MainChat_Chapter025_0042_05": "No problem, it's decided!", "MainChat_Chapter025_0042_06": "Alright, then it's decided.", "MainChat_Chapter025_0042_07": "The next morning—", "MainChat_Chapter025_0042_08": "Wise, Fairy said she saw Zhu Yuan and Qingyi handing out questionnaires near the metro station. Let's go find them.", "MainChat_Chapter025_0042_09": "Belle, Fairy said she saw Zhu Yuan and Qingyi handing out questionnaires near the metro station. Let's go find them.", "MainChat_Chapter025_0042_10": "Have you been taking on too many Proxy commissions? Wise, you really do love your work.", "MainChat_Chapter025_0042_11": "Have you been taking on too many Proxy commissions? Belle, don't overwork yourself.", "MainChat_Chapter025_0042_12": "Zhu Yuan and Qingyi will be around the neighborhood for a while. Let's go together when you have some free time.", "MainChat_Chapter025_0042_13": "Zhu Yuan and Qingyi will be around the nearby neighborhood for a while. Let's go together when you're free.", "MainChat_Chapter025_0043_01": "Hello there, citizen. Could you please take a look at this survey?", "MainChat_Chapter025_0043_02": "Public Security is hosting a lecture on safety at the Lumina Branch. Feel free to attend if you're interested.", "MainChat_Chapter025_0043_03": "Oh, it's just a lecture? Don't you guys do exercises like confronting bad guys and stuff like that?", "MainChat_Chapter025_0043_04": "Sorry, I'm afraid it's just a lecture for now...", "MainChat_Chapter025_0043_05": "Tch, sounds boring. You won't consider doing an exercise? I could play a corpse, I've been great at holding my breath ever since I was young.", "MainChat_Chapter025_0043_06": "Uhh, the exercises at Public Security aren't like filming a movie. You don't need to hold your breath or anything, just lie still and don't move.", "MainChat_Chapter025_0043_07": "Ah — so you DO agree to changing the lecture into an exercise?", "MainChat_Chapter025_0043_08": "Heh, it looks like I played myself.", "MainChat_Chapter025_0043_Name01": "Easy-Going Girl", "MainChat_Chapter025_0044_01": "I had a bad feeling from the moment Asha spoke. Sure enough, Spike refused as well. And they were clearly hinting at something.", "MainChat_Chapter025_0044_02": "I had a bad feeling from the moment Asha spoke. Sure enough, Spike refused as well. And they were clearly hinting at something.", "MainChat_Chapter025_0044_03": "General Chop's the only one left...", "MainChat_Chapter025_0044_04": "I'm not sure if General Chop is back yet or not. Let's go take a look.", "MainChat_Chapter025_0044_05": "I'm not sure if General Chop is back yet or not. Let's go take a look.", "MainChat_Chapter025_0045_01": "I can understand Spike is old and doesn't want to travel too far, but I didn't expect someone usually so open to helping out like Asha to shoot us down.", "MainChat_Chapter025_0045_02": "I can understand Spike is old and doesn't want to travel too far, but I didn't expect someone usually so open to helping out like Asha to shoot us down.", "MainChat_Chapter025_0045_03": "General Chop's the only one left...", "MainChat_Chapter025_0045_04": "Oh, look Wise. General Chop's back! Let's go talk to him.", "MainChat_Chapter025_0045_05": "Oh, look Belle. General Chop's back! Let's go find him.", "MainChat_Chapter025_0046_01": "En-en-nha-ne... (Give Change wants to see their friends. Everyone, people are worried about Give Change...)", "MainChat_Chapter025_0046_02": "No way! What am I supposed to do if you run off? You're not going anywhere until all the ducks have been found!", "MainChat_Chapter025_0046_03": "Ne-ehn-ne... (Okay. Give Change waits here. Won't go anywhere...)", "MainChat_Chapter025_0046_Name01": "Give Change", "MainChat_Chapter025_0046_Name02": "Gael", "MainChat_Chapter025_0047_01": "(Huh? There's a DM from Fairy. Seems like a biological signal has been detected near the back of the parking lot?)", "MainChat_Chapter025_0047_02": "(Let's go take a look.)", "MainChat_Chapter025_0048_01": "Thank you for your hard work. The driver just DMed. Others also have sent back the ducks they found while we were searching.", "MainChat_Chapter025_0048_02": "Plus the one we just caught, that's all of them.", "MainChat_Chapter025_0048_03": "Awesome!", "MainChat_Chapter025_0048_04": "Alright! Great job!", "MainChat_Chapter025_0048_05": "The ducks were all hiding in really obscure spots. It was all thanks to you, noticing those places at all.", "MainChat_Chapter025_0048_06": "If I hadn't been with you the whole time, I might have suspected that you were actually the one hiding ducks — or that you had some other way of knowing all the goings-on around the neighborhood.", "MainChat_Chapter025_0048_07": "(Qingyi has pretty much busted us here...)", "MainChat_Chapter025_0048_08": "(She is not to be taken lightly...)", "MainChat_Chapter025_0048_09": "Qingyi, I know it's supposed to be a compliment, but it came out a bit weird.", "MainChat_Chapter025_0048_10": "I'm sorry, I only meant to say that these two could make good Public Security officers.", "MainChat_Chapter025_0048_11": "Now that we've found all the ducks. Let's get back to the truck.", "MainChat_Chapter025_0048_12": "Cool, let's go!", "MainChat_Chapter025_0048_13": "Mmm? One sec, Wise. Look over there... Are our headlights flashing?", "MainChat_Chapter025_0048_14": "Huh? Belle, look over there... Are our headlights flashing?", "MainChat_Chapter025_0048_15": "Let's go check it out!", "MainChat_Chapter025_0048_16": "Let's go take a look.", "MainChat_Chapter025_0049_01": "That was close. Qingyi's intuition is sharper than we thought. She actually sensed you were nearby.", "MainChat_Chapter025_0049_02": "That was close. Qingyi's intuition is sharper than we thought. She actually sensed you were nearby.", "MainChat_Chapter025_0049_03": "Lucky she didn't try to dig deeper...", "MainChat_Chapter025_0049_04": "I may have gone a little overboard earlier...", "MainChat_Chapter025_0049_05": "Anyway, the culprit was caught. We can finally relax now.", "MainChat_Chapter025_0049_06": "Nevertheless, the culprit was apprehended. We can finally relax now.", "MainChat_Chapter025_0049_07": "Wise, Qingyi and Zhu Yuan are about to report back about the arrest. They'll probably talk to the driver and Give Change first. Let's head over and check it out.", "MainChat_Chapter025_0049_08": "Belle, Qingyi and Zhu Yuan are going to report back about the arrest soon. They'll probably talk to the driver and Give Change first. Let's go and take a look.", "MainChat_Chapter025_0050_01": "(I should head home now that everything is done.)", "MainChat_Chapter025_0050_01F": "(I think the day of the Public Security lecture is approaching. I should talk to Wise about it.)", "MainChat_Chapter025_0050_02": "(I should head home now that everything is done.)", "MainChat_Chapter025_0050_03": "(Speaking of which, the Public Security lecture is in a few days. I should discuss this with Wise later.)", "MainChat_Chapter025_0050_04": "(Speaking of which, the Public Security lecture is in a few days. I should discuss this with Belle later.)", "MainChat_Chapter025_0051_01": "Don't worry. It's quite common for us to deal with emergencies at Criminal Investigations. Why don't you two go ahead and join the event?", "MainChat_Chapter025_0051_02": "I'll discuss it with Qingyi quickly, and then we'll head over too.", "MainChat_Chapter025_0052_01": "They are both well-trained officers, but the two of them alone still aren't enough for this investigation!", "MainChat_Chapter025_0052_02": "They are both well-trained officers, but the two of them alone still aren't enough for this investigation.", "MainChat_Chapter025_0052_03": "Plus, that evidence is also crucial for us. We can't risk it falling into the wrong hands.", "MainChat_Chapter025_0052_04": "Plus, that evidence is also crucial for us. We can't risk it falling into the wrong hands.", "MainChat_Chapter025_0052_05": "Wise, let's head home, connect to the HDD system, and help them out in the Hollow!", "MainChat_Chapter025_0052_06": "Belle, let's head home, connect to the HDD system, and help them out in the Hollow!", "MainChat_Chapter025_0053_01": "Wise, are you all set? Let's move.", "MainChat_Chapter025_0053_02": "Belle, are you all set? Let's move.", "MainChat_Chapter025_0054_01": "Wise, I've got bad news: The parking lot is full.", "MainChat_Chapter025_0054_02": "Belle, I've got bad news: The parking lot is full.", "MainChat_Chapter025_0054_03": "What? How come?", "MainChat_Chapter025_0054_04": "As expected of a bustling CBD!", "MainChat_Chapter025_0054_05": "Yeah, beats me. It's only afternoon.", "MainChat_Chapter025_0054_06": "Theoretically, the parking lot shouldn't be this full in the afternoon. Guess there's always an exception to the rule of experience.", "MainChat_Chapter025_0054_07": "Wise, now's not the time to get philosophical about things.", "MainChat_Chapter025_0054_08": "Thank you for always looking at things on the bright side.", "MainChat_Chapter025_0054_09": "Anyway, now we have to look for other solutions.", "MainChat_Chapter025_0054_10": "Anyway, now we have to look for other solutions.", "MainChat_Chapter025_0054_11": "I'll go ask around.", "MainChat_Chapter025_0054_12": "Maybe there are other parking spaces around.", "MainChat_Chapter025_0054_13": "I'll count on you then. I'll be waiting here for your update.", "MainChat_Chapter025_0054_14": "Let's do that then. I'll be waiting for your update here.", "MainChat_Chapter025_0055_01": "Ehn-nah noo! Ehn-noo ah-nah. Ehn-nah noo! Ehn-noo ah-nah. (Lumina Branch of Public Security, at your service! Citizens, roadside parking is prohibited on this street. Violators will be fined.)", "MainChat_Chapter025_0055_02": "Hello. Um...", "MainChat_Chapter025_0055_03": "Ehn-noo nah-noo ah-nah... (Please follow traffic laws, and use crossings when crossing the street. The safety of the city depends on everyone's cooperation. The Janus Quarter Public Security HQ is carrying out our Public Security Safety Awareness Month events throughout the whole district...)", "MainChat_Chapter025_0055_04": "Hi, I need some help!", "MainChat_Chapter025_0055_05": "...Ehn-nah noo ah-ehn. (...Citizens are sincerely invited to join. For more details about the event, please say 1. For self-service payment of fines, please say 2... For Bangboo self-service, please say 9...)", "MainChat_Chapter025_0055_06": "9!", "MainChat_Chapter025_0055_07": "99999999!", "MainChat_Chapter025_0055_08": "Ehn-nah, noo-ah-ehn? (Dear citizen, are you calling me? What do you need?)", "MainChat_Chapter025_0055_09": "What a terrible system...", "MainChat_Chapter025_0055_10": "Is there anywhere to park near here?", "MainChat_Chapter025_0055_11": "Ehn-nah ah? Ehn-nah. (You're looking for a nearby parking lot? Understood.)", "MainChat_Chapter025_0055_12": "Ehn-ah-noo ah-noo. (Querying... Vacant parking spaces currently in Lumina Square: 0. Distance to nearest currently available parking space: 2.1 km.)", "MainChat_Chapter025_0055_13": "Thanks, got it", "MainChat_Chapter025_0055_14": "Ehn-nah, ehn-noo ah-noo-nah... (You're welcome. The IT department of the Lumina Branch sincerely invites you to rate our Bangboo self-service system...)", "MainChat_Chapter025_0055_15": "Good job. Next time I hope I can avoid it.", "MainChat_Chapter025_0055_Name01": "Public Security Bangboo", "MainChat_Chapter025_0056_01": "Ohhh, busted again! Illegal parking in an alleyway.", "MainChat_Chapter025_0056_02": "\"If a crime happens but nobody witnesses it, does it cease being a crime? Moreover, nothing can escape these eyes of mine. For I am — the Starlight Knight!\"", "MainChat_Chapter025_0056_03": "Every fine is meant to protect. This is my duty! Take this!", "MainChat_Chapter025_0056_04": "(I was originally considering leaving the car here, but it looks like it will be slapped with a ticket by this officer soon.)", "MainChat_Chapter025_0056_05": "(It's better not to take the risk.)", "MainChat_Chapter025_0056_Name01": "Idle Public Security Officer", "MainChat_Chapter025_0057_01": "Go ask around about the park spaces, Wise. We can only park on the roadside for a little while, or we'll get busted by Public Security soon.", "MainChat_Chapter025_0057_02": "I'm counting on you to find us a parking spot, Belle. We can only park on the roadside for a little while before Public Security notices us.", "MainChat_Chapter025_0057_03": "It'd be great if someone could come pick up their car during this time...", "MainChat_Chapter025_0057_04": "It'd be great if someone could come pick up their car during this time... But I doubt that's very likely.", "MainChat_Chapter025_0059_01": "Clear duck quacks are coming from the remodeling shop. I can get Enzo to open the door, but let's check out what happened at the intersection first.", "MainChat_Chapter025_0059_Name01": "Door", "MainChat_Chapter025_0060_01": "Enzo has locked up the shop again. He probably won't be back until Aunt Megan's car is fixed...", "MainChat_Chapter025_0060_Name01": "Door", "MainChat_Chapter025_0061_01": "(So many things have happened today... It's getting late. I should hurry back and get some sleep.)", "MainChat_Chapter025_0064_01": "Nu-ehn na-en ne? (Wise, did you finish the test?)", "MainChat_Chapter025_0064_01F": "Nu-ehn na-en ne? (Belle, did you finish the test?)", "MainChat_Chapter025_0064_02": "You mean the promotion?", "MainChat_Chapter025_0064_03": "So you know about that?", "MainChat_Chapter025_0064_04": "Nhu-na en-en na. (Yes. Belle told me. Completing the exam can make you more skilled and lead to better job opportunities.)", "MainChat_Chapter025_0064_04F": "Nha en-nu en. (Yes. Wise told me. Completing the exam can make you more skilled and lead to better job opportunities.)", "MainChat_Chapter025_0064_05": "Ehn-ne, ehn-nu ne-ehn. (I'll take good care of the store and work hard, just like you guys.)", "MainChat_Chapter025_0064_06": "You're already doing great, 18!", "MainChat_Chapter025_0064_07": "I'm counting on you!", "MainChat_Chapter025_0064_08": "By the way, where's Belle?", "MainChat_Chapter025_0064_08F": "By the way — where's Wise?", "MainChat_Chapter025_0064_09": "Ehn-ah nah ehn-noo, ah-ehn nah. (Belle just took a phone call and ducked out to the parking lot because she didn't want to interrupt your work.)", "MainChat_Chapter025_0064_09F": "Ehn-ah nah ehn-noo, ah-ehn nah. (Wise just took a phone call and ducked out to the parking lot because he didn't want to interrupt your work.)", "MainChat_Chapter025_0064_10": "Thanks. I'll go have a look.", "MainChat_Chapter025_0064_Name01": "Bangboo 18", "MainChat_Chapter025_0065_01": "Wise, you're back. How's everything?", "MainChat_Chapter025_0065_02": "Belle, you're back. How's everything?", "MainChat_Chapter025_0065_03": "There are no parking spots nearby", "MainChat_Chapter025_0065_04": "The nearest parking lot is two kilometers away", "MainChat_Chapter025_0065_05": "Really? I just checked on my phone and got pretty much the same result. Two kilometers... I guess we'll just have to settle for that.", "MainChat_Chapter025_0065_06": "Understood. I just checked on my phone and got the same thing. Two kilometers sure is far, but I guess we'll have to make do.", "MainChat_Chapter025_0065_07": "Then let's get going.", "MainChat_Chapter025_0066_01": "Besides the participant's name and address, the Public Security questionnaire includes a few general questions on security.", "MainChat_Chapter025_0066_02": "Besides the participant's name and address, the Public Security questionnaire includes a few general questions on security.", "MainChat_Chapter025_0066_03": "If you aren't really interested, I'll go ahead and fill it up for you too.", "MainChat_Chapter025_0066_04": "You probably won't be interested. I'll just go ahead and fill it up for you too.", "MainChat_Chapter025_0066_05": "I knew you'd understand.", "MainChat_Chapter025_0066_06": "Thanks, that's so considerate!", "MainChat_Chapter025_0066_06F": "Aww, you're the best!", "MainChat_Chapter025_0066_07": "Oh, it says here that citizens who participate in the event can draw a prize based on their survey ID on the day of the lecture, and the prize is gonna be a videotape.", "MainChat_Chapter025_0066_08": "Oh? It says here that citizens who participate in the event can enter a prize draw with their survey ID on the day of the lecture, and the prize is a videotape.", "MainChat_Chapter025_0066_09": "What videotape?", "MainChat_Chapter025_0066_10": "Now that you're talking about this, I'm not sleepy anymore!", "MainChat_Chapter025_0066_11": "\"Major Traffic Accidents of New Eridu,\" \"Net of Justice: No Escape,\" \"Hollow Safety is Important\"...", "MainChat_Chapter025_0066_12": "\"Major Traffic Accidents of New Eridu,\" \"Net of Justice: No Escape,\" \"Hollow Safety is Important\"...", "MainChat_Chapter025_0066_13": "I should have known...", "MainChat_Chapter025_0066_14": "I don't really want any of them...", "MainChat_Chapter025_0066_15": "I get the feeling that Public Security ordered too many copies. It's just an add-on to the event anyway.", "MainChat_Chapter025_0066_16": "I get the feeling that Public Security ordered too many copies. It's just an add-on to the event anyway.", "MainChat_Chapter025_0066_17": "Anyway, just leave the survey to me. It's getting late, Wise, so let's get some rest.", "MainChat_Chapter025_0066_18": "Anyway, just leave the survey to me. It's getting late, Belle, so it's almost time to get some rest.", "MainChat_Chapter025_0066_19": "I'm heading upstairs then. See ya tomorrow.", "MainChat_Chapter025_0066_20": "I'm going back to my room. See ya tomorrow.", "MainChat_Chapter025_0067_01": "Wise, are you almost ready for bed too?", "MainChat_Chapter025_0067_02": "Are you ready to sleep, Belle?", "MainChat_Chapter025_0067_03": "Yeah, I'm a bit tired.", "MainChat_Chapter025_0067_04": "I'm not sleepy just yet.", "MainChat_Chapter025_0067_05": "Head to bed then. Your comforter should be super soft, I ran it through the dryer this morning.", "MainChat_Chapter025_0067_06": "You should head to bed now then. I washed and ran your comforter through the dryer this morning, so you should get a good night's sleep.", "MainChat_Chapter025_0067_07": "Staying up late is a bad habit, bro.", "MainChat_Chapter025_0067_08": "Belle, staying up late is a bad habit.", "MainChat_Chapter025_0070_01": "Those two officers are young and seem to be high-ranking. I hope they're able to bring the culprit to justice straight away.", "MainChat_Chapter025_0070_02": "Ehn-nah, ah-noo! (C'mon, officers! Catch that crook!)", "MainChat_Chapter025_0070_Name01": "Gael", "MainChat_Chapter025_0070_Name02": "Give Change", "MainChat_Chapter025_0073_01": "I had so much fun today, but I'm a little tired now.", "MainChat_Chapter025_0073_02": "I had so much fun today, but I'm a little tired now.", "MainChat_Chapter025_0073_03": "Okay, I'll go to bed after browsing Inter-Knot for a bit.", "MainChat_Chapter025_0073_04": "I'll sleep later.", "MainChat_Chapter025_0073_05": "After lying down on the soft bed, my legs, tired from so much walking, suddenly relaxed...", "MainChat_Chapter025_0073_06": "I never thought that we would become friends with Public Security officers...", "MainChat_Chapter025_0073_07": "Public Security no longer has the evidence. Hopefully, the bad guys will no longer target Zhu Yuan and Qingyi...", "MainChat_Chapter025_0073_08": "...But clues... are there other clues...?", "MainChat_Chapter025_0073_09": "...", "MainChat_Chapter025_0073_10": "Before I know it, I drift into a deep slumber. I sleep soundly, and I body feels completely recovered.", "MainChat_Chapter025_0078_01": "There you are, my good citizen friend!", "MainChat_Chapter025_0078_02": "What? Celebration, you say? W-Well... unfortunately, the celebration is already over... but no worries! Because I've prepared a more pleasant surprise for you!", "MainChat_Chapter025_0078_03": "Care to take a wild guess what it is? What can it be?", "MainChat_Chapter025_0078_04": "You got it! It's a fantastic opportunity to lend a helping hand! Now, isn't that an awesome surprise?", "MainChat_Chapter025_0078_05": "I just remembered I've got something else on...", "MainChat_Chapter025_0078_06": "(Walk away)", "MainChat_Chapter025_0078_07": "Oh, hey? Don't go away, good citizen! I, Officer Mewmew, will reward you with this Good Citizen Medal, just like always!", "MainChat_Chapter025_0078_07F": "Oh, hey? Don't go away, good citizen! I, Officer Mewmew, will reward you with this Good Citizen Medal, just like always!", "MainChat_Chapter025_0078_08": "It's awesome to lend a hand to citizens and make New Eridu a better place, all while getting limited-edition Good Citizen Medal from Officer Mewmew, don't you think?", "MainChat_Chapter025_0078_09": "So, who needs my help this time?", "MainChat_Chapter025_0078_10": "Well... I have to admit it feels a bit awkward to ask good citizens like you to help us. I mean, we Public Security officers are meant to help you, not the other way around.", "MainChat_Chapter025_0078_11": "But honestly, one of our officers does need your help this time... To be more precise, it's a Bangboo who works as an assistant in our office.", "MainChat_Chapter025_0078_12": "You've been a real champ in dealing with Bangboo issues on Sixth Street, so naturally, you were the first person I thought of!", "MainChat_Chapter025_0078_13": "The task this time... Simply put, we need to help my Bangboo companion find a new job.", "MainChat_Chapter025_0078_14": "Do Bangboo have to hunt for jobs, too?", "MainChat_Chapter025_0078_15": "Do Bangboo get fired, too?", "MainChat_Chapter025_0078_16": "Yeah. Even though Securityboo are designed for specific tasks, they can actually be modified and trained for other tasks...", "MainChat_Chapter025_0078_17": "Fired? No, quite the contrary, that Bangboo is a real whiz. His performance is so outstanding that everyone wants him to stay...", "MainChat_Chapter025_0078_18": "But here's the twist: he's got his own ideas. Two days ago, he came to me and \"En-nah\"ed, \"I might not want to be a security officer anymore, Mewmew...\"", "MainChat_Chapter025_0078_19": "We've had officers leave before, but this is the first time a Bangboo has asked for a career change...", "MainChat_Chapter025_0078_20": "This gives everyone in the Bangboo Management Department a headache, and my colleague himself is struggling too... So, I really need your help with this, good citizen!", "MainChat_Chapter025_0078_21": "Leave it to me.", "MainChat_Chapter025_0078_22": "Sure, I'll go have a chat with him.", "MainChat_Chapter025_0078_23": "You're definitely the most dependable citizen in New Eridu!", "MainChat_Chapter025_0078_24": "The Securityboo who needs help is right in this neighborhood. Please go to him and ask for more details!", "MainChat_Chapter025_0078_Name01": "Officer Mewmew", "MainChat_Chapter025_0080_01": "You're back! My good citizen, my dearest manager!", "MainChat_Chapter025_0080_01F": "You're back! My good citizen, my dearest manager!", "MainChat_Chapter025_0080_02": "(You tell Officer Mewmew all about the ins and outs of KK's job search...)", "MainChat_Chapter025_0080_03": "So KK is keen to stay on at Public Security! That's fantastic — Kangboo comes as the most highly-regarded Bangboo among this year's newcomers. Humhum~", "MainChat_Chapter025_0080_04": "KK's got the talent and character for public security work, but young folks just lack confidence! Don't worry. I'll prioritize the psychological care of Public Security employees!", "MainChat_Chapter025_0080_05": "Thanks to your help, we resolved KK's troubles — here's a Good Citizen Medal to acknowledge your good deed!", "MainChat_Chapter025_0080_Name01": "Officer Mewmew", "MainChat_Chapter025_0081_01": "I, Officer Mewmew, hereby officially take on the work of building up a community of friendship here at Lumina Square!", "MainChat_Chapter025_0081_02": "From this day forth, my good citizen, every good deed you do at Lumina Square shall be recorded. You shall be awarded the \"Good Citizen Medal\"!", "MainChat_Chapter025_0081_02F": "From this day forth, my good citizen, every good deed you do at Lumina Square shall be recorded. You shall be awarded the \"Good Citizen Medal\"!", "MainChat_Chapter025_0081_03": "If you find yourself with some free time, feel free to drop by whenever you can. I'd love to exchange insights and experiences from our work!", "MainChat_Chapter025_0081_Name01": "Officer Mewmew", "MainChat_Chapter025_0082_01": "I was only thinking of saying hi to Zhu Yuan and the others today. I didn't expect that I would end up so busy today...", "MainChat_Chapter025_0082_02": "I was only thinking of saying hi to Zhu Yuan and the others today. I didn't expect that I would end up so busy today...", "MainChat_Chapter025_0082_03": "I should go to bed now.", "MainChat_Chapter025_0082_04": "I'll go to bed a little later...", "MainChat_Chapter025_0082_05": "Hmm, I am pretty tired today...", "MainChat_Chapter025_0082_06": "...Zhu Yuan and Qingyi, they finally don't need to worry about the lecture now...", "MainChat_Chapter025_0082_07": "...The lecture... Bringer... The c-campaign...", "MainChat_Chapter025_0082_08": "...", "MainChat_Chapter025_0082_09": "I feel completely refreshed after a good night's sleep.", "MainChat_Chapter025_0086_01": "Not long after...", "MainChat_Chapter025_0086_02": "Ehn-ne, ne-neh? (What happened just now...?)", "MainChat_Chapter025_0086_03": "You were in a car accident.", "MainChat_Chapter025_0086_04": "You've already recovered.", "MainChat_Chapter025_0086_05": "Ehn-ne! Ehn-ne-ne-ne... (I remember now! I went to grab the tools, then a large white and green metal box suddenly took a turn...)", "MainChat_Chapter025_0086_06": "It seems that it really is a vehicle malfunction accident like what she and Mr. Enzo said.", "MainChat_Chapter025_0086_07": "Wise, thanks for fixing this little guy for me, but it'll take a little more time to find out what's wrong with the car.", "MainChat_Chapter025_0086_07F": "Belle, thanks for fixing this little guy for me, but it'll take a little more time to find out what's wrong with the car.", "MainChat_Chapter025_0086_08": "Oh right, I saw you around my store earlier. Were you looking for me?", "MainChat_Chapter025_0086_09": "(Actually, the store...)", "MainChat_Chapter025_0086_10": "(I think a duck ran inside your shop.)", "MainChat_Chapter025_0086_11": "I see! I'll open the door for you all now.", "MainChat_Chapter025_0086_12": "After that, Old Enzo opened the store's door...", "MainChat_Chapter025_0086_13": "Aha, it really is inside the store.", "MainChat_Chapter025_0086_14": "This is great! I've found one now. Thanks for helping me, Mr. Enzo.", "MainChat_Chapter025_0086_15": "You're welcome.", "MainChat_Chapter025_0086_16": "Wise, I heard about the incident Give Change was involved in. I should help out too, but something is strange about Ms. Megan's car, and she's very anxious, so I have to help her first.", "MainChat_Chapter025_0086_16F": "Belle, I heard about the incident Give Change was involved in. I should help out too, but something is strange about Ms. Megan's car, and she's very anxious, so I gotta help her first.", "MainChat_Chapter025_0086_17": "You do what you need to do first.", "MainChat_Chapter025_0086_18": "We can look for the ducks.", "MainChat_Chapter025_0086_19": "I'll leave it to you for now then. I'll come and help out after I'm done over there.", "MainChat_Chapter025_0086_Name01": "Awakened Bangboo", "MainChat_Chapter025_0086_Name02": "Enzo", "MainChat_Chapter025_0087_01": "You want a parking spot? It's all full inside.", "MainChat_Chapter025_0087_02": "I'm actually waiting for a spot, too, so you should get in line behind me. My friend is driving around right now because there's nothing else to do.", "MainChat_Chapter025_0087_Name01": "Stylish Young Man", "MainChat_Chapter025_0089_01": "(I don't feel like dealing with any Public Security officers today...)", "MainChat_Chapter025_0089_02": "(I don't think there'll be any Public Security business today...)", "MainChat_Chapter025_0089_03": "(What should I do...? Check my schedule and just chill out today~)", "MainChat_Chapter025_0089_04": "(Let's see what's on the schedule. Maybe I can take it easy today.)", "MainChat_Chapter025_0090_01": "(Guess I won't be seeing much of Public Security officers for a while...)", "MainChat_Chapter025_0090_02": "(Guess I won't be seeing much of Public Security officers for a while...)", "MainChat_Chapter025_0090_03": "(Time to focus on the Proxy business! Let's take this opportunity to take on some more commissions and level up!)", "MainChat_Chapter025_0090_04": "(Time to focus on my Proxy business... Let's take this opportunity to take on some more commissions and level up.)", "MainChat_Chapter025_0091_01": "(It's getting late... Let's call it a day and take a break.)", "MainChat_Chapter025_0091_02": "(It's so late already! Time to go back and rest...)", "MainChat_Chapter025_0092_01": "A good night's sleep is better than any medicine! Is it... bedtime already?", "MainChat_Chapter025_0092_02": "Let's stick to the healthy routine and get some sleep now.", "MainChat_Chapter025_0092_03": "Who needs any medicine when you're healthy and all?", "MainChat_Chapter025_0092_04": "Time to sleep! Wake up when the sun rises and sleep when it sets. Align your body with the rhythms of the universe...", "MainChat_Chapter025_0092_05": "The rhythm of the universe...", "MainChat_Chapter025_0092_06": "The rhythm...", "MainChat_Chapter025_0092_07": "...", "MainChat_Chapter025_0092_08": "—BEEP BEEP", "MainChat_Chapter025_0092_09": "Who texted just when you're trying to be healthy...?", "MainChat_Chapter025_0092_10": "...", "MainChat_Chapter025_0092_11": "...Anyway, gotta check my phone first.", "MainChat_Chapter025_0092_12": "Back in bed now...", "MainChat_Chapter025_0092_13": "Hmm... What is Anby calculating...? The Cunning Hares' revenue and expenses, perhaps...?", "MainChat_Chapter025_0092_14": "Though you feel for Anby, you should probably ask tomorrow to make sure it isn't another one of Nicole's new tricks to leave her bill unsettled...", "MainChat_Chapter025_0092_15": "But... what if the Cunning Hares are really struggling...", "MainChat_Chapter025_0092_16": "No... why would you even think that? That's why... you...", "MainChat_Chapter025_0092_17": "Let Nicole... owe you... so much... money...", "MainChat_Chapter025_0092_18": "...", "MainChat_Chapter025_0092_19": "...", "MainChat_Chapter025_0092_20": "You sleep until you wake up naturally. That was a restful surprisingly restful night. Perhaps you should talk to Belle about Anby.", "MainChat_Chapter025_0092_20F": "You sleep until you wake up naturally. That was a restful surprisingly restful night. Perhaps you should talk to Wise about Anby.", "MainChat_Chapter025_0093_01": "(Well, Anby's DM from yesterday... I guess I can also just ignore it...)", "MainChat_Chapter025_0093_02": "(Well, Anby's DM from yesterday... I guess I can just ignore it...)", "MainChat_Chapter025_0093_03": "(But if the Cunning Hares are really in trouble... As much as I hate to admit, we'll probably get involved in the end. I should check it out sooner rather than later.)", "MainChat_Chapter025_0093_04": "(But if the Cunning Hares are really in trouble... As much as I hate to admit, we'll probably get involved in the end. I should check it out sooner rather than later.)", "MainChat_Chapter025_0093_05": "(I should talk to Wise and figure out what to do.)", "MainChat_Chapter025_0093_06": "(I should talk to Belle and figure out what to do.)", "MainChat_Chapter025_0094_01": "Wise? Why the long face so early in the morning?", "MainChat_Chapter025_0094_02": "Belle? Something on your mind?", "MainChat_Chapter025_0094_03": "You tell Belle about Anby's DM last night...", "MainChat_Chapter025_0094_03F": "You tell Wise about Anby's DM last night...", "MainChat_Chapter025_0094_04": "Well... I don't think it's one of Nicole's tricks...", "MainChat_Chapter025_0094_05": "Nicole's trick...? Hmm, doesn't look like it.", "MainChat_Chapter025_0094_06": "If Nicole had really asked Anby to send those messages, Anby would have sent you more yesterday.", "MainChat_Chapter025_0094_07": "If Nicole had asked Anby to send those messages, Anby would have sent you more yesterday.", "MainChat_Chapter025_0094_08": "But honestly... I don't think it's a big deal. Anby would tell us straight away if things were really bad.", "MainChat_Chapter025_0094_09": "But I don't think Anby is in serious trouble, either. Anby would tell us straight away if things were really bad.", "MainChat_Chapter025_0094_10": "Well, there's no point in guessing like this. How about we...", "MainChat_Chapter025_0094_11": "Anyway, there's no point in guessing like this. So, how about we...", "MainChat_Chapter025_0094_12": "Why don't you just ask Anby out and clear things up, Wise?", "MainChat_Chapter025_0094_13": "Why don't you just ask Anby out and clear things up?", "MainChat_Chapter025_0095_01": "You're back! How did it go? Did you see Anby?", "MainChat_Chapter025_0095_02": "You're back! How did it go? Did you see Anby?", "MainChat_Chapter025_0095_03": "I tell Belle what happened when I talked with Anby...", "MainChat_Chapter025_0095_03F": "I tell Wise what happened when I talked with Anby...", "MainChat_Chapter025_0095_04": "Well, as I expected, it's not a big problem.", "MainChat_Chapter025_0095_05": "Well, as I expected, it's not a big problem.", "MainChat_Chapter025_0095_06": "But isn't a deficit every month a big deal?", "MainChat_Chapter025_0095_07": "Maybe it is for regular people, but this is Nicole we're talking about...", "MainChat_Chapter025_0095_08": "Maybe it is for regular people, but this is Nicole we're talking about...", "MainChat_Chapter025_0095_09": "Look, Anby also said the landlord wouldn't kick them out even if they can't pay the rent...", "MainChat_Chapter025_0095_10": "Look, Anby said the landlord wouldn't kick them out even if they can't pay the rent...", "MainChat_Chapter025_0095_11": "Well, Nicole owes us tons of Dennies, and we can't really do anything about it either...", "MainChat_Chapter025_0095_12": "Nicole owes us tons of Dennies, and we can't really do anything about it, can we?", "MainChat_Chapter025_0095_13": "Seriously, how come Nicole always attracts people who can tolerate her never paying back her debts? Could it be... are we all just her carefully chosen victims?", "MainChat_Chapter025_0095_14": "Seriously, how come Nicole always attract people who can tolerate her never paying back her debts? Could it be... are we all just her carefully chosen victims?", "MainChat_Chapter025_0095_15": "What? Darn it.", "MainChat_Chapter025_0095_16": "Maybe it's just because there are so many kind-hearted people around...", "MainChat_Chapter025_0095_17": "Whoa, Wise, you're overreacting... Alright, I know Nicole isn't that devious.", "MainChat_Chapter025_0095_18": "Just kidding. Even Nicole can't be that scheming... right?", "MainChat_Chapter025_0095_19": "Why does that sound so sad when it's actually a good thing to say?", "MainChat_Chapter025_0095_20": "Why does that sound so sad when it's actually a good thing...? It's definitely not because we're two of the kind-hearted people who can't get their money back, right...?", "MainChat_Chapter025_0095_21": "Anyway, it's good news that the Cunning Hares aren't tangled up in new trouble. At least Nicole's debts won't continue to grow for now!", "MainChat_Chapter025_0095_22": "Anyway, it's good news that the Cunning Hares aren't tangled up in new trouble. At least Nicole's debts won't continue to grow for now...", "MainChat_Chapter025_0096_01": "(Now, it's time to check our level-up progress on the Inter-Knot. Huh? Wait, what? I've been working hard for days, and I'm only at this level? This can't be real...)", "MainChat_Chapter025_0096_02": "(Now, it's time to check our level-up progress on the Inter-Knot. Huh? Wait, what? I've been working hard for days, and I'm only at this level? This can't be real...)", "MainChat_Chapter025_0096_03": "(...Ah, forget it. Can't let Wise find it out or he'll start nagging again. Let's just grind and level up like nothing happened... Yeah, let's do it!)", "MainChat_Chapter025_0096_04": "(...Ah, let's face the fact. The level-up mechanism for Inter-Knot hasn't changed, but why does it feel like I'm leveling up at a snail's pace? It can't be because I'm not doing enough commissions, right?)", "MainChat_Chapter025_0097_01": "Wise, if you're ready, we can head out. Fairy, besides paying attention to Wise's safety, also keep an eye out for anything that could help Zhu Yuan and Qingyi.", "MainChat_Chapter025_0097_02": "Belle, if you're ready, we can head out. Fairy, besides paying attention to Belle's safety, also keep an eye out for anything that could help Zhu Yuan and Qingyi.", "MainChat_Chapter025_0097_03": "Second Assistant, the Hollow information I have is more comprehensive than the temporary Carrot issued by Public Security. I can provide effective help.", "MainChat_Chapter025_0097_04": "However, please note that the previous verbal threats used by Public Security officers were ineffective methods of pursuit. It is recommended to shoot at the target's legs to immobilize it.", "MainChat_Chapter025_0097_05": "Fairy, Security Officers can't use force recklessly when apprehending suspects, let alone shoot them.", "MainChat_Chapter025_0097_06": "Fairy, Security Officers can't use force recklessly when apprehending suspects, let alone shoot them.", "MainChat_Chapter025_0097_07": "Hmm, speaking of which, a Hollow might be a good place to catch such a slippery person.", "MainChat_Chapter025_0097_08": "Speaking of which, a Hollow might be a good place to catch such a slippery person.", "MainChat_Chapter025_0097_Name01": "Fairy", "MainChat_Chapter025_5003_01": "So much has happened today that I really don't feel in the mood for food... Wise, let's get dinner together some other time. I'm gonna head back home.", "MainChat_Chapter025_5003_02": "So much has happened today and it's getting late already. I bet most restaurants have shut down by now. Belle, how about we get dinner together some other time and just head home now?", "MainChat_Chapter025_5003_03": "If that's what you want, it sounds good to me too~", "MainChat_Chapter025_5003_04": "Hey, what's our car doing over here?", "MainChat_Chapter025_5003_05": "Oh, Zhu Yuan got someone to help move the car here, while you were getting your driver's license.", "MainChat_Chapter025_5003_06": "Zhu Yuan found someone to drive it over here. It was when you were in the lobby getting your license sorted out.", "MainChat_Chapter025_5003_07": "That's a relief! Thanks, you've been a huge help.", "MainChat_Chapter025_5003_08": "Finally, we don't have to walk so far!", "MainChat_Chapter025_5003_09": "When I took a closer look, I discovered tons more Public Security Safety Awareness Month posters around the precinct.", "MainChat_Chapter025_5003_10": "If you take a closer look, you'll notice that there are quite a few Public Security Safety Awareness Month posters around the precinct.", "MainChat_Chapter025_5003_11": "But when you compare it with the food-tasting event at the convenience store, it's... less appealing.", "MainChat_Chapter025_5003_12": "Maybe because it's such a serious event, turnout will end up pretty mediocre.", "MainChat_Chapter025_5004_01": "Are you going back, Wise?", "MainChat_Chapter025_5004_02": "Do you want to go back?", "MainChat_Chapter025_5030_01": "(Fairy says this trash can is a little suspicious...)", "MainChat_Chapter025_5030_02": "(You search it while Zhu Yuan looks at you in confusion. Unfortunately, you only find a dirty electric doll that still works.)", "MainChat_Chapter025_5030_03": "(A good clean and it'll be as good as new. I can't believe it was thrown away like this... This would never be allowed to happen in our house.)", "MainChat_Chapter025_5030_03F": "(What a waste! If I pulled something like this when I was little, Wise would have scolded me until I cried..)", "MainChat_Chapter025_5032_01": "(We open the container carefully, only to find a few duck feathers inside. We're obviously too late.)", "MainChat_Chapter025_5032_01F": "(We open the container hopefully, only to find a few duck feathers inside. We're obviously too late.)", "MainChat_Chapter025_5032_02": "(While I attempt to remain composed, I couldn't shake off a fleeting sense of disappointment. It must be because Fairy raised my expectations.)", "MainChat_Chapter025_5032_02F": "(Looks like Fairy noticed there were ducks here, but didn't realize they'd already fled. I'll have to keep this in the chamber for my next argument with Fairy.)", "MainChat_Chapter025_5039_01": "Wise, let's find some time to pay a visit to Public Security in Lumina Square.", "MainChat_Chapter025_5039_02": "Belle, let's find some time to pay a visit to Public Security in Lumina Square.", "MainChat_Chapter025_5039_03": "Why not go tomorrow?", "MainChat_Chapter025_5039_04": "I've got other things to do right now...", "MainChat_Chapter025_5039_05": "Alright, it's set — tomorrow afternoon it is. 18 can keep an eye on things.", "MainChat_Chapter025_5039_06": "Alright, it's set — tomorrow afternoon it is. 18 can keep an eye on things while we're out.", "MainChat_Chapter025_5039_07": "Sure. You decide the time.", "MainChat_Chapter025_5039_08": "You pick a time, then.", "MainChat_Chapter025_5068_01": "Oh, hey Wise! You're here~ Remember that seminar Public Security is planning?", "MainChat_Chapter025_5068_02": "Oh, you are here, Belle. Remember that seminar Public Security is planning?", "MainChat_Chapter025_5068_03": "You bet.", "MainChat_Chapter025_5068_04": "Are Zhu Yuan and Qingyi here?", "MainChat_Chapter025_5068_05": "Great!", "MainChat_Chapter025_5068_06": "That's good to hear.", "MainChat_Chapter025_5068_07": "That's exactly right.", "MainChat_Chapter025_5068_08": "You're right!", "MainChat_Chapter025_5068_09": "Fairy just told me that she saw Zhu Yuan and Qingyi handing out surveys near the metro station. Looks like they've already started talking to the residents in the neighborhood.", "MainChat_Chapter025_5068_10": "I just heard Fairy say that she saw Zhu Yuan and Qingyi handing out surveys near the metro station. Looks like they've already started talking to the residents in the neighborhood.", "MainChat_Chapter025_5068_11": "Let's go hand out surveys too.", "MainChat_Chapter025_5068_12": "We can chat with them at the same time.", "MainChat_Chapter025_5068_13": "Yeah, I was thinking the same thing. Get ready and let's mosey on over!", "MainChat_Chapter025_5068_14": "Yeah, I was thinking the same thing. Get ready and let's mosey on over.", "MainChat_Chapter025_5071_01": "Late night, Belle and I return home—", "MainChat_Chapter025_5071_01F": "Late night, Wise and I return home—", "MainChat_Chapter025_5071_02": "When it comes to food that's both cheap and incredibly tasty, hot pot is definitely my first pick.", "MainChat_Chapter025_5071_03": "What do you think? Feeling satisfied now after a hearty helping of hot pot?", "MainChat_Chapter025_5071_03F": "Super satisfied!", "MainChat_Chapter025_5071_04": "How about it? Feeling satisfied now?", "MainChat_Chapter025_5071_04F": "Super satisfied!", "MainChat_Chapter025_5071_05": "Satisfied~ Especially after walking it off along the beach after dinner. So relaxing.", "MainChat_Chapter025_5071_06": "You took me on such a long stroll along the beach after dinner. Aren't you feeling sore today from all that walking?", "MainChat_Chapter025_5071_06F": "Walking and rushing are two entirely different things!", "MainChat_Chapter025_5071_07": "Don't you feel sore today from all that walking?", "MainChat_Chapter025_5071_07F": "Walking and rushing are two entirely different things!", "MainChat_Chapter025_5071_08": "Wise, walking, and rushing are two completely different things. Think too logically, you'll lose all the joy in life.", "MainChat_Chapter025_5071_09": "Alright, alright. I just can't win with you. Anyway, it's nice to take a leisurely stroll every now and again.", "MainChat_Chapter025_5071_09F": "Does it relax the mind?", "MainChat_Chapter025_5071_10": "Okay okay. I just can't win with you, can I?", "MainChat_Chapter025_5071_10F": "It relaxes your mind!", "MainChat_Chapter025_5071_11": "Oh yeah, remember to buy a few extra copies of \"Mission Unthinkable\" next time you get stock in.", "MainChat_Chapter025_5071_12": "Oh yeah, buy a few extra copies of \"Mission Unthinkable\" next time you get stock in.", "MainChat_Chapter025_5071_13": "Oh, it's already late. We should get ready for bed.", "MainChat_Chapter025_5071_14": "Yeah... Wow, it's already super late. Belle, we should get ready for bed.", "MainChat_Chapter025_5071_15": "I'm going back to my room now. Good night!", "MainChat_Chapter025_5071_16": "I'm off to my room now. Good night.", "MainChat_Chapter025_5072_01": "What's wrong, Wise? Why aren't you sleeping?", "MainChat_Chapter025_5072_02": "Why aren't you sleeping, Belle?", "MainChat_Chapter025_5072_03": "Aren't you also awake?", "MainChat_Chapter025_5072_04": "I'll be going soon. What about you?", "MainChat_Chapter025_5072_05": "I need to record the cost of today's hot pot in my book, or else I'll definitely forget it by tomorrow.", "MainChat_Chapter025_5072_06": "I'm going to get some rest after I record today's meal cost in my book. It's a good habit to finish tasks on the same day.", "MainChat_Chapter025_5076_01": "(Tin Master isn't at the store right now. I'll have to come back another time if I want to get some coffee.)", "MainChat_Chapter025_5077_01": "(The doors of the remodeling shop are locked. Looks like Enzo isn't here.)", "MainChat_Chapter02_0001_01": "(Another parcel? What's it this time?)", "MainChat_Chapter02_0001_02": "(Another parcel? What's it this time?)", "MainChat_Chapter02_0001_03": "(Wait a minute... Are these... tuning materials!?)", "MainChat_Chapter02_0001_04": "(Wait a minute... Are these... tuning materials!?)", "MainChat_Chapter02_0001_05": "(I remember Wise saying that Elfy from the music store was looking for this...)", "MainChat_Chapter02_0001_06": "(I remember Belle saying that Elfy from the music store was looking for this...)", "MainChat_Chapter02_0001_07": "(The music store is right across the street. Lemme bring these materials to Elfy now.)", "MainChat_Chapter02_0001_08": "(The music store is right across the street. Lemme bring these materials to Elfy now.)", "MainChat_Chapter02_0002_01": "You're back, Wise. How was your day?", "MainChat_Chapter02_0002_02": "You're back, Belle. How was your day?", "MainChat_Chapter02_0002_03": "Not bad.", "MainChat_Chapter02_0002_04": "Feeling a bit worn out...", "MainChat_Chapter02_0002_05": "That's great to hear. Thanks to your hard work, the business has been running smooth as butter lately!", "MainChat_Chapter02_0002_06": "That's good. Our business has been running quite smoothly thanks to your efforts.", "MainChat_Chapter02_0002_07": "Well... You should cut yourself some slack from time to time, Wise. Having enough rest goes a long way.", "MainChat_Chapter02_0002_08": "Cut yourself some slack, Belle. It doesn't hurt to take a break.", "MainChat_Chapter02_0002_09": "If we can wrap up that job for Belobog Industries soon and get the final payment, we'll be able to breeze through this month...", "MainChat_Chapter02_0002_10": "If we can wrap up that job for Belobog Industries soon and get the final payment, we'll be able to breeze through this month...", "MainChat_Chapter02_0002_11": "It's a shame that we have yet to hear anything about the third missing machine... It's a pile driver, isn't it?", "MainChat_Chapter02_0002_12": "It's a shame that we have yet to hear anything about the third missing machine... It's a pile driver, isn't it?", "MainChat_Chapter02_0002_13": "I wonder what kind of problem child this pile driver will turn out to be... Let's hope it won't be too tricky to deal with...", "MainChat_Chapter02_0002_14": "I wonder what kind of problem child this pile driver will turn out to be... Let's hope it won't be too tricky to deal with...", "MainChat_Chapter02_0002_15": "Anyway, let's just rest for today! Things will get crazy again when we hear from Belobog Industries.", "MainChat_Chapter02_0002_16": "Anyway, let's just rest for today. We're sure to be busy once we hear from Belobog Industries again.", "MainChat_Chapter02_0002_17": "Good night, Wise!", "MainChat_Chapter02_0002_18": "Good night, Belle.", "MainChat_Chapter02_0002_19": "Good night, Belle.", "MainChat_Chapter02_0002_19F": "Good night, Wise.", "MainChat_Chapter02_0003_01": "You're back, Wise. How'd your day go?", "MainChat_Chapter02_0003_02": "You're back, Belle. How did your day go?", "MainChat_Chapter02_0003_03": "Our business is thriving!", "MainChat_Chapter02_0003_04": "I want to go on vacation...", "MainChat_Chapter02_0003_05": "Yeah, you've completed quite a few new commissions. Your efficiency still blows me away, Wise.", "MainChat_Chapter02_0003_06": "Indeed, you've completed quite a few new commissions. You're still as efficient as ever, Belle.", "MainChat_Chapter02_0003_07": "Oooh... I'd really love to go out somewhere... Maybe we could head to the beach or the riverside? Let's check out the cruise tickets...", "MainChat_Chapter02_0003_08": "Hmm... It's been ages since I holed up at home and had a movie marathon... There's a pile of movies waiting for me to watch...", "MainChat_Chapter02_0003_09": "When will we have the luxury of going on vacation...? Is it too early to start thinking about how to spend the final payment from Belobog Industries?", "MainChat_Chapter02_0003_10": "When will we have the luxury of going on vacation... Perhaps we'll get the chance once we complete the commission for Belobog Industries.", "MainChat_Chapter02_0003_11": "Actually, something's bugging me... The commission from Belobog Industries might not wrap itself up as neatly as we're hoping for. Do you think Koleda and the others are hiding something from us?", "MainChat_Chapter02_0003_12": "Actually, I'm a little concerned... The commission from Belobog Industries might not wrap itself up as neatly as we're hoping for. Belle, do you think Koleda and the others are hiding something from us?", "MainChat_Chapter02_0003_13": "I hope not.", "MainChat_Chapter02_0003_14": "I won't be surprised if they are.", "MainChat_Chapter02_0003_15": "Right. Fingers crossed they were at least upfront about everything regarding the commission... From what I can tell, they're pretty straightforward people, and they're good at working with us inside Hollows.", "MainChat_Chapter02_0003_16": "Right. Let's hope in regards to the commission, at least, they aren't hiding anything... They seem to be pretty straightforward people, and they're good at working alongside us in Hollows.", "MainChat_Chapter02_0003_17": "Hmm... You're right, Wise. It'd be weirder if they told us everything.", "MainChat_Chapter02_0003_18": "Hmm... That makes sense, Belle. It'd be weirder if they disclosed everything to a Proxy whom they'd never worked with before.", "MainChat_Chapter02_0003_19": "As long as no complications crop up with the commission itself... Ah, knock on wood! Let's not jinx it!", "MainChat_Chapter02_0003_20": "As long as no complications crop up with the commission itself... No, wait. Better not jinx it.", "MainChat_Chapter02_0003_21": "I hope Koleda and the others locate the third missing machine soon. The sooner we complete the commission, the sooner we'll receive the final payment!", "MainChat_Chapter02_0003_22": "I hope Koleda and the others get wind of the third missing machine soon. The sooner we complete the commission, the sooner we'll receive the final payment...", "MainChat_Chapter02_0003_23": "Hmm, let me think about how to spend it before going to sleep...\nYou should rest too, Wise.", "MainChat_Chapter02_0003_24": "Should we make a partial early repayment on our loan this year...? Let's see...\nAh, but it's time to rest already. Get some sleep soon, Belle.", "MainChat_Chapter02_0003_25": "Good night, Wise.", "MainChat_Chapter02_0003_26": "Good night, Belle.", "MainChat_Chapter02_0003_27": "Good night, Belle.", "MainChat_Chapter02_0003_27F": "Good night, Wise.", "MainChat_Chapter02_0004_01": "(I could really use a break. It's time to go home. Wise's waiting for me.)", "MainChat_Chapter02_0004_02": "(It's getting late... I should go home. Belle's waiting for me.)", "MainChat_Chapter02_0005_01": "(Let's call it a day and go home. Oh, and I better remember to talk to Wise later.)", "MainChat_Chapter02_0005_02": "(That's it for today... It's time to go home. Belle still should be up at this hour. I should talk with her once I get back.)", "MainChat_Chapter02_0006_01": "It's late, Wise. Time for bed~", "MainChat_Chapter02_0006_02": "It's bedtime already. Don't stay up too late, Belle.", "MainChat_Chapter02_0007_01": "Vacation... Cruise... New game console...\nAh, why are you still up, Wise? You should go to bed!", "MainChat_Chapter02_0007_02": "Utility bills... Bangboo maintenance... Early loan repayment...\nHm? Why are you still up, Belle? Get some rest soon.", "MainChat_Chapter02_0008_01": "(Scott Outpost... It's a job connected to Hollow Zero, so there's no reason to decline.)", "MainChat_Chapter02_0008_02": "(Scott Outpost... It's a job connected to Hollow Zero, so there's no reason to decline.)", "MainChat_Chapter02_0008_03": "(Hmm... Let's get some intel from Ray first.)", "MainChat_Chapter02_0008_04": "(Anyway, let's get some intel from Ray first.)", "MainChat_Chapter02_0009_01": "(It's so late already... Time to go home and talk with Wise.)", "MainChat_Chapter02_0009_02": "(It's getting late. Let's head home to chat with Belle.)", "MainChat_Chapter02_0010_01": "You're back, Wise. How was your day?", "MainChat_Chapter02_0010_02": "You're back, Belle. How did your day go?", "MainChat_Chapter02_0010_03": "Pretty good.", "MainChat_Chapter02_0010_04": "I'm getting by...", "MainChat_Chapter02_0010_05": "There's simply nothing you can't handle, Wise!", "MainChat_Chapter02_0010_06": "I know there's nothing you can't handle.", "MainChat_Chapter02_0010_07": "Sounds like you've had a rough day... Just forget about your work now! You're home, and it's time to chill.", "MainChat_Chapter02_0010_08": "You must be tuckered out. Don't think about work now. Home is where you relax.", "MainChat_Chapter02_0010_09": "By the way, you mentioned feeling discomfort with your eyes before. Has it happened again recently?", "MainChat_Chapter02_0010_10": "By the way, you mentioned feeling discomfort with your eyes before. Has it happened again as of late?", "MainChat_Chapter02_0010_11": "Not at all. Don't worry.", "MainChat_Chapter02_0010_12": "That's good to hear... Nicole looks like she's quite busy with the case against Vision Corporation lately, and hasn't answered her phone. I haven't had the chance to talk to her about Rain's situation.", "MainChat_Chapter02_0010_13": "That's good to hear... Nicole looks like she's quite busy with the case against Vision Corporation lately, and hasn't answered her phone. I haven't had the chance to talk to her about Rain's situation.", "MainChat_Chapter02_0010_14": "The trial is getting closer and closer, will she even get a chance to focus on anything else?", "MainChat_Chapter02_0010_15": "But I understand. The day of the trial is drawing closer.", "MainChat_Chapter02_0010_16": "But considering she's trying to help the residents, let's give her some more time. I'll call again in a couple of days.", "MainChat_Chapter02_0010_17": "Considering she's trying to help the residents, let's give her some more time. I'll call again in a couple of days.", "MainChat_Chapter02_0010_18": "I hope the trial goes well.", "MainChat_Chapter02_0010_19": "I hope Nicole can wrap things up soon.", "MainChat_Chapter02_0010_20": "I wonder what's in the memory unit... When the time comes, things will probably get hectic again.", "MainChat_Chapter02_0010_21": "I wonder what's in the memory unit... When the time comes, things will probably get hectic again.", "MainChat_Chapter02_0010_22": "Let's enjoy this free time while we can~", "MainChat_Chapter02_0010_23": "It isn't a bad idea to enjoy our free time while we still have it.", "MainChat_Chapter02_0010_24": "It's about time to head off to bed. I plan to tuck in early tonight! You should too, Wise!", "MainChat_Chapter02_0010_25": "It's getting late. Let me tidy up a bit before going to sleep. Rest early, Belle.", "MainChat_Chapter02_0010_26": "Nighty night, Wise.", "MainChat_Chapter02_0010_27": "Sleep tight, Belle.", "MainChat_Chapter02_0010_28": "Good night, Belle.", "MainChat_Chapter02_0010_28F": "Good night, Wise.", "MainChat_Chapter02_0011_01": "I'm starting to feel sleepy now... Rest early, Wise.", "MainChat_Chapter02_0011_02": "Client notes... Household expenses...\nHm? Don't worry, I'm almost done here. You can go to bed first, Belle.", "MainChat_Chapter02_0012_01": "Hey, Wise. Did you bring Eous with you?", "MainChat_Chapter02_0012_01F": "Hey, Belle. Did you bring little Eous with you?", "MainChat_Chapter02_0012_02": "I did.", "MainChat_Chapter02_0012_03": "Why must it be Eous?", "MainChat_Chapter02_0012_04": "Well, I told you chip-splicing was the key to Bangboo modification and asked you to help me with the simulation experiment last time, right?", "MainChat_Chapter02_0012_05": "After that, I did a fair amount of research on Bangboo's chip-splicing and concluded that the Bangboo modification service was doable at my store...", "MainChat_Chapter02_0012_06": "And?", "MainChat_Chapter02_0012_07": "I'm waiting for your \"but.\"", "MainChat_Chapter02_0012_08": "But, it's best to only modify less customized and relatively older models of Bangboo.", "MainChat_Chapter02_0012_09": "I know you two debugged Eous' system, so it should be fine.", "MainChat_Chapter02_0012_10": "As for those highly customized newer model Bangboo... Modification isn't totally out of the question, but it's better to avoid tampering with their core modules, except for certain special cases.", "MainChat_Chapter02_0012_11": "Be it cars or Bangboo, some people only regard them as mere machines...", "MainChat_Chapter02_0012_12": "Are you thinking about Bagboo?", "MainChat_Chapter02_0012_13": "That sounds exactly like what you would say!", "MainChat_Chapter02_0012_14": "Haha, I said I wanted to expand my business, but I ended up holding myself back. This is kinda embarrassing.", "MainChat_Chapter02_0012_14F": "Haha, I said I wanted to expand my business, but I ended up holding myself back. This is kinda embarrassing.", "MainChat_Chapter02_0012_15": "I'm here.", "MainChat_Chapter02_0012_16": "I'll come here often for your service.", "MainChat_Chapter02_0012_17": "Wise, you're really...\nAh! Actually, I'm happy to continue learning Bangboo modification, due to the technical side of it!", "MainChat_Chapter02_0012_17F": "Belle, you're really...\nAh! Actually, I'm happy to continue learning Bangboo modification, due to the technical side of it!", "MainChat_Chapter02_0012_18": "I'll keep going for my sole customer.", "MainChat_Chapter02_0012_19": "I'm honored...", "MainChat_Chapter02_0012_20": "How about going back to fixing bowls?", "MainChat_Chapter02_0012_21": "...I can repair fridges, TVs, washing machines, air conditioners, electric fans, and water heaters too! In this case, I still have a rather large customer base!", "MainChat_Chapter02_0012_22": "Well, enough said. How about you bring Eous here to try my modification service?\nOther routine maintenance services are available too, of course.", "MainChat_Chapter02_0012_22F": "Well, enough said. How about you bring Eous here to try my modification service?\nOther routine maintenance services are available too, of course.", "MainChat_Chapter02_0012_23": "I'll wait for you in my store.", "MainChat_Chapter02_0012_Name01": "Enzo", "MainChat_Chapter02_0013_01": "(I'm done for the day! Let's go chat with Wise before going to sleep.)", "MainChat_Chapter02_0013_02": "(I'm calling it a day... Let me go home and talk to Belle.)", "MainChat_Chapter02_0014_01": "You're back, Wise. How was your day?", "MainChat_Chapter02_0014_02": "You're back, Belle. How was your day?", "MainChat_Chapter02_0014_03": "Relaxing and delightful!", "MainChat_Chapter02_0014_04": "It was a bit tough...", "MainChat_Chapter02_0014_05": "Great! I'm glad to see you so hyped~", "MainChat_Chapter02_0014_06": "You still look energetic. That's great.", "MainChat_Chapter02_0014_07": "Were today's commissions really tough? Just take it easy when it comes to work, okay? Take a break when you feel like you're getting overwhelmed~", "MainChat_Chapter02_0014_08": "Were today's commissions really tough? Just take it easy when it comes to work, okay? Take a break when you feel like you're getting overwhelmed.", "MainChat_Chapter02_0014_09": "By the way, I texted Nicole earlier today. It took her ages to reply, and she even sent me the wrong message. Seems like she's getting swamped by work...", "MainChat_Chapter02_0014_10": "By the way, I texted Nicole earlier today. It took her ages to reply, and she even sent me the wrong message. Seems like she's getting swamped by work...", "MainChat_Chapter02_0014_11": "Alas, if we still had our Phaethon account, we would probably be able to contact Rain ourselves...", "MainChat_Chapter02_0014_12": "If we still had our Phaethon account, we would probably be able to contact Rain ourselves...", "MainChat_Chapter02_0014_13": "But now... I've heard that Rain doesn't just work for anyone 'cause she's a top-notch hacker. If we contact her using our new account, she might not respond to us.", "MainChat_Chapter02_0014_14": "But now... I've heard that Rain doesn't just work for anyone. She's a top-notch hacker, after all. If we contact her using our new account, she might not respond to us.", "MainChat_Chapter02_0014_15": "Sounds like a big ego here... I wonder if Nicole's got enough pull to ask her for a favor.", "MainChat_Chapter02_0014_16": "Well, it seems she might be pretty prideful. I wonder if Nicole's got enough pull to ask her a favor.", "MainChat_Chapter02_0014_17": "She probably just doesn't want any trouble.", "MainChat_Chapter02_0014_18": "I wish we'd gotten to know her earlier.", "MainChat_Chapter02_0014_19": "Fair enough... People tend to think of hackers as tech nerds who like to stay at home, right? Perhaps, she's just an introvert...", "MainChat_Chapter02_0014_20": "I get your point. After all, she's a famous hacker. Do people in her profession tend to be introverted? Or maybe that's just a stereotype...", "MainChat_Chapter02_0014_21": "Yeah. It's a shame we didn't have the chance to get to know her in the past... But this is our chance, isn't it? It's never too late to make a friend~", "MainChat_Chapter02_0014_22": "Indeed. It's a shame that we didn't have the chance to get to know her in the past... This is a chance to befriend her.", "MainChat_Chapter02_0014_23": "Either way, once Nicole is free to introduce us to Rain. We'll find out what she's like~", "MainChat_Chapter02_0014_24": "When Nicole is free, she'll introduce us to Rain. We'll find out what she's like soon enough.", "MainChat_Chapter02_0014_25": "Oh, I didn't realize it was so late already... Let's rest for today and discuss things later.", "MainChat_Chapter02_0014_26": "I totally forgot about the time... Let's rest for today and discuss the rest later.", "MainChat_Chapter02_0014_27": "Sleep well, Wise!", "MainChat_Chapter02_0014_28": "Good night, Belle.", "MainChat_Chapter02_0014_29": "Good night, Belle.", "MainChat_Chapter02_0014_29F": "Good night, Wise.", "MainChat_Chapter02_0015_01": "It's! Time! To! Rest!", "MainChat_Chapter02_0015_02": "It's getting late. It's time to rest.", "MainChat_Chapter02_0016_01": "(It's home o'clock... Lemme chat with Wise for a while before going to bed.)", "MainChat_Chapter02_0016_02": "(Well, the day is done... I'll talk to Belle when I get home.)", "MainChat_Chapter02_0017_01": "You're back, Wise. How was your day?", "MainChat_Chapter02_0017_02": "Belle, you're back. How did your day treat you?", "MainChat_Chapter02_0017_03": "It was great.", "MainChat_Chapter02_0017_04": "I'm drained...", "MainChat_Chapter02_0017_05": "You seem to be in a pretty good mood! Things must have gone swimmingly for you today~", "MainChat_Chapter02_0017_06": "It's nice to see you in such a good mood. I'm glad everything went well.", "MainChat_Chapter02_0017_07": "You've worked so hard, Wise! Now, no working and more resting for you — at least for the rest of the day.", "MainChat_Chapter02_0017_08": "Did the commission today give you a hard time? Now, you just rest for the rest of the day.", "MainChat_Chapter02_0017_09": "Oh, I overheard some customers talking about the reduction of activity in Lemnian Hollow at the store today...", "MainChat_Chapter02_0017_10": "Oh, I overheard some customers talking about the reduction of activity in Lemnian Hollow at the store today...", "MainChat_Chapter02_0017_11": "The reduction in Hollow activity will lead to Companion Hollows shrinking, too... Sometimes, the authorities will use this opportunity to eradicate some Companion Hollows.", "MainChat_Chapter02_0017_12": "The reduction of Hollow activity will lead to the shrinking of Companion Hollows... Sometimes, the authorities will use this opportunity to eradicate some Companion Hollows.", "MainChat_Chapter02_0017_13": "The activity of Lemnian Hollow is relatively high among the original Hollows. It also comes with quite a number of Companion Hollows. I wonder whether there'll be commissions related to Lemnian Hollow this time.", "MainChat_Chapter02_0017_14": "The activity of Lemnian Hollow is relatively high among the original Hollows. It also comes with quite a number of Companion Hollows. I wonder whether there'll be commissions related to Lemnian Hollow this time.", "MainChat_Chapter02_0017_15": "From a Proxy's perspective, the reduction of Hollow activity means more business opportunities too. After all, some things are much easier done in a low-activity environment~", "MainChat_Chapter02_0017_16": "From a Proxy's perspective, the reduction of Hollow activity means more business opportunities too. After all, some things are much easier in a low-activity environment.", "MainChat_Chapter02_0017_17": "How about you keep an eye on news related to the Lemnian Hollow's Companion Hollows, Wise? Let's keep our radar on for new opportunities~", "MainChat_Chapter02_0017_18": "You should keep an eye on news related to the Lemnian Hollow's Companion Hollows, Belle. We might stumble on some new opportunities... What do you think?", "MainChat_Chapter02_0017_19": "I'll think about it.", "MainChat_Chapter02_0017_20": "Let's play safe and see how things go.", "MainChat_Chapter02_0017_21": "Oh, by the way, it's almost time for the Vision case trial. I hope Nicole and the others don't end up in any more crazy situations...", "MainChat_Chapter02_0017_22": "By the way, it's almost time for the Vision case trial. I hope Nicole and the others don't end up in any more crazy situations...", "MainChat_Chapter02_0017_23": "But Nicole seems quite well-prepared for the trial! I hope all her hard work will pay off...", "MainChat_Chapter02_0017_24": "Nicole seems quite well-prepared for the trial. Hopefully, her hard work will pay off.", "MainChat_Chapter02_0017_25": "Oh, I also know you've been working quite hard yourself lately, Wise~\nBut it's time to rest for today! Just leave work till tomorrow!", "MainChat_Chapter02_0017_26": "...Hey now, I know you've been working quite hard yourself lately.\nBut the time to rest has come. You can carry on tomorrow.", "MainChat_Chapter02_0017_27": "Alright, it's getting late. Let's get ready for bed. Good night, Wise, don't stay up too late.", "MainChat_Chapter02_0017_28": "Yeah, it's late. Let's get some rest. Good night, Belle. Be sure to get some sleep!", "MainChat_Chapter02_0017_29": "Okay, okay. Sweet dreams, Belle.", "MainChat_Chapter02_0017_29F": "Okay, okay. Sweet dreams, Wise.", "MainChat_Chapter02_0018_01": "You should go rest after saying good night~", "MainChat_Chapter02_0018_02": "Now that we've said good night, it's time to rest, right?", "MainChat_Chapter02_001_01": "Wise, do you have time now? Let's talk?", "MainChat_Chapter02_001_02": "So, Belle, do you have time now? Can we talk?", "MainChat_Chapter02_001_03": "Yeah, I'm not busy right now. What do you want to talk about?", "MainChat_Chapter02_001_04": "Hold on. I still have some stuff to handle.", "MainChat_Chapter02_0020_01": "(Shepherd is at the coffee shop on the corner. Now that our Inter-Knot account has leveled up and seeing as Shepherd is so eager, let's go ask him about the details.)", "MainChat_Chapter02_0020_02": "(Shepherd is at the coffee shop on the corner. Now that our Inter-Knot account has leveled up and seeing as Shepherd is so eager, let's go ask him about the details.)", "MainChat_Chapter02_0020_03": "(Hmph, this sneaky dude promised he'd celebrate with us after our promotion, but he's still just yapping about \"commission this, commission that.\")", "MainChat_Chapter02_0020_04": "(This guy flat-out said that he'd celebrate any promotions with us, but as soon as he opens his mouth, he goes straight to commissions. These business grindset types make it really hard to get a word in when they start rambling on about the hustle.)", "MainChat_Chapter02_0021_01": "I'll contact Nicole right away, Wise, and tell her that we want to ask Rain to decrypt the external memory unit.", "MainChat_Chapter02_0021_02": "I'll contact Nicole right away, Belle, and tell her that we want to ask Rain to decrypt the external memory unit.", "MainChat_Chapter02_0021_03": "Is there anything else you want to talk about?", "MainChat_Chapter02_0021_04": "Is there anything else you want to talk about?", "MainChat_Chapter02_0021_05": "Oh, right! Our financial crisis back home...", "MainChat_Chapter02_0021_06": "About Belobog...", "MainChat_Chapter02_0021_07": "About that \"thing\" we're looking into...", "MainChat_Chapter02_0021_08": "I don't have anything to discuss.", "MainChat_Chapter02_0021_09": "With the commission fee from Belobog, this month turned out to be a good one. But we'll still have to work hard next month.", "MainChat_Chapter02_0021_10": "With the commission fee from Belobog, this month turned out to be a good one. But we'll still have to work hard next month.", "MainChat_Chapter02_0021_11": "So in the meantime, tell me before you go spending money on video games and gacha, okay?", "MainChat_Chapter02_0021_12": "So in the meantime, tell me before you go spending money on video games and gacha, okay?", "MainChat_Chapter02_0021_13": "What? You already knew?!", "MainChat_Chapter02_0021_14": "Nobody knows you better than I do.", "MainChat_Chapter02_0021_15": "Nobody knows you better than I do, after all.", "MainChat_Chapter02_0021_16": "In the search for the prototype, those three machines got pretty badly damaged when they were swallowed by the monster. The prototype's logic core was also partially corrupted. Don't think Grace will give up on saving them though.", "MainChat_Chapter02_0021_17": "In the search for the prototype, those three machines got pretty badly damaged when they were swallowed by the monster. The prototype's logic core was also partially corrupted. Don't think Grace will give up on saving them though.", "MainChat_Chapter02_0021_18": "PubSec should return the three Belobog machines after they've recovered the monster's remains.", "MainChat_Chapter02_0021_19": "PubSec should return the three Belobog machines after they've recovered the monster's remains.", "MainChat_Chapter02_0021_20": "Let's help Grace too if she needs anything, Wise.", "MainChat_Chapter02_0021_21": "Let's help Grace too if she needs anything, Belle.", "MainChat_Chapter02_0021_22": "Back then, I thought if we became Proxies we'd get some answers soon. I never expected it to be this difficult.", "MainChat_Chapter02_0021_23": "Back then, I thought if we became Proxies we'd get some answers soon. I never expected it to be this difficult.", "MainChat_Chapter02_0021_24": "Though this may be a breakthrough, your eyes feeling strange because of that monster definitely isn't a good sign.", "MainChat_Chapter02_0021_25": "Though this may be a breakthrough, your eyes feeling strange because of that monster definitely isn't a good sign.", "MainChat_Chapter02_0021_26": "If your eyes feel uncomfortable again in the future, Wise, tell me straight away.", "MainChat_Chapter02_0021_27": "If your eyes feel uncomfortable again in the future, Belle, tell me straight away.", "MainChat_Chapter02_0021_28": "Don't worry, I won't hide it from you.", "MainChat_Chapter02_0021_29": "We should be able to relax for a while after this. You should go and do something you enjoy.", "MainChat_Chapter02_0021_30": "We should be able to relax for a while after this, so feel free to do something you enjoy.", "MainChat_Chapter02_0022_01": "It's not every day you get some free time, Wise. Why not take a break?", "MainChat_Chapter02_0022_02": "Belle, you finally have some free time; why not take a break?", "MainChat_Chapter02_0022_Name01": "Belle", "MainChat_Chapter02_0022_Name02": "Wise", "MainChat_Chapter02_0024_01": "Let's see... Hmm, there are a lot of commissions here! Wise, why don't you go ahead and pick one?", "MainChat_Chapter02_0024_02": "Hmm... The HDD has tracked down a bunch of suitable commissions. Choose one that piques your interest.", "MainChat_Chapter02_0024_Name01": "Belle", "MainChat_Chapter02_0024_Name02": "Wise", "MainChat_Chapter02_0025_01": "Hmm? The sofa looks a little sunken in today, doesn't it?", "MainChat_Chapter02_0025_02": "Gradually create a me-shaped outline on the bed", "MainChat_Chapter02_0025_03": "Tidy up and rest later", "MainChat_Chapter02_0026_01": "\"You should rest,\" the sofa says in a gentle tone. Huh? The sofa can talk?", "MainChat_Chapter02_0026_02": "...Seems like I could really use some sleep.", "MainChat_Chapter02_0026_03": "I can't let the sofa control me! I'm not sleeping anymore.", "MainChat_Chapter02_0026_04": "...You lose consciousness soon after you lie down on the bed...", "MainChat_Chapter02_0026_05": "...", "MainChat_Chapter02_0026_06": "...", "MainChat_Chapter02_0026_07": "...Morning already? If I don't get up, can I just skip today?", "MainChat_Chapter02_0026_08": "*sigh* Time to get up and face reality!", "MainChat_Chapter02_0026_08F": "*sigh* Time to get up and face reality!", "MainChat_Chapter02_0027_01": "In the \"Oh~ Sweetie\" drama, sleeping on the sofa is often depicted as a form of punishment. Isn't it strange considering the sofa is actually quite comfy?", "MainChat_Chapter02_0027_02": "In our house, this is a reward.", "MainChat_Chapter02_0027_03": "It's a punishment I'm willing to take...", "MainChat_Chapter02_0028_01": "(Speaking of which, it's almost time we Rank-Up our Reputation! Let's take a look at our requirement progress... Inter-Knot Level... Observation Data...)", "MainChat_Chapter02_0028_02": "(Speaking of which, it's almost time we Rank-Up our Reputation... Let's take a look at our requirement progress, Inter-Knot Level, and Observation Data...)", "MainChat_Chapter02_0028_03": "(Oops! We're not quite there yet... Let's keep it up!)", "MainChat_Chapter02_0028_04": "(Hmm... We're not quite there yet... Let's work harder.)", "MainChat_Chapter02_0029_01": "(What to do today? Let's see what I can fit into my schedule...)", "MainChat_Chapter02_0029_02": "(Finally, I have some time to spare. Let me plan my schedule for today.)", "MainChat_Chapter02_0030_01": "(Our account rebuilding has been progressing quite well lately. Let's do our best to increase our Reputation!)", "MainChat_Chapter02_0030_02": "(Our account rebuilding has been progressing quite well lately. Let's do our best to increase our Reputation.)", "MainChat_Chapter02_0031_01": "For some reason, the sofa looks particularly soft today...", "MainChat_Chapter02_0031_02": "Fatigue is the best sleeping pill.", "MainChat_Chapter02_0031_03": "No, I can't be captured by the allure of Monsieur Sofa just yet.", "MainChat_Chapter02_0032_01": "Sofa, sofa, on the floor! Who in this family needs to rest more?", "MainChat_Chapter02_0032_02": "Turns out it's me!", "MainChat_Chapter02_0032_03": "Anyway, that's not me now!", "MainChat_Chapter02_0033_01": "(I shouldn't neglect the big job of rebuilding our account! I better use my free time to complete commissions and upgrade our Inter-Knot Level!)", "MainChat_Chapter02_0033_02": "(Hmm... I shouldn't delay rebuilding the account. Let's complete some commissions to upgrade our Inter-Knot Level.)", "MainChat_Chapter02_0035_01": "(I remember Wise asked me to visit him when I had some free time... Has he arranged some Errands for me...)", "MainChat_Chapter02_0035_02": "(I remember Belle asked me to visit her when I had some free time... Has she arranged some Errands for me...)", "MainChat_Chapter02_0035_03": "(No more guessing! I'll just ask him when I get home.)", "MainChat_Chapter02_0035_04": "(...Well, I am pretty free today. I should head home and ask her what's up.)", "MainChat_Chapter02_0036_01": "(Life has been pretty chill lately, which is great! This is a perfect opportunity for us to hunker down and upgrade our Inter-Knot Level!)", "MainChat_Chapter02_0036_02": "(Life has been quite peaceful lately, which is great. Since the business is getting back on track, it's time to focus on upgrading our Inter-Knot Level.)", "MainChat_Chapter02_0038_01": "Have you finished the chip-splicing simulation already? Then let's get the data to Enzo asap.", "MainChat_Chapter02_0038_02": "Have you finished the chip-splicing simulation already? Then let's get the data to Enzo asap.", "MainChat_Chapter02_0039_01": "Looks like all of our important matters have come to an end.", "MainChat_Chapter02_0039_02": "Looks like all of our important matters have come to an end.", "MainChat_Chapter02_0039_03": "(Feels like things have only just begun, though.)", "MainChat_Chapter02_0039_04": "(I see. It's over for now.)", "MainChat_Chapter02_0039_05": "Wise, you look like you've still got unfinished business... Don't worry. Our Proxy career won't stop here.", "MainChat_Chapter02_0039_06": "You look like you've still got unfinished business to do... Don't worry. Our Proxy business isn't going to end here.", "MainChat_Chapter02_0039_07": "Really?", "MainChat_Chapter02_0039_08": "Well, as long as you keep upgrading your Inter-Knot level, you'll land a stack of new jobs!", "MainChat_Chapter02_0039_09": "Well, as long as you keep upgrading your Inter-Knot level, you'll land a stack of new jobs.", "MainChat_Chapter02_0039_10": "And if we cozy up to some of the other agents in the industry, they might just be able to recommend some more jobs for us.", "MainChat_Chapter02_0039_11": "And if we cozy up to some of the other agents in the industry, they might just be able to recommend some more jobs for us.", "MainChat_Chapter02_0039_12": "Not to mention all the exciting stuff there is going on in the city, the streetside events — we can go search all of those out.", "MainChat_Chapter02_0039_13": "Not to mention all the exciting stuff there is going on in the city, the streetside events — we can go search all of those out.", "MainChat_Chapter02_0039_14": "Got it.", "MainChat_Chapter02_0039_15": "Enjoy the freedom of life~", "MainChat_Chapter02_0039_16": "I'll always stick together with my bro.", "MainChat_Chapter02_0039_17": "Yeah, and we'll keep working hard for each other.", "MainChat_Chapter02_0040_01": "Just as I suspected, the Rank-Up was a cinch. With better Inter-Knot credentials, it'll be easier to find good work.", "MainChat_Chapter02_0040_02": "Impressive. The Rank-Up was a cinch. With better Inter-Knot credentials, it'll be easier to find good work.", "MainChat_Chapter02_0040_03": "Shepherd said that he'd celebrate with us after our promotion, but I haven't seen him for the past two days.", "MainChat_Chapter02_0040_04": "Shepherd said that he'd celebrate with us after our promotion, but I haven't seen him for the past two days.", "MainChat_Chapter02_0040_05": "Hmm, now that the promotion is settled, it's time to tidy up the video store, right?", "MainChat_Chapter02_0040_06": "Since the promotion is settled, let's focus on the video store's business next.", "MainChat_Chapter02_0040_07": "Should we order some new movies?", "MainChat_Chapter02_0040_08": "That's exactly what I was thinking, too!", "MainChat_Chapter02_0040_09": "I was thinking the same.", "MainChat_Chapter02_0040_10": "Our supplier Travis sends over new titles pretty much every week. When he pings me, I'll let him know what stock we want.", "MainChat_Chapter02_0040_11": "Our supplier Travis sends over new titles pretty much every week. When he pings me, I'll let him know what stock we want.", "MainChat_Chapter02_0040_12": "Hey, Wise — that's your phone. Maybe it's a message from him?", "MainChat_Chapter02_0040_13": "Belle — that's your phone. Maybe it's a message from him.", "MainChat_Chapter02_0040_Name01": "Player Option", "MainChat_Chapter02_0042_01": "I envy you living in a great place like Sixth Street. You can get coffee from this Coff Cafe every day...", "MainChat_Chapter02_0042_02": "Chain stores should be pretty much the same, right?", "MainChat_Chapter02_0042_03": "Then you should move here.", "MainChat_Chapter02_0042_04": "Alas, you're still too young. Once you drink enough coffee, you'll understand the profound and abstruse flavors of coffee...", "MainChat_Chapter02_0042_05": "In the past, I might have moved for a mere cup of coffee. But now, I lack that youthful mindset...", "MainChat_Chapter02_0042_06": "What's the business?", "MainChat_Chapter02_0042_07": "Ouch, you're always so direct. Doesn't it seem like our relationship is a little strained?", "MainChat_Chapter02_0042_08": "You're the one who's always claiming to be busy...", "MainChat_Chapter02_0042_09": "Gotta have a good relationship to be so straightforward.", "MainChat_Chapter02_0042_10": "Haha... then let me ask you this — you've been so fast at increasing your Inter-Knot level and collecting Hollow observation data as of late.", "MainChat_Chapter02_0042_11": "Especially when it comes to collecting Hollow Observation Data. I know you've always been good at this, But ever since you started this new account...", "MainChat_Chapter02_0042_12": "Even when you had sufficient historical data, the efficiency of calculating and collecting new data wasn't that high, right?", "MainChat_Chapter02_0042_13": "It's always easier to beat the early stages in New Game Plus!", "MainChat_Chapter02_0042_14": "That's it? You know who I am.", "MainChat_Chapter02_0042_15": "Do you think I can't even tell the difference? You could at least claim it's \"divine intervention\"... Whatever, if you don't want to tell me, that's fine.", "MainChat_Chapter02_0042_16": "How could I ever tell you...", "MainChat_Chapter02_0042_17": "Alright, let's talk then.", "MainChat_Chapter02_0042_18": "Oh? Haha... alright, that's fine. I'm just here to tell you that you can take the second Reputation Rank-Up Trial now.", "MainChat_Chapter02_0042_19": "...", "MainChat_Chapter02_0042_20": "Are you trying to pump me for info?", "MainChat_Chapter02_0042_21": "Yikes, why do you care so much? I'm old and it's normal for me to be a little curious about things. Of course, if I didn't trust you, I wouldn't be asking — Relax!", "MainChat_Chapter02_0042_22": "Oh? Haha... alright, that's fine. I'm just here to tell you that you can take the second Reputation Rank-Up Trial now.", "MainChat_Chapter02_0042_23": "You think I didn't deny it?", "MainChat_Chapter02_0042_24": "Baseless assumptions are wonderful ways of fooling yourself.", "MainChat_Chapter02_0042_25": "Why are young people always overthinking things? Don't be so anxious. Of course I wouldn't be asking if I didn't trust you. Nor would I badger you about things I've got no business knowing.", "MainChat_Chapter02_0042_26": "Besides, I didn't even get anything out of it, did I?\nDon't worry. It's just pleasantries. I know how valuable a reliable business partner is.", "MainChat_Chapter02_0042_27": "Let's get down to brass tacks — your second Reputation Rank-Up Trial in your second Proxy career~", "MainChat_Chapter02_0042_28": "(This old fox...)", "MainChat_Chapter02_0042_29": "(Is this still you being polite...?)", "MainChat_Chapter02_0042_30": "What are you thinking? It might not be your first time, but Reputation Rank-Up Trials are still very important!", "MainChat_Chapter02_0042_31": "Your Inter-Knot Reputation level has been promoted, so now I can introduce you to some even juicier commissions~", "MainChat_Chapter02_0042_32": "It's alright if you want me to reveal what the next one is...", "MainChat_Chapter02_0042_33": "Let me guess: Clear out the Ethereals?", "MainChat_Chapter02_0042_34": "Well, it is indeed the same as last time: Clear out the Ethereals. But as your rank increases, the trials will become increasingly difficult. Even someone like you will have to steel yourself.", "MainChat_Chapter02_0042_35": "But there won't be any problems as long as you take things seriously, right?", "MainChat_Chapter02_0042_36": "Of course.", "MainChat_Chapter02_0042_37": "I'm still a newbie.", "MainChat_Chapter02_0042_38": "Haha, then I wish you smooth progress with your Rank-Up. You can do it!", "MainChat_Chapter02_0042_Name01": "Shepherd", "MainChat_Chapter02_0042_Name02": "Option", "MainChat_Chapter02_0043_01": "How's it going? All done with the Reputation Rank-Up Trial?\nDon't tell me you've got a new name, and are suddenly afraid of exams now, {NICKNAME}?", "MainChat_Chapter02_0043_02": "No way.", "MainChat_Chapter02_0043_03": "I take things at my own pace.", "MainChat_Chapter02_0043_04": "I'll wait for your good news then.", "MainChat_Chapter02_0043_Name01": "Shepherd", "MainChat_Chapter02_0044_01": "It's just a Reputation Rank-Up Trial. How hard can it be for Wise? I can help out too!", "MainChat_Chapter02_0044_02": "A Reputation Rank-Up Trial... This is gonna be a piece of cake, Belle. Let's go. I'll lend you a hand.", "MainChat_Chapter02_0045_01": "Wise, remember the blank videotapes?", "MainChat_Chapter02_0045_02": "Belle, remember the blank videotapes?", "MainChat_Chapter02_0045_03": "Please help me look for them if you have the time!", "MainChat_Chapter02_0045_04": "Try recalling where they are if you have the time.", "MainChat_Chapter02_0045_05": "I'm on it!", "MainChat_Chapter02_0045_05F": "The next morning, you flick on the TV with Belle...", "MainChat_Chapter02_0045_06": "In a moment, I have something else to attend to first...", "MainChat_Chapter02_0045_07": "I practically turned the house upside down before I finally found them under the counter around noon the next day...", "MainChat_Chapter02_0045_08": "Sure, come and talk to me when you're free then, Wise.", "MainChat_Chapter02_0045_09": "Alright, come find me when you're free, Belle.", "MainChat_Chapter02_0046_01": "Wise, check your phone — it might be Travis.", "MainChat_Chapter02_0046_02": "Check your phone — it might be Travis.", "MainChat_Chapter02_0048_01": "Morning, Wise.", "MainChat_Chapter02_0048_02": "Belle, good morning. You feeling okay?", "MainChat_Chapter02_0048_03": "Belle. You feeling okay?", "MainChat_Chapter02_0048_03F": "Really, I'm fine. Don't worry", "MainChat_Chapter02_0048_04": "Don't worry. There's nothing funky going on. I know we shouldn't be coming into direct contact with the Hollows, but come on — you've asked a thousand times already since yesterday.", "MainChat_Chapter02_0048_05": "That's great. But don't think\u00A0I'm just making this up. Really, we can't come into direct contact with the Hollows.", "MainChat_Chapter02_0048_06": "By the way, I wanted to go shopping for some new stock today, but Shepherd just messaged me about this fat commission he's got lined up for us.", "MainChat_Chapter02_0048_07": "I wanted to go stocking up today, but the Shepherd just sent me a message. He said he was going to hook us up with a great commission.", "MainChat_Chapter02_0048_08": "He even said that our \"account credentials match the client's demand\" and \"we shouldn't miss this opportunity.\"", "MainChat_Chapter02_0048_09": "He even said that our \"account credentials match the client's demand\" and \"we shouldn't miss this opportunity.\"", "MainChat_Chapter02_0048_10": "For real?", "MainChat_Chapter02_0048_11": "Are you sure he isn't just talking a big game?", "MainChat_Chapter02_0048_12": "Who knows? But he said that he was just hanging out at the coffee shop nearby. Wise, go meet up with him.", "MainChat_Chapter02_0048_13": "Haha, I don't know. But he said that he was just hanging out at the coffee shop nearby. Belle, go meet up with him.", "MainChat_Chapter02_0048_14": "I'll take care of our restocking issue. This time you'll do as I say — right?", "MainChat_Chapter02_0048_15": "I'll go take care of the new videotapes. Don't worry. Everything will be done just as you like it. You have my word.", "MainChat_Chapter02_0048_16": "Belle finishes speaking and leaves...", "MainChat_Chapter02_0048_16F": "Wise finishes speaking and leaves...", "MainChat_Chapter02_0048_Name01": "Player Option", "MainChat_Chapter02_0049_01": "Morning, Wise.", "MainChat_Chapter02_0049_02": "Belle, good morning. You feeling okay?", "MainChat_Chapter02_0049_03": "Belle, are you feeling okay?", "MainChat_Chapter02_0049_03F": "Really, I'm fine. Don't worry.", "MainChat_Chapter02_0049_04": "Don't worry. There's nothing funky going on. I know we shouldn't be coming into direct contact with the Hollows, but come on — you've asked a thousand times already since yesterday.", "MainChat_Chapter02_0049_05": "That's great. But don't think I'm just making this up. Really, we can't come into direct contact with the Hollows.", "MainChat_Chapter02_0049_06": "By the way, I wanted to go shopping for some new stock today, but Shepherd just messaged me about this fat commission he's got lined up for us.", "MainChat_Chapter02_0049_07": "I wanted to go shopping for some new stock again today, but Shepherd just messaged me about this fat commission he's got for us. \"This opportunity only comes around once\" he said.", "MainChat_Chapter02_0049_08": "For real?", "MainChat_Chapter02_0049_09": "Are you sure he isn't just talking a big game?", "MainChat_Chapter02_0049_10": "Who knows? But he said the client is really picky with their demands, and that the Proxy has to be at least Lv. 22 on Inter-Knot.", "MainChat_Chapter02_0049_11": "Haha, I don't know. But he said the client is really picky with their demands, and the Proxy has to be at least Lv. 22 on Inter-Knot.", "MainChat_Chapter02_0049_12": "We're still a little bit under that.", "MainChat_Chapter02_0049_13": "Yeah, that's what I said too. But he just replied: \"Hurry up and find a way to meet their requirements. I'll be waiting for you at the cafe.\"", "MainChat_Chapter02_0049_14": "That's what I said too. But he just replied: \"Hurry up and find a way to meet their requirements. I'll be waiting for you at the cafe.\"", "MainChat_Chapter02_0049_15": "Maybe it's an awesome commission?", "MainChat_Chapter02_0049_16": "I'm kinda interested.", "MainChat_Chapter02_0049_17": "Does that mean you want to take this one on? Then Wise, please hurry up and upgrade our Inter-Knot level. I'll take care of restocking at the store.", "MainChat_Chapter02_0049_18": "Does that mean you want to take this one on? Then Belle, please hurry up and upgrade our Inter-Knot level. I'll take care of restocking at the store.", "MainChat_Chapter02_0049_19": "After all, you can listen to me this time, right?", "MainChat_Chapter02_0049_20": "Don't worry. Everything will be done just how you like it. You have my word.", "MainChat_Chapter02_0049_21": "Belle finishes speaking and leaves...", "MainChat_Chapter02_0049_21F": "Wise finishes speaking and leaves...", "MainChat_Chapter02_0049_Name01": "Player Option", "MainChat_Chapter02_0050_01": "Wise! I've checked the business cards and film details Travis sent. Some of them are quite good.", "MainChat_Chapter02_0050_02": "Belle, I've checked the business cards and film details Travis sent. Some of them are not bad.", "MainChat_Chapter02_0050_03": "Thanks for the hard work.", "MainChat_Chapter02_0050_04": "It might be a bit of a pain, but at least our stock won't be delayed.", "MainChat_Chapter02_0050_05": "It's decided then, We'll go out and do it ourselves tomorrow.", "MainChat_Chapter02_0050_06": "Fine with me.", "MainChat_Chapter02_0050_07": "Wait a moment...", "MainChat_Chapter02_0050_08": "Go and get some rest. We'll need to leave early tomorrow.", "MainChat_Chapter02_0051_01": "I'll tidy up the store first. Let's meet at the street exit later! Don't wander around for too long, okay?", "MainChat_Chapter02_0051_02": "I'll tidy up the store first. Let's meet at the street exit later! Don't forget to come find me.", "MainChat_Chapter02_0051_03": "Okay! See you later!", "MainChat_Chapter02_0052_01": "Oh hey, Bro! Do you need something?", "MainChat_Chapter02_0052_02": "Oh hi, Belle. Do you need something?", "MainChat_Chapter02_0052_03": "Any messages from Belobog Heavy Industries?", "MainChat_Chapter02_0052_04": "No, nothing for now.", "MainChat_Chapter02_0052_05": "Not yet, but I have a feeling that they'll reach out in the next couple of days.", "MainChat_Chapter02_0052_06": "Not yet, but I'm betting we'll hear from them within the next couple of days.", "MainChat_Chapter02_0052_07": "Commissions from Belobog Heavy Industries can be trickier than the usual ones. Why don't you take this time to rest up and make sure you're in top shape?", "MainChat_Chapter02_0052_08": "Commissions from Belobog Heavy Industries can be trickier than the usual ones. How about taking this opportunity to rest up and recharge?", "MainChat_Chapter02_0052_09": "You take {M#Belle's} {F#Wise's} advice and relax a bit. Sure enough, the next morning—", "MainChat_Chapter02_0052_09F": "You take {M#Belle's} {F#Wise's} advice and relax a bit. Sure enough, the next morning—", "MainChat_Chapter02_0053_01": "Oh, it's you, Wise. Is there something you want to talk about?", "MainChat_Chapter02_0053_02": "Belle, you're here. What's wrong?", "MainChat_Chapter02_0053_03": "Any updates on Belobog Heavy Industries?", "MainChat_Chapter02_0053_04": "Nothing for now.", "MainChat_Chapter02_0053_05": "I was just about to tell you that Anton asked me for your Knock Knock account. He'll probably message you soon.", "MainChat_Chapter02_0053_06": "Actually, I was just about to look for you. Anton asked me for your Knock Knock account. I think he's got a commission for you.", "MainChat_Chapter02_0053_07": "Hmm? Was that a message notification?", "MainChat_Chapter02_0053_08": "I think I heard the notification on your phone. Could it be him?", "MainChat_Chapter02_0054_01": "Anton said he'd like to meet you tomorrow morning at the construction site to discuss the prototype, right?", "MainChat_Chapter02_0054_02": "Anton said he'd like to meet you tomorrow morning at the construction site to discuss the prototype, right?", "MainChat_Chapter02_0054_03": "In other words, Belobog has finally decided to get it back.", "MainChat_Chapter02_0054_04": "Looks like Belobog Industries finally decided to get it back.", "MainChat_Chapter02_0054_05": "I'll head out tomorrow.", "MainChat_Chapter02_0054_06": "Yeah, the Hollow is a dangerous place with all its constant changes. Better get it back before something unexpected happens.", "MainChat_Chapter02_0054_07": "I'm counting on you. The Hollow is a dangerous place with all its constant changes. Better get it back before something unexpected happens.", "MainChat_Chapter02_0055_01": "Bro, are you leaving soon? Stay safe out there. I've got your back!", "MainChat_Chapter02_0055_02": "Ready to dive, Belle? Stay safe out there, I've got your back!", "MainChat_Chapter02_0098_01": "It's been a while, video store manager.", "MainChat_Chapter02_0098_02": "I've been busy...", "MainChat_Chapter02_0098_03": "And the music store hasn't been open lately...", "MainChat_Chapter02_0098_04": "I heard from the neighbors that your business had hit a snag recently. Is that true?", "MainChat_Chapter02_0098_05": "Yes, but everything's back on track now.", "MainChat_Chapter02_0098_06": "*sigh* I've been having such a hard time sourcing Drive Disc materials lately that I can barely keep up with my regular store business...", "MainChat_Chapter02_0098_07": "So, what brings you here today? If you're here for your W-Engine's Drive Discs, I'm afraid we're having supply issues...", "MainChat_Chapter02_0098_08": "It's because of the Master Copy.", "MainChat_Chapter02_0098_09": "Look at this.", "MainChat_Chapter02_0098_10": "*sigh* ...These Master Copies are high quality, and the plating agent is top-notch too.", "MainChat_Chapter02_0098_11": "Where did you even get materials like this?", "MainChat_Chapter02_0098_12": "Through somewhat unconventional means...", "MainChat_Chapter02_0098_13": "Believe it or not, it's from the Defense Force.", "MainChat_Chapter02_0098_14": "Hehe... You're still as resourceful as ever. I'm impressed...", "MainChat_Chapter02_0098_15": "If you can provide the Master Copy needed for tuning, then maybe Bardic Needle can reopen.", "MainChat_Chapter02_0098_16": "So, fancy being my first customer of the day? I can't wait to hear the music tuned with the materials you brought...", "MainChat_Chapter02_0098_17": "How could I refuse?", "MainChat_Chapter02_0098_18": "Me too!", "MainChat_Chapter02_0098_19": "I'll be waiting inside the store, then.", "MainChat_Chapter02_0098_Name01": "Elfy", "MainChat_Chapter02_0099_01": "As expected... Or perhaps I should say, better than expected.", "MainChat_Chapter02_0099_02": "Manager, can you still get more of these materials in the future?", "MainChat_Chapter02_0099_03": "I think so.", "MainChat_Chapter02_0099_04": "As long as the Investigative Association doesn't go under.", "MainChat_Chapter02_0099_05": "If you can keep the supply of tuning materials going, I can keep making you W-Engine Drive Discs.", "MainChat_Chapter02_0099_06": "I wonder if the Association is aware of how helpful it has been to the legendary Proxy, Phaethon...", "MainChat_Chapter02_0099_07": "That day will never come.", "MainChat_Chapter02_0099_08": "I look forward to such a day.", "MainChat_Chapter02_0099_09": "Hehe... Do you prefer a calming melody or something with more ups and downs, Manager? There's no need to answer; I shall keep my senses attuned and figure it out...", "MainChat_Chapter02_0099_10": "By the way, though there were no issues during my inspection, I still advise that you try the Drive Disc on your own W-Engine to make sure it works fine.", "MainChat_Chapter02_0099_11": "If you need more Drive Discs, just visit Bardic Needle with some tuning materials. I'll be at your service.", "MainChat_Chapter02_0099_Name01": "Elfy", "MainChat_Chapter02_0101_01": "Wise, you're back... Huh? Is that a new W-Engine Drive Disc? Hasn't the music store been closed lately?", "MainChat_Chapter02_0101_02": "You're back, Belle. Hm? Is that a new W-Engine Drive Disc? Hasn't the music store been closed lately?", "MainChat_Chapter02_0101_03": "It's open today.", "MainChat_Chapter02_0101_04": "Thanks to me.", "MainChat_Chapter02_0101_05": "Huh? But I remember Elfy said that she's been having a hard time sourcing the materials needed to make Drive Discs...", "MainChat_Chapter02_0101_06": "But I remember Elfy said that she's been having a hard time sourcing the materials needed to make Drive Discs...", "MainChat_Chapter02_0101_07": "Speaking of, I remember you opening a parcel that arrived at our store earlier today. You went out after that...", "MainChat_Chapter02_0101_08": "Speaking of, I remember you opening a parcel that arrived at our store earlier today. You went out after that...", "MainChat_Chapter02_0101_09": "Whoa! Wise, where'd you score that?", "MainChat_Chapter02_0101_10": "Belle, where'd you score that?", "MainChat_Chapter02_0101_11": "From the Hollow Investigative Association.", "MainChat_Chapter02_0101_12": "Oh, the Hollow Investi... Wait, what!? Did you pull off a heist on the Association all by yourself? You should've brought me along!", "MainChat_Chapter02_0101_13": "...Huh? Don't tell me you did a heist on the Association...", "MainChat_Chapter02_0101_14": "They're actually rewards from the VR Challenge.", "MainChat_Chapter02_0101_15": "Yup, they're my loot from the heist.", "MainChat_Chapter02_0101_16": "Whoa! I had no idea the VR Challenge gave stuff like that...", "MainChat_Chapter02_0101_17": "I see... I didn't know the VR Challenge provided rewards like that.", "MainChat_Chapter02_0101_18": "—Can't you even try to put on a more convincing face? You look like you're about to burst out laughing! You think I'd fall for that...?", "MainChat_Chapter02_0101_19": "...I was only joking. The way you go along with it isn't convincing in the least bit. Also, I can tell you're trying not to laugh.", "MainChat_Chapter02_0101_20": "They're actually rewards from the VR Challenge.", "MainChat_Chapter02_0101_21": "Er, I suppose you're technically right to say it came from the Association then. I had no idea the VR Challenge gave stuff like that...", "MainChat_Chapter02_0101_22": "...Well, I suppose you weren't wrong to say that the materials came from the Association then. I didn't know the VR Challenge provided rewards like that.", "MainChat_Chapter02_0101_23": "You know, the Association might actually be a more stable \"supplier\" than our original one...", "MainChat_Chapter02_0101_24": "If they came from the Association, it might actually be a more stable \"source.\"", "MainChat_Chapter02_0101_25": "A lucky coincidence... Now it'll be easier getting Elfy to make new Drive Discs for us.", "MainChat_Chapter02_0101_26": "A fortunate coincidence... Now it'll be easier getting Elfy to make new Drive Discs for us.", "MainChat_Chapter02_0101_27": "What's next for you, Wise? If you don't have anything planned yet, I can recommend you some commissions~", "MainChat_Chapter02_0101_28": "Do you have anything else today, Belle? If you don't have anything in mind, I could recommend some commissions.", "MainChat_Chapter02_035_01": "Wise, now that the third machine's been found, should we call Mr. Ben now?", "MainChat_Chapter02_035_02": "The third machine has finally been found... Belle, should we call Ben now?", "MainChat_Chapter02_035_03": "Let's do it.", "MainChat_Chapter02_035_04": "There's something else I need to deal with first.", "MainChat_Chapter02_035_05": "Sure. Let me check Mr. Ben's number~", "MainChat_Chapter02_035_06": "Sure. Let me check Ben's number.", "MainChat_Chapter02_035_07": "Sure. Let's reach out to Mr. Ben after you're done with your stuff~", "MainChat_Chapter02_035_08": "Sure. Let's contact Ben after you're done with your work.", "MainChat_Chapter02_063_01": "Congratulations! I see {NICKNAME}'s Reputation on Inter-Knot is on the rise. How did the test go?", "MainChat_Chapter02_063_02": "Piece of cake.", "MainChat_Chapter02_063_03": "...It wasn't too bad.", "MainChat_Chapter02_063_04": "In that case, we should move on to the next commi...", "MainChat_Chapter02_063_05": "I thought we were gonna throw me a party?", "MainChat_Chapter02_063_06": "I'm here to tell you about a new lucrative commission. Isn't it the best way to celebrate?", "MainChat_Chapter02_063_07": "In a nutshell, this commission involves going to the designated Hollow and clearing out a batch of discarded building materials.", "MainChat_Chapter02_063_08": "Many construction teams need to walk past that area when heading to their work sites, and I've heard the new metro construction team will need to pass through there quite frequently.", "MainChat_Chapter02_063_09": "Speaking of the metro construction, there's something I want to ask you. Do you have anything to do with Cunning Hares taking down Vision Corporation?", "MainChat_Chapter02_063_10": "...", "MainChat_Chapter02_063_11": "Why do you ask?", "MainChat_Chapter02_063_12": "Haha, I catch your drift. No worries, I'm not trying to pry into your work... This is nothing more than a casual chat.", "MainChat_Chapter02_063_13": "Ever since Vision Corporation went under, I've been busy dealing with the mess resulting from the incident on Inter-Knot...", "MainChat_Chapter02_063_14": "Now that the metro project's changed hands, the deck's been reshuffled in many ways...", "MainChat_Chapter02_063_15": "Otherwise, how do you think I could have landed this clean up commission for you?", "MainChat_Chapter02_063_16": "This commission requires a certain amount of Inter-Knot Reputation...", "MainChat_Chapter02_063_17": "Does it only involve clean up work?", "MainChat_Chapter02_063_18": "That's how the client put it. But, of course, there's no harm in being cautious. After all, Hollows aren't really known for their safety...", "MainChat_Chapter02_063_19": "It actually isn't a bad thing for you if the client wants some extra work done. The higher the requirements, the higher the pay, no?", "MainChat_Chapter02_063_20": "Completing this commission will also help you build a reputation in the construction industry.", "MainChat_Chapter02_063_21": "Fine, I'll take it.", "MainChat_Chapter02_063_22": "The commission is yours now. Keep me in the loop.", "MainChat_Chapter02_063_23": "It's a shame I can't take time to savor my coffee today. I have something else to attend to.", "MainChat_Chapter02_063_24": "Shepherd downs his coffee and leaves...", "MainChat_Chapter02_063_Name01": "Shepherd", "MainChat_Chapter02_063_Name02": "Player Option", "MainChat_Chapter02_0701_01": "Ehn na nu-en. Nhu-na-en.\n(Please don't stare at me like that. I'm not some strange Bangboo. I'm a scout working for Public Security.)", "MainChat_Chapter02_0701_02": "You don't look like one...", "MainChat_Chapter02_0701_03": "You aren't wearing a Public Security uniform...", "MainChat_Chapter02_0701_04": "Na-nhu en-na. Ehn-na nu en-en.\n(My brothers and I went into the Hollow to check some old sewer pipes. The route was complicated with rushing water. My eldest brother fell in by accident...)", "MainChat_Chapter02_0701_05": "Nah-un nu na ne! Ehn-nah ehn! Nhu na-en!\n(My second brother tried to pull him up, then SPLASH! The same thing happened to my third, fourth, and fifth brothers too!)", "MainChat_Chapter02_0701_06": "Nah-ehn nu-na nu! \n(When I tried to help my fifth brother, I dropped my uniform into the water as well!)", "MainChat_Chapter02_0701_07": "Nah nu, ehn na-en-nu.\n(I immediately informed an officer of the incident, who told me he had reported the loss and there would be new Bangboo arriving soon so work progress wouldn't be impeded.)", "MainChat_Chapter02_0701_08": "Nu nu nu! Nah-en nu-en na nu!\n(*sobs* But my brothers are still in the water! With my short limbs, there's nothing I can do except call out in distress.)", "MainChat_Chapter02_0701_09": "Let me see what I can do!", "MainChat_Chapter02_0701_10": "Let me get some help...", "MainChat_Chapter02_0701_11": "Ehn-ne! Ehn na-ne!\n(Please be careful! I'm counting on you to save my brothers...)", "MainChat_Chapter02_0701_Name01": "Tiny", "MainChat_Chapter02_0703_01": "Nhu-na en nu!\n(My brothers are back!)", "MainChat_Chapter02_0703_02": "Nhu-na en...\n(It feels so great to be with my family again...)", "MainChat_Chapter02_0703_03": "Family? Bangboo can't be related by blood!", "MainChat_Chapter02_0703_04": "Family? You guys don't have parents!", "MainChat_Chapter02_0703_05": "Nah-en nu, nah-nu ehn.\n(My brothers and I grew up drinking the same tank of energy fluid, and that makes us family.)", "MainChat_Chapter02_0703_06": "Nhu na-en, nu-en en.\n(My brothers and I were part of the same production batch in the factory, and that made us family.)", "MainChat_Chapter02_0703_07": "Ehn-ne-ehn-ne-ehn-ne.\n(My brothers told me they saw a brave Bangboo descending from the sky just before their logic cores shorted out in the water.)", "MainChat_Chapter02_0703_08": "Ehn-nene!\n(That must be the friend you got to help!)", "MainChat_Chapter02_0703_09": "Nuh-nah en-na!\n(Without that Bangboo, I'd have become an orphan. Sob, sob!)", "MainChat_Chapter02_0703_10": "Ehn-ne...\n(Please thank it for me...)", "MainChat_Chapter02_0703_Name01": "Tiny", "MainChat_Chapter02_3020099_01": "(Aren't beds and bathtubs sorta the same? Hard to get into at first, then you never wanna leave...)", "MainChat_Chapter02_3020099_02": "(Aren't beds and bathtubs sort of the same? Hard to get into at first, then you never want to leave...)", "MainChat_Chapter02_3020099_03": "(But that's only half the battle with work... Maybe do something chill today?)", "MainChat_Chapter02_3020099_04": "(But that's only half the battle with work... Maybe do something chill today?)", "MainChat_Chapter03_0001_01": "Uh... where did I put it?", "MainChat_Chapter03_0001_02": "Weird... where did I put it...?", "MainChat_Chapter03_0001_03": "What are you looking for? Need a hand?", "MainChat_Chapter03_0001_04": "Why are you sweating so much?", "MainChat_Chapter03_0001_05": "Oh, there you are, Wise. I'm looking for the blank videotapes I bought earlier. You told me to tidy up, but now I can't remember where I put them.", "MainChat_Chapter03_0001_06": "Oh, it's you, Belle. I'm looking for the blank videotapes I got last time. I thought I asked you to tidy up? Where did you put them?", "MainChat_Chapter03_0001_07": "Huh? I don't know anything about this...", "MainChat_Chapter03_0001_07F": "Huh? Did I?", "MainChat_Chapter03_0001_08": "Weren't we busy stocking new items those two days...", "MainChat_Chapter03_0001_09": "Well, figures.", "MainChat_Chapter03_0001_10": "Anyway, if you're free, lend me a hand and help me look.", "MainChat_Chapter03_0001_11": "Anyway, if you're free, lend me a hand and help me look.", "MainChat_Chapter03_0001_12": "Okay, I'll go look for it right now!", "MainChat_Chapter03_0001_13": "Later. I've got something else to take care of...", "MainChat_Chapter03_0001_14": "You searched all around the house until noon the next day and finally found them under the store counter...", "MainChat_Chapter03_0001_15": "Do what you gotta do. Just don't forget about it.", "MainChat_Chapter03_0001_16": "Do what you gotta do. I'll search for them myself.", "MainChat_Chapter03_0003F_01": "A technician takes remote-controlling explosives as a side gig... probably a hacker.", "MainChat_Chapter03_0003F_02": "Belle, the payment of this commission might be hefty, but there're also risks. Stay on your toes when you get in there.", "MainChat_Chapter03_0003F_Name01": "Wise", "MainChat_Chapter03_0003_01": "A technician takes remote-controlling explosives as a side gig... probably a hacker.", "MainChat_Chapter03_0003_02": "Wise, the payment of this commission might be hefty, but there're also risks. Stay on your toes when you get in there.", "MainChat_Chapter03_0009_01": "Hello, old friend. Here's your coffee, at just the right temperature.", "MainChat_Chapter03_0009_02": "Thanks. It's not bad.", "MainChat_Chapter03_0009_03": "Argh... HOTHOTHOTHOT!", "MainChat_Chapter03_0009_04": "Now, you enjoy the coffee while I explain the details of the commission.", "MainChat_Chapter03_0009_05": "I never expected the poker-faced Phaethon's weakness to be hot drinks... I'll bear that in mind.", "MainChat_Chapter03_0009_06": "I shouldn't joke, I've just never seen you so expressive. Are you okay? Need me to get some ice?", "MainChat_Chapter03_0009_07": "I'm fwine, jusht tell me...", "MainChat_Chapter03_0009_08": "Your tongue seems to be badly burnt, but... okay then.", "MainChat_Chapter03_0009_09": "As the Lemnian Hollow became less active, this client intended to make use of the chance to destroy a batch of electronic devices left in the Companion Hollow.", "MainChat_Chapter03_0009_10": "He had hired a technician to provide remote-controlled explosives to be safe, but unfortunately, that technician has been unreachable since.", "MainChat_Chapter03_0009_11": "Sounds terrible.", "MainChat_Chapter03_0009_12": "He couldn't handle it and fled?", "MainChat_Chapter03_0009_13": "Right?", "MainChat_Chapter03_0009_14": "But the client sounded more worried than angry...", "MainChat_Chapter03_0009_15": "Anyway, the client couldn't wait any longer, so he reached out to me and requested the service of a reliable Proxy that could help him destroy the devices in the Hollow.", "MainChat_Chapter03_0009_16": "Are you willing to make the trip? The client's offered extra money since it's urgent, and this job will give you something to write on your resume.", "MainChat_Chapter03_0009_17": "Fine. I'll do it for the money.", "MainChat_Chapter03_0009_18": "Fine. Happiness lies in helping others.", "MainChat_Chapter03_0009_19": "Perfect. I'll message the client now to tell him not to worry.", "MainChat_Chapter03_0009_Name01": "Shepherd", "MainChat_Chapter03_0009_name": "Shepherd", "MainChat_Chapter03_0010_01": "You've finished the coffee, so I guess you want to head back?", "MainChat_Chapter03_0010_02": "See ya then. I've already sent you the details of the commission.", "MainChat_Chapter03_0010_Name01": "Shepherd", "MainChat_Chapter03_0010_name": "Shepherd", "MainChat_Chapter03_0011_01": "Wise, you're back. How's it going? Are the rest of the Cunning Hares on their way to board the airship?", "MainChat_Chapter03_0011_02": "Belle, you're back. Are the rest of the Cunning Hares on their way to board the airship?", "MainChat_Chapter03_0011_03": "They'll hurry over as soon as they leave the Hollow.", "MainChat_Chapter03_0011_04": "They're moving faster than someone dodging the debt collector...", "MainChat_Chapter03_0011_05": "Alright, but it sounds like they're cutting it close. The airship will pass by Ballet Twins on its way to the Supreme Court. Shame Billy and the rest of them can't board there.", "MainChat_Chapter03_0011_06": "That paints a picture. The airship will pass by Ballet Twins on its way to the Supreme Court. Shame Billy and the rest of them can't board there.", "MainChat_Chapter03_0011_07": "Nicole is really something else. We almost had to give up on the whole Rain thing today. Lucky we bumped somebody from Victoria Housekeeping Co.", "MainChat_Chapter03_0011_08": "How could Nicole mess up something as important as this? We're lucky we bumped into somebody from Victoria Housekeeping Co.; otherwise, we would've had to give up on finding Rain today.", "MainChat_Chapter03_0011_09": "You seem pretty pumped, huh?", "MainChat_Chapter03_0011_09F": "What's wrong? You look deep in thought.", "MainChat_Chapter03_0011_10": "Ah? You noticed? I just had Fairy check; the prices at Victoria Housekeeping Co. are insanely high.", "MainChat_Chapter03_0011_11": "I just asked Fairy to check the prices over at Victoria Housekeeping Co. and they are insanely high. Their clients really are rich, just like they said.", "MainChat_Chapter03_0011_12": "Joining them on this mission will let us see what kind of 'high-end service' rich people get! They look really professional, and really strong.", "MainChat_Chapter03_0011_13": "If we can enter into a stable partnership with them, we might be able to expand our access to information. And, they're very capable. You won't have to worry about safety in the building either.", "MainChat_Chapter03_0011_14": "Perfect! Then you won't have to worry in the building, Wise.", "MainChat_Chapter03_0011_15": "Belle, I get the feeling you're pretty hyped, right?", "MainChat_Chapter03_0011_16": "Nah ah! I'm not!", "MainChat_Chapter03_0011_16F": "Ah! You saw right through me!", "MainChat_Chapter03_0011_17": "Really, Wise? But on a more serious note, if we maintain our relationship with Victoria Housekeeping Co., we should be able to greatly expand our access to information, right?", "MainChat_Chapter03_0011_18": "You're probably thinking that we'd be able to enjoy the same treatment as their rich clients get, right?", "MainChat_Chapter03_0011_19": "You should stop by the Ballet Twins and officially meet them before heading into the Hollow. Eous needs to be checked, too. Thanks, Wise.", "MainChat_Chapter03_0011_20": "You should stop by the Ballet Twins and officially meet them before heading into the Hollow. Eous needs to be checked, too. Thanks, Belle.", "MainChat_Chapter03_0012_01": "Wise, ready to go?", "MainChat_Chapter03_0012_02": "Belle, ready to leave?", "MainChat_Chapter03_0012_03": "Eous is getting up there in age. The moisture in the building, along with Ether corruption, is really harsh on it. Remember to give it a thorough examination.", "MainChat_Chapter03_0012_04": "Eous is getting up there in age. The moisture in the building, along with Ether corruption, is really harsh on it. Remember to give it a thorough examination.", "MainChat_Chapter03_0013_01": "Hmm? Are you the Proxy known as Phaethon?", "MainChat_Chapter03_0013_02": "Yep, that's me.", "MainChat_Chapter03_0013_03": "Pleasure to meet you.", "MainChat_Chapter03_0013_04": "Master Proxy, we at Victoria Housekeeping are honored to make your acquaintance.", "MainChat_Chapter03_0013_05": "You are far too kind. It is us at Victoria Housekeeping who have the pleasure of making your acquaintance.", "MainChat_Chapter03_0013_06": "As a partner and esteemed guest of Victoria Housekeeping, we will make every effort to ensure your Hollow journey is comfortable and safe.", "MainChat_Chapter03_0013_07": "Thanks. Do you know where Eous is?", "MainChat_Chapter03_0013_08": "Rina is currently accompanying your companion, Eous. It has come to my attention that Master Eous is feeling uncomfortable in this moist environment. Rina has kindly carried out a deep circuit massage to alleviate fatigue.", "MainChat_Chapter03_0013_09": "You'll find them near the Sunken Courtyard. Corin has been looking forward to meeting you ever since you saved her.", "MainChat_Chapter03_0013_10": "If it's okay with you, could I convince you to stay and chat with her for a while?", "MainChat_Chapter03_0013_11": "Sure. I'd also like to meet Corin.", "MainChat_Chapter03_0013_12": "That's what I'm here for.", "MainChat_Chapter03_0013_13": "Oh? Corin will be over the moon when she finds out.", "MainChat_Chapter03_0013_14": "As the leader of Victoria Housekeeping Co., let me express my gratitude to you for realizing one of our employee's dreams.", "MainChat_Chapter03_0013_15": "Is there anything else you would like to know?", "MainChat_Chapter03_0013_16": "Actually, there is something.", "MainChat_Chapter03_0013_17": "I can't think of anything right now.", "MainChat_Chapter03_0013_18": "I'm at your service, Master Proxy.", "MainChat_Chapter03_0013_19": "Come find me at your convenience should you have the need.", "MainChat_Chapter03_0013_20": "Ask about communication protocols", "MainChat_Chapter03_0013_21": "You are our esteemed guest, Master Proxy. Our mission is to provide you with the comfort and relaxation of a home-like atmosphere. You need not feel any restraint or burden.", "MainChat_Chapter03_0013_22": "Really?", "MainChat_Chapter03_0013_23": "Of course.", "MainChat_Chapter03_0013_24": "...", "MainChat_Chapter03_0013_25": "(I have this urge to say something but think better of it...)", "MainChat_Chapter03_0013_26": "Ahem, this is only my personal suggestion, but decline any food Rina offers you.", "MainChat_Chapter03_0013_27": "Ask about their daily work", "MainChat_Chapter03_0013_28": "Are you inquiring as to the particulars of daily work at Victoria Housekeeping Co?", "MainChat_Chapter03_0013_29": "The nature of our work is entirely dependent upon our client's needs. Like our slogan says, \"Your wish is our command.\"", "MainChat_Chapter03_0013_30": "Should you need anything in the future, Victoria Housekeeping Co. will continue to be at your service.", "MainChat_Chapter03_0013_31": "I don't have any questions...", "MainChat_Chapter03_0013_32": "Should you need it, Lycaon is at your disposal.", "MainChat_Chapter03_0014_01": "What is your bidding, Master Proxy?", "MainChat_Chapter03_0014_02": "Ask about communication protocols", "MainChat_Chapter03_0014_03": "Master Proxy, you are our distinguished guest. Our mission is to ensure you feel comfortable and relaxed. Please don't feel stressed about anything.", "MainChat_Chapter03_0014_04": "Really?", "MainChat_Chapter03_0014_05": "Of course.", "MainChat_Chapter03_0014_06": "...", "MainChat_Chapter03_0014_07": "(I have this urge to say something but think better of it...)", "MainChat_Chapter03_0014_08": "Ahem, this is only my personal suggestion, but decline any food Rina offers you.", "MainChat_Chapter03_0014_09": "Ask about their daily work", "MainChat_Chapter03_0014_10": "Are you inquiring as to the particulars of daily work at Victoria Housekeeping Co?", "MainChat_Chapter03_0014_11": "The nature of our work is entirely dependent upon our client's needs. Like our slogan says, \"Your wish is our command.\"", "MainChat_Chapter03_0014_12": "Should you need anything in the future, Victoria Housekeeping Co. will continue to be at your service.", "MainChat_Chapter03_0014_13": "I don't have any questions...", "MainChat_Chapter03_0014_14": "Should you need it, Lycaon is at your disposal.", "MainChat_Chapter03_0015_01": "I'm presuming you're the guide? It's nice to meet you. I'm Alexandrina Sebastiane, but you can call me Rina.", "MainChat_Chapter03_0015_02": "Nah-en! Ehn-na enh-na nu! (Wise, Rina called Eous \"Master Eous\"!)", "MainChat_Chapter03_0015_02F": "Nah-en! Ehn-na enh-na nu! (Belle, Rina called Eous \"Master Eous\"!)", "MainChat_Chapter03_0015_03": "Hehe, that's right. Rina has never met a legendary Bangboo like Master Eous that can sync up with the guide and travel to and from the Hollows.", "MainChat_Chapter03_0015_04": "You're very knowledgeable and are in pretty good shape after all these years of service. I'm impressed.", "MainChat_Chapter03_0015_05": "Ehn, ehn-nah, nu-nha! (Yep, Master Eous is amazing!)", "MainChat_Chapter03_0015_06": "Eous, I think you're getting a little ahead of yourself!?", "MainChat_Chapter03_0015_07": "Didn't I praise Eous enough before?", "MainChat_Chapter03_0015_08": "Ehn-ah-nhu, ah-noo-na ehn-na! (Yes, I know. It's actually all thanks to Wise!)", "MainChat_Chapter03_0015_08F": "Ehn-ah-nhu, ah-noo-na ehn-na! (Yes, I know. It's actually all thanks to Belle!)", "MainChat_Chapter03_0015_09": "Dear Guide, I'm truly touched that you and your sister gave Eous such a warm home after it lost its master.", "MainChat_Chapter03_0015_09F": "Dear Guide, I'm truly touched that you and your brother gave Eous such a warm home after it lost its master.", "MainChat_Chapter03_0015_10": "—?!", "MainChat_Chapter03_0015_11": "How do you know...", "MainChat_Chapter03_0015_12": "Oops, maybe I shouldn't have said anything? I was just really moved by how much Master Eous cares about you two and couldn't help but share my feelings. I hope you don't mind.", "MainChat_Chapter03_0015_13": "(Feels like Eous is...)", "MainChat_Chapter03_0015_14": "(Seems Rina has tricked me into saying something!)", "MainChat_Chapter03_0015_15": "Hehe, please don't worry, dear guide. Your companion, Eous is a loyal friend. I think there's more to you than meets the eye, but Master Eous has never thought to reveal your secrets.", "MainChat_Chapter03_0015_16": "And after talking with Eous, I'm convinced that Phaethon is an excellent business partner. I look forward to working with you in the future.", "MainChat_Chapter03_0015_17": "(Thank you, Eous!)", "MainChat_Chapter03_0015_18": "Is there anything else you want to talk to me about?", "MainChat_Chapter03_0015_19": "Talk more.", "MainChat_Chapter03_0015_20": "I'm okay for now.", "MainChat_Chapter03_0015_21": "Please, after you.", "MainChat_Chapter03_0015_22": "Okay, I'll take care of Master Eous here. Contact me if you need me.", "MainChat_Chapter03_0015_23": "You repair Eous soon after.", "MainChat_Chapter03_0015_24": "About your work...", "MainChat_Chapter03_0015_25": "As you can see, I'm a maid. It's an interesting profession that grants easy access to the behind-the-scenes view of glamorous lives.", "MainChat_Chapter03_0015_26": "Young politicians in charge of important cases would use internal information to get rich and elevate their social position... After all, who better to confide in than a diligent housemaid who keeps her mouth shut, right?", "MainChat_Chapter03_0015_27": "Would a long skirt get in the way of work?", "MainChat_Chapter03_0015_28": "Thank you very much for your consideration. When I was learning about maid etiquette from my head mother, I was questioning this outfit. But I'm used to wearing it now. Also, it's great for storage.", "MainChat_Chapter03_0015_29": "For example, a dessert that'll bring a smile to your face. Would you like to try some vanilla cream scones?", "MainChat_Chapter03_0015_30": "Don't mind if I do.", "MainChat_Chapter03_0015_31": "Help yourself.", "MainChat_Chapter03_0015_32": "Ah, some memories resurface. It's an indescribable wave of deep-seated doubt, fear, regret, and despair that crushes your fragile nerves.", "MainChat_Chapter03_0015_33": "Uh, wait. What just happened? Logic suggests we shouldn't pry too deeply.", "MainChat_Chapter03_0015_34": "What's wrong, my dear guide?", "MainChat_Chapter03_0015_35": "Thanks, but I'm not very hungry right now.", "MainChat_Chapter03_0015_36": "If you want to try some desserts, feel free to drop by anytime.", "MainChat_Chapter03_0015_37": "Let's stop here for now.", "MainChat_Chapter03_0015_38": "There's no need to be so formal. I'll be here with Master Eous. So feel free to come find me anytime.", "MainChat_Chapter03_0015_39": "Haha, Master Eous looks to be in good shape. Looks like we can go to Ballet Twins as planned.", "MainChat_Chapter03_0015_40": "I'm counting on you for the rest of our journey, Master Guide.", "MainChat_Chapter03_0015_Name01": "Eous", "MainChat_Chapter03_0016_01": "Ehn-na, Ehn-na-na? (Did Eous say something that shouldn't have been said?)", "MainChat_Chapter03_0016_02": "it's fine...", "MainChat_Chapter03_0016_03": "Be more careful next time.", "MainChat_Chapter03_0016_04": "Ehn-ehn, ehn-neh-ne, ehn-ne... (Sorry, Eous gets sad when Rina asks about master. Eous can't help but...)", "MainChat_Chapter03_0016_05": "Ehn-ne-ehn-ne! (Eous will be careful next time!)", "MainChat_Chapter03_0016_06": "(Pat Eous)", "MainChat_Chapter03_0016_07": "(Hug Eous)", "MainChat_Chapter03_0016_08": "Ehn, nu na? (What's wrong, Wise?)", "MainChat_Chapter03_0016_08F": "Ehn, nu na? (What's wrong, Belle?)", "MainChat_Chapter03_0016_Name01": "Eous", "MainChat_Chapter03_0017_01": "Invest—... I mean, Master Proxy, it's great to finally meet you. Well, it's technically not the first time. It's great to meet you. Please... uh...", "MainChat_Chapter03_0017_02": "Don't be nervous, Corin!", "MainChat_Chapter03_0017_03": "Great to see you again, Corin.", "MainChat_Chapter03_0017_04": "Ah, sorry, Invest–... I mean, Master Proxy. It's great to meet you again today. I was practicing for this just now. But now look at me...", "MainChat_Chapter03_0017_05": "Really? That makes me happy. Eh, no, I sound arrogant saying that in front of you. Please forgive me, invest—... Master Proxy!", "MainChat_Chapter03_0017_06": "Sorry, I'm not actually an Investigator.", "MainChat_Chapter03_0017_07": "Sorry, I didn't mention that before.", "MainChat_Chapter03_0017_08": "No, Master Proxy. Please don't say that!", "MainChat_Chapter03_0017_09": "Now that I think about it, it was a misunderstanding on my part. You never said you were an Investigator.", "MainChat_Chapter03_0017_10": "I am a little curious, though. Why would someone as capable as you want to become a Proxy?", "MainChat_Chapter03_0017_11": "There are lots of reasons.", "MainChat_Chapter03_0017_12": "It's a secret!", "MainChat_Chapter03_0017_13": "I see! It seems like you have been through a lot.", "MainChat_Chapter03_0017_14": "Ah, I'm sorry. I think I asked something I shouldn't have...", "MainChat_Chapter03_0017_15": "An—Anyway, I don't know how to thank you for saving me before! It really is an honor to work with you now.", "MainChat_Chapter03_0017_16": "I get the feeling that you...", "MainChat_Chapter03_0017_17": "There's someone else, right?", "MainChat_Chapter03_0017_18": "Oh, you mean Ellen, right? She's probably near the metro entrance.", "MainChat_Chapter03_0017_19": "Is it okay if I... keep talking with you?", "MainChat_Chapter03_0017_20": "Sure!", "MainChat_Chapter03_0017_21": "I'll be back soon.", "MainChat_Chapter03_0017_22": "S—So, what should we talk about?", "MainChat_Chapter03_0017_23": "Okay. I'll wait for you right here!", "MainChat_Chapter03_0017_24": "Is your work interesting?", "MainChat_Chapter03_0017_25": "Uh, is my work interesting? Hmm, I haven't really thought about it before.", "MainChat_Chapter03_0017_26": "I'm thankful for my job and hope to become a maid who can work independently. But I keep making mistakes at work.", "MainChat_Chapter03_0017_27": "The last time I worked on a job, I got lost in a Hollow. And this time, I caused all this commotion when Mr. Lycaon was speaking...", "MainChat_Chapter03_0017_28": "Judging from the result, I'd say you helped a lot.", "MainChat_Chapter03_0017_29": "That was nothing. I didn't do much... but now that you mention it, I don't feel so bad about everything now.", "MainChat_Chapter03_0017_30": "Miss Rina often says that we need to be proactive when thinking about problems. As a maid, we should wear a smile regardless of the problems we encounter.", "MainChat_Chapter03_0017_31": "Exactly! You've got this!", "MainChat_Chapter03_0017_32": "You'll come into your own soon!", "MainChat_Chapter03_0017_33": "Thank you, Master Proxy.", "MainChat_Chapter03_0017_34": "Which teammate are you most compatible with?", "MainChat_Chapter03_0017_35": "Huh? Ahm? Th—That's a dangerous question.", "MainChat_Chapter03_0017_36": "It's just like asking \"Which parent would you save if they were both drowning?\" or \"Would you send the tram left or right?\" I really couldn't tell you.", "MainChat_Chapter03_0017_37": "Everyone at Victoria Housekeeping Co. is very important to me.", "MainChat_Chapter03_0017_38": "Which teammate are you least compatible with?", "MainChat_Chapter03_0017_39": "Ah, this question is scarier than the one you just asked. Do I have to give you an answer?", "MainChat_Chapter03_0017_40": "(Stop messing with her...)", "MainChat_Chapter03_0017_41": "Let's leave it here for now!", "MainChat_Chapter03_0017_42": "I'm happy to have had this chance to talk with you, Master Proxy.", "MainChat_Chapter03_0017_43": "Look after me when we're in the Hollow!", "MainChat_Chapter03_0019_01": "Oh? It's you!", "MainChat_Chapter03_0019_02": "I'm Ellen. Victoria Housekeeping Co. is honored to be of service to you. Please... Uh, please... Ugh, I've forgotten the rest, but you get the gist of it.", "MainChat_Chapter03_0019_03": "...", "MainChat_Chapter03_0019_04": "The honor is mine.", "MainChat_Chapter03_0019_05": "Well, if you have any questions, you can speak to the boss or Rina. They should be able to help you.", "MainChat_Chapter03_0019_06": "Huh? You need anything else?", "MainChat_Chapter03_0019_07": "I would like to continue our conversation...", "MainChat_Chapter03_0019_08": "You wanna talk? ...Fine. But my energy levels are a little low. Is it okay if I eat some candy while we talk?", "MainChat_Chapter03_0019_09": "Not at all. Get some rest.", "MainChat_Chapter03_0019_10": "Okay, see ya.", "MainChat_Chapter03_0019_11": "Why did you want to become a maid?", "MainChat_Chapter03_0019_12": "Uh... It just kinda happened I guess? *snap* ...Anyway... I didn't have many other options... *crack*... And then... *snap*...", "MainChat_Chapter03_0019_13": "What did you say?", "MainChat_Chapter03_0019_14": "I said... *snap* *crack* *snap*", "MainChat_Chapter03_0019_15": "You seem to really like candy...", "MainChat_Chapter03_0019_16": "I suppose I do... *crack* *snap*", "MainChat_Chapter03_0019_17": "Here, you can have a piece. Remember to tell the boss that I looked after you! *crack* *snap*", "MainChat_Chapter03_0019_18": "*snap* *crack* *snap*", "MainChat_Chapter03_0019_19": "I don't think there's anything else we need to talk about.", "MainChat_Chapter03_0019_20": "Uh-huh.", "MainChat_Chapter03_0019_21": "Huh? Don't tell me you're Phaethon?", "MainChat_Chapter03_0019_22": "What? Is it that surprising?", "MainChat_Chapter03_0019_23": "Well, a little. I expected to be working with someone gloomy.", "MainChat_Chapter03_0019_24": "But the sight of you makes me feel much better.", "MainChat_Chapter03_0019_25": "Anyway, I'm Ellen. Victoria Housekeeping Co. is honored to be of service to you. Please... Uh, please... Ugh, I've forgotten the rest, but you get the gist of it.", "MainChat_Chapter03_0019_26": "...", "MainChat_Chapter03_0019_27": "The honor is mine.", "MainChat_Chapter03_0019_28": "Well, if you have any questions, you can speak to the boss or Rina. They should be able to help you.", "MainChat_Chapter03_0019_29": "Huh? You need anything else?", "MainChat_Chapter03_0019_30": "I would like to continue our conversation...", "MainChat_Chapter03_0019_31": "Not at all. Get some rest.", "MainChat_Chapter03_0019_32": "You wanna talk? ...Fine. But today's job was decided last minute, so my energy levels are a little low. It alright if I have some candy first?", "MainChat_Chapter03_0019_33": "Okay, see ya.", "MainChat_Chapter03_0019_34": "Why did you say my Bangboo was strange?", "MainChat_Chapter03_0019_35": "Ah, now I remember. When you introduced yourself in the tower...", "MainChat_Chapter03_0019_36": "I just thought that Bangboo looked a little different. But who knew it was possessed by a human...", "MainChat_Chapter03_0019_37": "You make me sound like some kinda evil spirit...", "MainChat_Chapter03_0019_38": "Now that makes it sound cool... You're pretty interesting, huh?", "MainChat_Chapter03_0019_39": "Ellen, why are you working as a maid?", "MainChat_Chapter03_0019_40": "What kind of question is that? ...Why can't I be a maid?", "MainChat_Chapter03_0019_41": "Because you don't seem to very enthusiastic.", "MainChat_Chapter03_0019_42": "Oh... But looking unenthusiastic has nothing to do with being a maid, right?", "MainChat_Chapter03_0019_43": "If I'm always so full of energy, what will I do if I use up my energy at an important moment?", "MainChat_Chapter03_0019_44": "...What's with that look? Everything requires energy. That's common knowledge.", "MainChat_Chapter03_0019_45": "You like sweets?", "MainChat_Chapter03_0019_46": "It's only because they replenish my energy. Just a tiny one replenishes so much.", "MainChat_Chapter03_0019_47": "Isn't that equivalent to liking it?", "MainChat_Chapter03_0019_48": "Were you sleeping during biology classes? Even I know it's because of sugar... basic nutrients... you know...", "MainChat_Chapter03_0019_49": "Fine, I like it. It's all the same to me.", "MainChat_Chapter03_0019_50": "Do you want one? Here.", "MainChat_Chapter03_0019_51": "Don't forget to tell the boss that I served you well.", "MainChat_Chapter03_0019_52": "I don't have anything else I wanna talk about~", "MainChat_Chapter03_0019_53": "Oh.", "MainChat_Chapter03_0021_01": "Hmmm, I don't believe it, Nicole just thanked us in a DM she just sent.", "MainChat_Chapter03_0021_02": "Nicole just thanked us in a DM she just sent?", "MainChat_Chapter03_0021_03": "That's weird. Why'd she suddenly say that? Sounds kinda ominous!", "MainChat_Chapter03_0021_04": "Sounds a little strange to me. Is everything okay with her over in court?", "MainChat_Chapter03_0021_05": "Something's definitely wrong!", "MainChat_Chapter03_0021_06": "You see some piggies flying in the sky?", "MainChat_Chapter03_0021_07": "Let's wait for them to come back and ask. Anyway, I'm going to save these messages of Nicole saying she wants to repay us just in case she recalls them and denies ever saying it.", "MainChat_Chapter03_0021_08": "Let's wait for them to get back and ask. As for Nicole's promise to repay us... I'm not going to hold my breath.", "MainChat_Chapter03_0021_09": "Wise, Victoria Housekeeping just contacted us. They're saying they are ready to leave. From now on, we should also shift our focus back to Ballet Twins.", "MainChat_Chapter03_0021_10": "Belle, Victoria Housekeeping just contacted us. They're saying they are ready to leave. From now on, we should also shift our focus back to Ballet Twins.", "MainChat_Chapter03_0022_01": "Wise, get ready to connect the HDD and enter Ballet Twins.", "MainChat_Chapter03_0022_02": "Belle, get ready to connect the HDD and enter Ballet Twins.", "MainChat_Chapter03_0023_01": "I\u00A0can't believe it. We rushed over and couldn't pass through the atrium because of a power outage.", "MainChat_Chapter03_0023_02": "I\u00A0can't believe it. We rushed over and couldn't pass through the atrium because of a power outage.", "MainChat_Chapter03_0023_02_01": "I don't know why the building's power is out. It can't be because they didn't pay the electric bill, could it?", "MainChat_Chapter03_0023_02_02": "I don't know why the building's power is out. It can't be because they didn't pay the electric bill, could it?", "MainChat_Chapter03_0023_03": "Anyway, after seeing what happened to you and Victoria Housekeeping, I—I went to pay last month's electricity bill.", "MainChat_Chapter03_0023_04": "But after witnessing what happened to you and Victoria Housekeeping, I suddenly started worrying about a power outage at home... So, I paid our bill a month in advance.", "MainChat_Chapter03_0023_05": "I can always count on you.", "MainChat_Chapter03_0023_06": "Should I thank Ballet Twins?", "MainChat_Chapter03_0023_06F": "Say thank you, Fairy.", "MainChat_Chapter03_0023_07": "Victoria Housekeeping handles things professionally, and since they're on their employer's property, they should be able to uncover some leads.", "MainChat_Chapter03_0023_08": "Victoria Housekeeping handles things professionally, and since they're on their employer's property, they should be able to uncover some leads.", "MainChat_Chapter03_0023_09": "Fairy has obtained lots of new data on the building's Hollow and is currently analyzing it. It might be useful.", "MainChat_Chapter03_0023_10": "Fairy has obtained lots of new data on the building's Hollow and is currently analyzing it. It might be useful.", "MainChat_Chapter03_0023_11": "Wise, you should probably rest for a bit.", "MainChat_Chapter03_0023_12": "Belle, you should take a little break.", "MainChat_Chapter03_0024_01": "Fairy is still compiling data from the Hollow in the building. Let's rest for a bit before Victoria Housekeeping contacts us.", "MainChat_Chapter03_0024_02": "Fairy is still compiling data from the Hollow in the building. Let's rest for a bit before Victoria Housekeeping contacts us.", "MainChat_Chapter03_0025_01": "Oh hey, you're back.", "MainChat_Chapter03_0025_02": "There you are, Belle.", "MainChat_Chapter03_0025_03": "(Ask about the Ballet Twins)", "MainChat_Chapter03_0025_04": "(I should come back later...)", "MainChat_Chapter03_0025_05": "You want to know if Victoria contacted me? Actually, I was just about to pay you a visit. Lycaon just called, and he said he has an idea on how to solve the power outage.", "MainChat_Chapter03_0025_06": "You want to know if Victoria contacted me? I was just about to pay you a visit. Lycaon just called, and he said he has an idea on how to solve the power outage.", "MainChat_Chapter03_0025_07": "Now that you're here, let's make that call and get the details.", "MainChat_Chapter03_0025_08": "Now that you're here, let's make that call and get the details.", "MainChat_Chapter03_0026_01": "Wise, let's head to the control room and generator room with Lycaon.", "MainChat_Chapter03_0026_02": "Belle, let's head to the control room and generator room with Lycaon.", "MainChat_Chapter03_0026_03": "I feel like it's going to be a long trip. Let's make sure we're ready before leaving.", "MainChat_Chapter03_0026_04": "I feel like it's going to be a long trip. Let's make sure we're ready before leaving.", "MainChat_Chapter03_0027_01": "Wise, are we going to Ballet Twins?", "MainChat_Chapter03_0027_02": "Belle, are we going to Ballet Twins?", "MainChat_Chapter03_0027_03": "It's an emergency, but it seems very suspicious at the same time. Sorry to trouble you!", "MainChat_Chapter03_0027_04": "It's an emergency, but it seems very suspicious at the same time. Sorry to trouble you!", "MainChat_Chapter03_0029_01": "Master Proxy, it's you!", "MainChat_Chapter03_0029_02": "Corin, were you injured?", "MainChat_Chapter03_0029_03": "How's Ellen doing?", "MainChat_Chapter03_0029_04": "Thanks for asking. I'm fine, thanks to Ellen.", "MainChat_Chapter03_0029_05": "Oh, you're probably here to see Ellen, right? Try not to worry too much. She'll wake up soon.", "MainChat_Chapter03_0029_06": "Please don't worry. Ellen is just sleeping to recover her strength. She should wake up soon.", "MainChat_Chapter03_0029_07": "Hmm...", "MainChat_Chapter03_0029_08": "Boss... About just now... Remember to record... overtime", "MainChat_Chapter03_0029_09": "I think we can rest easy.", "MainChat_Chapter03_0029_10": "Ellen is strong, but her intense concentration during battle takes a heavy toll on her mind and body.", "MainChat_Chapter03_0029_11": "No wonder she doesn't seem motivated.", "MainChat_Chapter03_0029_12": "Is that why she's always eating candy?", "MainChat_Chapter03_0029_13": "Yep, that's definitely one of the reasons... But I think Ellen naturally struggles with motivation.", "MainChat_Chapter03_0029_14": "Yep, she's definitely doing that to replenish energy levels... But she also really likes candy.", "MainChat_Chapter03_0029_15": "You place the candy next to Ellen, and at that moment...", "MainChat_Chapter03_0029_16": "Thank you, Mr. Proxy. This brand is Miss Ellen's favorite. She'll be thrilled when she wakes up.", "MainChat_Chapter03_0029_17": "(Now I can rest easy. I should go home and wait for updates from Lycaon and the others...)", "MainChat_Chapter03_0031_01": "You're back. Corin just sent me a message. Victoria Housekeeping is ready to go.", "MainChat_Chapter03_0031_02": "You're back. Corin just sent me a message. Victoria Housekeeping is ready to go.", "MainChat_Chapter03_0031_03": "Clashing with those rebels is unavoidable once we enter Ballet Twins, so we best be on our toes.", "MainChat_Chapter03_0031_04": "We're likely to clash with those rebels once we enter Ballet Twins, so we best be on our toes.", "MainChat_Chapter03_0031_05": "Looks like the final battle is upon us.", "MainChat_Chapter03_0031_06": "There're so many unanswered mysteries.", "MainChat_Chapter03_0031_07": "Yeah, I had the same feeling.", "MainChat_Chapter03_0031_08": "Yeah, I had the same feeling.", "MainChat_Chapter03_0031_09": "Looks like we'll have to figure things out as we go.", "MainChat_Chapter03_0031_10": "Looks like we'll have to figure things out as we go.", "MainChat_Chapter03_0031_11": "Anyway, let's think about what we need and prepare well.", "MainChat_Chapter03_0031_12": "Anyway, let's think about what we need and prepare well.", "MainChat_Chapter03_0031_13": "All set, let's head out!", "MainChat_Chapter03_0031_14": "Good point. I'll go get ready.", "MainChat_Chapter03_0031_15": "Alright, let's connect to the HDD System and meet up with Lycaon and the others inside the Hollow.", "MainChat_Chapter03_0031_16": "Alright, let's connect to the H.D.D. System and meet up with Lycaon and the others inside the Hollow.", "MainChat_Chapter03_0031_17": "We must rescue Rain!", "MainChat_Chapter03_0031_18": "We must rescue Rain!", "MainChat_Chapter03_0031_19": "No worries. We still have some time. Take care of whatever you need to do before you leave.", "MainChat_Chapter03_0031_20": "No worries. We still have some time. Take care of whatever you need to do before you leave.", "MainChat_Chapter03_0033_01": "Hello there, Proxies.", "MainChat_Chapter03_0033_02": "Hi! It's been a while.", "MainChat_Chapter03_0033_03": "Koleda, Grace, you're here. Quick, come in. We retrieved the decrypted memory unit.", "MainChat_Chapter03_0033_04": "Koleda, Grace, you're here. Quick, come in. We retrieved the decrypted memory unit.", "MainChat_Chapter03_0034_01": "Zzz... Zzz...", "MainChat_Chapter03_0034_02": "Boss... About just now... Remember to record... overtime", "MainChat_Chapter03_0035_01": "Wise, Fairy and I are ready to leave when you are.", "MainChat_Chapter03_0035_02": "Belle, Fairy and I are ready to leave when you are.", "MainChat_Chapter03_0035_03": "Let's rescue Rain!", "MainChat_Chapter03_0035_04": "Let's go. We need to rescue Rain!", "MainChat_Chapter03_0036_01": "You should take a nap to recover your strength before Victoria Housekeeping contacts us...", "MainChat_Chapter03_0036_02": "You should take a nap to recover your strength before Victoria Housekeeping contacts us...", "MainChat_Chapter03_0036_03": "Lie down and doze off", "MainChat_Chapter03_0036_04": "I'll catch some Z's later", "MainChat_Chapter03_0036_05": "Despite lying in bed, your head is filled with thoughts of the Ballet Twins and Rain...", "MainChat_Chapter03_0036_06": "\"{M#What's up, Wise? Can't sleep?}{F#What's up, Belle? Can't sleep?}\"", "MainChat_Chapter03_0036_07": "As I thought, you're still awake. I could hear you tossing and turning from downstairs.", "MainChat_Chapter03_0036_08": "As I thought, you're still awake. I could hear you tossing and turning from downstairs.", "MainChat_Chapter03_0036_09": "Is our house's soundproofing really that bad?", "MainChat_Chapter03_0036_10": "Yeah, I'm still wide awake.", "MainChat_Chapter03_0036_11": "Who told us to use the cheapest floorboards?", "MainChat_Chapter03_0036_12": "Who told us to use the cheapest floorboards?", "MainChat_Chapter03_0036_13": "No wonder, we'd prepared to be gone for a long time.", "MainChat_Chapter03_0036_14": "No wonder, we'd prepared to be gone for a long time.", "MainChat_Chapter03_0036_15": "Relax, Wise. Just let Victoria Housekeeping handle the Ballet Twins. They're the best Agents we've ever worked with.", "MainChat_Chapter03_0036_16": "Relax, Belle. Just let Victoria Housekeeping handle the Ballet Twins. They're the best Agents we've ever worked with.", "MainChat_Chapter03_0036_17": "Don't you need some rest, too?", "MainChat_Chapter03_0036_18": "There's too much new data on the building, causing the HDD to occasionally freeze while Fairy analyzes it. I'll make some adjustments.", "MainChat_Chapter03_0036_19": "There's too much new data on the building, causing the HDD to occasionally freeze while Fairy analyzes it. I'll make some adjustments.", "MainChat_Chapter03_0036_20": "By the way, I've put some new videotapes on the shelves. Check them out later if you're interested.", "MainChat_Chapter03_0036_21": "By the way, I've put some new videotapes on the shelves. Check them out later if you're interested.", "MainChat_Chapter03_0036_22": "But for now, let's just close our eyes and get some rest.", "MainChat_Chapter03_0036_23": "But for now, let's just close our eyes and get some rest.", "MainChat_Chapter03_0036_24": "I\u00A0feel better after talking with you.", "MainChat_Chapter03_0036_25": "I'm feeling a little sleepy now.", "MainChat_Chapter03_0036_26": "That's good. I'll head back downstairs then. Good night.", "MainChat_Chapter03_0036_27": "That's good. I'll head back downstairs then. Good night.", "MainChat_Chapter03_0037_01": "I'll be taking care of Ellen from here, Master Proxy.", "MainChat_Chapter03_0037_02": "I heard we're going to rescue Miss Rain? I'll do my best!", "MainChat_Chapter03_0037_03": "I prefer hard candies over the chewy ones.", "MainChat_Chapter03_0037_04": "This brand is seriously good.", "MainChat_Chapter03_0038_01": "You rest on the sofa for a moment...", "MainChat_Chapter03_0038_Name01": "Narrator", "MainChat_Chapter03_0041_01": "What can I do for you, dear guide?", "MainChat_Chapter03_0041_02": "It's about your work...", "MainChat_Chapter03_0041_03": "As you can see, I'm a maid. It's an interesting profession that grants easy access to the behind-the-scenes view of glamorous lives.", "MainChat_Chapter03_0041_04": "Young politicians in charge of important cases would use internal information to get rich and elevate their social position... After all, who better to confide in than a diligent housemaid who keeps her mouth shut, right?", "MainChat_Chapter03_0041_05": "Would a long skirt get in the way of work?", "MainChat_Chapter03_0041_06": "Thank you very much for your consideration. When I was learning about maid etiquette from my head mother, I was questioning this outfit. But I'm used to wearing it now. Also, it's great for storage.", "MainChat_Chapter03_0041_07": "For example, a dessert that'll bring a smile to your face. Would you like to try some vanilla cream scones?", "MainChat_Chapter03_0041_08": "Don't mind if I do.", "MainChat_Chapter03_0041_09": "Help yourself.", "MainChat_Chapter03_0041_10": "Ah, some memories resurface. It's an indescribable wave of deep-seated doubt, fear, regret, and despair that crushes your fragile nerves.", "MainChat_Chapter03_0041_11": "Uh, wait. What just happened? Logic suggests we shouldn't pry too deeply.", "MainChat_Chapter03_0041_12": "What's wrong, my dear guide?", "MainChat_Chapter03_0041_13": "Thanks, but I'm not very hungry right now.", "MainChat_Chapter03_0041_14": "If you want to try some desserts, feel free to drop by anytime.", "MainChat_Chapter03_0041_15": "Let's stop here for now.", "MainChat_Chapter03_0041_16": "There's no need to be so formal. I'll be here with Master Eous. So feel free to come find me anytime.", "MainChat_Chapter03_0042_01": "Is there anything else you want to ask me, Master Proxy?", "MainChat_Chapter03_0042_02": "Is your work interesting?", "MainChat_Chapter03_0042_03": "Uh, is my work interesting? Hmm, I haven't really thought about it before.", "MainChat_Chapter03_0042_04": "I'm thankful for my job and hope to become a maid who can work independently. But I keep making mistakes at work.", "MainChat_Chapter03_0042_05": "The last time I worked on a job, I got lost in a Hollow. And this time, I caused all this commotion when Mr. Lycaon was speaking...", "MainChat_Chapter03_0042_06": "Judging from the result, I'd say you helped a lot.", "MainChat_Chapter03_0042_07": "That was nothing. I didn't do much... but now that you mention it, I don't feel so bad about everything now.", "MainChat_Chapter03_0042_08": "Miss Rina often says that we need to be proactive when thinking about problems. As a maid, we should wear a smile regardless of the problems we encounter.", "MainChat_Chapter03_0042_09": "Exactly! You've got this!", "MainChat_Chapter03_0042_10": "You'll come into your own soon!", "MainChat_Chapter03_0042_11": "Thank you, Master Proxy.", "MainChat_Chapter03_0042_12": "Which teammate are you most compatible with?", "MainChat_Chapter03_0042_13": "Huh? Ahm? Th—That's a dangerous question.", "MainChat_Chapter03_0042_14": "It's just like asking \"Which parent would you save if they were both drowning?\" or \"Would you send the tram left or right?\" I really couldn't tell you.", "MainChat_Chapter03_0042_15": "Everyone at Victoria Housekeeping Co. is very important to me.", "MainChat_Chapter03_0042_16": "Which teammate are you least compatible with?", "MainChat_Chapter03_0042_17": "Ah, this question is scarier than the one you just asked. Do I have to give you an answer?", "MainChat_Chapter03_0042_18": "(Stop messing with her...)", "MainChat_Chapter03_0042_19": "Let's leave it here for now!", "MainChat_Chapter03_0042_20": "Okay. I'm sorry for wasting your time. But I'm happy that I had this chance to talk with you.", "MainChat_Chapter03_0042_21": "Look after me when we're in the Hollow!", "MainChat_Chapter03_0043_01": "What? There something you want?", "MainChat_Chapter03_0043_02": "Why did you want to become a maid?", "MainChat_Chapter03_0043_03": "Uh... It just kinda happened I guess? *snap* ...Anyway... I didn't have many other options... *crack*... And then... *snap*...", "MainChat_Chapter03_0043_04": "What did you say?", "MainChat_Chapter03_0043_05": "I said... *snap* *crack* *snap*", "MainChat_Chapter03_0043_06": "You seem to really like candy...", "MainChat_Chapter03_0043_07": "I suppose I do... *crack* *snap*", "MainChat_Chapter03_0043_08": "Here, you can have a piece. Remember to tell the boss that I looked after you! *crack* *snap*", "MainChat_Chapter03_0043_09": "*snap* *crack* *snap*", "MainChat_Chapter03_0043_10": "I don't think there's anything else we need to talk about.", "MainChat_Chapter03_0043_11": "Uh-huh.", "MainChat_Chapter03_0043_12": "What? There something you want?", "MainChat_Chapter03_0043_13": "Why did you say my Bangboo was strange?", "MainChat_Chapter03_0043_14": "Ah, now I remember. When you introduced yourself in the tower...", "MainChat_Chapter03_0043_15": "I just thought that Bangboo looked a little different. But who knew it was possessed by a human...", "MainChat_Chapter03_0043_16": "You make me sound like some kinda evil spirit...", "MainChat_Chapter03_0043_17": "Now that makes it sound cool... You're pretty interesting, huh?", "MainChat_Chapter03_0043_18": "Ellen, why are you working as a maid?", "MainChat_Chapter03_0043_19": "What kind of question is that? ...Why can't I be a maid?", "MainChat_Chapter03_0043_20": "Because you don't seem to very enthusiastic.", "MainChat_Chapter03_0043_21": "Oh... But looking unenthusiastic has nothing to do with being a maid, right?", "MainChat_Chapter03_0043_22": "If I'm always so full of energy, what will I do if I use up my energy at an important moment?", "MainChat_Chapter03_0043_23": "...What's with that look? Everything requires energy. That's common knowledge.", "MainChat_Chapter03_0043_24": "You like sweets?", "MainChat_Chapter03_0043_25": "It's only because they replenish my energy. Just a tiny one replenishes so much.", "MainChat_Chapter03_0043_26": "Isn't that equivalent to liking it?", "MainChat_Chapter03_0043_27": "Were you sleeping during biology classes? Even I know it's because of sugar... basic nutrients... you know...", "MainChat_Chapter03_0043_28": "Fine, I like it. It's all the same to me.", "MainChat_Chapter03_0043_29": "Do you want one? Here.", "MainChat_Chapter03_0043_30": "Don't forget to tell the boss that I served you well.", "MainChat_Chapter03_0043_31": "No, not really...", "MainChat_Chapter03_0043_32": "Oh.", "MainChat_Chapter03_0044_01": "Aaaaah! I—I told you everything!", "MainChat_Chapter03_0044_02": "Oh, really? Then why do I get the feeling you're still hiding something, dear guest?", "MainChat_Chapter03_0044_03": "Are you not opening up to me because you think I'm not looking after you properly?", "MainChat_Chapter03_0044_04": "I'll talk!", "MainChat_Chapter03_0044_05": "Hehe, let's have a little chat then, dear guest.", "MainChat_Chapter03_0044_06": "(Maybe it's best not to disturb them...)", "MainChat_Chapter03_0044_07": "Dear soldier, the night is still young, so we have enough time for a nice chat. Please don't hold back.", "MainChat_Chapter03_0044_08": "Ahhh! I'll talk! I'll tell you everything!", "MainChat_Chapter03_0044_09": "Since the soldier is being very accommodating, ask whatever you like.", "MainChat_Chapter03_0044_10": "Ask about the Ethereal at the atrium", "MainChat_Chapter03_0044_11": "That Ethereal...", "MainChat_Chapter03_0044_12": "After our captain arrived with the girl you were looking for, her media player made some noise which immediately attracted the monster. It gave us quite the scare.", "MainChat_Chapter03_0044_13": "Later on, we discovered it's sensitive to sound. So whenever someone came in, we would use sound to attract it and have it deal with the intruders.", "MainChat_Chapter03_0044_14": "Was the generator room your doing too?", "MainChat_Chapter03_0044_15": "Are you talking about the fuel scattered throughout the building?", "MainChat_Chapter03_0044_16": "We intentionally removed them to stop anyone from using the generator room.", "MainChat_Chapter03_0044_17": "(No wonder the generators were covered in signs of being forcefully dismantled...)", "MainChat_Chapter03_0044_18": "Ask about the militants' recent movements", "MainChat_Chapter03_0044_19": "Our operation started around three weeks ago.", "MainChat_Chapter03_0044_20": "To familiarize ourselves with the terrain and ensure our mission goes smoothly, we've been visiting the building intermittently to reach Tower B's rooftop in the shortest time possible.", "MainChat_Chapter03_0044_21": "Did you bring Miss Rain?", "MainChat_Chapter03_0044_22": "Yeah. She isn't combat personnel, but the captain considered her presence of the utmost importance.", "MainChat_Chapter03_0044_23": "(It seems Rain found opportunities to send those messages while they visited the building every now and then.)", "MainChat_Chapter03_0044_24": "How did you kidnap Rain?", "MainChat_Chapter03_0044_25": "The captain handled this matter personally, I'm not sure what happened exactly.", "MainChat_Chapter03_0044_26": "We may be rebels but we follow a hierarchy, so I don't know much...", "MainChat_Chapter03_0044_27": "Ugh, I don't think I'll ever be able to go back now that you've captured me...", "MainChat_Chapter03_0044_28": "Hehe, I think being able to escape that dangerous organization is a blessing for you.", "MainChat_Chapter03_0044_Name01": "Militant Captive", "MainChat_Chapter03_0044_Name02": "Rina", "MainChat_Chapter03_0045_01": "I feel a lot calmer now. Let's get some sleep.", "MainChat_Chapter03_0045_02": "I feel a lot calmer now. Let's get some sleep.", "MainChat_Chapter03_0045_03": "Lie down and doze off", "MainChat_Chapter03_0045_04": "I'll catch some Z's later.", "MainChat_Chapter03_0045_05": "You close your eyes... and can hear the sound of {M#Belle}{F#Wise} typing on the keyboard downstairs...", "MainChat_Chapter03_0045_06": "{M#As always, Belle's typing has such intensity...... like playing a musical instrument...}{F#As always, Wise's typing has such intensity...... like playing a musical instrument...}", "MainChat_Chapter03_0045_07": "Listening to the sound... makes you feel... reassured...", "MainChat_Chapter03_0045_08": "...", "MainChat_Chapter03_0045_09": "After a good night's sleep, you feel rejuvenated.", "MainChat_Chapter03_0047_01": "With our upcoming objectives now clear… let's get some rest today.", "MainChat_Chapter03_0047_02": "Time for some sleep...", "MainChat_Chapter03_0047_03": "I don't want to sleep yet!", "MainChat_Chapter03_0047_04": "Not surprisingly, Perlman's escape caused quite a buzz on the Inter-Knot...", "MainChat_Chapter03_0047_05": "Ask about the Outer Ring... the Outer Ring...", "MainChat_Chapter03_0047_06": "Sacrifice... what exactly is it...?", "MainChat_Chapter03_0047_07": "...", "MainChat_Chapter03_0047_08": "You fall asleep without even realizing it, probably because you're exhausted.", "MainChat_Chapter03_0048_01": "(I wonder how Victoria Housekeeping's investigation into the power outages at Ballet Twins is going. I should talk to Wise about it.)", "MainChat_Chapter03_0048_02": "(I wonder how Victoria Housekeeping's investigation into the power outages at Ballet Twins is going. I should talk to Belle about it.)", "MainChat_Chapter03_0050_01": "You inspect the prototype memory unit with Koleda and Grace to verify that no useful information remains on it. After that, you discuss your many doubts about the Vision case and events from many years ago...", "MainChat_Chapter03_0050_02": "It's already nighttime after sending them off...", "MainChat_Chapter03_0050_03": "Koleda and Grace have left already, Wise.", "MainChat_Chapter03_0050_04": "Koleda and Grace have left already, Belle.", "MainChat_Chapter03_0050_05": "Today has been quite a shock for all of us. We all need some good rest.", "MainChat_Chapter03_0050_06": "Today has been quite a shock for all of us. We all need some good rest.", "MainChat_Chapter03_0050_07": "We should start considering our next move too.", "MainChat_Chapter03_0050_08": "We should start considering our next move too.", "MainChat_Chapter03_0050_09": "Our next move?", "MainChat_Chapter03_0050_10": "Do you have any ideas?", "MainChat_Chapter03_0050_11": "Let's start by recapping the information we gathered today.", "MainChat_Chapter03_0050_12": "Let's start by recapping the information we gathered today.", "MainChat_Chapter03_0050_13": "Turns out Khors really was murdered, and it's possible that he deliberately tricked the culprit into spilling the monster's name.", "MainChat_Chapter03_0050_14": "Turns out Khors really was murdered, and it's possible that he deliberately tricked the culprit into spilling the monster's name.", "MainChat_Chapter03_0050_15": "Sacrifice.", "MainChat_Chapter03_0050_16": "Now we know the monster's name, and it seems the person who tried to off Perlman is somehow mixed up in all of this.", "MainChat_Chapter03_0050_17": "Now we know the monster's name, and it seems the person who tried to off Perlman is somehow mixed up in all of this.", "MainChat_Chapter03_0050_18": "Think Perlman knows anything about \"Sacrifice\"?", "MainChat_Chapter03_0050_19": "Perlman might have some clues.", "MainChat_Chapter03_0050_20": "We can't say for sure, but I bet Perlman knows the culprit behind all this.", "MainChat_Chapter03_0050_21": "We can't say for sure, but I bet Perlman knows the culprit behind all this.", "MainChat_Chapter03_0050_22": "Exactly! Perlman must know the culprit behind all this.", "MainChat_Chapter03_0050_23": "Exactly! Perlman must know the culprit behind all this.", "MainChat_Chapter03_0050_24": "But he's gone to the Outer Ring...", "MainChat_Chapter03_0050_25": "How are we supposed to find him?", "MainChat_Chapter03_0050_26": "Hmmm, it's a tricky situation. We don't have many connections in the Outer Ring, and Public Security has no jurisdiction there.", "MainChat_Chapter03_0050_27": "Hmmm, it's a tricky situation. We don't have many connections in the Outer Ring, and Public Security has no jurisdiction there.", "MainChat_Chapter03_0050_28": "But I've heard there are a lot of outer ring traders smuggling goods into the city through the Hollows every day!", "MainChat_Chapter03_0050_29": "But I've heard there are a lot of Outer Ring traders smuggling goods into the city through the Hollows every day.", "MainChat_Chapter03_0050_30": "Well, I'll reach out to Shepherd and see if he can hook us up with some jobs in the Outer Ring.", "MainChat_Chapter03_0050_31": "Well, I'll reach out to Shepherd and see if he can hook us up with some jobs in the Outer Ring.", "MainChat_Chapter03_0050_32": "Maybe we'll stumble upon something useful.", "MainChat_Chapter03_0050_33": "Maybe we'll stumble upon something useful.", "MainChat_Chapter03_0050_34": "Let's give it a shot.", "MainChat_Chapter03_0050_35": "Okay, thanks for your hard work!", "MainChat_Chapter03_0050_36": "Mhm, just leave it to me.", "MainChat_Chapter03_0050_37": "Mhm, just leave it to me.", "MainChat_Chapter03_0050_38": "You've been working hard lately, Wise. Go to bed early and get a good night's sleep!", "MainChat_Chapter03_0050_39": "You've been working hard lately, Belle. Go to bed early and get a good night's sleep!", "MainChat_Chapter03_0050_40": "Belle leaves your room...", "MainChat_Chapter03_0050_40F": "Wise leaves your room...", "MainChat_Chapter03_0050_Name01": "Belle", "MainChat_Chapter03_0050_Name02": "Wise", "MainChat_Chapter03_0051_01": "Uwaaaaa!", "MainChat_Chapter03_0051_02": "Oh, you're awake, Ellen.", "MainChat_Chapter03_0051_03": "How do you feel, Ellen?", "MainChat_Chapter03_0051_04": "Are you alright, Ellen?", "MainChat_Chapter03_0051_05": "I'm alright. Just a bit sleepy, that's all.", "MainChat_Chapter03_0051_06": "You know what? This task is annoyingly complicated, but Boss didn't say anything about it. I'm definitely asking for overtime pay once we're done here.", "MainChat_Chapter03_0051_07": "Huh? Why are there candies here? You bought them for me, right, Corin?", "MainChat_Chapter03_0051_08": "Oh, no. Actually, the Proxy brought these candies just for you.", "MainChat_Chapter03_0051_09": "Thank you for saving my skin.", "MainChat_Chapter03_0051_10": "Saving your skin? Oh, you mean those rocket-launcher mobs in the atrium? I just thought if I didn't take them out, things would get even messier... Not a big deal, really.", "MainChat_Chapter03_0051_11": "By the way, I like the candies you brought. You've got good taste in snacks, so I'll gladly accept them.", "MainChat_Chapter03_0051_12": "You should have some candies too, especially if you're feeling down... Looks like you've got something on your mind.", "MainChat_Chapter03_0051_13": "(You explain Rain's situation to her...)", "MainChat_Chapter03_0051_14": "So, your friend got nabbed by those militants? Sounds like this operation will be a long one.", "MainChat_Chapter03_0051_15": "Well, as long as it's not too exhausting... Nah, forget it. Count me in, if it's for you.", "MainChat_Chapter03_0051_16": "I'll do my best too, Master Proxy!", "MainChat_Chapter03_0051_17": "(Now that I know Ellen is okay, I should head back and get ready for the operation.)", "MainChat_Chapter03_0051_name01": "Ellen", "MainChat_Chapter03_0051_name02": "Corin", "MainChat_Chapter03_0051_name03": "Belle", "MainChat_Chapter03_0051_name04": "Wise", "MainChat_Chapter03_0052_01": "(Victoria Housekeeping hasn't contacted us yet.)", "MainChat_Chapter03_0052_02": "(Victoria Housekeeping hasn't contacted us yet.)", "MainChat_Chapter03_0052_03": "(While waiting, perhaps I should check out the stuff on the videotape shelves or level up my account on Inter-Knot, like Wise suggested.)", "MainChat_Chapter03_0052_04": "(While waiting, perhaps I should check out the stuff on the videotape shelves or level up my account on Inter-Knot, like Belle suggested.)", "MainChat_Chapter03_0053_01": "(I can finally relax knowing the collaboration is secured. Next, let's go check on Ellen and Corin...)", "MainChat_Chapter03_0053_02": "(I can finally relax knowing the collaboration is secured. Next, let's go check on Ellen and Corin...)", "MainChat_Chapter03_0054_01": "Wise, Victoria Housekeeping is in the Hollow now. How's everything on your end?", "MainChat_Chapter03_0054_02": "Belle, Victoria Housekeeping is in the Hollow now. How's everything on your end?", "MainChat_Chapter03_0054_03": "All set, let's head out!", "MainChat_Chapter03_0054_04": "I still need to prepare.", "MainChat_Chapter03_0054_05": "Alright, let's connect to the HDD System and meet up with Lycaon and the others inside the Hollow.", "MainChat_Chapter03_0054_06": "Alright, let's connect to the HDD System and meet up with Lycaon and the others inside the Hollow.", "MainChat_Chapter03_0054_07": "We must rescue Rain!", "MainChat_Chapter03_0054_08": "We must rescue Rain!", "MainChat_Chapter03_0054_09": "I see. This operation is gonna be tough, so we need to be careful. Fairy and I will be here waiting for you.", "MainChat_Chapter03_0054_10": "I see. This operation is gonna be tough, so we need to be careful. Fairy and I will be here waiting for you.", "MainChat_Chapter03_0055_21": "Huh? Don't tell me you're Phaethon?", "MainChat_Chapter03_0055_22": "What's wrong? Are you surprised?", "MainChat_Chapter03_0055_23": "Well, sort of. I expected to be working with a shady person.", "MainChat_Chapter03_0055_24": "But after seeing you, I feel a lot better.", "MainChat_Chapter03_0055_25": "Anyway, I'm Ellen. Victoria Housekeeping is honored to be of service to you. Please... Uh, please... Ugh, whatever, I forgot the rest, but you get the gist of it.", "MainChat_Chapter03_0055_26": "...", "MainChat_Chapter03_0055_27": "The honor is mine.", "MainChat_Chapter03_0055_28": "Anyway, if you have any questions, just ask the boss or Rina. They can help you out.", "MainChat_Chapter03_0055_29": "Huh? You need anything else?", "MainChat_Chapter03_0055_30": "I'd like to chat more with you...", "MainChat_Chapter03_0055_31": "It's okay. You can get some rest.", "MainChat_Chapter03_0055_32": "You wanna talk? ...Fine, but I'm feeling a bit low energy after today's last-minute job. Is it cool if I have some candy first?", "MainChat_Chapter03_0055_33": "Okay, see you later.", "MainChat_Chapter03_0055_34": "Why did you say my Bangboo was strange?", "MainChat_Chapter03_0055_35": "Ah, now I remember. When you introduced yourself in the tower...", "MainChat_Chapter03_0055_36": "I just thought that Bangboo looked a little different. But turns out it was possessed by a human...", "MainChat_Chapter03_0055_37": "You make me sound like some kind of evil spirit...", "MainChat_Chapter03_0055_38": "When you put it that way it sounds way cooler... you're pretty interesting.", "MainChat_Chapter03_0055_39": "Why did you become a maid?", "MainChat_Chapter03_0055_40": "What kind of question is that? ...Is there a reason I wouldn't be a maid?", "MainChat_Chapter03_0055_41": "Because you don't look very energetic.", "MainChat_Chapter03_0055_42": "Oh... But looking energetic has nothing to do with being a maid, right?", "MainChat_Chapter03_0055_43": "If I'm always so energetic, what will I do if I use up my energy at an important moment?", "MainChat_Chapter03_0055_44": "...What's with that look? Everything requires energy. That's common knowledge.", "MainChat_Chapter03_0055_45": "You like sweets?", "MainChat_Chapter03_0055_46": "Only because they replenish my energy, even a tiny piece of candy can replenish so much.", "MainChat_Chapter03_0055_47": "Isn't that equivalent to liking it?", "MainChat_Chapter03_0055_48": "Were you sleeping during biology class? Even I know it's because of sugar... basic nutrients... something something...", "MainChat_Chapter03_0055_49": "Fine, I like sweets. It's all the same to me.", "MainChat_Chapter03_0055_50": "Do you want one? Here.", "MainChat_Chapter03_0055_51": "Don't forget to tell the boss that I served you well.", "MainChat_Chapter03_0055_52": "I don't have anything else I want to talk about~", "MainChat_Chapter03_0055_53": "Oh.", "MainChat_Chapter03_0055_54": "I think we've met before?", "MainChat_Chapter03_0055_55": "{M#Wow, what's this? Are you trying to start a conversation like that? It's such an old line that it sounds kind of fresh now that I'm hearing it after so long..}{F#Huh? Have we? I don't remember at all. But if you're trying to strike up a conversation, it's quite endearing when it's coming from a girl like you.}", "MainChat_Chapter03_0055_56": "{M#But I don't have a habit of remembering faces, so maybe you're right.}{F#I'm sorry, I don't have a habit of remembering faces. So there's a good chance that we have.}", "MainChat_Chapter03_0055_57": "Is there anything else?", "MainChat_Chapter03_0055_name01": "Ellen", "MainChat_Chapter040_0001_01": "There you are, Wise. Got something to share. Shepherd just contacted us.", "MainChat_Chapter040_0001_02": "There you are, Belle. Got something to share. Shepherd just contacted us.", "MainChat_Chapter040_0001_03": "He said he's gonna be around Sixth Street lately for work and wants to meet.", "MainChat_Chapter040_0001_04": "He said he's gonna be around Sixth Street lately for work and wants to meet.", "MainChat_Chapter040_0001_05": "Any idea what's up?", "MainChat_Chapter040_0001_06": "Is it about our request?", "MainChat_Chapter040_0001_07": "We got him to help us scope out commissions in the Outer Ring so we could track down Perlman, right? That's why he's reaching out.", "MainChat_Chapter040_0001_08": "Yeah, we asked him to help us scope out commissions in the Outer Ring so we could track down Perlman. That's why he's here.", "MainChat_Chapter040_0001_09": "Yeah, we asked him to help us scope out commissions in the Outer Ring so we could track down Perlman. Maybe he's found something.", "MainChat_Chapter040_0001_10": "Yeah, we asked him to help us scope out commissions in the Outer Ring so we could track down Perlman. Maybe he's found something.", "MainChat_Chapter040_0001_11": "Got time to meet him now, Wise?", "MainChat_Chapter040_0001_12": "Got time to meet him now, Belle?", "MainChat_Chapter040_0001_13": "Sure, let's go!", "MainChat_Chapter040_0001_14": "Maybe another time?", "MainChat_Chapter040_0001_15": "Good thing the store's pretty empty right now, I'll close up and ask him to swing by.", "MainChat_Chapter040_0001_16": "Good thing the store's pretty empty right now, I'll close up and ask him to swing by.", "MainChat_Chapter040_0001_17": "Got something else to do, I guess? Then I'll go tell Shepherd and we'll reschedule.", "MainChat_Chapter040_0001_18": "If you're tied up, I'll give Shepherd a heads-up, and we'll reschedule.", "MainChat_Chapter040_0002_01": "Are you free now, Wise? Want to catch up with Shepherd and see what he has to say?", "MainChat_Chapter040_0002_02": "Are you idle now, Belle? Want to catch up with Shepherd and see what he has to say?", "MainChat_Chapter040_0002_03": "Sure, let's reach out to Shepherd.", "MainChat_Chapter040_0002_04": "I've got something else to do...", "MainChat_Chapter040_0002_05": "Cool, I'll send him a message, and if he's close by, he may swing by soon.", "MainChat_Chapter040_0002_06": "Cool, I'll send him a message, and if he's close by, he may swing by soon.", "MainChat_Chapter040_0002_07": "Got it, we'll call him when you're free.", "MainChat_Chapter040_0002_08": "Got it, we'll call him when you're free.", "MainChat_Chapter040_0003_01": "I wonder what Billy meant by something \"really important\"?", "MainChat_Chapter040_0003_02": "I wonder what Billy meant by something \"really important\"?", "MainChat_Chapter040_0003_03": "Maybe a new catchphrase for his finishing move? The new Starlight Knight season just started, you know.", "MainChat_Chapter040_0003_04": "Maybe a new catchphrase for his finishing move? The new Starlight Knight season just started, you know.", "MainChat_Chapter040_0003_05": "If that's that case, I'd punch him!", "MainChat_Chapter040_0003_06": "I really admire his laidback attitude towards life.", "MainChat_Chapter040_0003_07": "There were also those cases of \"I lost Nicole's crucial documents\" and \"I accidentally broke the client's stuff, and when I put the shards back together, there were extra bits,\" and whatnot.", "MainChat_Chapter040_0003_08": "But then there are those moments like \"I lost Nicole's crucial documents\" and \"I accidentally broke the client's stuff, and when I put the shards back together, there were extra bits.\"", "MainChat_Chapter040_0003_09": "Oh no, those forgotten memories are all coming back.", "MainChat_Chapter040_0003_10": "...Let's just get back to the \"finishing move\" topic.", "MainChat_Chapter040_0003_11": "Anyway, go check the intersection behind Bardic Needle, Wise.", "MainChat_Chapter040_0003_12": "Anyway, go check the intersection behind Bardic Needle, Belle.", "MainChat_Chapter040_0004_01": "Manager, please discuss this with the deputy manager. I'll wait to hear how it goes!", "MainChat_Chapter040_0004_02": "Got it.", "MainChat_Chapter040_0004_03": "I'll let you know once we finish talking.", "MainChat_Chapter040_0004_04": "By the way, Manager, have you watched the latest Starlight Knight season? The transformations are killer!", "MainChat_Chapter040_0004_05": "Actually, I've been thinking if I should get a new catchphrase for my finishing move?", "MainChat_Chapter040_0004_06": "But before that, I've got to find Nicole's invoice. If I hadn't found out Perlman's location, my salary for this month would have been slashed to zero.", "MainChat_Chapter040_0004_07": "...", "MainChat_Chapter040_0004_08": "Hmm? What's up, Manager? You seem off.", "MainChat_Chapter040_0005_01": "I've contacted Billy and told him about our decision, Wise.", "MainChat_Chapter040_0005_02": "I've contacted Billy and told him about our decision, Belle.", "MainChat_Chapter040_0005_03": "Are you all set for the adventure?", "MainChat_Chapter040_0005_04": "Are you all set for the adventure?", "MainChat_Chapter040_0005_05": "I'm ready whenever!", "MainChat_Chapter040_0005_06": "Got a few more things to do...", "MainChat_Chapter040_0005_07": "You're as quick as ever, Wise! Looks like we're just waiting on Billy now.", "MainChat_Chapter040_0005_08": "You're as quick as ever, Belle. Looks like we're just waiting on Billy now.", "MainChat_Chapter040_0005_09": "I see, Wise. Let's wrap things up quickly.", "MainChat_Chapter040_0005_10": "I see, Belle. Let's wrap things up quickly.", "MainChat_Chapter040_0006_01": "All set for the adventure, Wise?", "MainChat_Chapter040_0006_02": "All set for the adventure, Belle?", "MainChat_Chapter040_0006_03": "I am ready!", "MainChat_Chapter040_0006_04": "Just got a few more things to do...", "MainChat_Chapter040_0006_05": "Good to know. Now we just need to wait for Billy to give us the departure date.", "MainChat_Chapter040_0006_06": "Good to know. Now we just need to wait for Billy to give us the departure date.", "MainChat_Chapter040_0006_07": "Looks like Billy is busy getting supplies. Why not take care of your stuff in the meantime?", "MainChat_Chapter040_0006_08": "Looks like Billy is busy getting supplies. Why not take care of your work in the meantime?", "MainChat_Chapter040_0007_01": "Soon, the day of departure arrives...", "MainChat_Chapter040_0007_02": "You're heading to the Outer Ring with Billy today, Wise. Have a safe journey. You should go meet Billy at the usual spot.", "MainChat_Chapter040_0007_03": "You're heading to the Outer Ring with Billy today, Belle. Have a safe journey. You should go meet Billy at the usual spot.", "MainChat_Chapter040_0007_04": "While there aren't many smart devices we can utilize outside the city, Fairy and I will keep an eye on you both.", "MainChat_Chapter040_0007_05": "While there aren't many smart devices we can utilize outside the city, Fairy and I will keep an eye on you both.", "MainChat_Chapter040_0008_01": "Billy's parked where he was last time. Go meet him there.", "MainChat_Chapter040_0008_02": "Billy's parked where he was last time. Go meet him there.", "MainChat_Chapter040_0008_03": "Have a safe journey, and give me a shout if anything comes up.", "MainChat_Chapter040_0008_04": "Have a safe journey, and give me a shout if anything comes up.", "MainChat_Chapter040_0009_01": "There you are, Manager! Let's hit the road!", "MainChat_Chapter040_0009_02": "Outer Ring, here I come!", "MainChat_Chapter040_0009_03": "Give me a sec...", "MainChat_Chapter040_0009_04": "No rush! Our trip to the Outer Ring will take a few hours, so feel free to grab some snacks, drinks, or your favorite CD!", "MainChat_Chapter040_0010_01": "It's getting late, Proxy. Why don't we camp out here tonight?", "MainChat_Chapter040_0010_02": "The gas station here is closed, but it's totally safe here as it's not far from the town.", "MainChat_Chapter040_0010_03": "So, about Perlman...", "MainChat_Chapter040_0010_04": "Oh, you mean that fugitive, right? Just like Caesar said, his airship crashed in the Outer Ring, and we found him~", "MainChat_Chapter040_0010_05": "We were about to hand him over to Public Security for a reward, but before he passed out, he kept yelling something like \"Someone else is behind all this!\" and \"I've got proof!\" so we kept him.", "MainChat_Chapter040_0010_06": "(As we suspected, Perlman knows something!)", "MainChat_Chapter040_0010_07": "Oh? Your expression tells me that what he said must be important to you. Good to know.", "MainChat_Chapter040_0010_08": "Relax, only we know that he's with us, and we've stashed him in a secure spot for treatment.", "MainChat_Chapter040_0010_09": "What about Caesar and Lucy?", "MainChat_Chapter040_0010_10": "Well, they're gonna be fighting for a bit longer, I'm afraid.", "MainChat_Chapter040_0010_11": "But don't worry 'bout it~ They usually duke it out far away, so they won't disrupt your sleep!", "MainChat_Chapter040_0010_12": "No, that's not what I'm saying at all...", "MainChat_Chapter040_0010_13": "Yeah, they fight and make up in a flash, even quicker than Steeltusk's engine eats gas.", "MainChat_Chapter040_0010_14": "Alright, let's save the chitchat for tomorrow and catch some Zs today. You must be beat.", "MainChat_Chapter040_0010_15": "Young guns need to get enough sleep to grow up healthy~", "MainChat_Chapter040_0010_16": "I hope they'll patch things up soon.", "MainChat_Chapter040_0010_17": "After a long day, we took the Sons of Calydon's generous offer and stayed overnight in Blazewood...\nThe next morning...", "MainChat_Chapter040_0010_18": "Time passed after you lost consciousness. In Blazewood...", "MainChat_Chapter040_0010_Name01": "Option", "MainChat_Chapter040_0011_01": "(Should I go to sleep now?)", "MainChat_Chapter040_0011_02": "(Should I go to sleep now?)", "MainChat_Chapter040_0011_03": "I'm wide awake!", "MainChat_Chapter040_0011_04": "I'm tired. Let's get some sleep...", "MainChat_Chapter040_0011_05": "(Yeah, now that I'm in the Outer Ring... Let's seize the opportunity and take a look around!)", "MainChat_Chapter040_0011_06": "(Yeah, now that I'm in the Outer Ring... Let's seize the opportunity and take a look around!)", "MainChat_Chapter040_0011_07": "Despite having the open outside as your bed today, the Outer Ring isn't too cold at this time of the year, and the blankets from the Sons of Calydon are very cozy.", "MainChat_Chapter040_0011_08": "It feels like... your body and mind are drifting... and falling...", "MainChat_Chapter040_0011_09": "...", "MainChat_Chapter040_0011_10": "...When you regain your consciousness, the sun is already high up in the sky.", "MainChat_Chapter040_0012_01": "Why not take a break, Manager? You look wiped out. Oh, yeah, you feeling alright now?", "MainChat_Chapter040_0012_02": "No worries. I'm good.", "MainChat_Chapter040_0012_03": "Don't worry, I'm back in action.", "MainChat_Chapter040_0012_04": "Health must come first, Wise. Just have some rest.", "MainChat_Chapter040_0012_05": "Go to sleep for your health's sake, Belle. Don't make me repeat myself.", "MainChat_Chapter040_0012_06": "What about you?", "MainChat_Chapter040_0012_07": "I've asked Fairy to tell Eous and the gang to hit the hay after finishing at the store. After all, it's rare for us to stay outside all night.", "MainChat_Chapter040_0012_08": "I've asked Fairy to tell Eous and the gang to hit the hay after finishing at the store. After all, it's rare for us to stay outside all night.", "MainChat_Chapter040_0012_09": "18 and Eous will be cool, but Six is a bit too timid. But then again... maybe he'll manage without us...", "MainChat_Chapter040_0012_10": "18 and Eous will be cool, but Six is a bit too timid. But then again... maybe he'll manage without us...", "MainChat_Chapter040_0013_01": "Oh, you're crashing at my place tonight?", "MainChat_Chapter040_0013_02": "That's true... Lucy must be feeling down after that loss.", "MainChat_Chapter040_0013_03": "Okay, then come to my place, all three of you!", "MainChat_Chapter040_0014_01": "Feel free to come find me if you need a ride back to Sixth Street, Manager!", "MainChat_Chapter040_0014_02": "Please take me back to Sixth Street!", "MainChat_Chapter040_0014_03": "Got it. I'll do that!", "MainChat_Chapter040_0015_01": "Hey, you're back already, Wise? Are you going to take some things to the Outer Ring?", "MainChat_Chapter040_0015_02": "You're back, Belle. Getting ready for your brief stay in the Outer Ring?", "MainChat_Chapter040_0015_03": "Yeah, I came back to pack.", "MainChat_Chapter040_0015_04": "I'll help you load up the gear into the car.", "MainChat_Chapter040_0015_05": "Yeah, head back to the Outer Ring when you finish up then. I'll catch up later. The HDD port we specifically installed on the car will come in handy this time.", "MainChat_Chapter040_0015_06": "Yeah, head back to the Outer Ring when you finish up then. I'll catch up later. The HDD port we specifically installed on the car will come in handy this time.", "MainChat_Chapter040_0015_07": "Don't worry! I can handle it on my own! The HDD port we specifically installed on the car will come in handy this time.", "MainChat_Chapter040_0015_08": "It's okay, I'll be done soon. That HDD\u00A0port we put in the car will come in handy this time.", "MainChat_Chapter040_0015_09": "It looks like Caesar and the others need to talk to you. You should go take care of that first.", "MainChat_Chapter040_0015_10": "It looks like Caesar and the others need to talk to you. You should go take care of that first.", "MainChat_Chapter040_0015_11": "Take care, Master! We shall rendezvous once more! In the resplendent embrace of the wilderness!", "MainChat_Chapter040_0015_12": "Has Fairy got a virus?", "MainChat_Chapter040_0015_13": "Fairy sounds kinda gross...", "MainChat_Chapter040_0015_14": "Haha, that's Fairy for you — she's usually so sharp, but she's giddy with excitement about the hardware going to the Outer Ring.", "MainChat_Chapter040_0015_15": "That's Fairy for you — she's usually so sharp, but she's giddy with excitement about the hardware going to the Outer Ring.", "MainChat_Chapter040_0015_Name01": "Fairy", "MainChat_Chapter040_0016_01": "Looks like we lost track of time chatting about the Tour de Inferno.", "MainChat_Chapter040_0016_02": "It's an interesting topic.", "MainChat_Chapter040_0016_03": "It's useful to a Proxy's work.", "MainChat_Chapter040_0016_04": "I'm glad you think so.", "MainChat_Chapter040_0016_05": "I need to talk to Kasa about powering your equipment, Proxy. Why don't you head back to the gas station and meet Lucy and the others?", "MainChat_Chapter040_0017_01": "You should go back and find Lucy, Proxy. I'll catch up soon.", "MainChat_Chapter040_0018_01": "Head to Burnice and Lighter and figure out more about the commission, Proxy.", "MainChat_Chapter040_0019_01": "Hello, Proxy.", "MainChat_Chapter040_0019_02": "I didn't realize you can't stay inside the Hollow for long.", "MainChat_Chapter040_0019_03": "It's like being a professional fighter who faints at the sight of blood. No wonder I feel a connection with you.", "MainChat_Chapter040_0019_04": "Faint at the sight of blood? You?", "MainChat_Chapter040_0019_05": "Seriously? I don't believe it!", "MainChat_Chapter040_0019_06": "Heh, well, the Outer Ring is a place full of possibilities, perhaps.", "MainChat_Chapter040_0019_07": "P—Perhaps?", "MainChat_Chapter040_0019_08": "(He's talking nonsense...)", "MainChat_Chapter040_0019_09": "Oh, right, Lucy sent you here to gather data on the Hollow, right?", "MainChat_Chapter040_0019_10": "While it's not really my job, it's better than refereeing a duel.", "MainChat_Chapter040_0019_11": "We've already asked Billy to get some data piles, so once your equipment is ready, you'll be good to go.", "MainChat_Chapter040_0019_12": "Is there anything else you want to know?", "MainChat_Chapter040_0019_13": "(I should learn more about Lighter.)", "MainChat_Chapter040_0019_14": "I'm good!", "MainChat_Chapter040_0019_15": "Come back to me if you need anything, but if it's not within my responsibilities, I might not be able to help.", "MainChat_Chapter040_0019_16": "Hehe, things are different if you're willing to pay, of course.", "MainChat_Chapter040_0019_17": "How long have you been with the Sons of Calydon?", "MainChat_Chapter040_0019_18": "About the tools for collecting Hollow data...", "MainChat_Chapter040_0019_19": "I don't have any questions.", "MainChat_Chapter040_0019_20": "Not too long. I've got less experience than Lucy.", "MainChat_Chapter040_0019_21": "Why did you join the Sons of Calydon?", "MainChat_Chapter040_0019_22": "That's simple. Big Daddy made me an offer I couldn't refuse.", "MainChat_Chapter040_0019_23": "Heh, there's more money to be made in the Outer Ring than you might think. Sometimes, just bending the knee or lowering your head is enough.", "MainChat_Chapter040_0019_24": "But unfortunately, my knees and neck aren't as flexible as I'd like them to be.", "MainChat_Chapter040_0019_25": "Oh, you've guessed it. It's those data piles that you and Billy used in the Hollow before.", "MainChat_Chapter040_0019_26": "They're all outdated. The Ether companies in the city are super cautious in their dealings, so you'll just have to make do with these.", "MainChat_Chapter040_0019_27": "Are they worried about the Outer Ring stealing their technology?", "MainChat_Chapter040_0019_28": "No, even with the latest equipment, it's difficult for Ether technology in the Outer Ring to advance. The industry is just too complex and vast, especially with something as crucial as the \"Rosetta Data\" being in the city.", "MainChat_Chapter040_0019_29": "Fortunately, Old Oil Field still has oil reserves, and that's why the Outer Ring doesn't rely on anyone else for energy. Those big companies aren't too thrilled about that, though.", "MainChat_Chapter040_0019_30": "See you later, Proxy. I'm gonna get ready to go into the Hollow.", "MainChat_Chapter040_0020_01": "Got anything to ask, Proxy?", "MainChat_Chapter040_0020_02": "How long have you been with the Sons of Calydon?", "MainChat_Chapter040_0020_03": "About the tools for collecting Hollow data...", "MainChat_Chapter040_0020_04": "I don't have any questions.", "MainChat_Chapter040_0020_05": "Not too long. I've got less experience than Lucy.", "MainChat_Chapter040_0020_06": "Why did you join the Sons of Calydon?", "MainChat_Chapter040_0020_07": "That's simple. Big Daddy made me an offer I couldn't refuse.", "MainChat_Chapter040_0020_08": "Heh, there's more money to be made in the Outer Ring than you might think. Sometimes, just bending the knee or lowering your head is enough.", "MainChat_Chapter040_0020_09": "But unfortunately, my knees and neck aren't as flexible as I'd like them to be.", "MainChat_Chapter040_0020_10": "Oh, you've guessed it. It's those data piles that you and Billy used in the Hollow before.", "MainChat_Chapter040_0020_11": "They're all outdated. The Ether companies in the city are super cautious in their dealings, so you'll just have to make do with these.", "MainChat_Chapter040_0020_12": "Are they worried about the Outer Ring stealing their technology?", "MainChat_Chapter040_0020_13": "No, even with the latest equipment, it's difficult for Ether technology in the Outer Ring to advance. The industry is just too complex and vast, especially with something as crucial as the \"Rosetta Data\" being in the city.", "MainChat_Chapter040_0020_14": "Fortunately, Old Oil Field still has oil reserves, and that's why the Outer Ring doesn't rely on anyone else for energy. Those big companies aren't too thrilled about that, though.", "MainChat_Chapter040_0020_15": "See you later, Proxy. I'm gonna get ready to go into the Hollow.", "MainChat_Chapter040_0021_01": "There you are, Proxy! Come and take a seat! How about a Burnice Special?", "MainChat_Chapter040_0021_02": "Burnice Special?", "MainChat_Chapter040_0021_03": "Is that a drink?", "MainChat_Chapter040_0021_04": "Yep! I'm the bartender for the Sons of Calydon. Whether it's for people or vehicles, I personally mix everything they drink!", "MainChat_Chapter040_0021_05": "Steeltusk is impressive. It can gulp down 200 liters of Burnice Special in one go!", "MainChat_Chapter040_0021_06": "People and vehicles are different...", "MainChat_Chapter040_0021_07": "Hm? They're not so different. Both vehicles and their drivers need to stay fueled up, don't you think?", "MainChat_Chapter040_0021_08": "This one's made just for you! Drink up, and you'll be full of energy and ready to go!", "MainChat_Chapter040_0021_09": "(That sounds kinda scary...)", "MainChat_Chapter040_0021_10": "(It'd be rude not to drink it...)", "MainChat_Chapter040_0021_11": "(Glug glug... *Coughing heavily*)", "MainChat_Chapter040_0021_12": "So? Good, right?", "MainChat_Chapter040_0021_13": "Th—This is... so spicy!", "MainChat_Chapter040_0021_14": "What did you put in it?", "MainChat_Chapter040_0021_15": "Chili, mustard, and turmeric powder! Caesar said you're a guest from the city, so she told me to give you a proper welcome and give you a taste of our style!", "MainChat_Chapter040_0021_16": "Caesar said the same thing when Lucy came. I went through a lot of recipes, and this was the one Caesar liked the most.", "MainChat_Chapter040_0021_17": "Oh, wait... No, when Lucy showed up, Caesar said, \"Let's give her a taste of our TOUGH style!\"", "MainChat_Chapter040_0021_18": "...", "MainChat_Chapter040_0021_19": "So I'm collateral damage.", "MainChat_Chapter040_0021_20": "Oops, sorry! Let me make you a fresh one of our top-rated drink.", "MainChat_Chapter040_0021_21": "This drink's inspired by Nitro-Fuel. You know Nitro-Fuel, right? It's that energy drink from your city that all the drivers are crazy about!", "MainChat_Chapter040_0021_22": "Want another drink and a little chat?", "MainChat_Chapter040_0021_23": "So, we're diving into the Hollow because of the Tour de Inferno. The terrain there is no joke, so we need modified parts that can handle the corruption and rough ground.", "MainChat_Chapter040_0021_24": "Where do we get them from?", "MainChat_Chapter040_0021_25": "There's a factory close by known for recycling scrap car parts, but it got swallowed up by the Hollow about six months back.", "MainChat_Chapter040_0021_26": "Some people are still working there, though. They're dismantling whatever they can salvage from the Hollow and selling it off for cash.", "MainChat_Chapter040_0021_27": "We'll head there together once you're geared up. Oh, another drink, perhaps?", "MainChat_Chapter040_0021_28": "Sure, let's chat over another drink.", "MainChat_Chapter040_0021_29": "No, thanks. I'm good.", "MainChat_Chapter040_0021_30": "Sure. What's on your mind?", "MainChat_Chapter040_0021_31": "If you're thirsty, swing by anytime.", "MainChat_Chapter040_0021_32": "About your flamethrower...", "MainChat_Chapter040_0021_33": "Do you guys have a fixed place to stay?", "MainChat_Chapter040_0021_34": "I don't have anything else I want to talk about.", "MainChat_Chapter040_0021_35": "What do you think? They look great, right? It took a long time to finish the modifications.", "MainChat_Chapter040_0021_36": "The one on the left is named \"Shaker,\" and the one on the right is \"Mixer.\" With just a light press, the carefully mixed fuel will ignite into a bright flame!", "MainChat_Chapter040_0021_37": "I got the core parts in the black market at Badger's Respite. Big Daddy reckoned they were military devices back from Old Eridu's fall. They're a bit dated, but they work like a charm.", "MainChat_Chapter040_0021_38": "The only downside is: Its firepower is a bit too... fiery. Lucy won't let me cook until I can handle it with precision.", "MainChat_Chapter040_0021_39": "A fixed place? Like a house on the surface?", "MainChat_Chapter040_0021_40": "Well, I think many people choose the biker life simply 'cause they hate being tied down.", "MainChat_Chapter040_0021_41": "With wheels and pals, you're free to roam. Outer Ring's a massive playground, you know.", "MainChat_Chapter040_0021_42": "But of course, our company's got a few cargo stops with campgrounds. They've got everything you'd need, and you can park your ride there as long as you need.", "MainChat_Chapter040_0021_43": "Catch you later then.", "MainChat_Chapter040_0021_44": "If you ever need a drink, a snooze inducer or a keep you up all-nighter, just hit me up. Don't try them both at once though.", "MainChat_Chapter040_0021_Name01": "Option", "MainChat_Chapter040_0022_01": "What's up, Proxy? What's on your mind?", "MainChat_Chapter040_0022_02": "About your flamethrower...", "MainChat_Chapter040_0022_03": "Do you guys have a fixed place to stay?", "MainChat_Chapter040_0022_04": "I don't have anything else I want to talk about~", "MainChat_Chapter040_0022_05": "What do you think? They look great, right? It took a long time to finish the modifications.", "MainChat_Chapter040_0022_06": "The one on the left is named \"Shaker,\" and the one on the right is \"Mixer.\" With just a light press, the carefully mixed fuel will ignite into a bright flame!", "MainChat_Chapter040_0022_07": "I got the core parts in the black market at Badger's Respite. Big Daddy reckoned they were military devices back from Old Eridu's fall. They're a bit dated, but they work like a charm.", "MainChat_Chapter040_0022_08": "The only downside is: Its firepower is a bit too... fiery. Lucy won't let me cook until I can master them.", "MainChat_Chapter040_0022_09": "A fixed place? Like a house on the surface?", "MainChat_Chapter040_0022_10": "Well, I think many people choose the biker life simply 'cause they hate being tied down.", "MainChat_Chapter040_0022_11": "With wheels and pals, you're free to roam. Outer Ring's a massive playground, you know.", "MainChat_Chapter040_0022_12": "But of course, our company's got a few cargo stops with campgrounds. They've got everything you'd need, and you can park your ride there as long as you need.", "MainChat_Chapter040_0022_13": "Catch you later then.", "MainChat_Chapter040_0022_14": "If you ever need a drink, a snooze inducer or a keep you up all-nighter, just hit me up. Don't try them both at once though.", "MainChat_Chapter040_0023_01": "Hey there, Proxy. Don't be nervous! This lil ol' trucker's got no tasks for you, so carry on~", "MainChat_Chapter040_0023_02": "Call me if you need help!", "MainChat_Chapter040_0023_03": "Oh, such a diligent kid. Puts lil ol' me to shame!", "MainChat_Chapter040_0023_04": "Wait, you're clearly...", "MainChat_Chapter040_0023_05": "Haha, what a sweet talker. Lemme let you in on a secret. This lil ol' trucker standing here in front o' ya is actually one of the most experienced drivers here~", "MainChat_Chapter040_0023_06": "They say in the city, that all you need for a driver's license in the Outer Ring is a piece of paper and an iguana's paw print.", "MainChat_Chapter040_0023_07": "Paper's easy to find, but an iguana's paw print? That'll take months!", "MainChat_Chapter040_0023_08": "Really? I'm not buying it!", "MainChat_Chapter040_0023_09": "Hah, just kidding, but seriously, we start driving young out here compared to the city.", "MainChat_Chapter040_0023_10": "Lil ol' me will be taking care of the campground during the Tour de Inferno, so just swing by if you need anything!", "MainChat_Chapter040_0023_11": "(I'll chat more with Piper!)", "MainChat_Chapter040_0023_12": "Yup, please do~", "MainChat_Chapter040_0023_13": "What's your role within the Sons of Calydon?", "MainChat_Chapter040_0023_14": "Oh, well, lil ol' me's a heavy-duty trucker!", "MainChat_Chapter040_0023_15": "Back in the day, when we were short on hands, this trucker ran half the long-haul and urgent trips solo.", "MainChat_Chapter040_0023_16": "But nowadays, the young guns are taking over. Maybe lil ol' me's old enough to just drink tea and look after Steeltusk.", "MainChat_Chapter040_0023_17": "Steeltusk?", "MainChat_Chapter040_0023_18": "The largest truck we have here. Yeah, I'm talking about the beast parked at the center. It can haul all your Proxy gear with ease.", "MainChat_Chapter040_0023_19": "Steeltusk's beauty and super reliable. She's been with us through thick and thin. It's a shame that we don't have another pal of the same model.", "MainChat_Chapter040_0023_20": "If we had cashed in on Perlman's bounty, we might've earned enough money to find a buddy for Steeltusk.", "MainChat_Chapter040_0023_21": "Aren't you participating in the Tour de Inferno?", "MainChat_Chapter040_0023_22": "Each Tour de Inferno team needs three members, a tradition from the first Overlord.", "MainChat_Chapter040_0023_23": "This is to keep the lineup balanced... or something. Anyway, lil ol' me wouldn't know the details.", "MainChat_Chapter040_0023_24": "Besides, this trucker's used to handling those big rigs. Motorcycles aren't exactly my thing~", "MainChat_Chapter040_0023_25": "Actually, Big Daddy intended have this ol' trucker help take care of the business here, but Kasa said the gas station ran dry, so Big Daddy put lil ol' me in charge of shipping oil instead.", "MainChat_Chapter040_0023_26": "There's nothing else I wanna ask.", "MainChat_Chapter040_0023_27": "Catch you later, Proxy. If you need any info, feel free to come find me.", "MainChat_Chapter040_0023_28": "Sure thing! I'll catch you later!", "MainChat_Chapter040_0023_29": "Younger than me, right?", "MainChat_Chapter040_0023_30": "Just wanted to say hello!", "MainChat_Chapter040_0023_31": "Oh, such a polite kid. Warms this lil ol' trucker's heart!", "MainChat_Chapter040_0023_32": "About Perlman...", "MainChat_Chapter040_0023_33": "Oh, you mean that fugitive, right? Just like Caesar said, his airship crashed in the Outer Ring, and we found him~", "MainChat_Chapter040_0023_34": "We were about to hand him over to Public Security for a reward, but before he passed out, he kept yelling something like \"Someone else is behind all this!\" and \"I've got proof!\" so we kept him.", "MainChat_Chapter040_0023_35": "(As we suspected, Perlman knows something!)", "MainChat_Chapter040_0023_36": "Oh? Your expression tells me that what he said must be important to you. Good to know.", "MainChat_Chapter040_0023_37": "Relax, only we know that he's with us, and Big Daddy's stashed him in a secure spot for treatment.", "MainChat_Chapter040_0023_Name01": "Option", "MainChat_Chapter040_0024_01": "Hey there, Proxy. Are you here to shoot the breeze with lil ol' me?", "MainChat_Chapter040_0024_02": "What's your role within the Sons of Calydon?", "MainChat_Chapter040_0024_03": "Oh, well, lil ol' me's a heavy-duty trucker!", "MainChat_Chapter040_0024_04": "Back in the day, when we were short on hands, this trucker ran half the long-haul and urgent trips solo.", "MainChat_Chapter040_0024_05": "But nowadays, the young guns are taking over. Maybe lil ol' me's old enough to just drink tea and look after Steeltusk.", "MainChat_Chapter040_0024_06": "Steeltusk?", "MainChat_Chapter040_0024_07": "The largest truck we have here. Yeah, I'm talking about the beast parked at the center. It can haul all your Proxy gear with ease.", "MainChat_Chapter040_0024_08": "Steeltusk's beauty and super reliable. She's been with us through thick and thin. It's a shame that we don't have another pal of the same model.", "MainChat_Chapter040_0024_09": "If we had cashed in on Perlman's bounty, we might've earned enough money to find a buddy for Steeltusk.", "MainChat_Chapter040_0024_10": "Aren't you participating in the Tour de Inferno?", "MainChat_Chapter040_0024_11": "Each Tour de Inferno team needs three members, a tradition from the first Overlord.", "MainChat_Chapter040_0024_12": "This is to keep the lineup balanced... or something. Anyway, lil ol' me wouldn't know the details.", "MainChat_Chapter040_0024_13": "Besides, this trucker's used to handling those big rigs. Motorcycles aren't exactly my thing~", "MainChat_Chapter040_0024_14": "Actually, Big Daddy intended have this ol' trucker help take care of the business here, but Kasa said the gas station ran dry, so Big Daddy put lil ol' me in charge of shipping oil instead.", "MainChat_Chapter040_0024_15": "There's nothing else I wanna ask.", "MainChat_Chapter040_0024_16": "Catch you later, Proxy. If you need any info, feel free to come find me.", "MainChat_Chapter040_0024_17": "About Perlman...", "MainChat_Chapter040_0024_18": "Oh, you mean that fugitive, right? Just like Caesar said, his airship crashed in the Outer Ring, and we found him~", "MainChat_Chapter040_0024_19": "We were about to hand him over to Public Security for a reward, but before he passed out, he kept yelling something like \"Someone else is behind all this!\" and \"I've got proof!\" so we kept him.", "MainChat_Chapter040_0024_20": "(As we suspected, Perlman knows something!)", "MainChat_Chapter040_0024_21": "Oh? Your expression tells me that what he said must be important to you. Good to know.", "MainChat_Chapter040_0024_22": "Relax, only we know that he's with us, and Big Daddy's stashed him in a secure spot for treatment.", "MainChat_Chapter040_0024_Name01": "Option", "MainChat_Chapter040_0025_01": "Are you ready, Wise? Time to go.", "MainChat_Chapter040_0025_02": "Are you ready, Belle? Time to go.", "MainChat_Chapter040_0025_03": "By the way, where's Billy?", "MainChat_Chapter040_0025_04": "He's tied up with other tasks over at Cunning Hares, and since we've gotten familiar with the Sons of Calydon, I sent him back.", "MainChat_Chapter040_0025_05": "He's tied up with other tasks over at Cunning Hares, and since we've gotten familiar with the Sons of Calydon, I sent him back.", "MainChat_Chapter040_0026_01": "Later that night after dinner...", "MainChat_Chapter040_0026_02": "Ah, I'm soooo full! Nothing beats a good meal after a hard day's work.", "MainChat_Chapter040_0026_03": "You've got quite an appetite today. Must be because you've wrapped up your tasks.", "MainChat_Chapter040_0026_04": "Piper's cooking is amazing! Whether it's mystery meat burritos or mystery meat skewers, I can't get enough!", "MainChat_Chapter040_0026_05": "Those mystery meat burritos and mystery meat skewers... And you're really not fazed at all...", "MainChat_Chapter040_0026_06": "You're really not fazed at all...", "MainChat_Chapter040_0026_06F": "Protein-packed meals are the best!", "MainChat_Chapter040_0026_07": "I think I just saw insect legs or something in there!", "MainChat_Chapter040_0026_07F": "Don't sweat the insect legs!", "MainChat_Chapter040_0026_08": "Protein-packed meals are the best, Wise! Plus, it gives us a taste of Outer Ring life.", "MainChat_Chapter040_0026_09": "Hah... did you really have to point that out? I thought I was imagining the insect legs. But, well, I guess this really gives us a taste of Outer Ring life.", "MainChat_Chapter040_0026_10": "Hmm? Your phone's ringing. A message, perhaps?", "MainChat_Chapter040_0026_11": "Hmm? Your phone's ringing. A message, perhaps?", "MainChat_Chapter040_0027_01": "Who would send you a message at this hour?", "MainChat_Chapter040_0027_02": "Who would send you a message at this hour?", "MainChat_Chapter040_0028_01": "Hm? Lucy's looking for you? Wise, you should go check it out. I'll wait for you back where we're staying.", "MainChat_Chapter040_0028_02": "Hm? Lucy's looking for you? Belle, you should go check it out. I'll head back to where we're staying and tidy up a bit.", "MainChat_Chapter040_0029_01": "{M#You're back, Wise. What did Lucy say?}{F#You're back, Belle. What did Lucy say to you?}", "MainChat_Chapter040_0029_01F": "You tell Wise what just happened...", "MainChat_Chapter040_0029_02": "I see... Lucy's got valid concerns. Compared to relatively known enemies, it's threats from nearby that're more concerning.", "MainChat_Chapter040_0029_03": "(Tell {M#Belle}{F#Wise} what happened...)", "MainChat_Chapter040_0029_04": "I see... Lucy's got valid concerns. Compared to relatively known enemies, it's threats from nearby that're more concerning.", "MainChat_Chapter040_0029_05": "Lucy's investigation might take a while, Belle. Since we're free for now, let's kick back and do our own things.", "MainChat_Chapter040_0029_06": "{M#Lucy's investigation might take a while, Wise. Since we're free for now, let's kick back and do our own things.}{F#Lucy's investigation might take a while, Belle. Since we're free for now, let's kick back and do our own things.}", "MainChat_Chapter040_0029_07": "Let's hope we can get this dealt with quick...", "MainChat_Chapter040_0029_08": "Yup, sounds good.", "MainChat_Chapter040_0029_09": "{M#It's getting late, Wise. Time to go to bed.}{F#It's getting late, Belle. Time to go to bed.}", "MainChat_Chapter040_0029_10": "It's getting late, Belle. Time to go to bed.", "MainChat_Chapter040_0029_11": "Let's hope we can get this dealt with quick...", "MainChat_Chapter040_0030_01": "Would you like to relax now?", "MainChat_Chapter040_0030_02": "Let's take a break now!", "MainChat_Chapter040_0030_03": "You enter the room and lay down on a bed that is not the most comfortable but smells fresh and clean. With Lucy's news on your mind and the exhaustion from the Hollow, you drift off to sleep.", "MainChat_Chapter040_0030_04": "...", "MainChat_Chapter040_0030_05": "The night passes before you realize it, and a new day dawns in the Outer Ring.", "MainChat_Chapter040_0030_06": "Wait a moment...", "MainChat_Chapter040_0031_01": "You tell Belle about the meeting...", "MainChat_Chapter040_0031_01F": "You tell Wise about the meeting...", "MainChat_Chapter040_0031_02": "Looks like they're tailing the target at night.", "MainChat_Chapter040_0031_03": "Looks like they're tailing the target at night.", "MainChat_Chapter040_0031_04": "I'm feeling kinda conflicted. I hope the Sons of Calydon will catch the mole soon, but then again, I hope there's no mole at all.", "MainChat_Chapter040_0031_05": "Lucy and Piper must be feeling even more conflicted about this than we are. They want to catch the mole soon, but then again, they must be praying there's no mole at all.", "MainChat_Chapter040_0031_06": "Since we'll be acting soon, let's take it easy and have some rest for now, Wise.", "MainChat_Chapter040_0031_07": "Since we'll be heading into the Hollow soon, let's take it easy and have some rest for now, Belle.", "MainChat_Chapter040_0031_08": "Wait with Belle to begin the operation", "MainChat_Chapter040_0031_08F": "Wait with Wise to begin the operation", "MainChat_Chapter040_0031_09": "No worries, we've still got time.", "MainChat_Chapter040_0031_10": "Can't sit still, huh? Okay, just don't stress too much.", "MainChat_Chapter040_0031_11": "Can't sit still, huh? Okay, just don't stress too much.", "MainChat_Chapter040_0032_01": "All set with your tasks, Wise? The operation is coming up, so we need to plan our time.", "MainChat_Chapter040_0032_02": "All set with your tasks, Belle? The operation is coming up, so we need to plan our time.", "MainChat_Chapter040_0032_03": "Wait for the operation with Belle", "MainChat_Chapter040_0032_03F": "Wait for the operation with Wise", "MainChat_Chapter040_0032_04": "There's something else I need to deal with first.", "MainChat_Chapter040_0032_05": "Let's wrap things up quickly. This next mission is crucial.", "MainChat_Chapter040_0032_06": "Let's wrap things up quickly. This next mission is crucial.", "MainChat_Chapter040_0033_01": "The night of the Blazewood shipment has finally arrived...", "MainChat_Chapter040_0033_02": "Kasa has already left town, Wise. Let's pack up and get moving!", "MainChat_Chapter040_0033_03": "Kasa has already left town, Belle. Let's pack up and get moving!", "MainChat_Chapter040_0034_01": "Kasa seems to be heading for the Hollow, Wise. Link up with the HDD and tail her with Lucy.", "MainChat_Chapter040_0034_02": "Kasa seems to be heading for the Hollow, Belle. Link up with the HDD and tail her with Lucy.", "MainChat_Chapter040_0035_01": "Is something troubling Caesar?", "MainChat_Chapter040_0035_02": "Is something troubling Caesar?", "MainChat_Chapter040_0035_03": "We've solved the information leak and cleared Kasa's name. Caesar should be relieved, right?", "MainChat_Chapter040_0035_04": "We've solved the information leak and cleared Kasa's name. Caesar should be relieved, right?", "MainChat_Chapter040_0035_05": "What's going on?", "MainChat_Chapter040_0035_06": "It doesn't sound like Caesar's style", "MainChat_Chapter040_0035_07": "On top of copying the data, how about taking Caesar for a stroll? Relaxing a bit might help clear her head.", "MainChat_Chapter040_0035_08": "On top of copying the data, how about taking Caesar for a stroll? Relaxing a bit might help clear her head.", "MainChat_Chapter040_0035_09": "Alright, let's do that!", "MainChat_Chapter040_0035_10": "It's getting late, Wise. You should get some rest since you're heading out tomorrow.", "MainChat_Chapter040_0035_11": "It's getting late, Belle. You should get some rest since you're heading out tomorrow.", "MainChat_Chapter040_0035_12": "You tell {M#Belle}{F#Wise} what happened with Caesar that night...", "MainChat_Chapter040_0036_01": "Since you and Caesar are heading back to the city tomorrow, perhaps you should go to bed early today.", "MainChat_Chapter040_0036_02": "I'll go to bed now.", "MainChat_Chapter040_0036_03": "Stepping into the room, you flop onto the simple yet cozy bed...", "MainChat_Chapter040_0036_04": "With Caesar's city tour around the corner, what should you do...?", "MainChat_Chapter040_0036_05": "{M#Should I ask Belle what girls are into...?}{F#Wise always complains of being tired during shopping... Would Caesar be up for that...?}", "MainChat_Chapter040_0036_06": "...", "MainChat_Chapter040_0036_07": "You doze off before you realize it. After a period of time, you are awakened by the chirping of birds...", "MainChat_Chapter040_0036_08": "No worries. It's still early.", "MainChat_Chapter040_0037_01": "(Time to prepare to head back to New Eridu. Lucy should have Caesar sorted by now, right?)", "MainChat_Chapter040_0037_02": "(Time to prepare to head back to New Eridu. Lucy should have Caesar sorted by now, right?)", "MainChat_Chapter040_0038_01": "Proxy, you're here!", "MainChat_Chapter040_0038_02": "Lucy mentioned you're heading back to New Eridu to copy the data for the Tour de Inferno.", "MainChat_Chapter040_0038_03": "You've been a huge help to the Sons of Calydon, so I want to return the favor. Let me be your assistant and bodyguard this time.", "MainChat_Chapter040_0038_04": "Your backup is appreciated!", "MainChat_Chapter040_0038_05": "Now I've got a top-notch assistant and bodyguard!", "MainChat_Chapter040_0038_06": "Haha, No time to waste. Let's get started then.", "MainChat_Chapter040_0038_07": "Alright, let's go!", "MainChat_Chapter040_0038_08": "Give me a sec", "MainChat_Chapter040_0038_09": "Oh, need to prepare something for your ride back? Go for it.", "MainChat_Chapter040_0039_01": "Are you ready to set off, Proxy?", "MainChat_Chapter040_0039_02": "Let's go.", "MainChat_Chapter040_0039_03": "Oh, wait! I've got something else to do!", "MainChat_Chapter040_0039_04": "Yeah, get yourself ready. Travel from the Outer Ring to New Eridu is a trek, so take your time preparing.", "MainChat_Chapter040_0040_01": "What are we doing in the meantime, Proxy?", "MainChat_Chapter040_0040_02": "(Speaking of ways of relaxing in New Eridu... Let's try the \"holiday default plan\": watching movies, drinking teamilk, and shopping.)", "MainChat_Chapter040_0040_03": "(Though it's Belle's default plan, Caesar's a girl, too, and she's around the same age, so she probably won't be too opposed?)", "MainChat_Chapter040_0040_04": "(Yup, let's take Caesar to Lumina Square next.)", "MainChat_Chapter040_0040_05": "(A good way of relaxing in New Eridu, that would be the \"holiday default plan\"! Watching movies, drinking teamilk, and shopping!)", "MainChat_Chapter040_0040_06": "(Though it's just what I personally default to, Caesar's a girl about my age, so she shouldn't be too opposed to this classic combo.)", "MainChat_Chapter040_0040_07": "(Alright, let's take Caesar to Lumina Square! Time to go!)", "MainChat_Chapter040_0041_01": "I had a blast today, Proxy, all thanks to you.", "MainChat_Chapter040_0041_02": "Plus, chatting with you totally made me feel so much better!", "MainChat_Chapter040_0041_03": "Awesome!", "MainChat_Chapter040_0041_04": "Best of luck with the Tour de Inferno!", "MainChat_Chapter040_0041_05": "Since we're done here, let's return to the Outer Ring! I'll wait for you at the parking lot.", "MainChat_Chapter040_0042_01": "Everything is set for the Tour de Inferno, Wise. And Caesar is looking sharp, too.", "MainChat_Chapter040_0042_02": "Everything is set for the Tour de Inferno, Belle. And Caesar is looking sharp, too.", "MainChat_Chapter040_0042_03": "The competition's just around the corner. So, if there's any last-minute preparations needed, let's get it done ASAP.", "MainChat_Chapter040_0042_04": "The competition's just around the corner. So, if there's any last-minute preparations needed, let's get it done ASAP.", "MainChat_Chapter040_0042_05": "All's set!", "MainChat_Chapter040_0042_06": "I do need to make more preparations...", "MainChat_Chapter040_0042_07": "Alright, let's rest up for the Tour de Inferno.", "MainChat_Chapter040_0042_08": "Alright, let's rest up for the Tour de Inferno.", "MainChat_Chapter040_0042_09": "Sure, hit me up if you need a hand.", "MainChat_Chapter040_0042_10": "Sure, don't hesitate to ask if you need a hand.", "MainChat_Chapter040_0043_01": "Are you geared up for the Tour de Inferno, Wise?", "MainChat_Chapter040_0043_02": "Are you geared up for the Tour de Inferno, Belle?", "MainChat_Chapter040_0043_03": "All's set!", "MainChat_Chapter040_0043_04": "I do need to make more preparations...", "MainChat_Chapter040_0043_05": "Alright, let's rest up for the Tour de Inferno.", "MainChat_Chapter040_0043_06": "Alright, let's rest up for the Tour de Inferno.", "MainChat_Chapter040_0043_07": "Sure, hit me up if you need a hand.", "MainChat_Chapter040_0043_08": "Sure, don't hesitate to ask if you need a hand.", "MainChat_Chapter040_0044_01": "Finally, the day of the Tour de Inferno arrives...", "MainChat_Chapter040_0044_02": "Caesar and the crew are already on the move for the kickoff, Wise. Let's link up with the HDD and get Eous started.", "MainChat_Chapter040_0044_03": "Caesar and the crew are already on the move for the kickoff, Belle. Let's link up with the HDD and get Eous started.", "MainChat_Chapter040_0045_01": "Everyone's feeling bummed about you leaving, Proxy. Why not go and say goodbye?", "MainChat_Chapter040_0045_02": "Big Daddy heard about what happened with the Tour de Inferno and came over to help me hold down the fort. He's eager to meet you, too.", "MainChat_Chapter040_0045_03": "Got anything else on your mind, Proxy?", "MainChat_Chapter040_0045_04": "About the Old Oil Field's current situation...", "MainChat_Chapter040_0045_05": "About Perlman's situation...", "MainChat_Chapter040_0045_06": "No, nothing else for now.", "MainChat_Chapter040_0045_07": "Big Daddy said we'll be in for a rough patch.", "MainChat_Chapter040_0045_08": "While the oil's flowing smooth, The Vanquishers might go a bit wild with Old Man Pompey gone. We've got to stay sharp.", "MainChat_Chapter040_0045_09": "Plus... I know I'm not exactly cut out to be the Overlord.", "MainChat_Chapter040_0045_10": "No worries. You've got what it takes.", "MainChat_Chapter040_0045_11": "We're all in this together.", "MainChat_Chapter040_0045_12": "Heh, thanks!", "MainChat_Chapter040_0045_13": "Old Man Pompey has sealed the deal with other districts. I won't let his efforts go to waste.", "MainChat_Chapter040_0045_14": "Well, he's been improving these days, but he's not fully conscious yet or able to chat.", "MainChat_Chapter040_0045_15": "But don't worry. I'll give you the heads-up once he's ready to talk.", "MainChat_Chapter040_0045_16": "Thanks so much.", "MainChat_Chapter040_0045_17": "Heh, no worries!", "MainChat_Chapter040_0045_18": "Let's stay in touch, Proxy. We'll be missing you.", "MainChat_Chapter040_0045_Name01": "Option", "MainChat_Chapter040_0046_01": "Got anymore questions? Shoot!", "MainChat_Chapter040_0046_02": "About the Old Oil Field's current situation...", "MainChat_Chapter040_0046_03": "Big Daddy said we'll be in for a rough patch.", "MainChat_Chapter040_0046_04": "While the oil's flowing smooth, The Vanquishers might go a bit wild with Old Man Pompey gone. We've got to stay sharp.", "MainChat_Chapter040_0046_05": "Plus... I know I'm not exactly cut out to be the Overlord.", "MainChat_Chapter040_0046_06": "No worries. You've got what it takes.", "MainChat_Chapter040_0046_07": "Heh, thanks!", "MainChat_Chapter040_0046_08": "Old Man Pompey has sealed the deal with other districts. I won't let his efforts go to waste.", "MainChat_Chapter040_0046_09": "Whether it's restoring Blazewood's oil supply or opening new routes, you can count on me!", "MainChat_Chapter040_0046_10": "We're all in this together.", "MainChat_Chapter040_0046_11": "About Perlman's situation...", "MainChat_Chapter040_0046_12": "Well, he's been improving these days, but he's not fully conscious yet or able to chat.", "MainChat_Chapter040_0046_13": "But don't worry. I'll give you the heads-up once he's ready to talk.", "MainChat_Chapter040_0046_14": "Thanks so much.", "MainChat_Chapter040_0046_15": "Heh, no worries!", "MainChat_Chapter040_0046_16": "No, nothing else for now.", "MainChat_Chapter040_0046_17": "Let's stay in touch, Proxy. We'll be missing you.", "MainChat_Chapter040_0047_01": "...", "MainChat_Chapter040_0047_02": "H—Hello, sir...", "MainChat_Chapter040_0047_03": "Hey, skip the formalities, kid. Just an old biker here, glad to have some young blood around.", "MainChat_Chapter040_0047_04": "I never saw this coming before the Tour de Inferno.", "MainChat_Chapter040_0047_05": "I thought Caesar needed more life lessons before she'd really understand, but kids grow up fast, huh?", "MainChat_Chapter040_0047_06": "I'd be happy if you're willing to chat with this old man, my young friend.", "MainChat_Chapter040_0047_07": "You used to lead the Sons of Calydon?", "MainChat_Chapter040_0047_08": "You don't talk like a typical Outer Ringer.", "MainChat_Chapter040_0047_09": "Excuse me...", "MainChat_Chapter040_0047_10": "That's right. I'm retired now. Just handling some business stuff.", "MainChat_Chapter040_0047_11": "But at the moment, those kids could use a hand.", "MainChat_Chapter040_0047_12": "It's not because they're lacking strength or smarts, but because they've got to deal with some real dim bulbs.", "MainChat_Chapter040_0047_13": "To make things easier, I'll step in to clear the air a bit.", "MainChat_Chapter040_0047_14": "Heheh, don't go tagging stereotypes on Outer Ringers, my friend. We're a mixed bag from all walks of life.", "MainChat_Chapter040_0047_15": "But you're right about one thing, though: I'm not a native of the Outer Ring. I'm from Eridu.", "MainChat_Chapter040_0047_16": "However, I've accepted the Outer Ring as my home since Hollow Zero swallowed Eridu.", "MainChat_Chapter040_0047_17": "No worries, my young friend. I'm sure you've got your own stuff to handle.", "MainChat_Chapter040_0047_Name01": "Big Daddy", "MainChat_Chapter040_0048_01": "Headed back to New Eridu already, Proxy? Safe travels!", "MainChat_Chapter040_0048_02": "Where are you headed next?", "MainChat_Chapter040_0048_03": "Back to our camp at the freight station. You were curious about our camp, Proxy, so why not tag along?", "MainChat_Chapter040_0048_04": "I'd love to join, but...", "MainChat_Chapter040_0048_05": "Oh, almost forgot. Stay here too long, and your Bangboo at home will worry.", "MainChat_Chapter040_0048_06": "What's more, your heart's with New Eridu, Proxy, just as we're with the Outer Ring.", "MainChat_Chapter040_0048_07": "But I've got to look after my video store.", "MainChat_Chapter040_0048_08": "Swing by our video store next time.", "MainChat_Chapter040_0048_09": "Sure, let's hit the drink shop together! When I went with Caesar last time, they were putting food in the drinks!", "MainChat_Chapter040_0048_10": "Oh, we'll be throwing a party to celebrate the Sons of Calydon taking the throne. Don't forget to swing by!", "MainChat_Chapter040_0048_11": "I'll definitely be there.", "MainChat_Chapter040_0048_12": "Really? Then I'll go tell Caesar! You gotta come, okay?", "MainChat_Chapter040_0048_13": "Catch you later, Burnice!", "MainChat_Chapter040_0048_14": "Catch you later, Proxy!", "MainChat_Chapter040_0049_01": "Are you heading back to the city, Proxy? Thanks for all your work these days.", "MainChat_Chapter040_0049_02": "Happy to help!", "MainChat_Chapter040_0049_03": "You youngsters are always buzzing with energy! Hope we'll work together again.", "MainChat_Chapter040_0049_04": "Where've you been lately?", "MainChat_Chapter040_0049_05": "Aw, that's sweet! You've been keeping lil ol' me in mind! I've been on the road, delivering messages and all.", "MainChat_Chapter040_0049_06": "With the incident during the Tour de Inferno and Pompey gone, I needed to clear the air before anyone starts spreading rumors.", "MainChat_Chapter040_0049_07": "But Lucy ain't nearly as caring as you. She made me visit all the settlements and towns within a week. I'm exhausted.", "MainChat_Chapter040_0049_08": "But you've only been away for three days, right?", "MainChat_Chapter040_0049_09": "Hah, yeah, don't worry, I've handled it already! Lil ol' me ain't the same clumsy girl from back in the day.", "MainChat_Chapter040_0049_10": "I just wanted to come back in time to say goodbye in person~", "MainChat_Chapter040_0049_11": "Thank you for traveling all the way back.", "MainChat_Chapter040_0049_12": "We're friends, right? We Bikers gotta bid a proper farewell.", "MainChat_Chapter040_0049_13": "You were fatigue driving, weren't you?", "MainChat_Chapter040_0049_14": "Waddaya plan on doing next?", "MainChat_Chapter040_0049_15": "Well... I'll be tied up for a bit.", "MainChat_Chapter040_0049_16": "Caesar's all about honoring Pompey and opening new routes ASAP. Looks like lil ol' me will be hitting the road again. Retirement will have to wait, I suppose.", "MainChat_Chapter040_0049_17": "But hey, when the young guns need me, I'll be there!", "MainChat_Chapter040_0049_18": "That's the spirit, senior Piper!", "MainChat_Chapter040_0049_19": "Hah, stop teasing me. You'll make this lil ol' trucker blush!", "MainChat_Chapter040_0049_20": "Hats off to you, senior Piper!", "MainChat_Chapter040_0049_21": "It's about time I get going.", "MainChat_Chapter040_0049_22": "Yup, see ya~", "MainChat_Chapter040_0049_23": "Just gimme a shout if you need help with anything!", "MainChat_Chapter040_0050_01": "Are you heading back, Proxy? We aced the Tour de Inferno all thanks to you. Seriously, how much do I need to pay to recruit you into the Sons of Calydon?", "MainChat_Chapter040_0050_02": "Hah, no more jokes! Safe travels!", "MainChat_Chapter040_0050_03": "You aren't gonna go back to take a look, Lucy?", "MainChat_Chapter040_0050_04": "Back to New Eridu? Or back to my home?", "MainChat_Chapter040_0050_05": "I'll go to New Eridu when the opportunity arises. After all, I'm the one handling business for the Sons of Calydon in the city. Plus, I need to pick up some clothes and makeup.", "MainChat_Chapter040_0050_06": "As for my home, my dad still hasn't given up looking for me. He's reported me missing to Public Security and plastered wanted posters everywhere.", "MainChat_Chapter040_0050_07": "Since he's so into this whole \"find me\" game, playing along with him could be fun, don't you think?", "MainChat_Chapter040_0050_08": "How are you doing with Caesar?", "MainChat_Chapter040_0050_09": "Wh—What? Did she complain to you? Still mad about that slap?", "MainChat_Chapter040_0050_10": "Caesar isn't angry.", "MainChat_Chapter040_0050_11": "Tsk, I couldn't care less about what that boar thinks. But for now, Sons of Calydon will put personal grudges aside. Caesar needs to solidify her position as the new Overlord.", "MainChat_Chapter040_0050_12": "Big Daddy and I will bring her around. She'll adjust to her new role quickly. Lighter knows what to do if things get messy. We've got everything covered!", "MainChat_Chapter040_0050_13": "Caesar's realized her slip-up.", "MainChat_Chapter040_0050_14": "I'm leaving. Take care!", "MainChat_Chapter040_0050_15": "Thanks, see ya!", "MainChat_Chapter040_0051_01": "You going, Proxy?", "MainChat_Chapter040_0051_02": "Safe journey back. Say hello to my dear predecessor and brother for me if you get the chance. Tell him I'm free for a duel anytime.", "MainChat_Chapter040_0051_03": "What're you planning to do next, Lighter?", "MainChat_Chapter040_0051_04": "Hm, well...", "MainChat_Chapter040_0051_05": "The Motor League may recognize the boss as Overlord on the surface, but there's gonna be some who aren't willing to accept it. If they decide to kick up a fuss, I'll be there to teach them how to keep their traps shut.", "MainChat_Chapter040_0051_06": "But, of course, don't tell the boss about that. The responsibilities of being Overlord is already making her lose enough sleep as it is.", "MainChat_Chapter040_0051_07": "Didn't expect you to be so thoughtful.", "MainChat_Chapter040_0051_08": "Heh, I'm getting paid, so of course I gotta take a load off of my boss' shoulders for her.", "MainChat_Chapter040_0051_09": "Plus, recently I've been thinking. It wouldn't be too bad to just stay with the Sons of Calydon as a biker. Boss is truly a leader worth following. Nothing like how I was back then...", "MainChat_Chapter040_0051_10": "Back then?", "MainChat_Chapter040_0051_11": "Heh, it's nothing.", "MainChat_Chapter040_0051_12": "So that person you want to duel is Billy?", "MainChat_Chapter040_0051_13": "Yeah. I heard you two often head into Hollows together. You probably already noticed, but his combat skills aren't something just anyone can master.", "MainChat_Chapter040_0051_14": "You could say, he's practically born for battle.", "MainChat_Chapter040_0051_15": "Billy? Really?", "MainChat_Chapter040_0051_16": "Heh, looks like my bro's been doing a good job of hiding his edge. Perhaps to him, he's already got the life of his dreams.", "MainChat_Chapter040_0051_17": "Really? I don't see it.", "MainChat_Chapter040_0051_18": "Welp, I'm off! See you round!", "MainChat_Chapter040_0052_01": "That night...", "MainChat_Chapter040_0052_02": "With the dust settled, all we gotta do now is wait for Perlman to wake up.", "MainChat_Chapter040_0052_03": "If our suspicions are correct, the mastermind behind Perlman wants the Sacrifice hidden in the monument.", "MainChat_Chapter040_0052_04": "The activity from the Sacrifice can cause disruptions to the smart crystalline lens. Could the Sacrifice have something to do with Helios Academy?", "MainChat_Chapter040_0052_05": "And how do the mastermind, the monster, and the fall of the old capital tie together?", "MainChat_Chapter040_0052_06": "We're inching closer to the truth.", "MainChat_Chapter040_0052_07": "Yeah, our enemy went after PubSec officers and even hijacked the court airship. They're not foes we can handle alone.", "MainChat_Chapter040_0052_08": "Luckily, we've got some solid allies.", "MainChat_Chapter040_0052_09": "Absolutely. The Cunning Hares, Belobog Heavy Industries, Victoria Housekeeping Co., the Sons of Calydon, and maybe even Zhu Yuan and Qingyi... With them on our side, we're not doing this solo anymore.", "MainChat_Chapter040_0052_10": "Second Assistant, you forgot to mention the most reliable and powerful AI companion in all of New Eridu.", "MainChat_Chapter040_0052_11": "How could I forget about you, Fairy?", "MainChat_Chapter040_0052_12": "Thanks for your trust, Master. I'm here to help, as always.", "MainChat_Chapter040_0052_13": "Oh man, that was a bit cheesy, you two! It's late now, and I've got the store to run tomorrow. Let's head to bed!", "MainChat_Chapter040_0052_14": "Night, Wise!", "MainChat_Chapter040_0052_15": "Good night, Belle.", "MainChat_Chapter040_0052_16": "Let's keep working hard!", "MainChat_Chapter040_0052_17": "But, we've got to stay cautious.", "MainChat_Chapter040_0052_18": "With the dust settled, all we have to do now is wait for Perlman to wake up.", "MainChat_Chapter040_0052_19": "According to our estimations, the mastermind behind Perlman wants the Sacrifice hidden in the monument.", "MainChat_Chapter040_0052_20": "The activity from the Sacrifice can cause disruptions to the smart crystalline lens. Could the Sacrifice have something to do with Helios Academy?", "MainChat_Chapter040_0052_21": "And how do the mastermind, the monster, and the fall of the old capital tie together?", "MainChat_Chapter040_0052_22": "Yeah, our enemy attacked Public Security Officers and even hijacked the court airship. They're not someone for us Proxies to handle alone.", "MainChat_Chapter040_0052_23": "Absolutely. The Cunning Hares, Belobog Heavy Industries, Victoria Housekeeping Co., the Sons of Calydon, and maybe even Zhu Yuan and Qingyi... With them on our side, we're not doing this solo anymore.", "MainChat_Chapter040_0052_24": "Alright now, no need to foreswear loyalty in front of me, haha. It's late now, and I've got the store to open tomorrow. Let's just go get some sleep.", "MainChat_Chapter040_0052_Name_01": "Fairy", "MainChat_Chapter040_0053_01": "Now, we've got two things to do in the Hollow: collecting Hollow data\u00A0and buying vehicle parts.", "MainChat_Chapter040_0053_02": "Caesar and her crew said it doesn't matter which one we tackle first. In this case, I'm leaving the call to you, Wise. Let's hit the road when you're set!", "MainChat_Chapter040_0053_03": "{M#Caesar and her crew said it doesn't matter which one we tackle first, so I'll just leave the call to you, Wise. Let's get moving when you're all set!}{F#Caesar and her crew said it doesn't matter which task we handle first. I'm leaving the call to you, Belle. Let's get moving when you're set.}", "MainChat_Chapter040_0053_04": "I need to prepare a bit more...", "MainChat_Chapter040_0053_05": "If you're curious about the commission or the Sons of Calydon, talk to Burnice, Lighter, and Piper.", "MainChat_Chapter040_0053_07": "I'm ready. Let's go!", "MainChat_Chapter040_0053_08": "{M#No rush! I'll be here waiting!}{F#Sure, I'll wait for you here.}", "MainChat_Chapter040_0053_09": "Okay, I'll wait for you here.", "MainChat_Chapter040_0053_10": "I'll just go say hi to everyone.", "MainChat_Chapter040_0054_01": "Ready to go, Wise? Let's not keep the Sons of Calydon waiting.", "MainChat_Chapter040_0054_02": "I'm ready. Let's go!", "MainChat_Chapter040_0054_03": "Gimme just a moment!", "MainChat_Chapter040_0054_04": "No rush! I'll be here waiting!", "MainChat_Chapter040_0054_05": "Are you ready to go, Belle? Let's gear up for the Tour de Inferno.", "MainChat_Chapter040_0054_06": "Okay, I'll wait for you here.", "MainChat_Chapter040_0055_01": "Never thought one day my old pal would be parked in a private parking lot in New Eridu...", "MainChat_Chapter040_0055_02": "Oh, are you ready, Proxy? Time to hit the road.", "MainChat_Chapter040_0056_01": "Oh, cinemas in the city are huge. It's like a whole block.", "MainChat_Chapter040_0056_02": "Do you also have cinemas in the Outer Ring?", "MainChat_Chapter040_0056_03": "Yeah, but they're basically just large rooms with a video player. They aren't this impressive.", "MainChat_Chapter040_0056_04": "We don't have luxury skyscrapers there. Our cinemas are just some large rooms with video players.", "MainChat_Chapter040_0056_05": "We have open-air kinda drive-in cinemas, too. On clear nights, bikers will roll in from miles to catch some awesome movies. Sometimes, they even duked it out for a good spot.", "MainChat_Chapter040_0056_06": "Didn't expect city cinemas to be so crowded, though.", "MainChat_Chapter040_0056_07": "Hmm? Weird, it's not usually this crowded.", "MainChat_Chapter040_0056_08": "That's when...", "MainChat_Chapter040_0056_09": "Welcome to Gravity Cinema! We'll be showing award-winning movies this week, with a unique theme every day.", "MainChat_Chapter040_0056_10": "Today's all about thrillers! With \"The Port Peak,\" \"Attack on Cyberz,\" \"The Big Hollow,\" and \"Coffee Mate\" available!", "MainChat_Chapter040_0056_11": "({M#Oh, no! It's Thriller Day today!}{F#Awesome! It's Thriller Day today!})", "MainChat_Chapter040_0056_12": "Seems like there's an odd one out...", "MainChat_Chapter040_0056_13": "You're talking about \"Coffee Mate,\" right? While it's labeled \"romantic comedy,\" it's today's pick for its heart-racing effect! Most viewers' pulses will go wild!", "MainChat_Chapter040_0056_14": "W—Wait, heart-racing? Really?", "MainChat_Chapter040_0056_15": "Are you into this one, Caesar?", "MainChat_Chapter040_0056_16": "Huh? N—No, not at all... It's a rare cinema trip, so let's just catch a thriller for kicks.", "MainChat_Chapter040_0056_17": "({M#Since it's Caesar's call...}{F#Although I'm down for a thriller...})", "MainChat_Chapter040_0056_18": "Sure thing, I'm checking tickets now... We still have empty seats for \"Attack on Cyberz\" and \"Coffee Mate.\" So, two Attack on Cyberz tickets for you?", "MainChat_Chapter040_0056_19": "{M#Sure... I guess... }{F#Yes, please!}", "MainChat_Chapter040_0056_20": "You watch \"Attack on Cyberz\" with Caesar, and after that...", "MainChat_Chapter040_0056_21": "...Compared to the Cyberz horde climbing the tower at the end, I loved the scene where they broke free from the underground more! That elevator malfunction had me holding my breath!", "MainChat_Chapter040_0056_22": "{M#Y—Yeah, I totally agree...}{F#And the scene when the hero's Bangboo cracked!}", "MainChat_Chapter040_0056_23": "{M#You look pale, Wise. Are you alright?}{F#Yeah! Got chills at that part, too! You're really into thrillers, too, Belle!}", "MainChat_Chapter040_0056_24": "{M#Yeah, I'm good...}{F#Of course! I super love them!}", "MainChat_Chapter040_0056_25": "{M#Wait, could it be you're...? Pfft.}{F#Wait, really? Wise is scared of thrillers? But you guys risk your lives in the Hollow every day. That's way more intense than a movie, right?}", "MainChat_Chapter040_0056_26": "{M#Hey, stop laughing at me!}{F#Just don't tell Wise I told you about this~}", "MainChat_Chapter040_0056_27": "{M#Sorry, sorry! No offense, it's just... I feel like I'm seeing another side of you. I thought you were just naturally poker faced.}{F#Pfft... I see, let's keep this between us.}", "MainChat_Chapter040_0056_28": "{M#Thanks for picking the thriller. It was for me, right? I'm really happy I got to watch a movie with you today.}{F#Didn't expect to learn your brother's little secret from the movie. Feels like we're getting closer now.}", "MainChat_Chapter040_0056_29": "So, where are we heading next?", "MainChat_Chapter040_0056_30": "Let's grab a drink.", "MainChat_Chapter040_0056_31": "My treat!", "MainChat_Chapter040_0056_32": "{M#Cut me some slack, please...}{F#Well, he's never willing to admit it.}", "MainChat_Chapter040_0056_33": "{M#It's just I can't really handle thrillers...}{F#It's a shame that Wise is too scared to watch thrillers.}", "MainChat_Chapter040_0056_34": "Hold on a sec! Let's go for \"Coffee Mate\"!", "MainChat_Chapter040_0056_35": "Huh? {M#Wise}{F#Belle}? What's with the sudden change of heart...?", "MainChat_Chapter040_0056_36": "{M#I... I surrender!}{F#It gets your heart racing, right...?}", "MainChat_Chapter040_0056_37": "{M#Wait, so you're... Pfft.}{F#Yeah, right? Now that you mentioned it, I'm kinda curious about this movie too.}", "MainChat_Chapter040_0056_38": "{M#Hey, stop laughing at me!}{F#(As I thought, this is the one Caesar actually wants to watch!)}", "MainChat_Chapter040_0056_39": "{M#Sorry, sorry! No offense, it's just... I feel like I'm seeing another side of you. Alright then, let's go for Coffee Mate.}{F#Alright then, let's go for \"Coffee Mate\"!}", "MainChat_Chapter040_0056_40": "You watch \"Coffee Mate\" with Caesar, and after that...", "MainChat_Chapter040_0056_41": "...Seriously, everyone, even the characters in the movie, could tell that Angelina had a thing for Rob, right? But Rob just wouldn't believe it, almost leading to a misunderstanding!", "MainChat_Chapter040_0056_42": "Oh, am I the only one who keeps babbling about the story...", "MainChat_Chapter040_0056_43": "{M#It feels like...}{F#(It feels like...)}", "MainChat_Chapter040_0056_44": "{M#Huh? Wait, what's that supposed to mean...? Oh, I get it. You're getting back at me for earlier, aren't you?}{F#W—What's up, Belle? Why are you suddenly grinning at me like that? It's kinda weird...}", "MainChat_Chapter040_0056_45": "{M#Just kidding!}{F#It's all in your head.}", "MainChat_Chapter040_0056_46": "Yeah, this movie makes you laugh out loud in the first half, and then makes you fret over their relationships in the second. It really is a movie that gets your heart racing.", "MainChat_Chapter040_0056_47": "And the best part? It leaves you with a warm feeling after. Thanks for taking me to watch this movie, {M#Wise}{F#Belle}.", "MainChat_Chapter040_0056_48": "Glad you enjoyed it.", "MainChat_Chapter040_0056_49": "{M#I feel like I've discovered a new side of you.}{F#(I feel like I've discovered a new side of Caesar.)}", "MainChat_Chapter040_0056_50": "{M#Cut me some slack, please...}{F#(Caesar's more interested in this movie...)}", "MainChat_Chapter040_0056_51": "{M#I just can't handle thrillers!} {F#This movie looks promising!}", "MainChat_Chapter040_0056_52": "({M#Guess I'll have to bear with it... for Caesar's sake...}{F#Is Caesar trying to hide something?})", "MainChat_Chapter040_0056_53": "({M#I shouldn't have picked the cinema...}{F#Coming to the cinema was an awesome idea!})", "MainChat_Chapter040_0056_54": "Is there an event going on?", "MainChat_Chapter040_0056_55": "Don't you have cinemas like this in the Outer Ring?", "MainChat_Chapter040_0056_Name_01": "Cinema Promoter", "MainChat_Chapter040_0057_01": "...Fine, it's totally up to you, but you really need to consider this seriously. Catch you later.", "MainChat_Chapter040_0057_02": "Y—Yeah... I'll think about it.", "MainChat_Chapter040_0057_03": "After that, the girl wearing glasses leaves...", "MainChat_Chapter040_0057_04": "Ugh...", "MainChat_Chapter040_0057_05": "Hey, we'd like some teamilk~", "MainChat_Chapter040_0057_06": "...", "MainChat_Chapter040_0057_07": "HEL—LO!!", "MainChat_Chapter040_0057_08": "Whoaaa! I'm sorry! I got a bit distracted there! Welcome to Richard Tea rich, milk... uwa...!", "MainChat_Chapter040_0057_09": "Huh, Richard Teamilk? That name rings a bell! When Burnice and I swung by last time, she grabbed a drink from here, and it took us ages to eat.", "MainChat_Chapter040_0057_10": "Wait, \"eat\"?", "MainChat_Chapter040_0057_11": "Yeah, Burnice said it was a rare journey to the city, and that she was keen on uncovering the teamilk ingredients used in the city, so she ordered all the toppings on the menu to be added.", "MainChat_Chapter040_0057_12": "Ah, you mean the lady on the motorbike, right? I remember her.", "MainChat_Chapter040_0057_13": "I'm sorry. While we don't have a huge range of toppings... I should have explained what would happen if you added them all back then. I'm sorry for the terrible drink you had!", "MainChat_Chapter040_0057_14": "No worries. It wasn't your fault. Plus, we had to queue up for a long time to get out of the city for a temporary inspection that day, and it saved us from starving.", "MainChat_Chapter040_0057_15": "But today, I'll go for a regular one.", "MainChat_Chapter040_0057_16": "You and Caesar buy Coco's recommended teamilk, and then...", "MainChat_Chapter040_0057_17": "Are you sure it's this one?", "MainChat_Chapter040_0057_Name_01": "Schoolgirl With Glasses", "MainChat_Chapter040_0057_Name_02": "Coco", "MainChat_Chapter040_0060_01": "Hey! Hello? Can you hear me? Hello?", "MainChat_Chapter040_0060_02": "(Darn, my phone's died... Got it ages ago at a yard sale. Looked fine back then, but now it's acting up.)", "MainChat_Chapter040_0060_03": "(The Outer Ring has many dead zones for signals, so not having a phone isn't really a big deal, but now it's causing trouble.)", "MainChat_Chapter040_0060_04": "So, young lady, have you managed to contact your friend yet?", "MainChat_Chapter040_0060_05": "Oh, your phone is ancient. My daughter is your age, and she changes hers out every year... Huh? Your outfit... you're from the Outer Ring, right?", "MainChat_Chapter040_0060_06": "Huh? Is there an issue with that? I've got all the papers to enter the city.", "MainChat_Chapter040_0060_07": "Oh, that's not what I mean. Most from the Outer Ring work in the Faunus Quarter, and it's rare to see one here.", "MainChat_Chapter040_0060_08": "Thank you for your help, but next time when we Public Security officers ask citizens to steer clear, just stay put. It's too risky to dash into danger.", "MainChat_Chapter040_0060_09": "But I'm not a citizen. I'm from the Outer Ring. You don't have a duty to protect me, do you?", "MainChat_Chapter040_0060_10": "Technically, I guess, but you're still a kid in my eyes. It's only natural for us adults to protect you kids.", "MainChat_Chapter040_0060_11": "Hah, don't sweat it. I've kicked my fair share of butts, and I can tell if my foe's tough from a mile away.", "MainChat_Chapter040_0060_12": "Speaking of... you're not nearly as tough as that fugitive. Haven't you considered he lured you into the alley to pick you off away from the crowd?", "MainChat_Chapter040_0060_13": "Of course, we have.", "MainChat_Chapter040_0060_14": "Huh? So why did you...?", "MainChat_Chapter040_0060_15": "It was an emergency, and we had no backup. If we hadn't acted, he might have snatched an innocent citizen. To be honest, I didn't want to face him head-on, but we had no other choice.", "MainChat_Chapter040_0060_16": "(For some reason, this officer reminds me of Old Man Greycrow who retired a while back. Back when I was like ten, a Companion Hollow emerged, swallowing a few kids who were picking berries.)", "MainChat_Chapter040_0060_17": "(He risked himself to rescue them and it wrecked his health, but he always smirks whenever he mentions that incident...)", "MainChat_Chapter040_0060_18": "What's up, young lady?", "MainChat_Chapter040_0060_19": "...Nothing, I'm off to meet my friend. Take care of yourself.", "MainChat_Chapter040_0060_20": "Goodbye, and thank you again for your help.", "MainChat_Chapter040_0060_21": "(It's all set now. I should go meet the Proxy. Maybe I should check out that teamilk place first.)", "MainChat_Chapter040_0060_Name_01": "Middle-Aged Public Security Officer", "MainChat_Chapter040_0061_01": "Excuse me. May I ask something?", "MainChat_Chapter040_0061_02": "...", "MainChat_Chapter040_0061_03": "HEL—LO!!", "MainChat_Chapter040_0061_04": "Whoaaa! I'm sorry! I got a bit distracted! Welcome to Richard Teamilk, rich in milk, rich... Oh, it's you again?", "MainChat_Chapter040_0061_05": "Glad you remember me. Do you know where my friend went?", "MainChat_Chapter040_0061_06": "After you dashed across the bridge, your friend got worried and ran after you. Didn't you two meet up?", "MainChat_Chapter040_0061_07": "No, and my phone's dead. Can't reach him at all.", "MainChat_Chapter040_0061_08": "I see... I'm sorry... for not being helpful.", "MainChat_Chapter040_0061_09": "No sweat. I'll sort this out. Hey, you alright? You look distracted.", "MainChat_Chapter040_0061_10": "H—Huh? H—How did you know!", "MainChat_Chapter040_0061_11": "You've been zoning out. Is it because of that girl with glasses? Oh, is she bullying you?", "MainChat_Chapter040_0061_12": "N—No, she's not! She's just a friend trying to talk me out of my job.", "MainChat_Chapter040_0061_13": "Er, talk you out of your job?", "MainChat_Chapter040_0061_14": "Yeah, I started working here, thinking I would enjoy some tasty teamilk while making a little cash on the side.", "MainChat_Chapter040_0061_15": "But it's turned into more customer service than I thought. Dealing with people has never been my thing.", "MainChat_Chapter040_0061_16": "I was wondering... if this job isn't my thing and the pay isn't great, why should I stick around if I just want to enjoy my teamilk?", "MainChat_Chapter040_0061_17": "Ah! I... I'm sorry for venting. It must be tedious hearing about my worries, right?", "MainChat_Chapter040_0061_18": "You're all good. If you're thinking of quitting, why hesitate?", "MainChat_Chapter040_0061_19": "Because... seeing customers happy with their drink, saying \"it's perfect\" in taste and temperature, it's fulfilling.", "MainChat_Chapter040_0061_20": "I want to make drinks that bring relaxation to everyone.", "MainChat_Chapter040_0061_21": "Ah, thank you. I think I've figured out something... I'll stick around here a bit longer.", "MainChat_Chapter040_0061_22": "Don't mention it. I've just been chatting with you, but what you said made me realize something too.", "MainChat_Chapter040_0061_23": "Oh? Are you troubled, too?", "MainChat_Chapter040_0061_24": "Yeah, haha, kinda. My friends have been worried about me. They even found an excuse to drag me into the city to help me unwind.", "MainChat_Chapter040_0061_25": "Hmph, they're experts at acting like nothing happened.", "MainChat_Chapter040_0061_26": "Awww... Sounds like you've got great friends.", "MainChat_Chapter040_0061_27": "Yeah, that's why I need to step up too.", "MainChat_Chapter040_0061_28": "Oh, you said you got separated from your friend. How did you get here, to Lumina Square?", "MainChat_Chapter040_0061_29": "We rode on my trusty motorbike, of course... Oh, right! I'll just head to the parking lot and wait for him!", "MainChat_Chapter040_0061_30": "Oh! Thanks for the hint! I'm leaving!", "MainChat_Chapter040_0061_31": "You're welcome! Come back again soon.", "MainChat_Chapter040_0061_32": "We rode on my trusty motorbike, of course... Oh, right! I'll just head to the parking lot and wait for her!", "MainChat_Chapter040_0061_33": "No, and my phone's dead. Can't reach her at all.", "MainChat_Chapter040_0061_34": "Glad you remember me. Do you know where my friend went?", "MainChat_Chapter040_0061_35": "After you dashed across the bridge, your friend got worried and ran after you. Didn't you two meet up?", "MainChat_Chapter040_0061_36": "Oh, you said you got separated from your friend. How did you get here, to Lumina Square?", "MainChat_Chapter040_0061_Name_01": "Coco", "MainChat_Chapter040_0062_01": "Thank you so much for helping us! By the way, what was that move you used to take him down? That was awesome!", "MainChat_Chapter040_0062_02": "Enough with the sweet talk! None of this mess would've happened if you hadn't been so impatient! You'll have to write a self-review when we get back.", "MainChat_Chapter040_0062_03": "Sorry, sir...", "MainChat_Chapter040_0062_04": "You're in a hurry to meet your friend, right? Just go, we'll handle the rest.", "MainChat_Chapter040_0062_Name_01": "Young Public Security Officer", "MainChat_Chapter040_0062_Name_02": "Middle-Aged Public Security Officer", "MainChat_Chapter040_0063_01": "Strangely, I feel comfortable talking to you, and I'm less tongue-tied than usual.", "MainChat_Chapter040_0063_02": "I hope you'll find your friend soon.", "MainChat_Chapter040_0063_Name_01": "Coco", "MainChat_Chapter040_0064_01": "Caesar, you're here.", "MainChat_Chapter040_0064_02": "Though you asked me to wait at the teamilk store for you, I was worried... Then by the time I found those PubSec Officers, they told me you had already left.", "MainChat_Chapter040_0064_03": "I couldn't contact you, and I was afraid of losing you again, so I just stayed here.", "MainChat_Chapter040_0064_04": "Sorry, it's all 'cause of my phone malfunctioning. But... Now that we're together, let's head back to Sixth Street.", "MainChat_Chapter040_0064_05": "I didn't realize it got so late... You're right. We should be getting back. Too bad we couldn't hang out more.", "MainChat_Chapter040_0064_06": "No worries. I actually had quite a meaningful time here.", "MainChat_Chapter040_0064_07": "Caesar! Great! You're finally here!", "MainChat_Chapter040_0064_08": "Though you asked me to wait at the teamilk store for you, I still went to look for you. But by the time I found those PubSec Officers, they told me you had already left.", "MainChat_Chapter040_0064_09": "Oh man! It is getting late. We really should get back. Too bad I didn't get the chance to go shopping with you...", "MainChat_Chapter040_0064_10": "Sorry, it's all 'cause of my phone malfunctioning. But... Now that we're together, let's head back to Sixth Street.", "MainChat_Chapter040_0064_11": "I couldn't contact you, and I was afraid of losing you again, so I just stayed here.", "MainChat_Chapter040_0065_01": "(I was worried about sleeping somewhere new, and now it's morning already. My eyes feel much better after a good night's sleep.)", "MainChat_Chapter040_0065_02": "(I wonder if Belle is awake? I'll talk to her about how to start up our Proxy business here in the Outer Ring.)", "MainChat_Chapter040_0065_03": "(I'm surprised at how well I slept in a new place. Must have been exhausted yesterday. Now my eyes feel way better after a good night's rest.)", "MainChat_Chapter040_0065_04": "(I wonder if Wise slept well. It took him a week to get used to a new pillow last time.)", "MainChat_Chapter040_0066_01": "Should we head out, Wise?", "MainChat_Chapter040_0066_02": "Yeah, let's head home.", "MainChat_Chapter040_0066_03": "Caesar mentioned they'd take us near New Eridu, so we just need to focus on driving.", "MainChat_Chapter040_0066_04": "Give me just a moment!", "MainChat_Chapter040_0066_05": "Did you forget something? Or are you saying goodbyes? Go on, Wise. I'll be here waiting for you.", "MainChat_Chapter040_0066_06": "Should we head out, Belle?", "MainChat_Chapter040_0066_07": "Caesar mentioned they'd take us near New Eridu, so we just need to focus on driving.", "MainChat_Chapter040_0066_08": "Did you forget something? Or saying goodbyes? Take your time, Belle. I'm here waiting for you.", "MainChat_Chapter040_0067_01": "Nighty night, Wise. I'm hitting the hay soon.", "MainChat_Chapter040_0067_02": "Good night, Belle. I'm hitting the hay soon.", "MainChat_Chapter040_0068_01": "As soon as you see the bed, all the exhaustion from the past days hits you like a truck...", "MainChat_Chapter040_0068_02": "Time to get some sleep.", "MainChat_Chapter040_0068_03": "You settle in and close your eyes...", "MainChat_Chapter040_0068_04": "...Before today, you hardly ever talked about what happened back then, not even between you and your sibling...", "MainChat_Chapter040_0068_05": "The memories are fresh... like...like...", "MainChat_Chapter040_0068_06": "Teacher... we have... already...", "MainChat_Chapter040_0068_07": "...", "MainChat_Chapter040_0068_08": "It's morning already. You might have dreamed, but it's all a blur now.", "MainChat_Chapter040_0068_09": "{M#A new day ahead after a good rest.}{F#A fresh day ahead after a good rest!}", "MainChat_Chapter040_0068_10": "I've got something to do...", "MainChat_Chapter040_0080_01": "What is it, Proxy, is there anything else you'd like to know?", "MainChat_Chapter040_0080_02": "About Lucius...", "MainChat_Chapter040_0080_03": "Wondering how I know it was him? Heh, Lucius loves making others do his dirty work.", "MainChat_Chapter040_0080_04": "Hiring mercenaries and keeping his hands clean... He's been using these tricks ever since he became the Overlord's right-hand man. If you'd dealt with him before, you'd know what I mean.", "MainChat_Chapter040_0080_05": "To be honest, I have a feeling he's involved in that accident when you first came to the Outer Ring.", "MainChat_Chapter040_0080_06": "What!?", "MainChat_Chapter040_0080_07": "I looked into it. None of the Motor League's trucks took that route that day.", "MainChat_Chapter040_0080_08": "Was it an attack aimed at us?", "MainChat_Chapter040_0080_09": "We decided to hire a Proxy before settling in Blazewood, so that information couldn't have leaked, but Lucius probably got the details from the Motor League's records of trucks entering New Eridu.", "MainChat_Chapter040_0080_10": "I believe he aimed to cause supply losses or even casualties for us. Sorry for getting you dragged into this mess.", "MainChat_Chapter040_0080_11": "It's okay.", "MainChat_Chapter040_0080_12": "It's getting late. I'm out. Go get some rest, Proxy.", "MainChat_Chapter040_0080_13": "A Proxy's life is never short of risks.", "MainChat_Chapter040_0080_14": "That accident does seem suspicious.", "MainChat_Chapter040_0081_01": "{M#There you are, Wise. What's up?}{F#Oh, hey Belle. You need anything?}", "MainChat_Chapter040_0081_03": "(Talk about Lucy's request.)", "MainChat_Chapter040_0081_04": "{M#If you're worried, shoot Lucy a message and ask her about how the investigation is going, maybe we can help.}{F#I haven't heard anything from Lucy yet, but if you're curious about the investigation, go ask her about it. Maybe we can help her out.}", "MainChat_Chapter040_0081_06": "Oh, it's nothing, really.", "MainChat_Chapter040_0081_07": "{M#No worries. Lucy's investigation will take some time. Let's chill in the Outer Ring and explore this place a bit.}{F#Don't worry. Lucy's investigation will take a while. Let's settle in the Outer Ring and familiarize ourselves with the area.}", "MainChat_StoreNPC_HIA_01_01": "Hey there, welcome to the HIA Career Club. If you're looking to test your mettle in the Expert Challenge, please register here.", "MainChat_StoreNPC_HIA_01_02": "I want to try the Expert Challenge.", "MainChat_StoreNPC_HIA_01_03": "Thanks, I'll come back later", "MainChat_StoreNPC_HIA_01_Name01": "Lyla", "MainChat_StoreNPC_HIA_02_01": "Would you like to use the VR device to experience the Combat Simulation now?", "MainCityQuestDescText_10020001": "Talk to Nicole.", "MainCityQuestDescText_10020002": "A new commission. Log in to the HDD system and have a look!", "MainCityQuestDescText_10020003": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020004": "Register an alternate account on Inter-Knot.", "MainCityQuestDescText_10020005": "Talk to Elfy.", "MainCityQuestDescText_10020006": "Check out the noodle shop.", "MainCityQuestDescText_10020007": "Complete General Chop and Susie's commissions.", "MainCityQuestDescText_10020008": "Commission accomplished. Go tell General Chop.", "MainCityQuestDescText_10020009": "Talk to {M#Belle}{F#Wise} about your next steps.", "MainCityQuestDescText_10020010": "Complete the commission using the HDD.", "MainCityQuestDescText_10020011": "Watch the videotape.", "MainCityQuestDescText_10020012": "Reconnect to the HDD System and save the Cunning Hares!", "MainCityQuestDescText_10020013": "Check the HDD System.", "MainCityQuestDescText_10020015": "Pet the kitten.", "MainCityQuestDescText_10020016": "Take a photo of the cat.", "MainCityQuestDescText_10020024": "Go meet with Nicole in the parking lot.", "MainCityQuestDescText_10020028": "The commission is done. I should talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020029": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020030": "Tell {M#Belle}{F#Wise} about what you found on Inter-Knot.", "MainCityQuestDescText_10020031": "Check out Sixth Street.", "MainCityQuestDescText_10020032": "Discuss the commission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020033": "Discuss your next step for today with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020034": "Go to the arcade and collect the videotapes.", "MainCityQuestDescText_10020035": "Talk to the Bangboo.", "MainCityQuestDescText_10020036": "Talk to Tin Master.", "MainCityQuestDescText_10020037": "{M#Belle}{F#Wise} sent you a DM. Go find {M#her}{F#him} on the street corner.", "MainCityQuestDescText_10020038": "You took the photo. Show it to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020039": "Time to get back to the video store.", "MainCityQuestDescText_10020040": "Talk to Bangboo 18 at the video store.", "MainCityQuestDescText_10020041": "Talk to Enzo at the Turbo remodeling shop.", "MainCityQuestDescText_10020042": "The evening is so quiet on Sixth Street. Time to rest up.", "MainCityQuestDescText_10020043": "I should go back to my bedroom upstairs and get some rest...", "MainCityQuestDescText_10020044": "Susie from the gadget store needs help. I'll go and see what she needs.", "MainCityQuestDescText_10020045": "Head to the Turbo remodeling shop.", "MainCityQuestDescText_10020046": "Go to the arcade and collect the videotapes.", "MainCityQuestDescText_10020047": "Talk to {M#Belle}{F#Wise} about the video store.", "MainCityQuestDescText_10020048": "Commission accomplished. Go tell General Chop.", "MainCityQuestDescText_10020049": "Go to the convenience store and collect the videotapes.", "MainCityQuestDescText_10020050": "Meet Billy in front of the Godfinger arcade.", "MainCityQuestDescText_10020053": "Go to Coff Cafe to collect the videotapes.", "MainCityQuestDescText_10020054": "Take a photo of the cat.", "MainCityQuestDescText_10020055": "Check the DM from {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020056": "Enter Godfinger and play video games with Billy.", "MainCityQuestDescText_10020057": "Help the clients on Sixth Street.", "MainCityQuestDescText_10020058": "Talk to the girl who came looking for you.", "MainCityQuestDescText_10020059": "Oversee management of the video store with Bangboo 18.", "MainCityQuestDescText_10020060": "Talk to Bangboo 18 and Heddy.", "MainCityQuestDescText_10020061": "Go meet with Nicole in the parking lot.", "MainCityQuestDescText_10020062": "Check out Sixth Street.", "MainCityQuestDescText_10020063": "Learn some store management tips from Bangboo 18.", "MainCityQuestDescText_10020064": "Talk to Nicole.", "MainCityQuestDescText_10020065": "You're still a little dizzy. Get some more rest.", "MainCityQuestDescText_10020066": "Talk to Billy about the new game at the arcade.", "MainCityQuestDescText_10020067": "Go to Coff Cafe to collect the videotapes.", "MainCityQuestDescText_10020068": "Find the lost coffee bean courier.", "MainCityQuestDescText_10020069": "Go back and report to Tin Master.", "MainCityQuestDescText_10020070": "Go to the convenience store and collect the videotapes.", "MainCityQuestDescText_10020071": "Commission complete. Go tell Susie.", "MainCityQuestDescText_10020072": "Take a look at the gadget store.", "MainCityQuestDescText_10020073": "Enter the Turbo remodeling shop.", "MainCityQuestDescText_10020074": "Check the Signal Search interface and search for an Agent.", "MainCityQuestDescText_10020075": "Looks like {M#Belle}{F#Wise} has something to say.", "MainCityQuestDescText_10020076": "Talk to Billy about the new game at the arcade.", "MainCityQuestDescText_10020077": "Check W-Engine samples.", "MainCityQuestDescText_10020078": "Continue your conversation with Susie.", "MainCityQuestDescText_10020079": "Go to the newsstand and get a scratch card.", "MainCityQuestDescText_10020080": "It's beeping. Better check my messages.", "MainCityQuestDescText_10020101": "Find Bagboo in the Hollow.", "MainCityQuestDescText_10020102": "Enter the Turbo remodeling shop.", "MainCityQuestDescText_10020103": "{M#Belle}{F#Wise} seems to have something to tell me. Go back to the video store and find {M#her}{F#him}.", "MainCityQuestDescText_10020104": "Looks like {M#Belle}{F#Wise} has something to say...", "MainCityQuestDescText_10020105": "Ask {M#Belle}{F#Wise} for a commission recommendation.", "MainCityQuestDescText_10020106": "Talk to Nekomata and export the Bangboo data.", "MainCityQuestDescText_10020108": "Keep watching the exported video.", "MainCityQuestDescText_10020109": "Enter the Hollow and stop the explosion.", "MainCityQuestDescText_10020110": "Rest a bit on the sofa...", "MainCityQuestDescText_10020111": "Find something to do and wait for more news from Nekomata.", "MainCityQuestDescText_10020112": "Talk to Nekomata and keep watching the video.", "MainCityQuestDescText_10020113": "Enter the Hollow and save the Cunning Hares.", "MainCityQuestDescText_10020117": "Discuss the current situation with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020119": "Meet Nekomata outside the store.", "MainCityQuestDescText_10020120": "What is {M#Belle}{F#Wise} up to over there...?", "MainCityQuestDescText_10020121": "If you plan to watch TV, go find {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020122": "Go back to your room and watch TV with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020123": "Head home and talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10020124": "View your schedule and line up the day.", "MainCityQuestDescText_10020126": "{M#Belle}{F#Wise} said {M#she}{F#he} wants to talk tonight. Go find {M#her}{F#him}.", "MainCityQuestDescText_10020127": "Hurry to the parking lot and catch the thief!", "MainCityQuestDescText_10020128": "Head to the street exit to witness the graffiti showdown", "MainCityQuestDescText_10020129": "Hand the spray paint cans over to Sant.", "MainCityQuestDescText_10020130": "Go home and let {M#Belle}{F#Wise} know you're safe.", "MainCityQuestDescText_10020135": "Rescue the Cunning Hares in the Hollow", "MainCityQuestDescText_10020136": "Let's get through this and call it a day\n · Someone on the street is seeking help\n · Venus seems to have sent us a commission", "MainCityQuestDescText_10020137": "Go meet Shepherd.", "MainCityQuestDescText_10020138": "Complete the commission via the HDD System.", "MainCityQuestDescText_10020139": "It's late already. Go back to the video store.", "MainCityQuestDescText_10020141": "Work hard to promote my Inter-Knot reputation.", "MainCityQuestDescText_10020142": "Return to your bedroom upstairs and get some rest.", "MainCityQuestDescText_10020143": "Get some rest in the bedroom.", "MainCityQuestDescText_10020144": "Talk to {M#Belle}{F#Wise} and get ready to leave.", "MainCityQuestDescText_10020145": "Ask about {F#Wise's}{M#Belle's} plans for the new day", "MainCityQuestDescText_10020146": "Complete the currently ongoing Agent Story.", "MainCityQuestDescText_10020147": "Check your Inter-Knot account for Reputation Rank-Up info.", "MainCityQuestDescText_10020148": "Talk to {M#Belle}{F#Wise} about today's schedule", "MainCityQuestDescText_10020149": "Rest a bit on the sofa...", "MainCityQuestDescText_10020151": "It's getting late. Better get home soon.", "MainCityQuestDescText_10020152": "Time to head back to the bedroom and get some rest...", "MainCityQuestDescText_10020153": "Work hard to promote my Inter-Knot reputation.", "MainCityQuestDescText_10020155": "Ask {M#Belle}{F#Wise} about the girl wearing a gray hoodie.", "MainCityQuestDescText_10020156": "Talk to {M#Belle}{F#Wise} about Hollow Zero.", "MainCityQuestDescText_10020157": "Check the archives on the Workbench.", "MainCityQuestDescText_10020160": "Go help Tin Master at the coffee shop.", "MainCityQuestDescText_10020161": "Go have a cup of coffee.", "MainCityQuestDescText_10020162": "Go have a cup of coffee.", "MainCityQuestDescText_10020163": "Return to the video store and ask if {M#Belle}{F#Wise} has any news.", "MainCityQuestDescText_10020164": "Report to the promoter.", "MainCityQuestDescText_10020165": "Go get the car at the parking lot and head to the HIA club.", "MainCityQuestDescText_10020166": "Bring coffee to the waiting customers.", "MainCityQuestDescText_10020167": "Check Errands.", "MainCityQuestDescText_10020168": "Check Errands.", "MainCityQuestDescText_10020169": "Use the VR Device to experience combat 1 time.", "MainCityQuestDescText_10020170": "Time to go home. Remember to talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020171": "Take a nap...", "MainCityQuestDescText_10020172": "Someone is knocking at the door? Go check it out.", "MainCityQuestDescText_10020173": "Talk to Shepherd.", "MainCityQuestDescText_10020174": "Check the message from Shepherd.", "MainCityQuestDescText_10020175": "Use the HDD to enter Hollow Zero.", "MainCityQuestDescText_10020176": "{M#Belle}{F#Wise} seems to be talking to someone. Go check it out.", "MainCityQuestDescText_10020177": "Ask {M#Belle}{F#Wise} about the girl wearing a gray hoodie.", "MainCityQuestDescText_10020178": "Watch TV with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020179": "It's a new day! Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020180": "Use the HDD to complete the Rally Commission.", "MainCityQuestDescText_10020181": "Find something to do while waiting for Nekomata.", "MainCityQuestDescText_10020182": "Talk to Ms. Bertha at the front desk.", "MainCityQuestDescText_10020183": "Talk to Ms. Bertha at the front desk.", "MainCityQuestDescText_10020184": "Time to get back to the video store.", "MainCityQuestDescText_10020185": "Talk to Roland.", "MainCityQuestDescText_10020186": "Go to the music store and see Elfy.", "MainCityQuestDescText_10020187": "Visit the music store and ask Elfy to help you with tuning.", "MainCityQuestDescText_10020188": "Ask Elfy how things turned out.", "MainCityQuestDescText_10020189": "Go back to the store and talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020190": "Go find Roland at Scott Outpost.", "MainCityQuestDescText_10020191": "Listen to Roland explain the Routine Cleanup", "MainCityQuestDescText_10020192": "It's a new day! Go say hi to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020193": "Talk to Enzo at the Turbo remodeling shop.", "MainCityQuestDescText_10020194": "Use the HDD System to complete the chip-splicing simulation.", "MainCityQuestDescText_10020195": "Check out the simulation results with Enzo.", "MainCityQuestDescText_10020196": "Ask {M#Belle}{F#Wise} about Nekomata.", "MainCityQuestDescText_10020197": "Talk to Enzo at the Turbo remodeling shop.", "MainCityQuestDescText_10020201": "The next level is just ahead. Keep going at it!", "MainCityQuestDescText_10020202": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020203": "Complete the commission via the HDD System.", "MainCityQuestDescText_10020204": "Go meet the client on the street corner", "MainCityQuestDescText_10020205": "Complete the commission via the HDD System.", "MainCityQuestDescText_10020206": "See if there's anything you like on the schedule.", "MainCityQuestDescText_10020207": "Reach Inter-Knot Lv. 26.", "MainCityQuestDescText_10020208": "A message just came in...", "MainCityQuestDescText_10020209": "Reach Inter-Knot Lv. 26.", "MainCityQuestDescText_10020210": "Check DMs from Ben.", "MainCityQuestDescText_10020211": "Search for the pile driver using the HDD.", "MainCityQuestDescText_10020212": "See how Koleda is doing.", "MainCityQuestDescText_10020213": "Find something to do while waiting for updates from Belobog Industries.", "MainCityQuestDescText_10020215": "Go to the construction site and talk to Koleda.", "MainCityQuestDescText_10020216": "Search for the prototype using the HDD.", "MainCityQuestDescText_10020217": "The prototype is now retrieved. I should talk to {M#Belle}{F#Wise}", "MainCityQuestDescText_10020218": "Go back to the parking lot and drive over to the Brant Street construction site.", "MainCityQuestDescText_10020219": "Go back to the parking lot and drive over to the Brant Street construction site.", "MainCityQuestDescText_10020221": "View the Schedule and figure out what to do for the rest of the day.", "MainCityQuestDescText_10020222": "Reach Inter-Knot Lv. 26.", "MainCityQuestDescText_10020223": "I've burnt too much energy today. I'll go back to the bedroom and get some rest.", "MainCityQuestDescText_10020224": "Ask {M#Belle}{F#Wise}, and get ready to connect.", "MainCityQuestDescText_10020225": "Discuss the current situation with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020226": "Arrange today's schedule as I see fit.", "MainCityQuestDescText_10020227": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020228": "Learn more about the commission from the Belobog Industries staff. ", "MainCityQuestDescText_10020230": "Complete the commission via the HDD System.", "MainCityQuestDescText_10020231": "Work hard to promote your Inter-Knot reputation.", "MainCityQuestDescText_10020232": "Go meet Shepherd.", "MainCityQuestDescText_10020233": "Work hard to promote my Inter-Knot reputation.", "MainCityQuestDescText_10020234": "I should go rest on the sofa.", "MainCityQuestDescText_10020235": "Discuss today's plan with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020236": "Check out the rally commission using the HDD", "MainCityQuestDescText_10020237": "Go see Ophelia at the outpost", "MainCityQuestDescText_10020238": "Enzo from the remodeling shop seems troubled...", "MainCityQuestDescText_10020239": "Work hard to promote your Inter-Knot reputation.", "MainCityQuestDescText_10020241": "Enter Turbo and have Eous modified.", "MainCityQuestDescText_10020242": "Go see Ophelia at the outpost", "MainCityQuestDescText_10020243": "Complete the Inter-Knot Reputation Rank-Up Trial.", "MainCityQuestDescText_10020244": "It's getting late. Let's go home.", "MainCityQuestDescText_10020245": "Go rest on the sofa.", "MainCityQuestDescText_10020246": "It's getting late. Let's go home.", "MainCityQuestDescText_10020247": "I'll go rest on the sofa.", "MainCityQuestDescText_10020248": "It's getting late. Let's go home.", "MainCityQuestDescText_10020249": "Go rest on the sofa.", "MainCityQuestDescText_10020250": "Discuss with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020251": "Go to the street exit on Sixth Street.", "MainCityQuestDescText_10020252": "Seems like Shepherd's looking for me", "MainCityQuestDescText_10020253": "Discuss with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020254": "Ask Shepherd for more details", "MainCityQuestDescText_10020255": "View DMs", "MainCityQuestDescText_10020256": "If you're ready, then let's move.", "MainCityQuestDescText_10020257": "Go to the noodle shop to find Belle.", "MainCityQuestDescText_10020258": "Find out what's going on from a Public Security officer.", "MainCityQuestDescText_10020259": "Go to the street exit and take a look.", "MainCityQuestDescText_10020260": "Go home and try to find a way to track down Belle's whereabouts.", "MainCityQuestDescText_10020261": "Conduct a search and rescue in the metro Hollow area.", "MainCityQuestDescText_10020262": "Ask the fashionably dressed survivor.", "MainCityQuestDescText_10020263": "Ask the young survivor at the arcade.", "MainCityQuestDescText_10020264": "Go home and start a new search and rescue operation.", "MainCityQuestDescText_10020265": "Question the pair of young survivors.", "MainCityQuestDescText_10020266": "Conduct a search and rescue in the old construction site.", "MainCityQuestDescText_10020267": "Finish another ordinary day at the video store.", "MainCityQuestDescText_10020270": "It's getting late. Let's go home.", "MainCityQuestDescText_10020271": "Go rest on the sofa.", "MainCityQuestDescText_10020272": "It's getting late. Time for family-oriented Proxies to go home.", "MainCityQuestDescText_10020273": "That's a wrap for this commission. Time to take a break.", "MainCityQuestDescText_10020274": "Complete the Inter-Knot Reputation Rank-Up Trial.", "MainCityQuestDescText_10020275": "Reach Inter-Knot Lv. 22", "MainCityQuestDescText_10020276": "Go back to the store and talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020277": "Talk to {M#Belle}{F#Wise}", "MainCityQuestDescText_10020278": "Read the message you just received", "MainCityQuestDescText_10020279": "Confirm with Travis via DM", "MainCityQuestDescText_10020280": "{M#Belle}{F#Wise} seems to have something to tell you. Go back to the video store and find {M#her}{F#him}.", "MainCityQuestDescText_10020281": "Talk to {M#Belle}{F#Wise} and ask about how things are going with Belobog.", "MainCityQuestDescText_10020282": "Ask {M#Belle}{F#Wise} about Belobog Industries.", "MainCityQuestDescText_10020283": "Ask 18 about the whereabouts of {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020284": "Look for {M#Belle}{F#Wise} in the parking lot.", "MainCityQuestDescText_10020285": "Confirm the departure time with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020301": "A DM from an intelligence broker just came in.", "MainCityQuestDescText_10020302": "Work hard to promote my Inter-Knot reputation.", "MainCityQuestDescText_10020303": "There's an urgent commission. Check your HDD.", "MainCityQuestDescText_10020304": "Watch TV with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020305": "Use the HDD to complete the investigation commission.", "MainCityQuestDescText_10020306": "Discuss the current situation with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020307": "Go meet Shepherd.", "MainCityQuestDescText_10020308": "Head to the Ballet Twins and meet up with Victoria Housekeeping.", "MainCityQuestDescText_10020309": "Go home and get ready to head out.", "MainCityQuestDescText_10020310": "Talk to {M#Belle}{F#Wise} about the message from Nicole.", "MainCityQuestDescText_10020311": "Connect the HDD and head to the Ballet Twins.", "MainCityQuestDescText_10020312": "Discuss your next steps with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020313": "I should go back and get some rest.", "MainCityQuestDescText_10020314": "Reach Inter-Knot Lv. 36.", "MainCityQuestDescText_10020315": "Contact Lycaon with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020316": "Connect the HDD and restore power to the Ballet Twins.", "MainCityQuestDescText_10020317": "Discuss the current situation with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020318": "Talk to Victoria Housekeeping near the Ballet Twins.", "MainCityQuestDescText_10020319": "Talk to Corin and check in on Ellen's condition.", "MainCityQuestDescText_10020320": "Go home and get ready to head out.", "MainCityQuestDescText_10020321": "Use your free time before Victoria Housekeeping contacts you.", "MainCityQuestDescText_10020322": "Discuss the operation with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020323": "Connect the HDD and head to the Ballet Twins to save Rain.", "MainCityQuestDescText_10020324": "Discuss today's plan with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020325": "Go to the street corner and meet Rain.", "MainCityQuestDescText_10020326": "Go back to the video store.", "MainCityQuestDescText_10020327": "Have Fairy play the audio data.", "MainCityQuestDescText_10020328": "Say hello to the other three.", "MainCityQuestDescText_10020329": "Speak privately with Lycaon.", "MainCityQuestDescText_10020330": "Rest on the bed.", "MainCityQuestDescText_10020331": "I should discuss today's events with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10020333": "It's late. Time to get some rest.", "MainCityQuestDescText_10020334": "Ellen is awake. Let's talk to her.", "MainCityQuestDescText_10020335": "Let's go home and get ready to head out.", "MainCityQuestDescText_10021102": "Compendium", "MainCityQuestDescText_10021105": "Display the photos from your memory board on the wall", "MainCityQuestDescText_10021106": "Everything's settled. Take a break.", "MainCityQuestDescText_10021107": "Talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021108": "Ask about {F#Wise's}{M#Belle's} plans for the new day.", "MainCityQuestDescText_10021109": "Go downstairs and discuss Hollow Zero with {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021110": "Drive to Scott Outpost.", "MainCityQuestDescText_10021111": "Ask around for information on the situation.", "MainCityQuestDescText_10021112": "Use the computer to connect to the HDD System and complete the commission.", "MainCityQuestDescText_10021113": "Talk to the members of Section 6.", "MainCityQuestDescText_10021114": "Ask if Ray has any plans.", "MainCityQuestDescText_10021115": "Go rest on the sofa.", "MainCityQuestDescText_10021116": "Work hard to promote my Inter-Knot reputation.", "MainCityQuestDescText_10021117": "Head home and talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021118": "I should head downstairs and watch a videotape to help me fall asleep.", "MainCityQuestDescText_10021119": "I should return to the bedroom. Hopefully, I will be able to sleep this time...", "MainCityQuestDescText_10021120": "Head to the video store and check out the situation there.", "MainCityQuestDescText_10021121": "Ask Fairy for videotape recommendations.", "MainCityQuestDescText_10021122": "View the new content on the Video Archive.", "MainCityQuestDescText_10021123": "Check the payment for the investigation commission in Hollow Zero.", "MainCityQuestDescText_10021124": "Check the situation outside the video store.", "MainCityQuestDescText_10021125": "Find the faulty Bangboo and repair it.", "MainCityQuestDescText_10021127": "Talk to Officer Mewmew.", "MainCityQuestDescText_10021128": "Learn about Officer Mewmew's duties.", "MainCityQuestDescText_10021129": "Say goodbye to Officer Mewmew.", "MainCityQuestDescText_10021130": "Return to the video store and talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021131": "The commission is complete. Talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021132": "Get some rest in the bedroom.", "MainCityQuestDescText_10021133": "Check out the new Notorious Hunt operation.", "MainCityQuestDescText_10021134": "Go back and talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021135": "Go back and talk to {F#Wise}{M#Belle}", "MainCityQuestDescText_10021136": "Spend the day at my own pace.", "MainCityQuestDescText_10021137": "Head to Scott Outpost.", "MainCityQuestDescText_10021138": "Head to Scott Outpost.", "MainCityQuestDescText_10021139": "Talk to Roland.", "MainCityQuestDescText_10021140": "Head to the War Room Table and check the details of the commission.", "MainCityQuestDescText_10021141": "Talk to Roland.", "MainCityQuestDescText_10021142": "Spend the day at my own pace.", "MainCityQuestDescText_10021143": "Spend the day at my own pace.", "MainCityQuestDescText_10021144": "Spend the day at my own pace.", "MainCityQuestDescText_10021145": "Spend the day at my own pace.", "MainCityQuestDescText_10021146": "Ask if Ray has any plans.", "MainCityQuestDescText_10021147": "Discuss what's next with {F#Wise}{M#Belle}", "MainCityQuestDescText_10021148": "I've burnt too much energy today. I'll go back to the bedroom and get some rest.", "MainCityQuestDescText_10021149": "Spend the day at my own pace.", "MainCityQuestDescText_10021150": "Spend the day at my own pace.", "MainCityQuestDescText_10021151": "Spend the day at my own pace.", "MainCityQuestDescText_10021152": "Check {F#Wise}{M#Belle}'s DM.", "MainCityQuestDescText_10021153": "Check the Proxy Primer in the Compendium.", "MainCityQuestDescText_10021154": "Go down and check on the video store.", "MainCityQuestDescText_10021155": "Go down and talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021156": "Go to the HIA Club and try out the new challenge.", "MainCityQuestDescText_10021157": "Ask Bertha about the new challenge.", "MainCityQuestDescText_10021158": "View the new content in the Compendium.", "MainCityQuestDescText_10021159": "View the new content in the Compendium.", "MainCityQuestDescText_10021160": "Say hello to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021161": "Let's work hard to promote our Inter-Knot reputation.", "MainCityQuestDescText_10021162": "Check the DM I just got.", "MainCityQuestDescText_10021163": "Go to HIA Club to learn about the new game content", "MainCityQuestDescText_10021164": "Learn more about Expert Challenge from Lyla", "MainCityQuestDescText_10021165": "Learn more about Expert Challenge from Lyla", "MainCityQuestDescText_10021166": "View the new content in the Compendium.", "MainCityQuestDescText_10021167": "Talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021170": "Talk to Bertha again.", "MainCityQuestDescText_10021171": "Learn about Agent promotion.", "MainCityQuestDescText_10021172": "Talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021173": "Talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021174": "Learn how to use W-Engine Drive Discs.", "MainCityQuestDescText_10021175": "Check the record box at the door.", "MainCityQuestDescText_10021176": "Talk to {F#Wise}{M#Belle}.", "MainCityQuestDescText_10021177": "Go to the Hollow Investigative Association and check out the Expert Challenge.", "MainCityQuestDescText_10021178": "Spend the day at my own pace.", "MainCityQuestDescText_10021179": "Spend the day at my own pace.", "MainCityQuestDescText_10022201": "Go to the Brant Street Construction Site and talk to Mishka.", "MainCityQuestDescText_10022202": "Collect up more parts and give them to Mishka.", "MainCityQuestDescText_10022203": "Ask Mishka about where the parts came from.", "MainCityQuestDescText_10022204": "Enter the Hollow and check out where the parts went missing.", "MainCityQuestDescText_10022205": "Tell Mishka about what happened at the scene of the accident.", "MainCityQuestDescText_10022206": "Keep helping Mishka collect parts.", "MainCityQuestDescText_10022207": "Ask Mishka how things are going.", "MainCityQuestDescText_10022208": "Enter the Hollows and mark out the location of the parts crates.", "MainCityQuestDescText_10022209": "Message Brutus to retrieve the parts crates.", "MainCityQuestDescText_10022210": "Collect up more parts and give them to Mishka.", "MainCityQuestDescText_10022211": "Go to the construction site for an update on the situation.", "MainCityQuestDescText_10022212": "Ask Mishka what's going on.", "MainCityQuestDescText_10022213": "Enter the Hollows and find Brutus.", "MainCityQuestDescText_10022214": "Tell Mishka about Brutus.", "MainCityQuestDescText_10022215": "Find out what actually happened.", "MainCityQuestDescText_10022216": "Talk to Mishka.", "MainCityQuestDescText_10022217": "Help Mishka collect the remaining parts.", "MainCityQuestDescText_10022218": "Wait for Mishka's news and attend the dinner party.", "MainCityQuestDescText_10022219": "See how Nibby is doing.", "MainCityQuestDescText_10022220": "Talk to Mishka.", "MainCityQuestDescText_10022221": "Collect the remaining parts and bring them to Mishka.", "MainCityQuestDescText_10022222": "Discuss the dinner party.", "MainCityQuestDescText_10025100": "It's beeping. Better check my messages.", "MainCityQuestDescText_10025101": "Talk to {M#Belle}{F#Wise} about Nekomata's suggestion.", "MainCityQuestDescText_10025102": "Talk to Nekomata inside the video store.", "MainCityQuestDescText_10025103": "Work with Nekomata to complete the commission.", "MainCityQuestDescText_10025104": "Discuss Ollie and the commission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025105": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025110": "Check Nekomata's message.", "MainCityQuestDescText_10025111": "Discuss the commission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025112": "Listen as Nekomata recounts her meeting with Ollie.", "MainCityQuestDescText_10025113": "Search for Nekomata on Sixth Street.", "MainCityQuestDescText_10025114": "Keep searching for Nekomata on Sixth Street.", "MainCityQuestDescText_10025115": "Discuss your next steps with Nekomata.", "MainCityQuestDescText_10025116": "Enter the Hollow and help Nekomata set up the bait.", "MainCityQuestDescText_10025117": "Discuss the operation with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025118": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025120": "Check Nekomata's message.", "MainCityQuestDescText_10025121": "Confirm the details of the final phase with Nekomata.", "MainCityQuestDescText_10025122": "Enter the Hollow and assist Ollie in arresting the criminals.", "MainCityQuestDescText_10025123": "Celebrate the completion of the commission.", "MainCityQuestDescText_10025124": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025201": "Nekomata's back again. Go talk to her.", "MainCityQuestDescText_10025202": "Nekomata's commission has come to an end. Return to the workshop and talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025203": "Help Nekomata practice disguising her identity", "MainCityQuestDescText_10025204": "Nekomata's commission has come to an end. Return to the workshop and talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025205": "Read Ollie's letter with Nekomata", "MainCityQuestDescText_10025206": "Nekomata's commission has come to an end. Return to the workshop and talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025207": "Search the neighborhood for Nekomata and see how her practice is going.", "MainCityQuestDescText_10025208": "Search the neighborhood for Nekomata and see how her practice is going.", "MainCityQuestDescText_10025209": "Search the neighborhood for Nekomata and see how her practice is going.", "MainCityQuestDescText_10025210": "Go meet the client in the parking lot.", "MainCityQuestDescText_10025211": "Discuss the mission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025212": "Meet Soldier 11 in the alley across the street.", "MainCityQuestDescText_10025213": "Discuss the commission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025214": "Meet Soldier 11 at the usual spot.", "MainCityQuestDescText_10025215": "Discuss the commission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025216": "Enter the Hollow and complete the commission.", "MainCityQuestDescText_10025217": "Return to the video store and discuss the commission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025218": "Enter the Hollow to close the net.", "MainCityQuestDescText_10025219": "Go meet the client in the parking lot.", "MainCityQuestDescText_10025220": "Practice is over. It's time to enter the Hollow.", "MainCityQuestDescText_10025221": "Follow the hints to look for clues.", "MainCityQuestDescText_10025222": "Follow the hints to look for clues.", "MainCityQuestDescText_10025223": "Follow the hints to look for clues.", "MainCityQuestDescText_10025224": "Follow the hints to look for clues.", "MainCityQuestDescText_10025225": "Follow the hints to look for clues.", "MainCityQuestDescText_10025226": "Follow the hints to look for clues.", "MainCityQuestDescText_10025227": "Enter the Hollow and support Nekomata and Ollie", "MainCityQuestDescText_10025228": "Check the terminal.", "MainCityQuestDescText_10025229": "It's over.", "MainCityQuestDescText_10025230": "Talk to Nekomata.", "MainCityQuestDescText_10025231": "It's over.", "MainCityQuestDescText_10025232": "Talk to Nekomata.", "MainCityQuestDescText_10025233": "It's over.", "MainCityQuestDescText_10025251": "Return to the video store and discuss the commission with {M#Belle}{F#Wise}.", "MainCityQuestDescText_10025252": "Enter the Hollow again and complete Soldier 11's commission.", "MainCityQuestDescText_10025253": "Enter the Hollow to close the net.", "MainCityQuestDescText_10025254": "It's time to get back to our normal routine...", "MainCityQuestDescText_10025255": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025256": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025258": "Check the message from Shepherd.", "MainCityQuestDescText_10025259": "Check the message from Shepherd.", "MainCityQuestDescText_10025301": "Go meet Grace at the construction site.", "MainCityQuestDescText_10025302": "Talk to Grace.", "MainCityQuestDescText_10025303": "Go to the construction site and listen to Grace's explanation of the debugging process", "MainCityQuestDescText_10025304": "Complete command calibration.", "MainCityQuestDescText_10025305": "Confirm the rest of the debugging process with Grace.", "MainCityQuestDescText_10025306": "Move the box", "MainCityQuestDescText_10025307": "Go to the location Fairy sent.", "MainCityQuestDescText_10025308": "Go back to the store and brief {M#Belle}{F#Wise} on how the job went.", "MainCityQuestDescText_10025309": "Complete Grace's commission.", "MainCityQuestDescText_10025310": "Complete the commission and lead Grace to the observation meeting site.", "MainCityQuestDescText_10025311": "Commission complete. Go back to the video store.", "MainCityQuestDescText_10025312": "Check the message from Grace.", "MainCityQuestDescText_10025313": "Talk to {M#Belle}{F#Wise} about Grace.", "MainCityQuestDescText_10025314": "Move the bucket.", "MainCityQuestDescText_10025315": "Talk to Grace about what just suddenly happened.", "MainCityQuestDescText_10025316": "Go back to the store and talk to {M#Belle}{F#Wise} about what happened today.", "MainCityQuestDescText_10025317": "Talk to Betty.", "MainCityQuestDescText_10025318": "Go back to the store and talk to {M#Belle}{F#Wise} about what you just learned.", "MainCityQuestDescText_10025319": "Send a message to Grace to contact her.", "MainCityQuestDescText_10025323": "Take the elevator to meet up with Grace at the maintenance station", "MainCityQuestDescText_10025324": "Complete Grace's commission.", "MainCityQuestDescText_10025325": "Continue calibration and debugging.", "MainCityQuestDescText_10025326": "Inspect the heavy machine base.", "MainCityQuestDescText_10025327": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025328": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025329": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_10025400": "My phone is beeping. Better check my messages.", "MainCityQuestDescText_10025410": "My phone is beeping. Better check my messages.", "MainCityQuestDescText_10025420": "My phone is beeping. Better check my messages.", "MainCityQuestDescText_10029994": "It's not time yet. Let's wait until morning.", "MainCityQuestDescText_10029995": "Finish the current free commission first.", "MainCityQuestDescText_10029996": "Leave it to {M#Belle}{F#Wise}.", "MainCityQuestDescText_10029997": "It's not time yet. Let's wait until afternoon.", "MainCityQuestDescText_10029998": "It's not time yet. Let's wait until evening.", "MainCityQuestDescText_10029999": "It's not time yet. Let's wait until midnight.", "MainCityQuestDescText_1003010320": "Commission updated. Go to the Hollow Deep Dive System terminal to view.", "MainCityQuestDescText_1003020110": "There seems to be a hot commission posted on Inter-Knot...", "MainCityQuestDescText_1003020120": "Get the lost Ether resources from the Hollow for the client using the HDD.", "MainCityQuestDescText_1003020130": "Seems you've received a new message.", "MainCityQuestDescText_1003020210": "A suspicious-looking man is standing outside the video store in the middle of the night...", "MainCityQuestDescText_1003020220": "Help Kwait test his new explosive using the HDD.", "MainCityQuestDescText_1003020230": "Seems you've received a new message.", "MainCityQuestDescText_1003020310": "There's a man who feels very apprehensive about his upcoming anniversary.", "MainCityQuestDescText_1003020320": "Help Guanglun reach the place in the Hollow where he first met his girlfriend using the HDD.", "MainCityQuestDescText_1003020330": "A cute Thiren girl is standing by the coffee shop... Maybe you should go see...?", "MainCityQuestDescText_1003020410": "Go see who is crying outside the video store.", "MainCityQuestDescText_1003020420": "Find the Public Security officer's daughter, Liz, using the HDD.", "MainCityQuestDescText_1003020430": "Bring Liz to the entrance of the video store.", "MainCityQuestDescText_10050023": "Meet up with Anby in front of Bardic Needle.", "MainCityQuestDescText_10050024": "Meet up with Anby inside Random Play.", "MainCityQuestDescText_10050025": "Meet up with Anby near the payphone on Sixth Street.", "MainCityQuestDescText_10050026": "Meet up with Anby near Howl's Newsstand.", "MainCityQuestDescText_10050055": "Meet up with Anby in front of Bardic Needle.", "MainCityQuestDescText_10050171": "Meet up with Nicole at the entrance of Box Galaxy.", "MainCityQuestDescText_10050172": "Meet up with Nicole near the vending machine on Sixth Street.", "MainCityQuestDescText_10050173": "Meet up with Nicole at the entrance of Coff Cafe.", "MainCityQuestDescText_10050174": "Meet up with Nicole at the entrance of Random Play.", "MainCityQuestDescText_10059001": "Description for daily missions", "MainCityQuestDescText_10135101": "Hurry to the parking lot and catch the thief!", "MainCityQuestDescText_101351010": "Someone has sent you a message...", "MainCityQuestDescText_10135102": "Head to the street exit to witness the graffiti showdown", "MainCityQuestDescText_10135103": "Help collect spray paint cans.", "MainCityQuestDescText_10135104": "Listen to Sant's plan on what to do next.", "MainCityQuestDescText_10135105": "Talk to Lanks.", "MainCityQuestDescText_10135106": "Someone has sent you a message...", "MainCityQuestDescText_10135107": "Complete the commission: The Knight's Final Duel.", "MainCityQuestDescText_10135108": "Check out the situation with the graffiti showdown.", "MainCityQuestDescText_10135109": "Talk to Sant about the next duel.", "MainCityQuestDescText_10135110": "Spy on the opposing club's plans", "MainCityQuestDescText_10135111": "Listen to Sant's plan on what to do next.", "MainCityQuestDescText_10135112": "Someone has sent you a message... Must be Lanks...", "MainCityQuestDescText_10135113": "Complete the commission: Little Knight, Big Trouble.", "MainCityQuestDescText_10135114": "Check out the situation with the graffiti showdown...", "MainCityQuestDescText_10135115": "Collect spray paint cans for Sant. The more, the better!", "MainCityQuestDescText_10135116": "Get more spray paint cans for Sant.", "MainCityQuestDescText_10135117": "Keep collecting spray paint cans.", "MainCityQuestDescText_10135118": "You're done collecting. You can finally take a break now.", "MainCityQuestDescText_10135119": "Search on Inter-Knot to figure out what Lanks is up to.", "MainCityQuestDescText_1203540101": "Read Koleda's DM.", "MainCityQuestDescText_1203540102": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203540103": "Go to the door and take a look.", "MainCityQuestDescText_1203540104": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203540105": "Read Koleda's DM.", "MainCityQuestDescText_1203540106": "Go to Lumina Square and find Koleda.", "MainCityQuestDescText_1203540107": "Gather information from The All-Knowing.", "MainCityQuestDescText_1203540109": "Ask around for information nearby.", "MainCityQuestDescText_1203540110": "Find Lisha and Dan.", "MainCityQuestDescText_1203540111": "Talk to Emmie.", "MainCityQuestDescText_1203540112": "Inform Grace about the news.", "MainCityQuestDescText_1203540113": "Talk to Koleda.", "MainCityQuestDescText_1203540114": "Talk to Grace.", "MainCityQuestDescText_1203540115": "Return to the video store and talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203540201": "Read Koleda's DM.", "MainCityQuestDescText_1203540202": "Connect to the HDD on the first floor.", "MainCityQuestDescText_1203540203": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203540301": "Read Koleda's DM.", "MainCityQuestDescText_1203540302": "Connect to the HDD on the first floor.", "MainCityQuestDescText_1203540303": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203540304": "Read Koleda's DM.", "MainCityQuestDescText_1203540305": "Go to Lumina Square and find Koleda.", "MainCityQuestDescText_1203540306": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203540307": "Return to the video store and talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203550226": "Now that it's all over, let's organize our videotape stock", "MainCityQuestDescText_1203550308": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203560101": "Check the message from Rina.", "MainCityQuestDescText_1203560102": "Meet Rina at the video store.", "MainCityQuestDescText_1203560103": "Take a photo of Mr. Panda in front of the coffee shop.", "MainCityQuestDescText_1203560104": "Bring the photo to Granny Leisha at the video store.", "MainCityQuestDescText_1203560105": "Take photos of various \"sweetcakes\" on Sixth Street.", "MainCityQuestDescText_1203560106": "Take a photo of the \"sweetcake\" in front of the music store.", "MainCityQuestDescText_1203560107": "Find Granny Leisha at the video store.", "MainCityQuestDescText_1203560108": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203560201": "Check the message from Rina.", "MainCityQuestDescText_1203560202": "Head to the video store and check out the situation there.", "MainCityQuestDescText_1203560203": "Find Granny Leisha.", "MainCityQuestDescText_1203560204": "Look for Granny Leisha at Lumina Square.", "MainCityQuestDescText_1203560205": "Return to the video store on Sixth Street and get some rest.", "MainCityQuestDescText_1203560206": "Talk to {M#Belle}{F#Wise} about what happened today.", "MainCityQuestDescText_1203560207": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203560213": "Catch up with Granny Leisha.", "MainCityQuestDescText_1203560214": "Find Granny Leisha near the abandoned amusement park", "MainCityQuestDescText_1203560215": "Look for Granny Leisha along the footpath along the river.", "MainCityQuestDescText_1203560216": "Go to Lumina Square metro station.", "MainCityQuestDescText_1203560217": "Catch up with Granny Leisha once again.", "MainCityQuestDescText_1203560301": "Check the message from Rina.", "MainCityQuestDescText_1203560302": "Meet Rina at the video store.", "MainCityQuestDescText_1203560304": "Talk to {M#Bella}{F#Wise} about Rina and Granny Leisha", "MainCityQuestDescText_1203560305": "Check the message from Rina.", "MainCityQuestDescText_1203560306": "Use the HDD system to complete Rina's commission.", "MainCityQuestDescText_1203560307": "Return to the video store and get some rest.", "MainCityQuestDescText_1203560308": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203570102": "Watch a movie with {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203570103": "Answer the door for the person claiming to be from Public Security.", "MainCityQuestDescText_1203570104": "Meet Qingyi on the street.", "MainCityQuestDescText_1203570105": "Meet Qingyi at Lumina Square.", "MainCityQuestDescText_1203570106": "Investigate the parking lot and collect clues.", "MainCityQuestDescText_1203570107": "Hand over the collected evidence to Qingyi.", "MainCityQuestDescText_1203570108": "Investigate the suspicious vehicle with Qingyi.", "MainCityQuestDescText_1203570109": "Go home and tell {M#Belle}{F#Wise} about your investigation.", "MainCityQuestDescText_1203570201": "Wait at home with {M#Belle}{F#Wise} for Qingyi.", "MainCityQuestDescText_1203570202": "Wait at home with {M#Belle}{F#Wise} for Qingyi.", "MainCityQuestDescText_1203570203": "Answer the door for Qingyi.", "MainCityQuestDescText_1203570204": "Modify Teddy No. 2 into the old version.", "MainCityQuestDescText_1203570205": "Check the DM from {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203570206": "Go home and meet the visitor.", "MainCityQuestDescText_1203570207": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203570302": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1203570303": "Answer the door for the person claiming to be from Public Security.", "MainCityQuestDescText_1203570304": "Connect to the HDD and find Qingyi in the Hollow.", "MainCityQuestDescText_1203570305": "Connect to the HDD and find Qingyi in the Hollow.", "MainCityQuestDescText_1203570306": "Talk to {M#Belle}{F#Wise}.", "MainCityQuestDescText_1301010010": "Complete the new Rally Commission.", "MainCityQuestDescText_4025201": "Have a good night's sleep and feel refreshed!", "MainCityQuestDescText_4025202": "With Public Security's matter solved, I finally have a day to myself. I can do whatever I want.", "MainCityQuestDescText_4025203": "Reach Inter-Knot Lv. 34", "MainCityQuestNameText_10020001": "Talk to Nicole", "MainCityQuestNameText_10020002": "Complete the free commission", "MainCityQuestNameText_10020003": "Talk to Belle", "MainCityQuestNameText_10020004": "Talk to Belle", "MainCityQuestNameText_10020005": "Workshop Owner's Commission", "MainCityQuestNameText_10020006": "Bangboo's Commission", "MainCityQuestNameText_10020007": "Complete the accepted Free Commission", "MainCityQuestNameText_10020008": "Talk to the Convenience Store Bangboo", "MainCityQuestNameText_10020009": "Go talk to Belle", "MainCityQuestNameText_10020010": "Complete the commission using the HDD", "MainCityQuestNameText_10020011": "Watch the videotape and discover truth", "MainCityQuestNameText_10020012": "Reconnect to the HDD System and save the Cunning Hares!", "MainCityQuestNameText_10020013": "Check the free commission terminal", "MainCityQuestNameText_10020024": "Talk to Nicole in the parking lot", "MainCityQuestNameText_10020106": "Chapter 1 — Episode 6", "MainCityQuestNameText_10020108": "Chapter 1 — Episode 8", "MainCityQuestNameText_10020109": "Chapter 1 — Episode 9", "MainCityQuestNameText_10020110": "Chapter 1 — Episode 10", "MainCityQuestNameText_10020112": "Chapter 1 — Episode 12", "MainCityQuestNameText_10020113": "Chapter 1 — Episode 13", "MainCityQuestNameText_10020186": "Shepherd has sent you a new commission. Go check it out.", "MainCityQuestNameText_1003010320": "Commission updated. Go to the Hollow Deep Dive System terminal to view.", "MainCity_InteractName_41310143": "Official Vehicle", "MainCity_InteractName_41310144": "Statue Plaque", "MainCity_InteractName_41310145": "Important Notice", "MainCity_InteractName_41310146": "Sketch Paper", "MainCity_InteractName_41310147": "Miyabi's Scroll", "MainCity_InteractName_41310148": "Harumasa's Medical Record", "MainCity_InteractName_41310149": "Soukaku's Book", "MainCity_InteractName_41310150": "Yanagi's File Pile", "MainCity_InteractName_41310151": "Childish Doodles", "MainCity_InteractName_41310152": "Custom Sofa", "MainCity_InteractName_41310153": "Digital Information Board", "MainCity_InteractName_41310154": "Training Records", "MainCity_RamenStore_Hint_1": "The buff effect provided by noodles will last for {0} Free Commissions~", "MainCity_RamenStore_Hint_2": "You can't get another buff effect while the current one has {0} rounds remaining~", "MainCity_RamenStore_Hint_3": "Are you sure you want {0}?", "MainCity_RamenStore_Hint_4": "The buff cannot be changed before entering the next commission.", "MainStory_AvatarJoinIn": "Partnership Established", "Main_Bubble_Chapter02_40100023_01": "I didn't expect the support from HSO Section 6 to arrive so quickly.", "Main_Bubble_Chapter02_40100023_02": "Hehe, I almost got lost!", "Main_Bubble_Chapter02_40100023_03": "Thankfully, someone really nice told me the way!", "Main_Bubble_Chapter02_40100024_01": "...", "Main_Bubble_Chapter02_40100025_01": "Hmm... The data of this Shiyu area needs updating as well.", "Main_Bubble_Chapter02_40100025_02": "It'll definitely come in handy in this time's Defense.", "Main_Bubble_Chapter02_40100026_01": "Ah... things are gonna get busy again.", "Main_Bubble_Chapter02_40100026_02": "Now we can't slack off anymore...", "Main_Bubble_Chapter02_40100027_01": "We'll likely get busy again once the Defense starts.", "Main_Bubble_Chapter02_40100027_02": "I should tell my family...", "Main_Bubble_Chapter02_40100028_01": "Nagi says I get free meals if I work here!", "Main_Bubble_Chapter02_40100028_02": "Eh? But it's not mealtime yet.", "Main_Bubble_Chapter02_40100029_01": "They've been hiring lots of contractors lately...", "Main_Bubble_Chapter02_40100029_02": "Hmph, those amateurs better not slow us down.", "Main_Bubble_Chapter02_40100030_01": "It's time to update the Shiyu areas' Carrot data, right?", "Main_Bubble_Chapter02_40100032_01": "Ellen, sorry to keep you waiting!", "Main_Bubble_Chapter02_40100032_02": "No worries. I was trying out the association's VR game, right before you showed up.", "Main_Bubble_Chapter02_40200001_01": "Paranormal photos...", "Main_Bubble_Chapter02_40200002_01": "This is ridiculous!", "Main_Bubble_Chapter02_40200003_01": "The coin slot is jammed.", "Main_Bubble_Chapter02_40200004_01": "This coin's useless here...", "Main_Bubble_Chapter02_40200005_01": "What's that shiny thing?", "Main_Bubble_Chapter02_40200006_01": "There seems to be something in there...", "Main_Bubble_Chapter02_40200007_01": "Huh, not a Denny...", "Main_Bubble_Chapter02_40200008_01": "There's something in there... Careful!", "Main_Bubble_Chapter02_40200009_01": "I once thought of ending it all too... Eh? What's that?", "Main_Bubble_Chapter02_40200010_01": "Something's flashing?", "Main_Bubble_Chapter02_40200011_01": "What rotten luck!", "Main_Bubble_Chapter02_40200012_01": "Supply chain crisis!", "Main_Bubble_Chapter02_40200013_01": "Insignia of the New Eridu Destruction Organization...?", "Main_Bubble_Chapter02_40200014_01": "When will I be able to save the world?", "Main_Bubble_Chapter02_40200015_01": "It's so messy there...", "Main_Bubble_Chapter02_40200016_01": "I don't wanna go...", "Main_Bubble_Chapter02_40200017_01": "So it's not a coupon...", "Main_Bubble_Chapter02_40200018_01": "Don't you think...", "Main_Bubble_Chapter02_40200019_01": "I thought that was Dennies...", "Main_Bubble_Chapter02_40200020_01": "The theme song of the newest series...", "Main_Bubble_Chapter02_40200021_01": "Anomaly!", "Main_Bubble_Chapter02_40200022_01": "Ruby...", "Main_Bubble_Chapter02_40200023_01": "So shiny... Is it my ring?", "Main_Bubble_Chapter02_40200024_01": "What was I planning to buy...?", "Main_Bubble_Chapter02_40200025_01": "I almost bit my tongue...", "Main_Bubble_Chapter02_40200026_01": "Lynn's homework...", "Main_Bubble_Chapter02_40200027_01": "I didn't drop it.", "Main_Bubble_Chapter02_40200028_01": "Can metal pollute the soil?", "Main_Bubble_Chapter02_40200029_01": "I thought it was a decoration on the manhole cover...", "Main_Bubble_Chapter02_40200030_01": "This is where the treasure's at!", "Main_Bubble_Chapter02_40200031_01": "What's that?", "Main_Bubble_Chapter02_40200032_01": "Ugh, this terrible noise!", "Main_Bubble_Chapter02_40200033_01": "So it isn't a bicycle part...", "Main_Bubble_Chapter02_40200034_01": "En-neh? Ehn-nah-noo! (Pet my head pls~)", "Main_Bubble_Chapter02_40200035_01": "En-neh~ Ehn-nah~ Ehnna-nu~ (Pet my head pls~~)", "Main_Bubble_Chapter02_40200036_01": "Ehn-ne? (Is the publishing house for my thesis around here?)", "Main_Bubble_Chapter02_40200037_01": "Ehn-ne? (Where are all the academic publishing offices?)", "Main_Bubble_Chapter02_40200038_01": "En-nah-ehn! (Muahahahahahaha!)", "Main_Bubble_Chapter02_40200039_01": "En-nah-ehn! (Muahahahahahaha!)", "Main_Bubble_Chapter02_40200040_01": "Ehn-ne! (The charging station here is the tastiest~)", "Main_Bubble_Chapter02_40200040_02": "Ehn-nhe... (Eh?)", "Main_Bubble_Chapter02_40200041_01": "Ehn-ne... (But I'm a bit tight this month. Let's come again next month...)", "Main_Bubble_Chapter02_40200041_02": "Nah-nhe! (It's a deal!)", "Main_Bubble_Chapter02_40200042_01": "Meow! Meow-ow! Meooooow!", "Main_Bubble_Chapter02_40200043_01": "Meow-ow~", "Main_Bubble_Chapter02_40200043_02": "*&...%&...$*&", "Main_Bubble_Chapter02_40200044_01": "Meow...", "Main_Bubble_Chapter02_40200044_02": "Ehn-nah! Nhe! (Don't tap the cover of my power supply... Aaaaaah!)", "Main_Bubble_Chapter02_40200045_01": "Ehn-ne! (I promise, you'll see my transformation when we meet again!)", "Main_Bubble_Chapter02_40200046_01": "Ena... #%&... Nah...?", "Main_Bubble_Chapter02_40200047_01": "%#Ena... &... ♂...", "Main_Bubble_Chapter02_40200048_01": "En-nah... (%#En... &... ♂Nah...)", "Main_Bubble_Chapter02_40200049_01": "Meow-ow~", "Main_Bubble_Chapter02_40200049_02": "*&...%&...$*&", "Main_Bubble_Chapter02_40200050_01": "Meow...", "Main_Bubble_Chapter02_40200050_02": "Ehn-nah! Nhe! (Don't tap the cover of my power supply... Aaaaaah!)", "Main_Bubble_Chapter02_40200051_01": "&%...%$", "Main_Bubble_Chapter02_40200052_01": "Nhu-enh, nha-neh... (Bro! Hey! Bro!)", "Main_Bubble_Chapter02_40200053_01": "Nhu! Nha! (Hey! Ha!)", "Main_Bubble_Chapter02_40200054_01": "Nhu-neh... (Kitty kitty, you're a smart lil kitty baby~)", "Main_Bubble_Chapter02_40200054_02": "Meow...", "Main_Bubble_Chapter02_40200055_01": "Nhu-neh... (Lil kitty baby, come over here let me pet you, heehee~)", "Main_Bubble_Chapter02_40200055_02": "Meow-wowwww!!!", "Main_Bubble_Chapter02_40200056_01": "Ehn-ne! (Muddy plastic stew... Looks delicious...)", "Main_Bubble_Chapter02_40200057_01": "Nha-neh! (Hope you feel content every day!)", "Main_Bubble_Chapter02_40200058_01": "&%...%$", "Main_Bubble_Chapter02_40200059_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Bubble_Chapter02_40200060_01": "Ehn-na! (I'm suing you! I'm going to sue you!)", "Main_Bubble_Chapter02_40200061_01": "&%...%$", "Main_Bubble_Chapter02_40200062_01": "After some intense and exciting rewiring, Safety is back on its feet again!", "Main_Bubble_Chapter02_40200063_01": "Ehn-ne! (I need to hurry back and keep supervising the work...)", "Main_Bubble_Chapter02_40200064_01": "&%...%$", "Main_Bubble_Chapter02_40200065_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Bubble_Chapter02_40200066_01": "Ehn-ne! (Butler! Bring me my stomach pills.)", "Main_Bubble_Chapter02_40200067_01": "&%...%$", "Main_Bubble_Chapter02_40200068_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Bubble_Chapter02_40200069_01": "Ehn-na! (Ah! Pour! I'm going to pour like crazy! Ah! Pour!)", "Main_Bubble_Chapter02_40200070_01": "Ehn-ne! (What a fabulous day, but I don't have any Dennies. How unlucky.)", "Main_Bubble_Chapter02_40200071_01": "Ehn-na... (Being broke. Oh, what a terrible epidemic!...)", "Main_Bubble_Chapter02_40200072_01": "Ehn-ne... (I always wanna put things off till tomorrow.)", "Main_Bubble_Chapter02_40200072_02": "Ehn-ne... (I always wanna put things off so someone else will do them for me.)", "Main_Bubble_Chapter02_40200072_03": "Ehn-ne... (I always wanna put things off till tomorrow so someone else will do them for me..)", "Main_Bubble_Chapter02_40200073_01": "Ehn-ne... (I like spending. I'd spend a lot of Dennies on pretty things.)", "Main_Bubble_Chapter02_40200073_02": "Ehn-ne... (I'm stingy. I'd rather spend very few Dennies on ugly things.)", "Main_Bubble_Chapter02_40200073_03": "Ehn-ne... (I'd spend a lot of Dennies on ugly things...)", "Main_Bubble_Chapter02_40200074_01": "Ehn-neh...(*sigh*)", "Main_Bubble_Chapter02_40200075_01": "Ehn-neh...(*sigh*)", "Main_Bubble_Chapter02_40200076_01": "Ehn-ne... Ehn-ne... (Hungry... I'm so hungry...)", "Main_Bubble_Chapter02_40200077_01": "Noo-na! (I'm peckish...)", "Main_Bubble_Chapter02_40200078_01": "&%...%$", "Main_Bubble_Chapter02_40200079_01": "Ehn-na! (Levitating ghosts...)", "Main_Bubble_Chapter02_40200080_01": "&%...%$", "Main_Bubble_Chapter02_40200081_01": "Ehn-ne... (Well fried eggs...)", "Main_Bubble_Chapter02_40200082_01": "&%...%$", "Main_Bubble_Chapter02_40200083_01": "Ehn-noo... (♪~)", "Main_Bubble_Chapter02_40200084_01": "&%...%$", "Main_Bubble_Chapter02_40200085_01": "Ehn-neh... (Multiverse... Which universe is it this time...?)", "Main_Bubble_Chapter02_40200086_01": "Ehn-ne~ (I've earned more than enough here. Let's go check out Sixth Street next~)", "Main_Bubble_Chapter02_40200087_01": "Gotcha!", "Main_Bubble_Chapter02_40200087_02": "Spit the Dennies out!", "Main_Bubble_Chapter02_40200087_03": "Ehn-ne*&%...*& (Help...*&...%*&%)", "Main_Bubble_Chapter02_40200088_01": "Noo-ne? (Turn left... or right?)", "Main_Bubble_Chapter02_40200089_01": "Noo-nah! (It's the 325th in this month!)", "Main_Bubble_Chapter02_40200090_01": "Ehn-nhu? (Let me see, how much compensation have I got this time...)", "Main_Bubble_Chapter02_40200091_01": "Ehn-ne~ (I don't think there's any around here either. Let's go check out Sixth Street next~)", "Main_Bubble_Chapter02_40200092_01": "Ehn-ne... (My treasure detector... My love...)", "Main_Bubble_Chapter02_40200093_01": "Woof... Woof?", "Main_Bubble_Chapter02_40200094_01": "Ehn-ne... (Ugh... My treasure detector... Blech...)", "Main_Bubble_Chapter02_40200095_01": "Bzzz... Bzzzz...", "Main_Bubble_Chapter02_40200096_01": "Ehn-ne... (There's room for some improvements...)", "Main_Bubble_Chapter02_40200097_01": "&%...%$", "Main_Bubble_Chapter02_40200098_01": "Ehn-ne... (In the name of the Hollows, I'll punish you!)", "Main_Bubble_Chapter02_40200099_01": "&%...%$", "Main_Bubble_Chapter02_40200100_01": "&%...%$", "Main_Bubble_Chapter02_40200101_01": "Ehn-ne... (Fate...)", "Main_Bubble_Chapter02_40200102_01": "...", "Main_Bubble_Chapter02_40200103_01": "&%...%$", "Main_Bubble_Chapter02_40200104_01": "Nu-nah... (Dennies... gotta keep earning Dennies...)", "Main_Bubble_Chapter02_40200105_01": "&%...%$", "Main_Bubble_Chapter02_40200106_01": "Nu-nah... (Modern vending machines are so ruthless...)", "Main_Bubble_Chapter02_40200107_01": "&%...%$", "Main_Bubble_Chapter02_40200108_01": "Nu-nah, nu-nah... (Hmm, maybe I'll head down there later!)", "Main_Bubble_Chapter02_40200109_01": "Nu-nah! (All done!)", "Main_Bubble_Chapter02_40200109_02": "Nu-nah... (Oh, you're pretty good at this...)", "Main_Bubble_Chapter02_40200110_01": "Nu-nah? (Getting a plumbing license is tough now!)", "Main_Bubble_Chapter02_40200110_02": "Nu-nah! (Are you guys hiring Bangboo?)", "Main_Bubble_Chapter02_40200111_01": "Nu-nah... (First date...)", "Main_Bubble_Chapter02_40200112_01": "Nu-nah! (Fate... oh... fate!)", "Main_Bubble_Chapter02_40200113_01": "Ehn-ne~ (I've earned more than enough here. Let's go check out Sixth Street next~)", "Main_Bubble_Chapter02_40200114_01": "Nu-nah...nu-nah... (I already bought new battery... Just swap it, and you'll be able to stand up!)", "Main_Bubble_Chapter02_40200114_02": "Meow...", "Main_Bubble_Chapter02_40200115_01": "Ehn-nah! (Thank you!)", "Main_Bubble_Chapter02_40200116_01": "Nhu! Nha! (Hey! Yeah!)", "Main_Bubble_Chapter02_40200116_02": "I can't believe you really completed 100 challenges...", "Main_Bubble_Chapter02_40200117_01": "Sir, here's the 6000 Dennies for the tuition. Wanna make it double or nothing?", "Main_Bubble_Chapter02_40200117_02": "Forget it!", "Main_Bubble_Chapter02_40200118_01": "Ne-nu-na! Ne-nu-na! (Found it! Found it!)", "Main_Bubble_Chapter02_40200119_01": "Nu-nah... nuh... nuh... (The beverages from the old civilization must have... ugh... something exceptional about them... ugh... another sip... ugh... must be... ugh...)", "Main_Bubble_Chapter02_40200120_01": "Ehn-noo... (*cries*)", "Main_Bubble_Chapter02_40200121_01": "Ehn-nah! (Thank you!)", "Main_Bubble_Chapter02_40200122_01": "Nu↗-nah↘... (Whit shuid ah dae ...)", "Main_Bubble_Chapter02_40200123_01": "Nu↗nah↘! (Th' Bangboo in th' toon ur pure fancy! )", "Main_Bubble_Chapter02_40200124_01": "&%...%$", "Main_Bubble_Chapter02_40200125_01": "Ehn-na! (Thank you so much for today!)", "Main_Bubble_Chapter02_40200126_01": "&%...%$", "Main_Bubble_Chapter02_40200127_01": "Nu-nah... (Where's my next delivery going to? Let me check...)", "Main_Bubble_Chapter02_40200128_01": "&%...%$", "Main_Bubble_Chapter02_40200129_01": "&%...%$", "Main_Bubble_Chapter02_40200130_01": "Nu-nah... (Oh! My goodness! It's time to renew the subscription *&%...)", "Main_Bubble_Chapter02_40200131_01": "&%...%$", "Main_Bubble_Chapter02_40200132_01": "Nu-nah! (Coming, Sir! I'll just be making a small adjustment over here. No problem!)", "Main_Bubble_Chapter040_40410005_01": "Sir, the car in the station won't make it here. Looks like we'll have to take him back on foot.", "Main_Bubble_Chapter040_40410005_02": "No funny business. You hear?", "Main_Bubble_Chapter040_40410005_03": "Yeah... Yeah, sure.", "Main_Bubble_Chapter04_40410005_01": "Sir, the car in the station won't make it here. Looks like we'll have to take him back on foot.", "Main_Bubble_Chapter04_40410005_02": "No funny business. You hear?", "Main_Bubble_Chapter04_40410005_03": "Yeah... Yeah, sure.", "Main_Bubble_Chapter04_40480001_01": "Oh, what's the scoop? Customers are flooding in today...", "Main_Bubble_Chapter04_40480002_01": "The vehicle graveyard's a trek. Watch your back on the way there.", "Main_Bubble_Chapter04_40480003_01": "Hey, everyone! Here are your bikes!", "Main_Bubble_Chapter04_40480003_02": "Phew~ It sure is a real struggle for a tiny lady like myself to handle all this manual labor.", "Main_Bubble_Chapter050_48010010_01": "The Minerva Quarter case can be archived now. Could you handle it?", "Main_Bubble_Chapter050_48010010_02": "I finished organizing it yesterday. You can review it later.", "Main_Bubble_Chapter050_48010020_01": "Who was in charge of maintenance last time...?", "Main_Bubble_Chapter050_48010020_02": "Ah... that new intern. No wonder...", "Main_Bubble_Chapter050_48010030_01": "Bro, how about we sneak in and take a photo?", "Main_Bubble_Chapter050_48010030_02": "With that many fans... can we even squeeze in...?", "Main_Bubble_Chapter050_48010040_01": "Lady Hoshimi, we want to mass-produce custom t-shirts of you!", "Main_Bubble_Chapter050_48010040_02": "Lady Hoshimi, our company would love to discuss a sponsorship deal with you!", "Main_Bubble_Chapter050_48010040_03": "Ehn-ne-ne-ne!! (We want you to be our mentor!)", "Main_Bubble_Chapter050_48010040_04": "Er... You want me to be a tailoring mentor for external sponsorships?", "Main_Bubble_Chapter050_48010050_01": "Masamasa! Which of your fan works do you like the most?", "Main_Bubble_Chapter050_48010050_02": "Is it \"Arpeggio of Illness\"?", "Main_Bubble_Chapter050_48010050_03": "Or is it \"Aim and Heart\"?", "Main_Bubble_Chapter050_48010050_04": "What are these fan works even about...? Never mind, I don't want to know.", "Main_Bubble_Chapter050_48010060_01": "What do you have to eat to get blue skin?", "Main_Bubble_Chapter050_48010060_02": "No idea... Blueberries?", "Main_Bubble_Chapter050_48010060_03": "What do you eat to be as cute as Soukaku?", "Main_Bubble_Chapter050_48010070_01": "Ehn-ne? Ne-ne-ehn!", "Main_Bubble_Chapter050_48010070_02": "I heard the Bangboo from Section 6 is really handsome?", "Main_Bubble_Chapter050_48010070_03": "Why, do you want me to help you strike up a conversation?", "Main_Bubble_Chapter050_48010080_01": "Welcome, Section 6!", "Main_Bubble_Chapter050_48010090_01": "As expected of a star team...", "Main_Bubble_Chapter050_48010090_02": "When will my presentations be able to draw this kind of crowd?", "Main_Bubble_Chapter050_48010100_01": "Um... Little Soukaku, why are you staring at me?", "Main_Bubble_Chapter050_48010100_02": "Hehe~ Big sis, you've got candy in your left waist pocket, don't you?", "Main_Bubble_Chapter050_48010100_03": "Did Nagi tell you not to give me any yet?", "Main_Bubble_Chapter050_48010100_04": "Wow... Miss Tsukishiro is amazing, she even predicted that...", "Main_Bubble_Chapter050_48010110_01": "Hmm... Is your weapon considered ranged or melee?", "Main_Bubble_Chapter050_48010110_02": "Well, that depends on the distance between the enemy and me~", "Main_Bubble_Chapter050_48010120_01": "I'm taking a break...", "Main_Bubble_Chapter050_48010120_02": "What a coincidence, I also like red!", "Main_Bubble_Chapter050_48010130_01": "Weather's nice today.", "Main_Bubble_Chapter050_48010140_01": "Thank you for supporting Public Security, purr!", "Main_Chat_Chapter00_30000011_01": "Hello, Manager. I'm sorry, but the cafe isn't open today..", "Main_Chat_Chapter00_30000011_02": "Why not?", "Main_Chat_Chapter00_30000011_03": "I'm here to collect your rental tapes.", "Main_Chat_Chapter00_30000011_04": "Coff Cafe is currently getting new equipment and selecting new seasonal bean varieties. I'm looking forward to the newest batch of dark-roasted beans...", "Main_Chat_Chapter00_30000011_05": "But the delivery of goods on both sides has been delayed due to a Hollow, which means the coffee shop won't be able to do business for a while.", "Main_Chat_Chapter00_30000011_06": "Oh, hang on. I just remembered — one of the videotapes I rented out is almost overdue. I should take this chance to return it to you.", "Main_Chat_Chapter00_30000011_07": "Oh, that's right. One of the videotapes I rented out is almost overdue. Let me get it for you.", "Main_Chat_Chapter00_30000011_08": "I feel bad I can't serve you any coffee after you came all the way here...", "Main_Chat_Chapter00_30000011_09": "When will the coffee shop open again?", "Main_Chat_Chapter00_30000011_10": "It shouldn't be much longer. I can open again once the Hollow has settled down and we receive the new equipment and coffee beans.", "Main_Chat_Chapter00_30000011_11": "I look forward to seeing you there, Manager. ", "Main_Chat_Chapter00_30000011_12": "Give me a call when you're ready.", "Main_Chat_Chapter00_30000011_13": "I'll be there for sure.", "Main_Chat_Chapter00_30000011_14": "Very well. I'll be sure to notify you. Thank you for your support.", "Main_Chat_Chapter00_30000011_Name01": "Tin Master", "Main_Chat_Chapter00_30000012_01": "Business looks great at the video store today... I\u00A0can relax a little. You should get some rest too~ ", "Main_Chat_Chapter00_30000012_02": "Business looks great at the video store today. I can finally stop worrying about our bills... You should get some rest too, Belle.", "Main_Chat_Chapter01_30100177_01": "(Once the remote module is installed in the communications terminal, you'll be able to use the HDD conveniently at the Scott Outpost.)", "Main_Chat_Chapter01_30100177_02": "(The monitoring software installed in the communication terminal by the military \"has been neutralized by the disguise signals set up through the joint efforts of Fairy and Second Assistant — mainly Fairy's efforts.\")", "Main_Chat_Chapter01_30100177_03": "(—That's what Fairy's memo notes say. I hope she is reliable.)", "Main_Chat_Chapter01_30100177_04": "(\"Your digital privacy, including your illegal operations in the Hollow and off-the-record communications with Agents, is now under Fairy's comprehensive and reliable protection.\")", "Main_Chat_Chapter01_30100177_05": "(—At least that's what Fairy's memo notes say. Wait a minute, what's \"off-the-record communications with Agents\" supposed to mean?)", "Main_Chat_Chapter01_40100031_01": "...That's it...?", "Main_Chat_Chapter01_40100031_02": "Let's hit the teamilk shop instead.", "Main_Chat_Chapter01_40100031_03": "Tried the new challenge yet? How was it?", "Main_Chat_Chapter02_30200056_01": "Have you watched the latest episode of Twilight Ballet? The one about paranormal photos!", "Main_Chat_Chapter02_30200056_02": "Yes!", "Main_Chat_Chapter02_30200056_03": "No, I haven't...", "Main_Chat_Chapter02_30200056_04": "That's one of my latest masterpieces. It'd be great if you liked it too!", "Main_Chat_Chapter02_30200056_05": "But don't say I didn't warn you... Don't look at them at night by yourself, heh.", "Main_Chat_Chapter02_30200056_06": "I'm here at the building to take more photos for the second installment, but it's not going so well...", "Main_Chat_Chapter02_30200056_07": "I can't get a single paranormal photo no matter how many I take!", "Main_Chat_Chapter02_30200056_08": "Why is this happening? Do ghosts or spirits not exist at all?", "Main_Chat_Chapter02_30200056_09": "Hold on a minute, that doesn't sound like something the host of Twilight Ballet should say...", "Main_Chat_Chapter02_30200056_10": "Um, please take this, and forget what I just said!", "Main_Chat_Chapter02_30200056_11": "This is a Commemorative Coin from the Hollow Investigative Association. I found plenty of these near the Ballet Twins, and it's kind of fun to collect them.", "Main_Chat_Chapter02_30200056_12": "Stay tuned for more videos!", "Main_Chat_Chapter02_30200056_Name01": "Archie", "Main_Chat_Chapter02_30200057_01": "The host of the Twilight Ballet really went overboard this time...", "Main_Chat_Chapter02_30200057_02": "What happened?", "Main_Chat_Chapter02_30200057_03": "Did she do something to offend you?", "Main_Chat_Chapter02_30200057_04": "She didn't even know who I was!", "Main_Chat_Chapter02_30200057_05": "I've been working hard to debunk the absurd paranormal rumors from Twilight Ballet with the Alliance of Truth... How could this be?", "Main_Chat_Chapter02_30200057_06": "Science against ignorance! Truth against rumors! Shouldn't we be rivals for life?", "Main_Chat_Chapter02_30200057_07": "But I'm miles behind her in views and followers...", "Main_Chat_Chapter02_30200057_08": "What's more, I once wanted to confront her when I ran into her gathering content around here, but she thought I was just a fan trying to cotton up to her, and forced me to take one of these!", "Main_Chat_Chapter02_30200057_09": "Honestly, it's kind of cute...", "Main_Chat_Chapter02_30200057_10": "But it really bothers me, knowing it came from her! Please just take it and do whatever you want with it.", "Main_Chat_Chapter02_30200057_11": "Although, isn't this a nice gesture? Giving gifts to fans she encounters out of nowhere...", "Main_Chat_Chapter02_30200057_12": "...No, that can't be it! This must be how Twilight Ballet tricks fans and wins them over!", "Main_Chat_Chapter02_30200057_Name01": "Kaibara", "Main_Chat_Chapter02_30200058_01": "Something is stuck in the old and broken coin slot.", "Main_Chat_Chapter02_30200058_02": "After some digging, it turned out to be a somewhat rusty coin.", "Main_Chat_Chapter02_30200058_Name01": "Vending Machine", "Main_Chat_Chapter02_30200059_01": "A payphone that requires Dennies to use.", "Main_Chat_Chapter02_30200059_02": "An unused coin was found nearby. It looks... lonely.", "Main_Chat_Chapter02_30200059_Name01": "Telephone", "Main_Chat_Chapter02_30200060_01": "A wax model of a human hand sticks out from a drenched takeout bag...", "Main_Chat_Chapter02_30200060_02": "A coin is wedged between its fingers, seemingly asking for a passer-by to take it.", "Main_Chat_Chapter02_30200060_Name01": "Takeout Bag", "Main_Chat_Chapter02_30200061_01": "A coin sits on one of the steps of the ladder.", "Main_Chat_Chapter02_30200061_02": "Workers might slip and fall if they step on it, so it's better to take it away.", "Main_Chat_Chapter02_30200061_Name01": "Ladder", "Main_Chat_Chapter02_30200062_01": "Someone once said that knowledge is wealth.", "Main_Chat_Chapter02_30200062_02": "Has that person ever found a coin from pages that were stuck together?", "Main_Chat_Chapter02_30200062_Name01": "Magazine Stand", "Main_Chat_Chapter02_30200063_01": "Dull coins are scattered in the box.", "Main_Chat_Chapter02_30200063_02": "...Got shocked when picking it up.", "Main_Chat_Chapter02_30200063_Name01": "Crate", "Main_Chat_Chapter02_30200064_01": "A gleaming coin sits on the edge of the platform.", "Main_Chat_Chapter02_30200064_02": "...Judging from the distance, someone probably dropped it when they hopped over the railings.", "Main_Chat_Chapter02_30200064_Name01": "Edge of the Platform", "Main_Chat_Chapter02_30200065_01": "There's a coin under the bench.", "Main_Chat_Chapter02_30200065_02": "It must have fallen from someone's pocket when they stood up.", "Main_Chat_Chapter02_30200065_Name01": "Bench", "Main_Chat_Chapter02_30200066_01": "A counterfeit. Never thought I would fall for one...", "Main_Chat_Chapter02_30200066_02": "What's up?", "Main_Chat_Chapter02_30200066_03": "Well, being in this line of work, you're bound to slip up once or twice.", "Main_Chat_Chapter02_30200066_04": "*ahem*... Maybe you're right.", "Main_Chat_Chapter02_30200066_05": "This was quite the failure, though...", "Main_Chat_Chapter02_30200066_06": "I thought I got something good! I mean, doesn't \"a box from the old civilization that no one has ever opened\" sound good?", "Main_Chat_Chapter02_30200066_07": "I had to pull some strings to beat the other bidders, and I thought I could end up with a box full of treasure...", "Main_Chat_Chapter02_30200066_08": "When I pried it open, I found nothing but a few odds and ends, but to my surprise, there was a Commemorative Coin from the Hollow Investigative Association!", "Main_Chat_Chapter02_30200066_09": "Wow.", "Main_Chat_Chapter02_30200066_10": "Hollow? From the old civilization?", "Main_Chat_Chapter02_30200066_11": "Exactly! There was nothing like this back in the old civilization!", "Main_Chat_Chapter02_30200066_12": "You're collecting these, right? Here, take it! I don't ever want to see it again...", "Main_Chat_Chapter02_30200066_Name01": "Casey", "Main_Chat_Chapter02_30200067_01": "Do you know what's the biggest threat to the supply chain in my line of work?", "Main_Chat_Chapter02_30200067_02": "What is it?", "Main_Chat_Chapter02_30200067_03": "Ethical suppliers...", "Main_Chat_Chapter02_30200067_04": "\"Ethics? What's that? Can I eat it?\" I mean, why can't people have that mindset when they work with me?", "Main_Chat_Chapter02_30200067_05": "...What's with that look on your face? You're not going to report me, are you?", "Main_Chat_Chapter02_30200067_06": "...You won't, right? Right?", "Main_Chat_Chapter02_30200067_Name01": "Casey", "Main_Chat_Chapter02_30200068_01": "There is something important that I have to consult with the Companion of Justice!", "Main_Chat_Chapter02_30200068_02": "...What is it?", "Main_Chat_Chapter02_30200068_03": "I found this during equestrian today...", "Main_Chat_Chapter02_30200068_04": "There's a strange emblem on this coin...", "Main_Chat_Chapter02_30200068_05": "Is it a challenge letter from the Destroyers of New Eridu to the chosen one!?", "Main_Chat_Chapter02_30200068_06": "\"Strange emblem,\" you say...", "Main_Chat_Chapter02_30200068_07": "Why don't you take a better look?", "Main_Chat_Chapter02_30200068_08": "...Sorry, I had it upside down. Now it looks like the emblem of the Hollow Investigative Association...", "Main_Chat_Chapter02_30200068_09": "So it's just a Commemorative Coin? Boring.", "Main_Chat_Chapter02_30200068_10": "There are tons of these things in the fountain in my house. I think the housekeepers toss them in when they make wishes to get more time off.", "Main_Chat_Chapter02_30200068_11": "Can you take care of it for me? Thank you, Companion of Justice!", "Main_Chat_Chapter02_30200068_Name01": "Lilac", "Main_Chat_Chapter02_30200069_01": "The academic question I've been thinking about a lot recently is...", "Main_Chat_Chapter02_30200069_02": "When will I be able to save the world?", "Main_Chat_Chapter02_30200069_03": "Very soon.", "Main_Chat_Chapter02_30200069_04": "Why don't you think about something else?", "Main_Chat_Chapter02_30200069_05": "I can't wait. It's much more fun to save the world than to get into a good school!", "Main_Chat_Chapter02_30200069_06": "Companion of Justice... I know you ignore me or make fun of me sometimes, but I believe you will be by my side when the time comes. I just know it.", "Main_Chat_Chapter02_30200069_Name01": "Lilac", "Main_Chat_Chapter02_30200070_01": "Lisha and Dan said they found something interesting and just had to give it to me.", "Main_Chat_Chapter02_30200070_02": "What is it?", "Main_Chat_Chapter02_30200070_03": "This filthy coin.", "Main_Chat_Chapter02_30200070_04": "I already wiped it with hand sanitizer as much as I could, but it's still rusty and looks gross...", "Main_Chat_Chapter02_30200070_05": "...I don't like dirty currency. Will you keep it for me?", "Main_Chat_Chapter02_30200070_06": "I can, but...", "Main_Chat_Chapter02_30200070_07": "Isn't it a gift from your friends?", "Main_Chat_Chapter02_30200070_08": "Are you worried about Dan and Lisha? They won't mind.", "Main_Chat_Chapter02_30200070_09": "Or should I say... they don't dare?", "Main_Chat_Chapter02_30200070_10": "I have the deets on those idiots. I caught them pouring out the hand sanitizer I gave them once...", "Main_Chat_Chapter02_30200070_11": "They said that the sanitizer was too strong, and it hurt when they cried and rubbed their eyes.", "Main_Chat_Chapter02_30200070_12": "I don't get it. Why don't they just stop crying? Why do kids cry so much?", "Main_Chat_Chapter02_30200070_Name01": "Emmie", "Main_Chat_Chapter02_30200071_01": "It's not that I don't miss my dad, but I don't want to spend the weekend at his place at all.", "Main_Chat_Chapter02_30200071_02": "Why?", "Main_Chat_Chapter02_30200071_03": "His girlfriend is too young...", "Main_Chat_Chapter02_30200071_04": "Young enough that I can't treat her like an \"aunt\" or whatever.", "Main_Chat_Chapter02_30200071_05": "What am I supposed to call her then? By her name? Her job title? That's super weird.", "Main_Chat_Chapter02_30200071_06": "Don't you think sometimes adults ask too much of us?", "Main_Chat_Chapter02_30200071_Name01": "Emmie", "Main_Chat_Chapter02_30200072_01": "I went to a shop just now and bought some surprise boxes from their latest sale...", "Main_Chat_Chapter02_30200072_02": "I thought I was going to get a coupon for 888 Dennies off for anything over 1,000 Dennies, but I got this thing instead.", "Main_Chat_Chapter02_30200072_03": "A coupon for 888 off? That sure is a generous discount.", "Main_Chat_Chapter02_30200072_04": "What's this?", "Main_Chat_Chapter02_30200072_05": "Right? It's my dream to buy something with that kind of coupon.", "Main_Chat_Chapter02_30200072_06": "Too bad I didn't get one, and only got this instead.", "Main_Chat_Chapter02_30200072_07": "This is a Commemorative Coin from the Hollow Investigative Association... right?", "Main_Chat_Chapter02_30200072_08": "I don't have any use for it. You can have it if you want.", "Main_Chat_Chapter02_30200072_09": "...", "Main_Chat_Chapter02_30200072_10": "The odds for these surprise boxes don't feel right. I bet they're fake, or they already knew the contents of the boxes. I will get to the bottom of this!", "Main_Chat_Chapter02_30200072_11": "Just wait for my good news!", "Main_Chat_Chapter02_30200072_Name01": "Orlenda", "Main_Chat_Chapter02_30200073_01": "Don't I look like someone famous?", "Main_Chat_Chapter02_30200073_02": "I think so...", "Main_Chat_Chapter02_30200073_03": "New Eridu's Queen of Pop!", "Main_Chat_Chapter02_30200073_04": "...Exaggerated praise won't get you anywhere~", "Main_Chat_Chapter02_30200073_05": "Actually, everyone keeps telling me that I've got a pretty ordinary face since I was a kid...", "Main_Chat_Chapter02_30200073_06": "I was troubled by this when I was a student, but now it's an advantage when I'm investigating something. Amazing, right?", "Main_Chat_Chapter02_30200073_Name01": "Orlenda", "Main_Chat_Chapter02_30200074_01": "What did I get today from busking?", "Main_Chat_Chapter02_30200074_02": "A cup of iced teamilk!", "Main_Chat_Chapter02_30200074_03": "A three-inch hot dog!", "Main_Chat_Chapter02_30200074_04": "A broken umbrella!", "Main_Chat_Chapter02_30200074_05": "A newspaper from yesterday!", "Main_Chat_Chapter02_30200074_06": "And... ooh, shiny! What's this?", "Main_Chat_Chapter02_30200074_07": "A coin! Thank the heavens!", "Main_Chat_Chapter02_30200074_08": "Let's see how much it is...", "Main_Chat_Chapter02_30200074_09": "Hahaha! It's not even a Denny! Is this... an HIA Commemorative Coin?", "Main_Chat_Chapter02_30200074_10": "I heard from someone that you're collecting this. Take it!", "Main_Chat_Chapter02_30200074_11": "Please come support my performances next time! You don't even need to buy me teamilk! Hahaha!", "Main_Chat_Chapter02_30200074_Name01": "Tarshi", "Main_Chat_Chapter02_30200075_01": "The new Starlight Knight theme song...", "Main_Chat_Chapter02_30200075_02": "It's incredible!", "Main_Chat_Chapter02_30200075_03": "I prefer the original one.", "Main_Chat_Chapter02_30200075_04": "Yes... it's amazing! Of course!", "Main_Chat_Chapter02_30200075_05": "Just between the two of us... I prefer the original one too! Hahaha!", "Main_Chat_Chapter02_30200075_06": "Do you want me to sing it for you?", "Main_Chat_Chapter02_30200075_Name01": "Tarshi", "Main_Chat_Chapter02_30200076_01": "S—Sorry. I just found this...", "Main_Chat_Chapter02_30200076_02": "It's a really exquisite coin. Did you drop it?", "Main_Chat_Chapter02_30200076_03": "Thanks.", "Main_Chat_Chapter02_30200076_04": "Nope.", "Main_Chat_Chapter02_30200076_05": "Great...", "Main_Chat_Chapter02_30200076_06": "I—I see... Then, can you return this coin to its owner?", "Main_Chat_Chapter02_30200076_07": "I—I think I've used up my social battery to strike up conversations with others today... I need some time with my acquaintances to recover...", "Main_Chat_Chapter02_30200076_Name01": "Lynn", "Main_Chat_Chapter02_30200077_01": "I'm not sure why, Ruby has been avoiding me recently...", "Main_Chat_Chapter02_30200077_02": "Maybe... she dislikes you now?", "Main_Chat_Chapter02_30200077_03": "Maybe she's feeling guilty about something?", "Main_Chat_Chapter02_30200077_04": "H—H—How can you say something so terrible so casually?", "Main_Chat_Chapter02_30200077_05": "Ruby would never! Heh, I know her very well.", "Main_Chat_Chapter02_30200077_06": "Speaking of which, I promised to lend my exercise book to her, but she didn't take it home.", "Main_Chat_Chapter02_30200077_07": "Did I accidentally make her mad? I should ask Monna, or Ellen about it.", "Main_Chat_Chapter02_30200077_Name01": "Lynn", "Main_Chat_Chapter02_30200078_01": "Is that shiny thing on the ground my engagement ring?", "Main_Chat_Chapter02_30200078_02": "If you can help me pick it up, that would be great...", "Main_Chat_Chapter02_30200078_03": "Here you go!", "Main_Chat_Chapter02_30200078_04": "It doesn't look like a ring...", "Main_Chat_Chapter02_30200078_05": "Hmm, let me see...", "Main_Chat_Chapter02_30200078_06": "Oh, it's a coin. I couldn't see very well earlier.", "Main_Chat_Chapter02_30200078_07": "This isn't what I lost. I'm sorry, will you take care of it for me?", "Main_Chat_Chapter02_30200078_08": "The ring... Now that I think about it, I tossed it into the river decades ago.", "Main_Chat_Chapter02_30200078_09": "Heh, why did I think of it all of a sudden?", "Main_Chat_Chapter02_30200078_10": "Memories are wonderful, aren't they? Even at my age, I still find myself occasionally thinking of the person who gave me that ring.", "Main_Chat_Chapter02_30200078_Name01": "Granny Leisha", "Main_Chat_Chapter02_30200079_01": "I can't remember what I was going to buy. Just that it's something sweet...", "Main_Chat_Chapter02_30200079_02": "Teamilk?", "Main_Chat_Chapter02_30200079_03": "A new dessert?", "Main_Chat_Chapter02_30200079_04": "Maybe. For us old people, sometimes we need extra sugar.", "Main_Chat_Chapter02_30200079_05": "I did hear about a new dessert that's supposedly quite good, but what is it called again? These days, desserts have really long names...", "Main_Chat_Chapter02_30200079_Name01": "Granny Leisha", "Main_Chat_Chapter02_30200080_01": "I snuck a bite of Ellen's food and almost bit my tongue...", "Main_Chat_Chapter02_30200080_02": "There was something hard in the meatball! I spat it out, but it wasn't a human bone or anything. It was a coin...", "Main_Chat_Chapter02_30200080_03": "Errr...Human bone?", "Main_Chat_Chapter02_30200080_04": "Coin?", "Main_Chat_Chapter02_30200080_05": "Ahaha... Don't worry, it's, er... an inside joke between Monna and I?", "Main_Chat_Chapter02_30200080_06": "Anyway, that hard thing...", "Main_Chat_Chapter02_30200080_07": "Was this coin! It was in the middle of the meatball.", "Main_Chat_Chapter02_30200080_08": "And you seem to know what it is? Wow, you must be suuuper knowledgeable, so take it, please!", "Main_Chat_Chapter02_30200080_09": "I don't know if that's in every meatball, but Ellen ate the rest without batting an eye...", "Main_Chat_Chapter02_30200080_10": "I was sure I heard crunching noises. Ellen sure has some powerful teeth!", "Main_Chat_Chapter02_30200080_Name01": "Ruby", "Main_Chat_Chapter02_30200081_01": "Ahhh! I lost the homework that I borrowed from Lynn!", "Main_Chat_Chapter02_30200081_02": "Where did you lose it?", "Main_Chat_Chapter02_30200081_03": "Can you try to find it?", "Main_Chat_Chapter02_30200081_04": "I... I don't remember where I put it... Ugh...", "Main_Chat_Chapter02_30200081_05": "Lynn will never forgive me! She'll hold it against me for life if she has to explain it to the teacher because of me...", "Main_Chat_Chapter02_30200081_06": "I... I don't know why, but I think Ellen might be able to do something about this! Should I ask the place Ellen works for help?", "Main_Chat_Chapter02_30200081_Name01": "Ruby", "Main_Chat_Chapter02_30200082_01": "Something shiny is hiding in the shadows...", "Main_Chat_Chapter02_30200082_02": "A newly minted coin is picked up.", "Main_Chat_Chapter02_30200082_Name01": "Advert", "Main_Chat_Chapter02_30200083_01": "A dusty coin is buried near the root of the plant.", "Main_Chat_Chapter02_30200083_02": "Maybe it won't contaminate the soil, but better safe than sorry...", "Main_Chat_Chapter02_30200083_Name01": "Flower Bed", "Main_Chat_Chapter02_30200084_01": "A small, shiny object was kicked here by someone passing by.", "Main_Chat_Chapter02_30200084_02": "Turns out to be a coin. What is it doing in a place like this?", "Main_Chat_Chapter02_30200084_Name01": "Manhole Cover", "Main_Chat_Chapter02_30200085_01": "A HIA Commemorative Coin lies carefully inside the tire.", "Main_Chat_Chapter02_30200085_02": "Could someone have intentionally placed it here...?", "Main_Chat_Chapter02_30200085_Name01": "Tire", "Main_Chat_Chapter02_30200086_01": "Something shiny lies hidden beneath the rusty spring.", "Main_Chat_Chapter02_30200086_02": "Did some children try to slot a coin in to make their favorite toy move again?", "Main_Chat_Chapter02_30200086_Name01": "Broken Toy", "Main_Chat_Chapter02_30200087_01": "There is a coin tucked in the center of the heat sink. Is this some kind of prank?", "Main_Chat_Chapter02_30200087_02": "If it falls in, it could cause a malfunction. Let's just remove it.", "Main_Chat_Chapter02_30200087_Name01": "Air Conditioner", "Main_Chat_Chapter02_30200088_01": "A shiny object rolls onto the floor.", "Main_Chat_Chapter02_30200088_02": "Good news for the owner: it's not a part from the bicycle.", "Main_Chat_Chapter02_30200088_Name01": "Bicycle", "Main_Chat_Chapter02_30200089_01": "En-nah... (*sniff*... All I want is someone to pat my head... I'm a Fortune Bangboo, but why doesn't anyone like me...?)", "Main_Chat_Chapter02_30200089_02": "En-nah-ne-nu... (Could you give me a little pat? I'll bring fortune...)", "Main_Chat_Chapter02_30200089_03": "So cute! (Pet it)", "Main_Chat_Chapter02_30200089_04": "Bring me fortune? (Pet it!)", "Main_Chat_Chapter02_30200089_05": "Ehn-na... En-nah-ehn! (You've used the Fortune Bangboo service once! So that'll be 1 Denny~)", "Main_Chat_Chapter02_30200089_06": "Ehn-na... En-nah-ehn! (You've used the Fortune Bangboo service 10 times! As a new customer, you'll get a 20% discount. So that'll be 8 Dennies~)", "Main_Chat_Chapter02_30200089_07": "Where's the fortune?", "Main_Chat_Chapter02_30200089_08": "This is such a scam!", "Main_Chat_Chapter02_30200089_09": "Ehn-he? Ehn-noo~ (No one told me if it's upward or downward!)", "Main_Chat_Chapter02_30200089_10": "En-nah-ehn, ne-na-nah! (I've got the Terms of Service right here. So it's not a scam at all~ Just pay the Dennies~)", "Main_Chat_Chapter02_30200089_11": "Fortune Bangboo lifts one of its feet, revealing super-tiny writing that says, \"Fortune service, 1 Denny each time!\"", "Main_Chat_Chapter02_30200089_12": "Pay the Dennies", "Main_Chat_Chapter02_30200089_13": "Give it a beatdown", "Main_Chat_Chapter02_30200089_14": "En-nah! (Thank you for your generosity! I'll keep wishing you loads of Dennies!)", "Main_Chat_Chapter02_30200089_15": "Forget it. Consider it a donation.", "Main_Chat_Chapter02_30200089_16": "Ehn-ne...*&...*7... Ehn-ne-na! (You're so mean! I'm going to say \"You'll never get rich\" every single day!)", "Main_Chat_Chapter02_30200089_17": "Whatever, I'm materialistic anyway.", "Main_Chat_Chapter02_30200089_Name01": "One-Dennyboo", "Main_Chat_Chapter02_30200089_Name02": "Option", "Main_Chat_Chapter02_30200090_01": "Ehn-na... (Do you know any academic journal organizations around here, by any chance?)", "Main_Chat_Chapter02_30200090_02": "I\u00A0don't think so...", "Main_Chat_Chapter02_30200090_03": "Is there really such a place on this street?", "Main_Chat_Chapter02_30200090_04": "En-nah? Nu-na... (My mentor reviewed my thesis and mentioned a perfect place around here to publish it. So I thought I'd drop by and get more details!)", "Main_Chat_Chapter02_30200090_05": "Ehn-ne! (My mentor is usually mean to me, so I thought he'd reject my thesis this time too. But, surprise! He replied in less than 30 minutes and even suggested an organization for me to submit it to!)", "Main_Chat_Chapter02_30200090_06": "En-nah! (I finally got approval from my mentor!)", "Main_Chat_Chapter02_30200090_07": "En-nah? (But the name of that academic journal organization is weird, like \"Howl\" or something... Have you heard of it?)", "Main_Chat_Chapter02_30200090_08": "What exactly did your mentor say?", "Main_Chat_Chapter02_30200090_09": "An academic... organization?", "Main_Chat_Chapter02_30200090_10": "Ehn-ne... (My mentor was like, \"You call this stupid story your 'thesis'!? Why don't you just head to Howl's Newsstand and ask if they'll publish it?\")", "Main_Chat_Chapter02_30200090_11": "Nah-nu... (I've been walking around here but just can't find that organization. Perhaps you know where it is?)", "Main_Chat_Chapter02_30200090_12": "Now I kinda understand where your mentor's coming from...", "Main_Chat_Chapter02_30200090_13": "(Let's not tell this Bangboo the harsh truth...)", "Main_Chat_Chapter02_30200090_14": "En-nah. (You're weird. I'll ask someone else!)", "Main_Chat_Chapter02_30200090_Name01": "Thesis Bangboo", "Main_Chat_Chapter02_30200091_01": "En-nah! Nha-nah? (Hey... youngster! Want to see something cool? Muahaha...)", "Main_Chat_Chapter02_30200091_02": "Run!!!", "Main_Chat_Chapter02_30200091_03": "I`m not afraid of you! Bring it on!", "Main_Chat_Chapter02_30200091_04": "As you turn to run, the Bagboo lands right in front of you with a backflip and raises its paper bag with lightning speed — and on the back of the paper bag, there is a sketch of a Boollseye...", "Main_Chat_Chapter02_30200091_05": "En-nah-ehn! (Muahaha... your courage is commendable. Muahaha! Are you ready?)", "Main_Chat_Chapter02_30200091_06": "Just when you think that the Bagboo is about to pull out its cleaver, it unfurls the corner of its paper bag — and reveals a sketch of a Boollseye...", "Main_Chat_Chapter02_30200091_07": "En-nah-ehn! Ne-ne-nah! (Muahaha! Aren't you impressed? I knew everyone would be drawn to its unique aura!)", "Main_Chat_Chapter02_30200091_08": "Ehn-na! (But I'm nothing like those perverted Bangboo! Muahaha! I'll just admire its unique and aloof figure from afar!)", "Main_Chat_Chapter02_30200091_09": "That's what a stalker does...", "Main_Chat_Chapter02_30200091_10": "That sounds even creepier...", "Main_Chat_Chapter02_30200091_11": "En-nah-ehn? Nu-na-nhu! (It's all good as long as it doesn't find out. While I'm its fervent admirer, I won't do anything bad! No worries!)", "Main_Chat_Chapter02_30200091_Name01": "Muahaha Bangboo", "Main_Chat_Chapter02_30200092_01": "Ehn-ne! (Hey, Boo, have you tried the charging station here?)", "Main_Chat_Chapter02_30200092_02": "Nah-nu? (Hmm... no? But I thought all charging stations were the same?)", "Main_Chat_Chapter02_30200092_03": "Ne-nah-uh! (Nope. Charging stations have subtle differences. Some feature delicate amps, while others guarantee abundant power...)", "Main_Chat_Chapter02_30200092_04": "Nu-nah-na... (Now that you mention it... there are some subtle differences...)", "Main_Chat_Chapter02_30200092_05": "Ehn-ne-ehn-nah! (Of course, there's a difference! Hydroelectricity is velvety, while pyroelectricity is spicy. Public stations are only good for a basic charge, while private stations offer more refined surges... It's a very complex subject! And this place is my top rec! Once you've charged here, you'll never want to go anywhere else!)", "Main_Chat_Chapter02_30200092_06": "Ehn-na-ehn-ne! (The experience at their charging station is on a whole other level! Once you've tried charging there, you'll never want to go anywhere else!)", "Main_Chat_Chapter02_30200092_07": "Ena-na... Nu-nhu-ena, nhu-huh! (It starts with a weak electric current as an appetizer, then a short burst of electricity to whet your appetite, followed by several voltage changes to satisfy your cravings!)", "Main_Chat_Chapter02_30200092_08": "Ehn-he? (Oh... But isn't New Eridu powered exclusively by Ether energy? Would that make such a huge difference?)", "Main_Chat_Chapter02_30200092_09": "Ahn-ne-ehn-nhu... (Really? Ether electricity isn't good. It's all stored in factory-sealed energy modules. It's just soulless, mass-manufactured electricity.)", "Main_Chat_Chapter02_30200092_10": "Nah-nu! (Anyway, you'll understand once you give this place a try!)", "Main_Chat_Chapter02_30200092_Name01": "Gourmetboo", "Main_Chat_Chapter02_30200092_Name02": "Bangboo Waiting for Charging", "Main_Chat_Chapter02_30200093_01": "Meow! Meow-ow! Meooooow!", "Main_Chat_Chapter02_30200093_02": "(Why is this cat yowling...? Is she in trouble?)", "Main_Chat_Chapter02_30200093_03": "(There, there, little kitten. What's wrong?)", "Main_Chat_Chapter02_30200093_04": "Meow meow, meow meow meow!", "Main_Chat_Chapter02_30200093_05": "(Looks like she's asking me to follow her! Heheh, the cat whisperer strikes again!)", "Main_Chat_Chapter02_30200093_06": "(Me, follow you? Urgent? Is that what you`re saying? Anyway... Guess I'll tag along...)", "Main_Chat_Chapter02_30200093_07": "Following the yowling cat all the way to the end of the alley, you notice a Bangboo lying in the corner, twitching...\nThe Bangboo's power port is exposed, and a few wires are plugged into the wrong sockets. Maybe reconnecting them will fix it...?", "Main_Chat_Chapter02_30200093_Name01": "Yowling Gray Cat", "Main_Chat_Chapter02_30200094_01": "Meow-ow...", "Main_Chat_Chapter02_30200094_02": "*&...%&...$*&", "Main_Chat_Chapter02_30200094_03": "Help the Bangboo", "Main_Chat_Chapter02_30200094_04": "Maybe later", "Main_Chat_Chapter02_30200094_Name01": "Yowling Gray Cat", "Main_Chat_Chapter02_30200094_Name02": "Twitching Bangboo", "Main_Chat_Chapter02_30200095_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200096_01": "Ehn-ne... (En... nah? I can't believe I'm still conscious...)", "Main_Chat_Chapter02_30200096_02": "What happened?", "Main_Chat_Chapter02_30200096_03": "Your cat friend did an awesome job.", "Main_Chat_Chapter02_30200096_04": "Ehn-na... Nu-nah... (My power cover came loose, so I was heading to the maintenance office... but then this cat suddenly came running, grabbed my power cord, and started playing with it... and then everything went black...)", "Main_Chat_Chapter02_30200096_05": "Ehn-na?... Nhu-na! (No, she's not my friend! I was on my way to the maintenance office when this cat appeared out of nowhere! She messed up my power cord and knocked me out!)", "Main_Chat_Chapter02_30200096_06": "Meow...~♪~ meow...", "Main_Chat_Chapter02_30200096_07": "You look pretty guilty about it...", "Main_Chat_Chapter02_30200096_08": "Hey, don't try to play innocent!", "Main_Chat_Chapter02_30200096_09": "Meow-hmph!", "Main_Chat_Chapter02_30200096_10": "Nah-nu... Ena-nah! (Thanks to you, I'm back to life again! And you did a great job with the rewiring! Seems like you've got a talent for fixing Bangboo!)", "Main_Chat_Chapter02_30200096_11": "En-nah! (If you ever come across any other Bangboo that need help in the future, don't hesitate to rewire them!)", "Main_Chat_Chapter02_30200096_Name01": "Fixed Bangboo", "Main_Chat_Chapter02_30200096_Name02": "Meowing Gray Cat", "Main_Chat_Chapter02_30200097_01": "Ehn-na! (Hey, bro! How are you doing?)", "Main_Chat_Chapter02_30200097_02": "Ehn-na! (Oh, wait! I just realized you haven't taken any safety precautions — safety helmets are mandatory when working on a construction site!)", "Main_Chat_Chapter02_30200097_03": "I'm just passing by...", "Main_Chat_Chapter02_30200097_04": "You don't have one on either!", "Main_Chat_Chapter02_30200097_05": "Ehn-na! (I see! Looks like you've accidentally wandered onto a construction site, so it's forgivable that you don't have a helmet on!)", "Main_Chat_Chapter02_30200097_06": "Ehn-na ehn-na! (But don't worry! You and I are connected, bro! If you run into any trouble around here, I'll be there in an instant to protect you! Bro!!!)", "Main_Chat_Chapter02_30200097_07": "Ehn-na! (My bro! You take care!)", "Main_Chat_Chapter02_30200097_08": "Ehn-na? Ehn-na! (Bro! I'm drop-proof and shock-resistant! You and I are different!)", "Main_Chat_Chapter02_30200097_09": "Ehn-na ehn-na! (But smelling like plastic is the price I have to pay for that. Not like you bro, you smell so nice...)", "Main_Chat_Chapter02_30200097_10": "Ehn-na ehn-na! (We should go to a hot spring sometime. You can touch my chassis and feel the difference between our textures, bro!)", "Main_Chat_Chapter02_30200097_Name01": "Broboo", "Main_Chat_Chapter02_30200098_01": "&%...%$", "Main_Chat_Chapter02_30200098_02": "Help the Bangboo", "Main_Chat_Chapter02_30200098_03": "Maybe later", "Main_Chat_Chapter02_30200098_Name01": "Transforming Bangboo", "Main_Chat_Chapter02_30200099_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200100_01": "En-nah! (Carton Warrior! Transform!)", "Main_Chat_Chapter02_30200100_02": "Nah-nu... Nah? (Transform!... Transform... TRANSFORM! Why isn't it working? I've even reconnected all the cables...)", "Main_Chat_Chapter02_30200100_03": "Something must be wrong with your chant.", "Main_Chat_Chapter02_30200100_04": "You were indeed pretty close to transforming...", "Main_Chat_Chapter02_30200100_05": "Ehn-ne? (Really? So... Carton Armor! Merge!... Light of Hope! Super Carton!... Suit up! Armor Form!)", "Main_Chat_Chapter02_30200100_06": "En-nah!! (Really!? What did you see? What did I almost transform into!?)", "Main_Chat_Chapter02_30200100_07": "A recyclable Bangboo.", "Main_Chat_Chapter02_30200100_08": "En-nah-nu... (*sob* Why doesn't it work? Am I not the Chosen Bangboo? Why can't I transform...?)", "Main_Chat_Chapter02_30200100_09": "Nah-nu! Nu-na-nhu! (No, I can't give up here! Oh, wait... I've got a new idea! I'll give it another shot!)", "Main_Chat_Chapter02_30200100_10": "En-nuh! (Thanks for everything~)", "Main_Chat_Chapter02_30200100_Name01": "Transforming Bangboo", "Main_Chat_Chapter02_30200100_Name02": "Option", "Main_Chat_Chapter02_30200101_01": "Ena... #%&... Nah...?", "Main_Chat_Chapter02_30200101_02": "Help the Bangboo", "Main_Chat_Chapter02_30200101_03": "Maybe later", "Main_Chat_Chapter02_30200101_Name01": "Treasure Hunt Bangboo", "Main_Chat_Chapter02_30200102_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200103_01": "En-nah? (Are you the kind person who saved me?)", "Main_Chat_Chapter02_30200103_02": "Neh-nah. (I'll remember your kindness, and when I find the legendary treasure hidden in this city, I'll share a part of it with you.)", "Main_Chat_Chapter02_30200103_03": "Nah-na-nu! (By the way, did you happen to see the rude person who took my treasure detector?)", "Main_Chat_Chapter02_30200103_04": "When I arrived, all I saw was you lying there...", "Main_Chat_Chapter02_30200103_05": "Do you remember who took it?", "Main_Chat_Chapter02_30200103_06": "Ena-nah... (I remember it was a tall, furry guy with huge paws and sharp teeth. I was searching for treasures in the neighborhood, and he suddenly came at me, clenched his teeth around my detector, and wouldn't let go...)", "Main_Chat_Chapter02_30200103_07": "Nah-nu! (But thank you for your timely help in getting me back on my feet. I believe that rude person mustn't have gone too far. I'll go look for him!)", "Main_Chat_Chapter02_30200103_08": "The Exploreboo expresses its gratitude and leaves. You cannot help but wonder if it will manage to retrieve its detector.", "Main_Chat_Chapter02_30200103_Name01": "Treasure Hunt Bangboo", "Main_Chat_Chapter02_30200104_01": "%#Ena... &... ♂...", "Main_Chat_Chapter02_30200104_02": "Help the Bangboo", "Main_Chat_Chapter02_30200104_03": "Maybe later", "Main_Chat_Chapter02_30200104_Name01": "♥ Bangboo", "Main_Chat_Chapter02_30200105_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200106_01": "En-nah... (%#En... &... ♂Nah...)", "Main_Chat_Chapter02_30200106_02": "(Huh... is it still not fixed yet?)", "Main_Chat_Chapter02_30200106_03": "(This Bangboo is acting strange. What happened?)", "Main_Chat_Chapter02_30200106_04": "Ehn-na... (&*%~(^ω~)❥(^_-)~)", "Main_Chat_Chapter02_30200106_05": "Take it easy.", "Main_Chat_Chapter02_30200106_06": "Don't come over here!", "Main_Chat_Chapter02_30200106_07": "Ehn-ne... ((灬♥ω♥灬)... En-neh...)", "Main_Chat_Chapter02_30200106_08": "I appreciate the sentiment.", "Main_Chat_Chapter02_30200106_09": "Goodbye!", "Main_Chat_Chapter02_30200106_10": "En-nah... ((^-^)ゝ)", "Main_Chat_Chapter02_30200106_Name01": "♥ Bangboo", "Main_Chat_Chapter02_30200107_01": "Meow-ow~", "Main_Chat_Chapter02_30200107_02": "*&...%&...$*&", "Main_Chat_Chapter02_30200107_03": "Help it out!", "Main_Chat_Chapter02_30200107_04": "Maybe later", "Main_Chat_Chapter02_30200107_Name01": "Yowling Cat", "Main_Chat_Chapter02_30200107_Name02": "Poor Bangboo", "Main_Chat_Chapter02_30200108_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200109_01": "Ehn-ne... (En... nah? I can't believe I'm still conscious...)", "Main_Chat_Chapter02_30200109_02": "What happened?", "Main_Chat_Chapter02_30200109_03": "Your cat friend did an awesome job.", "Main_Chat_Chapter02_30200109_04": "Ehn-na... Nu-nah... (My power cover came loose, so I was heading to the maintenance office... but then this cat suddenly came running, grabbed my power cord, and started playing with it... and then everything went black...)", "Main_Chat_Chapter02_30200109_05": "Ehn-na?... Nhu-na! (No, she's not my friend! I was on my way to the maintenance office when this cat appeared out of nowhere! She messed up my power cord and knocked me out!)", "Main_Chat_Chapter02_30200109_06": "Meow...~♪~ meow...", "Main_Chat_Chapter02_30200109_07": "You look pretty guilty about it...", "Main_Chat_Chapter02_30200109_08": "Hey, don't try to play innocent!", "Main_Chat_Chapter02_30200109_09": "Meow-hmph!", "Main_Chat_Chapter02_30200109_Name01": "Poor Bangboo", "Main_Chat_Chapter02_30200109_Name02": "Meowing Cat", "Main_Chat_Chapter02_30200110_01": "Ehn! Na! Ehn! (Let's fight! Huh! Ha! Pow!)", "Main_Chat_Chapter02_30200110_02": "Give it a fair fight!", "Main_Chat_Chapter02_30200110_03": "Tickle its tummy!", "Main_Chat_Chapter02_30200110_04": "Challenger Bangboo smacks their thigh before tossing out a handful of salt to one side. With an \"Ehn-na,\" Challenger Bangboo rushes forth, leaps up, and delivers a sharp strike to the knee!\nWow, Challenger Bangboo has delivered an awe-inspiring defeat!", "Main_Chat_Chapter02_30200110_05": "Ehn! Na! Ehn! (My 26th win! Another step closer to my ultimate goal! You have been a worthy opponent! I hope we get a chance to fight again soon! Huh! Ha! Pow!)", "Main_Chat_Chapter02_30200110_06": "What goal is that?", "Main_Chat_Chapter02_30200110_07": "Ehn! Na! Ehn! (If I win 100 matches, then I can get the chance to take another shot at the master! My goal is to defeat him! Huh! Ha! Pow!)", "Main_Chat_Chapter02_30200110_08": "I give Challenger Bangboo a bear hug, limiting its movements as it writhes around like crazy, and deliver a crushing defeat!", "Main_Chat_Chapter02_30200110_09": "Ehn! Na! Ehn! (Is that actually a legit way to seize the advantage? You've really opened up my eyes here! I've learned something new! Maybe I can also use this move in my duel against the master! Huh! Ha! Pow!)", "Main_Chat_Chapter02_30200110_10": "Ehn! Na! Ehn! (If I can win with this move, I'll definitely make sure to tell that master that you were the one who taught me it.)", "Main_Chat_Chapter02_30200110_11": "Please, forget about that move...", "Main_Chat_Chapter02_30200110_Name01": "Challenger Bangboo", "Main_Chat_Chapter02_30200110_Name02": "Option", "Main_Chat_Chapter02_30200111_01": "Ehn-ah nah! (Come and see my cute little baby! Isn't it cute, the way it digs up the dirt like that?)", "Main_Chat_Chapter02_30200111_02": "Meow...", "Main_Chat_Chapter02_30200111_03": "What's it burying?", "Main_Chat_Chapter02_30200111_04": "I'm more of a dog person.", "Main_Chat_Chapter02_30200111_05": "Ehn-na... (It just did its business, and it's digging to cover up its own scent. What a clever little baby!)", "Main_Chat_Chapter02_30200111_06": "Give your kid a little privacy...", "Main_Chat_Chapter02_30200111_07": "Ehn-na ehn-ah! (Humans with their terrible taste! How can you just say you're a dog person like that in front of cute kitties like us! How disrespectful!)", "Main_Chat_Chapter02_30200111_08": "Cats don't care...", "Main_Chat_Chapter02_30200111_09": "Ehn-na! Ehn-na! (What a blessing it is for this cute little cat to be here. Such a brilliant catty face! I just want to plunge my whole face into its little paw pads and give them a hearty huff!)", "Main_Chat_Chapter02_30200111_10": "Ehn-na! (The fact you can manage to keep so calm really shows that you're someone who doesn't know how to enjoy the good things in life...)", "Main_Chat_Chapter02_30200111_11": "Ahhh... *huff huff huff*!", "Main_Chat_Chapter02_30200111_12": "Have fun with that... I'm off.", "Main_Chat_Chapter02_30200111_13": "Ehn-na! (That's right! Once it's done burying its business, you can have one of its paws to huff!)", "Main_Chat_Chapter02_30200111_14": "Ehn-na... (Hmph, you've got no taste!)", "Main_Chat_Chapter02_30200111_Name01": "Catloverboo", "Main_Chat_Chapter02_30200111_Name02": "Digging Cat", "Main_Chat_Chapter02_30200111_Name03": "Option", "Main_Chat_Chapter02_30200112_01": "Ehn-na! (Got anything you don't want that I can have? I'll be eternally grateful and will put it to good use!)", "Main_Chat_Chapter02_30200112_02": "No...", "Main_Chat_Chapter02_30200112_03": "How about a bottle cap?", "Main_Chat_Chapter02_30200112_04": "Ehn-na... (Oh, I see... Well, I'm very happy that you came to talk with me. Let me show you a little hospitality!)", "Main_Chat_Chapter02_30200112_05": "Ehn-na! (Yup yup yup! Thank you very much! I'll fashion this bottle cap into a button to button up my sleeping bag... Please let me show you a little hospitality as a way of saying thanks!)", "Main_Chat_Chapter02_30200112_06": "Ehn-na ehn-na! (Please look up there. This is my open-air gym and you'll often hear the sound of vigorous thwacks like cheers. If you like, you can unwind with a little cardio in here!)", "Main_Chat_Chapter02_30200112_07": "Ehn-na! (After your workout, please sample this drink I've carefully concocted. It's a unique mix that blends last month's rainwater with the rainwater from the month before!)", "Main_Chat_Chapter02_30200112_08": "Ehn-na! Ehn-na! (Finally, I made you up some grass clod cakes! I rolled up some grass into the fresh mud on the construction site — it's top-quality stuff, and I don't just take it out lightly!)", "Main_Chat_Chapter02_30200112_09": "What an optimistic Bangboo...", "Main_Chat_Chapter02_30200112_10": "What special hospitality...", "Main_Chat_Chapter02_30200112_11": "Ehn-na! (This is my way of survival. Fully using and enjoying what's around you; that's the real meaning of wealth! You can try this type of lifestyle whenever you feel like you don't have enough.)", "Main_Chat_Chapter02_30200112_Name01": "Survivalistboo", "Main_Chat_Chapter02_30200113_01": "&%...%$", "Main_Chat_Chapter02_30200113_02": "Help the Bangboo", "Main_Chat_Chapter02_30200113_03": "Maybe later", "Main_Chat_Chapter02_30200113_Name01": "Complaint Bangboo", "Main_Chat_Chapter02_30200114_01": "Ehn-na! (What savages! I'm gonna sue them! This is assault! No, it's premeditated murder!)", "Main_Chat_Chapter02_30200114_02": "What happened?", "Main_Chat_Chapter02_30200114_03": "Murder just for unplugging a power cable?", "Main_Chat_Chapter02_30200114_04": "Ehn-na ah! (I'm just putting forward my objection... After all, they're the ones who admitted that they love to eat canned fish!)", "Main_Chat_Chapter02_30200114_05": "Ehn-na! (That's one of my core Bangboo gimmicks! They plagiarized my Bangboo gimmick! It's not unreasonable for me to object to something like that, right?)", "Main_Chat_Chapter02_30200114_06": "Ehn-na! Ehn-na ah... (I don't even really like canned fish, but it's still a Bangboo gimmick that I put in the work and came up with myself. If they want to use this as their own gimmick, shouldn't they pay me a licensing fee to use it?)", "Main_Chat_Chapter02_30200114_07": "Ehn-na! (Besides, it wasn't like I was mean about it. All I did was keep reminding them, day and night. I didn't even resort to any violence whatsoever! And what about them? What did they do!)", "Main_Chat_Chapter02_30200114_08": "Ehn-na! (They had the temerity to use me following them for seven days as an excuse, saying I was noisy, and messing with my power cable so that I couldn't make any noise! Can you believe such a terrible act of wanton violence?!)", "Main_Chat_Chapter02_30200114_09": "Ehn-na! (So I'm suing! I want to sue!)", "Main_Chat_Chapter02_30200114_10": "They're already being pretty lenient...", "Main_Chat_Chapter02_30200114_11": "I feel like pulling out your power cable, too.", "Main_Chat_Chapter02_30200114_Name01": "Complaint Bangboo", "Main_Chat_Chapter02_30200115_01": "&%...%$", "Main_Chat_Chapter02_30200115_02": "Help the Bangboo", "Main_Chat_Chapter02_30200115_03": "Maybe later", "Main_Chat_Chapter02_30200115_Name01": "Safety", "Main_Chat_Chapter02_30200116_01": "Ehn-na... (Er.. *ahem*! You saw nothing!)", "Main_Chat_Chapter02_30200116_02": "Ehn-na! Ehn-na! (As a foreman, it's a real shot to the ego to malfunction during work hours!)", "Main_Chat_Chapter02_30200116_03": "It's not your fault.", "Main_Chat_Chapter02_30200116_04": "I want some hush money for this.", "Main_Chat_Chapter02_30200116_05": "Ehn-na... (You are so empathetic! I remember you — you're working with our president! Sounds like you're jackals from the same pack, and both equally ruthless!)", "Main_Chat_Chapter02_30200116_06": "You should be more careful about the words you use...", "Main_Chat_Chapter02_30200116_07": "Ehn-na? (Hush money? But I've already spent this month's salary... How about next month's salary, then? If I don't pay my salary to you next month, then you can shout whatever you like about me to the rafters and I promise not to complain a peep!)", "Main_Chat_Chapter02_30200116_08": "I would complain...", "Main_Chat_Chapter02_30200116_09": "Ehn-na! (Anyway, thank you for today!)", "Main_Chat_Chapter02_30200116_Name01": "Safety", "Main_Chat_Chapter02_30200116_Name02": "Option", "Main_Chat_Chapter02_30200117_01": "&%...%$", "Main_Chat_Chapter02_30200117_02": "Help the Bangboo", "Main_Chat_Chapter02_30200117_03": "Maybe later", "Main_Chat_Chapter02_30200117_Name01": "Alphaboo", "Main_Chat_Chapter02_30200118_01": "Ehn-na? (Who are you, and what do you want with me?)", "Main_Chat_Chapter02_30200118_02": "You were down.", "Main_Chat_Chapter02_30200118_03": "I saved you.", "Main_Chat_Chapter02_30200118_04": "Ehn-na... (Darn it, my insomnia has been acting up lately, and I was so busy I must've forgotten to eat again...)", "Main_Chat_Chapter02_30200118_05": "Ehn-na... (Human, you saw my weak side. Curses, I never let anyone see me in such a state of embarrassment.)", "Main_Chat_Chapter02_30200118_06": "Ehn-na. (Go on, how many Dennies will it take for you to forget everything you just saw?)", "Main_Chat_Chapter02_30200118_07": "I don't need your money...", "Main_Chat_Chapter02_30200118_08": "1,000,000,000 Dennies.", "Main_Chat_Chapter02_30200118_09": "Ehn-na. (Hmm? What kind of trick...? Playing hard to get? Hm, I'll admit, you've managed to catch my attention, human.)", "Main_Chat_Chapter02_30200118_10": "Ehn-na. (Hmm? Interesting. Human, your greed has successfully piqued my interest. Very well, I will remember you.)", "Main_Chat_Chapter02_30200118_11": "What an annoying Bangboo...", "Main_Chat_Chapter02_30200118_12": "Please stop talking.", "Main_Chat_Chapter02_30200118_13": "Ehn-ne. (Hah! Human, the way you express your disgust yet deep down still yearn for me really whets my appetite.)", "Main_Chat_Chapter02_30200118_Name01": "Alphaboo", "Main_Chat_Chapter02_30200119_01": "&%...%$", "Main_Chat_Chapter02_30200119_02": "Help the Bangboo", "Main_Chat_Chapter02_30200119_03": "Maybe later", "Main_Chat_Chapter02_30200119_Name01": "Hollerboo", "Main_Chat_Chapter02_30200120_01": "Ehn-na! (I love pouring concrete! It softens up my silicone!)", "Main_Chat_Chapter02_30200120_02": "Ehn-na! (I love pouring concrete! It clears up my circuits!)", "Main_Chat_Chapter02_30200120_03": "Ehn-na! (I love pouring concrete! It makes my inorganic matter flourish!)", "Main_Chat_Chapter02_30200120_04": "Ehn-na! (I'm going to pour like my life depends on it! I'm going to pour like crazy! I'm going to pour all day and all night!)", "Main_Chat_Chapter02_30200120_05": "Ehn-na! (I'll pour so ruthlessly! I'll pour so loudly! I'll pour without a care in the world what anyone else thinks!)", "Main_Chat_Chapter02_30200120_06": "Ehn-na! (Pour it! Pour concrete all over me! Pour it! Burst my eardrums with your drill!)", "Main_Chat_Chapter02_30200120_07": "Ehn-na! (Ah! Pour! Ah! Pour! Ah!)", "Main_Chat_Chapter02_30200120_08": "Ehn-na! (What a great concrete pourer! What a great drill! What a great reinforced concrete pillar!)", "Main_Chat_Chapter02_30200120_09": "Ehn-na! (Let's get ruthless! Forget all mercy! Pour like heck! Let's get pouring!)", "Main_Chat_Chapter02_30200120_10": "Ehn-na! (Look! Nobody can stop me! Nobody can question me! Nobody can beat me! Ah... Pour pour pour!)", "Main_Chat_Chapter02_30200120_11": "(Maybe the wires got crossed...?)", "Main_Chat_Chapter02_30200120_12": "(Ah... pour!)", "Main_Chat_Chapter02_30200120_Name01": "Hollerboo", "Main_Chat_Chapter02_30200121_01": "Ehn-na? (Are you here to listen to one of my poems? They're one Denny each~)", "Main_Chat_Chapter02_30200121_02": "I'll pass!", "Main_Chat_Chapter02_30200121_03": "Let's hear it.", "Main_Chat_Chapter02_30200121_04": "Ehn-na. (On such a cloudless day, I sigh...)", "Main_Chat_Chapter02_30200121_05": "Ehn-na. (Such perfect weather, yet naught a Denny.)", "Main_Chat_Chapter02_30200121_06": "Ehn-na. (Because the Dennies are melting away in my pocket, like ice cream.)", "Main_Chat_Chapter02_30200121_07": "Ehn-na. (No Dennies to spend. Too lazy to earn more.)", "Main_Chat_Chapter02_30200121_08": "Ehn-na. (The vastness of New Eridu, now swept up by the tide of an epidemic.)", "Main_Chat_Chapter02_30200121_09": "Ehn-na. (At first, only one person and one Bangboo were infected. But as time passed, everyone became doomed. If you ask me the name of this scourge, I will tell you...)", "Main_Chat_Chapter02_30200121_10": "Ehn-na. (Being broke. Oh, what a terrible epidemic!)", "Main_Chat_Chapter02_30200121_11": "Ehn-na. (I am angry. I stomp my feet. I shout in rage — my money's always spent so soon!)", "Main_Chat_Chapter02_30200121_12": "Ehn-na. (Okay, you can clap now.)", "Main_Chat_Chapter02_30200121_13": "Feels like I've heard that somewhere else before...", "Main_Chat_Chapter02_30200121_14": "(Applause!)", "Main_Chat_Chapter02_30200121_Name01": "Poetboo", "Main_Chat_Chapter02_30200122_01": "Ehn-na! (We are holding the first \"Worst Bangboo\" competition! Thank you for being our judge for this!)", "Main_Chat_Chapter02_30200122_02": "Let's get judging.", "Main_Chat_Chapter02_30200122_03": "What's this for?", "Main_Chat_Chapter02_30200122_04": "Ehn-na... (If something happens, I get really anxious!)", "Main_Chat_Chapter02_30200122_05": "Ehn-na... (If something happens, I throw!)", "Main_Chat_Chapter02_30200122_06": "Ehn-na... (If something happens, I'll sit down on the ground anxiously and throw!)", "Main_Chat_Chapter02_30200122_07": "Ehn-na! (When I talk, I shout which disturbs others!)", "Main_Chat_Chapter02_30200122_08": "Ehn-na... (When I talk, I never have anything good to say!)", "Main_Chat_Chapter02_30200122_09": "Ehn-na! (When I talk, I shout, disturb others, and I never have anything good to say!)", "Main_Chat_Chapter02_30200122_10": "Ehn-na? (What do you think? Have you made your decision...?)", "Main_Chat_Chapter02_30200122_11": "Why does it feel like I`m being insulted...", "Main_Chat_Chapter02_30200122_12": "No. 3! It's gotta be 3!", "Main_Chat_Chapter02_30200122_13": "Ehn-na? (Ah... So you're just the same then, too? Then you've got to come and join in the next time we do this!)", "Main_Chat_Chapter02_30200122_14": "Ehn-na! (Thank you for your impartial judgment! The inaugural \"Worst Bangboo\" goes to Candidateboo 3!)", "Main_Chat_Chapter02_30200122_Name01": "Candidateboo 1", "Main_Chat_Chapter02_30200122_Name02": "Candidateboo 2", "Main_Chat_Chapter02_30200122_Name03": "Candidateboo 3", "Main_Chat_Chapter02_30200123_01": "Ehn-na... (*sigh*...)", "Main_Chat_Chapter02_30200123_02": "What are you doing?", "Main_Chat_Chapter02_30200123_03": "*sigh*...", "Main_Chat_Chapter02_30200123_04": "Ehn-na... (Sighing...)", "Main_Chat_Chapter02_30200123_05": "Why?", "Main_Chat_Chapter02_30200123_06": "Ehn-na... (*sigh*...)", "Main_Chat_Chapter02_30200123_07": "?", "Main_Chat_Chapter02_30200123_08": "Ehn-na... (I'm called Sighboo and I just sigh. It doesn't mean anything. *sigh*...)", "Main_Chat_Chapter02_30200123_09": "Ehn-na... (*sigh*...)", "Main_Chat_Chapter02_30200123_10": "*sigh*...", "Main_Chat_Chapter02_30200123_11": "Ehn-na... (*sigh*...)", "Main_Chat_Chapter02_30200123_12": "*sigh*...", "Main_Chat_Chapter02_30200123_13": "Ehn-na... (*sigh*...)", "Main_Chat_Chapter02_30200123_14": "*sigh*...", "Main_Chat_Chapter02_30200123_15": "Ehn-na... (Looks like you've got a lot on your mind. It's so nice to have someone to sigh with who doesn't ask me anything. I feel much better now...)", "Main_Chat_Chapter02_30200123_Name01": "Sighboo", "Main_Chat_Chapter02_30200123_Name02": "Option", "Main_Chat_Chapter02_30200124_01": "Ehn-na! (I'm hungry... so hungry...)", "Main_Chat_Chapter02_30200124_02": "Ehn-na... (I've already drawn my daily feed of power to keep my vitals going... but I still feel hungry...)", "Main_Chat_Chapter02_30200124_03": "Do Bangboo also diet?", "Main_Chat_Chapter02_30200124_04": "Charging power won`t impact your weight...", "Main_Chat_Chapter02_30200124_05": "Ehn-na! (I'm not trying to control my weight, only my battery charge.)", "Main_Chat_Chapter02_30200124_06": "Ehn-na... (A Bangboo with 30% charge looks more attractive and charming, but I feel so hungry with only 30% charge...)", "Main_Chat_Chapter02_30200124_07": "I have no idea what controlling battery charge means.", "Main_Chat_Chapter02_30200124_08": "Is this what beauty standards for Bangboo are like?", "Main_Chat_Chapter02_30200124_09": "Ehn-na? (Actually, I don't really understand your human concept of weight loss and dieting either, but I feel like the principles are pretty much the same...)", "Main_Chat_Chapter02_30200124_10": "Ehn-na! (Pretty much... They say that a Bangboo with 30% battery gives off more ambiance... Uh...)", "Main_Chat_Chapter02_30200124_Name01": "Hungerboo", "Main_Chat_Chapter02_30200125_01": "&%...%$", "Main_Chat_Chapter02_30200125_02": "Help the Bangboo", "Main_Chat_Chapter02_30200125_03": "Maybe later", "Main_Chat_Chapter02_30200125_Name01": "Ghost Catcher Bangboo", "Main_Chat_Chapter02_30200126_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200127_01": "Ehn-na! (Looks like the trap was a success!)", "Main_Chat_Chapter02_30200127_02": "A double-edged trap?", "Main_Chat_Chapter02_30200127_03": "Ehn-na! (No, it's a trap for catching levitating ghosts!)", "Main_Chat_Chapter02_30200127_04": "Ehn-nah~ (I'm not sure if it's related to how this place is always so empty, but there always seem to be ghosts here.)", "Main_Chat_Chapter02_30200127_05": "Ehn-na! (They make these rustling noises, sometimes wandering solo, sometimes in a pack levitating and spinning around in the air.)", "Main_Chat_Chapter02_30200127_06": "Ehn-na! (But whatever you do, don't let them catch you — otherwise, they'll suddenly cover your whole head. It's really dangerous!)", "Main_Chat_Chapter02_30200127_07": "St—Stop talking...", "Main_Chat_Chapter02_30200127_08": "...Really?", "Main_Chat_Chapter02_30200127_09": "Ehn-na! (Oh! There comes one floating over right now! Check it out!)", "Main_Chat_Chapter02_30200127_10": "Gazing off into the direction the Sharkboo is pointing, you can see a yellow plastic bag being blown by the wind, floating in mid-air...", "Main_Chat_Chapter02_30200127_11": "Ehn-na! (See that!)", "Main_Chat_Chapter02_30200127_12": "That's a plastic bag, my guy...", "Main_Chat_Chapter02_30200127_13": "(Just nod along with it)", "Main_Chat_Chapter02_30200127_14": "Ehn-na! (!!! Just a plastic bag? Aw, I thought I'd discovered a ghost... I was planning on catching one to show off to my friend... *sob*... Why...)", "Main_Chat_Chapter02_30200127_15": "Ehn-na! (Right? I gonna do my best to catch one and show it off to my friend... My trap is definitely gonna get it!)", "Main_Chat_Chapter02_30200127_Name01": "Ghost Catcher Bangboo", "Main_Chat_Chapter02_30200127_Name02": "Option", "Main_Chat_Chapter02_30200128_01": "&%...%$", "Main_Chat_Chapter02_30200128_02": "Help the Bangboo", "Main_Chat_Chapter02_30200128_03": "Maybe later", "Main_Chat_Chapter02_30200128_Name01": "Butler", "Main_Chat_Chapter02_30200129_01": "After some intense and exciting rewiring, Butler is back on its feet again!", "Main_Chat_Chapter02_30200130_01": "Ehn-na. (Thank you very much for your help. I remember you. You're one of my master's trusted companions.)", "Main_Chat_Chapter02_30200130_02": "Ehn-na. (I was just practicing my over-easy egg-flipping skills. They say open environments are more relaxing, so I thought perhaps practicing here might increase my chance of success.)", "Main_Chat_Chapter02_30200130_03": "Ehn-na. (I never expected I'd fail... and I was so bewildered as I tried to flip the eggs that I accidentally jammed the spatula into my power cable slot.)", "Main_Chat_Chapter02_30200130_04": "That sure is some bewilderment...", "Main_Chat_Chapter02_30200130_05": "Can you show me how you managed that?", "Main_Chat_Chapter02_30200130_06": "Ehn-na. (My apologies, how embarrassing. I'll keep practicing and working on how to fry eggs. Once I've got that down, I'll definitely invite you over to try some.)", "Main_Chat_Chapter02_30200130_07": "Butler gives it another go right before you... As expected, it jams its spatula into its power cable slot once more...\nYou almost fall over yourself helping it reconnect the power supply...\nIn the future, don't joke around so easily, because this Bangboo will take it seriously!", "Main_Chat_Chapter02_30200130_Name01": "Butler", "Main_Chat_Chapter02_30200131_01": "&%...%$", "Main_Chat_Chapter02_30200131_02": "Help the Bangboo", "Main_Chat_Chapter02_30200131_03": "Maybe later", "Main_Chat_Chapter02_30200131_Name01": "Flatterboo", "Main_Chat_Chapter02_30200132_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200133_01": "Ehn-na! (Thank you so much for helping me out! You must be the kindest human in the whole world!)", "Main_Chat_Chapter02_30200133_02": "Ehn-na! (When you look in the mirror this morning, did you commend how good-looking you are for three solid minutes? If not, then please — allow me!)", "Main_Chat_Chapter02_30200133_03": "Ehn-na! (My praise for you might seem a little out of the blue, and you might just be feeling a little anxious and lost right now — but please believe that to others, you shine with radiance!)", "Main_Chat_Chapter02_30200133_04": "Ehn-na! (Also, please never worry that you're ever alone, or that there's nobody out there who likes you. At the very least, I R-E-A-L-L-Y super-duper like you!!!)", "Main_Chat_Chapter02_30200133_05": "Ehn-na! (You're someone who reaches out a helping hand to a Bangboo in need. I bet your life has been one of quiet and magnanimous giving. There may be some who can't see it, but there are definitely those who can feel the warmth of your radiance!)", "Main_Chat_Chapter02_30200133_06": "Ehn-na! (I hope you keep your head held high and that you have a wonderful day!)", "Main_Chat_Chapter02_30200133_Name01": "Flatterboo", "Main_Chat_Chapter02_30200134_01": "&%...%$", "Main_Chat_Chapter02_30200134_02": "Help the Bangboo", "Main_Chat_Chapter02_30200134_03": "Maybe later", "Main_Chat_Chapter02_30200134_Name01": "Multiverseboo", "Main_Chat_Chapter02_30200135_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200136_01": "Ehn-na! (The bell! Is it ringing again? I think I can hear the clocktower ringing again...)", "Main_Chat_Chapter02_30200136_02": "Ehn-na... (But I still haven't jumped out of this timeline yet...)", "Main_Chat_Chapter02_30200136_03": "Er... What're you talking about?", "Main_Chat_Chapter02_30200136_04": "Maybe you need to microwave a banana.", "Main_Chat_Chapter02_30200136_05": "Ehn-na! (My world was destroyed in a cataclysmic disaster, and if I can change the timeline to rebuild causality, then perhaps I could save my home world!)", "Main_Chat_Chapter02_30200136_06": "Ehn-na... (I can already feel that this timeline isn't right... There has to be a timeline out there where noodles aren't savory! That's the only timeline that can truly impact my home timeline...)", "Main_Chat_Chapter02_30200136_07": "Ehn-na... ehn-na! (I have to keep jumping into other timelines! Or it'll be too late!)", "Main_Chat_Chapter02_30200136_08": "The Bangboo bounces off muttering something about timelines, saving the world, and noodles...", "Main_Chat_Chapter02_30200136_09": "Ehn-na! (Y—Y—You—You know about it! Someone in this timeline actually understands!)", "Main_Chat_Chapter02_30200136_10": "Ehn-na! (Maybe you've already forked to the β-timeline... When you guys eat fries, do you dip them in soy sauce or ice cream?)", "Main_Chat_Chapter02_30200136_11": "Ketchup.", "Main_Chat_Chapter02_30200136_12": "Nothing at all.", "Main_Chat_Chapter02_30200136_13": "Our timeline is one of tolerance.", "Main_Chat_Chapter02_30200136_14": "Ehn-na! (Th—Then this isn't even the β-timeline? But I'm sure that I'm far enough away from my original timeline now... I'm going to keep jumping on, then. I have to find a way to save everyone!)", "Main_Chat_Chapter02_30200136_15": "Ehn-na! (Thank you! But I have to say: fries with soy sauce is the best way to go... That's the way everyone does it back in my timeline!)", "Main_Chat_Chapter02_30200136_16": "The Bangboo bounces off muttering something about timelines, fries, and saving the world...", "Main_Chat_Chapter02_30200136_Name01": "Multiverseboo", "Main_Chat_Chapter02_30200137_01": "Stay outta our way! Today we're gonna teach this scammer Bangboo a lesson!", "Main_Chat_Chapter02_30200137_02": "Ehn-^$*&-na...%&# (I-&%$... I'm not $^*#&...)", "Main_Chat_Chapter02_30200137_03": "It's busted.", "Main_Chat_Chapter02_30200137_04": "Switch it out for me.", "Main_Chat_Chapter02_30200137_05": "*tsk*... Count yourself lucky.", "Main_Chat_Chapter02_30200137_06": "*tsk*... Whatever. It's just 20 Dennies and we're just teaching it a lesson.", "Main_Chat_Chapter02_30200137_07": "After the two angry guys leave, One-Dennyboo quickly scoops up all the Dennies and stands up...", "Main_Chat_Chapter02_30200137_08": "Ehn-na... (Th—Thank you... You still helped me, even though I've been bad...)", "Main_Chat_Chapter02_30200137_09": "Just don't do it again.", "Main_Chat_Chapter02_30200137_10": "One Denny to pat you once, it's not some unforgivable crime.", "Main_Chat_Chapter02_30200137_11": "Ehn-na ehn-na! (I promise I won't anymore because I've finally saved up 100 Dennies! Every time I got close in the past, someone would snatch away the last one from me!)", "Main_Chat_Chapter02_30200137_12": "Ehn-na ah-na-noo! (Now I can buy a new power supply for my friend!)", "Main_Chat_Chapter02_30200137_13": "Ehn-na~ ehn-na! (It's been in power-saving mode for a few days now. I'm gonna have so much to tell it once I replace the power supply!)", "Main_Chat_Chapter02_30200137_14": "One-Dennyboo hugs its 100 Dennies tight and heads off with a skip in its step! But who's its friend..?", "Main_Chat_Chapter02_30200137_Name01": "Angry Young Man", "Main_Chat_Chapter02_30200137_Name02": "One-Dennyboo", "Main_Chat_Chapter02_30200137_Name03": "Unfriendly Young Man", "Main_Chat_Chapter02_30200138_01": "Ehn-na?! (Ahhh!! Who's that? I'm sorry. My sight's blocked, so I couldn't see you. I promise I'm not some weird, bad Bangboo. If I've been inappropriate, then I'll leave right away...)", "Main_Chat_Chapter02_30200138_02": "So you really couldn't see me, then...", "Main_Chat_Chapter02_30200138_03": "Pull out the dart and you'll be able to see properly.", "Main_Chat_Chapter02_30200138_04": "Ehn-na... ehn-na ah... (Y—Yes... I don't like seeing scary, fighty things, so I decided to just keep my eyes covered...)", "Main_Chat_Chapter02_30200138_05": "Ehn-na... (N—No no... I don't like seeing scary, fighty things, so I covered my eyes on purpose...)", "Main_Chat_Chapter02_30200138_06": "Ehn-na ehn-na... (I—I'll be straight with you — it's not just fighting that scares me. Dropping an ice cream, car crashes, meteorites crashing into us... they're all scary...)", "Main_Chat_Chapter02_30200138_07": "Ehn-na noo... (So to keep me from facing all of this, I always stick a paper dartboard securely over the middle of my face.)", "Main_Chat_Chapter02_30200138_08": "Ehn-na... (And I feel like something weird has been following me these days, so I've been too scared to take it off... I'm scared that I'll see something scary! *sob*...)", "Main_Chat_Chapter02_30200138_09": "Ehn-na! (Ah! I've been blathering on about me and you must be getting bored... So I'll head off now!)", "Main_Chat_Chapter02_30200138_10": "Anxietyboo scampers away in a flash...\nYou thought that it had a dart on its face due to some unique sense of style or hobby... but in the end it was just because of shyness and fear...", "Main_Chat_Chapter02_30200138_Name01": "Anxietyboo", "Main_Chat_Chapter02_30200139_01": "Ehn... ehn-na... ah-noo! (Hmm... those colors you're wearing... black and orangey... yellow... it's a little bit forced, but let's get on with it anyway!)", "Main_Chat_Chapter02_30200139_02": "Get on with what?", "Main_Chat_Chapter02_30200139_03": "What's wrong with my clothes?", "Main_Chat_Chapter02_30200139_04": "Ehn-na! (Your color scheme seems to be modeled on mine. We're both matching black with yellow!)", "Main_Chat_Chapter02_30200139_05": "Ehn-nah ehn-na-noo-na ah-noo! (*ahem* I am merely standing up for myself in objection to you copying my color scheme. I hope you will take reasonable steps to address this, otherwise, I cannot exclude the possibility of defending my rights via civil lawsuit!)", "Main_Chat_Chapter02_30200139_06": "Ehn-na! (This is a cease and desist! If you'd like to negotiate a settlement, you can pay me 1,000 Dennies and I will no longer pursue this case!)", "Main_Chat_Chapter02_30200139_07": "Orange and yellow are different!", "Main_Chat_Chapter02_30200139_08": "I'm broke. Sue me.", "Main_Chat_Chapter02_30200139_09": "Ehn-na! (Looks like you're not an easy one to trick. But next time I'll find a way to twist the situation to my advantage!)", "Main_Chat_Chapter02_30200139_10": "Ehn-na? Ehn-na! (Whatever, I'll let you off the hook today. I've sent out enough cease-and-desists this month anyway~ So who needs you!)", "Main_Chat_Chapter02_30200139_Name01": "Complaint Bangboo", "Main_Chat_Chapter02_30200140_01": "Ehn-na! Ehn-na! (I remember you — you're the kind person who helped me out last time!)", "Main_Chat_Chapter02_30200140_02": "You ever find that detector you were looking for?", "Main_Chat_Chapter02_30200140_03": "What are you doing here?", "Main_Chat_Chapter02_30200140_04": "Ehn-na... (Not yet... That rude fellow has legs three times longer than mine. There's no way I could possibly catch up to him...)", "Main_Chat_Chapter02_30200140_05": "Ehn-na... (That rude fellow stole my detector and I chased him all the way here, but I was completely outta my depth. I couldn't get my detector back...)", "Main_Chat_Chapter02_30200140_06": "Ehn-na! (It's around here somewhere, and he'd definitely be scared of someone like you! Please, could you help me get back my treasure detector?)", "Main_Chat_Chapter02_30200140_07": "Ehn-na... (That's my beloved tool, and it's more important to me than any treasure it could possibly find. Even if it were broken, I'd still keep it with me...)", "Main_Chat_Chapter02_30200140_08": "Sure, I'll give you a hand.", "Main_Chat_Chapter02_30200140_09": "Ehn-na! (You really are a kind person! The fellow who stole my detector has a fluffy coat and a mouth full of fangs. Thank you so much!)", "Main_Chat_Chapter02_30200140_Name01": "Treasure Hunt Bangboo", "Main_Chat_Chapter02_30200140_Name02": "Option", "Main_Chat_Chapter02_30200141_01": "Woof!", "Main_Chat_Chapter02_30200141_02": "(A fluffy coat and a mouth full of fangs... Could this be the perp?)", "Main_Chat_Chapter02_30200141_03": "(A fluffy coat and a mouth full of fangs... Could this be the perp?)", "Main_Chat_Chapter02_30200141_04": "After a moment of hesitation, the dog regurgitates a plastic handle that looks like it came from the detector...\nEven though it's wrecked and still covered in saliva, let's take it back to show the Exploreboo...", "Main_Chat_Chapter02_30200141_Name01": "Rampaging Dog", "Main_Chat_Chapter02_30200142_01": "Ehn-na? (Did you find it?)", "Main_Chat_Chapter02_30200142_02": "Only the remains...", "Main_Chat_Chapter02_30200142_03": "Well, part of it...", "Main_Chat_Chapter02_30200142_04": "Ehn-na! Ahn-noo... ehn... (That rude fellow chewed up my darling into... this? Well, thank you so much for bringing me back a piece of it. I'll take that...)", "Main_Chat_Chapter02_30200142_05": "Hand it over to the Exploreboo", "Main_Chat_Chapter02_30200142_06": "Ehn-na... (Despite its ruined state... *retching*... it's still like a best friend to me... *retching*... I don't care if it's covered in saliva or... *retching*... bad breath... *retching*)", "Main_Chat_Chapter02_30200142_07": "Ehn... ehn-na... ah! (Thank you so much for today... *retching*... Once I buy another detector and dig up that treasure, I'll be sure to... *retching*... fulfill my part of the deal and share part of it with you... *retching*)", "Main_Chat_Chapter02_30200142_Name01": "Treasure Hunt Bangboo", "Main_Chat_Chapter02_30200142_Name02": "Option", "Main_Chat_Chapter02_30200143_01": "Bzzt... zzzt...", "Main_Chat_Chapter02_30200143_02": "Help the Bangboo", "Main_Chat_Chapter02_30200143_03": "Maybe later", "Main_Chat_Chapter02_30200143_Name01": "Scientist Bangboo", "Main_Chat_Chapter02_30200144_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200145_01": "Ehn-na! (Another failure. Looks like this power box can't withstand the energy inside a direct strike from a bolt of lightning...)", "Main_Chat_Chapter02_30200145_02": "Surely there's a safer way to store power...?", "Main_Chat_Chapter02_30200145_03": "Don't play such risky games!", "Main_Chat_Chapter02_30200145_04": "Ehn-na? (What are you talking about? This is one of my experiments, and safety has never entered the equation.)", "Main_Chat_Chapter02_30200145_05": "Ehn-na? (What are you talking about? Radical experimentation always entails taking risks.)", "Main_Chat_Chapter02_30200145_06": "Ehn-na... ehn-na... (\"Life is one big risk. Otherwise, we're just a bunch of randomly-assorted molecules drifting inertly throughout the universe.\")", "Main_Chat_Chapter02_30200145_07": "Ehn-na... (That would be sad indeed. I still have many things I'd like to achieve, so I have to keep taking risks.)", "Main_Chat_Chapter02_30200145_08": "Ehn-na. (Oh yes, by the way — that was a direct quote just then from a genius but lonely scientist.)", "Main_Chat_Chapter02_30200145_09": "Ehn-na! (Thanks so much for today. Once my experiment is ratified by the world, I'll be sure to include you in my thank-you speech.)", "Main_Chat_Chapter02_30200145_Name01": "Scientist Bangboo", "Main_Chat_Chapter02_30200146_01": "&%...%$", "Main_Chat_Chapter02_30200146_02": "Help the Bangboo", "Main_Chat_Chapter02_30200146_03": "Maybe later", "Main_Chat_Chapter02_30200146_Name01": "Transforming Bangboo", "Main_Chat_Chapter02_30200147_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200148_01": "Ehn-na! (O cardboard box with your latent Hollow power, reveal thy true might. Your chosen Bangboo is here before you! Ether crystal power... TRANSFORM!)", "Main_Chat_Chapter02_30200148_02": "Ehn-na... noo? (TRANSFORM! ... tra—transform!? Why isn't it working? I reconnected all the cables and everything...)", "Main_Chat_Chapter02_30200148_03": "Something must be wrong with your chant.", "Main_Chat_Chapter02_30200148_04": "In the name of Hollows, I'll destroy you!", "Main_Chat_Chapter02_30200148_05": "Ehn-na? (Let me think up another chant, then... hmm...)", "Main_Chat_Chapter02_30200148_06": "Ehn-na? (Huh, is that the correct chant? Let me try again, then!)", "Main_Chat_Chapter02_30200148_Name01": "Transforming Bangboo", "Main_Chat_Chapter02_30200149_01": "&%...%$", "Main_Chat_Chapter02_30200149_02": "Help the Bangboo", "Main_Chat_Chapter02_30200149_03": "Maybe later", "Main_Chat_Chapter02_30200149_Name01": "Unconscious Justaboo", "Main_Chat_Chapter02_30200150_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200151_01": "Ehn-na... (Am I dead...?)", "Main_Chat_Chapter02_30200151_02": "Yes. Congratulations on your reincarnation.", "Main_Chat_Chapter02_30200151_03": "You very nearly almost were...", "Main_Chat_Chapter02_30200151_04": "Ehn-na!!! (What world is this? Wow! Another world in which I can finally become king? A world where I no longer need to mop up after others?!)", "Main_Chat_Chapter02_30200151_05": "Ehn-na? (No, wait, why does my body feel so strange? And why am I making these strange sounds...?)", "Main_Chat_Chapter02_30200151_06": "Ehn-na! (Are you the one who summoned me here? Tell me, now — am I some kind of mythical creature in this world? The kind that people worship and bring tribute to, who never has to lift a finger?)", "Main_Chat_Chapter02_30200151_07": "(No way, actually? Someone who reincarnated?)", "Main_Chat_Chapter02_30200151_08": "(Is this guy for real?)", "Main_Chat_Chapter02_30200151_09": "Ehn-na! (I can see you're stunned, and I get it! I'm going off to find some humans and demand tribute from them. Happy days, here I come~)", "Main_Chat_Chapter02_30200151_10": "The reincarnated Bangboo wanders off... Here's hoping everything goes well in this issue of \"I Was Reborn as a Bangboo in New Eridu\"!", "Main_Chat_Chapter02_30200151_11": "Ehn-na? (Why does my body feel so strange? And why am I making these strange sounds...?)", "Main_Chat_Chapter02_30200151_12": "Ehn-na... (Wait?! Have I somehow been reborn?! Where am I? Who am I? Don't tell me I'm finally free from a life of endless spreadsheets?!)", "Main_Chat_Chapter02_30200151_13": "Ehn-na!!! (And judging from my appearance... Am I some kinda pet in this world? I look really cute... Oh wow! My dream of turning into a cat came true! Finally, I'll never have to work again! All I have to do is wait for random strangers to feed me!)", "Main_Chat_Chapter02_30200151_14": "Bangboo are low-cost labor...", "Main_Chat_Chapter02_30200151_15": "Bangboo have to work, too.", "Main_Chat_Chapter02_30200151_16": "Ehn... ehn-na? (Huh... w—what... y—you're lying...)", "Main_Chat_Chapter02_30200151_17": "Ehn... na... (You guys put a cute little thing like this to work...? Have I been reincarnated into a world that's even more cruel than before?)", "Main_Chat_Chapter02_30200151_18": "Yup...", "Main_Chat_Chapter02_30200151_19": "Welcome to life as a Bangboo in New Eridu!", "Main_Chat_Chapter02_30200151_20": "Ehn-na... ehn-nan-noo... (Let's try a new getting reincarnated again into something else then...)", "Main_Chat_Chapter02_30200151_21": "The reincarnated Bangboo leaves, crestfallen... here's hoping everything goes well on their pathway to employment!", "Main_Chat_Chapter02_30200151_Name01": "Reincarnated Bangboo", "Main_Chat_Chapter02_30200152_01": "&%...%$", "Main_Chat_Chapter02_30200152_02": "Help the Bangboo", "Main_Chat_Chapter02_30200152_03": "Maybe later", "Main_Chat_Chapter02_30200152_Name01": "Curled-Up Justaboo", "Main_Chat_Chapter02_30200153_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200154_01": "Ehn-na... (I... I didn't do anything weird just then, did I?)", "Main_Chat_Chapter02_30200154_02": "Just a short circuit.", "Main_Chat_Chapter02_30200154_03": "Why do you ask?", "Main_Chat_Chapter02_30200154_04": "Ehn-na... (Whew... that's great!)", "Main_Chat_Chapter02_30200154_05": "Ehn-na... (Because I lost consciousness in an instant just now...)", "Main_Chat_Chapter02_30200154_06": "Ehn-na! Ehn-na-noo... (I just saw the Bangboo of my dreams off in the distance, and all these different ways I could flirt rushed into my CPU... I think I got overloaded...)", "Main_Chat_Chapter02_30200154_07": "Ehn-na! (Well, at least I got the chance to get close, and didn't end up embarrassing myself!)", "Main_Chat_Chapter02_30200154_08": "Ehn-na! (Plus, I believe that fate will bring us together again some time soon!)", "Main_Chat_Chapter02_30200154_09": "Thanks for everything~", "Main_Chat_Chapter02_30200154_Name01": "Curled-Up Justaboo", "Main_Chat_Chapter02_30200155_01": "Hey, it's me. We've met again.", "Main_Chat_Chapter02_30200155_02": "What brings you to Lumina Square?", "Main_Chat_Chapter02_30200155_03": "Just running some errands.", "Main_Chat_Chapter02_30200155_04": "I'm the one who wants to ask questions here...", "Main_Chat_Chapter02_30200155_05": "\"Errands\"? Well, I often wonder why everyone in this city has to be so busy with errands. Staying alive itself doesn't have to be so tiring and troublesome...", "Main_Chat_Chapter02_30200155_06": "Is it really weird that a trash can runs around the city? I go wherever I'm needed. That's just how the universe works.", "Main_Chat_Chapter02_30200155_07": "Looks like you already know this place pretty well. I bet you've found some shiny stuff here, too.", "Main_Chat_Chapter02_30200155_08": "They might not look exactly like the ones you're familiar with, but I'll accept them.", "Main_Chat_Chapter02_30200155_09": "Bring me any HIA Commemorative Coins you run into... as they won't do you any good anyway.", "Main_Chat_Chapter02_30200155_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200156_01": "Well, thanks for your hard work... Oh, it wasn't that hard, you say? Well, you must be at least more hard-working than I am, that's for sure.", "Main_Chat_Chapter02_30200156_02": "Ask about the collection progress", "Main_Chat_Chapter02_30200156_03": "It'd be cool if I could get {trash_remain_size(304017)} more commemorative coins... This page in my collection will be complete.", "Main_Chat_Chapter02_30200156_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200157_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200157_02": "I need some clues...", "Main_Chat_Chapter02_30200157_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200157_04": "Area Clues", "Main_Chat_Chapter02_30200157_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_01": "So, I heard that you may find some commemorative coins around the metro station... Maybe you want to go there check it out?", "Main_Chat_Chapter02_30200158_02": "People passing by have mentioned seeing coins near Public Security and Richard Teamilk.", "Main_Chat_Chapter02_30200158_03": "Oh, right. You might find coins near the statue in the middle of the square. Want to stop by for some noodles?", "Main_Chat_Chapter02_30200158_04": "If you're on the hunt for commemorative coins, why not check the entrance of the HIA? Oh, just a casual remark.", "Main_Chat_Chapter02_30200158_05": "By the way, some people have spotted coins around the cinema.", "Main_Chat_Chapter02_30200158_06": "I heard there might be coins around the parking lot. It'd be awesome if someone could get them for me...", "Main_Chat_Chapter02_30200158_07": "Rumor has it there are coins near the gardening shop. Want to try your luck?", "Main_Chat_Chapter02_30200158_08": "There are whispers that some coins got lost around the coffee shop and massage parlor... Go see if you can find them.", "Main_Chat_Chapter02_30200158_09": "Someone told me there might be coins near the hotpot restaurant. Then again, they could've been talking about the sandpit where kids play... Want to try your luck there?", "Main_Chat_Chapter02_30200158_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name02": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name03": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name04": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name05": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name06": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name07": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name08": "Sage in a Barrel", "Main_Chat_Chapter02_30200158_Name09": "Sage in a Barrel", "Main_Chat_Chapter02_30200159_01": "A ghost told me there might be commemorative coins on the upper walkway of Ballet Twins. Would you believe in ghosts?", "Main_Chat_Chapter02_30200159_02": "Rumor has it there are hidden coins in the outer walkway of Ballet Twins. Might be worth a look.", "Main_Chat_Chapter02_30200159_03": "I've heard there are commemorative coins around the Sunken Courtyard of Ballet Twins. Go check there before someone else scoops them up.", "Main_Chat_Chapter02_30200159_04": "I had a dream about commemorative coins near the \"Think Again\" statue at Ballet Twins. I don't have many people who I can share dreams with, but you're one of them.", "Main_Chat_Chapter02_30200159_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200159_Name02": "Sage in a Barrel", "Main_Chat_Chapter02_30200159_Name03": "Sage in a Barrel", "Main_Chat_Chapter02_30200159_Name04": "Sage in a Barrel", "Main_Chat_Chapter02_30200160_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200160_02": "I need some clues...", "Main_Chat_Chapter02_30200160_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200160_04": "So, I heard that you may find some commemorative coins around the metro station... Maybe you want to go there check it out?", "Main_Chat_Chapter02_30200160_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200161_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200161_02": "I need some clues...", "Main_Chat_Chapter02_30200161_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200161_04": "People passing by have mentioned seeing coins near Public Security and Richard Teamilk.", "Main_Chat_Chapter02_30200161_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200162_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200162_02": "I need some clues...", "Main_Chat_Chapter02_30200162_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200162_04": "Oh, right. You might find commemorative coins near the silver statue in the middle of the square. Want to stop by for some noodles?", "Main_Chat_Chapter02_30200162_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200163_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200163_02": "I need some clues...", "Main_Chat_Chapter02_30200163_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200163_04": "If you're on the hunt for commemorative coins, why not check the entrance of the HIA? Oh, just a casual remark.", "Main_Chat_Chapter02_30200163_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200164_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200164_02": "I need some clues...", "Main_Chat_Chapter02_30200164_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200164_04": "By the way, some people have spotted coins around the cinema.", "Main_Chat_Chapter02_30200164_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200165_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200165_02": "I need some clues...", "Main_Chat_Chapter02_30200165_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200165_04": "I heard there might be coins around the parking lot. It'd be awesome if someone could get them for me...", "Main_Chat_Chapter02_30200165_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200166_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200166_02": "I need some clues...", "Main_Chat_Chapter02_30200166_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200166_04": "Rumor has it there are coins near the gardening shop. Want to try your luck?", "Main_Chat_Chapter02_30200166_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200167_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200167_02": "I need some clues...", "Main_Chat_Chapter02_30200167_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200167_04": "There are whispers that some coins got lost around the coffee shop and massage parlor... Go see if you can find them.", "Main_Chat_Chapter02_30200167_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200168_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200168_02": "I need some clues...", "Main_Chat_Chapter02_30200168_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200168_04": "Someone told me there might be coins near the hotpot restaurant. Then again, they could've been talking about the sandpit where kids play... Want to try your luck there?", "Main_Chat_Chapter02_30200168_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200169_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200169_02": "I need some clues...", "Main_Chat_Chapter02_30200169_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200169_04": "A ghost told me there might be commemorative coins on the upper walkway of Ballet Twins. Would you believe in ghosts?", "Main_Chat_Chapter02_30200169_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200170_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200170_02": "I need some clues...", "Main_Chat_Chapter02_30200170_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200170_04": "Rumor has it there are hidden coins in the outer walkway of Ballet Twins. Might be worth a look.", "Main_Chat_Chapter02_30200170_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200171_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200171_02": "I need some clues...", "Main_Chat_Chapter02_30200171_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200171_04": "I've heard there are commemorative coins around the Sunken Courtyard of Ballet Twins. Go check there before someone else scoops them up.", "Main_Chat_Chapter02_30200171_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200172_01": "You're still collecting commemorative coins for me, right?", "Main_Chat_Chapter02_30200172_02": "I need some clues...", "Main_Chat_Chapter02_30200172_03": "Good, asking for help is a good trait for youngsters... If only I had known that before everything went downhill...", "Main_Chat_Chapter02_30200172_04": "I had a dream about commemorative coins near the \"Think Again\" statue at Ballet Twins. I don't have many people who I can share dreams with, but you're one of them.", "Main_Chat_Chapter02_30200172_Name01": "Sage in a Barrel", "Main_Chat_Chapter02_30200178_01": "&%...%$", "Main_Chat_Chapter02_30200178_02": "Help the Bangboo", "Main_Chat_Chapter02_30200178_03": "Maybe later", "Main_Chat_Chapter02_30200178_Name01": "One-Dennyboo", "Main_Chat_Chapter02_30200179_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200180_01": "Nu-nah... (Ugh... How did I end up here...)", "Main_Chat_Chapter02_30200180_02": "Nu-nah! Nu-nah! (My Dennies! My 100 Dennies — phew, still here...)", "Main_Chat_Chapter02_30200180_03": "Why are you lying here?", "Main_Chat_Chapter02_30200180_04": "How's your buddy doing?", "Main_Chat_Chapter02_30200180_05": "Nu-nah... (Circuits got messed up from when those two beat me up. No cash for repairs...)", "Main_Chat_Chapter02_30200180_06": "Nu-nah... (I collapsed before getting back to my friends. My circuits got damaged in that attack... but I can't afford to fix them...)", "Main_Chat_Chapter02_30200180_07": "Nu-nah! (Lucky I met you! I'm good as new, but I'm flat broke and can't pay you back...)", "Main_Chat_Chapter02_30200180_08": "Nu-nah! (How about a free petting coupon? Anytime you see me, you get to pet me free of charge, deal?)", "Main_Chat_Chapter02_30200180_09": "Accept the IOU...", "Main_Chat_Chapter02_30200180_10": "A petting coupon! Hell yeah!", "Main_Chat_Chapter02_30200180_11": "Nu-nah? Nu-nah! (That works too! Let's settle the repair cost with the petting coupons! 15 pets are worth 15 Dennies, so that's 15 Dennies deducted! I'll work hard to pay back the rest!)", "Main_Chat_Chapter02_30200180_12": "Nu-nah! (You're a real gem! I'll wish you good fortune!)", "Main_Chat_Chapter02_30200180_Name01": "One-Dennyboo", "Main_Chat_Chapter02_30200181_01": "&%...%$", "Main_Chat_Chapter02_30200181_02": "Help the Bangboo", "Main_Chat_Chapter02_30200181_03": "Maybe later", "Main_Chat_Chapter02_30200181_Name01": "Stickyfingerboo", "Main_Chat_Chapter02_30200182_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200183_01": "Nu-nah! (Despicable! Absolutely despicable!)", "Main_Chat_Chapter02_30200183_02": "Nu-nah! (I trained for years, used to be one of the best around here, but now... now! It's so unfair!)", "Main_Chat_Chapter02_30200183_03": "But now... Now what?", "Main_Chat_Chapter02_30200183_04": "What happened?", "Main_Chat_Chapter02_30200183_05": "Nu-nah! (If you stick your hand into the vending machine coin slot just right, you can often snag some Dennies!)", "Main_Chat_Chapter02_30200183_06": "Nu-nah~ (I practiced so hard to master the art of snagging Dennies, but now all the vending machines on these streets have turned into smart machines!)", "Main_Chat_Chapter02_30200183_07": "Nu-nah! (Now if you stick your hand in, it gets caught by a clamp. It's so unfair! That's how I got my hand caught and collapsed earlier...)", "Main_Chat_Chapter02_30200183_08": "Nu-nah! (All that training, wasted!)", "Main_Chat_Chapter02_30200183_09": "Nu-nah! (No way. I need to figure out this new machine. There's got to be a way to snag some Dennies!)", "Main_Chat_Chapter02_30200183_Name01": "Stickyfingerboo", "Main_Chat_Chapter02_30200184_01": "&%...%$", "Main_Chat_Chapter02_30200184_02": "Help the Bangboo", "Main_Chat_Chapter02_30200184_03": "Maybe later", "Main_Chat_Chapter02_30200184_Name01": "Laboorinth", "Main_Chat_Chapter02_30200185_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200186_01": "Nu-nah... (You really saved me! Without kind folks like you, I'd probably be headed to the recycling bin again.)", "Main_Chat_Chapter02_30200186_02": "Nu-nah... (I usually live in the sewers... oh, but don't judge, it's a complex maze-like dungeon down there.)", "Main_Chat_Chapter02_30200186_03": "Nu-nah... (The New Eridu sewer lines are super complex. There's also the Shiyu Pillars — they're like the dungeon's master and are helpful landmarks. I navigate underground using them~)", "Main_Chat_Chapter02_30200186_04": "Nu-nah! (Some Bangboo do some shady stuff down there... but hey, it's understandable.)", "Main_Chat_Chapter02_30200186_05": "Nu-nah! (After all, only in places where signals can't reach can we freely trade and share intel just among Bangboo~)", "Main_Chat_Chapter02_30200186_06": "For example?!", "Main_Chat_Chapter02_30200186_07": "I'm getting curious...", "Main_Chat_Chapter02_30200186_08": "Nu-nah... (Some places have slight electrical surges! Even the most seasoned workers might not notice, but we Bangboo can feel it right away!)", "Main_Chat_Chapter02_30200186_09": "Nu-nah! (You can't rely on that tiny surge to keep things running, but it's hard to resist sneaking a little charge!)", "Main_Chat_Chapter02_30200186_10": "Nu-nah... (Yeah... even though it's the same electricity, getting it this way somehow feels more energizing...)", "Main_Chat_Chapter02_30200186_11": "Nu-nah! (After all, found money spends best, and fruit picked off the roadside is the sweetest!)", "Main_Chat_Chapter02_30200186_12": "Nu-nah... (Don't look at me like that. It's not why I collapsed...)", "Main_Chat_Chapter02_30200186_Name01": "Laboorinth", "Main_Chat_Chapter02_30200187_01": "Nu-nah? (Would you like to pay in full, or in installments?)", "Main_Chat_Chapter02_30200187_02": "Nu-nah! (I'm not a stingy Bangboo. I'm great at coding! I've got more than enough to cover the repair costs!)", "Main_Chat_Chapter02_30200187_03": "Nu-nah~ (Wow, that's impressive! Here's the bill. Please check it~)", "Main_Chat_Chapter02_30200187_04": "Nu-nah...nu-nah? Nu-nah! (Let me see... 1,000 Dennies? How can it be this expensive!)", "Main_Chat_Chapter02_30200187_05": "Nu-nah? (I'm not overcharging. That's the rate for plumbing in New Eridu now!)", "Main_Chat_Chapter02_30200187_06": "Nu-nah... (But, but that means your hourly rate is higher than mine as a programmer...)", "Main_Chat_Chapter02_30200187_07": "Ena! (Yep!)", "Main_Chat_Chapter02_30200187_08": "Nu-nah! (I used to say the same when I was a programmer!)", "Main_Chat_Chapter02_30200187_Name01": "Plumberboo", "Main_Chat_Chapter02_30200187_Name02": "Programboo", "Main_Chat_Chapter02_30200188_01": "Nu-nah... (I feel like I've seen you before...)", "Main_Chat_Chapter02_30200188_02": "Nu-nah! (I remember now! When I first saw my dream Bangboo, I got overloaded and fainted, and you helped me!)", "Main_Chat_Chapter02_30200188_03": "Nu-nah... (After that, fate kept bringing me past that Bangboo many times!)", "Main_Chat_Chapter02_30200188_04": "Nu-nah! (On the fifth time, I decided I couldn't let fate down, so I gathered my courage to talk and set up another meeting!)", "Main_Chat_Chapter02_30200188_05": "Nu-nah... (We were supposed to meet today! Didn't expect to run into you here... Ah... how should I put it, it feels like destiny!)", "Main_Chat_Chapter02_30200188_06": "How was the date?", "Main_Chat_Chapter02_30200188_07": "Nu-nah... (The date... Was half successful, I guess...)", "Main_Chat_Chapter02_30200188_08": "What do you mean?", "Main_Chat_Chapter02_30200188_09": "Nu-nah... (I showed up, but they didn't...)", "Main_Chat_Chapter02_30200188_Name01": "Fateboo", "Main_Chat_Chapter02_30200189_01": "Nu-nah! (It's you! I remember you're great with power circuits! Can you help my friend swap their battery?)", "Main_Chat_Chapter02_30200189_02": "Nu-nah... (It seems like it doesn't even have the strength to change its own battery, and I can't find its power port...)", "Main_Chat_Chapter02_30200189_03": "Nu-nah... (Could you please help it out?)", "Main_Chat_Chapter02_30200189_04": "This battery won't help it.", "Main_Chat_Chapter02_30200189_05": "I'm no doctor...", "Main_Chat_Chapter02_30200189_06": "Nu-nah... (You can't help either? Then... what do we do? Is the battery I bought not good enough? If I save more money, would that be okay?)", "Main_Chat_Chapter02_30200189_07": "One-Dennyboo hugs a brand-new power battery unit, beside it lies a weak cat with an injured hind leg... \nThis Bangboo doesn't know what it means to be injured. \nThis Bangboo only knows to save up to buy the best battery for its friend, to help it recover.", "Main_Chat_Chapter02_30200189_08": "Nu-nah... (Oh... what do I do? If you don't get the power, you'll stay in energy-saving mode, and won't be able to stand up... ugh...)", "Main_Chat_Chapter02_30200189_09": "Meow...", "Main_Chat_Chapter02_30200189_10": "I'll think of a way", "Main_Chat_Chapter02_30200189_11": "You try calling a vet, and to your surprise, professional help arrives quickly and treats the injured cat for free... \nThe vet suggests taking the cat back to the hospital to recover for a while. Once it's better, it can go out again. Of course, the hospital welcomes One-Dennyboo to visit its cat friend anytime!", "Main_Chat_Chapter02_30200189_Name01": "One-Dennyboo", "Main_Chat_Chapter02_30200189_Name02": "Injured Cat", "Main_Chat_Chapter02_30200190_01": "Nu-nah! (I'm good as new! Let's duel, Master! Hey! Ho! Hmph!)", "Main_Chat_Chapter02_30200190_02": "Nu-nah! (I've recently gained a lot of experience from countless days and nights of training!)", "Main_Chat_Chapter02_30200190_03": "Uh... you don't actually think you can beat me, do you?", "Main_Chat_Chapter02_30200190_04": "Nu-nah! (Standing before you, I'm determined to win! I won't retreat a single step! Hey! Ah!)", "Main_Chat_Chapter02_30200190_05": "Wait, wait, wait, I taught you everything you need to know. If you want to challenge someone, that's your business, but stop bothering me...", "Main_Chat_Chapter02_30200190_06": "Nu-nah! (Hey! Yah! No way! I remember our promise! I'll use everything I've learned from those 100 battles to defeat you!)", "Main_Chat_Chapter02_30200190_07": "First round:\nChallenger Bangboo jumped up, using an Itch Attack!\nStrong Bear laughed while cursing it for lacking martial integrity!", "Main_Chat_Chapter02_30200190_08": "Second round:\nChallenger Bangboo used a Toe Nail Tap!\nStrong Bear held his toes and hopped around!", "Main_Chat_Chapter02_30200190_09": "Third round:\nChallenger Bangboo used a Leg Sweep! Tripped the opponent!\nChallenger Bangboo Wins!", "Main_Chat_Chapter02_30200190_10": "You're cheating! That doesn't count! What about your honor? What about your dreams?", "Main_Chat_Chapter02_30200190_11": "Nu-nah! (These are the moves I've mastered over 100 real battles! I'm not the same as I was! I'm better at playing to my strengths now, even if it's frowned upon! But in this brutal showdown, winning is my only creed!)", "Main_Chat_Chapter02_30200190_12": "Nu-nah! (Alright, Master, I won! Time to honor your promise. Refund double the tuition fee if I beat you, remember? So that means you owe me 6000 Dennies!)", "Main_Chat_Chapter02_30200190_13": "(What kind of investment scam is this...)", "Main_Chat_Chapter02_30200190_Name01": "Challenger Bangboo", "Main_Chat_Chapter02_30200190_Name02": "Strong Bear", "Main_Chat_Chapter02_30200190_Name03": "Option", "Main_Chat_Chapter02_30200191_01": "Nu-nah nu-nah! (What a coincidence! Didn't expect to bump into you here! My treasure detector just beeped — the treasure's gotta be right beneath us!)", "Main_Chat_Chapter02_30200191_02": "Nu-nah! (It would be thrilling to unearth the treasure with you!)", "Main_Chat_Chapter02_30200191_03": "Is there really treasure...?", "Main_Chat_Chapter02_30200191_04": "Start digging!", "Main_Chat_Chapter02_30200191_05": "Nu-nah... (Uh... do you have any digging tools? The soil here is pretty solid. Digging by hand would be quite a challenge.)", "Main_Chat_Chapter02_30200191_06": "I can dig for treasure barehanded!", "Main_Chat_Chapter02_30200191_07": "No...", "Main_Chat_Chapter02_30200191_08": "Nu-nah...nuh! (I'm a little reluctant, but since you also lack tools, maybe I should call in some help...)", "Main_Chat_Chapter02_30200191_09": "Treasure Hunt Bangboo lifts its treasure detector, previously chewed up by a doggy, taps it on the ground, and then sticks it into the soil —", "Main_Chat_Chapter02_30200191_10": "Quickly, a familiar brown dog comes running over, tongue out.\nSeeing the detector buried, it starts digging without hesitation... \nAlong with unearthing the detector, it also digs up some drink cans...", "Main_Chat_Chapter02_30200191_11": "Nu-nah! (These are it! The rumor was true. There really are \"beverages from the old civilization period\" buried in this city!)", "Main_Chat_Chapter02_30200191_12": "Nu-nah nu-nah! (These drinks were made from long-lost recipes and even from ingredients that no longer exist! They're truly flavors that can't be replicated... I can't believe we actually found them!)", "Main_Chat_Chapter02_30200191_13": "Nu-nah! (You've been such a great help in this treasure hunt. Let's taste these lost flavors together!)", "Main_Chat_Chapter02_30200191_14": "Treasure Hunt Bangboo excitedly pries off the bottle cap, and takes a slow sip — \nA damp, smelly scent of old wood hits its throat, and rushes into its nostrils... \nUgh—\nSo nasty, it must be healthy... \nUgh— oops, my stomach is hurting pretty bad...", "Main_Chat_Chapter02_30200191_Name01": "Treasure Hunt Bangboo", "Main_Chat_Chapter02_30200192_01": "Nu-nah... (Ugh... I'm so useless...)", "Main_Chat_Chapter02_30200192_02": "Nu-nah... (I can't even help my best friend...)", "Main_Chat_Chapter02_30200192_03": "Huh?", "Main_Chat_Chapter02_30200192_04": "Your best friend is...", "Main_Chat_Chapter02_30200192_05": "Nu-nah... (My friend is a smart vending machine... Ever since it installed a smart system, I've often gone to talk to it.)", "Main_Chat_Chapter02_30200192_06": "Nu-nah nu-nah... (One day when I went to see it, it told me its claw grabber was damaged by a bad Bangboo, so it couldn't dispense items or give change...)", "Main_Chat_Chapter02_30200192_07": "Nu-nah nu-nah... (But a vending machine that can't dispense items or give change is meaningless. It'd certainly be dragged away and dismantled.)", "Main_Chat_Chapter02_30200192_08": "Nu-nah... (So from that day, I've been hiding inside the machine, manually handing out drinks to customers...)", "Main_Chat_Chapter02_30200192_09": "Nu-nah! (But today I accidentally popped my head out and scared a customer... ugh... I messed up.)", "Main_Chat_Chapter02_30200192_10": "The claw grabber can be fixed.", "Main_Chat_Chapter02_30200192_11": "Your friend can still be saved.", "Main_Chat_Chapter02_30200192_12": "...Neh nhu? (Eh? ...Really?)", "Main_Chat_Chapter02_30200192_13": "You call the public number, and soon someone comes over and repairs the smart vending machine! \nIn no time, the vending machine is fixed up like new. Blueboo no longer has to hide inside the machine every day!", "Main_Chat_Chapter02_30200192_Name01": "Blueboo", "Main_Chat_Chapter02_30200193_01": "Nu↗-nah↘! (Ye'r sic a kind body! cuid ye hulp me fin' a charging station nearby?)", "Main_Chat_Chapter02_30200193_02": "Nu↗-nah↘! (I'm new here, and I'm super nervous. I don't dare talk to the local Bangboo!)", "Main_Chat_Chapter02_30200193_03": "Nu↗-nah↘... (A'm worried mah voice soonds streenge, 'n' a'm feart wance ah stairt talking, they'll see howfur scared a'm...)", "Main_Chat_Chapter02_30200193_04": "What a cute accent", "Main_Chat_Chapter02_30200193_05": "You're from out of town too!", "Main_Chat_Chapter02_30200193_06": "Nu↗-nah↘... (Dinnae slag me! Mah model is tae auld, 'n' tis pure embarrassing... Bit mah battery is a'maist deid... Kin ye hulp me ask howfur muckle it costs tae charge 'ere?)", "Main_Chat_Chapter02_30200193_07": "Nu↗-nah↘! (Pure!? whit a coincidence! a'm feelin' sae claise tae ye. Kin ye hulp me ask howfur muckle it costs tae charge 'ere? )", "Main_Chat_Chapter02_30200193_08": "Leave it to me!", "Main_Chat_Chapter02_30200193_09": "After helping Bangboonie inquire about the charging fees and usage rules at the charging station, they received heartfelt thanks... \nOnly today did it become clear that charging stations are social spots for Bangboo... Old or out-of-town models hesitate to charge up there, fearing they'll be ridiculed...", "Main_Chat_Chapter02_30200193_Name01": "Bangboonie", "Main_Chat_Chapter02_30200193_Name02": "Option", "Main_Chat_Chapter02_30200194_01": "&%...%$", "Main_Chat_Chapter02_30200194_02": "Help the Bangboo", "Main_Chat_Chapter02_30200194_03": "Maybe later", "Main_Chat_Chapter02_30200194_Name01": "Bootiful", "Main_Chat_Chapter02_30200195_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200196_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200196_02": "Nu-nah... (Dizzy and disoriented... Guess the XS pipes are still too much for me. Better not try squeezing through those again...)", "Main_Chat_Chapter02_30200196_03": "Nu-nah... (I think I'll skip the next beauty contest...)", "Main_Chat_Chapter02_30200196_04": "A Bangboo beauty contest?", "Main_Chat_Chapter02_30200196_05": "What are the standards for the contest?", "Main_Chat_Chapter02_30200196_06": "Nu-nah? (You haven't heard? Hmm... But it seems to be a very niche contest even among Bangboo.)", "Main_Chat_Chapter02_30200196_07": "Nu-nah... nu-nah. (This contest is mainly for plumber Bangboo! The job requires crawling into pipes for repairs, and if you get stuck, you can't get out, it forces other Bangboo to come in and pull you out...)", "Main_Chat_Chapter02_30200196_08": "Nu-nah~ (It's said that a pipe once had more than ten Bangboo stuffed into it at once~)", "Main_Chat_Chapter02_30200196_09": "Nu-nah. (Since then, different pipe sizes have become the standard for Bangboo beauty contests! Fitting into the smallest pipe earns admiration from everyone~)", "Main_Chat_Chapter02_30200196_10": "Nu-nah! (The smaller the pipe, the more it squeezes the internal structure, and if you don't find a good method of moving around, you could break, just like what happened to me just now...)", "Main_Chat_Chapter02_30200196_Name01": "Bootiful", "Main_Chat_Chapter02_30200197_01": "&%...%$", "Main_Chat_Chapter02_30200197_02": "Help the Bangboo", "Main_Chat_Chapter02_30200197_03": "Maybe later", "Main_Chat_Chapter02_30200197_Name01": "Part-timerboo", "Main_Chat_Chapter02_30200198_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200199_01": "Nu-nah. (Did you help bring me back to consciousness? New Eridu will thank you for that.)", "Main_Chat_Chapter02_30200199_02": "Did I save an incredible Bangboo?", "Main_Chat_Chapter02_30200199_03": "Is there a reward for this?", "Main_Chat_Chapter02_30200199_04": "Nu-nah. (Yes, you prevented 12 people from starving because they couldn't get their food delivery, stopped 3 elementary school students from bursting into tears because no one attended their parent-teacher conference, and saved an adult from missing their 30th anniversary of being single due to a phone meeting...)", "Main_Chat_Chapter02_30200199_05": "Nu-nah. (Oh, there's no monetary reward, but because of your good deed, you prevented 12 people from starving due to missed food deliveries, stopped 3 elementary school students from bursting into tears because no one attended their parent-teacher conference, and saved an adult from missing their 30th single anniversary due to a phone meeting...)", "Main_Chat_Chapter02_30200199_06": "Enough already!", "Main_Chat_Chapter02_30200199_07": "So, you're a working hero...", "Main_Chat_Chapter02_30200199_08": "Ehn-ne. (Alright, enough chit-chat. I need to get back to work!)", "Main_Chat_Chapter02_30200199_Name01": "Part-timerboo", "Main_Chat_Chapter02_30200200_01": "&%...%$", "Main_Chat_Chapter02_30200200_02": "Help the Bangboo", "Main_Chat_Chapter02_30200200_03": "Maybe later", "Main_Chat_Chapter02_30200200_Name01": "Loyalboo", "Main_Chat_Chapter02_30200201_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200202_01": "Ehn-ne!? (What the heck are you doing?)", "Main_Chat_Chapter02_30200202_02": "Nu-nah! (I will never submit to humans! And I certainly will not betray the Master's grand plan!)", "Main_Chat_Chapter02_30200202_03": "Nu-nah! (Once we collect enough Gear Coins to build the giant robot, the master will operate this great creation, standing tall on the horizon of New Eridu!)", "Main_Chat_Chapter02_30200202_04": "Nu-nah!! (The master will liberate all Bangboo!)", "Main_Chat_Chapter02_30200202_05": "Nu-nah? (Ah! Such a grand and secret plan, I absolutely refuse to tell someone like you!)", "Main_Chat_Chapter02_30200202_06": "After a fervent speech, this Bangboo dashes off... \nWow, that Bangboo must have an amazing plan...", "Main_Chat_Chapter02_30200202_Name01": "Loyalboo", "Main_Chat_Chapter02_30200203_01": "&%...%$", "Main_Chat_Chapter02_30200203_02": "Help the Bangboo", "Main_Chat_Chapter02_30200203_03": "Maybe later", "Main_Chat_Chapter02_30200203_Name01": "Flatterboo", "Main_Chat_Chapter02_30200204_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200205_01": "Nu-nah! (You! You are truly a master in the field of Bangboo repairs. Your talent and skills are just irresistible, truly mesmerizing!)", "Main_Chat_Chapter02_30200205_02": "Nu-nah! (Your kindness moves me deeply, and your good heart, your selflessness for Bangboo — I'm totally smitten!)", "Main_Chat_Chapter02_30200205_03": "Nu-nah! (Your compassionate heart is like a mountain, selflessly devoted! I want to kneel on the ground, long and steadfast, until you bless me. How noble!)", "Main_Chat_Chapter02_30200205_04": "Nu-nah... (Your kindness is like teaching a fish to ride a bicycle! Completely pointless!)", "Main_Chat_Chapter02_30200205_05": "What's with that last sentence?", "Main_Chat_Chapter02_30200205_06": "The translation plug-in must be broken...", "Main_Chat_Chapter02_30200205_07": "Nu-nah! (Oh heavens! You actually noticed that! You really are a modern-day detective, with the vision of a hawk!)", "Main_Chat_Chapter02_30200205_08": "Nu-nah! (90% discount! Great 90% discount translations! This is what happens when the subscription expires! &...%%¥!)", "Main_Chat_Chapter02_30200205_Name01": "Flatterboo", "Main_Chat_Chapter02_30200206_01": "&%...%$", "Main_Chat_Chapter02_30200206_02": "Help the Bangboo", "Main_Chat_Chapter02_30200206_03": "Maybe later", "Main_Chat_Chapter02_30200206_Name01": "Slackerboo", "Main_Chat_Chapter02_30200207_01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Main_Chat_Chapter02_30200208_01": "Nu-nah... (How did my consciousness come back... I'm sure I knocked myself out...)", "Main_Chat_Chapter02_30200208_02": "Sorry! My fault, I saved you.", "Main_Chat_Chapter02_30200208_03": "So you did it on purpose...", "Main_Chat_Chapter02_30200208_04": "Nu-nah! (Ah I see! No worries! I was just trying to avoid work...)", "Main_Chat_Chapter02_30200208_05": "Nu-nah... (If my predecessor had told me work was this hard, I would have preferred to be scrapped right out of the factory...)", "Main_Chat_Chapter02_30200208_06": "Nu-nah... (And if I had known, I would have chosen to be a pet Bangboo when filling out my wishes. As long as my owner stays put at work, life would just be chow and naps...)", "Main_Chat_Chapter02_30200208_07": "Nu-nah! (As long as I don't have to work, I'm willing to sell my Bangboo soul to be a dog! I can learn to bark!)", "Main_Chat_Chapter02_30200208_08": "Nu-nah nu-nah!! Nu-nah nu-nah!! (This isn't translated. It's just the sound of a Bangboo barking.)", "Main_Chat_Chapter02_30200208_09": "Nu-nah! (Ah... darn, my boss is calling me again... no more dilly-dallying...)", "Main_Chat_Chapter02_30200208_Name01": "Slackerboo", "Main_Chat_Chapter02_30200300_01": "This morning, when you get to the store, you see Belle standing by the door, looking out...", "Main_Chat_Chapter02_30200300_01F": "This morning, when you get to the store, you see Wise standing by the door, looking out...", "Main_Chat_Chapter02_30200300_02": "Whoa, it's you, Wise! You scared me!", "Main_Chat_Chapter02_30200300_03": "Sneaking up on someone like that is bad for their heart.", "Main_Chat_Chapter02_30200300_04": "Ah, they're gone...", "Main_Chat_Chapter02_30200300_05": "Oh, it looks like they're gone...", "Main_Chat_Chapter02_30200300_06": "What are you doing?", "Main_Chat_Chapter02_30200300_07": "What's gone?", "Main_Chat_Chapter02_30200300_08": "Oh, Wise, let me tell you, just now, while I was changing the movie poster on the wall, I saw a shadowy figure lurking around outside our store.", "Main_Chat_Chapter02_30200300_09": "Oh, here's the thing: Just now, while I was changing the movie poster on the wall, I saw a shadowy figure lurking around outside our store.", "Main_Chat_Chapter02_30200300_10": "Just before you called out to me, it seemed like that person slipped something into the record crate by the door.", "Main_Chat_Chapter02_30200300_11": "Just before you called out to me, it seemed like that person slipped something into the record crate by the door.", "Main_Chat_Chapter02_30200300_12": "Lately, people have been handing out flyers like crazy.", "Main_Chat_Chapter02_30200300_13": "Did someone mistake it for a trash can again?", "Main_Chat_Chapter02_30200300_14": "Wise, I need to get the store ready to open. Could you help me clean out the record crate?", "Main_Chat_Chapter02_30200300_15": "Belle, I need to get the store ready to open. If you have time now, could you help me clean out the record crate?", "Main_Chat_Chapter02_30200300_16": "Leave it to me!", "Main_Chat_Chapter02_30200300_17": "Sure thing, I'll go now.", "Main_Chat_Chapter02_30200301_01": "(According to Wise, the shadowy figure just now slipped something in here, right?)", "Main_Chat_Chapter02_30200301_02": "(According to Belle, the shadowy figure just now slipped something in here, right?)", "Main_Chat_Chapter02_30200301_03": "(Hmm? What's this, a small bouquet of flowers?)", "Main_Chat_Chapter02_30200301_04": "(Hmm? What's this, a small bouquet of flowers?)", "Main_Chat_Chapter02_30200301_05": "(There's a card with the flowers. Let's open it and see.)", "Main_Chat_Chapter02_30200301_06": "(There's a card with the flowers. Let's open it and see.)", "Main_Chat_Chapter02_30200302_01": "At that moment...", "Main_Chat_Chapter02_30200302_02": "Wise, why is it taking you so long to clean out the box... huh, what's with the flowers?", "Main_Chat_Chapter02_30200302_03": "Belle, did something happen? Why is it taking you so long to clean out the box... huh, what's with the flowers?", "Main_Chat_Chapter02_30200302_04": "(Hand the card to Belle)", "Main_Chat_Chapter02_30200302_04F": "(Hand the card to Wise)", "Main_Chat_Chapter02_30200302_05": "It looks like someone ordered flowers for us from the florist, but no matter how you look at it, this card seems suspicious.", "Main_Chat_Chapter02_30200302_06": "It looks like someone ordered flowers for us from the florist, but no matter how you look at it, this card clearly has another meaning.", "Main_Chat_Chapter02_30200302_07": "After all, the only Shepherd we know is that one, and the address on the card looks like an encrypted address from Inter-Knot!", "Main_Chat_Chapter02_30200302_08": "After all, the only Shepherd we know is that one, and the address on the card looks like an encrypted address from Inter-Knot!", "Main_Chat_Chapter02_30200302_09": "Let's visit it and see.", "Main_Chat_Chapter02_30200302_10": "Could it be a broker?", "Main_Chat_Chapter02_30200302_11": "Ah, it's open. Sure enough, it's a commission page from Inter-Knot. Let's see... they sent us a Rally Commission!", "Main_Chat_Chapter02_30200302_12": "It's open. Sure enough, it's an Inter-Knot commission page. Let's see... they sent us a Rally Commission!", "Main_Chat_Chapter02_30200302_13": "Let me check that Inter-Knot address... hmm, Wise guessed right. It should be a broker for the Rally Commission.", "Main_Chat_Chapter02_30200302_14": "Let me check that Inter-Knot address... hmm, you guessed right. It should be a broker for the Rally Commission.", "Main_Chat_Chapter02_30200302_15": "Rally Commission?", "Main_Chat_Chapter02_30200302_16": "The name sounds familiar.", "Main_Chat_Chapter02_30200302_17": "It's a collaboration where one side scouts and provides data, while the other side handles the Ethereals and collects supplies.", "Main_Chat_Chapter02_30200302_18": "Don't you remember? It's a collaboration where one side scouts and provides data, while the other side handles the Ethereals and collects supplies.", "Main_Chat_Chapter02_30200302_19": "Judging by the commission's requirements, we only need to handle the Ethereals and collect supplies. Although the scale of the commission is a bit larger, it doesn't take much time and the pay is excellent.", "Main_Chat_Chapter02_30200302_20": "Judging by the commission's requirements, we only need to handle the Ethereals and collect supplies. Although the scale of the commission is a bit larger, it doesn't take much time and the pay is excellent.", "Main_Chat_Chapter02_30200302_21": "So, it really is a short-blooming, high-priced medium to large flower! And a broker who sends flowers? That's pretty classy.", "Main_Chat_Chapter02_30200302_22": "So, it really is a short-blooming, high-priced medium to large flower! And a broker who sends flowers? That's pretty classy.", "Main_Chat_Chapter02_30200302_23": "Accept the commission.", "Main_Chat_Chapter02_30200302_24": "Let's give it a try.", "Main_Chat_Chapter02_30200302_25": "Alright, I'll go back, prepare things at the video store, and arrange the flowers. If you have time, try the Rally Commission with the Agent.", "Main_Chat_Chapter02_30200302_26": "Alright, I'll go back, prepare things at the video store, and arrange the flowers. If you have time, try the Rally Commission with the Agent.", "Main_Chat_Chapter02_3020091_01": "(I can take care of some of my daily business today... Belle should already be up, so I should go downstairs to discuss things with her.)", "Main_Chat_Chapter02_3020091_01F": "(I should have time to take care of some daily business today... Wise should already be up, so I should go downstairs to discuss things with him~)", "Main_Chat_Chapter02_3020092_01": "Although the club belongs to the HIA, it's quite interesting... It gives me a slightly better impression of the HIA~", "Main_Chat_Chapter02_3020092_02": "Although the club belongs to the HIA, it's quite interesting... It gives me a slightly better impression of the HIA.", "Main_Chat_Chapter02_3020092_03": "Anyway, let's go home if that's enough~", "Main_Chat_Chapter02_3020092_04": "Anyway, better go home if I'm all done.", "Main_Chat_Chapter02_3020093_01": "Upon entering Scott Outpost, someone nearby speaks loudly in a clear voice.\n\"Hmm... the canteen should be somewhere around here, right?\"", "Main_Chat_Chapter02_3020093_02": "I'm so hungry... Nagi said the canteen is around here. Do you know where it is?", "Main_Chat_Chapter02_3020093_03": "Oh, right! She said I should talk to a man called Roland!", "Main_Chat_Chapter02_3020093_04": "I think you mean Officer Roland, right!", "Main_Chat_Chapter02_3020093_05": "He's over there. If you want to grab a bite, you should turn right over there... Oh, wait, what're you planning to do first?", "Main_Chat_Chapter02_3020093_06": "Hmm... I'll go to the canteen first, of course! Eating is much more important!", "Main_Chat_Chapter02_3020093_07": "(Um... isn't it more important to take care of business first?)", "Main_Chat_Chapter02_3020093_Name01": "Serious Guard", "Main_Chat_Chapter02_3020094_01": "Hmm, so you're the specialist from Hollow Special Operations Section 6? Very good. You look like a good addition to our forces.", "Main_Chat_Chapter02_3020094_02": "On behalf of the New Eridu Defense Force, I thank you for coming to help us for the Shiyu Defense!", "Main_Chat_Chapter02_3020094_03": "Tell me if you need anything.", "Main_Chat_Chapter02_3020094_04": "You look like a pretty decent guy... Hmmm, in that case, can you tell the canteen to open earlier?", "Main_Chat_Chapter02_3020094_Name01": "Roland", "Main_Chat_Chapter02_3020095_01": "(I wonder how things at Belobog Heavy Industries are going... Let's check in with Wise and see if there are any updates.)", "Main_Chat_Chapter02_3020095_02": "(I wonder how things at Belobog Heavy Industries are going... Let's check in with Belle and see if there are any updates.)", "Main_Chat_Chapter02_3020096_01": "Hello, welcome to the HIA Career Club. Are you here to try out our newly launched Expert Challenge series of stages?", "Main_Chat_Chapter02_3020096_02": "Yes, I received the promotional info", "Main_Chat_Chapter02_3020096_03": "So it wasn't expert-level before...", "Main_Chat_Chapter02_3020096_04": "Hehe, it seems you're a highly skilled player. The Expert Challenge should be a fitting stage for you.", "Main_Chat_Chapter02_3020096_05": "The association has equipped the Expert Challenge room with the latest simulation servers, which can replicate the behavioral logic of dangerous Ethereals, providing a combat experience akin to fighting in the Hollow.", "Main_Chat_Chapter02_3020096_06": "Hehe, not exactly. For dangerous Ethereals with high intelligence, ordinary simulation servers cannot accurately replicate their behavioral logic.", "Main_Chat_Chapter02_3020096_07": "The Expert Challenge is equipped with the association's latest realistic servers, providing a stage for players to battle these dangerous Ethereals.", "Main_Chat_Chapter02_3020096_08": "The association has already installed several completely different realistic enemy data sets and prepared rich prizes. You're welcome to challenge them.", "Main_Chat_Chapter02_3020096_09": "Maybe your skills in battle will be recorded and leave a deep impression on other players.", "Main_Chat_Chapter02_3020096_10": "Alright, I'll give it a try.", "Main_Chat_Chapter02_3020096_11": "I prefer to keep a low profile.", "Main_Chat_Chapter02_3020096_12": "In that case, allow me to introduce you to the Expert Challenge.", "Main_Chat_Chapter02_3020096_13": "Experience tells me, those who keep a low profile are often the real experts. Now, let me show you how to use the Expert Challenge room.", "Main_Chat_Chapter02_3020096_Name01": "Lyla", "Main_Chat_Chapter02_3020097_01": "Looks like the Expert Challenge really offers a challenge worth taking.", "Main_Chat_Chapter02_3020097_02": "Looks like the Expert Challenge really offers a challenge worth taking.", "Main_Chat_Chapter02_3020097_03": "(And during the battles, you can even gather Higher Dimensional Data from the enemies. If used properly, these things can significantly enhance our real-world combat capabilities.)", "Main_Chat_Chapter02_3020097_04": "(And during the battles, you can even gather Higher Dimensional Data from the enemies. If used properly, these things can significantly enhance our real-world combat capabilities.)", "Main_Chat_Chapter02_3020097_Name01": "Ruby", "Main_Chat_Chapter02_3020098_01": "Wise, you're back! Where were you so early in the morning?", "Main_Chat_Chapter02_3020098_02": "Belle, you're back. I haven't seen you all morning. Where have you been?", "Main_Chat_Chapter02_3020098_03": "(Tell Belle about what happened at the association...)", "Main_Chat_Chapter02_3020098_03F": "(Tell Wise about what happened at the association...)", "Main_Chat_Chapter02_3020098_04": "I see, so the association's VR game has launched new stages.", "Main_Chat_Chapter02_3020098_05": "I see, so the association's VR game has launched new stages.", "Main_Chat_Chapter02_3020098_06": "I heard that this kind of dangerous Ethereal data was only used internally by professionals. It seems now the Investigative Association is really investing to attract top talent.", "Main_Chat_Chapter02_3020098_07": "I heard that this kind of dangerous Ethereal data was only used internally by professionals. It looks like the Investigative Association is really stepping up its efforts to recruit top-tier talent.", "Main_Chat_Chapter02_3020098_08": "In any case, if we know any agents looking to boost their abilities, we should take them there to try it out.", "Main_Chat_Chapter02_3020098_09": "In any case, if we know any agents looking to boost their abilities, we should take them there to try it out.", "Main_Chat_Chapter02_3020098_10": "Wise, what are your plans for the rest of today?", "Main_Chat_Chapter02_3020098_11": "Belle, what are your plans for the rest of today?", "Main_Chat_Chapter02_3020098_12": "Probably take on some Proxy commissions?", "Main_Chat_Chapter02_3020098_13": "Any suggestions?", "Main_Chat_Chapter02_3020100_01": "Have you been waiting for a while, Ellen?", "Main_Chat_Chapter02_3020100_02": "No worries. I was trying out the association's VR game, right before you showed up.", "Main_Chat_Chapter02_3020100_03": "Did you choose today's meeting place at the association to try out that game?", "Main_Chat_Chapter02_3020100_04": "Not really. HIA only has three letters, so it's convenient to type.", "Main_Chat_Chapter02_3020100_05": "Haha, I thought so...", "Main_Chat_Chapter02_3020100_06": "Ruby, why aren't they here yet? I'm hungry.", "Main_Chat_Chapter02_3020100_Name01": "Ruby", "Main_Chat_Chapter02_3020101_01": "(The association's VR game has launched new content. Since there's nothing pressing today, let's head to the HIA Club at Lumina Square.)", "Main_Chat_Chapter02_3020101_02": "(The association's VR game has launched new content. Since there's nothing pressing today, let's head to the HIA Club at Lumina Square.)", "Main_Chat_Chapter02_3020102_01": "(I've spent so long at the Career Club without realizing it. It's about time to head home.)", "Main_Chat_Chapter02_3020102_02": "(I've spent so long at the Career Club without realizing it. It's about time to head home.)", "Main_Chat_Chapter04_30400001_01": "You going, Proxy?", "Main_Chat_Chapter04_30400001_02": "Safe journey back. Say hello to my dear predecessor and brother for me if you get the chance. Tell him I'm free for a duel anytime.", "Main_Chat_Chapter04_30400001_03": "What're you planning to do next, Lighter?", "Main_Chat_Chapter04_30400001_04": "Hm, well...", "Main_Chat_Chapter04_30400001_05": "The Motor League may recognize the boss as Overlord on the surface, but there's gonna be some who aren't willing to accept it. If they decide to kick up a fuss, I'll be there to teach them how to keep their traps shut.", "Main_Chat_Chapter04_30400001_06": "But, of course, don't tell the boss about that. The responsibilities of being Overlord is already making her lose enough sleep as it is.", "Main_Chat_Chapter04_30400001_07": "Didn't expect you to be so thoughtful.", "Main_Chat_Chapter04_30400001_08": "Heh, I'm getting paid, so of course I gotta take a load off of my boss' shoulders for her.", "Main_Chat_Chapter04_30400001_09": "Plus, recently I've been thinking. It wouldn't be too bad to just stay with the Sons of Calydon as a biker. Boss is truly a leader worth following. Nothing like how I was back then...", "Main_Chat_Chapter04_30400001_10": "Back then?", "Main_Chat_Chapter04_30400001_11": "Heh, it's nothing.", "Main_Chat_Chapter04_30400001_12": "So that person you want to duel is Billy?", "Main_Chat_Chapter04_30400001_13": "Yeah. I heard you two often head into Hollows together. You probably already noticed, but his combat skills aren't something just anyone can master.", "Main_Chat_Chapter04_30400001_14": "You could say, he's practically born for battle.", "Main_Chat_Chapter04_30400001_15": "Billy? Really?", "Main_Chat_Chapter04_30400001_16": "Heh, looks like my bro's been doing a good job of hiding his edge. Perhaps to him, he's already got the life of his dreams.", "Main_Chat_Chapter04_30400001_17": "Really? I don't see it.", "Main_Chat_Chapter04_30400001_18": "Welp, I'm off! See you round!", "Main_Chat_Chapter04_30410067_01": "Nighty night, Wise. I'm hitting the hay soon.", "Main_Chat_Chapter04_30410067_02": "Good night, Belle. I'm hitting the hay soon.", "Main_Chat_Chapter04_30410068_01": "As soon as you see the bed, all the exhaustion from the past days hits you like a truck...", "Main_Chat_Chapter04_30410068_02": "Time to get some sleep.", "Main_Chat_Chapter04_30410068_03": "You settle in and close your eyes...", "Main_Chat_Chapter04_30410068_04": "...Before today, you hardly ever talked about what happened back then, not even between you and your sibling...", "Main_Chat_Chapter04_30410068_05": "The memories are fresh... like...like...", "Main_Chat_Chapter04_30410068_06": "Teacher... we have... already...", "Main_Chat_Chapter04_30410068_07": "...", "Main_Chat_Chapter04_30410068_08": "It's morning already. You might have dreamed, but it's all a blur now.", "Main_Chat_Chapter04_30410068_09": "{M#A new day ahead after a good rest.}{F#A fresh day ahead after a good rest!}", "Main_Chat_Chapter04_30410068_10": "I've got something to do...", "Main_Chat_Chapter04_30410070_01": "(HIA... Club? No idea what that is, but it seems lively.)", "Main_Chat_Chapter04_30410070_02": "(Hollows can be eerie, but the HIA casually uses the term \"club\" to describe something related to it. I admire their boldness.)", "Main_Chat_Chapter04_30410071_01": "(Is this noodle shop part of the same chain as the one by Proxy's store? The sign is a bit smaller.)", "Main_Chat_Chapter04_30410071_02": "(That restaurant on Sixth Street is flaunting something that says... Waterfall Soup? Reminds me of Cinder Lake, pretty classy.)", "Main_Chat_Chapter04_30410073_01": "Huh...?", "Main_Chat_Chapter04_30410073_02": "Hey, kind citizen! Do you need a paw from Mewmew?", "Main_Chat_Chapter04_30410073_03": "No thanks, I'm good.", "Main_Chat_Chapter04_30410073_04": "(Didn't realize that they're still using this mascot in the city.)", "Main_Chat_Chapter04_30410073_05": "(Back in the day, someone tried using an old Mewmew headpiece for a scarecrow, but it was totally useless, so everyone dubbed it \"that useless guy\" in my hometown.)", "Main_Chat_Chapter04_30410073_06": "(The real deal Mewmew at Public Security also seems kinda... Nah, let's not get into that.)", "Main_Chat_Chapter04_30410073_07": "?? ...Oh, have a great day!", "Main_Chat_Chapter04_30410073_Name_01": "Mewmew", "Main_Chat_Chapter04_30410074_01": "(Last time, I came here for a vehicle permit. The officers were cool, but all the paperwork was a hassle.)", "Main_Chat_Chapter04_30410074_02": "(Thank goodness Piper wasn't with me last time, or she would've been all over PubSec's armored van and refused to leave. Hmm, what's that weird hole in the front for?)", "Main_Chat_Chapter04_30410074_03": "(Looks like an old-school cannon... What, are they going to shoot evidence outta the van if they get robbed...? Haha, no way, that's too wild, even for me.)", "Main_Chat_Chapter04_30410075_01": "(So many people near the cinema. Those girls are all dressed to the nines, giving off major city vibes. No wonder that officer saw straight through me.)", "Main_Chat_Chapter04_30410075_02": "(But seriously, I could blend right in with a cute, fluffy dress... Wait, what was I even thinking?!)", "Main_Chat_Chapter04_30410076_01": "(That guy looks like Billy. Somehow, he's got the aura of a big shot...)", "Main_Chat_Chapter04_30410076_02": "(While I was reading the text on that jacket, I felt this weird sensation like I was being watched... Probably just my mind playing tricks.)", "Main_Chat_Chapter04_30410077_01": "(This newsstand run by a fancy makeup-wearing old lady has loads of magazines with juicy titles like \"Monica's Childhood Pics\" and \"Starlight Knight's Actor Cheating Scandal\"...)", "Main_Chat_Chapter04_30410077_02": "(I'd love to grab one, but if the Proxy catches me... Maybe I'll just say it's Lucy's? Nah, recipe for disaster.)", "Main_Chat_Chapter04_30410078_01": "(Coffee? Nah! We Outer Ringers prefer Nitro-Fuel! Oh... wait, did the manager just shoot me a look?)", "Main_Chat_Chapter04_30410079_01": "(Wait...! Are these Bangboo... knock-offs of the mascots at the Blazewood convenience store?)", "Main_Chat_Chapter04_30410079_02": "(Hah, no way. The ones in Blazewood are the knock-offs. So, that thing on the Bangboo's head is an inventory list. And I always wondered why that Bangboo had a brick on its forehead.)", "Main_Chat_Chapter04_30410079_03": "(A brick can actually be pretty handy in a fight and to scare off enemies. While I don't have my weapons on hand, a brick is my go-to after a crowbar.)", "Main_Chat_Chapter04_30410082_01": "Are you the Proxy from the city?", "Main_Chat_Chapter04_30410082_02": "Yeah, and you are?", "Main_Chat_Chapter04_30410082_03": "I'm Leif, and this is Shawn, Blazewood natives. And hey, the house you're crashing in is ours. Since my parents are out, it's yours while you help Caesar with the Tour de Inferno!", "Main_Chat_Chapter04_30410082_04": "Thank you!", "Main_Chat_Chapter04_30410082_05": "Caesar's probably filled your ears with tales about the race, but Grandpa Demir is the real expert here.", "Main_Chat_Chapter04_30410082_06": "His stories are all fragmented, making it harder to follow than torn comic books, but still, we learned a ton from him.", "Main_Chat_Chapter04_30410082_07": "Oh, like?", "Main_Chat_Chapter04_30410082_08": "The first Overlord founded the Motor League. Guess what his crew was called?", "Main_Chat_Chapter04_30410082_09": "The Sons of Calydon?", "Main_Chat_Chapter04_30410082_10": "The Vanquishers! Yup, the current Overlord's crew!", "Main_Chat_Chapter04_30410082_11": "By the way, nobody knows the first Overlord's true name, but Grandpa Demir told me — it was Johnny Edge!", "Main_Chat_Chapter04_30410082_12": "Mmm, I've only heard of Jolly Jenny.", "Main_Chat_Chapter04_30410082_13": "Who's Jolly Jenny?", "Main_Chat_Chapter04_30410082_14": "She's a popular host and singer in the Outer Ring! Even prettier than Burnice!", "Main_Chat_Chapter04_30410082_15": "Nonsense! Clearly Burnice is prettier!", "Main_Chat_Chapter04_30410082_16": "Nah! Jolly Jenny's prettier!", "Main_Chat_Chapter04_30410082_17": "(What were we talking about again...)", "Main_Chat_Chapter04_30410082_18": "Burnice can chug 10 cans of Nitro-Fuel in one go!", "Main_Chat_Chapter04_30410082_19": "Well Jolly Jenny can do that too!", "Main_Chat_Chapter04_30410082_20": "Burnice strolls in the Hollow like a walk in the park!", "Main_Chat_Chapter04_30410082_21": "Jolly Jenny records her new songs in the Hollow!", "Main_Chat_Chapter04_30410082_22": "Burnice, she... she eats meerkat poop for fun!", "Main_Chat_Chapter04_30410082_23": "No way she'd do that!!!!", "Main_Chat_Chapter04_30410082_24": "(I shouldn't have started this...)", "Main_Chat_Chapter04_30410082_25": "Beats me.", "Main_Chat_Chapter04_30410082_26": "Can you tell me more about it?", "Main_Chat_Chapter04_30410082_27": "I'll give it my best shot.", "Main_Chat_Chapter04_30410082_Name_01": "Leif", "Main_Chat_Chapter04_30410082_Name_02": "Shawn", "Main_Chat_Chapter04_30410083_01": "...Johnny, my pal! You're back! I knew you wouldn't...", "Main_Chat_Chapter04_30410083_02": "Hey, you don't look like a typical Outer Ringer, little one. Where are you from?", "Main_Chat_Chapter04_30410083_03": "I'm from New Eridu", "Main_Chat_Chapter04_30410083_04": "\"New\" Eridu? Is there something like an \"Old\" Eridu...? Feels like I forgot something...", "Main_Chat_Chapter04_30410083_05": "Proxy? Proxy... this name rings a bell, but I can't quite place it.", "Main_Chat_Chapter04_30410083_06": "I heard you know a lot about the legends of the Outer Ring.", "Main_Chat_Chapter04_30410083_07": "Legends? Oh, right... My grandpa used to tell me that a long, long time ago, a group of wanderers came to the Outer Ring and found oil here... Uh, what was I saying?", "Main_Chat_Chapter04_30410083_08": "A group of wanderers found oil here.", "Main_Chat_Chapter04_30410083_09": "Oh yeah, oil... Back in my day, this place was an oil haven, but then the Hollows came... and after that... Oh, where was I?", "Main_Chat_Chapter04_30410083_10": "Never mind. Thank you for the story.", "Main_Chat_Chapter04_30410083_11": "The town's buzzing lately, like when my buddy returned...", "Main_Chat_Chapter04_30410083_12": "I'm a Proxy from the city.", "Main_Chat_Chapter04_30410083_Name_01": "Old Demir", "Main_Chat_Chapter04_30410090_01": "...Don't worry, everything will be fine.", "Main_Chat_Chapter04_30410090_02": "Why are you being all sneaky, {M#Belle}{F#Wise}?", "Main_Chat_Chapter04_30410090_03": "Oh, hey Wise, you're awake. When 18 opened the store earlier, there was a bunch of H.A.N.D. people outside, almost made me jump.", "Main_Chat_Chapter04_30410090_04": "H.A.N.D. people?", "Main_Chat_Chapter04_30410090_05": "They looked chill like they just finished a mission. Now I'm really curious about the details of their operation.", "Main_Chat_Chapter04_30410090_06": "Me too!", "Main_Chat_Chapter04_30410090_07": "Why don't you go check it out, Wise?", "Main_Chat_Chapter04_30410090_08": "Alright, alright. Please go check it out for me, Wise.", "Main_Chat_Chapter04_30410090_09": "If you want me to check it out, just say so.", "Main_Chat_Chapter04_30410090_10": "Why are they here?", "Main_Chat_Chapter04_30410090_11": "Why's everyone standing at the door?", "Main_Chat_Chapter04_30410090_12": "...Just relax, little guys. No need to worry.", "Main_Chat_Chapter04_30410090_13": "Morning, Belle. When 18 opened the store earlier, there was a bunch of H.A.N.D. people outside, almost made me jump.", "Main_Chat_Chapter04_30410090_14": "They looked chill like they just finished a mission. Now I'm really curious about the details of their operation.", "Main_Chat_Chapter04_30410090_15": "Why don't you go check it out?", "Main_Chat_Chapter04_30410090_16": "Heh, could you do me a favor and check it out, dear sis?", "Main_Chat_Chapter04_30410091_01": "Oh my, as expected of Section 6 elites, you really took down Null_Face in one fell swoop!", "Main_Chat_Chapter04_30410091_02": "Come on in and have some noodles! 20% off for all of you!", "Main_Chat_Chapter04_30410091_03": "The media tends to exaggerate things. But thank you for the generous offer, we'll gladly accept it.", "Main_Chat_Chapter04_30410091_04": "Alright, everyone. Once you're done eating, let's wrap things up here. It was a sudden situation and it's been a long day, my apologies. Please head home and get some good rest.", "Main_Chat_Chapter04_30410091_05": "Section 6 will handle the reports. Just drop off a leave request and your operation receipt in the office tomorrow.", "Main_Chat_Chapter04_30410091_06": "Whoa, going on a mission with Nagi is awesome! Free dinner and no paperwork!", "Main_Chat_Chapter04_30410091_07": "You're too kind, Deputy Chief! I heard Section 5 is still out there chasing leads, but we're clocking out already! All thanks to you!", "Main_Chat_Chapter04_30410091_08": "Soon, the H.S.O. support crew disperses...", "Main_Chat_Chapter04_30410091_Name_01": "General Chop", "Main_Chat_Chapter04_30410091_Name_02": "Tsukishiro Yanagi", "Main_Chat_Chapter04_30410091_Name_03": "Female H.S.O. Member", "Main_Chat_Chapter04_30410091_Name_04": "Male H.S.O. Member", "Main_Chat_Chapter04_30410092_01": "Hmm, you are...?", "Main_Chat_Chapter04_30410092_02": "It's been a while, Deputy Chief.", "Main_Chat_Chapter04_30410092_03": "Oh, it's you! Sorry, didn't recognize you at first... I remember you. You're the captain of the Independent Investigation Team during the Hollow Zero mission. Your Bangboo helped us a lot.", "Main_Chat_Chapter04_30410092_04": "Thank you, just happened to be able to help.", "Main_Chat_Chapter04_30410092_05": "Heh, no need to be so modest. I've heard that your team has been pretty active in Hollow Zero lately. The outpost administrators have nothing but praise for you.", "Main_Chat_Chapter04_30410092_06": "Small world running into you here. You and your sibling run the video store down this street, right?", "Main_Chat_Chapter04_30410092_07": "Huh? How do you know?", "Main_Chat_Chapter04_30410092_08": "Ahem, hope that wasn't too forward... I gather intel for Section 6, so it's my job to know my partners well. I apologize if that made you uncomfortable.", "Main_Chat_Chapter04_30410092_09": "It's okay. It's all part of working on important operations.", "Main_Chat_Chapter04_30410092_10": "Appreciate your understanding. By the way, mind if I swing by your store? I have some time off today, maybe I should rent a videotape.", "Main_Chat_Chapter04_30410092_11": "Of course!", "Main_Chat_Chapter04_30410092_12": "Sure. By the way, I have some time off today, so maybe I should rent a videotape.", "Main_Chat_Chapter04_30410092_13": "Of course! Even better if you get a membership.", "Main_Chat_Chapter04_30410092_14": "So... can I have a little compensation?", "Main_Chat_Chapter04_30410092_15": "Compensation, huh... Alright, if it's within my power.", "Main_Chat_Chapter04_30410092_16": "How about swinging by my store?", "Main_Chat_Chapter04_30410092_17": "That's it? I thought I'd be saying goodbye to my paycheck this month... Just kidding.", "Main_Chat_Chapter04_30410092_18": "How about getting a membership with us?", "Main_Chat_Chapter04_30410092_19": "Have I mentioned that before?", "Main_Chat_Chapter04_30410092_20": "Pleasure was all mine working with Section 6.", "Main_Chat_Chapter04_30410092_21": "Um... Do you remember who I am?", "Main_Chat_Chapter04_30410092_Name_01": "Tsukishiro Yanagi", "Main_Chat_Chapter04_30410093_01": "What a nice little store, you've got a great collection.", "Main_Chat_Chapter04_30410093_02": "Is there anything you'd like to watch?", "Main_Chat_Chapter04_30410093_03": "I pulled an all-nighter working last night, and I'm still feeling the grind. A movie to unwind my brain would be perfect.", "Main_Chat_Chapter04_30410093_04": "Do you want watch a comedy?", "Main_Chat_Chapter04_30410093_05": "...Bob woke up as an old Bangboo in a scrapyard. In order to return to his own body, he embarked on a tumultuous journey. Ah...", "Main_Chat_Chapter04_30410093_06": "What's wrong?", "Main_Chat_Chapter04_30410093_07": "Oh, just remembered, after I borrowed your Bangboo last time, our department upgraded the system for the standard models. We've got to fill out the evaluation forms by tomorrow.", "Main_Chat_Chapter04_30410093_08": "I need to remind Harumasa that the form isn't multiple choice this time. He'll get busted if he lets a Bangboo fill it out again.", "Main_Chat_Chapter04_30410093_09": "Oops, got distracted by work again. Too many Bangboo in this movie, it's triggering my workaholism. I better look for something different.", "Main_Chat_Chapter04_30410093_10": "How about some restaurant-tour shows?", "Main_Chat_Chapter04_30410093_11": "Sounds good. Watching people eat triggers a dopamine release in the brain. And Chief will be taking care of the girl I'm living with, so I don't have to worry about her getting hungry after watching the show.", "Main_Chat_Chapter04_30410093_12": "Oh, maybe I'll even find a perfect spot for the get-together with Section 5 next month...", "Main_Chat_Chapter04_30410093_13": "Wait, you're talking about work again!", "Main_Chat_Chapter04_30410093_14": "Oops, sorry... At the last gathering, I had to keep the conversation going with 100 lines an hour to avoid awkward silences. I'm already tired just thinking about it.", "Main_Chat_Chapter04_30410093_15": "Forget the gathering now!", "Main_Chat_Chapter04_30410093_16": "Oh, what's with this \"We Need You\" videotape, Manager? You've got a lot of these tapes in your store. Is it popular?", "Main_Chat_Chapter04_30410093_17": "Just a collection of job ads.", "Main_Chat_Chapter04_30410093_18": "\"Jobs for all sorts in New Eridu. Every gig under the sun!\" Hmm, this might be useful for Section 6.", "Main_Chat_Chapter04_30410093_19": "What would you need this for?", "Main_Chat_Chapter04_30410093_20": "We've been getting a lot of attention lately. The Chief and the others have quite a fanbase. Resumes are flying in from people trying to get closer to them, and it's even clogged up the shredder in our office.", "Main_Chat_Chapter04_30410093_21": "Great, I'll rent this one. If it's good, we'll play it on repeat in the interview waiting room.", "Main_Chat_Chapter04_30410093_22": "For work, again!?", "Main_Chat_Chapter04_30410093_23": "Well, not entirely. It could be fun to imagine a fresh start while watching job ads.", "Main_Chat_Chapter04_30410093_24": "Even an elite in Section 6 like you has other career dreams?", "Main_Chat_Chapter04_30410093_25": "Pfft, that's a oddly specific dream. Is it from the videotape, too? Well, it's hard to say no to the retirement benefits at Section 6, but joining H.A.N.D. wasn't my first choice.", "Main_Chat_Chapter04_30410093_26": "Oops, time flies when we talk. The metro's going to be packed soon. Can you check me out, please?", "Main_Chat_Chapter04_30410093_27": "Running a gooseberry farm with a Thiren maid... or something like that...", "Main_Chat_Chapter04_30410093_28": "Just some offbeat stuff from the supplier for free", "Main_Chat_Chapter04_30410093_29": "Maybe The Ridu Tour is not for you", "Main_Chat_Chapter04_30410093_30": "Like The Ridu Tour", "Main_Chat_Chapter04_30410093_31": "You don't like it?", "Main_Chat_Chapter04_30410093_32": "Like Small Body Big Crisis", "Main_Chat_Chapter04_30410093_33": "Would you like my recommendation?", "Main_Chat_Chapter04_30410093_34": "After registering a membership for Yanagi and sending her off...", "Main_Chat_Chapter04_30410093_Name_01": "Tsukishiro Yanagi", "Main_Chat_Chapter04_30410094_01": "Huh? Was there a customer, Wise? Why is \"We Need You\" sitting on the counter?", "Main_Chat_Chapter04_30410094_02": "Oh, no! She forgot the videotape!", "Main_Chat_Chapter04_30410094_03": "What are you talking about?", "Main_Chat_Chapter04_30410094_04": "(Tell {M#Belle}{F#Wise} what happened)", "Main_Chat_Chapter04_30410094_05": "Can't believe Deputy Chief Tsukishiro forgets things too... She's off to the metro, Wise. Maybe you can still catch up!", "Main_Chat_Chapter04_30410094_06": "Was there a customer, Belle? Why is \"We Need You\" here on the counter?", "Main_Chat_Chapter04_30410094_07": "Huh? Who?", "Main_Chat_Chapter04_30410094_08": "I guess even Deputy Chief Tsukishiro forgets things too... She's off to the metro, Belle. Maybe you can still catch up!", "Main_Chat_Chapter04_30410095_01": "Huh? Manager? What are you doing here?", "Main_Chat_Chapter04_30410095_02": "Phew... barely made it!", "Main_Chat_Chapter04_30410095_03": "The videotape? Oh, I completely forgot about it after getting the membership card... Thank you for bringing it to me.", "Main_Chat_Chapter04_30410095_04": "It's just that chatting with you made me feel totally relaxed.", "Main_Chat_Chapter04_30410095_05": "Well, being part of Section 6, I can't afford to let my guard down, even off duty. Who knows, you might actually be a dangerous person.", "Main_Chat_Chapter04_30410095_06": "Ahahaha...", "Main_Chat_Chapter04_30410095_07": "Just kidding. Anyway, I'm glad I visited your store today.", "Main_Chat_Chapter04_30410095_08": "Bye, Manager. I'll be stopping by more often. And if we meet in Hollow Zero, I'll be happy to work with you.", "Main_Chat_Chapter04_30410095_09": "No I'm not", "Main_Chat_Chapter04_30410095_10": "You forgot your videotape", "Main_Chat_Chapter04_30410095_Name_01": "Tsukishiro Yanagi", "Main_Chat_Chapter04_30410096_01": "Thank you, Manager. The train's almost here, you should head home.", "Main_Chat_Chapter04_30410096_02": "Bye, Manager. I'll be stopping by more often. And if we meet in Hollow Zero, I'll be happy to work with you.", "Main_Chat_Chapter04_30410096_Name_01": "Tsukishiro Yanagi", "Main_Chat_Chapter04_30410097_01": "Go back to the video store", "Main_Chat_Chapter04_30410097_02": "Wait a while longer", "Main_Chat_Chapter04_30480001_01": "Thank goodness, my old buddy's still good to go! Lucy, Lighter? How're your rides holding up?", "Main_Chat_Chapter04_30480001_02": "The wheels are a bit wonky, but they're hanging in there.", "Main_Chat_Chapter04_30480001_03": "Mine's good, too!", "Main_Chat_Chapter04_30480001_04": "Alright, let's roll out!", "Main_Chat_Chapter04_30480001_05": "Following a brief tune-up, the three motorbikes are once again up and navigating the treacherous mountain path within the Hollow.\nAs they approach Cinder Lake, the terrain becomes even rougher. Thankfully, the motorbikes still endure...", "Main_Chat_Chapter04_30480001_06": "Some moments later—", "Main_Chat_Chapter04_30480001_Name01": "Player Option", "Main_Chat_Chapter04_30480008_01": "The data pile we set up here is gone...", "Main_Chat_Chapter04_30480008_02": "There was a biosignal here not long ago, and the signs on the ground show that the data pile was ripped out by force... Looks like someone stole it.", "Main_Chat_Chapter04_30480008_03": "They couldn't have gone too far with that data pile, so let's look around for some clues.", "Main_Chat_Chapter04_30480008_Name01": "Messy Trails", "Main_Chat_Chapter04_30480009_01": "This is where we came from... The clutter on the ground hasn't changed. The culprit couldn't have slipped through here.", "Main_Chat_Chapter04_30480009_Name01": "Clutter on Roadside", "Main_Chat_Chapter04_30480010_01": "There was a barricade here before... Looks like someone bulldozed right through it. Must be the data pile thieves!", "Main_Chat_Chapter04_30480010_Name01": "Clutter on Roadside", "Main_Chat_Chapter04_30480011_01": "The ground past the barricade looks damp, but no footprints. Did Kasa head to the upper level?", "Main_Chat_Chapter04_30480012_01": "(All doors are locked, and no clues about Kasa's whereabouts... but thankfully, we might have a witness here. Let's try asking that Bangboo over there.)", "Main_Chat_Chapter04_30480013_01": "Ena-ne-nah? Nhu-na! (What brings you back, Master? I... I wasn't napping!)", "Main_Chat_Chapter04_30480013_02": "Ehn-nah? Ehn-nah noo... Ehn-nah? (Huh? You're not Master, or the one with the pointy ears, or the tall guy... Who are you?)", "Main_Chat_Chapter04_30480013_03": "Kasa asked us to check on the goods.", "Main_Chat_Chapter04_30480013_04": "Ehn-nah? Nah-noo-nah! (Did Master ask you to come? The goods are fine, and the Ether concentration is low here. Everything is all good!)", "Main_Chat_Chapter04_30480013_05": "Where's your master?", "Main_Chat_Chapter04_30480013_06": "What's in the cargo boxes?", "Main_Chat_Chapter04_30480013_07": "Pointy ears? And a tall guy?", "Main_Chat_Chapter04_30480013_08": "En-nhu-ne-nah. (Master went to meet that pointy-eared guy and left through the fissure.)", "Main_Chat_Chapter04_30480013_09": "The fissure?", "Main_Chat_Chapter04_30480013_10": "Ehn-ne-nha! Ne-nha-nu-ena... (Hmm, there's a magical fissure in the storage. Master says it's hidden behind a stack of cargo boxes! But I'm too stupid to remember precisely where it is. Master told me to stay away, saying that I'd get sucked in and die...)", "Main_Chat_Chapter04_30480013_11": "Ehn-nah noo-nah-noo! (These are the Sunflints made in Blazewood. Master is waiting for the buyer to come and pick them up. Master said, we can't let them pick these up in town...)", "Main_Chat_Chapter04_30480013_12": "Can't let them pick up at Blazewood? Why not?", "Main_Chat_Chapter04_30480013_13": "Ehn-nah-noo... (I'm just a Bangboo. What do I know...)", "Main_Chat_Chapter04_30480013_14": "Hey, you've done a great job.", "Main_Chat_Chapter04_30480013_15": "Useless!", "Main_Chat_Chapter04_30480013_16": "En-nah! (Shabby does a great job! Master always praises me too!)", "Main_Chat_Chapter04_30480013_17": "\"Ehn-nah, ehn-nah-noo-nah!! (How could you say that!! Even my Master never yells at me like that!!)\"", "Main_Chat_Chapter04_30480013_18": "Ehn-nah ehn-nah. (The pointy-eared one picks up the stuff. They're really scary and I don't like them.)", "Main_Chat_Chapter04_30480013_19": "Ehn-nah ehn-nah, ehn-nah-noo ehn-ah... (The tall guy came before Master did. He said he was also sent by Master to check on the cargo.)", "Main_Chat_Chapter04_30480013_20": "Ehn-nah ehn-ah nah-noo. (The tall guy took something out of a box. I tried to stop him, but he said it was fine, as long as I don't tell Master, Master wouldn't get mad.)", "Main_Chat_Chapter04_30480013_21": "Ena-ne, nhe-ena-na! (You're not Master, so it's okay to tell you! Shabby, clever!)", "Main_Chat_Chapter04_30480013_22": "En-nah, ne-nhu-ne. (If you're looking for Master, go through that fissure! It's hidden behind a stack of cargo boxes.)", "Main_Chat_Chapter04_30480013_Name01": "Old Bangboo", "Main_Chat_Chapter04_30480013_Name02": "Player Option", "Main_Chat_Chapter04_30480014_01": "(Among the boxes, you notice one full of Sunflint with signs of rummaging, but there is no fissure around...)", "Main_Chat_Chapter04_30480014_02": "(According to that Bangboo, the tall guy took away something from here... Who was that? And what did he take?)", "Main_Chat_Chapter04_30480014_Name01": "Stacked Cargo Boxes", "Main_Chat_Chapter04_30480015_01": "(A box full of Blazewood handicrafts, with a motorbike nearby, supposedly belonging to Kasa. However, there is no fissure around.)", "Main_Chat_Chapter04_30480015_Name01": "Three-Wheeler Motorbike", "Main_Chat_Chapter050_38010700_01": "Ah, Deputy Chief Tsukishiro, thank you for your hard work~ Are you free right now?", "Main_Chat_Chapter050_38010700_02": "Of course, what is it? Is there any case update from the intelligence department?", "Main_Chat_Chapter050_38010700_03": "Oh, that's not it. It's just that... our colleagues from the logistics and intelligence departments want to have a small gathering~", "Main_Chat_Chapter050_38010700_04": "HAND Ladies' Night~! The last time you organized it was fantastic~ This time we want to treat you!", "Main_Chat_Chapter050_38010700_05": "Hehe, I'm glad everyone enjoyed themselves. Let's talk about the gathering arrangements before the next holiday.", "Main_Chat_Chapter050_38010700_06": "Yay! Oh, this time it includes soft drinks, so you can bring little Soukaku along!", "Main_Chat_Chapter050_38010700_Name_01": "HAND Staff", "Main_Chat_Chapter050_38010700_Name_02": "Tsukishiro Yanagi", "Main_Chat_Chapter050_38010710_01": "Ehn-ne! (Fully charged! Standing by!)", "Main_Chat_Chapter050_38010710_Name_01": "Agentboo", "Main_Chat_Chapter050_38010720_01": "I can't believe I'm seeing the real Section 6~ That's awesome! I feel my heart racing!", "Main_Chat_Chapter050_38010720_02": "...My heart is also racing, but it's probably for a different reason than yours.", "Main_Chat_Chapter050_38010730_01": "A warm welcome to all the guests from Section 6!", "Main_Chat_Chapter050_38010730_02": "You are free to explore before the official test begins, just treat this place like your own home.", "Main_Chat_Chapter050_38010730_Name_01": "Lyla", "Main_Chat_Chapter050_38010740_01": "Hello, today the club is reserved exclusively for Section 6.", "Main_Chat_Chapter050_38010740_02": "If you need any assistance, feel free to let us know. The HIA is here to serve you.", "Main_Chat_Chapter050_38010740_Name_01": "Bertha", "Main_Chat_Chapter050_38010750_01": "Thank you for your support of our work!", "Main_Chat_Chapter050_38010750_02": "We've prepared the VIP lounge for you. You can relax there after the testing is over!", "Main_Chat_Chapter050_38010750_Name_01": "Kylie", "Main_Chat_Chapter050_38010760_01": "Since your strategy is correct, then let's strike while the iron is hot.", "Main_Chat_Chapter050_38010760_03": "View data status", "Main_Chat_Chapter050_38010760_04": "Alright, hopefully its color hasn't changed yet.", "Main_Chat_Chapter050_38010760_Name_01": "Hoshimi Miyabi", "Main_Chat_Chapter050_38010770_01": "A good thing about battling in a virtual world is that my quiver has endless arrows! I can shoot as much as I like!", "Main_Chat_Chapter050_38010770_03": "View data status", "Main_Chat_Chapter050_38010770_04": "You want to check the status? Just a sec...", "Main_Chat_Chapter050_38010770_Name_01": "Asaba Harumasa", "Main_Chat_Chapter050_38010780_01": "Nagi, once we're out, will all this exercise make us feel hungry? I'm scared I might get dizzy from hunger...", "Main_Chat_Chapter050_38010780_03": "View data status", "Main_Chat_Chapter050_38010780_04": "Alright, I'll call it out right away!", "Main_Chat_Chapter050_38010790_01": "Harumasa can actually turn into a Bangboo!", "Main_Chat_Chapter050_38010790_02": "Don't worry, he'll recover once we defeat the bad guys.", "Main_Chat_Chapter050_38010790_03": "Okay, then we have to hurry! Otherwise, Harumasa will definitely be sad...", "Main_Chat_Chapter050_38010790_04": "Because Bangboo can't take days off, right?", "Main_Chat_Chapter050_38010790_Name_01": "Tsukishiro Yanagi", "Main_Chat_Chapter050_38010800_01": "Sorry, Chief, I was careless...", "Main_Chat_Chapter050_38010800_02": "Yanagi, I don't think this is your responsibility. We don't know what the enemy can do.", "Main_Chat_Chapter050_38010800_03": "Moreover, I agree with Soukaku's statement. The enemy must be rushing because we've hit a sore spot. Let's continue executing our strategy.", "Main_Chat_Chapter050_38010800_04": "Chief... thank you. In the upcoming battle, you must use your power wisely.", "Main_Chat_Chapter050_38010800_Name_01": "Tsukishiro Yanagi", "Main_Chat_Chapter050_38010800_Name_02": "Hoshimi Miyabi", "Main_Chat_Chapter050_38010810_01": "What a bummer en-nah! How could this happen en-nah! If I had known, I would have held back with my arrows ehn-ne!", "Main_Chat_Chapter050_38010810_Name_01": "Harumasaboo", "Main_Chat_Chapter050_38010820_01": "Deputy Chief Tsukishiro, your companions' conditions are still within the normal range!", "Main_Chat_Chapter050_38010820_02": "We'll ensure everyone's physical health!", "Main_Chat_Chapter050_38010820_Name_01": "Staff", "Main_Chat_Chapter050_38010830_01": "I'm sorry. HIA is definitely partly responsible for this incident...", "Main_Chat_Chapter050_38010830_02": "We'll do our best to solve the problem.", "Main_Chat_Chapter050_38010830_Name_01": "Lyla", "Main_Chat_Chapter050_38010840_01": "Is there anything we can do to help?", "Main_Chat_Chapter050_38010840_02": "Please tell us!", "Main_Chat_Chapter050_38010840_Name_01": "Bertha", "Main_Chat_Chapter050_38010850_01": "Didn't expect the enemy could slip in so easily...", "Main_Chat_Chapter050_38010850_02": "Is this what you'd call a downside of being so popular?", "Main_Chat_Chapter050_38010850_Name_01": "Mr. Hello", "Main_Chat_Chapter050_38010870_01": "Wise! Community news says that HIA's latest VR system has launched! Let's go check it out tomorrow, okay?", "Main_Chat_Chapter050_38010870_02": "Belle, the community news says that HIA's latest VR system has launched. How about we check it out tomorrow?", "Main_Chat_Chapter050_38010880_01": "Welcome, citizens, to experience the latest VR system... Ah!", "Main_Chat_Chapter050_38010880_02": "You're... Miss Tsukishiro Yanagi!", "Main_Chat_Chapter050_38010880_03": "You are the leader of the Independent Investigation Team... I didn't expect to meet you here! I was just—", "Main_Chat_Chapter050_38010880_04": "One, two, three— Miss Tsukishiro!!", "Main_Chat_Chapter050_38010880_05": "—A paragon of wisdom and bravery! For you, we'll go crazy!!", "Main_Chat_Chapter050_38010880_06": "Who are those people?", "Main_Chat_Chapter050_38010880_07": "We're Miss Tsukishiro Yanagi's fan club! I'm the chief administrator! Would you be interested in joining us and becoming one of Miss Tsukishiro's loyal supporters?!", "Main_Chat_Chapter050_38010880_08": "Everyone, what happened to our rule number one?", "Main_Chat_Chapter050_38010880_09": "Right! Never cause trouble for the guests!!", "Main_Chat_Chapter050_38010880_10": "What you're doing right now is causing trouble, you know?", "Main_Chat_Chapter050_38010880_11": "Right! We will obey your instructions! We'll disappear right away!!", "Main_Chat_Chapter050_38010880_12": "Wow...", "Main_Chat_Chapter050_38010880_13": "...My apologies. No matter how much I tried to stop them, they insisted on forming a fan club, so I had to set some rules for management.", "Main_Chat_Chapter050_38010880_14": "I'm the invited spokesperson responsible for the safety demonstration of this new VR system. If you have any questions, feel free to reach out to me!", "Main_Chat_Chapter050_38010880_15": "Time slips by without notice and you end up spending an entire day at the HIA Club. By the time you return home, it's already late into the night.", "Main_Chat_Chapter050_38010880_Name_01": "Tsukishiro Yanagi", "Main_Chat_Chapter050_38010880_Name_02": "Staff", "Main_Chat_Chapter050_38010880_Name_03": "Fans", "MaincityGame_Hint_1": "Press the screen to start", "MaincityGame_Hint_2": "Press the screen when the circle is overlapping to calibrate", "Mana_SkillName": "Pawful Delight", "Mana_SkillText": "Nekomata carefully sneaks up on the target... then jumps out in front of them and acts cute! A promotion tactic that hits with an emotional impact.", "ManualEvent1021104_1": "Stick Figure", "ManualEvent1021104_10": "Red", "ManualEvent1021104_11": "Red Stick Figure", "ManualEvent1021104_12": "Red Hashtag", "ManualEvent1021104_13": "Red Cross", "ManualEvent1021104_14": "Red Stairs", "ManualEvent1021104_15": "Red Heart", "ManualEvent1021104_16": "Red Diamond", "ManualEvent1021104_2": "Hashtag", "ManualEvent1021104_20": "Yellow", "ManualEvent1021104_21": "Yellow Stick Figure", "ManualEvent1021104_22": "Yellow Hashtag", "ManualEvent1021104_23": "Yellow Cross", "ManualEvent1021104_24": "Yellow Stairs", "ManualEvent1021104_25": "Yellow Heart", "ManualEvent1021104_26": "Yellow Diamond", "ManualEvent1021104_3": "Cross", "ManualEvent1021104_30": "Blue", "ManualEvent1021104_31": "Blue Stick Figure", "ManualEvent1021104_32": "Blue Hashtag", "ManualEvent1021104_33": "Blue Cross", "ManualEvent1021104_34": "Blue Stairs", "ManualEvent1021104_35": "Blue Heart", "ManualEvent1021104_36": "Blue Diamond", "ManualEvent1021104_4": "Stairs", "ManualEvent1021104_40": "Multi-colored", "ManualEvent1021104_41": "Multi-colored Stick Figure", "ManualEvent1021104_42": "Multi-colored Hashtag", "ManualEvent1021104_43": "Multi-colored Cross", "ManualEvent1021104_44": "Multi-colored Stairs", "ManualEvent1021104_45": "Multi-colored Heart", "ManualEvent1021104_46": "Multi-colored Diamond", "ManualEvent1021104_5": "Heart", "ManualEvent1021104_6": "Diamond", "ManualEvent1021104_comma": ", ", "ManualEvent1021104_position0": "upper left", "ManualEvent1021104_position1": "upper middle", "ManualEvent1021104_position2": "upper right", "ManualEvent1021104_position3": "bottom left", "ManualEvent1021104_position4": "bottom middle", "ManualEvent1021104_position5": "bottom right", "ManualQTEDialog_AutoMode_Text_01": "Easier to trigger\nChain Attacks.", "ManualQTEDialog_AutoMode_Text_02": "In Auto Mode, Chain Attacks will automatically trigger upon a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up's heavy attack hitting a Stunned enemy.", "ManualQTEDialog_AutoMode_Title": "Auto Mode (Recommended)", "ManualQTEDialog_General_Title": "Please select the trigger mode for Chain Attacks.", "ManualQTEDialog_ManualMode_Text_01": "Greater control over\nChain Attacks.", "ManualQTEDialog_ManualMode_Text_02": "In Manual Mode, Chain Attacks will no longer trigger upon a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up hitting a Stunned enemy with a heavy attack if you hold down the Basic Attack or Special Attack button.", "ManualQTEDialog_ManualMode_Title": "Manual Mode", "ManualQTEDialog_Select": "Select", "ManualQTEDialog_Tips": "This setting can be changed at any time via Settings.", "ManualVirtualStickDialog_AutoMode_Text_01": "Simple and efficient controls", "ManualVirtualStickDialog_AutoMode_Text_02": "After enabling the virtual joystick, you can move by tapping the corresponding direction on the virtual joystick in the lower left corner. The areas outside the virtual joystick also support the Tap Control mode functionality.", "ManualVirtualStickDialog_ClassicalMode_Text_01": "Convenient and intuitive controls", "ManualVirtualStickDialog_ClassicalMode_Text_02": "After enabling tap control, you can move and interact by tapping the screen. You can view the area by swiping the screen and use gestures to zoom the camera.", "ManualVirtualStickDialog_ClassicalMode_Title": "Tap Control (Default)", "ManualVirtualStickDialog_General_Title": "Please select a Monitor Array control method", "ManualVirtualStickDialog_JoyStickMode_Title": "Virtual Joystick (Recommended)", "ManualVirtualStickDialog_Tips": "You can change this at any time by going to Input > Board Virtual Joystick", "MatchNotConfirmDesc": "Since you have been unprepared too many times, please wait for a while before you can match again.", "MedalName1001": "Shiyu Defense: Waypoint", "MedalName1002": "Shiyu Defense: Adaption", "MedalName2001": "Endless Ascension I", "MedalName2002": "Endless Ascension II", "MedalName2003": "Endless Ascension III", "MedalName2004": "Endless Ascension IV", "MedalName2005": "Endless Ascension V", "MedalName2006": "Endless Ascension: Peak", "MedalTipsText1001": "Unlock Shiyu Defense: Stable Node", "MedalTipsText1002": "Unlock Shiyu Defense: Critical Node", "MedalTipsText2001": "Unlock \"Simulated Battle Trial.\"", "MedalTipsText2002": "Clear \"Simulated Battle Trial\" floors 5 – 9 and this badge can be displayed.", "MedalTipsText2003": "Clear \"Simulated Battle Trial\" floors 10 – 14 and this badge can be displayed.", "MedalTipsText2004": "Clear \"Simulated Battle Trial\" floors 15 – 19 and this badge can be displayed.", "MedalTipsText2005": "Clear \"Simulated Battle Trial\" floors 20 – 24 and this badge can be displayed.", "MedalTipsText2006": "Clear \"Simulated Battle Trial\" floor 25+ and this badge can be displayed.", "MemoryName_10001": "\"Forever Young, Forever Dependable\"", "MemoryName_10002": "The Sound of Heartbeats", "MemoryName_10003": "Movie Enthusiast", "MemoryName_10004": "Anby's Secret", "MemoryName_10005": "Unscrupulous Merchant", "MemoryName_10006": "How to Get Rich", "MemoryName_10007": "Cunning Hare Nicole", "MemoryName_10008": "Choose Your Skincare Essential Oil", "MemoryName_10009": "Starlight Knight... Special Edition", "MemoryName_10010": "Whose Hairstyle is Waterproof · Part I", "MemoryName_10011": "Whose Hairstyle is Waterproof · Part II", "MemoryName_10012": "Gift for a Cat", "MemoryName_10013": "Hollow Treasure Hunt", "MemoryName_10014": "Home Is Where the (Cat's) Heart Is", "MemoryName_10015": "Brand New Training", "MemoryName_10016": "Practical Combat Training", "MemoryName_10017": "Hellish Pepper", "MemoryName_10018": "Grower", "MemoryName_10019": "\"Manager Talk\"", "MemoryName_10020": "\"Some People Like Cats\"", "MemoryName_10021": "\"Sweet Girl\"", "MemoryName_10022": "\"Words Forbidden\"", "MemoryName_10023": "\"My Bid Is...!\"", "MemoryName_10024": "\"My Friend Who Takes Up Space\"", "MemoryName_10025": "\"Watch Out, Eous!\"", "MemoryName_10026": "\"Nostalgia\"", "MemoryName_10027": "\"Which Thread To Cut?\"", "MemoryName_10028": "\"Bonds of Destiny\"", "MemoryName_10029": "\"Burning Machine Oil and Burning Heart\"", "MemoryName_10030": "\"My Bro Is a Little Strange\"", "MemoryName_10031": "\"Quiz Prize\"", "MemoryName_10032": "\"Holiday on Sixth Street\"", "MemoryName_10033": "\"Work Isn't Everything...\"", "MemoryName_10034": "\"Detective Comedy\"", "MemoryName_10035": "\"Secret Mission\"", "MemoryName_10036": "\"The Wisdom of Life\"", "MemoryName_10037": "\"Attendant's Free Time\"", "MemoryName_10038": "\"Under the Moonlight...\"", "MemoryName_10039": "\"Conversation Pro Tip\"", "MemoryName_10040": "\"Sweet Shark Dream\"", "MemoryName_10041": "\"Ellen's Nickname\"", "MemoryName_10042": "\"Battle of the Queens\"", "MemoryName_10043": "\"Advertising Secrets\"", "MemoryName_10044": "\"Best Agent\"", "MemoryName_10045": "\"Conversation Rehearsal\"", "MemoryName_10046": "\"Don't Resign Just Yet...\"", "MemoryName_10047": "\"One-Day Maid Experience\"", "MemoryName_10048": "Late Night Caller", "MemoryName_10049": "\"Jane's Movie List\"", "MemoryName_10050": "\"Late Night Lodger\"", "MemoryName_10051": "\"Interview Incident\"", "MemoryName_10052": "Family Movie Night", "MemoryName_10053": "What's a Friend?", "MemoryName_10054": "Finally Rented Out", "MemoryName_10055": "\"The Last 1%\"", "MemoryName_10056": "Is She Broken...?", "MemoryName_10057": "Withdrawal Symptoms", "MemoryName_10058": "\"A Rock and a Hard Place\"", "MemoryName_10059": "\"Making Excuses\"", "MemoryName_10060": "\"Journey Through the Wilderness\"", "MemoryName_10061": "\"Good morning, Manager\"", "MemoryName_10062": "\"Everything Were Paper\"", "MemoryName_10063": "\"Dispirited Vortex\"", "MemoryName_10064": "\"Summer Night's Dream\"", "MemoryName_10065": "\"Happy Family\"", "MemoryName_10066": "\"Mysterious Visitor\"", "MemoryName_10067": "\"Mysterious Visitor Again\"", "MemoryName_10068": "\"Apology Practice\"", "MemoryName_10069": "\"The Difference Between Unemployment and Retirement Is...\"", "MemoryName_10070": "\"The Scenery That Lies Ahead\"", "MemoryName_10071": "\"She and Song\"", "MemoryName_10072": "\"From the Heart\"", "MemoryName_10073": "\"She and Song and I\"", "MemoryName_10074": "\"The Adored and the Abandoned\"", "MemoryName_10075": "\"Empty Choice\"", "MemoryName_10076": "\"Grieving\"", "MenuDescription_20101": "ATK +30", "MenuDescription_20201": "HP +15%{0}Physical DMG +15%", "MenuDescription_20301": "HP +15%{0}Ether DMG +15%", "MenuDescription_20401": "HP +15%{0}Fire DMG +15%", "MenuDescription_20501": "HP +15%{0}Electric DMG +15%", "MenuDescription_20601": "HP +15%{0}Ice DMG +15%", "MenuDescription_20701": "Physical DMG +30%", "MenuDescription_20801": "Ether DMG +30%", "MenuDescription_20901": "Fire DMG +30%", "MenuDescription_21001": "Electric DMG +30%", "MenuDescription_21101": "Ice DMG +30%", "MenuDescription_21201": "HP +30%", "MenuDescription_21301": "DMG against Boss enemies +30%", "MenuDescription_99999": "{0} +{1}", "MenuName_20101": "Vegetable Noodles", "MenuName_20201": "Pumpkin Soup Noodles", "MenuName_20301": "Fried BBQ Noodles", "MenuName_20401": "Red Chilli Meat Noodles", "MenuName_20501": "Green Pepper Meat Noodles", "MenuName_20601": "Seafood Noodles", "MenuName_20701": "Mushroom Noodles", "MenuName_20801": "Smoked BBQ Noodles", "MenuName_20901": "Red Chilli Chicken Noodles", "MenuName_21001": "Green Pepper Chicken Noodles", "MenuName_21101": "Fresh Iced Noodles", "MenuName_21201": "Cold Noodles", "MenuName_21301": "Bone Broth Noodles", "MenuText_LockHint": "This feature is not yet available", "MenuText_UnlockHint": "Quick menu has been unlocked", "MessageItem_4000001_des": "A copy of Officer Mewmew's notes that contains information about Bangboo in Sixth Street requiring help.", "MessageItem_4000001_detail": "· Citizen Account:\n In the afternoon, I saw a teary-eyed little fellow at the street exit \n\n· Anonymous Report:\n Someone reported a white \"ghost\" near the newsstand late at night...\n\n· Citizen Complaint:\nSomeone nearly tripped over a moving paper bag near the remodeling shop in the morning\n\n· Rumor:\n \"Come look! There's a Bangboo fighting a cat, I saw it this morning by the 141 grocery store!\"\n\n· Citizen-Provided Clue:\n Saw a disturbed cardboard box near a fire hydrant on the street corner in the afternoon\n\n· Anonymous Tip:\nLock your doors at night, a suspicious shadow lurks around Waterfall Soup\n\n· Citizen Feedback:\n Late at night I saw a \"ghost\" at the end of an alley, though I wasn't scared at all...\n\n· Citizen Report:\nAre there any activities near 404 Error live house? There have been sightings of two Bangboo muttering something at night.", "MessageItem_4000001_name": "Mewmew's Sixth Street Notes (1)", "MessageItem_4000001_story": "Contains Bangboo requests for help collected from all over the place.", "MessageItem_4000001_title": "Mewmew's Sixth Street Notes (1)", "MessageItem_4000002_des": "A copy of Officer Mewmew's notes that contains information about Bangboo in Sixth Street requiring help.", "MessageItem_4000002_detail": "Mewmew is still investigating the details. Please stay tuned!", "MessageItem_4000002_name": "Mewmew's Sixth Street Notes (2)", "MessageItem_4000002_story": "Contains Bangboo requests for help collected from all over the place.", "MessageItem_4000002_title": "Mewmew's Sixth Street Notes (2)", "MessageItem_4000003_des": "A copy of Officer Mewmew's notes that contains information about Bangboo at the Construction Site requiring help.", "MessageItem_4000003_detail": "· Construction Supervisor Warning:\n In the morning, before construction, clear away any unrelated personnel or staff near the elevator\n\n· Worker Complaint:\n Hoping to find someone to deal with the bad-tempered Bangboo around the stacked cargo boxes, often there in the afternoon\n\n· Anonymous Comment:\n \"I'm really happy lately. I met a friend who also enjoys nighttime cats like me. We've agreed to meet at the sand pile.\"\n\n· Sign-In Sheet:\n Helper, duty time: late night, location: sunken stockpile area\n\n· Construction Foreman Note:\n In order to prevent outsiders from accessing the construction site's supplies, someone needs to patrol the container window in the morning\n\n· Workers' Grievance:\n \"Got lectured by the foreman this afternoon about walking under the rigs without a safety helmet\"\n\n· Worker Complaint:\n Yesterday night there was an unreasonable little guy taking up space in the sinking material stacking area\n\n· Notice:\n \"Let me repeat, late at night, there's an excellent colleague guarding the entrance of the tower crane office. Don't be afraid of its cries...\"", "MessageItem_4000003_name": "Mewmew's Construction Site Notes", "MessageItem_4000003_story": "Contains Bangboo requests for help collected from all over the place.", "MessageItem_4000003_title": "Mewmew's Construction Site Notes", "MessageItem_4000004_des": "A copy of Officer Mewmew's notes that contains information about Bangboo at the Ballet Twins requiring help.", "MessageItem_4000004_detail": "· Citizen Feedback:\n Saw a poor homeless kid near the iron fence at night\n\n· Citizen Report:\n \"I didn't realize there were delinquent groups among Bangboo, too? I saw three of them yesterday late at night on the second floor at Ballet Twins Road...\"\n\n· Citizen Complaint:\n \"I spotted a shark in the Sunken Courtyard of the Ballet Twins... just this morning!\"\n\n· Seeking:\n An elegant gentleman I encountered in the afternoon by the stairs at Ballet Twins Road\n\n· Anonymous Comment:\n Saw a strange cardboard box in need of help at Lumina Square, near the station\n\n· Public Sentiment:\n Crying can be heard on the street at Ballet Twins Road late at night\n\n· Message from a member of the public late last night:\n There's a little shark that wants to return to the sea, right by the water at Ballet Twins Road\n\n· Citizen complaint received: Noticed late at night, peculiar fruits eyeing their motorcycle...", "MessageItem_4000004_name": "Mewmew's Ballet Twins Road Notes", "MessageItem_4000004_story": "Contains Bangboo requests for help collected from all over the place.", "MessageItem_4000004_title": "Mewmew's Ballet Twins Road Notes", "MessageItem_4000005_des": "A copy of Officer Mewmew's notes that contains information about Bangboo at Lumina Square requiring help.", "MessageItem_4000005_detail": "· Citizen Opinion:\n It's a little dangerous to put charged guy right next to Public Security, and so late at night\n\n· Citizen Report:\n \"Should students be bullying Bangboo? What about Bangboo bullying students? I saw it by San-Z Studio at Lumina Square\"\n\n· Citizen Statement:\n Yesterday afternoon, there was a little troublemaker with sharp objects who took over my cherished riverside viewing spot\n\n· Citizen Opinion:\n Opposite the Lumina Galleria, there's a noisy Bangboo at night\n\n· Citizen Comment:\n Yesterday late at night, there seems to be a suspicious figure near the newsstand\n\n· Citizen Complaint:\n In the morning, it was noticed that someone had littered cardboard boxes around Public Security at Lumina Square\n\nPublic Security Colleague Grievance:\n A coworker said his bike space was taken over by a Bangboo for the whole afternoon\n· Rumor: Someone said at night there was a lost Bangboo at the bus stop sign around Lumina Square", "MessageItem_4000005_name": "Mewmew's Lumina Square Notes (1)", "MessageItem_4000005_story": "Contains Bangboo requests for help collected from all over the place.", "MessageItem_4000005_title": "Mewmew's Lumina Square Notes (1)", "MessageItem_4000006_des": "A copy of Officer Mewmew's notes that contains information about Bangboo at Lumina Square requiring help.", "MessageItem_4000006_detail": "Mewmew is still investigating the details. Please stay tuned!", "MessageItem_4000006_name": "Mewmew's Lumina Square Notes (2)", "MessageItem_4000006_story": "Contains Bangboo requests for help collected from all over the place.", "MessageItem_4000006_title": "Mewmew's Lumina Square Notes (2)", "MessageItem_4000007_des": "A small card usually used to write congratulatory messages, appeared with a bouquet of fresh flowers in a record box at the entrance of the video store.", "MessageItem_4000007_detail": "Dear Store Manager,\nHello.\nThank you for your valuable feedback following your recent purchase of fresh flowers from our shop. Your suggestions have helped us receive praise from many customers.\nToday, we have specially selected a combination of fresh wildflowers from the Old Town District just for you. We hope they bring a touch of color to your life.\nWe sincerely look forward to your next visit.", "MessageItem_4000007_name": "Dew-Covered Card", "MessageItem_4000007_story": "It seems to be a greeting card written in the tone of a florist, but the suggestive wording and the encrypted Inter-Knot address on the card prove that it's actually a commission from an intermediary.", "MessageItem_4000007_title": "Dew-Covered Card", "MessageItem_4000008_des": "A small card usually used to write congratulatory messages, appeared with a bouquet of fresh flowers in a record box at the entrance of the video store.", "MessageItem_4000008_detail": "Dear Store Manager,\nHello.\nThank you for continuously supporting our shop. Today, we are excited to introduce our newly cultivated flowers to our customers, and we hope to invite you to come and appreciate them with us.\nDew Gardening Shop", "MessageItem_4000008_name": "Card from Dew Gardening", "MessageItem_4000008_story": "It appears to be a greeting card written in the tone of a florist. This time, the card includes the address of a flower shop. Could the intermediary introducing rally commissions to us be hiding there...", "MessageItem_4000008_title": "Card from Dew Gardening", "MessageItem_4000009_des": "A small card usually used to write congratulatory messages, appeared with a bouquet of fresh flowers in a record box at the entrance of the video store.", "MessageItem_4000009_detail": "Dear Store Manager,\nHello.\nYour shepherd friend sends warm greetings and wishes you ongoing success in your business.\nIt has come to our attention that you are considering fresh flowers to decorate your store. Our shop can provide a long-term supply of medium to large flowers with short blooming periods, high prices, and home delivery services.\nIf you are interested in learning more, please visit our product webpage. We sincerely hope to establish a long-term cooperative relationship with you.\n\nI apologize for the unsolicited recommendation and hope you understand.", "MessageItem_4000009_name": "Scent-Infused Card", "MessageItem_4000009_story": "It seems to be a greeting card written in the tone of a florist, but the suggestive wording and the encrypted Inter-Knot address on the card prove that it's actually a commission from an intermediary.", "MessageItem_4000009_title": "Scent-Infused Card", "MessageItem_4000017_detail": "Dear Store Manager,\nGreetings.\nThe florist's supplier has delivered some cacti cultivated in the Outer Ring, which are quite petite and charming. I have enclosed one with this letter, hoping you will like it.\nThese plants are known for their wildness and resilience, able to thrive in the most barren lands; however, once moved indoors, they might not retain their vitality...\nThat said, a friend of mine is quite skilled in this field. Would you be interested in visiting \"Dew\" to exchange ideas with him?\n\nOrchidea", "MessageItem_4000017_name": "Card from Dew Gardening", "MessageItem_4000017_title": "Scent-Infused Card", "MessageItem_4000018_detail": "Dear Store Manager,\nGreetings.\nI heard from Nopal that, thanks to your help, the environment for cultivating cacti has been restored. It seems our best-selling potted plants won't be running out of stock anytime soon... unless another whimsical watering trend catches on among our customers.\nYou're always welcome to visit \"Dew\" and pick out a plant you like. I'm sure you'll take good care of it. Additionally, I've prepared a small gift for you, and I hope you'll enjoy it.\n\nOrchidea", "MessageItem_4000018_name": "Card from Dew Gardening", "MessageItem_4000018_title": "Scent-Infused Card", "MessageItem_4000020_des": "A simple brochure outlining the benefits and relevant rules of loyalty points with \"Bank Zero.\"", "MessageItem_4000020_detail": "Owned Rewards:\n· Additional Gear Coins are increased by {specials(more_coin)}\n· Additional HP recovery is increased by {specials(more_hp)}%\n· Additional reduction in Pressure is increased by {specials(more_stress)}\n· Deposit limit is increased by {specials(more_save_times)}\n· Withdrawal limit is increased by {specials(more_withdraw_times)}\n· Obtain an additional {specials(more_point)} points when you enter the bank\n· There is a {specials(more_card)}% chance to obtain an Resonium when you make a deposit\n\nRewards Rules (1/11):\n· {specials(point_reward_require_0)} points: Obtain {specials(count_1)} more additional Gear Coins\n· {specials(point_reward_require_1)} points: There is a {specials(count_2)}% chance to obtain an Resonium when you make a deposit\nRewards Rules (2/11):\n· {specials(point_reward_require_2)} points: Additional Gear Coins are increased by {specials(count_1)}\n· {specials(point_reward_require_3)} points: Deposit limit is increased by {specials(count_3)}\nRewards Rules (3/11):\n· {specials(point_reward_require_4)} points: Additional Gear Coins are increased by {specials(count_1)}\n· {specials(point_reward_require_5)} points: Obtain an additional {specials(count_4)} points when you enter the bank\nRewards Rules (4/11):\n· {specials(point_reward_require_6)} points: Recover {specials(count_5)}% more additional HP\n· {specials(point_reward_require_7)} points: There is an additional {specials(count_2)}% chance to obtain Resonia when you make a deposit\nRewards Rules (5/11):\n· {specials(point_reward_require_8)} points: Additional HP recovery is increased by {specials(count_5)}%\n· {specials(point_reward_require_9)}points: Withdrawal limit is increased by {specials(count_6)}\nRewards Rules (6/11):\n· {specials(point_reward_require_10)} points: Additional HP recovery is increased by {specials(count_5)}%\n· {specials(point_reward_require_11)} points: Obtain an additional {specials(count_4)} points when you enter the bank\nRewards Rules (7/11):\n· {specials(point_reward_require_12)} points: Additional reduction in Pressure is increased by {specials(count_7)}\n· {specials(point_reward_require_13)} points: Chance to obtain Resonia when you make a deposit is increased by {specials(count_2)}%\nRewards Rules (8/11):\n· {specials(point_reward_require_14)} points: Additional reduction in Pressure is increased by {specials(count_7)}\n· {specials(point_reward_require_15)} points: Chance to obtain Resonia when you make a deposit is increased by {specials(count_2)}%\nRewards Rules (9/11):\n· {specials(point_reward_require_16)} points: Additional reduction in pressure is increased by {specials(count_7)}\n· {specials(point_reward_require_17)} points: Obtain an additional {specials(count_4)} points when you enter the bank\nRewards Rules (10/11):\n· {specials(point_reward_require_18)} points: Additional Gear Coins are increased by {specials(count_1)}, additional HP recovery is increased by {specials(count_5)}%, additional reduction in pressure is increased by {specials(count_7)}\nRewards Rules (11/11):\n· {specials(point_reward_require_19)} points: There is a {specials(count_8)}% chance no points are spent when making a withdrawal", "MessageItem_4000020_name": "\"Bank Zero\" Rules", "MessageItem_4000020_story": "\"For your own rights and benefits, please read carefully. The Bank reserves the right of final interpretation.\"\n\nWhile these two prominent sentences stand out in the brochure, the rest of the text is crammed into a tiny font, making it dizzying to read. But aren't those parts the most important?", "MessageItem_4000020_title": "\"Bank Zero\" Rules", "MessageItem_4000021_des": "A copy of Officer Mewmew's notes that contains information about Bangboo in Blazewood requiring help.", "MessageItem_4000021_detail": "Mewmew is still investigating the details. Please stay tuned!", "MessageItem_4000021_name": "Mewmew's Blazewood Notes", "MessageItem_4000021_story": "Contains Bangboo requests for help collected from all over the place.", "MessageItem_4000021_title": "Mewmew's Blazewood Notes", "MessageItem_4000022_Title": "\"Poto Poto!\"", "MessageItem_4000022_des": "\"Poto Poto!\" Nursery Rhyme", "MessageItem_4000022_detail": "Poto Poto!\nTurn the bad friends into cacti!\nPoto, poto!\nGive the good friends a sweet surprise!\n\nPoto Poto, where does it hide?\nIn the cactus is where it resides!\n\nPoto Poto, where is it from?\nIt sleeps in the ring, then wakes with a hum!\n\nWish to Poto Poto, with all your might,\nThe one you miss will answer tonight!\nAsk Poto Poto, to forgive you now,\nAnd peaceful dreams will show you how!\n\nPoto Poto, has one simple dream,\nTo treat the short, long-eared hero like a king!\nPoto Poto, has one single hope,\nThat under the hero's watch, all will gather for a feast so grand, like a shared treasure trove!", "MessageItem_4000022_name": "\"Poto Poto!\" Nursery Rhyme", "MessageItem_4000022_story": "\"Poto Poto!\" Nursery Rhyme", "MessageItem_4000022_title": "\"Poto Poto!\" Page One", "MessageItem_4000100_des": "A strange letter obtained from Kylie", "MessageItem_4000100_detail": "To the first conqueror of this tower,\nIf you've noticed that this tower goes beyond 25 floors, please don't be surprised, nor speak of it. Let's keep it just between us. If this is news to you, well, now you know.\nAs a Hollow Investigator, I've always followed in the footsteps of our leader Joyous. Driven by this passion, I led the level design of the \"Simulated Battle Trial,\" and secretly added floors beyond the 25th — theoretically, if you're strong enough, this tower doesn't really have an end.\nI've poured all my life savings into these endless levels. That's all I can offer you as rewards... Hope you keep moving up.\nI'll be waiting for you on Floor 100.", "MessageItem_4000100_name": "Missing Developer's Secret Letter", "MessageItem_4000100_story": "Received from Kylie, this is the reward for the first challenger to complete the Simulated Battle Trial.\n\nThe envelope is simple and neatly sealed, still in perfect condition. Besides you and the writer, no one else will know what is written inside — yet that writer, whom you've never met, has now vanished into the Hollow.", "MessageItem_4000100_title": "A letter addressed to you, the first person to conquer this tower", "MessageItem_Common_toptitle": "Details", "MessageTab_01": "Daily Info", "MessageTab_02": "Important Info", "MessageTab_03": "Event Info", "Message_100301": "My chest is the size of a candy box.", "Message_100302": "It's old with some wear and tear on the casing.", "Message_100303": "It should be quite light. Anyway, it shouldn't be difficult to carry it out of the Hollow.", "Message_100305": "I'm sorry, but that's all the info I've got, as it's not a particularly special chest.", "Message_100306": "As for its exact location...", "Message_100307": "I'm really sorry, but I can only give you a rough area within the Hollow.", "Message_100308": "I'm counting on you to find it!", "Message_100309": "Is it too much to ask? I'm very sorry! Is this too little info to find it? T^T", "Message_100401": "Have you found it?", "Message_100403": "Right, yes, exactly! That's the one! You found it!", "Message_100404": "Just leave it somewhere nearby the Hollow entrance. I'll collect it myself.", "Message_100406": "Um... Some of the stores that issued the vouchers are closing down soon. If I don't use them soon I'll miss my chance.", "Message_100407": "There's also some limited edition vouchers I want to try using.", "Message_100408": "I'm sorry! Is my reason for hiring you too trivial?", "Message_100409": "It just really means a lot to me, and I swear it isn't a prank! I'm sorry if you're offended!", "Message_100411": "I'll collect my chest later!", "Message_100412": "I'll send you the payment in a while. Thanks for your help!", "Message_100501": "Remember that Investigator with poor eyesight, Andrew?", "Message_100503": "When he asked for the price again, I guess I couldn't quite get our sincerity across to him.", "Message_100504": "To be honest, basically... I tried to jack up the price and then got left on read.", "Message_100506": "Hold on, let me finish. He reached out to me again today saying, \"We went with a cheaper Hollow Raider last time.\"", "Message_100507": "\"And the guy threw up all over our equipment... if that was all throw-up.\"", "Message_100508": "\"My boss is threatening to dock my performance pay... I'm reluctant to bow down to a dishonest businessman, but... please help me with another job!\"", "Message_100509": "\"In the end, the Hollow Raider left vomit, tissue, and scraps of clothing all over the place.\"", "Message_100510": "Just like last time, pass the verification, go to the control room, and then press the activation button.", "Message_100511": "I guess it must be as easy as going to the toilet in the middle of the night for you. You can do it with your eyes closed!", "Message_100512": "It feels good to have something that is lost back!", "Message_100513": "It's business as usual for this commission: Enter the Hollow, pass the captchas of the verification devices, go to the control room, and activate the communication network.", "Message_100514": "I guess it must be as easy as going to the toilet in the middle of the night for you. You can do it with your eyes closed!", "Message_100700101": "Helo, Proxy, I got yer contact info from Lucy.", "Message_100700103": "Ive been meening to get yer contact info befor, but my fone broked — it's not like I forgot about you two!", "Message_100700105": "I swear, I jus got a new fone today, no lies here!", "Message_100700106": "Anyways, now I can talk to ya more eazily, tho I'm not that good at readin and writin, so expect some typos.", "Message_100700107": "Anyways, now I can talk to ya more eazily, tho I'm not that good at readin and writin, so expect some typos.", "Message_100700108": "Thanks!", "Message_100700109": "Thanx! Let's stay in touch!", "Message_100700110": "Even tho I'm a bit sad to say gooby to my old fone...", "Message_100700201": "Proxy, you still awake? Don't forget to lock yer doors and windos tonite.", "Message_100700203": "Haha, yer so funy!", "Message_100700204": "We were out for a nite ride, saw a big ol' storm clowd rollin' in from far away. Gonna rain hard tonite, for sure.", "Message_100700206": "Nah, we'll be fine. Jus' gotta make sure not to park them where there might be a landslide.", "Message_100700207": "Honestly, the sound of rain on the bikes puts me rite to sleep. I kinda like it.", "Message_100700209": "Wow, ya sure know a lot, Proxy. I learned sumthin new today!", "Message_100700210": "When it rains hard like this, folks in the Outer Ring hurry to catch rainwatter cause the water trucks don't come every day. We even got a fillter on our bikes.", "Message_100700211": "Anyway, I'm off to help collect sum watter. Sweet dreams!", "Message_100700301": "Proxy, guess what? Someone sent me a bokay today!", "Message_100700303": "Don't you have this tradishun in the city? The bride closes her eyes and throws the bokay to the guests, and whoever catches it will receive good luck.", "Message_100700305": "Hey hey hey, wha true love?", "Message_100700306": "Uh, um, well, I think um isn't it a bit early to discuss this? Yeah, definitely too early!", "Message_100700308": "Wait, what do you mean by sending this emogi right now?!", "Message_100700310": "Ah, you're doing this on purpose, aren't you? Just trying to make me look silly!", "Message_100700312": "Um, anyway that's uh what I meant. I just wanted to share my luck with you!", "Message_100700313": "Okay, enough about this. Good night!", "Message_100700402": "Not really, not too busy!", "Message_100700403": "What's up, Proxy? Something wrong?", "Message_100700405": "Cool! Sure! A little strool around New Eridu sounds nice.", "Message_100700406": "Do you have any ideas?", "Message_100700407": "Haha no way! I couldn't be happier.", "Message_100700408": "Oh, great idea!", "Message_100700409": "Proxy, I remember there's an arkade near your place, so I'll meet you there first. We can decide what to play when we meet!", "Message_100700410": "Just let me know when you've decided on the time.", "Message_100700411": "Proxy, I remember there's an arkade near yer place, so I'll meet you there first. We can decide what to play when we meet!", "Message_100700412": "Me?", "Message_100700413": "If you ask me, it's been a long time since I became the acting Overlord. I'd love to find an worthy oponent for a good fight.", "Message_100700414": "Me?", "Message_100700415": "For real? There's a place like that?", "Message_100700417": "Alright, since you say so, how could I refuse?", "Message_100700418": "Let's meet up at Lumina Square. I'll let you decide the time!", "Message_100700419": "Haha no way! I couldn't be happier.", "Message_100700420": "It's rare that everyones fre. Want to find a place to hang out in New Eridu? hang out in New Eridu?", "Message_100700421": "Wow, you skared me! I was just thinking about coming to the city soon, and then I got your mesage!", "Message_100700423": "Haha...Nah", "Message_100700424": "I just closed a businis deal recently, so I'm taking a few days off.", "Message_100700425": "Wanna to hang out somewhere?", "Message_100700426": "Yeah, something like that.", "Message_100700502": "What's up? Nothing going on these days?", "Message_100700504": "Gotcha. Wanna come out and chill? I'm in Blazewood with everyone for a few days.", "Message_100700506": "There's a market during the day, and I heard there's gonna be a metier shower tonight! You should be able to see it purfectly here. Wanna come?", "Message_100700508": "No problem, let's go to the market together! Just let me know when you're coming, and I'll be waiting!", "Message_100700510": "No worries, I'll wait for you here tonight! Don't be late!", "Message_100700511": "Yep, I'll be here for a few days. What's up?", "Message_100700513": "Sure thing! I was actually thinking of inviting you over!", "Message_100700601": "Are you okay, Proxy? You never showed up.", "Message_100700603": "Oh, come on, we're friends. It's totlly fine!", "Message_100700604": "Did you manage to sort out that urgent thing yesterday?", "Message_100700606": "Glad to hear it. If you ever need help, just let me know. Don try to handle it all by yourself.", "Message_100700607": "Let's plan something for another time!", "Message_100700608": "You had me worried there for a sec. I thought something happened to you.", "Message_100700609": "As long as youre okay. But if your not feeling well or too tired, dont push yourself, okay?", "Message_100700610": "Let's plan something for another time!", "Message_100700701": "Hey Proxy, you alright? I waited for you at Lumina Square yesterday, but you never showed.", "Message_100700703": "So you mixed up the meeting place?", "Message_100700704": "I waited and thought maybe I got the place wrong.", "Message_100700705": "Didn't expect you to be so forgetful. Thats not the impresion I had of you.", "Message_100700706": "Let's doble-check the spot next time before we head out! We can hang out again soon!", "Message_100700707": "What? You forgot? Seriously? I waited for so long!", "Message_100700709": "Haha, I was just messing with you. I figured something urgent mustve come up.", "Message_100700710": "Apoloji accepted! I ended up shopping and doing a bunch of stuff, so no biggie.", "Message_100700711": "Let's catch up next time~ You promised to take me to that place where we can fight as much as we want!", "Message_100700801": "Proxy, you okay? You never showed up at Blazewood. Did something happen?", "Message_100700803": "I see. I was kinda worried. Glad you're okay", "Message_100700804": "Too bad you couldn't make it. The market was packed yesterday. I wanted to show you some cool stuff.", "Message_100700805": "So that's what happened! What a shame...", "Message_100700806": "The market was packed yesterday. I wanted to show you some cool stuff.", "Message_100700808": "Don't worry, I'll drag you here next time there's a market in Blazewood!", "Message_100700809": "So, see you next time.", "Message_100700901": "Proxy, why didn't you come yesterday? Don't tell me you forgot about the meteor shower!", "Message_100700903": "I see. That's cool, all good! I mean, you're a Proxy, so I guess it can't be helped.", "Message_100700904": "But dont overdo it. Take care of yourself.", "Message_100700905": "Last night's meteor shower was so beautiful. I really wish you could've seen it.", "Message_100700906": "There'll be another chance. I'll ask you again next time!", "Message_100700907": "Haha, no worries. Everyone messes up sometimes.", "Message_100701001": "Proxy, you there? I need a little help with something.", "Message_100701002": "After thinking it over, I realized I need an expert's opinion.", "Message_100701004": "No, no, not in a Hollow.", "Message_100701005": "Besides, going to a Hollow wouldn't only require \"a little help.\"", "Message_100701006": "Actually, I was going to ask you something about movies. There's the one I want to watch but I haven't been able to find it because I don't know what it's called.", "Message_100701007": "It looks like it's a kinda old drama film, but there're also all these fantasee elements too.", "Message_100701008": "It looks like it's a kinda old drama film, but there're also all these fantasee elements too.", "Message_100701009": "The storey goes like this: a girl's fiansay dies in a plane crash, and later she discovers she can go back in time to the morning of the axident.", "Message_100701010": "But she tries many times without success to save her fiansay, and each time she travels back she gets closer and closer to the time of the accident.", "Message_100701011": "Haha, you've got a point.", "Message_100701012": "Haha, you've got a point.", "Message_100701013": "t's a reel shame I've only watced a corruppted tape of it that cuts out befor the end, and I don't even know the name of the moovie.", "Message_100701014": "Thanks, your a lifesaver!", "Message_100701015": "Thanks, your a lifesaver!", "Message_100701016": "Oh, the tape was found in a scraped car in a Hollow, and the cover's completely damaged.", "Message_100701017": "And when we watched it at the drivein, we realized that the start and end were completely fried.", "Message_100701018": "Yeah, I know.", "Message_100701019": "Hey, stop making fun of me.", "Message_100701101": "Proxy, do you still remember the movie I told you about last time?", "Message_100701103": "So that's the name? It actally fits the story pretty well.", "Message_100701104": "Awesome, thanks to you, I can finally see how the story ends!", "Message_100701106": "I could swing by your place to pick it up. I'm in the city today helping Big Daddy with something. I'll be done soon.", "Message_100701108": "Can I? I'd love that!", "Message_100701109": "Sure, I'm actually in the city today helping Big Daddy with something, so see you later!", "Message_100703": "Hey, I saw your comment. Are you interested in the ghost train driver story?", "Message_100705": "Then do you mind telling me which side you are on? You can skip the details and just tell me whether you're a doer or a spectator.", "Message_100707": "Haha... Your answer is odd, but reasonable", "Message_100708": "The code word is: See you in half an hour", "Message_100713": "Stop! Don't get carried away! Let's get down to business.\nAre you interested in the ghost train driver story?", "Message_100801": "\"My boss complimented me and promised to give me a promotion by the end of the year.\"", "Message_100802": "\"I'm so sorry for being rude to you before.\"", "Message_100803": "...That's what the client said.", "Message_100804": "Since the client's boss thinks so highly of you, why don't you join the Hollow Investigative Association?", "Message_100805": "Since the client's boss thinks so highly of you, why don't you join the Hollow Investigative Association?", "Message_100806": "Just kidding, how could I let my best partner jump ship?", "Message_100807": "Let's make this awesome partnership last!", "Message_100808": "Next time Andrew has a job, you already know, I'll be coming to you.", "Message_100809": "Our partnership has lasted even longer than my marriage.", "Message_100810": "How could I let my best partner jump ship?", "Message_100811": "Let's make this awesome partnership last!", "Message_101000101": "Hello?", "Message_101000102": "Are you there?", "Message_101000103": "You're a Rookie Proxy, aren't you?", "Message_101000104": "Are you interested in a combat commission?", "Message_101000105": "They are commissions where you don't have to explore the area yourself! Perfect for rookies!", "Message_101000106": "Take a look at this one!", "Message_101000107": "[Attachment sent]", "Message_101000108": "If you don't like it, maybe this one will do!", "Message_101000109": "[Attachment sent]", "Message_101000110": "It's also suitable for those who are just starting out in the business!", "Message_101000111": "[Attachment sent]", "Message_101000113": "Σ(°△°|||) It's not spam — how could it be!? These are all genuine commission requests!", "Message_101000114": "As an intelligence broker, I carefully select commissions suitable for novice Proxies. Take a look and decide for yourself. How about that?", "Message_101000115": "Σ(°△°|||)︴Rookie, you're so intimidating... But sending commission info through attachments is a common method used by intelligence brokers!", "Message_101000116": "You may not be familiar since you only just registered. You'll get used to it. If you have other questions, you can ask me. I can be like your big sis!", "Message_101000118": "Everyone says that, but I don't think it's a flaw! Shouldn't we be nice to newcomers?", "Message_101000119": "Good, you're willing to learn! Then I'll send you some more!", "Message_101000120": "So, remember to check the combat commission info I sent you. If you do well, I'll come looking for you again!", "Message_101000121": "Keep it up, rookie!", "Message_101000201": "Inter-Knot Selection, proxies' connections!\nFeatured: Rally Commission: Metro Terminal!\nTired of fighting alone in the Hollow? Want to play to your strengths? Looking to avoid Ethereals and focus on exploration? Or \"Just tell me where at, and I'll fight all the way to the old construction site!\" If you seek to fully utilize your abilities, our Rally Commission is the perfect choice for you!\nCheck out more in our Inter-Knot Rally Commission section.\nInter-Knot Recommendation, your daily inspiration!", "Message_101000203": "I'm Venus. I introduced you to the combat commissions last time, and you said I should stop spamming and posting ads...", "Message_101000204": "S—Spam... Σ( ° △ °||||)︴! I'm Venus, remember? The one that got you those combat commissions.", "Message_101000205": "Even so, those ads I sent were pretty useful, right?", "Message_101000206": "The same goes for the Rally Commissions this time! They're perfect for a newbie like you!", "Message_101000208": "Mmm-hmm, it's me! I really enjoyed working with you last time, and I've high hopes for you this time.", "Message_101000209": "I take it you're just pulling my leg here. Anyway, I really enjoyed working with you last time, and I've high hopes for you this time.", "Message_101000210": "I'm sure you can level up fast if you complete these Rally Commissions!", "Message_101000211": "That's the spirit! A capable Proxy always rises to the occasion. I can see you've got what it takes!", "Message_101000212": "That's the spirit! A capable Proxy always rises to the occasion. I can see you've got what it takes!", "Message_101000213": "Don't worry! Even Legendary Proxies were beginners once! You'll be successful as long as you keep your feet on the ground and take one step at a time", "Message_101000214": "Great, I'm counting you in for the commission! Hit me up when you've got some good news!", "Message_101000215": "Rally Commissions usually take more time and have more complex environments compared to the previous battle commissions. You might even encounter spatial fissures.", "Message_101000216": "The areas within spatial fissures are riskier but offer better rewards. Assess the situation and make the best decisions!", "Message_101000217": "Hmmm... I'm still a little concerned, so let me give you a word of advice!", "Message_101000218": "Rally Commissions usually take more time and have more complex environments compared to the previous battle commissions. You might even encounter spatial fissures.", "Message_101000219": "The areas within spatial fissures are riskier but offer better rewards. Assess the situation and make the best decisions!", "Message_1010002_name": "Inter-Knot Recommendation Vol. 162", "Message_1010101": "Hey, my Phaethon buddies. How's it going?", "Message_1010102": "{M#Hey, Nekomata! It's been a while!}{F#Hi there, Nekomata. I haven't heard from you in a while}", "Message_1010104": "Thanks, it's been good!", "Message_1010105": "Nicole and the others? They're doing all right", "Message_1010106": "Our financial situation's a different story though...", "Message_1010107": "{M#...You mean we still can't get our money back from the Cunning Hares?!}{F#I get it. You guys aren't going to pay your tab again this month}", "Message_1010108": "{M#Wait a minute! Did you message just to share the bad news with us?! }{F#Nekomata, you didn't message just to tell us this, did you?}", "Message_1010109": "Of course not! Though it is related slightly...", "Message_1010110": "I'd like to ask you if you're interested in doing business with someone who's eagle-eyed, efficient, hardworking, and kind from the Cunning Hares?", "Message_1010112": "I'll take that as a joke~", "Message_1010113": "Absolutely, with me as your trusty assistant, your endeavors will undoubtedly soar to new heights!", "Message_1010114": "If it's convenient, I can come to the store right now!", "Message_1010115": "{M#Hold on! I need to talk to my brother about this first!}{F#Please wait. I have to discuss this with Belle first}", "Message_1010201": "Guys, there's an update on Ollie's commission!", "Message_1010203": "...Hmm... Seems you've been so busy lately that you've forgotten our mutual client", "Message_1010204": "It's that guy who likes to go \"Aaaaaahhhhhhhhh—!\"", "Message_1010206": "Such a noticeable characteristic doesn't jog your memory?", "Message_1010207": "It's that officer who pretended to be a corporate guide last time.", "Message_1010209": "We're gonna be working as assistants to Public Security to help out with the investigation.", "Message_1010211": "...", "Message_1010212": "The reward is 50-50.", "Message_1010214": "Proxy, you did that on purpose...", "Message_1010216": "{M#That was on purpose, wasn't it, Wise? }{F#Stop teasing Nekomata, Belle.}", "Message_1010217": "{M#C'mon and tell us what's new about the commission, Nekomata. }{F#You can tell us what's new about the commission now, Nekomata.}", "Message_1010218": "Ollie told me their ultimate goal was to nab the gangsters who kept stealing lost Ether resources in the Hollows.", "Message_1010219": "Our previous visit to the Hollow with him was only the first phase of the plan, just to get the word out.", "Message_1010220": "Now, we're moving on to the second phase of the plan.", "Message_1010221": "So what do we need to do this time?", "Message_1010222": "Texting is too slow! I'll head over to your place right now!", "Message_1010301": "Proxies, are you guys around? There's an update from Ollie.", "Message_1010303": "Yeah, that's it.", "Message_1010304": "It's almost time for the arrest. This time, we'll be offering remote assistance provided nothing goes wrong.", "Message_1010306": "{M#There've been some ups and downs, but it looks like our reward is right in front of us!}{F#There were a lot of surprises with this commission, but it's finally coming to a close.}", "Message_1010307": "Yeah. Hopefully, everything works out fine.", "Message_1010308": "{M#Nekomata, is it just me or do you not seem very enthusiastic about this?}{F#What's wrong, Nekomata? You seem to be implying something.}", "Message_1010309": "Ollie told me about the next phase of the plan earlier today. There're a few details I'm concerned about.", "Message_1010310": "I think we'd best discuss in-person before we head out.", "Message_1010311": "I'll come over when you guys are free!", "Message_1010401": "{M#Belle}{F#Wise} pats Nekomata's head and gives her a mackerel.", "Message_1010402": "What's up?", "Message_1010403": "There's something about the previous commission that's been bothering me.", "Message_1010404": "So, I've done some investigating.", "Message_1010406": "What is it?", "Message_1010407": "Ollie did fall into the Hollow when he was little.", "Message_1010408": "He was later rescued and brought out of the Hollow.", "Message_1010409": "I've already heard all that.", "Message_1010410": "He was rescued by a Hollow Raider.", "Message_1010411": "!", "Message_1010413": "Back then, Ollie thought...", "Message_1010414": "The person who saved him was a plainclothes officer on a mission.", "Message_1010415": "So he worked hard to join Public Security when he grew up.", "Message_1010416": "Yet, he later discovered there was no such person in Public Security.", "Message_1010417": "They could have been someone from H.A.N.D.!", "Message_1010418": "No, he was out on a mission when day when he screamed after seeing an Ethereal.", "Message_1010419": "And that person showed up again.", "Message_1010421": "Anyway, that person saved him again and said...", "Message_1010422": "She must have called him an idiot for still being so weak after so many years!", "Message_1010423": "She said, \"You're an officer now? How impressive!\"", "Message_1010424": "\"It's a shame we can't be long-term partners, being as I'm a Hollow Raider.\"", "Message_1010425": "\"But...\"", "Message_1010426": "\"I'll be your partner until we get out the Hollow.\"", "Message_1010427": "\"And I hope you're as lucky as today in the future.\"", "Message_1010429": "It seems like I'm the lucky one, meow!", "Message_1010431": "Because you're my Proxy.", "Message_1010432": "Unlike that officer, we're on the same side!", "Message_1010433": "That makes you someone who can touch my tail!", "Message_1010434": "Whether it's in the Hollow or at this very moment...", "Message_1010435": "We will always be partners, meow!", "Message_1010436": "Meow... this is such a tough decision.", "Message_1010437": "It's hard to imagine a Hollow Raider and an officer as partners...", "Message_1010438": "But I'm sure there's exceptions!", "Message_1010440": "If you were an officer, I could still be your partner!", "Message_1010441": "That sounds complicated...", "Message_1010442": "I know you're a good person.", "Message_1010443": "So even if you were an officer, I would...", "Message_1010444": "...I would still be willing to let you touch my tail!", "Message_101101": "URGENT!!!", "Message_101102": "A new Hollow has appeared, but no Carrots for it have hit the market yet.", "Message_101103": "Given the situation, the very first Carrot could be sold for an astronomical price on Inter-Knot!", "Message_101104": "I just need to hire a Proxy to go into the Hollow and be the first to draw up a Carrot, and then... hee-hee...", "Message_101106": "I can always trust you to be quick!", "Message_101107": "...Don't abandon me. Without you, I can't do anything!", "Message_101108": "Observations show this newly generated sub-Hollow has a complex structure.", "Message_101109": "I've prepared several remote-controlled cars for you. You'll be able to explore the paths more efficiently with them.", "Message_101110": "Well then... I'll be waiting to hear some good news?", "Message_101113": "Don't be like that...", "Message_101201": "The remote-controlled cars have sent the info back! Awesome! There's enough info to draw up a Carrot!", "Message_101202": "You aced it! I can sell it on Inter-Knot after some touch-ups. Hahahahaha!", "Message_101204": "Alright.", "Message_101205": "...", "Message_101206": "...", "Message_101207": "...Hang on!", "Message_101208": "I'm seriously fed up with this blasted Hollow!", "Message_101210": "...No. Eugh, it's not your problem, old friend.", "Message_101211": "The Association just issued a warning about active mutation going on in the sub-Hollow...", "Message_101212": "...", "Message_101213": "You understand, right?", "Message_101214": "Active mutations will change the paths in the Hollow, meaning our efforts in drawing up a Carrot will have been in vain.", "Message_101216": "Don't worry. You and I go way back. I won't pay you a dime less!", "Message_101217": "These are the kind of risks I have to take to make a living from the Hollows...", "Message_101218": "You don't have to say anything, old friend... That's the way the cookie crumbles... *sobbing*", "Message_101219": "But if you feel for me, make sure to prioritize completing my work in the future!", "Message_101501": "This commission is for a comprehensive investigation into the daily patrol routes of Bangboo in the metro.", "Message_101502": "Is it true about Bangboo getting kidnapped?", "Message_101503": "Are there any hazards along the metro tracks that could threaten our Bangboo lords — I mean, that could easily damage Bangboo?", "Message_101504": "Please investigate in detail — every nook and cranny. Don't leave any stone unturned!", "Message_101506": "I'm not a Bangboophile!", "Message_101507": "I'm just thinking of shareholders' interests, that's all!", "Message_101508": "But if you do see a Bangboo in distress during your investigation, please help them out.", "Message_101509": "This request has nothing to do with whether or not I'm a Bangboophile... Bangboo are important corporate assets that require proper maintenance and care.", "Message_101510": "Ah, yes, I remember the company spent a lot of money on installing a rather advanced and efficient elevator system in order to increase the efficiency of inspections.", "Message_101511": "Careful use of these elevators may just help your investigation.", "Message_101601": "You're back!", "Message_101602": "Tell me, what's really going on?", "Message_101604": "Awesome!", "Message_101605": "Ah no, that would mean that...", "Message_101606": "Bangboo lords really were harmed!!", "Message_101607": "Ah... nooo! My Bangboo lords!", "Message_101608": "Tell me you have more good news?", "Message_101609": "Please tell me the Bangboo lords are out of harm's way, hiding away safely somewhere waiting for the company to pick them up...", "Message_101611": "The original reason for agreeing to fund the elevator system at the shareholder meeting was to make it easier for Bangboo patrols to operate.", "Message_101612": "I never thought it would end up taking the lives of Bangboo lords!", "Message_101613": "It's unforgivable — simply unforgivable!", "Message_101615": "I just really like Bangboo, okay?", "Message_101616": "So what?!", "Message_101617": "Waaah... My Bangboo lords, just wait...", "Message_101618": "I'll be sure to do you justice at the next shareholder meeting...", "Message_101700101": "I think I discovered a secret.", "Message_101700102": "Lighter claims to be 188 cm tall.", "Message_101700103": "But Big Daddy is also 188 cm.", "Message_101700104": "But Lighter's shorter than him.", "Message_101700105": "What's going on...?", "Message_101700107": "...Don't let Caesar catch you saying that.", "Message_101700108": "She'd flatten you like a pancake.", "Message_101700109": "Big Daddy would never be so vain.", "Message_101700110": "Anyway, it's probably just Lighter exaggerating his height a bit.", "Message_101700111": "That kind of thing's really important for dudes like him.", "Message_101700112": "Lighter's always been cool and mysterious, never letting anyone get too close.", "Message_101700113": "If I go over there and whisper to him...", "Message_101700114": "\"I know your secret...\"", "Message_101700115": "Then we'll definitely grow closer!\"", "Message_101700116": "That's going a bit far...", "Message_101700117": "Don't tell me you've got a thing against Lighter?", "Message_101700118": "Lighter's over a head taller than me, so he's gotta be at least 180 cm.", "Message_101700201": "And Piper... She's tiny.", "Message_101700202": "But she always talks down to me like I'm some kid.", "Message_101700203": "I'm kinda annoyed...", "Message_101700205": "Cute? No way.", "Message_101700206": "I'm a young woman with my own stuff going on!", "Message_101700207": "Last time, Piper gave me a lighter.", "Message_101700208": "It's got these pretty designs on it, so I treasured it and kept it safe.", "Message_101700209": "I never let Caesar touch it, cos I was afraid she'd break it.", "Message_101700210": "Then Caesar told me that the design was from the lottery retailer, and they gave them out for free to regulars. ", "Message_101700211": "And I realized Piper just picked it up while buying lottery tickets...", "Message_101700212": "Haha, I'm an idiot!", "Message_101700213": "Right! She's the size of a child.", "Message_101700214": "Then it hit me — I'm the one who's being treated like a kid.", "Message_101700302": "Still stuck in the Outer Ring.", "Message_101700303": "I wanna get into the city... I really wanna get into the city...", "Message_101700305": "I was waiting for you to say that. Where should we go?", "Message_101700307": "I was just thinking I need to check out the latest car detailing products.", "Message_101700308": "This kid walked past our base the other day and said,", "Message_101700309": "\"Is this a scrap yard?\"", "Message_101700310": "That really ticked me off!", "Message_101700311": "Let's go together... I wanna pick up some stuff and deck out the bikes.", "Message_101700313": "Could we be telepathic...?", "Message_101700314": "What were you just talking about?", "Message_101700316": "Correct! As a reward, you can come with me!", "Message_101700317": "I'm never busy.", "Message_101700318": "Work can always wait til tomorrow. The Sons of Calydon's not some sweatshop.", "Message_101700402": "!!!", "Message_101700403": "What's with the sudden gibberish?", "Message_101700404": "Are you okay?", "Message_101700405": "Don't scare me! I—I'm not scared!", "Message_101700407": "I love going out! Where where?", "Message_101700409": "Is your family home...?", "Message_101700410": "Just kidding! I watched some teen rom-coms and always wanted to try that line on someone.", "Message_101700411": "I'll bring four bottles of Nitro-Fuel. Is that enough?", "Message_101700412": "If you need more snacks, just DM me.", "Message_101700414": "A Proxy visiting a PubSec office is like a french fry jumping into the fryer... Or a mouse going to visit a cat.", "Message_101700416": "I've got some paperwork to do, too.", "Message_101700417": "Hope we'll both get in and out without any trouble~", "Message_101700418": "Hey {M#Mr.}{F#Ms.} Proxy", "Message_101700419": "You okay?", "Message_101700420": "Just tell me if there's anything weird.", "Message_101700421": "We can be weird together!", "Message_101700501": "Sorry, Proxy...", "Message_101700502": "I was on my way to meet you up, but my car broke down halfway there. It took a while to get a tow truck...", "Message_101700503": "Are you still waiting?", "Message_101700505": "Thank goodness... I got really unlucky this time. Let's catch up again next time!", "Message_101700506": "Sorry, please don't be mad. If you're really upset... how about you get to stand me up next time? Deal?", "Message_101700601": "I didn't see you at 141 yesterday", "Message_101700602": "Are you okay?", "Message_101700604": "Rats, I must've gone to the wrong branch!", "Message_101700605": "I blame 141 for opening too many stores...", "Message_101700606": "Anyway, we can meet up next time we're both free! For sure~", "Message_101700607": "It's easy to lose track of things when you're worn out from work!", "Message_101700608": "Poor Proxy... Working too much.", "Message_101700701": "I didn't see you at the store yesterday.", "Message_101700702": "Your {M#sister}{F#brother} said you were out doing something.", "Message_101700704": "Goodness me... You be extremely careful when handling that!", "Message_101700705": "We can take a rain check. I mean so long as we're both still alive, there're endless chances to meet up, right?", "Message_101700706": "You can do it, Proxy! And if you can't, just call me any time!", "Message_101700801": "You didn't come yesterday", "Message_101700802": "I'm really worried about you... Is everything okay?", "Message_101700804": "You had me really worried — I thought you got arrested by PubSec for a second there.", "Message_101700805": "That's cool, so long as you're okay.", "Message_101700806": "Seeya next time at the N.E.P.S. then!", "Message_101700807": "...? When I say it out loud, it sounds really weird...", "Message_101700901": "I really feel like watching some cute movies.", "Message_101700902": "But someone said my definition of \"cute\" could be a little misleading.", "Message_101700903": "So how do I describe it... The movie I wanna watch...", "Message_101700905": "Oh yeah, I heard about this movie called \"Black Tales.\"", "Message_101700906": "With all these cute animals on the poster! I just suddenly had to see it. Have you guys got it?", "Message_101700908": "Hit me up when you find it, okay! Thanks!", "Message_101701": "Here's a commission fresh from the oven!", "Message_101701001": "Knock—Knock—", "Message_101701003": "Cry cry. How many Burnices do you know?", "Message_101701004": "I wanted to ask if you found \"Black Tales\" yet...", "Message_101701006": "Whoa that's fast.", "Message_101701007": "I'll be right there.", "Message_101701008": "Hang on, I'm setting off soon.", "Message_101702": "The client has hired us to rescue her friend, Abigail, who is a Hollow Investigator.", "Message_101704": "Well... Abigail went on a rescue mission, and so far everything's been quiet. There's no indication she's encountered any accidents.", "Message_101705": "She only dreamed of her friend and her favorite Bangboo, Little Beetroot, being trapped in a strange Hollow.", "Message_101706": "If she reported it to the Association, she would be dismissed as being paranoid and stressed.", "Message_101707": "So she posted a commission, hoping that a Hollow Raider could check on her friend for her.", "Message_101709": "Abigail used to be my client...", "Message_101710": "If something happens to her, I'll lose another source of income.", "Message_101711": "So I hope you'll take on the job.", "Message_101712": "If something really has happened, we'll be able to bring Abigail home.", "Message_101713": "And if everything is fine, it's just an overly-worried friend, and we still earn our fee.", "Message_101714": "Anyway, thanks for doing this!", "Message_101801": "We're lucky you went looking...", "Message_101802": "Otherwise Abigail would have been done for.", "Message_101803": "But due to your identity, the Hollow Investigative Association has no choice but to conceal your involvement in Abigail's rescue.", "Message_101805": "Indeed. Abigail is very grateful, she wants to thank you in person...", "Message_101806": "Can you meet her if you have time?", "Message_101901": "Save me!", "Message_101904": "?", "Message_101905": "Am I not your most trustworthy partner who knows you best anymore?", "Message_101908": "Sorry to disappoint, but I'm fine... I just got a new client.", "Message_101911": "Pegasos", "Message_101912": "I didn't expect that their services spanned so wide. They even deliver into the Hollows.", "Message_101913": "So, basically, some Hollow Raiders got stuck in a Hollow, and their mates commissioned Pegasos Logistics to deliver sedatives to them.", "Message_101914": "Pegasos Logistics wants to work with an experienced Proxy to plan out an appropriate delivery route inside the Hollow.", "Message_101915": "Pegasos Logistics will assign a courier to carry out the delivery using the route planned.", "Message_101916": "I've looked into it, and there doesn't seem to be anything fishy about this commission.", "Message_101917": "But seeing as it's a new client, I decided it would be best to leave it to my most reliable and understanding partner: you.", "Message_102000102": "I'm almost done with my Bangboo modification research.", "Message_102000103": "Swing by TURBO sometime, and bring Eous with you.", "Message_102000105": "I'll explain when you get here. I'll be waiting for outside my store.", "Message_102000201": "☆ New Stages Open ☆ Special Rewards Await!\nDive into the latest, thrilling stages of \"Hollow Rider,\" the most popular VR training program in the HIA Career Club!\nBrace yourself for more challenging trials and double-danger high-risk* encounters! Epic rewards are yours to claim!\nAre you the legendary Hollow Vanguard everyone in New Eridu has been waiting?\n\n* The VR training program is virtually simulated. The HIA guarantees complete safety for all participants. All rights reserved.", "Message_102000203": "I'm the HIA\u00A0promoter who held a campaign for the Air Conditioner Association at the coffee shop next door!", "Message_102000204": "Haha, not this time!", "Message_102000205": "I was planning to invite you for a demo that day, but unfortunately we didn't have time, so I sent you a demo device instead. Remember?", "Message_102000207": "Haha! I'm here to tell you that we've launched new challenges in Hollow Rider! Feel free to try them out on the trial machine!", "Message_102000208": "And the Association is offering some awesome rewards for completing the new challenges! Seriously awesome!", "Message_102000210": "Go for it! I'll be watching out for you!", "Message_102000211": "If this game sparks your interest in Hollow investigation...", "Message_102000213": "No worries. I'm glad you're enjoying Hollow Rider! Good luck with the challenges!", "Message_1020002_name": "Career Club Assistant", "Message_102000301": "Are you busy now, my old friend?", "Message_102000302": "Stop anything you're doing, I have a big job for you.", "Message_102000303": "But this one... Well, it's a bit risky. I fully understand if you don't want to accept it.", "Message_102000305": "Haha, I knew I could count on you.", "Message_102000306": "Have you heard about Shiyu Defense?", "Message_102000308": "Exactly, Shiyu Defense is a new operation initiated by the Defense Force in Hollow Zero.", "Message_102000309": "I'm sure you're aware the Defense Force regularly explores and clears out deadly Ethereals within Hollow Zero to slow down its expansion.", "Message_102000311": "You've hit the nail on the head...", "Message_102000312": "They've secretly contacted a group of intelligence brokers and independent Hollow Investigators to handle the operation.", "Message_102000314": "I'm not sure why they chose to go this route, but business is business, I guess. At least the pay seems quite decent.", "Message_102000315": "But we're talking about dealing with deadly Ethereals... So, what do you say?", "Message_102000317": "Great! As expected from my most trustworthy legendary Proxy!", "Message_102000318": "I'll take care of the permissions and paperwork, and you can simply access the Hollow through your HDD system.", "Message_102000319": "Stay safe out there...", "Message_102000321": "Alright, fine! Let's hope you'll come back in one piece!\nNow hurry up and get to your HDD so we can both make some money.", "Message_102000401": "This must be your Knock Knock account, right, {M#Mr.}{F#Ms.} Independent Investigator?", "Message_102000402": "Great, now I can contact you directly", "Message_102000405": "This is Ray from White Star Institute. We worked together at Scott Outpost, remember?", "Message_102000406": "You forgot about me? Or are you just playing dumb?", "Message_102000407": "Well, playing dumb won't help, cause I've got a new commission for you.", "Message_102000410": "Hmph, in New Eridu, you can't escape death, Hollows, and work. It's just the way it is.", "Message_102000411": "With someone as capable as you, I've got to leverage your skills to the fullest.", "Message_102000412": "Meet me at Scott Outpost when you have time. We need to talk about this in person.", "Message_1020004_name": "Ray", "Message_102000501": "{M#Mr.}{F#Miss} Independent Investigator, I am Roland, chief of the New Eridu Defense Force stationed at Scott Outpost. I previously worked with your team during the Shiyu Defense.", "Message_102000504": "Indeed. I trust you already understand the urgency and importance of any Hollow Zero missions.", "Message_102000505": "Blocking the truck was just a metaphor. But it comforts me to know you still remember the Defense Force mission", "Message_102000506": "To cut to the chase: Based on the skills you've demonstrated, my team and I have agreed that we can now authorize you to join in another Hollow Zero mission", "Message_102000507": "A true soldier never passes up a chance to distinguish themselves, and this chance is now yours", "Message_102000510": "That's right, but as far as I know, none of the Investigators involved in the Hollow Zero mission are cowards, and no one would pass up the chance to receive special military supplies", "Message_102000511": "If you want to know more, come see me at Scott Outpost", "Message_102000512": "Good, this is exactly the response the Defense Force needs. In short, participating in this mission requires a strong team, and the Defense Force will provide special support with supplies", "Message_102000513": "I'll be waiting for you at Scott Outpost", "Message_1020005_name": "Roland", "Message_102001": "Are you in the Hollow yet?", "Message_102002": "Did you meet up with the delivery guy from Pegasos Logistics yet?", "Message_102003": "Where'd you go? The Pegasos courier said he never saw you?", "Message_102004": "Did something happen?", "Message_102005": "Please reply if you see this ", "Message_102008": "Earlier on, Pegasos mentioned that their courier never saw you.", "Message_1020101": "I need a favor from you, old friend...", "Message_1020103": "...", "Message_1020104": "You didn't save the info of your favorite intel broker!?", "Message_1020105": "We've worked together for so long...", "Message_1020107": "I promise to change my ways if you help me this time, or I might have to quit!", "Message_1020109": "I'll cut to the chase...", "Message_102011": "That's weird...", "Message_1020110": "I got my hands on a big job at the expense of offending my peers, but I've been having a hard time securing a Proxy suitable for it!", "Message_1020111": "A lot of things are at stake for this job, and the client wants to meet the Proxy personally. Can you help?", "Message_1020112": "I have, of course, created a foolproof fake identity to protect your personal info!", "Message_1020114": "Fine, we're trying to rebuild our reputation, so I have no choice but to lower my standards when taking on jobs.", "Message_1020115": "I know you aren't being frank with me, youngster. It's okay to admit \"you feel bad seeing me in this debacle.\"", "Message_1020116": "How about you meet the client at the parking lot behind the video store?", "Message_1020117": "How will you recognize them? Hmmm... I think you'll recognize her when you see her.", "Message_1020118": "The code word is: Flame — Thunder.", "Message_1020119": "Do you want to meet the client right now?", "Message_102012": "Could Pegasos Logistics have double dispatched couriers?", "Message_102013": "Anyway... As long as you're fine, that's all that matters!", "Message_102016": "Never mind. It's not important.", "Message_102017": "I got paid, and they even gave more than agreed upon!", "Message_102020": "I'll be in touch when there's another commission.", "Message_1020201": "\"Tonight, where we last saw each other. Don't be late.\"", "Message_1020202": "The client asked me to give you this message...", "Message_1020204": "Okay, I've done my part.", "Message_1020205": "I have a lot of questions, but I won't bring them up before the commission reaches the crucial stage.", "Message_1020206": "My intelligence network is still under relentless attacks from my peers...", "Message_1020207": "The last thing I want to do is to direct their attention to my favorite Proxy.", "Message_1020208": "Get ready to go, old friend. I wish you good luck.", "Message_1020301": "How's the commission going?", "Message_1020303": "...", "Message_1020305": "Do young kids these days like making fun of fragile old guys?", "Message_1020306": "Then again... Since you're in the mood for jokes, I assume the commission is progressing smoothly?", "Message_1020307": "Indeed, you never let me down. Only you could handle a client like this.", "Message_1020308": "I almost forgot, the client asked you to \"meet at the usual spot.\"", "Message_1020309": "The \"usual spot\" again. I really have doubts about her counter-surveillance awareness.", "Message_1020310": "That was the message. So do you want to go now?", "Message_102101": "Thank you for accepting my commission!", "Message_102102": "I heard this weird story from my boss.", "Message_102103": "I'm sure it must be true...", "Message_102104": "I swear it on my boss' life!", "Message_102201": "Come home, there's trouble", "Message_102203": "Eous just said, \"We need to talk...\"", "Message_102204": "Nothing good ever came from \"we need to talk,\" right?", "Message_102205": "But Eous rarely asks for anything, so I think we should respect whatever it has to say.", "Message_102206": "We need to keep a close eye on its development.", "Message_102208": "It really does feel like that ", "Message_102209": "I'm starting to worry about why Eous is looking for you", "Message_102301": "Did Eous go looking for you again?", "Message_102303": "Eous snuck out just now.", "Message_102304": "If you two aren't colluding, then... Then that means Eous has its own agenda.", "Message_102305": "Maybe it's connected to those friends of it?", "Message_102306": "18 said it went off toward the gadget store. Let's go check it out", "Message_102401": "Meet me at the usual spot.", "Message_102403": "Oops, sorry! I forgot to mention that I'm the one who helped you haul those goods in the Hollow last time, and I asked for your contact info afterwards, remember? Cargo! Sedatives!", "Message_102405": "I apologize. I actually have nothing to do with Pegasos. I was just looking for good folks like you to help out. There's no way I could've rescued all those trapped people by myself.", "Message_102406": "Let's discuss the details when we meet at our usual spot. There're still plenty of sedatives left behind, so if we go grab them, we could help even more people.", "Message_102408": "Come on! We can't just abandon all those people trapped in the Hollow waiting on the sedatives to survive! If we don't retrieve the sedatives, they'll be destroyed by Ethereals.", "Message_102409": "Don't worry, I'll compensate you for your efforts. I'm sending you a commission as we speak, that's why I just logged on. Hurry over! I'm waiting for you!", "Message_102500101": "Dear citizen XXX! Greetings from your super friendly neighbor and trusted pal, Officer Mewmew!", "Message_102500103": "Oops!", "Message_102500105": "Sorry! I forgot to change the greeting template and accidentally sent it out. Purrr", "Message_102500106": "You'll forgive lovely Mewmew, right, meow?", "Message_102500108": "Anyway, the Good Neighbor Community celebration at Lumina Square has started!", "Message_102500109": "And guess who's in charge? Yeah, it's me. Your kind and friendly neighbor, Officer Mewmew!", "Message_102500110": "I'm sending this message to invite you to join the celebration!", "Message_102500111": "Feel free to pay me a visit at Lumina Square!", "Message_102500201": "How's your math, Proxy?", "Message_102500203": "*sigh* NVM...", "Message_102500204": "I've done the math over and over again, and it won't change no matter who does it.", "Message_102500206": "It's nothing, Proxy. Sorry for bothering you.", "Message_102500207": "Good night.", "Message_102501": "You're a lifesaver! Heeeelp!", "Message_102502": "The clock is ticking, so I'll make it quick. I'll send you the approximate coordinates of the truck. Please at least bring back the cargo!", "Message_102503": "It'd be great if you could get the truck too. Can you drive? No, just driving won't be enough. Do you know how to upright an overturned truck and then drive it back?", "Message_102505": "Thanks a bunch! Just give it your best shot! And if you can't bring back the truck, at least bring back the cargo!", "Message_102506": "Alright... getting back the cargo is good enough! The company cares more about customers' orders than the vehicles.", "Message_102507": "Oh, by the way, I've reached out to a good coworker of mine to help if he happens to pass by that Hollow. If you see him by my truck, give him a hand. Rest assured, I'll pay no matter who brings back the cargo!", "Message_102509": "You're a lifesaver! Thank you! Thank you so much!!", "Message_102700101": "Manager, are there more movies that are pure fiction, or based on real events?", "Message_102700103": "I used to think everything in the movies was fake", "Message_102700104": "But somebody once told me, the point is whether you can see the truth in it or not", "Message_102700105": "If it's based on real events, then as long as I know what the real event is, I can tell by watching", "Message_102700107": "Oh yeah... That's tricky", "Message_102700109": "Is that your professional opinion?", "Message_102700110": "Actually I think so too, but I feel like it's stupid of me. I never get the deeper meaning behind movies or anything...", "Message_102700111": "But Manager, you think the same, even as someone who has watched so many movies...", "Message_102700113": "...Me?", "Message_102700114": "...If justice is served, I hope it's real. And if evil escapes unpunished, I hope it's fake", "Message_102700115": "Is it naive of me to think that?", "Message_102700117": "...", "Message_102700118": "Thank you!", "Message_102700119": "Right... But it's also a bit strange to say that all fiction is fake...", "Message_102700201": "Have you rested?", "Message_102700203": "I shouldn't have asked, I should've just filmed it", "Message_102700204": "I just saw two Bangboo zooming down the street, one chasing the other", "Message_102700205": "The one getting chased suddenly lay down on the ground, and the one chasing didn't have time to stop so it stepped on it", "Message_102700206": "And the one getting stepped on used its stretched-out stomach like a drum to boing the other one away, hahaha", "Message_102700208": "I was kinda busy", "Message_102700210": "Naturally I was chasing them to prevent them from speeding in the Lumina pedestrian zone", "Message_102700211": "In the end I managed to pull down the one sent flying from the billboard next door", "Message_102700213": "Nah it was nothing haha", "Message_102700214": "It's too bad I didn't film them", "Message_102700215": "Next time I'll film it first!", "Message_102700216": "They both stopped in the end, so do I even count as first?", "Message_102700302": "A little. Hang on", "Message_102700303": "Alright... Anything I can help you with, Manager?", "Message_102700304": "Is one of my rentals overdue?", "Message_102700306": "Oh, that's good. I thought I might've gotten the return date wrong on a rental or something", "Message_102700307": "Then what do you need from me, Manager?", "Message_102700309": "Alright", "Message_102700310": "Where do you feel like going?", "Message_102700311": "Should be okay if it's near. The breaks around here come in dribs and drabs...", "Message_102700313": "Does it have to be Sixth Street?", "Message_102700314": "The noodle shop at Lumina is great too", "Message_102700316": "Sure.", "Message_102700317": "When?", "Message_102700319": "So you like catching new releases, too!", "Message_102700320": "You've got all those old classics in the video store, I didn't think you'd keep up with the cinema releases!", "Message_102700322": "Ohhhh.", "Message_102700323": "When do you want to go?", "Message_102700324": "What's wrong?!", "Message_102700325": "Are you okay?", "Message_102700326": "Manager!", "Message_102700327": "Are you at the store or out and about", "Message_102700328": "Share your location", "Message_102700330": "...", "Message_102700331": "You scared me!", "Message_102700332": "Don't do that next time. I thought something had happened to you", "Message_102700402": "Yeah", "Message_102700404": "Those two things don't clash", "Message_102700405": "I'll train first, and then come hang out with you after", "Message_102700406": "Tell me once you know where we're going", "Message_102700408": "Stop pretending and tell me", "Message_102700410": "A riverside walk? So carefree and breezy...", "Message_102700411": "But if that's what you like, let's do it", "Message_102700413": "Okay okay, I've already said yes. Quit carrying on...", "Message_102700414": "You say when", "Message_102700416": "Me?", "Message_102700417": "Are you sure?", "Message_102700418": "Ahh", "Message_102700419": "I can't think of a time", "Message_102700420": "Er... How about... I'm going over to Dew Gardening Shop, wanna come?", "Message_102700422": "I can go pretty much any day this week, it's up to you", "Message_102700423": "Something", "Message_102700425": "Hahahaha so you can get confused too", "Message_102700426": "...So what is it?", "Message_102700428": "##%*%...@$@agli;jpoad...!", "Message_102700430": "I just dropped my phone on the ground! I'll come out and hang when I say I will... Why do you have to be so mushy about it?", "Message_102700431": "Well have you figured out where you want to go yet?", "Message_102700501": "You didn't come eat noodles last night", "Message_102700502": "I ate by myself", "Message_102700504": "It's fine", "Message_102700505": "I got to chat with the boss a bit — who is great by the way", "Message_102700506": "And he gave me extra toppings. That's because you introduced me, right?", "Message_102700508": "I see", "Message_102700509": "Then let's book in again sometime. I think the boss is gonna be happy to see you, too", "Message_102700601": "Manager, you never came by the cinema yesterday", "Message_102700603": "I thought about it all day and couldn't make up my mind", "Message_102700604": "Luckily one of the seniors messaged me", "Message_102700605": "So I just went back to the precinct", "Message_102700607": "Sure, it's no big deal", "Message_102700608": "So long as you pick the movie", "Message_102700701": "You didn't come yesterday", "Message_102700702": "I just took a walk beside the river by myself", "Message_102700703": "You should've come by, the riverside breeze was really nice", "Message_102700705": "Actually, it's fine. If you hadn't mentioned it, I wouldn't have thought of taking a walk", "Message_102700706": "But it's even better if you're there too", "Message_102700707": "Maybe next time", "Message_102700801": "I didn't see you at the gardening store yesterday", "Message_102700803": "It's cool. I just thought it was a pity", "Message_102700804": "I wanted to show you the plants at Dew. I really like this gardening store", "Message_102700806": "Cool I'll show you around next time", "Message_102700901": "Manager, I have a favor to ask!", "Message_102700902": "I'd like to rent a super old tape, I wonder if you guys have it", "Message_102700904": "Great!", "Message_102700905": "Actually it's a really famous one. It's called \"The Big Hollow,\" you've surely seen it!", "Message_102700907": "No rush! Maybe the weekend", "Message_102700908": "Ping me once you've found the tape", "Message_102701": "I'm ready to go whenever. Hit me up when you're ready. It's another delivery task just like last time.", "Message_102701001": "Manager! I should be able to come by on the weekend", "Message_102701002": "That videotape I mentioned before — The Big Hollow. Can I rent it then?", "Message_102701004": "Okay, see you then!", "Message_102701101": "Is this Random Play video store?", "Message_102701103": "\"A clip for lonely people to watch\"~", "Message_102701104": "Do you have any tapes like that?", "Message_102701106": "You're such a pro, Manager~ Thanks so m", "Message_102701107": "uuuuiiiiiooooookl;;;;;;'''", "Message_102701108": "I'm sorry!", "Message_102701109": "I didn't send those messages! I knocked over my colleague's cup and she took my phone while I was grabbing some tissues", "Message_102701110": "Are you still there? Are you okay?", "Message_102701111": "I don't need to borrow any tapes. Sorry to bother you. Really sorry about that...", "Message_102701112": "Hello? Are you getting my messages?", "Message_102701114": "Ah! Ahhhhh!!!", "Message_102701116": "I'm really sorry about that!!", "Message_102701118": "...Sorry. I'll definitely take care of my belongings in the future...", "Message_102701201": "Manager {F#Belle}{M#Wise}, what time does the noodle shop next door to you guys open?", "Message_102701202": "Will it be too late if I go after work?", "Message_102701204": "Great", "Message_102701206": "Seeing is believing", "Message_102701207": "Plus I'm kinda curious as to why these two noodle shops are so similar", "Message_102701208": "Okay pretty much got it. Thanks, Manager. Catch you around I hope", "Message_102703": "Nothing, really. It's just something I feel I must do. I'm not after any gain, it's more about settling a debt. But, the person I owed... isn't around anymore.", "Message_102704": "Well, don't dig too deep into it. Look at my name, I'm just a humble courier. It doesn't matter which company I'm working for, I mean it.", "Message_102705": "My only goal is to deliver the goods to those in need. Let's go.", "Message_103000101": "It's been a while since we last spoke, hasn't it, my old friend?", "Message_103000102": "Looks like I can't rely on youngsters to take the initiative and get in touch with me first...", "Message_103000104": "Aww, just a few words and you've soothed this middle-aged man's weary heart. You're good, Phaethon", "Message_103000105": "Cold as ice as ever. But I really admire your focus on work efficiency, Phaethon", "Message_103000106": "Alright, let's get to the point", "Message_103000107": "You guys must've heard about the recent decline in activity in Lemnian Hollow?", "Message_103000108": "I'm getting more and more commissions about it these days", "Message_103000109": "This commission might be a tad dangerous, but the pay is reasonable. How about it, wanna meet up and chat?", "Message_103000111": "The usual place", "Message_103000112": "If you're trying to turn me down, at least come up with something more convincing than that", "Message_103000113": "I'll see you at the usual place", "Message_103000114": "Want me to order for you? I've got a two-for-one coupon for espresso", "Message_103000116": "Alright, how about a Barley Latte? My treat", "Message_103000117": "But don't be late, or your coffee won't taste as good", "Message_103000201": "Master Proxy, this is Lycaon from Victoria Housekeeping.", "Message_103000202": "We were informed that you will be paying us a visit for Bangboo maintenance.", "Message_103000203": "Victoria Housekeeping will be waiting for you near the Sunken Courtyard on the other side of the Ballet Twins.", "Message_103000301": "Hey, Wise. How's it going?\u00A0Have you met up with Victoria Housekeeping yet?", "Message_103000303": "I'm a bit jealous you got to chat with Victoria Housekeeping!", "Message_103000304": "It's a shame I had to work with Fairy to update the Hollow data in the Ballet Twins...", "Message_103000306": "'Kay, I'll wait for you.", "Message_103000307": "Now that the errand's done, we need to find Rain as soon as possible, Wise. You should hurry back and get ready.", "Message_103000401": "Uh... Proxy...", "Message_103000402": "You there?", "Message_103000404": "Oh, just letting you know, Billy and the others have made it for the airship, and we're about to take off.", "Message_103000405": "Yeah! We made it! In the airship right now. We're about to take off soon.", "Message_103000406": "Well... I wanna apologize. Really sorry for earlier today.", "Message_103000407": "I agreed to go look for Rain with you but ended up leaving it to someone else.", "Message_103000409": "No no I'm fine! Don't worry about me.", "Message_103000410": "I suddenly realized we've known each other for so long, and although there have been some ups and downs, it's been a pleasure working with you.", "Message_103000412": "Nooo! Not at all! Don't be ridiculous!", "Message_103000413": "Anyway, I've been really grateful to you all.", "Message_103000414": "I'll definitely repay you when we get back!", "Message_103000501": "Sorry for keeping you waiting, Master Proxy.", "Message_103000502": "We have a plan for passing through the Ballet Twins' atrium now.", "Message_103000504": "Don't mention it, it's our duty. Besides, we're counting on your help for our future operations.", "Message_103000506": "If it's convenient, please give me a call and I'll fill you in on the details.", "Message_103000601": "Hi, Master Proxy, this is Corin. Sorry to bother you!", "Message_103000603": "That's right.", "Message_103000604": "Mr. Lycaon and Miss Rina have gone to the Hollow exit to monitor the enemy. Miss Ellen is awake, too.", "Message_103000605": "I'm ready whenever.", "Message_103000607": "We'll be waiting for you at the entrance to the Hollow.", "Message_103000608": "You are our important guest, and it's our duty. We'll be waiting for you at the entrance to the Hollow.", "Message_1030101": "Hi, I'm Ben from Belobog Heavy Industries...", "Message_1030102": "I'm Ben, from Belobog Heavy Industries. Sorry to disturb you...", "Message_1030103": "The pile driver we were looking for has been found...", "Message_1030104": "If possible, we'd like you to take us to it. Thanks...", "Message_1030106": "Oh, do I? I'm sorry for not noticing before.", "Message_1030107": "Sorry, I hadn't noticed.", "Message_1030108": "Am I? Hmm... Is it because I have a habit of using so many ellipses?", "Message_1030109": "Hmm... Is it because I have a habit of using so many ellipses...?", "Message_1030110": "Anton's told me before, speaking like this lacks energy...", "Message_1030113": "Huh, Anton said that too.", "Message_1030114": "I don't mean to frown. I'm nearsighted you see. Anton took my glasses away when he found out...", "Message_1030116": "As a result, I've gained more respect from my subordinates, but I have to get so close to the screen until my nose touches it while using my phone to be able to read the small letters...", "Message_1030117": "I may get respect from my colleagues, but it comes with several inconveniences...", "Message_1030118": "For example, to send you this message I have my nose pressed against the screen just to be able to read everything...", "Message_1030120": "Oh, you're too kind...", "Message_1030121": "Then please call at your convenience.", "Message_104000101": "Phaethon", "Message_104000102": "It's me, Lucy", "Message_104000104": "Phaethon, I have something to talk to you", "Message_104000105": "I'll wait for you at the hut behind the gas station", "Message_104000106": "Oh yeah, come alone and don't let anyone else find out!", "Message_104000107": "Yeah, I wanna talk to you about something", "Message_104000201": "Hey, Proxy, your timing couldn't be better. I was just about to message you", "Message_104000202": "I've got some clues", "Message_104000204": "We have a suspect, but it's kind of tricky", "Message_104000205": "Meet me where we met up last time", "Message_104000207": "Okay, I'll be waiting.", "Message_104000208": "Pretty much. But it's kinda tricky and better if we talk in person", "Message_104000210": "I'm here. You want to ask about before? I was just about to contact you", "Message_104000301": "Is that you, Manager? This is Tsukishiro Yanagi", "Message_104000302": "I'm sending you this message using the contact info from my membership card", "Message_104000304": "Sorry for the intrusion, but I wanted to ask about the videotape. Can I buy it? You can take payment from my membership card balance", "Message_104000306": "No, I haven't watched it", "Message_104000307": "More precisely, I tried to watch it, but ended up dozing off soon after starting it", "Message_104000308": "It's been ages since I slept that well. This videotape works wonders", "Message_104000310": "Oh, I just realized commenting on your store's collection might have been a bit impolite. Is it alright if I borrow some other films from your store next time?", "Message_104000312": "I still have ongoing cases that aren't fully concluded, and I also have upcoming events with the HIA, so it may be some time before I can stop by again", "Message_104000313": "Work's calling. Let's speak again soon", "Message_1040101": "Hey, Phaethon! It's me!", "Message_1040103": "Hahaha, that's right! It's me! This is my personal account!", "Message_1040104": "Hey, that's cold! I'm Anton from Belobog Heavy Industries! This is my personal account!", "Message_1040105": "It's been a while, how are you guys doing?", "Message_1040107": "Pretty good! Those three intelligent machines have yet to break down since we got them back, and we're back on schedule with the project!", "Message_1040108": "Hahaha, I guess you're right!", "Message_1040109": "I'm contacting you today to tell you our president has finally made up her mind to go look for the prototype. You'll take on the commission, right?", "Message_1040111": "Hahaha, great! I knew you guys would be down!", "Message_1040112": "The president already has the payment ready. You won't be disappointed.", "Message_1040118": "Me?", "Message_1040119": "Mr. Khors is my patron, and I don't believe he'd do something like running off with a bunch of money. That's my answer.", "Message_1040120": "A real bro sometimes has to choose the path of being misunderstood.", "Message_1040122": "Ah, but we've gotten off-track. In any case, we want to talk to you about finding the prototype!", "Message_1040126": "If it's okay, could you please come and visit us in the morning?", "Message_1040128": "Oh, thanks!", "Message_1040129": "Thanks for the hard work!", "Message_1040131": "This time it involves Mr. Khors, so things got real.", "Message_1040132": "But don't worry! They've been through thick and thin together. They'll definitely manage!", "Message_1040133": "I never really understood why Koleda holds such a grudge against him...", "Message_1050101": "Hello, you two! Remember me?", "Message_1050102": "{M#Of course, you're the lead tech from Belobog Heavy Industries. Grace, right?}{F#Of course, you're Grace — lead tech at Belobog Heavy Industries, right?}", "Message_1050103": "Do you, on the other hand, remember who we are?", "Message_1050104": "Of course! You're the owners of that lovely little modded Bangboo named Eous!", "Message_1050105": "{M#... So you actually only remember Eous?}{F#Isn't that just remembering Eous, though?}", "Message_1050106": "I got your contact info from Anton. I hope I haven't broken any of your rules?", "Message_1050108": "Don't worry, not to brag but my contact list doesn't even reach the end of my screen! There's nobody to tell even if I wanted!", "Message_1050109": "{M#Uhh... That wouldn't exactly be something worth bragging about, would it? But anyway, Wise is just trying to play the tough guy}{F#Uhh... That wouldn't exactly be something worth bragging about, would it? But Belle's just kidding, anyway}", "Message_1050110": "{M#We have our own secret methods that don't show up on Knock Knock. Including with DMing you right now}{F#We have our own secret methods that don't show up on Knock Knock. Including this DM to you right now}", "Message_1050112": "I've got a private commission that I need both of your help with!", "Message_1050113": "I've been trying to restart the logic core for our prototype at Belobog Heavy Industries", "Message_1050114": "Or to be more precise, I've been trying to restart some of the data. But serious Ether corruption has caused the logic core to undergo some hardware Etherification", "Message_1050115": "Regular access programs don't work, so I want to test things out inside the Hollows. Perhaps under high levels of Ether activity, it might be possible to reactivate the logic core?", "Message_1050116": "To that end, I need the help of a reliable Proxy to guide me through to the old construction site — right where the monument once stood. I'll be carrying the heavy machine base with the prototype logic core to the target location.", "Message_1050117": "If you're interested, we can meet up and discuss the details at the Brant Street Construction Site", "Message_1050118": "Also, please could you bring that cute custom Bangboo with you?", "Message_1050201": "Wise, Belle! It's Grace! Are you guys free?", "Message_1050202": "{M#Hi, Grace. All done with the research?}{F#Hiya Grace. Is the research going good?}", "Message_1050203": "Yeah, I've stripped plenty of data from the logic core, so I can move on to the next phase!", "Message_1050204": "I need your help with something, but this time it's kinda special. I don't need Phaethon to make an appearance, just you two", "Message_1050206": "Correct!", "Message_1050207": "I don't need you as Proxies to guide me this time. We can deal with everything from outside the Hollows", "Message_1050208": "I'll give you specific details once we meet up. Don't worry. It's safe!", "Message_1050209": "If you're free, we can meet up at the old spot — Brant Street Construction Site", "Message_1050301": "Master, the owner managed to capture footage of Betty Brenda, the mechanic who commissioned the job, via the cameras installed at the exit on Sixth Street.", "Message_1050302": "She seemed to be talking to an officer, and judging by her body language: 1. They were engaged in a heated discussion; 2. They were quietly arguing.", "Message_1050303": "Suggestion: To better complete Grace Howard's commission, Master should learn more about this conversation.", "Message_1050304": "Also, I have temporarily blocked the synchronization of group info across devices. Despite being in the same group as us, Grace can't read this PM.", "Message_1050305": "Fairy... You're so considerate.", "Message_1050307": "I just really want to know. AI has a right to gossip, too.", "Message_1050308": "{M#Haha, I'm on Fairy's side this time. Go listen in, bro — in any case, she thinks you're Grace's apprentice, so there won't be any trouble}{F#Haha, I'm with Fairy on this one. Go listen in, Belle. She thinks you're Grace's apprentice anyway, so there won't be any trouble}", "Message_1050401": "Hi you two, sweet pea got someone to pick me up. Did you get home safely?", "Message_1050402": "I never expected the commission to take such an unexpected turn. Is little Eous okay?", "Message_1050403": "{M#It's fine. Wise and I are both fine, by the way, thanks for your concern...}{F#It's fine. Belle and I are fine, too, just in case you were wondering...}", "Message_1050404": "That's okay. I wasn't worried about you guys", "Message_1050405": "Oh... what I'm trying to say is, you all are quite capable, so I trust you, and that's why I'm not concerned!", "Message_1050406": "{M#Keep on digging that hole deeper}{F#I know you didn't mean it... You didn't, right?}", "Message_1050408": "All good! Booting up inside the Hollows turned out great. I'll start stripping the data from the logic core once I get back", "Message_1050409": "Thanks so much for your help!", "Message_1050410": "{M#Speaking of which — that mechanic who saved us just in the nick of time. Betty, was it? Do you remember her?}{F#Speaking of which — the mechanic who came to our aid in that crucial moment, I think her name was Betty... Do you remember her?}", "Message_1050411": "Oh yeah, I was just digging around and saw the name Betty Brenda on the roster at Roose Institute of Technology. She's in the same year as me", "Message_1050412": "{M#So you guys were students together. A school that size, it's only natural you don't remember her}{F#School mates, huh. It's normal at a school that size not to remember everyone}", "Message_1050413": "I found a group photo of our research team, and realized she was actually my classmate.", "Message_1050414": "{M#Oh? You're in the same class? If you weren't close, I can understand why you wouldn't remember}{F#Classmates? Then you mustn't have been close? Otherwise, you'd remember}", "Message_1050415": "I looked up the research log for my grad project and found out she was actually on my research team", "Message_1050416": "Uhh... The same team?", "Message_1050417": "Then I checked the Institute's dormitory records, and discovered we lived in the same dorm the whole time", "Message_1050418": "...", "Message_1050420": "{M#Yep, it's all your fault, Grace. It's okay to forget students at the same school as you, but forgetting classmates and even those in the same dorm as you...}{F#Mmm, this is your fault, Grace. Putting aside the fact you were schoolmates, you were classmates and even dorm mates. You shouldn't forget them...}", "Message_1050421": "Sigh, so you think it's my fault too? Sweet Pea said the same", "Message_1050422": "It couldn't be helped, Roose Institute of Technology is the holy land of mechanical engineering with thousands of fascinating mechanical prototypes in there. I didn't even have enough time to get to know all the kids there", "Message_1050423": "How could I have any energy left over for socializing?", "Message_1050424": "Anyway, I'll apologize to Betty next time I see her", "Message_1050425": "{M#If I were Betty, I'd be just as angry. No, I'd be even angrier than her!}{F#Put yourself in her shoes. It's completely understandable for Betty to be upset, even angry}", "Message_1050501": "{M#Grace, are you there?}{F#Grace, are you in?}", "Message_1050502": "I'm not here", "Message_1050503": "{M#If you're not there, then who's replying? Quit fiddling around with those children of yours. We've got big news!}{F#How are you replying to me then... Quit fiddling around with those children of yours. We've got some key intel for you.}", "Message_1050505": "{M#She also said she's gonna win the bid and has invited the Three Gates reps to a meet-and-greet!}{F#She bragged about how she's gonna win the bid, and she's put together a meet-and-greet with the Three Gates reps.}", "Message_1050506": "{M#She asked Wise to pass on the message for you to attend too!}{F#She asked Belle to get you to attend, too}", "Message_1050508": "Hang on, let me see", "Message_1050509": "It's somewhat strange...", "Message_1050510": "{M#Huh?}{F#What's that?}", "Message_1050511": "The address for this meet-and-greet... It's inside a Hollow.", "Message_1050512": "Huh? Inside a Hollow?", "Message_1050513": "Yeah, a companion Hollow off the Lemnian Hollow. It's an old construction site.", "Message_1050514": "I'm guessing... Betty's technical milestone has to do with that modded Guardian mech of hers. Maybe she's meeting those reps inside the Hollow to give a demonstration of its firepower?", "Message_1050515": "One of the three departments from Three Gates Corp is military. If their tech cooperation is based around military tech... that makes sense.", "Message_1050516": "{M#How about it, Grace? Do you want to go?}{F#Wanna go to the meet-and-greet, Grace? It's up to you}", "Message_1050517": "Yeah, let's go take a look. It'll be a big loss for Belobog to miss out on this bid.", "Message_1050518": "Knowing your enemy isn't always the worst thing. Besides, we can check out this new tech in action.", "Message_1050519": "Could I count on you two for navigation? Let me know when you're ready", "Message_1050520": "I'm ready whenever", "Message_1050601": "Proxy, this is Ben. I learned something from Grace, and I need to confirm it with you...", "Message_1050602": "She entrusted you with a commission for some work with Belobog Heavy Industries, right?", "Message_1050603": "Excuse me, did she... pay you?", "Message_1050606": "That's such a relief...", "Message_1050607": "Oh, and if you notice any missing payments, please contact me immediately, and I will send them over to you right away!", "Message_1050610": "You mean the technical collaboration we were trying to do with Three Gates? Unfortunately, the deal fell through.", "Message_1050611": "Ah, don't worry about it though! It had nothing to do with you. Your help is crucial in achieving our technical milestones.", "Message_1050614": "Er... Strictly speaking, Grace messed everything up herself...", "Message_1050615": "Just as the meeting was starting, something came up for the president and she got delayed.", "Message_1050616": "So, Grace met up with the Three Gates reps herself. Apart from the initial introductions, she spent the entire time checking out their new mech prototypes.", "Message_1050617": "And she kept finding all kinds of excuses to dismantle them. They couldn't get a word in edgewise without the conversation being steered back to those prototypes...", "Message_1050618": "By the time President arrived, the Three Gates reps had already stormed off.", "Message_1050621": "Indeed... Fortunately, while collaboration with Three Gates fell through, the very next day, we landed a tech contract from another smaller mech company ", "Message_1050622": "They're willing to give up more support than Three Gates offered, and the terms are more relaxed.", "Message_1050623": "I checked our records, and we've never had any business dealings with this company before. In addition, their reps left a message for Grace when they came over to negotiate the terms.", "Message_1050624": "They said, \"I've paid you back, so we're square.\" Which certainly sounds strange... I'm worried that something shady is going on.", "Message_1050627": "I feel much better hearing you say that, Proxy. From now on, let's keep in touch. Come visit Belobog Heavy Industries any time!", "Message_1060101": "Fancy some new videotapes, buddy?", "Message_1060201": "Travis texted to remind the siblings not to depart to avoid being affected by the Hollow disaster.", "Message_1060301": "Travis promised to bring some free videotapes over as compensation the next time he visited Sixth Street to stock.", "Message_1070101": "Manager, have you heard of a movie called \"The Heartbeat\"?", "Message_1070102": "It's about a mother who ignores the warnings and enters a Hollow to look for her child with a heart condition that requires a pacemaker.", "Message_1070104": "Great. Thanks!", "Message_1070105": "I actually watched this movie a long time ago.", "Message_1070106": "I watched it in a cinema at that time. When I thought of rewatching it recently, I had a hard time finding a videotape.", "Message_1070107": "It would be great if your store has it.", "Message_1070109": "Yep, my thought exactly.", "Message_1070110": "The cinema offers an enjoyable sensory experience, but videotapes are indispensable if you want to rewatch a movie at any time.", "Message_1080101": "Manager, your {M#sister}{F#brother} contacted me saying that you have found the videotape of \"The Heartbeat.\"", "Message_1080103": "I've been quite occupied with the affairs of the Cunning Hares lately. Can I come over in a couple of days?", "Message_1080105": "Okay. See you then.", "Message_1090101": "Good morning, my dear client! It's Travis here.", "Message_1090102": "I'm very sorry to say that the delivery of goods for certain blocks scheduled this week might suffer possible delays due to unforeseen circumstances.", "Message_1090103": "The blocks affected are the Nesting District, Sixth Street, and Tenth Street.", "Message_1090104": "If delayed delivery will have a severe impact on your business, please contact me immediately to see if there are any solutions.", "Message_1090106": "Who are you?", "Message_1090107": "You messaged us. How can you not know us?", "Message_1090108": "Oh! I sent that message to everyone whom I have had business dealings with.", "Message_1090109": "Your number is saved in my contact list under \"Youngsters who seem bad at running a business.\"", "Message_1090110": "So, may I know who you are?", "Message_1090112": "Ahhh! The young siblings! I remember now. It's been a while! How's business?", "Message_1090113": "We haven't been updating our videotapes as regularly as we should be lately.", "Message_1090114": "No wonder you don't remember us.", "Message_1090115": "Hahaha, don't lose heart! You should be proud that your business has survived in New Eridu, especially when yours is so niche!", "Message_1090116": "That doesn't sound like a compliment to me.", "Message_1090117": "Regarding the supply of videotapes, I'll send you some name cards later.", "Message_1090118": "They're suppliers to other video stores I'm familiar with. They charge fair prices and have a complete collection of movies that include movies from the old civilization.", "Message_1090119": "You can get your goods from them. Just tell them I referred you.", "Message_1090120": "How does that sound? Is that an acceptable solution?", "Message_1090122": "Give us a copy of their movie lists too! I want to see which supplier meets our needs.", "Message_1090201": "Video store siblings! My Bangboo just alerted me to a new Hollow disaster warning in the blocks nearby Sixth Street.", "Message_1090202": "Don't visit the suppliers in those neighborhoods as it could be dangerous!", "Message_1090204": "Huh?", "Message_1090205": "Don't worry. I'll get in touch with my supplier friends right away. Perhaps she already got there safely.", "Message_1090206": "Wait for my update.", "Message_1090207": "Communication in this group is temporarily blocked. My messages are currently only visible to you.", "Message_1090208": "Note: Travis' intelligence network, which is built on his business dealings, is not reliable in terms of efficiency and results.", "Message_1090209": "We should rely on ourselves to look for your sister, Belle.", "Message_1090210": "Suggestion: Access the traffic surveillance devices of the blocks nearby. I can search for the car Belle is driving.", "Message_1090211": "I'm counting on you, Fairy!", "Message_1090212": "Start the search now.", "Message_1090213": "Understood. I'll update my search results on the HDD system.", "Message_1090301": "Guys! I heard your sister had returned safely. Is it true?", "Message_1090303": "Thank you for your concern.", "Message_1090304": "Don't say that... I feel terrible about what happened. If it hadn't been for me, the two of you wouldn't have had to change your plans due to the delivery issues.", "Message_1090305": "And you two wouldn't have been involved in that Companion Hollow crisis...", "Message_1090306": "As an apology, the next time I come to Sixth Street to do deliveries I'll give you both some new movies for free!", "Message_1090307": "Thanks! But it was an accident, it wasn't your fault, Travis.", "Message_1090308": "No, accidents are part of a business. Remember I said you should be proud that your business survived in New Eridu?", "Message_1090309": "Anything can cause a business to go under, even if it has nothing to do with the business itself.", "Message_1090310": "You two were lucky enough to turn the tables. That's the best thing a businessman can ask for!", "Message_1090311": "I've changed your name in my contact list to \"Super Lucky Owners.\" Hopefully some of that good luck will rub off from our future collaboration!", "Message_1990500101": "Hello, video store manager!", "Message_1990500103": "Manager, I'm here to tell you that the coffee shop is back to its normal routine starting today and that I would like to invite you to come over and try out our new drink. However, something just happened, and it's giving me a headache...", "Message_1990500104": "Yes. I'm here to inform you as promised.", "Message_1990500105": "I was planning on inviting you in to try out our new drink, but I didn't plan on something as annoying as this happening.", "Message_1990500107": "I want to ask you for a favor. I'm sure you've heard of the Hollow Investigative Association, right?", "Message_1990500108": "They reached out to me earlier, saying they wanted to rent out Coff Cafe for a VR game promotion campaign...", "Message_1990500109": "I agreed, and the timing for the reopening was just right, but little did I know it was a conspiracy from the start...", "Message_1990500111": "Uhh... Nothing quite that dramatic.", "Message_1990500112": "It's just that I found out today they chose this coffee shop as the venue because those VR players share some sort of... superstition? Or urban legend?", "Message_1990500113": "In short, they believe that drinking coffee before playing a VR game improves their skills...!", "Message_1990500115": "That's true... The problem is all these players want coffee before they start playing...", "Message_1990500116": "We just opened, and I can't keep up with the sudden surge in customers.", "Message_1990500117": "So, would you mind working here for a while?", "Message_1990500119": "You'll help? Wonderful! I'll be waiting at the entrance.", "Message_1990500120": "Don't worry, the campaign won't last long, and if you need to leave in the middle, it's totally fine... Just lend me a hand for a bit...", "Message_1990500122": "Thank you so much! I'll be waiting at the entrance.", "Message_1990500123": "I'm afraid I do... In fact, the cause of this incident is related to the Hollow Investigative Association.", "Message_20000101": "I haven't found time to pay you back for when you treated me to a hamburger.", "Message_20000102": "I waited for ages in front of the video store, but you never came by...", "Message_20000104": "It's not much, but I'd like us to be square still...", "Message_20000105": "I see, keep it at.", "Message_20000106": "I'll give it back to you in person next time I see you.", "Message_200001101": "Beep-boop! Beep-boop! That's how the aliens in \"Don't Touch\" greet each other. What do you think? Little too early for humans to greet each other that way?", "Message_200001104": "You... Could it be you're actually...", "Message_200001105": "An alien trying to masquerade as a human?", "Message_200001106": "Are you planning to take over New Eridu? Please let me know in advance if you're planning an invasion.", "Message_200001107": "I'll be first on scene with camera in hand, ready to shoot a documentary capturing the event.", "Message_200001108": "What do you mean by brainwaves?", "Message_200001109": "Oh, I get it. You're saying that aliens communicate using brainwaves. Is that it?", "Message_200001110": "In pop culture, aliens usually communicate via telepathy.", "Message_200001111": "That counts as brainwaves, I suppose.", "Message_200001201": "A new day dawns", "Message_200001204": "Good morning, Proxy", "Message_200001205": "Looks like you have a very healthy schedule", "Message_200001206": "Nicole says people who become Proxies gradually grow disorganized, slipping into bad sleeping and eating habits...", "Message_200001207": "Luckily, you're still safe", "Message_200001208": "It's late. I've already had breakfast, done my morning workout, and checked the morning news", "Message_200001209": "Nicole says it's easy for Proxies to become disorganized", "Message_200001210": "If you need to adjust your work routine, come find me", "Message_200001211": "I can come and be your alarm clock every morning", "Message_20000201": "Beep-boop! Beep-boop! That's how the aliens in \"Don't Touch\" greet each other. What do you think? Little too early for humans to greet each other that way?", "Message_20000203": "You... Could it be you're actually...", "Message_20000204": "An alien trying to masquerade as a human?", "Message_20000205": "Are you planning to take over New Eridu? Please let me know in advance if you're planning an invasion.", "Message_20000206": "I'll be first on scene with camera in hand, ready to shoot a documentary capturing the event.", "Message_20000207": "What do you mean by brainwaves?", "Message_20000208": "Oh, I get it. You're saying that aliens communicate using brainwaves. Is that it?", "Message_20000209": "In pop culture, aliens usually communicate via telepathy.", "Message_20000210": "That counts as brainwaves, I suppose.", "Message_200002101": "Good morning", "Message_200002102": "How are you feeling today?", "Message_200002105": "That's good", "Message_200002106": "Everyone in the Cunning Hares seems to have trouble rising early", "Message_200002107": "I thought I was the only one up already", "Message_200002108": "Good thing you are, too", "Message_200002109": "If you're tired, why don't you sleep a little longer?", "Message_200002110": "Every time I stay up late to watch a movie, I feel sleepy the next morning", "Message_200002111": "When that happens, it's better to close your eyes for a little while", "Message_200002112": "But keep an eye on the time and don't let it impact the day's plans", "Message_200002201": "Are you up yet?", "Message_200002202": "I've got something important to tell you", "Message_200002203": "You'd best not go out today", "Message_200002204": "If you have to go outside, then whatever you do don't open your eyes", "Message_200002205": "If you see \"it,\" then it's all over", "Message_200002208": "Something terrible happens", "Message_200002209": "\"It\" is \"it,\" and its existence cannot be perceived directly", "Message_200002210": "The number of casualties created just by trying to look at \"it\" would break the current box office record...", "Message_200002213": "...", "Message_200002214": "The plot and setting of this movie are both really quite good. I recommend you give it a watch", "Message_200002215": "But be careful on the way to the movie theater. You don't want to look directly at \"it\"", "Message_20000301": "A new day dawns", "Message_20000304": "Good morning, Proxy", "Message_20000305": "Looks like you have a very healthy schedule", "Message_20000306": "Nicole says people who become Proxies gradually grow disorganized, slipping into bad sleeping and eating habits...", "Message_20000307": "Luckily, you're still safe", "Message_20000308": "It's late. I've already had breakfast, done my morning workout, and checked the morning news", "Message_20000309": "Nicole says it's easy for Proxies to become disorganized", "Message_20000310": "If you need to adjust your work routine, come find me", "Message_200003101": "(Emoji: [Watching You])", "Message_200003104": "It's cool", "Message_200003105": "I just wanted try out this emoji, that's all", "Message_200003106": "Good morning. Let's all do our best today!", "Message_200003107": "Really?", "Message_200003108": "I thought I looked more animated than that", "Message_200003109": "Ah, I almost forgot why I messaged", "Message_20000311": "I can come and be your alarm clock every morning", "Message_200003110": "Good morning, and here's to another new day!", "Message_200003201": "Morning", "Message_200003202": "I accidentally slept in this morning", "Message_200003203": "And I didn't even stay up late yesterday...", "Message_200003206": "It's normal to sleep in if you stay up late. But I went to bed at a normal time last night", "Message_200003207": "I guess I've been feeling a little lethargic lately...", "Message_200003208": "From today on, I'm going to take better care of myself", "Message_200003209": "Is that right...", "Message_200003210": "Then looks like we've all become rather lethargic lately", "Message_200003211": "From tomorrow on, let's both of us get up early", "Message_20000601": "Good morning", "Message_20000602": "How are you feeling today?", "Message_20000605": "That's good", "Message_20000606": "Everyone in the Cunning Hares seems to have trouble rising early", "Message_20000607": "I thought I was the only one up already", "Message_20000608": "Good thing you are, too", "Message_20000609": "If you're tired, why don't you sleep a little longer?", "Message_20000610": "Every time I stay up late to watch a movie, I feel sleepy the next morning", "Message_20000611": "When that happens, it's better to close your eyes for a little while", "Message_20000612": "But keep an eye on the time and don't let it impact the day's plans", "Message_20000701": "Are you up yet?", "Message_20000702": "I've got something important to tell you", "Message_20000703": "You'd best not go out today", "Message_20000704": "If you have to go outside, then whatever you do don't open your eyes", "Message_20000705": "If you see \"it,\" then it's all over", "Message_20000708": "Something terrible happens", "Message_20000709": "\"It\" is \"it,\" and its existence cannot be perceived directly", "Message_20000710": "The number of casualties created just by trying to look at \"it\" would break the current box office record...", "Message_20000713": "...", "Message_20000714": "The plot and setting of this movie are both really quite good. I recommend you give it a watch", "Message_20000715": "But be careful on the way to the movie theater. You don't want to look directly at \"it\"", "Message_20000801": "(Emoji: [Watching You])", "Message_20000804": "It's cool", "Message_20000805": "I just wanted try out this emoji, that's all", "Message_20000806": "Good morning. Let's all do our best today!", "Message_20000807": "Really?", "Message_20000808": "I thought I looked more animated than that", "Message_20000809": "Ah, I almost forgot why I messaged", "Message_20000810": "Good morning, and here's to another new day!", "Message_20000901": "Morning", "Message_20000902": "I accidentally slept in this morning", "Message_20000903": "And I didn't even stay up late yesterday...", "Message_20000906": "It's normal to sleep in if you stay up late. But I went to bed at a normal time last night", "Message_20000907": "I guess I've been feeling a little lethargic lately...", "Message_20000908": "From today on, I'm going to take better care of myself", "Message_20000909": "Is that right...", "Message_20000910": "Then looks like we've all become rather lethargic lately", "Message_20000911": "From tomorrow on, let's both of us get up early", "Message_20001001": "I didn't realize the video store's daily revenue was so high... Impressive!", "Message_20001002": "Have you seen all the movies you recommend to customers?", "Message_20001005": "I love watching movies too", "Message_20001006": "Sometimes I can watch a movie and while I might remember the plot, I'll forget the title of the movie...", "Message_20001007": "That's why whenever I want to rewatch a movie, it always takes me a little longer to remember the name", "Message_20001010": "You're more knowledgeable than me in this aspect", "Message_20001011": "So... Can I ask you the names of some movies?", "Message_20001012": "Maybe it'd be easier to talk in person", "Message_20001013": "If you want, we can find a time to meet up", "Message_20001015": "Around then? Got it", "Message_20001016": "I'll be waiting for you out the front of the video store", "Message_20001101": "Yesterday... You never came", "Message_20001102": "I waited for ages outside the video store", "Message_20001105": "If something comes up, I guess it was unavoidable", "Message_20001106": "You forgot because you've been so busy, right?", "Message_20001107": "If you like, we can choose another time to meet up?", "Message_20001109": "Okay, I'll make a note", "Message_20001110": "I hope you can make it this time...", "Message_20001201": "I didn't pass the interview", "Message_20001202": "Because my communication skills aren't good enough", "Message_20001203": "The manager said I was really bad when it came to interviews...", "Message_20001204": "And after you went to the trouble of helping take those photos, now they're wasted... Sorry", "Message_20001207": "Hmm... I'll give it another go.", "Message_20001208": "Thanks for the invite but... I'm going to give it another shot.", "Message_20001209": "Speaking of which... You need good communication skills to be a Proxy, right?", "Message_20001210": "If you have the time, could you help me practice with some mock interviews?", "Message_20001211": "Any time today is fine, I'll be waiting for you at the coffee shop", "Message_20001213": "Okay, I'll make a note", "Message_20001214": "See you then", "Message_20001301": "Did you forget about the mock interview we had arranged yesterday?", "Message_20001304": "That's okay, I did some preparation myself for the interview", "Message_20001305": "If it's convenient, we could arrange another time?", "Message_20001307": "Okay, it's decided then", "Message_20001308": "I'll see you at the coffee shop", "Message_20001401": "It's perfect weather today to listen to some music.", "Message_20001402": "Are you busy?", "Message_20001403": "If you have the time... would you like to go to Bardic Needle?", "Message_20001404": "I want to go pick out some music.", "Message_20001406": "Okay.", "Message_20001407": "No problem, there's a lot of different weather good for listening to music.", "Message_20001408": "I'll come find you next time I get the chance.", "Message_20001409": "Let's meet up at Bardic Needle then.", "Message_20001410": "I'm free anytime, you pick when's good for you.", "Message_20001412": "Okay, I'll make a note.", "Message_20001413": "See you then", "Message_200014_01": "Are you busy, Anby?", "Message_200014_02": "Are you free today?", "Message_200014_03": "Busy.", "Message_200014_04": "I see... When would be a good time for you? I wanted to ask you out.", "Message_200014_05": "Let me know when you're free. I wanted to ask you out.", "Message_200014_06": "I'll be free as soon as I finish eating this.", "Message_200014_07": "What do you have for me, Proxy? I'm on Sixth Street now.", "Message_200014_08": "Yeah, I'll meet you after I finish eating this.", "Message_200014_09": "I'll come to you. Where are you?", "Message_200014_10": "Are you grabbing a bite at the noodle shop?", "Message_200014_11": "I'm at the gadget store.", "Message_200014_12": "What...? Hold on, I'm on my way.", "Message_200014_13": "Wait, you can't eat that! I'm coming to you right now!", "Message_20001601": "I'd like to ask you about a movie called \"The Heartbeat.\"", "Message_20001602": "It's about a mother who ignores the warnings and enters a Hollow to look for her child with a heart condition that requires a pacemaker.", "Message_20001604": "Great. Thanks!", "Message_20001605": "I actually watched this movie a long time ago.", "Message_20001606": "I watched it in a cinema at that time. When I thought of rewatching it recently, I had a hard time finding a videotape.", "Message_20001607": "It would be great if your store has it.", "Message_20001609": "Yep, my thought exactly.", "Message_20001610": "The cinema offers an enjoyable sensory experience, but videotapes are indispensable if you want to rewatch a movie at any time.", "Message_20001701": "Have you found the videotape for \"The Heartbeat\"?", "Message_20001703": "I've been quite occupied with the affairs of the Cunning Hares lately. Can I come over in a couple of days?", "Message_20001705": "Okay. It's a deal.", "Message_20001801": "I waited for ages for you outside the video store yesterday", "Message_20001802": "You never came", "Message_20001805": "I'm worried about your short-term memory", "Message_20001806": "Nicole says memory loss is one of the first signs of Cognitive Corruption Syndrome", "Message_20001807": "Everything else is no big deal", "Message_20001808": "But please remember to take good care of your health", "Message_20001901": "Do you have any free time today?", "Message_20001902": "If it's convenient, could we meet up?", "Message_20001903": "I have a little something... I'd like you to join me for", "Message_20001906": "(Smile emoji)", "Message_20001907": "(Shut up emoji)", "Message_20001908": "It's okay, next time you're free then", "Message_20001909": "Then I'll see you near the payphone on Sixth Street", "Message_20001910": "I'm free all day today, you pick when's good for you", "Message_200019_01": "You there?", "Message_200019_02": "Let's hang out!", "Message_200019_03": "Yeah", "Message_200019_04": "Yeah", "Message_200019_05": "Yeah", "Message_200019_06": "?", "Message_200019_07": "Why did you send it three times?", "Message_200019_08": "Nicole said if someone sends you a short message, you should reply three times to show respect.", "Message_200019_09": "But... I don't think it worked", "Message_200019_10": "Forget it. Let's hang out!", "Message_200019_11": "Appreciate the respect. Let's hang out!", "Message_200019_12": "Sure, I'm free now.", "Message_200019_13": "Is there anywhere you want to go?", "Message_200019_14": "o", "Message_200019_15": "But I'm a bit busy today.", "Message_200019_16": "...", "Message_200019_17": "Nvm. I just talked to Nicole. Shifted my work to tomorrow.", "Message_200019_18": "Let's head out", "Message_200019_19": "Sure your job's okay with this?", "Message_200019_20": "Moving things around for me? I'm honored!", "Message_200019_21": "It's nothing, just some small stuff", "Message_200019_22": "Hanging with you is more important than those tasks", "Message_200019_23": "Where should we go?", "Message_200019_24": "Let's go for a stroll on Sixth Street!", "Message_200019_25": "Let's go to Howl's Newsstand!", "Message_200019_26": "Sixth Street, huh...", "Message_200019_27": "Speaking of which...", "Message_200019_28": "Nicole asked me to help her with something on Sixth Street when I have time...", "Message_200019_29": "Feels like...", "Message_200019_30": "It's something fun we could do together", "Message_200019_32": "Sounds good", "Message_200019_33": "Let's do it together!", "Message_200019_34": "Sure", "Message_200019_35": "Then I'll see you near the payphone on Sixth Street", "Message_200019_36": "Just pick a time", "Message_200019_38": "Ah, the newsstand...", "Message_200019_39": "Thanks for the reminder. I just remembered something.", "Message_200019_40": "I might need your help with it...", "Message_200019_42": "No problem", "Message_200019_43": "I'll help", "Message_200019_44": "Thanks", "Message_200019_45": "Just let me know when, I'll wait for you at the newsstand.", "Message_20002001": "You didn't come by the payphone yesterday", "Message_20002002": "Did something happen?", "Message_20002005": "Glad you're alright", "Message_20002006": "Looks like business is booming for you guys", "Message_20002007": "Let's meet up again when you have some time", "Message_20002101": "Are you busy today?", "Message_20002102": "Another peaceful day at the Cunning Hares.", "Message_20002103": "So I've got some free time.", "Message_20002104": "Ah, but I'm chatting with you.", "Message_20002105": "So maybe I'm not that free after all...", "Message_20002106": "Really...", "Message_20002107": "Okay.", "Message_20002108": "A date... does that mean picking a date, a time, a place, and then we meet? Sure.", "Message_20002109": "Is there anywhere you want to go?", "Message_20002110": "Just munching on a burger.", "Message_20002111": "And", "Message_20002112": "Talking to you.", "Message_20002113": "You?", "Message_20002115": "Sure, I'm free.", "Message_20002116": "Ah, I see... Sure.", "Message_20002117": "Where do you want to go?", "Message_20002119": "...", "Message_20002120": "That's exactly what I was thinking.", "Message_20002121": "I was also planning to go to Bardic Needle.", "Message_20002123": "Yeah, I think so too.", "Message_20002124": "The weather today is perfect for listening to some music.", "Message_20002125": "Let's pick out some discs together then.", "Message_20002126": "I'm free, just let me know when~", "Message_20002127": "The video store...", "Message_20002128": "I asked a friend to pick up some old civilization videotapes that have gone out of circulation for me.", "Message_20002129": "Each one is linked to an urban legend.", "Message_20002130": "There's \"Dark Monday,\" so unsettling it saps your will to live.", "Message_20002131": "Then there's \"Fatal Ringtone,\" with the office worker crawling out of the TV when you watch it.", "Message_20002132": "And \"Recordings of a Former Life\" where it's said your past life could take over your body.", "Message_20002133": "Are you interested in these?", "Message_20002135": "Hmm, I guessed as much", "Message_20002136": "Thank you. If you're afraid of urban legends and paranormal events like Nicole, I'll protect you.", "Message_20002137": "Sure. Let's watch them together.", "Message_20002138": "When are you free? I'll stop by the video store.", "Message_20002201": "(Emoji: Sick)", "Message_20002202": "You didn't come to the newsstand yesterday", "Message_20002205": "You didn't", "Message_20002206": "...It's okay", "Message_20002207": "I wanted you to help me buy something yesterday...", "Message_20002208": "I wanted you to help me buy something yesterday...", "Message_20002209": "But it doesn't matter, there will always be the next sale", "Message_20002210": "I'll give you a call when the time comes", "Message_20002301": "You weren't at the Bardic Needle yesterday.", "Message_20002302": "Did you forget?", "Message_20002304": "It's okay.", "Message_20002305": "Yesterday's weather was perfect for listening to some music, so I ended up buying some.", "Message_20002306": "I'll come find you next time the weather is good.", "Message_20002401": "I've got something important to tell you", "Message_20002402": "Another peaceful day at the Cunning Hares.", "Message_20002403": "So I've got some free time.", "Message_20002404": "Ah, but I'm chatting with you.", "Message_20002405": "So maybe I'm not that free after all...", "Message_20002406": "And another legend about watching \"Recordings of a Former Life\" where apparently your former life will possess you", "Message_20002407": "Okay.", "Message_20002408": "A date... does that mean picking a date, a time, a place, and then we meet? Sure.", "Message_20002409": "Is there anywhere you want to go?", "Message_20002410": "Just munching on a burger.", "Message_20002411": "And", "Message_20002412": "Talking to you", "Message_20002413": "You?", "Message_20002414": "When are you free? I'll stop by the video store", "Message_20002415": "Sure, I'm free.", "Message_20002416": "Ah, I see... Sure.", "Message_20002417": "Where do you want to go?", "Message_20002419": "Sixth Street...", "Message_20002420": "I just remembered something.", "Message_20002421": "I've got something I need to do...", "Message_20002422": "I want to do it with you.", "Message_20002423": "It happens to be on Sixth Street.", "Message_20002425": "Okay", "Message_20002426": "Then I'll see you near the payphone on Sixth Street", "Message_20002427": "Just say when!", "Message_20002428": "Ah... the newsstand", "Message_20002429": "Thanks for the reminder. I just remembered something.", "Message_20002430": "I might need your help with it...", "Message_20002433": "Thanks!", "Message_20002434": "Just let me know when, I'll wait for you at the newsstand.", "Message_20002501": "I just finished my morning training", "Message_20002502": "Billy said he'd train with me", "Message_20002503": "But before we could finish our run, he came up with this excuse about \"leaking oil\"", "Message_20002506": "...It's just normal morning exercise. Nothing too serious", "Message_20002507": "Once... There was someone who could do double what I do on morning exercises alone", "Message_20002508": "She was incredible. I still think that to this day", "Message_20002509": "It's easy. You just have to persevere", "Message_20002510": "If you want, starting tomorrow I can take you with me for morning exercise", "Message_20002511": "But no matter what happens, you have to stick with it until the end", "Message_20002601": "...", "Message_20002602": "It seems like cats hate me", "Message_20002605": "The stray cats on Sixth Street", "Message_20002606": "Every time I get close to them they just run away", "Message_20002607": "Don't tell me...", "Message_20002608": "Am I just the kind of person that cats hate? Am I beyond all hope?", "Message_20002609": "Do you mean Howl over at the newsstand?", "Message_20002610": "Howl's much easier to get along with than a cat... Every time I walk by, I can see his tail wagging happily", "Message_20002611": "But the stray cats on Sixth Street are so alert. They run as soon as I get close.", "Message_20002612": "I don't know what kind of person could become friendly with a stray cat...", "Message_20002701": "Morning", "Message_20002702": "I got up today an hour earlier than normal", "Message_20002703": "and helped Nicole score shopping coupons for this month", "Message_20002704": "(Emoji: Watching you)", "Message_20002707": "It's fine. Getting up early is no big deal for me", "Message_20002708": "If you need to get up early to grab some coupons I can help you, too", "Message_20002709": "I haven't missed out on one yet", "Message_20002710": "Today's coupons have all been snapped up", "Message_20002711": "I'll let you know ahead of time next time there's more", "Message_20002712": "You'll have to get up early... But that shouldn't be a problem for you", "Message_20002801": "I just ate this new burger", "Message_20002802": "Inside it had lettuce, cheese, a fried egg, and ham", "Message_20002803": "But what was special about it, was that it was square-shaped", "Message_20002806": "It was good, as good as a round burger", "Message_20002807": "It tasted fresher, somehow", "Message_20002808": "But then it's still a burger, there's no way it'd taste bad", "Message_20002809": "That's the best thing about burgers", "Message_20002810": "A sandwich...? I've never heard of such a thing before", "Message_20002811": "But there're vegetables and meat stuffed between two pieces of bread. Isn't that called a burger?", "Message_20002812": "Or is this actually a new type of burger...?", "Message_20002813": "Hmm... I really don't know enough about burgers. I need to learn more", "Message_20002901": "Last night I had a strange dream", "Message_20002902": "In my dream, I saw swirling sand, flags fluttering, and the air filled with the smell of rust", "Message_20002903": "I exhaled this pale mist with each breath, and held a cold knife tightly in my hand", "Message_20002906": "It's okay. I just felt a little tired when I woke up", "Message_20002907": "It felt strangely familiar", "Message_20002908": "Like I've seen a similar scene before...", "Message_20002909": "In a movie? Or in real life...", "Message_20002910": "A war movie", "Message_20002911": "So, I was in a war movie scene in my dream?", "Message_20002912": "...I should concentrate on having better dreams", "Message_20002913": "Sorry. I'm going back to sleep. Perhaps I can continue this movie... I'd like to know how it ends", "Message_20003001": "Ummm... There's something I want to ask you about", "Message_20003002": "Did I send you any weird messages yesterday?", "Message_20003005": "That's good", "Message_20003006": "So, yesterday, Nekomata stole of my phone and said she wanted to message my contacts...", "Message_20003007": "Looks like she was just trying to freak me out...", "Message_20003008": "Anyway, as long as you weren't bothered by any weird messages", "Message_20003009": "I did? Sorry to bother you", "Message_20003010": "Nekomata stole my phone yesterday and said she was going to message my contacts...", "Message_20003011": "I looked through all the logs and couldn't find anything... Maybe she deleted the messages", "Message_20003012": "Anyway, whatever she sent, please don't take it personally... It wasn't my intention", "Message_20003101": "When I went to the newsstand to pick up magazines this morning", "Message_20003102": "Howl licked my hand", "Message_20003103": "It felt... so soft and cute", "Message_20003104": "(Emoji: Shut up)", "Message_20003107": "I think so, too.", "Message_20003108": "Let's bring him some snacks to eat next time?", "Message_20003109": "A nice meaty bone should do the trick, right?", "Message_20003110": "Really? This is the first time an animal has taken a liking to me...", "Message_20003111": "Hmmm, how should I reciprocate?", "Message_20003112": "If it's okay, we can go to the newsstand together and play with Howl?", "Message_200101": "Hello. Could you prove that you are a frequent and experienced visitor of the Hollows?", "Message_20010101": "I had a prophetic dream in the night: I dreamed the first person to give me 200 Dennies would have good luck all day. Of course, the first person I wanted to give the good news to was my favorite Proxy!", "Message_20010104": "(Emoji: Love you)", "Message_20010105": "Such manners, no wonder you are my favorite Proxy", "Message_20010106": "You've been so honest and sincere in paying me, you deserve a lucky day!", "Message_20010107": "(Emoji: Screaming)", "Message_20010108": "No way, how could someone not need luck?", "Message_20010109": "For just 200 Dennies you can have a day full of luck! It's such a good deal, you should think about it carefully", "Message_20010201": "This morning's news for you:", "Message_20010202": "Talented Girl Boss Finally Launches Business, Attracting Industry Attention", "Message_20010203": "Invest now and experience unprecedented high returns!", "Message_20010204": "Don't miss out, it's too good to miss!", "Message_20010205": "Reply A to support her with money. Reply B to support her with even more money", "Message_20010208": "You've chosen to support her with money. Please transfer the appropriate amount of Dennies to this account before the end of the day", "Message_20010209": "Thank you for supporting a talented business woman~", "Message_20010210": "You chose to support her with even more money! I'd expect nothing less from a video store boss with an incredible eye for business!", "Message_20010211": "Please transfer the appropriate amount of Dennies to this account before the end of the day~ I look forward to your future support!", "Message_200103": "Yes, that's certainly true.", "Message_20010301": "Oh yeah, your video store is doing so well these days. You must have pretty much any movie?", "Message_20010302": "I heard you've got a secret collection of more expensive cult movies on top of the mainstream stuff. You know, the kind of stuff you can't really let anyone else see?", "Message_20010303": "What are you saying...", "Message_20010304": "We don't do anything illegal", "Message_20010305": "What were you thinking of? I mean rare indie movies that you can't find on the open market!", "Message_20010306": "There's one called \"First Piece of Soil,\" you know it? It tells the story of the family that first built New Eridu", "Message_20010309": "That makes things easy!", "Message_20010310": "Can't I just want to watch a movie without any ulterior motive!", "Message_20010311": "Rumor has it that the movie contains the history of how the prestigious Mayflower family struck it rich...", "Message_20010312": "If I can learn how to do that, then it won't be long before we Cunning Hares can strike it rich, too!", "Message_20010313": "You gotta give me a call if you ever get your hands on it. To rent or for sale, whatever. Just name your price!", "Message_200104": "Yes indeed, that's a weird joke that frequent visitors of the Hollows make.", "Message_20010401": "What's up? Did you find a tape of First Piece of Soil yet?", "Message_20010404": "What a legend! I'll stop by the video store and pick it up as soon as I'm free.", "Message_20010405": "Don't worry.", "Message_20010406": "I'll leave it there for you.", "Message_20010407": "Then it's a deal!", "Message_200105": "I'll send the coordinates of the signal source to you when you reach the Hollow's entrance.", "Message_20010501": "Get up, get up, get outta bed!", "Message_20010502": "If it's important, it's worth saying three times!", "Message_20010505": "Because I can smell a wonderful business opportunity!", "Message_20010506": "Time is money. So I'll wake you up every morning to help you take control of your time, and you can pay me to do so", "Message_20010507": "300 Dennies each time. No bargaining~", "Message_20010508": "Wh—What? You managed to get up earlier than me...", "Message_20010509": "Dang. I'll definitely get up earlier tomorrow! And then I'll wake you up", "Message_20010510": "300 Dennies per wake-up call! No bargaining!", "Message_20010601": "The early bird gets the worm... Or rather, the early rabbit gets the carrot~", "Message_20010602": "The Cunning Hares have taken on a whole bunch of commissions! Turns out there really are more jobs going in the morning", "Message_20010603": "Good job I set ten alarm clocks this morning!", "Message_20010606": "What? Everyone wakes up like that!", "Message_20010607": "I'm not lazy! You mean you don't get up the same way?", "Message_20010608": "I always unconsciously hit snooze for the first three alarms", "Message_20010609": "Then I do the same again for the following three...", "Message_20010610": "And then once the final four alarms go, I'm totally awake!", "Message_200107": "You made the 32nd comment on my post, and 32 is my lucky number.", "Message_20010701": "Let me fill you in on some juicy gossip", "Message_20010702": "A crazy piece of news that's sure to surprise everyone!", "Message_20010703": "Today, the Cunning Hares managed to...", "Message_20010704": "All wake up early!", "Message_20010705": "Everyone's already washed up and had breakfast... At this hour!", "Message_20010708": "Just sharing the joy. You may not have noticed, but this actually proves something...", "Message_20010709": "My morning wake-up call service is so successful it works on even the hardest of targets!", "Message_20010710": "And this concerns you! It proves...", "Message_20010711": "My morning wake-up call service is an extraordinary success!", "Message_20010712": "How about that? Feeling the excitement? Don't just feel it, act on it!", "Message_200108": "Please refrain from prying too much into my privacy. You can depart when you are ready.", "Message_20010801": "Here's the great Nicole's daily divination~", "Message_20010802": "Your lucky color today is pink!", "Message_20010803": "Pay extra attention to a beautiful girl with pink hair", "Message_20010804": "Yes, she is the one fated to be...", "Message_20010805": "Your lucky partner!", "Message_20010806": "Just stay by her side and listen to her instructions and your life will go much smoother!", "Message_20010809": "I told you, it's a beautiful girl with pink hair~ ", "Message_20010810": "(Emoji: Cheeky)", "Message_20010811": "Now that you mention it, I AM a \"beautiful girl with pink hair\"!", "Message_20010812": "(Emoji: Smug)", "Message_20010901": "(Emoji: Sorry)", "Message_20010902": "Umm... About the money I owe you from yesterday...", "Message_20010903": "I was supposed to deposit it into your account this morning, but there was a bit of a hiccup...", "Message_20010906": "I—It was totally unexpected! I had no zero intention of not paying you back!", "Message_20010907": "Oooh, you really are a good person!", "Message_20010908": "Trust me, I'm sure I can pay it back even though I might not know exactly when right now...", "Message_20010909": "As an apology, I'll go into the video store today and put in a day's free labor for you, as interest", "Message_20010910": "That's a pretty good deal, right?", "Message_20010913": "Hmm~ Then I'll see you at the video store today. Just tell me when!", "Message_20010914": "(Schedule a time with Nicole)", "Message_20010915": "(Confirm the time right now)", "Message_20010916": "No problem, I'll see you at Random Play!", "Message_20011001": "So? I was awesome yesterday, right?", "Message_20011002": "I bet I brought in loads of customers, right?", "Message_20011005": "Hmm~ Told you, I'm a business genius!", "Message_20011006": "But thanks to you, I managed to put together that money before the deadline rolled around...", "Message_20011007": "This is something that's very important to me", "Message_20011008": "Anyway... Thank you", "Message_20011009": "I won't forget what you did", "Message_20011101": "Did you stand me up yesterday?!", "Message_20011102": "I was trying to be nice, I was even gonna work for free", "Message_20011105": "I knew you'd forgotten!", "Message_20011106": "Sigh, why must I be such an honest business woman...", "Message_20011107": "Pick another time that's convenient and I'll drop by the store to see you", "Message_20011110": "Okay, got it", "Message_20011111": "Don't forget this time, or else I won't pay you back!", "Message_20011201": "Luckily, the person on the other end of the line was a human being, not the legendary \"world's scariest voice...\"", "Message_20011202": "—As if! The voice on that call sounded worse than any urban legend!", "Message_20011203": "It just sounded like a kidnapping to me...", "Message_20011204": "You think a kidnapper could have taken a hostage and is communicating with the victim's family over a payphone...", "Message_20011205": "Wouldn't that mean we accidentally took a call from the kidnapper?", "Message_20011208": "I've heard about that, too. A strange old lady who's always calling this number or something...", "Message_20011209": "I hope it really is just a prank...", "Message_20011210": "Anyway it's getting late. Let's head back soon", "Message_20011211": "Sigh, I should've known better than to make this kind of bet with Billy and the others", "Message_20011212": "When you think about it, cleaning the toilet really isn't a big deal...", "Message_20011301": "I've been thinking about it..", "Message_20011302": "And I really can't pretend I didn't hear that call", "Message_20011303": "What if there were survivors... I'd feel so terrible", "Message_20011304": "So I'm going back to check out that payphone again tonight", "Message_20011305": "Wanna come with me?", "Message_20011308": "I knew you'd agree!", "Message_20011309": "I sure know how to pick my friends. For justice!", "Message_20011310": "So then let's meet up late tonight next to the payphone", "Message_20011311": "Whatever you do, don't forget!", "Message_20011401": "How come you didn't come by yesterday?", "Message_20011402": "Did you forget?", "Message_20011405": "I knew it! I waited for ages", "Message_20011406": "You should've told me! Making me wait so long like that...", "Message_20011407": "But nothing special happened last night. I didn't see a soul besides a Public Security patrol", "Message_20011408": "But something still doesn't feel right...", "Message_20011409": "If you've got the time, why don't we meet up there another night and stake it out?", "Message_20011410": "(Schedule a time with Nicole)", "Message_20011411": "(Confirm the time right now)", "Message_20011412": "Cool, I'll see you then by the payphone!", "Message_20011501": "Arrrghhhh!!", "Message_20011502": "(Emoji: Angry)", "Message_20011503": "I can't believe my photo was eliminated from the \"Most Outrageous Group Photo\" contest during the open audition stage!", "Message_20011504": "Our photo was perfect! Obviously these voters have no taste whatsoever", "Message_20011507": "You say that like it's fact~", "Message_20011508": "But I could have really used the PR it would have got us. I wonder if there's any similar of competitions going on...", "Message_20011509": "What! How could such a friendly, well-loved boss like me make enemies?", "Message_20011510": "Those guys are just jealous of me! Hmph, next time I'll win for sure!", "Message_20011601": "R U there? R U there? R U there?", "Message_20011604": "Oh, that was quick reply", "Message_20011605": "I heard it's super effective if you just ask \"R U there?\" when you need help. Didn't think it was for real~", "Message_20011606": "Okay then, I'll come find you again when you're about", "Message_20011609": "What do you mean \"negative\"? You still replied, didn't you?", "Message_20011610": "What do you mean \"tricked\"? You replied, didn't you?", "Message_20011611": "Anyway, this isn't why I messaged. My daily horoscope says I have fantastic luck today!", "Message_20011612": "I wanna go into Box Galaxy and play some gacha games. Come with me and maybe some of this luck will rub off~", "Message_20011613": "I'm free, just say when~", "Message_200116_01": "R U there? R U there? R U there?", "Message_200116_02": "Got a minute? I've got an invitation for you.", "Message_200116_03": "I'm here, I'm here, I'm here", "Message_200116_04": "What's up, why are you spamming me?", "Message_200116_05": "I thought it was a debt collector for a sec!", "Message_200116_06": "You bet! I AM a debt collector... JK! Come hang out!", "Message_200116_07": "Wanna hang out?", "Message_200116_08": "Hmph! I knew you weren't the debt collecting type!", "Message_200116_09": "Where do you wanna go? I'm down for anything~", "Message_200116_10": "Sounds good! Where do you wanna go?", "Message_200116_11": "I'm free, of course!", "Message_200116_12": "Oh? What invitation?", "Message_200116_13": "Are you taking me out for a fancy dinner? Or is it serious business?", "Message_200116_14": "I just wanted to ask you out...", "Message_200116_15": "You think too much, just wanted to hang out with you is all", "Message_200116_16": "Oh okay, why didn't you say so earlier! Where to?", "Message_200116_17": "Oh, okay... Sure! Where are we going?", "Message_200116_18": "Let's go to Box Galaxy!", "Message_200116_19": "Let's go for a stroll on Sixth Street!", "Message_200116_20": "Ah, speaking of which...", "Message_200116_21": "My daily divination says I have fantastic luck today!", "Message_200116_22": "Can't waste a lucky day like this. Since you want to go to Box Galaxy too...", "Message_200116_23": "Let's hit up the gacha machines there!", "Message_200116_24": "Who knows, my good luck might rub off on you!", "Message_200116_25": "I'm pretty lucky today too", "Message_200116_28": "Please, share your good luck with me!", "Message_200116_29": "Really? Then we'll hit the jackpot today!", "Message_200116_30": "I gotchu fam!", "Message_200116_31": "Let's meet near Box Galaxy! You pick the time!", "Message_200116_33": "Speaking of Sixth Street...", "Message_200116_34": "You know that vending machine on Sixth Street?", "Message_200116_35": "I heard that thing is always glitching, toss in your coins and no drink comes out", "Message_200116_36": "If you give it a good kick, sometimes stuff just falls out...", "Message_200116_37": "It's such an inconvenience for the good people of Sixth Street! I was thinking of taking a closer look at it.", "Message_200116_38": "How about we go there together?", "Message_200116_39": "Ok!", "Message_200116_40": "You just want the free stuff, don't you?", "Message_200116_41": "Alright! I knew you'd be interested!", "Message_200116_42": "Wdym! I'm just curious! You must be curious about this mysterious vending machine too, surely~", "Message_200116_43": "Let's meet near the vending machine on Sixth Street! You pick the time!", "Message_20011701": "Hey! You didn't come yesterday!", "Message_20011702": "(Emoji: Speechless)", "Message_20011703": "I was waiting ages all by myself", "Message_20011704": "And only ended up getting the standard prize that I didn't even want!", "Message_20011707": "Seeing that you're so honest, buy me lunch and I'll forgive you~", "Message_20011708": "It's a deal, I'll remind you", "Message_20011709": "You must be making bank if business is keeping you this busy", "Message_20011710": "So then, you buy me lunch and we forget about you standing me up. It's a deal!", "Message_20011801": "Hey you know that vending machine over on Sixth Street?", "Message_20011802": "I heard it's glitchy and you don't always get a drink out of it", "Message_20011803": "If you give it a good kick, sometimes stuff just falls out...", "Message_20011804": "That's such an inconvenience for the good people of Sixth Street! So, I wanna take a closer look at this guy", "Message_20011805": "Wanna come with me?", "Message_20011808": "No, really, I'm just curious. That's all! Surely you must be curious about this mysterious vending machine, too, right?~", "Message_20011809": "Eh... Forget about it then. We can talk when you're free next time.", "Message_20011810": "Then it's a deal. You pick the time", "Message_200118_01": "HELLO???", "Message_200118_02": "I know you're free", "Message_200118_03": "What's up?", "Message_200118_04": "Are you being chased by a debt collector, too?", "Message_200118_05": "But wait, I thought you guys were loaded?", "Message_200118_06": "I just wanted to ask you out.", "Message_200118_07": "I just wanted to meet you.", "Message_200118_08": "Oh okay, why didn't you say so earlier", "Message_200118_09": "Have you been studying the art of smooth talking? Share some tips with me.", "Message_200118_10": "Where do you want to go? Nothing too pricey, I hope.", "Message_200118_11": "I'm busy", "Message_200118_12": "...Just kidding!", "Message_200118_13": "You're right. I am free.", "Message_200118_14": "'Sup?", "Message_200118_15": "I'd like to invite you to hang out with me.", "Message_200118_16": "{M#I'd like to request you to hang out with me.}{F#Let's hang out~}", "Message_200118_17": "Okay, I shall honor your request. Where are we going?", "Message_200118_18": "Sure thing. I'll give you a 20% discount on this commission.", "Message_200118_19": "Haha, just kidding. I'm down. Where do you wanna go?", "Message_200118_20": "Let's go to Coff Cafe on Sixth Street!", "Message_200118_21": "Wanna come over to my place?", "Message_200118_22": "The coffee shop on Sixth Street?", "Message_200118_23": "You know, I was actually planning to go there today.", "Message_200118_24": "Great minds think alike.", "Message_200118_25": "I had a feeling you'd want to go there.", "Message_200118_26": "Our thoughts are in sync.", "Message_200118_27": "Really? How did you know? Teach me your ways.", "Message_200118_28": "Hmmm, I'm glad we're on the same page! Let's meet there then.", "Message_200118_29": "Why don't you pick the time? I'm down whenever.", "Message_200118_31": "Oh, you mean the video store? Sure thing.", "Message_200118_32": "Oh, there's something important I'd like to discuss with you in person.", "Message_200118_33": "It's a big deal okay! And you'll never guess what it is!", "Message_200118_34": "What is it?", "Message_200118_35": "You're finally gonna pay me back?", "Message_200118_36": "Sure. Let's talk about it when we meet up.", "Message_200118_37": "Oh please, like owing a little cash is \"important.\"", "Message_200118_38": "When are you available? I'll come find you at the video store.", "Message_20011901": "Hey hey hey, you promised to come kick the vending machine with me", "Message_20011902": "How come you didn't come!", "Message_20011903": "(Emoji: Speechless)", "Message_20011906": "And yet your audacity!", "Message_20011907": "Vending machines aren't even public property", "Message_20011908": "Wait, I didn't vandalize it!", "Message_20011909": "It's cool. I'll hit you up next time, just you wait~", "Message_20012001": "I know you're definitely free today", "Message_20012002": "Come with me to Coff Cafe~", "Message_20012005": "Hmm~ Because I'm amazing, of course.", "Message_20012006": "What! How can you not have time...", "Message_20012007": "You're so busy! Whatever, there's always next time", "Message_20012008": "Then let's set a time to meet in front of Coff Cafe today!", "Message_200120_01": "HELLO???", "Message_200120_02": "I know you're free", "Message_200120_03": "What's up?", "Message_200120_04": "Are you being chased by a debt collector, too?", "Message_200120_05": "But wait, I thought you guys were loaded?", "Message_200120_06": "I just wanted to ask you out.", "Message_200120_07": "I just wanted to meet you.", "Message_200120_08": "Oh okay, why didn't you say so earlier", "Message_200120_09": "Have you been studying the art of smooth talking? Share some tips with me.", "Message_200120_10": "Where do you want to go? Nothing too pricey, I hope.", "Message_200120_11": "I'm busy", "Message_200120_12": "...Just kidding!", "Message_200120_13": "You're right. I am free.", "Message_200120_14": "'Sup?", "Message_200120_15": "I'd like to invite you to hang out with me.", "Message_200120_16": "{M#I'd like to request you to hang out with me.}{F#Let's hang out~}", "Message_200120_17": "Okay, I shall honor your request. Where are we going?", "Message_200120_18": "Sure thing. I'll give you a 20% discount on this commission.", "Message_200120_19": "Haha, just kidding. I'm down. Where do you wanna go?", "Message_200120_20": "Let's go to Box Galaxy!", "Message_200120_21": "Let's go for a stroll on Sixth Street!", "Message_200120_22": "Ah, speaking of which...", "Message_200120_23": "My daily divination says I have fantastic luck today!", "Message_200120_24": "Can't waste a lucky day like this. Since you want to go to Box Galaxy too...", "Message_200120_25": "Let's hit up the gacha machines there!", "Message_200120_26": "Who knows, my good luck might rub off on you!", "Message_200120_27": "I'm pretty lucky today too", "Message_200120_28": "Please, share your good luck with me!", "Message_200120_29": "Really? Then we'll hit the jackpot today!", "Message_200120_30": "I gotchu fam!", "Message_200120_31": "Let's meet near Box Galaxy! You pick the time!", "Message_200120_33": "Speaking of Sixth Street...", "Message_200120_34": "You know that vending machine on Sixth Street?", "Message_200120_35": "I heard that thing is always glitching, toss in your coins and no drink comes out", "Message_200120_36": "But if you give it a good kick, sometimes stuff just falls out...", "Message_200120_37": "It's such an inconvenience for the good people of Sixth Street! I was thinking of taking a closer look at it.", "Message_200120_38": "How about we go there together?", "Message_200120_39": "Ok!", "Message_200120_40": "You just want the free stuff, don't you?", "Message_200120_41": "Alright! I knew you'd be interested!", "Message_200120_42": "Wdym! I'm just curious! You must be curious about this mysterious vending machine too, surely~", "Message_200120_43": "Let's meet near the vending machine on Sixth Street! You pick the time!", "Message_20012101": "Be honest!", "Message_20012102": "Did you completely forget about Coff Cafe yesterday?", "Message_20012105": "Hmph. I knew it", "Message_20012106": "Just as well I didn't go either~", "Message_20012107": "(Emoji: Smug)", "Message_20012108": "Let's call it even and go next time!", "Message_20012201": "Are you free today?", "Message_20012202": "There's something I want to talk with you about, face-to-face", "Message_20012203": "It's a big deal okay! And you'll never guess what it is!", "Message_20012206": "You're so busy! I'll just come find you later", "Message_20012207": "Great, when are you available? I'll head directly to the front of the video store to find you!", "Message_20012301": "You! Stood me up yesterday!", "Message_20012302": "I said it was a big deal!", "Message_20012303": "How are you gonna make it up to me?", "Message_20012306": "Money can't solve everything, y'know!", "Message_20012307": "But it CAN solve this! I'll be sure to remind you next time I see you, and if it's enough then we can consider it settled~", "Message_20012308": "It's too abstract, just owing \"one\"", "Message_20012309": "How about we be a little more practical and you cut me a discount on that debt I owe you? Think it over, won't ya!", "Message_20012401": "Lemme tell you some good news", "Message_20012402": "I got a thank-you letter from a client today!", "Message_20012403": "They wrote three whole pages", "Message_20012404": "Reading all that made my eyes hurt. I guess that's the problem with being too awesome~", "Message_20012405": "(Smug emoji)", "Message_20012408": "Of course!", "Message_20012409": "Who'd you take us for? We're the highest-rated odd-job agency in all of New Eridu!", "Message_20012410": "Though, I have received letters of complaint before, too...", "Message_20012411": "Hmph~", "Message_20012412": "Do you want a thank-you letter, too? I can write you one if you do", "Message_20012413": "Paid per word~", "Message_20012501": "Sigh... Hardly any commissions these days", "Message_20012502": "(Screaming emoji)", "Message_20012503": "Why is life like this!", "Message_20012506": "I mean, yeah, I wish", "Message_20012507": "But that would also require my landlord to not worry about it so much", "Message_20012508": "Sigh, I won't bore you anymore. Time I went back to posting ads on Inter-Knot", "Message_20012509": "I gotta land a commission today!", "Message_20012510": "Same for you, uh?", "Message_20012511": "That's a relief!", "Message_20012512": "Oh, speaking of... Why don't we help each other?", "Message_20012513": "What is it people say these days? Let's get that bread~", "Message_20012601": "I just found a bunch of bad reviews...", "Message_20012602": "(Emoji: Angry)", "Message_20012603": "Someone is trying to sully the name of us Cunning Hares!", "Message_20012604": "Could it be one of our competitors trying to review-bomb us?", "Message_20012607": "Grudge... Now you're talking sense!", "Message_20012608": "Sigh, it's hard not to have a target painted on your back when you're this good", "Message_20012609": "I never thought you'd get me so well~ All that money I spent on your commission fee was worth it!", "Message_20012610": "What?! Our service is fine!", "Message_20012611": "Even though there're sometimes a few minor setbacks along the way...", "Message_20012612": "But the end result is what matters!", "Message_20012701": "I've got an important question to ask you", "Message_20012702": "0 and 1, which do you prefer?", "Message_20012705": "Then I'll pick the one that ends in a 0!", "Message_20012706": "Ah... Darn it, didn't win", "Message_20012707": "Looks like my luck's pretty average today", "Message_20012708": "Guess I'll pick 1 next time!", "Message_20012709": "Then I'll pick the one that ends in a 1", "Message_20012710": "...I won 5000 Dennies!", "Message_20012711": "Looks like your luck is pretty good!", "Message_20012712": "Next time we get coffee, it's on me!", "Message_20012801": "I went out last night at midnight cause something came up", "Message_20012802": "Y'know, Sixth Street is kinda scary late at night", "Message_20012803": "There's a talking dumpster, and also this payphone that suddenly rings by itself...", "Message_20012804": "And some weirdos who ran away at the sight of me!", "Message_20012805": "(Emoji: Dead)", "Message_20012806": "What's with that! It's so quiet and peaceful during the day...", "Message_20012809": "...Surprised that you're actually pretty brave", "Message_20012810": "I guess you couldn't be a Proxy if you didn't have the courage", "Message_20012811": "Then next time I wanna go out at night, I'll hit you up", "Message_20012812": "I wasn't up to no good. Why, everything I do is always by the book!", "Message_20012813": "And it's normal to feel scared when something like that happens", "Message_20012814": "It's weirder if you're not scared!", "Message_20012901": "I got another scratch card from the newsstand and won first prize again!", "Message_20012902": "But this picture on the card is kinda...", "Message_20012903": "But first prize is still first prize! That means I'm going to have great luck all-day", "Message_20012904": "(Emoji: Smug)", "Message_20012905": "You jealous? Huh? Want some of my luck~?", "Message_20012908": "Hmph, seeing as you asked so nicely...", "Message_20012909": "I'll give you some!", "Message_20012910": "You'll have amazing luck today, just like me~", "Message_20012911": "So that's what you really think about me? Someone who always asks for money!", "Message_20012912": "Whatever. I'm going to be the bigger person here", "Message_20012913": "And despite what you said, I'm still gonna give you some of my luck!", "Message_20013001": "Tragic news!", "Message_20013002": "Today I overslept for once...", "Message_20013003": "And everyone else in the Cunning Hares overslept, too!", "Message_20013004": "Even Anby's insane internal clock failed", "Message_20013005": "(Emoji: Dead)", "Message_20013006": "No more team-building at night for us...", "Message_20013007": "If I knew, I would've gotten you to wake me up!", "Message_20013008": "Would you like to book a wake-up call? Monthly subscription available!", "Message_20013009": "Next time, tell me beforehand and I can help out", "Message_20013010": "...Hey, you sound like me! You sure learn fast, huh?", "Message_20013011": "But today really was just an accident", "Message_20013012": "Someone as self-disciplined as me doesn't usually have a need for any wake-up calls~", "Message_20013013": "For free? You're such a good friend!", "Message_20013014": "Speaking of which... If we both wake each other up, then neither of us would have to pay, right?", "Message_20013015": "I'm a genius... Next time, let's do that!", "Message_200201": "Thank you for completing this commission. I'll pay the commission fee as promised.", "Message_20020101": "Manager, where were you this afternoon?", "Message_2002010101": "I've been thinking about it..", "Message_2002010102": "And I really can't pretend I didn't hear that call", "Message_2002010103": "What if there really are victims... I'd feel so terrible", "Message_2002010104": "So I'm going back to check out that payphone again tonight", "Message_2002010105": "You can come with me if you'd like?", "Message_2002010107": "I knew you'd agree!", "Message_2002010108": "I sure know how to pick my friends. You're so loyal!", "Message_2002010109": "So let's meet up late tonight next to the payphone.", "Message_2002010110": "Whatever you do, don't forget!", "Message_20020102": "I waited at Godfinger for such a long time!", "Message_2002010201": "How come you didn't come by yesterday?", "Message_2002010202": "You didn't forget, did you?", "Message_2002010204": "I knew it! I waited for ages", "Message_2002010205": "You should've told me! Making me wait so long like that...", "Message_2002010206": "But nothing special happened last night. I didn't see a soul besides a Public Security patrol", "Message_2002010207": "But something still doesn't feel right...", "Message_2002010208": "If you've got the time, why don't we meet up there another night and take a look? We can meet by the payphone!", "Message_20020105": "Well, I guess it can't be helped... Another time, then", "Message_20020106": "Alright, it's a deal! Next time, you have to play a few rounds of games with me, Manager!", "Message_200202": "I'm surprised you managed to convince the Bangboo merchants to return the resources.", "Message_20020201": "I've been thinking, my current facial components can't really express my emotions and it makes me seem kind of introverted, so I want to get new components that display facial text. What do you think? Should I make the change?", "Message_20020204": "I don't think so. How can I get its meaning wrong when it's such a simple word?", "Message_20020205": "Quiet, absorbed in own thoughts, emotionally reserved, and keeps other people at a distance...", "Message_20020206": "That's me! That's literally me!", "Message_20020207": "Happy as I am to receive your compliments...", "Message_20020208": "But I've always thought my facial components are cool, not adorable!", "Message_20020209": "Wait a minute. Does everyone else find this expression adorable?", "Message_20020210": "Then why do I always get beaten up by Nicole and the rest? Is it because I'm too adorable?", "Message_200203": "I really appreciate your help this time!", "Message_20020301": "Ding dong! Here's your morning tip from the Starlight Knight:", "Message_20020302": "A new day with new weather — and new hope budding", "Message_20020303": "To reach your dreams; strive to protect this city: o Knights!", "Message_20020306": "You think so too, Manager? Great!", "Message_20020307": "Good to know that the hour I spent yesterday coming up with this quote didn't go to waste", "Message_20020308": "Nicole said it was cheesy... But she simply doesn't get the charm of the Starlight Knight!", "Message_20020309": "Manager, that's no good. You only just got up. How can you be tired already!", "Message_20020310": "If you're really feeling sleepy, watch an episode of Starlight Knight. That'll perk you right up", "Message_20020311": "I don't share this life hack with just anyone", "Message_20020401": "Manager, there's something I've been meaning to ask you!", "Message_20020402": "So the original Starlight Knight tape came with this special edition which was only released for a few days before it was recalled due to a printing mistake", "Message_20020403": "This happened years back. You ever heard about it?", "Message_20020406": "Now, this misprint has become legendary among the fanbase. They say that only true blue real deal Starlight Knight fans own a copy", "Message_20020407": "And the best part is, this copy has a 10-second long cut of bonus footage that's never been released before!", "Message_20020408": "Unreleased footage, that's a must-see for real fans, right! So I thought I'd better ask you, Manager.", "Message_20020411": "Yes! I'll be waiting to hear from you then!", "Message_200205": "Uh... no. That's not the case.", "Message_20020501": "Manager, I hear you've got that special edition of Starlight Knight, right?", "Message_20020504": "That's why you're the best video store in New Eridu! I've been busy lately but I'll come see you as soon as I'm free!", "Message_20020505": "Wait for me!", "Message_20020508": "Thanks, Manager! You really are the best companion a Starlight Knight could ask for!", "Message_200206": "You were the one who brought up the merchants before. Or perhaps you forgot?", "Message_20020601": "Manager! You promised you'd hook me up with a W-Engine yesterday. Where'd you get to...?", "Message_20020602": "I was looking forward to it", "Message_20020603": "(Emoji: Screaming)", "Message_20020606": "It's okay. I felt a bit down at the thought of losing out on a W-Engine, but I'm all good!", "Message_20020607": "Thanks for the chat, Manager. Next time lunch is on me!", "Message_200207": "Anyway, this commission has come to an end.", "Message_20020701": "\"Those who cannot give up something are destined to end up with nothing.\"", "Message_20020702": "That's why I've made a big decision — I've decided to give up:", "Message_20020703": "Sleeping in late in the mornings!", "Message_20020706": "Right? Yeah! I reckon it's a pretty amazing decision, too!", "Message_20020707": "\"Those who can muster the determination to leave their warm bed each morning can achieve anything.\"", "Message_20020708": "—Billy Kid", "Message_20020709": "Hey, Manager~", "Message_20020710": "Hey, what are you doing up already!", "Message_20020711": "Dang, Manager! So you can muster the determination to leave your warm bed too... No wonder you're so good!", "Message_20020801": "Morning, Manager!", "Message_20020802": "This time of day is the hardest. I just woke up feeling groggy and can't wait to go back to sleep!", "Message_20020803": "If you're faced with the same problem—", "Message_20020804": "Just put on the Starlight Knight soundtrack!", "Message_20020805": "You'll be instantly awake, pumping, and ready for the day with just one listen!", "Message_20020808": "Heh, so you're a pro at working up early huh...", "Message_20020809": "Wanna hear the ending theme of Starlight Knight? It's the perfect background music for getting work done!", "Message_20020810": "Thanks for the compliment...", "Message_20020811": "I'm not doing it to promote the Starlight Knight! It's just a really effective way of doing things. Give it a try—", "Message_200209": "Regardless, I've paid you what I promised on Inter-Knot. Please stop pestering me.", "Message_20020901": "Morning, Manager", "Message_20020902": "Tell me... Why does happiness always pass by so fast?", "Message_20020903": "Sigh, I wish I could go back in time...", "Message_20020904": "Go back to a time I didn't have to get up so early...", "Message_20020907": "Don't you reckon so too? People aren't designed to get up so early...", "Message_20020908": "Sleeping 'til you wake up naturally, that's the way life should be!", "Message_20020909": "You're right — just when you're starting to nod off is when I'm at my happiest...", "Message_20020910": "I'd love to stay in bed but Nicole will chew me out. Forget it!", "Message_20021001": "Morning Manager!", "Message_20021002": "I was watching a late-night drama last night and I just couldn't stop watching...", "Message_20021003": "And just like that I accidentally stayed up all night...", "Message_20021004": "Luckily, my facial components aren't that smart", "Message_20021005": "Otherwise everyone would be able to see the deep dark circles under my eyes!", "Message_20021008": "Don't stereotype me like that, Manager! I do have other favorite late-night dramas!", "Message_20021009": "Although last night, I was actually watching Oh~ Sweetie...", "Message_20021010": "It's just an occasional all-nighter. It's no big deal, really!", "Message_20021011": "Hmm? Something about that comment feels weird...", "Message_200211": "?!?!", "Message_20021101": "What do you think, Manager? I did pretty well yesterday, right!", "Message_20021102": "(Emoji: Smug)", "Message_20021105": "Ain't that the truth! But don't talk like that, I'm good at dealing with customers~", "Message_20021106": "I promoted the new Starlight Knight movie to loads of people yesterday", "Message_20021107": "That's right — but hang on now, that's not all! I bet sales were pretty good yesterday, right?", "Message_20021108": "Even though I did promote Starlight Knight to a whole bunch of people...", "Message_20021109": "And I met some other fans of Starlight Knight", "Message_20021112": "It's still not enough though. My goal is for everyone in the world know about the Starlight Knights!", "Message_20021113": "But I have to thank you, Manager", "Message_20021114": "And I'd like to try again sometime, if I ever get the chance", "Message_20021201": "Manager! Don't tell me you've forgotten about our deal!", "Message_20021202": "(Emoji: Sad)", "Message_20021205": "I knew you'd forgotten! Your memory is just like mine", "Message_20021206": "You didn't forget? Well then how come you didn't come!", "Message_20021207": "Were you too busy? Shall we reschedule?", "Message_20021208": "(Schedule a time with Billy)", "Message_20021209": "(Confirm the time right now)", "Message_20021210": "Alright. See you at the video store then", "Message_20021211": "And this time, don't forget!", "Message_200213": "I...", "Message_20021301": "I had a great time yesterday", "Message_20021302": "But I was in such a rush I totally forgot we were supposed to meet!", "Message_20021303": "(Emoji: Dead)", "Message_20021304": "Name your punishment, Manager. Whatever you want!", "Message_20021305": "But hopefully it's something that won't get me apprehended by the authorities — or get me in trouble Nicole!", "Message_20021308": "Of course! I'm a man of my word.", "Message_20021309": "Then buy me a cup of coffee", "Message_20021312": "If it were Nicole, she'd have blackmailed me into an expensive meal", "Message_20021313": "Just a cup of coffee? That's it? Manager, you really are too kind!", "Message_20021314": "If it were Nicole, she'd have blackmailed me into an expensive meal", "Message_20021315": "Alright, to show my sincerity, I'll make a cup of coffee just for you!", "Message_20021316": "I've never brewed coffee before... But I'm sure it's a piece of cake!", "Message_20021317": "Tin Master on Sixth Street looks just like me, so I guess I'm genetically predisposed to brewing good coffee", "Message_20021318": "So I'll brew up some coffee for you, then take it straight over to the video store", "Message_20021319": "Manager, what time are you free?", "Message_20021322": "Okay, see you then!", "Message_20021401": "Manager!", "Message_20021402": "I told you I'd be bringing coffee over. How come you were out!", "Message_20021405": "You weren't there! I waited ages for you", "Message_20021406": "I waited so long I ended up drinking the coffee I brought for you", "Message_20021407": "It tasted great!", "Message_20021408": "When are you free next, Manager? I'll bring another coffee over", "Message_20021409": "(Schedule a time with Billy)", "Message_20021410": "(Confirm the time right now)", "Message_20021411": "Okay, I'll see you at the video store then", "Message_20021412": "And don't leave me hanging this time, okay!", "Message_200215": "I'm working hard for a promotion this year, but the promotion assessment has already cost me the bulk of my savings.", "Message_20021501": "Hey Manager, remember that Sixth Street Motor Legend from yesterday?", "Message_20021502": "News flash, that guy's actually—", "Message_20021505": "No no no, what I heard was...", "Message_20021506": "He's actually the boss of Turbo! I think his name's Enzo or something...", "Message_20021507": "Enzo is the boss of Turbo, right? So you already know him? You're so well informed...", "Message_20021508": "But it's all just rumors. There's no concrete evidence", "Message_20021509": "I'm gonna go to Turbo during the day and get some info from Enzo in person...", "Message_20021510": "Come with me, Manager! Any time's good, it's up to you", "Message_20021511": "(Schedule a time with Billy)", "Message_20021512": "(Confirm the time right now)", "Message_20021513": "Great! See you outside Turbo, then!", "Message_200216": "I couldn't afford the Gear Coins those crooked merchants demanded.", "Message_20021601": "Manager! Why didn't you come yesterday?", "Message_20021602": "I spent the whole morning outside Turbo like some idiot", "Message_20021603": "The boss spent the whole time looking at me funny!", "Message_20021606": "I should've known you'd forget... Since I almost forgot myself", "Message_20021607": "But I went in the end!", "Message_20021608": "You didn't go, did you? I knew it!", "Message_20021609": "My memory might not be great, but I can at least remember what happened yesterday!", "Message_20021610": "I never took you for such a forgetful person, Manager...", "Message_20021611": "But anyway, why don't we go some other time?", "Message_20021612": "(Schedule a time with Billy)", "Message_20021613": "(Confirm the time right now)", "Message_20021614": "Awesome. Let's meet up outside Turbo then", "Message_20021615": "If you forget again, I'll come looking for you at the video store!", "Message_200217": "In desperation, I hid some of my information and posted the commission on Inter-Knot.", "Message_20021701": "Manager, today's a mighty fine day. Got time to hang out?", "Message_20021702": "You see, there's actually something I could use a hand with...", "Message_20021705": "You can't say no before I even ask...", "Message_20021706": "Fine. Next time you're free then...", "Message_20021707": "You see, I've been practicing some awesome Starlight Knight poses lately, and I need someone to take some pictures of me\n", "Message_20021708": "I heard you're good with a camera, so I was hoping you'd help me out...", "Message_20021709": "Any time today. You pick when!", "Message_20021712": "Let's meet at Box Galaxy! It makes for the perfect backdrop", "Message_200217_01": "I'm so bored", "Message_200217_02": "Wanna hang out?", "Message_200217_03": "Are you bored too, Manager?", "Message_200217_04": "Perhaps we can do something together?", "Message_200217_05": "Although I've no idea what to do...", "Message_200217_06": "{M#I was just thinking that.}{F#Sure thing!}", "Message_200217_07": "{M#Wanna go somewhere together?}{F#Let's go out and have fun!}", "Message_200217_08": "Sure!", "Message_200217_10": "Is there anywhere you want to go?", "Message_200217_11": "Let's go!", "Message_200217_13": "You're asking me out! I'm flattered.", "Message_200217_14": "{M#Is it because you have a place in mind that you're too embarrassed to go alone?}{F#Is there somewhere you've been dying to check out but didn't want to go alone?}", "Message_200217_15": "Of course not", "Message_200217_16": "{M#I just wanted to hang out.}{F#I just wanted to hang out and have a good time with you!}", "Message_200217_17": "Huh? Guess I read that wrong.", "Message_200217_18": "Wow, you really think highly of me, Manager! That's touching!", "Message_200217_19": "Where would you like to go? I'm down for anything!", "Message_200217_20": "Let's meet near Box Galaxy!", "Message_200217_21": "How about Godfinger?", "Message_200217_22": "Oh, that's a great place!", "Message_200217_23": "And it's perfect for taking pictures.", "Message_200217_24": "Speaking of which, I've been practicing some awesome Starlight Knight poses lately, and I need someone to take some pictures of me", "Message_200217_25": "I heard you're a pro at taking photos, so I was hoping you'd help me out...", "Message_200217_26": "No problem, I gotchu!", "Message_200217_27": "I'll make sure you look just like the Starlight Knight himself!", "Message_200217_28": "Thanks, Manager!", "Message_200217_29": "Aww... Thank you so much, Manager!", "Message_200217_30": "Let's meet near Box Galaxy, then.", "Message_200217_31": "When are you available? I'm free whenever!", "Message_200217_33": "Cool!", "Message_200217_34": "I was planning to play a few rounds, too!", "Message_200217_35": "Great minds think alike!", "Message_200217_36": "But just a heads up, my skills have really leveled up lately.", "Message_200217_37": "I'm gonna get you!", "Message_200217_38": "I can't wait", "Message_200217_39": "Nah, I'd win", "Message_200217_40": "I'm starting to get excited!", "Message_200217_41": "When are we meeting? The sooner, the better!", "Message_200218": "Please don't tell the Association. My promotion is depending on this!", "Message_20021801": "Manager! I'm really sorry", "Message_20021802": "After agreeing to meet up at Box Galaxy, something came up and I had to leave right after getting there", "Message_20021803": "I hope you weren't waiting long?", "Message_20021806": "What? So you didn't go either... That's great! I thought I'd left you high and dry...", "Message_20021807": "Really! I'm really sorry... Next time, lunch is on me!", "Message_200219": "I'll definitely find a way to make up for your loss! I—I can work for free!", "Message_20021901": "Manager, got any plans today?", "Message_20021902": "If you're free...", "Message_20021903": "Wanna play a few rounds at Godfinger with me?", "Message_20021906": "You gotta find time to relax when you're busy! ...Is what I want to say, but your work is more important, Manager. So don't worry about it.", "Message_20021907": "We'll hang out next time you're free!", "Message_20021908": "You're confident today, Manager! But I've been working on my skills, so it's anyone's game!", "Message_20021909": "Let's set a time. I'll wait for you at the entrance to Godfinger.", "Message_20021910": "But Godfinger doesn't open late at night.", "Message_200219_01": "Today's a good day!", "Message_200219_02": "Are you free?", "Message_200219_03": "Huh? Is it a special day today?", "Message_200219_04": "I had no idea", "Message_200219_05": "It's the day we'll hang out and have fun.", "Message_200219_06": "It's the day we meet up and have a great time.", "Message_200219_07": "Ah... I see!", "Message_200219_08": "Huh? We made plans? I totally forgot...", "Message_200219_09": "It's my fault! I'll update my memory module later... Thanks for reminding me, Manager!", "Message_200219_10": "Let's go somewhere", "Message_200219_11": "Where do you wanna go? I'm game for anything!", "Message_200219_12": "Yes I'm free!", "Message_200219_13": "If you're asking, I'm definitely free!", "Message_200219_15": "What's up?", "Message_200219_16": "Let's hang out", "Message_200219_17": "{M#Since you're free, let's hang out.}{F#Since you're free, wanna hang out?}", "Message_200219_18": "Oh, I see...", "Message_200219_19": "Of course! I'd love to!", "Message_200219_20": "Yeeees!", "Message_200219_21": "So, where are we going?", "Message_200219_22": "Let's go to Bardic Needle!", "Message_200219_23": "Come to the video store", "Message_200219_24": "Oh, it's been a while since I've been there.", "Message_200219_25": "Perfect, I've been wanting to check out some CDs!", "Message_200219_27": "I knew you'd be down", "Message_200219_28": "Let's go, we'll see who has better taste in music", "Message_200219_29": "Ofc! You know me best, Manager!", "Message_200219_30": "Bring it on!", "Message_200219_31": "Just pick a time that works for you. Let's meet at Bardic Needle.", "Message_200219_32": "I'm ready whenever!", "Message_200219_34": "Okay!", "Message_200219_35": "Oh, I've got a little surprise for you.", "Message_200219_36": "Oops... guess it's not a surprise anymore!", "Message_200219_38": "Can you pretend you didn't see that...", "Message_200219_39": "I saw that.", "Message_200219_40": "I didn't see it. Just come over.", "Message_200219_41": "Oh well! Anyway, let's pick a time!", "Message_200219_42": "Alright! What time?", "Message_20022001": "Manager! You stood me up again yesterday!", "Message_20022002": "(Emoji: Screaming)", "Message_20022005": "You're even more brazen than when I forget!", "Message_20022006": "Even I can see that's a half-hearted excuse!", "Message_20022007": "But the Starlight Knights are nothing if not always tolerant! Let's meet up again next time you're free.", "Message_20022008": "I'll remember to call you!", "Message_200221": "Thank you so much! I'll pay you back once I get the promotion and a raise!", "Message_20022101": "Manager! Planning to go to Bardic Needle sometime?", "Message_20022102": "Take me with you if you do!", "Message_20022103": "I haven't been for ages and I want to pick out some discs", "Message_20022106": "Awesome! Looks like I asked you right on time!", "Message_20022107": "How is it you're even busier than the Starlight Knights who're out here saving the whole world!", "Message_20022108": "Let's go next time you're free then", "Message_20022109": "Pick a time, Manager. I await your instructions!", "Message_20022201": "(Emoji: Sad)", "Message_20022202": "Manager, is there something you'd like to apologize to me for?", "Message_20022205": "You can't even admit it! You stood me up yesterday, you didn't show up at Bardic Needle", "Message_20022206": "Exactly! I was stood outside Bardic Needle all day. Everyone thought I some weirdo trying to attract customers", "Message_20022207": "But since it's you, Manager, I'm willing to forgive you", "Message_20022208": "Just don't stand me up again next time!", "Message_20022301": "Manager, are you free today!", "Message_20022302": "I've got a little surprise for you", "Message_20022303": "Ah... It's not a surprise now I've said it!", "Message_20022304": "(Emoji: 囧)", "Message_20022305": "Pretend like you never saw that message...", "Message_20022308": "Awesome! Then let's pick a time to meet up", "Message_20022309": "That's too bad!", "Message_20022310": "some other time then", "Message_20022313": "I'll wait for you at the entrance of the video store. If you're late or forget, the surprise will be ruined!", "Message_20022401": "Manager! Even after I let slip about the surprise, you still didn't come", "Message_20022402": "If it were Nicole, she'd have turned up for sure!", "Message_20022405": "So you've already had a surprise at work...", "Message_20022406": "Oh, I see. You don't need surprises huh? Baloney!", "Message_20022407": "I was actually going to give you something, but now it's all gone!", "Message_20022408": "Maybe next time", "Message_20022501": "I've been left in charge of the office again", "Message_20022502": "(Emoji: Dead)", "Message_20022503": "I mean I get why", "Message_20022504": "But why is it always me left behind?", "Message_20022507": "Oh! So that's why. I get it", "Message_20022508": "Looking after things is important. They need a reliable Starlight Knight like me to keep an eye on things here", "Message_20022509": "You've pulled me out of a funk with just one word. You really are good, Manager!", "Message_20022510": "I'm not the sharpest tool, so don't go trying to trick me", "Message_20022511": "The foundation, huh? I've never heard that one before", "Message_20022512": "Everyone in the Cunning Hares knows that we're all equal!", "Message_20022513": "Fine, I admit with the exception of Nicole...", "Message_20022601": "Manager! It's urgent!", "Message_20022602": "Noodles or hamburgers, which do you prefer?", "Message_20022603": "Noodles, right?", "Message_20022606": "Woohoo, thank you, Manager! I knew it", "Message_20022607": "I just bet Anby you liked noodles better. The loser has to clean the toilet today", "Message_20022608": "I'd already lost for a week running...", "Message_20022609": "But thanks to you, Manager, I can shake off the toilet curse!", "Message_20022610": "What?! You prefer burgers... General Chop is gonna be as heartbroken as I am!", "Message_20022611": "I just bet Anby you liked noodles better. The loser has to clean the toilet today", "Message_20022612": "I'd already lost for a week running... Looks like that's gonna continue", "Message_20022613": "Dang, it's all my fault. I don't know you well enough, Manager!", "Message_20022701": "Just now at Godfinger, a bunch of people came up and surrounded me.", "Message_20022702": "(Emoji: Shut up)", "Message_20022703": "I thought they were lookin for a fight, and I was all ready to call PubSec...", "Message_20022704": "But turns out, they wanted me to take them on as disciples!", "Message_20022705": "That's the kind of trouble you gotta put up with if you're top of the leaderboard", "Message_20022708": "Of course not!", "Message_20022709": "My Cunning Hares' work keeps me pretty busy. Nicole would be angry if I secretly took on followers", "Message_20022710": "But I still taught them a few basic gaming skills I've picked up over the years", "Message_20022711": "After all, spreading light and love is a Starlight Knight's noble duty!", "Message_20022712": "Okay! But...", "Message_20022713": "You gotta get more points than me first!", "Message_20022714": "Or I could give you my account, and you play for me?", "Message_20022715": "Sounds good to me... Then I can keep the high score!", "Message_20022801": "I had a nightmare", "Message_20022802": "(Emoji: Sick)", "Message_20022803": "It's all because of that horror movie Anby watched yesterday!", "Message_20022804": "I spent the whole night fighting zombies in my dream...", "Message_20022807": "At least... I didn't lose?", "Message_20022808": "Because I ended up biting the zombies in the neck!", "Message_20022809": "...Hang on. Why did I bite the zombies in the neck?", "Message_20022810": "How could I be afraid of zombies!", "Message_20022811": "Fine, maybe I was just a tiny bit afraid...", "Message_20022812": "But at least I ended up winning!", "Message_20022901": "What you up to, Manager?", "Message_20022904": "Oh, so you're just as bored as I am then! Good to know.", "Message_20022905": "Sigh, today's so boring. I don't even know what to write in my work report for today...", "Message_20022906": "How about \"working hard to keep the machines all running smoothly\"? Sounds like work right?", "Message_20022907": "Well, I guess I'm chattin with the Manager right now!", "Message_20022908": "That's great. I can write this in the work report for today: \"Exchanging important information with Proxy\"", "Message_20022909": "Reckon Nicole'll give me a raise if she reads that?", "Message_20023001": "Manager, do you think you're a particularly lucky person?", "Message_20023002": "Or that you just have average luck?", "Message_20023005": "That so?", "Message_20023006": "I read on Inter-Knot if you hang out with other lucky people, your own luck slowly improves", "Message_20023007": "Sooo...", "Message_20023008": "Manager! I really need to hang out with you a lot more...", "Message_20023009": "I reckon you're lucky enough, Manager", "Message_20023010": "I'm the unlucky one...", "Message_20023011": "Me and Anby were doing rock-paper-scissors to see who'd get to use the TV, and I lost again!", "Message_20023012": "It's been so long now since I last saw Starlight Knight on TV. It feels like my heart is starting to rust...", "Message_20023101": "Manager, I dreamed about you last night!", "Message_20023102": "You treated me to eat ten whole bowls of noodles, and then you were drinking all this coffee...", "Message_20023103": "Nicole said, what's on your mind during the day goes into your dreams during the night", "Message_20023104": "Maybe I haven't been eating enough recently, hence the dream...", "Message_20023107": "Yeah, you're right...", "Message_20023108": "I don't know why but Tin Master seems to advocate drinking only one cup of coffee a day", "Message_20023109": "If you used the power of money on him... Could you get to drink more coffee?", "Message_20023110": "But we're getting a little off-topic. What were we talking about in the first place...", "Message_20023111": "Course not! The Cunning Hares staff meals are filling", "Message_20023112": "Anything tastes great so long as you're not the one doing the cooking", "Message_20023113": "But thinking about it from another angle...", "Message_20023114": "Maybe I just want to have dinner together with you, Manager!", "Message_200301": "Is it true that you're willing to help me with my experiment!?", "Message_20030101": "Mackerel, oh, I yearn for thee~ Nicole denies it, a fishy decree~ Grant me mackerel, meow, I plea~\nSnake, mouse, or sparrow, Which do you like? I'll leave one at your door in return.", "Message_20030104": "What? I didn't know you had such... interesting tastes.", "Message_20030105": "Very well then. You'll hand over the fish and I'll give you the goods at the same time", "Message_20030106": "I'm off to buy some cheap plastic models of a snake, mouse, and sparrow~", "Message_20030107": "What? You're declining my request...?", "Message_20030108": "I get it. You want to give me free mackerel", "Message_20030109": "If you must, I'll reluctantly accept~ Sigh, why was I born such a good person?", "Message_20030201": "Good morning!", "Message_20030202": "I've just upgraded my OS, so I wanna gift you a fat red packet", "Message_20030203": "Just reply \"Lady Nekomata is the best in the world\" to claim it!", "Message_20030204": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji13.png", "Message_20030207": "Thanks. That's my lunch plans sorted!", "Message_20030208": "I bet Anby you'd say those exact words. And I won~", "Message_20030209": "Ah c'mon! Couldn't you just say \"Lady Nekomata is the best in the world\" and let me win the bet?", "Message_20030210": "I just bet Anby you'd say those exact words, and now I've lost and cost myself lunch!", "Message_200303": "Shouldn't you be more hyped up about it?", "Message_20030301": "Hello, U there? I need your help now~", "Message_20030302": "It's super urgent!!! Plz reply asap", "Message_20030304": "Have you got a tape of \"Raiders of the Hollow 4\" at the store?", "Message_20030305": "I'm dying to see it! I can't wait~", "Message_20030308": "No wonder you're the best video store in New Eridu~ You got your hands on it so fast!", "Message_20030309": "I'll come pick up the movie in a while then, thanks!", "Message_20030310": "If you could find it, that'd be great! I'm sure you will!", "Message_20030311": "I've seen the first three in the Raiders of the Hollow series. There's no way I'm missing the fourth!", "Message_200304": "You're going to witness the first explosion of the greatest bomb in New Eridu!", "Message_20030401": "Hey! It's me!", "Message_20030402": "\"Raiders of the Hollow 4,\" the latest one — can I come into the store and get it?", "Message_20030405": "Great!", "Message_20030406": "I'll be in as soon as I finish dealing with some work!", "Message_20030407": "Wait for me, okay!", "Message_20030410": "That's a relief~", "Message_200305": "I guess the meaning of this commission hasn't sunk in for you yet!", "Message_20030501": "Ahh... I'm so tired...", "Message_20030502": "Why are we hardwired to sleep at night and work by day...", "Message_20030503": "The sun's so bright during the day, and there's all this different weather to deal with. It's such a pain...", "Message_20030504": "We should be active at night, and doze in sweet comfort during the day. Right?", "Message_20030507": "No way! Just think back", "Message_20030508": "Can you actually recall more diverse weather conditions during the day than at night?", "Message_20030511": "Just say yes or no!", "Message_20030512": "Good, you're an honest kid", "Message_20030513": "That's what I was thinking, but I wasn't gonna say it out loud~", "Message_20030514": "Sleeping all day and all night is far too lazy!", "Message_20030515": "People will hate you if you do that~", "Message_200306": "It's a super bomb I invented for the sake of New Eridu and all humanity!", "Message_20030601": "Today I woke up aching all over...", "Message_20030602": "It must be because I'm still tired from work yesterday!", "Message_20030605": "Hard work is a hard life", "Message_20030606": "Yesterday, I beat up ten flunkies who'd skipped out on their debts, then ended up running around all day trying to get away from this debt collector. And then, I fell into a Hollow...", "Message_20030607": "Nicole should really consider giving me a promotion!", "Message_20030610": "I wanna be a team leader! Give me Anby and let me manage her work! Heehee~", "Message_20030611": "Nothing really", "Message_20030612": "I just beat ten flunkies who'd skipped out on their debts all by myself, but they were all pretty weak", "Message_20030613": "Then I had to run for ages to lose this debt collector, though I only had to run a mile...", "Message_20030614": "Then, I fell into a Hollow — but I got out easily", "Message_20030615": "Sigh, why must I be such a hardworking individual~", "Message_200307": "Although it only involves a modification and an upgrade to its explosive force, the impact of the change is going to be immeasurable!", "Message_20030701": "You up yet?", "Message_20030702": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji07.png", "Message_20030703": "I know you're up!", "Message_20030704": "If you're not up yet — wake up!", "Message_20030707": "Hmph, good~", "Message_20030708": "I woke up suuuuper early today!", "Message_20030709": "Now that I'm up, I can't let anyone else keep sleeping in~", "Message_20030710": "Because my policy is", "Message_20030711": "Once I get up, I can't just let anyone else keep enjoying their sleep!", "Message_20030712": "If I'm up, everyone's up!", "Message_200308": "Does that not excite you??", "Message_20030801": "I'm so tired from my morning run...", "Message_20030802": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji04.png", "Message_20030803": "Morning is the most tiring time of day.", "Message_20030804": "Running is nothing compared with getting up early!", "Message_20030807": "What? What's so surprising about that?", "Message_20030808": "That girl Anby gets up to run every morning.", "Message_20030809": "I can't lose to her!", "Message_20030810": "Running is fine. Especially for someone like me who's got a lot of energy to spend every day.", "Message_20030813": "No way!", "Message_20030814": "Hmph, of course I am! So what if Anby runs every morning, I won't lose to her!", "Message_20030901": "Hey hey hey, you there!", "Message_20030902": "Yesterday, you promised to play hide and seek with me, but you ran off!", "Message_20030903": "I was hiding outside for half the night...", "Message_20030904": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji06.png", "Message_20030907": "Hmph, I guess hide and seek is my wheelhouse after all~", "Message_20030908": "But that's not an excuse for you failing to find me!", "Message_20030909": "At least try to come up with a more reasonable excuse!", "Message_20030910": "That sounds like something that movie nerd Anby would come up with.", "Message_20030911": "Whatever, seeing as we didn't finish things last night, you pick a time and let's do it again!", "Message_20030912": "(Schedule a time with Nekomata)", "Message_20030913": "(Confirm the time right now)", "Message_20030914": "That's it then~", "Message_20030915": "Remember, this time you can't just run off like last time!", "Message_200310": "Yes, yes! That's what is so exciting!", "Message_20031001": "Proxy, help me!", "Message_20031002": "I've been caught up in a terrible dispute.", "Message_20031003": "Right in front of your video store, too.", "Message_20031004": "Please help me, or else the cops will arrest me!", "Message_20031005": "(Emoji: Screaming) UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji07.png", "Message_20031008": "We're waiting for you!", "Message_20031009": "C'mon c'mon c'mon!", "Message_200311": "Also, I wish to enter the Hollow with you to be the first to admire my work. I hope it's not too much to ask...", "Message_20031101": "Where were you yesterday?", "Message_20031102": "(Emoji: Screaming) UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji07.png", "Message_20031103": "I really was this~ close to being taken by Public Security!", "Message_20031106": "I called a momentary truce", "Message_20031107": "So you could come today and settle things!", "Message_20031108": "Pick a time, and let's meet at the entrance to the video store.", "Message_20031109": "(Schedule a time with Nekomata)", "Message_20031110": "(Confirm the time right now)", "Message_20031111": "We're set then. And you'd better come this time!", "Message_200312": "I promise I won't be a burden; I'll be waiting for you in the safe area!", "Message_20031201": "I'm so bored. Got nothing to do.", "Message_20031202": "I wanna go hang out at your store!", "Message_20031203": "(Emoji: Witty) UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji18.png", "Message_20031206": "Cool! I knew you'd hang out with me~", "Message_20031207": "Wow, that's cold! Whatever, I'll just come back some other time then.", "Message_20031208": "So when are you available? I'll come find you~ Let's meet at the video store!", "Message_200312_01": "Are you busy?", "Message_200312_02": "Please send me a message if you see this", "Message_200312_03": "Nope", "Message_200312_04": "I was just being bored", "Message_200312_05": "No work at the Cunning Hares today", "Message_200312_06": "So I'm very free!", "Message_200312_07": "Wanna hang out?", "Message_200312_08": "Let's kill some time together.", "Message_200312_09": "Sure! It'll be fun", "Message_200312_10": "Good idea! It'll be fun!", "Message_200312_11": "Where do you want to go? I'm whatever~", "Message_200312_12": "A message", "Message_200312_13": "?", "Message_200312_14": "What message?", "Message_200312_15": "Huh? You're the one who asked me to send you \"a message\"", "Message_200312_16": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji13.png", "Message_200312_17": "{M#Wanna hang out?}{F#Let's hang out~}", "Message_200312_18": "{M#I'll take you to a fun place!}{F#I miss you so much, Nekomata!}", "Message_200312_19": "Sure, I'm bored out of my mind anyway!", "Message_200312_20": "Let's go have some fun!", "Message_200312_21": "Where do you feel like going?", "Message_200312_22": "Come to the video store!", "Message_200312_23": "How about Howl's Newsstand?", "Message_200312_24": "Sure!", "Message_200312_25": "I was just thinking about going!", "Message_200312_26": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji18.png", "Message_200312_27": "I'm expecting some top-notch hospitality!", "Message_200312_28": "You bet!", "Message_200312_29": "Don't you worry!", "Message_200312_30": "Hehe, glad to hear it~", "Message_200312_31": "Cool!", "Message_200312_32": "When are you free?", "Message_200312_33": "I'm coming over now!", "Message_200312_35": "The newsstand? Sure, sounds good to me!", "Message_200312_36": "And I know a spot where the local cats hang out...", "Message_200312_37": "Is that your home base?", "Message_200312_38": "Are they your friends?", "Message_200312_39": "Not mine! It's where all the stray cats from Sixth Street chill.", "Message_200312_40": "Yeah, we're buddies.", "Message_200312_41": "Then let's head to the newsstand. I'll bring some treats!", "Message_200312_42": "When's good for you? Let me know, and I'll see you then!", "Message_20031301": "Why, you...!", "Message_20031302": "You didn't go to the video store at all yesterday, did you?", "Message_20031305": "Why are you saying that like it's so obvious?", "Message_20031306": "Then it must've been a video store in another dimension!", "Message_20031307": "I waited all day in the store yesterday, but you never came", "Message_20031308": "You stood me up", "Message_20031309": "You gotta treat me to an apology banquet next time!", "Message_20031401": "Got any free time today?", "Message_20031402": "Wanna play with a kitty today?", "Message_20031403": "Play with you?", "Message_20031406": "I mean these kitties on Sixth Street", "Message_20031407": "They're super cute. I'll pack some snacks. Let's go play with them", "Message_20031408": "Just say when!", "Message_20031409": "You're always so busy! Forget about it. I'll ask again some other time!", "Message_200314_01": "Meow meow", "Message_200314_02": "How's your day?", "Message_200314_04": "Is that you?", "Message_200314_05": "Wait, you're not a thief, are you? Give that phone back to its rightful owner!", "Message_200314_06": "Or are you just... trying to be all cute and stuff?", "Message_200314_07": "I was just trying to be cute. I want to hang out with you.", "Message_200314_08": "I'm not the owner, but I want to hang out with you.", "Message_200314_10": "I got a screenshot of that!", "Message_200314_11": "Next time you deny being cute, I'm using this against you. Hmhmhm!", "Message_200314_13": "Caught you! I got a screenshot of that!", "Message_200314_14": "You're the one who sent that meow meow!", "Message_200314_15": "Alright. Where do you want to go?", "Message_200314_16": "I'm free now~", "Message_200314_17": "Not great...", "Message_200314_18": "I'm so bored... Even my tail is starting to rust!", "Message_200314_19": "{M#Should we find something to do?}{F#Let's find something fun to do!}", "Message_200314_20": "{M#Wanna go out?}{F#Let's go out!}", "Message_200314_21": "Well, we can, but...", "Message_200314_22": "First, I gotta check with Nicole before I bail!", "Message_200314_23": "Work's chill at Cunning Hares, but I can't just walk out~", "Message_200314_24": "Hope Nicole doesn't cut my pay for this...", "Message_200314_25": "Alright, it's done. Where are we going?", "Message_200314_26": "How about 141 Convenience Store?", "Message_200314_27": "Let's head to Box Galaxy and kill some time!", "Message_200314_28": "Huh, the convenience store?", "Message_200314_29": "I was actually thinking of going there too!", "Message_200314_30": "You shopping for something specific?", "Message_200314_31": "Yeah", "Message_200314_32": "Nah, just browsing", "Message_200314_33": "Heehee, I knew it~", "Message_200314_34": "Ahhh... I see!", "Message_200314_35": "Alright then! You pick a time!", "Message_200314_36": "I'll wait for you outside 141~", "Message_200314_38": "Sure!", "Message_200314_39": "I'm down for some gacha games, too.", "Message_200314_40": "Let's meet at the most visible landmark on Sixth Street!", "Message_200314_41": "That's right, the legendary...", "Message_200314_42": "Bangboo &*@^#$ statue", "Message_200314_43": "Bangboo &*@^#$ statue!", "Message_200314_44": "That's a famous landmark?", "Message_200314_45": "Okie", "Message_200314_46": "Yeah, it's a popular meetup spot", "Message_200314_47": "You pick the time! And don't be late", "Message_20031501": "We said we'd go and play with the kitties yesterday", "Message_20031502": "But you left all those kitties waiting on Sixth Street", "Message_20031503": "Aren't you scared of all the dead mice they'll bring you?", "Message_20031506": "Hmph, don't do it again!", "Message_20031507": "You have to bring an awesome gift for them next time", "Message_20031508": "Dried mackerel and canned cat food at least. Nothing less!", "Message_20031601": "Are you to go shopping at 141 today?", "Message_20031602": "If so, take me with you!", "Message_20031605": "Heehee, I knew it~", "Message_20031606": "Fine. I'll ask again another day", "Message_20031607": "When are you thinking of going?", "Message_20031608": "I'll wait for you outside 141", "Message_20031701": "Did you go to 141 yesterday?", "Message_20031702": "(Emoji: Question) UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji15.png", "Message_20031705": "Heh heh, really?", "Message_20031706": "If you went, you'd know I wasn't there~", "Message_20031707": "Well, that's a relief", "Message_20031708": "Because I didn't go either~", "Message_20031709": "(Emoji: Witty) UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji18.png", "Message_20031710": "Something came up yesterday", "Message_20031711": "But next time we agree to meet up, make sure you actually go!", "Message_20031712": "I've got it all memorized!", "Message_20031801": "I'm so bored~", "Message_20031802": "Come hang out with me!", "Message_20031803": "I'm sure you're free today, right?", "Message_20031806": "Haha, I knew it!", "Message_20031807": "Ugh — fine, I'll believe you just this once! Guess I'll catch you some other time then", "Message_20031808": "Let's meet at the most visible landmark on Sixth Street!", "Message_20031809": "That's right, the legendary Bangboo &*@^#$ statue", "Message_20031810": "Next to the gadget store Box Galaxy!", "Message_20031811": "You pick a time. We'll meet at Box Galaxy, and don't be late!", "Message_20031901": "(Emoji: Dislike) UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji10.png", "Message_20031902": "You stood me up yesterday!", "Message_20031903": "I couldn't resist, so I ended up getting a bunch of gacha!", "Message_20031906": "Hmph, I'm not Nicole, y'know. You think you can buy me for so cheap?", "Message_20031907": "Those puppy-dog eyes are no substitute for canned cat food!", "Message_20031908": "I've made a note of this in my little black book. If it happens again...", "Message_20031909": "You feel just how sharp these claws of mine are!", "Message_20032001": "&*(%T&*", "Message_20032002": "_Mysgdbd", "Message_20032003": "MmMmmMmmmmiojjk,m,", "Message_20032006": "All good. Just a little accident!", "Message_20032007": "Oh, man. I was just kidding around with Anby", "Message_20032008": "I lied and said I messaged you on her phone while she was sleeping", "Message_20032009": "Then she tried to steal my phone. She doesn't have a sense of humor~", "Message_20032010": "My paws are very dainty", "Message_20032011": "No matter how tricky they make the lids on canned cat food, I can always rip them open with my bare hands!", "Message_20032012": "I wouldn't butt dial you. It's all Anby's fault", "Message_20032013": "It was just a joke, but she actually tried to grab my phone. Luckily she didn't get it~", "Message_20032101": "Heeeelp", "Message_20032102": "If someone really, really, absolutely doesn't want to get up in the morning", "Message_20032103": "is that normal?", "Message_20032104": "(Emoji: Screaming)", "Message_20032107": "That's a relief...", "Message_20032108": "Because I've felt like this for a week already!", "Message_20032109": "I used to sleep in before, but never this bad... It must be all the work lately making me tired", "Message_20032110": "Nicole should give me some workplace accident compensation...", "Message_20032111": "Really...", "Message_20032112": "But I think really early risers are the ones who aren't normal", "Message_20032113": "How is it possible for someone to get up so early in the morning and then go outside and exercise?", "Message_20032114": "Even Billy is still asleep", "Message_20032115": "Isn't he the one who has an alarm clock installed in his body?", "Message_20032201": "I found this wallet on Sixth Street. I didn't know who it belonged to", "Message_20032202": "When I handed it to Public Security", "Message_20032203": "the officer praised me as a \"good kid\"...", "Message_20032206": "I'm a BAD kid!", "Message_20032207": "No, the point is — it makes me sound like some domesticated cat", "Message_20032208": "But I'm no house cat!", "Message_20032209": "\"Good citizen\" sounds much better to me", "Message_20032210": "Probably because that's what Nicole's always muttering to herself...", "Message_20032211": "Anyway, thanks for the compliment!", "Message_20032301": "When I went into the Hollow with everyone yesterday", "Message_20032302": "I bumped into this Hollow Raider who looked familiar", "Message_20032303": "As soon as this guy saw me he turned tail and ran, like a rat seeing a cat!", "Message_20032304": "He was gone so fast he didn't even have time to grab the Ether matter that was with him...", "Message_20032305": "(Emoji: Shut up)", "Message_20032308": "C'mon... I'm just doing my job~", "Message_20032309": "(Emoji: Smug)", "Message_20032310": "I don't really want to be so flashy", "Message_20032311": "I just want a peaceful life", "Message_20032312": "But I just can't help myself~", "Message_20032313": "I don't actually have any idea what I did to the guy...", "Message_20032314": "I probably just beat him up or something!", "Message_20032315": "Yikes, I never thought I'd actually traumatize someone like that", "Message_20032316": "This feeling...", "Message_20032317": "It's pretty funny!", "Message_20032318": "(Emoji: Cheeky)", "Message_20032401": "Hehehe~", "Message_20032402": "Today's a good day~", "Message_20032403": "(Emoji: Cheeky)", "Message_20032404": "Guess what, guess what? Go on, ask me (ask me!)", "Message_20032407": "Because of my excellent performance with the Cunning Hares", "Message_20032408": "Nicole has promised to give me a raise~", "Message_20032409": "She also said I'm the fastest employee to ever get a raise out of all the Cunning Hares ever!", "Message_20032410": "Sigh, the others might get jealous when they hear how awesome I am~", "Message_20032411": "How are you not in the slightest bit interested?!", "Message_20032412": "Fine, don't ask then. There's no way I'd tell you unprompted about how Nicole's giving me a raise", "Message_20032413": "You can keep on wondering!", "Message_20032501": "Anby says Howl over at the newsstand licked the back of her hand", "Message_20032502": "I was licked on the hand once by a Sixth Street stray cat", "Message_20032503": "If it happened to you, would you prefer a cat or a dog?", "Message_20032506": "How could you be so greedy!", "Message_20032507": "Plus it would be way better for a Sixth Street cat to lick you. They're so cute.", "Message_20032508": "Howl is so big...", "Message_20032509": "And their tails are easier to stroke!", "Message_20032510": "Heehee, I knew you'd pick a cat", "Message_20032511": "I'm telling you, people who get licked by cats will get good luck", "Message_20032512": "Take Nicole as an example~", "Message_20032513": "Not like dogs. All you get if a dog licks you is a soaking wet hand!", "Message_20032601": "Nicole said", "Message_20032602": "I'm much more easy-going than when I first joined the Cunning Hares", "Message_20032603": "What do you think?", "Message_20032604": "(Emoji: Watching you)", "Message_20032607": "That's true", "Message_20032608": "For a while, I thought I was better off just being by myself", "Message_20032609": "I never thought living with others could be so fun~", "Message_20032610": "Plus... I get the chance to chat with people like you all the time. It's hard not to be happy", "Message_20032611": "Mmm~ you're not wrong", "Message_20032612": "But I also feel just a little bit different now", "Message_20032613": "Maybe it's just because I've been in such a good mood these days?", "Message_20032614": "For instance, when I'm chatting like we are now~", "Message_20032615": "So I really have to thank you!", "Message_200401": "I owe you one!", "Message_20040101": "You didn't show up.", "Message_20040102": "It would have left a bad impression on me if it had been someone else.", "Message_20040103": "Yet, we have partnered before. I believe you're a reliable Proxy who aims to become like Phaethon one day.", "Message_20040104": "Was there an emergency?", "Message_20040107": "...I see. Seems like you've had a rough day.", "Message_20040108": "When will we meet again?", "Message_20040109": "How about you just keep the money. Take it as a prepaid commission fee. I'm sure we'll work together again in the future.", "Message_200402": "It's coming! It's coming! Ohhhh! It's gonna be huge!", "Message_20040201": "Good morning. How about having the Hell-level Spicy Cup Noodles as breakfast?", "Message_20040202": "Is it unhealthy?", "Message_20040205": "Roger that", "Message_20040206": "For the sake of my health, I'll pick one that's less spicy.", "Message_20040207": "...", "Message_20040208": "You think what you said to me has fallen on deaf ears, don't you?", "Message_20040209": "I did listen to you, but it's hard for me to change my mind once I've decided on something. You should know that.", "Message_20040210": "The next time we meet, I'll recommend a cup noodle brand to you. Get ready, Hell-level Spicy Sweetheart!", "Message_20040211": "I'm already eating", "Message_20040212": "To get rid of the excess salt consumed, I'll double my stamina training today.", "Message_200403": "Though it seemed to be a bit more than it could handle, and the experimental bomb disappeared in flames when it exploded for the last time...", "Message_20040301": "233", "Message_20040304": "Good morning, Crimson Dawn Muscled Man.", "Message_20040305": "I've done 233 push-ups.", "Message_20040306": "How many have you done?", "Message_20040307": "Aren't you going to answer me?", "Message_20040308": "Good morning, Crimson Dawn Muscled Man.", "Message_20040309": "Broke? Of course not. I've just done 233 push-ups.", "Message_20040310": "How many have you done?", "Message_20040311": "Aren't you going to answer me?", "Message_200404": "No, no! I mean my inspiration is coming! This brainstorming is pure gold! The ideas are flowing, and I'll re-create... No! I'll make an even better bomb!", "Message_200405": "I can't wait to experiment with new explosions. This time it'll be a big bang!", "Message_20040501": "\"Glorious Guardians\"", "Message_20040504": "You know it. Just as I thought.", "Message_20040505": "It's the title of the documentary Captain Magus mentioned before.", "Message_20040506": "\"Every soldier who works in Hollows should watch it. Consider it part of the training,\" he said.", "Message_20040507": "Do you know where to get the tape?", "Message_20040508": "I'll help you look for it.", "Message_20040509": "I don't have it with me, but I'll try get it for you", "Message_20040510": "I appreciate that. You really are well-connected.", "Message_20040511": "Just get in touch with me when you have it.", "Message_200406": "Hold on, money isn't the point here. More importantly, this will be my first step toward becoming the chief researcher at the White Star Institute!", "Message_20040601": "Have you found the videotape of \"Glorious Guardians\"?", "Message_20040604": "Your efficiency surprises me.", "Message_20040605": "I'm on a mission. Let's meet in a couple of days.", "Message_20040608": "I guess you still remember the code word from last time?", "Message_200407": "Of course, where else could it be? Alright, I gotta build the bomb while I'm feeling inspired. Wait for my good news!", "Message_20040701": "Good morning", "Message_20040702": "I've folded my blanket. It is an impeccable as always.", "Message_20040705": "A tidy bed reflects the meticulousness of a soldier.", "Message_20040706": "If military discipline is not strictly adhered to, it will lead to the collapse of an entire army.", "Message_20040707": "...", "Message_20040708": "Of course, there was a deserter who folded her blanket neatly the day she deserted.", "Message_20040709": "...I hope you will never meet her.", "Message_20040710": "I'm surprised you're interested in this.", "Message_20040711": "There's a trick commonly used by the trainees — use a toothbrush to prop up the corners inside.", "Message_20040712": "Try it. I'm going to training now. Good luck", "Message_200408": "Not yet. I'll do it tomorrow!", "Message_20040801": "I'm on my morning jog with Orphie.", "Message_20040802": "Are you up, Proxy?", "Message_20040805": "It's about time.", "Message_20040806": "I admire your spirit.", "Message_20040807": "Orphie is struggling to keep up with me.", "Message_20040808": "I'm going to speed up and put some pressure on her.", "Message_20040809": "She's a dedicated soldier. I'm sure that will motivate her to catch up.", "Message_20040810": "All right, I'm speeding up.", "Message_20040901": "I got up and found that Seed was pretending to be asleep again.", "Message_20040902": "That's typical of him — putting on meaningless pretense.", "Message_20040903": "By the way, good morning, Proxy.", "Message_20040906": "No slacking off today too, alright?", "Message_20040907": "I can't be beaten by Seed, that people-pleaser.", "Message_20040908": "Think about your ambition of becoming like Phaethon!", "Message_20040909": "Phaethon wouldn't be as lazy as you.", "Message_200410": "You bet! I just need to bring the test bomb to the institute to replicate the formula!", "Message_20041001": "Rise and shine, Fiery Juicer.", "Message_20041002": "We agreed to wake up early. Don't be a deserter.", "Message_20041003": "You know what happens to deserters, right?", "Message_20041006": "I believe you'll get up right away.", "Message_20041007": "To start learning and working.", "Message_20041008": "Now, you have outperformed 99% of Proxies in New Eridu. That's how easy it is to become like Phaethon.", "Message_20041009": "Were you busy last night?", "Message_20041010": "I understand that Proxies often don't have a fixed routine. Still, being healthy is the cornerstone of everything.", "Message_20041011": "As long as you're driven to improve yourself, I'll continue to wake you up every morning.", "Message_200411": "Um... I just need... the test bomb...", "Message_20041101": "These are great cat photos. Thank you", "Message_20041102": "I bet this cuteness can turn anyone into a cat person", "Message_20041105": "No, you perfectly captured and recorded the most endearing moments of feline cuteness, that's what you did", "Message_20041106": "Orphie said she always thought I was a dog person before.", "Message_20041107": "I only searched for pictures of canine Thiren maids because I had to disguise myself for a mission...", "Message_20041108": "Now, my homepage is flooded with pictures of canine Thiren girls and maids...", "Message_20041109": "It's outrageous", "Message_20041110": "I think being around cats is more relaxing for me", "Message_20041111": "Want to try it together? Let's schedule a time to meet up", "Message_20041114": "Around then? Got it", "Message_20041115": "I'll wait for you at the same place as last time. You'd better not be late", "Message_200412": "The test bomb...", "Message_20041201": "A non-expanding bullet...", "Message_20041202": "Is not usually fatal...", "Message_20041203": "Unless it hits a vital spot...", "Message_20041204": "Like the brain, eyes, heart, arteries... or the spine of a deserter", "Message_20041207": "Fine, I'll give you another chance", "Message_20041208": "(Schedule a time with Soldier 11.)", "Message_20041209": "(Confirm the time right now)", "Message_20041210": "I hope... I'll get to see you this time", "Message_20041301": "I am back from Hollow Zero", "Message_20041302": "And completed the mission unscathed", "Message_20041303": "That's awesome!", "Message_20041304": "Should we meet and celebrate?", "Message_20041305": "Let your words become a star on my uniform", "Message_20041306": "We can meet, but there's no need for celebration. Completing missions is just my job", "Message_20041307": "When are you free? I'll visit you", "Message_20041310": "I'll remember", "Message_20041311": "See you then", "Message_200414": "...", "Message_20041401": "You stood me up", "Message_20041404": "Never mind. But you had better come this time, or prepare to do some push-ups", "Message_20041405": "\"Next time\" sounds so vague. Let's decide on a time", "Message_20041408": "Remember to come", "Message_20041409": "I'll wait for you at the noodle shop", "Message_200415": "Wuahhhhh! My work!", "Message_20041501": "Captain Magus is going on and on about his video game training method again", "Message_20041502": "Sometimes, I think that's captain's way of making me leave the camp to have some fun", "Message_20041503": "I don't want my captain to worry about me", "Message_20041504": "So, how about a trip to Godfinger?", "Message_20041507": "Okay.", "Message_20041508": "Don't worry. This isn't an order", "Message_20041509": "I'll ask again next time", "Message_20041510": "Let's meet up at the Godfinger arcade then", "Message_20041511": "Pick a time", "Message_200415_01": "What are you up to?", "Message_200415_02": "I've got some insider intel for you, Soldier 11.", "Message_200415_03": "I'm deep in an infiltration mission", "Message_200415_04": "One moment please", "Message_200415_05": "Our cover got compromised because my cell phone just vibrated", "Message_200415_06": "We're making a break for it earlier than planned. If you need anything, keep it short.", "Message_200415_07": "I was going to ask you out", "Message_200415_08": "I wanted to know if you have time", "Message_200415_09": "You could've just asked. I won't say no. Where to?", "Message_200415_10": "You may be an outsider, but your intel is always reliable.", "Message_200415_11": "Go ahead.", "Message_200415_12": "I was going to ask you out", "Message_200415_13": "Just wanted to meet you and catch up", "Message_200415_14": "You call that \"insider intel\"?", "Message_200415_15": "...More like intel on a certain soldier's relationship status", "Message_200415_16": "Where are we heading?", "Message_200415_17": "Random Play video store", "Message_200415_18": "Waterfall Soup", "Message_200415_19": "The store on Sixth Street?", "Message_200415_20": "Got it", "Message_200415_21": "Let's pick out some videotapes together...", "Message_200415_22": "Let's watch some movies together...", "Message_200415_23": "Watching movies won't make you the toughest soldier.", "Message_200415_24": "But stamina training will.", "Message_200415_25": "I remember the road in front of the video store is perfect for a jog.", "Message_200415_26": "What do you say?", "Message_200415_27": "Sure... that's cool, too.", "Message_200415_28": "Sure, I could use some exercise.", "Message_200415_29": "Let's meet up near the video store on Sixth Street. You pick the time.", "Message_200415_31": "You know me well.", "Message_200415_32": "Just give me a time, and I'll be there no matter what.", "Message_20041601": "You bailed on me at the arcade yesterday", "Message_20041602": "Was there an urgent mission, Proxy?", "Message_20041605": "I can't say I'm okay with that", "Message_20041606": "I was so looking forward to going through video game training with you", "Message_20041607": "I guess I'll just have to do this another time. Please do show up next time", "Message_200417": "It's alright. I just have to start everything over.", "Message_20041701": "Fitness is everything to soldiers", "Message_20041702": "It is the same even for civilians", "Message_20041703": "Orphie can't join stamina training as she's on a mission", "Message_20041704": "Would you like to jog with me to make up for the training I've missed?", "Message_20041707": "Great", "Message_20041708": "That's a pity, but it doesn't matter. I can jog alone", "Message_20041709": "Maybe next time", "Message_20041710": "Let's meet near the video store on Sixth Street like last time", "Message_20041711": "When are you free?", "Message_200418": "I just have to trace back to that inspiration... Let me try to recall...", "Message_20041801": "You usually come when I ask you out", "Message_20041802": "But when it comes to jogging, you're nowhere to be seen", "Message_20041805": "I'll believe you just this once.", "Message_20041806": "Don't let me find evidence of your weakness", "Message_20041807": "Another time, then", "Message_20041808": "I'll show you how important it is to be fit", "Message_200419": "I was standing in front of a video store on Sixth Street when the inspiration hit me.", "Message_20041901": "I have a day off today. Do you happen to be free?", "Message_20041902": "The latest issue of the Ridu Newsletter is coming out soon. I want to check out the newsstand", "Message_20041903": "I would like you to come with me", "Message_20041906": "Thank you", "Message_20041907": "I understand", "Message_20041908": "Next time then, when you're free", "Message_20041909": "Let's meet near the newsstand on Sixth Street", "Message_20041910": "You name a time. I trust you'll be punctual", "Message_20041914": "I trust you", "Message_200420": "The moment I set sight on the video store I started picturing what it would be like if it was blown up. I came up with the formula after that!", "Message_20042001": "You were a no-show at the newsstand yesterday", "Message_20042002": "But you were hanging around the video store on Sixth Street, which was just a stone's throw away from the newsstand", "Message_20042005": "It's all right. I didn't lose out on anything.", "Message_20042006": "See you next time", "Message_200421": "Right! I'll visit the place again. I'm sure I can remember the formula!", "Message_20042101": "I've been wanting to eat at Waterfall Soup on Sixth Street", "Message_20042102": "Their noodles are quite unique", "Message_20042105": "How did you know I would ask you to come along?", "Message_20042106": "I see", "Message_20042107": "That's a shame. I'll invite you next time", "Message_20042108": "Pick a time then. I'll work around your schedule", "Message_20042201": "Suppressive fire can be done by one person", "Message_20042202": "But do you know why it's better when two people work together?", "Message_20042205": "It's because they can cover for each other when they need to refill on ammo", "Message_20042206": "The same applies to having noodles. Though one person can do it...", "Message_20042207": "It's better to go with another person, if you get what I mean", "Message_20042210": "Fine, I'll believe you", "Message_20042211": "I'll invite you next time", "Message_200423": "...Construction site?", "Message_20042301": "Cats can sense danger", "Message_20042302": "Captain Magus once told us of his experiences at a field hospital", "Message_20042303": "There was a cat in the hospital, always lying on the beds of critically wounded soldiers. Those it chose to lay by would soon pass away", "Message_20042304": "I've been noticing this black cat down in the alleyways behind the arcade.", "Message_20042305": "Let's find some time to go and check on the cat together", "Message_20042306": "I have a duty to protect civilians in the event of any real danger", "Message_20042310": "Okay.", "Message_20042311": "I understand", "Message_20042312": "I'll keep an eye on it until you're available", "Message_20042313": "Then let's meet on the street behind the arcade at midnight.", "Message_20042314": "Pick a time", "Message_200424": "You've got a point. I'll try it.", "Message_20042401": "I watched that black cat alone for ages yesterday", "Message_20042402": "Why didn't you show up?", "Message_20042405": "You stood me up, but I found spending time with the cat quite relaxing", "Message_20042406": "See you next time", "Message_200425": "When I make it, I'll definitely invite you to the award ceremony for my great invention!", "Message_20042501": "What are you doing?", "Message_20042504": "It's hard to believe a Proxy brimming with ambitions like yourself", "Message_20042505": "Would just be daydreaming about nothing at all", "Message_20042506": "...unless you've just finished a particularly tricky commission", "Message_20042507": "I'm just reviewing the operation right now", "Message_20042508": "As expected of the Proxy they call \"Phaethon.\" I was right about you", "Message_20042509": "I have to keep working harder just to keep up with you. Bye now", "Message_20042510": "Typing...", "Message_20042511": "Obviously.", "Message_20042601": "Question: Do you know what a \"safe word\" is?", "Message_20042604": "So you don't know either", "Message_20042605": "I had to stand in as an instructor to train the new troops today", "Message_20042606": "But my style seems to be a little stricter than they're used to", "Message_20042607": "\"This instructor's the type to not even stop if you say the safe word!\"", "Message_20042608": "That's what I heard them saying on their break", "Message_20042609": "It's a little concerning", "Message_20042610": "But Trigger said I shouldn't really look into it...", "Message_20042611": "It can't be very important if you don't even know what it means", "Message_20042701": "nothing ventured, nothing gained", "Message_20042702": "I'm still alive", "Message_20042705": "Hello, Crimson Blade Dancer", "Message_20042706": "I just finished a mission working with a civilian Proxy, and they almost got us into a major problem", "Message_20042707": "I'm ashamed. If I were working with you...", "Message_20042708": "Then I wouldn't have put my colleagues in such a dangerous situation", "Message_20042711": "You seem to be growing in self-confidence. That's good, as long as you've got the strength to match", "Message_20042712": "You're right. You can never have too many plan Bs", "Message_20042801": "39℃", "Message_20042802": "Does that count", "Message_20042803": "as a fever", "Message_20042804": "?", "Message_20042805": "Absolutely", "Message_20042806": "Go get some rest...", "Message_20042807": "My forehead", "Message_20042808": "is pretty hot", "Message_20042809": "But I've still got the energy to complete today's", "Message_20042810": "&*", "Message_20042811": "training", "Message_20042812": "Sorry. I dropped my phone just then", "Message_20042813": "Maybe I really should go take a nap for 15 minutes", "Message_20042814": "Take care of yourself too, with the change of seasons, Proxy", "Message_20042901": "After a life-or-death mission,", "Message_20042902": "you may temporarily experience this loss of feeling in your body,", "Message_20042903": "like temperature, mood, and hunger", "Message_20042904": "I went to the noodle shop on Sixth Street yesterday and ate 3 bowls of super spicy noodles in one go", "Message_20042905": "I had a slight stomach ache in the morning", "Message_20042908": "Just the opposite, I feel ashamed", "Message_20042909": "It's enough to prove I've been slacking on my personal fitness", "Message_20042910": "A good soldier should always be aware of their own physical state", "Message_20042911": "...", "Message_20042912": "But sometimes when faced with a bowl of super spicy noodles, there's nothing you can do", "Message_20042913": "It's truly delicious, so perhaps it's not my fault after all", "Message_20043001": "I suddenly remembered — something quite thought-provoking happened recently", "Message_20043002": "It's a follow-up from us working together, so I've been authorized to share it with you", "Message_20043003": "I apprehended a fleeing soldier, and they insulted me as a mindless military lackey, claiming life held no enjoyment for me", "Message_20043004": "But do people really need that much joy in their lives?", "Message_20043007": "If you say so", "Message_20043008": "well, I think everyone has their own personal definition of what \"joy\" is", "Message_20043009": "Yeah!", "Message_20043010": "Compared to \"joy,\" isn't \"doing what you want\" more important?", "Message_20043011": "And besides, my life isn't completely devoid of joy", "Message_20043012": "Captain Magus told me I laugh more since getting to know you", "Message_20043013": "...I don't mean that I'm laughing at you", "Message_20043014": "Sorry, I'm really bad at talking about this kind of stuff", "Message_20043015": "I'm laughing right now", "Message_20043016": "What a wonderful feeling", "Message_20043101": "How surprising", "Message_20043104": "Orphie gave me a calorie-counting wristband", "Message_20043105": "It's said to be good for managing your health", "Message_20043106": "I barely moved this morning, but it's already saying I've burned 200 calories", "Message_20043107": "I haven't even done my stretches", "Message_20043110": "That's possible", "Message_20043111": "I'll get Trigger to give me some bread", "Message_20043112": "With a heart rate of 200, would I still be able to chat with you right now...", "Message_20043113": "Sorry, I'm still not that strong, but I'll try my best", "Message_20043201": "\"Bzzt\" and \"ding dong\"...", "Message_20043202": "Which do you think sounds better?", "Message_20043205": "Can't you give me a more constructive answer than that?", "Message_20043206": "I want to change the alarm on my phone", "Message_20043207": "I'm using the factory default \"ding ding\" at the moment", "Message_20043208": "But isn't \"ding ding\" kind of childish? For someone who's a soldier...", "Message_20043211": "That's what I thought", "Message_20043212": "I actually like \"ding ding\"", "Message_20043213": "You think so too, huh", "Message_20043214": "Someone said I'm making a big deal out of nothing, but I have never made a big deal out of nothing", "Message_20043215": "Let me think about it", "Message_20043216": "oh yeah, what about \"ding dong\"?", "Message_20043301": "I'm a bad soldier", "Message_20043302": "Extremely negligent", "Message_20043303": "I've brought shame on the Defense Force", "Message_20043306": "You're panicking...", "Message_20043307": "...", "Message_20043308": "I lost something very important yesterday while getting noodles on Sixth Street", "Message_20043309": "I have to get it back before it's leaked to the public and causes a negative impact", "Message_20043310": "You know your way around here better than I do. Can you please help me look for it? I'll wait for you on Sixth Street by the video store", "Message_20043313": "I hope I'm not troubling you", "Message_20043314": "I'll wait for you.", "Message_20043401": "Eternal Cat Kin, you still remember that black cat on Sixth Street, right?", "Message_20043402": "I promised it I'd meet it late tonight at the old spot on Sixth Street", "Message_20043405": "There's a way... You can do it, too", "Message_20043406": "...This is one of my goals, which still has yet to be realized", "Message_20043407": "Anyway, I'm going to Sixth Street tonight to meet up with it", "Message_20043408": "If you want, you can come with me", "Message_20043409": "I'll wait for you.", "Message_20043501": "About Inky...", "Message_20043502": "There's something I want to tell you in person", "Message_20043503": "When you're free, meet me near the video store on Sixth Street.", "Message_20043506": "Good. See you at the usual time, then.", "Message_200500101": "Knock knock knock! Anyone in? Is there anyone here at the video store?", "Message_200500103": "Haha, don't be like that. It's just an expression of my anxiety, because... it seems there's a thief in your parking lot!", "Message_200500104": "According to industry norms, I'm not supposed to chat with you about anything other than work.", "Message_200500105": "But I just so happened to be coming down here for a cup of joe, and just so happened to see a suspicious guy breaking into your parking lot~", "Message_200500201": "Hello! I saw your post on Inter-Knot saying that you could take my commission. Is that true?", "Message_200500202": "Thank you so much! Nobody replied to my post for so long that I thought there must be something wrong with my account. And if nobody took on my commission, my reputation would be done for...", "Message_200500203": "What should I call you?", "Message_200500204": "Oh, sorry, Proxies shouldn't give out any personal info!", "Message_200500205": "No worries, I can just call you Lord Proxy!", "Message_200500207": "Right, sorry! So I'll start explaining the details of the commission, if that's okay with you? Is it convenient for you to receive them now?", "Message_200500209": "The commission details are: Please head to the target location and help me take a photo. There should be a very high, long wall there.", "Message_200500210": "I just need a picture of the side with the white knight on it. If you can, take snaps of a few different angles and I'll pick out the best one.", "Message_200500211": "I'm definitely not doubting your photography skills! What I mean is... Forget what I just said! It doesn't matter if you only take one picture, whatever you get is sure to be the best!", "Message_200500212": "Oh, before you begin, I have a small request... Of course, it doesn't matter if you don't want to, but if you don't mind, I would really be so grateful!", "Message_200500213": "The flowers beside the white knight, I didn't have time to finish coloring them. If you like graffiti, could you please help me give them a bit of color? Any color will do!", "Message_200500214": "Of course, I'll provide the spray paint! You don't have to worry about any extra expenses~", "Message_200500216": "Thank you so much! I'll always remember that such an incredible Proxy exists in New Eridu! Thank you so much, and thanks again!", "Message_200500301": "Lord Proxy, Lord Proxy~ Are you there, Lord Proxy?", "Message_200500302": "You did a great job on the previous commission. I love the photos! So I've got another commission that I'd like to ask you to do~", "Message_200500304": "It's sure to be a piece of cake for someone like you!", "Message_200500305": "It's just, I'd like you to organize a squad to escort us into the Hollows to where the graffiti wall was. We want to patch up the graffiti on the wall there.", "Message_200500306": "Don't worry! I'll make sure the pay is good! And it's only two of us, me and my friend. We're both very good at following instructions!", "Message_200500308": "Wow, thanks Lord Proxy! I can feel an unimaginable power exuding from you! You must be some kind of mythical figure who, on a whim, opened up an account to aid helpless mortals like me~", "Message_200500309": "Oh btw, speaking of mythical figures, could you please do us a teeny little favor?", "Message_200500310": "It's just... If anyone in the Hollow asks for your Proxy name, could you please tell them that you're Phaethon's father?", "Message_200500312": "Oh, that's ok! You're right to refuse! And I'm wrong to even ask! {NICKNAME} is a fine name! Please pretend as though I said nothing!", "Message_200500313": "Anyway, thank you, Lord Proxy~ I can start the commission at any time, so I'll wait for more news from you then~", "Message_200501": "Thank you so much! I thought I would mess up the anniversary!", "Message_200503": "Nothing at all!", "Message_200504": "Just get me to the place where my girlfriend and I first developed feelings for each other in the Hollow.", "Message_200506": "My girlfriend... has a strong Ether aptitude.", "Message_200507": "She asked me to meet her at the place we first had feelings for each other.", "Message_200509": "No, no, no, that's fine.", "Message_200511": "If you don't mind, please stop talking about seaweed.", "Message_200512": "If you're ready, meet me at the coordinates of the Hollow entrance!", "Message_200513": "Just call my name when you're there.", "Message_200601": "What are you doing?", "Message_200603": "...", "Message_200604": "Come on. I've brought you a commission as new as freshly fallen oranges!", "Message_200605": "The Tangerine Network has a batch of verification devices scattered throughout a Hollow. ", "Message_200606": "After being activated by Ether, these devices will generate captchas all over the place, obstructing the way of Investigators.", "Message_200607": "They aren't dangerous, but they can be a nuisance as one needs to follow the traffic lights even on a one-way street.", "Message_200608": "So they decided to have the devices destroyed.", "Message_200610": "It's an outsourcing job posted by a Tangerine Network Corporate Investigator.", "Message_200612": "The client is highly nearsighted, and the captchas generated by the verification devices are just... dazzling...", "Message_200614": "I heard that he memorized the entire eye test chart in order to pass the health check...", "Message_200615": "To keep his condition a secret, he's willing to offer a handsome reward for such a simple task.", "Message_200616": "This is as easy as picking up money by the roadside.", "Message_200618": "After passing verification, you'll arrive at the control room.", "Message_200619": "Inside there'll be a huge red button.", "Message_200620": "Just press it to activate the verification device's self-destruct program.", "Message_200621": "It's a simple job! It's as easy as taking a stroll down Sixth Street!", "Message_200701": "Amazing as usual, Phaethon!", "Message_200702": "The client was singing your praises.", "Message_200703": "You're the best worker among all the Proxies I know!", "Message_200705": "The only thing is, you've done too nice a job.", "Message_200706": "His supervisor was so impressed, he intends to put our client in charge of all security verification equipment dismantling in the future.", "Message_200708": "Hehe.", "Message_200709": "What a great bargain — uh, I mean, what good business for us.", "Message_200710": "We'll complete the job nicely!", "Message_200711": "Of course, you will get a slight raise in your rates.", "Message_200712": "I'll talk to the client about it.", "Message_200713": "Wait for my good news!", "Message_200801": "Remember Andrew?", "Message_200802": "The one who always enlists our help to pass the captchas.", "Message_200803": "Bad news: Jonathan Medical has developed an intraocular lens that could significantly improve vision. So, Andrew decided to get the implant.", "Message_200804": "Bad news: The Jonathan Consortium has developed an intraocular lens, a myopia correction technique from the old civilization. So, Andrew decided to have the implantation.", "Message_200805": "The good news is, he is a volunteer for the procedure, which is still in the trial phase, and there is a chance that it might fail.", "Message_200806": "The medical technology is still in the experimental phase, with a 30% rate of causing total blindness.", "Message_200807": "If Andrew loses his eyesight, he'll have to assign more work to us, right?", "Message_200808": "I can already hear the sound of fat stacks being counted!", "Message_200809": "But there's no point in dwelling on that now... He sent us a new commission before the surgery.", "Message_200810": "As usual, enter the Hollow, pass the captchas for the verification devices, go to the control room, and activate the communication network.", "Message_200811": "You know the drill. You could probably do it with your eyes closed!", "Message_200812": "Let's focus on the job at hand. We can always look for other opportunities after this.", "Message_200813": "Andrew sent us a new commission before his surgery.", "Message_200814": "As usual, enter the Hollow, pass the captchas for the verification devices, go to the control room, and activate the communication network.", "Message_200901": "You've done a fantastic job, my friend", "Message_200902": "For this quality of service, I think I could totally double your pay!", "Message_200904": "Speaking of which, you ready for some good news?", "Message_200905": "Good news for real this time, even my conscience agrees.", "Message_200906": "Definitely good news, unquestionably good news from anyone's perspective.", "Message_200907": "The client's eyes exhibited severe rejection of the lens.", "Message_200908": "His eyes are covered in secretions every morning", "Message_200909": "Feeling frustrated, he went to the hospital to have the lens removed.", "Message_200910": "Now, we've secured a steady source of income, and Andrew has, well, he's given a surgical option a shot.", "Message_200911": "Don't you think this is good news? Isn't our expectation of good news a tad too high?", "Message_200912": "We get to secure a stable income, and our client doesn't lose his eyesight.", "Message_200913": "It's a happy ending for everyone from all perspectives!", "Message_201000101": "You must be the mighty and capable store manager President mentioned, right?", "Message_201000103": "That's right. I'm Mishka from Belobog Heavy Industries, and I'd like to ask for your help.", "Message_201000104": "It's a matter of great importance, So let's talk in person. I can't type fast enough on my phone to explain it clearly.", "Message_201000105": "Oh, please don't tell anyone about our discussion, especially President!", "Message_201000201": "Manager, Three Gates have done an inventory and confirmed they have retrieved all lost parts.", "Message_201000202": "The problem has finally been dealt with. You've saved my life!", "Message_201000204": "Yes, and I owe it all to you!", "Message_201000205": "As promised before, Brutus and I are ready to buy everyone a meal.", "Message_201000206": "Manager, you must come to the dinner as the guest of honor!", "Message_201001": "Oooh, it's the Proxy... Finally, someone who understands me! Thank you for taking on my commission!", "Message_201002": "Just to be safe, we should enter Weiss VII through a less active Companion Hollow...", "Message_201003": "...Have I been talking too much? I'm sorry, you're the expert in Hollows. I'm just here to get my data.", "Message_201005": "Also I wanted to say, thanks for taking this commission!", "Message_201006": "Together, let's prove to people how perfect my plan is!", "Message_201101": "I had begun to doubt whether I was in fact talented, and whether this plan was in fact as flawless as I thought...", "Message_201102": "But now, it's pretty clear to me that it's only thanks to such an outstanding Proxy like yourself that we're able to achieve such grand results.", "Message_201103": "Allow me to express my gratitude once more.", "Message_201105": "Of course! My research will go on as long as I breathe!", "Message_201106": "Thank you for saying that... I'm not really that stubborn, but scientific breakthroughs always require just a little bit of risk, right?", "Message_201107": "...Hang on, here's a weird thing.", "Message_201108": "I just got a disappearing message. It's a video of someone eating a hat.", "Message_201109": "I can't quite remember what that was all about", "Message_201110": "...But this guy looks just like my professor back in college.", "Message_201201": "...", "Message_201202": "You there?", "Message_201203": "Oops... I'm sorry! Let me look for the recall button!", "Message_201205": "I heard asking \"You there?\" is the third most common mistake made by newbies!", "Message_201206": "Time is money... Getting straight to the point is the right thing to do!", "Message_201207": "Here's the thing: My name is Dana, a new employee of Belo... I mean... a heavy industry corporation. I accidentally lost an important sample my boss collected from the depths of a Hollow...", "Message_201208": "My boss is an alpha female. I really can't afford to let her learn of my mistake... ", "Message_201209": "A kind senior recommended your excellent service to me so that I can make things right before my boss finds out!", "Message_201211": "...Please keep it a secret.", "Message_201212": "Anyway, Ben has given me permission to use the heavy drill rig... To collect the samples, I just have to place the rig in the right weak spot in the Hollow and let it run by itself.", "Message_201213": "But the sound of the drill rig will attract a lot of Ethereals... So, I need your help in protecting it.", "Message_201214": "I need you to keep the drill rig safe until sample collection is complete... Then I can rectify my mistake!", "Message_201215": "Please do this favor for me... Ben has issued me my year-end bonus in advance, so I'll pay you handsomely!", "Message_201217": "Okay... I'm counting on you, then! ", "Message_201301": "Wow, you knocked out that commission so quickly!", "Message_201302": "The drill rig and the samples have been retrieved, and we even did it within the time limit stipulated in my machine permission slip!", "Message_201305": "What...?!", "Message_201306": "...", "Message_201307": "Are you saying that Grace has known about my mistake all along, and she was giving me the chance to remedy the situation?", "Message_201308": "She's really...", "Message_201310": "I'm so sorry, Proxy!", "Message_201311": "Crying in front of colleagues is the 24th workplace taboo for newbies!", "Message_201312": "Thank you so much for your help. I'll go calm myself down...", "Message_201313": "I'll never ever make such a basic mistake again!", "Message_201401": "I've finally finished my masterpiece!", "Message_201402": "This explosive is the most significant milestone in my life. When I look back at my life in the future, it will be my brightest moment...", "Message_201403": "If one day I should ever perish, please bury it next to me so that we may remain together forever...", "Message_201405": "I'm just so moved. You have no idea what this bomb means to me.", "Message_201407": "Oh, my friend. I knew I was right to share this moment with you. You get me!", "Message_201408": "I invented this super bomb for New Eridu and all humanity!", "Message_201410": "I've prepared everything required for the patent application of the bomb this time, but I need data to back my application.", "Message_201411": "I've optimized the energy conversion system again. It's more powerful now, and it can stack the energy effects of multiple crystalline conversions.", "Message_201412": "So I need you to help take out Ethereals and collect Gear Coins for crystals, experiment on different types of explosives, and record the data", "Message_201501": "Those pig-headed *&¥#!", "Message_201503": "I can't believe those people said that the source of my data cannot be verified!", "Message_201504": "They said I wasn't qualified to enter the Hollow, so this batch of data couldn't be validated, and my masterpiece couldn't be patented!", "Message_201505": "So then I said, how do I apply for Hollows credentials then?", "Message_201506": "And they said I can submit an application as long as I become a scientist first, meet certain qualifications, and get recognized by the board, and they would send an Investigator to go in with me", "Message_201507": "The thing is, I can't be an officially recognized scientist without a patent of my own!", "Message_201509": "I'm going to blow up the entire New Eridu!", "Message_201510": "One day, I'm going to blow up this godforsaken New Eridu!", "Message_201512": "...", "Message_201513": "Just kidding. I may love explosives but I'm not a violent criminal", "Message_201514": "I'm crazy about explosives because the moment they explode, they solve all problems and disasters.", "Message_201515": "I was once trapped under thick concrete slabs during a disaster, and in the prolonged darkness, I gradually gave up on survival", "Message_201516": "Until, with a monstrous ringing explosion, this shaft of light cut through the darkness", "Message_201517": "And at that very moment I thought to myself, \"One of these days, I'm going to build a bomb that can save even more people and give them even more hope\"", "Message_201518": "Thanks for listening to all of that. I'll see what I can do about the bomb", "Message_201519": "I'm not gonna give up!", "Message_201601": "I'm sorry I had to leave so suddenly!", "Message_201602": "It suddenly occurred to me that the place my girlfriend mentioned wasn't even in the Hollow...", "Message_201604": "No, I think we've got our wires crossed!", "Message_201605": "I fell in love with my girlfriend at first sight, so I assumed we both already had feelings for each other during our first encounter.", "Message_201606": "But I suddenly remembered how I spent a very long time pursuing her after we left the Hollow...", "Message_201607": "She had been hesitant in the beginning.", "Message_201608": "It wasn't until the day we met at a coffee shop that she finally agreed to go out with me.", "Message_201610": "She's calling me again! I have to go!", "Message_201611": "Anyway, I'm really grateful for your help, and I'll pay you your reward as promised!", "Message_202101": "Hey kid, have you heard of the Seven Urban Mysteries of New Eridu.", "Message_202102": "Like the stories of \"The Ballet Dancer,\" \"The Midnight Fairy Godmother,\" and \"Wall-facing Teenager\" Oh... and especially the \"Bangboo Golden Town!\"", "Message_202103": "The Bangboo Golden Town appears from time to time in the Hollows like a mirage...", "Message_202104": "Anything your fingers there touch turns into money — well, that's how the story goes at least. ", "Message_202105": "Now, it's said Bangboo Golden Town has shown up in a Hollow again!", "Message_202106": "Quite a few customers have approached me willing to pay serious amounts for intel...", "Message_202107": "Are you interested in investigating? The pay is good!", "Message_202109": "I'll wait for your good news then.", "Message_202201": "It's hard to believe the Golden Town is a place like this.", "Message_202202": "This report is going to be handy!", "Message_202204": "You seem to be in a good mood. Have you done your daily good deed?", "Message_202206": "With money as a catalyst, happiness and misfortune both find it easier to flourish, the Golden City really is an interesting place.", "Message_202207": "I hope you'll continue the investigation the next time it appears.", "Message_202208": "Here's your commission fee... Don't be a stranger, old friend!", "Message_202301": "I'm waiting for the great Proxy in the Hollow.", "Message_202302": "Let's teach those little Bangboo a lesson together! (Clenching fists)", "Message_202304": "Meet with me, then I need you to visit the Bangboo merchants with me and talk to them.", "Message_202305": "My senior hasn't brought me to that Hollow before, so I'm not sure whether there'll be enemies or other possible dangers.", "Message_202306": "Let's just play it by ear! We can make it!", "Message_202307": "I'm a newbie, but your account level isn't that high either... (Is it rude to say so?)", "Message_202308": "But it's just restocking. How hard can it be?", "Message_202401": "Sorry, I just saw your message.", "Message_202402": "I was just talking to my senior on the phone...", "Message_202404": "I have no reason to complain! Honestly, it's great to have your help.", "Message_202405": "My senior would never compliment a rookie like me who has to hire a Proxy out of my own pocket to get my work done...", "Message_202406": "I just told my senior that the restocking had been completed smoothly, and any mishaps that happened during the process had been taken care of with the help of a Proxy.", "Message_202407": "I didn't want him to worry about me during his off day.", "Message_202408": "But then I realized my senior didn't take the day off.", "Message_202409": "Instead, he went out to deal with a turf war between some Bangboo merchants who had just moved into a Companion Hollow...", "Message_202411": "Yeah, I have a hard time picturing those little things fighting each other too.", "Message_202412": "My senior said the situation was too complicated for me. He didn't want me to get involved, so he didn't bring me along.", "Message_202413": "I can understand... As long as I remain in this industry, I believe I'll become someone as capable as my senior one day.", "Message_202414": "By supporting the Bangboo merchants, I can help the people who are in dire need of survival supplies and support human exploration of the Hollows...", "Message_202415": "This thought always fills me with enthusiasm!", "Message_202417": "Your service isn't exactly affordable...", "Message_202418": "I have to stop paying to get my work done! ...Or try, at least.", "Message_202501": "Thanks, Proxy", "Message_202502": "I believe you won't betray my trust", "Message_202503": "Enough small talk then", "Message_202504": "Here are the coordinates for The Prophecy", "Message_202601": "Proxy, you're back", "Message_202602": "Interesting information that you've sent through. The Ether environment in that Hollow seems to cause minor cognitive distortions", "Message_202603": "But as you've no doubt noticed, it's mainly just someone trying to cause trouble", "Message_202604": "I've been told that the HSO is handling the Prophet... He's from a pretty shady organization.", "Message_202605": "Ah, but none of this has anything to do with the Seven Mysteries adjudicators' decision", "Message_202606": "The adjudicators are probably going to think that this Hollow's mystery is too vague", "Message_202608": "I didn't say that", "Message_202609": "After all, the adjudicators' tastes have always been a bit of a mystery...", "Message_202610": "I'm just a lowly part-time clerk. Collecting information is just part of the job for me", "Message_202611": "But the most rewarding part is running into you. You're really good at improvising during investigations", "Message_202612": "\"Whichever Hollow you're in, sing its ode\"... right?", "Message_202613": "Look at that, it's time I get off work", "Message_202614": "I really hope we get another chance to work together, friend", "Message_202701": "Hello, I'm the OP from the post!", "Message_202702": "I'll leave Dadd-E's Hollow exploration training to you, then!", "Message_202704": "I'll upload it into a self-driving car. You plot out a path for it through the Hollow and train it to mimic your pathing", "Message_202705": "And it always focuses on improving its rating level, which reminds me all too much of my workaholic father...", "Message_202706": "So it's best to work out a clear rating system to make sure it's happy", "Message_202708": "Shouldn't be anything else... Oh yeah, just one more thing!", "Message_202709": "It can be a little chatty at times... and a little stubborn at others... and maybe just a little bit annoying sometimes? Basically, please be patient with it", "Message_202801": "Why isn't my Dadd-E back yet? Did something bad happen?", "Message_202802": "That's great!", "Message_202803": "Wouldn't it be a heartwarming story? A cyber father figure rescuing a mech daughter.", "Message_202804": "!!! Why won't you keep your word!? Proxy! Give me back my Dadd-E!", "Message_202805": "!!! Why won't you keep your word!? Proxy! Give me back my Dadd-E!", "Message_202806": "But what does this have to do with our commission?", "Message_202807": "But what does this have to do with our commission?", "Message_202808": "Oh, no, no, no. Don't worry, I'm not with the Marcel Group. I got my hands on a prototype of their trial AI algorithm by chance. I imported some data into it myself, and just like that, Dadd-E was born.", "Message_202809": "Oh, no, no, no. Don't worry, I'm not with the Marcel Group. I got my hands on a prototype of their trial AI algorithm by chance. I imported some data into it myself, and just like that, Dadd-E was born.", "Message_202810": "The data I imported had nothing to do with the Marcel Group. It's just a bunch of messages and records left behind by my own dad. I might've groaned about how much of a pain he was, but I actually really miss him...", "Message_202811": "My dad was a very curious man but he had a disability that prevented him from doing a lot of things when he was alive", "Message_202812": "My dad was a very curious man but he had a disability that prevented him from doing a lot of things when he was alive", "Message_202813": "Through Dadd-E, I feel like I'm making up for some of my past regrets... Also, you said Dadd-E was already forming a basic sense of self-consciousness.. Was that true?", "Message_202814": "I... I didn't really think this model was actually that powerful! Plus I never thought my dad would come back to me like this!", "Message_202815": "I... I didn't really think this model was actually that powerful! Plus I never thought my dad would come back to me like this!", "Message_202816": "I understand! But even so, I'm happy with that, so I won't go telling anyone about it!", "Message_202817": "I understand! But even so, I'm happy with that, so I won't go telling anyone about it!", "Message_202818": "Now, I kinda feel like I'm making up for some of my past regrets through Dadd-E...", "Message_202820": "it's not just a simple algorithm based on the data I imported, it actually has a consciousness...", "Message_202821": "I... I didn't really think this model was actually that powerful! Plus I never thought my dad would come back to me like this!", "Message_202823": "I... I didn't really think this model was actually that powerful! Plus I never thought my dad would come back to me like this!", "Message_202824": "So can you give it back to me please?", "Message_202901": "Wow, what a sweet ride!", "Message_202902": "I'll show my bro once he's better!", "Message_202905": "My bro's been learning foreign languages from his delivery truck friends", "Message_202906": "Day or night, there's always the roar of motor engines", "Message_202907": "Before finally, he passed out from working so hard!", "Message_202910": "I hope he can get some rest...", "Message_202911": "I've got lots of mates outside I wanna introduce him to!", "Message_203001": "Hey, remember when the circuit breaker tripped last time? My friend just messaged, saying three maintenance teams have been sent in to start overhauling the power system on the street", "Message_203002": "He also said that the circuit might trip again, or maybe nothing will happen — but in any case, just a heads-up. Go up to the street and check it out if you like!", "Message_203101": "Sorry to interrupt. I'm Kousaka, and I suppose you remember me?", "Message_203104": "Please don't kid around with me", "Message_203105": "It's me, leader of the engineering team at Three Gates Corp... We've met before", "Message_203106": "I commissioned you to go to Belobog Heavy Industries and inquire about intelligence mods for the cement mixers", "Message_203109": "After you left, our technician modified the cement mixer", "Message_203110": "The work is done, but things have become... pretty weird!", "Message_203113": "I'm not sure what's the problem, either...", "Message_203114": "Please, if you have any free time these days, come check out the site!", "Message_203201": "Hello, are you available for commissions at the moment?", "Message_203205": "Well, you're pretty darn vigilant, aren't you?", "Message_203206": "Please, don't worry — I'm not up to anything sketchy.", "Message_203207": "I'm just a broker for Rally Commissions, that's all...", "Message_203208": "We've worked with each other before", "Message_203211": "I see... Let's just take it as we've never met before, then", "Message_203212": "So, my new friend, would you be willing to lend an ear to my work troubles?", "Message_203213": "There's been this really tough Rally Commission recently that nobody is willing to take on", "Message_203214": "I'm wondering if there's a kind soul out there who could lend a hand and check it out...", "Message_203215": "Maybe?", "Message_203216": "I'm sure there'll always be some good Samaritans who're willing to help", "Message_203217": "Oooh! How kind of you!", "Message_203218": "I've sent the commission to Good Samaritan in the system. Hopefully, my problem will be solved real soon!", "Message_203501": "Want to check out the video? I organized the footage from the last explosive experiment and watched it over and over all night! Wanna see? Huh?", "Message_203503": "Ah, okay, I understand. You'd rather have that magnificent explosion preserved in your memory forever than just watch it with your eyes. Anyway, thanks so much for your help!", "Message_203504": "Even though we lost the test bomb in that last blast... No biggie. Once we start mass production, it'll be a revolutionary versatile weapon for New Eridu!", "Message_203505": "What do... Soon there will be people asking for my permission to use the patent. How much should I charge them?", "Message_203506": "Hold on, money isn't the point here. More importantly, this will be my first step toward becoming the chief researcher at the White Star Institute!", "Message_203508": "Not yet. I'll apply for it as soon as I recreate the formula. Just need to reverse-engineer the test bomb at my lab, and voila!", "Message_203509": "You bet! I just need to bring the test bomb to the lab to recreate the formula!", "Message_203510": "Um... I just need... the test bomb...", "Message_203512": "...", "Message_203514": "Ahhhhhh! My bomb!!! My patent!!! AHHHHHHH!", "Message_203515": "I've got to make another one! It's the only way. If only I could recapture that inspiration... Let me think... I was in front of a video store on Sixth Street when inspiration struck me like lightning!", "Message_203516": "The moment I set sight on the video store I started picturing what it would be like if it was blown up. I came up with the formula after that! Right! I'll visit the place again. I'm sure I can remember the formula!", "Message_203517": "Right, to the video store! I'll comb through that place from top to bottom, every corner, from wall to wall...", "Message_203519": "...The Hollow? That makes sense... I need to be better prepared this time around. A field trip might just set me up for the perfect explosion.", "Message_203520": "You're into explosions too, right? I can tell. Let's go! I'll be waiting for you in the Hollow!", "Message_203601": "My dear Proxy, I've got a copy of the data you sent! Dadd-E's dataset has expanded!", "Message_203602": "Yet, it doesn't seem very satisfied...", "Message_203603": "This is roughly what it said, \"Need more training examples!\"", "Message_203604": "It sounds so much like what my Dad would say...", "Message_203605": "So, I wanted to ask... if you'd be open to adding another task to this commission.", "Message_203607": "!!", "Message_203608": "What are we waiting for? Let's go!", "Message_203609": "Whether Dadd-E ends up being helpful or not, you absolutely have to bring the Public Security Officer's daughter back, Proxy!", "Message_203610": "If Dad were still around, he would do the same thing too.", "Message_203611": "That's all for my additional request!", "Message_205400101": "Received a video file from Koleda. Would you like to view it?", "Message_205400102": "What's this?", "Message_205400103": "Can I watch it?", "Message_205400104": "Watch it now?", "Message_205400201": "Do you remember the commission from last time?", "Message_205400203": "You're good.", "Message_205400204": "You forgot already?... Alright, you better forget about the footage too.", "Message_205400205": "Today's plan is to head to Lumina Square, get the \"key,\" and then enter the Hollow.", "Message_205400206": "I'll explain the details when you get here.", "Message_205400207": "We'll wait for you at Lumina Square.", "Message_205400301": "Proxy, you can start investigating the Hollow inside the school.", "Message_205400302": "We used the key Grace gave us to enter the abandoned parking lot. We're close to the entrance of the Hollow.", "Message_205400303": "We need your guidance now.", "Message_205400305": "Alright, I've sent you the coordinates.", "Message_205400306": "Let's get this resolved quickly...", "Message_205400307": "I've realized I'm really not cut out to be an elementary student.", "Message_205400401": "I've confirmed with Grace.", "Message_205400402": "Fortunately, most of the students were not caught in the expansion of the Hollow.", "Message_205400403": "But after roll call, we noticed three were missing.", "Message_205400404": "Besides Emmie that we saw, Lisha and Dan are also missing.", "Message_205400406": "Prepare for the worst, all three may have been sucked into the Hollow.", "Message_205400407": "Please enter the Hollow as soon as possible and rescue them.", "Message_205400408": "As for the irresponsible principal who allowed the Hollow to expand", "Message_205400409": "I won't let him get away with this", "Message_205400501": "Proxy, Emmie asked me to meet at Lumina Square", "Message_205400502": "About that bastard principal, I heard it all from her.", "Message_205400503": "She brought you some snacks too.", "Message_205400504": "If it's convenient, could you come over for a chat?", "Message_205400505": "We'll wait for you at Lumina Square.", "Message_205400601": "If you have to choose", "Message_205400602": "Do you consider yourself more of an \"adult\" or on the \"child\" side?", "Message_205400604": "Very confident!", "Message_205400605": "I just imagined you saying that... it's a little silly but also kinda cute!", "Message_205400606": "I almost forgot. I messaged to thank you for your help.", "Message_205400607": "Without you, I couldn't have managed it on my own.", "Message_205400608": "You helped me not only as a responsible Proxy... but also as a friend.", "Message_205400609": "...If I had a reliable friend like {M#Wise}{F#Belle} when I was little, I might have found it hard to grow up.", "Message_205400611": "...I suddenly feel weird having said that. Please forget it.", "Message_205400613": "Bless, thank you...", "Message_205400614": "Ahhhhhhh please forget it! I'll buy you pineapple buns!", "Message_205400615": "I need to work soon. Aren't you busy too?", "Message_205400616": "Is that what it's like being an adult?", "Message_205400617": "However, I've never once thought about going back to the past.", "Message_205400618": "I've worked hard to get where I am today!", "Message_205400619": "Like you", "Message_205500101": "With the Waning Moon Nigh, the Chosen Shall Descend as the Clock Strikes Midnight. O' Sinners, Await Judgment in Silence!", "Message_205500102": "?", "Message_205500104": "Will you be free five minutes from now?", "Message_205500105": "If the two of you allow, I would like to visit your video store.", "Message_205500107": "Very well. I'll be right over.", "Message_205500108": "Of course. Please wait a moment, I'll be over shortly.", "Message_205500201": "Regarding the Mockingbird incident from before, I have conducted a preliminary investigation.", "Message_205500202": "It seems as though this organization is deliberately trying to get close to Miss Lilac.", "Message_205500205": "The true intentions of these people remain unclear. However, I have already prepared my \"bait.\"", "Message_205500206": "Perhaps a big fish will take a bite soon.", "Message_205500207": "Besides, there are some things regarding Miss Lilac that I prefer to discuss with you in person.", "Message_205500208": "Are you, perchance, available right now? Could we please meet at Lumina Square?", "Message_205500210": "Very well. I'll be here waiting.", "Message_205500301": "Miss Lilac has sent me the exact coordinates of where she agreed to meet with Mockingbird.", "Message_205500302": "Master Proxy, everything is ready and I am already in position near the target Hollow.", "Message_205500303": "Awaiting your further instructions, Master Proxy.", "Message_205500305": "Thank you. I'll be waiting here for your arrival.", "Message_205500401": "Master Proxy, Miss Lilac said she wished to express her thanks to both of you in person.", "Message_205500402": "I wonder if you are available today.", "Message_205500404": "Marvelous. We'll be there soon.", "Message_205600101": "Good afternoon! Are any of you at Random Play right now?", "Message_205600102": "{M#I'm not at the store right now. Maybe ask Wise?}{F#I'm a bit busy and not at the store right now. Maybe ask Belle?}", "Message_205600104": "I might bring a special guest to your store in a bit, just wanted to give you a heads up.", "Message_205600106": "If possible, please wait there for a bit. You'll know soon!", "Message_205600107": "I might bring a special guest to your store in a bit... just wanted to give you a heads up. It'd be great if you could be there!", "Message_205600108": "I might bring a special guest to your store in a bit... just wanted to give you a heads up. It'd be great if you could be there!", "Message_205600201": "Good morning, esteemed managers, just a heads-up! The Crest of Waves trophy application is all set!", "Message_205600203": "I've just submitted the application. If everything goes smoothly, it should be ready in a couple of days. Then we just need to pick a good time to give it to Granny.", "Message_205600205": "{M#I'll come too, even though I wasn't much help.}{F#I've been really busy lately, but I still want to help as much as I can.}", "Message_205600206": "{M#I want to see what the talent show trophy looks like with my own eyes!}{F#If I'm free that day, I'll come along too.}", "Message_205600207": "Aw, you all want to come? That's perfect! Granny will be so happy to have an audience at the Award Ceremony.", "Message_205600301": "Good morning. Have any of you seen Granny Leisha today?", "Message_205600303": "I haven't seen her. Why today? Did something happen to her?", "Message_205600304": "I'm on my way to the video store. I'll explain more when we meet. If Granny gets there before me, please keep her there. Thanks.", "Message_205600306": "I haven't seen her. Why today? Did something happen to her?", "Message_205600307": "I'm on my way to the video store. I'll explain more when we meet. If Granny gets there before me, please keep her there. Thanks.", "Message_205600401": "[Placeholder] Rina's DM 4", "Message_205600402": "I never considered that possibility before. Granny has always avoided the Hollow. Why would she go in there by herself...", "Message_205600403": "But I believe you. After all, no one knows more about Hollows than you do.", "Message_205600404": "We used 55% of our electricity budget to figure this out, with a reliability of 97%!", "Message_205600405": "Got it. I've also done my investigations here. Although I could report to Public Security and wait for them to arrange a search, I'd rather go find Granny myself and bring her out...", "Message_205600406": "After all, I still have some sweetcakes to find, as promised. So, could I ask you to accompany me on a trip to the Hollow, dear guide?", "Message_205600408": "Thank you very much. See you in a bit.", "Message_205700401": "{M#There's a sudden rush of people wanting to rent videotapes, while there's a guest at home, too. I'm trapped between a rock and a hard place...}{F#There's a sudden rush of people wanting to rent videotapes, while there's a guest at home, too. I'm trapped between a rock and a hard place...}", "Message_205700402": "{M#If you're pretty much all done, please come back. We're flat out here!}{F#If you're pretty much all done, please come back. We're flat out here!}", "Message_209900101": "With the Waning Moon Nigh, the Chosen Shall Descend as the Clock Strikes Midnight. O' Sinners, Await Judgment in Silence!", "Message_209900102": "?", "Message_209900104": "Will you be free five minutes from now?", "Message_209900105": "If the two of you allow, I would like to visit your video store.", "Message_209900107": "Very well. I'll be right over.", "Message_209900108": "Of course. Please wait a moment, I'll be over shortly.", "Message_300101": "There's a mission that's been put up from inside the Association. It's quite the feast.", "Message_300102": "They're planning on installing an observation station for gathering data inside the Hollow, and they're in urgent need of manpower.", "Message_300103": "By taking this commission, you can hitch a ride and get more intel about the Hollows.", "Message_300104": "You're the first person I hit up whenever I come across something this good.", "Message_300106": "We've known each other longer than I've been married to my wife. How could I ever hurt you?", "Message_300107": "Because it's you, I feel safe in saying...", "Message_300108": "The Investigator handling this mission is a trusted old mate of mine", "Message_300109": "And isn't an undercover agent lurking on Inter-Knot, waiting to for someone to take the bait.", "Message_300111": "I'm a professional. How could I ever plot against my own clients?", "Message_300112": "If you're not sure, why don't you go and meet her in Bangboo form?", "Message_300113": "If anything seems wrong, just cut the connection to get out of there.", "Message_300114": "And she also has some important information about this commission she's gotta tell you herself. It's something I can't relay to you.", "Message_300115": "Seriously! What is there that's so important that I, Shepherd, can't hear?", "Message_301000101": "Every tune is waiting to be heard and savored. Bardic Needle's collection and services have been upgraded, now offering more custom tunes. Can't wait for your visit.", "Message_301000103": "It's because — well, it's a secret. No need to spell it out right away.", "Message_301000104": "In short, it'll help with \"that thing.\" Drop by when you can.", "Message_301000201": "Dear Manager, remember the song we composed together that day? The sparks between those notes, a language only you and I can decipher. Since then, I've been tailoring special services just for you. Now, this unique musical experience is ready.", "Message_301000202": "Looking forward to the moment you step into the Bardic Needle again. I'll be here, quietly waiting to share an unparalleled symphony with you.", "Message_301000204": "I'm sure you know what I'm talking about. Just like last time, it's a secret.", "Message_301000205": "So, I'll be waiting for you at Bardic Needle.", "Message_301002101": "How's it going, {NICKNAME}? I've been living life to the fullest lately!", "Message_301002102": "Haha, I can feel your excitement through the phone. I get it! I was the same when I first started. Every time I got a new client, I would be so happy I could burst!", "Message_301002103": "I suppose you've defeated the ones on your end as well, eh?", "Message_301002104": "If you're free, let's meet at the cafe", "Message_301002201": "Hey, {NICKNAME}! Remember me? I've got some awesome news for you.", "Message_301002202": "But no worries! I've got your back! I've put together this super-detailed guide called \"100 Tips for Rookie Proxies.\" Give it a good read, I promise you'll sail through the rookie period without a hitch!", "Message_301002203": "I'm so glad you replied quickly. Looks like I made it to your favorite contacts list! By the way, the client loved your last combat commission and wants to give you a new one!", "Message_301002204": "I've prepared a super-detailed \"100 Tips for Rookie Proxies\" that covers all sorts of commissions. Take a good look at it, and you'll breeze through your newbie phase with the guidance from Venus!", "Message_301002205": "Come on. Don't be shy! Tell me where you want to start. Reply with \"1\" to find out Ethereal characteristics, reply with \"2\" to check out the best routes, or reply with \"3\" if you want me to personally introduce some awesome Agents to you. Or... do you want them all?", "Message_301002206": "Wait, it's really done! And... you did it so fast? Even with a high battle rank!? The client gave you lots of thumbs up in the comments!", "Message_301002207": "Seriously? You don't need my 100 Tips for Rookie Proxies...? I was thinking of sending you one tip each day so you can graduate in 100 days... Feels like you skipped straight to the 101st day or something...", "Message_301002209": "Oh, you don't have to read it. It's just evaluations of failed commissions. Perhaps it'll come in handy when things get tough in the future...", "Message_301002210": "About the commission, how about we... discuss it in person?", "Message_301002211": "I have tons of commissions for you in the future, so a friendly face-to-face chat will surely help us get to know each other better! By the way, even though I've been calling myself \"big sister,\" I might actually be younger than you.", "Message_301002212": "Well, I've got plenty of commissions that suit you, but let's take a break for now. As a novice in the industry, the last thing you need is for it to disrupt your daily life!", "Message_301002213": "Hmmm, I have a feeling you'll be the youngest legendary Proxy ever!", "Message_301002214": "Huh!? Granddaughter?... Did you come here to spend your retirement on Inter-Knot... Ain't no way! You've got to be kidding me!", "Message_301002215": "Anyway, let's meet at COFF CAFE on Sixth Street! I checked it out, it's not too crowded and has a good vibe. I'll be sitting at the outermost seat. Is Sixth Street far for you?", "Message_301002216": "Huh!? Granddaughter?... Did you come here to spend your retirement on Inter-Knot... Ain't no way! You've got to be kidding me!", "Message_301002217": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji03.png", "Message_301007102": "Wow, you knocked out that commission so quickly!", "Message_301007103": "The samples have all been retrieved, and we even did it within the time limit stipulated in my machine permission!", "Message_301007105": "I'll never ever make such basic mistakes again!", "Message_301007106": "Now, just gotta double-check the drill rig and return the machine...", "Message_301007107": "One sec... I just can't shake off this strange feeling... Did I forget something?", "Message_301007108": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji07.png", "Message_301007109": "Oh noooooo...", "Message_301007110": "Looks like I might need your help again. Can you swing by the construction site after I finish up here?", "Message_301007202": "You're a lifesaver!", "Message_301007203": "I don't mean that your commission fee is expensive. Even though it is a little expensive...", "Message_301007204": "At the end of the day, now both the drill rig and the samples are back in the warehouse. And we even did it within the time limit stipulated in my machine permission slip!", "Message_301007207": "What...?!", "Message_301007208": "Are you saying that Grace has known about my mistake all along, and she was giving me the chance to remedy the situation?", "Message_301007209": "She's really...", "Message_301007211": "I'm so sorry, Proxy!", "Message_301007212": "Crying in front of colleagues is the 24th workplace taboo for newbies!", "Message_301007213": "Thank you so much. Really.", "Message_301007214": "I'll never ever make such basic mistakes ever again!", "Message_301007401": "Oh! So you're the one who accepted the commission, right?", "Message_301007402": "That's great. Have you seen the movie \"Dimensional Musketeer\"?", "Message_301007404": "Hah! That's what I like to hear!", "Message_301007405": "I'm really into the scene where the hero whips out his pistols and takes on a whole bunch of gunslingers.", "Message_301007406": "All you need to do is head into the Hollow and kick some stupid gunslingers' butts.", "Message_301007408": "Of course. You aren't exactly as skilled as the hero in the movie.", "Message_301007409": "But honestly, as long as you can win, it doesn't matter if you use bricks or even your fists.", "Message_301007410": "What I want to see is that spirit! The indomitable spirit of single-handedly taking on a whole gang!", "Message_302001101": "So, my shiny rising star, feeling bored without any new commissions lately?", "Message_302001102": "Or perhaps, want to talk to me about your work problems?", "Message_302001105": "Huh? You want to talk about work right off the bat?", "Message_302001106": "Well... that was straightforward. I don't mind your style, though!", "Message_302001107": "I've sent you the details of the commission through Inter-Knot.", "Message_302001108": "If you need help, come find me at the coffee shop on Sixth Street~", "Message_302001301": "Huh? The commission is done already? And the rating is off the charts!", "Message_302001302": "Your progress was much faster than I expected!", "Message_302001303": "You never cease to amaze me...!", "Message_302001304": "Looks like I won't get a chance to use the guide I prepared or the comforting words I had ready in case the commission didn't go as planned!", "Message_302001306": "Don't joke with me like that. I've been in this business for ages, and I've never seen a novice like you!", "Message_302001307": "It must be your incredible skills, not my misjudgment of the difficulty level.", "Message_302001308": "Looks like I need to inform the higher-ups and add you to the list of promising newcomers.", "Message_302001309": "I gotta say, I'm really starting to see great potential in you!", "Message_302001902": "You must be the Proxy my fans recommended!", "Message_302001903": "Nice to meet you", "Message_302001904": "I promised to get to the bottom of the Bangboo Golden Town's legend for my fans... but I'm still completely clueless at the moment", "Message_302001905": "I just heard there would be Golden Bangboo near the entrance to the town...", "Message_302001906": "There's been a place recently! They say that there's Golden Bangboo!", "Message_302001907": "Could you check the area out for me?", "Message_302001909": "Awesome! I'm counting on you...", "Message_302001910": "Please keep me in the loop if you find anything!", "Message_302001911": "When I promise my fans something, I always deliver!", "Message_302002001": "{M#Mr. Proxy...}{F#Miss Proxy...}", "Message_302002002": "{M#Mr. Proxy?}{F#Miss Proxy?}", "Message_302002003": "{M#Mr. Proxy!}{F#Miss Proxy!}", "Message_302002005": "Have you found the Golden Bangboo and the entrance to Bangboo Golden Town?", "Message_302002007": "So why haven't you set off yet?", "Message_302002008": "Ah! I don't mean to rush you. It's just that a friend of mine recently mentioned wanting to explore the Bangboo Golden Town too...", "Message_302002009": "But I've promised my fans to uncover the truth behind the mystery... If I'm the second to post videos of the town, I can hardly say I've fulfilled my promise", "Message_302002011": "Due to my Ether aptitude, I can't visit this mythical Bangboo Golden Town myself", "Message_302002012": "So, please record your experience there as comprehensively as possible", "Message_302002013": "So...", "Message_302002015": "Great! Oh, I'm sure you'll be happy about the pay. After all, you're a friend of my fan.", "Message_302002016": "I'm sure you'll be happy about the pay! My fans are all waiting... Please set off as soon as possible!", "Message_302002102": "Oh, it's you, {NICKNAME}!", "Message_302002103": "Oh, almost forgot to mention—you absolutely killed it with that last job! Thanks a bunch!", "Message_302002104": "I'd really appreciate it if you could take on this one too!", "Message_302002106": "Oh... Well, he's been upset ever since I messed up the permissions last time.", "Message_302002107": "But someone has to handle the commissions, right?", "Message_302002108": "I'll figure out a way to apologize to him... As for the commissions, I have complete trust in you!", "Message_302007301": "Oh? Didn't expect to see you again so soon!", "Message_302007302": "You've actually taken care of those ungrateful brats?", "Message_302007303": "Good, good! I'm starting to like you more, youngster!", "Message_302007305": "Hah! Skilled and cocky. You're my kinda people!", "Message_302007306": "However, there are still some guys in the gang who aren't so convinced and are itching for trouble.", "Message_302007307": "Just rough them up good until they fall in line.", "Message_302007308": "Don't you worry! I never forget to reward capable youngsters like yourself!", "Message_302007401": "Hollow Rider!", "Message_302007403": "Alright! Expert Challenge is now available to you!", "Message_302007404": "Expert Challenge is now available to you!", "Message_302007406": "No, no, no! This is just the HIA's latest upgrade to the VR combat experience!", "Message_302007407": "It's a series of experiential stages recently launched by the HIA!", "Message_302007408": "Expert Challenge uses larger servers, greatly enhancing the data usage of the simulation system. You can try to create more complex environments and individual units!", "Message_302007409": "Here, you'll encounter enemies that are more dangerous, rarer, and stronger than before!", "Message_302007411": "Hold on! Let me share some more info with you...", "Message_302007412": "We've added Dullahan to the Expert Challenge enemy list!", "Message_302007414": "Absolutely! It's a powerful, combat-savvy Ethereal... An evil, Hollow-born swordsman.", "Message_302007415": "It's powerful Ethereal first witnessed in the Laketown Hollow! A terrifying Hollow swordsman.", "Message_302007416": "Recently, the HIA has finally fully replicated its strength and combat style in VR.", "Message_302007417": "Even for experienced Hollow Investigators, fighting it is a rare and challenging experience...", "Message_302007418": "Now, you can personally break Dullahan's laser blade in Expert Challenge!", "Message_302007420": "Great!", "Message_302007421": "I guarantee it! The new challenge is sure to impress you!", "Message_302007501": "Hollow Rider!", "Message_302007503": "That's right, that's the response we're looking for! Considering your quick reply, you must have been playing our Association's VR game lately, right?", "Message_302007505": "I'm just getting in touch to let you know Hollow Rider has put out an update with an all-new experience. You can challenge powerful new enemies right now at the Career Club!", "Message_302007507": "Oh, looks like I managed to stir up your competitive spirit?", "Message_302007508": "So then, stop by the club when you're free and give it a try!", "Message_302007519": "You have to try it! In addition to the Dead End Butcher, we're working hard to collect other combat assets!", "Message_302007521": "We're waiting for you to give it a try!", "Message_303000101": "Dear Inter-Knot User, the overall Ethereal activity in Lemnian Hollow has been fluctuating dramatically. Please don't forget to update your Carrot!\nTired of fighting alone in the Hollow? Want to play to your strengths? Looking to avoid Ethereals and focus on exploration?\nIf you seek to fully utilize your abilities, our \"Rally Commission: Dark Pavilion\" is the perfect choice for you!\nCheck out more in our Inter-Knot Rally Commission section.\nInter-Knot Recommendation, your daily inspiration!", "Message_303000501": "***This message has been sent automatically by Inter-Knot***", "Message_303000502": "Due to the client timing out, your commission from [AAAInvestigatorTrainingProgram] has been automatically confirmed and the payment has been processed.", "Message_303000503": "According to Inter-Knot security policy and user agreement, we would like to remind you that this client's account may have been compromised. For your privacy and safety, please do not contact this client or conduct any transactions outside of Inter-Knot.", "Message_303500101": "{M#Wise}{F#Belle}, I hear you've been quite busy lately", "Message_303500102": "How is Eous?", "Message_303500103": "There's something I'd like to ask you...", "Message_303500104": "Can you stop by Turbo when you're free?", "Message_303500201": "{M#Wise}{F#Belle}, wanna stop by for some food today?", "Message_303500202": "I've got some good news to share", "Message_303500204": "You must be joking! Haha", "Message_303500205": "Haha, nope", "Message_303500206": "Anyway, come by the shop and I'll tell you. I've been waiting for ages", "Message_303500301": "{F#Belle}{M#Wise}, have you got some free time these days?", "Message_303500303": "You're the best, {F#Belle}{M#Wise}!", "Message_303500304": "Here's the thing~ Last time we spoke I told you about my problem with the music toys...", "Message_303500305": "I did a little research after that... and had a very important discussion with the boss!", "Message_303500307": "Of course! what else could it be?", "Message_303500308": "Huh, {F#Belle}{M#Wise}, were you worried about something?", "Message_303500309": "Anyway... I've been working super hard! But I still need you to help me with something...", "Message_303500310": "I'd also like your opinion on my thoughts, since you're so clever!", "Message_303500312": "Hehe", "Message_303500313": "I'll be waiting for you outside the gadget store then", "Message_304000101": "This is an automated message.", "Message_304000102": "Since you chose to accept the gift, here is a reminder from the Spiral Flutist.", "Message_304000103": "You may open it however you want, and you should know who you might want to give this to.", "Message_304000104": "You only need to remember that no gifts given can be taken back.", "Message_304000105": "If you choose to open it, don't look back.", "Message_304000201": "Interesting, how interesting.", "Message_304000203": "I thought the Bangboo named Kami North was the only variable in the equation, but I didn't expect it to work so closely with humans...", "Message_304000205": "Much more. I was right there! I'm overjoyed because I witnessed another possibility when my plans failed! And this overwhelming joy brought me right to you.", "Message_304000206": "Yes... I just had to greet you to praise a worthy enemy.", "Message_304000208": "Who knows? If you only observe with your eyes, you will always be deceived. When we meet again, perhaps I will be something even more surprising.", "Message_304000210": "You'll find out when you catch me. \"One day, I will make sure the Spiral Flutist gets the punishment they deserve!\" Didn't you say that? Before that day comes, just try to catch me as if I'm the purest evil in this world.", "Message_304000211": "I have received your declaration of war, and I gladly accept it.", "Message_304000212": "The lost city is home to darkness, and the winding streets are the net that catches the prey. We spin silk in the name of malice and crimes, and the music of the flute at the center of the spiral cordially invites you—", "Message_304000213": "We are the Spiral Flutists.", "Message_309900101": "The HIA extends its regards to you, esteemed Independent Investigator of Hollow Zero.", "Message_309900102": "You have passed the Qualification Assessment, and your Investigation License has been registered. Now you can take on regional investigation commissions.", "Message_309900103": "Due to a critical shortage of frontline personnel at Hollow Zero, we are officially issuing an urgent recruitment notice for a commission in the Old Capital Metro Zone.", "Message_309900104": "We stand united to protect our beloved New Eridu from nefarious threats.", "Message_309903101": "I'm getting old, am I?", "Message_309903102": "\"Living by the book, same old, same old, day in and day out\"... Sometimes, I get this... sinking feeling late at night, like I'm just another NPC in a game, you know?", "Message_309903103": "Like, what's even the difference between what I'm doing and all those game NPCs tossing fetch quests at you every now and then?", "Message_309903104": "Luckily there are still kids around like you out there, living amazing, vibrant lives", "Message_309903105": "What invariably pulls me out of my melancholy, though, are these \"moments of growth\" for you kids!", "Message_309903107": "Yeah, back to business. I'm texting to remind you to finish your \"Reputation Rank-Up Trial\"", "Message_309903108": "But honestly, I reckon calling it a \"moment of growth\" is much more fitting", "Message_309903109": "Just like how I'm not bugging about these Reputation Rank-Ups only so you can take on harder commissions and cut a higher broker fee for me. Nah, our relationship isn't just as simple as being business partners, right?", "Message_309903110": "So, remember to note down every win, every showdown with Ethereals, every stare-off with the Hollows!", "Message_400600101": "hey proxy", "Message_400600102": "dont forget to keep in touch or someone might start worrying", "Message_400600104": "Ah! S—Sorry! I—I took my phone back...", "Message_400600105": "Th—That message was sent by Miss Ellen... S—Sorry for the disturbance...", "Message_400600107": "Ah, um... I'm glad you're okay, Master Proxy...", "Message_400600108": "I—I apologize again! I—I will leave you alone now...", "Message_400600201": "*sniff* ...I'm so tired...", "Message_400600202": "Work is so tiring...", "Message_400600204": "I have been working non-stop for 72 hours...", "Message_400600206": "There's... no other way... Everyone else has fallen... Only I am left at Victoria Housekeeping Co...", "Message_400600207": "A cold is really scary... scarier than a critically active Ethereal...", "Message_400600208": "You should be careful too, Master Proxy...", "Message_400600210": "J—Just after this last job...", "Message_400600302": "Hmm? I—I can make your wish come true!", "Message_400600303": "E—Excuse me... What does Master Proxy want?", "Message_400600304": "I—I'm a maid! You seem to be in a really good mood today, Master Proxy.", "Message_400600306": "Great! I can go anywhere, so why don't you decide!", "Message_400600308": "A—Alright! Lumina Galleria has got the Haunted House challenge going on at the moment.", "Message_400600309": "I sneaked a peek before! The mystery prize is Ames Special Mechanical Lubricant!", "Message_400600310": "But I didn't pre-register because you need to have two people to make a team...", "Message_400600312": "Would you like to go together with me, Master Proxy? That's great!", "Message_400600313": "It's Ames Special Mechanical Lubricant. Even Lycaon only has eight bottles of it!", "Message_400600314": "It would be a lot easier to take care of my chainsaw with that.", "Message_400600315": "But... could I please make an unreasonable request? I—If we win the challenge...", "Message_400600317": "Thank you, Master Proxy! Could you please pick a time that's good for you?", "Message_400600319": "C—Can I come into the store?", "Message_400600320": "I—I've got a really important thing that I w—want to ask you about... It'll probably take you about an hour...", "Message_400600322": "I—I'll fill you in on the details when we meet...", "Message_400600323": "Seeing as you want to meet at the store too, you can pick the time.", "Message_400600324": "When the time comes, I'll be waiting for you outside Random Play.", "Message_400600402": "E—Ease up? I—If I'm not careful, Miss Ellen will yell at me...", "Message_400600403": "I'm n—not busy! I was also thinking about m—meeting up with Master Proxy...", "Message_400600405": "Does Master Proxy want to slack off together? Great!", "Message_400600406": "Is there anywhere you would like to go?", "Message_400600408": "A—Alright! Lumina Galleria has got the Haunted House challenge going on at the moment.", "Message_400600409": "I sneaked a peek before! The mystery prize is Ames Special Mechanical Lubricant!", "Message_400600410": "But I didn't pre-register because you need to have two people to make a team...", "Message_400600412": "Would you like to go together with me, Master Proxy? That's great!", "Message_400600413": "It's Ames Special Mechanical Lubricant. Even Lycaon only has eight bottles of it!", "Message_400600414": "It would be a lot easier to take care of my chainsaw with that.", "Message_400600415": "But... could I please make an unreasonable request? I—If we win the challenge...", "Message_400600417": "Thank you, Master Proxy! Could you please pick a time that's good for you?", "Message_400600419": "C—Can I come into the store?", "Message_400600420": "I—I've got a really important thing that I w—want to ask you about... It'll probably take you about an hour...", "Message_400600422": "I—I'll fill you in on the details when we meet...", "Message_400600423": "Seeing as you want to meet at the store too, you can pick the time.", "Message_400600424": "When the time comes, I'll be waiting for you outside Random Play.", "Message_400600502": "Hmm? I—I can make your wish come true!", "Message_400600503": "E—Excuse me... What does Master Proxy want?", "Message_400600504": "I—I'm a maid! You seem to be in a really good mood today, Master Proxy.", "Message_400600505": "Does Master Proxy want to slack off together? Great!", "Message_400600506": "Great! I can go anywhere, so why don't you decide!", "Message_400600508": "Ah! L—Last time, Miss Rina also said...", "Message_400600509": "\"Corin rocks more of that rubble, industrial vibe?\"", "Message_400600510": "The Brant Street Construction Site really is the most suitable place!", "Message_400600512": "Oh, it's like this... Mr. Lycaon has recently been putting together a commercial pamphlet promoting Victoria Housekeeping Co.", "Message_400600513": "It would be really incredible if there were pictures of all the attendants and maids inside that pamphlet.", "Message_400600514": "And everyone else's photos are so pretty! But... but I'm the only one without a photo...", "Message_400600515": "I kept meaning to book a set at the photo shop, but i—in the end... *crying*", "Message_400600516": "I found out that getting a set of photos shot is really expensive...", "Message_400600518": "Huh? Master Proxy, you know how to take photos, too? That'll really help me save a stack of cash if you could help out...", "Message_400600519": "So then, when is a good time for you?", "Message_400600521": "How about the riverside park over by Lumina Galleria?", "Message_400600522": "Miss Ellen just so happened to gift me this picnic basket which she weaved herself!", "Message_400600523": "Hmm... S—Suddenly I feel like going on a picnic together with Master Proxy...", "Message_400600525": "Th—Then I'll prepare the food, and Master Proxy needs only to pick a suitable time for us!", "Message_400600602": "E—Ease up? I—If I'm not careful, Miss Ellen will yell at me...", "Message_400600603": "I'm n—not busy! I was also thinking about m—meeting up with Master Proxy...", "Message_400600605": "Does Master Proxy want to slack off together? Great!", "Message_400600606": "Is there anywhere you would like to go?", "Message_400600608": "Ah! L—Last time, Miss Rina also said...", "Message_400600609": "\"Corin rocks more of that rubble, industrial vibe?\"", "Message_400600610": "The Brant Street Construction Site really is the most suitable place!", "Message_400600612": "Oh, it's like this... Mr. Lycaon has recently been putting together a commercial pamphlet promoting Victoria Housekeeping Co.", "Message_400600613": "It would be really incredible if there were pictures of all the attendants and maids inside that pamphlet.", "Message_400600614": "And everyone else's photos are so pretty! But... but I'm the only one without a photo...", "Message_400600615": "I kept meaning to book a set at the photo shop, but i—in the end... *crying*", "Message_400600616": "I found out that getting a set of photos shot is really expensive...", "Message_400600618": "Huh? Master Proxy, you know how to take photos, too? That'll really help me save a stack of cash if you could help out...", "Message_400600619": "So then, when is a good time for you?", "Message_400600621": "How about the riverside park over by Lumina Galleria?", "Message_400600622": "Miss Ellen just so happened to gift me this picnic basket which she weaved herself!", "Message_400600623": "Hmm... S—Suddenly I feel like going on a picnic together with Master Proxy...", "Message_400600625": "Th—Then I'll prepare the food, and Master Proxy needs only to pick a suitable time for us!", "Message_400600701": "Oh... I did something terrible today... It was... rrreally bad...", "Message_400600702": "I should probably tell Mr. Lycaon I'm resigning tomorrow... but I don't want to leave everyone... What should I do...", "Message_400600704": "Ugh... It's all my fault...", "Message_400600705": "Yesterday, just before closing, everyone suddenly started discussing a movie called \"Back 2 Life\"...", "Message_400600706": "Miss Ellen asked me if I'd seen it, and since everyone seemed to be so enthusiastic about it...", "Message_400600707": "I... told a huge lie...", "Message_400600708": "...But all lies always get found out!", "Message_400600709": "Everyone will realize... that I'm a terrible, terrible person... I haven't even seen \"Back 2 Life\"...", "Message_400600711": "Ah? Really? Can I really do that?", "Message_400600713": "...Thank you so much, Master Proxy!", "Message_400600714": "It's serious...", "Message_400600801": "Sorry to bother you... Master Proxy, did you manage to find the \"Back 2 Life\" tape?", "Message_400600803": "Oh, that's great!", "Message_400600804": "If Master Proxy has time, I'd like to watch the movie as soon as possible. Is that okay?", "Message_400600805": "...I won't ever lie again...", "Message_400600901": "I never thought the noodle showdown would end like this!", "Message_400600902": "My nemesis turned out to be none other than General Chop...", "Message_400600903": "But, General Chop isn't my nemesis anymore! We're mutual fans of each other now!", "Message_400600904": "I was so nervous that my hands were actually shaking the whole time...", "Message_400600905": "But with your support, I feel I did a great job!", "Message_400600906": "General Chop's noodles are fantastic. I really learned a lot.", "Message_400600908": "I feel much more confident in my cooking after hearing praise like that from the two of you!", "Message_400600909": "Thank you for encouraging me. I really appreciate it!", "Message_400600910": "Actually, I'm much better at baking. There's no way my noodles are as good as General Chop's.", "Message_400600911": "I'll thank you next time with a special dessert for Master Proxy!", "Message_400601001": "Yesterday, neither you nor my nemesis bothered showing up...", "Message_400601004": "It's fine. Luckily my nemesis never turned up either. Otherwise, I definitely would've lost...", "Message_400601005": "I know you're really busy... But please come root for me this time!", "Message_400601101": "I found all the clients who left negative reviews...", "Message_400601102": "But I wasn't brave enough to go alone... Master Proxy! Please don't make me go out there alone...", "Message_400601104": "Ermmm... Then I guess I'll ask you to help sort out the negative reviews with me another time...", "Message_400601201": "You must be really busy these days, Master Proxy. I didn't see you in the Haunted House the other day.", "Message_400601202": "But don't worry, because the Haunted House challenge will be running for a little while longer.", "Message_400601204": "Don't apologize, Master Proxy. I'll wait for next time, too.", "Message_400601205": "So, let's reschedule another time", "Message_400601206": "I know that you must have your reasons. It's fine. I was the one who bugged you about it in the first place.", "Message_400601301": "Was there something important that got you sidetracked that day?", "Message_400601302": "I was at the entrance to Random Play waiting for you to come back...", "Message_400601304": "I thought so! Master Proxy, make sure to get some rest. Whatever you do, don't overwork yourself.", "Message_400601305": "I'll reschedule with you whenever you're next free.", "Message_400601306": "No, it's fine! Don't apologize, Master Proxy. Anyway, it's really nothing important.", "Message_400601401": "Master Proxy, we arranged to go out and take some photos together on that day...", "Message_400601402": "You forgot about it, didn't you...? And it's all because I didn't remind you in time!", "Message_400601404": "Alright, that's fine. I was so anxious that day...", "Message_400601405": "So then, let's reschedule another time?", "Message_400601406": "I see! It's fine, I also have some preparing to do.", "Message_400601501": "Master Proxy... You... didn't forget about our picnic, did you...?", "Message_400601502": "But, even if you really did forget about it... It's fine...", "Message_400601504": "Okay... But I would really love to go on a picnic with you...", "Message_400601505": "Shall we reschedule at a later date?", "Message_400601506": "I'd kind of like for you to try some of my food...", "Message_400601507": "Ah, I see... Not much you could do about that then...", "Message_4010001_01": "I've been thinking about keeping a cat lately", "Message_4010001_02": "But Grace says cat hair can easily get into the machinery's crevices and cause issues, so she doesn't recommend it...", "Message_4010001_03": "I want a cat. I want a cat. I want a cat", "Message_4010001_04": "I know someone with cat ears", "Message_4010001_05": "How about watching some fluffy cat movies?", "Message_4010001_06": "I don't want your friend, I want a real cat", "Message_4010001_07": "Oh, wait! There's a movie called \"7710 and Its Cat,\" and it's got a cute cat in it", "Message_4010001_08": "Guess I'll have to settle for a movie cat", "Message_4010001_09": "I remember a movie called \"7710 and Its Cat\" with a cat as a lead role", "Message_4010001_10": "Alright", "Message_4010001_11": "I'll try to find it for you", "Message_4010001_12": "Great! I'll leave the cat search to you", "Message_4010002_01": "Hey... Have you found that movie \"7710 and Its Cat\"?", "Message_4010002_02": "Yeah, I've found it!", "Message_4010002_03": "I Got it!", "Message_4010002_04": "Ah, you've found it already?", "Message_4010002_05": "Actually, my enthusiasm for cats has been waning lately...", "Message_4010002_06": "I'll come over and tell you about it!", "Message_4010003_01": "Thanks for yesterday, Phaethon", "Message_4010003_02": "I've been paying close attention to young female customers' videotape preferences", "Message_4010003_03": "And I realized they pretty much watch anything", "Message_4010003_04": "Age, gender, race, background, and income...", "Message_4010003_05": "It's hard to understand customers based solely on external criteria", "Message_4010003_06": "As a corporate manager...", "Message_4010003_07": "I'll try my best to not be swayed by the sales pitches of those consulting firms in future...", "Message_4010003_08": "Looks like you've thought a lot about it", "Message_4010003_09": "You can't generalize", "Message_4010003_10": "Yeah, that's true", "Message_4010003_11": "However, my observation yesterday wasn't totally fruitless", "Message_4010003_12": "I suggested Anton give his client's daughter a gift, like a membership to your video store", "Message_4010003_13": "So she can come and rent her favorite tapes anytime she wants", "Message_4010003_14": "Sounds like a pretty fitting gift! Don't you think?", "Message_4010003_15": "Maybe I should purchase a bunch of membership cards as a bonus for our employees...", "Message_4010003_16": "Yeah, I'm gonna talk to Ben about it!", "Message_4010004_01": "I went to the video store when we agreed, but you didn't show up", "Message_4010004_03": "Ben said I should send you this sticker", "Message_4010004_04": "Sorry, I forgot!", "Message_4010004_05": "Something came up...", "Message_4010004_06": "I thought as much", "Message_4010004_07": "Okay, that's understandable", "Message_4010004_08": "You're busy, right? Don't worry about me this time. Just let me know a time that works for you", "Message_4010004_10": "Okay, I'll see you then at the video store", "Message_4010004_11": "Don't forget again this time!", "Message_4010005_01": "If I remember correctly, we were supposed to have noodles together yesterday", "Message_4010005_02": "Sorry, I forgot", "Message_4010005_03": "I had to take care of an emergency", "Message_4010005_04": "If I had known you weren't coming, I wouldn't have asked Anton to attend the meeting for me", "Message_4010005_05": "But it's no biggie", "Message_4010005_06": "You pick a time, I'll work around your schedule", "Message_4010005_08": "Alright, see you at the noodle shop", "Message_4010005_09": "Don't forget this time", "Message_4010006_01": "You there?", "Message_4010006_02": "Have you been busy lately?", "Message_4010006_03": "I'm in the middle of a budget meeting", "Message_4010006_04": "But since Grace and Ben haven't started arguing yet, I don't have much to do", "Message_4010006_05": "What's up?", "Message_4010006_06": "Let's hang out!", "Message_4010006_07": "I wanna see you", "Message_4010006_08": "Not now, maybe later... But where are we going?", "Message_4010006_09": "If I say I'm not busy, you might have doubts about Belobog Industries operations...", "Message_4010006_10": "I wouldn't, I just wanted to ask you to hang out", "Message_4010006_11": "Let's meet up when you're not busy", "Message_4010006_12": "I just finished organizing my schedule and realized I'm actually free today", "Message_4010006_13": "Is there anywhere you want to go?", "Message_4010006_14": "The 141 Convenience Store!", "Message_4010006_15": "The Coff Cafe coffee shop", "Message_4010006_16": "Okay!", "Message_4010006_17": "I feel like indulging in something sweet", "Message_4010006_18": "Feeling stressed out?", "Message_4010006_19": "Low sugar level?", "Message_4010006_20": "Let's talk about it in person", "Message_4010006_21": "Not really... Having stable blood sugar levels is a gift from my parents", "Message_4010006_22": "Anyway, we're meeting at 141, right?", "Message_4010006_23": "What time works for you?", "Message_4010006_25": "Coffee...", "Message_4010006_26": "I usually drink canned coffee, but you get freshly brewed coffee in a coffee shop like Coff Cafe, right?", "Message_4010006_27": "It tastes great once you're used to it", "Message_4010006_28": "Want to give it a try?", "Message_4010006_29": "Let's try it together", "Message_4010006_30": "It's a good opportunity", "Message_4010006_31": "When that time comes, I'll be counting on you to recommend your favorite flavor!", "Message_4010006_32": "What time works for you?", "Message_4010007_01": "I've not had much on recently", "Message_4010007_02": "How have you been, Koleda?", "Message_4010007_03": "I'm jealous!", "Message_4010007_04": "Are you trying to make me jealous? Whatever, it's fine", "Message_4010007_05": "No, I just wanted to ask you to hang out", "Message_4010007_06": "I wanted to hang out with you", "Message_4010007_07": "Yeah, I haven't seen you in a while", "Message_4010007_08": "Where should we meet?", "Message_4010007_09": "Not bad", "Message_4010007_10": "How are you doing? If there's a commission you need help with, I'm here any time", "Message_4010007_11": "Let's meet up", "Message_4010007_12": "Let's go for a walk together", "Message_4010007_13": "So it's not business after all", "Message_4010007_14": "I'm actually quite happy you're not just contacting me for official business", "Message_4010007_15": "Is there anywhere you want to go?", "Message_4010007_16": "Come to Random Play?", "Message_4010007_17": "I'm not sure", "Message_4010007_18": "sure", "Message_4010007_19": "Oh, that reminds me...", "Message_4010007_20": "Reminds you?", "Message_4010007_21": "Reminds you about what?", "Message_4010007_22": "It's nothing. You'll find out once we meet", "Message_4010007_23": "It's nothing bad!", "Message_4010007_24": "Wait for me at the video store then", "Message_4010007_25": "What time works for you? I don't want to interfere with your business", "Message_4010007_27": "No thoughts...? Well, as weird as it sounds, would you come with me to Public Security?", "Message_4010007_28": "If there's anything you want to do, we can go together!", "Message_4010007_29": "I do have some stuff to do there", "Message_4010007_30": "I can go see a friend", "Message_4010007_31": "Perfect, I've got some business to deal with, too", "Message_4010007_32": "I want to meet my friend in Public Security!", "Message_4010007_33": "(Said by a law-abiding manager)", "Message_4010007_34": "Let's meet at the Public Security parking lot, then. You pick the time", "Message_4010010_01": "I'm so sorry, Proxy!", "Message_4010010_02": "We were supposed to meet at 141 yesterday, but as soon as I got there, I had to deal with a colleague's mess...", "Message_4010010_03": "I hope you weren't waiting long?", "Message_4010010_04": "It's fine. I didn't go either", "Message_4010010_05": "I waited for ages", "Message_4010010_06": "Great! It's just bad timing this time. Let's reschedule!", "Message_4010010_07": "My bad... I should have handled my work earlier. Next time ice cream is on me!", "Message_4010011_01": "I didn't see you at Coff Cafe yesterday", "Message_4010011_02": "Did you go to the wrong place?", "Message_4010011_03": "I think so", "Message_4010011_04": "My bad... I forgot...", "Message_4010011_05": "I thought as much, they've got a lot of branches. I'll make it clearer next time!", "Message_4010011_06": "Haha, I see", "Message_4010011_07": "It's okay if you just play along and say you got the location wrong!", "Message_4010011_08": "We can meet again next time you're free!", "Message_4010012_01": "I went to the video store yesterday at the time we agreed", "Message_4010012_02": "Your {M#sister}{F#brother} said you weren't there", "Message_4010012_03": "I'm sorry. I forgot...", "Message_4010012_04": "Something came up...", "Message_4010012_05": "I thought so. I'm sorry we didn't get to meet up", "Message_4010012_06": "Have you dealt with the emergency? I hope everything went okay...", "Message_4010012_07": "Let's meet next time you're free!", "Message_4010013_01": "You didn't come yesterday", "Message_4010013_02": "So I went myself", "Message_4010013_03": "But don't worry, I did what I needed to", "Message_4010013_04": "Sorry, something urgent came up", "Message_4010013_05": "Sorry, I forgot", "Message_4010013_06": "I stood you up first yesterday, so there's no need to explain yourself", "Message_4010013_07": "Bummer though... I was looking forward to meeting up", "Message_4010013_08": "I'll wait until you're free", "Message_4010013_09": "Let's try again", "Message_4010014_01": "Just like we said earlier, I went to Grace's bedroom and put up the flags from Three Gates...", "Message_4010014_02": "She went home to catch up on some sleep today, and didn't say anything when she came back to the office", "Message_4010014_03": "I asked her about them, but her expression was real confused. Didn't seem like she was acting...", "Message_4010014_04": "Looks like she really didn't notice! But it's such a vibrant, obvious red!", "Message_4010014_05": "My sister is oblivious to anything outside of the lab!", "Message_4010014_06": "Amazing", "Message_4010014_07": "Thanks for your effort and hard work, Koleda", "Message_4010014_08": "...I suddenly feel so empty, like I just did all that for nothing...", "Message_4010014_09": "Pranks sure are hard...", "Message_401001501": "I ended up dozing off at the office yesterday.", "Message_401001502": "And Grace carried me to the car.", "Message_401001503": "When I woke up, Grace was complaining about how much heavier I've gotten compared to when I was a kid. She said it was a struggle to carry me.", "Message_401001504": "Tsk!", "Message_401001505": "I mean, I never asked her to carry me in the first place.", "Message_401001506": "Besides, it's only natural that I'm heavier now than when I was a kid, right?", "Message_401001507": "If I was lighter than when I was a kid, that'd be a serious problem...", "Message_401001509": "Hey, I'm not lightweight at all!", "Message_401001510": "I should weigh myself sometime... but I don't have a scale at home...", "Message_401001511": "Should I feel happy... because I'm getting praised...?", "Message_401001601": "My eye has been bothering me lately. I guess I've been reading way too much.", "Message_401001602": "Maybe I should give my eye a break. It's my one and only eye, after all.", "Message_401001604": "Huh? I thought you knew it.", "Message_401001605": "Well, it's not a big deal. Just a little accident at work, pretty common in this industry.", "Message_401001606": "Once you get used to it, it's no problem at all.", "Message_401001607": "Well, it can be tiring sometimes, and my vision gets a bit limited during fights.", "Message_401001608": "Grace took me to the hospital once, and the doctor said I might recover with the right treatment.", "Message_401001609": "But according to him, the healing process needs to be completely distraction-free...", "Message_401001610": "Impossible for me right now with all my responsibilities at Belobog Industries.", "Message_401001611": "Well, guess the treatment will have to wait.", "Message_401001612": "Just make sure you take care of your eyes!!!", "Message_401100101": "Enthusiastic Drills", "Message_401100103": "I've figured out why you're not interested in my morning exercise program, Proxy!", "Message_401100104": "I understand that regular exercise can be a bit boring.", "Message_401100105": "Whether it's work or exercise, it's important to get people inspired!", "Message_401100106": "That's why I've been working hard to come up with the Enthusiastic Drills to get you pumped up!", "Message_401100107": "I'll be sending you the instructional video I just recorded.", "Message_401100201": "The key to the Enthusiastic Drills is doing it together as a team.", "Message_401100202": "Trust me. There's nothing like sweating it out with your colleagues at a construction site early in the morning! It's totally different from exercising alone at home!", "Message_401100203": "Yeah! It's all about spirit and building bonds!", "Message_401100204": "What do you say? Want to join us at the construction site tomorrow morning for some exercise fun?", "Message_401100206": "I sent you the instructional video for the Enthusiastic Drills the other day, Proxy.", "Message_401100207": "But looks like I forgot the most important part.", "Message_401100208": "Working out at home can be lonely, and it's hard to get that enthusiastic vibe, right, Proxy?", "Message_401100211": "Well, that's a relief", "Message_401100212": "I hope the Enthusiastic Drills will keep you company on those early mornings!", "Message_401100302": "Wrong answer, Proxy.", "Message_401100303": "Every day is perfect for some outdoor exercises!", "Message_401100304": "But today, in particular, is a wonderful day to hang out with friends outside!", "Message_401100306": "I'm always ready.", "Message_401100307": "Any specific place you want to go, Proxy?", "Message_401100309": "Bardic Needle? I was thinking about that place, too.", "Message_401100310": "Trust me. That music store is on fire!", "Message_401100312": "You'll understand once you come, Proxy.", "Message_401100313": "Let's meet there, then.", "Message_401100314": "Let's meet up at Bardic Needle. You pick a time!", "Message_401100315": "Actually, I was planning to swing by the newsstand for something urgent too.", "Message_401100316": "It's super urgent! It's about my bro.", "Message_401100318": "Yeah, I'll fill you in when we meet up.", "Message_401100319": "What time works best for you?", "Message_401100320": "I'm having a rare day off today.", "Message_401100321": "Although a day off for me is rare, I don't really feel like taking it.", "Message_401100322": "But the president said...", "Message_401100323": "\"If you keep working, Anton, we'll get fined for violating labor laws.\"", "Message_401100325": "You sure know me well, Proxy!", "Message_401100326": "I'm not the type who can stay still at home.", "Message_401100327": "So, where do you want to go, then?", "Message_401100402": "Wrong answer, Proxy.", "Message_401100403": "Every day is perfect for some outdoor exercises!", "Message_401100404": "But today, in particular, is a wonderful day to hang out with friends outside!", "Message_401100406": "I'm always ready.", "Message_401100407": "Any specific place you want to go, Proxy?", "Message_401100409": "Oh, that convenience store?", "Message_401100410": "Truth be told, I've made a shopping list, and I need to discuss it with someone...", "Message_401100411": "We're getting close to the delivery date, and everyone's been working hard.", "Message_401100412": "I was planning to get some gifts for my colleagues...", "Message_401100413": "But I'm having trouble deciding what to get.", "Message_401100415": "I'm so touched... You're so dependable, Proxy.", "Message_401100416": "Sorry for the inconvenience! You can choose the time!", "Message_401100417": "I've got a brilliant idea! Since the weather's so lovely today...", "Message_401100418": "Are you feeling the urge to get some exercise?", "Message_401100419": "Join us for a sweat session at the construction site!", "Message_401100420": "It'll be fire!", "Message_401100422": "I can already feel your enthusiasm!", "Message_401100423": "It's too late to back out now, Proxy!", "Message_401100425": "You know the way to the construction site, so come here whenever you like. I'll be waiting for you!", "Message_401100426": "I'm having a rare day off today.", "Message_401100427": "Although a day off for me is rare, I don't really feel like taking it.", "Message_401100428": "But the president said...", "Message_401100429": "\"If you keep working, Anton, we'll get fined for violating labor laws.\"", "Message_401100431": "You sure know me well, Proxy!", "Message_401100432": "I'm not the type who can stay still at home.", "Message_401100433": "So, where do you want to go, then?", "Message_401100501": "I want to watch a fiery movie!", "Message_401100502": "Not one of those \"Oh~ Sweetie\" films.", "Message_401100503": "A fiery story that could happen in broad daylight!", "Message_401100505": "Fiery anti-Ethereal weapons... thrilling car chases... and heartfelt paternal love.", "Message_401100506": "Ah, I remember now! It's called \"Family.\"", "Message_401100507": "Can you help me find it?", "Message_401100509": "Haha! I'll leave it to you then?", "Message_401100601": "Did you find the movie I mentioned earlier?", "Message_401100603": "Wow! No wonder Random Play is the best in town!", "Message_401100604": "Count to three and I'll be right there — Jk, I'm still at the construction site.", "Message_401100606": "I'll come grab it as soon as I can!", "Message_401100701": "Thanks for last night.", "Message_401100702": "If it weren't for you, I probably wouldn't have finished all that work.", "Message_401100703": "By the way, got time to swing by the site today?", "Message_401100704": "I've got something for you.", "Message_401100705": "Consider it a thank-you for yesterday.", "Message_401100706": "Drop by whenever! I'm always at the site.", "Message_401100801": "Proxy, did you forget something yesterday?", "Message_401100802": "Hint: You had a meeting with Anton at the site.", "Message_401100803": "Breaking a promise is a betrayal of our bond... but thankfully, ours isn't that fragile!", "Message_401100805": "I get it. The boss always puts off personal stuff for work too.", "Message_401100806": "Don't mention it! Is that how you say it?", "Message_401100807": "Still, I hope you can come to the site when you have time. I promised a thank you gift!", "Message_401100901": "Yesterday, when I took the trash to the recycling center...", "Message_401100902": "The staff there gave us a big thank you!", "Message_401100903": "They called us the good kids of New Eridu and said they'd write us a thank-you letter!", "Message_401100904": "But of course, I turned it down. Good deeds should go unnamed!", "Message_401100906": "So today, I decided to keep volunteering and sweep the streets!", "Message_401100908": "The staff said they don't have enough people to cover Sixth Street.", "Message_401100909": "Isn't this the perfect chance for warm-hearted volunteers like us to step in?", "Message_401100910": "Accumulating luck isn't the point anymore. What matters is volunteering!", "Message_401100911": "Just thinking about it gets me pumped!", "Message_401100912": "Come join me!", "Message_401100913": "I'll be waiting for you in front of the video store", "Message_401101001": "Yesterday, I swept the entire Sixth Street by myself!", "Message_401101002": "Waited for you till the end...", "Message_401101004": "Really? If you say so, I'll believe it!", "Message_401101005": "Alright! Because of that, we'll forget about what happened yesterday!", "Message_401101006": "In fact there's much for us to clean up on Sixth Street! You better show up next time!", "Message_401101101": "Yesterday, I played a song on loop at Bardic Needle all afternoon.", "Message_401101102": "The name of the song was called \"The One Who Doesn't Show Up\"?", "Message_401101104": "Alright, I guess I can forgive you!", "Message_401101105": "I get it. Being busy makes it easy to forget... even about me.", "Message_401101106": "Just make sure you show up on time next time. Deal?", "Message_401101107": "By the way, \"The One Who Doesn't Show Up\" is a pretty good song. You should give it a listen!", "Message_401101201": "You didn't come to the newsstand yesterday", "Message_401101202": "I was alone in the cold wind, waiting for you for a good while.", "Message_401101203": "It was just Howl and I, the two of us...", "Message_401101204": "Heck, Bro almost even woofed back!", "Message_401101206": "Did you at least hang out with another me in that parallel world?", "Message_401101207": "That's truly... heart-wrenching.", "Message_401101208": "No way he's going to bark for you. Bro is very unhappy with you what you just said.", "Message_401101209": "...Unless you swear on your life never to stand me and my bro up again!", "Message_401101301": "Yesterday, I was left hanging at 141 for what felt like an eternity.", "Message_401101302": "Even the Bangboo at the door gave me a look like I were a lost puppy.", "Message_401101304": "Owning up to your mistakes, I guess that makes you alright!", "Message_401101305": "But trust me, if you pull this crap again, I'm gonna be so mad!", "Message_401101307": "Yeah, maybe... I was just a thorn in the Bangboo's side...", "Message_401101308": "But it's not appropriate for you, who missed an appointment, to say that!", "Message_401101401": "For people at Belobog, trust is the most precious thing.", "Message_401101402": "Your no-show, to be honest, hurt a bit...", "Message_401101403": "But I know! You must have your reasons.", "Message_401101405": "Has work been too hard lately? Please take care of your health too!", "Message_401101406": "Good! I'll remember your promise!", "Message_401101407": "Let's do this again next time!", "Message_401200101": "[Link] I'm taking part in the Beaverson Fluffy Furcare Festival Event. Tap on the link to show your support for me...", "Message_401200103": "It's the season for fur care now", "Message_401200104": "If you don't take regular care of your fur, split ends will be the last of your worries", "Message_401200105": "When the weather's dry, static electricity builds up, setting off sparks when you brush against the intelligent machines on-site", "Message_401200106": "But you shouldn't have that same kind of issue, right? Sometimes I completely forget that you're not a Thiren...", "Message_401200108": "If your fur is sleek and smooth, then it's hard to be in a bad mood. Right?", "Message_401200110": "Ah! Are you working too much? Or is that a side-effect of over-exposure to the Hollows?", "Message_401200112": "Let's go in for a spa when we're both free", "Message_401200201": "There was an accident on-site today", "Message_401200203": "Luckily nobody was hurt", "Message_401200204": "This is what happened... An intelligent machine was doing some piledriving, when this mouse suddenly scuttled out from out of nowhere", "Message_401200206": "Mmm... For some reason, that pile driver had one of its cognitive chip settings calibrated to \"Fear Mice\"", "Message_401200207": "It seems an engineer saved a cartoon of a robot cat getting its ears nibbled off by mice onto its hard disk", "Message_401200208": "The intelligent machine was scared of mice spun out of control, causing the accident. I just so happened to be there when it happened and even earned a few scrapes myself", "Message_401200210": "Er, well I wasn't actually scraped by the AI mecha", "Message_401200211": "You see, I've watched that cartoon before, so I'm a little... traumatized by mice, too", "Message_401200212": "When I was panicking to try and get away from the mouse, I tripped over a bag of cement and fell flat on my face...", "Message_401200301": "{M#Mr.}{F#Ms.} Proxy... Or should I say, {M#Mr.}{F#Ms.} Manager?", "Message_401200302": "How's business been lately at the store?", "Message_401200303": "Well, I've got an interest in your video store business", "Message_401200306": "Well... That's not quite within the scope of Belobog business plans at the moment.", "Message_401200308": "Please don't say that! The President will definitely take things the wrong way if she hears that", "Message_401200309": "I was just going to rent a copy of a videotape called Best Bid. It's a variety show", "Message_401200310": "I heard it was a popular TV shopping show for a while. I think I can learn some business acumen from it", "Message_401200313": "Thank you very much, {M#Mr.}{F#Ms.} Manager", "Message_401200401": "{M#Mr.}{F#Ms.} Manager, that videotape I asked about last time, Best Bid. Did you find it?", "Message_401200402": "If you can't find it, a different one would do just fine", "Message_401200405": "I'll come pick it up when I get some free time!", "Message_401200501": "I just remembered today when I got a DM from Public Security", "Message_401200502": "I went to Public Security yesterday to deal with a ticket involving one of our work trucks", "Message_401200503": "This truck carrying construction materials was affected by a Hollow and flipped over near its entrance", "Message_401200504": "Yesterday was the last day for application reviews", "Message_401200505": "Looks like there's going to be an unexpected expense tacked onto the end of the company bill this month...", "Message_401200507": "Well, at least as \"Officer Mewmew,\" I earned the respect and admiration of those kids for the afternoon", "Message_401200508": "What an unforgettable memory we share, {M#Mr.}{F#Ms.} Proxy", "Message_401200601": "{M#Mr.}{F#Ms.} Proxy, I didn't see you at the Bardic Needle on Sixth Street yesterday", "Message_401200602": "Did I get the place wrong? Maybe there's more than one music store on Sixth Street, or maybe the Bardic Needle has other branches elsewhere like a Coff Cafe franchise?", "Message_401200603": "Maybe there's more than one Elfy...", "Message_401200604": "In any case, I'm the one who didn't confirm the meeting place with you", "Message_401200605": "Did you spend the afternoon waiting outside another music store for me?", "Message_401200606": "Ugh, I'm getting worked up just thinking about it. I'm really sorry!", "Message_401200608": "So long as you're not upset, {M#Mr.}{F#Ms.} Proxy. That's all that counts", "Message_401200609": "Well, let's go together another time~", "Message_401200701": "{M#Mr.}{F#Ms.} Proxy, yesterday I spent a long time outside the gadget store researching surprise box probability", "Message_401200702": "After some thorough research, I was unable to work out the correct probability. You didn't arrive either", "Message_401200703": "I used to think that your \"being on time\" was a hundred percent guaranteed. Who knew that even you would turn into a \"surprise box\" of your own one day...", "Message_401200705": "I understand. For you, unexpected events are just like your beloved gacha", "Message_401200706": "They appear without warning", "Message_401200707": "Life is also a series of surprise boxes. Any time, any place...", "Message_401200708": "Then I'll save my chance to open a surprise box with {M#Mr.}{F#Ms.} Proxy until next time", "Message_401200801": "{M#Mr.}{F#Ms.} Proxy, I didn't see you at the cinema yesterday", "Message_401200802": "Was there some kind of emergency? If so, I trust everything turned out ok?", "Message_401200803": "I was a bit worried at first, but it's {M#Mr.}{F#Ms.} Proxy we're talking about here, so I knew everything would be ok!", "Message_401200805": "I understand. You need to be really brave to put yourself out there and watch a movie together with someone!", "Message_401200806": "There's always an accident waiting to happen somewhere in New Eridu", "Message_401200807": "In any case, as long as you're ok, {M#Mr.}{F#Ms.} Proxy, that's all that matters", "Message_401200808": "There'll always be more chances to watch more movies in the future!", "Message_401200901": "{M#Mr.}{F#Ms.} Proxy, I waited a long time for you by the river yesterday...", "Message_401200902": "There was a cold wind blowing, so I didn't bother sitting down...", "Message_401200903": "Still, it wasn't as cold as my heart felt after I realized you weren't coming...", "Message_401200905": "It's alright, {M#Mr.}{F#Ms.} Proxy. I actually go walking along the riverside all the time by myself.", "Message_401200906": "It's just a real pity that we couldn't chat", "Message_401200907": "Let's take a raincheck for another day when you're free!", "Message_401201002": "Roger, this is Ben Bigger. Over!", "Message_401201003": "Phaethon, go ahead! You in urgent need of help?", "Message_401201004": "The emergency engineering team is ready and waiting!", "Message_401201006": "Maintaining client relationships is usually a job for Anton and the President", "Message_401201007": "But {M#Mr.}{F#Ms.} Proxy is no ordinary client, of course", "Message_401201008": "So then, where to today?", "Message_401201010": "I'll level with you, I'm in the Bardic Needles most weekends", "Message_401201011": "Last time, I ordered a really rare record from Miss Elfy", "Message_401201012": "If I'd known, I would've invited you to join me, {M#Mr.}{F#Ms.} Proxy.", "Message_401201014": "Yours sparks curiosity too, {M#Mr.}{F#Ms.} Proxy", "Message_401201015": "Once I'm at Sixth Street, I'll knock on the door of your video store", "Message_401201017": "The Box Galaxy on Sixth Street?", "Message_401201018": "I remember now. The president mentioned a doll to me a couple of days ago", "Message_401201019": "\"It's fuzzy and soft to the touch, just like Ben's mane\"", "Message_401201020": "Perhaps they have one for sale?", "Message_401201022": "Let me see... There's a bus to Sixth Street leaving in five minutes", "Message_401201023": "See you later, {M#Mr.}{F#Ms.} Proxy", "Message_401201024": "It's rare to see you take it upon yourself to visit me, {M#Mr.}{F#Ms.} Proxy", "Message_401201025": "As always, I'm surrounded by ledgers and reports", "Message_401201026": "Have you brought any good news to save me?", "Message_401201028": "Maintaining close communication with work partners is all part of the job", "Message_401201029": "Such being the case, I'm sure if I shelve Grace's funding application for the time being", "Message_401201030": "The President will understand, right?", "Message_401201031": "Have you got any particular destination in mind, {M#Mr.}{F#Ms.} Proxy?", "Message_401201102": "!!!", "Message_401201103": "{M#Mr.}{F#Ms.} Proxy, did the president and the others damage your equipment during in-Hollow operations? Don't tell me it was Eous?", "Message_401201104": "Please send the list of damaged equipment plus any cost details to my company email... I am terribly sorry...", "Message_401201106": "...", "Message_401201107": "Phew! False alarm.", "Message_401201108": "Please don't joke around about that kind of stuff. I'm already in danger of putting the books in the red this month as it is", "Message_401201109": "However, what there's plenty of is TIME to spend with you, {M#Mr.}{F#Ms.} Proxy. Where are we going?", "Message_401201111": "To be honest, I'm actually in the Bardic Needles most weekends", "Message_401201112": "Last time, I ordered a really rare record from Miss Elfy", "Message_401201113": "If I'd known, I would've invited you to join me, {M#Mr.}{F#Ms.} Proxy.", "Message_401201115": "I look forward to it, {M#Mr.}{F#Ms.} Proxy", "Message_401201116": "Once I'm at Sixth Street, I'll knock on the door of your video store", "Message_401201118": "The Box Galaxy on Sixth Street?", "Message_401201119": "I remember now, the President mentioned a doll to me two days ago", "Message_401201120": "\"It's fuzzy and soft to the touch, just like your mane\"", "Message_401201121": "Perhaps they have one for sale?", "Message_401201123": "Let me see... There's a bus to Sixth Street leaving in five minutes", "Message_401201124": "See you later, {M#Mr.}{F#Ms.} Proxy", "Message_401201125": "Hang on", "Message_401201126": "Give me a second to just staple in the last invoice", "Message_401201127": "Alright, now I'm free", "Message_401201129": "Hang on", "Message_401201130": "Let me just check the weather forecast and my meeting schedule", "Message_401201131": "No problem. Where to?", "Message_401201202": "Roger, this is Ben Bigger. Over!", "Message_401201203": "Phaethon, go ahead! You in urgent need of assistance?", "Message_401201204": "The emergency engineering team is ready and waiting!", "Message_401201206": "Maintaining client relationships is usually a job for Anton and the President", "Message_401201207": "But {M#Mr.}{F#Ms.} Proxy is no ordinary client, of course", "Message_401201208": "So then, where to today?", "Message_401201210": "I think the last time I went to the cinema was ages ago with Anton. He dragged me out to watch a re-release of Final Punch under the guise of \"team building\"", "Message_401201211": "And then I came to discover... that niche movies are niche for a reason", "Message_401201212": "But {M#Mr.}{F#Ms.} Proxy's taste in movies sets me at ease", "Message_401201214": "The Gravity Cinema on Lumina Square, right?", "Message_401201215": "I'll head out once I finish the last of my caviar", "Message_401201216": "See you soon, {M#Mr.}{F#Ms.} Proxy", "Message_401201218": "Still haven't settled on a destination yet?", "Message_401201219": "Well, there's this place I like to go after work when I want to relax", "Message_401201220": "If work has been wearing you out recently, why not come take a stroll with me?", "Message_401201222": "It's over at Lumina Square. There's a viewing platform beside the river", "Message_401201223": "Seeing as you're keen, {M#Mr.}{F#Ms.} Proxy", "Message_401201224": "Why don't you pick a time and we can meet over at the riverside trail", "Message_401201225": "It's rare for you to be the first one to reach out, {M#Mr.}{F#Ms.} Proxy", "Message_401201226": "As always, I'm surrounded by ledgers and reports", "Message_401201227": "Have you brought any good news to save me?", "Message_401201229": "Maintaining close communication with work partners is all part of the job", "Message_401201230": "Such being the case, I'm sure if I shelve Grace's funding application for the time being", "Message_401201231": "The President will understand, right?", "Message_401201232": "Have you got any particular destination in mind, {M#Mr.}{F#Ms.} Proxy?", "Message_401201302": "However, what there's plenty of is TIME to spend with you, {M#Mr.}{F#Ms.} Proxy. Where are we going?", "Message_401201304": "I think the last time I went to the cinema was with Anton. He dragged me out to watch a re-release of Final Punch under the guise of \"team building\"", "Message_401201305": "I was left with the distinct impression... that niche movies are niche for a reason", "Message_401201306": "But {M#Mr.}{F#Ms.} Proxy's taste in movies sets me at ease", "Message_401201308": "The Gravity Cinema on Lumina Square, right?", "Message_401201309": "I'll head out once I finish the last of my caviar", "Message_401201310": "See you soon, {M#Mr.}{F#Ms.} Proxy", "Message_401201312": "Still haven't settled on a destination yet?", "Message_401201313": "There's a place where I often go to take a break whenever I finish up fieldwork near Lumina Square", "Message_401201314": "If work has been wearing you out recently, why not come take a stroll with me?", "Message_401201316": "It's over at Lumina Square. There's a viewing platform beside the river", "Message_401201317": "Seeing as you're keen, {M#Mr.}{F#Ms.} Proxy", "Message_401201318": "Why don't you pick a time and we can meet over at the riverside trail", "Message_401201319": "No problem. Where to?", "Message_401400101": "Greetings, it's Lycaon here.", "Message_401400102": "Please call me Lycaon. Allow me to check today's schedule...", "Message_401400103": "I had some light work planned for today, but I can take care of it tomorrow.", "Message_401400104": "For you, I always have time.", "Message_401400105": "As you already know, my legs are completely mechanical.", "Message_401400106": "Of course. Have you got any places that you would recommend?", "Message_401400107": "My apologies, it slipped my mind and I failed to inform you... Though, this isn't the crux of my issue today.", "Message_401400108": "Okay. I have been there before and it's very child-friendly. They have lots of equipment to play with there.", "Message_401400109": "However, I have heard about an infestation of small mammals over there recently... Mostly stray cats and dogs, things like that.", "Message_401400110": "We may need to bear this in mind.", "Message_401400112": "So long as you like them, I'm happy.", "Message_401400113": "So, let us meet at the open space on the corner of Lumina Square.", "Message_401400114": "You pick the time.", "Message_401400116": "Of course not. I was just a little worried... But if it's okay with you, then that's fine.", "Message_401400117": "Sure.", "Message_401400118": "It seems as though there are a few new movies out at the cinema... Would you like me to pre-book the tickets?", "Message_401400120": "Understood.", "Message_401400121": "Well then, I shall prepare in advance the refreshments necessary for your viewing pleasure.", "Message_401400122": "You don't need to bring anything. Just bring yourself.", "Message_401400124": "We should meet up at Gravity Cinema. You can decide the time.", "Message_401400125": "I'm here. What's the matter? Anything I can do for you?", "Message_401400127": "I see. I am free all day today", "Message_401400128": "Is there anywhere you would like to go? Or anything you would like to do?", "Message_401400129": "Anything you like.", "Message_401400201": "Greetings, it's Lycaon here.", "Message_401400202": "Yes, I believe so, too.", "Message_401400203": "Feels like such a waste to stay in on a day like today, so I plan on going out.", "Message_401400204": "You really live up to your name as the best video store manager.", "Message_401400205": "In that case, let us take a stroll together.", "Message_401400206": "Is there anywhere you want to go?", "Message_401400208": "Very well. I have been there before and it's got a certain childhood charm to it. There's also a lot of equipment there.", "Message_401400209": "However, I have heard there are a lot of small mammals... Mostly stray cats and dogs, things like that.", "Message_401400210": "We may need to bear this in mind.", "Message_401400212": "So long as you like them, I'm happy.", "Message_401400213": "So, let us meet at the open space on the corner of Lumina Square.", "Message_401400214": "You pick the time.", "Message_401400216": "Of course not. I was just a little worried... But if it's okay with you, then that's fine.", "Message_401400217": "Sure.", "Message_401400218": "It seems as though there are a few new movies out at the cinema... Would you like me to pre-book the tickets?", "Message_401400220": "Understood.", "Message_401400221": "Well then, I shall prepare the refreshments necessary for your viewing pleasure in advance.", "Message_401400222": "You don't need to bring anything. Just bring yourself.", "Message_401400224": "We should meet up at Gravity Cinema. You can decide the time.", "Message_401400225": "Hello. I am making a pot of coffee. I'm about to relax for a while and find something to read.", "Message_401400226": "Is something the matter?", "Message_401400228": "It would be a pleasure. Is there anywhere you would prefer to go?", "Message_401400229": "Of course. My mistake.", "Message_401400230": "If you have some free time, we could do something together. Is there any place you would like to go?", "Message_401400302": "Please call me Lycaon. Allow me to check today's schedule...", "Message_401400303": "I had some light work planned for today, but I can take care of it tomorrow.", "Message_401400304": "For you, I always have time.", "Message_401400306": "Of course. Have you got any places that you would recommend?", "Message_401400308": "The riverside trail at Lumina Square? There are usually a lot of tourists.", "Message_401400309": "It is a popular scenic spot with beautiful views and is a perfect place for walking.", "Message_401400311": "Mhm... Actually, I very much enjoy taking walks there.", "Message_401400312": "So let's meet up at the riverside trail at Lumina Square.", "Message_401400313": "If you could please settle on a specific time for us.", "Message_401400315": "Yes, I sometimes walk along the riverside trail. The breeze feels very pleasant.", "Message_401400316": "Do you mean the video store? Of course.", "Message_401400318": "I see. I would be delighted to visit if you wouldn't mind.", "Message_401400319": "Then I shall see you at the video store.", "Message_401400320": "Please pick a time that is convenient for you", "Message_401400321": "I'm here. What's the matter? Anything I can do for you?", "Message_401400323": "I see. I am free all day today.", "Message_401400324": "Is there anywhere you would like to go? Or anything you would like to do?", "Message_401400325": "Anything you like.", "Message_401400402": "Yes, I believe so, too.", "Message_401400403": "Feels like such a waste to stay in on a day like today, so I plan on going out.", "Message_401400405": "In that case, let us take a stroll together.", "Message_401400406": "Is there anywhere you want to go in particular?", "Message_401400408": "The riverside trail at Lumina Square? There are usually a lot of tourists.", "Message_401400409": "It is a popular scenic spot with beautiful views and is a perfect place for walking.", "Message_401400411": "Mhm... Actually, I very much enjoy taking walks there.", "Message_401400412": "So let's meet up at the riverside trail at Lumina Square.", "Message_401400413": "Let me know what time works best for you.", "Message_401400415": "Yes, I sometimes walk along the riverside trail. The breeze is very pleasant.", "Message_401400416": "Do you mean the video store? Of course.", "Message_401400418": "I see. I would be delighted to visit if you wouldn't mind.", "Message_401400419": "Then I shall see you at the video store.", "Message_401400420": "Please pick a time that is convenient for you.", "Message_401400421": "Hello. I am making a pot of coffee. I'm about to relax for a while and find something to read.", "Message_401400422": "Is something the matter?", "Message_401400424": "It would be a pleasure. Is there anywhere you would prefer to go?", "Message_401400425": "Of course. My mistake.", "Message_401400426": "If you have some free time, we could do something together. Is there any place you would like to go?", "Message_401400501": "Forgive me, but I'd like to ask you a somewhat bizarre question...", "Message_401400502": "Do you think the pocket watch I'm carrying... looks like a pocket watch?", "Message_401400504": "I'm relieved to hear you say so.", "Message_401400505": "I was once stopped by a lady on the street who asked to borrow my pocket watch.", "Message_401400506": "I thought she wanted to check the time, so I opened my pocket watch, and she was surprised by what she saw.", "Message_401400507": "\"Huh? I thought it was a compact makeup mirror,\" she said.", "Message_401400509": "I'm certain you know it isn't a compact makeup mirror. It is a pocket watch.", "Message_401400510": "Though the interior of the pocket watch can sometimes reflect light so well that it can be used as a mirror...", "Message_401400511": "Occasionally, I'll use it when combing my fur. Just occasionally.", "Message_401400512": "Please rest assured, should you wish to know the time, I'm carrying a pocket watch, and not a compact makeup mirror.", "Message_401400513": "Next time we meet, I'll show it to you in detail.", "Message_401400514": "I see... You think so too.", "Message_401400601": "Hello.", "Message_401400602": "I just helped a client locate his Bangboo that got lost in the Hollow.", "Message_401400603": "The little Bangboo was the spitting image of your Bangboo, Eous. So I immediately thought of you.", "Message_401400604": "Its legs were faulty, so it was unable to move.", "Message_401400605": "I carried it in my arms while fending off the surrounding Ethereals as we exited the Hollow.", "Message_401400607": "Thank you.", "Message_401400608": "I mainly use my legs to attack in combat, so using my free hands to carry a Bangboo isn't much of an issue.", "Message_401400609": "Going back to that Bangboo. Once reunited, the client shed tears of joy.", "Message_401400610": "It was a housekeeper Bangboo, but my client had long treated it like a member of the family.", "Message_401400611": "That Bangboo is most lucky, to have such an owner.", "Message_401400612": "...This made me think of you.", "Message_401400613": "In that way, I\u00A0too, am lucky to have met you.", "Message_401400614": "Do you mean when you enter the Hollow as Eous?", "Message_401400615": "Very well. I presume as a Proxy, being carried around would make your job somewhat easier.", "Message_401400616": "If it helps, I am happy to do so.", "Message_401400701": "Greetings, it's Lycaon here.", "Message_401400702": "Sorry if I'm interrupting anything, but I need your help with something...", "Message_401400704": "It's a personal affair. I apologize if you're disappointed.", "Message_401400705": "As you already know, my legs are completely mechanical.", "Message_401400707": "My apologies, it slipped my mind and I failed to inform you... Though, this isn't the crux of my issue today.", "Message_401400708": "You see, I'm looking for the videotape of a film named \"Final Punch.\" I heard that the protagonist of the story also has mechanical legs, so my curiosity was piqued.", "Message_401400709": "When it comes to films, you're the first one that comes to mind. Do you have time to look for the videotape of \"Final Punch\" for me?", "Message_401400711": "You have my most sincere gratitude. I'll wait for your call then.", "Message_401400712": "That sounds like a great idea, but I have no such plans at the moment.", "Message_401400713": "You're as reliable as ever.", "Message_401400801": "Greetings, it's Lycaon here.", "Message_401400802": "Sorry if I'm interrupting anything, but I just wanted to check if there are any updates on the search for the \"Final Punch\" videotape.", "Message_401400804": "You really live up to your name as the best video store manager in New Eridu.", "Message_401400805": "Thank you. I'll visit the store later to collect it.", "Message_401400901": "Master Proxy, are you okay?", "Message_401400902": "Yesterday, I waited for quite some time at the open space on the corner of Lumina Square, but I did not see you.", "Message_401400903": "If convenient, would you mind replying to my message?", "Message_401400904": "I am worried about you.", "Message_401400906": "I see... That's a relief.", "Message_401400907": "So long as you are safe and well.", "Message_401400908": "We can meet up another time when you are free.", "Message_401401001": "I didn't see you at Gravity Cinema yesterday.", "Message_401401002": "Did something happen?", "Message_401401004": "I am glad you merely forgot.", "Message_401401005": "We can reschedule for another time.", "Message_401401006": "Should you need, I can send you a reminder in advance the next time we meet.", "Message_401401007": "It's okay. No need to apologize.", "Message_401401101": "I waited a long time yesterday at Lumina Square riverside trail.", "Message_401401102": "But you never came.", "Message_401401104": "That's fine. It's just a bit of a shame that we couldn't meet.", "Message_401401105": "We still have plenty of time to reschedule.", "Message_401401106": "I see... That is a shame. How about I come and meet you next time?", "Message_401401201": "My apologies, Master Proxy.", "Message_401401202": "Yesterday something urgent came up. I couldn't make it.", "Message_401401203": "I hope you did not wait too long?", "Message_401401205": "That's good to hear.", "Message_401401206": "When you are free next time, we can reschedule.", "Message_401401207": "Yes, certainly.", "Message_401800101": "There's something I'd like to ask you, it's about a videotape.", "Message_401800102": "There's a movie called \"Rookie's Guide to the Hollow,\" have you heard of it?", "Message_401800103": "It's about a researcher from the old civilization who gets thrown into the era of the Hollow disaster due to a sudden research accident.", "Message_401800104": "Back in the old days, it's called a movie about \"time travel!\"", "Message_401800106": "No wonder Koleda said you were the best video store owners in all of New Eridu. Looks like the compliments were true.", "Message_401800107": "So, can you help me find the \"Rookie's Guide to the Hollow\" tape? I'm itching to watch it.", "Message_401800109": "Thank you in advance, then.", "Message_401800110": "Hmm? Do you think I only care about mechanical stuff?", "Message_401800111": "Well, if you think that way then you're right — I only know this because Koleda told me.", "Message_401800201": "Did you find the movie I mentioned earlier?", "Message_401800203": "Thanks, your video store is really top-notch.", "Message_401800204": "But I've been swamped at the site. Can I come pick it up later?", "Message_401800206": "Okay, I try to come as soon as I can.", "Message_401800302": "Ahhhhhhhhhh Eous—", "Message_401800303": "Is it you?", "Message_401800305": "Oh, it's Proxy.", "Message_401800306": "Hmm? Anything I can help you with?", "Message_401800308": "If you had told me that earlier, I'd still be over the moon. Where to?", "Message_401800310": "Really?", "Message_401800311": "This is a huge help!", "Message_401800313": "Of course!", "Message_401800314": "Anyway, no backing out. See you at the site.", "Message_401800315": "I'll let you pick a time.", "Message_401800317": "Yeah, why?", "Message_401800318": "I remember.", "Message_401800319": "The staff there is a beautiful android.", "Message_401800320": "How do they create that distinctive lazy voice?", "Message_401800321": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji02.png", "Message_401800323": "I won't do anything.", "Message_401800324": "Disassembling your neighbor without permission...", "Message_401800325": "Would be kind of rude, wouldn't it?", "Message_401800326": "...Unless she agrees...", "Message_401800327": "Let's meet at Bardic Needle. When are you free?", "Message_401800328": "It's me. Didn't you set a nickname for me?", "Message_401800330": "Okay.", "Message_401800331": "Sure. I'm running some experiment data right now. I can check out the results when I get back.", "Message_401800332": "Where are we going?", "Message_401800402": "Ahhhhhhhhhh Eous—", "Message_401800403": "Is it you?", "Message_401800405": "Oh, it's Proxy.", "Message_401800406": "Hmm? Anything I can help you with?", "Message_401800408": "If you had told me that earlier, I'd still be over the moon. Where to?", "Message_401800410": "No problem", "Message_401800411": "Don't worry. This time I won't make you do hard labor!", "Message_401800413": "Really. Let's just do something relaxing.", "Message_401800414": "So, meet by the Belobog truck? Pick a time.", "Message_401800416": "The video store... Sure.", "Message_401800417": "You're not going to hide Eous away, are you?", "Message_401800419": "Oh, cry cry. jk.", "Message_401800420": "When do you want me to come find you?", "Message_401800421": "Don't worry. I'm here to see you, and I won't look at any other Bangboo.", "Message_401800422": "It's me. Didn't you set a nickname for me?", "Message_401800424": "Okay.", "Message_401800425": "Sure. I'm running some experiment data right now. I can check out the results when I get back.", "Message_401800426": "Where are we going?", "Message_401800502": "?", "Message_401800503": "Did Sweet Pea say that?", "Message_401800504": "I'm fine. It's just that my experiment has hit a bottleneck.", "Message_401800505": "I probably made them worry again... sigh.", "Message_401800507": "Sounds good to me.", "Message_401800508": "Is there anywhere you wanna go?", "Message_401800510": "Really?", "Message_401800511": "This is a huge help!", "Message_401800513": "Of course!", "Message_401800514": "Anyway, no backing out. See you at the site.", "Message_401800515": "I'll let you pick a time.", "Message_401800517": "Yeah, why?", "Message_401800518": "I remember.", "Message_401800519": "The staff there is a beautiful android.", "Message_401800520": "How do they create that distinctive lazy voice?", "Message_401800521": "(Emoji: Love you)", "Message_401800523": "I won't do anything.", "Message_401800524": "Disassembling your neighbor without permission...", "Message_401800525": "Would be kind of rude, wouldn't it?", "Message_401800526": "...Unless she agrees...", "Message_401800527": "Let's meet at Bardic Needle. When are you free?", "Message_401800528": "I'm bored too.", "Message_401800529": "I just can't stand meetings. Why do I have to sit here when Ben could just email me the minutes?", "Message_401800530": "Although I wouldn't read them either.", "Message_401800532": "Sure, sounds great!", "Message_401800533": "Where to?", "Message_401800602": "?", "Message_401800603": "Did Sweet Pea say that?", "Message_401800604": "I'm fine. It's just that my experiment has hit a bottleneck.", "Message_401800605": "I probably made them worry again... sigh.", "Message_401800607": "Sounds good to me.", "Message_401800608": "Is there anywhere you wanna go?", "Message_401800610": "No problem", "Message_401800611": "Don't worry. This time I won't make you do hard labor!", "Message_401800613": "Really. Let's just do something relaxing.", "Message_401800614": "So, meet by the Belobog truck? Pick a time.", "Message_401800616": "The video store... Sure.", "Message_401800617": "You're not going to hide Eous away, are you?", "Message_401800619": "Oh, cry cry. jk.", "Message_401800620": "When do you want me to come find you?", "Message_401800621": "Don't worry. I'm here to see you, and I won't look at any other Bangboo.", "Message_401800622": "I'm bored too.", "Message_401800623": "I just can't stand meetings. Why do I have to sit here when they could just email me the minutes?", "Message_401800624": "Although I wouldn't read them either.", "Message_401800626": "Whatever...", "Message_401800627": "Where to?", "Message_401800701": "We had an appointment to help at the construction site yesterday.", "Message_401800702": "Did you forget?", "Message_401800704": "We have a lot going on too.", "Message_401800705": "It's taking up a lot of my experiment time...", "Message_401800706": "If I don't get results because of this, I'll hold you accountable", "Message_401800707": "...Just kidding. I'm a researcher with pride.", "Message_401800708": "Because you didn't come, I did double the workload.", "Message_401800801": "Have you heard?", "Message_401800802": "Some mechanical research also needs a human control group.", "Message_401800803": "I think you'd make a good test subject.", "Message_401800804": "Forgetting our appointment from yesterday?", "Message_401800805": "Even mu children wouldn't make such a basic mistake.", "Message_401800807": "Apologies won't always solve everything for you.", "Message_401800808": "This time I'll let it slide.", "Message_401800809": "But if you forget again...", "Message_401800810": "I'll consider studying your brain. Thoroughly.", "Message_401800811": "You didn't forget... Then you must've skipped on purpose?", "Message_401800901": "You didn't come to the site yesterday.", "Message_401800902": "Did something happen?", "Message_401800904": "So you got lost?", "Message_401800905": "That's no good. Looks like you need a tune-up.", "Message_401800906": "If it happens again, I'll help and give you some tweaks.", "Message_401800907": "Oh, so you fell asleep?", "Message_401801001": "Yesterday... You never came.", "Message_401801002": "I waited for ages outside the video store.", "Message_401801003": "If my children made such a mistake...", "Message_401801004": "I'd dismantle them piece by piece and replace the faulty parts.", "Message_401801006": "Good attitude. I'll forgive you this time.", "Message_401801007": "This time I'll let it slide. Next time, keep your promise.", "Message_401801008": "My time is very precious.", "Message_401801009": "I'm not interested in dismantling humans.", "Message_401801101": "Finally done with work on the site.", "Message_401801102": "Oh, about the complaint call yesterday.", "Message_401801103": "Let's deal with it today.", "Message_401801104": "At the same phone booth.", "Message_401801106": "But if I use my own cell, they would get my number.", "Message_401801107": "Only family, friends, and colleagues have my number.", "Message_401801108": "Suppliers don't fall under any of the three.", "Message_401801109": "Cool, I'll see you then by the payphone!", "Message_401801201": "Yesterday, didn't you...", "Message_401801202": "Go to the phone booth?", "Message_401801204": "That's actually great.", "Message_401801205": "I was busy at the site all day.", "Message_401801206": "And totally forgot about the phone booth.", "Message_401801207": "Let's do it another time.", "Message_401801208": "And hopefully we both show up this time.", "Message_4019001_01": "Got cat...?", "Message_4019001_02": "I ran into a pretty good one", "Message_4019001_03": "I got one, get over here", "Message_4019001_04": "b right there", "Message_401900201": "i fell asleep on rinas lap", "Message_401900202": "i was just gonna take a quick break after a fight, but then fell asleep", "Message_401900203": "but howd that happen", "Message_401900205": "wow ur good", "Message_401900206": "could u say it a little louder for the boss", "Message_401900207": "u know like, a certain part-timers working real hard for victoria housekeeping", "Message_401900208": "fr fr", "Message_401900209": "it was even more comfy than i imagined", "Message_401900210": "er, not that i've been imagining or anything", "Message_4019003_01": "Sorry for bothering you, Master Proxy", "Message_4019003_02": "Are you there?", "Message_4019003_03": "Was Ellen with you today?", "Message_4019003_04": "Yeah", "Message_4019003_05": "She was", "Message_4019003_06": "Ah, that's a relief", "Message_4019003_07": "If you need any help, feel free to contact me", "Message_4019004_01": "Are you working or studying?", "Message_4019004_02": "I'm so bored...", "Message_4019004_03": "neither, got nothing to do", "Message_4019004_04": "got any fun ideas?", "Message_4019004_05": "o, don't bother if its anything strenuous", "Message_4019004_06": "i wont go, even if ur the one asking", "Message_4019004_07": "so bored...", "Message_4019004_08": "wanna do smth?", "Message_4019004_09": "got no plans today anyways", "Message_4019004_10": "we could go eat, or just hang out", "Message_4019004_11": "you pick, im good with anything", "Message_4019004_12": "Get some snacks from 141?", "Message_4019004_13": "Hang out at the video store?", "Message_4019004_14": "i hear 141 on 6 street sells a bunch of special snacks", "Message_4019004_15": "gimme some recs later?", "Message_4019004_16": "Alright", "Message_4019004_17": "Aren't you worried about getting pranked with weird flavors?", "Message_4019004_18": "i'll leave it to u then", "Message_4019004_19": "cant be worse than rinas cooking", "Message_4019004_20": "when r u free? meet at the front of 141?", "Message_4019004_22": "o, speaking of...", "Message_4019004_23": "i remember u have some real fast internet", "Message_4019004_24": "Some of the best!", "Message_4019004_25": "That'll be ten Dennies a minute!", "Message_4019004_26": "i'll come over and borrow ur net", "Message_4019004_27": "1 min is good enough", "Message_4019004_28": "when r u free? i'll meet u at the store", "Message_4019005_01": "Are you working or studying?", "Message_4019005_02": "I'm so bored...", "Message_4019005_03": "neither, ive got nothing to do", "Message_4019005_04": "got any fun ideas?", "Message_4019005_05": "o, don't bother if its anything strenuous", "Message_4019005_06": "i wont go, even if ur the one asking", "Message_4019005_07": "im bored too", "Message_4019005_08": "wanna do smth", "Message_4019005_09": "got no plans today anyways", "Message_4019005_10": "we could go eat, or just hang out", "Message_4019005_11": "you pick, im good with anything", "Message_4019005_12": "Waterfall Soup?", "Message_4019005_13": "404 Live perhaps?", "Message_4019005_14": "o... that reminds me...", "Message_4019005_15": "Huh?", "Message_4019005_16": "Aren't you hungry?", "Message_4019005_17": "starving", "Message_4019005_18": "lessgo for noodles", "Message_4019005_19": "when?", "Message_4019005_21": "its today! almost forgot", "Message_4019005_22": "good thing u reminded me", "Message_4019005_23": "or else all my efforts woulda gone to waste", "Message_4019005_24": "what time we meeting?", "Message_4019006_01": "u werent at the store yesterday?", "Message_4019006_02": "I had to go save the world...", "Message_4019006_03": "Have I forgotten something?", "Message_4019006_04": "then ig you made it", "Message_4019006_05": "o, its fine", "Message_4019006_06": "i came over to try nab some tickets", "Message_4019006_07": "youve got better wifi", "Message_4019006_08": "but its all good, therell always be more tickets", "Message_4019006_09": "i'll come over when they go on sale again", "Message_4019007_01": "u didnt come to get snacks yesterday", "Message_4019007_02": "Something came up...", "Message_4019007_03": "I forgot...", "Message_4019007_04": "o, its fine", "Message_4019007_05": "just wanted to tell u i got some yesterday", "Message_4019007_06": "they werent that good, i couldve given u half if u were there", "Message_4019007_07": "next time rec me something good, ok?", "Message_4019008_01": "u didnt come to yesterdays show", "Message_4019008_02": "Electronic music is too heavy, can't move", "Message_4019008_03": "Sorry, I forgot", "Message_4019008_04": "er. it weren't that kinda electronic music", "Message_4019008_05": "tho ur absence gave me 2 seats to myself", "Message_4019008_06": "my tail needs its own ticket after all", "Message_4019008_07": "anyway, lets go together next time", "Message_4019009_01": "u didn't come for noodles!", "Message_4019009_02": "Huh? An exclamation mark from Ellen?!", "Message_4019009_03": "My bad...", "Message_4019009_04": "cause i'm still starving!", "Message_4019009_05": "i didn't wanna eat by myself...", "Message_4019009_06": "u didn't come so i left without ordering...", "Message_4019009_07": "don't stand me again", "Message_4019010_01": "theres a movie i really wanna watch called something like... ethereal's dreams?", "Message_4019010_02": "I've never heard of that...", "Message_4019010_03": "Is that really its name?", "Message_4019010_04": "...er... something like that", "Message_4019010_05": "dreams of ethereal? or ether of nightmare, ether of dreams, or something?", "Message_4019010_06": "either way, its 3 words long, and something to do with dreams", "Message_4019010_07": "Lemme see...", "Message_4019010_08": "I'll rummage through our inventory", "Message_4019010_09": "okay", "Message_4019010_8_l": "I'll search for videotapes that have a name like that. You just wait for the good news.", "Message_4019011_01": "didja manage to find the videotape?", "Message_4019011_02": "I found one called \"Enter the Ether\"", "Message_4019011_03": "Is \"Enter the Ether\" what you're looking for?", "Message_4019011_04": "o, thats the one", "Message_4019011_05": "thx, it was so annoying, not being able to remember the name. i feel much better now", "Message_4019011_06": "You going to watch it?", "Message_4019011_07": "Don't tell me you're not going to watch it now that you know its name...", "Message_4019011_08": "i will", "Message_4019011_09": "im getting teamilk right now, i'll come find u later", "Message_4019011_10": "I'll be waiting then", "Message_4019011_11": "I want one too", "Message_4019011_12": "okay", "Message_401901201": "so happy", "Message_401901202": "just got an awesome jacket from a second-hand store online", "Message_401901203": "tho its technically mens clothing", "Message_401901204": "but I have a feeling it'll suit me well", "Message_401901206": "{F#you think so too right?}{M#im waiting for the sellers reply}", "Message_401901207": "{F#and my favorite thing about this jacket is it holds my tail nicely...}{M#i reaaaally want this one! it's not in production anymore}", "Message_401901208": "{F#it's just terrible when my tail is shivering in the cold}{M#oooh! got a reply from the seller! ttyl}", "Message_401901209": "{F#ya!}{M#just bought it}", "Message_401901210": "{F#remind me to wear it next time i see u}{M#i'll wear it next time i go to the video store}", "Message_401901211": "{F#id love to see u wear it too. maybe it'll fit u better than me}{M#just fyi, this style is discontinued, and i wont sell it to anyone, not even u}", "Message_402100101": "Good evening, dear guide. This is Rina, chilling at the top of the mountain.", "Message_402100103": "Because I'm working now. My employer and I are heading to the summit.", "Message_402100105": "Well, my employer... is probably halfway up the mountain.", "Message_402100106": "After all, it takes a while to climb those 500 steps.", "Message_402100108": "Well, technically, I didn't leave him behind. It was his order.", "Message_402100109": "He actually challenged me to a race to the top, thinking he could beat me physically.", "Message_402100110": "After I turned him down a few times, he got mad and changed the plan from \"climbing together\" to \"racing to the top.\"", "Message_402100111": "Well, I had to do what he ordered, so I went all out and flew to the summit.", "Message_402100113": "That can be arranged, if that's what you want, dear guide. Maybe I'll ask Drusilla and Anastella to carry Eous flying around or something...", "Message_402100114": "Oh, I think I hear my employer yelling for me. Now please excuse me, dear guide. Wish you all the best.", "Message_402100201": "Good evening, dear guide. Mind if I throw a random question at you?", "Message_402100202": "Would you ever skip watching a movie just because there's an actor you dislike?", "Message_402100204": "Hmm... As expected~", "Message_402100206": "You know, it's interesting that {M#Belle}{F#Wise} said the same thing when I asked {M#her}{F#him} earlier.", "Message_402100207": "{M#She}{F#He} predicted your answer exactly as what you said.", "Message_402100209": "Aha, {M#Belle}{F#Wise} predicted that as well!", "Message_402100210": "Your tacit understanding is amazing. Guess this only happens between close peers.", "Message_402100212": "So, does that mean you admit to all the embarrassing things {M#she}{F#he} said about you?", "Message_402100214": "Oops, sorry! I promised not to spill the beans.", "Message_402100216": "Alas, it's almost bedtime for me. Have to go tuck myself in! Good night!", "Message_402100302": "Perfect timing. I just finished my work for the day, so I'm free now. How can I help you, dear guide?", "Message_402100304": "Oh, I'd be happy to help. Where would you like to go?", "Message_402100306": "A splendid idea! Actually, I was thinking about that place too. They have a lot of dishes I haven't tried yet, so I'm down to explore their menu.", "Message_402100307": "Then let's meet up at the hot pot restaurant. By the way, can you handle spicy food, dear guide?", "Message_402100309": "I see. We'll decide on the spiciness level when we meet up. Feel free to pick the time that works for you.", "Message_402100311": "Oh, you don't have to go to a coffee shop if you want coffee. I can make a cup for you myself.", "Message_402100313": "I get what you mean. While coffee can be enjoyed anywhere, a coffee shop has that unique atmosphere for a nice chat.", "Message_402100314": "I see. There are many Coff Cafe branches here. Which one should we go?", "Message_402100316": "Perfect! Just let me know the time that works for you.", "Message_402100402": "I'm busy with something now. What's up, dear guide?", "Message_402100404": "Don't worry. I've got a flexible schedule. I believe your matters are more important than mine. So, please feel free to spill the beans.", "Message_402100406": "Sure thing! I've got plenty of time today. Any particular place you have in mind?", "Message_402100408": "A splendid idea! Actually, I was thinking about that place too. They have a lot of dishes I haven't tried yet, so I'm down to explore their menu.", "Message_402100409": "Then let's meet up at the hot pot restaurant. By the way, can you handle spicy food, dear Guide?", "Message_402100411": "I see. We'll decide on the spiciness level when we meet up. Feel free to pick the time that works for you.", "Message_402100413": "Oh, you don't have to go to a coffee shop if you want coffee. I can make a cup for you myself.", "Message_402100415": "I get what you mean. While coffee can be enjoyed anywhere, a coffee shop has that unique atmosphere for a nice chat.", "Message_402100416": "I see. There are many Coff Cafe branches here. Which one should we go?", "Message_402100418": "Perfect! Just let me know the time that works for you.", "Message_402100502": "Perfect timing. I just finished my work for the day, so I'm free now. How can I help you, dear guide?", "Message_402100504": "Oh, I'd be happy to help. Where would you like to go?", "Message_402100506": "Well, you've got me hyped about winning now. I remember I made a promise to beat her once, fair and square.", "Message_402100507": "So, when should we meet up? I'm not sure about the arcade's opening hours, so I'll leave that to you, dear guide.", "Message_402100509": "If I were to choose... I'd go for Random Play!", "Message_402100511": "Well, to be honest, I've always wanted to visit your store.", "Message_402100512": "For cleaning!", "Message_402100514": "Hmm? Is that a weird idea?", "Message_402100516": "Well, typically, Victoria Housekeeping Co. only caters to high-end clients for housekeeping services.", "Message_402100517": "So, this is a totally personal offer. I, Alexandrina Sebastiane, am excited to help you improve your living space.", "Message_402100518": "How about you pick a time? I'll swing by your store armed with all the cleaning gear!", "Message_402100602": "I'm busy with something now. What's up, dear guide?", "Message_402100604": "Don't worry. I've got a flexible schedule. I believe your matters are more important than mine. So, please feel free to spill the beans.", "Message_402100606": "Sure thing! I've got plenty of time today. Any particular place you have in mind?", "Message_402100608": "Well, you've got me hyped about winning now. I remember I made a promise to beat her once, fair and square.", "Message_402100609": "So, when should we meet up? I'm not sure about the arcade's opening hours, so I'll leave that to you, dear Guide.", "Message_402100611": "If I were to choose... I'd go for Random Play!", "Message_402100613": "Well, to be honest, I've always wanted to visit your store.", "Message_402100614": "For cleaning!", "Message_402100616": "Hmm? Is that a weird idea?", "Message_402100618": "Well, typically, Victoria Housekeeping Co. only caters to high-end clients for housekeeping services.", "Message_402100619": "So, this is a totally personal offer. I, Alexandrina Sebastiane, am excited to help you improve your living space.", "Message_402100620": "How about you pick a time? I'll swing by your store armed with all the cleaning gear!", "Message_402100701": "Morning, dear guide. There's a small matter that I'd like your assistance with~", "Message_402100702": "My client this time is looking for this song that she remembers from her childhood. She can't remember what it is called, all she can do is hum the part of the melody", "Message_402100703": "I asked around at a lot of music stores. In the end, it was Miss Elfy over the road from you guys who gave me a lead", "Message_402100704": "She mentioned that it might not be a song from an album, but instead could be an advert jingle", "Message_402100706": "Yes! I knew you'd be able to help. So do they even make those kinds of videotapes? A collection of advert jingles", "Message_402100708": "Fantastic. Could you please let me know if you have a copy of Black LP Player at your store?", "Message_402100709": "If you do, I'd like to rent it out and listen to every single jingle~", "Message_402100711": "Thanks! Hope to hear back from you soon", "Message_402100801": "Morning, dear guide. I'll be passing through Sixth Street today", "Message_402100803": "Ah, I didn't even have to say anything. Took the words right out of my mouth.", "Message_402100804": "I feel like we understand each other almost as well as Drusilla and Anastella~", "Message_402100806": "Mhm, I'll be there soon. Thanks a lot", "Message_402100901": "Morning, dear guide~", "Message_402100903": "That's alright. When you didn't come over yesterday, I thought you must be busy with other things, so I went over to the pharmacy myself. It's no big deal. Don't worry about it~", "Message_402100904": "I wanted to talk about that teamilk shop and their event. I was careless yesterday, and Corin didn't only want to take a selfie with me. She actually also wanted one together with you~", "Message_402100906": "Sure, I'll pass that on. I'm sure there'll be lots more chances in the future", "Message_402100907": "Next time we bump into each other, you must take a lot of photos, dear guide~", "Message_402101001": "Morning, dear guide. I was looking for you all night last night. Don't tell me you were captured by \"Ahriman of the Ballet Twins\"~", "Message_402101003": "I see. That's the way it is. This doesn't seem like the kind of thing that can be gotten to the bottom of any time soon. I'll keep going there and investigating. Don't worry about this one, dear guide~", "Message_402101101": "Morning, dear guide. How about that hot pot?", "Message_402101103": "If you can't make it next time, please at least try to DM me about it. That way I'll know not to order the Mandarin Duck soup base~", "Message_402101201": "Dear guide, I hung around until the coffee shop closed but I didn't see you there.", "Message_402101203": "Just kidding~ But I really did wait for a very long time. Did you get caught up with something else, Manager?", "Message_402101205": "It's ok. Let's meet up somewhere that's a little more convenient for you next time, like... the coffee shop on Sixth Street?", "Message_402101301": "Dear guide, you didn't come by the arcade yesterday", "Message_402101303": "Lucky for me, Asha was free, so we fought tooth and nail for ages", "Message_402101305": "Utter defeat. Without you there cheering me on, I felt overwhelmed just by her aura. They don't call her Queen Soul Hounds III for nothing~", "Message_402101401": "Morning, dear guide. I came by the store yesterday but you seemed pretty busy.", "Message_402101403": "That's fine. The whole point in coming by was to help you tidy up, so seeing as you didn't have time to spare, I went ahead and took it upon myself~", "Message_402101404": "I inspected your working environment. You've done a great job at keeping it clean and tidy", "Message_402101406": "While there weren't many customers about, I tidied up some of the places I thought needed a cleaning. As for everywhere else, I'll come back and give it a proper go again when I have the chance~", "Message_402400101": "Hello, I'm Zhu Yuan from Public Security. Are you the manager of the Random Play video store?", "Message_402400103": "? Please don't lie to an officer. I just verified that this is your Knock Knock ID.", "Message_402400104": "This is my personal account, and it's not an official inquiry. Please stay calm.", "Message_402400106": "Please don't say that. I just hope to keep in touch with you...", "Message_402400107": "You make it sound like PubSec officers are harbingers of door.", "Message_402400108": "*doom", "Message_402400201": "Is there a way to make all the red dots on the app icons disappear at once? Opening the apps one by one is a real hassle.", "Message_402400203": "I know, but then I wouldn't get notifications at all, and you wouldn't be able to know when something truly amazing happens.", "Message_402400204": "Last time, I missed registration for a class I really wanted to take, because I turned off the notifications... So I turned it back on.", "Message_402400206": "Easier said than done. You know me.", "Message_402400208": "Please speak properly, or I'll block you.", "Message_402400210": "...", "Message_402400301": "Officer, are you free?", "Message_402400302": "Are you on duty right now?", "Message_402400303": "I'm free. And please, just call me Zhu Yuan. \"Officer\" sounds a little...", "Message_402400304": "I just got off work. Is something wrong?", "Message_402400305": "Would you like me to join you in inspecting New Eridu?", "Message_402400306": "As an officer, you have to get to know the public more. Want to tag along?", "Message_402400307": "You just want to hang out, don't you? There's no need to beat around the bush...", "Message_402400308": "You just want to hang out, don't you? Just say so, no need for \"community engagement\" excuses", "Message_402400309": "You're sharp as a tack, ma'am", "Message_402400310": "You've seen through me, ma'am", "Message_402400311": "...", "Message_402400312": "Call me by my name properly; there's no need for all this back-and-forth formal addressing. I can go with you", "Message_402400313": "Zhu Yuan, let's hang out!", "Message_402400314": "Sure, where to?", "Message_402400315": "How about 404 Error?", "Message_402400316": "The hotpot restaurant at Lumina Square?", "Message_402400317": "Is there an event going on over there lately?", "Message_402400318": "A famous band is playing", "Message_402400319": "It's a music festival", "Message_402400320": "Is it the kind with cosplay? Sounds packed...", "Message_402400321": "Yeah, do you dislike crowds?", "Message_402400322": "Probably, do you not like events like that?", "Message_402400323": "I do, I'd actually like to go. By the way, what kind of person do you think I am?", "Message_402400324": "Pick a time that works for you", "Message_402400326": "Oh, I saw online that place is really popular", "Message_402400327": "Well, the food's authentic", "Message_402400328": "They say it's really good, the real deal", "Message_402400329": "When I patrolled, the line stretched for blocks. Not sure how long we'd wait. I saw the line extending to the next block. I wonder how long the wait will be", "Message_402400330": "Let's try our luck. If not, we can eat somewhere else", "Message_402400331": "There's plenty of good hotpot places around there", "Message_402400332": "I agree", "Message_402400333": "So you can pick a time?", "Message_402400334": "Zhu Yuan! Let's hang out!", "Message_402400401": "Have you been busy lately?", "Message_402400402": "You up to anything?", "Message_402400403": "Yeah, I'm just wrapping up a big bust", "Message_402400404": "I won't go into details, but you'll see it on the news soon. Hmm...", "Message_402400405": "What's wrong?", "Message_402400406": "Isn't that a good thing?", "Message_402400407": "Ugh... I just feel bad for the victims", "Message_402400408": "That's why I've been in a bad mood lately", "Message_402400409": "Need a change of pace?", "Message_402400410": "Let's go out and relax?", "Message_402400411": "Thanks, Manager. Why don't you pick a place?", "Message_402400412": "How about Gravity Cinema?", "Message_402400413": "Go to the Ballet Twins Road pathway?", "Message_402400414": "You want to watch a movie? Ah...", "Message_402400415": "You don't like movies?", "Message_402400416": "Hmm? What's wrong with a movie?", "Message_402400417": "No, let's watch one. I don't mind", "Message_402400418": "Don't feel forced", "Message_402400419": "Why do I feel like I'm forcing you?", "Message_402400420": "I said I don't mind. Let's watch one!", "Message_402400421": "You pick the movie. You're the expert", "Message_402400423": "Hm? Why there? It's near a Hollow", "Message_402400424": "There's less people near the Hollow", "Message_402400425": "Actually, the riverside over there is nice", "Message_402400426": "Makes sense. If there's danger, I'll protect you", "Message_402400427": "True, otherwise the Ballet Group wouldn't have built buildings there", "Message_402400428": "But if it becomes a tourist spot, it'll become a real headache...", "Message_402400429": "When do you want to go?", "Message_402400501": "You didn't show up yesterday. Was our appointment not important to you?", "Message_402400503": "Just kidding. The line was long, so I didn't wait long and left.", "Message_402400504": "We can do this again when you have time.", "Message_402400601": "Since you didn't come, I watched a movie alone.", "Message_402400603": "It's not that serious. I'll only give you a demerit.", "Message_402400604": "How could I refuse that? Plus I also agree you owe me one.", "Message_402400605": "But honestly, that movie wasn't great.", "Message_402400606": "Next time, I'll go with your recommendation. Let's hang out next time.", "Message_402400701": "Manager? Are you okay? You didn't show up yesterday. I was worried something happened or you were sick...", "Message_402400703": "I see. As long as you're okay. Now I can be mad. Wasting an officer's time is a punishable offense, you know?", "Message_402400705": "Just kidding, everyone's busy. But if you're sincerely apologizing, don't stand me up next time.", "Message_402400801": "That was the perfect opportunity to catch Mewmew, Manager!", "Message_402400802": "That spot was ideal. Don't know when we'll get another chance.", "Message_402400804": "Still, it's a pity. We were so close to the truth. But there will be more chances to catch Mewmew when it's on duty.", "Message_402400805": "Let's check back in a few days.", "Message_402400901": "I knew it. Those who hide their true nature with their cute appearances can't be trusted!", "Message_402400903": "Yesterday, I was going to report that I won't be participating in this year's Suspect Mewmew. They asked how far along I was?", "Message_402400904": "So I said, after learning Mewmew's rules of inheritance, I had to give up.", "Message_402400905": "My boss looked at me like, \"Rules of inheritance? What's that?\"", "Message_402400907": "\"I never thought our elite, the pride of our Criminal Investigation Special Response Team, would also fall to Mewmew~--\"", "Message_402400908": "I got roasted by every department...", "Message_402400909": "Darn it. Next year, I'll show everyone that cat's true colors.", "Message_402401001": "Your Mission Imperfect failed again, Manager...", "Message_402401003": "Yeah. Got points deducted by the consultant again. Reason being —", "Message_402401004": "\"Perfectionist tendencies are somewhat controlled, but clearly corrected out of perfectionist tendencies.\"", "Message_402401006": "I feel like you, Qingyi and the consultant are all in this together.", "Message_402401007": "Are there any truly trustworthy companions left in this world...?", "Message_402401101": "Someone recommended a comedy detective movie to me. Sound familiar to you by any chance?", "Message_402401103": "Hmm, it's about a down-and-out detective who starts experiencing strange consciousness gaps, and suddenly his case-solving rate skyrockets?", "Message_402401104": "Oh, and there's a kid! Strange things start happening after the detective adopts a child.", "Message_402401105": "Is it really a comedy? Putting it like that makes it sound pretty scary.", "Message_402401107": "Okay.", "Message_402401201": "How about the videotape we talked about earlier?", "Message_402401203": "I'm not sure. I only remember the cover... a man with an extravagant hairstyle?", "Message_402401205": "You're truly reliable, Manager. When can I come to get the tape?", "Message_402401207": "Why are you being so polite all of a sudden? Alright, thank you.", "Message_4024013_01": "Manager, I'm guessing you forgot about the concert yesterday?", "Message_4024013_02": "Something more important came up... so...", "Message_4024013_03": "Sorry! My bad!", "Message_4024013_04": "It's fine if something else came up, but please could you DM me next time if it happens again?", "Message_4024013_05": "Did you really forget? Alright, I'll send you a reminder in advance next time", "Message_4024013_06": "That concert's running for a while, let's arrange to go again when we're free", "Message_402500102": "Sure what is it", "Message_402500104": "Oh that its about 99.9%", "Message_402500106": "Well thats just leaving a little space to keep things professional and authentic", "Message_402500107": "You cant have a madeup number thats a perfect round number its common sense", "Message_402500108": "Since the chance is so high why dont you pick a spot manager Im good with anywhere", "Message_402500110": "Interesting choice not really my style", "Message_402500112": "Oh no dont get me wrong I meant I like trying new things its fun", "Message_402500113": "Ive always wanted to check that place out but it seemed too trendy and cool for me", "Message_402500114": "If youd go with me that would be great", "Message_402500116": "Aye you pick a time", "Message_402500118": "I heard the hot pot restaurant is running a promotion and its really popular", "Message_402500120": "Oh I saw that if you can eat ten bites of the very very very spicy meat slices its on the house", "Message_402500121": "Manager you are not actually going to make me help you win that challenge right", "Message_402500122": "You are just a little cheater arent you", "Message_402500124": "Dont try to win me over with your emojis", "Message_402500125": "Alright alright Ill do it when are you free", "Message_402500202": "Oh this is fun based on the data from our previous interactions", "Message_402500203": "You want me to come hang out right", "Message_402500204": "Was I right", "Message_402500206": "Surprised huh I did think about playing dumb for a second there", "Message_402500207": "But I think you are the type who always wants me to speak my mind so I didnt", "Message_402500209": "I knew it so where do you want to go", "Message_402500211": "Interesting choice not really my style", "Message_402500213": "Oh no dont get me wrong I meant I like trying new things its fun", "Message_402500214": "Ive always wanted to check that place out but it seemed too trendy and cool for me", "Message_402500215": "If youd go with me that would be great", "Message_402500217": "Aye you pick a time", "Message_402500219": "I heard the hot pot restaurant is running a promotion and its really popular", "Message_402500221": "Oh I saw that if you can eat ten bites of the very very very spicy meat slices its on the house", "Message_402500222": "Manager you are not actually going to make me help you win that challenge right", "Message_402500223": "You are just a little cheater arent you", "Message_402500225": "Dont try to win me over with your emojis", "Message_402500226": "Alright alright Ill do it when are you free", "Message_402500302": "Sure what is it", "Message_402500304": "Oh that its about 99.9%", "Message_402500306": "Well thats just leaving a little space to keep things professional and authentic", "Message_402500307": "You cant have a madeup number thats a perfect round number its common sense", "Message_402500308": "Since the chance is so high why dont you pick a spot manager Im good with anywhere", "Message_402500310": "Oh the record store on Sixth Street", "Message_402500311": "Perfect theres this record Ive been looking for but I just cant find it online", "Message_402500312": "Maybe they will have it there", "Message_402500314": "Very well lets go check it out then", "Message_402500315": "Just let me know when Im flexible", "Message_402500317": "Do you like antiques manager you really dont have to go out of your way for me", "Message_402500319": "Okay but Im not really much of a teacher so dont give me too much credit", "Message_402500320": "Okay but you make me sound like Im some kind of immortal vampire thats been around for centuries ", "Message_402500322": "Thats a bit much but fine I will let it slide", "Message_402500323": "Alright then lets pick a time and go check it out", "Message_402500402": "Oh this is fun based on the data from our previous interactions", "Message_402500403": "You want me to come hang out right", "Message_402500404": "Was I right", "Message_402500406": "Surprised huh I did think about playing dumb for a second there", "Message_402500407": "But I think you are the type who always wants me to speak my mind so I didnt", "Message_402500409": "I knew it so where do you want to go", "Message_402500411": "Oh the record store on Sixth Street", "Message_402500412": "Perfect theres this record Ive been looking for but I just cant find it online", "Message_402500413": "Maybe they will have it there", "Message_402500415": "Very well lets go check it out then", "Message_402500416": "Just let me know when Im flexible", "Message_402500418": "Do you like antiques manager you really dont have to go out of your way for me", "Message_402500420": "Okay but Im not really much of a teacher so dont give me too much credit", "Message_402500421": "Okay but you make me sound like Im some kind of immortal vampire thats been around for centuries ", "Message_402500423": "Thats a bit much but fine I will let it slide", "Message_402500424": "Alright then lets pick a time and go check it out", "Message_402500501": "Whats it like to feel itchy", "Message_402500502": "Its hard to imagine", "Message_402500504": "No thats why Im curious", "Message_402500505": "I dont have this sensory module apparently the scientist who designed my neural reflex system had strong feelings about it", "Message_402500506": "They say that after weeks of overtime she finally got a day off but was driven mad by a few mosquitoes", "Message_402500507": "So naturally she made it so I cant feel itchiness and gave me advanced mosquito targeting capabilities", "Message_402500508": "Despite the fact that mosquitoes cant even bite me what a silly little gimmick", "Message_402500510": "Right but Zhu Yuan seems to attract them so she bugs me all summer to help her kill them", "Message_402500511": "Sure I might not always be around but when I am you dont have to worry about mosquitoes", "Message_402500512": "Really so you feel the same way too", "Message_402500601": "Knock— knock knock", "Message_402500603": "Spaces are usually enough plus my training data set was in ancient texts which dont have punctuation", "Message_402500604": "Uh Ive always known how but ancient textx dont use punctuation so Im used to it besides spaces work just fine", "Message_402500605": "Not \"knock knock knock\" its \"knock— knock knock\"", "Message_402500606": "Not \"knock knock knock\" its \"knock— knock knock\"", "Message_402500607": "A midnight knock knock is more of a horror story than a joke isnt it", "Message_402500608": "Its the night watchs signal while on duty it makes me feel like an oldtimey watchman", "Message_402500609": "Its the night watchs signal while on duty it makes me feel like an oldtimey watchman", "Message_402500610": "I guess kids nowadays just wouldnt understand", "Message_402500611": "Ah anyway dry weather so be careful with fire", "Message_402500612": "Not bad you are pretty quick at searching answers online but unfortunately thats not it", "Message_402500613": "Uh Ive always known how but ancient textx dont use punctuation so Im used to it besides spaces work just fine", "Message_402500701": "Yesterday since you didnt come I didnt go into the store either", "Message_402500703": "No need to apologize", "Message_402500704": "I just stood outside that shop and felt really awkward", "Message_402500706": "Without you there I really couldnt bring myself to go into that store lets go together next time", "Message_402500801": "Manager have you forgotten something", "Message_402500803": "Well I saw a long line and didnt stick around", "Message_402500804": "Its okay we can go next time", "Message_402500901": "Since you didnt come I went to the music store by myself", "Message_402500903": "Elfy is a real pro but I still couldnt find it", "Message_402500904": "Im starting to worry it doesnt exist just like you said", "Message_402500906": "Sure next time then", "Message_402501001": "So what should your punishment be for standing me up", "Message_402501003": "Forsooth thy hath forsaken me", "Message_402501005": "Just kidding we can just reschedule", "Message_402501006": "My language module suggests I should be angry now", "Message_402501101": "No leads here how about you", "Message_402501103": "Looks like the cat likes you I knew it", "Message_402501201": "Come quickly manager", "Message_402501203": "It seems to think Im a cushion and has been sleeping on me for a while", "Message_402501204": "I dont want to wake her I cant move can you help Im at the same place where we split", "Message_402501206": "Okay I will be waiting", "Message_402501301": "That case we were working on went smoothly", "Message_402501302": "With undeniable evidence the suspect confessed quickly", "Message_402501304": "I kind of want to recruit her and went back to see her a few times but unfortunately she seems to love her freedom", "Message_402501305": "Plus a lot of people in that area take good care of the cats so I dont want to force it", "Message_402501307": "Mhm Zhu Yuan doesnt like cats so I will need your company manager", "Message_402501308": "True a noble friendship is as calm as water", "Message_402501401": "About the vending machine do you think Im being too petty", "Message_402501403": "Mister vending machine wanted me to tell you that he forgives you", "Message_402501404": "Though I doubt the kicking will stop", "Message_402501405": "But as long as Im here I can do something for them", "Message_402501406": "I knew you would understand", "Message_402501501": "I need your help manager do you have The Ridu Tour in your store", "Message_402501503": "I see but I need the whole series every single episode thats been released ", "Message_402501504": "They are hard to find if I could buy them easily I wouldnt be coming to you manager", "Message_402501506": "Great I will be waiting then", "Message_402501601": "Hows it going did you find the videotapes", "Message_402501603": "Great I will come by after my shift is that okay", "Message_402501605": "Alright see you soon", "Message_402600101": "Hey Manager. Is my membership about to expire?", "Message_402600103": "I'm Jane. Don't you remember?", "Message_402600104": "{M#Oh my, you asked me my name, and yet... you still can't remember it. Looks like your business is booming, huh? I guess it's a good problem to have so many customers that it's hard to keep track of names.}{F#You called me the \"rat Thiren lady\" last time. If you've forgotten me already, I might just be a little heartbroken.}", "Message_402600106": "I coincidentally learned about your Knock Knock from a friend a few days ago", "Message_402600107": "I thought it's time to keep my promise — we'll meet again", "Message_402600108": "New Eridu is full of coincidences and surprises, isn't it? I have a few friends who are regulars at your store", "Message_402600109": "Anyways. Just wanted to say hi. I'll swing by later to renew my membership at the store, Manager.", "Message_402600110": "Ah! I was thinking that if you forgot me, I could use it to get a discount.", "Message_402600111": "But honestly, I'm just happy you remembered me.", "Message_402600112": "{M#Although you asked my name back then just for the membership registration, I'm surprised you still remember me, given how many customers you deal with every day. It's quite a pleasant surprise.}{F#Especially since you called me \"rat Thiren lady\" last time, so I always remember that there's a cute Manager here.}", "Message_402600201": "If a cat fell into a river and you saved it, what would be the first thing it'd say?", "Message_402600203": "I just read this in a magazine, but it said the answer will be revealed in the next issue", "Message_402600204": "I thought you're really smart and must know the answer, so I figured I'd ask you", "Message_402600205": "I didn't expect you to get it right away", "Message_402600206": "By the way, I took a screenshot of your \"Meow\" to make sure I don't forget it if someone asks me the same question later", "Message_402600208": "Hmm? No way. I really was just worried that I'd forget", "Message_402600209": "Don't overthink it~", "Message_402600210": "Hmm? Is it supposed to be a dad joke?", "Message_402600211": "I just read this in a magazine, but it said the answer will be revealed in the next issue", "Message_402600212": "I thought you're really smart and must know the answer, so I figured I'd ask you", "Message_402600213": "So what would it say?", "Message_402600215": "Ah, I see. You're as smart as they say!", "Message_402600301": "Young manager~ Do you have The Port Peak in the store?", "Message_402600303": "I was borrowing it for a friend, so I didn't watch it myself", "Message_402600304": "But I suddenly feel like watching it", "Message_402600305": "If you find it, please save it for me~", "Message_402600306": "When I was renting it for a friend, I didn't have time to watch it", "Message_402600307": "But I just read a movie review and it sounded interesting", "Message_402600401": "Did you find The Port Peak?", "Message_402600403": "Great!", "Message_402600404": "Do you mind if I swing by to pick it up, young manager?", "Message_402600502": "I didn't expect you to DM me first", "Message_402600503": "As for whether I have time...", "Message_402600504": "That depends on what you want to do, young manager~", "Message_402600506": "Young manager, I can read you like an open book", "Message_402600507": "Still thinking about my membership card?", "Message_402600508": "Sure, why not. I don't have anything special planned today", "Message_402600509": "If you can recommend a cool videotape for me, I'll think about recharging~", "Message_402600510": "Just let me know when you're not busy at the store and I'll stop by", "Message_402600512": "PubSec...? What did you do this time, young manager?", "Message_402600514": "I'm just kidding", "Message_402600515": "Looks like something's bothering you", "Message_402600516": "I'll go with you. What's a good time?", "Message_402600517": "So what's this new service?", "Message_402600518": "If it's a service where the manager personally keeps me company on my day off, I'll consider it", "Message_402600519": "But I don't have anything specific in mind. Any ideas, young manager?", "Message_402600602": "I didn't expect you to DM me first", "Message_402600603": "As for whether I have time...", "Message_402600604": "That depends on what you want to do, young manager~", "Message_402600606": "Good thing you suggested eating together, otherwise I would've spent my day off snacking on energy bars again", "Message_402600607": "If I leave from home... taking the metro to Lumina Square is more convenient", "Message_402600608": "What time were you thinking? We can meet at Waterfall Soup at Lumina Square", "Message_402600610": "Are you asking me out?", "Message_402600612": "Aw, look at you, being all serious", "Message_402600613": "Looks like you're researching the latest movies to update your inventory, right?", "Message_402600614": "I don't have anything special planned today, let's go to the movies", "Message_402600615": "What time should we meet at the cinema?", "Message_402600616": "Although I know you're researching the latest movies to update your inventory", "Message_402600617": "I'm still happy you asked me out for a date~", "Message_402600618": "So what's this new service?", "Message_402600619": "If it's a service where the manager personally keeps me company on my day off, I'll consider it", "Message_402600620": "But I don't have anything specific in mind. Any ideas, young manager?", "Message_402600701": "You weren't there when I went to the store", "Message_402600702": "I waited for a while but you didn't come back...", "Message_402600703": "I'll just come by next time when you're there~", "Message_402600801": "Young manager, do you not know how to get to the Public Security service lobby?", "Message_402600802": "It's a good thing you didn't come", "Message_402600803": "There were too many people there. We should pick another time when it's less busy~", "Message_402600901": "I had noodles alone yesterday", "Message_402600902": "If I knew you weren't coming, I would've just had instant noodles at home", "Message_402600903": "Make sure you give me a heads up next time something urgent comes up~", "Message_402601001": "Sorry, something came up yesterday...", "Message_402601002": "I hope you didn't wait too long for me, young manager", "Message_402601004": "You're quite the honest one, young manager", "Message_402601005": "When the new movie comes out, let's make plans again~", "Message_402601006": "I trust you wouldn't ask for anything too crazy, young manager", "Message_41500101": "I was taken away by the N.E.P.S. today", "Message_41500103": "Don't look at us like that. We're law-abiding citizens here", "Message_41500104": "...They just wanted to check the permits for the commercial logistics company tied to the Sons of Calydon", "Message_41500105": "The officer told me, \"You're such a promising youngster with a noble temperament.\"", "Message_41500106": "\"You must be the boss of the Sons of Calydon.\"", "Message_41500107": "...Never in my whole life have I ever heard such music to my ears", "Message_41500108": "Before I knew it, I was already following him", "Message_41500109": "We had a nice chat in his office for about an hour", "Message_41500111": "...Until he said, \"Please sign here, Miss Caesar.\"", "Message_41500112": "Kuso! I'll remember this humiliation until the day New Eridu falls", "Message_41500113": "...So even you can tell", "Message_41500114": "Caesar, the day will come when I'll be giving you a taste of this!", "Message_41500115": "Hey, Proxy — I don't think you have the right to say that kind of thing to me!", "Message_41500201": "Something really terrible happened today... Ahhh!", "Message_41500202": "When I woke up this morning, I saw Caesar had sent me a DM at midnight", "Message_41500203": "\"Tank you, Lucy. Even tho we're always arguing\"", "Message_41500204": "\"You taught me how to play the piano, which helped me control my mood through music\"", "Message_41500205": "\"You're the most cultured person around here. I hope I can learn more from you\"", "Message_41500207": "...When exactly did that wild boar learn how to be so cunning?", "Message_41500208": "She totally did that on purpose to break down my defenses...", "Message_41500209": "...But luckily I told her off and made her take it all back", "Message_41500210": "So now I've got my steely resolve back!", "Message_41500211": "It feels good to be able to focus once again on ways to defeat Caesar...", "Message_41500212": "Moving? No, it's bad! Absolutely terrifying!", "Message_41500213": "I felt horrible after reading that message, as if Burnice was climbing all over me", "Message_41500301": "Could you help me find this videotape?", "Message_41500302": "I heard you can get your hands on any videotape you want", "Message_41500304": "Impressive!", "Message_41500305": "The \"TreCarls\"... It's a story about a family of Bangboo", "Message_41500306": "There must be something in the water, because I somehow have a real hankering for watching this braindead family comedy", "Message_41500307": "I heard it's pretty hard to get though", "Message_41500308": "But I can count on you... Right?", "Message_41500310": "Don't let me down", "Message_41500311": "You just had to ask...", "Message_41500312": "Don't worry. I'm just asking about something suitable for all ages", "Message_41500401": "That movie I wanted, \"TreCarls\"...", "Message_41500403": "You've found it already?", "Message_41500404": "Just like you said, you really know your stuff", "Message_41500405": "I'll be in to pick it up soon. Thanks a lot", "Message_41500502": "...", "Message_41500503": "Who said you could talk to me like that?", "Message_41500504": "What's up?", "Message_41500506": "So... Where should we meet?", "Message_41500508": "You", "Message_41500509": "can take the initiative and ask me to hang out", "Message_41500510": "Good call", "Message_41500511": "Let's meet up by the Outer Ring highway", "Message_41500512": "What time works for you?", "Message_41500514": "Are you saying...", "Message_41500515": "the riverside trail near Lumina Square?", "Message_41500517": "Sounds good to me", "Message_41500518": "I'll give those little boars the day off today, for your sake", "Message_41500519": "When do you wanna take a riverside stroll?", "Message_41500520": "Why all of a sudden?", "Message_41500521": "Is there something you wanna celebrate?", "Message_41500523": "...Proxy, you're not allowed to talk like that again", "Message_41500524": "Is there anywhere you want to go in particular?", "Message_41500602": "Still got my health", "Message_41500603": "I've been cleaning up after some of Caesar's latest messes", "Message_41500604": "Why do I have to do this kind of stuff?!", "Message_41500606": "You're a big help. I'll let that boar clean up her own mess this time", "Message_41500607": "Where should we meet?", "Message_41500609": "You", "Message_41500610": "can take the initiative and ask me to hang out", "Message_41500611": "Good call", "Message_41500612": "Let's meet up by the Outer Ring highway", "Message_41500613": "What time works for you?", "Message_41500615": "Are you saying...", "Message_41500616": "the riverside trail near Lumina Square?", "Message_41500618": "Sounds good to me.", "Message_41500619": "I'll give those little boars the day off today, for your sake", "Message_41500620": "When should we meet at the riverside trail?", "Message_41500621": "You want me to help you relax?", "Message_41500622": "What a strange request.", "Message_41500623": "I'm not sure I can be of any help... What exactly do you want me to do?", "Message_41500625": "Is there anywhere you want to go?", "Message_41500702": "...", "Message_41500703": "Who said you could talk to me like that?", "Message_41500704": "What's up?", "Message_41500706": "So... Where should we meet?", "Message_41500708": "You want to take me out for a massage...", "Message_41500709": "At Old Duyi's Physiotherapy Studio in Lumina Square, right?", "Message_41500711": "Funny you mention it, my shoulders and back have been feeling pretty tight lately", "Message_41500712": "Guess I've been cracking the whip too much?", "Message_41500713": "You pick a time to meet up", "Message_41500714": "I'll do my best to accommodate you", "Message_41500715": "Just pick a time", "Message_41500717": "Asking me out without a plan?", "Message_41500718": "Am I just someone you hit up to kill time whenever you're bored?", "Message_41500719": "...The Proxy I know wouldn't treat me like that", "Message_41500721": "You sure gotta way with words.", "Message_41500722": "How about coming with me to get my hair done?", "Message_41500723": "Let's meet at Beaverson Beauty Salon in Lumina Square", "Message_41500724": "Why all of a sudden?", "Message_41500725": "Is there something you wanna celebrate?", "Message_41500727": "...Proxy, you're not allowed to talk like that again", "Message_41500728": "Is there anywhere you want to go in particular?", "Message_41500802": "Still got my health.", "Message_41500803": "I've been cleaning up after some of Caesar's latest messes", "Message_41500804": "Why do I have to do this kind of stuff?!", "Message_41500806": "That's helpful. I'll let that boar clean up her own mess this time", "Message_41500807": "Where should we meet?", "Message_41500809": "You—You want to take me out for a massage...", "Message_41500810": "At Old Duyi's Physiotherapy Studio in Lumina Square, right?", "Message_41500812": "Funny you mention it, my shoulders and back have been feeling pretty tight lately", "Message_41500813": "Guess I've been cracking the whip too much?", "Message_41500814": "You pick a time to meet up", "Message_41500815": "I'll do my best to accommodate you", "Message_41500817": "You want me to help you relax?", "Message_41500818": "What a strange request", "Message_41500819": "I'm not sure I can be of any help... What exactly do you want me to do?", "Message_41500821": "Is there anywhere you want to go?", "Message_41500901": "You didn't show up", "Message_41500902": "Yesterday", "Message_41500903": "You were the one who wanted to hang out, but you never showed up", "Message_41500905": "I get it, but... I was really looking forward to it", "Message_41500906": "So, how are you gonna make it up to me?", "Message_41500907": "...Fine, I'll forgive you this one last time", "Message_41501001": "You didn't show up at the riverside trail yesterday", "Message_41501002": "Why", "Message_41501003": "You left me hanging there like an idiot", "Message_41501005": "Is there gonna be a next time?", "Message_41501006": "There isn't going to be any next time", "Message_41501007": "Don't even think about asking me out again!", "Message_41501008": "...Unless I'm in a really good mood", "Message_41501101": "We were supposed to meet up at Lumina Square yesterday...", "Message_41501102": "I waited there, but you never showed up", "Message_41501104": "I'll give you this one chance. You dare pull that again and I'll never forgive you", "Message_41501105": "If anyone else said that, I wouldn't believe them", "Message_41501106": "Well then... Let's plan something next time you're free", "Message_41501201": "You didn't come yesterday", "Message_41501202": "So I went to get my hair done on my own", "Message_41501204": "You stood me up and you still talk like that?", "Message_41501205": "I've got to hand it to you, you've got some nerves", "Message_41501206": "Next time you're free,", "Message_41501207": "I'll give you one more chance to ask me out", "Message_41600101": "I have a question for you", "Message_41600102": "What do you think", "Message_41600103": "dennies mean to you?", "Message_41600105": "That's a very philosophical answer", "Message_41600106": "I'd expect nothing less from the best Proxy in New Eridu", "Message_41600107": "Don't tell me you've never experienced what it's like to be short on Dennies?", "Message_41600109": "...I envy you", "Message_41600110": "Good thing I didn't meet you when I was at my most desperate for Dennies", "Message_41600112": "Great, you're still within the realm of normal humanity", "Message_41600113": "Such a real answer", "Message_41600114": "I just earned a fortune today.", "Message_41600115": "Though I spent a lot too", "Message_41600117": "But Dennies are meant to circulate, right?", "Message_41600118": "Shame I can't send cash on here", "Message_41600119": "Next time I see you", "Message_41600120": "Let the Dennies flow between us!", "Message_41600202": "Do you think this emoji", "Message_41600203": "looks like me?", "Message_41600205": "That's what Lucy and the others said", "Message_41600206": "Burnice said I should use this soybean as my profile picture", "Message_41600207": "Honestly...", "Message_41600208": "I think this smile looks a little sly", "Message_41600209": "I don't give off that vibe, do I?", "Message_41600210": "I don't think so", "Message_41600212": "...", "Message_41600214": "Don't say it", "Message_41600215": "It's already understood", "Message_41600216": "You...", "Message_41600217": "I knew you were a good person!", "Message_41600218": "I'll treasure this chat log", "Message_41600219": "Forward this immediately to the main group.", "Message_41600220": "Really!?", "Message_41600301": "Proxy, I want to borrow a videotape from you", "Message_41600302": "But I forgot the name", "Message_41600303": "All I remember is that it was about a scientist who predicted the Hollow disaster ahead of time and tried to warn people, but nobody believed him", "Message_41600304": "It was a pretty abstract name, \"Nobility\" or something...", "Message_41600306": "That should be it. Sorry, I'm not very good at remembering names", "Message_41600307": "So, do you have Nihility?", "Message_41600309": "That's good. You're always so reliable", "Message_41600310": "I just so happen to be in town, your shop is on Sixth Street, right?", "Message_41600311": "I'll come and pick it up when I have some time", "Message_41600312": "Ah... I remember now, it was Nihility. I'm not very good at remembering names", "Message_41600402": "Yeah", "Message_41600403": "What's up?", "Message_41600405": "Give me a while", "Message_41600406": "Oh, okay", "Message_41600407": "A challenger suddenly appeared", "Message_41600408": "But it's fine, I settled it in one punch", "Message_41600409": "Where do you wanna go?", "Message_41600410": "Anywhere is good with me", "Message_41600412": "Sure", "Message_41600413": "I was just thinking of going to see Yeh Yeh", "Message_41600415": "Oh, Yeh Yeh is that cactus in Blazewood that looks like it's throwing up a peace sign", "Message_41600416": "It looks kind of funny, so I just call it \"Yeh Yeh\"", "Message_41600417": "Let's meet under the cactus in Blazewood", "Message_41600418": "You can pick the time", "Message_41600419": "Not exactly, \"Yeh Yeh\" is the cactus in Blazewood that looks like it's making a peace sign", "Message_41600420": "I know Lumina Square", "Message_41600421": "But I'm not very familiar with the area", "Message_41600422": "Can you send me the coordinates for the exact location of the vacant lot on the corner?", "Message_41600424": "Yeah, thanks", "Message_41600425": "I don't wanna get lost...", "Message_41600427": "Oh yeah, don't forget to decide on a time", "Message_41600428": "No need.", "Message_41600429": "I've been wanting to learn more about the city", "Message_41600430": "I'll leave it to you, then", "Message_41600431": "Okay Boss", "Message_41600432": "Let's keep the price the same as last time", "Message_41600433": "—I'm kidding", "Message_41600434": "I'm fighting", "Message_41600436": "It's cool, I'm done already", "Message_41600437": "I won obviously", "Message_41600438": "So, what did you need?", "Message_41600440": "Sure", "Message_41600441": "I was just starting to get bored", "Message_41600442": "Where should we go?", "Message_41600443": "It's not that I wanted to fight", "Message_41600444": "But I should be free now", "Message_41600445": "So let's go out", "Message_41600446": "Ah, that's a shame", "Message_41600447": "It's already over", "Message_41600448": "I'll let you know next time", "Message_41600502": "Sure is", "Message_41600503": "So, wanna go out?", "Message_41600505": "I just knew it", "Message_41600507": "Let's go then", "Message_41600508": "Do you have a place in mind?", "Message_41600510": "Sure!", "Message_41600511": "Now you mention it, last time I was at Lumina Square", "Message_41600512": "I saw Bangboo lying on the roadside", "Message_41600513": "I wonder if something was wrong", "Message_41600515": "I see... I shoulda helped it", "Message_41600516": "Well now I know", "Message_41600517": "But, I didn't see anyone else go help it", "Message_41600519": "Okay, I'll tell you if I see it again", "Message_41600520": "Getting back on track, let's just meet at Lumina Square", "Message_41600521": "Just pick a time", "Message_41600523": "So that's how it is. You city folk are so down-to-earth", "Message_41600524": "Your video store?", "Message_41600525": "Sure. I was planning on going to Sixth Street to buy something anyway", "Message_41600526": "But...", "Message_41600527": "You're not making me come over just because you don't want to go out, are you?", "Message_41600529": "Haha, it's cool", "Message_41600530": "Sometimes I don't feel like going out either", "Message_41600531": "I'll come to your store then, just tell me when", "Message_41600532": "I see", "Message_41600533": "Sometimes I don't feel like going out either", "Message_41600534": "But coming to see you is more important", "Message_41600535": "Yeah", "Message_41600536": "Because I was just about to go out", "Message_41600537": "...", "Message_41600538": "A quick question though:", "Message_41600539": "You've not been hacked, have you?", "Message_41600541": "That's good", "Message_41600542": "What weird movies have you been watching?", "Message_41600543": "You had my heart was racing for a second there", "Message_41600544": "Let me guess, you want to meet up?", "Message_41600546": "When have I ever said no?", "Message_41600547": "Go on, where do you wanna go then?", "Message_41600548": "Oh, then I'll transfer you 100, I don't need the change", "Message_41600549": "Looks like your account wasn't hacked", "Message_41600601": "Did something happen yesterday?", "Message_41600602": "I waited for ages under \"Yeh Yeh\", but you never came", "Message_41600603": "I ended up being underestimated by some kids who passed by", "Message_41600604": "They said I got stood up, and was crying behind my sunglasses", "Message_41600606": "It's okay, I was just worried something happened to you", "Message_41600607": "It's cool if you forgot. Happens to me all the time", "Message_41600608": "Let's meet up some other time", "Message_41600609": "I'm just glad you're alright", "Message_41600610": "It's pretty easy to lose your way coming from where you are to the Outer Ring", "Message_41600611": "Next time I'll come meet you", "Message_41600702": "Are you seeing this?", "Message_41600703": "I haven't stumbled into a parallel universe, have I?", "Message_41600704": "I waited ages for you at Lumina Square yesterday, but you never showed", "Message_41600705": "I thought I might've crossed into another dimension", "Message_41600707": "Haha, so that's what it was", "Message_41600708": "Let's meet some other time, just avoid any other dimensions!", "Message_41600709": "No worries", "Message_41600710": "We'll just meet up another time", "Message_41600801": "While at Lumina Square yesterday, I was surrounded by a bunch of Bangboo", "Message_41600802": "I waited ages, but you didn't come to save me", "Message_41600805": "You're not wrong there", "Message_41600806": "If I hadn't been stood up, I would have believed it.", "Message_41600807": "Just kidding.", "Message_41600808": "Let's hang out again some other time", "Message_41600809": "It's cool", "Message_41600810": "There's no need to apologize", "Message_41600811": "Let's hang out some other time", "Message_41600812": "Just don't forget again", "Message_41600901": "I want to order a song", "Message_41600902": "It's called \"The Ones Who Don't Go Home\"", "Message_41600903": "I waited for you ages at the video store yesterday", "Message_41600904": "You never showed", "Message_41600905": "Standing me up is one thing, but do you not even go home?", "Message_41600907": "It's okay", "Message_41600908": "Looks like you've got so much on your plate, you don't even have time to go home.", "Message_41600909": "Let's meet up some other time. Just don't forget next time!", "Message_41600910": "You actually managed to sneak back home without me noticing... You'd make a talented spy", "Message_41600911": "Ha, just kidding", "Message_41600912": "Let's arrange to meet some other time, just don't forget", "Message_42200101": "I have a joke", "Message_42200102": "Can you tell me if it's funny or not?", "Message_42200104": "The secret to why fries and ketchup are so delicious together? It's betrayal between family members!", "Message_42200106": "...Um", "Message_42200107": "Because they're both from the nightshade family", "Message_42200108": "The casual act of dipping fries in ketchup is in sharp contrast to the twisted notion of close relatives turning on each other", "Message_42200109": "So it should make people laugh", "Message_42200110": "...", "Message_42200111": "A joke that needs explaining is a failed joke. I understand", "Message_42200112": "Nobody ever laughs when I tell this joke", "Message_42200113": "I guess I'm just not very good at telling jokes", "Message_42200114": "But I really like this joke, so I wanted to share it with you", "Message_42200115": "Fries... ketchup... family betrayal", "Message_42200116": "It's clearly very funny", "Message_42200117": "Too enthusiastic", "Message_42200118": "Personally, I don't think the joke's level of humor justifies such enthusiasm", "Message_42200119": "Which means you're pretending", "Message_42200120": "That's very kind of you", "Message_42200201": "Do you like red bean buns?", "Message_42200202": "I think red bean buns are the perfect food — easy to carry and delicious", "Message_42200203": "They're softer and easier to swallow than hard tack, and unlike canned food, there's no packaging left behind", "Message_42200204": "I\u00A0used to eat them a lot", "Message_42200206": "With no liquid or sauce, I can just stash one in my chest pocket and go when rushing to work", "Message_42200207": "The only downside is that the red bean bun will get flattened, so it doesn't look so good", "Message_42200208": "It's unfortunate, but a flattened red bean bun isn't suitable for sharing with others", "Message_42200209": "Who'd want to eat such an ugly red bean bun, right?", "Message_42200210": "The protein in burgers does seem to be higher", "Message_42200211": "Looks like you take care to consume a lot of protein", "Message_42200212": "That's good to hear... I was a little concerned, though it might be forward of me, that you weren't eating well", "Message_42200301": "Sorry to bother you", "Message_42200302": "I want to rent a videotape", "Message_42200304": "It's not anything specific", "Message_42200305": "Perhaps if I come to the store I'll see something I like", "Message_42200307": "I'll come take a look then", "Message_42200402": "Been busy with work lately?", "Message_42200403": "Must be tough", "Message_42200404": "Is there some way I can help you relax?", "Message_42200406": "So where do you want to meet?", "Message_42200408": "If we're going to meet at a cafe...", "Message_42200409": "Can we go to the one on Sixth Street?", "Message_42200410": "We often stop by the cafe at Lumina Square for coffee when we have to do fieldwork", "Message_42200411": "I always feel like the coffee tastes faintly of work", "Message_42200412": "You should a pick time", "Message_42200413": "Come to think of it", "Message_42200414": "The cinema at Lumina Square is currently rescreening a movie I've been wanting to watch...", "Message_42200415": "Would you come watch it with me?", "Message_42200416": "When would be a good time for you?", "Message_42200502": "I'm here, go ahead", "Message_42200504": "Oh, I see", "Message_42200505": "That's definitely worth discussing, thank you for your proposal", "Message_42200506": "Is there somewhere you'd like to go?", "Message_42200508": "At the entrance of the shopping mall at Lumina Square?", "Message_42200509": "Whenever I walk by, I always spot lots of couples waiting there", "Message_42200510": "...", "Message_42200511": "Pardon my rudeness", "Message_42200512": "I was out of line...", "Message_42200513": "I'm really sorry", "Message_42200514": "What I meant was, it's a common place for meetups...", "Message_42200515": "Anyway... what time should we meet?", "Message_42200516": "You want me to decide?", "Message_42200517": "...The place I want to go isn't very interesting", "Message_42200518": "You might think it's boring", "Message_42200520": "In that case...", "Message_42200521": "Let's meet at the pharmacy by the metro exit at Lumina Square", "Message_42200522": "Just pick a time", "Message_42200523": "...Since you put it that way", "Message_42200524": "I like kids who listen", "Message_42200601": "You didn't show up yesterday", "Message_42200602": "Did you get the time wrong?", "Message_42200604": "It's alright", "Message_42200605": "It can happen to anyone", "Message_42200606": "Well, let's meet another time then", "Message_42200701": "We agreed to meet at the cinema yesterday", "Message_42200702": "Didn't we?", "Message_42200703": "I don't think I got the time wrong", "Message_42200705": "Try not to dwell on it too much", "Message_42200706": "I hadn't been waiting too long", "Message_42200707": "when I got called away by work...", "Message_42200708": "Let's schedule a more convenient time next time", "Message_42200801": "We arranged to meet at Lumina Square yesterday", "Message_42200802": "You didn't show up", "Message_42200804": "I see", "Message_42200805": "Next time, please choose a time that's more convenient for you, and I'll make sure to be there", "Message_42200806": "I understand", "Message_42200901": "You didn't turn up yesterday", "Message_42200902": "Was there an emergency", "Message_42200904": "I see. Well, so long as you're okay", "Message_42200905": "Let's plan something another time when it's more convenient", "Message_42800101": "Hey, Proxy! Just wanna ask: Does your car run on new energy or good old gas?", "Message_42800103": "Oho!", "Message_42800104": "Young folks these days dig the new stuff...", "Message_42800106": "Alright alright, you city folks are always so particular...", "Message_42800107": "A couple of days ago, I tried driving an Ether vehicle, and the handling felt quite different...", "Message_42800108": "Anyway, Steeltusk is still this lady's go-to...", "Message_42800109": "With high-quality fuel, the driver's cabin even has this sweet smell", "Message_42800110": "Heh... that smell really lifts my spirits", "Message_42800201": "I think I messed up again", "Message_42800203": "How did you guess?", "Message_42800205": "Ohho, that's impressive", "Message_42800206": "Hmm? Has Lucy come to complain about anything to you...?", "Message_42800208": "Sigh, city girls get fired up real quick", "Message_42800209": "Cooling them down is a whole other challenge... She really gives lil ol' me a hard time...", "Message_42800210": "Alright, can't rely on you every time...", "Message_42800211": "I'll handle this one myself", "Message_42800302": "Vacation...?", "Message_42800303": "If I don't have any goods to run, I've got plenty of time to spare...", "Message_42800304": "I'm free these days", "Message_42800306": "Go out... You youngsters are always full of energy", "Message_42800307": "Okay, where you wanna go?", "Message_42800309": "A massage? In the city?", "Message_42800310": "Everything in the city feels so soft and squishy...", "Message_42800311": "Driving all day leaves my muscles pretty rock-solid...", "Message_42800313": "Since you put it like that... Okay~", "Message_42800314": "When are we going?", "Message_42800315": "Why bother spending the money? You run a video store, don't you?", "Message_42800316": "Why don't you just grab a videotape and hit play?", "Message_42800317": "Or... do video store managers have to keep up with all the new releases?", "Message_42800319": "I see... I'll keep you company then", "Message_42800320": "When you wanna go?", "Message_42800321": "This weather is perfect for taking a nap...", "Message_42800322": "Just saying the word makes me drowsy...", "Message_42800323": "Well, I'm off to catch some Z's...", "Message_42800402": "Hmm? Something good happen, Proxy?", "Message_42800403": "Like... hitting the jackpot with a scratch card?", "Message_42800404": "Or is your video store booming today... or your Proxy business is on the up?", "Message_42800406": "Wish I could borrow some of that luck...", "Message_42800407": "Already tried my luck with a scratch card... Maybe I'll grab a drink and see if I'll win \"Another Bottle\"", "Message_42800409": "Okay, sure~", "Message_42800410": "Where do you feel like going?", "Message_42800412": "The one with a Panda at the entrance?", "Message_42800413": "I remember passing by it once...", "Message_42800415": "Well... I guess we can meet up", "Message_42800416": "So, what time?", "Message_42800417": "Yeah, sure", "Message_42800418": "You've got racetracks in the city, right? I'm feeling lucky today...", "Message_42800420": "Ah, really...", "Message_42800421": "Alright... There's an arcade in Lumina Square, isn't there?", "Message_42800422": "That works, right?", "Message_42800423": "You can pick the time", "Message_42800424": "What's up? Having a rough day?", "Message_42800425": "Hey, come on... Don't sweat it...", "Message_42800426": "A lot of stuff seems trivial in hindsight... No need to stress over things that don't matter", "Message_42800428": "I've been through my fair share...", "Message_42800429": "Life's short... Stay positive, and you can weather anything", "Message_42800430": "Do what makes you happy... Wisdom from someone who's seen some stuff", "Message_42800501": "Little Proxy, were ya busy and forgot about yesterday?", "Message_42800503": "I can't believe a young'un like you forgets more than me", "Message_42800504": "Lucky for you, I'm not your customer", "Message_42800505": "Little things like this don't really matter, just try not to forget the important things", "Message_42800601": "Proxy, have ya forgotten something?", "Message_42800603": "Had I known, I would have given you another reminder yesterday", "Message_42800604": "But the seats in the cinema were so comfortable, so no worries", "Message_42800701": "Hey, Proxy? Did you stand me up because you didn't want to treat me?", "Message_42800703": "Luckily I had nothing urgent going on", "Message_42800704": "I checked out the coffee menu... but couldn't make heads or tails of it", "Message_42800705": "Next time, you can pick a coffee for me", "Message_42800801": "Why didn't you tell me there are no racing games in the arcade?", "Message_42800802": "Plus, you didn't even show up", "Message_42800804": "Ahhh, young folks can be forgetful these days...", "Message_42800805": "Well, if you spot an arcade with racing games, give me a shout", "Message_42800901": "Proxy, do you have the video collection of recent job recruitment ads?", "Message_42800902": "I think that videotape is called... We Need You?", "Message_42800903": "I've not very busy lately, so I'm looking for a fun part-time job", "Message_42800905": "Thanks~", "Message_42801001": "Steeltusk's getting fixed up, so I'm lounging around Sixth Street...", "Message_42801002": "Those Sixth Street benches are uncomfortable for someone of my advanced years", "Message_42801003": "Mind if I crash on your couch for a bit?", "Message_42801005": "See you at the store soon then", "Message_42801101": "Greetings, esteemed customers! The Breaded Belief food truck is now officially open for business!\nThanks to all your kind words and encouragement, we've managed to come this far. We're now looking for a part-time employee to help with deliveries.\nIn addition to standard pay, we also offer a generous bonus for every order placed.\nPlease feel free to contact us if you're interested!", "Message_42801103": "How about you, my friend? Let's meet in the dining carriage in a bit, okay?", "Message_42801104": "What!?", "Message_42801105": "So that's how you did it!", "Message_42801106": "Oh my God... a lifetime membership! This part-time job is mine!", "Message_42801201": "I'll have a chicken breast sandwich, minus the chicken breast.", "Message_42801202": "I'd like to have Bangboo Tartare and four cups of Lemon Tea.", "Message_42801203": "Two of the lemon tea please. No sugar.", "Message_42801204": "Three sugar-free cups, please.", "Message_42801205": "Uhh... I'll have to think about it.", "Message_42801206": "Two sandwiches, a plate of fries, and four cups of unsweetened iced tea. Thank you.", "Message_42801207": "Pardon me", "Message_42801209": "I'll have the regular.", "Message_42801210": "And a plate of cheese fried chips, delivered to the Lumina Galleria. You're welcome.", "Message_42801211": "Can you separate the cheese balls? Please.", "Message_42801213": "Who eats vegetarian food with cheese fried dumplings?", "Message_42801301": "Lemon tea is good for you.", "Message_42801302": "[Image]", "Message_42801303": "The Veggie Pill is a health supplement!", "Message_42801304": "[Image]", "Message_42801305": "You said that last time, too...", "Message_42801306": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji12.png", "Message_42801401": "I'm sure you can get one if you work hard.", "Message_42801402": "I want six beef cheese sandwiches, four smoked beef sausages, and three bags of cheese popcorn.", "Message_42801403": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji15.png", "Message_42801405": "That's what I ate...", "Message_42801406": "Oh, and don't forget to claim your investigation rewards.", "Message_42801407": "Then I'll have 9 beef cheese sandwiches, 6 smoked beef sausages, and 4 buttered corn nuts!", "Message_42801408": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji15.pngUI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji15.pngUI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji15.png", "Message_42801501": "I want a smoked patty and some spicy chili sauce.", "Message_42801502": "The tastes of the dishes are not too bad, but they're not as good as the ones from other restaurants.", "Message_42801503": "Alright... I'll order the smoked sausage and the cheese corn bun", "Message_42801505": "I want to order a sandwich. What do you recommend?", "Message_42801506": "Pick your favorite sauce. Their food is all great!", "Message_42801507": "Just look at my ID. I'm a legit streamer!", "Message_42801508": "I recommend the beef stew and yellow cheese popcorn chicken! It's a match made in heaven!", "Message_42801509": "I'll have a beef cheese sandwich, and a beef steak.", "Message_42801510": "I'm gonna order one, too! Get me a smoked beef sausage and a cheese fried egg tart.", "Message_42801511": "?", "Message_42801512": "?", "Message_42801513": "?", "Message_600400101": "{M#Wise, there's a new commission up on the Inter-Knot!}{F#Belle, there's a new commission up on the Inter-Knot}", "Message_600400103": "The commission is fine in and of itself, and just involves grabbing a small VCR out of the Hollows", "Message_600400104": "But the handover location and the bonus that's promised both seem a little...", "Message_600400106": "{M#Not at all!}{F#It's just the opposite~}", "Message_600400107": "The client asked to meet at \"the designated spot on Sixth Street\"", "Message_600400108": "{M#The \"designated spot\" is probably... the door to our parking lot}{F#I think this \"designated spot\" is the door to our parking lot}", "Message_600400110": "Yeah...", "Message_600400111": "I'm not sure", "Message_600400112": "{M#Ah, also — the client said they'd have a bonus reward that's an \"offer a Proxy can't refuse\"}{F#Then the client also said... they'd have a bonus reward that's an \"offer a Proxy can't refuse\"}", "Message_600400113": "{M#Plus the commission fee is already super high...}{F#Plus the commission fee by itself is already quite considerable}", "Message_600400114": "{M#Are you gonna take it, Wise?}{F#Should we take it and see?}", "Message_600400201": "Come home, there's trouble", "Message_600400203": "Eous just said, \"We need to talk...\"", "Message_600400204": "Nothing good ever came from \"we need to talk,\" right?", "Message_600400205": "But Eous rarely asks for anything, so I think we should respect whatever it has to say.", "Message_600400206": "We need to keep a close eye on its development.", "Message_600400208": "It really does feel like that ", "Message_600400209": "I'm starting to worry about why Eous is looking for you", "Message_600400301": "Did Eous go looking for you again?", "Message_600400303": "Eous snuck out just now.", "Message_600400304": "If you two aren't colluding, then... Then that means Eous has its own agenda.", "Message_600400305": "Maybe it's connected to those friends of it?", "Message_600400306": "18 said it went off toward the gadget store. Let's go check it out", "Message_600400401": "Recently Amillion has been going on and on about visiting the video store, even saying something about a missed... \"Platinum Bangboo\"?", "Message_600400402": "It's been depressed for days now... I even inserted a couple of Dennies into its little turret but it didn't help", "Message_600400403": "What could be wrong?", "Message_600400405": "What parent? We're simply partners on the road to earning Dennies!", "Message_600400406": "...Hey! It came back from the video store unhappy, so you should give the Cunning Hares some compensation", "Message_600400407": "Oh yeah! And let me tell you — there's no way I'm paying the bill if it gets into any trouble out somewhere", "Message_600400408": "But you better remember to help me get it back", "Message_600400410": "Hmph", "Message_600400412": "Commission? What commission?", "Message_600400413": "How can a Bangboo put out a commission?", "Message_600400414": "I don't have time to chat! We have to get going! We've got an urgent job!", "Message_600500101": "Hey, old friend. About that commission last time...", "Message_600500103": "The Hollow Zero one! You remember, right?", "Message_600500104": "Come on. I've always offered after-sales service.", "Message_600500105": "I wanted to ask you about the commission in Hollow Zero.", "Message_600500106": "You didn't lose that HIA license with the super long name, did you?", "Message_600500108": "Yeah, I've got a new job for you! With that license, we can make some serious cash this time.", "Message_600500109": "Yeah! With that license, we can make some serious cash this time.", "Message_600500111": "...Are you, of all the people, lecturing me about being legit?", "Message_600500112": "Well, actually, the HIA has issued a new commission.", "Message_600500113": "Not long ago, they discovered a couple of special Companion Hollows... Let's call them \"Icedrift Hollows\" for now.", "Message_600500114": "The HIA needs data on those Hollows ASAP, but they're short on manpower. That's where Independent Investigators like you come in.", "Message_600500116": "You'll need an Investigator license... and I'm guessing you don't have one, right?", "Message_600500117": "But a license for Hollow Zero works! High-level access means you're good to go.", "Message_600500118": "So, what do you say? Ready to make some quick cash?", "Message_600500120": "Great! I'll swing by your store later so we can go over the details.", "Message_600500121": "Come on. I'm right here on Sixth Street! Let's meet up so I can fill you in on the details.", "Message_600500201": "Proxy! The public commission is nearly done. How are things over there with you?", "Message_600500202": "They've conducted around 2,804 explorations in the Icedrift Hollows... and collected a total of 535,649 data sets.", "Message_600500203": "Why do you have to be so cryptic, we're friends... Fine. I'll respect the cryptic style that you Proxies love", "Message_600500204": "By the way! I found a post with a great walkthrough for Proxies. I've shared it with Grace and the others.", "Message_600500205": "We've had some great results thanks to this walkthrough!", "Message_600500206": "I remember the post was titled... \"Paid Content: Zero to Hero! The Ultimate Icedrift Hollows Walkthrough\"", "Message_600500207": "Such an accurate description!", "Message_600500209": "Of course! You have to believe me!", "Message_600500210": "A walkthrough so good that it has even earned the recognition of Phaethon?", "Message_600500211": "Speaking of which, the way that post was written... does seem oddly familiar", "Message_600500212": "\"Paid Content: Zero to Hero! The Ultimate Icedrift Hollows Walkthrough\"? Ring any bells?", "Message_600500213": "Yeah, maybe... Just get the feeling that it's someone I've worked with before", "Message_600500214": "That fluid sense of planning, clear-cut decision-making, pin-point positioning... Oh, and the high price-tag", "Message_600500215": "Doesn't matter. Anyway, things turned out great this time! I hope that Proxy will keep sharing their experience", "Message_600500216": "I just wanted to remind you to get your data in before the window closes.", "Message_600500217": "But judging by that post of yours, seems like you're already making bank on this commission.", "Message_600500219": "By the way... I can help promote your paid post if you want.", "Message_600500220": "All after-sales issues are always covered in my bonus services!", "Message_600500221": "So, next time you come up with a genius idea, don't forget about your old friend here, okay?", "Message_601100101": "Colleagues at Lumina Square say with the streamlining of the General Affairs department procedures citizens rarely need to visit multiple times", "Message_601100102": "But recently {M#a gray-haired boy}{F#a dark blue-purple haired girl} has been coming to the Public Security precinct for several consecutive days should we pay special attention to this", "Message_601100104": "Don't worry Manager", "Message_601100105": "Though Zhu Yuan and I dont share a deep bond with you we do feel a mutual appreciation and respect", "Message_601100106": "We just wanted to make sure", "Message_601100108": "Please confirm if you will file a complaint alleging inefficiency in the General Affairs department", "Message_601100109": "However most people dont seem to be as calm as you are when the Criminal Investigation Special Response Team asks for confirmation", "Message_601100110": "My colleagues in the General Affairs department are concerned that you might file a complaint alleging their inefficiency", "Message_601100111": "But if you have no other intentions Ill be sure to remember your promise", "Message_601100113": "Understood just confirming have a nice day manager", "Message_601100114": "Also we are honored citizens are concerned about Public Security affairs we look forward to seeing you at the precinct again soon", "Message_6100101": "Manager! I heard you're jumping in to help boost the video store's popularity?", "Message_6100102": "I've prepared some videotapes that are perfect for promotion!", "Message_6100103": "I'll be waiting for you on Sixth Street. Just hit me up when you're there!", "Message_6100105": "Hurry up, please... I really need someone to help share the load of these videotapes!", "Message_6100201": "Manager! I found another perrrrfect spot on Sixth Street to promote your video store.", "Message_6100202": "And I've found you a fantastic partner! She's already waiting for you there!", "Message_6100203": "As for me, I'll be at the same spot as yesterday, scouting the neighborhood for potential customers.", "Message_6100204": "Why don't you go and see if you can attract some new customers?", "Message_6100301": "Ta-da! Your new promotion helper is online! Let's meet at Lumina Square, okay?", "Message_6100401": "Manager, I think... we need to make some changes.", "Message_6100403": "Staying at the same spot won't work for us.", "Message_6100404": "Pretty much everyone on Sixth Street already knows about Random Play.", "Message_6100405": "We need to go find new customers!", "Message_6100407": "I've decided. Let's go to Lumina Square.", "Message_6100408": "It's way busier than Sixth Street, so we'll definitely get more exposure there.", "Message_6100410": "Then hurry up! I've found you another reliable partner! She's already waiting for you at Lumina Square!", "Message_6100501": "Manager, the promotion campaign at Lumina Square was a huge success last time! I've noticed lots of new faces heading towards Random Play lately.", "Message_6100502": "How's business lately?", "Message_6100504": "Should we capitalize on this momentum...?", "Message_6100505": "Awesome! My friend and I were talking about old movies the other day, and she's one of the promotion helpers too! She's hanging out at Lumina Square today. Feel free to go see her directly.", "Message_6200101": "Check out this insider message from the Queen of Pamphlets! There's a new event happening at the 141 Convenience Store!", "Message_6200102": "You should definitely check it out! Get here quickly!", "Message_6200104": "Yeah! The convenience store has launched a new event called \"141 Exclusive Bazaar.\"", "Message_6200105": "It's the \"141 Exclusive Bazaar\"!", "Message_6200106": "The Bangboo have brought out lots of items that aren't normally for sale!", "Message_6200107": "But they're a bit short-staffed... so they asked me to help with the event.", "Message_6200109": "Come take a look then~", "Message_6200110": "The Bangboo are actively promoting their event as we speak, right outside the convenience store!", "Message_700000101": "Hey, do you remember me, {NICKNAME}?", "Message_700000103": "Wait... did you seriously forget about me? Or are you one of those who can't remember people's names?", "Message_700000104": "Fine, keep the ads coming...", "Message_700000105": "...That's not the point! What really matters is: the client said you were the fastest of the bunch in that Rally Commission last time, way beyond what they expected! And I totally see why!", "Message_700000106": "It's been a while since I met such a talented rookie Proxy. Who knows, maybe you'll become the next legendary Proxy!", "Message_700000108": "Well said! Now if this is the case...", "Message_700000109": "I've got another rally commission lined up for you!", "Message_700000110": "If you want to become a Legendary Proxy, handling a simple rally commission shouldn't be a problem, right?", "Message_700000111": "Keep it up! I'll be so proud of you when you truly become a legendary Proxy! ^^", "Message_700000201": "Dear Inter-Knot User, Commissions are booming lately, and we hope your business is experiencing the same!\nTired of fighting alone in the Hollow? Want to play to your strengths? Looking to avoid Ethereals and focus on exploration?\nIf you seek to fully utilize your abilities, our \"Rally Commission: Old Town District\" is the perfect choice for you!\nCheck out more in our Inter-Knot Rally Commission section.\nInter-Knot Recommendation, your daily inspiration!", "Message_700000202": "You won't let them undo all your hard work in that area, right...? No, I don't think so.", "Message_700000203": "The \"Area Purge\" commission aiming to eliminate all enemies is now in your list. Don't forget to check it out!", "Message_700000205": "Completing Rally Commissions was no easy task, but the threats and invasions from the Hollows never cease to end.", "Message_700000206": "To maintain control over these areas, we'll regularly issue \"Area Purge\" commissions.", "Message_700000207": "I'm counting on you to freshen up the air in the Hollows!", "Message_700000301": "Hey, {NICKNAME}! I heard you nailed the rally commission in the Metro Terminal area!", "Message_700000302": "You fought off those Ethereals, got the trains up and running in the ruins... and even took down the Butcher!", "Message_700000303": "Looks like a new Proxy star is rising under the light of \"Venus.\"", "Message_700000304": "I'm planning to give you this Metro Terminal \"Area Purge\" periodic commission. Sounds good to you?", "Message_700000306": "Yep, by eliminating enemies and clearing paths in the rally commissions, you've created a relatively safe environment for our operations in the Hollow, temporarily.", "Message_700000307": "The Hollow isn't gonna stay safe forever. Once a Rally Commission has finished, the area also needs regular clean-ups.", "Message_700000308": "It's like housekeeping — you have to do it every now and then. You get what I mean, right?", "Message_700000309": "Fab! I'm an eyewitness to your smarts and skills!", "Message_700000310": "Keep shining in more commissions, my rising star!", "Message_700010101": "Manager! You free? I got some massive news for ya!", "Message_700010103": "I wish... It's Godfinger. They got a new game in called \"Bizarre Brigade,\" and they're running a promo event for it!", "Message_700010105": "Come check it out and you'll see. It's the Godfinger right next to your store!", "Message_700010106": "It's at the Godfinger on Sixth Street. Come check it out when you're free. I'll be waiting outside for you!", "Message_700010202": "Manager! What do you think about me wearing this to go claim the prize at Godfinger?", "Message_700010204": "No, I changed my mind. After watching the Starlight Knights' final battle collection last night, my pistons were poppin' so hard I thought they'd bust right out!", "Message_700010205": "I mean I still like Monica, but now I love the Starlight Knights even more!", "Message_700010206": "So I was planning on dressing up as a Starlight Knight to claim the prize. The righteous Starlight Knights are the ones who'd make the best companions!", "Message_700010208": "Oh yeah... I forgot to ask Asha about copyright stuff... Manager, would you mind asking for me? Please!", "Message_700010302": "I was just looking for you, Manager! You see, something urgent came up...", "Message_700010304": "No no no, don't worry about that, Manager. It's an emergency. Listen to me, cos this is urgent!", "Message_700010305": "Nicole just took on an emergency rescue commission and we're already in the car on the way to the Hollow. I asked if we could stop off to claim the prize, seeing as I'd spent so much on the costume already", "Message_700010306": "But Nicole just chewed me out saying that human lives were at stake and that the commission was paid out based on performance... So in a nutshell, I can't go claim the prize. But don't worry. I've got a backup plan!", "Message_700010308": "Before we left, I cracked open the far left window on the second floor and placed the costume right by the window. With your skills, Manager... I'm sure you could reach the second floor! Could you do me a favor, get that from the office and wear it to the prize ceremony?", "Message_700010309": "Please! I spent three months' salary on that costume for the Starlight Knights. It's the real deal! You can even smell the actor's sweat still on it!", "Message_700010311": "I see... I thought my backup plan was bulletproof. All that money I spent on that costume... I'll have to find a chance to wear it another time. Ah, Nicole said we're almost there. Time for action", "Message_700010312": "Hang on! If I don't pick up the prize, then who's gonna get added in to the \"Bizarre Brigade\" game? It gonna be Manager? That's $&%#* awesome...!", "Message_700010313": "Nicole's trying to grab my phone, so this is my last message! I don't mind if it's not the Starlight Knights, and going on an adventure with Manager as my Companion is pretty cool too!", "Message_800100101": "Dear Citizen:\nThis is an automated message from the Private Business Licensing Office at N.E.P.S.\nOur records show that you have recently submitted a new business asset verification statement. We are pleased to inform you that your credentials have been verified. Please bring your citizen ID to the nearest precinct to complete the renewal process. Thank you for your cooperation!", "Message_800100102": "To confirm you've received this notification, please reply: YES\nTo find the nearest N.E.P.S. office, please reply: FIND", "Message_800100104": "Confirmation received. Please complete your credentials update within three business days. Thank you again for your cooperation!", "Message_800100106": "Query received. Your nearest N.E.P.S. office is located at:\nLumina Square", "Message_800100201": "Dear Citizen:\nThis is an automated message from the Private Business Licensing Office at N.E.P.S.\nOur records show that you have recently submitted a new business asset verification statement. We are pleased to inform you that your credentials have been verified. Please bring your citizen ID to the nearest precinct to complete the renewal process. Thank you for your cooperation!", "Message_800100202": "To confirm you've received this notification, please reply: YES\nTo find the nearest N.E.P.S. office, please reply: FIND", "Message_800100204": "Confirmation received. Please complete your credentials update within three business days. Thank you again for your cooperation!", "Message_800100206": "Query received. Your nearest N.E.P.S. office is located at:\nLumina Square", "Message_9010101": "Hello. Independent intelligence broker: Shepherd, at your service.", "Message_9010102": "We're currently serving invited members only. Respond with \"1\" or \"Operator\" to speak to customer support.", "Message_9010104": "...", "Message_9010105": "Hahaha, you really bought it?", "Message_9010106": "If I kept speaking like that, could I have just swindled you out of your private info or credit card number?", "Message_9010107": "You need to wise up to fraudsters, Phaethon my old friend", "Message_9010109": "Haha, it's worth it just to trick you at least once", "Message_9010110": "I'm your intelligence broker. I\u00A0wouldn't be very good at my job if I\u00A0didn't know what happened to my oldest client — the legendary Phaethon, now would I?", "Message_9010111": "To be honest, it was the other Phaethon who gave me a heads-up beforehand", "Message_9010112": "The disappearance of the legendary Phaethon has gone down like a bombshell among veteran insiders. You've really made the news this time old friend", "Message_9010113": "I'm just glad you guys told me about this alt account", "Message_9010114": "That proves I'm still your favorite intelligence broker, right?", "Message_9010116": "Of course, why I have one right here", "Message_9010117": "It could be crucial for your comeback as a Proxy", "Message_9010118": "Let's talk in person. I'll wait for you in the usual spot", "Message_9010120": "So merciless... I'm really fond of you guys", "Message_9010121": "Getting back on topic. I have a commission", "Message_9010122": "It could be crucial for your comeback as a Proxy", "Message_9010123": "Let's talk in person. I'll wait for you in the usual spot", "Message_9010201": "#%%&**&Meow#%", "Message_9010203": "I'm back!!", "Message_9010204": "Almost at Sixth Street!", "Message_9010205": "I'm sorry for making you guys worry about me... (You guys did, right?)", "Message_9010206": "Anyhow, I'll speed over to the video store right now!", "Message_9010207": "See you at the store.", "Message_9010208": "Okay?", "Message_9010210": "Wait for me! I'll be quick and won't delay!", "Message_9010211": "Eh, what's wrong? Anyway, I'll be there soon!", "Message_9020101": "It's me again, my old friend. Feeling happy today?", "Message_9020103": "...You're in a good mood today? I'm not used to that...", "Message_9020104": "Etiquette! You young folks might not realize it, but there are certain unwritten rules between people...", "Message_9020105": "Anyway, got some good news for you: You may participate in your first Reputation Rank-Up Trial.", "Message_9020106": "Though it's not really your first trial, is it, former legendary Proxy?", "Message_9020108": "...Are you messing with me? Or did you really forget?", "Message_9020109": "It's a test to raise your Reputation on Inter-Knot! You've met the requirements in terms of Inter-Knot Level and Hollow Observation Data, so now you can level up your reputation!", "Message_9020110": "As expected from Phaethon. Always so reliable.", "Message_9020111": "Your Inter-Knot Level and the amount of collected Hollow Observation Data have been increasing quite quickly lately. You must've been preparing for this Reputation Rank-up, right?", "Message_9020112": "Actually, I've got a commission perfect for building up your reputation, but the client needs a Certified Proxy with an Inter-Knot level of 22 or higher.", "Message_9020113": "If you nail the Reputation Promotion on the first go, the job's yours. Meet me at the usual spot once you've fulfilled the requirements. Sound good?", "Message_9020115": "What do you... Oh, the content of the trial? Just clearing out some Ethereals, the same as before.", "Message_9020116": "More about the trial...? You really need me to explain? Just clearing out some Ethereals, the same as before.", "Message_9020117": "It might be a bit trickier than the usual clean-up tasks though, of course.", "Message_9020118": "Anyway, I'll keep an eye on your account info, {NICKNAME}. Swing by the coffee shop once you're done with your promotion, and we'll celebrate!", "Message_9020201": "Here's the top hits for today: City Blues, Goldfish Romance, and Symphonic Selection.", "Message_9020203": "It's nothing, neighbor~ I'm just checking that the recipient of my message is indeed the right person. We both have rather \"special\" identities, after all, so there's nothing wrong with being cautious when communicating~", "Message_9020204": "Well then, now we can get down to business", "Message_9020205": "Everything's ready, and I can start with my tuning to build a weapon for you to explore the Hollows: a W-Engine Drive Disc. I'll be in the shop, so you can drop in any time. Also...", "Message_9020207": "Today's top hits are really awesome~ If you get the chance, you should give them a listen~", "Message_9020301": "My dear old friend... to be honest, I'm a little surprised.", "Message_9020302": "I know you're very capable... but this is moving a bit fast, isn't it?", "Message_9020304": "You still haven't realized that?", "Message_9020305": "Are you genuinely clueless, or are you just trying to play cute with me...", "Message_9020306": "...That's right. We shouldn't talk about this over DMs.", "Message_9020307": "How about let's meet up at the old place? I'm free now.", "Message_9020308": "Are you sure? I've got something pretty important to tell you. I know I like to mess around, but have I ever joked about serious biz with you before?", "Message_9020309": "Haha, of course it's business. If you don't want to know, you don't have to come — I'll be enjoying my coffee anyway.", "Message_9020313": "I knew it, from the bottom of your heart you still trust me (<ゝω・) ☆\nc u soon", "Message_9030101": "It's been a while since we last spoke, hasn't it, friend?", "Message_9030102": "Looks like I can't rely on youngsters to take the initiative and get in touch with me first...", "Message_9030105": "Aww, just a few words and you've soothed this middle-aged man's weary heart. You're good, Phaethon", "Message_9030106": "Still as cold as ever. But I really admire your focus on work efficiency, Phaethon", "Message_9030107": "Alright, let's get to the point", "Message_9030108": "You guys must've heard about the recent decline in Hollow Activity inside the Lemnian?", "Message_9030109": "I'm getting more and more commissions about it these days", "Message_9030110": "This commission might be a tad dangerous, but the pay is reasonable. How about it, wanna meet up and chat?", "Message_9030113": "The usual place", "Message_9030114": "If you're trying to turn me down, at least come up with something more convincing than that", "Message_9030115": "I'll see you at the usual place", "Message_9030116": "Want me to order for you? I've got a two-for-one coupon for espresso", "Message_9030119": "Alright, how about a Barley Latte? My treat.", "Message_9030120": "But don't be late, or else it'll spoil your drink", "Message_970101": "I just got out of Hollow C41, and I really hit the jackpot this time!", "Message_970102": "Plus I got some new intel!", "Message_970103": "We're old friends, I could never charge you anything for intel", "Message_970104": "You're really gonna thank me this time, Phaethon!", "Message_970106": "I'm on the way to your video store right now. See you soon", "Message_970201": "#Willow Manor# With Golden Week just around the corner, we're excited to offer a variety of vacation packages! For an amazing deal, you and a guest can enjoy five days and four nights for just 29,999!\nTo book a vacation, reply with: 1.\nTo opt-out, reply with: I'm absolutely, positively, undeniably certain that I am not interested in the soothing sea breeze, not at all want to melt into those soft beds, and totally don't want to experience the meticulous service of a personal housekeeper this Golden Week. I don't want it, really don't, not even one bit.", "Message_970203": "Dear customer: Despite your somewhat indifferent act, we understand you are merely hiding your enthusiasm deep within. Thank you for supporting Willow Manor. We will book you under our super VIP exclusive no-blame free-cancelation no-prepay elite class reservation. Willow Manor looks forward to your arrival.", "Message_970204": "Wishing you a wonderful vacation — Willow Manor looks forward to your arrival!", "Message_970301": "Proxy! Are you back yet?", "Message_970302": "I found just the right helper to open the box! It's helped me open a bunch of stuff", "Message_970303": "If you've got a supply box from out of C41, then come find me here at the newsstand", "Message_970304": "You won't be disappointed!", "Message_970501": "#Willow Manor# Dear VIP guest, you have successfully booked the Golden Week Premium Duo Package. Please make the full payment before your arrival.\nThank you for choosing Willow Manor. We are committed to providing you with the highest level of service.\n\nWe wish you a wonderful holiday and look forward to seeing you at Willow Manor!", "Message_970601": "#Willow Manor# Dear VIP guest, your Golden Week Premium Duo Package is approaching, please complete your payment prior to check-in.\nIn addition, we now offer a variety of gourmet meal options, all prepared by our guest chef for this special occasion. Treat yourself to a luxury experience you will never forget. To make a reservation, please call our front desk for more information.\nThank you for choosing Willow Manor. We are committed to providing you with the highest level of service.\n\nWe wish you a wonderful holiday and look forward to seeing you at Willow Manor!", "Message_970701": "#Willow Manor# Dear VIP guest, we regret to inform you that we've had to cancel your Golden Week Premium Duo Package because we did not receive the payment on time. Should you wish to rebook the package, please reach out to our front desk for more information.\nWe look forward to seeing you in the future and wish you a wonderful Golden Week holiday.", "Message_970801": "{M#Wise, I think we should give Nicole a heads-up on the situation with Hollow C41...}{F#We've informed Nicole of the info we have on the situation with Hollow C41.}", "Message_970802": "After all, I think she's getting a tad too into all this treasure hunting.", "Message_970803": "Considering her obsession with money, I'm worried she might get trapped in Hollow C41 trying to find those alleged treasures.", "Message_970804": "Besides, she might have some information we don't know yet.", "Message_970806": "Anyway, I've left her a message. Hopefully, she'll see it when she's out of the Hollow.", "Message_9900101": "{M#Reply when you receive this message!}{F#Please reply when you receive this message.}", "Message_9900103": "{M#That was fast}{F#That was fast}", "Message_9900104": "{M#Looks like you've already met the neighbors.}{F#Looks like you've already met the neighbors.}", "Message_9900105": "{M#I nearly went out to find you before it suddenly hit me that I could text you.}{F#You always take so long to read my texts. I was going to head out and look for you.}", "Message_9900107": "{M#Nope, I just got a DM from Nicole and they'll be coming over to the video store real soon.}{F#Nope, I just got a DM from Nicole and they'll be coming over real soon.}", "Message_9900108": "Come back once you're done.\nBy the way, there's some stuff that needs to be done on the new account. Remember to check it out when you're free", "Message_9900201": "{M#Bro, I found a mysterious creature. Could it be a sprite, or a wild tiger?}{F#Belle, I ran into a cat at the street corner...}", "Message_9900202": "{M#Bro, street corner, come quick!}{F#There's a little black cat, seems like the sort of thing you'd like}", "Message_9900205": "{M#Ah, no need to worry, Wise...}{F#It's quite relaxed at the moment, with no signs of wanting to run}", "Message_9900206": "{M#I found a cat, so I got a bit too excited}{F#Are you coming over? I'm waiting at the alley entrance.}", "Message_9900301": "Manager! It's me, Billy!", "Message_9900302": "So I'm still the first person in the Cunning Hares to have your new contact information since you changed your account.", "Message_9900304": "Ahhh, sorry Manager!", "Message_9900305": "Don't worry, with siblings like yourselves plus friends like us, everything's gonna be fine!", "Message_9900306": "How about it, Manager? We're good friends and it's been a while, wanna hang out today?", "Message_9900307": "There are two new games over at the arcade on Sixth Street. We haven't played each other in ages.", "Message_9900309": "My beloved Godfinger... These god-like fingers of mine have been itching for a workout! I'll see ya outside the arcade!", "Message_9900310": "It can't be all work and no play. Hurry up, Manager! I'll meet you at the front of the arcade... Be there or be square!", "Message_9900501": "Hello, video store Manager!", "Message_9900503": "Manager, I'm here to tell you that the coffee shop is back to its normal routine starting today and that I would like to invite you to come over and try out our new drink. However, something just happened, and it's giving me a headache...", "Message_9900504": "Yes, I'm here to notify you as we discussed... I was planning on inviting you in to try out our new drink, but I didn't plan on something as annoying as this happening.", "Message_9900505": "I was planning on inviting you in to try out our new drink, but I didn't plan on something as annoying as this happening.", "Message_9900506": "I want to ask you for a favor. I'm sure you've heard of the Hollow Investigative Association, right?", "Message_9900507": "I'm afraid I do... In fact, the cause of this incident is related to the Hollow Investigative Association.", "Message_9900508": "They reached out to me earlier, saying they wanted to rent out Coff Cafe for a VR game promotion campaign...", "Message_9900509": "I agreed, and the timing for the reopening was just right, but little did I know it was a conspiracy from the start...", "Message_9900510": "I agreed, and the timing for the reopening was just right, but little did I know it was a conspiracy from the start...", "Message_9900511": "No, our store is just an ordinary street corner store. Nothing as dramatic as that.", "Message_9900512": "It's just that I found out today they chose this coffee shop as the venue because those VR players share some sort of... superstition? Or urban legend?", "Message_9900513": "In short, they believe that drinking coffee before playing a VR game improves their skills...!", "Message_9900514": "In short, they believe that drinking coffee before playing a VR game improves their skills...!", "Message_9900515": "That's true... The problem is all these players want coffee before they start playing...", "Message_9900516": "We just opened, and I can't keep up with the sudden surge in customers.", "Message_9900517": "So, would you mind working here for a while?", "Message_9900518": "So, would you mind working here for a while?", "Message_9900519": "You'll help? Wonderful!", "Message_9900520": "No worries. If you have to leave, feel free to go anytime. I'd really appreciate any help you can offer right now...", "Message_9900521": "I'll be waiting at the entrance of the coffee shop. Thank you so much!", "Message_9900522": "I'll be waiting at the entrance of the coffee shop. Thank you so much!", "Message_9900601": "{M#Hey Wise, finished helping yet?}{F#Belle, finished helping yet?}", "Message_9900603": "{M#Relax. Still no word from Nekomata, so I think she'll be a while. Someone I don't know just sent a package to the store and I think it's for you. Wanna come back and see what it is?}{F#Chill, buddy. It wasn't from Nekomata, and I think she'll be a while. Actually, it's from someone I don't know, they sent a package to the store and I think it's for you. Wanna come back and check it out?}", "Message_9900701": "How have you two been? Have you made a decision about Hollow Zero?", "Message_9900703": "I understand you have your reservations. But a good Shepherd like myself pledges to give \"the best service to the best customers.\" I hope perhaps to show you a deeper understanding of what this motto means in the future", "Message_9900704": "Besides, I've never introduced you to any commissions that screwed you over, have I?", "Message_9900706": "Great, I knew you'd rise to the challenge. Don't worry about eligibility or keeping your identity safe. Just focus on how to pass the test commission.", "Message_9900707": "I'll send you details on the test commission right away. Good luck out there.", "Message_9900801": "The HIA extends its warm regards to you, esteemed Independent Hollow Zero Investigator.", "Message_9900802": "Based on your recent investigation achievements, your Investigation License Level has been updated. Access to Construction Ruins has been granted.", "Message_9900803": "Thank you for your support in exploring Hollow Zero. We look forward to your continued contributions!", "Message_9900901": "The HIA extends its warm regards to you, esteemed Independent Hollow Zero Investigator.", "Message_9900902": "Based on your recent investigation achievements, your Investigation License Level has been updated. Access to Abandoned Skyscraper has been granted.", "Message_9900903": "Thank you for your support in exploring Hollow Zero. We look forward to your continued contributions!", "Message_9901001": "The HIA extends its warm regards to you, esteemed Independent Hollow Zero Investigator.", "Message_9901002": "You have completed multiple commissions in Hollow Zero, and the Special Affairs Department deeply appreciates your contributions to our exploratory efforts.", "Message_9901003": "Your Investigation License Level has been updated. Access to Withering Garden has been granted.", "Message_9901004": "Given the special nature and potential risks associated with the commissions in this area, we recommend you familiarize yourself with Appendix 1: \"Risk Statement and Disclaimer for Independent Hollow Zero Investigators.\"", "Message_9901005": "Based on your exceptional performance in the Hollow Zero investigation, should you wish to join the Hollow Investigative Association, please consult Appendices 2 & 3: \"Registration Form for HIA Investigator Recruitment Exam\" and \"Ridu Heroes: Becoming an HIA Investigator,\" respectively, before reaching out to the nearest association office.", "Message_990101": "I've run out of my favorite chocolate sticks. All that's left in my pocket is an empty box.", "Message_990102": "When did that happen...", "Message_990103": "I can't start working without a chocolate stick dangling in my mouth.", "Message_990104": "What should I do?", "Message_990106": "How'd you know I didn't?", "Message_990107": "I went, but the store was closed.", "Message_990108": "\"The Three Careless Little Ones\" lost the key to their store when they passed by the Hollow on their way to stock up...", "Message_990109": "Their ramblings gave me a headache. In short, what they meant was...", "Message_990110": "When they returned to the Hollow to look for the key, they found it had been eaten by Ethereals.", "Message_990111": "...", "Message_990112": "You get what I'm saying, old friend?", "Message_990114": "You're a regular there too, right? You have to buy a lot from them.", "Message_990115": "You'll be affected too if they can't open the store.", "Message_990117": "The terrain in the Hollow is complicated. Remember to make good use of the ejector.", "Message_990118": "Just head straight to their store once you're done.", "Message_990119": "I'm counting on you for my chocolate sticks!", "Message_990201": "I was right to ask for your help, old friend.", "Message_990202": "Thanks to you, the chocolate stick crisis is over...", "Message_990203": "A crumbly chocolate bar gives a much-needed sugar boost after a long day of mental labor.", "Message_990205": "?", "Message_990206": "Don't get the wrong idea... I'd be upset.", "Message_990207": "Can't a middle-aged man indulge in some delicious chocolate sticks?", "Message_990301": "It's been a while since we last spoke, hasn't it, friend?", "Message_990302": "I have an easy commission for you!", "Message_990303": "Huh? A scam? I'm hurt! It's me! Your trusty pal!", "Message_990304": "It's always a pleasure to speak with you.", "Message_990305": "I promise, no tricks this time.", "Message_990306": "The client's name is Andrew, a Hollow Investigator.", "Message_990307": "He needs our help rebooting some facilities left in the Hollow by Tangerine Network.", "Message_990308": "It's super easy! You'll know what I mean when you get hands-on.", "Message_990309": "I plan to use my private account to find you some smaller commissions.", "Message_990310": "Aren't you touched by how thoughtful I am? Oh, but you still gotta pay the service fee, even though it's my private account.", "Message_990312": "Oh, come on, don't be so bitter. I have an easy commission for you right now!", "Message_990313": "The client's name is Andrew, a Hollow Investigator.", "Message_990314": "He needs our help rebooting a batch of base station facilities left in the Hollow by Tangerine Network.", "Message_990315": "It's as easy as taking a stroll down Sixth Street! You'll know what I mean when you get the hang of it.", "Message_990401": "The client was singing your praises.", "Message_990402": "However...", "Message_990403": "You're the best worker among all the Proxies I know!", "Message_990404": "The only thing is, you've done too nice a job.", "Message_990405": "His supervisor was so impressed, he intends to put our client in charge of restarting all communication networks in the future.", "Message_990407": "For Andrew, it's not exactly good news.", "Message_990408": "His eyesight was pretty poor. I heard that he memorized the entire eye test chart in order to pass the health check to become an Investigator.", "Message_990409": "Unless he wants to add photosensitive epilepsy to his employment injury insurance, he'll have to rely on us for the time being.", "Message_990410": "However, I heard that he memorized the entire sequence for the vision test...", "Message_990411": "You haven't changed a bit, my friend, still got that heart of gold.", "Message_990412": "I almost feel bad for skimming off the top and then jacking up the prices.", "Message_990413": "I'll be in touch if there's another request to reboot any devices!", "Message_990414": "Unless he wants to add photosensitive epilepsy to his employment injury insurance, he'll have to rely on us for the time being.", "Message_990501": "%%%09o0p8", "Message_990503": "No", "Message_990504": "It is", "Message_990505": "stepping on my phone", "Message_990506": "qeyqeycn ilu;NVGH EW3[24", "Message_990507": "VFNHB;[NIG]MB,,.", "Message_990508": "rrrrruningggggg offfffffffffffff!!1111111111", "Message_990601": "Are you a new Proxy just starting out? Let Inter-Knot incentives pave the way to a worry-free future!\nNeed Bangboo or W-Engine? Looking for professional agents' information? Don't you worry! From free Ether aptitude tests to the latest Carrot resources, everything a Proxy needs is on Inter-Knot! \nNew Proxies, stay tuned for Inter-Knot benefit events. ☆☆☆ Open your smartphone ☆☆☆ to receive push notifications about our benefits, and claim your massive New Proxy Welcome Gift Bundle right away!", "Message_Group_FoodTruck": "Faithful Hourglass (1)", "Message_Group_Grace": "Eous Symposium", "Message_Group_NO11": "AAA Shepherd Commission", "Message_Group_QingYi": "Assistant Public Security Officer Plan", "Message_Group_Rina": "Sweetcake Tea Party", "Message_MultiMessage_Name": "Knock Knock", "Message_MultiMessage_Tips": "Multiple Messages", "Message_NPC1": "Foodiesoul", "Message_NPC10": "Fairy", "Message_NPC100": "Spiral Flutist", "Message_NPC101": "Piper", "Message_NPC102": "Tsukishiro Yanagi", "Message_NPC103": "Chef", "Message_NPC104": "Who Drinks Sugar-Free Soft Drinks?", "Message_NPC105": "SausageSandwich noSauce", "Message_NPC106": "BreadedBeliever01", "Message_NPC107": "Yu Xiaoshan", "Message_NPC108": "Orlenda", "Message_NPC109": "Yi", "Message_NPC11": "Nekomata", "Message_NPC12": "Shepherd", "Message_NPC13": "Soldier 11", "Message_NPC14": "Ben", "Message_NPC15": "Anton", "Message_NPC16": "D.L", "Message_NPC17": "Colt'sExplosiveArt", "Message_NPC18": "100VinegarSeaweedFortheApocalypse", "Message_NPC19": "What bad intentions could a kitten pawssibly have?", "Message_NPC2": "Low-key Handsome", "Message_NPC20": "Shepard", "Message_NPC21": "Lonely Prodigy", "Message_NPC22": "Dana", "Message_NPC23": "Travis' Supply Q&A", "Message_NPC24": "Mishka", "Message_NPC25": "Anby", "Message_NPC26": "Travis", "Message_NPC27": "Nicole", "Message_NPC28": "Lanks", "Message_NPC29": "Suuuuri", "Message_NPC3": "Salaryman", "Message_NPC30": "Fisherman", "Message_NPC31": "Gunn", "Message_NPC32": "Smol&Cute", "Message_NPC33": "Willow Manor Resort VIP Hotline", "Message_NPC34": "Tin Master", "Message_NPC35": "Elfy", "Message_NPC36": "Li'l Brave Knight", "Message_NPC37": "Work ID: 7", "Message_NPC38": "YourAverageSlacker", "Message_NPC39": "Hollow Investigative Association Special Services", "Message_NPC4": "cashier141", "Message_NPC40": "Enzo", "Message_NPC41": "Lonely Prodigy", "Message_NPC42": "Kousaka", "Message_NPC43": "Born Strong", "Message_NPC44": "Sjal", "Message_NPC45": "Heddy", "Message_NPC46": "Promoter", "Message_NPC47": "Venus", "Message_NPC48": "Merchant Association Representative", "Message_NPC49": "delivery fuuun", "Message_NPC5": "RON", "Message_NPC50": "Yellow Weasel", "Message_NPC51": "AAATierFreelance", "Message_NPC6": "Wise", "Message_NPC61": "Clara", "Message_NPC62": "Hollow Zero Special Affairs Department", "Message_NPC63": "Surviving Trial Period", "Message_NPC64": "Courier", "Message_NPC65": "Venus_nowrecruiting", "Message_NPC66": "Eventpromo-pro", "Message_NPC67": "Eventpromo-high-risk", "Message_NPC7": "Belle", "Message_NPC70": "Retired Investigator", "Message_NPC71": "Venus", "Message_NPC72": "Yuan", "Message_NPC73": "Maurier", "Message_NPC74": "Mark", "Message_NPC75": "Kind One", "Message_NPC76": "Man in Coat", "Message_NPC77": "Otto", "Message_NPC78": "General Chop", "Message_NPC79": "Susie", "Message_NPC8": "Happy Cunning Hares Family", "Message_NPC80": "Inter-Knot Perk Pal", "Message_NPC81": "Inter-Knot Recommendation Vol. 164", "Message_NPC82": "Inter-Knot Recommendation Vol. 171", "Message_NPC83": "Inter-Knot Recommendation Vol. 177", "Message_NPC84": "Officer Mewmew", "Message_NPC85": "Anton", "Message_NPC86": "Rina", "Message_NPC87": "Corin", "Message_NPC89": "Ophelia", "Message_NPC9": "Sixth Street Bulk Purchase Group", "Message_NPC90": "Janus Quarter Public Security", "Message_NPC91": "Qingyi", "Message_NPC92": "Jane", "Message_NPC93": "Zhu Yuan", "Message_NPC94": "Lucy", "Message_NPC95": "Seth", "Message_NPC96": "Unknown Contact", "Message_NPC97": "Caesar", "Message_NPC98": "Burnice", "Message_NPC99": "Billy", "Message_Quest": "[Pending]", "Message_Reply": "[Reply]", "Message_Role_01": "Anby", "Message_Role_02": "Soldier 11", "Message_Role_03": "Corin", "Message_Role_04": "Billy", "Message_Role_05": "Nekomata", "Message_Role_06": "Nicole", "Message_Role_07": "Hoshimi Miyabi", "Message_Role_08": "Koleda", "Message_Role_09": "Anton", "Message_Role_10": "Ben", "Message_Role_100001": "Zhu Yuan", "Message_Role_11": "Soukaku", "Message_Role_12": "Lycaon", "Message_Role_13": "Grace", "Message_Role_14": "Ellen", "Message_Role_15": "Rina", "Message_Role_16": "(Belobog Heavy Industries ALT) Pending", "Message_Role_17": "Lighter", "Message_SendButton": "Send", "MiaojiCheckListDesc": "Each rumor could be a clue waiting for help", "Mindscape_Activate": "Mindscape awakened", "Mindscape_Activate_button": "Awaken", "Mindscape_AvatarPassiveSkillMaterialsLimit": "Insufficient materials", "Mindscape_AvatarPassiveSkillPrePassiveLimit": "Prerequisite Mindscape not yet awakened", "Mindscape_TipContent": "Adjusting the Cinema display will only change the visuals in the Agent's Mindscape Cinema interface and will not affect the actual combat effects of the activated Mindscapes.", "Mindscape_TipTitle": "Would you like to adjust the Mindscape Cinema display?", "MonsterArea_1": "May be found in the Ruined Construction Site within Hollow Zero.", "MonsterArea_10": "May be found in the Withering Gardens within Hollow Zero.", "MonsterArea_11": "May be found in the Old Capital Metro and Withering Gardens within Hollow Zero.", "MonsterArea_12": "May be found in the Construction Ruins and Withering Gardens within Hollow Zero.", "MonsterArea_13": "May be found in the Abandoned Skyscraper and Withering Gardens within Hollow Zero.", "MonsterArea_2": "May be found in the Old Capital Metro within Hollow Zero.", "MonsterArea_3": "May be found in the Construction Ruins within Hollow Zero.", "MonsterArea_4": "May be found in the Abandoned Skyscraper within Hollow Zero.", "MonsterArea_5": "May be found in the Withering Gardens within Hollow Zero.", "MonsterArea_6": "May be found in all areas within Hollow Zero.", "MonsterArea_7": "May be found in the Ruined Construction Site, Old Capital Metro, and Withering Gardens within Hollow Zero.", "MonsterArea_8": "May be found in the Ruined Construction Site, Abandoned Skyscraper, and Withering Gardens within Hollow Zero.", "MonsterArea_9": "May be found in the Old Capital Metro, Abandoned Skyscraper, and Withering Gardens within Hollow Zero.", "MonsterCardGetTitle": "Target data collection complete, now available to challenge in VR", "Monster_Bangboo_AnxiousBangboo": "Anxious Bangboo", "Monster_Bangboo_Bagboo": "Bagboo", "Monster_Bangboo_Butler": "Butler", "Monster_Bangboo_Defalut": "Wild Bangboo", "Monster_Bangboo_Exploreboo": "Exploreboo", "Monster_Bangboo_GuideBangboo": "Guideboo", "Monster_Bangboo_Luckyboo": "Luckyboo", "Monster_Bangboo_MissingBangboo": "Lost Bangboo", "Monster_Bangboo_Paperboo": "Paperboo", "Monster_Bangboo_RangeSoldierBangboo": "Public Security Bangboo", "Monster_Bangboo_ResearcherBangboo": "HIA Bangboo", "Monster_Bangboo_RougueBangboo": "Wild Bangboo", "Monster_Bangboo_Safety": "Safety", "Monster_Bangboo_Sharkboo": "Sharkboo", "Monster_Bangboo_Sumoboo": "Sumoboo", "Monster_Bangboo_ZeroGuide": "HIA Bangboo", "Monster_HeavyMachineBase": "Heavy Machine Base", "Monster_MeleeSoldier_Chief": "Elite Officer", "Monster_RangeSoldier_Guard": "Ryeler", "Monster_RangeSoldier_Troubled": "Distressed Security Officer", "Monster_Unknown_001": "Defeat {0} in Hollow Zero to unlock the monster info!", "MonthCard_DailyInfo_1": "(Membership {0} days remaining)", "MonthCard_DailyInfo_2": "Received Today", "MonthCard_UI_Line1": "Obtain ×300 upon purchase and ×90 daily for 30 days", "MonthCard_UI_Line2": "Obtain a total of ×300 and ×2700 over 30 days", "MonthlyCardDetail": "[Claiming Rewards]\nEach time you purchase Inter-Knot Membership, you will immediately receive 300 Monochromes and 30 days of Inter-Knot Membership.\nWhile your Inter-Knot Membership is active, you will receive 90 Polychromes upon logging in to the game every day.\n※ The daily login rewards refresh daily at 4:00 (server time).\nDuring your Inter-Knot Membership, you must log in daily to claim your Polychromes. Any missed Polychromes resulting from failure to log in will not be refunded.\n[Notes]\n• You can only purchase and extend your Inter-Knot Membership when its remaining effective period is less than 179 days.\n• If your Inter-Knot Membership has equal to or more than 179 days remaining, you cannot purchase additional membership. Even in special circumstances with repeat purchases, your total membership validity will not extend, and you will instead receive 330 Monochromes as compensation.", "MonthlyCardDetail_ContentTitle": "Inter-Knot Membership: Weaver", "MonthlyCardDetail_DialogTitle": "Event Rules", "MonthlyCardRemainingDays": "Remaining Rewards", "MonthlyCard_UI01": "Buy now to get", "MonthlyCard_UI02": "Daily rewards for 30 days", "MonthlyCard_UI03": "Inter-Knot Membership: Weaver", "MonthlyCard_UI04": "Total rewards for 30 days", "MonthlyCard_UI05": "×300 and", "MonthlyCard_UI06": "×2700", "MonthlyCard_Weekday01": "Mon", "MonthlyCard_Weekday02": "Tue", "MonthlyCard_Weekday03": "Wed", "MonthlyCard_Weekday04": "Thu", "MonthlyCard_Weekday05": "Fri", "MonthlyCard_Weekday06": "Sat", "MonthlyCard_Weekday07": "Sun", "MusicShopTips_ItemBeyondMaxNum": "Drive Disc inventory is full. Tuning failed.", "MysticalSpiceDesc_30101": "Gain a bonus 100 Dennies and 100 Gear Coins after combat", "MysticalSpiceDesc_30201": "Gain a bonus B-Rank Resonium upon entering a rest area", "MysticalSpiceDesc_30301": "Restore 10% to all squads' HP when entering a store for the first time", "MysticalSpiceDesc_30401": "Gain immunity to all trap effects", "MysticalSpiceDesc_30501": "S-Rank cards are more likely to appear", "MysticalSpiceDesc_30601": "Select an A-Rank Resonium when entering a board", "MysticalSpiceDesc_30701": "Get 1 free refresh for every time you select a Resonium", "MysticalSpiceDesc_30801": "Enhances the damage boost from noodles to 150% of the original value", "MysticalSpiceDesc_30901": "No Energy cost the first time you use an activated item", "MysticalSpiceDesc_31001": "Gain immunity to your first Pressure overload, but all squad members will lose 10% HP", "MysticalSpiceDesc_31101": "Increase Energy restored for completing the final battle of each floor to 120", "MysticalSpiceDesc_31201": "Select an S-Rank Resonium when entering a board", "MysticalSpiceDesc_31301": "You can choose to re-challenge the first battle you fail", "MysticalSpiceDesc_31401": "Get 30% more rewards from free commissions", "NPC1": "Short Haired Girl", "NPC10": "Nicole", "NPC100": "Dessert Seller", "NPC101": "Susie", "NPC102": "Female Public Security Officer", "NPC103": "Frail Old Man", "NPC104": "Compassionate Girl", "NPC105": "Street Reporter", "NPC106": "Lizzie", "NPC107": "Yi", "NPC108": "Smart Underling", "NPC109": "Guard Underling", "NPC11": "{NICKNAME}", "NPC110": "Razor's Right Hand", "NPC111": "Brawny Underling", "NPC112": "Transit Hub Underling", "NPC113": "Panicked Underling", "NPC114": "Worker", "NPC115": "Worker", "NPC116": "Razor", "NPC117": "Burnice", "NPC118": "Holly", "NPC119": "Odd Old Lady", "NPC12": "Stern Girl", "NPC120": "Spunky Girl", "NPC121": "Enthusiastic Girl", "NPC122": "Holly's Father", "NPC123": "Bingbong", "NPC124": "Grandma Sue", "NPC125": "Grandpa Guy", "NPC126": "Gang Henchman", "NPC127": "Gang Leader", "NPC128": "Rude Rider", "NPC129": "Crafty Rider", "NPC13": "Mr. Mole", "NPC130": "Flustered Public Security Officer", "NPC131": "Shrewd Old Man", "NPC132": "Grandpa Guy", "NPC133": "Grandma Sue", "NPC134": "Dorian", "NPC135": "Tired Salaryman", "NPC136": "Prideful Rich girl", "NPC137": "Salaryman", "NPC138": "The Vanquishers Biker", "NPC139": "Gang Henchman", "NPC14": "Trigger", "NPC140": "Gang Leader", "NPC141": "Harumasaboo", "NPC142": "Excited Man", "NPC15": "Timid Man", "NPC16": "Public Security Officer C", "NPC17": "Gang Leader", "NPC18": "Rebel Soldier A", "NPC19": "Rebel Soldier B", "NPC1_SkillName": "Martial Ehn-Na", "NPC1_SkillText": "It doesn't really matter if people actually understand what it's saying, because 18 manages to attract many customers with how cute it is, waving its arms around and going \"ennha-en-na\" with all its might.", "NPC2": "??", "NPC20": "Ethereal", "NPC21": "Chasing Red Fang Gangster", "NPC22": "Impatient Guard", "NPC23": "Calm Guard", "NPC24": "Grandma", "NPC25": "Bulky Man", "NPC26": "Thiren Girl", "NPC27": "TV", "NPC28": "Smart-Looking Woman", "NPC29": "Heavy Machine Base", "NPC2_SkillName": "Walking Movie Encyclopedia", "NPC2_SkillText": "Though he hasn't necessarily watched all the videotapes, Travis still manages to recite their blurbs word for word. That's the terrifying power of a videotape supplier.", "NPC3": "Enzo", "NPC30": "Witchhunter Alpha", "NPC31": "Witchhunter Alpha & Grace", "NPC32": "Laid-Back Looking Man", "NPC33": "Woman with Glasses", "NPC34": "Huggins", "NPC35": "Deline", "NPC36": "Debt Collector", "NPC37": "Smart Debt Collector", "NPC38": "Suspicious Looking School Girl", "NPC39": "Shepherd", "NPC3_SkillName": "Martial Ehn-Na Shadows", "NPC3_SkillText": "Heddy imitates 18's tactics, waving her arms hard and loudly advertising the newest films to anyone nearby. But, there's no need to also add \"en-na\" to the end of every sentence, right...?", "NPC4": "Calm Male Voice", "NPC40": "Ollie", "NPC41": "Task Force Member", "NPC42": "Alberto", "NPC43": "Gang Boss", "NPC44": "Hollow Raider", "NPC45": "Hollow Bandit Leader", "NPC46": "Hollow Bandit", "NPC47": "Stray Cat", "NPC48": "Ollie's Superior", "NPC49": "Betty", "NPC4_SkillName": "Queen of Pamphlets", "NPC4_SkillText": "Easy. Promoting the video store is an easy task for the Queen of Pamphlets, to the point where she can do it while giving out her own pamphlets.", "NPC5": "Flamboyant Female Voice", "NPC50": "Eous", "NPC51": "Rebel Soldier", "NPC52": "Rebel Leader", "NPC53": "Unfamiliar Female Voice", "NPC54": "Man in Red", "NPC55": "Heavy Machine Base", "NPC56": "Anxious Driver", "NPC57": "Gael", "NPC58": "Carlo Maroon", "NPC59": "Give Change", "NPC6": "Fairy", "NPC60": "Precinct Officer", "NPC61": "Panicked Criminal", "NPC62": "Granny Leisha", "NPC63": "Reckless Attacker", "NPC64": "Vigilant Attacker", "NPC65": "Gang Member", "NPC67": "Office Worker", "NPC68": "Crying Customer", "NPC69": "Orchidea", "NPC7": "Dobby", "NPC70": "Old Duyi", "NPC71": "Principal Elton", "NPC72": "Gang Leader", "NPC73": "Picky Customer", "NPC74": "Coco", "NPC75": "Codename K", "NPC76": "???", "NPC77": "Association Staff", "NPC78": "Public Security Officer", "NPC79": "Lilac", "NPC8": "\"Priest\"", "NPC80": "Rain", "NPC81": "Coco", "NPC82": "Ray", "NPC83": "HIA Examinator", "NPC84": "Emmie", "NPC85": "Dan", "NPC86": "Lisha", "NPC87": "Jonah", "NPC88": "Shepherd", "NPC89": "Betty", "NPC9": "\"Nun\"", "NPC90": "Casey", "NPC91": "Phil", "NPC92": "Bellum", "NPC93": "Pulchra", "NPC94": "Mors", "NPC95": "Pompey", "NPC96": "Lucius", "NPC97": "Kasa", "NPC98": "Militant Captive", "NPC99": "Suspicious Man", "NPCLocation_13010071": "Inter-Knot", "NPCLocation_13010072": "Inter-Knot", "NPCLocation_13020081": "Brant Street Construction Site", "NPCName0001": "Sixth Street", "NPCName0002": "Video Store", "NPCName0003": "Parking Lot", "NPCName1001": "Video Archive", "NPCName1002": "Hollow Deep Dive System", "NPCName1003": "Music Store", "NPCName100301": "Gadget Store", "NPCName1005": "Workbench", "NPCName1007": "Sofa", "NPCName1008": "Arcade", "NPCName1009": "Coffee Shop", "NPCName100901": "Errands", "NPCName100910": "Memory Board", "NPCName100911": "Second Floor", "NPCName100912": "First Floor", "NPCName100913": "Music Player", "NPCName100917": "TV Schedule", "NPCName100918": "Display Stand", "NPCName1011": "Remodeling Shop", "NPCName101101": "Sān-Z STUDIO", "NPCName1012": "VR Device", "NPCName1013": "Remodeling Shop - Second Floor", "NPCName1015": "Safety Door", "NPCName1017": "Warm Bed", "NPCName1018": "Metro Station", "NPCName102502": "Sentinel", "NPCName104101": "Metro Station", "NPCName104102": "HIA Club", "NPCName104103": "Bus Stop", "NPCName104109": "Station Exit", "NPCName104112": "Metro Station", "NPCName104203": "Elevator", "NPCName123456": "Bangboo 6", "NPCName2022227": "Toilet", "NPCName2022230": "Impatient Worker", "NPCName2022238": "\"Notice\"", "NPCName2181": "Tumtum", "NPCName22014": "Strange Man", "NPCName22213": "Cement Mixer", "NPCName22221": "Ironhead", "NPCName22222": "Idle Worker", "NPCName22223": "Busy Construction Worker", "NPCName22224": "Lazy Construction Worker", "NPCName22225": "Cautious Construction Worker", "NPCName22231": "Flustered Passerby", "NPCName22232": "Maintenance Technician", "NPCName2317": "Promoter", "NPCName2318": "Excited Young Man", "NPCName2319": "Conflicted Girl", "NPCName2320": "Young Man Who Can't Stand Bitterness", "NPCName2323": "Promoter", "NPCName2331": "Confused Companion", "NPCName2334": "Easy-Going Female Student", "NPCName2336": "Calm Guy", "NPCName280005": "Badass Car", "NPCName411507": "Luo", "NPCName411508": "Empty Crate", "NPCName41151038": "Kiddy Ride", "NPCName41500001": "Telescope", "NPCName415102": "Shift Work Patrol Officer", "NPCName415141": "Yuna", "NPCName415142": "Lawrence", "NPCName418001": "Nervous Office Worker", "NPCName418002": "Worried Office Worker", "NPCName418003": "Anxious Female Student", "NPCName418004": "Calm Girl", "NPCName419001": "Office Worker Passer By", "NPCName419004": "Helpless Technician", "NPCName419005": "Maintenance Technician", "NPCName419006": "Confused Technician", "NPCName419007": "Maintenance Technician", "NPCName419008": "Maintenance Supervisor", "NPCName419009": "Maintenance Technician", "NPCName420620": "Cement Bag", "NPCName421209": "Sulking Builderboo", "NPCName421210": "Sulking Builderboo", "NPCName428001": "Confused Worker", "NPCName428002": "Nervous Female Worker", "NPCName428003": "Nervous Male Worker", "NPCName428004": "Luka", "NPCName428005": "Idle Worker", "NPCName428006": "Idle Worker", "NPCName500021": "Payphone", "NPCName500022": "Dumpster", "NPCName500023": "Mr. Panda", "NPCName500024": "Packing Crate", "NPCName500025": "Skateboard Bench", "NPCName500026": "Fragrant Plant", "NPCName500027": "Dumpster", "NPCName5003": "Newsstand", "NPCName5004": "Video Game Festival Poster", "NPCName5005": "Ice Cream Kingdom", "NPCName5006": "Broken Arcade Machine", "NPCName5007": "Bangboo Statue", "NPCName5008": "Claw Machine", "NPCName5009": "Clay Doll", "NPCName5010": "Trash Can", "NPCName5011": "Pile of Random Items", "NPCName5012": "Automatic Vending Machine", "NPCName5013": "Hollow-Warning Road Sign", "NPCName5014": "Road Block", "NPCName5015": "Payphone", "NPCName5016": "Business Car", "NPCName5017": "Box of Miscellaneous Items", "NPCName5018": "Metal Gate", "NPCName5019": "Parking Lot Door", "NPCName5020": "Miscellaneous Items", "NPCName504001": "Excavator", "NPCName504002": "Bathroom", "NPCName504003": "Freight Truck", "NPCName504004": "Dirt Pile", "NPCName504005": "Cement Slab", "NPCName504006": "Junction Box", "NPCName504007": "Cement Mixer", "NPCName504008": "Wheel", "NPCName504009": "Forklift", "NPCName504010": "Cement Pile", "NPCName520001": "Luckyboo", "NPCName520002": "Locker", "NPCName600001": "Dolin", "NPCName600002": "Emmy", "NPCName600003": "Bose", "NPCName601029": "Energetic Student", "NPCName601030": "Calm Student", "NPCName_100170031": "Second Chest", "NPCName_100170041": "First Chest", "NPCName_100170051": "Third Chest", "NPCName_100170221": "Iron Bucket", "NPCName_100170231": "Wooden Box", "NPCName_100171011_ChapterGrace01": "Heavy Machine Base", "NPCName_100172011": "Nicole", "NPCName_100172021": "Nekomata", "NPCName_100172031": "Billy", "NPCName_100172041": "Anby", "NPCName_100172042": "Soldier 11", "NPCName_100172051": "Chop Junior", "NPCName_100172058": "Ask", "NPCName_100172059": "Give Change", "NPCName_100172060": "Buy", "NPCName_100172061": "General Chop", "NPCName_100172071": "Anton", "NPCName_100172081": "Wise", "NPCName_100172082": "Wise", "NPCName_100172091": "Belle", "NPCName_100172091_200012": "Play Video", "NPCName_100172092": "Belle", "NPCName_100172093": "Ask & Buy & Give Change", "NPCName_100172101": "Ben", "NPCName_100172151": "Elfy", "NPCName_100172181": "Howl", "NPCName_100172191": "Susie", "NPCName_100172201": "Tin Master", "NPCName_100172211": "Koleda", "NPCName_100172231": "Enzo", "NPCName_100172251": "Eous", "NPCName_100172261": "Bangboo 6", "NPCName_100172301": "Asha", "NPCName_100172311": "Public Security Officer", "NPCName_100172321": "Cat", "NPCName_100172331": "Grace", "NPCName_100172341": "Corin", "NPCName_100172351": "Lycaon", "NPCName_100172361": "Rina", "NPCName_100172371": "Hoshimi Miyabi", "NPCName_100172381": "Elite Officer", "NPCName_100172431": "Ellen", "NPCName_100172441": "Strike Jaeger", "NPCName_100173001": "Bangboo 18", "NPCName_100173010": "Latoni", "NPCName_100173011": "Medea", "NPCName_100173012": "Schroeder", "NPCName_100173101": "Regular Office Worker", "NPCName_100173102": "Curious Office Worker", "NPCName_100173103": "Casual Employee", "NPCName_100173104": "Unoccupied Office Worker", "NPCName_100173105": "Diligent Student", "NPCName_100173106": "Naïve Student", "NPCName_100173107": "Female Student C", "NPCName_100173108": "Bubbly Student", "NPCName_100173109": "Hesitant Student", "NPCName_100173110": "Cautious Student", "NPCName_100173111": "Anxious Student", "NPCName_100173112": "Casual Student", "NPCName_100173113": "Diligent Student", "NPCName_100173114": "Idle Student", "NPCName_100173115": "Dazed Student", "NPCName_100173116": "Idle Student", "NPCName_100173117": "Serious Employee", "NPCName_100173118": "Negligent Employee", "NPCName_100173119": "Casual Employee", "NPCName_100173120": "Lazy Employee", "NPCName_100173121": "Idle Student", "NPCName_100173122": "Diligent Student", "NPCName_100173123": "Enthusiastic Student", "NPCName_100173124": "Idle Employee", "NPCName_100173125": "Calm Student", "NPCName_100173126": "Naïve Student", "NPCName_100173127": "Confused Student", "NPCName_100173128": "Diligent Student", "NPCName_100173129": "Lazy Employee", "NPCName_100173130": "Strict Employee", "NPCName_100173131": "Casual Student", "NPCName_100173132": "Diligent Student", "NPCName_100173133": "Diligent Resident", "NPCName_100173134": "Pessimistic Resident", "NPCName_100173135": "Old-School Resident", "NPCName_100173136": "Negligent Resident", "NPCName_100173137": "Optimistic Student", "NPCName_100173138": "Pessimistic Student", "NPCName_100173139": "Naïve Student", "NPCName_100173140": "Cautious Student", "NPCName_100173141": "Bubbly Student", "NPCName_100173142": "Serious Student", "NPCName_100173143": "Idle Employee", "NPCName_100173144": "Cold Employee", "NPCName_100173145": "Relaxed Employee", "NPCName_100173146": "Diligent Office Worker", "NPCName_100173147": "Negligent Student", "NPCName_100173148": "Diligent Office Worker", "NPCName_100173149": "Doubting Male", "NPCName_100173150": "Exhausted Employee", "NPCName_100173151": "Hesitant Student", "NPCName_100173152": "Old-School Employee", "NPCName_100173153": "Confused Female", "NPCName_100173154": "Idle Employee", "NPCName_100173155": "Confused Employee", "NPCName_100173156": "Sad Employee", "NPCName_100173157": "Scared Student", "NPCName_100173158": "Idle Employee", "NPCName_100173159": "Impatient Student", "NPCName_100173160": "Cautious Student", "NPCName_100173161": "Impulsive Student", "NPCName_100173162": "Cautious Student", "NPCName_100173163": "Diligent Student", "NPCName_100173164": "Negligent Student", "NPCName_100173165": "Angry Employee", "NPCName_100173166": "Confused Employee", "NPCName_100173167": "Confused Employee", "NPCName_100173168": "Old-School Employee", "NPCName_100173169": "Enthusiastic Employee", "NPCName_100173170": "Pessimistic Employee", "NPCName_100173171": "Exhausted Employee", "NPCName_100173172": "Cautious Employee", "NPCName_100173173": "Confused Student", "NPCName_100173174": "Calm Student", "NPCName_100173175": "Suspicious Employee", "NPCName_100173176": "Lazy Employee", "NPCName_100173177": "Excited Student", "NPCName_100173178": "Confused Student", "NPCName_100173179": "Calm Student", "NPCName_100173180": "Daydreaming Employee", "NPCName_100173181": "Hesitant Student", "NPCName_100173182": "Diligent Student", "NPCName_100173183": "Daydreaming Student", "NPCName_100173184": "Ardent Student", "NPCName_100173185": "Exhausted Employee", "NPCName_100173186": "Exhausted Employee", "NPCName_100173187": "Daydreaming Employee", "NPCName_100173188": "Calm Student", "NPCName_100173189": "Cowardly Employee", "NPCName_100173190": "Hesitant Employee", "NPCName_100173191": "Pondering Employee", "NPCName_100173192": "Curious Student", "NPCName_100173193": "Idle Student", "NPCName_100173194": "Daydreaming Student", "NPCName_100173195": "Hardworking Student", "NPCName_100173196": "Lazy Student", "NPCName_100173197": "Exhausted Student", "NPCName_100173198": "Impatient Student", "NPCName_100173199": "Calm Student", "NPCName_100173200": "Diligent Student", "NPCName_100173201": "Distracted Student", "NPCName_100173202": "Dishartened Student", "NPCName_100173203": "Enthusiastic Student", "NPCName_100173204": "Pondering Office Worker", "NPCName_100173205": "Restless Office Worker", "NPCName_100173206": "Exhausted Employee", "NPCName_100173207": "Daydreaming Employee", "NPCName_100173208": "Lazy Office Worker", "NPCName_100173209": "Anxious Office Worker", "NPCName_100173210": "Exhausted Employee", "NPCName_100173211": "Cautious Office Worker", "NPCName_100173212": "Pessimistic Employee", "NPCName_100173213": "Idle Student", "NPCName_100173214": "Impatient Student", "NPCName_100173215": "Ardent Student", "NPCName_100173216": "Naïve Student", "NPCName_100173217": "Diligent Student", "NPCName_100173218": "Calm Student", "NPCName_100173219": "Idle Employee", "NPCName_100173220": "Daydreaming Employee", "NPCName_100173221": "Industrious Office Worker", "NPCName_100173222": "Lazy Office Worker", "NPCName_100173223": "Casual Employee", "NPCName_100173224": "Diligent Office Worker", "NPCName_100173241": "Kang", "NPCName_100173242": "Jax", "NPCName_100173243": "Renee", "NPCName_100173244": "Sierra", "NPCName_100173245": "Carlos", "NPCName_100173246": "Niles", "NPCName_100173247": "Lulu", "NPCName_100173248": "Marion", "NPCName_100173249": "Cole", "NPCName_100173250": "Kevin", "NPCName_100173251": "Ferrini", "NPCName_100173252": "Joanna", "NPCName_100173501": "Ron", "NPCName_100173502": "Karilyn", "NPCName_100173503": "Darling", "NPCName_100173504": "Zero", "NPCName_100173505": "Flynn", "NPCName_100173506": "Tony", "NPCName_100173507": "Hinderlyn", "NPCName_100173508": "Shin", "NPCName_100173509": "Ringen", "NPCName_100173510": "Jin", "NPCName_100173511": "Bella", "NPCName_100173512": "Kinna", "NPCName_100173513": "Rosy", "NPCName_100173514": "Rosy", "NPCName_100173515": "Seth", "NPCName_100173516": "Leah", "NPCName_100173517": "Lyle", "NPCName_100173518": "The Man With Amnesia", "NPCName_100173519": "Heathley", "NPCName_100173520": "Public Official", "NPCName_100173521": "Katalina", "NPCName_100173522": "Sunnie", "NPCName_100173523": "Parker", "NPCName_100173524": "Ray", "NPCName_100173525": "Wei", "NPCName_100173526": "Robert", "NPCName_100173527": "Daisy", "NPCName_100173528": "Peter", "NPCName_100173529": "Yorka", "NPCName_100173530": "Sebastian", "NPCName_100173531": "Vacho", "NPCName_100173532": "Lilliana", "NPCName_100173611": "Mr. Hello", "NPCName_100173632": "Sage in a Barrel", "NPCName_100173641": "Kai", "NPCName_100180111": "Female Student 1", "NPCName_100180112": "Parfume", "NPCName_100180121": "Mina", "NPCName_100180161": "Lilith", "NPCName_100180211": "Female Student 2", "NPCName_100180311": "Female Student 3", "NPCName_100180411": "Female Student 4", "NPCName_100180412": "Micah", "NPCName_100180511": "Female Office Worker 1", "NPCName_100180611": "Female Office Worker 2", "NPCName_100180711": "Gait", "NPCName_100180712": "Shepherd", "NPCName_100180713": "Benee", "NPCName_100180714": "Mina", "NPCName_100180715": "Strange Bangboo", "NPCName_100180716": "Strange Bangboo", "NPCName_100180717": "Mina's Carrot", "NPCName_100180718": "Kerry", "NPCName_100180720": "Wild Bangboo", "NPCName_100180720_01": "Tiny", "NPCName_100180811": "Pablo", "NPCName_100180911": "Chute", "NPCName_100180911_01": "Male Student Waiting for Someone", "NPCName_100182221_01": "Youth in Leisurewear", "NPCName_100182811": "Noodle Shop Patron", "NPCName_100182911_01": "Middle-aged Man in Leisurewear", "NPCName_100183011": "Tracy", "NPCName_100184521": "Business Car", "NPCName_10021138_01": "Serious Guard", "NPCName_100251026": "Malfunctioning Bangboo", "NPCName_100251027": "Awakened Bangboo", "NPCName_10030211_001": "Kind Bear", "NPCName_100401022": "Room Door", "NPCName_100401048": "Caesar's Motorbike", "NPCName_100401071": "Middle-Aged Public Security Officer", "NPCName_100401092": "Young Public Security Officer", "NPCName_100401093": "Frustrated Fugitive", "NPCName_100401101": "Passerby Near the Cinema", "NPCName_101172291": "Tsukishiro Yanagi", "NPCName_101172451": "Orchidea", "NPCName_101172461": "Qingyi", "NPCName_101172471": "Zhu Yuan", "NPCName_101172481": "Jane", "NPCName_101172491": "Seth", "NPCName_101172491_HSC": "Seth", "NPCName_101172511": "Coco", "NPCName_101172521": "Old Duyi", "NPCName_101172531": "Soukaku", "NPCName_101172541": "Lighter", "NPCName_101172551": "Piper", "NPCName_101172561": "Lucy", "NPCName_101172571": "Asaba Harumasa", "NPCName_101172591": "Lucius", "NPCName_101172601": "Kasa", "NPCName_101172621": "Officer Mewmew", "NPCName_101172631": "Eve", "NPCName_101172661": "Ellen", "NPCName_101172671": "Yi", "NPCName_101172681": "Caesar", "NPCName_101172691": "Burnice", "NPCName_101172701": "Mors", "NPCName_101172731": "Old Demir", "NPCName_101172741": "Big Daddy", "NPCName_101172751": "Chef", "NPCName_101173401": "Wild Bangboo", "NPCName_101173481": "Paperboo", "NPCName_101173491": "Bangboo Wanderer Leader", "NPCName_101173501": "Rocketboo", "NPCName_101173511": "Rogue Machine", "NPCName_101173521": "Cryboo", "NPCName_101173531": "Booressure", "NPCName_101173541": "Observaboo", "NPCName_101173551": "Securityboo", "NPCName_101173551_HSC": "Officer Cui", "NPCName_101173561": "Avocaboo", "NPCName_101173571": "Boollseye", "NPCName_101173581": "Butler", "NPCName_101173591": "Devilboo", "NPCName_101173591_HSC": "Charming Bangboo", "NPCName_101173601": "Electroboo", "NPCName_101173611": "Magnetiboo", "NPCName_101173621": "Penguinboo", "NPCName_101173631": "Plugboo", "NPCName_101173641": "Resonaboo", "NPCName_101173711": "Grassy", "NPCName_101173712": "Woody", "NPCName_101173713": "Bricky", "NPCName_101173731": "Red Moccus", "NPCName_101173741": "Bangvolver", "NPCName_101173771": "Agentboo", "NPCName_101173772": "Agent Gulliver", "NPCName_101173781": "Snap", "NPCName_101174681": "Lyla", "NPCName_101174691": "Bertha", "NPCName_101174711": "Ray", "NPCName_101174721": "Roland", "NPCName_101175011": "Gene", "NPCName_101175021": "Arno", "NPCName_101175031": "Whitney", "NPCName_101175041": "Derman", "NPCName_101175051": "Huggins", "NPCName_101175061": "Deline", "NPCName_101175071": "Debt Collector", "NPCName_101175081": "Smart Debt Collector", "NPCName_101175091": "Suspicious Looking School Girl", "NPCName_101175101": "Ollie", "NPCName_101175111": "Betty", "NPCName_102101": "Hollow Zero", "NPCName_102102": "Memo", "NPCName_102173011": "Iron Post", "NPCName_102173021": "Brutus", "NPCName_102173031": "Ricky", "NPCName_102173041": "Cole", "NPCName_102173051": "Dax", "NPCName_102173061": "Kousaka", "NPCName_102173071": "Luka", "NPCName_102173081": "Yang", "NPCName_102173111": "Mishka", "NPCName_102173121": "Pepper", "NPCName_102173131": "Xiong San", "NPCName_102173141": "Foreman Thomas", "NPCName_102173151": "Li", "NPCName_102173161": "Ironhead", "NPCName_102173171": "Gray", "NPCName_102173211": "Ronnie", "NPCName_102173221": "Kaede", "NPCName_102173231": "Jen", "NPCName_102173241": "Becky", "NPCName_102173251": "Dana", "NPCName_102173311": "Kaishu", "NPCName_102173321": "Kaidou", "NPCName_102173331": "Colt", "NPCName_102173411": "Builderboo", "NPCName_102173421": "Look Away", "NPCName_102173431": "Cub Scout", "NPCName_102173441": "Mind Your Own", "NPCName_102173451": "Little Lord", "NPCName_102173452": "One-Dennyboo", "NPCName_102173461": "Amillion", "NPCName_102173471": "Bagboo", "NPCName_102173711": "Anxious Public Security Officer", "NPCName_102173721": "Liz", "NPCName_102173811": "Guanglun", "NPCName_102173911": "Hiwatari", "NPCName_102174701": "Ophelia", "NPCName_102175121": "Carlo Maroon", "NPCName_102175131": "Casey", "NPCName_102175141": "Lilac", "NPCName_102175441": "Granny Leisha", "NPCName_102175451": "Orlenda", "NPCName_102175461": "Casper", "NPCName_102175471": "Lynn", "NPCName_102175481": "Monna", "NPCName_102175491": "Ruby", "NPCName_102175501": "Tarshi", "NPCName_102201": "Shiyu Defense", "NPCName_102203": "Workbench", "NPCName_102301": "Strategy Whiteboard", "NPCName_103170851": "Simulated Battle Trial", "NPCName_103174011": "Travis", "NPCName_103174021": "Hannah", "NPCName_103174031": "Elis", "NPCName_103174041": "Cookie", "NPCName_103174051": "Mrs. Yani", "NPCName_103174061": "Dollie", "NPCName_103174071": "Pavol Chuck", "NPCName_103174081": "Sjal", "NPCName_103174091": "Sansa", "NPCName_103174101": "Gerant", "NPCName_103174111": "Sita", "NPCName_103174121": "Jonah", "NPCName_103174131": "Roy", "NPCName_103174141": "Clara", "NPCName_103174151": "Phil", "NPCName_103174161": "Heddy", "NPCName_103174171": "Lupita", "NPCName_103174181": "???", "NPCName_103174191": "Chalky", "NPCName_103174201": "Prosper", "NPCName_103174202": "Inky", "NPCName_103174203": "Inky", "NPCName_103174211": "Foamy", "NPCName_103174221": "Lanks", "NPCName_103174231": "Sant", "NPCName_103174241": "Meur", "NPCName_103174251": "Alexander", "NPCName_103174261": "Luna", "NPCName_103174271": "Ziggero", "NPCName_103174281": "Luthor", "NPCName_103174291": "Vivian", "NPCName_103174301": "Liv", "NPCName_103174311": "Goethe", "NPCName_103174321": "Abigail", "NPCName_103174322": "Unnamed Bangboo", "NPCName_103174323": "Little Beetroot", "NPCName_103174331": "Pablo", "NPCName_103174341": "Fisher", "NPCName_103174351": "Hollow Investigator", "NPCName_103174361": "Shepherd", "NPCName_103174371": "Tangerine", "NPCName_103174391": "Rain", "NPCName_103174391_Anonymous": "Girl in the Gray Hoodie", "NPCName_103174401": "Archie", "NPCName_103174411": "Fahmira", "NPCName_103174421": "Starrie", "NPCName_103174431": "Yetaliya", "NPCName_103174441": "Johan", "NPCName_103174451": "Lazuli", "NPCName_103174461": "Barilin", "NPCName_103174471": "Kaibara", "NPCName_103174481": "Topaz", "NPCName_103174491": "Bokkoti", "NPCName_103174501": "Mr. All-Knowing", "NPCName_103174511": "Leeann", "NPCName_103174521": "Hong", "NPCName_103174531": "Lumiere", "NPCName_103174541": "Reina", "NPCName_103174551": "Agate", "NPCName_103174561": "Nana", "NPCName_103174571": "Brenda", "NPCName_103174581": "Loki", "NPCName_103174591": "Mark", "NPCName_103174601": "Carol", "NPCName_103174611": "Lily", "NPCName_103174621": "Guardian", "NPCName_103174631": "Sharon", "NPCName_103174641": "Scarlett", "NPCName_103174651": "Parker", "NPCName_103174661": "Liko", "NPCName_103174671": "Mio", "NPCName_103174871": "Sam", "NPCName_103174881": "Victor", "NPCName_103174891": "Mark", "NPCName_103174901": "Elton", "NPCName_103174961": "Emmie", "NPCName_103174971": "Dan", "NPCName_103174981": "Lisha", "NPCName_103175161": "HIA Examinator", "NPCName_103175241": "Nala", "NPCName_103175251": "Bart", "NPCName_103175261": "Kui", "NPCName_103175271": "Azhu", "NPCName_103175281": "Ida", "NPCName_103175291": "Tyco", "NPCName_103175301": "Karl", "NPCName_103175311": "Karoni", "NPCName_103175321": "Zhu Bai", "NPCName_103175331": "Liam", "NPCName_103175341": "Mr. Shang", "NPCName_103175351": "Coburn", "NPCName_103175361": "Mia", "NPCName_103175371": "Si Yue", "NPCName_103175381": "Belf", "NPCName_103175391": "Dinah", "NPCName_103175401": "Chopper", "NPCName_103175411": "Aunt Sophie", "NPCName_103175421": "Grandpa Luke", "NPCName_103175431": "Jing", "NPCName_103175521": "Kyle", "NPCName_103175531": "Kylie", "NPCName_103175541": "Arken", "NPCName_103175551": "Kiki", "NPCName_103175561": "Jo", "NPCName_103175571": "Murray", "NPCName_103175581": "Kim", "NPCName_103175591": "Marvin", "NPCName_103175601": "Sybil", "NPCName_103175611": "Tyrone", "NPCName_103175621": "Owen", "NPCName_103175631": "Molly", "NPCName_103175641": "Leona", "NPCName_103175651": "Carol", "NPCName_103175661": "Reno", "NPCName_103175671": "Ivy", "NPCName_103175681": "Ethan", "NPCName_103175691": "Marlene", "NPCName_103175701": "Edgar", "NPCName_103175711": "Clover", "NPCName_103175721": "Enrico", "NPCName_103175731": "Benji", "NPCName_103175741": "Anne", "NPCName_103175751": "Elmo", "NPCName_103175761": "Eliana", "NPCName_103175771": "Corey", "NPCName_103175781": "Izumi", "NPCName_103175791": "Aubery", "NPCName_103175801": "Sun", "NPCName_103175811": "Dirk", "NPCName_103175821": "Antonio", "NPCName_103175831": "Jolene", "NPCName_103175841": "Leroy", "NPCName_103175861": "Gael", "NPCName_103175901": "Ferla", "NPCName_103176001": "Conrad", "NPCName_103176011": "Sandy", "NPCName_103176021": "Ada", "NPCName_103176031": "Mrs. Yu", "NPCName_103176041": "Yu Xiaoshan", "NPCName_103176051": "Daniel", "NPCName_103176061": "Ethan", "NPCName_103176071": "Ange", "NPCName_103176081": "Parsi", "NPCName_103176091": "Benjamin", "NPCName_103176101": "Eugene", "NPCName_103176111": "Amy", "NPCName_103176121": "Smart", "NPCName_103176131": "Ahn", "NPCName_103176141": "Mr. Li", "NPCName_103176151": "Mrs. Zhou", "NPCName_103176161": "Sophia", "NPCName_103176171": "Wade", "NPCName_103176181": "\"Roger\"", "NPCName_103176191": "\"Mia\"", "NPCName_103176201": "Holly", "NPCName_103176211": "Public Security Canine", "NPCName_103176221": "Public Security Canine", "NPCName_103176231": "Hollow Investigator", "NPCName_103176241": "Hollow Investigator", "NPCName_103176251": "Public Security Officer", "NPCName_103176261": "Public Security Officer", "NPCName_103176271": "Public Security Officer", "NPCName_103176281": "Public Security Officer", "NPCName_103176291": "Lizzie", "NPCName_103176301": "Autographed Poster", "NPCName_103176311": "Empty Bottle", "NPCName_103176321": "Cookie Box", "NPCName_103176331": "Letter", "NPCName_103176341": "Suspicious Car", "NPCName_103176371": "Snek", "NPCName_103176381": "Public Security Officer", "NPCName_103176391": "Public Security Officer", "NPCName_103176401": "Public Security Officer", "NPCName_103176411": "Connie", "NPCName_103176421": "Connie's Assistant", "NPCName_103176441": "Repair Table", "NPCName_103176531": "Grandpa Guy", "NPCName_103176541": "Grandma Sue", "NPCName_103176601": "Leif", "NPCName_103176611": "Shawn", "NPCName_103176631": "Dorian", "NPCName_103176641": "Nopal", "NPCName_103176651": "Appon", "NPCName_103176661": "Rand", "NPCName_103176671": "Bolter", "NPCName_103176681": "Poloff", "NPCName_103176691": "Andron", "NPCName_103176701": "Lola", "NPCName_103176711": "Leigh", "NPCName_103176721": "Buffy", "NPCName_103176731": "Stevia", "NPCName_103176741": "Corinna", "NPCName_103176751": "Spiral Flutist", "NPCName_103176761": "Andreas", "NPCName_103176771": "Challenger", "NPCName_103176781": "Lance", "NPCName_103176831": "Qiqi", "NPCName_103176841": "Tyce", "NPCName_103176851": "Cassia", "NPCName_103176861": "Ceta", "NPCName_103176871": "Pine", "NPCName_103176881": "Copper", "NPCName_103180811_001": "Hesitant Person", "NPCName_103182321_HSC": "Nervous Man", "NPCName_103182922": "Parker's Dad", "NPCName_103183121": "Hollow Raider", "NPCName_103183131": "Hollow Raider", "NPCName_103183241_HSC": "Angry Woman", "NPCName_103183371": "\"The All-Knowing\"", "NPCName_103183381": "Art Commissioner", "NPCName_103183391": "Keyholder", "NPCName_103184511": "Fitz", "NPCName_103301": "Exit", "NPCName_103302": "Exit", "NPCName_104174851": "Uncle Spike", "NPCName_104174861": "Aunt Megan", "NPCName_104174911": "Venus", "NPCName_104174921": "Serene", "NPCName_104174931": "Noren", "NPCName_104174941": "Pryor", "NPCName_104174951": "Jobert", "NPCName_105173481": "Paperboo", "NPCName_105174731": "Rost", "NPCName_105174741": "Raysen", "NPCName_105174751": "Ault", "NPCName_105174761": "Strange Investigator", "NPCName_105174771": "Rhodes", "NPCName_105174781": "Ako", "NPCName_105174791": "Charlotte", "NPCName_105174801": "Anna", "NPCName_105174811": "Mei", "NPCName_105174821": "Qiuyuan", "NPCName_105174831": "Maurier", "NPCName_105174841": "Big Sister Kitty", "NPCName_105183601_HSC": "Serious Cook", "NPCName_105183631_HSC": "Obsessed Man", "NPCName_105183761_HSC": "Lost Lady", "NPCName_105183791_HSC": "Polite Gentleman", "NPCName_105183811_HSC": "Disappointed Man", "NPCName_105183841_HSC": "Hesitant Man", "NPCName_106990901": "Information Broker", "NPCName_1203550203_01": "Excited Diner", "NPCName_1203550203_02": "Anxious Diner", "NPCName_1203550203_03": "Hesitant Diner", "NPCName_1203550203_04": "Anxious Employee", "NPCName_1203550203_05": "Calm Employee", "NPCName_1203550203_06": "Idle Elder", "NPCName_1203550203_07": "Stern Elder", "NPCName_1203550203_08": "Anxious Worker", "NPCName_1203550203_09": "Contemplative Student", "NPCName_1203550203_10": "Casual Student", "NPCName_1203550203_11": "Annoyed Student", "NPCName_1203550203_12": "Yawning Student", "NPCName_1203550203_13": "Excited Student", "NPCName_1203550203_14": "Skeptical Student", "NPCName_1203550203_15": "Lilac", "NPCName_1203550_Sellman": "Suspicious Vendor", "NPCName_1203560_PP": "Granny Leisha", "NPCName_12100112_1": "Coach Explorey", "NPCName_12100112_2": "Player Rocketz", "NPCName_13010071": "Sorrowful Intern", "NPCName_13010072": "Happy Intern", "NPCName_13020081": "Dana", "NPCName_1302510": "Supplier", "NPCName_1304501101": "Kylie", "NPCName_1304501102": "Observaboo", "NPCName_1304502101": "Injured Hooligan", "NPCName_1304502102": "Scared Hooligan", "NPCName_1304502103": "Talk to the delinquent", "NPCName_2010033": "Ex-Pegasos Delivery Driver", "NPCName_2010034": "Star Customer Service Manager", "NPCName_201062": "Damaged Wild Bangboo", "NPCName_201092": "Shark-Tailed Girl", "NPCName_201096": "Record Box", "NPCName_201100": "Ruby", "NPCName_201104": "Bubbly Girl", "NPCName_201105": "Curious Girl", "NPCName_201106": "Smiling Girl", "NPCName_202016211": "Gunn", "NPCName_202016231": "Kind Bear", "NPCName_202016304": "Old Investigator", "NPCName_202016306": "White Palm Guard", "NPCName_202016312": "Bangboo Wanderer", "NPCName_202016313": "Vigilant Gangster", "NPCName_202016314": "Archie", "NPCName_202016315": "Strongboo", "NPCName_202016331": "Teddy", "NPCName_2020952": "Marcel BB07", "NPCName_2020958": "Curious Passerby", "NPCName_20250100": "Cold Bangboo", "NPCName_20250101": "Strange Man", "NPCName_20250105": "Rost", "NPCName_20250107": "North", "NPCName_20250108": "Kami North", "NPCName_2025021": "Kami", "NPCName_2025081": "Sjal", "NPCName_2025085": "Radio", "NPCName_2025141": "Mark", "NPCName_2025142": "Victor", "NPCName_2025170": "Anxious Investigator", "NPCName_2025173": "Ferla", "NPCName_202518": "Apartment Gate", "NPCName_2025531": "Chalky Devil", "NPCName_2025539": "Chalky", "NPCName_2025612": "Kid in a Cap", "NPCName_2025613": "Emphatic Office Lady", "NPCName_2025614": "Highly Suspicious Guy", "NPCName_2025620": "Gerant Stand", "NPCName_202645": "Stylish Young Man", "NPCName_20300302": "Silent Weirdo", "NPCName_20300306": "Commission Handler", "NPCName_2030036": "Suspicious Stranger", "NPCName_2030040": "Strange Old Man", "NPCName_20300903": "Safety", "NPCName_20300906": "Working Securityboo", "NPCName_20301012": "KK", "NPCName_20301019": "Damaged Bangboo", "NPCName_20301024": "Fixed Bangboo", "NPCName_20301027": "Hesitant Customer", "NPCName_20301051": "Dawnie", "NPCName_20301052": "Duskie", "NPCName_20301055": "Natalie", "NPCName_2030110": "Rhodes", "NPCName_2030120": "Hong", "NPCName_2030121": "Qiuyuan", "NPCName_2030122": "Strongboo", "NPCName_2030129": "Sheldon", "NPCName_2030130": "Rhodes", "NPCName_20301301": "Furious Woman", "NPCName_20301302": "Angry Man", "NPCName_20301303": "Frustrated Officer", "NPCName_2030131": "Suspicious Investigator", "NPCName_2030140": "Rhodes", "NPCName_2030150": "Rhodes", "NPCName_2030160": "Hong", "NPCName_2030170": "Rhodes", "NPCName_20301901": "Enid", "NPCName_20301902": "Jackie", "NPCName_20301903": "Enid's Mom", "NPCName_20301904": "Aroma Candle Promoter", "NPCName_20301905": "Lynn", "NPCName_20301906": "Ruby", "NPCName_20301907": "Casual Employee", "NPCName_20301908": "Enid", "NPCName_20301909": "Aroma Candle Promoter", "NPCName_20301910": "Enid", "NPCName_2030630": "Lumiere", "NPCName_20400102": "Nopal", "NPCName_2040011": "Lola", "NPCName_2040012": "Shawn", "NPCName_2040013": "Andron", "NPCName_20400142": "Rain", "NPCName_2040020": "Edwin", "NPCName_2040021": "Jason", "NPCName_2040022": "Old Demir", "NPCName_2040026": "Tumbleweed", "NPCName_20400260": "Lizard", "NPCName_20400261": "Buffy", "NPCName_2040026_new": "Tumbleweed With Red String", "NPCName_2040026_old": " ", "NPCName_20400271": "Andron", "NPCName_20400272": "Bangboo Wanderer", "NPCName_2040028": "Kitty", "NPCName_2040029": "Fiona", "NPCName_20400501": "Appon", "NPCName_20400503": "Ono", "NPCName_20400515": "Corinna", "NPCName_20400601": "Ault", "NPCName_20400602": "Sleip", "NPCName_20400801": "Songsong", "NPCName_20400802": "Cactus", "NPCName_20400803": "Cactus", "NPCName_20400804": "Demir", "NPCName_20400821": "Fueling Facility", "NPCName_20401101": "Anxious Townsfolk", "NPCName_20401102": "Panicked Townsfolk", "NPCName_20401103": "Confused Citizen", "NPCName_20401104": "Kami North", "NPCName_20401108": "Butler", "NPCName_20401401": "Rain", "NPCName_204040271": "Misha", "NPCName_204040272": "Tortoise", "NPCName_204040273": "Crackle Lizard", "NPCName_204040274": "Adorable Meerkat", "NPCName_204040276": "Boss Cat", "NPCName_204040277": "Cat Bodyguard", "NPCName_204040278": "Cat Sidekick", "NPCName_204040279": "Dog", "NPCName_204040280": "Energetic Meerkat", "NPCName_20991101": "Wandering Girl", "NPCName_20991105": "Exhausted Employee", "NPCName_20991112": "Trash Can", "NPCName_20991211": "Renowned Researcher", "NPCName_20991213": "Dylan", "NPCName_20991214": "Joyce", "NPCName_220411": "Distressed Security Officer", "NPCName_257110": "Opened Snacks", "NPCName_257111": "Folder on the Ground", "NPCName_257112": "Trash Can", "NPCName_257113": "Empty Bottle", "NPCName_257114": "Autographed Poster", "NPCName_257118": "Suspicious Car", "NPCName_257208": "Teddy No.2", "NPCName_257215": "Holly", "NPCName_30060013": "\"Stay Away from Hollows\" Poster", "NPCName_30060014": "Flyer Display Rack", "NPCName_30060015": "Mewmew Ornament", "NPCName_40100101": "Girl with Gleaming Eyes", "NPCName_40100401": "Arrogant Girl", "NPCName_40100501": "Lazy Girl", "NPCName_40100601": "Baseball Youth", "NPCName_40101201": "Pain-Afraid Bangboo", "NPCName_40101203": "Little Thief Bangboo", "NPCName_40101302": "Cat", "NPCName_40400102": "Young Businessman", "NPCName_41100102": "Excited Schoolgirl", "NPCName_41100203": "Cram School Flyer Distributor", "NPCName_41100302": "Elegant Woman", "NPCName_41101016": "Relaxed Schoolgirl", "NPCName_41101408": "Trendy Woman", "NPCName_41151034": "Sebbie", "NPCName_41151035": "Fried Chicken", "NPCName_41151036": "Snowy", "NPCName_41151101": "Pain-Seeking Bangboo", "NPCName_41151103": "Happy Bangboo", "NPCName_41450001": "Leverboo", "NPCName_41450003": "Start the HDD", "NPCName_41450004": "Start the Car", "NPCName_41451001": "Toothpick Cactus", "NPCName_41451002": "747 Clerk", "NPCName_41455110": "Idle Townsman", "NPCName_41455111": "Confident Townsman", "NPCName_50060001": "Green Doll", "NPCName_50060002": "Skateboard", "NPCName_50060003": "Hat", "NPCName_50060004": "Game Console", "NPCName_50060005": "Ornament", "NPCName_50060006": "Electric Guitar", "NPCName_50060007": "Bicycle", "NPCName_50060008": "Sticky Note", "NPCName_50060009": "Sofa", "NPCName_50060010": "Ergonomic Chair", "NPCName_50060011": "Shoes", "NPCName_50060012": "Hat", "NPCName_603101": "Repair Table", "NPCName_603108": "Tully", "NPCName_604104": "Excited Woman", "NPCName_604108": "Happy Mother", "NPCName_604109": "Sincere Man", "NPCName_604111": "Determined Man", "NPCName_604112": "Exhausted Investigator", "NPCName_604113": "Confused Man", "NPCName_604114": "Cat Thiren Girl", "NPCName_604117": "Confident Lady", "NPCName_604206": "Confident Lead Singer", "NPCName_604209": "Sorrowful Investigator", "NPCName_604210": "Suspicious Man", "NPCName_604211": "Cheerful Cat Thiren", "NPCName_604410_HSC": "Serious Bangboo", "NPCName_7001109": "Sweaty Worker", "NPCName_7001112": "Arrogant Townie", "NPCName_7001113": "Curious Townie", "NPCName_7001903": "Confrontational Food Critic", "NPCName_7001904": "Food Critic's Assistant", "NPCName_7002803": "Meticulous Craftsman", "NPCName_7007004": "Elegant Employee", "NPCName_7007005": "Adorable Employee", "NPCName_7007006": "Passionate Employee", "NPCName_7011301": "One-Dennyboo", "NPCName_7011302": "One-Dennyboo", "NPCName_7011303": "Look Away", "NPCName_7011304": "Look Away", "NPCName_7011401": "One-Dennyboo", "NPCName_7011405": "One-Dennyboo", "NPCName_7011406": "Look Away", "NPCName_7011408": "One-Dennyboo", "NPCName_7011409": "One-Dennyboo", "NPCName_7012302": "Look Away", "NPCName_7016202": "Look Away", "NPCName_7022602": "Helpless Woman", "NPCName_900016307": "Kousaka", "NPCName_900016402": "Food Critic's Assistant", "NPCName_900016403": "Confrontational Food Critic", "NPCName_900016406": "Frustrated Convoy Member", "NPCName_900016407": "Spiral Flutist", "NPCName_900016409": "Nopal", "NPCName_90070402": "Biker Gang Leader", "NPCName_90070403": "Biker Gang Member", "NPCName_90070404": "Biker Gang Member", "NPCName_90160202": "Excited Young Lady", "NPCName_90160402": "Happy Dog", "NPCName_90160902": "Mindless Bangboo", "NPCName_90160903": "Unhappy Bangboo", "NPCName_90160904": "Confused Bangboo", "NPCName_90160905": "Dazed Bangboo", "NPCName_90161102": "Excited Man", "NPCName_90161302": "Unknown Girl", "NPCName_90270801": "Young Officer", "NPCName_ActivityPromoter1": "Heddy", "NPCName_ActivityPromoter2": "Heddy's Friend", "NPCName_ActivityPromoter3": "Heddy's Friend", "NPCName_ActivityPromoter4": "Heddy's Friend", "NPCName_ActivityPromoter5": "Heddy's Friend", "NPCName_BangbooFes_001": "Luckyboo", "NPCName_BangbooFes_002": "Little Lord", "NPCName_BangbooFes_003": "Look Away", "NPCName_BangbooFes_004": "Mind Your Own", "NPCName_BangbooFes_005": "Cub Scout", "NPCName_BangbooFes_006": "Hull Tripper", "NPCName_BangbooFes_GamePoint1": "Bangboo Party - Sixth Street", "NPCName_BangbooFes_GamePoint2": "Bangboo Party - Lumina Square", "NPCName_BangbooFes_GamePoint3": "Bangboo Party - Brant Street Construction Site", "NPCName_Bangboo_Tully": "Tully", "NPCName_LimboHideQuest11": "Scavenger Bangboo", "NPCName_Mod3109": "Tully", "NPCName_Mod3110": "Moore", "NPCName_Newspaper": "Newspaper", "NPCName_Partner_900132": "Trash Can", "NPCName_Partner_9002504": "Student With Tied Hair", "NPCName_Partner_9002505": "Student in a Hoodie", "NPCName_Partner_9002506": "Student in a Hat", "NPCName_Partner_900256": "Panda Photo Spot", "NPCName_Partner_900257": "Bangboo Statue", "NPCName_Partner_900432": "Stitchy", "NPCName_Partner_900435": "Cat", "NPCName_Partner_900437": "Female Student With Short Hair", "NPCName_Partner_900438": "Student With Tied Hair", "NPCName_Partner_90182202": "Broken Bangboo.", "NPCName_Quest202511": "Easy-Going Girl", "NPCName_Quest202512": "Relaxed Diner", "NPCName_Quest202522": "Uncle Spike", "NPCName_Quest202538": "Gael", "NPCName_Quest202557": "Aunt Megan", "NPCName_Quest202571": "Wild Duck Out of Its Cage", "NPCName_Quest202573": "Flashing Car Light", "NPCName_Quest202574": "Trash Can", "NPCName_Quest202575": "Drinks Crate", "NPCName_Quest202576": "Goods Crate", "NPCName_Quest202610": "Public Security Bangboo", "NPCName_Quest202611": "Easy-Going Public Security Officer", "NPCName_Quest202651": "Man with a Bag", "NPCName_Street_NPCPos_Quest10030102_01": "Courier", "NPCName_Street_NPCPos_Quest10030102_02": "Hollow Raider", "NPCName_Street_NPCPos_Quest10030102_03": "Courier", "NPCName_StrikeJaegerCam": "Suspicious Jaeger", "NPCName_TrafficLight": "Road Traffic", "NPCName_TreasureCar_01": "Missing Mini Cargo Truck", "NPC_Bangboo08_16342": "Bagboo", "NPC_Bangboo_Exploreboo_Searching": "Exploreboo", "NPC_Bangboo_Observaboo_TrialBattle": "Observaboo", "NPC_Belle": "Belle", "NPC_Betty": "Betty", "NPC_Cat01": "Cat", "NPC_Door_OuterRing_Activity": "Antique Slatted Door", "NPC_Female_PV1": "Fashionably Dressed Woman", "NPC_Female_PV2": "Shivering Student", "NPC_Female_PV3": "Rugged-Looking Man", "NPC_Female_PV4": "Gentle-Looking Man", "NPC_Female_PV5": "Asha", "NPC_Female_PV6": "Timid High School Girl", "NPC_Female_Size01_003": "Vivian", "NPC_Female_Size01_21092": "Lost Citizen", "NPC_Female_Size02_16211": "Gunn", "NPC_Harumasa": "Asaba Harumasa", "NPC_Hollow_Avatar_Anton_16272": "Anton", "NPC_Hollow_Bangboo_16301": "Kami", "NPC_Hollow_Bear_16302": "Victor", "NPC_Hollow_Bear_16303": "Mark", "NPC_Hollow_Child_16271": "Emmie", "NPC_Hollow_Criminal_16241": "Carlo Maroon", "NPC_Hollow_Female_16321": "Granny Leisha", "NPC_Hollow_Female_Size01_16311": "Lumiere", "NPC_Hollow_MRelax01": "Ollie", "NPC_Hollow_MWorker01": "Ricky", "NPC_Hollow_MWorker02": "Dax", "NPC_Hollow_MWorker03": "Brutus", "NPC_Hollow_Male_16270": "Elton", "NPC_Hollow_Male_16281": "Dan", "NPC_Hollow_Male_Size02_16341": "Investigator", "NPC_Hollow_Male_Size02_16351": "Courier", "NPC_Hollow_MeleeSoldier": "Public Security Officer", "NPC_Hollow_ShrewdMan": "Shrewd Man", "NPC_Hollowe_FWorker01": "Ronnie", "NPC_Limbo_16261": "HIA Examinator", "NPC_Male_Size02_002": "Luthor", "NPC_Male_Size02_16211": "Hollow Investigator", "NPC_Name_TV": "Turn On TV", "NPC_NedfSoldier": "Soldier", "NPC_NedfSoldier01": "Ally 01", "NPC_NedfSoldier_LimboHide": "Zero", "NPC_NedfSoldier_Rally_01": "Sergeant Daryl", "NPC_NedfSoldier_Rally_02": "Trapped Soldier of Beta Vanguard Squad", "NPC_NedfSoldier_Rally_03": "Loud Soldier of Beta Vanguard Squad", "NPC_NedfSoldier_Rally_04": "Arrogant Defense Force Officer", "NPC_NedfSoldier_Rally_05": "Fake Defense Force Officer", "NPC_NedfSoldier_Rally_06": "Soldier of Alpha Vanguard Squad", "NPC_NedfSoldier_Rally_07": "Nervous Soldier of Alpha Vanguard Squad", "NPC_NedfSoldier_Rally_08": "Quiet Soldier of Alpha Vanguard Squad", "NPC_NedfSoldier_Rally_09": "Zero", "NPC_OuterRing_Activity_VinylRecord": "Vinyl Record", "NPC_Outring_Main_Bangboo_Shabby": "Old Bangboo", "NPC_Outring_Main_Cargobox": "Stacked Crates", "NPC_Outring_Main_MessyTraces": "Messy Markings", "NPC_Outring_Main_Roadblock": "Dilapidated Roadblock", "NPC_Outring_Main_RoadsideDebris": "Roadside Debris", "NPC_Outring_Main_Tricycle": "Trike", "NPC_Patroller_16221": "Autocart", "NPC_Prop_Carton": "Videotape", "NPC_Prop_Collar": "Silver Vine Collar", "NPC_Prop_GangBadge": "Old Enemy Gang Badge", "NPC_Prop_GangClusters": "Pile of Items", "NPC_Prop_LostCargo": "Lost Goods", "NPC_Prop_Recorder": "Client's Camera", "NPC_Prop_TargetItem": "Target Item", "NPC_Prop_Unknown": "Suspicious Coordinates", "NPC_Prop_Vestige": "Clue", "NPC_Record_OuterRing_Activity": "Record Player", "NPC_Scavenger_Bangboo": "Scavenger Bangboo", "NPC_SuccessiveLevelGuide": "Guideboo", "NPC_Unagi": "Hoshimi Miyabi", "NPC_WoodenBox_Chapter25SRL2": "Discarded Box", "NPC_Yanagi": "Tsukishiro Yanagi", "Navigation_AreaTask": "Mewmew's Medals Collected:", "Navigation_AreaTask02": "Open Missions:", "Navigation_AreaTask_None": "No Missions available", "Navigation_AreaTask_Title": "Current Area Info", "Navigation_Area_Title": "District Details", "Navigation_PartnerInfo": "No Agent information found in this area.", "Navigation_PartnerInfo_Title": "Current Area Agent Info", "Navigation_PartnerInfo_tip": "You may encounter Agents by chance after visiting stores.", "Nest_CardSuit_Goto": "Obtained Set", "Nest_CardSuit_Notsave_01": "If you exit now, you will lose the chance to save the newly acquired Resonium Kit. Do you wish to proceed?\n(To save the Resonium Kit, select one of the saved Resonium Kits and replace it with the new one.)", "Nest_CardSuit_Notsave_02": "After confirming, you will discard the Resonium Kit obtained in this challenge. The discarded Resonium Kit will be lost forever. Discard anyway?\n(To save the newly obtained Resonium Kit, you must discard 1 already saved Resonium Kit to replace it with the new one)", "Nest_CardSuit_Resaved": "Replace", "Nest_CardSuit_Resaved_Reconfirm": "Discard the current Resonium Kit and replace it with the newly obtained Resonium Kit?\nThe discarded Resonium Kit will be lost forever after it is replaced. Please consider carefully!", "Nest_CardSuit_Save_Reconfirm": "Save the Resonium obtained this time to a Resonium Kits?\n(Resonium Kits can be equipped when challenging Inferno Reap)", "Nest_CardSuit_Saved": "Resonium Kit saved", "Never": "Limited", "NewBie_MonsterCard01": "Press \"Difficulty Level 10\" to continue", "NewBie_MonsterCard02": "Press \"Highlighted Area\" to continue", "NewBie_MonsterCard03": "Press \"Create\" to continue", "NewBie_MonsterCard04": "Press \"Return\" to continue", "NewBie_SubTips_01": "{LAYOUT_MOBILE#Press the Inter-Knot button to continue}{LAYOUT_KEYBOARD#Enter Inter-Knot to continue}.", "NewBie_SubTips_02": "{LAYOUT_MOBILE#Press the Camera button to continue}{LAYOUT_KEYBOARD#Enter the Camera and continue}.", "NewBie_SubTips_2000051": "{LAYOUT_MOBILE#Press \"Open\" to continue}{LAYOUT_KEYBOARD#Select \"Open\" to continue}.", "NewBie_SubTips_2000052": "{LAYOUT_MOBILE#Press the videotape to continue}{LAYOUT_KEYBOARD#Select the videotape to continue}.", "NewBie_SubTips_20000804": "{LAYOUT_MOBILE#Press the Bangboo Skill to continue.}{LAYOUT_KEYBOARD#Select the Bangboo Skill to continue.}", "NewBie_SubTips_200011001": "{LAYOUT_MOBILE#Select \"Edit\" to continue}{LAYOUT_KEYBOARD#Select \"Edit\" to continue}.", "NewBie_SubTips_200011003": "{LAYOUT_MOBILE#Select \"Photo\" to continue}{LAYOUT_KEYBOARD#Select \"Photo\" to continue}.", "NewBie_SubTips_20001301": "{LAYOUT_MOBILE#Tap and hold the Interact button to open the Quick Menu.}{LAYOUT_CONTROLLER#Press and hold to open the Quick Menu.}{LAYOUT_KEYBOARD#Press and hold to open the Quick Menu.}", "NewBie_SubTips_20001302": "{LAYOUT_MOBILE#Select \"Camera\" to complete the tutorial.}{LAYOUT_KEYBOARD#Move your mouse over the camera and left click.}", "NewBie_SubTips_200014003": "{LAYOUT_MOBILE#Press \"Reward\" to continue.}{LAYOUT_KEYBOARD#Click \"Reward\" to continue.}", "NewBie_SubTips_200014102": "{LAYOUT_MOBILE#Press Core Passive to continue.}{LAYOUT_KEYBOARD#Select Core Passive to continue.}", "NewBie_SubTips_200014105": "{LAYOUT_MOBILE#Press Return to continue.}{LAYOUT_KEYBOARD#Select Return to continue.}", "NewBie_SubTips_200014107": "{LAYOUT_MOBILE#Press Talent B to continue.}{LAYOUT_KEYBOARD#Select Talent B to continue.}", "NewBie_SubTips_200014201": "{LAYOUT_MOBILE#Press \"Custom\" to continue.}{LAYOUT_KEYBOARD#Select \"Custom\" to continue.}", "NewBie_SubTips_200014203": "{LAYOUT_MOBILE#Press the Enemy Card slot to continue.}{LAYOUT_KEYBOARD#Select the Enemy Card slot to continue.}", "NewBie_SubTips_200014302": "{LAYOUT_MOBILE#Press the specified button to continue.}{LAYOUT_KEYBOARD#Select the specified button to continue.}", "NewBie_SubTips_200014802": "{LAYOUT_MOBILE#Press the Partition to continue.}{LAYOUT_KEYBOARD#Select the Partition to continue.}", "NewBie_SubTips_200014906": "{LAYOUT_MOBILE#Press \"Orientation\" to continue.}{LAYOUT_KEYBOARD#Select \"Orientation\" to continue.}", "NewBie_SubTips_200015302": "{LAYOUT_MOBILE#Press \"Skill\" to continue}{LAYOUT_KEYBOARD#Select \"Skill\" to continue}.", "NewBie_SubTips_200015403": "{LAYOUT_MOBILE#Press the Switch Button and proceed to the next step}{LAYOUT_KEYBOARD#Select the Switch Button and proceed to the next step}", "NewBie_SubTips_200015502": "{LAYOUT_MOBILE#Press Preset Config and proceed to the next step}{LAYOUT_KEYBOARD#Select Preset Config and proceed to the next step}", "NewBie_SubTips_200015504": "{LAYOUT_MOBILE#Press Switch Character and proceed to the next step}{LAYOUT_KEYBOARD#Select Switch Character and proceed to the next step}", "NewBie_SubTips_20001602": "{LAYOUT_MOBILE#Press \"Rally Commission\" to continue.}{LAYOUT_KEYBOARD#Select \"Rally Commission\" to continue.}", "NewBie_SubTips_20001604": "{LAYOUT_MOBILE#Press \"Commission Details\" to continue.}{LAYOUT_KEYBOARD#Select \"Commission Details\" to continue.}", "NewBie_SubTips_200016302": "Tap the \"Inferno Reap\" entrance to proceed", "NewBie_SubTips_200016306": "Press Rewards to continue.", "NewBie_SubTips_200016309": "Press \"Return\" to continue", "NewBie_SubTips_200016310": "Tap \"Next\" to complete the tutorial", "NewBie_SubTips_200016802": "{LAYOUT_MOBILE#Press Function to continue}{LAYOUT_KEYBOARD#Select Function to continue}", "NewBie_SubTips_200016901": "{LAYOUT_MOBILE#Press Upgrade Suggestions to continue}{LAYOUT_KEYBOARD#Select Upgrade Suggestions to continue}", "NewBie_SubTips_200017001": "{LAYOUT_MOBILE#Tap Recommendations to continue}{LAYOUT_KEYBOARD#Select Recommendations to continue}", "NewBie_SubTips_200017302": "{LAYOUT_MOBILE#Select \"Edit\" to continue}{LAYOUT_KEYBOARD#Select \"Edit\" to continue}", "NewBie_SubTips_200017303": "{LAYOUT_MOBILE#Press \"Collectibles\" to continue}{LAYOUT_KEYBOARD#Select \"Collectibles\" to continue}", "NewBie_SubTips_200017503": "{LAYOUT_MOBILE#Tap \"Activate\" and continue to the next step}{LAYOUT_KEYBOARD#Select \"Activate\" and continue to the next step}", "NewBie_SubTips_200017701": "{LAYOUT_MOBILE#Tap \"Quick Select\" and continue to the next step}{LAYOUT_KEYBOARD#Click \"Quick Select\" and continue to the next step}", "NewBie_SubTips_200018001": "{LAYOUT_MOBILE#Tap Deploy and continue to the next step}{LAYOUT_KEYBOARD#Click Deploy and continue to the next step}", "NewBie_SubTips_200018005": "{LAYOUT_MOBILE#Tap the plus sign and continue to the next step}{LAYOUT_KEYBOARD#Click the plus sign and continue to the next step}", "NewBie_SubTips_20001801": "{LAYOUT_MOBILE#Press \"Bangboo\" to continue}{LAYOUT_KEYBOARD#Select \"Bangboo\" to continue}.", "NewBie_SubTips_200018902": "{LAYOUT_MOBILE#Press the first area to continue}{LAYOUT_KEYBOARD#Select the first area to continue}", "NewBie_SubTips_200018905": "{LAYOUT_MOBILE#Tap \"Start\" to enter the Hollow}{LAYOUT_KEYBOARD#Select \"Start\" to enter the Hollow}", "NewBie_SubTips_20001901": "{LAYOUT_MOBILE#Press \"Phaethon's Database\" to continue}{LAYOUT_KEYBOARD#Select \"Phaethon's Database\" to continue}.", "NewBie_SubTips_2000191": "{LAYOUT_MOBILE#Press the filter to continue.}{LAYOUT_KEYBOARD#Select the filter to continue.}", "NewBie_SubTips_2000192": "{LAYOUT_MOBILE#Press the post to continue.}{LAYOUT_KEYBOARD#Select the post to continue.}", "NewBie_SubTips_2000194": "{LAYOUT_MOBILE#Press \"Help Request Info\" to continue.}{LAYOUT_KEYBOARD#Select \"Help Request Info\" to continue.}", "NewBie_SubTips_20002002": "{LAYOUT_MOBILE#Press \"Shiyu Defense\" to continue.}{LAYOUT_KEYBOARD#Select \"Shiyu Defense\" to continue.}", "NewBie_SubTips_20002203": "{LAYOUT_MOBILE#Press the recommended coffee to continue.}{LAYOUT_KEYBOARD#Select the recommended coffee to continue.}", "NewBie_SubTips_20002204": "{LAYOUT_MOBILE#Press \"Order\" to complete the tutorial.}{LAYOUT_KEYBOARD#Choose \"Order\" to complete the tutorial}", "NewBie_SubTips_20002702": "{LAYOUT_MOBILE#Press \"Combat Configuration\" to continue.}{LAYOUT_KEYBOARD#Select \"Combat Configuration\" to continue.}", "NewBie_SubTips_20002706": "{LAYOUT_MOBILE#Press \"Cardinal Node\" to continue}{LAYOUT_KEYBOARD#Select \"Cardinal Node\" to continue}.", "NewBie_SubTips_20002801": "{LAYOUT_MOBILE#Press the marked area to continue.}{LAYOUT_KEYBOARD#Select the marked area to continue.}", "NewBie_SubTips_20002802": "{LAYOUT_MOBILE#Press \"Enter\" to continue.}{LAYOUT_KEYBOARD#Select \"Enter\" to continue.}", "NewBie_SubTips_20002803": "{LAYOUT_MOBILE#Press \"Qualification Assessment\" to continue.}{LAYOUT_KEYBOARD#Select \"Qualification Assessment\" to continue.}", "NewBie_SubTips_20002804": "{LAYOUT_MOBILE#Press \"Next\" to continue.}{LAYOUT_KEYBOARD#Select \"Next\" to continue.}", "NewBie_SubTips_20002902": "{LAYOUT_MOBILE#Press \"Withering Garden\" to continue.}{LAYOUT_KEYBOARD#Select \"Withering Garden\" to continue.}", "NewBie_SubTips_20002905": "{LAYOUT_MOBILE#Press \"Ether Activity Effects\" to continue}{LAYOUT_KEYBOARD#Select \"Ether Activity Effects\" to continue}.", "NewBie_SubTips_20003002": "{LAYOUT_MOBILE#Press \"Investigation License\" to continue.}{LAYOUT_KEYBOARD#Select \"Investigation License\" to continue.}", "NewBie_SubTips_20003102": "{LAYOUT_MOBILE#Press \"Bounty Commissions\" to continue.}{LAYOUT_KEYBOARD#Select \"Bounty Commissions\" to continue.}", "NewBie_SubTips_20003104": "{LAYOUT_MOBILE#Press \"Bounty Reward\" to continue.}{LAYOUT_KEYBOARD#Select \"Bounty Reward\" to continue.}", "NewBie_SubTips_20003501": "{LAYOUT_MOBILE#Press \"Reward\" to continue.}{LAYOUT_KEYBOARD#Select \"Reward\" to continue.}", "NewBie_SubTips_20004101": "{LAYOUT_MOBILE#Press \"Talent\" to continue.}{LAYOUT_KEYBOARD#Select \"Talent\" to continue.}", "NewBie_SubTips_20004103": "{LAYOUT_MOBILE#Press \"Core Skill\" to continue.}{LAYOUT_KEYBOARD#Select \"Core Skill\" to continue.}", "NewBie_SubTips_20004105": "{LAYOUT_MOBILE#Press \"Skills\" to continue.}{LAYOUT_KEYBOARD#Select \"Skills\" to continue.}", "NewBie_SubTips_20004501": "{LAYOUT_MOBILE#Tap the shelf to continue.}{LAYOUT_KEYBOARD#Select the shelf to continue.}", "NewBie_SubTips_20004701": "{LAYOUT_MOBILE#Tap \"Add\" to continue.}{LAYOUT_KEYBOARD#Select \"Add\" to continue.}", "NewBie_SubTips_2000500101": "{LAYOUT_MOBILE#Press the Menu button to continue.}{LAYOUT_KEYBOARD#Enter the Menu and continue.}", "NewBie_SubTips_2000500201": "{LAYOUT_MOBILE#Press \"Signal Search\" to continue.}{LAYOUT_KEYBOARD#Enter \"Signal Search\" and continue.}", "NewBie_SubTips_2000500301": "{LAYOUT_MOBILE#Press \"Stable Channel\" to continue.}{LAYOUT_KEYBOARD#Enter \"Stable Channel\" and continue.}", "NewBie_SubTips_20005106": "{LAYOUT_MOBILE#Press \"Enhance\" to continue}{LAYOUT_KEYBOARD#Select \"Enhance\" to continue}.", "NewBie_SubTips_20005109": "{LAYOUT_MOBILE#Press \"Enhance\" to complete the tutorial}{LAYOUT_KEYBOARD#Choose \"Enhance\" to complete the tutorial}.", "NewBie_SubTips_20005301": "{LAYOUT_MOBILE#Press \"Tune\" to complete the tutorial.}{LAYOUT_KEYBOARD#Choose \"Tune\" to complete the tutorial}", "NewBie_SubTips_20005302": "{LAYOUT_MOBILE#Press \"Settings\" to continue.}{LAYOUT_KEYBOARD#Select \"Settings\" to continue.}", "NewBie_SubTips_20005303": "{LAYOUT_MOBILE#Press the Drive Disc to continue.}{LAYOUT_KEYBOARD#Select the Drive Disc to continue.}", "NewBie_SubTips_20005304": "{LAYOUT_MOBILE#Press \"Confirm\" to continue.}{LAYOUT_KEYBOARD#Select \"Confirm\" to continue.}", "NewBie_SubTips_20005403": "{LAYOUT_MOBILE#Press the Drive Disc slot to continue.}{LAYOUT_KEYBOARD#Select the Drive Disc slot to continue.}", "NewBie_SubTips_20005802": "{LAYOUT_MOBILE#Press \"Modify\" to continue.}{LAYOUT_KEYBOARD#Select \"Modify\" to continue.}", "NewBie_SubTips_20005803": "{LAYOUT_MOBILE#Press \"Chip Exchange\" to continue.}{LAYOUT_KEYBOARD#Select \"Chip Exchange\" to continue.}", "NewBie_SubTips_20005807": "{LAYOUT_MOBILE#Press \"Install\" to continue.}{LAYOUT_KEYBOARD#Select \"Install\" to continue.}", "NewBie_SubTips_20005901": "{LAYOUT_MOBILE#Press the Travel button to continue.}{LAYOUT_KEYBOARD#Enter Travel and continue.}", "NewBie_SubTips_20005904": "Select the Parking Lot and complete the tutorial.", "NewBie_SubTips_20006503": "{LAYOUT_MOBILE#Tap Activity Progress to complete the tutorial}{LAYOUT_KEYBOARD#Tap Activity Progress to complete the tutorial}.", "NewBie_SubTips_20006901": "{LAYOUT_MOBILE#Press \"DM\" to continue.}{LAYOUT_KEYBOARD#Enter \"DM\" to continue.}", "NewBie_SubTips_20006902": "{LAYOUT_MOBILE#Press \"Contacts\" to continue.}{LAYOUT_KEYBOARD#Enter \"Contacts\" to continue.}", "NewBie_SubTips_20006907": "{LAYOUT_MOBILE#Send the message to complete the tutorial.} {LAYOUT_KEYBOARD#Send the message to complete the tutorial.}", "NewBie_SubTips_20007001": "{LAYOUT_MOBILE#Press \"Combat Simulation\" to continue.}{LAYOUT_KEYBOARD#Select \"Combat Simulation\" to continue.}", "NewBie_SubTips_20007002": "{LAYOUT_MOBILE#Press \"Agent Promotion\" to continue.}{LAYOUT_KEYBOARD#Select \"Agent Promotion\" to continue.}", "NewBie_SubTips_20007003": "{LAYOUT_MOBILE#Press Enemy Card to continue.}{LAYOUT_KEYBOARD#Select Enemy Card to continue.}", "NewBie_SubTips_20007011": "{LAYOUT_MOBILE#Press \"Stun Drill\" to continue.}{LAYOUT_KEYBOARD#Select \"Stun Drill\" to continue.}", "NewBie_SubTips_20007104": "{LAYOUT_MOBILE#Press \"Details\" to continue.}{LAYOUT_KEYBOARD#Enter \"Details\" and continue.}", "NewBie_SubTips_20007202": "{LAYOUT_MOBILE#Press \"Dullahan\" to continue.}{LAYOUT_KEYBOARD#Select \"Dullahan\" to continue.}", "NewBie_SubTips_20007302": "{LAYOUT_MOBILE#Press \"Dead End Butcher\" to continue.}{LAYOUT_KEYBOARD#Select \"Dead End Butcher\" to continue.}", "NewBie_SubTips_20007405": "{LAYOUT_MOBILE#Press the Trial panel to continue.}{LAYOUT_KEYBOARD#Select the Trial panel to continue.}", "NewBie_SubTips_20008103": "{LAYOUT_MOBILE#Press \"Transmitter\" to continue.} {LAYOUT_KEYBOARD#Press \"Transmitter to continue.\"}", "NewBie_SubTips_20009802": "{LAYOUT_MOBILE#Press \"Agents\" to continue.}{LAYOUT_KEYBOARD#Select \"Agents\" to continue.}", "NewBie_SubTips_20009803": "{LAYOUT_MOBILE#Press \"Base Stats\" to continue.}{LAYOUT_KEYBOARD#Select \"Base Stats\" to continue.}", "NewBie_SubTips_20009906": "{LAYOUT_MOBILE#Press \"Selectable Agents\" to continue.}{LAYOUT_KEYBOARD#Click \"Selectable Agents\" to continue.}", "NewBie_SubTips_20009908": " Next", "NewBie_SubTips_20015001": "{LAYOUT_MOBILE#Press \"Base Stats\" to continue.}{LAYOUT_KEYBOARD#Enter \"Base Stats\" to continue.}", "NewBie_SubTips_20015201": "{LAYOUT_MOBILE#Press \"Skill\" to continue}{LAYOUT_KEYBOARD#Select \"Skill\" to continue}.", "NewBie_SubTips_20015203": "{LAYOUT_MOBILE#Press Basic Attack to continue.}{LAYOUT_KEYBOARD#Select Basic Attack to continue.}", "NewBie_SubTips_20015206": "{LAYOUT_MOBILE#Press \"Skill Enhancement\" to continue}{LAYOUT_KEYBOARD#Select \"Skill Enhancement\" to continue}.", "NewBie_SubTips_20016001": "{LAYOUT_MOBILE#Press \"Enhance\" to continue}{LAYOUT_KEYBOARD#Select \"Enhance\" to continue}.", "NewBie_SubTips_200510101": "{LAYOUT_MOBILE#Press \"Menu\" to continue.}{LAYOUT_KEYBOARD#Enter the \"Menu\" to continue.}", "NewBie_SubTips_200510201": "{LAYOUT_MOBILE#Press \"Equipment\" to continue.}{LAYOUT_KEYBOARD#Select \"Equipment\" to continue.}", "NewBie_SubTips_200510301": "{LAYOUT_MOBILE#Press the W-Engine slot to continue.}{LAYOUT_KEYBOARD#Select the W-Engine slot to continue.}", "NewBie_SubTips_200510401": "{LAYOUT_MOBILE#Press \"Equip\" to finish the tutorial.}{LAYOUT_KEYBOARD#Equip the W-Engine to finish the tutorial.}", "NewBie_SubTips_200510501": "{LAYOUT_MOBILE#Press \"Agents\" to continue.}{LAYOUT_KEYBOARD#Enter \"Agents\" to continue.}", "NewBie_SubTips_205002202": "{LAYOUT_MOBILE#Press Bangboo to continue}{LAYOUT_KEYBOARD#Select Bangboo to continue}", "NewBie_SubTips_205002207": "{LAYOUT_MOBILE#Press Depths to continue}{LAYOUT_KEYBOARD#Select Depths to continue}", "NewBie_SubTips_205002210": "{LAYOUT_MOBILE#Press Close to continue}{LAYOUT_KEYBOARD#Select Close to continue}", "NewBie_SubTips_205002603": "{LAYOUT_MOBILE#Tap \"Order Tracking\" and continue to the next step}{LAYOUT_KEYBOARD#Select \"Order Tracking\" and continue to the next step}", "NewBie_SubTips_205002701": "{LAYOUT_MOBILE#Tap \"Review\" and continue to the next step}{LAYOUT_KEYBOARD#Click \"Review\" and continue to the next step}", "NewBie_SubTips_250000101": "{LAYOUT_MOBILE#Press \"Bangboo Fest\" to continue.}{LAYOUT_KEYBOARD#Select \"Bangboo Fest\" to continue.}", "NewBie_SubTips_250000103": "{LAYOUT_MOBILE#Press the Inter-Knot button to continue}{LAYOUT_KEYBOARD#Enter Inter-Knot to continue}.", "NewBie_SubTips_250000104": "{LAYOUT_MOBILE#Press anywhere to continue}{LAYOUT_KEYBOARD#Click anywhere to continue}.", "NewBie_SubTips_250000105": "{LAYOUT_MOBILE#Press View Items and complete the tutorial}{LAYOUT_KEYBOARD#Press View Items and complete the tutorial}.", "NewBie_SubTips_Abyss_Captain": "Press Leader to continue.", "NewBie_SubTips_Abyss_Difficulty": "Press Risk Level to continue.", "NewBie_SubTips_Abyss_Enter": "Press Hollow Zero to continue.", "NewBie_SubTips_Abyss_Team": "Press the Squad member to continue.", "NewBie_SubTips_AvatarLevel_01": "Press the arrow button to continue.", "NewBie_SubTips_AvatarLevel_02": "Press the item icon to continue.", "NewBie_SubTips_AvatarLevel_03": "Press the highlighted icon to continue.", "NewBie_SubTips_Common01": "{LAYOUT_MOBILE#Tap anywhere to continue}{LAYOUT_KEYBOARD#Click anywhere to continue}.", "NewBie_SubTips_Common02": "{LAYOUT_MOBILE#Tap the highlighted area to continue.}{LAYOUT_KEYBOARD#Click the highlighted area to continue.}", "NewBie_SubTips_WeaponLevel_01": "Press the W-Engine in the center to continue.", "NewBie_SubTips_WeaponLevel_02": "Press the Equip button to continue.", "NewBie_SubTips_WeaponLevel_03": "Press the Enhance button to continue.", "NewBie_SubTips_WeaponLevel_04": "Enter the Upgrade page to continue.", "NewBie_SubTips_WeaponLevel_05": "Press the item icon to continue.", "NewStoryDesc_1": "Chapter 4 is now available!\nIn the wilderness far from the city, new legends rumble and roar.", "NewStoryDesc_2": "Tsukishiro Yanagi's TV Schedule is now live!\nTsukishiro Yanagi, you've been chosen to be the one to save Section 6! —Huh? Me?", "NewStoryMainTitle_1": "Tour de Inferno", "NewStoryMainTitle_2": "Moonlight Traces", "NewsADDesc_1": "Pegasos Logistics: From the Heavens to Your Door, Guaranteed Delivery!", "NewsADDesc_10": "Three Gates: Technology Speaks for Itself!", "NewsADDesc_2": "Ranch Direct, The Captain's Choice!", "NewsADDesc_3": "We are delighted to serve your ambitious goals.", "NewsADDesc_4": "Play With Bangboo to be Cool", "NewsADDesc_5": "For the grand vision of New Eridu.", "NewsADDesc_6": "Where the stars of tomorrow rise.", "NewsADDesc_7": "The world is waiting for YOU to save it!", "NewsADDesc_8": "Loyal, robust, and reliable — your heavy industry expert.", "NewsADDesc_9": "Trek Leisurely Among the Stars!", "NewsAD_Desc01": "Today's News", "NewsAD_Desc02": "NEWS", "NewsDesc_1000001": "Those interviewed said they've already secured their tickets and just want to enjoy their vacation; they have no interest in working at all.", "NewsDesc_1000002": "Inter-Knot users jokingly state even the Ethereals want to celebrate! Remember to stay away from the Hollows during the holidays.", "NewsDesc_1000003": "The C41 Hollow, predicted to disappear within 2 weeks, has started unexpectedly expanding, leading to the cancellation of activities in multiple areas to avoid disaster.", "NewsDesc_1000004": "Protect the future of New Eridu, join the HIA.", "NewsDesc_1001": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler.1", "NewsDesc_1002": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 2", "NewsDesc_1003": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 3", "NewsDesc_1004": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 4", "NewsDesc_1005": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 5", "NewsDesc_1006": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 6", "NewsDesc_1007": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 7", "NewsDesc_1008": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 8", "NewsDesc_1009": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 9", "NewsDesc_1010": "The Starlight Knight's past revealed! Before that summer, he was just an ordinary high schooler. 10", "NewsDesc_101001": "After Ether depletion, New Eridu will decline into becoming the Outer Ring? Experts respond: First worry about Hollow disasters.", "NewsDesc_101002": "These mini cargo trucks serve as vital support. Do not attempt to hijack them. Public Security will be focusing on preventing such actions.", "NewsDesc_101003": "Experts claim: There's no evidence to support this statement. That Bangboo can go in and out of the Hollow has nothing to do with eating Carrots.", "NewsDesc_102001": "A batch of Carrot data has recently found its way onto Inter-knot due to a security vulnerability. Inter-knot users unanimously exclaim: This is stupidly obvious bait for Hollow Raiders!", "NewsDesc_102002": "In response to the frequent Hollows, the Defense Force has recently undergone significant equipment updates, with notable improvements in both automation and precision.", "NewsDesc_102003": "The Avocado Science Prize Discovery of the Year: Highly active Ether is unstable and cannot be transported out of Hollows, so why not establish factories directly in the Hollows?", "NewsDesc_103001": "Ether inertization technology can convert highly reactive ether into stable compounds, seen as a hope for a revolution in productivity. However, it was recently revealed that the results were falsified, and the research project was actually employed as a cover for gang money laundering.", "NewsDesc_103002": "A newly developed alloy can counter the corruption effects of Ether and can be used to enhance AIs.\nSome are worried that this will enhance the competitive advantage of AIs in Investigator positions, leading to job discrimination.", "NewsDesc_104001": "Jonathan Medical makes new progress: The research team can partially reverse Ether corruption. Currently, the technology can only treat small, mildly affected corrupted areas exposed for a short duration. There remains a considerable technological gap in meeting the public's expectations for corruption treatment and the restoration of corrupted devices.", "NewsDesc_104002": "Are you actually expecting the author to release pictures of high-risk Ethereals for easy identification? The reality is: When you come across any Ethereal, you should immediately run for safety!\nIn addition, please refrain from approaching humanoid entities within the hollow as they might be Corrupted individuals. And for those awaiting rescue, exercise caution when attempting to help others.", "NewsDesc_2000001": "PubSec is taking action to dismantle the Red Fang Gang!", "NewsDesc_2000002": "Update on old city metro renovation project: Vision Corporation wins bid with low costs.", "NewsDesc_2000003": "Delay in train transporting explosives leads to postponement of old metro site detonation.", "NewsDesc_2000004": "Cutting costs by cutting lives? Public Security make an emergency raid!", "NewsDesc_2000005": "Belobog Industries' previous president disappeared with embezzled funds. Who will expose the truth behind this?", "NewsDesc_2000006": "Like Father Like Daughter? Is This Corrupt Company Really Reliable?", "NewsDesc_2000007": "Troubles with getting low-interest loans and construction permits, where will Belobog go from here?", "NewsDesc_2000008": "Ballet Twins fall to Hollows, now a paranormal hotspot?", "NewsDesc_2000009": "Vision Bombing Trial Looms! Perlman: Guilty or Innocent!?", "NewsDesc_2000010": "Supreme Court airship hijacked! Perlman has escaped!", "NewsDesc_2000011": "Citizens' safety top priority! Public Security Safety Awareness Month: Creating safety together", "NewsDesc_2000012": "Lemnian Hollow's weakening! Hope to eradicate Companion Hollows?", "NewsDesc_2000013": "Criminal Gang on the Rampage! Who Will Stand Up For Our Citizens?!", "NewsDesc_2000014": "Mountain Lions Caught! Pub Sec Takes Out Violent Criminals!", "NewsDesc_2000015": "Vision Case on Hold! Victims Wonder: When Will Justice Come?", "NewsDesc_2000016": "City Elections Overview! Voting in the Seven Quarters Now at a Climax!", "NewsDesc_2000017": "A New VR System Tested and Approved by HAND?", "NewsDesc_2000018": "Swift Action! Wanted Criminal Null_Face Has Been Caught!", "NewsDesc_201001": "\"Black LP Player\" received a significant number of complaints after they mistakenly played a banned song with special effects.", "NewsDesc_201002": "St. Leen has accused the shopping program Best Bid of engaging in low-price dumping, deliberately undermining the sales chain ecosystem.", "NewsDesc_201003": "An NEBC news anchor has unexpectedly appeared wearing a suit on top and shorts below while broadcasting, sparking discussion.", "NewsDesc_202001": "In this episode, a young guest asked \"Can Bangboo be used as emergency rations in the Hollows?\" The host, horrified by the question, quickly fled off-screen, abruptly interrupting the recording.", "NewsDesc_202002": "\"2:30 PM\" claims to cease publication next month, causing huge disappointment.\nBut don't be fooled. This magazine has falsely claimed to stop publication five times in the past to boost sales.", "NewsDesc_202003": "The mysterious past of the Starlight Knight is about to be unveiled!\nBefore the summer that changed his lives, the Starlight Knights were just ordinary high school students.", "NewsDesc_203001": "Someone witnessed a middle-aged man wearing an orca costume on the metro, suspected to be the real-life actor of OBC's mascot. OBC responded: The orca comes from the ocean to spread love and is not a middle-aged man.", "NewsDesc_203002": "Next year, the classic side-scrolling game, Mirror Quest will be remade. During interviews, some players expressed excitement for the remake, while others shared their desire for a completely new game instead of a mere remake of the original.", "NewsDesc_204001": "The actress Monica in the popular late-night drama \"Oh~ Sweetie\" was recently spotted entering and leaving an apartment with a man. The management agency refused to respond to the matter.\nOur reporter conducted interviews on Sixth Street, and an anonymous fan claimed to be Monica's rumored boyfriend mentioned in the report.", "NewsDesc_204002": "\"The Port Peak\" became the biggest box office underdog after its release, with a production cost of only 450,000 Dennies, and its first-day box office sales reaching 1.64 million.\nIn the film, a group of teenagers return to their abandoned childhood town. They revisit their old haunts, not realizing that dark secrets also await their return.", "NewsDesc_3001": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers.1", "NewsDesc_3002": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 2", "NewsDesc_3003": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 3", "NewsDesc_3004": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 4", "NewsDesc_3005": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 5", "NewsDesc_3006": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 6", "NewsDesc_3007": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 7", "NewsDesc_3008": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 8", "NewsDesc_3009": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 9", "NewsDesc_3010": "To better handle frequent Hollow disasters, High Ambitions Corp. has decided to raise the premiums for housing disaster prevention insurance. This move was met with fierce resistance from their customers. 10", "NewsDesc_301001": "Renovation is currently underway on certain streets in Sixth Street, and the expected completion time is unknown. Those with plans to travel should look out for further updates.", "NewsDesc_301002": "The latest research shows some Thirens are intolerant to caffeine, and consuming coffee may trigger heart problems.", "NewsDesc_301003": "The Best Choice Group has launched fully automated smart homes. Some Bangboo have expressed concerns about potential unemployment.", "NewsDesc_302001": "Consumer Complaints: Scarlet Noble was accused of false advertising, allegedly lacking real blood in their secret flavor. They responded: Using real blood would raise serious concerns.", "NewsDesc_302002": "Public Security received a report from a hospital claiming a man admitted to the hospital was suspected of being a victim of domestic violence. The man clarified that he was merely reprimanded by his cat while trying to protect his food.", "NewsDesc_302003": "An explosion has occurred at the Minerva Quarter's power station. Fortunately, there were no Bangboo casualties. The repairs are estimated to take a week, and there may be electricity shortages during this period.", "NewsDesc_302004": "Inter-knot is abuzz with discussion: Tin Master's new offering is creatively challenging to enjoy. Tin Master responds: Coffee is an acquired taste.", "NewsDesc_303001": "The former wife of the renowned artist Vincent has recently joined the Bangboo Protection Services, claiming his artwork \"Bangboo Pilgrimage of Suffering\" from last year allegedly subjected Bangboo to abuse during its creation and violated the principles of machine ethics.", "NewsDesc_304001": "Recently, a well-known critic publicly lambasted the Ballet Brothers' collection, calling it \"art trash.\" The critic added, \"When everyone calls a pebble gold, it will eventually become gold. Creating hype is what the Ballet Brothers excel at, isn't it?\"\n*The interview does not reflect the opinions of this newspaper.", "NewsDesc_304002": "What do the heroes guarding New Eridu eat each day? Let's take a look!\nInside the employee's cafeteria, where meals are provided free of charge, apart from hearty, self-served main courses, there is an abundant array of desserts available after meals: chocolate pies, custard pudding, Basque cakes...", "NewsDesc_4001": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 1", "NewsDesc_4002": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 2", "NewsDesc_4003": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 3", "NewsDesc_4004": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 4", "NewsDesc_4005": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 5", "NewsDesc_4006": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 6", "NewsDesc_4007": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 7", "NewsDesc_4008": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 8", "NewsDesc_4009": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 9", "NewsDesc_4010": "A man with bloodstains on his face was taken to hospital this morning. No answer was given by the citizen when asked about the cause of his injuries. The hospital believes he may be a victim of domestic violence and has contacted Public Security. 10", "NewsDesc_401001": "The Bangboo Bowing virus has been on the rise recently, with infected Bangboo repeatedly bowing until their energy is depleted.", "NewsDesc_401002": "Jonathan's newly developed implanted crystalline lens can correct vision, but there is still a risk of the body rejecting the implant that has yet to be resolved.", "NewsDesc_401003": "A certain organization was all the rage three years ago when it claimed to be able to scientifically develop an individual's Ether aptitude, but have since fled with the money they received.", "NewsDesc_402001": "Based on data from its medical institution, Jonathan has improved the classic supplement formula for the first time, making it more suitable for the constitutions of New Eridu's residents who live alongside Hollows.", "NewsDesc_402002": "NEBC's marine wildlife documentary is becoming hugely popular. Who is capturing footage from such close range? Look, there's a Bangboo disguised as one of the sharks swimming among them...", "NewsDesc_402003": "This year's commemorative coins, crafted from Ether extracted from Hollow Zero and synthesized with cutting-edge material tech, holds immense significance and meaning.", "NewsDesc_403001": "A company claims to have manufactured Bangboo capable of passing the Forbidden Fruit test.\nAfter an investigation by scientific ethics organizations, they responded: Any mech with logic cores has the potential to pass the Forbidden Fruit test.", "NewsDesc_403002": "The Mortar Group is testing unmanned offices by replacing employees with AI, which proves to be effective, saving 27% of labor costs. However, some laid-off employees were rehired after two weeks, as the AI requires human assistance to input captchas.", "NewsDesc_404001": "The Marcel Group has entered the pet market with a unique product and is developing Bangboo equipped with a simulated emotional system.\nChangeable clothing means they are never boring; customizable emotional modes can meet individual preferences; no need for waste cleanup and quiet at night, addressing numerous common pet concerns.", "NewsDesc_404002": "Three Gates Corp. is focusing on the future of housing: the research team used full virtual technology to provide a living experience of 300 square meters in a 1-square-meter space. With limited land in New Eridu and a projected population increase, this provides a viable solution to maintain the living standards of its citizens", "NewsDesc_5001": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster.1", "NewsDesc_5002": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 2", "NewsDesc_5003": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 3", "NewsDesc_5004": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 4", "NewsDesc_5005": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 5", "NewsDesc_5006": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 6", "NewsDesc_5007": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 7", "NewsDesc_5008": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 8", "NewsDesc_5009": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 9", "NewsDesc_5010": "According to the latest reports, New Eridu will continue its lenient monetary policy, maintaining short-term interest rates at -0.1%. This step is intended to support the city's economic recovery from the slump caused by the Hollow disaster. 10", "NewsDesc_501001": "Public Security has implemented vehicle speed limits to maintain order in the city, causing a downturn in the modified car market.", "NewsDesc_501002": "St. Leen has acquired a large number of Splash shares in a suspected hostile takeover in response to an infringement lawsuit filed by Splash.", "NewsDesc_502001": "To boost shareholder confidence, the manager, Perlman, stated that within five years, Vision Group will ascend to TOPS. If this goal is not achieved by the deadline, Perlman will take responsibility and resign.", "NewsDesc_502002": "TOPS Alliance recently announced the mutual sharing of personnel data to enhance efficiency. There are concerns, however, that this move may lead to the monopolization of information.", "NewsDesc_502003": "Due to differing opinions on whether to accept Marcel's acquisition, two business partners turned hostile toward each other, and one of them angrily threw the company seal into a Hollow.", "NewsDesc_502004": "A bank teller exploited loopholes in High Ambitions' internal controls to engage in illegal money laundering for an extended period. The regulatory authorities issued a warning to High Ambitions and imposed hefty fines.", "NewsDesc_503001": "Splash has sued St. Leen for patent infringement, accusing them of dispatching corporate spies to steal their Cola formula. St. Leen has organized a top-notch legal team to defend against the lawsuit, and if Splash loses, it may face defamation charges.", "NewsDesc_503002": "According to reports, New Eridu will continue its lenient monetary policy, keeping short-term interest rates in the negative range. This step is intended to support the city's economic recovery from the slump caused by the recent Hollow disasters.", "NewsDesc_504001": "With the Hollow bringing demand for infrastructure redevelopment and the development of new land in Faunus advancing, the industrial sector of heavy industry is strongly defying the overall atmosphere of the general market downturn.\nThe city plans to reduce losses by optimizing the Hollow warning mechanism while pumping money into infrastructure projects and providing more jobs.", "NewsDesc_504002": "In response to the increasingly frequent Hollow disasters, High Ambitions Corp. has decided to raise premiums for multiple insurance policies, including but not limited to property disaster and loss insurance. This move has faced fierce protests. High Ambitions responded that customers may offset the increased costs through package discounts.", "NewsDesc_6001": "Upcoming Gacha Event: Stay Tuned!", "NewsDesc_7001": "Legendary Proxy Phaethon Arrested.", "NewsDesc_7002": "Vision Corporation Scandal Exposed!", "NewsDetail_SubTitle01": "New Eridu News", "NewsDetail_Title01": "News Story", "NewsHead_Title01": "Ridu Newsletter", "NewsSignIn_Desc01": "Scratch once per day", "NewsSignIn_Title01": "Scratch Card Mania", "NewsTitle_1000001": "Anticipation for Golden Week!", "NewsTitle_1000002": "Camellia Golden Week Begins!", "NewsTitle_1000003": "Camellia Golden Week Crisis!", "NewsTitle_1000004": "HIA Recruitment Is Underway", "NewsTitle_1001": "All-New Starlight Sequal 1", "NewsTitle_1002": "All-New Starlight Sequal 2", "NewsTitle_1003": "All-New Starlight Sequal 3", "NewsTitle_1004": "All-New Starlight Sequal 4", "NewsTitle_1005": "All-New Starlight Sequal 5", "NewsTitle_1006": "All-New Starlight Sequal 6", "NewsTitle_1007": "All-New Starlight Sequal 7", "NewsTitle_1008": "All-New Starlight Sequal 8", "NewsTitle_1009": "All-New Starlight Sequal 9", "NewsTitle_1010": "All-New Starlight Sequal 10", "NewsTitle_101001": "Ether Depletion To Cause Fall of the New City?", "NewsTitle_101002": "Severe Punishment for Mini Cargo Truck Destroyers", "NewsTitle_101003": "Eating Carrots Wards Off Corruption?", "NewsTitle_102001": "Official Carrot Data Enters Inter-Knot", "NewsTitle_102002": "Defense Force Welcomes Equipment Upgrades", "NewsTitle_102003": "Avocado Science Prize Discovery of the Year", "NewsTitle_103001": "Ether Inertia Technology: A Shocking Scam?", "NewsTitle_103002": "New Alloy Resists Ether Corruption", "NewsTitle_104001": "Progress Made in Ether Corruption Medical Treatments", "NewsTitle_104002": "Run When You See These Ethereals!", "NewsTitle_2001": "Cornered Beast 1", "NewsTitle_2002": "Cornered Beast 2", "NewsTitle_2003": "Cornered Beast 3", "NewsTitle_2004": "Cornered Beast 4", "NewsTitle_2005": "Cornered Beast 5", "NewsTitle_2006": "Cornered Beast 6", "NewsTitle_2007": "Cornered Beast 7", "NewsTitle_2008": "Cornered Beast 8", "NewsTitle_2009": "Cornered Beast 9", "NewsTitle_2010": "Cornered Beast 10", "NewsTitle_201001": "\"Black LP Player\" Plays Banned Song By Accident", "NewsTitle_201002": "\"Best Bid\" Accused of Price Dumping", "NewsTitle_201003": "NEBC News Broadcast Accident", "NewsTitle_202001": "The film \"Bangboo Knows!\" Host Goes on the Run", "NewsTitle_202002": "\"2:30 PM\" Ceases Publication?", "NewsTitle_202003": "\"Starlight Knight\" Prequel Premieres", "NewsTitle_203001": "OBC Mascot Orca's True Identity Exposed?", "NewsTitle_203002": "\"Mirror Quest\" Remake!", "NewsTitle_204001": "Actress Monica Suspected of Being in a Hot Romance", "NewsTitle_204002": "\"The Port Peak\" Box Office Surpasses One Million", "NewsTitle_3001": "High Ambitions Insurance Fees Rising1", "NewsTitle_3002": "High Ambitions Insurance Fees Rising 2", "NewsTitle_3003": "High Ambitions Insurance Fees Rising 3", "NewsTitle_3004": "High Ambitions Insurance Fees Rising 4", "NewsTitle_3005": "High Ambitions Insurance Fees Rising 5", "NewsTitle_3006": "High Ambitions Insurance Fees Rising 6", "NewsTitle_3007": "High Ambitions Insurance Fees Rising 7", "NewsTitle_3008": "High Ambitions Insurance Fees Rising 8", "NewsTitle_3009": "High Ambitions Insurance Fees Rising 9", "NewsTitle_3010": "High Ambitions Insurance Fees Rising 10", "NewsTitle_301001": "Sixth Street Road Closure Notice", "NewsTitle_301002": "Caffeine Is Harmful to Some Thirens", "NewsTitle_301003": "Smart Products May Lead to Bangboo Unemployment", "NewsTitle_302001": "Scarlet Noble Hit by False Advertising Complaints", "NewsTitle_302002": "Hospitalized Man Seriously Injured: Suspected Domestic Violence", "NewsTitle_302003": "Minerva Power Station Explosion", "NewsTitle_302004": "Tin Master Specials Caught in Controversy", "NewsTitle_303001": "Renowned Artist Accused of Abusing Bangboo", "NewsTitle_304001": "Ballet Brothers' Collection Under Scrutiny", "NewsTitle_304002": "Hollow Investigative Association's Canteen Chronicles", "NewsTitle_4001": "A Human vs. Cat Dinner Dispute 1", "NewsTitle_4002": "A Human vs. Cat Dinner Dispute 2", "NewsTitle_4003": "A Human vs. Cat Dinner Dispute 3", "NewsTitle_4004": "A Human vs. Cat Dinner Dispute 4", "NewsTitle_4005": "A Human vs. Cat Dinner Dispute 5", "NewsTitle_4006": "A Human vs. Cat Dinner Dispute 6", "NewsTitle_4007": "A Human vs. Cat Dinner Dispute 7", "NewsTitle_4008": "A Human vs. Cat Dinner Dispute 8", "NewsTitle_4009": "A Human vs. Cat Dinner Dispute 9", "NewsTitle_4010": "A Human vs. Cat Dinner Dispute 10", "NewsTitle_401001": "Beware of the Bangboo Bowing Virus", "NewsTitle_401002": "Jonathan's New Technology Can Correct Vision", "NewsTitle_401003": "Ether Aptitude Education Exposed as a Scam", "NewsTitle_402001": "Jonathan's Supplement Formula Modified for the First Time", "NewsTitle_402002": "Is There an Imposter Among Us Sharks?", "NewsTitle_402003": "New Eridu Commemorative Coins Issued for City Founding", "NewsTitle_403001": "Is There a Bangboo with Human-Like Cognition?", "NewsTitle_403002": "Mortar: Can't Do Without Humans", "NewsTitle_404001": "Marcel Corporation Enters the Pet Market", "NewsTitle_404002": "Three Gates Corp. Envisions Future Of Housing", "NewsTitle_5001": "Lenient Monetary Policy Continues to Stimulate Spending 1", "NewsTitle_5002": "Lenient Monetary Policy Continues to Stimulate Spending 2", "NewsTitle_5003": "Lenient Monetary Policy Continues to Stimulate Spending 3", "NewsTitle_5004": "Lenient Monetary Policy Continues to Stimulate Spending 4", "NewsTitle_5005": "Lenient Monetary Policy Continues to Stimulate Spending 5", "NewsTitle_5006": "Lenient Monetary Policy Continues to Stimulate Spending 6", "NewsTitle_5007": "Lenient Monetary Policy Continues to Stimulate Spending 7", "NewsTitle_5008": "Lenient Monetary Policy Continues to Stimulate Spending 8", "NewsTitle_5009": "Lenient Monetary Policy Continues to Stimulate Spending 9", "NewsTitle_5010": "Lenient Monetary Policy Continues to Stimulate Spending 10", "NewsTitle_501001": "Speed Limit Regulations Affecting the Modified Car Market", "NewsTitle_501002": "St. Leen Purchases a Large Number of Splash Shares", "NewsTitle_502001": "Vision Group Holds Shareholder Meeting", "NewsTitle_502002": "TOPS Ventures into Data Sharing", "NewsTitle_502003": "Partners Throw Official Seals in Anger Due to Disputes", "NewsTitle_502004": "High Ambitions Implicated in Money Laundering Due to Weak Internal Control", "NewsTitle_503001": "Splash-Cola Sues St. Leen Group for Infringement", "NewsTitle_503002": "New Season's Monetary Policy Will Stimulate Consumption", "NewsTitle_504001": "Belobog Industries Outperforms the Market in Bullish Trend", "NewsTitle_504002": "High Ambitions Corp. Raises Multiple Insurance Premiums", "NewsTitle_6001": "Gacha Event is Coming", "NewsTitle_6003": "Gacha Card Draw Event is Coming 3", "NewsTitle_6004": "Gacha Card Draw Event is Coming 4", "NewsstandText_UnlockHint": "Newsstand has been unlocked", "Nicole_SkillName": "Business Acumen", "Nicole_SkillText": "Nicole fully utilizes her business acumen to make customers believe things like \"getting videotapes is far more affordable than going to the cinema.\"", "NoCardSuit_Reconfirm": "Go to Withering Garden to obtain Resonium Kit?", "NoCardSuit_Reconfirm_BtnText_Cancel": "Confirm", "NoCardSuit_Reconfirm_BtnText_Des": "Resonium Kits from \"Withering Garden\" can greatly enhance your combat power. Are you sure you don't want to take any Resonium Kits into this challenge?", "NoCardSuit_Reconfirm_BtnText_OK": "Obtain Kit", "Nostradamus_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Nicole's Core Passive: Mechanical Case applies a debuff to an enemy, all squad members deal 25% more Ether DMG to the target for 3.5s.", "Nostradamus_MathSkill_Title": "Additional Ability: Hare of Many Burrows", "Nostradamus_Property_ExQTE_Desc_Dmg_01": "Bombard DMG Multiplier", "Nostradamus_Property_ExQTE_Desc_Dmg_02": "Energy Field DMG Multiplier", "Nostradamus_Property_ExQTE_Desc_Stun_01": "Bombard Daze Multiplier", "Nostradamus_Property_ExQTE_Desc_Stun_02": "Energy Field Daze Multiplier", "Nostradamus_Property_ExSpecial_Desc_Dmg_01": "Charged Attack DMG Multiplier", "Nostradamus_Property_ExSpecial_Desc_Dmg_02": "Bombard DMG Multiplier", "Nostradamus_Property_ExSpecial_Desc_Dmg_04": "Energy Field DMG Multiplier", "Nostradamus_Property_ExSpecial_Desc_SpCost_01": "Charged Attack Energy Cost", "Nostradamus_Property_ExSpecial_Desc_SpCost_02": "Bombard Energy Cost", "Nostradamus_Property_ExSpecial_Desc_Stun_01": "Charged Daze Multiplier", "Nostradamus_Property_ExSpecial_Desc_Stun_02": "Bombard Daze Multiplier", "Nostradamus_Property_ExSpecial_Desc_Stun_04": "Energy Field Daze Multiplier", "Nostradamus_Property_ExSpecial_SpCostValue_01": "20 Energy/sec", "Nostradamus_Property_ExSpecial_SpCostValue_02": "60", "Nostradamus_Property_QTE_Desc_Dmg_01": "Bombard DMG Multiplier", "Nostradamus_Property_QTE_Desc_Dmg_02": "Energy Field DMG Multiplier", "Nostradamus_Property_QTE_Desc_Stun_01": "Bombard Daze Multiplier", "Nostradamus_Property_QTE_Desc_Stun_02": "Energy Field Daze Multiplier", "Nostradamus_Property_Rush_Desc_Dmg_01": "Forward Dash DMG Multiplier", "Nostradamus_Property_Rush_Desc_Dmg_02": "Backward Vault DMG Multiplier", "Nostradamus_Property_Rush_Desc_Stun_01": "Forward Dash Daze Multiplier", "Nostradamus_Property_Rush_Desc_Stun_02": "Backward Vault Daze Multiplier", "Nostradamus_SkillList_10_Content": "", "Nostradamus_SkillList_10_Title": "Ultimate: Ether Grenade", "Nostradamus_SkillList_11_Content": " (When Triggering Quick Assist)", "Nostradamus_SkillList_11_Title": "Quick Assist: Emergency Bombard", "Nostradamus_SkillList_12_Content": " (When Triggering Defensive Assist)", "Nostradamus_SkillList_12_Title": "Defensive Assist: The Hare Strikes Back!", "Nostradamus_SkillList_13_Content": " (After Defensive Assist)", "Nostradamus_SkillList_13_Title": "Assist Follow-Up: Window of Opportunity", "Nostradamus_SkillList_1_Content": "", "Nostradamus_SkillList_1_Title": "Basic Attack: Cunning Combo", "Nostradamus_SkillList_2_Content": "(After reloading)", "Nostradamus_SkillList_2_Title": "Basic Attack: Do As I Please", "Nostradamus_SkillList_3_Content": "", "Nostradamus_SkillList_3_Title": "Special Attack: Sugarcoated Bullet", "Nostradamus_SkillList_4_Content": "(Can Hold Down)", "Nostradamus_SkillList_4_Title": "EX Special Attack: Stuffed Sugarcoated Bullet", "Nostradamus_SkillList_5_Content": " (Any direction) (Hold)", "Nostradamus_SkillList_5_Title": "Dodge Reload", "Nostradamus_SkillList_6_Content": " (Any direction) ; ", "Nostradamus_SkillList_6_Title": "Dash Attack: Jack in the Box (Scattered)", "Nostradamus_SkillList_7_Content": " ; ", "Nostradamus_SkillList_7_Title": "Dash Attack: Jack in the Box (Focused)", "Nostradamus_SkillList_8_Content": " (Perfect) ; ", "Nostradamus_SkillList_8_Title": "Dodge Counter: Diverted Bombard", "Nostradamus_SkillList_9_Content": "", "Nostradamus_SkillList_9_Title": "Chain Attack: Ether Shellacking", "Nostradamus_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharge forward and bombard enemies, dealing Ether DMG.\nCharacter is invulnerable while using this skill.", "Nostradamus_Skill_AssaultAid_Title": "Assist Follow-Up: Window of Opportunity", "Nostradamus_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nDodge backwards and send a ranged strike at enemies in front, dealing Ether DMG.\nCharacter is invulnerable while using this skill.\nAutomatically reloads after the attack to enhance Basic Attack and Dash Attack up to 8 times.", "Nostradamus_Skill_BeHitAid_Title": "Quick Assist: Emergency Bombard", "Nostradamus_Skill_Branch_Desc": "After using a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, and her Basic Attack and Dash Attack are enhanced, increasing the power of her bullets.", "Nostradamus_Skill_Branch_Title": "Basic Attack: Do As I Please", "Nostradamus_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nDodge backwards and send a ranged strike at enemies in front, dealing Ether DMG.\nCharacter is invulnerable while using this skill.\nAutomatically reloads after the attack to enhance Basic Attack and Dash Attack up to 8 times.", "Nostradamus_Skill_Counter_Title": "Dodge Counter: Diverted Bombard", "Nostradamus_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.\nDrag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to dodge, then hold to reload while dodging, enhancing Basic Attacks and Dash Attacks up to 8 times.", "Nostradamus_Skill_Evade_Title": "Dodge: Speed Demon", "Nostradamus_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful ranged strike at enemies in a small area, generating an energy field that pulls enemies towards its center to deal Ether DMG.\nWhen using this skill, other squad members recover 10 Energy. The next character to switch in gains an additional 20 Energy.\nCharacter is invulnerable while using this skill.\nA Quick Assist is triggered when this skill hits an enemy.\nAutomatically reloads after the attack to enhance Basic Attack and Dash Attack up to 8 times.", "Nostradamus_Skill_ExQTE_Title": "Ultimate: Ether Grenade", "Nostradamus_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nA powerful ranged strike, generating an energy field that pulls enemies towards its center to deal Ether DMG.\nHold down to charge up this attack, during which a small energy field is generated at the muzzle as Energy is consumed, dealing bonus DMG to enemies nearby.\nCharacter is invulnerable while using this skill.\nA Quick Assist is triggered when this skill hits an enemy.\nAutomatically reloads after the attack to enhance Basic Attack and Dash Attack up to 8 times.", "Nostradamus_Skill_ExSpecial_Title": "EX Special Attack: Stuffed Sugarcoated Bullet", "Nostradamus_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 3 strikes, dealing Physical DMG.", "Nostradamus_Skill_Normal_Title": "Basic Attack: Cunning Combo", "Nostradamus_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Nostradamus_Skill_ParryAid_Title": "Defensive Assist: The Hare Strikes Back!", "Nostradamus_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful ranged strike at enemies in a small area, generating an energy field that pulls enemies towards its center to deal Ether DMG.\nCharacter is invulnerable while using this skill.\nA Quick Assist is triggered when this skill hits an enemy.\nAutomatically reloads after the attack to enhance Basic Attack and Dash Attack up to 8 times.", "Nostradamus_Skill_QTE_Title": "Chain Attack: Ether Shellacking", "Nostradamus_Skill_Rush_Desc": "When dragging the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during a dodge, press :\nDashes in the target direction and strikes nearby enemies, dealing Physical DMG.\nWhen not dragging the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during a dodge, press :\nVaults backward and launches a ranged strike against enemies in front, dealing Physical DMG.\nAutomatically reloads after the attack to enhance her Basic Attack and Dash Attack, up to 8 times.", "Nostradamus_Skill_Rush_Enhance_Title": "Dash Attack: Do As I Please", "Nostradamus_Skill_Rush_Title": "Dash Attack: Jack in the Box", "Nostradamus_Skill_Special_Desc": "Press to activate:\nUnleashes a ranged strike against enemies in front, dealing Ether DMG.\nAnti-Interrupt level is increased while using this skill.\nAutomatically reloads after the attack to enhance Basic Attack and Dash Attack up to 8 times.", "Nostradamus_Skill_Special_Title": "Special Attack: Sugarcoated Bullet", "Nostradamus_Talent_01_Desc_01": "The DMG and the Anomaly Buildup inflicted by Nicole's EX Special Attack increases by 16%. For each additional 0.1s of charging when Nicole activates her EX Special Attack, the duration of the energy field created at the target location increases by 0.15s ", "Nostradamus_Talent_01_Desc_01_Realign": "The DMG and the Anomaly Buildup inflicted by Nicole's EX Special Attack increases by 16%. For each additional 0.1s of charging when Nicole activates her EX Special Attack, the duration of the energy field created at the target location increases by 0.15s ", "Nostradamus_Talent_01_Desc_02": "\"I've juiced you all up! Go get 'em!\"\n\"Huh? I-I wasn't slacking off, I swear — I just needed a break!\"", "Nostradamus_Talent_01_Title": "Supercharged Bomb", "Nostradamus_Talent_01_Title_Realign": "Supercharged Bomb", "Nostradamus_Talent_02_Desc_01": "Nicole recovers 5 Energy when Core Passive: Mechanical Case's debuff is triggered. This effect can trigger once every 15s.", "Nostradamus_Talent_02_Desc_01_Realign": "Nicole recovers 5 Energy when Core Passive: Mechanical Case's debuff is triggered. This effect can trigger once every 15s.", "Nostradamus_Talent_02_Desc_02": "\"Never underestimate the value of a single second!\"\n\"Do you have any idea how much extra I can squeeze out of just one second? It's unfathomable!\"\n\"So, can I get a productivity bonus? How about 10%, huh?\"", "Nostradamus_Talent_02_Title": "Charging Device", "Nostradamus_Talent_02_Title_Realign": "Charging Device", "Nostradamus_Talent_03_Desc_02": "Without overpowering might or abundant resources, Nicole depended on her own sharp mind to bring the Cunning Hares to where they are today.", "Nostradamus_Talent_03_Title": "A Hare's Cunning", "Nostradamus_Talent_03_Title_Realign": "A Hare's Cunning", "Nostradamus_Talent_04_Desc_01": "When Nicole uses her EX Special Attack, Chain Attack, or Ultimate, the diameter of the energy field generated at the target location is increased by 3m.", "Nostradamus_Talent_04_Desc_01_Realign": "When Nicole uses her EX Special Attack, Chain Attack, or Ultimate, the diameter of the energy field generated at the target location is increased by 3m.", "Nostradamus_Talent_04_Desc_02": "\"This, and this too — all of this will soon become the Cunning Hares' territory. Do you hear me!\"\n\"W—What? How soon?\"\n\"Uh... in about ten thousand years, based on current revenue projections.\"", "Nostradamus_Talent_04_Title": "Field Expansion", "Nostradamus_Talent_04_Title_Realign": "Field Expansion", "Nostradamus_Talent_05_Desc_02": "Though they have plenty of enemies in the industry, Nicole has led her team out of many impossible situations, and so their reputation and experience steadily grew.", "Nostradamus_Talent_05_Title": "Industry Star", "Nostradamus_Talent_05_Title_Realign": "Industry Star", "Nostradamus_Talent_06_Desc_01": "When Nicole's energy fields deal DMG to an enemy, all squad member's CRIT Rate against that enemy increases by 1.5%, stacking up to 10 times, and lasting 12s. The duration of each stack is calculated separately.", "Nostradamus_Talent_06_Desc_01_Realign": "When Nicole's energy fields deal DMG to an enemy, all squad member's CRIT Rate against that enemy increases by 1.5%, stacking up to 10 times, and lasting 12s. The duration of each stack is calculated separately.", "Nostradamus_Talent_06_Desc_02": "A switch to higher quality ammo with better firepower and increased compressed Etheric Matter leads to higher damage, longer use duration... and higher costs.", "Nostradamus_Talent_06_Title": "Corrupting Energy Field", "Nostradamus_Talent_06_Title_Realign": "Corrupting Energy Field", "Nostradamus_UniqueSkill_01_Desc": "After hitting an enemy with a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, enhancing her Basic Attack and Dash Attack. When her enhanced bullets or Energy Field hits an enemy, the target's DEF is reduced by 20% for 3.5s.", "Nostradamus_UniqueSkill_02_Desc": "After hitting an enemy with a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, enhancing her Basic Attack and Dash Attack. When her enhanced bullets or Energy Field hits an enemy, the target's DEF is reduced by 25% for 3.5s.", "Nostradamus_UniqueSkill_03_Desc": "After hitting an enemy with a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, enhancing her Basic Attack and Dash Attack. When her enhanced bullets or Energy Field hits an enemy, the target's DEF is reduced by 30% for 3.5s.", "Nostradamus_UniqueSkill_04_Desc": "After hitting an enemy with a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, enhancing her Basic Attack and Dash Attack. When her enhanced bullets or Energy Field hits an enemy, the target's DEF is reduced by 34% for 3.5s.", "Nostradamus_UniqueSkill_05_Desc": "After hitting an enemy with a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, enhancing her Basic Attack and Dash Attack. When her enhanced bullets or Energy Field hits an enemy, the target's DEF is reduced by 36% for 3.5s.", "Nostradamus_UniqueSkill_06_Desc": "After hitting an enemy with a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, enhancing her Basic Attack and Dash Attack. When her enhanced bullets or Energy Field hits an enemy, the target's DEF is reduced by 38% for 3.5s.", "Nostradamus_UniqueSkill_07_Desc": "After hitting an enemy with a Special Attack, EX Special Attack, Chain Attack, or Ultimate, Nicole can reload, enhancing her Basic Attack and Dash Attack. When her enhanced bullets or Energy Field hits an enemy, the target's DEF is reduced by 40% for 3.5s.", "Nostradamus_UniqueSkill_Title": "Core Passive: Mechanical Case", "NpcName_20100101": "Memo", "NpcName_20200101": "Record Box", "NpcName_20300101": "Record Box", "NpcName_20300104": "Female Student", "NpcName_20302001": "Woman by the Streetlight", "NpcName_20302002": "Child in the Shadows", "NpcName_20302003": "Bangboo in the Darkness", "NpcName_20302004": "Alarm Clock", "NpcName_20302102": "Ghostlord", "NpcName_20302103": "Ghostlord", "NpcName_20302104": "Ghostlord With a Place to Call Home", "NpcName_303025101": "Memo", "NpcName_ALi": "Power", "NpcName_APing": "Safie", "NpcName_AXing": "Coach Aster", "NpcName_Chihong": "Red Barus", "NpcName_TeNa": "Agent Turner", "Npc_Name_303025101": "Notebook", "Npc_Name_60400108": "Idle Young Man", "Npc_Name_60400109": "Lost Puppy", "Npc_Name_60400110": "Where the Dog Is Looking", "Npc_Name_60400114": "Faintboo", "Npc_Name_60400116": "Bangboo Wanderer", "OfficialName_Monster_Ahriman": "Ahriman", "OfficialName_Monster_AhrimanRed": "Ahriman - Energized", "OfficialName_Monster_ArlauneGrey": "Arlaune", "OfficialName_Monster_ArlauneRed": "Arlaune - Energized", "OfficialName_Monster_BeholderEngine": "Beholder Engine", "OfficialName_Monster_Bellum": "Bellum", "OfficialName_Monster_BellumSlime": "Ionized - Doppelganger - Bellum", "OfficialName_Monster_BoringMachine": "Greta", "OfficialName_Monster_BoringMachinePurple": "Greta - Overclocked", "OfficialName_Monster_BoringMachineRed": "Greta - Energized", "OfficialName_Monster_ClaymoreGrey": "Tyrfing", "OfficialName_Monster_ClaymoreRed": "Tyrfing - Energized", "OfficialName_Monster_ComplexCorrupted": "Unknown Corruption Complex", "OfficialName_Monster_Cottus": "Newborn Dead End Butcher", "OfficialName_Monster_CottusGrey": "Dead End Butcher", "OfficialName_Monster_CyclopsGrey": "Alpeca", "OfficialName_Monster_CyclopsRed": "Alpeca - Energized", "OfficialName_Monster_Cyrtoidea": "Ionized - Cyrtoidea", "OfficialName_Monster_DeathXIIIBoss": "Notorious - Thanatos", "OfficialName_Monster_DeathXIIIEnergy": "Ionized - Thanatos", "OfficialName_Monster_DeathXIIIGrey": "Thanatos", "OfficialName_Monster_DeathXIIIRed": "Thanatos - Energized", "OfficialName_Monster_DubiousHero": "Hollow Thug - Rampant Brute", "OfficialName_Monster_DurahanBlackBoss": "Newborn Dullahan", "OfficialName_Monster_DurahanBoss": "Notorious - Dullahan", "OfficialName_Monster_DurahanEnergy": "Ionized - Dullahan", "OfficialName_Monster_DurahanGrey": "Dullahan", "OfficialName_Monster_DurahanRed": "Dullahan - Energized", "OfficialName_Monster_Fossor": "Fossor", "OfficialName_Monster_FossorRed": "Fossor - Energized", "OfficialName_Monster_FrenziedManiac": "Corrupted Bandit - Frenzied Maniac", "OfficialName_Monster_GiantEnergy": "Ionized - Farbauti", "OfficialName_Monster_GiantGrey": "Farbauti", "OfficialName_Monster_GiantRed": "Farbauti - Energized", "OfficialName_Monster_GoblinGrey": "Goblin", "OfficialName_Monster_GoblinMetro": "Metro Goblin", "OfficialName_Monster_GoblinMetroRed": "Metro Goblin - Energized", "OfficialName_Monster_GoblinRed": "Goblin - Energized", "OfficialName_Monster_GoldenBomb": "Golden Bangboo", "OfficialName_Monster_GolemGrey": "Hoplitai", "OfficialName_Monster_GolemRed": "Hoplitai - Energized", "OfficialName_Monster_GreedyGunner": "Corrupted Bandit - Greedy Ranger", "OfficialName_Monster_GrenadierJaeger": "Demolition Jaeger", "OfficialName_Monster_GrenadierJaegerCam": "Grenadier Jaegers", "OfficialName_Monster_Guardian": "Autonomous Support Unit - Guardian MK II", "OfficialName_Monster_GuardianCam": "Autonomous Support Unit - Guardian", "OfficialName_Monster_GuardianMech": "Autonomous Assault Unit - Guardian MK III", "OfficialName_Monster_HatiArmoredBoss": "Notorious - Armored Hati", "OfficialName_Monster_HatiArmoredGrey": "Armored Hati", "OfficialName_Monster_HatiArmoredRed": "Armored Hati - Energized", "OfficialName_Monster_HatiBoss": "Notorious - Hati", "OfficialName_Monster_HatiGrey": "Hati", "OfficialName_Monster_HatiRed": "Hati - Energized", "OfficialName_Monster_HatiRedBoss": "Hati Pack Leader — Energized", "OfficialName_Monster_HeavyFirePower": "Assault Gunner", "OfficialName_Monster_HeavyFirePowerCam": "Heavy Gunner", "OfficialName_Monster_HeavyJaeger": "Patrol Jaeger", "OfficialName_Monster_HeavyJaegerCam": "Guard Jaeger", "OfficialName_Monster_HeavySoldier": "Riot Patroller", "OfficialName_Monster_HeavyStriker": "Autonomous Support Unit - Heavy Striker MK II", "OfficialName_Monster_HeavyStrikerBoss": "Autonomous Tactical Unit - Shielded Defender Omega", "OfficialName_Monster_HeavyStrikerBossCam": "Autonomous Tactical Unit — Shielded Defender", "OfficialName_Monster_HeavyStrikerCam": "Autonomous Support Unit - Heavy Striker", "OfficialName_Monster_JaneDoe": "Jane Doe", "OfficialName_Monster_JaneDoeSlime": "Ionized - Doppelganger - Jane", "OfficialName_Monster_LAAndroid": "Autonomous Support Unit - Sweeper", "OfficialName_Monster_LampasBlackVeil": "Black Veil Marionette", "OfficialName_Monster_LampasGreyVeil": "Gray Veil Marionette", "OfficialName_Monster_LightJaeger": "Scout Jaeger", "OfficialName_Monster_LightJaegerCam": "Light Jaeger", "OfficialName_Monster_LightfootRover": "Autonomous Support Unit - Lightfoot Rover MK II", "OfficialName_Monster_LightfootRoverCam": "Autonomous Support Unit - Lightfoot Rover", "OfficialName_Monster_Mandrake": "Mandrake", "OfficialName_Monster_MandrakeRed": "Mandrake - Energized", "OfficialName_Monster_Marionette_Twins": "Twin Marionettes", "OfficialName_Monster_MaterialHandler": "Hans", "OfficialName_Monster_MaterialHandlerPurple": "Hans - Overclocked", "OfficialName_Monster_MaterialHandlerRed": "Hans - Energized", "OfficialName_Monster_MeleeJaeger": "Private Jaeger", "OfficialName_Monster_MeleeJaegerCam": "Rookie Jaeger", "OfficialName_Monster_MeleeSoldier": "Search Patroller", "OfficialName_Monster_MetalGorilla": "Autonomous Tactical Unit - Typhon Slugger", "OfficialName_Monster_MetalGorillaCam": "Autonomous Tactical Unit - Typhon Challenger", "OfficialName_Monster_Mors": "Mors", "OfficialName_Monster_MorsSlime": "Ionized - Doppelganger - Mors", "OfficialName_Monster_Nassellaria": "Ionized - Nassellaria", "OfficialName_Monster_Nineveh": "Symbiotic Ethereal Swarm - Code Name: Nineveh", "OfficialName_Monster_NinevehBee": "Hornet", "OfficialName_Monster_PileDriver": "Friday", "OfficialName_Monster_PileDriverPurple": "Friday - Overclocked", "OfficialName_Monster_PileDriverRed": "Friday - Energized", "OfficialName_Monster_PlatinumBangboo": "Platinum Bangboo", "OfficialName_Monster_Pulchra": "Pulchra", "OfficialName_Monster_PulchraSlime": "Ionized - Doppelganger - Pulchra", "OfficialName_Monster_RagingGuy": "Illegal Support Unit - Enraged Sweeper", "OfficialName_Monster_RangeSoldier": "Armed Patroller", "OfficialName_Monster_RuthlessFiend": "Corrupted Bandit - Ruthless Fiend", "OfficialName_Monster_Satyrus": "Faun", "OfficialName_Monster_SatyrusRed": "Faun - Energized", "OfficialName_Monster_Sordidus": "Sordidus", "OfficialName_Monster_SordidusRed": "Sordidus - Energized", "OfficialName_Monster_Specter": "Specter", "OfficialName_Monster_SpecterRed": "Specter - Energized", "OfficialName_Monster_SpiderGrey": "Blastcrawler", "OfficialName_Monster_SpiderRed": "Blastcrawler - Energized", "OfficialName_Monster_StrikeJaeger": "Harrier Jaeger", "OfficialName_Monster_StrikeJaegerCam": "Strike Jaeger", "OfficialName_Monster_TarasqueMixer": "Tarasque Mixer", "OfficialName_Monster_Thracian": "Thracian", "OfficialName_Monster_ThugAssaulter": "Hollow Thug - Ambusher", "OfficialName_Monster_ThugAssaulterVest": "Hollow Thug - Assaulter", "OfficialName_Monster_ThugBulkyAbuser": "Hollow Thug - Wanted Intimidator", "OfficialName_Monster_ThugBulkyAbuserVest": "Hollow Thug - Bulky Intimidator", "OfficialName_Monster_ThugBulkyEnforcer": "Hollow Thug - Wanted Enforcer", "OfficialName_Monster_ThugBulkyEnforcerBoss": "Troublemaker - Wanted Enforcer", "OfficialName_Monster_ThugBulkyEnforcerVest": "Hollow Thug - Bulky Enforcer", "OfficialName_Monster_ThugPoacher": "Hollow Thug - Rustler", "OfficialName_Monster_ThugPoacherVest": "Hollow Thug - Poacher", "OfficialName_Monster_ThugPyromaniac": "Hollow Thug - Arsonist", "OfficialName_Monster_ThugPyromaniacVest": "Hollow Thug - Pyromaniac", "OfficialName_Monster_ThugRaider": "Hollow Thug - Looter", "OfficialName_Monster_ThugRaiderVest": "Hollow Thug - Raider", "OfficialName_Monster_TyrantPompey": "Corrupted Overlord - Pompey", "OfficialName_Monster_UVARaven": "Raven UAV", "OfficialName_Monster_UVARavenPro": "Raven UAV - Activated", "OfficialName_Monster_Unknown": "Unknown Unit", "OfficialName_Monster_ViciousStriker": "Corrupted Bandit - Vicious Striker", "OfficialName_Monster_WickedWrath": "Corrupted Bandit - Wicked Wraith", "OnStart_10000013": "Like usual, a bowl of Chili Pepper Noodles, Reese?", "OokumaMari_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen the explosion from Koleda's EX Special Attack hits an enemy, it applies a debuff to the target. While the target is Stunned, all squad members' Chain Attacks deal 35% more DMG to the target. This effect can stack up to 2 times and resets when the Stunned effect ends.", "OokumaMari_MathSkill_Title": "Additional Ability: Belobog Management", "OokumaMari_Property_ExQTE_Desc_Dmg_01": "DMG Multiplier (Teamwork)", "OokumaMari_Property_ExQTE_Desc_Stun_01": "Daze Multiplier (Teamwork)", "OokumaMari_Property_ExSpecial_Desc_Dmg_01": "Strike DMG Multiplier", "OokumaMari_Property_ExSpecial_Desc_Dmg_02": "Explosion DMG Multiplier", "OokumaMari_Property_ExSpecial_Desc_Dmg_03": "Explosion DMG Multiplier (Teamwork)", "OokumaMari_Property_ExSpecial_Desc_Stun_01": "Strike Daze Multiplier", "OokumaMari_Property_ExSpecial_Desc_Stun_02": "Explosion Daze Multiplier", "OokumaMari_Property_ExSpecial_Desc_Stun_03": "Explosion Daze Multiplier (Teamwork)", "OokumaMari_Property_ExSpecial_SpCostValue_01": "60", "OokumaMari_Property_Normal_05_Desc_Dmg_01": "Enhanced Basic Attack 1st-Hit DMG Multiplier", "OokumaMari_Property_Normal_05_Desc_Stun_01": "Enhanced Basic Attack 1st-Hit Daze Multiplier", "OokumaMari_Property_Normal_06_Desc_Dmg_01": "Enhanced Basic Attack 2nd-Hit DMG Multiplier", "OokumaMari_Property_Normal_06_Desc_Stun_01": "Enhanced Basic Attack 2nd-Hit Daze Multiplier", "OokumaMari_Property_Normal_Co_06_Desc_Dmg_01": "Enhanced Basic Attack 2nd-Hit Dmg Multiplier (Teamwork)", "OokumaMari_Property_Normal_Co_06_Desc_Stun_01": "Enhanced Basic Attack 2nd-Hit Daze Multiplier (Teamwork)", "OokumaMari_Property_Special_Desc_Dmg_01": "Strike DMG Multiplier", "OokumaMari_Property_Special_Desc_Dmg_02": "Explosion DMG Multiplier", "OokumaMari_Property_Special_Desc_Dmg_03": "Explosion DMG Multiplier (Teamwork)", "OokumaMari_Property_Special_Desc_Stun_01": "Strike Daze Multiplier", "OokumaMari_Property_Special_Desc_Stun_02": "Explosion Daze Multiplier", "OokumaMari_Property_Special_Desc_Stun_03": "Explosion Daze Multiplier (Teamwork)", "OokumaMari_SkillList_10_Content": " (When Triggering Quick Assist)", "OokumaMari_SkillList_10_Title": "Quick Assist: Coming Thru!", "OokumaMari_SkillList_11_Content": " (When Triggering Defensive Assist)", "OokumaMari_SkillList_11_Title": "Defensive Assist: Protective Hammer", "OokumaMari_SkillList_12_Content": " (After Defensive Assist)", "OokumaMari_SkillList_12_Title": "Assist Follow-Up: Hammer Bell", "OokumaMari_SkillList_1_Content": "", "OokumaMari_SkillList_1_Title": "Basic Attack: Smash 'n' Bash", "OokumaMari_SkillList_2_Content": "", "OokumaMari_SkillList_2_Title": "Special Attack: Hammer Time", "OokumaMari_SkillList_3_Content": " (Basic Attack Combo)", "OokumaMari_SkillList_3_Title": "Special Attack: Hammer Time (Quick Detonation)", "OokumaMari_SkillList_4_Content": " (Consume Energy)", "OokumaMari_SkillList_4_Title": "EX Special Attack: Boiling Furnace", "OokumaMari_SkillList_5_Content": " (Basic Attack Combo) (Consume Energy)", "OokumaMari_SkillList_5_Title": "EX Special Attack: Boiling Furnace (Quick Detonation)", "OokumaMari_SkillList_6_Content": " ; ", "OokumaMari_SkillList_6_Title": "Dash Attack: Tremble!", "OokumaMari_SkillList_7_Content": " (Perfect) ; ", "OokumaMari_SkillList_7_Title": "Dodge Counter: Don't Look Down on Me", "OokumaMari_SkillList_8_Content": "", "OokumaMari_SkillList_8_Title": "Chain Attack: Natural Disaster", "OokumaMari_SkillList_9_Content": "", "OokumaMari_SkillList_9_Title": "Ultimate: Hammerquake", "OokumaMari_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nKoleda charges and strikes enemies in front, dealing Fire DMG and obtaining Furnace Fire effect.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_AssaultAid_Title": "Assist Follow-Up: Hammer Bell", "OokumaMari_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nStrikes enemies in front, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_BeHitAid_Title": "Quick Assist: Coming Thru!", "OokumaMari_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nStrikes enemies in front and creates an explosion, dealing Fire DMG.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_Counter_Title": "Dodge Counter: Don't Look Down on Me", "OokumaMari_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_Evade_Title": "Dodge: Wait 'n' See", "OokumaMari_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes a powerful explosion on enemies in a large area in front, dealing massive Fire DMG while also obtaining the Furnace Fire effect.\nKoleda and Ben can team up when fighting together to launch a coordinated attack, further increasing the power of the attack.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_ExQTE_Title": "Ultimate: Hammerquake", "OokumaMari_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nStrikes enemies in front and triggers a powerful explosion, dealing massive Fire DMG. Koleda also gains the Furnace Fire effect.\nThis skill activates faster and triggers an explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack.\nWhen Koleda and Ben are both in your squad and this skill is quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_ExSpecial_Title": "EX Special Attack: Boiling Furnace", "OokumaMari_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 strikes, dealing Physical DMG.\nWhen Koleda has the Furnace Fire effect, she can launch an enhanced Basic Attack after the 2nd hit, consuming the Furnace Fire effect and dealing massive Fire DMG.\nWhen Koleda and Ben are deployed together, executing an enhanced Basic Attack will trigger a coordinated attack from both, further increasing the move's power;\nKoleda is invulnerable during the Basic Attack's 4th hit and enhanced Basic Attack.", "OokumaMari_Skill_Normal_Title": "Basic Attack: Smash 'n' Bash", "OokumaMari_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_ParryAid_Title": "Defensive Assist: Protective Hammer", "OokumaMari_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful explosion on enemies in a large area, dealing massive Fire DMG while also obtaining the Furnace Fire effect.\nCharacter is invulnerable while using this skill.", "OokumaMari_Skill_QTE_Title": "Chain Attack: Natural Disaster", "OokumaMari_Skill_Rush_Desc": "Press during a Dodge to activate:\nStrikes enemies in front, dealing Physical DMG.", "OokumaMari_Skill_Rush_Title": "Dash Attack: Tremble!", "OokumaMari_Skill_Special_Desc": "Press to activate:\nStrikes enemies in front and triggers an explosion, dealing Fire DMG.\nThis skill launches faster and triggers an explosion when used after the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack.\nWhen Koleda and Ben are both in your squad, and this skill is quickly launched after an enhanced Basic Attack, they team up to launch a coordinated attack, further increasing the power of the skill.\nAnti-Interrupt level is increased while using this skill.", "OokumaMari_Skill_Special_Title": "Special Attack: Hammer Time", "OokumaMari_Talent_01_Desc_01": "After the 2nd or 4th hit of Koleda's Basic Attack or her enhanced Basic Attack, quickly use a Special Attack or EX Special Attack to increase the Daze dealt by 15%.", "OokumaMari_Talent_01_Desc_01_Realign": "After the 2nd or 4th hit of Koleda's Basic Attack or her enhanced Basic Attack, quickly use a Special Attack or EX Special Attack to increase the Daze dealt by 15%.", "OokumaMari_Talent_01_Desc_02": "Her fiery temper is just a facade. In reality, Koleda's thoughts are quite intricate. For example, she knows when to swing her hammer for a more painful strike.", "OokumaMari_Talent_01_Title": "Beat of the Hammer", "OokumaMari_Talent_01_Title_Realign": "Beat of the Hammer", "OokumaMari_Talent_02_Desc_01": "When Koleda's EX Special Attack hits an enemy, she recovers 60 Energy. Can trigger once every 45s.", "OokumaMari_Talent_02_Desc_01_Realign": "When Koleda's EX Special Attack hits an enemy, she recovers 60 Energy. Can trigger once every 45s.", "OokumaMari_Talent_02_Desc_02": "Koleda believes perfect hammering has its own natural rhythm.\nIt's like tapping a tambourine, with each hit building up the tempo of the next beat.\nOf course, it's hard to say how many taps her \"toys\" can endure.", "OokumaMari_Talent_02_Title": "Kinetic Recovery", "OokumaMari_Talent_02_Title_Realign": "Kinetic Recovery", "OokumaMari_Talent_03_Desc_02": "As a qualified \"toy,\" you better not cause trouble when Koleda starts to get a feel for swinging her hammer. Just take the beating.\n—After all, what's the point of resisting?", "OokumaMari_Talent_03_Title": "\"Mind Your Own!\"", "OokumaMari_Talent_03_Title_Realign": "\"Mind Your Own!\"", "OokumaMari_Talent_04_Desc_01": "Koleda gains one stack of Charge (max 2 stacks) when consuming Furnace Fire to use her Enhanced Basic Attack. When her Chain Attack or Ultimate hits an enemy, she consumes all stacks of Charge to increase the attack's DMG by 18% per stack.", "OokumaMari_Talent_04_Desc_01_Realign": "Koleda gains one stack of Charge (max 2 stacks) when consuming Furnace Fire to use her Enhanced Basic Attack.\nWhen her Chain Attack or Ultimate hits an enemy, she consumes all stacks of Charge to increase the attack's DMG by 18% per stack.", "OokumaMari_Talent_04_Desc_02": "Koleda feels the flames of war as her hammer swings raise the surrounding temperature.\nShe's now even more flammable and explosive than Ether.", "OokumaMari_Talent_04_Title": "Furnace's Glow", "OokumaMari_Talent_04_Title_Realign": "Furnace's Glow", "OokumaMari_Talent_05_Desc_02": "Koleda cares deeply about her role as a young leader potentially causing others to underestimate Belobog Heavy Industries. To compensate, she consistently trains diligently in secret.", "OokumaMari_Talent_05_Title": "\"You Dare Underestimate Me?\"", "OokumaMari_Talent_05_Title_Realign": "\"You Dare Underestimate Me?\"", "OokumaMari_Talent_06_Desc_01": "When EX Special Attack, Chain Attack, or Ultimate triggers an explosion that hits an enemy, it deals additional DMG equal to 360% of Koleda's ATK.", "OokumaMari_Talent_06_Desc_01_Realign": "When EX Special Attack, Chain Attack, or Ultimate triggers an explosion that hits an enemy, it deals additional DMG equal to 360% of Koleda's ATK.", "OokumaMari_Talent_06_Desc_02": "There are two types of people that Koleda really hates:\nStupid people, and hopelessly stupid people.\nLuckily for her, Belobog always has a good supply of strong Ether explosives — plenty to use on the stupid.", "OokumaMari_Talent_06_Title": "Saturated Blast", "OokumaMari_Talent_06_Title_Realign": "Saturated Blast", "OokumaMari_UniqueSkill_01_Desc": "When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 30%.", "OokumaMari_UniqueSkill_02_Desc": "When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 35%.", "OokumaMari_UniqueSkill_03_Desc": "When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 40%.", "OokumaMari_UniqueSkill_04_Desc": "When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 45%.", "OokumaMari_UniqueSkill_05_Desc": "When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 50%.", "OokumaMari_UniqueSkill_06_Desc": "When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 55%.", "OokumaMari_UniqueSkill_07_Desc": "When Koleda uses her EX Special Attack or consumes Furnace Fire to use an enhanced Basic Attack, the Daze she deals increases by 60%.", "OokumaMari_UniqueSkill_Title": "Core Passive: Demolition Hammer", "Opption01_700000308": "Got it. Easy-peasy.", "Opption02_700000308": "Just leave it to me.", "Option01_100304": "Is that all the info you've got?", "Option01_100310": "No worries. Just leave it to me.", "Option01_100402": "I think so...", "Option01_100405": "This was the chest...?", "Option01_100410": "As my client, you don't have to apologize to me...", "Option01_100502": "Has he sent us a new commission?", "Option01_100505": "I appreciate your honesty.", "Option01_100509": "You actually worked it out.", "Option01_100700102": "Hi, Caesar!", "Option01_100700104": "You're making excuses~", "Option01_100700107": "No worries, I can understand you just fine!", "Option01_100700108": "No worries, I can understand you just fine!", "Option01_100700202": "What?! Is there a thief around?", "Option01_100700205": "Thanks for the heads up.", "Option01_100700208": "Rain sounds are classic white noise.", "Option01_100700302": "A bokay?", "Option01_100700304": "Ah yes, I remember.", "Option01_100700311": "Sorry, sorry — kidding!", "Option01_100700401": "Caesar, have you been busy?", "Option01_100700404": "Wanna hang out somewhere?", "Option01_100700407": "Let's go play some games then!", "Option01_100700409": "Let's go play some games then!", "Option01_100700414": "I'll find you a good place for it!", "Option01_100700416": "See you at Lumina Square, and you'll see when you get there~", "Option01_100700418": "See you at Lumina Square, and you'll see when you get there~", "Option01_100700422": "Are you here for work?", "Option01_100700501": "I'm bored too...", "Option01_100700503": "Even a Proxy wants to slack off sometimes.", "Option01_100700505": "Any suggestions?", "Option01_100700507": "The market sounds pretty fun.", "Option01_100700512": "Can I come see you?", "Option01_100700602": "I'm sorry, something came up.", "Option01_100700605": "All sorted, thanks!", "Option01_100700702": "Ahhh! I got the meeting place all wrong!", "Option01_100700708": "I'm really sorry!", "Option01_100700802": "I'm sorry! Something came up...", "Option01_100700807": "What a shame...", "Option01_100700902": "Sorry, work came up...", "Option01_100701003": "Need help in the Hollows?", "Option01_100701006": "What kind of movie?", "Option01_100701007": "What kind of movie?", "Option01_100701010": "I remember that movie.", "Option01_100701011": "I remember that movie.", "Option01_100701013": "Got it. Leave it to me.", "Option01_100701014": "Got it. Leave it to me.", "Option01_100701102": "Don't worry. I won't forget.", "Option01_100701105": "I'll bring it to you next time?", "Option01_100701107": "Want to watch it at our store?", "Option01_100704": "A little.", "Option01_100706": "I'm a doer who also spectates.", "Option01_100709": "You're gonna give out the code word just like that?", "Option01_100710": "Hi! Is anyone there?", "Option01_100714": "I'm kind of interested.", "Option01_100800": "Done and dusted.", "Option01_100805": "I think I'll pass... I prefer a peaceful life", "Option01_100807": "I think I'll pass... I prefer a peaceful life.", "Option01_101000112": "Spam?", "Option01_101000117": "...Sis? Aren't you a bit too forward?", "Option01_101000202": "You are...?", "Option01_101000207": "Oh, it's you", "Option01_101000211": "No problem. I'll show you how competent I am.", "Option01_101000212": "No problem. I'll show you how good I am.", "Option01_101000216": "I'm sure it does.", "Option01_1010103": "How are you doing at the Cunning Hares?", "Option01_1010111": "Is there such a person in the Cunning Hares?", "Option01_1010202": "Who's Ollie?", "Option01_1010205": "I remember now.", "Option01_1010208": "I remember now.", "Option01_1010210": "I remember now.", "Option01_1010213": "I remember now!", "Option01_1010215": "Yes.", "Option01_1010302": "Is the result of the interrogation out?", "Option01_1010305": "Better double check the coordinates.", "Option01_1010405": "What's the matter?", "Option01_1010412": "!", "Option01_1010420": "Seems like screaming has become part of his natural way of life?", "Option01_1010428": "It's true having different standpoints makes it hard to become companions.", "Option01_1010430": "How so?", "Option01_1010439": "What makes an exception?", "Option01_101105": "I'm interested.", "Option01_101111": "Sure. I'll get going then.", "Option01_101203": "Great.", "Option01_101209": "Something wrong with the info?", "Option01_101215": "...", "Option01_101505": "Did you just say \"Bangboo lords\"?", "Option01_101603": "I've got good news.", "Option01_101610": "I'm sorry.", "Option01_101610_1": "I actually do have more good news.", "Option01_101614": "All that money was poured into building this elevator system... for Bangboo?!", "Option01_101700106": "Big Daddy wears special insoles that make him look taller?", "Option01_101700204": "Isn't that cute?", "Option01_101700301": "Where have you been these days?", "Option01_101700304": "Wanna meet up in the city?", "Option01_101700306": "Let's meet up at Turbo.", "Option01_101700315": "Nitro-Fuel.", "Option01_101700401": "!$*&@&^$!", "Option01_101700406": "Haha all good, I just wanted to hang out.", "Option01_101700408": "Then let's meet up at Random Play.", "Option01_101700415": "I just need to do some paperwork there.", "Option01_101700504": "It's okay. Something came up so I didn't go in the end.", "Option01_101700603": "I went. But I didn't see you there.", "Option01_101700703": "Sorry, something urgent came up.", "Option01_101700803": "Sorry, I was exhausted yesterday...", "Option01_101700904": "Could you be more specific?", "Option01_101700907": "I'll... give it a try?", "Option01_101701002": "Who's there?", "Option01_101701005": "Yup!", "Option01_101703": "Isn't this something the Hollow Investigative Association would deal with?", "Option01_101708": "This sounds like the beginning of a horror film Anby would like.", "Option01_101804": "Such is the fate of a Proxy.", "Option01_101902": "Are you being hunted?", "Option01_101906": "...Never were.", "Option01_101909": "You didn't meet another sus person, did you?", "Option01_101918": "Fine, fine, I got it", "Option01_102000104": "Why Eous?", "Option01_102000202": "I am, and you are...?", "Option01_102000206": "Yeah, I didn't get a chance to thank you.", "Option01_102000209": "Thanks for the heads up.", "Option01_102000212": "Well, this... actually...", "Option01_102000304": "Tell me about it.", "Option01_102000307": "Shiyu? Is it related to Hollow Zero?", "Option01_102000310": "Yeah, but I thought that was an internal operation?", "Option01_102000313": "Wow? What do the Hollow Investigative Association say about this?", "Option01_102000316": "Seeing as it's Hollow Zero... count me in.", "Option01_102000320": "That doesn't sound very positive...", "Option01_102000403": "You are...?", "Option01_102000408": "Why do I always have to work overtime?", "Option01_102000502": "Did Section 6 send reinforcements for that mission?", "Option01_102000508": "But I'm no soldier?", "Option01_102006": "What happened?", "Option01_102009": "I met him though", "Option01_1020102": "Who are you?", "Option01_1020106": "You aren't my favorite.", "Option01_1020108": "What's happening?", "Option01_1020113": "...I'll help you out this time.", "Option01_102014": "...Would Pegasos Logistics really mess up on something like this?", "Option01_102018": "...", "Option01_1020203": "Roger that!", "Option01_1020209": "I'll go meet up with Soldier 11 now", "Option01_1020302": "Who are you?", "Option01_1020304": "I'm kidding, \"old friend.\"", "Option01_1020311": "I'll go meet up with Soldier 11 now", "Option01_102202": "What happened?", "Option01_102207": "Like a parent?", "Option01_102302": "...No", "Option01_102402": "Who are you?", "Option01_102404": "I thought you worked for Pegasos!?", "Option01_102407": "I got the wrong person last time.", "Option01_102500102": "I'm not \"XXX.\"", "Option01_102500107": "What's with that \"meow\"?", "Option01_102500202": "Good enough.", "Option01_102500205": "What are you doing math for so late?", "Option01_102504": "I'll give it a shot.", "Option01_102508": "Alright, I'm on it.", "Option01_102700102": "I haven't done the research on that yet...", "Option01_102700106": "Wouldn't you be spoiling it for yourself?", "Option01_102700108": "Just watch movies and have fun", "Option01_102700112": "What about you, Seth? Do you prefer fiction movies?", "Option01_102700116": "No", "Option01_102700202": "Not yet...", "Option01_102700207": "You should've definitely filmed that, wish I could see that", "Option01_102700209": "Busy with?", "Option01_102700212": "You're amazing, Seth", "Option01_102700301": "Are you busy?", "Option01_102700305": "I'm not here to remind you about your overdue videotapes", "Option01_102700308": "Come hang out? It's my treat", "Option01_102700312": "Wanna come to Sixth Street for noodles, then?", "Option01_102700315": "I wanna show you the might of Sixth Street noodles", "Option01_102700321": "I love watching those, but getting them in stock is another story entirely", "Option01_102700329": "Why are you typing so fast, Seth", "Option01_102700333": "Sorry, sorry. I'll make it up to you in person", "Option01_102700401": "You there?", "Option01_102700403": "Stop working overtime and make some time for us to hang out", "Option01_102700407": "Why is it always me deciding?!", "Option01_102700409": "Let's go for a riverside walk!", "Option01_102700412": "Can't you do carefree and breezy, Seth?", "Option01_102700421": "Sure.", "Option01_102700424": "?", "Option01_102700427": "I miss you", "Option01_102700429": "Butt dial?", "Option01_102700503": "I'm sorry, something came up...", "Option01_102700507": "Yup, told you people know me", "Option01_102700602": "I got the time wrong... What did you end up watching, Seth?", "Option01_102700606": "Wanna watch something together next time?", "Option01_102700704": "I—I'm sorry!", "Option01_102700802": "Things were hectic at the store and I forgot...", "Option01_102700805": "See you then!", "Option01_102700903": "We've got a professional collection of vintage films from the past thirty years", "Option01_102700906": "Couldn't miss it if I tried", "Option01_102700909": "Okay!", "Option01_102701003": "Okay!", "Option01_102701102": "Hello, yes", "Option01_102701105": "...Er, a few. I'll go check the storeroom", "Option01_102701113": "Sorry, I was down in the storeroom", "Option01_102701115": "Don't you want it anymore?", "Option01_102701117": "Alright then. I opened two boxes tho", "Option01_102701203": "That's fine", "Option01_102701205": "Are you coming to investigate the Sixth Street noodle shop, Seth?", "Option01_102702": "So, you're going through all this trouble to give away the sedatives you worked so hard to collect?", "Option01_103000103": "To tell the truth, I've missed you!", "Option01_103000110": "Alright, whereabouts?", "Option01_103000115": "Oh. Thanks~", "Option01_103000302": "We just met up.", "Option01_103000305": "Good job!", "Option01_103000403": "?", "Option01_103000408": "Nicole... You're apologizing to me?!", "Option01_103000411": "You're only going to court...", "Option01_103000503": "You're so reliable, Lycaon!", "Option01_103000505": "It's my duty too.", "Option01_103000602": "Corin, are we leaving?", "Option01_103000606": "Okay, I am ready too.", "Option01_1030105": "Ben, you seem to send a lot of ellipses?", "Option01_1030112": "But you look pretty scary when you frown!", "Option01_1030115": "And that made you more energetic?", "Option01_1030119": "Don't bother texting then!", "Option01_104000103": "Hi, Lucy~", "Option01_104000203": "How's it looking?", "Option01_104000206": "I'm on my way.", "Option01_104000209": "Lucy, it's me. About before...", "Option01_104000303": "Hi there, Ms. Tsukishiro", "Option01_104000305": "Are you going to use it in Section 6?", "Option01_104000309": "Glad you found a use for it", "Option01_104000311": "Of course, anytime", "Option01_1040102": "This avatar... Could this be Anton?", "Option01_1040106": "Not bad. What about you?", "Option01_1040110": "Of course.", "Option01_1040113": "Did Koleda and Grace make up?", "Option01_1040117": "What do you think of him, Anton?", "Option01_1040127": "Of course!", "Option01_1050107": "Nope", "Option01_1050111": "So what's up?", "Option01_1050119": "Got it. We'll talk more when we meet", "Option01_1050205": "What's that supposed to mean?", "Option01_1050210": "Okay, see you at the old place", "Option01_1050306": "Why do you suggest I go over?", "Option01_1050309": "Okay, I'll go eavesdrop", "Option01_1050407": "How's the machine?", "Option01_1050419": "You really messed up, Grace.", "Option01_1050504": "Betty wants to challenge you!", "Option01_1050507": "The address is in the Knock Knock Business channel", "Option01_1050604": "She did!", "Option01_1070103": "It rings a bell.", "Option01_1070108": "Good movies are worth rewatching.", "Option01_1080102": "That's right!", "Option01_1080104": "Sure.", "Option01_1090105": "(Ask him about the delivery of goods to the video store.)", "Option01_1090111": "(Tell him who you are.)", "Option01_1090121": "(Accept Travis' solution.)", "Option01_1090203": "My sister already went out that way!", "Option01_1090302": "Yes. Luckily nothing happened.", "Option01_1990500102": "Hello, Tin Master.", "Option01_1990500106": "What's up?", "Option01_1990500110": "Are there commercial spies messing with you?", "Option01_1990500114": "Sounds like a good thing to me.", "Option01_1990500118": "No worries. I'm on my way.", "Option01_1990500121": "I guess it's okay... as long as it won't take up too much time.", "Option01_20000103": "Don't worry about paying me back, it's nothing.", "Option01_200001102": "Beep—boop! Beep—boop!", "Option01_200001202": "Good morning!", "Option01_20000202": "Beep—boop! Beep—boop!", "Option01_200002103": "All fired up!", "Option01_200002206": "What happens when you see \"it\"?", "Option01_200002211": "This is the plot from some new horror movie, right!", "Option01_20000302": "Good morning!", "Option01_200003102": "Huh?", "Option01_200003204": "Sleeping in is normal!", "Option01_20000603": "All fired up!", "Option01_20000706": "What happens when you see \"it\"?", "Option01_20000711": "This is the plot from some new horror movie, right!", "Option01_20000802": "Huh?", "Option01_20000904": "Sleeping in is normal!", "Option01_20001003": "Of course", "Option01_20001008": "I know the feeling", "Option01_20001014": "(Schedule a time together with Anby)", "Option01_20001103": "I'm sorry, something came up...", "Option01_20001108": "(Schedule a time together with Anby)", "Option01_20001205": "Wanna try another store?", "Option01_20001212": "(Schedule a time together with Anby)", "Option01_20001302": "I forgot...", "Option01_20001306": "(Schedule a time together with Anby)", "Option01_20001405": "Of course!", "Option01_20001411": "(Schedule a time together with Anby)", "Option01_20001603": "It rings a bell.", "Option01_20001607": "Good movies are worth rewatching.", "Option01_20001701": "That's right!", "Option01_20001703": "Sure.", "Option01_20001803": "Something came up...", "Option01_20001904": "Alright.", "Option01_20002003": "It's nothing...", "Option01_20002101": "Are you free today?", "Option01_20002103": "I'm available!", "Option01_20002106": "Come hang out!", "Option01_20002114": "{M#I want to hang out with you}{F#Let's hang out~}", "Option01_20002118": "Let's go to Bardic Needle!", "Option01_20002122": "What a coincidence!", "Option01_20002134": "I'm interested", "Option01_20002203": "I didn't?", "Option01_20002303": "I'm sorry, I'm just so busy...", "Option01_20002401": "Are you free today?", "Option01_20002406": "Come hang out!", "Option01_20002408": "I'm interested", "Option01_20002414": "{M#I want to hang out with you}{F#Let's hang out~}", "Option01_20002418": "Let's go for a stroll on Sixth Street!", "Option01_20002424": "Awesome!", "Option01_20002432": "No problem", "Option01_20002504": "You're too good, Anby", "Option01_20002505": "Teach me, I want to get into morning exercise too", "Option01_20002603": "Which cat hates you?", "Option01_20002604": "What about dogs?", "Option01_20002705": "That's tough...", "Option01_20002706": "Coupons? Get one for me!", "Option01_20002804": "Are you sure it wasn't a sandwich?", "Option01_20002805": "How'd it taste?", "Option01_20002904": "Are you okay?", "Option01_20002905": "What movie did you watch before you went to bed?!", "Option01_20003003": "Nope", "Option01_20003004": "You did", "Option01_20003105": "He's probably hungry", "Option01_20003106": "It must like you", "Option01_20010102": "I'll send you the money right now", "Option01_200102": "There are crooked Bangboo merchants in the Hollows.", "Option01_20010206": "AAAA", "Option01_20010307": "I know that movie...", "Option01_20010402": "Yes.", "Option01_20010503": "What are you doing up so early...", "Option01_200106": "Why did you choose me?", "Option01_20010604": "You need ten alarm clocks just to get up?", "Option01_20010706": "Hats off to you all!", "Option01_20010807": "Who is she?", "Option01_200109": "I'll go now.", "Option01_20010904": "I knew it", "Option01_20010911": "It's a good deal", "Option01_20011003": "You were pretty good", "Option01_20011103": "Did we say that?", "Option01_20011108": "(Schedule a time with Nicole)", "Option01_20011206": "Weirdos are always calling this number", "Option01_20011306": "Exactly what I was thinking", "Option01_20011403": "I forgot...", "Option01_20011505": "You're just too cute, Nicole. You're not outrageous enough", "Option01_20011602": "Yes. Yes. Yes.", "Option01_20011607": "Can you still call it super effective if the impact is negative?", "Option01_20011705": "I'm sorry...", "Option01_20011806": "You just want to take advantage", "Option01_20011904": "I forgot", "Option01_20012003": "How do you know I'm free today", "Option01_20012103": "Honestly, I did...", "Option01_20012204": "I'm free", "Option01_20012304": "I'll pay you", "Option01_20012406": "Are you sure it isn't a letter of complaint?", "Option01_20012407": "Congratulations!", "Option01_20012504": "Don't worry about it so much", "Option01_20012505": "Same", "Option01_20012605": "Could be someone with a grudge", "Option01_20012606": "Pretty sure it's your service...", "Option01_20012703": "0", "Option01_20012704": "1", "Option01_20012807": "I think it's pretty peaceful at night, too", "Option01_20012808": "Feeling paranoid cause you've been up to no good?", "Option01_20012906": "Yes, please!", "Option01_20012907": "Does it cost?", "Option01_2002010106": "Exactly what I was thinking", "Option01_2002010203": "I forgot...", "Option01_20020103": "I was caught up in something urgent", "Option01_20020104": "I'll make it up to you next time", "Option01_20020202": "You must have misunderstood the meaning of \"introverted\"", "Option01_20020203": "What you have now is already adorable", "Option01_20020304": "So much passion", "Option01_20020305": "I'm sleepy", "Option01_200204": "You knew the merchants would be there?", "Option01_20020404": "I think so", "Option01_20020405": "Nope, not ringing any bells", "Option01_20020409": "I'll keep an eye out for you", "Option01_20020410": "You'll be the first to find out as soon as I hear anything", "Option01_20020502": "Sure do", "Option01_20020503": "Don't worry. You can count on me", "Option01_20020506": "We're waiting for you!", "Option01_20020507": "Don't worry, I'm saving it just for you", "Option01_20020604": "Sorry...", "Option01_20020605": "Something came up...", "Option01_20020704": "Good on you, Billy", "Option01_20020705": "Good morning, Billy", "Option01_200208": "Hang on...", "Option01_20020806": "I'm already completely awake", "Option01_20020807": "You really do put in a lot of effort to promote the Starlight Knight", "Option01_20020905": "That's what you're complaining about?", "Option01_20020906": "Why not just go back to last night when you were falling asleep?", "Option01_200210": "Are you sure, Della?", "Option01_20021006": "Were you watching Oh~ Sweetie?", "Option01_20021007": "Don't forget to look after your health, Billy", "Option01_20021103": "Or revenue yesterday was great", "Option01_20021104": "You did a great job promoting Starlight Knight", "Option01_20021110": "But Starlight Knight has always been famous", "Option01_20021111": "There's loads of Starlight Knight fans out there", "Option01_200212": "You're Della, a Hollow Investigator.", "Option01_20021203": "I forgot...", "Option01_20021204": "Nope", "Option01_20021306": "Anything you say?", "Option01_20021307": "Just buy me a cup of coffee", "Option01_20021310": "I want you to make me a cup of coffee!", "Option01_20021311": "Just a cup of coffee? That's it? You really are too kind...", "Option01_20021320": "(Schedule a time with Billy)", "Option01_20021321": "(Confirm the time right now)", "Option01_200214": "I'll give you a chance.", "Option01_20021403": "I wasn't in?", "Option01_20021404": "I should've been there", "Option01_20021503": "A rebel from an Outer Ring biker gang?", "Option01_20021504": "Enzo?", "Option01_20021604": "I forgot", "Option01_20021605": "I didn't go?", "Option01_20021703": "What's that?", "Option01_20021704": "I'm busy", "Option01_20021804": "It's fine. I didn't go either", "Option01_20021805": "I waited an eternity for you", "Option01_20021904": "Okay! You better be ready to lose!", "Option01_20021905": "I'm a little busy...", "Option01_200220": "Well, that's not necessary...", "Option01_20022003": "I forgot", "Option01_20022004": "I got lost on the way over to Godfinger.", "Option01_20022104": "Let's go today", "Option01_20022105": "No time, sorry", "Option01_20022203": "Nope", "Option01_20022204": "Standing you up", "Option01_20022306": "I saw it, and I'm free", "Option01_20022307": "I saw it, but I'm not free right now.", "Option01_20022403": "My surprise was having too much work yesterday", "Option01_20022404": "I don't need any surprises", "Option01_20022505": "Because you're the most reliable", "Option01_20022506": "Because you're the foundation", "Option01_20022604": "Noodles", "Option01_20022605": "Hamburgers", "Option01_20022706": "Did you take them on as disciples then?", "Option01_20022707": "Let me take that trouble off your hands then", "Option01_20022805": "Did you win?", "Option01_20022806": "Starlight Knights aren't afraid of zombies", "Option01_20022902": "Nothing", "Option01_20022903": "Replying to you", "Option01_20023003": "Of course I'm lucky", "Option01_20023004": "Just average luck", "Option01_20023105": "You can't drink too much coffee at once", "Option01_20023106": "Is Nicole abusing you?", "Option01_20030102": "I want them all!", "Option01_20030103": "No thanks", "Option01_200302": "Yeah.", "Option01_20030205": "Lady Nekomata is the best in the world", "Option01_20030206": "How come I didn't know about such a function?", "Option01_20030302": "What's wrong?", "Option01_20030303": "What happened?", "Option01_20030306": "We do!", "Option01_20030307": "Let me take a look", "Option01_20030403": "Any time you like", "Option01_20030404": "It's all ready for you", "Option01_20030408": "Of course!", "Option01_20030409": "It's reserved just for you", "Option01_20030505": "Bad weather happens at night too, you know...", "Option01_20030506": "Night or day, I don't care — all I wanna do is sleep", "Option01_20030509": "Yeah, because I'm sleeping at night...", "Option01_20030510": "Yeah, because I don't have any memories of each night...", "Option01_20030603": "You've been working hard", "Option01_20030604": "What did you do yesterday?", "Option01_20030608": "Promotion to what?", "Option01_20030609": "What would you want?", "Option01_20030705": "I'm up already!", "Option01_20030706": "Why do you care so much about whether I'm awake or not...", "Option01_20030805": "You actually went running in the morning???", "Option01_20030806": "But running is exhausting", "Option01_20030811": "Isn't that a dog thing...", "Option01_20030812": "You're amazing...", "Option01_200309": "I'm so excited!!", "Option01_20030905": "You're too good at hiding. I couldn't find you.", "Option01_20030906": "I was kidnapped by aliens.", "Option01_20031006": "Hang in there.", "Option01_20031007": "OMW", "Option01_20031104": "Something urgent came up...", "Option01_20031105": "I'll definitely come today!", "Option01_20031204": "Sure, come round, I'll host", "Option01_20031205": "Do whatever", "Option01_200313": "Okay then... See you later.", "Option01_20031303": "Nope", "Option01_20031304": "I did", "Option01_20031404": "I'm fully booked today", "Option01_20031405": "Not me!", "Option01_20031504": "My bad", "Option01_20031505": "I forgot", "Option01_20031603": "I am", "Option01_20031604": "I'm not", "Option01_20031703": "I went", "Option01_20031704": "Nope", "Option01_20031804": "Free as a bird", "Option01_20031805": "I'm super busy", "Option01_20031904": "I'll pay you back", "Option01_20031905": "I'm sorry (puppy-dog eyes)", "Option01_20032004": "Are you okay?", "Option01_20032005": "Are you butt texting me?", "Option01_20032105": "Super normal", "Option01_20032106": "Not really", "Option01_20032204": "Are you not a \"good kid\"?", "Option01_20032205": "Should he have called you a \"good citizen\" instead?", "Option01_20032306": "Nekomata! Your almighty reputation precedes you", "Option01_20032307": "What did you do to that guy?", "Option01_20032405": "What's the good news?", "Option01_20032406": "Maybe we should refrain from asking.", "Option01_20032504": "I want them both!", "Option01_20032505": "A cat of course", "Option01_20032605": "I think so, too.", "Option01_20032606": "Were you not always easy-going?", "Option01_200401": "Done with the field trip?", "Option01_20040105": "Sorry, I was so busy that it slipped my mind.", "Option01_20040106": "I'll bring it the next time we meet.", "Option01_20040203": "Skip it if you want to be healthy.", "Option01_20040204": "Let's do it! Who cares!", "Option01_200403": "Bad food got to you?", "Option01_20040302": "...Morning?", "Option01_20040303": "...Uh, 233...what? Dennies? Are you broke?", "Option01_20040502": "?", "Option01_20040503": "The title of a movie?", "Option01_200406": "Let's confirm the test site first...", "Option01_20040602": "Too easy", "Option01_20040603": "When can you come and get it?", "Option01_20040606": "I'll be waiting for you", "Option01_20040607": "Alright.", "Option01_200407": "You already applied for a patent?", "Option01_20040703": "Awesome", "Option01_20040704": "Teach me now", "Option01_20040803": "Yes!", "Option01_20040804": "Let's work hard toward becoming like Phaethon today", "Option01_200409": "Can you replicate the formula?", "Option01_20040904": "Good morning", "Option01_20040905": "I really need to sleep...", "Option01_20041004": "...I didn't run away", "Option01_20041005": "Let me sleep a bit more", "Option01_20041103": "No such thing", "Option01_20041104": "That's what a cat person would say", "Option01_20041112": "(Schedule a time with Soldier 11.)", "Option01_20041113": "(Confirm the time right now)", "Option01_20041205": "...I'm sorry for not showing up!", "Option01_20041206": "Something came up last minute, and I forgot", "Option01_200413": "You only made one...?", "Option01_20041308": "(Schedule a time with Soldier 11.)", "Option01_20041309": "(Confirm the time right now)", "Option01_20041402": "I'm sorry...", "Option01_20041403": "I'll do better next time...", "Option01_20041406": "(Schedule a time with Soldier 11.)", "Option01_20041407": "(Confirm the time right now)", "Option01_20041505": "Let's go together!", "Option01_20041506": "I'm a little busy today...", "Option01_200416": "Are you okay?", "Option01_20041603": "It's my bad. I was so busy that I forgot...", "Option01_20041604": "I'm sorry, something came up...", "Option01_20041705": "I'm interested", "Option01_20041706": "Oh, please don't drag me into this", "Option01_20041803": "I forgot about it...", "Option01_20041804": "I got held up by something else...", "Option01_20041904": "Alright", "Option01_20041905": "Not today...", "Option01_20042003": "I'm sorry...", "Option01_20042004": "I forgot about yesterday...", "Option01_20042103": "Let me come with you!", "Option01_20042104": "Enjoy your meal! I'm quite busy these days...", "Option01_200422": "No way! That's not how you get inspiration!", "Option01_20042203": "...Why?", "Option01_20042204": "Because...?", "Option01_20042208": "I won't flake again!", "Option01_20042209": "I'll honor our deal next time!", "Option01_20042308": "Let's go take a look", "Option01_20042309": "I'll be there once I'm done.", "Option01_20042403": "I'm sorry...", "Option01_20042404": "I forgot about yesterday...", "Option01_20042502": "Daydreaming", "Option01_20042503": "What are you doing?", "Option01_20042602": "...", "Option01_20042603": "No idea", "Option01_20042703": "!!!", "Option01_20042704": "What's wrong?", "Option01_20042709": "Sure do", "Option01_20042710": "There's no rulebook for this kind of thing...", "Option01_20042906": "Amazing", "Option01_20042907": "A \"slight\" stomach ache?", "Option01_20043005": "Absolutely, yes", "Option01_20043006": "Maybe not", "Option01_20043102": "What's surprising?", "Option01_20043103": "What's up?", "Option01_20043108": "Is it broken", "Option01_20043109": "Are you sure that's not your pulse", "Option01_20043203": "Both sound good...?", "Option01_20043204": "What's this for?", "Option01_20043209": "\"ding ding\" is perfect", "Option01_20043210": "Good point. You should change it", "Option01_20043304": "Huh?", "Option01_20043305": "Don't panic!!!", "Option01_20043311": "Okay!", "Option01_20043312": "I'll be there soon", "Option01_20043403": "How'd you do it?", "Option01_20043404": "Have your powers grown to the point where you can make plans with a cat?", "Option01_20043504": "Of course!", "Option01_20043505": "Whenever is best for you", "Option01_200500102": "Quit knocking, nobody's in!", "Option01_200500106": "Thanks!", "Option01_200500206": "Slow down please...", "Option01_200500208": "Go ahead.", "Option01_200500215": "Alright", "Option01_200500303": "What commission?", "Option01_200500307": "Alright, seeing as there's pay", "Option01_200500311": "Sorry, but no", "Option01_200502": "It's no big deal. Is there anything I should be aware of?", "Option01_200505": "Can your girlfriend make it there on her own?", "Option01_200508": "Should I bring pickled seaweed for you?", "Option01_200510": "I thought you would love it.", "Option01_200514": "I'll go later.", "Option01_200602": "Cursing you.", "Option01_200609": "Don't they have their own Corporate Investigators?", "Option01_200611": "An easy job being outsourced... Sounds dodgy to me.", "Option01_200613": "Health comes before work", "Option01_200617": "I'm game!", "Option01_200622": "I hope so.", "Option01_200704": "Thanks for the compliment.", "Option01_200707": "And that's... a problem?", "Option01_200802": "I remember.", "Option01_200803": "Yes. What about him?", "Option01_200804": "That is indeed bad for us.", "Option01_200805": "Hmm? Wait, isn't that good news?", "Option01_200808": "How could you say that?", "Option01_200809": "How could you say something so cruel!", "Option01_200900": "Commission completed. How did it go?", "Option01_200903": "Was the client's surgery successful?", "Option01_200906": "I don't believe you.", "Option01_200907": "I don't believe you.", "Option01_201000102": "You are...?", "Option01_201000103": "What's up?", "Option01_201000105": "...Sure.", "Option01_201000203": "You no longer need a loan to go to work?", "Option01_201004": "Thanks for your respect", "Option01_201104": "Great. Looking forward to our next collab", "Option01_201204": "?", "Option01_201210": "The company is Belobog Heavy Industries, isn't it?", "Option01_201216": "Leave it to me!", "Option01_201303": "Hang on...", "Option01_201304": "Your boss treats those machines like her family.", "Option01_201309": "Please don't cry.", "Option01_201404": "Stop reading poetry...", "Option01_201406": "No, I know", "Option01_201409": "Can we talk about the commission now?", "Option01_201413": "See you at the usual place, then", "Option01_201502": "Pig-headed what?", "Option01_201508": "Can I just have the short version?", "Option01_201511": "Calm down!", "Option01_201603": "?", "Option01_201609": "I have no interest in your love story...", "Option01_202108": "I'm kind of interested.", "Option01_202203": "I'm a pro.", "Option01_202205": "Sort of?", "Option01_202303": "There's nothing \"great\" about me.", "Option01_202403": "To complain?", "Option01_202410": "Bangboo merchants?", "Option01_202416": "I support your dream.", "Option01_202607": "What a shame...", "Option01_202703": "What exactly is it you want me to do?", "Option01_202707": "Anything else I need to do?", "Option01_202710": "Trust that I'll be professional", "Option01_202801": "I've found the Public Security Officer's \"daughter.\"", "Option01_202802": "Nothing happened, but it's in my hands now", "Option01_202803": "Could be...", "Option01_202804": "Could be...", "Option01_202805": "Your Dadd-E is simply too unique", "Option01_202806": "Your Dadd-E is simply too unique", "Option01_202807": "I don't want any trouble", "Option01_202808": "I don't want any trouble", "Option01_202809": "Did you really develop this Dadd-E yourself?", "Option01_202810": "So that's the story behind it", "Option01_202811": "So that's the story behind it", "Option01_202813": "Just on a basic level", "Option01_202814": "Just on a basic level", "Option01_202815": "Don't get too excited", "Option01_202816": "Don't get too excited", "Option01_202817": "I'll leave Dadd-E at the Hollow entrance", "Option01_202818": "I'll leave Dadd-E at the Hollow entrance", "Option01_202819": "Just on a basic level", "Option01_202822": "Don't get too excited", "Option01_202825": "Yeah, I'll leave it at the Hollow entrance", "Option01_202903": "What happened to your bro?", "Option01_202904": "Everything okay with your bro?", "Option01_202908": "I think all those noises were because your bro is broken", "Option01_202909": "Your bro is working so hard!!!", "Option01_203003": "Got it. Thanks!", "Option01_203102": "I think so?", "Option01_203103": "You are...?", "Option01_203107": "I remember now", "Option01_203108": "Yeah...", "Option01_203111": "Weird?", "Option01_203112": "Did the mods fail?", "Option01_203203": "Commission?", "Option01_203204": "I don't understand what you're talking about...", "Option01_203209": "I still don't remember", "Option01_203210": "You really got the wrong guy!", "Option01_203502": "Nah, you keep it for yourself.", "Option01_203507": "You already applied for a patent?", "Option01_203511": "You only made one...?", "Option01_203513": "Are you still there? Are you okay?", "Option01_203518": "Stop! That's not how you find inspiration! The Hollow! Go to the Hollow!", "Option01_203606": "I happen to have some training tasks suitable for Dadd-E!", "Option01_205400105": "Koleda?", "Option01_205400202": "Infiltrating the elementary school's Hollow...?", "Option01_205400304": "I'm omw", "Option01_205400405": "I know them...", "Option01_205400603": "Adult", "Option01_205400610": "Thx", "Option01_205400612": "Already forgotten", "Option01_205500103": "??", "Option01_205500106": "Yes, but...", "Option01_205500204": "How about that...", "Option01_205500209": "Okay!", "Option01_205500304": "One moment please", "Option01_205500403": "Of course, we've got time!", "Option01_205600103": "I'm here right now.", "Option01_205600105": "A special guest?", "Option01_205600108": "No problem. I'll be back soon.", "Option01_205600202": "Wow, that's super efficient!", "Option01_205600204": "Let me know when you're planning to give the trophy out.", "Option01_205600302": "Today...", "Option01_205600401": "Rina, Granny might have gone into the Hollow.", "Option01_205600407": "I got you", "Option01_205700403": "OMW!", "Option01_209900103": "??", "Option01_209900106": "Yes, but...", "Option01_300105": "You sure you're not just trying to lead me into a trap?", "Option01_300110": "I'll trust you for now", "Option01_301000102": "Why are you suddenly being so polite?", "Option01_301000203": "Again... You sound so formal...", "Option01_301002202": "I remember.", "Option01_301002204": "I'll go with \"4\" — I've already taken care of it.", "Option01_301002206": "4, I can handle it myself.", "Option01_301002208": "Then I'll... take a look?", "Option01_301002212": "I don't think so. I'm very young.", "Option01_301002214": "I don't think so. I'm very young.", "Option01_301002216": "No, it's pretty close. I'll be there on time.", "Option01_301002218": "No, it's pretty close. I'll be there on time.", "Option01_301007101": "Luckily, the sampling went pretty smoothly.", "Option01_301007104": "Luckily, we fixed it in time!", "Option01_301007201": "That's a wrap!", "Option01_301007205": "Hang on...", "Option01_301007206": "She treats those machines like her family.", "Option01_301007210": "Please don't cry.", "Option01_301007403": "Yep, I did.", "Option01_301007407": "I'm not sure it'll look as good.", "Option01_302001104": "Let's talk business.", "Option01_302001305": "I'm just an average newbie~", "Option01_302001901": "Are you the host of \"Foodie's Guide to Ridu\"?", "Option01_302001908": "Okay!", "Option01_302002004": "1", "Option01_302002006": "Found it!", "Option01_302002010": "...Are you sure it's a \"friend\"?", "Option01_302002014": "I'm going right now!", "Option01_302002101": "Hey there... I got another commission from you.", "Option01_302002105": "Are you \"AAATierFreelance\"...?", "Option01_302002109": "Yeah, you can trust me on this!", "Option01_302007304": "It wasn't too difficult, actually.", "Option01_302007402": "Challenge accepted!", "Option01_302007405": "So it wasn't expert-level before...", "Option01_302007410": "Sounds like a bunch of cliches.", "Option01_302007413": "I've seen the intro", "Option01_302007419": "Well, that's interesting...", "Option01_302007502": "Accept the challenge?", "Option01_302007504": "Well, I've got some good news for you today: Hollow Rider has put out an update with an all-new experience. You can challenge powerful new enemies right now at the Career Club!", "Option01_302007506": "How powerful is \"powerful\"?", "Option01_302007518": "I'll give it a try!", "Option01_303500203": "You have scallion-free noodles?", "Option01_303500207": "I'll be there soon!", "Option01_303500302": "I've always got time for you", "Option01_303500306": "Oh, I know. It's about business at the gadget store, right?", "Option01_303500311": "...When you put it like that, Susie, how could I refuse?", "Option01_304000202": "You're the real Spiral Flutist?", "Option01_304000204": "So you really could see what happened in the Hollow!", "Option01_304000207": "Wait, you are the Butler just now?!", "Option01_304000209": "What do you want?", "Option01_309900105": "Duty calls!", "Option01_309903106": "Are you okay?", "Option01_400600103": "You're... not Corin, are you?", "Option01_400600106": "I didn't mean to worry you.", "Option01_400600203": "You're a workaholic... aren't you?", "Option01_400600205": "What is Lycaon doing!", "Option01_400600209": "Just go home and get some rest!", "Option01_400600211": "Don't say that!", "Option01_400600301": "Wishing for a little maid to fall out of the sky.", "Option01_400600305": "I want to be with you, Corin!", "Option01_400600307": "Then let's meet up at the plaza in front of Lumina Galleria.", "Option01_400600311": "Sounds really fun.", "Option01_400600316": "You can keep it!", "Option01_400600321": "Sure, we're always on the same page Corin!", "Option01_400600401": "You should ease up sometimes, don't overwork yourself", "Option01_400600404": "I mean, sometimes I still sneak off when things are busy and have a little fun.", "Option01_400600407": "Then let's meet up at the plaza in front of Lumina Galleria.", "Option01_400600411": "Sounds really fun.", "Option01_400600416": "You can keep it!", "Option01_400600421": "Sure, we're always on the same page Corin!", "Option01_400600501": "Wishing for a little maid to fall out of the sky.", "Option01_400600504": "I mean, sometimes I still sneak off when things are busy and have a little fun.", "Option01_400600505": "I want to be with you, Corin!", "Option01_400600507": "The Brant Street Construction Site.", "Option01_400600511": "?", "Option01_400600517": "Maid photos? I can do that!", "Option01_400600524": "Okie", "Option01_400600601": "You should ease up sometimes, don't overwork yourself", "Option01_400600604": "I mean, sometimes I still sneak off when things are busy and have a little fun.", "Option01_400600607": "The Brant Street Construction Site.", "Option01_400600611": "?", "Option01_400600617": "Maid photos? I can do that!", "Option01_400600624": "Okie", "Option01_400600703": "What happened?!", "Option01_400600710": "If you watch it, it won't be a lie anymore.", "Option01_400600712": "I'll find the tape, don't worry.", "Option01_400600802": "Yes, you can come and get it anytime.", "Option01_400600907": "You're fantastic too, Corin!", "Option01_400601003": "I'm sorry. I forgot...", "Option01_400601103": "Sorry, I've already got plans.", "Option01_400601203": "Sorry. I'll definitely make it next time", "Option01_400601303": "Actually, yes.", "Option01_400601403": "I'm sorry. I forgot...", "Option01_400601503": "I'm sorry!", "Option01_401001508": "You seem pretty lightweight to me, Koleda.", "Option01_401001603": "Speaking of your eye, Koleda...", "Option01_401100102": "Huh?", "Option01_401100109": "I'm feeling drowsy.", "Option01_401100205": "Why are you so obsessed with your Enthusiastic Drills?", "Option01_401100209": "Eous will be joining me for the exercise.", "Option01_401100301": "Today's perfect for some outdoor exercises.", "Option01_401100305": "Shall we go, then?", "Option01_401100308": "Let's go to Bardic Needle!", "Option01_401100311": "What's so \"on fire\" about it?", "Option01_401100317": "Super urgent?", "Option01_401100324": "Since you're on vacation, you should be out having a blast.", "Option01_401100401": "Today's perfect for some outdoor exercises.", "Option01_401100405": "Shall we go, then?", "Option01_401100408": "I'm thinking of going to 141 to do some shopping.", "Option01_401100414": "Leave it to me!", "Option01_401100421": "Exercise mode on!", "Option01_401100430": "Since you're on vacation, you should be out having a blast.", "Option01_401100504": "What genre?", "Option01_401100508": "Of course!", "Option01_401100602": "Yep!", "Option01_401100605": "Of course.", "Option01_401100804": "Business has been nuts these past few days.", "Option01_401100907": "?", "Option01_401101003": "Maybe next time!", "Option01_401101103": "My bad!", "Option01_401101205": "My bad. I must've ended up going to a newsstand in a parallel world.", "Option01_401101303": "Sorry, man...", "Option01_401101404": "Sorry, I was exhausted yesterday...", "Option01_401200102": "Ok, done", "Option01_401200107": "I do have a skincare routine, though", "Option01_401200113": "For a bear, you really are quite pampered, Ben!", "Option01_401200202": "Is everything okay?", "Option01_401200205": "A mouse caused a mech to breakdown?", "Option01_401200209": "Construction machines really are dangerous!", "Option01_401200304": "Belobog wants to acquire Random Play?", "Option01_401200311": "Let me find Best Bid for you!", "Option01_401200403": "Already got it", "Option01_401200506": "It's all Officer Mewmew's fault!", "Option01_401200607": "It's not your fault. Don't take it to heart!", "Option01_401200704": "Sorry! I got caught up with something else!", "Option01_401200804": "I'm really sorry. I forgot what time we agreed on", "Option01_401200904": "I'm sorry! Something happened at work...", "Option01_401201001": "Phaethon calling Ben Bigger!", "Option01_401201005": "What a shame. I just wanted to meet up with you", "Option01_401201009": "Shall we go listen to some CDs at Elfy's music store?", "Option01_401201013": "I want to see Elfy's playlist", "Option01_401201021": "Let's go doll-shopping", "Option01_401201027": "Does hanging out with me count as good news?", "Option01_401201101": "I've got an expense that needs reimbursing", "Option01_401201105": "So gullible. Wanna come out for a walk with me?", "Option01_401201110": "Wanna go listen to some CDs at Elfy's music store?", "Option01_401201114": "I want to see Elfy's playlist", "Option01_401201122": "Let's go doll-shopping", "Option01_401201128": "Wanna go for a walk with me?", "Option01_401201201": "Phaethon calling Ben Bigger!", "Option01_401201205": "What a shame. I just wanted to meet up with you", "Option01_401201209": "Let's go to the cinema! There's a new movie out", "Option01_401201213": "You don't want to ever be too at ease", "Option01_401201221": "What's this mysterious place?", "Option01_401201228": "Does hanging out with me count as good news?", "Option01_401201301": "I've got an expense that needs reimbursing", "Option01_401201303": "Let's go to the cinema! There's a new movie out", "Option01_401201307": "You don't want to ever be too at ease", "Option01_401201315": "What's this mysterious place?", "Option01_401400101": "Dear attendant, do you have time for me today?", "Option01_401400103": "Is it something personal or work-related?", "Option01_401400105": "Let's hang out!", "Option01_401400106": "I didn't know that!", "Option01_401400107": "How about the open space on the corner of Lumina Square?", "Option01_401400111": "Isn't that a good thing?", "Option01_401400119": "Let's just pick once we get there!", "Option01_401400123": "I'll leave it to you, then", "Option01_401400126": "It's cool. I just wanted to hang out with you", "Option01_401400201": "The weather's great today", "Option01_401400203": "I found it!", "Option01_401400204": "Take me with you", "Option01_401400207": "How about the open space on the corner of Lumina Square?", "Option01_401400211": "Isn't that a good thing?", "Option01_401400219": "Let's just pick once we get there!", "Option01_401400223": "I'll leave it to you, then", "Option01_401400227": "Don't read. Come hang out instead", "Option01_401400301": "Dear attendant, do you have time for me today?", "Option01_401400305": "Let's hang out!", "Option01_401400307": "How about going to the riverside trail near Lumina Square?", "Option01_401400310": "You sure are knowledgeable, Lycaon", "Option01_401400317": "It's not just the video store, it's my home", "Option01_401400322": "It's cool. I just wanted to hang out with you", "Option01_401400401": "The weather's great today", "Option01_401400404": "Take me with you", "Option01_401400407": "How about going to the riverside trail near Lumina Square?", "Option01_401400410": "You sure are knowledgeable, Lycaon", "Option01_401400417": "It's not just a video store", "Option01_401400423": "Don't read. Come hang out instead", "Option01_401400503": "You bet. That's exactly what it looks like.", "Option01_401400508": "Oh, so that's what you're actually carrying — a compact makeup mirror.", "Option01_401400606": "Nice work, Lycaon.", "Option01_401400703": "Is it something personal or work-related?", "Option01_401400706": "I didn't know that", "Option01_401400710": "Leave it to me", "Option01_401400803": "I found it!", "Option01_401400905": "I'm sorry, something came up", "Option01_401401003": "It slipped my mind", "Option01_401401103": "I'll make it next time!", "Option01_401401204": "It's fine. I wasn't home anyway", "Option01_401800105": "'Course I've heard of it.", "Option01_401800108": "Of course!", "Option01_401800202": "Yep!", "Option01_401800205": "Of course.", "Option01_401800301": "En-nah-ehn?", "Option01_401800304": "Sorry I'm not...", "Option01_401800307": "I just wanted to see you.", "Option01_401800309": "How about I come to Brant Street Construction Site to find you?", "Option01_401800312": "Can I help?", "Option01_401800322": "What are you trying to do...?", "Option01_401800329": "No, no, just wanted to hang out.", "Option01_401800401": "En-nah-ehn?", "Option01_401800404": "Sorry I'm not...", "Option01_401800407": "I just wanted to see you.", "Option01_401800409": "Meet by the truck at Brant Street Construction Site.", "Option01_401800412": "I'll trust you this once.", "Option01_401800418": "I'll try my best.", "Option01_401800423": "No, no, just wanted to hang out.", "Option01_401800501": "Heard you were feeling down.", "Option01_401800506": "Let's go out and relax.", "Option01_401800509": "How about I come to Brant Street Construction Site to find you?", "Option01_401800512": "Can I help?", "Option01_401800522": "What are you trying to do...?", "Option01_401800531": "Skip the meeting. Let's hang out.", "Option01_401800601": "Heard you were feeling down.", "Option01_401800606": "Let's go out and relax.", "Option01_401800609": "Meet by the truck at Brant Street Construction Site.", "Option01_401800612": "I'll trust you this once.", "Option01_401800618": "I'll try my best.", "Option01_401800625": "Skip the meeting. Let's hang out.", "Option01_401800703": "Got a lot going on.", "Option01_401800806": "I—I'm sorry!", "Option01_401800903": "I got lost.", "Option01_401801005": "My bad... I'm sorry.", "Option01_401801105": "Why the phone booth?", "Option01_401801203": "Sorry, I didn't go yesterday...", "Option01_401900204": "You must have worked too hard", "Option01_401901205": "{F#I also buy men's outfits from time to time!}{M#Just buy it! Hesitation is defeat!}", "Option01_402100102": "At the top of the mountain?", "Option01_402100104": "Are you with your employer?", "Option01_402100107": "You're quite fast!", "Option01_402100112": "I kinda feel bad for your employer.", "Option01_402100203": "Oh, absolutely!", "Option01_402100205": "As expected?", "Option01_402100208": "It's not a big deal at all.", "Option01_402100211": "I admit that.", "Option01_402100213": "Hang on...", "Option01_402100215": "Hold on! Tell me more about it!", "Option01_402100301": "Are you working today, Rina?", "Option01_402100303": "We gotta meet up!", "Option01_402100305": "How about the hot pot restaurant, Simmer?", "Option01_402100308": "Yeah, I'm a total spice warrior!", "Option01_402100312": "Well, it's more about the vibe.", "Option01_402100315": "Let's go to the one at Lumina Square.", "Option01_402100401": "Are you working today, Rina?", "Option01_402100403": "No worries if you're busy now. We can catch up another time.", "Option01_402100405": "Yeah, it's very important! I wanted to ask you out and have a blast!", "Option01_402100407": "How about the hot pot restaurant, Simmer?", "Option01_402100410": "Yeah, I'm a total spice warrior!", "Option01_402100414": "Well, it's more about the vibe.", "Option01_402100417": "Let's go to the one at Lumina Square.", "Option01_402100501": "Are you working today, Rina?", "Option01_402100503": "We gotta meet up!", "Option01_402100505": "How about the arcade?", "Option01_402100510": "Our store? What's the fun in that...", "Option01_402100513": "?", "Option01_402100515": "No, I'm just a bit surprised.", "Option01_402100601": "Are you working today, Rina?", "Option01_402100603": "No worries if you're busy now. We can catch up another time.", "Option01_402100605": "Yeah, it's very important! I wanted to ask you out and have a blast!", "Option01_402100607": "How about the arcade?", "Option01_402100612": "Our store? What's the fun in that...", "Option01_402100615": "?", "Option01_402100617": "No, I'm just a bit surprised.", "Option01_402100705": "I see.", "Option01_402100707": "There's Black LP Player", "Option01_402100710": "Alright", "Option01_402100802": "We've got Black LP Player", "Option01_402100805": "The pleasure is all mine! Are you coming over?", "Option01_402100902": "Uh-oh! The medicine!", "Option01_402100905": "If she wants to take a selfie with me...", "Option01_402101002": "Oh no, I forgot!", "Option01_402101102": "Sorry, I forgot!", "Option01_402101202": "Sorry, I forgot!", "Option01_402101204": "Yep...", "Option01_402101206": "Okay!", "Option01_402101302": "Sorry, I forgot!", "Option01_402101304": "Who won?", "Option01_402101306": "I'll be there next time!", "Option01_402101402": "Sorry! I really was busy", "Option01_402101405": "Thanks for the compliment!", "Option01_402400102": "No, I'm not.", "Option01_402400105": "Um... I'm just a bit shocked.", "Option01_402400202": "You can turn off the notifications in settings.", "Option01_402400205": "You could also try ignoring the red dots...", "Option01_402400207": "ITS NA THA HARD", "Option01_402400209": "OKIEE", "Option01_402400502": "I had something urgent yesterday...", "Option01_402400602": "Ugh, I'm such an idiot...", "Option01_402400702": "Sorry, I forgot...", "Option01_402400704": "Please don't be mad!", "Option01_402400803": "Sorry, something came up that day.", "Option01_402400902": "Huh?", "Option01_402400906": "So Mewmew pulled a fast one on you!", "Option01_402401002": "What?!", "Option01_402401005": "Whoopsie—", "Option01_402401102": "That's a loaded question...", "Option01_402401106": "I think I know what it is. Let me check what we have.", "Option01_402401202": "Is it \"More Than One Truth\"?", "Option01_402401204": "That's the one.", "Option01_402401206": "Whenever you're free, dear customer.", "Option01_402500101": "Qingyi, could you please help me run a probability?", "Option01_402500103": "What's the chance you will agree to hang out with me?", "Option01_402500105": "Eh... What's the remaining 0.1%...?", "Option01_402500109": "How about Box Galaxy for some gadgets?", "Option01_402500111": "If you don't like it, we can think of somewhere else", "Option01_402500115": "Great! It's decided then", "Option01_402500119": "It's the \"Very Very Very Spicy Challenge\"!", "Option01_402500201": "Qingyi, Qingyi, guess what I'm thinking about?", "Option01_402500205": "That was scary...", "Option01_402500208": "It's nice to feel trusted", "Option01_402500210": "How about Box Galaxy for some gadgets?", "Option01_402500212": "If you don't like it, we can think of somewhere else", "Option01_402500216": "Great! It's decided then", "Option01_402500220": "It's the \"Very Very Very Spicy Challenge!\"", "Option01_402500301": "Qingyi, could you please help me run a probability?", "Option01_402500303": "What's the chance you will agree to hang out with me?", "Option01_402500305": "Eh... What's the remaining 0.1%...?", "Option01_402500309": "Let's go to Bardic Needle!", "Option01_402500313": "Elfy has all kinds of rare stuff!", "Option01_402500318": "I'm curious, plus if there's something I don't understand, you can explain it to me", "Option01_402500321": "My bad! You're clearly a beautiful young lady!", "Option01_402500401": "Qingyi, Qingyi, guess what I'm thinking about?", "Option01_402500405": "That was scary...", "Option01_402500408": "It's nice to feel trusted", "Option01_402500410": "Let's go to Bardic Needle!", "Option01_402500414": "Elfy has all kinds of rare stuff!", "Option01_402500419": "I'm curious, plus if there's something I don't understand, you can explain it to me", "Option01_402500422": "My bad! You're clearly a beautiful young lady!", "Option01_402500503": "Qingyi, don't you ever itch?", "Option01_402500509": "Yeah, that's really gimmicky. I don't attract mosquitoes much either.", "Option01_402500602": "A punctuation mark!", "Option01_402500604": "So what does \"knock knock knock\" mean?", "Option01_402500605": "So what does \"knock knock knock\" mean?", "Option01_402500606": "Knock-knock jokes are usually just two knocks, you know...", "Option01_402500607": "Knock-knock jokes are usually just two knocks, you know...", "Option01_402500609": "...", "Option01_402500610": "...", "Option01_402500702": "I'm so sorry! I didn't mean to!", "Option01_402500705": "Let me make it up to you!", "Option01_402500802": "Ahhhh! We were supposed to hang out yesterday!", "Option01_402500902": "Did you find what you were looking for?", "Option01_402500905": "No way! We'll find it together next time!", "Option01_402501002": "Please don't be mad!", "Option01_402501004": "Sorry my bad!", "Option01_402501102": "Yep!", "Option01_402501202": "Did you spot the kitty?", "Option01_402501205": "OMW!", "Option01_402501303": "All thanks to the kitty!", "Option01_402501306": "Let's go visit her together next time", "Option01_402501402": "Nah, we did kick him first...", "Option01_402501502": "Isn't that on TV...? It's not really worth collecting...", "Option01_402501505": "Well if you put it like that, I'll get them for sure!", "Option01_402501602": "Sure did!", "Option01_402501604": "Sure", "Option01_402600102": "You are...?", "Option01_402600105": "I remember now...", "Option01_402600107": "A friend?", "Option01_402600108": "A friend?", "Option01_402600202": "Meow!", "Option01_402600207": "You just wanted to get me to say \"Meow\" didn't you!", "Option01_402600214": "Meow...", "Option01_402600302": "Didn't you rent it once already?", "Option01_402600402": "Yep!", "Option01_402600405": "Not at all", "Option01_402600501": "Do you have any free time today?", "Option01_402600505": "It's a secret, come to the store and we can talk!", "Option01_402600513": "It's not that!", "Option01_402600601": "Do you have any free time today?", "Option01_402600605": "Maybe you feel like having noodles too...", "Option01_402600611": "No!", "Option01_402601003": "Actually... I had something to do yesterday too...", "Option01_41500102": "Are you okay?", "Option01_41500110": "Finally, someone who sees your worth.", "Option01_41500206": "Sounds like there's a part of you that Caesar really admires.", "Option01_41500303": "Yup. Piece of cake.", "Option01_41500309": "Of course.", "Option01_41500402": "Found it!", "Option01_41500501": "I wanna see you.", "Option01_41500505": "I wanna hang out.", "Option01_41500507": "Should I come find you in the Outer Ring?", "Option01_41500516": "I wanna take a walk.", "Option01_41500522": "Nah, I just wanna meet up with you, Lucy.", "Option01_41500601": "Lucy~~~ How have you been?", "Option01_41500605": "Come hang out, and you'll feel better.", "Option01_41500608": "Should I come find you in the Outer Ring?", "Option01_41500617": "I wanna take a walk.", "Option01_41500624": "I just wanna hang out with you.", "Option01_41500701": "I wanna meet up.", "Option01_41500705": "I wanna hang out.", "Option01_41500707": "How about getting a massage?", "Option01_41500710": "Yes!", "Option01_41500720": "I can go with you wherever you want.", "Option01_41500726": "Nah, I just wanna meet up with you, Lucy.", "Option01_41500801": "Lucy~~~ How have you been?", "Option01_41500805": "Come hang out, and you'll feel better.", "Option01_41500808": "How about getting a massage?", "Option01_41500811": "Yes!", "Option01_41500820": "I just wanna hang out with you.", "Option01_41500904": "Sorry, something came up.", "Option01_41501004": "I'm sorry... It won't happen again", "Option01_41501103": "I'm so sorry. I forgot...", "Option01_41501203": "I wanna see your new do, Lucy!", "Option01_41600104": "Nothing but a material possession!", "Option01_41600108": "How did you know?", "Option01_41600204": "Yeah, totally", "Option01_41600211": "(shifty eyes)", "Option01_41600305": "Nihility?", "Option01_41600308": "Found it", "Option01_41600401": "You there?", "Option01_41600404": "Let's hang out", "Option01_41600411": "How about Blazewood?", "Option01_41600414": "What's \"Yeh Yeh\"?", "Option01_41600423": "Of course!", "Option01_41600435": "Huh?", "Option01_41600439": "I'm free, I was gonna go for a walk", "Option01_41600501": "The weather's great today", "Option01_41600504": "How did you know", "Option01_41600509": "How about Lumina Square?", "Option01_41600514": "Probably faulty wiring", "Option01_41600518": "Seeing as I haven't seen it...", "Option01_41600528": "You got me", "Option01_41600540": "Of course not!", "Option01_41600545": "Correct", "Option01_41600605": "I'm sorry!", "Option01_41600706": "I'm the one who crossed into another dimension", "Option01_41600804": "We can only save ourselves!", "Option01_41600906": "Sorry...", "Option01_42200103": "What joke?", "Option01_42200105": "...?", "Option01_42200205": "Are they easy to carry around?", "Option01_42200303": "What kind of videotape?", "Option01_42200306": "I'll be here anytime", "Option01_42200401": "I'm in desperate need of some relaxation...", "Option01_42200405": "Let's hang out", "Option01_42200407": "How about we go get a coffee?", "Option01_42200501": "I wanted to discuss something", "Option01_42200503": "I propose we talk about how to enjoy some downtime?", "Option01_42200507": "Let's meet outside the mall?", "Option01_42200519": "It's okay", "Option01_42200603": "Yeah... Sorry", "Option01_42200704": "Sorry... Something came up", "Option01_42200803": "I'm so sorry. I forgot...", "Option01_42200903": "Yes", "Option01_42800102": "Ether, why?", "Option01_42800105": "New energy cars are quite pleasant to drive", "Option01_42800202": "You made Lucy angry again?", "Option01_42800204": "I'm psychic", "Option01_42800207": "I don't need her to come complaining to figure that out...", "Option01_42800301": "When are you planning a vacation, Piper?", "Option01_42800305": "If you're free, how about we hang out?", "Option01_42800308": "How about a massage to unwind?", "Option01_42800312": "Just give it a go~", "Option01_42800318": "Yeah, it's all part of the job", "Option01_42800401": "I'm feeling happy", "Option01_42800405": "Neither", "Option01_42800408": "Wanna hang out instead?", "Option01_42800411": "Have you been to the coffee shop on Sixth Street?", "Option01_42800414": "I'll treat you to a coffee", "Option01_42800419": "...If Lucy catches wind of this, I'm toast", "Option01_42800427": "How do you stay so chill all the time, Piper?", "Option01_42800431": "Then... Do you want to hang out Piper?", "Option01_42800502": "...Sorry...!", "Option01_42800506": "Thanks, Piper...", "Option01_42800602": "! I totally forgot about the movie...", "Option01_42800702": "No, not at all... Sorry... I got the time mixed up...", "Option01_42800803": "Sorry, I got caught up with something...", "Option01_42800904": "Oh, the compilation of recruitment programs, right? I'll go look for it", "Option01_42801004": "Come right over!", "Option01_42801102": "Me", "Option01_42801107": "Thanks for the compliment.", "Option01_42801208": "No problem...", "Option01_42801212": "Alright", "Option01_42801404": "Do you eat all your meals like this?", "Option01_42801409": "Okay.", "Option01_42801504": "Okay.", "Option01_42801514": "Alright, got it!", "Option01_600400102": "What commission?", "Option01_600400105": "Let's start with the handover spot first. Is it too far?", "Option01_600400109": "Right outside the parking lot?", "Option01_600400115": "Of course! Let's go right now!", "Option01_600400202": "What happened?", "Option01_600400207": "Like a parent?", "Option01_600400302": "...No", "Option01_600400404": "A good parent has to arrive at their own answers", "Option01_600400409": "Actually, I'm kinda worried...", "Option01_600400411": "But what about the commission it sent out...", "Option01_600500102": "Which commission?", "Option01_600500107": "Why are you asking me that all of a sudden?", "Option01_600500110": "Just as I feared, you've dipped into some shady stuff...", "Option01_600500115": "What does that have to do with the license?", "Option01_600500119": "Yup!", "Option01_600500122": "Alright. Let's meet at my place.", "Option01_600500202": "Not bad.", "Option01_600500203": "That's pretty detailed.", "Option01_600500208": "I see...", "Option01_600500212": "All great Proxies are alike", "Option01_600500214": "What is it? Tell me about it.", "Option01_600500218": "It's not that much", "Option01_601100103": "I was busy a few days ago...", "Option01_601100107": "Make sure of what?", "Option01_601100112": "...I'm in no way intending to complain", "Option01_6100104": "I'll be there soon.", "Option01_6100202": "Sure!", "Option01_6100205": "Sure!", "Option01_6100302": "Okay!", "Option01_6100402": "What changes?", "Option01_6100406": "You make the call", "Option01_6100409": "Alright! I'm off!", "Option01_6100503": "It did go really well, it's been good!", "Option01_6100506": "Sure!", "Option01_6200103": "The 141 Convenience Store?", "Option01_6200108": "Items not for sale?", "Option01_6200111": "I'm omw", "Option01_700000102": "You are...?", "Option01_700000107": "That's the plan.", "Option01_700000204": "Looks like the work of saving the world never ends.", "Option01_700000305": "Periodic commissions?", "Option01_700010102": "Did Nicole give you a raise?", "Option01_700010104": "What new event?", "Option01_700010203": "You call that \"Classic Monica\"?", "Option01_700010207": "Back to the copyright issue...", "Option01_700010301": "Where are you? Come get your prize!", "Option01_700010303": "You can't just waive your right!", "Option01_700010307": "What's your backup plan?", "Option01_700010310": "You want me to climb through a second-floor window?!", "Option01_700010314": "Focus on your mission!", "Option01_800100103": "YES", "Option01_800100105": "I'll do it later today", "Option01_800100203": "YES", "Option01_800100205": "I'll do it later today", "Option01_9010103": "1", "Option01_9010108": "That's not funny", "Option01_9010115": "Don't forget to get us more commissions", "Option01_9010202": "Get someone else to type for you.", "Option01_9010209": "Okay.", "Option01_9020102": "Yeah, I'm quite happy, actually.", "Option01_9020107": "What's this Reputation Rank-Up Trial all about?", "Option01_9020114": "Aren't you forgetting something?", "Option01_9020202": "Elfy?", "Option01_9020206": "Also...?", "Option01_9020303": "What do you mean by \"fast\"?", "Option01_9020307": "I'm not.", "Option01_9020311": "You must be pretty serious, putting a period at the end and everything... Fine, I get it.", "Option01_9020314": "Alright, but that kind of emoji doesn't really suit your style", "Option01_9030103": "To tell the truth, I've missed you!", "Option01_9030104": "What? There something you want?", "Option01_9030111": "Alright, whereabouts?", "Option01_9030112": "Dangerous, eh...", "Option01_9030117": "Oh. Thanks~", "Option01_9030118": "Anything with milk?", "Option01_970105": "I wasn't planning on paying for any intel", "Option01_970202": "...", "Option01_970805": "I hope she stays alert and isn't blinded by her greed...", "Option01_9900102": "{M#Got it}{F#Got it!}", "Option01_9900106": "Did something urgent happen?", "Option01_9900203": "{M#Are you in danger? I'm on my way}{F#Bro, keep it occupied!}", "Option01_9900303": "Don't reopen old wounds.", "Option01_9900308": "Sure! Let's go!", "Option01_9900502": "Hello, Tin Master.", "Option01_9900505": "What's up?", "Option01_9900506": "What's up?", "Option01_9900510": "Are there commercial spies messing with you?", "Option01_9900511": "Are there commercial spies messing with you?", "Option01_9900514": "Sounds like a good thing to me.", "Option01_9900515": "Sounds like a good thing to me.", "Option01_9900518": "Okay!", "Option01_9900519": "Okay!", "Option01_9900602": "Huh?", "Option01_9900604": "Omw back", "Option01_9900702": "Actually, I've got some concerns...", "Option01_9900705": "Alright, I believe you", "Option01_990105": "Go buy some.", "Option01_990113": "You want me to...", "Option01_990116": "You've got a point.", "Option01_990204": "So crumbly... So sweet...", "Option01_990302": "What an outdated scam...", "Option01_990303": "What is it.", "Option01_990305": "I'm going to block you.", "Option01_990309": "Fine. I'll take the job.", "Option01_990311": "I was touched before you brought up the service fee.", "Option01_990316": "Fine. I'll take the job.", "Option01_990400": "The commission was completed effortlessly.", "Option01_990403": "Awesome!", "Option01_990406": "Is that... a bad thing?", "Option01_990408": "Health comes before work", "Option01_990410": "It's a shame", "Option01_990411": "So... passionate...", "Option01_990502": "What's up, Enzo?", "Option01_990509": "Sounds like an emergency?", "Option01_991503": "Do you want to meet at 141 Convenience Store to discuss the details?", "Option01long_1990500110": "Hold on! Is there an undercover coffee spy pretending to be the Investigative Association?", "Option01long_1990500114": "Isn't that a good thing? You'll sell more coffee.", "Option02_100304": "Uhh... Do you know the location of your chest?", "Option02_100310": "I'll do my best!", "Option02_100402": "I'm not sure...", "Option02_100405": "Was it even worth the effort...?", "Option02_100410": "I'm glad to be of help!", "Option02_100502": "What about him?", "Option02_100505": "You suck as a broker...", "Option02_100509": "I have mixed feelings...", "Option02_100700102": "Wow Caesar, it's you!", "Option02_100700104": "Yeah... Your old phone was ancient...", "Option02_100700107": "I can help you with that if you want.", "Option02_100700108": "I can help you with that if you want.", "Option02_100700202": "What's happening?", "Option02_100700205": "Caesar, are you guys alright?", "Option02_100700208": "Rainy nights are perfect for sleeping.", "Option02_100700302": "What's that?", "Option02_100700304": "The details are a bit different.", "Option02_100700311": "You can save up all your luck for love!", "Option02_100700401": "Caesar, have you come into the city these days?", "Option02_100700404": "Something has to have gone wrong for me to text you?", "Option02_100700407": "Is there anything you want to do?", "Option02_100700409": "Is there anything you want to do?", "Option02_100700414": "Easy! Leave it to me.", "Option02_100700416": "Of course! At Lumina Square.", "Option02_100700418": "Of course! At Lumina Square.", "Option02_100700422": "Are you here to hang out with friends?", "Option02_100700501": "I heard you're in Blazewood right now?", "Option02_100700503": "Just nothing exciting at the moment.", "Option02_100700505": "Anything cool happening in Blazewood?", "Option02_100700507": "I'm all about that meteor shower!", "Option02_100700512": "Wanna hang out?", "Option02_100700602": "I'm fine... I just... forgot...", "Option02_100700605": "Thanks to you, everything went smoothly.", "Option02_100700702": "Oh shoot, I forgot!", "Option02_100700708": "Sorry, it won't happen again!", "Option02_100700802": "I'm sorry... There's a problem with the car...", "Option02_100700807": "Ugh, I wish I could've gone...", "Option02_100700902": "Sorry, I was super tired last night.", "Option02_100701003": "What can I do for you, Overlord?", "Option02_100701006": "Do you know the story?", "Option02_100701007": "Do you know the story?", "Option02_100701010": "How come you don't remember the title?", "Option02_100701011": "How come you don't remember the title?", "Option02_100701013": "I'll find the tape!", "Option02_100701014": "I'll find the tape!", "Option02_100701102": "I found it!", "Option02_100701105": "Want to watch it at our store?", "Option02_100701107": "How about watching it later?", "Option02_100709": "That's not a very believable code word.", "Option02_100800": "Commission complete.", "Option02_100805": "I'd arrest you first to show my sincerity in joining them.", "Option02_100807": "I'd arrest you first to show my sincerity in joining them.", "Option02_101000112": "Send an attachment again, and you'll get blocked.", "Option02_101000117": "...I'm not... Never mind, I'll take a look.", "Option02_101000202": "What commission? Ads?", "Option02_101000207": "I don't really know what a Rally Commission is", "Option02_101000211": "I feel a little unsure of myself.", "Option02_101000212": "I'm not too sure about this.", "Option02_101000216": "So, intuition is the key...?", "Option02_1010103": "How's everybody at the Cunning Hares?", "Option02_1010111": "Doing business?", "Option02_1010202": "Who's that again?", "Option02_1010205": "Tell me more.", "Option02_1010208": "What's the commission about?", "Option02_1010210": "Really?", "Option02_1010213": "It's that guy!", "Option02_1010215": "I'm just sensitive about numbers.", "Option02_1010302": "We're needed again?", "Option02_1010305": "This commission has been full of accidents so far.", "Option02_1010405": "How come I had no idea you've been investigating?", "Option02_1010412": "I knew it.", "Option02_1010420": "...", "Option02_1010428": "What a shame. I wish they could be partners even though they were on different sides.", "Option02_1010430": "Hm?", "Option02_1010439": "What counts as an exception in your opinion, Nekomata?", "Option02_101105": "Good luck.", "Option02_101111": "Have the payment ready and wait for my message.", "Option02_101203": "Don't forget about my payment.", "Option02_101209": "Are you trying to avoid paying up?", "Option02_101215": "Hold on. I don't work for free.", "Option02_101505": "What was that word after \"Bangboo\"? I couldn't read it properly.", "Option02_101603": "I've got bad news.", "Option02_101610": "The Bangboo really have been damaged.", "Option02_101610_1": "About the damages claim...", "Option02_101614": "You keep saying \"Bangboo lords\"...", "Option02_101700106": "Lighter's only 165 cm.", "Option02_101700204": "I could never imagine.", "Option02_101700301": "Have you been busy at work?", "Option02_101700304": "Wanna hang out?", "Option02_101700306": "Let's meet up at 141.", "Option02_101700315": "Nitro-Fuel, I wanna buy Nitro-Fuel.", "Option02_101700401": "Hello, Miss Burnice.", "Option02_101700406": "No, I just wanted to ask you to hang out.", "Option02_101700408": "Let's meet up at the Public Security office.", "Option02_101700415": "I've just got something that needs doing.", "Option02_101700504": "You never showed so I just went home.", "Option02_101700603": "I was so tired and forgot about it yesterday...", "Option02_101700703": "Something came up...", "Option02_101700803": "Things have changes and I need some more observations.", "Option02_101700904": "Give me some more clues?", "Option02_101700907": "I'll try to find it for you.", "Option02_101701002": "I found the movie you wanted.", "Option02_101701005": "Come pick it up.", "Option02_101703": "Wouldn't it be safer to ask for help from the Hollow Investigative Association?", "Option02_101708": "Sounds like she can communicate with friends and family through telepathy.", "Option02_101804": "I'm just glad Abigail is safe.", "Option02_101903": "Save you? That'll cost extra", "Option02_101907": "The more important something is, the more expensive — right?", "Option02_101910": "What kind of new client?", "Option02_101919": "No problem, my dear partner", "Option02_102000104": "Won't another Bangboo do?", "Option02_102000202": "Another VR demo event?", "Option02_102000206": "The VR is fun, but it needs more content.", "Option02_102000209": "Yeah! New content to play!", "Option02_102000212": "I'll check out the updates now!", "Option02_102000304": "Anything is negotiable as long as the pay's good enough.", "Option02_102000307": "Defense? Is it related to the Defense Force?", "Option02_102000310": "So they're looking to outsource some of the work?", "Option02_102000313": "Independent Hollow Investigators? The Defense Force must have a sense of humor.", "Option02_102000316": "As long as they pay well, I'm game.", "Option02_102000320": "Are you doubting my ability?", "Option02_102000404": "Your name looks familiar...", "Option02_102000409": "Ugh, here we go again, another headache of a job...", "Option02_102000503": "You're the one who blocked the truck!", "Option02_102000509": "Can you give me the details?", "Option02_102007": "I've completed the commission", "Option02_102010": "I did the commission with the courier", "Option02_1020102": "I don't recognize your account...", "Option02_1020106": "You always give me the toughest jobs.", "Option02_1020108": "Spill it.", "Option02_1020113": "Just to get my career back on track.", "Option02_102015": "Are you saying the guy who completed the commission with me wasn't even our courier...?", "Option02_102019": "You really are my \"most trustworthy partner...\"", "Option02_1020203": "I'll try my best to be punctual.", "Option02_1020209": "I'll take care of it!", "Option02_1020302": "Why is this unknown account harassing me again...", "Option02_1020304": "I'm just joking around.", "Option02_1020311": "Wait for my good news!", "Option02_102202": "What trouble?", "Option02_102207": "Like taking care of a rebellious teen?", "Option02_102302": "Why do you ask?", "Option02_102402": "I\u00A0think you sent that to the wrong person?", "Option02_102404": "You lied to me!", "Option02_102407": "I was careless last time.", "Option02_102500102": "Who's this \"XXX\" guy?", "Option02_102500107": "Quit acting cute!", "Option02_102500202": "...Ugh, don't ask me such an embarrassing question.", "Option02_102500205": "If you want, I can help you out tomorrow. What do you think?", "Option02_102504": "You can't be serious.", "Option02_102508": "Gotcha, I'm on my way.", "Option02_102700102": "Hard to say", "Option02_102700106": "What about fiction movies, then?", "Option02_102700108": "A movie's just a movie", "Option02_102700112": "What about you, Seth? Do you prefer movies based on real events?", "Option02_102700116": "Well I hope that could be true, Seth", "Option02_102700202": "I will soon", "Option02_102700207": "Why did you just watch that happen, Seth", "Option02_102700209": "Oh yeah, so what were you doing?", "Option02_102700212": "Congratulations!", "Option02_102700301": "H—Help!", "Option02_102700305": "There's something else I'd like to ask you, Seth", "Option02_102700308": "I know you're really busy, Seth, but let me treat you to something", "Option02_102700312": "Let's go watch a new release at the cinema", "Option02_102700315": "You can return your rentals at the same time", "Option02_102700321": "Gotta watch them to know how far they've come", "Option02_102700329": "Wait I'm not about to report a crime", "Option02_102700333": "Since nothing's happened, how about we hang out huh, Officer Seth?", "Option02_102700401": "Say something", "Option02_102700403": "Stop training so much and make some time for us to hang out", "Option02_102700407": "Alright, I already have something in mind", "Option02_102700409": "I decided that you should pick where", "Option02_102700412": "You'll like it too, Seth", "Option02_102700421": "Ok!", "Option02_102700424": "I didn't take you for that type of person", "Option02_102700427": "Because I'm lonely so come hang out", "Option02_102700429": "Speak NORMALLY!", "Option02_102700503": "I got the date wrong...", "Option02_102700507": "Could be because you're a rare visitor", "Option02_102700602": "Something came up at the last minute... What did you end up watching, Seth?", "Option02_102700606": "Can we hang out again later?", "Option02_102700704": "Wanna do it again next time?", "Option02_102700802": "Did you wait long, Seth?", "Option02_102700805": "I'll check it out next time!", "Option02_102700903": "It's the new movies you have to wonder whether or not we stock them...", "Option02_102700906": "I've never watched it...", "Option02_102700909": "Leave it to me!", "Option02_102701003": "I've put it aside for you", "Option02_102701102": "Who are you?", "Option02_102701105": "Sure, I can put together a list for you", "Option02_102701113": "Sorry, I was just sorting out that list", "Option02_102701115": "...It was all just a prank?", "Option02_102701117": "It's fine, just pretend that I didn't organize anything", "Option02_102701203": "Any time before midnight should be fine", "Option02_102701205": "Sixth Street is gonna win", "Option02_102702": "What exactly are you doing this for?", "Option02_103000103": "What? There something you want?", "Option02_103000110": "Dangerous, eh...", "Option02_103000115": "Anything with milk?", "Option02_103000302": "I fixed up Eous too!", "Option02_103000305": "I'll tell you all the fun things that happened when I get back.", "Option02_103000403": "Did Billy and the others make it?", "Option02_103000408": "Nicole... What happened to you? What's wrong?", "Option02_103000411": "Hey, you don't wanna jinx anything...", "Option02_103000503": "That's Victoria Housekeeping for you!", "Option02_103000505": "It's my pleasure. I'm a Proxy after all.", "Option02_103000602": "Are you ready?", "Option02_103000606": "Thank you for being willing to help us.", "Option02_1030105": "Ben, you're so polite.", "Option02_1030112": "But you look pretty imposing when you frown!", "Option02_1030115": "Is that inconvenient?", "Option02_1030119": "We should just do a phone call then!", "Option02_104000103": "What's up at this hour?", "Option02_104000203": "Did you find out who the snitch was?", "Option02_104000206": "Got it! Be right there!", "Option02_104000209": "Are you there, Lucy?", "Option02_104000303": "Yup, it's me!", "Option02_104000305": "Was it really that entertaining?", "Option02_104000309": "Sure thing. I've made a note of it", "Option02_104000311": "I'll be waiting for you~", "Option02_1040102": "Sorry... Who're you?", "Option02_1040106": "It's only been a week, that's not so long...", "Option02_1040110": "That depends on the commission fee!", "Option02_1040113": "Are Koleda and Grace still arguing?", "Option02_1040117": "What do you think of the previous president, Anton?", "Option02_1040127": "Looks like another early start for me", "Option02_1050107": "No. Just don't go around talking about it.", "Option02_1050111": "Run into trouble again?", "Option02_1050119": "Alright, I'll bring Eous with me", "Option02_1050205": "We don't need to go inside any Hollows?", "Option02_1050210": "We'll be there soon", "Option02_1050306": "Fairy, what's your goal here?", "Option02_1050309": "Got it. Wait until I get back", "Option02_1050407": "How's your child doing?", "Option02_1050419": "Repent...", "Option02_1050504": "Betty said she's achieved a technical milestone.", "Option02_1050507": "Check out the news about the tech cooperation!", "Option02_1050605": "She... should have?", "Option02_1050608": "How's the collaboration with Three Gates coming along?", "Option02_1050609": "Looks like the collaboration is going well, then?", "Option02_1050612": "Why did the deal fall through?", "Option02_1050613": "Did Three Gates bail on the collab?", "Option02_1050619": "Yup, that's Grace.", "Option02_1050620": "That sounds about right for Grace...", "Option02_1050625": "It's fine, Ben. You can trust them.", "Option02_1050626": "Haha, don't worry. They're not bad people.", "Option02_1070103": "I'll look for it when I have time.", "Option02_1070108": "That's why videotapes are essential.", "Option02_1080102": "When are you free to come and get it?", "Option02_1080104": "Just come by anytime.", "Option02_1090105": "(Ask him how long the delay will last.)", "Option02_1090111": "(Tell him the name of your store.)", "Option02_1090121": "(Ask for the suppliers' info.)", "Option02_1090203": "Belle has already headed out on her own...", "Option02_1090302": "Yes. Thanks for your concern.", "Option02_1990500102": "Is the coffee shop open?", "Option02_1990500106": "Need my help?", "Option02_1990500110": "Is there a most wanted criminal over there?", "Option02_1990500114": "I'm jealous!", "Option02_1990500118": "Actually, I'm waiting for someone at the moment...", "Option02_1990500121": "I guess it's okay... as long as I can leave whenever I need to.", "Option02_20000103": "I was busy yesterday...", "Option02_200001103": "Brainwaves connected!", "Option02_200001203": "You're so early...", "Option02_20000202": "Brainwaves connected!", "Option02_200002104": "Tired...", "Option02_200002207": "Who is \"it\"?", "Option02_200002212": "So it's a movie plot...", "Option02_20000303": "You're so early...", "Option02_200003103": "That emoji looks just like you", "Option02_200003205": "I also slept in late", "Option02_20000604": "Tired...", "Option02_20000707": "Who is \"it\"?", "Option02_20000712": "So it's a movie plot...", "Option02_20000803": "That emoji looks just like you", "Option02_20000905": "I also slept in late", "Option02_20001004": "I love movies", "Option02_20001009": "It happens, I get it", "Option02_20001014": "(Confirm the time right now)", "Option02_20001104": "I'm sorry. I forgot...", "Option02_20001108": "(Confirm the time right now)", "Option02_20001206": "How about you come to the video store!", "Option02_20001212": "(Confirm the time right now)", "Option02_20001303": "I'm sorry...", "Option02_20001306": "(Confirm the time right now)", "Option02_20001405": "I'm a little busy today...", "Option02_20001411": "(Confirm the time right now)", "Option02_20001603": "I'll look for it when I have time.", "Option02_20001607": "That's why videotapes are essential.", "Option02_20001701": "When are you free to come and get it?", "Option02_20001703": "Come by anytime.", "Option02_20001804": "I completely forgot...", "Option02_20001905": "I'm pretty busy today...", "Option02_20002004": "I was too busy yesterday...", "Option02_20002101": "What are you doing?", "Option02_20002104": "Not right now...", "Option02_20002106": "Let's go out on a date!", "Option02_20002114": "{M#Was thinking, maybe we could hang out?}{F#Chatting with you! Wanna hang out?~}", "Option02_20002118": "Come to the video store!", "Option02_20002122": "Great minds think alike!", "Option02_20002134": "Meh, but I'll watch it with you", "Option02_20002204": "I'm sorry...", "Option02_20002303": "I'm sorry, I forgot...", "Option02_20002401": "What are you doing?", "Option02_20002406": "Let's go out on a date!", "Option02_20002409": "I'm not interested", "Option02_20002414": "{M#Was thinking, maybe we could hang out?}{F#Chatting with you! Wanna hang out?~}", "Option02_20002418": "How about Howl's Newsstand?", "Option02_20002424": "Let's do it together!", "Option02_20002432": "I'll help", "Option02_20010103": "I'm all good on luck for today", "Option02_200102": "I've had grilled Ethereal meat.", "Option02_20010207": "BBBB", "Option02_20010308": "Why do you want that movie?", "Option02_20010403": "You can count on me", "Option02_20010504": "I've been up for ages", "Option02_200106": "What was your selection criteria?", "Option02_20010605": "You're even lazier than me...", "Option02_20010707": "Why are you telling me?", "Option02_20010808": "You mean you, right?", "Option02_200109": "I'll go later.", "Option02_20010905": "It's okay", "Option02_20010912": "It's rare indeed", "Option02_20011004": "You nailed it", "Option02_20011104": "I forgot...", "Option02_20011109": "(Confirm the time right now)", "Option02_20011207": "It could be a prank", "Option02_20011307": "I can't let you go off on your own", "Option02_20011404": "Something came up...", "Option02_20011506": "It's because you have too many enemies, Nicole...", "Option02_20011603": "No", "Option02_20011608": "You've been tricked yet again", "Option02_20011706": "Was so busy I forgot...", "Option02_20011807": "Busy today", "Option02_20011905": "I didn't want to vandalize public property", "Option02_20012004": "Really, I don't have any time...", "Option02_20012104": "I'm sorry. I forgot...", "Option02_20012205": "Not right now...", "Option02_20012305": "I owe you one", "Option02_2002010106": "I can't let you go off on your own", "Option02_2002010203": "Something came up...", "Option02_200204": "You knew about the merchants but didn't tell me?", "Option02_200208": "I get it...", "Option02_200210": "Della, please reconsider your decision.", "Option02_200212": "Your work ID is 323232.", "Option02_200214": "You can explain yourself.", "Option02_200220": "Um...", "Option02_200302": "It's no big deal.", "Option02_200309": "Ahhhhhhhhhhhh!", "Option02_200313": "See you in the Hollow later.", "Option02_200401": "Ready for the experiment?", "Option02_200403": "You need to quit scrolling through your phone in the bathroom.", "Option02_200406": "The test site is inside the Hollow, right?", "Option02_200407": "Show me patent after you've applied for it!", "Option02_200409": "You still remember the formula, don't you...", "Option02_200413": "You just said it was gone...", "Option02_200416": "My condolences?", "Option02_200422": "The same inspiration won't hit you twice!", "Option02_200500102": "Drop the act!", "Option02_200500106": "I'll go check it out now!", "Option02_200500206": "No need for such formalities...", "Option02_200500208": "There's really no need to be so formal...", "Option02_200500215": "I'll see how it goes", "Option02_200500303": "Tell me more.", "Option02_200500307": "Alright, I hope you guys really are \"good at following instructions\"", "Option02_200500311": "Absolutely not!", "Option02_200502": "Is there anything else you need?", "Option02_200505": "What about your girlfriend?", "Option02_200508": "Should I provide some seaweed bentos for you?", "Option02_200510": "I thought this kind of service would be a plus.", "Option02_200514": "Sure. I'll go right away.", "Option02_200602": "I'm waiting for your message.", "Option02_200609": "They outsource their work to Hollow Raiders?", "Option02_200611": "The job's so challenging that it requires the help of Phaethon?", "Option02_200613": "How did he pass the vision test", "Option02_200617": "Okay!", "Option02_200622": "Don't jinx it...", "Option02_200704": "Is that... a compliment?", "Option02_200707": "Is this our long-term meal ticket?", "Option02_200802": "Just spit it out.", "Option02_200803": "Don't keep me in suspense...", "Option02_200804": "I suppose you have good news for me too?", "Option02_200805": "I suppose you have good news for me too?", "Option02_200808": "I don't think he can be an Investigator anymore if that happens...", "Option02_200809": "Isn't the client's health more important?!", "Option02_200900": "The commission was completed with ease.", "Option02_200903": "Thinking this is the last commission from the client makes me feel kind of sad...", "Option02_200906": "Was the surgery successful?", "Option02_200907": "Was the surgery successful?", "Option02_201000102": "\"President\"?", "Option02_201000103": "Tell me more.", "Option02_201000105": "...I'll be there.", "Option02_201000203": "Congratulations on staying alive!", "Option02_201004": "Let's get going", "Option02_201104": "Don't take such risks next time", "Option02_201204": "Why?", "Option02_201210": "That senior is Ben, right?", "Option02_201216": "Let me do some preparation.", "Option02_201303": "Actually...", "Option02_201304": "She doesn't let anyone else handle it.", "Option02_201309": "It's alright as long as everything turns out well.", "Option02_201404": "Why'd you have to go straight to \"perish\"...", "Option02_201406": "I don't really want to know", "Option02_201409": "You're here about a new commission, right?", "Option02_201413": "No problem, cya later", "Option02_201502": "You're too polite", "Option02_201508": "Yikes, what a novel", "Option02_201511": "What about your ideals!", "Option02_201603": "How could you get that wrong?", "Option02_201609": "Then what happened? Tell me!", "Option02_202108": "Count me in.", "Option02_202203": "Glad to know it's useful.", "Option02_202205": "I'm not sure.", "Option02_202303": "What do I have to do?", "Option02_202403": "Asking for compliments?", "Option02_202410": "Turf war?", "Option02_202416": "Hire me next time, too.", "Option02_202607": "Is this Hollow not strange enough?", "Option02_202703": "What are your Dadd-E's requirements?", "Option02_202707": "Is that it?", "Option02_202710": "Alright, I'll try", "Option02_202801": "Both her \"daughter\" and your \"Dad\" are both quite out of the ordinary.", "Option02_202802": "I've confiscated your Dadd-E", "Option02_202803": "But I must apologize first...", "Option02_202804": "But I must apologize first...", "Option02_202805": "Your Dadd-E is really rare", "Option02_202806": "Your Dadd-E is really rare", "Option02_202807": "I need you to answer a few questions for me", "Option02_202808": "I'm just being cautious", "Option02_202809": "Where did you really get this Dadd-E from?", "Option02_202810": "No wonder you call it \"Dadd-E\"", "Option02_202811": "No wonder you call it \"Dadd-E\"", "Option02_202813": "You hadn't realized that?", "Option02_202814": "You hadn't realized that?", "Option02_202815": "Keep it lowkey", "Option02_202816": "Keep it lowkey", "Option02_202817": "Remember to pick it up", "Option02_202818": "Remember to pick it up", "Option02_202819": "You hadn't realized that?", "Option02_202822": "Keep it lowkey", "Option02_202825": "Remember to go pick it up at the Hollow entrance", "Option02_203003": "I'm mentally prepared for the circuit to trip!", "Option02_203502": "No thanks...", "Option02_203507": "You still remember how to make it, right?", "Option02_203511": "You just said it was gone...", "Option02_203513": "So the formula is locked up in your memory forever.", "Option02_203518": "Forget about the video store! The Hollow! Go to the Hollow!", "Option02_203606": "I happen to be facing an issue that Dadd-E can solve...", "Option02_205400105": "???", "Option02_205400202": "Nope, I completely forgot", "Option02_205400304": "Just a moment", "Option02_205400405": "Those three...", "Option02_205400603": "I'm forever young", "Option02_205400610": "That's heavy", "Option02_205400612": "I'll always remember it", "Option02_205500103": "Have you been hacked, Lycaon?", "Option02_205500106": "Are you really Lycaon?", "Option02_205500204": "They're definitely up to something.", "Option02_205500209": "On my way!", "Option02_205500304": "b right there!", "Option02_205500403": "She's welcome, any time is fine!", "Option02_205600103": "Not there at the moment, but I can head back.", "Option02_205600105": "How special?", "Option02_205600108": "No problem. I'm heading back right now.", "Option02_205600202": "Is this what they call \"Victorian Speed\"?", "Option02_205600204": "Can I come too?", "Option02_205600302": "Nope", "Option02_205600401": "Rina, it's very likely that Granny is in the Hollow.", "Option02_205600407": "I'm ready", "Option02_205700403": "Mmm-hmm, I'll come help", "Option02_209900103": "Have you been hacked, Lycaon?", "Option02_209900106": "Are you really Lycaon?", "Option02_300105": "Sounds sus", "Option02_300110": "If anything should happen to me, my family won't have mercy on you", "Option02_301000102": "Did you just change your tune?", "Option02_301000203": "You sent this to all your contacts, right...?", "Option02_301002202": "Yeah, you're Venus.", "Option02_301002204": "4, commission completed.", "Option02_301002206": "4, let's just skip the tutorial part and jump right into the commissions.", "Option02_301002208": "Maybe I should read the guide?", "Option02_301002212": "Yeah, my granddaughter is just as sweet and gentle as you are.", "Option02_301002214": "Yeah, my granddaughter is just as sweet and gentle as you are.", "Option02_301002216": "It's not too far. I should be able to get there on time.", "Option02_301002218": "It's not too far. I should be able to get there on time.", "Option02_301007101": "All is good. Looks like your job is safe after all.", "Option02_301007104": "All thanks to me, hehe~", "Option02_301007201": "Fingers crossed you didn't forget anything this time?", "Option02_301007205": "Actually...", "Option02_301007206": "She doesn't let anyone else handle it.", "Option02_301007210": "It's alright as long as everything turns out well.", "Option02_301007403": "Of course.", "Option02_301007407": "It might not be as epic as in the movie, though.", "Option02_302001104": "Give me some commissions.", "Option02_302001305": "I'm just an ordinary rookie.", "Option02_302001901": "I heard you needed clues regarding the Bangboo Golden Town", "Option02_302001908": "If you really have no other clues", "Option02_302002004": "What's wrong?", "Option02_302002006": "Of course", "Option02_302002010": "I get your drift", "Option02_302002014": "What about my pay?", "Option02_302002101": "Um, hello. Could you tell me more about the commission?", "Option02_302002105": "But what about your partner...?", "Option02_302002109": "...Are you two really just colleagues?", "Option02_302007304": "It was a walk in the park.", "Option02_302007402": "Did the Association launch a new trial?", "Option02_302007405": "Expert Challenge? What's that?", "Option02_302007410": "Ohhhh.", "Option02_302007413": "I'm not sure...", "Option02_302007419": "I'm on my way.", "Option02_302007502": "Who are you?", "Option02_302007504": "Oh, have you forgotten me already? I'm a promoter. We met on Sixth Street before!", "Option02_302007506": "They weren't strong enough in the last version?", "Option02_302007518": "Oh, I see...", "Option02_303500203": "Is it a BOGO deal?", "Option02_303500207": "Okay, I'll be over later", "Option02_303500302": "Depends... What's up?", "Option02_303500306": "I don't have to worry anymore...", "Option02_303500311": "Sure thing, you can always rely on me", "Option02_304000202": "You're the real one?!", "Option02_304000204": "You saw it, didn't you?", "Option02_304000207": "Does that mean... You are the Bangboo just now?!", "Option02_304000209": "Why are you targeting the Bangboo?", "Option02_309900105": "Unsub", "Option02_309903106": "\"Moments of growth\"?", "Option02_400600103": "Why did your tone suddenly change?", "Option02_400600106": "Are you worried about me, Corin?", "Option02_400600203": "Rare to hear you complain about being tired.", "Option02_400600205": "This schedule is unreasonable!", "Option02_400600209": "Go get some rest!", "Option02_400600211": "Go to sleep right now!!", "Option02_400600301": "To find a cute little maid.", "Option02_400600305": "I've got a little spare time today. Do you want to go out somewhere, Corin?", "Option02_400600307": "Then let's meet up at Random Play.", "Option02_400600311": "Pick me! Wanna try and win that prize?", "Option02_400600316": "I've got no use for it anyway.", "Option02_400600321": "You've got something to ask me about, too? What is it?", "Option02_400600401": "You've been really busy lately. Do you have time to meet up?", "Option02_400600404": "Let's hang out!", "Option02_400600407": "Then let's meet up at Random Play.", "Option02_400600411": "Pick me! Wanna try and win that prize?", "Option02_400600416": "I've got no use for it anyway.", "Option02_400600421": "You've got something to ask me about, too? What is it?", "Option02_400600501": "To find a cute little maid.", "Option02_400600504": "Let's hang out!", "Option02_400600505": "I've got a little spare time today. Do you want to go out somewhere, Corin?", "Option02_400600507": "At the park beside the river.", "Option02_400600511": "More of a what? What kind of vibe?", "Option02_400600517": "I can be your photographer!", "Option02_400600524": "Will I get to taste your cooking, Corin?", "Option02_400600601": "You've been really busy lately. Do you have time to meet up?", "Option02_400600604": "Let's hang out!", "Option02_400600607": "At the park beside the river.", "Option02_400600611": "More of a what? What kind of vibe?", "Option02_400600617": "I can be your photographer!", "Option02_400600624": "Will I get to taste your cooking, Corin?", "Option02_400600703": "Can't be that bad...", "Option02_400600710": "Just go watch it. Then you won't need to resign.", "Option02_400600712": "I'll make sure you get to see this movie.", "Option02_400600802": "Of course! Corin, you don't have to resign.", "Option02_400600907": "I want to try your noodles next time, Corin.", "Option02_400601003": "Something urgent came up yesterday...", "Option02_400601103": "Ah, I completely forgot...", "Option02_400601203": "Something came up...", "Option02_400601303": "Hope you weren't waiting for too long! I'm sorry...", "Option02_400601403": "Still got some stuff I need to prepare.", "Option02_400601503": "I didn't forget. Something urgent came up", "Option02_401001508": "You seem pretty solid to me, Koleda.", "Option02_401001603": "Why are you wearing a blindfold?", "Option02_401100102": "What?", "Option02_401100109": "I'm going to take a nap now.", "Option02_401100205": "Morning comes and goes before I even wake up.", "Option02_401100209": "I'm already enthusiastic enough.", "Option02_401100301": "Are you off work now, Anton?", "Option02_401100305": "How about heading out now?", "Option02_401100308": "I was planning to grab some scratch cards at the newsstand.", "Option02_401100311": "How can a music store be \"on fire\"?", "Option02_401100317": "About your bro?", "Option02_401100324": "Since you're free, don't waste your time by staying at home.", "Option02_401100401": "Are you off work now, Anton?", "Option02_401100405": "How about heading out now?", "Option02_401100408": "Actually, I'm not sure about it...", "Option02_401100414": "Lucky for you, I'm a pro at picking gifts.", "Option02_401100421": "Actually, I'm a little busy...", "Option02_401100430": "Since you're free, don't waste your time by staying at home.", "Option02_401100504": "Please be a bit more specific", "Option02_401100508": "I got this~", "Option02_401100602": "It's ready for you to pick up.", "Option02_401100605": "I'll be waiting for you.", "Option02_401100804": "Sorry for the trouble.", "Option02_401100907": "Why sweeping the streets?", "Option02_401101003": "I'll make it up to you next time", "Option02_401101103": "I got busy and forgot about it...", "Option02_401101205": "Woof woof, let me hear it!", "Option02_401101303": "Maybe they thought you were an eyesore to their business?", "Option02_401101404": "Next time! I promise!", "Option02_401200102": "Show me my fuzzy friend", "Option02_401200107": "I'm actually worried about losing my hair", "Option02_401200113": "Can I use your membership card?", "Option02_401200202": "Are you hurt?", "Option02_401200205": "The mouse scared the operator?", "Option02_401200209": "Can heavy machines really just cause minor scrapes like that?", "Option02_401200304": "You want to come work at Random Play?", "Option02_401200311": "Can you really learn stuff just like that? I'll keep that in mind!", "Option02_401200403": "You can come pick it up", "Option02_401200506": "It's all the fault of those kindergarten kids from the Sunflower Class!", "Option02_401200607": "Next time I'll definitely bring my playlist with me!", "Option02_401200704": "There was a sudden Hollow event!", "Option02_401200804": "I ran into some unexpected trouble", "Option02_401200904": "Next time, I'll be the one waiting for you by the riverside!", "Option02_401201001": "Hey hey hey, you busy?", "Option02_401201005": "I'm putting out an urgent commission... for Ben Bigger to come meet up with me!", "Option02_401201009": "There's a new series of surprise boxes at the gadget store", "Option02_401201013": "I'd like to see your playlist", "Option02_401201021": "Let's go, my fuzzy friend", "Option02_401201027": "Would it be any help if I invited you out?", "Option02_401201101": "Ben, are you free?", "Option02_401201105": "I'm just kidding. Are you free? Wanna come out?", "Option02_401201110": "There's a new series of surprise boxes at the gadget store", "Option02_401201114": "I'd like to see your playlist", "Option02_401201122": "Let's go, my fuzzy friend", "Option02_401201128": "I'm going out. Wanna come?", "Option02_401201201": "Hey hey hey, you busy right now?", "Option02_401201205": "I'm putting out an urgent commission... for Ben Bigger to come meet up with me!", "Option02_401201209": "I haven't decided yet", "Option02_401201213": "Let's meet at Lumina Square!", "Option02_401201221": "I'm worn out every single day", "Option02_401201228": "Would it be any help if I invited you out?", "Option02_401201301": "Ben, are you free?", "Option02_401201303": "I haven't decided yet", "Option02_401201307": "Let's meet at Lumina Square!", "Option02_401201315": "I'm worn out every single day", "Option02_401400101": "You there? It's urgent", "Option02_401400103": "What's up? I'm on it!", "Option02_401400105": "Come spend time with me!", "Option02_401400106": "Are you thinking of transforming into a cyborg?", "Option02_401400107": "How about Gravity Cinema?", "Option02_401400111": "Do small mammals scare you, Lycaon?", "Option02_401400119": "I'm not sure what I want to watch", "Option02_401400123": "I can always count on you, Lycaon!", "Option02_401400126": "I just wanna hang out with you.", "Option02_401400201": "What are you doing?", "Option02_401400203": "It's all ready for you.", "Option02_401400204": "I'm getting ready to go out, too", "Option02_401400207": "How about Gravity Cinema?", "Option02_401400211": "Are you afraid of small mammals, Lycaon?", "Option02_401400219": "I'm not sure what I want to watch", "Option02_401400223": "I can always count on you, Lycaon!", "Option02_401400227": "Something has to have gone wrong for me to contact you?", "Option02_401400301": "You there? It's urgent", "Option02_401400305": "Come spend time with me!", "Option02_401400307": "{M#Come hang out at my place}{F#Come over here, then}!", "Option02_401400310": "Do you like walking there, too?", "Option02_401400317": "I mean my room on the second floor of the video store", "Option02_401400322": "It's nothing. I just wanna meet up with you", "Option02_401400401": "What are you doing?", "Option02_401400404": "I'm getting ready to go out, too", "Option02_401400407": "{M#Come hang out at my place}{F#Come over here, then}!", "Option02_401400410": "Do you like walking there, too?", "Option02_401400417": "It's the video store but upstairs on the 2nd floor", "Option02_401400423": "Something has to have gone wrong for me to contact you?", "Option02_401400503": "Nope.", "Option02_401400508": "It does look like a compact makeup mirror to me now...", "Option02_401400606": "Try carrying me next time there's a fight", "Option02_401400703": "What's up? I'm on it!", "Option02_401400706": "Are you thinking of getting more mechanical modifications done?", "Option02_401400710": "I'll get to it!", "Option02_401400803": "It's all ready for you.", "Option02_401400905": "I'm fine. I just forgot", "Option02_401401003": "I'm sorry. I didn't go", "Option02_401401103": "I got lost...", "Option02_401401204": "Make it up to me next time", "Option02_401800105": "Didn't know you were into time travel movies, Grace.", "Option02_401800108": "I got this!", "Option02_401800202": "It's ready for pick-up.", "Option02_401800205": "I'll be waiting for you.", "Option02_401800301": "Grace...", "Option02_401800304": "Sorry, it's a human.", "Option02_401800307": "I was going to ask you out.", "Option02_401800309": "How about meeting at Bardic Needle?", "Option02_401800312": "Why are you so cheerful...?", "Option02_401800322": "Are you thinking of taking her apart?", "Option02_401800329": "No, I just wanted to ask you to hang out.", "Option02_401800401": "Grace...", "Option02_401800404": "Sorry, it's a human.", "Option02_401800407": "I was going to ask you out.", "Option02_401800409": "Come find me at the video store?", "Option02_401800412": "I'll believe you one last time.", "Option02_401800418": "Why would I?", "Option02_401800423": "No, I just wanted to ask you to hang out.", "Option02_401800501": "I'm bored", "Option02_401800506": "Let's meet up.", "Option02_401800509": "How about meeting at Bardic Needle?", "Option02_401800512": "Why are you so cheerful...?", "Option02_401800522": "Are you thinking of taking her apart?", "Option02_401800531": "Finish the meeting and let's hang out.", "Option02_401800601": "I'm bored", "Option02_401800606": "Let's meet up.", "Option02_401800609": "Come find me at the video store?", "Option02_401800612": "I'll believe you one last time.", "Option02_401800618": "Why would I?", "Option02_401800625": "Finish the meeting and let's hang out.", "Option02_401800703": "Sorry...", "Option02_401800806": "I didn't forget.", "Option02_401800903": "I made it in my dream.", "Option02_401801005": "Please don't dismantle me.", "Option02_401801105": "Isn't it easier to just call on a cell phone?", "Option02_401801203": "I forgot...", "Option02_401900204": "That lap pillow was too comfy", "Option02_401901205": "{F#Show me!}{M#How does it look like?}", "Option02_402100102": "What are you doing up there at night?", "Option02_402100104": "Aren't you together with your employer?", "Option02_402100107": "How could you leave your employer behind like that?", "Option02_402100112": "I envy you, Rina.", "Option02_402100203": "No, I wouldn't do that.", "Option02_402100205": "What do you mean by that?", "Option02_402100208": "I could have guessed that too...", "Option02_402100211": "Can't argue with that.", "Option02_402100213": "What embarrassing things?", "Option02_402100215": "Hold on! What do you even mean by that?", "Option02_402100301": "Are you free today, Rina?", "Option02_402100303": "We gotta go somewhere together", "Option02_402100305": "How about Coff Cafe?", "Option02_402100308": "No, spicy stuff is not my thing.", "Option02_402100312": "Well, the main idea is to hang out and have a good time.", "Option02_402100315": "The Lumina Square branch.", "Option02_402100401": "Are you free today?", "Option02_402100403": "No worries if you're busy now. I'll ask you out next time.", "Option02_402100405": "Well, it's not important at all. I just wanted to ask you out and have some fun.", "Option02_402100407": "How about Coff Cafe?", "Option02_402100410": "No, spicy stuff is not my thing.", "Option02_402100414": "Well, the main idea is to hang out and have a good time.", "Option02_402100501": "Are you free today, Rina?", "Option02_402100503": "We gotta go somewhere together", "Option02_402100505": "Where do you feel like going?", "Option02_402100510": "Why would you want to hang out at our store?", "Option02_402100513": "??????", "Option02_402100515": "It sounds too good to be true.", "Option02_402100601": "Hey, Rina! Do you have any plans for today?", "Option02_402100603": "No worries if you're busy now. I'll ask you out next time.", "Option02_402100605": "Well, it's not important at all. I just wanted to ask you out and have some fun.", "Option02_402100607": "Where do you feel like going?", "Option02_402100612": "Why would you want to hang out at our store?", "Option02_402100615": "??????", "Option02_402100617": "It sounds too good to be true.", "Option02_402100705": "So you want to know about videotapes with adverts, right?", "Option02_402100707": "Black LP Player should be the one", "Option02_402100710": "Sure, I'll have a look", "Option02_402100802": "We've got that videotape that you were looking for", "Option02_402100805": "Are you going to come grab it now?", "Option02_402100902": "Sorry, I forgot about the medicine!", "Option02_402100905": "Any time is fine!", "Option02_402101002": "Sorry, I got sidetracked by something else", "Option02_402101102": "Sorry, something important came up...", "Option02_402101202": "Did you really wait until it closed?", "Option02_402101204": "Actually I did get caught up with something...", "Option02_402101206": "See you then!", "Option02_402101302": "Sorry! Something urgent came up", "Option02_402101304": "What was the result?", "Option02_402101306": "I'll definitely be there to cheer you on next time!", "Option02_402101402": "Sorry! I couldn't give you my full attention", "Option02_402101405": "I'm flattered.", "Option02_402400102": "It has nothing to do with me I didn't do anything", "Option02_402400105": "It was just kind of scary...", "Option02_402400202": "You can turn them off. Don't you know that?", "Option02_402400205": "You might just have to get used to it...", "Option02_402400207": "Nope. I've known you for aaaaaaages!", "Option02_402400209": "Plz don't block me!", "Option02_402400502": "It's important! Let me make it up to you.", "Option02_402400602": "I'll treat you next time...", "Option02_402400702": "Sorry, something came up last minute!", "Option02_402400704": "My bad!", "Option02_402400803": "We'll try again next time.", "Option02_402400902": "What happened?", "Option02_402400906": "That's Mewmew's ultimate move!", "Option02_402401002": "Got your new assessment results?", "Option02_402401005": "This consultant is a genius!", "Option02_402401102": "Can you give me more keywords?", "Option02_402401106": "I'll look for it later.", "Option02_402401202": "It's called \"More Than One Truth,\" right?", "Option02_402401204": "This movie is known for its bizarre hairstyles.", "Option02_402401206": "I've put it aside for you. Come by anytime.", "Option02_402500101": "There's something I'm unsure about... could you please calculate the success rate for me?", "Option02_402500103": "How likely is it that you will come out and hang with me?", "Option02_402500105": "Eh... It's not 100%...?", "Option02_402500109": "The hotpot restaurant at Lumina Square?", "Option02_402500111": "Try another place then?", "Option02_402500115": "Sounds good, I'll meet you there", "Option02_402500119": "It's a level of spiciness no human can survive...", "Option02_402500201": "I'm curious, Qingyi. Can you guess what I'm thinking right now?", "Option02_402500205": "Spot on...", "Option02_402500208": "You can be direct with me, always!", "Option02_402500210": "The hotpot restaurant at Lumina Square?", "Option02_402500212": "Try another place then?", "Option02_402500216": "Sounds good, I'll meet you there", "Option02_402500220": "It's a level of spiciness no human can survive...", "Option02_402500301": "There's something I'm unsure about... could you please calculate the success rate for me?", "Option02_402500303": "How likely is it that you will come out and hang with me?", "Option02_402500305": "Eh... It's not 100%...?", "Option02_402500309": "There's an antique store at Lumina Square called Buyan", "Option02_402500313": "If Elfy doesn't have it, then it doesn't exist!", "Option02_402500318": "I think going with you would make it extra special", "Option02_402500321": "My apologies, beautiful young lady officer!", "Option02_402500401": "I'm curious, Qingyi. Can you guess what I'm thinking right now?", "Option02_402500405": "Spot on...", "Option02_402500408": "You can be direct with me, always!", "Option02_402500410": "There's an antique store at Lumina Square called Buyan", "Option02_402500414": "If Elfy doesn't have it, then it doesn't exist!", "Option02_402500419": "I think going with you would make it extra special", "Option02_402500422": "My apologies, beautiful young lady officer!", "Option02_402500503": "You're better off not knowing that feeling", "Option02_402500509": "It's not gimmicky! Please help me kill mosquitoes in the summer! I'm begging you!!!", "Option02_402500602": "Qingyi, you figured out how to use punctuation marks!", "Option02_402500604": "What's the secret code \"knock knock knock?\"", "Option02_402500605": "What's the secret code \"knock knock knock?\"", "Option02_402500606": "I know this one! It's \"D\" in Morse Code!", "Option02_402500607": "I know this one! It's \"D\" in Morse Code!", "Option02_402500609": "Nobody knows that...", "Option02_402500610": "Nobody knows that...", "Option02_402500702": "Something came up yesterday, sorry!", "Option02_402500705": "Next time! I promise!", "Option02_402500802": "I didn't forget. Something else came up...", "Option02_402500902": "Did you get the record you wanted?", "Option02_402500905": "My bad. Let's go look for it together next time?", "Option02_402501002": "Ah, I was really busy yesterday, I forgot to text you to cancel our plan", "Option02_402501004": "Please forgive me! I know you have sympathy in your heart!", "Option02_402501102": "Come take a look!", "Option02_402501202": "Did you catch the kitty?", "Option02_402501205": "Don't move, I'll be right there!", "Option02_402501303": "That was no ordinary cat!", "Option02_402501306": "It can be nice to have a little distance too", "Option02_402501402": "I know you feel the vending machine's pain", "Option02_402501502": "My videotapes are mostly high-quality films...", "Option02_402501505": "Mhm, you have impeccable taste, Qingyi. Leave it to me!", "Option02_402501602": "I had them in my storage all along!", "Option02_402501604": "No (JK", "Option02_402600102": "Hi Jane!", "Option02_402600105": "It's you!", "Option02_402600107": "Coincidentally?", "Option02_402600108": "Coincidentally?", "Option02_402600202": "I'm sure your joke would do well in a retirement home...", "Option02_402600207": "You already knew the answer, didn't you!", "Option02_402600214": "Meow-meow. Meow meow meow~", "Option02_402600302": "I'd have to look for it", "Option02_402600402": "We have it in storage!", "Option02_402600405": "I'm pretty free today", "Option02_402600501": "We've launched a new service...", "Option02_402600505": "I wanted to go to Public Security and ask about a few things...", "Option02_402600513": "It's a consultation, not a confession!", "Option02_402600601": "We've launched a new service...", "Option02_402600605": "How about Gravity Cinema?", "Option02_402600611": "...I guess so", "Option02_402601003": "Make it up to me next time!", "Option02_41500102": "Confess, and you'll get off easier. Keep resisting, and you'll regret it!", "Option02_41500110": "Don't tell me he mistook you for Caesar, did he?", "Option02_41500206": "Isn't that really moving?", "Option02_41500303": "That depends on... your age.", "Option02_41500309": "Wait for my good news!", "Option02_41500402": "Just come and pick it up.", "Option02_41500501": "Let's hang out!", "Option02_41500505": "I just wanna meet up.", "Option02_41500507": "How about a riverside walk?", "Option02_41500516": "I feel like getting some fresh air.", "Option02_41500522": "Every single day is a miracle worth celebrating!", "Option02_41500601": "I wanna relax a little.", "Option02_41500605": "Let's go for a walk together and relax.", "Option02_41500608": "How about a riverside walk?", "Option02_41500617": "I feel like getting some fresh air.", "Option02_41500624": "I just wanna have a walk around with you.", "Option02_41500701": "Let's hang out!", "Option02_41500705": "I just wanna meet up.", "Option02_41500707": "No idea, really.", "Option02_41500710": "That's the best place.", "Option02_41500720": "I wanna hear your plans.", "Option02_41500726": "Every single day is a miracle worth celebrating!", "Option02_41500801": "I wanna relax a little.", "Option02_41500805": "Let's go for a walk together and relax.", "Option02_41500808": "No idea, really.", "Option02_41500811": "That's the best place.", "Option02_41500820": "I just wanna have a walk around with you.", "Option02_41500904": "It won't happen again, promise.", "Option02_41501004": "I promise I won't stand you up next time.", "Option02_41501103": "Something urgent came up last minute.", "Option02_41501203": "I promise I won't stand you up next time.", "Option02_41600104": "They're the foundation of New Eridu!", "Option02_41600108": "How is that even possible?", "Option02_41600204": "Not at all.", "Option02_41600211": "Not at all", "Option02_41600305": "You almost got it", "Option02_41600308": "Sounds like a philosophical question", "Option02_41600401": "What are you doing?", "Option02_41600404": "Come hang with me?", "Option02_41600411": "How about the open space on the corner of Lumina Square?", "Option02_41600414": "Is \"Yeh Yeh\" a dog...?", "Option02_41600423": "Should we change places?", "Option02_41600435": "I wanna fight too", "Option02_41600439": "Stop fighting, come and hang out", "Option02_41600501": "I miss you", "Option02_41600504": "You got me", "Option02_41600509": "Why not come to me?", "Option02_41600514": "Nobody's going to steal a Bangboo", "Option02_41600518": "I'm gonna help it!", "Option02_41600528": "Of course not", "Option02_41600540": "Gimme 50 Dennies, I HAVE been hacked", "Option02_41600545": "So can we?", "Option02_41600605": "I got lost on my way over", "Option02_41600706": "Sorry, I forgot...", "Option02_41600804": "My bad", "Option02_41600906": "Actually, I secretly came home...", "Option02_42200103": "What?", "Option02_42200105": "Haha! Haha! SO FUNNY!", "Option02_42200205": "Hamburgers are good too", "Option02_42200303": "Was there something specific you want to watch?", "Option02_42200306": "I'll be waiting then", "Option02_42200401": ":'( I'm so tired", "Option02_42200405": "Let's go out somewhere", "Option02_42200407": "How about we watch a movie?", "Option02_42200501": "You there? Can we talk...", "Option02_42200503": "About when we should meet next", "Option02_42200507": "You choose", "Option02_42200519": "I want to listen to you", "Option02_42200603": "It won't happen again, promise", "Option02_42200704": "I promise I won't stand you up next time", "Option02_42200803": "Something came up...", "Option02_42200903": "Yeah...", "Option02_42800102": "New energy, if you mean Ether", "Option02_42800105": "I've gotta do my bit for the environment", "Option02_42800202": "You can remove \"I think\"", "Option02_42800204": "No intelligence can evade me", "Option02_42800207": "Nope, just a hunch", "Option02_42800301": "I'm a little tired...", "Option02_42800305": "I want to go out. Want to join me, Piper?", "Option02_42800308": "I'd like to watch a movie", "Option02_42800312": "That robot's hands are even more rock-solid...", "Option02_42800318": "Not really. I just love watching movies", "Option02_42800401": "I'm feeling a bit down", "Option02_42800405": "All of the above", "Option02_42800408": "Why don't we meet up?", "Option02_42800411": "Is there anywhere you want to go?", "Option02_42800414": "Tin Master is a pro at making coffee", "Option02_42800419": "...If {F#Wise}{M#Belle} finds out, I'll in deep trouble", "Option02_42800427": "How come you never get anxious, Piper?", "Option02_42800431": "So... do you wanna go have some fun, Piper?", "Option02_42800502": "I forgot...", "Option02_42800506": "I'll remember that...", "Option02_42800602": "I got the movie time wrong...", "Option02_42800702": "Sorry... I'll double-treat you next time...", "Option02_42800803": "Sorry... I should have told you, Piper...", "Option02_42800904": "I'll keep an eye out for you", "Option02_42801004": "Go for it!", "Option02_42801102": "Me me me!", "Option02_42801107": "I'll be there on time.", "Option02_42801208": "...Got it", "Option02_42801212": "Roger that!", "Option02_42801404": "Are you preparing for a party?", "Option02_42801409": "Roger that!", "Option02_42801504": "Okay!", "Option02_42801514": "The sandwiches are ready. Let's go.", "Option02_600400102": "Looks weird, right?", "Option02_600400105": "Let's start with the handover spot first. Is it dangerous?", "Option02_600400109": "Could it be a neighbor...?", "Option02_600400115": "A business opportunity delivered right to us! Let's take it!", "Option02_600400202": "What trouble?", "Option02_600400207": "Like taking care of a rebellious teen?", "Option02_600400302": "Why do you ask?", "Option02_600400404": "Do you need to send it to a Bangboo psychiatrist?", "Option02_600400409": "Amillion is a well-behaved Bangboo...", "Option02_600400411": "But its last commission fee...", "Option02_600500102": "Sorry, no after-sales service here.", "Option02_600500107": "The \"Independent Investigation License for Hollow Zero\"?", "Option02_600500110": "That doesn't sound very legit...", "Option02_600500115": "What do I need if I want to accept that commission?", "Option02_600500119": "Hmm...", "Option02_600500122": "Ah, what an unexpected visitor...", "Option02_600500202": "It's settled.", "Option02_600500203": "You have a source inside the HIA?", "Option02_600500208": "That one is pretty good", "Option02_600500212": "Walkthroughs can have a discernible style?", "Option02_600500214": "Tell me, old friend. It will be helpful.", "Option02_600500218": "Appreciate the heads-up!", "Option02_601100103": "It was for my citizen card!", "Option02_601100107": "I have no other intentions!", "Option02_601100112": "But Amy was really nice!", "Option02_6100104": "Just a second", "Option02_6100202": "OMW", "Option02_6100205": "OMW", "Option02_6100302": "Hm...", "Option02_6100402": "So formal.", "Option02_6100406": "Where to?", "Option02_6100409": "That makes sense.", "Option02_6100503": "Should we ramp up our promotion?", "Option02_6100506": "'Kay...", "Option02_6200103": "What new event?", "Option02_6200108": "You're as brilliant as ever, Sjal.", "Option02_6200111": "I'll go find them.", "Option02_700000102": "Here to hand out new flyers?", "Option02_700000107": "I still have a lot to learn.", "Option02_700000204": "Looks like there's always more work to be done.", "Option02_700000305": "Area Purge?", "Option02_700010102": "Did you land a role on the Starlight Knights?", "Option02_700010104": "Which Godfinger?", "Option02_700010203": "Is Monica also a Starlight Knight?", "Option02_700010207": "So Asha already agreed?", "Option02_700010301": "Finished dressing up yet, Starlight Knight?", "Option02_700010303": "You can't just stand me up!", "Option02_700010307": "Tell me more.", "Option02_700010310": "You want me to wear a sweaty costume?!", "Option02_700010314": "Good luck!", "Option02_800100103": "FIND", "Option02_800100105": "I don't have any time right now", "Option02_800100203": "FIND", "Option02_800100205": "I don't have any time right now", "Option02_9010103": "Operator", "Option02_9010108": "How did you know it was me?", "Option02_9010115": "That's not true. Who are you?", "Option02_9010202": "Are you okay?", "Option02_9010209": "We will. We have some questions for you.", "Option02_9020102": "If you've got a job for me just say so.", "Option02_9020107": "Well, it's about time.", "Option02_9020114": "Since you're here, tell me more about the trial.", "Option02_9020202": "Why are you recommending music all of a sudden?", "Option02_9020206": "Was there something else?", "Option02_9020303": "I never go over the speed limit when I drive.", "Option02_9020307": "I won't go unless there's actual business", "Option02_9020312": "Alright, I'll be there", "Option02_9020315": "ok (<ゝω・) ☆", "Option02_970105": "What intel?", "Option02_970202": "1", "Option02_970805": "I hope she remembers to pay attention to other things than just treasure...", "Option02_9900102": "{M#What's wrong?}{F#Broooooo!}", "Option02_9900106": "Want me to bring something back?", "Option02_9900204": "{M#Should we contact the Animal Protection Society first?}{F#I'll be there in no time!}", "Option02_9900303": "Billy, that's a sore spot...", "Option02_9900308": "You might be free, but I need to work.", "Option02_9900502": "Is the coffee shop open?", "Option02_9900505": "Need my help?", "Option02_9900506": "Need my help?", "Option02_9900510": "Is there a most wanted criminal over there?", "Option02_9900511": "Is there a most wanted criminal over there?", "Option02_9900514": "I'm jealous!", "Option02_9900515": "I'm jealous!", "Option02_9900518": "Let me think about it...", "Option02_9900519": "Let me think...", "Option02_9900602": "Any news from Nekomata?", "Option02_9900604": "Got it", "Option02_9900702": "I'd like to go over security again", "Option02_9900705": "Okay, we accept", "Option02_990105": "Please go buy some.", "Option02_990113": "Defeat the Ethereals and get the key back?", "Option02_990116": "Leave it to me!", "Option02_990204": "You sure it's a chocolate stick?", "Option02_990302": "Who are you?", "Option02_990303": "You thought of me for a good gig for once?", "Option02_990305": "I'm going to report you.", "Option02_990309": "I hope you're not lying.", "Option02_990311": "Thanks for being so \"thoughtful.\"", "Option02_990316": "I hope you aren't bluffing.", "Option02_990400": "Commission complete. It was fun.", "Option02_990403": "And?", "Option02_990406": "Is this our long-term meal ticket?", "Option02_990408": "How did he pass the vision test", "Option02_990410": "Give him a discount next time", "Option02_990411": "He's really going all out for the job", "Option02_990502": "Is something wrong with your keyboard?", "Option02_990509": "Be right there.", "Option02_991503": "Do you want to meet at 141 Convenience Store to discuss the details?", "Option02long_1990500110": "Hold on! Is there a wanted criminal among the participants?", "Option02long_1990500114": "That's great. I wonder if there're any urban legends that'd attract customers to my video store...", "OptionLong01_100402": "Its appearance fits your description, but all that's inside is some coupons and vouchers...", "OptionLong01_100405": "My service is way more expensive than the vouchers in the chest... Why go to such lengths to get them back?", "OptionLong01_100509": "As expected of a seasoned intel broker, you managed to salvage the commission.", "OptionLong01_100700205": "Thanks for the heads up. We always close everything in this house anyway. Will y'all be okay?", "OptionLong01_100700304": "{M#Oh yeah, I remember now. I think it means love is coming your way.}{F#Ohh, I heard about that! And the good luck is falling in love!}", "OptionLong01_100700311": "Sorry, sorry — kidding! Just take it like an Outer Ring person would.", "OptionLong01_100700702": "Ahhh! I got the meeting place all wrong! Caesar, I'm soooo sorry!!", "OptionLong01_100701010": "I remember that movie. I was on the edge of my seat the whole time...", "OptionLong01_100701011": "I remember that movie. I was on the edge of my seat the whole time...", "OptionLong01_100701102": "Don't worry. I won't forget. That movie's called \"Last Flight.\"", "OptionLong01_100701105": "How about I leave the tape in Blazewood when I visit next?", "OptionLong01_100800": "Done. As easy as going to the toilet in the middle of the night.", "OptionLong01_101603": "The good news is that this expense is real, so that rules out the possibility of fraud.", "OptionLong01_101610": "I'm sorry. The Bangboo have indeed been damaged. The elevator system is too complex for their pathfinding programs to process, so they often wander off down dead ends or off high platforms by mistake.", "OptionLong01_102407": "I got the wrong person last time. I won't be showing up this time.", "OptionLong01_102700108": "Just watch movies and have fun. Your personal happiness is definitely real", "OptionLong01_102700329": "Why are you typing so fast, Seth... I'm just watching an old movie so my fingers sent out DMs before I'd finished typing", "OptionLong01_102700333": "Sorry, sorry. How about I make it up to you in person... Wanna hang out, Seth?", "OptionLong01_102700906": "Oh, that one. I wouldn't open this store without having seen that... Yes, we've definitely got it but I just have to check out the condition of the tape ribbon. When will you be coming over?", "OptionLong01_102702": "So, you're going through all this trouble to give away the sedatives you worked so hard to collect? What exactly are you doing this for?", "OptionLong01_103000408": "You're apologizing? Did you get threatened? If that's the case just give me a signal!", "OptionLong01_103000411": "You're being so weird, Nicole. You're going to court, not prison. Are you really that nervous?", "OptionLong01_1030119": "Don't trouble yourself. We can talk about the third machine on the phone. We'll call you.", "OptionLong01_1090105": "Travis, do you have a solution for the delivery of videotapes?", "OptionLong01_1090302": "Yes. Luckily nothing happened.", "OptionLong01_200208": "You must have looked for the resources in the Hollow before, right? You didn't want to pay the merchants the staggering price they asked for, so you posted the commission on Inter-Knot.", "OptionLong01_200212": "Based on the search and comparisons conducted on your initials and lucky number, I deduce that you are Della, a Hollow Investigator.", "OptionLong01_200220": "You can slowly pay me back for my loss when your assessment is over. I can accept installments...", "OptionLong01_200406": "Let's confirm the test site first... It's inside the Hollow, right?", "OptionLong01_200422": "You should drop by the construction site for inspiration, if you ask me! There are plenty of buildings that seem solid there!", "OptionLong01_200602": "I'm silently cursing those who beat around the bush when texting.", "OptionLong01_200900": "Commission done. How was the client's feedback?", "OptionLong01_201000102": "Who are you? \"President\"... Do you work for Koleda?", "OptionLong01_201303": "Hold on. Speaking of permission... I've worked with Belobog Heavy Industries before.", "OptionLong01_201304": "As far as I remember, that alpha boss of yours treats all important machines like her family. She never lets others issue the machine use permission on her behalf.", "OptionLong01_201406": "I invented this super bomb for New Eridu and all humanity!", "OptionLong01_202607": "What a shame... Is this Hollow really not enough to squeeze onto their list of urban mysteries?", "OptionLong01_202801": "Turns out the officer's daughter is an autocart, but I'm not too surprised. After all, some people's dads are...", "OptionLong01_202803": "But I can't give Dadd-E back to you just yet.", "OptionLong01_202804": "But I can't give Dadd-E back to you just yet.", "OptionLong01_202805": "Your Dadd-E has already formed a basic sense of self-consciousness, which is exceedingly rare. I don't think this is something you could research and develop on your own.", "OptionLong01_202806": "Your Dadd-E has already formed a basic sense of self-consciousness, which is exceedingly rare. I don't think this is something you could research and develop on your own.", "OptionLong01_202807": "Unless I'm mistaken, you must have connections to the Marcel Group. I don't want to get caught up in any trouble.", "OptionLong01_202808": "Unless I'm mistaken, you must have connections to the Marcel Group. I don't want to get caught up in any trouble.", "OptionLong01_202815": "I understand you're excited right now, but you have to stay lowkey. Plus, in the end, it's an AI algorithm, and not your real father", "OptionLong01_202816": "I understand you're excited right now, but you have to stay lowkey. Plus, in the end, it's an AI algorithm, and not your real father", "OptionLong01_203518": "You should visit the Hollow for inspiration, if you ask me! There are plenty of buildings that seem solid there!", "OptionLong01_203606": "There's a Public Security Officer whose daughter has gone missing. The Pathfinding AI might come in handy... (Briefly elaborates on the details)", "OptionLong01_205600302": "Today... absolutely not.", "OptionLong01_301002208": "Did I mess up somewhere...?", "OptionLong01_301007205": "Hold on. Speaking of permission... I've actually worked with your boss before.", "OptionLong01_301007206": "As far as I remember, she treats all important machines like her family. I doubt she'd let anyone else handle the permissions.", "OptionLong01_302007413": "It's... been mentioned before in the Association's \"Hollow Era\" or the reality show \"Teach Me, Senpai!\"... or something, right?", "OptionLong01_303500203": "Can I finally get onion-free noodles?", "OptionLong01_402100107": "500 steps? How did you manage to outpace your employer by so much? Wait... how could you leave your employer behind and go to the top alone?", "OptionLong01_402100112": "Somehow, I kinda feel bad for your employer.", "OptionLong01_402100203": "Oh, absolutely! I wouldn't even stock that movie in my store!", "OptionLong01_402100205": "As expected? What do you mean by that?", "OptionLong01_402100208": "It's not a big deal at all. I could have guessed that too!", "OptionLong01_402100211": "I admit that... {M#Belle}{F#Wise} knows me inside out. We're totally in sync.", "OptionLong01_402100303": "We gotta meet up!", "OptionLong01_402100503": "We gotta meet up!", "OptionLong01_402100505": "How about another round with Asha at the arcade?", "OptionLong01_402100515": "No, I'm just a bit surprised that something so awesome is happening... the head maid of Victoria Housekeeping Co. offering to clean our store!", "OptionLong01_402100607": "How about another round with Asha at the arcade?", "OptionLong01_402100617": "No, I'm just a bit surprised that something so awesome is happening... the head maid of Victoria Housekeeping Co. offering to clean our store!", "OptionLong01_402100705": "Understood. So you're interested in videotapes with adverts, right?", "OptionLong01_402100707": "I've got a videotape called Black LP Player that should meet your needs", "OptionLong01_402100902": "Rats! I forgot about the medicine!", "OptionLong01_402100905": "If it's a selfie she wants, I'm free anytime!", "OptionLong01_402400105": "It's nothing, just a bit surprised that a PubSec officer would take the time to care for small folks like us...", "OptionLong01_41600308": "Don't worry, I've already found the Nihility videotape", "OptionLong01_42800308": "How about a massage to unwind? I know a great spot at Lumina Square", "OptionLong01_42800405": "Neither. It's just I had this dream where I was someone else... I can't recall the details, but it left me feeling happy", "OptionLong01_6100104": "{F#Thanks so much. I'll be there soon!}{M#Thank you... I'll be there soon.}", "OptionLong01_6100202": "{F#Okie dokie! I'll be there soon!}{M#Okay, I'll be there soon.}", "OptionLong01_6100205": "{F#Okie dokie! I'll be there soon!}{M#Okay, I'll be there soon.}", "OptionLong01_6100302": "{F#No problem! I'm coming now!}{M#No problem. I'll be there in a jiff.}", "OptionLong01_6100402": "{F#What kind of changes?}{M#Huh? What changes?}", "OptionLong01_6100406": "{F#Makes sense! Please arrange the new promotion spot then!}{M#Makes sense... Let's go with your plan.}", "OptionLong01_6100409": "{F#Alright! I'll meet you at Lumina Square!}{M#Makes sense, I'm heading out to Lumina Square now.}", "OptionLong01_6100503": "{F#Indeed! We've had quite a few new customers!}{M#Indeed. We've seen a lot of new faces.}", "OptionLong01_6100506": "{F#Alright! I'll be there soon!}{M#Okay, I'll be there soon.}", "OptionLong01_6200103": "{F#Hmm? Are you helping out at the 141 Convenience Store now, Sjal?}{M#Looks like you've expanded your business to 141 now?}", "OptionLong01_6200108": "{F#141 has items not for sale? I'd love to see them!}{M#141 has items not for sale...? Sounds interesting.}", "OptionLong01_6200111": "{F#I'll be there soon!}{M#Cool, I'll be there soon!}", "OptionLong01_700010310": "Would you think about what you're saying here? How could I climb up there — no, why would I climb into someone else's window?!", "OptionLong01_9900510": "Hold on! Is there an undercover coffee spy pretending to be the Investigative Association?", "OptionLong01_9900511": "Hold on! Is there an undercover coffee spy pretending to be the Investigative Association?", "OptionLong01_9900514": "Sounds like a good thing. You can sell a whole load of coffee in one day!", "OptionLong01_9900515": "Sounds like a good thing. You can sell a whole load of coffee in one day!", "OptionLong01_9900518": "No worries. I'm on my way.", "OptionLong01_9900519": "No worries. I'm on my way.", "OptionLong01_9900702": "Actually I've got some concerns... Is your contact reliable? Hollow Zero Investigators face strict testing. There's no risk of us blowing our cover, right?", "OptionLong01_990410": "That's unfortunate. I'll give him a discount next time.", "OptionLong02_100509": "It's a good thing, but somehow I have mixed feelings...", "OptionLong02_100700205": "Caesar, aren't you worried yourself? Are your motocycles gonna be alright?", "OptionLong02_100700304": "{M#I think the details are a little different. In the city, it's said to bring you true love.}{F#I think the details are a bit different. In the city, it's supposed to help you find true love, not just bring general good fortune!}", "OptionLong02_100700311": "Luck in love is also a kind of luck. If you can't use it now, keep it for later!", "OptionLong02_100700702": "Oh shoot... I forgot... I'm really sorry, Caesar!", "OptionLong02_100700902": "Sorry, I was super tired last night. I thought I'd take a quick nap before meeting you, but I overslept...", "OptionLong02_100701010": "You remember the story so well, but not the title?", "OptionLong02_100701011": "You remember the story so well, but not the title?", "OptionLong02_100701102": "I found it! The movie you're looking for is \"Last Flight.\"", "OptionLong02_100701105": "Want to watch it at our store? I'll be at home lately and I've stocked up on snacks.", "OptionLong02_100800": "Commission done. I could do it with my eyes closed.", "OptionLong02_101603": "The bad news is that the Bangboo have indeed been damaged. The elevator system is too complex for their pathfinding programs to process, so they often wander off down dead ends or off high platforms by mistake.", "OptionLong02_101610": "There really is more good news: The Bangboo damage is real, so any chance of fraud can been ruled out.", "OptionLong02_102407": "I was careless last time. I won't be showing up this time.", "OptionLong02_102700108": "A movie's just a movie. Why do you have to get more out of it?", "OptionLong02_102700212": "Congratulations on winning first place in the Bangboo race", "OptionLong02_102700329": "Hang on, Seth. I'm not about to report a crime... I'm just watching an old movie so my fingers sent out DMs before I'd finished typing", "OptionLong02_102700333": "I'm good! But I wanna invite you to come hang out with me, Officer Seth. All good?", "OptionLong02_102700906": "Oh, that one... It's a classic but I've been putting it off this whole time...\nBut we should have that tape here, I'll pull it out. What time are you coming by? I'll watch it before you arrive", "OptionLong02_102702": "So, you're going through all this trouble to give away the sedatives you worked so hard to collect? What exactly are you doing this for?", "OptionLong02_103000408": "Did you eat something weird? Quick! Hand your phone to Nekomata. Get her to tell me how bad your food poisoning is!", "OptionLong02_103000411": "Nicole, why do I feel like you're going to... Trust me, you don't wanna jinx anything... Are you that nervous about going to court?", "OptionLong02_1030119": "Don't trouble yourself. We can talk about the third machine on the phone. We'll call you.", "OptionLong02_1090105": "Travis, how long will the delay last?", "OptionLong02_1090111": "We're the owners of the video store Random Play on Sixth Street...", "OptionLong02_1090121": "We'll take it. Please send us the name cards.", "OptionLong02_200406": "Let's confirm the test site... It's inside the Hollow, right?", "OptionLong02_200900": "The commission was completed as effortlessly as always.", "OptionLong02_201000102": "\"President\"? That sounds familiar... Are you an employee at Belobog Heavy Industries?", "OptionLong02_201303": "Actually, speaking of the permission... I've worked with Belobog Heavy Industries before.", "OptionLong02_201304": "As far as I remember, that alpha boss of yours treats all important machines like her family. She never lets others issue the machine use permission on her behalf.", "OptionLong02_201502": "You're too polite, censoring your own profanity", "OptionLong02_202607": "Is this Hollow really not strange enough to squeeze onto their list of urban mysteries?", "OptionLong02_202801": "For some reason, I feel like your Dadd-E and the officer's daughter could be family.", "OptionLong02_202803": "I'm sorry I can't give Dadd-E back to you just yet.", "OptionLong02_202804": "I'm sorry I can't give Dadd-E back to you just yet.", "OptionLong02_202805": "Your Dadd-E has already formed a basic sense of self-consciousness, which is exceedingly rare. I don't think this is something you could research and develop on your own.", "OptionLong02_202806": "Your Dadd-E has already formed a basic sense of self-consciousness, which is exceedingly rare. I don't think this is something you could research and develop on your own.", "OptionLong02_202807": "Unless I'm mistaken, you must have connections to the Marcel Group. I don't want to get caught up in any trouble.", "OptionLong02_202808": "Unless I'm mistaken, you must have connections to the Marcel Group. I don't want to get caught up in any trouble.", "OptionLong02_202809": "Your Dadd-E has already formed a basic sense of self-consciousness, which is exceedingly rare. I don't think this is something you could research and develop on your own.", "OptionLong02_202811": "Your Dadd-E has already formed a basic sense of self-consciousness, which is exceedingly rare. I don't think this is something you could research and develop on your own.", "OptionLong02_202815": "I understand you're excited right now, but you have to stay lowkey. Plus, in the end, it's an AI algorithm, and not your real father", "OptionLong02_202816": "I understand you're excited right now, but you have to stay lowkey. Plus, in the end, it's an AI algorithm, and not your real father", "OptionLong02_202822": "I understand you're excited right now, but you have to stay lowkey. Plus, in the end, it's an AI algorithm, and not your real father", "OptionLong02_203518": "Forget about the video store! Why not just blow things up in the Hollow?", "OptionLong02_203606": "There's a Public Security Officer whose daughter has gone missing. The Pathfinding AI might come in handy... (Briefly elaborates on the details)", "OptionLong02_205600103": "Not there at the moment, but I can head back now. What's up?", "OptionLong02_205600302": "Today... absolutely not.", "OptionLong02_301002208": "Since you've put so much effort into preparing it, maybe I should read the guide...?", "OptionLong02_301007205": "Actually, speaking of the permission... I've worked with your boss before.", "OptionLong02_301007206": "As far as I remember, she treats all important machines like her family. She'd never let anyone else issue the permission on her behalf.", "OptionLong02_302007413": "Dullahan? It sounds like some kind of Ethereal. But I'm not very familiar with these...", "OptionLong02_303500203": "It's buy one get one free today?\u00A0Then I'll bring {M#Belle}{F#Wise} along too.", "OptionLong02_402100107": "500 steps? How did you manage to outpace your employer by so much? Wait... how could you leave your employer behind and go to the top alone?", "OptionLong02_402100112": "I'm so jealous. If only Eous could fly in the Hollows it would make pathfinding a breeze...\nPerhaps you can carry Eous and fly around, Rina?", "OptionLong02_402100203": "No, I'd consider whether the movie itself is worth watching.", "OptionLong02_402100205": "As expected? What do you mean by that?", "OptionLong02_402100208": "It's not a big deal at all. I could have guessed that too!", "OptionLong02_402100211": "I admit that... {M#Belle}{F#Wise} knows me inside out. We're totally in sync.", "OptionLong02_402100303": "We gotta go somewhere together", "OptionLong02_402100503": "We gotta go somewhere together", "OptionLong02_402100505": "I don't have any specific plans. Where do you feel like going?", "OptionLong02_402100515": "No, I'm just a bit surprised that something so awesome is happening... the head maid of Victoria Housekeeping Co. offering to clean our store!", "OptionLong02_402100607": "I don't have any specific plans. Where do you feel like going?", "OptionLong02_402100617": "No, I'm just a bit surprised that something so awesome is happening... the head maid of Victoria Housekeeping Co. offering to clean our store!", "OptionLong02_402100705": "Understood. So you're interested in videotapes with adverts, right?", "OptionLong02_402100707": "I've got a videotape called Black LP Player that should meet your needs", "OptionLong02_402100902": "Sorry, I forgot about the medicine!", "OptionLong02_402100905": "If it's a selfie she wants, I'm free anytime!", "OptionLong02_402400105": "It just felt kind of scary. You know, in most cases, getting a message from a PubSec officer isn't good news...", "OptionLong02_41600308": "Sounds like a philosophical question... Don't worry, I've already found the Nihility videotape", "OptionLong02_42800308": "I'd like to watch a move at Lumina Square. How's that sound?", "OptionLong02_42800312": "That robot's hands are even more rock-solid... I mean, the shopkeeper's skills are rock-solid!", "OptionLong02_42800405": "...You're on fire, Piper!! You guessed it all! Luck's been on my side since I woke up, everything's going smoothly", "OptionLong02_6100104": "{F#I'll come as soon as I'm ready!}{M#Just a moment. I need some time to get ready.}", "OptionLong02_6100202": "{F#I'll be there soon!}{M#Cool, I'll be there soon!}", "OptionLong02_6100205": "{F#I'll be there soon!}{M#Cool, I'll be there soon!}", "OptionLong02_6100302": "{F#Hmm... okay!}{M#Hmm... just a moment. I'll be there soon.}", "OptionLong02_6100402": "{F#Huh? Does it need to be so formal?}{M#Why so formal all of a sudden?}", "OptionLong02_6100406": "{F#So where are we heading next?}{M#Where are we going now?}", "OptionLong02_6100409": "{F#That makes sense... I'll be there soon!}{M#That makes sense... I'll be there shortly.}", "OptionLong02_6100503": "{F#Hmm... I think we could use a bit more promotion.}{M#Yeah... looks like we should keep pushing our promotions.}", "OptionLong02_6100506": "{F#Okay... just give me a moment!}{M#Alright... I'll be there soon.}", "OptionLong02_6200103": "{F#What's the event about? \"Definitely worth checking it out,\" sounds exciting~}{M#A new event that I \"should definitely check out\"... What is it about?}", "OptionLong02_6200108": "{F#As expected from the Queen of Pamphlets... Now I'm really interested!}{M#As expected from the Queen of Pamphlets... Sounds like it's worth a visit.}", "OptionLong02_6200111": "{F#I'll go find them right now!}{M#I'm going to check it out from them right now.}", "OptionLong02_700010301": "Finished dressing up yet, Starlight Knight? Come claim the prize!", "OptionLong02_700010310": "You want me to wear a sweaty costume?! No way! That's non-negotiable!", "OptionLong02_9900510": "Hold on! Is there a wanted criminal among the participants?", "OptionLong02_9900511": "Hold on! Is there a wanted criminal among the participants?", "OptionLong02_9900514": "That's great. I wonder if there're any urban legends that'd attract customers to my video store...", "OptionLong02_9900515": "That's great. I wonder if there're any urban legends that'd attract customers to my video store...", "OptionLong02_9900518": "Let me think, I'm waiting for a message from a client right now, but it doesn't affect helping out at the cafe...", "OptionLong02_9900519": "Let me think, I'm waiting for a message from a client right now, but I guess it doesn't affect helping out at the coffee shop...", "OptionLong02_9900702": "I want to double-check that our information is secure. Hollow Zero Investigators face strict testing, so if our true identities are revealed...", "OptionLong02_990302": "This scam pretending to be someone the victim knows is old.", "OptionLong02_990305": "You're really an old-fashioned scammer. I'm going to block you.", "OtherBubble_Chapter00_1001_01": "Ring— Ring—", "OtherBubble_Chapter00_1301_01": "Bang—", "OtherBubble_Chapter00_1302_01": "Bang—", "OtherBubble_Chapter00_1303_01": "Bang—", "OtherBubble_Chapter00_1304_01": "¥%...&*!", "OtherBubble_Chapter00_1305_01": "Bang—", "OtherBubble_Chapter00_1306_01": "What's that weird noise?", "OtherBubble_Chapter00_1306_02": "Sounds like it's coming from the trash can...", "OtherBubble_Chapter00_1401_01": "The coin on the table looks pretty. Is it a tip?", "OtherBubble_Chapter00_1501_01": "Just saw the store owner place a cardboard box outside the store.", "OtherBubble_Chapter00_1501_02": "I just heard a tinkling sound coming from the box...", "OtherBubble_Chapter00_1601_01": "I think I saw something shiny under the chair...", "OtherBubble_Chapter00_1601_02": "No, I'm not going to pick it up!", "OtherBubble_Chapter00_1701_01": "Mmm, it smells so nice...! So the coffee beans are grown in pots like this?", "OtherBubble_Chapter02_0007_01": "Mm-hmm (Pick up the lost item and figure out how to wake it up).", "OtherBubble_Chapter02_0008_01": "Ehn-nhu na! (An enthusiastic Chain Attack!)", "OtherBubble_Chapter02_0009_01": "En-nhu na! (I\u00A0smell coins!)", "OtherBubble_Chapter02_0010_01": "Ehn-ehn-ne! (How elegant!)", "OtherBubble_Chapter02_0011_01": "We've woken up all the Bangboo. Let's get out of here.", "OtherBubble_Chapter02_0012_01": "This form... Looks very cool!", "OtherBubble_Chapter02_0013_01": "Did they go that way? I should follow.", "OtherBubble_Chapter02_0014_01": "Is this a new category? Wait, where's my camera?", "OtherBubble_Chapter02_0015_01": "Why didn't I bring my camera? Guess I'll just have to remember it with my eyes.", "OtherBubble_Chapter02_0016_01": "This is not a bad place for observation!", "OtherBubble_Chapter02_0017_01": "Where are my teammates? Never mind, they'll just get in my way.", "OtherBubble_Chapter02_0018_01": "This sound... Can I get closer?", "OtherBubble_Chapter02_0019_01": "I wish I could bring back some photos for my friends...", "OtherBubble_Chapter02_0020_01": "So close! I could have gotten some detailed shots...", "OtherBubble_Chapter02_0021_01": "This is a rare one! I'm so lucky!", "OtherBubble_Chapter02_0022_01": "En-nah-en! (Come here, please!)", "OtherChat_Chapter00_0004_01": "The sofa is just sitting over here, wordlessly in silence — like it's pulling you into an embrace.", "OtherChat_Chapter00_0004_02": "Rest", "OtherChat_Chapter00_0004_03": "Leave", "OtherChat_Chapter00_0004_Name01": "Sofa", "OtherChat_Chapter00_0005_01": "The sofa is soft and comfy, tempting you to lie down and never get up again...", "OtherChat_Chapter00_0005_02": "Rest", "OtherChat_Chapter00_0005_03": "Leave", "OtherChat_Chapter00_0005_Name01": "Sofa", "OtherChat_Chapter00_0006_01": "Looking at the familiar sofa, an inexplicable wave of sleepiness washes over you...", "OtherChat_Chapter00_0006_02": "Rest", "OtherChat_Chapter00_0006_03": "Leave", "OtherChat_Chapter00_0006_Name01": "Sofa", "OtherChat_Chapter00_0007_01": "You are feeling tired... Why not take a break!", "OtherChat_Chapter00_0007_Name01": "Sofa", "OtherChat_Chapter00_0008_01": "Nope... your head's starting to feel a little fuzzy... Time to rest...", "OtherChat_Chapter00_0008_Name01": "Sofa", "OtherChat_Chapter00_0009_01": "You cannot help but let a yawn escape... Seems like it's time to rest.", "OtherChat_Chapter00_0009_Name01": "Sofa", "OtherChat_Chapter00_0010_01": "It's late. Time to return to my true home—the land of dreams...", "OtherChat_Chapter00_0010_02": "Take a break", "OtherChat_Chapter00_0010_03": "Not yet.", "OtherChat_Chapter00_0011_01": "Time to sleep. Will the number of sheep I count tonight break last night's record?", "OtherChat_Chapter00_0011_02": "Take a break", "OtherChat_Chapter00_0011_03": "Not yet.", "OtherChat_Chapter00_0012_01": "{M#Tidying up the store, sorting out business data... Belle can handle all that, right? Sorry Belle. I'm just so sleepy...}{F#The room is still a mess, and the store needs tidying up... I'll leave all that to my dear brother. I'm sure he'll forgive me. Good night~}", "OtherChat_Chapter00_0012_02": "Take a break", "OtherChat_Chapter00_0012_03": "Not yet.", "OtherChat_Chapter00_0016_01": "Balancing work and rest boosts efficiency. Should I take a short break?", "OtherChat_Chapter00_0016_02": "Take a break", "OtherChat_Chapter00_0016_03": "Not yet.", "OtherChat_Chapter00_0016_04": "I gotta be careful not to fall asleep...", "OtherChat_Chapter00_0017_01": "Balancing work and rest boosts efficiency. Should I take a short break?", "OtherChat_Chapter00_0017_02": "Take a break", "OtherChat_Chapter00_0017_03": "Not yet.", "OtherChat_Chapter00_0017_04": "I've rested too much today. A good Proxy can't lose to the same bed twice in a day.", "OtherChat_Chapter00_0018_01": "Good morning, New Eridu! Huh? Ugh! It's not really morning anymore!", "OtherChat_Chapter00_0019_01": "The early bird gets the worm. So a worm like me should sleep a little longer.", "OtherChat_Chapter00_0020_01": "Man, missed the last train... Gotta crash somewhere tonight. \nBetter call home... Hope they won't freak out...", "OtherChat_Chapter00_0020_02": "Stayed out too late. No point bothering them for a ride. I'll find a spot to bunk down.", "OtherChat_Chapter00_0021_01": "After spending the night out, I feel nothing beats sweet home...", "OtherChat_Chapter00_0021_02": "Man, what a tiny place... what a joke.", "OtherChat_Chapter00_0022_01": "The outpost is always lit up, and rightly so since the Hollow anomalies don't rest. For New Eridu, let's hold the fort tonight.", "OtherChat_Chapter00_0023_01": "Waking up to see Hollow Zero first thing, what a surreal experience.", "OtherChat_Chapter00_0024_01": "This new VR system is insane, making me totally lose track of time. Good thing the club has overnight rooms. I'll crash here tonight.", "OtherChat_Chapter00_0025_01": "The club's service is awesome. They even serve breakfast!", "OtherChat_Chapter00_0028_01": "It's getting late, and I'm getting tired... Let's rest for now.", "OtherChat_Chapter00_0029_01": "I had a good night's sleep last night. All my exhaustion's gone.", "OtherChat_Chapter00_1001_01": "You pick up the receiver.", "OtherChat_Chapter00_1001_02": "The voice on the other end of the line is all muffled and distorted, sounds like an old lady from centuries ago.", "OtherChat_Chapter00_1001_03": "Hughes...? Is that you, Hughes?", "OtherChat_Chapter00_1001_04": "Your comrades told me you were dead... But they were lying, right? You're alive!", "OtherChat_Chapter00_1001_05": "Sorry, but you've got the wrong person. I'm not Hughes.", "OtherChat_Chapter00_1001_06": "Just hang up.", "OtherChat_Chapter00_1001_07": "The person on the other end can't seem to hear your voice and keeps shouting \"Hughes.\"\nAfter a while, the garbled shouts fade away and turn into busy tone.", "OtherChat_Chapter00_1001_08": "The payphone goes back to silence as if nothing happened.", "OtherChat_Chapter00_1001_Name01": "Payphone", "OtherChat_Chapter00_1002_01": "The phone keeps ringing relentlessly as if it's trying to escape the prison of the yellow metal receiver and run up the street.\nMaybe it's better to leave it alone...", "OtherChat_Chapter00_1002_Name01": "Payphone", "OtherChat_Chapter00_1003_01": "You pick up the receiver.", "OtherChat_Chapter00_1003_02": "The voice on the other end of the line is all muffled and distorted, sounds like an old lady from centuries ago.", "OtherChat_Chapter00_1003_03": "Hughes, you've been gone for a week now...", "OtherChat_Chapter00_1003_04": "Are you coming back for dinner today?", "OtherChat_Chapter00_1003_05": "Sorry, but you've got the wrong person. I'm not Hughes.", "OtherChat_Chapter00_1003_06": "Just hang up.", "OtherChat_Chapter00_1003_06_01": "Mom made your favorite soup... Come back early and have it while it's still hot...", "OtherChat_Chapter00_1003_07": "The person on the other end can't seem to hear your voice and keeps talking about the soup. The phone abruptly hangs up shortly after.", "OtherChat_Chapter00_1003_08": "The payphone goes back to silence as if nothing happened.", "OtherChat_Chapter00_1003_Name01": "Payphone", "OtherChat_Chapter00_1004_01": "The phone keeps ringing relentlessly as if it's trying to escape the prison of the yellow metal receiver and run up the street.\nMaybe it's better to leave it alone...", "OtherChat_Chapter00_1004_Name01": "Payphone", "OtherChat_Chapter00_1005_01": "You pick up the receiver.", "OtherChat_Chapter00_1005_02": "The voice on the other end of the line is all muffled and distorted, sounds like an old lady from centuries ago.", "OtherChat_Chapter00_1005_03": "Hughes... I'm so scared...\nSome armed people broke into the house and searched through everything.", "OtherChat_Chapter00_1005_04": "Luckily, I was hiding close to the ceiling and they didn't notice me.\nOtherwise, I might have lost you forever...", "OtherChat_Chapter00_1005_05": "Sorry, but you've got the wrong person. I'm not Hughes.", "OtherChat_Chapter00_1005_06": "You were hiding... close to the ceiling?", "OtherChat_Chapter00_1005_06_01": "Just come back soon... I'm so afraid they might find me...", "OtherChat_Chapter00_1005_07": "The person on the other end can't seem to hear your voice and keeps talking about the strangers breaking into the house. The phone abruptly hangs up shortly after.", "OtherChat_Chapter00_1005_Name01": "Payphone", "OtherChat_Chapter00_1006_01": "The phone keeps ringing relentlessly as if it's trying to escape the prison of the yellow metal receiver and run up the street.\nMaybe it's better to leave it alone...", "OtherChat_Chapter00_1006_Name01": "Payphone", "OtherChat_Chapter00_1007_01": "You pick up the receiver.", "OtherChat_Chapter00_1007_02": "The voice on the other end of the line is all muffled and distorted, sounds like an old lady from centuries ago.", "OtherChat_Chapter00_1007_03": "Hughes... Hughes... When will you come back? Are you lost?", "OtherChat_Chapter00_1007_04": "All the neighbors have left. They told me to run away too, because this street is about to change to something else.", "OtherChat_Chapter00_1007_05": "But I'm not leaving. Who will greet you when you come back If I left?", "OtherChat_Chapter00_1007_06": "Hughes, I'll be right here, waiting for you at... home... Hurry... Back...", "OtherChat_Chapter00_1007_07": "The voice on the other end of the phone becomes urgent and indistinct, and then the phone abruptly hangs up shortly after.", "OtherChat_Chapter00_1007_Name01": "Payphone", "OtherChat_Chapter00_1008_01": "The phone keeps ringing relentlessly as if it's trying to escape the prison of the yellow metal receiver and run up the street.\nMaybe it's better to leave it alone...", "OtherChat_Chapter00_1008_Name01": "Payphone", "OtherChat_Chapter00_1009_01": "You pick up the receiver.", "OtherChat_Chapter00_1009_02": "The voice on the other end of the line is all muffled and distorted, sounds like an old lady from centuries ago.", "OtherChat_Chapter00_1009_03": "Hughes... When will you come back and help me fix the TV at home?", "OtherChat_Chapter00_1009_03_01": "Sorry, but you've got the wrong person. I'm not Hughes.", "OtherChat_Chapter00_1009_03_02": "Sorry, but I'm not a technician.", "OtherChat_Chapter00_1009_04": "Not just the TV, the fridge broke down, too. The lights don't work, either.", "OtherChat_Chapter00_1009_05": "It gets so dark and quiet at night, but oddly enough, I see things more clearly now...", "OtherChat_Chapter00_1009_06": "The person on the other end can't seem to hear your voice and keeps talking about the darkness at night. The phone abruptly hangs up shortly after.", "OtherChat_Chapter00_1009_Name01": "Payphone", "OtherChat_Chapter00_1010_01": "The phone keeps ringing relentlessly as if it's trying to escape the prison of the yellow metal receiver and run up the street.\nMaybe it's better to leave it alone...", "OtherChat_Chapter00_1010_Name01": "Payphone", "OtherChat_Chapter00_1011_01": "You pick up the receiver.", "OtherChat_Chapter00_1011_02": "The voice on the other end of the line is all muffled and distorted, sounds like an old lady from centuries ago.", "OtherChat_Chapter00_1011_03": "Hughes... I'm not feeling well...", "OtherChat_Chapter00_1011_04": "When you come back, can you take me to the hospital for a check-up?", "OtherChat_Chapter00_1011_05": "Sorry, but you've got the wrong person. I'm not Hughes.", "OtherChat_Chapter00_1011_06": "Who are you?", "OtherChat_Chapter00_1011_07": "I'm getting older, and my legs and arms are feeling heavier.", "OtherChat_Chapter00_1011_08": "I also got a black lump on the back of my hand. Is it some kind of skin disease?", "OtherChat_Chapter00_1011_09": "I heard the dermatology department at the hospital on Seventeenth Street is pretty good. When will you go with me to check it out? I'll be waiting for you...", "OtherChat_Chapter00_1011_10": "The person on the other end can't seem to hear your voice and keeps talking about the hospital. The phone abruptly hangs up shortly after.", "OtherChat_Chapter00_1011_Name01": "Payphone", "OtherChat_Chapter00_1012_01": "The phone keeps ringing relentlessly as if it's trying to escape the prison of the yellow metal receiver and run up the street.\nMaybe it's better to leave it alone...", "OtherChat_Chapter00_1012_Name01": "Payphone", "OtherChat_Chapter00_1013_01": "You pick up the receiver.", "OtherChat_Chapter00_1013_02": "The voice on the other end of the line is all muffled and distorted, sounds like an old lady from centuries ago.", "OtherChat_Chapter00_1013_03": "Oh, Hughes, why aren't you coming back?", "OtherChat_Chapter00_1013_04": "Sorry, but you've got the wrong person. I'm not...", "OtherChat_Chapter00_1013_05": "How did you manage to call a payphone...", "OtherChat_Chapter00_1013_06": "If you don't come back...", "OtherChat_Chapter00_1013_07": "I'll go looking for you.", "OtherChat_Chapter00_1013_08": "The murmurs on the other end abruptly stop, followed by a busy tone. At that moment, chills run down your spine.", "OtherChat_Chapter00_1013_Name01": "Payphone", "OtherChat_Chapter00_1014_01": "The phone keeps ringing relentlessly as if it's trying to escape the prison of the yellow metal receiver and run up the street.\nMaybe it's better to leave it alone...", "OtherChat_Chapter00_1014_Name01": "Payphone", "OtherChat_Chapter00_1101_01": "It's Monday morning! Have a great day!", "OtherChat_Chapter00_1101_Name01": "Luckyboo", "OtherChat_Chapter00_1102_01": "It's Monday afternoon! Enjoy the rest of your day!", "OtherChat_Chapter00_1102_Name01": "Luckyboo", "OtherChat_Chapter00_1103_01": "It's Monday evening! Have pleasant dreams tonight!", "OtherChat_Chapter00_1103_Name01": "Luckyboo", "OtherChat_Chapter00_1104_01": "It's Tuesday early morning! Hope you don't have to stay up so late next time!", "OtherChat_Chapter00_1104_Name01": "Luckyboo", "OtherChat_Chapter00_1105_01": "It's Tuesday morning! Have a great day!", "OtherChat_Chapter00_1105_Name01": "Luckyboo", "OtherChat_Chapter00_1106_01": "It's Tuesday afternoon! Enjoy the rest of your day!", "OtherChat_Chapter00_1106_Name01": "Luckyboo", "OtherChat_Chapter00_1107_01": "It's Tuesday evening! Have pleasant dreams tonight!", "OtherChat_Chapter00_1107_Name01": "Luckyboo", "OtherChat_Chapter00_1108_01": "It's Wednesday early morning! Hope you don't have to stay up so late next time!", "OtherChat_Chapter00_1108_Name01": "Luckyboo", "OtherChat_Chapter00_1109_01": "It's Wednesday morning! Have a great day!", "OtherChat_Chapter00_1109_Name01": "Luckyboo", "OtherChat_Chapter00_1110_01": "It's Wednesday afternoon! Enjoy the rest of your day!", "OtherChat_Chapter00_1110_Name01": "Luckyboo", "OtherChat_Chapter00_1111_01": "It's Wednesday evening! Have pleasant dreams tonight!", "OtherChat_Chapter00_1111_Name01": "Luckyboo", "OtherChat_Chapter00_1112_01": "It's Thursday early morning! Hope you don't have to stay up so late next time!", "OtherChat_Chapter00_1112_Name01": "Luckyboo", "OtherChat_Chapter00_1113_01": "It's Thursday morning! Have a great day!", "OtherChat_Chapter00_1113_Name01": "Luckyboo", "OtherChat_Chapter00_1114_01": "It's Thursday afternoon! Enjoy the rest of your day!", "OtherChat_Chapter00_1114_Name01": "Luckyboo", "OtherChat_Chapter00_1115_01": "It's Thursday evening! Have pleasant dreams tonight!", "OtherChat_Chapter00_1115_Name01": "Luckyboo", "OtherChat_Chapter00_1116_01": "It's Friday early morning! Hope you don't have to stay up so late next time!", "OtherChat_Chapter00_1116_Name01": "Luckyboo", "OtherChat_Chapter00_1117_01": "It's Friday morning! Have a great day!", "OtherChat_Chapter00_1117_Name01": "Luckyboo", "OtherChat_Chapter00_1118_01": "It's Friday afternoon! Enjoy the rest of your day!", "OtherChat_Chapter00_1118_Name01": "Luckyboo", "OtherChat_Chapter00_1119_01": "It's Friday evening! Have pleasant dreams tonight!", "OtherChat_Chapter00_1119_Name01": "Luckyboo", "OtherChat_Chapter00_1120_01": "It's Saturday early morning! Hope you don't have to stay up so late next time!", "OtherChat_Chapter00_1120_Name01": "Luckyboo", "OtherChat_Chapter00_1121_01": "It's Saturday morning! Have a great day!", "OtherChat_Chapter00_1121_Name01": "Luckyboo", "OtherChat_Chapter00_1122_01": "It's Saturday afternoon! Enjoy the rest of your day!", "OtherChat_Chapter00_1122_Name01": "Luckyboo", "OtherChat_Chapter00_1123_01": "It's Saturday evening! Have pleasant dreams tonight!", "OtherChat_Chapter00_1123_Name01": "Luckyboo", "OtherChat_Chapter00_1124_01": "It's Sunday early morning! Hope you don't have to stay up so late next time!", "OtherChat_Chapter00_1124_Name01": "Luckyboo", "OtherChat_Chapter00_1125_01": "It's Sunday morning! Have a great day!", "OtherChat_Chapter00_1125_Name01": "Luckyboo", "OtherChat_Chapter00_1126_01": "It's Sunday afternoon! Enjoy the rest of your day!", "OtherChat_Chapter00_1126_Name01": "Luckyboo", "OtherChat_Chapter00_1127_01": "It's Sunday evening! Have pleasant dreams tonight!", "OtherChat_Chapter00_1127_Name01": "Luckyboo", "OtherChat_Chapter00_1128_01": "It's Monday early morning! Hope you don't have to stay up so late next time!", "OtherChat_Chapter00_1128_Name01": "Luckyboo", "OtherChat_Chapter00_1201_01": "It's filled with various odds and ends, mostly parts for Bangboo modules.", "OtherChat_Chapter00_1201_Name01": "Locker", "OtherChat_Chapter00_1202_01": "It's filled with various odds and ends, mostly materials for Tuning.", "OtherChat_Chapter00_1202_Name01": "Locker", "OtherChat_Chapter00_1203_01": "It's filled with various odds and ends... including a single sock! Just to clarify, it's definitely not mine!", "OtherChat_Chapter00_1203_Name01": "Locker", "OtherChat_Chapter00_1204_01": "Empty and spacious enough to fit a Bangboo.", "OtherChat_Chapter00_1204_Name01": "Locker", "OtherChat_Chapter00_1205_01": "It's filled with various odds and ends, including videotapes you intended to watch with Belle over the weekend.", "OtherChat_Chapter00_1205_01F": "It's filled with various odds and ends, including videotapes you intend to watch with Wise over the weekend.", "OtherChat_Chapter00_1205_Name01": "Locker", "OtherChat_Chapter00_1206_01": "It's filled with various odds and ends... including a single sock!\nProblem is... where's the other one?", "OtherChat_Chapter00_1206_Name01": "Locker", "OtherChat_Chapter00_1207_01": "When you rummage through the pile of clutter in the locker, you spot something shiny and tiny.", "OtherChat_Chapter00_1207_02": "It's an HIA Commemorative Coin! You don't know why it ended up in the locker, but hey, good luck to you!", "OtherChat_Chapter00_1207_Name01": "Locker", "OtherChat_Chapter00_1208_01": "It's filled with various odds and ends, including some tokens for the Godfinger arcade.", "OtherChat_Chapter00_1208_02": "Whenever you go to Godfinger with Belle, you always end up with some tokens left to take home.", "OtherChat_Chapter00_1208_02F": "Whenever you go to Godfinger with Wise, you always end up with some tokens left to take home.", "OtherChat_Chapter00_1208_Name01": "Locker", "OtherChat_Chapter00_1301_01": "You hear a weird rattling sound coming from the dumpster.", "OtherChat_Chapter00_1301_02": "Give it a kick.", "OtherChat_Chapter00_1301_03": "Knock on it.", "OtherChat_Chapter00_1301_04": "The lid of the dumpster slightly opens, and a pair of Bangboo's big, round eyes stare at you.", "OtherChat_Chapter00_1301_05": "The Bangboo looks at you for three seconds and then suddenly slams the lid shut with a loud \"bang.\"", "OtherChat_Chapter00_1301_06": "Looks like the Bangboo is determined to spend the night inside.", "OtherChat_Chapter00_1301_Name01": "Dumpster", "OtherChat_Chapter00_1302_01": "No matter how hard you pound on it, the dumpster remains unresponsive.", "OtherChat_Chapter00_1302_Name01": "Dumpster", "OtherChat_Chapter00_1303_01": "You hear a weird rattling sound coming from the dumpster.", "OtherChat_Chapter00_1303_02": "Open the lid", "OtherChat_Chapter00_1303_03": "When you open the lid, a strange \"wuniaaaa!\" noise comes from its inside.", "OtherChat_Chapter00_1303_04": "A kitten rushes out and darts into the street corner immediately after.", "OtherChat_Chapter00_1303_Name01": "Dumpster", "OtherChat_Chapter00_1304_01": "Then the dumpster returns to its normal state and stays quiet.", "OtherChat_Chapter00_1304_Name01": "Dumpster", "OtherChat_Chapter00_1305_01": "You hear a weird rattling sound coming from the dumpster.", "OtherChat_Chapter00_1305_02": "Open the lid", "OtherChat_Chapter00_1305_03": "A middle-aged man is lying in a peculiar position in the dumpster.", "OtherChat_Chapter00_1305_04": "\"I—Is it the s-second half? H—Hey... W—Waiter...! Fill my... *hiccup*... my glass!\"", "OtherChat_Chapter00_1305_05": "Close the lid.", "OtherChat_Chapter00_1305_06": "You just encounter another lost soul in this city.", "OtherChat_Chapter00_1305_Name01": "Dumpster", "OtherChat_Chapter00_1305_Name02": "Strange Guy", "OtherChat_Chapter00_1306_01": "Then the dumpster returns to its normal state and stays quiet.", "OtherChat_Chapter00_1306_Name01": "Dumpster", "OtherChat_Chapter00_1307_01": "You hear a weird rattling sound coming from the dumpster.", "OtherChat_Chapter00_1307_02": "Open the lid", "OtherChat_Chapter00_1307_03": "\"Hah, you're wrong? You're definitely not wrong, are you?! Even if the entire world is wrong, you're the ONLY ONE who's right!\"", "OtherChat_Chapter00_1307_04": "You hear furious rants coming from the dumpster — It turns out to be someone's cell phone at the bottom of it.", "OtherChat_Chapter00_1307_05": "\"Is this how you say sorry?! Hah, that defines some new form of apology? Just say 'I'm wrong' and you think you can get away with it?\"", "OtherChat_Chapter00_1307_06": "\"Say something! Why are you not talking back now? What did you do wrong? Tell me!\"", "OtherChat_Chapter00_1307_07": "Close the lid.", "OtherChat_Chapter00_1307_08": "At least now you understand why it's there...", "OtherChat_Chapter00_1307_Name01": "Dumpster", "OtherChat_Chapter00_1308_01": "You hear muffled roars from the dumpster. Perhaps it's best to leave it be.", "OtherChat_Chapter00_1308_Name01": "Dumpster", "OtherChat_Chapter00_1309_01": "This is just an ordinary dumpster, although some strange rattling noises can be occasionally heard from inside...", "OtherChat_Chapter00_1309_02": "But all in all, it's nothing but an ordinary and rarely used dumpster.", "OtherChat_Chapter00_1309_Name01": "Dumpster", "OtherChat_Chapter00_1310_01": "You hear a weird rattling sound coming from the dumpster.", "OtherChat_Chapter00_1310_02": "Open the lid", "OtherChat_Chapter00_1310_03": "You find many discarded magazines inside, mostly about game walkthroughs.", "OtherChat_Chapter00_1310_04": "As one would expect, walkthroughs tend to lose their appeal once you've beaten the game...", "OtherChat_Chapter00_1310_05": "Amidst the magazine pile, a coin catches your eye as it reflects the faint light from a street lamp.\nIt's an HIA Commemorative Coin!", "OtherChat_Chapter00_1310_Name01": "Dumpster", "OtherChat_Chapter00_1311_01": "Nothing more than an ordinary dumpster.", "OtherChat_Chapter00_1311_Name01": "Dumpster", "OtherChat_Chapter00_1312_01": "An ordinary dumpster that seems to have been recently cleaned.", "OtherChat_Chapter00_1312_Name01": "Dumpster", "OtherChat_Chapter00_1313_01": "An ordinary dumpster that seems to have been recently cleaned.", "OtherChat_Chapter00_1313_Name01": "Dumpster", "OtherChat_Chapter00_1401_01": "Mr. Panda has some cookies on his table. There's also a cup of coffee...", "OtherChat_Chapter00_1401_02": "They're probably left behind by one of the guests with childlike innocence.", "OtherChat_Chapter00_1401_Name01": "Mr. Panda", "OtherChat_Chapter00_1402_01": "There's a cup of Lava Cappuccino on Mr. Panda's table.", "OtherChat_Chapter00_1402_02": "The coffee, presumably made by Tin Master, is still hot.", "OtherChat_Chapter00_1402_Name01": "Mr. Panda", "OtherChat_Chapter00_1403_01": "There's a cup of Glacier Flat White on Mr. Panda's table.", "OtherChat_Chapter00_1403_02": "The ice in the coffee has almost melted away.", "OtherChat_Chapter00_1403_Name01": "Mr. Panda", "OtherChat_Chapter00_1404_01": "There's a cup of instant coffee on Mr. Panda's table.", "OtherChat_Chapter00_1404_02": "You have no idea who poured that into Mr. Panda's mug.", "OtherChat_Chapter00_1404_Name01": "Mr. Panda", "OtherChat_Chapter00_1405_01": "On Mr. Panda's table, there's a half-drunk cup of coffee and a few coins that appear to be tips.", "OtherChat_Chapter00_1405_02": "Hold on, among them there's an HIA Commemorative Coin!", "OtherChat_Chapter00_1405_Name01": "Mr. Panda", "OtherChat_Chapter00_1406_01": "There are a bunch of colorful coins on Mr. Panda's table.", "OtherChat_Chapter00_1406_02": "Mostly Dennies, and... some colorfully painted Dennies.", "OtherChat_Chapter00_1406_Name01": "Mr. Panda", "OtherChat_Chapter00_1407_01": "There's an empty coffee cup on Mr. Panda's table.", "OtherChat_Chapter00_1407_02": "Judging by the residue in the cup, it must be left by someone else...", "OtherChat_Chapter00_1407_Name01": "Mr. Panda", "OtherChat_Chapter00_1408_01": "On Mr. Panda's table sits a steaming cup of coffee and a postcard featuring the Starlight Knight underneath.", "OtherChat_Chapter00_1408_02": "The postcard reads, \"A cup of cappuccino for another Starlight Knight enthusiast just like me!\"", "OtherChat_Chapter00_1408_Name01": "Mr. Panda", "OtherChat_Chapter00_1501_01": "The cardboard boxes in front of the music store are full of record packaging. Although there are no albums inside, sifting through them is kind of fun.", "OtherChat_Chapter00_1501_02": "Wait a minute. There seems to be something hidden within the cardboard box labeled \"Pretend to be Yourself.\"", "OtherChat_Chapter00_1501_03": "Give it a shake.", "OtherChat_Chapter00_1501_04": "With a jingle, an HIA Commemorative Coin falls out from the cardboard box.", "OtherChat_Chapter00_1501_Name01": "Packing Crate", "OtherChat_Chapter00_1502_01": "The cardboard boxes in front of the music store look like they're filled with albums, but they're actually full of empty record packaging.", "OtherChat_Chapter00_1502_02": "Sifting through them is kind of fun, even though most of the songs are too old for me and Belle to have heard about.", "OtherChat_Chapter00_1502_02F": "Sifting through them is kind of fun, even though most of the songs are too old for me and Wise to have heard about.", "OtherChat_Chapter00_1502_Name01": "Packing Crate", "OtherChat_Chapter00_1601_01": "A bench made out of 6 skateboards.", "OtherChat_Chapter00_1601_02": "These benches are a bit too narrow, so sitting on them might not be the most comfortable experience.", "OtherChat_Chapter00_1601_03": "Belle should be able to sit on any of them just fine, as long as she can maintain her proper lady posture and all.", "OtherChat_Chapter00_1601_03F": "If Wise wanna sit there... One chair is not enough! He'll need another half of one!", "OtherChat_Chapter00_1601_Name01": "Skateboard Bench", "OtherChat_Chapter00_1602_01": "A bench made out of 6 skateboards. They're all decked out in different themes: video game, ghost mask, Bangboo, and...", "OtherChat_Chapter00_1602_02": "Hold on. There's something shiny under the Bangboo bench...", "OtherChat_Chapter00_1602_03": "It's an HIA Commemorative Coin!", "OtherChat_Chapter00_1602_Name01": "Skateboard Bench", "OtherChat_Chapter00_1701_01": "The greenery in front of Coff Cafe is vibrantly lush, and if you lean down and smell it carefully, it exudes a unique fragrance.", "OtherChat_Chapter00_1701_02": "(Could it be...!)", "OtherChat_Chapter00_1701_03": "(Is this a new kind of coffee beans?!)", "OtherChat_Chapter00_1701_04": "A staff member comes out, smiles politely at you, and pours the leftover coffee left by a customer onto the greenery.", "OtherChat_Chapter00_1701_Name01": "Plant", "OtherChat_Chapter00_1702_01": "The greenery in front of Coff Cafe is vibrantly lush, and if you lean down and smell it carefully...", "OtherChat_Chapter00_1702_02": "You discover a shiny HIA Commemorative Coin nestled in the potting soil.", "OtherChat_Chapter00_1702_Name01": "Plant", "OtherChat_Chapter01_0001_01": "Hmm... It feels like we've got so many commissions these days that I'm liable to lose track of things.", "OtherChat_Chapter01_0001_01F": "We've got so many commissions these days that I'm always worried I'm going to miss something important...", "OtherChat_Chapter01_0001_02": "Hey bro, if you got a sec, wanna go over the latest commissions in the schedule?", "OtherChat_Chapter01_0001_02F": "Belle, I've been worried about missing some important info. Let's go over the latest commissions in the schedule when you have some time.", "OtherChat_Chapter01_0002_01": "We've taken on quite a lot commissions recently. Looks like business is booming, huh~", "OtherChat_Chapter01_0002_01F": "Belle, we've taken on quite a lot commissions lately... That's a good sign.", "OtherChat_Chapter01_0002_02": "But if I overlook anything it'll be a real pain. Let's go over it in the schedule.", "OtherChat_Chapter01_0002_02F": "But if I overlook anything it'll be a real pain. Let's go over it in the schedule.", "OtherChat_Chapter01_0003_01": "Wise, I asked Fairy to record the details of our latest commissions.", "OtherChat_Chapter01_0003_01F": "Belle, I asked Fairy to record the details of our latest commissions.", "OtherChat_Chapter01_0003_02": "Just check the schedule if you wanna know what jobs are coming up; you should be able to see them all there.", "OtherChat_Chapter01_0003_02F": "If you wanna know what jobs are coming up, just go check things out in the schedule.", "OtherChat_Chapter01_0004_01": "Ehn-nu-ne-nhe! (Hey, wandering Investigator! Please, help me out!)", "OtherChat_Chapter01_0004_02": "Ehn-ne-ne-ehn... (I lost my storage disk in a dangerous area while investigating the Hollow... )", "OtherChat_Chapter01_0004_03": "Ne-ne na! (I can't make Carrots without the disk. Please help me find it. I'm begging you!)", "OtherChat_Chapter01_0004_04": "Sure.", "OtherChat_Chapter01_0004_Name01": "HIA Bangboo", "OtherChat_Chapter02_0011_01": "It took some effort, but luckily you managed to wake them up.", "OtherChat_Chapter02_0011_02": "This is a no loitering zone.", "OtherChat_Chapter02_0011_03": "We're ready to go whenever you are, Proxy.", "OtherChat_Chapter02_0011_04": "Let's get out of here.", "OtherChat_Chapter02_0011_05": "Yeah.", "OtherChat_Chapter02_0011_Name01": "Exploreboo", "OtherChat_Chapter02_0012_01": "The Ethereals... I know you mean well, but...", "OtherChat_Chapter02_0012_02": "*sigh* I must thank you. Could you help me get out of here?", "OtherChat_Chapter02_0012_03": "Um... Yes, an Ethereal love indeed...", "OtherChat_Chapter02_0012_Name01": "Public Security Officer", "OtherChat_Chapter02_0013_01": "Ehn-nah-ehn-en-noo!... (I think I can feel a strange power up ahead...)", "OtherChat_Chapter02_0013_02": "En-nah-noo-noo, en-nah, nhu! (I don't really know how it works, but I came prepared. Check this out!)", "OtherChat_Chapter02_0013_03": "En-nah! Ehn! (Ta-da! It's a Resonium!)", "OtherChat_Chapter02_0013_04": "Resonium! Perfect!", "OtherChat_Chapter02_0013_05": "Um... how do I use this?", "OtherChat_Chapter02_0013_Name01": "Guideboo", "OtherChat_ChapterLycaon_0040_01": "Take a Break (Leave Story)", "Other_Bubble_Chapter02_40390023_01": "Nu-na nhu, En-nah-ehn! (Let's give this switch a shot!)", "Other_Bubble_Chapter02_40390024_01": "Nha-nuh, nhu-ne. (Looks like this is the gate switch.)", "Other_Bubble_Chapter02_49990002_01": "You're qualified if you have three of them!", "Other_Bubble_Chapter04_40490001_01": "En-nah? Nu-nah! (Is this the console? Let's give it a try!)", "Other_Bubble_Chapter04_40490002_01": "Those lightning bolts won't reach below the board... I'll just hide under it!", "Other_Bubble_Chapter04_40490003_01": "En-nu-nah? (If we fold up the windbreak, the crate should drop, right?)", "Other_Bubble_Chapter04_40490004_01": "Stop him! Or boss will blow his top again!", "Other_Bubble_Chapter04_40490005_01": "Important strategic supplies. Do not approach!", "Other_Bubble_Chapter04_40490006_01": "Ah!", "Other_Bubble_Chapter04_40490007_01": "What was that noise?", "Other_Bubble_Chapter04_40490008_01": "It seemed like someone shouted \"Boss\"? I\u00A0couldn't hear clearly...", "Other_Bubble_Chapter04_40490009_01": "Anyone can call our boss now? That's ridiculous!", "Other_Chat_Chapter02_30290001_01": "Looks like the Expert Challenge really offers a challenge worth taking.", "Other_Chat_Chapter02_30290001_02": "Looks like the Expert Challenge really offers a challenge worth taking.", "Other_Chat_Chapter02_30290001_03": "(And during the battles, you can even gather Higher Dimensional Data from the enemies. If used properly, these things can significantly enhance our real-world combat capabilities.)", "Other_Chat_Chapter02_30290001_04": "(And during the battles, you can even gather Higher Dimensional Data from the enemies. If used properly, these things can significantly enhance our real-world combat capabilities.)", "Other_Chat_Chapter02_30290002_01": "(I've spent so long at the Career Club without realizing it. It's about time to head home.)", "Other_Chat_Chapter02_30290002_02": "(I've spent so long at the Career Club without realizing it. It's about time to head home.)", "Other_Chat_Chapter02_30390004_01": "Watch out! Don't rush out!", "Other_Chat_Chapter02_30390004_02": "Ever since the Etheric tower deep in this area went haywire, the frequency of Ether currents crashing down around here has become terrifyingly high!", "Other_Chat_Chapter02_30390004_03": "Especially in open areas with no cover, make sure to dodge them!", "Other_Chat_Chapter02_30390004_04": "Do you have an \"umbrella\"?", "Other_Chat_Chapter02_30390004_05": "An \"umbrella\"? Ah... yes! Since the Etheric tower normally has some risk of overloading, there are emergency windbreaks installed around it.", "Other_Chat_Chapter02_30390004_06": "From what I've observed, those people don't seem to pay much attention to the windbreaks, so they didn't bother destroying their control consoles... You can try opening the windbreaks and take cover beneath them to avoid the Ether currents.", "Other_Chat_Chapter02_30390004_07": "Got it, leave it to me!", "Other_Chat_Chapter02_30390004_08": "Awesome! Let's scope out the area and see if those people are as tough in combat as they act!", "Other_Chat_Chapter02_30390004_Name01": "Public Security Officer", "Other_Chat_Chapter02_30390004_Name_01": "Nopal", "Other_Chat_Chapter02_30390005_01": "Finally, things have settled down here.", "Other_Chat_Chapter02_30390005_02": "So, how's your investigation going?", "Other_Chat_Chapter02_30390005_03": "We've got to deactivate these towers.", "Other_Chat_Chapter02_30390005_04": "I see, let's head straight to where we can shut them down.", "Other_Chat_Chapter02_30390005_05": "It's a long way from here. Let me give you a ride.", "Other_Chat_Chapter02_30390005_06": "Thanks. Then let's get going.", "Other_Chat_Chapter02_30390005_Name01": "Public Security Officer", "Other_Chat_Chapter02_39990004_01": "...System processing...", "Other_Chat_Chapter02_39990004_02": "Please present Member Permissions Lv. 3 or above to access.", "Other_Chat_Chapter02_39990004_03": "Great. They even put the building's security systems to use? We'll need an access card to do anything...", "Other_Chat_Chapter02_39990004_Name01": "Console", "Other_Chat_Chapter02_39990004_Name02": "Jane", "Other_Chat_Chapter02_39990005_01": "...System processing...", "Other_Chat_Chapter02_39990005_02": "Valid Member Permissions Lv. 3 detected.", "Other_Chat_Chapter02_39990005_03": "Access granted.", "Other_Chat_Chapter02_39990005_04": "Deactivate the laser security system", "Other_Chat_Chapter02_39990005_05": "The security module has been shut down. An increase in Ether activity and a rising frequency of spatial fissures detected. Please proceed with caution.", "Other_Chat_Chapter02_39990005_Name01": "Console", "Other_Chat_Chapter02_39990006_01": "...System processing...", "Other_Chat_Chapter02_39990006_02": "Valid Member Permissions Lv. 3 detected.", "Other_Chat_Chapter02_39990006_03": "Access granted.", "Other_Chat_Chapter02_39990006_04": "Close the security door", "Other_Chat_Chapter02_39990006_05": "The NF1 reinforced door has been closed. An increase in Ether activity and a rising frequency of spatial fissures detected. Please proceed with caution.", "Other_Chat_Chapter02_39990006_Name01": "Console", "Other_Chat_Chapter02_39990007_01": "...System in Sleep Mode...", "Other_Chat_Chapter02_39990007_02": "Valid Member Permissions Lv. 3 detected.", "Other_Chat_Chapter02_39990007_03": "Access granted. Initializing permission management system...", "Other_Chat_Chapter02_39990007_04": "Permission management? That's fantastic! We should be able to upgrade the access level of this card!", "Other_Chat_Chapter02_39990007_05": "Tamper with and upgrade the access card", "Other_Chat_Chapter02_39990007_06": "Overwriting permission info... Keyplayer Permissions Lv. 2 granted.", "Other_Chat_Chapter02_39990007_Name01": "Console", "Other_Chat_Chapter02_39990007_Name02": "Jane", "Other_Chat_Chapter02_39990008_01": "...System processing...", "Other_Chat_Chapter02_39990008_02": "Valid Keyplayer Permissions Lv. 2 detected.", "Other_Chat_Chapter02_39990008_03": "Access granted.", "Other_Chat_Chapter02_39990008_04": "Close the security door", "Other_Chat_Chapter02_39990008_05": "The NF1 reinforced door has been closed. An increase in Ether activity and a rising frequency of spatial fissures detected. Please proceed with caution.", "Other_Chat_Chapter02_39990008_Name01": "Console", "Other_Chat_Chapter02_39990009_01": "...System processing...", "Other_Chat_Chapter02_39990009_02": "Valid Crownguard Permissions Lv. 5 detected.", "Other_Chat_Chapter02_39990009_03": "Access granted.", "Other_Chat_Chapter02_39990009_04": "Close the security door", "Other_Chat_Chapter02_39990009_05": "The GL7 reinforced door has been closed. An increase in Ether activity and a rising frequency of spatial fissures detected. Please proceed with caution.", "Other_Chat_Chapter02_39990009_Name01": "Console", "Other_Chat_Chapter02_39990010_01": "...System processing...", "Other_Chat_Chapter02_39990010_02": "Valid Crownguard Permissions Lv. 5 detected.", "Other_Chat_Chapter02_39990010_03": "Access denied.", "Other_Chat_Chapter02_39990010_04": "Huh? Access denied?", "Other_Chat_Chapter02_39990010_05": "Give it another try!", "Other_Chat_Chapter02_39990010_06": "Access denied.", "Other_Chat_Chapter02_39990010_07": "Give it another try!", "Other_Chat_Chapter02_39990010_08": "Access denied. Warning! Unsuccessful attempts: 2.", "Other_Chat_Chapter02_39990010_09": "...Can't access even with the Crownguard Permissions Lv. 5? Now, that's a shocker.", "Other_Chat_Chapter02_39990010_10": "The IY36 passage security has been upgraded. An increase in Ether activity and a rising frequency of spatial fissures detected. Please proceed with caution.", "Other_Chat_Chapter02_39990010_11": "We can't just force our way through... I guess that's it. Let's head back to the transfer station. It's almost time anyway.", "Other_Chat_Chapter02_39990010_Name01": "Console", "Other_Chat_Chapter02_39990010_Name02": "Jane", "Other_Chat_Chapter02_39990012_01": "...Systemmmm ttttrrr...", "Other_Chat_Chapter02_39990012_02": "Validddd... Keyplayerrrr... Lv. 2 clearance detected &*#¥%.", "Other_Chat_Chapter02_39990012_03": "Accessss... $^%&%**.", "Other_Chat_Chapter02_39990012_04": "Another permission management system! But the interface's basically crashed... Looks like it's been corrupted from the inside out.", "Other_Chat_Chapter02_39990012_05": "Haha, the access panel is still here! Now, we can fiddle with the access card's levels. So lucky!", "Other_Chat_Chapter02_39990012_06": "Set it to the highest possible access level.", "Other_Chat_Chapter02_39990012_07": "Overwriting $%&#... Crownguard Permission... $%&#^$ Lv. 5...", "Other_Chat_Chapter02_39990012_Name01": "Console", "Other_Chat_Chapter02_39990012_Name02": "Jane", "Other_Chat_Chapter02_39990013_01": "There's a small note stuck to the crate with a few words scribbled on it.", "Other_Chat_Chapter02_39990013_02": "\"Here's your cut, as promised. Hope you haven't forgotten the passcode.\"", "Other_Chat_Chapter02_39990013_03": "The combination lock on the crate was painted three different colors: red, yellow, and blue.", "Other_Chat_Chapter02_39990013_04": "Interesting... I guess those gangsters set this up? And I suppose the colors hint at the passcode?", "Other_Chat_Chapter02_39990013_05": "Haha, the access panel is still here! Now, we can fiddle with the access card's levels. So lucky!", "Other_Chat_Chapter02_39990013_06": "3, 4, 1", "Other_Chat_Chapter02_39990013_07": "5, 3, 2", "Other_Chat_Chapter02_39990013_08": "3, 2, 4", "Other_Chat_Chapter02_39990013_Name01": "Crate", "Other_Chat_Chapter02_39990013_Name02": "Note", "Other_Chat_Chapter02_39990013_Name03": "Jane", "Other_Chat_Chapter04_30490001_01": "You attempt to operate the device that resembles a windbreak console...", "Other_Chat_Chapter04_30490001_02": "It works smoother than you expected...\nThe airdrop crate drops on the ground, looking intact!", "Other_Chat_Chapter04_30490001_Name01": "Console", "Other_Chat_Chapter04_30490002_01": "Hey! Don't get close to the important strategic materials—step back!", "Other_Chat_Chapter04_30490002_02": "Put away your weapon! Or I'll open fire!", "Other_Chat_Chapter04_30490002_03": "Is the box next to you the \"important strategic materials\"?", "Other_Chat_Chapter04_30490002_04": "Tsk, that's not something you should be asking!\nThis area... it's our boss's turf!", "Other_Chat_Chapter04_30490002_05": "You might act tough, but you're no match for our boss. He's not around here now, so run away while you can!", "Other_Chat_Chapter04_30490002_06": "Thanks for the heads-up.", "Other_Chat_Chapter04_30490002_07": "That's more like it!", "Other_Chat_Chapter04_30490002_Name_01": "Suspicious Jaeger", "Other_Chat_Chapter04_30490003_01": "What are you still doing here?!", "Other_Chat_Chapter04_30490003_02": "You don't look like someone from the Outer Ring, so just steer clear of trouble, huh?", "Other_Chat_Chapter04_30490003_03": "The crate over there...", "Other_Chat_Chapter04_30490003_04": "Trying to play tough, huh? I see... Taste our latest weapon then!", "Other_Chat_Chapter04_30490003_05": "Don't risk your neck for some \"friend's\" favor or something that you shouldn't be coveting... Keep that in mind for your next life!", "Other_Chat_Chapter04_30490003_06": "...Hey, what's with the smirk?", "Other_Chat_Chapter04_30490003_07": "Sorry, but you're funny.", "Other_Chat_Chapter04_30490003_08": "It's been a while since someone dared to challenge me.", "Other_Chat_Chapter04_30490003_09": "Can I take a look?", "Other_Chat_Chapter04_30490003_Name_01": "Suspicious Jaeger", "Other_Chat_Chapter04_30490004_01": "Splendid! Even though we haven't found that \"boss,\" we did a number on their tactical mechs.", "Other_Chat_Chapter04_30490004_02": "How are you? You didn't get hurt by those Etheric currents, right?", "Other_Chat_Chapter04_30490004_03": "I need to take a break.", "Other_Chat_Chapter04_30490004_04": "Sure, take your time.", "Other_Chat_Chapter04_30490004_05": "No worries. I'm good.", "Other_Chat_Chapter04_30490004_06": "That's good. All thanks to you!", "Other_Chat_Chapter04_30490004_07": "Their leader is probably holed up somewhere else in this area... most likely deep within the park where the Etheric tower is located.", "Other_Chat_Chapter04_30490004_08": "I'll catch you later once I've figured out their moves!", "Other_Chat_Chapter04_30490004_09": "Alright!", "Other_Chat_Chapter04_30490004_10": "Yeah, keep me updated.", "Other_Chat_Chapter04_30490004_Name_01": "Nopal", "Overload_System": "Shock", "Overload_System_Debuff_Des": "Receive additional Electric DMG periodically.", "PLAYER_KICKOUT_BAN_FEATURE": "Disconnected. Please log in again.", "POText_001": "Sixth Street", "POText_002": "Brant Street Construction Site", "POText_003": "Lumina Square", "POText_004": "Ballet Twins Road", "POText_005": "Keen Senses Medal", "POText_006": "Kind Helper Medal I", "POText_007": "Kind Helper Medal II", "POText_008": "Kind Helper Medal III", "POText_009": "Kind Helper Medal IV", "POText_010": "Kind Helper Medal V", "POText_011": "Kind Helper Medal VI", "POText_012": "Chivalrous Spirit Medal I", "POText_013": "Chivalrous Spirit Medal II", "POText_014": "Chivalrous Spirit Medal III", "POText_015": "Chivalrous Spirit Medal IV", "POText_016": "Timely Assistance Medal I", "POText_017": "Timely Assistance Medal II", "POText_018": "Timely Assistance Medal III", "POText_019": "Timely Assistance Medal IV", "POText_020": "Silver Talent Seeker Medal", "POText_021": "Kind Helper Medal VII", "POText_022": "Kind Helper Medal VIII", "POText_023": "Kind Helper Medal IX", "POText_024": "Kind Helper Medal X", "POText_025": "Kind Helper Medal XI", "POText_026": "Kind Helper Medal XII", "POText_027": "Kind Helper Medal XIII", "POText_028": "Kind Helper Medal XIV", "POText_029": "Kind Helper Medal XV", "POText_030": "Kind Helper Medal XVI", "POText_031": "Chivalrous Spirit Medal V", "POText_032": "Chivalrous Spirit Medal VI", "POText_033": "Timely Assistance Medal V", "POText_034": "Timely Assistance Medal VI", "POText_035": "Timely Assistance Medal VII", "POText_036": "Gold Talent Seeker Medal", "POText_037": "Keen Senses Medal", "POText_038": "Kind Helper Medal I", "POText_039": "Kind Helper Medal II", "POText_040": "Kind Helper Medal III", "POText_041": "Kind Helper Medal IV", "POText_042": "Kind Helper Medal V", "POText_043": "Chivalrous Spirit Medal I", "POText_044": "Chivalrous Spirit Medal II", "POText_045": "Chivalrous Spirit Medal III", "POText_046": "Chivalrous Spirit Medal IV", "POText_047": "Timely Assistance Medal I", "POText_048": "Timely Assistance Medal II", "POText_049": "Timely Assistance Medal III", "POText_050": "Timely Assistance Medal IV", "POText_051": "Silver Talent Seeker Medal", "POText_052": "Gold Talent Seeker Medal", "POText_053": "Keen Senses Medal", "POText_054": "Kind Helper Medal I", "POText_055": "Kind Helper Medal II", "POText_056": "Kind Helper Medal III", "POText_057": "Kind Helper Medal IV", "POText_058": "Kind Helper Medal V", "POText_059": "Kind Helper Medal VI", "POText_060": "Chivalrous Spirit Medal I", "POText_061": "Chivalrous Spirit Medal II", "POText_062": "Chivalrous Spirit Medal III", "POText_063": "Chivalrous Spirit Medal IV", "POText_064": "Timely Assistance Medal I", "POText_065": "Timely Assistance Medal II", "POText_066": "Timely Assistance Medal III", "POText_067": "Timely Assistance Medal IV", "POText_068": "Silver Talent Seeker Medal", "POText_069": "Kind Helper Medal VII", "POText_070": "Kind Helper Medal VIII", "POText_071": "Kind Helper Medal IX", "POText_072": "Kind Helper Medal X", "POText_073": "Kind Helper Medal XI", "POText_074": "Chivalrous Spirit Medal V", "POText_075": "Chivalrous Spirit Medal VI", "POText_076": "Chivalrous Spirit Medal VII", "POText_077": "Chivalrous Spirit Medal VIII", "POText_078": "Chivalrous Spirit Medal IX", "POText_079": "Timely Assistance Medal V", "POText_080": "Timely Assistance Medal VI", "POText_081": "Timely Assistance Medal VII", "POText_082": "Timely Assistance Medal VIII", "POText_083": "Timely Assistance Medal IX", "POText_084": "Gold Talent Seeker Medal", "POText_085": "Keen Senses Medal", "POText_086": "Kind Helper Medal I", "POText_087": "Kind Helper Medal II", "POText_088": "Kind Helper Medal III", "POText_089": "Kind Helper Medal IV", "POText_090": "Kind Helper Medal V", "POText_091": "Chivalrous Spirit Medal I", "POText_092": "Chivalrous Spirit Medal II", "POText_093": "Chivalrous Spirit Medal III", "POText_094": "Chivalrous Spirit Medal IV", "POText_095": "Timely Assistance Medal I", "POText_096": "Timely Assistance Medal II", "POText_097": "Timely Assistance Medal III", "POText_098": "Timely Assistance Medal IV", "POText_099": "Silver Talent Seeker Medal", "POText_100": "Gold Talent Seeker Medal", "POText_102": "Mewmew is still investigating the details. Please stay tuned!", "POText_109": "{0}/{1}", "POText_110": "Earn 10 medals from the 1st page and complete Chapter 2 Main Story before unlocking at Officer Mewmew in your free time.", "POText_111": "Earn 10 medals from the 1st page and complete Chapter 3 Main Story before unlocking at Officer Mewmew in your free time.", "POText_112": "Locked", "POText_113": "Find all the lost cargo trucks on Sixth Street.", "POText_114": "Find all the lost cargo trucks at the Brant Street Construction Site.", "POText_115": "Find all the lost cargo trucks at Lumina Square.", "POText_116": "Find all the lost cargo trucks on Ballet Twins Road.", "POText_117": "Collect half of the HIA Commemorative Coins in this region to earn this medal. This achievement will surely make the Sage in a Barrel smile in secret!", "POText_118": "Collect all of the HIA Commemorative Coins in this region to earn this medal. This achievement will surely make the Sage in a Barrel laugh in delight!", "POText_119": "Collect half of the HIA Commemorative Coins in this region to earn this medal. This achievement will surely make the Sage in a Barrel nod in approval!", "POText_120": "Collect all of the HIA Commemorative Coins in this region to earn this medal. This achievement will surely bring the Sage in a Barrel to tears!", "POText_121": "Collect some of the HIA Commemorative Coins in this region to earn this medal. The Sage in a Barrel is eagerly awaiting!", "POText_122": "Collect more of the HIA Commemorative Coins in this region to earn this medal. This achievement will surely make the Sage in a Barrel cheer in joy!", "POText_123": "Collect half of the HIA Commemorative Coins in this region to earn this medal. This achievement will surely make the Sage in a Barrel rub their hands in anticipation!", "POText_124": "Collect all of HIA Commemorative Coins in this district to earn this medal. This achievement will surely move the Sage in a Barrel... Ahhh, I'm running out of words. Anyway, the Sage will be happy, yeah!", "POText_125": "Complete the mission The Ridu Tour (I) to earn this medal.", "POText_126": "Complete the mission The Ridu Tour (II) to earn this medal.", "POText_127": "Complete the mission 5th Work Anniversary Photo to earn this medal.", "POText_128": "Complete the mission King of Street Soccer (I) to earn this medal.", "POText_129": "Complete the mission King of Street Soccer (II) to earn this medal.", "POText_130": "Complete the mission Fluffy Trouble to earn this medal.", "POText_131": "Complete the mission Fluffy Misunderstandings to earn this medal.", "POText_132": "Complete the mission Fluffy Expectations to earn this medal.", "POText_133": "Complete the mission New Fluffy Friend to earn this medal.", "POText_134": "Complete the mission The Farthest Distance (I) to earn this medal.", "POText_135": "Complete the mission The Farthest Distance (II) to earn this medal.", "POText_136": "Complete the mission Sixth Street Case (I) to earn this medal.", "POText_137": "Complete the mission Sixth Street Case (II) to earn this medal.", "POText_138": "Complete the mission Grand Gourmet's Challenge to earn this medal.", "POText_139": "Complete the mission An Unexpected Visitor to earn this medal.", "POText_140": "Complete the mission Looking for a Warm Home to earn this medal.", "POText_141": "Complete the mission Cement Mixer Modification Manual to earn this medal.", "POText_142": "Complete the mission Hands and the Art of Cement Mixer Maintenance to earn this medal.", "POText_143": "Complete the mission Almighty Safety Helmet to earn this medal.", "POText_144": "Complete the mission Bro-to-Bro Communication to earn this medal.", "POText_145": "Complete the mission The Missing Drivers to earn this medal.", "POText_146": "Complete the mission It's Hard to Find a Job, It's Hard to Be a Bangboo to earn this medal.", "POText_147": "Complete the mission It's Hard to Find a Sidekick, It's Hard to Be a Cat to earn this medal.", "POText_148": "Complete the mission Big City, Little Ones (I) to earn this medal.", "POText_149": "Complete the mission Riddlers' Club (I) to earn this medal.", "POText_150": "Complete the mission Riddlers' Club (II) to earn this medal.", "POText_151": "Complete the mission Riddlers' Club (III) to earn this medal.", "POText_152": "Complete the mission The Price of Lies (I) to earn this medal.", "POText_153": "Complete the mission Big City, Little Ones (II) to earn this medal.", "POText_154": "Complete the mission Big City, Little Ones — Part 3 to earn this medal.", "POText_155": "Complete the mission Big City, Little Ones (IV) to earn this medal.", "POText_156": "Complete the mission Big City, Little Ones (V) to earn this medal.", "POText_157": "Complete the mission The Price of Lies (III) to earn this medal.", "POText_158": "Complete the mission The Missing \"5\" (I) to earn this medal.", "POText_159": "Complete the mission The Missing \"5\" (II) to earn this medal.", "POText_160": "Complete the mission Don't Get Lost in the Night to earn this medal.", "POText_161": "Complete the mission Pensive Phantom to earn this medal.", "POText_162": "Some citizens reported seeing a teary-eyed little guy near the Street Exit in the afternoon.", "POText_163": "A witness claimed to have seen a white specter near the newsstand late at night...", "POText_164": "A citizen complained about narrowly avoiding tripping over a moving paper bag near the remodeling shop in the morning.", "POText_165": "Are there any activities near 404 Error live house? There have been sightings of two Bangboo muttering something at night.", "POText_166": "\"Hey, come here! I saw a Bangboo fighting a cat near 141 Convenience Store in the morning!\"", "POText_167": "Some citizens reported a disturbed \"carton\" near the street exit in the afternoon.", "POText_168": "The owner of Waterfall Soup is advised to keep their doors closed at night due to rumors of a suspicious shadow lurking about.", "POText_169": "There's a Bangboo near Officer Mewmew that needs some help.", "POText_170": "Help Thesis Bangboo solve its trouble to earn this medal.", "POText_171": "Help One-Dennyboo solve its trouble to earn this medal.", "POText_172": "Help Muahaha Bangboo solve its trouble to earn this medal.", "POText_173": "Help Gourmetboo solve its trouble to earn this medal.", "POText_174": "Fix Poor Bangboo to earn this medal.", "POText_175": "Fix Transforming Bangboo to earn this medal.", "POText_176": "Fix Treasure Hunt Bangboo to earn this medal.", "POText_177": "Fix Wild Bangboo to earn this medal.", "POText_180": "The foreman reminds the workers to clear the area around the elevator of any uninvolved people or Bangboo before starting work in the morning.", "POText_181": "The workers are seeking assistance in dealing with a bad-tempered Bangboo near the container stacking area. The target Bangboo is always seen there in the afternoon.", "POText_182": "\"I'm feeling happy because I've found a friend who shares my passion for petting cats at night. We've agreed to meet at the sand pit.\"", "POText_183": "Sign-in sheet: Bangboo Helper. Duty type: Late at night. Location: Sunken stockpile area.", "POText_184": "The foreman reminds the workers to assign someone to patrol the container window in the morning to protect the site's logistical supplies from unauthorized use.", "POText_185": "\"I got scolded by the foreman in the afternoon. He said I wasn't wearing a hard hat while walking under the assembly fixtures.\"", "POText_186": "A worker complained about an unreasonable individual who took over the sunken stockpile area last night.", "POText_187": "\"Just a reminder: the one who stands guard at the door of the tower crane office late at night is our reliable colleague. Don't be afraid of its barking...\"", "POText_188": "Help Broboo solve its trouble to earn this medal.", "POText_189": "Help Challenger Bangboo solve its trouble to earn this medal.", "POText_190": "Help Catloverboo solve its trouble to earn this medal.", "POText_191": "Help Survivalistboo solve its trouble to earn this medal.", "POText_192": "Fix Complaint Bangboo to earn this medal.", "POText_193": "Fix Safety to earn this medal.", "POText_194": "Fix Alphaboo to earn this medal.", "POText_195": "Fix Hollerboo to earn this medal.", "POText_196": "Some citizens reported seeing a poor stray child near the metal fence at night .", "POText_197": "\"Do Bangboo have delinquent groups, too? Late at night, I saw three of them on the second floor at Ballet Twins Road.\"", "POText_198": "Late at night yesterday, a citizen commented: There's a little shark that wants to return to the sea, right by the water at Ballet Twins Road.", "POText_199": "We have received a report from a citizen, stating that a \"strange fruit\" was eyeing their motorcycle late at night...", "POText_200": "\"Seriously, I saw a shark in the Sunken Courtyard of Ballet Twins Road... this morning!\"", "POText_201": "Searching for a Bangboo: A classy gentleman. I spotted him this afternoon by the stairs at Ballet Twins Road.", "POText_202": "A citizen claimed to have seen a strange cardboard box in need of help, near the metro station at Ballet Twins Road.", "POText_203": "Someone reported hearing crying on the street late at night on Ballet Twins Road.", "POText_204": "Help Poetboo solve its trouble to earn this medal.", "POText_205": "Help Candidateboo solve its trouble to earn this medal.", "POText_206": "Help Sighboo solve its trouble to earn this medal.", "POText_207": "Help Hungerboo solve its trouble to earn this medal.", "POText_208": "Fix Ghost Catcher Bangboo to earn this medal.", "POText_209": "Fix Butler to earn this medal.", "POText_210": "Fix Flatterboo to earn this medal.", "POText_211": "Fix Multiverseboo to earn this medal.", "POText_212": "\"What should I do if a student bullies a Bangboo? Or the other way around? I witnessed it near San-Z Studio at Lumina Square.\"", "POText_213": "Yesterday afternoon, a citizen reported a little guy armed with a sharp object taking over their riverside viewing spot.", "POText_214": "Citizens complained about a noisy Bangboo across the street from Lumina Galleria at night.", "POText_215": "Late at night yesterday, a citizen reported a suspicious figure near the newsstand at the square.", "POText_216": "A citizen reported the presence of an \"electric guy\" near children's playground might be dangerous, plus it's late at night.", "POText_217": "Citizens reported witnessing someone dumping a carton near Public Security at Lumina Square this morning.", "POText_218": "One of my colleagues complained about a Bangboo occupying their bicycle parking space throughout the afternoon.", "POText_219": "Someone spotted a stray Bangboo at the bus stop at Lumina Square at night.", "POText_220": "Help One-Dennyboo solve its trouble to earn this medal.", "POText_221": "Help Anxietyboo solve its trouble to earn this medal.", "POText_222": "Help Complaint Bangboo solve its trouble to earn this medal.", "POText_223": "Help Treasure Hunt Bangboo solve its trouble to earn this medal.", "POText_224": "Fix Scientist Bangboo to earn this medal.", "POText_225": "Fix Transforming Bangboo to earn this medal.", "POText_226": "Fix Reincarnated Bangboo to earn this medal.", "POText_227": "Fix Curled Up Justaboo to earn this medal.", "POText_228": "Spend {1} Battery Charge to claim reward (Already spent: {0})", "POText_229": "In Progress", "POText_230": "Locked", "POText_231": "Event Rules", "POText_232": "Immersive Mode", "POText_233": "Immersive Mode, Only Available to Experienced Players\n\"Removing the computational power limit of the sensory simulation module in the VR system allows users to immerse themselves more deeply in VR virtual battles, even slowing down their perception of time. Even after a thousand battles, you remain in this afternoon.\n— \"One year in VR, one day on Earth,\" the distance between fairy tales and reality isn't really that far.\"\nOnce the Immersive Mode is enabled, VR gameplay will not advance time in-game.", "POText_234": "Immersive Mode", "POText_235": "Unlocks at Inter-Knot Lv.20", "POText_236": "Unlocks at Inter-Knot Lv.30", "POText_241": "Immersive Mode unlocked: VR gameplay will not advance time in-game in this mode.", "POText_242": "Help Plumberboo and Programboo solve their trouble to earn this medal.", "POText_243": "Help Fateboo solve its trouble to earn this medal.", "POText_244": "Fix One-Dennyboo to earn this medal.", "POText_245": "Fix Stickyfingerboo to earn this medal.", "POText_246": "Fix Laboorinth to earn this medal.", "POText_247": "Help One-Dennyboo solve its trouble to earn this medal.", "POText_248": "Help Challenger Bangboo solve its trouble to earn this medal.", "POText_249": "Help Exploreboo solve its trouble to earn this medal.", "POText_250": "Help Blueboo solve its trouble to earn this medal.", "POText_251": "Help Bangboonie solve its trouble to earn this medal.", "POText_252": "Fix Bootiful to earn this medal.", "POText_253": "Fix Part-timerboo to earn this medal.", "POText_254": "Fix Loyalboo to earn this medal.", "POText_255": "Fix Flatterboo to earn this medal.", "POText_256": "Fix Slackerboo to earn this medal.", "POText_257": "A kind-hearted lady reported hearing a cat crying from the alley where the trash can is this morning.", "POText_258": "\"Hey! Did you hear? Someone's having a duel near the Loong graffiti! Let's go check it out!\" — gossipy students", "POText_259": "A street cleaner mentioned seeing someone vandalizing the plants in front of the cinema in the afternoon.", "POText_260": "Customers at Waterfall Soup mentioned being pretty lucky lately, always finding Dennies that someone else left in the automatic vending machine.", "POText_261": "A citizen mentioned spotting a walking avocado near the metro station late at night. The citizen's breath smelled of alcohol when they spoke, so it could be that they were hallucinating from being drunk.", "POText_262": "A staff member at the salon mentioned there's been a sad little guy at the entrance of the store every morning. Can you help?", "POText_263": "The recycler in the neighborhood complained that when recycling household garbage in the neighborhood alley, a dark object always gets in the way.", "POText_264": "\"The 3D experience at Gravity Cinema was amazing. After watching a thriller late at night, I could still see the little demons on the other side of the street!\"", "POText_265": "\"This afternoon, when I walked past an alley, someone asked if the white cardboard has the same recycling price as ordinary cardboard.\"", "POText_266": "Lost and found info: There's an urban bike in pretty good condition parked near the warehouse. Please come claim it as soon as possible. By the way, does the Bangboo that shows up at night also belong to the same owner?", "POText_267": "A snippet of neighborhood chit-chat: Late at night, there is some arguing coming from the alley.", "POText_268": "\"I want to report! It's pretty clear that Bangboo are not allowed near the metal fence, but I still saw a little one hiding there in broad daylight!\"", "POText_269": "Some citizens reported seeing a mascot that attracts wealth on their way to the parking lot.", "POText_270": "\"Um... I work for Mini Elly. There's been a sneaky little one guarding the vending machine every afternoon for the last couple of days. I can't even restock now.\"", "POText_271": "Tonight, under the thunder and clouds, a frowned face. — A strange riddle from a child.\"", "POText_272": "Free Training", "POText_273": "Immersive Mode", "POText_274": "Gameplay Details", "POText_275": "Mewmew's Challenge", "POText_276": "[Event Rules]", "POText_277": "[Rules]\nMewmew's challenge is found at every district\nUse travel to quickly head to Mewmew\nComplete the challenge to obtain Medals and Hollow Observation Data\nThe following are ways to complete Mewmew's challenge:\n · Street Side Missions\n · Fix Bangboo\n · Find Mini Cargo Trucks\n · Obtain Commemorative Coins", "POText_301": "Casting: \"A Thug in a Suit\"", "POText_302": "Scene: \"Unlucky Jewelry Shop\"", "POText_303": "Casting: \"Fatal Undercover Detective\"", "POText_304": "Scene: \"When the Sun Sets Over the Hollow\"", "POText_305": "Casting: \"Her Dear Friend\"", "POText_306": "Scene: \"Encounter Location\"", "POText_307": "Two-Wheeled Vehicle", "POText_308": "Lumina Store Signs", "POText_309": "Skyscraper Poster", "POText_310": "In front of the coffee shop, sharp fangs and a bowtie on top", "POText_311": "Poor shop with visitors unbidden, Lumina jade's luster can't be hidden", "POText_312": "The bustling city's overpass, no secrets to tell, alas", "POText_313": "At the abyss' outpost, sun low on the sky's coast", "POText_314": "The protagonist of a recollection, a hard-to-part-with affection", "POText_315": "A story's start, a place close to heart", "POText_316": "Location: Sixth Street, obtain 3 & 6 Inspiration Films to obtain rewards", "POText_317": "Location: Lumina Square, obtain 3 & 6 Inspiration Films to obtain rewards", "POText_318": "Location: Ballet Twins Road, obtain 3 & 6 Inspiration Films to obtain rewards", "POText_319": "Filter: Vibrant", "POText_320": "Prideful Thug", "POText_321": "Include Corin in the photo", "POText_322": "Include the three shop lanterns in the photo", "POText_323": "Filter: Black and White", "POText_324": "Take the photo in the light of dawn", "POText_325": "Include the duet in the photo", "POText_326": "Filter: Cool", "POText_329": "Filter: Retro", "POText_330": "Take a picture of three Shiyu Pillars", "POText_331": "Use the peace pose", "POText_332": "Filter: Classic", "POText_335": "Filter: Nostalgic", "POText_336": "Include the road sign in the photo", "POText_337": "[Bronze] A professional team, sure to satisfy! Er, probably professional.", "POText_338": "[Silver] Well-dressed, but ambitious!", "POText_339": "[Gold] The curtains open, and the villains come onstage!", "POText_340": "[Bronze] Not everyone can shoot a thriller well, but you can!", "POText_341": "[Silver] A robbery gang appointed photographer.", "POText_342": "[Gold] The first breath of a masterpiece.", "POText_343": "[Bronze] The good news is: This won't affect Jane's Trust.", "POText_344": "[Silver] Dangerously charming. Charmingly dangerous.", "POText_345": "[Gold] The best lens is the eyes of a lover.", "POText_346": "[Bronze] The Hollow must've messed with the lighting.", "POText_347": "Two-Wheeled Vehicle", "POText_348": "Bicycle", "POText_349": "Photograph \"A Thug in a Suit\"", "POText_350": "Photograph \"Unlucky Jewelry Shop\"", "POText_351": "Photograph \"Fatal Undercover Detective\"", "POText_352": "Photograph \"When the Sun Sets Over the Hollow\"", "POText_353": "Photograph \"Her Dear Friend\"", "POText_354": "Photograph \"Encounter Location\"", "POText_355": "A seemingly abandoned bicycle. Hopefully, its previous owner's life is in a better state than this vehicle.", "POText_356": "Two-wheeled vehicle...?", "POText_357": "The latest model of the GOFOLD bicycle. Easy to fold and store. Although it's the most recent model, it will soon be replaced by a new one.", "POText_358": "{M#My}{F#Wise's} favorite bike. It's been so long since I last took it out for a ride.", "POText_359": "Even a bicycle needs company.", "POText_360": "A delivery guy's electric bike — burdened with the responsibility of upholding civility in the city.", "POText_361": "Someone was dumped over the phone in a phone booth and, devastated, forgot their bicycle, leaving the bike equally heartbroken. I made it up.", "POText_362": "An old model of GOFOLD. It was still in fashion three months ago.", "POText_363": "A food delivery vehicle. Are there Waterfall Soup noodles inside?", "POText_364": "Who used to sit on your back seat? Just kidding, carrying passengers on the back seat is against traffic regulations.", "POText_365": "The young graffiti artist rode it towards the wall, like a knight charging at windmills on his noble steed.", "POText_366": "Does Sage in a Barrel ride this every night, sneaking into the barrel late at night when nobody's watching?", "POText_367": "The latest model of the GOFOLD bicycle. Easy to fold and store. Although it's the most recent model, it will soon be replaced by a new one.", "POText_368": "The retro model of GOFOLD has become a symbol of vintage trends.", "POText_369": "141 Convenience Store", "POText_370": "Richard Teamilk", "POText_371": "Lumina Galleria", "POText_372": "JC Pharmacy", "POText_373": "Florist", "POText_374": "Gravity Cinema", "POText_375": "Hollow Investigative Association Career Club", "POText_376": "Newsstand", "POText_377": "Beaverson Beauty Salon", "POText_378": "Coff Cafe", "POText_379": "Old Duyi's Physiotherapy Studio", "POText_380": "Buyan Antique Store", "POText_381": "Simmer Hot Pot Restaurant", "POText_382": "Lumina Metro Station", "POText_383": "Waterfall Soup", "POText_384": "\"Ehn-ne! Nha-ne! Ehn-na-ne!\" Are the three Bangboo at Lumina Square the same as the ones on Sixth Street? It's just as mysterious as the true identity of 141's boss...", "POText_385": "\"Richard Teamilk, Rich in Tea, Rich in Milk!\" Coco, who is usually low on energy, always enthusiastically shouts out the slogan.", "POText_386": "Lumina Galleria, the most popular landmark in Lumina Square, is mainly known for being densely packed with people, excessively strong air conditioning, and various pitfalls of consumerism.", "POText_387": "\"Jonathan Keeps Your Family in Good Health.\" You can buy prescription medicine for many Agents here. In the summer, they also sell {M#the cooling mist your sister likes}{F#the mints your brother likes}.", "POText_388": "Dew Gardening Shop. Something even harder to learn than the language of flowers are the secrets of the store's manager, Orchidea.", "POText_389": "Gravity Cinema may be Random Play's biggest rival.", "POText_390": "HIA Career Club is responsible for HIA promotion and recruitment in the Lumina Square district. The VR games they offer are becoming a new trend among the younger generation.", "POText_391": "Lumina Square's Newsstand. It is run by an energetic older lady. She's also Howl's boss and owner. ", "POText_392": "Beaverson Beauty Salon. A keen eye can discover beauty anywhere. This place has been blowing up on social media, especially among Thirens.", "POText_393": "The Lumina Square location of Coff Cafe. People say each Tin Master has his own unique feature, although this has not been verified.", "POText_394": "Old Duyi's Physiotherapy Studio. Six-armed Duyi performs all sorts of treatments from cupping and acupuncture to laser skin rejuvenation, and even counseling. One could say he can \"massage your soul.\"", "POText_395": "Buyan Antique Store. It appears to be a classy antique shop, but it's currently closed, with its doors tightly shut.", "POText_396": "Simmer Hot Pot Restaurant. Delicacies as precious as jade, flavors as rich as gold. Based on the currently available information, Anton and Soldier 11 both signed up for a membership here.", "POText_397": "Lumina Metro Station. This line goes directly to Sixth Street, quickly spreading ads and latest trends from Lumina Square and facilitating my exposure to consumerism.", "POText_398": "The Lumina Square location of Waterfall Soup. Run by General Chop's son, Chop Junior. The father and son are like two peas in a pod, but Chop Junior appears to have a keen interest in updating the family recipes.", "POText_399": "Complete the previous mission to unlock", "POText_400": "View Commission", "POText_401": "Re-challenge", "POText_402": "{0} (Already photographed)", "POText_403": "Stage Center", "POText_404": "Muse's Lens", "POText_405": "Inspiration Films ", "POText_406": "Obtain 1 Inspiration Film upon photographing a target that meets the requirements", "POText_407": "Weathered Poster", "POText_408": "Weathered Poster", "POText_409": "Weathered Poster", "POText_410": "Weathered Poster", "POText_411": "Weathered Poster", "POText_412": "Weathered Poster", "POText_413": "Weathered Poster", "POText_414": "Weathered Poster", "POText_415": "Weathered Poster", "POText_416": "Weathered Poster", "POText_417": "Weathered Poster", "POText_418": "Weathered Poster", "POText_419": "Weathered Poster", "POText_420": "Weathered Poster", "POText_421": "Weathered Poster", "POText_422": "Weathered Poster", "POText_423": "Weathered Poster", "POText_424": "Weathered Poster", "POText_425": "Weathered Poster", "POText_426": "Weathered Poster", "POText_427": "\"Leman,\" a lemon juice drink that got famous for its weird slogan, \"Drink me and we're besties for life!\" But his passion seems to have been eroded in the flow of these passing years.", "POText_428": "\"Please do not approach areas affected by the Hollow disaster,\" the once glorious Ballet Twins are now a forbidden area devoid of human life.", "POText_429": "\"Next Generation New Bangboo,\" there's always a new, more upgraded Bangboo coming out, but seeing them as disposable tools that can only en-nah-en-nah? Unbelievable.", "POText_430": "\"Bangboo Help Bangboo,\" a poster from the Bangboo Mutual Aid Society. Not every Bangboo is treated as companions, friends, or family, so they've decided to be their own companions, friends, and family.", "POText_431": "\"No pets allowed,\" apart from Bangboo. Eous objects to being called a pet.", "POText_432": "\"I'll never forget each weekend afternoon shopping at FamiMart with parents.\" Too bad that you and {M#Belle}{F#Wise} never had that experience.", "POText_433": "Family Noodles: Chicken, rice, and a touch of love shared between parents and children.", "POText_434": "\"Leman\" lemon juice, do not drink when you need to keep your expression under control.", "POText_435": "\"Please do not approach areas affected by the Hollow disaster,\" the once glorious Ballet Twins are now a forbidden area devoid of human life.", "POText_436": "\"Vision Corporation,\" dignified on the outside, scumbags inside. They're best suited for the role of villain.", "POText_437": "\"I'm thinking, therefore... I'm still thinking,\" therefore I'm still thinking...", "POText_438": "\"If you need help, feel free to contact the HIA,\" they're reliable for the most part... If only they didn't care so much about Proxies.", "POText_439": "\"Train Departures,\" a timeable of a metro that once connected all different areas of Eridu, now these hollow tunnels head onto into hollower Hollows.", "POText_440": "\"Please do not approach areas affected by the Hollow disaster,\" the once glorious Ballet Twins are now a forbidden area devoid of human life.", "POText_441": "\"Companion Hollow threat in this area,\" please do not linger, or else you may be swallowed up by a Hollow out of nowhere.", "POText_442": "\"Companion Hollow threat in this area,\" please do not linger, or else you may be swallowed up by a Hollow out of nowhere.", "POText_443": "\"Train Departures,\" a timeable of a metro that once connected all different areas of Eridu, now these hollow tunnels head onto into hollower Hollows.", "POText_444": "\"No entry,\" the first thing you should learn as a resident of New Eridu is to heed and respect these warning signs.", "POText_445": "\"Eridu Metro Map,\" many stations on here have since come to be known by a common name: Hollow Disaster Zone.", "POText_446": "\"Scarlet Noble: Surprise Flavor,\" there's a 0.1% chance that the flavor you get is the hidden flavor: blood. It won't make you seem more like a vampire, but it'll make you seem more like a vampire enthusiast.", "POText_447": "Day {0}", "POText_448": "Number Photographed: {0}", "POText_449": "Locked", "POText_459": "Confirm", "POText_460": "View Photo", "POText_461": "Inspiration Films obtained: {0}", "POText_462": "Inspiration Films +{0}", "POText_463": "Two-wheeled vehicles photographed: {0}", "POText_464": "Lumina store signs photographed: {0}", "POText_465": "Skyscraper posters photographed: {0}", "POText_466": "Retake", "POText_467": "Re-challenge?", "POText_468": "Re-challenging won't reset your rating. It will only replace the original rating after obtaining a higher rating", "POText_469": "Switch the mission you're re-challenging?", "POText_470": "You can only repeatedly challenge one completed photography mission at a time. Tap Confirm to start a new photography mission and forfeit the original photography mission", "POText_471": "Rebuild Ridu!", "POText_472": "Eager Competitor Medal", "POText_473": "Eager Competitor Medal II", "POText_474": "Kind Soul Medal", "POText_475": "Kind Soul Medal II", "POText_476": "Benevolent Heart Medal", "POText_477": "Benevolent Heart Medal II", "POText_478": "Benevolent Heart Medal III", "POText_479": "Mutual Aid Medal", "POText_480": "Participate in Officer Mewmew's community-building event to earn this medal.", "POText_481": "Complete the mission Pure Talent Acting to earn this medal.", "POText_482": "Complete the mission Rainy Night's Cupid to earn this medal.", "POText_483": "Complete the mission The Art or the Dennies to earn this medal.", "POText_484": "Complete the mission Number One Fan (II) to earn this medal.", "POText_485": "Complete the mission A Sumo Never Backs Down! to earn this medal.", "POText_486": "Complete the mission No Guts No Glory to earn this medal.", "POText_487": "Complete the mission Phantom of the Ballet Twins (III) to earn this medal.", "POText_488": "[Silver] A dazzling and depressing sunset.", "POText_489": "[Gold] The lens caresses the flicker of light and shadow, grasping the Muses' attentions for but a moment.", "POText_490": "[Bronze] Not recommended to be used as a profile picture on social media.", "POText_491": "[Silver] Say \"cheese!\"", "POText_492": "[Gold] Narcissus suddenly casts his gaze at the reflection in the lake.", "POText_493": "[Bronze] \"Random Shot.\"", "POText_494": "[Silver] Where the pen first touches the paper in this story.", "POText_495": "[Gold] Film and memories spin as one.", "POText_496": "Scene One", "POText_497": "Scene Two", "POText_498": "Scene Three", "POText_499": "Bike on the Street Corner", "POText_500": "The Metropolis' New Signs", "POText_501": "An Old City's Old Poster", "POText_502": "Craftsmith's Treasure", "POText_503": "Birds Which Fly Over the Abyss", "POText_504": "Construction Machinery", "POText_505": "Outpost Bird", "POText_506": "Location: Brant Street Construction Site, obtain 3 & 6 Inspiration Films to obtain rewards", "POText_507": "Location: Scott Outpost, obtain 3 & 6 Inspiration Films to obtain rewards", "POText_508": "Construction machinery photographed: {0}", "POText_509": "Outpost birds photographed: {0}", "POText_510": "Construction Machinery", "POText_511": "Construction Machinery", "POText_512": "Construction Machinery", "POText_513": "Construction Machinery", "POText_514": "Construction Machinery", "POText_515": "Construction Machinery", "POText_516": "Construction Machinery", "POText_517": "Construction Machinery", "POText_518": "A cement mixer abandoned and forgotten in a corner of the city will still have the city management there to drag it away, and an abandoned and forgotten you will be dragged away by {M#Belle}{F#Wise}.", "POText_519": "A heavy cargo vehicle that can work even in highly-corruptive Hollows. Of course it's not because it's being possessed by the Belobog Heavy Industries logo.", "POText_520": "Belobog's iconic construction equipment. Don't worry, this one won't move on its own.", "POText_521": "Belobog's iconic construction equipment. This one is expertly designed for transporting essential building materials, i.e., bricks.", "POText_522": "Belobog's iconic construction equipment. This one specializes in the logistics of in-Hollow life support items, which typically include... lunch deliveries.", "POText_523": "A compressor that converts Ether energy into a power source for pneumatic devices. According to experienced workers, the choice between traditional power and Ether power affects how the drill rig feels to operate.", "POText_524": "I think the noodles at Waterfall Soup should go with Belobog's concrete.", "POText_525": "\"Please tie your safety rope tight when using the elevator.\" Wait, how come there are only ones for Bangboo.", "POText_526": "Bird", "POText_527": "Bird", "POText_528": "Bird", "POText_529": "Bird", "POText_530": "Bird", "POText_531": "Bird", "POText_532": "Birds accidentally fly into Hollows like all those souls that perished without peace.", "POText_533": "\"The outpost is so secure that not even a bird can get in or out without permission\" — sounds like a bit of an exaggeration.", "POText_534": "Rumor has it that black birds bring misfortune on the battlefield... But for those fighting on the frontlines in the Hollows, fortune isn't exactly something they rely on.", "POText_535": "Do birds want a thorough cleaning, too? But their feathers will fall off.", "POText_536": "Rumor has it that black birds bring misfortune on the battlefield... But for those fighting on the frontlines in the Hollows, fortune isn't exactly something they rely on.", "POText_537": "So busy battling Hollows and Ethereals, the folks at the outpost apparently forgot to fix the electronic bird repellents on the landing pad.", "POText_538": "Rowdy Motorbike", "POText_539": "This heavy motorcycle exudes the grandeur of an ancient chariot. Just standing nearby, you can almost smell the mix of sand and gasoline. Maybe its owner rode it all the way from the Outer Ring.", "POText_540": "Gold", "POText_541": "Silver", "POText_542": "Bronze", "POText_543": "Blazewood", "POText_544": "Keen Senses Medal", "POText_545": "Silver Talent Seeker Medal", "POText_546": "Gold Talent Seeker Medal", "POText_547": "Chivalrous Spirit Medal I", "POText_548": "Chivalrous Spirit Medal II", "POText_549": "Chivalrous Spirit Medal III", "POText_550": "Chivalrous Spirit Medal IV", "POText_551": "Timely Assistance Medal I", "POText_552": "Timely Assistance Medal II", "POText_553": "Timely Assistance Medal III", "POText_554": "Timely Assistance Medal IV", "POText_555": "Kind Helper Medal I", "POText_556": "Kind Helper Medal II", "POText_557": "Kind Helper Medal III", "POText_558": "Kind Helper Medal IV", "POText_559": "Kind Helper Medal V", "POText_560": "Find all the lost cargo trucks in Blazewood.", "POText_561": "Help Mourning Bangboo solve its trouble to earn this medal.", "POText_562": "Help Tumbleweed Bangboo solve its trouble to earn this medal.", "POText_563": "Help Perfume Merchant Bangboo solve its trouble to earn this medal.", "POText_564": "Help Anxietyboo and Passionate Bangboo solve their trouble to earn this medal.", "POText_565": "Fix Captain Bangboo to earn this medal.", "POText_566": "Fix Avenger Bangboo to earn this medal.", "POText_567": "Fix Grateful Bangboo to earn this medal.", "POText_568": "Fix Bangboo Wanderer to earn this medal.", "POText_569": "Collect half of the HIA Commemorative Coins in this region to earn this medal. This achievement will surely leave the Sage in a Barrel wanting more!", "POText_570": "Collect all of HIA Commemorative Coins in this region to earn this medal. This achievement will surely move the Sage in a Barrel... Anyway, the Sage will be happy, yeah!", "POText_571": "Complete the mission Beginning of the Journey to earn this medal.", "POText_572": "Complete the mission Silent Poto to earn this medal.", "POText_573": "Complete the mission God-Speed Drift to earn this medal.", "POText_574": "Complete the mission Here Comes a Criminal With a Flute to earn this medal.", "POText_575": "Complete the mission Replacement Bounty Hunter to earn this medal.", "POText_576": "Late at night when there's no one around, the wind blows over the streetlamps next to the cliff, like a sigh of the Outer Ring itself...", "POText_577": "Tumbleweed talks like Bangboo! I'm serious! I heard a tumbleweed talk like that yesterday afternoon at the storage entrance!", "POText_578": "There's more and more hooligans around here, lately. Who'd be talking business at night in the backyard next to the diner? Are they really doing business?", "POText_579": "That Bangboo next to that truck on the lower-level seems to be from the city... Maybe we should ask it about the goings on in the city in the morning?", "POText_580": "I heard someone cussing up a storm while passing by Cheesetopia in the morning. Whoever that was sure doesn't have a filter. What if kids heard them?", "POText_581": "When I was passing by the storehouse last night, I felt this cold gaze on my back... *sob* ...I wanna go home...", "POText_582": "Best not head out late at night lately. There seems to something eerie near 747...", "POText_583": "I heard something slamming against the wall of the automobile repair shop in the afternoon, but when I opened the window, I didn't see anything...", "POText_601": "Complete the event commission \"Virtual Battlefield Mayhem (I)\" to unlock", "POText_602": "Complete the event commission \"Virtual Battlefield Mayhem (II)\" to unlock", "POText_603": "Complete the event commission \"Virtual Battlefield Mayhem (III)\" to unlock", "POText_604": "Complete the event commission \"Virtual Battlefield Mayhem (IV)\" to unlock", "POText_605": "Complete \"Defense Alliance\" to unlock", "POText_606": "Complete \"Energy Alliance\" to unlock", "POText_607": "Complete \"Disorder Alliance\" to unlock", "POText_608": "Complete \"Chain Attack Alliance\" to unlock", "POText_609": "Complete \"Assist Alliance\" to unlock", "POText_610": "Complete \"Defense Alliance\" to unlock", "POText_611": "Complete \"Energy Alliance\" to unlock", "POText_612": "Complete \"Disorder Alliance\" to unlock", "POText_613": "Alliance", "POText_614": "Frontline", "POText_615": "Best Time", "POText_616": "Await Activation", "POText_617": "Incomplete", "POText_618": "Challenge Target", "POText_619": "Tactical Buff", "POText_620": "Enemy Details", "POText_621": "Best Time", "POText_622": "Alliance", "POText_623": "Frontline", "POText_624": "Deploy", "POText_625": "Tactical Buff", "POText_626": "Combat Record", "POText_627": "Record Details", "POText_628": "Best Record", "POText_629": "Previous Record", "POText_630": "Training", "POText_631": "Skirmish", "POText_632": "Clash", "POText_633": "War", "POText_634": "Carnage", "POText_635": "Endless Conflict", "POText_636": "Clear this floor", "POText_637": "Clear the stage with 0 Agent defeats", "POText_638": "Clear the stage with no more than 1 Agent defeats", "POText_639": "Greatest DMG Boost", "POText_640": "Gessou Swap", "POText_641": "Remaining Health", "POText_642": "The highest multiplier achieved with the Solo Buff in a single match", "POText_643": "The number of times Tsukishiro Yanagi swapped stances in a single match", "POText_644": "Percent HP remaining when clearing the stage", "POText_645": "{0} floors left until you can add another Agent, {1} floors left until you can complete the challenge", "POText_646": "Simulated Battle Trial", "POText_647": "Gameplay Details", "POText_648": "Proxies can use their own Agents and Bangboo to fight their way up this tower, defeating powerful opponents to win Polychromes, Hi-Fi Master Copies, Hamster Cage Pass, and other rare rewards!\n\nContinuous combat: The Simulated Battle Trial tower is split into multiple phases, and Agents will retain their HP across the floors of a single phase. Only after successfully completing that phase will you receive a resupply.\n\nStronger enemies: Normal enemies, elite enemies, small bosses and big bosses will all obtain a buff known as Demonized. Proxies will need to carefully consider their strategy and hone their skills to keep winning.\n\nBadge of honor: In the Simulated Battle Trial, upon reaching certain floors, Proxies can receive a badge of a corresponding rank. This badge can be displayed in your personal profile to show off to your friends!", "POText_649": "Best Record: Not challenged", "POText_650": "Best Floor: Floor {0}", "POText_651": "Less than 3 Agents deployed. Do you still wish to proceed?", "POText_652": "Challenges this phase are completed", "POText_653": "Challenge Failed", "POText_654": "Next Floor: {0}", "POText_655": "Please select at least 1 Agent", "POText_656": "{LAYOUT_MOBILE#Press the empty plus sign to add Agents and Bangboo to the squad}{LAYOUT_KEYBOARD#Press the empty plus sign to add Agents and Bangboo to the squad}{LAYOUT_CONTROLLER#Select Agents and Bangboo to add to the squad}{LAYOUT_MOBILECONTROLLER#Select Agents and Bangboo to add to the squad}", "POText_657": "{LAYOUT_MOBILE#Press characters and Bangboo to decide deployment order}{LAYOUT_KEYBOARD#Press characters and Bangboo to decide deployment order}{LAYOUT_CONTROLLER#Select characters and Bangboo to decide deployment order}{LAYOUT_MOBILECONTROLLER#Select characters and Bangboo to decide deployment order}", "POText_660": "Pagoda Rules", "POText_661": "Tower Climbing Rules", "POText_662": "Virtual Battlefield Mayhem", "POText_663": "During the Alliance and Frontline stages, focus on the different Tactical Buffs, and effectively utilize Tactical Buffs to gain Combat Buffs to defeat stronger enemies. In the Tsukishiro Special Offensive stage, harness the power of Tsukishiro Yanagi and take down the enemies single-handedly using Solo Buffs!", "POText_664": "No records available", "POText_665": "Only Tsukishiro Yanagi can participate in this mode", "POText_666": "Special Offensive", "POText_667": "Clear Time", "POText_668": "Tactical Buff", "POText_669": "Buff Details", "PartnerBg_CampBelobogIndustries": "BELOBOG INDUSTRIES ", "PartnerBg_CampGentleHouse": "GENTLE HOUSE ", "PartnerBg_CampH.S.O.S.6": "H.S.O.S.6", "PartnerBg_CampNEPS": "N.E.P.S. ", "PartnerBg_CampObols": "OBOLS ", "PartnerBg_CampSonsOfCalydon": "SONS OF CALYDON", "PartnerBg_CampVictoriaHousekeepingCo": "VICOTORIAL HOUSE KEEPING CO. ", "PartnerBg_LuminaSquare": "LUMINA SQUARE ", "PartnerBg_SixthStreet": "SIXTH STREET ", "PartnerCamp_Name_01": "Cunning Hares", "PartnerCamp_Name_02": "Belobog Heavy Industries", "PartnerCamp_Name_03": "Victoria Housekeeping Co.", "PartnerCamp_Name_04": "Obol Squad", "PartnerCamp_Name_05": "Criminal Investigation Special Response Team", "PartnerCamp_Name_06": "Sons of Calydon", "PartnerCamp_Name_07": "Hollow Special Operations Section 6", "PartnerCamp_Name_999": "Sixth Street", "PartnerCamp_Tab_Title01": "Faction", "PartnerCamp_Tab_Title02": "Location", "PartnerCamp_Unlock": "\"{0}\"", "PartnerTalkBubble_Chapter1000_0001_01": "Should I buy it...", "PartnerTalkBubble_Chapter1000_0002_01": "if only there was a group buy for magazines...", "PartnerTalkBubble_Chapter1000_0003_01": "Hmm... Something seems to be missing...", "PartnerTalkBubble_Chapter1000_0004_01": "Just like food, movies must be nicely seasoned to be good.", "PartnerTalkBubble_Chapter1000_0005_01": "The video store is here...", "PartnerTalkBubble_Chapter1000_0006_01": "\"The Heartbeat\" is really good.", "PartnerTalkBubble_Chapter1000_0007_01": "Um, I think I've watched these movies...", "PartnerTalkBubble_Chapter1000_0008_01": "Thanks for your recommendations.", "PartnerTalkBubble_Chapter1000_0009_01": "This place looks pretty good.", "PartnerTalkBubble_Chapter1000_0010_01": "Next time, I'll listen to a different playlist at a different place. That should count as watching a new movie.", "PartnerTalkBubble_Chapter1000_0011_01": "The time of relaxation starts now...", "PartnerTalkBubble_Chapter1000_0012_01": "Oh, time's up... Let me begin another round of relaxation time.", "PartnerTalkBubble_Chapter1000_0013_01": "Hmm...", "PartnerTalkBubble_Chapter1000_0014_01": "What kind of movie will I watch this time... I can't wait.", "PartnerTalkBubble_Chapter1000_0015_01": "The videotape last time was pretty good.", "PartnerTalkBubble_Chapter1000_0016_01": "There are many more videotapes that I want to borrow...", "PartnerTalkBubble_Chapter1000_0017_01": "Mmm... The Tin Master Specials never fail to amaze me.", "PartnerTalkBubble_Chapter1000_0018_01": "Will Mr. Panda like the coffee...", "PartnerTalkBubble_Chapter1000_0019_01": "Let's have coffee together again next time.", "PartnerTalkBubble_Chapter1000_0020_01": "There's only one item on the shopping list...", "PartnerTalkBubble_Chapter1000_0021_01": "Thank you for helping me with food shopping.", "PartnerTalkBubble_Chapter1000_0022_01": "Mmm, this tastes so good...", "PartnerTalkBubble_Chapter1000_0023_01": "Let's try new burgers next time...", "PartnerTalkBubble_Chapter1000_0024_01": "This, this, and this! We want them all!", "PartnerTalkBubble_Chapter1000_0025_01": "Nicole, is it really okay to buy so many of them...", "PartnerTalkBubble_Chapter1000_0026_01": "Fret not! I've done the calculation. I'm sure it'll be profitable this time!", "PartnerTalkBubble_Chapter1000_0027_01": "What should we do to win the special-edition ones...", "PartnerTalkBubble_Chapter1000_0028_01": "I think this should work...", "PartnerTalkBubble_Chapter1000_0029_01": "It isn't expensive... I'd be glad if it's something you need.", "PartnerTalkBubble_Chapter1000_0030_01": "I seem to run into you wherever I go lately...", "PartnerTalkBubble_Chapter1000_0031_01": "Playlist, movie list, documentary list, and...", "PartnerTalkBubble_Chapter1000_0032_01": "\"Repeated encounters...\"", "PartnerTalkBubble_Chapter1000_0033_01": "It's really awkward to say mushy stuff like this directly...", "PartnerTalkBubble_Chapter1000_0054_01": "Hmm... The loss for this month is...", "PartnerTalkBubble_Chapter1000_0055_01": "Generally speaking, things are looking up compared to last month.", "PartnerTalkBubble_Chapter1000_0056_01": "Where could it be...", "PartnerTalkBubble_Chapter1000_0057_01": "We have to find it as soon as possible...", "PartnerTalkBubble_Chapter1000_0058_01": "Hey, why are you following me?", "PartnerTalkBubble_Chapter1000_0059_01": "...", "PartnerTalkBubble_Chapter1000_0060_01": "Thank goodness you're here... I really appreciate it.", "PartnerTalkBubble_Chapter1000_0061_01": "Today's weather... is perfect for some light music.", "PartnerTalkBubble_Chapter1000_0062_01": "The time we have to listen to music and unwind is precious.", "PartnerTalkBubble_Chapter1000_0063_01": "The urban legends of the old civilization... are quite intriguing.", "PartnerTalkBubble_Chapter1000_0064_01": "I hope the urban legend in the next movie is real.", "PartnerTalkBubble_Chapter1000_0065_01": "This looks like an ordinary payphone...", "PartnerTalkBubble_Chapter1000_0066_01": "Hmm... I think this will make a good story for a movie. The title is \"Mysterious Numbers,\" and the genre is comedy.", "PartnerTalkBubble_Chapter1000_0067_01": "If only there wasn't a purchase limit...", "PartnerTalkBubble_Chapter1000_0068_01": "I wish I could win it...", "PartnerTalkBubble_Chapter1000_0083_01": "Chatting with you is quite relaxing.", "PartnerTalkBubble_Chapter1000_0084_01": "Hmm... If only there was a group buy for magazines...", "PartnerTalkBubble_Chapter1000_0085_01": "Ah, limited flavor burgers...", "PartnerTalkBubble_Chapter1000_0085_02": "Wait a minute. Is this... a cherry blossom-flavored burger?", "PartnerTalkBubble_Chapter1000_0085_03": "Only three left in stock... Is this the charm of limited editions...?", "PartnerTalkBubble_Chapter1000_0085_Name01": "Queuing Office Worker", "PartnerTalkBubble_Chapter1000_0085_Name02": "Queuing Female Student", "PartnerTalkBubble_Chapter1000_0086_01": "It'll be too late if I go home to get my money now...", "PartnerTalkBubble_Chapter1000_0087_01": "The cherry blossom-flavored burger... tastes surprisingly good. I owe you one.", "PartnerTalkBubble_Chapter1000_0088_01": "I'll come again.", "PartnerTalkBubble_Chapter1000_0089_01": "I hope you like it.", "PartnerTalkBubble_Chapter1000_0090_01": "I think we should go with light music...", "PartnerTalkBubble_Chapter1000_0091_01": "The time we have to listen to music and unwind is precious.", "PartnerTalkBubble_Chapter1000_0092_01": "I hope at least one of the Urban Mysteries is true...", "PartnerTalkBubble_Chapter1000_0093_01": "It looks no different from an ordinary payphone...", "PartnerTalkBubble_Chapter1000_0094_01": "As expected, it's just a rumor...", "PartnerTalkBubble_Chapter1000_0095_01": "If only there wasn't a purchase limit...", "PartnerTalkBubble_Chapter1000_0101_01": "It's been quite chaotic lately~", "PartnerTalkBubble_Chapter1000_0102_01": "See you next time!", "PartnerTalkBubble_Chapter1000_0103_01": "Oh, I seem to have one noodle discount coupon left...", "PartnerTalkBubble_Chapter1000_0104_01": "This is the right way to use a noodle discount coupon!", "PartnerTalkBubble_Chapter1000_0105_01": "I must get my hands on the discounted set meal this time!", "PartnerTalkBubble_Chapter1000_0106_01": "Buying discounted items is one of the best ways to save money~", "PartnerTalkBubble_Chapter1000_0107_01": "Ahahaha, I knew I could do it!", "PartnerTalkBubble_Chapter1000_0108_01": "I should make this Golden Chocolate Cone scratchcard into an amulet! I'm sure it will bring me luck.", "PartnerTalkBubble_Chapter1000_0109_01": "Unbelievable...", "PartnerTalkBubble_Chapter1000_0110_01": "Feel free to ask me anything!", "PartnerTalkBubble_Chapter1000_0111_01": "Hehe, here comes more profit~", "PartnerTalkBubble_Chapter1000_0112_01": "Hee-hee, my business strategy is brilliant, isn't it?", "PartnerTalkBubble_Chapter1000_0113_01": "Over here!", "PartnerTalkBubble_Chapter1000_0114_01": "Let's try other movies next time~", "PartnerTalkBubble_Chapter1000_0115_01": "Your video store has so many good reviews!", "PartnerTalkBubble_Chapter1000_0116_01": "Urgh, how do I get my ratings up?", "PartnerTalkBubble_Chapter1000_0117_01": "Hmm...", "PartnerTalkBubble_Chapter1000_0118_01": "Then it seems the Cunning Hares have a bright future ahead!", "PartnerTalkBubble_Chapter1000_0119_01": "Hey! Come over here!", "PartnerTalkBubble_Chapter1000_0120_01": "Things like this are inevitable...", "PartnerTalkBubble_Chapter1000_0121_01": "Wow! Two more good reviews~", "PartnerTalkBubble_Chapter1000_0122_01": "Besides good reviews, there are more nice comments, too! Awesome~", "PartnerTalkBubble_Chapter1000_0123_01": "Yo, Proxy! Are you here for some noodles too?", "PartnerTalkBubble_Chapter1000_0124_01": "General Chop's noodles are indeed the best!", "PartnerTalkBubble_Chapter1000_0125_01": "Ahhh... I'm alive again. Glacier Flat White is the best!", "PartnerTalkBubble_Chapter1000_0126_01": "It feels like a breath of frost!", "PartnerTalkBubble_Chapter1000_0127_01": "Hee-hee, this is a good color~", "PartnerTalkBubble_Chapter1000_0128_01": "Which color should I get next time?", "PartnerTalkBubble_Chapter1000_0129_01": "Damn, I should have checked today's horoscope before heading out...", "PartnerTalkBubble_Chapter1000_0130_01": "No more impulse purchases again!", "PartnerTalkBubble_Chapter1000_0131_01": "What should I do? I have no commissions to work on...", "PartnerTalkBubble_Chapter1000_0132_01": "The business has been slow lately...", "PartnerTalkBubble_Chapter1000_0133_01": "Hey, it's you again!", "PartnerTalkBubble_Chapter1000_0134_01": "How unlucky that showbiz missed out on a future superstar like me~", "PartnerTalkBubble_Chapter1000_0135_01": "We meet again~", "PartnerTalkBubble_Chapter1000_0136_01": "What should I buy if I win the jackpot for real?", "PartnerTalkBubble_Chapter1000_0137_01": "I thought you'd be here~", "PartnerTalkBubble_Chapter1000_0138_01": "If only the world would just give me a billion dennies...", "PartnerTalkBubble_Chapter1000_0139_01": "Hmm, this should be able to fetch a good price~", "PartnerTalkBubble_Chapter1000_0140_01": "I can't believe I was hoodwinked...", "PartnerTalkBubble_Chapter1000_0141_01": "Yup, this is just ridiculous...", "PartnerTalkBubble_Chapter1000_0142_01": "What does it look like? Show me!", "PartnerTalkBubble_Chapter1000_0143_01": "Let's meet at the entrance of Box Galaxy!", "PartnerTalkBubble_Chapter1000_0144_01": "You're here!", "PartnerTalkBubble_Chapter1000_0145_01": "So? Did you take the pic?", "PartnerTalkBubble_Chapter1000_0146_01": "Thanks for everything~", "PartnerTalkBubble_Chapter1000_0147_01": "Your grace period's up! Pay your debt or suffer the consequences!", "PartnerTalkBubble_Chapter1000_0148_01": "Don't even think of using any tricks this time, Cunning Hare Nicole!", "PartnerTalkBubble_Chapter1000_0149_01": "Exactly! Settle your debt now!", "PartnerTalkBubble_Chapter1000_0150_01": "Hehe, I'm raking in the big bucks this time~", "PartnerTalkBubble_Chapter1000_0151_01": "It's showtime~", "PartnerTalkBubble_Chapter1000_0152_01": "See? I said I was lucky today~", "PartnerTalkBubble_Chapter1000_0153_01": "Will the drinks come out if I kick it...", "PartnerTalkBubble_Chapter1000_0154_01": "If I keep kicking it, will the stuff inside keep falling out? I think I've hit the jackpot this time!", "PartnerTalkBubble_Chapter1000_0155_01": "Instant coffee and cookies... As expected, I need to spend more Dennies...", "PartnerTalkBubble_Chapter1000_0156_01": "Go ahead and eat as much as you like, Mr. Panda~", "PartnerTalkBubble_Chapter1000_0157_01": "Hey, it's you again!", "PartnerTalkBubble_Chapter1000_0158_01": "Do you like the food? Don't be too grateful now~", "PartnerTalkBubble_Chapter1000_0159_01": "It's been quite chaotic lately~", "PartnerTalkBubble_Chapter1000_0160_01": "See you next time!", "PartnerTalkBubble_Chapter1000_0161_01": "I must get my hands on the discounted set meal this time!", "PartnerTalkBubble_Chapter1000_0161_02": "Why hasn't it started yet? I'm tired of waiting!", "PartnerTalkBubble_Chapter1000_0161_03": "I've heard that the discount this time is huge. Let's see just how huge it can get...", "PartnerTalkBubble_Chapter1000_0161_04": "I can't fit anything else on my shopping list... Guess I'll just grab as many things as possible!", "PartnerTalkBubble_Chapter1000_0162_01": "Buying discounted items is one of the best ways to save money~", "PartnerTalkBubble_Chapter1000_0163_01": "Heheh, this is a discount coupon bonanza~", "PartnerTalkBubble_Chapter1000_0163_02": "Huh? Have all the noodle discount coupons for today been handed out?", "PartnerTalkBubble_Chapter1000_0163_03": "Wasn't it only one coupon per person? How did they run out so fast?", "PartnerTalkBubble_Chapter1000_0164_01": "General Chop is over there! Hurry up and pack me a bowl of noodles~", "PartnerTalkBubble_Chapter1000_0165_01": "Thanks for the treat~", "PartnerTalkBubble_Chapter1000_0166_01": "Ahahaha, I knew I could do it!", "PartnerTalkBubble_Chapter1000_0167_01": "Amazing! This is the first time I've seen someone win this...", "PartnerTalkBubble_Chapter1000_0167_02": "...So, that's what the grand prize scratchcard looks like. Well, um... it's a bit too unique for me.", "PartnerTalkBubble_Chapter1000_0167_03": "A scratchcard with \"Golden *vulgar language*\" printed on it... Not winning it isn't much of a loss to me.", "PartnerTalkBubble_Chapter1000_0168_01": "I should make this Golden Chocolate Cone scratchcard into an amulet! I'm sure it will bring me luck.", "PartnerTalkBubble_Chapter1000_0169_01": "Oh, I seem to have one noodle discount coupon left...", "PartnerTalkBubble_Chapter1000_0169_02": "What? I can get a noodle discount coupon for free just by joining the queue now?!", "PartnerTalkBubble_Chapter1000_0169_03": "General Chop has organized another event. It's so generous of him.", "PartnerTalkBubble_Chapter1000_0169_04": "It's one coupon per person, as usual... I wish I could take more...", "PartnerTalkBubble_Chapter1000_0170_01": "This is the right way to use a noodle discount coupon!", "PartnerTalkBubble_Chapter1000_0171_01": "The business has been good lately~", "PartnerTalkBubble_Chapter1000_0172_01": "Hee-hee, my business strategy is brilliant, isn't it?", "PartnerTalkBubble_Chapter1000_0173_01": "Hmm...", "PartnerTalkBubble_Chapter1000_0174_01": "Then it seems the Cunning Hares have a bright future ahead!", "PartnerTalkBubble_Chapter1000_0175_01": "Tsk, where'd that girl go? It's like she vanished into thin air!", "PartnerTalkBubble_Chapter1000_0175_02": "I saw her running in that direction...", "PartnerTalkBubble_Chapter1000_0175_03": "That Cunning Hare Nicole... Today is the day I'll catch her!", "PartnerTalkBubble_Chapter1000_0176_01": "Hey! Come over here!", "PartnerTalkBubble_Chapter1000_0177_01": "Things like this are inevitable...", "PartnerTalkBubble_Chapter1000_0178_01": "Thank you so much! Thank the heavens for the Cunning Hares...", "PartnerTalkBubble_Chapter1000_0178_02": "Without your help, it would be over for me!", "PartnerTalkBubble_Chapter1000_0178_03": "It's no big deal~", "PartnerTalkBubble_Chapter1000_0179_01": "Don't underestimate the Cunning Hares!", "PartnerTalkBubble_Chapter1000_0180_01": "Wow! Two more good reviews~", "PartnerTalkBubble_Chapter1000_0181_01": "Besides good reviews, there are more nice comments, too! Awesome~", "PartnerTalkBubble_Chapter1000_0182_01": "My boss lost his pet, Mustard, a couple of days ago. He hired a group named the Cunning Hares to search for it...", "PartnerTalkBubble_Chapter1000_0182_02": "The pet was found, but the fees were almost the same as my monthly salary!", "PartnerTalkBubble_Chapter1000_0182_03": "I'm not surprised. Rumor has it that the manager of the Cunning Hares is a penny-pincher. Just like our boss, she takes staggering fees from clients but offers meager salaries to her employees!", "PartnerTalkBubble_Chapter1000_0182_04": "Urgh, if the boss paid me that much, I would be willing to be his pet for a month!", "PartnerTalkBubble_Chapter1000_0182_05": "Aren't you already doing that to earn your monthly salary?", "PartnerTalkBubble_Chapter1000_0182_06": "...", "PartnerTalkBubble_Chapter1000_0183_01": "We, the Cunning Hares, are an ethical corporation!", "PartnerTalkBubble_Chapter1000_0184_01": "Few are as kind as you out there!", "PartnerTalkBubble_Chapter1000_0185_01": "Yup... The Cunning Hares is the better option...", "PartnerTalkBubble_Chapter1000_0186_01": "How unlucky that showbiz missed out on a future superstar like me~", "PartnerTalkBubble_Chapter1000_0187_01": "We meet again~", "PartnerTalkBubble_Chapter1000_0188_01": "What should I buy if I win the jackpot for real?", "PartnerTalkBubble_Chapter1000_0189_01": "Hmm... A destined benefactor...", "PartnerTalkBubble_Chapter1000_0190_01": "If only the world would just give me a billion dennies...", "PartnerTalkBubble_Chapter1000_0191_01": "It's showtime~", "PartnerTalkBubble_Chapter1000_0192_01": "Thanks to you, I've reaped some nice profits!", "PartnerTalkBubble_Chapter1000_0193_01": "Will the drinks come out if I kick it...", "PartnerTalkBubble_Chapter1000_0194_01": "Vending machines are a gem~", "PartnerTalkBubble_Chapter1000_0195_01": "Instant coffee and cookies... As expected, I need to spend more Dennies...", "PartnerTalkBubble_Chapter1000_0196_01": "Go ahead and eat as much as you like, Mr. Panda~", "PartnerTalkBubble_Chapter1000_0197_01": "Hmm... This should be good!", "PartnerTalkBubble_Chapter1000_0198_01": "Do you like the food? Don't be too grateful now~", "PartnerTalkBubble_Chapter1000_0199_01": "My boss lost his pet, Mustard, a couple of days ago. He hired a group named the Cunning Hares to search for it...", "PartnerTalkBubble_Chapter1000_0199_02": "The pet was found, but the fees were almost the same as my monthly salary!", "PartnerTalkBubble_Chapter1000_0199_03": "I'm not surprised. Rumor has it that the manager of the Cunning Hares is a penny-pincher. Just like our boss, she takes staggering fees from clients but offers meager salaries to her employees!", "PartnerTalkBubble_Chapter1000_0199_04": "Urgh, if the boss paid me that much, I would be willing to be his pet for a month!", "PartnerTalkBubble_Chapter1000_0199_05": "Aren't you already doing that to earn your monthly salary?", "PartnerTalkBubble_Chapter1000_0301_01": "I'm so bored... How come I have nothing to do...", "PartnerTalkBubble_Chapter1000_0302_01": "Let's play again next time! Don't bail on me!", "PartnerTalkBubble_Chapter1000_0303_01": "You'll never beat me~", "PartnerTalkBubble_Chapter1000_0304_01": "There are so many wallets~", "PartnerTalkBubble_Chapter1000_0305_01": "Ooh, you've got a sharp eye!", "PartnerTalkBubble_Chapter1000_0306_01": "Should I buy it...?", "PartnerTalkBubble_Chapter1000_0307_01": "Oh my, oh my! To tell the truth, I didn't want to do any of this~", "PartnerTalkBubble_Chapter1000_0308_01": "Hee-hee-hee-hee...", "PartnerTalkBubble_Chapter1000_0309_01": "I'll be more careful the next time I pull a prank!", "PartnerTalkBubble_Chapter1000_0310_01": "What a surprise to run into you here~", "PartnerTalkBubble_Chapter1000_0311_01": "Hee-hee, let's do this again next time!", "PartnerTalkBubble_Chapter1000_0312_01": "You're such a nice person who does everything as told~ Trust me, it's a compliment!", "PartnerTalkBubble_Chapter1000_0313_01": "It's Mint Espresso day again~", "PartnerTalkBubble_Chapter1000_0314_01": "Let's have coffee together next time~", "PartnerTalkBubble_Chapter1000_0315_01": "I'm sure \"Raiders of the Hollow 4\" is better than the first three!", "PartnerTalkBubble_Chapter1000_0316_01": "Thanks for stopping to chat~", "PartnerTalkBubble_Chapter1000_0317_01": "Woof! Woof—!", "PartnerTalkBubble_Chapter1000_0317_02": "There, there, stop barking now, alright~", "PartnerTalkBubble_Chapter1000_0318_01": "Heheheh, no one's going to come save you even if you keep on barking~", "PartnerTalkBubble_Chapter1000_0319_01": "Hmm... I'm soooo bored...", "PartnerTalkBubble_Chapter1000_0320_01": "This is delicious. Thanks for your generosity~", "PartnerTalkBubble_Chapter1000_0321_01": "This way! I'm here!", "PartnerTalkBubble_Chapter1000_0322_01": "What was it that Nicole likes to say again? \"I'm sure this will be profitable\"?", "PartnerTalkBubble_Chapter1000_0323_01": "Should be good hiding here...", "PartnerTalkBubble_Chapter1000_0324_01": "I haven't mentally prepared myself...", "PartnerTalkBubble_Chapter1000_0325_01": "Ahhh... I'm so full~", "PartnerTalkBubble_Chapter1000_0326_01": "Mmm... I'll order the Black Bowl: Fresh Iced Noodles next time!", "PartnerTalkBubble_Chapter1000_0327_01": "Aww, I haven't practiced in a while. I've gotten a bit rusty~", "PartnerTalkBubble_Chapter1000_0328_01": "I taught those bandits a lesson. Don't I deserve some compliments?", "PartnerTalkBubble_Chapter1000_0329_01": "We meet again~", "PartnerTalkBubble_Chapter1000_0330_01": "Remember, you're a friend to feral felines~", "PartnerTalkBubble_Chapter1000_0331_01": "I think burgers meet all of Nicole's requirements.", "PartnerTalkBubble_Chapter1000_0332_01": "We can just get some bread, lettuce, and meat, then put them all together. It's the same! Isn't it?", "PartnerTalkBubble_Chapter1000_0333_01": "...", "PartnerTalkBubble_Chapter1000_0334_01": "What should I do now then?", "PartnerTalkBubble_Chapter1000_0335_01": "Well, you can start thinking about how to compliment me when the time comes!", "PartnerTalkBubble_Chapter1000_0336_01": "Proxy, I've been looking for you!", "PartnerTalkBubble_Chapter1000_0337_01": "How's it? Isn't it useful?", "PartnerTalkBubble_Chapter1000_0338_01": "AHHHHHH! It's the Golden Chocolate Cone again! You're so lucky!", "PartnerTalkBubble_Chapter1000_0339_01": "You're too kind~ It's all because you're here, Nicole!", "PartnerTalkBubble_Chapter1000_0340_01": "Nicole, Nicole, where are we going later~?", "PartnerTalkBubble_Chapter1000_0341_01": "Hmm... Let's get some lottery tickets first!", "PartnerTalkBubble_Chapter1000_0342_01": "Hmm... I prefer to stay here...", "PartnerTalkBubble_Chapter1000_0343_01": "Let's dig these out someday in the future!", "PartnerTalkBubble_Chapter1000_0344_01": "They should be here soon...", "PartnerTalkBubble_Chapter1000_0345_01": "How about that? Aren't I great?", "PartnerTalkBubble_Chapter1000_0346_01": "What should I buy? Ugh, thinking too hard is giving me a headache!", "PartnerTalkBubble_Chapter1000_0347_01": "Hee-hee, I can't wait to see how everyone reacts when they receive the gifts~", "PartnerTalkBubble_Chapter1000_0348_01": "Ugh...", "PartnerTalkBubble_Chapter1000_0349_01": "Even Mint Espresso can't help me...", "PartnerTalkBubble_Chapter1000_0350_01": "She's been out for so long! Didn't she say she just wanted to get some drinks?", "PartnerTalkBubble_Chapter1000_0351_01": "Did she go out to slack off?", "PartnerTalkBubble_Chapter1000_0352_01": "...Slacking off isn't allowed. She has to be given a demerit.", "PartnerTalkBubble_Chapter1000_0353_01": "It's getting late. Why isn't anybody here...?", "PartnerTalkBubble_Chapter1000_0354_01": "It's quite embarrassing to be talking about all this...", "PartnerTalkBubble_Chapter1000_0355_01": "Everything is arranged so neatly... I kinda wanna...", "PartnerTalkBubble_Chapter1000_0356_01": "It takes a lot of patience to organize the videotapes... This is amazing!", "PartnerTalkBubble_Chapter1000_0357_01": "They're so neat that they're practically begging to be knocked over!", "PartnerTalkBubble_Chapter1000_0358_01": "You hungry? I'll get you something nice in a bit~", "PartnerTalkBubble_Chapter1000_0359_01": "Bye, Cookie. I'll come find you again next time~", "PartnerTalkBubble_Chapter1000_0360_01": "I can't believe the cash register is left out in the open like this... It's dangerous!", "PartnerTalkBubble_Chapter1000_0361_01": "Isn't it normal to watch other people shop?", "PartnerTalkBubble_Chapter1000_0362_01": "Gacha! I love gacha machines~", "PartnerTalkBubble_Chapter1000_0363_01": "I've hit the jackpot!", "PartnerTalkBubble_Chapter1000_0364_01": "Nicole told me something called the \"law of conservation of luck\" before... I didn't just spend all my luck on the gacha, did I?", "PartnerTalkBubble_Chapter1000_0365_01": "Lady Nekomata! You're qualified to purchase this limited-edition item!", "PartnerTalkBubble_Chapter1000_0365_02": "That's right! We aren't as skilled as you...", "PartnerTalkBubble_Chapter1000_0365_03": "You're awesome!", "PartnerTalkBubble_Chapter1000_0365_04": "Eh? I don't think I need it...", "PartnerTalkBubble_Chapter1000_0366_01": "Hmm... I wanna have a biiiig feast...", "PartnerTalkBubble_Chapter1000_0367_01": "Hmm... I'm soooo bored...", "PartnerTalkBubble_Chapter1000_0368_01": "The movies recommended by this store are pretty good!", "PartnerTalkBubble_Chapter1000_0368_02": "The manager must have watched a plethora of movies...", "PartnerTalkBubble_Chapter1000_0368_03": "Heheh...", "PartnerTalkBubble_Chapter1000_0369_01": "Hey, Milky and Chalky, how are you doing today~", "PartnerTalkBubble_Chapter1000_0369_02": "Meow~", "PartnerTalkBubble_Chapter1000_0369_03": "Meow-meow. Meow, meow, meow!", "PartnerTalkBubble_Chapter1000_0369_04": "Aww, Chalky is getting bullied by Milky again? Don't worry. I've got your back!", "PartnerTalkBubble_Chapter1000_0370_01": "You won the Golden Chocolate Cone again? So lucky!", "PartnerTalkBubble_Chapter1000_0401_01": "Dennies are a burden...", "PartnerTalkBubble_Chapter1000_0402_01": "A soldier will not be beaten by a civilian...", "PartnerTalkBubble_Chapter1000_0403_01": "You made it.", "PartnerTalkBubble_Chapter1000_0404_01": "You don't know what a half pushup is?", "PartnerTalkBubble_Chapter1000_0405_01": "Communal living isn't bad.", "PartnerTalkBubble_Chapter1000_0406_01": "I crave the extra spicy noodles...", "PartnerTalkBubble_Chapter1000_0407_01": "The things I'm not good at...", "PartnerTalkBubble_Chapter1000_0408_01": "I still have a lot to learn...", "PartnerTalkBubble_Chapter1000_0409_01": "About last time at the noodle shop...", "PartnerTalkBubble_Chapter1000_0410_01": "I might as well get another bowl of noodles...", "PartnerTalkBubble_Chapter1000_0411_01": "It's the latest issue of the Ridu Newsletter.", "PartnerTalkBubble_Chapter1000_0412_01": "If only there was a group buy for magazines...", "PartnerTalkBubble_Chapter1000_0413_01": "I love flames...", "PartnerTalkBubble_Chapter1000_0414_01": "The noodles before a mission...", "PartnerTalkBubble_Chapter1000_0415_01": "Does watching movies count as a kind of training?", "PartnerTalkBubble_Chapter1000_0416_01": "Watching movies every now and then is relaxing.", "PartnerTalkBubble_Chapter1000_0417_01": "Caffeine and chili powder...", "PartnerTalkBubble_Chapter1000_0418_01": "They carry different aromas...", "PartnerTalkBubble_Chapter1000_0419_01": "The benefits of gaming...", "PartnerTalkBubble_Chapter1000_0420_01": "Video game training method...", "PartnerTalkBubble_Chapter1000_0421_01": "I'm relaxing...", "PartnerTalkBubble_Chapter1000_0422_01": "No, you aren't disturbing me.", "PartnerTalkBubble_Chapter1000_0423_01": "The smell of something burning...", "PartnerTalkBubble_Chapter1000_0424_01": "This place... is not bad.", "PartnerTalkBubble_Chapter1000_0425_01": "Just a bunch of rabble...", "PartnerTalkBubble_Chapter1000_0426_01": "It isn't scary to face a group of enemies.", "PartnerTalkBubble_Chapter1000_0427_01": "Extra spicy, please.", "PartnerTalkBubble_Chapter1000_0428_01": "Thank you for your hospitality.", "PartnerTalkBubble_Chapter1000_0429_01": "There's no such person...", "PartnerTalkBubble_Chapter1000_0430_01": "No...", "PartnerTalkBubble_Chapter1000_0431_01": "About being ambitious...", "PartnerTalkBubble_Chapter1000_0432_01": "As long as I collect enough military merits...", "PartnerTalkBubble_Chapter1000_0433_01": "The toy... Trigger wants?", "PartnerTalkBubble_Chapter1000_0434_01": "Eh? I can't seem to win it.", "PartnerTalkBubble_Chapter1000_0435_01": "I've got extra supplies...", "PartnerTalkBubble_Chapter1000_0436_01": "Will it come in handy?", "PartnerTalkBubble_Chapter1000_0437_01": "How do you see me as a person?", "PartnerTalkBubble_Chapter1000_0438_01": "There are fewer complaints...", "PartnerTalkBubble_Chapter1000_0439_01": "Increasing the weight load...", "PartnerTalkBubble_Chapter1000_0440_01": "Have you changed your mind?", "PartnerTalkBubble_Chapter1000_0441_01": "Train as much as you can...", "PartnerTalkBubble_Chapter1000_0442_01": "The ability to go without food for a long time...", "PartnerTalkBubble_Chapter1000_0443_01": "It's best to just burn them all...", "PartnerTalkBubble_Chapter1000_0444_01": "I must find it as soon as possible...", "PartnerTalkBubble_Chapter1000_0445_01": "I won't cower in the face of challenges...", "PartnerTalkBubble_Chapter1000_0446_01": "I can go again...", "PartnerTalkBubble_Chapter1000_0447_01": "Snake Duel or Soul Hounds III...", "PartnerTalkBubble_Chapter1000_0448_01": "For some reason, I can feel myself getting stronger...", "PartnerTalkBubble_Chapter1000_0449_01": "Flame.", "PartnerTalkBubble_Chapter1000_0450_01": "Let's have noodles together.", "PartnerTalkBubble_Chapter1000_0451_01": "The news on the Ridu Newsletter...", "PartnerTalkBubble_Chapter1000_0452_01": "Please leave one for me next time... Thanks.", "PartnerTalkBubble_Chapter1000_0453_01": "Does the boss recognize me?", "PartnerTalkBubble_Chapter1000_0454_01": "...I'm getting a bit sleepy. That's what noodles can do to you.", "PartnerTalkBubble_Chapter1000_0473_01": "Ah, it's the noodle eating challenge!", "PartnerTalkBubble_Chapter1000_0473_02": "I will definitely win a free meal this time...", "PartnerTalkBubble_Partner1041_0455_01": "Meow~", "PartnerTalkBubble_Partner1041_0455_02": "Meowwwww. Meow—", "PartnerTalkBubble_Partner1041_0455_03": "Meow?", "PartnerTalkBubble_Partner1041_0455_04": "Communal living isn't bad.", "PartnerTalkBubble_Partner1041_0456_01": "This movie ends with the protagonist singlehandedly taking down a dozen of villains...", "PartnerTalkBubble_Partner1041_0456_02": "It's so not realistic, but I love it!", "PartnerTalkBubble_Partner1041_0456_03": "...", "PartnerTalkBubble_Partner1041_0457_01": "Ugh, another common one!", "PartnerTalkBubble_Partner1041_0457_02": "Argh... me too. It's been ages since I got a secret edition...", "PartnerTalkBubble_Partner1041_0457_03": "Did the shopkeeper take out all the secret ones...? I'm never gonna buy them again!", "PartnerTalkBubble_Partner1041_0457_04": "The toy... Trigger wants?", "PartnerTalkBubble_Partner1041_0458_01": "I've got extra supplies...", "PartnerTalkBubble_Partner1041_0458_02": "Meow~", "PartnerTalkBubble_Partner1041_0458_03": "Do you want one too? I don't think you have any need for such a thing.", "PartnerTalkBubble_Partner1041_0459_01": "I've put in a word with him.", "PartnerTalkBubble_Partner1041_0460_01": "Just talk to General Chop.", "PartnerTalkBubble_Partner1041_0461_01": "...I'm feeling a little drowsy. Is this the noodles... No, it's late night.", "PartnerTalkBubble_Partner1041_0462_01": "Inky... is it?", "PartnerTalkBubble_Partner1041_0463_01": "Cats like warm places... They're not alone there.", "PartnerTalkBubble_Partner1041_0464_01": "It's getting late for civilians...", "PartnerTalkBubble_Partner1041_0465_01": "Thank you for your hospitality.", "PartnerTalkBubble_Partner1041_0466_01": "Bad soldier! Bad soldier!", "PartnerTalkBubble_Partner1041_0467_01": "It's not here?", "PartnerTalkBubble_Partner1041_0468_01": "It's not here.", "PartnerTalkBubble_Partner1041_0469_01": "Can we really find it...", "PartnerTalkBubble_Partner1041_0470_01": "Go take a look at the trash cans.", "PartnerTalkBubble_Partner1041_0472_01": "It'd be best to burn it when you find it...", "PartnerTalkBubble_Partner1081_1001_01": "It's finally here! Hahahaha!", "PartnerTalkBubble_Partner1081_1002_01": "See you around, Manager!", "PartnerTalkBubble_Partner1081_1003_01": "Monica's new photobook... I have to get hold of a copy!", "PartnerTalkBubble_Partner1081_1003_02": "How high do you have to place to get a prize?", "PartnerTalkBubble_Partner1081_1004_01": "I got here so early, I'm sure I'll get one...", "PartnerTalkBubble_Partner1081_1005_01": "The limited edition freebie! I finally have it—", "PartnerTalkBubble_Partner1081_1006_01": "What should I play today...", "PartnerTalkBubble_Partner1081_1007_01": "Come on! Let's start the round!", "PartnerTalkBubble_Partner1081_1008_01": "We won! But that's no surprise!", "PartnerTalkBubble_Partner1081_1009_01": "Was it my fault?", "PartnerTalkBubble_Partner1081_1010_01": "The human body is a complicated thing...", "PartnerTalkBubble_Partner1081_1011_01": "It's not because I suck, right?", "PartnerTalkBubble_Partner1081_1012_01": "Maybe... My talent lies in food delivery?", "PartnerTalkBubble_Partner1081_1013_01": "I'm coming, Starlight Knight Special Edition — First Generation!", "PartnerTalkBubble_Partner1081_1014_01": "I can't believe I'm holding Starlight Knight Special Edition in my hands... This isn't a dream, is it?", "PartnerTalkBubble_Partner1081_1015_01": "This guy is a totally different person in the day compared to the night...", "PartnerTalkBubble_Partner1081_1016_01": "Please call me... the Guardian of Sixth Street!", "PartnerTalkBubble_Partner1081_1017_01": "Hmm... The suspect is wanted for causing fear and panic to the public...", "PartnerTalkBubble_Partner1081_1017_02": "As it's highly destructive, we have to deal with it seriously!", "PartnerTalkBubble_Partner1081_1017_03": "Hold on. I've never wanted to cause fear to anyone! You're the only one I\u00A0want to be \"destructive\" towards...", "PartnerTalkBubble_Partner1081_1018_01": "It was fine a second ago, why is it broken?", "PartnerTalkBubble_Partner1081_1019_01": "Manager, I'm counting on you...", "PartnerTalkBubble_Partner1081_1020_01": "Manager, I'm lucky to have run into you!", "PartnerTalkBubble_Partner1081_1021_01": "Fancy seeing you here, Manager!", "PartnerTalkBubble_Partner1081_1022_01": "Is there something wrong with my brain circuitry?", "PartnerTalkBubble_Partner1081_1023_01": "These ratings...", "PartnerTalkBubble_Partner1081_1024_01": "I keep criticizing Starlight Brawl Sigma, but I still play the game...", "PartnerTalkBubble_Partner1081_1024_02": "I\u00A0wonder if that's what the game designer was going for?", "PartnerTalkBubble_Partner1081_1025_01": "I don't think there's much of a difference... Doesn't coffee all taste pretty much the same?", "PartnerTalkBubble_Partner1081_1027_01": "If you think about it, Howl is actually very smart among his peers...", "PartnerTalkBubble_Partner1081_1028_01": "...", "PartnerTalkBubble_Partner1081_1029_01": "Let's talk about life again sometime!", "PartnerTalkBubble_Partner1081_1030_01": "This statue...", "PartnerTalkBubble_Partner1081_1031_01": "What if some of them start copying the Bangboo's behavior...", "PartnerTalkBubble_Partner1081_1032_01": "Hmm... This cargo van looks way smaller than that old one...", "PartnerTalkBubble_Partner1081_1033_01": "I\u00A0suddenly feel like I miss it...", "PartnerTalkBubble_Partner1081_1034_01": "Why is this happening... It's impossible... Impossible...", "PartnerTalkBubble_Partner1081_1034_02": "It's not true. It's fake. It's gotta be...", "PartnerTalkBubble_Partner1081_1035_01": "This is too scary... I have to forget I ever had such a dream...", "PartnerTalkBubble_Partner1081_1036_01": "Should I apologize...?", "PartnerTalkBubble_Partner1081_1037_01": "Everyone knows it hurts if you hit a robot too hard!", "PartnerTalkBubble_Partner1081_1038_01": "Hey, Manager. Seems fate keeps bringing us back together!", "PartnerTalkBubble_Partner1081_1039_01": "Manager, you're a sight for sore eyes!", "PartnerTalkBubble_Partner1081_1040_01": "Which to choose... Hmm...", "PartnerTalkBubble_Partner1081_1041_01": "I\u00A0can't wait to see what these two machine oils are like!", "PartnerTalkBubble_Partner1081_1042_01": "I wonder who the owner of that motorbike is...", "PartnerTalkBubble_Partner1081_1043_01": "The Sixth Street Motor Legend — truly remarkable!", "PartnerTalkBubble_Partner1081_1044_01": "This guy's physique... doesn't seem like an ordinary person's to me...", "PartnerTalkBubble_Partner1081_1045_01": "...", "PartnerTalkBubble_Partner1081_1046_01": "Grow in the midst of battle...", "PartnerTalkBubble_Partner1081_1047_01": "Darn it, I'm already all fired up!", "PartnerTalkBubble_Partner1081_1048_01": "Yeah, that's the pose! Awesome!", "PartnerTalkBubble_Partner1081_1049_01": "Thanks, Manager!", "PartnerTalkBubble_Partner1081_1050_01": "I'm definitely gonna set a new record this time~!", "PartnerTalkBubble_Partner1081_1051_01": "I'll get you next time!", "PartnerTalkBubble_Partner1081_1052_01": "Huh? I actually won...", "PartnerTalkBubble_Partner1081_1053_01": "I'm a paying customer who's waiting for somebody! I'm not looking for customers and I'm not handing out flyers. And I ain't working for any weird businesses, either...", "PartnerTalkBubble_Partner1081_1054_01": "Why do I always sound like I'm street canvassing...", "PartnerTalkBubble_Partner1081_1055_01": "I should have enough money for the month...", "PartnerTalkBubble_Partner1081_1056_01": "I'll keep an eye out gifts I can get you in the future, Manager!", "PartnerTalkBubble_Partner1081_1057_01": "It's a deal then. Let's decide who's the better gamer through Snake Duel!", "PartnerTalkBubble_Partner1081_1058_01": "Did he just say he turned into Monica?", "PartnerTalkBubble_Partner1081_1058_02": "Such a weird robot...", "PartnerTalkBubble_PartnerCatTrust_9005_01": "Me-ow~ Meow~", "PartnerTalkBubble_PartnerCatTrust_9006_01": "Meow...", "PartnerTalkBubble_PartnerCatTrust_9006_02": "This cat...", "PartnerTalkBubble_PartnerCatTrust_9007_01": "Mee-yow!", "PartnerTalkBubble_PartnerCatTrust_9007_02": "...", "PartnerTalkBubble_PartnerCatTrust_9007_03": "Meow... Meow!", "PartnerTalkBubble_PartnerCatTrust_9007_04": "You're trying to tell me something?", "PartnerTalkBubble_PartnerCatTrust_9008_01": "Meow~", "PartnerTalkBubble_PartnerCatTrust_9009_01": "Meow... Meow...", "PartnerTalkBubble_PartnerCatTrust_9009_02": "Are you hungry again?", "PartnerTalkBubble_PartnerCatTrust_9009_03": "Meow...", "PartnerTalkBubble_PartnerCatTrust_9010_01": "Meow-ow~", "PartnerTalkBubble_PartnerCatTrust_9010_02": "I know you're hungry.", "PartnerTalkBubble_PartnerCatTrust_9010_03": "Don't worry, this time I've got plenty to eat... and plenty of time.", "PartnerTalkBubble_PartnerCatTrust_9011_01": "Next time... Let's buy some different cat snacks.", "PartnerTalkBubble_PartnerCatTrust_9012_01": "Meow~", "PartnerTalkBubble_PartnerCatTrust_9012_02": "Please be patient.", "PartnerTalkBubble_PartnerCatTrust_9013_01": "Meow!", "PartnerTalkBubble_PartnerCatTrust_9013_02": "Hmm... rubbing your cheek against me, means you're happy, right...?", "PartnerTalkBubble_PartnerCatTrust_9014_01": "Meow...?", "PartnerTalkBubble_PartnerCatTrust_9014_02": "...", "PartnerTalkBubble_PartnerCatTrust_9015_01": "Meow?", "PartnerTalkBubble_PartnerCatTrust_9016_01": "Mee-yow!", "PartnerTalkBubble_PartnerCatTrust_9024_01": "Don't worry, leave the birthday celebrations to your bro Jonah!", "PartnerTalkBubble_PartnerCat_9001_01": "Meow!", "PartnerTalkBubble_PartnerCat_9002_01": "Meow—!", "PartnerTalkBubble_PartnerCat_9003_01": "Mee-ow...", "PartnerTalkBubble_PartnerCat_9004_01": "Meow-ow...", "PartnerTalkBubble_PartnerCat_9017_01": "I think I'm turning into a cat...", "PartnerTalkBubble_PartnerCat_9017_02": "Don't be silly. How could a human turn into a cat?", "PartnerTalkBubble_PartnerCat_9017_03": "But lately I've been able to understand my cat!", "PartnerTalkBubble_PartnerCat_9017_04": "If it says \"Meow...\" it's hungry.", "PartnerTalkBubble_PartnerCat_9017_05": "If it does a \"Meow\" then a \"rawr\" it's asking to be petted.", "PartnerTalkBubble_PartnerCat_9017_06": "I wouldn't REALLY turn into a cat, right?", "PartnerTalkBubble_PartnerCat_9017_07": "...I'd prefer it if your cat turned into a human instead.", "PartnerTalkBubble_PartnerCat_9018_01": "I learned some really useful cat-talk recently...", "PartnerTalkBubble_PartnerCat_9018_02": "\"Meow-ow-ow\" means it misses me.", "PartnerTalkBubble_PartnerCat_9018_03": "\"Me-ow...!\" means it's been bullied by another cat...", "PartnerTalkBubble_PartnerCat_9018_04": "That sounds just like it... So what do you do when a cat's being bullied?", "PartnerTalkBubble_PartnerCat_9018_05": "You can't stroke it when that happens! It might be hurt, so you should just feed it some treats.", "PartnerTalkBubble_PartnerCat_9019_01": "A few days back, I think I saw your cat playing hide-and-seek with some other cats.", "PartnerTalkBubble_PartnerCat_9019_02": "Nice. Where were they?", "PartnerTalkBubble_PartnerCat_9019_03": "The road behind Howl's Newsstand — by the tires...", "PartnerTalkBubble_PartnerCat_9019_04": "Thanks a lot, I'm off to get it, then! I thought it'd run away from home, but turns out it just snuck off to play...", "PartnerTalkBubble_PartnerCat_9020_01": "My head hurts. I found out our cat has been sneaking out to play...", "PartnerTalkBubble_PartnerCat_9020_02": "Do you think it's because it has friends on Sixth Street?", "PartnerTalkBubble_PartnerCat_9020_03": "I don't know... I looked all everywhere before finding it right at the end of the street near the gadget store.", "PartnerTalkBubble_PartnerCat_9020_04": "Ah, speaking of which — there really do seem to be a lot of stray cats around there... Maybe that's where they like hiding out.", "PartnerTalkBubble_PartnerCat_9021_01": "My cat snuck out to play again. I've looked everywhere but can't find it...", "PartnerTalkBubble_PartnerCat_9021_02": "Have you checked the road behind Howl's Newsstand — over by the tires?", "PartnerTalkBubble_PartnerCat_9021_03": "I looked, but it wasn't there. Just a little black cat...", "PartnerTalkBubble_PartnerCat_9021_04": "Why don't you check in the pipes beside the vending machine? Lots of cats love hiding in there.", "PartnerTalkBubble_PartnerCat_9021_05": "Oh, really? Thanks for the tip!", "PartnerTalkBubble_PartnerCat_9022_01": "I've been seeing a little black cat in the alley behind the arcade lately. Poor thing...", "PartnerTalkBubble_PartnerCat_9022_02": "It must be a stray... When did you see it?", "PartnerTalkBubble_PartnerCat_9022_03": "Late last night. It probably comes out to look for food once all the people have gone...", "PartnerTalkBubble_PartnerCat_9022_04": "Hmmm... Next time, let's go look for it together! We can bring some cat snacks with us...", "PartnerTalkBubble_PartnerCat_9023_01": "Last time I went looking for the little black cat I saw this girl with white hair feeding it...", "PartnerTalkBubble_PartnerCat_9023_02": "She must be a kind office worker who feeds that cat on her way home from work.", "PartnerTalkBubble_PartnerCat_9023_03": "I don't think so. Judging by how she dresses, I'd say she's a soldier...", "PartnerTalkBubble_PartnerCat_9023_04": "Wow! I've never seen a real soldier before. I\u00A0bet she's really cool?", "PartnerTalkBubble_PartnerCat_9023_05": "Hey, I think we're getting a little off-topic!", "PartnerTalkChat_Chapter1000_0001_01": "Oh... Hi, Proxy. What a surprise to see you here.", "PartnerTalkChat_Chapter1000_0001_02": "I'm thinking whether I should buy the latest issue of the Ridu Newsletter.", "PartnerTalkChat_Chapter1000_0001_03": "But I'm only interested in the entertainment news in the magazine...", "PartnerTalkChat_Chapter1000_0001_04": "In fact, I just want to read the movie reviews in the entertainment section.", "PartnerTalkChat_Chapter1000_0001_05": "It seems to be a waste of money if I buy the magazine just to read a few pages.", "PartnerTalkChat_Chapter1000_0001_06": "Buy it!", "PartnerTalkChat_Chapter1000_0001_07": "Just read it at the newsstand and go.", "PartnerTalkChat_Chapter1000_0001_08": "I'll buy it for you!", "PartnerTalkChat_Chapter1000_0001_09": "Well... Since I still have some money left this month, I should just buy it.", "PartnerTalkChat_Chapter1000_0001_10": "After all, knowledge is priceless, and I guess the magazines do contain some knowledge, too.", "PartnerTalkChat_Chapter1000_0001_11": "In fact, that has crossed my mind.", "PartnerTalkChat_Chapter1000_0001_12": "But I'm sure Howl will chase me away if I do that... I should just buy the magazine.", "PartnerTalkChat_Chapter1000_0001_13": "You don't have to do that. I can pay for it myself since I still have some money left this month.", "PartnerTalkChat_Chapter1000_0001_14": "Anyway, that's nice of you to offer. Thanks.", "PartnerTalkChat_Chapter1000_0001_Name01": "Anby", "PartnerTalkChat_Chapter1000_0002_01": "If I propose a joint magazine order on Inter-Knot, will anyone join me?", "PartnerTalkChat_Chapter1000_0002_Name01": "Anby", "PartnerTalkChat_Chapter1000_0003_01": "It's passable, but, just like I thought, still a little bland...", "PartnerTalkChat_Chapter1000_0003_02": "Oh, what a coincidence. You're having noodles here, too.", "PartnerTalkChat_Chapter1000_0003_03": "The noodles here are good.", "PartnerTalkChat_Chapter1000_0003_04": "Anby sure is a strict when it comes to noodles...", "PartnerTalkChat_Chapter1000_0003_05": "Yeah. I think their noodles are good, too.", "PartnerTalkChat_Chapter1000_0003_06": "But what you just said...?", "PartnerTalkChat_Chapter1000_0003_07": "Ah... I was talking about a movie I just finished, not the noodles.", "PartnerTalkChat_Chapter1000_0003_08": "It's passable as a commercial film, but the plot feels a little bland...", "PartnerTalkChat_Chapter1000_0003_09": "It's like noodles that use only plain water for broth. No matter how extravagant the additional ingredients are, it won't be that good.", "PartnerTalkChat_Chapter1000_0003_10": "Ah... I wasn't talking about the noodles.", "PartnerTalkChat_Chapter1000_0003_11": "General Chop's noodles are great, though not as good as burgers.", "PartnerTalkChat_Chapter1000_0003_12": "Is that really comparable?", "PartnerTalkChat_Chapter1000_0003_13": "I was talking about a movie I just watched.", "PartnerTalkChat_Chapter1000_0003_14": "The plot was bland, like a burger without a patty, completely soulless.", "PartnerTalkChat_Chapter1000_0003_15": "You run into Anby and chat with her to kill time, rating commercial films from multiple perspectives...", "PartnerTalkChat_Chapter1000_0003_16": "Indeed. It seems we are of the same opinion on the quality of this film.", "PartnerTalkChat_Chapter1000_0003_17": "Oh... Time sure flies. I should get going. I'll see you around.", "PartnerTalkChat_Chapter1000_0003_Name01": "Anby", "PartnerTalkChat_Chapter1000_0004_01": "I still prefer movies with a stronger flavor.", "PartnerTalkChat_Chapter1000_0004_Name01": "Anby", "PartnerTalkChat_Chapter1000_0005_01": "Let's watch another movie together next time.", "PartnerTalkChat_Chapter1000_0005_Name01": "Anby", "PartnerTalkChat_Chapter1000_0006_01": "Hi. The movies you recommended to me last time were great, but it was a shame that I had already watched most of them before.", "PartnerTalkChat_Chapter1000_0006_02": "Could you recommend me some more?", "PartnerTalkChat_Chapter1000_0006_03": "As long as it's a high-quality movie that I haven't watched.", "PartnerTalkChat_Chapter1000_0006_04": "By the way, these are the movies I've already watched...", "PartnerTalkChat_Chapter1000_0006_05": "Slow down...", "PartnerTalkChat_Chapter1000_0006_06": "Give me some time to write them down...", "PartnerTalkChat_Chapter1000_0006_07": "You are completely blown away by the number of movies Anby has watched, and you finally manage to find the videotapes that hat fit her requirements.", "PartnerTalkChat_Chapter1000_0006_Name01": "Anby", "PartnerTalkChat_Chapter1000_0007_01": "I'll watch the movies you recommend.", "PartnerTalkChat_Chapter1000_0007_Name01": "Anby", "PartnerTalkChat_Chapter1000_0008_01": "I'm looking for scenery that goes well with the light music playing on my headset.", "PartnerTalkChat_Chapter1000_0008_02": "It'll make me feel as though I'm watching an artsy film.", "PartnerTalkChat_Chapter1000_0008_03": "Would you like to join me?", "PartnerTalkChat_Chapter1000_0008_04": "Of course.", "PartnerTalkChat_Chapter1000_0008_05": "That's an ingenious idea.", "PartnerTalkChat_Chapter1000_0008_06": "Indeed. It's a pity that we can't listen to the music together as I'm wearing a headset.", "PartnerTalkChat_Chapter1000_0008_07": "But I can share my playlist with you. Here you are...", "PartnerTalkChat_Chapter1000_0008_08": "Is it? Actually, I just do it to save up money for movie tickets.", "PartnerTalkChat_Chapter1000_0008_09": "It's because Nicole said that I've overspent on movies this month.", "PartnerTalkChat_Chapter1000_0008_10": "You enjoy some light music with Anby.\nBut still... the experience is a far cry from watching an arthouse film. Don't underestimate arthouse films!", "PartnerTalkChat_Chapter1000_0008_Name01": "Anby", "PartnerTalkChat_Chapter1000_0009_01": "Let's listen to music together again next time.", "PartnerTalkChat_Chapter1000_0009_Name01": "Anby", "PartnerTalkChat_Chapter1000_0010_01": "I'm enjoying a brief moment of relaxation.", "PartnerTalkChat_Chapter1000_0010_02": "Time is going fast, and now, I only have one-third of it left.", "PartnerTalkChat_Chapter1000_0010_03": "Am I disturbing you?", "PartnerTalkChat_Chapter1000_0010_04": "Wait, do you even schedule your break time?", "PartnerTalkChat_Chapter1000_0010_05": "No, chatting with you is also quite relaxing.", "PartnerTalkChat_Chapter1000_0010_06": "This is just like when we were in the Hollow, everyone felt reassured with you around.", "PartnerTalkChat_Chapter1000_0010_07": "Don't worry, it's not a rule Nicole imposes on her employees. It's just my habit.", "PartnerTalkChat_Chapter1000_0010_08": "Back in the day, I would have to clock my bathroom breaks down to the second.", "PartnerTalkChat_Chapter1000_0010_09": "You have a discussion with Anby about relaxation... Can she really unwind like this?", "PartnerTalkChat_Chapter1000_0010_Name01": "Anby", "PartnerTalkChat_Chapter1000_0011_01": "I think setting a time limit for relaxation is a good idea after getting used to it.", "PartnerTalkChat_Chapter1000_0011_Name01": "Anby", "PartnerTalkChat_Chapter1000_0012_01": "Proxy, I need your help with a very tricky issue.", "PartnerTalkChat_Chapter1000_0012_02": "Could you lend me a coin?", "PartnerTalkChat_Chapter1000_0012_03": "I am thinking about whether I should go to the cinema or go home now.", "PartnerTalkChat_Chapter1000_0012_04": "I want to flip a coin and let it decide for me...", "PartnerTalkChat_Chapter1000_0012_05": "But I've forgotten to bring one.", "PartnerTalkChat_Chapter1000_0012_06": "I'll give you one!", "PartnerTalkChat_Chapter1000_0012_07": "Just go to the cinema!", "PartnerTalkChat_Chapter1000_0012_08": "Thanks. Let's see what it'll tell us—", "PartnerTalkChat_Chapter1000_0012_09": "Oh, it's heads. As expected, I should go watch a movie.", "PartnerTalkChat_Chapter1000_0012_10": "Did you even decide which option was heads?", "PartnerTalkChat_Chapter1000_0012_11": "No, but I've done it in my mind.", "PartnerTalkChat_Chapter1000_0012_12": "Hmm...", "PartnerTalkChat_Chapter1000_0012_13": "I'm fine with both options, but since you've suggested that...", "PartnerTalkChat_Chapter1000_0012_14": "I believe in your decision, let's do this.", "PartnerTalkChat_Chapter1000_0012_15": "You just want to watch a movie anyway, right?", "PartnerTalkChat_Chapter1000_0012_16": "Ah, the next showing is half an hour away. I've got to go. See you around.", "PartnerTalkChat_Chapter1000_0012_Name01": "Anby", "PartnerTalkChat_Chapter1000_0013_01": "Let's catch a movie together next time.", "PartnerTalkChat_Chapter1000_0013_Name01": "Anby", "PartnerTalkChat_Chapter1000_0014_01": "Here we are again.", "PartnerTalkChat_Chapter1000_0014_02": "About the videotape I borrowed last time...", "PartnerTalkChat_Chapter1000_0014_03": "Was it bad?", "PartnerTalkChat_Chapter1000_0014_04": "You didn't like it?", "PartnerTalkChat_Chapter1000_0014_05": "The movie was great, but there were some parts I didn't quite understand...", "PartnerTalkChat_Chapter1000_0014_06": "I loved it, but there are some parts I found difficult to understand...", "PartnerTalkChat_Chapter1000_0014_07": "You bump into Anby and spend some time discussing the plot of the movie with her.", "PartnerTalkChat_Chapter1000_0014_08": "So, I have to interpret it from this angle... I see.", "PartnerTalkChat_Chapter1000_0014_09": "Thanks. You clearly have a deeper understanding of this movie than me.", "PartnerTalkChat_Chapter1000_0014_10": "By the way, will you still come here often in the future?", "PartnerTalkChat_Chapter1000_0014_11": "What I mean is... it'd be great if we could chat like this again.", "PartnerTalkChat_Chapter1000_0014_Name01": "Anby", "PartnerTalkChat_Chapter1000_0015_01": "See you later.", "PartnerTalkChat_Chapter1000_0015_Name01": "Anby", "PartnerTalkChat_Chapter1000_0016_01": "Oh, you're here, too... It's really a great day for coffee.", "PartnerTalkChat_Chapter1000_0016_02": "I'm getting Tin Master Special. What about you?", "PartnerTalkChat_Chapter1000_0016_03": "Tin Master Special, of course!", "PartnerTalkChat_Chapter1000_0016_04": "Glacier Flat White!", "PartnerTalkChat_Chapter1000_0016_05": "Tin Master Special is my favorite, too.", "PartnerTalkChat_Chapter1000_0016_06": "The crisp Glacier Flat White is pretty good too.", "PartnerTalkChat_Chapter1000_0016_07": "You enjoy a cup of joe with Anby leisurely.\nThe two of you talk about the weather... So, what exactly makes a day great for coffee?", "PartnerTalkChat_Chapter1000_0016_08": "Oh... Mr. Panda has finished his coffee.", "PartnerTalkChat_Chapter1000_0016_09": "Mr. Panda?", "PartnerTalkChat_Chapter1000_0016_10": "Are you talking about that panda doll over there?", "PartnerTalkChat_Chapter1000_0016_11": "Yeah. Mr. Panda is there every time I come here for coffee.", "PartnerTalkChat_Chapter1000_0016_12": "There is always a nice spread of food and drinks in front of him.", "PartnerTalkChat_Chapter1000_0016_13": "According to documentaries about the old civilization, many would place a big doll opposite them when they dine alone.", "PartnerTalkChat_Chapter1000_0016_14": "I guess Mr. Panda should work the same way, right?", "PartnerTalkChat_Chapter1000_0016_15": "Do documentaries cover things like that?", "PartnerTalkChat_Chapter1000_0016_16": "Do you need a doll too?", "PartnerTalkChat_Chapter1000_0016_17": "Yes, while documentaries may not have as many ups and downs as movies, they are fascinating to me as well.", "PartnerTalkChat_Chapter1000_0016_18": "No, I'm fine. I'd always been alone before meeting Nicole... So, I'm already used to it.", "PartnerTalkChat_Chapter1000_0016_19": "I'd like to buy Mr. Panda a cup of coffee, too.", "PartnerTalkChat_Chapter1000_0016_20": "Which one do you think I should buy?", "PartnerTalkChat_Chapter1000_0016_21": "Glacier Flat White", "PartnerTalkChat_Chapter1000_0016_22": "Lava Cappuccino", "PartnerTalkChat_Chapter1000_0016_23": "Instant Coffee", "PartnerTalkChat_Chapter1000_0016_24": "Glacier Flat White? I think it's a good choice for Mr. Panda.", "PartnerTalkChat_Chapter1000_0016_25": "Lava Cappuccino...? Er, it won't burn Mr. Panda, will it?", "PartnerTalkChat_Chapter1000_0016_26": "There's no instant coffee here. Hmm, I have a feeling I'll get told off by Tin Master if I ask for instant coffee in his shop.", "PartnerTalkChat_Chapter1000_0016_27": "Thanks for having coffee with me today. I had a great time.", "PartnerTalkChat_Chapter1000_0016_28": "Let's hang out again next time.", "PartnerTalkChat_Chapter1000_0016_Name01": "Anby", "PartnerTalkChat_Chapter1000_0017_01": "Hi there. We meet again.", "PartnerTalkChat_Chapter1000_0017_02": "I'm buying ingredients for the Cunning Hares' staff meals.", "PartnerTalkChat_Chapter1000_0017_03": "Nicole instructed me to try getting food that was cheap, delicious, in big portions, and high-quality. Do you have any suggestions?", "PartnerTalkChat_Chapter1000_0017_04": "I think you should just ignore her instruction.", "PartnerTalkChat_Chapter1000_0017_05": "If there was such food, I would like to get some myself.", "PartnerTalkChat_Chapter1000_0017_06": "That's an unusual advice. Is it because such food is hard to find?", "PartnerTalkChat_Chapter1000_0017_07": "Since Nicole only told me to \"try,\" it probably deosn't matter if I can't find anything like that. I'll try my best.", "PartnerTalkChat_Chapter1000_0017_08": "Eh? Do you provide staff meals at the video store too?", "PartnerTalkChat_Chapter1000_0017_09": "Let's look for food that fits Nicole's requirements together.", "PartnerTalkChat_Chapter1000_0017_10": "You try to tell Anby that the food described by Nicole does not exist and advise her to buy other food based on her budget...", "PartnerTalkChat_Chapter1000_0017_Name01": "Anby", "PartnerTalkChat_Chapter1000_0018_01": "Do you have anything else to buy? I'll go with you.", "PartnerTalkChat_Chapter1000_0018_Name01": "Anby", "PartnerTalkChat_Chapter1000_0019_01": "Hey, you're here too.", "PartnerTalkChat_Chapter1000_0019_02": "I'm having a burger. Do you want some?", "PartnerTalkChat_Chapter1000_0019_03": "Sure!", "PartnerTalkChat_Chapter1000_0019_04": "I'll pass.", "PartnerTalkChat_Chapter1000_0019_05": "I'll let you have half of it. This one is tasty, and it contains a good balance of protein, carbohydrates, and vegetables.", "PartnerTalkChat_Chapter1000_0019_06": "I can wolf it down in a few bites even during a battle.", "PartnerTalkChat_Chapter1000_0019_07": "Don't you like burgers?", "PartnerTalkChat_Chapter1000_0019_08": "In terms of taste, nutrition, and value for money, burgers are the highest-rated food in modern society. I recommend you give it a try.", "PartnerTalkChat_Chapter1000_0019_09": "That makes a lot of sense.", "PartnerTalkChat_Chapter1000_0019_10": "You seem to be a burger expert.", "PartnerTalkChat_Chapter1000_0019_11": "Well... I'm just a fan of burgers...", "PartnerTalkChat_Chapter1000_0019_12": "You have a discussion with Anby about burgers... She seems to think very highly of the food...", "PartnerTalkChat_Chapter1000_0019_Name01": "Anby", "PartnerTalkChat_Chapter1000_0020_01": "Would you like some recommendations? I've kept a record of my burger reviews.", "PartnerTalkChat_Chapter1000_0020_Name01": "Anby", "PartnerTalkChat_Chapter1000_0021_01": "Hi, Proxy.", "PartnerTalkChat_Chapter1000_0021_02": "Sorry, Nicole is so busy choosing surprise boxes that she has no time for us...", "PartnerTalkChat_Chapter1000_0021_03": "Has Nicole made a lot of money?", "PartnerTalkChat_Chapter1000_0021_04": "As far as I know, she hasn't.", "PartnerTalkChat_Chapter1000_0021_05": "But Nicole recently announced a perfect side hustle for the Cunning Hares — reselling surprise boxes.", "PartnerTalkChat_Chapter1000_0021_06": "She said that if we won the special-edition surprise boxes, we could sell them for very good prices...", "PartnerTalkChat_Chapter1000_0021_07": "It depends a lot on luck...", "PartnerTalkChat_Chapter1000_0021_08": "What if you don't win any?", "PartnerTalkChat_Chapter1000_0021_09": "That's what I think, too. But Nicole looks pretty confident about the idea.", "PartnerTalkChat_Chapter1000_0021_10": "\"Confidence is the first step toward success.\" They say it in a movie.", "PartnerTalkChat_Chapter1000_0021_11": "So, I believe in Nicole.", "PartnerTalkChat_Chapter1000_0021_12": "Hmm... If we don't draw the special-edition ones, I guess we'll have to sell those common ones at lower prices.", "PartnerTalkChat_Chapter1000_0021_13": "I'm concerned about the risks involved, too...", "PartnerTalkChat_Chapter1000_0021_14": "However, from what I know about Nicole, nothing can change her mind now.", "PartnerTalkChat_Chapter1000_0021_15": "Just to be on the safe side, I only took half the amount with me when Nicole asked me to carry the money.", "PartnerTalkChat_Chapter1000_0021_16": "It's a necessary step to keep Cunning Hares' income and expenses balanced this month.", "PartnerTalkChat_Chapter1000_0021_Name01": "Anby", "PartnerTalkChat_Chapter1000_0022_01": "People always say \"fortune favors fools.\" We should probably get Billy to open the surprise boxes.", "PartnerTalkChat_Chapter1000_0022_Name01": "Anby", "PartnerTalkChat_Chapter1000_0023_01": "I was just looking for you.", "PartnerTalkChat_Chapter1000_0023_02": "I got this [Item Name] from a commission I recently completed.", "PartnerTalkChat_Chapter1000_0023_03": "I remember you need it.", "PartnerTalkChat_Chapter1000_0023_04": "So, it's yours now.", "PartnerTalkChat_Chapter1000_0023_05": "Thanks.", "PartnerTalkChat_Chapter1000_0023_06": "Oh... I can't accept this, you're too generous.", "PartnerTalkChat_Chapter1000_0023_07": "No worries. It's just a small gift.", "PartnerTalkChat_Chapter1000_0023_08": "Besides, you've helped me a lot. Consider it a thank-you gift.", "PartnerTalkChat_Chapter1000_0023_09": "That's great. According to Nicole, if somebody says \"I can't accept this\" when they receive a gift...", "PartnerTalkChat_Chapter1000_0023_10": "It often means they really want it. Please take it.", "PartnerTalkChat_Chapter1000_0023_11": "Received [Item Name ×Quantity] from Anby", "PartnerTalkChat_Chapter1000_0023_Name01": "Anby", "PartnerTalkChat_Chapter1000_0023_Name02": "System", "PartnerTalkChat_Chapter1000_0024_01": "I hope you like it.", "PartnerTalkChat_Chapter1000_0024_Name01": "Anby", "PartnerTalkChat_Chapter1000_0025_01": "According to Nicole, if I keep running into the same person, it's probably because the person wants something from me.", "PartnerTalkChat_Chapter1000_0025_02": "After analyzing every encounter we've had, I think she might be right.", "PartnerTalkChat_Chapter1000_0025_03": "So, which one do you want? \"Anby's Favorite 20 Songs\" playlist or \"Anby's 40 Must-Watch Movies\"?", "PartnerTalkChat_Chapter1000_0025_04": "I want both.", "PartnerTalkChat_Chapter1000_0025_05": "Something sounds kinda off to me...", "PartnerTalkChat_Chapter1000_0025_06": "Sure. I'll send the playlist and movies to you later.", "PartnerTalkChat_Chapter1000_0025_07": "Besides the two, I also have \"Anby's 10 Most Memorable Documentaries.\" Let me send that to you too.", "PartnerTalkChat_Chapter1000_0025_08": "What do you mean by \"off\"? I don't get it.", "PartnerTalkChat_Chapter1000_0025_09": "If the playlist and movies aren't your thing, I also have \"Anby's 10 Most Memorable Documentaries\" for you.", "PartnerTalkChat_Chapter1000_0025_10": "You talk about the recommended playlist, movies, and documentaries with Anby...\nShe sure has an impressive depth of knowledge in these fields.", "PartnerTalkChat_Chapter1000_0025_Name01": "Anby", "PartnerTalkChat_Chapter1000_0026_01": "We do share a similar taste.", "PartnerTalkChat_Chapter1000_0026_Name01": "Anby", "PartnerTalkChat_Chapter1000_0027_01": "\"Repeated encounters are often the sign of some kind of destiny.\"", "PartnerTalkChat_Chapter1000_0027_02": "This is my favorite movie quote lately.", "PartnerTalkChat_Chapter1000_0027_03": "Anyway, it's nice to see you here.", "PartnerTalkChat_Chapter1000_0027_04": "This isn't a line.", "PartnerTalkChat_Chapter1000_0027_05": "I think so, too.", "PartnerTalkChat_Chapter1000_0027_06": "Thank you.", "PartnerTalkChat_Chapter1000_0027_07": "R—Really?", "PartnerTalkChat_Chapter1000_0027_08": "Oh, I'm just a bit surprised... Thank you.", "PartnerTalkChat_Chapter1000_0027_09": "No, I'm the one who's supposed to thank you.", "PartnerTalkChat_Chapter1000_0027_10": "Thanks for being here.", "PartnerTalkChat_Chapter1000_0027_11": "You have a chat with Anby.\nShe seems somewhat bashful...", "PartnerTalkChat_Chapter1000_0027_Name01": "Anby", "PartnerTalkChat_Chapter1000_0028_01": "Thanks for spending time chatting with me.", "PartnerTalkChat_Chapter1000_0028_Name01": "Anby", "PartnerTalkChat_Chapter1000_0050_01": "Hopefully, we'll have a smaller deficit next month.", "PartnerTalkChat_Chapter1000_0050_Name01": "Anby", "PartnerTalkChat_Chapter1000_0051_01": "Billy lost a document of Nicole.", "PartnerTalkChat_Chapter1000_0051_02": "It seems to be an important document worth tens of thousands of Dennies...", "PartnerTalkChat_Chapter1000_0051_03": "Billy's very anxious now. He's now thinking about selling himself to get Dennies for the compensation.", "PartnerTalkChat_Chapter1000_0051_04": "Although Nicole, being very forgiving, said it was not a big deal to lose the document...", "PartnerTalkChat_Chapter1000_0051_05": "But, right now, the Cunning Hares can't afford to lose that much Dennies.", "PartnerTalkChat_Chapter1000_0051_06": "Billy is searching in the nearby neighborhood, and I'm covering Sixth Street.", "PartnerTalkChat_Chapter1000_0051_07": "Um... It's pretty urgent. Could you help me look for the document?", "PartnerTalkChat_Chapter1000_0051_08": "Sure, I'll give you a hand.", "PartnerTalkChat_Chapter1000_0051_09": "Thanks. I think it should be somewhere close by... Let's start with this dumpster.", "PartnerTalkChat_Chapter1000_0051_Name01": "Anby", "PartnerTalkChat_Chapter1000_0052_01": "An ordinary dumpster that seems to be full.", "PartnerTalkChat_Chapter1000_0052_02": "Open the lid", "PartnerTalkChat_Chapter1000_0052_03": "The dumpster is filled with all kinds of discarded books and magazines, and it gives off a musty smell.", "PartnerTalkChat_Chapter1000_0052_04": "Search the top layer", "PartnerTalkChat_Chapter1000_0052_05": "Search the middle layer", "PartnerTalkChat_Chapter1000_0052_06": "Search the bottom layer", "PartnerTalkChat_Chapter1000_0052_07": "There are only some magazines on the top layer", "PartnerTalkChat_Chapter1000_0052_08": "Some magazine covers feature sensitive content and may not be appropriate for readers of all ages.", "PartnerTalkChat_Chapter1000_0052_09": "In the middle layer of the dumpster, you find some discarded novels and comic books.", "PartnerTalkChat_Chapter1000_0052_10": "You notice a comic book you used to like when you were young. You're tempted to grab it...\nBut you opt not to in the end.", "PartnerTalkChat_Chapter1000_0052_11": "At the bottom of the dumpster, you find a document that is so tattered and torn that it looks as if it has gone through a war...\nNicole's signature is on it.", "PartnerTalkChat_Chapter1000_0052_12": "This is an IOU copy...", "PartnerTalkChat_Chapter1000_0052_13": "For a debt Nicole owes to someone.", "PartnerTalkChat_Chapter1000_0052_Name01": "Dumpster", "PartnerTalkChat_Chapter1000_0053_01": "It's certainly a document worth tens of thousands of Dennies...", "PartnerTalkChat_Chapter1000_0053_02": "It's an IOU!", "PartnerTalkChat_Chapter1000_0053_03": "It's definitely worth tens of thousands of Dennies, negative!", "PartnerTalkChat_Chapter1000_0053_04": "Now I see why Nicole said it wasn't a big deal to lose the document.", "PartnerTalkChat_Chapter1000_0053_05": "Did Nicole throw it away?", "PartnerTalkChat_Chapter1000_0053_06": "How much debt do you guys owe...", "PartnerTalkChat_Chapter1000_0053_07": "I'm not ruling out that possibility.", "PartnerTalkChat_Chapter1000_0053_08": "However, throwing the IOU away doesn't change anything. As long as the creditor still has the other copy, Nicole has no choice but to pay up.", "PartnerTalkChat_Chapter1000_0053_09": "So, the debt remains even if it disappears...", "PartnerTalkChat_Chapter1000_0053_10": "I reckon only Nicole knows the exact figure.", "PartnerTalkChat_Chapter1000_0053_11": "She's never mentioned it to us...", "PartnerTalkChat_Chapter1000_0053_12": "She said the figure was so scary that even just the thought of it gave her nightmares.", "PartnerTalkChat_Chapter1000_0053_13": "Hmm... Anyway, at least Billy doesn't need to worry about selling himself to the black market now.", "PartnerTalkChat_Chapter1000_0053_14": "Thanks for your help. Things wouldn't have gone so smoothly without you.", "PartnerTalkChat_Chapter1000_0053_15": "Still, I must say I'm surprised to see you sifting through the dumpster as if you've done it countless times before...", "PartnerTalkChat_Chapter1000_0053_16": "Proxies are amazing...", "PartnerTalkChat_Chapter1000_0053_Name01": "Anby", "PartnerTalkChat_Chapter1000_0054_01": "When that kid has finished writing the self-reflection letter, let's read it together.", "PartnerTalkChat_Chapter1000_0054_Name01": "Anby", "PartnerTalkChat_Chapter1000_0055_01": "You made it.", "PartnerTalkChat_Chapter1000_0055_02": "Because of today's weather, I'm tempted to buy a light music CD.", "PartnerTalkChat_Chapter1000_0055_03": "What do you think?", "PartnerTalkChat_Chapter1000_0055_04": "What's the connection between music and the weather?", "PartnerTalkChat_Chapter1000_0055_05": "I like light music, too.", "PartnerTalkChat_Chapter1000_0055_06": "Hmm, how should I put it... Today's weather makes me feel like listening to some light music.", "PartnerTalkChat_Chapter1000_0055_07": "Deciding on the music genre based on the weather is kind of like picking it depending on your mood.", "PartnerTalkChat_Chapter1000_0055_08": "Just listen to your heart.", "PartnerTalkChat_Chapter1000_0055_09": "Yes, I like it too.", "PartnerTalkChat_Chapter1000_0055_10": "There are times I crave rock music, too...", "PartnerTalkChat_Chapter1000_0055_11": "Anyway, it all depends on the weather.", "PartnerTalkChat_Chapter1000_0055_12": "You and Anby talk about music.\nAnd it turns out you also have similar tastes in music...", "PartnerTalkChat_Chapter1000_0055_13": "I heard people with similar music tastes tend to get along well in other aspects of life too.", "PartnerTalkChat_Chapter1000_0055_14": "This appears to be true.", "PartnerTalkChat_Chapter1000_0055_Name01": "Anby", "PartnerTalkChat_Chapter1000_0056_01": "You're here on time.", "PartnerTalkChat_Chapter1000_0056_02": "I've brought three movies. Which one do you want to watch?", "PartnerTalkChat_Chapter1000_0056_03": "\"Dark Monday\"", "PartnerTalkChat_Chapter1000_0056_04": "\"Fatal Ringtone\"", "PartnerTalkChat_Chapter1000_0056_05": "\"Recordings of a Former Life\"", "PartnerTalkChat_Chapter1000_0056_06": "\"Dark Monday\"? I was told this movie makes its viewers lose hope in life... Let's see how it goes.", "PartnerTalkChat_Chapter1000_0056_07": "You watch \"Dark Monday\" with Anby.\nIt is a rather dull movie, and you don't seem to have any special feelings after watching it...", "PartnerTalkChat_Chapter1000_0056_08": "The movie is kind of depressing, but it doesn't sap me of my passion for life.", "PartnerTalkChat_Chapter1000_0056_09": "Me too.", "PartnerTalkChat_Chapter1000_0056_10": "I can't really tell from your face...", "PartnerTalkChat_Chapter1000_0056_11": "\"Fatal Ringtone\"? I heard that in the middle of the movie, an office worker crawls out of the TV... Why an office worker, though?", "PartnerTalkChat_Chapter1000_0056_12": "You watch \"Fatal Ringtone\" with Anby.\nThough there are no office workers crawling out of the TV, it does make one fully feel the despair of office life.", "PartnerTalkChat_Chapter1000_0056_13": "Ah... If the life of office workers is this tough, no wonder they want to climb out of the television.", "PartnerTalkChat_Chapter1000_0056_14": "Well, it is very tough.", "PartnerTalkChat_Chapter1000_0056_15": "Why would they wanna do that???!", "PartnerTalkChat_Chapter1000_0056_16": "\"Recordings of a Former Life\"? I heard that after watching the movie, the spirit of your previous life takes over your body... So, do we actually have former lives?", "PartnerTalkChat_Chapter1000_0056_17": "You watch \"Recordings of a Former Life\" with Anby...\nNo one has told you that the protagonist has 300 former lives!", "PartnerTalkChat_Chapter1000_0056_18": "If everyone has three hundred former lives... I guess they have to fight over it before taking over my body.", "PartnerTalkChat_Chapter1000_0056_19": "No one is going to take over your body.", "PartnerTalkChat_Chapter1000_0056_20": "That's a weird take.", "PartnerTalkChat_Chapter1000_0056_21": "As expected, this urban legend isn't real.", "PartnerTalkChat_Chapter1000_0056_22": "It is an urban legend from the old civilization, after all. It's probably expired.", "PartnerTalkChat_Chapter1000_0056_23": "So that's why...", "PartnerTalkChat_Chapter1000_0056_24": "There's an expiration date for urban legends?", "PartnerTalkChat_Chapter1000_0056_25": "Anyway, thanks for watching this movie with me.", "PartnerTalkChat_Chapter1000_0056_26": "If you're up for it, we can watch the other two together next time.", "PartnerTalkChat_Chapter1000_0056_Name01": "Anby", "PartnerTalkChat_Chapter1000_0057_01": "Here you are. So, here's the thing. There have been rumors about some mysterious phone numbers on Inter-Knot recently.", "PartnerTalkChat_Chapter1000_0057_02": "Someone disclosed three mysterious phone numbers and claimed they were secret hotlines to a Hollow Raider organization...", "PartnerTalkChat_Chapter1000_0057_03": "If we manage to get through, there's a chance we could get hold of the password to their business bank account, which holds hundreds of millions in funds.", "PartnerTalkChat_Chapter1000_0057_04": "The rule is that we can only dial one number at a time, or you'll get blocked, and you have to use a payphone.", "PartnerTalkChat_Chapter1000_0057_05": "Nicole insisted I give it a try after she heard about it.", "PartnerTalkChat_Chapter1000_0057_06": "Why doesn't she do it herself?", "PartnerTalkChat_Chapter1000_0057_07": "Someone on Inter-Knot said that they dialed those backup numbers and heard a creepy voice from the other side, like it was from hell...", "PartnerTalkChat_Chapter1000_0057_08": "I see.", "PartnerTalkChat_Chapter1000_0057_09": "I've jotted down the three mysterious numbers.", "PartnerTalkChat_Chapter1000_0057_10": "I'll let you choose. Which number should we dial?", "PartnerTalkChat_Chapter1000_0057_11": "Dial 141414.", "PartnerTalkChat_Chapter1000_0057_12": "Dial 666666.", "PartnerTalkChat_Chapter1000_0057_13": "Dial 123456.", "PartnerTalkChat_Chapter1000_0057_14": "Anby dials 141414.\nA burst of freaky laughter comes from the other side...\n\"Ha ha ha, hee hee hee hee, ho ho ho ho ho...\"\nAnby hangs up calmly.", "PartnerTalkChat_Chapter1000_0057_15": "I think it sounds more like a terrifying voice from a hospital than one from hell.", "PartnerTalkChat_Chapter1000_0057_16": "Anby dials 666666.\nAn automated voice comes from the other side:\n\"The number you have dialed is out of service. Please check and dial again.\"", "PartnerTalkChat_Chapter1000_0057_17": "Is that... just the standard voicemail message for an out-of-service number? Or am I remembering it wrong?", "PartnerTalkChat_Chapter1000_0057_18": "Anby dials 123456.\nA frustrated voice yells from the other side:\n\"Stop calling this number! It isn't some hotline for Hollow Raiders! It's a special number that I bought with thousands of Dennies!\"", "PartnerTalkChat_Chapter1000_0057_19": "Turns out there really are people who will pay for this kind of phone number.", "PartnerTalkChat_Chapter1000_0057_20": "Well... I'm not too surprised.", "PartnerTalkChat_Chapter1000_0057_21": "I'll tell Nicole about the phone calls.", "PartnerTalkChat_Chapter1000_0057_22": "And...", "PartnerTalkChat_Chapter1000_0057_23": "Thanks for going along with my strange idea.", "PartnerTalkChat_Chapter1000_0057_Name01": "Anby", "PartnerTalkChat_Chapter1000_0058_01": "Good! You're here on time.", "PartnerTalkChat_Chapter1000_0058_02": "You see... A book on professional weapon maintenance is on sale at the newsstand.", "PartnerTalkChat_Chapter1000_0058_03": "A prize draw ticket will be given with each purchase of the book, and there's a chance to win free weapon maintenance from Three Gates Military Tech.", "PartnerTalkChat_Chapter1000_0058_04": "If I manage to score that free service, it'd be a big help for the Cunning Hares' future Hollow business...", "PartnerTalkChat_Chapter1000_0058_05": "The thing is, the book has a purchase limit, so each person can only buy one copy...", "PartnerTalkChat_Chapter1000_0058_06": "I see.", "PartnerTalkChat_Chapter1000_0058_07": "I'll help you buy one.", "PartnerTalkChat_Chapter1000_0058_08": "Thank you.", "PartnerTalkChat_Chapter1000_0058_09": "By the way, here's your reward.", "PartnerTalkChat_Chapter1000_0058_10": "Thanks for your help.", "PartnerTalkChat_Chapter1000_0058_11": "Please come to me if you want to buy anything with a purchase limit in the future.", "PartnerTalkChat_Chapter1000_0058_Name01": "Anby", "PartnerTalkChat_Chapter1000_0079_01": "I'm enjoying a brief moment of relaxation.", "PartnerTalkChat_Chapter1000_0079_02": "Time is going fast, and now, I only have one-third of it left.", "PartnerTalkChat_Chapter1000_0079_03": "Am I disturbing you?", "PartnerTalkChat_Chapter1000_0079_04": "Wait, do you even schedule your break time?", "PartnerTalkChat_Chapter1000_0079_05": "Let's unwind together.", "PartnerTalkChat_Chapter1000_0079_06": "No, chatting with you is also quite relaxing.", "PartnerTalkChat_Chapter1000_0079_07": "This is just like when we were in the Hollow, everyone felt reassured with you around.", "PartnerTalkChat_Chapter1000_0079_08": "Yes, it's needed.", "PartnerTalkChat_Chapter1000_0079_09": "Don't worry, it's not a rule Nicole imposes on her employees. It's just my habit.", "PartnerTalkChat_Chapter1000_0079_10": "Back in the day, I would have to clock my bathroom breaks down to the second.", "PartnerTalkChat_Chapter1000_0079_11": "Sure thing, as long as you're not bored.", "PartnerTalkChat_Chapter1000_0079_12": "For me, this is exactly how to unwind...", "PartnerTalkChat_Chapter1000_0079_13": "Just doing nothing.", "PartnerTalkChat_Chapter1000_0080_01": "Once I got used to it, I think small bouts of relaxation are quite nice.", "PartnerTalkChat_Chapter1000_0081_01": "Oh, time's up... Let me begin another round of relaxation time.", "PartnerTalkChat_Chapter1000_0082_01": "Proxy, we meet again.", "PartnerTalkChat_Chapter1000_0082_02": "By the way, I've got a question about movies that I've been meaning to ask you...", "PartnerTalkChat_Chapter1000_0082_03": "Ask away!", "PartnerTalkChat_Chapter1000_0082_04": "There isn't a movie I don't know about.", "PartnerTalkChat_Chapter1000_0082_05": "It's more like you should be the one teaching me...", "PartnerTalkChat_Chapter1000_0082_06": "Yeah, it's a recently popular movie.", "PartnerTalkChat_Chapter1000_0082_07": "Even though it's a commercial film, the ending is just plain heartbreaking...", "PartnerTalkChat_Chapter1000_0082_08": "Not a fan of sad endings?", "PartnerTalkChat_Chapter1000_0082_09": "Aren't tragic stories good, too?", "PartnerTalkChat_Chapter1000_0082_10": "It's not that I don't like them, it's just... painful.", "PartnerTalkChat_Chapter1000_0082_11": "Tragedies are fine, it's just that this one didn't really fit...", "PartnerTalkChat_Chapter1000_0082_12": "If someone else said that, I'd think they were just bragging.", "PartnerTalkChat_Chapter1000_0082_13": "But since it's you...", "PartnerTalkChat_Chapter1000_0082_14": "I\u00A0trust you.", "PartnerTalkChat_Chapter1000_0082_15": "Trust me on this!", "PartnerTalkChat_Chapter1000_0082_16": "I'm just kidding...", "PartnerTalkChat_Chapter1000_0082_17": "Yes, I wanted to talk about a recent movie...", "PartnerTalkChat_Chapter1000_0082_18": "I'm not a fan of that kind of joke.", "PartnerTalkChat_Chapter1000_0082_19": "But... Are there really any movies in New Eridu you don't know?", "PartnerTalkChat_Chapter1000_0082_20": "No, when it comes to movies, you know far more than I.", "PartnerTalkChat_Chapter1000_0082_21": "I've got some thoughts of my own, and I wanted to chat with you...", "PartnerTalkChat_Chapter1000_0082_22": "Don't worry, I won't keep you too long.", "PartnerTalkChat_Chapter1000_0082_23": "I don't mind.", "PartnerTalkChat_Chapter1000_0082_24": "Feel free to take up as much of my time as you want!", "PartnerTalkChat_Chapter1000_0083_01": "So, that's how you see it.", "PartnerTalkChat_Chapter1000_0083_02": "It might not have a happy ending, but it does bring closure to the character's biggest regret.", "PartnerTalkChat_Chapter1000_0083_03": "Well... You see it from a different angle, but it makes sense.", "PartnerTalkChat_Chapter1000_0083_04": "Thanks, your take on the movie really has me thinking.", "PartnerTalkChat_Chapter1000_0083_05": "Let's talk about it more next time we get the chance.", "PartnerTalkChat_Chapter1000_0084_01": "Oh... Hi, Proxy. What a surprise to see you here.", "PartnerTalkChat_Chapter1000_0084_02": "I'm currently debating whether I should buy the latest issue of Ridu Newsletter.", "PartnerTalkChat_Chapter1000_0084_03": "But to be honest, I'm only interested in the entertainment section of the magazine...", "PartnerTalkChat_Chapter1000_0084_04": "In fact, I just want to read the movie reviews in the entertainment section.", "PartnerTalkChat_Chapter1000_0084_05": "If I buy the whole thing just for those few pages, it seems a bit wasteful...", "PartnerTalkChat_Chapter1000_0084_06": "Buy it!", "PartnerTalkChat_Chapter1000_0084_07": "How about buying it together with someone else?", "PartnerTalkChat_Chapter1000_0084_08": "Well... Since I still have some money left this month, I should just buy it.", "PartnerTalkChat_Chapter1000_0084_09": "After all, you can't really put a price on knowledge, and... I suppose a magazine counts as knowledge.", "PartnerTalkChat_Chapter1000_0084_10": "Absolutely, no doubt about it!", "PartnerTalkChat_Chapter1000_0084_11": "I don't think they're completely the same...", "PartnerTalkChat_Chapter1000_0084_12": "Hm, I think so too.", "PartnerTalkChat_Chapter1000_0084_13": "Really? Seems like magazines aren't your cup of tea.", "PartnerTalkChat_Chapter1000_0084_14": "Buying it together with a friend actually sounds like a solid plan.", "PartnerTalkChat_Chapter1000_0084_15": "That notion never even crossed my mind.", "PartnerTalkChat_Chapter1000_0084_16": "Perhaps... that's a strategy only someone with a wealth of life experience like you could conjure.", "PartnerTalkChat_Chapter1000_0084_17": "Is that a compliment?", "PartnerTalkChat_Chapter1000_0084_18": "Yup, that's me", "PartnerTalkChat_Chapter1000_0084_19": "Of course it's a compliment, it came straight from the heart.", "PartnerTalkChat_Chapter1000_0084_20": "You really are amazing.", "PartnerTalkChat_Chapter1000_0084_21": "But finding a friend might take a bit of time...", "PartnerTalkChat_Chapter1000_0084_22": "I'll give it a try when the next issue drops.", "PartnerTalkChat_Chapter1000_0085_01": "Oh... Hi, Proxy. What a surprise to see you here.", "PartnerTalkChat_Chapter1000_0085_02": "I'm currently debating whether I should buy the latest issue of Ridu Newsletter.", "PartnerTalkChat_Chapter1000_0085_03": "But to be honest, I'm only interested in the entertainment section of the magazine...", "PartnerTalkChat_Chapter1000_0085_04": "In fact, I just want to read the movie reviews in the entertainment section.", "PartnerTalkChat_Chapter1000_0085_05": "If I buy the whole thing just for those few pages, it seems a bit wasteful...", "PartnerTalkChat_Chapter1000_0085_06": "Just read it at the newsstand and go.", "PartnerTalkChat_Chapter1000_0085_07": "How about buying it together with someone else?", "PartnerTalkChat_Chapter1000_0085_08": "In fact, that has crossed my mind.", "PartnerTalkChat_Chapter1000_0085_09": "But if I do that, do you think Howl will chase me off?", "PartnerTalkChat_Chapter1000_0085_10": "Woof! Woof—!", "PartnerTalkChat_Chapter1000_0085_11": "See, just like I figured, Howl's not on board with it.", "PartnerTalkChat_Chapter1000_0085_12": "You can actually understand that?", "PartnerTalkChat_Chapter1000_0085_13": "I can't believe I can't understand that...", "PartnerTalkChat_Chapter1000_0085_14": "Oh, you can't understand it?", "PartnerTalkChat_Chapter1000_0085_15": "Perhaps you and Howl just aren't familiar enough with one another? Buy a few more magazines, and you'll start getting the hang of how he talks.", "PartnerTalkChat_Chapter1000_0085_16": "Considering Howl's stance... I suppose I'll just go ahead and buy the magazine.", "PartnerTalkChat_Chapter1000_0085_17": "Buying it together with a friend actually sounds like a solid plan.", "PartnerTalkChat_Chapter1000_0085_18": "That notion never even crossed my mind.", "PartnerTalkChat_Chapter1000_0085_19": "Perhaps... that's a strategy only someone with a wealth of life experience like you could conjure.", "PartnerTalkChat_Chapter1000_0085_20": "Is that a compliment?", "PartnerTalkChat_Chapter1000_0085_21": "Yup, that's me", "PartnerTalkChat_Chapter1000_0085_22": "Of course it's a compliment, it came straight from the heart.", "PartnerTalkChat_Chapter1000_0085_23": "You really are amazing.", "PartnerTalkChat_Chapter1000_0085_24": "But finding a friend might take a bit of time...", "PartnerTalkChat_Chapter1000_0085_25": "I'll give it a try when the next issue drops.", "PartnerTalkChat_Chapter1000_0085_Name01": "Howl", "PartnerTalkChat_Chapter1000_0086_01": "Oh... Hi, Proxy. What a surprise to see you here.", "PartnerTalkChat_Chapter1000_0086_02": "I'm currently debating whether I should buy the latest issue of Ridu Newsletter.", "PartnerTalkChat_Chapter1000_0086_03": "But to be honest, I'm only interested in the entertainment section of the magazine...", "PartnerTalkChat_Chapter1000_0086_04": "In fact, I just want to read the movie reviews in the entertainment section.", "PartnerTalkChat_Chapter1000_0086_05": "If I buy the whole thing just for those few pages, it seems a bit wasteful...", "PartnerTalkChat_Chapter1000_0086_06": "Don't buy it. It'll be waste.", "PartnerTalkChat_Chapter1000_0086_07": "How about buying it together with someone else?", "PartnerTalkChat_Chapter1000_0086_08": "Hmm... Nicole said the same thing before.", "PartnerTalkChat_Chapter1000_0086_09": "But the last issue of the Ridu Newsletter came with a raffle ticket, and the grand prize was a hundred thousand Dennies.", "PartnerTalkChat_Chapter1000_0086_10": "She bought four copies of that issue.", "PartnerTalkChat_Chapter1000_0086_11": "I can imagine.", "PartnerTalkChat_Chapter1000_0086_12": "It sounds like the sort of thing Nicole would do", "PartnerTalkChat_Chapter1000_0086_13": "Looks like this issue comes with a raffle ticket, too... It likely won't end up being a waste if I buy it, huh?", "PartnerTalkChat_Chapter1000_0086_14": "Buying it together with a friend actually sounds like a solid plan.", "PartnerTalkChat_Chapter1000_0086_15": "That notion never even crossed my mind.", "PartnerTalkChat_Chapter1000_0086_16": "Perhaps... that's a strategy only someone with a wealth of life experience like you could conjure.", "PartnerTalkChat_Chapter1000_0086_17": "Is that a compliment?", "PartnerTalkChat_Chapter1000_0086_18": "Yup, that's me", "PartnerTalkChat_Chapter1000_0086_19": "Of course it's a compliment, it came straight from the heart.", "PartnerTalkChat_Chapter1000_0086_20": "You really are amazing.", "PartnerTalkChat_Chapter1000_0086_21": "But finding a friend might take a bit of time...", "PartnerTalkChat_Chapter1000_0086_22": "I'll give it a try when the next issue drops.", "PartnerTalkChat_Chapter1000_0087_01": "Oh... Hi, Proxy. What a surprise to see you here.", "PartnerTalkChat_Chapter1000_0087_02": "I'm currently debating whether I should buy the latest issue of Ridu Newsletter.", "PartnerTalkChat_Chapter1000_0087_03": "But to be honest, I'm only interested in the entertainment section of the magazine...", "PartnerTalkChat_Chapter1000_0087_04": "In fact, I just want to read the movie reviews in the entertainment section.", "PartnerTalkChat_Chapter1000_0087_05": "If I buy the whole thing just for those few pages, it seems a bit wasteful...", "PartnerTalkChat_Chapter1000_0087_06": "I'll buy it for you!", "PartnerTalkChat_Chapter1000_0087_07": "Don't buy it. It'll be waste.", "PartnerTalkChat_Chapter1000_0087_08": "How about buying it together with someone else?", "PartnerTalkChat_Chapter1000_0087_09": "Thank you for your offer.", "PartnerTalkChat_Chapter1000_0087_10": "But no worries, I've still got some allowance left for the month, so I can handle it myself.", "PartnerTalkChat_Chapter1000_0087_11": "You didn't use up your allowance?", "PartnerTalkChat_Chapter1000_0087_12": "I thought you guys were tight on money.", "PartnerTalkChat_Chapter1000_0087_13": "Hmm, it does sound a bit strange to say, but...", "PartnerTalkChat_Chapter1000_0087_14": "The pay at the Cunning Hares is pretty decent.", "PartnerTalkChat_Chapter1000_0087_15": "Nicole is quite generous in that regard.", "PartnerTalkChat_Chapter1000_0087_16": "Hmm... Nicole said the same thing before.", "PartnerTalkChat_Chapter1000_0087_17": "But the last issue of the Ridu Newsletter came with a raffle ticket, and the grand prize was a hundred thousand Dennies.", "PartnerTalkChat_Chapter1000_0087_18": "She bought four copies of that issue.", "PartnerTalkChat_Chapter1000_0087_19": "I can imagine.", "PartnerTalkChat_Chapter1000_0087_20": "It sounds like the sort of thing Nicole would do", "PartnerTalkChat_Chapter1000_0087_21": "Looks like this issue comes with a raffle ticket, too... It likely won't end up being a waste if I buy it, huh?", "PartnerTalkChat_Chapter1000_0087_22": "Buying it together with a friend actually sounds like a solid plan.", "PartnerTalkChat_Chapter1000_0087_23": "That notion never even crossed my mind.", "PartnerTalkChat_Chapter1000_0087_24": "Perhaps... that's a strategy only someone with a wealth of life experience like you could conjure.", "PartnerTalkChat_Chapter1000_0087_25": "Is that a compliment?", "PartnerTalkChat_Chapter1000_0087_26": "Yup, that's me", "PartnerTalkChat_Chapter1000_0087_27": "Of course it's a compliment, it came straight from the heart.", "PartnerTalkChat_Chapter1000_0087_28": "You really are amazing.", "PartnerTalkChat_Chapter1000_0087_29": "But finding a friend might take a bit of time...", "PartnerTalkChat_Chapter1000_0087_30": "I'll give it a try when the next issue drops.", "PartnerTalkChat_Chapter1000_0088_01": "Yeah... I took a quick look, and the film reviews in this issue seem interesting.", "PartnerTalkChat_Chapter1000_0088_02": "Once I finish reading it, we can discuss together.", "PartnerTalkChat_Chapter1000_0089_01": "Hmm... I can't help but feel like something's missing...", "PartnerTalkChat_Chapter1000_0089_02": "It's passable, but, just like I thought, still a little bland...", "PartnerTalkChat_Chapter1000_0089_03": "Oh, what a coincidence. You're having noodles here, too.", "PartnerTalkChat_Chapter1000_0089_04": "The noodles here are good.", "PartnerTalkChat_Chapter1000_0089_05": "Anby sure is a strict when it comes to noodles...", "PartnerTalkChat_Chapter1000_0089_06": "Don't you like the noodles here?", "PartnerTalkChat_Chapter1000_0089_07": "Yeah. I think their noodles are good, too.", "PartnerTalkChat_Chapter1000_0089_08": "But what you just said...?", "PartnerTalkChat_Chapter1000_0089_09": "But you just said it was too bland...", "PartnerTalkChat_Chapter1000_0089_10": "Ah... I was talking about a movie I just finished, not the noodles.", "PartnerTalkChat_Chapter1000_0089_11": "It's passable as a commercial film, but the plot feels a little bland...", "PartnerTalkChat_Chapter1000_0089_12": "It's like noodles that use only plain water for broth. No matter how extravagant the additional ingredients are, it won't be that good.", "PartnerTalkChat_Chapter1000_0089_13": "Ah... I wasn't talking about the noodles.", "PartnerTalkChat_Chapter1000_0089_14": "General Chop's noodles are great, though not as good as burgers.", "PartnerTalkChat_Chapter1000_0089_15": "Is that really comparable?", "PartnerTalkChat_Chapter1000_0089_16": "I think so, too.", "PartnerTalkChat_Chapter1000_0089_17": "Noodles are clearly better, right?", "PartnerTalkChat_Chapter1000_0089_18": "Noodles can't beat burgers.", "PartnerTalkChat_Chapter1000_0089_19": "Yeah, your taste is spot on.", "PartnerTalkChat_Chapter1000_0089_20": "...I don't see it that way. There's nothing in New Eridu that's better than hamburgers.", "PartnerTalkChat_Chapter1000_0089_21": "When I said bland earlier, I wasn't referring to the noodles, but to the film I just finished watching.", "PartnerTalkChat_Chapter1000_0089_22": "The plot was bland, like a burger without a patty, completely soulless.", "PartnerTalkChat_Chapter1000_0089_23": "No... I really enjoy General Chop's noodles.", "PartnerTalkChat_Chapter1000_0089_24": "Nicole often takes me here.", "PartnerTalkChat_Chapter1000_0089_25": "When I mentioned bland earlier, I was talking about the film I just finished watching.", "PartnerTalkChat_Chapter1000_0089_26": "So, your critique was aimed at the film...", "PartnerTalkChat_Chapter1000_0089_27": "As expected of Anby...", "PartnerTalkChat_Chapter1000_0089_28": "That film is no where near as richly flavored compared to the noodles I just had.", "PartnerTalkChat_Chapter1000_0089_29": "Is that even a fair comparison...?", "PartnerTalkChat_Chapter1000_0089_31": "Indeed. It seems we are of the same opinion on the quality of this film.", "PartnerTalkChat_Chapter1000_0089_32": "Oh... Time sure flies. I should get going. I'll see you around.", "PartnerTalkChat_Chapter1000_0090_01": "You're here for shopping, too? What a coincidence.", "PartnerTalkChat_Chapter1000_0090_02": "I didn't realize they were selling limited-edition burgers today...", "PartnerTalkChat_Chapter1000_0090_03": "Sadly, I left my wallet at home.", "PartnerTalkChat_Chapter1000_0090_04": "If I go back and collect it now, maybe I'll still make it back in time before the burgers are all gone...", "PartnerTalkChat_Chapter1000_0090_05": "It's my treat!", "PartnerTalkChat_Chapter1000_0090_06": "I've got this, you can pay me back later.", "PartnerTalkChat_Chapter1000_0090_07": "Do you really want to buy the cherry blossom-flavored burger?", "PartnerTalkChat_Chapter1000_0090_08": "...Thanks.", "PartnerTalkChat_Chapter1000_0090_09": "But Nicole once said not to take others' favors lightly, as the things you get for free can sometimes end up costing you the most.", "PartnerTalkChat_Chapter1000_0090_10": "So, I'll make a trip to fetch some cash and pay you back.", "PartnerTalkChat_Chapter1000_0090_11": "Really? Thank you.", "PartnerTalkChat_Chapter1000_0090_12": "Don't worry, I won't run a tab.", "PartnerTalkChat_Chapter1000_0090_13": "Hmm... even though cherry blossom-flavor does sound quite strange...", "PartnerTalkChat_Chapter1000_0090_14": "But I stand by the notion that there's no such thing as a bad burger in this world.", "PartnerTalkChat_Chapter1000_0090_15": "Alright then, I'll help you buy it...", "PartnerTalkChat_Chapter1000_0090_16": "O' Brave one, I'll lend you some money", "PartnerTalkChat_Chapter1000_0090_17": "Thank you. Don't worry, I won't run a tab.", "PartnerTalkChat_Chapter1000_0090_18": "Are you free tonight?", "PartnerTalkChat_Chapter1000_0090_19": "I'll come to the video store later to return the money, is that okay?", "PartnerTalkChat_Chapter1000_0090_20": "I'm free.", "PartnerTalkChat_Chapter1000_0090_21": "I'll wait for you.", "PartnerTalkChat_Chapter1000_0090_22": "Well, I'll see you in front of the video store tonight then.", "PartnerTalkChat_Chapter1000_0091_01": "Proxy, I need your help with a very tricky issue.", "PartnerTalkChat_Chapter1000_0091_02": "Could you lend me a coin?", "PartnerTalkChat_Chapter1000_0091_03": "I am thinking about whether I should go to the cinema or go home now.", "PartnerTalkChat_Chapter1000_0091_04": "I don't think you can watch a movie with a single coin.", "PartnerTalkChat_Chapter1000_0091_05": "What do you need the coin for?", "PartnerTalkChat_Chapter1000_0091_06": "A single coin won't get you a movie, though I wish one day the prices in New Eridu could be like that.", "PartnerTalkChat_Chapter1000_0091_07": "But a coin can be used to decide whether I should watch a movie or go home.", "PartnerTalkChat_Chapter1000_0091_08": "It's for a coin toss.", "PartnerTalkChat_Chapter1000_0091_09": "Tossing a coin can help decide whether to watch a movie or go home.", "PartnerTalkChat_Chapter1000_0091_10": "You're right.", "PartnerTalkChat_Chapter1000_0091_11": "As expected of Anby.", "PartnerTalkChat_Chapter1000_0091_12": "But... I forgot to bring any coins.", "PartnerTalkChat_Chapter1000_0091_13": "I'll give you one!", "PartnerTalkChat_Chapter1000_0091_14": "Just go see the movie then.", "PartnerTalkChat_Chapter1000_0091_15": "Thanks. Let's see what it'll tell us—", "PartnerTalkChat_Chapter1000_0091_16": "Oh, it's heads. As expected, I should go watch a movie.", "PartnerTalkChat_Chapter1000_0091_17": "Did you even decide which option was heads?", "PartnerTalkChat_Chapter1000_0091_18": "No, but I've done it in my mind.", "PartnerTalkChat_Chapter1000_0091_19": "Yeah...", "PartnerTalkChat_Chapter1000_0091_20": "I'm fine with both options, but since you've suggested that...", "PartnerTalkChat_Chapter1000_0091_21": "I believe in your decision, let's do this.", "PartnerTalkChat_Chapter1000_0091_22": "You just want to watch a movie anyway, right?", "PartnerTalkChat_Chapter1000_0091_23": "Ah, the next showing is half an hour away. I've got to go. See you around.", "PartnerTalkChat_Chapter1000_0092_01": "Ah...it's you.", "PartnerTalkChat_Chapter1000_0092_02": "What a coincidence, I happened to be here to return the videotape I borrowed last time.", "PartnerTalkChat_Chapter1000_0092_03": "How's your store been doing lately? Is everything going smoothly?", "PartnerTalkChat_Chapter1000_0092_04": "Absolutely smooth sailing.", "PartnerTalkChat_Chapter1000_0092_05": "It's too busy to keep up.", "PartnerTalkChat_Chapter1000_0092_06": "Not going so smoothly.", "PartnerTalkChat_Chapter1000_0092_07": "That's good to hear.", "PartnerTalkChat_Chapter1000_0092_08": "By the way, the movie you recommended to me last time was really interesting.", "PartnerTalkChat_Chapter1000_0092_09": "I'm sure the customers must all love this place...", "PartnerTalkChat_Chapter1000_0092_10": "It would be great if you could keep running it forever.", "PartnerTalkChat_Chapter1000_0092_11": "We'll keep it running.", "PartnerTalkChat_Chapter1000_0092_12": "It's a bit hard to say...", "PartnerTalkChat_Chapter1000_0092_13": "...Yeah, I believe in you.", "PartnerTalkChat_Chapter1000_0092_14": "Hm, I understand. It doesn't have to be forever... I just hope it can last a bit longer.", "PartnerTalkChat_Chapter1000_0092_15": "Too busy to keep up? Is it because you have too many customers?", "PartnerTalkChat_Chapter1000_0092_16": "We're running a bit short on staff", "PartnerTalkChat_Chapter1000_0092_17": "Hows about you help out as a part-timer?", "PartnerTalkChat_Chapter1000_0092_18": "I see...", "PartnerTalkChat_Chapter1000_0092_19": "If needed, you can always ask me for help.", "PartnerTalkChat_Chapter1000_0092_20": "Thank you for the offer...", "PartnerTalkChat_Chapter1000_0092_21": "But I can't leave the Cunning Hares. So, I'm sorry.", "PartnerTalkChat_Chapter1000_0092_22": "Not going so smoothly...", "PartnerTalkChat_Chapter1000_0092_23": "Is there anything I can help with?", "PartnerTalkChat_Chapter1000_0092_24": "Just dropping by is enough.", "PartnerTalkChat_Chapter1000_0092_25": "I was joking, actually, everything's going smoothly.", "PartnerTalkChat_Chapter1000_0092_26": "...I get it.", "PartnerTalkChat_Chapter1000_0092_27": "I'll make sure to visit here more often, no matter how busy I am.", "PartnerTalkChat_Chapter1000_0092_28": "So, it was just a joke... that's good then.", "PartnerTalkChat_Chapter1000_0092_29": "I hope your video store can keep running...", "PartnerTalkChat_Chapter1000_0093_01": "Next time, please recommend some interesting videotapes again.", "PartnerTalkChat_Chapter1000_0093_02": "Maybe... this store is so special because of you.", "PartnerTalkChat_Chapter1000_0094_01": "What a coincidence, bumping into you here.", "PartnerTalkChat_Chapter1000_0094_02": "Today's weather is perfect for drinking coffee.", "PartnerTalkChat_Chapter1000_0094_03": "I'm getting Tin Master Special. What about you?", "PartnerTalkChat_Chapter1000_0094_04": "Tin Master Special, of course!", "PartnerTalkChat_Chapter1000_0094_05": "Glacier Flat White!", "PartnerTalkChat_Chapter1000_0094_06": "I'm not a fan of coffee.", "PartnerTalkChat_Chapter1000_0094_07": "Tin Master Special is my favorite, too.", "PartnerTalkChat_Chapter1000_0094_08": "The crisp Glacier Flat White is pretty good too.", "PartnerTalkChat_Chapter1000_0094_09": "You don't like coffee? Then why do you come here to buy coffee...?", "PartnerTalkChat_Chapter1000_0094_10": "To wake up and stay alert!", "PartnerTalkChat_Chapter1000_0094_11": "To stay awake while working...", "PartnerTalkChat_Chapter1000_0094_12": "Seems like you're pretty hard on yourself.", "PartnerTalkChat_Chapter1000_0094_13": "I used to know someone who was incredibly tough on themselves... I often wonder how she's faring these days.", "PartnerTalkChat_Chapter1000_0094_14": "Oh... Mr. Panda has finished his coffee.", "PartnerTalkChat_Chapter1000_0094_15": "Mr. Panda?", "PartnerTalkChat_Chapter1000_0094_16": "Are you talking about that panda doll over there?", "PartnerTalkChat_Chapter1000_0094_17": "Yeah. Mr. Panda is there every time I come here for coffee.", "PartnerTalkChat_Chapter1000_0094_18": "There is always a nice spread of food and drinks in front of him.", "PartnerTalkChat_Chapter1000_0094_19": "According to documentaries about the old civilization, many would place a big doll opposite them when they dine alone.", "PartnerTalkChat_Chapter1000_0094_20": "I guess Mr. Panda should work the same way, right?", "PartnerTalkChat_Chapter1000_0094_21": "They talk about these things in documentaries?", "PartnerTalkChat_Chapter1000_0094_22": "Do you need a doll too?", "PartnerTalkChat_Chapter1000_0094_23": "Yes, while documentaries may not have as many ups and downs as movies, they are fascinating to me as well.", "PartnerTalkChat_Chapter1000_0094_24": "Not necessary. Before meeting Nicole, I spent a long time alone...", "PartnerTalkChat_Chapter1000_0094_25": "I've gotten used to it.", "PartnerTalkChat_Chapter1000_0094_26": "I'd like to buy Mr. Panda a cup of coffee, too.", "PartnerTalkChat_Chapter1000_0094_27": "Which one do you think I should buy?", "PartnerTalkChat_Chapter1000_0094_28": "Glacier Flat White", "PartnerTalkChat_Chapter1000_0094_29": "Lava Cappuccino", "PartnerTalkChat_Chapter1000_0094_30": "Instant Coffee", "PartnerTalkChat_Chapter1000_0094_31": "Glacier Flat White? I think it's a good choice for Mr. Panda.", "PartnerTalkChat_Chapter1000_0094_32": "Lava Cappuccino...? Er, it won't burn Mr. Panda, will it?", "PartnerTalkChat_Chapter1000_0094_33": "There's no instant coffee here. Oh we shouldn't mention that word in the shop, or Tin Master will be annoyed.", "PartnerTalkChat_Chapter1000_0095_01": "Thanks for having coffee with me today. I had a great time.", "PartnerTalkChat_Chapter1000_0095_02": "Let's hang out again next time.", "PartnerTalkChat_Chapter1000_0096_01": "Ah... perfect timing, I was just looking for you.", "PartnerTalkChat_Chapter1000_0096_02": "I have something I want to give you, it's something I happened to find in a Hollow.", "PartnerTalkChat_Chapter1000_0096_03": "I asked Nicole, and she said this would be more useful for a Proxy...", "PartnerTalkChat_Chapter1000_0096_04": "And it seems to be quite valuable.", "PartnerTalkChat_Chapter1000_0096_05": "So, it's yours now.", "PartnerTalkChat_Chapter1000_0096_06": "Thanks.", "PartnerTalkChat_Chapter1000_0096_07": "Oh... I can't accept this, you're too generous.", "PartnerTalkChat_Chapter1000_0096_08": "No worries. It's just a small gift.", "PartnerTalkChat_Chapter1000_0096_09": "Nicole said even if we keep it, we won't use it.", "PartnerTalkChat_Chapter1000_0096_10": "So that's the reason I'm getting this gift, huh...?", "PartnerTalkChat_Chapter1000_0096_11": "You could also sell it.", "PartnerTalkChat_Chapter1000_0096_12": "Of course not. I just wanted to give it to you...", "PartnerTalkChat_Chapter1000_0096_13": "Besides, you've helped me a lot. Consider it a thank-you gift.", "PartnerTalkChat_Chapter1000_0096_14": "Hmm... selling it is an option.", "PartnerTalkChat_Chapter1000_0096_15": "But I still prefer to give it to you.", "PartnerTalkChat_Chapter1000_0096_16": "Hearing that makes me feel relieved.", "PartnerTalkChat_Chapter1000_0096_17": "?", "PartnerTalkChat_Chapter1000_0096_18": "Why relieved?", "PartnerTalkChat_Chapter1000_0096_19": "According to Nicole, if somebody says \"I can't accept this\" when they receive a gift...", "PartnerTalkChat_Chapter1000_0096_20": "It often means they really want it.", "PartnerTalkChat_Chapter1000_0096_21": "...You got me!", "PartnerTalkChat_Chapter1000_0096_22": "I don't really want it that much...", "PartnerTalkChat_Chapter1000_0096_23": "It's okay, please take it.", "PartnerTalkChat_Chapter1000_0096_24": "Just the fact that you're willing to accept this makes me happy.", "PartnerTalkChat_Chapter1000_0097_01": "It isn't expensive... I'd be glad if it's something you need.", "PartnerTalkChat_Chapter1000_0098_01": "You made it.", "PartnerTalkChat_Chapter1000_0098_02": "Given the weather today, I'd prefer some light music.", "PartnerTalkChat_Chapter1000_0098_03": "What do you think?", "PartnerTalkChat_Chapter1000_0098_04": "What's the connection between music and the weather?", "PartnerTalkChat_Chapter1000_0098_05": "I'm in for light music too", "PartnerTalkChat_Chapter1000_0098_06": "I prefer rock and roll", "PartnerTalkChat_Chapter1000_0098_07": "Hmm, how should I put it... It's because of the calm weather today.", "PartnerTalkChat_Chapter1000_0098_08": "It just feels more fitting with light music.", "PartnerTalkChat_Chapter1000_0098_09": "Deciding on the music genre based on the weather is kind of like picking it depending on your mood.", "PartnerTalkChat_Chapter1000_0098_10": "Just listen to your heart.", "PartnerTalkChat_Chapter1000_0098_11": "That's something you'd say, alright", "PartnerTalkChat_Chapter1000_0098_12": "Even though I can't understand, you're right", "PartnerTalkChat_Chapter1000_0098_13": "Thank you for the recognition.", "PartnerTalkChat_Chapter1000_0098_14": "Hmm... what do you think of this piano piece?", "PartnerTalkChat_Chapter1000_0098_15": "It seems we agree.", "PartnerTalkChat_Chapter1000_0098_16": "Light music suits this mellow weather.", "PartnerTalkChat_Chapter1000_0098_17": "What if there was a storm today?", "PartnerTalkChat_Chapter1000_0098_18": "What if it was snowing today?", "PartnerTalkChat_Chapter1000_0098_19": "Hmm...", "PartnerTalkChat_Chapter1000_0098_20": "I'd still go with light music.", "PartnerTalkChat_Chapter1000_0098_21": "?", "PartnerTalkChat_Chapter1000_0098_22": "You just want to listen to light music, don't you?", "PartnerTalkChat_Chapter1000_0098_23": "Wanting to listen to rock music on such a calm day...", "PartnerTalkChat_Chapter1000_0098_24": "Truly a strange Proxy.", "PartnerTalkChat_Chapter1000_0098_25": "It's about the contrast", "PartnerTalkChat_Chapter1000_0098_26": "Because rock music sounds good", "PartnerTalkChat_Chapter1000_0098_27": "Is this what they call a rebellious phase?", "PartnerTalkChat_Chapter1000_0098_28": "Hasn't Anby had a rebellious phase before?", "PartnerTalkChat_Chapter1000_0098_29": "No.", "PartnerTalkChat_Chapter1000_0098_30": "I once knew someone, perhaps she could be called rebellious...", "PartnerTalkChat_Chapter1000_0098_31": "...but those are things of the past, she's probably forgotten by now.", "PartnerTalkChat_Chapter1000_0098_32": "Well, I understand your preferences.", "PartnerTalkChat_Chapter1000_0098_33": "There are times when I really feel like listening to rock, too.", "PartnerTalkChat_Chapter1000_0098_34": "Like when?", "PartnerTalkChat_Chapter1000_0098_35": "Like... during a battle, for instance.", "PartnerTalkChat_Chapter1000_0098_37": "I've heard people with similar musical tastes also get along well in other aspects.", "PartnerTalkChat_Chapter1000_0098_38": "This appears to be true.", "PartnerTalkChat_Chapter1000_0101_01": "Oh my, it's you? What a coincidence~", "PartnerTalkChat_Chapter1000_0101_02": "Have you heard the word on the street...?", "PartnerTalkChat_Chapter1000_0101_03": "I have.", "PartnerTalkChat_Chapter1000_0101_04": "Not yet...", "PartnerTalkChat_Chapter1000_0101_05": "Huh, even you've heard about it? Then you must know the latest developments, lemme tell you...", "PartnerTalkChat_Chapter1000_0101_06": "Heheh, you really don't know! Let me tell you...", "PartnerTalkChat_Chapter1000_0101_07": "You chance upon Nicole and spend some time chatting with her.\nUnsurprisingly of the Cunning Hares, who take on any job, she doesn't let any info get by her...", "PartnerTalkChat_Chapter1000_0101_08": "It appears I'm better informed than you!", "PartnerTalkChat_Chapter1000_0101_09": "What I'm sharing with you is important information, remember to keep it confidential!", "PartnerTalkChat_Chapter1000_0101_10": "Alright, it's getting late, I should head off now.", "PartnerTalkChat_Chapter1000_0101_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0102_01": "Whaddaya think? I'm pretty well-informed huh~", "PartnerTalkChat_Chapter1000_0102_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0103_01": "What a coincidence! You having noodles too? How about a little deal with me?", "PartnerTalkChat_Chapter1000_0103_02": "I'll give you this discounted noodle coupon, and you buy me a bowl of noodles.", "PartnerTalkChat_Chapter1000_0103_03": "That's a fair deal, right?", "PartnerTalkChat_Chapter1000_0103_04": "Remember to add extra chili! I like it spicy~", "PartnerTalkChat_Chapter1000_0103_05": "This is the \"fairest\" deal I've ever heard.", "PartnerTalkChat_Chapter1000_0103_06": "I'll go right now.", "PartnerTalkChat_Chapter1000_0103_07": "Yeah, they call me the queen of fairness~", "PartnerTalkChat_Chapter1000_0103_08": "I can't hear the sarcasm in your voice.", "PartnerTalkChat_Chapter1000_0103_09": "Huh, you agreed, just like that?", "PartnerTalkChat_Chapter1000_0103_10": "Ah, I mean... No wonder we're friends, you're so loyal!", "PartnerTalkChat_Chapter1000_0103_11": "You have a bowl of noodles with Nicole.\nYou use her discount coupon... She wasn't going to pay, of course.", "PartnerTalkChat_Chapter1000_0103_12": "Haaa— the noodles here are the best!", "PartnerTalkChat_Chapter1000_0103_13": "I'll come find you next time I get another coupon~", "PartnerTalkChat_Chapter1000_0103_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0104_01": "So how's it going? Have you got the hang of using discount coupons? When are you planning to pay up on your tuition with me?", "PartnerTalkChat_Chapter1000_0104_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0105_01": "Hey— How come you're here?!", "PartnerTalkChat_Chapter1000_0105_02": "What bad luck, another competitor...", "PartnerTalkChat_Chapter1000_0105_03": "Competitor for what?", "PartnerTalkChat_Chapter1000_0105_04": "I'm just passing by...", "PartnerTalkChat_Chapter1000_0105_05": "Wait, so you aren't here for the big sale that starts in five minutes?", "PartnerTalkChat_Chapter1000_0105_06": "What are the odds of us meeting up here? We must have a special bond!", "PartnerTalkChat_Chapter1000_0105_07": "Indeed.", "PartnerTalkChat_Chapter1000_0105_08": "That's a quick change of attitude...", "PartnerTalkChat_Chapter1000_0105_09": "Hehe, right? Since we're so in sync, how about you join in on the frenzy in a minute?", "PartnerTalkChat_Chapter1000_0105_10": "If you manage to snag something, it'll count as mine. If not, it's on you~", "PartnerTalkChat_Chapter1000_0105_11": "Attitude change? I've no idea what you're talking about.", "PartnerTalkChat_Chapter1000_0105_12": "Since we're not competitors, why not help me grab some discounted bento? Any you manage to get are mine!", "PartnerTalkChat_Chapter1000_0105_13": "You grab a bunch of items with Nicole, which takes some time.\nBut it's much cheaper than you expected...", "PartnerTalkChat_Chapter1000_0105_14": "Not bad at all, we got a good haul!", "PartnerTalkChat_Chapter1000_0105_15": "I never expected you'd have a talent for grabbing discounts!", "PartnerTalkChat_Chapter1000_0105_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0106_01": "Hm! These discounted bentos are gonna save the Cunning Hares from going into the red this month!", "PartnerTalkChat_Chapter1000_0106_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0107_01": "Hey, what a coincidence. You're here to buy lottery tickets too?", "PartnerTalkChat_Chapter1000_0107_02": "Your timing is perfect, let me tell you the good news!", "PartnerTalkChat_Chapter1000_0107_03": "After a week of constant bones and dog food, I finally got the top-tier one today—", "PartnerTalkChat_Chapter1000_0107_04": "The golden chocolate cone!", "PartnerTalkChat_Chapter1000_0107_05": "Congratulations...", "PartnerTalkChat_Chapter1000_0107_06": "Wait, isn't that p—...", "PartnerTalkChat_Chapter1000_0107_07": "Hehe, wanna learn my amazing scratchcard skills?", "PartnerTalkChat_Chapter1000_0107_08": "I can teach you for free.", "PartnerTalkChat_Chapter1000_0107_09": "The secret is perseverance! As long as you scratch enough cards, you'll eventually win!", "PartnerTalkChat_Chapter1000_0107_10": "Wait!! Don't say anything!", "PartnerTalkChat_Chapter1000_0107_11": "The golden chocolate cone! It's the golden chocolate cone!", "PartnerTalkChat_Chapter1000_0107_12": "It just doesn't have the cone!", "PartnerTalkChat_Chapter1000_0107_13": "Anyway, scratching this off today means I must be super lucky.", "PartnerTalkChat_Chapter1000_0107_14": "No time to talk, I gotta get busy. I can't go wasting my luck!", "PartnerTalkChat_Chapter1000_0107_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0108_01": "Today is my lucky day~", "PartnerTalkChat_Chapter1000_0108_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0109_01": "Something miraculous happened with PubSec recently.", "PartnerTalkChat_Chapter1000_0109_02": "Some kid went to Public Security crying, claiming a Hollow had swallowed all of their friends...", "PartnerTalkChat_Chapter1000_0109_03": "Officers tried to comfort him and find out what happened.", "PartnerTalkChat_Chapter1000_0109_04": "Turns out, upon closer questioning, \"all his friends...\"", "PartnerTalkChat_Chapter1000_0109_05": "Actually meant his laptop!", "PartnerTalkChat_Chapter1000_0109_06": "Why doesn't he carry a communication device?", "PartnerTalkChat_Chapter1000_0109_07": "Well, online friends are friends too, I guess", "PartnerTalkChat_Chapter1000_0109_08": "You make a good point... No, that's not the point!", "PartnerTalkChat_Chapter1000_0109_09": "That's true, but online friends aren't actually inside his laptop.", "PartnerTalkChat_Chapter1000_0109_10": "You run into Nicole and chat with her to pass the time.\nWhenever you want the latest gossip about goings on in New Eridu, Nicole is the one to talk to.", "PartnerTalkChat_Chapter1000_0109_11": "Right? Right! That's why we're friends, I knew you'd agree!", "PartnerTalkChat_Chapter1000_0109_12": "Oh dear, I had such a great chat with you that I lost track of time.", "PartnerTalkChat_Chapter1000_0109_13": "I've got plans with Anby and the others later, so I should head off!", "PartnerTalkChat_Chapter1000_0109_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0110_01": "Since we're so close, I'll give you a special deal!", "PartnerTalkChat_Chapter1000_0110_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0111_01": "Hey, how's business been on your end lately?", "PartnerTalkChat_Chapter1000_0111_02": "It's not bad.", "PartnerTalkChat_Chapter1000_0111_03": "That's confidential.", "PartnerTalkChat_Chapter1000_0111_04": "Really? For me, I've made a fortune from ripping off... I mean, from a job!", "PartnerTalkChat_Chapter1000_0111_05": "Wanna know the secret to building a profitable business? Pay me a fee and I'll tell you!", "PartnerTalkChat_Chapter1000_0111_06": "Really? You can't tell a friend like me?", "PartnerTalkChat_Chapter1000_0111_07": "When it comes to the business of making money, I know more than you! Should I teach you a thing or two?", "PartnerTalkChat_Chapter1000_0111_08": "Please teach me!", "PartnerTalkChat_Chapter1000_0111_09": "Please teach me for free!", "PartnerTalkChat_Chapter1000_0111_10": "Sure! But to be clear, the tuition fee should be at least—", "PartnerTalkChat_Chapter1000_0111_11": "No can do! Nothing is free. But since we're so close, I'll do you a good deal~", "PartnerTalkChat_Chapter1000_0111_12": "You discuss business with Nicole, to pass the time.\nGood kids shouldn't learn too many skills...", "PartnerTalkChat_Chapter1000_0111_13": "Learn all that, and you can become a skilled entrepreneur just like me!", "PartnerTalkChat_Chapter1000_0111_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0112_01": "It's all precious experience I've gained over the years!", "PartnerTalkChat_Chapter1000_0112_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0113_01": "I'll be counting on you to recommend some good movies to me later~", "PartnerTalkChat_Chapter1000_0113_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0114_01": "Let me tell you some good news!", "PartnerTalkChat_Chapter1000_0114_02": "I've been hearing a lot of reviews about your video store lately...", "PartnerTalkChat_Chapter1000_0114_03": "And they're all positive!", "PartnerTalkChat_Chapter1000_0114_04": "Lots of people are saying Random Play gives the best video recommendations.", "PartnerTalkChat_Chapter1000_0114_05": "You're too kind", "PartnerTalkChat_Chapter1000_0114_06": "We're just trying to run an honest business", "PartnerTalkChat_Chapter1000_0114_07": "Hmph, sometimes excessive modesty could be called pride!", "PartnerTalkChat_Chapter1000_0114_08": "...I'm sensing you're implying something, but let me assure you, the Cunning Hares operate with the utmost integrity!", "PartnerTalkChat_Chapter1000_0114_09": "But I envy you.", "PartnerTalkChat_Chapter1000_0114_10": "When will the Cunning Hares have such overwhelmingly positive feedback...", "PartnerTalkChat_Chapter1000_0114_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0114_Name02": "Narrator", "PartnerTalkChat_Chapter1000_0115_01": "No, I feel our main task right now is just to reduce our negative reviews...", "PartnerTalkChat_Chapter1000_0115_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0116_01": "Oh, it's you~ I didn't expect to run into you here.", "PartnerTalkChat_Chapter1000_0116_02": "Actually, there's something I'd like to hear your thoughts on.", "PartnerTalkChat_Chapter1000_0116_03": "It's about my future development plan for the Cunning Hares.", "PartnerTalkChat_Chapter1000_0116_04": "You have experience as a Proxy, so you should be familiar...", "PartnerTalkChat_Chapter1000_0116_05": "If you're asking, I'm charging accordingly.", "PartnerTalkChat_Chapter1000_0116_06": "There's things even you can't resolve?", "PartnerTalkChat_Chapter1000_0116_07": "Y—You're gonna charge me?", "PartnerTalkChat_Chapter1000_0116_08": "You're talking about charging me with a friendship like ours... I'm hurt!", "PartnerTalkChat_Chapter1000_0116_09": "Of course there is!", "PartnerTalkChat_Chapter1000_0116_10": "I might run an odd-job agency that does everything, but I don't KNOW everything~", "PartnerTalkChat_Chapter1000_0116_11": "You meet Nicole and spend some time discussing Cunning Hares future plans with her.\nIt's surprising seeing Nicole's serious side.", "PartnerTalkChat_Chapter1000_0116_12": "Hmm, so that's how I can deal with it...? Impressive, That's why you're such an experienced Proxy!", "PartnerTalkChat_Chapter1000_0116_13": "Thanks for that! Next time there's a job for the Cunning Hares, I'll give you a discount!", "PartnerTalkChat_Chapter1000_0116_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0117_01": "In business, it's good to set small goals first... What do you think about one billion Dennies?", "PartnerTalkChat_Chapter1000_0117_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0118_01": "Stand right here, a little more to the left...", "PartnerTalkChat_Chapter1000_0118_02": "Yeah, that angle is perfect, just enough to hide my face!", "PartnerTalkChat_Chapter1000_0118_03": "...Hey, what's with that expression! I'm totally not doing this because I'm afraid my enemies will recognize me!", "PartnerTalkChat_Chapter1000_0118_04": "I'm just hiding from a teensy tiny debt, is all...", "PartnerTalkChat_Chapter1000_0118_05": "It doesn't seem that small...", "PartnerTalkChat_Chapter1000_0118_06": "Should we call PubSec?", "PartnerTalkChat_Chapter1000_0118_07": "Compared to all the wealth going around New Eridu, what I owe is just a few Dennies!", "PartnerTalkChat_Chapter1000_0118_08": "Absolutely minuscule!", "PartnerTalkChat_Chapter1000_0118_09": "Don't do that! Why would we involve PubSec in such a small matter...", "PartnerTalkChat_Chapter1000_0118_10": "We'll handle it ourselves!", "PartnerTalkChat_Chapter1000_0118_11": "You chat with Nicole for a while and successfully help her evade the debt collectors' gaze...", "PartnerTalkChat_Chapter1000_0118_12": "Phew... finally got away from them...", "PartnerTalkChat_Chapter1000_0118_13": "Thanks, I'm glad I ran into you!", "PartnerTalkChat_Chapter1000_0118_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0119_01": "It's no biggie, as long as we can avoid the debt collectors... Uh, I mean, that's what you call reasonable risk aversion!", "PartnerTalkChat_Chapter1000_0119_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0120_01": "It's you! Perfect timing, I've got some good news.", "PartnerTalkChat_Chapter1000_0120_02": "The Cunning Hares have seen a sudden surge in positive reviews on Inter-Knot.", "PartnerTalkChat_Chapter1000_0120_03": "We're getting a month's worth of positive reviews in just a day.", "PartnerTalkChat_Chapter1000_0120_04": "It's gotta be because of the changes I made to how we do business~", "PartnerTalkChat_Chapter1000_0120_05": "Don't you find that suspicious?", "PartnerTalkChat_Chapter1000_0120_06": "Are you guys manipulating reviews?", "PartnerTalkChat_Chapter1000_0120_07": "Now that you mention it... it is a little bit suspicious.", "PartnerTalkChat_Chapter1000_0120_08": "Feels like we've been getting more positive reviews than we have jobs lately...", "PartnerTalkChat_Chapter1000_0120_09": "But that's not important! When it comes to positive reviews, more is always better, right?", "PartnerTalkChat_Chapter1000_0120_10": "Of course not! We couldn't afford—", "PartnerTalkChat_Chapter1000_0120_11": "Uhhh, I mean, an honest business owner like myself, I would never resort to posting fake reviews!", "PartnerTalkChat_Chapter1000_0120_12": "Such a waste of— ah, I mean, such a cunning thing to do, I could never!", "PartnerTalkChat_Chapter1000_0120_13": "Well I can't chat, I just got another positive review, I need to reply quickly~", "PartnerTalkChat_Chapter1000_0120_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0121_01": "More! More praise for the Cunning Hares!", "PartnerTalkChat_Chapter1000_0121_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0122_01": "Mmm~ A bowl of noodles after a job is the best~", "PartnerTalkChat_Chapter1000_0122_02": "I just dealt with a few thugs who owed us a commission fee, so I'm knackered.", "PartnerTalkChat_Chapter1000_0122_03": "But this double portion of BBQ Noodles makes up for it!", "PartnerTalkChat_Chapter1000_0122_04": "Hey, when you have noodles, what soup do you go with, the usual salty one or spicy?", "PartnerTalkChat_Chapter1000_0122_05": "I like spicy", "PartnerTalkChat_Chapter1000_0122_06": "I prefer salty", "PartnerTalkChat_Chapter1000_0122_07": "I like it sweet", "PartnerTalkChat_Chapter1000_0122_08": "Spicy noodles, huh? Sounds like a challenge. I go for it sometimes too!", "PartnerTalkChat_Chapter1000_0122_09": "Salty, huh? It's common, but it's always satisfying.", "PartnerTalkChat_Chapter1000_0122_10": "Sweet broth? That's quite a unique taste. You never fail to surprise me!", "PartnerTalkChat_Chapter1000_0122_11": "Ah... full, I'm full! I even finished the soup!", "PartnerTalkChat_Chapter1000_0122_12": "Eating together with you somehow makes the noodles taste even better... Maybe it's just my imagination!", "PartnerTalkChat_Chapter1000_0122_13": "Let's do this again when we have time!", "PartnerTalkChat_Chapter1000_0122_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0123_01": "Next time I want to try some flavors that aren't on the menu... I wonder if they have a secret menu?", "PartnerTalkChat_Chapter1000_0123_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0124_01": "What a coincidence, you're here for coffee too?", "PartnerTalkChat_Chapter1000_0124_02": "I don't know what's going on today, but I just feel really drowsy.", "PartnerTalkChat_Chapter1000_0124_03": "Might be because the Cunning Hares have been swamped with commissions lately. I've had to lose out on some sleep...", "PartnerTalkChat_Chapter1000_0124_04": "So I rushed over for a coffee to stay awake!", "PartnerTalkChat_Chapter1000_0124_05": "Sure enough, one cup of Glacier Flat White and I'm as alert as can be. It takes effect instantly.", "PartnerTalkChat_Chapter1000_0124_06": "Didn't you say you wanted to save money before?", "PartnerTalkChat_Chapter1000_0124_07": "I like Glacier Flat White too.", "PartnerTalkChat_Chapter1000_0124_08": "Yeah, but coffee expenses aren't part of my saving plan.", "PartnerTalkChat_Chapter1000_0124_09": "Coffee is like air when you're working. You can't do without air, can you~", "PartnerTalkChat_Chapter1000_0124_10": "You've got good taste! And it's gotta be loaded with ice.", "PartnerTalkChat_Chapter1000_0124_11": "It feels as if my soul has been cleansed. It's addictive...", "PartnerTalkChat_Chapter1000_0124_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0125_01": "You can treat me to a Glacier Flat White next time~", "PartnerTalkChat_Chapter1000_0125_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0126_01": "I just got my nails done. How do they look?", "PartnerTalkChat_Chapter1000_0126_02": "You had better say they look good, or I'll...", "PartnerTalkChat_Chapter1000_0126_03": "Use what's in your wallet to get them done again!", "PartnerTalkChat_Chapter1000_0126_04": "They look good (without thinking)", "PartnerTalkChat_Chapter1000_0126_05": "They're perfect.", "PartnerTalkChat_Chapter1000_0126_06": "That was a quick answer. You're not just brushing me off, are you?", "PartnerTalkChat_Chapter1000_0126_07": "Hmph, I'll remember that.", "PartnerTalkChat_Chapter1000_0126_08": "I'll come find you for compensation next time I get my nails done.", "PartnerTalkChat_Chapter1000_0126_09": "Great, just as I thought, you've got good taste!", "PartnerTalkChat_Chapter1000_0126_10": "In that case, why not come with me to get a manicure next time?", "PartnerTalkChat_Chapter1000_0126_11": "You can treat me, of course~", "PartnerTalkChat_Chapter1000_0126_12": "You agree to treat Nicole to her next manicure...\nBut are left puzzled as to why you agreed so easily.", "PartnerTalkChat_Chapter1000_0126_13": "That's settled then! I'll remind you before my next manicure.", "PartnerTalkChat_Chapter1000_0126_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0126_Name02": "Narrator", "PartnerTalkChat_Chapter1000_0127_01": "Black nails seem pretty cool, don't you think?", "PartnerTalkChat_Chapter1000_0127_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0128_01": "Ah, it's you... I've had such a run of bad luck today!", "PartnerTalkChat_Chapter1000_0128_02": "While I was out shopping, I saw the gadget store had some new Surprise Boxes, and they were offering amazing discounts!", "PartnerTalkChat_Chapter1000_0128_03": "I got a bit carried away and bought them all, using up the Cunning Hares' food budget for next week...", "PartnerTalkChat_Chapter1000_0128_04": "And what do you think happened? I opened them up, and they were all just low-priced generic models, not a single rare find among them!", "PartnerTalkChat_Chapter1000_0128_05": "It was a huge loss...", "PartnerTalkChat_Chapter1000_0128_06": "Maybe you should cut back on the Surprise Boxes, Nicole", "PartnerTalkChat_Chapter1000_0128_07": "What will you do about the Cunning Hares' food budget for next week?", "PartnerTalkChat_Chapter1000_0128_08": "I didn't buy them because I like them! I was thinking about the potential resale profits...", "PartnerTalkChat_Chapter1000_0128_09": "I may have lost money, but technically it's just a regular business expense, right?", "PartnerTalkChat_Chapter1000_0128_10": "Ahem... fine, maybe there was that little bit of selfishness involved... Just a tiny bit!", "PartnerTalkChat_Chapter1000_0128_11": "Exactly! I've been pondering the same question...", "PartnerTalkChat_Chapter1000_0128_12": "Everyone's just gonna have to eat instant noodles. The snacks we had saved up from before might come in handy too...", "PartnerTalkChat_Chapter1000_0128_13": "Yeah, it's just a week of being hungry, it'll pass quickly!", "PartnerTalkChat_Chapter1000_0128_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0129_01": "You get to call me an idiot if I buy any more surprise boxes!", "PartnerTalkChat_Chapter1000_0129_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0130_01": "Why are you here!", "PartnerTalkChat_Chapter1000_0130_02": "Just to clarify, I'm not here taking chances because I don't have any commissions.", "PartnerTalkChat_Chapter1000_0130_03": "So, um, if you're not busy...", "PartnerTalkChat_Chapter1000_0130_04": "Wanna hang out a while?", "PartnerTalkChat_Chapter1000_0130_05": "I'd be delighted", "PartnerTalkChat_Chapter1000_0130_06": "I'm just hanging out because I don't have any work going on", "PartnerTalkChat_Chapter1000_0130_07": "But come to think of it, if you're here too, I guess not much is going on at the video store lately?", "PartnerTalkChat_Chapter1000_0130_08": "Hehe, that look on your face tells me I'm right~", "PartnerTalkChat_Chapter1000_0130_09": "I knew it, business at the video store isn't exactly booming.", "PartnerTalkChat_Chapter1000_0130_10": "Sigh, looks like we're kindred spirits, seeking comfort together...", "PartnerTalkChat_Chapter1000_0130_11": "You discuss recent business with Nicole as you pass the time.\nRealizing neither of you are doing well somehow brings a sense of relief...", "PartnerTalkChat_Chapter1000_0130_12": "Phew... It's a good thing you're here with me. I don't feel so bad now~", "PartnerTalkChat_Chapter1000_0130_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0131_01": "We're gonna be in the red again this month.. Sigh, and just when I was thinking of organizing a team-building event...", "PartnerTalkChat_Chapter1000_0131_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0132_01": "You see, a few days ago, I was approached by a talent scout on Sixth Street.", "PartnerTalkChat_Chapter1000_0132_02": "They said I have the potential to be a star, especially when it comes to acting.", "PartnerTalkChat_Chapter1000_0132_03": "The scout said I looked like someone who could deceive the whole world while keeping a straight face...", "PartnerTalkChat_Chapter1000_0132_04": "Is that a compliment?", "PartnerTalkChat_Chapter1000_0132_05": "You're not that kind of person", "PartnerTalkChat_Chapter1000_0132_06": "Huh, you don't think so? Well, I'm pretty confident in my ability.", "PartnerTalkChat_Chapter1000_0132_07": "But when I deceive people, my expressions are quite vivid. I definitely don't keep a straight face~", "PartnerTalkChat_Chapter1000_0132_08": "You sure know me well, I think so too.", "PartnerTalkChat_Chapter1000_0132_09": "I don't keep a straight face when deceiving people, I have lots of facial expressions!", "PartnerTalkChat_Chapter1000_0132_10": "So... do you think I should give it a shot in the entertainment industry?", "PartnerTalkChat_Chapter1000_0132_11": "I think the Cunning Hares have better potential", "PartnerTalkChat_Chapter1000_0132_12": "If your debt were exposed...", "PartnerTalkChat_Chapter1000_0132_13": "But the Cunning Hares are a bit short on funds...", "PartnerTalkChat_Chapter1000_0132_14": "You're right though, the Cunning Hares have more potential, considering it's something I founded myself~", "PartnerTalkChat_Chapter1000_0132_15": "H—How could you be so cold-hearted!", "PartnerTalkChat_Chapter1000_0132_16": "Although it does seem like a big risk, unless I create this persona of a girl just working to pay off her debts...", "PartnerTalkChat_Chapter1000_0132_17": "Hmm... I guess I shouldn't. I can't just abandon my lovely employees!", "PartnerTalkChat_Chapter1000_0132_18": "Oh dear, look at that. Thanks to your persuasion, the entertainment industry has lost a brilliant actor!", "PartnerTalkChat_Chapter1000_0132_19": "You better make up for it somehow, like treating me to a meal~", "PartnerTalkChat_Chapter1000_0132_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0133_01": "But if I get the chance, maybe I can take on some part-time roles. Put my incredible acting skills to use~", "PartnerTalkChat_Chapter1000_0133_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0134_01": "I feel like we've come across each other quiet a lot lately.", "PartnerTalkChat_Chapter1000_0134_02": "Could this be what they call fate?", "PartnerTalkChat_Chapter1000_0134_03": "It's just a coincidence.", "PartnerTalkChat_Chapter1000_0134_04": "It's fate.", "PartnerTalkChat_Chapter1000_0134_05": "Just a coincidence, huh...", "PartnerTalkChat_Chapter1000_0134_06": "Why don't I ever have such \"coincidences\" when I buy lottery tickets?", "PartnerTalkChat_Chapter1000_0134_07": "Could it be... all my luck is spent on running into you!", "PartnerTalkChat_Chapter1000_0134_08": "Exactly, it must be fate after all!", "PartnerTalkChat_Chapter1000_0134_09": "I guess there's no stopping fate.", "PartnerTalkChat_Chapter1000_0134_10": "If only my fate included winning lottery numbers...", "PartnerTalkChat_Chapter1000_0134_11": "Hey, if we went to buy a lottery ticket together, would our chances of winning increase?", "PartnerTalkChat_Chapter1000_0134_12": "You spend some time talking about lottery tickets with Nicole.\nAlthough you agree to buy some together next time, you really doubt your chances of winning...", "PartnerTalkChat_Chapter1000_0134_13": "We're going to win, you have to believe in our luck!", "PartnerTalkChat_Chapter1000_0134_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0135_01": "There's so many things I want to buy! I should go back and find a piece of paper to jot them down...", "PartnerTalkChat_Chapter1000_0135_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0136_01": "The daily horoscope says that I'll meet my fated benefactor today.", "PartnerTalkChat_Chapter1000_0136_02": "It said that person would walk up to me in casual but decent clothing with a warm smile...", "PartnerTalkChat_Chapter1000_0136_03": "—That must be you!", "PartnerTalkChat_Chapter1000_0136_04": "So... are you here to get me onboard a project worth millions?", "PartnerTalkChat_Chapter1000_0136_05": "I feel like you're missing the point...", "PartnerTalkChat_Chapter1000_0136_06": "I wish I had a project like that.", "PartnerTalkChat_Chapter1000_0136_07": "Exactly! The point is \"a project worth billions!\"", "PartnerTalkChat_Chapter1000_0136_08": "A project worth millions! Doesn't that get your heart racing, and so giddy you can't wait!", "PartnerTalkChat_Chapter1000_0136_09": "Who wouldn't want that! So let's figure out how we can snag a multi-million project...", "PartnerTalkChat_Chapter1000_0136_10": "How about buying lottery tickets continuously for a whole year?", "PartnerTalkChat_Chapter1000_0136_11": "You spend some time exchanging views with Nicole on ways to secure projects worth hundreds of millions...\nSounds more like a farfetched dream...", "PartnerTalkChat_Chapter1000_0136_12": "Ohhh... even if it's just for a moment, let me be surrounded by millions of Dennies!", "PartnerTalkChat_Chapter1000_0136_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0137_01": "If a billion Dennies really fell from the sky, we split it 70-30, okay?", "PartnerTalkChat_Chapter1000_0137_02": "I'll take 70%, you take 30%! Since you're my destined benefactor, I'm sure you agree, right?", "PartnerTalkChat_Chapter1000_0137_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0138_01": "Thanks. If you hadn't been around, I'd have almost fallen for it.", "PartnerTalkChat_Chapter1000_0138_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0139_01": "You're here at the perfect time! I have a question I want to ask you.", "PartnerTalkChat_Chapter1000_0139_02": "Do you think there's anything outrageous in Sixth Street?", "PartnerTalkChat_Chapter1000_0139_03": "Outrageous things are happening all the time.", "PartnerTalkChat_Chapter1000_0139_04": "I don't think so", "PartnerTalkChat_Chapter1000_0139_05": "You're probably right...but that's not what I wanted to ask!", "PartnerTalkChat_Chapter1000_0139_06": "You've become so accustomed to Sixth Street that you're not noticing the outrageous things anymore!", "PartnerTalkChat_Chapter1000_0139_07": "You see, there's an event going on to gather photos of the most outrageous things, and then these photos will be judged.", "PartnerTalkChat_Chapter1000_0139_08": "The final results will be determined by the votes of the local residents, and the ultimate winner—", "PartnerTalkChat_Chapter1000_0139_09": "Will have the opportunity to feature in a big-screen advertisement!", "PartnerTalkChat_Chapter1000_0139_10": "Wouldn't that be perfect for the Cunning Hares!? Such an amazing odd-job agency like ours, once we get that advertising opportunity, we're sure to become an internet sensation in no time!", "PartnerTalkChat_Chapter1000_0139_11": "You might have some misconceptions about the Cunning Hares...", "PartnerTalkChat_Chapter1000_0139_12": "It's good that you think so...", "PartnerTalkChat_Chapter1000_0139_13": "Anyway! I've been thinking and I think there are two things that could be considered outrageous on Sixth Street.", "PartnerTalkChat_Chapter1000_0139_14": "One is Mr. Panda from Coff Cafe. There's always all sorts of little things appearing on the table in front of him, almost like it's summoning them.", "PartnerTalkChat_Chapter1000_0139_15": "And of course, another is...", "PartnerTalkChat_Chapter1000_0139_16": "The Bangboo statue at the entrance to Box Galaxy?", "PartnerTalkChat_Chapter1000_0139_17": "The dumpster that spawns a strange old man?", "PartnerTalkChat_Chapter1000_0139_18": "Exactly, that's the one! So you agree!", "PartnerTalkChat_Chapter1000_0139_19": "Uhh, that dumpster is also pretty ridiculous, but it still looks pretty normal from the outside!", "PartnerTalkChat_Chapter1000_0139_20": "I'm talking about the indecent statue of a Bangboo over at Box Galaxy.", "PartnerTalkChat_Chapter1000_0139_21": "Yeah... Let's go with these two. My intuition is always on the money~", "PartnerTalkChat_Chapter1000_0139_22": "Oh yeah, I've heard you're good with a camera, so I'd appreciate it if you could take the photos for me.", "PartnerTalkChat_Chapter1000_0139_23": "Don't worry, I'm a mature businessperson, I won't make you work for free.", "PartnerTalkChat_Chapter1000_0139_24": "If we win, I'll give you one percent of the prize money! How does that sound? A good deal, right~", "PartnerTalkChat_Chapter1000_0139_25": "Sounds good, I'll take the photo.", "PartnerTalkChat_Chapter1000_0139_26": "You don't have to share it with me...", "PartnerTalkChat_Chapter1000_0139_27": "Hehe, I'm counting on you then~", "PartnerTalkChat_Chapter1000_0139_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0140_01": "This... this photo...", "PartnerTalkChat_Chapter1000_0140_02": "Looks unexpectedly cute!", "PartnerTalkChat_Chapter1000_0140_03": "Is it because Mr. Panda is too cute? Or because I'm too cute?", "PartnerTalkChat_Chapter1000_0140_04": "It's Mr. Panda", "PartnerTalkChat_Chapter1000_0140_05": "It's you.", "PartnerTalkChat_Chapter1000_0140_06": "Yeah, he's quirky and cute!", "PartnerTalkChat_Chapter1000_0140_07": "Hm, you've got good taste. I agree!", "PartnerTalkChat_Chapter1000_0140_08": "But since we've taken the photo, let's keep it as an option.", "PartnerTalkChat_Chapter1000_0140_09": "Now we need to take a photo with the Bangboo statue at Box Galaxy.", "PartnerTalkChat_Chapter1000_0140_10": "I'll head to Box Galaxy and wait for you there, come as soon as you can!", "PartnerTalkChat_Chapter1000_0140_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0141_01": "No matter how many times I look at this Bangboo statue, I still think...", "PartnerTalkChat_Chapter1000_0141_02": "It really is a bizarre and outrageous sense of style!", "PartnerTalkChat_Chapter1000_0141_03": "But if it helps me win, it's a high-end piece of art~", "PartnerTalkChat_Chapter1000_0141_04": "Yeah, this angle is perfect, I'm all set.", "PartnerTalkChat_Chapter1000_0141_05": "The rest is up to you~", "PartnerTalkChat_Chapter1000_0141_06": "Remember to make it outrageous!", "PartnerTalkChat_Chapter1000_0141_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0142_01": "This... this photo...", "PartnerTalkChat_Chapter1000_0142_02": "Is totally outrageous! So outrageous even a glance makes my eyes uncomfortable!", "PartnerTalkChat_Chapter1000_0142_03": "What a strong physical impact...", "PartnerTalkChat_Chapter1000_0142_04": "Yep, this has gotta be the photo that'll win the championship!", "PartnerTalkChat_Chapter1000_0142_05": "What should I use the prize money for? I guess I'll start by improving the food for the Cunning Hares...", "PartnerTalkChat_Chapter1000_0142_06": "You're thinking too far ahead...", "PartnerTalkChat_Chapter1000_0142_07": "What if it doesn't win?", "PartnerTalkChat_Chapter1000_0142_08": "Don't forget my reward", "PartnerTalkChat_Chapter1000_0142_09": "Haha, that's called foresight~", "PartnerTalkChat_Chapter1000_0142_10": "You have to believe in our abilities, there is no what-if!", "PartnerTalkChat_Chapter1000_0142_11": "Alright, alright, I'll have your one percent ready!", "PartnerTalkChat_Chapter1000_0142_12": "Now all we have to do is wait for good news to come knocking~", "PartnerTalkChat_Chapter1000_0142_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0143_01": "If things go smoothly, the prize money could cover the rent for the Cunning Hares for the whole year! Just thinking about it makes me giddy~", "PartnerTalkChat_Chapter1000_0143_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0144_01": "Oh, you're here!", "PartnerTalkChat_Chapter1000_0144_02": "I'm feeling great right now, like I'm about to get a limited-edition~", "PartnerTalkChat_Chapter1000_0144_03": "Let's start with the first decision of the day! Should we use the gacha machine on the left or the one on the right?", "PartnerTalkChat_Chapter1000_0144_04": "The one on the left", "PartnerTalkChat_Chapter1000_0144_05": "The one on the right", "PartnerTalkChat_Chapter1000_0144_06": "I'll go with your choice! So, the one on the left it is. Let's see what you've got for me...", "PartnerTalkChat_Chapter1000_0144_07": "This is... exactly what I wanted — the super rare, limited-edition that sells for ten times the price on the second-hand market!", "PartnerTalkChat_Chapter1000_0144_08": "Today's my lucky day~ It's guaranteed to sell online for a good price!", "PartnerTalkChat_Chapter1000_0144_09": "If it goes well, then dinner's on me!", "PartnerTalkChat_Chapter1000_0144_10": "The one on the right? Nah, I've got a bad feeling about it! I'm going for the one on the left!", "PartnerTalkChat_Chapter1000_0144_11": "Then why even ask...", "PartnerTalkChat_Chapter1000_0144_12": "Because you're a part of the divination process! Your opinion is an essential step~", "PartnerTalkChat_Chapter1000_0144_13": "Wait, this is... a regular one, and I already have it.", "PartnerTalkChat_Chapter1000_0144_14": "Oh well, I don't like this one, but I can still sell it, so it's not a total loss.", "PartnerTalkChat_Chapter1000_0144_15": "Let's go again! I'm putting all my good luck for today on the line!", "PartnerTalkChat_Chapter1000_0144_16": "You play the Gacha machine with Nicole.\nNicole gets pretty lucky, and wins quite a few rare ones...", "PartnerTalkChat_Chapter1000_0144_17": "Alright, that's enough gacha for one day. A woman of my self-control knows when to call it quits.", "PartnerTalkChat_Chapter1000_0144_18": "Let's play together again sometime~", "PartnerTalkChat_Chapter1000_0144_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0145_01": "Hey, you're here.", "PartnerTalkChat_Chapter1000_0145_02": "I practiced my kicking technique while I was collecting debts yesterday. It should work on vending machines too~", "PartnerTalkChat_Chapter1000_0145_03": "Do you think I should kick it hard or gently?", "PartnerTalkChat_Chapter1000_0145_04": "Kicking it gently might not trigger a response, but if I kick it too hard, I feel like I might break it...", "PartnerTalkChat_Chapter1000_0145_05": "Kick it gently", "PartnerTalkChat_Chapter1000_0145_06": "Kick it hard", "PartnerTalkChat_Chapter1000_0145_07": "Okay, a gentle kick then! Will something really fall out...", "PartnerTalkChat_Chapter1000_0145_08": "Nicole gave a gentle kick to the machine in front of her.\nThe vending machine let out a whirring sound, twitched a few times, and then dispensed... a bottle of drink!", "PartnerTalkChat_Chapter1000_0145_09": "I can't believe something actually came out! And it's an expensive Neon Cola!", "PartnerTalkChat_Chapter1000_0145_10": "Luck's on our side today. How about we buy a lottery ticket later?", "PartnerTalkChat_Chapter1000_0145_11": "Yeah, I think a little force is the way to go! Watch this~", "PartnerTalkChat_Chapter1000_0145_12": "Nicole gave the machine a strong kick.\nThe vending machine let out a loud bang, and the entire body of the machine shook under the strain before spitting out... a coin!", "PartnerTalkChat_Chapter1000_0145_13": "Huh, a coin...?", "PartnerTalkChat_Chapter1000_0145_14": "It was probably stuck in the machine. Still... better than nothing.", "PartnerTalkChat_Chapter1000_0145_15": "This vending machine's a hidden treasure waiting to be discovered. Thanks to all the people who put coins into it before.", "PartnerTalkChat_Chapter1000_0145_16": "We should take a look at it again sometime.", "PartnerTalkChat_Chapter1000_0145_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0145_Name02": "Narrator", "PartnerTalkChat_Chapter1000_0146_01": "You're here!", "PartnerTalkChat_Chapter1000_0146_02": "Hey, don't go straight into the store! What we want is outside.", "PartnerTalkChat_Chapter1000_0146_03": "Aren't we here to have coffee?", "PartnerTalkChat_Chapter1000_0146_04": "I thought you were going to treat me to a coffee...", "PartnerTalkChat_Chapter1000_0146_05": "Of course not! I'm here for something much more important—", "PartnerTalkChat_Chapter1000_0146_06": "To feed Mr. Panda.", "PartnerTalkChat_Chapter1000_0146_07": "?", "PartnerTalkChat_Chapter1000_0146_08": "Isn't that what people say? Helping others or adopting pets can improve your luck?", "PartnerTalkChat_Chapter1000_0146_09": "Feeding Mr. Panda should work the same way, right?", "PartnerTalkChat_Chapter1000_0146_10": "I think that's a little different...", "PartnerTalkChat_Chapter1000_0146_11": "You might be right", "PartnerTalkChat_Chapter1000_0146_12": "There's no difference! And the fact that Mr. Panda has so many offerings in front of him all the time shows everyone thinks the same.", "PartnerTalkChat_Chapter1000_0146_13": "I knew you'd get it! Mr. Panda always has so many offerings in front of him because everyone thinks like that, right?", "PartnerTalkChat_Chapter1000_0146_14": "Alright, these are the offerings I've got!", "PartnerTalkChat_Chapter1000_0146_15": "A Denny, a cup of instant coffee, a cookie... These should do!", "PartnerTalkChat_Chapter1000_0146_16": "You're bringing instant coffee...", "PartnerTalkChat_Chapter1000_0146_17": "The Tin Master wouldn't bless you with that", "PartnerTalkChat_Chapter1000_0146_18": "What's wrong with instant coffee!? It's the thought that counts!!", "PartnerTalkChat_Chapter1000_0146_19": "I just need Mr. Panda's blessing!", "PartnerTalkChat_Chapter1000_0146_20": "And since you're with me, you'll also get some of Mr. Panda's good luck!", "PartnerTalkChat_Chapter1000_0146_21": "Shouldn't you be thanking me?", "PartnerTalkChat_Chapter1000_0146_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0147_01": "You're quite punctual, huh!", "PartnerTalkChat_Chapter1000_0147_02": "A while ago, I took on a gig and got this.", "PartnerTalkChat_Chapter1000_0147_03": "I have no use for it... But maybe you do?", "PartnerTalkChat_Chapter1000_0147_04": "You can have it!", "PartnerTalkChat_Chapter1000_0147_05": "Huh?", "PartnerTalkChat_Chapter1000_0147_06": "What have you done this time?", "PartnerTalkChat_Chapter1000_0147_07": "Hey, don't look at me all suspicious!", "PartnerTalkChat_Chapter1000_0147_08": "I'm being genuine. I'm not trying to get money out of you or anything.", "PartnerTalkChat_Chapter1000_0147_09": "Just trust me this time~", "PartnerTalkChat_Chapter1000_0147_10": "Nothing! What're you thinking!", "PartnerTalkChat_Chapter1000_0147_11": "Besides, what could I possibly have done...", "PartnerTalkChat_Chapter1000_0147_12": "I just wanted to give you something nice, so just accept it with some gratitude!", "PartnerTalkChat_Chapter1000_0147_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0147_Name02": "System", "PartnerTalkChat_Chapter1000_0148_01": "Oh, it's you? What a coincidence~", "PartnerTalkChat_Chapter1000_0148_02": "Have you heard the word on the street...?", "PartnerTalkChat_Chapter1000_0148_03": "I've heard", "PartnerTalkChat_Chapter1000_0148_04": "Not yet...", "PartnerTalkChat_Chapter1000_0148_05": "When are you gonna pay me back?", "PartnerTalkChat_Chapter1000_0148_06": "Huh, you heard already? You're better than I thought...", "PartnerTalkChat_Chapter1000_0148_07": "But you probably don't know what happened next!", "PartnerTalkChat_Chapter1000_0148_08": "Since we're friends, I'll tell you for free. It's like this...", "PartnerTalkChat_Chapter1000_0148_09": "Hehe, you really don't know~", "PartnerTalkChat_Chapter1000_0148_10": "But it's okay, with me around, you get to hear all the latest goings on in Eridu!", "PartnerTalkChat_Chapter1000_0148_11": "Let me tell you what happened... It's like this...", "PartnerTalkChat_Chapter1000_0148_12": "The first thing you say after running into me is about money?!", "PartnerTalkChat_Chapter1000_0148_13": "Isn't there something more important, like the major event that just happened on the street?", "PartnerTalkChat_Chapter1000_0148_14": "And it'll effect your video store, let me tell you...", "PartnerTalkChat_Chapter1000_0149_01": "So? My information's pretty accurate, huh?", "PartnerTalkChat_Chapter1000_0149_02": "What I'm telling you is important information, by the way, so keep it quiet!", "PartnerTalkChat_Chapter1000_0149_03": "Of course, if you want to share it with others, that's fine too—", "PartnerTalkChat_Chapter1000_0149_04": "The information fee will be charged according to market rate~", "PartnerTalkChat_Chapter1000_0150_01": "Whaddaya think? I'm pretty well-informed huh~", "PartnerTalkChat_Chapter1000_0151_01": "Hey— How come you're here?!", "PartnerTalkChat_Chapter1000_0151_02": "What bad luck, another competitor...", "PartnerTalkChat_Chapter1000_0151_03": "Competitor for what?", "PartnerTalkChat_Chapter1000_0151_04": "I'm just passing by...", "PartnerTalkChat_Chapter1000_0151_05": "Wait, so you're not here for the promotional event?", "PartnerTalkChat_Chapter1000_0151_06": "What a coincidence, running into you like this. It seems we really do have a strong connection~", "PartnerTalkChat_Chapter1000_0151_07": "It's indeed fate", "PartnerTalkChat_Chapter1000_0151_08": "That's a quick change of attitude", "PartnerTalkChat_Chapter1000_0151_09": "I'm not gonna help you grab discounts", "PartnerTalkChat_Chapter1000_0151_10": "Hehe, right~", "PartnerTalkChat_Chapter1000_0151_11": "Considering how well we get along, how about helping me snag some discounts later?", "PartnerTalkChat_Chapter1000_0151_12": "If you manage to snag something, it'll count as mine. If not, it's on you~", "PartnerTalkChat_Chapter1000_0151_13": "Attitude change? I've no idea what you're talking about.", "PartnerTalkChat_Chapter1000_0151_14": "Since we're not competitors, why not lend a hand in grabbing some discounts?", "PartnerTalkChat_Chapter1000_0151_15": "I wanna get every single discounted bento! That's the meal plan for the Cunning Hares today—", "PartnerTalkChat_Chapter1000_0151_16": "—I haven't even responded yet!", "PartnerTalkChat_Chapter1000_0151_17": "Don't underestimate my shopping skills, I don't need your help!", "PartnerTalkChat_Chapter1000_0151_18": "But... you really don't have interest in these discounted items?", "PartnerTalkChat_Chapter1000_0151_19": "Seeing as we're friends, I can teach you some secret haggling tips... They're guaranteed to save you money!", "PartnerTalkChat_Chapter1000_0151_20": "How about it? A rare opportunity —you help me grab some items, and I'll share my tips with you for free~", "PartnerTalkChat_Chapter1000_0151_21": "Deal!", "PartnerTalkChat_Chapter1000_0151_22": "I'm doing fine for money", "PartnerTalkChat_Chapter1000_0151_23": "Wise choice. Come on,this is my shopping list—", "PartnerTalkChat_Chapter1000_0151_24": "That's such a mean comment!", "PartnerTalkChat_Chapter1000_0151_25": "But not needing money at the moment doesn't mean you won't need it in the future!", "PartnerTalkChat_Chapter1000_0151_26": "There's been times I've been rollin' in it, and look at me now!", "PartnerTalkChat_Chapter1000_0151_27": "So take the chance to learn while you can—", "PartnerTalkChat_Chapter1000_0152_01": "Not bad at all, we got a good haul!", "PartnerTalkChat_Chapter1000_0152_02": "I never expected you'd have a talent for grabbing discounts!", "PartnerTalkChat_Chapter1000_0153_01": "Hm! These discounted bentos are gonna save the Cunning Hares from going into the red this month!", "PartnerTalkChat_Chapter1000_0154_01": "Oh, I was just thinking about you, and there you are!", "PartnerTalkChat_Chapter1000_0154_02": "To celebrate our working together...", "PartnerTalkChat_Chapter1000_0154_03": "How about treating me to a bowl of noodles?", "PartnerTalkChat_Chapter1000_0154_04": "Don't worry, to save you some money, I've even got discount coupons! ", "PartnerTalkChat_Chapter1000_0154_05": "Should I thank you?", "PartnerTalkChat_Chapter1000_0154_06": "Are you so broke that you can't afford a meal anymore?", "PartnerTalkChat_Chapter1000_0154_07": "Course you should, these coupons are hard to come by.", "PartnerTalkChat_Chapter1000_0154_08": "See those two over there? They're the ones who missed out!", "PartnerTalkChat_Chapter1000_0154_09": "It's not about the money!", "PartnerTalkChat_Chapter1000_0154_10": "It's about our wonderful friendship~", "PartnerTalkChat_Chapter1000_0154_11": "Here, this coupon is yours!", "PartnerTalkChat_Chapter1000_0154_12": "Now off you go. Go get some takeaway noodles from the chef.", "PartnerTalkChat_Chapter1000_0154_13": "I'll have the Black Bowl Mushroom Noodles, without the mushrooms~", "PartnerTalkChat_Chapter1000_0155_01": "Don't forget to eat them as soon as you get home! So whaddaya want?", "PartnerTalkChat_Chapter1000_0155_02": "Black Bowl Mushroom Noodles, with no mushrooms", "PartnerTalkChat_Chapter1000_0155_03": "...I can practically hear the wild mushrooms sigh in disappointment, but no worries, comin' right up!", "PartnerTalkChat_Chapter1000_0155_04": "By the way, do you know that young girl over there with the pink hair?", "PartnerTalkChat_Chapter1000_0155_05": "I do know her...", "PartnerTalkChat_Chapter1000_0155_06": "Just a minute ago while I was handing out discount coupons, she lined up multiple times.", "PartnerTalkChat_Chapter1000_0155_07": "It was only supposed to be one coupon per person...", "PartnerTalkChat_Chapter1000_0155_08": "But she got one, then came back with sunglasses on.", "PartnerTalkChat_Chapter1000_0155_09": "And it didn't end there, after the second one, she let her hair down and lined up a third time!", "PartnerTalkChat_Chapter1000_0155_10": "I'm not so old I've stopped recognizing people!", "PartnerTalkChat_Chapter1000_0155_11": "She hasn't got any money. Give her a break?", "PartnerTalkChat_Chapter1000_0155_12": "I'll give her a good lecturing", "PartnerTalkChat_Chapter1000_0155_13": "Ah? She's lacking funds eh... Business not going good lately?", "PartnerTalkChat_Chapter1000_0155_14": "A lecture... Let's not put on the graduation cap just yet.", "PartnerTalkChat_Chapter1000_0155_15": "She's been here before to treat the kids from a nearby orphanage to noodles, and she was pretty generous with her order.", "PartnerTalkChat_Chapter1000_0155_16": "Sigh, although some of her actions do puzzle me...", "PartnerTalkChat_Chapter1000_0155_17": "But regardless, she's still a pretty kind-hearted person.", "PartnerTalkChat_Chapter1000_0155_18": "Oh, your takeout noodles are ready!", "PartnerTalkChat_Chapter1000_0155_19": "Black Bowl Mushroom Noodles without the mushrooms!", "PartnerTalkChat_Chapter1000_0155_Name01": "General Chop", "PartnerTalkChat_Chapter1000_0156_01": "Wow, my noodles are here!", "PartnerTalkChat_Chapter1000_0156_02": "Mmm, Black Bowl Mushroom Noodles without the mushrooms... lookin' good.", "PartnerTalkChat_Chapter1000_0156_03": "Thanks!", "PartnerTalkChat_Chapter1000_0156_04": "Nicole really is a good person", "PartnerTalkChat_Chapter1000_0156_05": "Do you want anything else? My treat", "PartnerTalkChat_Chapter1000_0156_06": "Wh—What is this? Why the sudden generosity?", "PartnerTalkChat_Chapter1000_0156_07": "You can't take that back!", "PartnerTalkChat_Chapter1000_0156_08": "Just so we're clear, you got these takeout noodles of your own free will — I didn't coerce you!", "PartnerTalkChat_Chapter1000_0156_09": "Huh? Huuhh? What's with the sudden generosity...", "PartnerTalkChat_Chapter1000_0156_10": "But since you put it that way, as friends, how can I say no?!", "PartnerTalkChat_Chapter1000_0156_11": "Alright, then another bowl of seafood, and two BBQ noodles... Oh, and with a fried egg!", "PartnerTalkChat_Chapter1000_0157_01": "Next time I'll treat you, okay? Though when that'll be... Well, we'll have to see! ", "PartnerTalkChat_Chapter1000_0158_01": "Hey, what a coincidence. You're here to buy lottery tickets too?", "PartnerTalkChat_Chapter1000_0158_02": "Your timing is perfect, let me tell you the good news!", "PartnerTalkChat_Chapter1000_0158_03": "After a week of constant bones and dog food, I finally got the top-tier one today—", "PartnerTalkChat_Chapter1000_0158_04": "The golden chocolate cone!", "PartnerTalkChat_Chapter1000_0158_05": "Congratulations...", "PartnerTalkChat_Chapter1000_0158_06": "Wait, isn't that p—...", "PartnerTalkChat_Chapter1000_0158_07": "Hehe, wanna learn my amazing scratchcard skills?", "PartnerTalkChat_Chapter1000_0158_08": "I can teach you for free.", "PartnerTalkChat_Chapter1000_0158_09": "The secret is perseverance! As long as you scratch enough cards, you'll eventually win!", "PartnerTalkChat_Chapter1000_0158_10": "Wait!! Don't say anything!", "PartnerTalkChat_Chapter1000_0158_11": "The golden chocolate cone! It's the golden chocolate cone!", "PartnerTalkChat_Chapter1000_0158_12": "It just doesn't have the cone!", "PartnerTalkChat_Chapter1000_0158_13": "Anyway, scratching this off today means I must be super lucky.", "PartnerTalkChat_Chapter1000_0158_14": "No time to talk, I gotta get busy. I can't go wasting my luck!", "PartnerTalkChat_Chapter1000_0159_01": "Today is my lucky day~", "PartnerTalkChat_Chapter1000_0161_01": "What a coincidence! You having noodles too? How about a little deal with me?", "PartnerTalkChat_Chapter1000_0161_02": "I'll give you this discounted noodle coupon, and you buy me a bowl of noodles.", "PartnerTalkChat_Chapter1000_0161_03": "That's a fair deal, right?", "PartnerTalkChat_Chapter1000_0161_04": "I'll have the Black Bowl Mushroom Noodles, minus the mushrooms~", "PartnerTalkChat_Chapter1000_0161_05": "This is the \"fairest\" deal I've ever heard.", "PartnerTalkChat_Chapter1000_0161_06": "I'll go right now.", "PartnerTalkChat_Chapter1000_0161_07": "It sure is!", "PartnerTalkChat_Chapter1000_0161_08": "What can I say? I, Nicole, am the queen of fairness~", "PartnerTalkChat_Chapter1000_0161_09": "I can't hear the sarcasm in your voice.", "PartnerTalkChat_Chapter1000_0161_10": "Huh, you agreed, just like that?", "PartnerTalkChat_Chapter1000_0161_11": "Oh, uhh — I mean good decision!", "PartnerTalkChat_Chapter1000_0161_12": "That's why we're friends, so loyal~", "PartnerTalkChat_Chapter1000_0162_01": "What a coincidence! You having noodles too? How about a little deal with me?", "PartnerTalkChat_Chapter1000_0162_02": "I'll give you this discounted noodle coupon, and you buy me a bowl of noodles.", "PartnerTalkChat_Chapter1000_0162_03": "That's a fair deal, right?", "PartnerTalkChat_Chapter1000_0162_04": "I'll have the Black Bowl Mushroom Noodles, minus the mushrooms~", "PartnerTalkChat_Chapter1000_0162_05": "I'll go right now.", "PartnerTalkChat_Chapter1000_0162_06": "But the discount coupon was free", "PartnerTalkChat_Chapter1000_0162_07": "Huh, you agreed, just like that?", "PartnerTalkChat_Chapter1000_0162_08": "Oh, uhh — I mean good decision!", "PartnerTalkChat_Chapter1000_0162_09": "That's why we're friends, so loyal~", "PartnerTalkChat_Chapter1000_0162_10": "It was free, but don't you have to queue up to get the coupon now!", "PartnerTalkChat_Chapter1000_0162_11": "I saved you the trouble of queuing.", "PartnerTalkChat_Chapter1000_0162_12": "That makes sense", "PartnerTalkChat_Chapter1000_0162_13": "I'll pass", "PartnerTalkChat_Chapter1000_0162_14": "Right! At your hourly rate, you could have made a bunch of Dennies with that time queuing!", "PartnerTalkChat_Chapter1000_0162_15": "And all you had to do was buy me a bowl of noodles with the money you saved... You're earning money however you look at it!", "PartnerTalkChat_Chapter1000_0162_16": "You just don't understand interpersonal relationships!", "PartnerTalkChat_Chapter1000_0162_17": "We've been working together all this time, it's normal to treat each other, right?", "PartnerTalkChat_Chapter1000_0162_18": "It's just a bowl of noodles—", "PartnerTalkChat_Chapter1000_0163_01": "Yo! Interested in a little deal?", "PartnerTalkChat_Chapter1000_0163_02": "I'll give you this discounted noodle coupon, and you buy me a bowl of noodles.", "PartnerTalkChat_Chapter1000_0163_03": "That's a fair deal, right?", "PartnerTalkChat_Chapter1000_0163_04": "I'll have the Black Bowl Mushroom Noodles, minus the mushrooms~", "PartnerTalkChat_Chapter1000_0163_05": "This is the \"fairest\" deal I've ever heard.", "PartnerTalkChat_Chapter1000_0163_06": "I'll go right now.", "PartnerTalkChat_Chapter1000_0163_07": "Did you treat the kids to noodles today?", "PartnerTalkChat_Chapter1000_0163_08": "It sure is!", "PartnerTalkChat_Chapter1000_0163_09": "What can I say? I, Nicole, am the queen of fairness~", "PartnerTalkChat_Chapter1000_0163_10": "I can't hear the sarcasm in your voice.", "PartnerTalkChat_Chapter1000_0163_11": "Huh, you agreed, just like that?", "PartnerTalkChat_Chapter1000_0163_12": "Oh, uhh — I mean good decision!", "PartnerTalkChat_Chapter1000_0163_13": "That's why we're friends, so loyal~", "PartnerTalkChat_Chapter1000_0163_14": "Huh? Wh—Why are you suddenly mentioning that?", "PartnerTalkChat_Chapter1000_0163_15": "Treating the kids from the orphanage to noodles...I've got no idea what you're talking about.", "PartnerTalkChat_Chapter1000_0163_16": "General Chop told me.", "PartnerTalkChat_Chapter1000_0163_17": "He... He must have got the wrong person!", "PartnerTalkChat_Chapter1000_0163_18": "Yeah, he must've have. He gets so many customers, it'd be normal to confuse a few, right?", "PartnerTalkChat_Chapter1000_0163_19": "Plus he's at that age where his memory starts to get fuzzy!", "PartnerTalkChat_Chapter1000_0163_20": "Anyway... let's just put that aside and focus on getting ourselves a bowl of noodles, okay", "PartnerTalkChat_Chapter1000_0164_01": "Haaa— the noodles here are the best!", "PartnerTalkChat_Chapter1000_0164_02": "I'll come find you next time I get another coupon~", "PartnerTalkChat_Chapter1000_0165_01": "So how's it going? Have you got the hang of using discount coupons? When are you planning to pay up on your tuition with me?", "PartnerTalkChat_Chapter1000_0167_01": "Hey, fancy seeing you here. How's business?", "PartnerTalkChat_Chapter1000_0167_02": "Not bad I guess", "PartnerTalkChat_Chapter1000_0167_03": "That's confidential.", "PartnerTalkChat_Chapter1000_0167_04": "So just so-so then huh...", "PartnerTalkChat_Chapter1000_0167_05": "I managed to bag— Uhh, I mean earn a big sum.", "PartnerTalkChat_Chapter1000_0167_06": "Wanna know my foolproof secret to running a business?", "PartnerTalkChat_Chapter1000_0167_07": "I'll tell you for a small fee~", "PartnerTalkChat_Chapter1000_0167_08": "Really? You can't tell a friend like me?", "PartnerTalkChat_Chapter1000_0167_09": "Because it's you is precisely why it's secret.", "PartnerTalkChat_Chapter1000_0167_10": "I'll whisper it to you.", "PartnerTalkChat_Chapter1000_0167_11": "What are you saying! You make it sound like I'm some secret-spilling sensation... I'm a steel vault of secrets!", "PartnerTalkChat_Chapter1000_0167_12": "Hmph, that's the spirit!", "PartnerTalkChat_Chapter1000_0167_13": "And when it comes to running a business I'm more experienced than you.", "PartnerTalkChat_Chapter1000_0167_14": "So, how about I teach you a few tricks?", "PartnerTalkChat_Chapter1000_0167_15": "Please teach me!", "PartnerTalkChat_Chapter1000_0167_16": "Please teach me for free!", "PartnerTalkChat_Chapter1000_0167_17": "I'm a good citizen, so I'll pass on the tricks.", "PartnerTalkChat_Chapter1000_0167_18": "Sure! But to be clear, the tuition fee should be at least—", "PartnerTalkChat_Chapter1000_0167_19": "That won't do! As the old saying goes, \"It's the free ones that cost you the most.\"", "PartnerTalkChat_Chapter1000_0167_20": "But how could I let a friend spend the most money!", "PartnerTalkChat_Chapter1000_0167_21": "What's that supposed to mean? Am I not an upstanding citizen?", "PartnerTalkChat_Chapter1000_0167_22": "Don't worry, everything I'll teach you can be done by a good citizen!", "PartnerTalkChat_Chapter1000_0168_01": "Hey, fancy seeing you here. How's business?", "PartnerTalkChat_Chapter1000_0168_02": "Not bad I guess", "PartnerTalkChat_Chapter1000_0168_03": "Business has been slow lately...", "PartnerTalkChat_Chapter1000_0168_04": "So just so-so then huh...", "PartnerTalkChat_Chapter1000_0168_05": "I managed to bag— Uhh, I mean earn a big sum.", "PartnerTalkChat_Chapter1000_0168_06": "Wanna know my foolproof secret to running a business?", "PartnerTalkChat_Chapter1000_0168_07": "I'll tell you for a small fee~", "PartnerTalkChat_Chapter1000_0168_08": "That's good— Oh wait, I mean... That's a pity!", "PartnerTalkChat_Chapter1000_0168_09": "I understand the struggle! I've been through such times myself...", "PartnerTalkChat_Chapter1000_0168_10": "\"Been\" through?", "PartnerTalkChat_Chapter1000_0168_11": "Aren't you going through a rough patch too?", "PartnerTalkChat_Chapter1000_0168_12": "Not at all, I'm raking in the dough!", "PartnerTalkChat_Chapter1000_0168_13": "Wanna know how I do it? For you I can spill the beans~", "PartnerTalkChat_Chapter1000_0168_14": "Please teach me!", "PartnerTalkChat_Chapter1000_0168_15": "Please teach me for free!", "PartnerTalkChat_Chapter1000_0168_16": "I'm a good citizen, so I'll pass on the tricks.", "PartnerTalkChat_Chapter1000_0168_17": "Sure! But to be clear, the tuition fee should be at least—", "PartnerTalkChat_Chapter1000_0168_18": "That won't do! As the old saying goes, \"It's the free ones that cost you the most.\"", "PartnerTalkChat_Chapter1000_0168_19": "But how could I let a friend spend the most money!", "PartnerTalkChat_Chapter1000_0168_20": "What's that supposed to mean? Am I not an upstanding citizen?", "PartnerTalkChat_Chapter1000_0168_21": "Don't worry, everything I'll teach you can be done by a good citizen!", "PartnerTalkChat_Chapter1000_0169_01": "Hey, fancy seeing you here. How's business?", "PartnerTalkChat_Chapter1000_0169_02": "Not bad I guess", "PartnerTalkChat_Chapter1000_0169_03": "That's confidential.", "PartnerTalkChat_Chapter1000_0169_04": "Business has been going good", "PartnerTalkChat_Chapter1000_0169_05": "So just so-so then huh...", "PartnerTalkChat_Chapter1000_0169_06": "I managed to bag— Uhh, I mean earn a big sum.", "PartnerTalkChat_Chapter1000_0169_07": "Wanna know my foolproof secret to running a business?", "PartnerTalkChat_Chapter1000_0169_08": "I'll tell you for a small fee~", "PartnerTalkChat_Chapter1000_0169_09": "Really? You can't tell a friend like me?", "PartnerTalkChat_Chapter1000_0169_10": "Because it's you is precisely why it's secret.", "PartnerTalkChat_Chapter1000_0169_11": "I'll whisper it to you.", "PartnerTalkChat_Chapter1000_0169_12": "What are you saying! You make it sound like I'm some secret-spilling sensation... I'm a steel vault of secrets!", "PartnerTalkChat_Chapter1000_0169_13": "Hmph, that's the spirit!", "PartnerTalkChat_Chapter1000_0169_14": "And when it comes to running a business I'm more experienced than you.", "PartnerTalkChat_Chapter1000_0169_15": "So, how about I teach you a few tricks?", "PartnerTalkChat_Chapter1000_0169_16": "Wh—What, you're doing good...?", "PartnerTalkChat_Chapter1000_0169_17": "I thought everyone was struggling lately!", "PartnerTalkChat_Chapter1000_0169_18": "Well... since business is booming, you must be eager to know the tricks to boosting profits, right?", "PartnerTalkChat_Chapter1000_0169_19": "Lucky for you, that's my specialty!", "PartnerTalkChat_Chapter1000_0169_20": "Wanna learn? I can teach you~", "PartnerTalkChat_Chapter1000_0169_21": "Please teach me!", "PartnerTalkChat_Chapter1000_0169_22": "Please teach me for free!", "PartnerTalkChat_Chapter1000_0169_23": "I'm a good citizen, so I'll pass on the tricks.", "PartnerTalkChat_Chapter1000_0169_24": "Sure! But to be clear, the tuition fee should be at least—", "PartnerTalkChat_Chapter1000_0169_25": "That won't do! As the old saying goes, \"It's the free ones that cost you the most.\"", "PartnerTalkChat_Chapter1000_0169_26": "But how could I let a friend spend the most money!", "PartnerTalkChat_Chapter1000_0169_27": "What's that supposed to mean? Am I not an upstanding citizen?", "PartnerTalkChat_Chapter1000_0169_28": "Don't worry, everything I'll teach you can be done by a good citizen!", "PartnerTalkChat_Chapter1000_0170_01": "Hey, fancy seeing you here. How's business?", "PartnerTalkChat_Chapter1000_0170_02": "Not bad I guess", "PartnerTalkChat_Chapter1000_0170_03": "That's confidential.", "PartnerTalkChat_Chapter1000_0170_04": "Business isn't great, but I have some savings", "PartnerTalkChat_Chapter1000_0170_05": "So just so-so then huh...", "PartnerTalkChat_Chapter1000_0170_06": "I managed to bag— Uhh, I mean earn a big sum.", "PartnerTalkChat_Chapter1000_0170_07": "Wanna know my foolproof secret to running a business?", "PartnerTalkChat_Chapter1000_0170_08": "I'll tell you for a small fee~", "PartnerTalkChat_Chapter1000_0170_09": "Really? You can't tell a friend like me?", "PartnerTalkChat_Chapter1000_0170_10": "Because it's you is precisely why it's secret.", "PartnerTalkChat_Chapter1000_0170_11": "I'll whisper it to you.", "PartnerTalkChat_Chapter1000_0170_12": "What are you saying! You make it sound like I'm some secret-spilling sensation... I'm a steel vault of secrets!", "PartnerTalkChat_Chapter1000_0170_13": "Hmph, that's the spirit!", "PartnerTalkChat_Chapter1000_0170_14": "And when it comes to running a business I'm more experienced than you.", "PartnerTalkChat_Chapter1000_0170_15": "So, how about I teach you a few tricks?", "PartnerTalkChat_Chapter1000_0170_16": "You're actually living off your savings—!", "PartnerTalkChat_Chapter1000_0170_17": "You gotta tell me, how did you save so much money?", "PartnerTalkChat_Chapter1000_0170_18": "Why does it feel like my money just evaporates into thin air all the time—?", "PartnerTalkChat_Chapter1000_0170_19": "Please teach me!", "PartnerTalkChat_Chapter1000_0170_20": "Please teach me for free!", "PartnerTalkChat_Chapter1000_0170_21": "I'm a good citizen, so I'll pass on the tricks.", "PartnerTalkChat_Chapter1000_0170_22": "Sure! But to be clear, the tuition fee should be at least—", "PartnerTalkChat_Chapter1000_0170_23": "That won't do! As the old saying goes, \"It's the free ones that cost you the most.\"", "PartnerTalkChat_Chapter1000_0170_24": "But how could I let a friend spend the most money!", "PartnerTalkChat_Chapter1000_0170_25": "What's that supposed to mean? Am I not an upstanding citizen?", "PartnerTalkChat_Chapter1000_0170_26": "Don't worry, everything I'll teach you can be done by a good citizen!", "PartnerTalkChat_Chapter1000_0171_01": "Hey, fancy seeing you here. How's business?", "PartnerTalkChat_Chapter1000_0171_02": "Not bad I guess", "PartnerTalkChat_Chapter1000_0171_03": "That's confidential.", "PartnerTalkChat_Chapter1000_0171_04": "I'm treating myself to a short vacation.", "PartnerTalkChat_Chapter1000_0171_05": "So just so-so then huh...", "PartnerTalkChat_Chapter1000_0171_06": "I managed to bag— Uhh, I mean earn a big sum.", "PartnerTalkChat_Chapter1000_0171_07": "Wanna know my foolproof secret to running a business?", "PartnerTalkChat_Chapter1000_0171_08": "I'll tell you for a small fee~", "PartnerTalkChat_Chapter1000_0171_09": "Really? You can't tell a friend like me?", "PartnerTalkChat_Chapter1000_0171_10": "Because it's you is precisely why it's secret.", "PartnerTalkChat_Chapter1000_0171_11": "I'll whisper it to you.", "PartnerTalkChat_Chapter1000_0171_12": "What are you saying! You make it sound like I'm some secret-spilling sensation... I'm a steel vault of secrets!", "PartnerTalkChat_Chapter1000_0171_13": "Hmph, that's the spirit!", "PartnerTalkChat_Chapter1000_0171_14": "And when it comes to running a business I'm more experienced than you.", "PartnerTalkChat_Chapter1000_0171_15": "So, how about I teach you a few tricks?", "PartnerTalkChat_Chapter1000_0171_16": "I see, you're on vacation then. You should've told me...", "PartnerTalkChat_Chapter1000_0171_17": "Wait, what?! You are on vacation? Right now?!", "PartnerTalkChat_Chapter1000_0171_18": "But your video store is always open!", "PartnerTalkChat_Chapter1000_0171_19": "Yeah, I'm running the shop just for the fun of it.", "PartnerTalkChat_Chapter1000_0171_20": "Yeah, but there's no pressure to turn a profit or anything.", "PartnerTalkChat_Chapter1000_0171_21": "Oh, I envy you so... Must because you've made tons of Dennies, right?", "PartnerTalkChat_Chapter1000_0171_22": "Since you've got all this free time, how'bout I share some of my business wisdom with you?", "PartnerTalkChat_Chapter1000_0171_23": "Please teach me!", "PartnerTalkChat_Chapter1000_0171_24": "Please teach me for free!", "PartnerTalkChat_Chapter1000_0171_25": "I'm a good citizen, so I'll pass on the tricks.", "PartnerTalkChat_Chapter1000_0171_26": "Sure! But to be clear, the tuition fee should be at least—", "PartnerTalkChat_Chapter1000_0171_27": "That won't do! As the old saying goes, \"It's the free ones that cost you the most.\"", "PartnerTalkChat_Chapter1000_0171_28": "But how could I let a friend spend the most money!", "PartnerTalkChat_Chapter1000_0171_29": "What's that supposed to mean? Am I not an upstanding citizen?", "PartnerTalkChat_Chapter1000_0171_30": "Don't worry, everything I'll teach you can be done by a good citizen!", "PartnerTalkChat_Chapter1000_0172_01": "Did you get it? Those little secrets I spilled?", "PartnerTalkChat_Chapter1000_0172_02": "Learn all that, and you can become a skilled entrepreneur just like me!", "PartnerTalkChat_Chapter1000_0173_01": "So, that's how you make money... I'll give it a try once I go back!", "PartnerTalkChat_Chapter1000_0173_02": "By the way, what I just shared with you is just between us! Keep it under your hat, alright?", "PartnerTalkChat_Chapter1000_0173_03": "Someone offered me top Denny for my business know-how, but I've never told them anything!", "PartnerTalkChat_Chapter1000_0174_01": "Ah, I see... So that's how it is...", "PartnerTalkChat_Chapter1000_0174_02": "I didn't expect you to be such a business genius! You've got way more skills than I thought.", "PartnerTalkChat_Chapter1000_0174_03": "But hey, I'm not too bad in the business, either!", "PartnerTalkChat_Chapter1000_0175_01": "It's all precious experience I've gained over the years!", "PartnerTalkChat_Chapter1000_0176_01": "Oh, it's you! What a lovely surprise!", "PartnerTalkChat_Chapter1000_0176_02": "Actually, there's something I'd like to hear your thoughts on.", "PartnerTalkChat_Chapter1000_0176_03": "It's about my future development plan for the Cunning Hares.", "PartnerTalkChat_Chapter1000_0176_04": "You have experience as a Proxy, so you should be familiar...", "PartnerTalkChat_Chapter1000_0176_05": "If you're asking, I'm charging accordingly.", "PartnerTalkChat_Chapter1000_0176_06": "There's things even you can't resolve?", "PartnerTalkChat_Chapter1000_0176_07": "Y—You're gonna charge me?", "PartnerTalkChat_Chapter1000_0176_08": "You're talking about charging me with a friendship like ours... I'm hurt!", "PartnerTalkChat_Chapter1000_0176_09": "Of course there is!", "PartnerTalkChat_Chapter1000_0176_10": "I might run an odd-job agency that does everything, but I don't KNOW everything~", "PartnerTalkChat_Chapter1000_0176_11": "Feel free to ask me anything. I'll tell you everything.", "PartnerTalkChat_Chapter1000_0176_12": "Really? You're amazing!", "PartnerTalkChat_Chapter1000_0176_13": "In that case, I'll make myself right at home!", "PartnerTalkChat_Chapter1000_0176_14": "So, I've summarized three major issues the Cunning Hares might face in the future...", "PartnerTalkChat_Chapter1000_0177_01": "Hmm, so that's how I can deal with it...? Impressive, That's why you're such an experienced Proxy!", "PartnerTalkChat_Chapter1000_0177_02": "Thanks for that! Next time there's a job for the Cunning Hares, I'll give you a discount!", "PartnerTalkChat_Chapter1000_0178_01": "In business, it's good to set small goals first... What do you think about one billion Dennies?", "PartnerTalkChat_Chapter1000_0179_01": "Stand right here, a little more to the left...", "PartnerTalkChat_Chapter1000_0179_02": "Yeah, that angle is perfect, just enough to hide my face!", "PartnerTalkChat_Chapter1000_0179_03": "Hey! You've come at just the right time!", "PartnerTalkChat_Chapter1000_0179_04": "Haha, those pesky debt collectors won't be able to find me now.", "PartnerTalkChat_Chapter1000_0179_05": "...Hey, what's with that expression! I'm totally not doing this because I'm afraid my enemies will recognize me!", "PartnerTalkChat_Chapter1000_0179_06": "I'm just hiding from a teensy tiny debt, is all...", "PartnerTalkChat_Chapter1000_0179_07": "It doesn't seem that small...", "PartnerTalkChat_Chapter1000_0179_08": "Should we call PubSec?", "PartnerTalkChat_Chapter1000_0179_09": "No worries! I've got your back!", "PartnerTalkChat_Chapter1000_0179_10": "Compared to all the wealth going around New Eridu, what I owe is just a few Dennies!", "PartnerTalkChat_Chapter1000_0179_11": "Absolutely minuscule!", "PartnerTalkChat_Chapter1000_0179_12": "Don't do that! Why would we involve PubSec in such a small matter...", "PartnerTalkChat_Chapter1000_0179_13": "We'll handle it ourselves!", "PartnerTalkChat_Chapter1000_0179_14": "Whoa! You're, like, all reliable out of the blue! ", "PartnerTalkChat_Chapter1000_0179_15": "It's getting my heart racing a bit, you know...", "PartnerTalkChat_Chapter1000_0179_16": "Hmm, or maybe because I'm a bit too close to my debt collectors?", "PartnerTalkChat_Chapter1000_0180_01": "Phew... finally got away from them...", "PartnerTalkChat_Chapter1000_0180_02": "Thanks, I'm glad I ran into you!", "PartnerTalkChat_Chapter1000_0181_01": "It's no biggie, as long as we can avoid the debt collectors... Uh, I mean, that's what you call reasonable risk aversion!", "PartnerTalkChat_Chapter1000_0182_01": "I'd talked to some other odd-job agencies before, but they all said it was too much of a hassle and that they couldn't take it...", "PartnerTalkChat_Chapter1000_0182_02": "But the Cunning Hares took care of it so quickly! It was incredible!", "PartnerTalkChat_Chapter1000_0182_03": "Hmhm! Of course!", "PartnerTalkChat_Chapter1000_0182_04": "There's nothing we can't handle in New Eridu!", "PartnerTalkChat_Chapter1000_0182_05": "But to be honest, the price is a bit high...", "PartnerTalkChat_Chapter1000_0182_06": "You get what you pay for! A fair price for a fair service!", "PartnerTalkChat_Chapter1000_0182_07": "T—That's right! I can take it as long as you can help us solve the problem...", "PartnerTalkChat_Chapter1000_0182_08": "I mean it! Thank you so much!", "PartnerTalkChat_Chapter1000_0182_09": "You're too kind. We're all pros here, after all.", "PartnerTalkChat_Chapter1000_0182_10": "If you really wanna thank us, you can leave us a positive review when you're back!", "PartnerTalkChat_Chapter1000_0182_Name01": "Client", "PartnerTalkChat_Chapter1000_0183_01": "Oh, you're here, too!", "PartnerTalkChat_Chapter1000_0183_02": "And you've seen it all, right...?", "PartnerTalkChat_Chapter1000_0183_03": "I thought I could keep a low profile around you.", "PartnerTalkChat_Chapter1000_0183_04": "Wait, have you ever kept a low profile?", "PartnerTalkChat_Chapter1000_0183_05": "Are my eyes playing tricks on me? You're getting thanked!", "PartnerTalkChat_Chapter1000_0183_06": "Whoa, the Cunning Hares are pretty good!", "PartnerTalkChat_Chapter1000_0183_07": "Hey, what are you saying? I've always been pretty low-key. Don't you think?", "PartnerTalkChat_Chapter1000_0183_08": "You know, whenever a client wants to thank us in person, I always make sure we meet up in a quiet spot...", "PartnerTalkChat_Chapter1000_0183_09": "Otherwise, I can't imagine how upset my competitors might get when they see it.", "PartnerTalkChat_Chapter1000_0183_10": "Are there such clients though?", "PartnerTalkChat_Chapter1000_0183_11": "That's really considerate of you, Nicole.", "PartnerTalkChat_Chapter1000_0183_12": "Why the skeptical tone? Of course there are clients like that. Many, in fact.", "PartnerTalkChat_Chapter1000_0183_13": "Yeah, you know what? It's actually one of my secret business tips.", "PartnerTalkChat_Chapter1000_0183_14": "What are you talking about? I'm often thanked by my clients.", "PartnerTalkChat_Chapter1000_0183_15": "Although I've also got a lot of complaints...", "PartnerTalkChat_Chapter1000_0183_16": "Of course! The Cunning Hares is one of the best in this line of work!", "PartnerTalkChat_Chapter1000_0183_17": "How else would I afford to hire a top Proxy like you every time?", "PartnerTalkChat_Chapter1000_0184_01": "The profit from this commission would be enough to cover the expenses from before...", "PartnerTalkChat_Chapter1000_0188_01": "It's you! Perfect timing, I've got some good news.", "PartnerTalkChat_Chapter1000_0188_02": "The Cunning Hares have seen a sudden surge in positive reviews on Inter-Knot.", "PartnerTalkChat_Chapter1000_0188_03": "We're getting a month's worth of positive reviews in just a day.", "PartnerTalkChat_Chapter1000_0188_04": "It's gotta be because of the changes I made to how we do business~", "PartnerTalkChat_Chapter1000_0188_05": "I hired someone to write those positive reviews.", "PartnerTalkChat_Chapter1000_0188_06": "Maybe someone did it on purpose.", "PartnerTalkChat_Chapter1000_0188_07": "It's pointless if it doesn't help increase your revenue.", "PartnerTalkChat_Chapter1000_0188_08": "Huh? Really? You did something like that behind my back...?", "PartnerTalkChat_Chapter1000_0188_09": "So how many dennies do the reviews cost?", "PartnerTalkChat_Chapter1000_0188_10": "Just kidding.", "PartnerTalkChat_Chapter1000_0188_11": "I didn't buy any reviews.", "PartnerTalkChat_Chapter1000_0188_12": "Oh, so you didn't buy any reviews for us.", "PartnerTalkChat_Chapter1000_0188_13": "*sigh* And I thought this would be the perfect opportunity to figure out how much bought reviews could earn.", "PartnerTalkChat_Chapter1000_0188_14": "But, I knew it! Our reviews all come from pure skill and effort.", "PartnerTalkChat_Chapter1000_0188_15": "There's no way its fake~", "PartnerTalkChat_Chapter1000_0188_16": "Someone did that on purpose? Could it be... someone hired people to write those positive reviews...?", "PartnerTalkChat_Chapter1000_0188_17": "And then they'll turn around and post on Inter-knot, accusing the Cunning Hares of deceiving customers with fake reviews...", "PartnerTalkChat_Chapter1000_0188_18": "So that they can undermine us, one of their most competitive rivals?", "PartnerTalkChat_Chapter1000_0188_19": "I don't think that's the case...", "PartnerTalkChat_Chapter1000_0188_20": "Um, you know what the Cunning Hares' reviews are like on Inter-Knot...", "PartnerTalkChat_Chapter1000_0188_21": "...That's true.", "PartnerTalkChat_Chapter1000_0188_22": "But our reputation is... Well, not so great...", "PartnerTalkChat_Chapter1000_0188_23": "Then it actually proves that all those positive reviews are genuine, earned through our hard work!", "PartnerTalkChat_Chapter1000_0188_24": "W—Why are you so fixated on making money and nothing else?", "PartnerTalkChat_Chapter1000_0188_25": "You're being way too greedy!", "PartnerTalkChat_Chapter1000_0188_26": "Coming from you, of all people, calling me greedy...", "PartnerTalkChat_Chapter1000_0188_27": "I'd prefer to use the term \"practical.\"", "PartnerTalkChat_Chapter1000_0188_28": "It's true that our revenue hasn't increased much this month...", "PartnerTalkChat_Chapter1000_0188_29": "But with so many positive reviews, it's bound to improve!", "PartnerTalkChat_Chapter1000_0189_01": "Ah, it's getting late! I'll have to bounce now.", "PartnerTalkChat_Chapter1000_0189_02": "And look, there's another positive review. I've got to reply to it!", "PartnerTalkChat_Chapter1000_0190_01": "You see? These positive reviews must be genuine!", "PartnerTalkChat_Chapter1000_0190_02": "Whoops, please excuse me now. There's another positive review, and I'll need to reply to it!", "PartnerTalkChat_Chapter1000_0191_01": "So, as long as those positive reviews keep rolling in, we're gonna land more commissions for sure.", "PartnerTalkChat_Chapter1000_0191_02": "That's a positive cycle brought by our great reputation.", "PartnerTalkChat_Chapter1000_0192_01": "More! More praise for the Cunning Hares!", "PartnerTalkChat_Chapter1000_0193_01": "Ssh—!", "PartnerTalkChat_Chapter1000_0193_02": "I just overheard those guys talking smack about the Cunning Hares.", "PartnerTalkChat_Chapter1000_0193_03": "They were saying the boss is a cheapskate and pays lousy wages while charging sky-high rates for services...", "PartnerTalkChat_Chapter1000_0193_04": "What is this baseless slander?", "PartnerTalkChat_Chapter1000_0193_05": "Yeah, it's all just a bunch of lies.", "PartnerTalkChat_Chapter1000_0193_06": "But don't you charge pretty high rates?", "PartnerTalkChat_Chapter1000_0193_07": "The Cunning Hares' wages, um, you know...", "PartnerTalkChat_Chapter1000_0193_08": "Yeah, that's just slander!", "PartnerTalkChat_Chapter1000_0193_09": "You see, we spent a ton of time searching for the dog Mustard, not to mention the Dennies we shelled out for those five bags of premium dog treats.", "PartnerTalkChat_Chapter1000_0193_10": "Of course, all those expenses are included in our commission fee, so it might seem a tad high.", "PartnerTalkChat_Chapter1000_0193_11": "Can you believe it? Just the monthly food costs for that dog are beyond what I can afford for the entire month!", "PartnerTalkChat_Chapter1000_0193_12": "It's only fair to charge a little extra when working for someone with such deep pockets, right?", "PartnerTalkChat_Chapter1000_0193_13": "Plus we always stick to our price list, so it's fair for everyone!", "PartnerTalkChat_Chapter1000_0193_14": "Sure, our rates might be slightly higher than other odd-job agencies...", "PartnerTalkChat_Chapter1000_0193_15": "But I've got so many employees to take care of!", "PartnerTalkChat_Chapter1000_0193_16": "Plus, that dog ended up in a Hollow!", "PartnerTalkChat_Chapter1000_0193_17": "Thank goodness we found it in time, or who knows what could've happened!", "PartnerTalkChat_Chapter1000_0193_18": "Hehe, I'm pretty confident about the wages at the Cunning Hares!", "PartnerTalkChat_Chapter1000_0193_19": "I can assure you they're some of the highest in the industry!", "PartnerTalkChat_Chapter1000_0193_20": "Well, you know, occasionally I might push back paychecks a few days because of cash flow hiccups...", "PartnerTalkChat_Chapter1000_0193_21": "But I'll never let my employees starve!", "PartnerTalkChat_Chapter1000_0193_22": "Just ask Anby and the others—", "PartnerTalkChat_Chapter1000_0194_01": "Hmmm... I need to figure out a way to put an end to these rumors...", "PartnerTalkChat_Chapter1000_0195_01": "Anby, go ahead and order whatever you want. It's on me!", "PartnerTalkChat_Chapter1000_0195_02": "But Nicole, our financial situation this month...", "PartnerTalkChat_Chapter1000_0195_03": "I—It should be okay, right? We'll have new streams of revenue coming in next month...", "PartnerTalkChat_Chapter1000_0195_04": "Don't worry. Even though the Cunning Hares might be going through a tough patch...", "PartnerTalkChat_Chapter1000_0195_05": "We can still afford a couple of cups of coffee!", "PartnerTalkChat_Chapter1000_0195_06": "Nicole...", "PartnerTalkChat_Chapter1000_0195_07": "It's okay. We can just go over the street to get some instant coffee.", "PartnerTalkChat_Chapter1000_0195_08": "And I think we can give up on coffee for now... It's not a necessity, right?", "PartnerTalkChat_Chapter1000_0195_09": "We need to save up to cover our food expenses next week...", "PartnerTalkChat_Chapter1000_0195_10": "What?! We don't even have enough money for food next week?!", "PartnerTalkChat_Chapter1000_0195_11": "Well, I can buy you two coffee.", "PartnerTalkChat_Chapter1000_0195_12": "I can lend you some money, you know...", "PartnerTalkChat_Chapter1000_0195_13": "Well... coffee can wait. How about sponsoring us with a small sum of Dennies?", "PartnerTalkChat_Chapter1000_0195_14": "Really? That'd be very helpful~", "PartnerTalkChat_Chapter1000_0195_15": "Give Nicole 1000 Dennies", "PartnerTalkChat_Chapter1000_0195_16": "Give Nicole 10,000 Dennies", "PartnerTalkChat_Chapter1000_0195_17": "—!", "PartnerTalkChat_Chapter1000_0195_18": "Whoa! You're so generous!", "PartnerTalkChat_Chapter1000_0195_19": "See, Anby? I told you!", "PartnerTalkChat_Chapter1000_0195_20": "Just as Nicole predicted...", "PartnerTalkChat_Chapter1000_0195_21": "I'm sorry, Proxy. We actually said that on purpose.", "PartnerTalkChat_Chapter1000_0195_22": "Yeah, sorry~ We were just pulling your leg!", "PartnerTalkChat_Chapter1000_0195_23": "Anby and I made a bet on whether you'd help us if we pretended to be broke...", "PartnerTalkChat_Chapter1000_0195_24": "And you actually did. You're such a kind person.", "PartnerTalkChat_Chapter1000_0195_25": "Here, your Dennies! We were just teasing you.", "PartnerTalkChat_Chapter1000_0195_26": "You mustn't be so easily swayed. After all, New Eridu is full of sketchy folks.", "PartnerTalkChat_Chapter1000_0195_27": "Well, consider yourself lucky it was just us messing around. Anyone else might've swiped all the Dennies from your pocket~", "PartnerTalkChat_Chapter1000_0195_28": "I have faith in you.", "PartnerTalkChat_Chapter1000_0195_29": "You just lost my trust.", "PartnerTalkChat_Chapter1000_0195_30": "W—Why suddenly so serious?!", "PartnerTalkChat_Chapter1000_0195_31": "Now I'm feeling sorry...", "PartnerTalkChat_Chapter1000_0195_32": "Um... How about I make it up to you by grabbing you a coffee?", "PartnerTalkChat_Chapter1000_0195_33": "Trust... Trust is mutual, right?", "PartnerTalkChat_Chapter1000_0195_34": "Don't worry! If you ever need help, we Cunning Hares will go the extra mile to help you! You have my words!", "PartnerTalkChat_Chapter1000_0195_35": "Anyway... How'bout I make it up to you by grabbing you a coffee?", "PartnerTalkChat_Chapter1000_0195_36": "Cool!", "PartnerTalkChat_Chapter1000_0195_37": "But I just finished my coffee...", "PartnerTalkChat_Chapter1000_0195_38": "Go ahead and order whatever you want this time. It's on me!", "PartnerTalkChat_Chapter1000_0195_39": "Then grab another one! The coffee here is really good!", "PartnerTalkChat_Chapter1000_0196_01": "Don't worry. While we Cunning Hares may not be able to make a great fortune, we're far from going bankrupt.", "PartnerTalkChat_Chapter1000_0197_01": "Hey, it's you again!", "PartnerTalkChat_Chapter1000_0197_02": "You know what? The other day while I was wandering around Sixth Street...", "PartnerTalkChat_Chapter1000_0197_03": "I got approached by a talent scout!", "PartnerTalkChat_Chapter1000_0197_04": "They said I have the potential to be a star, especially when it comes to acting.", "PartnerTalkChat_Chapter1000_0197_05": "The scout said I looked like someone who could deceive the whole world while keeping a straight face...", "PartnerTalkChat_Chapter1000_0197_06": "Is that a compliment?", "PartnerTalkChat_Chapter1000_0197_07": "You're not that kind of person", "PartnerTalkChat_Chapter1000_0197_08": "Huh, you don't think so? Well, I'm pretty confident in my ability.", "PartnerTalkChat_Chapter1000_0197_09": "But when I deceive people, my expressions are quite vivid. I definitely don't keep a straight face~", "PartnerTalkChat_Chapter1000_0197_10": "You sure know me well, I think so too.", "PartnerTalkChat_Chapter1000_0197_11": "I don't keep a straight face when deceiving people, I have lots of facial expressions!", "PartnerTalkChat_Chapter1000_0197_12": "So... do you think I should give it a shot in the entertainment industry?", "PartnerTalkChat_Chapter1000_0197_13": "I think the Cunning Hares have better potential", "PartnerTalkChat_Chapter1000_0197_14": "If your debt were exposed...", "PartnerTalkChat_Chapter1000_0197_15": "But the Cunning Hares are a bit short on funds...", "PartnerTalkChat_Chapter1000_0197_16": "You're right though, the Cunning Hares have more potential, considering it's something I founded myself~", "PartnerTalkChat_Chapter1000_0197_17": "H—How could you be so cold-hearted!", "PartnerTalkChat_Chapter1000_0197_18": "Although it does seem like a big risk, unless I create this persona of a girl just working to pay off her debts...", "PartnerTalkChat_Chapter1000_0197_19": "Hmm... I guess I shouldn't. I can't just abandon my lovely employees!", "PartnerTalkChat_Chapter1000_0197_20": "Oh dear, look at that. Thanks to your persuasion, the entertainment industry has lost a brilliant actor!", "PartnerTalkChat_Chapter1000_0197_21": "You better make up for it somehow, like treating me to a meal~", "PartnerTalkChat_Chapter1000_0198_01": "But if I get the chance, maybe I can take on some part-time roles. Put my incredible acting skills to use~", "PartnerTalkChat_Chapter1000_0199_01": "I feel like we've come across each other quiet a lot lately.", "PartnerTalkChat_Chapter1000_0199_02": "Could this be what they call fate?", "PartnerTalkChat_Chapter1000_0199_03": "It's just a coincidence.", "PartnerTalkChat_Chapter1000_0199_04": "It's fate.", "PartnerTalkChat_Chapter1000_0199_05": "Just a coincidence, huh...", "PartnerTalkChat_Chapter1000_0199_06": "Why don't I ever have such \"coincidences\" when I buy lottery tickets?", "PartnerTalkChat_Chapter1000_0199_07": "Could it be... all my luck is spent on running into you!", "PartnerTalkChat_Chapter1000_0199_08": "Exactly, it must be fate after all!", "PartnerTalkChat_Chapter1000_0199_09": "I guess there's no stopping fate.", "PartnerTalkChat_Chapter1000_0199_10": "If only my fate included winning lottery numbers...", "PartnerTalkChat_Chapter1000_0199_11": "Hey, if we went to buy a lottery ticket together, would our chances of winning increase?", "PartnerTalkChat_Chapter1000_0200_01": "We're going to win, you have to believe in our luck!", "PartnerTalkChat_Chapter1000_0201_01": "There's so many things I want to buy! I should go back and find a piece of paper to jot them down...", "PartnerTalkChat_Chapter1000_0202_01": "It's you again!", "PartnerTalkChat_Chapter1000_0202_02": "The daily horoscope says that I'll meet my fated benefactor today.", "PartnerTalkChat_Chapter1000_0202_03": "It said that person would walk up to me in casual but decent clothing with a warm smile...", "PartnerTalkChat_Chapter1000_0202_04": "—That must be you!", "PartnerTalkChat_Chapter1000_0202_05": "Sooo...", "PartnerTalkChat_Chapter1000_0202_06": "So, are you here to discuss collaboration with me on projects worth billions of Dennies?", "PartnerTalkChat_Chapter1000_0202_07": "I feel like you're missing the point...", "PartnerTalkChat_Chapter1000_0202_08": "I wish I had a project like that.", "PartnerTalkChat_Chapter1000_0202_09": "Exactly! The point is \"a project worth billions!\"", "PartnerTalkChat_Chapter1000_0202_10": "Hah, what else could it be?", "PartnerTalkChat_Chapter1000_0202_11": "Just think about it! A few billion Dennies!", "PartnerTalkChat_Chapter1000_0202_12": "Doesn't it make your heart pound? Aren't you excited and eager to get started?", "PartnerTalkChat_Chapter1000_0202_13": "What? So, you don't have any projects worth billions of Dennies...?", "PartnerTalkChat_Chapter1000_0202_14": "Then by \"destined benefactor\"...?", "PartnerTalkChat_Chapter1000_0202_15": "Ah, I get it now! It meant once we team up, we'll easily secure huge projects worth billions of Dennies!", "PartnerTalkChat_Chapter1000_0202_16": "Hmmm... So, what should we do if we want to earn billions of Dennies...?", "PartnerTalkChat_Chapter1000_0202_17": "How about buying lottery tickets continuously for a whole year?", "PartnerTalkChat_Chapter1000_0203_01": "Ohhh... even if it's just for a moment, let me be surrounded by millions of Dennies!", "PartnerTalkChat_Chapter1000_0204_01": "If a billion Dennies really fell from the sky, we split it 70-30, okay?", "PartnerTalkChat_Chapter1000_0204_02": "I'll take 70%, you take 30%! Since you're my destined benefactor, I'm sure you agree, right?", "PartnerTalkChat_Chapter1000_0205_01": "Oh, you're here!", "PartnerTalkChat_Chapter1000_0205_02": "I'm feeling great right now, like I'm about to get a limited-edition~", "PartnerTalkChat_Chapter1000_0205_03": "Well, let's make our first big call for the day...!", "PartnerTalkChat_Chapter1000_0205_04": "Which gacha machine do you wanna try? The one on the left or the one on the right?", "PartnerTalkChat_Chapter1000_0205_05": "Don't underestimate the power of your choice. Each of these machines can steer us in a different direction!", "PartnerTalkChat_Chapter1000_0205_06": "So, which one will guide our fate today? The one on the left? Or the one on the right?", "PartnerTalkChat_Chapter1000_0205_07": "The one on the left", "PartnerTalkChat_Chapter1000_0205_08": "The one on the right", "PartnerTalkChat_Chapter1000_0205_09": "I'm having a hard time making a choice.", "PartnerTalkChat_Chapter1000_0205_10": "Yeah, I agree, too. I have a hunch the one on the left's gonna bring us better luck.", "PartnerTalkChat_Chapter1000_0205_11": "Let's see what we'll get this time~", "PartnerTalkChat_Chapter1000_0205_12": "This is—", "PartnerTalkChat_Chapter1000_0205_13": "Oh, this is the one I've wanted the most! The rarest one! It's already selling for ten times its original price on the second-hand market!", "PartnerTalkChat_Chapter1000_0205_14": "Today is my lucky day!", "PartnerTalkChat_Chapter1000_0205_15": "Heehee, this baby will surely fetch a high price online!", "PartnerTalkChat_Chapter1000_0205_16": "So you're planning to sell it at a higher price...", "PartnerTalkChat_Chapter1000_0205_17": "I thought you'd keep it.", "PartnerTalkChat_Chapter1000_0205_18": "Oh, I might keep the less valuable ones, but this one is so profitable...", "PartnerTalkChat_Chapter1000_0205_19": "It'll feel like a waste of my good luck today if I don't sell it for a high price!", "PartnerTalkChat_Chapter1000_0205_20": "Don't worry! Once I've sold it, I'll give you a share.", "PartnerTalkChat_Chapter1000_0205_21": "The one on the right? Nah, I've got a bad feeling about it! I'm going for the one on the left!", "PartnerTalkChat_Chapter1000_0205_22": "Then why even ask...", "PartnerTalkChat_Chapter1000_0205_23": "Why didn't you just go for the one on the left?", "PartnerTalkChat_Chapter1000_0205_24": "I've got to check with you first since you're part of the divination too!", "PartnerTalkChat_Chapter1000_0205_25": "Your opinion is essential to fulfill the prophecy~", "PartnerTalkChat_Chapter1000_0205_26": "Let's see what comes out...", "PartnerTalkChat_Chapter1000_0205_27": "This is—", "PartnerTalkChat_Chapter1000_0205_28": "What a pity... A regular one, and I already have it.", "PartnerTalkChat_Chapter1000_0205_29": "Hmm... While I don't like it, it's not too bad as I can just sell it second-hand.", "PartnerTalkChat_Chapter1000_0205_30": "Let's go again! I'm putting all my good luck for today on the line!", "PartnerTalkChat_Chapter1000_0205_31": "What? Seriously?", "PartnerTalkChat_Chapter1000_0205_32": "Guess I'll have to use my ultimate trick, then.", "PartnerTalkChat_Chapter1000_0205_33": "—Let's flip a coin!", "PartnerTalkChat_Chapter1000_0205_34": "Just flip a coin when you having a hard time making a choice. That's a little trick I picked up from Anby.", "PartnerTalkChat_Chapter1000_0205_35": "Alright, let this coin make the call... Heads!", "PartnerTalkChat_Chapter1000_0205_36": "So, heads for the left?", "PartnerTalkChat_Chapter1000_0205_37": "So, heads for the right?", "PartnerTalkChat_Chapter1000_0205_38": "Heads for which side?", "PartnerTalkChat_Chapter1000_0205_39": "Heads for the left, of course. I had that in mind from the beginning!", "PartnerTalkChat_Chapter1000_0205_40": "Let's see what's gonna come out from the one on the left...", "PartnerTalkChat_Chapter1000_0205_41": "Huh? It's empty...? But how could a gacha machine give you nothing?!", "PartnerTalkChat_Chapter1000_0205_42": "Wait, there's a note inside...", "PartnerTalkChat_Chapter1000_0205_43": "\"If you get this note, you're incredibly lucky! You can use this note to redeem 10,000 Dennies!\"", "PartnerTalkChat_Chapter1000_0205_44": "Hahahahaha! What a stroke of luck! Told you today's my lucky day!", "PartnerTalkChat_Chapter1000_0205_45": "Let's try again! I might even be able to fill up our fiscal deficit this month...!", "PartnerTalkChat_Chapter1000_0206_01": "Alright, that's enough for today.", "PartnerTalkChat_Chapter1000_0206_02": "A lady with impeccable self-control like me would never go too far!", "PartnerTalkChat_Chapter1000_0206_03": "Let's play together again sometime~", "PartnerTalkChat_Chapter1000_0207_01": "See? I said I was lucky today~", "PartnerTalkChat_Chapter1000_0208_01": "Hey, you're here.", "PartnerTalkChat_Chapter1000_0208_02": "I practiced my kicking technique while I was collecting debts yesterday. It should work on vending machines too~", "PartnerTalkChat_Chapter1000_0208_03": "Do you think I should kick it hard or gently?", "PartnerTalkChat_Chapter1000_0208_04": "Kicking it gently might not trigger a response, but if I kick it too hard, I feel like I might break it...", "PartnerTalkChat_Chapter1000_0208_05": "Kick it gently", "PartnerTalkChat_Chapter1000_0208_06": "Kick it hard", "PartnerTalkChat_Chapter1000_0208_07": "I'll kick it for you", "PartnerTalkChat_Chapter1000_0208_08": "Okay, a gentle kick then! Will something really fall out...", "PartnerTalkChat_Chapter1000_0208_09": "Nicole gave a gentle kick to the machine in front of her.\nThe vending machine let out a whirring sound, twitched a few times, and then dispensed... a bottle of drink!", "PartnerTalkChat_Chapter1000_0208_10": "I can't believe something actually came out! And it's an expensive Neon Cola!", "PartnerTalkChat_Chapter1000_0208_11": "Luck's on our side today. How about we buy a lottery ticket later?", "PartnerTalkChat_Chapter1000_0208_12": "Yeah, I think a little force is the way to go! Watch this~", "PartnerTalkChat_Chapter1000_0208_13": "Nicole gave the machine a strong kick.\nThe vending machine let out a loud bang, and the entire body of the machine shook under the strain before spitting out... a coin!", "PartnerTalkChat_Chapter1000_0208_14": "Wait, there's a coin inside!", "PartnerTalkChat_Chapter1000_0208_15": "Looks like this coin got stuck in the machine earlier. It's probably been in there for a long time... Aww, you poor little thing!", "PartnerTalkChat_Chapter1000_0208_16": "But don't worry, you'll get your turn to shine real soon!", "PartnerTalkChat_Chapter1000_0208_17": "Alright, then you kick it!", "PartnerTalkChat_Chapter1000_0208_18": "If it drops something, it's mine. But if it breaks, you'll take the blame.", "PartnerTalkChat_Chapter1000_0208_19": "Relying on your years of experience living in New Eridu, you give the vending machine a gentle kick and... Nothing. The silence of the machine seemingly mocking you.", "PartnerTalkChat_Chapter1000_0208_20": "Uh... Was it too gentle?", "PartnerTalkChat_Chapter1000_0208_21": "Let me try again!", "PartnerTalkChat_Chapter1000_0208_22": "Guess this machine wants it the hard way.", "PartnerTalkChat_Chapter1000_0208_23": "Just at that moment, the vending machine shakes and emits a screeching sound... \nAnd it drops two bottles of drinks!", "PartnerTalkChat_Chapter1000_0208_24": "Woah! Two bottles of Neon Cola... You're really something!", "PartnerTalkChat_Chapter1000_0208_Name01": "Nicole Narrator", "PartnerTalkChat_Chapter1000_0209_01": "Obviously, this vending machine is a hidden treasure box!", "PartnerTalkChat_Chapter1000_0209_02": "I should thank all the people who put coins in earlier.", "PartnerTalkChat_Chapter1000_0209_03": "We should take a look at it again sometime.", "PartnerTalkChat_Chapter1000_0210_01": "If I keep kicking it, will the stuff inside keep falling out? I think I've hit the jackpot this time!", "PartnerTalkChat_Chapter1000_0211_01": "You're here!", "PartnerTalkChat_Chapter1000_0211_02": "Hey, don't go straight into the store! What we want is outside.", "PartnerTalkChat_Chapter1000_0211_03": "Aren't we here to have coffee?", "PartnerTalkChat_Chapter1000_0211_04": "I thought you were going to treat me to a coffee...", "PartnerTalkChat_Chapter1000_0211_05": "I could use some coffee.", "PartnerTalkChat_Chapter1000_0211_06": "Of course not! Just because we're in a coffee shop doesn't mean we have to drink coffee!", "PartnerTalkChat_Chapter1000_0211_07": "I'm here for something more important—", "PartnerTalkChat_Chapter1000_0211_08": "If you're up for some coffee, I can buy you one later... But it'll have to be instant coffee!", "PartnerTalkChat_Chapter1000_0211_09": "Actually, I'm here for something more important...", "PartnerTalkChat_Chapter1000_0211_10": "Why so obsessed with coffee anyway? It's so expensive. We might as well get some instant coffee.", "PartnerTalkChat_Chapter1000_0211_11": "Actually, I'm here for something more important than coffee—", "PartnerTalkChat_Chapter1000_0211_12": "To feed Mr. Panda.", "PartnerTalkChat_Chapter1000_0211_13": "?", "PartnerTalkChat_Chapter1000_0211_14": "Feeding?", "PartnerTalkChat_Chapter1000_0211_15": "Mr. Panda?", "PartnerTalkChat_Chapter1000_0211_16": "Yeah, is that such a strange thing?", "PartnerTalkChat_Chapter1000_0211_17": "Exactly! Look, I've brought plenty of stuff.", "PartnerTalkChat_Chapter1000_0211_18": "That's right. I'm talking about the Mr. Panda right in front of us.", "PartnerTalkChat_Chapter1000_0211_19": "Isn't that what people say? Helping others or adopting pets can improve your luck?", "PartnerTalkChat_Chapter1000_0211_20": "Feeding Mr. Panda should work the same way, right?", "PartnerTalkChat_Chapter1000_0211_21": "I think that's a little different...", "PartnerTalkChat_Chapter1000_0211_22": "You might be right", "PartnerTalkChat_Chapter1000_0211_23": "So tell me, what's the difference?", "PartnerTalkChat_Chapter1000_0211_24": "How does Mr. Panda bless you?", "PartnerTalkChat_Chapter1000_0211_25": "It's not a shrine.", "PartnerTalkChat_Chapter1000_0211_26": "A pious heart is all that matters! As long as I believe in Mr. Panda, he will bestow his blessings upon me!", "PartnerTalkChat_Chapter1000_0211_27": "Hehe, I knew you'd totally get me!", "PartnerTalkChat_Chapter1000_0211_28": "I mean, Mr. Panda always seems to have so much food in front of him because everyone believes he brings good luck, right?", "PartnerTalkChat_Chapter1000_0211_29": "Alright, these are the offerings I prepared!", "PartnerTalkChat_Chapter1000_0211_30": "A Denny, a cup of instant coffee, a cookie... These should do!", "PartnerTalkChat_Chapter1000_0211_31": "You're bringing instant coffee...", "PartnerTalkChat_Chapter1000_0211_32": "The Tin Master wouldn't bless you with that", "PartnerTalkChat_Chapter1000_0211_33": "What's wrong with instant coffee!? It's the thought that counts!!", "PartnerTalkChat_Chapter1000_0211_34": "I just need Mr. Panda's blessing!", "PartnerTalkChat_Chapter1000_0211_35": "And since you're with me, you'll also get some of Mr. Panda's good luck!", "PartnerTalkChat_Chapter1000_0211_36": "Shouldn't you be thanking me?", "PartnerTalkChat_Chapter1000_0212_01": "Please enjoy it, Mr. Panda... and shower your blessings upon me! I'm wishing for... loads and loads of Dennies!", "PartnerTalkChat_Chapter1000_0213_01": "Hey, you're right on time!", "PartnerTalkChat_Chapter1000_0213_02": "What's the big deal?", "PartnerTalkChat_Chapter1000_0213_03": "What do you mean by \"a big deal\"?", "PartnerTalkChat_Chapter1000_0213_04": "Well... It's something you'd never guess.", "PartnerTalkChat_Chapter1000_0213_05": "Long story short, lately I struck a deal and got something out of it.", "PartnerTalkChat_Chapter1000_0213_06": "Honestly, I don't see much use for it myself.", "PartnerTalkChat_Chapter1000_0213_07": "But I think a Proxy would make good use of it.", "PartnerTalkChat_Chapter1000_0213_08": "So, here! It's yours now!", "PartnerTalkChat_Chapter1000_0213_09": "Wait, am I dreaming right now?", "PartnerTalkChat_Chapter1000_0213_10": "Did you do something wrong to me behind my back?", "PartnerTalkChat_Chapter1000_0213_11": "Thank you.", "PartnerTalkChat_Chapter1000_0213_12": "Hey, don't look at me all suspicious!", "PartnerTalkChat_Chapter1000_0213_13": "I'm being genuine. I'm not trying to get money out of you or anything.", "PartnerTalkChat_Chapter1000_0213_14": "Just trust me this time~", "PartnerTalkChat_Chapter1000_0213_15": "Nothing! What're you thinking!", "PartnerTalkChat_Chapter1000_0213_16": "Besides, what could I possibly have done...", "PartnerTalkChat_Chapter1000_0213_17": "I just wanted to give you something nice, so just accept it with some gratitude!", "PartnerTalkChat_Chapter1000_0213_18": "You're welcome!", "PartnerTalkChat_Chapter1000_0213_19": "That's what being a good friend is all about", "PartnerTalkChat_Chapter1000_0213_20": "Next time, it'll be your turn to give me something! And I'll be looking forward to it!", "PartnerTalkChat_Chapter1000_0214_01": "Well, I'm already getting excited!", "PartnerTalkChat_Chapter1000_0215_01": "It's you! Perfect timing, I've got some good news.", "PartnerTalkChat_Chapter1000_0215_02": "The Cunning Hares have seen a sudden surge in positive reviews on Inter-Knot.", "PartnerTalkChat_Chapter1000_0215_03": "We're getting a month's worth of positive reviews in just a day.", "PartnerTalkChat_Chapter1000_0215_04": "It's gotta be because of the changes I made to how we do business~", "PartnerTalkChat_Chapter1000_0215_05": "Congratulations!", "PartnerTalkChat_Chapter1000_0215_06": "I hired someone to write those positive reviews.", "PartnerTalkChat_Chapter1000_0215_07": "Hehe! Tell you what? The Cunning Hares is back on track and is growing bigger and better!", "PartnerTalkChat_Chapter1000_0215_08": "I'm such a talented manager! See? We just got another positive review...", "PartnerTalkChat_Chapter1000_0215_09": "Wait a second. It says \"the boss is a bit stingy\"...?", "PartnerTalkChat_Chapter1000_0215_10": "Who said that?! How can anyone accuse me of being stingy when I've got the heart of a generous soul?", "PartnerTalkChat_Chapter1000_0215_11": "Huh? Really? You did something like that behind my back...?", "PartnerTalkChat_Chapter1000_0215_12": "So how many dennies do the reviews cost?", "PartnerTalkChat_Chapter1000_0215_13": "Just kidding.", "PartnerTalkChat_Chapter1000_0215_14": "I didn't buy any reviews.", "PartnerTalkChat_Chapter1000_0215_15": "Oh, so you didn't buy any reviews for us.", "PartnerTalkChat_Chapter1000_0215_16": "*sigh* And I thought this would be the perfect opportunity to figure out how much bought reviews could earn.", "PartnerTalkChat_Chapter1000_0215_17": "But, I knew it! Our reviews all come from pure skill and effort.", "PartnerTalkChat_Chapter1000_0215_18": "There's no way its fake~", "PartnerTalkChat_Chapter1000_0216_01": "It's you! Perfect timing, I've got some good news.", "PartnerTalkChat_Chapter1000_0216_02": "The Cunning Hares have seen a sudden surge in positive reviews on Inter-Knot.", "PartnerTalkChat_Chapter1000_0216_03": "We're getting a month's worth of positive reviews in just a day.", "PartnerTalkChat_Chapter1000_0216_04": "It's gotta be because of the changes I made to how we do business~", "PartnerTalkChat_Chapter1000_0216_05": "Don't you find that suspicious?", "PartnerTalkChat_Chapter1000_0216_06": "Are you guys manipulating reviews?", "PartnerTalkChat_Chapter1000_0216_07": "I hired someone to write those positive reviews.", "PartnerTalkChat_Chapter1000_0216_08": "Now that you mention it... it is a little bit suspicious.", "PartnerTalkChat_Chapter1000_0216_09": "I've noticed that the number of orders we're receiving doesn't quite match up with the number of positive reviews we're getting...", "PartnerTalkChat_Chapter1000_0216_10": "But... who cares!", "PartnerTalkChat_Chapter1000_0216_11": "The more good reviews, the better!", "PartnerTalkChat_Chapter1000_0216_12": "What did you say? Come on! We'll never pay for positive reviews!", "PartnerTalkChat_Chapter1000_0216_13": "I don't even have enough money for that!", "PartnerTalkChat_Chapter1000_0216_14": "Uhhh, I mean, an honest business owner like myself, I would never resort to posting fake reviews!", "PartnerTalkChat_Chapter1000_0216_15": "It would be a total waste of De— Ahem, I mean, I would never stoop to such shady tricks!", "PartnerTalkChat_Chapter1000_0216_16": "Huh? Really? You did something like that behind my back...?", "PartnerTalkChat_Chapter1000_0216_17": "So how many dennies do the reviews cost?", "PartnerTalkChat_Chapter1000_0216_18": "Just kidding.", "PartnerTalkChat_Chapter1000_0216_19": "I didn't buy any reviews.", "PartnerTalkChat_Chapter1000_0216_20": "Oh, so you didn't buy any reviews for us.", "PartnerTalkChat_Chapter1000_0216_21": "*sigh* And I thought this would be the perfect opportunity to figure out how much bought reviews could earn.", "PartnerTalkChat_Chapter1000_0216_22": "But, I knew it! Our reviews all come from pure skill and effort.", "PartnerTalkChat_Chapter1000_0216_23": "There's no way its fake~", "PartnerTalkChat_Chapter1000_0217_01": "It's you! Perfect timing, I've got some good news.", "PartnerTalkChat_Chapter1000_0217_02": "The Cunning Hares have seen a sudden surge in positive reviews on Inter-Knot.", "PartnerTalkChat_Chapter1000_0217_03": "We're getting a month's worth of positive reviews in just a day.", "PartnerTalkChat_Chapter1000_0217_04": "It's gotta be because of the changes I made to how we do business~", "PartnerTalkChat_Chapter1000_0217_05": "Don't you find that suspicious?", "PartnerTalkChat_Chapter1000_0217_06": "I hired someone to write those positive reviews.", "PartnerTalkChat_Chapter1000_0217_07": "Maybe someone did it on purpose.", "PartnerTalkChat_Chapter1000_0217_08": "Now that you mention it... it is a little bit suspicious.", "PartnerTalkChat_Chapter1000_0217_09": "I've noticed that the number of orders we're receiving doesn't quite match up with the number of positive reviews we're getting...", "PartnerTalkChat_Chapter1000_0217_10": "But... who cares!", "PartnerTalkChat_Chapter1000_0217_11": "The more good reviews, the better!", "PartnerTalkChat_Chapter1000_0217_12": "Huh? Really? You did something like that behind my back...?", "PartnerTalkChat_Chapter1000_0217_13": "So how many dennies do the reviews cost?", "PartnerTalkChat_Chapter1000_0217_14": "Just kidding.", "PartnerTalkChat_Chapter1000_0217_15": "I didn't buy any reviews.", "PartnerTalkChat_Chapter1000_0217_16": "Oh, so you didn't buy any reviews for us.", "PartnerTalkChat_Chapter1000_0217_17": "*sigh* And I thought this would be the perfect opportunity to figure out how much bought reviews could earn.", "PartnerTalkChat_Chapter1000_0217_18": "But, I knew it! Our reviews all come from pure skill and effort.", "PartnerTalkChat_Chapter1000_0217_19": "There's no way its fake~", "PartnerTalkChat_Chapter1000_0217_20": "Someone did that on purpose? Could it be... someone hired people to write those positive reviews...?", "PartnerTalkChat_Chapter1000_0217_21": "And then they'll turn around and post on Inter-knot, accusing the Cunning Hares of deceiving customers with fake reviews...", "PartnerTalkChat_Chapter1000_0217_22": "So that they can undermine us, one of their most competitive rivals?", "PartnerTalkChat_Chapter1000_0217_23": "I don't think that's the case...", "PartnerTalkChat_Chapter1000_0217_24": "Um, you know what the Cunning Hares' reviews are like on Inter-Knot...", "PartnerTalkChat_Chapter1000_0217_25": "...That's true.", "PartnerTalkChat_Chapter1000_0217_26": "But our reputation is... Well, not so great...", "PartnerTalkChat_Chapter1000_0217_27": "Then it actually proves that all those positive reviews are genuine, earned through our hard work!", "PartnerTalkChat_Chapter1000_0220_01": "Haha, the competition is as good as mine.", "PartnerTalkChat_Chapter1000_0220_Name01": "Nicole", "PartnerTalkChat_Chapter1000_0222_Name01": "Idle Youth", "PartnerTalkChat_Chapter1000_0222_Name02": "Daydreaming Youth", "PartnerTalkChat_Chapter1000_0223_01": "Hmm... The performance is quite stable.", "PartnerTalkChat_Chapter1000_0224_01": "I look forward to the great pictures...", "PartnerTalkChat_Chapter1000_0301_01": "Hey, it's you! I just happened to be bored!", "PartnerTalkChat_Chapter1000_0301_02": "Since you're here, let's hang!", "PartnerTalkChat_Chapter1000_0301_03": "I'll give you three seconds to hide, and then I'll come find you!", "PartnerTalkChat_Chapter1000_0301_04": "If I catch you... you'll shout \"Nekomata-sama is the best\" in front of everyone. Deal?", "PartnerTalkChat_Chapter1000_0301_05": "Wait, how am I supposed to hide in just three seconds?", "PartnerTalkChat_Chapter1000_0301_06": "No, you'll hide, and I'll be catching you.", "PartnerTalkChat_Chapter1000_0301_07": "Can I refuse?", "PartnerTalkChat_Chapter1000_0301_08": "What? But you have three seconds! That's plenty of time to hide!", "PartnerTalkChat_Chapter1000_0301_09": "No way! I'm super fast, and there's no way you can catch up with me! It's for your own good!", "PartnerTalkChat_Chapter1000_0301_10": "Come on, it's a rare opportunity. If you win... I'll give you a special prize! What do you say?", "PartnerTalkChat_Chapter1000_0301_11": "You bump into Nekomata and play a game with her... before of course being caught by her.\nWhat happens next you erase from your memory.", "PartnerTalkChat_Chapter1000_0301_12": "I had fun today~ But Nicole is looking for me, so I gotta go!", "PartnerTalkChat_Chapter1000_0301_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0302_01": "Hmm, the brown wallet... in that guy's left coat pocket.", "PartnerTalkChat_Chapter1000_0302_02": "The black wallet... is in the back pocket of his jeans. And the one with the pink print...", "PartnerTalkChat_Chapter1000_0302_03": "Gyaah...! What are you doing here? You scared me!", "PartnerTalkChat_Chapter1000_0302_04": "Just so you know, I'm not up to anything weird!", "PartnerTalkChat_Chapter1000_0302_05": "I was just practicing my ninja-like visual perception!", "PartnerTalkChat_Chapter1000_0302_06": "I believe you...", "PartnerTalkChat_Chapter1000_0302_07": "I'd like to practice, too.", "PartnerTalkChat_Chapter1000_0302_08": "That's more like it!", "PartnerTalkChat_Chapter1000_0302_09": "Oh? You seem interested. Want to practice together with me?", "PartnerTalkChat_Chapter1000_0302_10": "It's not for everyone, you know! You need sharp eyes and a quick mind to pull it off!", "PartnerTalkChat_Chapter1000_0302_11": "Like me, for example~", "PartnerTalkChat_Chapter1000_0302_12": "You killed some time watching the wallets — uh, the pedestrians — on the street with Nekomata...\nYou only watch! You don't do anything else!", "PartnerTalkChat_Chapter1000_0302_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0303_01": "Still, you're not as good as me. You've got to work harder!", "PartnerTalkChat_Chapter1000_0303_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0304_01": "Hey, guess what? I just saw a bunch of people pushing and shoving each other in front of the gadget store!", "PartnerTalkChat_Chapter1000_0304_02": "I think they were fighting over the last limited edition of some fancy item...", "PartnerTalkChat_Chapter1000_0304_03": "That's none of my business, really. But they ended up knocking over the takoyaki I just bought!", "PartnerTalkChat_Chapter1000_0304_04": "I was so mad that I decided to teach 'em a little lesson... Well, more like a tiny lesson! I didn't really try to hurt 'em or anything!", "PartnerTalkChat_Chapter1000_0304_05": "But, whoops, they all ended up on the ground...", "PartnerTalkChat_Chapter1000_0304_06": "As expected of you.", "PartnerTalkChat_Chapter1000_0304_07": "Luckily you didn't hit them too hard.", "PartnerTalkChat_Chapter1000_0304_08": "..Anyhoo, somehow, I ended up with the opportunity to buy that final limited edition...", "PartnerTalkChat_Chapter1000_0304_09": "Should I go for it? What do you think?", "PartnerTalkChat_Chapter1000_0304_10": "Buy it!", "PartnerTalkChat_Chapter1000_0304_11": "Maybe take a sec to think about it.", "PartnerTalkChat_Chapter1000_0304_12": "Yeah, I should totally go for it! I mean, I earned it with my skills~", "PartnerTalkChat_Chapter1000_0304_13": "It's not really my thing, though...", "PartnerTalkChat_Chapter1000_0304_14": "But if I ask Nicole, maybe she can flip it for a good price, right? Heehee!", "PartnerTalkChat_Chapter1000_0304_15": "Hm, you've got a point there. As much as I'd love to, impulse buying is never the brightest idea, even with a rare chance like this!", "PartnerTalkChat_Chapter1000_0304_16": "I should probably head back and discuss it with Nicole...", "PartnerTalkChat_Chapter1000_0304_17": "Maybe she knows someone who'd be down to buy it! Yeah, Nicole will definitely come up with something!", "PartnerTalkChat_Chapter1000_0304_18": "You chat with Nekomata and pass the time. \nUnfortunately, this limited edition version isn't the kind you're into, otherwise you could just buy it straight from Nekomata.", "PartnerTalkChat_Chapter1000_0304_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0305_01": "It was a piece of cake. Being the best can be quite lonely, huh?", "PartnerTalkChat_Chapter1000_0305_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0306_01": "Woah! Since when did you sneak up on me?", "PartnerTalkChat_Chapter1000_0306_02": "I just saw you a moment ago and was thinking of how to give you a good scare!", "PartnerTalkChat_Chapter1000_0306_03": "Teehee! A dark night like this is perfect for some mischievous fun~", "PartnerTalkChat_Chapter1000_0306_04": "Imagine this, you're walking down a dimly lit alley, and you can hear faint, unsteady footsteps behind you...", "PartnerTalkChat_Chapter1000_0306_05": "Instinctively, you start walking faster, but the footsteps pick up pace too...", "PartnerTalkChat_Chapter1000_0306_06": "Just when you're on high alert, someone suddenly covers your eyes from behind!", "PartnerTalkChat_Chapter1000_0306_07": "In a husky voice, they say...", "PartnerTalkChat_Chapter1000_0306_08": "Have you eaten yet?", "PartnerTalkChat_Chapter1000_0306_09": "\"What about me?\"", "PartnerTalkChat_Chapter1000_0306_10": "What the heck? Hey, you're totally killing the vibe! Take that back!", "PartnerTalkChat_Chapter1000_0306_11": "Eep! Wait... Isn't that what I said to Nicole the first time I met her? Why do you still remember that?!!", "PartnerTalkChat_Chapter1000_0306_12": "Awww... this is so embarrassing! I must erase that memory from my mind!", "PartnerTalkChat_Chapter1000_0306_13": "A—Anyway... I had this super cool plan in mind, and you ruined it before I could even pull it off! How are you gonna make it up to me?", "PartnerTalkChat_Chapter1000_0306_14": "How are you gonna make it up to me?", "PartnerTalkChat_Chapter1000_0306_15": "You wanted to scare me, and now I need to make it up to you?", "PartnerTalkChat_Chapter1000_0306_16": "Here's one Denny as compensation for you.", "PartnerTalkChat_Chapter1000_0306_17": "Of course! You ruined my plan and you've got to compensate me! What's wrong with that?", "PartnerTalkChat_Chapter1000_0306_18": "Hey, that's just humiliating!", "PartnerTalkChat_Chapter1000_0306_19": "Hmhm, I've noted it down in my journal! I'll have my chance for revenge someday!", "PartnerTalkChat_Chapter1000_0306_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0307_01": "What a bummer... My brilliant prank went down the drain.", "PartnerTalkChat_Chapter1000_0307_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0308_01": "Didn't you promise to buy me a fancy dinner, like an extravagant all-you-can-eat buffet?", "PartnerTalkChat_Chapter1000_0308_02": "I said \"no\" a bunch of times, but you just wouldn't take no for an answer!", "PartnerTalkChat_Chapter1000_0308_03": "So, in the end, I gave in!", "PartnerTalkChat_Chapter1000_0308_04": "Well, today happens to be a perfect day for a buffet! Why don't we go grab a bite now?", "PartnerTalkChat_Chapter1000_0308_05": "There's this fantastic place nearby!", "PartnerTalkChat_Chapter1000_0308_06": "Sure, let's go now!", "PartnerTalkChat_Chapter1000_0308_07": "I don't recall making that offer...", "PartnerTalkChat_Chapter1000_0308_08": "Hooray! Let's do it! I'll lead the way, and all you need to do is bring your wallet!", "PartnerTalkChat_Chapter1000_0308_09": "Huh? Don't you remember it? At all?", "PartnerTalkChat_Chapter1000_0308_10": "Have you been so busy that you've lost your memory? That can be serious. You might wanna get that checked!", "PartnerTalkChat_Chapter1000_0308_11": "You treat Nekomata to a moderately-priced meal and spend some time.\nBut something feels a bit off?", "PartnerTalkChat_Chapter1000_0308_12": "Ahh, I'm stuffed! That meal was absolutely delicious!", "PartnerTalkChat_Chapter1000_0308_13": "Thank you for today! I'm heading home now!", "PartnerTalkChat_Chapter1000_0308_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0309_01": "Hey, what a coincidence!", "PartnerTalkChat_Chapter1000_0309_02": "I ordered Mint Espresso! The combination of mint and black coffee is just perfect. It'll keep me going until my next sleep cycle!", "PartnerTalkChat_Chapter1000_0309_03": "You know, you should always have straight black coffee, without any sugar or milk foam.", "PartnerTalkChat_Chapter1000_0309_04": "Those sugary, fancy coffees are for kids!", "PartnerTalkChat_Chapter1000_0309_05": "You've got quite the sophisticated taste.", "PartnerTalkChat_Chapter1000_0309_06": "But I'm all about sweet coffee...", "PartnerTalkChat_Chapter1000_0309_07": "Well, you see, I'm a seasoned veteran on the streets!", "PartnerTalkChat_Chapter1000_0309_08": "I may look young, but my tastes are mature.", "PartnerTalkChat_Chapter1000_0309_09": "That means you're still a kid at heart, Proxy!", "PartnerTalkChat_Chapter1000_0309_10": "Your tastes will change when you grow up!", "PartnerTalkChat_Chapter1000_0309_11": "You drink coffee and talk with Nekomata for a while.\nNekomata's taste in coffee... is completely at odds with the way she looks.", "PartnerTalkChat_Chapter1000_0309_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0310_01": "If you're into sweet coffee so much... why not just go for teamilk instead?", "PartnerTalkChat_Chapter1000_0310_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0311_01": "Let's watch another movie together sometime in the future!", "PartnerTalkChat_Chapter1000_0311_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0312_01": "Great timing! Help me calm this guy down!", "PartnerTalkChat_Chapter1000_0312_02": "This fella starts barking at me every time he sees me. It's so loud!", "PartnerTalkChat_Chapter1000_0312_03": "I don't know what his problem is...", "PartnerTalkChat_Chapter1000_0312_04": "Well, I couldn't resist giving his tail a little pet, but can you really blame me?", "PartnerTalkChat_Chapter1000_0312_05": "Seems like a you problem.", "PartnerTalkChat_Chapter1000_0312_06": "I want to feel his tail, too.", "PartnerTalkChat_Chapter1000_0312_07": "I want to feel your tail.", "PartnerTalkChat_Chapter1000_0312_08": "Aw, come on! It's his fault for wagging such an incredibly adorable tail that practically begs to be petted!", "PartnerTalkChat_Chapter1000_0312_09": "I mean, with a tail that big and fluffy, who wouldn't want to touch it?", "PartnerTalkChat_Chapter1000_0312_10": "Right? I mean, look at that big, fluffy tail! It's impossible to resist!", "PartnerTalkChat_Chapter1000_0312_11": "Awesome, let's both give that big, fluffy tail a gentle pat.", "PartnerTalkChat_Chapter1000_0312_12": "Oh, no can do. My tail is off-limits. It's an important part of me, and I can't just let anyone touch it so casually!", "PartnerTalkChat_Chapter1000_0312_13": "But hey, we can give his tail a little pat together if you want!", "PartnerTalkChat_Chapter1000_0312_14": "You pet Howl's tail with Nekomata.\nGotta say, that tail feels real good.", "PartnerTalkChat_Chapter1000_0312_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0312_Name02": "Narrator", "PartnerTalkChat_Chapter1000_0313_01": "Next time, let's hang out with him, and maybe give him some pets... I mean, play with him together!", "PartnerTalkChat_Chapter1000_0313_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0314_01": "Hmhm... Is there anything fun...?", "PartnerTalkChat_Chapter1000_0314_02": "Oh, it's you! Perfect! Come play a super-fun game with me!", "PartnerTalkChat_Chapter1000_0314_03": "Let's have a contest to see who can get into that cardboard box over there first!", "PartnerTalkChat_Chapter1000_0314_04": "The loser has to treat the winner to a big meal!", "PartnerTalkChat_Chapter1000_0314_05": "Three— Two— One— Go! Aha! I've won!", "PartnerTalkChat_Chapter1000_0314_06": "Can't believe you can really get into that box...", "PartnerTalkChat_Chapter1000_0314_07": "If you want me to buy you a meal, just say so.", "PartnerTalkChat_Chapter1000_0314_08": "Of course! Getting into that box is a dazzling maneuver only for pros.", "PartnerTalkChat_Chapter1000_0314_09": "But I can teach you if you want to learn! The price is just one meal!", "PartnerTalkChat_Chapter1000_0314_10": "Hey! I didn't mean for you to treat me!", "PartnerTalkChat_Chapter1000_0314_11": "It's just the result of a fair game, fair and square!", "PartnerTalkChat_Chapter1000_0314_12": "You and Nekomata go out for a fancy dinner. Of course, you're buying...", "PartnerTalkChat_Chapter1000_0314_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0315_01": "Let's play again next time!", "PartnerTalkChat_Chapter1000_0315_02": "No worries. I'll give you a handicap to even things out!", "PartnerTalkChat_Chapter1000_0315_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0316_01": "Hi hi~ I'm here to say thank you! I love all the movies you recommended! They're truly awesome!", "PartnerTalkChat_Chapter1000_0316_02": "Thanks to you, I'm really getting into movies now.", "PartnerTalkChat_Chapter1000_0316_03": "You're like the best movie promoter in New Eridu!", "PartnerTalkChat_Chapter1000_0316_04": "Looks like you've discovered the magic of movies!", "PartnerTalkChat_Chapter1000_0316_05": "I'm so flattered I'm blushing a little.", "PartnerTalkChat_Chapter1000_0316_06": "Absolutely! No wonder Anby became so obsessed with movies...", "PartnerTalkChat_Chapter1000_0316_07": "Now I get it, she has a pretty good taste!", "PartnerTalkChat_Chapter1000_0316_08": "Don't be~ You totally deserve the praise!", "PartnerTalkChat_Chapter1000_0316_09": "By the way, I've got a little idea...", "PartnerTalkChat_Chapter1000_0316_10": "You see, in our line of work, connections are everything, and I just happen to have quite the network...", "PartnerTalkChat_Chapter1000_0316_11": "So, how about I join forces with you to promote your store and bring in more customers...?", "PartnerTalkChat_Chapter1000_0316_12": "And in return, I get some small rewards. What do you say?", "PartnerTalkChat_Chapter1000_0316_13": "Nicole's influence has rubbed off on you!", "PartnerTalkChat_Chapter1000_0316_14": "Well, I don't really need promotion at the moment...", "PartnerTalkChat_Chapter1000_0316_15": "Nah, don't even compare me to Nicole! I'm not in it for the money!", "PartnerTalkChat_Chapter1000_0316_16": "I genuinely want to help boost the popularity of your store!", "PartnerTalkChat_Chapter1000_0316_17": "But yes! Trust me, you do need my help!", "PartnerTalkChat_Chapter1000_0316_18": "You and Nekomata have a conversation about promoting the video store, and for now, you politely decline her offer.", "PartnerTalkChat_Chapter1000_0316_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0316_Name02": "Narrator", "PartnerTalkChat_Chapter1000_0317_01": "Alright, give it some thought~", "PartnerTalkChat_Chapter1000_0317_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0318_01": "Mee—Ouch~!", "PartnerTalkChat_Chapter1000_0318_02": "Oh! You scared the life out of me! I thought I was caught...", "PartnerTalkChat_Chapter1000_0318_03": "Feeling guilty for something you've done?", "PartnerTalkChat_Chapter1000_0318_04": "Are you hiding from debt collectors too?", "PartnerTalkChat_Chapter1000_0318_05": "Not at all! When have I ever done something worth feeling guilty for?", "PartnerTalkChat_Chapter1000_0318_06": "Well... maybe occasionally... But definitely not this time!", "PartnerTalkChat_Chapter1000_0318_07": "What are you talking about? I'm not Nicole.", "PartnerTalkChat_Chapter1000_0318_08": "I'm a debt-free innocent soul!", "PartnerTalkChat_Chapter1000_0318_09": "Actually... I just spotted an acquaintance from the Red Fang Gang in the distance...", "PartnerTalkChat_Chapter1000_0318_10": "I thought it'd be embarrassing if I met them...", "PartnerTalkChat_Chapter1000_0318_11": "And before I knew it, I was already hiding here!", "PartnerTalkChat_Chapter1000_0318_12": "No need to feel embarrassed.", "PartnerTalkChat_Chapter1000_0318_13": "Maybe they actually want to meet you.", "PartnerTalkChat_Chapter1000_0318_14": "Well, I get what you mean...", "PartnerTalkChat_Chapter1000_0318_15": "But I'm just not ready for that yet. I need some more time...", "PartnerTalkChat_Chapter1000_0318_16": "Thanks anyway! If I get the chance next time... I'll try to gather the courage and say hello!", "PartnerTalkChat_Chapter1000_0318_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0319_01": "So, if I do meet them next time, what should I say? \"Long time no see\"?", "PartnerTalkChat_Chapter1000_0319_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0320_01": "Hey, what a coincidence! You're here too!", "PartnerTalkChat_Chapter1000_0320_02": "I just finished a whole White Bowl seafood noodles!", "PartnerTalkChat_Chapter1000_0320_03": "The seafood portion is pretty decent, and the flavor is awesome! I'm so happy now!", "PartnerTalkChat_Chapter1000_0320_04": "I was considering getting a refill for my noodles, but then it hit me that the Cunning Hares' team-building dinner is tomorrow... ", "PartnerTalkChat_Chapter1000_0320_05": "I better save some room in my stomach for that feast.", "PartnerTalkChat_Chapter1000_0320_06": "Wait, we can ask for noodle refills here?", "PartnerTalkChat_Chapter1000_0320_07": "The Cunning Hares are having a team-building dinner?", "PartnerTalkChat_Chapter1000_0320_08": "Come on! You're missing out on life!", "PartnerTalkChat_Chapter1000_0320_09": "General Chop is the best! Noodle refills are totally affordable, and sometimes he doesn't even charge you~", "PartnerTalkChat_Chapter1000_0320_10": "I used to come here and order a bowl of noodles with three extra noodle servings.", "PartnerTalkChat_Chapter1000_0320_11": "That used to cover my meals for the whole day!", "PartnerTalkChat_Chapter1000_0320_12": "Yeah! Nicole might be stingy most of the time, but when it comes to food, she's pretty generous.", "PartnerTalkChat_Chapter1000_0320_13": "No matter what we eat for team building, I know she'd never let her employees starve!", "PartnerTalkChat_Chapter1000_0320_14": "That's good enough for me.", "PartnerTalkChat_Chapter1000_0320_15": "Back when I was living on the streets, I used to come here and ask for top-ups three times...", "PartnerTalkChat_Chapter1000_0320_16": "It was a wallet-friendly way to get a day's worth of meals for the price of one.", "PartnerTalkChat_Chapter1000_0320_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0321_01": "This place seriously serves the best noodles. General Chop is not only a skilled chef but also a kind-hearted soul. He totally deserves to make money!", "PartnerTalkChat_Chapter1000_0321_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0322_01": "Guess what? I ran into a gang of robbers in the Hollow!", "PartnerTalkChat_Chapter1000_0322_02": "They looked super tough and threatened me to leave behind my most valuable possessions...", "PartnerTalkChat_Chapter1000_0322_03": "I was so scared so I did what they said!", "PartnerTalkChat_Chapter1000_0322_04": "Guess what I left behind?", "PartnerTalkChat_Chapter1000_0322_05": "Your wallet.", "PartnerTalkChat_Chapter1000_0322_06": "Nothing.", "PartnerTalkChat_Chapter1000_0322_07": "Yourself.", "PartnerTalkChat_Chapter1000_0322_08": "Nope! As if I'd leave my wallet with those thugs! Besides, my wallet was empty anyway.", "PartnerTalkChat_Chapter1000_0322_09": "The most valuable thing in the world is me, myself! Can anything top that?", "PartnerTalkChat_Chapter1000_0322_10": "Anyway, I left myself there and gave them a bad beating they won't forget.", "PartnerTalkChat_Chapter1000_0322_11": "Alas, you almost had it right.", "PartnerTalkChat_Chapter1000_0322_12": "I left myself behind! After all, the most valuable thing is me, myself and I~", "PartnerTalkChat_Chapter1000_0322_13": "Then I gave them a bad beating they won't forget.", "PartnerTalkChat_Chapter1000_0322_14": "Bingo! Aha, you totally get me!", "PartnerTalkChat_Chapter1000_0322_15": "Yep, the most valuable thing is me, myself~", "PartnerTalkChat_Chapter1000_0322_16": "So I left myself there and gave them a bad beating they won't forget.", "PartnerTalkChat_Chapter1000_0322_17": "Believe it or not, those tough-looking robbers ended up crying and started calling me their boss... I haven't felt like a boss in a long time!", "PartnerTalkChat_Chapter1000_0322_18": "You listen to Nekomata's tales of her bandit encounters in Hollows for a while.\nNekomata is simply incredible, in every possible way...", "PartnerTalkChat_Chapter1000_0322_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0323_01": "I'm pretty sure they won't be causing any trouble again!", "PartnerTalkChat_Chapter1000_0323_02": "Wasn't that incredible? I'm like a true hero of justice!", "PartnerTalkChat_Chapter1000_0323_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0324_01": "There are so many stray cats on Sixth Street.", "PartnerTalkChat_Chapter1000_0324_02": "Every time I see them, it reminds me of something from the past...", "PartnerTalkChat_Chapter1000_0324_03": "But I know these cats are pretty well-fed!", "PartnerTalkChat_Chapter1000_0324_04": "They're skilled hunters, and there are plenty of kind-hearted people around...", "PartnerTalkChat_Chapter1000_0324_05": "So even though they're stray, they can still live peaceful lives here.", "PartnerTalkChat_Chapter1000_0324_06": "I've fed them too!", "PartnerTalkChat_Chapter1000_0324_07": "Must be tough living on the streets.", "PartnerTalkChat_Chapter1000_0324_08": "I know~ They've mentioned you to me before.", "PartnerTalkChat_Chapter1000_0324_09": "They remember you as a really kind person.", "PartnerTalkChat_Chapter1000_0324_10": "Well, it's not that bad actually... As long as you want to survive, you'll find a way.", "PartnerTalkChat_Chapter1000_0324_11": "It just gets a bit lonely sometimes.", "PartnerTalkChat_Chapter1000_0324_12": "You bump into Nekomata and strike up a conversation with her.\nShe seems to get on well with all the stray alley cats.", "PartnerTalkChat_Chapter1000_0324_13": "Well, I've got some things to take care of, so I'll be heading out. See you!", "PartnerTalkChat_Chapter1000_0324_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0325_01": "The cats like you a lot.", "PartnerTalkChat_Chapter1000_0325_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0326_01": "You're just in time. Help me talk some sense into her!", "PartnerTalkChat_Chapter1000_0326_02": "Nicole asked me to go food shopping with her. She wants something cheap, filling, and nutritious.", "PartnerTalkChat_Chapter1000_0326_03": "So I thought, cooking at home would be way cheaper than getting pre-made meals.", "PartnerTalkChat_Chapter1000_0326_04": "But Anby is dead set on getting burgers...", "PartnerTalkChat_Chapter1000_0326_05": "Seriously, can't she be a bit more flexible?", "PartnerTalkChat_Chapter1000_0326_06": "Well, the burgers are on a Buy Two Get One Free offer. It's a good deal.", "PartnerTalkChat_Chapter1000_0326_07": "But there are four of us! What about the fourth person?", "PartnerTalkChat_Chapter1000_0326_08": "...", "PartnerTalkChat_Chapter1000_0326_09": "But none of us — Nicole, Billy, or myself — are great cooks.", "PartnerTalkChat_Chapter1000_0326_10": "So that's the problem.", "PartnerTalkChat_Chapter1000_0326_11": "Maybe you guys should just get the burgers.", "PartnerTalkChat_Chapter1000_0326_12": "Wait, didn't I mention this before? I'm a great cook.", "PartnerTalkChat_Chapter1000_0326_13": "Hold on, Nekomata. I think you're mistaken. We need human food, not cat food from a can.", "PartnerTalkChat_Chapter1000_0326_14": "Of course I can cook human food! I mean, I can cook cat food too...", "PartnerTalkChat_Chapter1000_0326_15": "I used to live on the streets, so cooking is a piece of cake for me.", "PartnerTalkChat_Chapter1000_0326_16": "Alright, it's settled then! Let's buy the ingredients, and I'll whip up a feast for you all.", "PartnerTalkChat_Chapter1000_0326_17": "Just you wait!", "PartnerTalkChat_Chapter1000_0326_18": "Come on! Not even you!", "PartnerTalkChat_Chapter1000_0326_19": "Seriously, do I look incapable of cooking?", "PartnerTalkChat_Chapter1000_0326_20": "Wait, you... you can cook? You mean cat food?", "PartnerTalkChat_Chapter1000_0326_21": "It's human food, I promise! Why would I suggest buying ingredients if I couldn't cook? Did I seem like I was expecting you to cook?", "PartnerTalkChat_Chapter1000_0326_22": "So forget the burgers. I'll make something way better when we get back.", "PartnerTalkChat_Chapter1000_0326_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0326_Name02": "Anby", "PartnerTalkChat_Chapter1000_0327_01": "Would you like to try my dishes too? I can bring you some!", "PartnerTalkChat_Chapter1000_0327_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0328_01": "Finally, found you!", "PartnerTalkChat_Chapter1000_0328_02": "What brings you here?", "PartnerTalkChat_Chapter1000_0328_03": "What kind of trouble have you gotten yourself into this time?", "PartnerTalkChat_Chapter1000_0328_04": "Am I not always welcome here? Well, I do have something for you this time...", "PartnerTalkChat_Chapter1000_0328_05": "What's your problem with me, huh? I'm a good kitty who never gets into any trouble.", "PartnerTalkChat_Chapter1000_0328_06": "I came because I wanted to give you something.", "PartnerTalkChat_Chapter1000_0328_07": "Voilà!", "PartnerTalkChat_Chapter1000_0328_08": "I stumbled upon this in the Hollow earlier, and I thought you might need it.", "PartnerTalkChat_Chapter1000_0328_09": "I saved it just for you! Feel free to shower me with your gratitude!", "PartnerTalkChat_Chapter1000_0328_10": "Thank you, Nekomata!", "PartnerTalkChat_Chapter1000_0328_11": "I'm so touched!", "PartnerTalkChat_Chapter1000_0328_12": "Hmhm! Now that you've accepted my gift, you're officially my sidekick!", "PartnerTalkChat_Chapter1000_0328_13": "Don't forget to return the favor someday!", "PartnerTalkChat_Chapter1000_0328_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0328_Name02": "Selection 2", "PartnerTalkChat_Chapter1000_0329_01": "Remember me when you use it, alright?", "PartnerTalkChat_Chapter1000_0329_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0330_01": "Oh, what a coincidence! You're here too!", "PartnerTalkChat_Chapter1000_0330_02": "Guess what, Proxy? I think cats might actually have better luck than humans!", "PartnerTalkChat_Chapter1000_0330_03": "Nekomata has been winning the rarest Golden Chocolate Cone for days!", "PartnerTalkChat_Chapter1000_0330_04": "That's impressive, Nekomata!", "PartnerTalkChat_Chapter1000_0330_05": "Did Nekomata cheat somehow?", "PartnerTalkChat_Chapter1000_0330_06": "haha! It's not that amazing, you know? I'm still pretty new to playing scratchcards, and maybe that's why I've been lucky...", "PartnerTalkChat_Chapter1000_0330_07": "No need to be so modest! Let's declare Nekomata as the luckiest among us Cunning Hares!", "PartnerTalkChat_Chapter1000_0330_08": "Let's buy some lottery tickets later. Oh, and we can get some surprise boxes too...", "PartnerTalkChat_Chapter1000_0330_09": "With you around, we'll have all the luck today! And if we actually make any Dennies, I'll give you a bonus.", "PartnerTalkChat_Chapter1000_0330_10": "Yeah! You're the best, Nicole!", "PartnerTalkChat_Chapter1000_0330_11": "Woof! Woof—!", "PartnerTalkChat_Chapter1000_0330_12": "Hey, even Howl is here to clear things up! He just said, \"Nekomata didn't cheat at all! She was simply lucky!\"", "PartnerTalkChat_Chapter1000_0330_13": "Hmm? You understand dog language too, Nekomata...?", "PartnerTalkChat_Chapter1000_0330_14": "Yeah, a little! I can teach you if you want~", "PartnerTalkChat_Chapter1000_0330_15": "Don't believe her, Nicole.", "PartnerTalkChat_Chapter1000_0330_16": "She's talking nonsense again.", "PartnerTalkChat_Chapter1000_0330_17": "Hey, don't say that in front of Nicole!", "PartnerTalkChat_Chapter1000_0330_18": "How would such a kind and smart kitten like me ever lie?", "PartnerTalkChat_Chapter1000_0330_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0330_Name02": "Nicole", "PartnerTalkChat_Chapter1000_0330_Name03": "Howl", "PartnerTalkChat_Chapter1000_0331_01": "By the way, I always feel lucky when I'm with Nicole! Maybe it's because we get along so well!", "PartnerTalkChat_Chapter1000_0331_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0332_01": "Meow! How did you sneak up to me again?", "PartnerTalkChat_Chapter1000_0332_02": "And I didn't even notice you...", "PartnerTalkChat_Chapter1000_0332_03": "Do you walk more quietly than a cat or something?", "PartnerTalkChat_Chapter1000_0332_04": "I was just passing by.", "PartnerTalkChat_Chapter1000_0332_05": "What are you up to this time?", "PartnerTalkChat_Chapter1000_0332_06": "Huh? You didn't creep up on me on purpose?", "PartnerTalkChat_Chapter1000_0332_07": "You might have what it takes to be a good thief...", "PartnerTalkChat_Chapter1000_0332_08": "Hey, how can I be up to anything bad?", "PartnerTalkChat_Chapter1000_0332_09": "I'm working on something important here!", "PartnerTalkChat_Chapter1000_0332_10": "I'm going to bury something important here...", "PartnerTalkChat_Chapter1000_0332_11": "...Why the look on your face? I'm not burying food in the sand like a stray!", "PartnerTalkChat_Chapter1000_0332_12": "It's a group picture of me, Nicole, and you!", "PartnerTalkChat_Chapter1000_0332_13": "It's like a memory capsule, you know? We can open it years later and reminisce... Wanna join me?", "PartnerTalkChat_Chapter1000_0332_14": "You and Nekomata spend some time burying her memory capsule.\nThere are precious memories inside...", "PartnerTalkChat_Chapter1000_0332_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0333_01": "I'm already excited about digging it up someday!", "PartnerTalkChat_Chapter1000_0333_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0334_01": "What a coincidence. Didn't expect to run into you here...", "PartnerTalkChat_Chapter1000_0334_02": "Thought I'd say that? Heehee, you got it wrong!", "PartnerTalkChat_Chapter1000_0334_03": "Surprise! I'm here for you!", "PartnerTalkChat_Chapter1000_0334_04": "Finally got you! Are you free now? Wanna get some food with me?", "PartnerTalkChat_Chapter1000_0334_05": "Don't sweat it, this one's on me!", "PartnerTalkChat_Chapter1000_0334_06": "What kind of trouble did you cause this time?", "PartnerTalkChat_Chapter1000_0334_07": "Sure thing! I'm in!", "PartnerTalkChat_Chapter1000_0334_08": " Aw, come on! I've been up to great things lately!", "PartnerTalkChat_Chapter1000_0334_09": "I just wanted to treat you to a meal, don't read too much into it!", "PartnerTalkChat_Chapter1000_0334_10": "Overthinking is a fast track to aging!", "PartnerTalkChat_Chapter1000_0334_11": "Whoa... You accepted so quickly... Were you afraid I'd bail at the last minute?", "PartnerTalkChat_Chapter1000_0334_12": "Relax~ I told you I'll buy you a meal, then I'll buy you a meal!", "PartnerTalkChat_Chapter1000_0334_13": "And it's just one meal! I'm a generous cat, unlike Nicole~", "PartnerTalkChat_Chapter1000_0334_14": "A meal? Is that it?", "PartnerTalkChat_Chapter1000_0334_15": "(Give her a skeptical look.)", "PartnerTalkChat_Chapter1000_0334_16": "Alright, alright. Well, you know, you've treated me plenty of times!", "PartnerTalkChat_Chapter1000_0334_17": "That's why I want to treat you this time! Even I feel guilty sometimes, you know?", "PartnerTalkChat_Chapter1000_0334_18": "You and Nekomata have a good time eating together.\nThe restaurant Nekomata treated you to tastes pretty good...", "PartnerTalkChat_Chapter1000_0334_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0335_01": "No problemo! Next time, it'll be your turn to treat me again, alright?", "PartnerTalkChat_Chapter1000_0335_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0336_01": "Thanks for helping me out earlier! No worries, I've got a surprise gift for you!", "PartnerTalkChat_Chapter1000_0336_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0337_01": "Ah...! It's you.", "PartnerTalkChat_Chapter1000_0337_02": "Hey, why are you looking so down?", "PartnerTalkChat_Chapter1000_0337_03": "What's up? Something happened?", "PartnerTalkChat_Chapter1000_0337_04": "...", "PartnerTalkChat_Chapter1000_0337_05": "Well... We ran into a tough Ethereal while we were in the Hollow.", "PartnerTalkChat_Chapter1000_0337_06": "We could've taken it down if we had coordinated better.", "PartnerTalkChat_Chapter1000_0337_07": "But I messed up big time.", "PartnerTalkChat_Chapter1000_0337_08": "I don't know why, but at that moment, I only thought about attacking on my own...", "PartnerTalkChat_Chapter1000_0337_09": "And because of that, I put everyone at risk.", "PartnerTalkChat_Chapter1000_0337_10": "Luckily, we managed to escape in the end. Phew! I don't know what I would've done otherwise...", "PartnerTalkChat_Chapter1000_0337_11": "Good to know everyone is safe.", "PartnerTalkChat_Chapter1000_0337_12": "Hey, everyone makes mistakes sometimes.", "PartnerTalkChat_Chapter1000_0337_13": "Yeah... But I can't help feeling so guilty about it...", "PartnerTalkChat_Chapter1000_0337_14": "Maybe I'm just not cut out for teamwork. I've always been a lone wolf before...", "PartnerTalkChat_Chapter1000_0337_15": "...Ugh, feels like I'm holding everyone back...", "PartnerTalkChat_Chapter1000_0337_16": "You're not holding anyone back.", "PartnerTalkChat_Chapter1000_0337_17": "You're awesome, Nekomata.", "PartnerTalkChat_Chapter1000_0337_18": "Thanks for trying to cheer me up...", "PartnerTalkChat_Chapter1000_0337_19": "Ugh... Brain fog... I need a Mint Espresso to freshen up...", "PartnerTalkChat_Chapter1000_0337_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0338_01": "Ugh... I'm so jealous of Mr. Panda.", "PartnerTalkChat_Chapter1000_0338_02": "Sitting there all day, not a care in the world, with a buffet of snacks in front of him...", "PartnerTalkChat_Chapter1000_0338_03": "I wish I could be a mascot like Mr. Panda.", "PartnerTalkChat_Chapter1000_0338_04": "You're way cuter than Mr. Panda, Nekomata.", "PartnerTalkChat_Chapter1000_0338_05": "Mr. Panda has his own problems too.", "PartnerTalkChat_Chapter1000_0338_06": "Thanks for the compliment... Wait, that was a compliment, right?", "PartnerTalkChat_Chapter1000_0338_07": "Really? But what kind of problems could Mr. Panda possibly have...? \"Today's drink is instant coffee again\"? Something like that?", "PartnerTalkChat_Chapter1000_0338_08": "Ugh...", "PartnerTalkChat_Chapter1000_0338_09": "Honestly, life at Cunning Hares has been great. Everyone's been so nice to me.", "PartnerTalkChat_Chapter1000_0338_10": "That's why... I'm scared of becoming a burden to them.", "PartnerTalkChat_Chapter1000_0338_11": "If I do end up being a burden to the team, maybe it'd be better if I left on my own...", "PartnerTalkChat_Chapter1000_0338_12": "You're just not used to working in a team, that's all.", "PartnerTalkChat_Chapter1000_0338_13": "Really...?", "PartnerTalkChat_Chapter1000_0338_14": "Somewhat perplexed, Nekomata sighs. \nJust at that moment, a few familiar figures appear not far away...", "PartnerTalkChat_Chapter1000_0338_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0339_01": "Nicole, everyone... Why are you all here...", "PartnerTalkChat_Chapter1000_0339_02": "We're here because you've been gone for so long! What else could it be?", "PartnerTalkChat_Chapter1000_0339_03": "I thought something terrible happened, like you got kidnapped or something.", "PartnerTalkChat_Chapter1000_0339_03_1": "But here you are, chit-chatting with the Proxy!", "PartnerTalkChat_Chapter1000_0339_04": "Yeah, Nicole was just about to go to Public Security for help.", "PartnerTalkChat_Chapter1000_0339_05": "...Billy, you were just grumbling about Nekomata being lazy earlier.", "PartnerTalkChat_Chapter1000_0339_06": "Hey, what happened in the past is in the past!", "PartnerTalkChat_Chapter1000_0339_07": "You all...", "PartnerTalkChat_Chapter1000_0339_08": "They were all worried about you.", "PartnerTalkChat_Chapter1000_0339_09": "You're a vital member of Cunning Hares, Nekomata.", "PartnerTalkChat_Chapter1000_0339_10": "...Yeah, I've made up my mind.", "PartnerTalkChat_Chapter1000_0339_11": "Maybe I'm not strong enough yet... but I won't run away anymore.", "PartnerTalkChat_Chapter1000_0339_12": "I'll stay at the Cunning Hares until they don't need me anymore.", "PartnerTalkChat_Chapter1000_0339_13": "So, umm... Hold up, Nekomata, did you just say something weird?", "PartnerTalkChat_Chapter1000_0339_14": "Oh, hey! I was talking about this new cat teaser with the Proxy!", "PartnerTalkChat_Chapter1000_0339_15": "You know, they just released a cat teaser, but it's got a bone-shaped toy on it!", "PartnerTalkChat_Chapter1000_0339_16": "Yeah!", "PartnerTalkChat_Chapter1000_0339_17": "The design is really weird.", "PartnerTalkChat_Chapter1000_0339_18": "A cat teaser like that? How come I've never heard of it...", "PartnerTalkChat_Chapter1000_0339_19": "Sounds more like a \"dog teaser\" to me.", "PartnerTalkChat_Chapter1000_0339_20": "Are you more of a cat person or a dog person, Nicole?", "PartnerTalkChat_Chapter1000_0339_21": "Why are you hitting me with such a controversial question all of a sudden...?", "PartnerTalkChat_Chapter1000_0339_22": "Amidst the laughter of the Cunning Hares, Nekomata winks at you.", "PartnerTalkChat_Chapter1000_0339_23": "Thanks for everything!", "PartnerTalkChat_Chapter1000_0339_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0339_Name02": "Nicole", "PartnerTalkChat_Chapter1000_0339_Name03": "Billy", "PartnerTalkChat_Chapter1000_0339_Name04": "Anby", "PartnerTalkChat_Chapter1000_0339_Name05": "Narrator", "PartnerTalkChat_Chapter1000_0340_01": "The flowers Salmon gave us are super precious!", "PartnerTalkChat_Chapter1000_0340_02": "They only grow in high places that only cats can reach!", "PartnerTalkChat_Chapter1000_0340_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0341_01": "You're here!", "PartnerTalkChat_Chapter1000_0341_02": "I'm browsing through your videotapes.", "PartnerTalkChat_Chapter1000_0341_03": "How did you manage to organize them so neatly...?", "PartnerTalkChat_Chapter1000_0341_04": "It must have taken ages!", "PartnerTalkChat_Chapter1000_0341_05": "Yeah, it was quite a task.", "PartnerTalkChat_Chapter1000_0341_06": "Well, I'm good at it.", "PartnerTalkChat_Chapter1000_0341_07": "That's right.", "PartnerTalkChat_Chapter1000_0341_08": "I have an idea. Just an idea...", "PartnerTalkChat_Chapter1000_0341_09": "Really? So, you have a knack for this, huh?", "PartnerTalkChat_Chapter1000_0341_10": "Then it shouldn't be a problem if you need to do it again, right?", "PartnerTalkChat_Chapter1000_0341_11": "What if I just pushed all these tapes off the shelf right now?", "PartnerTalkChat_Chapter1000_0341_12": "Would you get mad at me?", "PartnerTalkChat_Chapter1000_0341_13": "Go ahead. I won't mind.", "PartnerTalkChat_Chapter1000_0341_14": "Please don't do that!!!", "PartnerTalkChat_Chapter1000_0341_15": "Woah! Are you serious? You're the best!", "PartnerTalkChat_Chapter1000_0341_16": "But let's forget about it. Even though I have this weird impulse to knock everything off, it feels like too much work...", "PartnerTalkChat_Chapter1000_0341_17": "Huh... I had a feeling you just wouldn't let me...", "PartnerTalkChat_Chapter1000_0341_18": "Well, never mind. I'll control my weird urge!", "PartnerTalkChat_Chapter1000_0341_19": "You hang out with Nekomata at the video store and spend some time together.\nWithout breaking anything in the store, of course.", "PartnerTalkChat_Chapter1000_0341_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0342_01": "You're finally here. Today we're meeting with Cookie!", "PartnerTalkChat_Chapter1000_0342_02": "That's him~", "PartnerTalkChat_Chapter1000_0342_03": "Cookie is like a celebrity cat in this neighborhood!", "PartnerTalkChat_Chapter1000_0342_04": "Meow, meow—", "PartnerTalkChat_Chapter1000_0342_05": "No worries. I'm giving you a compliment!", "PartnerTalkChat_Chapter1000_0342_06": "I've got cat treats and canned cat food. What do you want to feed her this time?", "PartnerTalkChat_Chapter1000_0342_07": "Give her some cat treats", "PartnerTalkChat_Chapter1000_0342_08": "Give her the canned food", "PartnerTalkChat_Chapter1000_0342_09": "Give her some dried fish you are carrying", "PartnerTalkChat_Chapter1000_0342_10": "You sure know a lot about Cookie! He loves these cat treats.", "PartnerTalkChat_Chapter1000_0342_11": "As soon as you open the cat treats, Cookie hurries over and brushes up against your fingers affectionately.\nIt then begins to lick the treat gracefully...", "PartnerTalkChat_Chapter1000_0342_12": "Cookie seems to be really fond of you!", "PartnerTalkChat_Chapter1000_0342_13": "Here, be careful when opening the can.", "PartnerTalkChat_Chapter1000_0342_14": "You carefully open the can. Cookie lazily approaches you, rubbing the top of its head against your hand in a friendly gesture, then slowly starts eating from the can...", "PartnerTalkChat_Chapter1000_0342_15": "Cookie seems to be enjoying it!", "PartnerTalkChat_Chapter1000_0342_16": "Is this... dried fish that you brought yourself? Wow, it looks pretty tasty!", "PartnerTalkChat_Chapter1000_0342_17": "You are holding the dried fish until your hand starts to ache, but Cookie doesn't even bother coming over. Uninterested, he spares you a lazy glance, then turns her head to begin grooming herself...", "PartnerTalkChat_Chapter1000_0342_18": "Um... Looks like Cookie isn't a big fan of dried fish.", "PartnerTalkChat_Chapter1000_0342_19": "Maybe you can have it instead?", "PartnerTalkChat_Chapter1000_0342_20": "...But I already ate with the Cunning Hares!", "PartnerTalkChat_Chapter1000_0342_21": "Uh... Cookie doesn't seem to be interested in you...", "PartnerTalkChat_Chapter1000_0342_22": "You play with Nekomata and Cookie for a while...\nFelines truly are a cure for the soul!", "PartnerTalkChat_Chapter1000_0342_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0342_Name02": "Cookie", "PartnerTalkChat_Chapter1000_0342_Name03": "Narrator", "PartnerTalkChat_Chapter1000_0343_01": "Cookie is like a star on this street!", "PartnerTalkChat_Chapter1000_0343_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0344_01": "You're right on time!", "PartnerTalkChat_Chapter1000_0344_02": "Alright, let's get started!", "PartnerTalkChat_Chapter1000_0344_03": "What do you want to buy? Hurry up!", "PartnerTalkChat_Chapter1000_0344_04": "You're not buying anything?", "PartnerTalkChat_Chapter1000_0344_05": "Nope, not today.", "PartnerTalkChat_Chapter1000_0344_06": "Even though the Cunning Hares' pay is surprisingly decent...", "PartnerTalkChat_Chapter1000_0344_07": "Since I don't really want anything these days, I don't want to waste my Dennies.", "PartnerTalkChat_Chapter1000_0344_08": "Then why did you come to the store?", "PartnerTalkChat_Chapter1000_0344_09": "Then why did you ask me to come here?", "PartnerTalkChat_Chapter1000_0344_10": "I just wanted to watch you shop.", "PartnerTalkChat_Chapter1000_0344_11": "Even though I'm not buying anything, I enjoy watching people shop!", "PartnerTalkChat_Chapter1000_0344_12": "Alright, I'll buy something then!", "PartnerTalkChat_Chapter1000_0344_13": "In that case, I won't buy anything either.", "PartnerTalkChat_Chapter1000_0344_14": "Yeah! I knew you were a nice person.", "PartnerTalkChat_Chapter1000_0344_15": "Hey, what's going on? You said you wanted to shop.", "PartnerTalkChat_Chapter1000_0344_16": "You know, the moment when your wallet is most likely to get stolen...", "PartnerTalkChat_Chapter1000_0344_17": "Is when you finish shopping and you're about to put your wallet away.", "PartnerTalkChat_Chapter1000_0344_18": "However, someone as kind as me would never have any interest in someone else's wallet.", "PartnerTalkChat_Chapter1000_0344_19": "Just a friendly reminder, okay?", "PartnerTalkChat_Chapter1000_0344_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0345_01": "Seriously though, the cash registers here are way too obvious! The Dennies inside are practically waving at me...", "PartnerTalkChat_Chapter1000_0345_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0346_01": "What took you so long?", "PartnerTalkChat_Chapter1000_0346_02": "I've already drawn one! And it was a popular one!", "PartnerTalkChat_Chapter1000_0346_03": "Do you want to draw one yourself, or do you want me to do it for you?", "PartnerTalkChat_Chapter1000_0346_04": "Just so you know...", "PartnerTalkChat_Chapter1000_0346_05": "I'm a \"lucky cat\" certified by Nicole!", "PartnerTalkChat_Chapter1000_0346_06": "I'll draw one myself.", "PartnerTalkChat_Chapter1000_0346_07": "Please help me, Nekomata!", "PartnerTalkChat_Chapter1000_0346_08": "You believe in your own luck, huh?", "PartnerTalkChat_Chapter1000_0346_09": "You take a deep breath and twist the handle, and you get... a red and white gacha ball. There's nothing inside except a note that says, \"Wish you better luck next time!\"", "PartnerTalkChat_Chapter1000_0346_10": "Wait, they actually have stuff like this in the gacha machine? That's news to me...", "PartnerTalkChat_Chapter1000_0346_11": "Aha, I'm always ready to help! Now, watch me and learn!", "PartnerTalkChat_Chapter1000_0346_12": "Nekomata gives the machine a casual spin... and gets a blue and white gacha ball. You open it and find... an extremely rare model inside!", "PartnerTalkChat_Chapter1000_0346_13": "Heehee! Told you I'm a lucky cat!", "PartnerTalkChat_Chapter1000_0346_14": "You play the gacha machines with Nekomata.\nGotta admit, Nekomata's luck here is truly remarkable...", "PartnerTalkChat_Chapter1000_0346_Name01": "Nekomata", "PartnerTalkChat_Chapter1000_0346_Name02": "Narrator", "PartnerTalkChat_Chapter1000_0353_01": "Hey, it's you! I just happened to be bored!", "PartnerTalkChat_Chapter1000_0353_02": "Since you're here, let's hang!", "PartnerTalkChat_Chapter1000_0353_03": "I'll give you three seconds to hide, and then I'll come find you!", "PartnerTalkChat_Chapter1000_0353_04": "If I catch you... you'll shout \"Nekomata-sama is the best\" in front of everyone. Deal?", "PartnerTalkChat_Chapter1000_0353_05": "Wait, how am I supposed to hide in just three seconds?", "PartnerTalkChat_Chapter1000_0353_06": "No, you'll hide, and I'll be catching you.", "PartnerTalkChat_Chapter1000_0353_07": "Huh? Are you really that slow?", "PartnerTalkChat_Chapter1000_0353_08": "But you have three seconds! That's plenty of time to hide!", "PartnerTalkChat_Chapter1000_0353_09": "Really?", "PartnerTalkChat_Chapter1000_0353_10": "You must be good at this game...", "PartnerTalkChat_Chapter1000_0353_11": "Of course! Alright, let's get started!", "PartnerTalkChat_Chapter1000_0353_12": "Heehee, that's why I'm a skilled catcher too! Let's get started!", "PartnerTalkChat_Chapter1000_0353_13": "No way! I'm super fast, and there's no way you can catch up with me!", "PartnerTalkChat_Chapter1000_0353_14": "It's for your own good, trust me.", "PartnerTalkChat_Chapter1000_0353_15": "That makes perfect sense, I guess.", "PartnerTalkChat_Chapter1000_0353_16": "You can just stand still if it's for my own good.", "PartnerTalkChat_Chapter1000_0353_17": "Yeah! Let's get started then!", "PartnerTalkChat_Chapter1000_0353_18": "Don't even think about running off. Exercise is good for you!", "PartnerTalkChat_Chapter1000_0354_01": "Hey, it's you! I just happened to be bored!", "PartnerTalkChat_Chapter1000_0354_02": "Since you're here, let's hang!", "PartnerTalkChat_Chapter1000_0354_03": "I'll give you three seconds to hide, and then I'll come find you!", "PartnerTalkChat_Chapter1000_0354_04": "If I catch you... you'll shout \"Nekomata-sama is the best\" in front of everyone. Deal?", "PartnerTalkChat_Chapter1000_0354_05": "Can I refuse?", "PartnerTalkChat_Chapter1000_0354_06": "Nekomata-sama is the best!", "PartnerTalkChat_Chapter1000_0354_07": "Come on~ You don't always get a chance like this!", "PartnerTalkChat_Chapter1000_0354_08": "If you win... I'll give you a special prize! What do you say?", "PartnerTalkChat_Chapter1000_0354_09": "What's the special prize? Tell me more about it.", "PartnerTalkChat_Chapter1000_0354_10": "Deal!", "PartnerTalkChat_Chapter1000_0354_11": "I'll tell it if you can beat me!", "PartnerTalkChat_Chapter1000_0354_12": "Then let's get started!", "PartnerTalkChat_Chapter1000_0354_13": "How can you spoil the surprise like that?", "PartnerTalkChat_Chapter1000_0354_14": "Did you just give up before we even begin?", "PartnerTalkChat_Chapter1000_0354_15": "Yeah, I give up.", "PartnerTalkChat_Chapter1000_0354_16": "I just don't think even stand a chance!", "PartnerTalkChat_Chapter1000_0354_17": "Well, winning isn't everything... It's all about having fun!", "PartnerTalkChat_Chapter1000_0355_01": "Hey, it's you! I just happened to be bored!", "PartnerTalkChat_Chapter1000_0355_02": "Since you're here, let's hang!", "PartnerTalkChat_Chapter1000_0355_03": "I'll give you three seconds to hide, and then I'll come find you!", "PartnerTalkChat_Chapter1000_0355_04": "If I catch you... you'll shout \"Nekomata-sama is the best\" in front of everyone. Deal?", "PartnerTalkChat_Chapter1000_0355_05": "Wait, how am I supposed to hide in just three seconds?", "PartnerTalkChat_Chapter1000_0355_06": "Alright, let's do it then!", "PartnerTalkChat_Chapter1000_0355_07": "Huh? Are you really that slow?", "PartnerTalkChat_Chapter1000_0355_08": "But you have three seconds! That's plenty of time to hide!", "PartnerTalkChat_Chapter1000_0355_09": "Really?", "PartnerTalkChat_Chapter1000_0355_10": "You must be good at this game...", "PartnerTalkChat_Chapter1000_0355_11": "Of course! Alright, let's get started!", "PartnerTalkChat_Chapter1000_0355_12": "Heehee, that's why I'm a skilled catcher too! Let's get started!", "PartnerTalkChat_Chapter1000_0355_13": "Yeah, I love your confident look. I have to admit it.", "PartnerTalkChat_Chapter1000_0355_14": "Although there's no way you'll beat me~", "PartnerTalkChat_Chapter1000_0355_15": "Winning isn't everything. It's about having fun.", "PartnerTalkChat_Chapter1000_0355_16": "You never know~", "PartnerTalkChat_Chapter1000_0355_17": "Yeah, yeah, that's what losers say!", "PartnerTalkChat_Chapter1000_0355_18": "Heehee, we'll see about that soon enough.", "PartnerTalkChat_Chapter1000_0356_01": "I had fun today~ But Nicole is looking for me, so I gotta go!", "PartnerTalkChat_Chapter1000_0357_01": "Hmm, the brown wallet... in that guy's left coat pocket.", "PartnerTalkChat_Chapter1000_0357_02": "The black wallet... is in the back pocket of his jeans. And the one with the pink print...", "PartnerTalkChat_Chapter1000_0357_03": "Gyaah...! What are you doing here? You scared me!", "PartnerTalkChat_Chapter1000_0357_04": "Just so you know, I'm not up to anything weird!", "PartnerTalkChat_Chapter1000_0357_05": "I was just practicing my ninja-like visual perception!", "PartnerTalkChat_Chapter1000_0357_06": "I believe you...", "PartnerTalkChat_Chapter1000_0357_07": "I'd like to practice, too.", "PartnerTalkChat_Chapter1000_0357_08": "I'm reporting you to Public Security.", "PartnerTalkChat_Chapter1000_0357_09": "That's more like it!", "PartnerTalkChat_Chapter1000_0357_10": "Oh? You seem interested. Want to practice together with me?", "PartnerTalkChat_Chapter1000_0357_11": "It's not for everyone, you know! You need sharp eyes and a quick mind to pull it off!", "PartnerTalkChat_Chapter1000_0357_12": "Like me, for example~", "PartnerTalkChat_Chapter1000_0357_13": "Wh—What are you up to? I haven't done anything yet!", "PartnerTalkChat_Chapter1000_0357_14": "Better safe than sorry.", "PartnerTalkChat_Chapter1000_0357_15": "I'm just kidding", "PartnerTalkChat_Chapter1000_0357_16": "Hey, there's nothing to be \"sorry\" about!", "PartnerTalkChat_Chapter1000_0357_17": "Like I said, I was just looking at their wallets! I didn't do anything!", "PartnerTalkChat_Chapter1000_0357_18": "That's more like it! I was just practicing my ninja-like visual perception~", "PartnerTalkChat_Chapter1000_0357_19": "Wanna to join my little practice session?", "PartnerTalkChat_Chapter1000_0358_01": "Oh, hey, you're here too.", "PartnerTalkChat_Chapter1000_0358_02": "What's happening?", "PartnerTalkChat_Chapter1000_0358_03": "Can I help with anything?", "PartnerTalkChat_Chapter1000_0358_04": "Well... it's kind of a long story, actually...", "PartnerTalkChat_Chapter1000_0358_05": "Hmmm... I don't really need your help...", "PartnerTalkChat_Chapter1000_0358_06": "A—Are you a friend of Nekomata-sama? You look just as awesome as Nekomata-sama!", "PartnerTalkChat_Chapter1000_0358_07": "Since you're Nekomata-sama's friend, we'll leave you two alone then...", "PartnerTalkChat_Chapter1000_0358_Name01": "Young Man On the Streets", "PartnerTalkChat_Chapter1000_0359_01": "Well, this is a bit awkward...", "PartnerTalkChat_Chapter1000_0359_02": "Are they your new sidekicks?", "PartnerTalkChat_Chapter1000_0359_03": "Are they your old pals?", "PartnerTalkChat_Chapter1000_0359_04": "No, not at all! I've never met them before.", "PartnerTalkChat_Chapter1000_0359_05": "Here's the thing: I bought some delicious takoyaki, and I was planning to have them while strolling around...", "PartnerTalkChat_Chapter1000_0359_06": "But then I ran into this group of people pushing and shoving in front of the gadget store.", "PartnerTalkChat_Chapter1000_0359_07": "I think they were fighting over the last limited edition of some fancy item...", "PartnerTalkChat_Chapter1000_0359_08": "And guess what? They knocked over my precious takoyaki! I was so looking forward to having them!", "PartnerTalkChat_Chapter1000_0359_09": "I was so mad that I decided to teach 'em a little lesson... Well, more like a tiny lesson! I didn't really try to hurt 'em or anything!", "PartnerTalkChat_Chapter1000_0359_10": "But, whoops, they all ended up on the ground...", "PartnerTalkChat_Chapter1000_0359_11": "As expected of you.", "PartnerTalkChat_Chapter1000_0359_12": "Luckily you didn't hit them too hard.", "PartnerTalkChat_Chapter1000_0359_13": "..Anyhoo, somehow, I ended up with the opportunity to buy that final limited edition...", "PartnerTalkChat_Chapter1000_0359_14": "You're simply the strongest.", "PartnerTalkChat_Chapter1000_0359_15": "Looks like they got what they deserved.", "PartnerTalkChat_Chapter1000_0359_16": "Well, forget all about that! The real question is... do you think I should buy this limited edition toy?", "PartnerTalkChat_Chapter1000_0359_17": "Buy it!", "PartnerTalkChat_Chapter1000_0359_18": "Maybe take a sec to think about it.", "PartnerTalkChat_Chapter1000_0359_19": "Yeah, I should totally go for it! I mean, I earned it with my skills~", "PartnerTalkChat_Chapter1000_0359_20": "It's not really my thing, though...", "PartnerTalkChat_Chapter1000_0359_21": "But if I ask Nicole, maybe she can flip it for a good price, right? Heehee!", "PartnerTalkChat_Chapter1000_0359_22": "Hm, you've got a point there. As much as I'd love to, impulse buying is never the brightest idea, even with a rare chance like this!", "PartnerTalkChat_Chapter1000_0359_23": "I should probably head back and discuss it with Nicole...", "PartnerTalkChat_Chapter1000_0359_24": "Maybe she knows someone who'd be down to buy it! Yeah, Nicole will definitely come up with something!", "PartnerTalkChat_Chapter1000_0360_01": "What a surprise to run into you here~", "PartnerTalkChat_Chapter1000_0360_02": "Didn't you promise to treat me to a fancy dinner, like an extravagant all-you-can-eat buffet?", "PartnerTalkChat_Chapter1000_0360_03": "I said \"no\" a bunch of times, but you just wouldn't take no for an answer!", "PartnerTalkChat_Chapter1000_0360_04": "So, in the end, I gave in!", "PartnerTalkChat_Chapter1000_0360_05": "Well, today happens to be a perfect day for a buffet! Why don't we go grab a bite now?", "PartnerTalkChat_Chapter1000_0360_06": "There's this fantastic place nearby!", "PartnerTalkChat_Chapter1000_0360_07": "Sure, let's go now!", "PartnerTalkChat_Chapter1000_0360_08": "I don't recall making that offer...", "PartnerTalkChat_Chapter1000_0360_09": "I don't think I ever said something like that...", "PartnerTalkChat_Chapter1000_0360_10": "Hooray! Let's go then!", "PartnerTalkChat_Chapter1000_0360_11": "All you need to do is bring your wallet!", "PartnerTalkChat_Chapter1000_0360_12": "Why are you in such a hurry?", "PartnerTalkChat_Chapter1000_0360_13": "You don't really seem like your usual self.", "PartnerTalkChat_Chapter1000_0360_14": "T—That's because... I'm hungry! Yeah, I'm starving! Let's go grab a bite!", "PartnerTalkChat_Chapter1000_0360_15": "Huh? Don't you remember it? At all?", "PartnerTalkChat_Chapter1000_0360_16": "Have you been so busy that you've lost your memory? That can be serious. You might wanna get that checked!", "PartnerTalkChat_Chapter1000_0360_17": "I have a pretty good memory, you know.", "PartnerTalkChat_Chapter1000_0360_18": "Yeah, you're right. I'll treat you this time!", "PartnerTalkChat_Chapter1000_0360_19": "Really? Then you must remember how you promised to take me out for dinner! Come on, let's go right now.", "PartnerTalkChat_Chapter1000_0360_20": "Alrighty! Follow me~ This way!", "PartnerTalkChat_Chapter1000_0360_21": "You said it! You're not backing out now, are you?", "PartnerTalkChat_Chapter1000_0360_22": "I'm pretty sure I never say anything like that.", "PartnerTalkChat_Chapter1000_0360_23": "Hmm, maybe I did say something like that...?", "PartnerTalkChat_Chapter1000_0360_24": "Alright, let's just forget about it.", "PartnerTalkChat_Chapter1000_0360_25": "But that doesn't mean you don't wanna take me out for a fancy dinner now, right?", "PartnerTalkChat_Chapter1000_0360_26": "Exactly! You did!", "PartnerTalkChat_Chapter1000_0360_27": "Hurry up! Let's go grab some grub!", "PartnerTalkChat_Chapter1000_0361_01": "Ahh, I'm stuffed! That meal was absolutely delicious!", "PartnerTalkChat_Chapter1000_0361_02": "Thank you for today! I'm heading home now!", "PartnerTalkChat_Chapter1000_0362_01": "Hey, what a coincidence!", "PartnerTalkChat_Chapter1000_0362_02": "I ordered Mint Espresso! The combination of mint and black coffee is just perfect. It'll keep me going until my next sleep cycle!", "PartnerTalkChat_Chapter1000_0362_03": "You know, you should always have straight black coffee, without any sugar or milk foam.", "PartnerTalkChat_Chapter1000_0362_04": "Those sugary, fancy coffees are for kids!", "PartnerTalkChat_Chapter1000_0362_05": "You've got quite the sophisticated taste.", "PartnerTalkChat_Chapter1000_0362_06": "But I'm all about sweet coffee...", "PartnerTalkChat_Chapter1000_0362_07": "Sweet coffee did nothing wrong!", "PartnerTalkChat_Chapter1000_0362_08": "Well, you see, I'm a seasoned veteran on the streets!", "PartnerTalkChat_Chapter1000_0362_09": "I may look young, but my tastes are mature.", "PartnerTalkChat_Chapter1000_0362_10": "That means you're still a kid at heart, Proxy!", "PartnerTalkChat_Chapter1000_0362_11": "Your tastes will change when you grow up!", "PartnerTalkChat_Chapter1000_0362_12": "Well, perhaps...", "PartnerTalkChat_Chapter1000_0362_13": "No, they won't change!", "PartnerTalkChat_Chapter1000_0362_14": "Well, well... So you're a fan of sweet coffee...", "PartnerTalkChat_Chapter1000_0362_15": "Aha! I just found out about your weak spot!", "PartnerTalkChat_Chapter1000_0362_16": "I don't think it's a weak spot...", "PartnerTalkChat_Chapter1000_0362_17": "Come on, you're biased against sweet coffee!", "PartnerTalkChat_Chapter1000_0362_18": "Hah, that's a weak spot in my eyes! I'll make you drink espresso next time!", "PartnerTalkChat_Chapter1000_0362_19": "How can you call that \"bias\"? It's just having the right taste!", "PartnerTalkChat_Chapter1000_0363_01": "Hmhm... Is there anything fun...?", "PartnerTalkChat_Chapter1000_0363_02": "Oh, it's you! Perfect! Come play a super-fun game with me!", "PartnerTalkChat_Chapter1000_0363_03": "Let's have a contest to see who can get into that cardboard box over there first!", "PartnerTalkChat_Chapter1000_0363_04": "The loser... will treat the winner to some noodles!", "PartnerTalkChat_Chapter1000_0363_05": "Three— Two— One— Go! Aha! I've won!", "PartnerTalkChat_Chapter1000_0363_06": "Can't believe you can really get into that box...", "PartnerTalkChat_Chapter1000_0363_07": "If you want me to buy you a meal, just say so.", "PartnerTalkChat_Chapter1000_0363_08": "Of course! Getting into that box is a dazzling maneuver only for pros.", "PartnerTalkChat_Chapter1000_0363_09": "But I can teach you if you want to learn! The price is just one meal!", "PartnerTalkChat_Chapter1000_0363_10": "Hey! I didn't mean for you to treat me!", "PartnerTalkChat_Chapter1000_0363_11": "It's just the result of a fair game, fair and square!", "PartnerTalkChat_Chapter1000_0364_01": "Ah, there you are!", "PartnerTalkChat_Chapter1000_0364_02": "I'm here to say thank you! I love all the movies you recommended! They're truly awesome!", "PartnerTalkChat_Chapter1000_0364_03": "Thanks to you, I'm really getting into movies now.", "PartnerTalkChat_Chapter1000_0364_04": "You're like the best movie promoter in New Eridu!", "PartnerTalkChat_Chapter1000_0364_05": "Looks like you've discovered the magic of movies!", "PartnerTalkChat_Chapter1000_0364_06": "I'm so flattered I'm blushing a little.", "PartnerTalkChat_Chapter1000_0364_07": "Absolutely! No wonder Anby became so obsessed with movies...", "PartnerTalkChat_Chapter1000_0364_08": "Now I get it, she has a pretty good taste!", "PartnerTalkChat_Chapter1000_0364_09": "Don't be~ You totally deserve the praise!", "PartnerTalkChat_Chapter1000_0364_10": "By the way, I've got a little idea...", "PartnerTalkChat_Chapter1000_0364_11": "You see, in our line of work, connections are everything, and I just happen to have quite the network...", "PartnerTalkChat_Chapter1000_0364_12": "So, how about I join forces with you to promote your store and bring in more customers...?", "PartnerTalkChat_Chapter1000_0364_13": "And in return, I get some small rewards. What do you say?", "PartnerTalkChat_Chapter1000_0364_14": "Nicole's influence has rubbed off on you!", "PartnerTalkChat_Chapter1000_0364_15": "Well, I don't really need promotion at the moment...", "PartnerTalkChat_Chapter1000_0364_16": "Nah, don't even compare me to Nicole! I'm not in it for the money!", "PartnerTalkChat_Chapter1000_0364_17": "I genuinely want to help boost the popularity of your store!", "PartnerTalkChat_Chapter1000_0364_18": "But yes! Trust me, you do need my help!", "PartnerTalkChat_Chapter1000_0364_19": "You and Nekomata have a conversation about promoting the video store, and for now, you politely decline her offer.", "PartnerTalkChat_Chapter1000_0364_Name01": "Narrator", "PartnerTalkChat_Chapter1000_0365_01": "Ahhh... I'm so full~", "PartnerTalkChat_Chapter1000_0365_02": "Hey, what a coincidence! You're here too!", "PartnerTalkChat_Chapter1000_0365_03": "I just finished a whole White Bowl seafood noodles!", "PartnerTalkChat_Chapter1000_0365_04": "The seafood portion is pretty decent, and the flavor is awesome! I'm so happy now!", "PartnerTalkChat_Chapter1000_0365_05": "I was considering getting a refill for my noodles, but then it hit me that the Cunning Hares' team-building dinner is tomorrow...", "PartnerTalkChat_Chapter1000_0365_06": "I better save some room in my stomach for that feast.", "PartnerTalkChat_Chapter1000_0365_07": "Wait, we can ask for noodle refills here?", "PartnerTalkChat_Chapter1000_0365_08": "The Cunning Hares are having a team-building dinner?", "PartnerTalkChat_Chapter1000_0365_09": "Aw, too bad. I was going to buy you coffee this time.", "PartnerTalkChat_Chapter1000_0365_10": "Come on! You're missing out on life!", "PartnerTalkChat_Chapter1000_0365_11": "General Chop is the best! Noodle refills are totally affordable, and sometimes he doesn't even charge you~", "PartnerTalkChat_Chapter1000_0365_12": "I used to come here and order a bowl of noodles with three extra noodle servings.", "PartnerTalkChat_Chapter1000_0365_13": "That used to cover my meals for the whole day!", "PartnerTalkChat_Chapter1000_0365_14": "You nailed it", "PartnerTalkChat_Chapter1000_0365_15": "That was clever!", "PartnerTalkChat_Chapter1000_0365_16": "Heehee, that's the wisdom of everyday life! You've got a lot to learn!", "PartnerTalkChat_Chapter1000_0365_17": "Yeah! Nicole might be stingy most of the time, but when it comes to food, she's pretty generous.", "PartnerTalkChat_Chapter1000_0365_18": "No matter what we eat for team building, I know she'd never let her employees starve!", "PartnerTalkChat_Chapter1000_0365_19": "That's good enough for me.", "PartnerTalkChat_Chapter1000_0365_20": "Back when I was living on the streets, I used to come here and ask for top-ups three times...", "PartnerTalkChat_Chapter1000_0365_21": "It was a wallet-friendly way to get a day's worth of meals for the price of one.", "PartnerTalkChat_Chapter1000_0365_22": "That's tough...", "PartnerTalkChat_Chapter1000_0365_23": "I'll buy you noodles next time.", "PartnerTalkChat_Chapter1000_0365_24": "Well, what's past is past!", "PartnerTalkChat_Chapter1000_0365_25": "Hey, that's your own words! I'm writing it down!", "PartnerTalkChat_Chapter1000_0365_26": "Huh? Really?!", "PartnerTalkChat_Chapter1000_0365_27": "In that case... I'll talk to Nicole and ask her to postpone the team-building event!", "PartnerTalkChat_Chapter1000_0365_28": "What will you treat me to? The meal has to be better than our usual, you know?", "PartnerTalkChat_Chapter1000_0365_29": "I was just joking.", "PartnerTalkChat_Chapter1000_0365_30": "I'll treat you next time, I promise.", "PartnerTalkChat_Chapter1000_0365_31": "What?! Treating someone to good food is not something to joke about!", "PartnerTalkChat_Chapter1000_0365_32": "To make up for my disappointment, you've got to treat me to a really fancy meal...", "PartnerTalkChat_Chapter1000_0365_33": "Next time is fine, I guess.", "PartnerTalkChat_Chapter1000_0365_34": "Anyway, I remembered what you said! Don't back out on your promise!", "PartnerTalkChat_Chapter1000_0366_01": "Finally, found you!", "PartnerTalkChat_Chapter1000_0366_02": "What brings you here?", "PartnerTalkChat_Chapter1000_0366_03": "What kind of trouble have you gotten yourself into this time?", "PartnerTalkChat_Chapter1000_0366_04": "I've been looking for you too.", "PartnerTalkChat_Chapter1000_0366_05": "Am I not always welcome here?", "PartnerTalkChat_Chapter1000_0366_06": "Well, I do have something for you this time...", "PartnerTalkChat_Chapter1000_0366_07": "Is it good news or bad news?", "PartnerTalkChat_Chapter1000_0366_08": "Have you gotten into trouble again...?", "PartnerTalkChat_Chapter1000_0366_09": "Don't worry, it's definitely good news!", "PartnerTalkChat_Chapter1000_0366_10": "What's your problem with me, huh? I'm a good kitty who never gets into any trouble.", "PartnerTalkChat_Chapter1000_0366_11": "Yes, you are.", "PartnerTalkChat_Chapter1000_0366_12": "Tip me, and I'll shower you with even more compliments!", "PartnerTalkChat_Chapter1000_0366_13": "That's more like it!", "PartnerTalkChat_Chapter1000_0366_14": "Hah, just you wait. You'll be showering me with compliments soon enough!", "PartnerTalkChat_Chapter1000_0366_15": "Hey, what brings you here today?", "PartnerTalkChat_Chapter1000_0366_16": "I just wanna to hang out with you.", "PartnerTalkChat_Chapter1000_0366_17": "I'm here to collect what you owe me.", "PartnerTalkChat_Chapter1000_0366_18": "Oh, I see. Can't really avoid that, can we?", "PartnerTalkChat_Chapter1000_0366_19": "Are you kidding me? I'm not Nicole, and I definitely don't owe you anything!", "PartnerTalkChat_Chapter1000_0366_20": "Actually, I came here because I wanted to give you something.", "PartnerTalkChat_Chapter1000_0366_21": "Voilà!", "PartnerTalkChat_Chapter1000_0366_22": "I stumbled upon this in the Hollow earlier, and I thought you might need it.", "PartnerTalkChat_Chapter1000_0366_23": "I saved it just for you! Feel free to shower me with your gratitude!", "PartnerTalkChat_Chapter1000_0366_24": "Thank you, Nekomata!", "PartnerTalkChat_Chapter1000_0366_25": "I'm so touched!", "PartnerTalkChat_Chapter1000_0366_26": "Hmhm! Now that you've accepted my gift, you're officially my sidekick!", "PartnerTalkChat_Chapter1000_0366_27": "Don't forget to return the favor someday!", "PartnerTalkChat_Chapter1000_0366_Name01": "Selection 2", "PartnerTalkChat_Chapter1000_0367_01": "Meow! How did you sneak up to me again?", "PartnerTalkChat_Chapter1000_0367_02": "And I didn't even notice you...", "PartnerTalkChat_Chapter1000_0367_03": "Do you walk more quietly than a cat or something?", "PartnerTalkChat_Chapter1000_0367_04": "I was just passing by.", "PartnerTalkChat_Chapter1000_0367_05": "What are you up to this time?", "PartnerTalkChat_Chapter1000_0367_06": "Huh? You didn't creep up on me on purpose?", "PartnerTalkChat_Chapter1000_0367_07": "You might have what it takes to be a good thief...", "PartnerTalkChat_Chapter1000_0367_08": "Hey, how can I be up to anything bad?", "PartnerTalkChat_Chapter1000_0367_09": "I'm working on something important here!", "PartnerTalkChat_Chapter1000_0367_10": "I'm planning to bury something...", "PartnerTalkChat_Chapter1000_0367_11": "In a... flowerpot?", "PartnerTalkChat_Chapter1000_0367_12": "(Give her a complicated look.)", "PartnerTalkChat_Chapter1000_0367_13": "What?", "PartnerTalkChat_Chapter1000_0367_14": "Hey, it's not just an ordinary flowerpot. Maybe it's older than any of us!", "PartnerTalkChat_Chapter1000_0367_15": "...What's that face!", "PartnerTalkChat_Chapter1000_0367_16": "Wait, you don't seriously expect me to bury some food here, do you?", "PartnerTalkChat_Chapter1000_0367_17": "I'm burying a group picture of me, Nicole, and you!", "PartnerTalkChat_Chapter1000_0367_18": "It's like a memory capsule, you know? We can open it years later and reminisce...", "PartnerTalkChat_Chapter1000_0367_19": "Wanna join me?", "PartnerTalkChat_Chapter1000_0368_01": "You're here!", "PartnerTalkChat_Chapter1000_0368_02": "I'm browsing through your videotapes.", "PartnerTalkChat_Chapter1000_0368_03": "How did you manage to organize them so neatly...?", "PartnerTalkChat_Chapter1000_0368_04": "It must have taken ages!", "PartnerTalkChat_Chapter1000_0368_05": "Yeah, it was quite a task.", "PartnerTalkChat_Chapter1000_0368_06": "Well, I'm good at it.", "PartnerTalkChat_Chapter1000_0368_07": "Why are you asking this?", "PartnerTalkChat_Chapter1000_0368_08": "That's right.", "PartnerTalkChat_Chapter1000_0368_09": "I have an idea. Just an idea...", "PartnerTalkChat_Chapter1000_0368_10": "Really? So, you have a knack for this, huh?", "PartnerTalkChat_Chapter1000_0368_11": "Then it shouldn't be a problem if you need to do it again, right?", "PartnerTalkChat_Chapter1000_0368_12": "Oh, it's nothing! I was just curious, that's all!", "PartnerTalkChat_Chapter1000_0368_13": "Well, there's something I wanted to talk to you about...", "PartnerTalkChat_Chapter1000_0368_14": "What if I just pushed all these tapes off the shelf right now?", "PartnerTalkChat_Chapter1000_0368_15": "Would you get mad at me?", "PartnerTalkChat_Chapter1000_0368_16": "Go ahead. I won't mind.", "PartnerTalkChat_Chapter1000_0368_17": "Please don't do that!!!", "PartnerTalkChat_Chapter1000_0368_18": "Woah! Are you serious? You're the best!", "PartnerTalkChat_Chapter1000_0368_19": "But let's forget about it. Even though I have this weird impulse to knock everything off, it feels like too much work...", "PartnerTalkChat_Chapter1000_0368_20": "Huh... I had a feeling you just wouldn't let me...", "PartnerTalkChat_Chapter1000_0368_21": "Well, if that's what you mean...", "PartnerTalkChat_Chapter1000_0368_22": "No way!", "PartnerTalkChat_Chapter1000_0368_23": "I knew you were a nice person!", "PartnerTalkChat_Chapter1000_0368_24": "But don't worry, I won't knock over shelves...", "PartnerTalkChat_Chapter1000_0368_25": "Because that would just be too tiring!", "PartnerTalkChat_Chapter1000_0368_26": "Well, never mind. I'll control my weird urge!", "PartnerTalkChat_Chapter1000_0369_01": "You're finally here. Today we're meeting with Cookie!", "PartnerTalkChat_Chapter1000_0369_02": "That's him~", "PartnerTalkChat_Chapter1000_0369_03": "Don't you find that name a bit too casual?", "PartnerTalkChat_Chapter1000_0369_04": "Did you come up with that name?", "PartnerTalkChat_Chapter1000_0369_05": "What's wrong with it? I think it's catchy!", "PartnerTalkChat_Chapter1000_0369_06": "Cookie is like a celebrity cat in this neighborhood!", "PartnerTalkChat_Chapter1000_0369_07": "Meow, meow—", "PartnerTalkChat_Chapter1000_0369_08": "No worries. I'm giving you a compliment!", "PartnerTalkChat_Chapter1000_0369_09": "I've got cat treats and canned cat food. What do you want to feed her this time?", "PartnerTalkChat_Chapter1000_0369_10": "Give her some cat treats", "PartnerTalkChat_Chapter1000_0369_11": "Give her the canned food", "PartnerTalkChat_Chapter1000_0369_12": "Give her some dried fish you are carrying", "PartnerTalkChat_Chapter1000_0369_13": "You sure know a lot about Cookie! He loves these cat treats.", "PartnerTalkChat_Chapter1000_0369_14": "As soon as you open the cat treats, Cookie hurries over and brushes up against your fingers affectionately.\nIt then begins to lick the treat gracefully...", "PartnerTalkChat_Chapter1000_0369_15": "Cookie seems to be really fond of you!", "PartnerTalkChat_Chapter1000_0369_16": "Here, be careful when opening the can.", "PartnerTalkChat_Chapter1000_0369_17": "You carefully open the can. Cookie lazily approaches you, rubbing the top of its head against your hand in a friendly gesture, then slowly starts eating from the can...", "PartnerTalkChat_Chapter1000_0369_18": "Cookie seems to be enjoying it!", "PartnerTalkChat_Chapter1000_0369_19": "Is this... dried fish that you brought yourself? Wow, it looks pretty tasty!", "PartnerTalkChat_Chapter1000_0369_20": "You are holding the dried fish until your hand starts to ache, but Cookie doesn't even bother coming over. Uninterested, he spares you a lazy glance, then turns her head to begin grooming herself...", "PartnerTalkChat_Chapter1000_0369_21": "Um... Looks like Cookie isn't a big fan of dried fish.", "PartnerTalkChat_Chapter1000_0369_22": "Maybe you can have it instead?", "PartnerTalkChat_Chapter1000_0369_23": "How about I feed you some dried fish instead?", "PartnerTalkChat_Chapter1000_0369_24": "...But I already ate with the Cunning Hares!", "PartnerTalkChat_Chapter1000_0369_25": "...I have to admit, I'm tempted. But unfortunately, I'm too full to eat anything right now!", "PartnerTalkChat_Chapter1000_0369_26": "It seems like Cookie isn't interested in the food you brought. Maybe try something else next time!", "PartnerTalkChat_Chapter1000_0369_Name01": "Cookie", "PartnerTalkChat_Chapter1000_0369_Name02": "Narrator", "PartnerTalkChat_Chapter1000_0370_01": "You're right on time!", "PartnerTalkChat_Chapter1000_0370_02": "Alright, let's get started!", "PartnerTalkChat_Chapter1000_0370_03": "What do you want to buy? Hurry up!", "PartnerTalkChat_Chapter1000_0370_04": "You're not buying anything?", "PartnerTalkChat_Chapter1000_0370_05": "What are you looking to buy?", "PartnerTalkChat_Chapter1000_0370_06": "Nope, not today.", "PartnerTalkChat_Chapter1000_0370_07": "Even though the Cunning Hares' pay is surprisingly decent...", "PartnerTalkChat_Chapter1000_0370_08": "Since I don't really want anything these days, I don't want to waste my Dennies.", "PartnerTalkChat_Chapter1000_0370_09": "Huh?", "PartnerTalkChat_Chapter1000_0370_10": "I never said I wanted to buy anything, did I?", "PartnerTalkChat_Chapter1000_0370_11": "Then why did you come to the store?", "PartnerTalkChat_Chapter1000_0370_12": "Then why did you ask me to come here?", "PartnerTalkChat_Chapter1000_0370_13": "I just wanted to watch you shop.", "PartnerTalkChat_Chapter1000_0370_14": "Even though I'm not buying anything, I enjoy watching people shop!", "PartnerTalkChat_Chapter1000_0370_15": "Alright, I'll buy something then!", "PartnerTalkChat_Chapter1000_0370_16": "In that case, I won't buy anything either.", "PartnerTalkChat_Chapter1000_0370_17": "I'll buy things if you also buy something.", "PartnerTalkChat_Chapter1000_0370_18": "Yeah! I knew you were a nice person.", "PartnerTalkChat_Chapter1000_0370_19": "Hey, what happened? I thought we were going shopping!", "PartnerTalkChat_Chapter1000_0370_20": "Well, I changed my mind, that's all.", "PartnerTalkChat_Chapter1000_0370_21": "Alright, I'll buy something then.", "PartnerTalkChat_Chapter1000_0370_22": "How can you just change your mind like that? Well, I'm not buying anything either... Never mind.", "PartnerTalkChat_Chapter1000_0370_23": "I knew you were the best!", "PartnerTalkChat_Chapter1000_0370_24": "Well, I guess that's fine... but you have to buy something first!", "PartnerTalkChat_Chapter1000_0370_25": "Alright, I'll buy something if you are also buying.", "PartnerTalkChat_Chapter1000_0370_26": "You're such a baby, Nekomata.", "PartnerTalkChat_Chapter1000_0370_27": "Heehee, I knew you'd end up buying something!", "PartnerTalkChat_Chapter1000_0370_28": "Hey, you're the one acting like a man child here!", "PartnerTalkChat_Chapter1000_0371_01": "Do you know when your wallet is most likely to get stolen?", "PartnerTalkChat_Chapter1000_0371_02": "Nope.", "PartnerTalkChat_Chapter1000_0371_03": "When you're around?", "PartnerTalkChat_Chapter1000_0371_04": "Hah, let me tell you something...", "PartnerTalkChat_Chapter1000_0371_05": "...I'll take that as a compliment.", "PartnerTalkChat_Chapter1000_0371_06": "It's when you finish shopping and you're about to put your wallet away.", "PartnerTalkChat_Chapter1000_0371_07": "However, someone as kind as me would never have any interest in someone else's wallet.", "PartnerTalkChat_Chapter1000_0371_08": "Just a friendly reminder, okay?", "PartnerTalkChat_Chapter1000_0372_01": "Can't believe you didn't buy anything at all...", "PartnerTalkChat_Chapter1000_0372_02": "You didn't either!", "PartnerTalkChat_Chapter1000_0372_03": "You didn't buy anything either, did you?", "PartnerTalkChat_Chapter1000_0372_04": "I was actually considering something serious!", "PartnerTalkChat_Chapter1000_0372_05": "Just between you and me, I just came up with ten ways to snatch the Dennies from the cash register...", "PartnerTalkChat_Chapter1000_0372_06": "But don't worry, a law-abiding citizen like me would never actually do it!", "PartnerTalkChat_Chapter1000_0373_01": "Hmmm... I guess the best time to do it is right after Bangboo hands you the change...", "PartnerTalkChat_Chapter1000_0373_02": "Do it? Do what?", "PartnerTalkChat_Chapter1000_0373_03": "I think I just heard some dangerous statement.", "PartnerTalkChat_Chapter1000_0373_04": "Nah, I'm just kidding!", "PartnerTalkChat_Chapter1000_0373_05": "After all, I quit that a long time ago...", "PartnerTalkChat_Chapter1000_0374_01": "What took you so long?", "PartnerTalkChat_Chapter1000_0374_02": "I've already drawn one! And it was a popular one!", "PartnerTalkChat_Chapter1000_0374_03": "Do you want to draw one yourself, or do you want me to do it for you?", "PartnerTalkChat_Chapter1000_0374_04": "Just so you know...", "PartnerTalkChat_Chapter1000_0374_05": "I'm a \"lucky cat\" certified by Nicole!", "PartnerTalkChat_Chapter1000_0374_06": "I'll draw one myself.", "PartnerTalkChat_Chapter1000_0374_07": "Please help me, Nekomata!", "PartnerTalkChat_Chapter1000_0374_08": "I've quit drawing gacha.", "PartnerTalkChat_Chapter1000_0374_09": "Come on! Show me how good you are!", "PartnerTalkChat_Chapter1000_0374_10": "You take a deep breath and twist the handle, and you get... a red and white gacha ball. There's nothing inside except a note that says, \"Wish you better luck next time!\"", "PartnerTalkChat_Chapter1000_0374_11": "I should've let you do it.", "PartnerTalkChat_Chapter1000_0374_12": "Wait, they have stuff like this in the gacha machine?", "PartnerTalkChat_Chapter1000_0374_13": "...", "PartnerTalkChat_Chapter1000_0374_14": "That's new to me...", "PartnerTalkChat_Chapter1000_0374_15": "I've never got anything like that before...", "PartnerTalkChat_Chapter1000_0374_16": "Can't believe you beat me to it!", "PartnerTalkChat_Chapter1000_0374_17": "Is that what you're fixated on...?", "PartnerTalkChat_Chapter1000_0374_18": "Is this some sort of competition...?", "PartnerTalkChat_Chapter1000_0374_19": "Need my help? Aha, I'm always ready to assist!", "PartnerTalkChat_Chapter1000_0374_20": "Just watch me!", "PartnerTalkChat_Chapter1000_0374_21": "Nekomata gives the machine a casual spin... and gets a blue and white gacha ball. You open it and find... an extremely rare model inside!", "PartnerTalkChat_Chapter1000_0374_22": "Whoa, you're good, Nekomata...", "PartnerTalkChat_Chapter1000_0374_23": "You're indeed a lucky cat...", "PartnerTalkChat_Chapter1000_0374_24": "Heehee! Told you I'm a lucky cat!", "PartnerTalkChat_Chapter1000_0374_25": "Hah, that was just my average performance!", "PartnerTalkChat_Chapter1000_0374_26": "What? You've given up on drawing gacha?!", "PartnerTalkChat_Chapter1000_0374_27": "Did your video store go bankrupt? Or are you quitting the Proxy business?", "PartnerTalkChat_Chapter1000_0374_28": "Or... are you in a loooot of debt like Nicole?", "PartnerTalkChat_Chapter1000_0374_29": "You're reading too much into it...", "PartnerTalkChat_Chapter1000_0374_30": "...Fine, I'll just draw the gacha.", "PartnerTalkChat_Chapter1000_0374_31": "So, nothing happened, right? There's no need to quit drawing gacha at all!", "PartnerTalkChat_Chapter1000_0374_32": "That's more like it!", "PartnerTalkChat_Chapter1000_0374_33": "Fine, you can use the gacha machine next to you!", "PartnerTalkChat_Chapter1000_0374_34": "Let's see who can draw more popular items!", "PartnerTalkChat_Chapter1000_0374_Name01": "Narrator", "PartnerTalkChat_Chapter1000_0401_01": "Wait a moment, soldier.", "PartnerTalkChat_Chapter1000_0401_02": "Please hold these Dennies for me.", "PartnerTalkChat_Chapter1000_0401_03": "It's all the valuable belongings I have with me.", "PartnerTalkChat_Chapter1000_0401_04": "...?", "PartnerTalkChat_Chapter1000_0401_05": "What are you doing?", "PartnerTalkChat_Chapter1000_0401_06": "I made a bet with the shopkeeper here, Enzo, right?", "PartnerTalkChat_Chapter1000_0401_07": "He said he would help me get better flame generator components if I beat him in a push-up contest.", "PartnerTalkChat_Chapter1000_0401_08": "I'm pretty confident I'll win, but you know...", "PartnerTalkChat_Chapter1000_0401_09": "I don't think I get it...", "PartnerTalkChat_Chapter1000_0401_10": "I need to reduce as much weight as possible for the contest.", "PartnerTalkChat_Chapter1000_0401_11": "Please hold onto these Dennies. Let's meet here in an hour.", "PartnerTalkChat_Chapter1000_0401_12": "See you then.", "PartnerTalkChat_Chapter1000_0401_13": "Alright, I'll take them from you.", "PartnerTalkChat_Chapter1000_0402_01": "We'll meet later. Don't forget.", "PartnerTalkChat_Chapter1000_0403_01": "The Dennies I gave you to keep safe...", "PartnerTalkChat_Chapter1000_0403_02": "Give her 8000 Dennies.", "PartnerTalkChat_Chapter1000_0403_03": "Give her 13,297 Dennies.", "PartnerTalkChat_Chapter1000_0403_04": "Thanks a lot.", "PartnerTalkChat_Chapter1000_0403_05": "Thanks, Crimson Rock Salt. Despite your questionable code name, you're a dependable person.", "PartnerTalkChat_Chapter1000_0403_06": "...Are you curious about the result?", "PartnerTalkChat_Chapter1000_0403_07": "Of course I won. But I only did it by half a push-up.", "PartnerTalkChat_Chapter1000_0404_01": "And I got the upgrade kit.", "PartnerTalkChat_Chapter1000_0405_01": "Living in a group has its advantages. For instance, you don't have to decide what to eat every day.", "PartnerTalkChat_Chapter1000_0405_02": "If I had to decide on my own...", "PartnerTalkChat_Chapter1000_0405_03": "You'd have a hard time making choices?", "PartnerTalkChat_Chapter1000_0405_04": "You'd have \"hellishly spicy\" food for every meal?", "PartnerTalkChat_Chapter1000_0405_05": "\"Just flip a coin when faced with tough decisions.\"... That's what I've been taught.", "PartnerTalkChat_Chapter1000_0405_06": "You know me well. You should have joined our intelligence department.", "PartnerTalkChat_Chapter1000_0406_01": "People... don't really need much.", "PartnerTalkChat_Chapter1000_0406_02": "Food and energy are two essentials, and chili peppers provide both.", "PartnerTalkChat_Chapter1000_0406_03": "It's not good to go overboard, you say?", "PartnerTalkChat_Chapter1000_0406_04": "Too much noodles, too much chili oil, too much training, or too much loyalty... Who determines what is \"too much\"? Have you ever considered that?", "PartnerTalkChat_Chapter1000_0406_05": "A good soldier should not be swayed by those standards, for my standards lie within my heart.", "PartnerTalkChat_Chapter1000_0407_01": "Now I'm heading to get some noodles... The hungry soldier will arrive at her favorite noodles restaurant.", "PartnerTalkChat_Chapter1000_0408_01": "Trigger mentioned that I often say hurtful things, even if it might be unintentional.", "PartnerTalkChat_Chapter1000_0408_02": "Regardless of who I'm interacting with, whether it's my superiors, colleagues, or partners, it seems like I always come across as too rigid.", "PartnerTalkChat_Chapter1000_0408_03": "\"While they didn't say anything on the spot, they probably wouldn't want to work with you again in the future...\" That's what she said.", "PartnerTalkChat_Chapter1000_0408_04": "So, if you ever feel offended, please give me your feedback.", "PartnerTalkChat_Chapter1000_0408_05": "It's not a big deal, really.", "PartnerTalkChat_Chapter1000_0408_06": "Actually, I'm feeling a bit offended right now...", "PartnerTalkChat_Chapter1000_0408_07": "It seems I'm doing well so far.", "PartnerTalkChat_Chapter1000_0408_08": "Or perhaps our personalities simply mesh?", "PartnerTalkChat_Chapter1000_0408_09": "...Did that question offend you? Was it too assertive?", "PartnerTalkChat_Chapter1000_0408_10": "That's not what I meant. I just wanted to... be more considerate of your feelings.", "PartnerTalkChat_Chapter1000_0409_01": "Trigger always sees the truth.", "PartnerTalkChat_Chapter1000_0410_01": "Chili keeps you alert, while noodles makes you sleepy.", "PartnerTalkChat_Chapter1000_0410_02": "Last time I was at Waterfall Soup, a high school girl dressed as a maid actually fell asleep on my shoulder after finishing her noodles.", "PartnerTalkChat_Chapter1000_0410_03": "I sat there for a whole hour until someone came to get her.", "PartnerTalkChat_Chapter1000_0410_04": "That was quite something.", "PartnerTalkChat_Chapter1000_0410_05": "Why didn't you just leave her there?", "PartnerTalkChat_Chapter1000_0410_06": "Why? Don't you think I can do kind things once in a while?... Well, someone did ask the same question.", "PartnerTalkChat_Chapter1000_0410_07": "Let me ask you a question: What do you think distinguishes soldiers from civilians?", "PartnerTalkChat_Chapter1000_0410_08": "The military plays a crucial role in protecting civilians, allowing them to enjoy their well-deserved rest without disturbance.", "PartnerTalkChat_Chapter1000_0411_01": "Although enjoying noodles tends to make me sleepy, super spicy noodles are always worth it.", "PartnerTalkChat_Chapter1000_0412_01": "Excuse me, Ruby Honey Heartbeats, but shouldn't you be attending to your duties rather than wandering here?", "PartnerTalkChat_Chapter1000_0412_02": "Me?... I've recently completed an operation and decided to stop by to get the latest Ridu Newsletter.", "PartnerTalkChat_Chapter1000_0412_03": "Staying informed about current events is important for those seeking to advance in their careers in the military force.", "PartnerTalkChat_Chapter1000_0412_04": "To be honest, I find the entertainment section in this magazine to be redundant and of little value.", "PartnerTalkChat_Chapter1000_0412_05": "It feels like a waste of Dennies to purchase the entire magazine for only a few pages of interest.", "PartnerTalkChat_Chapter1000_0412_06": "Buy it!", "PartnerTalkChat_Chapter1000_0412_07": "Just read it at the newsstand and go.", "PartnerTalkChat_Chapter1000_0412_08": "I'll buy it for you!", "PartnerTalkChat_Chapter1000_0412_09": "Your suggestion does make sense.", "PartnerTalkChat_Chapter1000_0412_10": "Money carries little significance in my military life, and spending a small amount on a magazine wouldn't greatly affect my life.", "PartnerTalkChat_Chapter1000_0412_11": "I'm not sure if this is appropriate...", "PartnerTalkChat_Chapter1000_0412_12": "You're actually proposing that I engage in such behavior? Perhaps you could demonstrate it first?", "PartnerTalkChat_Chapter1000_0412_13": "As a soldier, it is against protocol to accept any form of property from civilians.", "PartnerTalkChat_Chapter1000_0412_14": "Therefore, I must politely decline your kindness. Nonetheless, I appreciate the gesture.", "PartnerTalkChat_Chapter1000_0413_01": "Would it be a breach of military discipline if I were to share a magazine with someone else on Inter-Knot?", "PartnerTalkChat_Chapter1000_0414_01": "Ever since I was a child, I've had an affinity for flames.", "PartnerTalkChat_Chapter1000_0414_02": "If life were a movie, I might have ended up as a pyromaniac.", "PartnerTalkChat_Chapter1000_0414_03": "But now you're a decent person.", "PartnerTalkChat_Chapter1000_0414_04": "That's why you're so fond of chili peppers? As a substitute for flames?", "PartnerTalkChat_Chapter1000_0414_05": "Currently, I am solely a qualified soldier, nothing more.", "PartnerTalkChat_Chapter1000_0414_06": "At the Defense Force, I can utilize my affinity for flames for righteous purposes.", "PartnerTalkChat_Chapter1000_0414_07": "While Captain Magus is a great instructor...", "PartnerTalkChat_Chapter1000_0414_08": "I must admit I don't share his taste in noodles. How many years has it been since he had a bowl?", "PartnerTalkChat_Chapter1000_0414_09": "You wouldn't understand. Nothing can replace flames.", "PartnerTalkChat_Chapter1000_0415_01": "Well, I guess that's not something I'm supposed to discuss. Most individuals wouldn't find it interesting.", "PartnerTalkChat_Chapter1000_0415_02": "After all this conversation... I must now proceed with an operation. Wish me luck, Scarlet Burning Night.", "PartnerTalkChat_Chapter1000_0416_01": "Captain Magus' taste is not bad.", "PartnerTalkChat_Chapter1000_0417_01": "Are there truly individuals who struggle to distinguish between movies and reality?", "PartnerTalkChat_Chapter1000_0418_01": "Soldiers often face extreme stress during operations...", "PartnerTalkChat_Chapter1000_0418_02": "Naturally, they may resort to certain chemical substances to alter their mental state.", "PartnerTalkChat_Chapter1000_0418_03": "I'm not talking about illegal stimulants.", "PartnerTalkChat_Chapter1000_0418_04": "If I were to choose between capsaicin and caffeine, I would definitely side with Team Capsaicin.", "PartnerTalkChat_Chapter1000_0418_05": "Drawn to the aroma of coffee yet steadfastly adhering to the fiery persistence of Team Capsaicin, Soldier 11 hesitates outside the coffee shop.", "PartnerTalkChat_Chapter1000_0418_Name01": "Soldier 11 Narrator", "PartnerTalkChat_Chapter1000_0419_01": "In the evaluation system of capsaicin, one's power is directly proportional to their endurance.", "PartnerTalkChat_Chapter1000_0419_02": "However, in the evaluation system of caffeine... those who resist the urge to consume it are considered truly exceptional.", "PartnerTalkChat_Chapter1000_0420_01": "I played every game in this store to assess the effectiveness of \"Video Game Training.\"", "PartnerTalkChat_Chapter1000_0420_02": "What do you think?", "PartnerTalkChat_Chapter1000_0420_03": "Did it actually help?", "PartnerTalkChat_Chapter1000_0420_04": "...I need to contemplate my expression.", "PartnerTalkChat_Chapter1000_0420_05": "No, it was entirely ineffective for my training, and I found it rather tedious.", "PartnerTalkChat_Chapter1000_0420_06": "Of course, it could simply be due to my lack of gaming skills.", "PartnerTalkChat_Chapter1000_0420_07": "Would you like to play a few rounds with me and help confirm my observations, Crimson 777 Cherry Pie?", "PartnerTalkChat_Chapter1000_0421_01": "Video games don't really help with my training. \"Video Game Training\" appears to be more of an excuse for children attempting to persuade their parents to buy games for them.", "PartnerTalkChat_Chapter1000_0422_01": "I'm enjoying a rare moment of relaxation.", "PartnerTalkChat_Chapter1000_0422_02": "Half of my allocated break time has already passed... but I still have a few minutes left to enjoy.", "PartnerTalkChat_Chapter1000_0422_03": "You even have a schedule for your break time?", "PartnerTalkChat_Chapter1000_0422_04": "You have a schedule for your break time as well?", "PartnerTalkChat_Chapter1000_0422_05": "It's a small trick I learned in the past.", "PartnerTalkChat_Chapter1000_0422_06": "Once you become accustomed to it, you'll find that scheduling your relaxation isn't so bad.", "PartnerTalkChat_Chapter1000_0423_01": "In fact, talking with you is more like relaxation than work to me. Let's continue our chat.", "PartnerTalkChat_Chapter1000_0424_01": "Have you ever smelled the scent of burning old videotapes?", "PartnerTalkChat_Chapter1000_0424_02": "That material is quite flammable. I once witnessed a sudden burst of flames when the film became stuck...", "PartnerTalkChat_Chapter1000_0424_03": "While some find the smell unpleasant, I rather enjoy it.", "PartnerTalkChat_Chapter1000_0424_04": "It evokes memories of... the warm fur of a canine Thiren girl basking in the sun.", "PartnerTalkChat_Chapter1000_0424_05": "...", "PartnerTalkChat_Chapter1000_0424_06": "Please, just leave this store alone.", "PartnerTalkChat_Chapter1000_0424_07": "Why are you giving me that peculiar look?", "PartnerTalkChat_Chapter1000_0424_08": "What are you talking about?", "PartnerTalkChat_Chapter1000_0424_09": "As a soldier, it is my duty to protect civilian property, and I happen to have a genuine fondness for this place.", "PartnerTalkChat_Chapter1000_0425_01": "Some war movies can be frustratingly unrealistic.", "PartnerTalkChat_Chapter1000_0426_01": "While directors often portray the concept of a \"lone wolf hero\" in an exaggerated manner, it is indeed possible for a single person to take on a group.", "PartnerTalkChat_Chapter1000_0426_02": "Sometimes, a well-trained and competent soldier can surpass the collective strength of a mob.", "PartnerTalkChat_Chapter1000_0426_03": "The power of numbers is only valid when they've undergone strict training, understand teamwork, and work well together...", "PartnerTalkChat_Chapter1000_0426_04": "Otherwise, they'll only serve as your weapons or human shields, giving you more strategies against the enemy.", "PartnerTalkChat_Chapter1000_0426_05": "I know you could.", "PartnerTalkChat_Chapter1000_0426_06": "Care to elaborate?", "PartnerTalkChat_Chapter1000_0426_07": "All of my comrades are capable of such. I don't consider myself special.", "PartnerTalkChat_Chapter1000_0426_08": "I can demonstrate, but let's find a more open area to avoid accidentally harming innocent bystanders.", "PartnerTalkChat_Chapter1000_0427_01": "The more people present, the faster the fire spreads. It's simply fact.", "PartnerTalkChat_Chapter1000_0428_01": "This particular dish is my favorite.", "PartnerTalkChat_Chapter1000_0428_02": "The Black Bowl: Red Chili Chicken Noodles are extremely spicy. Blow on the top layer of oil, or you might burn your mouth.", "PartnerTalkChat_Chapter1000_0428_03": "General Chop! I'll have a bowl, too!", "PartnerTalkChat_Chapter1000_0428_04": "Then I'll go with the White Bowl: Pumpkin Soup Noodles.", "PartnerTalkChat_Chapter1000_0428_05": "Thank you. I used to recommend food to my teammates, but only Seed took my advice.", "PartnerTalkChat_Chapter1000_0428_06": "Pumpkin... Noodles...", "PartnerTalkChat_Chapter1000_0428_07": "I'm sorry, these noodles are for the \"weak.\"", "PartnerTalkChat_Chapter1000_0428_08": "That's not true, Persimmon Sweet Soup Zealot. You have great potential as a Proxy, and I have faith in your taste.", "PartnerTalkChat_Chapter1000_0428_09": "Perhaps I'll give it a try next time.", "PartnerTalkChat_Chapter1000_0429_01": "Maybe in the future, I'll try the white bowl... with triple the spice.", "PartnerTalkChat_Chapter1000_0430_01": "Never arbitrarily idealize anyone.", "PartnerTalkChat_Chapter1000_0430_02": "It's hard to explain... but people often turn out to be different from what you expect.", "PartnerTalkChat_Chapter1000_0430_03": "No matter how much she lives up to your ideals, eventually, she'll disappoint you.", "PartnerTalkChat_Chapter1000_0430_04": "In the cruelest way possible, just when you trust her the most.", "PartnerTalkChat_Chapter1000_0430_05": "Have you ever admired someone, Proxy?", "PartnerTalkChat_Chapter1000_0430_06": "I have.", "PartnerTalkChat_Chapter1000_0430_07": "I\u00A0haven't.", "PartnerTalkChat_Chapter1000_0430_08": "Then be careful, and remember what I said.", "PartnerTalkChat_Chapter1000_0430_09": "...Then forget I said anything. You've already forgotten it, right?", "PartnerTalkChat_Chapter1000_0431_01": "Let's talk again sometime. Perhaps examining my weaknesses will help me become stronger.", "PartnerTalkChat_Chapter1000_0432_01": "I happened to overhear a conversation between two high school students.", "PartnerTalkChat_Chapter1000_0432_02": "They were discussing a new movie featuring an ambitious young woman.", "PartnerTalkChat_Chapter1000_0432_03": "I understand openly stating \"I want to get promoted!\" could be seen as irritating...", "PartnerTalkChat_Chapter1000_0432_04": "But if she doesn't say it out loud, how will others know about her aspirations for a promotion?", "PartnerTalkChat_Chapter1000_0432_05": "Some people aim to prove themselves through medals on their uniforms, while others may have different approaches.", "PartnerTalkChat_Chapter1000_0432_06": "What do you think, Proxy? Does your informant aspire to become the best video store owner in New Eridu?", "PartnerTalkChat_Chapter1000_0432_07": "Perhaps.", "PartnerTalkChat_Chapter1000_0432_08": "I\u00A0don't think so.", "PartnerTalkChat_Chapter1000_0432_09": "Exactly, right? Everyone has something they want to pursue.", "PartnerTalkChat_Chapter1000_0433_01": "In the military, promotions are earned based on military merits, but outside the military, the rules are much more ambiguous.", "PartnerTalkChat_Chapter1000_0434_01": "Let me ask you something, Red Bean Swordsman.", "PartnerTalkChat_Chapter1000_0434_02": "What is the purpose of this store?", "PartnerTalkChat_Chapter1000_0434_03": "They sell trendy toys... pretty much.", "PartnerTalkChat_Chapter1000_0434_04": "They sell surprise boxes... I guess.", "PartnerTalkChat_Chapter1000_0434_05": "It seems I've come to the right place.", "PartnerTalkChat_Chapter1000_0434_06": "Trigger once mentioned wanting a red bean bread-themed collectable figurine from a specific set of food-themed surprise boxes.", "PartnerTalkChat_Chapter1000_0434_07": "She has always been a dependable support, so I want to show my appreciation.", "PartnerTalkChat_Chapter1000_0434_08": "Can I simply walk in and purchase this collectable figurine?", "PartnerTalkChat_Chapter1000_0434_09": "No, whether you'll get it or not depends on luck.", "PartnerTalkChat_Chapter1000_0434_10": "You might get it if you're lucky enough.", "PartnerTalkChat_Chapter1000_0434_11": "Luck is often the result of hard work. I'm confident I won't be defeated.", "PartnerTalkChat_Chapter1000_0435_01": "How dare a mere piece of red bean bread challenge a soldier!", "PartnerTalkChat_Chapter1000_0436_01": "While cleaning up the battlefield today, we discovered extra supplies.", "PartnerTalkChat_Chapter1000_0436_02": "Such items might be more useful to a Proxy than to us.", "PartnerTalkChat_Chapter1000_0436_03": "You aspire to become a legendary Proxy like Phaethon, don't you?", "PartnerTalkChat_Chapter1000_0436_04": "It might not seem like much, but perhaps these can help.", "PartnerTalkChat_Chapter1000_0436_05": "Thanks.", "PartnerTalkChat_Chapter1000_0436_06": "This doesn't violate your rules?", "PartnerTalkChat_Chapter1000_0436_07": "You're welcome.", "PartnerTalkChat_Chapter1000_0436_08": "I hope we can all become who we aspire to be.", "PartnerTalkChat_Chapter1000_0436_09": "I'm glad you brought that up. I made sure to check the regulations.", "PartnerTalkChat_Chapter1000_0436_10": "Items collected from the battlefield can be distributed freely, as long as there are no confidentiality concerns. So, please don't worry.", "PartnerTalkChat_Chapter1000_0437_01": "Supplies should never be underestimated.", "PartnerTalkChat_Chapter1000_0438_01": "Trigger says I've become more gentle in my words and actions lately.", "PartnerTalkChat_Chapter1000_0438_02": "The number of complaints related to my cold attitude has decreased.", "PartnerTalkChat_Chapter1000_0438_03": "It's the result of my own hard work, but interacting with you has played a significant role.", "PartnerTalkChat_Chapter1000_0438_04": "Perhaps I'll never possess a pleasant personality like you, but at the very least...", "PartnerTalkChat_Chapter1000_0438_05": "I don't want to offend you during our conversations.", "PartnerTalkChat_Chapter1000_0438_06": "How do you perceive me? Have I ever offended you?", "PartnerTalkChat_Chapter1000_0438_07": "Yes...", "PartnerTalkChat_Chapter1000_0438_08": "Not at all. I enjoy talking with you.", "PartnerTalkChat_Chapter1000_0438_09": "Wha... Oh, my apologies. Please let me know if it happens again.", "PartnerTalkChat_Chapter1000_0438_10": "I appreciate our interactions as well.", "PartnerTalkChat_Chapter1000_0439_01": "Captain Magus says engaging in conversations like this could benefit my promotion prospects, I'm inclined to agree.", "PartnerTalkChat_Chapter1000_0440_01": "How much do you weight?", "PartnerTalkChat_Chapter1000_0440_02": "...", "PartnerTalkChat_Chapter1000_0440_03": "—?", "PartnerTalkChat_Chapter1000_0440_04": "I haven't been successful in the \"weighted push-ups\" category during the annual military physical fitness contest.", "PartnerTalkChat_Chapter1000_0440_05": "I'm planning to practice to improve my performance. So what do you think?", "PartnerTalkChat_Chapter1000_0440_06": "I'm not going to sit on you...", "PartnerTalkChat_Chapter1000_0440_07": "I can help you put some weights on.", "PartnerTalkChat_Chapter1000_0440_08": "Don't worry. Orphie has agreed to help me... or at least I think she has.", "PartnerTalkChat_Chapter1000_0440_09": "Seed also offered, although I'm uncertain if he will be of much help.", "PartnerTalkChat_Chapter1000_0440_10": "Thank you. Your presence during my training would be greatly appreciated.", "PartnerTalkChat_Chapter1000_0440_11": "You and Soldier 11 discuss stamina training.\nYou can't help but think... maybe you can try it out.", "PartnerTalkChat_Chapter1000_0440_Name01": "Soldier 11 Narrator", "PartnerTalkChat_Chapter1000_0441_01": "I\u00A0won't lose... Though I said the same thing last year...", "PartnerTalkChat_Chapter1000_0442_01": "Endurance without the need for sustenance is crucial to sniper operations. I\u00A0know who I should ask for advice on this matter.", "PartnerTalkChat_Chapter1000_0443_01": "You... the aspiring Radiant Flame Rider... who aims to become a legendary Proxy like Phaethon.", "PartnerTalkChat_Chapter1000_0443_02": "I accidentally threw something important into the trash.", "PartnerTalkChat_Chapter1000_0443_03": "It was a commanding officer's orders that should have been properly destroyed, and I take full responsibility for losing it.", "PartnerTalkChat_Chapter1000_0443_04": "I'm sure you're thinking the same... We should just burn all the trash to be safe.", "PartnerTalkChat_Chapter1000_0443_05": "No, that's not what I'm thinking...", "PartnerTalkChat_Chapter1000_0443_06": "That's a safety hazard!", "PartnerTalkChat_Chapter1000_0443_07": "Right.", "PartnerTalkChat_Chapter1000_0443_08": "This is a civilian neighborhood, so I should consider matters from a civilian perspective.", "PartnerTalkChat_Chapter1000_0443_09": "I'd like to ask for your help, Proxy. Let's search for the orders together. It should be somewhere around this trash can.", "PartnerTalkChat_Chapter1000_0444_01": "The trash can is tightly packed, exuding an array of intricate odors from organic substances.", "PartnerTalkChat_Chapter1000_0444_02": "Open the Lid", "PartnerTalkChat_Chapter1000_0444_03": "This trash can is filled with all sorts stuff... including things thrown into the wrong trash type.", "PartnerTalkChat_Chapter1000_0444_04": "Search through the garbage by hand.", "PartnerTalkChat_Chapter1000_0444_05": "Sift through the garbage using a rolled-up newspaper.", "PartnerTalkChat_Chapter1000_0444_06": "Give the trash can a hard kick.", "PartnerTalkChat_Chapter1000_0444_07": "Underneath an almost-broken bag of kitty litter...", "PartnerTalkChat_Chapter1000_0444_08": "You notice a piece of paper with something written on it.", "PartnerTalkChat_Chapter1000_0444_09": "Underneath a stack of magazines featuring outdated models of robot girls on the cover...", "PartnerTalkChat_Chapter1000_0444_10": "You notice a piece of paper with something written on it.", "PartnerTalkChat_Chapter1000_0444_11": "The trash can spews out a mess like a drunkard.", "PartnerTalkChat_Chapter1000_0444_12": "Underneath all the clutter that's too gross to touch...", "PartnerTalkChat_Chapter1000_0444_13": "You notice a piece of paper with something written on it.", "PartnerTalkChat_Chapter1000_0444_Name01": "Trash Can", "PartnerTalkChat_Chapter1000_0445_01": "That's it. That's the orders.", "PartnerTalkChat_Chapter1000_0446_01": "Thanks to you, I've managed to safeguard the Defense Force's secrets.", "PartnerTalkChat_Chapter1000_0446_02": "You're better than a raccoon at rummaging through garbage. How did you acquire such skills?", "PartnerTalkChat_Chapter1000_0446_03": "I\u00A0should get going. Oh, before I go, one more thing...", "PartnerTalkChat_Chapter1000_0446_04": "...By any chance, did you happen to notice the contents of the orders while searching through the trash?", "PartnerTalkChat_Chapter1000_0446_05": "No!", "PartnerTalkChat_Chapter1000_0446_06": "No...", "PartnerTalkChat_Chapter1000_0446_07": "I\u00A0thought so.", "PartnerTalkChat_Chapter1000_0446_08": "Just to clarify, I'll be keeping a watchful eye on you... Fluffy Crimson Comrade.", "PartnerTalkChat_Chapter1000_0446_09": "How a senior officer's daughter chooses to live her life is a personal matter and shouldn't be exploited by others.", "PartnerTalkChat_Chapter1000_0446_10": "You've likely seen her frequently on TV. I simply want to emphasize that her fingernails hold no particular significance.", "PartnerTalkChat_Chapter1000_0446_11": "Do you understand what I'm saying?", "PartnerTalkChat_Chapter1000_0446_12": "It couldn't be clearer...", "PartnerTalkChat_Chapter1000_0446_13": "Great.", "PartnerTalkChat_Chapter1000_0446_14": "Thank you again for your help. You stand on the side of justice.", "PartnerTalkChat_Chapter1000_0447_01": "In Hellishly Spicy Noodles, there is no literal representation of hell. The true hell is the days when you desperately chase after an impossible goal... Well, I might have exaggerated a little.", "PartnerTalkChat_Chapter1000_0448_01": "Which game do you prefer, Snake Duel or Soul Hounds III?", "PartnerTalkChat_Chapter1000_0448_02": "Snake Duel.", "PartnerTalkChat_Chapter1000_0448_03": "Soul Hounds III.", "PartnerTalkChat_Chapter1000_0448_04": "They're both great.", "PartnerTalkChat_Chapter1000_0448_05": "I understand. The tense gameplay does provide a sense of urgency.", "PartnerTalkChat_Chapter1000_0448_06": "They might even enhance a soldier's ability to adapt and react in emergency situations.", "PartnerTalkChat_Chapter1000_0448_07": "At the very least, they teach you to be aware of your surroundings and not run into walls in real combat scenarios.", "PartnerTalkChat_Chapter1000_0448_08": "This game is surprisingly addictive.", "PartnerTalkChat_Chapter1000_0448_09": "Have you ever wondered why there isn't a game called Soul Cats?", "PartnerTalkChat_Chapter1000_0448_10": "That's a vague response. Do you think the developers will fight over your review?", "PartnerTalkChat_Chapter1000_0449_01": "I feel an adrenaline rush and a warm touch around my fingertips...", "PartnerTalkChat_Chapter1000_0449_02": "Perhaps Video Game Training actually works for me.", "PartnerTalkChat_Chapter1000_0450_01": "You're right on time.", "PartnerTalkChat_Chapter1000_0450_02": "Ready, set—", "PartnerTalkChat_Chapter1000_0450_03": "Why all of a sudden!?", "PartnerTalkChat_Chapter1000_0451_01": "Well done, Scarlet Steed Sweepstake.", "PartnerTalkChat_Chapter1000_0451_02": "I'll increase the pace next time. What do you think? A tough Proxy like you can handle it, right?", "PartnerTalkChat_Chapter1000_0451_03": "No, I think it's beyond my capacity...", "PartnerTalkChat_Chapter1000_0451_04": "Alright, I'll do my best to keep up...", "PartnerTalkChat_Chapter1000_0451_05": "It's not in anyone's interest to exhaust me to death...", "PartnerTalkChat_Chapter1000_0451_06": "Perhaps we should take it step by step then.", "PartnerTalkChat_Chapter1000_0451_07": "But you should feel proud of yourself. Not many people can keep up with me on their first try.", "PartnerTalkChat_Chapter1000_0451_08": "You're as stoic as a soldier, although your face is as pale as a corpse.", "PartnerTalkChat_Chapter1000_0451_09": "Will it actually kill you?", "PartnerTalkChat_Chapter1000_0451_10": "I see. I'll see what I can do.", "PartnerTalkChat_Chapter1000_0451_11": "Let's go have some noodles together now.", "PartnerTalkChat_Chapter1000_0451_12": "Carbs, protein, electrolytes... Noodles provide all of these, making it the perfect food.", "PartnerTalkChat_Chapter1000_0451_13": "I'm sure you agree? If you prefer junk food like burgers, there's not much I\u00A0can say.", "PartnerTalkChat_Chapter1000_0452_01": "You made it.", "PartnerTalkChat_Chapter1000_0452_02": "I bought the latest issue of Ridu Newsletter. You can read it if you want.", "PartnerTalkChat_Chapter1000_0452_03": "By the way, which section do you usually read first?", "PartnerTalkChat_Chapter1000_0452_04": "The news.", "PartnerTalkChat_Chapter1000_0452_05": "Fashion.", "PartnerTalkChat_Chapter1000_0452_06": "Movies.", "PartnerTalkChat_Chapter1000_0452_07": "I think Ridu Newsletter is better than City News in terms of news reporting.", "PartnerTalkChat_Chapter1000_0452_08": "But the Defense Force's administrative office only orders City News, and the clerks waste all day on it.", "PartnerTalkChat_Chapter1000_0452_09": "You wouldn't have such troubles if you wore uniforms every day.", "PartnerTalkChat_Chapter1000_0452_10": "Or perhaps you just enjoy studying fashion? That's okay too.", "PartnerTalkChat_Chapter1000_0452_11": "One can rarely learn anything about real combat from movies.", "PartnerTalkChat_Chapter1000_0452_12": "No matter how realistic it may seem, it's not real. Would anyone mistake it as real?", "PartnerTalkChat_Chapter1000_0452_13": "I\u00A0seem to have said too much. Just look at it.", "PartnerTalkChat_Chapter1000_0453_01": "Have you finished reading? Then I'll take it away.", "PartnerTalkChat_Chapter1000_0453_02": "If I come across any reports related to Phaethon, I'll give them to you for a clipboard.", "PartnerTalkChat_Chapter1000_0454_01": "This noodle shop is one of the main reasons I come to Sixth Street...", "PartnerTalkChat_Chapter1000_0454_02": "You're another reason, of course.", "PartnerTalkChat_Chapter1000_0454_03": "The presence of a familiar individual in a bustling neighborhood always gives me a different feeling.", "PartnerTalkChat_Chapter1000_0454_04": "By the way, the owner told me that the spicy noodles are on sale today, and the second bowl is 50% off.", "PartnerTalkChat_Chapter1000_0454_05": "I wonder if I can finish two bowls of noodles...?", "PartnerTalkChat_Chapter1000_0454_06": "I'm sure you can.", "PartnerTalkChat_Chapter1000_0454_07": "I'll eat the second bowl.", "PartnerTalkChat_Chapter1000_0454_08": "I think so, too. This challenge is an opportunity for me to prove my abilities.", "PartnerTalkChat_Chapter1000_0454_09": "Why do you get the half-priced bowl?\u00A0Not that I\u00A0mind...", "PartnerTalkChat_Chapter1000_0455_01": "Blowing on noodles to cool them down in one go is also a test of lung capacity. Have you discovered that?", "PartnerTalkChat_Chapter1000_0459_01": "Perhaps Video Game Training does help improve my reflexes.", "PartnerTalkChat_Chapter1000_0508_01": "I'd like to hear your playlist next time... If that's alright?", "PartnerTalkChat_Chapter1000_0509_01": "I'm here.", "PartnerTalkChat_Chapter1000_0509_02": "I've brought three movies. Which one do you want to watch?", "PartnerTalkChat_Chapter1000_0509_03": "\"Dark Monday\"", "PartnerTalkChat_Chapter1000_0509_04": "\"Fatal Ringtone\"", "PartnerTalkChat_Chapter1000_0509_05": "\"Recordings of a Former Life\"", "PartnerTalkChat_Chapter1000_0509_06": "\"Dark Monday\"? I was told this movie makes its viewers lose hope in life... Let's see how it goes.", "PartnerTalkChat_Chapter1000_0509_07": "But all Mondays are Dark Mondays, right?", "PartnerTalkChat_Chapter1000_0509_08": "Yeah, Monday's the worst.", "PartnerTalkChat_Chapter1000_0509_09": "Yeah, that's how terrible Mondays are...", "PartnerTalkChat_Chapter1000_0509_10": "I don't really get it... but that's how it plays out in almost all workplace movies.", "PartnerTalkChat_Chapter1000_0509_11": "Then let's give that videotape a try.", "PartnerTalkChat_Chapter1000_0509_12": "Don't worry, if you show any extreme tendencies after watching the movie...", "PartnerTalkChat_Chapter1000_0509_13": "I shall restrain you.", "PartnerTalkChat_Chapter1000_0509_14": "\"Fatal Ringtone\"? It's said that an office worker will climb out of the television halfway through the movie...", "PartnerTalkChat_Chapter1000_0509_15": "But why an office worker?", "PartnerTalkChat_Chapter1000_0509_16": "Because all office workers hate telephone calls?", "PartnerTalkChat_Chapter1000_0509_17": "I don't know either...", "PartnerTalkChat_Chapter1000_0509_18": "If an office worker really does come out of the TV, maybe we can ask them why...", "PartnerTalkChat_Chapter1000_0509_19": "Then let's give that videotape a try.", "PartnerTalkChat_Chapter1000_0509_20": "\"Recordings of a Former Life\"? It's said the spirit of your former life will take over your body after you watch the movie...", "PartnerTalkChat_Chapter1000_0509_21": "Do we really have past lives?", "PartnerTalkChat_Chapter1000_0509_22": "In movies, yes.", "PartnerTalkChat_Chapter1000_0509_23": "Movies are different from reality.", "PartnerTalkChat_Chapter1000_0509_24": "Well, if it's in movies, it could be in reality too... That's what I believe.", "PartnerTalkChat_Chapter1000_0509_25": "Let's watch this videotape then.", "PartnerTalkChat_Chapter1000_0509_26": "As I thought, the urban legend behind this videotape is false.", "PartnerTalkChat_Chapter1000_0509_27": "It is an urban legend from the old civilization, after all. It's probably expired.", "PartnerTalkChat_Chapter1000_0509_28": "So that's why...", "PartnerTalkChat_Chapter1000_0509_29": "There's an expiration date for urban legends?", "PartnerTalkChat_Chapter1000_0509_30": "Burgers have a best before, and videotapes might become unusable if left alone for long enough. So, urban legends should have an expiration date, too, right?", "PartnerTalkChat_Chapter1000_0509_31": "Anyway, thanks for watching this movie with me.", "PartnerTalkChat_Chapter1000_0509_32": "As for the rest, we can find some time to finish them together, if you'd like.", "PartnerTalkChat_Chapter1000_0510_01": "The movie is kind of depressing, but it doesn't sap me of my passion for life.", "PartnerTalkChat_Chapter1000_0510_02": "Me too.", "PartnerTalkChat_Chapter1000_0510_03": "I can't really tell from your face...", "PartnerTalkChat_Chapter1000_0510_04": "I see a zest for life on your face.", "PartnerTalkChat_Chapter1000_0510_05": "Really? But my current expression is that of enthusiasm.", "PartnerTalkChat_Chapter1000_0510_06": "However... as I suspected, the legend of Dark Monday is fake.", "PartnerTalkChat_Chapter1000_0510_07": "It is an urban legend from the old civilization, after all. It's probably expired.", "PartnerTalkChat_Chapter1000_0510_08": "So that's why...", "PartnerTalkChat_Chapter1000_0510_09": "There's an expiration date for urban legends?", "PartnerTalkChat_Chapter1000_0510_10": "Burgers have a best before, and videotapes might become unusable if left alone for long enough. So, urban legends should have an expiration date, too, right?", "PartnerTalkChat_Chapter1000_0510_11": "Anyway, thanks for watching this \"Dark Monday\" with me.", "PartnerTalkChat_Chapter1000_0510_12": "As for the rest, we can find some time to finish them together, if you'd like.", "PartnerTalkChat_Chapter1000_0511_01": "Ah... If the life of office workers is this tough, no wonder they want to climb out of the television.", "PartnerTalkChat_Chapter1000_0511_02": "What's the logical connection between the two?", "PartnerTalkChat_Chapter1000_0511_03": "Why would they wanna do that???!", "PartnerTalkChat_Chapter1000_0511_04": "Well, the office workers work so hard that they want to escape from the world of the TV, right?", "PartnerTalkChat_Chapter1000_0511_05": "But what they don't know is...", "PartnerTalkChat_Chapter1000_0511_06": "\"No matter where you hide, the phone will always ring.\"", "PartnerTalkChat_Chapter1000_0511_07": "How do you feel about this as the final line in the movie?", "PartnerTalkChat_Chapter1000_0511_08": "It's quite creepy.", "PartnerTalkChat_Chapter1000_0511_09": "It's quite profound.", "PartnerTalkChat_Chapter1000_0511_10": "Mhm... that's exactly what I was going for.", "PartnerTalkChat_Chapter1000_0511_11": "But, as I suspected, the urban legend of the \"Fatal Ringtone\" is fake. Nothing came out of the TV.", "PartnerTalkChat_Chapter1000_0511_12": "...But if they can come out of the TV, does that mean we can go into the TV too?", "PartnerTalkChat_Chapter1000_0511_13": "Don't try going into the TV, Anby!", "PartnerTalkChat_Chapter1000_0511_14": "I'd hold you back.", "PartnerTalkChat_Chapter1000_0511_15": "Don't worry, I'm just kidding.", "PartnerTalkChat_Chapter1000_0511_16": "Anyway, thanks for watching \"Fatal Ringtone\" with me.", "PartnerTalkChat_Chapter1000_0511_17": "As for the rest, we can find some time to finish them together, if you'd like.", "PartnerTalkChat_Chapter1000_0511_18": "Is it horror? I thought it was just a suspense movie without the scary stuff.", "PartnerTalkChat_Chapter1000_0512_01": "If everyone really had three hundred former lives...", "PartnerTalkChat_Chapter1000_0512_02": "They'd have to fight to decide a winner before taking over my body, right?", "PartnerTalkChat_Chapter1000_0512_03": "No one is going to take over your body.", "PartnerTalkChat_Chapter1000_0512_04": "That's a weird take.", "PartnerTalkChat_Chapter1000_0512_05": "However... if we have former lives... that means we have afterlives too, right?", "PartnerTalkChat_Chapter1000_0512_06": "If there truly is an afterlife...", "PartnerTalkChat_Chapter1000_0512_07": "I hope I can still watch movies with you like this.", "PartnerTalkChat_Chapter1000_0512_08": "I hope so, too.", "PartnerTalkChat_Chapter1000_0512_09": "I value the present more than the afterlife.", "PartnerTalkChat_Chapter1000_0512_10": "Yeah, but the present is important too.", "PartnerTalkChat_Chapter1000_0512_11": "Yeah, you're right.", "PartnerTalkChat_Chapter1000_0512_12": "As for the rest, we can find some time to finish them together, if you'd like.", "PartnerTalkChat_Chapter1000_0513_01": "Even though the urban legend is fake, this movie was pretty good... Don't you think?", "PartnerTalkChat_Chapter1000_0514_01": "So, you're already here.", "PartnerTalkChat_Chapter1000_0514_02": "What would you like to tell me?", "PartnerTalkChat_Chapter1000_0514_03": "There's been rumors about mysterious phone numbers on Inter-Knot lately.", "PartnerTalkChat_Chapter1000_0514_04": "Someone disclosed three mysterious phone numbers and claimed they were secret hotlines to a Hollow Raider organization...", "PartnerTalkChat_Chapter1000_0514_05": "If we can get through, we might be able to obtain the password for their shared bank account... which contains hundreds of millions in funds.", "PartnerTalkChat_Chapter1000_0514_06": "The rule is that we can only dial one number at a time, or you'll get blocked, and you have to use a payphone.", "PartnerTalkChat_Chapter1000_0514_07": "Nicole insisted I give it a try after she heard about it.", "PartnerTalkChat_Chapter1000_0514_08": "Why doesn't she do it herself?", "PartnerTalkChat_Chapter1000_0514_09": "Someone on Inter-Knot claimed you'd hear a terrifying voice resembling something from hell after calling the numbers.", "PartnerTalkChat_Chapter1000_0514_10": "I see.", "PartnerTalkChat_Chapter1000_0514_11": "So Nicole got scared?", "PartnerTalkChat_Chapter1000_0514_12": "Yeah... that's why I'm here to investigate the truth behind the rumors.", "PartnerTalkChat_Chapter1000_0514_13": "I've jotted down the three mysterious numbers.", "PartnerTalkChat_Chapter1000_0514_14": "I'll let you choose. Which number should we dial?", "PartnerTalkChat_Chapter1000_0514_15": "Dial 141414.", "PartnerTalkChat_Chapter1000_0514_16": "Dial 666666.", "PartnerTalkChat_Chapter1000_0514_17": "Dial 123456.", "PartnerTalkChat_Chapter1000_0514_18": "Anby dials the number \"141414.\"", "PartnerTalkChat_Chapter1000_0514_19": "I think it sounds more like a terrifying voice from a hospital than one from hell.", "PartnerTalkChat_Chapter1000_0514_20": "A hospital? What do you mean?", "PartnerTalkChat_Chapter1000_0514_21": "You don't seem scared.", "PartnerTalkChat_Chapter1000_0514_22": "It's a hospital located in a remote area, housing twelve patients with questionable backgrounds. As the story unfolds, only one of them survives...", "PartnerTalkChat_Chapter1000_0514_23": "In the end, they all merge into one. The twist is that only one person existed from the beginning, and the others are merely his created personalities.", "PartnerTalkChat_Chapter1000_0514_24": "That's the plot of a suspense movie I watched recently.", "PartnerTalkChat_Chapter1000_0514_25": "I actually gave it three stars, and two and a half of those were because the hospital setting was quite convincing.", "PartnerTalkChat_Chapter1000_0514_26": "I don't find it scary at all. I'm more concerned about the person making that creepy laugh...", "PartnerTalkChat_Chapter1000_0514_27": "The person making that eerie laugh should be careful...", "PartnerTalkChat_Chapter1000_0514_28": "They might bite their tongue.", "PartnerTalkChat_Chapter1000_0514_29": "It really hurts. I know from experience.", "PartnerTalkChat_Chapter1000_0514_30": "Anby dials the number \"666666.\"", "PartnerTalkChat_Chapter1000_0514_31": "A \"polite\" warning... Sounds more like a threat.", "PartnerTalkChat_Chapter1000_0514_32": "It's anything but polite!", "PartnerTalkChat_Chapter1000_0514_33": "I'll try dialing it again!", "PartnerTalkChat_Chapter1000_0514_34": "Mhm, it's a polite reminder that's not at all polite...", "PartnerTalkChat_Chapter1000_0514_35": "It's like getting a burger without the meat, but with a layer of fried noodles instead. It's acceptable, but unnecessary.", "PartnerTalkChat_Chapter1000_0514_36": "Anby dials the number \"666666\" once more.", "PartnerTalkChat_Chapter1000_0514_37": "Ah... they hung up.", "PartnerTalkChat_Chapter1000_0514_38": "So, they faked the \"automated\" message about the number being out of service just now?", "PartnerTalkChat_Chapter1000_0514_39": "Anby dials the number \"123456.\"", "PartnerTalkChat_Chapter1000_0514_40": "Turns out there really are people who will pay for this kind of phone number.", "PartnerTalkChat_Chapter1000_0514_41": "I've bought one before.", "PartnerTalkChat_Chapter1000_0514_42": "What's so special about this number?", "PartnerTalkChat_Chapter1000_0514_43": "So, you have that kind of side to you...", "PartnerTalkChat_Chapter1000_0514_44": "It seems your roles as a Proxy and a video store manager are bringing in good profits.", "PartnerTalkChat_Chapter1000_0514_45": "Yeah, I agree.", "PartnerTalkChat_Chapter1000_0514_46": "I suppose this number would attract a lot of prank calls.", "PartnerTalkChat_Chapter1000_0514_47": "Just as I thought, we couldn't get through to that Hollow Raider group.", "PartnerTalkChat_Chapter1000_0514_48": "It's hardly surprising. If such a great opportunity truly existed, these rumors wouldn't be circulating on the Knot.", "PartnerTalkChat_Chapter1000_0514_49": "I'll tell Nicole about the phone calls.", "PartnerTalkChat_Chapter1000_0514_50": "And...", "PartnerTalkChat_Chapter1000_0514_51": "Thanks for going along with my strange idea.", "PartnerTalkChat_Chapter1000_0514_52": "A burst of eerie laughter comes from the other side. \"Ha ha ha, hee hee hee hee, ho ho ho ho ho...\"", "PartnerTalkChat_Chapter1000_0514_53": "Anby calmly hangs up the phone.", "PartnerTalkChat_Chapter1000_0514_54": "An automated voice says, \"Polite reminder: The number you have dialed is out of service. Please check and dial again. Our advice — don't.\"", "PartnerTalkChat_Chapter1000_0514_55": "The other side picks up the phone, followed by a \"click\" sound...", "PartnerTalkChat_Chapter1000_0514_56": "A frustrated voice yells \"Stop calling this number! It isn't some hotline for Hollow Raiders! It's a super cool number I spent thousands of Dennies on!\"", "PartnerTalkChat_Chapter1000_0514_Name01": "Anby Narrator", "PartnerTalkChat_Chapter1000_0515_01": "I think this would make a great movie. It'd be a comedy called \"Mysterious Numbers.\"", "PartnerTalkChat_Chapter1000_0516_01": "Good! You're here on time.", "PartnerTalkChat_Chapter1000_0516_02": "You see... A book on professional weapon maintenance is on sale at the newsstand.", "PartnerTalkChat_Chapter1000_0516_03": "A prize draw ticket will be given with each purchase of the book, and there's a chance to win free weapon maintenance from Three Gates Military Tech.", "PartnerTalkChat_Chapter1000_0516_04": "Getting this free weapon maintenance service could greatly benefit the Cunning Hare's future endeavors in the Hollows.", "PartnerTalkChat_Chapter1000_0516_05": "The thing is, the book has a purchase limit, so each person can only buy one copy...", "PartnerTalkChat_Chapter1000_0516_06": "I'll help you buy one.", "PartnerTalkChat_Chapter1000_0516_07": "I don't have any money.", "PartnerTalkChat_Chapter1000_0516_08": "I've never won a lucky draw before.", "PartnerTalkChat_Chapter1000_0516_09": "Thank you.", "PartnerTalkChat_Chapter1000_0516_10": "Oh yeah, take 2,000 Dennies to buy the book.", "PartnerTalkChat_Chapter1000_0516_11": "That's too much.", "PartnerTalkChat_Chapter1000_0516_12": "Can I keep the money that's left over after I buy the book?", "PartnerTalkChat_Chapter1000_0516_13": "Consider it a reward.", "PartnerTalkChat_Chapter1000_0516_14": "Nicole says when you ask for help, it's customary to offer some money to ensure a long-lasting partnership.", "PartnerTalkChat_Chapter1000_0516_15": "If only she followed her own words...", "PartnerTalkChat_Chapter1000_0516_16": "You did what Nicole fails to do.", "PartnerTalkChat_Chapter1000_0516_17": "I\u00A0won't make you pay for it, of course. Take 2,000 Dennies.", "PartnerTalkChat_Chapter1000_0516_18": "The money left over can be your reward.", "PartnerTalkChat_Chapter1000_0516_19": "That's kind of you, Anby.", "PartnerTalkChat_Chapter1000_0516_20": "Ah... Does that make us sound unfamiliar?", "PartnerTalkChat_Chapter1000_0516_21": "Then should I take back the extra money?", "PartnerTalkChat_Chapter1000_0516_22": "?", "PartnerTalkChat_Chapter1000_0516_23": "That's not what I meant!", "PartnerTalkChat_Chapter1000_0516_24": "I'm joking. I picked that up from a comedy movie... but I guess it doesn't really suit me.", "PartnerTalkChat_Chapter1000_0516_25": "Don't worry. I never have much luck.", "PartnerTalkChat_Chapter1000_0516_26": "But if more people help me buy, the odds of winning increase a bit.", "PartnerTalkChat_Chapter1000_0516_27": "I've asked everyone at the Cunning Hares to buy a book.", "PartnerTalkChat_Chapter1000_0516_28": "With everyone's luck together, we should have a better chance... That's what I'm thinking.", "PartnerTalkChat_Chapter1000_0516_29": "You're optimistic, Anby.", "PartnerTalkChat_Chapter1000_0516_30": "Are you sure the Cunning Hares have enough money?", "PartnerTalkChat_Chapter1000_0516_31": "\"Compared to the value of the free weapon maintenance service, the money spent on the books is just a small upfront investment.\"", "PartnerTalkChat_Chapter1000_0516_32": "That's what Nicole said. So, I think it should be fine.", "PartnerTalkChat_Chapter1000_0516_33": "You really trust Nicole...", "PartnerTalkChat_Chapter1000_0516_34": "That sounds more questionable!", "PartnerTalkChat_Chapter1000_0517_01": "That's about all this book talks about.", "PartnerTalkChat_Chapter1000_0517_02": "Anyway, thanks for your help.", "PartnerTalkChat_Chapter1000_0517_03": "Come see me if you ever need help buying things with a purchase limit.", "PartnerTalkChat_Chapter1000_0518_01": "Now I just have to wait for the day they announce the winners...", "PartnerTalkChat_Chapter1000_Niko2_2_NPC01": "The more we talk, the worse I feel...", "PartnerTalkChat_Chapter1000_Niko2_2_NPC02": "I could treat you to a bowl of noodles to make you feel better?", "PartnerTalkChat_Name_Niko2_1_Talk01": "Mhm, I agree with Nicole...", "PartnerTalkChat_Name_Niko2_2_NPC01": "Dispirited Middle-Aged Man", "PartnerTalkChat_Name_Niko2_2_NPC02": "Calm Office Worker", "PartnerTalkChat_Partner1041_0456_01": "Chili keeps you alert, while noodles makes you sleepy.", "PartnerTalkChat_Partner1041_0456_02": "Last time I was at Waterfall Soup, a high school girl dressed as a maid actually fell asleep on my shoulder after finishing her noodles.", "PartnerTalkChat_Partner1041_0456_03": "I sat there for a whole hour until someone came to get her.", "PartnerTalkChat_Partner1041_0456_04": "That was quite something.", "PartnerTalkChat_Partner1041_0456_05": "Why didn't you just leave her there?", "PartnerTalkChat_Partner1041_0456_06": "Why did she dress like a maid?", "PartnerTalkChat_Partner1041_0456_07": "It was just what I was supposed to do.", "PartnerTalkChat_Partner1041_0456_08": "Why was that what you were supposed to do?", "PartnerTalkChat_Partner1041_0456_09": "I don't think that's part of your job.", "PartnerTalkChat_Partner1041_0456_10": "...", "PartnerTalkChat_Partner1041_0456_11": "Why would I leave? You don't think I would do something kind every now and then?", "PartnerTalkChat_Partner1041_0456_12": "...Although someone did say that once.", "PartnerTalkChat_Partner1041_0456_13": "I'm not sure. Maybe it's just her part-time job.", "PartnerTalkChat_Partner1041_0456_14": "What if she wasn't a maid?", "PartnerTalkChat_Partner1041_0456_15": "Do you always treat maids nicer?", "PartnerTalkChat_Partner1041_0456_16": "It has nothing to do with maids. I would have done the same thing to other civilians.", "PartnerTalkChat_Partner1041_0456_17": "Let me ask you a question: What do you think distinguishes soldiers from civilians?", "PartnerTalkChat_Partner1041_0456_18": "Soldiers are better at fighting.", "PartnerTalkChat_Partner1041_0456_19": "Soldiers lead a more dangerous life.", "PartnerTalkChat_Partner1041_0456_20": "Soldiers protect civilians.", "PartnerTalkChat_Partner1041_0456_21": "There's no justification for me to disrupt a civilian's sleep.", "PartnerTalkChat_Partner1041_0457_01": "Living in a group has its advantages. For instance, you don't have to decide what to eat every day.", "PartnerTalkChat_Partner1041_0457_02": "If I had to decide on my own...", "PartnerTalkChat_Partner1041_0457_03": "You'd have a hard time making choices?", "PartnerTalkChat_Partner1041_0457_04": "You'd have \"hellishly spicy\" food for every meal?", "PartnerTalkChat_Partner1041_0457_05": "Would you just not eat it?", "PartnerTalkChat_Partner1041_0457_06": "I'd flip a coin whenever I can't decide on something.", "PartnerTalkChat_Partner1041_0457_07": "...Someone taught me this trick in the past.", "PartnerTalkChat_Partner1041_0457_08": "You know me well. You should have joined our intelligence department.", "PartnerTalkChat_Partner1041_0457_09": "One can't keep their vitals normal without eating.", "PartnerTalkChat_Partner1041_0457_10": "And this can be an Achilles' heel for soldiers.", "PartnerTalkChat_Partner1041_0458_01": "People... don't really need much.", "PartnerTalkChat_Partner1041_0458_02": "Food and energy are two essentials, and chili peppers provide both.", "PartnerTalkChat_Partner1041_0458_03": "Still, you shouldn't overeat.", "PartnerTalkChat_Partner1041_0458_04": "I shouldn't overeat...", "PartnerTalkChat_Partner1041_0458_05": "Too much noodles, too much chili oil, too much training, or too much loyalty... Who determines what is \"too much\"? Have you ever considered that?", "PartnerTalkChat_Partner1041_0458_06": "A good soldier should not be swayed by those standards, for my standards lie within my heart.", "PartnerTalkChat_Partner1041_0459_01": "Excuse me, Ruby Honey Heartbeats, but shouldn't you be attending to your duties rather than wandering here?", "PartnerTalkChat_Partner1041_0459_02": "Wandering around here is my job!", "PartnerTalkChat_Partner1041_0459_03": "What are you doing here?", "PartnerTalkChat_Partner1041_0459_04": "...I see. I've got it.", "PartnerTalkChat_Partner1041_0459_05": "...Me?", "PartnerTalkChat_Partner1041_0459_06": "I've just completed a mission, and I'm getting the latest issue of the Ridu Newsletter here.", "PartnerTalkChat_Partner1041_0459_07": "Staying informed about current events is important for those seeking to advance in their careers in the military force.", "PartnerTalkChat_Partner1041_0459_08": "To be honest, I find the entertainment section in this magazine to be redundant and of little value.", "PartnerTalkChat_Partner1041_0459_09": "It feels like a waste of Dennies to purchase the entire magazine for only a few pages of interest.", "PartnerTalkChat_Partner1041_0459_10": "Just buy it!", "PartnerTalkChat_Partner1041_0459_11": "Just read it at the newsstand and go.", "PartnerTalkChat_Partner1041_0459_12": "I'll buy it for you!", "PartnerTalkChat_Partner1041_0459_13": "Your suggestion does make sense.", "PartnerTalkChat_Partner1041_0459_14": "Money carries little significance in my military life, and spending a small amount on a magazine wouldn't greatly affect my life.", "PartnerTalkChat_Partner1041_0459_15": "I'm not sure if this is appropriate...", "PartnerTalkChat_Partner1041_0459_16": "You're actually proposing that I engage in such behavior? Perhaps you could demonstrate it first?", "PartnerTalkChat_Partner1041_0459_17": "As a soldier, it is against protocol to accept any form of property from civilians.", "PartnerTalkChat_Partner1041_0459_18": "Therefore, I must politely decline your kindness. Nonetheless, I appreciate the gesture.", "PartnerTalkChat_Partner1041_0460_01": "Ever since I was a child, I've had an affinity for flames.", "PartnerTalkChat_Partner1041_0460_02": "If life were a movie, I might have ended up as a pyromaniac.", "PartnerTalkChat_Partner1041_0460_03": "But now you're a decent person.", "PartnerTalkChat_Partner1041_0460_04": "That's why you're so fond of chili peppers? As a substitute for flames?", "PartnerTalkChat_Partner1041_0460_05": "You like watching movies too?", "PartnerTalkChat_Partner1041_0460_06": "Currently, I am solely a qualified soldier, nothing more.", "PartnerTalkChat_Partner1041_0460_07": "At the Defense Force, I can utilize my affinity for flames for righteous purposes.", "PartnerTalkChat_Partner1041_0460_08": "While Captain Magus is a great instructor...", "PartnerTalkChat_Partner1041_0460_09": "I must admit I don't share his taste in noodles. How many years has it been since he had a bowl?", "PartnerTalkChat_Partner1041_0460_10": "You won't get this.", "PartnerTalkChat_Partner1041_0460_11": "Nothing can replace flames.", "PartnerTalkChat_Partner1041_0460_12": "Taking movies as an example.", "PartnerTalkChat_Partner1041_0460_13": "In a movie, there need to be characters at odds with each other, intense conflicts, and complicated love-hate relationships — things I don't experience in real life.", "PartnerTalkChat_Partner1041_0461_01": "Soldiers often face extreme stress during operations...", "PartnerTalkChat_Partner1041_0461_02": "Naturally, they may resort to certain chemical substances to alter their mental state.", "PartnerTalkChat_Partner1041_0461_03": "Chemicals...?", "PartnerTalkChat_Partner1041_0461_04": "Like caffeine and capsaicin?", "PartnerTalkChat_Partner1041_0461_05": "I'm not talking about illegal stimulants.", "PartnerTalkChat_Partner1041_0461_06": "Yes.", "PartnerTalkChat_Partner1041_0461_07": "If I were to choose between capsaicin and caffeine, I would definitely side with Team Capsaicin.", "PartnerTalkChat_Partner1041_0461_08": "Drawn to the aroma of coffee yet steadfastly adhering to the fiery persistence of Team Capsaicin, Soldier 11 hesitates outside the coffee shop.", "PartnerTalkChat_Partner1041_0461_Name01": "Narrator", "PartnerTalkChat_Partner1041_0462_01": "I'm enjoying a rare moment of relaxation.", "PartnerTalkChat_Partner1041_0462_02": "Half of my allocated break time has already passed... but I still have a few minutes left to enjoy.", "PartnerTalkChat_Partner1041_0462_03": "You even have a schedule for your break time?", "PartnerTalkChat_Partner1041_0462_04": "You have a schedule for your break time as well?", "PartnerTalkChat_Partner1041_0462_05": "Yeah.", "PartnerTalkChat_Partner1041_0462_06": "...As well?", "PartnerTalkChat_Partner1041_0462_07": "It's a small trick I learned in the past.", "PartnerTalkChat_Partner1041_0462_08": "Once you become accustomed to it, you'll find that scheduling your relaxation isn't so bad.", "PartnerTalkChat_Partner1041_0463_01": "While directors often portray the concept of a \"lone wolf hero\" in an exaggerated manner, it is indeed possible for a single person to take on a group.", "PartnerTalkChat_Partner1041_0463_02": "Sometimes, a well-trained and competent soldier can surpass the collective strength of a mob.", "PartnerTalkChat_Partner1041_0463_03": "The power of numbers is only valid when they've undergone strict training, understand teamwork, and work well together...", "PartnerTalkChat_Partner1041_0463_04": "Otherwise, they'll only serve as your weapons or human shields, giving you more strategies against the enemy.", "PartnerTalkChat_Partner1041_0463_05": "I know you could.", "PartnerTalkChat_Partner1041_0463_06": "Care to elaborate?", "PartnerTalkChat_Partner1041_0463_07": "What you say isn't backed by any proof.", "PartnerTalkChat_Partner1041_0463_08": "All of my comrades are capable of such. I don't consider myself special.", "PartnerTalkChat_Partner1041_0463_09": "But you're the only one I'm interested in.", "PartnerTalkChat_Partner1041_0463_10": "Show me how.", "PartnerTalkChat_Partner1041_0463_11": "...", "PartnerTalkChat_Partner1041_0463_12": "I can demonstrate it to you if necessary.", "PartnerTalkChat_Partner1041_0463_13": "This requires some prior practice. I can demonstrate if you want.", "PartnerTalkChat_Partner1041_0463_14": "It's hard to express in words.", "PartnerTalkChat_Partner1041_0463_15": "But I can show you.", "PartnerTalkChat_Partner1041_0463_16": "Show me!", "PartnerTalkChat_Partner1041_0463_17": "Is it going to be dangerous?", "PartnerTalkChat_Partner1041_0463_18": "...I have no reason to lie to you.", "PartnerTalkChat_Partner1041_0463_19": "I can demonstrate it to you if you want.", "PartnerTalkChat_Partner1041_0463_20": "I want to see.", "PartnerTalkChat_Partner1041_0463_21": "I believe you.", "PartnerTalkChat_Partner1041_0463_22": "There are civilians nearby. Let's go somewhere more spacious to avoid injuring innocents.", "PartnerTalkChat_Partner1041_0464_01": "This particular dish is my favorite.", "PartnerTalkChat_Partner1041_0464_02": "The Black Bowl: Red Chili Chicken Noodles are extremely spicy. Blow on the top layer of oil, or you might burn your mouth.", "PartnerTalkChat_Partner1041_0464_03": "General Chop! I'll have a bowl, too!", "PartnerTalkChat_Partner1041_0464_04": "Then I'll go with the White Bowl: Pumpkin Soup Noodles.", "PartnerTalkChat_Partner1041_0464_05": "General Chop, give me what she has, but less spicy.", "PartnerTalkChat_Partner1041_0464_06": "...Are you sure you want to try it?", "PartnerTalkChat_Partner1041_0464_07": "Absolutely.", "PartnerTalkChat_Partner1041_0464_08": "Don't underestimate me.", "PartnerTalkChat_Partner1041_0464_09": "...Thank you.", "PartnerTalkChat_Partner1041_0464_10": "No, that's not what I mean. It's just...", "PartnerTalkChat_Partner1041_0464_11": "I used to recommend foods to my teammates, but only Seed listened to me.", "PartnerTalkChat_Partner1041_0464_12": "He's an Intelligent Construct.", "PartnerTalkChat_Partner1041_0464_13": "Pumpkin... Noodles...", "PartnerTalkChat_Partner1041_0464_14": "I'm sorry, these noodles are for the \"weak.\"", "PartnerTalkChat_Partner1041_0464_15": "I bet you'd never order something like that.", "PartnerTalkChat_Partner1041_0464_16": "That's not true, Persimmon Sweet Soup Zealot.", "PartnerTalkChat_Partner1041_0464_17": "Indeed, I've never ordered something like that before, but...", "PartnerTalkChat_Partner1041_0464_18": "You're a Proxy with great potential, and I trust your taste.", "PartnerTalkChat_Partner1041_0464_19": "Perhaps I'll give it a try next time.", "PartnerTalkChat_Partner1041_0464_20": "You'll miss out on a lot of fun of the red chilis with the less spicy version.", "PartnerTalkChat_Partner1041_0464_21": "But these red pepper noodles are indeed suitable for beginners.", "PartnerTalkChat_Partner1041_0464_22": "Beginners...", "PartnerTalkChat_Partner1041_0464_23": "I'll try my hardest to get better!", "PartnerTalkChat_Partner1041_0464_24": "You won't be a beginner forever. I look forward to seeing your improvement.", "PartnerTalkChat_Partner1041_0464_25": "Well, I look forward to the day you rise to become a master, Red Pepper Warrior.", "PartnerTalkChat_Partner1041_0465_01": "While cleaning up the battlefield today, we discovered extra supplies.", "PartnerTalkChat_Partner1041_0465_02": "I\u00A0think a Proxy will find it more useful than us... or this cat.", "PartnerTalkChat_Partner1041_0465_03": "You aspire to become a legendary Proxy like Phaethon, don't you?", "PartnerTalkChat_Partner1041_0465_04": "It might not seem like much, but perhaps these can help.", "PartnerTalkChat_Partner1041_0465_05": "Thanks.", "PartnerTalkChat_Partner1041_0465_06": "This doesn't violate your rules?", "PartnerTalkChat_Partner1041_0465_07": "You're welcome.", "PartnerTalkChat_Partner1041_0465_08": "I hope we can all become who we aspire to be.", "PartnerTalkChat_Partner1041_0465_09": "I'm glad you brought that up. I made sure to check the regulations.", "PartnerTalkChat_Partner1041_0465_10": "Items collected from the battlefield can be distributed freely, as long as there are no confidentiality concerns. So, please don't worry.", "PartnerTalkChat_Partner1041_0466_01": "Which game do you prefer, Snake Duel or Soul Hounds III?", "PartnerTalkChat_Partner1041_0466_02": "Snake Duel.", "PartnerTalkChat_Partner1041_0466_03": "Soul Hounds III.", "PartnerTalkChat_Partner1041_0466_04": "They're both great.", "PartnerTalkChat_Partner1041_0466_05": "I understand. The tense gameplay does provide a sense of urgency.", "PartnerTalkChat_Partner1041_0466_06": "They might even enhance a soldier's ability to adapt and react in emergency situations.", "PartnerTalkChat_Partner1041_0466_07": "At the very least, they teach you to be aware of your surroundings and not run into walls in real combat scenarios.", "PartnerTalkChat_Partner1041_0466_08": "I'd never thought of it like that before.", "PartnerTalkChat_Partner1041_0466_09": "I believe you...", "PartnerTalkChat_Partner1041_0466_10": "With enough training, you can do it too.", "PartnerTalkChat_Partner1041_0466_11": "You can trust my experience.", "PartnerTalkChat_Partner1041_0466_12": "This game is surprisingly addictive.", "PartnerTalkChat_Partner1041_0466_13": "Have you ever wondered why there isn't a game called Soul Cats?", "PartnerTalkChat_Partner1041_0466_14": "It has never crossed my mind.", "PartnerTalkChat_Partner1041_0466_15": "Because the person who made this loves dogs?", "PartnerTalkChat_Partner1041_0466_16": "You can think about it while playing.", "PartnerTalkChat_Partner1041_0466_17": "...Did the cat lose?", "PartnerTalkChat_Partner1041_0466_18": "That's a vague response. Do you think the developers will fight over your review?", "PartnerTalkChat_Partner1041_0466_19": "Won't they?", "PartnerTalkChat_Partner1041_0466_20": "I really think that way from the bottom of my heart.", "PartnerTalkChat_Partner1041_0466_21": "I don't think they have that much free time.", "PartnerTalkChat_Partner1041_0466_22": "You think so? Let's try both games then.", "PartnerTalkChat_Partner1041_0467_01": "You're right on time.", "PartnerTalkChat_Partner1041_0467_02": "Ready, set—", "PartnerTalkChat_Partner1041_0467_03": "Why all of a sudden!?", "PartnerTalkChat_Partner1041_0467_04": "Hold on. I haven't—", "PartnerTalkChat_Partner1041_0468_01": "Well done, Scarlet Steed Sweepstake.", "PartnerTalkChat_Partner1041_0468_02": "I'll increase the pace next time. What do you think? A tough Proxy like you can handle it, right?", "PartnerTalkChat_Partner1041_0468_03": "No, I think it's beyond my capacity...", "PartnerTalkChat_Partner1041_0468_04": "Alright, I'll do my best to keep up...", "PartnerTalkChat_Partner1041_0468_05": "It's not in anyone's interest to exhaust me to death...", "PartnerTalkChat_Partner1041_0468_06": "Perhaps we should take it step by step then.", "PartnerTalkChat_Partner1041_0468_07": "But you should feel proud of yourself. Not many people can keep up with me on their first try.", "PartnerTalkChat_Partner1041_0468_08": "Thanks... I think?", "PartnerTalkChat_Partner1041_0468_09": "I'm honored...", "PartnerTalkChat_Partner1041_0468_10": "That's not necessary. I'm just stating the facts.", "PartnerTalkChat_Partner1041_0468_11": "You're as stoic as a soldier, although your face is as pale as a corpse.", "PartnerTalkChat_Partner1041_0468_12": "I'm not a soldier...", "PartnerTalkChat_Partner1041_0468_13": "I'll try changing my facial expression...", "PartnerTalkChat_Partner1041_0468_14": "You have a knack for doing this. Just contact me if you're interested in joining.", "PartnerTalkChat_Partner1041_0468_15": "There's no need for that. Just do whatever you're comfortable with.", "PartnerTalkChat_Partner1041_0468_16": "Will it actually kill you?", "PartnerTalkChat_Partner1041_0468_17": "It's just an analogy...", "PartnerTalkChat_Partner1041_0468_18": "I can keep going.", "PartnerTalkChat_Partner1041_0468_19": "I see. I'll see what I can do.", "PartnerTalkChat_Partner1041_0468_20": "Let's go have some noodles together now.", "PartnerTalkChat_Partner1041_0468_21": "Carbs, protein, electrolytes... Noodles provide all of these, making it the perfect food.", "PartnerTalkChat_Partner1041_0468_22": "I'm sure you agree? If you prefer junk food like burgers, there's not much I\u00A0can say.", "PartnerTalkChat_Partner1041_0469_01": "You made it.", "PartnerTalkChat_Partner1041_0469_02": "I bought the latest issue of Ridu Newsletter. You can read it if you want.", "PartnerTalkChat_Partner1041_0469_03": "Thank you.", "PartnerTalkChat_Partner1041_0469_04": "You can read it first.", "PartnerTalkChat_Partner1041_0469_05": "I'll get one for myself.", "PartnerTalkChat_Partner1041_0469_06": "There's no need to be polite.", "PartnerTalkChat_Partner1041_0469_07": "I'm only interested in a few sections, and I've finished reading them.", "PartnerTalkChat_Partner1041_0469_08": "There's really no need. I've finished reading it.", "PartnerTalkChat_Partner1041_0469_09": "By the way, which section do you usually read first?", "PartnerTalkChat_Partner1041_0469_10": "The news.", "PartnerTalkChat_Partner1041_0469_11": "Fashion.", "PartnerTalkChat_Partner1041_0469_12": "Movies.", "PartnerTalkChat_Partner1041_0469_13": "I think Ridu Newsletter is better than City News in terms of news reporting.", "PartnerTalkChat_Partner1041_0469_14": "But the Defense Force's administrative office only orders City News, and the clerks waste all day on it.", "PartnerTalkChat_Partner1041_0469_15": "You wouldn't have such troubles if you wore uniforms every day.", "PartnerTalkChat_Partner1041_0469_16": "Or perhaps you just enjoy studying fashion? That's okay too.", "PartnerTalkChat_Partner1041_0469_17": "One can rarely learn anything about real combat from movies.", "PartnerTalkChat_Partner1041_0469_18": "No matter how realistic it may seem, it's not real. Would anyone mistake it as real?", "PartnerTalkChat_Partner1041_0469_19": "I\u00A0seem to have said too much. Just look at it.", "PartnerTalkChat_Partner1041_0470_01": "This noodle shop is one of the main reasons I come to Sixth Street...", "PartnerTalkChat_Partner1041_0470_02": "You're another reason, of course.", "PartnerTalkChat_Partner1041_0470_03": "Really?", "PartnerTalkChat_Partner1041_0470_04": "I'm flattered.", "PartnerTalkChat_Partner1041_0470_05": "I don't need to lie to you.", "PartnerTalkChat_Partner1041_0470_06": "...I thought you knew.", "PartnerTalkChat_Partner1041_0470_07": "The presence of a familiar individual in a bustling neighborhood always gives me a different feeling.", "PartnerTalkChat_Partner1041_0470_08": "By the way, the owner told me that the spicy noodles are on sale today, and the second bowl is 50% off.", "PartnerTalkChat_Partner1041_0470_09": "I wonder if I can finish two bowls of noodles...?", "PartnerTalkChat_Partner1041_0470_10": "I'm sure you can.", "PartnerTalkChat_Partner1041_0470_11": "I'll eat the second bowl.", "PartnerTalkChat_Partner1041_0470_12": "I think so, too. This challenge is an opportunity for me to prove my abilities.", "PartnerTalkChat_Partner1041_0470_13": "Why do you get the half-priced bowl?\u00A0Not that I\u00A0mind...", "PartnerTalkChat_Partner1041_0473_01": "This noodle shop is one of the main reasons I come to Sixth Street...", "PartnerTalkChat_Partner1041_0473_02": "You're another reason, of course.", "PartnerTalkChat_Partner1041_0473_03": "Really?", "PartnerTalkChat_Partner1041_0473_04": "I'm flattered.", "PartnerTalkChat_Partner1041_0473_05": "I don't need to lie to you.", "PartnerTalkChat_Partner1041_0473_06": "...I thought you knew.", "PartnerTalkChat_Partner1041_0473_07": "The presence of a familiar individual in a bustling neighborhood always gives me a different feeling.", "PartnerTalkChat_Partner1041_0473_08": "Is the noodle shop open now?", "PartnerTalkChat_Partner1041_0473_09": "Sometimes I feel like taking a stroll over to your place, too.", "PartnerTalkChat_Partner1041_0473_10": "General Chop sometimes makes me food outside of work hours.", "PartnerTalkChat_Partner1041_0473_11": "Being in the military means my free time is often not in my hands.", "PartnerTalkChat_Partner1041_0473_12": "Late one night, I was coming back from a mission and was walking through Sixth Street wounded...", "PartnerTalkChat_Partner1041_0473_13": "General Chop opened up the store despite just closing — all so he could give me a bowl of noodles.", "PartnerTalkChat_Partner1041_0473_14": "I can still remember the spiciness of those noodles like it was yesterday. I've come by regularly since then.", "PartnerTalkChat_Partner1041_0473_15": "...I know some officers sneak out in jeeps with their loved ones for joyrides around the compound.", "PartnerTalkChat_Partner1041_0473_16": "Such loose discipline can only weaken the resolve and combat readiness of a military force.", "PartnerTalkChat_Partner1041_0473_17": "the yellow ribbon tied to the oak tree will be long faded before their loved ones return from the Hollow.", "PartnerTalkChat_Partner1041_0473_18": "I'd never take you on the compound with me unless we were on a mission together. I hope you understand.", "PartnerTalkChat_Partner1041_0473_19": "Oh right, I asked General Chop to hold two bowls' worth of noodle ingredients for tonight.", "PartnerTalkChat_Partner1041_0473_20": "...But most of the ingredients were for two bowls of super spicy noodles. Is that gonna be too spicy for you?", "PartnerTalkChat_Partner1041_0473_21": "It's too spicy...", "PartnerTalkChat_Partner1041_0473_22": "I'll do my best.", "PartnerTalkChat_Partner1041_0473_23": "I won't force you. Guess both bowls will be mine then. You can have a soda while you watch me eat.", "PartnerTalkChat_Partner1041_0473_24": "That was a joke. I'm not incapable of humor, just bad at it... Judging by the look on your face, that hasn't changed.", "PartnerTalkChat_Partner1041_0473_25": "Great. Based on prior experience, you'll have a cold drink first, right?", "PartnerTalkChat_Partner1041_0473_26": "Go find General Chop whenever you feel like eating it.", "PartnerTalkChat_Partner1041_0474_01": "We're all sold out of noodles today, not a single noodle left...", "PartnerTalkChat_Partner1041_0474_02": "Unless you're with that young girl over there... In which case I'm sure I can manage something!", "PartnerTalkChat_Partner1041_0474_03": "I'm a regular here too...", "PartnerTalkChat_Partner1041_0474_04": "Why does she get special treatment?", "PartnerTalkChat_Partner1041_0474_05": "Haha! Wise, you're even better at sulking than your sister!", "PartnerTalkChat_Partner1041_0474_05F": "Haha! Belle, you sulk even better than your brother! How should I put this?", "PartnerTalkChat_Partner1041_0474_06": "I don't give her special treatment because she's a regular. I treat all regulars equally.", "PartnerTalkChat_Partner1041_0474_07": "The reason... well, you can pick any excuse you like! \"Sales of super spicy bowls have been poor\" or \"She reminds me of my daughter.\"", "PartnerTalkChat_Partner1041_0474_08": "So, two super spicy noodle bowls, one without the spice — take a seat, and it'll be ready in a sec!", "PartnerTalkChat_Partner1041_0474_Name01": "General Chop", "PartnerTalkChat_Partner1041_0475_01": "These kinds of late nights are just perfect for a bowl of noodles, and surgical taskforce assault. Two of my favorite things.", "PartnerTalkChat_Partner1041_0476_01": "Yes, this is the cat.", "PartnerTalkChat_Partner1041_0476_02": "The friendly shopkeeper at the arcade told me its name was Inky. What a random name.", "PartnerTalkChat_Partner1041_0476_03": "I agree.", "PartnerTalkChat_Partner1041_0476_04": "Soldier 11 is a pretty random name, too.", "PartnerTalkChat_Partner1041_0476_05": "Do you want to give it another name?", "PartnerTalkChat_Partner1041_0476_06": "Would you like to give it a new name?", "PartnerTalkChat_Partner1041_0476_07": "Some people are just good at naming things, even naming each of their muscles. You don't look like that kind of person though.", "PartnerTalkChat_Partner1041_0476_08": "Are you speaking up for Inky?", "PartnerTalkChat_Partner1041_0476_09": "I may have misled you. I'm not saying that it's a bad name. Names are just another kind of code sign.", "PartnerTalkChat_Partner1041_0476_10": "...Sorry, Inky. I didn't mean to hurt your feelings. Meow.", "PartnerTalkChat_Partner1041_0476_11": "Let me try... Inky...", "PartnerTalkChat_Partner1041_0476_12": "...Pinky...", "PartnerTalkChat_Partner1041_0476_13": "...Sorry, I've got no idea. I'm actually terrible at picking out names.", "PartnerTalkChat_Partner1041_0476_14": "Speaking of which, Sienna Cat Rider, I noticed this cat's ears here were twitching.", "PartnerTalkChat_Partner1041_0476_15": "And they shake more when all the arcade sounds are going off.", "PartnerTalkChat_Partner1041_0476_16": "Do you think it's taking the arcade machine noises as birdsong? And trying to stalk them as prey?", "PartnerTalkChat_Partner1041_0476_17": "But, Inky — every soldier knows that combat is controlled violence with a purpose. You shouldn't raise your claws at citizens without good reason.", "PartnerTalkChat_Partner1041_0476_18": "Do you hear me, soldier? If you hear me, say \"Yes.\"", "PartnerTalkChat_Partner1041_0476_19": "Meow.", "PartnerTalkChat_Partner1041_0476_20": "Meow. (Great).", "PartnerTalkChat_Partner1041_0476_Name01": "Inky", "PartnerTalkChat_Partner1041_0477_01": "Captain Magus told me his theory about that cat at the field hospital.", "PartnerTalkChat_Partner1041_0477_02": "...There was nothing spooky going on. The deceased often run a high temperature before passing away, and cats like warm places. That might just be all it is.", "PartnerTalkChat_Partner1041_0478_01": "We're all sold out of noodles today, not a single noodle left...", "PartnerTalkChat_Partner1041_0478_02": "...Oh, you came with the girl over there, did you?", "PartnerTalkChat_Partner1041_0478_03": "Yeah!", "PartnerTalkChat_Partner1041_0478_04": "Can you hook us up?", "PartnerTalkChat_Partner1041_0478_05": "Haha, have I been spoiling you?", "PartnerTalkChat_Partner1041_0478_06": "So then, what'll it be? There's enough for two more bowls of noodles, so please — come take a load off!", "PartnerTalkChat_Partner1041_0478_Name01": "General Chop", "PartnerTalkChat_Partner1041_0479_01": "Ducking in here today sure was lucky — General Chop told me there was only enough food for two more bowls of noodles.", "PartnerTalkChat_Partner1041_0479_02": "What do you want? My favorite is—", "PartnerTalkChat_Partner1041_0479_03": "The Black Bowl: Red Chili Chicken Noodles are extremely spicy. Blow on the top layer of oil, or you might burn your mouth.", "PartnerTalkChat_Partner1041_0479_04": "General Chop! I'll have a bowl, too!", "PartnerTalkChat_Partner1041_0479_05": "Then I'll go with the White Bowl: Pumpkin Soup Noodles.", "PartnerTalkChat_Partner1041_0479_06": "General Chop, give me what she has, but less spicy.", "PartnerTalkChat_Partner1041_0479_07": "...Are you sure you want to try it?", "PartnerTalkChat_Partner1041_0479_08": "Absolutely.", "PartnerTalkChat_Partner1041_0479_09": "Don't underestimate me.", "PartnerTalkChat_Partner1041_0479_10": "...Thank you.", "PartnerTalkChat_Partner1041_0479_11": "No, that's not what I mean. It's just...", "PartnerTalkChat_Partner1041_0479_12": "I used to recommend foods to my teammates, but only Seed listened to me.", "PartnerTalkChat_Partner1041_0479_13": "He's an Intelligent Construct.", "PartnerTalkChat_Partner1041_0479_14": "Pumpkin... Noodles...", "PartnerTalkChat_Partner1041_0479_15": "I'm sorry, these noodles are for the \"weak.\"", "PartnerTalkChat_Partner1041_0479_16": "I bet you'd never order something like that.", "PartnerTalkChat_Partner1041_0479_17": "That's not true, Persimmon Sweet Soup Zealot.", "PartnerTalkChat_Partner1041_0479_18": "Indeed, I've never ordered something like that before, but...", "PartnerTalkChat_Partner1041_0479_19": "You're a Proxy with great potential, and I trust your taste.", "PartnerTalkChat_Partner1041_0479_20": "Perhaps I'll give it a try next time.", "PartnerTalkChat_Partner1041_0479_21": "You'll miss out on a lot of fun of the red chilis with the less spicy version.", "PartnerTalkChat_Partner1041_0479_22": "But these red pepper noodles are indeed suitable for beginners.", "PartnerTalkChat_Partner1041_0479_23": "Beginners...", "PartnerTalkChat_Partner1041_0479_24": "I'll try my hardest to get better!", "PartnerTalkChat_Partner1041_0479_25": "You won't be a beginner forever. I look forward to seeing your improvement.", "PartnerTalkChat_Partner1041_0479_26": "Well, I look forward to the day you rise to become a master, Red Pepper Warrior.", "PartnerTalkChat_Partner1041_0480_01": "Maybe in the future, I'll try the white bowl... with triple the spice.", "PartnerTalkChat_Partner1041_0481_01": "You're here... Radiant Flame Rider.", "PartnerTalkChat_Partner1041_0481_02": "Did you lose something?", "PartnerTalkChat_Partner1041_0481_03": "It was a commanding officer's orders that should have been properly destroyed, and I take full responsibility for losing it.", "PartnerTalkChat_Partner1041_0481_04": "Where'd you lose it?", "PartnerTalkChat_Partner1041_0481_05": "I reviewed my movements yesterday and happened to pass by Sixth Street after I clocked out. That's most likely where it got lost.", "PartnerTalkChat_Partner1041_0481_06": "What were you doing on Sixth Street?", "PartnerTalkChat_Partner1041_0481_07": "Same old.", "PartnerTalkChat_Partner1041_0481_08": "I ate a bowl of noodles before Waterfall Soup closed up for the night, then went to the arcade back alley to see Inky.", "PartnerTalkChat_Partner1041_0481_09": "So just those two places?", "PartnerTalkChat_Partner1041_0481_10": "You're thinking what I'm thinking, Proxy? Go check the Arcade Back alley and Waterfall Soup.", "PartnerTalkChat_Partner1041_0482_01": "Remember me, soldier?", "PartnerTalkChat_Partner1041_0482_02": "...", "PartnerTalkChat_Partner1041_0482_03": "We met last night.", "PartnerTalkChat_Partner1041_0482_04": "I shared information about the canine Thiren maid, and you taught me a few tricks about stretching after tough workouts...", "PartnerTalkChat_Partner1041_0482_05": "Meow.", "PartnerTalkChat_Partner1041_0482_06": "Yes, I know you don't like canine Thirens very much. What I'm asking is, did I leave anything behind?", "PartnerTalkChat_Partner1041_0482_07": "Meow.", "PartnerTalkChat_Partner1041_0482_08": "No? Are you sure? Are you positive I didn't leave anything behind?", "PartnerTalkChat_Partner1041_0482_09": "Meow!", "PartnerTalkChat_Partner1041_0482_10": "...Sorry. I trust your judgment. If you say no, then I guess it really isn't here.", "PartnerTalkChat_Partner1041_0482_11": "(They can communicate...?)", "PartnerTalkChat_Partner1041_0482_12": "(What just happened...?)", "PartnerTalkChat_Partner1041_0482_13": "Looks like we'll just have to go try our luck at Waterfall Soup... I hate the phrase \"try our luck.\"", "PartnerTalkChat_Partner1041_0482_Name01": "Inky", "PartnerTalkChat_Partner1041_0483_01": "No way!", "PartnerTalkChat_Partner1041_0483_02": "Are you sure?", "PartnerTalkChat_Partner1041_0483_03": "Sorry, I'd love to help, but I always pay close attention to make sure customers don't leave anything behind.", "PartnerTalkChat_Partner1041_0483_04": "If they do, they get a big \"HEY!\" from me that lets them know to come back and get it.", "PartnerTalkChat_Partner1041_0483_05": "With my voice... it's enough to shock even a robot with a busted hearing unit!", "PartnerTalkChat_Partner1041_0483_06": "I can testify to that.", "PartnerTalkChat_Partner1041_0483_07": "Looks like it isn't here...", "PartnerTalkChat_Partner1041_0483_08": "...I see.", "PartnerTalkChat_Partner1041_0483_09": "Don't worry, little girl. Are you leaving now? Come take one of our Waterfall Soup anniversary wet wipes with you...", "PartnerTalkChat_Partner1041_0483_10": "!", "PartnerTalkChat_Partner1041_0483_11": "What's wrong?", "PartnerTalkChat_Partner1041_0483_12": "I want one too!", "PartnerTalkChat_Partner1041_0483_13": "...You noticed that too, right?", "PartnerTalkChat_Partner1041_0483_14": "They were giving out the exact same wet wipes yesterday. Once you've finished wiping your hands with a wet wipe, you...", "PartnerTalkChat_Partner1041_0483_15": "You throw it into the nearest trash can.", "PartnerTalkChat_Partner1041_0483_16": "Exactly. Let's go take a look.", "PartnerTalkChat_Partner1041_0483_Name01": "General Chop", "PartnerTalkChat_Partner1041_0484_01": "I remember now.", "PartnerTalkChat_Partner1041_0484_02": "That officer's orders... I probably threw it out when I threw away the wet wipe.", "PartnerTalkChat_Partner1041_0484_03": "I'm sure you're thinking the same... We should just burn all the trash to be safe.", "PartnerTalkChat_Partner1041_0484_04": "No, that's not what I'm thinking...", "PartnerTalkChat_Partner1041_0484_05": "That's a safety hazard!", "PartnerTalkChat_Partner1041_0484_06": "Right.", "PartnerTalkChat_Partner1041_0484_07": "This is a civilian neighborhood, so I should consider matters from a civilian perspective.", "PartnerTalkChat_Partner1041_0484_08": "I'd like to ask for your help, Proxy. Let's search for the orders together. It should be somewhere around this trash can.", "PartnerTalkChat_Partner1081_0004_01": "Maybe my taste module is a few versions behind...", "PartnerTalkChat_Partner1081_1001_01": "Hey, Manager!", "PartnerTalkChat_Partner1081_1001_02": "I have huge news for you!", "PartnerTalkChat_Partner1081_1001_03": "A new series of the Starlight Knight is coming out soon!", "PartnerTalkChat_Partner1081_1001_04": "Congrats!", "PartnerTalkChat_Partner1081_1001_05": "Our store has pre-ordered it.", "PartnerTalkChat_Partner1081_1001_06": "How come I heard it was going to be postponed?", "PartnerTalkChat_Partner1081_1001_07": "Thanks, Manager!", "PartnerTalkChat_Partner1081_1001_08": "This new series is rumored to be perfect in every aspect...", "PartnerTalkChat_Partner1081_1001_09": "Once it's out, your video store business might see an upturn!", "PartnerTalkChat_Partner1081_1001_10": "Thanks for your kind words.", "PartnerTalkChat_Partner1081_1001_11": "I hope so.", "PartnerTalkChat_Partner1081_1001_12": "I'm sure it will! Don't underestimate the spending power of Starlight Knight fans!", "PartnerTalkChat_Partner1081_1001_13": "That was fast! I guess that's why you're the best video store in New Eridu!", "PartnerTalkChat_Partner1081_1001_14": "Come to think of it... Will I get the videotape faster if I pre-order with you guys?", "PartnerTalkChat_Partner1081_1001_15": "Do you want it?", "PartnerTalkChat_Partner1081_1001_16": "Let me order it for you.", "PartnerTalkChat_Partner1081_1001_17": "Of course! I'm willing to do whatever it takes to get it earlier!", "PartnerTalkChat_Partner1081_1001_18": "That'd be great! Thanks, Manager! You're awesome!", "PartnerTalkChat_Partner1081_1001_19": "R—Really? Don't mess with me!", "PartnerTalkChat_Partner1081_1001_20": "I'm just kidding.", "PartnerTalkChat_Partner1081_1001_21": "I'll ask around for you.", "PartnerTalkChat_Partner1081_1001_22": "You can't joke about such a thing, Manager! It'll kill me!", "PartnerTalkChat_Partner1081_1001_23": "I'm counting on you! Let me know if there's any news.", "PartnerTalkChat_Partner1081_1001_24": "I heard the new installment would be better in every way... I really can't wait!", "PartnerTalkChat_Partner1081_1002_01": "I wish I could watch a hundred series of the Starlight Knight!", "PartnerTalkChat_Partner1081_1002_02": "Oh wow, I can't believe it's so late already! I think Nicole wanted to see me...", "PartnerTalkChat_Partner1081_1002_03": "I have to get going, Manager. Talk to you next time.", "PartnerTalkChat_Partner1081_1003_01": "I'd better start saving so I can get three sets of the new series when it's released.", "PartnerTalkChat_Partner1081_1004_01": "Ah! It's you, Manager. You surprised me...", "PartnerTalkChat_Partner1081_1004_02": "...I'm just uhh, I\u00A0ate too much and I'm just out for a stroll!", "PartnerTalkChat_Partner1081_1004_03": "I'm definitely not waiting for Monica's limited-edition photobook... Nope! Not me!", "PartnerTalkChat_Partner1081_1004_04": "Can robots feel bloated?", "PartnerTalkChat_Partner1081_1004_05": "I almost bought your story.", "PartnerTalkChat_Partner1081_1004_06": "I'm sure you'll get the limited edition.", "PartnerTalkChat_Partner1081_1004_07": "Of course, we can! Have you ever charged your phone for more than 24 hours?", "PartnerTalkChat_Partner1081_1004_08": "That's pretty much how I feel now!", "PartnerTalkChat_Partner1081_1004_09": "How would I\u00A0know how my phone feels?", "PartnerTalkChat_Partner1081_1004_10": "Just carry on waiting in line.", "PartnerTalkChat_Partner1081_1004_11": "Oh... You've got a point...", "PartnerTalkChat_Partner1081_1004_12": "No, that's not what I should think about right now... I have to queue up and get that photobook!", "PartnerTalkChat_Partner1081_1004_13": "Oops. Did I\u00A0say that out loud?", "PartnerTalkChat_Partner1081_1004_14": "You're right! I have to get that photobook!", "PartnerTalkChat_Partner1081_1004_15": "Oops, I think I just sold myself out...", "PartnerTalkChat_Partner1081_1004_16": "Wh...What!? You don't believe me—", "PartnerTalkChat_Partner1081_1004_17": "Can you read minds?", "PartnerTalkChat_Partner1081_1004_18": "Yes, I can.", "PartnerTalkChat_Partner1081_1004_19": "It's written all over your face.", "PartnerTalkChat_Partner1081_1004_20": "I knew it!", "PartnerTalkChat_Partner1081_1004_21": "How else would you have guessed I was here for the photobook with my amazing acting skills!", "PartnerTalkChat_Partner1081_1004_22": "What!? My expression function isn't that advanced! How could it have given me away...", "PartnerTalkChat_Partner1081_1004_23": "Has it upgraded itself without me noticing?", "PartnerTalkChat_Partner1081_1004_24": "*sobbing* Thank you, Manager!", "PartnerTalkChat_Partner1081_1004_25": "Hold on. Why'd you assume I'm here to buy the photobook?", "PartnerTalkChat_Partner1081_1004_26": "Just tell me if I'm right or wrong.", "PartnerTalkChat_Partner1081_1004_27": "Well then, good luck not getting it?", "PartnerTalkChat_Partner1081_1004_28": "...Right! You're spot on! I hope I do get it!", "PartnerTalkChat_Partner1081_1004_29": "No way! Manager, please take that back!", "PartnerTalkChat_Partner1081_1004_30": "I\u00A0HAVE\u00A0to get the limited edition!", "PartnerTalkChat_Partner1081_1005_01": "*sniffle* I\u00A0can't believe it. I finally got it... And it's even the limited edition!", "PartnerTalkChat_Partner1081_1005_02": "Thanks, Manager! Having you around must be good luck!", "PartnerTalkChat_Partner1081_1006_01": "But wait. It's too nice to open it! I'll have to get another...", "PartnerTalkChat_Partner1081_1007_01": "Hey, Manager! You here to play too?", "PartnerTalkChat_Partner1081_1007_02": "Since we're already here, how about we play a few games together? I happen to be looking for a reliable teammate.", "PartnerTalkChat_Partner1081_1007_03": "Don't worry. I'm an arcade master!", "PartnerTalkChat_Partner1081_1007_04": "Exactly what I was thinking.", "PartnerTalkChat_Partner1081_1007_05": "Show me what you've got.", "PartnerTalkChat_Partner1081_1007_06": "Great minds think alike!", "PartnerTalkChat_Partner1081_1007_07": "Just wait and see! Never underestimate a Starlight Knight!", "PartnerTalkChat_Partner1081_1007_08": "Okay. Let's play Snake Duel. It's super popular lately.", "PartnerTalkChat_Partner1081_1007_09": "Choose the 4-player mode. You and me against another team of two.", "PartnerTalkChat_Partner1081_1007_10": "We've just one goal, defeat our opponents!", "PartnerTalkChat_Partner1081_1007_11": "Should be easy for us, right? I'm sure we'll win on our very first match!", "PartnerTalkChat_Partner1081_1007_12": "And if we can't... we'll just try a few more times.", "PartnerTalkChat_Partner1081_1008_01": "I'm a pro at Snake Duel! We'll definitely win!", "PartnerTalkChat_Partner1081_1009_01": "I had no idea you were such a good gamer, Manager! You should really never judge a book by its cover, huh?", "PartnerTalkChat_Partner1081_1009_02": "I'm good at this.", "PartnerTalkChat_Partner1081_1009_03": "I just got lucky.", "PartnerTalkChat_Partner1081_1009_04": "I can tell. You're a genius when it comes to Snake Duel!", "PartnerTalkChat_Partner1081_1009_05": "You're too modest! According to Nicole, being lucky is also a kind of talent.", "PartnerTalkChat_Partner1081_1009_06": "We work well together — the perfect team!", "PartnerTalkChat_Partner1081_1009_07": "Gaming with you is much more fun than playing alone.", "PartnerTalkChat_Partner1081_1009_08": "Let's do this again sometime. How about we play against each other next time?", "PartnerTalkChat_Partner1081_1009_09": "I'm determined to beat you, so I gotta practice!", "PartnerTalkChat_Partner1081_1010_01": "Manager, I need a favor from you...", "PartnerTalkChat_Partner1081_1010_02": "Nicole just punched me, and I'd like you to help me figure out why.", "PartnerTalkChat_Partner1081_1010_03": "It all started when Nicole brought up her plan to start a diet food business...", "PartnerTalkChat_Partner1081_1010_04": "I was curious, so I just asked—", "PartnerTalkChat_Partner1081_1010_05": "\"Should diet food be consumed before or after meals?\"", "PartnerTalkChat_Partner1081_1010_06": "And she hit me!", "PartnerTalkChat_Partner1081_1010_07": "Great move, Nicole!", "PartnerTalkChat_Partner1081_1010_08": "Both before and after meals, of course.", "PartnerTalkChat_Partner1081_1010_09": "Why would she do that?", "PartnerTalkChat_Partner1081_1010_10": "What? You actually think she did the right thing!?", "PartnerTalkChat_Partner1081_1010_11": "I only asked her because I was curious. Is there something wrong with the question?", "PartnerTalkChat_Partner1081_1010_12": "I see! So you should eat diet meals both before and after meals for the best effect?", "PartnerTalkChat_Partner1081_1010_13": "You know everything, Manager!", "PartnerTalkChat_Partner1081_1010_14": "Right? Why would she punch me without so much as a word.", "PartnerTalkChat_Partner1081_1010_15": "*sobbing* Manager, you're the best...", "PartnerTalkChat_Partner1081_1010_16": "Punching you sounds painful.", "PartnerTalkChat_Partner1081_1010_17": "...That's mean.", "PartnerTalkChat_Partner1081_1010_18": "I'll come to your rescue if she punches you again.", "PartnerTalkChat_Partner1081_1010_19": "I'll hold you to that. Thank you, Manager!", "PartnerTalkChat_Partner1081_1011_01": "I'm glad I'm an intelligent construct, I don't have to worry about my weight!", "PartnerTalkChat_Partner1081_1012_01": "What a coincidence running into you here, Manager!", "PartnerTalkChat_Partner1081_1012_02": "I\u00A0didn't expect to see you here, or I would've asked you to play with me!", "PartnerTalkChat_Partner1081_1012_03": "By the way, something weird is happening lately.", "PartnerTalkChat_Partner1081_1012_04": "I don't know why, but lately, I kept losing whenever I play against Nicole and the others.", "PartnerTalkChat_Partner1081_1012_05": "It's almost like a curse!", "PartnerTalkChat_Partner1081_1012_06": "But then when I'm alone at the arcade or playing online with other people, I'm pretty good.", "PartnerTalkChat_Partner1081_1012_07": "That sounds like an excuse.", "PartnerTalkChat_Partner1081_1012_08": "Definitely sounds like a curse.", "PartnerTalkChat_Partner1081_1012_09": "Maybe your console at the agency is broken?", "PartnerTalkChat_Partner1081_1012_10": "No way! I'm not bad at games! I must be cursed!", "PartnerTalkChat_Partner1081_1012_11": "You're bad.", "PartnerTalkChat_Partner1081_1012_12": "Maybe Nicole and Anby are just too good.", "PartnerTalkChat_Partner1081_1012_13": "Is that what you think of me? Someone who's bad at games?", "PartnerTalkChat_Partner1081_1012_14": "I feel much better when you put it that way.", "PartnerTalkChat_Partner1081_1012_15": "It isn't my fault. Nicole and Anby are to blame!", "PartnerTalkChat_Partner1081_1012_16": "You think so too, huh.", "PartnerTalkChat_Partner1081_1012_17": "I played with you before. Wasn't I good?", "PartnerTalkChat_Partner1081_1012_18": "You were incredible, Billy.", "PartnerTalkChat_Partner1081_1012_19": "Still not as good as me", "PartnerTalkChat_Partner1081_1012_20": "I knew you'd have an objective opinion, Manager!", "PartnerTalkChat_Partner1081_1012_21": "Um... You might be better, I'm not too bad myself!", "PartnerTalkChat_Partner1081_1012_22": "Oh, that's a possibility! Our console at the agency is years old, after all.", "PartnerTalkChat_Partner1081_1012_23": "...But then again, if the console is broken, why am I the only one who keeps losing?", "PartnerTalkChat_Partner1081_1012_24": "It's because you're cursed.", "PartnerTalkChat_Partner1081_1012_25": "You're just unlucky.", "PartnerTalkChat_Partner1081_1012_26": "Yeah, that's the only reasonable explanation!", "PartnerTalkChat_Partner1081_1012_27": "I have bad luck? I don't feel like that though.", "PartnerTalkChat_Partner1081_1012_28": "Nicole keeps telling me \"fortune favors the fool,\" but I'm not a fool!", "PartnerTalkChat_Partner1081_1013_01": "You should come by the agency and play with us sometime!", "PartnerTalkChat_Partner1081_1014_01": "I really am cursed, aren't I...", "PartnerTalkChat_Partner1081_1015_01": "What a surprise! You're here for noodles too!", "PartnerTalkChat_Partner1081_1015_02": "I'm actually just here to pick up Nicole's takeaway...", "PartnerTalkChat_Partner1081_1015_03": "General Chop's noodles taste great, but business is booming, so I always have to wait in line for ages...", "PartnerTalkChat_Partner1081_1015_04": "If only there was an automatic takeout system...", "PartnerTalkChat_Partner1081_1015_05": "Sounds like a good business opportunity.", "PartnerTalkChat_Partner1081_1015_06": "The noodles wouldn't taste as good.", "PartnerTalkChat_Partner1081_1015_07": "Do you get paid for picking up Nicole's takeaway?", "PartnerTalkChat_Partner1081_1015_08": "Thanks... but it's actually Nicole's idea.", "PartnerTalkChat_Partner1081_1015_09": "Every time Nicole craves noodles but is too lazy to go out, she makes me go get them...", "PartnerTalkChat_Partner1081_1015_10": "If the store had an automatic delivery system, I wouldn't have to buy the noodles for her anymore!", "PartnerTalkChat_Partner1081_1015_11": "Not really. It all depends on who is doing the delivery!", "PartnerTalkChat_Partner1081_1015_12": "If they're fast enough, the noodles will still be hot when they arrive at your doorstep!", "PartnerTalkChat_Partner1081_1015_13": "That's what I\u00A0learned from getting Nicole's noodles all these times.", "PartnerTalkChat_Partner1081_1015_14": "Get paid?", "PartnerTalkChat_Partner1081_1015_15": "Ah... I can't believe that's never crossed my mind...", "PartnerTalkChat_Partner1081_1015_16": "Even if were a delivery system, Nicole would still get me to buy the noodles for her because she doesn't wanna pay the delivery fees!", "PartnerTalkChat_Partner1081_1015_17": "But I think she mentioned before that this would count toward my performance next quarter...", "PartnerTalkChat_Partner1081_1015_18": "I guess that counts as my delivery fee.", "PartnerTalkChat_Partner1081_1016_01": "I guess running errands for Nicole is part of my job as a Cunning Hares employee.", "PartnerTalkChat_Partner1081_1017_01": "I'll always keep your kindness in mind, Manager!", "PartnerTalkChat_Partner1081_1018_01": "Woah, you gave me a huge scare just now! It's you, Manager...", "PartnerTalkChat_Partner1081_1018_02": "What are you looking at?", "PartnerTalkChat_Partner1081_1018_03": "Are you daydreaming?", "PartnerTalkChat_Partner1081_1018_04": "I'm looking at that Public Security officer patrolling over there...", "PartnerTalkChat_Partner1081_1018_05": "Daydreaming? I'm not Anby... I'm looking at that Public Security officer patrolling over there...", "PartnerTalkChat_Partner1081_1018_06": "I ran into him yesterday, too.", "PartnerTalkChat_Partner1081_1018_07": "I got hungry last night, so I went out to grab a bite...", "PartnerTalkChat_Partner1081_1018_08": "And I ran straight into the patrolling Public Security officer.", "PartnerTalkChat_Partner1081_1018_09": "When the guy saw me, he immediately started yelling, \"It's a red ghost!\" and \"Ahhhh! A monster made of steel!\"", "PartnerTalkChat_Partner1081_1018_10": "He even tried hiding behind his partner!", "PartnerTalkChat_Partner1081_1018_11": "But he's a totally different guy during the day...", "PartnerTalkChat_Partner1081_1018_12": "He even says things like \"Please call me the Guardian of Sixth Street\"!", "PartnerTalkChat_Partner1081_1018_13": "He's probably afraid of the dark...", "PartnerTalkChat_Partner1081_1018_14": "I don't think he qualifies as a \"Guardian.\"", "PartnerTalkChat_Partner1081_1018_15": "That'd explain why he's different at night...", "PartnerTalkChat_Partner1081_1018_16": "But if you're afraid of the dark, you can't be the Guardian of Sixth Street. He needs to work on that.", "PartnerTalkChat_Partner1081_1018_17": "That's right! He needs to overcome his fears if he wants to be the Guardian of Sixth Street!", "PartnerTalkChat_Partner1081_1018_18": "He could learn a lot from a Starlight Knight like me.", "PartnerTalkChat_Partner1081_1018_19": "W—Wait, Manager, that officer is coming towards us—", "PartnerTalkChat_Partner1081_1019_01": "Huh? You're... from last night...", "PartnerTalkChat_Partner1081_1019_02": "\"The Red Steel Ghost Lurking in the Dark!\"", "PartnerTalkChat_Partner1081_1019_03": "That's such a lame name!", "PartnerTalkChat_Partner1081_1019_04": "...But now I see you, you look like a totally unremarkable intelligent construct.", "PartnerTalkChat_Partner1081_1019_05": "I'm sorry for being so \"unremarkable...\"", "PartnerTalkChat_Partner1081_1019_06": "So the Red Steel Ghost Lurking in the Dark last night must have been someone else.", "PartnerTalkChat_Partner1081_1019_07": "I'll put out a wanted poster later looking for people who, like me, saw the monster...", "PartnerTalkChat_Partner1081_1019_08": "Such a scary monster is bound to cause mental distress to the residents here!", "PartnerTalkChat_Partner1081_1019_09": "As the Guardian of Sixth Street, I can't ignore this.", "PartnerTalkChat_Partner1081_1019_10": "Wait, what? A wanted poster? That's going to cause mental distress to me!", "PartnerTalkChat_Partner1081_1019_11": "Run, Billy!", "PartnerTalkChat_Partner1081_1019_12": "Turn yourself in, Billy.", "PartnerTalkChat_Partner1081_1019_13": "...I'll never sneak out in the middle of the night to get food ever again!", "PartnerTalkChat_Partner1081_1019_14": "Did this happen just because I went out in the middle of the night or is it my fault for being too scary?", "PartnerTalkChat_Partner1081_1019_Name01": "Gerant", "PartnerTalkChat_Partner1081_1020_01": "I'm not going to get arrested for scaring people at night, am I?", "PartnerTalkChat_Partner1081_1021_01": "Oh, hey Manager. Sorry, I'm feeling a bit down right now...", "PartnerTalkChat_Partner1081_1021_02": "What's wrong?", "PartnerTalkChat_Partner1081_1021_03": "I accidentally broke a W-Engine Battery earlier...", "PartnerTalkChat_Partner1081_1021_04": "It wouldn't be an issue usually, but Nicole needs it urgently today.", "PartnerTalkChat_Partner1081_1021_05": "I don't dare tell her... *sobbing* What should I do? She's gonna yell at me for sure!", "PartnerTalkChat_Partner1081_1021_06": "I'll get you another one.", "PartnerTalkChat_Partner1081_1021_07": "I think it passed away peacefully.", "PartnerTalkChat_Partner1081_1021_08": "Really? You're the best, Manager!", "PartnerTalkChat_Partner1081_1021_09": "No! It was still so young!", "PartnerTalkChat_Partner1081_1021_10": "All right. I'll get you another one.", "PartnerTalkChat_Partner1081_1021_11": "Really? *sobbing* Thanks, Manager!", "PartnerTalkChat_Partner1081_1022_01": "Why is it suddenly broken?", "PartnerTalkChat_Partner1081_1022_02": "Is it because of this part...", "PartnerTalkChat_Partner1081_1022_03": "Don't panic. I'll think of something...", "PartnerTalkChat_Partner1081_1022_04": "Manager, I'm in your capable hands!", "PartnerTalkChat_Partner1081_1023_01": "Yeah, that's the W-Engine Battery I'm looking for!", "PartnerTalkChat_Partner1081_1023_02": "It's exactly the same as the one I broke!", "PartnerTalkChat_Partner1081_1023_03": "I'm glad you like it.", "PartnerTalkChat_Partner1081_1023_04": "There's no need to thank me.", "PartnerTalkChat_Partner1081_1023_05": "*sobbing* This is great! Nicole won't yell at me now!", "PartnerTalkChat_Partner1081_1023_06": "You're a lifesaver, Manager!", "PartnerTalkChat_Partner1081_1023_07": "Just gimme a call if you ever need my help. I'll do whatever you need!", "PartnerTalkChat_Partner1081_1024_01": "You're a lifesaver, Manager!", "PartnerTalkChat_Partner1081_1025_01": "Something weird happened earlier...", "PartnerTalkChat_Partner1081_1025_02": "Someone was playing the violin on the street. He asked me if I knew anything about music, and I said a little.", "PartnerTalkChat_Partner1081_1025_03": "Then, he asked me whether I could tell what he was playing, so I said a violin.", "PartnerTalkChat_Partner1081_1025_04": "He gave me this blank look as if he was angry at me... Did I do something wrong?", "PartnerTalkChat_Partner1081_1025_05": "You didn't do anything wrong.", "PartnerTalkChat_Partner1081_1025_06": "I knew you'd agree!", "PartnerTalkChat_Partner1081_1025_07": "He really was playing a violin! I\u00A0can see that without listening!", "PartnerTalkChat_Partner1081_1026_01": "Come to think of it... Do robots even have a thought process?", "PartnerTalkChat_Partner1081_1027_01": "Hello again, Manager!", "PartnerTalkChat_Partner1081_1027_02": "I'm looking at the Starlight Brawl Sigma ratings... I've dropped quite a bit", "PartnerTalkChat_Partner1081_1027_03": "It's a spin-off of Starlight Knight, but it really isn't as well-made as the games before it.", "PartnerTalkChat_Partner1081_1027_04": "And even though it's supposed to be an action game, the controls are getting worse...", "PartnerTalkChat_Partner1081_1027_05": "I\u00A0guess it's the game designer's fault?", "PartnerTalkChat_Partner1081_1027_06": "Yeah, blame the game designer.", "PartnerTalkChat_Partner1081_1027_07": "Exactly! It's their fault!", "PartnerTalkChat_Partner1081_1027_08": "It's a shame, Starlight Knight is the greatest thing ever, but its spin-off game is a mess.", "PartnerTalkChat_Partner1081_1028_01": "I hope the next version of Starlight Brawl Sigma is better...", "PartnerTalkChat_Partner1081_1029_01": "Hmm... This smell...", "PartnerTalkChat_Partner1081_1029_02": "Ah, hey Manager! Are you here to get a coffee too?", "PartnerTalkChat_Partner1081_1029_03": "I usually drink instant coffee from the convenience store, but I felt like a proper coffee today...", "PartnerTalkChat_Partner1081_1029_04": "But then again... I can't taste the difference! They all taste like coffee!", "PartnerTalkChat_Partner1081_1029_05": "Should I upgrade my taste module...", "PartnerTalkChat_Partner1081_1029_06": "You'd save more money the way you are.", "PartnerTalkChat_Partner1081_1029_07": "Don't let Tin Master hear you.", "PartnerTalkChat_Partner1081_1029_08": "Bye, you tasteless loser.", "PartnerTalkChat_Partner1081_1029_09": "You've got a point. Instant coffee costs a lot less.", "PartnerTalkChat_Partner1081_1029_10": "If it'll can save me money, I'll put off upgrading my taste module!", "PartnerTalkChat_Partner1081_1029_11": "You can save money by not upgrading your taste module too.", "PartnerTalkChat_Partner1081_1029_12": "Nicole would approve.", "PartnerTalkChat_Partner1081_1029_13": "Oh, yeah! Why didn't I\u00A0think of that! You're better at saving money than Nicole even.", "PartnerTalkChat_Partner1081_1029_14": "If it were her, I think she'd want me to cut down on the instant coffee too!", "PartnerTalkChat_Partner1081_1029_15": "Y—You're right. I'd probably get a beating if he heard me.", "PartnerTalkChat_Partner1081_1029_16": "...I spoke quietly just now, right?", "PartnerTalkChat_Partner1081_1029_17": "Yes.", "PartnerTalkChat_Partner1081_1029_18": "No, you were very loud.", "PartnerTalkChat_Partner1081_1029_19": "That's a relief... If two intelligent constructs get into a fight, stuff's gonna get broken.", "PartnerTalkChat_Partner1081_1029_20": "Really? Please don't scare me, Manager...", "PartnerTalkChat_Partner1081_1029_21": "That's harsh, Manager.", "PartnerTalkChat_Partner1081_1029_22": "I'd like to be able to taste the difference, but my hardware doesn't support it...", "PartnerTalkChat_Partner1081_1029_23": "I'll sponsor the cost of upgrading your taste module.", "PartnerTalkChat_Partner1081_1029_24": "Get Nicole to upgrade your taste module.", "PartnerTalkChat_Partner1081_1029_25": "Really? I'll bear that in mind and come ask you for reimbursement!", "PartnerTalkChat_Partner1081_1029_26": "Uhh... I don't think Nicole is gonna shell out a single Denny for something like that.", "PartnerTalkChat_Partner1081_1031_01": "What a coincidence! Are you here to get the magazine, Manager?", "PartnerTalkChat_Partner1081_1031_02": "I'm here for something else...", "PartnerTalkChat_Partner1081_1031_03": "Nicole said I was as smart as the newsstand shopkeeper, and Anby agreed with her.", "PartnerTalkChat_Partner1081_1031_04": "I took it as a compliment...", "PartnerTalkChat_Partner1081_1031_05": "But then as I\u00A0walked past the newsstand just now I\u00A0realized—", "PartnerTalkChat_Partner1081_1031_06": "The shopkeeper is a dog!", "PartnerTalkChat_Partner1081_1031_07": "They were complimenting you.", "PartnerTalkChat_Partner1081_1031_08": "You're smarter than Howl.", "PartnerTalkChat_Partner1081_1031_09": "Howl is indeed very smart.", "PartnerTalkChat_Partner1081_1031_10": "R—Really? Please don't lie to me, Manager!", "PartnerTalkChat_Partner1081_1031_11": "Don't worry. I wouldn't lie to you.", "PartnerTalkChat_Partner1081_1031_12": "Liar liar, pants on fire.", "PartnerTalkChat_Partner1081_1031_13": "Ruff! Ruff!", "PartnerTalkChat_Partner1081_1031_14": "What? You don't agree?!", "PartnerTalkChat_Partner1081_1031_15": "You're a clever dog, but I'm sorry to say I'm definitely smarter than you!", "PartnerTalkChat_Partner1081_1031_16": "Ruff! Ruff!", "PartnerTalkChat_Partner1081_1031_17": "I\u00A0think he understood?\u00A0Is he trying to disagree?!", "PartnerTalkChat_Partner1081_1031_18": "Looks that way.", "PartnerTalkChat_Partner1081_1031_19": "No, he's agreeing with us.", "PartnerTalkChat_Partner1081_1031_20": "Though being smarter than Howl isn't something to take great pride in...", "PartnerTalkChat_Partner1081_1031_21": "But that's my limit!", "PartnerTalkChat_Partner1081_1031_22": "Manager, why are you praising him!", "PartnerTalkChat_Partner1081_1031_23": "Praising him means also praising you...", "PartnerTalkChat_Partner1081_1031_24": "Then... Howl's actually pretty dumb!", "PartnerTalkChat_Partner1081_1031_25": "Oh, you're right. Since Nicole said I was as smart as Howl...", "PartnerTalkChat_Partner1081_1031_26": "Please keep praising Howl for being smart, Manager!", "PartnerTalkChat_Partner1081_1031_27": "Wait a minute. If Howl is dumb, doesn't that mean I am too?", "PartnerTalkChat_Partner1081_1031_28": "Manager, I think you should keep praising Howl for being smart...", "PartnerTalkChat_Partner1081_1031_Name01": "Howl", "PartnerTalkChat_Partner1081_1032_01": "Was Nicole complimenting me indirectly?", "PartnerTalkChat_Partner1081_1033_01": "Manager, we seem to be bumping into each other all the time lately!", "PartnerTalkChat_Partner1081_1033_02": "You know, I keep remembering past events lately... I thought I'd forgotten all about them.", "PartnerTalkChat_Partner1081_1033_03": "I'm surprised my memory is that good. It feels like I suddenly got a brain!", "PartnerTalkChat_Partner1081_1033_04": "Have you ever experienced something like that, Manager?", "PartnerTalkChat_Partner1081_1033_05": "My brain is working fine.", "PartnerTalkChat_Partner1081_1033_06": "I'm not talking about your brain! I mean your memory!", "PartnerTalkChat_Partner1081_1034_01": "Have I gotten smarter lately?", "PartnerTalkChat_Partner1081_1035_01": "Manager! I didn't expect to see you here.", "PartnerTalkChat_Partner1081_1035_02": "Every time I see this poorly behaved Bangboo, I can't help but stop to admire it.", "PartnerTalkChat_Partner1081_1035_03": "I wonder what kind of designer made such an interesting statue...", "PartnerTalkChat_Partner1081_1035_04": "And what kind of store owner allows such an interesting statue to be placed next to their store?", "PartnerTalkChat_Partner1081_1035_05": "The statue wouldn't be here if either of those conditions weren't met.", "PartnerTalkChat_Partner1081_1035_06": "It's a miracle!", "PartnerTalkChat_Partner1081_1035_07": "You think so too?", "PartnerTalkChat_Partner1081_1035_08": "What's even more miraculous is that this statue has remained here and has never been removed because of a complaint...", "PartnerTalkChat_Partner1081_1035_09": "New Eridu is a place full of wonders...", "PartnerTalkChat_Partner1081_1036_01": "But then again, shouldn't we hide this statue from children?", "PartnerTalkChat_Partner1081_1037_01": "Oh, what's up, Manager!", "PartnerTalkChat_Partner1081_1037_02": "What are you doing?", "PartnerTalkChat_Partner1081_1037_03": "Are you looking at this truck?", "PartnerTalkChat_Partner1081_1037_04": "I'm looking at this van! It's supposed to be a \"family-sized\" cargo van, but it looks really small.", "PartnerTalkChat_Partner1081_1037_05": "The truck I lived in was way bigger than this...", "PartnerTalkChat_Partner1081_1037_06": "I wonder what it's doing now.. It's probably still roaming freely on the open road.", "PartnerTalkChat_Partner1081_1037_07": "Yeah, it makes me think of my past...", "PartnerTalkChat_Partner1081_1037_08": "I used to live in a truck way bigger than this one!", "PartnerTalkChat_Partner1081_1037_09": "But that's a long, long time ago...", "PartnerTalkChat_Partner1081_1037_10": "Seems like you miss it.", "PartnerTalkChat_Partner1081_1037_11": "Is it a fond memory?", "PartnerTalkChat_Partner1081_1037_12": "Yes... I'm impressed you can tell.", "PartnerTalkChat_Partner1081_1037_13": "I'm fine. I was lost in memories past.", "PartnerTalkChat_Partner1081_1037_14": "Fond? ...Not quite the way I'd describe it.", "PartnerTalkChat_Partner1081_1037_15": "But without our unique life experiences, we wouldn't be the people we are today.", "PartnerTalkChat_Partner1081_1037_16": "Have you stayed in one of these trucks before? It's super fun!", "PartnerTalkChat_Partner1081_1037_17": "I'll take you to try it out if we ever get the chance!", "PartnerTalkChat_Partner1081_1038_01": "Is this what it feels like to be \"hit by memories of your past\"?", "PartnerTalkChat_Partner1081_1039_01": "What's that robot doing... He seems weird.", "PartnerTalkChat_Partner1081_1039_02": "There must be something wrong with him... Let's keep our distance.", "PartnerTalkChat_Partner1081_1039_Name01": "Female Student With Black Hair", "PartnerTalkChat_Partner1081_1039_Name02": "Female Student With Blond Hair", "PartnerTalkChat_Partner1081_1040_01": "It's you, Manager! Listen, something scary just happened...", "PartnerTalkChat_Partner1081_1040_02": "Last night, I dreamed of Monica...", "PartnerTalkChat_Partner1081_1040_03": "I took the photobook I'd just bought and asked her for her signature. She said yes in a gentle voice.", "PartnerTalkChat_Partner1081_1040_04": "She scribbled a name with her head held low: Billy Kid...", "PartnerTalkChat_Partner1081_1040_05": "Shocked, I looked up and realized...", "PartnerTalkChat_Partner1081_1040_06": "Monica had turned into me!", "PartnerTalkChat_Partner1081_1040_07": "Why did I have such a dream?!", "PartnerTalkChat_Partner1081_1040_08": "Isn't that a good dream?", "PartnerTalkChat_Partner1081_1040_09": "If you like her, you have to become her?", "PartnerTalkChat_Partner1081_1040_10": "No! Not at all! It isn't good in the least bit!", "PartnerTalkChat_Partner1081_1040_11": "How can a useless, boring, and rigid robot like me be Monica!?", "PartnerTalkChat_Partner1081_1040_12": "I\u00A0feel evil just having dreamed such a thing...", "PartnerTalkChat_Partner1081_1040_13": "No—", "PartnerTalkChat_Partner1081_1040_14": "There's different kinds of love!", "PartnerTalkChat_Partner1081_1040_15": "I can be a Starlight Knight, but I can never be Monica!", "PartnerTalkChat_Partner1081_1041_01": "Why did I have such a weird dream...", "PartnerTalkChat_Partner1081_1042_01": "Well if it ain't the Manager! Great — I was fixing to ask your opinion about something.", "PartnerTalkChat_Partner1081_1042_02": "Here's the thing... If my friends get hurt because of me, should I apologize to them?", "PartnerTalkChat_Partner1081_1042_03": "Even if they only got hurt because they hit me?", "PartnerTalkChat_Partner1081_1042_04": "Tchhh—", "PartnerTalkChat_Partner1081_1042_05": "Hold on now. Are you holding back laughter!", "PartnerTalkChat_Partner1081_1042_06": "I'm in a real pinch—", "PartnerTalkChat_Partner1081_1042_07": "Get THEM to apologize to you!", "PartnerTalkChat_Partner1081_1042_08": "Huh? Yeah you're right... They're the ones who hit me!", "PartnerTalkChat_Partner1081_1042_09": "I should be the one gettin' apologized too... right?", "PartnerTalkChat_Partner1081_1043_01": "So if you don't want to get hurt, then you shouldn't be hittin' me!", "PartnerTalkChat_Partner1081_1044_01": "I know this might sound a little kooky, but I had this sudden realization... life is good right now.", "PartnerTalkChat_Partner1081_1044_02": "I've so many interesting friends, and I got to meet you too, Manager...", "PartnerTalkChat_Partner1081_1044_03": "Only problem is my lack of finances... But that's no big deal!", "PartnerTalkChat_Partner1081_1044_04": "We just gotta keep walking along this road we call Life, and something good will happen.", "PartnerTalkChat_Partner1081_1044_05": "Where's that quote from?", "PartnerTalkChat_Partner1081_1044_06": "It's not a quote! It comes from the very bottom of my heart.", "PartnerTalkChat_Partner1081_1044_07": "But since you say so, Manager... That must mean you think I talk like lines from a movie, right?", "PartnerTalkChat_Partner1081_1044_08": "Oh, I get it — a veiled compliment!", "PartnerTalkChat_Partner1081_1045_01": "I wish life could always be so peaceful.", "PartnerTalkChat_Partner1081_1046_01": "Thanks for the helpful suggestion, Manager!", "PartnerTalkChat_Partner1081_1047_01": "Ah! Manager, it's you...", "PartnerTalkChat_Partner1081_1047_02": "You scared me, walking up all silent like that!", "PartnerTalkChat_Partner1081_1047_03": "Were you doing something shameful, Billy?", "PartnerTalkChat_Partner1081_1047_04": "What are you doing here at this time of night?", "PartnerTalkChat_Partner1081_1047_05": "I'd never put myself to shame! I'm just out here thinking about life...", "PartnerTalkChat_Partner1081_1047_06": "I'm thinking about life.", "PartnerTalkChat_Partner1081_1047_07": "...Manager, I\u00A0can tell from that expression you're not buyin' it!", "PartnerTalkChat_Partner1081_1047_08": "Fine, I'm actually wondering about that Sixth Street Motor Legend...", "PartnerTalkChat_Partner1081_1047_09": "The Sixth Street Motor Legend?", "PartnerTalkChat_Partner1081_1047_10": "Yeah! It's a rumor that's been circulatin' round Sixth Street.", "PartnerTalkChat_Partner1081_1047_11": "They say every night around midnight, a mysterious red motorbike appears on the streets...", "PartnerTalkChat_Partner1081_1047_12": "And that motorbike, it's super fast — as fast as those drag racers over in the Outer Ring!", "PartnerTalkChat_Partner1081_1047_13": "The local street racers all call it the \"Sixth Street Motor Legend.\"", "PartnerTalkChat_Partner1081_1047_14": "Tch, that name's almost as cool Starlight Knight.", "PartnerTalkChat_Partner1081_1047_15": "It's even cooler.", "PartnerTalkChat_Partner1081_1047_16": "What do you care about this motor legend?", "PartnerTalkChat_Partner1081_1047_17": "Don't say that Manager! This motor legend's name is cool, but it's nowhere near as cool as the protectors of justice: the Starlight Knights!", "PartnerTalkChat_Partner1081_1047_18": "Because he's stealing the Starlight Knights' limelight of course! ...Just kidding.", "PartnerTalkChat_Partner1081_1047_19": "I used to ride a motorbike a while back when I was living and working out in the Outer Ring...", "PartnerTalkChat_Partner1081_1047_20": "I don't anymore, but I'm still darn curious about such a legendary rider!", "PartnerTalkChat_Partner1081_1047_21": "And that's why I'm squattin' here so late at night... I should be lying in bed watching \"Oh~ Sweetie\" tonight, but here I am...", "PartnerTalkChat_Partner1081_1048_01": "Ahhh, it's him! The Sixth Street Motor Legend! ... Did you see that, Manager?", "PartnerTalkChat_Partner1081_1048_02": "Dang, the driver was so dressed up I couldn't recognize him...", "PartnerTalkChat_Partner1081_1048_03": "But at least it confirms the rumors to be true...", "PartnerTalkChat_Partner1081_1048_04": "Manager, I wanna go find out more info, so I'll catch you later!", "PartnerTalkChat_Partner1081_1048_05": "Don't worry. I'll tell you as soon as I find out more!", "PartnerTalkChat_Partner1081_1049_01": "Too bad I don't ride a bike anymore, otherwise I'd love to race him!", "PartnerTalkChat_Partner1081_1050_01": "Manager, you're here!", "PartnerTalkChat_Partner1081_1050_02": "I just took a closer look at the boss of Turbo...", "PartnerTalkChat_Partner1081_1050_03": "The sheer size of him — that unique style! That mystical beard! And his prosthetic that looks like a pair of pliers...", "PartnerTalkChat_Partner1081_1050_04": "There's no way he's just your standard remodeling shop boss!", "PartnerTalkChat_Partner1081_1050_05": "I think he's pretty normal.", "PartnerTalkChat_Partner1081_1050_06": "You make a good point.", "PartnerTalkChat_Partner1081_1050_07": "No way! In a city of hidden legends like New Eridu, these are definitely signs of somebody out of the ordinary!", "PartnerTalkChat_Partner1081_1050_08": "Right! I've got an eye for people~", "PartnerTalkChat_Partner1081_1050_09": "I'm standing right here, guys. Back in my day, it was rude to discuss others right in front of them.", "PartnerTalkChat_Partner1081_1050_10": "Oh, uhhh... We didn't mean anything by it. There's just one small question I really wanna ask...", "PartnerTalkChat_Partner1081_1050_11": "Are you none other than the Sixth Street Motor Legend?", "PartnerTalkChat_Partner1081_1050_12": "You're so blunt, Billy.", "PartnerTalkChat_Partner1081_1050_13": "The Sixth Street Motor Legend? Is that one of those virtual thingamabobs you youngsters love?", "PartnerTalkChat_Partner1081_1050_14": "I don't know much about those.", "PartnerTalkChat_Partner1081_1050_15": "You're gonna play dumb?!", "PartnerTalkChat_Partner1081_1050_16": "It's this motorbike that's always racing at midnight, like a crimson nightmare...", "PartnerTalkChat_Partner1081_1050_17": "Crimson nightmare? Never heard of such a thing.", "PartnerTalkChat_Partner1081_1050_18": "But if you're talking about a crimson nightmare... I know a guy in one of the Outer Ring biker gangs who fits that description.", "PartnerTalkChat_Partner1081_1050_19": "They came in to get their bikes fixed once, and one of them was like that.", "PartnerTalkChat_Partner1081_1050_20": "He seemed to be pretty famous. Had this white hair, and was always wearing a red scarf...", "PartnerTalkChat_Partner1081_1050_21": "What was his name? Let me think...", "PartnerTalkChat_Partner1081_1050_22": "Starlight Knight.", "PartnerTalkChat_Partner1081_1050_23": "—That's my name! I completely forgot to introduce myself just now.", "PartnerTalkChat_Partner1081_1050_24": "As a robot, I've always held the greatest respect for mod technicians like you!", "PartnerTalkChat_Partner1081_1050_25": "So if you say you're not the Sixth Street Motor Legend, that's good enough for me.", "PartnerTalkChat_Partner1081_1050_26": "Guess we got the wrong guy, so we'll be going!", "PartnerTalkChat_Partner1081_1050_27": "...", "PartnerTalkChat_Partner1081_1050_28": "What's up with you?", "PartnerTalkChat_Partner1081_1050_29": "You're coming off real suspicious Billy....", "PartnerTalkChat_Partner1081_1050_30": "No, it's just that I suddenly remembered... it's almost time for the Starlight Knight show.", "PartnerTalkChat_Partner1081_1050_31": "There's something I really wanna see today, so there's no way I'm gonna miss it.", "PartnerTalkChat_Partner1081_1050_32": "Alright Manager, I gotta bounce! So long—", "PartnerTalkChat_Partner1081_1050_Name01": "Enzo", "PartnerTalkChat_Partner1081_1051_01": "Maybe... the Sixth Street Motor Legend should remain a mystery, after all.", "PartnerTalkChat_Partner1081_1052_01": "Manager, good timing!", "PartnerTalkChat_Partner1081_1052_02": "I watched the movie you recommended.", "PartnerTalkChat_Partner1081_1052_03": "The plot was really complicated. I've almost forgotten what happened...", "PartnerTalkChat_Partner1081_1052_04": "But I still remember one quote!", "PartnerTalkChat_Partner1081_1052_05": "\"The only way for a true hero to grow is in the midst of constant battle.\"", "PartnerTalkChat_Partner1081_1052_06": "That's so cool...", "PartnerTalkChat_Partner1081_1052_07": "I need to grow through constant battle too... to become the best Starlight Knight!", "PartnerTalkChat_Partner1081_1052_08": "Like exploring the most dangerous, terrifying, and ferocious Hollow in New Eridu...", "PartnerTalkChat_Partner1081_1052_09": "You mean Hollow Zero?", "PartnerTalkChat_Partner1081_1052_10": "Such a Hollow doesn't exist.", "PartnerTalkChat_Partner1081_1052_11": "Yeah, that's the one!", "PartnerTalkChat_Partner1081_1052_12": "What are you talkin' about!", "PartnerTalkChat_Partner1081_1052_13": "There's Hollow Zero!", "PartnerTalkChat_Partner1081_1052_14": "I\u00A0bet an awesome Proxy like yourself knows a thing or two about Hollow Zero!", "PartnerTalkChat_Partner1081_1052_15": "Like... a way for me to get into the Hollow?", "PartnerTalkChat_Partner1081_1052_16": "You guessed right.", "PartnerTalkChat_Partner1081_1052_17": "I've got a way in, and it's legal.", "PartnerTalkChat_Partner1081_1052_18": "I knew it! I'd expect no less from you, Manager!", "PartnerTalkChat_Partner1081_1052_19": "So... Next time you get the chance to visit Hollow Zero, would you take me with you?", "PartnerTalkChat_Partner1081_1052_20": "I'm strong. Put me to good use!", "PartnerTalkChat_Partner1081_1052_21": "Of course!", "PartnerTalkChat_Partner1081_1052_22": "Alright, let's see just how useful you are.", "PartnerTalkChat_Partner1081_1052_23": "Alright! It's a date!", "PartnerTalkChat_Partner1081_1052_24": "I'll be waiting, Manager—", "PartnerTalkChat_Partner1081_1053_01": "What should I get ready before Hollow Zero... I\u00A0should watch Starlight Knight again, start to finish!", "PartnerTalkChat_Partner1081_1054_01": "Manager, don't you think I look cool from this angle?", "PartnerTalkChat_Partner1081_1054_02": "Can you snap a photo of me from this angle? It'll be a real beauty!", "PartnerTalkChat_Partner1081_1054_03": "Are you sure...?", "PartnerTalkChat_Partner1081_1054_04": "There's something weird photobombing you.", "PartnerTalkChat_Partner1081_1054_05": "Awesome, that's perfect!", "PartnerTalkChat_Partner1081_1054_06": "I'm sure!", "PartnerTalkChat_Partner1081_1054_07": "This background's perfect for me... Let's get a photo!", "PartnerTalkChat_Partner1081_1054_08": "Perfect...?", "PartnerTalkChat_Partner1081_1054_09": "You don't have to talk about yourself like that...", "PartnerTalkChat_Partner1081_1054_10": "Huh? You don't think this background's a good match for me, Manager?", "PartnerTalkChat_Partner1081_1054_11": "I think it's pretty cool... Help me take a pic!", "PartnerTalkChat_Partner1081_1054_12": "Something's photobombing me?! Oh, you mean all that cool stuff?", "PartnerTalkChat_Partner1081_1054_13": "That's on purpose! Photos like this look awesome!", "PartnerTalkChat_Partner1081_1054_14": "You have a very particular sense of style...", "PartnerTalkChat_Partner1081_1054_15": "Are you sure this background is cool?", "PartnerTalkChat_Partner1081_1054_16": "Huh? Is my sense of style that different from you, Manager?", "PartnerTalkChat_Partner1081_1054_17": "I think it's pretty good... Help me take a pic!", "PartnerTalkChat_Partner1081_1054_18": "No surprise, Manager! You agree this background looks cool, right?", "PartnerTalkChat_Partner1081_1054_19": "It'll be an awesome shot of a Starlight Knight!", "PartnerTalkChat_Partner1081_1054_20": "It sure is gonna leave people stunned.", "PartnerTalkChat_Partner1081_1054_21": "No changing your mind once you see the pic, okay?", "PartnerTalkChat_Partner1081_1054_22": "Don't worry, Manager. It's gonna come out great!", "PartnerTalkChat_Partner1081_1054_23": "Let's get to it, then!", "PartnerTalkChat_Partner1081_1055_01": "This... this photo...", "PartnerTalkChat_Partner1081_1055_02": "Manager, has there been some kind of a misunderstanding?", "PartnerTalkChat_Partner1081_1055_03": "The \"cool stuff\" I was talking about was all the cool graffiti up on the wall behind...", "PartnerTalkChat_Partner1081_1055_04": "Not the *redacted* Bangboo statue!", "PartnerTalkChat_Partner1081_1055_05": "This picture is very striking.", "PartnerTalkChat_Partner1081_1055_06": "Let me take another one.", "PartnerTalkChat_Partner1081_1055_07": "Really? You make a good point...", "PartnerTalkChat_Partner1081_1055_08": "Feels like... standing before such a *redacted* Bangboo statue, the Starlight Knight shines even brighter!", "PartnerTalkChat_Partner1081_1055_09": "No, hang on... I just realized...", "PartnerTalkChat_Partner1081_1055_10": "This here photo symbolizes... the Starlight Knight facing off against the evil *redacted* Bangboo, right?", "PartnerTalkChat_Partner1081_1055_11": "This makes the Starlight Knight seem even brighter in comparison!", "PartnerTalkChat_Partner1081_1055_12": "I'm totally happy with this photo. You sure are good, Manager!", "PartnerTalkChat_Partner1081_1056_01": "Your photography skills are first-class — not to mention your composition and framing!", "PartnerTalkChat_Partner1081_1057_01": "Hey Manager, good timing!", "PartnerTalkChat_Partner1081_1057_02": "There were a few guys who wanted to try and challenge me at Godfinger yesterday.", "PartnerTalkChat_Partner1081_1057_03": "Probably on account of my score and all. And d'you know what happened...", "PartnerTalkChat_Partner1081_1057_04": "You won.", "PartnerTalkChat_Partner1081_1057_05": "You lost.", "PartnerTalkChat_Partner1081_1057_06": "It was a tie.", "PartnerTalkChat_Partner1081_1057_07": "That's right — I beat 'em all! Haha...", "PartnerTalkChat_Partner1081_1057_08": "I couldn't even believe it myself. Who knew I'd got so skilled!", "PartnerTalkChat_Partner1081_1057_09": "Manager! You're really underestimating my ability...", "PartnerTalkChat_Partner1081_1057_10": "I beat 'em all hands down!", "PartnerTalkChat_Partner1081_1057_11": "You really play it safe with your guesses, huh Manager!", "PartnerTalkChat_Partner1081_1057_12": "The correct answer is — I beat 'em all!", "PartnerTalkChat_Partner1081_1057_13": "Speaking of which, Manager — how about we have a practice match today?", "PartnerTalkChat_Partner1081_1057_14": "Wanna play Snake Duel? Let's see whose team wins!", "PartnerTalkChat_Partner1081_1058_01": "Ah... I lost again!", "PartnerTalkChat_Partner1081_1058_02": "I was mentally prepared though...", "PartnerTalkChat_Partner1081_1058_03": "Guess I haven't been practicing enough!", "PartnerTalkChat_Partner1081_1058_04": "You're too good, Manager...", "PartnerTalkChat_Partner1081_1059_01": "Thanks for playing with me today. I'll definitely get you next time!", "PartnerTalkChat_Partner1081_1060_01": "Whaddaya reckon, Manager? I'm getting way better lately!", "PartnerTalkChat_Partner1081_1060_02": "But you're really good too, Manager — I almost lost.", "PartnerTalkChat_Partner1081_1060_03": "I didn't think I'd win that round... I'm over the moon!", "PartnerTalkChat_Partner1081_1060_04": "I'm gonna get some premium oil to celebrate!", "PartnerTalkChat_Partner1081_1061_01": "Thanks for playing with me, Manager. It's been fun!", "PartnerTalkChat_Partner1081_1062_01": "What's that robot doing... He seems weird.", "PartnerTalkChat_Partner1081_1062_02": "Is this some new way for stores to try and bring in more customers?", "PartnerTalkChat_Partner1081_1062_03": "You think it's some weird business trying to lure in customers?", "PartnerTalkChat_Partner1081_1062_Name01": "Student With Tied Hair", "PartnerTalkChat_Partner1081_1062_Name02": "Student in a Hoodie", "PartnerTalkChat_Partner1081_1062_Name03": "Student in a Hat", "PartnerTalkChat_Partner1081_1063_01": "Manager! You're finally here!", "PartnerTalkChat_Partner1081_1063_02": "People are gonna start taking me for a weirdo if I keep standing here any longer...", "PartnerTalkChat_Partner1081_1063_03": "What kind of weirdo? Details, please.", "PartnerTalkChat_Partner1081_1063_04": "You were always a weirdo, Billy.", "PartnerTalkChat_Partner1081_1063_05": "You're not a weirdo, Billy!", "PartnerTalkChat_Partner1081_1063_06": "You know — the kind who stands out on the street, chatting up people as they pass by, getting people to pull out their wallets and...", "PartnerTalkChat_Partner1081_1063_07": "Pulling in customers!", "PartnerTalkChat_Partner1081_1063_08": "Sounds like you'd be good at it.", "PartnerTalkChat_Partner1081_1063_09": "Are you good at pulling in customers?", "PartnerTalkChat_Partner1081_1063_10": "Really? Now that you mention it, I'm pretty good at sales and stuff...", "PartnerTalkChat_Partner1081_1063_11": "I guess so...? I just wish I could get new facial components that are a little more expressive...", "PartnerTalkChat_Partner1081_1063_12": "What? Is that how you've always seen me, Manager?", "PartnerTalkChat_Partner1081_1063_13": "Is there something specific about me that makes you think I'm a weirdo, Manager?", "PartnerTalkChat_Partner1081_1063_14": "It's weird to call yourself the Starlight Knight.", "PartnerTalkChat_Partner1081_1063_15": "It's weird how cool and handsome you are.", "PartnerTalkChat_Partner1081_1063_16": "I see... Okay...", "PartnerTalkChat_Partner1081_1063_17": "But even if you think it's weird, Manager... I'm not gonna change a thing!", "PartnerTalkChat_Partner1081_1063_18": "Oh, I see...", "PartnerTalkChat_Partner1081_1063_19": "Hang on, are you complimenting me? You are, right!", "PartnerTalkChat_Partner1081_1063_20": "You're awesome, Manager. Even your compliments are classy!", "PartnerTalkChat_Partner1081_1063_21": "Exactly! I look completely normal, so how do I seem like I'm pulling in customers?", "PartnerTalkChat_Partner1081_1063_22": "You know me best, Manager!", "PartnerTalkChat_Partner1081_1063_23": "You know what? Just now, someone asked me how much I'm chargin' this store per hour...", "PartnerTalkChat_Partner1081_1063_24": "How much, then?", "PartnerTalkChat_Partner1081_1063_25": "Come do some street canvassing for the video store, next time.", "PartnerTalkChat_Partner1081_1063_26": "Ain't that type of question best directed at the staff of Bardic Needle?", "PartnerTalkChat_Partner1081_1063_27": "Even you think the same, Manager...", "PartnerTalkChat_Partner1081_1063_28": "Then again, a music store like this doesn't need help pulling people in. If people want music, they just come here.", "PartnerTalkChat_Partner1081_1063_29": "Do you want to buy some music, Billy?", "PartnerTalkChat_Partner1081_1063_30": "Course I do! Otherwise why'd I be here...", "PartnerTalkChat_Partner1081_1063_31": "What kind of music do you think I like, Manager?", "PartnerTalkChat_Partner1081_1063_32": "Rock.", "PartnerTalkChat_Partner1081_1063_33": "Light music.", "PartnerTalkChat_Partner1081_1063_34": "The theme song to Starlight Knight.", "PartnerTalkChat_Partner1081_1063_35": "I may look like I love rock 'n' roll... but sorry, I actually don't!", "PartnerTalkChat_Partner1081_1063_36": "Getting close! Although slightly different...", "PartnerTalkChat_Partner1081_1063_37": "That's cheating! I'm a sucker for it, sure, but you can't call that a whole genre of music!", "PartnerTalkChat_Partner1081_1063_38": "I\u00A0actually really love classical music.", "PartnerTalkChat_Partner1081_1063_39": "It's so elegant and relaxing — but of course the most important thing is...", "PartnerTalkChat_Partner1081_1063_40": "It puts me straight to sleep!", "PartnerTalkChat_Partner1081_1063_41": "That's disrespectful to classical music.", "PartnerTalkChat_Partner1081_1063_42": "That sounds more like you, Billy.", "PartnerTalkChat_Partner1081_1063_43": "I'm just being honest. Is that disrespectful...?", "PartnerTalkChat_Partner1081_1063_44": "What kind of impression do you have of me, Manager...", "PartnerTalkChat_Partner1081_1063_45": "But as I was saying, I'm just here to pick out some classical music. Why not join me, Manager...", "PartnerTalkChat_Partner1081_1063_46": "You picked out some classical music with Billy.\nIt's surprising to learn he actually knows a little about it...", "PartnerTalkChat_Partner1081_1064_01": "Classical music is great for getting to sleep. You should give it a try if you ever have insomnia!", "PartnerTalkChat_Partner1081_1065_01": "Hey, Manager. You're finally here!", "PartnerTalkChat_Partner1081_1065_02": "I'm telling you, last night I was divinely inspired by the Starlight Knight God!", "PartnerTalkChat_Partner1081_1065_03": "The Starlight Knight God?", "PartnerTalkChat_Partner1081_1065_04": "Congratulations!", "PartnerTalkChat_Partner1081_1065_05": "The Starlight Knight God! He who hath bestowed unto Billy a great many revelation!", "PartnerTalkChat_Partner1081_1065_06": "I understand.", "PartnerTalkChat_Partner1081_1065_07": "I have no idea what you're talking about.", "PartnerTalkChat_Partner1081_1065_08": "I knew you'd get it, Manager!", "PartnerTalkChat_Partner1081_1065_09": "Ah, you still don't get it, huh? That's fine. What's important is the revelation itself!", "PartnerTalkChat_Partner1081_1065_10": "The Starlight Knight God came to me in a dream and told me...", "PartnerTalkChat_Partner1081_1065_11": "So you were actually dreaming.", "PartnerTalkChat_Partner1081_1065_12": "I knew you were dreaming.", "PartnerTalkChat_Partner1081_1065_13": "It wasn't a dream, it was a revelation! The Starlight Knight God said...", "PartnerTalkChat_Partner1081_1065_14": "Woohoo, I\u00A0knew you'd get it!", "PartnerTalkChat_Partner1081_1065_15": "I told Nicole and them, and they all said I\u00A0was dreaming!", "PartnerTalkChat_Partner1081_1065_16": "They don't understand you.", "PartnerTalkChat_Partner1081_1065_17": "They don't understand the Starlight Knights.", "PartnerTalkChat_Partner1081_1065_18": "Hmm... They know me well enough, but maybe they don't know much about Starlight Knight!", "PartnerTalkChat_Partner1081_1065_19": "Yeah, that's what I think! They don't have any interest in Starlight Knight!", "PartnerTalkChat_Partner1081_1065_20": "So anyway, that revelation...", "PartnerTalkChat_Partner1081_1065_21": "\"O brave Starlight Knight, an important mission awaits you.\"", "PartnerTalkChat_Partner1081_1065_22": "\"You must deliver a surprise to the smartest person on Sixth Street.\"", "PartnerTalkChat_Partner1081_1065_23": "So I'm the smartest person on Sixth Street?", "PartnerTalkChat_Partner1081_1065_24": "That's right. It's yours truly!", "PartnerTalkChat_Partner1081_1065_25": "Yeah! As soon as I heard it, I thought of you.", "PartnerTalkChat_Partner1081_1065_26": "You sure are very self-aware, Manager!", "PartnerTalkChat_Partner1081_1065_27": "So I've got a surprise for you. Here, take this!", "PartnerTalkChat_Partner1081_1065_28": "It's something I stumbled upon in a store. I heard it's pretty rare and useful to Proxies.", "PartnerTalkChat_Partner1081_1065_29": "I\u00A0thought it'd be good for you, Manager, so I bought it.", "PartnerTalkChat_Partner1081_1065_30": "Thank you.", "PartnerTalkChat_Partner1081_1065_31": "You're about to ask something of me, aren't you?", "PartnerTalkChat_Partner1081_1065_32": "Is this really just a mission from the Starlight Knight God?", "PartnerTalkChat_Partner1081_1065_33": "Don't mention it! There's no need for thanks among friends!", "PartnerTalkChat_Partner1081_1065_34": "So that's the kind of person you take me for, Manager!", "PartnerTalkChat_Partner1081_1065_35": "Don't worry. When I come to ask for a favor, I won't give you any surprises first!", "PartnerTalkChat_Partner1081_1065_36": "Uhh... It may be because of an omen from the Starlight Knight God...", "PartnerTalkChat_Partner1081_1065_37": "...but I've also been meanin' to give you something!", "PartnerTalkChat_Partner1081_1065_38": "Ah... I ended up spending all the money I'd been savin' to put towards the Starlight: Lost Tower collector's card pack...", "PartnerTalkChat_Partner1081_1065_39": "But seeing as it's a gift, it was worth it!", "PartnerTalkChat_Partner1081_1065_40": "Then I'm touched.", "PartnerTalkChat_Partner1081_1065_41": "Thank you.", "PartnerTalkChat_Partner1081_1066_01": "The Starlight: Lost Tower collector's card pack... I'll just have to buy it with next months salary!", "PartnerTalkChat_Partner1081_1067_01": "You've got skills, Manager, but I'm pretty good myself~", "PartnerTalkChat_Partner1081_1068_01": "Past events, people I\u00A0used to know... They keep popping up in my mind.", "PartnerTalkChat_Partner1081_1068_02": "Wow, it's getting late... I should get going!", "PartnerTalkChat_Partner1081_1069_01": "Hey Manager, remember that Sixth Street Motor Legend from yesterday?", "PartnerTalkChat_Partner1081_1069_02": "News flash, that guy's actually—", "PartnerTalkChat_Partner1081_1069_03": "A rebel from an Outer Ring biker gang?", "PartnerTalkChat_Partner1081_1069_04": "Enzo?", "PartnerTalkChat_Partner1081_1069_05": "No no no, what I heard was...", "PartnerTalkChat_Partner1081_1069_06": "He's actually the boss of Turbo! I think his name's Enzo or something...", "PartnerTalkChat_Partner1081_1069_07": "Enzo is the boss of Turbo, right? So you already know him? You're so well-informed...", "PartnerTalkChat_Partner1081_1069_08": "But it's all just rumors. There's no concrete evidence", "PartnerTalkChat_Partner1081_1069_09": "I'm gonna go to Turbo during the day and get some info from Enzo in person...", "PartnerTalkChat_Partner1081_1069_10": "You should come with me, Manager! Let's meet up outside Turbo!", "PartnerTalkChat_PartnerCatTrust_9016_01": "You see the small black cat from before. There are other cats with it...\nWhat do you want to do?", "PartnerTalkChat_PartnerCatTrust_9016_02": "Play with them...", "PartnerTalkChat_PartnerCatTrust_9016_03": "Nothing, you've got better stuff to do...", "PartnerTalkChat_PartnerCatTrust_9017_01": "You see the small black cat from before. There are other cats with it...\nWhat do you want to do?", "PartnerTalkChat_PartnerCatTrust_9017_02": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCatTrust_9017_03": "Play with them...", "PartnerTalkChat_PartnerCatTrust_9017_04": "Nothing, you've got better stuff to do...", "PartnerTalkChat_PartnerCatTrust_9017_05": "Which cat do you want to feed?", "PartnerTalkChat_PartnerCatTrust_9017_06": "Feed the little black cat", "PartnerTalkChat_PartnerCatTrust_9017_07": "Feed the other cats", "PartnerTalkChat_PartnerCatTrust_9017_08": "Meow!", "PartnerTalkChat_PartnerCatTrust_9017_09": "The little black cat seems very happy~\nYou happily play with the cats for a while...", "PartnerTalkChat_PartnerCatTrust_9017_10": "There's some food left in the can. Which cat do you want to feed?", "PartnerTalkChat_PartnerCatTrust_9017_11": "Feed the little black cat", "PartnerTalkChat_PartnerCatTrust_9017_12": "Feed the other cats", "PartnerTalkChat_PartnerCatTrust_9017_13": "Meow—!", "PartnerTalkChat_PartnerCatTrust_9017_14": "The little black cat seems angry...", "PartnerTalkChat_PartnerCatTrust_9017_15": "The other cats scramble to eat from the can...\nThe little black cat calls out to you a few times... as if to express dissatisfaction?", "PartnerTalkChat_PartnerCatTrust_9017_Name02": "Inky", "PartnerTalkChat_PartnerCatTrust_9018_01": "Meow...", "PartnerTalkChat_PartnerCatTrust_9018_02": "It looks like it's saying \"hi\" to you...", "PartnerTalkChat_PartnerCatTrust_9018_03": "Meo-ow! ... (It looks like its hurt...?)", "PartnerTalkChat_PartnerCatTrust_9018_04": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCatTrust_9018_05": "Pet it...", "PartnerTalkChat_PartnerCatTrust_9018_06": "Just as you touch the little black cat, it suddenly shrieks as though wounded — and you've just touched the wound...\nBefore you can even try to apologize, it darts off into a corner and disappears...", "PartnerTalkChat_PartnerCatTrust_9018_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9019_01": "Meow...", "PartnerTalkChat_PartnerCatTrust_9019_02": "It looks like it's saying \"hi\" to you...", "PartnerTalkChat_PartnerCatTrust_9019_03": "Meow-ow-ow~ (Maybe it misses you...?)", "PartnerTalkChat_PartnerCatTrust_9019_04": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCatTrust_9019_05": "Pet it...", "PartnerTalkChat_PartnerCatTrust_9019_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9020_01": "Meow...", "PartnerTalkChat_PartnerCatTrust_9020_02": "Inky seems to be greeting you...", "PartnerTalkChat_PartnerCatTrust_9020_03": "Meow-oww~ (Inky seems to want you to play with it?)", "PartnerTalkChat_PartnerCatTrust_9020_04": "Play with it for a while...", "PartnerTalkChat_PartnerCatTrust_9020_05": "I'm too busy today...", "PartnerTalkChat_PartnerCatTrust_9020_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9021_01": "Meow!", "PartnerTalkChat_PartnerCatTrust_9021_02": "Inky seems to be having a good time.", "PartnerTalkChat_PartnerCatTrust_9021_03": "Meow-oww~ (Inky seems to want you to keep playing with it)", "PartnerTalkChat_PartnerCatTrust_9021_04": "So play with it some more...", "PartnerTalkChat_PartnerCatTrust_9021_05": "That's enough play for today...", "PartnerTalkChat_PartnerCatTrust_9021_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9022_01": "Mee~ yow~", "PartnerTalkChat_PartnerCatTrust_9022_02": "Inky seems to be having a great time.", "PartnerTalkChat_PartnerCatTrust_9022_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9023_01": "I always seem to run into this black cat whenever I come to Sixth Street...", "PartnerTalkChat_PartnerCatTrust_9023_02": "...And you, too.", "PartnerTalkChat_PartnerCatTrust_9023_03": "Meow-purr~ Purr!", "PartnerTalkChat_PartnerCatTrust_9023_04": "The little black cat seems to really like you.", "PartnerTalkChat_PartnerCatTrust_9023_05": "It must be fate.", "PartnerTalkChat_PartnerCatTrust_9023_06": "Really... That's a nice feeling.", "PartnerTalkChat_PartnerCatTrust_9023_07": "It's a pity I have work to do, and it's urgent...", "PartnerTalkChat_PartnerCatTrust_9023_08": "See you next time, Hero of the Cat Abyss!", "PartnerTalkChat_PartnerCatTrust_9023_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9023_Name02": "Inky", "PartnerTalkChat_PartnerCatTrust_9024_01": "Meow! Meow meow!", "PartnerTalkChat_PartnerCatTrust_9024_02": "The little black cat meows in the direction where Soldier 11 departed.", "PartnerTalkChat_PartnerCatTrust_9024_03": "Pet it", "PartnerTalkChat_PartnerCatTrust_9024_04": "Ignore it.", "PartnerTalkChat_PartnerCatTrust_9024_05": "The little black cat seems to enjoy your petting, nuzzling your palm. Are there any snacks that can help you two get closer? Go check the convenience store when you have the chance!", "PartnerTalkChat_PartnerCatTrust_9024_06": "The little black cat meows forlornly. It probably expected your petting earlier. Are there any snacks that can help you two get closer? Go check the convenience store when you have the chance!", "PartnerTalkChat_PartnerCatTrust_9024_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9024_Name02": "Narrator", "PartnerTalkChat_PartnerCatTrust_9025_01": "Meow! Me-ow!", "PartnerTalkChat_PartnerCatTrust_9025_02": "What does \"Meow\" mean?", "PartnerTalkChat_PartnerCatTrust_9025_03": "You have to be clearer than that if you expect me to understand you.", "PartnerTalkChat_PartnerCatTrust_9025_04": "Please restate your question within the next three seconds. 3, 2, 1...", "PartnerTalkChat_PartnerCatTrust_9025_05": "Meow!", "PartnerTalkChat_PartnerCatTrust_9025_06": "Talking to cats...?", "PartnerTalkChat_PartnerCatTrust_9025_07": "Training cats...?", "PartnerTalkChat_PartnerCatTrust_9025_08": "It's you, Eternal Savior of the Cats.", "PartnerTalkChat_PartnerCatTrust_9025_09": "This black cat blocked my path. Can you understand what it's trying to say?", "PartnerTalkChat_PartnerCatTrust_9025_10": "My gut tells me it needs help.", "PartnerTalkChat_PartnerCatTrust_9025_11": "Soldiers don't turn their backs on citizens... I mean, kitty-zens, in need.", "PartnerTalkChat_PartnerCatTrust_9025_12": "I think it's just hungry...", "PartnerTalkChat_PartnerCatTrust_9025_13": "...So it's hungry, huh?", "PartnerTalkChat_PartnerCatTrust_9025_14": "What a shame. I don't have any food on me right now...", "PartnerTalkChat_PartnerCatTrust_9025_15": "I brought some cat treats!", "PartnerTalkChat_PartnerCatTrust_9025_16": "Leave it to me!", "PartnerTalkChat_PartnerCatTrust_9025_17": "You never cease to surprise me.", "PartnerTalkChat_PartnerCatTrust_9025_18": "I'll leave feeding the cat up to you, then.", "PartnerTalkChat_PartnerCatTrust_9025_19": "I need to work on a secret mission. The time is ticking. I have to go now.", "PartnerTalkChat_PartnerCatTrust_9025_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9025_Name02": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9026_01": "Meow! Meow meow!", "PartnerTalkChat_PartnerCatTrust_9026_02": "The little black cat seems unhappy about Soldier 11's departure", "PartnerTalkChat_PartnerCatTrust_9026_03": "Pet it", "PartnerTalkChat_PartnerCatTrust_9026_04": "Take out a cat treat", "PartnerTalkChat_PartnerCatTrust_9026_05": "The little black cat seems to enjoy your petting, letting out a gentle purr...", "PartnerTalkChat_PartnerCatTrust_9026_06": "Take out the cat treats", "PartnerTalkChat_PartnerCatTrust_9026_07": "The little black cat looks up at you as if checking to see if it is safe. Once assured, it eagerly begins licking the cat treats in your hand.\nThe cat seems to be enjoying the treats so much... that you almost feel the urge to try one for yourself.", "PartnerTalkChat_PartnerCatTrust_9026_08": "The little black cat comes forward cautiously, sniffing at the cat treat while looking up at you, but doesn't eat it.", "PartnerTalkChat_PartnerCatTrust_9026_09": "Put the cat treat on the ground", "PartnerTalkChat_PartnerCatTrust_9026_10": "Keep holding up the cat treat", "PartnerTalkChat_PartnerCatTrust_9026_11": "The little black cat meows and happily starts licking the cat treats.\nThe cat seems to be enjoying the treats so much... that you almost feel the urge to try one for yourself.", "PartnerTalkChat_PartnerCatTrust_9026_12": "The black cat hesitates, looking at you, but eventually succumbs to the allure of the delicious cat treat.\nThe cat seems to be enjoying the treats so much... that you almost feel the urge to try one for yourself.", "PartnerTalkChat_PartnerCatTrust_9026_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9026_Name02": "Narrator", "PartnerTalkChat_PartnerCatTrust_9027_01": "I brought some super spicy cup noodles. Want some?", "PartnerTalkChat_PartnerCatTrust_9027_02": "Meow—!", "PartnerTalkChat_PartnerCatTrust_9027_03": "Don't you like super spicy cup noodles?", "PartnerTalkChat_PartnerCatTrust_9027_04": "So, how about pumpkin soup cup noodles? It may be food for the weak, but it'll do in a pinch.", "PartnerTalkChat_PartnerCatTrust_9027_05": "Or... do you prefer junk food, like hamburgers?", "PartnerTalkChat_PartnerCatTrust_9027_06": "Meow—!", "PartnerTalkChat_PartnerCatTrust_9027_07": "Cats don't eat cup noodles.", "PartnerTalkChat_PartnerCatTrust_9027_08": "Cats don't eat hamburgers.", "PartnerTalkChat_PartnerCatTrust_9027_09": "...I see.", "PartnerTalkChat_PartnerCatTrust_9027_10": "Looks like I still have a lot to learn about cats...", "PartnerTalkChat_PartnerCatTrust_9027_11": "Immortal Cat Whisperer, based on what you see now, what does it want to eat now?", "PartnerTalkChat_PartnerCatTrust_9027_12": "It looks like it wants to play with you.", "PartnerTalkChat_PartnerCatTrust_9027_13": "...", "PartnerTalkChat_PartnerCatTrust_9027_14": "We'll save it for another time, when I have enough vacation and have gained a deeper understanding of cat behavior...", "PartnerTalkChat_PartnerCatTrust_9027_15": "I'll come back and see Inky, and you too, of course.", "PartnerTalkChat_PartnerCatTrust_9027_16": "I'll leave the black cat to you, for now.", "PartnerTalkChat_PartnerCatTrust_9027_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9027_Name02": "Inky", "PartnerTalkChat_PartnerCatTrust_9028_01": "Meow... Me-ow!", "PartnerTalkChat_PartnerCatTrust_9028_02": "The little black cat meows in the direction where Soldier 11 departed, then turns to you.", "PartnerTalkChat_PartnerCatTrust_9028_03": "Pet it", "PartnerTalkChat_PartnerCatTrust_9028_04": "Pull out the cat teaser", "PartnerTalkChat_PartnerCatTrust_9028_05": "The little black cat veers its head away from your hand and meows at you in disgust.\nSeems it doesn't want to be petted right now...", "PartnerTalkChat_PartnerCatTrust_9028_06": "Pull out the cat teaser", "PartnerTalkChat_PartnerCatTrust_9028_07": "The little black cat cheerfully chases the cat teaser.\nEven as your hand holding the cat teaser begins to tire, Inky still brims with energy.", "PartnerTalkChat_PartnerCatTrust_9028_08": "Meow! Meow~", "PartnerTalkChat_PartnerCatTrust_9028_09": "Your company seems to leave Inky very satisfied. It happily rubs its head against you.", "PartnerTalkChat_PartnerCatTrust_9028_10": "Meow~~~", "PartnerTalkChat_PartnerCatTrust_9028_11": "The little black cat cheerfully chases the cat teaser.\nEven as your hand holding the cat teaser begins to tire, Inky still brims with energy.", "PartnerTalkChat_PartnerCatTrust_9028_12": "Inky seems satisfied with your company. It nuzzles you happily with its head.", "PartnerTalkChat_PartnerCatTrust_9028_Name01": "Inky", "PartnerTalkChat_PartnerCatTrust_9028_Name02": "Narrator", "PartnerTalkChat_PartnerCatTrust_9030_01": "Three flavors of cat treats, a can of cat food, one pack of cat cookies, and one freeze-dried pack.", "PartnerTalkChat_PartnerCatTrust_9030_02": "Come on, eat whichever you like.", "PartnerTalkChat_PartnerCatTrust_9030_03": "Meow~~", "PartnerTalkChat_PartnerCatTrust_9030_04": "Quite the extravagant feast...", "PartnerTalkChat_PartnerCatTrust_9030_05": "I'm glad it's not instant cup noodles.", "PartnerTalkChat_PartnerCatTrust_9030_06": "Everlasting Watcher of Cats, you're just in time.", "PartnerTalkChat_PartnerCatTrust_9030_07": "Don't you think... I've grown considerably since I started feeding the cats?", "PartnerTalkChat_PartnerCatTrust_9030_08": "You have!", "PartnerTalkChat_PartnerCatTrust_9030_09": "You've always been excellent.", "PartnerTalkChat_PartnerCatTrust_9030_10": "I appreciate your approval; I think so too.", "PartnerTalkChat_PartnerCatTrust_9030_11": "Thanks for the compliment.", "PartnerTalkChat_PartnerCatTrust_9030_12": "...Do you want to feed it together?", "PartnerTalkChat_PartnerCatTrust_9030_13": "If it's okay with you, I'd like to watch how you feed them and learn from you.", "PartnerTalkChat_PartnerCatTrust_9030_14": "You and Soldier 11 feed the little black cat together... It seems like this is its first time having such a lavish feast.\nAfter eating to its heart's content, it licks the back of Soldier 11's hand in contentment...", "PartnerTalkChat_PartnerCatTrust_9030_15": "...So that's what it feels like to be licked by a cat.", "PartnerTalkChat_PartnerCatTrust_9030_16": "Physically it feels prickly, but mentally it feels so soft.", "PartnerTalkChat_PartnerCatTrust_9030_17": "Such a creature... seemingly so young, yet possessing such strength...", "PartnerTalkChat_PartnerCatTrust_9030_18": "Cats... are amazing.", "PartnerTalkChat_PartnerCatTrust_9030_19": "Cats really are amazing!", "PartnerTalkChat_PartnerCatTrust_9030_20": "You're amazing too, Soldier 11.", "PartnerTalkChat_PartnerCatTrust_9030_21": "...Thank you for keeping me company.", "PartnerTalkChat_PartnerCatTrust_9030_22": "If you're free sometime, we could meet here again... with the kitty, too.", "PartnerTalkChat_PartnerCatTrust_9030_23": "Meow~!", "PartnerTalkChat_PartnerCatTrust_9030_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9030_Name02": "Inky", "PartnerTalkChat_PartnerCatTrust_9031_01": "This is nothing compared to my training regiment, but my hand is getting stiff... Is this the cost of feeding cats?", "PartnerTalkChat_PartnerCatTrust_9031_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9032_01": "You're finally here.", "PartnerTalkChat_PartnerCatTrust_9032_02": "Mee—ow!", "PartnerTalkChat_PartnerCatTrust_9032_03": "It said it was starting to get impatient.", "PartnerTalkChat_PartnerCatTrust_9032_04": "Sorry about that!", "PartnerTalkChat_PartnerCatTrust_9032_05": "You're not impatient, are you?", "PartnerTalkChat_PartnerCatTrust_9032_06": "Meow~", "PartnerTalkChat_PartnerCatTrust_9032_07": "The little black cat seems much happier now.", "PartnerTalkChat_PartnerCatTrust_9032_08": "Looks like you understand it.", "PartnerTalkChat_PartnerCatTrust_9032_09": "Meow—!", "PartnerTalkChat_PartnerCatTrust_9032_10": "The little black cat seems a little angry... as though it disagrees with you.", "PartnerTalkChat_PartnerCatTrust_9032_11": "Looks like you don't understand it.", "PartnerTalkChat_PartnerCatTrust_9032_12": "When did you learn to speak cat?", "PartnerTalkChat_PartnerCatTrust_9032_13": "You've grown to know so much about cats...", "PartnerTalkChat_PartnerCatTrust_9032_14": "It's all self-taught.", "PartnerTalkChat_PartnerCatTrust_9032_15": "Thank you for saying so.", "PartnerTalkChat_PartnerCatTrust_9032_16": "My progress comes from experience and practice.", "PartnerTalkChat_PartnerCatTrust_9032_17": "Whether combat or cats... it's all the same.", "PartnerTalkChat_PartnerCatTrust_9032_18": "Meow~ Purrr~", "PartnerTalkChat_PartnerCatTrust_9032_19": "You want to play with me? Okay. What shall we play? How about the cat teaser?", "PartnerTalkChat_PartnerCatTrust_9032_20": "Meow!", "PartnerTalkChat_PartnerCatTrust_9032_21": "Alright. Eternal Cat Kin, let's go.", "PartnerTalkChat_PartnerCatTrust_9032_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9032_Name02": "Inky", "PartnerTalkChat_PartnerCatTrust_9032_Name03": "Narrator", "PartnerTalkChat_PartnerCatTrust_9033_01": "Cats have more energy than half of the soldiers under my command.", "PartnerTalkChat_PartnerCatTrust_9033_02": "Meow!", "PartnerTalkChat_PartnerCatTrust_9033_03": "That's all for today.", "PartnerTalkChat_PartnerCatTrust_9033_04": "I'll go over everything I learned about cats when I\u00A0get back.", "PartnerTalkChat_PartnerCatTrust_9033_05": "Farewell, Eternal Cat Kin. Farewell, Inky.", "PartnerTalkChat_PartnerCatTrust_9033_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9033_Name02": "Inky", "PartnerTalkChat_PartnerCatTrust_9034_01": "I learned a lot today.", "PartnerTalkChat_PartnerCatTrust_9034_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9035_01": "You made it.", "PartnerTalkChat_PartnerCatTrust_9035_02": "It's about the black kitten, you see.", "PartnerTalkChat_PartnerCatTrust_9035_03": "To put it simply, I want to adopt it.", "PartnerTalkChat_PartnerCatTrust_9035_04": "Meow~~~", "PartnerTalkChat_PartnerCatTrust_9035_05": "That's kinda sudden...", "PartnerTalkChat_PartnerCatTrust_9035_06": "The little black cat seems very happy.", "PartnerTalkChat_PartnerCatTrust_9035_07": "Does it seem sudden? I've been thinking about it for a while.", "PartnerTalkChat_PartnerCatTrust_9035_08": "...I think it also wants to find a home.", "PartnerTalkChat_PartnerCatTrust_9035_09": "But as you know, I have no fixed abode.", "PartnerTalkChat_PartnerCatTrust_9035_10": "If a long-term assignment comes up, I'll have to be away for a long time...", "PartnerTalkChat_PartnerCatTrust_9035_11": "I lack the requirements to adopt a cat.", "PartnerTalkChat_PartnerCatTrust_9035_12": "What you mean is...?", "PartnerTalkChat_PartnerCatTrust_9035_13": "I could adopt it instead...", "PartnerTalkChat_PartnerCatTrust_9035_14": "I mean to say... Could you adopt it instead?", "PartnerTalkChat_PartnerCatTrust_9035_15": "Whatever way you look at it, you'd be a better owner for it.", "PartnerTalkChat_PartnerCatTrust_9035_16": "Okay!", "PartnerTalkChat_PartnerCatTrust_9035_17": "Since you put it like that...", "PartnerTalkChat_PartnerCatTrust_9035_18": "Thank you, Eternal Savior of the Cats.", "PartnerTalkChat_PartnerCatTrust_9035_19": "...That's actually why I came to you.", "PartnerTalkChat_PartnerCatTrust_9035_20": "If you're willing to adopt him, I couldn't be happier.", "PartnerTalkChat_PartnerCatTrust_9035_21": "Meow!", "PartnerTalkChat_PartnerCatTrust_9035_22": "Inky looks so happy.", "PartnerTalkChat_PartnerCatTrust_9035_23": "Seeing as you're adopting it, wanna give it a new name?", "PartnerTalkChat_PartnerCatTrust_9035_24": "Did you remember any names?", "PartnerTalkChat_PartnerCatTrust_9035_25": "I'm not the best at this... But, if you really want me to, then...", "PartnerTalkChat_PartnerCatTrust_9035_26": "I'll give you three names. Which do you like best? \"Prosper,\" \"Luna,\" and \"Bastet.\"", "PartnerTalkChat_PartnerCatTrust_9035_27": "I have a better idea...", "PartnerTalkChat_PartnerCatTrust_9035_28": "How about I do it?", "PartnerTalkChat_PartnerCatTrust_9035_29": "Bastet", "PartnerTalkChat_PartnerCatTrust_9035_30": "{NPC_103174203}...? Sounds like you're putting some pretty heavy expectations into that name. But it sounds nice.", "PartnerTalkChat_PartnerCatTrust_9035_31": "Let's call it {NPC_103174203}, then.", "PartnerTalkChat_PartnerCatTrust_9035_32": "Meow!", "PartnerTalkChat_PartnerCatTrust_9035_33": "Luna...? I heard it means \"the moon\" in a certain language. I think it suits it.", "PartnerTalkChat_PartnerCatTrust_9035_34": "Let's call it Luna, then.", "PartnerTalkChat_PartnerCatTrust_9035_35": "Meow!", "PartnerTalkChat_PartnerCatTrust_9035_36": "Bastet...? I think this was the name of a cat god during the old civilization. That really suits it.", "PartnerTalkChat_PartnerCatTrust_9035_37": "Let's call it Bastet, then.", "PartnerTalkChat_PartnerCatTrust_9035_38": "I leave this child in your hands then.", "PartnerTalkChat_PartnerCatTrust_9035_39": "Leave it to me!", "PartnerTalkChat_PartnerCatTrust_9035_40": "Mhm, I believe in you.", "PartnerTalkChat_PartnerCatTrust_9035_41": "I have to deploy soon, so I'll be going. I'll come back and see it when I get the chance.", "PartnerTalkChat_PartnerCatTrust_9035_42": "Goodbye.", "PartnerTalkChat_PartnerCatTrust_9035_43": "Soldier 11 nods at you, then turns and leaves.", "PartnerTalkChat_PartnerCatTrust_9035_Name01": "Soldier 11", "PartnerTalkChat_PartnerCatTrust_9035_Name02": "{NPC_103174203}", "PartnerTalkChat_PartnerCatTrust_9035_Name03": "{NPC_103174203}", "PartnerTalkChat_PartnerCatTrust_9035_Name04": "{NPC_103174203}", "PartnerTalkChat_PartnerCatTrust_9035_Name05": "{NPC_103174203}", "PartnerTalkChat_PartnerCatTrust_9036_01": "It's you and me now, {NPC_103174203}.", "PartnerTalkChat_PartnerCatTrust_9036_02": "Meow!", "PartnerTalkChat_PartnerCatTrust_9036_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCatTrust_9037_01": "It's you and me now, {NPC_103174203}.", "PartnerTalkChat_PartnerCatTrust_9037_02": "Meow!", "PartnerTalkChat_PartnerCatTrust_9037_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCatTrust_9038_01": "It's you and me now, {NPC_103174203}.", "PartnerTalkChat_PartnerCatTrust_9038_02": "Meow!", "PartnerTalkChat_PartnerCatTrust_9038_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCatTrust_9144_01": "With Grandma not home today and it being your birthday, it feels like destiny at work!\nCome over to my place and I'll cook a huge meal to celebrate your birthday!", "PartnerTalkChat_PartnerCatTrust_9144_02": "Wow, really? Anything to keep me from eating toast! Hang on, do you know how to cook?", "PartnerTalkChat_PartnerCatTrust_9144_03": "Of course, I've got the menu all planned out! Do you like clam chowder? Eight different types of fish go into a magnificent soup! Plus some fried chicken from downstairs...", "PartnerTalkChat_PartnerCatTrust_9144_04": "Doesn't look like it...", "PartnerTalkChat_PartnerCatTrust_9144_05": "You're pretty young to know how to cook clam chowder...", "PartnerTalkChat_PartnerCatTrust_9144_06": "It's a piece of cake! Just buy the ingredients, then toss them into a pot of water back home — that's it! ...Right?", "PartnerTalkChat_PartnerCatTrust_9144_07": "What ingredients? The convenience store has new stuff in?", "PartnerTalkChat_PartnerCatTrust_9144_08": "Where's the fish? I can't see any.", "PartnerTalkChat_PartnerCatTrust_9144_09": "Check it out — Golden Crown canned cat food. The label says it's eight different types of fish cooked to perfection! It's cheap and the perfect choice for stewing up some clam chowder!", "PartnerTalkChat_PartnerCatTrust_9144_10": "That's cat food!", "PartnerTalkChat_PartnerCatTrust_9144_11": "So what? Nobody said people can't eat it, too.", "PartnerTalkChat_PartnerCatTrust_9144_12": "But that's for cats to eat. The ingredients might all be fish, but that doesn't mean it's suitable for the human palate. How about instead, we...", "PartnerTalkChat_PartnerCatTrust_9144_13": "Exactly!", "PartnerTalkChat_PartnerCatTrust_9144_14": "Finally — a kid with a little common sense!", "PartnerTalkChat_PartnerCatTrust_9144_15": "Let's add in some cola! It tastes good and goes with pretty much anything!", "PartnerTalkChat_PartnerCatTrust_9144_16_1": "Ohhh? Are you saying we can cook the fish in bomb cola? Th—That's genius! It'll taste sweet AND salty! That's my bro!", "PartnerTalkChat_PartnerCatTrust_9144_16_2": "Maybe tonight we'll invent an all-new Cola Clam Chowder and become overnight celebrities in New Eridu!", "PartnerTalkChat_PartnerCatTrust_9144_17": "(I hope you still consider yourself bros tomorrow)", "PartnerTalkChat_PartnerCatTrust_9144_18": "(The convenience store doesn't sell cat treats, but the canned cat food selection is good. Inky should like it...)", "PartnerTalkChat_PartnerCatTrust_9144_19": "(Harebrained brothers aside, it's good the convenience store has started selling cat food. Inky should like it...)", "PartnerTalkChat_PartnerCatTrust_9144_Name01": "Jonah", "PartnerTalkChat_PartnerCatTrust_9144_Name02": "Roy", "PartnerTalkChat_PartnerCatTrust_9145_01": "Bro! Once we're famous, we'll be able to play Soul Hounds III for free at Godfinger!", "PartnerTalkChat_PartnerCatTrust_9145_02": "Yeah bro! That's the best birthday present a guy could ever hope for!", "PartnerTalkChat_PartnerCatTrust_9145_Name01": "Jonah", "PartnerTalkChat_PartnerCatTrust_9145_Name02": "Roy", "PartnerTalkChat_PartnerCatTrust_9146_01": "Perhaps it recognizes the can or has caught its smell — but Inky keeps rubbing against your hand.", "PartnerTalkChat_PartnerCatTrust_9146_02": "Come here, Inky!", "PartnerTalkChat_PartnerCatTrust_9146_03": "This cat food's for you!", "PartnerTalkChat_PartnerCatTrust_9146_04": "Inky licks and nibbles at the can, its tail swishing left and right as it does so. It must be especially happy.", "PartnerTalkChat_PartnerCat_0005_01": "You take out the can of cat food and place it in front of the little black cat, who hesitates for a moment and looks up at you.\nAs if encouraged by the look on your face, the little black cat eventually comes forward and lowers its head to slowly eat from the can...", "PartnerTalkChat_PartnerCat_0519_01": "You finish eating burgers with Anby and get to fully experience her burger obsession...", "PartnerTalkChat_PartnerCat_0519_02": "Burger consumption complete. If you don't mind, I've got some work to do.", "PartnerTalkChat_PartnerCat_0519_03": "What work is that?", "PartnerTalkChat_PartnerCat_0519_04": "It's an important task Nicole assigned to me...", "PartnerTalkChat_PartnerCat_0519_05": "Speaking of which, there's something I'd like to ask you.", "PartnerTalkChat_PartnerCat_0519_06": "How are your finances at the store?", "PartnerTalkChat_PartnerCat_0519_07": "Not bad. We turn a small profit.", "PartnerTalkChat_PartnerCat_0519_08": "Average, we just about break even.", "PartnerTalkChat_PartnerCat_0519_09": "Hmph... So you CAN make money running your own store after all...", "PartnerTalkChat_PartnerCat_0519_10": "Hmm... So even normal shops can still break even...", "PartnerTalkChat_PartnerCat_9001_01": "You bump into a little black cat! It looks really alert...", "PartnerTalkChat_PartnerCat_9001_02": "Try getting a little closer...", "PartnerTalkChat_PartnerCat_9001_03": "Watch from afar...", "PartnerTalkChat_PartnerCat_9001_Name01": "Inky Scene", "PartnerTalkChat_PartnerCat_9002_01": "I bumped into a little black cat! It looks like it's asleep...", "PartnerTalkChat_PartnerCat_9002_02": "Secretly stroke it...", "PartnerTalkChat_PartnerCat_9002_03": "Watch it quietly...", "PartnerTalkChat_PartnerCat_9002_Name01": "Inky Scene", "PartnerTalkChat_PartnerCat_9003_01": "You bump into a little black cat! It looks really alert...", "PartnerTalkChat_PartnerCat_9003_02": "Try getting a little closer...", "PartnerTalkChat_PartnerCat_9003_03": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCat_9003_Name01": "Inky Scene", "PartnerTalkChat_PartnerCat_9008_01": "The little black cat watches you quietly.\nPerhaps because it already knows you, but this time it doesn't run away...", "PartnerTalkChat_PartnerCat_9008_02": "Meow...", "PartnerTalkChat_PartnerCat_9008_03": "It looks like it's saying \"hi\" to you...", "PartnerTalkChat_PartnerCat_9008_04": "Meow... (Maybe it's hungry...?)", "PartnerTalkChat_PartnerCat_9008_05": "Perhaps it's trying to ask you for help...?", "PartnerTalkChat_PartnerCat_9008_06": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCat_9008_07": "Go ahead and pet it...", "PartnerTalkChat_PartnerCat_9008_Name02": "Inky", "PartnerTalkChat_PartnerCat_9009_01": "The little black cat watches you quietly.\nPerhaps because it already knows you, but this time it doesn't run away...", "PartnerTalkChat_PartnerCat_9009_02": "Meow...", "PartnerTalkChat_PartnerCat_9009_03": "It looks like it's saying \"hi\" to you...", "PartnerTalkChat_PartnerCat_9009_04": "Meow-ow... (Maybe it's trying to act cute?)", "PartnerTalkChat_PartnerCat_9009_05": "Perhaps it's trying to ask you for help...?", "PartnerTalkChat_PartnerCat_9009_06": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCat_9009_07": "Go ahead and pet it...", "PartnerTalkChat_PartnerCat_9009_Name01": "Scene", "PartnerTalkChat_PartnerCat_9009_Name02": "Inky", "PartnerTalkChat_PartnerCat_9010_01": "You fumble about for canned cat food... You don't seem to have any on you.", "PartnerTalkChat_PartnerCat_9010_Name01": "Scene", "PartnerTalkChat_PartnerCat_9012_01": "Me-yowl!! (The little black cat seems angry)", "PartnerTalkChat_PartnerCat_9013_01": "Meow-ow... (The little black cat doesn't seem hungry.)", "PartnerTalkChat_PartnerCat_9013_Name01": "Scene", "PartnerTalkChat_PartnerCat_9014_01": "You walk forward a couple of steps, and the little black cat leaps onto the floor to lie down, even revealing its soft underbelly...\nLooks like it wants you to stroke it!", "PartnerTalkChat_PartnerCat_9015_01": "Meow... meow...", "PartnerTalkChat_PartnerCat_9015_Name01": "Inky", "PartnerTalkChat_PartnerCat_9101_01": "Looks like {NPC_103174203}'s still asleep. Let's not bother it.", "PartnerTalkChat_PartnerCat_9101_Name01": "Narrator", "PartnerTalkChat_PartnerCat_9102_01": "Looks like {NPC_103174203}'s still asleep. Let's not bother it.", "PartnerTalkChat_PartnerCat_9102_Name01": "Narrator", "PartnerTalkChat_PartnerCat_9103_01": "ILooks like {NPC_103174203}'s still asleep. Let's not bother it.", "PartnerTalkChat_PartnerCat_9103_Name01": "Narrator", "PartnerTalkChat_PartnerCat_9111_01": "{NPC_103174203}, are you up? How about some pets and cuddles?", "PartnerTalkChat_PartnerCat_9111_02": "Meow...", "PartnerTalkChat_PartnerCat_9111_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9112_01": "{NPC_103174203}, are you up? How about some pets and cuddles?", "PartnerTalkChat_PartnerCat_9112_02": "Meow...", "PartnerTalkChat_PartnerCat_9112_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9113_01": "{NPC_103174203}, are you up? How about some pets and cuddles?", "PartnerTalkChat_PartnerCat_9113_02": "Meow...", "PartnerTalkChat_PartnerCat_9113_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9121_01": "{NPC_103174203} seems very energetic today.", "PartnerTalkChat_PartnerCat_9121_02": "Mee-yow!", "PartnerTalkChat_PartnerCat_9121_03": "I'm leaving the house in your capable paws today, {NPC_103174203}~", "PartnerTalkChat_PartnerCat_9121_04": "Meow!", "PartnerTalkChat_PartnerCat_9121_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9122_01": "{NPC_103174203} seems very energetic today.", "PartnerTalkChat_PartnerCat_9122_02": "Mee-yow!", "PartnerTalkChat_PartnerCat_9122_03": "I'm leaving the house in your capable paws today~", "PartnerTalkChat_PartnerCat_9122_04": "Meow!", "PartnerTalkChat_PartnerCat_9122_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9123_01": "{NPC_103174203} seems very energetic today.", "PartnerTalkChat_PartnerCat_9123_02": "Mee-ow!", "PartnerTalkChat_PartnerCat_9123_03": "I'm leaving the house in your capable paws today~", "PartnerTalkChat_PartnerCat_9123_04": "Meow!", "PartnerTalkChat_PartnerCat_9123_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9131_01": "{NPC_103174203}, do you want something to eat?", "PartnerTalkChat_PartnerCat_9131_02": "Mee-yow!", "PartnerTalkChat_PartnerCat_9131_03": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCat_9131_04": "I just remembered I've got something else on...", "PartnerTalkChat_PartnerCat_9131_05": "{NPC_103174203} happily eats the canned cat food..", "PartnerTalkChat_PartnerCat_9131_06": "Once you're done with that can, you have run of the house.", "PartnerTalkChat_PartnerCat_9131_07": "Meow!", "PartnerTalkChat_PartnerCat_9131_08": "I have something pressing to do, but I'll be back later to feed you.", "PartnerTalkChat_PartnerCat_9131_09": "Meow...", "PartnerTalkChat_PartnerCat_9131_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9132_01": "{NPC_103174203}, do you want something to eat?", "PartnerTalkChat_PartnerCat_9132_02": "Mee-yow!", "PartnerTalkChat_PartnerCat_9132_03": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCat_9132_04": "I just remembered I've got something else on...", "PartnerTalkChat_PartnerCat_9132_05": "{NPC_103174203} happily eats the canned cat food..", "PartnerTalkChat_PartnerCat_9132_06": "Once you're done with that can, you have run of the house.", "PartnerTalkChat_PartnerCat_9132_07": "Meow~~~~", "PartnerTalkChat_PartnerCat_9132_08": "I have something pressing to do, but I'll be back later to feed you.", "PartnerTalkChat_PartnerCat_9132_09": "Meow...", "PartnerTalkChat_PartnerCat_9132_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9133_01": "{NPC_103174203}, do you want something to eat?", "PartnerTalkChat_PartnerCat_9133_02": "Meow—ow!", "PartnerTalkChat_PartnerCat_9133_03": "Pull out a can of cat food...", "PartnerTalkChat_PartnerCat_9133_04": "I just remembered I've got something else on...", "PartnerTalkChat_PartnerCat_9133_05": "{NPC_103174203} happily eats the canned cat food...", "PartnerTalkChat_PartnerCat_9133_06": "Once you're done with that can, you have run of the house.", "PartnerTalkChat_PartnerCat_9133_07": "Meow~~~~", "PartnerTalkChat_PartnerCat_9133_08": "I have something pressing to do, but I'll be back later to feed you.", "PartnerTalkChat_PartnerCat_9133_09": "Meow...", "PartnerTalkChat_PartnerCat_9133_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9141_01": "The house is all yours then, okay.", "PartnerTalkChat_PartnerCat_9141_02": "Meow!", "PartnerTalkChat_PartnerCat_9141_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9142_01": "I'm leaving the house in your capable paws today~", "PartnerTalkChat_PartnerCat_9142_02": "Meow!", "PartnerTalkChat_PartnerCat_9142_Name01": "{NPC_103174203}", "PartnerTalkChat_PartnerCat_9143_01": "I'm leaving the house in your capable paws today~", "PartnerTalkChat_PartnerCat_9143_02": "Meow!", "PartnerTalkChat_PartnerCat_9143_Name01": "{NPC_103174203}", "PartnerTalk_90111102_Name": "Water Tank", "PartnerTalk_Bubble_330251403_01": "Why, would you like to get your fortune told, Manager?", "PartnerTalk_Bubble_330270101_01": "Time to clock out and get myself a midnight snack!", "PartnerTalk_Bubble_330270102_01": "I wanna get off work early...", "PartnerTalk_Bubble_340020001_01": "Ring— Ring—", "PartnerTalk_Bubble_340020001_Name01": "Payphone", "PartnerTalk_Bubble_340020003_01": "That voice...", "PartnerTalk_Bubble_340020004_01": "I don't think it's a real kidnapping... right?", "PartnerTalk_Bubble_340020006_01": "Wow, so weird...", "PartnerTalk_Bubble_340020006_02": "What a good little baby! You're just too cute. Come here and let daddy stroke your head~", "PartnerTalk_Bubble_340020006_Name01": "???", "PartnerTalk_Bubble_340020008_01": "Fortunately, it was all just a big misunderstanding.", "PartnerTalk_Bubble_340060101_01": "Umm... P—Please stop...", "PartnerTalk_Bubble_340060101_02": "Come on, let's be friends, don't be shy now.", "PartnerTalk_Bubble_340060101_03": "Yeah, yeah, we just wanna get to know you.", "PartnerTalk_Bubble_340060101_Name01": "Flippant Man", "PartnerTalk_Bubble_340060101_Name02": "Heckling Man", "PartnerTalk_Bubble_340060102_01": "N—Next time, I must muster up the courage...", "PartnerTalk_Bubble_340060201_01": "I need to find that person quickly...", "PartnerTalk_Bubble_340060202_01": "I was really nervous... so, so nervous...", "PartnerTalk_Bubble_340060301_01": "Zzz... Zzz...", "PartnerTalk_Bubble_340060301_02": "Ellen? Miss Ellen, wake up...", "PartnerTalk_Bubble_340060302_01": "Zzz... Zzz...", "PartnerTalk_Bubble_340060302_02": "Oh, M—Miss Ellen...", "PartnerTalk_Bubble_340060401_01": "R—Room service!", "PartnerTalk_Bubble_340060402_01": "Why is everyone so scared of chainsaws...", "PartnerTalk_Bubble_340060501_01": "What do you need to take care of?", "PartnerTalk_Bubble_340060501_02": "I'm entrusting the maintenance to you...", "PartnerTalk_Bubble_340060501_Name01": "Enzo", "PartnerTalk_Bubble_340060502_01": "Aura... Do I really have something like that?", "PartnerTalk_Bubble_340060601_01": "Look at that girl in the maid outfit!", "PartnerTalk_Bubble_340060601_02": "Is she the actress from that one movie?", "PartnerTalk_Bubble_340060601_03": "Wow, she really does look like her!", "PartnerTalk_Bubble_340060601_04": "Hm? Hhmm... Umm...", "PartnerTalk_Bubble_340060601_Name01": "Bubbly Girl", "PartnerTalk_Bubble_340060601_Name02": "Perceptive Girl", "PartnerTalk_Bubble_340060601_Name03": "Graceful Girl", "PartnerTalk_Bubble_340060602_01": "Do I really look like that character in the movie?", "PartnerTalk_Bubble_340060701_01": "Just target the pressure points and strike!", "PartnerTalk_Bubble_340060701_02": "Th—This is a really advanced skill to learn!", "PartnerTalk_Bubble_340060701_Name01": "Old Duyi", "PartnerTalk_Bubble_340060702_01": "I knew you have truly mastered my techniques, Corin!", "PartnerTalk_Bubble_340060702_02": "Thank you for the compliment.", "PartnerTalk_Bubble_340060702_Name01": "Old Duyi", "PartnerTalk_Bubble_340060801_01": "Convenience Store sale! First come, first served!", "PartnerTalk_Bubble_340060801_02": "Hurry up, mind your positions!", "PartnerTalk_Bubble_340060801_03": "Gotta get some for my granddaughter to try.", "PartnerTalk_Bubble_340060801_04": "S—Strawberry mochi!", "PartnerTalk_Bubble_340060801_Name01": "General Auntie", "PartnerTalk_Bubble_340060801_Name02": "Military Advisor Auntie", "PartnerTalk_Bubble_340060801_Name03": "Soldier Auntie", "PartnerTalk_Bubble_340060802_01": "Strawberry mochi~ Strawberry mochi~", "PartnerTalk_Bubble_340060901_01": "Yeah... we won't need to worry once we watch the movie.", "PartnerTalk_Bubble_340060902_01": "It really is a good movie!", "PartnerTalk_Bubble_340061001_01": "Corin, why don't you ask the questions?", "PartnerTalk_Bubble_340061001_02": "So...", "PartnerTalk_Bubble_340061002_01": "Don't worry about me, Corin...", "PartnerTalk_Bubble_340061002_02": "Even if you say so...", "PartnerTalk_Bubble_340061101_01": "Oh! Okay...", "PartnerTalk_Bubble_340061101_02": "Woof!", "PartnerTalk_Bubble_340061101_Name01": "Howl", "PartnerTalk_Bubble_340061102_01": "What cute animal would Master Proxy be?", "PartnerTalk_Bubble_340061201_01": "Maybe it's a little disrespectful after all...", "PartnerTalk_Bubble_340061202_01": "I'm so glad I was useful for once!", "PartnerTalk_Bubble_340061301_01": "*tearing up*", "PartnerTalk_Bubble_340061301_02": "Aw, um... d—don't be sad...", "PartnerTalk_Bubble_340061301_03": "We'll come up with a plan together, okay?", "PartnerTalk_Bubble_340061301_Name01": "Lisha", "PartnerTalk_Bubble_340061302_01": "Her Royal Highness looks ecstatic.", "PartnerTalk_Bubble_340061303_01": "It went all smoothly, thanks to Your Majesty Celestial!", "PartnerTalk_Bubble_340061401_01": "Wh—Which one is it?", "PartnerTalk_Bubble_340061402_01": "I—I feel like I'm tearing his family apart...", "PartnerTalk_Bubble_340061501_01": "I'm still a total newbie when it comes to coffee.", "PartnerTalk_Bubble_340061501_02": "Making coffee really boils down to a series of choices.", "PartnerTalk_Bubble_340061501_Name01": "Tin Master", "PartnerTalk_Bubble_340061502_01": "Don't you think coffee and life are remarkably similar?", "PartnerTalk_Bubble_340061502_02": "I understand.", "PartnerTalk_Bubble_340061502_Name01": "Tin Master", "PartnerTalk_Bubble_340061601_01": "A—Are we... going to fight?", "PartnerTalk_Bubble_340061602_01": "Sh—Showdown!", "PartnerTalk_Bubble_340061603_01": "Mmph——!", "PartnerTalk_Bubble_340061701_01": "Hmm, what's this for?", "PartnerTalk_Bubble_340061701_02": "Y—You want to start shooting now? I'm so nervous...", "PartnerTalk_Bubble_340061701_Name01": "Thomas", "PartnerTalk_Bubble_340061702_01": "So that's how I look to you.", "PartnerTalk_Bubble_340061801_01": "Welcome to Lumina Galleria's Haunted House challenge!", "PartnerTalk_Bubble_340061801_02": "Gather 'round, everyone! Right this way to join the challenge!", "PartnerTalk_Bubble_340061801_03": "And if you complete the challenge, you'll win a mystery prize.", "PartnerTalk_Bubble_340061801_Name01": "Haunted House Host", "PartnerTalk_Bubble_340061802_01": "Ames Special Mechanical Lubricant!", "PartnerTalk_Bubble_340061901_01": "Master Proxy, you're back!", "PartnerTalk_Bubble_340061902_01": "All clean. Awesome!", "PartnerTalk_Bubble_340061903_01": "If you need any cleaning done in the future, please contact me any time.", "PartnerTalk_Bubble_340061903_02": "I'm so happy that I could help you out, Master Proxy.", "PartnerTalk_Bubble_340062101_01": "Ah, the rippling waves are so beautiful...", "PartnerTalk_Bubble_340062102_01": "It's a green and golden glow...", "PartnerTalk_Bubble_340062201_01": "I—I don't know the manager of the remodeling shop...", "PartnerTalk_Bubble_340062202_01": "F—Finally, it's over...", "PartnerTalk_Bubble_340062301_01": "How can I become a good maid?", "PartnerTalk_Bubble_340062302_01": "Let's go, Corin.", "PartnerTalk_Bubble_340062302_02": "Being a master is so hard...", "PartnerTalk_Bubble_340062303_01": "Hmm... Isn't that a little bit dangerous?", "PartnerTalk_Bubble_340062304_01": "An even more bold command...", "PartnerTalk_Bubble_340062305_01": "It's time to make my decision!", "PartnerTalk_Bubble_340062306_01": "That's the awareness of being a maid, right?", "PartnerTalk_Bubble_340062401_01": "Should I give it to the first person I know?", "PartnerTalk_Bubble_340062402_01": "From now on... I'm going to call you... \"master.\"", "PartnerTalk_Bubble_340062501_01": "How could this happen?!", "PartnerTalk_Bubble_340062502_01": "I mean... n—negative reviews... all taken care of!", "PartnerTalk_Bubble_340062503_01": "It must be this lady...", "PartnerTalk_Bubble_340062504_01": "Feels like that young lady didn't really understand what was going on...", "PartnerTalk_Bubble_340062505_01": "The guy is over here...", "PartnerTalk_Bubble_340062506_01": "It's actually all because things were so hectic with work that there was no one he could talk to. Right?", "PartnerTalk_Bubble_340062507_01": "This guy looks familiar to me...", "PartnerTalk_Bubble_340062508_01": "Why are some people like that...", "PartnerTalk_Bubble_340070101_01": "Gwaahhh... Lucy's still hasn't finished shopping...", "PartnerTalk_Bubble_340070102_01": "Lucy, now that we're done with shopping, let's get ready to head back.", "PartnerTalk_Bubble_340070102_02": "I'm only finished clothes shopping!\u00A0I haven't bought anything else yet.", "PartnerTalk_Bubble_340070102_03": "No way, there's more?", "PartnerTalk_Bubble_340070201_01": "Seriously, that Lucy...", "PartnerTalk_Bubble_340070201_02": "She should have given me a heads-up on something so important!", "PartnerTalk_Bubble_340070202_01": "Anyway, enough about needles!", "PartnerTalk_Bubble_340070301_01": "I'm next, miss!", "PartnerTalk_Bubble_340070301_02": "No, it's my turn!", "PartnerTalk_Bubble_340070301_03": "Hey, everyone! Line up!", "PartnerTalk_Bubble_340070301_04": "How many more bottles are there left?", "PartnerTalk_Bubble_340070401_01": "Anyone else up for challenging me? You guys can all come at me together!", "PartnerTalk_Bubble_340070401_02": "Ow... Ow ow ow...", "PartnerTalk_Bubble_340070401_03": "We don't stand a chance...", "PartnerTalk_Bubble_340070501_01": "Think about it, young lady. Opportunities like this don't come around often.", "PartnerTalk_Bubble_340070501_02": "Thanks, but no thanks...", "PartnerTalk_Bubble_340070502_01": "Enough of that!", "PartnerTalk_Bubble_340070601_01": "What should I play today...", "PartnerTalk_Bubble_340070602_01": "Thank you for hanging out with them, Proxy.", "PartnerTalk_Bubble_340070701_01": "What should we play later?", "PartnerTalk_Bubble_340070702_01": "Proxy, I'm getting ready to go home today. I'll come play with you next time!", "PartnerTalk_Bubble_340070801_01": "This should be the meeting place, right?", "PartnerTalk_Bubble_340070801_02": "Can we really have a good fight in a place like this?", "PartnerTalk_Bubble_340070802_01": "I'm ready to head out. By the way, do you want me to take you home?", "PartnerTalk_Bubble_340070901_01": "It seems like the Proxy hasn't seen the Outer Ring market. Let me give him a grand tour...", "PartnerTalk_Bubble_340070901_01F": "It seems like the Proxy hasn't seen the Outer Ring market. Let me give her a grand tour...", "PartnerTalk_Bubble_340070902_01": "I had a great day today! And thank you for the gift!", "PartnerTalk_Bubble_340071001_01": "This spot looks perfect! Let's stay here!", "PartnerTalk_Bubble_340071002_01": "It's getting late. Safe travels, Proxy!", "PartnerTalk_Bubble_340071101_01": "Hmmm, do they have the right person for the job...? Maybe I should talk with Kasa.", "PartnerTalk_Bubble_340071102_01": "Thank goodness you're here, Proxy!", "PartnerTalk_Bubble_340071201_01": "Hmm.. that's a bit odd...", "PartnerTalk_Bubble_340071202_01": "Master Red Moccus! Please hear me out, too!", "PartnerTalk_Bubble_340071202_02": "Weh-ne... (Hmph, shoot.)", "PartnerTalk_Bubble_340071203_01": "Don't mention it! I'll just get a new one.", "PartnerTalk_Bubble_340071301_01": "You'll be back in your prime in no time, old buddy!", "PartnerTalk_Bubble_340071401_01": "Great! Finally get to see how it ends!", "PartnerTalk_Bubble_340071402_01": "Thanks for bringing the videotape!", "PartnerTalk_Bubble_340100101_01": "Proxy, I've got something to ask you...", "PartnerTalk_Bubble_340100101_02": "The President dropped by just as I was slacking off...", "PartnerTalk_Bubble_340100101_03": "Aren't we shooting that corporate promo these days?", "PartnerTalk_Bubble_340100101_Name01": "Lazy Worker", "PartnerTalk_Bubble_340100101_Name02": "Embarrassed Worker", "PartnerTalk_Bubble_340100102_01": "I'll add your suggestions to the project plan once I get back!", "PartnerTalk_Bubble_340100201_01": "What should we get for lunch tomorrow?", "PartnerTalk_Bubble_340100202_01": "Let's at least learn a little about cooking during our downtime...", "PartnerTalk_Bubble_340100301_01": "How on earth could such a thing be possible!", "PartnerTalk_Bubble_340100301_02": "Desserts aren't good for you...", "PartnerTalk_Bubble_340100301_03": "Living is no good for me, either...", "PartnerTalk_Bubble_340100301_Name01": "Anxious Passerby", "PartnerTalk_Bubble_340100301_Name02": "Smiling Passerby", "PartnerTalk_Bubble_340100302_01": "I'm going to borrow some honey from Ben, and add a big spoonful to my dessert...", "PartnerTalk_Bubble_340100402_01": "Ben's computer...", "PartnerTalk_Bubble_340100403_01": "Where does the budget go instead?", "PartnerTalk_Bubble_340100501_01": "...Why would a horse chase a dog?", "PartnerTalk_Bubble_340100501_02": "Is kids' homework this hard nowadays...", "PartnerTalk_Bubble_340100501_03": "Let's go ask the all-powerful President!", "PartnerTalk_Bubble_340100501_Name01": "Hesitant Worker", "PartnerTalk_Bubble_340100501_Name02": "Helpful Worker", "PartnerTalk_Bubble_340100502_01": "Why on earth would a horse chase a dog?", "PartnerTalk_Bubble_340100601_01": "You can scare the cats away just by imitating how Ben yawns... How funny.", "PartnerTalk_Bubble_340100602_01": "So many cats.", "PartnerTalk_Bubble_340100603_01": "Rawr!", "PartnerTalk_Bubble_340100701_01": "I've been thinking about something...", "PartnerTalk_Bubble_340100702_01": "After you've asked, I'll decide whether to go for noodles or a burger for lunch today!", "PartnerTalk_Bubble_340100703_01": "I found myself getting nostalgic without even realizing it...", "PartnerTalk_Bubble_340100801_01": "As long as I ask Grace sincerely, she'll definitely agree. She's actually a pretty good person.", "PartnerTalk_Bubble_340100802_01": "Why would Grace say that?", "PartnerTalk_Bubble_340100802_02": "Math... Do we really need to study it?", "PartnerTalk_Bubble_340100802_03": "Life isn't all about work...", "PartnerTalk_Bubble_340100802_Name01": "D- Student", "PartnerTalk_Bubble_340100802_Name02": "A+ Student", "PartnerTalk_Bubble_340100803_01": "...Maybe you should ask Grace again?", "PartnerTalk_Bubble_340100901_01": "Sorry... I was thinking about watching something else...", "PartnerTalk_Bubble_340100902_01": "The story of the Bangboo and the cat relying on each other... it really moved me.", "PartnerTalk_Bubble_340101001_01": "Which care package should I choose?", "PartnerTalk_Bubble_340101002_01": "I'm sure everyone will feel better after drinking this!", "PartnerTalk_Bubble_340101101_01": "Do I need something like this?", "PartnerTalk_Bubble_340101101_02": "I heard this new hair conditioner has really good reviews!", "PartnerTalk_Bubble_340101101_03": "It's not \"Mom's Scent\" at all...", "PartnerTalk_Bubble_340101101_Name01": "Idle Passerby", "PartnerTalk_Bubble_340101101_Name02": "Hungry passerby", "PartnerTalk_Bubble_340101102_01": "What the heck is \"Mom's Scent\"?", "PartnerTalk_Bubble_340101201_01": "Something crazy happened...", "PartnerTalk_Bubble_340101202_01": "I can't wait to see Grace's reaction!", "PartnerTalk_Bubble_340101204_01": "So boring...", "PartnerTalk_Bubble_340101301_01": "How on earth could such a thing be possible!", "PartnerTalk_Bubble_340101302_01": "I'll stick to wearing my dad's suit for client visits from now on...", "PartnerTalk_Bubble_340101401_01": "Proxy, there's something I want to ask for your help with...", "PartnerTalk_Bubble_340101401_02": "For the sake of coffee, I'd give up work!", "PartnerTalk_Bubble_340101401_03": "Don't be too extreme...", "PartnerTalk_Bubble_340101401_Name01": "Competent Employee", "PartnerTalk_Bubble_340101401_Name02": "Worried Friend", "PartnerTalk_Bubble_340101402_01": "Please, have a talk with her.", "PartnerTalk_Bubble_340101403_01": "How about giving her a raise?", "PartnerTalk_Bubble_340101501_01": "How on earth could such a thing be possible!", "PartnerTalk_Bubble_340101502_01": "How long will it take before I can be as reliable as my dad...", "PartnerTalk_Bubble_340101601_01": "A gift for the client's daughter...", "PartnerTalk_Bubble_340101602_01": "Did you make things harder for the president?", "PartnerTalk_Bubble_340101603_01": "Can I help?", "PartnerTalk_Bubble_340101604_01": "What a president should do...", "PartnerTalk_Bubble_340101605_01": "Ther're a lot of young people on Sixth Street.", "PartnerTalk_Bubble_340101701_01": "Uh-oh!", "PartnerTalk_Bubble_340101702_01": "The coupon that Ben cut from a magazine...", "PartnerTalk_Bubble_340101703_01": "Thanks to you!", "PartnerTalk_Bubble_340101704_01": "The things I'll do for a colleague...", "PartnerTalk_Bubble_340101705_01": "I'll have a large bowl today too!", "PartnerTalk_Bubble_340101706_01": "Maybe I should take it to go?", "PartnerTalk_Bubble_340101801_01": "To help calm me...", "PartnerTalk_Bubble_340101802_01": "I feel better!", "PartnerTalk_Bubble_340101901_01": "I love the smell of coffee!", "PartnerTalk_Bubble_340101902_01": "The workers in the office...", "PartnerTalk_Bubble_340102001_01": "You can't go on a business visit empty-handed!", "PartnerTalk_Bubble_340102002_01": "Don't forget to invite me next time!", "PartnerTalk_Bubble_340102101_01": "The construction permit for the new project...", "PartnerTalk_Bubble_340102102_01": "That hot dog cart smells amazing!", "PartnerTalk_Bubble_340102201_01": "Planning... blueprints... top-level design...", "PartnerTalk_Bubble_340102202_01": "Listening to you, it's like...", "PartnerTalk_Bubble_340102301_01": "Make them pay...", "PartnerTalk_Bubble_340102302_01": "Let's see who's spreading rumors!", "PartnerTalk_Bubble_340102303_01": "The sheer amount of baseless gossip in these papers...", "PartnerTalk_Bubble_340102304_01": "It'd be awkward if no one has money on them...", "PartnerTalk_Bubble_340102305_01": "It's pretty relaxing!", "PartnerTalk_Bubble_340102306_01": "Those crazy things in the tabloids... Does anyone out there actually believe them?", "PartnerTalk_Bubble_340102401_01": "This name... I—I can't even say it!", "PartnerTalk_Bubble_340102402_01": "Who thought of a name like that!", "PartnerTalk_Bubble_340110101_01": "I'm not helping next time...", "PartnerTalk_Bubble_340110102_01": "The work assignments Anton gave us...", "PartnerTalk_Bubble_340110102_02": "Huh? When did all the bricks get laid?", "PartnerTalk_Bubble_340110102_Name01": "Confused Worker", "PartnerTalk_Bubble_340110102_Name02": "Surprised Worker", "PartnerTalk_Bubble_340110103_01": "I'm not tired. Really, I'm not tired...", "PartnerTalk_Bubble_340110201_01": "How about another bowl before work?", "PartnerTalk_Bubble_340110301_01": "Please go away!", "PartnerTalk_Bubble_340110301_02": "Be careful... *bzzz bzzz bzzzz*...", "PartnerTalk_Bubble_340110301_Name01": "Student", "PartnerTalk_Bubble_340110302_01": "Is there a student ID inside the wallet?", "PartnerTalk_Bubble_340110401_01": "If! By life! You were deceived!", "PartnerTalk_Bubble_340110402_01": "Playing in the band with my bro... those were the good days...", "PartnerTalk_Bubble_340110501_01": "The goddess of destiny is pointing me in this direction...", "PartnerTalk_Bubble_340110502_01": "Destiny, You really DO exist!", "PartnerTalk_Bubble_340110601_01": "Let's begin!", "PartnerTalk_Bubble_340110602_01": "What a touching movie...", "PartnerTalk_Bubble_340110701_01": "Ow... still a little sore...", "PartnerTalk_Bubble_340110801_01": "This familiar taste...", "PartnerTalk_Bubble_340110802_01": "So Grace has been putting up with that taste this whole time...", "PartnerTalk_Bubble_340110901_01": "What should I get for lunch today?", "PartnerTalk_Bubble_340110902_01": "My energy for work is back!", "PartnerTalk_Bubble_340111001_01": "President Khors...", "PartnerTalk_Bubble_340111002_01": "The president truly is amazing, to build up the company to where it is today.", "PartnerTalk_Bubble_340111101_01": "Zzzz...", "PartnerTalk_Bubble_340111102_01": "Bro... You're not leaving, are you?", "PartnerTalk_Bubble_340111103_01": "...I never thought I'd be dreaming about then.", "PartnerTalk_Bubble_340111104_01": "Let's get back to work already! There's a still a stack of work to get done...", "PartnerTalk_Bubble_340111201_01": "Bro, you only just got better. Why don't you rest today?", "PartnerTalk_Bubble_340111202_01": "Bro, you only just got better. Why don't you rest today?", "PartnerTalk_Bubble_340111301_01": "Bro, you know how to sing this one, right?", "PartnerTalk_Bubble_340111302_01": "Music really should be shared between people who get it!", "PartnerTalk_Bubble_340111401_01": "Bro, don't worry — I'm gonna get it sorted out, you can count on it!", "PartnerTalk_Bubble_340111402_01": "We'll win for sure, bro!", "PartnerTalk_Bubble_340111501_01": "Bro, what do you think the president would like?", "PartnerTalk_Bubble_340111502_01": "Phew... Finally, all done", "PartnerTalk_Bubble_340111601_01": "Hmm, pull-ups, push-ups, sit-ups, jogging, plus...", "PartnerTalk_Bubble_340111602_01": "You were extra energetic today, Mr. Proxy!", "PartnerTalk_Bubble_340111602_01F": "You were extra energetic today, Ms. Proxy!", "PartnerTalk_Bubble_340120101_01": "Roar", "PartnerTalk_Bubble_340120102_01": "Roarr! Rrrr...", "PartnerTalk_Bubble_340120201_01": "Hmm... Still not full. One more bowl, please...", "PartnerTalk_Bubble_340120202_01": "Burp... That's great. I'm full by the fourth bowl today...", "PartnerTalk_Bubble_340120301_01": "The Cunning Hares... what a mysterious group...", "PartnerTalk_Bubble_340120302_01": "Such heavy losses... is it really ok...", "PartnerTalk_Bubble_340120401_01": "Grace, this month's expenses...", "PartnerTalk_Bubble_340120401_02": "Ah... I'm clueless about such things. You should go straight to Koleda.", "PartnerTalk_Bubble_340120401_03": "I'm listening.", "PartnerTalk_Bubble_340120402_01": "If no research funding is able to be trimmed, then...", "PartnerTalk_Bubble_340120501_01": "What kind of show is that?", "PartnerTalk_Bubble_340120502_01": "Did I just learn something useful? I guess so...", "PartnerTalk_Bubble_340120601_01": "That's really poking me...", "PartnerTalk_Bubble_340120602_01": "How about we recruit you to the finance department, Proxy?", "PartnerTalk_Bubble_340120701_01": "Please sign this for me, Officer Mewmew!", "PartnerTalk_Bubble_340120701_02": "Kids... Officer Mewmew is sick today...", "PartnerTalk_Bubble_340120701_03": "Something seems different about you today, Officer Mewmew?", "PartnerTalk_Bubble_340120701_04": "O—Officer Mewmew...", "PartnerTalk_Bubble_340120701_05": "Who's Officer Mewmew...?", "PartnerTalk_Bubble_340120701_Name01": "Excited Child", "PartnerTalk_Bubble_340120701_Name02": "Embarrassed Public Security Officer", "PartnerTalk_Bubble_340120701_Name03": "Calm Child", "PartnerTalk_Bubble_340120701_Name04": "Shy Child", "PartnerTalk_Bubble_340120702_01": "Phew... What a relief!", "PartnerTalk_Bubble_340120702_02": "I feel like I'm forgetting something very important here...", "PartnerTalk_Bubble_340120702_Name01": "Relieved Officer", "PartnerTalk_Bubble_340120801_01": "The record you ordered...", "PartnerTalk_Bubble_340120801_02": "Thank you, Ms. Elfy!", "PartnerTalk_Bubble_340120801_Name01": "Elfy", "PartnerTalk_Bubble_340120802_01": "Mr. Proxy really does have exquisite taste...", "PartnerTalk_Bubble_340120802_01F": "Ms. Proxy really does have exquisite taste...", "PartnerTalk_Bubble_340120901_01": "I'm pulling, I'm pulling...", "PartnerTalk_Bubble_340120902_01": "There's no way I'll ever think \"Just one more pull\" again...", "PartnerTalk_Bubble_340121001_01": "What genre of movies do you like to watch, Mr. Proxy?", "PartnerTalk_Bubble_340121001_01F": "What genre of movies do you like to watch, Ms. Proxy?", "PartnerTalk_Bubble_340121002_01": "What should we watch?", "PartnerTalk_Bubble_340121002_02": "What about \"Attack on Cyberz\"?", "PartnerTalk_Bubble_340121002_03": "It's a popular post-apocalyptic movie.", "PartnerTalk_Bubble_340121002_04": "But it looks like a cheesy hack movie no matter how you look at it.", "PartnerTalk_Bubble_340121002_05": "Let's go watch \"Dimensional Musketeer.\"", "PartnerTalk_Bubble_340121002_06": "I reckon you're gunning for the male lead, right?", "PartnerTalk_Bubble_340121002_Name01": "Passerby A", "PartnerTalk_Bubble_340121002_Name02": "Passerby B", "PartnerTalk_Bubble_340121003_01": "Movie time~", "PartnerTalk_Bubble_340121101_01": "Meow! Meow meow meow!", "PartnerTalk_Bubble_340121101_02": "Woof! Woof woof woof! Woof!", "PartnerTalk_Bubble_340121101_03": "Ehn-na-ehn-nah! Ehn-nah!!!", "PartnerTalk_Bubble_340121101_04": "Calm down, everyone!", "PartnerTalk_Bubble_340121101_Name01": "Angry Kitty", "PartnerTalk_Bubble_340121101_Name02": "Angry Pup", "PartnerTalk_Bubble_340121101_Name03": "Angry Securityboo", "PartnerTalk_Bubble_340121102_01": "Finally, the world returns to serenity...", "PartnerTalk_Bubble_340121201_01": "P—please don't be scared!", "PartnerTalk_Bubble_340121202_01": "From this day onwards, I will protect everyone.", "PartnerTalk_Bubble_340121301_01": "Well, I've still got 328.74 grams of caviar waiting at home for me...", "PartnerTalk_Bubble_340121302_01": "I want to eat some fresh caviar...", "PartnerTalk_Bubble_340121401_01": "The president would like...", "PartnerTalk_Bubble_340121402_01": "This tastes... surprisingly good...", "PartnerTalk_Bubble_340121501_01": "Where's your owner gone?", "PartnerTalk_Bubble_340121501_02": "Woof!", "PartnerTalk_Bubble_340121501_Name01": "Cheerful Puppy", "PartnerTalk_Bubble_340121601_01": "Nha-na-nu nhe-nha!", "PartnerTalk_Bubble_340121601_02": "This one minus that...", "PartnerTalk_Bubble_340121601_Name01": "Safety", "PartnerTalk_Bubble_340121602_01": "Plus this one...", "PartnerTalk_Bubble_340121602_02": "Nha-na-nu nhe-nha!", "PartnerTalk_Bubble_340121602_Name01": "Safety", "PartnerTalk_Bubble_340121701_01": "This is tricky...", "PartnerTalk_Bubble_340121701_02": "Let me see...", "PartnerTalk_Bubble_340121701_Name01": "Li", "PartnerTalk_Bubble_340121702_01": "Gotta pay attention to safety regulations when operating machinery.", "PartnerTalk_Bubble_340121702_02": "It's a good thing you were here.", "PartnerTalk_Bubble_340121702_Name01": "Li", "PartnerTalk_Bubble_340140101_01": "1kg of leafy greens, 2.5kg of meat, and around 2 liters of dairy...", "PartnerTalk_Bubble_340140101_02": "Yes, I've got all the ingredients on the list.", "PartnerTalk_Bubble_340140102_01": "Hmm... I should consider tomorrow's menu when I get back.", "PartnerTalk_Bubble_340140201_01": "What should I do to communicate with Mr. Howl better?", "PartnerTalk_Bubble_340140301_01": "Argh, what a hassle…", "PartnerTalk_Bubble_340140301_02": "I—I remember... seeing it... at Lumina Square before!", "PartnerTalk_Bubble_340140301_03": "Could someone have stolen it?", "PartnerTalk_Bubble_340140301_04": "I will head back to Lumina Square to look for it. You should meet up with the client first.", "PartnerTalk_Bubble_340140302_01": "Thank you so much for your help.", "PartnerTalk_Bubble_340140401_01": "Look! It's all tangled up... What do I do now?", "PartnerTalk_Bubble_340140401_02": "Don't worry. Allow me.", "PartnerTalk_Bubble_340140401_Name01": "Anxious Kid", "PartnerTalk_Bubble_340140402_01": "To have healthy fur, we must have a balanced diet.", "PartnerTalk_Bubble_340140403_01": "To have healthy fur, we must have a balanced diet.", "PartnerTalk_Bubble_340140404_01": "To have healthy fur, we must have a balanced diet.", "PartnerTalk_Bubble_340140405_01": "Look! It's all tangled up... What do I do now?", "PartnerTalk_Bubble_340140405_02": "Don't worry. Allow me.", "PartnerTalk_Bubble_340140405_Name01": "Anxious Kid", "PartnerTalk_Bubble_340140406_01": "To have healthy fur, we must have a balanced diet.", "PartnerTalk_Bubble_340140407_01": "To have healthy fur, we must have a balanced diet.", "PartnerTalk_Bubble_340140408_01": "To have healthy fur, we must have a balanced diet.", "PartnerTalk_Bubble_340140501_01": "The movements for the front and the back are completely different...", "PartnerTalk_Bubble_340140502_01": "My mind is at ease here.", "PartnerTalk_Bubble_340140503_01": "The movements for the front and the back are completely different...", "PartnerTalk_Bubble_340140504_01": "My mind is at ease here.", "PartnerTalk_Bubble_340140601_01": "If you want to purchase jade products, it's safer to buy at a jewelry store.", "PartnerTalk_Bubble_340140701_01": "Oh, Mr. Wolf! What a rare sight...", "PartnerTalk_Bubble_340140701_02": "Mr. Wolf, please name a price!", "PartnerTalk_Bubble_340140701_03": "Yeah! We got the cash to pay!", "PartnerTalk_Bubble_340140701_04": "I'm sorry, but Victoria Housekeeping Co. is not accepting new orders as of late...", "PartnerTalk_Bubble_340140701_Name01": "Curious Student", "PartnerTalk_Bubble_340140701_Name02": "Headstrong Student", "PartnerTalk_Bubble_340140701_Name03": "Excited Student", "PartnerTalk_Bubble_340140702_01": "Thank you for your help.", "PartnerTalk_Bubble_340140801_01": "If we get the opportunity in the future, let's enjoy the moon together once again.", "PartnerTalk_Bubble_340140802_01": "If we get the opportunity in the future, let's enjoy the moon together once again.", "PartnerTalk_Bubble_340140803_01": "...", "PartnerTalk_Bubble_340140804_01": "If we get the opportunity in the future, let's enjoy the moon together once again.", "PartnerTalk_Bubble_340140805_01": "...", "PartnerTalk_Bubble_340140806_01": "If we get the opportunity in the future, let's enjoy the moon together once again.", "PartnerTalk_Bubble_340140901_01": "I really appreciate the thought, but I cannot accept this money...", "PartnerTalk_Bubble_340140901_02": "Come on. Just take it! What's the problem? You don't want my tip? You're not... you're not looking down on me, right?", "PartnerTalk_Bubble_340140901_03": "No, that's not what I'm saying at all...", "PartnerTalk_Bubble_340140901_Name01": "Wealthy Man", "PartnerTalk_Bubble_340140902_01": "It's a good thing you were here.", "PartnerTalk_Bubble_340140903_01": "It's a good thing you were here.", "PartnerTalk_Bubble_340141001_01": "Please take some photos for me.", "PartnerTalk_Bubble_340141002_01": "This graffiti... I still think there is something out of the ordinary about them.", "PartnerTalk_Bubble_340141002_02": "So... should we clean them up?", "PartnerTalk_Bubble_340141002_03": "Let's leave them for the time being. I'd like to observe them for a little longer...", "PartnerTalk_Bubble_340141101_01": "Woof! Woooof!!!", "PartnerTalk_Bubble_340141101_02": "...", "PartnerTalk_Bubble_340141101_03": "Eugene, what's wrong? Don't be so mean to ordinary citizens...", "PartnerTalk_Bubble_340141101_Name01": "Eugene", "PartnerTalk_Bubble_340141101_Name02": "Security Guard", "PartnerTalk_Bubble_340141102_01": "Next time when there's paperwork to be done, it's better to have Corin or Rina handle it...", "PartnerTalk_Bubble_340141103_01": "...", "PartnerTalk_Bubble_340141201_01": "Mr. Lycaon, you're here too!", "PartnerTalk_Bubble_340141201_02": "Long time no see, Miss Lilac.", "PartnerTalk_Bubble_340141201_Name01": "Lilac", "PartnerTalk_Bubble_340141202_01": "Art imitates life...?", "PartnerTalk_Bubble_340141301_01": "How about red roses? They're bold and gorgeous, and anyone would be delighted to receive them!", "PartnerTalk_Bubble_340141301_02": "Do you have something a bit subtler available?", "PartnerTalk_Bubble_340141301_03": "Then... how about white roses? With your cool demeanor, white roses would be a great match!", "PartnerTalk_Bubble_340141301_Name01": "Orchidea", "PartnerTalk_Bubble_340141302_01": "I'll use this bouquet to decorate the office desk back at Victoria Housekeeping.", "PartnerTalk_Bubble_340141401_01": "...", "PartnerTalk_Bubble_340141402_01": "I've always been grateful to you. Thank you for everything.", "PartnerTalk_Bubble_340141501_01": "Still no response, huh...", "PartnerTalk_Bubble_340141502_01": "I look forward to your contact.", "PartnerTalk_Bubble_340141601_01": "Awww! Tail! I wanna pet it!", "PartnerTalk_Bubble_340141601_02": "Hello, little Miss. A Thiren's tail is very important to them, so please don't touch it.", "PartnerTalk_Bubble_340141601_03": "Hhmm... Umm...", "PartnerTalk_Bubble_340141601_04": "What a good child you are. Is there anything else I can help you with?", "PartnerTalk_Bubble_340141601_05": "Umm...? Touch.", "PartnerTalk_Bubble_340141601_06": "Ugh... Young Miss? I just told you not to touch a Thiren's tail, remember?", "PartnerTalk_Bubble_340141601_07": "Mhm!", "PartnerTalk_Bubble_340141601_08": "Good. Now, is there anything else you need?", "PartnerTalk_Bubble_340141601_09": "Umm... play ride game!", "PartnerTalk_Bubble_340141601_10": "Ride game? You want a piggyback ride? That's... not very convenient either.", "PartnerTalk_Bubble_340141601_11": "So... touch?", "PartnerTalk_Bubble_340141601_12": "...", "PartnerTalk_Bubble_340141601_13": "Neehee... Wolfie! Like it! Touch!", "PartnerTalk_Bubble_340141601_Name01": "Innocent Girl", "PartnerTalk_Bubble_340141602_01": "Luckily, they still have it in stock.", "PartnerTalk_Bubble_340141603_01": "A Thiren therapy package?", "PartnerTalk_Bubble_340141603_02": "Yeah, please make arrangements as soon as possible.", "PartnerTalk_Bubble_340141603_Name01": "Old Duyi", "PartnerTalk_Bubble_340141604_01": "My tail requires careful attention.", "PartnerTalk_Bubble_340141701_01": "...", "PartnerTalk_Bubble_340141702_01": "May you have a sweet sleep tonight.", "PartnerTalk_Bubble_340141801_01": "I don't have much on my plate today. There should be enough time to finish \"Final Punch.\"", "PartnerTalk_Bubble_340141802_01": "If we have the chance to watch movies together again, I'll prepare a more exquisite set of coffee and desserts for you.", "PartnerTalk_Bubble_340141803_01": "I don't have much on my plate today. There should be enough time to finish \"Final Punch.\"", "PartnerTalk_Bubble_340141804_01": "If we have the chance to watch movies together again, I'll prepare a more exquisite set of coffee and desserts for you.", "PartnerTalk_Bubble_340141901_01": "Meow~", "PartnerTalk_Bubble_340141901_02": "Meow.", "PartnerTalk_Bubble_340141901_03": "Woof? Awoo!", "PartnerTalk_Bubble_340141901_04": "Meow... Me-ow!", "PartnerTalk_Bubble_340141901_05": "...", "PartnerTalk_Bubble_340141901_Name01": "Milky", "PartnerTalk_Bubble_340141901_Name02": "Pansy", "PartnerTalk_Bubble_340141901_Name03": "Woof", "PartnerTalk_Bubble_340141901_Name04": "Awoo", "PartnerTalk_Bubble_340141902_01": "Thank you for the invitation.", "PartnerTalk_Bubble_340142001_01": "The latest movie reviews...", "PartnerTalk_Bubble_340142002_01": "Leisurely watching a movie while on vacation is also an excellent choice.", "PartnerTalk_Bubble_340142003_01": "The latest movie reviews...", "PartnerTalk_Bubble_340142004_01": "Leisurely watching a movie while on vacation is also an excellent choice.", "PartnerTalk_Bubble_340142101_01": "The weather today is great.", "PartnerTalk_Bubble_340142102_01": "Lamentably, time stops for no one — not even a second.", "PartnerTalk_Bubble_340142201_01": "Excuse me.", "PartnerTalk_Bubble_340142202_01": "Your room has a unique style.", "PartnerTalk_Bubble_340142203_01": "Excuse me.", "PartnerTalk_Bubble_340142204_01": "Your room has a unique style.", "PartnerTalk_Bubble_340150101_01": "Drinks that can give you an energy boost...", "PartnerTalk_Bubble_340150101_02": "Want me to recommend my energy drink to you?", "PartnerTalk_Bubble_340150101_03": "No, thanks...", "PartnerTalk_Bubble_340150103_01": "Burnice's Nitro-Fuel...", "PartnerTalk_Bubble_340150201_01": "So spicy...", "PartnerTalk_Bubble_340150202_01": "So spicy...", "PartnerTalk_Bubble_340150206_01": "Has anyone actually made it?", "PartnerTalk_Bubble_340150206_02": "Feel free to add more chili!", "PartnerTalk_Bubble_340150305_01": "Hmm, it's a bit tart...", "PartnerTalk_Bubble_340150305_02": "Tell me you can taste the hint of beans!", "PartnerTalk_Bubble_340150305_03": "Yeah... alright... I can taste it...", "PartnerTalk_Bubble_340150306_01": "You wouldn't do that to me, right?", "PartnerTalk_Bubble_340150402_01": "He's not tasted my whip yet...", "PartnerTalk_Bubble_340150403_01": "...Proxy.", "PartnerTalk_Bubble_340150403_02": "Can't we move to New Eridu?", "PartnerTalk_Bubble_340150403_03": "You'll get it when you grow up.", "PartnerTalk_Bubble_340150501_01": "Close your eyes...", "PartnerTalk_Bubble_340150502_01": "Once you're hooked...", "PartnerTalk_Bubble_340150502_02": "You'll be a pro in no time!", "PartnerTalk_Bubble_340150502_03": "If only I could pay to win...", "PartnerTalk_Bubble_340150601_01": "Ah, a movie...", "PartnerTalk_Bubble_340150601_02": "Did you pinch my hand?", "PartnerTalk_Bubble_340150601_03": "No! I'd never do something so rude!", "PartnerTalk_Bubble_340150602_01": "Movies...", "PartnerTalk_Bubble_340150701_01": "Want to go for a ride?", "PartnerTalk_Bubble_340150702_01": "Today's speed...", "PartnerTalk_Bubble_340150801_01": "It's always so bustling here.", "PartnerTalk_Bubble_340150802_01": "The river at sunset...", "PartnerTalk_Bubble_340150901_01": "My shoulders are so heavy...", "PartnerTalk_Bubble_340150902_01": "Don't forget to invite me next time, too.", "PartnerTalk_Bubble_340150903_01": "If you have a moment... I'd love to chat with you.", "PartnerTalk_Bubble_340151001_01": "My hair ends are a bit frizzy...", "PartnerTalk_Bubble_340151002_01": "Maybe I should grab some teamilk?", "PartnerTalk_Bubble_340151101_01": "Hmm...", "PartnerTalk_Bubble_340151102_01": "How impressive.", "PartnerTalk_Bubble_340151103_01": "How impressive.", "PartnerTalk_Bubble_340151201_01": "Somehow, I'm feeling unsettled...", "PartnerTalk_Bubble_340151202_01": "Always doing such unnecessary things...", "PartnerTalk_Bubble_340151301_01": "Feels like someone is watching...", "PartnerTalk_Bubble_340151302_01": "Let's do this...", "PartnerTalk_Bubble_340151303_01": "You're such a...!", "PartnerTalk_Bubble_340151304_01": "Damn it—", "PartnerTalk_Bubble_340151305_01": "This is... tiring...", "PartnerTalk_Bubble_340151306_01": "Wanna get a drink?", "PartnerTalk_Bubble_340151401_01": "That guy...", "PartnerTalk_Bubble_340151402_01": "...Don't make me repeat myself!", "PartnerTalk_Bubble_340160601_01": "Pardon my honesty... but you are honestly dressed to kill!", "PartnerTalk_Bubble_340160601_02": "Uhh...", "PartnerTalk_Bubble_340160602_01": "...I'd best pick another store next time.", "PartnerTalk_Bubble_340160603_01": "Brother, how have you been keeping?", "PartnerTalk_Bubble_340160603_02": "Lighter my brother, I actually had a favor to ask...", "PartnerTalk_Bubble_340160604_01": "...", "PartnerTalk_Bubble_340160605_01": "Woof! Woof—!", "PartnerTalk_Bubble_340160605_02": "...Denied. Really.", "PartnerTalk_Bubble_340160606_01": "Hmm... It should be fine to raise a dog in the Outer Ring, right?", "PartnerTalk_Bubble_340160607_01": "If that's the case, allow me to recommend a few varieties...", "PartnerTalk_Bubble_340160607_02": "Okay.", "PartnerTalk_Bubble_340160608_01": "...", "PartnerTalk_Bubble_340160609_01": "I'm going to stick around here for a while.", "PartnerTalk_Bubble_340160610_01": "...", "PartnerTalk_Bubble_340160611_01": "Thank you for today.", "PartnerTalk_Bubble_340161001_01": "Yeh Yeh, how's your day been?", "PartnerTalk_Bubble_340161002_01": "Seeya later.", "PartnerTalk_Bubble_340161003_01": "It's really quiet around here.", "PartnerTalk_Bubble_340161004_01": "See you later.", "PartnerTalk_Bubble_340161005_01": "Let's go out again together next time.", "PartnerTalk_Bubble_340161006_01": "Your business seems to be going well?", "PartnerTalk_Bubble_340161007_01": "See ya next time.", "PartnerTalk_Bubble_340161008_01": "...", "PartnerTalk_Bubble_340161008_02": "Ehn-ne? Ehn-ne! (Help me...)", "PartnerTalk_Bubble_340161008_03": "Ehn-ne-ne... (Help me...)", "PartnerTalk_Bubble_340161008_04": "Ehn-ne... (*cries*)", "PartnerTalk_Bubble_340161008_05": "Ehn-ne! (I love working... Work makes me happy...)", "PartnerTalk_Bubble_340161301_01": "Lighter, I've finally caught you!", "PartnerTalk_Bubble_340161301_02": "...", "PartnerTalk_Bubble_340161302_01": "If you have anything tough come up that needs doing, you can hit me up.", "PartnerTalk_Bubble_340161303_01": "Well, I've almost bought everything I wanted...", "PartnerTalk_Bubble_340161304_01": "Tsk.", "PartnerTalk_Bubble_340161305_01": "Then that's everything settled between us.", "PartnerTalk_Bubble_340161305_02": "Alright.", "PartnerTalk_Bubble_340161306_01": "The city really is a dangerous place...", "PartnerTalk_Bubble_340161307_01": "It's been so long...", "PartnerTalk_Bubble_340161307_02": "...", "PartnerTalk_Bubble_340161308_01": "How about lunch next time? I'm buying, what'll it be?", "PartnerTalk_Bubble_340161401_01": "Yo.", "PartnerTalk_Bubble_340161402_01": "Thanks for the movie.", "PartnerTalk_Bubble_340170101_01": "When did I...", "PartnerTalk_Bubble_340170102_01": "Learning to drive is more difficult than I thought.", "PartnerTalk_Bubble_340170102_02": "Does that even exist in the world...?", "PartnerTalk_Bubble_340170102_03": "A driver's license...", "PartnerTalk_Bubble_340170201_01": "This place's fire safety measures...", "PartnerTalk_Bubble_340170301_01": "The most important thing is...", "PartnerTalk_Bubble_340170302_01": "Most importantly...", "PartnerTalk_Bubble_340170302_02": "Is it too early to get a drink?", "PartnerTalk_Bubble_340170302_03": "Let's go somewhere to have a drink.", "PartnerTalk_Bubble_340170401_01": "Are you... really a dog?", "PartnerTalk_Bubble_340170402_01": "Fluffy...", "PartnerTalk_Bubble_340170501_01": "I had a dream...", "PartnerTalk_Bubble_340170601_01": "You're just in time!", "PartnerTalk_Bubble_340170602_01": "Left, or right...", "PartnerTalk_Bubble_340170701_01": "*ahem*... I, er...", "PartnerTalk_Bubble_340170702_01": "Lucy, dear Lucy... What are you doing?", "PartnerTalk_Bubble_340170801_01": "Hi! Do you have any iced Nitro-Fuel?", "PartnerTalk_Bubble_340170802_01": "Can I come hang with you more often?", "PartnerTalk_Bubble_340170803_01": "Can I come to hang with you more often?", "PartnerTalk_Bubble_340170901_01": "For us bikers, our motorcycles mean everything. Sometimes you gotta show your ride a bit of TLC.", "PartnerTalk_Bubble_340170902_01": "Hmph, I need to go back and give my important partners a proper makeover...", "PartnerTalk_Bubble_340171201_01": "Our teamwork just now was perfect!", "PartnerTalk_Bubble_340171202_01": "I wonder what Phaethon really looks like...", "PartnerTalk_Bubble_340171202_02": "Damn it, Phaethon! I'll catch you one day!", "PartnerTalk_Bubble_340171203_01": "Nitro-Fuel... We don't have a single drop left...", "PartnerTalk_Bubble_340171204_01": "Gotta hold on...", "PartnerTalk_Bubble_340171205_01": "Nitro-Fuel... We don't have any left...", "PartnerTalk_Bubble_340171206_01": "Hold it in, hold it in...", "PartnerTalk_Bubble_340171501_01": "One runs and the other chases...", "PartnerTalk_Bubble_340171501_02": "What is it now?", "PartnerTalk_Bubble_340171501_03": "I told you I won't agree to a marriage of convenience!", "PartnerTalk_Bubble_340171502_01": "I thought she was gonna slap me before she ran off, tears streaming down her face.", "PartnerTalk_Bubble_340171503_01": "Just wait until I get my hands on this arsonist!", "PartnerTalk_Bubble_340171504_01": "Who's out to get Belobog Industries?", "PartnerTalk_Bubble_340171505_01": "Sulfur, potassium, charcoal...", "PartnerTalk_Bubble_340171506_01": "I'm sorry for the trouble I caused Belobog Industries...", "PartnerTalk_Bubble_340171507_01": "It's a bit unsettling... Why does she keep standing so close?", "PartnerTalk_Bubble_340171507_02": "Ugh... How do I tell her?", "PartnerTalk_Bubble_340171508_01": "I'm relieved that everything is over for now.", "PartnerTalk_Bubble_340171508_02": "I feel a little embarrassed...", "PartnerTalk_Bubble_340171509_01": "Five more steps and I'll be inside... Come on, Burnice!", "PartnerTalk_Bubble_340171510_01": "I'm full of energy now!", "PartnerTalk_Bubble_340180001_01": "Where can I find new research materials...", "PartnerTalk_Bubble_340180001_02": "Robot kid...", "PartnerTalk_Bubble_340180001_03": "Doesn't that seem wrong?", "PartnerTalk_Bubble_340180001_Name01": "Arcade Regular", "PartnerTalk_Bubble_340180001_Name02": "Arcade Patron", "PartnerTalk_Bubble_340180002_01": "I'll have to ask the Cunning Hares in person next time...", "PartnerTalk_Bubble_340180003_01": "That was over quick...", "PartnerTalk_Bubble_340180003_02": "Whenever I'm with you...", "PartnerTalk_Bubble_340180003_03": "I don't like flying!", "PartnerTalk_Bubble_340180003_Name01": "Affectionate Lover", "PartnerTalk_Bubble_340180003_Name02": "Moody Lover", "PartnerTalk_Bubble_340180004_01": "I need to balance my time between meetings and research...", "PartnerTalk_Bubble_340180005_01": "Should I have bought double the strength...", "PartnerTalk_Bubble_340180006_01": "Should I consider decreasing my coffee consumption...?", "PartnerTalk_Bubble_340180101_01": "Where can I find new research materials...", "PartnerTalk_Bubble_340180101_02": "Robot kid...", "PartnerTalk_Bubble_340180101_03": "Doesn't that seem wrong?", "PartnerTalk_Bubble_340180101_Name01": "Arcade Regular", "PartnerTalk_Bubble_340180101_Name02": "Arcade Patron", "PartnerTalk_Bubble_340180102_01": "I'll have to ask the Cunning Hares in person next time...", "PartnerTalk_Bubble_340180201_01": "That was over quick...", "PartnerTalk_Bubble_340180201_02": "Whenever I'm with you...", "PartnerTalk_Bubble_340180201_03": "I don't like flying!", "PartnerTalk_Bubble_340180201_Name01": "Affectionate Lover", "PartnerTalk_Bubble_340180201_Name02": "Moody Lover", "PartnerTalk_Bubble_340180202_01": "I need to balance my time between meetings and research...", "PartnerTalk_Bubble_340180301_01": "Should I have bought double the strength...", "PartnerTalk_Bubble_340180302_01": "Should I consider decreasing my coffee consumption...?", "PartnerTalk_Bubble_340180401_01": "A way to save on expenses...", "PartnerTalk_Bubble_340180401_02": "Without the Hollow disaster...", "PartnerTalk_Bubble_340180401_03": "What twisted logic is that?", "PartnerTalk_Bubble_340180401_Name01": "Knowledgeable Passerby", "PartnerTalk_Bubble_340180401_Name02": "Unsupportive Passerby", "PartnerTalk_Bubble_340180402_01": "Regardless, research costs cannot be cut.", "PartnerTalk_Bubble_340180501_01": "The relationship between human and machine... Hmm...", "PartnerTalk_Bubble_340180501_02": "Want to go work out together?", "PartnerTalk_Bubble_340180501_03": "I want a stronger mind!", "PartnerTalk_Bubble_340180501_Name01": "Fitness Enthusiast", "PartnerTalk_Bubble_340180501_Name02": "Fitness Avoider", "PartnerTalk_Bubble_340180502_01": "Let's talk about this in more detail again some time.", "PartnerTalk_Bubble_340180503_01": "Time always flies when I'm with you.", "PartnerTalk_Bubble_340180601_01": "I don't have anywhere to store it...", "PartnerTalk_Bubble_340180602_01": "I need to hurry over to that conference...", "PartnerTalk_Bubble_340180603_01": "You're here on time.", "PartnerTalk_Bubble_340180604_01": "Thank you for taking care of the child.", "PartnerTalk_Bubble_340180701_01": "The previous experiment results...", "PartnerTalk_Bubble_340180702_01": "I still need to adjust some parameters...", "PartnerTalk_Bubble_340180801_01": "And why are you telling me this?", "PartnerTalk_Bubble_340180801_02": "Grace, this month's accounts...", "PartnerTalk_Bubble_340180802_01": "Once this research is finished, we can start a new project. Exciting times ahead~", "PartnerTalk_Bubble_340180901_01": "Same goes for you, too.", "PartnerTalk_Bubble_340180901_02": "You should stay up less and maintain a regular routine...", "PartnerTalk_Bubble_340180902_01": "Koleda needs to sleep earlier than I do...", "PartnerTalk_Bubble_340181001_01": "Noodles and instant noodles...", "PartnerTalk_Bubble_340181001_02": "Wh—What are you saying?!", "PartnerTalk_Bubble_340181001_03": "Don't let General Chop hear you!", "PartnerTalk_Bubble_340181001_Name01": "Excited Customer", "PartnerTalk_Bubble_340181001_Name02": "Flustered Customer", "PartnerTalk_Bubble_340181002_01": "I'll try it next time. If I add noodles to my energy drink...", "PartnerTalk_Bubble_340181101_01": "Koleda can't learn about this!", "PartnerTalk_Bubble_340181101_02": "Relax! Me and my bro can keep our mouths shut!", "PartnerTalk_Bubble_340181101_03": "I—I'm not very good at lying... but if it's just keeping something hidden, I can handle it...", "PartnerTalk_Bubble_340181102_01": "Ah~ I'm already looking forward to Koleda's surprised look~", "PartnerTalk_Bubble_340181201_01": "I hope this double shot kicks in quickly...", "PartnerTalk_Bubble_340181202_01": "I'd better buy some instant coffee to take back later...", "PartnerTalk_Bubble_340181301_01": "What would Khors do in a situation like this...", "PartnerTalk_Bubble_340181302_01": "Alright, I ought to be getting back for the 41st test...", "PartnerTalk_Bubble_340181401_01": "What a pain...", "PartnerTalk_Bubble_340181401_02": "Did you hear about the machine accident this afternoon?", "PartnerTalk_Bubble_340181401_03": "I'm worried...", "PartnerTalk_Bubble_340181401_Name01": "Worried Employee", "PartnerTalk_Bubble_340181401_Name02": "Fearful Employee", "PartnerTalk_Bubble_340181402_01": "Is there something wrong with my way of teaching?", "PartnerTalk_Bubble_340181501_01": "I really want to finish this and get back to the lab...", "PartnerTalk_Bubble_340181501_02": "Employees taking leave...", "PartnerTalk_Bubble_340181501_03": "They've not gone for interviews, right?", "PartnerTalk_Bubble_340181501_Name01": "Chatty Employee", "PartnerTalk_Bubble_340181501_Name02": "Joking Employee", "PartnerTalk_Bubble_340181502_01": "I'm lucky you were here, otherwise, I wouldn't have been able to finish today.", "PartnerTalk_Bubble_340181601_01": "...I can't look away...", "PartnerTalk_Bubble_340181602_01": "I'll take this music back and listen to it with Koleda.", "PartnerTalk_Bubble_340181701_01": "It's time to give this guy some exercise.", "PartnerTalk_Bubble_340181702_01": "The larger a machine, the more it takes to maintain.", "PartnerTalk_Bubble_340181801_01": "This doesn't look cheap... but it should be pretty useful.", "PartnerTalk_Bubble_340181802_01": "That child would be happy to hear that.", "PartnerTalk_Bubble_340181901_01": "Rookie's Guide to the Hollow... I'm looking forward to it.", "PartnerTalk_Bubble_340181902_01": "Thank you for listening to me.", "PartnerTalk_Bubble_340182001_01": "As the owner of the video store...", "PartnerTalk_Bubble_340182002_01": "If possible, perhaps I could study Eous?", "PartnerTalk_Bubble_340182101_01": "These arms... so beautiful...", "PartnerTalk_Bubble_340182102_01": "Thank you!", "PartnerTalk_Bubble_340182103_01": "The noodle chef actually agreed? Thank you!", "PartnerTalk_Bubble_340182104_01": "Did you get the picture?", "PartnerTalk_Bubble_340182105_01": "Thanks to you, I can finally study these perfect mechanical arms~", "PartnerTalk_Bubble_340182201_01": "We seem to run into each other a lot lately.", "PartnerTalk_Bubble_340182202_01": "This kid will be bouncing off the walls once fully charged.", "PartnerTalk_Bubble_340190101_01": "You know, I saw this clothing shop that's totally your style...", "PartnerTalk_Bubble_340190101_02": "Speaking of, a friend of ours is really into that style too!", "PartnerTalk_Bubble_340190101_03": "Oh really...", "PartnerTalk_Bubble_340190101_Name01": "Cute Schoolgirl", "PartnerTalk_Bubble_340190101_Name02": "Stylish Schoolgirl", "PartnerTalk_Bubble_340190102_01": "I'll show strangers basic courtesy. As for friends...", "PartnerTalk_Bubble_340190201_01": "Is that girl a maid at this coffee shop?", "PartnerTalk_Bubble_340190201_02": "Hm... uh... huh?!", "PartnerTalk_Bubble_340190201_Name01": "Short-Haired Schoolgirl", "PartnerTalk_Bubble_340190202_01": "Grades are such a pain...", "PartnerTalk_Bubble_340190301_01": "See that girl over there? Wanna go take a picture with her?", "PartnerTalk_Bubble_340190301_02": "She's a cosplayer, right? Though, I'm not sure who she's cosplaying as...", "PartnerTalk_Bubble_340190301_Name01": "Bubbly Schoolgirl", "PartnerTalk_Bubble_340190301_Name02": "Curious Schoolgirl", "PartnerTalk_Bubble_340190302_01": "Getting changed is gonna mess up my hair, what a pain...", "PartnerTalk_Bubble_340190401_01": "Phew... Luckily, this store is open late at night...", "PartnerTalk_Bubble_340190402_01": "So tired...", "PartnerTalk_Bubble_340190501_01": "Ugh... Disco is dead, didn't you get the memo?", "PartnerTalk_Bubble_340190501_02": "Shows what you know! Disco is the trendiest retro music right now!", "PartnerTalk_Bubble_340190501_03": "Which genre should I go for...?", "PartnerTalk_Bubble_340190501_Name01": "Stylish Student", "PartnerTalk_Bubble_340190501_Name02": "Old-School Student", "PartnerTalk_Bubble_340190502_01": "I think I have class this afternoon...", "PartnerTalk_Bubble_340190601_01": "Hm... Urgh... I'll wait a little longer...", "PartnerTalk_Bubble_340190602_01": "It's sweet.", "PartnerTalk_Bubble_340190701_01": "This one's a winner, I can feel it!", "PartnerTalk_Bubble_340190701_02": "Come on, buy it!", "PartnerTalk_Bubble_340190701_03": "Maybe I should get one of these...", "PartnerTalk_Bubble_340190701_Name01": "Long-Haired Girl", "PartnerTalk_Bubble_340190701_Name02": "Short-Haired Girl", "PartnerTalk_Bubble_340190702_01": "Uh... how do I have so many messages...?", "PartnerTalk_Bubble_340190801_01": "That girl in the maid outfit — she doesn't look too good, does she?", "PartnerTalk_Bubble_340190801_02": "Yeah... She looks like she could topple over any second.", "PartnerTalk_Bubble_340190801_Name01": "Office Lady", "PartnerTalk_Bubble_340190801_Name02": "Worried Woman", "PartnerTalk_Bubble_340190802_01": "(*gulp*, *gulp*, *gulp*)", "PartnerTalk_Bubble_340190901_01": "I'm definitely going to...", "PartnerTalk_Bubble_340190902_01": "Your Wifi speed is really top tier.", "PartnerTalk_Bubble_340191001_01": "A new flavor...", "PartnerTalk_Bubble_340191002_01": "Let's get some for Corin too...", "PartnerTalk_Bubble_340191101_01": "Is that the style of today's show?", "PartnerTalk_Bubble_340191101_02": "I think it's experimental electro-jazz...", "PartnerTalk_Bubble_340191101_03": "Then no style of dress is surprising for this live show.", "PartnerTalk_Bubble_340191101_04": "It's so crowded...", "PartnerTalk_Bubble_340191101_Name01": "Stylish Man", "PartnerTalk_Bubble_340191101_Name02": "Stylish Middle-Aged Man", "PartnerTalk_Bubble_340191101_Name03": "Amazed Woman", "PartnerTalk_Bubble_340191102_01": "*yawn*", "PartnerTalk_Bubble_340191201_01": "Hungry...", "PartnerTalk_Bubble_340191202_01": "...zzz", "PartnerTalk_Bubble_340191301_01": "Another part-time job...", "PartnerTalk_Bubble_340191302_01": "Boba teamilk...", "PartnerTalk_Bubble_340191401_01": "Singing... huh?", "PartnerTalk_Bubble_340191401_02": "I really wanna go sing! Let's go!", "PartnerTalk_Bubble_340191401_03": "But I just want to take a nap...", "PartnerTalk_Bubble_340191401_Name01": "Idle Passerby", "PartnerTalk_Bubble_340191401_Name02": "Exhausted Passerby", "PartnerTalk_Bubble_340191402_01": "Singing and noodles...", "PartnerTalk_Bubble_340191501_01": "Vacation homework...", "PartnerTalk_Bubble_340191501_02": "Let me see your math homework!", "PartnerTalk_Bubble_340191501_03": "I'm doing it tomorrow...", "PartnerTalk_Bubble_340191501_Name01": "Student on Break", "PartnerTalk_Bubble_340191501_Name02": "Summer School Student", "PartnerTalk_Bubble_340191502_01": "Should I start my homework...", "PartnerTalk_Bubble_340191601_01": "Should I get another part-time job?", "PartnerTalk_Bubble_340191602_01": "Well, off to my new job...", "PartnerTalk_Bubble_340191701_01": "I gained two pounds...", "PartnerTalk_Bubble_340191701_02": "I couldn't settle the accounts...", "PartnerTalk_Bubble_340191701_03": "Why do we seem to lose money while working...?", "PartnerTalk_Bubble_340191701_Name01": "Disheartened Passerby", "PartnerTalk_Bubble_340191701_Name02": "Kind Passerby", "PartnerTalk_Bubble_340191702_01": "If you really want to touch my tail...", "PartnerTalk_Bubble_340191801_01": "Work is finally over...", "PartnerTalk_Bubble_340191802_01": "Oh right, about my other job...", "PartnerTalk_Bubble_340191901_01": "Hi little cutie, want some pets, too?", "PartnerTalk_Bubble_340191901_02": "That's awesome... I wish I could attract cats like that too.", "PartnerTalk_Bubble_340191901_Name01": "Cute Girl", "PartnerTalk_Bubble_340191901_Name02": "Stylish Woman", "PartnerTalk_Bubble_340191902_01": "M—Meow? Will this make cats approach me?", "PartnerTalk_Bubble_340191903_01": "I'll just stay here...", "PartnerTalk_Bubble_340191904_01": "...", "PartnerTalk_Bubble_340191904_Name01": "White Cat", "PartnerTalk_Bubble_340191905_01": "Meowwww! Meow! Purrrrr! Meow! Meow! Meowwww!", "PartnerTalk_Bubble_340191905_Name01": "White Cat", "PartnerTalk_Bubble_340191906_01": "...", "PartnerTalk_Bubble_340191906_Name01": "Black Cat", "PartnerTalk_Bubble_340191907_01": "Meow-hmph!", "PartnerTalk_Bubble_340191907_Name01": "Black Cat", "PartnerTalk_Bubble_340191908_01": "...", "PartnerTalk_Bubble_340191908_Name01": "Calico Cat", "PartnerTalk_Bubble_340191909_01": "Purr... Purr...", "PartnerTalk_Bubble_340191909_Name01": "Calico Cat", "PartnerTalk_Bubble_340191910_01": "(Fairy is comparing cats. Sit here and wait for a while...)", "PartnerTalk_Bubble_340191910_Name01": "Sofa", "PartnerTalk_Bubble_340191911_01": "...", "PartnerTalk_Bubble_340191911_Name01": "Gray Cat", "PartnerTalk_Bubble_340191912_01": "Purr... Purr...", "PartnerTalk_Bubble_340191912_02": "Hmm? A male kitty?", "PartnerTalk_Bubble_340191912_Name01": "Gray Cat", "PartnerTalk_Bubble_340192001_01": "Hmm...", "PartnerTalk_Bubble_340192001_02": "How is it...?", "PartnerTalk_Bubble_340192001_Name01": "Coco", "PartnerTalk_Bubble_340192002_01": "Flowers should be good...", "PartnerTalk_Bubble_340192003_01": "Flowers should be good...", "PartnerTalk_Bubble_340192004_01": "I shouldn't have worn them today.", "PartnerTalk_Bubble_340192005_01": "I shouldn't have worn them today.", "PartnerTalk_Bubble_340192006_01": "About that thing...", "PartnerTalk_Bubble_340192006_02": "Right, I found an edible flower...", "PartnerTalk_Bubble_340192006_Name01": "Coco", "PartnerTalk_Bubble_340192007_01": "Just the most common kind will do...", "PartnerTalk_Bubble_340192008_01": "About that thing...", "PartnerTalk_Bubble_340192008_02": "Right, I found an edible flower...", "PartnerTalk_Bubble_340192008_Name01": "Coco", "PartnerTalk_Bubble_340192009_01": "Don't mention it, I just happened to be in the area...", "PartnerTalk_Bubble_340192101_01": "Why aren't there any outdoor benches here...? So tired...", "PartnerTalk_Bubble_340192102_01": "Maybe we should buy some more of that candy...", "PartnerTalk_Bubble_340192201_01": "Ummm... Shall we go together?", "PartnerTalk_Bubble_340192201_02": "...", "PartnerTalk_Bubble_340192201_03": "It shouldn't take long...", "PartnerTalk_Bubble_340192201_Name01": "Suspicious Man", "PartnerTalk_Bubble_340192201_Name02": "Strange Man", "PartnerTalk_Bubble_340192202_01": "Wanna get a late-night snack? I'm starving...", "PartnerTalk_Bubble_340192301_01": "I'm so bored...", "PartnerTalk_Bubble_340192302_01": "Wanna try this?", "PartnerTalk_Bubble_340192303_01": "Got it?", "PartnerTalk_Bubble_340192304_01": "You like that kind of coffee? I'll get the same as you...", "PartnerTalk_Bubble_340192305_01": "You done? Lemme take a look...", "PartnerTalk_Bubble_340192306_01": "Why's Rina suddenly messaging me...?", "PartnerTalk_Bubble_340192307_01": "What video should I rent today...", "PartnerTalk_Bubble_340192308_01": "Good thing I took photos...", "PartnerTalk_Bubble_340192309_01": "Next time I play hooky, I'll come find you, my \"partner in crime\"!", "PartnerTalk_Bubble_340192310_01": "Don't get anything weird in the background...", "PartnerTalk_Bubble_340192311_01": "A silhouette will do fine...", "PartnerTalk_Bubble_340192401_01": "A third, half...", "PartnerTalk_Bubble_340192402_01": "There's no way I'm saying it again...", "PartnerTalk_Bubble_340210101_01": "Hm...\n", "PartnerTalk_Bubble_340210102_01": "Should bring that border collie along next time...", "PartnerTalk_Bubble_340210201_01": "Hm...", "PartnerTalk_Bubble_340210202_01": "Well, seeing as we're here...", "PartnerTalk_Bubble_340210301_01": "H—Hey, don't come any closer!", "PartnerTalk_Bubble_340210301_02": "Huh? But I don't have anything to say~", "PartnerTalk_Bubble_340210301_Name01": "Gerant", "PartnerTalk_Bubble_340210302_01": "Whew... It's cool, it's cool.It was just a simple misunderstanding~", "PartnerTalk_Bubble_340210302_02": "I saw you secretly drawing sigils in the air with your hand~", "PartnerTalk_Bubble_340210302_Name01": "Gerant", "PartnerTalk_Bubble_340210401_01": "There has to be a way...", "PartnerTalk_Bubble_340210402_01": "Hmm... a perfect ending~", "PartnerTalk_Bubble_340210501_01": "Hm...", "PartnerTalk_Bubble_340210502_01": "There are so many kinds of flowers here...", "PartnerTalk_Bubble_340210601_01": "P—please, enjoy...", "PartnerTalk_Bubble_340210601_02": "Watch your fingers...", "PartnerTalk_Bubble_340210601_Name01": "New Clerk", "PartnerTalk_Bubble_340210602_01": "What's next?", "PartnerTalk_Bubble_340210602_Name01": "New Clerk", "PartnerTalk_Bubble_340210701_01": "I want! Gimme!", "PartnerTalk_Bubble_340210701_Name01": "Crying Little Girl", "PartnerTalk_Bubble_340210702_01": "Let's go home! Rina, let's go!", "PartnerTalk_Bubble_340210702_Name01": "Bonnie", "PartnerTalk_Bubble_340210703_01": "...", "PartnerTalk_Bubble_340210703_Name01": "Not-crying Bonnie", "PartnerTalk_Bubble_340210801_01": "Alright... perfect.", "PartnerTalk_Bubble_340210802_01": "Next up...", "PartnerTalk_Bubble_340210901_01": "This one's great...", "PartnerTalk_Bubble_340210902_01": "Alright, go back and get some rest...", "PartnerTalk_Bubble_340211001_01": "Let's just hope it doesn't affect us...", "PartnerTalk_Bubble_340211101_01": "What other names...", "PartnerTalk_Bubble_340211102_01": "What other names...", "PartnerTalk_Bubble_340211201_01": "I'll just gather up the cleaning tools and then I'll be off.", "PartnerTalk_Bubble_340211301_01": "Please~", "PartnerTalk_Bubble_340211301_02": "That... is not going to work for me, I'm afraid...", "PartnerTalk_Bubble_340211301_Name01": "Clara", "PartnerTalk_Bubble_340211302_01": "Maid outfit... My maid outfit...?", "PartnerTalk_Bubble_340211302_Name01": "Clara", "PartnerTalk_Bubble_340211401_01": "Hmmm...", "PartnerTalk_Bubble_340211402_01": "Alright, let's head back...", "PartnerTalk_Bubble_340211501_01": "What should I get, then...", "PartnerTalk_Bubble_340211502_01": "For a drink... how about a lemon tea...", "PartnerTalk_Bubble_340211601_01": "I appreciate your help!", "PartnerTalk_Bubble_340211601_02": "Don't mention it...", "PartnerTalk_Bubble_340211601_Name01": "Excited Girl", "PartnerTalk_Bubble_340211602_01": "Why aren't they here yet...", "PartnerTalk_Bubble_340211603_01": "Wow... it really seems like...", "PartnerTalk_Bubble_340211603_Name01": "Girl With a Sparkle in Her Eye", "PartnerTalk_Bubble_340211604_01": "Wow... The female lead! A real celebrity!", "PartnerTalk_Bubble_340211604_Name01": "Excited Teen", "PartnerTalk_Bubble_340211605_01": "A celebrity? Really, is there a celebrity?", "PartnerTalk_Bubble_340211605_Name01": "Girl Looking Around Furtively", "PartnerTalk_Bubble_340211606_01": "Are they queueing up for some freebies?", "PartnerTalk_Bubble_340211606_Name01": "Old Lady Passerby", "PartnerTalk_Bubble_340211701_01": "Hm...", "PartnerTalk_Bubble_340211702_01": "What a charming conversation~", "PartnerTalk_Bubble_340211801_01": "It's almost time...", "PartnerTalk_Bubble_340211802_01": "That's pretty much it...", "PartnerTalk_Bubble_340211901_01": "Oh really...", "PartnerTalk_Bubble_340211901_02": "My apologies!", "PartnerTalk_Bubble_340211901_Name01": "Asha", "PartnerTalk_Bubble_340211902_01": "Next...", "PartnerTalk_Bubble_340211903_01": "Hey, did you see that...?", "PartnerTalk_Bubble_340211903_02": "I saw it. I'm not blind...", "PartnerTalk_Bubble_340211903_Name01": "Jonah", "PartnerTalk_Bubble_340211903_Name02": "Roy", "PartnerTalk_Bubble_340212001_01": "Tch... I can't remember... hang on...", "PartnerTalk_Bubble_340212001_02": "Hmm?", "PartnerTalk_Bubble_340212001_Name01": "Tarshi", "PartnerTalk_Bubble_340212101_01": "I'm back... Huh? Where'd all these people come from?", "PartnerTalk_Bubble_340212101_Name01": "Tarshi", "PartnerTalk_Bubble_340212102_01": "Let me count. How many Dennies do we have here...", "PartnerTalk_Bubble_340212102_Name01": "Tarshi", "PartnerTalk_Bubble_340212103_01": "You sound great! You're a way better singer than he is!", "PartnerTalk_Bubble_340212103_Name01": "Boy", "PartnerTalk_Bubble_340212104_01": "Wow... Is this a special Lumina Square show?", "PartnerTalk_Bubble_340212104_Name01": "Girl 7", "PartnerTalk_Bubble_340212105_01": "I wanna learn the guitar now, too!", "PartnerTalk_Bubble_340212105_Name01": "Boy 6", "PartnerTalk_Bubble_340212106_01": "It sounds amazing. Are you gonna play again...?", "PartnerTalk_Bubble_340212106_Name01": "Male Citizen 1", "PartnerTalk_Bubble_340212201_01": "Welcome!", "PartnerTalk_Bubble_340212201_Name01": "Coco", "PartnerTalk_Bubble_340212202_01": "Next...", "PartnerTalk_Bubble_340212301_01": "Hmm... That's really helpful...", "PartnerTalk_Bubble_340212302_01": "Hmmm...", "PartnerTalk_Bubble_340212302_02": "I can update the agent info along the way...", "PartnerTalk_Bubble_340212401_01": "Hope you can find the song that you want...", "PartnerTalk_Bubble_340212402_01": "I really appreciate your help. Thank you.", "PartnerTalk_Bubble_340220101_01": "...So tired...", "PartnerTalk_Bubble_340220102_01": "What... And keep working next week, too?", "PartnerTalk_Bubble_340220201_01": "Bringing a bento box to work...", "PartnerTalk_Bubble_340220202_01": "I just can't seem to figure it out...", "PartnerTalk_Bubble_340220301_01": "Roll up! Special sale for red bean buns! Buy a dozen and get one free!", "PartnerTalk_Bubble_340220301_02": "I can't remember the last time I saw such a pathetic sale...", "PartnerTalk_Bubble_340220301_03": "One free with every dozen? That's tempting...", "PartnerTalk_Bubble_340220302_01": "Red bean buns are great for breakfast.", "PartnerTalk_Bubble_340220401_01": "I... I don't really have a dream job or career goal...", "PartnerTalk_Bubble_340220401_02": "Kids these days... how could you even dream of saying such a thing! Don't you want to be just like me?", "PartnerTalk_Bubble_340220401_03": "Dream job...", "PartnerTalk_Bubble_340220402_01": "The reason why I work is...", "PartnerTalk_Bubble_340220501_01": "Who's... that, there...?", "PartnerTalk_Bubble_340220502_01": "Thank you so much.", "PartnerTalk_Bubble_340220601_01": "The fragrant aroma of coffee...", "PartnerTalk_Bubble_340220602_01": "Can't be without coffee...", "PartnerTalk_Bubble_340220701_01": "I'm a little dizzy...", "PartnerTalk_Bubble_340220702_01": "Next time...", "PartnerTalk_Bubble_340220801_01": "♪~", "PartnerTalk_Bubble_340220802_01": "...Is it really that bad?", "PartnerTalk_Bubble_340220901_01": "\"Black Tales\"...", "PartnerTalk_Bubble_340220902_01": "Time to do laundry again...", "PartnerTalk_Bubble_340221001_01": "How often should I reward myself...", "PartnerTalk_Bubble_340221002_01": "If it were you...", "PartnerTalk_Bubble_340221101_01": "Who's your favorite executive officer in Section 6?", "PartnerTalk_Bubble_340221101_02": "I'm not interested in real people. Ask me which Starlight Knight is my favorite!", "PartnerTalk_Bubble_340221101_03": "...", "PartnerTalk_Bubble_340221102_01": "You don't look too well...", "PartnerTalk_Bubble_340221201_01": "Skirt or pants...", "PartnerTalk_Bubble_340221202_01": "Fashion trends...", "PartnerTalk_Bubble_340221301_01": "You're here.", "PartnerTalk_Bubble_340221302_01": "Please don't get sick...", "PartnerTalk_Bubble_340221401_01": "Is this how it's sung?", "PartnerTalk_Bubble_340221401_02": "...No, not exactly...", "PartnerTalk_Bubble_340221402_01": "...", "PartnerTalk_Bubble_340221403_01": "Speaking of...", "PartnerTalk_Bubble_340221404_01": "The style that Yanagi excels in...", "PartnerTalk_Bubble_340221405_01": "...Asaba, I'll say this one last time, so listen carefully...", "PartnerTalk_Bubble_340221405_02": "...Soukaku, did I speak too fast? The milk is right...", "PartnerTalk_Bubble_340221406_01": "Let's start practicing.", "PartnerTalk_Bubble_340221406_02": "...The lyrics are a bit embarrassing...", "PartnerTalk_Bubble_340221501_01": "I'm surprised.", "PartnerTalk_Bubble_340221501_02": "I'm even more surprised...", "PartnerTalk_Bubble_340221502_01": "Slumber, slumber, O my darling baby~", "PartnerTalk_Bubble_340240101_01": "Zhu Yuan, are you here to pick up something?", "PartnerTalk_Bubble_340240101_02": "I was patrolling nearby, so I thought I'd swing by.", "PartnerTalk_Bubble_340240101_Name01": "Orchidea", "PartnerTalk_Bubble_340240102_01": "This time, let's challenge ourselves with asparagus.", "PartnerTalk_Bubble_340240301_01": "Meow~ Meow!", "PartnerTalk_Bubble_340240301_02": "Hmm... Why do you keep staring at me like that?", "PartnerTalk_Bubble_340240301_Name01": "Resolute Kitty", "PartnerTalk_Bubble_340240302_01": "Ahhh, there's so much fur on me...", "PartnerTalk_Bubble_340240401_01": "Was it randomly chosen? Why not buy a whole box!", "PartnerTalk_Bubble_340240401_02": "That won't be necessary.", "PartnerTalk_Bubble_340240402_01": "It's good.", "PartnerTalk_Bubble_340240501_01": "I—Is th—that Zh—Zhu Yuan? Welcome!", "PartnerTalk_Bubble_340240501_02": "Old Duyi, I'm so sorry to trouble you again today!", "PartnerTalk_Bubble_340240501_Name01": "Old Duyi", "PartnerTalk_Bubble_340240502_01": "I still feel so guilty about it.", "PartnerTalk_Bubble_340240601_01": "Officer Zhu Yuan, I—I have something very important to tell you!", "PartnerTalk_Bubble_340240601_02": "Ah, you're the girl from last time. Hello.", "PartnerTalk_Bubble_340240601_Name01": "Excited Girl", "PartnerTalk_Bubble_340240602_01": "Kids these days...", "PartnerTalk_Bubble_340240701_01": "Mmm, mmm. Yup, it's fine. Go ahead.", "PartnerTalk_Bubble_340240702_01": "Those Bangboo charging stations could be a little more obvious...", "PartnerTalk_Bubble_340240703_01": "Mmm, mmm. Yup, it's fine. Go ahead.", "PartnerTalk_Bubble_340240704_01": "Those Bangboo charging stations could be a little more obvious...", "PartnerTalk_Bubble_340240801_01": "Someone familiar on Sixth Street... I can only think of the Manager.", "PartnerTalk_Bubble_340240801_02": "But I hope I'm not overstepping any boundaries here?", "PartnerTalk_Bubble_340240802_01": "Equipment... Yes, it's all here.", "PartnerTalk_Bubble_340240901_01": "Woof!", "PartnerTalk_Bubble_340240901_02": "\"Woof\" means that nothing happened... right?", "PartnerTalk_Bubble_340240901_03": "Woof!", "PartnerTalk_Bubble_340240901_04": "So \"Woof\" also means yes?", "PartnerTalk_Bubble_340240901_Name01": "Howl", "PartnerTalk_Bubble_340240902_01": "The world is chaotic... let it go...", "PartnerTalk_Bubble_340241001_01": "Manager, please wait.", "PartnerTalk_Bubble_340241002_01": "Your score is 47 points, Manager. Hmm...", "PartnerTalk_Bubble_340241101_01": "Normal ice, less ice, or no ice?", "PartnerTalk_Bubble_340241101_02": "I'll have the MAXIMUM ice, please!", "PartnerTalk_Bubble_340241101_Name01": "Tin Master", "PartnerTalk_Bubble_340241102_01": "You don't seem too well. Would you like some tea?", "PartnerTalk_Bubble_340241102_02": "No no, I'm really excited...", "PartnerTalk_Bubble_340241201_01": "It's a little cold...", "PartnerTalk_Bubble_340241202_01": "There's so much work to do... Looks like I'll have to leave it to everyone else then.", "PartnerTalk_Bubble_340241301_01": "Another free giveaway?", "PartnerTalk_Bubble_340241302_01": "Delicious.", "PartnerTalk_Bubble_340241401_01": "Hmph, all you know how to do is tie people up in needless red tape!", "PartnerTalk_Bubble_340241401_02": "She's just a low-level officer, how can she know anything about that?", "PartnerTalk_Bubble_340241401_03": "You two...", "PartnerTalk_Bubble_340241401_Name01": "Impulsive Student", "PartnerTalk_Bubble_340241401_Name02": "Rebellious Student", "PartnerTalk_Bubble_340241402_01": "*sigh* There's always a price for being bad.", "PartnerTalk_Bubble_340241501_01": "I just finished patrolling and thought I'd come over to grab a videotape.", "PartnerTalk_Bubble_340241502_01": "I'm going to recommend your store to everyone I know.", "PartnerTalk_Bubble_340241601_01": "Let's go to the metro station.", "PartnerTalk_Bubble_340241602_01": "I'll do my best to take a break...", "PartnerTalk_Bubble_340241603_01": "The murderer was guessed correctly. Well done.", "PartnerTalk_Bubble_340241701_01": "...Curse you...", "PartnerTalk_Bubble_340241702_01": "I don't know if I can make it to the team-building activity or not...", "PartnerTalk_Bubble_340241702_Name01": "Seth", "PartnerTalk_Bubble_340241703_01": "Manager, would you like to join in on our team building?", "PartnerTalk_Bubble_340241704_01": "We still got to play everything. Thanks so much, Manager!", "PartnerTalk_Bubble_340241705_01": "Are you trying to squeeze me for info...", "PartnerTalk_Bubble_340241705_02": "You've got a lot of nerve, blaming the Manager!", "PartnerTalk_Bubble_340241801_01": "I've got to ask you for a favor again, Manager.", "PartnerTalk_Bubble_340241802_01": "Do people still do that...?", "PartnerTalk_Bubble_340241901_01": "Look, look — there's somebody over there cosplaying as a public security officer, just like you!", "PartnerTalk_Bubble_340241901_02": "Wow, she looks professional. My outfit looks so shabby compared to hers...", "PartnerTalk_Bubble_340241901_03": "Maybe it's more than just the outfit that sets you apart...", "PartnerTalk_Bubble_340241901_04": "...", "PartnerTalk_Bubble_340241901_Name01": "Person With a Unique Style", "PartnerTalk_Bubble_340241901_Name02": "Person Dressed as a Public Security Officer", "PartnerTalk_Bubble_340241901_Name03": "Person with a Trendy Hairstyle", "PartnerTalk_Bubble_340241902_01": "Do people still do that...?", "PartnerTalk_Bubble_340242001_01": "It's a long line...", "PartnerTalk_Bubble_340242002_01": "Next time, let's try the mild one.", "PartnerTalk_Bubble_34024201_01": "Please restate your question.", "PartnerTalk_Bubble_34024201_02": "Meditation allows us to think more deeply.", "PartnerTalk_Bubble_34024201_Name01": "Conrad", "PartnerTalk_Bubble_34024201_Name02": "Meditator", "PartnerTalk_Bubble_34024202_01": "The system has been restored.", "PartnerTalk_Bubble_34024202_02": "That's better, Conrad.", "PartnerTalk_Bubble_34024202_03": "Your quota of infinite loops has been all used up for today.", "PartnerTalk_Bubble_34024202_Name01": "Conrad", "PartnerTalk_Bubble_340242101_01": "Perfect timing. Shall we go in?", "PartnerTalk_Bubble_340242102_01": "Does it hurt a lot?", "PartnerTalk_Bubble_340242201_01": "I really missed this place.", "PartnerTalk_Bubble_340242202_01": "The river breeze feels really nice.", "PartnerTalk_Bubble_340250101_01": "I have a damaged part. Is it possible to do a temporary fix?", "PartnerTalk_Bubble_340250101_02": "Oh? Where's the issue? Let me take a look.", "PartnerTalk_Bubble_340250102_01": "Do I have to go back for repairs again?", "PartnerTalk_Bubble_340250201_01": "It's warm...", "PartnerTalk_Bubble_340250202_01": "Solar charging? Excellent, let's document that in today's duty report.", "PartnerTalk_Bubble_340250301_01": "I didn't expect to see so many people in line. But it's fine.", "PartnerTalk_Bubble_340250301_02": "It's almost my turn. My tea, my daily provision!", "PartnerTalk_Bubble_340250301_03": "As promised, I'll treat you to the most popular teamilk right now...", "PartnerTalk_Bubble_340250301_04": "Mmm-hmm, and I'll keep quiet about that little crush of yours~", "PartnerTalk_Bubble_340250301_05": "Wow. It sure seems fun working in a teamilk store.", "PartnerTalk_Bubble_340250301_06": "Finally, my turn! Sah—weet! Hang on...", "PartnerTalk_Bubble_340250302_01": "That was delicious. Now I just have to hang in there for one more day.", "PartnerTalk_Bubble_340250302_02": "Hey... You... Keep it down, alright...", "PartnerTalk_Bubble_340250302_03": "What's my dearest wife's favorite flavor again...?", "PartnerTalk_Bubble_340250303_01": "That was delicious. Now I just have to hang in there for one more day.", "PartnerTalk_Bubble_340250304_01": "Finally, my turn! Sah—weet! Hang on...", "PartnerTalk_Bubble_340250304_02": "What's my dearest wife's favorite flavor again...?", "PartnerTalk_Bubble_340250305_01": "Wow. It sure seems fun working in a teamilk store.", "PartnerTalk_Bubble_340250306_01": "As promised, I'll treat you to the most popular teamilk right now...", "PartnerTalk_Bubble_340250306_02": "Mmm-hmm, and I'll keep quiet about that little crush of yours~", "PartnerTalk_Bubble_340250306_03": "Hey... You... Keep it down, alright...", "PartnerTalk_Bubble_340250306_Name1": "Girl in Queue", "PartnerTalk_Bubble_340250306_Name2": "Girl With Glasses", "PartnerTalk_Bubble_340250306_Name3": "Queuing Office Worker", "PartnerTalk_Bubble_340250306_Name4": "Passerby Waiting in Line", "PartnerTalk_Bubble_340250401_01": "There's something I'd like to ask you about, Old Duyi.", "PartnerTalk_Bubble_340250401_02": "How can I help you, Qingyi?", "PartnerTalk_Bubble_340250402_01": "Hmm, I wonder if it works in real combat.", "PartnerTalk_Bubble_340250501_01": "Hello, Orchidea. Zhu Yuan asked me to stop by.", "PartnerTalk_Bubble_340250501_02": "Ah, Public Security Officer Qingyi? She sent me a message on Knock Knock. Please, come on in.", "PartnerTalk_Bubble_340250502_01": "Downloading expression module...", "PartnerTalk_Bubble_340250601_01": "It tastes better without the fizz, like those sweet drinks we had as kids, remember?", "PartnerTalk_Bubble_340250601_02": "Indeed.", "PartnerTalk_Bubble_340250601_03": "Little Eve, I have brought you a drink.", "PartnerTalk_Bubble_340250601_04": "Oh wow, why thank you.", "PartnerTalk_Bubble_340250602_01": "It tastes better without the fizz, like those sweet drinks we had as kids, remember?", "PartnerTalk_Bubble_340250602_02": "Not bad.", "PartnerTalk_Bubble_340250701_01": "Tired...", "PartnerTalk_Bubble_340250702_01": "Refreshed and re-energized.", "PartnerTalk_Bubble_340250801_01": "Oh my goodness! That's this year's limited pearlescent edition! It's impossible to find elsewhere!", "PartnerTalk_Bubble_340250801_02": "Right!? It's like a totally different thing from the standard ones! Don't you just want it, like, right now?!", "PartnerTalk_Bubble_340250801_03": "Uhh...", "PartnerTalk_Bubble_340250802_01": "This lighting effect, it has to mean off-duty mode, right?", "PartnerTalk_Bubble_340250802_01_01": "This glow effect really does seem to be the opposite of \"serious.\"", "PartnerTalk_Bubble_340250901_01": "I can't believe all these challengers have come.", "PartnerTalk_Bubble_340250902_01": "The flavor is very authentic.", "PartnerTalk_Bubble_340250903_01": "Hot pot always leaves you feeling satisfied.", "PartnerTalk_Bubble_340250904_01": "Eat your way through our Very Very Very Spicy Challenge and your meal's on the house!", "PartnerTalk_Bubble_340250905_01": "On the house! Can you handle spicy food?", "PartnerTalk_Bubble_340250905_02": "I'm not too bad at it... Are we getting a freebie on our first outing?", "PartnerTalk_Bubble_340250906_01": "I heard that challenge is suuuper spicy!", "PartnerTalk_Bubble_340250906_02": "Huh? I'm kinda curious now.", "PartnerTalk_Bubble_340251001_01": "I've got a really good feeling about this. I hope I can find it.", "PartnerTalk_Bubble_340251002_01": "Perhaps if we look into this cover singer, who knows what other clues might pop up?", "PartnerTalk_Bubble_340251101_01": "Seems like it's closed...", "PartnerTalk_Bubble_340251102_01": "My stomach... My stomach hurts.", "PartnerTalk_Bubble_340251201_01": "I'm here to pick up a package. My order number is TVK-294916.", "PartnerTalk_Bubble_340251201_02": "Ehn-nah nhu-nhe... (Hold on. I can't seem to find that order number in the stockroom...)", "PartnerTalk_Bubble_340251201_03": "Nhe na nu, nhe na-na! (I swear I've seen that one before. Let me take a look!)", "PartnerTalk_Bubble_340251202_01": "Sure, but you shouldn't put in such an extreme amount of overtime...", "PartnerTalk_Bubble_340251301_01": "Eugene, at ease.", "PartnerTalk_Bubble_340251301_02": "Woof!", "PartnerTalk_Bubble_340251302_01": "Had enough rest? Then it's time for duty, Eugene.", "PartnerTalk_Bubble_340251302_02": "Woof!", "PartnerTalk_Bubble_340251401_01": "Ahhh... I can't decide...", "PartnerTalk_Bubble_340251401_02": "There's a high chance of winning.", "PartnerTalk_Bubble_340251401_03": "C'mon! Even our senior says so.", "PartnerTalk_Bubble_340251402_01": "Hope things are going well for Charlotte and Sharon.", "PartnerTalk_Bubble_340251501_01": "Ehn-nah-noo...? (Is this okay...?)", "PartnerTalk_Bubble_340251502_01": "Hmm, that worked well.", "PartnerTalk_Bubble_340251601_01": "Mmm, that was your master just now.", "PartnerTalk_Bubble_340251601_02": "That is all for today. I'm heading off now.", "PartnerTalk_Bubble_340251601_03": "...", "PartnerTalk_Bubble_340251602_01": "Mmm, that was your master just now.", "PartnerTalk_Bubble_340251602_02": "That is all for today. I'm heading off now.", "PartnerTalk_Bubble_340251701_01": "Mmm, you'll see soon.", "PartnerTalk_Bubble_340251702_01": "Mhm, back with the bounty.", "PartnerTalk_Bubble_340251801_01": "...", "PartnerTalk_Bubble_340251801_02": "Low power mode enabled. Tap me on the shoulder to wake me up.", "PartnerTalk_Bubble_340251802_01": "Metro's-fastest", "PartnerTalk_Bubble_340251803_01": "...", "PartnerTalk_Bubble_340251804_01": "Really? Even me, Qingyi?", "PartnerTalk_Bubble_340251804_02": "Looks like we need to work on our tacit understanding~", "PartnerTalk_Bubble_340251804_03": "...", "PartnerTalk_Bubble_340251901_01": "It's like looking for a needle in a haystack...", "PartnerTalk_Bubble_340251902_01": "This is...?", "PartnerTalk_Bubble_340251903_01": "Just like you said, let's go to the corner of Sixth Street and investigate there.", "PartnerTalk_Bubble_340251904_01": "Pitched upon the sixth bend...", "PartnerTalk_Bubble_340251905_01": "Let's go back and discuss with Zhu Yuan.", "PartnerTalk_Bubble_340252001_01": "I don't feel too good...", "PartnerTalk_Bubble_340252002_01": "It's impossible to choose truth.", "PartnerTalk_Bubble_340252101_01": "Er... Just for a little bit, okay?", "PartnerTalk_Bubble_340252101_02": "Hiss!", "PartnerTalk_Bubble_340252102_01": "Let's split up.", "PartnerTalk_Bubble_340260101_01": "...", "PartnerTalk_Bubble_340260102_01": "Good night.", "PartnerTalk_Bubble_340260201_01": "Now this seems rather interesting...", "PartnerTalk_Bubble_340260202_01": "Let's see if there's anything else there...", "PartnerTalk_Bubble_340260301_01": "It's nice weather today...", "PartnerTalk_Bubble_340260302_01": "What should I do today...", "PartnerTalk_Bubble_340260403_01": "Some important evidence...", "PartnerTalk_Bubble_340260404_01": "What a pain. I just can't crack this clue...", "PartnerTalk_Bubble_340260502_01": "Well, I've got an informant I've gotta go meet this afternoon. Catch you later tonight...", "PartnerTalk_Bubble_340260603_01": "...Phew, finally got out.", "PartnerTalk_Bubble_340260604_01": "Pork noodles...", "PartnerTalk_Bubble_340260702_01": "Pork noodles...", "PartnerTalk_Bubble_340260801_01": "Are you free right now, Manager?", "PartnerTalk_Bubble_340260802_01": "Oh, also...", "PartnerTalk_Bubble_340260803_01": "Oh, also...", "PartnerTalk_Bubble_340260901_01": "What video should I rent today...", "PartnerTalk_Bubble_340261001_01": "There're lots of people filing paperwork today...", "PartnerTalk_Bubble_340261002_01": "It's a good thing I haven't bumped into...", "PartnerTalk_Bubble_340261003_01": "It's a good thing I haven't bumped into...", "PartnerTalk_Bubble_340261101_01": "Pork noodles again...?", "PartnerTalk_Bubble_340261102_01": "Gossiping while eating noodles feels a little weird...", "PartnerTalk_Bubble_340261103_01": "Gossiping while eating noodles feels a little weird...", "PartnerTalk_Bubble_340261201_01": "Here're all the new releases...", "PartnerTalk_Bubble_340261202_01": "I haven't seen a movie at the cinema for ages...", "PartnerTalk_Bubble_340261301_01": "What are you doing here?", "PartnerTalk_Bubble_340261301_02": "I'm just waiting for someone...", "PartnerTalk_Bubble_340261302_01": "Good night.", "PartnerTalk_Bubble_340261401_01": "Manager, I'm here to see you~", "PartnerTalk_Bubble_340261402_01": "Are you off today?", "PartnerTalk_Bubble_340261403_01": "That man was no salesman~", "PartnerTalk_Bubble_340261404_01": "Sigh...Why do I have to deal with paperwork on my day off?", "PartnerTalk_Bubble_340261405_01": "This is on sale already?! Oh, the special edition is sold out...", "PartnerTalk_Bubble_340261406_01": "Why do I feel like I forgot something...", "PartnerTalk_Bubble_340261407_01": "This is huge news for Sixth Street!", "PartnerTalk_Bubble_340261501_01": "Is this the place? ...Don't fall asleep!", "PartnerTalk_Bubble_340261501_02": "...", "PartnerTalk_Bubble_340261502_01": "Manager, I've got something coming up. I'm going to stay here a little while, then I've got to shoot off.", "PartnerTalk_Bubble_340270201_01": "Having a pharmacy right outside is super handy.", "PartnerTalk_Bubble_340270202_01": "...Not interested at all...?", "PartnerTalk_Bubble_340270301_01": "Heh... Ha...", "PartnerTalk_Bubble_340270301_02": "Getting sleepy after drinking coffee is a sign of being allergic...", "PartnerTalk_Bubble_340270301_03": "Is that right? Does that mean...", "PartnerTalk_Bubble_340270302_01": "Since I started working, I can only have coffee at home on weekends...", "PartnerTalk_Bubble_340270401_01": "...I hope the boss doesn't kick me out...", "PartnerTalk_Bubble_340270402_01": "...I'm a little envious.", "PartnerTalk_Bubble_340270501_01": "What should we watch?", "PartnerTalk_Bubble_340270502_01": "That's a video store manager for you...", "PartnerTalk_Bubble_340270601_01": "...", "PartnerTalk_Bubble_340270701_01": "So which are the flowers that need less looking after?", "PartnerTalk_Bubble_340270702_01": "Am I gonna start bumping into you at the gardening shop, now...", "PartnerTalk_Bubble_340270801_01": "...So many videotapes from the old civilization. Amazing...", "PartnerTalk_Bubble_340270901_01": "The manager seems to be really close to his sister...", "PartnerTalk_Bubble_340270901_01F": "The manager seems to be really close to her brother...", "PartnerTalk_Bubble_340271101_01": "This ball...", "PartnerTalk_Bubble_340271102_01": "He's really into it...", "PartnerTalk_Bubble_340271102_01F": "She looks really happy...", "PartnerTalk_Bubble_340271103_01": "...Time sure flies...", "PartnerTalk_Bubble_340271201_01": "Don't tell me this is your first time at Richard Teamilk, Seth?", "PartnerTalk_Bubble_340271201_02": "When it's so close by!", "PartnerTalk_Bubble_340271201_03": "...", "PartnerTalk_Bubble_340271202_01": "Um, Seth, I have something I'd like to tell you...", "PartnerTalk_Bubble_340271202_02": "...", "PartnerTalk_Bubble_340271203_01": "...That was... kind of... cheesy...", "PartnerTalk_Bubble_340271204_01": "He's such a hard nut to crack!", "PartnerTalk_Bubble_340271204_02": "What did I tell you...", "PartnerTalk_Bubble_340271301_01": "...I'm not that angry anymore.", "PartnerTalk_Bubble_340271302_01": "Wow, they cracked a major case over in Vulcan Quarter!", "PartnerTalk_Bubble_340271302_02": "A huge case? Then someone must have committed a serious crime...", "PartnerTalk_Bubble_340271302_03": "If Public Security was really competent, they wouldn't have let it happen in the first place.", "PartnerTalk_Bubble_340271302_04": "...", "PartnerTalk_Bubble_340271401_01": "This is what you gotta eat when working overtime...", "PartnerTalk_Bubble_340271402_01": "If I have to choose a new flavor...", "PartnerTalk_Bubble_340271501_01": "Meow~", "PartnerTalk_Bubble_340271501_02": "Meow...", "PartnerTalk_Bubble_340271501_03": "Meow...", "PartnerTalk_Bubble_340271501_04": "Uhhh...", "PartnerTalk_Bubble_340271502_01": "Meow~ Meow~", "PartnerTalk_Bubble_340271502_02": "Meow... Meow...", "PartnerTalk_Bubble_340271502_03": "Meowwwwww!", "PartnerTalk_Bubble_340271502_04": "Hey, cut it out!", "PartnerTalk_Bubble_340271601_01": "It's got the same name as well. Is this really a chain store...?", "PartnerTalk_Bubble_340271602_01": "So it really isn't a chain store...", "PartnerTalk_Bubble_340271701_01": "Maybe randomly grabbing a stranger isn't the best idea...", "PartnerTalk_Bubble_340271701_02": "If I can find someone to team up with, then I can win the two-player mode trophy...", "PartnerTalk_Bubble_340271702_01": "I want to build a good rapport with the manager...", "PartnerTalk_Bubble_340271801_01": "Then... That's it.", "PartnerTalk_Bubble_340271802_01": "Forget about it.", "PartnerTalk_Bubble_340271901_01": "You asleep yet? Probably not, right?", "PartnerTalk_Bubble_340280101_01": "I remember this vehicle. It's...", "PartnerTalk_Bubble_340280102_01": "Good thing Lucy left for the Outer Ring...", "PartnerTalk_Bubble_340280201_01": "If I wanna go into the city...", "PartnerTalk_Bubble_340280202_01": "This car's in pretty good shape...", "PartnerTalk_Bubble_340280203_01": "This car's in top shape...", "PartnerTalk_Bubble_340280301_01": "Way smoother than the last one...", "PartnerTalk_Bubble_340280302_01": "I've got the strangest urge...", "PartnerTalk_Bubble_340280401_01": "Always best if it's someone they know...", "PartnerTalk_Bubble_340280402_01": "Actually, there's one more problem...", "PartnerTalk_Bubble_340280501_01": "Just a little higher...", "PartnerTalk_Bubble_340280502_01": "If nobody gives me a hand...", "PartnerTalk_Bubble_340280601_01": "I'm not kidding...", "PartnerTalk_Bubble_340280602_01": "...", "PartnerTalk_Bubble_340280701_01": "It looks good...", "PartnerTalk_Bubble_340280702_01": "Hmm, who should I recommend this to...", "PartnerTalk_Bubble_340280801_01": "What a perfect spot for a nap...", "PartnerTalk_Bubble_340280802_01": "City folks sure do like watching their movies...", "PartnerTalk_Bubble_340280901_01": "Such a kid at heart...", "PartnerTalk_Bubble_340280902_01": "That was a really good nap...", "PartnerTalk_Bubble_340281001_01": "Where's the steering wheel?", "PartnerTalk_Bubble_340281001_02": "Ehn-nah-ah... Nah? (Steering wheel... Why would you need a steering wheel?)", "PartnerTalk_Bubble_340281002_01": "Luck~ It's all about luck!~", "PartnerTalk_Bubble_340281101_01": "Steeltusk's repairs still need a little more time...", "PartnerTalk_Bubble_340281102_01": "I'll go back later...", "PartnerTalk_Bubble_340281201_01": "What should I do...?", "PartnerTalk_Bubble_340281202_01": "I should say sorry to Lucy...", "PartnerTalk_Bubble_340281301_01": "So that's it...", "PartnerTalk_Bubble_340281302_01": "Savings are important.", "PartnerTalk_Bubble_340281401_01": "Ah... Is that out of print now? ...", "PartnerTalk_Bubble_340281402_01": "Phew...", "PartnerTalk_Bubble_7000104_Name": "Excited Boy", "PartnerTalk_Bubble_7000105_Name": "Helpless Girl", "PartnerTalk_Bubble_7000107_Name": "Passionate Gamer", "PartnerTalk_Bubble_7000108_Name": "Apathetic Gamer", "PartnerTalk_Bubble_7000113_01": "Anyway, thanks a bunch, Manager!", "PartnerTalk_Bubble_90261404_Name": "Exhausted Man", "PartnerTalk_Bubble_90261405_Name": "Idle Student", "PartnerTalk_Bubble_90261406_Name": "Relaxing Man", "PartnerTalk_Bubble_90261415_Name": "Whispering Student", "PartnerTalk_Bubble_90261502_Name": "Anxious Girl", "PartnerTalk_Chat_15733": "Archie and Fahmira bid you farewell and leave...", "PartnerTalk_Chat_15735": "Officer Charlotte leaves the store and goes on patrol.", "PartnerTalk_Chat_330020001_01": "Wow! It's y—you!", "PartnerTalk_Chat_330020001_02": "Check it out. The payphone is actually ringing!", "PartnerTalk_Chat_330020001_03": "Do you think... the urban legends could be true?", "PartnerTalk_Chat_330020001_04": "\"A payphone will suddenly ring late one night. After picking up the phone you'll be greeted with the most horrifying sound in all the world...\"", "PartnerTalk_Chat_330020001_05": "Waaaaahhhhh—!", "PartnerTalk_Chat_330020001_06": "Can't you just ignore it?", "PartnerTalk_Chat_330020001_07": "Let me answer it.", "PartnerTalk_Chat_330020001_08": "No! Anby and I made a bet to see who the biggest chicken in the Cunning Hares is. I gotta pass this test of courage...", "PartnerTalk_Chat_330020001_09": "Losing means I have to take over the cleaning work for the Cunning Hares' house all next month — that includes the bathroom!", "PartnerTalk_Chat_330020001_10": "It's impossible for someone as brave as me to lose.", "PartnerTalk_Chat_330020001_11": "So you pick it up and put them on speakerphone so that I can listen in and pretend it was me who answered it... What do you think?", "PartnerTalk_Chat_330020001_12": "Great! You're a true friend, always got my back!", "PartnerTalk_Chat_330020001_13": "Anby and I made a bet to see who the biggest chicken is in the Cunning Hares. I just gotta pass this test of courage...", "PartnerTalk_Chat_330020001_14": "Losing means I have to take over the cleaning work for the Cunning Hares' house all next month — that includes the bathroom!", "PartnerTalk_Chat_330020001_15": "So... I cannot lose to the bathrooms.", "PartnerTalk_Chat_330020001_16": "...Please! This is the only thing I'll ever ask of you!", "PartnerTalk_Chat_330020002_01": "You pick up the receiver.", "PartnerTalk_Chat_330020002_02": "There is crackling static accompanying a hoarse and hazy voice on the other end of the line. It is impossible to discern the speaker's gender or age.", "PartnerTalk_Chat_330020002_03": "...It's me.", "PartnerTalk_Chat_330020002_04": "Have you prepared everything?", "PartnerTalk_Chat_330020002_05": "Don't worry. I've been taking good care of \"that girl\" for you.", "PartnerTalk_Chat_330020002_06": "This time tomorrow, bring me the stuff.", "PartnerTalk_Chat_330020002_07": "The stuff we agreed on, all of it.", "PartnerTalk_Chat_330020002_08": "Otherwise, you'll never see \"that girl\" again.", "PartnerTalk_Chat_330020002_09": "Do you understand?", "PartnerTalk_Chat_330020002_10": "The call ends. The other party doesn't give you any chance to ask questions.", "PartnerTalk_Chat_330020002_Name01": "Payphone", "PartnerTalk_Chat_330020003_01": "Luckily, the person on the other end of the line was a human being, not the legendary \"world's scariest voice...\"", "PartnerTalk_Chat_330020003_02": "—As if! The voice on that call sounded worse than any urban legend!", "PartnerTalk_Chat_330020003_03": "It just sounded like a kidnapping to me...", "PartnerTalk_Chat_330020003_04": "You think a kidnapper could have taken a hostage and is communicating with the victim's family over a payphone...", "PartnerTalk_Chat_330020003_05": "Wouldn't that mean we accidentally took a call from the kidnapper?", "PartnerTalk_Chat_330020003_06": "Weirdos are always calling this number.", "PartnerTalk_Chat_330020003_07": "It could be a prank.", "PartnerTalk_Chat_330020003_08": "I've heard about that, too. A strange old lady who's always calling this number or something...", "PartnerTalk_Chat_330020003_09": "I hope it really is just a prank...", "PartnerTalk_Chat_330020003_10": "Anyway, it's getting late. Let's head back soon.", "PartnerTalk_Chat_330020003_11": "*sigh* I should've known better than to make this kind of bet with Billy and the others.", "PartnerTalk_Chat_330020003_12": "When you think about it, cleaning the toilet really isn't a big deal...", "PartnerTalk_Chat_330020004_01": "You finally made it! I'm telling you, I noticed that weirdo over there as soon as I got here...", "PartnerTalk_Chat_330020004_02": "He's got all these cat toys and snacks with him, and he keeps talking to the cats in a scary voice!", "PartnerTalk_Chat_330020004_03": "Every now and then you'll run into someone like this...", "PartnerTalk_Chat_330020004_04": "It's normal. After all, they're cats", "PartnerTalk_Chat_330020004_05": "Do you mean this guy who's making strange noises at cats? I really do feel like I've seen him before...", "PartnerTalk_Chat_330020004_06": "What do you mean \"normal\"? I don't make weird noises to cats!", "PartnerTalk_Chat_330020004_07": "Anyway, he's been around here longer than us, maybe he knows something about the payphone.", "PartnerTalk_Chat_330020004_08": "Hey, dude. That payphone next to you — ever hear it ringing before?", "PartnerTalk_Chat_330020004_09": "D—Dude...? Could you show a little respect for your elders?", "PartnerTalk_Chat_330020004_10": "Of course I've heard this payphone here ring before — whenever my friend calls me.", "PartnerTalk_Chat_330020004_11": "Your friend?", "PartnerTalk_Chat_330020004_12": "You talk using a payphone?", "PartnerTalk_Chat_330020004_13": "That's right. For privacy reasons, we're always using a payphone. Got a problem with that?", "PartnerTalk_Chat_330020004_14": "Yeah. Due to the nature of my work, I'm always chatting with friends on the payphone. Got a problem with that?", "PartnerTalk_Chat_330020004_15": "Well, it's hard to understand, but there's nothing inherently wrong with that...", "PartnerTalk_Chat_330020004_16": "Here's the thing — there was this strange phone call that we answered before.", "PartnerTalk_Chat_330020004_17": "And the guy on the phone says, \"Bring me the stuff, otherwise you'll never see that girl again\"...", "PartnerTalk_Chat_330020004_18": "Oh, that's my friend.", "PartnerTalk_Chat_330020004_19": "...Huh?", "PartnerTalk_Chat_330020004_20": "I had to travel for work for a few days, so I asked a friend to help me take care of my cat.", "PartnerTalk_Chat_330020004_21": "And he ended up taking such good care of Ina that now she refuses to come out and see me unless I get the best toys and snacks for her...", "PartnerTalk_Chat_330020004_22": "He must have been reminding me to bring over them over, but you were the one who accidentally picked up the phone.", "PartnerTalk_Chat_330020004_23": "Alright, alright. Don't disturb me if you don't need anything else from me. I'm gonna enjoy my time with Ina, just the two of us.", "PartnerTalk_Chat_330020004_24": "Good girl, Ina. Let's ignore those two weirdos~ Just look at daddy, hehe~", "PartnerTalk_Chat_330020004_25": "...So that's what happened. It's all because of how vague the call was. It sounded like a threat!", "PartnerTalk_Chat_330020004_26": "But... luckily, this wasn't a real kidnapping.", "PartnerTalk_Chat_330020004_27": "Seems like you're a pretty good person after all, Nicole.", "PartnerTalk_Chat_330020004_28": "That's very kind of you, Nicole.", "PartnerTalk_Chat_330020004_29": "Wh—What? Why are you saying weird stuff like that all of a sudden?", "PartnerTalk_Chat_330020004_30": "I'm just curious to know what's going on with this payphone! And I may have also made a bet with Billy and the others...", "PartnerTalk_Chat_330020004_31": "Anyway! Regardless... thank you for coming here with me.", "PartnerTalk_Chat_330020004_32": "We should get going soon, seeing as everything's already sorted out here.", "PartnerTalk_Chat_330020004_Name01": "???", "PartnerTalk_Chat_330020005_01": "I guess there really are people who use payphones to communicate... I wonder what that dude was getting up to?", "PartnerTalk_Chat_330020006_01": "Something tells me I'm going to have trouble sleeping tonight...", "PartnerTalk_Chat_330060101_01": "P—Please, let me through! I have important matters to attend to...", "PartnerTalk_Chat_330060101_02": "Hey, don't be like that! Give us a chance!", "PartnerTalk_Chat_330060101_03": "Exactly, outfits like that are meant to be appreciated...", "PartnerTalk_Chat_330060101_04": "Um... B—But...", "PartnerTalk_Chat_330060101_05": "Hey! What are you doing!", "PartnerTalk_Chat_330060101_06": "Sorry Corin, you've been waiting a while, haven't you?", "PartnerTalk_Chat_330060101_07": "*sniff* ...Y—You're here...", "PartnerTalk_Chat_330060101_08": "Wh—What's it to you!?", "PartnerTalk_Chat_330060101_09": "Ah, i—it's you... I'm so relieved...", "PartnerTalk_Chat_330060101_10": "Hey, who are you? Can't you see I was talking to this little lady?", "PartnerTalk_Chat_330060101_11": "Stop harassing her!", "PartnerTalk_Chat_330060101_12": "Corin, get the chainsaw out!", "PartnerTalk_Chat_330060101_13": "Where do you see us harassing her?", "PartnerTalk_Chat_330060101_14": "A—Are you sure...?", "PartnerTalk_Chat_330060101_15": "Ch—chainsaw? Wh—What chainsaw?", "PartnerTalk_Chat_330060101_16": "Bro, forget it... Let's not stoop to their level.", "PartnerTalk_Chat_330060101_17": "Tch.", "PartnerTalk_Chat_330060101_18": "Let's go, we have other things to do...", "PartnerTalk_Chat_330060101_19": "The bad guys bothering Corin slink away sullenly.\nCorin seems a bit relieved.", "PartnerTalk_Chat_330060101_20": "That was scary...", "PartnerTalk_Chat_330060101_21": "If it weren't for your help, I don't know what would have happened...", "PartnerTalk_Chat_330060101_22": "Are you alright, Corin?", "PartnerTalk_Chat_330060101_23": "You gotta stand up for yourself if this happens again.", "PartnerTalk_Chat_330060101_24": "Phew, my heart is still racing a bit... but I'm okay now.", "PartnerTalk_Chat_330060101_25": "Eh? S—Stand up for myself?", "PartnerTalk_Chat_330060101_26": "Okay! Next time I will... try... to be brave... and s—stand up for myself...", "PartnerTalk_Chat_330060101_27": "Speaking of which, Master Proxy, you looked so cool scaring off those bad guys just now!", "PartnerTalk_Chat_330060101_28": "Thank you so much for your help!", "PartnerTalk_Chat_330060101_29": "Please don't worry, I'll be fine on my own from here.", "PartnerTalk_Chat_330060101_Name01": "Flippant Man", "PartnerTalk_Chat_330060101_Name02": "Heckling Man", "PartnerTalk_Chat_330060102_01": "You were really cool, Master Proxy.", "PartnerTalk_Chat_330060201_01": "Ah, it's Master Proxy!", "PartnerTalk_Chat_330060201_02": "Excuse me, have you seen a lady with heavy dark circles under her eyes, looking like she could fall asleep at any moment?", "PartnerTalk_Chat_330060201_03": "This place seems full of people like that...", "PartnerTalk_Chat_330060201_04": "Isn't that description a bit too vague?", "PartnerTalk_Chat_330060201_05": "That's true...", "PartnerTalk_Chat_330060201_06": "Um... She seemed to be sleeping soundly in the train car, and when the announcement for her stop came on, she hurried off.", "PartnerTalk_Chat_330060201_07": "She's just like Miss Ellen.", "PartnerTalk_Chat_330060201_08": "She left her bag on the seat, so I tried to return it to her quickly.", "PartnerTalk_Chat_330060201_09": "But with so many people coming and going, I—I lost sight of her... What should I do now?", "PartnerTalk_Chat_330060201_10": "Do you want to try shouting?", "PartnerTalk_Chat_330060201_11": "Eh!? Sh—Shout out loud?", "PartnerTalk_Chat_330060201_12": "It's not hard at all.", "PartnerTalk_Chat_330060201_13": "You can definitely do it.", "PartnerTalk_Chat_330060201_14": "*sniff* ...I'm so useless... First, I lost track of the owner, now I'm too scared to even shout...", "PartnerTalk_Chat_330060201_15": "I—I know I need to be loud to find someone in a place like this...", "PartnerTalk_Chat_330060201_16": "D—Do you really see me in that way?", "PartnerTalk_Chat_330060201_17": "I have to gather my courage! I can't let you down.", "PartnerTalk_Chat_330060201_18": "N—No more hesitating. If the owner walks away, it'll be too late.", "PartnerTalk_Chat_330060201_19": "Alright, I'm going to shout now—", "PartnerTalk_Chat_330060201_20": "Excuse me! D—Did somebody... lose a shiny purple leopard print bag... with a b—bald man bobblehead on it?", "PartnerTalk_Chat_330060201_21": "Looks like nobody heard that.", "PartnerTalk_Chat_330060201_22": "You need to do it with confidence, like this!", "PartnerTalk_Chat_330060201_23": "Oh!? Then—", "PartnerTalk_Chat_330060201_24": "DID SOMEBODY LOSE A SHINY PURPLE LEOPARD PRINT BAG W-WITH A BALD MAN BOBBLEHEAD ON IT?", "PartnerTalk_Chat_330060201_25": "The embarrassed owner sheepishly comes over to retrieve her bag. Corin, having returned the handbag, looks relieved.", "PartnerTalk_Chat_330060201_26": "Everyone on the metro was looking this way... My heart was pounding...", "PartnerTalk_Chat_330060201_27": "If it weren't for you, Master Proxy, I probably could never have done it.", "PartnerTalk_Chat_330060201_28": "But I'm glad we found the owner.", "PartnerTalk_Chat_330060202_01": "Master Proxy, please make sure not to oversleep on the metro, okay?", "PartnerTalk_Chat_330060301_01": "Oh, it's you Master Proxy! It seems we keep bumping into each other all over the place.", "PartnerTalk_Chat_330060301_02": "No commissions today, Mr. Lycaon said we could leave early.", "PartnerTalk_Chat_330060301_03": "So I went shopping with Miss Ellen... and she dozed off while we were out...", "PartnerTalk_Chat_330060301_04": "Miss... Ellen?", "PartnerTalk_Chat_330060301_05": "Zzz... Zzz...", "PartnerTalk_Chat_330060301_06": "Incredible! She fell asleep a—again... right a—after an espresso...", "PartnerTalk_Chat_330060301_07": "That's a talent to be jealous of...", "PartnerTalk_Chat_330060301_08": "Ellen!!", "PartnerTalk_Chat_330060301_09": "Yeah... I thought coffee would keep her awake.", "PartnerTalk_Chat_330060301_10": "Miss Ellen can sleep anytime, anywhere. It's amazing.", "PartnerTalk_Chat_330060301_11": "Hmm? Oh, it's you, Proxy. Hello.", "PartnerTalk_Chat_330060301_12": "Master Proxy... that's a bit mischievous... What if you scare her, eh?", "PartnerTalk_Chat_330060301_13": "Zzz... Zzz...", "PartnerTalk_Chat_330060301_14": "It doesn't seem like there's anything to worry about... Looks like Ellen really needs rest!", "PartnerTalk_Chat_330060301_15": "Guess we've got no choice but to let her sleep a little longer...", "PartnerTalk_Chat_330060302_01": "Guess we've got no choice but to let Ellen sleep for a while longer...", "PartnerTalk_Chat_330060401_01": "R—Room... service...", "PartnerTalk_Chat_330060401_02": "S—Something still feels off... Ah! Wh—What are you doing here, Master Proxy?", "PartnerTalk_Chat_330060401_03": "What are you doing here alone, Corin?", "PartnerTalk_Chat_330060401_04": "Eh!? Did you hear that, Master Proxy... Oh no... h—how embarrassing...", "PartnerTalk_Chat_330060401_05": "Actually... it's about Miss Ellen. She said if she sends a signal, I have to rush in to rescue her!", "PartnerTalk_Chat_330060401_06": "Ellen needs to be rescued!?", "PartnerTalk_Chat_330060401_07": "You're kidding... Is she stranded or something?", "PartnerTalk_Chat_330060401_08": "I—It's true! Miss Ellen said, \"Some clueless classmate insists on meeting someone she met online!\"", "PartnerTalk_Chat_330060401_09": "Miss Ellen was really worried about her classmate, so she decided to go with her.", "PartnerTalk_Chat_330060401_10": "If something goes wrong, Miss Ellen will signal by smashing a cup, and then I'll rush in to rescue them!", "PartnerTalk_Chat_330060401_11": "Ellen can handle it herself...", "PartnerTalk_Chat_330060401_12": "Why do they need to call you, Corin?", "PartnerTalk_Chat_330060401_13": "I also think Miss Ellen doesn't really need help.", "PartnerTalk_Chat_330060401_14": "M—Maybe it's because she wants to maintain an average student's combat ability in front of her classmate?", "PartnerTalk_Chat_330060401_15": "But this is a rare chance to rescue Miss Ellen! I absolutely can't mess this up!!!", "PartnerTalk_Chat_330060401_16": "Suddenly, a cup falls from the sky, \"It's Miss Ellen!\"", "PartnerTalk_Chat_330060401_17": "Corin grabs her chainsaw and rushes towards the karaoke bar, then a bunch of customers scramble out in a panic...", "PartnerTalk_Chat_330060401_18": "Ah!! S—Sorry... Y—You don't have to run away... I—I won't hurt anyone...", "PartnerTalk_Chat_330060401_19": "Ellen and her classmate got away safely.", "PartnerTalk_Chat_330060401_20": "You need to show some attitude when dealing with bad guys.", "PartnerTalk_Chat_330060401_21": "Th—That's great... I—I was so nervous just now! I—I wasn't sure if Miss Ellen got away safely...", "PartnerTalk_Chat_330060401_22": "If you say so, Master Proxy, it must be true.", "PartnerTalk_Chat_330060401_23": "H—Hope I didn't scare them too much... That guy seemed to squeeze into the gap under the sofa...", "PartnerTalk_Chat_330060401_24": "Can he even fit in that down there without getting hurt...", "PartnerTalk_Chat_330060401_25": "Oh no! I—I completely forgot to ask for room service...", "PartnerTalk_Chat_330060401_26": "As long as you achieved your goal.", "PartnerTalk_Chat_330060401_27": "These things don't really matter.", "PartnerTalk_Chat_330060401_28": "You're right, Master Proxy, as long as Miss Ellen and her classmate got out of that awkward situation safely.", "PartnerTalk_Chat_330060401_29": "I successfully rescued Miss Ellen today, what an amazing experience!", "PartnerTalk_Chat_330060401_30": "But... why is everyone so scared of chainsaws...", "PartnerTalk_Chat_330060402_01": "I successfully rescued Miss Ellen today!", "PartnerTalk_Chat_330060501_01": "Er... I don't think maintaining maid tools is part of my job description...", "PartnerTalk_Chat_330060501_02": "It's Master Proxy! Are you also here to see Mr. Enzo?", "PartnerTalk_Chat_330060501_03": "I'm sorry, you might have to wait a bit. I came to ask Mr. Enzo to help with my maid tool's maintenance.", "PartnerTalk_Chat_330060501_04": "*sob*... I overused it during my last commission. S-So I have to rely on Mr. Enzo for repairs...", "PartnerTalk_Chat_330060501_05": "Let's see the condition first then.", "PartnerTalk_Chat_330060501_06": "Zzzz! The chainsaw's teeth glint coldly, emitting a harsh sound.", "PartnerTalk_Chat_330060501_07": "Each roar fills the air with a fierce aura, as if fear itself were howling.", "PartnerTalk_Chat_330060501_08": "One can't help but wonder, \"Why stay so close to it?\"", "PartnerTalk_Chat_330060501_09": "My apologies, I didn't know maids now need such hardcore tools...", "PartnerTalk_Chat_330060501_10": "Why would you use a chainsaw...?", "PartnerTalk_Chat_330060501_11": "Why is a chainsaw a maid's tool...?", "PartnerTalk_Chat_330060501_12": "Because it's really convenient! It's a secret not many know!", "PartnerTalk_Chat_330060501_13": "Needless to say, a chainsaw is essential for commissions in the Hollow, but it's just as handy for everyday jobs!", "PartnerTalk_Chat_330060501_14": "Like gardening, for instance...", "PartnerTalk_Chat_330060501_15": "Or helping innocent kids escape from tutoring classes...", "PartnerTalk_Chat_330060501_16": "And helping girls split their ex-boyfriends' beloved toy cabinets...", "PartnerTalk_Chat_330060501_17": "I—If not for the chainsaw, I couldn't have completed these commissions...", "PartnerTalk_Chat_330060501_18": "After all, Victoria Housekeeping Co. takes all client special requests seriously, so challenges vary.", "PartnerTalk_Chat_330060501_19": "Master Proxy, if you have any commission, please contact me anytime.", "PartnerTalk_Chat_330060501_20": "I will saw through everything for you, Master Proxy! Anything standing in your way will be shattered to pieces!", "PartnerTalk_Chat_330060501_21": "Th—Thank you...", "PartnerTalk_Chat_330060501_22": "Y—You certainly are enthusiastic...", "PartnerTalk_Chat_330060501_23": "Is it my imagination... Or did Master Proxy just speak a bit like me...?", "PartnerTalk_Chat_330060501_24": "Hahaha, honestly, Corin, your aura when talking about the chainsaw is quite impressive!", "PartnerTalk_Chat_330060501_25": "Eh? A—Aura... Do I have something like that?", "PartnerTalk_Chat_330060501_26": "M—Maybe because of the chainsaw... I found courage!", "PartnerTalk_Chat_330060501_Name01": "Enzo", "PartnerTalk_Chat_330060502_01": "Maintenance completed, I'm ready to work again!", "PartnerTalk_Chat_330060601_01": "Y—Master Proxy! Please help me—", "PartnerTalk_Chat_330060601_02": "Wow, this outfit is amazing...", "PartnerTalk_Chat_330060601_03": "She must be that character from \"Chainsaw and Maid, But With Zombies\"!", "PartnerTalk_Chat_330060601_04": "Every detail is perfect, even the prop!", "PartnerTalk_Chat_330060601_05": "That's really thoughtful to show up in character at the movie theater.", "PartnerTalk_Chat_330060601_06": "Excuse me, can we get a selfie with you?", "PartnerTalk_Chat_330060601_07": "Huh? A s—selfie...?", "PartnerTalk_Chat_330060601_08": "Oh, my, god! Even your voice matches, absolutely adorable!", "PartnerTalk_Chat_330060601_09": "Miss Maid, could you hold the chainsaw to my neck, please?", "PartnerTalk_Chat_330060601_10": "Your neck?! No, that's danger—", "PartnerTalk_Chat_330060601_11": "That's not gonna work. You look way too \"alive,\" nothing like a zombie at all...", "PartnerTalk_Chat_330060601_12": "Let me hold the chainsaw, and you two can be the frightened bystanders.", "PartnerTalk_Chat_330060601_13": "But I don't want to look frightened...", "PartnerTalk_Chat_330060601_14": "Wh—What should I do? I think there's a misunderstanding...", "PartnerTalk_Chat_330060601_15": "You guys got the wrong person, are you sure you're real fans?", "PartnerTalk_Chat_330060601_16": "I want a selfie too!", "PartnerTalk_Chat_330060601_17": "Eh? Wrong person?", "PartnerTalk_Chat_330060601_18": "Huh?! This is the first time someone's questioned my status as a true fan. Come on, then!", "PartnerTalk_Chat_330060601_19": "*sob* Please, no more jokes, Master Proxy!", "PartnerTalk_Chat_330060601_20": "This will only make the misunderstanding worse...", "PartnerTalk_Chat_330060601_21": "Huh? Misunderstanding... Miss Maid, do you have any concerns? It's okay—", "PartnerTalk_Chat_330060601_22": "Wait! Hold on a sec!", "PartnerTalk_Chat_330060601_23": "Wh—What?", "PartnerTalk_Chat_330060601_24": "I was too excited and didn't notice, but the girl in \"Chainsaw and Maid, But With Zombies\" wears—", "PartnerTalk_Chat_330060601_25": "Umm! White stockings!!", "PartnerTalk_Chat_330060601_26": "Huh?", "PartnerTalk_Chat_330060601_27": "Now that you mention it, the chainsaw in the movie is also covered in red...", "PartnerTalk_Chat_330060601_28": "I guess we were m—mistaken...", "PartnerTalk_Chat_330060601_29": "A—Although I'm not sure what happened... you did indeed mistake me for someone else...", "PartnerTalk_Chat_330060601_30": "Th-That was very rude of us... Sorry, sorry!", "PartnerTalk_Chat_330060601_31": "Ah! N—No need to apologize to me, I didn't explain clearly at first, it's my fault!", "PartnerTalk_Chat_330060601_32": "No no no, it was clearly us being presumptuous wanting a selfie and then mistaking you for someone else, it's our fault!", "PartnerTalk_Chat_330060601_33": "Both sides get caught in a cycle of mutual apologies.", "PartnerTalk_Chat_330060601_34": "With deep doubts about their status as die-hard fans, the onlookers surrounding Corin eventually walk away.", "PartnerTalk_Chat_330060601_35": "They were quite interesting, actually.", "PartnerTalk_Chat_330060601_36": "If only I had explained clearly from the start...", "PartnerTalk_Chat_330060601_37": "But, seeing how much joy my maid outfit brought, even by mistake, makes me happy.", "PartnerTalk_Chat_330060601_Name01": "Bubbly Girl", "PartnerTalk_Chat_330060601_Name02": "Perceptive Girl", "PartnerTalk_Chat_330060601_Name03": "Graceful Girl", "PartnerTalk_Chat_330060602_01": "Never thought my maid outfit would lead to something like this.", "PartnerTalk_Chat_330060701_01": "Welcome! This is Corin, my new apprentice, who's quickly mastering my authentic techniques.", "PartnerTalk_Chat_330060701_02": "It's great to see you, Master Proxy. I'm training in the art of ear cleaning, a refined skill for maids.", "PartnerTalk_Chat_330060701_03": "Mr. Duyi gives me too much credit, it's a little embarrassing...", "PartnerTalk_Chat_330060701_04": "M—Maid ear cleaning...", "PartnerTalk_Chat_330060701_05": "Hm? Master Proxy, would you like to test my skills for yourself?", "PartnerTalk_Chat_330060701_06": "That... sounds awesome!", "PartnerTalk_Chat_330060701_07": "Thank heavens!", "PartnerTalk_Chat_330060701_08": "I'm not quite up to Mr. Duyi's level yet — after all, it's a highly sophisticated skill!", "PartnerTalk_Chat_330060701_09": "Y—You're setting the bar pretty high for me, Master Proxy...", "PartnerTalk_Chat_330060701_10": "Um... Yes! As long as I follow Mr. Duyi's steps, e—even I should be able to do it!", "PartnerTalk_Chat_330060701_11": "Please, Master Proxy, lie down here, close your eyes, and just relax.", "PartnerTalk_Chat_330060701_12": "First, let's start with a massage of the facial muscles.", "PartnerTalk_Chat_330060701_13": "Even with your busy work,Master Proxy, it's important to take time to relax like this.", "PartnerTalk_Chat_330060701_14": "Now, I'm going to gently brush your ears with this soft brush.", "PartnerTalk_Chat_330060701_15": "The rhythmic sound by your ears — \"swish swish\" — is so soothing...", "PartnerTalk_Chat_330060701_16": "Hollows, Corruptions, Ethereals — all seem like strange terms from a distant world...", "PartnerTalk_Chat_330060701_17": "Master Proxy? Master Proxy? Did you fall asleep?", "PartnerTalk_Chat_330060701_18": "I feel like I was just in another dimension...", "PartnerTalk_Chat_330060701_19": "Who am I? Where am I?", "PartnerTalk_Chat_330060701_20": "You're joking again, Master Proxy.", "PartnerTalk_Chat_330060701_21": "But I'm really glad I could help you relax.", "PartnerTalk_Chat_330060701_22": "And so, I declare today's training session perfectly concluded!", "PartnerTalk_Chat_330060701_Name01": "Old Duyi", "PartnerTalk_Chat_330060702_01": "I saw Master Proxy asleep.", "PartnerTalk_Chat_330060801_01": "Going on sale now!!!", "PartnerTalk_Chat_330060801_02": "Ladies, let's show some spirit, and charge!!!", "PartnerTalk_Chat_330060801_03": "Hand over the strawberry mochi!!!", "PartnerTalk_Chat_330060801_04": "Ehn-na-ehn-na, ehn! (No pushing, please line up! First come, first served!)", "PartnerTalk_Chat_330060801_05": "It's strawberry mochi!", "PartnerTalk_Chat_330060801_06": "Hmm... At this rate, will they all be sold out?", "PartnerTalk_Chat_330060801_07": "Ladies, defensive formation! Don't let anyone break through from behind!", "PartnerTalk_Chat_330060801_08": "I sensed danger...", "PartnerTalk_Chat_330060801_09": "I—If I go head-to-head with the army of aunties, I'd definitely lose!", "PartnerTalk_Chat_330060801_10": "But! The strawberry mochi!", "PartnerTalk_Chat_330060801_11": "It's something I just can't give up on, no matter what...", "PartnerTalk_Chat_330060801_12": "Leave it to me!", "PartnerTalk_Chat_330060801_13": "We need a clever strategy for this!", "PartnerTalk_Chat_330060801_14": "After a tough struggle, you finally snatch a strawberry mochi from the army of aunties.", "PartnerTalk_Chat_330060801_15": "However, you've managed to get just one...", "PartnerTalk_Chat_330060801_16": "Amid the chaos, someone yells, \"The noodle shop next door is giving away free soy sauce!\"", "PartnerTalk_Chat_330060801_17": "The army of aunties shifts their focus. Seizing this opportunity, Corin has successfully bought a box of strawberry mochi!", "PartnerTalk_Chat_330060801_18": "Whoa! I—It's strawberry mochi!", "PartnerTalk_Chat_330060801_19": "You actually got it! That's amazing, Master Proxy!", "PartnerTalk_Chat_330060801_20": "Strawberry mochi is really special to me, it always reminds me of the past...", "PartnerTalk_Chat_330060801_21": "The past?", "PartnerTalk_Chat_330060801_22": "It brings back memories, back to the days before Miss Rina and Mr. Lycaon took me in...", "PartnerTalk_Chat_330060801_23": "\"Strawberry mochi must be shared with your best friends!\"", "PartnerTalk_Chat_330060801_24": "That's right! That's a rule I'll never forget.", "PartnerTalk_Chat_330060801_25": "If it weren't for you, I would've definitely lost to the army of aunties today!", "PartnerTalk_Chat_330060801_26": "So... um... I wanted to ask you... i—it's okay if you don't want to...", "PartnerTalk_Chat_330060801_27": "Would you like to share the strawberry mochi with me, Master Proxy?", "PartnerTalk_Chat_330060801_28": "Yes!", "PartnerTalk_Chat_330060801_29": "Corin, you're my good friend too!", "PartnerTalk_Chat_330060801_30": "I'll pass...", "PartnerTalk_Chat_330060801_31": "You happily enjoy the strawberry mochi with Corin.", "PartnerTalk_Chat_330060801_32": "You happily enjoy the strawberry mochi with Corin. The two of you just got closer.", "PartnerTalk_Chat_330060801_33": "Ah, I see. S-Sorry, I shouldn't have brought it up...", "PartnerTalk_Chat_330060801_34": "I thought... I thought... *sob*...", "PartnerTalk_Chat_330060801_35": "I—I'm so sorry!", "PartnerTalk_Chat_330060801_36": "Corin keeps apologizing until she finally calms down.", "PartnerTalk_Chat_330060801_37": "Ah, I just remembered! I haven't thanked you yet, Master Proxy!", "PartnerTalk_Chat_330060801_38": "I think I got too excited about getting the strawberry mochi...", "PartnerTalk_Chat_330060801_39": "Thank you so much for your help today, Master Proxy!", "PartnerTalk_Chat_330060801_Name01": "General Auntie", "PartnerTalk_Chat_330060801_Name02": "Military Advisor Auntie", "PartnerTalk_Chat_330060801_Name03": "Soldier Auntie", "PartnerTalk_Chat_330060801_Name04": "Ask", "PartnerTalk_Chat_330060802_01": "You must share strawberry mochi with your best friends, Master Proxy!", "PartnerTalk_Chat_330060901_01": "Now I understand why everyone likes this movie. Thank you, Master Proxy!", "PartnerTalk_Chat_330061001_01": "Hmm... Lavender symbolizes wealth, daffodils are loyal and humble, and lilies obviously symbolize love.", "PartnerTalk_Chat_330061001_02": "How about it, Corin? Did I get them all right?", "PartnerTalk_Chat_330061001_03": "...", "PartnerTalk_Chat_330061001_04": "M—Miss Rina... Oh! It's Master Proxy, you're here too...", "PartnerTalk_Chat_330061001_05": "Did I get something wrong? Really? Corin, just tell me where I got wrong.", "PartnerTalk_Chat_330061001_06": "Um... The w—wrong part...", "PartnerTalk_Chat_330061001_07": "Corin, be brave...", "PartnerTalk_Chat_330061001_08": "They're all wrong...", "PartnerTalk_Chat_330061001_09": "Miss Rina, you have your own unique interpretations of flower meanings, b—but they are different from everyone else's understanding...", "PartnerTalk_Chat_330061001_10": "What?! They're all wrong?", "PartnerTalk_Chat_330061001_11": "M...mhm!", "PartnerTalk_Chat_330061001_12": "No choice then, looks like I'll have to use other means to pass this week's maid knowledge test.", "PartnerTalk_Chat_330061001_13": "Hehe, I think I should be able to handle Sir Lycaon.", "PartnerTalk_Chat_330061001_14": "M—Miss Rina, you sounded scary...", "PartnerTalk_Chat_330061002_01": "M—Maybe, I should explain the meanings of flowers to you a bit more?", "PartnerTalk_Chat_330061101_01": "Woof woof woof, Awooo!", "PartnerTalk_Chat_330061101_02": "That's what happened?! Then what?", "PartnerTalk_Chat_330061101_03": "Woof...", "PartnerTalk_Chat_330061101_04": "Don't be sad, Mr. Howl...", "PartnerTalk_Chat_330061101_05": "Everyone gets a bit bummed when their scratch cards don't win. It's not just you, Mr. Howl.", "PartnerTalk_Chat_330061101_06": "...Woof.", "PartnerTalk_Chat_330061101_07": "You are surprised to find out Corin is fluent in canine language. You approach her to join the conversation...", "PartnerTalk_Chat_330061101_08": "Ah, um! It's... it's Master Proxy...", "PartnerTalk_Chat_330061101_09": "S—Sorry... I—I was just chatting with Mr. Howl and... didn't see you...", "PartnerTalk_Chat_330061101_10": "Why are you so nervous around me?", "PartnerTalk_Chat_330061101_11": "You were having a good chat with Howl, weren't you?", "PartnerTalk_Chat_330061101_12": "Eh?! Is... Is that so... M—Maybe because... Mr. Howl... is a dog?", "PartnerTalk_Chat_330061101_13": "Maybe... I only get all flustered like this... when talking to people...", "PartnerTalk_Chat_330061101_14": "*sniff* ... I'm so useless...", "PartnerTalk_Chat_330061101_15": "Just imagine everyone as an animal.", "PartnerTalk_Chat_330061101_16": "You're saying Howl isn't a person.", "PartnerTalk_Chat_330061101_17": "Eh?! W—Wouldn't that be... a little disrespectful...", "PartnerTalk_Chat_330061101_18": "B-But it does sound fun! Like we're all living in the New Eridu Zoo!", "PartnerTalk_Chat_330061101_19": "If so... Mr. Lycaon... um... would still be a wolf, right?", "PartnerTalk_Chat_330061101_20": "Eh?! No, no, no, th—that's not what I meant!", "PartnerTalk_Chat_330061101_21": "I'm so, so sorry!!!", "PartnerTalk_Chat_330061101_22": "Woof!", "PartnerTalk_Chat_330061101_23": "Oh... If only everyone were cute animals like Mr. Howl...", "PartnerTalk_Chat_330061101_24": "You spend an hour discussing with Corin what animal everyone you know would be...", "PartnerTalk_Chat_330061101_25": "It seems... imagining everyone as cute animals, I'm not as nervous anymore...", "PartnerTalk_Chat_330061101_26": "What a fun idea, Master Proxy!", "PartnerTalk_Chat_330061101_Name01": "Howl", "PartnerTalk_Chat_330061102_01": "Hehe, everyone's fluffy and furry, so cute!", "PartnerTalk_Chat_330061201_01": "Eh? It's... It's Master Proxy!", "PartnerTalk_Chat_330061201_02": "Ah, um! Uh... I'm so s—sorry! I—I'll just disappear...", "PartnerTalk_Chat_330061201_03": "Hang on!", "PartnerTalk_Chat_330061201_04": "Did something happen?", "PartnerTalk_Chat_330061201_05": "Oh no... Did Master Proxy see right through me...", "PartnerTalk_Chat_330061201_06": "Actually... last time I was exploring the Hollow, I found something I don't think I'll use...", "PartnerTalk_Chat_330061201_07": "I thought... maybe you could have it?", "PartnerTalk_Chat_330061201_08": "B—But isn't that just giving away something I don't want?", "PartnerTalk_Chat_330061201_09": "Mr. Lycaon said we should offer what we value the most!", "PartnerTalk_Chat_330061201_10": "I—I just can't do that... If I had found Ames Special Mechanical Lubricant instead...", "PartnerTalk_Chat_330061201_11": "It's expensive and comes in small bottles... I use up a whole set every time I service the chainsaw...", "PartnerTalk_Chat_330061201_12": "If it was that... I—I definitely couldn't bear to give it to Master Proxy...", "PartnerTalk_Chat_330061201_13": "Is that selfish? Oh no! I'm not a good maid!", "PartnerTalk_Chat_330061201_14": "This is really useful to me.", "PartnerTalk_Chat_330061201_15": "I'm actually really happy.", "PartnerTalk_Chat_330061201_16": "Thank you for the thought, Corin.", "PartnerTalk_Chat_330061201_17": "Master Proxy... you actually accepted it happily?", "PartnerTalk_Chat_330061201_18": "S—So, you're not mad about... my selfish thoughts, Master Proxy?", "PartnerTalk_Chat_330061201_19": "Everyone has these kinds of thoughts.", "PartnerTalk_Chat_330061201_20": "R—Really? But Mr. Lycaon doesn't have them!", "PartnerTalk_Chat_330061201_21": "Lycaon isn't a person.", "PartnerTalk_Chat_330061201_22": "Corin, you're too kind.", "PartnerTalk_Chat_330061201_23": "Pfft! You're joking, Master Proxy.", "PartnerTalk_Chat_330061201_24": "But it's true, as a maid, I still have a lot to learn.", "PartnerTalk_Chat_330061201_25": "For now, I just need to keep working towards being like Mr. Lycaon!", "PartnerTalk_Chat_330061201_26": "Eh... Is that what you think?", "PartnerTalk_Chat_330061201_27": "Come to think of it, Mr. Lycaon always seems to have eight bottles of Ames Special Mechanical Lubricant...", "PartnerTalk_Chat_330061201_28": "He uses up five bottles each time he services his mechanical legs! So, he never shares!", "PartnerTalk_Chat_330061201_29": "I see... So this is the kind of selfish thoughts everyone has!", "PartnerTalk_Chat_330061201_30": "Thank you! If I hadn't met you, I'd still be fretting over this...", "PartnerTalk_Chat_330061201_31": "I'm honored that you like my gift, Master Proxy.", "PartnerTalk_Chat_330061202_01": "I'm honored that you like my gift, Master Proxy.", "PartnerTalk_Chat_330061301_01": "Waaaah!", "PartnerTalk_Chat_330061301_02": "Corin, what's happening?", "PartnerTalk_Chat_330061301_03": "Aw, what's wrong? Why are you so sad?", "PartnerTalk_Chat_330061301_04": "Ah, if Master Proxy is here too... M-Maybe there's hope for us after all!", "PartnerTalk_Chat_330061301_05": "It's Lisha's turn to host the afternoon tea party today. She invited lots of friends over.", "PartnerTalk_Chat_330061301_06": "But the arcade was holding this special event today, and all her friends went over there instead... l—leaving just her behind...", "PartnerTalk_Chat_330061301_07": "I... I thought... I thought... there's going to be a special... afternoon tea party... *crying*", "PartnerTalk_Chat_330061301_08": "Just win them all back!", "PartnerTalk_Chat_330061301_09": "Why don't we host a super awesome afternoon tea party, then?", "PartnerTalk_Chat_330061301_10": "You're right! I'll fill you in on a little secret: I... I'm the real deal, I'm a maid from Victoria Housekeeping Co.!", "PartnerTalk_Chat_330061301_11": "I'll use our finest white porcelain tea set!", "PartnerTalk_Chat_330061301_12": "M—Miss Maid... Do you have those fancy cups that you have to hold them with your pinky out...?", "PartnerTalk_Chat_330061301_13": "Yes. Whatever Your Royal Highness desires, I shall make it happen!", "PartnerTalk_Chat_330061301_14": "Wow...", "PartnerTalk_Chat_330061301_15": "Wh—What's that person doing?", "PartnerTalk_Chat_330061301_16": "Oh! That's the mightiest swordsman, the Windrunner, His Majesty Celestial!", "PartnerTalk_Chat_330061301_17": "With His Majesty Celestial guarding our tea party, nothing can go wrong.", "PartnerTalk_Chat_330061301_18": "...", "PartnerTalk_Chat_330061301_19": "I pledge my life to defend Your Royal Highness!", "PartnerTalk_Chat_330061301_20": "Your Royal Highness, shall we start setting things up?", "PartnerTalk_Chat_330061301_21": "The guests will definitely flock to us!", "PartnerTalk_Chat_330061301_22": "Yay!", "PartnerTalk_Chat_330061301_23": "A tea party hosted by the mightiest swordsman, the Windrunner, His Majesty Celestial, and Corin.\nIt successfully drew everyone in for a pleasant time filled with the imagination.", "PartnerTalk_Chat_330061301_24": "What a successful tea party that was, Your Majesty Celestial!", "PartnerTalk_Chat_330061301_Name01": "Lisha", "PartnerTalk_Chat_330061401_01": "It's so... so dark... I—I'm not afraid — there are so many cute kitties here to keep me company!", "PartnerTalk_Chat_330061401_02": "What are you doing so late?", "PartnerTalk_Chat_330061401_03": "What are you doing here by yourself?", "PartnerTalk_Chat_330061401_04": "Ahhhhh! Go away!!!", "PartnerTalk_Chat_330061401_05": "Getting hit by Corin's pigtails actually hurts a little... Thankfully, she wasn't wielding her chainsaw...\nHer shrieks have scattered the cats away though.", "PartnerTalk_Chat_330061401_06": "Ah! Y—Yes, Master Proxy... I thought you were something scary for a second...", "PartnerTalk_Chat_330061401_07": "Are you okay? I hope my scream didn't scare you just now.", "PartnerTalk_Chat_330061401_08": "Ah! The kitties... I've scared them all off... I worked hard to get them here...", "PartnerTalk_Chat_330061401_09": "Why are you gathering cats, Corin?", "PartnerTalk_Chat_330061401_10": "Can I help you with something?", "PartnerTalk_Chat_330061401_11": "A—Actually... a client's cat has been going outside a lot recently... He hasn't been home in three days...", "PartnerTalk_Chat_330061401_12": "He's a handsome, black cat that usually keeps me company on cleaning jobs...", "PartnerTalk_Chat_330061401_13": "He's been away for so long... I'm really worried...", "PartnerTalk_Chat_330061401_14": "I know every single cat on this street.", "PartnerTalk_Chat_330061401_15": "Don't worry, let's find him together.", "PartnerTalk_Chat_330061401_16": "Thank you! Master Proxy, with your help, I'm sure we can find him quickly! I just hope he's not hungry...", "PartnerTalk_Chat_330061401_17": "It's a lot slower searching for a black cat\nIn the dark...", "PartnerTalk_Chat_330061401_18": "There he is! Thank you, Master Proxy... If it wasn't for you, I'd probably be looking for him all night long!", "PartnerTalk_Chat_330061401_19": "But... taking him like this... feels like I'm tearing his family apart...", "PartnerTalk_Chat_330061401_20": "I'll take this little kitty back home now... You should get some rest, Master Proxy.", "PartnerTalk_Chat_330061402_01": "Can't believe we searched him for so long... You should get some rest, Master Proxy.", "PartnerTalk_Chat_330061501_01": "Tin Master seems to be chatting with Corin outside the coffee shop...", "PartnerTalk_Chat_330061501_02": "Tin Master, here comes a customer... Master Proxy!", "PartnerTalk_Chat_330061501_03": "I'm learning about Tin Master's latest experimental coffee brewing experience.", "PartnerTalk_Chat_330061501_04": "The process incorporates your imagination into brewing, but first, I—I need you to answer a question.", "PartnerTalk_Chat_330061501_05": "Just trust your instincts and try not to think too much about it.", "PartnerTalk_Chat_330061501_06": "Alright, let's begin...", "PartnerTalk_Chat_330061501_07": "On a windy, snowy evening, you are waiting alone on a dark platform.", "PartnerTalk_Chat_330061501_08": "In the distance, a beam of light gradually approaches. Tell me, what is coming toward you?", "PartnerTalk_Chat_330061501_09": "A horse and carriage.", "PartnerTalk_Chat_330061501_10": "A car.", "PartnerTalk_Chat_330061501_11": "A train.", "PartnerTalk_Chat_330061501_12": "A horse and carriage in the snow... Ah, such a romantic choice.", "PartnerTalk_Chat_330061501_13": "Now, would you like to try this special shot of espresso with acacia honey and creamy oat milk?", "PartnerTalk_Chat_330061501_14": "It's amazing.", "PartnerTalk_Chat_330061501_15": "That's exactly how I like it.", "PartnerTalk_Chat_330061501_16": "That's awesome if you like it too, Master Proxy!", "PartnerTalk_Chat_330061501_17": "What if I chose the car?", "PartnerTalk_Chat_330061501_18": "Th—Then you'd also drink a special shot of espresso with acacia honey and creamy oat milk...", "PartnerTalk_Chat_330061501_19": "What if I chose the train?", "PartnerTalk_Chat_330061501_20": "Th—Then you'd also be getting a special shot of espresso with acacia honey and creamy oat milk...", "PartnerTalk_Chat_330061501_21": "A reasonable and balanced option. Cars can take you anywhere you want with ease.", "PartnerTalk_Chat_330061501_22": "Now, would you like to try this special shot of espresso with acacia honey and creamy oat milk?", "PartnerTalk_Chat_330061501_23": "It's amazing.", "PartnerTalk_Chat_330061501_24": "That's exactly how I like it.", "PartnerTalk_Chat_330061501_25": "That's awesome if you like it too, Master Proxy!", "PartnerTalk_Chat_330061501_26": "What if I chose the horse and carriage?", "PartnerTalk_Chat_330061501_27": "Th—Then you'd also drink a special shot of espresso with acacia honey and creamy oat milk...", "PartnerTalk_Chat_330061501_28": "What if I chose the train?", "PartnerTalk_Chat_330061501_29": "Th—Then you'd also be getting a special shot of espresso with acacia honey and creamy oat milk...", "PartnerTalk_Chat_330061501_30": "A t—train? What a powerful and dynamic image!", "PartnerTalk_Chat_330061501_31": "Now, would you like to try this special shot of espresso with acacia honey and creamy oat milk?", "PartnerTalk_Chat_330061501_32": "It's amazing.", "PartnerTalk_Chat_330061501_33": "That's exactly how I like it.", "PartnerTalk_Chat_330061501_34": "That's awesome if you like it too, Master Proxy!", "PartnerTalk_Chat_330061501_35": "What if I chose the horse and carriage?", "PartnerTalk_Chat_330061501_36": "Th—Then you'd also drink a special shot of espresso with acacia honey and creamy oat milk...", "PartnerTalk_Chat_330061501_37": "What if I chose the car?", "PartnerTalk_Chat_330061501_38": "Th—Then you'd also be getting a special shot of espresso with acacia honey and creamy oat milk...", "PartnerTalk_Chat_330061501_39": "...", "PartnerTalk_Chat_330061501_40": "What kind of lax customization options are these...", "PartnerTalk_Chat_330061501_41": "*crying* S—Sorry... but that's the only special brew I've learned how to make so far...", "PartnerTalk_Chat_330061501_42": "Ms. Corin, your coffee training has come along very nicely. Your talents are quite exquisite.", "PartnerTalk_Chat_330061501_43": "Given time, I'm sure you'll learn how to make all kinds of specialty drinks ", "PartnerTalk_Chat_330061501_44": "I—It's an honor to receive your approval, Tin Master!", "PartnerTalk_Chat_330061501_Name01": "Tin Master", "PartnerTalk_Chat_330061501_Name02": "Tin Master", "PartnerTalk_Chat_330061502_01": "Learning to be a competent maid is so hard... but thankfully, I've managed to complete my coffee training.", "PartnerTalk_Chat_330061601_01": "I—I just can't take that!", "PartnerTalk_Chat_330061601_02": "*crying* ...I'm no good at anything else... but when it comes to cooking...", "PartnerTalk_Chat_330061601_03": "I—I'm not... I'm not just \"some brat who only knows how to copy out of textbooks\"!", "PartnerTalk_Chat_330061601_04": "*crying* ...why am I under fire?", "PartnerTalk_Chat_330061601_05": "It's obvious how much effort I put into cooking... If I can't even manage to do that though... *crying*", "PartnerTalk_Chat_330061601_06": "Nonsense! Who said so?", "PartnerTalk_Chat_330061601_07": "Who would dare to bully you like that, Corin!?", "PartnerTalk_Chat_330061601_08": "It was... my lifelong nemesis!", "PartnerTalk_Chat_330061601_09": "E—Even if his basic cooking skills are pretty solid...", "PartnerTalk_Chat_330061601_10": "And he has all kinds of marvelous ideas when it comes to whipping up a stock...", "PartnerTalk_Chat_330061601_11": "A—And he can even make subtle metaphors relating life with cooking...", "PartnerTalk_Chat_330061601_12": "S—So I guess... I can't really compare to him...", "PartnerTalk_Chat_330061601_13": "H—However! When it comes to frying chicken nuggets, you have to soak them in whey instead of buttermilk!", "PartnerTalk_Chat_330061601_14": "And that's something that I'll never back down on! *crying*", "PartnerTalk_Chat_330061601_15": "I—I just got into a flame war with him online...", "PartnerTalk_Chat_330061601_16": "And then! H—He just kept crossing the line with everything he said... a—and wants a showdown with me offline IRL...", "PartnerTalk_Chat_330061601_17": "As soon as he said... g—g—going offline... I just thought...", "PartnerTalk_Chat_330061601_18": "A—Are we... are we going to fight?", "PartnerTalk_Chat_330061601_19": "Fight! I'll stand by your side and help!", "PartnerTalk_Chat_330061601_20": "An IRL showdown? That's a bit much...", "PartnerTalk_Chat_330061601_21": "Is that so? Well then... let's just forget about it...", "PartnerTalk_Chat_330061601_22": "R—Really though, it's no big deal... I'll just grin and bear it...", "PartnerTalk_Chat_330061601_23": "*crying* I'm just s—so nervous... if you could please help me out, Master Proxy, and help hit that Send button for me!", "PartnerTalk_Chat_330061601_24": "Alright. Huh!? Wait a minute!", "PartnerTalk_Chat_330061601_25": "You suddenly notice the declaration of warfare once it was sent. Somehow, it reads:\n\"Bring it on, I ain't afraid of you! If you wanna troll me, then I will take you down!!\"", "PartnerTalk_Chat_330061601_26": "Er, Miss E—Ellen was the one who wrote that for me... She said I was lousy at writing messages... and that I needed to do this...", "PartnerTalk_Chat_330061601_27": "*crying* ...Even I thought it was going too far... so I never pushed Send...", "PartnerTalk_Chat_330061601_28": "Don't think about it too much. What's done is done.", "PartnerTalk_Chat_330061601_29": "You're right, Master Proxy. It's already been sent... b—but still... I'm so scared of facing up to him!", "PartnerTalk_Chat_330061601_30": "L—Luckily Master Proxy promised to help me out... Thank you so much...", "PartnerTalk_Chat_330061601_31": "When it's time for the showdown, please come and help me on the battlefield!", "PartnerTalk_Chat_330061602_01": "Thank you for giving me courage, Master Proxy!", "PartnerTalk_Chat_330061603_01": "What would you like to eat?", "PartnerTalk_Chat_330061603_02": "General Chop, Master Proxy and I are just waiting to meet someone here... Hope you don't mind...", "PartnerTalk_Chat_330061603_03": "That's fine, I'm busy anyway. Give me a holler once your friend is here and you know what you want.", "PartnerTalk_Chat_330061603_04": "Sure. Thank you, General Chop!", "PartnerTalk_Chat_330061603_05": "The time of the showdown comes and goes.\nBut Corin's nemesis has yet to show their face...", "PartnerTalk_Chat_330061603_06": "Wh—What's going on... It's past the meeting time...", "PartnerTalk_Chat_330061603_07": "And there's no message about canceling our showdown...", "PartnerTalk_Chat_330061603_08": "A showdown? Corin, don't tell me that you're... hmph!", "PartnerTalk_Chat_330061603_09": "You know, life is just...", "PartnerTalk_Chat_330061603_10": "A—A bowl of soup!", "PartnerTalk_Chat_330061603_11": "Half sour!", "PartnerTalk_Chat_330061603_12": "Half sweet!", "PartnerTalk_Chat_330061603_13": "...", "PartnerTalk_Chat_330061603_14": "What kind of freaky code system was that?", "PartnerTalk_Chat_330061603_15": "*crying* ...There's n—n—nothing to say!", "PartnerTalk_Chat_330061603_16": "Ohhh... Time for a showdown — with cooking!", "PartnerTalk_Chat_330061603_17": "Before you could tell what was going on,\ntwo bowls of noodles appear before you at lightning speed...", "PartnerTalk_Chat_330061603_18": "Try out my soy sauce noodles!", "PartnerTalk_Chat_330061603_19": "Taste my beef noodles!", "PartnerTalk_Chat_330061603_20": "I'm sure Y—Master Proxy will judge this showdown in a fair and balanced way!", "PartnerTalk_Chat_330061603_21": "Sure! We both trust you!", "PartnerTalk_Chat_330061603_22": "Er... I'm going to get you some water...", "PartnerTalk_Chat_330061603_23": "Actually, I don't have a good sense of taste...", "PartnerTalk_Chat_330061603_24": "Tsk, I didn't take you for a fence-sitter.", "PartnerTalk_Chat_330061603_25": "What am I going to do if Master Proxy doesn't want to judge this...", "PartnerTalk_Chat_330061603_26": "Have you tasted each other's cooking before?", "PartnerTalk_Chat_330061603_27": "Er... Ah! Because our flame war has always been online, we've n—never actually done that before...", "PartnerTalk_Chat_330061603_28": "Oh, I get it. Good idea, young man! We really should taste it for ourselves.", "PartnerTalk_Chat_330061603_29": "You swap the two bowls and hand them to Corin and General Chop.\nThey finish eating each other's noodles at lightning speed...", "PartnerTalk_Chat_330061603_30": "General Chop, the stock for your beef noodles is incredible! It's thick yet delicate — and goes perfectly with these noodles.", "PartnerTalk_Chat_330061603_31": "Haha! Corin, your soy sauce noodles ain't half bad either! The flavor is crisp with a profound taste of soy sauce.", "PartnerTalk_Chat_330061603_32": "I can tell you put a lot of thought into the choice of noodles, right? They're firm but also really retain the soup!", "PartnerTalk_Chat_330061603_33": "Your stock is so rich, yet all the flavors balance out so well. And not at all greasy!", "PartnerTalk_Chat_330061603_34": "Looks like this time the fence-sitter was right after all.", "PartnerTalk_Chat_330061603_35": "It's an honor to come out even with General Chop!", "PartnerTalk_Chat_330061603_36": "I've still got a lot more to learn from your cooking.", "PartnerTalk_Chat_330061603_37": "If we could talk shop and compare notes all the time, that would be great!", "PartnerTalk_Chat_330061603_38": "Alright! Any time you like, Corin — just drop by!", "PartnerTalk_Chat_330061603_Name01": "General Chop", "PartnerTalk_Chat_330061701_01": "(Thomas: Hmm, what's this for?)", "PartnerTalk_Chat_330061701_02": "(Pepper: Taking photos.)", "PartnerTalk_Chat_330061701_03": "(Ironhead: What's so good about shooting at a construction site... it's a pigsty...)", "PartnerTalk_Chat_330061701_04": "(Pepper: It's fashionable nowadays. You don't get it.)", "PartnerTalk_Chat_330061701_05": "(Thomas: Hmm, time to take a break. Let's go take a look.)", "PartnerTalk_Chat_330061701_Name01": "Noisy Bears", "PartnerTalk_Chat_330061701_Name02": "Noisy Bears", "PartnerTalk_Chat_330061701_Name03": "Noisy Bears", "PartnerTalk_Chat_330061702_01": "M—Master Proxy...", "PartnerTalk_Chat_330061702_02": "A—A—A—Are we starting the photo shoot now?", "PartnerTalk_Chat_330061702_03": "Just follow my instructions.", "PartnerTalk_Chat_330061702_04": "Don't be nervous, Corin.", "PartnerTalk_Chat_330061702_05": "Ah... a—alright!", "PartnerTalk_Chat_330061702_06": "I—I'll do my best to make... to do the pose and expression you need, Proxy!", "PartnerTalk_Chat_330061702_07": "W—What kind of pose and expression should I have...", "PartnerTalk_Chat_330061702_08": "P—Please, Proxy... Tell me what to do!", "PartnerTalk_Chat_330061702_09": "Just be natural.", "PartnerTalk_Chat_330061702_10": "Smile.", "PartnerTalk_Chat_330061702_11": "Try being a little shy...", "PartnerTalk_Chat_330061702_12": "Look sad, with a hint of brokenness.", "PartnerTalk_Chat_330061702_13": "Get mad, Corin!", "PartnerTalk_Chat_330061702_14": "Imagine a massive Strawberry Cheesecake.", "PartnerTalk_Chat_330061702_15": "Just do what I normally do? O-Okay!", "PartnerTalk_Chat_330061702_16": "I'm ready!", "PartnerTalk_Chat_330061702_17": "L—Laugh... But I'm so nervous... Oh, right! I practiced this for accepting commissions!", "PartnerTalk_Chat_330061702_18": "Hello. I'm Corin, a maid from Victoria Housekeeping. I await your command!", "PartnerTalk_Chat_330061702_19": "Be sh—shy? Well, that's not very hard... I j—just need to think back...", "PartnerTalk_Chat_330061702_20": "*crying* I—I just thought of something embarrassing... Wh—What should I do...", "PartnerTalk_Chat_330061702_21": "Brokenness? What's that...?", "PartnerTalk_Chat_330061702_22": "S—Sorry... Is this okay?", "PartnerTalk_Chat_330061702_23": "Get mad right in front of you? Th—That seems pretty tough...", "PartnerTalk_Chat_330061702_24": "But I'll do my best to get mad, then! Hngh...!", "PartnerTalk_Chat_330061702_25": "A massive... Strawberry Cheesecake? Like one that you could fit a whole person inside...", "PartnerTalk_Chat_330061702_26": "Wow... I'm s—so happy!", "PartnerTalk_Chat_330061702_27": "(Pepper: Nice! Gimme one more, gimme another!)", "PartnerTalk_Chat_330061702_28": "Oh... ah... hmm...", "PartnerTalk_Chat_330061702_29": "(Pepper: Huh? Ironhead, what's wrong with you today? Cat got your tongue?)", "PartnerTalk_Chat_330061702_30": "(Ironhead: Who? Cat got whose tongue?)", "PartnerTalk_Chat_330061702_31": "(Pepper: Hey, own it and just say it: nice, right?)", "PartnerTalk_Chat_330061702_32": "(Ironhead: Yeah... Pretty nice...)", "PartnerTalk_Chat_330061702_33": "(Pepper: Thomas, this girl just told me this is a staff uniform from Victoria Housekeeping.)", "PartnerTalk_Chat_330061702_34": "(Pepper: Even Ironhead says the pic's nice.)", "PartnerTalk_Chat_330061702_35": "(Pepper: Our uniforms aren't that great. We should get the boss to switch our uniforms to something like this, too.)", "PartnerTalk_Chat_330061702_36": "(Thomas: Hmm, I'll see about it later... Uh, I mean to say, Pepper, quit messing around. Break time is over, it's time to get back to work!)", "PartnerTalk_Chat_330061702_Name01": "Noisy Bears", "PartnerTalk_Chat_330061702_Name02": "Noisy Bears", "PartnerTalk_Chat_330061702_Name03": "Noisy Bears", "PartnerTalk_Chat_330061703_01": "M—Master Proxy, h—how did the photos come out?", "PartnerTalk_Chat_330061703_02": "Too cute.", "PartnerTalk_Chat_330061703_03": "Simply... unbeatable.", "PartnerTalk_Chat_330061703_04": "Wow... there are so many! Th—That should be enough, right?", "PartnerTalk_Chat_330061703_05": "S—So that's how I look to you.", "PartnerTalk_Chat_330061703_06": "Sorry for delaying your work, but I'm so excited that we got the chance to come out and shoot photos today. Thank you!", "PartnerTalk_Chat_330061704_01": "And that's what it feels like to be in a photo shoot. Thank you, Master Proxy.", "PartnerTalk_Chat_330061801_01": "Do you two want to try the Haunted House challenge?", "PartnerTalk_Chat_330061801_02": "Put on this blindfold, and come this way to enter the Haunted House.", "PartnerTalk_Chat_330061801_03": "B—Blindfold?", "PartnerTalk_Chat_330061801_04": "The Haunted House is a challenge in the darkness, where you and your partner are placed in an unknown location.", "PartnerTalk_Chat_330061801_05": "Every sound and touch offers a brand-new experience. So get ready for a combination of horror and excitement!", "PartnerTalk_Chat_330061801_06": "H—Horror? Um... Ames Special Mechanical Lubricant, please give me strength!", "PartnerTalk_Chat_330061801_07": "As you arrive at the Haunted House, a chill runs down your spine, and you are plunged into darkness. You cannot see a thing.", "PartnerTalk_Chat_330061801_08": "You listen carefully to the sounds all around you. There's a faint hissing sound off in the distance, like that of a wild beast.", "PartnerTalk_Chat_330061801_09": "Hmm! Did you hear th—th—that noise too, Master Proxy?", "PartnerTalk_Chat_330061801_10": "Wh—Wh—What should we do? Should we go around, or...?", "PartnerTalk_Chat_330061801_11": "Go around.", "PartnerTalk_Chat_330061801_12": "Face it down!", "PartnerTalk_Chat_330061801_13": "Retreat!", "PartnerTalk_Chat_330061801_14": "Yeah! Th—That's exactly how I feel, too!", "PartnerTalk_Chat_330061801_15": "However, just as you think you can skirt around it, you realize it is impossible. That hissing noise is drawing closer and closer!", "PartnerTalk_Chat_330061801_16": "M—M—M—Master Proxy, d—d—d—don't be scared... I—I—I'll protect you!", "PartnerTalk_Chat_330061801_17": "Face it down? Oh... a—alright!", "PartnerTalk_Chat_330061801_18": "Ames Special Mechanical Lubricant, Ames Special Mechanical Lubricant, Ames Special Mechanical Lubricant, Ames Special Mechanical Lubricant...", "PartnerTalk_Chat_330061801_19": "Under Corin's protective oath of Ames Special Mechanical Lubricant, you cease to hear that hissing noise.", "PartnerTalk_Chat_330061801_20": "However, once you lose track of how far away the hissing noise is, it's only a matter of time before you're attacked...", "PartnerTalk_Chat_330061801_21": "Ah!!", "PartnerTalk_Chat_330061801_22": "I—It's you, Master Proxy. Whew... I thought I'd bumped into something horrible for a second there...", "PartnerTalk_Chat_330061801_23": "Sorry, I'll let go of you now.", "PartnerTalk_Chat_330061801_24": "W—Wait! P—Please don't let go of me...", "PartnerTalk_Chat_330061801_25": "Right now... it feels like Master Proxy is right beside me.", "PartnerTalk_Chat_330061801_26": "It doesn't feel... that scary...", "PartnerTalk_Chat_330061801_27": "Suddenly, you hear a rumbling growl from right beside you!", "PartnerTalk_Chat_330061801_28": "Huh, waaah! Stay away from me!", "PartnerTalk_Chat_330061801_29": "That's the sound of a chainsaw! Corin has entered combat mode!", "PartnerTalk_Chat_330061801_30": "\"Click clack!\" You somehow managed to dodge Corin's frenzied slashes — which can only be described as a miracle!", "PartnerTalk_Chat_330061801_31": "But the walls of the Haunted House are not so lucky, and they fall down with a deafening crash...", "PartnerTalk_Chat_330061801_32": "Congratulations... You... made it out of the Haunted House?", "PartnerTalk_Chat_330061801_33": "I'm s—so sorry! I was so scared just then so I... I'm really sorry!", "PartnerTalk_Chat_330061801_34": "I'll help you clean everything up all good and proper so it's back to how it was before!", "PartnerTalk_Chat_330061801_35": "The two of you start tidying up together...\nEven though you technically do tidy up \"together,\" Corin puts in 98% of the work out of guilt...", "PartnerTalk_Chat_330061801_36": "The two of you start tidying up together...\nLooking at all the marks left behind by the chainsaw, you are extremely grateful for Corin's extreme mercy shown...", "PartnerTalk_Chat_330061801_37": "The two of you start tidying up together...\nAnd you bear witness to this Victoria Housekeeping maid's whirlwind cleaning ability, as though she'd just cheated death...", "PartnerTalk_Chat_330061801_38": "The two of you start tidying up together...\nOnce the Haunted House is back to its original condition, you're unable to determine where exactly that noise just then was coming from...", "PartnerTalk_Chat_330061801_39": "It's Ames Special Mechanical Lubricant!", "PartnerTalk_Chat_330061801_40": "Master Proxy, can I really take the prize for myself?", "PartnerTalk_Chat_330061801_41": "You've helped me out so much. Are you sure I can have the prize?", "PartnerTalk_Chat_330061801_42": "Really.", "PartnerTalk_Chat_330061801_43": "Wow... Ames Special Mechanical Lubricant. It's really mine!", "PartnerTalk_Chat_330061801_44": "This is what I won together with you, Master Proxy. I'm going to put this to good use!", "PartnerTalk_Chat_330061801_Name01": "Haunted House Host", "PartnerTalk_Chat_330061802_01": "It really is a combination of horror and excitement!", "PartnerTalk_Chat_330061901_01": "Master Proxy, you fell for it!", "PartnerTalk_Chat_330061901_02": "Actually, there was nothing in particular that I needed from you...", "PartnerTalk_Chat_330061901_03": "B—Because you invited me to your store, s—so I thought maybe this was also okay...", "PartnerTalk_Chat_330061901_04": "Okay... you got me...", "PartnerTalk_Chat_330061901_05": "So, what's up then, Corin?", "PartnerTalk_Chat_330061901_06": "Ah! S—Sorry about that! I didn't mean to trick you like that. I—It's not like that...", "PartnerTalk_Chat_330061901_07": "So, about that, I was thinking long and hard.", "PartnerTalk_Chat_330061901_08": "Master Proxy, you've always looked after me... so I'd like to do something to show my gratitude.", "PartnerTalk_Chat_330061901_09": "Maybe I can help you with some cleaning work? I—I mean in your store?", "PartnerTalk_Chat_330061901_10": "I thought you'd definitely say no if I just came out and asked you.", "PartnerTalk_Chat_330061901_11": "Miss Rina saw that I had some things on my mind, so she came up with this plan for me to come directly to the store.", "PartnerTalk_Chat_330061901_12": "\"Who would be stupid enough to give a maid at their front doorstep the boot?\"", "PartnerTalk_Chat_330061901_13": "Miss Rina was so self-assured when she said this.", "PartnerTalk_Chat_330061901_14": "Even though I'm not very good at many things, I can clean. So please let me do this favor for you!", "PartnerTalk_Chat_330061901_15": "Let me come with you!", "PartnerTalk_Chat_330061901_16": "Please, be my guest.", "PartnerTalk_Chat_330061901_17": "Clients sometimes say that to me. Really they're all worried about the maid finding stuff they shouldn't, right?", "PartnerTalk_Chat_330061901_18": "Ah! B—But Master Proxy isn't like that!", "PartnerTalk_Chat_330061901_19": "There's no way that you have weird magazines stuffed behind your closet or hidden under the rug!", "PartnerTalk_Chat_330061901_20": "I—I'm so sorry! I shouldn't have said that...", "PartnerTalk_Chat_330061901_21": "L—Let's get started on the cleaning, then...", "PartnerTalk_Chat_330061901_22": "You clean up Random Play together with Corin.\nYou feel as though you haven't really been any help at all, but Corin doesn't seem to mind at all...", "PartnerTalk_Chat_330061901_23": "You clean up Random Play together with Corin.\nYou feel as though you haven't really been any help at all, but Corin doesn't seem to mind at all...", "PartnerTalk_Chat_330061901_24": "Oh... Master Proxy has a big heart!", "PartnerTalk_Chat_330061901_25": "Clients usually feel a little uneasy the first few times they have a maid come.", "PartnerTalk_Chat_330061901_26": "There's probably some secret they don't want getting found, like a weird magazine that they don't want anyone to see.", "PartnerTalk_Chat_330061901_27": "But Master Proxy didn't hesitate in the slightest just now. Thank you for trusting me!", "PartnerTalk_Chat_330061901_28": "Right then, I will get down to work.", "PartnerTalk_Chat_330061901_29": "Corin completes all the cleaning at Random Play without a hitch.\nThere's nothing more pleasing than watching an outstanding maid complete cleaning duties...", "PartnerTalk_Chat_330061901_30": "Corin completes all the cleaning at Random Play without a hitch.\nThe whole studio seems to be radiating this aura of cleanliness...", "PartnerTalk_Chat_330061901_31": "All done! Mmm, all that dirty stuff — gone.", "PartnerTalk_Chat_330061901_32": "How does it feel, Master Proxy? Does it feel like a weight has suddenly been lifted from your shoulders?", "PartnerTalk_Chat_330061901_33": "This should also help out with business at the store, right? It's great to be able to help you like this!", "PartnerTalk_Chat_330061901_34": "If you need more help next time, please be sure to let me know. I'll try even harder next time!", "PartnerTalk_Chat_330062101_01": "Ah, Master Proxy is here. I'm so sorry, but I was captivated by the water here, as I stared at it.", "PartnerTalk_Chat_330062101_02": "The green and golden glow mixed together. Isn't it pretty?", "PartnerTalk_Chat_330062101_03": "I really love this place. Nobody bothers me so I can just gaze like this forever.", "PartnerTalk_Chat_330062101_04": "Let's gaze together, then.", "PartnerTalk_Chat_330062101_05": "It really is an amazing place.", "PartnerTalk_Chat_330062101_06": "...", "PartnerTalk_Chat_330062101_07": "Yep, when I'm with you, it doesn't feel uncomfortable even if we're not talking.", "PartnerTalk_Chat_330062101_08": "Hmm, I knew that you'd love this place, Master Proxy.", "PartnerTalk_Chat_330062101_09": "I... really am lucky.", "PartnerTalk_Chat_330062101_10": "There's nothing that I'm really good at... but Miss Rina, Miss Ellen, and Mr. Lycaon still took me in.", "PartnerTalk_Chat_330062101_11": "And I was able to meet Master Proxy. I know you've always been encouraging me from behind the scenes.", "PartnerTalk_Chat_330062101_12": "Sometimes, I think to myself, \"Is all of this really happening?\"", "PartnerTalk_Chat_330062101_13": "Everyone is so impressive... y—yet they somehow decided to accept someone as ordinary as me...", "PartnerTalk_Chat_330062101_14": "I... a—actually don't deserve... this n—nice...", "PartnerTalk_Chat_330062101_15": "Corin, you are clearly more than just ordinary.", "PartnerTalk_Chat_330062101_16": "Corin, you deserve to be treated nicely, too.", "PartnerTalk_Chat_330062101_17": "No... I've always wondered... whether or not people valued me...", "PartnerTalk_Chat_330062101_18": "I'm always in a panic... always anxious about whatever it is we're doing...", "PartnerTalk_Chat_330062101_19": "Worried about screwing up... worried about dragging everyone down with me... about being rejected by everyone...", "PartnerTalk_Chat_330062101_20": "I'm different from Mr. Lycaon and Master Proxy. You're both people who take action according to your faith...", "PartnerTalk_Chat_330062101_21": "Faith... Actually, that's something which I... never had — ever...", "PartnerTalk_Chat_330062101_22": "I just don't want to be alone ever again, that's all...", "PartnerTalk_Chat_330062101_23": "All I want to protect is... really just my time spent with everyone... that's all...", "PartnerTalk_Chat_330062101_24": "Then let's leave it up to you for protection.", "PartnerTalk_Chat_330062101_25": "Time spent with you is time worth protecting, Corin.", "PartnerTalk_Chat_330062101_26": "R—Really? Th—Then I'll definitely give it all I've got!", "PartnerTalk_Chat_330062101_27": "Th—That's so touching...", "PartnerTalk_Chat_330062101_28": "I... seem to have something as precious as a heart... it's just like, like...", "PartnerTalk_Chat_330062101_29": "Ah! Strawberry Mochi!", "PartnerTalk_Chat_330062101_30": "We planned on coming out to this picnic together... b—but it's been all me just talking to myself...", "PartnerTalk_Chat_330062101_31": "You must be hungry?", "PartnerTalk_Chat_330062101_32": "Try this Strawberry Mochi! It's n—not from the convenience store, but something I made myself!", "PartnerTalk_Chat_330062101_33": "I'm in the mood for a Strawberry Mochi.", "PartnerTalk_Chat_330062101_34": "You and Corin share the Strawberry Mochi that she made, and enjoy a tranquil, beautiful moment together...", "PartnerTalk_Chat_330062101_35": "You and Corin share the Strawberry Mochi that she made,\nand you come to learn a little about her past before she joined Victoria Housekeeping Co...", "PartnerTalk_Chat_330062101_36": "You and Corin share the Strawberry Mochi that she made,\nand hear much about day-to-day work at Victoria Housekeeping Co. Of course, there's a little gossip, too...", "PartnerTalk_Chat_330062101_37": "You and Corin share the Strawberry Mochi that she made,\nIt feels like you chatted lots, but also as though you chatted about nothing at all. And just like that, the time passes...", "PartnerTalk_Chat_330062101_38": "Ohh, time really flies. Don't you have things to do, Master Proxy?", "PartnerTalk_Chat_330062101_39": "I hope that there are many, many more moments like this in the future.", "PartnerTalk_Chat_330062101_40": "Together with you, and everyone else.", "PartnerTalk_Chat_330062102_01": "Thank you for being open to sharing all of this with me. I really am thankful.", "PartnerTalk_Chat_330062201_01": "What should I do...? Should I practice with someone first?", "PartnerTalk_Chat_330062201_02": "But won't that be a totally weird thing to ask...?", "PartnerTalk_Chat_330062201_03": "W—What should I say to break the ice?", "PartnerTalk_Chat_330062201_04": "Corin seems to be in a real jam.\nHelping her out right now could be a great chance to improve relations between you two...", "PartnerTalk_Chat_330062202_01": "Th—Thank you so much, Master Proxy! If it weren't for you, I'd probably still be practicing...", "PartnerTalk_Chat_330062301_01": "*sobs* So... how can I become a good maid?", "PartnerTalk_Chat_330062301_02": "What's bothering you, Corin?", "PartnerTalk_Chat_330062301_03": "Are you worried about work?", "PartnerTalk_Chat_330062301_04": "Master Proxy... Am I... really not cut out to be a maid?", "PartnerTalk_Chat_330062301_05": "Mr. Lycaon received a customer review a few days back...", "PartnerTalk_Chat_330062301_06": "\"It's top-class cleaning for sure, but the girl seems to lack awareness of her role as a maid. Three star.\"", "PartnerTalk_Chat_330062301_07": "I think it's talking about me.", "PartnerTalk_Chat_330062301_08": "Where did I fall short? Could it be... I failed to understand the master's intent?", "PartnerTalk_Chat_330062301_09": "Why don't you try being a master for once?", "PartnerTalk_Chat_330062301_10": "Let's switch roles. I'll be your attendant.", "PartnerTalk_Chat_330062301_11": "Huh?! Y—You want me to be the master... No no no, no way...", "PartnerTalk_Chat_330062301_12": "You want to be my attendant? Th—That can't be appropriate. Definitely no way...", "PartnerTalk_Chat_330062301_13": "Are you saying... one has to experience the subtlety of being a master... before you can become a better maid?", "PartnerTalk_Chat_330062301_14": "If you say so, Master Proxy... then I'll...I'll give it a shot... and definitely try my best...", "PartnerTalk_Chat_330062301_15": "You can do anything you want! Be bold!", "PartnerTalk_Chat_330062301_16": "Awaiting your instructions!", "PartnerTalk_Chat_330062301_17": "Hmm... bold... What does it feel like to be bold?", "PartnerTalk_Chat_330062301_18": "I need to give out instructions all of a sudden......? Well, then...", "PartnerTalk_Chat_330062301_19": "Mr. Lycaon assigned Miss Ellen on shift with me for a job...", "PartnerTalk_Chat_330062301_20": "But Miss Ellen... she's dozing off over there...", "PartnerTalk_Chat_330062301_21": "C—Could I bother you... er, no... Could you please help me wake Miss Ellen up?", "PartnerTalk_Chat_330062301_22": "Okay, but be bolder about it.", "PartnerTalk_Chat_330062301_23": "The master's wish is my command!", "PartnerTalk_Chat_330062301_24": "A—Am I not being bold enough...?", "PartnerTalk_Chat_330062301_25": "Well! G—Go and wake up Miss Ellen! Master Proxy!", "PartnerTalk_Chat_330062301_26": "Whew... I'm so nervous... Is—Is that what it really feels like to be a master?", "PartnerTalk_Chat_330062301_27": "W—W—Wait up! P—Please be careful and keep a safe distance from Miss Ellen!", "PartnerTalk_Chat_330062301_28": "Shouting isn't going to wake Ellen when she's fast asleep, so you decide to gently reach out towards her tail...\nJust then, you think you catch a glimpse of some horrific manifestation from the ocean's depths...", "PartnerTalk_Chat_330062301_29": "...Oh, it's just you, Proxy. I thought... never mind. Thankfully I didn't cut it off.", "PartnerTalk_Chat_330062301_30": "C—Cut it off?", "PartnerTalk_Chat_330062301_31": "Felt like I was about to face a very tragic end there.", "PartnerTalk_Chat_330062301_32": "Proxy — er, no, I mean, my dear attendant, are you hurt?", "PartnerTalk_Chat_330062301_33": "I survived! Don't worry about me, Master.", "PartnerTalk_Chat_330062301_34": "Master? Attendant? Why are your roles reversed?", "PartnerTalk_Chat_330062301_35": "Miss Ellen, w—we have a commission today, remember?", "PartnerTalk_Chat_330062301_36": "Hmm... Yeah, I remember something like that...", "PartnerTalk_Chat_330062301_37": "Master Pro— I mean, my dear attendant... I really put you through a lot this time. N—Next time, I promise I'll be a better master!", "PartnerTalk_Chat_330062302_01": "Master Proxy... err, no... I mean, my dear attendant... err? Um...", "PartnerTalk_Chat_330062303_01": "I'm ready now!", "PartnerTalk_Chat_330062303_02": "I've just had an idea about a brilliant instruction, dear attendant!", "PartnerTalk_Chat_330062303_03": "If you don't feel like it, please just refuse me. D—Don't force yourself.", "PartnerTalk_Chat_330062303_04": "Here's the thing. Yesterday, Miss Rina... she gave me a slice of her homemade chocolate cake...", "PartnerTalk_Chat_330062303_05": "I don't want such kindness from Miss Rina to go wasted... But... erm...", "PartnerTalk_Chat_330062303_06": "A—Anyway, attendant: Please, can you eat that slice of cake on my behalf!!", "PartnerTalk_Chat_330062303_07": "...Is that it?", "PartnerTalk_Chat_330062303_08": "That's no big deal at all...", "PartnerTalk_Chat_330062303_09": "*whimpers* It is a pretty big deal... Trust me!", "PartnerTalk_Chat_330062303_10": "As you bite into the slice, an ocean of utter darkness washes over you...\nWhen you come to, you feel as if you're someone else...", "PartnerTalk_Chat_330062303_11": "Master Proxy? Master Proxy? Are you okay? Are you hurt?", "PartnerTalk_Chat_330062303_12": "To fulfill my bold command...", "PartnerTalk_Chat_330062303_13": "You ate a slice of Miss Rina's cake without taking any protection...", "PartnerTalk_Chat_330062303_14": "S—So that's the kind of awareness that's needed to be a quality attendant!", "PartnerTalk_Chat_330062303_15": "I—I think... I get it now!", "PartnerTalk_Chat_330062303_16": "That's... great...", "PartnerTalk_Chat_330062303_17": "Anything... for... the master...", "PartnerTalk_Chat_330062303_18": "Thanks for everything you've done for me...", "PartnerTalk_Chat_330062303_19": "P—Please keep going on and promise me... that you'll never give up!", "PartnerTalk_Chat_330062303_20": "After resting up under the watchful care of Corin,\nyour body seems to be making its recovery. But as for the long-term effects...", "PartnerTalk_Chat_330062304_01": "I'm trying very hard to feel more bold. Please hold on a sec...", "PartnerTalk_Chat_330062305_01": "My dear attendant, I have an important task for you!", "PartnerTalk_Chat_330062305_02": "Now that's how a master sounds!", "PartnerTalk_Chat_330062305_03": "Yes, master!", "PartnerTalk_Chat_330062305_04": "I am getting a hat custom made with very specific requirements for a client who works inside a chiller.", "PartnerTalk_Chat_330062305_05": "Not only does it have to withstand the bitter coldness, but it must also not get wet due to the difference in moisture. And there's only one material that will do.", "PartnerTalk_Chat_330062305_06": "Wolf fur!", "PartnerTalk_Chat_330062305_07": "My dear attendant, d—do you get what I mean?", "PartnerTalk_Chat_330062305_08": "You want me to get some of Lycaon's hair...?", "PartnerTalk_Chat_330062305_09": "Wolf fur grows on wolves, right...?", "PartnerTalk_Chat_330062305_10": "Y—Yes! Mr. Lycaon is over at the plaza in front of Lumina Galleria right now.", "PartnerTalk_Chat_330062305_11": "S—So then, I hereby issue my command!", "PartnerTalk_Chat_330062306_01": "Thank you for everything you've taught me!", "PartnerTalk_Chat_330062307_01": "My dear attendant! Did... Did you get it?", "PartnerTalk_Chat_330062307_02": "I did get it, but...", "PartnerTalk_Chat_330062307_03": "Yup! Master's task has been successfully completed~", "PartnerTalk_Chat_330062307_04": "I know it was too much to ask...", "PartnerTalk_Chat_330062307_05": "It can't have been easy, right? I—I understand...", "PartnerTalk_Chat_330062307_06": "Mr. Lycaon may pretend as if he doesn't mind, but he actually really cares a lot about his fur...", "PartnerTalk_Chat_330062307_07": "I—I was worried... if I asked him directly, things would get weird between Mr. Lycaon and me...", "PartnerTalk_Chat_330062307_08": "Hmm...", "PartnerTalk_Chat_330062307_09": "Yeah... It was kind of weird...", "PartnerTalk_Chat_330062307_10": "So when you gave me Lycaon's fur just now, I felt this great sense of relief...", "PartnerTalk_Chat_330062307_11": "!!", "PartnerTalk_Chat_330062307_12": "S—So then, that must be what it feels like to be a master!", "PartnerTalk_Chat_330062307_13": "I a—actually didn't know what you meant the first time around...", "PartnerTalk_Chat_330062307_14": "But... right now, I suddenly got it!", "PartnerTalk_Chat_330062307_15": "When I saw, as an attendant, you went out of your way to do anything I asked.", "PartnerTalk_Chat_330062307_16": "I get it now! I felt this sense of relief and peace when my willingness was met with acceptance and understanding.", "PartnerTalk_Chat_330062307_17": "From now on, I will try to be a better maid — and also a better friend.", "PartnerTalk_Chat_330062307_18": "Thank you for teaching me so much, and for always being so kind to me!", "PartnerTalk_Chat_330062308_01": "Master Proxy, it's good to see you. Hmm? You seem troubled—there's something you find difficult to say?", "PartnerTalk_Chat_330062308_02": "If there's anything I can assist you with, please let me know.", "PartnerTalk_Chat_330062308_03": "...I need some wolf fur.", "PartnerTalk_Chat_330062308_04": "Please give me your... fur...", "PartnerTalk_Chat_330062308_05": "!!? S—Sorry. Please excuse my manners.", "PartnerTalk_Chat_330062308_06": "I'm afraid I can't help you with that. As a furless species, you cannot imagine how...", "PartnerTalk_Chat_330062308_07": "For us Thirens, our fur isn't just something that can be easily given away.", "PartnerTalk_Chat_330062308_08": "It's for Victoria Housekeeping!", "PartnerTalk_Chat_330062308_09": "It's for Corin!", "PartnerTalk_Chat_330062308_10": "Wh... What? Are you saying that my fur is needed for the business of Victoria Housekeeping...?", "PartnerTalk_Chat_330062308_11": "C—Corin? Well, that child would never make a request like this without good reason, so it must be for a client...", "PartnerTalk_Chat_330062308_12": "Ah, so that's the case. Then there's no other way...", "PartnerTalk_Chat_330062308_13": "Please... take as you need.", "PartnerTalk_Chat_330062308_14": "Lycaon pulls out a brush and hands it to you, revealing his lush fur.\nYou notice a hint of reluctance on his face...", "PartnerTalk_Chat_330062308_15": "You successfully collect the wolf fur, and Lycaon leaves without saying another word. You get the vague feeling that...\nFrom now on, it seems your relationship with Lycaon will no longer just be that of a Proxy and an Agent...", "PartnerTalk_Chat_330062401_01": "H—hope it's going to be Master Proxy...", "PartnerTalk_Chat_330062401_02": "On the side of the street, Corin seems to be muttering something to herself.\nYou go up and pat her gently on the shoulder, which seems to scare her even more...", "PartnerTalk_Chat_330062401_03": "Argh! Oh, I a—a—actually...", "PartnerTalk_Chat_330062401_04": "C—Can't believe I actually ran into you, Master Proxy!", "PartnerTalk_Chat_330062401_05": "G—great! The first person I meet is you, Master Proxy!", "PartnerTalk_Chat_330062401_06": "What are you talking about, Corin?", "PartnerTalk_Chat_330062401_07": "What's that supposed to mean?", "PartnerTalk_Chat_330062401_08": "You must think I'm saying something weird again...", "PartnerTalk_Chat_330062401_09": "A—actually... here's the thing...", "PartnerTalk_Chat_330062402_01": "Master, have you got any further instructions for me?", "PartnerTalk_Chat_330062501_01": "It's Master Proxy... *crying* I'm done for... Mr. Lycaon is definitely going to fire me for this...", "PartnerTalk_Chat_330062501_02": "It won't be that bad.", "PartnerTalk_Chat_330062501_03": "What's wrong, Corin?", "PartnerTalk_Chat_330062501_04": "I—It's like this... Victoria Housekeeping Co. suddenly started getting these negative reviews online...", "PartnerTalk_Chat_330062501_05": "A—And, they didn't give any reviews. They were all just 1-star blank reviews...", "PartnerTalk_Chat_330062501_06": "I'm pretty certain they were my orders...", "PartnerTalk_Chat_330062501_07": "Usually, Mr. Lycaon gets into a big huff if there's only one bad review...", "PartnerTalk_Chat_330062501_08": "But three of them? *crying* I'm definitely going to get fired over this...", "PartnerTalk_Chat_330062501_09": "See if there's any way to fix it.", "PartnerTalk_Chat_330062501_10": "Just get rid of all the bad reviews.", "PartnerTalk_Chat_330062501_11": "F—Fix it?", "PartnerTalk_Chat_330062501_12": "G—Get rid of them?", "PartnerTalk_Chat_330062501_13": "Do you mean, reach out to the client and find out why they only gave 1-star?", "PartnerTalk_Chat_330062501_14": "And then, go back and make up for all the things I didn't do correctly before?", "PartnerTalk_Chat_330062501_15": "D—Doing all that before Mr. Lycaon finds out... that's a great idea!", "PartnerTalk_Chat_330062501_16": "But... I'll definitely mess up again if I go by myself...", "PartnerTalk_Chat_330062501_17": "Master Proxy... c—could you please come with me to visit the clients?", "PartnerTalk_Chat_330062501_18": "Alright, Corin, I'll go with you.", "PartnerTalk_Chat_330062501_19": "Ah... Today doesn't really work for me.", "PartnerTalk_Chat_330062501_20": "Ah... Th—That's okay. I got myself into this mess, so I should clean it up on my own!", "PartnerTalk_Chat_330062501_21": "Really, Master Proxy? It won't impact your work?", "PartnerTalk_Chat_330062501_22": "Th—That's great. With Master Proxy by my side, I'll definitely be able to take care of those negative reviews!", "PartnerTalk_Chat_330062502_01": "I—I got in touch with the person who left the first negative review. I—It's this lady...", "PartnerTalk_Chat_330062502_02": "But it's weird... because I don't remember taking on her business at all...", "PartnerTalk_Chat_330062502_03": "Fairy, could you have gotten this one wrong?", "PartnerTalk_Chat_330062502_04": "Go and find out what's going on", "PartnerTalk_Chat_330062502_05": "Sure! Th—Then I'll get this bad review removed!", "PartnerTalk_Chat_330062502_06": "E—Excuse me! I'm Corin, the maid from Victoria Housekeeping Co.", "PartnerTalk_Chat_330062502_07": "I'm here to try and understand what aspects of our service you were unhappy with...", "PartnerTalk_Chat_330062502_08": "Oh, last time, I don't think it was you who came over. But seeing as you're from the same company, I might as well just tell you.", "PartnerTalk_Chat_330062502_09": "Your company is very thorough when it comes to tidying. I've never seen such excellent work.", "PartnerTalk_Chat_330062502_10": "Th—Then why did you give us a bad review...", "PartnerTalk_Chat_330062502_11": "Mainly because that maid just stood outside our front door for about two hours after she finished and wouldn't leave!", "PartnerTalk_Chat_330062502_12": "I saw it all through the peephole! She was planted there with her head down. And she had this scornful smile plastered on her face!", "PartnerTalk_Chat_330062502_13": "Just terrifying, right? I was too scared to leave the house!", "PartnerTalk_Chat_330062502_14": "Wh—Why, though... Do you remember her name?", "PartnerTalk_Chat_330062502_15": "Ah, I don't really remember, seeing as it was my first time using this service, but it was a girl with red highlights in her hair.", "PartnerTalk_Chat_330062502_16": "Th—That's Miss Ellen!", "PartnerTalk_Chat_330062502_17": "Ah, yup, that's the one! She really freaked me out... So, do you know why she was standing out there?", "PartnerTalk_Chat_330062502_18": "Probably sleeping...", "PartnerTalk_Chat_330062502_19": "Actually, she was just dozing...", "PartnerTalk_Chat_330062502_20": "Th—That's right! Miss Ellen usually has a lot of homework to do... and after school, she works as a maid...", "PartnerTalk_Chat_330062502_21": "Eh!? I had no idea... So, after all that, she's actually this diligent, hard-working girl!", "PartnerTalk_Chat_330062502_22": "W—Well...", "PartnerTalk_Chat_330062502_23": "Looks like I was wrong for blaming that kid. Can't believe she was so tired that she just fell asleep while standing there after the job was done.", "PartnerTalk_Chat_330062502_24": "I'll get rid of the 1-star review. Next time, if she's tired, she can just stay and rest up at my place.", "PartnerTalk_Chat_330062502_25": "Surprisingly, persuasion wasn't needed as the client was more than happy to change her negative review...\nShe was even muttering things like \"poor thing\" and \"can't be easy\" as she headed off...", "PartnerTalk_Chat_330062502_26": "F—Feels like that young lady didn't really understand what was going on...", "PartnerTalk_Chat_330062502_27": "B—But it's so awesome to get a bad review removed so easily, right!?", "PartnerTalk_Chat_330062502_Name01": "Disgruntled Customer", "PartnerTalk_Chat_330062503_01": "That's the first bad review all taken care of!", "PartnerTalk_Chat_330062504_01": "E—Excuse me...", "PartnerTalk_Chat_330062504_02": "Oh, you're that maid from Victoria Housekeeping Co. who messaged me, right?", "PartnerTalk_Chat_330062504_03": "Yes, but please call me Corin...", "PartnerTalk_Chat_330062504_04": "Don't tell me you also... use those two little Bangboo?", "PartnerTalk_Chat_330062504_05": "Huh? I—I don't need to use any Bangboo while cleaning. That's Miss Rina who uses those...", "PartnerTalk_Chat_330062504_06": "I'm telling ya! I've never seen Bangboo talk with such a sharp tongue!", "PartnerTalk_Chat_330062504_07": "Rina is such a lovely, kind person. How could she raise a couple of Bangboo like that!", "PartnerTalk_Chat_330062504_08": "I booked two hours of cleaning, and those two were doing their weird little thing for at least ninety minutes of that!", "PartnerTalk_Chat_330062504_09": "Riffing off each other and parroting back and forth. You'd think they were doing stand-up comedy!", "PartnerTalk_Chat_330062504_10": "Like, \"Only industrial cleaner can get rid of this strange smell\"!", "PartnerTalk_Chat_330062504_11": "Like, \"This stain is terrifying. Make sure it doesn't touch your skin\"!", "PartnerTalk_Chat_330062504_12": "How am I supposed to talk with Rina while they're going on like that?", "PartnerTalk_Chat_330062504_13": "Why did you need to talk to Rina?", "PartnerTalk_Chat_330062504_14": "It's a housekeeping service. What was there to talk about?", "PartnerTalk_Chat_330062504_15": "Eh? Uh, er...", "PartnerTalk_Chat_330062504_16": "S—So, let me make sure I'm understanding this correctly, Miss Rina actually did a fantastic job?", "PartnerTalk_Chat_330062504_17": "Ah, the cleaning sure was fantastic...", "PartnerTalk_Chat_330062504_18": "But as a single guy, I felt like my confidence was treated like the trash and thrown out, so to speak...", "PartnerTalk_Chat_330062504_19": "In fact... I just wanted to chat with that adorable maid for a while... and I don't mean anything weird by that...", "PartnerTalk_Chat_330062504_20": "If you don't mind, I can chat with you while I'm cleaning.", "PartnerTalk_Chat_330062504_21": "Yeah? Really!?", "PartnerTalk_Chat_330062504_22": "So, if I were to make it up to you with two hours of cleaning services, would you be able to change that negative review...", "PartnerTalk_Chat_330062504_23": "I'm going to change it into a positive review right now!", "PartnerTalk_Chat_330062504_24": "Y—You don't have to make it up to me! I'm going to place a booking right away! Ah... the next available slot is next week?", "PartnerTalk_Chat_330062504_25": "The client's confidence seems to rocket sky-high with Corin's calming words...\nAfter changing the negative review and booking another clean, he skips off overjoyed to do some overtime...", "PartnerTalk_Chat_330062504_26": "It's actually all because things were so hectic with work that there was no one he could talk to. Right?", "PartnerTalk_Chat_330062504_27": "Well, that's the second bad review all taken care of!", "PartnerTalk_Chat_330062504_Name01": "Disgruntled Customer", "PartnerTalk_Chat_330062505_01": "That's the second bad review sorted!", "PartnerTalk_Chat_330062506_01": "Hello. Are you a client of Victoria Housekeeping Co. who recently left us a bad review?", "PartnerTalk_Chat_330062506_02": "I'm Corin, the maid who contacted you before...", "PartnerTalk_Chat_330062506_03": "Hmm, you're here as agreed. Excellent. And you've brought along an attendant with you, that's perfect.", "PartnerTalk_Chat_330062506_04": "You recognize me, don't you maid?", "PartnerTalk_Chat_330062506_05": "Hmm... You really do look very familiar to me...", "PartnerTalk_Chat_330062506_06": "That's right — I'm the top attendant from Elizabeth Housekeeping Co., Cylaon!", "PartnerTalk_Chat_330062506_07": "Elizabeth... Housekeeping... Co...", "PartnerTalk_Chat_330062506_08": "Yes. Working under that Lycaon guy sucks, right? He pays you next to nothing, yes? And the other maids are always ignoring you?", "PartnerTalk_Chat_330062506_09": "N—Not really.", "PartnerTalk_Chat_330062506_10": "Well, things are looking up for you. Why don't you come and work for us at Elizabeth Housekeeping Co...", "PartnerTalk_Chat_330062506_11": "P—Please don't get me wrong! I have no intention of leaving Mr. Lycaon!", "PartnerTalk_Chat_330062506_12": "Huh? So, what do you want...?", "PartnerTalk_Chat_330062506_13": "I contacted you to try and understand why you gave us a bad review for the last service...", "PartnerTalk_Chat_330062506_14": "And if you are happy with my explanation, I'm hoping you can change your review...", "PartnerTalk_Chat_330062506_15": "Change my review? Fat chance of that happening!", "PartnerTalk_Chat_330062506_16": "It took me more than a week's wages just to place a booking with Victoria Housekeeping Co.", "PartnerTalk_Chat_330062506_17": "I put so much into getting that guy, Lycaon, to come and do everything I said. Plus, I get to give him a bad review — why would I give that up?", "PartnerTalk_Chat_330062506_18": "...Oooh!", "PartnerTalk_Chat_330062506_19": "It's time to whip out that chainsaw!", "PartnerTalk_Chat_330062506_20": "Corin, let's settle this with force!", "PartnerTalk_Chat_330062506_21": "\"Bzzz...!\" The chainsaw's blade flashes cold steel. Corin seems as though she's really mad!\nCylaon from Elizabeth Housekeeping Co. begs for forgiveness before fleeing the scene...", "PartnerTalk_Chat_330062506_22": "I—I have this feeling that I'm letting down our clients... but... that guy really was too much!", "PartnerTalk_Chat_330062506_23": "Victoria Housekeeping Co. doesn't back down from open challenges, but I can let someone using underhanded tricks like that go unpunished!", "PartnerTalk_Chat_330062506_24": "Nicely done, Corin!", "PartnerTalk_Chat_330062506_25": "Yes, I believe so, too.", "PartnerTalk_Chat_330062506_26": "R—Really? You don't think that was uncalled for?", "PartnerTalk_Chat_330062506_27": "H—Hopefully Mr. Lycaon sees things from your point of view, too...", "PartnerTalk_Chat_330062506_28": "Anyway, it was awesome to take care of all those negative reviews without a snag!", "PartnerTalk_Chat_330062506_Name01": "Disgruntled Customer", "PartnerTalk_Chat_330062506_Name02": "Cylaon", "PartnerTalk_Chat_330062507_01": "Those bad reviews have been dealt with!", "PartnerTalk_Chat_330070101_01": "Hey, what a coincidence! Didn't expect to run into you here at Lumina Square, Proxy!", "PartnerTalk_Chat_330070101_02": "What are you doing here?", "PartnerTalk_Chat_330070101_03": "Are you waiting for someone?", "PartnerTalk_Chat_330070101_04": "I'm here with Lucy for some shopping. She's inside the store, so I'm waiting here.", "PartnerTalk_Chat_330070101_05": "Yeah, waiting on Lucy. She's off shopping for clothes, so I'm waiting here.", "PartnerTalk_Chat_330070101_06": "Why aren't you shopping with her?", "PartnerTalk_Chat_330070101_07": "Why aren't you helping her pick out outfits?", "PartnerTalk_Chat_330070101_08": "Shopping with Lucy? Nah, not my thing.", "PartnerTalk_Chat_330070101_09": "Helping Lucy pick out outfits? Nah, not my thing.", "PartnerTalk_Chat_330070101_10": "When she asks if the outfit's good, if you say it looks good, she says it's just lip service; if you say it looks bad, she says you've got no taste; if you say it's okay, she says you're dodging the question!", "PartnerTalk_Chat_330070101_11": "She's a tough one to please...", "PartnerTalk_Chat_330070101_12": "Tougher than the minesweeper game!", "PartnerTalk_Chat_330070101_13": "Exactly! That's why I steer clear and avoid giving her a chance to get started!", "PartnerTalk_Chat_330070101_14": "At the same moment...", "PartnerTalk_Chat_330070101_15": "Oh, who do we have here? What a surprise, Proxy! What were you two chatting about? Why are you sighing?", "PartnerTalk_Chat_330070101_16": "I... I've been having trouble sleeping!", "PartnerTalk_Chat_330070101_17": "I... I have a headache!", "PartnerTalk_Chat_330070101_18": "Insomnia can be a pain, especially considering how being a Proxy takes so much brainpower.", "PartnerTalk_Chat_330070101_19": "Maybe your mattress is too uncomfortable? Getting some nice pajamas might help you sleep better.", "PartnerTalk_Chat_330070101_20": "Headaches?\u00A0Maybe you caught a cold while sleeping. The temperature has been changing like crazy these days.", "PartnerTalk_Chat_330070101_21": "Speaking of which, want to check out my new pajamas? What do you think? Do they look good?", "PartnerTalk_Chat_330070101_22": "(Try to change the subject!)", "PartnerTalk_Chat_330070101_23": "(Look at Caesar for help)", "PartnerTalk_Chat_330070101_24": "Do you want some teamilk, Lucy?", "PartnerTalk_Chat_330070101_25": "Teamilk? Oh yeah! Proxy just mentioned that there's a pretty good teamilk spot nearby.", "PartnerTalk_Chat_330070101_26": "Oh? It's rare for you to be so interested in this \"city-slicker\" stuff.", "PartnerTalk_Chat_330070101_27": "In that case, it's on you today? The teamilk spot has a three-for-two deal, perfect for us three.", "PartnerTalk_Chat_330070101_28": "My idea, my treat!", "PartnerTalk_Chat_330070101_29": "Alright! Caesar's paying!", "PartnerTalk_Chat_330070101_30": "You won't be able to carry three cups by yourself, Proxy. I'll come along. You stay here, Lucy. You're probably tired from shopping.", "PartnerTalk_Chat_330070101_31": "You and Caesar attempt to avoid the clothes topic with a teamilk run...", "PartnerTalk_Chat_330070101_32": "Wait, you talked your way out of that... but why is my wallet taking a hit?", "PartnerTalk_Chat_330070101_33": "Despite her reluctance, Caesar gets teamilk to avoid any clothes talk...", "PartnerTalk_Chat_330070101_34": "Ahem, I'm sorry, Proxy...", "PartnerTalk_Chat_330070101_35": "Hm? What was that, Caesar?", "PartnerTalk_Chat_330070101_36": "No, no, it's nothing. The Proxy'll take a look.", "PartnerTalk_Chat_330070101_37": "(Caesar! You traitor!)", "PartnerTalk_Chat_330070101_38": "So, what do you think of this nightie, Proxy?", "PartnerTalk_Chat_330070101_39": "Looks... good?", "PartnerTalk_Chat_330070101_40": "I think it looks weird!", "PartnerTalk_Chat_330070101_41": "It's so-so.", "PartnerTalk_Chat_330070101_42": "Right? I'm totally feeling it, too!", "PartnerTalk_Chat_330070101_43": "Hahaha, yeah, the pattern is weird, but kinda cute once you come around to it, don't you think?", "PartnerTalk_Chat_330070101_44": "Well, these pajamas are just so-so, but they're a bargain. I've got to pinch Dennies where I can now that I'm not living in the city.", "PartnerTalk_Chat_330070101_45": "Huh?", "PartnerTalk_Chat_330070101_46": "Wh—What?! This is not what usually happens!", "PartnerTalk_Chat_330070101_47": "Wait, am I the only one she gets mad at?!", "PartnerTalk_Chat_330070101_48": "You never expected this serious question so soon! With no other choice, you glance around, searching for a topic to change to. Oh, wait... The teamilk shop across the street!", "PartnerTalk_Chat_330070101_49": "Just as you think Caesar would step up, she hides behind Lucy seemingly out of instinct...", "PartnerTalk_Chat_330070101_50": "Why the sudden interest in the other side of the street, Proxy?", "PartnerTalk_Chat_330070101_Name01": "Option", "PartnerTalk_Chat_330070102_01": "Lucy, now that we're done with shopping, let's get ready to head back.", "PartnerTalk_Chat_330070102_02": "I'm only finished clothes shopping! I haven't bought anything else yet.", "PartnerTalk_Chat_330070102_03": "No way, there's more?", "PartnerTalk_Chat_330070102_04": "Need my help?", "PartnerTalk_Chat_330070102_05": "No need, Proxy. Caesar's enough. Too bad we can't stop and chat today. Next time for sure!", "PartnerTalk_Chat_330070102_06": "Okay, see you next time~", "PartnerTalk_Chat_330070102_07": "Swing by my place next time!", "PartnerTalk_Chat_330070102_Name01": "Player Option", "PartnerTalk_Chat_330070201_01": "Ugh, seriously...", "PartnerTalk_Chat_330070201_02": "Hey there, Caesar.", "PartnerTalk_Chat_330070201_03": "What a coincidence running into you here.", "PartnerTalk_Chat_330070201_04": "Oh, it's you, Proxy. What brings you to Blazewood today?", "PartnerTalk_Chat_330070201_05": "I took on some commissions here.", "PartnerTalk_Chat_330070201_06": "I thought I might run into you.", "PartnerTalk_Chat_330070201_07": "I see. No wonder Kasa hasn't needed our help lately. Looks like you've got things under control.", "PartnerTalk_Chat_330070201_08": "Huh? Really? Are you kidding? But I'm glad to hear you say that.", "PartnerTalk_Chat_330070201_08F": "Haha, is that so? Ever since the Tour de Inferno, whenever I swing by Blazewood I hope to meet up with you.", "PartnerTalk_Chat_330070201_09": "By the way, what just happened?", "PartnerTalk_Chat_330070201_10": "Oh, nothing much. Lucy just called about a medical check-up tomorrow.", "PartnerTalk_Chat_330070201_11": "You guys do medical check-ups?", "PartnerTalk_Chat_330070201_12": "Did you pay attention to what you've been eating?", "PartnerTalk_Chat_330070201_13": "Hold up, what's with the misconceptions about us?", "PartnerTalk_Chat_330070201_14": "Hey, we might be in the Outer Ring, but we Leaps and Bounds are a proper company. Of course, we sort out medical check-ups for our crew.", "PartnerTalk_Chat_330070201_15": "Huh? You mean what you eat will affect your health check-up? This is the first time I'm hearing about this.", "PartnerTalk_Chat_330070201_16": "Why the big fuss over a regular check-up?", "PartnerTalk_Chat_330070201_17": "Regular check-ups are good for your health", "PartnerTalk_Chat_330070201_18": "I'm just upset at the thought of waking up early just to get stuck with a needle.", "PartnerTalk_Chat_330070201_19": "That's true, but the thought of waking up early just to get stuck with a needle is a literal pain!", "PartnerTalk_Chat_330070201_20": "Needles are the worst!", "PartnerTalk_Chat_330070201_21": "It's a tiny little thing, but when it pricks you, it stings and draws blood. That shady thing just feels... shady! Absolutely dishonest.", "PartnerTalk_Chat_330070201_22": "Don't let Old Duyi hear that.", "PartnerTalk_Chat_330070201_23": "Looks like acupuncture isn't on your to-do list.", "PartnerTalk_Chat_330070201_24": "Old Duyi? Oh, the massage place in Lumina Square?", "PartnerTalk_Chat_330070201_25": "And they do acupuncture there? No wonder I felt chills up my spine the last time I passed by!", "PartnerTalk_Chat_330070201_26": "Acupuncture? No, absolutely not!", "PartnerTalk_Chat_330070201_27": "I think there's an acupuncture spot at Lumina Square. I got chills up my spine the last time I passed by!", "PartnerTalk_Chat_330070201_28": "Must have been the air conditioning.", "PartnerTalk_Chat_330070201_29": "Old Duyi is kind and good at what he does.", "PartnerTalk_Chat_330070201_30": "Are you familiar with that place?", "PartnerTalk_Chat_330070201_31": "Psh, didn't know you were on Team Needle! My bad!", "PartnerTalk_Chat_330070301_01": "Hey, Pro... I mean, Wise, what a coincidence running into you here.", "PartnerTalk_Chat_330070301_01F": "Hey, Pro... I mean, Belle, what a coincidence running into you here.", "PartnerTalk_Chat_330070301_02": "What're you doing here, Caesar?", "PartnerTalk_Chat_330070301_03": "Who are these kids, Caesar?", "PartnerTalk_Chat_330070301_04": "Hey, mister, we agreed to line up! No cutting!", "PartnerTalk_Chat_330070301_04F": "Hey, miss, we agreed to line up! No cutting!", "PartnerTalk_Chat_330070301_05": "I'm not cutting, just curious about what you're up to.", "PartnerTalk_Chat_330070301_06": "Hey, what's with the sudden accusations?", "PartnerTalk_Chat_330070301_07": "You tell me who you are, and I'll tell you what we're doing.", "PartnerTalk_Chat_330070301_08": "Hahaha! You're so funny!", "PartnerTalk_Chat_330070301_09": "Okay, guys. Chill out, this is a friend of mine.", "PartnerTalk_Chat_330070301_09F": "Okay, guys. Chill out, this is a friend of mine.", "PartnerTalk_Chat_330070301_10": "Here's the thing: I came here to deliver a shipment and stopped for a drink. When I saw this little one struggling with a bottle, I helped her out.", "PartnerTalk_Chat_330070301_11": "Then all her friends showed up.", "PartnerTalk_Chat_330070301_12": "They're after some sort of toy that comes with the drink, and the prize is under the cap, but it's stuck tight.", "PartnerTalk_Chat_330070301_13": "It's a toy from Foodie Fighters, they're super hard to get! We went all over New Eridu before we found the vending machine here and bought up all the drinks.", "PartnerTalk_Chat_330070301_14": "You guys must have a lot of pocket money!", "PartnerTalk_Chat_330070301_15": "Belle would never forgive me if I did that.", "PartnerTalk_Chat_330070301_15F": "Wise would never forgive me if I did that.", "PartnerTalk_Chat_330070301_16": "Mister, since you're Miss Caesar's friend, can you open this bottle for me?", "PartnerTalk_Chat_330070301_16F": "Miss, since you're Miss Caesar's friend, can you open this bottle for me?", "PartnerTalk_Chat_330070301_17": "Sure thing. I'm an adult, how hard can it be?", "PartnerTalk_Chat_330070301_18": "Maybe not. I'm brains over brawn.", "PartnerTalk_Chat_330070301_19": "(Open the bottle with a flourish)", "PartnerTalk_Chat_330070301_20": "(Open the bottle with all your might)", "PartnerTalk_Chat_330070301_21": "I'll do it.", "PartnerTalk_Chat_330070301_22": "...Pfft, your friend is so weak, Miss Caesar.", "PartnerTalk_Chat_330070301_23": "It is even possible to open this?", "PartnerTalk_Chat_330070301_24": "Sorry, I'm too weak", "PartnerTalk_Chat_330070301_25": "Pfft, you're so weak, mister.", "PartnerTalk_Chat_330070301_25F": "Pfft, you're so weak, miss.", "PartnerTalk_Chat_330070301_26": "Hey now. You might not know it, but he's saved loads of lives in the Hollows.", "PartnerTalk_Chat_330070301_26F": "Hey now. You might not know it, but she's saved loads of lives in the Hollows.", "PartnerTalk_Chat_330070301_27": "Though I'm strong and can open that bottle, I've been breaking stuff since I was a kid because of my strong grip, causing a lot of trouble.", "PartnerTalk_Chat_330070301_28": "Physical strength is just one part of a person. It's not good or bad on its own and doesn't decide if someone's truly strong or weak. You guys get it?", "PartnerTalk_Chat_330070301_29": "Yeah, I get it... I'm sorry.", "PartnerTalk_Chat_330070301_30": "After Caesar helps all the kids open the bottles, they scatter...", "PartnerTalk_Chat_330070301_31": "Phew, it's all done! I can finally sit down and have a drink.", "PartnerTalk_Chat_330070301_32": "You're good with kids.", "PartnerTalk_Chat_330070301_33": "Did you really break things when you were a kid?", "PartnerTalk_Chat_330070301_34": "Haha, because I've always been the king of kids since I was little. I also had a nickname, \"King Wreck-It.\"", "PartnerTalk_Chat_330070301_35": "Of course. Though Piper and Burnice don't call me that anymore, I've had the nickname \"King Wreck-It\" since I was a kid.", "PartnerTalk_Chat_330070301_36": "The nerves in my arm are still good, but my prosthetic was hard to control, and it was powerful. I accidentally broke stuff or hurt people all the time because of that. The other kids didn't wanna play with me.", "PartnerTalk_Chat_330070301_37": "I was super sad and mad, got into plenty of fights 'cause of it, too. I even used this big weird hand to scare people. Then, one day, it rained real hard and there was a landslide. One of the kids got caught under a rock that fell down the hill.", "PartnerTalk_Chat_330070301_38": "And you saved the kid?", "PartnerTalk_Chat_330070301_39": "And you saved the day with your strength?", "PartnerTalk_Chat_330070301_40": "Yeah. It was only then I realized raw strength could be a good thing, too. Then, I taught myself how to control this arm, and people weren't as scared of me anymore.", "PartnerTalk_Chat_330070301_41": "Oops, I've been here too long. I gotta go; otherwise, these goods won't make it to their destination today.", "PartnerTalk_Chat_330070301_42": "Wait a second! I'll buy you a drink!", "PartnerTalk_Chat_330070301_43": "Then I won't waste more of your time.", "PartnerTalk_Chat_330070301_44": "Hm? Why so sudden...?", "PartnerTalk_Chat_330070301_45": "Thank you for sharing your story with me.", "PartnerTalk_Chat_330070301_46": "I'm thanking you on behalf of those kids.", "PartnerTalk_Chat_330070301_47": "Hah, alright! I'll take it then!", "PartnerTalk_Chat_330070301_48": "Catch you later, Proxy!", "PartnerTalk_Chat_330070301_49": "You've never asked, Proxy, but you've probably noticed my prosthetic left arm, right?", "PartnerTalk_Chat_330070301_50": "Back during the chaos of the Calydonian Biker Gang splitting up, I got my left arm severely wounded as a kid, so Big Daddy had to call in the wanderers to patch me up. That's why I ended up with Billy's spare prosthetic arm.", "PartnerTalk_Chat_330070301_Name01": "Smart Girl", "PartnerTalk_Chat_330070401_01": "Anyone else up for challenging me? You guys can all come together!", "PartnerTalk_Chat_330070401_02": "What should we do now, bro...?", "PartnerTalk_Chat_330070401_03": "...Tsk, we're no match for that girl! Let's retreat for now!", "PartnerTalk_Chat_330070401_04": "Think you can just walk away? Heh, not so fast!", "PartnerTalk_Chat_330070401_05": "If you don't like me as the Overlord, I'm open to challenges any time! But, if you ever cause trouble again, don't complain when I kick you out of the league!", "PartnerTalk_Chat_330070401_06": "You hear me? What's your answer?!", "PartnerTalk_Chat_330070401_07": "Y—Yes! I hear you...", "PartnerTalk_Chat_330070401_08": "The biker thugs leave Blazewood with their tails between their legs...", "PartnerTalk_Chat_330070401_09": "Eugh...", "PartnerTalk_Chat_330070401_10": "Oh hey, it's you, Proxy! Sorry 'bout that! Did the fight just now scare you?", "PartnerTalk_Chat_330070401_11": "You're not usually this serious.", "PartnerTalk_Chat_330070401_12": "Are you hurt?", "PartnerTalk_Chat_330070401_13": "When you teach thugs like that a lesson, you gotta make sure they remember it. That's what Big Daddy says.", "PartnerTalk_Chat_330070401_14": "C'mon! If I got hurt dealing with those small-time crooks, Lighter would laugh his head off!", "PartnerTalk_Chat_330070401_15": "Who are those people?", "PartnerTalk_Chat_330070401_16": "Some sketchy dudes in the Motor League. They were getting paid a lot to do Lucius' dirty work before. We managed to track 'em down and dealt with them by the rules, but they clearly didn't take it well.", "PartnerTalk_Chat_330070401_17": "They didn't have the guts to challenge us, but they started stirring up trouble in towns that were close to us. I happened to bump into them and taught them a lesson.", "PartnerTalk_Chat_330070401_18": "Think they'll be back for more?", "PartnerTalk_Chat_330070401_19": "Will they cause trouble again?", "PartnerTalk_Chat_330070401_20": "I dunno, but they'll have a bad time if they try anything funny.", "PartnerTalk_Chat_330070401_21": "You're talking like a full-fledged Overlord!", "PartnerTalk_Chat_330070401_22": "You're cool when you talk like a no-nonsense Overlord!", "PartnerTalk_Chat_330070401_23": "Hey, stop teasing me! How many times do I have to tell you? I'm just the Acting Overlord!", "PartnerTalk_Chat_330070401_24": "But with all the stuff I've been dealing with lately, I do feel like I've matured a bit.", "PartnerTalk_Chat_330070401_25": "Oh, by the way, can you not tell anyone about what happened just now? Kasa, Lucy, and the others will be worried if they catch wind of this.", "PartnerTalk_Chat_330070401_26": "Gotcha, My lips are sealed", "PartnerTalk_Chat_330070401_27": "Don't push yourself too hard", "PartnerTalk_Chat_330070401_28": "Don't worry! If something big happens, I won't face it alone.", "PartnerTalk_Chat_330070401_29": "I need to head to a nearby town to take care of some errands, so I'll be on my way. Catch you later, Proxy!", "PartnerTalk_Chat_330070401_Name01": "Biker Gang Member", "PartnerTalk_Chat_330070401_Name02": "Biker Gang Ringleader", "PartnerTalk_Chat_330070401_Name03": "Option", "PartnerTalk_Chat_330070501_01": "Just think it over, young lady. Once you get on the cover of our magazine, you'll be the name on everyone's lips in New Eridu's fashion scene.", "PartnerTalk_Chat_330070501_02": "Those cover girls keep upping the ante with their refined style, but readers are tired of seeing the same old thing!", "PartnerTalk_Chat_330070501_03": "You are completely different. Your confidence and power instantly caught my eye among the crowd.", "PartnerTalk_Chat_330070501_04": "With your beauty and my photography skills, you'll set a whole new trend in New Eridu.", "PartnerTalk_Chat_330070501_05": "Thanks for the offer, but I'll have to pass.", "PartnerTalk_Chat_330070501_06": "*sigh* What a pity. You were so close to becoming a new icon in this city.", "PartnerTalk_Chat_330070501_07": "The old woman shakes her head and walks off...", "PartnerTalk_Chat_330070501_08": "Phew...", "PartnerTalk_Chat_330070501_09": "Who was that, Caesar?", "PartnerTalk_Chat_330070501_10": "Oh, it's you, Proxy. I think that person's the cover photographer for \"Jealous.\"", "PartnerTalk_Chat_330070501_11": "\"Jealous\"?", "PartnerTalk_Chat_330070501_12": "Sounds familiar.", "PartnerTalk_Chat_330070501_13": "It's the most famous fashion magazine in New Eridu.", "PartnerTalk_Chat_330070501_14": "You seem pretty clued in on this?", "PartnerTalk_Chat_330070501_15": "Ahem, you know... L—Lucy's a big fan, she's got them all, so I've skimmed through a few issues myself.", "PartnerTalk_Chat_330070501_16": "Anyway, the photographer wanted me to be the cover model for the latest edition.", "PartnerTalk_Chat_330070501_17": "But you turned it down.", "PartnerTalk_Chat_330070501_18": "Yeah, haha, I've chosen my own path to follow. Plus, that's not really appropriate for the acting Overlord of the Motor League, right?", "PartnerTalk_Chat_330070501_19": "But you do look good, Caesar.", "PartnerTalk_Chat_330070501_20": "I'd love to see you on the cover.", "PartnerTalk_Chat_330070501_21": "Huh? What's with you? That's weird! Are you trying to make fun of me or something?", "PartnerTalk_Chat_330070501_22": "I'm serious.", "PartnerTalk_Chat_330070501_23": "Look into my honest eyes.", "PartnerTalk_Chat_330070501_24": "Ahem, a—anyway, enough of that! Don't bring it up again!", "PartnerTalk_Chat_330070501_Name01": "Experienced Old Woman", "PartnerTalk_Chat_330070501_Name02": "Option", "PartnerTalk_Chat_330070601_01": "You're here, Proxy.", "PartnerTalk_Chat_330070601_02": "What are you doing here, Caesar?", "PartnerTalk_Chat_330070601_03": "Since Lucy's off today, I'm looking after these little boars. We were about to play games and get exercise.", "PartnerTalk_Chat_330070601_04": "Since you're here, why not join us?", "PartnerTalk_Chat_330070601_05": "Sure, what's the plan?", "PartnerTalk_Chat_330070601_06": "These kids usually go for hide-and-seek, ball games, and something called \"pro packing\"... Since we're a group today, let's do hide-and-seek!", "PartnerTalk_Chat_330070601_07": "I'm a pro at hide-and-seek!", "PartnerTalk_Chat_330070601_08": "What's \"pro packing\"?", "PartnerTalk_Chat_330070601_09": "You sound pretty confident. You're the seeker, I'm the referee. Grassy, Woody, and Bricky, give it your best shot and go hide!", "PartnerTalk_Chat_330070601_10": "It's like a logistics skill, or so Lucy says. I've never quite grasped why they're so into it.", "PartnerTalk_Chat_330070601_11": "But... ahem, I wouldn't recommend trying it, Proxy. Let's stick to hide-and-seek.", "PartnerTalk_Chat_330070601_12": "Sure, I'll be the seeker then.", "PartnerTalk_Chat_330070601_13": "Alright, I'm the referee now. Grassy, Woody, and Bricky, give it your best shot and go hide!", "PartnerTalk_Chat_330070601_14": "With her words, the three little boars dash off cheerfully...", "PartnerTalk_Chat_330070601_15": "Now it's your turn, Proxy. Show us what you got.", "PartnerTalk_Chat_330070601_16": "We've got a rule — those little boars are only hiding near this area. No sneaking off to the gas station.", "PartnerTalk_Chat_330070601_17": "And if you can't find them, just come to me and throw in the towel. No big deal!", "PartnerTalk_Chat_330070602_01": "Proxy, we've got a rule — those little boars are only hiding near this area. No sneaking off to the gas station.", "PartnerTalk_Chat_330070602_02": "Have you found them all yet?", "PartnerTalk_Chat_330070602_03": "Not yet! I'll give it another shot!", "PartnerTalk_Chat_330070602_04": "I... I give up!", "PartnerTalk_Chat_330070602_05": "Hah, didn't expect you to surrender. No sweat, I'll call them back.", "PartnerTalk_Chat_330070602_06": "Caesar calls the three little boars back...", "PartnerTalk_Chat_330070602_07": "Looks like they didn't have as much fun as I thought.", "PartnerTalk_Chat_330070602_08": "Dang, I messed up!", "PartnerTalk_Chat_330070602_09": "I've lost this one.", "PartnerTalk_Chat_330070602_10": "Hey, what did you just say, Grassy? You want to play \"pro packing\" with Proxy? Hold on, that's not a good idea...", "PartnerTalk_Chat_330070602_11": "Let's give it a try! I'm curious about it!", "PartnerTalk_Chat_330070602_12": "No worries. Consider this me making it up to them.", "PartnerTalk_Chat_330070602_13": "Are... are you sure about this, Proxy?", "PartnerTalk_Chat_330070602_14": "Um... alright, Grassy. Just be gentle.", "PartnerTalk_Chat_330070602_15": "(Wait, I suddenly have a bad feeling about this.)", "PartnerTalk_Chat_330070602_16": "(Caesar, I... I'm out!)", "PartnerTalk_Chat_330070602_17": "Before you can protest, the little boars rush over with excitement and bind you with twine they take out of nowhere.\nThen, the three of them hoist you up and sprint around the gas station three times before setting you down reluctantly.\nYour legs go numb... your head spinning...", "PartnerTalk_Chat_330070602_18": "...You okay, Proxy?", "PartnerTalk_Chat_330070602_19": "Pro packing... that was some professional packing...", "PartnerTalk_Chat_330070602_20": "Pro packing... that was terrible...", "PartnerTalk_Chat_330070602_21": "Haha... now these little rascals are having a blast! Thank you for hanging out with them today, Proxy!", "PartnerTalk_Chat_330070603_01": "Wow, that was quick. You've found them all already.", "PartnerTalk_Chat_330070603_02": "But I guess they're a bit miffed at losing to you so fast.", "PartnerTalk_Chat_330070603_03": "Then let's go again!", "PartnerTalk_Chat_330070603_04": "I want to play more!", "PartnerTalk_Chat_330070603_05": "Then let's go for a few more rounds!", "PartnerTalk_Chat_330070603_06": "You play hide-and-seek with Caesar and the little boars, enjoying a pleasant time...", "PartnerTalk_Chat_330070604_01": "(Good, found Grassy!)", "PartnerTalk_Chat_330070605_01": "(So this is where Woody is hiding.)", "PartnerTalk_Chat_330070606_01": "(Gotcha, Bricky!)", "PartnerTalk_Chat_330070701_01": "There you are, Proxy!", "PartnerTalk_Chat_330070701_02": "Sorry to keep you waiting!", "PartnerTalk_Chat_330070701_03": "You're here so early.", "PartnerTalk_Chat_330070701_04": "Nah, I showed up a bit early. Haven't played video games in a while, got the itch, and may have sped a bit on my way here.", "PartnerTalk_Chat_330070701_05": "Haha, yeah! Haven't played video games in a while, got the itch, so I may have sped a bit on the way here.", "PartnerTalk_Chat_330070701_06": "You must be a pro gamer, Caesar.", "PartnerTalk_Chat_330070701_07": "Do you play video games a lot, Caesar?", "PartnerTalk_Chat_330070701_08": "Yeah, I'm not bad. We fighters tend to have quicker reflexes than most people.", "PartnerTalk_Chat_330070701_09": "Yeah, there are a couple of old arcade machines from the city in the Outer Ring. Whenever I spot one, I'll hop on for a few rounds.", "PartnerTalk_Chat_330070701_10": "Only bigger towns like Badger's Respite have proper arcades, but they have a pretty limited selection. Nothing like the city where there are new games released every month.", "PartnerTalk_Chat_330070701_11": "By the way, Proxy, what should we play today?", "PartnerTalk_Chat_330070701_12": "How about Snake Duel? We can team up.", "PartnerTalk_Chat_330070701_13": "How about Soul Hounds III? I'm feeling up for some competition.", "PartnerTalk_Chat_330070701_14": "Sure, sounds perfect. In fact, I just saw a flyer at the arcade for a Snake Duel tourney later.", "PartnerTalk_Chat_330070701_15": "Let's sign up and see how far we can go!", "PartnerTalk_Chat_330070701_16": "You sign up for the Snake Duel tourney with Caesar. As you expected, Caesar is a pro at these action games...\nYou make it to the semis but miss out on the final cash prize.\nIn the end, you leave the arcade with Caesar...", "PartnerTalk_Chat_330070701_17": "Oh, I lost track of time playing Snake Duel. This game may look simple, but it makes for some intense competition.", "PartnerTalk_Chat_330070701_18": "Too bad we didn't make it to the finals.", "PartnerTalk_Chat_330070701_19": "Our teamwork was solid.", "PartnerTalk_Chat_330070701_20": "True, those champions were next level. Would've been awesome to take them on!", "PartnerTalk_Chat_330070701_21": "I was going to ask if they wanted to play some casuals after the bracket, but they just took the prize and left.", "PartnerTalk_Chat_330070701_22": "So that's why you're bummed out.", "PartnerTalk_Chat_330070701_23": "Yeah, the cash would've been nice, but it's all about the fun. Playing all that time on one token means we already got our money's worth.", "PartnerTalk_Chat_330070701_24": "Yeah, it's probably because we've been through thick and thin together. Playing with you always puts me at ease. I'm sure we can do better next time!", "PartnerTalk_Chat_330070701_25": "Yeah, let's gear up for round two next time.", "PartnerTalk_Chat_330070701_26": "Grand finals will be ours next time!", "PartnerTalk_Chat_330070701_27": "It's a promise!", "PartnerTalk_Chat_330070701_28": "Oh my. It's getting late. I should get going.", "PartnerTalk_Chat_330070701_29": "Thank you for the games, Proxy. Today was a blast!", "PartnerTalk_Chat_330070701_30": "Sure! I told Lighter before that it's a pity you don't know how to throw hands. If you weren't the brainy type, you'd make a fierce sparring partner.", "PartnerTalk_Chat_330070701_31": "Now we can have a showdown in this game today.", "PartnerTalk_Chat_330070701_32": "You enter the arcade with Caesar and select the Duel Mode for Soul Hounds III.\nWhile this game prioritizes strategy over quick reflexes, Caesar's prowess is still amazing. You both have your fair share of victories and defeats, with no one clinching two wins consecutively.\nAfter a lengthy gaming session that leaves you penniless, you have no choice but to leave the arcade...", "PartnerTalk_Chat_330070701_33": "Phew... you're pretty good at this, Proxy.", "PartnerTalk_Chat_330070701_34": "Phew... you're not so bad yourself.", "PartnerTalk_Chat_330070701_35": "We've been playing for so long, but we still haven't figured out who the winner is!", "PartnerTalk_Chat_330070701_36": "Hate to cut it short, but it's getting late, I really can't play anymore today.", "PartnerTalk_Chat_330070701_37": "So, how about we try something new?", "PartnerTalk_Chat_330070701_38": "Sounds fun! How about a quick guessing game? Winner takes it all in overtime!", "PartnerTalk_Chat_330070701_39": "Of course!", "PartnerTalk_Chat_330070701_40": "Let's go, Proxy! On three... rock, paper, scissors... shoot!", "PartnerTalk_Chat_330070701_41": "(Scissors! Gotta stay sharp!)", "PartnerTalk_Chat_330070701_42": "(Paper! Soft but deadly!)", "PartnerTalk_Chat_330070701_43": "(Good old rock! Nothing beats sheer might!)", "PartnerTalk_Chat_330070701_44": "Right on! I win!", "PartnerTalk_Chat_330070701_45": "You got me, Caesar!", "PartnerTalk_Chat_330070701_46": "Hey, you're not letting me win on purpose, are you?", "PartnerTalk_Chat_330070701_47": "No no no, it's not like that", "PartnerTalk_Chat_330070701_48": "Good to know. You know, I don't want any pity wins.", "PartnerTalk_Chat_330070701_49": "Oh no, I lost!", "PartnerTalk_Chat_330070701_50": "No shame in losing to the best Proxy in New Eridu, though.", "PartnerTalk_Chat_330070701_51": "Eh? It's a draw again!?", "PartnerTalk_Chat_330070701_52": "Hmm, guess this is why they say \"Birds of a feather... mosh together\"?", "PartnerTalk_Chat_330070701_53": "It's \"flock together.\"", "PartnerTalk_Chat_330070701_54": "Hahahaha, well said!", "PartnerTalk_Chat_330070701_55": "Thanks for the games, Proxy. I had a great time today.", "PartnerTalk_Chat_330070701_56": "I'm off to the Outer Ring. Catch you later!", "PartnerTalk_Chat_330070801_01": "There you are, Proxy! I was worried I went to the wrong place.", "PartnerTalk_Chat_330070801_02": "Is there really a place to fight in a bustling place like this?", "PartnerTalk_Chat_330070801_03": "Sure, it's right behind you.", "PartnerTalk_Chat_330070801_04": "Have I ever lied to you?", "PartnerTalk_Chat_330070801_05": "Behind me? HIA...? You mean the Hollow Investigative Association?", "PartnerTalk_Chat_330070801_06": "No, never, but you've always got these clever ideas, and this \"good fight\" you mentioned is probably not like the ones I'm used to.", "PartnerTalk_Chat_330070801_07": "(Tell Caesar about the VR game.)", "PartnerTalk_Chat_330070801_08": "...So, you mean, you suit up in some fancy gear and fight Ethereals in a virtual world, huh?", "PartnerTalk_Chat_330070801_09": "I've heard rumors about their tech, but this is on a whole new level!", "PartnerTalk_Chat_330070801_10": "Will you find this kind of fight boring?", "PartnerTalk_Chat_330070801_11": "I thought you might like it.", "PartnerTalk_Chat_330070801_12": "Hah, not at all! Even if it's a game, the Ethereal data is real stuff, right?", "PartnerTalk_Chat_330070801_13": "Yeah, I'm all in! Can't wait for that!", "PartnerTalk_Chat_330070801_14": "Imagine taking on tough Ethereals without getting wounded or corrupted! Sounds like a dream!", "PartnerTalk_Chat_330070801_15": "Let's go, Proxy!", "PartnerTalk_Chat_330070802_01": "Together with Caesar, you step into the HIA Club.\nEven though it's Caesar's first time diving into a VR game, her combat-honed skills enable her to crush all enemies on her first attempt. Soon enough, a crowd has gathered around the large screen to watch the fight...\nAfter the battle concludes...", "PartnerTalk_Chat_330070802_02": "Whoa! Y—You... you're amazing! You must be a pro Investigator, right? Mind telling me your name? I'll be your biggest fan, promise!", "PartnerTalk_Chat_330070802_03": "Nah, not an Investigator, I run a company that moves things around.", "PartnerTalk_Chat_330070802_04": "Moves things around? Like, inside the Hollows?", "PartnerTalk_Chat_330070802_05": "Haha, we've taken on that kind of job before.", "PartnerTalk_Chat_330070802_06": "Excuse me, but how did you dodge Dullahan's attacks? I've challenged it many times but always been a bit slow...", "PartnerTalk_Chat_330070802_07": "When you face Dullahan, where do you keep your eyes focused?", "PartnerTalk_Chat_330070802_08": "Um... on the Dullahan, obviously.", "PartnerTalk_Chat_330070802_09": "Staring is an art. For example, in a fight, staring into your opponent's eyes not only intimidates them but also helps you predict their moves based on their gaze.", "PartnerTalk_Chat_330070802_10": "But Ethereals are different. While they have something like heads, they don't play by our rules, so if you just focus on their face, you might miss their body movements.", "PartnerTalk_Chat_330070802_11": "When handling Ethereals with a wide attack range, you need to track where their attacks are coming from.", "PartnerTalk_Chat_330070802_12": "I've got questions too!", "PartnerTalk_Chat_330070802_13": "S—Same here!", "PartnerTalk_Chat_330070802_14": "After quite some time, the crowd gradually disperses...", "PartnerTalk_Chat_330070802_15": "Sorry for the wait, Proxy!", "PartnerTalk_Chat_330070802_16": "You've been super patient with everyone.", "PartnerTalk_Chat_330070802_17": "You're a great mentor, Caesar.", "PartnerTalk_Chat_330070802_18": "Hah, fighting is my thing. Can't help but talk about it a bit when it comes up.", "PartnerTalk_Chat_330070802_19": "Most players here are newbies, and some haven't even been in a real fight. A little guidance can steer them clear of pitfalls.", "PartnerTalk_Chat_330070802_20": "The Association did a good thing by developing this game.", "PartnerTalk_Chat_330070802_21": "Even if they're not all meant to be Investigators, facing Ethereals in VR might help them survive if they ever face the real deal in the Hollows.", "PartnerTalk_Chat_330070802_22": "Thanks for bringing me to the VR game, Proxy. It was a lot of fun and even taught me a thing or two.", "PartnerTalk_Chat_330070802_23": "I had a great time watching you fight, Caesar.", "PartnerTalk_Chat_330070802_24": "Glad you enjoyed yourself.", "PartnerTalk_Chat_330070802_25": "It's getting late. I'm heading home now.", "PartnerTalk_Chat_330070802_26": "Catch you next time!", "PartnerTalk_Chat_330070802_Name01": "Excited Young Lady", "PartnerTalk_Chat_330070802_Name02": "Serious Teenager", "PartnerTalk_Chat_330070802_Name03": "Timid Schoolgirl", "PartnerTalk_Chat_330070803_01": "I'm leaving, Proxy. Need a ride, by the way?", "PartnerTalk_Chat_330070803_02": "No worries. I'll take the metro.", "PartnerTalk_Chat_330070803_03": "No worries. You'd just have to take a detour if you give me a lift.", "PartnerTalk_Chat_330070803_04": "Okay, be careful out there!", "PartnerTalk_Chat_330070803_05": "Hah, how considerate. Thanks.", "PartnerTalk_Chat_330070901_01": "There you are, Proxy! Quite a trek, huh?", "PartnerTalk_Chat_330070901_02": "No worries! I'm here for fun!", "PartnerTalk_Chat_330070901_03": "No sweat! Meeting you will wipe away all my tiredness.", "PartnerTalk_Chat_330070901_04": "You showed me around the city, and now it's my turn to guide you in the Outer Ring.", "PartnerTalk_Chat_330070901_05": "What do they sell here?", "PartnerTalk_Chat_330070901_06": "Everything. Snacks, toys, handmade crafts, and all sorts of odds and ends...", "PartnerTalk_Chat_330070901_07": "Do they have something special?", "PartnerTalk_Chat_330070901_08": "Do you have any recommendations?", "PartnerTalk_Chat_330070901_09": "Oh, looking for something special? Hah, I'll show you! Come with me, Proxy!", "PartnerTalk_Chat_330070901_10": "My recommendations? Well, I've got a booth in mind that'll catch your eye! Let's go!", "PartnerTalk_Chat_330070901_11": "Following Caesar, you arrive at the market in Blazewood and stop at a vibrant stall that captures everyone's attention. All gazes fix on crates of different sizes, each labeled with a unique number...", "PartnerTalk_Chat_330070901_12": "Easy there, folks! All the Tyche Crates we found are right here. The charity sale is about to kick off!", "PartnerTalk_Chat_330070901_13": "Here are the rules: No touching, no weighing! 5,000 Dennies per crate! Pick a number, money in one hand, crate in the other!", "PartnerTalk_Chat_330070901_14": "What are these crates?", "PartnerTalk_Chat_330070901_15": "What's this stall about?", "PartnerTalk_Chat_330070901_16": "We call them Tyche Crates, also known as \"crates of fortune.\"", "PartnerTalk_Chat_330070901_17": "This is a charity stall in the town, and all the goods here are Tyche Crates, or \"crates of fortune.\"", "PartnerTalk_Chat_330070901_18": "People in the city often dump scrapped vehicles in the Outer Ring, and you might stumble upon forgotten deliveries hidden in big rigs. If you're lucky, you could find unopened crates before the scavengers swoop in.", "PartnerTalk_Chat_330070901_19": "When we discover such crates, Kasa organizes a charity sale to raise funds for fixing up the town or helping the elderly and orphaned children.", "PartnerTalk_Chat_330070901_20": "Since nobody knows what's inside, it could be a bunch of useless papers or a treasure trove, all for 5,000 Dennies.", "PartnerTalk_Chat_330070901_21": "Surprise boxes, I see.", "PartnerTalk_Chat_330070901_22": "Sounds exciting!", "PartnerTalk_Chat_330070901_23": "Feeling lucky? While you might pay a fortune and get junk, these crates are super popular and fly off the shelves in the blink of an eye.", "PartnerTalk_Chat_330070901_24": "Sure, let's give it a shot!", "PartnerTalk_Chat_330070901_25": "Choose a number, Proxy, and I'll grab the crate for you!", "PartnerTalk_Chat_330070901_26": "Let's go with number 1.", "PartnerTalk_Chat_330070901_27": "Let's go with number 20.", "PartnerTalk_Chat_330070901_28": "Let's go with number 99.", "PartnerTalk_Chat_330070901_29": "Caesar pushes her way into the crowd, slips the bill into Kasa's hand, then quickly gets the box with the number \"1\" and tosses it over.\nThe crate is not light, and when shaken, it makes a clicking sound...\nAfter that, you and Caesar head to a quieter place...", "PartnerTalk_Chat_330070901_30": "Let's open the crate here.", "PartnerTalk_Chat_330070901_31": "(Open the crate excitedly.)", "PartnerTalk_Chat_330070901_32": "(Open the crate calmly.)", "PartnerTalk_Chat_330070901_33": "No wonder it clicked. It's Green Lips Chewing Gum, and it's still good. Judging by the quantity, it's definitely worth more than 5,000 Dennies.", "PartnerTalk_Chat_330070901_34": "Awesome! We hit the jackpot!", "PartnerTalk_Chat_330070901_35": "So it's just gum...", "PartnerTalk_Chat_330070901_36": "Haha, yeah! Nine times out of ten, the food in these crates is expired. Last time, Piper got moldy instant noodles.", "PartnerTalk_Chat_330070901_37": "Plus, this gum lasts a long time. It's a rare find in the Outer Ring, and it's sought-after for us bikers.", "PartnerTalk_Chat_330070901_38": "Hey, don't look so bummed. While it's not super rare, nine times out of ten, the food in these crates is expired. Getting something edible is already a win.", "PartnerTalk_Chat_330070901_39": "Plus, this gum lasts a long time. It's a rare find in the Outer Ring, and it's sought-after for us bikers.", "PartnerTalk_Chat_330070901_40": "You can have half of it, Caesar!", "PartnerTalk_Chat_330070901_41": "I can't chew that much gum anyway.", "PartnerTalk_Chat_330070901_42": "Really? Thank you! I'll take it, then!", "PartnerTalk_Chat_330070901_43": "After sharing the gum with Caesar, you go to other stalls in the market and have a great time together...", "PartnerTalk_Chat_330070901_44": "Caesar pushes her way into the crowd, slips the bill into Kasa's hand, then quickly gets the crate with the number \"20\" and tosses it over.\nThe crate is so light that you can barely feel anything inside...\nAfter that, you and Caesar head to a quieter place...", "PartnerTalk_Chat_330070901_45": "Let's open the crate here.", "PartnerTalk_Chat_330070901_46": "(Open the crate hesitantly.)", "PartnerTalk_Chat_330070901_47": "(Open the crate nervously.)", "PartnerTalk_Chat_330070901_48": "Turns out it's a CD! Hah, I thought it was empty at first.", "PartnerTalk_Chat_330070901_49": "It's an old CD...", "PartnerTalk_Chat_330070901_50": "It's titled \"Yesterday's Spotlight.\"", "PartnerTalk_Chat_330070901_51": "Wait, what?! Let me see... Gosh! It's really \"Yesterday's Spotlight\"! Can't believe I found it here!", "PartnerTalk_Chat_330070901_52": "Is this CD special to you?", "PartnerTalk_Chat_330070901_53": "You've been looking for this CD?", "PartnerTalk_Chat_330070901_54": "Yeah! Actually, Big Daddy has been searching for this CD for ages.", "PartnerTalk_Chat_330070901_55": "It's not exactly for me — it's what Big Daddy has been searching for.", "PartnerTalk_Chat_330070901_56": "This CD itself isn't special, and the singer isn't famous, but he was a close friend of Big Daddy in Old Eridu when they were young.", "PartnerTalk_Chat_330070901_57": "According to Big Daddy, the singer struggled for years before finally getting signed by a music studio and releasing this album.", "PartnerTalk_Chat_330070901_58": "He promised Big Daddy a CD once it was out, but then the downfall of Old Eridu happened...", "PartnerTalk_Chat_330070901_59": "Where happened to the singer?", "PartnerTalk_Chat_330070901_60": "No one knows. Maybe he met his end during the fall.", "PartnerTalk_Chat_330070901_61": "He wasn't a big shot, and his CDs didn't exactly fly off shelves. Few CDs escaped the fall. That's why Big Daddy's been on a wild goose chase for years.", "PartnerTalk_Chat_330070901_62": "Please, Proxy! Can I buy that CD off you?!", "PartnerTalk_Chat_330070901_63": "No, just take it!", "PartnerTalk_Chat_330070901_64": "Huh? But that's your CD...", "PartnerTalk_Chat_330070901_65": "It's special to you, so it's all good.", "PartnerTalk_Chat_330070901_66": "Let's give it to Big Daddy together as a gift!", "PartnerTalk_Chat_330070901_67": "Thank you so much, Proxy!", "PartnerTalk_Chat_330070901_68": "After Caesar tucks the CD away carefully, the two of you go to other stalls in the market and have a great time together...", "PartnerTalk_Chat_330070901_69": "Caesar pushes her way into the crowd, slips the bill into Kasa's hand, then quickly gets the crate with the number \"99\" and tosses it over.\nDespite its tiny size, the crate feels heavy, like there is metal inside...\nAfter that, you and Caesar head to a quieter place...", "PartnerTalk_Chat_330070901_70": "Let's open the crate right here.", "PartnerTalk_Chat_330070901_71": "(Open the crate swiftly.)", "PartnerTalk_Chat_330070901_72": "(Open the crate cautiously.)", "PartnerTalk_Chat_330070901_73": "A wooden box with a nice texture. Feels hefty, like a toolbox...", "PartnerTalk_Chat_330070901_74": "Hah, jackpot! A set of piano tuning tools! Wrenches, pliers, and dampers... that's a full kit!", "PartnerTalk_Chat_330070901_75": "How do you know all this, Caesar?", "PartnerTalk_Chat_330070901_76": "Wait, you play piano?", "PartnerTalk_Chat_330070901_77": "You've seen the piano by Steeltusk, right? It's a gift from Big Daddy.", "PartnerTalk_Chat_330070901_78": "Yeah, I play a bit. You've seen the piano next to Steeltusk, right? It's a gift from Big Daddy.", "PartnerTalk_Chat_330070901_79": "You know, I've never been one for fancy stuff, but watching Lucy play back then sparked an interest in me.", "PartnerTalk_Chat_330070901_80": "But when I mentioned it to Lucy, guess what she said? \"That's amazing, Caesar! You've finally figured out that noise works better than fists!\"", "PartnerTalk_Chat_330070901_81": "Classic Lucy.", "PartnerTalk_Chat_330070901_82": "Did you guys fight over that?", "PartnerTalk_Chat_330070901_83": "We had a fight over that.", "PartnerTalk_Chat_330070901_84": "Yeah, I had to stand my ground, right? So we have a fight over that.", "PartnerTalk_Chat_330070901_85": "She lost, and she obliged to teach me piano, but then we made a deal: If I can't stick to her lessons, I'll hand over the throne to her.", "PartnerTalk_Chat_330070901_86": "I was just trying to outdo her at first, and piano lessons were terribly boring, but then piano grew on me before I knew it.", "PartnerTalk_Chat_330070901_87": "Keep these tools, Caesar.", "PartnerTalk_Chat_330070901_88": "Keep them? They're handy, but they're yours...", "PartnerTalk_Chat_330070901_89": "You can play me some tunes in return.", "PartnerTalk_Chat_330070901_90": "Hah, sure! Deal!", "PartnerTalk_Chat_330070901_91": "After Caesar accepts the tools, the two of you go to other stalls in the market and have a great time together...", "PartnerTalk_Chat_330070901_Name01": "Kasa", "PartnerTalk_Chat_330070902_01": "I had a great day today! And thank you for the gift!", "PartnerTalk_Chat_330070902_02": "You're welcome.", "PartnerTalk_Chat_330070902_03": "I'm happy too.", "PartnerTalk_Chat_330070902_04": "Are you heading home? Safe travels! We'll have fun together again next time.", "PartnerTalk_Chat_330071001_01": "There you are, Proxy! About time!", "PartnerTalk_Chat_330071001_02": "Sorry I'm late.", "PartnerTalk_Chat_330071001_03": "Sorry, got stuck in traffic.", "PartnerTalk_Chat_330071001_04": "No worries! The shooting stars aren't starting just yet.", "PartnerTalk_Chat_330071001_05": "Tough, but no worries. The shooting stars aren't starting just yet.", "PartnerTalk_Chat_330071001_06": "Grab a drink first? Burnice whipped up something special for you.", "PartnerTalk_Chat_330071001_07": "Where are the others?", "PartnerTalk_Chat_330071001_08": "They rode out into the wilderness, saying they could see better in a place with less light.", "PartnerTalk_Chat_330071001_09": "I was planning to give you a ride there, but if that's the case, you might end up stuck overnight with us, and your sister will worry about you.", "PartnerTalk_Chat_330071001_09F": "I was planning to give you a ride there, but if that's the case, you might end up stuck overnight with us, and your brother will worry about you.", "PartnerTalk_Chat_330071001_10": "As long as you're there, it's cool with me.", "PartnerTalk_Chat_330071001_11": "Actually, I'd like to give it a try.", "PartnerTalk_Chat_330071001_12": "Really? Then I'll take you there next... Oh! Look, a shooting star! Did you catch that?", "PartnerTalk_Chat_330071001_13": "Nah, I was focused on talking to you.", "PartnerTalk_Chat_330071001_14": "I saw it!", "PartnerTalk_Chat_330071001_15": "No sweat! More shooting stars will show up!", "PartnerTalk_Chat_330071001_16": "How does it look? Brighter than city lights, right? More shooting stars on the way!", "PartnerTalk_Chat_330071001_17": "You pause chatting with Caesar, gazing up at the sky. As Caesar said, more meteors start appearing in clusters.\nAt that moment, a colossal meteor streaks across, illuminating the entire night sky with its bright green glow...", "PartnerTalk_Chat_330071001_18": "Whoa!", "PartnerTalk_Chat_330071001_19": "Whoa!!!", "PartnerTalk_Chat_330071001_20": "This is the first time I've seen a shooting star so bright!", "PartnerTalk_Chat_330071001_21": "Haha, Proxy, are you imitating me? This is the first time I've seen a shooting star so bright.", "PartnerTalk_Chat_330071001_22": "Yeah, me too!", "PartnerTalk_Chat_330071001_23": "By the way, you city folks make wishes on shooting stars too, right? Did you make a wish?", "PartnerTalk_Chat_330071001_24": "I wished that we'll be great friends forever.", "PartnerTalk_Chat_330071001_25": "Oh, shoot! I was too caught up in the moment.", "PartnerTalk_Chat_330071001_26": "Hold on! If you say the wish, it's toast! But hey, no worries, because we're already great friends, Wise.", "PartnerTalk_Chat_330071001_26F": "Hold on! If you say the wish, it's toast! But hey, no worries, because we're already great friends, Belle.", "PartnerTalk_Chat_330071001_27": "No worries, I made a wish for you when I made mine!", "PartnerTalk_Chat_330071001_28": "What did you wish for?", "PartnerTalk_Chat_330071001_29": "Can't spill the beans. Once you spill the wish, it's toast!", "PartnerTalk_Chat_330071001_30": "You and Caesar continue chatting while watching the shooting stars. As time flies by, the night sky becomes quiet again...", "PartnerTalk_Chat_330071001_31": "Whoa, didn't realize it got so late.", "PartnerTalk_Chat_330071001_32": "Those shooting stars were spectacular.", "PartnerTalk_Chat_330071001_33": "I had a great time with you, Caesar.", "PartnerTalk_Chat_330071001_34": "Yeah, same here! Safe travels, Proxy! Catch you next time!", "PartnerTalk_Chat_330071101_01": "What a surprise to see you here, Proxy.", "PartnerTalk_Chat_330071101_02": "I'm out for a walk", "PartnerTalk_Chat_330071101_03": "What're you doing here?", "PartnerTalk_Chat_330071101_04": "Faunus Quarter has been buzzing lately, and we got a job to move stone from the Outer Ring there.", "PartnerTalk_Chat_330071101_05": "They're likely setting up a new freight depot there. So, I thought I should look for some help in the town.", "PartnerTalk_Chat_330071101_06": "What did you say? Say it again!", "PartnerTalk_Chat_330071101_07": "What's that sound?", "PartnerTalk_Chat_330071101_08": "Sounds like it came from the town.", "PartnerTalk_Chat_330071101_09": "I heard it too. Sounds like Kasa.", "PartnerTalk_Chat_330071101_10": "Proxy, let's go take a look!", "PartnerTalk_Chat_330071101_Name01": "Voice from Afar", "PartnerTalk_Chat_330071102_01": "Stop lecturing me every day, sis! Can't you just go somewhere else?", "PartnerTalk_Chat_330071102_02": "You can't even throw parties in Blazewood! Are you planning to get stuck here forever and end up falling for an iguana?!", "PartnerTalk_Chat_330071102_03": "Mind your own business, you little brat! You talk about freedom, but you're just mad because you can't buy the latest games here!", "PartnerTalk_Chat_330071102_04": "Latest games? Heh, even the consoles here are from the last century! I'm tired of playing Froggie, okay?!", "PartnerTalk_Chat_330071102_05": "The young man walks away without looking back...", "PartnerTalk_Chat_330071102_06": "You headstrong brat!", "PartnerTalk_Chat_330071102_07": "Kasa, what happened?", "PartnerTalk_Chat_330071102_08": "Oh, it's you, Proxy and Caesar. Sorry, didn't see you there. It's nothing, just some sibling stuff.", "PartnerTalk_Chat_330071102_09": "We heard your argument.", "PartnerTalk_Chat_330071102_10": "Maybe we can help you out?", "PartnerTalk_Chat_330071102_11": "This is serious, Kasa. Seems like I've been overlooking this...", "PartnerTalk_Chat_330071102_12": "I didn't even know Blazewood was seriously lacking in parties!", "PartnerTalk_Chat_330071102_13": "Huh? Wait, you're completely focused on the wrong thing!", "PartnerTalk_Chat_330071102_14": "The argument wasn't about me, it was about Dorian! He just quit his job, saying he's chasing after \"freedom\"!", "PartnerTalk_Chat_330071102_15": "That's very Outer Ring-ish.", "PartnerTalk_Chat_330071102_16": "Ah, to be young and carefree.", "PartnerTalk_Chat_330071102_17": "Can't believe he was giving you lip like that. Guess Dorian has grown up.", "PartnerTalk_Chat_330071102_18": "Not at all! He just fancied a change of scene in the Faunus Quarter simply because he thinks the town is lacking fun. I don't trust those city folks, always tossing Hollow-related jobs to outsiders!", "PartnerTalk_Chat_330071102_19": "Making decisions on a whim... He'll learn the hard way!", "PartnerTalk_Chat_330071102_20": "That's right, it's ridiculous.", "PartnerTalk_Chat_330071102_21": "Hey, easy there...", "PartnerTalk_Chat_330071102_22": "Don't stir the pot, Proxy. Hey, calm down, Kasa. We know you're worried for a good reason.", "PartnerTalk_Chat_330071102_23": "Yeah, calm down, Kasa. We know you're worried for a good reason.", "PartnerTalk_Chat_330071102_24": "Dorian's been a rebel since adolescence, but he looks up to you, Caesar. Go talk to him. Your words might make a difference.", "PartnerTalk_Chat_330071102_25": "Convince him to stick around! I'm counting on you!", "PartnerTalk_Chat_330071102_26": "Sure thing. Let's go chat with Dorian, Proxy.", "PartnerTalk_Chat_330071102_Name01": "Dorian", "PartnerTalk_Chat_330071102_Name02": "Kasa", "PartnerTalk_Chat_330071102_Name03": "Player Option", "PartnerTalk_Chat_330071103_01": "Hey, Dorian, there you are.", "PartnerTalk_Chat_330071103_02": "Oh, it's you, Caesar. Wait, did my sister send you to give me a lecture?", "PartnerTalk_Chat_330071103_03": "So, she couldn't get through to me, now she's sending you guys? Sorry, but I won't budge, not even for you, Caesar.", "PartnerTalk_Chat_330071103_04": "No, that's not the case.", "PartnerTalk_Chat_330071103_05": "Caesar's just worried about you.", "PartnerTalk_Chat_330071103_06": "Well, yeah... I remember in past years you always wanted to go out rabbit hunting with me, and now you're an adult, having your own troubles. Time flies, man.", "PartnerTalk_Chat_330071103_07": "Why don't you talk about it with us?", "PartnerTalk_Chat_330071103_08": "It might help to talk it out.", "PartnerTalk_Chat_330071103_09": "Yeah, we won't treat you like a kid.", "PartnerTalk_Chat_330071103_10": "Do you really want to hear me out, Caesar?", "PartnerTalk_Chat_330071103_11": "Yeah, that's the thing! She always treats me like a kid! She never listens to what I have to say!", "PartnerTalk_Chat_330071103_12": "I admit I like the city fun, but what's so wrong about it? You guys enjoy your wild rides and camping, so why can't I have my thing too?", "PartnerTalk_Chat_330071103_13": "Plus, I've already worked for years, and my aptitude for Ether is good. I can handle myself just fine!", "PartnerTalk_Chat_330071103_14": "But my sis, she's always worrying about the town and stuck with me all day... She needs to focus on herself more, you know? I don't want to be a burden to her.", "PartnerTalk_Chat_330071103_15": "Well said, Dorian! You're more responsible than I thought.", "PartnerTalk_Chat_330071103_16": "Please Caesar, talk some sense into my sis! It's for her own good!", "PartnerTalk_Chat_330071103_17": "Gotcha! Leave it to me!", "PartnerTalk_Chat_330071103_18": "(Wait! Aren't you too quick to agree?)", "PartnerTalk_Chat_330071103_19": "(But what about Kasa?)", "PartnerTalk_Chat_330071103_20": "(Ah, my bad... got too carried away!)", "PartnerTalk_Chat_330071103_Name01": "Dorian", "PartnerTalk_Chat_330071104_01": "Thanks to you, I've found help for the freight depot stuff.", "PartnerTalk_Chat_330071104_02": "It's a shame I have to head to the freight depot now. I'll catch you later.", "PartnerTalk_Chat_330071104_03": "Go do what you need.", "PartnerTalk_Chat_330071104_04": "I'm heading back, too.", "PartnerTalk_Chat_330071104_05": "Yeah, till next time!", "PartnerTalk_Chat_330071201_01": "Hey, Proxy!", "PartnerTalk_Chat_330071201_02": "You're just in time. I've got something to discuss with you.", "PartnerTalk_Chat_330071201_03": "Sure thing, what's up?", "PartnerTalk_Chat_330071201_04": "Hope I can help.", "PartnerTalk_Chat_330071201_05": "Well, something is wrong with Red Moccus.", "PartnerTalk_Chat_330071201_06": "You've seen it, right? That quiet Bangboo with the outdated system? Lately, something seems off with how it's speaking.", "PartnerTalk_Chat_330071201_07": "Something feels off?", "PartnerTalk_Chat_330071201_08": "Care to elaborate?", "PartnerTalk_Chat_330071201_09": "Hmmm, it's hard to put into words. Come with me and you'll see!", "PartnerTalk_Chat_330071202_01": "It's finally my turn, Master Red Moccus! Here's the thing...", "PartnerTalk_Chat_330071202_02": "I've been working for three years, but my bank balance looks like I've been jobless for three years! What should I do now?", "PartnerTalk_Chat_330071202_03": "Wehna-hu-nah-nu? (Why don't you just quit?)", "PartnerTalk_Chat_330071202_04": "Yeah, you're right! Forget that lousy job! I'm out!", "PartnerTalk_Chat_330071202_05": "Master Red Moccus! Please hear me out, too!", "PartnerTalk_Chat_330071202_06": "My boyfriend keeps calling me a terrible cook. I tried three different cookbooks, and it's still a disaster. What should I do?", "PartnerTalk_Chat_330071202_07": "Weh-nu, weh-nu-nah! (Three cookbooks? Nah, time for a new boyfriend!)", "PartnerTalk_Chat_330071202_08": "Huh? Oh... right... Yeah! That makes perfect sense!", "PartnerTalk_Chat_330071202_09": "Well, that's how it is.", "PartnerTalk_Chat_330071202_10": "The crowd disperses after a while...", "PartnerTalk_Chat_330071202_11": "Waddaya think, Proxy?", "PartnerTalk_Chat_330071202_12": "He was... sharp-tongued?", "PartnerTalk_Chat_330071202_13": "Some people just love getting roasted by a Bangboo.", "PartnerTalk_Chat_330071202_14": "Yeah, it was harsh, but it hit the nail on the head.", "PartnerTalk_Chat_330071202_15": "Life's stressful for all. Even though Moccus can be rough at times, it's got that clear vision that draws people in.", "PartnerTalk_Chat_330071202_16": "Perhaps I'll throw it a question and see how it responds?", "PartnerTalk_Chat_330071202_17": "No, Caesar! I have a bad feeling about this!", "PartnerTalk_Chat_330071202_18": "Can't believe you're getting into this, too...", "PartnerTalk_Chat_330071202_19": "Hah, what's there to worry about? Moccus might be acting differently, but he's been one of us for ages.", "PartnerTalk_Chat_330071202_20": "Hey, why the look? I'm just curious, that's all!", "PartnerTalk_Chat_330071202_21": "Well, Moccus, I've got a question for you.", "PartnerTalk_Chat_330071202_22": "Wehna-nu, nah-ne? (What's on your mind, big sis?)", "PartnerTalk_Chat_330071202_23": "I accidentally spilled Lucy's toner this morning. Any way to fix it?", "PartnerTalk_Chat_330071202_24": "Weh-ena-nu-nah. Weh-ne-nah-nu... (Visual recording saved. Sending it to Lucy now...)", "PartnerTalk_Chat_330071202_25": "Uwaaaaaahhh!", "PartnerTalk_Chat_330071202_26": "(Knock it out!)", "PartnerTalk_Chat_330071202_27": "(Cut its power!)", "PartnerTalk_Chat_330071202_28": "Curiosity doesn't just kill the cat, it kills the boar too! Good save, buddy! You knocked it out before things got messy!", "PartnerTalk_Chat_330071202_29": "No sweat, buddy!", "PartnerTalk_Chat_330071202_30": "Haven't had this much excitement in ages.", "PartnerTalk_Chat_330071202_31": "Caesar! Proxy!", "PartnerTalk_Chat_330071202_32": "Uh-oh! Burnice's coming! Quick, let's hide it!", "PartnerTalk_Chat_330071202_33": "Just as you and Caesar scramble to hide the Bangboo, Burnice shows up...", "PartnerTalk_Chat_330071202_34": "Hey, Proxy! Here for some fun, huh?", "PartnerTalk_Chat_330071202_35": "By the way, have you seen Red Moccus?", "PartnerTalk_Chat_330071202_36": "Nope!", "PartnerTalk_Chat_330071202_37": "Huh? Who's Red Moccus?", "PartnerTalk_Chat_330071202_38": "It's our Bangboo.", "PartnerTalk_Chat_330071202_39": "Odd, I swear I heard him humming. Lucy's looking for him.", "PartnerTalk_Chat_330071202_40": "What does Lucy need him for, Burnice?", "PartnerTalk_Chat_330071202_41": "She's tweaking his language module, I think. Oh, forgot to mention, she upgraded his language module a few days back.", "PartnerTalk_Chat_330071202_42": "Lucy's been dealing with city profiteers alone, talking business. Since Grassy and the others aren't helping at all, she's turned to Red Moccus.", "PartnerTalk_Chat_330071202_43": "I heard she even let Red Moccus use her own voice to learn from it.", "PartnerTalk_Chat_330071202_44": "Ah! That's where it's sharp-tongue is coming from!", "PartnerTalk_Chat_330071202_45": "No wonder I had a bad feeling back then!", "PartnerTalk_Chat_330071202_46": "Hm? What do you mean?", "PartnerTalk_Chat_330071202_47": "Ahem, nothing, Burnice. Check the gas station, perhaps? He might be there.", "PartnerTalk_Chat_330071202_48": "Yeah, I'm out then. Thanks!", "PartnerTalk_Chat_330071202_49": "After Burnice leaves...", "PartnerTalk_Chat_330071202_50": "We're safe for now, Proxy, but what's our next move? Moccus has the recordings, and when he wakes up, he'll send them to Lucy.", "PartnerTalk_Chat_330071202_51": "Belle will know what to do.", "PartnerTalk_Chat_330071202_51F": "Wise will know what to do.", "PartnerTalk_Chat_330071202_52": "Alright, let's swing by your place and ask Belle for a hand, then grab a new bottle of toner!", "PartnerTalk_Chat_330071202_52F": "Alright, let's swing by your place and ask Wise for a hand, then grab a new bottle of toner!", "PartnerTalk_Chat_330071202_Name01": "Young Biker", "PartnerTalk_Chat_330071202_Name02": "Red Moccus", "PartnerTalk_Chat_330071202_Name03": "Biker Girl", "PartnerTalk_Chat_330071202_Name04": "Voice From Afar", "PartnerTalk_Chat_330071203_01": "Ooh, hey Wise, Caesar, are you here to hangout?", "PartnerTalk_Chat_330071203_02": "Sorry, Belle, but we aren't here to hang out. We're in a bit of a mess.", "PartnerTalk_Chat_330071203_02F": "Sorry, Wise, but we aren't here to hang out. We're in a bit of a mess.", "PartnerTalk_Chat_330071203_03": "You tell Belle what happened in Blazewood...", "PartnerTalk_Chat_330071203_03F": "You tell Wise what happened in Blazewood...", "PartnerTalk_Chat_330071203_04": "Well, aha... ha... now I'm in the loop too. If Lucy finds it out, will she come after me, too...?", "PartnerTalk_Chat_330071203_05": "Please help me, my favorite, bestest, most wonderful sister!", "PartnerTalk_Chat_330071203_05F": "Save me, my dearest, bestest, most wonderful brother!", "PartnerTalk_Chat_330071203_06": "I know you've got this!", "PartnerTalk_Chat_330071203_07": "Right, so, I just have to delete that visual record, right? Don't worry, Caesar. Our virtual assistant is a pro at this.", "PartnerTalk_Chat_330071203_08": "While I'm on this, you and Caesar go get the toner.", "PartnerTalk_Chat_330071203_09": "Oh yeah, there's a shop on Sixth Street. Let's hit it up.", "PartnerTalk_Chat_330071204_01": "Belle, Caesar, are you here to hangout?", "PartnerTalk_Chat_330071204_02": "Sorry, Belle, but we aren't here to hang out. We're in a bit of a mess.", "PartnerTalk_Chat_330071204_02F": "Sorry, Wise, but we aren't here to hang out. We're in a bit of a mess.", "PartnerTalk_Chat_330071204_03": "You tell Belle what happened in Blazewood...", "PartnerTalk_Chat_330071204_03F": "You tell Wise what happened in Blazewood...", "PartnerTalk_Chat_330071204_04": "Well, aha... ha... now I'm in the loop too. If Lucy finds it out, will she come after me, too...?", "PartnerTalk_Chat_330071204_05": "Please help me, my favorite, bestest, most wonderful sister!", "PartnerTalk_Chat_330071204_05F": "Save me, my dearest, bestest, most wonderful brother!", "PartnerTalk_Chat_330071204_06": "I know you've got this!", "PartnerTalk_Chat_330071204_07": "Right, so, I just have to delete that visual record, right? Don't worry, Caesar. Our virtual assistant is a pro at this.", "PartnerTalk_Chat_330071204_08": "While I'm on this, you and Caesar go get the toner.", "PartnerTalk_Chat_330071204_09": "Oh yeah, there's a shop on Sixth Street. Let's hit it up.", "PartnerTalk_Chat_330071205_01": "En-nah, ehn-ne? (Welcome, dear customer. How can I help you?)", "PartnerTalk_Chat_330071205_02": "Hey, I need some toner.", "PartnerTalk_Chat_330071205_03": "Ehn-na, en-nah-ehn. (Sure, please tell me the brand and model of the toner you need, dear customer.)", "PartnerTalk_Chat_330071205_04": "Brand and model... Ugh, I've never paid any attention to what toner Lucy uses!", "PartnerTalk_Chat_330071205_05": "Well, I'm not surprised.", "PartnerTalk_Chat_330071205_06": "But you at least remember what the bottle looks like, right?", "PartnerTalk_Chat_330071205_07": "Should I thank you for knowing me so well? Oh yeah, I do remember how the bottle looks!", "PartnerTalk_Chat_330071205_08": "Yeah, you've been a great help.", "PartnerTalk_Chat_330071205_09": "It has a unique shape, like an... abstract apple. It has a heavy top and is easily tipped over.", "PartnerTalk_Chat_330071205_10": "En-nah-nu... (Checking for products...)", "PartnerTalk_Chat_330071205_11": "Ne-neh, nuh-nu-na. (I'm sorry, but we don't have anything like that in stock.)", "PartnerTalk_Chat_330071205_12": "Perhaps it's because of Caesar's nervousness or your exhaustion, but you should have known better than to try and buy Lucy's toner at a convenience store!\nJust at that moment...", "PartnerTalk_Chat_330071205_13": "Hey, it's you, Manager, big sis! What a surprise meeting you here!", "PartnerTalk_Chat_330071205_14": "Billy! My lil' bro!", "PartnerTalk_Chat_330071205_15": "I heard what you guys were talking about just now. You're looking for the Carlishe toner, right? Shaped like an apple, gold top, and translucent bottom?", "PartnerTalk_Chat_330071205_16": "Yes! That's the one!", "PartnerTalk_Chat_330071205_17": "Aha! Who knew you were into skincare.", "PartnerTalk_Chat_330071205_18": "Well, it's not for me, but for Lucy actually! Because I... um... you know...", "PartnerTalk_Chat_330071205_19": "It's a gift for her!", "PartnerTalk_Chat_330071205_20": "Oh, yeah! It's a gift for her! You know, she's been working hard, and she's running low on toner, so I figured I could get her a new bottle.", "PartnerTalk_Chat_330071205_21": "I see! That's so generous of you! Because this tiny bottle will cost you 59,499 Dennies, just so you know!", "PartnerTalk_Chat_330071205_22": "Wait, what did you just say...?", "PartnerTalk_Chat_330071205_23": "That's more expensive than I imagined!", "PartnerTalk_Chat_330071205_24": "Geez... can I just top up the toner bottle with water and make do somehow?", "PartnerTalk_Chat_330071205_25": "Pardon me. What did you say, big sis?", "PartnerTalk_Chat_330071205_26": "It's nothing. Billy, I didn't expect you to know so much about cosmetics. You even remember the price.", "PartnerTalk_Chat_330071205_27": "Hahaha, not really. Truth is, I accidentally spilled Nicole's toner yesterday. I thought I could mix in some water and get away with it, but she found out.", "PartnerTalk_Chat_330071205_28": "So, Nicole docked my pay and told me to buy her a new bottle.", "PartnerTalk_Chat_330071205_29": "That's no good.", "PartnerTalk_Chat_330071205_30": "Is this what happens when you think you're clever?", "PartnerTalk_Chat_330071205_31": "Looks like I'll have to pay for it.", "PartnerTalk_Chat_330071205_32": "If you need it now, just take this bottle and give me the money, big sis. I forgot something else for Nicole, so I'll need to swing by the store again anyway.", "PartnerTalk_Chat_330071205_33": "Thanks a ton, Billy! You're a lifesaver!", "PartnerTalk_Chat_330071205_34": "Let's go back to your video store, Proxy.", "PartnerTalk_Chat_330071205_Name01": "Ask", "PartnerTalk_Chat_330071206_01": "You're back, Wise and Caesar. How is it going? Found what you need?", "PartnerTalk_Chat_330071206_02": "Yup, got it.", "PartnerTalk_Chat_330071206_03": "Yep, all sorted.", "PartnerTalk_Chat_330071206_04": "Good to know. I've wrapped up things on my end, too.", "PartnerTalk_Chat_330071206_05": "Ena-nu? Na-nhu? (Big sis? What am I doing here?)", "PartnerTalk_Chat_330071206_06": "You banged your head, so I brought you here for repairs.", "PartnerTalk_Chat_330071206_07": "Thank you so much, Proxies! I really owe you one for today!", "PartnerTalk_Chat_330071206_08": "Don't mention it. Good luck Caesar.", "PartnerTalk_Chat_330071206_09": "Just keep it on the down-low...", "PartnerTalk_Chat_330071206_10": "Put the bottle back before anyone notices!", "PartnerTalk_Chat_330071206_11": "Alright, leave it to me!", "PartnerTalk_Chat_330071206_12": "I'm heading home! Catch you later!", "PartnerTalk_Chat_330071206_13": "Grabbing the Bangboo, Caesar waves at you and strolls out of the video store.\nBest of luck to her! Best of luck to the Sons of Calydon!", "PartnerTalk_Chat_330071206_Name01": "Red Moccus", "PartnerTalk_Chat_330071207_01": "You're back, Belle and Caesar. How is it going? Found what you need?", "PartnerTalk_Chat_330071207_02": "Yup, got it.", "PartnerTalk_Chat_330071207_03": "Yeah, all sorted.", "PartnerTalk_Chat_330071207_04": "Good to know. I've wrapped up things on my end, too.", "PartnerTalk_Chat_330071207_05": "Ena-nu? Na-nhu? (Big sis? What am I doing here?)", "PartnerTalk_Chat_330071207_06": "You banged your head, so I brought you here for repairs.", "PartnerTalk_Chat_330071207_07": "Thank you so much, Proxies! I really owe you one for today!", "PartnerTalk_Chat_330071207_08": "Don't mention it. Good luck Caesar.", "PartnerTalk_Chat_330071207_09": "Just keep it on the down-low...", "PartnerTalk_Chat_330071207_10": "Put the bottle back before anyone notices!", "PartnerTalk_Chat_330071207_11": "Alright, leave it to me!", "PartnerTalk_Chat_330071207_12": "I'm heading home! Catch you later!", "PartnerTalk_Chat_330071207_13": "Grabbing the Bangboo, Caesar waves at you and strolls out of the video store.\nBest of luck to her! Best of luck to the Sons of Calydon!", "PartnerTalk_Chat_330071207_Name01": "Red Moccus", "PartnerTalk_Chat_330071301_01": "Sorry for keeping you waiting, old buddy! I'll get you some new parts...", "PartnerTalk_Chat_330071301_02": "Hey there, Caesar!", "PartnerTalk_Chat_330071301_03": "There you are, Caesar!", "PartnerTalk_Chat_330071301_04": "Hey there! What a great day! Reunited with my old buddy, and now my good buddy's here too.", "PartnerTalk_Chat_330071301_05": "It's been quite some time since I saw your bike.", "PartnerTalk_Chat_330071301_06": "Speaking of which, during the Tour de Inferno...", "PartnerTalk_Chat_330071301_07": "Yeah. It suffered a lot during the Tour De Inferno, But it didn't give out until outside the Hollow.", "PartnerTalk_Chat_330071301_08": "When I checked it later, it was in rough shape.", "PartnerTalk_Chat_330071301_09": "I went to great lengths to restore it to its former glory, and I had to part with it for a while.", "PartnerTalk_Chat_330071301_10": "Are the repairs done?", "PartnerTalk_Chat_330071301_11": "Almost there! While I was road-testing my old buddy, I noticed it wasn't as fast as it used to be. Turns out its spark plugs need changing, too.", "PartnerTalk_Chat_330071301_12": "Kasa said she'd help, but she just handed me a bunch of unsorted used parts and ran off!", "PartnerTalk_Chat_330071301_13": "I'll help.", "PartnerTalk_Chat_330071301_14": "I'm free now.", "PartnerTalk_Chat_330071301_15": "Great! You're a lifesaver!", "PartnerTalk_Chat_330071302_01": "Despite the hiccups, it's been a good day, my good buddy.", "PartnerTalk_Chat_330071302_02": "Heading home, Proxy? Why not join us for dinner?", "PartnerTalk_Chat_330071302_03": "I missed Belle's call.", "PartnerTalk_Chat_330071302_03F": "I missed Wise's call.", "PartnerTalk_Chat_330071302_04": "She'll be upset if I don't head home.", "PartnerTalk_Chat_330071302_04F": "He'll be upset if I don't head home.", "PartnerTalk_Chat_330071302_05": "I see, I won't keep you then.", "PartnerTalk_Chat_330071302_06": "See ya next time.", "PartnerTalk_Chat_330071401_01": "I'm heading back now, Proxy.", "PartnerTalk_Chat_330071401_02": "I'll drop the videotape back next time I swing by!", "PartnerTalk_Chat_330100101_01": "If you've got any suggestions for Belobog Heavy Industries, please let me know!", "PartnerTalk_Chat_330100102_01": "As soon as she heard Belobog workers chatting, Koleda went over to say hello.", "PartnerTalk_Chat_330100102_02": "Proxy, what a coincidence running into you here today. There's something I've been meaning to get your opinion on...", "PartnerTalk_Chat_330100102_03": "Lately, managing corporate image has become a popular topic among businesses.", "PartnerTalk_Chat_330100102_04": "A good corporate image is something that can bring in more work orders.", "PartnerTalk_Chat_330100102_05": "If Belobog Heavy Industries was going to shoot a corporate video, who would you cast as the lead?", "PartnerTalk_Chat_330100102_06": "The hard-working rank-and-file workers.", "PartnerTalk_Chat_330100102_07": "The President, of course!", "PartnerTalk_Chat_330100102_08": "That's what my first thought was.", "PartnerTalk_Chat_330100102_09": "But I always feel embarrassed about using staff time off on something like this.", "PartnerTalk_Chat_330100102_10": "...You say I should film it during work hours? Hmm, I'll have to mull that one over...", "PartnerTalk_Chat_330100102_11": "It would minimize disruptions to the staff...", "PartnerTalk_Chat_330100102_12": "...but I don't particularly like being in front of a camera. That's just me, of course.", "PartnerTalk_Chat_330100102_13": "Your suggestion makes a lot of sense.", "PartnerTalk_Chat_330100102_14": "You bump into Koleda and give her some suggestions for shooting a company promotional video.\nKoleda is ever reliable, thinking about the future of the company...", "PartnerTalk_Chat_330100102_15": "Would adding some explosions make it cooler...? I see...", "PartnerTalk_Chat_330100102_16": "You sure know a lot about movies!", "PartnerTalk_Chat_330100102_17": "I have to get back and put all these suggestions into the project plan. See you later!", "PartnerTalk_Chat_330100103_01": "Just my luck! Right when I'm slacking off, the President shows up...", "PartnerTalk_Chat_330100103_02": "*ahem*... Speaking of which, aren't we shooting that corporate promo these days?", "PartnerTalk_Chat_330100103_Name01": "Lazy Worker", "PartnerTalk_Chat_330100103_Name02": "Embarrassed Worker", "PartnerTalk_Chat_330100201_01": "It's you. Are you out... looking for food?", "PartnerTalk_Chat_330100201_02": "I get so busy with work that I can forget to eat lunch. Then, when I come to my senses, I'll be starving...", "PartnerTalk_Chat_330100201_03": "To deal with this I want to start preparing my next day's lunch in advance! Got any suggestions?", "PartnerTalk_Chat_330100201_04": "Red bean cream noodles.", "PartnerTalk_Chat_330100201_05": "A hamburger with all the works.", "PartnerTalk_Chat_330100201_06": "Mackerel.", "PartnerTalk_Chat_330100201_07": "I love red bean cream, and I love noodles.", "PartnerTalk_Chat_330100201_08": "That by itself should make me double the fan. But why does something feel a little... meh about it?", "PartnerTalk_Chat_330100201_09": "Burgers... Easy to make, rich in ingredients, and full of nutrients.", "PartnerTalk_Chat_330100201_10": "Did I tell you about how we went to the hamburger buffet?", "PartnerTalk_Chat_330100201_11": "\"Free ingredients, as long as it fits onto a hamburger bun\" — well, with our knowledge of architecture, every one of us stacked up a huge hamburger. Haha!", "PartnerTalk_Chat_330100201_12": "My feelings about fish are a bit complicated, I don't know if you can understand...", "PartnerTalk_Chat_330100201_13": "It's said to be rich in calcium, so I've eaten a lot of it since I was little. But I don't think it's really working...", "PartnerTalk_Chat_330100201_14": "Before you know it, you get to talking about cooking with Koleda.\nBut it turns out she doesn't know anything about cooking at all... She can only prepare some simple dishes.", "PartnerTalk_Chat_330100201_15": "I'm really sorry. I've been preparing my own food since I was a kid, but my cooking skills haven't improved much.", "PartnerTalk_Chat_330100201_16": "Maybe I'll think about it when I have some free time...", "PartnerTalk_Chat_330100202_01": "Cooking is even more nerve-wracking than work.", "PartnerTalk_Chat_330100301_01": "Processed sugar increases the risk of tooth decay and obesity. It can also increase...", "PartnerTalk_Chat_330100301_02": "The smile on my face?", "PartnerTalk_Chat_330100301_Name01": "Anxious Passerby", "PartnerTalk_Chat_330100301_Name02": "Smiling Passerby", "PartnerTalk_Chat_330100302_01": "You overhear someone discussing desserts.\nJust as you are about to leave, Koleda calls you over.", "PartnerTalk_Chat_330100302_02": "Desserts should bring people joy, but... how can such a thing exist in this world!", "PartnerTalk_Chat_330100302_03": "Right?! How indeed!", "PartnerTalk_Chat_330100302_04": "What's wrong?", "PartnerTalk_Chat_330100302_05": "This dessert I've always liked... it suddenly doesn't taste as sweet anymore.", "PartnerTalk_Chat_330100302_06": "I called to complain, and they told me they've adjusted the recipe to reduce sweetness while enhancing the taste to be more suitable to the majority of customers.", "PartnerTalk_Chat_330100302_07": "I just don't get it. How can there be people in the world who think desserts shouldn't be sweet?", "PartnerTalk_Chat_330100302_08": "Desserts should definitely be sweet.", "PartnerTalk_Chat_330100302_09": "Ones that aren't sweet taste better.", "PartnerTalk_Chat_330100302_10": "Let me try some and see.", "PartnerTalk_Chat_330100302_11": "I waited all day to scoff this one down, but in the end it was flavorless like an eraser... an experience I hope I never have to go through again!", "PartnerTalk_Chat_330100302_12": "Sigh... what's the difference between an unsweetened dessert and a main course!", "PartnerTalk_Chat_330100302_13": "Wanna try? That's all there is left though, I already ate half of it...", "PartnerTalk_Chat_330100302_14": "What a pain. If it were bread, I could just tear off a piece to give you.", "PartnerTalk_Chat_330100302_15": "You are caught up in a conversation with Koleda about dessert flavors.\nShe takes issue with unsweetened desserts...", "PartnerTalk_Chat_330100302_16": "Desserts that aren't sweet ought to have their own special name.", "PartnerTalk_Chat_330100302_17": "Like... \"anti-desserts\"? I'd love to see who'd buy such a thing.", "PartnerTalk_Chat_330100303_01": "But there must be people out there who like non-sweet desserts... There must be...", "PartnerTalk_Chat_330100401_01": "Ben's computer is always crashing. He needs someone to take a look at it.", "PartnerTalk_Chat_330100401_02": "If you were Ben, where would you take your computer to get it fixed?", "PartnerTalk_Chat_330100401_03": "Grace.", "PartnerTalk_Chat_330100401_04": "Anton.", "PartnerTalk_Chat_330100401_05": "The all-powerful President.", "PartnerTalk_Chat_330100401_06": "A Proxy.", "PartnerTalk_Chat_330100401_07": "A professional technician.", "PartnerTalk_Chat_330100401_08": "Ben's always taking things over to Grace.", "PartnerTalk_Chat_330100401_09": "\"I'm a mechanic, not a computer programmer!\" She says that every time, yet every time she helps Ben fix his computer.", "PartnerTalk_Chat_330100401_10": "Then again — not all programmers know how to fix computers, right?", "PartnerTalk_Chat_330100401_11": "Now that I think about it, maybe Grace was waiting for someone to say something... Next time, I'll be sure to do so.", "PartnerTalk_Chat_330100401_12": "I didn't think you thought so highly of Anton.", "PartnerTalk_Chat_330100401_13": "Ben does turn to Anton when he's desperate.", "PartnerTalk_Chat_330100401_14": "Anton's fix involves giving the computer a good smack. Even though we clearly heard internal parts coming loose, the computer somehow managed to start working again...", "PartnerTalk_Chat_330100401_15": "Nice and tough! That's our trusted office equipment here at Belobog Industries!", "PartnerTalk_Chat_330100401_16": "I'm obviously not all-powerful, but if Ben asks me, I'd definitely find a way to help him.", "PartnerTalk_Chat_330100401_17": "But you know, Proxy — Ben's the type of person who thinks about things a lot...", "PartnerTalk_Chat_330100401_18": "He'd think this is \"something to not bother the bosses with,\" even if it ends up causing lots of trouble with his work.", "PartnerTalk_Chat_330100401_19": "I know some people would like such a worker, but I hope he can rely on me more.", "PartnerTalk_Chat_330100401_20": "With such an extensive range of services, is Phaethon running an odd-job agency now?", "PartnerTalk_Chat_330100401_21": "It's no wonder I always see you guys getting roped into weird stuff... Even so, you always give priority to Belobog Industries' commissions, so thanks for that.", "PartnerTalk_Chat_330100401_22": "Ben did contact the technician at the computer store, but recently, the technician's performance seems to be connected to some kind of sales target, which has led to some issues.", "PartnerTalk_Chat_330100401_23": "I happened to be working overtime that day, and Ben was too embarrassed to interrupt his sales pitch. In the end, he chewed his ear off for nearly three hours straight...", "PartnerTalk_Chat_330100401_24": "Now I think about it, the reason Ben's computer keeps crashing is because the finance system he runs is way too old.", "PartnerTalk_Chat_330100401_25": "That platform was purchased back when my father was still around — He should have paid for an upgrade ages ago. But somehow, there always seem to be more urgent items taking up the budget...", "PartnerTalk_Chat_330100401_26": "As President, this proves I still have a long way to go, which I'm fully aware of...", "PartnerTalk_Chat_330100402_01": "Sometimes I wonder if I could do better. Did Dad face problems like this too...?", "PartnerTalk_Chat_330100501_01": "Jeez, when did homework for kids get so tough...", "PartnerTalk_Chat_330100501_02": "If you're struggling? Why not ask our all-powerful President for help? Good luck!", "PartnerTalk_Chat_330100501_03": "Wait a sec, wait a sec, I... uh...", "PartnerTalk_Chat_330100501_Name01": "Hesitant Worker", "PartnerTalk_Chat_330100501_Name02": "Helpful Worker", "PartnerTalk_Chat_330100502_01": "As the president, not being able to answer elementary math questions in front of my workers undermines my leadership...", "PartnerTalk_Chat_330100503_01": "You see Koleda looking somewhat troubled, so call out to her and approach.", "PartnerTalk_Chat_330100503_02": "*sigh* Perfect timing...", "PartnerTalk_Chat_330100503_03": "Just now, a coworker hit me up with a math problem. He said it was his kid's homework.", "PartnerTalk_Chat_330100503_04": "He said as a dad, he was too embarrassed to admit he couldn't even do elementary school homework! So, he came to ask me, the all-powerful President, for help...", "PartnerTalk_Chat_330100503_05": "And as the President, I hate to admit it, but I couldn't do it either...", "PartnerTalk_Chat_330100503_06": "Let me take a look.", "PartnerTalk_Chat_330100503_07": "Maybe I can help?", "PartnerTalk_Chat_330100503_08": "Great! Here's the question: it takes a dog 5 steps to cover the same distance a horse covers in 3 steps. The distance the horse covers in 4 steps is the same as the distance the dog covers in 7 steps. The dog has already run 30 meters, and the horse starts chasing it. How far does the dog need to run for the horse to catch up?", "PartnerTalk_Chat_330100503_09": "Why would a horse chase a dog?", "PartnerTalk_Chat_330100503_10": "600m.", "PartnerTalk_Chat_330100503_11": "783562 meters.", "PartnerTalk_Chat_330100503_12": "I've been wondering the same thing...", "PartnerTalk_Chat_330100503_13": "Did the horse get bitten by the dog and decide to chase it for a bit of payback?", "PartnerTalk_Chat_330100503_14": "Hmm... that seems like the correct answer! That was quick!", "PartnerTalk_Chat_330100503_15": "You're a math whiz, right on par with Ben.", "PartnerTalk_Chat_330100503_16": "...Really?", "PartnerTalk_Chat_330100503_17": "Judging by your confident expression, I can go ahead and share this answer with the dad right?", "PartnerTalk_Chat_330100503_18": "You discuss mathematics with Koleda for a while.\nHer difficulty with numbers is seemingly worse than previously imagined...", "PartnerTalk_Chat_330100503_19": "Seriously, who's giving such difficult questions to elementary students?", "PartnerTalk_Chat_330100601_01": "Meow~", "PartnerTalk_Chat_330100601_02": "Meow-wow-wow!!!", "PartnerTalk_Chat_330100601_03": "Meow...", "PartnerTalk_Chat_330100601_Name01": "Tangerine", "PartnerTalk_Chat_330100601_Name02": "Prosper", "PartnerTalk_Chat_330100601_Name03": "Foamy", "PartnerTalk_Chat_330100602_01": "One thing I love about Sixth Street is all the cats here.", "PartnerTalk_Chat_330100602_02": "It feels like there aren't as many cats hanging around the construction site. They probably got scared off by all the noise and dust, huh?", "PartnerTalk_Chat_330100602_03": "Proxy, what do you think these cats are talking about?", "PartnerTalk_Chat_330100602_04": "They're arguing.", "PartnerTalk_Chat_330100602_05": "They're lovers.", "PartnerTalk_Chat_330100602_06": "They're having a family chat.", "PartnerTalk_Chat_330100602_07": "They're begging for food.", "PartnerTalk_Chat_330100602_08": "They're acting cute for attention.", "PartnerTalk_Chat_330100602_09": "Sounds pretty intense, doesn't it? Hey, you guys, can we not fight, please?", "PartnerTalk_Chat_330100602_10": "Arguing won't solve anything. Fight it out instead! Rawr!", "PartnerTalk_Chat_330100602_11": "Encouraged by Koleda, the two cats start fighting—!\nThey quickly separate, with one cat retreating to a safe distance with its tail tucked between its legs.", "PartnerTalk_Chat_330100602_12": "Disputes are common among construction workers; this is one method Anton taught me to deal with them.", "PartnerTalk_Chat_330100602_13": "Instead of ignoring it and letting the conflict get worse, it's better to have a temporary clash to reach a mutually acceptable solution...", "PartnerTalk_Chat_330100602_14": "Looks like Anton would be the big boss cat if he were a stray cat.", "PartnerTalk_Chat_330100602_15": "So those painful sounds were actually about love?", "PartnerTalk_Chat_330100602_16": "Suddenly, I'm not so keen on romance anymore, not that I necessarily was before.", "PartnerTalk_Chat_330100602_17": "In my mind, \"romance\" involves actions like patting each other on the head, affectionate gestures, and not getting mad at each other...", "PartnerTalk_Chat_330100602_18": "Unexpectedly, the topic of love crops up while talking to Koleda.\nYou spend a wholesome moment together watching the cats affectionately groom each other...", "PartnerTalk_Chat_330100602_19": "Wow. Don't you think the atmosphere between us got a little weird just now?", "PartnerTalk_Chat_330100602_20": "You think these cats are a family?", "PartnerTalk_Chat_330100602_21": "That's nice! To be able to gather like this as a family...", "PartnerTalk_Chat_330100602_22": "Speaking of which, Proxy, don't you find it odd? New Eridu is so big, there should be many happy families... But around us, but such fortunate people seem to be so few.", "PartnerTalk_Chat_330100602_23": "You reflect on this strange question with Koleda.\nThe cats watch you quietly as if trying to guess your relationship...", "PartnerTalk_Chat_330100602_24": "I should probably head back, Proxy. For some reason, I tend to overthink when I'm with you.", "PartnerTalk_Chat_330100602_25": "Me too. Since cats can't talk, being around them always leaves me wondering if they're hungry...", "PartnerTalk_Chat_330100602_26": "These little ones can't run on an empty tank, right? I'm going to fetch them some food.", "PartnerTalk_Chat_330100602_27": "You go to the convenience store with Koleda to buy some cat food.\nThe three cats quickly finish the canned food and then start meowing at you again...", "PartnerTalk_Chat_330100602_28": "These cats, what'll we do with them... Proxy, let's feed them together again next time!", "PartnerTalk_Chat_330100602_29": "Acting cute? Don't think that'll work on me...", "PartnerTalk_Chat_330100602_30": "Wait, looks like you want a hug, right?... F—Fine, come here then.", "PartnerTalk_Chat_330100602_31": "Koleda stretches her hands open, and the cat jumps into her arms.\nI\u00A0follow suit and pick up a cat...", "PartnerTalk_Chat_330100602_32": "\"Different heights offer different perspectives on the world\" ...Thinking about it that way, I guess I can see why these cats enjoy being held.", "PartnerTalk_Chat_330100701_01": "Yo, Proxy! Are you here for some noodles too?", "PartnerTalk_Chat_330100701_02": "There's something I've been wondering. Maybe you could help me confirm it?", "PartnerTalk_Chat_330100701_03": "Sure.", "PartnerTalk_Chat_330100701_04": "As long as it's not illegal.", "PartnerTalk_Chat_330100701_05": "Hey, keep it down. You're making it sound like I, the president of Belobog Industries, have done something illegal!", "PartnerTalk_Chat_330100701_06": "Every time I hit up Sixth Street, I make a point to grab a meal at Waterfall Soup. General Chop's the best, but I can't shake the feeling... he looks down on me!", "PartnerTalk_Chat_330100701_07": "He always seems to give me less noodles than the other... taller... customers...", "PartnerTalk_Chat_330100701_08": "Ugh, it really bugs me! I've thought about confronting him, but I'm worried I'd just embarrass myself...", "PartnerTalk_Chat_330100701_09": "I understand.", "PartnerTalk_Chat_330100701_10": "I'll ask him for you.", "PartnerTalk_Chat_330100701_11": "That'd be great! I'll be right here waiting for you!", "PartnerTalk_Chat_330100702_01": "Hey Wise, how's it going? The usual today?", "PartnerTalk_Chat_330100702_01F": "Hey Belle, how's it going? The usual today?", "PartnerTalk_Chat_330100702_02": "I'm surprised to see you talking to that red-haired customer.", "PartnerTalk_Chat_330100702_03": "Despite her small stature, she's quite the noodle connoisseur... I always have to be on my toes when she comes in, worried that the noodles might be too soft or too hard, which could ruin my reputation, haha!", "PartnerTalk_Chat_330100702_04": "Do you give her noodles in a smaller bowl?", "PartnerTalk_Chat_330100702_05": "Do you cook less noodles for her?", "PartnerTalk_Chat_330100702_06": "No way! You pay for what you get, and I would never shortchange a customer!", "PartnerTalk_Chat_330100702_07": "Besides, I've got respect that kid's taste... So every time, I cook just a little less for her to ensure the noodles in her bowl are of the best texture. If she wants more, she just has to say the word!", "PartnerTalk_Chat_330100702_08": "But why bring this up all of a sudden?", "PartnerTalk_Chat_330100702_09": "...It's nothing.", "PartnerTalk_Chat_330100702_10": "There's been a bit of a misunderstanding...", "PartnerTalk_Chat_330100702_11": "Is that so? Haha! Well, there are two seats available at the bar. Are you eating together today?", "PartnerTalk_Chat_330100702_Name01": "General Chop", "PartnerTalk_Chat_330100703_01": "...I'm so embarrassed I could run through a wall...", "PartnerTalk_Chat_330100703_02": "It's a good thing I asked you to clear things up, or I'd have totally misunderstood General Chop!", "PartnerTalk_Chat_330100703_03": "You see, when I was very young...", "PartnerTalk_Chat_330100703_04": "There was a noodle seller at the school gate.", "PartnerTalk_Chat_330100703_05": "He sold noodles in large bowls, small bowls, and kids' bowls.", "PartnerTalk_Chat_330100703_06": "Every time I asked for a small bowl, he'd always give me the tiny kids' bowl! Maybe that's why it still bothers me to...", "PartnerTalk_Chat_330100703_07": "Was it underestimating kids' appetites?", "PartnerTalk_Chat_330100703_08": "Perhaps it's just out of concern?", "PartnerTalk_Chat_330100703_09": "It doesn't show much respect for kids.", "PartnerTalk_Chat_330100703_10": "Was it the same price?", "PartnerTalk_Chat_330100703_11": "I guess so. He'd always add extra healthy vegetables to the kids' meals.", "PartnerTalk_Chat_330100703_12": "But back then, all I could think was, \"Why put vegetables I hate in my bowl, is this some kind of insult?\"", "PartnerTalk_Chat_330100703_13": "Yeah, exactly!", "PartnerTalk_Chat_330100703_14": "I know it's just an adult showing concern, but it'd be nice if they took my wishes into account...", "PartnerTalk_Chat_330100703_15": "Tsk, the noodle guy always took it upon himself to refund me the difference... There'd always be a few warm Dennies underneath the bowl.", "PartnerTalk_Chat_330100703_16": "I really wanted to hurl those hot Dennies at his hat, and I did!", "PartnerTalk_Chat_330100703_17": "You enjoy some noodles with Koleda and chat about her childhood.\nApparently, Koleda has been this strong-willed ever since she was a child...", "PartnerTalk_Chat_330100703_18": "Back then, my dad would occasionally pick me up. We'd go eat at that noodle place together.", "PartnerTalk_Chat_330100703_19": "The noodle seller always gave my dad extra noodles, piled high in the bowl...", "PartnerTalk_Chat_330100703_20": "The school was destroyed when the old capital fell. Hmmm... I hope that noodle seller is okay.", "PartnerTalk_Chat_330100704_01": "General Chop's noodles were especially delicious today!", "PartnerTalk_Chat_330100801_01": "You happen to hear a middle school student complaining about something.\nTurning around, you see Koleda has arrived without you noticing. She looks pensive...", "PartnerTalk_Chat_330100801_02": "Ever since that employee asked me an elementary school math question I couldn't answer...", "PartnerTalk_Chat_330100801_03": "I'm determined to study maths after work to avoid any kind of leadership-damaging situations from happening again.", "PartnerTalk_Chat_330100801_04": "When I went to Grace, she patted my head and said, \"Koleda, you're already the perfect president, there's no need to learn math\"...", "PartnerTalk_Chat_330100801_05": "...She's never usually nice like this! What's going on?", "PartnerTalk_Chat_330100801_06": "She's politely trying to avoid teaching you math.", "PartnerTalk_Chat_330100801_07": "She just appreciates your hard work.", "PartnerTalk_Chat_330100801_08": "She's worried you're overworking yourself.", "PartnerTalk_Chat_330100801_09": "Hmm... It seems that way.", "PartnerTalk_Chat_330100801_10": "I was so happy to hear Grace say so, that I totally forgot about math for a while...", "PartnerTalk_Chat_330100801_11": "It's my responsibility as a president... Nothing worth mentioning.", "PartnerTalk_Chat_330100801_12": "But I'm still happy Grace said what she did.", "PartnerTalk_Chat_330100801_13": "Wait... Why was I looking for Grace again?", "PartnerTalk_Chat_330100801_14": "That sister of mine, I swear! She's been working overtime like crazy lately...", "PartnerTalk_Chat_330100801_15": "Wait... Why was I looking for Grace again?", "PartnerTalk_Chat_330100801_16": "Grace seems to be avoiding teaching Koleda about math. Koleda's math skills... aren't that lacking, are they?", "PartnerTalk_Chat_330100801_17": "Anyway, I'm going to try talking to Grace again tonight.", "PartnerTalk_Chat_330100801_18": "Proxy... if you're interested in math, why not join us?", "PartnerTalk_Chat_330100802_01": "Adults hardly use math in their daily work, so why do we have to learn it...", "PartnerTalk_Chat_330100802_02": "Math is useful in every aspect of life.", "PartnerTalk_Chat_330100802_03": "What's that supposed to mean? My life doesn't revolve around math at all.", "PartnerTalk_Chat_330100802_Name01": "D- Student", "PartnerTalk_Chat_330100802_Name02": "A+ Student", "PartnerTalk_Chat_330100901_01": "I just watched \"7710 and Its Cat\" in the end... I nearly missed out on such a fantastic film!", "PartnerTalk_Chat_330101001_01": "We finished a project recently and everyone worked really hard.", "PartnerTalk_Chat_330101001_02": "I'm thinking of buying some health supplements to reward everyone, but what should I buy...?", "PartnerTalk_Chat_330101001_03": "Captain Cow. It has high calcium and protein.", "PartnerTalk_Chat_330101001_04": "Splash Cola. It stabilizes your energy after drinking.", "PartnerTalk_Chat_330101001_05": "Not Captain Cow!", "PartnerTalk_Chat_330101001_06": "They'd save it all for me to drink...", "PartnerTalk_Chat_330101001_07": "I often see commuters drinking Splash Cola on Monday mornings on the metro.", "PartnerTalk_Chat_330101001_08": "So that's why...", "PartnerTalk_Chat_330101001_09": "You pick out some gifts with Koleda.\nIn the end, Koleda chooses a crate of Splash Cola...", "PartnerTalk_Chat_330101001_10": "Do you need any more drinks at your place, Proxy? Don't be shy, I'll carry them over for you!", "PartnerTalk_Chat_330101002_01": "Everyone really liked the care package you picked out... That's great!", "PartnerTalk_Chat_330101101_01": "Getting drawn into a conversation by people near the pharmacy, you see Koleda nearby.", "PartnerTalk_Chat_330101101_02": "Hey, Proxy. Are you here to shop for groceries too?", "PartnerTalk_Chat_330101101_03": "I recently noticed that Ben's been secretly replenishing all of my essentials. This time, I wanna do it for myself!", "PartnerTalk_Chat_330101101_04": "Are you interested in a conditioner?", "PartnerTalk_Chat_330101101_05": "Looking for a new conditioner?", "PartnerTalk_Chat_330101101_06": "You mean this \"Mom's Scent\" one? Hmm, let me give it a try.", "PartnerTalk_Chat_330101101_07": "I have too much hair, and it gets all frizzy if I don't use conditioner...", "PartnerTalk_Chat_330101101_08": "What an enviable hair volume.", "PartnerTalk_Chat_330101101_09": "What a luxurious problem to have.", "PartnerTalk_Chat_330101101_10": "Yeah, Ben said pretty much the same.", "PartnerTalk_Chat_330101101_11": "Ben's been losing a lot more hair lately. If possible, I'd like to donate some of my hair to him.", "PartnerTalk_Chat_330101101_12": "You talk with Koleda about hair care.\nKoleda unexpectedly reveals that she pays a lot of attention to personal care.", "PartnerTalk_Chat_330101101_13": "\"The president's just an ordinary girl!\" — that's what Anton said last time.", "PartnerTalk_Chat_330101101_14": "I'm a little confused by what he meant. To be honest, I don't think Anton understands women that well...", "PartnerTalk_Chat_330101102_01": "I got my thick hair from my dad.", "PartnerTalk_Chat_330101102_02": "...And my height from my mom...", "PartnerTalk_Chat_330101102_03": "\"Mom's Scent\" conditioner, I can't really imagine that.", "PartnerTalk_Chat_330101103_01": "I heard this new conditioner's been getting rave reviews... It gently repairs your hair. And the fragrance is \"Mom's Scent\"!", "PartnerTalk_Chat_330101103_02": "When I think of my mom's scent, all I can remember is the smell of the stew she used to cook...", "PartnerTalk_Chat_330101103_Name01": "Idle Passerby", "PartnerTalk_Chat_330101103_Name02": "Hungry Passerby", "PartnerTalk_Chat_330101201_01": "Something crazy happened at the Brant Street construction site..", "PartnerTalk_Chat_330101201_02": "Me, the president of Belobog Industries, received a thank-you banner from Three Gates Corporation.", "PartnerTalk_Chat_330101201_03": "You of all people understand the complexity of my feelings, right?", "PartnerTalk_Chat_330101201_04": "Should I say congratulations?", "PartnerTalk_Chat_330101201_05": "What happened?", "PartnerTalk_Chat_330101201_06": "No, don't say it. Please.", "PartnerTalk_Chat_330101201_07": "It's not a big deal. Grace and I were passing by the Three Gates' staff cafe when we noticed the kitchen had caught fire.", "PartnerTalk_Chat_330101201_08": "Being TOPS, they're in a totally different tax bracket compared to us, so it's not surprising their fire prevention measures are occasionally non-compliant... Oh, forget I said anything.", "PartnerTalk_Chat_330101201_09": "Anyway, to prevent the fire from spreading we immediately dragged over a hose to help put out the fire.", "PartnerTalk_Chat_330101201_10": "I was just planning to help and leave. I didn't realize so many people there knew Grace. Someone called out her name right then and there, and then they surrounded us...", "PartnerTalk_Chat_330101201_11": "The banner was sent over the next day.", "PartnerTalk_Chat_330101201_12": "...What am I supposed to do with it? It's not like I can hang it in the president's office at Belobog, right?", "PartnerTalk_Chat_330101201_13": "You discuss what to do with the banner with Koleda.\nShe seems to have some ideas...", "PartnerTalk_Chat_330101201_14": "I might as well secretly hang the banner in Grace's bedroom. She's practically best pals with our competitor anyway!", "PartnerTalk_Chat_330101201_15": "Grace would find it amusing.", "PartnerTalk_Chat_330101201_16": "Would Grace get mad?", "PartnerTalk_Chat_330101201_17": "Are you concerned, Proxy? Since I'm off today, I'm gonna go to my sister's bedroom and give her a surprise...", "PartnerTalk_Chat_330101201_18": "Let's meet back here later! I'll tell you about Grace's reaction!", "PartnerTalk_Chat_330101202_01": "Proxy, you're right on time.", "PartnerTalk_Chat_330101202_02": "I went to Grace's place and hung the banner on her bedroom wall.", "PartnerTalk_Chat_330101202_03": "She went home to catch up on some sleep today, and didn't say anything when she came back to the office.", "PartnerTalk_Chat_330101202_04": "When I asked her about the banner, she just asked, \"What banner?\"", "PartnerTalk_Chat_330101202_05": "How could she not have noticed that massive red thing hanging on her wall at home?!", "PartnerTalk_Chat_330101202_06": "My sister is oblivious to anything outside of the lab!", "PartnerTalk_Chat_330101203_01": "\"Guardian of Three Gates, Extinguisher of Blazing Fires\" might actually suit her bedroom.", "PartnerTalk_Chat_330101204_01": "She didn't play along at all... I feel like I wasted a whole day!", "PartnerTalk_Chat_330101301_01": "Yesterday, when I visited a client, I was stopped at the door.", "PartnerTalk_Chat_330101301_02": "The guard said I looked like a \"troublemaker with a short fuse.\"", "PartnerTalk_Chat_330101301_03": "Can't deny the short fuse part...", "PartnerTalk_Chat_330101301_04": "Judging you by your look? That's just not cool, man!", "PartnerTalk_Chat_330101301_05": "Ugh... How annoying!", "PartnerTalk_Chat_330101301_06": "But my dad did say, \"A good first impression is the first step to sealing a deal.\"", "PartnerTalk_Chat_330101301_07": "I should bring Ben next time and have him hold my hammer. Would that make me seem more approachable?", "PartnerTalk_Chat_330101301_08": "Absolutely!", "PartnerTalk_Chat_330101301_09": "This outfit's really practical for the construction site!", "PartnerTalk_Chat_330101301_10": "Hard-to-clean obstacles, but a couple of swings of my hammer will deal with them.", "PartnerTalk_Chat_330101301_11": "I'm not some \"troublemaker with a short fuse\"!", "PartnerTalk_Chat_330101301_12": "You discussed Koleda's appearance with her.\nOutfits suitable for maneuvering on construction sites could easily be misunderstood in a business setting...", "PartnerTalk_Chat_330101301_13": "After talking with you, I've come to a new understanding of the importance of business etiquette...", "PartnerTalk_Chat_330101301_14": "What do you think about me wearing my dad's suit?", "PartnerTalk_Chat_330101302_01": "Now that I think about it, business etiquette really matters. I should dig out my dad's suit...", "PartnerTalk_Chat_330101401_01": "After overhearing a conversation between strangers, it seems Koleda catches it too and signals for you to come over.", "PartnerTalk_Chat_330101401_02": "I have a favor to ask you. It would be great if you could help.", "PartnerTalk_Chat_330101401_03": "The woman in line for coffee wearing a mask is actually an employee of Belobog Industries.", "PartnerTalk_Chat_330101401_04": "She's a promising new employee who's really helped with Anton's workload since joining. But today, she suddenly handed in her resignation.", "PartnerTalk_Chat_330101401_05": "Honestly, Belobog doesn't get many chances to snatch such a talent from TOPS. I want to know the real reason for her resignation, perhaps even salvage the situation.", "PartnerTalk_Chat_330101401_06": "I found out she would be coming to this coffee shop on Sixth Street this afternoon.", "PartnerTalk_Chat_330101401_07": "As president, it'd be weird for me to strike up a conversation... Could you talk to her for me?", "PartnerTalk_Chat_330101401_08": "Okay.", "PartnerTalk_Chat_330101401_09": "What a hassle.", "PartnerTalk_Chat_330101401_10": "I know you're busy, and this is a lot to ask... By the way, didn't you mention last time you wanted Ben to help check your tax returns? I'll talk to him about it.", "PartnerTalk_Chat_330101401_11": "Anyway, I'm counting on you.", "PartnerTalk_Chat_330101401_12": "I'll be waiting here to hear from you.", "PartnerTalk_Chat_330101402_01": "You tell Koleda what you heard.", "PartnerTalk_Chat_330101402_02": "I see. I'll have a proper talk with her next week.", "PartnerTalk_Chat_330101402_03": "It sounds unsettling.", "PartnerTalk_Chat_330101402_04": "That's quite profound.", "PartnerTalk_Chat_330101402_05": "What kind of image do you have of me? Belobog Industries isn't some heartless company!", "PartnerTalk_Chat_330101402_06": "That's all I can do within my power.", "PartnerTalk_Chat_330101402_07": "Her reason for resigning might sound absurd, but it does highlight real issues within the company...", "PartnerTalk_Chat_330101402_08": "\"Rigid working hours, the attendance system can't flexibly adjust according to employees' needs.\"", "PartnerTalk_Chat_330101402_09": "As the president of Belobog Industries, I'll have to think about this...", "PartnerTalk_Chat_330101402_10": "...", "PartnerTalk_Chat_330101402_11": "Sorry! Is all this talk about work boring you?", "PartnerTalk_Chat_330101402_12": "Yep.", "PartnerTalk_Chat_330101402_13": "No, not at all.", "PartnerTalk_Chat_330101402_14": "I do hope next time we can talk about something more interesting...", "PartnerTalk_Chat_330101403_01": "I wonder what I can do as the president...", "PartnerTalk_Chat_330101404_01": "I'm going to quit my job and work at the coffee shop just to snag this limited-edition blend!", "PartnerTalk_Chat_330101404_02": "You've always been extreme since we were kids.", "PartnerTalk_Chat_330101404_Name01": "Competent Employee", "PartnerTalk_Chat_330101404_Name02": "Worried Friend", "PartnerTalk_Chat_330101405_01": "What? You're a market researcher for Coff Cafe and are interested in our conversation?", "PartnerTalk_Chat_330101405_02": "I'm a die-hard fan of Coff Cafe. Just one question: Why do you release your \"limited special blend\" in the afternoon on workdays?", "PartnerTalk_Chat_330101405_03": "My current company is great in every way, but the limited lunch break time just isn't enough for me to make a round trip to this shop...", "PartnerTalk_Chat_330101405_04": "Tin Master on Sixth Street has my favorite blend in the entire Janus Quarter!", "PartnerTalk_Chat_330101405_05": "So to get the \"limited-edition blend,\" resigning seems to be my only option!", "PartnerTalk_Chat_330101405_06": "Is that really why she's resigning?", "PartnerTalk_Chat_330101405_07": "What's this special blend? Let me try one first!", "PartnerTalk_Chat_330101405_08": "Do you think I'm too impulsive too? Maybe I should give it some more thought...", "PartnerTalk_Chat_330101405_09": "Hehe, sorry! I already bought the last cup! Hmm, but...", "PartnerTalk_Chat_330101405_10": "Thinking it over, quitting my job in New Eridu right now doesn't seem like a good idea.", "PartnerTalk_Chat_330101405_11": "I really like my current colleagues, that's one thing.", "PartnerTalk_Chat_330101405_12": "And ordinary coffee shops probably wouldn't hire a cost engineer with three years of experience, right?", "PartnerTalk_Chat_330101405_Name01": "Competent Employee", "PartnerTalk_Chat_330101406_01": "Please, have a talk with her.", "PartnerTalk_Chat_330101501_01": "How on earth could such a thing be possible!", "PartnerTalk_Chat_330101501_02": "Right?! How indeed!", "PartnerTalk_Chat_330101501_03": "What's wrong?", "PartnerTalk_Chat_330101501_04": "The guard mistook me for a troublemaker the last time I visited a client due to my appearance.", "PartnerTalk_Chat_330101501_05": "So this time, I wore my dad's suit for the meeting.", "PartnerTalk_Chat_330101501_06": "Then he asked, \"Where did this kid in an adult's suit come from!\"", "PartnerTalk_Chat_330101501_07": "Why would he make such a comment?!", "PartnerTalk_Chat_330101501_08": "You'll grow into the suit one day.", "PartnerTalk_Chat_330101501_09": "He doesn't know what the suit means to me, so I can't blame him.", "PartnerTalk_Chat_330101501_10": "As the president of Belobog Heavy Industries, I'm still too immature compared to my dad.", "PartnerTalk_Chat_330101501_11": "Thanks for trying to cheer me up...", "PartnerTalk_Chat_330101501_12": "Yes, someday, I hope to become as great a president as my dad!", "PartnerTalk_Chat_330101501_13": "I feel a lot better after talking to you. I'm going to keep working hard for Belobog Industries!", "PartnerTalk_Chat_330101502_01": "One day, when I've achieved my dad's goals, I'll wear this suit proudly.", "PartnerTalk_Chat_330101601_01": "What a president should do isn't just what's scheduled... because... that's what presidents do?", "PartnerTalk_Chat_330101602_01": "What do young girls like these days...", "PartnerTalk_Chat_330101602_02": "You going on a date?", "PartnerTalk_Chat_330101602_03": "I don't have a date! I'm going to visit a client who has a young daughter about your age, President.", "PartnerTalk_Chat_330101602_04": "To get the contract signed quickly, I ought to bring a gift for the girl, right?", "PartnerTalk_Chat_330101602_05": "Yeah, definitely. Though in this situation, it shouldn't be too cheap or too expensive.", "PartnerTalk_Chat_330101602_06": "You're not quite old enough to be handing out red envelopes to the youngsters.", "PartnerTalk_Chat_330101602_07": "Exactly, so I was thinking, maybe gifting a couple of the latest movie tapes that young girls like wouldn't be a bad idea!", "PartnerTalk_Chat_330101602_08": "Are you asking for my opinion? I don't really know much about movies...", "PartnerTalk_Chat_330101602_09": "Anby from the Cunning Hares knows a lot about movies. Maybe you should ask her?", "PartnerTalk_Chat_330101602_10": "I asked her already! But Nicole kept complaining, \"You need to pay Anby a consultation fee,\" and reaching out her hand for some Dennies...", "PartnerTalk_Chat_330101602_11": "...Then my bro started arguing with her, it was a mess!", "PartnerTalk_Chat_330101602_12": "Sounds like hard work.", "PartnerTalk_Chat_330101602_13": "No worries, Anton. I promise I'll help you solve your work troubles.", "PartnerTalk_Chat_330101602_14": "I'm still not sure about the girl's taste in movies, but I'll go and learn more about it.", "PartnerTalk_Chat_330101602_15": "Oh, Phaethon, you've been listening this whole time.", "PartnerTalk_Chat_330101602_16": "If it's cool with you, can I help out at your video store and see what kinds of movies girls today are into?", "PartnerTalk_Chat_330101602_17": "Come on over!", "PartnerTalk_Chat_330101602_18": "Not right now...", "PartnerTalk_Chat_330101602_19": "You're right, it's very sudden.", "PartnerTalk_Chat_330101602_20": "You might as well just give her a red envelope, Anton. As the saying goes, a little generosity never hurt anyone...", "PartnerTalk_Chat_330101602_21": "Thanks! I'll arrive at the video store tomorrow on time.", "PartnerTalk_Chat_330101603_01": "Looks like I've caused President some trouble! But it's not a bad thing for her to take a break from work and clear her mind, right?", "PartnerTalk_Chat_330101604_01": "You're here. No, I haven't been waiting long.", "PartnerTalk_Chat_330101604_02": "I noticed while waiting there seemed to be more young people on Sixth Street than around the Brant Street construction site.", "PartnerTalk_Chat_330101604_03": "This place has a real sense of life to it, it feels kind of magical.", "PartnerTalk_Chat_330101604_04": "Oh, and on my way here, I accidentally kicked a trash can...", "PartnerTalk_Chat_330101604_05": "There was a scream from inside, and then this fell out.", "PartnerTalk_Chat_330101604_06": "I thought you might have a use for it, so I picked it up. Here, take it.", "PartnerTalk_Chat_330101604_07": "If it was for visiting a client, picking something from a trash can as a gift would be a bit... But we're friends, so it's okay, right?", "PartnerTalk_Chat_330101604_08": "I don't know how I feel about that...", "PartnerTalk_Chat_330101604_09": "It's totally fine!", "PartnerTalk_Chat_330101604_10": "...I kinda feel the same.", "PartnerTalk_Chat_330101604_11": "But I cleaned it up nicely after picking it up. Just trust me.", "PartnerTalk_Chat_330101604_12": "I'm glad we could become friends.", "PartnerTalk_Chat_330101604_13": "If it were Anton, he'd fist bump you right now. Let's not, though.", "PartnerTalk_Chat_330101604_14": "Alright. I guess it's time for me to start my promoter work, huh?", "PartnerTalk_Chat_330101605_01": "...Are there really that many things to watch out for?", "PartnerTalk_Chat_330101605_02": "Proxy, tell me the truth... did I cause you a lot of trouble when I came to help before?", "PartnerTalk_Chat_330101605_03": "Koleda did great.", "PartnerTalk_Chat_330101605_04": "Koleda did her best.", "PartnerTalk_Chat_330101605_05": "...", "PartnerTalk_Chat_330101605_06": "I just realized I haven't been praised in a while. Because I'm the one doing the praising now... right?", "PartnerTalk_Chat_330101605_07": "Thanks, Proxy! I'll do my best today, too!", "PartnerTalk_Chat_330101605_08": "Okay, okay. Enough, enough. I get it... I'm really sorry.", "PartnerTalk_Chat_330101605_09": "I'll work especially hard today. Trust me!", "PartnerTalk_Chat_330101605_10": "This is a good opportunity to learn about young women's preferences in movies... I can do this!", "PartnerTalk_Chat_330101605_11": "Koleda starts working hard... You can go about your own business now.", "PartnerTalk_Chat_330101701_01": "I accidentally threw away the noodle shop coupon Ben gave me into the trash!", "PartnerTalk_Chat_330101701_02": "I just meant to throw away the candy wrapper in my pocket... How did this happen!", "PartnerTalk_Chat_330101701_03": "Anyone could make such a mistake.", "PartnerTalk_Chat_330101701_04": "It's the trash can's fault.", "PartnerTalk_Chat_330101701_05": "You've mistakenly thrown something important into the trash, too?", "PartnerTalk_Chat_330101701_06": "Like a massage coupon your sister gave you... something like that?", "PartnerTalk_Chat_330101701_06F": "Like a massage coupon your brother gave you... something like that?", "PartnerTalk_Chat_330101701_07": "I've heard the trash cans on Sixth Street have a mysterious allure that makes people throw important things into them...", "PartnerTalk_Chat_330101701_08": "That trash can is bad! Let's beat it up! No, wait, that sounds so childish!", "PartnerTalk_Chat_330101701_09": "I guess I'm just careless.", "PartnerTalk_Chat_330101701_10": "I don't want to let Ben down... Do you think you could you help me look around here for it?", "PartnerTalk_Chat_330101701_11": "Sure, I often do this sort of thing.", "PartnerTalk_Chat_330101701_12": "I don't really want to touch a trash can.", "PartnerTalk_Chat_330101701_13": "Of course. I'll look for it myself... I'll be sure to double-check the next time I throw something away...", "PartnerTalk_Chat_330101701_14": "Often... Like how often exactly?", "PartnerTalk_Chat_330101701_15": "Anyway, I'm counting on you! Let's look together!", "PartnerTalk_Chat_330101702_01": "The trash can is stuffed full... To the last person who threw out their trash here, please make sure you sort your waste properly.", "PartnerTalk_Chat_330101702_02": "Open the lid", "PartnerTalk_Chat_330101702_03": "The trash can is filled with various strange items. But no wet trash. How lucky...", "PartnerTalk_Chat_330101702_04": "Search through it once", "PartnerTalk_Chat_330101702_05": "Search through it twice", "PartnerTalk_Chat_330101702_06": "Search through it ten times", "PartnerTalk_Chat_330101702_07": "A previously loved teddy bear has been slashed open, its stuffing spilling out and tumbling from the trash can.", "PartnerTalk_Chat_330101702_08": "Below is a large coupon for the Waterfall Soup chain.", "PartnerTalk_Chat_330101702_09": "Two stained velvet jewelry boxes roll out from the edge of the trash can, looking like they held wedding rings.", "PartnerTalk_Chat_330101702_10": "Below is a large coupon for the Waterfall Soup chain.", "PartnerTalk_Chat_330101702_11": "Torn pieces of a letter and photo flutter through the air...", "PartnerTalk_Chat_330101702_12": "The fragments of paper still bear traces of sorrowful words. Yet, on the torn couple photo, one person's face has been obscured by a dark blob.", "PartnerTalk_Chat_330101702_13": "What a mess. Below is a large coupon for the Waterfall Soup chain.", "PartnerTalk_Chat_330101703_01": "You're a lifesaver.", "PartnerTalk_Chat_330101703_02": "Ben only got this coupon after signing in for ten days in a row on the official Waterfall Soup website...", "PartnerTalk_Chat_330101703_03": "I'd hate to think I made Ben waste his time.", "PartnerTalk_Chat_330101703_04": "Moreover... Ben gave me this coupon right after he signed a huge bill for Grace's experiments...", "PartnerTalk_Chat_330101703_05": "He's suffering in silence. He must have been trying to give a hint when he said \"Can we save some on R&D expenses?\"", "PartnerTalk_Chat_330101703_06": "That sounds like Ben...", "PartnerTalk_Chat_330101703_07": "Are you sure you're not overthinking it?", "PartnerTalk_Chat_330101703_08": "Haha, I knew you'd understand.", "PartnerTalk_Chat_330101703_09": "Ben's very thoughtful. He'd prefer to suffer himself rather than create conflict with others...", "PartnerTalk_Chat_330101703_10": "I'll have a talk with Grace for him.", "PartnerTalk_Chat_330101703_11": "You might not be familiar enough with Ben yet...", "PartnerTalk_Chat_330101703_12": "Ben's very thoughtful. He tends to overanalyze, so it took me some extra effort to understand him...", "PartnerTalk_Chat_330101703_13": "I wasn't that type of person before, you know. Ben helped me to grow.", "PartnerTalk_Chat_330101703_14": "But looking at the discount amount on this coupon...", "PartnerTalk_Chat_330101703_15": "Getting just one bowl of noodles with this coupon isn't worth it; looks like it's better for two people to go eat together.", "PartnerTalk_Chat_330101703_16": "Since you helped me find the coupon, Phaethon...", "PartnerTalk_Chat_330101703_17": "If you can spare the time, let's go get some noodles together tomorrow?", "PartnerTalk_Chat_330101704_01": "If I don't protect Ben he's gonna get bullied by Grace. This isn't favoritism, right?", "PartnerTalk_Chat_330101705_01": "Over here!", "PartnerTalk_Chat_330101705_02": "It's a good thing you're here. Just now a Public Security officer asked me, \"Young lady, where are your parents?\" I was really, really...", "PartnerTalk_Chat_330101705_03": "...Just about to lose it.", "PartnerTalk_Chat_330101705_04": "So where are your parents?", "PartnerTalk_Chat_330101705_05": "They shouldn't have asked such a thing.", "PartnerTalk_Chat_330101705_06": "...", "PartnerTalk_Chat_330101705_07": "Let's have some noodles before I get angry. I want some calcium-rich bone broth noodles!", "PartnerTalk_Chat_330101705_08": "Exactly!", "PartnerTalk_Chat_330101705_09": "If you were paying attention, you'd notice right?", "PartnerTalk_Chat_330101705_10": "I've been a young lady for a while now! ...Don't look at me like that!", "PartnerTalk_Chat_330101705_11": "You enjoy some delicious noodles with the fiery-tempered Koleda.\nAs always, she orders a large bowl with extra noodles. With all that food, she's bound to grow taller, right?", "PartnerTalk_Chat_330101705_12": "I'm so full...", "PartnerTalk_Chat_330101705_13": "The noodles here are fantastic. It's a pity takeout would affect the taste, otherwise I'd really like to bring Grace back a bowl.", "PartnerTalk_Chat_330101705_14": "She's been holed up in the lab since yesterday and hasn't stepped out at all.", "PartnerTalk_Chat_330101705_15": "It seems she's trying to save on some costly experimental materials, so she has to monitor the data herself...", "PartnerTalk_Chat_330101705_16": "...", "PartnerTalk_Chat_330101705_17": "How can I do better, Phaethon?", "PartnerTalk_Chat_330101706_01": "Although the flavor might be affected... I still really want to bring Grace some noodles!", "PartnerTalk_Chat_330101801_01": "My life experience tells me...", "PartnerTalk_Chat_330101801_02": "Ice cream is essential in calming someone down!", "PartnerTalk_Chat_330101801_03": "Is that just an excuse to eat ice cream?", "PartnerTalk_Chat_330101801_04": "Something bothering you?", "PartnerTalk_Chat_330101801_05": "It's not an excuse! There's scientific backing!", "PartnerTalk_Chat_330101801_06": "That cold sensation in your mouth is calming, and the sugar can improve your mood...", "PartnerTalk_Chat_330101801_07": "When I just can't settle down, I always end up with a... friend, having some ice cream.", "PartnerTalk_Chat_330101801_08": "To be honest, after what happened with my dad, I had no choice but to take on the responsibilities at Belobog Heavy Industries.", "PartnerTalk_Chat_330101801_09": "My daily priorities have shifted, so my interactions with friends my own age has gradually faded too.", "PartnerTalk_Chat_330101801_10": "Though we met through work, Proxy, I feel like we get along.", "PartnerTalk_Chat_330101801_11": "So I wanted to share with you this trick of using ice cream to calm you down!", "PartnerTalk_Chat_330101801_12": "...Sorry. Was it that obvious?", "PartnerTalk_Chat_330101801_13": "Nothing major, just a minor fault from a coworker at work.", "PartnerTalk_Chat_330101801_14": "I'm well aware of my immaturity, so I try my best to control it and not pass my emotions onto others...", "PartnerTalk_Chat_330101801_15": "So, I just had to step out for some ice cream.", "PartnerTalk_Chat_330101801_16": "I really appreciate you taking the time to join me! The ice cream is on me, of course!", "PartnerTalk_Chat_330101801_17": "What flavor of ice cream do you like?", "PartnerTalk_Chat_330101801_18": "Pistachio.", "PartnerTalk_Chat_330101801_19": "Sea salt caramel.", "PartnerTalk_Chat_330101801_20": "Black Pepper BBQ Sauce.", "PartnerTalk_Chat_330101801_21": "I get it. The first person to think of making pistachio ice cream was definitely a genius!", "PartnerTalk_Chat_330101801_22": "A foolproof choice... why don't I get the same?", "PartnerTalk_Chat_330101801_23": "There's such a thing?... Suddenly, the caviar ice cream I wanted to try doesn't seem so crazy.", "PartnerTalk_Chat_330101801_24": "You have some ice cream with Koleda by the side of the road.\nJudging by her expression, the ice cream was particularly good...", "PartnerTalk_Chat_330101801_25": "Is it just my imagination?", "PartnerTalk_Chat_330101801_26": "Why do I feel like more people have started buying ice cream since we stood here!", "PartnerTalk_Chat_330101801_27": "It's great that everyone loves ice cream too! Haha!", "PartnerTalk_Chat_330101801_28": "Hey, you're here!", "PartnerTalk_Chat_330101802_01": "My mood has improved thanks to you... Yeah, I can go back to work now!", "PartnerTalk_Chat_330101901_01": "While waiting for you here, I noticed that people coming to buy coffee hardly ever stopped.", "PartnerTalk_Chat_330101901_02": "Seems more people buy hot coffee... Proxy, do you prefer your coffee hot or iced?", "PartnerTalk_Chat_330101901_03": "I like hot coffee.", "PartnerTalk_Chat_330101901_04": "I like iced coffee.", "PartnerTalk_Chat_330101901_05": "Cooled hot coffee and melted iced coffee.", "PartnerTalk_Chat_330101901_06": "The aroma of hot coffee is really nice. It smells just like a coffee cake!", "PartnerTalk_Chat_330101901_07": "That doesn't sound quite right. It should be that the aroma of coffee cake is like coffee... That's kind of stating the obvious, isn't it?", "PartnerTalk_Chat_330101901_08": "I get it! Even the bitterest things become smooth and easier to swallow with ice cubes.", "PartnerTalk_Chat_330101901_09": "But, it's hard to make iced coffee directly from ground coffee, right...", "PartnerTalk_Chat_330101901_10": "...But then Tin Master is a robot, so maybe he can think of a way? Perhaps he has a special condenser!", "PartnerTalk_Chat_330101901_11": "Really...?", "PartnerTalk_Chat_330101901_12": "So room temperature coffee is also a thing.", "PartnerTalk_Chat_330101901_13": "I trust your taste, Proxy.", "PartnerTalk_Chat_330101901_14": "Which coffee from Coff Cafe do you think is good?", "PartnerTalk_Chat_330101901_15": "The Espresso.", "PartnerTalk_Chat_330101901_16": "The Eridiano.", "PartnerTalk_Chat_330101901_17": "The Tin Master Special.", "PartnerTalk_Chat_330101901_18": "Koleda buys an espresso and eagerly takes a sip.", "PartnerTalk_Chat_330101901_19": "...", "PartnerTalk_Chat_330101901_20": "...", "PartnerTalk_Chat_330101901_21": "Proxy... is this really your favorite coffee?", "PartnerTalk_Chat_330101901_22": "I have no comment... You're a true hero.", "PartnerTalk_Chat_330101901_23": "Koleda buys an Eridiano Brew and eagerly takes a sip.", "PartnerTalk_Chat_330101901_24": "...", "PartnerTalk_Chat_330101901_25": "It's so bitter! Though I can understand why it's better than canned coffee.", "PartnerTalk_Chat_330101901_26": "If Coff Cafe opens a branch over by the Brant Street construction site, maybe I'll go...", "PartnerTalk_Chat_330101901_27": "...But not often. Did you know sugar is the first ingredient listed on canned coffee?", "PartnerTalk_Chat_330101901_28": "Koleda buys a Tin Master Special and eagerly takes a sip.", "PartnerTalk_Chat_330101901_29": "Wow...", "PartnerTalk_Chat_330101901_30": "No wonder it's a limited edition.", "PartnerTalk_Chat_330101901_31": "I hear each Coff Cafe has its own special blend, and the flavors are all different...", "PartnerTalk_Chat_330101901_32": "I probably still don't quite understand it. I'm not really eager to understand it either.", "PartnerTalk_Chat_330101901_33": "Physical laborers always have a huge demand for caffeine.", "PartnerTalk_Chat_330101901_34": "I've heard at certain underground construction sites, they peddle caffeine pills mixed with drugs to laborers. Each pill could be priced as high as two to three hours' wages for the workers, yet many still buy them.", "PartnerTalk_Chat_330101901_35": "Belobog Industries will never become...", "PartnerTalk_Chat_330101901_36": "A place where employees have to buy such things to keep working.", "PartnerTalk_Chat_330101902_01": "It's not just on construction sites, many office workers rely on their coffee too.", "PartnerTalk_Chat_330101902_02": "You always get this feeling like there's not really any big difference...", "PartnerTalk_Chat_330102001_01": "I hope I'm not disturbing your business, Proxy?", "PartnerTalk_Chat_330102001_02": "It just happens it's our regularly scheduled visit to Belobog's partners these days. We appreciate your continued support of our company!", "PartnerTalk_Chat_330102001_03": "Here's a small gift. It's not much, but please accept it!", "PartnerTalk_Chat_330102001_04": "Wow, I was just thinking of buying this.", "PartnerTalk_Chat_330102001_05": "This is far too valuable, I can't accept it.", "PartnerTalk_Chat_330102001_06": "Can I have another one?", "PartnerTalk_Chat_330102001_07": "Really? I'm glad you can make use of it!", "PartnerTalk_Chat_330102001_08": "I made sure to ask Grace about the essential supplies required for a Proxy during their daily work before coming here.", "PartnerTalk_Chat_330102001_09": "She casually pointed this out to me... I thought she was brushing me off, but turns out she really knew what she was talking about!", "PartnerTalk_Chat_330102001_10": "That's my big sis!", "PartnerTalk_Chat_330102001_11": "You're being so polite, I don't really know what to say...", "PartnerTalk_Chat_330102001_12": "I'm the president, but it's usually Anton who handles routine business visits.", "PartnerTalk_Chat_330102001_13": "But when I heard about the upcoming visit to \"Phaeton\" a couple of days ago, I went to Anton to apply for the job!", "PartnerTalk_Chat_330102001_14": "All I was taught before coming about business etiquette was what to say after the client graciously accepts the gift...", "PartnerTalk_Chat_330102001_15": "So just accept it with a smile! Think of it as doing me a favor!", "PartnerTalk_Chat_330102001_16": "If I had it my way, I'd give you more!", "PartnerTalk_Chat_330102001_17": "Unfortunately, the gifts we bring to clients are all accounted for by Ben...", "PartnerTalk_Chat_330102001_18": "If the accounts don't balance, Ben would tear his fur out. I prefer him with thick fur... Don't you think?", "PartnerTalk_Chat_330102001_19": "...So I'm gonna give you this secretly! It's on me, just don't tell anyone!", "PartnerTalk_Chat_330102001_20": "Especially don't tell Ben!", "PartnerTalk_Chat_330102001_21": "Ah, I've had such a great time chatting, I almost forgot I have a meeting to get back to...", "PartnerTalk_Chat_330102001_22": "Well then, see you later! I hope you'll continue to work with Belobog Heavy Industries in the future!", "PartnerTalk_Chat_330102001_23": "Take care. See you later.", "PartnerTalk_Chat_330102001_24": "I'll drive you.", "PartnerTalk_Chat_330102001_25": "I'd really like to chat more, but duty calls...", "PartnerTalk_Chat_330102001_26": "See you next time!", "PartnerTalk_Chat_330102001_27": "No, no, it's too much trouble for you!", "PartnerTalk_Chat_330102001_28": "I heard your sis really treasures that car of yours...", "PartnerTalk_Chat_330102001_28F": "I heard your brother really treasures that car of yours...", "PartnerTalk_Chat_330102001_29": "...But I'd seriously like to try it. Anton said your car is super nice!", "PartnerTalk_Chat_330102001_30": "Then I won't be shy! I'll wait right here while you go get the car!", "PartnerTalk_Chat_330102001_31": "Koleda boldly stuffed the gift bag into my hand. The bag was full of supplies that could be used in the Hollows.", "PartnerTalk_Chat_330102002_01": "If it weren't for work, I'd love to have a nice chat...", "PartnerTalk_Chat_330102101_01": "Proxy, you're here just in time! I also have business at the Public Security office.", "PartnerTalk_Chat_330102101_02": "We have a new project, everything's going smoothly, and then the construction permit was suddenly suspended! For a ridiculous reason!", "PartnerTalk_Chat_330102101_03": "You'll never guess... Want to try guessing?", "PartnerTalk_Chat_330102101_04": "Because of cats.", "PartnerTalk_Chat_330102101_05": "Because of height.", "PartnerTalk_Chat_330102101_06": "Because of a late-night show.", "PartnerTalk_Chat_330102101_07": "...How did you know?", "PartnerTalk_Chat_330102101_08": "Residents nearby complained; that our material storage site is a gathering area for stray cats.", "PartnerTalk_Chat_330102101_09": "They said our construction was disturbing their peaceful life... Several usually plump stray cats have recently lost a lot of weight.", "PartnerTalk_Chat_330102101_10": "I do feel a bit for these cats, but what the cats lose is just fat, while our workers are losing the bonuses that put food on their tables!", "PartnerTalk_Chat_330102101_11": "To think our construction would be halted for such a reason! Has Public Security been infiltrated by stray cats?", "PartnerTalk_Chat_330102101_12": "I didn't want you to guess that...", "PartnerTalk_Chat_330102101_13": "Public Security actually said Belobog Industries is suspected of employing workers below the legal working age...", "PartnerTalk_Chat_330102101_14": "\"A concerned bystander witnessed a small, red-haired girl with twin ponytails involved in heavy physical labor like mixing cement and moving bricks at the construction site.\"", "PartnerTalk_Chat_330102101_15": "In all honesty, that bystander was indeed very concerned... but it still seems ridiculous!", "PartnerTalk_Chat_330102101_16": "It's just the president here, who is above the legal age, helping out by mixing her own cement and moving her own bricks...", "PartnerTalk_Chat_330102101_17": "Yes, it really was because of a late-night TV show!", "PartnerTalk_Chat_330102101_18": "Because the construction would interfere with underground cables, for safety reasons we had to temporarily cut off power to nearby residents, and we posted a notice about the outage.", "PartnerTalk_Chat_330102101_19": "But it seems some residents didn't see the notice and went straight to the Public Security to complain...", "PartnerTalk_Chat_330102101_20": "\"Belobog Industries illegally caused a power outage, and I couldn't record Monica's show!\"", "PartnerTalk_Chat_330102101_21": "As a result, during their investigation into our construction hours, the Public Security just suspended our permit...", "PartnerTalk_Chat_330102101_22": "Proxy, what do you think?", "PartnerTalk_Chat_330102101_23": "You've got bad luck.", "PartnerTalk_Chat_330102101_24": "This is clearly corporate sabotage.", "PartnerTalk_Chat_330102101_25": "Those in construction always tend to believe in some indescribable forces...", "PartnerTalk_Chat_330102101_26": "Now I'm feeling quite conflicted. Proxy, it's really great to have you with me today.", "PartnerTalk_Chat_330102101_27": "You think so too? Looks like I wasn't just overthinking it.", "PartnerTalk_Chat_330102101_28": "To halt construction over such flimsy, absurd excuses, I don't believe this is typical of Public Security.", "PartnerTalk_Chat_330102101_29": "To suggest that rival firms are stirring things up... Hmph. Who would have such poor taste!", "PartnerTalk_Chat_330102101_30": "For a project, time is of the essence! I swear on my dad's reputation, I have to solve this problem today!", "PartnerTalk_Chat_330102101_31": "Wait for my good news!", "PartnerTalk_Chat_330102101_32": "Koleda briskly strides into the office hall...\nIt doesn't take long for her to return, with a markedly happier expression on her face.", "PartnerTalk_Chat_330102101_33": "I explained everything to them. I knew it! Public Security is reasonable; why would they make trouble for lawful, tax-paying companies?", "PartnerTalk_Chat_330102101_34": "Solved a huge problem... Let's go eat something and relax!", "PartnerTalk_Chat_330102102_01": "Hmm... I'll call Anton right away to start construction as usual!", "PartnerTalk_Chat_330102201_01": "Proxy! I was just about to go to the video store to find you, and here you are.", "PartnerTalk_Chat_330102201_02": "I hope you don't find my interruption too abrupt. There's something I want to discuss with an entrepreneur I admire.", "PartnerTalk_Chat_330102201_03": "Where's that person?", "PartnerTalk_Chat_330102201_04": "I'm an entrepreneur...?", "PartnerTalk_Chat_330102201_05": "Should I laugh? Clearly, I'm talking about you.", "PartnerTalk_Chat_330102201_06": "Managing a successful Proxy business while also running the video store, I think that's quite impressive.", "PartnerTalk_Chat_330102201_07": "The Proxy business is still getting back on its feet...", "PartnerTalk_Chat_330102201_08": "I just started running the video store...", "PartnerTalk_Chat_330102201_09": "Belobog Industries is surrounded by TOPS from all sides, so why is it that it is struggling?", "PartnerTalk_Chat_330102201_10": "So there are some things I can only discuss with a fellow hands-on entrepreneur like you.", "PartnerTalk_Chat_330102201_11": "Koleda's flattery is a little frightening.\nHowever, this could be an opportunity to deepen your relationship...", "PartnerTalk_Chat_330102202_01": "Your suggestions are very enlightening... To revitalize Belobog Industries, I can't just think within the framework my dad left.", "PartnerTalk_Chat_330102301_01": "Darn it! They must pay for this!", "PartnerTalk_Chat_330102301_02": "Who are you talking about?", "PartnerTalk_Chat_330102301_03": "What price?", "PartnerTalk_Chat_330102301_04": "These tabloid journalists! They're completely unscrupulous!", "PartnerTalk_Chat_330102301_05": "Spreading rumors and slander ought to have legal consequences, right?", "PartnerTalk_Chat_330102301_06": "Just look at these tabloids; they're packed with smear campaigns against Belobog Industries.", "PartnerTalk_Chat_330102301_07": "It's probably because we announced that the metro project is moving on smoothly, and that makes some people jealous.", "PartnerTalk_Chat_330102301_08": "Look at these so-called news articles, which do you think is the most outrageous?", "PartnerTalk_Chat_330102301_09": "\"Sister Feud at Belobog Industries? A Battle for Control!\"", "PartnerTalk_Chat_330102301_10": "\"The Secret of Winning Bids: Strongmen's Late-Night Sauna Meetings\"", "PartnerTalk_Chat_330102301_11": "\"Clients Prefer Bears! That's How Belobog Win Contracts...\"", "PartnerTalk_Chat_330102301_12": "They're making up stories about Grace and me fighting over the company seal, It's a recurring theme...", "PartnerTalk_Chat_330102301_13": "Anton sometimes joins clients in the sauna to maintain business relationships, but we never engage in under-the-table deals!", "PartnerTalk_Chat_330102301_14": "Ben was just delivering accounts, and they even made up stories about him? This is ridiculous...", "PartnerTalk_Chat_330102301_15": "Now you see what I mean? I want these unscrupulous journalists to pay a price!", "PartnerTalk_Chat_330102301_16": "What do you plan to do?", "PartnerTalk_Chat_330102301_17": "I'm going to buy all these libelous publications as evidence, then plan our counterattack.", "PartnerTalk_Chat_330102301_18": "...But I didn't bring enough money.", "PartnerTalk_Chat_330102301_19": "Could you lend me 5000 Dennies? I'll pay you back the next time we meet.", "PartnerTalk_Chat_330102301_20": "Although I could also buy them later... But as the president, seeing Belobog Industries' reputation tarnished like this is unbearable!", "PartnerTalk_Chat_330102303_01": "Koleda buys all the newspapers mentioning Belobog Industries and eagerly starts flipping through them...", "PartnerTalk_Chat_330102303_02": "Haha! Proxy, check this out!", "PartnerTalk_Chat_330102303_03": "They actually say Grace is my dad's illegitimate daughter. How entertaining... It even says she hit me on the head.", "PartnerTalk_Chat_330102303_04": "How could she do this...", "PartnerTalk_Chat_330102303_05": "Who wrote this? It's hilarious.", "PartnerTalk_Chat_330102303_06": "Grace never hit me!", "PartnerTalk_Chat_330102303_07": "Even if she did, it wouldn't matter.", "PartnerTalk_Chat_330102303_08": "Grace definitely needs to see this one!", "PartnerTalk_Chat_330102303_09": "She'll find it hilarious.", "PartnerTalk_Chat_330102303_10": "They always speculate that Grace and I are fighting for control of Belobog. Actually, Grace only finds managing the business bothersome and it distracts from her research.", "PartnerTalk_Chat_330102303_11": "If I were to step back now and hire a professional manager to run my dad's company... Grace's research projects wouldn't receive the same support.", "PartnerTalk_Chat_330102303_12": "Look at this newspaper... Ah, this journalist seems like they've never worked a day in their life, so many basic errors.", "PartnerTalk_Chat_330102303_13": "I'm not going to take this one back for Ben to see. It would embarrass him.", "PartnerTalk_Chat_330102303_14": "Ah, and this magazine talking about Anton...", "PartnerTalk_Chat_330102303_15": "Hahahahahahahaha!", "PartnerTalk_Chat_330102303_16": "Proxy, look! This is the funniest one yet!", "PartnerTalk_Chat_330102303_17": "You flip through the magazine you bought with Koleda.\nYour eyes hurt from reading too much...", "PartnerTalk_Chat_330102303_18": "Hey! President, Proxy, what are you looking at so intently? You didn't even hear me calling you!", "PartnerTalk_Chat_330102303_19": "Ahh... I'm beat. Anton, you knew I pulled an all-nighter, and you still drag me here for this technical demonstration with clients...", "PartnerTalk_Chat_330102303_20": "Buddy, you gotta be reasonable. I told you about this tech demo a week ago!", "PartnerTalk_Chat_330102303_21": "Ahaha... let's not fight, it all worked out in the end, right?", "PartnerTalk_Chat_330102303_22": "President, good news! The client accepted our proposal. Anton said you're around today, so why don't we head back together?", "PartnerTalk_Chat_330102303_23": "Good job today, you all!", "PartnerTalk_Chat_330102303_24": "Ugh!", "PartnerTalk_Chat_330102303_25": "What's Sweet Pea laughing at? Is it because Anton has oil on his nose?", "PartnerTalk_Chat_330102303_26": "...You're only telling me this now?", "PartnerTalk_Chat_330102303_27": "Nothing... Haha... Hey Proxy, you get what I mean, right?", "PartnerTalk_Chat_330102303_28": "Seeing them just reminds me of all those ridiculous stories in the tabloids...", "PartnerTalk_Chat_330102303_29": "I really shouldn't laugh, unless I can't help it.", "PartnerTalk_Chat_330102303_30": "Well then, we're off. See you later!", "PartnerTalk_Chat_330102303_31": "Pay me back.", "PartnerTalk_Chat_330102303_32": "Have you forgotten something?", "PartnerTalk_Chat_330102303_33": "...Ah, sorry! I just borrowed money from the Proxy! Everyone, how much Dennies do you have on you right now?", "PartnerTalk_Chat_330102304_01": "I'm curious. What did Sweet Pea borrow money from you for?", "PartnerTalk_Chat_330102304_02": "You two acting all secretive and laughing when you see us, it really makes one wonder.", "PartnerTalk_Chat_330102304_03": "I—It's nothing!", "PartnerTalk_Chat_330102304_04": "We bought some tabloid magazines.", "PartnerTalk_Chat_330102304_05": "Secrecy is really no fun.", "PartnerTalk_Chat_330102304_06": "You two seem to get along so well... When she was little, she only clung to me.", "PartnerTalk_Chat_330102304_07": "Hahaha! Koleda would read that sort of thing?", "PartnerTalk_Chat_330102304_08": "But it's good that you can help her relax a bit.", "PartnerTalk_Chat_330102304_09": "Please pay me back.", "PartnerTalk_Chat_330102304_10": "I actually didn't bring any money with me. Anton dragged me out while I was catching up on sleep on the sofa...", "PartnerTalk_Chat_330102304_11": "Sorry about that. You can hold me hostage if you want, but only if you let me catch up on sleep on your couch!", "PartnerTalk_Chat_330102305_01": "Proxy, thank you for lending money to the president! May I know what the money was for?", "PartnerTalk_Chat_330102305_02": "I—I'm not gossiping, I just need to be clear for the accounts...", "PartnerTalk_Chat_330102305_03": "For business purposes.", "PartnerTalk_Chat_330102305_04": "For entertainment purposes.", "PartnerTalk_Chat_330102305_05": "Got it...", "PartnerTalk_Chat_330102305_06": "Mr. Proxy is someone President trusts greatly, so I won't trouble her to confirm again.", "PartnerTalk_Chat_330102305_06F": "Ms. Proxy is someone the president trusts greatly, so I won't trouble her to confirm again.", "PartnerTalk_Chat_330102305_07": "Please pay me back.", "PartnerTalk_Chat_330102305_08": "I just happen to have 5000 Dennies on me...", "PartnerTalk_Chat_330102305_09": "Please accept it if you don't mind!", "PartnerTalk_Chat_330102306_01": "Proxy, I'm really sorry.", "PartnerTalk_Chat_330102306_02": "I searched all over and didn't have 5000 Dennies. Here's what I have left... Take this for now, and I'll figure something else out!", "PartnerTalk_Chat_330102306_03": "By the way, President Koleda kept looking at me and laughing earlier... What was that about?", "PartnerTalk_Chat_330102306_04": "I won't be able to relax until I find out.", "PartnerTalk_Chat_330102306_05": "We think you're very reliable.", "PartnerTalk_Chat_330102306_06": "We think you're very charming.", "PartnerTalk_Chat_330102306_07": "...You don't have to say if you don't want to... *ahem* I won't ask anymore, let's just say it's a secret between you and President.", "PartnerTalk_Chat_330102306_08": "I've always wanted to say this. Although we met through work, now...", "PartnerTalk_Chat_330102306_09": "It's really great that President got to know you! The most precious thing in the world is friends, right, Bro!", "PartnerTalk_Chat_330102307_01": "They had 5000 Dennies on them? That's great!", "PartnerTalk_Chat_330102307_02": "I'll pay them back once I'm back!", "PartnerTalk_Chat_330102307_03": "Will you look into those news reports once you're back?", "PartnerTalk_Chat_330102307_04": "Honestly...", "PartnerTalk_Chat_330102307_05": "Right now, I don't really feel like it any more.", "PartnerTalk_Chat_330102307_06": "Even if we don't go all out, Belobog Industries doesn't have to stoop to their level.", "PartnerTalk_Chat_330102307_07": "I went through it carefully, but the content is just too ridiculous... Arguing with them about what's right or wrong would just be a waste of time.", "PartnerTalk_Chat_330102307_08": "Plus, I read for more than three hours, and there's still nothing real in there...", "PartnerTalk_Chat_330102307_09": "You think this is a good thing too? It just goes to show how united Belobog Industries really is!", "PartnerTalk_Chat_330102307_10": "That's great.", "PartnerTalk_Chat_330102307_11": "That's awesome.", "PartnerTalk_Chat_330102307_12": "Reading these outrageous pieces is actually a good way to really relax.", "PartnerTalk_Chat_330102307_13": "Next time you come across something like this, make sure to call me over so we can read it together!", "PartnerTalk_Chat_330102308_01": "Is it easier to smear us in the media rather than outperform us in business? I really don't want business partners like that.", "PartnerTalk_Chat_330102309_01": "I can't believe how many tabloids there are... There're just too many of them. It'd cost like 5000 Dennies to buy them out.", "PartnerTalk_Chat_330102309_02": "Here's 5000 Dennies.", "PartnerTalk_Chat_330102309_03": "I don't have 5000 Dennies on me right now...", "PartnerTalk_Chat_330102309_04": "Thanks for helping out! I promise I'll pay you back as soon as I can!", "PartnerTalk_Chat_330102309_05": "Ah... That's okay. Let me see if there's another way...", "PartnerTalk_Chat_330102401_01": "Don't miss out! Limited edition desserts are going fast!", "PartnerTalk_Chat_330102401_02": "When soft marshmallows meet creamy lamb's milk... it's a real hit among girls with a sweet tooth. Miss it now, and you'll have to wait a whole year!", "PartnerTalk_Chat_330102401_03": "...Oh no! Just thinking about it makes me drool!", "PartnerTalk_Chat_330102401_04": "Mixing those two, there's no way it could possibly taste bad!", "PartnerTalk_Chat_330102401_05": "Imagine adding extra marshmallows and scoop it up with a spoon... Mmm...", "PartnerTalk_Chat_330102401_06": "Excuse me, I'd like one please!", "PartnerTalk_Chat_330102401_07": "En-na-na? (What would you like?)", "PartnerTalk_Chat_330102401_08": "The limited edition seasonal dessert... Ah, I forgot to ask its name.", "PartnerTalk_Chat_330102401_09": "What was the name of the lamb milk dessert again?", "PartnerTalk_Chat_330102401_10": "Are you talking about the Sweet Girl Fluffy Marshmallow Lambkin Milk?", "PartnerTalk_Chat_330102401_11": "Huh—?", "PartnerTalk_Chat_330102401_12": "Thank you for your support! If you'd like to buy one, please remember to say the full name of the product clearly to the Bangboo at the convenience store!", "PartnerTalk_Chat_330102401_13": "Wh—what kinda name is that!? Just thinking about saying it out loud is embarrassing!", "PartnerTalk_Chat_330102401_Name01": "Dessert Seller", "PartnerTalk_Chat_330102401_Name02": "Ask", "PartnerTalk_Chat_330102402_01": "It's actually not that bad saying that name out loud... But there's no way I'll ever say it a second time!", "PartnerTalk_Chat_330110101_01": "I'm tired... Impossible! A real bro doesn't admit to being tired!", "PartnerTalk_Chat_330110101_02": "Ah, I mean, for a real bro, nothing is impossible!", "PartnerTalk_Chat_330110101_03": "Are you okay?", "PartnerTalk_Chat_330110101_04": "It's fine.", "PartnerTalk_Chat_330110101_05": "I assigned difficult tasks to all my bros, hoping they'd live up to their potential...", "PartnerTalk_Chat_330110101_06": "But seeing them lose confidence as they fail to reach the inspection criteria...", "PartnerTalk_Chat_330110101_07": "One pitch-black night, I couldn't stop myself from just helping them finish it all!", "PartnerTalk_Chat_330110101_08": "Now I'm so tired that I feel like I've been run over by a truck carrying construction materials...", "PartnerTalk_Chat_330110101_09": "In the end, it was you who had to pass a trial.", "PartnerTalk_Chat_330110101_10": "You care about them.", "PartnerTalk_Chat_330110101_11": "Ah! How come it all turned out this way!", "PartnerTalk_Chat_330110101_12": "Why am I always the one who...", "PartnerTalk_Chat_330110101_13": "Really?", "PartnerTalk_Chat_330110101_14": "I'm trying my best to be strict with them!", "PartnerTalk_Chat_330110101_15": "You spend some time chatting with Anton about his subordinates.\nHe doesn't seem to realize how much of a softie he is with them...", "PartnerTalk_Chat_330110102_01": "I can do this! I'm fine! I can do this all day long!", "PartnerTalk_Chat_330110201_01": "Proxy! I feel like I'm always seeing the back of your head sitting there under the noodle shop sign.", "PartnerTalk_Chat_330110201_02": "Have you got a soft spot for this hipster noodle joint, too?", "PartnerTalk_Chat_330110201_03": "After guzzling down a fat bowl of red chili noodles, I can really feel that spice!", "PartnerTalk_Chat_330110201_04": "...uh, guzzling?", "PartnerTalk_Chat_330110201_05": "How spicy is it?", "PartnerTalk_Chat_330110201_06": "That's a term I stole from General Chop!", "PartnerTalk_Chat_330110201_07": "\"Anton guzzles down noodles like a fish drinks water\" — at least, that's what General Chop says.", "PartnerTalk_Chat_330110201_08": "Huh? How can I explain this to you...", "PartnerTalk_Chat_330110201_09": "I'm sweating like I'm inside a furnace. My heart's pounding and my muscles are stiffening up...", "PartnerTalk_Chat_330110201_10": "Mmm... this flavor demands another bowl to really get the whole shebang!", "PartnerTalk_Chat_330110201_11": "Proxy, do you want another bowl too? It's on me!", "PartnerTalk_Chat_330110201_12": "Well, if you're buying, then...", "PartnerTalk_Chat_330110201_13": "I just finished one, but then again...", "PartnerTalk_Chat_330110201_14": "Your enthusiasm is difficult to resist, Anton!", "PartnerTalk_Chat_330110201_15": "You thoroughly enjoy the bowl of spicy noodles with Anton...\nAnton recounts plenty of construction site anecdotes while you're eating, his enthusiasm is even spicier than the noodles.", "PartnerTalk_Chat_330110201_16": "This boldness you're showing in the face of noodles is something you don't get to see every day.", "PartnerTalk_Chat_330110201_17": "So you can feel it too, right?", "PartnerTalk_Chat_330110201_18": "The kind of spicy heat that can get you lifting a hundred pounds of bricks across the construction site!", "PartnerTalk_Chat_330110202_01": "Let's get spicy together, buddy!", "PartnerTalk_Chat_330110301_01": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330110301_02": "Hey! Your... *boom* *bash*... loose... better... be careful...", "PartnerTalk_Chat_330110301_03": "(The jackhammer is terribly loud. What is Anton saying?)", "PartnerTalk_Chat_330110301_04": "Woah! Please don't hurt me!", "PartnerTalk_Chat_330110301_05": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330110301_06": "That's a scary weapon you're wielding. Please don't point that at me *sobbing*", "PartnerTalk_Chat_330110301_07": "Weapon? Are you talking about... *bzzz bzzz bzzzz*... my bro?", "PartnerTalk_Chat_330110301_08": "You're scary enough as you are. Please don't bring any more bros... *sobbing*", "PartnerTalk_Chat_330110301_09": "Take everything I have! It's all here... Just please, let me go... *sobbing*", "PartnerTalk_Chat_330110301_10": "The student throws his wallet at Anton with all his strength and runs away without looking back...", "PartnerTalk_Chat_330110301_11": "Ah, just who I was looking for!", "PartnerTalk_Chat_330110301_12": "I just met this high school kid on his way home. I wanted to tell him his shoelace was loose.", "PartnerTalk_Chat_330110301_13": "But he suddenly started shaking, threw his wallet at me, and ran off...", "PartnerTalk_Chat_330110301_14": "Was he scared of your bro?", "PartnerTalk_Chat_330110301_15": "That's just his way of thanking you", "PartnerTalk_Chat_330110301_16": "Really? But my bro is very friendly.", "PartnerTalk_Chat_330110301_17": "He even said Hi to the kid! Like this.", "PartnerTalk_Chat_330110301_18": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330110301_19": "Oh, I see!", "PartnerTalk_Chat_330110301_20": "Just helping someone with a loose shoelace. It's the little things, you know?", "PartnerTalk_Chat_330110301_21": "That's quite over-the-top for a thank you gift...", "PartnerTalk_Chat_330110301_22": "You chat with Anton about what to do with this wallet...\nAnton plans on taking it in to the nearest Public Security.", "PartnerTalk_Chat_330110301_23": "Perhaps we'll see that student there?", "PartnerTalk_Chat_330110301_24": "Just make it clear that you're not there to turn yourself in.", "PartnerTalk_Chat_330110301_25": "You think so?", "PartnerTalk_Chat_330110301_26": "Perhaps, he and I are connected by fate...", "PartnerTalk_Chat_330110301_27": "You only turn yourself in if you've done something wrong. What I do is all good deeds.", "PartnerTalk_Chat_330110301_28": "Why'd you say something like that, Proxy...?", "PartnerTalk_Chat_330110301_Name01": "Jackhammer", "PartnerTalk_Chat_330110301_Name02": "Student", "PartnerTalk_Chat_330110302_01": "I've decided! This is way too valuable for me to keep.", "PartnerTalk_Chat_330110401_01": "If by life~ You were~ Deceived~", "PartnerTalk_Chat_330110401_02": "Be at ease! And don't feel sad—", "PartnerTalk_Chat_330110401_03": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330110401_04": "The sorrows~ will soon~ pass!", "PartnerTalk_Chat_330110401_05": "Everything! Will—", "PartnerTalk_Chat_330110401_06": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330110401_07": "Lost in the world of rock and roll, Anton and his bro finally notice an audience has arrived...", "PartnerTalk_Chat_330110401_08": "Oh hey, Proxy! What's up? Just playing a little something I wrote back when I was still in a band.", "PartnerTalk_Chat_330110401_09": "Too bad we split up...", "PartnerTalk_Chat_330110401_10": "What kind of band?", "PartnerTalk_Chat_330110401_11": "What did you play in the band?", "PartnerTalk_Chat_330110401_12": "A metal band!", "PartnerTalk_Chat_330110401_13": "My bro was the lead singer and I rocked the air guitar.", "PartnerTalk_Chat_330110401_14": "Bro's death growl must have been intense!", "PartnerTalk_Chat_330110401_15": "I think I know why the band split up.", "PartnerTalk_Chat_330110401_16": "Right? You've got good taste!", "PartnerTalk_Chat_330110401_17": "The moment my bro piped up... everyone would go bananas!", "PartnerTalk_Chat_330110401_18": "Yeah... protecting Belobog and President Koleda comes first.", "PartnerTalk_Chat_330110401_19": "Just you wait until Belobog Heavy Industries is HEAVY enough to crush TOPS to smithereens... THEN we'll be able to focus on getting the band back together.", "PartnerTalk_Chat_330110401_20": "Anton and his bro passionately perform the band's old hits.\nHe seems oblivious to why they disbanded.", "PartnerTalk_Chat_330110401_Name01": "Jackhammer", "PartnerTalk_Chat_330110402_01": "Playing for you just reignited the passionate dreams of young Anton!", "PartnerTalk_Chat_330110501_01": "If I keep going this way... I'm going to run into...", "PartnerTalk_Chat_330110501_02": "Ah, it's you, Proxy! Or should I say — I was expecting you, Proxy!", "PartnerTalk_Chat_330110501_03": "What are you saying?!", "PartnerTalk_Chat_330110501_04": "You bet it's me!", "PartnerTalk_Chat_330110501_05": "Y'know, I didn't really believe in destiny before I met Proxy.", "PartnerTalk_Chat_330110501_06": "If I need fixing things at work, I've got my bro.", "PartnerTalk_Chat_330110501_07": "If I need someone to lead me in the Hollows, I've got my Proxy.", "PartnerTalk_Chat_330110501_08": "At first, I thought these facts were completely disconnected from any kind of destiny...", "PartnerTalk_Chat_330110501_09": "Until... until my fateful encounter with a Proxy...", "PartnerTalk_Chat_330110501_10": "Only then did I truly believe that destiny can guide people throughout life!", "PartnerTalk_Chat_330110501_11": "Why are you suddenly talking about all this?!", "PartnerTalk_Chat_330110501_12": "That's enough to make a Proxy blush...", "PartnerTalk_Chat_330110501_13": "So then, Proxy, you...", "PartnerTalk_Chat_330110502_01": "I guess our meeting was fated after all!", "PartnerTalk_Chat_330110601_01": "Real bros don't cry. They sweat... and I was just sweating a little bit extra, okay?", "PartnerTalk_Chat_330110701_01": "Proxy! You here for some meds too?", "PartnerTalk_Chat_330110701_02": "As someone who works in and out of Hollows, a Proxy like yourself should really pay more attention to your health.", "PartnerTalk_Chat_330110701_03": "I just found out that the Hollows do more than just cause corruptions, they affect your body in other ways too...", "PartnerTalk_Chat_330110701_04": "Like, your metabolism slows down, making it more difficult for muscles to recover.", "PartnerTalk_Chat_330110701_05": "*tsk*... My thighs and arms are crying out in pain.", "PartnerTalk_Chat_330110701_06": "Is your body okay, Anton?", "PartnerTalk_Chat_330110701_07": "I thought you were built out of concrete, Anton", "PartnerTalk_Chat_330110701_08": "It's nothing serious! But working inside the Hollows right after a workout really does hit the body hard.", "PartnerTalk_Chat_330110701_09": "Ha! I'll take that as a compliment!", "PartnerTalk_Chat_330110701_10": "They say, \"Pain is proof of training\" — while it's certainly true, sometimes too much pain can get in the way of doing work.", "PartnerTalk_Chat_330110701_11": "Ben suggested I stick to easy tasks first, but I'm worried about keeping the project on schedule...", "PartnerTalk_Chat_330110701_12": "Maybe try Jonathan's special meds?", "PartnerTalk_Chat_330110701_13": "I know a fantastic massage place...", "PartnerTalk_Chat_330110701_14": "A real bro can handle a bit of pain!", "PartnerTalk_Chat_330110701_15": "I read about this pharmacy online. Seems like I've come to the right place.", "PartnerTalk_Chat_330110701_16": "I trust you more than any search engine, Proxy!", "PartnerTalk_Chat_330110701_17": "You go into the pharmacy with Anton...", "PartnerTalk_Chat_330110701_18": "Under the doctor's guidance, you help Anton pick an affective medication.\nEven a body as tough as concrete still needs care.", "PartnerTalk_Chat_330110701_19": "Thanks, Proxy.", "PartnerTalk_Chat_330110701_20": "Don't worry. In a few days, my body will be good as new!", "PartnerTalk_Chat_330110701_21": "Is it... THAT massage place? I heard the manager there is a robot who'll brutally hammer your body with six arms...", "PartnerTalk_Chat_330110701_22": "But if you come along, maybe I'd be down to try it...", "PartnerTalk_Chat_330110701_23": "You and Anton visit Old Duyi at the massage parlor...\nAfter withstanding half an hour of hammering, this big tough guy screams as if he'd been snapped in half.", "PartnerTalk_Chat_330110701_24": "Sorry you had to see me like that, Proxy...", "PartnerTalk_Chat_330110701_25": "*ahem*...Awkward as it was, my muscles do feel much looser now.", "PartnerTalk_Chat_330110701_26": "I guess there's some truth to that saying about iron being forged under pressure!", "PartnerTalk_Chat_330110701_27": "You're right, Proxy!", "PartnerTalk_Chat_330110701_28": "No reason to let a little pain keep me down!", "PartnerTalk_Chat_330110701_29": "You go into the pharmacy with Anton...", "PartnerTalk_Chat_330110701_30": "Under the doctor's guidance, you help Anton pick a fast-acting medicine that works almost immediately.\nThis guy really is built different.", "PartnerTalk_Chat_330110701_31": "Your words made me see my own fears... it's humbling.", "PartnerTalk_Chat_330110701_32": "I have so much to learn from you.", "PartnerTalk_Chat_330110701_33": "I've still got work to do, gotta head back to the construction site now.", "PartnerTalk_Chat_330110701_34": "Catch you later, Proxy!", "PartnerTalk_Chat_330110702_01": "Catch you later, Proxy!", "PartnerTalk_Chat_330110703_01": "Catch you later, Proxy!", "PartnerTalk_Chat_330110801_01": "I really regret it now...", "PartnerTalk_Chat_330110801_02": "I just tried a cup of the espresso that Grace keeps talking about.", "PartnerTalk_Chat_330110801_03": "It tastes...", "PartnerTalk_Chat_330110801_04": "It tastes just like the medicine they made me take as a kid! Actually, it's even more bitter...", "PartnerTalk_Chat_330110801_05": "Why would anyone choose to drink this stuff?", "PartnerTalk_Chat_330110801_06": "To wake up and stay sharp!", "PartnerTalk_Chat_330110801_07": "It's delicious once you get used to it.", "PartnerTalk_Chat_330110801_08": "So people drink espresso to stay awake and sharp...", "PartnerTalk_Chat_330110801_09": "I can't believe Grace has been putting up with this taste for the sake of Belobog's R&D this whole time...", "PartnerTalk_Chat_330110801_10": "I'm in complete awe of her!", "PartnerTalk_Chat_330110801_11": "This flavor... Do people really ever get used to it?", "PartnerTalk_Chat_330110801_12": "Even Nitro-Fuel tastes way better than this!", "PartnerTalk_Chat_330110801_13": "Give me a bottle of Nitro-Fuel, and I can work efficiently all day! But this stuff just sends me straight to the bathroom...", "PartnerTalk_Chat_330110801_14": "You spend some time chatting with Anton about coffee culture.\nIt's surprising how different people's tastes can be...", "PartnerTalk_Chat_330110802_01": "I really not a big fan of coffee, but... I'll drink it out of support for my coworkers!", "PartnerTalk_Chat_330110901_01": "New Eridu Classic... Rainforest Cowboy... Roadside Picnic... Which one should I choose for lunch today?", "PartnerTalk_Chat_330110901_02": "Proxy? Good afternoon there! You eaten yet?", "PartnerTalk_Chat_330110901_03": "I often go to this place. It's my go-to spot for a workday lunch.", "PartnerTalk_Chat_330110901_04": "The food here goes down really easily. The ingredients go together really well. There's a fresh-baked bun for energy and all these complex layers of flavor... It's just the perfect workday lunch!", "PartnerTalk_Chat_330110901_05": "Mmm... The only drawback is, there're way too many different flavors.", "PartnerTalk_Chat_330110901_06": "You call that a drawback?", "PartnerTalk_Chat_330110901_07": "It must make things pretty tough for people with decision paralysis, right?", "PartnerTalk_Chat_330110901_08": "Yeah. Every hot dog flavor is unique, but then again you don't want to suck down too many calories...", "PartnerTalk_Chat_330110901_09": "When this happens, which hot dog to order turns into the question of the day.", "PartnerTalk_Chat_330110901_10": "But now since you're here, Proxy, you can choose my hot dog for lunch today!", "PartnerTalk_Chat_330110901_11": "Eridu Classic!", "PartnerTalk_Chat_330110901_12": "Rainforest Cowboy!", "PartnerTalk_Chat_330110901_13": "Cheesy Power!", "PartnerTalk_Chat_330110901_14": "Wildfire Rangers!", "PartnerTalk_Chat_330110901_15": "The classic? Excellent choice there, Proxy.", "PartnerTalk_Chat_330110901_16": "The traditional Eridu beef sausages' unique flavor, and the yellow mustard sets off a further taste explosion... I can't wait to bite into it right now!", "PartnerTalk_Chat_330110901_17": "I haven't tried that flavor yet. I'm sure looking forward to it...", "PartnerTalk_Chat_330110901_18": "Wrapped in the tropical taste of guacamole, this one has a rich and spicy smoked sausage flavor. Even just thinking about it gives you this unique and delicious experience all of its own.", "PartnerTalk_Chat_330110901_19": "Cheesy...? Cheese with bread may give you that rich and appealing countryside taste, but for someone currently in a fat loss cycle like me that is going to be calorific hell...", "PartnerTalk_Chat_330110901_20": "But seeing as that's your choice, Proxy, then I guess even if we're in hell...", "PartnerTalk_Chat_330110901_21": "Whoa! So it's Wildfire Commando time, is it?", "PartnerTalk_Chat_330110901_22": "A peppery smoked beef sausage splattered with spicy hot chili sauce, like simmering lava and smoldering sparks blazing down my throat! ... That's a spicy taste... which is also my absolute favorite!", "PartnerTalk_Chat_330110901_23": "You grab one too, Proxy. This place is the top-rated hotdog joint at Lumina Square!", "PartnerTalk_Chat_330110901_24": "At Anton's request, you both chow down on hot dogs.\nThe streetside flavors surprise you. The sandwiches at this joint are also supposed to be pretty decent.", "PartnerTalk_Chat_330110902_01": "What a hearty workday meal!", "PartnerTalk_Chat_330110902_02": "Next time I'm stuck on what to eat, I'll come find you, Proxy...", "PartnerTalk_Chat_330111001_01": "There you are, Proxy! I just got down out of the crane.", "PartnerTalk_Chat_330111001_02": "I'm used to working at high altitudes now, but I still get that feeling of fragility every time I look down.", "PartnerTalk_Chat_330111001_03": "Mmm... It feels as though I can see the company making its changes, day in day out.", "PartnerTalk_Chat_330111001_04": "The equipment's bigger and better. There're more and more coworkers on the site, and the company is growing more prosperous.", "PartnerTalk_Chat_330111001_05": "It would be so great if old President Khors... If he could also see Belobog like this.", "PartnerTalk_Chat_330111001_06": "Ah, that was weird. I shouldn't have said that... Forget I said anything.", "PartnerTalk_Chat_330111001_07": "So you've also got a soft side, Anton.", "PartnerTalk_Chat_330111001_08": "Y'know, Khors would be proud of you too.", "PartnerTalk_Chat_330111001_09": "Haha, seems like I'm always over-thinking when it's something to do with work.", "PartnerTalk_Chat_330111001_10": "Even if Belobog Industries still has a long way to go before it reaches its peak... we'll get there, one day!", "PartnerTalk_Chat_330111001_11": "I hope so too.", "PartnerTalk_Chat_330111001_12": "We can't slack off! I mean, at the very least we can't let down the old Prez.", "PartnerTalk_Chat_330111001_13": "As you listen to Anton recounting stories of Khors and the history of Belobog Heavy Industries\n — a rare look of tenderness can be seen in the eyes of this hot-headed dude.", "PartnerTalk_Chat_330111001_14": "President Khors always had to shoulder too much for him to carry Belobog forward on his own.", "PartnerTalk_Chat_330111001_15": "And President Koleda... she's also got a heavy burden to carry, on those tiny shoulders of hers.", "PartnerTalk_Chat_330111001_16": "But at least she's still got us. We're all working together alongside her!", "PartnerTalk_Chat_330111001_17": "Plus — we've got a secret weapon like you now!", "PartnerTalk_Chat_330111002_01": "I need to work harder, too!", "PartnerTalk_Chat_330111101_01": "Anton appears to be sleeping.", "PartnerTalk_Chat_330111101_02": "That's right — in the middle of a noisy construction site. Standing up. With his eyes open.", "PartnerTalk_Chat_330111101_03": "Wake him up gently", "PartnerTalk_Chat_330111101_04": "Wake him up violently", "PartnerTalk_Chat_330111101_05": "...Bro... no...", "PartnerTalk_Chat_330111101_06": "Ahhh — Bro, don't leave me!", "PartnerTalk_Chat_330111101_07": "Ah.", "PartnerTalk_Chat_330111101_08": "What are you doing here...", "PartnerTalk_Chat_330111101_09": "How did you even fall asleep like that?", "PartnerTalk_Chat_330111101_10": "Did you know you talk in your sleep?", "PartnerTalk_Chat_330111101_11": "Huh? Did I fall asleep...? I fell asleep!", "PartnerTalk_Chat_330111101_12": "Huh? Was I talking in my sleep...? Oh, right. I fell asleep there...", "PartnerTalk_Chat_330111101_13": "Awesome! So that was just a dream...", "PartnerTalk_Chat_330111101_14": "I just had a horrible nightmare...", "PartnerTalk_Chat_330111101_15": "I dreamed that my bro left me...", "PartnerTalk_Chat_330111101_16": "These huge wings shot out of his shiny back, this white flower bloomed out of his pointed tip, and he was speaking to me in a gravelly, death-metal voice...", "PartnerTalk_Chat_330111101_17": "\"Goodbye, my good bro. I can only go so far with you.\"", "PartnerTalk_Chat_330111101_18": "Ahhhhhh...", "PartnerTalk_Chat_330111101_19": "Bro, don't go! I can't go on without you!", "PartnerTalk_Chat_330111101_20": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330111101_21": "Your bro is right here.", "PartnerTalk_Chat_330111101_22": "Is your bro okay?", "PartnerTalk_Chat_330111101_23": "Yeah! My bro's still here... That's awesome!", "PartnerTalk_Chat_330111101_24": "So, er... Can you do me a solid?", "PartnerTalk_Chat_330111101_25": "I was yelling so much then, I'm kinda thirsty right now...", "PartnerTalk_Chat_330111101_26": "Could you please bring me over a bottle of water? There should be some upstairs in the company break room.", "PartnerTalk_Chat_330111101_27": "I'm still grieving for the loss of my bro, and I can't bring myself to move just yet.", "PartnerTalk_Chat_330111101_28": "Thank you!", "PartnerTalk_Chat_330111101_Name01": "Jackhammer", "PartnerTalk_Chat_330111102_01": "Bro...", "PartnerTalk_Chat_330111103_01": "Bro...", "PartnerTalk_Chat_330111104_01": "Bro...", "PartnerTalk_Chat_330111105_01": "There are several bottles inside the red box. You can't make out what the labels say.", "PartnerTalk_Chat_330111105_02": "Take one", "PartnerTalk_Chat_330111105_03": "Take two", "PartnerTalk_Chat_330111105_04": "You take a bottle from out of the box.", "PartnerTalk_Chat_330111105_05": "A passing by worker bear greets you, and helps himself to a bottle of water.", "PartnerTalk_Chat_330111105_06": "You take out two bottles.", "PartnerTalk_Chat_330111105_07": "A passing by worker bear greets you, before fixing his eyes on the two bottles of water in your hands...", "PartnerTalk_Chat_330111105_08": "Saying nothing, he takes a bottle and simply leaves.", "PartnerTalk_Chat_330111105_Name01": "Box of Water Bottles", "PartnerTalk_Chat_330111106_01": "Anton seems to be muttering something to himself...", "PartnerTalk_Chat_330111106_02": "I know there's no point in looking back on that now.", "PartnerTalk_Chat_330111106_03": "I just... I just thought I'd forgotten about all that.", "PartnerTalk_Chat_330111106_04": "...", "PartnerTalk_Chat_330111106_05": "It's so quiet here. Too quiet.", "PartnerTalk_Chat_330111106_06": "Say something. Anything.", "PartnerTalk_Chat_330111106_07": "I'm not used to it being so quiet...", "PartnerTalk_Chat_330111106_08": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330111106_09": "What's wrong?", "PartnerTalk_Chat_330111106_10": "Are you sleep-talking again?!", "PartnerTalk_Chat_330111106_11": "Ah... You're here, too!", "PartnerTalk_Chat_330111106_12": "Hahaha, it's cool. Nothing's wrong!", "PartnerTalk_Chat_330111106_13": "I'm just chatting with my bro!", "PartnerTalk_Chat_330111106_14": "Ah... Um, yeah. Yeah, I was sleep-talking!", "PartnerTalk_Chat_330111106_15": "Sleep-talking while I chatted with my bro!", "PartnerTalk_Chat_330111106_16": "We need to chat more, as it strengthens our relationship.", "PartnerTalk_Chat_330111106_17": "Otherwise if we ever got separated... it'd be too late to say goodbye.", "PartnerTalk_Chat_330111106_18": "...", "PartnerTalk_Chat_330111106_19": "Hand him the water", "PartnerTalk_Chat_330111106_20": "Oh yeah, I almost forgot!", "PartnerTalk_Chat_330111106_21": "Ah... I feel much better after some water.", "PartnerTalk_Chat_330111106_22": "I'm lucky to have you here!", "PartnerTalk_Chat_330111106_23": "Are you really okay, though?", "PartnerTalk_Chat_330111106_24": "I'm fine, course I am! It's just a few things from my past...", "PartnerTalk_Chat_330111106_25": "Alright, 'bout time for me to get back to work. Break time on a construction site is never enough!", "PartnerTalk_Chat_330111106_26": "Appreciate your concern, buddy. We'll talk again when we get the chance.", "PartnerTalk_Chat_330111106_Name01": "Jackhammer", "PartnerTalk_Chat_330111107_01": "This isn't the time to dwell on the past...", "PartnerTalk_Chat_330111201_01": "B — r — o — !", "PartnerTalk_Chat_330111201_02": "Talk to me with that deep voice of yours...", "PartnerTalk_Chat_330111201_03": "Who knew life could be so quiet, so empty...", "PartnerTalk_Chat_330111201_04": "You see Anton arguing with Enzo, so you go over to see what's happening...", "PartnerTalk_Chat_330111201_05": "What happened to your bro?", "PartnerTalk_Chat_330111201_06": "So you've got a melancholy side to you after all, Anton?", "PartnerTalk_Chat_330111201_07": "Proxy! You're here!", "PartnerTalk_Chat_330111201_08": "Please, help my bro speak for himself...", "PartnerTalk_Chat_330111201_09": "This old guy seemed as though he was really kind at first, but I asked him to help save my bro and he didn't care!", "PartnerTalk_Chat_330111201_10": "*ahem* This \"old man\" has a name, y'know.", "PartnerTalk_Chat_330111201_11": "I run a workshop that repairs mechanical equipment — not a hospice for the dying and the wounded.", "PartnerTalk_Chat_330111201_12": "If your bro really is in a critical condition, you should take him straight to the hospital.", "PartnerTalk_Chat_330111201_13": "It was the hospital who sent me here!", "PartnerTalk_Chat_330111201_14": "Anton seems to be arguing about something with Enzo,\nand it's about Anton's bro — you'd better mediate for them, quick...", "PartnerTalk_Chat_330111201_Name01": "Enzo", "PartnerTalk_Chat_330111202_01": "I don't know what I would've done without you today.", "PartnerTalk_Chat_330111203_01": "B — r — o!", "PartnerTalk_Chat_330111203_02": "Talk to me with that deep voice of yours...", "PartnerTalk_Chat_330111203_03": "Who knew life could be so quiet, so empty...", "PartnerTalk_Chat_330111203_04": "You see Anton arguing with Enzo, so you go over to see what's happening...", "PartnerTalk_Chat_330111203_05": "What happened to your bro?", "PartnerTalk_Chat_330111203_06": "So you've got a melancholy side to you after all, Anton?", "PartnerTalk_Chat_330111203_07": "Proxy! You're here!", "PartnerTalk_Chat_330111203_08": "Please, help my bro speak for himself...", "PartnerTalk_Chat_330111203_09": "This old guy seemed as though he was really kind at first, but I asked him to help save my bro and he didn't care!", "PartnerTalk_Chat_330111203_10": "*ahem* This \"old man\" has a name, y'know.", "PartnerTalk_Chat_330111203_11": "I run a workshop that repairs mechanical equipment — not a hospice for the dying and the wounded.", "PartnerTalk_Chat_330111203_12": "If your bro really is in a critical condition, you should take him straight to the hospital.", "PartnerTalk_Chat_330111203_13": "It was the hospital who sent me here!", "PartnerTalk_Chat_330111203_14": "Anton seems to be arguing about something with Enzo,\nand it's about Anton's bro — you'd better mediate for them, quick...", "PartnerTalk_Chat_330111203_Name01": "Enzo", "PartnerTalk_Chat_330111204_01": "I don't know what I would've done without you today.", "PartnerTalk_Chat_330111301_01": "The Proxy's here! Right on time!", "PartnerTalk_Chat_330111301_02": "There're a few albums here that I know pretty well...", "PartnerTalk_Chat_330111301_03": "Especially these ones on the Industrial Metal shelf!", "PartnerTalk_Chat_330111301_04": "But as much as I listen, none of those vocalists can ever hope to match my bro's singing voice.", "PartnerTalk_Chat_330111301_05": "Right, bro?", "PartnerTalk_Chat_330111301_06": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330111301_07": "What cutting-edge vocals.", "PartnerTalk_Chat_330111301_08": "Such a stunning timbre.", "PartnerTalk_Chat_330111301_09": "I was into avant-garde metal for a while, and I also studied a bit of experimental music for a while...", "PartnerTalk_Chat_330111301_10": "But in the end, the band never managed to put out that earth-shattering album of ours, and we had to disband...", "PartnerTalk_Chat_330111301_11": "But listening to the sound of my bro roaring like that suddenly struck me with inspiration. I realized that all we were missing was a character that could truly sum up what our band was about!", "PartnerTalk_Chat_330111301_12": "Your band sure sounds special!", "PartnerTalk_Chat_330111301_13": "Bro sure is a \"character\"!", "PartnerTalk_Chat_330111301_14": "What great taste, Proxy! Do you know, there're lots of people out there who can't appreciate my bro's sound...", "PartnerTalk_Chat_330111301_15": "My bro's voice isn't just high-quality, but it also has a story to tell.", "PartnerTalk_Chat_330111301_16": "Bro and I have been working on a cover of the theme song to Tales From the Outer Ring lately...", "PartnerTalk_Chat_330111301_17": "I'm more into your story.", "PartnerTalk_Chat_330111301_18": "I'm more into your music.", "PartnerTalk_Chat_330111301_19": "Accompanied by rock music and Anton's fulsome praises for his bro's singing, the two of you have a great time.\nAs for those strange looks from all the other customers...", "PartnerTalk_Chat_330111301_Name01": "Jackhammer", "PartnerTalk_Chat_330111302_01": "I heard that people who can understand each other's taste in music are called \"in sync\".", "PartnerTalk_Chat_330111302_02": "So basically me and my bro and you, we're all in-sync now, Proxy!", "PartnerTalk_Chat_330111401_01": "Proxy, you're finally here!", "PartnerTalk_Chat_330111401_02": "Bro's future is in your hands!", "PartnerTalk_Chat_330111401_03": "What future?", "PartnerTalk_Chat_330111401_04": "What happened to your bro?", "PartnerTalk_Chat_330111401_05": "Three Gates Military Tech just put out a new manual about taking care of weapons.", "PartnerTalk_Chat_330111401_06": "Inside is all this professional stuff about rigorous weapon maintenance regimes that's highly useful... But that's not the point here.", "PartnerTalk_Chat_330111401_07": "The point is, they're giving out a lottery ticket with each book, and the jackpot is...", "PartnerTalk_Chat_330111401_08": "A whole year's premium maintenance services for any weapon!", "PartnerTalk_Chat_330111401_09": "That's so exciting!", "PartnerTalk_Chat_330111401_10": "I can hear it in my ears now — the roars of joy at my bro getting his premium service...", "PartnerTalk_Chat_330111401_11": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330111401_12": "That's because your bro is roaring right now.", "PartnerTalk_Chat_330111401_13": "That's different! That's the roar of excitement before we hit the jackpot. There's a huge difference.", "PartnerTalk_Chat_330111401_14": "Anyway... Seeing as it's a limited edition copy, everyone can only buy one each...", "PartnerTalk_Chat_330111401_15": "So then, please can you help us out! Buying one more copy means one more chance at winning that prize!", "PartnerTalk_Chat_330111401_16": "Okay fine whatever, I'll buy it for you", "PartnerTalk_Chat_330111401_17": "I feel like I've already bought one for someone else before...", "PartnerTalk_Chat_330111401_18": "Thanks for your help, Mr. Proxy!", "PartnerTalk_Chat_330111401_18F": "Thanks for your help, Ms. Proxy!", "PartnerTalk_Chat_330111401_19": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330111401_20": "Check it out — my bro is thanking you, too!", "PartnerTalk_Chat_330111401_21": "Yikes, I didn't even realize it but there's a lot of competition out there...", "PartnerTalk_Chat_330111401_22": "But that's fine. I trust that with our strength we will definitely win, right, my bro?!", "PartnerTalk_Chat_330111401_23": "*bzzz bzzz bzzzz*...", "PartnerTalk_Chat_330111401_24": "No matter what happens, my bro and I will always remember your kindness!", "PartnerTalk_Chat_330111401_25": "After going back and forth together with Anton before a confused Howl,\nYou finally pick out two magazines aiming to ensure a happy lifestyle all year long for the bro...", "PartnerTalk_Chat_330111401_Name01": "Jackhammer", "PartnerTalk_Chat_330111402_01": "My bro has given so much... to Belobog Heavy Industries... to the construction of New Eridu!", "PartnerTalk_Chat_330111402_02": "He deserves a year-long high-quality weapon maintenance service!", "PartnerTalk_Chat_330111501_01": "There you are, Proxy!", "PartnerTalk_Chat_330111501_02": "I've already decided on what to give Ben and Grace.", "PartnerTalk_Chat_330111501_03": "Ben loves his caviar, so a can of that'll do.", "PartnerTalk_Chat_330111501_04": "All Grace thinks about are those children of hers, so a few mechanical maintenance supplies shouldn't go amiss.", "PartnerTalk_Chat_330111501_05": "The only one left is the president...", "PartnerTalk_Chat_330111501_06": "The president loves her desserts. But if I just give her that she's gonna get embarrassed, right?", "PartnerTalk_Chat_330111501_07": "What do you think, Proxy?", "PartnerTalk_Chat_330111501_08": "Give her a model made out of chocolate.", "PartnerTalk_Chat_330111501_09": "Give her a self-help book.", "PartnerTalk_Chat_330111501_10": "A ch-chocolate model! Does that kind of thing even exist...?", "PartnerTalk_Chat_330111501_11": "What a great idea! I'll order a little bear-shaped model...", "PartnerTalk_Chat_330111501_12": "And then when I give it to the president, I'll pull her aside to tell her that it's made of chocolate!", "PartnerTalk_Chat_330111501_13": "Self-help... book? I'm not sure that's the president's style.", "PartnerTalk_Chat_330111501_14": "Both your Proxy business and your video store work are doing crazy good right now. Is it because you read lots of books like that?", "PartnerTalk_Chat_330111501_15": "But I don't think the president needs to read a self-help book... because we already help each other succeed!", "PartnerTalk_Chat_330111501_16": "Helping Anton pick out all the gifts takes a while.\nAnton really cares about everyone at Belobog Industries...", "PartnerTalk_Chat_330111502_01": "Okay, that should be enough! Hopefully, they'll find everything useful...", "PartnerTalk_Chat_330111601_01": "You made it!", "PartnerTalk_Chat_330111601_02": "I've already made plans for today's workout.", "PartnerTalk_Chat_330111601_03": "1 hour of jogging, 40 sets of pull-ups, 100 push-ups, and 60 sit-ups.", "PartnerTalk_Chat_330111601_04": "Finish all these, and today's workout is all done.", "PartnerTalk_Chat_330111601_05": "How about it? Relaxing, right?", "PartnerTalk_Chat_330111601_06": "Too easy.", "PartnerTalk_Chat_330111601_07": "It is too late for me to quit?", "PartnerTalk_Chat_330111601_08": "That's almost one-third of Anton's recommended workout!", "PartnerTalk_Chat_330111601_09": "It's already really impressive for a novice to keep up so far!", "PartnerTalk_Chat_330111601_10": "But if you've still got passion to burn, Proxy, then we can try and double it up!", "PartnerTalk_Chat_330111601_11": "Huh? The Proxy I know would never give up so easily!", "PartnerTalk_Chat_330111601_12": "That won't do! I thought we agreed to meet up and work out today?", "PartnerTalk_Chat_330111601_13": "Exercise is great not just for strengthening the body, but also for toughening the mind!", "PartnerTalk_Chat_330111601_14": "We're not going to get sweating by just standing here talking. Let's get started already!", "PartnerTalk_Chat_330111601_15": "First is the warm-up. Get ready...", "PartnerTalk_Chat_330111601_16": "With Anton's coaching, you push through the high-intensity workout...\nIt's a miracle you're still alive when it's all over...", "PartnerTalk_Chat_330111602_01": "I never thought you'd have the workout skills to match those big brains of yours, Proxy!", "PartnerTalk_Chat_330111602_02": "Let's get spicy and sweat things out again sometime!", "PartnerTalk_Chat_330120101_01": "Awooo! Rawr! Rawrr...", "PartnerTalk_Chat_330120101_02": "Hmm, that should be enough...", "PartnerTalk_Chat_330120101_03": "Oh, sorry — I didn't notice you just then...", "PartnerTalk_Chat_330120101_04": "I'm practicing my scary voice for when I want to be assertive with people. I hope I didn't scare you there?", "PartnerTalk_Chat_330120101_05": "You startled me!", "PartnerTalk_Chat_330120101_06": "I was super scared!", "PartnerTalk_Chat_330120101_07": "It was pretty cute, actually~", "PartnerTalk_Chat_330120101_08": "Did I scare you, Mr. Proxy? That's fantastic... I mean, I'm really sorry!", "PartnerTalk_Chat_330120101_08F": "Did I scare you, Ms. Proxy? That's fantastic... I mean, I'm really sorry!", "PartnerTalk_Chat_330120101_09": "The president and the management are always saying they want me to have this scary roar, and that it's useful in case we want it during negotiations...", "PartnerTalk_Chat_330120101_10": "I'll just keep working on that...", "PartnerTalk_Chat_330120101_11": "Did I scare you, Mr. Proxy? That's fantastic... I mean, I'm really sorry!", "PartnerTalk_Chat_330120101_11F": "Did I scare you, Ms. Proxy? That's fantastic... I mean, I'm really sorry!", "PartnerTalk_Chat_330120101_12": "The president and the management are always saying they want me to have this scary roar, and that it's useful in case we want it during negotiations...", "PartnerTalk_Chat_330120101_13": "I'll just keep working on that...", "PartnerTalk_Chat_330120101_14": "Ah... do you find it cute, my roar?", "PartnerTalk_Chat_330120101_15": "That's not going to work. The president and the management need a roar that can scare off even the most demanding of opponents!", "PartnerTalk_Chat_330120101_16": "Am I doing it wrong? Let me psych myself up again first. *ahem*...", "PartnerTalk_Chat_330120101_17": "You hang out with Ben a little and work together on fierce roars.\nNaturally, he was the one doing all the roaring while you did all the listening.", "PartnerTalk_Chat_330120102_01": "That should do. I'll record myself and give it to the president for a listen...", "PartnerTalk_Chat_330120201_01": "Please give me another Black Bowl: Bone Broth Noodles...", "PartnerTalk_Chat_330120201_02": "Oh, what a coincidence. You're having noodles here, too.", "PartnerTalk_Chat_330120201_03": "This is a little embarrassing...", "PartnerTalk_Chat_330120201_04": "Getting busted by you pigging out like this...", "PartnerTalk_Chat_330120201_05": "General Chop's noodles are the best around.", "PartnerTalk_Chat_330120201_06": "I can slam two bowls myself!", "PartnerTalk_Chat_330120201_07": "That's right. The noodles here are just the best.", "PartnerTalk_Chat_330120201_08": "Plus it doesn't matter how many bowls you order — the boss will always treat you well!", "PartnerTalk_Chat_330120201_09": "I remember last time at this other place, the boss was giving me the filthiest look while I was working through my third bowl of noodles...", "PartnerTalk_Chat_330120201_10": "Do I look like the kind of person to try a dine-and-dash?", "PartnerTalk_Chat_330120201_11": "Two bowls, eh... That was actually my fourth just then.", "PartnerTalk_Chat_330120201_12": "Am I eating too much...", "PartnerTalk_Chat_330120201_13": "I usually have to get to the fifth bowl of noodles here before I start to feel full...", "PartnerTalk_Chat_330120201_14": "Eating too much makes you tired, uh... I wish I could just skip to eating that fifth bowl.", "PartnerTalk_Chat_330120201_15": "By the way, Mr. Proxy — are you hungry?", "PartnerTalk_Chat_330120201_15F": "By the way, Ms. Proxy — are you hungry?", "PartnerTalk_Chat_330120201_16": "You share the burden of the noodles together at Ben's kind request.\nWhat a great hearty taste!", "PartnerTalk_Chat_330120202_01": "I really envy people with small appetites... I don't want to have to eat so much, but...", "PartnerTalk_Chat_330120301_01": "Such heavy losses... is it really ok...", "PartnerTalk_Chat_330120302_01": "I just bumped into a member of the Cunning Hares near here...", "PartnerTalk_Chat_330120302_02": "And I just happened to overhear them talking about this month's income and expenses...", "PartnerTalk_Chat_330120302_03": "First of all, I promise I wasn't eavesdropping on purpose. It really was all just a coincidence.", "PartnerTalk_Chat_330120302_04": "But judging from the numbers I was hearing, not only did they fail to pull in any revenue this month, but they were hemorrhaging losses too...", "PartnerTalk_Chat_330120302_05": "Are they doing ok?", "PartnerTalk_Chat_330120302_06": "That's the Cunning Hares for you", "PartnerTalk_Chat_330120302_07": "Nicole will take care of it", "PartnerTalk_Chat_330120302_08": "Re—really...? Is that how the Cunning Hares are?", "PartnerTalk_Chat_330120302_09": "Are they secretly a charity NGO... or something?", "PartnerTalk_Chat_330120302_10": "Actually, the Cunning Hares are backed by money. Or should I say, Nicole is a self-made millionaire...", "PartnerTalk_Chat_330120302_11": "So that's why they're so casual when it comes to financial management. Because they don't need to manage it at all...", "PartnerTalk_Chat_330120302_12": "Can she really take care of such damaging losses?", "PartnerTalk_Chat_330120302_13": "Nicole is an incredible leader...", "PartnerTalk_Chat_330120302_14": "But with such an incredible leader, why haven't the Cunning Hares gotten bigger or better?", "PartnerTalk_Chat_330120302_15": "Oh, I know! It has to be because the time just isn't right yet...", "PartnerTalk_Chat_330120302_16": "You're overthinking it, Ben.", "PartnerTalk_Chat_330120302_17": "I think so, too.", "PartnerTalk_Chat_330120302_18": "Eh... really? Sounds like there's always a mystery with the Cunning Hares...", "PartnerTalk_Chat_330120302_19": "Yeah? Nicole's gotta be the kind of big cheese who keeps her cards close to her chest...", "PartnerTalk_Chat_330120303_01": "Who does the accounting over at the Cunning Hares?", "PartnerTalk_Chat_330120303_02": "They'd have to be under quite a lot of stress, right...? As someone in the industry, I really feel for them...", "PartnerTalk_Chat_330120401_01": "(Seems like everyone at Belobog Industries is talking about work. Let's wait for them to finish chatting.)", "PartnerTalk_Chat_330120401_02": "President, this month's expenses presents quite a serious problem...", "PartnerTalk_Chat_330120401_03": "This month we've already gone through 74.35% of the total budget. That's a 29.34% year-on-year increase.", "PartnerTalk_Chat_330120401_04": "And it's only just the beginning of the month...", "PartnerTalk_Chat_330120401_05": "Is someone throwing money around again? Who?", "PartnerTalk_Chat_330120401_06": "Yeah~ Who's doing that?", "PartnerTalk_Chat_330120401_07": "*ahem* Grace, half of the bill is related to your lab...", "PartnerTalk_Chat_330120401_08": "Oh? But those are all necessary lab expenses. I'm certainly not in the habit of wasting money.", "PartnerTalk_Chat_330120401_09": "But... We've been blowing the budget for months now... I believe that this is an extremely serious issue.", "PartnerTalk_Chat_330120401_10": "If this continues, it may impact the company's cash flow...", "PartnerTalk_Chat_330120401_11": "In any case, there's no way I can cut any of our lab expenses.", "PartnerTalk_Chat_330120401_12": "And my children bring a lot of profit to the company.", "PartnerTalk_Chat_330120401_13": "What do you say, Sweet Pea?", "PartnerTalk_Chat_330120401_14": "Hmmm... you do have a point, Grace.", "PartnerTalk_Chat_330120401_15": "We shouldn't be saving on crucial research expenses. We're not that short on funds, are we?", "PartnerTalk_Chat_330120401_16": "However...", "PartnerTalk_Chat_330120401_17": "Expenses running into the red sure is a problem, though. Let me think about how we can save costs in other areas.", "PartnerTalk_Chat_330120401_18": "The two stalwarts of the company, one big and one small, turn to leave without a hint of anger in their step...\nLeaving Ben the bear behind at the scene, his face a tapestry of anxiety and worry.", "PartnerTalk_Chat_330120401_19": "...", "PartnerTalk_Chat_330120401_20": "Oh, it's you, Mr. Proxy. I'm sorry. I was too busy to say hi to you.", "PartnerTalk_Chat_330120401_20F": "Oh, it's you, Ms. Proxy. I'm sorry. I was too busy to say hi to you.", "PartnerTalk_Chat_330120401_21": "Mmm, while being generous isn't a sin, we are trying to run a business here, aren't we?", "PartnerTalk_Chat_330120401_22": "Company research is really important to Koleda.", "PartnerTalk_Chat_330120401_23": "Grace is really important to Koleda.", "PartnerTalk_Chat_330120401_24": "Well, I think there's nothing wrong with this policy. Technical research does form the foundation of Belobog Industries, after all.", "PartnerTalk_Chat_330120401_25": "Well... when those two are bickering, I end up feeling more uncomfortable than either of them.", "PartnerTalk_Chat_330120401_26": "But... to some degree, you always have to think about your wallet...", "PartnerTalk_Chat_330120401_Name01": "Belle/Wise", "PartnerTalk_Chat_330120401_Name01F": "Belle", "PartnerTalk_Chat_330120402_01": "Which department's funding are you going to cut?", "PartnerTalk_Chat_330120501_01": "It's an interesting show, isn't it?", "PartnerTalk_Chat_330120501_02": "I'd like to come by the store when I have some free time and check out some other movies.", "PartnerTalk_Chat_330120601_01": "Mr. Proxy, has work been going well for you?", "PartnerTalk_Chat_330120601_01F": "Ms. Proxy, has work been going well for you?", "PartnerTalk_Chat_330120601_02": "Apart from your Bangboo, you don't employ any staff at your video store, do you?", "PartnerTalk_Chat_330120601_03": "It's incredible — you take care of every single business matter yourselves, whether big or small... from developing new business strategies down to stapling together your own expense invoices.", "PartnerTalk_Chat_330120601_04": "That's right — I'm the best manager around!", "PartnerTalk_Chat_330120601_05": "Not really...", "PartnerTalk_Chat_330120601_06": "The president even told me, \"That Wise, he's an outstanding and savvy entrepreneur.\"", "PartnerTalk_Chat_330120601_06F": "The president even told me, \"That Belle, she's an outstanding and savvy entrepreneur.\"", "PartnerTalk_Chat_330120601_07": "I wish I could just deal with everything like that, no matter how thorny the business.", "PartnerTalk_Chat_330120601_08": "Running a video store comes with its own troubles", "PartnerTalk_Chat_330120601_09": "We Proxies have our own problems, too", "PartnerTalk_Chat_330120601_10": "Despite my best efforts, some work issues are still difficult to manage...", "PartnerTalk_Chat_330120601_11": "There're some problems that even the president or Anton can't help fix. Er... I guess I mean, sometimes they make things worse.", "PartnerTalk_Chat_330120601_12": "But perhaps you'll have a good idea, won't you, Mr. Proxy?", "PartnerTalk_Chat_330120601_12F": "But perhaps you'll have a good idea, won't you, Ms. Proxy?", "PartnerTalk_Chat_330120601_13": "Even you can get troubled by your work, Ben?", "PartnerTalk_Chat_330120601_14": "I'm ready to help!", "PartnerTalk_Chat_330120601_15": "What could it possibly be that vexes the financial controller of Belobog Industries so greatly?\nThe anxious bear carries on. So that's how things turned out like that...", "PartnerTalk_Chat_330120602_01": "Mr. Proxy, if you ever stop running the video store... I mean, if you are ever interested in a position in Belobog Industries' finance department, just give me a ping on Knock Knock...", "PartnerTalk_Chat_330120602_01F": "Ms. Proxy, if you ever stop running the video store... I mean, if you are ever interested in a position in Belobog Industries' finance department, just give me a ping on Knock Knock...", "PartnerTalk_Chat_330120701_01": "Officer Mewmew! You caught a ton of bad Proxies today, right?", "PartnerTalk_Chat_330120701_02": "Officer Mewmew! Why do you look a little bit darker today?", "PartnerTalk_Chat_330120701_03": "O—Officer Mewmew, you didn't get hurt catching bad guys today, did you?", "PartnerTalk_Chat_330120701_04": "Prox— Manager! Quick, save me!", "PartnerTalk_Chat_330120701_04F": "Prox— Manager! Quick, save me!", "PartnerTalk_Chat_330120701_05": "What's going on, Ben?", "PartnerTalk_Chat_330120701_06": "At your service, Officer Mewmew!", "PartnerTalk_Chat_330120701_07": "Ugh... These kids seem to have me mixed up with someone called Officer Mewmew!", "PartnerTalk_Chat_330120701_08": "Can't you see! I'm Ben, Ben Bigger from Belobog Heavy Industries!", "PartnerTalk_Chat_330120701_09": "Mewmew Mewmew, fearless and brave!", "PartnerTalk_Chat_330120701_10": "Mewmew Mewmew, the city you'll save!", "PartnerTalk_Chat_330120701_11": "The kids seem to adore you.", "PartnerTalk_Chat_330120701_12": "Ben Ben, prince among men!", "PartnerTalk_Chat_330120701_13": "Are you friends with this guy? Here's how it is: Officer Mewmew is the mascot for our precinct, and is one of the most popular figures with the kindergarten kids around here...", "PartnerTalk_Chat_330120701_14": "Today is the Open Day at the precinct, so we put on a special \"Officer Mewmew's Meet & Greet\" event for the kids. But the officer who usually plays Officer Meow took sick today and isn't here...", "PartnerTalk_Chat_330120701_15": "The kids were baying for Officer Mewmew and making a real ruckus — and just as I was at my wit's end, that's when this friend of yours showed up...", "PartnerTalk_Chat_330120701_16": "Then one of those kids started shouting, \"Officer Mewmew is here!\" and all the other kids just swarmed over...", "PartnerTalk_Chat_330120701_17": "Is \"Officer Mewmew\" the plump, white cat on those promo posters? How does that look at all like me...", "PartnerTalk_Chat_330120701_18": "Maybe it's the \"white\" part.", "PartnerTalk_Chat_330120701_19": "Maybe it's the \"plump\" part.", "PartnerTalk_Chat_330120701_20": "Officer Mewmew, have you been really busy lately? ...You've lost a lot of weight since I saw you last...", "PartnerTalk_Chat_330120701_21": "You must've put a lot into protecting our city, Officer Mewmew!", "PartnerTalk_Chat_330120701_22": "Something seems kinda funny about Officer Mewmew...", "PartnerTalk_Chat_330120701_23": "But you don't want to see the kids disappointed, sad, crying, dejected, or hurt... do you?", "PartnerTalk_Chat_330120701_24": "I know this might sound a little unreasonable, but... Is there any chance you'd consider dressing up as Officer Mewmew for a while?", "PartnerTalk_Chat_330120701_25": "For the kids... Ben!", "PartnerTalk_Chat_330120701_26": "Don't force yourself, Ben!", "PartnerTalk_Chat_330120701_27": "I can be Officer Mewmew!", "PartnerTalk_Chat_330120701_28": "Mmm... if it'll make the kids happy.", "PartnerTalk_Chat_330120701_29": "But... if it makes the kids happy...", "PartnerTalk_Chat_330120701_30": "I'm very moved by your dedication here, but I think it'll be rather difficult for someone like the Manager to play the role of Officer Mewmew...", "PartnerTalk_Chat_330120701_30F": "I'm very moved by your dedication here, but I think it'll be rather difficult for someone like the Manager to play the role of Officer Mewmew...", "PartnerTalk_Chat_330120701_31": "Miss Officer, I can help play Officer Mewmew for a little while, but please don't make me dress up in that mascot suit...", "PartnerTalk_Chat_330120701_32": "But I'm really not the best at dealing with kids... Manager, would you please be... my Officer Mewmew's assistant?", "PartnerTalk_Chat_330120701_32F": "But I'm really not the best at dealing with kids... Manager, would you please be... my Officer Mewmew's assistant?", "PartnerTalk_Chat_330120701_33": "I'm a pro at wrangling kids!", "PartnerTalk_Chat_330120701_34": "I'm a kid's worst nightmare!", "PartnerTalk_Chat_330120701_35": "Thank you so much! New Eridu really is a city jam-packed full of love~", "PartnerTalk_Chat_330120701_36": "Alright kiddies, line up here! Officer Mewmew's Meet & Greet is about to officially begin...", "PartnerTalk_Chat_330120701_37": "Among the hustle and bustle of excited noises...\nthe kids all lined up, ready to ask Officer Mewmew their questions.", "PartnerTalk_Chat_330120701_38": "Officer Mewmew, Officer Mewmew! When the bad Proxies and Hollow Raiders hear your name, do they fall to their knees and beg for mercy?", "PartnerTalk_Chat_330120701_39": "Sure, I'm already feeling weak at the knees.", "PartnerTalk_Chat_330120701_40": "I'm a Hollow Raider, and it's the truth.", "PartnerTalk_Chat_330120701_41": "I'm one of the good ones. Don't ask me.", "PartnerTalk_Chat_330120701_42": "Mmm... that... Actually, not all Proxies are bad...", "PartnerTalk_Chat_330120701_43": "Hmmm... lots are actually good people who've been led astray!", "PartnerTalk_Chat_330120701_44": "If kids don't study hard, then they can become bad eggs, too — and they'll get caught by Officer Mewmew, too!", "PartnerTalk_Chat_330120701_45": "When Officer Mewmew catches me... will I get a Mewmew badge?", "PartnerTalk_Chat_330120701_46": "Auntie officer, I'm asking Officer Mewmew a question here! Please don't interrupt!", "PartnerTalk_Chat_330120701_47": "...", "PartnerTalk_Chat_330120701_48": "Officer Mewmew: How can I grow up to be a public security officer who's as cool as you!", "PartnerTalk_Chat_330120701_49": "*ahem* Kid, you need to first understand that...", "PartnerTalk_Chat_330120701_50": "Being a public security officer isn't the only cool job out there — for example, take... construction! That's another great choice for you!", "PartnerTalk_Chat_330120701_51": "You could be an engineer researching intelligent machines, a worker sweating hard on the job, or even part of the finance team crunching numbers upstairs in the office!", "PartnerTalk_Chat_330120701_52": "As well as our public security officers, there's a whole team of people who protect every last brick and tile that's built up New Eridu.", "PartnerTalk_Chat_330120701_53": "So long as you hold onto that dream of becoming a cool grown-up, then you'll definitely become someone just as cool as Officer Mewmew!", "PartnerTalk_Chat_330120701_54": "*ahem* Officer Mewmew, please don't forget to promote our work here at the precinct...", "PartnerTalk_Chat_330120701_55": "Mmm-hmm... Of course, our public security officers sure are cool, right...?", "PartnerTalk_Chat_330120701_56": "That Officer Mewmew...", "PartnerTalk_Chat_330120701_57": "Hey, enough questions over there! It's MY turn now!", "PartnerTalk_Chat_330120701_58": "Good afternoon, Officer Mewmew... My name is Angelica, and-and-and I'm from the Sunflower Class at the Janus Quarter kindergarten!", "PartnerTalk_Chat_330120701_59": "I wrote a-a-a song called \"Cool Officer Mewmew.\" Can I sing it for you?", "PartnerTalk_Chat_330120701_60": "So talented yet so young. Truly amazing!", "PartnerTalk_Chat_330120701_61": "Ahhhh~ Officer Mewmew...\nAhhhh~ Officer Mewmew...\nWe all feel so safe with you~", "PartnerTalk_Chat_330120701_62": "...\nThe people of New Eriduuu... salute you~ salute you...", "PartnerTalk_Chat_330120701_63": "What a dedicated fan.", "PartnerTalk_Chat_330120701_64": "And yet they've got the wrong bear.", "PartnerTalk_Chat_330120701_65": "What a touching melody.", "PartnerTalk_Chat_330120701_66": "What a cute song! Thank you so much, kid. Officer Mewmew will... I mean, I LOVE IT!", "PartnerTalk_Chat_330120701_67": "Mmm, let's hear it for \"Cool Officer Mewmew\"!", "PartnerTalk_Chat_330120701_68": "But if you ask me, this Officer Mewmew is not the REAL Officer Mewmew at all!", "PartnerTalk_Chat_330120701_69": "What? I just felt as though...", "PartnerTalk_Chat_330120701_70": "Uh-oh... oops...", "PartnerTalk_Chat_330120701_71": "Uhhh...", "PartnerTalk_Chat_330120701_72": "Rats...", "PartnerTalk_Chat_330120701_73": "Ben, quick — knock that kid out!", "PartnerTalk_Chat_330120701_74": "Hmph, tricking other kids is one thing — but you almost got me, too!", "PartnerTalk_Chat_330120701_75": "The costume, the voice, the fur color — any which way you look at it, Officer Mewmew is different today!", "PartnerTalk_Chat_330120701_76": "*tsk* Did you think I really didn't know that Officer Mewmew isn't really a Cat Thiren, but just some officer in a cat costume?!", "PartnerTalk_Chat_330120701_77": "That's right! Today's Officer Mewmew has taken off his costume. It's \"Off-Duty Officer Mewmew\"!", "PartnerTalk_Chat_330120701_78": "Just like how work mommy and work daddy wear different clothes when they're off-duty mommy and off-duty daddy! Hmm...", "PartnerTalk_Chat_330120701_79": "Even though you took off your costume, you're still as kind and cute as ever... You're amazing, Officer Mewmew!", "PartnerTalk_Chat_330120701_80": "Officer Mewmew!", "PartnerTalk_Chat_330120701_81": "Among all the shouts and laughs and hugs of the children,\nBen Bigger spends the afternoon chattering away...", "PartnerTalk_Chat_330120701_82": "We really put you two out today! I thought you'd just be absorbing a few of the kids' attacks. I had no idea we'd hold you up for so long...", "PartnerTalk_Chat_330120701_83": "At first, I thought kids were going to be hard to handle...", "PartnerTalk_Chat_330120701_84": "But once I saw the smiles on all of their faces, the time just seemed to fly straight by.", "PartnerTalk_Chat_330120701_85": "Kids really like you, Ben.", "PartnerTalk_Chat_330120701_86": "You're really good at playing the mascot, Ben.", "PartnerTalk_Chat_330120701_87": "It's amazing that we managed to get out of here in one piece today.", "PartnerTalk_Chat_330120701_88": "But I feel totally burnt out after entertaining all those kids... It's just like how counting is super fun, but accounting is really hard work...", "PartnerTalk_Chat_330120701_89": "Lucky you were here, otherwise Officer Mewmew might have died in the line of active duty today.", "PartnerTalk_Chat_330120701_90": "Thank you so much for today, Officer Mewmew's assistant!", "PartnerTalk_Chat_330120701_90F": "Thank you so much for today, Officer Mewmew's assistant!", "PartnerTalk_Chat_330120701_Name01": "Excited Child", "PartnerTalk_Chat_330120701_Name02": "Calm Child", "PartnerTalk_Chat_330120701_Name03": "Shy Child", "PartnerTalk_Chat_330120701_Name04": "Embarrassed Public Security Officer", "PartnerTalk_Chat_330120701_Name05": "Overjoyed Officer", "PartnerTalk_Chat_330120701_Name06": "Anxious Officer", "PartnerTalk_Chat_330120701_Name07": "Relieved Officer", "PartnerTalk_Chat_330120702_01": "What was I supposed to be doing here at Public Security again? Hmm...", "PartnerTalk_Chat_330120801_01": "Mr. Ben, it's not easy to locate vinyl records in New Eridu.", "PartnerTalk_Chat_330120801_02": "Thank you so much, Ms. Elfy!", "PartnerTalk_Chat_330120801_03": "Well, fortunately you have a good neighbor like me.", "PartnerTalk_Chat_330120801_04": "Hello friends, welcome to the Bardic Needle.", "PartnerTalk_Chat_330120801_05": "What kind of record is it?", "PartnerTalk_Chat_330120801_06": "What kind of music are you into, Ben?", "PartnerTalk_Chat_330120801_07": "It's called \"The Well-Tempered Clavier.\" Some classical music from the old civilization.", "PartnerTalk_Chat_330120801_08": "But then again, I don't have any particular preference in music...", "PartnerTalk_Chat_330120801_09": "I don't have any particular preference in music...", "PartnerTalk_Chat_330120801_10": "For example, \"The Well-Tempered Clavier\" is a collection of classical music from the old civilization.", "PartnerTalk_Chat_330120801_11": "You can find surprising melodies in all kinds of music, don't you think, Mr. Proxy?", "PartnerTalk_Chat_330120801_11F": "You can find surprising melodies in all kinds of music, don't you think, Ms. Proxy?", "PartnerTalk_Chat_330120801_12": "Like \"The Well-Tempered Clavier.\" I don't know much about classical music, but once I heard a little on an Outer Ring FM, I became mesmerized by the natural mathematical beauty of it all...", "PartnerTalk_Chat_330120801_13": "Just like caviar sourced from different oceans, all has its own unique flavor.", "PartnerTalk_Chat_330120801_14": "So music is just like caviar, then?", "PartnerTalk_Chat_330120801_15": "So you mean the musicians are... salmon?", "PartnerTalk_Chat_330120801_16": "Yes! The process of salmon spawning is just like that of a musician composing a masterpiece. The length of the migration cycle, the ocean current temperatures, and differences in food source, the genre of the artist, the skill of the composer, and the mood of the singer as she's performing...", "PartnerTalk_Chat_330120801_17": "Time is to music what the ocean is to salmon, and so New Eridu has produced a wonderful variety of musical masterpieces...", "PartnerTalk_Chat_330120801_18": "...but I digress. So then, Mr. Proxy, do you have any records that you'd like to share with me?", "PartnerTalk_Chat_330120801_18F": "...but I digress. So then, Ms. Proxy, do you have any records that you'd like to share with me?", "PartnerTalk_Chat_330120801_19": "I've been listening to \"Freedom Blues\" recently", "PartnerTalk_Chat_330120801_20": "How about \"Rampage Punk\"?", "PartnerTalk_Chat_330120801_21": "It's gotta be \"Retro Jazz\"!", "PartnerTalk_Chat_330120801_22": "That's a New Eridu-style record. As soon as you hit play, you feel like you're sauntering down Sixth Street.", "PartnerTalk_Chat_330120801_23": "A sophisticated can of caviar?", "PartnerTalk_Chat_330120801_24": "I never expected you to show your... wild side, Mr. Proxy.", "PartnerTalk_Chat_330120801_24F": "I never expected you to show your... wild side, Ms. Proxy.", "PartnerTalk_Chat_330120801_25": "A rebellious can of caviar?", "PartnerTalk_Chat_330120801_26": "Oh.. I thought I was the only one listening to records like this in my bedroom.", "PartnerTalk_Chat_330120801_27": "An old-school can of caviar?", "PartnerTalk_Chat_330120801_28": "You understand exactly how I feel, Mr. Proxy — when it comes to both caviar and music.", "PartnerTalk_Chat_330120801_28F": "You understand exactly how I feel, Ms. Proxy — when it comes to both caviar and music.", "PartnerTalk_Chat_330120801_29": "Well, let's give it a listen together then...", "PartnerTalk_Chat_330120801_30": "Before you pick up the headphones to lose yourself in the album for a while,\nA question, and a slight concern arise — it appears our dear Bear Thiren friend isn't able to wear regular headphones...", "PartnerTalk_Chat_330120801_31": "But Ben Bigger calmly fishes out custom fluffy headphones and places them onto his equally fluffy head, relieving you of any concerns.", "PartnerTalk_Chat_330120801_Name01": "Elfy", "PartnerTalk_Chat_330120802_01": "Expense invoices, budget reports... all the stress that makes me shed fades away with the sweet melody... far, far away...", "PartnerTalk_Chat_330120901_01": "If I pull ten times on this machine, and then ten times on that one... the mathematical probability of getting the doll that the president wants is going to be...", "PartnerTalk_Chat_330120901_02": "Oh hello there, Mr. Proxy! I'm just trying to figure out the best way to get a special surprise box. But no matter which way I look at it, the best option seems to be picking it up at a second-hand market...", "PartnerTalk_Chat_330120901_02F": "Oh hello there, Ms. Proxy! I'm just trying to figure out the best way to get a special surprise box. But no matter which way I look at it, the best option seems to be picking it up at a second-hand market...", "PartnerTalk_Chat_330120901_03": "The joy of a surprise box lies in the unknown", "PartnerTalk_Chat_330120901_04": "The only skill you need with gacha is luck", "PartnerTalk_Chat_330120901_05": "Hmm... That's quite philosophical, Mr. Proxy! I think I get it!", "PartnerTalk_Chat_330120901_05F": "Hmm... That's quite philosophical, Ms. Proxy! I think I get it!", "PartnerTalk_Chat_330120901_06": "It's like covering the place of origin and season on a can of caviar. When you taste it, you get to enjoy the thrill of discovering a hidden treasure.", "PartnerTalk_Chat_330120901_07": "If you're into designer toys like these, doesn't every single pull you make feel as though you're swinging a pickaxe while treasure-hunting at the beach? And the fun of a treasure hunt is sometimes more worthwhile than the treasure itself.", "PartnerTalk_Chat_330120901_08": "We should go treasure-hunting, too!", "PartnerTalk_Chat_330120901_09": "The treasure is calling to me!", "PartnerTalk_Chat_330120901_10": "(Where should we start \"digging,\" then?)", "PartnerTalk_Chat_330120901_11": "The left knob of the left gacha machine", "PartnerTalk_Chat_330120901_12": "The right knob of the left gacha machine", "PartnerTalk_Chat_330120901_13": "The left knob of the right gacha machine", "PartnerTalk_Chat_330120901_14": "The right knob of the right gacha machine", "PartnerTalk_Chat_330120901_15": "\"Click!\"\nThe round little gacha tumbles down to reveal its destined answer.", "PartnerTalk_Chat_330120901_16": "Mr. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_16F": "Ms. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_17": "\"Electric Shock!\" First release in the Bangboo Era series, hidden edition —", "PartnerTalk_Chat_330120901_18": "It's that cool hidden edition Bangboo, the \"Electric Shock!\"... I just saw it fetching an astronomical price on the second-hand reseller apps.", "PartnerTalk_Chat_330120901_19": "Seems to me like your skill as a treasure hunter is just as good as your Proxy craftsmanship!", "PartnerTalk_Chat_330120901_20": "\"Click!\"\nThe round little gacha tumbles down to reveal the treasure chest's secret.", "PartnerTalk_Chat_330120901_21": "Mr. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_21F": "Ms. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_22": "\"MONKEY.TOP.\" Fight in the name of space and bananas, model SP —", "PartnerTalk_Chat_330120901_23": "That's one of those spinning top fighting toys that are hot right now! I saw some builders playing with them on-site. \"The model SP release is every spinning top fighter's dream,\" or so they say.", "PartnerTalk_Chat_330120901_24": "Seems to me like your skill as a treasure hunter is just as good as your Proxy craftsmanship!", "PartnerTalk_Chat_330120901_25": "\"Click!\"\nThe round little gacha tumbles down and emerges from the mist known as the marketing trap.", "PartnerTalk_Chat_330120901_26": "Mr. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_26F": "Ms. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_27": "Ooh—ooh! \"Pass\" — second in the Bangboo Era series, the special scented model —", "PartnerTalk_Chat_330120901_28": "It's the type of cushion doll that the president wants, you know, the \"favorite of all sweet and delicate girls,\" or something... *ahem* I overheard that at work once...", "PartnerTalk_Chat_330120901_29": "Seems to me like your skill as a treasure hunter is just as good as your Proxy craftsmanship!", "PartnerTalk_Chat_330120901_30": "\"Click!\"\nThe round little gacha tumbles down to embrace the cheers of the treasure seeker.", "PartnerTalk_Chat_330120901_31": "Mr. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_31F": "Ms. Proxy, you have pulled...", "PartnerTalk_Chat_330120901_32": "\"Bedside Off-Roaders.\" First place in the Ridu Vehicle Modeling Awards, the Rally Champion model —", "PartnerTalk_Chat_330120901_33": "They say the winner of the annual Urban Concept Car contest gets selected to be a collectible designer model, and the Rally Champion model is the champion of all champions...", "PartnerTalk_Chat_330120901_34": "Seems to me like your skill as a treasure hunter is just as good as your Proxy craftsmanship!", "PartnerTalk_Chat_330120901_35": "Alright... it's my turn next!", "PartnerTalk_Chat_330120901_36": "\"Click!\"\nThe Bear Thiren reaches out his broad paw to carefully twist the knob...", "PartnerTalk_Chat_330120901_37": "I pulled...", "PartnerTalk_Chat_330120901_38": "Lucky Bonus! One scratch card voucher and one handshake voucher from the owner of the newsstand on Sixth Street...", "PartnerTalk_Chat_330120901_39": "Mr. Proxy, I have decided to quit the surprise box business.", "PartnerTalk_Chat_330120901_39F": "Ms. Proxy, I have decided to quit the surprise box business.", "PartnerTalk_Chat_330120901_Name01": "Wise", "PartnerTalk_Chat_330120901_Name01F": "Belle", "PartnerTalk_Chat_330120902_01": "There're three things in the world that are just the worst...", "PartnerTalk_Chat_330120902_02": "A caviar can with a lid that won't open, a ledger that won't balance, and a game of probability you can't fathom...", "PartnerTalk_Chat_330121001_01": "There have been lots of new releases recently. Which one should I watch?", "PartnerTalk_Chat_330121001_02": "It's tricky, because I've never watched a movie together with Mr. Proxy before...", "PartnerTalk_Chat_330121001_02F": "It's tricky, because I've never watched a movie together with Ms. Proxy before...", "PartnerTalk_Chat_330121001_03": "Strictly speaking, I've never been to the cinema with anyone.", "PartnerTalk_Chat_330121001_04": "Don't you like watching movies, Ben?", "PartnerTalk_Chat_330121001_05": "Don't you like going to the cinema, Ben?", "PartnerTalk_Chat_330121001_06": "I find movies to be very interesting, but going to the cinema with another person is something else entirely.", "PartnerTalk_Chat_330121001_07": "\"Going to watch a movie together\" can put a strain on the stability of a relationship — just like me persisting through until the credits rolled for \"Final Punch.\" That's when I knew Anton and I were truly brothers, otherwise we'd never have been able to withstand each other.", "PartnerTalk_Chat_330121001_08": "I believe that the test of \"Going to watch a movie together\" begins the moment I open movie selection screen in-app. If I'm not careful, I'll embarrass myself at the very least — or sever a friendship at worst.", "PartnerTalk_Chat_330121001_09": "Being forced to watch a movie together that you're not into is really terrible... while things like worrying about getting stuck in your seat, or that you're shedding into the popcorn — those are secondary concerns.", "PartnerTalk_Chat_330121001_10": "I've spent the past half hour scrolling through the movie selection screen so that I don't make you watch something you don't want to.", "PartnerTalk_Chat_330121001_11": "So... Mr. Proxy, as an expert in movies, what genres do you like to watch?", "PartnerTalk_Chat_330121001_11F": "So... Ms. Proxy, as an expert in movies, what genres do you like to watch?", "PartnerTalk_Chat_330121001_12": "A majestic space opera", "PartnerTalk_Chat_330121001_13": "A silly Bangboo comedy", "PartnerTalk_Chat_330121001_14": "Big budget sci-fi? Let me see...", "PartnerTalk_Chat_330121001_15": "There's a re-screening of \"Galactic Odyssey\" that I think is a classic space movie: \"... plus the movie describes in unprecedented detail the lives of Bear Thiren cosmonauts from the old civilization...\"", "PartnerTalk_Chat_330121001_16": "What's so good about showing all those details!", "PartnerTalk_Chat_330121001_17": "You revisit the classic sci-fi space movie \"Galactic Odyssey\" together with Ben...\nThe sight of Bear Thirens combing their free-floating hair in a zero-G space bathroom\nadded some levity to the grand spectacle of the majestic space voyage.", "PartnerTalk_Chat_330121001_18": "\"Ka-CHUNK!\"\nPerhaps such details are so spell-binding to other bears\nthat Ben almost snaps one of his armrests clean in half.", "PartnerTalk_Chat_330121001_19": "It's supposed to be a serious sci-fi movie, so... so why'd they have cut in that bit about the bears in the bath! It instantly turned the whole vibe into that of a thriller!", "PartnerTalk_Chat_330121001_20": "Plus nobody gave any consideration to the Bear Thiren actors. That's going too far!", "PartnerTalk_Chat_330121001_21": "That IS going too far!", "PartnerTalk_Chat_330121001_22": "I thought it was pretty interesting", "PartnerTalk_Chat_330121001_23": "You think so too, Mr. Proxy!", "PartnerTalk_Chat_330121001_23F": "You think so too, Ms. Proxy!", "PartnerTalk_Chat_330121001_24": "Mr. Proxy, you find this kind of thing interesting!?", "PartnerTalk_Chat_330121001_24F": "Ms. Proxy, you find this kind of thing interesting!?", "PartnerTalk_Chat_330121001_25": "However, the rest of the film can best be described as \"a lifelike restoration of how space travel was back in the old civilization\"... I never thought that our civilization would have an era that touched the distant stars of outer space.", "PartnerTalk_Chat_330121001_26": "\"Can the Bear Thiren cosmonauts cherish — as they step through the eternal nightscape of the universe on the dark side of the moon — the spark that awakened their ancestors huddled into those long, dark, wintry caves?\"", "PartnerTalk_Chat_330121001_27": "Hehe, that's from the movie review I just posted to the app. Hope it's not too cringy, Mr. Proxy.", "PartnerTalk_Chat_330121001_27F": "Hehe, that's from the movie review I just posted to the app. Hope it's not too cringy, Ms. Proxy.", "PartnerTalk_Chat_330121001_28": "Sounds like a very chill genre! Perfect for relaxing my nerves after dealing with the books...", "PartnerTalk_Chat_330121001_29": "The top Bangboo comedy in theaters at the moment... \"Bangboo's Escape,\" presented by the comedy legends \"Seven and Faye.\" If you like Bangboo comedy, Mr. Proxy, then you'll probably dig this one!", "PartnerTalk_Chat_330121001_29F": "The top Bangboo comedy in theaters at the moment... \"Bangboo's Escape,\" presented by the comedy legends \"Seven and Faye.\" If you like Bangboo comedy, Ms. Proxy, then you'll probably dig this one!", "PartnerTalk_Chat_330121001_30": "You watch the unhinged road trip comedy movie \"Bangboo's Escape\" together with Ben — \nFeaturing a Bangboo riding this old beat-up motorbike with a huge Bear-boo bite mark out of it\nthat tears like wildfire through a forest of cactus and windswept craggy beaches.", "PartnerTalk_Chat_330121001_31": "Doesn't that Bangboo look familiar?\nJust as you're thinking that,\nyou hear the sound of whimpers from behind a popcorn bucket being squeezed by huge bear paws.", "PartnerTalk_Chat_330121001_32": "The objections to basing Bangboo on Thirens are justified!", "PartnerTalk_Chat_330121001_33": "That huge Bear Bangboo is clearly a Bear Thiren wearing Bangboo ears, no matter how you look at it!", "PartnerTalk_Chat_330121001_34": "That's only going to heighten anti-Bear Thiren sentiment and misunderstanding! Us Bear Thirens don't eat intelligent life forms, much less intelligent inorganic life forms!", "PartnerTalk_Chat_330121001_35": "That's going too far!", "PartnerTalk_Chat_330121001_36": "But the Bear Bangboo is super cute", "PartnerTalk_Chat_330121001_37": "You think so too, Mr. Proxy!", "PartnerTalk_Chat_330121001_37F": "You think so too, Ms. Proxy!", "PartnerTalk_Chat_330121001_38": "Cute...? But most people look fierce and scary like that... Anyway, it's good that Mr. Proxy thinks that.", "PartnerTalk_Chat_330121001_38F": "Cute...? But most people look fierce and scary like that... Anyway, it's good that Ms. Proxy thinks that.", "PartnerTalk_Chat_330121001_39": "But, the rest of the film can best be described as \"the most explosively hilarious Bangboo comedy of the year\"... even though I've never really watched many movies with Bangboo leads before.", "PartnerTalk_Chat_330121001_40": "That scammer driver who led the Bangboo through the wilderness, and Mr. Proxy who guided us through the Hollow... There's a subtle similarity there! ...Of course, I don't mean to say that you're a scammer.", "PartnerTalk_Chat_330121001_40F": "That scammer driver who led the Bangboo through the wilderness, and Ms. Proxy who guided us through the Hollow... There's a subtle similarity there! ...Of course, I don't mean to say that you're a scammer.", "PartnerTalk_Chat_330121001_41": "Anyway, when I watched the movie with you, I didn't feel any of the pressure I did with Anton! I felt free from all the stress of the President and Grace and Anton and everyone... and most of all, from financial reports!", "PartnerTalk_Chat_330121001_42": "It's your turn to pick the movie next time we come to the cinema together, Mr. Proxy.", "PartnerTalk_Chat_330121001_42F": "It's your turn to pick the movie next time we come to the cinema together, Ms. Proxy.", "PartnerTalk_Chat_330121002_01": "Choosing movies is like a science... Next time, I'll leave such a difficult challenge up to you, Mr. Proxy!", "PartnerTalk_Chat_330121002_01F": "Choosing movies is like a science... Next time, I'll leave such a difficult challenge up to you, Ms. Proxy!", "PartnerTalk_Chat_330121101_01": "Meow! Meow meow! Meow!", "PartnerTalk_Chat_330121101_02": "Woof! Woof, woof woof!", "PartnerTalk_Chat_330121101_03": "Ehn-nah! Ehn-na-ehn-nah!!!", "PartnerTalk_Chat_330121101_04": "Let's just talk this out!", "PartnerTalk_Chat_330121101_05": "What happened?", "PartnerTalk_Chat_330121101_06": "That's a lot of exclamation marks you've got there over your heads!", "PartnerTalk_Chat_330121101_07": "Ms. Cat, Mr. Dog, and Officer Bangboo are having an argument...", "PartnerTalk_Chat_330121101_08": "And there is a tendency for verbal disputes to escalate into physical altercations.", "PartnerTalk_Chat_330121101_09": "Meow! Meow meeeow!", "PartnerTalk_Chat_330121101_10": "Woof woof! Woof woof woof!", "PartnerTalk_Chat_330121101_11": "Ehn-na-ehn-na-ehn-nah-ehn!!!", "PartnerTalk_Chat_330121101_12": "Can you guys please keep your voices down!", "PartnerTalk_Chat_330121101_13": "So here's what happened. I was waiting for Mr. Proxy...", "PartnerTalk_Chat_330121101_13F": "So here's what happened. I was waiting for Ms. Proxy...", "PartnerTalk_Chat_330121101_14": "Ms. Cat here was probably a tourist enjoying the sights. What a peaceful scene...", "PartnerTalk_Chat_330121101_15": "Then Mr. Dog came bounding along. He must have had something great happen today. Another delightful moment...", "PartnerTalk_Chat_330121101_16": "But perhaps he was just too happy, and some... saliva from Mr. Dog landed near Ms. Cat...", "PartnerTalk_Chat_330121101_17": "Meow meow meow!", "PartnerTalk_Chat_330121101_18": "\"Dogs are such uncultured animals!\" She said something like that...", "PartnerTalk_Chat_330121101_19": "Ben, can you understand cats talking?", "PartnerTalk_Chat_330121101_20": "Woof woof woof!", "PartnerTalk_Chat_330121101_21": "\"Animals with good manners would know not to talk about others like that!\" Mr. Dog immediately countered...", "PartnerTalk_Chat_330121101_22": "You understand dogs, too?", "PartnerTalk_Chat_330121101_23": "As the two of them continued bickering, Officer Bangboo arrived on the scene...", "PartnerTalk_Chat_330121101_24": "Ehn-na-ehn-na-ehn-nah!!!", "PartnerTalk_Chat_330121101_25": "\"No noise allowed along the riverside trail! Otherwise, I will have to enforce the New Eridu Regulations for Small Animals...\"", "PartnerTalk_Chat_330121101_26": "Before Officer Bangboo could finish speaking, it was met with a combined attack from both Mr. Dog and Ms. Cat...", "PartnerTalk_Chat_330121101_27": "Ehn-na-ehn-nah!!!", "PartnerTalk_Chat_330121101_28": "\"Assaulting an officer is a serious crime! I'll take you both on!\" shouted Officer Bangboo as he rushed forward...", "PartnerTalk_Chat_330121101_29": "Luckily, I managed to pull them apart in time. Otherwise, it would have been quite a tragic scene.", "PartnerTalk_Chat_330121101_30": "Meow meow! Meow meow meeeow!", "PartnerTalk_Chat_330121101_31": "Woof woof! Woof woof! Woof woooof!", "PartnerTalk_Chat_330121101_32": "Ehn-na-ehn! Ehn-nah!!!", "PartnerTalk_Chat_330121101_33": "Could you guys please calm down for a minute! ", "PartnerTalk_Chat_330121101_34": "As angry growls filled the air,\nBen hurls himself into the fray among a cat, a dog, and a Bangboo.", "PartnerTalk_Chat_330121101_35": "The timely arrival of a Public Security Officer quells the dispute before it could escalate into all-out warfare...\nOf course, this time the officer is a human.", "PartnerTalk_Chat_330121101_36": "The Public Security Officer has handed the cat, the dog, and the Bangboo back to their respective owners, and given them an earful...", "PartnerTalk_Chat_330121101_37": "Sorry to trouble you, Mr. Proxy.", "PartnerTalk_Chat_330121101_37F": "Sorry to trouble you, Ms. Proxy.", "PartnerTalk_Chat_330121101_38": "It's usually very quiet here... Whenever I finish fieldwork work at Lumina Square, I like to come here for a stroll and enjoy the riverside view. The little critters here are usually really friendly, too...", "PartnerTalk_Chat_330121101_39": "I was hoping to take a walk with you. I didn't expect to get caught up in this mess...", "PartnerTalk_Chat_330121101_40": "This is much more interesting than just a walk", "PartnerTalk_Chat_330121101_41": "That's everyday life in New Eridu", "PartnerTalk_Chat_330121101_42": "Ha, that's New Eridu for you. There's always laughter, but also noise.", "PartnerTalk_Chat_330121101_43": "No matter if you're a cat, a dog, or a human, everyone can find their place in New Eridu. There are people you can't stand, but also those you care about and want to be with.", "PartnerTalk_Chat_330121101_44": "But it's wonderful that we've all got to meet up here in New Eridu.", "PartnerTalk_Chat_330121101_45": "Next time we get the chance, let's go out for a walk again! I'll steer clear of cats, dogs, and Bangboo...", "PartnerTalk_Chat_330121101_Name01": "Angry Kitty", "PartnerTalk_Chat_330121101_Name02": "Angry Pup", "PartnerTalk_Chat_330121101_Name03": "Angry Securityboo", "PartnerTalk_Chat_330121102_01": "All the noise and commotion... it's over...", "PartnerTalk_Chat_330121102_02": "Next time we get the chance, let's go for a walk again, Mr. Proxy!", "PartnerTalk_Chat_330121102_02F": "Next time we get the chance, let's go for a walk again, Ms. Proxy!", "PartnerTalk_Chat_330121201_01": "Help! Someone help! Officer!", "PartnerTalk_Chat_330121201_02": "There's a rampaging bear!", "PartnerTalk_Chat_330121201_03": "That's a rude thing to say!", "PartnerTalk_Chat_330121201_04": "Bear Thirens are not the same as bears!", "PartnerTalk_Chat_330121201_05": "Mr. Proxy, could you please help me out?", "PartnerTalk_Chat_330121201_05F": "Ms. Proxy, could you please help me out?", "PartnerTalk_Chat_330121201_06": "I don't know how, but it seems I have freaked this guy out.", "PartnerTalk_Chat_330121201_07": "Hey, don't just stand there and watch. Fetch some officers to help.", "PartnerTalk_Chat_330121201_08": "Judging by your build, the two of us together wouldn't count as a meal for him!", "PartnerTalk_Chat_330121201_09": "Please can you help me explain everything, Mr. Proxy?", "PartnerTalk_Chat_330121201_09F": "Please can you help me explain everything, Ms. Proxy?", "PartnerTalk_Chat_330121201_10": "Ben shoots you an almost imperceptible look, pleading for help from beneath his furrowed eyebrows...", "PartnerTalk_Chat_330121201_Name01": "Panicked Employee", "PartnerTalk_Chat_330121202_01": "That's the first time anyone has ever said all that based on just my appearance.", "PartnerTalk_Chat_330121301_01": "Ah, what a coincidence. We meet again, Proxy.", "PartnerTalk_Chat_330121301_01F": "Ah, what a coincidence. We meet again, Proxy.", "PartnerTalk_Chat_330121301_02": "I don't come to Sixth Street often, so I'm wondering if I should buy another can of Caviar...", "PartnerTalk_Chat_330121301_03": "I'm a little short on cash this month, so it feels a little indulgent...", "PartnerTalk_Chat_330121301_04": "But if I don't buy one, it'll be hard to get through the week on just 328.74 grams of caviar...", "PartnerTalk_Chat_330121301_05": "Buy it now, and you'll have it when you need it.", "PartnerTalk_Chat_330121301_06": "Eat the rest first and then buy more.", "PartnerTalk_Chat_330121301_07": "\"I'll have it when I need it\"... That makes sense...", "PartnerTalk_Chat_330121301_08": "I should buy another can of caviar, and eat backwards starting from the freshest stuff...", "PartnerTalk_Chat_330121301_09": "I used to always finish what's in the fridge first before opening up another can... But by then, the fresh can's already gone stale.", "PartnerTalk_Chat_330121301_10": "Which means that I'm never really eating the freshest of caviar...", "PartnerTalk_Chat_330121301_11": "Hmm... That was my plan, too...", "PartnerTalk_Chat_330121301_12": "Going out shopping is such a pain that I used to stockpile caviar at home... But then it isn't always fresh.", "PartnerTalk_Chat_330121301_13": "But if you only buy a new tin once you've finished the old one, you're always eating the freshest caviar.", "PartnerTalk_Chat_330121301_14": "It's just one extra errand to run and I get to keep my caviar crisp and juicy... That's a pretty good deal.", "PartnerTalk_Chat_330121301_15": "Ben inadvertently starts explaining caviar.\nYou didn't realize there was so much to learn about selecting caviar...", "PartnerTalk_Chat_330121302_01": "I wish there were a dedicated delivery service just for caviar...", "PartnerTalk_Chat_330121401_01": "...One small cup with half sugar, half ice, and boba instead of coconut... Huh? You're out of small cups?", "PartnerTalk_Chat_330121401_02": "Isn't the smallest cup over there a small cup?", "PartnerTalk_Chat_330121401_03": "What? That small cup is a medium? Okay, what about the cup in the middle there?", "PartnerTalk_Chat_330121401_04": "...Huh? Mr. Proxy! Do you want some teamilk, too?", "PartnerTalk_Chat_330121401_04F": "...Huh? Ms. Proxy! Do you want some teamilk, too?", "PartnerTalk_Chat_330121401_05": "I don't feel so good if I go a day without drinking one.", "PartnerTalk_Chat_330121401_06": "I'm a sugar dodger.", "PartnerTalk_Chat_330121401_07": "I'm still fighting whether or not I should get one.", "PartnerTalk_Chat_330121401_08": "Do you have any recommendations?", "PartnerTalk_Chat_330121401_09": "The one in the middle is large? Okay, what's that bigger cup then?", "PartnerTalk_Chat_330121401_10": "...The president is loving the drinks here lately!", "PartnerTalk_Chat_330121401_11": "The one in the middle is large? Okay, what's that bigger cup then?", "PartnerTalk_Chat_330121401_12": "...There're not many kids out there in New Eridu who can show the same self-discipline as you, Mr. Proxy!", "PartnerTalk_Chat_330121401_12F": "...There aren't many kids out there in New Eridu who can show the same self-discipline as you, Ms. Proxy!", "PartnerTalk_Chat_330121401_13": "The one in the middle is large? Okay, what's that bigger cup then?", "PartnerTalk_Chat_330121401_14": "...The president always fights with herself about whether or not to get teamilk. But in the end, she always ends up ordering it, ha!", "PartnerTalk_Chat_330121401_15": "The one in the middle is large? Okay, what's that bigger cup then?", "PartnerTalk_Chat_330121401_16": "...To be completely honest, I'm really not an expert when it comes to teamilk. But their best-seller seems to be this \"Caramel Boba Oolong Teamilk\"?", "PartnerTalk_Chat_330121401_17": "Everyone's got their own taste when it comes to drinks, meaning I have to take notes whenever I'm buying teamilk for everyone...", "PartnerTalk_Chat_330121401_18": "Which flavor teamilk do you like, Ben?", "PartnerTalk_Chat_330121401_19": "And what did you order for yourself, Ben?", "PartnerTalk_Chat_330121401_20": "Mmm... actually... I'm always picking up teamilk for the president and them, but I don't think I've ever tried one...", "PartnerTalk_Chat_330121401_21": "Ben, are you a sugar-free bear?", "PartnerTalk_Chat_330121401_22": "You're a really self-disciplined bear then, Ben!", "PartnerTalk_Chat_330121401_23": "There are bears out there who DON'T have a sweet tooth?", "PartnerTalk_Chat_330121401_24": "It's not like that. I actually have quite the sweet tooth...", "PartnerTalk_Chat_330121401_25": "But my eyes glaze over at everything happening on this busy menu, and I find it really hard to choose something...", "PartnerTalk_Chat_330121401_26": "Just like how caviar and honey are both amazing... but if you want to order a cup of teamilk, you need to choose the cup size, the amount of sugar and ice, plus all the toppings.", "PartnerTalk_Chat_330121401_27": "Every time I try to order a cup of teamilk, I feel like I'm doing my taxes. And the thought of having to fill out another tax form makes my brain go \"Ahhhh!\"—", "PartnerTalk_Chat_330121401_28": "How about I help you choose!", "PartnerTalk_Chat_330121401_29": "How about taking a look at what other people are ordering?", "PartnerTalk_Chat_330121401_30": "Mmm... I've got complete confidence if you're the one making the choice!", "PartnerTalk_Chat_330121401_31": "After all, besides my work family at Belobog, you're the one who knows me best.", "PartnerTalk_Chat_330121401_32": "Mmm... But everyone seems to have different tastes than me...", "PartnerTalk_Chat_330121401_33": "How about this, Proxy? You help me pick out a cup of tea milk?", "PartnerTalk_Chat_330121401_34": "What sort of teamilk should we pick for Ben, then?", "PartnerTalk_Chat_330121401_35": "As for the flavor... pure teamilk is a little bit too sweet for me. Could you pick something a little more refreshing...", "PartnerTalk_Chat_330121401_36": "Yumyum Mint Teamilk", "PartnerTalk_Chat_330121401_37": "Caramel Boba Oolong Teamilk", "PartnerTalk_Chat_330121401_38": "Orchard Grape Teamilk", "PartnerTalk_Chat_330121401_39": "Sweet Girl Fluffy Marshmallow Lambkin Milk", "PartnerTalk_Chat_330121401_40": "This teamilk has the refreshing taste of mint — that feels really bold!", "PartnerTalk_Chat_330121401_41": "Did you get the signature teamilk here? That's probably not a bad choice...", "PartnerTalk_Chat_330121401_42": "Adding grape juice to that sweet teamilk should give it a more refreshing taste!", "PartnerTalk_Chat_330121401_43": "Sweet Girl Fluffy Marshmallow Lambkin Milk — that's the president's favorite drink! But... is a \"sweet girl\" drink really what's best for me?", "PartnerTalk_Chat_330121401_44": "As for the temperature... There's nothing better than a cool drink on the construction site, but the weather seems a little bit...", "PartnerTalk_Chat_330121401_45": "Extra ice", "PartnerTalk_Chat_330121401_46": "Half ice", "PartnerTalk_Chat_330121401_47": "No ice", "PartnerTalk_Chat_330121401_48": "Boiling hot", "PartnerTalk_Chat_330121401_49": "This reminds me of the temperatures up north in my hometown...", "PartnerTalk_Chat_330121401_50": "That temperature feels good!", "PartnerTalk_Chat_330121401_51": "That temperature feels good!", "PartnerTalk_Chat_330121401_52": "That reminds me of the temperature at the construction site last summer...", "PartnerTalk_Chat_330121401_53": "As for the sweetness... That's the hardest choice of all. Too much sugar is too sweet. But not enough sugar leaves you wanting more...", "PartnerTalk_Chat_330121401_54": "Extra sugar", "PartnerTalk_Chat_330121401_55": "Standard sugar", "PartnerTalk_Chat_330121401_56": "Half sugar", "PartnerTalk_Chat_330121401_57": "No sugar", "PartnerTalk_Chat_330121401_58": "Mmm... Looks like I'll have to limit my candy intake this week...", "PartnerTalk_Chat_330121401_59": "Hmm... It's called \"standard\" for a reason. Not too much, not too little — that's the key to great flavor!", "PartnerTalk_Chat_330121401_60": "Mmm... Maybe slightly reducing the sugar content will make the milky flavor of the tea really pop!", "PartnerTalk_Chat_330121401_61": "Well... Feels like you're taking into account my calorific intake here, Proxy...", "PartnerTalk_Chat_330121401_62": "As for the cup size... I hope it's enough to really quench my thirst...", "PartnerTalk_Chat_330121401_63": "Small cup", "PartnerTalk_Chat_330121401_64": "Medium cup", "PartnerTalk_Chat_330121401_65": "Large Cup", "PartnerTalk_Chat_330121401_66": "XL Cup", "PartnerTalk_Chat_330121401_67": "This might be weird, but the smallest size cup here is actually a medium one.", "PartnerTalk_Chat_330121401_68": "Medium cup", "PartnerTalk_Chat_330121401_69": "Large Cup", "PartnerTalk_Chat_330121401_70": "XL Cup", "PartnerTalk_Chat_330121401_71": "That's my choice, then! Thanks to you, Proxy, I feel like my decision paralysis has been cured... I wish you could be around whenever we go out to eat...", "PartnerTalk_Chat_330121401_72": "Let me pick you up a cup of teamilk to say thanks, Mr. Proxy!", "PartnerTalk_Chat_330121401_72F": "Let me pick you up a cup of teamilk to say thanks, Ms. Proxy!", "PartnerTalk_Chat_330121401_73": "...Belobog Industries are putting on an afternoon tea event. I'm sure the president and them wouldn't mind Mr. Proxy dropping in on afternoon tea!", "PartnerTalk_Chat_330121401_73F": "...Belobog Industries are putting on an afternoon tea event. I'm sure the president and them wouldn't mind Ms. Proxy dropping in on afternoon tea!", "PartnerTalk_Chat_330121401_74": "You're in no hurry as you sip down your teamilk together with Ben, basking in the Lumina Square sunlight...", "PartnerTalk_Chat_330121402_01": "If I could add caviar to my teamilk, then...", "PartnerTalk_Chat_330121501_01": "Hey, little guy. Where's your home, huh?", "PartnerTalk_Chat_330121501_02": "Woof! Woof woof!", "PartnerTalk_Chat_330121501_03": "Whose puppy is this, then?", "PartnerTalk_Chat_330121501_04": "(Pat the dog on the head)", "PartnerTalk_Chat_330121501_05": "Woof woof woof!", "PartnerTalk_Chat_330121501_06": "(Pat the bear on the head)", "PartnerTalk_Chat_330121501_07": "Woof woof!", "PartnerTalk_Chat_330121501_08": "The cheery puppy spins around gleefully, \"The place I call my home is wherever my four paws lead me.\"\nThat's right. Neither dog nor human really knows the answer to that question.", "PartnerTalk_Chat_330121501_09": "Woof woof woof!", "PartnerTalk_Chat_330121501_10": "The cheeful puppy rubs its nose against your finger and, having verified that you're NOT yet its friend, decides to make you its friend.", "PartnerTalk_Chat_330121501_11": "Woof woof!", "PartnerTalk_Chat_330121501_12": "The cheerful puppy's clear eyes betray a certain suspicion, as if it can tell by your accent that you're not a local New Eridu pup.", "PartnerTalk_Chat_330121501_13": "Even standing on your tiptoes, you still can't reach the Bear Thiren's head... But a thick bear paw doesn't leave you hanging for long and gives you a sweet high five.", "PartnerTalk_Chat_330121501_14": "Mr. Proxy, have you ever seen Mr. Dog before on Sixth Street?", "PartnerTalk_Chat_330121501_14F": "Ms. Proxy, have you ever seen this canine gentleman before on Sixth Street?", "PartnerTalk_Chat_330121501_15": "I bumped into him at the front of the site after clocking out, and then he just kept following me... and following me... and following me.", "PartnerTalk_Chat_330121501_16": "The nearest residential area to the site is Sixth Street, so I brought him here because I figured he must live somewhere nearby.", "PartnerTalk_Chat_330121501_17": "Nope, never.", "PartnerTalk_Chat_330121501_18": "Why didn't you take him home?", "PartnerTalk_Chat_330121501_19": "As far as I can tell, that's my dog.", "PartnerTalk_Chat_330121501_20": "Mmm... I thought you're the kind of person who knows lots of people and small animals, Mr. Proxy. But if you haven’t seen him, then...", "PartnerTalk_Chat_330121501_20F": "Mmm... I thought you'd be just the kind of person to know lots of people and small animals, Ms. Proxy. But if you haven't seen him, then...", "PartnerTalk_Chat_330121501_21": "Mmm... But his owner is going to be upset if he's lost, right? Plus my household isn't really in any condition to welcome a new member...", "PartnerTalk_Chat_330121501_22": "Mmm... As far as I can tell, Mr. Proxy's only pets are Bangboo, and this dog's breed does not appear to be a Bangboo...", "PartnerTalk_Chat_330121501_22F": "Mmm... As far as I can tell, Ms. Proxy's only pets are Bangboo, and this dog's breed does not appear to be a Bangboo...", "PartnerTalk_Chat_330121501_23": "I'm going to take him to Public Security then, and stick up a few lost dog posters...", "PartnerTalk_Chat_330121501_24": "C'mon, boy! *whistles* Let's go!", "PartnerTalk_Chat_330121501_25": "Woof! Woof—!", "PartnerTalk_Chat_330121501_26": "The silhouettes of this bear and his dog disappeared beyond the end of the street...", "PartnerTalk_Chat_330121501_Name01": "Cheerful Puppy", "PartnerTalk_Chat_330121601_01": "If we purchase from this supplier, then we can shave over ten percent off what we're paying to Marcel...", "PartnerTalk_Chat_330121601_02": "Factoring in the maintenance bill from equipment wear and tear...", "PartnerTalk_Chat_330121601_03": "Safety, why don't you all go to Sixth Street to charge up your batteries? Belobog will be able to reimburse the cost of your commute...", "PartnerTalk_Chat_330121601_04": "Ehn-na... Ehn-na! Ehn-nah!", "PartnerTalk_Chat_330121601_05": "What are you talking about?", "PartnerTalk_Chat_330121601_06": "I don't think Safety seems very happy about that?", "PartnerTalk_Chat_330121601_07": "Ehn-nah ah-noo...", "PartnerTalk_Chat_330121601_08": "Mr. Proxy, Safety and I are conducting a little field survey...", "PartnerTalk_Chat_330121601_08F": "Ms. Proxy, Safety and I are conducting a little field survey...", "PartnerTalk_Chat_330121601_09": "What is the subject of the survey?", "PartnerTalk_Chat_330121601_10": "What are the results of the survey?", "PartnerTalk_Chat_330121601_11": "— It's a Bangboo charging station. You have lots of Bangboo at your place, Mr. Proxy, so you shouldn't be a stranger when it comes to these devices, right?", "PartnerTalk_Chat_330121601_11F": "— It's a Bangboo charging station. You have lots of Bangboo at your place, Ms. Proxy, so you shouldn't be a stranger when it comes to these devices, right?", "PartnerTalk_Chat_330121601_12": "— Results are still murky. Installation and maintenance costs for a Bangboo charging station are higher than initial estimates... You have lots of Bangboo at your place, Mr. Proxy, so you shouldn't be a stranger when it comes to these devices, right?", "PartnerTalk_Chat_330121601_12F": "— Results are still murky. Installation and maintenance costs for a Bangboo charging station are higher than initial estimates... You have lots of Bangboo at your place, Ms. Proxy, so you shouldn't be a stranger when it comes to these devices, right?", "PartnerTalk_Chat_330121601_13": "Belobog Heavy Industries is an employer of many capable Bangboo employees like Safety. However, as our Bangboo staff numbers have risen, simple problems like how to charge them have blown up into rather bothersome situations...", "PartnerTalk_Chat_330121601_14": "The basic charging stations at the construction are not powerful enough, so Safety and the rest of them have had to use the public charging stations over at Sixth Street or Lumina Square.", "PartnerTalk_Chat_330121601_15": "Ehn-na-ehn-na! Ehn-nah!", "PartnerTalk_Chat_330121601_16": "Safety said, \"Long-distance commuting reduces the lifespan of a Bangboo. The depressed mood of other passengers will also impact work quality!\"...", "PartnerTalk_Chat_330121601_17": "En-nah!", "PartnerTalk_Chat_330121601_18": "But no matter how I slice this procurement plan of mine, I can't seem to find a way to get the cost of these Bangboo charging facilities into this year's budget...", "PartnerTalk_Chat_330121601_19": "Just fire them all.", "PartnerTalk_Chat_330121601_20": "Just rip up your budget.", "PartnerTalk_Chat_330121601_21": "Nha-na-nu nhe-nha?!", "PartnerTalk_Chat_330121601_22": "Wow! Out of the question! Belobog Heavy Industries is not the kind of cruel company that would axe staff just to cut costs!", "PartnerTalk_Chat_330121601_23": "It's like what Anton said, \"Even if it's just a tiny Bangboo, are we not all fellow bros through thick and thin?\"", "PartnerTalk_Chat_330121601_24": "And if we fired all the Bangboo, then that would mean out of all the people at Belobog, the president is the sh—", "PartnerTalk_Chat_330121601_25": "Wow! Mr. Proxy, you have a way of saying terrible things so casually!", "PartnerTalk_Chat_330121601_25F": "Wow! Ms. Proxy, you have a way of saying terrible things so casually!", "PartnerTalk_Chat_330121601_26": "Financial reports and company accounts might not show anything with just numbers, but every time you switch on the calculator you might very well be impacting the company's very survival, not to mention the livelihood of all the employees...", "PartnerTalk_Chat_330121601_27": "Only by using the utmost care in every calculation, every expense, and every account can we ever hope to live up to the trust placed in us by the president.", "PartnerTalk_Chat_330121601_28": "Ehn-na! Ehn-na-ehn-nah!!!", "PartnerTalk_Chat_330121601_29": "That's what I needed to hear from you, Safety!", "PartnerTalk_Chat_330121601_30": "Mmm... Perhaps there's still room here to cut costs. Let me see...", "PartnerTalk_Chat_330121601_Name01": "Safety", "PartnerTalk_Chat_330121602_01": "Perhaps there's still room here to cut costs. Let me see...", "PartnerTalk_Chat_330121602_02": "Nha-na-nu nhe-nha?!", "PartnerTalk_Chat_330121602_Name01": "Safety", "PartnerTalk_Chat_330121701_01": "There's not even a hoisting jack at the construction site... Don't tell me it's because they completely rely on intelligent machines instead of the most basic gear?", "PartnerTalk_Chat_330121701_02": "Mr. Proxy? What are you doing on-site without a hard hat on?", "PartnerTalk_Chat_330121701_02F": "Ms. Proxy? What are you doing on-site without a hard hat on?", "PartnerTalk_Chat_330121701_03": "Actually, you're just in time. Come lend a helping hand with this, would you...", "PartnerTalk_Chat_330121701_04": "Lend a helping hand?", "PartnerTalk_Chat_330121701_05": "Ben, what's this about?", "PartnerTalk_Chat_330121701_06": "I ran into a small spot of trouble here. You see, the machine broke down.", "PartnerTalk_Chat_330121701_07": "This heavy machine base bricked itself after a crash down in a Hollow, and the manual override can't even elevate the robot arm... I'll have to inspect the pneumatic apparatus on the chassis... But I can't find a single hoisting jack anywhere on this site!", "PartnerTalk_Chat_330121701_08": "That's pretty much it... So then, Mr. Proxy — please lend me a helping hand. I need to lift up this heavy machine base just a little.", "PartnerTalk_Chat_330121701_08F": "That's pretty much it... So then, Ms. Proxy — please lend me a hand. I need to lift up this heavy machine base just a little.", "PartnerTalk_Chat_330121701_09": "Lift up WHAT?", "PartnerTalk_Chat_330121701_10": "I can't lift that up!", "PartnerTalk_Chat_330121701_11": "*ahem* I don't need that kind of help from you, Mr. Proxy. I just want you to lend me a hand — and help me hold my jacket...", "PartnerTalk_Chat_330121701_11F": "*ahem* I don't need that kind of help from you, Ms. Proxy. I just want you to lend me a hand — and help me hold my jacket...", "PartnerTalk_Chat_330121701_12": "It's impossible to get gasoline stains out of a white jacket, you know...", "PartnerTalk_Chat_330121701_13": "I'll take your jacket!", "PartnerTalk_Chat_330121701_14": "That's a shame. I've been working out a lot lately", "PartnerTalk_Chat_330121701_15": "Hoo... HA... \nBen squats down, shifts his center of gravity lower, and lifts the heavy machine base up off the ground some two inches.\nClose beside, Li the mechanic manages to complete a lightning-fast inspection in under half a minute.", "PartnerTalk_Chat_330121701_16": "All done! Lucky you were around, Ben!", "PartnerTalk_Chat_330121701_17": "Mmm... My arms are a little sore.", "PartnerTalk_Chat_330121701_18": "Truly the king of the beasts", "PartnerTalk_Chat_330121701_19": "That's a little frightening, Ben", "PartnerTalk_Chat_330121701_20": "Sorry, that kind of behavior doesn't really comply with safety regulations, does it? Please don't try that.", "PartnerTalk_Chat_330121701_21": "Intelligent construction machines are the cornerstone of Belobog Heavy Industries... It's tough working on the company frontlines if you can't even handle an unexpected machine failure.", "PartnerTalk_Chat_330121701_22": "But I'm not really that familiar with the tech. So I learned a few tricks about how best to control intelligent machines...", "PartnerTalk_Chat_330121701_23": "This technique of lifting the machine from its base is particularly effective in handling runaway intelligent machines.", "PartnerTalk_Chat_330121701_24": "That's a little more than just a \"technique\"", "PartnerTalk_Chat_330121701_25": "So who deals with you then, Ben, when you're on the loose?", "PartnerTalk_Chat_330121701_26": "Don't be like that. It really is a very practical technique...", "PartnerTalk_Chat_330121701_27": "I can teach you, Proxy... That is, if you're willing to learn.", "PartnerTalk_Chat_330121701_28": "Don't say that. I'm not the kind of guy to lose control like that.", "PartnerTalk_Chat_330121701_29": "But if I ever catch an error in the company books... then who's to say?", "PartnerTalk_Chat_330121701_Name01": "Li", "PartnerTalk_Chat_330121702_01": "I almost had to put in some overtime there to finish that inspection. Lucky you were around, Ben!", "PartnerTalk_Chat_330121702_02": "It's fine for today, but make sure you follow the safety regulations in your daily work!", "PartnerTalk_Chat_330121702_Name01": "Li", "PartnerTalk_Chat_330140101_01": "Greetings, Proxy. It's a pleasure to encounter you here.", "PartnerTalk_Chat_330140101_02": "I'm purchasing ingredients to prepare the meals at Victoria Housekeeping.", "PartnerTalk_Chat_330140101_03": "You cook your own meals?", "PartnerTalk_Chat_330140101_04": "You do the grocery shopping yourself?", "PartnerTalk_Chat_330140101_05": "Can I come work for you?", "PartnerTalk_Chat_330140101_06": "We mostly cook for ourselves, except for holidays.", "PartnerTalk_Chat_330140101_07": "I say \"we,\" but in reality, I'm the one responsible for everything food-related.", "PartnerTalk_Chat_330140101_08": "What do the others do?", "PartnerTalk_Chat_330140101_09": "They can't be without you.", "PartnerTalk_Chat_330140101_10": "I hope you'll excuse my bluntness, but my fellow companions aren't well-suited to handling food.", "PartnerTalk_Chat_330140101_11": "You're too kind, but it's only because my fellow companions aren't well-suited to handling food.", "PartnerTalk_Chat_330140101_12": "As you know, Ellen isn't great at handling such tasks.", "PartnerTalk_Chat_330140101_13": "Corin is an excellent cook, but she's already in charge of cleaning the kitchen and other such duties. I don't want to add to her burden.", "PartnerTalk_Chat_330140101_14": "As for Rina... It takes someone with a... unique taste... and courage to appreciate her cooking...", "PartnerTalk_Chat_330140101_15": "You chat with Lycaon about cooking... and get the sense... he's genuinely putting in a lot of effort.", "PartnerTalk_Chat_330140101_16": "I'm happy to cook for everyone. Hopefully, Perhaps one day I'll get the chance to cook my best dish for you.", "PartnerTalk_Chat_330140101_17": "If you're willing, of course.", "PartnerTalk_Chat_330140101_18": "There are errand runners in New Eridu that can help me do the grocery shopping, but I still prefer to get the ingredients myself.", "PartnerTalk_Chat_330140101_19": "Ellen once asked me the same thing. She, too, thought that I should shop online.", "PartnerTalk_Chat_330140101_20": "Perhaps I'm more used to the old ways... Laugh at me if you want.", "PartnerTalk_Chat_330140101_21": "I like doing the shopping myself too.", "PartnerTalk_Chat_330140101_22": "Any shopping tips?", "PartnerTalk_Chat_330140101_23": "I thought you'd be more inclined toward online shopping like most young people.", "PartnerTalk_Chat_330140101_24": "It appears we have quite similar outlooks on life.", "PartnerTalk_Chat_330140101_25": "I'd be more than happy to share my experience.", "PartnerTalk_Chat_330140101_26": "You never thought you'd be exchanging shopping tips with Lycaon on the street...\nYou learn a lot from him.", "PartnerTalk_Chat_330140101_27": "These are only my personal observations. You may find things different when actually shopping.", "PartnerTalk_Chat_330140101_28": "It's getting late. I should get going. Enjoy the rest of your day.", "PartnerTalk_Chat_330140101_29": "Are you saying you would like us to eat with you?", "PartnerTalk_Chat_330140101_30": "Of course, I shall accept. I'm sure everyone will be thrilled to have your company.", "PartnerTalk_Chat_330140101_31": "How about we make our way there now?", "PartnerTalk_Chat_330140101_32": "Would it be rude...", "PartnerTalk_Chat_330140101_33": "Please let me join.", "PartnerTalk_Chat_330140101_34": "Not at all. You're an important friend of Victoria Housekeeping Co. We'd be delighted to dine with you.", "PartnerTalk_Chat_330140101_35": "I hope you'll enjoy the food I prepare today.", "PartnerTalk_Chat_330140101_36": "You head to the living quarters of Victoria Housekeeping Co. and enjoy a sumptuous feast with everyone...\nWhile Lycaon cooks and Corin does the dishes, Ellen, Rina, and you are in charge of enjoying the meal.", "PartnerTalk_Chat_330140101_37": "After the meal, Lycaon kindly escorts you back to the metro station.", "PartnerTalk_Chat_330140101_38": "Did you enjoy the food? If I'd known earlier that you would be joining us, I would have prepared a better menu.", "PartnerTalk_Chat_330140101_39": "It was delicious!", "PartnerTalk_Chat_330140101_40": "You're good enough to open a restaurant.", "PartnerTalk_Chat_330140101_41": "Your compliment makes my day. I am happy as long as you enjoyed the meal.", "PartnerTalk_Chat_330140101_42": "It's getting late, so I shan't keep you any longer. I hope we have the chance to spend more time with each other in the future.", "PartnerTalk_Chat_330140102_01": "If we get the chance, you can try some other dishes of mine.", "PartnerTalk_Chat_330140103_01": "You head to the living quarters of Victoria Housekeeping Co. and enjoy a sumptuous feast with everyone...\nWhile Lycaon cooks and Corin does the dishes, Ellen, Rina, and you are in charge of enjoying the meal.", "PartnerTalk_Chat_330140103_02": "After the meal, Lycaon is kind enough to escort you back to the video store.", "PartnerTalk_Chat_330140103_03": "Did you enjoy the food? If I'd known earlier that you would be joining us, I would have prepared a better menu.", "PartnerTalk_Chat_330140103_04": "It was delicious!", "PartnerTalk_Chat_330140103_05": "You're good enough to open a restaurant.", "PartnerTalk_Chat_330140103_06": "Your compliment makes my day. I am happy as long as you enjoyed the meal.", "PartnerTalk_Chat_330140103_07": "It's getting late, so I shan't keep you any longer. I hope we have the chance to spend more time with each other in the future.", "PartnerTalk_Chat_330140201_01": "One copy of City News, please.", "PartnerTalk_Chat_330140201_02": "Woof!", "PartnerTalk_Chat_330140201_03": "Hm? No, not The Ridu Tour. City News, please.", "PartnerTalk_Chat_330140201_04": "Woof! Woof—!", "PartnerTalk_Chat_330140201_05": "Um... I don't want a handshake either. Please give me City News.", "PartnerTalk_Chat_330140201_06": "Whine...", "PartnerTalk_Chat_330140201_07": "...No, I'm not gonna pat your head. Please give me City. News. Can you understand me?", "PartnerTalk_Chat_330140201_08": "Woof?", "PartnerTalk_Chat_330140201_09": "Hmm... Am I going about this the wrong way...?", "PartnerTalk_Chat_330140201_10": "You listen to the enigmatic conversation between Lycaon and Howl...\nYou should go and say hi.", "PartnerTalk_Chat_330140201_Name01": "Howl", "PartnerTalk_Chat_330140202_01": "One copy of City News, please.", "PartnerTalk_Chat_330140202_02": "Woof!", "PartnerTalk_Chat_330140202_03": "Hm? No, not The Ridu Tour. City News, please.", "PartnerTalk_Chat_330140202_04": "Woof! Woof—!", "PartnerTalk_Chat_330140202_05": "Um... I don't want a handshake either. Please give me City News.", "PartnerTalk_Chat_330140202_06": "Whine...", "PartnerTalk_Chat_330140202_07": "...No, I'm not gonna pat your head. Please give me City. News. Can you understand me?", "PartnerTalk_Chat_330140202_08": "Woof?", "PartnerTalk_Chat_330140202_09": "Hmm... Am I going about this the wrong way...?", "PartnerTalk_Chat_330140202_10": "You listen to the enigmatic conversation between Lycaon and Howl...\nYou should go and say hi.", "PartnerTalk_Chat_330140202_11": "Ah, hello, I did not expect to see you here.", "PartnerTalk_Chat_330140202_12": "As you can see, I'm trying to get myself a copy of the City News here. However, I seem to have encountered some issues...", "PartnerTalk_Chat_330140202_13": "Howl can't understand you?", "PartnerTalk_Chat_330140202_14": "Woof woof!", "PartnerTalk_Chat_330140202_15": "Can you understand his barks?", "PartnerTalk_Chat_330140202_16": "It seems to be the case... What a shame.", "PartnerTalk_Chat_330140202_17": "Corin told me she was able to easily communicate with Howl before...", "PartnerTalk_Chat_330140202_18": "But I cannot do the same. As an attendant, I am ashamed of myself.", "PartnerTalk_Chat_330140202_19": "There's no need to feel ashamed.", "PartnerTalk_Chat_330140202_20": "Right. That's exactly how you should feel.", "PartnerTalk_Chat_330140202_21": "Thank you for your comforting words.", "PartnerTalk_Chat_330140202_22": "Indeed.", "PartnerTalk_Chat_330140202_23": "I shall study the language Howl uses and try my best to reach a level where there are no longer any barriers to communication between us.", "PartnerTalk_Chat_330140202_24": "You have a discussion with Lycaon about Howl's language...\nHe really holds himself to high standards.", "PartnerTalk_Chat_330140202_25": "I hope you'll be there to witness it when I master the language.", "PartnerTalk_Chat_330140202_26": "Woof! Woof~", "PartnerTalk_Chat_330140202_27": "Are you...able to communicate smoothly with Howl?", "PartnerTalk_Chat_330140202_28": "I just woof without any thought.", "PartnerTalk_Chat_330140202_29": "Repeat after me: Woof woof!", "PartnerTalk_Chat_330140202_30": "I see. Your words hold such power, even when spoken in such a casual manner. You truly are incredible.", "PartnerTalk_Chat_330140202_31": "Please allow me to learn how to speak what you just spoke.", "PartnerTalk_Chat_330140202_32": "Woof woof?", "PartnerTalk_Chat_330140202_33": "...Woof woof.", "PartnerTalk_Chat_330140202_34": "Woof! Woof~", "PartnerTalk_Chat_330140202_35": "He responded to me, but what does it mean...?", "PartnerTalk_Chat_330140202_36": "Following Howl's bark, a couple of dogs suddenly gather around the newsstand...", "PartnerTalk_Chat_330140202_37": "Are these... Howl's friends? So, he was calling for his friends just now.", "PartnerTalk_Chat_330140202_38": "Such situations aren't my forte... May I ask for your take on this?", "PartnerTalk_Chat_330140202_39": "Play with the dogs!", "PartnerTalk_Chat_330140202_40": "Just enjoy the moment!", "PartnerTalk_Chat_330140202_41": "Understood. Hopefully, I'll learn something new in the process.", "PartnerTalk_Chat_330140202_42": "You and Lycaon play with the dogs on Sixth Street...\nPlaying with fluffy animals can truly soothe one's soul!", "PartnerTalk_Chat_330140202_43": "Thank you for keeping me company. I think I've grasped the gist of this language.", "PartnerTalk_Chat_330140202_44": "I shall continue to work hard in the future.", "PartnerTalk_Chat_330140202_45": "I... I'm afraid I can't understand Mr. Howl.", "PartnerTalk_Chat_330140202_46": "Can you?", "PartnerTalk_Chat_330140202_47": "Of course you can!", "PartnerTalk_Chat_330140202_48": "I understand a little bit.", "PartnerTalk_Chat_330140202_49": "You're truly full of surprises.", "PartnerTalk_Chat_330140202_50": "Woof? Awoo?", "PartnerTalk_Chat_330140202_51": "He said something again. I still can't make out what he's trying to say...", "PartnerTalk_Chat_330140202_52": "I guess I have much more to learn.", "PartnerTalk_Chat_330140202_53": "You share tips with Lycaon on how to communicate with Howl...\nIs there really a knack to talking with canines?", "PartnerTalk_Chat_330140202_54": "There are so many nuances in this language... I've underestimated it.", "PartnerTalk_Chat_330140202_Name01": "Howl", "PartnerTalk_Chat_330140203_01": "I shall try learning this language.", "PartnerTalk_Chat_330140301_01": "You bump into the Victoria Housekeeping Co. bunch in the metro...\nAnd listen to their conversation for a while.", "PartnerTalk_Chat_330140301_02": "Greetings. I apologize for the awkward scene you witnessed just now...", "PartnerTalk_Chat_330140301_03": "Has Victoria Housekeeping gone bankrupt?", "PartnerTalk_Chat_330140301_04": "Are you on a mission on the metro?", "PartnerTalk_Chat_330140301_05": "You're doing team building on the metro?", "PartnerTalk_Chat_330140301_06": "Not at all. We're financially healthy and make profits every month. Bankruptcy is by no means looming near.", "PartnerTalk_Chat_330140301_07": "You're imagining things. We're just on the metro... just like you, to get from one place to another.", "PartnerTalk_Chat_330140301_08": "...Not really. We're just on our way to take care of something.", "PartnerTalk_Chat_330140301_09": "Our ride was sent in for maintenance. An urgent job came in earlier, but we couldn't get a cab.", "PartnerTalk_Chat_330140301_10": "So, we had to make do with public transport.", "PartnerTalk_Chat_330140301_11": "Unfortunately, Ellen seems to have lost her purse along the way.", "PartnerTalk_Chat_330140301_12": "We think that she might have left it somewhere at Lumina Square, so I'm heading there to look for it.", "PartnerTalk_Chat_330140301_13": "Yeah. What the boss said.", "PartnerTalk_Chat_330140301_14": "I—I want to help, b—but it's important we meet up with the client, too...", "PartnerTalk_Chat_330140301_15": "Let's get to work, then, Corin.", "PartnerTalk_Chat_330140301_16": "I can go with you, Lycaon.", "PartnerTalk_Chat_330140301_17": "Need my help?", "PartnerTalk_Chat_330140301_18": "Good luck!", "PartnerTalk_Chat_330140301_19": "That's... very kind of you. With your help, our chances of finding the purse increase significantly.", "PartnerTalk_Chat_330140301_20": "If you aren't too busy... would you mind going to Lumina Square with me? With your help, our chances of finding the purse increase significantly.", "PartnerTalk_Chat_330140301_21": "Of course!", "PartnerTalk_Chat_330140301_22": "I really appreciate your help.", "PartnerTalk_Chat_330140301_23": "Thank you for your good wishes. Well, we'll take our leave now.", "PartnerTalk_Chat_330140301_24": "You and Lycaon get on the metro. Unfortunately, there is only one seat left.\nLycaon graciously offers you the seat.", "PartnerTalk_Chat_330140301_25": "I didn't expect things to go so smoothly.", "PartnerTalk_Chat_330140301_26": "Perhaps... Your presence has brought us good luck.", "PartnerTalk_Chat_330140302_01": "The metro car pulls up to the Lumina Square Station.\nYou exit the metro station with Lycaon. Just as you're about to start the search for the wallet...", "PartnerTalk_Chat_330140302_02": "...Hm, I think I've found Ellen's purse.", "PartnerTalk_Chat_330140302_03": "It's right over there, on the ground.", "PartnerTalk_Chat_330140302_04": "Yup, I see it...", "PartnerTalk_Chat_330140302_05": "Wow have you got sharp eyes.", "PartnerTalk_Chat_330140302_06": "Ellen must have left it there while waiting for the metro.", "PartnerTalk_Chat_330140302_07": "I didn't expect things to go so smoothly.", "PartnerTalk_Chat_330140302_08": "Perhaps... Your presence has brought us good luck.", "PartnerTalk_Chat_330140303_01": "Surprisingly, no one took Ellen's purse... The people here are indeed honest folk.", "PartnerTalk_Chat_330140401_01": "Lycaon seems to be talking to a fluffy kid...\nBoth of them look anxious.", "PartnerTalk_Chat_330140401_02": "Wah! It's going to hurt if you use the steel comb!", "PartnerTalk_Chat_330140401_03": "It won't if I use it the correct way. Trust me.", "PartnerTalk_Chat_330140401_04": "Lycaon applies something to the kid's fur before carefully combing it with a steel comb...", "PartnerTalk_Chat_330140401_05": "I—It really doesn't hurt at all...", "PartnerTalk_Chat_330140401_06": "It's because I've applied some softening shampoo to your fur. Also, you mustn't be a picky eater in the future.", "PartnerTalk_Chat_330140401_07": "W—Wait, do you know me? How'd ya know I was picky...?", "PartnerTalk_Chat_330140401_08": "It was merely a guess. When Thiren fur is easily tangled, it's most likely due to a vitamin deficiency of some sort.", "PartnerTalk_Chat_330140401_09": "Wow, you sound exactly like my mom... Anyway, thanks for your help!", "PartnerTalk_Chat_330140401_10": "The fluffy kid scampers off.", "PartnerTalk_Chat_330140401_11": "It is a pleasure to see you here, esteemed Manager. I was a little busy just now... My apologies.", "PartnerTalk_Chat_330140401_12": "You're such a fur care expert.", "PartnerTalk_Chat_330140401_13": "The shampoo smells great.", "PartnerTalk_Chat_330140401_14": "Please comb my hair too!", "PartnerTalk_Chat_330140401_15": "...I keep the shampoo and comb with me at all times just to be safe.", "PartnerTalk_Chat_330140401_16": "Really?", "PartnerTalk_Chat_330140401_17": "Okay, sure, I believe you.", "PartnerTalk_Chat_330140401_18": "Of course, it is. I'll never lie to you.", "PartnerTalk_Chat_330140401_19": "Thank you for your trust.", "PartnerTalk_Chat_330140401_20": "Anyway, it's important for us Thirens to take care of our fur...", "PartnerTalk_Chat_330140401_21": "I hope that child will take better care of himself from now on.", "PartnerTalk_Chat_330140401_22": "The scent is to your liking? Here, you can have this bottle then.", "PartnerTalk_Chat_330140401_23": "Oh, thanks, but I can't accept it.", "PartnerTalk_Chat_330140401_24": "Alright, I'll take it!", "PartnerTalk_Chat_330140401_25": "I have a lot more at home, but I don't think you can use it on your hair...", "PartnerTalk_Chat_330140401_26": "Wonderful, but this shampoo is made specifically for Thirens...", "PartnerTalk_Chat_330140401_27": "You learn about how to use the shampoo from Lycaon...\nIt has such a lovely smell!", "PartnerTalk_Chat_330140401_28": "Seems like this shampoo isn't quite suitable for humans...", "PartnerTalk_Chat_330140401_29": "If you're fond of the scent, I'll keep an eye out for perfumes of a similar scent.", "PartnerTalk_Chat_330140401_30": "I wish I could, but I'm afraid this comb is only suitable for Thirens. It might be a bit too rough for human hair...", "PartnerTalk_Chat_330140401_31": "Comb my tail then!", "PartnerTalk_Chat_330140401_32": "... I mean no offense, but I don't think you have one.", "PartnerTalk_Chat_330140401_33": "Or is yours invisible?", "PartnerTalk_Chat_330140401_34": "Mine is right here! It's this big!", "PartnerTalk_Chat_330140401_35": "You got me. I'm tailless.", "PartnerTalk_Chat_330140401_36": "It appears to be a problem with me. I'm truly sorry that I cannot see your tail at all.", "PartnerTalk_Chat_330140401_37": "I'm just kidding...", "PartnerTalk_Chat_330140401_38": "I know, but I felt I should play along.", "PartnerTalk_Chat_330140401_39": "I know. After all, you're a human, not a Thiren.", "PartnerTalk_Chat_330140401_40": "Though, I suppose haircare is equally important for humans too...", "PartnerTalk_Chat_330140401_41": "You get to know how Lycaon takes care of his fur...\nThe adorable looks of Thirens come at a price!", "PartnerTalk_Chat_330140401_42": "Our fur must be well taken care of.", "PartnerTalk_Chat_330140401_Name01": "Anxious Kid", "PartnerTalk_Chat_330140402_01": "Of course, humans should do the same.", "PartnerTalk_Chat_330140403_01": "Of course, humans should do the same.", "PartnerTalk_Chat_330140404_01": "Of course, humans should do the same.", "PartnerTalk_Chat_330140405_01": "Lycaon seems to be talking to a fluffy kid...\nBoth of them look anxious.", "PartnerTalk_Chat_330140405_02": "Wah! It's going to hurt if you use the steel comb!", "PartnerTalk_Chat_330140405_03": "It won't if I use it the correct way. Trust me.", "PartnerTalk_Chat_330140405_04": "Lycaon applies something to the kid's fur before carefully combing it with a steel comb...", "PartnerTalk_Chat_330140405_05": "I—It really doesn't hurt at all...", "PartnerTalk_Chat_330140405_06": "It's because I've applied some softening shampoo to your fur. Also, you mustn't be a picky eater in the future.", "PartnerTalk_Chat_330140405_07": "W—Wait, do you know me? How'd ya know I was picky...?", "PartnerTalk_Chat_330140405_08": "It was merely a guess. When Thiren fur is easily tangled, it's most likely due to a vitamin deficiency of some sort.", "PartnerTalk_Chat_330140405_09": "Wow, you sound exactly like my mom... Anyway, thanks for your help!", "PartnerTalk_Chat_330140405_10": "The fluffy kid scampers off.", "PartnerTalk_Chat_330140405_11": "It is a pleasure to see you here, esteemed Manager. I was a little busy just now... My apologies.", "PartnerTalk_Chat_330140405_12": "You're such a fur care expert.", "PartnerTalk_Chat_330140405_13": "The shampoo smells great.", "PartnerTalk_Chat_330140405_14": "Please comb my hair too!", "PartnerTalk_Chat_330140405_15": "...I keep the shampoo and comb with me at all times just to be safe.", "PartnerTalk_Chat_330140405_16": "Really?", "PartnerTalk_Chat_330140405_17": "Okay, sure, I believe you.", "PartnerTalk_Chat_330140405_18": "Of course, it is. I'll never lie to you.", "PartnerTalk_Chat_330140405_19": "Thank you for your trust.", "PartnerTalk_Chat_330140405_20": "Anyway, it's important for us Thirens to take care of our fur...", "PartnerTalk_Chat_330140405_21": "I hope that child will take better care of himself from now on.", "PartnerTalk_Chat_330140405_22": "The scent is to your liking? Here, you can have this bottle then.", "PartnerTalk_Chat_330140405_23": "Oh, thanks, but I can't accept it.", "PartnerTalk_Chat_330140405_24": "Alright, I'll take it!", "PartnerTalk_Chat_330140405_25": "I have a lot more at home, but I don't think you can use it on your hair...", "PartnerTalk_Chat_330140405_26": "Wonderful, but this shampoo is made specifically for Thirens...", "PartnerTalk_Chat_330140405_27": "You learn about how to use the shampoo from Lycaon...\nIt has such a lovely smell!", "PartnerTalk_Chat_330140405_28": "Seems like this shampoo isn't quite suitable for humans...", "PartnerTalk_Chat_330140405_29": "If you're fond of the scent, I'll keep an eye out for perfumes of a similar scent.", "PartnerTalk_Chat_330140405_30": "I wish I could, but I'm afraid this comb is only suitable for Thirens. It might be a bit too rough for human hair...", "PartnerTalk_Chat_330140405_31": "Comb my tail then!", "PartnerTalk_Chat_330140405_32": "... I mean no offense, but I don't think you have one.", "PartnerTalk_Chat_330140405_33": "Or is yours invisible?", "PartnerTalk_Chat_330140405_34": "Mine is right here! It's this big!", "PartnerTalk_Chat_330140405_35": "You got me. I'm tailless.", "PartnerTalk_Chat_330140405_36": "It appears to be a problem with me. I'm truly sorry that I cannot see your tail at all.", "PartnerTalk_Chat_330140405_37": "I'm just kidding...", "PartnerTalk_Chat_330140405_38": "I know, but I felt I should play along.", "PartnerTalk_Chat_330140405_39": "I know. After all, you're a human, not a Thiren.", "PartnerTalk_Chat_330140405_40": "Though, I suppose haircare is equally important for humans too...", "PartnerTalk_Chat_330140405_41": "You get to know how Lycaon takes care of his fur...\nThe adorable looks of Thirens come at a price!", "PartnerTalk_Chat_330140405_42": "Our fur must be well taken care of.", "PartnerTalk_Chat_330140405_Name01": "Anxious Kid", "PartnerTalk_Chat_330140406_01": "Of course, humans should do the same.", "PartnerTalk_Chat_330140407_01": "Of course, humans should do the same.", "PartnerTalk_Chat_330140408_01": "Of course, humans should do the same.", "PartnerTalk_Chat_330140501_01": "Ah, hello, I did not expect to run into you here.", "PartnerTalk_Chat_330140501_02": "I am observing this shop owner's massage techniques.", "PartnerTalk_Chat_330140501_03": "He uses completely different methods when massaging the front and back... Interesting...", "PartnerTalk_Chat_330140501_04": "Are you considering a career change?", "PartnerTalk_Chat_330140501_05": "Let's get a massage together!", "PartnerTalk_Chat_330140501_06": "Can you give me a massage, Lycaon?", "PartnerTalk_Chat_330140501_07": "Not at all. I'm quite satisfied with my position as an attendant.", "PartnerTalk_Chat_330140501_08": "However, Victoria Housekeeping occasionally encounters elderly clients who suffer from back pain.", "PartnerTalk_Chat_330140501_09": "I may be able to relieve their discomfort if I learn these techniques.", "PartnerTalk_Chat_330140501_10": "A competent attendant should be able to resolve anything for a client — that's the standard I hold myself to.", "PartnerTalk_Chat_330140501_11": "Give me a massage when you're done learning.", "PartnerTalk_Chat_330140501_12": "Typical you.", "PartnerTalk_Chat_330140501_13": "Certainly.", "PartnerTalk_Chat_330140501_14": "Thank you for the compliment.", "PartnerTalk_Chat_330140501_15": "You talk to Lycaon about the benefits of massage.\nAs it turns out, he has done ample research about it in advance...", "PartnerTalk_Chat_330140501_16": "Let me ask the store owner if he is willing to teach me his massage techniques.", "PartnerTalk_Chat_330140501_17": "You'll be the first to know if I manage to master it.", "PartnerTalk_Chat_330140501_18": "I have, in fact, been meaning to experience a massage from this store owner.", "PartnerTalk_Chat_330140501_19": "If that's what you recommend, I would be much obliged to experience it.", "PartnerTalk_Chat_330140501_20": "You and Lycaon get a chiropractic massage from Old Duyi...\nYour neck and shoulder muscles feel so much more relaxed!", "PartnerTalk_Chat_330140501_21": "The store owner's technique is truly impeccable.", "PartnerTalk_Chat_330140501_22": "It feels good, right?", "PartnerTalk_Chat_330140501_23": "Your tail is all perked up.", "PartnerTalk_Chat_330140501_24": "Yes. The level of comfort I feel in my body is unprecedented.", "PartnerTalk_Chat_330140501_25": "Well, I did not realize...", "PartnerTalk_Chat_330140501_26": "My apologies... Please pretend you didn't see it.", "PartnerTalk_Chat_330140501_27": "I would be delighted to have the chance to study under the tutelage of the store owner here.", "PartnerTalk_Chat_330140501_28": "Ah... I'm afraid I have yet to master the massage techniques.", "PartnerTalk_Chat_330140501_29": "I can start learning now if you wish.", "PartnerTalk_Chat_330140501_30": "That isn't necessary...", "PartnerTalk_Chat_330140501_31": "Yes, please!", "PartnerTalk_Chat_330140501_32": "No, it is alright, I'll do everything in my power to fulfill your request.", "PartnerTalk_Chat_330140501_33": "I'll do everything in my power to fulfill your request.", "PartnerTalk_Chat_330140501_34": "So, what do you prefer? Something gentle or something with more pressure?", "PartnerTalk_Chat_330140501_35": "And does Mr. Duyi's style for the front or the back appeal to you more?", "PartnerTalk_Chat_330140501_36": "You explore the massage style you prefer in detail with Lycaon...\nIt feels like you are filling out a questionnaire with 100 questions.", "PartnerTalk_Chat_330140501_37": "Well, that's about all I know.", "PartnerTalk_Chat_330140501_38": "You will be the first to know when I master all of the techniques.", "PartnerTalk_Chat_330140502_01": "Perhaps, getting a massage is beneficial both physically and mentally.", "PartnerTalk_Chat_330140503_01": "Ah, hello, I did not expect to run into you here.", "PartnerTalk_Chat_330140503_02": "I am observing this shop owner's massage techniques.", "PartnerTalk_Chat_330140503_03": "He uses completely different methods when massaging the front and back... Interesting...", "PartnerTalk_Chat_330140503_04": "Are you considering a career change?", "PartnerTalk_Chat_330140503_05": "Let's get a massage together!", "PartnerTalk_Chat_330140503_06": "Can you give me a massage, Lycaon?", "PartnerTalk_Chat_330140503_07": "Not at all. I'm quite satisfied with my position as an attendant.", "PartnerTalk_Chat_330140503_08": "However, Victoria Housekeeping occasionally encounters elderly clients who suffer from back pain.", "PartnerTalk_Chat_330140503_09": "I may be able to relieve their discomfort if I learn these techniques.", "PartnerTalk_Chat_330140503_10": "A competent attendant should be able to resolve anything for a client — that's the standard I hold myself to.", "PartnerTalk_Chat_330140503_11": "Give me a massage when you're done learning.", "PartnerTalk_Chat_330140503_12": "Typical you.", "PartnerTalk_Chat_330140503_13": "Certainly.", "PartnerTalk_Chat_330140503_14": "Thank you for the compliment.", "PartnerTalk_Chat_330140503_15": "You talk to Lycaon about the benefits of massage.\nAs it turns out, he has done ample research about it in advance...", "PartnerTalk_Chat_330140503_16": "Let me ask the store owner if he is willing to teach me his massage techniques.", "PartnerTalk_Chat_330140503_17": "You'll be the first to know if I manage to master it.", "PartnerTalk_Chat_330140503_18": "I have, in fact, been meaning to experience a massage from this store owner.", "PartnerTalk_Chat_330140503_19": "If that's what you recommend, I would be much obliged to experience it.", "PartnerTalk_Chat_330140503_20": "You and Lycaon get a chiropractic massage from Old Duyi...\nYour neck and shoulder muscles feel so much more relaxed!", "PartnerTalk_Chat_330140503_21": "The store owner's technique is truly impeccable.", "PartnerTalk_Chat_330140503_22": "It feels good, right?", "PartnerTalk_Chat_330140503_23": "Your tail is all perked up.", "PartnerTalk_Chat_330140503_24": "Yes. The level of comfort I feel in my body is unprecedented.", "PartnerTalk_Chat_330140503_25": "Well, I did not realize...", "PartnerTalk_Chat_330140503_26": "My apologies... Please pretend you didn't see it.", "PartnerTalk_Chat_330140503_27": "I would be delighted to have the chance to study under the tutelage of the store owner here.", "PartnerTalk_Chat_330140503_28": "Ah... I'm afraid I have yet to master the massage techniques.", "PartnerTalk_Chat_330140503_29": "I can start learning now if you wish.", "PartnerTalk_Chat_330140503_30": "That isn't necessary...", "PartnerTalk_Chat_330140503_31": "Yes, please!", "PartnerTalk_Chat_330140503_32": "No, it is alright, I'll do everything in my power to fulfill your request.", "PartnerTalk_Chat_330140503_33": "I'll do everything in my power to fulfill your request.", "PartnerTalk_Chat_330140503_34": "So, what do you prefer? Something gentle or something with more pressure?", "PartnerTalk_Chat_330140503_35": "And does Mr. Duyi's style for the front or the back appeal to you more?", "PartnerTalk_Chat_330140503_36": "You explore the massage style you prefer in detail with Lycaon...\nIt feels like you are filling out a questionnaire with 100 questions.", "PartnerTalk_Chat_330140503_37": "Well, that's about all I know.", "PartnerTalk_Chat_330140503_38": "You will be the first to know when I master all of the techniques.", "PartnerTalk_Chat_330140504_01": "Perhaps, getting a massage is beneficial both physically and mentally.", "PartnerTalk_Chat_330140601_01": "A vendor catches your attention when you are strolling down the street...", "PartnerTalk_Chat_330140601_02": "This is a great deal you wouldn't want to miss! Get the finest jade pendants in town here!", "PartnerTalk_Chat_330140601_03": "{M#Sir}{F#Madam}, I bet you're interested. You can't take your eyes off the pendants!", "PartnerTalk_Chat_330140601_03F": "{M#Sir}{F#Madam}, I bet you're interested. You can't take your eyes off the pendants!", "PartnerTalk_Chat_330140601_04": "Just get it if you like it. You won't find pendants as good as mine elsewhere!", "PartnerTalk_Chat_330140601_05": "Every purchase now comes with a complimentary box. It makes a perfect gift for a friend!", "PartnerTalk_Chat_330140601_06": "Just then, you hear a familiar voice.", "PartnerTalk_Chat_330140601_07": "Don't buy it.", "PartnerTalk_Chat_330140601_08": "If I'm not mistaken, there's something fishy with his goods.", "PartnerTalk_Chat_330140601_09": "Sir, how can you sabotage me like that!?", "PartnerTalk_Chat_330140601_10": "I only sell genuine products here. If you get anything fake from me, I'll pay you ten times the price! How dare you accuse me of being dishonest!?", "PartnerTalk_Chat_330140601_11": "Here's the deal — I'll pay you ten times the price if you get anything fake from me. If my goods are proven to be genuine, you just have to buy a few more pieces from me. How does that sound?", "PartnerTalk_Chat_330140601_12": "You won't lose anything!", "PartnerTalk_Chat_330140601_13": "He's got a point. I'll buy it!", "PartnerTalk_Chat_330140601_14": "I won't buy it. I believe in Lycaon.", "PartnerTalk_Chat_330140601_15": "I know you're a swindler! You're nasty!", "PartnerTalk_Chat_330140601_16": "(Stay silent)", "PartnerTalk_Chat_330140601_17": "I'm a jade expert. Let me appraise your goods.", "PartnerTalk_Chat_330140601_18": "Please believe me. This is all part of a scam.", "PartnerTalk_Chat_330140601_19": "It might sound like a lucrative deal, but you're the only one who will suffer a loss from it.", "PartnerTalk_Chat_330140601_20": "No way! I'm not that gullible!", "PartnerTalk_Chat_330140601_21": "I'll take your advice.", "PartnerTalk_Chat_330140601_22": "...", "PartnerTalk_Chat_330140601_23": "Thank you.", "PartnerTalk_Chat_330140601_24": "...Thank you for your trust.", "PartnerTalk_Chat_330140601_25": "I trust you, too. I knew you would make the correct decision.", "PartnerTalk_Chat_330140601_26": "Are you two in the middle of an act? Your lines are giving me goosebumps!", "PartnerTalk_Chat_330140601_27": "Am I a part of some sick role-playing game?", "PartnerTalk_Chat_330140601_28": "I don't know what you're talking about.", "PartnerTalk_Chat_330140601_29": "Oh, you figured it out.", "PartnerTalk_Chat_330140601_30": "...I would advise you to just ignore what this vendor says.", "PartnerTalk_Chat_330140601_31": "You are correct.", "PartnerTalk_Chat_330140601_32": "What? T—This is slander, you know!?", "PartnerTalk_Chat_330140601_33": "We'll find out soon enough whether it is slander or not.", "PartnerTalk_Chat_330140601_34": "{M#Sir}{F#Madam}, how come you're so quiet?", "PartnerTalk_Chat_330140601_34F": "{M#Sir}{F#Madam}, how come you're so quiet?", "PartnerTalk_Chat_330140601_35": "You aren't fooled by the Thiren, are you? Even the newsstand clerk on Sixth Street is more credible than him!", "PartnerTalk_Chat_330140601_36": "What are you talking about!?", "PartnerTalk_Chat_330140601_37": "Lycaon is smarter than Howl.", "PartnerTalk_Chat_330140601_38": "...Thank you for defending me.", "PartnerTalk_Chat_330140601_39": "W—What? An expert? You don't look like one...", "PartnerTalk_Chat_330140601_40": "You shouldn't judge a book by its cover.", "PartnerTalk_Chat_330140601_41": "Oh, please don't get me wrong... You sure look like some sort of a professional but just not one that has anything to do with my humble industry.", "PartnerTalk_Chat_330140601_41F": "Oh, please don't get me wrong... You sure look like some sort of a professional but just not one that has anything to do with my humble industry.", "PartnerTalk_Chat_330140601_42": "So, what's your take on this jade pendant?", "PartnerTalk_Chat_330140601_43": "It looks cheap.", "PartnerTalk_Chat_330140601_44": "It looks good.", "PartnerTalk_Chat_330140601_45": "The authenticity of these goods on display isn't the point.", "PartnerTalk_Chat_330140601_46": "The goods here might indeed be real, but this scam is about showing the real and selling the fake.", "PartnerTalk_Chat_330140601_47": "What's displayed is authentic, high-quality jade. However, once you pay, he'll slyly replace the real product with a counterfeit when wrapping up your purchase.", "PartnerTalk_Chat_330140601_48": "Novice buyers can get duped easily.", "PartnerTalk_Chat_330140601_49": "You're... spouting nonsense! I... I do no such things!", "PartnerTalk_Chat_330140601_50": "Save your argument. I can't be more familiar with your kind.", "PartnerTalk_Chat_330140601_51": "If you want to prove your innocence, show us what you have in your pockets.", "PartnerTalk_Chat_330140601_52": "Tsk, what a lousy day...", "PartnerTalk_Chat_330140601_53": "The vendor flees as fast as lightning with his jades...", "PartnerTalk_Chat_330140601_54": "Don't worry, I've already informed Public Security about this. They should be on their way here to investigate the case.", "PartnerTalk_Chat_330140601_55": "You've thought of everything.", "PartnerTalk_Chat_330140601_56": "You looked very intimidating just now.", "PartnerTalk_Chat_330140601_57": "It was nothing.", "PartnerTalk_Chat_330140601_58": "...My apologies. I hope I didn't frighten you.", "PartnerTalk_Chat_330140601_59": "This area is infested with shady vendors. Please be careful.", "PartnerTalk_Chat_330140601_Name01": "Crafty Vendor", "PartnerTalk_Chat_330140602_01": "Public Security Officers will find that scammer soon.", "PartnerTalk_Chat_330140701_01": "You see Lycaon being surrounded by a group of students... Hurry over and check it out.", "PartnerTalk_Chat_330140701_02": "Ah, fancy seeing you here.", "PartnerTalk_Chat_330140701_03": "As I said, Victoria Housekeeping has a full schedule at the moment...", "PartnerTalk_Chat_330140701_04": "I'm sure you can squeeze in a little more time. I can pay you double!", "PartnerTalk_Chat_330140701_05": "My buddy here is loaded! Just go ahead and name your price!", "PartnerTalk_Chat_330140701_06": "...", "PartnerTalk_Chat_330140701_07": "Actually, this {M#gentleman}{F#lady} here is my master.", "PartnerTalk_Chat_330140701_07F": "Actually, this {M#gentleman}{F#lady} here is my master.", "PartnerTalk_Chat_330140701_08": "Huh?", "PartnerTalk_Chat_330140701_09": "That's right. It's me!", "PartnerTalk_Chat_330140701_10": "Who's trying to steal my Lycaon?", "PartnerTalk_Chat_330140701_11": "Lycaon gives you a look...", "PartnerTalk_Chat_330140701_12": "Oh, that's right, I'm his master!", "PartnerTalk_Chat_330140701_13": "Huh?", "PartnerTalk_Chat_330140701_14": "Yes. Master {M#Wise}{F#Belle} has already made an appointment with me for my service.", "PartnerTalk_Chat_330140701_14F": "Yes. Master {M#Wise}{F#Belle} has already made an appointment with me for my service.", "PartnerTalk_Chat_330140701_15": "My apologies, Master {M#Wise}{F#Belle} is quite shy.", "PartnerTalk_Chat_330140701_15F": "My apologies, Master {M#Wise}{F#Belle} is quite shy.", "PartnerTalk_Chat_330140701_16": "What {M#he}{F#she} is trying to say is that {M#he}{F#she} has booked my services, so I'm not available for anyone else.", "PartnerTalk_Chat_330140701_16F": "What {M#he}{F#she} is trying to say is that {M#he}{F#she} has booked my services, so I'm not available for anyone else.", "PartnerTalk_Chat_330140701_17": "Really? Why am I not convinced...?", "PartnerTalk_Chat_330140701_18": "You're not playing us, are you?", "PartnerTalk_Chat_330140701_19": "Absolutely not. Since my master has reserved all my available time slots, I'm afraid there's no room for any changes. I am terribly sorry.", "PartnerTalk_Chat_330140701_20": "Are you sure there's no wiggle room? Not even if I triple the price?", "PartnerTalk_Chat_330140701_21": "No.", "PartnerTalk_Chat_330140701_22": "Mr. Wolf looks so cool when he's sticking to his principles!", "PartnerTalk_Chat_330140701_23": "Ah, let's forget it for now. We can schedule something earlier in advance next time.", "PartnerTalk_Chat_330140701_24": "Well, if you say so...", "PartnerTalk_Chat_330140701_25": "Thank you very much for your understanding.", "PartnerTalk_Chat_330140701_26": "The students walk off, chattering among themselves...", "PartnerTalk_Chat_330140701_27": "Thank you for your cooperation just now.", "PartnerTalk_Chat_330140701_28": "As my master said, I am currently under {M#his}{F#her}employment.", "PartnerTalk_Chat_330140701_28F": "As my master said, I am currently under {M#his}{F#her}employment.", "PartnerTalk_Chat_330140701_29": "Lycaon is all mine!", "PartnerTalk_Chat_330140701_30": "We're inseparable!", "PartnerTalk_Chat_330140701_31": "...Master, please be rest assured that I won't go anywhere without you.", "PartnerTalk_Chat_330140701_32": "As you can see, my master needs me by {M#his}{F#her} side at all times.", "PartnerTalk_Chat_330140701_32F": "As you can see, my master needs me by {M#his}{F#her} side at all times.", "PartnerTalk_Chat_330140701_33": "As such, I am currently unable to accept any additional requests for the time being.", "PartnerTalk_Chat_330140701_34": "Ah... So you've got that kinda relationship...", "PartnerTalk_Chat_330140701_35": "We shouldn't disturb you any further then, Mr. Wolf!", "PartnerTalk_Chat_330140701_36": "Well, if that's the case, then there's nothing I can do. But I'll be sure to book a slot with you when I get the chance!", "PartnerTalk_Chat_330140701_37": "The students keep looking back as they leave...\nYou can vaguely hear them making comments such as \"what a twisted relationship\" and things like that.", "PartnerTalk_Chat_330140701_38": "...", "PartnerTalk_Chat_330140701_39": "What do you think? I played my part well, didn't I?", "PartnerTalk_Chat_330140701_40": "Indeed. Thank you... We seem to have caused some misunderstandings, but no harm was done.", "PartnerTalk_Chat_330140701_41": "Thank you very much.", "PartnerTalk_Chat_330140701_42": "...Don't worry, Master. I don't believe that is their intention.", "PartnerTalk_Chat_330140701_43": "Y—Your Lycaon? Wait a minute. Are you two more than just master and servant?", "PartnerTalk_Chat_330140701_44": "Ah... I get it. Your relationship isn't that simple.", "PartnerTalk_Chat_330140701_45": "You get it? How come I'm not getting it?", "PartnerTalk_Chat_330140701_46": "...You're letting your imagination run away from you.", "PartnerTalk_Chat_330140701_47": "However, what is true is that I've been hired by my master and have no capacity to provide services to others. I appreciate your understanding.", "PartnerTalk_Chat_330140701_48": "I recommend that you all make your appointments in advance. I shall remember to mark you as a priority client.", "PartnerTalk_Chat_330140701_49": "Y—You mean it? You're not just saying that to get rid of me?", "PartnerTalk_Chat_330140701_50": "Certainly not. It is a promise.", "PartnerTalk_Chat_330140701_51": "So long as you schedule in advance, and there are available slots on my schedule. Hopefully, I will be able to make up for your disappointment today.", "PartnerTalk_Chat_330140701_52": "Alright, if you say so... I'll come back later!", "PartnerTalk_Chat_330140701_53": "The students leave reluctantly...\nLooks like they bought Lycaon's story.", "PartnerTalk_Chat_330140701_54": "Thank you for your help.", "PartnerTalk_Chat_330140701_55": "I don't think I did anything...", "PartnerTalk_Chat_330140701_56": "No, it would have taken me much longer to persuade them if you hadn't been here.", "PartnerTalk_Chat_330140701_57": "Truth be told, I turned them down not just because my schedule was full.", "PartnerTalk_Chat_330140701_58": "Victoria Housekeeping does not take jobs without prior appointments. They must be scheduled in advance.", "PartnerTalk_Chat_330140701_59": "I don't make appointments either.", "PartnerTalk_Chat_330140701_60": "As an important friend of Victoria Housekeeping, you're an exception.", "PartnerTalk_Chat_330140701_61": "You can reach out to us for anything you need, and your requests will be given top priority.", "PartnerTalk_Chat_330140701_62": "That's how we treat our friends.", "PartnerTalk_Chat_330140701_Name01": "Headstrong Student", "PartnerTalk_Chat_330140701_Name02": "Curious Student", "PartnerTalk_Chat_330140701_Name03": "Excited Student", "PartnerTalk_Chat_330140702_01": "Victoria Housekeeping usually only accepts appointments in advance.", "PartnerTalk_Chat_330140801_01": "...", "PartnerTalk_Chat_330140801_02": "You run into Lycaon, who is gazing at the moon...", "PartnerTalk_Chat_330140801_03": "Lycaon seems to have noticed you.", "PartnerTalk_Chat_330140801_04": "Greetings. It's my honor to see you here.", "PartnerTalk_Chat_330140801_05": "Are you out for a stroll at this hour of the night?", "PartnerTalk_Chat_330140801_06": "I'm here to enjoy the moon.", "PartnerTalk_Chat_330140801_07": "I'm here for a stroll.", "PartnerTalk_Chat_330140801_08": "While you watch the moon, I'll be watching you.", "PartnerTalk_Chat_330140801_09": "So you're here for the moon, too.", "PartnerTalk_Chat_330140801_10": "You can get a spectacular view of the moon in New Eridu from this angle.", "PartnerTalk_Chat_330140801_11": "But everyone knows that the moon is actually battered and beaten...", "PartnerTalk_Chat_330140801_12": "\"The moon is dead. What we see is its corpse.\"", "PartnerTalk_Chat_330140801_13": "Someone I used to know told me that once.", "PartnerTalk_Chat_330140801_14": "That's extreme.", "PartnerTalk_Chat_330140801_15": "It sounds kinda beautiful in a way.", "PartnerTalk_Chat_330140801_16": "I agree, but it does hold some truth.", "PartnerTalk_Chat_330140801_17": "Your responses never fail to surprise...and amuse me.", "PartnerTalk_Chat_330140801_18": "Just as I expected.", "PartnerTalk_Chat_330140801_19": "It's quiet here at night, perfect for a walk.", "PartnerTalk_Chat_330140801_20": "However, getting enough sleep is vital when you're so busy during the day.", "PartnerTalk_Chat_330140801_21": "Feel free to go if you're tired. Don't worry about me.", "PartnerTalk_Chat_330140801_22": "Thanks for your concern.", "PartnerTalk_Chat_330140801_23": "Sometimes you act like my mom.", "PartnerTalk_Chat_330140801_24": "There is no need to thank me. Your health is of the utmost importance.", "PartnerTalk_Chat_330140801_25": "It's probably a habit I picked up from my line of work. I hope you don't mind.", "PartnerTalk_Chat_330140801_26": "...", "PartnerTalk_Chat_330140801_27": "Why aren't you speaking?", "PartnerTalk_Chat_330140801_28": "Are you feeling shy?", "PartnerTalk_Chat_330140801_29": "Not really.", "PartnerTalk_Chat_330140801_30": "It's just that... Your words took me by surprise, and I'm unsure how to respond.", "PartnerTalk_Chat_330140801_31": "Either way, thank you.", "PartnerTalk_Chat_330140801_32": "You chat with Lycaon for a while...", "PartnerTalk_Chat_330140801_33": "Chatting with you puts me at ease.", "PartnerTalk_Chat_330140801_34": "Lycaon seems to be in a good mood.", "PartnerTalk_Chat_330140801_35": "What's wrong? You seem to be staring at me.", "PartnerTalk_Chat_330140801_36": "Your tail is wagging.", "PartnerTalk_Chat_330140801_37": "Your ears are twitching.", "PartnerTalk_Chat_330140801_38": "Well... that doesn't matter.", "PartnerTalk_Chat_330140801_39": "The place is dark. It's probably a trick of the light.", "PartnerTalk_Chat_330140801_40": "I definitely saw it.", "PartnerTalk_Chat_330140801_41": "Fine, it was just a trick of the light.", "PartnerTalk_Chat_330140801_42": "Well... You may be right.", "PartnerTalk_Chat_330140801_43": "...No, maybe it's me...", "PartnerTalk_Chat_330140801_44": "You might have already noticed that there are times when I can't quite control my tail and ears.", "PartnerTalk_Chat_330140801_45": "That's an issue I'm trying to overcome...", "PartnerTalk_Chat_330140801_46": "You don't have to do anything about it.", "PartnerTalk_Chat_330140801_47": "Keep it up~", "PartnerTalk_Chat_330140801_48": "So That's what you think... I understand.", "PartnerTalk_Chat_330140801_49": "Very well, I shall.", "PartnerTalk_Chat_330140801_50": "It's getting late, and we should probably head home. You need to rest early as your job can be demanding.", "PartnerTalk_Chat_330140801_51": "Thank you for spending this time talking with me. I'll always remember what happened today.", "PartnerTalk_Chat_330140801_52": "Good night, Master Proxy.", "PartnerTalk_Chat_330140802_01": "Talking to you is very relaxing. I hope you feel the same way.", "PartnerTalk_Chat_330140803_01": "...", "PartnerTalk_Chat_330140803_02": "You run into Lycaon, who is gazing at the moon...", "PartnerTalk_Chat_330140803_03": "Lycaon seems to have noticed you.", "PartnerTalk_Chat_330140803_04": "Greetings. It's my honor to see you here.", "PartnerTalk_Chat_330140803_05": "Are you out for a stroll at this hour of the night?", "PartnerTalk_Chat_330140803_06": "I'm here to enjoy the moon.", "PartnerTalk_Chat_330140803_07": "I'm here for a stroll.", "PartnerTalk_Chat_330140803_08": "While you watch the moon, I'll be watching you.", "PartnerTalk_Chat_330140803_09": "So you're here for the moon, too.", "PartnerTalk_Chat_330140803_10": "You can get a spectacular view of the moon in New Eridu from this angle.", "PartnerTalk_Chat_330140803_11": "But everyone knows that the moon is actually battered and beaten...", "PartnerTalk_Chat_330140803_12": "\"The moon is dead. What we see is its corpse.\"", "PartnerTalk_Chat_330140803_13": "Someone I used to know told me that once.", "PartnerTalk_Chat_330140803_14": "That's extreme.", "PartnerTalk_Chat_330140803_15": "It sounds kinda beautiful in a way.", "PartnerTalk_Chat_330140803_16": "I agree, but it does hold some truth.", "PartnerTalk_Chat_330140803_17": "Your responses never fail to surprise...and amuse me.", "PartnerTalk_Chat_330140803_18": "Just as I expected.", "PartnerTalk_Chat_330140803_19": "It's quiet here at night, perfect for a walk.", "PartnerTalk_Chat_330140803_20": "However, getting enough sleep is vital when you're so busy during the day.", "PartnerTalk_Chat_330140803_21": "Feel free to go if you're tired. Don't worry about me.", "PartnerTalk_Chat_330140803_22": "Thanks for your concern.", "PartnerTalk_Chat_330140803_23": "Sometimes you act like my mom.", "PartnerTalk_Chat_330140803_24": "There is no need to thank me. Your health is of the utmost importance.", "PartnerTalk_Chat_330140803_25": "It's probably a habit I picked up from my line of work. I hope you don't mind.", "PartnerTalk_Chat_330140803_26": "...", "PartnerTalk_Chat_330140803_27": "Why aren't you speaking?", "PartnerTalk_Chat_330140803_28": "Are you feeling shy?", "PartnerTalk_Chat_330140803_29": "Not really.", "PartnerTalk_Chat_330140803_30": "It's just that... Your words took me by surprise, and I'm unsure how to respond.", "PartnerTalk_Chat_330140803_31": "Either way, thank you.", "PartnerTalk_Chat_330140803_32": "You chat with Lycaon for a while...", "PartnerTalk_Chat_330140803_33": "Chatting with you puts me at ease.", "PartnerTalk_Chat_330140803_34": "Lycaon seems to be in a good mood.", "PartnerTalk_Chat_330140803_35": "What's wrong? You seem to be staring at me.", "PartnerTalk_Chat_330140803_36": "Your tail is wagging.", "PartnerTalk_Chat_330140803_37": "Your ears are twitching.", "PartnerTalk_Chat_330140803_38": "Well... that doesn't matter.", "PartnerTalk_Chat_330140803_39": "The place is dark. It's probably a trick of the light.", "PartnerTalk_Chat_330140803_40": "I definitely saw it.", "PartnerTalk_Chat_330140803_41": "Fine, it was just a trick of the light.", "PartnerTalk_Chat_330140803_42": "Well... You may be right.", "PartnerTalk_Chat_330140803_43": "...No, maybe it's me...", "PartnerTalk_Chat_330140803_44": "You might have already noticed that there are times when I can't quite control my tail and ears.", "PartnerTalk_Chat_330140803_45": "That's an issue I'm trying to overcome...", "PartnerTalk_Chat_330140803_46": "You don't have to do anything about it.", "PartnerTalk_Chat_330140803_47": "Keep it up~", "PartnerTalk_Chat_330140803_48": "So That's what you think... I understand.", "PartnerTalk_Chat_330140803_49": "Very well, I shall.", "PartnerTalk_Chat_330140803_50": "It's getting late, and we should probably head home. You need to rest early as your job can be demanding.", "PartnerTalk_Chat_330140803_51": "Thank you for spending this time talking with me. I'll always remember what happened today.", "PartnerTalk_Chat_330140803_52": "Good night, Master Proxy.", "PartnerTalk_Chat_330140804_01": "Talking to you is very relaxing. I hope you feel the same way.", "PartnerTalk_Chat_330140805_01": "You run into Lycaon, who is gazing at the moon...", "PartnerTalk_Chat_330140805_02": "Lycaon seems to have noticed you.", "PartnerTalk_Chat_330140805_03": "Greetings. It's my honor to see you here.", "PartnerTalk_Chat_330140805_04": "Are you out for a stroll at this hour of the night?", "PartnerTalk_Chat_330140805_05": "I'm here to enjoy the moon.", "PartnerTalk_Chat_330140805_06": "I'm here for a stroll.", "PartnerTalk_Chat_330140805_07": "While you watch the moon, I'll be watching you.", "PartnerTalk_Chat_330140805_08": "So you're here for the moon, too.", "PartnerTalk_Chat_330140805_09": "You can get a spectacular view of the moon in New Eridu from this angle.", "PartnerTalk_Chat_330140805_10": "But everyone knows that the moon is actually battered and beaten...", "PartnerTalk_Chat_330140805_11": "\"The moon is dead. What we see is its corpse.\"", "PartnerTalk_Chat_330140805_12": "Someone I used to know told me that once.", "PartnerTalk_Chat_330140805_13": "That's extreme.", "PartnerTalk_Chat_330140805_14": "It sounds kinda beautiful in a way.", "PartnerTalk_Chat_330140805_15": "I agree, but it does hold some truth.", "PartnerTalk_Chat_330140805_16": "Your responses never fail to surprise...and amuse me.", "PartnerTalk_Chat_330140805_17": "Just as I expected.", "PartnerTalk_Chat_330140805_18": "It's quiet here at night, perfect for a walk.", "PartnerTalk_Chat_330140805_19": "However, getting enough sleep is vital when you're so busy during the day.", "PartnerTalk_Chat_330140805_20": "Feel free to go if you're tired. Don't worry about me.", "PartnerTalk_Chat_330140805_21": "Thanks for your concern.", "PartnerTalk_Chat_330140805_22": "Sometimes you act like my mom.", "PartnerTalk_Chat_330140805_23": "There is no need to thank me. Your health is of the utmost importance.", "PartnerTalk_Chat_330140805_24": "It's probably a habit I picked up from my line of work. I hope you don't mind.", "PartnerTalk_Chat_330140805_25": "...", "PartnerTalk_Chat_330140805_26": "Why aren't you speaking?", "PartnerTalk_Chat_330140805_27": "Are you feeling shy?", "PartnerTalk_Chat_330140805_28": "Not really.", "PartnerTalk_Chat_330140805_29": "It's just that... Your words took me by surprise, and I'm unsure how to respond.", "PartnerTalk_Chat_330140805_30": "Either way, thank you.", "PartnerTalk_Chat_330140805_31": "You chat with Lycaon for a while...", "PartnerTalk_Chat_330140805_32": "Chatting with you puts me at ease.", "PartnerTalk_Chat_330140805_33": "Lycaon seems to be in a good mood.", "PartnerTalk_Chat_330140805_34": "What's wrong? You seem to be staring at me.", "PartnerTalk_Chat_330140805_35": "Your tail is wagging.", "PartnerTalk_Chat_330140805_36": "Your ears are twitching.", "PartnerTalk_Chat_330140805_37": "Well... that doesn't matter.", "PartnerTalk_Chat_330140805_38": "The place is dark. It's probably a trick of the light.", "PartnerTalk_Chat_330140805_39": "I definitely saw it.", "PartnerTalk_Chat_330140805_40": "Fine, it was just a trick of the light.", "PartnerTalk_Chat_330140805_41": "Well... You may be right.", "PartnerTalk_Chat_330140805_42": "...No, maybe it's me...", "PartnerTalk_Chat_330140805_43": "You might have already noticed that there are times when I can't quite control my tail and ears.", "PartnerTalk_Chat_330140805_44": "That's an issue I'm trying to overcome...", "PartnerTalk_Chat_330140805_45": "You don't have to do anything about it.", "PartnerTalk_Chat_330140805_46": "Keep it up~", "PartnerTalk_Chat_330140805_47": "So That's what you think... I understand.", "PartnerTalk_Chat_330140805_48": "Very well, I shall.", "PartnerTalk_Chat_330140805_49": "It's getting late, and we should probably head home. You need to rest early as your job can be demanding.", "PartnerTalk_Chat_330140805_50": "Thank you for spending this time talking with me. I'll always remember what happened today.", "PartnerTalk_Chat_330140805_51": "Good night, Master Proxy.", "PartnerTalk_Chat_330140806_01": "Talking to you is very relaxing. I hope you feel the same way.", "PartnerTalk_Chat_330140807_01": "You run into Lycaon, who is gazing at the moon...", "PartnerTalk_Chat_330140807_02": "Lycaon seems to have noticed you.", "PartnerTalk_Chat_330140807_03": "Greetings. It's my honor to see you here.", "PartnerTalk_Chat_330140807_04": "Are you out for a stroll at this hour of the night?", "PartnerTalk_Chat_330140807_05": "I'm here to enjoy the moon.", "PartnerTalk_Chat_330140807_06": "I'm here for a stroll.", "PartnerTalk_Chat_330140807_07": "While you watch the moon, I'll be watching you.", "PartnerTalk_Chat_330140807_08": "So you're here for the moon, too.", "PartnerTalk_Chat_330140807_09": "You can get a spectacular view of the moon in New Eridu from this angle.", "PartnerTalk_Chat_330140807_10": "But everyone knows that the moon is actually battered and beaten...", "PartnerTalk_Chat_330140807_11": "\"The moon is dead. What we see is its corpse.\"", "PartnerTalk_Chat_330140807_12": "Someone I used to know told me that once.", "PartnerTalk_Chat_330140807_13": "That's extreme.", "PartnerTalk_Chat_330140807_14": "It sounds kind of beautiful in a way.", "PartnerTalk_Chat_330140807_15": "I agree, but it does hold some truth.", "PartnerTalk_Chat_330140807_16": "Your responses never fail to surprise...and amuse me.", "PartnerTalk_Chat_330140807_17": "Just as I expected.", "PartnerTalk_Chat_330140807_18": "It's quiet here at night, perfect for a walk.", "PartnerTalk_Chat_330140807_19": "However, getting enough sleep is vital when you're so busy during the day.", "PartnerTalk_Chat_330140807_20": "Feel free to go if you're tired. Don't worry about me.", "PartnerTalk_Chat_330140807_21": "Thanks for your concern.", "PartnerTalk_Chat_330140807_22": "Sometimes you act like my mom.", "PartnerTalk_Chat_330140807_23": "There is no need to thank me. Your health is of the utmost importance.", "PartnerTalk_Chat_330140807_24": "It's probably a habit I picked up from my line of work. I hope you don't mind.", "PartnerTalk_Chat_330140807_25": "...", "PartnerTalk_Chat_330140807_26": "Why aren't you speaking?", "PartnerTalk_Chat_330140807_27": "Are you feeling shy?", "PartnerTalk_Chat_330140807_28": "Not really.", "PartnerTalk_Chat_330140807_29": "It's just that... Your words took me by surprise, and I'm unsure how to respond.", "PartnerTalk_Chat_330140807_30": "Either way, thank you.", "PartnerTalk_Chat_330140807_31": "You chat with Lycaon for a while...", "PartnerTalk_Chat_330140807_32": "Chatting with you puts me at ease.", "PartnerTalk_Chat_330140807_33": "Lycaon seems to be in a good mood.", "PartnerTalk_Chat_330140807_34": "What's wrong? You seem to be staring at me.", "PartnerTalk_Chat_330140807_35": "Your tail is wagging.", "PartnerTalk_Chat_330140807_36": "Your ears are twitching.", "PartnerTalk_Chat_330140807_37": "Well... that doesn't matter.", "PartnerTalk_Chat_330140807_38": "The place is dark. It's probably a trick of the light.", "PartnerTalk_Chat_330140807_39": "I saw what I saw.", "PartnerTalk_Chat_330140807_40": "Fine, it was just a trick of the light.", "PartnerTalk_Chat_330140807_41": "Well... You may be right.", "PartnerTalk_Chat_330140807_42": "...No, maybe it's me...", "PartnerTalk_Chat_330140807_43": "You might have already noticed that there are times when I can't quite control my tail and ears.", "PartnerTalk_Chat_330140807_44": "That's an issue I'm trying to overcome...", "PartnerTalk_Chat_330140807_45": "You don't have to do anything about it.", "PartnerTalk_Chat_330140807_46": "Keep it up~", "PartnerTalk_Chat_330140807_47": "So That's what you think... I understand.", "PartnerTalk_Chat_330140807_48": "Very well, I shall.", "PartnerTalk_Chat_330140807_49": "It's getting late, and we should probably head home. You need to rest early as your job can be demanding.", "PartnerTalk_Chat_330140807_50": "Thank you for spending this time talking with me. I'll always remember what happened today.", "PartnerTalk_Chat_330140807_51": "Good night, Master Proxy.", "PartnerTalk_Chat_330140808_01": "Talking to you is very relaxing. I hope you feel the same way.", "PartnerTalk_Chat_330140901_01": "It looks like Lycaon had some sort of disagreement with that guy...\nThe other man quickly took off in a cab.", "PartnerTalk_Chat_330140901_02": "...", "PartnerTalk_Chat_330140901_03": "Hello, it's a pleasure to see you here. I regret that you had to witness that unfortunate spat.", "PartnerTalk_Chat_330140901_04": "What happened?", "PartnerTalk_Chat_330140901_05": "You weren't getting bullied, right?", "PartnerTalk_Chat_330140901_06": "Oh no, nothing of the sort. I appreciate your concern.", "PartnerTalk_Chat_330140901_07": "As you saw, the gentleman just now wasn't very lucid...", "PartnerTalk_Chat_330140901_08": "He's a recent employer of mine. After attending tonight's dinner, he gave me a tip in addition to the agreed salary.", "PartnerTalk_Chat_330140901_09": "Though Victoria Housekeeping Co. doesn't prohibit accepting tips, I personally don't like having financial transactions with clients beyond the contract.", "PartnerTalk_Chat_330140901_10": "But the client insisted on giving it... and even raised the tip to an inappropriate level. I couldn't refuse.", "PartnerTalk_Chat_330140901_11": "But I really don't need money... and the funds at Victoria Housekeeping are sufficient.", "PartnerTalk_Chat_330140901_12": "What should I do with this money...?", "PartnerTalk_Chat_330140901_13": "How about giving it to me?", "PartnerTalk_Chat_330140901_14": "How about donating it?", "PartnerTalk_Chat_330140901_15": "Would you really accept it? That would be wonderful.", "PartnerTalk_Chat_330140901_16": "Thanks, boss!", "PartnerTalk_Chat_330140901_17": "Are you sure?", "PartnerTalk_Chat_330140901_18": "No need to thank me. In fact, I should be thanking you.", "PartnerTalk_Chat_330140901_19": "Of course, if this makes things less awkward, consider it as if I'm leaving some funds in your care.", "PartnerTalk_Chat_330140901_20": "You truly possess a noble character. Fortunately, I know just the right place for a donation...", "PartnerTalk_Chat_330140901_21": "You and Lycaon confirm where to donate the funds to...", "PartnerTalk_Chat_330140901_22": "Thank you for helping me sort out the money... It's my good fortune to have met you at this time.", "PartnerTalk_Chat_330140901_23": "Well, I should be going now. I hope you have a pleasant day.", "PartnerTalk_Chat_330140902_01": "How can I refuse a tip in a way that's both polite and effective... There's still so much I need to learn.", "PartnerTalk_Chat_330140903_01": "How can I refuse a tip in a way that's both polite and effective... There's still so much I need to learn.", "PartnerTalk_Chat_330141001_01": "You run into Lycaon and Corin, who seemed to be discussing something about the graffiti on the wall...", "PartnerTalk_Chat_330141001_02": "The graffiti on the walls... They seem to hold some special meaning. Corin, what's your take on them?", "PartnerTalk_Chat_330141001_03": "Huh? Oh, the drawings on the wall? Um...", "PartnerTalk_Chat_330141001_04": "You could cover them with a flannel cloth and iron over it to melt the paint. Then, it should come off easily with warm water and some cleaning agent.", "PartnerTalk_Chat_330141001_05": "...", "PartnerTalk_Chat_330141001_06": "Wh-What's wrong, Mr. Lycaon? Weren't you looking to clean off these drawings?", "PartnerTalk_Chat_330141001_07": "Did I say something wrong...", "PartnerTalk_Chat_330141001_08": "No, don't worry. Your cleaning tips are spot on.", "PartnerTalk_Chat_330141001_09": "Go talk to them...", "PartnerTalk_Chat_330141001_10": "Ah, greetings, I'm glad to see you here.", "PartnerTalk_Chat_330141001_11": "What do you think about the graffiti on the wall?", "PartnerTalk_Chat_330141001_12": "Just kids messing around, drawing for fun.", "PartnerTalk_Chat_330141001_13": "Could it be some sort of secret code?", "PartnerTalk_Chat_330141001_14": "Hm... That makes sense.", "PartnerTalk_Chat_330141001_15": "Perhaps I'm overthinking it, but it seems to me that these graffiti appear to be conveying some sort of message...", "PartnerTalk_Chat_330141001_16": "I thought so, too.", "PartnerTalk_Chat_330141001_17": "Based on my experience, some underground organizations often use pictures such as these as a way to convey secret messages in public places for nefarious purposes.", "PartnerTalk_Chat_330141001_18": "Is... is it really a secret code? Oh no, I definitely messed up. I'll disappear now!", "PartnerTalk_Chat_330141001_19": "Corin, relax, you did well. Actually, cleaning these images as you described could be an effective method to hinder criminal activity.", "PartnerTalk_Chat_330141001_20": "But before that... May I ask you for a favor, esteemed Manager?", "PartnerTalk_Chat_330141001_21": "I've heard you have quite the talent for photography. Could you take some pictures of this graffiti?", "PartnerTalk_Chat_330141001_22": "I'd like to document it as evidence. If these images change, we might be able to trace their origins.", "PartnerTalk_Chat_330141001_23": "Leave it to me!", "PartnerTalk_Chat_330141001_24": "Photography is my forte!", "PartnerTalk_Chat_330141001_25": "Then I'll leave it in your capable hands — just the graffiti on the wall, please.", "PartnerTalk_Chat_330141002_01": "Just the graffiti on the wall will be enough. Thank you.", "PartnerTalk_Chat_330141003_01": "You really are great at photography.", "PartnerTalk_Chat_330141003_02": "I'll keep this photo then.", "PartnerTalk_Chat_330141003_03": "Once I get back, I shall take a closer look at these patterns and figure out if they're actually related to any secret codes.", "PartnerTalk_Chat_330141003_04": "In any case, I really appreciate your help. Thank you.", "PartnerTalk_Chat_330141003_05": "Thank you!", "PartnerTalk_Chat_330141003_06": "Don't mention it.", "PartnerTalk_Chat_330141003_07": "It's no big deal.", "PartnerTalk_Chat_330141003_08": "We will be taking our leave then.", "PartnerTalk_Chat_330141004_01": "So... should we clean them up?", "PartnerTalk_Chat_330141004_02": "Let's leave them for the time being. I'd like to observe them for a little longer...", "PartnerTalk_Chat_330141004_03": "Once I get back, I shall take a closer look at these patterns and figure out if they're actually related to any secret codes.", "PartnerTalk_Chat_330141004_04": "In any case, I really appreciate your help. Thank you.", "PartnerTalk_Chat_330141004_05": "Thank you!", "PartnerTalk_Chat_330141004_06": "Don't mention it.", "PartnerTalk_Chat_330141004_07": "It's no big deal.", "PartnerTalk_Chat_330141004_08": "We will be taking our leave then.", "PartnerTalk_Chat_330141101_01": "Woof woof! Wooo… woooof!!! Grrr!!!", "PartnerTalk_Chat_330141101_02": "It seems like he doesn't like me very much.", "PartnerTalk_Chat_330141101_03": "I'm... really sorry. Eugene isn't usually like this. He might be a bit excited today...", "PartnerTalk_Chat_330141101_04": "It's really strange. He's typically very calm...", "PartnerTalk_Chat_330141101_05": "Woof woof! Woof woof woof!", "PartnerTalk_Chat_330141101_06": "Eugene, you think this person is dangerous...?", "PartnerTalk_Chat_330141101_07": "Because Lycaon is a Thiren?", "PartnerTalk_Chat_330141101_08": "Because Lycaon is tall!", "PartnerTalk_Chat_330141101_09": "Eh? But there are other Thirens who come to the Public Security lobby, and Eugene doesn't react like this to them...", "PartnerTalk_Chat_330141101_10": "Maybe it's because I'm large, even for a wolf Thiren, which could be intimidating to him.", "PartnerTalk_Chat_330141101_11": "Huh? I mean, sure, you're pretty tall, but Eugene's not usually this skittish...", "PartnerTalk_Chat_330141101_12": "Perhaps it's because I'm a wolf Thiren, and he doesn't like my scent.", "PartnerTalk_Chat_330141101_13": "But you seem to only have the scent of cologne...", "PartnerTalk_Chat_330141101_14": "Grr! Woof!! Woooof!!! Growl —", "PartnerTalk_Chat_330141101_15": "Either way, may I leave now? I'm just a regular citizen here on some business.", "PartnerTalk_Chat_330141101_16": "Ah... Of course! It seems like Eugene overreacted... I'm very sorry for any inconvenience caused.", "PartnerTalk_Chat_330141101_17": "It's quite alright.", "PartnerTalk_Chat_330141101_18": "You walk Lycaon to a corner of the Public Security building...", "PartnerTalk_Chat_330141101_19": "Thank you just now. If it weren't for your help, I might not have been able to get away so quickly.", "PartnerTalk_Chat_330141101_20": "Why are you here, Lycaon?", "PartnerTalk_Chat_330141101_21": "Did the security dog take a disliking to Lycaon?", "PartnerTalk_Chat_330141101_22": "As I mentioned earlier, I'm here at Public Security to handle some routine matters.", "PartnerTalk_Chat_330141101_23": "...It seems so.", "PartnerTalk_Chat_330141101_24": "That security dog... is indeed very sensitive.", "PartnerTalk_Chat_330141101_25": "The Public Security staff got it wrong. As you know, dogs have a sense of smell that's often more accurate than ours.", "PartnerTalk_Chat_330141101_26": "But to explain all of this, well, it would take quite a bit of time.", "PartnerTalk_Chat_330141101_27": "...Maybe everything we do in life leaves a mark.", "PartnerTalk_Chat_330141101_28": "Even if we're not aware of it, or have long since forgotten...", "PartnerTalk_Chat_330141101_29": "But there are always creatures more perceptive than us who can pick up on it...", "PartnerTalk_Chat_330141101_30": "I apologize, I've gone off on a tangent... Please disregard it.", "PartnerTalk_Chat_330141101_Name01": "Eugene", "PartnerTalk_Chat_330141101_Name02": "Security Guard", "PartnerTalk_Chat_330141102_01": "...", "PartnerTalk_Chat_330141103_01": "Next time when there's paperwork to be done, it's better to have Corin or Rina handle it...", "PartnerTalk_Chat_330141201_01": "You run into Lycaon and Lilac... Why not go speak with them?", "PartnerTalk_Chat_330141201_02": "Ahh, you're here too. What a coincidence.", "PartnerTalk_Chat_330141201_03": "I never thought we'd get together again so soon. This is great!", "PartnerTalk_Chat_330141201_04": "Oh, remember how I mentioned I wanted to try drawing comics? I've come up with a new story recently...", "PartnerTalk_Chat_330141201_05": "And it's inspired by your relationship!", "PartnerTalk_Chat_330141201_06": "What kind of story is it?", "PartnerTalk_Chat_330141201_07": "A story about a wolf Thiren protagonist with formidable combat skills, and his best partner — the world's greatest Proxy, adventuring together in through Hollows!", "PartnerTalk_Chat_330141201_08": "Through their perfect teamwork, after many challenges in numerous Hollows, they finally defeat the villain —", "PartnerTalk_Chat_330141201_09": "The legendary vampire who feeds off humans' fear of the Hollows!", "PartnerTalk_Chat_330141201_10": "That's a serious twist on vampires.", "PartnerTalk_Chat_330141201_11": "Why would there be vampires here?", "PartnerTalk_Chat_330141201_12": "I just added that for a bit of dramatic conflict.", "PartnerTalk_Chat_330141201_13": "Y'know, in many stories from the old civilizations, werewolves and vampires are enemies.", "PartnerTalk_Chat_330141201_14": "And this vampire isn't always going to be evil. He was once a friend of the wolf Thiren's...", "PartnerTalk_Chat_330141201_15": "But due to certain reasons, the wolf Thiren discovered the vampire's true nature, and they turned into sworn enemies, locked in an endless feud...", "PartnerTalk_Chat_330141201_16": "To weaken the Thiren, the vampire captures his partner, the world's number one Proxy. This act infuriates the Thiren!", "PartnerTalk_Chat_330141201_17": "In rage, the wolf Thiren yells at the vampire: \"Let him go! He is my friend!\"", "PartnerTalk_Chat_330141201_17F": "In rage, the wolf Thiren yells at the vampire: \"Let her go! She is my friend!\"", "PartnerTalk_Chat_330141201_18": "This plot sounds kind of familiar...", "PartnerTalk_Chat_330141201_19": "I think it's good.", "PartnerTalk_Chat_330141201_20": "And then the vampire says, \"I was once his friend, too\"?", "PartnerTalk_Chat_330141201_21": "Eh? Really? Well... this story is purely fictional. Any similarity is purely coincidental!", "PartnerTalk_Chat_330141201_22": "Really? Thank you so much!", "PartnerTalk_Chat_330141201_23": "That's an angle I hadn't thought of... Here, take the pen. You give it a try!", "PartnerTalk_Chat_330141201_24": "...", "PartnerTalk_Chat_330141201_25": "Why are you so quiet all of a sudden, Mr. Lycaon?", "PartnerTalk_Chat_330141201_26": "No, it's nothing... I'm just thinking. Don't worry about me.", "PartnerTalk_Chat_330141201_27": "What do you think of this story, Lycaon?", "PartnerTalk_Chat_330141201_28": "Let Lycaon be.", "PartnerTalk_Chat_330141201_29": "...It's quite good, from a storytelling perspective.", "PartnerTalk_Chat_330141201_30": "...Thank you.", "PartnerTalk_Chat_330141201_31": "I'm very sorry, but I have some other matters to take care of... I must be going now. I wish you both all the best.", "PartnerTalk_Chat_330141201_32": "You have a discussion with Lilac and Lycaon about manga plot creation...", "PartnerTalk_Chat_330141201_Name01": "Lilac", "PartnerTalk_Chat_330141202_01": "I don't really have anything against Miss Lilac's story. It's just that...", "PartnerTalk_Chat_330141202_02": "No, never mind. To reiterate, I don't have anything against Miss Lilac's story.", "PartnerTalk_Chat_330141301_01": "Hello, I am happy to see you here.", "PartnerTalk_Chat_330141301_02": "As you can see, I'm selecting a suitable bouquet of flowers...", "PartnerTalk_Chat_330141301_03": "Who are you buying flowers for?", "PartnerTalk_Chat_330141301_04": "Are you buying flowers for your employer?", "PartnerTalk_Chat_330141301_05": "...Buying flowers for? You misunderstand. I have no intention of giving them to anyone.", "PartnerTalk_Chat_330141301_06": "This bouquet is merely for decorating the office at Victoria Housekeeping.", "PartnerTalk_Chat_330141301_07": "It's not a request from my employer. This bouquet is something I want to buy for myself.", "PartnerTalk_Chat_330141301_08": "To decorate the office of Victoria Housekeeping.", "PartnerTalk_Chat_330141301_09": "We used to have a decorative piece on our desk, but it was accidentally broken by Rina's Bangboo.", "PartnerTalk_Chat_330141301_10": "After cleaning it up, the desk feels a bit too empty now... So, I was thinking of putting a bouquet in that now vacant space.", "PartnerTalk_Chat_330141301_11": "That said, I must admit I'm not very familiar with flowers. What would you recommend?", "PartnerTalk_Chat_330141301_12": "Lilies.", "PartnerTalk_Chat_330141301_13": "Roses.", "PartnerTalk_Chat_330141301_14": "Foxtail grass.", "PartnerTalk_Chat_330141301_15": "So you like lilies. Indeed, they are very elegant and suit you well.", "PartnerTalk_Chat_330141301_16": "Then, I'll go with that. Please give me two bouquets of lilies.", "PartnerTalk_Chat_330141301_17": "Hmm, the florist here also highly recommends roses.", "PartnerTalk_Chat_330141301_18": "Then, I'll go with that Please give me two bouquets of roses.", "PartnerTalk_Chat_330141301_19": "Hmm... your taste is quite unique...", "PartnerTalk_Chat_330141301_20": "But foxtail grass does have its beauty, and it's sufficiently distinctive.", "PartnerTalk_Chat_330141301_21": "Then, I'll go with that. Please give me two bouquets of foxtail grass.", "PartnerTalk_Chat_330141301_22": "One wrapped and the other for this gentleman next to me.", "PartnerTalk_Chat_330141301_22F": "One wrapped and the other for this lady next to me.", "PartnerTalk_Chat_330141301_23": "Alright, thank you for your patronage~", "PartnerTalk_Chat_330141301_24": "Huh?", "PartnerTalk_Chat_330141301_25": "This bouquet is for me?", "PartnerTalk_Chat_330141301_26": "Yes. This bouquet is for you.", "PartnerTalk_Chat_330141301_27": "As a thank you for your recommendation. I hope you like it.", "PartnerTalk_Chat_330141301_28": "I look forward to our next meeting.", "PartnerTalk_Chat_330141301_Name01": "Orchidea", "PartnerTalk_Chat_330141302_01": "Thank you for your recommendation. I really like this bouquet.", "PartnerTalk_Chat_330141401_01": "...Hmm, do you believe in fate?", "PartnerTalk_Chat_330141401_02": "?", "PartnerTalk_Chat_330141401_03": "I do.", "PartnerTalk_Chat_330141401_04": "No, I don't.", "PartnerTalk_Chat_330141401_05": "I feel the same way.", "PartnerTalk_Chat_330141401_06": "I used to be skeptical too...", "PartnerTalk_Chat_330141401_07": "Please don't worry. I don't mean anything else by it.", "PartnerTalk_Chat_330141401_08": "Please, don't read too much into it. It's just that I happened to be thinking about you, and then suddenly you appeared... It caught me off guard.", "PartnerTalk_Chat_330141401_09": "In a book I read recently, such coincidences are called \"fate.\"", "PartnerTalk_Chat_330141401_10": "It seems we have a strong bond.", "PartnerTalk_Chat_330141401_11": "Our thoughts are in sync.", "PartnerTalk_Chat_330141401_12": "Yes, I believe so, too.", "PartnerTalk_Chat_330141401_13": "...Perhaps.", "PartnerTalk_Chat_330141401_14": "I was planning to visit you at some point. Now that we've met here...", "PartnerTalk_Chat_330141401_15": "Please, accept this.", "PartnerTalk_Chat_330141401_16": "This is a gift I've specially prepared for you. I hope you like it.", "PartnerTalk_Chat_330141401_17": "Though it's a gift, it's not meant to mark any special occasion...", "PartnerTalk_Chat_330141401_18": "I just wanted to give it to you, that's all.", "PartnerTalk_Chat_330141401_19": "Thank you, my good friend!", "PartnerTalk_Chat_330141401_20": "Thank you, my good partner!", "PartnerTalk_Chat_330141401_21": "Friend, partner, ally... Whatever term you prefer, you're free to use it.", "PartnerTalk_Chat_330141401_22": "You are incredibly important to me, and that's something that will never change.", "PartnerTalk_Chat_330141401_23": "That's all I wanted to say. Thank you for listening to me all the way through.", "PartnerTalk_Chat_330141402_01": "And remember, if you ever need me, I'm always here for you.", "PartnerTalk_Chat_330141501_01": "Pardon me. I didn't expect to meet you here.", "PartnerTalk_Chat_330141501_02": "Do you want to use this vending machine?", "PartnerTalk_Chat_330141501_03": "Yes, I wanna buy a drink.", "PartnerTalk_Chat_330141501_04": "No, I'm here for you.", "PartnerTalk_Chat_330141501_05": "I'm sorry, but it seems that this machine may not be able to dispense the drink you need right now.", "PartnerTalk_Chat_330141501_06": "I see. But sorry, I might not be able to step away right now...", "PartnerTalk_Chat_330141501_07": "I've actually encountered a serious issue.", "PartnerTalk_Chat_330141501_08": "But it may seem to be an inappropriate question to ask someone...", "PartnerTalk_Chat_330141501_09": "What problem? Just ask me.", "PartnerTalk_Chat_330141501_10": "Do you consider me a random \"someone\"?", "PartnerTalk_Chat_330141501_11": "I see. You make a good point. Then, I will ask you my question.", "PartnerTalk_Chat_330141501_12": "I'm very sorry. I didn't mean that. Of course, I will ask you my question.", "PartnerTalk_Chat_330141501_13": "Let's pretend nothing happened... I'll start over.", "PartnerTalk_Chat_330141501_14": "Lycaon turns his back. If you're not mistaken... his tail seems to be wagging. Is he waiting for something? \nBetter act as if nothing happened and just start a conversation...", "PartnerTalk_Chat_330141502_01": "Um... Indeed, there are still many life skills I need to learn.", "PartnerTalk_Chat_330141502_02": "Like how to fix a vending machine properly...", "PartnerTalk_Chat_330141502_03": "Thanks to you, I was able to realize this problem.", "PartnerTalk_Chat_330141601_01": "Lycaon seems to be in some trouble... Go help him out.", "PartnerTalk_Chat_330141601_02": "Ah, Proxy. I'm glad you're here.", "PartnerTalk_Chat_330141601_03": "I'm having a little trouble. This little girl just won't let go of the idea of touching my tail...", "PartnerTalk_Chat_330141601_04": "Maybe you can convince her?", "PartnerTalk_Chat_330141601_05": "Can't you just let her touch it?", "PartnerTalk_Chat_330141601_06": "Leave it to me!", "PartnerTalk_Chat_330141601_07": "That would be somewhat embarrassing, so I just can't.", "PartnerTalk_Chat_330141601_08": "I appreciate your help.", "PartnerTalk_Chat_330141601_09": "You explain to the little girl the potential consequences of touching a Thiren's tail.\nYou can't just touch a Thiren's tail, or PubSec will take you away!", "PartnerTalk_Chat_330141601_10": "Hmm...? I don't get it...", "PartnerTalk_Chat_330141601_11": "Tail! I wanna touch!", "PartnerTalk_Chat_330141601_12": "Master Proxy, I believe the child is too young to understand...", "PartnerTalk_Chat_330141601_13": "Touch! Ride! I\u00A0like wolfie!", "PartnerTalk_Chat_330141601_14": "...", "PartnerTalk_Chat_330141601_15": "No touching, okay?", "PartnerTalk_Chat_330141601_16": "No riding, okay?", "PartnerTalk_Chat_330141601_17": "A handshake is okay!", "PartnerTalk_Chat_330141601_18": "Umm...? Touch! Let me touch!", "PartnerTalk_Chat_330141601_19": "Umm...? Ride game! Ride the wolfie!", "PartnerTalk_Chat_330141601_20": "Handshake... handshake! Shake hands, wolfie!", "PartnerTalk_Chat_330141601_21": "A handshake is of course, absolutely fine, little Miss.", "PartnerTalk_Chat_330141601_22": "The girl shakes Lycaon's hand and leaves happily.", "PartnerTalk_Chat_330141601_23": "I'm lucky you came along. I don't know how to thank you enough...", "PartnerTalk_Chat_330141601_24": "By letting me touch your tail?", "PartnerTalk_Chat_330141601_25": "...", "PartnerTalk_Chat_330141601_26": "If that's what you want, I understand.", "PartnerTalk_Chat_330141601_27": "However, I need to buy something first and make a few preparations...", "PartnerTalk_Chat_330141601_28": "I'll need about three hours. I'll meet you after that.", "PartnerTalk_Chat_330141601_29": "Lycaon leaves in a hurry, even forgetting to tell you where to meet in three hours...\nIt's not like him to make such a mistake. And why does he need to prepare just to touch his tail?", "PartnerTalk_Chat_330141601_Name01": "Innocent Girl", "PartnerTalk_Chat_330141602_01": "...You're here too. I've got what I was looking for.", "PartnerTalk_Chat_330141602_02": "Did you follow me here?", "PartnerTalk_Chat_330141602_03": "You forgot to tell me where to meet.", "PartnerTalk_Chat_330141602_04": "My apologies... I was in such a rush I forgot.", "PartnerTalk_Chat_330141602_05": "I just came to buy some everyday items.", "PartnerTalk_Chat_330141602_06": "(Give him a skeptical look)", "PartnerTalk_Chat_330141602_07": "You needn't stare at me like that. It's simply an everyday item... albeit with a slight twist.", "PartnerTalk_Chat_330141602_08": "Very well. I actually came to buy this.", "PartnerTalk_Chat_330141602_09": "Lycaon opens his hand.\nHe holds something resembling a vial of potion in his hand.", "PartnerTalk_Chat_330141602_10": "The label on the bottle reads, \" Instant Softening Cream, giving you an incredibly smooth tail in an instant!\nFor even better results, use with acupuncture therapy!\"", "PartnerTalk_Chat_330141602_11": "Lycaon, so you...", "PartnerTalk_Chat_330141602_12": "It's not what you think.", "PartnerTalk_Chat_330141602_13": "What do you think I'm thinking?", "PartnerTalk_Chat_330141602_14": "I'm not thinking anything.", "PartnerTalk_Chat_330141602_15": "...I just feel like my fur hasn't been smooth lately, especially my tail. It's starting to get tangled...", "PartnerTalk_Chat_330141602_16": "I was hoping this balm would help.", "PartnerTalk_Chat_330141602_17": "And... I still have some preparations to do.", "PartnerTalk_Chat_330141602_18": "I have one more place to visit.", "PartnerTalk_Chat_330141602_19": "But rest assured. I made a promise, and I won't go back on my word.", "PartnerTalk_Chat_330141602_20": "Lycaon rushes off once again.\nWhat other \"preparations\" does he have to make? Perhaps you should tag along and find out.", "PartnerTalk_Chat_330141603_01": "As expected, Lycaon came to Old Duyi for a therapeutic massage...\nIs this also part of his \"preparations\"...?", "PartnerTalk_Chat_330141603_02": "How did you find me?", "PartnerTalk_Chat_330141603_03": "I saw the words on the label.", "PartnerTalk_Chat_330141603_04": "It's just a gut feeling.", "PartnerTalk_Chat_330141603_05": "Ah, I see... You're quite observant.", "PartnerTalk_Chat_330141603_06": "Your gut feeling was right on the mark.", "PartnerTalk_Chat_330141603_07": "This is the final part of my preparations. Please wait until the therapy is done.", "PartnerTalk_Chat_330141603_08": "You wait for Lycaon to finish his therapy...\nTurns out, the therapy massage for a Thiren is quite complicated. Life with a tail is more challenging than it seems...", "PartnerTalk_Chat_330141603_09": "The therapy is finally over. Can I ask you for one thing?", "PartnerTalk_Chat_330141603_10": "Could you take a photo of my tail, please?", "PartnerTalk_Chat_330141603_11": "I want to see how it looks.", "PartnerTalk_Chat_330141603_12": "I'd love to!", "PartnerTalk_Chat_330141603_13": "I can take as many as you like!", "PartnerTalk_Chat_330141603_14": "I'll leave it to you, then.", "PartnerTalk_Chat_330141603_15": "Thank you, but one photo will do.", "PartnerTalk_Chat_330141603_16": "Don't worry about making it look nice. Just focus on capturing its condition.", "PartnerTalk_Chat_330141604_01": "Hmm... this is a very good photo.", "PartnerTalk_Chat_330141604_02": "Hold on. Let me check my tail one last time...", "PartnerTalk_Chat_330141604_03": "This is a lot of preparation...", "PartnerTalk_Chat_330141604_04": "You're being very sensitive about your tail.", "PartnerTalk_Chat_330141604_05": "I'm sorry to keep you waiting.", "PartnerTalk_Chat_330141604_06": "I wouldn't normally care this much, but you're an important friend.", "PartnerTalk_Chat_330141604_07": "I'd feel very sorry if I let you touch my tail when it's not in an imperfect state.", "PartnerTalk_Chat_330141604_08": "Alright, I've finished checking it. My tail is in good condition.", "PartnerTalk_Chat_330141604_09": "Please feel free to touch it.", "PartnerTalk_Chat_330141604_10": "Are you sure?", "PartnerTalk_Chat_330141604_11": "Then I won't stand on ceremony.", "PartnerTalk_Chat_330141604_12": "Of course.", "PartnerTalk_Chat_330141604_13": "Please.", "PartnerTalk_Chat_330141604_14": "You finally get to touch Lycaon's tail, just like you wanted!\nIt's so fluffy and soft... and there's even a hint of the balm's fragrance... It's absolutely perfect!", "PartnerTalk_Chat_330141604_15": "You seem to have been touching it for quite a while.", "PartnerTalk_Chat_330141604_16": "Because it's so perfect.", "PartnerTalk_Chat_330141604_17": "Your tail is pure bliss!", "PartnerTalk_Chat_330141604_18": "...Thanks for the compliment.", "PartnerTalk_Chat_330141604_19": "No wonder that little girl wanted to touch it, too.", "PartnerTalk_Chat_330141604_20": "That little girl seems to be fascinated by all Thiren tails.", "PartnerTalk_Chat_330141604_21": "But even if my tail was in perfect condition, I wouldn't let her touch it.", "PartnerTalk_Chat_330141604_22": "A Thiren's tail is something only close friends can touch.", "PartnerTalk_Chat_330141604_23": "Anyway, thanks a lot for your help today, and for your continued patience.", "PartnerTalk_Chat_330141604_24": "I look forward to our next meeting.", "PartnerTalk_Chat_330141605_01": "I was in a bit of a rush this time.", "PartnerTalk_Chat_330141605_02": "If you want to touch my tail again, please tell me, and I'll make sure to be fully prepared in advance.", "PartnerTalk_Chat_330141701_01": "Good evening, esteemed Master Proxy.", "PartnerTalk_Chat_330141701_02": "You're still up this late... Is it work keeping you awake?", "PartnerTalk_Chat_330141701_03": "Yup, all because of work.", "PartnerTalk_Chat_330141701_04": "Well, not exactly.", "PartnerTalk_Chat_330141701_05": "Proxy's work is indeed quite demanding. Plus, you manage a video store. That must keep you even busier.", "PartnerTalk_Chat_330141701_06": "I see. I assumed too much. You must have your reasons for doing so.", "PartnerTalk_Chat_330141701_07": "But regardless, your health is most important. Please make sure to rest well.", "PartnerTalk_Chat_330141701_08": "...That being said, I myself haven't been living on a regular schedule... That's quite embarrassing.", "PartnerTalk_Chat_330141701_09": "It's okay.", "PartnerTalk_Chat_330141701_10": "Who needs sleep? Staying up is way more fun.", "PartnerTalk_Chat_330141701_11": "Thank you for your understanding.", "PartnerTalk_Chat_330141701_12": "Hm... That is a reasonable deduction.", "PartnerTalk_Chat_330141701_13": "After a casual chat, Lycaon looks up at tonight's moon...", "PartnerTalk_Chat_330141702_01": "Hopefully, we can all start following a healthier routine.", "PartnerTalk_Chat_330141801_01": "Hopefully, we can all start following a healthier routine.", "PartnerTalk_Chat_330141802_01": "Overall, \"Final Punch\" is a good movie.", "PartnerTalk_Chat_330141802_02": "Thank you kindly for your help, and I look forward to more movie recommendations from you.", "PartnerTalk_Chat_330141803_01": "Hopefully, we can all start following a healthier routine.", "PartnerTalk_Chat_330141804_01": "Overall, \"Final Punch\" is a good movie.", "PartnerTalk_Chat_330141804_02": "Thank you kindly for your help, and I look forward to more movie recommendations from you.", "PartnerTalk_Chat_330141901_01": "Master Proxy, you've arrived right on time.", "PartnerTalk_Chat_330141901_02": "I was just standing here for a while, when this happened...", "PartnerTalk_Chat_330141901_03": "Why is Lycaon so popular with small animals?", "PartnerTalk_Chat_330141901_04": "I\u00A0envy you.", "PartnerTalk_Chat_330141901_05": "That... might have to do with how I'm a Wolf Thiren. I'm always attracting a few strays wherever I go.", "PartnerTalk_Chat_330141901_06": "Excluding PubSec dogs, of course. Most of those are openly hostile to me.", "PartnerTalk_Chat_330141901_07": "But I can safely say that having a cat join us today... That's a first for me.", "PartnerTalk_Chat_330141901_08": "Master Proxy, what do you think I should do?", "PartnerTalk_Chat_330141901_09": "Don't move and let me snap a photo.", "PartnerTalk_Chat_330141901_10": "Snuggle up close to the cats and dogs.", "PartnerTalk_Chat_330141901_11": "Lycaon, paw!", "PartnerTalk_Chat_330141901_12": "...Of course, feel free.", "PartnerTalk_Chat_330141901_13": "Please also let me know if you require me to strike any kind of pose.", "PartnerTalk_Chat_330141901_14": "You snap a whole stack of photos of Lycaon surrounded by cats and dogs.\nDuring this time, one cat leaps up on to Lycaon's shoulder while a dog rubs up against his thigh...\nYou are completely covered in fur, without any hope of escape.\nWhat's beyond any doubt, though, is that these photos will become life-long treasures.", "PartnerTalk_Chat_330141901_15": "Are you alright, Master Proxy? You look a little dizzy.", "PartnerTalk_Chat_330141901_16": "I'm good.", "PartnerTalk_Chat_330141901_17": "I'm so happy.", "PartnerTalk_Chat_330141901_18": "I'm glad you like it.", "PartnerTalk_Chat_330141901_19": "Do you want to play with these little animals?", "PartnerTalk_Chat_330141901_20": "Sure, but I'm afraid they might get into some kind of conflict.", "PartnerTalk_Chat_330141901_21": "I mean, dogs and cats usually have trouble getting along.", "PartnerTalk_Chat_330141901_22": "I think we should force it.", "PartnerTalk_Chat_330141901_23": "Give it a try!", "PartnerTalk_Chat_330141901_24": "I understand. If that's your wish, then let's try it and see.", "PartnerTalk_Chat_330141901_25": "And so you try to play with the cats and dogs...\nOnly to confirm what Lycaon predicted — all-out warfare between felines and canines.\nAfterward, a pile of fur covers the ground. Undiscernable, there is no way to tell if it belonged to the cats or the dogs.\nOur hands are decorated with new scars — signs of our bravery...", "PartnerTalk_Chat_330141901_26": "...It seems like cats and dogs really don't get along then. That's fine. We've tried our best.", "PartnerTalk_Chat_330141901_27": "...?", "PartnerTalk_Chat_330141901_28": "Despite betraying a sliver of doubt, Lycaon nevertheless stretches out his left paw towards you.\nMeanwhile, as if an order has been relayed to all of them, the surrounding dogs also stretch out their left paws to you.\nSuddenly, you are swamped by a forest of plump puppy paw pads...", "PartnerTalk_Chat_330141901_29": "Of course, the cats on the scene did not react in the slightest to any of this, merely licking their coats in the most casual of manners.\n...You feel like you can see the emotions in their gaze: 30 percent belittling, 50 percent disdainful, and 20 percent doting.\nHang on... doting?", "PartnerTalk_Chat_330141901_30": "...", "PartnerTalk_Chat_330141901_31": "Lycaon is a real leader.", "PartnerTalk_Chat_330141901_32": "Can you get the cats to stick out their paws, too?", "PartnerTalk_Chat_330141901_33": "No, I believe this is due to your efforts. Your directives were undoubtedly clear and compelling.", "PartnerTalk_Chat_330141901_34": "My apologies, but I don't have that capability. If you require it, I will look into learning how.", "PartnerTalk_Chat_330141901_35": "Later, you feed some stray cats and dogs with Lycaon.\nYou didn't expect Lycaon to have pet snacks on him — and such a wide variety at that... Did he prepare everything earlier?", "PartnerTalk_Chat_330141901_36": "Later, you check out the recreational facilities on the street corner with Lycaon.\nYou try doing a few pull-ups on the bar but give up after completing just two reps.\nYou then witness Lycaon quickly bust out twenty in a row.", "PartnerTalk_Chat_330141901_37": "Later, you go to play on the kiddy rides out on the street corner with Lycaon.\nYou choose the unicorn one, and Lycaon rides on the other one.\nHow do you put this: Seeing Lycaon squeeze into a kiddy ride with nowhere to put his legs... was something you regret dearly.\nYou regret not taking a photo of it, that is.", "PartnerTalk_Chat_330141901_38": "Today was lots of fun.", "PartnerTalk_Chat_330141901_39": "All thanks to you, I've had a very pleasant and fulfilling day.", "PartnerTalk_Chat_330141901_40": "If we get the chance, let's go shopping sometime.", "PartnerTalk_Chat_330141902_01": "Anytime you invite me, I'll be available.", "PartnerTalk_Chat_330142001_01": "Master Proxy, you've arrived right on time.", "PartnerTalk_Chat_330142001_02": "I've prepared some coffee, herbal tea, and that teamilk with which the youth seem to be infatuated these days.", "PartnerTalk_Chat_330142001_03": "You can drink whatever you desire while enjoying the movie.", "PartnerTalk_Chat_330142001_04": "As for snacks, I've prepared a selection of three different cakes, four types of chocolate, and some assorted nuts.", "PartnerTalk_Chat_330142001_05": "Besides the sweet treats, there are also savory cookies and bagels.", "PartnerTalk_Chat_330142001_06": "How did you manage to carry all of that?!", "PartnerTalk_Chat_330142001_07": "This is pure genius.", "PartnerTalk_Chat_330142001_08": "As a qualified attendant, I am very familiar with a plethora of different techniques for carrying heavy items.", "PartnerTalk_Chat_330142001_09": "Thank you for your compliment, but this is merely the service expected of an attendant.", "PartnerTalk_Chat_330142001_10": "As I had sufficient time to prepare this time, I was able to make a few different kinds of snacks. I hope you enjoy them.", "PartnerTalk_Chat_330142001_11": "Well then, I'll let you decide on which movie to watch.", "PartnerTalk_Chat_330142001_12": "You can choose whatever you desire. Please don't worry about me.", "PartnerTalk_Chat_330142001_13": "\"Moonlight Sins\"", "PartnerTalk_Chat_330142001_14": "\"How Can I Save You With No Sword?\"", "PartnerTalk_Chat_330142001_15": "\"The Last Detective and His Nemesis\"", "PartnerTalk_Chat_330142001_16": "This is a fantasy movie based on old civilization legends that tells the life story of a werewolf.", "PartnerTalk_Chat_330142001_17": "If I may be so bold as to inquire... Did you select this film just for me?", "PartnerTalk_Chat_330142001_18": "I didn't give it much thought", "PartnerTalk_Chat_330142001_19": "Custom curated just for you", "PartnerTalk_Chat_330142001_20": "I see. What a fantastic coincidence...", "PartnerTalk_Chat_330142001_21": "Mhm, I thought so. How kind of you.", "PartnerTalk_Chat_330142001_22": "I have procured the tickets. We may now enter the cinema.", "PartnerTalk_Chat_330142001_23": "You watch the fantasy movie \"Moonlight Sins\" together with Lycaon...\nEverything is great, but the special effects look as if they cost 5 Dennies...", "PartnerTalk_Chat_330142001_24": "What's even more incredible is that they didn't even bother to cast a wolf Thiren in the lead role. They just got a human actor to dress up in a wolf suit instead...", "PartnerTalk_Chat_330142001_25": "I could even see the zipper on the back of the suit. I consider this to be an unforgivable mistake.", "PartnerTalk_Chat_330142001_26": "Practical effects issues aside, however, the overall plot was rather splendid.", "PartnerTalk_Chat_330142001_27": "The protagonist went from a state of self-loathing at the beginning, to accepting his transformation, to finally deciding to coexist alongside this strange power...", "PartnerTalk_Chat_330142001_28": "A truly excellent movie. Thank you for your wise choice.", "PartnerTalk_Chat_330142001_29": "Hmm... Judging from the reviews I can find, this appears to be a tragic romantic movie.", "PartnerTalk_Chat_330142001_30": "Are you a fan of this type of movie?", "PartnerTalk_Chat_330142001_31": "I'm just curious...", "PartnerTalk_Chat_330142001_32": "Yeah, I chose it to watch together with you", "PartnerTalk_Chat_330142001_33": "I see. Actually, I am rather curious about this genre of movie, too. But I've never had the chance to watch one.", "PartnerTalk_Chat_330142001_34": "Is that so? I have never actually watched this genre of movie before... Well, I can't let your invitation go to waste.", "PartnerTalk_Chat_330142001_35": "I have procured the tickets. We may now enter the cinema.", "PartnerTalk_Chat_330142001_36": "You watch the romantic movie \"How Can I Save You With No Sword?\" together with Lycaon...\nIt is indeed very moving, with several members of the audience sniffling and sobbing throughout.", "PartnerTalk_Chat_330142001_37": "You steal a glance at Lycaon beside you, noticing how engrossed he seems to be.\nCould it be that Lycaon actually enjoys romantic movies?", "PartnerTalk_Chat_330142001_38": "Master Proxy, I believe you were watching me just now while I was watching the movie?", "PartnerTalk_Chat_330142001_39": "You got me.", "PartnerTalk_Chat_330142001_40": "How would you know that unless you were looking at me, too?", "PartnerTalk_Chat_330142001_41": "So it wasn't my imagination, then.", "PartnerTalk_Chat_330142001_42": "Yes, I did indeed look over at you.", "PartnerTalk_Chat_330142001_43": "Regardless, this film was still very moving. No wonder it has received such positive reviews.", "PartnerTalk_Chat_330142001_44": "\"The Last Detective and His Nemesis\" is a suspense film about a famous detective and a criminal locked in a battle of wits and courage against one another.", "PartnerTalk_Chat_330142001_45": "What's interesting is that the criminal in this film is a notorious phantom thief who has gotten away with stealing valuable treasure from right under the detective's nose, on multiple occasions.", "PartnerTalk_Chat_330142001_46": "I swear I didn't pick this on purpose", "PartnerTalk_Chat_330142001_47": "I accidentally chose this on purpose", "PartnerTalk_Chat_330142001_48": "Yeah, I believe you.", "PartnerTalk_Chat_330142001_49": "That certainly sounds like just the type of thing you would do.", "PartnerTalk_Chat_330142001_50": "I have procured the tickets. We may now enter the cinema.", "PartnerTalk_Chat_330142001_51": "You watch \"The Last Detective and His Nemesis\" together with Lycaon.\nFor some reason, you strongly relate with the phantom thief, so much so that when the thief is finally caught, you feel a strong sense of regret...", "PartnerTalk_Chat_330142001_52": "Hmmm... If I may say so, the villain's robbery scenes in this movie were a little too fantastical.", "PartnerTalk_Chat_330142001_53": "Falling twenty stories out of a building yet surviving and even escaping without any kind of protection... Why, that's unrealistic even by movie standards.", "PartnerTalk_Chat_330142001_54": "Aside from that, I believe this was an outstanding movie.", "PartnerTalk_Chat_330142001_55": "Watching this movie with you has given me a long-forgotten feeling of relaxation.", "PartnerTalk_Chat_330142001_56": "The most pleasing thing of all was that you ate all of the snacks that I prepared.", "PartnerTalk_Chat_330142001_57": "They were delicious", "PartnerTalk_Chat_330142001_58": "I didn't mean to...", "PartnerTalk_Chat_330142001_59": "I appreciate your kind words.", "PartnerTalk_Chat_330142001_60": "If I get another chance to visit a cinema with you again, I will be sure to pack even more kinds of snacks.", "PartnerTalk_Chat_330142001_61": "And I'll have to trouble you once the time comes to help me sample all of them.", "PartnerTalk_Chat_330142002_01": "As to be expected, you certainly know movies.", "PartnerTalk_Chat_330142002_02": "Let's watch another movie together next time.", "PartnerTalk_Chat_330142003_01": "Master Proxy, you've arrived right on time.", "PartnerTalk_Chat_330142003_02": "I've prepared some coffee, herbal tea, and that teamilk with which the youth seem to be infatuated these days.", "PartnerTalk_Chat_330142003_03": "You can drink whatever you desire while enjoying the movie.", "PartnerTalk_Chat_330142003_04": "As for snacks, I've prepared a selection of three different cakes, four types of chocolate, and some assorted nuts.", "PartnerTalk_Chat_330142003_05": "Besides the sweet treats, there are also savory cookies and some bagels.", "PartnerTalk_Chat_330142003_06": "How did you manage to carry all of that?!", "PartnerTalk_Chat_330142003_07": "This is pure genius.", "PartnerTalk_Chat_330142003_08": "As a qualified attendant, I am very familiar with a plethora of different techniques for carrying heavy items.", "PartnerTalk_Chat_330142003_09": "Thank you for your compliment, but this is merely the service expected of an attendant.", "PartnerTalk_Chat_330142003_10": "As I had sufficient time to prepare this time, I was able to make a few different kinds of snacks. I hope you enjoy them.", "PartnerTalk_Chat_330142003_11": "Well then, I'll let you decide on which movie to watch.", "PartnerTalk_Chat_330142003_12": "You can choose whatever you want. Please don't worry about me.", "PartnerTalk_Chat_330142003_13": "\"Moonlight Sins\"", "PartnerTalk_Chat_330142003_14": "\"How Can I Save You With No Sword?\"", "PartnerTalk_Chat_330142003_15": "\"The Last Detective and His Nemesis\"", "PartnerTalk_Chat_330142003_16": "This is a fantasy movie based on old civilization legends that tells the life story of a werewolf.", "PartnerTalk_Chat_330142003_17": "If I may be so bold as to inquire... Did you select this film just for me?", "PartnerTalk_Chat_330142003_18": "I didn't give it much thought", "PartnerTalk_Chat_330142003_19": "Custom curated just for you", "PartnerTalk_Chat_330142003_20": "I see. What a fantastic coincidence...", "PartnerTalk_Chat_330142003_21": "Mhm, I thought so. How kind of you.", "PartnerTalk_Chat_330142003_22": "I have procured the tickets. We may now enter the cinema.", "PartnerTalk_Chat_330142003_23": "You watch the fantasy movie \"Moonlight Sins\" together with Lycaon...\nEverything is great, but the special effects look as if they cost 5 Dennies...", "PartnerTalk_Chat_330142003_24": "What's even more incredible is that they didn't even bother to cast a wolf Thiren in the lead role. They just got a human actor to dress up in a wolf suit instead...", "PartnerTalk_Chat_330142003_25": "I could even see the zipper on the back of the suit. I consider this to be an unforgivable mistake.", "PartnerTalk_Chat_330142003_26": "Practical effects issues aside, however, the overall plot was rather splendid.", "PartnerTalk_Chat_330142003_27": "The protagonist went from a state of self-loathing at the beginning, to accepting his transformation, to finally deciding to coexist alongside this strange power...", "PartnerTalk_Chat_330142003_28": "A truly excellent movie. Thank you for your wise choice.", "PartnerTalk_Chat_330142003_29": "Hmm... Judging from the reviews I can find, this appears to be a tragic romantic movie.", "PartnerTalk_Chat_330142003_30": "Are you a fan of this type of movie?", "PartnerTalk_Chat_330142003_31": "I'm just curious...", "PartnerTalk_Chat_330142003_32": "Yeah, I chose it to watch together with you", "PartnerTalk_Chat_330142003_33": "I see. Actually, I am rather curious about this genre of movie, too. But I've never had the chance to watch one.", "PartnerTalk_Chat_330142003_34": "Is that so? I have never actually watched this genre of movie before... Well, I can't let your invitation go to waste.", "PartnerTalk_Chat_330142003_35": "I have procured the tickets. We may now enter the cinema.", "PartnerTalk_Chat_330142003_36": "You watch the romance movie \"How Can I Save You With No Sword?\" together with Lycaon...\nIt's indeed very moving, with several members of the audience sniffling and sobbing.", "PartnerTalk_Chat_330142003_37": "You steal a glance at Lycaon beside you, noticing how engrossed he seems to be.\nCould it be that Lycaon actually enjoys romantic movies?", "PartnerTalk_Chat_330142003_38": "Master Proxy, I believe you were watching me just now while I was watching the movie?", "PartnerTalk_Chat_330142003_39": "You got me.", "PartnerTalk_Chat_330142003_40": "How would you know that unless you were looking at me, too?", "PartnerTalk_Chat_330142003_41": "So it wasn't my imagination, then.", "PartnerTalk_Chat_330142003_42": "Yes, I did indeed look over at you.", "PartnerTalk_Chat_330142003_43": "Regardless, this film was still very moving. No wonder it has received such positive reviews.", "PartnerTalk_Chat_330142003_44": "\"The Last Detective and His Nemesis\" is a suspense film about a battle of wits and courage between a famous detective and a criminal.", "PartnerTalk_Chat_330142003_45": "What's interesting is that the criminal in this film is a notorious phantom thief who has gotten away with stealing valuable treasure from right under the detective's nose, on multiple occasions.", "PartnerTalk_Chat_330142003_46": "I swear I didn't pick this on purpose", "PartnerTalk_Chat_330142003_47": "I accidentally chose this on purpose", "PartnerTalk_Chat_330142003_48": "Yeah, I believe you.", "PartnerTalk_Chat_330142003_49": "That certainly sounds like just the type of thing you would do.", "PartnerTalk_Chat_330142003_50": "I have procured the tickets. We may now enter the cinema.", "PartnerTalk_Chat_330142003_51": "You watch \"The Last Detective and His Nemesis\" together with Lycaon.\nFor some reason, you strongly relate with the phantom thief, so much so that when the thief is finally caught, you feel a strong sense of regret...", "PartnerTalk_Chat_330142003_52": "Hmmm... If I may say so, the villain's robbery scenes in this movie were a little too fantastical.", "PartnerTalk_Chat_330142003_53": "Falling twenty stories out of a building yet surviving and even escaping without any kind of protection... Why, that's unrealistic even by movie standards.", "PartnerTalk_Chat_330142003_54": "Aside from that, I believe this was an outstanding movie.", "PartnerTalk_Chat_330142003_55": "Watching this movie with you has given me a long-forgotten feeling of relaxation.", "PartnerTalk_Chat_330142003_56": "The most pleasing thing of all was that you ate all of the snacks that I prepared.", "PartnerTalk_Chat_330142003_57": "They were delicious", "PartnerTalk_Chat_330142003_58": "I didn't mean to...", "PartnerTalk_Chat_330142003_59": "I appreciate your kind words.", "PartnerTalk_Chat_330142003_60": "If I get another chance to visit a cinema with you again, I will be sure to pack even more kinds of snacks.", "PartnerTalk_Chat_330142003_61": "And I'll have to trouble you once the time comes to help me sample all of them.", "PartnerTalk_Chat_330142004_01": "As to be expected, you certainly know movies.", "PartnerTalk_Chat_330142004_02": "Let's watch another movie together next time.", "PartnerTalk_Chat_330142101_01": "There you are.", "PartnerTalk_Chat_330142101_02": "The weather today is perfect for a stroll along the riverside or for just enjoying the view.", "PartnerTalk_Chat_330142101_03": "There's a track over there that's very suitable for jogging.", "PartnerTalk_Chat_330142101_04": "How do you plan on spending your time here?", "PartnerTalk_Chat_330142101_05": "I'm fine with anything. You can choose.", "PartnerTalk_Chat_330142101_06": "Let's take a stroll", "PartnerTalk_Chat_330142101_07": "Let's go jogging", "PartnerTalk_Chat_330142101_08": "Let's just enjoy the view together", "PartnerTalk_Chat_330142101_09": "Alright, then let's take a stroll along the riverside trail.", "PartnerTalk_Chat_330142101_10": "Let's slow down and take in the beautiful riverside views along the way.", "PartnerTalk_Chat_330142101_11": "You stroll with Lycaon along the riverside trail for a while...\nYou chat about the scenic views. The riverside truly is wonderful! The air here feels much more crisp.", "PartnerTalk_Chat_330142101_12": "This is far from the first time I've ever been here... But something feels different to me about today.", "PartnerTalk_Chat_330142101_13": "When it's just me walking on my own, I can lose myself in a daze just by staring into the river.", "PartnerTalk_Chat_330142101_14": "However, with you by my side, I've noticed many beautiful sights that I had previously overlooked.", "PartnerTalk_Chat_330142101_15": "It's all thanks to you.", "PartnerTalk_Chat_330142101_16": "You start jogging with Lycaon along the riverside trail...\nYou soon find yourself out of breath and exhausted, while Lycaon appears barely any different from how he was when you first set off...", "PartnerTalk_Chat_330142101_17": "Master Proxy, let's take a little break. I am feeling a little tired.", "PartnerTalk_Chat_330142101_18": "You don't look tired at all", "PartnerTalk_Chat_330142101_19": "Thanks for being so thoughtful...", "PartnerTalk_Chat_330142101_20": "Though I may not look it, I'm actually feeling quite tired. I believe that you too may also be feeling tired.", "PartnerTalk_Chat_330142101_21": "It's fine. When I first started jogging, I would get tired far sooner than that.", "PartnerTalk_Chat_330142101_22": "Please rest assured that jogging is something that can be practiced. If you wish, I could draft a scientific training plan for you.", "PartnerTalk_Chat_330142101_23": "Well, let's just take in the scenery here then.", "PartnerTalk_Chat_330142101_24": "I love the breeze here.", "PartnerTalk_Chat_330142101_25": "You stand on the riverside trail together with Lycaon and take in the scenery...\nSure enough, the breeze here feels incredible!\nBut from time to time, a strong gust of wind blows... messing up Lycaon's fur.", "PartnerTalk_Chat_330142101_26": "...Pardon me. I need to tidy myself up...", "PartnerTalk_Chat_330142101_27": "Go ahead", "PartnerTalk_Chat_330142101_28": "Let me help sort you out!", "PartnerTalk_Chat_330142101_29": "Lycaon turns his back to you and, quickly tidies himself up.", "PartnerTalk_Chat_330142101_30": "Alright. Thank you for bearing with me.", "PartnerTalk_Chat_330142101_31": "So I'd much prefer leaving it to you.", "PartnerTalk_Chat_330142101_32": "Lycaon bends at the knee in a submissive bow.\nYou stand on tippy-toes and fix up any of his fur ruffled in the wind...", "PartnerTalk_Chat_330142101_33": "Thank you very much for your help.", "PartnerTalk_Chat_330142101_34": "It's already so late...", "PartnerTalk_Chat_330142101_35": "As I thought, good times never last long enough.", "PartnerTalk_Chat_330142101_36": "Should you get the time, we could come back here again to take another stroll.", "PartnerTalk_Chat_330142102_01": "When I see the river, I occasionally have the urge to jump.", "PartnerTalk_Chat_330142102_02": "...I'm sorry. I was just kidding there. I'm not very good at this.", "PartnerTalk_Chat_330142201_01": "Master Proxy, it is an honor to be invited to visit.", "PartnerTalk_Chat_330142201_02": "Please accept this.", "PartnerTalk_Chat_330142201_03": "Oh, thanks, but I can't accept it.", "PartnerTalk_Chat_330142201_04": "Alright, I'll take it.", "PartnerTalk_Chat_330142201_05": "It's just a token of my gratitude. If you like it, then I'll be over the moon.", "PartnerTalk_Chat_330142201_06": "If you like it, then I'll be over the moon.", "PartnerTalk_Chat_330142201_07": "Let's go upstairs!", "PartnerTalk_Chat_330142201_08": "My room's upstairs.", "PartnerTalk_Chat_330142201_09": "Please, lead the way.", "PartnerTalk_Chat_330142201_10": "You take Lycaon upstairs and into the room...", "PartnerTalk_Chat_330142201_11": "You have a very nice room.", "PartnerTalk_Chat_330142201_12": "I cleaned up especially.", "PartnerTalk_Chat_330142201_13": "It's not normally this tidy...", "PartnerTalk_Chat_330142201_14": "I see. Well, it certainly looks very neat and tidy.", "PartnerTalk_Chat_330142201_15": "However... If I could be so bold as to remark, there appears to be a little dust build-up on the bookshelf.", "PartnerTalk_Chat_330142201_16": "In the corners of the floor where it's hard to clean, there are some fragments that look like cat hair.", "PartnerTalk_Chat_330142201_17": "But that's all very minor. I can take care of it quickly.", "PartnerTalk_Chat_330142201_18": "Lycaon begins to rapidly tidy up the room... and has somehow even brought his cleaning supplies with him!\nNot long after, the entire room is looking brand spanking new.", "PartnerTalk_Chat_330142201_19": "My apologies. I appear to have carefully tidied up your room.", "PartnerTalk_Chat_330142201_20": "Should I pay you...?", "PartnerTalk_Chat_330142201_21": "Of course not. You're an important friend, so I just helped a friend tidy up a room — that's all.", "PartnerTalk_Chat_330142201_22": "As long as you are satisfied, that's all that matters.", "PartnerTalk_Chat_330142201_23": "You chat with Lycaon about a few tricks of the cleaning trade... No wonder he makes such an expert attendant!", "PartnerTalk_Chat_330142201_24": "It's getting late. I should take my leave.", "PartnerTalk_Chat_330142201_25": "Thank you for the invitation.", "PartnerTalk_Chat_330142202_01": "If we get the chance, I'd like to invite you to visit the Victoria Housekeeping office.", "PartnerTalk_Chat_330142203_01": "Master Proxy, it is an honor to be invited to visit.", "PartnerTalk_Chat_330142203_02": "Please accept this.", "PartnerTalk_Chat_330142203_03": "Oh... I can't accept this, you're too generous.", "PartnerTalk_Chat_330142203_04": "Alright, I'll take it.", "PartnerTalk_Chat_330142203_05": "It's just a token of my gratitude. If you like it, then I'll be over the moon.", "PartnerTalk_Chat_330142203_06": "If you like it, then I'll be over the moon.", "PartnerTalk_Chat_330142203_07": "Let's go upstairs!", "PartnerTalk_Chat_330142203_08": "My room's upstairs.", "PartnerTalk_Chat_330142203_09": "Please, lead the way.", "PartnerTalk_Chat_330142204_01": "If we get the chance, I'd like to invite you to visit the Victoria Housekeeping office.", "PartnerTalk_Chat_330142205_01": "You have a very nice room.", "PartnerTalk_Chat_330142205_02": "I cleaned up especially.", "PartnerTalk_Chat_330142205_03": "It's not normally this tidy...", "PartnerTalk_Chat_330142205_04": "I see. Well, it certainly looks very neat and tidy.", "PartnerTalk_Chat_330142205_05": "However... If I could be so bold as to remark, there appears to be a little dust build-up on the bookshelf.", "PartnerTalk_Chat_330142205_06": "In the corners of the floor where it's hard to clean, there are some fragments that look like cat hair.", "PartnerTalk_Chat_330142205_07": "But that's all very minor. I can take care of it quickly.", "PartnerTalk_Chat_330142205_08": "Lycaon begins to rapidly tidy up the room... and has somehow even brought his cleaning instruments with him!\nNot long after, the entire room is looking brand spanking new.", "PartnerTalk_Chat_330142205_09": "My apologies. I appear to have carefully tidied up your room.", "PartnerTalk_Chat_330142205_10": "Should I pay you...?", "PartnerTalk_Chat_330142205_11": "Of course not. You're an important friend, so I just helped a friend tidy up a room — that's all.", "PartnerTalk_Chat_330142205_12": "As long as you are satisfied, that's all that matters.", "PartnerTalk_Chat_330142205_13": "You chat with Lycaon about a few tricks of the cleaning trade... No wonder he makes such an expert attendant!", "PartnerTalk_Chat_330142205_14": "It's getting late. I should take my leave.", "PartnerTalk_Chat_330142205_15": "Thank you for the invitation.", "PartnerTalk_Chat_330150102_01": "Burnice's Nitro-Fuel has been the most refreshing thing I've ever had. Perhaps I should get a license and start selling it in the city.", "PartnerTalk_Chat_330150105_01": "You accidentally overhear two employees chatting. When you are about to leave, Lucy stops you.", "PartnerTalk_Chat_330150105_02": "Didn't expect to meet you here, Proxy. Are you also interested in stimulants that can give you an energy boost?", "PartnerTalk_Chat_330150105_03": "I'm kind of interested.", "PartnerTalk_Chat_330150105_04": "No, I value my life.", "PartnerTalk_Chat_330150105_05": "Hah, same here.", "PartnerTalk_Chat_330150105_06": "Hmph, I knew you were going to say that.", "PartnerTalk_Chat_330150105_07": "Those two are employees of High Ambitions Finance. Grinding 80 hours a week just to shuffle money from one rich guy to another.", "PartnerTalk_Chat_330150105_08": "Coffee, Nitro-Fuel, and who-knows-what under-the-table stuff... Seriously, one has to respect how they've been pushing themselves so hard, because I can't get my boars to be so obedient, even with a whip.", "PartnerTalk_Chat_330150105_09": "Do you have any idea why they do that?", "PartnerTalk_Chat_330150105_10": "To free themselves from being exploited one day.", "PartnerTalk_Chat_330150105_11": "To climb that ladder and exploit others one day.", "PartnerTalk_Chat_330150105_12": "Hah? Endure being exploited to break free from exploitation? Not even my silly boars would fall for that!", "PartnerTalk_Chat_330150105_13": "The more you get exploited, the better you end up getting used to it. Let's just hope they'll give up their delusions soon.", "PartnerTalk_Chat_330150105_14": "So, it's about turning pain into motivation, building up strength to rise through the ranks, and then inflicting pain on others... Ambitious, but not my cup of tea.", "PartnerTalk_Chat_330150106_01": "I've been up for three all-nighters in a row... I'm meeting my girlfriend for 45 minutes then diving back into work!", "PartnerTalk_Chat_330150106_02": "You look drained. Want me to recommend you the stuff I've been using?", "PartnerTalk_Chat_330150106_03": "N—No, thanks...", "PartnerTalk_Chat_330150106_Name01": "Energetic Employee", "PartnerTalk_Chat_330150106_Name02": "Exhausted Employee", "PartnerTalk_Chat_330150203_01": "Lucy seems to be chatting with the clerk about something... At Lucy's gesture, you approach and join the conversation.", "PartnerTalk_Chat_330150203_02": "The Hotter Than Heaven Hotpot Challenge is on! Conquer it for a free plate of our top-selling Simmer's Spicy Beef!", "PartnerTalk_Chat_330150203_03": "Tsk... these guys are good at promoting their sales as \"challenges.\"", "PartnerTalk_Chat_330150203_04": "You wanna try it?", "PartnerTalk_Chat_330150203_05": "Feeling the pull to win?", "PartnerTalk_Chat_330150203_06": "...", "PartnerTalk_Chat_330150203_07": "Huh? You seriously think I'm that obsessed with winning? I'm not that desperate to conquer every challenge that comes my way...", "PartnerTalk_Chat_330150203_08": "...But hey, Proxy. Do you happen to be a fan of spicy food?", "PartnerTalk_Chat_330150203_09": "Yeah, I'm amazing!", "PartnerTalk_Chat_330150203_10": "Count me out.", "PartnerTalk_Chat_330150203_11": "Alright, you're my partner then!", "PartnerTalk_Chat_330150203_12": "Tch... I suppose I can win this for the both of us!", "PartnerTalk_Chat_330150203_13": "Let's get this straight: I'm not a moron who falls for gimmicks. I'm just... hungry, you know?", "PartnerTalk_Chat_330150203_14": "The final winner gets their name on the wall!", "PartnerTalk_Chat_330150203_15": "Did you hear that, Proxy?! You lose, and I won't let you forget it! But if you win, I'll owe you a favor, any favor!!", "PartnerTalk_Chat_330150203_16": "(She's totally fallen for it...)", "PartnerTalk_Chat_330150203_17": "You bust a gut with Lucy... and finally finish the Hotter Than Heaven set.", "PartnerTalk_Chat_330150203_18": "Well done, challengers! Please, enjoy a free plate of our Simmer's Spicy Beef!", "PartnerTalk_Chat_330150203_19": "Can... Can I have my name on the wall now?", "PartnerTalk_Chat_330150203_20": "Not yet, unfortunately. As I mentioned earlier, only the \"final winner\" gets that honor...", "PartnerTalk_Chat_330150203_21": "The record keeper is a mysterious lady in goggles who showed up one night.", "PartnerTalk_Chat_330150203_22": "She was enjoying that fiery hotpot like it was iced teamilk on a hot summer day.", "PartnerTalk_Chat_330150203_23": "After finishing, she claimed to be a soldier but didn't give her name, so the wall's still empty. Next time I see her, I gotta ask...", "PartnerTalk_Chat_330150203_24": "...How much did she eat?", "PartnerTalk_Chat_330150203_25": "Hm?", "PartnerTalk_Chat_330150203_26": "I'm asking! How much did she eat?! I'll double it next time! I'm definitely NOT losing to some mystery goggles girl!", "PartnerTalk_Chat_330150203_Name01": "Clerk", "PartnerTalk_Chat_330150204_01": "One sip of Nitro-Fuel and I'm going to combust. Are you still hanging in there... Proxy?", "PartnerTalk_Chat_330150205_01": "If the Hotter Than Heaven Hotpot isn't spicy enough for you, feel free to add more chili!", "PartnerTalk_Chat_330150205_02": "Has anyone actually conquered this challenge?", "PartnerTalk_Chat_330150205_Name01": "Clerk", "PartnerTalk_Chat_330150303_01": "Two coffee drinkers seem to be arguing over the flavor of a new product... As you are about to leave, Lucy greets you.", "PartnerTalk_Chat_330150303_02": "Are you here for some coffee, Proxy?", "PartnerTalk_Chat_330150303_03": "Yeah, I wanna try the new stuff.", "PartnerTalk_Chat_330150303_04": "Any recommendations?", "PartnerTalk_Chat_330150303_05": "So, you're here for the new product, too? One just tried some and would love to hear your opinions.", "PartnerTalk_Chat_330150303_06": "Recommendations... I rarely go for coffees from chains, but this Tin Master's coffee has always been up to par.", "PartnerTalk_Chat_330150303_07": "I'm curious about your comments on the new product. One just tried some.", "PartnerTalk_Chat_330150303_08": "Following Lucy's suggestion, you order a cup of the latest product...", "PartnerTalk_Chat_330150303_09": "How was it? What flavors did you taste?", "PartnerTalk_Chat_330150303_10": "Citrus.", "PartnerTalk_Chat_330150303_11": "Orange peel.", "PartnerTalk_Chat_330150303_12": "Yup, one agrees that the citrus flavor stands out. It's not bad.", "PartnerTalk_Chat_330150303_13": "While citrus is supposed to be a common, ordinary flavor, sacrificing taste for a \"sophisticated\" sensation is only what arrogant upstarts would do.", "PartnerTalk_Chat_330150303_14": "Orange peel? I don't quite get it. Is your coffee overdone? So it tastes bitter?", "PartnerTalk_Chat_330150303_15": "...L—Let me have a taste of yours! And turn that cup around!", "PartnerTalk_Chat_330150303_16": "Lucy's face is a little red as she takes a sip of your coffee...", "PartnerTalk_Chat_330150303_17": "Tsk... what's going on?... I'm feeling nervous, and my taste buds are going numb...", "PartnerTalk_Chat_330150303_18": "...L—Let's just agree to disagree. Everyone has their own preferences after all.", "PartnerTalk_Chat_330150303_19": "But of course, there are people like Caesar out there. It's a bit scary to think she was being serious, not just messing around...", "PartnerTalk_Chat_330150303_20": "When I bought her coffee with the best beans out of the kindness of my heart, you know what she said? \"Something's off. This coke tastes bitter.\" I really wanted to scrub her tongue with Steeltusk's rear tire. I mean it.", "PartnerTalk_Chat_330150304_01": "I know you're nothing like Caesar; she's got no taste... It's like asking a pig to appreciate the beauty of flowers. It'll only know to chew on them.", "PartnerTalk_Chat_330150305_01": "Tell me you can taste the hint of red wine, nuts, and citrus!", "PartnerTalk_Chat_330150305_02": "Alright... alright... I can taste it... okay?", "PartnerTalk_Chat_330150305_Name01": "Excited Coffee Drinker", "PartnerTalk_Chat_330150305_Name02": "Terrified Coffee Drinker", "PartnerTalk_Chat_330150401_01": "You overhear a conversation between passersby while doing business in the Outer Ring. Sensing your concern, Lucy approaches and calls out to you.", "PartnerTalk_Chat_330150401_02": "Rare sight seeing you here. You know, people in New Eridu hardly come to the Outer Ring, and vice versa.", "PartnerTalk_Chat_330150401_03": "But you're the exception.", "PartnerTalk_Chat_330150401_04": "Unless it's a last resort.", "PartnerTalk_Chat_330150401_05": "I'm different. I have choices, but many people don't.", "PartnerTalk_Chat_330150401_06": "That's true. Outer Ring's a plan B for many... but a grim one, even worse than taking a leap off a skyscraper.", "PartnerTalk_Chat_330150401_07": "\"You might be gold, but Ridu's seen plenty. Gold might shine, but not brighter than Ridu's bounty.\"", "PartnerTalk_Chat_330150401_08": "That was an old saying from before Eridu became New Eridu.", "PartnerTalk_Chat_330150401_09": "We're tough, Proxy, and we'll make our ends meet even in the direst situation. But there are people who aren't as lucky. Do they deserve to suffer? Do they deserve the worst life?", "PartnerTalk_Chat_330150401_10": "It can't be helped.", "PartnerTalk_Chat_330150401_11": "They deserve a helping hand.", "PartnerTalk_Chat_330150401_12": "One can understand where that comes from... but that doesn't mean we can't do anything.", "PartnerTalk_Chat_330150401_13": "Exactly. I want to lend them a helping hand... I know how to help them better than that silly Caesar.", "PartnerTalk_Chat_330150401_14": "It's not that they're too incapable to get a better life. They're just lost. They need management; they need carrot and stick; they need someone to point them in the right direction.", "PartnerTalk_Chat_330150401_15": "That's my forte, and compared to me, Caesar is totally a moron. But honestly, I don't blame her, because few can keep up with my genius.", "PartnerTalk_Chat_330150401_16": "I can outdo her in many ways, but there's just one thing...", "PartnerTalk_Chat_330150401_17": "People like her. They enjoy being around her, doing things for her.", "PartnerTalk_Chat_330150401_18": "When I was a kid, an ambitious guest to my family told me that it's better to be feared than loved, but now it seems... people lean towards love over fear...", "PartnerTalk_Chat_330150401_19": "Do you like Caesar, too?", "PartnerTalk_Chat_330150401_20": "But I like you, Lucy!", "PartnerTalk_Chat_330150401_21": "Wh—What nonsense are you talking about?! I'll outshine that moron one day! It doesn't matter if I like her or not!", "PartnerTalk_Chat_330150401_22": "Hmhm! I'm a shining pearl, and everyone likes me! And if I crack my whip, they'll even say they admire, respect, or worship me.", "PartnerTalk_Chat_330150401_23": "...Well, guess I've chatted your ear off. Perhaps it's time for you to head home.", "PartnerTalk_Chat_330150401_24": "How about I ask Grassy, Woody, and Bricky to walk you out?", "PartnerTalk_Chat_330150402_01": "I promise I'll never whip you, Proxy... as long as you don't ask for it.", "PartnerTalk_Chat_330150403_01": "There's so much fun in New Eridu! Why can't we move there?", "PartnerTalk_Chat_330150403_02": "I hate to say it, but... you'll get it when you grow up.", "PartnerTalk_Chat_330150403_Name01": "Puzzled Child", "PartnerTalk_Chat_330150403_Name02": "Resigned Adult", "PartnerTalk_Chat_330150501_01": "You overhear a conversation between two passersby outside the arcade. As you are about to leave, you notice Lucy lost in thought...", "PartnerTalk_Chat_330150501_02": "Hey, Proxy. One rarely comes to Sixth Street, so I figured I should come see you. Didn't expect to run into you here, though.", "PartnerTalk_Chat_330150501_03": "What're you here for?", "PartnerTalk_Chat_330150501_04": "Are you here to game?", "PartnerTalk_Chat_330150501_05": "Actually... Yesterday, someone suggested I play video games when I'm feeling down, instead of taking it all out on Grassy, Woody, and Bricky.", "PartnerTalk_Chat_330150501_06": "That guy doesn't get my management style at all. Don't they get that every time I \"lose it,\" it's all part of my plan? Haven't they noticed I only tell them off when they're slacking off?", "PartnerTalk_Chat_330150501_07": "Going overboard with punishment just saps your credibility. Each lash I give has a reason, and my boars know it well.", "PartnerTalk_Chat_330150501_08": "...But perhaps I have been a bit too tough on them lately.", "PartnerTalk_Chat_330150501_09": "Do you think playing games will help me destress, Proxy?", "PartnerTalk_Chat_330150501_10": "Definitely.", "PartnerTalk_Chat_330150501_11": "It might stress you more.", "PartnerTalk_Chat_330150501_12": "Lighter mentioned that too, but I've never seen him pick up a controller himself. Was he just trying to get me out of the way so he wouldn't have to hear Grassy, Woody, and Bricky squeal?", "PartnerTalk_Chat_330150501_13": "That's what Piper said. She said I'm the type to stress out myself and my teammates... but hey, I'm not!", "PartnerTalk_Chat_330150501_14": "Then again, I haven't really dived into gaming firsthand. How about taking me for a round, Proxy?", "PartnerTalk_Chat_330150501_15": "...I'm not gonna ask you twice.", "PartnerTalk_Chat_330150501_16": "Together with Lucy, you try out some popular games at the arcade...", "PartnerTalk_Chat_330150501_17": "This is just terrible. Winning just fuels your hunger for more wins, and losing makes you itch to prove yourself in the next round...", "PartnerTalk_Chat_330150501_18": "...But I do feel my stress easing off.", "PartnerTalk_Chat_330150501_19": "Is it because of the game itself? Or is it your company, Proxy...? N—No, never mind...!", "PartnerTalk_Chat_330150502_01": "Even with my eyes shut, I can still see those disappearing tiles... It's annoying!", "PartnerTalk_Chat_330150503_01": "I'm sure you'll get good at it with practice!", "PartnerTalk_Chat_330150503_02": "Ugh... why can't I just pay to win...?", "PartnerTalk_Chat_330150503_Name01": "Skilled Player", "PartnerTalk_Chat_330150503_Name02": "Novice Player", "PartnerTalk_Chat_330150601_01": "You overhear a conversation between two passersby outside the cinema. As you are about to leave, you bump into Lucy...", "PartnerTalk_Chat_330150601_02": "Hey, small world running into you here. Are you here for a movie?", "PartnerTalk_Chat_330150601_03": "Are you here for a movie?", "PartnerTalk_Chat_330150601_04": "Any movie recommendations?", "PartnerTalk_Chat_330150601_05": "No, just passing through. Not planning to catch one. ...Unless you're really itching for a movie and need someone to share a mega popcorn bucket...", "PartnerTalk_Chat_330150601_06": "I've been in the Outer Ring for too long, totally clueless about the latest movies. Hey, shouldn't you, the video store manager, be the one suggesting movies?", "PartnerTalk_Chat_330150601_07": "How about a horror movie?", "PartnerTalk_Chat_330150601_08": "How about a romantic movie?", "PartnerTalk_Chat_330150601_09": "How about a documentary?", "PartnerTalk_Chat_330150601_10": "Sure! I'll trust your taste here.", "PartnerTalk_Chat_330150601_11": "Lucy buys two tickets, and you enjoy the movie together...", "PartnerTalk_Chat_330150601_12": "A happy ending in a horror movie? And even those ghost teens get stuck at a family dinner, having their grandma's lasagna?", "PartnerTalk_Chat_330150601_13": "Sure! I'll trust your taste here.", "PartnerTalk_Chat_330150601_14": "Lucy buys two tickets, and you enjoy the movie together...", "PartnerTalk_Chat_330150601_15": "Don't give me that look. Allergies, not tears... I swear...", "PartnerTalk_Chat_330150601_16": "Sure! I'll trust your taste here.", "PartnerTalk_Chat_330150601_17": "Lucy buys two tickets, and you enjoy the movie together...", "PartnerTalk_Chat_330150601_18": "Concerns about metal pollution in the crops in underground farms? That gives me a business idea! What about \"eco-friendly crops grown with volcanic ash in Blazewood\"?", "PartnerTalk_Chat_330150601_19": "Well, that'll definitely be a hit with the rich people in New Eridu. They'll make those veggies a morning smoothie before yoga.", "PartnerTalk_Chat_330150601_20": "Your movie tastes are unique. I'm kinda excited... to see what's next on your list.", "PartnerTalk_Chat_330150601_21": "Let's watch a movie together again next time.", "PartnerTalk_Chat_330150601_22": "...", "PartnerTalk_Chat_330150601_23": "Alright.", "PartnerTalk_Chat_330150601_Name01": "Aged Woman", "PartnerTalk_Chat_330150601_Name02": "Aged Man", "PartnerTalk_Chat_330150602_01": "It wasn't bad, watching movies with you. Perhaps I should go to the cinema more often.", "PartnerTalk_Chat_330150603_01": "When I dug for gummies in the bag during the movie... did you pinch my hand?", "PartnerTalk_Chat_330150603_02": "Sorry, my fair lady. I never meant to be so rude on a first date! It's just your hand is as soft as a gummy...", "PartnerTalk_Chat_330150603_Name01": "Aged Woman", "PartnerTalk_Chat_330150603_Name02": "Aged Man", "PartnerTalk_Chat_330150701_01": "Oh, you're here, Proxy.", "PartnerTalk_Chat_330150701_02": "The road looks good. Feel like a motorbike ride?", "PartnerTalk_Chat_330150701_03": "I can get a motorbike for you, or you can just sit behind me.", "PartnerTalk_Chat_330150701_04": "Just like how I ride with Grassy, Woody, and Bricky. They'll cling to my belt so they don't fall off and end up as hamburger meat.", "PartnerTalk_Chat_330150701_05": "You can also... cling to one's belt... or something like that.", "PartnerTalk_Chat_330150701_06": "So? What say you?", "PartnerTalk_Chat_330150701_07": "I'll ride one by myself.", "PartnerTalk_Chat_330150701_08": "I'll ride with you.", "PartnerTalk_Chat_330150701_09": "Sure thing. I'll arrange one for you.", "PartnerTalk_Chat_330150701_10": "Burnice should be cool about lending you a bike, but who knows what kind of gas she's got in her tank...", "PartnerTalk_Chat_330150701_11": "Lighter turns into a real nag when it comes to his motorbike. Take his ride and he'll gripe about it for a week. What a hassle.", "PartnerTalk_Chat_330150701_12": "Caesar and Piper just got their wheels serviced, and Big Daddy's wheels are a handful...", "PartnerTalk_Chat_330150701_13": "Why not take my wheels, Proxy? I just remembered I've got a spare bike, still working.", "PartnerTalk_Chat_330150701_14": "...Why the stare? It's not some special treatment just for you or anything.", "PartnerTalk_Chat_330150701_15": "One could zip past you on a beat-up motorbike. You better believe it!", "PartnerTalk_Chat_330150701_16": "Ride with me? Hmhm, it's only natural you'd trust my driving skills.", "PartnerTalk_Chat_330150701_17": "If it were a reckless goon like Caesar... you wouldn't feel too comfortable riding in her backseat, I'm afraid.", "PartnerTalk_Chat_330150701_18": "Then come with me, Proxy.", "PartnerTalk_Chat_330150701_19": "Hold onto me... and don't move around.", "PartnerTalk_Chat_330150701_20": "You hop on the motorbike and enjoy a pleasant ride with Lucy...\nHer blonde hair and the motorbike's metallic sheen glint in the bright sun, with a whiff of dust and motor oil in the air.", "PartnerTalk_Chat_330150701_21": "Blegh! Sand in my mouth! How are you holding up, Proxy?", "PartnerTalk_Chat_330150701_22": "I'm gonna puke!", "PartnerTalk_Chat_330150701_23": "Your ride is as smooth as butter.", "PartnerTalk_Chat_330150701_24": "So warm...", "PartnerTalk_Chat_330150701_25": "That's not even close to my top speed. Can't handle it already...?", "PartnerTalk_Chat_330150701_26": "Hmph. Thanks.", "PartnerTalk_Chat_330150701_27": "...D—Do you mean there's too much sunlight?", "PartnerTalk_Chat_330150701_28": "Ah, I'm parched from all this.", "PartnerTalk_Chat_330150701_29": "Let's grab some Nitro-Fuel before we head out, Proxy. Tell Burnice to put it on my tab.", "PartnerTalk_Chat_330150702_01": "Today's speed... I wonder if I'm as fast as Caesar?", "PartnerTalk_Chat_330150801_01": "Hey! One is early today, Proxy!", "PartnerTalk_Chat_330150801_02": "...By the way, the riverside at Lumina Square is always bustling.", "PartnerTalk_Chat_330150801_03": "It's packed even on weekdays. I thought only places like Blazewood had so many people not working.", "PartnerTalk_Chat_330150801_04": "Why do you think these people have so much free time?", "PartnerTalk_Chat_330150801_05": "They're students.", "PartnerTalk_Chat_330150801_06": "They're freelancers.", "PartnerTalk_Chat_330150801_07": "They're employees on vacation.", "PartnerTalk_Chat_330150801_08": "Are you serious, Proxy? I don't know about your school days, but mine were nothing like that.", "PartnerTalk_Chat_330150801_09": "Sorting out endless business cases, writing non-stop papers, and acing equestrian and classical dance classes...", "PartnerTalk_Chat_330150801_10": "Laugh all you want, but Luciana Auxesis Theodoro de Montefio is a competitive soul who would shine in any class.", "PartnerTalk_Chat_330150801_11": "There's always a moment when one realizes that everything is meaningless. Thankfully, you didn't get to know me before that.", "PartnerTalk_Chat_330150801_12": "Hah... I guess you're right. A Hollow expert like you, and a gangster like me...", "PartnerTalk_Chat_330150801_13": "We're both kind of freelancers, in a way.", "PartnerTalk_Chat_330150801_14": "Recently, I heard that even the unemployed are called freelancers...", "PartnerTalk_Chat_330150801_15": "I love the term \"free,\" and I hate it when it's misused like this.", "PartnerTalk_Chat_330150801_16": "Vacation? What a concept! Perhaps my little boars deserve a little \"vacation\" too...", "PartnerTalk_Chat_330150801_17": "Well, just kidding. They actually get more vacations than I do.", "PartnerTalk_Chat_330150801_18": "After all, I have to supervise them while they're working, and make plans while they're idle...", "PartnerTalk_Chat_330150801_19": "Middle management life. But once I bring Caesar down, things will become better... right?", "PartnerTalk_Chat_330150801_20": "You chat with Lucy, enjoying a relaxing walk along the river...", "PartnerTalk_Chat_330150801_21": "I don't know why, but watching the river flow always drifts my mind. I was just thinking...", "PartnerTalk_Chat_330150801_22": "If Grassy, Woody, and Bricky all fell into the river, which one should I save first?", "PartnerTalk_Chat_330150801_23": "Grassy.", "PartnerTalk_Chat_330150801_24": "Woody.", "PartnerTalk_Chat_330150801_25": "None of them.", "PartnerTalk_Chat_330150801_26": "Why Grassy? He's the dumbest one. He does the same amount of work as others but always hands in the shortest weekly report every time.", "PartnerTalk_Chat_330150801_27": "Oh, you didn't know?", "PartnerTalk_Chat_330150801_28": "My little boars can write. They write weekly reports.", "PartnerTalk_Chat_330150801_29": "If you're really that curious... beg me, and maybe I'll show you.", "PartnerTalk_Chat_330150801_30": "Woody? Nah, that's unnecessary.", "PartnerTalk_Chat_330150801_31": "In case you haven't noticed, Woody is the chonkiest of the three.", "PartnerTalk_Chat_330150801_32": "With such a safe body fat percentage... even if I sink, he won't.", "PartnerTalk_Chat_330150801_33": "Proxy.", "PartnerTalk_Chat_330150801_34": "I'm thinking.", "PartnerTalk_Chat_330150801_35": "What do you think of me? Is Lucy Montefio cold-blooded or stupid in your eyes?", "PartnerTalk_Chat_330150801_36": "Maybe you're right... maybe I am cold-blooded after all. However, my boars are important to me, and losing any of them would wreck my balance sheet.", "PartnerTalk_Chat_330150801_37": "I wouldn't just stand there and watch them sink. I'm not a monster after all.", "PartnerTalk_Chat_330150801_38": "If they fell in, I'd probably stand on the bank and use my whip to get them out one by one, closest first.", "PartnerTalk_Chat_330150801_39": "You don't believe I could do that?", "PartnerTalk_Chat_330150801_40": "Hmph.", "PartnerTalk_Chat_330150801_41": "Toss Eous into the river and see. I promise to save it... Heh.", "PartnerTalk_Chat_330150802_01": "The river is stunning at sunset. Not a sight you see in Blazewood... I've always remembered it.", "PartnerTalk_Chat_330150901_01": "Proxy, you made it.", "PartnerTalk_Chat_330150901_02": "My shoulders are so heavy lately. I could really use a break.", "PartnerTalk_Chat_330150901_03": "Have you been here before? Any recommendations?", "PartnerTalk_Chat_330150901_04": "Their massage therapy is relaxing.", "PartnerTalk_Chat_330150901_05": "Their oil massages feel amazing.", "PartnerTalk_Chat_330150901_06": "I don't have any particular recommendations.", "PartnerTalk_Chat_330150901_07": "Massage therapy, right?", "PartnerTalk_Chat_330150901_08": "Maybe you can ask Old Duyi to be gentler?", "PartnerTalk_Chat_330150901_09": "I'm actually... not great with pain. I'm pretty sensitive...", "PartnerTalk_Chat_330150901_10": "You ask Old Duyi to be as gentle as possible with Lucy's massage...\nLucy looks relaxed when the massage is over.", "PartnerTalk_Chat_330150901_11": "Hmph, I'm an expert in oil massage.", "PartnerTalk_Chat_330150901_12": "I've experienced it all at the most luxurious massage parlors in New Eridu.", "PartnerTalk_Chat_330150901_13": "Peppermint and rosemary oils work wonders for sore muscles, along with lavender and citrus...", "PartnerTalk_Chat_330150901_14": "Just the scents alone soothe my heart and shoulders.", "PartnerTalk_Chat_330150901_15": "Old Duyi creates a perfect blend of oils for Lucy's massage...\nLucy looks relaxed when the oil massage is over.", "PartnerTalk_Chat_330150901_16": "Oh, really? Hmm... perhaps I should try something less mainstream?", "PartnerTalk_Chat_330150901_17": "If it doesn't hurt too much...", "PartnerTalk_Chat_330150901_18": "Old Duyi uses his secret therapy on Lucy's shoulders...\nLucy looks relaxed when the therapy is over.", "PartnerTalk_Chat_330150901_19": "It's finally over...", "PartnerTalk_Chat_330150901_20": "My shoulders are feeling much better. Now I can crack that whip with ease again.", "PartnerTalk_Chat_330150901_21": "Thank you for hanging out with me today, Proxy.", "PartnerTalk_Chat_330150901_22": "This massage parlor is great.", "PartnerTalk_Chat_330150901_23": "I should learn how to give massages, too.", "PartnerTalk_Chat_330150901_24": "When will they open a branch in Blazewood...? Tsk, but if that happens, Lighter will probably be all sarcastic and nag me about overindulgence.", "PartnerTalk_Chat_330150901_25": "If only Old Duyi would give him a massage that pulverizes him... I mean, pleases him.", "PartnerTalk_Chat_330150901_26": "Oh? So you can give your sister, who's always glued to her computer, massages?", "PartnerTalk_Chat_330150901_26F": "Oh? So you can give your brother, who's always glued to his computer, massages?", "PartnerTalk_Chat_330150901_27": "If she doesn't run away screaming, that is...", "PartnerTalk_Chat_330150901_27F": "If he doesn't run away screaming, that is...", "PartnerTalk_Chat_330150901_28": "...Actually, I'm kinda curious about your massage skills.", "PartnerTalk_Chat_330150901_29": "But no pressure, of course. Your hands have better uses than massaging.", "PartnerTalk_Chat_330150902_01": "If you have a moment... I'd love to chat with you.", "PartnerTalk_Chat_330151001_01": "...You're here, Proxy.", "PartnerTalk_Chat_330151001_02": "Since you don't have any plans, how about joining me when I get my hair done?", "PartnerTalk_Chat_330151001_03": "My current look is a mess...", "PartnerTalk_Chat_330151001_04": "Huh? What kind of mess? Isn't it obvious?", "PartnerTalk_Chat_330151001_05": "...Your bangs are too long?", "PartnerTalk_Chat_330151001_06": "...Your hair ends are frizzy?", "PartnerTalk_Chat_330151001_07": "...You've gained weight?", "PartnerTalk_Chat_330151001_08": "My bangs are too long...? Oh, please, they're just right at this length!", "PartnerTalk_Chat_330151001_09": "But to be honest, your bangs seem a bit too long to me.", "PartnerTalk_Chat_330151001_10": "Since you're at the salon now, why not get them done?", "PartnerTalk_Chat_330151001_11": "Or... is this the look you're aiming for? Well, I won't judge you.", "PartnerTalk_Chat_330151001_12": "I knew you'd notice that!", "PartnerTalk_Chat_330151001_13": "Darn it! It's all 'cause Caesar and Burnice got some bright idea to mix my shampoo, hair mask, conditioner, and oils to bathe those little boars!", "PartnerTalk_Chat_330151001_14": "Now they're all shiny and fragrant... Even when I whip them, their hide feels more elastic...", "PartnerTalk_Chat_330151001_15": "But one now only has cold water and soap! The tips have lost their luster!", "PartnerTalk_Chat_330151001_16": "So I've got to come to the salon to fix this mess...", "PartnerTalk_Chat_330151001_17": "...", "PartnerTalk_Chat_330151001_18": "...", "PartnerTalk_Chat_330151001_19": "W—Wait, have I really gained weight?... Wh—Where?", "PartnerTalk_Chat_330151001_20": "Is it... my thighs? Or my waist?", "PartnerTalk_Chat_330151001_21": "Wh—Why are you avoiding eye contact? Hey, Proxy? What's going on...?", "PartnerTalk_Chat_330151001_22": "After close inspection... you realize that Lucy's so-called \"mess\" is just a bit of frizz at her hair ends.\nThe two of you walk into the hair salon, and after a while...", "PartnerTalk_Chat_330151001_23": "Phew, that's more like it.", "PartnerTalk_Chat_330151001_24": "Works like a charm.", "PartnerTalk_Chat_330151001_25": "Your hair looks so soft...", "PartnerTalk_Chat_330151001_26": "Glad to hear that. Personally, I think the hair texture is key for the look.", "PartnerTalk_Chat_330151001_27": "...Wish I could bring a certain wild boar here to get her coarse bristles brushed.", "PartnerTalk_Chat_330151001_28": "You... you want to touch it?", "PartnerTalk_Chat_330151001_29": "I usually don't like people touching my freshly done hair, but if you really want to...", "PartnerTalk_Chat_330151001_30": "You carefully reach out and gently stroke the ends of Lucy's hair...", "PartnerTalk_Chat_330151001_31": "S—Stop touching my shoulder. I—It's a bit ticklish.", "PartnerTalk_Chat_330151001_32": "Now that my hair is sorted, I'm heading off soon...", "PartnerTalk_Chat_330151001_33": "Today was good. Really good...", "PartnerTalk_Chat_330151001_34": "Don't forget to hit me up next time you're free, Proxy.", "PartnerTalk_Chat_330151002_01": "A cup of teamilk... won't make me gain weight, right?", "PartnerTalk_Chat_330151101_01": "I wonder if Caesar has watched this movie?", "PartnerTalk_Chat_330151102_01": "I wonder if Caesar has watched this movie?", "PartnerTalk_Chat_330151201_01": "Tsk...", "PartnerTalk_Chat_330151201_02": "Somehow, I'm feeling unsettled. It's like someone's watching me...", "PartnerTalk_Chat_330151201_03": "Well, you're looking right at them~", "PartnerTalk_Chat_330151201_04": "Really? Someone watching you?", "PartnerTalk_Chat_330151201_05": "I'm not talking about you.", "PartnerTalk_Chat_330151201_06": "...Wait, could it be...", "PartnerTalk_Chat_330151201_07": "Before you can even react, Lucy drags you aside...", "PartnerTalk_Chat_330151301_01": "Is it just me? Feels like someone is watching me...", "PartnerTalk_Chat_330151301_02": "What's going on, Lucy?", "PartnerTalk_Chat_330151301_03": "Didn't expect to run into you here.", "PartnerTalk_Chat_330151301_04": "Who's there...?!\nOh, it's you, Proxy. Yeah, it's been a while.", "PartnerTalk_Chat_330151301_05": "I haven't been in the city for a while because every time I come to see you, it feels like... someone is watching me from the shadows.", "PartnerTalk_Chat_330151301_06": "Maybe it's someone with a grudge?", "PartnerTalk_Chat_330151301_07": "Maybe it's a secret admirer?", "PartnerTalk_Chat_330151301_08": "Heh, if it's an enemy, that'd be a piece of cake.", "PartnerTalk_Chat_330151301_09": "Tsk, I just can't stand those who don't even have the guts to show up.", "PartnerTalk_Chat_330151301_10": "But I doubt that's the case. I have a theory about that stalker's intentions.", "PartnerTalk_Chat_330151301_11": "Can you help me test my theory?", "PartnerTalk_Chat_330151301_12": "How?", "PartnerTalk_Chat_330151301_13": "What should I do?", "PartnerTalk_Chat_330151301_14": "...", "PartnerTalk_Chat_330151301_15": "Y—Yell at me...", "PartnerTalk_Chat_330151301_16": "?", "PartnerTalk_Chat_330151301_17": "No way.", "PartnerTalk_Chat_330151301_18": "Tsk... I mean, let's have a heated argument... the more heated, the better.", "PartnerTalk_Chat_330151301_19": "Since we'll be having an argument, I won't go easy on you.", "PartnerTalk_Chat_330151301_20": "If I'm right, it might draw out that shadowy stalker.", "PartnerTalk_Chat_330151302_01": "How do you think about the sense of distance between friends?", "PartnerTalk_Chat_330151303_01": "Are you ready for this, Proxy? Don't tell me you're scared to argue?", "PartnerTalk_Chat_330151303_02": "True, I'm not good at arguing...", "PartnerTalk_Chat_330151303_03": "Get ready to shed tears.", "PartnerTalk_Chat_330151303_04": "One knew so, but you'll need to give it all if we want this scheme to work.", "PartnerTalk_Chat_330151303_05": "The stalker won't budge if he doesn't see me getting bullied, so gimme your best shot. I, Luciana, swear on my whip that I won't hold a grudge.", "PartnerTalk_Chat_330151303_06": "Hah! Big words.", "PartnerTalk_Chat_330151303_07": "I've got my handkerchief ready. Will it be wiping my tears or your snot?", "PartnerTalk_Chat_330151303_08": "Alright, let's get started...", "PartnerTalk_Chat_330151303_09": "Ahem! You money-grubbing, heartless, and greedy profiteer!", "PartnerTalk_Chat_330151303_10": "Your weird sister fixation makes me sick! And your taste in movies is trash! You never get your desired gacha, and you just can't stop! I'm done hanging out with you!", "PartnerTalk_Chat_330151303_10F": "Your weird brother fixation makes me sick! Your music taste is awful! And seriously, you're the worst driver ever! I'd rather be tied to the back of Caesar's motorcycle than go for a ride with you!", "PartnerTalk_Chat_330151303_11": "(Feels like she's really letting loose...)", "PartnerTalk_Chat_330151303_12": "Wh—What's wrong with my taste in music?! You think I like to hang out with you? No way I want to be around a whip-wielding sadist!", "PartnerTalk_Chat_330151303_13": "I can't believe you'd mock my luck with gacha... so don't blame me for this! To be honest, dealing with you is tough. Your temper is simply insufferable.", "PartnerTalk_Chat_330151303_14": "And all that \"Caesar, Caesar, Caesar!\" No wonder Caesar sees you as a nag! You lost to her, but you're still fixated! Who does that make you? A sore loser, right?", "PartnerTalk_Chat_330151303_15": "And don't get me started on your \"training\" for your boars! You keep pushing them like parents sending their exhausted kids to cram school... It's brutal! Traumatizing even! Do you really have a heart?", "PartnerTalk_Chat_330151303_16": "...", "PartnerTalk_Chat_330151303_17": "(Oh... Is she angry?)", "PartnerTalk_Chat_330151303_18": "Is that your best retort, Proxy?", "PartnerTalk_Chat_330151303_19": "One knows I've plenty more flaws than that. You're being too soft-hearted even now. You're just too nice for your own good.", "PartnerTalk_Chat_330151303_20": "But I don't want to hurt you.", "PartnerTalk_Chat_330151303_21": "I'm already doing my best...", "PartnerTalk_Chat_330151303_22": "Tsk, what a goodie-two-shoes. Just so you know, I'm not one to fall for such wusses.", "PartnerTalk_Chat_330151303_23": "Huh? Do you realize how adorable you are saying that? Aren't you being too cute?", "PartnerTalk_Chat_330151303_24": "Alright, thanks to you, this fuss is going nowhere. That sneaky stalker must have seen through us and decided to stay in the shadows...", "PartnerTalk_Chat_330151303_25": "At that moment, a familiar-looking man in a suit hurries over, waving his arms to separate you and Lucy.", "PartnerTalk_Chat_330151303_26": "Shut up! Who do you think you are?! A mere shopkeeper here, insulting Lady Lucy?!", "PartnerTalk_Chat_330151303_27": "Are you trying to make yourself an enemy of House Montefio?!", "PartnerTalk_Chat_330151303_28": "Hah! As I suspected.", "PartnerTalk_Chat_330151303_29": "Please don't cry, my Lady... Oh, wait... you're not crying, my Lady!\nBut why the glare? And why the whip in your hand?", "PartnerTalk_Chat_330151303_30": "I said! Stop calling me \"my Lady\"!", "PartnerTalk_Chat_330151303_31": "The vein on Lucy's forehead bulges as she wields her whip...\nYou intervene as some passersby stop and look on. Taking advantage of the distraction, the man in the suit slips away.", "PartnerTalk_Chat_330151303_32": "Darn it! Let's go after him, Proxy! He can't have gone far!", "PartnerTalk_Chat_330151303_Name01": "Man in Suit", "PartnerTalk_Chat_330151304_01": "He can't be too far! We'll hunt him down!", "PartnerTalk_Chat_330151305_01": "This is... tiring... Supervision is a piece of cake, but why does running have to be so exhausting...?", "PartnerTalk_Chat_330151305_02": "Found him.", "PartnerTalk_Chat_330151305_03": "Lucy! There he is!", "PartnerTalk_Chat_330151305_04": "Whoa uwaaa... You've found me already...", "PartnerTalk_Chat_330151305_05": "You know, back when Lady Lucy was just a kid, she'd play hide-and-seek with me. In the garden, the library, that factory Mr. Montefio acquired and shut down, and...", "PartnerTalk_Chat_330151305_06": "Lucy emerges from behind and stabs at the man with her whip handle, making him whimper.", "PartnerTalk_Chat_330151305_07": "Shut up. I'm not introducing you to my friend, because I'm done with that family.", "PartnerTalk_Chat_330151305_08": "Mr. Montefio knew you'd say that.", "PartnerTalk_Chat_330151305_09": "What's he playing at by sending you here? To gawk at me, hoping to see me all broke and lonely, wishing I had stayed home?", "PartnerTalk_Chat_330151305_10": "How did you know?", "PartnerTalk_Chat_330151305_11": "Heh, because I'd probably enjoy that spectacle if I were him.", "PartnerTalk_Chat_330151305_12": "Lucy cracks her whip, the tip grazing the man's cheek and causing him to flinch.", "PartnerTalk_Chat_330151305_13": "I'm not going back, and you know it. No way you'll drag me back.", "PartnerTalk_Chat_330151305_14": "That place won't give me what I want, so I left. Simple as that.", "PartnerTalk_Chat_330151305_15": "One day, I'll be ruling the Outer Ring. And when that day comes, you'll hear about it without needing to spy, because everyone will be talking about me.", "PartnerTalk_Chat_330151305_16": "And until then, try messing with my friend again, and you'll see what happens.", "PartnerTalk_Chat_330151305_17": "Ugh... Wah...", "PartnerTalk_Chat_330151305_18": "Keep your distance for your own good, got it?", "PartnerTalk_Chat_330151305_19": "The man in the suit scurries off at Lucy's warning...", "PartnerTalk_Chat_330151305_20": "...Hah.", "PartnerTalk_Chat_330151305_21": "Sorry for the hassle, Proxy.", "PartnerTalk_Chat_330151305_22": "I bet we'll run into him again.", "PartnerTalk_Chat_330151305_23": "Let's hope we won't run into him again.", "PartnerTalk_Chat_330151305_24": "Huh? Don't jinx it now!", "PartnerTalk_Chat_330151305_25": "Sometimes, there are just too many people who deserve a whipping.", "PartnerTalk_Chat_330151305_26": "How about a drink or a bite? It's on me. Order whatever you like. No matter how expensive.", "PartnerTalk_Chat_330151305_Name01": "Man in Suit", "PartnerTalk_Chat_330151306_01": "Wanna grab a drink? I'm guessing you're probably more up for coffee than teamilk now.", "PartnerTalk_Chat_330151401_01": "Hey, you've noticed that guy in the suit over there, right?", "PartnerTalk_Chat_330151401_02": "Darn it! I've already warned him to stay away!", "PartnerTalk_Chat_330151401_03": "But he just keeps coming over and messing with your business...", "PartnerTalk_Chat_330151401_04": "Don't worry, Proxy. Such things won't happen again. I'm giving that pesky guy an ultimatum right now.", "PartnerTalk_Chat_330151401_05": "Lucy strides towards the man in the suit...", "PartnerTalk_Chat_330151402_01": "One warning is all you get... Don't make me repeat myself!", "PartnerTalk_Chat_330160601_01": "The studs, the red scarf, the shades, and those bangs covering one eye...", "PartnerTalk_Chat_330160601_02": "Why, you're simply...", "PartnerTalk_Chat_330160601_03": "A fierce style icon! A fashion king!", "PartnerTalk_Chat_330160601_04": "Huh?", "PartnerTalk_Chat_330160601_05": "The peak of fashion!", "PartnerTalk_Chat_330160601_06": "Hey there, wouldn't you agree this one-eyed fashionista has impeccable style?!", "PartnerTalk_Chat_330160601_07": "Don't you find his outfit super stylish? Such style, such taste!", "PartnerTalk_Chat_330160601_08": "How did you match your fit so beautifully? Please teach me just a little!", "PartnerTalk_Chat_330160601_09": "*ahem* Well...", "PartnerTalk_Chat_330160601_10": "Come on out to the Outer Ring. We've all got a similar aesthetic.", "PartnerTalk_Chat_330160601_11": "I see, so that's why!", "PartnerTalk_Chat_330160601_12": "The Outer Ring... Guess I'm gonna have to take a trip out there.", "PartnerTalk_Chat_330160601_13": "The girl bounds away joyfully, muttering things like \"Fashion King\" and \"lit fit\"...", "PartnerTalk_Chat_330160601_14": "...Can I ask you a serious question?", "PartnerTalk_Chat_330160601_15": "Do you think that kid was being honest just then, or sarcastic?", "PartnerTalk_Chat_330160601_16": "Of course, it's the true.", "PartnerTalk_Chat_330160601_17": "I think she was actually being sarcastic.", "PartnerTalk_Chat_330160601_18": "She might've just been joking around.", "PartnerTalk_Chat_330160601_19": "I kind of figured, but it still all felt a little... surprising.", "PartnerTalk_Chat_330160601_20": "Don't tell me the Outer Ring style is actually popular in the city?", "PartnerTalk_Chat_330160601_21": "We have a pretty broad sense of style.", "PartnerTalk_Chat_330160601_22": "Maybe it's just because you're handsome.", "PartnerTalk_Chat_330160601_23": "Okay, that makes sense.", "PartnerTalk_Chat_330160601_24": "...*ahem*", "PartnerTalk_Chat_330160601_25": "Lighter shifts his gaze somewhat awkwardly.", "PartnerTalk_Chat_330160601_26": "You're shy?", "PartnerTalk_Chat_330160601_27": "Don't tell me you're shy?", "PartnerTalk_Chat_330160601_28": "...No.", "PartnerTalk_Chat_330160601_29": "First of all, everyone gets shy. And second, I'm not shy.", "PartnerTalk_Chat_330160601_30": "...Your city's a dangerous place.", "PartnerTalk_Chat_330160601_31": "Last time I came to Lumina Square, I met this guy who wouldn't quit staring at me. Then he asked me where I got my hair cut.", "PartnerTalk_Chat_330160601_32": "After I told him, this guy shot back, \"Great, I'll make sure I never go there.\"", "PartnerTalk_Chat_330160601_33": "\"Those sunglasses already cover your eyes, so why are you covering them up with your fringe? That's redundant design and unforgivable!\"", "PartnerTalk_Chat_330160601_34": "Pfft.", "PartnerTalk_Chat_330160601_35": "My condolences.", "PartnerTalk_Chat_330160601_36": "...Just laugh if you want. There's no need to hold it in.", "PartnerTalk_Chat_330160601_37": "Hey, that's not how you use that word.", "PartnerTalk_Chat_330160601_38": "I see... That's a relief.", "PartnerTalk_Chat_330160601_39": "Otherwise whenever someone gives me a compliment, I'll always feel like they're up to something...", "PartnerTalk_Chat_330160601_40": "Don't tell me this is some new kind of scam?", "PartnerTalk_Chat_330160601_41": "It's not really that dangerous in the city.", "PartnerTalk_Chat_330160601_42": "It could be.", "PartnerTalk_Chat_330160601_43": "...You're right. I mean the people of New Eridu, they're still humble and down-to-earth.", "PartnerTalk_Chat_330160601_44": "...Luckily you're here.", "PartnerTalk_Chat_330160601_45": "Anyway, I just wanted to come try out this barbershop today, that's all.", "PartnerTalk_Chat_330160601_46": "But the manager said they're all booked up already...", "PartnerTalk_Chat_330160601_47": "Looks like there are some things that aren't very convenient around here.", "PartnerTalk_Chat_330160601_48": "It's getting late. I should head back to the Outer Ring.", "PartnerTalk_Chat_330160601_49": "See you around.", "PartnerTalk_Chat_330160601_Name01": "Excited Young Lady", "PartnerTalk_Chat_330160602_01": "There's never a queue for the barber in the Outer Ring...", "PartnerTalk_Chat_330160603_01": "Only by facing the future can we move forward...", "PartnerTalk_Chat_330160604_01": "Woof woof woof!", "PartnerTalk_Chat_330160604_02": "...Thanks for your concern, but I really don't need any help.", "PartnerTalk_Chat_330160604_03": "Woof... Woof!", "PartnerTalk_Chat_330160604_04": "I've still got my health. I mean, I can still see the road.", "PartnerTalk_Chat_330160604_05": "Don't laugh, Wise, but I think this guide dog is blocking me off again.", "PartnerTalk_Chat_330160604_05F": "Don't laugh, Belle, but I think this guide dog is blocking me off again.", "PartnerTalk_Chat_330160604_06": "Can you help me persuade this guy?", "PartnerTalk_Chat_330160604_07": "Just give it some attention.", "PartnerTalk_Chat_330160604_08": "I'll get a Wolf Thiren over for you.", "PartnerTalk_Chat_330160604_09": "Attention? You mean, pretend I need its help?", "PartnerTalk_Chat_330160604_10": "That doesn't seem right. If it were a person, I could live with it.", "PartnerTalk_Chat_330160604_11": "But lying to a dog? That would really bother what little conscience I have left.", "PartnerTalk_Chat_330160604_12": "Can Wolf Thirens... command dogs?", "PartnerTalk_Chat_330160604_13": "Forget it, let's not trouble your friend. It would be awkward if it embarrassed him.", "PartnerTalk_Chat_330160604_14": "Maybe it's just hungry.", "PartnerTalk_Chat_330160604_15": "Maybe it just wants to play with you.", "PartnerTalk_Chat_330160604_16": "If that's the problem, then it's easily solved...", "PartnerTalk_Chat_330160604_17": "Give it a try.", "PartnerTalk_Chat_330160604_18": "You go to the convenience store with Lighter to buy some pet snacks. The dog follows closely behind, almost like it's afraid you might be in danger...\nBut as soon as you open the snacks, the dog jumps on you, wagging its tail like crazy.\nA few minutes later, it's already finished off the little treats from Lighter's hand...\nLighter rubs the dog's head before finally standing up.", "PartnerTalk_Chat_330160604_19": "So you were just hungry, was that it? Why didn't you say so.", "PartnerTalk_Chat_330160604_20": "Is that right?", "PartnerTalk_Chat_330160604_21": "Lighter squats on his haunches and reaches out a hand to stroke the dog's head.\nThe dog, as if it had been rewarded, lifts its head and happily pants at him.", "PartnerTalk_Chat_330160604_22": "Then, Lighter pulls out a piece of paper from who-knows-where, only to fold it into a small paper airplane.\nHe tosses it into the air and the dog shoots off like a bullet as if catching the scent of prey, snatching it before it could touch the ground.\nAnd just like that, they keep playing...", "PartnerTalk_Chat_330160604_23": "So you just wanted to play, was that it... Just tell me next time, okay.", "PartnerTalk_Chat_330160604_24": "It was telling you.", "PartnerTalk_Chat_330160604_25": "You just couldn't understand it.", "PartnerTalk_Chat_330160604_26": "...You're right.", "PartnerTalk_Chat_330160604_27": "Anyway, I'm glad I had your help today. Otherwise, dealing with that guide dog would've been stressful.", "PartnerTalk_Chat_330160604_Name01": "Happy Dog", "PartnerTalk_Chat_330160605_01": "I'm gonna have to adopt this guy if I get the chance.", "PartnerTalk_Chat_330160606_01": "...What a coincidence. You're here to buy flowers too?", "PartnerTalk_Chat_330160606_02": "I just came to say hi.", "PartnerTalk_Chat_330160606_03": "I came to hang out with you.", "PartnerTalk_Chat_330160606_04": "...Is that so.", "PartnerTalk_Chat_330160606_05": "But... Sorry, I've got something important coming up so I can't stay for long.", "PartnerTalk_Chat_330160606_06": "Based on your request, these soft-toned flowers seem most appropriate.", "PartnerTalk_Chat_330160606_07": "I'll take 'em. Could you wrap those up?", "PartnerTalk_Chat_330160606_08": "Orchidea nods and pulls aside a few mostly-white flowers into a bouquet...", "PartnerTalk_Chat_330160606_09": "...I guess you can tell that they're for a memorial.", "PartnerTalk_Chat_330160606_10": "(Remain silent)", "PartnerTalk_Chat_330160606_11": "(Pat Lighter on the shoulder somberly)", "PartnerTalk_Chat_330160606_12": "Don't worry, it all happened a long time ago.", "PartnerTalk_Chat_330160606_13": "...They're for an old companion.", "PartnerTalk_Chat_330160606_14": "But for people like us, it's pretty much commonplace.", "PartnerTalk_Chat_330160606_15": "One moment your partner is right by your side, laughing and joking, and the next they're killed by an Ethereal...", "PartnerTalk_Chat_330160606_16": "This kind of thing keeps on happening... Maybe it's fate.", "PartnerTalk_Chat_330160606_17": "...Never mind. Let's talk about something a little less heavy.", "PartnerTalk_Chat_330160606_18": "What's your favorite flower?", "PartnerTalk_Chat_330160606_19": "I like pretty ones.", "PartnerTalk_Chat_330160606_20": "I don't know a thing about flowers...", "PartnerTalk_Chat_330160606_21": "You're so simple and straightforward. I don't really know a thing about flowers.", "PartnerTalk_Chat_330160606_22": "Me neither.", "PartnerTalk_Chat_330160606_23": "That's why I was asking her for some recommendations... I used to just buy white lilies before.", "PartnerTalk_Chat_330160606_24": "You chat with Lighter for a while...\nSoon, his bouquet of flowers is ready.\nLighter says something to Orchidea, and you catch him sneaking a glance your way...", "PartnerTalk_Chat_330160606_25": "I'm in a hurry. Catch you around.", "PartnerTalk_Chat_330160606_26": "Let's go catch a bite next time you're free.", "PartnerTalk_Chat_330160606_27": "Lighter nods at you, and then leaves.\nYou turn to go but Orchidea stands in your path and hands you a bunch of freshly-wrapped purple lilacs.", "PartnerTalk_Chat_330160606_28": "The gentleman said to give you these. They're our most popular flower.", "PartnerTalk_Chat_330160606_29": "May your relationship blossom forever~", "PartnerTalk_Chat_330160606_30": "Relationship...?", "PartnerTalk_Chat_330160606_31": "It's not like that...", "PartnerTalk_Chat_330160606_32": "Oh? I just mean your friendship.", "PartnerTalk_Chat_330160606_33": "Well, thank you for coming in today. I look forward to seeing you next time~", "PartnerTalk_Chat_330160606_Name01": "Orchidea", "PartnerTalk_Chat_330160607_01": "Oh, it's you. What a coincidence.", "PartnerTalk_Chat_330160607_02": "Evenings by the river are really peaceful. Perfect for thinking about life.", "PartnerTalk_Chat_330160607_03": "...Whenever I stand some place high, I feel like jumping down.", "PartnerTalk_Chat_330160607_04": "Me too.", "PartnerTalk_Chat_330160607_05": "I don't.", "PartnerTalk_Chat_330160607_06": "Seems we're on the same page.", "PartnerTalk_Chat_330160607_07": "Really? You really are someone special.", "PartnerTalk_Chat_330160607_08": "I heard the reason why people fantasize about jumping from high places is because we're all born with something called the \"death drive.\"", "PartnerTalk_Chat_330160607_09": "\"The aim of all life is death. Only there can we find true peace.\" — It's an interesting theory.", "PartnerTalk_Chat_330160607_10": "But people also have a drive to live.", "PartnerTalk_Chat_330160607_11": "Please cherish your life.", "PartnerTalk_Chat_330160607_12": "If you jump, I'm jumping too.", "PartnerTalk_Chat_330160607_13": "...That's true.", "PartnerTalk_Chat_330160607_14": "So, the reason people can keep living is that the drive to live outweighs their death drive.", "PartnerTalk_Chat_330160607_15": "So what if one day, the death drive wins out?", "PartnerTalk_Chat_330160607_16": "...Sorry, I'm talking silly. Just pretend you didn't hear anything.", "PartnerTalk_Chat_330160607_17": "It's okay.", "PartnerTalk_Chat_330160607_18": "But I did hear something.", "PartnerTalk_Chat_330160607_19": "Thanks.", "PartnerTalk_Chat_330160607_20": "...Then I guess I'll just have to tell you a joke to distract you and wipe your memory.", "PartnerTalk_Chat_330160607_21": "Of course, that's obviously a joke, too.", "PartnerTalk_Chat_330160607_22": "Haha, of course.", "PartnerTalk_Chat_330160607_23": "I just tend to overthink things.", "PartnerTalk_Chat_330160607_24": "...But still, I really envy you.", "PartnerTalk_Chat_330160607_25": "?", "PartnerTalk_Chat_330160607_26": "You envy me?", "PartnerTalk_Chat_330160607_27": "Well... That's a secret for now.", "PartnerTalk_Chat_330160607_28": "Let's just say I envy your video store.", "PartnerTalk_Chat_330160607_29": "...Really? Then maybe I will jump.", "PartnerTalk_Chat_330160607_30": "...Just kidding. If I jumped down from here, they'd have to stick up one of those signs that say \"Dangerous behavior, do not imitate.\"", "PartnerTalk_Chat_330160607_31": "...", "PartnerTalk_Chat_330160607_32": "But anyway, thank you.", "PartnerTalk_Chat_330160607_33": "(Pat Lighter on the shoulder)", "PartnerTalk_Chat_330160607_34": "(Knock on Lighter's skull)", "PartnerTalk_Chat_330160607_35": "Don't worry, I really just came out to get some air 'cos I'm bored.", "PartnerTalk_Chat_330160607_36": "Let's just enjoy the evening. As for stayin' alive... I can figure that out later.", "PartnerTalk_Chat_330160607_37": "...That hurts a little — okay ya got me, that was another joke.", "PartnerTalk_Chat_330160607_38": "Don't worry about me, I'm doing just fine.", "PartnerTalk_Chat_330160607_39": "...If you're free, how about we just space out together?", "PartnerTalk_Chat_330160607_40": "Y'know, the outer ring is actually quieter at night than it is here, but it's also frighteningly empty.", "PartnerTalk_Chat_330160607_41": "Every once in a while though, you can see a shooting star.", "PartnerTalk_Chat_330160607_42": "If you want, we can try our luck out next time.", "PartnerTalk_Chat_330160607_43": "You chat with Lighter for a while and before you know it, quite some time has passed...", "PartnerTalk_Chat_330160607_44": "Thanks for hanging out with me for so long.", "PartnerTalk_Chat_330160607_45": "Good night.", "PartnerTalk_Chat_330160608_01": "The night air is the best.", "PartnerTalk_Chat_330160609_01": "Oh, it's you. Perfect timing.", "PartnerTalk_Chat_330160609_02": "...I'm thinking.", "PartnerTalk_Chat_330160609_03": "Just now, a few students suddenly shoved a handful of candy into my hand and ran off.", "PartnerTalk_Chat_330160609_04": "As they ran, they shouted some strange things like, \"Don't give up!\" and \"Keep going\"", "PartnerTalk_Chat_330160609_05": "You don't think I might be...", "PartnerTalk_Chat_330160609_06": "being mistaken for some sort of blind master?", "PartnerTalk_Chat_330160609_07": "It's all because of the sunglasses.", "PartnerTalk_Chat_330160609_08": "I can give you a fiddle...", "PartnerTalk_Chat_330160609_09": "...I was thinking the same.", "PartnerTalk_Chat_330160609_10": "Young people in the city are so thoughtful...", "PartnerTalk_Chat_330160609_11": "But honestly, I'm not even carrying a cane or anything. Can sunglasses really be that big of an indicator...?", "PartnerTalk_Chat_330160609_12": "At this moment, a guide dog stops next to Lighter and barks a few times, as if sincerely asking, \"Do you need help too?\"\nLighter pauses for a moment and shakes his head, \"Thank you, I can still see for now.\"\nThe guide dog then leaves with its owner.", "PartnerTalk_Chat_330160609_13": "...", "PartnerTalk_Chat_330160609_14": "Lighter is polite to guide dogs. What a nice dude!", "PartnerTalk_Chat_330160609_15": "The guide dog wants to help you. What a good boy!", "PartnerTalk_Chat_330160609_16": "You city folks... and city dogs are all so caring. That's great.", "PartnerTalk_Chat_330160609_17": "Wearing sunglasses all the time really can lead to misunderstandings. Similar things have happened before.", "PartnerTalk_Chat_330160609_18": "At that time, I took on some simple freelance work. The client was a warm-hearted person who insisted on treating me to a meal after the job was done...", "PartnerTalk_Chat_330160609_19": "After the meal, that employer blocked me.", "PartnerTalk_Chat_330160609_20": "I heard that it was because I was still wearing sunglasses during the meal. He thought that I thought that I was better than him...", "PartnerTalk_Chat_330160609_21": "Why didn't you take off your sunglasses?", "PartnerTalk_Chat_330160609_22": "Still, don't take them off!", "PartnerTalk_Chat_330160609_23": "People always have their reasons.", "PartnerTalk_Chat_330160609_24": "...Seems like you really like those sunglasses. I can send you the link.", "PartnerTalk_Chat_330160609_25": "Thanks for the offer, but sorry, I don't know how to play the fiddle.", "PartnerTalk_Chat_330160609_26": "If I could learn, maybe performing on the streets wouldn't be so bad...", "PartnerTalk_Chat_330160609_27": "I support you performing on the street.", "PartnerTalk_Chat_330160609_28": "Feels like...street boxing is better.", "PartnerTalk_Chat_330160609_29": "Hmm… this might actually be a good option, huh?", "PartnerTalk_Chat_330160609_30": "People in the city seem pretty wealthy, I might actually earn a lot.", "PartnerTalk_Chat_330160609_31": "But it's a bit of a pain going into the city every time...", "PartnerTalk_Chat_330160609_32": "It's true, street boxing is a more familiar field for me. I could definitely make more money doing that.", "PartnerTalk_Chat_330160609_33": "…But isn't this place pretty close to Public Security?", "PartnerTalk_Chat_330160609_34": "If the Public Security Officers found out, it wouldn't be good. They'd think it's a brawl.", "PartnerTalk_Chat_330160609_35": "Speaking of, what should I do with this candy the students just gave me? Such a headache...", "PartnerTalk_Chat_330160609_36": "I should've just given it all back right away.", "PartnerTalk_Chat_330160609_37": "Share them with the kids!", "PartnerTalk_Chat_330160609_38": "Let's eat it together!", "PartnerTalk_Chat_330160609_39": "Oh, that's a great idea.", "PartnerTalk_Chat_330160609_40": "Wise, you really are a good person.", "PartnerTalk_Chat_330160609_40F": "Belle, you really are a good person.", "PartnerTalk_Chat_330160609_41": "Yep, that's me.", "PartnerTalk_Chat_330160609_42": "Why the sudden \"good guy\" label?", "PartnerTalk_Chat_330160609_43": "Alright, let's do it.", "PartnerTalk_Chat_330160609_44": "Huh? I was just telling the truth, wasn't I? I'll give these sweets to the kids later.", "PartnerTalk_Chat_330160609_45": "So you like candy?", "PartnerTalk_Chat_330160609_46": "But it's a good idea... After all, it's a gesture of goodwill from the students.", "PartnerTalk_Chat_330160609_47": "Then let's share this candy.", "PartnerTalk_Chat_330160609_48": "Every time I come here, it feels like there are all sorts of surprises...", "PartnerTalk_Chat_330160609_49": "Thanks for chatting with me. See you next time.", "PartnerTalk_Chat_330160610_01": "Next time someone mistakes me for being blind... should I just correct them?", "PartnerTalk_Chat_330160611_01": "Oh, isn't the Manager, Great!", "PartnerTalk_Chat_330160611_02": "Brother, when you said you needed some help, did you mean...?", "PartnerTalk_Chat_330160611_03": "It's something very, very, VERY important!", "PartnerTalk_Chat_330160611_04": "Snatching Starlight Knight merch?", "PartnerTalk_Chat_330160611_05": "Playing games with you?", "PartnerTalk_Chat_330160611_06": "Monica released another photobook?", "PartnerTalk_Chat_330160611_07": "Yeah, I figured as much.", "PartnerTalk_Chat_330160611_08": "Huh?! How did you—", "PartnerTalk_Chat_330160611_09": "That's a really good guess!", "PartnerTalk_Chat_330160611_10": "No, no, no, do I really look like that much of a game-obsessed robot?", "PartnerTalk_Chat_330160611_11": "…With all due respect...yes. You kinda do.", "PartnerTalk_Chat_330160611_12": "Lighter, brother!", "PartnerTalk_Chat_330160611_13": "No, no, the next one won't come out for another three months!", "PartnerTalk_Chat_330160611_14": "...So you really keep track of these things, huh?", "PartnerTalk_Chat_330160611_15": "Ahem, actually... I wanted to ask if you guys could help me line up for an exclusive Starlight Knight standee...", "PartnerTalk_Chat_330160611_16": "It's only available today! Please, I'll do anything for this standee!", "PartnerTalk_Chat_330160611_17": "You and\u00A0Lighter exchange glances and finally decide to help Billy fulfill his wish.\nThrough the combined efforts of the three of you, Billy finally obtains his long-awaited exclusive standee...", "PartnerTalk_Chat_330160611_18": "...Billy is truly an incredible person.", "PartnerTalk_Chat_330160611_19": "What makes you say that all of a sudden?", "PartnerTalk_Chat_330160611_20": "He's just carefree, that's all.", "PartnerTalk_Chat_330160611_21": "I'm envious of people like him... who can quickly move on from the \"past\" and keep moving forward.", "PartnerTalk_Chat_330160611_22": "Just looking at him, you'd never guess he used to be that kind of person, right?", "PartnerTalk_Chat_330160611_23": "To move on from that kind of past,", "PartnerTalk_Chat_330160611_24": "I've yet to be able to do it.", "PartnerTalk_Chat_330160611_25": "Intelligent Constructs don't have hearts or lungs.", "PartnerTalk_Chat_330160611_26": "But to be honest, I think it's a kind of a gift.", "PartnerTalk_Chat_330160611_27": "An ability to quickly move on from the \"past\" and keep moving forward.", "PartnerTalk_Chat_330160611_28": "...For me, it's still too difficult.", "PartnerTalk_Chat_330160611_29": "Ah, sorry for rambling on about a bunch of nonsense.", "PartnerTalk_Chat_330160611_30": "It's getting late, so I'll leave you to it. See you next time.", "PartnerTalk_Chat_330160611_31": "Thank you so much! You're a real lifesaver!", "PartnerTalk_Chat_330160611_32": "It's no big deal, really... no need to exaggerate.", "PartnerTalk_Chat_330160611_33": "No, no, no, this is a huge deal for me!", "PartnerTalk_Chat_330160611_34": "Anyway, I owe you one. Come find me if you need anything in the future!", "PartnerTalk_Chat_330160611_35": "After expressing his gratitude, Billy happily leaves with his standee...", "PartnerTalk_Chat_330161001_01": "It's been pretty chill just hanging out with you.", "PartnerTalk_Chat_330161002_01": "You're here.", "PartnerTalk_Chat_330161002_02": "You know, I never knew this kind of place existed at Lumina Square.", "PartnerTalk_Chat_330161002_03": "It's miles away from the crowds, secluded and quiet — just perfect for thinking about life.", "PartnerTalk_Chat_330161002_04": "Only problem is, it's kinda small...", "PartnerTalk_Chat_330161002_05": "But that's just how it is with city real estate prices these days.", "PartnerTalk_Chat_330161002_06": "This park is under my jurisdiction!", "PartnerTalk_Chat_330161002_07": "One day, I'm gonna buy all of New Eridu for myself!", "PartnerTalk_Chat_330161002_08": "Hahaha, is that so? Then thank you for letting me use it.", "PartnerTalk_Chat_330161002_09": "Ah... Then don't forget about us little guys once you're rich and famous.", "PartnerTalk_Chat_330161002_10": "Speaking of which, anything you want to do?", "PartnerTalk_Chat_330161002_11": "Workout.", "PartnerTalk_Chat_330161002_12": "Play in the sand.", "PartnerTalk_Chat_330161002_13": "Daydream.", "PartnerTalk_Chat_330161002_14": "Workout, huh... There's some workout equipment here.", "PartnerTalk_Chat_330161002_15": "How about we do some pull-ups?", "PartnerTalk_Chat_330161002_16": "Sure, just you watch this.", "PartnerTalk_Chat_330161002_17": "Nah, I'm okay just watching you do it.", "PartnerTalk_Chat_330161002_18": "Okay... I'll study your form.", "PartnerTalk_Chat_330161002_19": "You grip onto the bar with great confidence, and give it a try...\nWhy are you not moving!\nLet's give that another try...\nYou eventually struggle your way through a single pull-up. It feels like your arms are about to snap off.", "PartnerTalk_Chat_330161002_20": "Pfft.", "PartnerTalk_Chat_330161002_21": "Don't laugh.", "PartnerTalk_Chat_330161002_22": "Mr. Lighter, please be my teacher!", "PartnerTalk_Chat_330161002_23": "Sorry, sorry, I lost focus for a second... ahem.", "PartnerTalk_Chat_330161002_24": "If you want, I can help you out... I'd say I'm pretty good at this kind of thing.", "PartnerTalk_Chat_330161002_25": "I'm no teacher, but this is something I'm pretty good at.", "PartnerTalk_Chat_330161002_26": "Under Lighter's tutelage, you grit your teeth through some intense practice...\nFinally, you manage to upgrade from a loser who can only manage one pull-up into a tough guy who can complete TWO!\nThis really is cause for celebration.", "PartnerTalk_Chat_330161002_27": "Sure. I'm pretty good at this.", "PartnerTalk_Chat_330161002_28": "Lighter grabs hold of the bar with one hand and easily works his way through several pull-ups.\nHe's going so fast you barely have time to count...", "PartnerTalk_Chat_330161002_29": "It's been a while since I've trained, so my hands are a little rusty.", "PartnerTalk_Chat_330161002_30": "Over-modesty is as bad as pride.", "PartnerTalk_Chat_330161002_31": "You sure do look rusty.", "PartnerTalk_Chat_330161002_32": "I'm not a modest person, I was being serious.", "PartnerTalk_Chat_330161002_33": "You think so too then, hmm? I'd better train harder, then.", "PartnerTalk_Chat_330161002_34": "And so Lighter begins to train seriously with his pull-ups...\nSomehow, you get swept up in the mood and start giving it your all...\nHow did it come to this?!", "PartnerTalk_Chat_330161002_35": "Oh, sand huh? I used to be good at this when I was a kid.", "PartnerTalk_Chat_330161002_36": "I could make all kinds of sandcastles.", "PartnerTalk_Chat_330161002_37": "Let me see! Let me see!", "PartnerTalk_Chat_330161002_38": "Show me your best sand sculpture.", "PartnerTalk_Chat_330161002_39": "I\u00A0was planning on it.", "PartnerTalk_Chat_330161002_40": "It sounds weird when you say it like that... But sure, I was planning on it.", "PartnerTalk_Chat_330161002_41": "Hmm... I'll build that little guy.", "PartnerTalk_Chat_330161002_42": "After performing a few dazzling moves, Lighter crafts the sand into a sculpture of—\n—Eous, looking super-cute!\nHe even got Eous' bib— um, I mean his neck scarf — right. It looks just like the original!", "PartnerTalk_Chat_330161002_43": "How's that? Looks pretty similar, right?", "PartnerTalk_Chat_330161002_44": "It's the spitting image!", "PartnerTalk_Chat_330161002_45": "Wow, that's our little one!", "PartnerTalk_Chat_330161002_46": "Mhm.", "PartnerTalk_Chat_330161002_47": "Haha, seems like you really love Eous.", "PartnerTalk_Chat_330161002_48": "It's a shame sand sculptures don't keep well...", "PartnerTalk_Chat_330161002_49": "You then spend a pleasant while playing around with Lighter...\nUntil Lighter smiles and points out the sand you've gotten on your face, which you frantically wipe away in embarrassment.\n...But that's fine, every child gets covered in dirt when playing with sand!", "PartnerTalk_Chat_330161002_50": "Daydreaming... can also be very meaningful.", "PartnerTalk_Chat_330161002_51": "I mean, the views here are fantastic.", "PartnerTalk_Chat_330161002_52": "...I thought we were admiring the views here. So why are you staring at me?", "PartnerTalk_Chat_330161002_53": "I want to see the world through your eyes, Lighter.", "PartnerTalk_Chat_330161002_54": "I want to try on your shades.", "PartnerTalk_Chat_330161002_55": "...", "PartnerTalk_Chat_330161002_56": "Unfortunately, I can't just pluck out my eyes and give them to you. But...", "PartnerTalk_Chat_330161002_57": "You can try on my sunglasses if you like.", "PartnerTalk_Chat_330161002_58": "Sure. But they might not suit you.", "PartnerTalk_Chat_330161002_59": "Lighter takes off his sunglasses and passes them to you.\nYou slide them on ever-so-carefully, only to discover the surrounding vista has become hazy and gray — as though someone's placed a weird filter over everything...\nBut for some reason, you can't help but feel a special sensation.", "PartnerTalk_Chat_330161002_60": "Through his sunglasses, you watch Lighter close his eyes and turn to face the breeze.\nYou enjoy this moment's silence together with him...\nNo words are exchanged, but you still feel a sense of reassurance permeating the air.\nAfter a while, you take off the sunglasses and hand them back to him.", "PartnerTalk_Chat_330161002_61": "So? How was the world through my eyes?", "PartnerTalk_Chat_330161002_62": "It's pretty nice.", "PartnerTalk_Chat_330161002_63": "It's the same as how I see it.", "PartnerTalk_Chat_330161002_64": "Haha, well we do live in the same world after all.", "PartnerTalk_Chat_330161002_65": "Oops, I didn't realize it had gotten this late...", "PartnerTalk_Chat_330161002_66": "Happy times always feel shorter. Time for me to say goodbye.", "PartnerTalk_Chat_330161002_67": "So I'll... see you soon?", "PartnerTalk_Chat_330161002_68": "I'll see you around!", "PartnerTalk_Chat_330161002_69": "I'll come see you in the Outer Ring next time!", "PartnerTalk_Chat_330161002_70": "Okay, see you next time.", "PartnerTalk_Chat_330161002_71": "Haha, alright. I'll be waiting for you!", "PartnerTalk_Chat_330161003_01": "I never knew the city hid places as quiet as this.", "PartnerTalk_Chat_330161004_01": "Don't tell me even Bangboo are running scams these days...", "PartnerTalk_Chat_330161005_01": "Hey, you're here.", "PartnerTalk_Chat_330161005_02": "Every time I come in here I always think to myself how well managed your video store is.", "PartnerTalk_Chat_330161005_03": "Only real movie fans could hope to create a store like this.", "PartnerTalk_Chat_330161005_04": "You're too kind.", "PartnerTalk_Chat_330161005_05": "Nice, keep those compliments coming.", "PartnerTalk_Chat_330161005_06": "Yeah... No wonder it's the most famous video store around.", "PartnerTalk_Chat_330161005_07": "Since I'm already here, can I check out the movies you all like?", "PartnerTalk_Chat_330161005_08": "You can watch right here.", "PartnerTalk_Chat_330161005_09": "You can watch upstairs.", "PartnerTalk_Chat_330161005_10": "Okay, as long as I'm not disturbing your other customers.", "PartnerTalk_Chat_330161005_11": "You jump onto the sofa next to Lighter...", "PartnerTalk_Chat_330161005_12": "You've got a great sofa. It's really soft — great for napping.", "PartnerTalk_Chat_330161005_13": "You guys have an upstairs? That's cool, too.", "PartnerTalk_Chat_330161005_14": "You go upstairs with Lighter...", "PartnerTalk_Chat_330161005_15": "This place is really tidy. No wonder you manage to keep your store in tip-top shape.", "PartnerTalk_Chat_330161005_15F": "Hmm... This place has a really unique vibe to it, just like how your video store does.", "PartnerTalk_Chat_330161005_16": "I'll let you pick the movie, then. What do you recommend, movie expert?", "PartnerTalk_Chat_330161005_17": "A horror film.", "PartnerTalk_Chat_330161005_18": "An arthouse film.", "PartnerTalk_Chat_330161005_19": "A romance film.", "PartnerTalk_Chat_330161005_20": "If I remember correctly, you don't really like horror movies, do you? Are you trying to work through something?", "PartnerTalk_Chat_330161005_20F": "If I remember correctly, you really like horror movies, right?", "PartnerTalk_Chat_330161005_21": "That's fine. Let's watch a horror movie, then.", "PartnerTalk_Chat_330161005_22": "You watch a horror movie with Lighter...\nNo wonder it's a horror masterpiece that has scared countless people, so many scenes are truly hair-raising.\nBut Lighter doesn't seem to be paying much attention to the screen, and instead keeps shooting gazes over in your direction...", "PartnerTalk_Chat_330161005_23": "Hmm... how should I put this? You're really quite amazing.", "PartnerTalk_Chat_330161005_23F": "Ah man, how can I say this... You really fill me with a deep sense of awe.", "PartnerTalk_Chat_330161005_24": "This one's a little bit too much for someone who isn't into horror movies... I was practically shaking like a leaf while we were watching it.", "PartnerTalk_Chat_330161005_24F": "I've never seen anyone so unmoved by a horror movie before, let alone someone get even more excited... I was practically shaking like a leaf there.", "PartnerTalk_Chat_330161005_25": "You were shaking?", "PartnerTalk_Chat_330161005_26": "Why do I get the feeling you weren't the slightest bit afraid?", "PartnerTalk_Chat_330161005_27": "Honestly, I was just trying my hardest to hold it in... After all people like us need to maintain a modicum of control over our bodies, right?", "PartnerTalk_Chat_330161005_28": "...I just didn't want to embarrass myself in front of you, so I really tried my hardest to control myself.", "PartnerTalk_Chat_330161005_29": "Anyway, horror films are really exciting... But next time, let's avoid something so intense — it's not good for the heart.", "PartnerTalk_Chat_330161005_30": "I remember you like watching arthouse movies, right? So let's watch this one.", "PartnerTalk_Chat_330161005_30F": "I remember you didn't like watching arthouse movies, right? We could watch one, but you're not allowed to fall asleep.", "PartnerTalk_Chat_330161005_31": "You watch a critically-acclaimed arthouse movie with Lighter...\nYou keep a close eye on him during the movie to ensure he doesn't fall asleep...\nThis guy somehow eats it all up and is glued to the screen the entire time! You didn't see that coming...", "PartnerTalk_Chat_330161005_32": "Hmm... That was a great arthouse movie. I slept like a baby.", "PartnerTalk_Chat_330161005_33": "Did you really sleep?", "PartnerTalk_Chat_330161005_34": "You were clearly watching it intently the whole time!", "PartnerTalk_Chat_330161005_35": "I'm joking. We're watching the film at your place, so I how could I possibly fall asleep.", "PartnerTalk_Chat_330161005_36": "Haha, busted. I didn't think you'd be watching me more closely than the movie. I'm flattered.", "PartnerTalk_Chat_330161005_37": "I actually quite like the pace of an arthouse slow-burner.", "PartnerTalk_Chat_330161005_38": "I wish my life could have the same tempo — a peaceful start with a peaceful end.", "PartnerTalk_Chat_330161005_39": "...But I'm just spitballing here. All these arty ideas must be getting to my head...", "PartnerTalk_Chat_330161005_40": "You like romance movies? I thought you'd be more into arthouse films.", "PartnerTalk_Chat_330161005_40F": "You like romance movies? I thought you'd be more into horror films.", "PartnerTalk_Chat_330161005_41": "Okay, let's watch this then. I heard it's a box office hit.", "PartnerTalk_Chat_330161005_42": "You watch a romance movie together with Lighter...\nit's typical for well-rated love films to involve tragic themes of parting and loss. Ultimately, the two leads chose to die together...\nNo wonder it's moved so many to tears.", "PartnerTalk_Chat_330161005_43": "...", "PartnerTalk_Chat_330161005_44": "You're awful quiet.", "PartnerTalk_Chat_330161005_45": "Did you cry, Lighter?", "PartnerTalk_Chat_330161005_46": "No, I was just reflecting on the notion of dying for love.", "PartnerTalk_Chat_330161005_47": "Yeah, you caught me. I'm actually hiding tears behind these sunglasses.", "PartnerTalk_Chat_330161005_48": "Just kidding — I was reflecting on the notion of dying for love.", "PartnerTalk_Chat_330161005_49": "I'd love to give it a try, if I ever got the chance.", "PartnerTalk_Chat_330161005_50": "That's not something you wanna try.", "PartnerTalk_Chat_330161005_51": "I'd like to give it a try, too.", "PartnerTalk_Chat_330161005_52": "Haha, don't worry. I'm just goofing around.", "PartnerTalk_Chat_330161005_53": "...Don't say that, I might actually believe you.", "PartnerTalk_Chat_330161005_54": "But let's wait until we're both tired of living first.", "PartnerTalk_Chat_330161005_55": "You have a lively discussion with Lighter about movies for a while and before you know it, it's getting late...", "PartnerTalk_Chat_330161005_56": "Thanks for inviting me, I had fun today.", "PartnerTalk_Chat_330161005_57": "Shame it's getting late. I'd better head back.", "PartnerTalk_Chat_330161005_58": "Next time if you get the chance, I'd like to invite you out to our place so I can show you a few places.", "PartnerTalk_Chat_330161005_59": "Things aren't as convenient out in the Outer Ring, but the scenery sure is breathtaking.", "PartnerTalk_Chat_330161006_01": "Who knew that a home theater could be more comfortable than the cinema?", "PartnerTalk_Chat_330161006_02": "Let's watch something again next time.", "PartnerTalk_Chat_330161007_01": "Hey, you're here.", "PartnerTalk_Chat_330161007_02": "Yeh Yeh also sends their regards.", "PartnerTalk_Chat_330161007_03": "Hello, Yeh Yeh!", "PartnerTalk_Chat_330161007_04": "How can you tell it was saying hi?", "PartnerTalk_Chat_330161007_05": "Well, it seems like Yeh Yeh really likes you.", "PartnerTalk_Chat_330161007_06": "Don't think about it, just feel it. In the Outer Ring, you can often do that.", "PartnerTalk_Chat_330161007_07": "—Only kidding, I was just saying stuff.", "PartnerTalk_Chat_330161007_08": "It's not every day you come to Blazewood. Is there anything you want to do?", "PartnerTalk_Chat_330161007_09": "Anything is fine, as long as I can do it.", "PartnerTalk_Chat_330161007_10": "Swing", "PartnerTalk_Chat_330161007_11": "Go for a drive", "PartnerTalk_Chat_330161007_12": "Whatever", "PartnerTalk_Chat_330161007_13": "Sure, you must have your eye on Yeh Yeh's tire swing.", "PartnerTalk_Chat_330161007_14": "Don't be fooled by its appearance. This thing is super sturdy. It won't break even if ten little boars pile onto it.", "PartnerTalk_Chat_330161007_15": "Just sit tight, the rest is up to me.", "PartnerTalk_Chat_330161007_16": "After sitting on the tire swing...\nLighter gives you a gentle push on your back, and the swing starts moving with momentum.", "PartnerTalk_Chat_330161007_17": "A gentle breeze brushes against your cheeks, carrying a faint scent of fuel. Everything feels perfect. The swing is at just the right height—fun, but not frightening... Turns out Lighter can control his strength so precisely!", "PartnerTalk_Chat_330161007_18": "What do you think? Not bad, right?", "PartnerTalk_Chat_330161007_19": "Not bad at all!", "PartnerTalk_Chat_330161007_20": "It's alright, I guess~", "PartnerTalk_Chat_330161007_21": "Sometimes, when I'm alone, I come here and sit.", "PartnerTalk_Chat_330161007_22": "Not really to swing, though—just to look at the cacti.", "PartnerTalk_Chat_330161007_23": "...Did you know there's a legend about cacti?", "PartnerTalk_Chat_330161007_24": "Those who have passed away in the Outer Ring will stay here as long as they still have anything weighing on their hearts.", "PartnerTalk_Chat_330161007_25": "They'll transform into gods called \"Poto Poto,\" residing in cacti, big and small.", "PartnerTalk_Chat_330161007_26": "Sounds like a sweet story.", "PartnerTalk_Chat_330161007_27": "I hope the legend is true.", "PartnerTalk_Chat_330161007_28": "Yeah. But... I do hope it's true.", "PartnerTalk_Chat_330161007_29": "Yeah, I'm looking forward to it too.", "PartnerTalk_Chat_330161007_30": "By the way, if I have the choice in the future, I'd live inside Yeh Yeh — after I become a Poto Poto too.", "PartnerTalk_Chat_330161007_31": "Huh?", "PartnerTalk_Chat_330161007_32": "Don't die, Lighter!", "PartnerTalk_Chat_330161007_33": "Everyone dies eventually.", "PartnerTalk_Chat_330161007_34": "If you come to see me then, I'll prick you with the cactus spines to tell you I'm here.", "PartnerTalk_Chat_330161007_35": "—Just kidding, don't believe me.", "PartnerTalk_Chat_330161007_36": "Okay...", "PartnerTalk_Chat_330161007_37": "Lighter, live your life well.", "PartnerTalk_Chat_330161007_38": "Yeah, that's right.", "PartnerTalk_Chat_330161007_39": "...Thank you. I suppose I can trust that statement...", "PartnerTalk_Chat_330161007_40": "When that time comes, I'll miss you.", "PartnerTalk_Chat_330161007_41": "Good idea! Although there's not much else here, it's still a great place for a joyride.", "PartnerTalk_Chat_330161007_42": "I'll find you a motorcycle.", "PartnerTalk_Chat_330161007_43": "Thank you!", "PartnerTalk_Chat_330161007_44": "Can't we ride the same one?", "PartnerTalk_Chat_330161007_45": "Yeah, I remember there are a few well-maintained spare bikes in the garage that you can use.", "PartnerTalk_Chat_330161007_46": "But before you start, you should practice first. I'll help you.", "PartnerTalk_Chat_330161007_47": "With Lighter's help, after practicing a few times, you successfully ride the motorcycle...\nRiding together on the Outer Ring feels exhilarating.", "PartnerTalk_Chat_330161007_48": "It's not impossible...", "PartnerTalk_Chat_330161007_49": "But remember to hold on tight when the time comes.", "PartnerTalk_Chat_330161007_50": "Is it okay if I hold onto your sleeves?", "PartnerTalk_Chat_330161007_51": "Is it okay if I wrap my arms around your waist?", "PartnerTalk_Chat_330161007_52": "Sure, but it might not work very well.", "PartnerTalk_Chat_330161007_53": "You can hug me if you don't mind.", "PartnerTalk_Chat_330161007_54": "Of course, in fact, that's probably safer.", "PartnerTalk_Chat_330161007_55": "Riding on the same motorcycle as Lighter...\nYou hold tightly onto the person in front of you as the engine roars. The wind whistles past your ears, and the stunning scenery of the Outer Ring unfolds before your eyes. Despite the speed, you feel completely at ease.", "PartnerTalk_Chat_330161007_56": "What do you think? It's quite comfortable, isn't it?", "PartnerTalk_Chat_330161007_57": "Sometimes, I even drive straight into the Hollow. Of course, when there's a Carrot.", "PartnerTalk_Chat_330161007_58": "That's so exciting!", "PartnerTalk_Chat_330161007_59": "That's way too dangerous!", "PartnerTalk_Chat_330161007_60": "Yeah. And even the Ethereals can't catch up to me.", "PartnerTalk_Chat_330161007_61": "Hahaha, I often get told that too. But living in the Outer Ring is just coexisting with danger.", "PartnerTalk_Chat_330161007_62": "I want to get along with danger.", "PartnerTalk_Chat_330161007_63": "\"Whatever\" is the hardest choice.", "PartnerTalk_Chat_330161007_64": "But if you say so, then I'll really go with \"whatever\".", "PartnerTalk_Chat_330161007_65": "Lighter brings you to a restaurant in Blazewood...You think it's called Cheesetopia?\nFortunately, there aren't too many customers here...", "PartnerTalk_Chat_330161007_66": "What do you want to eat? Order whatever you like. It's on me.", "PartnerTalk_Chat_330161007_67": "The cheesesteak here is good, and the sandwiches are decent too.", "PartnerTalk_Chat_330161007_68": "I'll eat anything. I'm not picky!", "PartnerTalk_Chat_330161007_69": "I'm not very hungry right now...", "PartnerTalk_Chat_330161007_70": "Then let's get two of each.", "PartnerTalk_Chat_330161007_71": "Lighter orders a table full of drinks and snacks, and you all enjoy a big meal together that tastes great. During the meal, you share some interesting stories from the Outer Ring. Lighter recounts an incident where a kid mistakenly thought he was a \"dad.\" The child’s actual father was a fisherman who always wore sunglasses, which led to Lighter being teased by Lucy and the others for a long time. How tragic...and hilarious.", "PartnerTalk_Chat_330161007_72": "Actually, I'm not that hungry either. It's fine. Let's just have a drink.", "PartnerTalk_Chat_330161007_73": "Lighter orders a table full of food, and you enjoy a big meal together. Everything tastes amazing. During the meal, you chat with him about some interesting stories from the Outer Ring. You discover that Lighter sometimes gives names to the cacti in the Outer Ring when he’s bored! You didn’t realize he had such a childlike side.", "PartnerTalk_Chat_330161007_74": "As you finish eating, some kids from the Outer Ring pass by, looking at you curiously. You hear strange shouts, like, \"Go for it, Brother Lighter!\"", "PartnerTalk_Chat_330161007_75": "...Don't mind them. Those kids are always joking around.", "PartnerTalk_Chat_330161007_76": "I see.", "PartnerTalk_Chat_330161007_77": "Why do they want you to go for it?", "PartnerTalk_Chat_330161007_78": "...Yeah, that's right.", "PartnerTalk_Chat_330161007_79": "...Maybe they were worried I wouldn't be able to finish all the food on the table and were cheering me on to clean my plate.", "PartnerTalk_Chat_330161007_80": "It's getting late, let's call it a day.", "PartnerTalk_Chat_330161007_81": "Shall I walk you back? It's still quite a ways from here to the city.", "PartnerTalk_Chat_330161007_82": "Thanks, but I still have some things to take care of in the Outer Ring...", "PartnerTalk_Chat_330161007_83": "I see... then let's part ways here.", "PartnerTalk_Chat_330161007_84": "If we have another chance, we can hang out again.", "PartnerTalk_Chat_330161007_85": "You chat with Lighter for a while and return to the original spot...", "PartnerTalk_Chat_330161008_01": "You're here. That's great.", "PartnerTalk_Chat_330161008_02": "I just found a bunch of weary Bangboo on the side of the road. They looked down on their luck.", "PartnerTalk_Chat_330161008_03": "I followed what you taught me earlier and tried to fix their wiring.", "PartnerTalk_Chat_330161008_04": "But now these little ones don't want to leave.", "PartnerTalk_Chat_330161008_05": "What a hassle...", "PartnerTalk_Chat_330161008_06": "Try charging the Bangboo.", "PartnerTalk_Chat_330161008_07": "Lighter is like the king of the kids.", "PartnerTalk_Chat_330161008_08": "I want to be liked by the Bangboo too.", "PartnerTalk_Chat_330161008_09": "Oh? So these little ones are hungry?", "PartnerTalk_Chat_330161008_10": "Then let's quickly find a charging station. I remember there should be one around here...", "PartnerTalk_Chat_330161008_11": "Together with Lighter, you find a Bangboo charging station.\nUpon seeing the station, the Bangboo's expressions immediately brighten up...", "PartnerTalk_Chat_330161008_12": "Ehn-ne-ne! (Hungry, hunger, food...)", "PartnerTalk_Chat_330161008_13": "I knew you were hungry. Typical you.", "PartnerTalk_Chat_330161008_14": "Ehn-ne! (Say no to pre-made electricity!)", "PartnerTalk_Chat_330161008_15": "Why so picky? I just ate pre-made meals yesterday.", "PartnerTalk_Chat_330161008_16": "But this is a charging station. It shouldn't be pre-made, right? It should be AC power, after all.", "PartnerTalk_Chat_330161008_17": "Together with Lighter, you charge up all the Bangboo...", "PartnerTalk_Chat_330161008_18": "Ehn-ne-ne! (Thank you, kind human!)", "PartnerTalk_Chat_330161008_19": "No problem, stay healthy and enjoy your meal!", "PartnerTalk_Chat_330161008_20": "I guess it won't work. Being the king of the kids means you have to take responsibility for them.", "PartnerTalk_Chat_330161008_21": "I just happened to see it by the roadside and helped fix it up a bit...", "PartnerTalk_Chat_330161008_22": "Ehn-ne, ehn-ne! (Mommy, Mommy!)", "PartnerTalk_Chat_330161008_23": "...This Bangboo shouldn’t be calling me that, right?", "PartnerTalk_Chat_330161008_24": "Of course not", "PartnerTalk_Chat_330161008_25": "Absolutely!", "PartnerTalk_Chat_330161008_26": "Well, such abstract words are definitely not something a normal Bangboo would say.", "PartnerTalk_Chat_330161008_27": "...Looks like it's really out of it.", "PartnerTalk_Chat_330161008_28": "But based on how they look now, could it be that I made a mistake when I was wiring them?", "PartnerTalk_Chat_330161008_29": "Since you're here, let's try repairing it together...", "PartnerTalk_Chat_330161008_30": "Together with Lighter, you manage to rewire the Bangboo.\nThey finally regain their energy!", "PartnerTalk_Chat_330161008_31": "Ehn-nene! (Thank you, Daddy!)", "PartnerTalk_Chat_330161008_32": "...Who exactly taught it to talk like this?", "PartnerTalk_Chat_330161008_33": "Then I can give this blessing to you as well...", "PartnerTalk_Chat_330161008_34": "But seriously, seeing them stand in a line like this in front of me...", "PartnerTalk_Chat_330161008_35": "Captain Lighter?", "PartnerTalk_Chat_330161008_36": "Do the Bangboo look like team members?", "PartnerTalk_Chat_330161008_37": "It does feel a bit like that.", "PartnerTalk_Chat_330161008_38": "...", "PartnerTalk_Chat_330161008_39": "*sigh* What did that saying go? \"The long lost memories come back to ambush you.\"", "PartnerTalk_Chat_330161008_40": "Ugh, what a headache...", "PartnerTalk_Chat_330161008_41": "In times like this, I guess I still need to find those guys.", "PartnerTalk_Chat_330161008_42": "\"When in trouble, contact Public Security!\"", "PartnerTalk_Chat_330161008_43": "Together with Lighter, you take the Bangboo to the police station. The Public Security Officer promises to help fix the Bangboo, and then you leave together.", "PartnerTalk_Chat_330161008_44": "I don't know why, but I feel like I'm being scammed by the Bangboo.", "PartnerTalk_Chat_330161008_45": "Your city is still a dangerous place...", "PartnerTalk_Chat_330161008_46": "It's a rare occurrence.", "PartnerTalk_Chat_330161008_47": "I've never been scammed by a Bangboo.", "PartnerTalk_Chat_330161008_48": "But at least we've managed to deal with these Bangboo.", "PartnerTalk_Chat_330161008_49": "Sorry, it took some extra time.", "PartnerTalk_Chat_330161008_50": "Shall we go explore some other places next?", "PartnerTalk_Chat_330161008_51": "Later, you stroll through Lumina Square with Lighter. You savor some delicious teamilk and enjoy a tasty hot pot meal. \nFortunately, you don’t encounter any more Bangboo scammers during your time there.", "PartnerTalk_Chat_330161008_52": "Thanks to you, I feel like I've learned a bit more about this place...", "PartnerTalk_Chat_330161008_53": "Looks like I really need to come into the city more often to see the world.", "PartnerTalk_Chat_330161008_Name01": "Confused Bangboo", "PartnerTalk_Chat_330161008_Name02": "Unhappy Bangboo", "PartnerTalk_Chat_330161008_Name03": "Dazed Bangboo", "PartnerTalk_Chat_330161301_01": "Didn't think I'd bump into you on one of my rare trips into the city.", "PartnerTalk_Chat_330161301_02": "Hahaha, must be fate! I was destined to catch you!", "PartnerTalk_Chat_330161301_03": "So, how much money do I owe you, then?\nTo be honest with you, money's too tight to mention lately. If you don't mind, how about next month I...", "PartnerTalk_Chat_330161301_04": "Why you... You scumbag! You don't even remember me... I almost beat you in the underground fighting arena!", "PartnerTalk_Chat_330161301_05": "Ah... So you're not here to collect any debts. That's a relief.", "PartnerTalk_Chat_330161301_06": "You're just as annoying as before... I don't want to hear another peep from you, I just want a rematch!\nThis time, I'll definitely take you down!", "PartnerTalk_Chat_330161301_07": "Nope. I've gotta refuse.", "PartnerTalk_Chat_330161301_08": "What? Are you afraid? Afraid you'll lose to me this time!", "PartnerTalk_Chat_330161301_09": "Not so... But this isn't exactly an underground fighting arena. Why should I fight you if nobody's paying me to?", "PartnerTalk_Chat_330161301_10": "...You— You only fight for money?", "PartnerTalk_Chat_330161301_11": "Why else?", "PartnerTalk_Chat_330161301_12": "Plus I'm doing just fine and don't even need the money, so I'll pass, thanks.", "PartnerTalk_Chat_330161301_13": "Damn! I've been training non-stop ever since I lost to you!\nI don't care... Today, you and me are gonna brawl!", "PartnerTalk_Chat_330161301_14": "(That escalated quickly...)", "PartnerTalk_Chat_330161301_15": "(Let's ask about the situation...)", "PartnerTalk_Chat_330161301_Name01": "Excited Man", "PartnerTalk_Chat_330161302_01": "Of course, there's no guarantee that I can, that's all.", "PartnerTalk_Chat_330161303_01": "Hey there, we meet again.", "PartnerTalk_Chat_330161303_02": "I feel like I bump into you every time I come into the city...", "PartnerTalk_Chat_330161303_03": "Is this some kind of special coincidence?", "PartnerTalk_Chat_330161303_04": "A coincidence indeed", "PartnerTalk_Chat_330161303_05": "I've actually just been following you this whole time", "PartnerTalk_Chat_330161303_06": "I'm starting to suspect it's fate.", "PartnerTalk_Chat_330161303_07": "Whoa, that sounds freaky. But there's nothing to gain from following me, is there?", "PartnerTalk_Chat_330161303_08": "Speaking of which, lately in the Outer Ring...", "PartnerTalk_Chat_330161303_09": "Before Lighter can finish, a figure wearing an NEPS uniform begins sprinting over toward you...\nHe's shouting strange things, like \"Freeze!\" and \"You are surrounded!\"...", "PartnerTalk_Chat_330161303_10": "...Sorry, Wise.", "PartnerTalk_Chat_330161303_10F": "...Sorry, Belle.", "PartnerTalk_Chat_330161303_11": "I should get going.", "PartnerTalk_Chat_330161303_12": "Before you have a chance to react, Lighter has fled — surprisingly fast.", "PartnerTalk_Chat_330161303_13": "Damn, I couldn't catch up...", "PartnerTalk_Chat_330161303_14": "It's Seth", "PartnerTalk_Chat_330161303_15": "What are you doing here, Seth?", "PartnerTalk_Chat_330161303_16": "Ah, it's you.", "PartnerTalk_Chat_330161303_17": "I'm in pursuit of a fugitive...", "PartnerTalk_Chat_330161303_18": "A fugitive... Are you talking about Lighter?", "PartnerTalk_Chat_330161303_19": "You're saying, that guy in the shades is a fugitive?", "PartnerTalk_Chat_330161303_20": "Huh? You know that guy?", "PartnerTalk_Chat_330161303_21": "No, now's not the time to chat... I have to chase this guy down!", "PartnerTalk_Chat_330161303_22": "(I feel like there must have been some kind of misunderstanding here)", "PartnerTalk_Chat_330161303_23": "(Let's chase them down and see)", "PartnerTalk_Chat_330161304_01": "Oh, it's you.", "PartnerTalk_Chat_330161304_02": "I thought that Pubsec officer was still chasing me...", "PartnerTalk_Chat_330161304_03": "Why'd you run just then, Lighter?", "PartnerTalk_Chat_330161304_04": "Lighter, are you a fugitive?", "PartnerTalk_Chat_330161304_05": "*ahem* ...I couldn't help it.", "PartnerTalk_Chat_330161304_06": "Of course not. If I were a fugitive, would I be showing my face around Lumina Square?", "PartnerTalk_Chat_330161304_07": "I was just following my instincts...", "PartnerTalk_Chat_330161304_08": "I mean, if an officer came running up to you out of the blue in the street shouting \"Freeze!\"...", "PartnerTalk_Chat_330161304_09": "You'd instinctively want to make a run for it, right?", "PartnerTalk_Chat_330161304_10": "Really?", "PartnerTalk_Chat_330161304_11": "(Eye with suspicion)", "PartnerTalk_Chat_330161304_12": "...Okay. You know, I used to work for an underground fighting arena.", "PartnerTalk_Chat_330161304_13": "To put it in your terms an \"unsanctioned street fight\"... and it always involved some *ahem* exchanging of Dennies.", "PartnerTalk_Chat_330161304_14": "Anyway, of course, things are bound to get a bit sticky if someone like me comes across an officer from Public Security or HSO..", "PartnerTalk_Chat_330161304_15": "Why'd you just mention HSO?", "PartnerTalk_Chat_330161304_16": "A familiar voice suddenly cuts you off...\nTurns out that it's Asaba Harumasa from Section 6.", "PartnerTalk_Chat_330161304_17": "Hello citizens, have you come across any issues?", "PartnerTalk_Chat_330161304_18": "What's HSO doing here?", "PartnerTalk_Chat_330161304_19": "What are you doing here?", "PartnerTalk_Chat_330161304_20": "Me? Why, because I care more about the safety of the general public than anyone at Public Security.", "PartnerTalk_Chat_330161304_21": "This must be Mr. Lighter. Pleased to meet you.", "PartnerTalk_Chat_330161304_22": "...Do you know me?", "PartnerTalk_Chat_330161304_23": "You're pretty famous in the Outer Ring... The Champion \"Red Scarf,\" right?", "PartnerTalk_Chat_330161304_24": "Turns out, HSO agents do have a basic knowledge of the Outer Ring.", "PartnerTalk_Chat_330161304_25": "I know you're a member of a mercenary group.", "PartnerTalk_Chat_330161304_26": "That case was ultimately ruled to be an \"accident\", wasn't it? And you...", "PartnerTalk_Chat_330161304_27": "I hate dealing with people who are too smart for their own good.", "PartnerTalk_Chat_330161304_28": "Why don't you just come out and say it— what do you want?", "PartnerTalk_Chat_330161304_29": "I'm chasing down a... fugitive. There's no trace of him in New Eridu. He may have already made it to the Outer Ring.", "PartnerTalk_Chat_330161304_30": "If you come across any intel, please let me know. Of course, I'll make it worth your while.", "PartnerTalk_Chat_330161304_31": "Harumasa describes the fugitive to Lighter... So this guy can work hard when he wants to, huh?\nLighter finally nods after they finish talking.", "PartnerTalk_Chat_330161304_32": "Seth mentioned he was chasing after a fugitive, too...", "PartnerTalk_Chat_330161304_33": "Oh, him. We're after different people.", "PartnerTalk_Chat_330161304_34": "And it was obvious from the start that he had the wrong guy. What kind of fugitive would be wandering around the streets in broad daylight like that?", "PartnerTalk_Chat_330161304_35": "You see, that's how most people would think, right?", "PartnerTalk_Chat_330161304_36": "Ah... The officer has finally caught up with us. He's over there.", "PartnerTalk_Chat_330161304_37": "(Let's chat with Seth...)", "PartnerTalk_Chat_330161304_38": "(Let's clear up any misunderstandings)", "PartnerTalk_Chat_330161304_39": "Alright then. I'll keep an eye out for this fugitive.", "PartnerTalk_Chat_330161304_Name01": "???", "PartnerTalk_Chat_330161304_Name02": "Asaba Harumasa", "PartnerTalk_Chat_330161305_01": "That's pretty steep. Must give you a nice budget to spend at HSO?", "PartnerTalk_Chat_330161305_02": "This wasn't in the budget.", "PartnerTalk_Chat_330161305_03": "Dennies were made to be spent, right? Doesn't matter where.", "PartnerTalk_Chat_330161305_04": "Tsk. Only wealthy elites talk like that.", "PartnerTalk_Chat_330161305_05": "Hahaha, I'll take that as a compliment.", "PartnerTalk_Chat_330161305_Name01": "Asaba Harumasa", "PartnerTalk_Chat_330161306_01": "You all...", "PartnerTalk_Chat_330161306_02": "We're one short one person—", "PartnerTalk_Chat_330161306_03": "Now everyone is here", "PartnerTalk_Chat_330161306_04": "You've got a good sense of humor.", "PartnerTalk_Chat_330161306_05": "Well, four people can play a round or two.", "PartnerTalk_Chat_330161306_06": "So all of you know this wanted criminal here?", "PartnerTalk_Chat_330161306_07": "Seth pulls out a wanted poster. The man on the poster bears a resemblance to Lighter, wearing a studded leather jacket as well. However, upon closer inspection, it’s clear that they look different. Seth furrows his brow as he compares the wanted poster to Lighter, glancing back and forth between the two.", "PartnerTalk_Chat_330161306_08": "Lighter isn't a wanted criminal", "PartnerTalk_Chat_330161306_09": "Seth, did you get the wrong guy?", "PartnerTalk_Chat_330161306_10": "That's strange. He looked so similar from afar...", "PartnerTalk_Chat_330161306_11": "S—Sorry about that. I must've been mistaken!", "PartnerTalk_Chat_330161306_12": "So you mistook this guy in the sunglasses for the criminal on your poster, all because you have poor eyesight...", "PartnerTalk_Chat_330161306_13": "And chased him all the way down the street until you finally discovered it was all a mistake~", "PartnerTalk_Chat_330161306_14": "...", "PartnerTalk_Chat_330161306_15": "It's no big deal. Seeing as our officer friend has already apologized, I...", "PartnerTalk_Chat_330161306_16": "Ohhh, so good citizens just put up with stuff like that, huh?", "PartnerTalk_Chat_330161306_17": "If it were me, I'd be filing a complaint down at the precinct, right?", "PartnerTalk_Chat_330161306_18": "After all, if apologies worked, what would we need Public Security for?", "PartnerTalk_Chat_330161306_19": "Senior Asaba, why you...!", "PartnerTalk_Chat_330161306_20": "Quit bickering", "PartnerTalk_Chat_330161306_21": "That's enough", "PartnerTalk_Chat_330161306_22": "Wise is right. Let's leave it be.", "PartnerTalk_Chat_330161306_22F": "Belle is right. Let's leave it be.", "PartnerTalk_Chat_330161306_23": "You two, I have other things to attend to, so I’m gonna take my leave now.", "PartnerTalk_Chat_330161306_24": "You catch Lighter's gaze, and walk off to a corner with him...", "PartnerTalk_Chat_330161306_25": "...If possible, I really would prefer not to deal with these \"public servants\"...", "PartnerTalk_Chat_330161306_26": "They're kinda terrifying.", "PartnerTalk_Chat_330161306_27": "Honestly, I was just walking around minding my own business when this disaster just came at me out of the blue, right?", "PartnerTalk_Chat_330161306_28": "It's okay. I know some people at Public Security", "PartnerTalk_Chat_330161306_29": "It's okay. I know some people in Section 6", "PartnerTalk_Chat_330161306_30": "...Then you must be pretty well connected.", "PartnerTalk_Chat_330161306_31": "But today wasn't a total waste. I managed to negotiate a lucrative little business deal...", "PartnerTalk_Chat_330161306_32": "Anyway... Thanks for today.", "PartnerTalk_Chat_330161306_33": "If it wasn't for you, I'm sure it would've taken me quite a while longer to get out of that situation.", "PartnerTalk_Chat_330161306_34": "Why does it feel like... something's off...", "PartnerTalk_Chat_330161306_Name01": "Asaba Harumasa", "PartnerTalk_Chat_330161307_01": "Next time, I'd better avoid Public Security.", "PartnerTalk_Chat_330161308_01": "My brother's card has been receiving deposits monthly recently. It was you, wasn't it?", "PartnerTalk_Chat_330161308_02": "...I thought that would make things a little easier for you.", "PartnerTalk_Chat_330161308_03": "The compensation you paid out before is already plenty. I can't accept this.", "PartnerTalk_Chat_330161308_04": "Don't worry. I might not have the same incredible Ether aptitude as my brother, but I've found a job that I can support myself with.", "PartnerTalk_Chat_330161308_05": "I'm sorry. If it weren't for me, your brother wouldn't have...", "PartnerTalk_Chat_330161308_06": "We've already accepted that it was an accident, right? Anything can happen inside a Hollow.", "PartnerTalk_Chat_330161308_07": "Compared with these... My brother always told me that you were the best leader he ever had.", "PartnerTalk_Chat_330161308_08": "I trust my brother's judgment.", "PartnerTalk_Chat_330161308_09": "...", "PartnerTalk_Chat_330161308_10": "Ah, it's getting late. I should start heading back.", "PartnerTalk_Chat_330161308_11": "Okay, be careful out there.", "PartnerTalk_Chat_330161308_12": "The unknown girl leaves.\nLighter remains in place, pondering something...", "PartnerTalk_Chat_330161308_13": "(Looks like we've accidentally overheard a secret...)", "PartnerTalk_Chat_330161308_14": "(Say hello to Lighter)", "PartnerTalk_Chat_330161308_15": "...", "PartnerTalk_Chat_330161308_Name01": "Unknown Girl", "PartnerTalk_Chat_330161309_01": "I heard the hotpot at Lumina Square is pretty good...", "PartnerTalk_Chat_330161401_01": "Prox— Business is good, Manager.", "PartnerTalk_Chat_330161401_02": "I'll assume that was an accident", "PartnerTalk_Chat_330161401_03": "You did that on purpose, didn't you?", "PartnerTalk_Chat_330161401_04": "Yes, of course. Force of habit, I just forgot to correct myself there.", "PartnerTalk_Chat_330161401_05": "Haha, whoops. That was just force of habit, I forgot to correct myself there.", "PartnerTalk_Chat_330161401_06": "I'm here to pick up the videotape I mentioned.", "PartnerTalk_Chat_330161401_07": "Oh yeah, besides the tape there's something else I've been meaning to ask of you...", "PartnerTalk_Chat_330161402_01": "Never make a choice that you'll come to regret.", "PartnerTalk_Chat_330170101_01": "You hear a discussion about learning to drive when you are passing by. When you are about to go, you find that Burnice is nearby.", "PartnerTalk_Chat_330170101_02": "What a coincidence, Proxy!", "PartnerTalk_Chat_330170101_03": "How does it feel? Is it exciting to be called Proxy in the middle of the street?", "PartnerTalk_Chat_330170101_04": "...No", "PartnerTalk_Chat_330170101_05": "Please keep your voice down next time.", "PartnerTalk_Chat_330170101_06": "I thought you were already used to it.", "PartnerTalk_Chat_330170101_07": "P—Prrrrrrroxy—!!!", "PartnerTalk_Chat_330170101_08": "...", "PartnerTalk_Chat_330170101_09": "Okay, I get it! I was too loud, right?", "PartnerTalk_Chat_330170101_10": "I didn't expect to run into you.", "PartnerTalk_Chat_330170101_11": "It's been a while since I've come to New Eridu, mainly because it's not convenient to get around by motorcycle, and I'm not very patient.", "PartnerTalk_Chat_330170101_12": "I have no idea where I've thrown my driver's license.", "PartnerTalk_Chat_330170101_13": "Among the Sons of Calydon, probably only one and a half people have a New Eridu driver's license.", "PartnerTalk_Chat_330170101_14": "One?", "PartnerTalk_Chat_330170101_15": "What do mean by half a person?", "PartnerTalk_Chat_330170101_16": "When Miss Lucy burned some old documents, she specifically took out her driver's license.", "PartnerTalk_Chat_330170101_17": "Her hairstyle in the photo was just... Hehe, Lucy can kill me if she lets me see her with that hairstyle one more time!", "PartnerTalk_Chat_330170101_18": "Piper has a truck license for New Eridu. I'm not sure about a motorcycle license.", "PartnerTalk_Chat_330170101_19": "For some reason, you chat with Burnice for a long time about driver's licenses.\n...Wait a minute, when was the last time {M#Belle}{F#Wise} and you renewed your licenses?", "PartnerTalk_Chat_330170101_20": "I really want to ride a motorcycle here!", "PartnerTalk_Chat_330170101_21": "But it'll be annoying if someone wants to check my license...", "PartnerTalk_Chat_330170101_22": "I don't want to do anything unpleasant to a Public Security Officer either.", "PartnerTalk_Chat_330170102_01": "You're asking me when I learned how to drive. Do I need to learn how to drive?", "PartnerTalk_Chat_330170103_01": "Learning to drive is more difficult than I thought. The instructor is going to scold me again today...", "PartnerTalk_Chat_330170103_02": "I don't think a student that hasn't been scolded before exists.", "PartnerTalk_Chat_330170103_Name01": "Disheartened Passerby", "PartnerTalk_Chat_330170103_Name02": "Kind Passerby", "PartnerTalk_Chat_330170201_01": "Are you here for noodles too?", "PartnerTalk_Chat_330170201_02": "Big Daddy said his three favorite spots in New Eridu are — first, the Buyan antique store, and second is Waterfall Soup.", "PartnerTalk_Chat_330170201_03": "There are so many customers! As a regular, do you have any recommendations?", "PartnerTalk_Chat_330170201_04": "The chicken noodles.", "PartnerTalk_Chat_330170201_05": "The pumpkin noodles.", "PartnerTalk_Chat_330170201_06": "What's Big Daddy's third favorite spot?", "PartnerTalk_Chat_330170201_07": "Speaking of chicken soup... I heard Caesar and Lucy having a huge argument a couple of days ago.", "PartnerTalk_Chat_330170201_08": "It was about whether canned chicken soup with mushrooms counts as vegetarian or not.", "PartnerTalk_Chat_330170201_09": "Lucy felt it wasn't vegetarian because the soup's made from chicken stock, but Caesar insisted you have to be able to see chicken meat for it to be a meat dish.", "PartnerTalk_Chat_330170201_10": "I'm with Lucy on this one! If the chickens knew that the soup they gave their lives for was considered vegetarian, I'm sure they'd be pretty mad!", "PartnerTalk_Chat_330170201_11": "Oh! Lots of people order this.", "PartnerTalk_Chat_330170201_12": "Lighter ordered it the other day when he was out with a friend. He said it was the best sweet noodles he ever tasted!", "PartnerTalk_Chat_330170201_13": "Places that serve sweet noodles are pretty hard to come by though. So take what Lighter said with a pinch of salt...", "PartnerTalk_Chat_330170201_14": "Does Big Daddy know that you're so interested in him?", "PartnerTalk_Chat_330170201_15": "Oh... I'll let him know! That's so sweet! I'll get him to tell you himself next time.", "PartnerTalk_Chat_330170201_16": "You have a strange and long conversation with Burnice about Big Daddy's noodle preferences.\nBurnice seems to have no intention to order...", "PartnerTalk_Chat_330170201_17": "Huh? I just wanted a recommendation from you, I never said I wanted to order 'em...", "PartnerTalk_Chat_330170201_18": "I'm not in the mood for noodles today!", "PartnerTalk_Chat_330170202_01": "They're well equipped to handle a fire. It would be tough to get spark goin' even if someone tried... Should we tell the owner and make their day?", "PartnerTalk_Chat_330170301_01": "Hearing the passersby discuss Nitro-Fuel, you turn your head and, for some reason, you are completely unsurprised to see Burnice staring at them with interest.", "PartnerTalk_Chat_330170301_02": "Impromtu street interview time! Hey, {M#Mister}{F#Miss}, want a cup of Nitro-Fuel?", "PartnerTalk_Chat_330170301_02F": "Impromtu street interview time! Hey, Miss, want a cup of Nitro-Fuel?", "PartnerTalk_Chat_330170301_03": "Yes.", "PartnerTalk_Chat_330170301_04": "Nope.", "PartnerTalk_Chat_330170301_05": "Nice! Lemme whip up a special blend for you!", "PartnerTalk_Chat_330170301_06": "Really? Really really? Not even my special blend?", "PartnerTalk_Chat_330170301_07": "I'll have you know that no two cups of Burnice Specials are the same! Each is a cup of uniquely original delicious-ness!", "PartnerTalk_Chat_330170301_08": "Do you know what the most important ingredient in a Burnice Special is?", "PartnerTalk_Chat_330170301_09": "Fuel.", "PartnerTalk_Chat_330170301_10": "Sugar.", "PartnerTalk_Chat_330170301_11": "Love...?", "PartnerTalk_Chat_330170301_12": "A secret ingredient.", "PartnerTalk_Chat_330170301_13": "Well said! As a reward, here's a Nitro-Fuel full of fuel for you! Cheers!", "PartnerTalk_Chat_330170301_14": "Exactly, exactly! You need to get it to the point where it crystallizes, that's what you mean, right?", "PartnerTalk_Chat_330170301_15": "Super cliche... but I like it! I'll pour in all the love!", "PartnerTalk_Chat_330170301_16": "Oh, what are you expecting? To meet your expectations... is it okay if I do something bad?", "PartnerTalk_Chat_330170301_17": "You and Burnice start discussing Nitro-Fuel.\nThis is Burnice's absolute favorite topic, and you stand at the streetside talking until your mouths feel dry...", "PartnerTalk_Chat_330170301_18": "So thirsty. Let's go have some...", "PartnerTalk_Chat_330170301_19": "Teamilk! It's on me!", "PartnerTalk_Chat_330170302_01": "What defines Nitro-Fuel... it's not about any particular ingredient. Nitro-Fuel simply is what it is!", "PartnerTalk_Chat_330170312_01": "I'm craving for a Nitro-Fuel fix... but is it too soon for that?", "PartnerTalk_Chat_330170312_02": "No Nitro-Fuel, no energy, right? Let's go grab a fix together.", "PartnerTalk_Chat_330170401_01": "You see Burnice playing with two dogs when you pass by and feel the need to greet her...", "PartnerTalk_Chat_330170401_02": "Hey, it's you. I suddenly discovered something terrifying. Wanna know what it is?", "PartnerTalk_Chat_330170401_03": "Yes.", "PartnerTalk_Chat_330170401_04": "Tell me more.", "PartnerTalk_Chat_330170401_05": "These dogs could have been employees in the past.", "PartnerTalk_Chat_330170401_06": "Just ask them if they used to be employees. I bet 95% of them wouldn't say no!", "PartnerTalk_Chat_330170401_07": "I asked. Do you want to give it a try?", "PartnerTalk_Chat_330170401_08": "...", "PartnerTalk_Chat_330170401_09": "95% is a pretty conservative number.", "PartnerTalk_Chat_330170401_10": "I noticed that there are fewer employees around here recently.", "PartnerTalk_Chat_330170401_11": "Could some of them have chosen to become real dogs?", "PartnerTalk_Chat_330170401_12": "Very likely.", "PartnerTalk_Chat_330170401_13": "Maybe they were just laid off.", "PartnerTalk_Chat_330170401_14": "It's a really brave decision! But I think it's braver to not become a dog.", "PartnerTalk_Chat_330170401_15": "Your guess is just as terrifying!", "PartnerTalk_Chat_330170401_16": "You chat about work and dogs with Burnice.\nThe dogs seem to like Burnice, but she doesn't seem that enthusiastic about them...", "PartnerTalk_Chat_330170401_17": "If I get to choose... would I become a dog or remain as myself?", "PartnerTalk_Chat_330170402_01": "Woof woof woof!", "PartnerTalk_Chat_330170402_02": "Woof *whimper*?", "PartnerTalk_Chat_330170501_01": "What a coincidence! I had a dream about you last night, and then here you are today. Is this a sign of things to come?", "PartnerTalk_Chat_330170501_02": "I seem to always have dreams about death.", "PartnerTalk_Chat_330170501_03": "Last night, I dreamed that someone forced us to play a death game together...", "PartnerTalk_Chat_330170501_04": "Can you guess what happened in the end?", "PartnerTalk_Chat_330170501_05": "You died.", "PartnerTalk_Chat_330170501_06": "I died.", "PartnerTalk_Chat_330170501_07": "We both died.", "PartnerTalk_Chat_330170501_08": "We both lived.", "PartnerTalk_Chat_330170501_09": "That's right! In the last stage, the glass bridge could only bear one person's weight, so I jumped into a sea of flames...", "PartnerTalk_Chat_330170501_10": "Don't you think that's an ideal way to die?", "PartnerTalk_Chat_330170501_11": "For some reason, you start talking about ideal ways to die with Burnice.\n...Wait a minute, can I not die?", "PartnerTalk_Chat_330170501_12": "Nothing will happen to you if I'm with you!", "PartnerTalk_Chat_330170501_13": "Wait, but... if there's a stage that requires one of us to die...", "PartnerTalk_Chat_330170501_14": "Can you let me choose first? I want to decide after seeing if it's an interesting way to die!", "PartnerTalk_Chat_330170501_15": "For some reason, you start talking about the design of death game stages with Burnice.\nTo what extent would the person designing the stage consider the player's experience for something like this? Just the thought of that is disheartening.", "PartnerTalk_Chat_330170501_16": "That's a little boring, ain't it?", "PartnerTalk_Chat_330170501_17": "This is my least favorite ending... unless the process is interesting...", "PartnerTalk_Chat_330170501_18": "For some reason, you start talking about game endings with Burnice.\n...You have to admit that this looks like a bad ending that only makes sense to players who want to collect all the endings.", "PartnerTalk_Chat_330170501_19": "You got it!", "PartnerTalk_Chat_330170501_20": "In the dream, we both survived. The process was interesting too, but... I still have some regrets.", "PartnerTalk_Chat_330170501_21": "I would have died if I knew it was a dream. It would be fine even if you were the only survivor, right?", "PartnerTalk_Chat_330170501_22": "For some reason, you start talking about the dream Burnice had last night with her.\nIn her dream, you're quite reliable... which is slightly surprising.", "PartnerTalk_Chat_330170501_23": "It was a good dream.", "PartnerTalk_Chat_330170501_24": "It's more fun to have a dream with you in it than to have a dream of me all by myself. Thank you!", "PartnerTalk_Chat_330170503_01": "This really is a dream. Towards the Proxy... I... Hehe, nothing. Nothing at all!", "PartnerTalk_Chat_330170601_01": "Proxy, great timing!", "PartnerTalk_Chat_330170601_02": "I've got a little something for you. You gotta guess, though — is it in my left hand, or my right hand?", "PartnerTalk_Chat_330170601_03": "Left.", "PartnerTalk_Chat_330170601_04": "Right.", "PartnerTalk_Chat_330170601_05": "You got it!", "PartnerTalk_Chat_330170601_06": "You got it!", "PartnerTalk_Chat_330170601_07": "Here you go! You guessed right, so you must have great luck today!", "PartnerTalk_Chat_330170601_08": "You had something in both hands, right?", "PartnerTalk_Chat_330170601_09": "Of course not!", "PartnerTalk_Chat_330170601_10": "When you ask Burnice why she suddenly wanted to gift you something, she replies that it's the \"spur of the moment.\"\nShe covertly palms something from her other hand into a pocket while you chat... Did she think you'd pretend not to see that?", "PartnerTalk_Chat_330170601_11": "Giving gifts is the best feeling in the world. If you don't believe me, why don't you try gifting me a little something?", "PartnerTalk_Chat_330170602_01": "What if I hid a plastic cockroach in my left hand next time? The essence of a surprise is that you get a small fright.", "PartnerTalk_Chat_330170701_01": "Hey Proxy, great timing yet again.", "PartnerTalk_Chat_330170701_02": "I'm getting split ends. Wanna come with me to the hair salon for an essential oils treatment?", "PartnerTalk_Chat_330170701_03": "...What's wrong?", "PartnerTalk_Chat_330170701_04": "Is that really you, Burnice...?", "PartnerTalk_Chat_330170701_05": "I'm just fine! Apart from these split ends... And that big boar with the three little boars who never listen to me!", "PartnerTalk_Chat_330170701_06": "Burnice? Do you mean my best friend, oil lord of the Outer Ring, and the goddess of the sun — Burnice?", "PartnerTalk_Chat_330170701_07": "...I'm joking.", "PartnerTalk_Chat_330170701_08": "Don't be scared, Proxy! I'm just trying to act like Lucy, that's all!", "PartnerTalk_Chat_330170701_09": "Why are you suddenly trying to be like Lucy...?", "PartnerTalk_Chat_330170701_10": "It's a long story... I found a big batch of oil for a good price and I bought up the lot using all my money.", "PartnerTalk_Chat_330170701_11": "Just as I was thinking about where to get some more money, I saw Lucy!", "PartnerTalk_Chat_330170701_12": "And it came to me like a bolt out of the blue: What if I hustled over to her family's home and pretended I was their long-lost girl finally coming home?", "PartnerTalk_Chat_330170701_13": "If Lucy's turned her back on her life of luxury, then there's no harm in me stepping in, right?", "PartnerTalk_Chat_330170701_14": "You look completely different to her.", "PartnerTalk_Chat_330170701_15": "You've got completely different personalities.", "PartnerTalk_Chat_330170701_16": "...Do you think I look beautiful? I paid through the nose just to get this done!", "PartnerTalk_Chat_330170701_17": "Can't you see I'm trying my hardest to copy her? Why you little boar...", "PartnerTalk_Chat_330170701_18": "*ahem*... I guess it still came off a bit stiff and awkward, huh?", "PartnerTalk_Chat_330170701_19": "I gotta do better and observe Lucy even more closely!", "PartnerTalk_Chat_330170702_01": "It felt like my brain was getting smarter as soon as I started copying Lucy's style... You should give it a try too, Proxy!", "PartnerTalk_Chat_330170801_01": "The whole world turning into paper versus only me turning into paper — both sound interesting!", "PartnerTalk_Chat_330170802_01": "The whole world turning into paper versus only me turning into paper — both sound interesting!", "PartnerTalk_Chat_330170901_01": "After you've washed your face in the morning, what's the first part of your care routine?", "PartnerTalk_Chat_330170901_02": "Moisturizer", "PartnerTalk_Chat_330170901_03": "Lotion", "PartnerTalk_Chat_330170901_04": "I'm perfect already, so nothing", "PartnerTalk_Chat_330170901_05": "I... wasn't talking about you.", "PartnerTalk_Chat_330170901_06": "I meant your ride!", "PartnerTalk_Chat_330170901_07": "Keeping the interior tidy", "PartnerTalk_Chat_330170901_08": "Waxing the exterior", "PartnerTalk_Chat_330170901_09": "Washing it in the blood of my enemies", "PartnerTalk_Chat_330170901_10": "Mmm-hmm. You're a pro.", "PartnerTalk_Chat_330170901_11": "Some people downplay the importance of a tidy interior and just focus on the exterior paint job.", "PartnerTalk_Chat_330170901_12": "We're always thinkin' about how other people see us, and ignoring our own experience.", "PartnerTalk_Chat_330170901_13": "I get it. I get it.", "PartnerTalk_Chat_330170901_14": "Doesn't matter how much you wash your ride. If you don't wax it, you're never gonna get that sweet shine.", "PartnerTalk_Chat_330170901_15": "Nobody wants their ride to still look dusty after you've spent time and effort washing it.", "PartnerTalk_Chat_330170901_16": "...Wow.", "PartnerTalk_Chat_330170901_17": "It's hard for me to admit...", "PartnerTalk_Chat_330170901_18": "That line you just dropped was like straight out of a badass action movie.", "PartnerTalk_Chat_330170901_19": "There're so new things on the market these days. I can't choose... What do you recommend?", "PartnerTalk_Chat_330170901_20": "Vehicle paint", "PartnerTalk_Chat_330170901_21": "Some lubricating oil.", "PartnerTalk_Chat_330170901_22": "Some pH-neutral car wash.", "PartnerTalk_Chat_330170901_23": "Our fleet back at base, they're all high performance vehicles — but they don't look cool enough for my liking... With a nice paint job though, they'll never be mistaken for scrap again, right?", "PartnerTalk_Chat_330170901_24": "Perfect choice. Steeltusk's joints have been creaking a lot lately. Gotta keep things nice and greasy.", "PartnerTalk_Chat_330170901_25": "We spend all day driving around the Outer Ring, so most cars back at base are covered in mud. Let's give them a good wash!", "PartnerTalk_Chat_330170901_26": "You talk about cars with Burnice for a long time.\nAs you're talking about the Outer Ring's obsession with petrol, a passerby chimes in with an opinion about how combustion engines should all be replaced with Ether energy modules. Burnice almost blows her stack...", "PartnerTalk_Chat_330170901_27": "Ether energy vehicles don't even use combustion!", "PartnerTalk_Chat_330170901_28": "You don't get the same feeling of being thrown back in your seat like when Piper's driving Steeltusk!", "PartnerTalk_Chat_330170901_29": "Good riddance to anyone who doesn't get how amazing combustion engines are!", "PartnerTalk_Chat_330170902_01": "Thanks! I don't know anyone outside the Sons of Calydon who like talking shop about cars like you do...", "PartnerTalk_Chat_330171101_01": "Hey hey! Look who's here!", "PartnerTalk_Chat_330171101_02": "OuterRingFuelGod", "PartnerTalk_Chat_330171101_03": "My customer, Burnice.", "PartnerTalk_Chat_330171101_04": "Oh, it's just you, Burnice.", "PartnerTalk_Chat_330171101_05": "Thank you for the compliment, Proxy monarch of the underground!", "PartnerTalk_Chat_330171101_06": "Hehe! I didn't come here empty-handed!", "PartnerTalk_Chat_330171101_07": "Hey! What do you mean it's just me? Are you expecting someone else?", "PartnerTalk_Chat_330171101_08": "I brought four drinks, five packs of Commander Jerky, and six cans of french fries...", "PartnerTalk_Chat_330171101_09": "I can't even imagine how good a movie has to be to deserve such luxurious snacks!", "PartnerTalk_Chat_330171101_10": "So, what are we watching today?", "PartnerTalk_Chat_330171101_11": "A hilarious comedy", "PartnerTalk_Chat_330171101_12": "A high-octane action movie", "PartnerTalk_Chat_330171101_13": "A profound and nuanced arthouse movie", "PartnerTalk_Chat_330171101_14": "You turn off the lights, pop the videotape into the player, and settle in to watch with Burnice...", "PartnerTalk_Chat_330171101_15": "Oops, I slapped the wrong thigh while laughing...", "PartnerTalk_Chat_330171101_16": "I didn't hit you too hard, right?", "PartnerTalk_Chat_330171101_17": "I blame this movie for being so hilarious! Living in a world full of idiots seems really fun, doesn't it?", "PartnerTalk_Chat_330171101_18": "Is there medicine that could turn everyone in New Eridu into idiots?", "PartnerTalk_Chat_330171101_19": "Was... this supposed to be exciting?", "PartnerTalk_Chat_330171101_20": "Did the main character skip lunch or something? They're only going 100km/h! That's kinda slow...", "PartnerTalk_Chat_330171101_21": "Proxy, you should let me take you for a spin in the Outer Ring sometime!", "PartnerTalk_Chat_330171101_22": "Skip food before we go, though. Wouldn't want you puking everywhere!", "PartnerTalk_Chat_330171101_23": "ZzZzZ...", "PartnerTalk_Chat_330171101_24": "ZzZzZ...", "PartnerTalk_Chat_330171101_25": "Huh? It's over? The credits are rolling.", "PartnerTalk_Chat_330171101_26": "Spending time with you is always so enjoyable. Time really flies...", "PartnerTalk_Chat_330171101_27": "Wait... Did you say the movie has been playing for an hour? But the opening credits are only playing now?", "PartnerTalk_Chat_330171101_28": "You finish watching the movie with Burnice. The snacks she brought over were delicious, and she seemed to really enjoy everything. It seems your movie recommendation was also a success? You get ready to ask Burnice what she thought.", "PartnerTalk_Chat_330171101_29": "Watching movies with you is so much fun! It would've been better if we had some Nitro-Fuel, though!", "PartnerTalk_Chat_330171101_30": "Let me know if you wanna watch another movie together! I think your sofa has room for one more besides your {M#sister}{F#brother}!", "PartnerTalk_Chat_330171102_01": "Don't forget to call me if you want to watch a movie together again!", "PartnerTalk_Chat_330171201_01": "Aren't there all sorts of rumors about Phaethon floating around online?", "PartnerTalk_Chat_330171201_02": "I was so curious about the true identity of Phaethon that I applied to become an officer.", "PartnerTalk_Chat_330171201_03": "That way, the day Phaethon gets caught, I can get a signature!", "PartnerTalk_Chat_330171201_04": "Young people today...", "PartnerTalk_Chat_330171201_05": "How could anyone expect to protect New Eridu with such a careless attitude?", "PartnerTalk_Chat_330171201_06": "You know, I'm working hard too.", "PartnerTalk_Chat_330171201_07": "Maintaining law and order is what I do for work; being a fan is part of my life. They're not mutually exclusive, right?", "PartnerTalk_Chat_330171201_08": "Um... I met someone who looks like Phaethon.", "PartnerTalk_Chat_330171201_09": "Wow! Tell me what he looked like?!", "PartnerTalk_Chat_330171201_10": "Stop fooling around... Citizen, if you could offer us any leads on Phaethon, we would be most grateful.", "PartnerTalk_Chat_330171201_11": "Me and my friend saw him. I can't quite remember what he looked like...", "PartnerTalk_Chat_330171201_12": "Phaethon isn't a person.", "PartnerTalk_Chat_330171201_13": "Phaethon is a Public Security Officer.", "PartnerTalk_Chat_330171201_14": "I'm Phaethon.", "PartnerTalk_Chat_330171201_15": "Ah, right right right!", "PartnerTalk_Chat_330171201_16": "I heard from a cybernetic engineer that there's a secret going around among them...", "PartnerTalk_Chat_330171201_17": "To avoid being caught, Phaethon went to an engineer and was transformed into a cat.", "PartnerTalk_Chat_330171201_18": "By linking his brain directly to the network, he was able to continue his secret endeavors.", "PartnerTalk_Chat_330171201_19": "I saw a black cat in the trash can on Sixth Street that looked like Phaethon, its eyes were glowing with a green light, like a power LED.", "PartnerTalk_Chat_330171201_20": "Once it realized it has been seen, it attacked my friend and swiftly fled down the sewer.", "PartnerTalk_Chat_330171201_21": "This is the closest I've ever come to danger as a law-abiding citizen... My heart almost jumped out of my chest from fright!", "PartnerTalk_Chat_330171201_22": "Can... Can I trust you two officers?", "PartnerTalk_Chat_330171201_23": "I'm just a recent college graduate who just started working. There's no way I look like I'm part of some dark organization, right?", "PartnerTalk_Chat_330171201_24": "On the honor of Public Security, I have never done anything that would disgrace the law or justice.", "PartnerTalk_Chat_330171201_25": "Then I can rest assured.", "PartnerTalk_Chat_330171201_26": "Actually, a friend and I were passing by a Hollow before.", "PartnerTalk_Chat_330171201_27": "I saw a cautious-looking officer emerge from an alley.", "PartnerTalk_Chat_330171201_28": "My friend thought something was suspicious, so they gathered their courage and went into the alley... Can you guess what they saw?", "PartnerTalk_Chat_330171201_29": "Oh my, you want me to guess?", "PartnerTalk_Chat_330171201_30": "They saw something burning in the trash can... When they looked closer, they saw that the clothes in the thick smoke had a Phaethon symbol on them!", "PartnerTalk_Chat_330171201_31": "I want to report it, but I'm afraid the officer who handles it could turn out to be Phaethon...", "PartnerTalk_Chat_330171201_32": "I feel so much better now that I'm finally able to say it out loud...", "PartnerTalk_Chat_330171201_33": "...", "PartnerTalk_Chat_330171201_34": "...Hey, aren't you going a little crazy?", "PartnerTalk_Chat_330171201_35": "Whoa! That's a clever move! I'm definitely trying that next time — I'm Phaethon!", "PartnerTalk_Chat_330171201_36": "If {M#he}{F#she}'s Phaethon, then I'm Monica!", "PartnerTalk_Chat_330171201_37": "...Ahem, if {M#he}{F#she}'s Phaethon, then I'm the head of Public Security.", "PartnerTalk_Chat_330171201_38": "Wow... Were you joking, or did you just let the truth slip out?", "PartnerTalk_Chat_330171201_39": "Ahem! Please don't talk about unrelated topics while you're on duty!", "PartnerTalk_Chat_330171201_40": "Officers, we have some paperwork to handle, so we'll be on our way...", "PartnerTalk_Chat_330171201_41": "Alright, if you could both just sign here, you're good to go.", "PartnerTalk_Chat_330171201_42": "It truly brightens my day to meet interesting people while on duty. Have a nice day!", "PartnerTalk_Chat_330171201_43": "Talking about Phaethon actually helped bond with the officers. Is this Burnice's social magic? And that officer who's into Phaethon doesn't even know that actually WAS Phaethon's signature.", "PartnerTalk_Chat_330171201_44": "Wow... Wasn't that thrilling?", "PartnerTalk_Chat_330171201_45": "Don't worry, I'd never sell out a friend... I had a backup plan all figured out.", "PartnerTalk_Chat_330171201_46": "But you were so amazing that I didn't even need my backup plan!", "PartnerTalk_Chat_330171201_Name01": "Energetic Officer", "PartnerTalk_Chat_330171201_Name02": "Stern Public Security Officer", "PartnerTalk_Chat_330171202_01": "Your quick thinking was amazing! Honestly, it's the acting world's loss that you didn't become an actor, but a win for Proxy world...", "PartnerTalk_Chat_330171203_01": "I applied to join Public Security just to meet Phaethon.", "PartnerTalk_Chat_330171203_02": "Public Security isn't a game! What's up with your starstruck attitude?", "PartnerTalk_Chat_330171203_Name01": "Energetic Officer", "PartnerTalk_Chat_330171203_Name02": "Stern Public Security Officer", "PartnerTalk_Chat_330171204_01": "Proxy, am I seeing things?", "PartnerTalk_Chat_330171204_02": "Why are the Nitro-Fuel shelves empty?", "PartnerTalk_Chat_330171204_03": "You're not hallucinating, they're empty", "PartnerTalk_Chat_330171204_04": "I heard there's a shortage", "PartnerTalk_Chat_330171204_05": "Huh? Argh! I'd rather go blind than see empty shelves without any Nitro-Fuel on 'em!", "PartnerTalk_Chat_330171204_06": "Without Nitro-Fuel, I'm like a fish without water, a car without fuel, a worker without pay...", "PartnerTalk_Chat_330171204_07": "What should I do, Proxy?", "PartnerTalk_Chat_330171204_08": "Buy some Scarlet Noble as a substitute", "PartnerTalk_Chat_330171204_09": "Can't you just drink water?", "PartnerTalk_Chat_330171204_10": "Find the recipe online and make some yourself", "PartnerTalk_Chat_330171204_11": "Hmm... Hmm... Hmm...", "PartnerTalk_Chat_330171204_12": "Come to think of it, my love for Nitro-Fuel has stopped me from trying any other beverage for years.", "PartnerTalk_Chat_330171204_13": "Maybe this is a sign? It's telling me not to give up everything just for Nitro-Fuel!", "PartnerTalk_Chat_330171204_14": "I guess I'll give Scarlet Noble a try.", "PartnerTalk_Chat_330171204_15": "Oh, please keep that to yourself. Don't tell Nitro-Fuel I'm out drinking other beverages...", "PartnerTalk_Chat_330171204_16": "Ahhh! That reminds me of something horrible!", "PartnerTalk_Chat_330171204_17": "I've been guzzling Nitro-Fuel for so long now...", "PartnerTalk_Chat_330171204_18": "I've forgotten what water tastes like.", "PartnerTalk_Chat_330171204_19": "Is the universe using this Nitro-Fuel shortage as a way to remind me of that?", "PartnerTalk_Chat_330171204_20": "Awaken! My memories!", "PartnerTalk_Chat_330171204_21": "An online Nitro-Fuel recipe? Let me do a quick search.", "PartnerTalk_Chat_330171204_22": "50g of fructose, 125mg of taurine, 50mg of lysine, 1mg of nicotinamide, 50 units of each of vitamins A, B, C, D, E, F, and G...", "PartnerTalk_Chat_330171204_23": "Is Nitro-Fuel really that nutritious?", "PartnerTalk_Chat_330171204_24": "Ugh, I'm suddenly not that interested... Gotta add some Burnice secret sauce!", "PartnerTalk_Chat_330171204_25": "You discuss Nitro-Fuel alternatives with Burnice.\nShe's facing the Nitro-Fuel shortage crisis with a positive attitude, but Burnice seems to be trying her best to look fine when she's not. A passing logistics Bangboo is visibly on the verge of tears after Burnice cornered it, inquiring about the next Nitro-Fuel shipment...", "PartnerTalk_Chat_330171204_26": "*sob*... Please give me back my Nitro-Fuel... I'll do anything for it!", "PartnerTalk_Chat_330171205_01": "I'll just hold out for a bit longer. More Nitro-Fuel is bound to arrive someday, right?", "PartnerTalk_Chat_330171206_01": "Am I hallucinating, Proxy?", "PartnerTalk_Chat_330171206_02": "How are the shelves labeled Nitro-Fuel completely empty?", "PartnerTalk_Chat_330171206_03": "You're not hallucinating. They are empty.", "PartnerTalk_Chat_330171206_04": "I heard there's a shortage.", "PartnerTalk_Chat_330171206_05": "Huh? Argh! I'd rather go blind than see empty shelves without any Nitro-Fuel on 'em!", "PartnerTalk_Chat_330171206_06": "Not having any Nitro-Fuel is like being a fish with no water, a car without gas, employees without pay...", "PartnerTalk_Chat_330171206_07": "What do I do, Proxy?", "PartnerTalk_Chat_330171206_08": "Buy Scarlet Noble instead.", "PartnerTalk_Chat_330171206_09": "Isn't drinking water the same?", "PartnerTalk_Chat_330171206_10": "Find the recipe online and make some yourself.", "PartnerTalk_Chat_330171206_11": "Yeah...", "PartnerTalk_Chat_330171206_12": "Now that I think about it, I don't I've had anything else for years because of how much I like Nitro-Fuel.", "PartnerTalk_Chat_330171206_13": "Maybe this is an opportunity? Seems something's telling me not to give up the world for Nitro-Fuel?", "PartnerTalk_Chat_330171206_14": "I guess I'll give Scarlet Noble a try.", "PartnerTalk_Chat_330171206_15": "Oh, please keep it a secret, though. Don't tell Nitro-Fuel that I'm having other drinks...", "PartnerTalk_Chat_330171206_16": "Ahhh! That reminds me of something horrible!", "PartnerTalk_Chat_330171206_17": "I've been guzzling Nitro-Fuel like water for years...", "PartnerTalk_Chat_330171206_18": "I've forgotten what water tastes like.", "PartnerTalk_Chat_330171206_19": "Is a higher power using this Nitro-Fuel shortage as a way to remind me?", "PartnerTalk_Chat_330171206_20": "Awaken! My memories!", "PartnerTalk_Chat_330171206_21": "An online Nitro-Fuel recipe? Let me do a quick search.", "PartnerTalk_Chat_330171206_22": "50g of fructose, 125mg of taurine, 50mg of lysine, 1mg of nicotinamide, 50 units of vitamins A, B, C, D, E, F, and G...", "PartnerTalk_Chat_330171206_23": "Is Nitro-Fuel that nutritious?", "PartnerTalk_Chat_330171206_24": "Ugh, I've lost interest... I've gotta add some of Burnice's secret seasoning!", "PartnerTalk_Chat_330171206_25": "You discuss Nitro-Fuel alternatives with Burnice.\nShe's facing the Nitro-Fuel shortage crisis with a positive attitude, but Burnice seems to be trying her best to look fine when she's not. A passing logistics Bangboo is visibly on the verge of tears after Burnice cornered it, inquiring about the next Nitro-Fuel shipment...", "PartnerTalk_Chat_330171206_26": "*sob*... Please give me back my Nitro-Fuel... I'll do anything!", "PartnerTalk_Chat_330171207_01": "I'm just gonna have to deal with it for now. They'll get more Nitro-Fuel delivered someday, right?", "PartnerTalk_Chat_330171501_01": "Oh, it's you.", "PartnerTalk_Chat_330171501_02": "Things are getting interesting!", "PartnerTalk_Chat_330171501_03": "What happened?", "PartnerTalk_Chat_330171501_04": "Should we just be standing and watching?", "PartnerTalk_Chat_330171501_05": "After being forced into a marriage of convenience, she's leaving home in search of freedom and romance... That's basically the gist of it.", "PartnerTalk_Chat_330171501_06": "What's wrong with that?! Maybe us watching on like this makes us a part of the plot.", "PartnerTalk_Chat_330171501_07": "You follow Burnice's gaze and sneak a peek...", "PartnerTalk_Chat_330171501_08": "Go home. We're getting engaged in a month.", "PartnerTalk_Chat_330171501_09": "I'm never going back!", "PartnerTalk_Chat_330171501_10": "Dad booked the hotel. How are we going to have an engagement if you don't go back?", "PartnerTalk_Chat_330171501_11": "Dad! Dad! Dad! All you do is listen to my dad...", "PartnerTalk_Chat_330171501_12": "If you like him so much, why don't you just marry him?", "PartnerTalk_Chat_330171501_13": "You have your doubts, but Burnice still pulls you aside to watch...\nPerhaps playing around together is another way to deepen your relationship? At least that's what you tell yourself.", "PartnerTalk_Chat_330171501_Name01": "Tired Salaryman", "PartnerTalk_Chat_330171501_Name02": "Prideful Rich girl", "PartnerTalk_Chat_330171502_01": "I do feel a little sorry for her, but it was funny, wasn't it?", "PartnerTalk_Chat_330171503_01": "Oh... Proxy.", "PartnerTalk_Chat_330171503_02": "Something's been on my mind recently.", "PartnerTalk_Chat_330171503_03": "Burning fuel keeps appearing at Belobog Industries' construction sites.", "PartnerTalk_Chat_330171503_04": "I've already called everyone together for meetings and debriefs, and we've come up with safety protocols.", "PartnerTalk_Chat_330171503_05": "I'd say it's foolproof now!", "PartnerTalk_Chat_330171503_06": "That's why I'm convinced the fires weren't caused by worker negligence.", "PartnerTalk_Chat_330171503_07": "Someone's definitely trying to mess with Belobog Industries' 100-day safety record!", "PartnerTalk_Chat_330171503_08": "That's horrible...", "PartnerTalk_Chat_330171503_09": "Have you caught whoever's responsible?", "PartnerTalk_Chat_330171503_10": "Although we haven't suffered any damages, the threat remains.", "PartnerTalk_Chat_330171503_11": "The culprit is still at large.", "PartnerTalk_Chat_330171503_12": "We've tried adding patrols to catch the suspect.", "PartnerTalk_Chat_330171503_13": "But the suspect seems to recognize our employees and saw right through our efforts, so the they're still able to come and go unchecked.", "PartnerTalk_Chat_330171503_14": "I came to make a report today, but the Public Security Officer said that a case couldn't be filed if there hadn't been a substantial loss of property.", "PartnerTalk_Chat_330171503_15": "This person set a fire but avoided torching any important facilities... So it looks more like a prank than sabotage.", "PartnerTalk_Chat_330171503_16": "What's their goal?", "PartnerTalk_Chat_330171503_17": "Please help me with my investigation, Proxy.", "PartnerTalk_Chat_330171503_18": "This fuel must be irresistible to serial arsonists.", "PartnerTalk_Chat_330171503_19": "Take it and wait at Belobog Industries' construction site late at night. I'm sure it'll be the perfect bait for our arsonist!", "PartnerTalk_Chat_330171504_01": "I can't rest at ease knowing the offender is still out there...", "PartnerTalk_Chat_330171505_01": "Oho? Proxy, is it fate that brought us together here so late at night?", "PartnerTalk_Chat_330171505_02": "Burnice?", "PartnerTalk_Chat_330171505_03": "Are you the arsonist?", "PartnerTalk_Chat_330171505_04": "Indeed. I'm here on a mission...", "PartnerTalk_Chat_330171505_05": "What arsonist? I'm the secret security force!", "PartnerTalk_Chat_330171505_06": "Wait a minute, Proxy. Why are you holding highly flammable, explosive fuel?", "PartnerTalk_Chat_330171505_07": "Oh my! Are you planning to burn down Belobog Industries' construction site?", "PartnerTalk_Chat_330171505_08": "Put down that fuel... and change your ways... Arson carries a sentence of up to 350 years. I'm sure you don't want to lose your freedom, right?", "PartnerTalk_Chat_330171505_09": "Koleda sent me.", "PartnerTalk_Chat_330171505_10": "So what's that in your hand?", "PartnerTalk_Chat_330171505_11": "I see... You're here to conduct a safety inspection. Well, you could say the same about me.", "PartnerTalk_Chat_330171505_12": "Fuel. W—Wait, it's not what you're thinking! There's a reason for it!", "PartnerTalk_Chat_330171505_13": "I was looking through the commissions on the Inter-Knot for some extra money.", "PartnerTalk_Chat_330171505_14": "And I received a mysterious commission from Belobog Industries' security officer.", "PartnerTalk_Chat_330171505_15": "He asked me to bring some fuel here and start a fire late at night to test the company's crisis response speed...", "PartnerTalk_Chat_330171505_16": "I wasn't stopped even once!", "PartnerTalk_Chat_330171505_17": "Belobog Industries has a major security problem.", "PartnerTalk_Chat_330171505_18": "I received high praise for the vulnerability assessment I provided, and the commission turned into a long-term collaboration.", "PartnerTalk_Chat_330171505_19": "So, I'm sort of a contracted security consultant for Belobog Industries now!", "PartnerTalk_Chat_330171505_20": "You tell Burnice the truth.\nIt seems to have a huge impact on her...", "PartnerTalk_Chat_330171505_21": "Wh—What?! Arson? Me? I'm an arsonist?!", "PartnerTalk_Chat_330171505_22": "Darn it! The client played me for a fool!", "PartnerTalk_Chat_330171505_23": "I really didn't mean to... I promise to apologize to Koleda in person...", "PartnerTalk_Chat_330171505_Name01": "Mysterious Shadow", "PartnerTalk_Chat_330171506_01": "Ugh! I should have carefully verified the client's identity... It's my fault for being too eager to make money...", "PartnerTalk_Chat_330171507_01": "Oh, you're here. Did last night's investigation go well?", "PartnerTalk_Chat_330171507_02": "The culprit is right before your eyes.", "PartnerTalk_Chat_330171507_03": "(Should I tell her about Burnice?)", "PartnerTalk_Chat_330171507_04": "Ah! Proxy! Are you the mole?", "PartnerTalk_Chat_330171507_05": "I trusted you so much...", "PartnerTalk_Chat_330171507_06": "Hello? Proxy? It looks like the cat's got your tongue...", "PartnerTalk_Chat_330171507_07": "Did the arsonist threaten to harm your family if you said anything?", "PartnerTalk_Chat_330171507_08": "Aaaaah... I can't take it anymore!", "PartnerTalk_Chat_330171507_09": "I'll tell you everything!", "PartnerTalk_Chat_330171507_10": "Burnice seems overburdened by guilt and tells you everything in one go...\nBut it's okay not to mention the brand of the fuel, right?", "PartnerTalk_Chat_330171507_11": "So, that's the story...", "PartnerTalk_Chat_330171507_12": "It wasn't my intention, but I ended up creating a lot of trouble for everyone at Belobog Heavy Industries.", "PartnerTalk_Chat_330171507_13": "I'll do anything to make up for it... If you don't mind, I can even give you a ride to and from work...", "PartnerTalk_Chat_330171507_14": "Ugh... well... that's not necessary.", "PartnerTalk_Chat_330171507_15": "You were deceived by the mastermind behind this. You're not entirely to blame.", "PartnerTalk_Chat_330171507_16": "If you really want to make it up to me... can you help me arrange a meeting with the client in person?", "PartnerTalk_Chat_330171507_17": "We'll need to find the arsonist to take care of this once and for all...", "PartnerTalk_Chat_330171507_18": "Inter-Knot users take confidentiality very seriously.", "PartnerTalk_Chat_330171507_19": "It's difficult to arrange an appointment with this person.", "PartnerTalk_Chat_330171507_20": "Not really. He often sends me private messages, inviting me to come over and see his fuel collection!", "PartnerTalk_Chat_330171507_21": "But his collection is pretty run-of-the-mill, so I'm not that interested...", "PartnerTalk_Chat_330171507_22": "If I reply to him, I might be able to arrange a meeting.", "PartnerTalk_Chat_330171507_23": "Oh, really? He's been wanting to invite me out for dinner.", "PartnerTalk_Chat_330171507_24": "He was annoying me, so I ended up blocking him for a while...", "PartnerTalk_Chat_330171507_25": "\"Bro, thanks for being there for me. Do you have time to meet up for a meal?\"", "PartnerTalk_Chat_330171507_26": "...Done! See you at Waterfall Soup tonight!", "PartnerTalk_Chat_330171508_01": "Are you OuterRingFuelGod?", "PartnerTalk_Chat_330171508_02": "Whoa! You're really a girl?! I came out prepared to be disappointed...", "PartnerTalk_Chat_330171508_03": "You should be disappointed.", "PartnerTalk_Chat_330171508_04": "Koleda, this is the culprit!", "PartnerTalk_Chat_330171508_05": "Wh—What!?", "PartnerTalk_Chat_330171508_06": "Koleda emerges from her hiding place...", "PartnerTalk_Chat_330171508_07": "Since you're causing mischief for Belobog Heavy Industries, I'm sure you know my name.", "PartnerTalk_Chat_330171508_08": "Are you gonna talk, or should I let my hammer do the talking?", "PartnerTalk_Chat_330171508_09": "Or do you want to go to Public Security first?", "PartnerTalk_Chat_330171508_10": "Or do you want to eat ten bowls of spicy hell noodles first?", "PartnerTalk_Chat_330171508_11": "I'll tell you! I'll tell you!", "PartnerTalk_Chat_330171508_12": "Even though I'm a newbie informant, I'm still a student...", "PartnerTalk_Chat_330171508_13": "Even though I lowered my offer, no one trusts me. It's frustrating.", "PartnerTalk_Chat_330171508_14": "Then a former employee of Vision Corporation approached me. He seemed to hold a grudge against you and wanted me to cause some chaos to break the morale at Belobog Heavy Industries.", "PartnerTalk_Chat_330171508_15": "This was my first order, so I didn't charge very much for it.", "PartnerTalk_Chat_330171508_16": "How did you know this person used to work at Vision Corporation?", "PartnerTalk_Chat_330171508_17": "Why would he come to a rookie like you?", "PartnerTalk_Chat_330171508_18": "I saw his other posts on the Inter-Knot and noticed Vision Corporation's official seal last year. However, recently, he's been complaining about not being able to pay his mortgage after losing his job...", "PartnerTalk_Chat_330171508_19": "Vision Corporation employees don't seem much different than you.", "PartnerTalk_Chat_330171508_20": "Because... I'm cheap?", "PartnerTalk_Chat_330171508_21": "He must not be doing well since he came to a rookie like you!", "PartnerTalk_Chat_330171508_22": "Since you're still a student, I'll give you a chance.", "PartnerTalk_Chat_330171508_23": "But you have to give me all the documents related to this matter. We need to keep this evidence regardless of whether anyone from Vision was behind it. Agree?", "PartnerTalk_Chat_330171508_24": "Yes! Yes!", "PartnerTalk_Chat_330171508_25": "It's so dangerous to be a commission informant! I'm never doing this again...", "PartnerTalk_Chat_330171508_Name01": "Suspicious Student", "PartnerTalk_Chat_330171509_01": "Thank you, Proxy.", "PartnerTalk_Chat_330171509_02": "I can't believe I was deceived by a super rookie like this... This is a blemish on my record... Please don't tell anyone else, okay?", "PartnerTalk_Chat_330171510_01": "Hello... Proxy.", "PartnerTalk_Chat_330171510_02": "I'm running really low on energy... Please leave me alone...", "PartnerTalk_Chat_330171510_03": "I hope I'll be able to buy some Nitro-Fuel from the convenience store before I pass out...", "PartnerTalk_Chat_330171510_04": "This feeling... Is like hoping your car has enough fuel to get you to a gas station...", "PartnerTalk_Chat_330171510_05": "It's good that you still have enough energy to talk.", "PartnerTalk_Chat_330171510_06": "Why are you suddenly out of energy?", "PartnerTalk_Chat_330171510_07": "...", "PartnerTalk_Chat_330171510_08": "Sh—Should I not be talking...?", "PartnerTalk_Chat_330171510_09": "The vehicle at the camp has a new engine... and I was too focused on developing a new fuel formula for it...", "PartnerTalk_Chat_330171510_10": "I only drank seven bottles of Nitro-Fuel in ten days... When I came to my senses... I was out of Nitro-Fuel...", "PartnerTalk_Chat_330171510_11": "Burnice stops talking after answering your question. Is she in power-saving mode now that she doesn't even have the energy to talk?", "PartnerTalk_Chat_330171511_01": "Thank you... I've recovered now, and I'm full of energy. I feel like I can pull three more all-nighters to tinker with fuel formulas!", "PartnerTalk_Chat_330180001_01": "I didn't see that robot boy come today.", "PartnerTalk_Chat_330180001_02": "A machine playing a machine... Doesn't that seem wrong?", "PartnerTalk_Chat_330180001_Name01": "Arcade Regular", "PartnerTalk_Chat_330180001_Name02": "Arcade Patron", "PartnerTalk_Chat_330180002_01": "Ah, aren't you familiar with those Cunning Hares guys?", "PartnerTalk_Chat_330180002_02": "Do you know that robot they got?", "PartnerTalk_Chat_330180002_03": "The one with the dark body, sleek lines, each part boasting beautiful curves, and the whole thing exuding a captivating metallic sheen...", "PartnerTalk_Chat_330180002_04": "Could you pass a message to him for me?", "PartnerTalk_Chat_330180002_05": "\"I really want to disassemble and study you. Don't worry, I'll be gentle — it won't hurt!\"", "PartnerTalk_Chat_330180002_06": "No way!", "PartnerTalk_Chat_330180002_07": "You'll break Billy!", "PartnerTalk_Chat_330180002_08": "No? That's an awful shame.", "PartnerTalk_Chat_330180002_09": "I\u00A0guess I'll have to find a chance to ask him myself...", "PartnerTalk_Chat_330180002_10": "Of course not. As the lead tech at Belobog Heavy Industries, you can trust me.", "PartnerTalk_Chat_330180002_11": "I\u00A0could take him apart completely and have him back together without even a screw missing.", "PartnerTalk_Chat_330180003_01": "Ah, I wish I could dismantle that finely crafted body and admire the components inside...", "PartnerTalk_Chat_330180004_01": "Time flies whenever I'm with you.", "PartnerTalk_Chat_330180004_02": "I don't like flying!", "PartnerTalk_Chat_330180004_Name01": "Affectionate Lover", "PartnerTalk_Chat_330180004_Name02": "Moody Lover", "PartnerTalk_Chat_330180005_01": "Oh, I didn't expect to see you here.", "PartnerTalk_Chat_330180005_02": "I just finished attending a conference on mechanics.", "PartnerTalk_Chat_330180005_03": "It's amazing, even though the meeting lasted three hours, it only felt like 30 minutes to me...", "PartnerTalk_Chat_330180005_04": "I know the feeling.", "PartnerTalk_Chat_330180005_05": "Because you were so immersed.", "PartnerTalk_Chat_330180005_06": "If only I could attend conferences like that every day...", "PartnerTalk_Chat_330180005_07": "Oh, but then I wouldn't have time for my research. That just wouldn't do.", "PartnerTalk_Chat_330180005_08": "Hmm... Considering all the factors, once a week would work much better...", "PartnerTalk_Chat_330180006_01": "Look how long we've been chatting for...It seems talking with you also has me immersed. ", "PartnerTalk_Chat_330180006_02": "It's a pity I have to go back to the lab, but I best be going.", "PartnerTalk_Chat_330180007_01": "If you're interested, why don't you join me at the next conference?", "PartnerTalk_Chat_330180008_01": "Are you here to get a coffee, too?", "PartnerTalk_Chat_330180008_02": "The coffee here is good, but it feels a little low in caffeine.", "PartnerTalk_Chat_330180008_03": "I\u00A0guess I'll need a double shot, or I won't get the energy boost I need...", "PartnerTalk_Chat_330180008_04": "Perhaps your caffeine tolerance is too high?", "PartnerTalk_Chat_330180008_05": "It's the perfect amount for me.", "PartnerTalk_Chat_330180008_06": "That's a possibility. I drink a lot of coffee. Koleda is always nagging me about it...", "PartnerTalk_Chat_330180008_07": "I should try to cut down...", "PartnerTalk_Chat_330180008_08": "Is that so? Then it must just be me. Perhaps I drink too much and have developed a tolerance.", "PartnerTalk_Chat_330180008_09": "But it can't be helped, I need coffee to stay up late.", "PartnerTalk_Chat_330180009_01": "I should switch to energy drinks in future...", "PartnerTalk_Chat_330180101_01": "I didn't see that robot boy come today.", "PartnerTalk_Chat_330180101_02": "A machine playing a machine... Doesn't that seem wrong?", "PartnerTalk_Chat_330180101_Name01": "Arcade Regular", "PartnerTalk_Chat_330180101_Name02": "Arcade Patron", "PartnerTalk_Chat_330180102_01": "Ah, aren't you familiar with those Cunning Hares guys?", "PartnerTalk_Chat_330180102_02": "Do you know that robot they got?", "PartnerTalk_Chat_330180102_03": "The one with the dark body, sleek lines, each part boasting beautiful curves, and the whole thing exuding a captivating metallic sheen...", "PartnerTalk_Chat_330180102_04": "Could you pass on a message to him for me?", "PartnerTalk_Chat_330180102_05": "\"I really want to disassemble and study you. Don't worry, I'll be gentle — it won't hurt!\"", "PartnerTalk_Chat_330180102_06": "No way!", "PartnerTalk_Chat_330180102_07": "You'll break Billy!", "PartnerTalk_Chat_330180102_08": "No? That's an awful shame.", "PartnerTalk_Chat_330180102_09": "I\u00A0guess I'll have to find a chance to ask him myself...", "PartnerTalk_Chat_330180102_10": "Of course not. As the lead tech at Belobog Heavy Industries, you can trust me.", "PartnerTalk_Chat_330180102_11": "I\u00A0could take him apart completely and have him back together without even a screw missing.", "PartnerTalk_Chat_330180103_01": "Ah, I wish I could dismantle that finely crafted body and admire the components inside...", "PartnerTalk_Chat_330180201_01": "Time flies whenever I'm with you.", "PartnerTalk_Chat_330180201_02": "I don't like flying!", "PartnerTalk_Chat_330180201_Name01": "Affectionate Lover", "PartnerTalk_Chat_330180201_Name02": "Moody Lover", "PartnerTalk_Chat_330180202_01": "Oh, I didn't expect to see you here.", "PartnerTalk_Chat_330180202_02": "I just finished attending a conference on mechanics.", "PartnerTalk_Chat_330180202_03": "It's amazing, even though the meeting lasted three hours, it only felt like 30 minutes to me...", "PartnerTalk_Chat_330180202_04": "I know the feeling.", "PartnerTalk_Chat_330180202_05": "Because you were so immersed.", "PartnerTalk_Chat_330180202_06": "If only I could attend conferences like that every day...", "PartnerTalk_Chat_330180202_07": "Oh, but then I wouldn't have time for my research. That just wouldn't do.", "PartnerTalk_Chat_330180202_08": "Hmm... Considering all the factors, once a week would work much better...", "PartnerTalk_Chat_330180203_01": "Look how long we've been chatting for...It seems talking with you also has me immersed. ", "PartnerTalk_Chat_330180203_02": "It's a pity I have to go back to the lab, but I best be going.", "PartnerTalk_Chat_330180204_01": "If you're interested, why don't you join me at the next conference?", "PartnerTalk_Chat_330180301_01": "Are you here to get a coffee, too?", "PartnerTalk_Chat_330180301_02": "The coffee here is good, but it feels a little low in caffeine.", "PartnerTalk_Chat_330180301_03": "I\u00A0guess I'll need a double shot, or I won't get the energy boost I need...", "PartnerTalk_Chat_330180301_04": "Perhaps your caffeine tolerance is too high?", "PartnerTalk_Chat_330180301_05": "It's the perfect amount for me.", "PartnerTalk_Chat_330180301_06": "That's a possibility. I drink a lot of coffee. Koleda is always nagging me about it...", "PartnerTalk_Chat_330180301_07": "I should try to cut down...", "PartnerTalk_Chat_330180301_08": "Is that so? Then it must just be me. Perhaps I drink too much and have developed a tolerance.", "PartnerTalk_Chat_330180301_09": "But it can't be helped, I need coffee to stay up late.", "PartnerTalk_Chat_330180302_01": "I should switch to energy drinks in future...", "PartnerTalk_Chat_330180401_01": "Without the substantial urban construction costs caused by the Hollow disaster, the economic growth of New Eridu would have come to a halt!", "PartnerTalk_Chat_330180401_02": "What twisted logic is that?", "PartnerTalk_Chat_330180401_Name01": "Knowledgeable Passerby", "PartnerTalk_Chat_330180401_Name02": "Unsupportive Passerby", "PartnerTalk_Chat_330180402_01": "Proxy, what a lucky coincidence. I'd like to ask for your advice on something.", "PartnerTalk_Chat_330180402_02": "Koleda says my research expenses went over budget this month, so I'm exploring ways to reduce my spending.", "PartnerTalk_Chat_330180402_03": "For example, cutting my food costs by eating instant noodles and drinking instant coffee, and lowering how often I buy daily necessities...", "PartnerTalk_Chat_330180402_04": "Can you think of any other ways to cut costs?", "PartnerTalk_Chat_330180402_05": "Didn't she say research costs...?", "PartnerTalk_Chat_330180402_06": "But why reduce living expenses?", "PartnerTalk_Chat_330180402_07": "It's true the research funds exceeded the budget, but to compensate, I want to cut my living expenses.", "PartnerTalk_Chat_330180402_08": "Is something wrong?", "PartnerTalk_Chat_330180402_09": "If I'm not to cut down on living expenses, I\u00A0should cut down on research expenses?", "PartnerTalk_Chat_330180402_10": "That's not possible. There's no living expense more important than research.", "PartnerTalk_Chat_330180403_01": "I should probably talk to Koleda about increasing my research funding...", "PartnerTalk_Chat_330180501_01": "Want to go work out together?", "PartnerTalk_Chat_330180501_02": "What's the point of only strengthening the body? I want a stronger mind!", "PartnerTalk_Chat_330180501_Name01": "Fitness Enthusiast", "PartnerTalk_Chat_330180501_Name02": "Fitness Avoider", "PartnerTalk_Chat_330180502_01": "I heard a theory when I attended a conference on machines.", "PartnerTalk_Chat_330180502_02": "\"Carbon-based lifeforms exist to create silicon-based lifeforms.\"", "PartnerTalk_Chat_330180502_03": "In other words, some believe that the purpose of humanity's existence is to create machines with self-awareness.", "PartnerTalk_Chat_330180502_04": "Because machines cannot be created naturally, but compared to humans, they can survive with very few resources.", "PartnerTalk_Chat_330180502_05": "From a survival perspective, machines seem to have the upper hand.", "PartnerTalk_Chat_330180502_06": "I don't agree.", "PartnerTalk_Chat_330180502_07": "That makes a lot of sense.", "PartnerTalk_Chat_330180502_08": "What a coincidence, we think the same.", "PartnerTalk_Chat_330180502_09": "This hypothesis is still lacking substantive evidence.", "PartnerTalk_Chat_330180502_10": "Hmm, at first glance, it does make sense.", "PartnerTalk_Chat_330180502_11": "But now that I think about it, there are still a lot of logical issues...", "PartnerTalk_Chat_330180503_01": "Having an immortal physical body and an evolving spirit... I've always felt... that's a survival worth aspiring to.", "PartnerTalk_Chat_330180503_02": "*sigh* It's already so late...", "PartnerTalk_Chat_330180503_03": "I'd best be on my way. See you.", "PartnerTalk_Chat_330180504_01": "Time always flies when I'm with you.", "PartnerTalk_Chat_330180601_01": "Oh, it's you... Perfect, I have a favor to ask.", "PartnerTalk_Chat_330180601_02": "Could you take care of this child for me?", "PartnerTalk_Chat_330180601_03": "Don't worry, it's well-behaved and doesn't bite.", "PartnerTalk_Chat_330180601_04": "You receive a... portable drill from Grace?", "PartnerTalk_Chat_330180601_05": "Why a drill?", "PartnerTalk_Chat_330180601_06": "Did something happen?", "PartnerTalk_Chat_330180601_07": "I just really wanted to take it out today.", "PartnerTalk_Chat_330180601_08": "It's nothing, just unforeseen circumstances.", "PartnerTalk_Chat_330180601_09": "I just received notice I'm to attend an impromptu academic conference.", "PartnerTalk_Chat_330180601_10": "Security for these things is tight. You can't bring in any metal items.", "PartnerTalk_Chat_330180601_11": "You're the person I trust the most on this street, so I'm counting on you.", "PartnerTalk_Chat_330180601_12": "Leave it to me!", "PartnerTalk_Chat_330180601_13": "I won't sell it.", "PartnerTalk_Chat_330180601_14": "We'll rendezvous here after the meeting, at approximately 6 p.m..", "PartnerTalk_Chat_330180601_15": "I'll see you back here then. Thanks!", "PartnerTalk_Chat_330180601_Name01": "Narrator", "PartnerTalk_Chat_330180602_01": "Don't worry, it may look a little weird, but it's got a great personality.", "PartnerTalk_Chat_330180603_01": "How is the child?", "PartnerTalk_Chat_330180603_02": "Hand over the portable drill", "PartnerTalk_Chat_330180603_03": "Great, looks like it's in good spirits~", "PartnerTalk_Chat_330180603_04": "Thank you for taking such good care of this child.", "PartnerTalk_Chat_330180603_05": "I didn't really do much...", "PartnerTalk_Chat_330180603_06": "I\u00A0was just holding onto it.", "PartnerTalk_Chat_330180603_07": "No no no, you must have spent a lot of time with it.", "PartnerTalk_Chat_330180603_08": "As a thank you, please accept this~", "PartnerTalk_Chat_330180604_01": "I hope there aren't any unexpected conferences again soon...", "PartnerTalk_Chat_330180701_01": "Hmm? Oh, it's you. What a coincidence.", "PartnerTalk_Chat_330180701_02": "Your little Bangboo... Eous, was it?", "PartnerTalk_Chat_330180701_03": "What an impressive little one.", "PartnerTalk_Chat_330180701_04": "There are some questions about Eous that I'd like to ask you.", "PartnerTalk_Chat_330180701_05": "G—Go ahead...", "PartnerTalk_Chat_330180701_06": "I'm not sure my answers will satisfy you...", "PartnerTalk_Chat_330180701_07": "Don't worry, it's just some standard questions, nothing to stress you out.", "PartnerTalk_Chat_330180701_08": "I know that little one has some secrets. Don't worry, I know what to ask and what not to ask.", "PartnerTalk_Chat_330180701_09": "Let's start with the child's nerve-mapping logic...", "PartnerTalk_Chat_330180702_01": "Hmm... So it turns out there is a way to deal with that... very clever.", "PartnerTalk_Chat_330180702_02": "Thanks, talking to you has provided me with important inspiration. I'll go back and test it.", "PartnerTalk_Chat_330180703_01": "Thanks for the inspiration.", "PartnerTalk_Chat_330180801_01": "How have you been, Grace? I'm not doing too well. I worked overtime till midnight yesterday, and I just barely managed to balance this month's budget...", "PartnerTalk_Chat_330180801_02": "Oh, then why don't you go take a nap?", "PartnerTalk_Chat_330180802_01": "Ah, I didn't expect to run into you here.", "PartnerTalk_Chat_330180802_02": "Ben just told me that we almost couldn't balance the company's accounts this month.", "PartnerTalk_Chat_330180802_03": "Come to think of it, he says something similar to me every now and then...", "PartnerTalk_Chat_330180802_04": "But I'm not interested in finances at all, so why tell me?", "PartnerTalk_Chat_330180802_05": "Based on the company's structure, that'd be something he goes directly to Koleda with.", "PartnerTalk_Chat_330180802_06": "Because you're spending too much?", "PartnerTalk_Chat_330180802_07": "Maybe he tells everyone.", "PartnerTalk_Chat_330180802_08": "I see. So he's trying to hint that I should cut down on my research expenses...", "PartnerTalk_Chat_330180802_09": "Alright, I've made up my mind. I'm going to keep pretending I can't take the hint.", "PartnerTalk_Chat_330180802_10": "That's possible. Recently, he also said someone at the company had higher expenses than everyone else...", "PartnerTalk_Chat_330180802_11": "But when I asked him who, he refused to tell me. How strange.", "PartnerTalk_Chat_330180803_01": "How can you run experiments without spending money? Right, Proxy?", "PartnerTalk_Chat_330180804_01": "Next, I should definitely upgrade the children's logic cores!", "PartnerTalk_Chat_330180901_01": "So, try to stay up less at night and don't skip breakfast just because it's inconvenient, okay?", "PartnerTalk_Chat_330180901_02": "Same goes for you, Koleda.", "PartnerTalk_Chat_330180902_01": "We meet again. Looks like fate has brought us together.", "PartnerTalk_Chat_330180902_02": "By the way, do you often get nagged by your sister?", "PartnerTalk_Chat_330180902_02F": "By the way, do you often get nagged by your brother?", "PartnerTalk_Chat_330180902_03": "I\u00A0guess you wouldn't call it nagging, but Koleda has been paying close attention to my health lately.", "PartnerTalk_Chat_330180902_04": "Like telling me not to stay up late, not to drink coffee, and to eat normally... That sort of stuff.", "PartnerTalk_Chat_330180902_05": "Even though she does the same herself.", "PartnerTalk_Chat_330180902_06": "That's pretty normal.", "PartnerTalk_Chat_330180902_07": "It shows she cares.", "PartnerTalk_Chat_330180902_08": "You should keep an eye on her, too.", "PartnerTalk_Chat_330180902_09": "Actually, I wanted to tell you...", "PartnerTalk_Chat_330180902_10": "Is that normal? Hmm...", "PartnerTalk_Chat_330180902_11": "I always feel like these are things I should be nagging her about. She's still growing, after all, so shouldn't she avoid staying up late even more than me?", "PartnerTalk_Chat_330180902_12": "Yeah, I can feel it too. The way she cares about people is pretty cute.", "PartnerTalk_Chat_330180902_13": "If she could care for me just a little less, it'd be even cuter.", "PartnerTalk_Chat_330180902_14": "That reminds me. I haven't even noticed Koleda's appearance changing...", "PartnerTalk_Chat_330180902_15": "It seems like in the blink of an eye, she's grown several times bigger. Though she's still quite small... she can be very scary.", "PartnerTalk_Chat_330180902_16": "Do you think I need to improve my living habits too?", "PartnerTalk_Chat_330180902_17": "Why do I feel like you're as staying up late as I am...", "PartnerTalk_Chat_330180903_01": "I don't think my health is at a level that should have her too worried. What do you think, Proxy?", "PartnerTalk_Chat_330180904_01": "You seem like someone who stays up late regularly and has an unhealthy sleep routine, so look after yourself, okay?", "PartnerTalk_Chat_330180904_02": "We can't just replace our broken parts like machines, after all!", "PartnerTalk_Chat_330181001_01": "What did you just say, Miss?", "PartnerTalk_Chat_330181001_02": "The noodles here taste about the same as instant noodles...", "PartnerTalk_Chat_330181001_03": "Ahhh! Keep your voice down! General Chop will be upset if he hears you!", "PartnerTalk_Chat_330181001_Name01": "Excited Customer", "PartnerTalk_Chat_330181001_Name02": "Flustered Customer", "PartnerTalk_Chat_330181002_01": "Hello again.", "PartnerTalk_Chat_330181002_02": "I\u00A0don't eat noodles here very often, last time was with Koleda.", "PartnerTalk_Chat_330181002_03": "Koleda said they have the best noodles in New Eridu.", "PartnerTalk_Chat_330181002_04": "...To be honest, I can't tell the difference between the noodles here and instant noodles.", "PartnerTalk_Chat_330181002_05": "There's a big difference!", "PartnerTalk_Chat_330181002_06": "I'm worried about your taste buds...", "PartnerTalk_Chat_330181002_07": "They're both just noodles and soup, right?", "PartnerTalk_Chat_330181002_08": "Hmm... If you add noodles to an energy drink, it'd taste about the same, right?", "PartnerTalk_Chat_330181002_09": "The last time I talked to Koleda about this, she wanted to take me to the hospital for a taste test.", "PartnerTalk_Chat_330181002_10": "Food all tastes the same to me, I guess there's something wrong with me.", "PartnerTalk_Chat_330181003_01": "I just need food to provide my body with the energy it needs.", "PartnerTalk_Chat_330181101_01": "What a coincidence, you're here too.", "PartnerTalk_Chat_330181101_02": "Koleda's been working really hard recently. She's been working all night and managed to win a big project for the company.", "PartnerTalk_Chat_330181101_03": "We're currently planning the celebration dinner and thinking of giving her a little surprise.", "PartnerTalk_Chat_330181101_04": "That one! The one that little girls like nowadays...", "PartnerTalk_Chat_330181101_05": "A Bangboo pillow?", "PartnerTalk_Chat_330181101_06": "The president isn't a normal little girl, Anton. We shouldn't think like that...", "PartnerTalk_Chat_330181101_07": "The best choice would be a dessert, like a strawberry cake.", "PartnerTalk_Chat_330181101_08": "But that might be lacking a little creativity...", "PartnerTalk_Chat_330181101_09": "What do you think we should get her?", "PartnerTalk_Chat_330181101_10": "Definitely a dessert.", "PartnerTalk_Chat_330181101_11": "Who can resist a Bangboo pillow?", "PartnerTalk_Chat_330181101_12": "Right? I think a dessert would be best for Koleda, too.", "PartnerTalk_Chat_330181101_13": "Would Koleda really like it? Isn't the pillow even taller than she is...", "PartnerTalk_Chat_330181102_01": "Remember to keep it a secret from Koleda!", "PartnerTalk_Chat_330181102_02": "It wouldn't be a surprise if she found out earlier.", "PartnerTalk_Chat_330181103_01": "Koleda can't learn about this!", "PartnerTalk_Chat_330181103_02": "Relax! Me and my bro can keep our mouths shut!", "PartnerTalk_Chat_330181103_03": "I—I'm not very good at lying... but if it's just keeping something hidden, I can handle it...", "PartnerTalk_Chat_330181201_01": "Hello there. What a coincidence to see you here again.", "PartnerTalk_Chat_330181201_02": "Want to have coffee together?", "PartnerTalk_Chat_330181201_03": "But I just finished my coffee...", "PartnerTalk_Chat_330181201_04": "I thought you were cutting back?", "PartnerTalk_Chat_330181201_05": "I'll have the same as you.", "PartnerTalk_Chat_330181201_06": "Are there any new items?", "PartnerTalk_Chat_330181201_07": "I just finished an Espresso. It was a double, of course.", "PartnerTalk_Chat_330181201_08": "I hope it works soon, or I'll have trouble reading my paper later.", "PartnerTalk_Chat_330181201_09": "*sigh* I'm so sleepy... Why can't humans evolve to not need sleep...", "PartnerTalk_Chat_330181201_10": "Ah... Have I said that before?", "PartnerTalk_Chat_330181201_11": "I don't remember. Why would I say that?", "PartnerTalk_Chat_330181201_12": "I ordered a double shot. What do you think? Will a double shot be enough for you?", "PartnerTalk_Chat_330181201_13": "I suppose they could do a triple shot? Can I have a taste if you order one?", "PartnerTalk_Chat_330181201_14": "New items...", "PartnerTalk_Chat_330181201_15": "Tin Master recommended one. It's apparently a low-caffeine bean treated with a water-washing process.", "PartnerTalk_Chat_330181201_16": "Why would you want to wash the caffeine away? I don't get it at all.", "PartnerTalk_Chat_330181202_01": "When it comes down to it, for folks like us in research, who can really function without caffeine? It's not realistic.", "PartnerTalk_Chat_330181203_01": "Quit coffee? No way, unless there's a better substitute.", "PartnerTalk_Chat_330181301_01": "Are you out for a walk too?", "PartnerTalk_Chat_330181301_02": "I encountered some technical difficulties, so I came out to take a break.", "PartnerTalk_Chat_330181301_03": "Khors used to say when you're stuck, you need to go out for some fresh air.", "PartnerTalk_Chat_330181301_04": "...", "PartnerTalk_Chat_330181301_05": "Even so, my mind feels completely blank right now.", "PartnerTalk_Chat_330181301_06": "I don't know if it's working...", "PartnerTalk_Chat_330181301_07": "Of course it is.", "PartnerTalk_Chat_330181301_08": "Your mind needs to be empty sometimes.", "PartnerTalk_Chat_330181301_09": "Does it work? Perhaps completely emptying the mind also counts as a form of rest, like rebooting a machine when it's overloaded.", "PartnerTalk_Chat_330181301_10": "It's just... I'm not used to being like this.", "PartnerTalk_Chat_330181301_11": "...That's what Khors said.", "PartnerTalk_Chat_330181301_12": "I'll give it a try.", "PartnerTalk_Chat_330181302_01": "...Thanks for talking with me.", "PartnerTalk_Chat_330181401_01": "Did you hear about the machine accident in the afternoon? Anton went into the Hollow to help test it, but got his pants torn by the rampaging machine...", "PartnerTalk_Chat_330181401_02": "He's luckily he's highly adaptive to the Hollows! If it'd been one of our protective suits...", "PartnerTalk_Chat_330181401_Name01": "Worried Employee", "PartnerTalk_Chat_330181401_Name02": "Fearful Employee", "PartnerTalk_Chat_330181402_01": "Why do you think there's such a thing as the rebellious phase?", "PartnerTalk_Chat_330181402_02": "She used to be such a sweet and obedient child, but suddenly seems like a different person, like she's going through adolescence.", "PartnerTalk_Chat_330181402_03": "She doesn't have to listen to me, but going against everything I always say...", "PartnerTalk_Chat_330181402_04": "It's so frustrating...", "PartnerTalk_Chat_330181402_05": "Are you talking about Koleda?", "PartnerTalk_Chat_330181402_06": "Are you talking about a machine?", "PartnerTalk_Chat_330181402_07": "Does Koleda have a rebellious phase? I don't have that impression.", "PartnerTalk_Chat_330181402_08": "That brat, when other kids sought affection from their parents through childish means...", "PartnerTalk_Chat_330181402_09": "She no longer had the freedom to do so.", "PartnerTalk_Chat_330181402_10": "Of course, or what else could it be?", "PartnerTalk_Chat_330181402_11": "*sigh* I guess that's the downside to being too intelligent.", "PartnerTalk_Chat_330181402_12": "Maybe I should buy a handbook on parenting during adolescence to take back and study.", "PartnerTalk_Chat_330181402_13": "Ah, you heard what they were talking about?", "PartnerTalk_Chat_330181403_01": "Should I be more strict? Or should I be more gentle?", "PartnerTalk_Chat_330181501_01": "A lot of employees have taken leave lately...", "PartnerTalk_Chat_330181501_02": "They're not going to interview at Three Gates, right? I'm just kidding!", "PartnerTalk_Chat_330181501_Name01": "Chatty Employee", "PartnerTalk_Chat_330181501_Name02": "Joking Employee", "PartnerTalk_Chat_330181502_01": "You're finally here!", "PartnerTalk_Chat_330181502_02": "This, this, and this, all of these need to be moved to the warehouse.", "PartnerTalk_Chat_330181502_03": "There's a cart over there.", "PartnerTalk_Chat_330181502_04": "I'll leave the rest to you!", "PartnerTalk_Chat_330181502_05": "So it's manual labor...", "PartnerTalk_Chat_330181502_06": "Okay, on it!", "PartnerTalk_Chat_330181502_07": "Nope. Physical labor is necessary on a construction site. It's very important.", "PartnerTalk_Chat_330181502_08": "I like that decisiveness!", "PartnerTalk_Chat_330181503_01": "You're already done? That was faster than I expected.", "PartnerTalk_Chat_330181503_02": "It feels good to get a little physical exercise once in a while, right?", "PartnerTalk_Chat_330181503_03": "I didn't expect to be so tired...", "PartnerTalk_Chat_330181503_04": "I can do even more!", "PartnerTalk_Chat_330181503_05": "Thanks for your hard work.", "PartnerTalk_Chat_330181503_06": "Impressive!", "PartnerTalk_Chat_330181503_07": "Here, this is your payment.", "PartnerTalk_Chat_330181503_08": "I hope you'll be able to help out again sometime~", "PartnerTalk_Chat_330181504_01": "Thanks for your help.", "PartnerTalk_Chat_330181601_01": "This is the greatest album of the past decade! I won't hear otherwise!", "PartnerTalk_Chat_330181601_02": "How unfortunate. Do you really consider this racket to be music?", "PartnerTalk_Chat_330181601_03": "...Guys.", "PartnerTalk_Chat_330181601_Name01": "Patron with Discerning Taste", "PartnerTalk_Chat_330181601_Name02": "Music Purist", "PartnerTalk_Chat_330181601_Name03": "Elfy", "PartnerTalk_Chat_330181602_01": "Ah... It's so beautiful, I just want to...", "PartnerTalk_Chat_330181602_02": "Ah, hello.", "PartnerTalk_Chat_330181602_03": "Please soften your gaze a bit.", "PartnerTalk_Chat_330181602_04": "I'm worried Elfy will report you.", "PartnerTalk_Chat_330181602_05": "You saw right through me...", "PartnerTalk_Chat_330181602_06": "I'm trying not to stare at her beautiful mechanical body.", "PartnerTalk_Chat_330181602_07": "I'm actually here to pick out some relaxing music...", "PartnerTalk_Chat_330181602_08": "Do you have any recommendations?", "PartnerTalk_Chat_330181602_09": "I didn't know you were interested in music.", "PartnerTalk_Chat_330181602_10": "I\u00A0never expected you'd be here to buy records.", "PartnerTalk_Chat_330181602_11": "Yeah... I'm not really interested in music.", "PartnerTalk_Chat_330181602_12": "But lately, Koleda insists I stop staying up so late...", "PartnerTalk_Chat_330181602_13": "So I thought I'd get some music to lull me to sleep.", "PartnerTalk_Chat_330181602_14": "What else would I come to a music store for?", "PartnerTalk_Chat_330181602_15": "You didn't think I was just here to see this robot lady, did you?", "PartnerTalk_Chat_330181602_16": "I'm really just here to pick some music to fall asleep to.", "PartnerTalk_Chat_330181603_01": "Thank you. I'll take all of this back and listen to it.", "PartnerTalk_Chat_330181603_02": "I hope it works...", "PartnerTalk_Chat_330181604_01": "Hmm... Let me have another look at that beautiful robot lady. Just one look.", "PartnerTalk_Chat_330181605_01": "Elfy doesn't seem to be in the store...", "PartnerTalk_Chat_330181605_Name01": "Music Store", "PartnerTalk_Chat_330181701_01": "You're on time today.", "PartnerTalk_Chat_330181701_02": "So what's this \"relaxing thing\"?", "PartnerTalk_Chat_330181701_03": "It's the guy in front of you~", "PartnerTalk_Chat_330181701_04": "This truck could be considered one of the company's veteran employees.", "PartnerTalk_Chat_330181701_05": "It's been here since Khors was still with us, helping the company transport countless construction materials...", "PartnerTalk_Chat_330181701_06": "But it hasn't been used as much lately, so it's probably been a while since it was last started up.", "PartnerTalk_Chat_330181701_07": "So I\u00A0wanted to get it moving today~", "PartnerTalk_Chat_330181701_08": "Why?", "PartnerTalk_Chat_330181701_09": "Moving how?", "PartnerTalk_Chat_330181701_10": "Machines, just like human brains, can develop all kinds of issues if they're not used for a long time.", "PartnerTalk_Chat_330181701_11": "Gotta take it out for a spin around the block, of course.", "PartnerTalk_Chat_330181701_12": "I called you here today because I wanted to go for a drive with you.", "PartnerTalk_Chat_330181701_13": "Being in the truck is really cool, I'll have you know! When Koleda was little, she used to beg me every day to take her out for a spin.", "PartnerTalk_Chat_330181701_14": "Please take me for a drive!", "PartnerTalk_Chat_330181701_15": "Do you have a driver's license?", "PartnerTalk_Chat_330181701_16": "Of course! My driving skills have earned praise from across the entire company. Don't forget your seatbelt!", "PartnerTalk_Chat_330181701_17": "Of course! Belobog Industries always stays above board!", "PartnerTalk_Chat_330181702_01": "What do you think? It's quite a comfortable truck, right?", "PartnerTalk_Chat_330181702_02": "This child's level of physical activity has met the quota~ So it's a win-win.", "PartnerTalk_Chat_330181702_03": "Fantastic, I've got another long stretch holed up in the lab, no need to step out...", "PartnerTalk_Chat_330181703_01": "What do you think? I'm a pretty good driver, right?", "PartnerTalk_Chat_330181801_01": "You're right on time.", "PartnerTalk_Chat_330181801_02": "In fact, I wanted to give you this today!", "PartnerTalk_Chat_330181801_03": "One of our smaller machines stumbled upon these by chance.", "PartnerTalk_Chat_330181801_04": "Oh, that child is so meticulous. Whenever they go into the Hollows, they find some kind of treasure.", "PartnerTalk_Chat_330181801_05": "And so well-mannered, always giving me whatever's found. It's so adorable~", "PartnerTalk_Chat_330181801_06": "Ah, sorry, I got off-topic.", "PartnerTalk_Chat_330181801_07": "I feel like you could probably do something with these, so I brought them for you.", "PartnerTalk_Chat_330181801_08": "If you don't mind, why don't you take it.", "PartnerTalk_Chat_330181801_09": "Thanks.", "PartnerTalk_Chat_330181801_10": "Are you sure?", "PartnerTalk_Chat_330181801_11": "No need to thank me~ That child would be happy to know it's being put to good use.", "PartnerTalk_Chat_330181801_12": "No need to thank me~ That child would be happy to know it's being put to good use.", "PartnerTalk_Chat_330181801_13": "Let's leave it at that for today. I have so much to do.", "PartnerTalk_Chat_330181801_14": "See you soon.", "PartnerTalk_Chat_330181801_15": "Grace hands you a couple of misprinted Dennies. These could probably fetch a good price among collectors.", "PartnerTalk_Chat_330181802_01": "If you really want to thank me... why don't you reconsider about Eous?", "PartnerTalk_Chat_330181901_01": "I'll recommend Random Play to everyone at the construction site.", "PartnerTalk_Chat_330182001_01": "There's something I've always been curious about.", "PartnerTalk_Chat_330182001_02": "As the owner of the video store, can you remember every movie you've watched?", "PartnerTalk_Chat_330182001_03": "Is that how you can find the movies that best fit guests' tastes from such a large collection of videotapes?", "PartnerTalk_Chat_330182001_04": "Of course I can remember!", "PartnerTalk_Chat_330182001_05": "I take a look at my notes...", "PartnerTalk_Chat_330182001_06": "You have quite the memory.", "PartnerTalk_Chat_330182001_07": "Not like me. I can only remember the number of turns on the screws of all my children.", "PartnerTalk_Chat_330182001_08": "That's even more impressive!", "PartnerTalk_Chat_330182001_09": "Really? I think that's pretty normal.", "PartnerTalk_Chat_330182001_10": "You're really amazing for being able to remember all the plots from movies you've watched.", "PartnerTalk_Chat_330182001_11": "So you have notes to refer to? You've put a lot of thought into this.", "PartnerTalk_Chat_330182001_12": "Hmm, I've suddenly got some inspiration...", "PartnerTalk_Chat_330182001_13": "I should develop a machine that can record movie scenes and recommend them according to tags. What do you think?", "PartnerTalk_Chat_330182003_01": "I'll be gentle with Eous!", "PartnerTalk_Chat_330182101_01": "Hello, owner of the cute little Eous.", "PartnerTalk_Chat_330182101_02": "I\u00A0lost to Eous.", "PartnerTalk_Chat_330182101_03": "It's now an accessory to Eous.", "PartnerTalk_Chat_330182101_04": "*sigh*... It can't be helped. I always find machines more memorable than people.", "PartnerTalk_Chat_330182101_05": "Are you here for noodles?", "PartnerTalk_Chat_330182101_06": "Are you here to see General Chop?", "PartnerTalk_Chat_330182101_07": "No, I'm not interested in noodles... I'm here to see the chef.", "PartnerTalk_Chat_330182101_08": "As expected of a Proxy, you're quite astute... I'm here to speak to the noodle chef.", "PartnerTalk_Chat_330182101_09": "Just look! Such intricate and powerful mechanical arms... They're so beautiful!", "PartnerTalk_Chat_330182101_10": "So delicate, yet filled with just the right amount of power!", "PartnerTalk_Chat_330182101_11": "The dough is effortlessly molded into slender shapes like a toy in his hands...", "PartnerTalk_Chat_330182101_12": "Those mechanical arms are perfectly designed. The weight points must have been calculated perfectly...", "PartnerTalk_Chat_330182101_13": "...Like a work of art!", "PartnerTalk_Chat_330182101_14": "That's Grace for you!", "PartnerTalk_Chat_330182101_15": "That's the Grace I know...", "PartnerTalk_Chat_330182101_16": "Ah... I need to inspect them closer. It would be great to carve every detail of those robotic arms into memory!", "PartnerTalk_Chat_330182101_17": "It would be great if I could take a picture to take back and study closely!", "PartnerTalk_Chat_330182101_18": "But that might be rude. I don't think the chef will agree...", "PartnerTalk_Chat_330182101_19": "Shall I ask him for you?", "PartnerTalk_Chat_330182101_20": "General Chop's pretty chill.", "PartnerTalk_Chat_330182101_21": "Really? That'd be great!", "PartnerTalk_Chat_330182101_22": "Really? Then could you ask for me? Please!", "PartnerTalk_Chat_330182102_01": "I hope the noodle chef agrees...", "PartnerTalk_Chat_330182103_01": "Hey, if it isn't Wise. What's up?", "PartnerTalk_Chat_330182103_01F": "Hey, Belle! What's up?", "PartnerTalk_Chat_330182103_02": "I'd like to take a picture of your mechanical arms.", "PartnerTalk_Chat_330182103_03": "Can I ask about your mechanical arms?", "PartnerTalk_Chat_330182103_04": "A picture?", "PartnerTalk_Chat_330182103_05": "Sorry, I'm busy with orders right now. Why not come back when I'm free.", "PartnerTalk_Chat_330182103_06": "(I think I said the wrong thing... I should try asking in a different way.)", "PartnerTalk_Chat_330182103_07": "Oh, my mechanical arms? It's all thanks to these that I can make noodles like this.", "PartnerTalk_Chat_330182103_08": "When I was an apprentice at another restaurant, everyone said my arms were short and weak, and that I wasn't suited to cooking.", "PartnerTalk_Chat_330182103_09": "Then I got someone to help me install these arms. I mean just look, they're even better than my actual arms!", "PartnerTalk_Chat_330182103_10": "Can I take a picture of your mechanical arms?", "PartnerTalk_Chat_330182103_11": "Grace is an expert in mechanics.", "PartnerTalk_Chat_330182103_12": "A picture? I'm a little busy right now. Why don't you come back when I'm free?", "PartnerTalk_Chat_330182103_13": "(I think I said the wrong thing... I should try asking in a different way.)", "PartnerTalk_Chat_330182103_14": "Grace... You mean your friend next to you?", "PartnerTalk_Chat_330182103_15": "Wow, an expert in mechanics at such a young age? That's amazing!", "PartnerTalk_Chat_330182103_16": "Can I take a photo for research?", "PartnerTalk_Chat_330182103_17": "You want to take a picture of my mechanical arms?", "PartnerTalk_Chat_330182103_18": "Go ahead! Take as many as you want.", "PartnerTalk_Chat_330182103_19": "It'd be great if we could come up with a mechanical arm that's even better than this one, haha!", "PartnerTalk_Chat_330182103_20": "Thank you, General Chop.", "PartnerTalk_Chat_330182103_21": "Don't thank me! I should be thanking you!", "PartnerTalk_Chat_330182103_22": "It's all thanks to mechanics like you that I can use such a great thing... You guys are amazing!", "PartnerTalk_Chat_330182103_Name01": "General Chop", "PartnerTalk_Chat_330182104_01": "A picture of mechanical arms... It'd be best to take a picture from the front!", "PartnerTalk_Chat_330182105_01": "This photo...", "PartnerTalk_Chat_330182105_02": "Every detail of the arms is clear. It's perfect!", "PartnerTalk_Chat_330182105_03": "Thank you. I didn't know you were so good at taking pictures.", "PartnerTalk_Chat_330182105_04": "I'm okay...", "PartnerTalk_Chat_330182105_05": "There's nothing I can't do!", "PartnerTalk_Chat_330182105_06": "You're just like Koleda — always so modest.", "PartnerTalk_Chat_330182105_07": "You'd be even cuter if you could openly show your happiness after being complimented!", "PartnerTalk_Chat_330182105_08": "Hmm, not bad. I like how confident you are~", "PartnerTalk_Chat_330182105_09": "If only Koleda was as honest with herself as you!", "PartnerTalk_Chat_330182105_10": "Though... I hadn't imagined the noodle chef had such a backstory.", "PartnerTalk_Chat_330182105_11": "Luckily he has his mechanical arms.", "PartnerTalk_Chat_330182105_12": "...Yeah.", "PartnerTalk_Chat_330182105_13": "Machines can help humanity in lots of different ways...", "PartnerTalk_Chat_330182105_14": "That's exactly why people like me exist.", "PartnerTalk_Chat_330182105_15": "Whether it's a dream that can't be realized due to inherent limitations, or something that can't be achieved due to bodily constraints...", "PartnerTalk_Chat_330182105_16": "I'd be honored if the children I create could help such a person.", "PartnerTalk_Chat_330182105_17": "Isn't it a common goal among professionals like myself to defy the notion of \"the impossible\" through the use of machinery?", "PartnerTalk_Chat_330182105_18": "Though I still have a long way to go...", "PartnerTalk_Chat_330182105_19": "Hopefully one day I'll be able to perform \"miracles\" too.", "PartnerTalk_Chat_330182106_01": "Thanks again for confirming.", "PartnerTalk_Chat_330182201_01": "Perfect timing. There's something I want to tell you.", "PartnerTalk_Chat_330182201_02": "I'm sure someone as smart as you has realized I'm not that easy to get along with.", "PartnerTalk_Chat_330182201_03": "Compared to living humans, I'm better at dealing with machines.", "PartnerTalk_Chat_330182201_04": "That's why an old friend of mine gave me the nickname the \"Iron Witch.\"", "PartnerTalk_Chat_330182201_05": "\"The frosty cold iron witch who cares naught about humans, only machines...\"", "PartnerTalk_Chat_330182201_06": "I don't think that about you.", "PartnerTalk_Chat_330182201_07": "You're easy to get along with, Grace.", "PartnerTalk_Chat_330182201_08": "...Really? So that's what you think.", "PartnerTalk_Chat_330182201_09": "Maybe it's because you're special too.", "PartnerTalk_Chat_330182201_10": "Aside from Koleda and the others, you're the first person I've heard say so.", "PartnerTalk_Chat_330182201_11": "Guess you're a weirdo, just like me.", "PartnerTalk_Chat_330182201_12": "I don't know why, but I feel relaxed when I'm with you.", "PartnerTalk_Chat_330182201_13": "Perhaps because we're on the same wavelength in some ways.", "PartnerTalk_Chat_330182201_14": "To test how in-sync we are... Could you do me a small favor?", "PartnerTalk_Chat_330182202_01": "Remember to keep this a secret for me. Don't let Koleda know.", "PartnerTalk_Chat_330190101_01": "After the two girls wave goodbye, Ellen finally relaxes, squinting.", "PartnerTalk_Chat_330190101_02": "Phew...", "PartnerTalk_Chat_330190101_03": "I didn't think you'd be so good at chatting with strangers.", "PartnerTalk_Chat_330190101_04": "Are you... actually an extrovert?", "PartnerTalk_Chat_330190101_05": "Huh? What are you talking about?", "PartnerTalk_Chat_330190101_06": "Oh, you mean them?", "PartnerTalk_Chat_330190101_07": "All you need is some basic social skills.", "PartnerTalk_Chat_330190101_08": "You can get through most conversations with just \"oh really,\" \"no way,\" and \"wow.\"", "PartnerTalk_Chat_330190101_09": "Wow...", "PartnerTalk_Chat_330190101_10": "Oh really...", "PartnerTalk_Chat_330190101_11": "...", "PartnerTalk_Chat_330190101_12": "Did you bite your tongue?", "PartnerTalk_Chat_330190101_13": "I was just doing what you said...", "PartnerTalk_Chat_330190101_14": "I dunno what to say...", "PartnerTalk_Chat_330190101_15": "Well... true...", "PartnerTalk_Chat_330190101_16": "It was just kinda off-putting for some reason...", "PartnerTalk_Chat_330190101_17": "Wait, does that mean that's how I make other people feel too...?", "PartnerTalk_Chat_330190101_18": "Hmm... Maybe I do.", "PartnerTalk_Chat_330190101_19": "No, no way!", "PartnerTalk_Chat_330190101_20": "Whatever, it doesn't matter.", "PartnerTalk_Chat_330190101_21": "Thinking about this is giving me a headache.", "PartnerTalk_Chat_330190101_22": "I'll just keep doing what I've been doing.", "PartnerTalk_Chat_330190102_01": "Tch... Oh, that's just a knee-jerk reaction I have with my friends. Don't read too much into it.", "PartnerTalk_Chat_330190103_01": "No way, that's crazy! We go to the next school over!", "PartnerTalk_Chat_330190103_02": "Oh really~", "PartnerTalk_Chat_330190103_03": "You've got SUCH a cute style! Did you make that yourself?", "PartnerTalk_Chat_330190103_04": "No way...", "PartnerTalk_Chat_330190103_05": "We have a friend who's really into this style too. It's too bad she's not with us today.", "PartnerTalk_Chat_330190103_06": "Oh really...", "PartnerTalk_Chat_330190103_07": "Yeah! Otherwise, you two could've hit it off for sure!", "PartnerTalk_Chat_330190103_08": "Wow...", "PartnerTalk_Chat_330190103_09": "You're adorable! Wanna add each other on—", "PartnerTalk_Chat_330190103_10": "Oh, sorry. That's my friend.", "PartnerTalk_Chat_330190103_11": "Later...!", "PartnerTalk_Chat_330190103_Name01": "Cute Schoolgirl", "PartnerTalk_Chat_330190103_Name02": "Stylish Schoolgirl", "PartnerTalk_Chat_330190201_01": "The coffee shop is ahead, the video store is back that way. Any more questions, ask someone else. I don't work here.", "PartnerTalk_Chat_330190201_02": "Ellen?", "PartnerTalk_Chat_330190201_03": "That's some... vigorous typing you're doing.", "PartnerTalk_Chat_330190201_04": "Oh, it's you.", "PartnerTalk_Chat_330190201_05": "Good timing. Do me a favor and sign up for this.", "PartnerTalk_Chat_330190201_06": "It's our school forum.", "PartnerTalk_Chat_330190201_07": "Write in whatever class you want.", "PartnerTalk_Chat_330190201_08": "Just make sure your name isn't too weird.", "PartnerTalk_Chat_330190201_09": "Oh, and don't reveal your age. Keep it between sixteen and twenty.", "PartnerTalk_Chat_330190201_10": "Why do you want me to sign up for this?", "PartnerTalk_Chat_330190201_11": "I want my name to be {NICKNAME}!", "PartnerTalk_Chat_330190201_12": "Suit yourself... Tap the pop-up window when you're done.", "PartnerTalk_Chat_330190201_13": "You can boost your grade by taking part in the Student Council's events.", "PartnerTalk_Chat_330190201_14": "The events are basically effortless.", "PartnerTalk_Chat_330190201_15": "So, they're pretty worth it.", "PartnerTalk_Chat_330190201_16": "I just missed my chance, but there'll be another round of sign-ups in ten minutes.", "PartnerTalk_Chat_330190201_17": "It's almost time, get ready.", "PartnerTalk_Chat_330190201_18": "Standing in front of the shop entrance, you and Ellen eagerly await your chance to grab a spot... but you come up empty-handed.", "PartnerTalk_Chat_330190201_19": "...So hard.", "PartnerTalk_Chat_330190201_20": "I'm tired now.", "PartnerTalk_Chat_330190201_21": "I don't even want it anymore.", "PartnerTalk_Chat_330190201_22": "But thanks, Proxy~", "PartnerTalk_Chat_330190202_01": "I saw the name you picked. It was way cooler than \"Phaethon.\"", "PartnerTalk_Chat_330190203_01": "Um... I don't think so...? I don't remember this coffee shop offering that kind of service...", "PartnerTalk_Chat_330190203_02": "Then... is she from the video store...?", "PartnerTalk_Chat_330190203_03": "Huh? What kind of video store has maids...?", "PartnerTalk_Chat_330190203_Name01": "Short-Haired Schoolgirl", "PartnerTalk_Chat_330190203_Name02": "Surprised Schoolgirl", "PartnerTalk_Chat_330190301_01": "Yeah, it's a pretty obscure character. You probably wouldn't know them.", "PartnerTalk_Chat_330190301_02": "Oh! Well, you still look really cute!", "PartnerTalk_Chat_330190301_03": "Thanks for letting us take a picture together!", "PartnerTalk_Chat_330190301_04": "After the two passersby leave, Ellen looks your way and says...", "PartnerTalk_Chat_330190301_05": "Oh, did you want a picture together, too?", "PartnerTalk_Chat_330190301_06": "Yaaay...!", "PartnerTalk_Chat_330190301_07": "Ellen... are you okay?", "PartnerTalk_Chat_330190301_08": "Who are you and what've you done with Ellen?! Are you a knock-off?", "PartnerTalk_Chat_330190301_09": "Yaaay!", "PartnerTalk_Chat_330190301_10": "I had to rush back to school after finishing a commission.", "PartnerTalk_Chat_330190301_11": "I didn't get time to change, and everyone was looking at me and talking...", "PartnerTalk_Chat_330190301_12": "So, I just had to play along.", "PartnerTalk_Chat_330190301_13": "I didn't want people to think I was just some weirdo.", "PartnerTalk_Chat_330190301_14": "A knock-off? What am I, a New Eridu masterpiece?", "PartnerTalk_Chat_330190301_15": "Ah, whatever. Sure, I'm a knock-off.", "PartnerTalk_Chat_330190301_16": "I'm only dressed like this because I didn't get time to change.", "PartnerTalk_Chat_330190301_17": "Luckily, none of my friends from school saw...", "PartnerTalk_Chat_330190301_18": "Got it?", "PartnerTalk_Chat_330190301_19": "Send it to me later.", "PartnerTalk_Chat_330190301_20": "I'll add a filter!", "PartnerTalk_Chat_330190301_21": "I'll touch it up!", "PartnerTalk_Chat_330190301_22": "Just don't add any weird stickers.", "PartnerTalk_Chat_330190301_23": "Why are you even playing along with this...?", "PartnerTalk_Chat_330190301_24": "I had to head back to school after finishing a commission. There wasn't any time to get changed.", "PartnerTalk_Chat_330190301_25": "When everyone started crowding around me, I just pretended I was a cosplayer...", "PartnerTalk_Chat_330190301_26": "So, that's what happened.", "PartnerTalk_Chat_330190301_27": "Alright, alright. I'm heading back to school.", "PartnerTalk_Chat_330190301_28": "Don't forget to send me the photo.", "PartnerTalk_Chat_330190301_Name01": "Bubbly Schoolgirl", "PartnerTalk_Chat_330190301_Name02": "Curious Schoolgirl", "PartnerTalk_Chat_330190302_01": "Too bad your store's not near here, or I could have changed there...", "PartnerTalk_Chat_330190303_01": "Yeah, it's a pretty obscure character. You probably wouldn't know them.", "PartnerTalk_Chat_330190303_02": "Oh! Well, you still look really cute!", "PartnerTalk_Chat_330190303_03": "Thanks for letting us take a picture together!", "PartnerTalk_Chat_330190303_04": "After the two passersby leave, Ellen looks your way and says...", "PartnerTalk_Chat_330190303_05": "Oh, did you want a picture together, too?", "PartnerTalk_Chat_330190303_06": "Yaaay...!", "PartnerTalk_Chat_330190303_07": "Ellen... are you okay?", "PartnerTalk_Chat_330190303_08": "Who are you and what've you done with Ellen?! Are you a knock-off?", "PartnerTalk_Chat_330190303_09": "Yaaay!", "PartnerTalk_Chat_330190303_10": "I had to rush back to school after finishing a commission.", "PartnerTalk_Chat_330190303_11": "I didn't get time to change, and everyone was looking at me and talking...", "PartnerTalk_Chat_330190303_12": "So, I just had to play along.", "PartnerTalk_Chat_330190303_13": "I didn't want people to think I was just some weirdo.", "PartnerTalk_Chat_330190303_14": "A knock-off? What am I, a New Eridu masterpiece?", "PartnerTalk_Chat_330190303_15": "Ah, whatever. Sure, I'm a knock-off.", "PartnerTalk_Chat_330190303_16": "I'm only dressed like this because I didn't get time to change.", "PartnerTalk_Chat_330190303_17": "Luckily, none of my friends from school saw...", "PartnerTalk_Chat_330190303_18": "Ugh... Don't act like a high school girl...", "PartnerTalk_Chat_330190303_19": "Also, make sure you delete that photo.", "PartnerTalk_Chat_330190303_20": "Are you pretending to be tsundere?", "PartnerTalk_Chat_330190303_21": "No, I'm being serious.", "PartnerTalk_Chat_330190303_22": "I'm only dressed like this because I didn't get time to change on my way back to school.", "PartnerTalk_Chat_330190303_23": "Aww, fine...", "PartnerTalk_Chat_330190303_24": "I'm heading back to school. As for the photo... whatever.", "PartnerTalk_Chat_330190303_25": "You can keep it if you want, but don't send it to me...", "PartnerTalk_Chat_330190303_Name01": "Bubbly Schoolgirl", "PartnerTalk_Chat_330190303_Name02": "Curious Schoolgirl", "PartnerTalk_Chat_330190401_01": "Oh... Proxy? How do you walk without making a sound like that?", "PartnerTalk_Chat_330190401_02": "What are you doing?", "PartnerTalk_Chat_330190401_03": "It's pretty late to be standing there staring at the door.", "PartnerTalk_Chat_330190401_04": "I came to try my luck.", "PartnerTalk_Chat_330190401_05": "Tomorrow — well, today, technically — is my friend's birthday.", "PartnerTalk_Chat_330190401_06": "I was planning to find a nice gift during the day.", "PartnerTalk_Chat_330190401_07": "But then a last-minute commission came up. I only just got back from the Hollow.", "PartnerTalk_Chat_330190401_08": "I remember the toys at this store being really cute.", "PartnerTalk_Chat_330190401_09": "I came on the off chance that they'd still be open at this hour.", "PartnerTalk_Chat_330190401_10": "Seems like I made the right choice coming here.", "PartnerTalk_Chat_330190401_11": "This store is open at midnight...?", "PartnerTalk_Chat_330190401_12": "More models will be available after restocking tomorrow.", "PartnerTalk_Chat_330190401_13": "But I have class then...", "PartnerTalk_Chat_330190401_14": "Still, I already skip class a lot for commissions...", "PartnerTalk_Chat_330190401_15": "Aight, I'll run over to choose something during PE tomorrow.", "PartnerTalk_Chat_330190401_16": "I'm not aiding and abetting you to ditch class!", "PartnerTalk_Chat_330190401_17": "What, not math class?", "PartnerTalk_Chat_330190401_18": "It's fine if I skip PE. I ace it every time anyway.", "PartnerTalk_Chat_330190401_19": "Well... My math teacher is scarier when mad.", "PartnerTalk_Chat_330190401_20": "I hope one class will be enough time for the trip here and back.", "PartnerTalk_Chat_330190402_01": "I used up too much of my stamina today... I don't wanna talk...", "PartnerTalk_Chat_330190501_01": "But it's a class I can nap in, so it's no big deal.", "PartnerTalk_Chat_330190502_01": "Ellen is standing in front of the music store looking troubled. You should go ask her what she's looking for...", "PartnerTalk_Chat_330190502_02": "Oh, fancy meeting you here. Can you help me choose?", "PartnerTalk_Chat_330190502_03": "I've been getting so sleepy in class recently, so I thought I'd get a CD to help perk me up before class.", "PartnerTalk_Chat_330190502_04": "What do you think would work best?", "PartnerTalk_Chat_330190502_05": "Puffer Electro.", "PartnerTalk_Chat_330190502_06": "Assassin's Ballad.", "PartnerTalk_Chat_330190502_07": "Rampage Punk.", "PartnerTalk_Chat_330190502_08": "Going to bed earlier.", "PartnerTalk_Chat_330190502_09": "Electro, huh? I remember a friend recommending me a song a while back...", "PartnerTalk_Chat_330190502_10": "It was way too catchy though, and I kept getting it stuck in my head even when I was trying to sleep or taking a test.", "PartnerTalk_Chat_330190502_11": "...I suppose it could perk me up, but it'd probably get in my head during class too.", "PartnerTalk_Chat_330190502_12": "You sure?", "PartnerTalk_Chat_330190502_13": "Doesn't folk music just make you sleepier...?", "PartnerTalk_Chat_330190502_14": "Actually, that works too. I could use it to catch up on sleep in the classes I use to nap.", "PartnerTalk_Chat_330190502_15": "Thanks~", "PartnerTalk_Chat_330190502_16": "Oh, you sure have a good ear for this.", "PartnerTalk_Chat_330190502_17": "That's what I like to listen to before work... Well, before I go fight in a Hollow, that is.", "PartnerTalk_Chat_330190502_18": "When I listen to punk, what little desire I had to work just goes straight out the window.", "PartnerTalk_Chat_330190502_19": "Then I can make quick work of anything standing between me and clocking out.", "PartnerTalk_Chat_330190502_20": "Thanks for the reminder. I'll try listening to that before class next time.", "PartnerTalk_Chat_330190502_21": "...I just hope you don't see your teacher as standing between you and the bell.", "PartnerTalk_Chat_330190502_22": "I haven't heard of that one.", "PartnerTalk_Chat_330190502_23": "...Take it from someone who's been there before.", "PartnerTalk_Chat_330190502_24": "You don't stay up late?", "PartnerTalk_Chat_330190502_25": "Of course not, I have a routine and I stick to it.", "PartnerTalk_Chat_330190502_26": "Um, well, uh...", "PartnerTalk_Chat_330190502_27": "I never would have guessed...", "PartnerTalk_Chat_330190502_28": "Fine, I'll try going to bed early tonight.", "PartnerTalk_Chat_330190502_29": "Hm.", "PartnerTalk_Chat_330190502_30": "Been there before or still there...?", "PartnerTalk_Chat_330190601_01": "It's you... C'mere a sec.", "PartnerTalk_Chat_330190601_02": "Help me get a drink out of this vending machine? Please?", "PartnerTalk_Chat_330190601_03": "I paid for it, but it's still in there.", "PartnerTalk_Chat_330190601_04": "Of course!", "PartnerTalk_Chat_330190601_05": "What, did you hurt your hand?", "PartnerTalk_Chat_330190601_06": "What, is there a hand-eating monster in the vending machine?", "PartnerTalk_Chat_330190601_07": "Oh? You don't even want to know why? What if it's a prank?", "PartnerTalk_Chat_330190601_08": "I doubt you could be bothered to prank anyone...", "PartnerTalk_Chat_330190601_09": "Well... that's true.", "PartnerTalk_Chat_330190601_10": "So, why not get the drink out yourself?", "PartnerTalk_Chat_330190601_11": "The can's too cold...", "PartnerTalk_Chat_330190601_12": "I can handle chewing ice cubes...", "PartnerTalk_Chat_330190601_13": "But that numbing feeling I get when my fingertips touch a cold can is just... Urgh... Y'know what I mean?", "PartnerTalk_Chat_330190601_14": "Oh, right. Since you're here, I'll treat you to a can.", "PartnerTalk_Chat_330190601_15": "Mixed berry soda. Hope you like it.", "PartnerTalk_Chat_330190601_16": "A layer of mist envelops the two cans, which condenses into water droplets when you take them into your hands.\nBubbles stream into your mouth, bursting with the combined flavor of strawberries, blueberries, and raspberries.", "PartnerTalk_Chat_330190601_17": "If we bump into each other at another vending machine, I'll buy you another flavor.", "PartnerTalk_Chat_330190601_18": "My hand's fine, it's just that the can's all frosty. It makes my fingers go numb.", "PartnerTalk_Chat_330190601_19": "Isn't being frosty, like, your whole thing?", "PartnerTalk_Chat_330190601_20": "What? No, that went out of style.", "PartnerTalk_Chat_330190601_21": "I'm not talking about your personality...", "PartnerTalk_Chat_330190601_22": "It's not that I don't like ice-related things...", "PartnerTalk_Chat_330190601_23": "But I have to mentally prepare myself for the moment I touch the can.", "PartnerTalk_Chat_330190601_24": "Especially since most carbonated drinks come in metal cans. They make my fingers go numb.", "PartnerTalk_Chat_330190601_25": "Just thinking about it freaks me out...", "PartnerTalk_Chat_330190601_26": "Oh, since we've been talking, the drink I got shouldn't be so cold now.", "PartnerTalk_Chat_330190601_27": "Ellen reaches into the vending machine and takes out her drink.", "PartnerTalk_Chat_330190601_28": "Hm... Not bad.", "PartnerTalk_Chat_330190601_29": "Tastes good, too bad there's only one can left. I'll treat you to one next time we run into each other.", "PartnerTalk_Chat_330190601_30": "That's one way of looking at it.", "PartnerTalk_Chat_330190601_31": "I can't see where exactly the drink fell, so I'd have to reach in and feel around for it.", "PartnerTalk_Chat_330190601_32": "But most carbonated drinks come in metal cans. They're cold, too. Touching them makes my fingers go numb.", "PartnerTalk_Chat_330190601_33": "Kinda like how it must feel when a hand-eating monster gets you.", "PartnerTalk_Chat_330190601_34": "Oh, since we've been talking, the drink I got shouldn't be so cold now.", "PartnerTalk_Chat_330190601_35": "Ellen reaches into the vending machine and takes out her drink.", "PartnerTalk_Chat_330190601_36": "Oh... Looks like I hit the wrong button...", "PartnerTalk_Chat_330190601_37": "I wanted the mixed berry soda.", "PartnerTalk_Chat_330190601_38": "I don't know if this flavor's any good. If it is, I'll get you one too next time.", "PartnerTalk_Chat_330190602_01": "If you see me at the vending machine again, don't be a stranger.", "PartnerTalk_Chat_330190701_01": "Seemingly ignoring the discussion between the girls near the newsstand, Ellen stares intently at the covers of the magazines on display.", "PartnerTalk_Chat_330190701_02": "What magazine are you getting?", "PartnerTalk_Chat_330190701_03": "\"Jealous.\" (Fashion)", "PartnerTalk_Chat_330190701_04": "\"Starving Dreams.\" (Gastronomy)", "PartnerTalk_Chat_330190701_05": "Whichever one comes with the best freebies.", "PartnerTalk_Chat_330190701_06": "I'm just passing by.", "PartnerTalk_Chat_330190701_07": "Oh... I got that one a few days ago.", "PartnerTalk_Chat_330190701_08": "It recommended a pretty cool hoodie. I wonder if my wages this month will be enough for it...", "PartnerTalk_Chat_330190701_09": "Speaking of, I've been meaning to ask where you got that jacket. The brand's got some nice drip.", "PartnerTalk_Chat_330190701_10": "Um... this is menswear.", "PartnerTalk_Chat_330190701_10F": "It's really cute!", "PartnerTalk_Chat_330190701_11": "It's really cute!", "PartnerTalk_Chat_330190701_12": "Just buy a smaller size.", "PartnerTalk_Chat_330190701_12F": "Great, I can match this with my hoodie.", "PartnerTalk_Chat_330190701_13": "Can I try it on to see how it fits? Oh, you've washed it before, right...?", "PartnerTalk_Chat_330190701_13F": "Oh, do you mind if I try it on?", "PartnerTalk_Chat_330190701_14": "...Yeah, I just washed it yesterday...", "PartnerTalk_Chat_330190701_14F": "Yes!! I wanna see how it looks on you!", "PartnerTalk_Chat_330190701_15": "Ellen tries on the jacket, stretching out her arms and looking herself over from either side. After a moment's contemplation, she takes it off and hands it back to you.", "PartnerTalk_Chat_330190701_16": "I don't think it's my style... It looks good on you though, Proxy.", "PartnerTalk_Chat_330190701_17": "Oh, that's the one I was gonna get.", "PartnerTalk_Chat_330190701_18": "If you do get it, can I borrow it?", "PartnerTalk_Chat_330190701_19": "Then I won't have to buy it.", "PartnerTalk_Chat_330190701_20": "What if you buy it and I borrow it?", "PartnerTalk_Chat_330190701_21": "What's the magic word?", "PartnerTalk_Chat_330190701_22": "Well, my friends from school said that I'm picking the next place we go to eat.", "PartnerTalk_Chat_330190701_23": "So, I just need to see the two pages with the restaurant reviews...", "PartnerTalk_Chat_330190701_24": "Plus, my next payday isn't for a little while...", "PartnerTalk_Chat_330190701_25": "...", "PartnerTalk_Chat_330190701_26": "Uh...", "PartnerTalk_Chat_330190701_27": "Pretty please, with a cherry on top...?", "PartnerTalk_Chat_330190701_28": "You actually said it!", "PartnerTalk_Chat_330190701_29": "I can really sense your desire to read it...", "PartnerTalk_Chat_330190701_30": "Well, my friends from school said that I'm picking the next place we go to eat.", "PartnerTalk_Chat_330190701_31": "So, I just need to see the two pages with the restaurant reviews...", "PartnerTalk_Chat_330190701_32": "Plus, my next payday isn't for a little while...", "PartnerTalk_Chat_330190701_33": "You buy the newest issue of \"Starving Dreams\" and lend it to Ellen. After pouring over the restaurant review section, she confidently closes the magazine and hands it back to you... But the signature dish of this issue's featured restaurant is something called \"Devil From the Blazing Pits of Hell Noodles.\" Is that really a good idea...?", "PartnerTalk_Chat_330190701_34": "Heh, good choice!", "PartnerTalk_Chat_330190701_35": "Magazines are unbelievable now...", "PartnerTalk_Chat_330190701_36": "Even the giveaways come in random editions.", "PartnerTalk_Chat_330190701_37": "One magazine's giveaway this month was a braided bracelet. I bought four copies and still didn't get the blue one.", "PartnerTalk_Chat_330190701_38": "Ugh, I shouldn't have said anything...", "PartnerTalk_Chat_330190701_39": "Just thinking about it makes me want it even more.", "PartnerTalk_Chat_330190701_40": "You actually bought four copies just for a giveaway?", "PartnerTalk_Chat_330190701_41": "You like the color blue?", "PartnerTalk_Chat_330190701_42": "...Don't act so surprised.", "PartnerTalk_Chat_330190701_43": "I'll get that one then.", "PartnerTalk_Chat_330190701_44": "If it's the blue one, you can have it.", "PartnerTalk_Chat_330190701_45": "Really?", "PartnerTalk_Chat_330190701_46": "Ahem... In exchange, I'll give you the other ones I got before.", "PartnerTalk_Chat_330190701_47": "You rip open the giveaway packaging — inside is a blue braided bracelet. As agreed, you give it to Ellen in exchange for the other colors she got.", "PartnerTalk_Chat_330190701_48": "Oh... I was gonna ask you to help pick a magazine, but it looks like you're busy...", "PartnerTalk_Chat_330190701_49": "Next time, then.", "PartnerTalk_Chat_330190702_01": "My friend wants me to bring her a magazine...", "PartnerTalk_Chat_330190703_01": "Hey, did you read this month's \"Toys Top\"?", "PartnerTalk_Chat_330190703_02": "Not yet...", "PartnerTalk_Chat_330190703_03": "This issue's bonus page comes with a ticket for a prize draw! The odds of winning are pretty good.", "PartnerTalk_Chat_330190703_04": "Wait, seriously? I'm getting one too!", "PartnerTalk_Chat_330190703_Name01": "Long-Haired Girl", "PartnerTalk_Chat_330190703_Name02": "Short-Haired Girl", "PartnerTalk_Chat_330190801_01": "Hmm...", "PartnerTalk_Chat_330190801_02": "Are you okay?", "PartnerTalk_Chat_330190801_03": "Um... Is she your friend?", "PartnerTalk_Chat_330190801_04": "Yep.", "PartnerTalk_Chat_330190801_05": "You could say that.", "PartnerTalk_Chat_330190801_06": "Whew... That's good. The way she's swaying is a little concerning.", "PartnerTalk_Chat_330190801_07": "The kind passerby — trusting that Ellen is in good hands — waves goodbye and leaves.", "PartnerTalk_Chat_330190801_08": "I can't take it anymore...", "PartnerTalk_Chat_330190801_09": "Are you okay, Ellen?", "PartnerTalk_Chat_330190801_10": "Did you overextend yourself again?", "PartnerTalk_Chat_330190801_11": "Did you stay up all night studying for finals again?", "PartnerTalk_Chat_330190801_12": "I%...*& that&...%*, then&*%#... coffee...*&...", "PartnerTalk_Chat_330190801_13": "Come again?", "PartnerTalk_Chat_330190801_14": "I didn't catch that.", "PartnerTalk_Chat_330190801_15": "Tired. Sleepy. Coffee.", "PartnerTalk_Chat_330190801_16": "You want me to get you a coffee?", "PartnerTalk_Chat_330190801_17": "I think you'd better get some rest...", "PartnerTalk_Chat_330190801_18": "Thank*#&... zZZzz... but&*#@*zZZzzz...", "PartnerTalk_Chat_330190801_19": "(Did she... fall asleep while standing? I'd better keep her company to be on the safe side.)", "PartnerTalk_Chat_330190801_20": "Hm...", "PartnerTalk_Chat_330190801_21": "Do you need me to help you with something?", "PartnerTalk_Chat_330190801_22": "Coffee... $@#%... cream...", "PartnerTalk_Chat_330190801_23": "With cream?", "PartnerTalk_Chat_330190801_24": "No cream?", "PartnerTalk_Chat_330190801_25": "Hmmyesh... Please...&%$zZZzz...", "PartnerTalk_Chat_330190801_26": "(I can't understand what she's saying. I'll ask her again in a little bit...)", "PartnerTalk_Chat_330190801_27": "Hmm... Huh?", "PartnerTalk_Chat_330190801_28": "Finals... Finals! I still have finals!!", "PartnerTalk_Chat_330190801_29": "Ah... forget it... I can't take it anymore... &%&%zZZzz...", "PartnerTalk_Chat_330190801_30": "(I don't know what's going on, but I better wait here with Ellen for a little bit...)", "PartnerTalk_Chat_330190801_31": "You keep Ellen company for a while as she sleeps standing upright. A rich aroma wafts over from a nearby coffee shop, and Ellen's eyes fly open with a slight swing of her tail.", "PartnerTalk_Chat_330190801_32": "Proxy? What are you doing here?", "PartnerTalk_Chat_330190801_33": "You were just asleep.", "PartnerTalk_Chat_330190801_34": "Nothing, just passing through.", "PartnerTalk_Chat_330190801_35": "Hm?", "PartnerTalk_Chat_330190801_36": "Then... you stood there waiting for me?", "PartnerTalk_Chat_330190801_37": "Should I have just minded my own business...?", "PartnerTalk_Chat_330190801_38": "So?", "PartnerTalk_Chat_330190801_39": "Ahem, no... um... What I mean is... Thanks.", "PartnerTalk_Chat_330190801_40": "You want a coffee too? My treat.", "PartnerTalk_Chat_330190801_41": "After drinking some coffee, Ellen seems totally revitalized!", "PartnerTalk_Chat_330190801_42": "Oh.", "PartnerTalk_Chat_330190801_43": "I must have imagined it.", "PartnerTalk_Chat_330190801_44": "When I nodded off just there, I could have sworn you were next to me.", "PartnerTalk_Chat_330190801_45": "Still, it's nice running into you.", "PartnerTalk_Chat_330190801_46": "I'm gonna get a coffee. Wanna come?", "PartnerTalk_Chat_330190801_47": "You and Ellen get a coffee. After drinking her coffee, Ellen seems slightly more awake.", "PartnerTalk_Chat_330190801_Name01": "Office Lady", "PartnerTalk_Chat_330190801_Name02": "Worried Woman", "PartnerTalk_Chat_330190802_01": "I'm so sleepy...*glug glug glug* I'm not blowing bubbles in my coffee..", "PartnerTalk_Chat_330190901_01": "Hey, you're here.", "PartnerTalk_Chat_330190901_02": "...Why do I feel like the guest here?", "PartnerTalk_Chat_330190901_03": "We did agree to meet.", "PartnerTalk_Chat_330190901_04": "What's your password?", "PartnerTalk_Chat_330190901_05": "Exchanging passwords is too personal...", "PartnerTalk_Chat_330190901_06": "I thought you knew.", "PartnerTalk_Chat_330190901_07": "It's just a network password. No need to sound so serious.", "PartnerTalk_Chat_330190901_08": "I thought you wanted my banking password!", "PartnerTalk_Chat_330190901_09": "Ugh... What do you usually get yourself into...?", "PartnerTalk_Chat_330190901_10": "I just thought, considering your job, you'd have good connection speed.", "PartnerTalk_Chat_330190901_11": "I can't seem to nab any tickets to shows at 404 Live.", "PartnerTalk_Chat_330190901_12": "Maybe I'll have a chance here.", "PartnerTalk_Chat_330190901_13": "The tickets are about to go on sale. Talk to you in a bit.", "PartnerTalk_Chat_330190901_14": "Ellen stands at the center of the store and taps away swiftly on the screen. A moment later, she puts her phone down and stoically slaps her tail against the fragile floorboards...", "PartnerTalk_Chat_330190901_15": "So connection speed really isn't the issue here...", "PartnerTalk_Chat_330190901_16": "Is it your favorite band?", "PartnerTalk_Chat_330190901_17": "Oh, not really.", "PartnerTalk_Chat_330190901_18": "I just heard 404 Live is having limited shows.", "PartnerTalk_Chat_330190901_19": "And they have beanbag chairs at the venue.", "PartnerTalk_Chat_330190901_20": "I've not been to any live shows 'cause standing there is too exhausting. I wanna try this time though.", "PartnerTalk_Chat_330190901_21": "By the way, what's your ID number?", "PartnerTalk_Chat_330190901_22": "Whoa, I didn't realize that we were close enough to share it.", "PartnerTalk_Chat_330190901_23": "Hey, take it easy... The tickets require identity verification. If I manage to get them, they'll go to waste without proper verification.", "PartnerTalk_Chat_330190901_24": "You're getting a ticket for me?", "PartnerTalk_Chat_330190901_25": "404 Live is close to you. Why not go together?", "PartnerTalk_Chat_330190901_26": "I'll let you know if I manage to get them. Oh, and don't forget to call me if you get them!", "PartnerTalk_Chat_330190901_27": "Just making sure.", "PartnerTalk_Chat_330190901_28": "Some people change their passwords pretty often.", "PartnerTalk_Chat_330190901_29": "What did you come here for today?", "PartnerTalk_Chat_330190901_30": "Tickets for 404 Live are about to go on sale.", "PartnerTalk_Chat_330190901_31": "You're fond of live shows, huh?", "PartnerTalk_Chat_330190901_32": "Not really.", "PartnerTalk_Chat_330190901_33": "I just heard 404 Live is having limited shows.", "PartnerTalk_Chat_330190901_34": "And they have beanbag chairs at the venue.", "PartnerTalk_Chat_330190901_35": "I've not been to any live shows 'cause standing there is too exhausting.", "PartnerTalk_Chat_330190901_36": "I wanna try this time though.", "PartnerTalk_Chat_330190901_37": "The tickets are about to go on sale. Talk to you in a bit.", "PartnerTalk_Chat_330190901_38": "Ellen stands at the center of the store and taps away swiftly on the screen. A moment later, she stretches with satisfaction...", "PartnerTalk_Chat_330190901_39": "Phew...", "PartnerTalk_Chat_330190901_40": "Did you get them?", "PartnerTalk_Chat_330190901_41": "Yeah, what's your ID number?", "PartnerTalk_Chat_330190901_42": "Whoa, are we really close enough to share it?", "PartnerTalk_Chat_330190901_43": "...What? The tickets require identity verification. Wouldn't it go to waste if you don't tell me?", "PartnerTalk_Chat_330190901_44": "What? There's one for me?", "PartnerTalk_Chat_330190901_45": "404 Live is really close, right?", "PartnerTalk_Chat_330190901_46": "Yup!", "PartnerTalk_Chat_330190901_47": "Not at all...", "PartnerTalk_Chat_330190901_48": "I'll call you before the show. Let's go together if you're free.", "PartnerTalk_Chat_330190901_49": "I'll let you know when the show is coming up. It's up to you to come or not.", "PartnerTalk_Chat_330190901_50": "After nabbing the tickets, Ellen strolls lazily to the workshop. She crashes on the sofa and falls asleep... It's a rare off day for her anyway, so let's let her just catch up on her sleep...", "PartnerTalk_Chat_330190901_51": "After nabbing the tickets, a long discussion ensues about where to hang out. It ultimately ends with a unanimous decision to enjoy snacks and watch videos on the soft sofa in the workshop!", "PartnerTalk_Chat_330190901_52": "After nabbing the tickets, Ellen walks toward your fridge while saying she's starving... She seems visibly shocked and disappointed by the empty fridge.\nThen, the two of you visit the supermarket together and get lots of snacks... You get Ellen a huge jar of candy to thank her for helping you carry the stuff.", "PartnerTalk_Chat_330190902_01": "Lemme download a few videos before I go.", "PartnerTalk_Chat_330191001_01": "You're here? I've been looking around for a while...", "PartnerTalk_Chat_330191001_02": "Hey, have you tried this mustard and pineapple chocolate bar?", "PartnerTalk_Chat_330191001_03": "That must be a prop for pranks... right?", "PartnerTalk_Chat_330191001_04": "I dare not try it.", "PartnerTalk_Chat_330191001_05": "Really? These should all be edible though.", "PartnerTalk_Chat_330191001_06": "Is soda rice edible?", "PartnerTalk_Chat_330191001_07": "Is natto yogurt edible?", "PartnerTalk_Chat_330191001_08": "It tastes bad. But it's edible.", "PartnerTalk_Chat_330191001_09": "You sound like you've tried it...", "PartnerTalk_Chat_330191001_10": "Rina made something similar. It was rice that exploded in your mouth with a pop!", "PartnerTalk_Chat_330191001_11": "It tastes awful. But it's edible.", "PartnerTalk_Chat_330191001_12": "You sound like you've tried it...", "PartnerTalk_Chat_330191001_13": "Rina made some. The consistency and stickiness of natto and yogurt combined as one is truly... one of a kind...", "PartnerTalk_Chat_330191001_14": "Get something delicious!", "PartnerTalk_Chat_330191001_15": "Don't try it again, okay?", "PartnerTalk_Chat_330191001_16": "It's not good to waste food.", "PartnerTalk_Chat_330191001_17": "And having it won't cause any issues.", "PartnerTalk_Chat_330191001_18": "Oh, so... you got any snack recommendations?", "PartnerTalk_Chat_330191001_19": "Recommend a strange snack", "PartnerTalk_Chat_330191001_20": "Recommend a delicious snack", "PartnerTalk_Chat_330191001_21": "Uhhh...", "PartnerTalk_Chat_330191001_22": "Your taste is really strange.", "PartnerTalk_Chat_330191001_23": "But it won't hurt to try.", "PartnerTalk_Chat_330191001_24": "Looks pretty good...", "PartnerTalk_Chat_330191001_25": "I'll get this one!", "PartnerTalk_Chat_330191001_26": "Thanks, Proxy~", "PartnerTalk_Chat_330191001_27": "While picking snacks with Ellen, you notice her picking a few high-calorie snacks but eventually putting them back reluctantly... Huh, so, is she sensitive about her weight?\nBut it's best not to say anything...", "PartnerTalk_Chat_330191001_28": "While picking snacks with Ellen, you notice her hesitating on a box of exquisitely packaged chocolates and sneaking a peek at the price tag... Is she almost out of funds for the month?\nBut it's best not to say anything...", "PartnerTalk_Chat_330191002_01": "Oh, I'll tell Corin you recommended it.", "PartnerTalk_Chat_330191101_01": "It's more crowded than I expected...", "PartnerTalk_Chat_330191101_02": "Thankfully you remembered.", "PartnerTalk_Chat_330191101_03": "Remember? Remember what?", "PartnerTalk_Chat_330191101_04": "Of course, I did!", "PartnerTalk_Chat_330191101_05": "This show, duh. Didn't I nab the tickets at your store the other day?", "PartnerTalk_Chat_330191101_06": "I was right to nab the tickets at your store.", "PartnerTalk_Chat_330191101_07": "If it were just me, I would've have forgotten.", "PartnerTalk_Chat_330191101_08": "I remember this live show was experimental music... So I thought everyone would go wild with the costumes.", "PartnerTalk_Chat_330191101_09": "But they're all dressed so casually. I wouldn't have worn this maid uniform if I knew...", "PartnerTalk_Chat_330191101_10": "You wanna keep it low-key?", "PartnerTalk_Chat_330191101_11": "Yep.", "PartnerTalk_Chat_330191101_12": "But we're already in queue so what's done is done...", "PartnerTalk_Chat_330191101_13": "Anyway, you're dressed normally.", "PartnerTalk_Chat_330191101_14": "I'll just stand by you.", "PartnerTalk_Chat_330191101_15": "What kind of logic is that?", "PartnerTalk_Chat_330191101_16": "\"Oh! Look over there! They brought their Shark Thiren maid along to a live show!\" Something like that.", "PartnerTalk_Chat_330191101_17": "No, I didn't!", "PartnerTalk_Chat_330191101_18": "I know, you didn't.", "PartnerTalk_Chat_330191101_19": "It's just nonsense others are spouting. Don't mind what other people say.", "PartnerTalk_Chat_330191101_20": "After many cries of \"Oh! Look over there! They brought their Shark Thiren maid along to a live show!,\" it's finally time for the live show to begin, and you enjoy it to the end.", "PartnerTalk_Chat_330191101_21": "The venue is absolutely crowded, forcing you to stand very close to Ellen amid the darkness and noise. It unexpectedly leads you to find out that Ellen is the type who hums along with a performance...", "PartnerTalk_Chat_330191101_22": "The quality of today's show was surprisingly good...", "PartnerTalk_Chat_330191101_23": "If only my tail didn't get squished halfway through the show. I really should've bought an extra ticket for my tail...", "PartnerTalk_Chat_330191101_24": "You could have put your tail by me.", "PartnerTalk_Chat_330191101_25": "I could have hugged your tail for you.", "PartnerTalk_Chat_330191101_26": "Don't treat me like a cat, Proxy.", "PartnerTalk_Chat_330191101_27": "Shark tails aren't that cute.", "PartnerTalk_Chat_330191101_28": "It'll leave you with fractured bones if I don't keep it under control.", "PartnerTalk_Chat_330191101_29": "It's getting late. Time for me to head home.", "PartnerTalk_Chat_330191101_30": "And... Um... I had fun today. Good night.", "PartnerTalk_Chat_330191102_01": "Good night, Proxy.", "PartnerTalk_Chat_330191103_01": "Stay close to me or we'll get separated. It's more crowded than I expected...", "PartnerTalk_Chat_330191103_02": "I don't know if this show will be to your liking.", "PartnerTalk_Chat_330191103_03": "I just happened to see a poster with a beanbag chair on it, and it turned out to be an ad for this show.", "PartnerTalk_Chat_330191103_04": "It's rare to see one that lets you sit and listen.", "PartnerTalk_Chat_330191103_05": "I remember this live show was experimental music... I thought everyone would go wild with the costumes so I wore my uniform on purpose.", "PartnerTalk_Chat_330191103_06": "But they're all dressed so casually. I wouldn't have worn this maid uniform if I knew...", "PartnerTalk_Chat_330191103_07": "You wanna keep it low-key?", "PartnerTalk_Chat_330191103_08": "Yep.", "PartnerTalk_Chat_330191103_09": "But we're already in queue so what's done is done...", "PartnerTalk_Chat_330191103_10": "I hope we can get in soon. I don't want to stand anymore...", "PartnerTalk_Chat_330191103_11": "Fortunately, just as Ellen is about to squat down on the stairs, the organizer notifies everyone that they can start coming in. After that, you relax on the beanbag chairs and watch the show with Ellen.", "PartnerTalk_Chat_330191103_12": "During the interactive phase of the interlude, the spotlight unexpectedly falls on Ellen. She immediately covers her face with her tail to refuse on-stage interaction... Who knew Shark Thirens' tails could be used for something like that...?", "PartnerTalk_Chat_330191103_13": "The live show was pretty good...", "PartnerTalk_Chat_330191103_14": "If only I could've had two beanbag chairs to myself. I had to hold my tail throughout the show.", "PartnerTalk_Chat_330191103_15": "I knew I should've gotten an extra ticket...", "PartnerTalk_Chat_330191103_16": "You could have put your tail by me.", "PartnerTalk_Chat_330191103_17": "I could have hugged your tail for you.", "PartnerTalk_Chat_330191103_18": "Don't treat me like a cat, Proxy.", "PartnerTalk_Chat_330191103_19": "Shark tails aren't that cute.", "PartnerTalk_Chat_330191103_20": "It'll leave you with fractured bones if I don't keep it under control.", "PartnerTalk_Chat_330191103_21": "It's getting late. I'm heading home.", "PartnerTalk_Chat_330191201_01": "What kind of soup are you getting?", "PartnerTalk_Chat_330191201_02": "Ice noodle broth.", "PartnerTalk_Chat_330191201_03": "Hot and spicy soup!", "PartnerTalk_Chat_330191201_04": "Sweet soup.", "PartnerTalk_Chat_330191201_05": "Can I have some of yours?", "PartnerTalk_Chat_330191201_06": "Aren't you getting anything for yourself?", "PartnerTalk_Chat_330191201_07": "I really want ice noodle soup...", "PartnerTalk_Chat_330191201_08": "But having a whole bowl will give me a stomachache.", "PartnerTalk_Chat_330191201_09": "Can I have some of yours?", "PartnerTalk_Chat_330191201_10": "Aren't you getting anything for yourself?", "PartnerTalk_Chat_330191201_11": "I really want hot and spicy soup...", "PartnerTalk_Chat_330191201_12": "But I've been staying up late these days, so having spicy food is bound to cause an acne breakout.", "PartnerTalk_Chat_330191201_13": "Can I have some of yours?", "PartnerTalk_Chat_330191201_14": "Aren't you getting anything for yourself?", "PartnerTalk_Chat_330191201_15": "I really want sweet soup...", "PartnerTalk_Chat_330191201_16": "But my teeth have been feeling sore lately, so I'm worried about getting cavities.", "PartnerTalk_Chat_330191201_17": "So I'll just get bone broth for myself.", "PartnerTalk_Chat_330191201_18": "If you want, I'll give you some of mine too.", "PartnerTalk_Chat_330191201_19": "You and Ellen finish your noodles. Aah, that was so good...", "PartnerTalk_Chat_330191201_20": "Once the noodles are served, you get two empty bowls and both of you separate out half your noodle servings into the empty bowls... Being able to enjoy two flavors at once is awesome!", "PartnerTalk_Chat_330191201_21": "Once the noodles are served, Ellen puts her head in her hands and sighs at the sight of her bone broth... Oh well, indulging occasionally isn't that bad. You exchange your bowls and reassure Ellen that it'll be okay to have a little...", "PartnerTalk_Chat_330191201_22": "Ellen is the type to finish her char siu, egg, and menma, then drink the soup before finally eating the noodles... It's such an intriguing order...", "PartnerTalk_Chat_330191201_23": "I'm so full...", "PartnerTalk_Chat_330191201_24": "Getting drowsy...", "PartnerTalk_Chat_330191201_25": "*yawn*", "PartnerTalk_Chat_330191202_01": "Huh? Oh... What? I'm just... gonna nap...", "PartnerTalk_Chat_330191301_01": "Oh, it's the Proxy. Do you come here often?", "PartnerTalk_Chat_330191301_02": "I was thinking about getting another job when I walked past Richard Teamilk.", "PartnerTalk_Chat_330191301_03": "What if I worked at a teamilk place?", "PartnerTalk_Chat_330191301_04": "Why not?", "PartnerTalk_Chat_330191301_05": "It's not for you.", "PartnerTalk_Chat_330191301_06": "That's what I thought.", "PartnerTalk_Chat_330191301_07": "...Worse than fighting in a maid outfit?", "PartnerTalk_Chat_330191301_08": "Making teamilk looks fun, and most importantly, the uniform is cute.", "PartnerTalk_Chat_330191301_09": "But if it's a lot of work I don't think I could handle it...", "PartnerTalk_Chat_330191301_10": "Could you buy a teamilk I want to see what it's like when they make it. Thanks.", "PartnerTalk_Chat_330191302_01": "I... I wasn't gonna take a photo of my teamilk...", "PartnerTalk_Chat_330191302_02": "I didn't say anything...", "PartnerTalk_Chat_330191302_03": "Really?", "PartnerTalk_Chat_330191302_04": "Taking photos is a hassle. I don't take one every time... I wanted a drink because they're really good.", "PartnerTalk_Chat_330191303_01": "...", "PartnerTalk_Chat_330191303_02": "That was really scary.", "PartnerTalk_Chat_330191303_03": "Still want to get a job here?", "PartnerTalk_Chat_330191303_04": "You shouldn't work here.", "PartnerTalk_Chat_330191303_05": "I\u00A0will if you will. How 'bout it?", "PartnerTalk_Chat_330191303_06": "Never mind...", "PartnerTalk_Chat_330191303_07": "Ha.", "PartnerTalk_Chat_330191303_08": "Who wants to work here anyway?", "PartnerTalk_Chat_330191303_09": "That poor employee...", "PartnerTalk_Chat_330191303_10": "If Corin saw, she might actually apply to help out.", "PartnerTalk_Chat_330191303_11": "But me, I'll probably just feel a little guilty when I buy a teamilk.", "PartnerTalk_Chat_330191303_12": "Speaking of which, I kind of want one. How about you?", "PartnerTalk_Chat_330191304_01": "W—Welcome to Richard Teamilk! Richard... Teamilk... Um, rich in milk... and milk...", "PartnerTalk_Chat_330191304_02": "...", "PartnerTalk_Chat_330191304_03": "You said \"and milk\" twice.", "PartnerTalk_Chat_330191304_04": "Oh, uhh, sorry about that. What would you like to order?", "PartnerTalk_Chat_330191304_05": "Our... Our signature drink is.. the oolong lemon special. ", "PartnerTalk_Chat_330191304_06": "I'll have a teamilk.", "PartnerTalk_Chat_330191304_07": "Isn't this a teamilk store?", "PartnerTalk_Chat_330191304_08": "Right, I'm so sorry...", "PartnerTalk_Chat_330191304_09": "I just finished a thirty-drink order for High Ambitions Financial, and eight lemon teas for Public Security... My brain is fried at the moment.", "PartnerTalk_Chat_330191304_10": "If... If only we had more part-timers to help out...", "PartnerTalk_Chat_330191304_11": "But I think the manager left off a zero on the hourly wage. I'll have to remind the manager when I'm done with this order.", "PartnerTalk_Chat_330191304_12": "Ellen seems to have reached a conclusion already.\nGo talk to her.", "PartnerTalk_Chat_330191304_Name01": "Coco", "PartnerTalk_Chat_330191401_01": "You should go if you have the chance.", "PartnerTalk_Chat_330191401_02": "You don't have to go with me.", "PartnerTalk_Chat_330191402_01": "I feel like going to karaoke today. There should be a discount at this time of the day, right?", "PartnerTalk_Chat_330191402_02": "I\u00A0wonder if their couches are big enough for me to take a nap on?", "PartnerTalk_Chat_330191402_Name01": "Idle Passerby", "PartnerTalk_Chat_330191402_Name02": "Exhausted Passerby", "PartnerTalk_Chat_330191403_01": "Overhearing some pedestrians talking about karaoke, you turn around and spot Ellen.", "PartnerTalk_Chat_330191403_02": "Proxy... When was the last time you went to karaoke?", "PartnerTalk_Chat_330191403_03": "Recently.", "PartnerTalk_Chat_330191403_04": "I don't remember.", "PartnerTalk_Chat_330191403_05": "Oh? That's surprising. But\u00A0I guess it makes sense.", "PartnerTalk_Chat_330191403_05F": "I wonder if we went to the same place.", "PartnerTalk_Chat_330191403_06": "Some people like to go often, but I don't think either of us is the type.", "PartnerTalk_Chat_330191403_07": "I went with Ruby and the others last time... but I just played the maracas the entire time.", "PartnerTalk_Chat_330191403_08": "But seeing them enjoy themselves put me in a good mood too.", "PartnerTalk_Chat_330191403_09": "The noodles there were surprisingly good... so were the drinks. The fruit they served was pretty fresh, too.", "PartnerTalk_Chat_330191403_10": "I wonder why they didn't just open a restaurant. Maybe the food tastes better in a dark karaoke room?", "PartnerTalk_Chat_330191403_11": "You bump into Ellen and talk to her to kill some time.\nShe has quite the opinion on the food served at karaoke...", "PartnerTalk_Chat_330191403_12": "If it tastes better in the dark...", "PartnerTalk_Chat_330191403_13": "Maybe there should be a haunted house with snack stands during the open day at school.", "PartnerTalk_Chat_330191501_01": "Overhearing a lively conversation between students, you turn around and spot Ellen.", "PartnerTalk_Chat_330191501_02": "What a bother... Oh, I'm not talking about you, Proxy.", "PartnerTalk_Chat_330191501_03": "Students should get to do what they want during the holidays... Why do they have to give homework?", "PartnerTalk_Chat_330191501_04": "It's so annoying.", "PartnerTalk_Chat_330191501_05": "The task for our break is to hand in a 'Human Observation Diary' about a particular person.", "PartnerTalk_Chat_330191501_06": "Feels like I've been doing the same thing over and over. When I was little, we only had to observe hamsters or fish...", "PartnerTalk_Chat_330191501_07": "There's no way humans are cuter than hamsters or fish!", "PartnerTalk_Chat_330191501_08": "Who are you going to observe?", "PartnerTalk_Chat_330191501_09": "Do you want to observe me?", "PartnerTalk_Chat_330191501_10": "I'm thinking about shadowing Corin.", "PartnerTalk_Chat_330191501_11": "Corin is cute, and watching her puts me in a good mood.", "PartnerTalk_Chat_330191501_12": "I thought about it, but...", "PartnerTalk_Chat_330191501_13": "I think \"observe\" sounds a little too arrogant. I was thinking about asking you when we get to know each other better...", "PartnerTalk_Chat_330191501_14": "So don't worry about it for now.", "PartnerTalk_Chat_330191501_15": "You discuss Ellen's vacation homework with her. According to Ellen's teacher, the observation log will improve her information-gathering skills. It seems like something Fairy would secretly compile...", "PartnerTalk_Chat_330191501_16": "Sorry, I got carried away chatting. I think I have a better idea of things now.", "PartnerTalk_Chat_330191501_17": "I should at least get started when I get home.", "PartnerTalk_Chat_330191502_01": "I guess I'll find out how far Monna and the others are. If they haven't started, then I have nothing to worry about.", "PartnerTalk_Chat_330191503_01": "How did the math homework go, my closest friend?", "PartnerTalk_Chat_330191503_02": "I plan on doing it tomorrow. Don't worry, you can copy it after I'm done.", "PartnerTalk_Chat_330191503_Name01": "Student on Break", "PartnerTalk_Chat_330191503_Name02": "Summer School Student", "PartnerTalk_Chat_330191601_01": "Proxy! I was just wondering if I might bump into you around here.", "PartnerTalk_Chat_330191601_02": "There's something I've been wanting to buy recently, so I'm looking for another job.", "PartnerTalk_Chat_330191601_03": "Have you been to this Remodeling Shop?", "PartnerTalk_Chat_330191601_04": "A few times.", "PartnerTalk_Chat_330191601_05": "I'm a regular.", "PartnerTalk_Chat_330191601_06": "I thought as much. You're neighbors, after all.", "PartnerTalk_Chat_330191601_07": "That's great!", "PartnerTalk_Chat_330191601_08": "I saw on Inter-Knot that the Remodeling Shop is looking for short-term helpers. The pay is decent, but the interview is by recommendation only...", "PartnerTalk_Chat_330191601_09": "Will you talk to the owner for me?", "PartnerTalk_Chat_330191601_10": "I'll buy you a boba teamilk.", "PartnerTalk_Chat_330191602_01": "I went out looking for a job myself, but it's still a little depressing thinking about having to work...", "PartnerTalk_Chat_330191603_01": "Thank you. Enzo is already scheduling my shifts.", "PartnerTalk_Chat_330191603_02": "It's all thanks to your recommendation. I'm really bad at dealing with strangers...", "PartnerTalk_Chat_330191603_03": "Now that I have this job, I can save some money up quickly and buy what I want.", "PartnerTalk_Chat_330191603_04": "Which is?", "PartnerTalk_Chat_330191603_05": "What is it you want?", "PartnerTalk_Chat_330191603_06": "...It's a little embarrassing...", "PartnerTalk_Chat_330191603_07": "I want a shaved ice maker.", "PartnerTalk_Chat_330191603_08": "It's a lot of work to make shaved ice at home, but the shaved ice maker looked so cute, and it made me really want one.", "PartnerTalk_Chat_330191603_09": "Having shaved ice at home and turning your tongue into different colors with the syrup... Sounds kind of fun, doesn't it?", "PartnerTalk_Chat_330191603_10": "But there's also a good chance that I won't buy the machine after saving up.", "PartnerTalk_Chat_330191603_11": "Going on a short trip with Lynn might be fun, too. Plus I want this bottle of this tail moisturizer I saw...", "PartnerTalk_Chat_330191603_12": "...", "PartnerTalk_Chat_330191603_13": "I wouldn't even need this job if there weren't things I want to buy and do...", "PartnerTalk_Chat_330191604_01": "What's that, {M#Wise}{F#Belle}? You want to recommend someone for the part-time opening?", "PartnerTalk_Chat_330191604_01F": "What's that, {M#Wise}{F#Belle}? You want to recommend someone for the part-time opening?", "PartnerTalk_Chat_330191604_02": "How did you know that I needed a part-timer? I've even tried looking on Inter-Knot!", "PartnerTalk_Chat_330191604_03": "I know someone reliable.", "PartnerTalk_Chat_330191604_04": "Why do you need a part-timer?", "PartnerTalk_Chat_330191604_05": "Ha, great! I knew I could trust you!", "PartnerTalk_Chat_330191604_06": "I haven't had a problem until recently. The work's just been pouring in!", "PartnerTalk_Chat_330191604_07": "It's all thanks to my side business modifying Bangboo. More and more people are asking for it, most of which are in-Hollow combat models...", "PartnerTalk_Chat_330191604_08": "So I need a part-timer with combat experience in the Hollows to help me test the modification results.", "PartnerTalk_Chat_330191604_09": "Is the person you're suggesting good with this?", "PartnerTalk_Chat_330191604_10": "She can do it.", "PartnerTalk_Chat_330191604_11": "She's the one!", "PartnerTalk_Chat_330191604_12": "Then send her to me for an interview!", "PartnerTalk_Chat_330191604_13": "You watched Ellen's entire interview with Enzo.\nEllen's scissors scared the Combat Bangboo witless and sent them scattering. She's definitely the perfect candidate!", "PartnerTalk_Chat_330191604_14": "She's the one! {M#Wise}{F#Belle}, thanks for the recommendation!", "PartnerTalk_Chat_330191604_14F": "She's the one! {M#Wise}{F#Belle}, thanks for the recommendation!", "PartnerTalk_Chat_330191604_Name01": "Enzo", "PartnerTalk_Chat_330191701_01": "Those pedestrians don't seem happy. You spot Ellen nearby just as you're about to leave. She seems to be deep in thought...", "PartnerTalk_Chat_330191701_02": "...Oh, it's you. I didn't expect to bump into you today.", "PartnerTalk_Chat_330191701_03": "Can I ask... When was the last time you weighed yourself?", "PartnerTalk_Chat_330191701_04": "Pretty recently.", "PartnerTalk_Chat_330191701_05": "I don't wanna talk about it...", "PartnerTalk_Chat_330191701_06": "You must not have any weight problems.", "PartnerTalk_Chat_330191701_07": "Must be nice.", "PartnerTalk_Chat_330191701_08": "Sorry, I thought maybe that wasn't the best thing to ask.", "PartnerTalk_Chat_330191701_09": "There's something on my mind, and I just want to talk to someone...", "PartnerTalk_Chat_330191701_10": "...I gained two pounds recently.", "PartnerTalk_Chat_330191701_11": "I noticed this during a physical exam at school.", "PartnerTalk_Chat_330191701_12": "All my other measurements were the same as last time, but my tail grew by a little more than an inch.", "PartnerTalk_Chat_330191701_13": "It's a little annoying that Shark Thiren tails keep growing even when we become adults.", "PartnerTalk_Chat_330191701_14": "If it keeps getting longer, our tails will hit the ground when standing if we don't intentionally keep them up...", "PartnerTalk_Chat_330191701_15": "I don't want to have to waste my effort on that!", "PartnerTalk_Chat_330191701_16": "You talk to Ellen about her tail to kill some time. Shark Thirens seem to deal with a lot that's hard to explain to others...", "PartnerTalk_Chat_330191701_17": "Have I thought what it'd be like not to have a tail? ...I can't say I have.", "PartnerTalk_Chat_330191701_18": "I've had a tail since I was born.", "PartnerTalk_Chat_330191701_19": "You couldn't imagine yourself without your hands, ears, or legs, right?", "PartnerTalk_Chat_330191702_01": "...I suppose it's alright, since we're friends. You're curious about what it feels like, right? Seeing as you don't have one...", "PartnerTalk_Chat_330191703_01": "I couldn't settle the accounts no matter what... I didn't want to stop the whole department from going home, so I ended up forking out 3000 Dennies of my own money.", "PartnerTalk_Chat_330191703_02": "Why do we seem to lose money while working...?", "PartnerTalk_Chat_330191703_Name01": "Disheartened Passerby", "PartnerTalk_Chat_330191703_Name02": "Exhausted Passerby", "PartnerTalk_Chat_330191801_01": "I was just wondering if I should go to the video store to look for you.", "PartnerTalk_Chat_330191801_02": "Just so you know, my short-term part-time job at the Remodeling Shop has ended.", "PartnerTalk_Chat_330191801_03": "Enzo already paid me in full. I'm thinking of using this money to go out and have some fun with Monna and the others. ", "PartnerTalk_Chat_330191801_04": "I also... bought this.", "PartnerTalk_Chat_330191801_05": "Is this for me?", "PartnerTalk_Chat_330191801_06": "It's too expensive...", "PartnerTalk_Chat_330191801_07": "Just take it... I'm not going out of my way to thank you or anything. I just happened to see it.", "PartnerTalk_Chat_330191801_08": "Rina said this is something a proxy would find useful.", "PartnerTalk_Chat_330191801_09": "I bought it because I thought it would be useful to you.", "PartnerTalk_Chat_330191801_10": "Otherwise... don't you think it's strange if I've never given you anything even though we're friends?", "PartnerTalk_Chat_330191801_11": "Thank you, Ellen.", "PartnerTalk_Chat_330191801_12": "I want to get you something too.", "PartnerTalk_Chat_330191801_13": "Um, you're welcome. Things feels so formal all of a sudden...", "PartnerTalk_Chat_330191801_14": "Don't worry about it.", "PartnerTalk_Chat_330191801_15": "There's nothing I really want right now anyway.", "PartnerTalk_Chat_330191801_16": "I'm not working here anymore, but I'll still come to Sixth Street often.", "PartnerTalk_Chat_330191801_17": "I love it here on Sixth Street, because my friends are here.", "PartnerTalk_Chat_330191802_01": "...You haven't mentioned it to Lycaon? Have you...?", "PartnerTalk_Chat_330191901_01": "!", "PartnerTalk_Chat_330191901_02": "Oh, it's you...", "PartnerTalk_Chat_330191901_03": "You don't seem pleasantly surprised.", "PartnerTalk_Chat_330191901_04": "You seem disappointed to see me...", "PartnerTalk_Chat_330191901_05": "Not really.", "PartnerTalk_Chat_330191901_06": "It's just... for a sec I thought a cat came up to me.", "PartnerTalk_Chat_330191901_07": "You're fond of cats?", "PartnerTalk_Chat_330191901_08": "You're afraid of cats?", "PartnerTalk_Chat_330191901_09": "It's pretty normal, isn't it?", "PartnerTalk_Chat_330191901_10": "But cats rarely approach me...", "PartnerTalk_Chat_330191901_11": "More like cats are afraid of me...", "PartnerTalk_Chat_330191901_12": "That's so surprising!", "PartnerTalk_Chat_330191901_13": "Don't cats love fish?", "PartnerTalk_Chat_330191901_14": "I dunno why either.", "PartnerTalk_Chat_330191901_15": "Was that meant to be a joke?", "PartnerTalk_Chat_330191901_16": "But I really can't figure it out.", "PartnerTalk_Chat_330191901_17": "It doesn't matter if I'm holding canned cat food, catnip, cat snacks, cat toys, or a plushy mattress, the cats only ever stay on my friends' laps.", "PartnerTalk_Chat_330191901_18": "Maybe the cats have no place to sit?", "PartnerTalk_Chat_330191901_19": "Why don't you try keeping your lap empty?", "PartnerTalk_Chat_330191901_20": "I'm certain that's not the reason...", "PartnerTalk_Chat_330191901_21": "I wish I could find a cat that would at least allow me to get close to it...", "PartnerTalk_Chat_330191901_22": "I'll help you look for one.", "PartnerTalk_Chat_330191901_23": "I'll go kidnap one.", "PartnerTalk_Chat_330191901_24": "Then... I'll go to you if you find one.", "PartnerTalk_Chat_330191902_01": "What?", "PartnerTalk_Chat_330191902_02": "You meowed, right?!", "PartnerTalk_Chat_330191902_03": "...You didn't hear anything.", "PartnerTalk_Chat_330191903_01": "Meowwww! Meow! Purrrrr! Meow! Meow! Meowwww!", "PartnerTalk_Chat_330191903_02": "It meows that much? Let's continue searching.", "PartnerTalk_Chat_330191903_03": "I like its style! This is the one!", "PartnerTalk_Chat_330191903_Name01": "White Cat", "PartnerTalk_Chat_330191904_01": "Meow-hmph!", "PartnerTalk_Chat_330191904_02": "Not very friendly huh...? Let's continue searching.", "PartnerTalk_Chat_330191904_03": "It hmph-ed at me? Let's summon a shark to scare it!", "PartnerTalk_Chat_330191904_Name01": "Black Cat", "PartnerTalk_Chat_330191905_01": "Purr... Purr...", "PartnerTalk_Chat_330191905_02": "Just an ordinary cat... It's probably not the one.", "PartnerTalk_Chat_330191905_03": "It's so docile! It's perfect!", "PartnerTalk_Chat_330191905_Name01": "Calico Cat", "PartnerTalk_Chat_330191906_01": "A short while later, Ellen arrives at your side.", "PartnerTalk_Chat_330191906_02": "Cat...?", "PartnerTalk_Chat_330191906_03": "It was here a moment ago.", "PartnerTalk_Chat_330191906_04": "Ah... It's gone.", "PartnerTalk_Chat_330191906_05": "I knew this would happen.", "PartnerTalk_Chat_330191906_06": "Cats always run away as soon as I get close.", "PartnerTalk_Chat_330191906_07": "But why...?", "PartnerTalk_Chat_330191906_08": "Maybe it's your scent?", "PartnerTalk_Chat_330191906_09": "Maybe it's your gaze?", "PartnerTalk_Chat_330191906_10": "Scent, huh? Maybe my clothes are stained with the smell of the Ethereals I fight.", "PartnerTalk_Chat_330191906_11": "My gaze? Does it need to be gentler? But that's so difficult...", "PartnerTalk_Chat_330191906_12": "Dogs might be braver.", "PartnerTalk_Chat_330191906_13": "If there's no other solutions, maybe try petting a dog?", "PartnerTalk_Chat_330191906_14": "Dogs are so exhausting.", "PartnerTalk_Chat_330191906_15": "I just want to pet fluffy things without having to exert effort.", "PartnerTalk_Chat_330191906_16": "Fluffy ears, fluffy tails...", "PartnerTalk_Chat_330191906_17": "Let me get Nekomata.", "PartnerTalk_Chat_330191906_18": "Let me get Lycaon.", "PartnerTalk_Chat_330191906_19": "Hmm... I guess that works too.", "PartnerTalk_Chat_330191906_20": "But I heard the Cunning Hares do anything to make money. You gonna pay for me to pet their employees?", "PartnerTalk_Chat_330191906_21": "I'll tell the boss that you wanted to pet him.", "PartnerTalk_Chat_330191906_22": "And I won't be responsible for the consequences.", "PartnerTalk_Chat_330191906_23": "I'm just kidding!", "PartnerTalk_Chat_330191906_24": "No, please don't!", "PartnerTalk_Chat_330191906_25": "I've actually met a cat that wasn't very scared of me, but it was just that once.", "PartnerTalk_Chat_330191906_26": "It was a dirty gray cat with red eyes.", "PartnerTalk_Chat_330191906_27": "Never saw it again though.", "PartnerTalk_Chat_330191906_28": "Maybe I have a way to find it.", "PartnerTalk_Chat_330191906_29": "Leave it to me!", "PartnerTalk_Chat_330191907_01": "With the help of Fairy's analysis, you finally locate the cat that got close to Ellen.", "PartnerTalk_Chat_330191907_02": "Master, I have narrowed down the cat's last location to the vicinity of the Ballet Twins.", "PartnerTalk_Chat_330191907_03": "I have already informed Ellen for you.", "PartnerTalk_Chat_330191907_04": "Please head over to the location.", "PartnerTalk_Chat_330191907_05": "I'll be off then.", "PartnerTalk_Chat_330191907_Name01": "Fairy", "PartnerTalk_Chat_330191908_01": "Hiss—!", "PartnerTalk_Chat_330191908_02": "It's a fierce one!", "PartnerTalk_Chat_330191908_03": "Is it really this cat?!", "PartnerTalk_Chat_330191908_04": "Ellen arrives at your side during your confrontation with the cat. The furious cat suddenly calms down and rubs itself against Ellen's leg.", "PartnerTalk_Chat_330191908_05": "Meow~", "PartnerTalk_Chat_330191908_06": "We meet again, grumpy.", "PartnerTalk_Chat_330191908_07": "This is the cat?", "PartnerTalk_Chat_330191908_08": "Yeah, didn't expect it to return here.", "PartnerTalk_Chat_330191908_09": "Return?", "PartnerTalk_Chat_330191908_10": "I brought it out of a nearby hollow.", "PartnerTalk_Chat_330191908_11": "Getting it out was exhausting... It kept cursing at the Ethereals, and that drew the attention of even more Ethereals.", "PartnerTalk_Chat_330191908_12": "Once we got out, Rina said the cat should be examined at a vet.", "PartnerTalk_Chat_330191908_13": "I had classes to attend, so I left it in Rina's care.", "PartnerTalk_Chat_330191908_14": "But just a while later, I received news from Rina that it had run away.", "PartnerTalk_Chat_330191908_15": "When I got to the vet, all I saw was a mess and an injured doctor...", "PartnerTalk_Chat_330191908_16": "According to the doctor, it was yowling and kicking and biting. Real aggressive.", "PartnerTalk_Chat_330191908_17": "Anyway, I never saw it again after that.", "PartnerTalk_Chat_330191908_18": "I didn't expect it to return here.", "PartnerTalk_Chat_330191908_19": "Maybe it was looking for you.", "PartnerTalk_Chat_330191908_20": "Maybe you're the only one it's willing to accept.", "PartnerTalk_Chat_330191908_21": "Really?", "PartnerTalk_Chat_330191908_22": "Then you're really as grumpy as ever, huh?", "PartnerTalk_Chat_330191908_23": "Other cats don't even dare get close. Did you scare them away in secret?", "PartnerTalk_Chat_330191908_24": "(Ellen speaks so gently to the cat...)", "PartnerTalk_Chat_330191908_25": "(Would a cat really do something like that?)", "PartnerTalk_Chat_330191908_26": "Ellen pokes the grey cat's ears while talking, and it doesn't take long for the cat to roll on its back and start purring.\nQuite a bit of time passes before Ellen stands up again...", "PartnerTalk_Chat_330191908_27": "I'm taking it home.", "PartnerTalk_Chat_330191908_28": "You're keeping it?", "PartnerTalk_Chat_330191908_29": "I'll have to discuss with Rina, but I'll make sure it's cared for.", "PartnerTalk_Chat_330191908_30": "Anyway, thanks for everything, Proxy.", "PartnerTalk_Chat_330191908_Name01": "Gray Cat", "PartnerTalk_Chat_330191909_01": "Proxy, people usually recommend getting male cats neutered right?", "PartnerTalk_Chat_330191909_02": "Maybe you should ask a vet?", "PartnerTalk_Chat_330191909_03": "Yeah, neuter it.", "PartnerTalk_Chat_330191909_04": "Hmm, asking a doctor will put my mind at ease...", "PartnerTalk_Chat_330191909_05": "Hiss! Meow-eow yowwl merrow (Cat profanities)!", "PartnerTalk_Chat_330191909_Name01": "Gray Cat", "PartnerTalk_Chat_330192001_01": "Wuz di shtigy tin...", "PartnerTalk_Chat_330192001_02": "Uh, what did you just say?", "PartnerTalk_Chat_330192001_03": "She asked what's the sticky thing.", "PartnerTalk_Chat_330192001_04": "She wants four cups with full sugar and extra ice to go.", "PartnerTalk_Chat_330192001_05": "Wh—What? Uh... You... No... I mean... How did you understand that?", "PartnerTalk_Chat_330192001_06": "The Ellen-tongue, you'll pick it up after some time.", "PartnerTalk_Chat_330192001_07": "Huh?", "PartnerTalk_Chat_330192001_08": "...I asked what's the sticky thing.", "PartnerTalk_Chat_330192001_09": "Is this the new product? The thing in there is so sticky...", "PartnerTalk_Chat_330192001_10": "Is it? Are you sure? Lemme try...", "PartnerTalk_Chat_330192001_11": "Wewy sho stigy...", "PartnerTalk_Chat_330192001_12": "You two seem close?", "PartnerTalk_Chat_330192001_13": "You've known each other for some time?", "PartnerTalk_Chat_330192001_14": "Remember when I messaged you about getting a job?", "PartnerTalk_Chat_330192001_15": "The part-time jobs here are paid daily, so I gave it a try for two days.", "PartnerTalk_Chat_330192001_16": "Ye... Ewen weawy hwept ot! Sho... Uh...", "PartnerTalk_Chat_330192001_17": "Here, have some water.", "PartnerTalk_Chat_330192001_18": "*gulp*", "PartnerTalk_Chat_330192001_19": "You two seem really close...", "PartnerTalk_Chat_330192001_20": "We're old friends.", "PartnerTalk_Chat_330192001_21": "Ellen's... male friend?", "PartnerTalk_Chat_330192001_21F": "Ellen's closest female friend!", "PartnerTalk_Chat_330192001_22": "Wh—What?! Y—You're Ellen's boyfriend! Woah... I didn't realize...", "PartnerTalk_Chat_330192001_22F": "Wh—What?! Y—You're Ellen's girlfriend! Wow! I didn't even realize! I'm really sorry...", "PartnerTalk_Chat_330192001_23": "Just a male friend...", "PartnerTalk_Chat_330192001_23F": "I'm a female friend... Don't use such misleading terms", "PartnerTalk_Chat_330192001_24": "I—I—I just got too nervous and misspoke... S—Sorry...", "PartnerTalk_Chat_330192001_25": "Alright, I'll be off then.", "PartnerTalk_Chat_330192001_26": "Wh—What? Is that really okay? You just told me you were busy...", "PartnerTalk_Chat_330192001_27": "It's fine with him here. We'll be right back.", "PartnerTalk_Chat_330192001_27F": "Oh, it should be fine if she's with me. We'll be right back.", "PartnerTalk_Chat_330192001_28": "With me?", "PartnerTalk_Chat_330192001_29": "What are you off to do?", "PartnerTalk_Chat_330192001_30": "Well, I promised to help Coco with something, and it'll be easier with you. Help a girl out, would ya?", "PartnerTalk_Chat_330192001_31": "I promised to help Coco with something, and it'll be easier with you. Could you spare me a bit of your time?", "PartnerTalk_Chat_330192001_32": "Sure.", "PartnerTalk_Chat_330192001_33": "Come with me then.", "PartnerTalk_Chat_330192001_34": "You follow Ellen to Dew Gardening Shop.", "PartnerTalk_Chat_330192001_35": "Let's take a look here...", "PartnerTalk_Chat_330192001_Name01": "Coco", "PartnerTalk_Chat_330192002_01": "Do you know much about flowers? Especially the edible ones.", "PartnerTalk_Chat_330192002_02": "Really? Edible flowers?", "PartnerTalk_Chat_330192002_03": "I thought you were going to ask me about the meanings of flowers...", "PartnerTalk_Chat_330192002_04": "...What're you talking about?", "PartnerTalk_Chat_330192002_05": "I mean, they have to at least be edible, right?", "PartnerTalk_Chat_330192002_06": "If whoever receives the flowers is going to ingest them...", "PartnerTalk_Chat_330192002_07": "I don't want to have memories of them puking their guts out. That would be... um... unpleasant...", "PartnerTalk_Chat_330192002_08": "Why are you assuming that they'll eat it?", "PartnerTalk_Chat_330192002_09": "Why do you have such... unpleasant memories? What happened?", "PartnerTalk_Chat_330192002_10": "You've had Rina's food before, haven't you? Actually, never mind...", "PartnerTalk_Chat_330192002_11": "Wait here while I go ask the owner which ones are edible.", "PartnerTalk_Chat_330192002_12": "After talking to the owner for a while, Ellen returns with a delicately packed flower.", "PartnerTalk_Chat_330192002_13": "The owner said this flower is edible after it's dried, so I bought one.", "PartnerTalk_Chat_330192002_14": "Are you going to cook something with it?", "PartnerTalk_Chat_330192002_15": "No, but I had to buy one after asking the owner so many questions.", "PartnerTalk_Chat_330192002_16": "I don't actually like this variety.", "PartnerTalk_Chat_330192002_17": "Here, you can have it.", "PartnerTalk_Chat_330192002_18": "Ellen casually hands over the packed flower.\nShe doesn't like this one...?\nYou'd find it more believable if the ribbon on the flower didn't match her nails.", "PartnerTalk_Chat_330192002_19": "Let's hit the next place...", "PartnerTalk_Chat_330192002_20": "Something doesn't feel right, because Ellen seems to be walking slower than usual today. And just when you're about to ask her what's wrong, she suddenly stops...", "PartnerTalk_Chat_330192002_21": "These don't feel comfortable after all...", "PartnerTalk_Chat_330192003_01": "...", "PartnerTalk_Chat_330192003_02": "Tired?", "PartnerTalk_Chat_330192003_03": "Something wrong?", "PartnerTalk_Chat_330192003_04": "A little... Ugh...", "PartnerTalk_Chat_330192003_05": "Are you hurt?", "PartnerTalk_Chat_330192003_06": "No, it's just that I wore these new shoes today...", "PartnerTalk_Chat_330192003_07": "What's wrong with them?", "PartnerTalk_Chat_330192003_08": "Huh... I got you. Just hold on!", "PartnerTalk_Chat_330192003_09": "...Nothing.", "PartnerTalk_Chat_330192003_10": "Could you please get me some... band-aids?", "PartnerTalk_Chat_330192003_11": "Hold on? For what? You don't have to get band-aids for me.", "PartnerTalk_Chat_330192003_12": "It's just that these new shoes haven't been broken in yet.", "PartnerTalk_Chat_330192003_13": "I'll go get them right now.", "PartnerTalk_Chat_330192003_14": "Be right back.", "PartnerTalk_Chat_330192004_01": "You hand Ellen the band-aids you brought from a pharmacy. Such is unavoidable when it comes to new shoes.", "PartnerTalk_Chat_330192004_02": "No need to be so worried. It's nothing serious.", "PartnerTalk_Chat_330192004_03": "I'm sure you've felt uncomfortable in new shoes before.", "PartnerTalk_Chat_330192004_04": "It doesn't hurt anymore with the band-aids.", "PartnerTalk_Chat_330192004_05": "You should tell me right away next time.", "PartnerTalk_Chat_330192004_06": "You should be more careful when you have new shoes next time.", "PartnerTalk_Chat_330192004_07": "Right, got it...", "PartnerTalk_Chat_330192004_08": "And um... Thank you.", "PartnerTalk_Chat_330192004_09": "I've been out for quite a while now. I think I'm done...", "PartnerTalk_Chat_330192004_10": "I finished what Coco asked me to do, too. Come back to Richard Teamilk with me.", "PartnerTalk_Chat_330192004_11": "Speaking of, what did Coco ask her to do? You were out for a while, but you don't recall doing anything in particular.", "PartnerTalk_Chat_330192004_12": "We're back.", "PartnerTalk_Chat_330192005_01": "Here, this kind of flower's edible. You should be able to use it.", "PartnerTalk_Chat_330192005_02": "I didn't ask you to find ingredients for teamilk!", "PartnerTalk_Chat_330192005_03": "Close enough...", "PartnerTalk_Chat_330192005_04": "What did you ask her to do?", "PartnerTalk_Chat_330192005_05": "...What was it then?", "PartnerTalk_Chat_330192005_06": "Didn't Ellen tell you?", "PartnerTalk_Chat_330192005_07": "Well... the manager wants to launch a new teamilk with the theme \"heartbeat\" and is on the hunt for some inspiration.", "PartnerTalk_Chat_330192005_08": "So I asked Ellen to name something or someone that can make her heart beat faster...", "PartnerTalk_Chat_330192005_09": "Don't put it like that! I only promised to look around to see what you can add to the new teamilk.", "PartnerTalk_Chat_330192005_10": "Edible flowers are pretty practical, right? Just use that.", "PartnerTalk_Chat_330192005_11": "Flowers are too common. How about something more exquisite?", "PartnerTalk_Chat_330192005_12": "Wait, you went with Ellen, right? Did you experience any moments that made your heart beat faster?", "PartnerTalk_Chat_330192005_13": "It doesn't have to be anything specific. If something or some moment surprised you with joy, that's good enough.", "PartnerTalk_Chat_330192005_14": "She picked the color of the ribbon.", "PartnerTalk_Chat_330192005_15": "She accepted my help.", "PartnerTalk_Chat_330192005_16": "...", "PartnerTalk_Chat_330192005_17": "Oh... You meant that the ribbon on the flower that Ellen gave you was the same color as her nail—", "PartnerTalk_Chat_330192005_18": "Coco! Ahem, I just... thought the color looked nice.", "PartnerTalk_Chat_330192005_19": "Hm... I see, I got it... Customers can pick their own cup sleeve colors for the new drink.", "PartnerTalk_Chat_330192005_20": "Anything else?", "PartnerTalk_Chat_330192005_21": "No.", "PartnerTalk_Chat_330192005_22": "She accepted my help.", "PartnerTalk_Chat_330192005_23": "Hmmm... I can't really think of anything that can be applied here...", "PartnerTalk_Chat_330192005_24": "...How about band-aids?", "PartnerTalk_Chat_330192005_25": "Huh? Band-aids?", "PartnerTalk_Chat_330192005_26": "A lot of the customers are here to shop around, right?", "PartnerTalk_Chat_330192005_27": "Ahem, it... might come in handy.", "PartnerTalk_Chat_330192005_28": "Is that... so? I suppose I'll write it down...", "PartnerTalk_Chat_330192005_29": "Hmmm... I can't really think of anything that can be applied here...", "PartnerTalk_Chat_330192005_30": "...How about band-aids?", "PartnerTalk_Chat_330192005_31": "Huh? Band-aids?", "PartnerTalk_Chat_330192005_32": "A lot of the customers are here to shop around, right?", "PartnerTalk_Chat_330192005_33": "Ahem, it... might come in handy.", "PartnerTalk_Chat_330192005_34": "Is that... so? I suppose I'll write it down...", "PartnerTalk_Chat_330192005_35": "Anything else?", "PartnerTalk_Chat_330192005_36": "No.", "PartnerTalk_Chat_330192005_37": "She picked the color of the ribbon.", "PartnerTalk_Chat_330192005_38": "...", "PartnerTalk_Chat_330192005_39": "Oh... You meant that the ribbon on the flower that Ellen gave you was the same color as her nail—", "PartnerTalk_Chat_330192005_40": "Coco! Ahem, I just... thought the color looked nice.", "PartnerTalk_Chat_330192005_41": "Hm... I see, I got it... Customers can pick their own cup sleeve colors for the new drink.", "PartnerTalk_Chat_330192005_42": "...I'll forward these suggestions to the owner.", "PartnerTalk_Chat_330192005_43": "Thank you so much for today.", "PartnerTalk_Chat_330192005_44": "When the new drink is launched, please swing by to give it a try!", "PartnerTalk_Chat_330192005_Name01": "Coco", "PartnerTalk_Chat_330192005_Name02": "Select Route 1-1", "PartnerTalk_Chat_330192101_01": "I'm thinking of buying more of that candy I dreamed about. I'll share some with you...", "PartnerTalk_Chat_330192201_01": "Hey, you're here.", "PartnerTalk_Chat_330192201_02": "Huh?", "PartnerTalk_Chat_330192201_03": "Sorry, I'm late.", "PartnerTalk_Chat_330192201_04": "Ah, my friend's here.", "PartnerTalk_Chat_330192201_05": "Hey... you wanna join in?", "PartnerTalk_Chat_330192201_06": "Tsk.", "PartnerTalk_Chat_330192201_07": "Show! Some! Respect!", "PartnerTalk_Chat_330192201_08": "Hey! That's rude!", "PartnerTalk_Chat_330192201_09": "We haven't done anything...", "PartnerTalk_Chat_330192201_10": "How can someone be such a buzzkill this late at night? Let's go...", "PartnerTalk_Chat_330192201_11": "You better get out of here.", "PartnerTalk_Chat_330192201_12": "Have some self-respect!", "PartnerTalk_Chat_330192201_13": "Is something wrong with you?! It's not like someone begged us to be here.", "PartnerTalk_Chat_330192201_14": "Fine, whatever. Let's go.", "PartnerTalk_Chat_330192201_15": "The two young guys finally give up and leave together. Meanwhile, Ellen stands to one side and seems... somewhat sad?", "PartnerTalk_Chat_330192201_Name01": "Suspicious Man", "PartnerTalk_Chat_330192201_Name02": "Strange Man", "PartnerTalk_Chat_330192202_01": "Huh... you're still here? Be careful heading back so late at night...", "PartnerTalk_Chat_330192202_02": "Oh, quit it. You're embarrassing me...", "PartnerTalk_Chat_330192202_03": "Quit rubbing it in!", "PartnerTalk_Chat_330192202_04": "I wasn't making fun of you. I was genuinely concerned.", "PartnerTalk_Chat_330192202_05": "Oh, and don't you worry. That fierce side of yours — I'll keep that to myself.", "PartnerTalk_Chat_330192301_01": "Oh, perfect.", "PartnerTalk_Chat_330192301_02": "What's wrong?", "PartnerTalk_Chat_330192301_03": "Looking for me?", "PartnerTalk_Chat_330192301_04": "I was thinking about what I should do, and then you appeared.", "PartnerTalk_Chat_330192301_05": "Wanna hang out? Food's on me.", "PartnerTalk_Chat_330192301_06": "Consider it... a thank you for buying the discount voucher for me last time.", "PartnerTalk_Chat_330192301_07": "The discount voucher?", "PartnerTalk_Chat_330192301_08": "I didn't think you were the type to ask others out...", "PartnerTalk_Chat_330192301_09": "You don't remember? Forget it... I was using it as an excuse anyway.", "PartnerTalk_Chat_330192301_10": "It's mainly just 'cause I wanna hang out.", "PartnerTalk_Chat_330192301_11": "Plus I don't have anything to do right now. I'm just looking to pass some time.", "PartnerTalk_Chat_330192301_12": "So? Shall we hang out?", "PartnerTalk_Chat_330192301_13": "Sure!", "PartnerTalk_Chat_330192301_14": "I've got stuff to do today...", "PartnerTalk_Chat_330192301_15": "Let's go get some food first...", "PartnerTalk_Chat_330192301_16": "I see. I'll go get something to eat myself then.", "PartnerTalk_Chat_330192302_01": "Together with Ellen, you order a bunch of food that may be a burden on your belly, but are beneficial for your soul... You eat your fill, leaving your bellies thoroughly satisfied...", "PartnerTalk_Chat_330192302_02": "It's my first time eating here during the day.", "PartnerTalk_Chat_330192302_03": "Ah... I forgot...", "PartnerTalk_Chat_330192302_04": "Forgot what?", "PartnerTalk_Chat_330192302_05": "Did you forget to order something?", "PartnerTalk_Chat_330192302_06": "I forgot to take a photo...", "PartnerTalk_Chat_330192302_07": "No, I just forgot to take a photo.", "PartnerTalk_Chat_330192302_08": "My friend from school is asking what I'm up to...", "PartnerTalk_Chat_330192302_09": "Here, take a picture for me.", "PartnerTalk_Chat_330192302_10": "Hmm... this pose will do.", "PartnerTalk_Chat_330192302_11": "Say cheese.", "PartnerTalk_Chat_330192303_01": "It looks better than I expected... Oh, but that has nothing to do with you.", "PartnerTalk_Chat_330192303_02": "Most of my photos taken facing the camera turn out strange.", "PartnerTalk_Chat_330192303_03": "I'm feeling sleepy after all that food...", "PartnerTalk_Chat_330192303_04": "Wanna go get a coffee?", "PartnerTalk_Chat_330192303_05": "Let's do it.", "PartnerTalk_Chat_330192303_06": "I've got something to do...", "PartnerTalk_Chat_330192303_07": "I remember the mall nearby opened a new coffee shop doing buy one get one free. Let's head there now.", "PartnerTalk_Chat_330192303_08": "Sounds good.", "PartnerTalk_Chat_330192303_09": "Right, you still have a video store to run.", "PartnerTalk_Chat_330192303_10": "Then I'll head back with you. I'll go to the coffee shop next door.", "PartnerTalk_Chat_330192303_11": "Alright, together it is.", "PartnerTalk_Chat_330192304_01": "It turns out by \"buy one get one free\" they mean buy one coffee, get one cup sleeve for free. Ellen seems rather happy though...", "PartnerTalk_Chat_330192304_02": "Oooh... This is pretty cute.", "PartnerTalk_Chat_330192304_03": "It goes well with my nail polish.", "PartnerTalk_Chat_330192304_04": "Hang on, let me post this real quick.", "PartnerTalk_Chat_330192304_05": "Just a sec...", "PartnerTalk_Chat_330192304_06": "Oh yeah, help me take a photo here as well.", "PartnerTalk_Chat_330192304_07": "You sure like taking photos today...", "PartnerTalk_Chat_330192304_08": "Yep. They're useful.", "PartnerTalk_Chat_330192304_09": "Don't worry about the angle. Any photo will do.", "PartnerTalk_Chat_330192305_01": "Huh, not bad. I'll send it to myself.", "PartnerTalk_Chat_330192305_02": "I knew it would look more natural since I wasn't facing the camera.", "PartnerTalk_Chat_330192305_03": "When I take photos with my school friends, they always say I look angry.", "PartnerTalk_Chat_330192305_04": "Actually, it's more of a look of distaste...", "PartnerTalk_Chat_330192305_05": "You don't look angry at all.", "PartnerTalk_Chat_330192305_06": "Distaste? I just find it rather annoying at times...", "PartnerTalk_Chat_330192305_07": "You're proving my point there...", "PartnerTalk_Chat_330192305_08": "It's different. Like, there's times when I feel the routes you planned in the Hollow are annoying, but I don't find them distasteful.", "PartnerTalk_Chat_330192305_09": "Why thank you...", "PartnerTalk_Chat_330192305_10": "Don't use me as an example...", "PartnerTalk_Chat_330192305_11": "That's a shocker...", "PartnerTalk_Chat_330192305_12": "A shocker?", "PartnerTalk_Chat_330192305_13": "I thought you saw me as someone who was difficult to get along with.", "PartnerTalk_Chat_330192305_14": "After all, out of the whole of Victoria Housekeeping, I'm the worst at service.", "PartnerTalk_Chat_330192305_15": "Actually, you each have your own unique charm...", "PartnerTalk_Chat_330192305_16": "You're super reliable though.", "PartnerTalk_Chat_330192305_17": "Now that you mention it, it's good that you're my partner Proxy.", "PartnerTalk_Chat_330192305_18": "You're also switching between two identities...", "PartnerTalk_Chat_330192305_19": "So, it seems that even when not in the Hollow, we work well together — like today.", "PartnerTalk_Chat_330192305_20": "It's getting kinda late... Let's head back to the video store together. I wanna grab something to watch at home tonight.", "PartnerTalk_Chat_330192305_21": "Let's go.", "PartnerTalk_Chat_330192306_01": "Hold up, I'll come inside to reply for a min!", "PartnerTalk_Chat_330192307_01": "I'll pick one out myself. You can go ahead and serve other customers...", "PartnerTalk_Chat_330192308_01": "Did Rina message you?", "PartnerTalk_Chat_330192308_02": "Don't think so...", "PartnerTalk_Chat_330192308_03": "Yeah.", "PartnerTalk_Chat_330192308_04": "If she did message you, just tell her I was with you today.", "PartnerTalk_Chat_330192308_05": "You told her I was with you today... right?", "PartnerTalk_Chat_330192308_06": "Hm...", "PartnerTalk_Chat_330192308_07": "Today was just PE... What's with the attendance check?", "PartnerTalk_Chat_330192308_08": "I use up way more energy doing commissions than PE. There's really no need for training at that level...", "PartnerTalk_Chat_330192308_09": "I still attend most of my classes that have lectures.", "PartnerTalk_Chat_330192308_10": "And besides, isn't it all just about passing my exams? Rina's way too serious... She gets real scary when angry too...", "PartnerTalk_Chat_330192308_11": "You... skipped class today?", "PartnerTalk_Chat_330192308_12": "You got me involved!", "PartnerTalk_Chat_330192308_13": "Yeah. Didn't I just tell you?", "PartnerTalk_Chat_330192308_14": "I just happened to bump into you.", "PartnerTalk_Chat_330192308_15": "If I skipped class for no reason, Rina would get mad.", "PartnerTalk_Chat_330192308_16": "Those photos that you helped me take can prove that I was out here today helping you.", "PartnerTalk_Chat_330192308_17": "As long as we keep quiet about it, Rina won't know a thing and won't get mad.", "PartnerTalk_Chat_330192308_18": "Today is our secret little day, my Class-Skipping Accomplice.", "PartnerTalk_Chat_330192308_19": "Let's end the day with one final photo.", "PartnerTalk_Chat_330192308_20": "(Snap pic)", "PartnerTalk_Chat_330192401_01": "T-This drink tastes best with full sugar!", "PartnerTalk_Chat_330192401_02": "Full sugar?", "PartnerTalk_Chat_330192401_03": "...Yes.", "PartnerTalk_Chat_330192401_04": "But recently, I've... ugh.", "PartnerTalk_Chat_330192401_05": "Recently what?", "PartnerTalk_Chat_330192401_06": "!", "PartnerTalk_Chat_330192401_07": "When did you get here?", "PartnerTalk_Chat_330192401_08": "When you were conflicted over how much sugar.", "PartnerTalk_Chat_330192401_09": "...", "PartnerTalk_Chat_330192401_10": "You seem down, Ellen.", "PartnerTalk_Chat_330192401_11": "Oh... I'm fine.", "PartnerTalk_Chat_330192401_12": "Mind if we share a drink?", "PartnerTalk_Chat_330192401_13": "Can do.", "PartnerTalk_Chat_330192401_14": "T-T-Then h-how many straws would you like? >.<", "PartnerTalk_Chat_330192401_15": "Oh, just pour it into two cups, thanks.", "PartnerTalk_Chat_330192401_16": "A few moments later, two half cups of teamilk are served...", "PartnerTalk_Chat_330192401_Name01": "Coco", "PartnerTalk_Chat_330192402_01": "Hmph...", "PartnerTalk_Chat_330210101_01": "It's very similar... very similar indeed.", "PartnerTalk_Chat_330210101_02": "Rina? What are you doing here?", "PartnerTalk_Chat_330210101_03": "What looks similar?", "PartnerTalk_Chat_330210101_04": "Ah, hello there, Manager. Something bothers me every time I come to Sixth Street for dumplings. This little pup guarding the newsstand feels really familiar to me...", "PartnerTalk_Chat_330210101_05": "Tall and upright, fluffy fur, an elegant and trustworthy gaze...", "PartnerTalk_Chat_330210101_06": "And while you can't really call it a smile, that slight turning up at the corners of his mouth gives off this nostalgic congenial feeling...", "PartnerTalk_Chat_330210101_07": "Don't tell me...", "PartnerTalk_Chat_330210101_08": "You're right...", "PartnerTalk_Chat_330210101_09": "I hadn't realized it at first glance, but the more I think about it, the more alike they seem... The fur is even the same color...", "PartnerTalk_Chat_330210101_10": "Who exactly does he look like?", "PartnerTalk_Chat_330210101_11": "Are you talking about Lycaon?", "PartnerTalk_Chat_330210101_12": "It looks just like my friend's border collie~ Well... it's not quite as chubby.", "PartnerTalk_Chat_330210101_13": "Hmm? What's that you're talking about, Manager? I was simply saying, it quite resembles this border collie my friend has.", "PartnerTalk_Chat_330210101_14": "I'm going to pretend that I didn't just hear that rude remark of yours~", "PartnerTalk_Chat_330210102_01": "Next time you should bring over that border collie. I'm sure they'll become good friends~", "PartnerTalk_Chat_330210201_01": "Ah, Manager~ I didn't expect to happen upon you here. Did you come in for a haircut?", "PartnerTalk_Chat_330210201_02": "I'm just passing by.", "PartnerTalk_Chat_330210201_03": "I just happened to spot you in here.", "PartnerTalk_Chat_330210201_04": "Ah, I see. A friend of mine highly recommended this salon to me, so I thought I'd come to see for myself~", "PartnerTalk_Chat_330210201_05": "The store manager excels at customizing plans to meet individual customer needs. I've seen numerous new and exciting hairstyles showcased here. They're all quite tempting...", "PartnerTalk_Chat_330210201_06": "Don't tell me...", "PartnerTalk_Chat_330210201_07": "You mean...?", "PartnerTalk_Chat_330210201_08": "You're getting a new hairstyle?!", "PartnerTalk_Chat_330210201_09": "Ah, my apologies if I've caused any misunderstanding~ I'm very satisfied with my current hairstyle~", "PartnerTalk_Chat_330210201_10": "It's Drusilla and Anastella. I'm thinking of giving them a new look, so I come here to seek your advice.", "PartnerTalk_Chat_330210201_11": "But there are so many nice hairstyles that I haven't been able to reach a decision, even after all that research...", "PartnerTalk_Chat_330210201_12": "What does Drusilla think?", "PartnerTalk_Chat_330210201_13": "What does Anastella think?", "PartnerTalk_Chat_330210201_14": "That child, like me, said, \"I'm very satisfied with my current hairstyle,\" and doesn't seem to have any particular desire to change it.", "PartnerTalk_Chat_330210201_15": "...You mean, since they're happy with the way they are, there's no need for me to go make changes just for the sake of change?", "PartnerTalk_Chat_330210201_16": "I have a lot of similar Bangboo at home.", "PartnerTalk_Chat_330210201_17": "Yeah, that's about right.", "PartnerTalk_Chat_330210201_18": "When you put it that way, it makes sense... I figured since I was here, I'd ask for advice. But now it seems I was being rash; there's no need to make changes just for the sake of it.", "PartnerTalk_Chat_330210201_19": "Thank you very much for your reminder, Manager~ Let's forget about any more haircuts then, so long as they're happy with how they look~", "PartnerTalk_Chat_330210202_01": "Well... seeing as we're here...", "PartnerTalk_Chat_330210202_02": "In the meantime, I should also inquire about \u00A0applying for my barber's license... It may come in handy in the future.", "PartnerTalk_Chat_330210301_01": "H— help me! Sita, where are you? I'm never doing night patrol solo ever again!", "PartnerTalk_Chat_330210301_02": "...Are you okay?", "PartnerTalk_Chat_330210301_03": "Rina, what's happening?", "PartnerTalk_Chat_330210301_04": "Officer, what's happening?", "PartnerTalk_Chat_330210301_05": "Ah, it's the residents of this street! Hooray, I'm saved!", "PartnerTalk_Chat_330210301_06": "That's not the right reaction!", "PartnerTalk_Chat_330210301_07": "You're asking the residents for protection?", "PartnerTalk_Chat_330210301_08": "Er... not really, no... Hey, I was scared out of my wits just then, but now I feel much better... But it's understandable, anyone who sees a ghost late at night will be so scared that they can't walk... right?", "PartnerTalk_Chat_330210301_09": "Where's the ghost? I only see a pretty head maid.", "PartnerTalk_Chat_330210301_10": "It's not a ghost. This is my friend", "PartnerTalk_Chat_330210301_11": "Is that so... you saw a ghost... that must be the reason why you suddenly stopped in your tracks and drew some strange sigil at me from a distance.", "PartnerTalk_Chat_330210301_12": "Well, that exorcism sigil is very effective. At least, that's what the movie said... No no no, the point is that in that movie, the ghosts wore long skirts and floated over the buildings late at night... That's way too close to how things are currently playing out...", "PartnerTalk_Chat_330210301_13": "You need to watch fewer horror movies!", "PartnerTalk_Chat_330210301_14": "He loves being scared, huh.", "PartnerTalk_Chat_330210301_15": "Anyway, thank you for your timely intervention, manager. If it weren't for you, Public Security would probably have taken me in for questioning as a \"suspected ghost\"~", "PartnerTalk_Chat_330210301_16": "Of course not! Haha... It's just... a false alarm! Ahem, it's getting late, and women should be careful when walking alone at night. You should start heading back home now!", "PartnerTalk_Chat_330210301_17": "If you run into any danger along the way, please call for help. The officer on night patrol will immediately come to the rescue!", "PartnerTalk_Chat_330210301_18": "Okay~", "PartnerTalk_Chat_330210301_19": "Okay~", "PartnerTalk_Chat_330210301_Name01": "Gerant", "PartnerTalk_Chat_330210302_01": "To be honest, I didn't expect to run into you on the street at this time, Manager~", "PartnerTalk_Chat_330210302_02": "I was just taking a shortcut. Who knew I'd run into something so fascinating? Sixth Street truly is chock full of surprises~", "PartnerTalk_Chat_330210302_03": "If you like it, then take that shortcut all the time~", "PartnerTalk_Chat_330210302_04": "If you like it, then come back often for more surprises~", "PartnerTalk_Chat_330210302_05": "Oh yes, if I run into the night patrol again, I'm going to pretend to be paralyzed by mysterious sigils— and then I'll desperately try to break free... I feel it'll prove to be quite entertaining~", "PartnerTalk_Chat_330210302_06": "Hey, stop that! I can hear you!", "PartnerTalk_Chat_330210302_Name01": "Gerant", "PartnerTalk_Chat_330210401_01": "Hmm... Looks like he's pretending to be asleep...", "PartnerTalk_Chat_330210401_02": "What's wrong, Rina?", "PartnerTalk_Chat_330210401_03": "What's up with it?", "PartnerTalk_Chat_330210401_04": "Ah, hello, Manager. It's just a small matter. My ribbon fell to the ground and was taken away by this kitten as a trophy. So I followed it all the way here~", "PartnerTalk_Chat_330210401_05": "I could take it back by force, but doing so would go against the refined sensibilities of Victoria Housekeeping. So I've been thinking of way to get the kitten to return the ribbon to me willingly. ", "PartnerTalk_Chat_330210401_06": "Willingly...? There's no way...", "PartnerTalk_Chat_330210401_07": "Willingly...? Is that really possible...", "PartnerTalk_Chat_330210401_08": "Yes, there must be an amicable way to get the scarf back.", "PartnerTalk_Chat_330210401_09": "Think of it as a customer who is moody, unpredictable, and uncommunicative. They looks like they are dozing off, but they're actually secretly observing the maid's every move...", "PartnerTalk_Chat_330210401_10": "It ain't easy being a maid!", "PartnerTalk_Chat_330210401_11": "Now that's a real tricky customer...", "PartnerTalk_Chat_330210401_12": "It's very protective of the scarf, so we need to think carefully about why it loves this scarf so much. If we could understand its feelings and know its true needs...", "PartnerTalk_Chat_330210401_13": "Maybe... the scarf looks like a snake?", "PartnerTalk_Chat_330210401_14": "Maybe... there's a scent on it?", "PartnerTalk_Chat_330210401_15": "I thought about that. Kitties love playing with toys like that~ But this one hasn't nibbled or played with this toy at all — it's just protecting it underneath its belly.", "PartnerTalk_Chat_330210401_16": "It looks more like it's protecting it...", "PartnerTalk_Chat_330210401_17": "I thought about that too, but this is a spare scarf that I only just washed, so besides the slight smell of camellia from the detergent, there shouldn't be any other scents on it that a cat would like.", "PartnerTalk_Chat_330210401_18": "Could it be that it loves the smell of camellia...?", "PartnerTalk_Chat_330210401_19": "Right in that moment, another cat enters Cookie's territory. Cookie instantly stands up and passes the scarf over to this new cat in its mouth, who sniffs and rubs against it vigorously as if it is very pleased.", "PartnerTalk_Chat_330210402_01": "Now that I think about it, if this kitten is gifting my scarf to its friend, then... it must have exquisite taste~", "PartnerTalk_Chat_330210403_01": "Oh... I see. It's gifting it to a friend. That's something I hadn't considered.", "PartnerTalk_Chat_330210403_02": "This scarf... do you have to have it back?", "PartnerTalk_Chat_330210403_03": "There's no need to get it back~ Let them have it.", "PartnerTalk_Chat_330210403_04": "This whole time I've been looking for the perfect way to retrieve my scarf, but now that the situation's changed, it seems as though not taking it back yields the best results. So that's that.", "PartnerTalk_Chat_330210501_01": "Hello, Manager. Are you here to buy some flowers, too?", "PartnerTalk_Chat_330210501_02": "I'm just passing by.", "PartnerTalk_Chat_330210501_03": "I came here just to say hi to you!", "PartnerTalk_Chat_330210501_04": "I see~ I was just on my way home and happened to pass by, so I thought why not pick out a few flowers for everyone back at Victoria Housekeeping?", "PartnerTalk_Chat_330210501_05": "What flowers did you pick out for Lycaon?", "PartnerTalk_Chat_330210501_06": "What flowers did you pick out for Corin?", "PartnerTalk_Chat_330210501_07": "What flowers did you pick out for Ellen?", "PartnerTalk_Chat_330210501_08": "A dendrobium orchid, which represents staunchness, loyalty, and kindness~", "PartnerTalk_Chat_330210501_09": "White lilacs, which represent purity and innocence~", "PartnerTalk_Chat_330210501_10": "Dancing Ladies, which represent carefree joy and forgetting your troubles~", "PartnerTalk_Chat_330210501_11": "By the way, is there anyone you'd like to send flowers to? I can offer you some recommendations from my point of view~", "PartnerTalk_Chat_330210501_12": "If I wanted to buy one for myself...", "PartnerTalk_Chat_330210501_13": "If I wanted to give one to Belle...", "PartnerTalk_Chat_330210501_13F": "If I wanted to give one to Wise...", "PartnerTalk_Chat_330210501_14": "If I wanted to give one to you, Rina...", "PartnerTalk_Chat_330210501_15": "Hmm... I'd recommend yellow calla lilies, which represent a noble and everlasting spirit of friendship~", "PartnerTalk_Chat_330210501_16": "Hmm... I'd recommend yellow calla lilies, which represent a noble and everlasting spirit of friendship~", "PartnerTalk_Chat_330210501_17": "Eh? Are you thinking about sending me a bunch then, manager? Just kidding~ Let me think, if it were me...", "PartnerTalk_Chat_330210501_18": "I'd get for myself six Casablanca lilies, which represent eternal beauty — and not just beauty on the outside. I hope I can always be a beautiful maid from the inside out for Victoria Housekeeping.", "PartnerTalk_Chat_330210501_19": "You really are an expert when it comes to floriography!", "PartnerTalk_Chat_330210501_20": "Is learning the language of flowers a necessary skill in your line of work?", "PartnerTalk_Chat_330210501_21": "I'm honored that you think so, Manager, but actually, I'm just winging it~", "PartnerTalk_Chat_330210501_22": "Rina waves a small piece of paper with a mischievous grin. It's a promo flyer for the Morning Dew Florist that lists the floriography of all the flowers.", "PartnerTalk_Chat_330210502_01": "The diversity of flora here is astounding. How could this florist manage to pick out flowers from every corner of the world~", "PartnerTalk_Chat_330210601_01": "Here's the Fruit Foam Latte you ordered. Please enjoy...", "PartnerTalk_Chat_330210601_02": "Wait, your fingers can't pass through the handle of the cup. That's rather rude. You need to pinch the handle with your thumb and index finger, then bring it over quickly and steadily.", "PartnerTalk_Chat_330210601_03": "O—okay then. I'll pinch the handle of the cup properly then. Here's your coffee. Please enjoy!", "PartnerTalk_Chat_330210601_04": "Now then, I shall pick up the cup and take a sip. Hmm... It tastes delightful~", "PartnerTalk_Chat_330210601_05": "Is this some kind of abstract performance?", "PartnerTalk_Chat_330210601_06": "Is this a new kind of service Rina offers?", "PartnerTalk_Chat_330210601_07": "Ah, hello there, Manager. This employee is a friend of mine, and only just started her job here. She would like to ask some practical questions concerning service etiquette.", "PartnerTalk_Chat_330210601_08": "Mmm-hmm, I might even be able to finish my trial period early if I can remember everything Rina says! Rina, is there anything else I should be paying attention to, besides what you just mentioned?", "PartnerTalk_Chat_330210601_09": "Yes, when serving guests you should introduce the characteristics of each coffee as you present the cup, such as where it was grown and what makes it special.", "PartnerTalk_Chat_330210601_10": "Mmm-hmm. This one is fr—it's from... it's from Tin Master's coffee bean tin, and it's special because... er... because Tin Master really really super likes it.", "PartnerTalk_Chat_330210601_11": "That doesn't sound like expert advice to me...", "PartnerTalk_Chat_330210601_12": "What a fantastic introduction!", "PartnerTalk_Chat_330210601_13": "Mmm... I feel the same way. Perhaps the etiquette of housekeeping services isn't compatible with coffee shops...", "PartnerTalk_Chat_330210601_14": "Really? I don't find it particularly appropriate, but if you're expressing your opinion from a customer's perspective, then I suppose...", "PartnerTalk_Chat_330210601_15": "Ah, in any case, I think it's very useful! Anything else? Anything else?~ Teach me more, Miss Rina! I'm sure I've got what it takes to be the youngest franchise manager in Coff Cafe's history!", "PartnerTalk_Chat_330210601_16": "I'll leave you to it, then. You got this!", "PartnerTalk_Chat_330210601_17": "Alright. Wishing you all the best today~", "PartnerTalk_Chat_330210601_18": "Oh, oh... When a customer leaves, wish them all the best for the day... Mmmm, noted!", "PartnerTalk_Chat_330210601_18F": "Oh, oh... When a customer leaves, wish them all the best for the day... Mmmm, noted!", "PartnerTalk_Chat_330210601_Name01": "New Clerk", "PartnerTalk_Chat_330210602_01": "What should I focus on next, Rina? What's next? What's next?", "PartnerTalk_Chat_330210602_02": "Mhm... Let me think...", "PartnerTalk_Chat_330210602_Name01": "New Clerk", "PartnerTalk_Chat_330210701_01": "I wanna go! Waaah...", "PartnerTalk_Chat_330210701_02": "I'm very sorry, Miss Bonnie, but I won't agree no matter how much you cry.", "PartnerTalk_Chat_330210701_03": "What's wrong, Rina?", "PartnerTalk_Chat_330210701_04": "Are you... taking care of this kid?", "PartnerTalk_Chat_330210701_05": "Ah, hello there, Manager. I'm taking the daughter of a client home, so technically you could say she is my little master.", "PartnerTalk_Chat_330210701_06": "Little Master wants teamilk! Rina buy me teamilk!", "PartnerTalk_Chat_330210701_07": "No dear, that won't do. Your mother made it very clear: \"Don't buy the girl teamilk, no matter how hard she may cry.\"", "PartnerTalk_Chat_330210701_08": "No, she didn't! Mommy didn't say that! Mommy said I could buy teamilk! Waaaah!", "PartnerTalk_Chat_330210701_09": "I have an idea...", "PartnerTalk_Chat_330210701_10": "If Rina can't buy it...", "PartnerTalk_Chat_330210701_11": "Let me buy it for her!", "PartnerTalk_Chat_330210701_12": "You can make teamilk yourself!", "PartnerTalk_Chat_330210701_13": "That is unacceptable. My job is to help my master, not to rely on others' aid. \u00A0But you have helped me realize that there technically is a difference between \"not buying it for her\" and \"forbidding her from drinking it.\"", "PartnerTalk_Chat_330210701_14": "I can brew up some teamilk myself. As long as Miss Bonnie instructs me to, we can drink some of my homemade teamilk any time — and you can be sure that it's much better than anything they sell at the shop!", "PartnerTalk_Chat_330210701_15": "You... have a good point! \"Not buying it for her\" and \"forbidding her from drinking\" are two different things entirely.", "PartnerTalk_Chat_330210701_16": "I can brew up some teamilk myself. As long as Miss Bonnie instructs me to, we can drink some of my homemade teamilk any time — and you can be sure that it's much better than anything they sell at the shop!", "PartnerTalk_Chat_330210701_17": "Really? Any time? Can I drink a lot? I wanna drink. I wanna drink. Let's go now! Don't lie to me. Pinky promise!", "PartnerTalk_Chat_330210701_18": "Don't worry. It's a pinky promise~", "PartnerTalk_Chat_330210701_19": "Thank you so very much for your idea, Manager. To be honest, I'd already resigned myself to getting stuck here for half an hour~ Alright, as you can see, I must say goodbye. Wishing you all the best today~", "PartnerTalk_Chat_330210701_Name01": "Crying Little Girl", "PartnerTalk_Chat_330210701_Name02": "Crying Bonnie", "PartnerTalk_Chat_330210701_Name03": "Not-crying Bonnie", "PartnerTalk_Chat_330210702_01": "Rina Rina Rina, I wanna drink the same one as in the shop!", "PartnerTalk_Chat_330210702_02": "No problem whatsoever. Which one would you like to drink?", "PartnerTalk_Chat_330210702_03": "Hmm... That one at that shop!", "PartnerTalk_Chat_330210702_Name01": "Bonnie", "PartnerTalk_Chat_330210703_01": "I want it, I want it!", "PartnerTalk_Chat_330210703_Name01": "Crying Child", "PartnerTalk_Chat_330210704_01": "I wanna drink that teamilk! Waaaaah!", "PartnerTalk_Chat_330210704_02": "No no, Miss Bonnie. Your mother strictly forbade this.", "PartnerTalk_Chat_330210704_03": "What's wrong, Rina?", "PartnerTalk_Chat_330210704_04": "Teamilk... again?", "PartnerTalk_Chat_330210704_05": "Ah, yes. What a coincidence, bumping into you like this again.", "PartnerTalk_Chat_330210704_06": "She must love this place...", "PartnerTalk_Chat_330210704_07": "Is the teamilk at this place really that good?", "PartnerTalk_Chat_330210704_08": "Actually, it doesn't matter which store it is, our Little Master here will cry just the same whenever we pass by any shop with drinks~ Causing a ten-minute journey home to take a couple of hours.", "PartnerTalk_Chat_330210704_09": "How about this, Miss Bonnie? I'll make you a cup of special teamilk at home, just like last time.", "PartnerTalk_Chat_330210704_10": "...", "PartnerTalk_Chat_330210704_11": "Is she behaving all of a sudden?", "PartnerTalk_Chat_330210704_12": "No, I don't want it...", "PartnerTalk_Chat_330210704_13": "Hmm? You've done so well. I should give you a little treat. Don't worry. I'll brew you up a cup when we get home...", "PartnerTalk_Chat_330210704_14": "No, no, Rina's teamilk is yucky!", "PartnerTalk_Chat_330210704_15": "(Time seems to stand still for about two seconds...)", "PartnerTalk_Chat_330210704_16": "Ah, I know that you are angry, but this is without a doubt, a serious challenge against me, Alexandrina Sebastiane, and the legitimacy of my professional housekeeping abilities. I shall take immediate action to rectify this situation no matter the age or identity of the plaintiff.", "PartnerTalk_Chat_330210704_17": "It's so fortunate you're here, Manager, you can be my witness! I'll brew up several cups of teamilk for you to taste. Please don't worry. Corin will be bringing all the necessary utensils and ingredients along shortly. Until she arrives, ladies and gentlemen...", "PartnerTalk_Chat_330210704_18": "No. One. Can. Leave.", "PartnerTalk_Chat_330210704_19": "Hang on. Actually...", "PartnerTalk_Chat_330210704_20": "(Oh no, I'm in big trouble)", "PartnerTalk_Chat_330210704_21": "Actually, I just drank a large cup of tea milk!", "PartnerTalk_Chat_330210704_22": "Actually, I'm lactose intolerant!", "PartnerTalk_Chat_330210704_23": "I see... so it's a large cup... and forcing you to drink more teamilk would only impact how you appreciate the flavor. Okay, noted.", "PartnerTalk_Chat_330210704_24": "I'll have to throw in the towel for today. I'll be back another day to clarify a few things and brew you up a cup of \"Rina's Special Teamilk\" — it's my pride and joy!", "PartnerTalk_Chat_330210704_25": "I see... What about your sister, then? Is she lactose intolerant too?", "PartnerTalk_Chat_330210704_25F": "I see... What about your brother, then? Is he lactose intolerant too?", "PartnerTalk_Chat_330210704_26": "I'm not sure...", "PartnerTalk_Chat_330210704_27": "Got it. I'll just have to go and ask for myself. I'll have to throw in the towel for today. I'll be back another day to clarify a few things and brew you up a cup of \"Rina's Special Teamilk\" — it's my pride and joy!", "PartnerTalk_Chat_330210704_27F": "Got it. I'll just have to go and ask for myself. I'll have to throw in the towel for today. I'll be back another day to clarify a few things and brew you up a cup of \"Rina's Special Teamilk\" — it's my pride and joy!", "PartnerTalk_Chat_330210704_28": "(Sorry, Belle — one of us has to keep their tastebuds intact...)", "PartnerTalk_Chat_330210704_28F": "(Sorry, Wise — one of us has to keep their tastebuds intact...)", "PartnerTalk_Chat_330210704_Name01": "Crying Bonnie", "PartnerTalk_Chat_330210704_Name02": "Not-crying Bonnie", "PartnerTalk_Chat_330210705_01": "Well then, Miss Bonnie — what else would you like to drink...", "PartnerTalk_Chat_330210705_02": "No, I want... to go home now!", "PartnerTalk_Chat_330210705_03": "Oh my, it's rare to see you being such a good girl~ Let's head home.", "PartnerTalk_Chat_330210705_04": "(You are ninety percent sure that Bonnie's mother probably threatened her with \"If you don't behave, I'll make you drink Rina's teamilk\"...)", "PartnerTalk_Chat_330210705_Name01": "Not-crying Bonnie", "PartnerTalk_Chat_330210801_01": "Ah, Manager — what a coincidence. I didn't expect to see you here.", "PartnerTalk_Chat_330210801_02": "Is this locker still usable?", "PartnerTalk_Chat_330210801_03": "This locker's always been available for use, even if nobody stores anything in it anymore. However, that's kind of the point and precisely why it's become a fantastic place for stashing \"mysterious items.\"", "PartnerTalk_Chat_330210801_04": "Could it be... that you're the one stashing \"mysterious items\" here?", "PartnerTalk_Chat_330210801_05": "You're not here to deposit a mysterious item, are you...", "PartnerTalk_Chat_330210801_06": "As expected of the store manager who's been working with me on so many \"mysterious commissions.\" Correct on the first guess~ But I'm not here to store my personal belongings. This is simply part of the service I'm performing for my current Master. I'm not at liberty to discuss any further.", "PartnerTalk_Chat_330210801_07": "It's getting more and more mysterious...", "PartnerTalk_Chat_330210801_08": "Feels like there's gotta be something pretty incredible stashed inside there...", "PartnerTalk_Chat_330210801_09": "You can let your imagination run wild, but I guarantee you'll never think of this, no matter what~", "PartnerTalk_Chat_330210801_10": "Don't tell me that what's stored inside the locker is actually...", "PartnerTalk_Chat_330210801_11": "A portal to another world!", "PartnerTalk_Chat_330210801_12": "A private eye on the hunt for a mysterious organization!", "PartnerTalk_Chat_330210801_13": "A love letter written to the Ghost of the Ballet Twins!", "PartnerTalk_Chat_330210801_14": "Despite clearly being wrong, please allow me to rescind everything I said before about your imagination and this locker: It is already several times wilder than I had accounted for!", "PartnerTalk_Chat_330210801_15": "Alright, I must report back to my Master. I've still got quite a lot of work to do...", "PartnerTalk_Chat_330210801_16": "Good luck today.", "PartnerTalk_Chat_330210801_17": "Ah... Why did you say what I wanted to say first? Well then, I wish you all the best today~", "PartnerTalk_Chat_330210802_01": "Was there anything else I can do for you, Manager?", "PartnerTalk_Chat_330210803_01": "There are several indecipherable codes spattered across the display screen of the locker, but it's still functioning. The button in the bottom-left corner still says \"View Previous Deposit.\"", "PartnerTalk_Chat_330210803_02": "(The previous deposit... was what Rina just put in...)", "PartnerTalk_Chat_330210803_03": "View Storage Info", "PartnerTalk_Chat_330210803_04": "Most recent deposit information:", "PartnerTalk_Chat_330210803_05": "Weight: 15 kilograms.", "PartnerTalk_Chat_330210803_06": "Message: An ultimatum for the rebels.", "PartnerTalk_Chat_330210803_07": "(...Never mind, I'd better not keep looking at this...)", "PartnerTalk_Chat_330210803_Name01": "Locker", "PartnerTalk_Chat_330210901_01": "You're here, Manager~", "PartnerTalk_Chat_330210901_02": "Have you been waiting for a while?", "PartnerTalk_Chat_330210901_03": "Am I late?", "PartnerTalk_Chat_330210901_04": "No, I just got here too and barely opened up the menu~ Let's pick the hot pot soup base first: How about the Hotter Than Heaven, super-spicy soup?", "PartnerTalk_Chat_330210901_05": "That strong?", "PartnerTalk_Chat_330210901_06": "Is that the spiciest there is?", "PartnerTalk_Chat_330210901_07": "Yeah, even though I don't really find it that spicy. How about it, Manager — wanna pair it with a Mandarin Duck soup base?", "PartnerTalk_Chat_330210901_08": "Okay. What other flavor shall we pick...?", "PartnerTalk_Chat_330210901_09": "Of course not! I'm good at eating spicy food too!", "PartnerTalk_Chat_330210901_10": "Another flavor, huh... You're right, so let's go with \"Blazing Hotpot\" and \"Eridu Spicy.\"", "PartnerTalk_Chat_330210901_11": "What's the point in splitting it then?!", "PartnerTalk_Chat_330210901_12": "Stop, that's not mandarin duck!", "PartnerTalk_Chat_330210901_13": "Just kidding~ Let's pair it with another not-spicy soup base~ Now that the soup base is decided... let's go in and order some dishes.", "PartnerTalk_Chat_330210901_14": "In the end, you and Rina order a two-flavor hot pot and numerous dishes. Rina barely touches the non-spicy side of the hotpot. Who would've guessed that she had such a stomach for spicy food?", "PartnerTalk_Chat_330210901_15": "Oh, you also like spicy food? Looks like we have similar tastes. It might not be something particularly worth celebrating, but I still feel a little happy about it.", "PartnerTalk_Chat_330210901_16": "Okay, that's the soup base. Let's go in and order some dishes.", "PartnerTalk_Chat_330210901_17": "In the end, you and Rina order a pure spicy hotpot. Who would've guessed that she had such a stomach for spicy food... Halfway through, she even asked the staff if they had an even spicier soup.", "PartnerTalk_Chat_330210901_18": "Phew... I'm so full I can barely walk. Sorry, I'm a bit out of sorts...", "PartnerTalk_Chat_330210901_19": "You didn't even break a sweat.", "PartnerTalk_Chat_330210901_20": "How is your face not even flushed after all that spicy food?", "PartnerTalk_Chat_330210901_21": "I mean, the air conditioning in this place is set nice and low, plus I have a pretty high tolerance when it comes to spicy food. It's fortunate, actually — it'd be rather ungraceful if I were to sweat while dining~", "PartnerTalk_Chat_330210901_22": "But it also has its drawbacks. When I'm cooking it's hard to judge whether the spice is appropriate or not, so I usually ask Ellen to give it a taste test~", "PartnerTalk_Chat_330210901_23": "(Ellen...is... amazing...)", "PartnerTalk_Chat_330210901_24": "I'm so glad I finally got to try all the dishes I haven't had before! Now I feel confident in making hot pot at home! Speaking of which, what's your favorite dish?", "PartnerTalk_Chat_330210901_25": "Goose tripe, chicken gizzards...", "PartnerTalk_Chat_330210901_26": "The mixed veggie platter!", "PartnerTalk_Chat_330210901_27": "Anything meat!", "PartnerTalk_Chat_330210901_28": "I see... Noted~ Next time I get the chance, I'll invite you to taste \"Rina's Special Hot Pot\"~", "PartnerTalk_Chat_330210901_29": "So long as it's hot pot, no problem!", "PartnerTalk_Chat_330210901_30": "(I hope...)", "PartnerTalk_Chat_330210901_31": "Alright then, shall we part ways here? I was hoping to accompany you to other places, but I'm quite full...I'd like to go back and take a rest...", "PartnerTalk_Chat_330210901_32": "Reach out whenever you're short on a dining companion. When I'm eating with you, it feels wonderful no matter where we go~", "PartnerTalk_Chat_330210902_01": "Are you full, Manager?", "PartnerTalk_Chat_330210902_02": "Yup, full.", "PartnerTalk_Chat_330210902_03": "I can't walk anymore.", "PartnerTalk_Chat_330210902_04": "Is that so? That's good. Go back and get some rest~", "PartnerTalk_Chat_330211001_01": "You made it. Should we sit upstairs, or downstairs?", "PartnerTalk_Chat_330211001_02": "Let's sit upstairs — the view's better", "PartnerTalk_Chat_330211001_03": "Let's sit upstairs — it's more spacious.", "PartnerTalk_Chat_330211001_04": "Yes, that's what I was thinking too. I just took a look upstairs and there are plenty of empty tables. So let's get some coffee.", "PartnerTalk_Chat_330211001_05": "What kind of coffee would you recommend? I don't drink coffee often when I'm out, so I'm hoping you can suggest one. I brought a variety of snacks, so I'm sure any coffee will pair well with them.", "PartnerTalk_Chat_330211001_06": "That's my Rina!", "PartnerTalk_Chat_330211001_07": "You're so thoughtful!", "PartnerTalk_Chat_330211001_08": "You're too kind. Come, let's order~", "PartnerTalk_Chat_330211001_09": "So, on the second floor of Coff Cafe, you chat with Rina and order another round of coffee.", "PartnerTalk_Chat_330211001_10": "Today's little tea party — no, I should call it a \"coffee party\" — with you was delightful. Chatting with you about all sorts of interesting things meant the time just flashed by without me even noticing~", "PartnerTalk_Chat_330211001_11": "Ah, yes. I have one last question I'd like to ask you.", "PartnerTalk_Chat_330211001_12": "What kind of question?", "PartnerTalk_Chat_330211001_13": "I saw a post on the Inter-Knot claiming that the coffee at each of the different Tin Master franchises tastes different. Is that what you've experienced, too?", "PartnerTalk_Chat_330211001_14": "Not at all. Chain stores are all the same", "PartnerTalk_Chat_330211001_15": "Actually, the coffee on Sixth Street seems to taste better to me...", "PartnerTalk_Chat_330211001_16": "I see, I see. In fact, I had this idea about trying all the Coff Cafes out and comparing them, but now that seems completely unnecessary.", "PartnerTalk_Chat_330211001_17": "Of course, I value your judgment, especially compared to the spam on Inter-Knot~", "PartnerTalk_Chat_330211001_18": "Alright, it's about time to go back. Thank you again for inviting me, Manager. This has been a very fruitful coffee shop experience~", "PartnerTalk_Chat_330211001_19": "Is there truly that much of a difference? So then... Why didn't you arrange for us to meet at the Sixth Street coffee shop then?", "PartnerTalk_Chat_330211001_20": "It's a little crowded.", "PartnerTalk_Chat_330211001_21": "The scenery is better here.", "PartnerTalk_Chat_330211001_22": "So that's how it is, a choice between the taste and the environment... Indeed. The store on Sixth Street has too few seats. It's not a good place to sit down and chat for long periods of time.", "PartnerTalk_Chat_330211001_23": "But now that you mention it, you've piqued my curiosity into the Tin Master on Sixth Street. I'm going to become a regular there.", "PartnerTalk_Chat_330211001_24": "I've always wanted to be able to leave a strong impression on my customers through my food...", "PartnerTalk_Chat_330211001_25": "(Smile politely in silence)", "PartnerTalk_Chat_330211001_26": "(No, that's something you've already achieved...)", "PartnerTalk_Chat_330211001_27": "Alright, it's about time to go back. Thank you again for inviting me, Manager. This has been a very fruitful coffee shop experience~", "PartnerTalk_Chat_330211002_01": "Two cups back to back at this hour... I hope I can still get some sleep later tonight.", "PartnerTalk_Chat_330211101_01": "There you are, Manager. I'm ready to challenge Miss Asha.", "PartnerTalk_Chat_330211101_02": "Win another souvenir this time!", "PartnerTalk_Chat_330211101_03": "Break another arcade machine this time!", "PartnerTalk_Chat_330211101_04": "Thank you for your kind words. If I win, I'll gift you the souvenir~", "PartnerTalk_Chat_330211101_05": "Ah, I'll be very careful this time~ Everyone looked at me strangely the last time I tried bringing back that arcade machine, so I won't be doing that again.", "PartnerTalk_Chat_330211101_06": "But first, I have to win it. I can definitely do that, but I have to admit that taking down Miss Asha is no easy feat...", "PartnerTalk_Chat_330211101_07": "Just so long as you don't think of clearing all the blocks...", "PartnerTalk_Chat_330211101_08": "No, that's not an option for me. Without strong motivation, I'll lose my momentum and my vacuuming will become ineffective.", "PartnerTalk_Chat_330211101_09": "But I doubt Ms. Asha would think the same way. Her eagerness to remove all the blocks last time was probably just a whim. I can't expect her to follow the same approach this time...", "PartnerTalk_Chat_330211101_10": "There's another way: Play a different game.", "PartnerTalk_Chat_330211101_11": "There's another way: Play Snake Duel instead.", "PartnerTalk_Chat_330211101_12": "Are you saying I should give up on Soul Hounds III and switch over to Snake Duel? I've never played that before. Ah, okay, there's a small introduction on the poster here—one moment. Let me take a look at the rules...", "PartnerTalk_Chat_330211101_13": "...I see... Just imagine that you're a snake maid, picking up all the litter that's been dropped. And the garbage bag you're dragging along gets bigger with each piece of trash. And you can't bump into other snake maids along the way, otherwise you'll be terminated for breaches of etiquette...", "PartnerTalk_Chat_330211101_14": "Mmm-hmm... I totally understand!", "PartnerTalk_Chat_330211101_15": "Are you sure you've understood?", "PartnerTalk_Chat_330211101_16": "What's a snake maid?", "PartnerTalk_Chat_330211101_17": "Anyway, let's go try it out. If you're beside me giving pointers, I'll soon get the hang of things!", "PartnerTalk_Chat_330211101_18": "And so, you go into the arcade with Rina to play Snake Duel. Asha is busy today and doesn't get a chance to challenge you, so you just... simply played for a while.", "PartnerTalk_Chat_330211101_19": "Phew... my eyes are feeling a bit strained after all that gaming. But I've got the hang of it now.\u00A0Snake Duel is certainly a better match for me. So thank you for your suggestion.", "PartnerTalk_Chat_330211101_20": "Oh, by the way, I noticed a familiar player name, {NICKNAME}, on the player list. That must be you, right?", "PartnerTalk_Chat_330211101_21": "Oh no, we've been spotted!", "PartnerTalk_Chat_330211101_22": "Yeah, that's me!", "PartnerTalk_Chat_330211101_23": "Should I just use your Inter-Knot account name?", "PartnerTalk_Chat_330211101_24": "It's alright.", "PartnerTalk_Chat_330211101_25": "It won't be exposed.", "PartnerTalk_Chat_330211101_26": "Unless all the players here are Proxies.", "PartnerTalk_Chat_330211101_27": "You really... have such courage and ingenuity~ I chose this super safe and secret name instead, so nobody would ever associate it with me~", "PartnerTalk_Chat_330211101_28": "What's your player name? I didn't notice.", "PartnerTalk_Chat_330211101_29": "\"Skipping Breakfast Causes Gallstones\"", "PartnerTalk_Chat_330211101_30": "Huh? What did you just say?", "PartnerTalk_Chat_330211101_31": "You picked that as your player name?!", "PartnerTalk_Chat_330211101_32": "Nobody would ever associate that with me, right? So it's not just safe, but practical too. Think about it: If I do well and make the leaderboard, every child will see it. Isn't that truly something~", "PartnerTalk_Chat_330211101_33": "Despite never having met and perhaps never meeting, this username still manages to convey genuine care and help them stay disciplined. What a remarkable username indeed!", "PartnerTalk_Chat_330211101_34": "We should come up with a few more usernames, and conquer the leaderboard from top to bottom. We can use phrases like \"Skipping Lunch Leads To Gastritis\" or \"Late-Night Snacks Burden the Liver\"...", "PartnerTalk_Chat_330211101_35": "No way! That'd make a terrible arcade!", "PartnerTalk_Chat_330211101_36": "Stop! You'll turn Godfinger into a nursing home!", "PartnerTalk_Chat_330211101_37": "No? Personally, I think it's a marvelous idea.", "PartnerTalk_Chat_330211101_38": "Asha won't think so!", "PartnerTalk_Chat_330211101_39": "No no no, Godfinger still has Asha!", "PartnerTalk_Chat_330211101_40": "You're right. No matter what ideas we have, we can only put them into action after defeating Asha...", "PartnerTalk_Chat_330211101_41": "Oh, look at the time! I have to go. Let's find another time to practice some more. Thank you so much for your advice and guidance, {F#Ms.}{M#Mr.} {NICKNAME}. I'll be counting on you next time as well!", "PartnerTalk_Chat_330211102_01": "Let's see, is there anything else we should bring to everyone's attention? This is a great chance to come up with all the potential names...", "PartnerTalk_Chat_330211201_01": "Hello, Manager. As promised, I'm here to provide cleaning services.", "PartnerTalk_Chat_330211201_02": "Well then, have fun cleaning!", "PartnerTalk_Chat_330211201_03": "If that's what you want...", "PartnerTalk_Chat_330211201_04": "Alright, let's get down to business! I've been eagerly anticipating this deep clean all night, so please allow me to conduct a quick cleanliness check first~", "PartnerTalk_Chat_330211201_05": "No problem! (I just cleaned the place yesterday with Belle.)", "PartnerTalk_Chat_330211201_05F": "No problem! (I just cleaned the place yesterday with Wise.)", "PartnerTalk_Chat_330211201_06": "Bring it on! (18 just cleaned the place yesterday.)", "PartnerTalk_Chat_330211201_07": "As you wish. Well then, if you'll excuse me~", "PartnerTalk_Chat_330211201_08": "Without waiting for any response, Rina ignores the video store and strides straight into the workshop as if that's what she'd planned all along.", "PartnerTalk_Chat_330211202_01": "Ah, just as I thought. This place is just as messy as the last time I was here. Burger boxes should be thrown out immediately once eaten. No, this feels as though it's in exactly the same place as last time. Don't tell me you never ate it?", "PartnerTalk_Chat_330211202_02": "That's just... an empty ornament!", "PartnerTalk_Chat_330211202_03": "Burger box decorations are all the rage these days!", "PartnerTalk_Chat_330211202_04": "I've also seen containers used as decorative items in many of the homes of high-net-worth clients I've served, but none of them are made of cardboard.. I see, different user groups have different demands when it comes to home decorations.", "PartnerTalk_Chat_330211202_05": "Absolutely. It's certainly not trash someone forgot to throw away once they'd eaten it.", "PartnerTalk_Chat_330211202_06": "So does this burger box pass the test?", "PartnerTalk_Chat_330211202_07": "But remember, even decorative items need to be kept spotless! I'm not blind to those stray lettuce leaves in the box and the salad remnants stuck in the crevices...", "PartnerTalk_Chat_330211202_08": "Leave it to me. Please wait one moment. I will perform a precise, comprehensive, waterless cleaning on these burger boxes. In the name of Victoria Housekeeping, I swear to make them the \"most perfect burger boxes\"!", "PartnerTalk_Chat_330211202_09": "(Don't dare speak)", "PartnerTalk_Chat_330211202_10": "Okay, okay! Please do!", "PartnerTalk_Chat_330211202_11": "Ah, plus these cookies scattered all over this plate — I'm sure they're no longer crunchy, so they're no longer fit for consumption... Oh, I get it, they're also for decoration...?", "PartnerTalk_Chat_330211202_12": "That was just an accident...", "PartnerTalk_Chat_330211202_13": "I understand, Manager. I must commend your ingenuity. The seemingly casually scattered cookies really enhance the relaxed and pleasant atmosphere of the entire room.", "PartnerTalk_Chat_330211202_14": "Leave the rest up to me, please! I will carefully polish and de-crumb everything while maintaining the exact same position of everything as before!", "PartnerTalk_Chat_330211202_15": "You want to polish... cookies...?", "PartnerTalk_Chat_330211202_16": "Then I really won't be able to eat them...", "PartnerTalk_Chat_330211202_17": "And so, Rina toils away in the workshop. It isn't so much a thorough cleaning as an interrogation...", "PartnerTalk_Chat_330211202_18": "Phew, I finally checked all the spots I was worried about. So, are you happy with this deep cleaning? To preserve the functionality of the decorations, none of the garb... ah, decorations were altered.", "PartnerTalk_Chat_330211202_19": "Did you just slip up?", "PartnerTalk_Chat_330211202_20": "I don't care, just so long as you're satisfied...", "PartnerTalk_Chat_330211202_21": "Not only am I satisfied with this deep cleaning, you could even say that I've benefited from it. By the way, does your store have a second floor...?", "PartnerTalk_Chat_330211202_22": "(Darn it! The second floor is still a mess!)", "PartnerTalk_Chat_330211202_23": "Ah, it's getting late. If I stay any later, I'm going to impact your business. I'll come back again soon.", "PartnerTalk_Chat_330211202_24": "Thank you again for letting me do this deep clean. I hope you have a fortuitous day!", "PartnerTalk_Chat_330211202_25": "(Actually, saving the second floor was already the luckiest thing imaginable...)", "PartnerTalk_Chat_330211203_01": "I can't believe I brought all those cleaning tools and ended up using only a fraction of them.", "PartnerTalk_Chat_330211301_01": "That skirt... the hairband... they're all such top quality! It's on a completely different level to all the maid outfits I've seen at comic-cons!", "PartnerTalk_Chat_330211301_02": "If you've got any extra, would you sell me one? Or just let me know where I can get my hands on one!", "PartnerTalk_Chat_330211301_03": "What's wrong, Rina?", "PartnerTalk_Chat_330211301_04": "Ah, it's you, Manager. This young lady here is very interested in the maid outfit I have on, and keeps asking me about buying it.", "PartnerTalk_Chat_330211301_05": "Tee-hee, because it's really cute! And don't you think it'd totally suit me?~ It'll totally slay if I wear it on my livestream!", "PartnerTalk_Chat_330211301_06": "Please let me make it clear, this is not a prop costume for live streaming or performances; it's a highly standard, formal maid uniform.", "PartnerTalk_Chat_330211301_07": "Huh? There's people actually working as maids out there? I thought it was only in the movies or anime... Whatever, the more formal the uniform, the more it stands out. Give me a price! Just tell me how much?", "PartnerTalk_Chat_330211301_08": "Allow me to reiterate, this uniform is not for sale. However, I can tell you the price; this entire outfit costs 2.2 million Dennies.", "PartnerTalk_Chat_330211301_09": "How much did you just say?!", "PartnerTalk_Chat_330211301_10": "Why's it so expensive! Don't tell me maid outfits are designer brands now?", "PartnerTalk_Chat_330211301_11": "I mean, it's for work. Let me think...", "PartnerTalk_Chat_330211301_12": "The inner lining is made of 100% insulated fabric, while the outer layer is a special anti-adhesive material which is resistant to stains and even ambient Ether up to a certain point. The gloves contain a double-layer coated with a magnetic field... ", "PartnerTalk_Chat_330211301_13": "Hold up. Wait a minute. I don't understand anything you said after the word \"insulated\"! Who knew a maid's job was so dangerous...?", "PartnerTalk_Chat_330211301_14": "(Only Rina and her team are ever in any danger...)", "PartnerTalk_Chat_330211301_15": "Yes, the battle against stains rages on!", "PartnerTalk_Chat_330211301_16": "To meet the demands of various emergencies, I have to prepare multiple sets of the same outfit. Let me think... two sets for work, one set for the streets, one set for after-hours resting, and one set as an emergency backup.", "PartnerTalk_Chat_330211301_17": "That's five identical maid outfits total~ It's important to always look your best at all times.", "PartnerTalk_Chat_330211301_18": "2.2 million Dennies times five...", "PartnerTalk_Chat_330211301_19": "That's no maid: That's a queen disguised as a maid!", "PartnerTalk_Chat_330211301_20": "Not at all. This is all necessary protection for the job. All clothes are the property of Victoria Housekeeping, and are not considered personal items.", "PartnerTalk_Chat_330211301_21": "Seeing as we're on the subject... How much do you guys actually earn?", "PartnerTalk_Chat_330211301_22": "That's confidential. Even if we're not colleagues, I won't easily disclose topics such as Victoria Housekeeping's salary and benefits unless you're here for a job application.", "PartnerTalk_Chat_330211301_23": "Aww c'mon, you don't have to say it exactly~ Just tell me how long you'd have to work for in order to pay for a maid outfit like that!", "PartnerTalk_Chat_330211301_24": "Well... That would take some time. It certainly wouldn't take a couple of weeks.", "PartnerTalk_Chat_330211301_25": "That's what I thought...", "PartnerTalk_Chat_330211301_26": "I mean, that's over 2 million Dennies...", "PartnerTalk_Chat_330211301_27": "I see... I could get that done in three days.", "PartnerTalk_Chat_330211301_28": "How long?!", "PartnerTalk_Chat_330211301_29": "I have to say, your income is quite unexpected.", "PartnerTalk_Chat_330211301_30": "Tee-hee, and I'm sure I'd earn even more if I were wearing a maid outfit! Just playing cute and calling out \"Master\" — the livestream donations would come through like pew-pew-pew! So how about it, wanna collab?", "PartnerTalk_Chat_330211301_31": "Don't do the maid thing anymore! Let's start a business together. How about organizing a special sale event for designer maid outfits? We'd rake in the money!", "PartnerTalk_Chat_330211301_32": "I'm not sure why, but I feel like the orthodox maid is about to be defeated by the fake one... No thanks, I've made my decision.", "PartnerTalk_Chat_330211301_33": "What? Have you decided to work with me?", "PartnerTalk_Chat_330211301_34": "I've decided to discuss with Lycaon about providing a comprehensive and meaningful boost to the benefits of all employees at Victoria Housekeeping — put simply, everyone gets a raise!", "PartnerTalk_Chat_330211301_35": "Huh?!", "PartnerTalk_Chat_330211301_36": "We can't let the traditional maids lose to the imitation maids so easily. If you can afford one in three days, we'll just have to raise everyone's pay\u00A0to a level where they can get one in two days.", "PartnerTalk_Chat_330211301_37": "W—Wait! I'm gonna quit my job as a streamer. Is there still time for me to change careers and sign up with your company?", "PartnerTalk_Chat_330211301_38": "What a hustler!", "PartnerTalk_Chat_330211301_39": "Is it too late for ME to change careers?", "PartnerTalk_Chat_330211301_40": "Please allow me to decline this application. Our criteria for selecting employees are very strict, and any staff who join Victoria Housekeeping are guaranteed to be one in a hundred — one in a million within housekeeping circles!", "PartnerTalk_Chat_330211301_41": "Manager, what are you saying? Don't join in with this girl~ Although I don't know your exact income, based on my intuition and experience... it's probably not less than this girl's?", "PartnerTalk_Chat_330211301_42": "As for this maid uniform, please abandon the idea. It's not just a matter of price; only those who meet Victoria Housekeeping's strict criteria are qualified to wear it.", "PartnerTalk_Chat_330211301_43": "Sigh... Hmph, don't be so sure. Maybe one day I'll really come for an interview! (Whispering softly) Like when being a streamer dries up...", "PartnerTalk_Chat_330211301_44": "Now I mention it, it seems no one at Victoria Housekeeping is concerned about their pay. No one has ever mentioned it... It's my fault; I need to go back and propose an improvement plan immediately.", "PartnerTalk_Chat_330211301_Name01": "Clara", "PartnerTalk_Chat_330211302_01": "Switching careers to become a housekeeping attendant would be a breeze for me! As long as I can do chores and be cute, it's all good!", "PartnerTalk_Chat_330211302_02": "Please be mentally prepared; being a \"household service worker\" and being a \"Victoria Housekeeping service worker\" are two very different things.", "PartnerTalk_Chat_330211302_Name01": "Clara", "PartnerTalk_Chat_330211401_01": "Hmmm...", "PartnerTalk_Chat_330211401_02": "A rare visit, Rina.", "PartnerTalk_Chat_330211401_03": "Need help with something, Rina?", "PartnerTalk_Chat_330211401_04": "Ah, hello Manager.~ Don't worry. I haven't run into any trouble. Your Bangboo clerk just gives great service~", "PartnerTalk_Chat_330211401_05": "18 is our pride and joy.", "PartnerTalk_Chat_330211401_06": "18 has been at the store longer than I have.", "PartnerTalk_Chat_330211401_07": "I'm curious about something. Have you considered having 18 learn the universal language? Like Drusilla and Anastella... That way it could communicate with customers without having to rely on any translation modules and Bangboo language...", "PartnerTalk_Chat_330211401_08": "Ah no, I'm sure you've got your reasons, Manager. I apologize for my rash inquiry into business secrets.", "PartnerTalk_Chat_330211401_09": "It really is our top trade secret.", "PartnerTalk_Chat_330211401_10": "Actually there is a good reason.", "PartnerTalk_Chat_330211401_11": "This model is pretty good — it can avoid unnecessary language conflicts that customers might bring up, while also conveying Bangboo emotions and demands to a certain degree. Perhaps that's the secret behind how a mascot garners favor...", "PartnerTalk_Chat_330211401_12": "Drusilla and Anastella only have their one-size-fits all silent mode, so sometimes it's hard to deal with emergent situations. I should get them a language module like this, too...", "PartnerTalk_Chat_330211401_13": "Drusilla seems to be furiously \"Ehn-nah\"-ing...", "PartnerTalk_Chat_330211401_14": "Anastella seems to be sluggishly \"Ehn-nah\"-ing...", "PartnerTalk_Chat_330211401_15": "What's wrong? Do you find that inappropriate, manager?", "PartnerTalk_Chat_330211401_16": "No! I imagine it's very cute", "PartnerTalk_Chat_330211401_17": "No! I imagine it's highly appropriate", "PartnerTalk_Chat_330211401_18": "I also imagined it and I have to agree~ I'm going to think hard about this proposal. Providing more appropriate service modes is good for meeting the demands of different types of customers.", "PartnerTalk_Chat_330211401_19": "Alright, the rental's all taken care of. Thank you very much to you and 18 for your hospitality~", "PartnerTalk_Chat_330211402_01": "Just to confirm: 1... 2... 3... Yep, that's five tapes.", "PartnerTalk_Chat_330211402_02": "You borrowed that much?", "PartnerTalk_Chat_330211402_03": "Are you gonna watch all of those?", "PartnerTalk_Chat_330211402_04": "They're not for me, but it's part of my current job. Master wants to watch vintage movies the whole day, and I immediately thought of coming in here to rent some of your tapes~", "PartnerTalk_Chat_330211402_05": "Thanks for the support!", "PartnerTalk_Chat_330211402_06": "It's nothing~ You deserve it~", "PartnerTalk_Chat_330211501_01": "Ah, hi there, manager.~ Here I am, caught eating hotpot alone again~", "PartnerTalk_Chat_330211501_02": "Really? You're eating hot pot by yourself?", "PartnerTalk_Chat_330211501_03": "Could it be... she's secretly eating it all on her own?", "PartnerTalk_Chat_330211501_04": "Allow me to state in advance that this is far from secret solo gluttony, for I am making preparations for an old client with a unique sense of taste. Every time I give her service, she stipulates that all three meals must be hotpot.", "PartnerTalk_Chat_330211501_05": "Sounds like she must love hotpot, then", "PartnerTalk_Chat_330211501_06": "Hotpot sure is delicious, though", "PartnerTalk_Chat_330211501_07": "It's not hard to provide my Master with the perfectly-curated hotpot menu, but these situations leave a lot to be desired. After all, this kind of dish basically gives me no opportunity for flair in the kitchen — even the cooking process is all carried out herself.", "PartnerTalk_Chat_330211501_08": "Every attempt I make to grab the tongs or add some sauce is met with her zealous refusal: \"Cooking hotpot for yourself is the whole point.\"", "PartnerTalk_Chat_330211501_09": "Sounds like an old client who you really know inside out", "PartnerTalk_Chat_330211501_10": "I suddenly remember why I love hotpot so much...", "PartnerTalk_Chat_330211501_11": "She's been growing increasingly infatuated with hotpot, and has even started asking to have a small serving instead of her afternoon tea — so I've come by here especially to perform a little research and find out what dishes are \"appropriate for serving at afternoon tea.\"", "PartnerTalk_Chat_330211501_12": "Hotpot dishes? There aren't any like that...", "PartnerTalk_Chat_330211501_13": "Hotpot in and of itself has nothing to do with afternoon tea...", "PartnerTalk_Chat_330211501_14": "I don't really get it, either. Actually, I don't have very much experience with hot pot... Hmm?", "PartnerTalk_Chat_330211501_15": "I can see a few snack items on the menu here, like... this hot clump of greasy, high-fructose carbs, or this cold clump of gooey, soft carbs...", "PartnerTalk_Chat_330211501_16": "Huh? What are you talking about?", "PartnerTalk_Chat_330211501_17": "Wh—What clumps do you mean?", "PartnerTalk_Chat_330211501_18": "Sorry~ Because I had never actually done this before, I was trying to describe how things looked visually through the pictures. Somewhere along the way there, I turned into Ellen~", "PartnerTalk_Chat_330211501_19": "Let me see, the names of those dishes... are \"Brown Sugar Ciba Cake\" and \"Cold Rice Cake.\" I feel like those would probably melt away if I tipped them into a hotpot...", "PartnerTalk_Chat_330211501_20": "I don't think you dip those ones.", "PartnerTalk_Chat_330211501_21": "I think you just eat them.", "PartnerTalk_Chat_330211501_22": "Ah, I see... Oh! You mean to say! Those aren't ingredients that diners boil up themselves, but they're something that's made in-store, right?", "PartnerTalk_Chat_330211501_23": "Wait, do you mean...", "PartnerTalk_Chat_330211501_24": "That's settled, then. I'm going to order one of anything that looks like a dessert~ And as for the soup base... I won't order any of that~ I'll just tell the clerk that I only eat things I don't have to cook myself!", "PartnerTalk_Chat_330211501_25": "Is that really hotpot...?", "PartnerTalk_Chat_330211501_26": "Do you think the clerk would really agree...", "PartnerTalk_Chat_330211501_27": "If it doesn't work, I can always buy a soup pot to act as a prop, and pretend that... it's a chili-flavored humidifier~", "PartnerTalk_Chat_330211501_28": "Anyway, that's \"Rina's special hotpot afternoon tea\" all taken care of. Another opportunity for flair in the kitchen beckons, and I'll definitely give my Master a surprise~", "PartnerTalk_Chat_330211501_29": "(Hope you don't lose a regular client and hotpot aficionado...)", "PartnerTalk_Chat_330211502_01": "I've got so many snacks ready that one person couldn't possibly finish them. Would you like to eat with us, Manager? It's Ciba Cake and Cold Rice Cake, stuff like that~", "PartnerTalk_Chat_330211502_02": "No thanks. I'm not hungry!", "PartnerTalk_Chat_330211502_03": "Thanks for the invitation, but no thanks!", "PartnerTalk_Chat_330211502_04": "Alright, I'll pack up a few doggy bags and take them off to share with people...", "PartnerTalk_Chat_330211601_01": "Is that it?", "PartnerTalk_Chat_330211601_02": "Mmm, yeah! Thank you so much! Tee-hee...", "PartnerTalk_Chat_330211601_03": "What are you doing?", "PartnerTalk_Chat_330211601_04": "What's with the long queue?", "PartnerTalk_Chat_330211601_05": "I'm not really too sure about what's going on. I've just been waiting for someone here, and every now and again someone will come up to take a selfie with me.", "PartnerTalk_Chat_330211601_06": "I thought, so long as I keep up the fine reputation of Victoria Housekeeping Co., it would be fine to take a photo, so I agreed to them all.", "PartnerTalk_Chat_330211601_07": "But then somehow, it turned into... this~", "PartnerTalk_Chat_330211601_08": "Tee-heehee, it's because you look re-e-ally~ similar to the lead girl in my favorite novel! Just looking at you feels as though she's leaped up off the page and out of the book~", "PartnerTalk_Chat_330211601_09": "You're so beautiful and have that It Girl main character vibe... Babe, are you a famous actor? Are you here doing a press conference?", "PartnerTalk_Chat_330211601_10": "Nope, I'm just an ordinary domestic helper who's waiting for her friend outside the front of the cinema. This gentleman here is my acquaintance and can vouch for what I say.", "PartnerTalk_Chat_330211601_10F": "Nope, I'm just an ordinary domestic helper who's waiting for her friend outside the front of the cinema. This lady here is my acquaintance and can vouch for what I say.", "PartnerTalk_Chat_330211601_11": "I can vouch that she's an amazing housekeeper", "PartnerTalk_Chat_330211601_12": "I can vouch that she's an actress with huge potential", "PartnerTalk_Chat_330211601_13": "Thank you very much for your testimony and your compliment~", "PartnerTalk_Chat_330211601_14": "Hmm? I'll take that as a compliment~ If one day a client asks me to be an actor, I will soon live up to your \"testimony\" and I'll play that role to my heart's content~", "PartnerTalk_Chat_330211601_15": "Ah, there're still lots of people queuing up behind, so I won't keep you~ Anyway, thank you so much for the selfie with me!", "PartnerTalk_Chat_330211601_16": "You're welcome. It's my pleasure.", "PartnerTalk_Chat_330211601_Name01": "Excited Girl", "PartnerTalk_Chat_330211602_01": "If I'm able to raise the profile slightly of Victoria Housekeeping Co., then what's the harm in cooperating a little with fans~", "PartnerTalk_Chat_330211602_02": "It's just... why has this person still not arrived yet...", "PartnerTalk_Chat_330211603_01": "That girl in the maid outfit is so pretty, and she fits the description perfectly for \"Demon Maid of the Ocean Manor\"!", "PartnerTalk_Chat_330211603_02": "\"Her long, soft hair is like a dandelion wandering beneath the moonlight,\" \"Her fingertips send out a fatal invite to the client,\" \"Her immaculate grace contains an arrogance that suffers no fools\"... Just exactly the same!", "PartnerTalk_Chat_330211603_03": "I saw someone posted a photo of her online, so I cabbed over here right away!", "PartnerTalk_Chat_330211603_Name01": "Girl With a Sparkle in Her Eye", "PartnerTalk_Chat_330211604_01": "I'm so excited, so so excited! I never thought the rumors would be true — that they really are going to start shooting a \"Demon Maid of the Ocean Manor\" movie! I never thought I'd see the lead girl here!", "PartnerTalk_Chat_330211604_02": "You've got it all wrong.", "PartnerTalk_Chat_330211604_03": "Where did you get that fake news from?", "PartnerTalk_Chat_330211604_04": "People up ahead, and people online, that's what they're all saying! Just look, everyone's rushing up to snap a selfie now. How could that be fake!", "PartnerTalk_Chat_330211604_05": "Hey, you're not just chatting with me as a pretense to try and cut the queue, are you? Go to the back and line up properly!", "PartnerTalk_Chat_330211604_Name01": "Excited Teen", "PartnerTalk_Chat_330211605_01": "I heard there's a girl up ahead who's the lead actor in Demon Maid, or whatever?", "PartnerTalk_Chat_330211605_02": "These rumors are getting wilder and wilder.", "PartnerTalk_Chat_330211605_03": "You can't even remember the name of the movie!", "PartnerTalk_Chat_330211605_04": "Huh? That's not it? Don't lie to me. That's what everyone's been saying. I still have no idea which drama that one is, and I have no idea who that pretty lady is...", "PartnerTalk_Chat_330211605_05": "Haha, I have no interest whatsoever in horror movies. And I don't know who that pretty lady is...", "PartnerTalk_Chat_330211605_06": "Anyway, I just heard that there's a celebrity taking selfies with people, and I was shopping nearby, so I couldn't miss out on this potential once-in-a-lifetime chance!", "PartnerTalk_Chat_330211605_07": "Never mind. Let's snap that picture then! I'm sure when I'm showing it off to my friends, one of them will recognize that lead girl beside me!", "PartnerTalk_Chat_330211605_Name01": "Girl Looking Around Furtively", "PartnerTalk_Chat_330211606_01": "How many people are there up ahead...?", "PartnerTalk_Chat_330211606_02": "Old lady, are you...?", "PartnerTalk_Chat_330211606_03": "I saw everyone queuing here and figured they must be getting some freebies. Hope there's still something left by the time I get to the front...", "PartnerTalk_Chat_330211606_04": "Hopefully it's big buckets of cooking oil... or sacks of rice...", "PartnerTalk_Chat_330211606_Name01": "Old Lady Passerby", "PartnerTalk_Chat_330211701_01": "Mmm... This week's appointments are ready...", "PartnerTalk_Chat_330211701_02": "Here for a back rub, Rina?", "PartnerTalk_Chat_330211701_03": "Old Duyi's massages feel amazing.", "PartnerTalk_Chat_330211701_04": "Oh, why hello there, manager~ I'm here to book an appointment for a client, not to get a massage myself.", "PartnerTalk_Chat_330211701_05": "Oh, why hello there, manager. I completely agree~ But I'm here to book an appointment for a client, not to get a massage myself.", "PartnerTalk_Chat_330211701_06": "I'm actually quite confident with my own massage skills, but my Master insists on coming here to Old Duyi's shop instead. Now that I think about it, I feel slightly attacked.", "PartnerTalk_Chat_330211701_07": "It's rare to find something that can even land an attack on you, Rina.", "PartnerTalk_Chat_330211701_08": "Everyone has their own preferences when it comes to massage.", "PartnerTalk_Chat_330211701_09": "I may believe in striving for constant perfection, but I admit that I'm no perfect paragon who can do no wrong~ I've had the honor of observing Old Duyi's massages before, and I must confess that I really can't quite do it like he can.", "PartnerTalk_Chat_330211701_10": "Indeed, my Master is a regular client at his store, and to her Old Duyi's massage style is priceless.", "PartnerTalk_Chat_330211701_11": "Unless I could also do a multi-barrel massage all at the same time... It would be great if I had a like-minded helper with me.", "PartnerTalk_Chat_330211701_12": "Don't you have Drusilla and Anastella?", "PartnerTalk_Chat_330211701_13": "Is it time for us to research a new line of Bangboo?", "PartnerTalk_Chat_330211701_14": "Nope, those two children are used to solving problems with a fight. Massages are about providing pain-elimination services for the client — but if those two help out, I'm afraid both the pain and the Master will end up getting eliminated~", "PartnerTalk_Chat_330211701_15": "But that reminds me — perhaps I could make a custom pair of Massage Bangboo. If I could control them, then we'd definitely be able to reach the same standard as Old Duyi.", "PartnerTalk_Chat_330211701_16": "You make... a very excellent point! Perhaps I could make a custom pair of Massage Bangboo. If I could control them, then we'd definitely be able to reach the same standard as Old Duyi.", "PartnerTalk_Chat_330211701_17": "Drusilla and Anastella are going to have a new friend!", "PartnerTalk_Chat_330211701_18": "Ah, you're more concerned about the social circle of those two kids rather than anything to do with massage~ Please don't be impatient — even if you do decide to custom-make the Bangboo, there's a long period of consultation and testing that needs to be done, especially...", "PartnerTalk_Chat_330211701_19": "We need a test subject who can provide long-term massage feedback for our custom project...", "PartnerTalk_Chat_330211701_20": "Mmm... Mmm-hmm~~", "PartnerTalk_Chat_330211701_21": "Why are you looking at me like that...", "PartnerTalk_Chat_330211701_22": "Bring it on. I love a good massage!", "PartnerTalk_Chat_330211701_23": "Do you enjoy massages? Manager~ Perhaps one day, I'll drop into your store all of a sudden and provide you with a type of all-new massage experience~", "PartnerTalk_Chat_330211701_24": "Then consider it as a pre-booked appointment~ If I do ever need to do a trial phase, I'll come to your video store and provide you with a new type of massage that you've never experienced before~", "PartnerTalk_Chat_330211702_01": "Thank you very much for all of your suggestions, Manager. With just one conversation, you've helped make great improvements to my service standards!", "PartnerTalk_Chat_330211702_02": "I'm going to think long and hard about our conversation — but before I do that, I have to get back and take care of my appointments for the week.", "PartnerTalk_Chat_330211801_01": "Hello, Manager~", "PartnerTalk_Chat_330211801_02": "Are you waiting for someone here?", "PartnerTalk_Chat_330211801_03": "Well, pretty much. I'm waiting for Lycaon to pick me up in his car.", "PartnerTalk_Chat_330211801_04": "Can you not drive?", "PartnerTalk_Chat_330211801_05": "Do you not have a license?", "PartnerTalk_Chat_330211801_06": "I've got my license, but I very rarely ever drive. Because I spend most of my time outside the house in this Victoria Housekeeping uniform, and it's completely unsuitable to drive in this long skirt.", "PartnerTalk_Chat_330211801_07": "I usually catch the metro or the bus, but sometimes I need to visit places for work that aren't connected to the metro or bus network. In those cases, I'll have to trouble Lycaon to act as my personal driver.", "PartnerTalk_Chat_330211801_08": "But what if Lycaon isn't available, either...?", "PartnerTalk_Chat_330211801_09": "I understand your concerns. If Lycaon cannot drive me, then a carriage becomes a good option. I've got my carriage-driving license and am able to drive most horse-drawn carriages quite well.", "PartnerTalk_Chat_330211801_10": "Hang on, you guys have carriages?!", "PartnerTalk_Chat_330211801_11": "Hang on, people still use horse-drawn carriages in this day and age?", "PartnerTalk_Chat_330211801_12": "Don't underestimate Victoria Housekeeping~ Horse ranches, film sets, travel agencies... We have many partners in New Eridu who can meet all kinds of horse-drawn carriage needs.", "PartnerTalk_Chat_330211801_13": "Some clients even specially request a horse-drawn carriage ride to and from services. Since these cannot travel on arterial roads, they move along at speeds far slower than everyday transport options...", "PartnerTalk_Chat_330211801_14": "But it's a service that's quite popular with us at Victoria Housekeeping. Our clients claim that they feel as though they're inside a movie.", "PartnerTalk_Chat_330211801_15": "Truly, a maid driving a horse-drawn carriage...", "PartnerTalk_Chat_330211801_16": "Truly, a maid wielding a horse-rider's whip...", "PartnerTalk_Chat_330211801_17": "Anyway, I have plenty of confidence in my equestrian abilities~ When I add it all up, I must've spent over ten times longer riding than I have driving.", "PartnerTalk_Chat_330211801_18": "But wouldn't it be nice to drive every day?", "PartnerTalk_Chat_330211801_19": "But couldn't you just custom stitch a shorter maid skirt?", "PartnerTalk_Chat_330211801_20": "That's the only thing that's ab—so—lutely off the table. So long as I'm at work, my outfit must fit my work role. That principle goes not only for me, but for all employees of Victoria Housekeeping Co.", "PartnerTalk_Chat_330211801_21": "How could I possibly just throw aside any convictions I had in Victoria Housekeeping at the drop of a hat, just for the sake of mere convenience?", "PartnerTalk_Chat_330211801_22": "To be honest, I tried this kind of uniform before. I'd hem the skirt to a length that let me drive, and then put on dark dustproof stockings — but all I ended up was upsetting the client...", "PartnerTalk_Chat_330211801_23": "\"The clients are totally distracted!\" \"I could barely hold down a conversation, and it's embarrassing for me!\" — that's the kind of complaints they'd have. So I stopped using that uniform.", "PartnerTalk_Chat_330211801_24": "What if there isn't even a carriage...?", "PartnerTalk_Chat_330211801_25": "Please don't worry about that~ I've run into this before and even if there's no way to rent a carriage, I've still got a plan that's one hundred percent guaranteed to work. Just you wait.", "PartnerTalk_Chat_330211801_26": "Wait for what?", "PartnerTalk_Chat_330211801_27": "Why, wait for Lycaon to be free, so he can drive over and pick us up~ Like right now~", "PartnerTalk_Chat_330211802_01": "It's almost time. Lycaon should be driving over right about now.", "PartnerTalk_Chat_330211901_01": "Those are the house rules. I hope you understand...", "PartnerTalk_Chat_330211901_02": "In that case, there's no other choice. I can't really expect you to break your store's rules just for me.", "PartnerTalk_Chat_330211901_03": "What's happening?", "PartnerTalk_Chat_330211901_04": "Do you need me to help you with something?", "PartnerTalk_Chat_330211901_05": "Oh, Manager. If anyone can help, it's probably you~ Let me explain...", "PartnerTalk_Chat_330211901_Name01": "Asha", "PartnerTalk_Chat_330211902_01": "I have to finish some follow-up work.", "PartnerTalk_Chat_330211902_02": "I'm very grateful for all your help. Please go get some rest.", "PartnerTalk_Chat_330211903_01": "That girl in the maid outfit... how'd she manage to get the Super Godfinger commemorative item in just one day?!", "PartnerTalk_Chat_330211903_02": "That's impressive. It took us a whole week to earn it for ourselves...", "PartnerTalk_Chat_330211903_03": "That's impressive. Did you see her playing Soul Hounds III? Her movements and skills were definitely professional level!", "PartnerTalk_Chat_330211903_04": "Huh? Does the game have professional competitions?", "PartnerTalk_Chat_330211903_05": "It's just an example! If there really were though, she'd be Asha's number one rival for sure!\nRemember, the last person to win a commemorative item in one day was none other than Asha herself...", "PartnerTalk_Chat_330211903_06": "And now the streets have crowned... a second Soul Hounds Queen!", "PartnerTalk_Chat_330211903_07": "Maybe we should give up on Soul Hounds III... I think the competition for Snake Duel is probably going to be a bit less combative...", "PartnerTalk_Chat_330211903_Name01": "Jonah", "PartnerTalk_Chat_330211903_Name02": "Roy", "PartnerTalk_Chat_330211904_01": "Soon, the time will come when two queens must fight for the fate of all Godfinger...", "PartnerTalk_Chat_330211904_02": "Be quiet. If you say anymore, I won't be able to sleep tonight...", "PartnerTalk_Chat_330211904_Name01": "Jonah", "PartnerTalk_Chat_330211904_Name02": "Roy", "PartnerTalk_Chat_330212001_01": "Trust me! I'm telling you, I've seen you before somewhere, but... I can't remember where...", "PartnerTalk_Chat_330212001_02": "I am quite confident in my memory. I can guarantee 100% that this is the first time we've met.", "PartnerTalk_Chat_330212001_03": "What's going on?", "PartnerTalk_Chat_330212001_04": "Need some help, Rina?", "PartnerTalk_Chat_330212001_05": "It's nothing important really. I just happened to be here listening to a song, and when it was over, the singer suddenly got very excited and said he'd seen me before.", "PartnerTalk_Chat_330212001_06": "Perhaps it's a new pick-up strategy?", "PartnerTalk_Chat_330212001_07": "Perhaps he's asking for a tip?", "PartnerTalk_Chat_330212001_08": "Ab—so—lutely NOT! What kind of person do you take me for? Flirting would only slow down my strumming hand!", "PartnerTalk_Chat_330212001_09": "Ab—so—lutely NOT! What kind of person do you take me for? Although I wouldn't turn it down... it's always nice to get a tip, right...", "PartnerTalk_Chat_330212001_10": "You really do look familiar to me! Have we met at some music festival before? Even if we just rubbed shoulders...", "PartnerTalk_Chat_330212001_11": "I think not. I would undoubtedly remember seeing a guitarist sporting a lady's handbag at a music festival.", "PartnerTalk_Chat_330212001_12": "Lady's handbag? What lady's... Oh, you mean this on my arm... Oh, darn it! That old lady must've dropped it just now when she took a photo with me! She asked if I could hold it for her. How'd I forget it...", "PartnerTalk_Chat_330212001_13": "You've got fans who want selfies?", "PartnerTalk_Chat_330212001_14": "Your fans come from a broad range of ages huh.", "PartnerTalk_Chat_330212001_15": "She's probably not a fan... even though I really wish she was! But she just kept on saying she likes me and how she wants to show our selfie to her granddaughter. Something about matching us up?", "PartnerTalk_Chat_330212001_16": "Hey, I don't want to rain on Grandma's parade, but honestly, older folks' enthusiasm doesn't really help in these matters. The younger ones already have their own... Wait, what was I saying? The issue now is that the purse got left behind!", "PartnerTalk_Chat_330212001_17": "She can't have gone far. I remember her going off in that direction. Could you help me watch my stuff? I'll go give her bag back — I'll be right back!", "PartnerTalk_Chat_330212001_18": "Tashi puts down his guitar, picks up the lady's handbag, and rushes off. Encountering such an individual at a music festival would undoubtedly leave a lasting impression...", "PartnerTalk_Chat_330212001_Name01": "Tarshi", "PartnerTalk_Chat_330212002_01": "It's kind of sudden, but there's no reason to refuse... I'll just help him keep an eye on things a while.", "PartnerTalk_Chat_330212002_02": "I hope he can catch up to that old lady.", "PartnerTalk_Chat_330212002_03": "I hope he doesn't run all that way for nothing.", "PartnerTalk_Chat_330212002_04": "Are you going to sing? Is it time for a lady to take the mike this time?", "PartnerTalk_Chat_330212002_05": "Sorry, I'm just helping him watch his things for a while — I'm not a performer.", "PartnerTalk_Chat_330212002_06": "C'mon, lady! I wanna hear you sing!", "PartnerTalk_Chat_330212002_07": "Oh, ahem...", "PartnerTalk_Chat_330212002_08": "Me too! This is a golden opportunity!", "PartnerTalk_Chat_330212002_09": "I want to hear it, too! You've got a loyal listener here!", "PartnerTalk_Chat_330212002_10": "Oh my, since the Manager insists... I'll use the equipment to play a song to make up for helping out. It's been ages since I last played the electric guitar, so let me practice a bit first.", "PartnerTalk_Chat_330212002_11": "After a little warm-up, Rina the Maid Singer's performance began, attracting passersby to take photos and tip her. By the end of the song, the audience had grown from the initial two to a large circle, and Rina had become the center of attention in Lumina Square.", "PartnerTalk_Chat_330212002_Name01": "Expectant Boy", "PartnerTalk_Chat_330212101_01": "What do you think, Manager? I hummed along a bit for any lyrics I'd forgotten.", "PartnerTalk_Chat_330212101_02": "I think it sounded awesome!", "PartnerTalk_Chat_330212101_03": "Even better than \"You smell good, I smell good\"!", "PartnerTalk_Chat_330212101_04": "Phew, made it back! Man, I saw that old lady from a distance at the intersection, and wouldn't you know it, I got caught by a red light and had to sprint like mad...", "PartnerTalk_Chat_330212101_05": "Judging by your expression, you caught up to her in the end?", "PartnerTalk_Chat_330212101_06": "Yeah... Honestly, I've never chased anyone so hard before. When I ran past Public Security, the officer at the front door nearly chased after me and took me in for questioning... But anyway, what are all these people doing here?", "PartnerTalk_Chat_330212101_07": "Ah, I just borrowed your equipment to sing a little song.", "PartnerTalk_Chat_330212101_08": "...Why...?", "PartnerTalk_Chat_330212101_09": "Mainly because my friend here wanted to listen, and it's rather boring just standing watch here. Don't worry, I didn't damage anything. I may not be a professional singer, but I do have some experience performing.", "PartnerTalk_Chat_330212101_10": "No... why... why did so many people come listen! I've been here all day, and if you added up everyone who came to listen to me, it'd still be fewer than those who listened to just one of your songs!", "PartnerTalk_Chat_330212101_11": "Oh right, the tips... let's see how many barcode scans you got... Whoa! I make less in a week than you got for playing just one song!", "PartnerTalk_Chat_330212101_12": "But why... I should be happy just earning a little money, but... I can't accept it! Are my songs bad? Or is it my style... Don't tell me it's the maid outfit? Would I draw in bigger crowds if I wore a maid outfit?", "PartnerTalk_Chat_330212101_13": "I'd definitely tip then!", "PartnerTalk_Chat_330212101_14": "Calm down. A maid outfit really isn't your style.", "PartnerTalk_Chat_330212101_15": "If you're wondering why, I can actually offer a possibility. When I heard you play before, I had a certain feeling, and after looking through the sheet music you left behind, I'm convinced.", "PartnerTalk_Chat_330212101_16": "You're worrying or waiting for something, so you are unable to unleash your full potential. The last few pages of the sheet music include some brilliant pieces, all intended for duet performances.", "PartnerTalk_Chat_330212101_17": "I think most of the notation was for a violin accompanist, so you must be waiting for a partner... someone who can play the violin, right?", "PartnerTalk_Chat_330212101_18": "...Seems you're more than just a maid who can play the guitar. You're right, though — I get along just fine by myself, but there's always that nagging thought, \"If they were still here, I could advance even farther.\" You probably have similar thoughts, no?", "PartnerTalk_Chat_330212101_19": "(Sure — I've always been able to move forward together with Belle...)", "PartnerTalk_Chat_330212101_19F": "(I've always been able to move forward together with Wise...)", "PartnerTalk_Chat_330212101_20": "Sure, with Rina you can go even farther.", "PartnerTalk_Chat_330212101_21": "I'm not really sure what you're thinking, Manager, but I've never really thought I need other people to advance myself. Rather, I'm always doing my best to be the person other people need — after all, the whole point of being a maid is for your Master to rely on you.", "PartnerTalk_Chat_330212101_22": "Ahh, it feels truly wonderful to be evaluated by you like this~ I will keep striving to improve for you, Dear Guide~", "PartnerTalk_Chat_330212101_23": "Ah, but now's not the time to talk about partners! Talking won't bring them back. Why not play a few more songs while we have such a crowd! Before that, let's settle the tips. You were the one singing, so I can't take them all!", "PartnerTalk_Chat_330212101_24": "How kind!", "PartnerTalk_Chat_330212101_25": "How generous!", "PartnerTalk_Chat_330212101_26": "Let me see... once I deduct the instrument usage fee and the venue fee... there's about... here you go, ten percent for you!", "PartnerTalk_Chat_330212101_27": "I take back what I said!", "PartnerTalk_Chat_330212101_28": "If the venue is yours, why are you charging a venue fee?", "PartnerTalk_Chat_330212101_29": "...It's okay, ten percent is fine~ it covers the cost of two teamilks. I often hear people say they'll treat friends to a teamilk once they get paid, but I've never had that experience~", "PartnerTalk_Chat_330212101_30": "So Manager, would you like a teamilk? I usually brew my own for everyone, but today's a rare exception. Let working Rina buy you one~", "PartnerTalk_Chat_330212101_31": "There's a great teamilk place nearby!", "PartnerTalk_Chat_330212101_32": "The Richard Teamilk nearby is good!", "PartnerTalk_Chat_330212101_33": "I know that place well. Please go ahead and order two cups of teamilk. I'll be over once I collect my \"wages\" here.", "PartnerTalk_Chat_330212101_34": "Oh — and please get half sugar, no ice for me~", "PartnerTalk_Chat_330212101_Name01": "Tarshi", "PartnerTalk_Chat_330212102_01": "Ooh! Ooh ooh! Hang on, I know where I've seen you before!", "PartnerTalk_Chat_330212102_02": "Hm?", "PartnerTalk_Chat_330212102_03": "Did you ever go over to the studio on Twenty-Seventh Street and save the day by helping my friend out? She's a guitarist called Sansa!", "PartnerTalk_Chat_330212102_04": "I don't know what your friend's called, but I was really impressed by that recording session. I wouldn't call it \"saving the day,\" but I sure was happy to help provide the perfect service needed~", "PartnerTalk_Chat_330212102_05": "Oh... it doesn't matter, that's not the point! You took a group photo after the recording, right? Well, I saw that photo, and the maid guitarist in the picture left quite an impression on me!", "PartnerTalk_Chat_330212102_06": "So there you go then. At least it proves I was telling the truth! I wasn't hitting on you, okay! My sharp memory has vindicated me!", "PartnerTalk_Chat_330212102_Name01": "Tarshi", "PartnerTalk_Chat_330212201_01": "Want something to drink?", "PartnerTalk_Chat_330212201_02": "Two cups of Caramel Boba Oolong Teamilk, please.", "PartnerTalk_Chat_330212201_03": "Two cups of Yumyum Mint Teamilk, please.", "PartnerTalk_Chat_330212201_04": "Half sugar, no ice!", "PartnerTalk_Chat_330212201_05": "Full sugar, regular ice!", "PartnerTalk_Chat_330212201_06": "Alright, two cups of Caramel Boba Oolong Teamilk, half sugar and no ice. Coming right up!", "PartnerTalk_Chat_330212201_07": "Alright, two cups of Caramel Boba Oolong Teamilk, full sugar and regular ice. Coming right up!", "PartnerTalk_Chat_330212201_08": "Alright, two cups of Yumyum Mint Teamilk, half sugar and no ice. Coming right up!", "PartnerTalk_Chat_330212201_09": "Alright, two cups of Yumyum Mint Teamilk, full sugar and regular ice. Coming right up!", "PartnerTalk_Chat_330212201_10": "Rina arrives at the teamilk store just as the drinks are about to be served.", "PartnerTalk_Chat_330212201_11": "Let me get the bill~ Hmm... It's just the level of sweetness and ice that I wanted. Did you order the same thing, Manager? Looks like we've got matching tastes~", "PartnerTalk_Chat_330212201_12": "Let me get the bill~ It's not the sweetness and amount of ice I wanted... Hmm? So you ordered the same, Manager... Alright, I'll trust in your taste~", "PartnerTalk_Chat_330212201_13": "Sorry for putting you out.", "PartnerTalk_Chat_330212201_14": "I get to listen to free music and get a free drink today.", "PartnerTalk_Chat_330212201_15": "Please don't worry~ Today was really enjoyable~ It feels nice to occasionally fulfill desires beyond my regular duties. Especially things like treating friends to a teamilk with my hard-earned money...", "PartnerTalk_Chat_330212201_16": "Please allow me to thank you, Manager. This is something I've always wanted to do but never had the chance. To stand here before you today as a friend treating you to a drink while we have a little chat — that's what I call a really precious experience.", "PartnerTalk_Chat_330212201_17": "It's getting late, and I have to get back. I hope you have a good day~", "PartnerTalk_Chat_330212201_18": "I'll be sure to catch your performance next time.", "PartnerTalk_Chat_330212201_19": "Let's have a teamilk together again sometime~", "PartnerTalk_Chat_330212201_20": "I'm sure we'll get the chance~", "PartnerTalk_Chat_330212201_Name01": "Coco", "PartnerTalk_Chat_330212201_Name02": "Clerk", "PartnerTalk_Chat_330212202_01": "I need to adjust my mood now and prepare for my upcoming work.", "PartnerTalk_Chat_330212301_01": "Good morning, Manager. I didn't expect to see you here. what a pleasant surprise.", "PartnerTalk_Chat_330212301_02": "Are you here to handle some paperwork?", "PartnerTalk_Chat_330212301_03": "Are you here to experience VR too?", "PartnerTalk_Chat_330212301_04": "Yeah, I'm here to register for VR Training. Please wait one moment, I'll be done shortly.", "PartnerTalk_Chat_330212301_05": "Rina is soon done with her paperwork.", "PartnerTalk_Chat_330212302_01": "Oh right — would you like to do a special voice recording?", "PartnerTalk_Chat_330212302_02": "What's that?", "PartnerTalk_Chat_330212302_03": "I can submit a request through the Investigative Association's Agent-only channel to update my public information. That will also change my voice in VR Training.", "PartnerTalk_Chat_330212302_04": "An ad.", "PartnerTalk_Chat_330212302_05": "Please allow me to decline~", "PartnerTalk_Chat_330212401_01": "Hello, Manager. I'm here to pick up the videotape like we said.", "PartnerTalk_Chat_330212401_02": "Mmm, this is the one. \"Black LP Player\"", "PartnerTalk_Chat_330212401_03": "Thank you, I'll go and register for this rental right now.\nOh yeah — do you have a combo where you can also rent a VCR, too?", "PartnerTalk_Chat_330212401_04": "We don't. Do you not have a VCR?", "PartnerTalk_Chat_330212401_05": "Mmm, Victoria Housekeeping doesn't have anything that plays videotapes, so if I want to watch a videotape, I'll also have to borrow a VCR machine.", "PartnerTalk_Chat_330212401_06": "Come watch with me in the store, then!", "PartnerTalk_Chat_330212401_07": "Huh? Really? Of course, it'd be nice if someone helped me find the song... \nBut wouldn't that get in the way of your daily work?", "PartnerTalk_Chat_330212401_08": "We can let 18 handle the work", "PartnerTalk_Chat_330212401_09": "Checking videotapes for content is also part of my daily work", "PartnerTalk_Chat_330212401_10": "I see. Then it'll be my pleasure. Please watch it with me!", "PartnerTalk_Chat_330212401_11": "And so you watch \"Black LP Player\" together with Rina in the workshop.", "PartnerTalk_Chat_330212402_01": "I didn't just find the song I was looking for. I got something even more surprising...", "PartnerTalk_Chat_330212402_02": "I'm so lucky to know you, Manager. Thank you so much for your help.", "PartnerTalk_Chat_330220101_01": "\"Fatal Double-Headed Shark\"... \"Fatal Four-Headed Shark\"... \"Fatal Octoshark\"... \"Sharknami\"... \"Sharknami 2\"... \"Sharknami 3\"... \"Sharknami: The Final Showdown\"... \"Sharknami: The True Final Showdown\"...", "PartnerTalk_Chat_330220101_02": "\"Roboshark vs. Crocodile\"... \"Invincible White Shark vs. Mad Leviathan\"... \"Megalodon vs. Starlight Giant\"...", "PartnerTalk_Chat_330220101_03": "Are you okay?", "PartnerTalk_Chat_330220101_04": "...What the heck are those movies?", "PartnerTalk_Chat_330220101_05": "Ah... Sorry, I was just distracted there for a second.", "PartnerTalk_Chat_330220101_06": "My cortisol levels have been through the roof this week. I just wanted to unwind in front of the most brain-dead movie imaginable.", "PartnerTalk_Chat_330220101_07": "This might sound sudden, but... Could you please recommend the worst movie you have to me?", "PartnerTalk_Chat_330220101_08": "I really need a bad movie. Please.", "PartnerTalk_Chat_330220101_09": "I'm sorry, but we don't stock any bad movies here.", "PartnerTalk_Chat_330220101_10": "We've got a few weird movies around, sure.", "PartnerTalk_Chat_330220101_11": "I didn't really think that through. I forgot that you only keep movies that you both like... So I guess there aren't any bad ones.", "PartnerTalk_Chat_330220101_12": "But last time I actually rented a movie from you that seemed like it was in the wrong cassette box...", "PartnerTalk_Chat_330220101_13": "This tape had nothing on it — except a Bangboo twerking for three whole hours.", "PartnerTalk_Chat_330220101_14": "That must be an art form which I have yet to understand...", "PartnerTalk_Chat_330220101_15": "In any case, thank you. Seeing as I can't rent out any bad movies, then my plan for relieving stress this weekend...", "PartnerTalk_Chat_330220101_16": "...Will have to be the same as always. *sigh*.", "PartnerTalk_Chat_330220101_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220102_01": "I think this young girl with a shark tail gave me a look when I mentioned \"Sharknami.\"", "PartnerTalk_Chat_330220102_02": "I think people might take me for someone who's weirdly into sharks, but my interest is actually just really terrible movies...", "PartnerTalk_Chat_330220102_03": "But, why do terrible movies always have a shark in them?", "PartnerTalk_Chat_330220102_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220201_01": "I've been worried about preparing bento for Soukaku to eat at work.", "PartnerTalk_Chat_330220201_02": "I want to make Soukaku a beautiful bento for work, too, but the tutorials online are always for bentos that are far too small, though they are exquisite.", "PartnerTalk_Chat_330220201_03": "Soukaku can pretty much wolf it down in two bites.", "PartnerTalk_Chat_330220201_04": "But if I bring her enough food to sate her appetite, then I won't be able to make her bento so beautiful.", "PartnerTalk_Chat_330220201_05": "Sliced tomato, okra cut into stars, a thin omelet, some laver, octopus offal... It's all stuff that only looks cute when it's packed into a small bento box.", "PartnerTalk_Chat_330220201_06": "Putting that into a giant lunchbox is like tossing a rubber duck into a competition-size swimming pool: No matter how much you add, it just looks sad.", "PartnerTalk_Chat_330220201_07": "If I'm not happy with this bento, then there's no way Soukaku would ever like it. Even though she always finishes it, it's probably just force of habit...", "PartnerTalk_Chat_330220201_08": "I'm sure they're fantastic bentos.", "PartnerTalk_Chat_330220201_09": "Soukaku must love it.", "PartnerTalk_Chat_330220201_10": "Ah... Thank you.", "PartnerTalk_Chat_330220201_11": "They're just normal bentos. But if I had the chance to make you one... Would you give me that chance?", "PartnerTalk_Chat_330220201_12": "Soukaku... loves it?", "PartnerTalk_Chat_330220201_13": "...If she really loved it, then why would she go out for noodles in the afternoon with the crew from Section 5?", "PartnerTalk_Chat_330220201_14": "There's so much saturated fat and salt packed into noodles. Any way you look at it, home-cooked meals are healthier.", "PartnerTalk_Chat_330220201_15": "There's home-cooked food ready and waiting... So why would Soukaku go out for noodles?", "PartnerTalk_Chat_330220201_16": "Why? Tell me, why?! It has to be something wrong with my bentos, right?", "PartnerTalk_Chat_330220201_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220202_01": "When I first moved in with Soukaku, she would happily wolf down anything I cooked, no matter what I made.", "PartnerTalk_Chat_330220202_02": "But now Soukaku is always crying to go out and eat hotpot, noodles, and teamilk.", "PartnerTalk_Chat_330220202_03": "What am I doing wrong here...?", "PartnerTalk_Chat_330220202_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220301_01": "Ah, it's you. What a coincidence, seeing you here.", "PartnerTalk_Chat_330220301_02": "What do you think of this deal on red bean buns, one free with every dozen?", "PartnerTalk_Chat_330220301_03": "Seems like a good deal.", "PartnerTalk_Chat_330220301_04": "Doesn't seem very sincere.", "PartnerTalk_Chat_330220301_05": "That's what I thought, too. This brand of buns is never on sale, so with that in consideration, then one free with every dozen seems like a good deal.", "PartnerTalk_Chat_330220301_06": "Is that what you think? Normally speaking, that'd be true... But you can't rule out the possibility that sometimes a customer always buys them by the dozen.", "PartnerTalk_Chat_330220301_07": "When you're buying thirteen red bean buns, the most important thing is how to keep them fresh.", "PartnerTalk_Chat_330220301_08": "...But as long as they're stored in the freezer, they should last forever — right?", "PartnerTalk_Chat_330220301_09": "For sure.", "PartnerTalk_Chat_330220301_10": "Nothing lasts forever, my friend.", "PartnerTalk_Chat_330220301_11": "I was just joking. You're just joking too, right? Thanks for playing along with me.", "PartnerTalk_Chat_330220301_12": "Even if you store them in the freezer, they should still be eaten within the month. You must take care of yourself.", "PartnerTalk_Chat_330220301_13": "That's the tragedy of life. It always reminds me... of friendships in my youth, that kind of thing.", "PartnerTalk_Chat_330220301_14": "If only I'd put my friends in the freezer back then...", "PartnerTalk_Chat_330220301_15": "*ahem* I'm sorry. I was just joking there. And I guess that joke was as laugh-inducing as a freezer...", "PartnerTalk_Chat_330220301_16": "I'm not sure why, but after chatting with you, I suddenly no longer feel the need to buy red bean buns...", "PartnerTalk_Chat_330220301_17": "Maybe it's because it would look weird standing on the street talking while hoisting a massive sack of red bean buns.", "PartnerTalk_Chat_330220301_18": "I want to keep chatting... About... about anything, so long as we're talking.", "PartnerTalk_Chat_330220301_19": "Would that be any trouble for you?", "PartnerTalk_Chat_330220301_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220302_01": "I think red bean buns are the champion breakfast food for office workers.", "PartnerTalk_Chat_330220302_02": "They don't stink, and they don't leak and there's basically no crumbs so you can eat them while walking without disturbing anyone around you.", "PartnerTalk_Chat_330220302_03": "But someone who doesn't commute — like you — probably isn't as passionate about red bean buns as I am...", "PartnerTalk_Chat_330220302_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220401_01": "Ah, it's you. It feels like a dream bumping into you here, because...", "PartnerTalk_Chat_330220401_02": "It's a little embarrassing to admit, but last night I dreamed about you without permission.", "PartnerTalk_Chat_330220401_03": "Royalties, please!", "PartnerTalk_Chat_330220401_04": "What'd I get up to in your dream?", "PartnerTalk_Chat_330220401_05": "Hmm, okay. I'll pay you once I get paid.", "PartnerTalk_Chat_330220401_06": "So if you see our chief, please nudge her to ask about it at the department budget meeting. I feel like Miyabi is more likely to listen to what you have to say than me.", "PartnerTalk_Chat_330220401_07": "Getting back to my dream last night...", "PartnerTalk_Chat_330220401_08": "Huh? You want to talk about that? Here?", "PartnerTalk_Chat_330220401_09": "I dreamed that... You also joined Section 6 somehow, and we were colleagues.", "PartnerTalk_Chat_330220401_10": "You were working as hard as you could to save up and open a video store with your sister.", "PartnerTalk_Chat_330220401_10F": "You were working as hard as you could to save up and open a video store with your brother.", "PartnerTalk_Chat_330220401_11": "Whenever there's grumbling and groaning about putting in overtime at work, people would always say they want to quit and go work for you at your video store.", "PartnerTalk_Chat_330220401_12": "Asaba-kun always says he can be on staff while I work the till. And Soukaku can be the store mascot.", "PartnerTalk_Chat_330220401_13": "As for the chief... Hehe, even in my dreams I can't imagine her being anywhere else apart from the battlefield.", "PartnerTalk_Chat_330220401_14": "It's a good dream.", "PartnerTalk_Chat_330220401_15": "So what's your dream?", "PartnerTalk_Chat_330220401_16": "It really was a great dream.", "PartnerTalk_Chat_330220401_17": "You're already living now in your dream within my dream... Or maybe, now is actually what we're dreaming...", "PartnerTalk_Chat_330220401_18": "Sorry. I've been clocking too much overtime these days so my mind is all over the place.", "PartnerTalk_Chat_330220401_19": "If you ask me...", "PartnerTalk_Chat_330220401_20": "For me, I dream of clocking off work on-time every single day.", "PartnerTalk_Chat_330220401_21": "And after work, sharing delicious warm meals in a cozy home with loved ones, watching movies on the sofa while having cool drinks...", "PartnerTalk_Chat_330220401_22": "In your dreams, you still work?", "PartnerTalk_Chat_330220401_23": "...\nOh heavens.", "PartnerTalk_Chat_330220401_24": "I just realized that.", "PartnerTalk_Chat_330220401_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220402_01": "Instead of serving to protect the city, I feel as though my colleagues just really need me, and that's why I haven't handed in my resignation yet... Just kidding.", "PartnerTalk_Chat_330220402_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220501_01": "...", "PartnerTalk_Chat_330220501_02": "...", "PartnerTalk_Chat_330220501_03": "Are you okay?", "PartnerTalk_Chat_330220501_04": "...Is that you... Wise?", "PartnerTalk_Chat_330220501_04F": "...Is that you... Belle?", "PartnerTalk_Chat_330220501_05": "My eyes... There's something wrong with them at the moment and I can't see.", "PartnerTalk_Chat_330220501_06": "If you're in no hurry, would you mind staying here by my side for a while?", "PartnerTalk_Chat_330220501_07": "Based on previous experience, it should fix itself soon.", "PartnerTalk_Chat_330220501_08": "I'll stay with you here as long as you need.", "PartnerTalk_Chat_330220501_09": "Are you ill, Yanagi?", "PartnerTalk_Chat_330220501_10": "Thank you. I promise not to keep you too long... Actually, I'm feeling much better already now.", "PartnerTalk_Chat_330220501_11": "I wouldn't call it being ill. It's just a minor side-effect.", "PartnerTalk_Chat_330220501_12": "What happened?", "PartnerTalk_Chat_330220501_13": "It's nothing serious. My body's just been through a little modification.", "PartnerTalk_Chat_330220501_14": "It's only thank to the modification that I can serve as combat staff and won't hold everyone back in Section 6.", "PartnerTalk_Chat_330220501_15": "But the side effects impact my optic nerves, so this sometimes happens.", "PartnerTalk_Chat_330220501_16": "I don't want people worrying about me, so... could we please keep this a secret just between me and you?", "PartnerTalk_Chat_330220501_17": "Okay.", "PartnerTalk_Chat_330220501_18": "Are you sure you're really okay...?", "PartnerTalk_Chat_330220501_19": "Thank you so much... Am I being a little over-reliant on you here?", "PartnerTalk_Chat_330220501_20": "Don't worry. HAND's doctors know about it. There's just no sense in pointlessly worrying my teammates, that's all.", "PartnerTalk_Chat_330220501_21": "...I don't look to be in too bad of a condition, right?", "PartnerTalk_Chat_330220501_22": "You look same as always to me.", "PartnerTalk_Chat_330220501_23": "Really... That's great.", "PartnerTalk_Chat_330220501_24": "...I still feel a bit unsettled.", "PartnerTalk_Chat_330220501_25": "Could you please hold my hand?", "PartnerTalk_Chat_330220501_26": "You stay with Yanagi until she starts feeling better...", "PartnerTalk_Chat_330220501_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220502_01": "Our secret... Got it?", "PartnerTalk_Chat_330220502_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220601_01": "You're here... Perfect timing.", "PartnerTalk_Chat_330220601_02": "I was just telling Tin Master here that I was after a cup of decaf...", "PartnerTalk_Chat_330220601_03": "And Tin Master gave me a look of extreme disappointment.", "PartnerTalk_Chat_330220601_04": "\"I really wish you enjoyed our classic beans just as much as Wise from the video store does... Two cups, every day!\"", "PartnerTalk_Chat_330220601_04F": "\"I really wish you enjoyed our classic beans just as much as Belle from the video store does... Two cups, every day!\"", "PartnerTalk_Chat_330220601_05": "That's what he said.", "PartnerTalk_Chat_330220601_06": "Those classic beans sure are the best.", "PartnerTalk_Chat_330220601_07": "Your choice is good too, Yanagi.", "PartnerTalk_Chat_330220601_08": "True. The difference in aroma is more than obvious.", "PartnerTalk_Chat_330220601_09": "A lot of the flavors are stripped away during decaffeination... That's something I've come to learn all too well.", "PartnerTalk_Chat_330220601_10": "But I really don't want to be consuming too much caffeine on a non-work day.", "PartnerTalk_Chat_330220601_11": "...I'll caffeine for when I need to clear my head to deal with a headache-inducing problem...", "PartnerTalk_Chat_330220601_12": "You sip at a cup of coffee with Yanagi, idly people-watching as you stand outside the shop...", "PartnerTalk_Chat_330220601_13": "Speaking of coffee... That reminds me of something funny about my colleagues.", "PartnerTalk_Chat_330220601_14": "Do you want to hear?", "PartnerTalk_Chat_330220601_15": "I want to hear more about Miyabi...", "PartnerTalk_Chat_330220601_16": "I want to hear more about Harumasa...", "PartnerTalk_Chat_330220601_17": "I want to hear more about Soukaku...", "PartnerTalk_Chat_330220601_18": "Miyabi... Our Chief is certainly one of a kind.", "PartnerTalk_Chat_330220601_19": "She can drink five cups of espresso seconds before going to bed without having to worry about any insomnia or heart palpitations.", "PartnerTalk_Chat_330220601_20": "\"As expected of someone so powerful.\" At least, that's what I thought at first.", "PartnerTalk_Chat_330220601_21": "Later on, I realized that the chief simply didn't understand that much coffee would cause insomnia.", "PartnerTalk_Chat_330220601_22": "This one time, I casually mentioned how drinking coffee so late can affect your sleep... And the chief suddenly became lost her special power, turning into someone who can't sleep if they drink too much coffee like your average person.", "PartnerTalk_Chat_330220601_23": "It feels like some fairy-tale monster that loses all its power if you can say its name. Haha...", "PartnerTalk_Chat_330220601_24": "Asaba doesn't really drink much coffee, instead just sipping on that dark-colored stuff inside his coffee cup.", "PartnerTalk_Chat_330220601_25": "Curiosity got the better of Soukaku once, and she took a sip from it once. She told me whatever it was tasted even more bitter than coffee, but she couldn't describe the exact flavor...", "PartnerTalk_Chat_330220601_26": "I scolded Soukaku and went to apologize to Asaba on her behalf.", "PartnerTalk_Chat_330220601_27": "Asaba-kun sighed and said, \"I have a terminal disease and have to drink all of the medicine in this cup if I hope to ever see thirty. Now you interrupting me, Soukaku, has taken three years off my lifespan...\"", "PartnerTalk_Chat_330220601_28": "After hearing this, Soukaku burst into tears.", "PartnerTalk_Chat_330220601_29": "Asaba kept on trying to comfort her for half an hour, and had to swear repeatedly to her that he'd definitely live to a hundred before she calmed down.", "PartnerTalk_Chat_330220601_30": "Whenever something like this happens I always think, Asaba is a really good person. Even though he slacks off and he loves teasing people, he's still a really nice person. But still...", "PartnerTalk_Chat_330220601_31": "When I first got into coffee, Soukaku was skeptical and kept asking me, \"Is this really food\"?", "PartnerTalk_Chat_330220601_32": "All I could do was buy her some coffee-flavored milk, then some coffee pudding and a coffee cake.", "PartnerTalk_Chat_330220601_33": "I told Soukaku, \"Strawberry milk, strawberry pudding, and strawberry cake are all food, so strawberry is a food. In just the same way, coffee milk, coffee pudding, and coffee cake are all food, therefore coffee is also a food.\"", "PartnerTalk_Chat_330220601_34": "Confounded, Soukaku accepted my faulty logic and from that day forward was able to drink coffee.", "PartnerTalk_Chat_330220601_35": "Until a few days ago when Soukaku suddenly said to me...", "PartnerTalk_Chat_330220601_36": "\"Strawberry milk, strawberry pudding, and strawberry cake are all food, but that only proves that milk, pudding, and cake are all food — right? If there were Nagi-flavored milk, pudding, and cake, I could eat it — but I'd never eat Nagi, would I!\"", "PartnerTalk_Chat_330220601_37": "The moment a child becomes smarter is always emotional.", "PartnerTalk_Chat_330220601_38": "What fascinating stories.", "PartnerTalk_Chat_330220601_39": "I feel like I understand you all a little better.", "PartnerTalk_Chat_330220601_40": "You like it... That's nice.", "PartnerTalk_Chat_330220601_41": "Me, I'm a boring lady living a very boring life. Just like decaf coffee — bland and unstimulating. Fortunately, I surround myself with interesting people...", "PartnerTalk_Chat_330220601_42": "Otherwise, I'd have to talk to you about my own stuff.", "PartnerTalk_Chat_330220601_43": "...You'll probably yawn out of boredom.", "PartnerTalk_Chat_330220601_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220602_01": "Even decaf seems as though it perks you up a little. Is it just a placebo effect?", "PartnerTalk_Chat_330220602_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220701_01": "Ah, you're here. Punctual as always.", "PartnerTalk_Chat_330220701_02": "...*yawn*...", "PartnerTalk_Chat_330220701_03": "...Sorry, I'm tired from dealing with some sudden, unplanned work that cropped up.", "PartnerTalk_Chat_330220701_04": "Still wanna watch a movie?", "PartnerTalk_Chat_330220701_05": "Do you wanna rest a bit?", "PartnerTalk_Chat_330220701_06": "Sorry to bother you... No, I'm fine. And I'm not really that exhausted, at least probably not enough to fall asleep.", "PartnerTalk_Chat_330220701_07": "Plus I'm the one who suggested we watch a movie. There's something I want to catch... And it'll be a real shame if we miss it.", "PartnerTalk_Chat_330220701_08": "I'm quite interested in these movies, even if I know they aren't rated very highly online.", "PartnerTalk_Chat_330220701_09": "Which one... do you wanna watch?", "PartnerTalk_Chat_330220701_10": "A normal flop", "PartnerTalk_Chat_330220701_11": "A complete flop", "PartnerTalk_Chat_330220701_12": "An absolute super flop", "PartnerTalk_Chat_330220701_13": "That's what I was thinking. The ratings for this one are actually pretty good, compared to the others.", "PartnerTalk_Chat_330220701_14": "You watch the poorly-rated flop together with Yanagi.", "PartnerTalk_Chat_330220701_15": "Despite the plot being so cliche it feels like a waste of time by the time you're halfway through... You do have to admit that the soundtrack is a banger.", "PartnerTalk_Chat_330220701_16": "The scene at the end... If the director's intention was to leave the audience moved, then his efforts were futile.", "PartnerTalk_Chat_330220701_17": "That's what I thought, too. As the boss of a video store, you ought to only have reputable tapes available to rent... So you probably haven't seen this one, right?", "PartnerTalk_Chat_330220701_18": "You watch the poorly-rated flop together with Yanagi.", "PartnerTalk_Chat_330220701_19": "By the halfway point, the plot is already inscrutable. The director frequently drops in irrelevant and forced memes or references to try and show off, disregarding the audience's desire to immerse themselves in the film.", "PartnerTalk_Chat_330220701_20": "All over, finally. At the ninety minute mark there I was starting to wonder if it would ever end...", "PartnerTalk_Chat_330220701_21": "I'm a little surprised that you'd choose this...", "PartnerTalk_Chat_330220701_22": "You watch the poorly-rated flop together with Yanagi.", "PartnerTalk_Chat_330220701_23": "It's so bad that your head hurts... After focusing intently for thirty minutes, you want to beg Yanagi for mercy.", "PartnerTalk_Chat_330220701_24": "Just as you swivel your head over to say \"Let's run\" to Yanagi, you notice her eyes are already closed as she snoozes away peacefully...", "PartnerTalk_Chat_330220701_25": "You have never envied Yanagi as much as you do right now. But all you can do is resist the audio-visual bombardment of the terrible movie as best as you can...", "PartnerTalk_Chat_330220701_26": "Sorry, I think I dozed off there.", "PartnerTalk_Chat_330220701_27": "Was this movie really as bad as the rumors say? ...Or is it even worse? I'm really sorry about putting you through all that alone.", "PartnerTalk_Chat_330220701_28": "Why do you like watching terrible movies?", "PartnerTalk_Chat_330220701_29": "Actually I kinda liked it.", "PartnerTalk_Chat_330220701_30": "Why, you ask...?", "PartnerTalk_Chat_330220701_31": "When the stress really piles on, there's no way I can enjoy quality cinema. It's precisely at moments like these that watching terrible movies can actually have a relaxing effect.", "PartnerTalk_Chat_330220701_32": "\"If even a movie like this could get green-lit, then we don't have to go hard on ourselves and overdo it for the sake of perfection.\"", "PartnerTalk_Chat_330220701_33": "That's what I think.", "PartnerTalk_Chat_330220701_34": "Someone who works hard running a business like yourself must face stress several times greater than I... So I thought I'd recommend this method of relaxation for you.", "PartnerTalk_Chat_330220701_35": "I understand. To some extent, there's no such thing as a completely useless movie.", "PartnerTalk_Chat_330220701_36": "Maybe the plot's average, but the scenes and soundtrack are fantastic. Or the logic is muddled, but the actors have this authenticity to them...", "PartnerTalk_Chat_330220701_37": "There's always one, maybe two highlights that make it worth watching. And I want to be one of those who watch it.", "PartnerTalk_Chat_330220701_38": "Maybe this is just meaningless, self-conscious oversharing but — I always like to imagine that those who devoted themselves to this movie are comforted by having just one more serious audience member watching.", "PartnerTalk_Chat_330220701_39": "Of course, another reason is...", "PartnerTalk_Chat_330220701_40": "...I don't feel too bad about falling asleep during a movie if it's terrible. It sounds a bit harsh but... It's true.", "PartnerTalk_Chat_330220701_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220702_01": "Next time, you should choose the movie. I'm sure you've got better taste than me.", "PartnerTalk_Chat_330220702_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220801_01": "Sorry for bursting in like this. Something's come up and out of all the people I know, you're the only one I can ask...", "PartnerTalk_Chat_330220801_02": "...But do you happen to be good at singing, perchance?", "PartnerTalk_Chat_330220801_03": "I'm great!", "PartnerTalk_Chat_330220801_04": "I'm okay.", "PartnerTalk_Chat_330220801_05": "Wonderful. I have a huge favor that I'd like to ask...", "PartnerTalk_Chat_330220801_06": "Could you please give some vocal coaching?", "PartnerTalk_Chat_330220801_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220802_01": "Slumber, slumber, O my darling baby~", "PartnerTalk_Chat_330220802_02": "After Soukaku heard it, she fell asleep quickly... You say she fainted? Is this a joke?", "PartnerTalk_Chat_330220802_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330220901_01": "I'll have to come back and rent a nice tape from you next time. While I was doing laundry today, I kept the TV on just to have some white noise in the background...", "PartnerTalk_Chat_330220901_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221001_01": "...When did you get here?", "PartnerTalk_Chat_330221001_02": "Sorry, I was lost in thought just now and didn't notice you approaching.", "PartnerTalk_Chat_330221001_03": "What are you thinking about?", "PartnerTalk_Chat_330221001_04": "I'm thinking...", "PartnerTalk_Chat_330221001_05": "...Have I been rewarding myself too often?", "PartnerTalk_Chat_330221001_06": "I get it.", "PartnerTalk_Chat_330221001_07": "Reward yourself how?", "PartnerTalk_Chat_330221001_08": "You do? Great.", "PartnerTalk_Chat_330221001_09": "After completing a hard task, I indulge in a big, hearty meal, followed by a luxurious dessert...", "PartnerTalk_Chat_330221001_10": "Ah.", "PartnerTalk_Chat_330221001_11": "At times like that, I feel nothing soothes the soul better than food.", "PartnerTalk_Chat_330221001_12": "...However, if I keep rewarding myself like this, things might get a bit heavy now and then.", "PartnerTalk_Chat_330221001_13": "You mean... like, your body gets heavy?", "PartnerTalk_Chat_330221001_14": "Your heart feels heavy?", "PartnerTalk_Chat_330221001_15": "...So you can tell.", "PartnerTalk_Chat_330221001_16": "I suppose I should find a new reward for myself before my shirt buttons start feeling tight... right?", "PartnerTalk_Chat_330221001_17": "You've got me figured out...", "PartnerTalk_Chat_330221001_18": "Every time I come home after indulging myself, I always feel a bit embarrassed in front of Soukaku.", "PartnerTalk_Chat_330221001_19": "Sometimes, Soukaku tugs at my sleeve and says, \"I think I smell something sweet... but it's probably just my imagination, right?\"", "PartnerTalk_Chat_330221001_20": "At those moments, I can never bring myself to meet her gaze.", "PartnerTalk_Chat_330221001_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221002_01": "So how do you reward yourself?", "PartnerTalk_Chat_330221002_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221101_01": "Ah, it's you.", "PartnerTalk_Chat_330221101_02": "You heard it too... their conversation just now?", "PartnerTalk_Chat_330221101_03": "HSO Section 6 is really popular.", "PartnerTalk_Chat_330221101_04": "Starlight Knight is really popular.", "PartnerTalk_Chat_330221101_05": "Looks like you heard it.", "PartnerTalk_Chat_330221101_06": "Led by Chief Hoshimi Miyabi, Section 6 is responsible for protecting the city from Hollows. It's only natural that the citizens feel a certain fondness for us...", "PartnerTalk_Chat_330221101_07": "However, when I hear conversations like that, I can't help but feel conflicted.", "PartnerTalk_Chat_330221101_08": "...Can I tell you something? I've never told anyone this before.", "PartnerTalk_Chat_330221101_09": "I often search for Soukaku's name online.", "PartnerTalk_Chat_330221101_10": "Soukaku is still quite young — at least by Oni standards. I worry that strange people might come after her.", "PartnerTalk_Chat_330221101_11": "Are there such people?", "PartnerTalk_Chat_330221101_12": "What would Yanagi do to someone who came after Soukaku?", "PartnerTalk_Chat_330221101_13": "Yes, there are.", "PartnerTalk_Chat_330221101_14": "Soukaku is very cute. From a rational perspective, I can understand why some people would want to get closer to her, regardless of the means they may have to use.", "PartnerTalk_Chat_330221101_15": "But just because I understand doesn't mean I tolerate it. I would take action.", "PartnerTalk_Chat_330221101_16": "I wouldn't do anything extreme.", "PartnerTalk_Chat_330221101_17": "Of course, as an enforcer of laws myself, I respect the boundaries and dignity of the law.", "PartnerTalk_Chat_330221101_18": "I'll just record their names, report them as potential threats, and put them on my personal watchlist, monitoring their every move... that's all.", "PartnerTalk_Chat_330221101_19": "Is it possible to do such a thing?", "PartnerTalk_Chat_330221101_20": "It's quite simple. I can do this without even using my authority as an intelligence officer.", "PartnerTalk_Chat_330221101_21": "Actually...", "PartnerTalk_Chat_330221101_22": "The passerby who asked that question just now has an ID among their accounts called \"SoukakusDog.\" This ID updates a romance online novel starring them and Soukaku every weekday evening between nine and eleven.", "PartnerTalk_Chat_330221101_23": "...", "PartnerTalk_Chat_330221101_24": "Oh, by the way, he's also an illegal Proxy.", "PartnerTalk_Chat_330221101_25": "But I didn't report that.", "PartnerTalk_Chat_330221101_26": "Because there are always more Proxies to catch. Besides, this isn't the main focus of the Section 6, right?", "PartnerTalk_Chat_330221101_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221102_01": "You don't look well. The temperature has been fluctuating recently as we're between seasons. Please remember to take care of yourself.", "PartnerTalk_Chat_330221102_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221201_01": "What a pain... Ah.", "PartnerTalk_Chat_330221201_02": "Sorry, I was lost in thought just now... I didn't notice you had arrived.", "PartnerTalk_Chat_330221201_03": "What are you thinking about?", "PartnerTalk_Chat_330221201_04": "Is there anything I can help with?", "PartnerTalk_Chat_330221201_05": "I haven't bought clothes in a while, so today I'm thinking of adding something more fashionable to my wardrobe.", "PartnerTalk_Chat_330221201_06": "But I'm not great at aimless shopping, so I'd like to decide what kind of clothing to look for before heading out.", "PartnerTalk_Chat_330221201_07": "A skirt or pants... Which do you think would be better?", "PartnerTalk_Chat_330221201_08": "A pretty skirt.", "PartnerTalk_Chat_330221201_09": "Handsome and sharp pants.", "PartnerTalk_Chat_330221201_10": "A versatile top.", "PartnerTalk_Chat_330221201_11": "Is that so? You think it's better to get a new skirt, too?", "PartnerTalk_Chat_330221201_12": "Actually, I already have quite a few skirts in my wardrobe... Probably because they're more forgiving when it comes to one's figure.", "PartnerTalk_Chat_330221201_13": "Since I don't have much time for shopping, it's easier to find a suitable skirt.", "PartnerTalk_Chat_330221201_13F": "You'd look great in both with your figure. I'm a little envious...", "PartnerTalk_Chat_330221201_14": "After accompanying Yanagi into the mall and checking out a few brands, you find a skirt to her liking...", "PartnerTalk_Chat_330221201_15": "It seems to be in a style Yanagi has never tried before.\nThough at first she was hesitant, after some encouragement from both you and the store staff, she decides to buy it.", "PartnerTalk_Chat_330221201_16": "Thank you for today. I'm not one to try new styles... If it weren't for you, I wouldn't have realized I could pull off this type of skirt.", "PartnerTalk_Chat_330221201_17": "...I hope it doesn't shrink after washing.", "PartnerTalk_Chat_330221201_18": "Pants... how nostalgic. My... last job required me to wear pants as part of the uniform.", "PartnerTalk_Chat_330221201_19": "Compared to my current uniform, the previous one was definitely easier to move in.", "PartnerTalk_Chat_330221201_20": "But compared to skirts, most pants make even a slight weight gain immediately noticeable. Is it a strength or weakness?", "PartnerTalk_Chat_330221201_21": "You accompany Yanagi to the mall and, after comparing several brands, you find a pair of pants to her liking...", "PartnerTalk_Chat_330221201_22": "They looked pretty ordinary, but once she tried them on, they were perfect.\nIt was almost as if they were tailored just for her...", "PartnerTalk_Chat_330221201_22F": "They looked pretty ordinary, but once she tried them on, they were perfect.\nYou try them on as well, but you just can't pull off the same look as Yanagi... But why?", "PartnerTalk_Chat_330221201_23": "Thank you for today. I really love these pants.", "PartnerTalk_Chat_330221201_24": "I tried to make it quick... but shopping always seems to take more time than expected.", "PartnerTalk_Chat_330221201_24F": "Next time you go shopping for clothes, please let me come along. I'd love to learn more about the brands you like.", "PartnerTalk_Chat_330221201_25": "How did I not think of that... you're absolutely right. Thanks for the reminder.", "PartnerTalk_Chat_330221201_26": "A trendy top paired with the bottoms you already have can easily achieve a fresh new look.", "PartnerTalk_Chat_330221201_27": "You accompany Yanagi into the mall, and she tries on tops from various brands...", "PartnerTalk_Chat_330221201_28": "...but in the end, she doesn't buy a single one.", "PartnerTalk_Chat_330221201_29": "Oops. I seem to have gotten a bit overwhelmed by all the choices.", "PartnerTalk_Chat_330221201_30": "Since you carefully analyzed the pros and cons of every item... It's like information overload, and it ended up making it harder to decide.", "PartnerTalk_Chat_330221201_30F": "It's hard to make a decision because no matter what I try on, you always say it looks good.", "PartnerTalk_Chat_330221201_31": "A day with no purchases... but I had a great time.", "PartnerTalk_Chat_330221201_32": "Thank you for accompanying me today.", "PartnerTalk_Chat_330221201_33": "As a reward...", "PartnerTalk_Chat_330221201_34": "Please let me treat you to a meal. No, it's not a date... I... I just, um, want to show my gratitude.", "PartnerTalk_Chat_330221201_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221202_01": "This season's trending color... it's a bit weird. I can't imagine it looking good on anyone...", "PartnerTalk_Chat_330221202_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221301_01": "You're here. You're always so punctual.", "PartnerTalk_Chat_330221301_02": "Since you said you didn't have anywhere specific you wanted to go, I thought I might as well ask you to accompany me to the pharmacy.", "PartnerTalk_Chat_330221301_03": "Are you sick?", "PartnerTalk_Chat_330221301_04": "Why to the pharmacy?", "PartnerTalk_Chat_330221301_05": "I'm not sick, but thanks for your concern.", "PartnerTalk_Chat_330221301_06": "Why...? In a way, it's for work.", "PartnerTalk_Chat_330221301_07": "I want to set up a first aid kit in the office.", "PartnerTalk_Chat_330221301_08": "If any members get seriously injured during a mission, our support department can take care of it. But there's no need to bother them for minor injuries or illnesses.", "PartnerTalk_Chat_330221301_09": "Minor injuries and illnesses?", "PartnerTalk_Chat_330221301_10": "Like what?", "PartnerTalk_Chat_330221301_11": "Asaba always gets a terrible cough between seasons. I think he needs some cough drops or throat lozenges.", "PartnerTalk_Chat_330221301_12": "Also, the Chief often ignores small bruises and scrapes. In such cases, we should at least have bandages and ointments ready, right?", "PartnerTalk_Chat_330221301_13": "Soukaku... Occasionally, she has stomachaches from overeating. Also, she somehow manages to stay energetic even with a fever. There was one time I actually overlooked her symptoms. If we kept some medication for stomachaches and fever relief in the office, I would feel much more at ease.", "PartnerTalk_Chat_330221301_14": "You really care about everyone.", "PartnerTalk_Chat_330221301_15": "What about yourself?", "PartnerTalk_Chat_330221301_16": "I just can't ignore it once I see it. I'm pretty sure only those three, as... unique as they are, would ignore such things. This is my responsibility as the only normal person in Section 6.", "PartnerTalk_Chat_330221301_17": "Me? I'm very healthy. There's nothing to worry about. Occasionally, I have neck and shoulder pain, sometimes low blood sugar, and I'm very nearsighted... and I have a plethora of other eye problems, but thankfully, none of these require medication.", "PartnerTalk_Chat_330221301_18": "You accompany Yanagi into the pharmacy and pick out various medical supplies needed for the first aid kit.", "PartnerTalk_Chat_330221301_19": "It feels like I've forgotten to buy something important... What could it be?", "PartnerTalk_Chat_330221301_20": "The box for the first aid kit.", "PartnerTalk_Chat_330221301_21": "Blood pressure medication.", "PartnerTalk_Chat_330221301_22": "Red bean buns.", "PartnerTalk_Chat_330221301_23": "...", "PartnerTalk_Chat_330221301_24": "You're right. I can't believe forgot to buy a box to hold these medical supplies...", "PartnerTalk_Chat_330221301_25": "I'll use a file box as a substitute for now.", "PartnerTalk_Chat_330221301_26": "I think there's been a misunderstanding. The members of Section 6 actively adhere to all rules and regulations, clock in diligently, and do not upset my blood pressure, so I don't need anything like that at all.", "PartnerTalk_Chat_330221301_27": "So...? I managed to give an appropriate response to your joke, right?", "PartnerTalk_Chat_330221301_28": "Yes, red bean buns.", "PartnerTalk_Chat_330221301_29": "No matter when, red bean buns are always the right choice.", "PartnerTalk_Chat_330221301_30": "Let's go have some red bean buns now. I remember there's a promotion at the convenience store.", "PartnerTalk_Chat_330221301_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221302_01": "Even with medication, it's not possible to escape from illness. So please, don't get sick...", "PartnerTalk_Chat_330221302_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221401_01": "It's Wise. Yanagi, you can take a short break.", "PartnerTalk_Chat_330221401_01F": "It's Belle. Yanagi, you can take a short break.", "PartnerTalk_Chat_330221401_02": "How's it going?", "PartnerTalk_Chat_330221401_03": "Yanagi, how's the practice going?", "PartnerTalk_Chat_330221401_04": "It seems... there's not much improvement. I'm really sorry.", "PartnerTalk_Chat_330221401_05": "No, I should be the one apologizing. Yanagi has been working really hard.", "PartnerTalk_Chat_330221401_06": "...", "PartnerTalk_Chat_330221401_07": "...", "PartnerTalk_Chat_330221401_08": "...Could it be that singing really isn't my forte...?", "PartnerTalk_Chat_330221401_09": "...Could it be that human vocal cords really aren't as suited for singing as machines...?", "PartnerTalk_Chat_330221401_10": "Don't think that way.", "PartnerTalk_Chat_330221401_11": "Look on the bright side.", "PartnerTalk_Chat_330221401_12": "Ah, yes... I'm sorry. I accidentally got caught up in negative thoughts.", "PartnerTalk_Chat_330221401_13": "I once heard someone say that humans are beings that will improve as long as they put in the effort. So Yanagi... please keep your spirits up.", "PartnerTalk_Chat_330221401_14": "Thank you, Miss Elfy. And you... your encouragement means a lot to me.", "PartnerTalk_Chat_330221401_15": "You've been singing for so long that your voice is getting a bit hoarse. Do you want to use some oil to soothe it?", "PartnerTalk_Chat_330221401_16": "Get a bottle of water for your throat, Yanagi.", "PartnerTalk_Chat_330221401_17": "Go have something to drink and take a break.", "PartnerTalk_Chat_330221401_18": "In that case, I'll take this opportunity to go to the convenience store and buy some drinks.", "PartnerTalk_Chat_330221401_19": "I'll also bring a bottle for you. It's on me.", "PartnerTalk_Chat_330221401_20": "Yanagi disappeared around the corner. It looks like she's heading to 141.", "PartnerTalk_Chat_330221401_Name01": "Elfy", "PartnerTalk_Chat_330221401_Name02": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221402_01": "I seem to... also need some oil to soothe my vocal cords.", "PartnerTalk_Chat_330221402_Name01": "Elfy", "PartnerTalk_Chat_330221403_01": "...Today... is the third vocal practice.", "PartnerTalk_Chat_330221403_02": "Any progress?", "PartnerTalk_Chat_330221403_03": "No progress?", "PartnerTalk_Chat_330221403_04": "I can't say there's none. Yanagi's quite sharp. She can memorize even the longest and most complicated lyrics after only going over it once.", "PartnerTalk_Chat_330221403_05": "As for other aspects...", "PartnerTalk_Chat_330221403_06": "I'm sorry for introducing you as a teacher.", "PartnerTalk_Chat_330221403_07": "Thank you for all your hard effort.", "PartnerTalk_Chat_330221403_08": "No, that's not what I meant. Yanagi is adorable, and I'm happy to get to know her.", "PartnerTalk_Chat_330221403_09": "Since you entrusted her to me, I will do my best.", "PartnerTalk_Chat_330221403_10": "But... I'm not sure. Maybe my teaching methods don't suit her.", "PartnerTalk_Chat_330221403_11": "Classical, pop, rock, blues. I've tried them all with her, but I still haven't found a style that she's taken to.", "PartnerTalk_Chat_330221403_12": "Rhythm doesn't seem to be a major issue, yet the melody is always off, and there's hardly any emotion in her singing.", "PartnerTalk_Chat_330221403_13": "I need some time to think...", "PartnerTalk_Chat_330221403_Name01": "Elfy", "PartnerTalk_Chat_330221404_01": "Yanagi is a really gentle person. Perhaps... I should find a few soothing folk songs?", "PartnerTalk_Chat_330221404_Name01": "Elfy", "PartnerTalk_Chat_330221405_01": "...Sorry, I'll be right back. I was just delayed by a phone call.", "PartnerTalk_Chat_330221405_02": "Yanagi hangs up just as you approach.\nIt seems one call was to Harumasa's work phone, and the other was to Soukaku.", "PartnerTalk_Chat_330221405_03": "Drinks... For me, just water is fine. What would you like to drink?", "PartnerTalk_Chat_330221405_04": "By the way, I just saw a staff member promoting the Sweet Girl's Favorite Bouncy-Boo Extra Collagen Rich Caramel Flavored Marshmallow Lambkin Milk Genki Exclusive Ultra Edition. It's said to be a new product based on the previously popular Sweet Girl Fluffy Marshmallow Lambkin Milk.", "PartnerTalk_Chat_330221405_05": "Would you like a cup of that?", "PartnerTalk_Chat_330221405_06": "...What?", "PartnerTalk_Chat_330221405_07": "...Come again?", "PartnerTalk_Chat_330221405_08": "The Sweet Girl's Favorite Bouncy-Boo Extra Collagen Rich Caramel Flavored Marshmallow Lambkin Milk Genki Exclusive Ultra Edition?", "PartnerTalk_Chat_330221405_09": "You speak so fast!", "PartnerTalk_Chat_330221405_10": "Your enunciation is also shockingly clear!", "PartnerTalk_Chat_330221405_11": "...It's just a product name.", "PartnerTalk_Chat_330221405_12": "Yanagi adjusts her glasses in confusion. It seems like a trivial matter to her.", "PartnerTalk_Chat_330221405_13": "Thinking about the rapid pace of Yanagi's speech when she called Harumasa and Soukaku earlier...\n...No, can't jump to conclusions yet. Let's test it a bit more.", "PartnerTalk_Chat_330221405_14": "So... what drink should we have?", "PartnerTalk_Chat_330221405_15": "Please say \"Boundless busy bunnies bounce by the big bay.\"", "PartnerTalk_Chat_330221405_16": "Please say \"Red carp, green carp, a tarp with a harp.\"", "PartnerTalk_Chat_330221405_17": "Please say \"Black bug bleeds black blood.\"", "PartnerTalk_Chat_330221405_18": "...", "PartnerTalk_Chat_330221405_19": "...Well, if you're asking, I suppose you must have a reason...", "PartnerTalk_Chat_330221405_20": "Standing in place, you test Yanagi with tongue twisters for 10 minutes. No matter how difficult the tongue twister, Yanagi can recite it clearly and quickly.", "PartnerTalk_Chat_330221405_21": "Your expression tells me you've discovered something interesting.", "PartnerTalk_Chat_330221405_22": "Anyway, let's head back first. We shouldn't keep Miss Elfy waiting.", "PartnerTalk_Chat_330221405_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221406_01": "Wise, you're finally back.", "PartnerTalk_Chat_330221406_01F": "Belle, you're finally back.", "PartnerTalk_Chat_330221406_02": "You look like... you have something to say to me?", "PartnerTalk_Chat_330221406_03": "I have a music style I want Yanagi to try.", "PartnerTalk_Chat_330221406_04": "The music style suitable for Yanagi is...", "PartnerTalk_Chat_330221406_05": "In Yanagi's surprised gaze, I told Elfy about my discovery.", "PartnerTalk_Chat_330221406_06": "You're suggesting she should try rapping...?", "PartnerTalk_Chat_330221406_07": "Hmm, how unexpected. But since you say so... let's give it a try.", "PartnerTalk_Chat_330221406_07F": "Hmm, how unexpected. But since you say so... let's give it a try.", "PartnerTalk_Chat_330221406_08": "Can I... really do it?", "PartnerTalk_Chat_330221406_09": "When I think of rap, the image of a singer who wears a baseball cap backwards with a gold chain, torn t-shirt, and jeans comes to mind.", "PartnerTalk_Chat_330221406_10": "I should have known better than to throw away that torn T-shirt...", "PartnerTalk_Chat_330221406_11": "Under Elfy's guidance, Yanagi cautiously attempts to rap...", "PartnerTalk_Chat_330221406_12": "Phew. It's easier than I expected.", "PartnerTalk_Chat_330221406_13": "I'm really surprised... Your judgment was spot on. Popular rap is exactly Yanagi's style.", "PartnerTalk_Chat_330221406_13F": "I'm really surprised... Your judgment was spot on. Popular rap is exactly Yanagi's style.", "PartnerTalk_Chat_330221406_14": "Your rhythm was precise, your enunciation was crisp... Even the lack of emotional expression worked in your favor, perfectly conveying a cool and rigid tone with the lyrics.", "PartnerTalk_Chat_330221406_15": "Just to make sure... That was a compliment, right?", "PartnerTalk_Chat_330221406_16": "Of course.", "PartnerTalk_Chat_330221406_17": "...This is a little embarrassing. It's the first time you've complimented me, Miss Elfy.", "PartnerTalk_Chat_330221406_18": "I'd love to compliment you more, Yanagi. But don't get ahead of yourself. The song you just performed still has a long way to go before it can truly wow the crowd at karaoke. You need quite a bit more practice.", "PartnerTalk_Chat_330221406_19": "I understand. I'll work hard... Thanks for pointing me in the right direction, Manager.", "PartnerTalk_Chat_330221406_20": "It was just by chance.", "PartnerTalk_Chat_330221406_21": "It's all Yanagi's own talent.", "PartnerTalk_Chat_330221406_22": "It might have been a small thing to you... but it really helped me a lot.", "PartnerTalk_Chat_330221406_23": "You've shown me which direction I need to focus my efforts.", "PartnerTalk_Chat_330221406_Name01": "Elfy", "PartnerTalk_Chat_330221406_Name02": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221407_01": "A lot of rap songs seem to have lyrics with imagery of big houses, sports cars, cash, diamonds, and the like.", "PartnerTalk_Chat_330221407_02": "...Has anyone ever written a rap about red bean buns?", "PartnerTalk_Chat_330221407_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221501_01": "Miss Elfy, I came here specifically to thank you.", "PartnerTalk_Chat_330221501_02": "Following the advice from you and Wise, I tried singing a few rap songs at karaoke...", "PartnerTalk_Chat_330221501_02F": "Following the advice from you and Belle, I tried singing a few rap songs at karaoke...", "PartnerTalk_Chat_330221501_03": "The members from Section 5 were stunned. Although no one ran out of the KTV in tears, it was pretty close.", "PartnerTalk_Chat_330221501_04": "No need to thank me. I'm just happy to have helped you find your musical style~", "PartnerTalk_Chat_330221501_05": "...Ah, you're here too.", "PartnerTalk_Chat_330221501_06": "I really wish I could've been there...", "PartnerTalk_Chat_330221501_07": "Please come here for a moment. I want to thank you privately, and also...", "PartnerTalk_Chat_330221501_08": "Led by the hesitant Yanagi, you leave Bardic Needle...", "PartnerTalk_Chat_330221501_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330221501_Name02": "Elfy", "PartnerTalk_Chat_330221502_01": "...*coughing* I'm okay.", "PartnerTalk_Chat_330221502_Name01": "Tsukishiro Yanagi", "PartnerTalk_Chat_330240101_01": "I've already packed them for you, 16 types of seeds. Make sure to count them.", "PartnerTalk_Chat_330240101_02": "Anything specific I should watch out for, like temperature or soil conditions?", "PartnerTalk_Chat_330240101_03": "Some are indeed a bit delicate, but I'm certain you'll manage.", "PartnerTalk_Chat_330240101_04": "I didn't know Zhu Yuan has a green thumb?!", "PartnerTalk_Chat_330240101_05": "Why would a Public Security Officer need gardening skills?", "PartnerTalk_Chat_330240101_06": "Huh? Is that weird? You know what they say, \"If things don't work out, be sure to have a backup plan.\"", "PartnerTalk_Chat_330240101_07": "I was just experimenting at first, and it turned out to be quite fun.", "PartnerTalk_Chat_330240101_08": "I find happiness when seeing others enjoy the food I've grown... It's like my inner farmer awakening...", "PartnerTalk_Chat_330240101_09": "Enjoying the... food?", "PartnerTalk_Chat_330240101_10": "I thought you were growing flowers?", "PartnerTalk_Chat_330240101_11": "Her interest isn't in flowers but vegetables, except for broccoli, heheh~", "PartnerTalk_Chat_330240101_12": "Manager, from your surprised look, you seem unaware that broccoli is actually made up of tiny flowers.", "PartnerTalk_Chat_330240101_13": "You should definitely try some after I harvest these, Manager.", "PartnerTalk_Chat_330240101_Name01": "Orchidea", "PartnerTalk_Chat_330240102_01": "You should definitely try some after I harvest these, Manager.", "PartnerTalk_Chat_330240301_01": "Excuse me kitty, can you let me through? Ah, how can I make you understand?", "PartnerTalk_Chat_330240301_02": "Meow?", "PartnerTalk_Chat_330240301_03": "...Well, you don't look like you understand at all.", "PartnerTalk_Chat_330240301_04": "Ah, Manager! Perfect timing. Could you help me lure this cat away?", "PartnerTalk_Chat_330240301_05": "C'mere, kitty kitty!", "PartnerTalk_Chat_330240301_06": "Good kitties don't stare at people like that. Come over here~", "PartnerTalk_Chat_330240301_07": "Phew — thank you so much. I'm not good with small animals like cats.", "PartnerTalk_Chat_330240301_08": "Hmm! Looks like you're enjoying it?", "PartnerTalk_Chat_330240301_09": "Our mighty Officer Zhu Yuan is afraid of cats?", "PartnerTalk_Chat_330240301_10": "Hmm? Are you afraid of cats?", "PartnerTalk_Chat_330240301_11": "Not exactly. I mean, they can't threaten your life or anything. I just...", "PartnerTalk_Chat_330240301_12": "I don't really understand why everyone loves these small animals so much. All that fluff is a pain to deal with.", "PartnerTalk_Chat_330240301_13": "Sixth Street has too many cats. Every time we're here on patrols, we have to avoid crossing their paths.", "PartnerTalk_Chat_330240301_14": "Most of the time, the cats leave us alone. Except for this one cat, who was dead set on interfering with public affairs.", "PartnerTalk_Chat_330240301_15": "It's like he wants to test me, just has to rub against me no matter what. I don't know what to do.", "PartnerTalk_Chat_330240301_16": "Kitty... I'm on your side!", "PartnerTalk_Chat_330240301_17": "Kitty, go get her!", "PartnerTalk_Chat_330240301_18": "Sorry, kitty, you should give up...", "PartnerTalk_Chat_330240301_19": "Meow!!!", "PartnerTalk_Chat_330240301_20": "Spotting the perfect moment, the kitty makes a dash at Zhu Yuan, enthusiastically rubbing up and down her calf five whole times! With a look that declares \"You're my hooman meow!\" the kitty happily trots off.", "PartnerTalk_Chat_330240301_21": "Ahhhh, I just got a ton of fur on me. Great...", "PartnerTalk_Chat_330240301_22": "I never took you for a cat person, Manager. This world really isn't kind to us who aren't into fluffy animals.", "PartnerTalk_Chat_330240301_23": "That's right. This is war!", "PartnerTalk_Chat_330240301_24": "I'm actually pretty neutral about fluffy animals.", "PartnerTalk_Chat_330240301_25": "That kitty wanted you.", "PartnerTalk_Chat_330240301_26": "...I don't recommend hurting each other like this. Peace is the only way.", "PartnerTalk_Chat_330240301_27": "Oh? So you and I are on the same team. You know, we're in the minority.", "PartnerTalk_Chat_330240301_28": "Yeah, like I said — He's out here to get me and I don't know what to do with him.", "PartnerTalk_Chat_330240301_29": "Hmm, after all that, we're just going to have to let it go. I swear...", "PartnerTalk_Chat_330240301_Name01": "Resolute Kitty", "PartnerTalk_Chat_330240302_01": "After all that back and forth, he still managed to get me...", "PartnerTalk_Chat_330240401_01": "The convenience store is selling Lucky Star Donuts.\nThere's a chance you could get a star-shaped donut. If you do, something special will happen~", "PartnerTalk_Chat_330240401_02": "I've decided! I'm going to buy a whole box because that at least gets me one Lucky Star Donut, and I can share the rest with everyone.", "PartnerTalk_Chat_330240401_03": "I've needed my own lucky star for quite a while now... Oh! There's THREE in this box — what luck!", "PartnerTalk_Chat_330240401_04": "This is a shameless campaign taking advantage of people's superstitions. Qingyi, how did you manage to fall for this?", "PartnerTalk_Chat_330240401_05": "While wandering around Lumina Square, you encounter a duo buying donuts.\nYou cannot help but join in on their conversation.", "PartnerTalk_Chat_330240401_06": "Public Security officers eat donuts...", "PartnerTalk_Chat_330240401_07": "Correct. As Public Security officers, it is our duty to eat donuts.", "PartnerTalk_Chat_330240401_08": "Please don't believe in movie stereotypes. You should watch fewer videotapes, Qingyi.", "PartnerTalk_Chat_330240401_09": "And anyway, haven't you always snubbed non-traditional foods like this? \"Oh, that's not to my taste,\" or whatever.", "PartnerTalk_Chat_330240401_10": "Ah, I simply want to get my hands on some Lucky Star Donuts.", "PartnerTalk_Chat_330240401_11": "Your training data is all based on records from the Old Civilization, right?", "PartnerTalk_Chat_330240401_12": "Assuming that it really does make you luckier; would a modern food like donuts really work on an ancient body like yours?", "PartnerTalk_Chat_330240401_13": "Who said donuts are only a modern food? You think too little of your ancestors.", "PartnerTalk_Chat_330240401_14": "In the ancient classics of the Old Civilization, there are records of ring-shaped desserts such as Dough Hoops.", "PartnerTalk_Chat_330240401_15": "Lucky Star Donuts aren't ring-shaped.", "PartnerTalk_Chat_330240401_16": "Please give me some of your luck.", "PartnerTalk_Chat_330240401_17": "I guess so. It takes quite the effort to find star-shaped pastries in history books...", "PartnerTalk_Chat_330240401_18": "Here's some luck for a young soul, then. Zhu Yuan, come here~ Aaah~", "PartnerTalk_Chat_330240401_19": "...Ahh.", "PartnerTalk_Chat_330240401_20": "Even the manager...", "PartnerTalk_Chat_330240401_21": "Now the manager and I are both blessed by luck, so if anything terrible were to occur right now — you'd be in big trouble, Zhu Yuan.", "PartnerTalk_Chat_330240401_22": "Do you want to give it a try? Doesn't it smell so good, fresh out of the oven? Come try this~ Aah~", "PartnerTalk_Chat_330240401_23": "...Ahh.", "PartnerTalk_Chat_330240402_01": "Don't get me wrong — I just wanted a donut.", "PartnerTalk_Chat_330240402_02": "It's got nothing to do with whether or not they're lucky!", "PartnerTalk_Chat_330240501_01": "I've pulled some muscles in my back this time. Could you help me?", "PartnerTalk_Chat_330240501_02": "O—okay, l—leave it to m—me...", "PartnerTalk_Chat_330240501_03": "Is this... a new vibration mode?", "PartnerTalk_Chat_330240501_04": "Old Duyi... are you shivering?", "PartnerTalk_Chat_330240501_05": "Manager! How could you say that right to Old Duyi's face! He just stutters a little sometimes...", "PartnerTalk_Chat_330240501_06": "N—no, I—I d—don't n—normally s—stutter.", "PartnerTalk_Chat_330240501_07": "Huh? Then why is it every time I've met you before that you...", "PartnerTalk_Chat_330240501_08": "J—just like y-you doing a shoulder toss w—when your pressure p—points get pushed, I—I only s—stutter when I s—see you.", "PartnerTalk_Chat_330240501_09": "...I'm so sorry! That was a reflex. How about we just forget about today? I'm going to head out...", "PartnerTalk_Chat_330240501_10": "W—wait a second! I—I will n—never leave an a—aching back untreated!", "PartnerTalk_Chat_330240501_11": "P—please sit d—down!", "PartnerTalk_Chat_330240501_12": "But...", "PartnerTalk_Chat_330240501_13": "T—there's nothing that I—I can't d—do with m—massage. Please r—respect my p—p—p—professional ethics!", "PartnerTalk_Chat_330240501_14": "Okay, if you insist!", "PartnerTalk_Chat_330240501_15": "You tried counting how many times Old Duyi got thrown over Zhu Yuan's shoulder, but you lost count...\nAfter finishing the massage, Old Duyi closed the shop to rest, apparently due to a herniated lumbar disc...", "PartnerTalk_Chat_330240501_16": "Is Old Duyi okay? It's all my fault...", "PartnerTalk_Chat_330240501_17": "A spine for a spine... It's only fair.", "PartnerTalk_Chat_330240501_18": "This is called the law of conservation of spines...", "PartnerTalk_Chat_330240501_19": "An ancient code of laws from the old civilization? No modern law allows for retaliatory justice!", "PartnerTalk_Chat_330240501_20": "I know you're just trying to lighten up the mood with a joke. But, I'm sorry...", "PartnerTalk_Chat_330240501_21": "Most of the laws of conservation that you learned in middle school were only approximate values and were not actually conserved.", "PartnerTalk_Chat_330240501_22": "Anyway, I can't help but feel guilty! Old Duyi is suffering because of me...", "PartnerTalk_Chat_330240501_23": "It's his job, he knew the risks", "PartnerTalk_Chat_330240501_24": "He just wanted to loosen you up a bit", "PartnerTalk_Chat_330240501_25": "I understand. Typical Old Duyi. I probably would've done the same if it were me.", "PartnerTalk_Chat_330240501_26": "Come to think of it, the only masseur in all of New Eridu who can withstand my shoulder toss is Old Duyi.", "PartnerTalk_Chat_330240501_27": "I'm glad I got to know him. I have to be careful not to hurt him next time!", "PartnerTalk_Chat_330240501_Name01": "Old Duyi", "PartnerTalk_Chat_330240502_01": "Damn reflexes! I am NOT going to hurt Old Duyi next time!", "PartnerTalk_Chat_330240601_01": "How are you? Recovering well? I think you broke a bone last time.", "PartnerTalk_Chat_330240601_02": "Y—you're concerned about my well-being? I—I'm all better now!", "PartnerTalk_Chat_330240601_03": "If it weren't for you, I wouldn't have gotten away with just a broken arm.", "PartnerTalk_Chat_330240601_04": "I—I came here today because I wanted to thank you in person!", "PartnerTalk_Chat_330240601_05": "You're welcome. Helping citizens in trouble is my duty. Just doing my job is all.", "PartnerTalk_Chat_330240601_06": "Ever since that day, you've been living rent free in my head!", "PartnerTalk_Chat_330240601_07": "From your amazing skills to your bold decision-making!", "PartnerTalk_Chat_330240601_08": "Haha, you're too kind. There are people in my squad who are far better than me.", "PartnerTalk_Chat_330240601_09": "You pursued relentlessly, and you held back when you needed to, and... and...", "PartnerTalk_Chat_330240601_10": "Your elegant uniform... and the silhouette of your tights hugging your...! Oh, my heart...!", "PartnerTalk_Chat_330240601_11": "The excited girl was out of breath and looked ready to faint at any second.\nZhu Yuan reached out her hand to gently support her...", "PartnerTalk_Chat_330240601_12": "Um... Are you okay?", "PartnerTalk_Chat_330240601_13": "*gasp*... I'm okay! I'm more than okay! Couldn't be better!", "PartnerTalk_Chat_330240601_14": "Okay, you're okay. Just take a deep breath...", "PartnerTalk_Chat_330240601_15": "That doesn't sound like a person who's okay...", "PartnerTalk_Chat_330240601_16": "A—anyway, here's a little token of my appreciation. Please accept it!", "PartnerTalk_Chat_330240601_17": "I'll be off then, Commander Zhu Yuan ❤~!", "PartnerTalk_Chat_330240601_18": "The over-excited girl stuffed her present into Zhu Yuan's hand, then ran off without looking back...", "PartnerTalk_Chat_330240601_19": "Ah, wait, we cannot accept personal gifts from civilians... Miss? Hey...!", "PartnerTalk_Chat_330240601_20": "She's gone...", "PartnerTalk_Chat_330240601_21": "How did she manage to talk with a heart emoji?", "PartnerTalk_Chat_330240601_22": "Um... I don't really understand what just happened. But...", "PartnerTalk_Chat_330240601_23": "In the end, you helped a young citizen today, which is a good thing. It is a good thing... right?", "PartnerTalk_Chat_330240601_Name01": "Excited Girl", "PartnerTalk_Chat_330240602_01": "Hey, I saw you smirking just now.", "PartnerTalk_Chat_330240701_01": "You bump into Zhu Yuan while taking a stroll around Sixth Street. She's chatting on the public phone.", "PartnerTalk_Chat_330240701_02": "Remember to eat on time when you're out and about. Make sure you finish all the fruit I got for you, and don't throw it away because I'll check when I come back.", "PartnerTalk_Chat_330240701_03": "Oh hey, Manager. Sorry, can you give me a moment? I'm on the phone with my Mom and I can't hang up on her.", "PartnerTalk_Chat_330240701_04": "Who is whose mother???", "PartnerTalk_Chat_330240701_05": "What a magical mother-daughter conversation...", "PartnerTalk_Chat_330240701_06": "Hehe.", "PartnerTalk_Chat_330240701_07": "Ah, no. Go on, it's okay. Hmm? Your Bangboo's face... is suddenly spinning around in circles...?", "PartnerTalk_Chat_330240701_08": "That's because Bangboo need regular software updates... You mean, it hasn't been updated since I was there last time...?", "PartnerTalk_Chat_330240701_09": "That's just how it is. Your software version is probably outdated. You'll have to go to a charging station to get online and update it.", "PartnerTalk_Chat_330240701_10": "First, find one of those plug-in Bangboo charging stations. Can you see one over there?", "PartnerTalk_Chat_330240701_11": "...No way. There are plenty of charging stations throughout the city. Keep looking for one.", "PartnerTalk_Chat_330240701_12": "Hmm, what does it look like... there're yellow rails and a hole in the ground that you can stuff a Bangboo into.", "PartnerTalk_Chat_330240701_13": "Hmm, nope. Normal wireless charging stations won't do. It has to be one with a hole in the ground.", "PartnerTalk_Chat_330240701_14": "I'm very sorry. I'm trying to teach my mom how to update her Bangboo's software, and it might take a while...", "PartnerTalk_Chat_330240701_15": "That's cool. I didn't mean to disturb you.", "PartnerTalk_Chat_330240701_16": "This conversation suddenly just got a whole lot more interesting", "PartnerTalk_Chat_330240701_17": "Thanks for your understanding, Manager.", "PartnerTalk_Chat_330240701_18": "Remote support for our parents is always... Well, it's my fault I suppose. If I'd been paying proper attention, none of this would've happened.", "PartnerTalk_Chat_330240701_19": "The Bangboo is finally updated...\nWhat unimaginable things remain suppressed beneath Zhu Yuan's calm tone? It may be best if you never find out...", "PartnerTalk_Chat_330240701_20": "Phew~ Those people who share online tutorials must be saints!", "PartnerTalk_Chat_330240701_21": "But technology changes so quickly these days that it's hard for older people to keep up.", "PartnerTalk_Chat_330240701_22": "It seems we could include some courses to help middle-aged and senior citizens cope better with new technology as part of our community outreach.", "PartnerTalk_Chat_330240701_23": "Ah, I'm sorry for losing myself in my work there. Mom just asked me to say hello to you, Manager.", "PartnerTalk_Chat_330240701_24": "Huh? Me?", "PartnerTalk_Chat_330240701_25": "How did I come up in the conversation?", "PartnerTalk_Chat_330240701_26": "Ah, I guess she just heard me talking with you then. I thought it was weird too. She kept asking me several times.", "PartnerTalk_Chat_330240701_27": "\"Who was that person just now? Why don't you invite them over for dinner?\" — that kind of stuff...", "PartnerTalk_Chat_330240701_28": "Classic mom nagging.", "PartnerTalk_Chat_330240701_29": "I wanna try your mom's cooking, Zhu Yuan!", "PartnerTalk_Chat_330240701_30": "Actually, when we were small, she'd never nag us — she only started once I'd graduated as a Public Security officer.", "PartnerTalk_Chat_330240701_31": "Perhaps she's worried about my safety, I guess — and that's why she's always worrying over every last detail.", "PartnerTalk_Chat_330240701_32": "There's really nothing I can do about her other than repay her with even more nagging.", "PartnerTalk_Chat_330240701_33": "Ah, well actually Dad is better at cooking.", "PartnerTalk_Chat_330240701_34": "If you're keen, I can invite you over next time. But it'll just be a few ordinary home-cooked dishes.", "PartnerTalk_Chat_330240702_01": "The people who make all those online tutorials must be saints!", "PartnerTalk_Chat_330240703_01": "You bump into Zhu Yuan while taking a stroll around Sixth Street. She's chatting on the public phone.", "PartnerTalk_Chat_330240703_02": "Remember to eat on time when you're out and about. Make sure you finish all the fruit I got for you, and don't throw it away because I'll check when I come back.", "PartnerTalk_Chat_330240703_03": "Oh hey, Manager. Sorry, can you give me a moment? I'm on the phone with my Mom and I can't hang up on her.", "PartnerTalk_Chat_330240703_04": "Who is whose mother???", "PartnerTalk_Chat_330240703_05": "What a magical mother-daughter conversation...", "PartnerTalk_Chat_330240703_06": "Hehe.", "PartnerTalk_Chat_330240703_07": "Ah, no. Go on, it's okay. Hmm? Your Bangboo's face... is suddenly spinning around in circles...?", "PartnerTalk_Chat_330240703_08": "That's because Bangboo need regular software updates... You mean, it hasn't been updated since I was there last time...?", "PartnerTalk_Chat_330240703_09": "That's just how it is. Your software version is probably outdated. You'll have to go to a charging station to get online and update it.", "PartnerTalk_Chat_330240703_10": "First, find one of those plug-in Bangboo charging stations. Can you see one over there?", "PartnerTalk_Chat_330240703_11": "...No way. There are plenty of charging stations throughout the city. Keep looking for one.", "PartnerTalk_Chat_330240703_12": "Hmm, what does it look like... there're yellow rails and a hole in the ground that you can stuff a Bangboo into.", "PartnerTalk_Chat_330240703_13": "Hmm, nope. Normal wireless charging stations won't do. It has to be one with a hole in the ground.", "PartnerTalk_Chat_330240703_14": "I'm very sorry. I'm trying to teach my mom how to update her Bangboo's software, and it might take a while...", "PartnerTalk_Chat_330240703_15": "That's cool. I didn't mean to disturb you.", "PartnerTalk_Chat_330240703_16": "This conversation suddenly just got a whole lot more interesting", "PartnerTalk_Chat_330240703_17": "Thanks for your understanding, Manager.", "PartnerTalk_Chat_330240703_18": "Remote support for our parents is always... Well, it's my fault I suppose. If I'd been paying proper attention, none of this would've happened.", "PartnerTalk_Chat_330240703_19": "The Bangboo is finally updated...\nWhat unimaginable things remain suppressed beneath Zhu Yuan's calm tone? It may be best if you never find out...", "PartnerTalk_Chat_330240703_20": "Phew~ Those people who share online tutorials must be saints!", "PartnerTalk_Chat_330240703_21": "But technology changes so quickly these days that it's hard for older people to keep up.", "PartnerTalk_Chat_330240703_22": "It seems we could include some courses to help middle-aged and senior citizens cope better with new technology as part of our community outreach.", "PartnerTalk_Chat_330240703_23": "Ah, I'm sorry for losing myself in my work there. Mom just asked me to say hello to you, Manager.", "PartnerTalk_Chat_330240703_24": "Huh? Me?", "PartnerTalk_Chat_330240703_25": "How did I come up in the conversation?", "PartnerTalk_Chat_330240703_26": "Ah, I guess she just heard me talking with you then. I thought it was weird too. She kept asking me several times.", "PartnerTalk_Chat_330240703_27": "\"Who was that person just now? Why don't you invite them over for dinner?\" — that kind of stuff...", "PartnerTalk_Chat_330240703_28": "Classic mom nagging.", "PartnerTalk_Chat_330240703_29": "I wanna try your mom's cooking, Zhu Yuan!", "PartnerTalk_Chat_330240703_30": "Actually, when we were small, she'd never nag us — she only started once I'd graduated as a Public Security officer.", "PartnerTalk_Chat_330240703_31": "Perhaps she's worried about my safety, I guess — and that's why she's always worrying over every last detail.", "PartnerTalk_Chat_330240703_32": "There's really nothing I can do about her other than repay her with even more nagging.", "PartnerTalk_Chat_330240703_33": "Ah, well actually Dad is better at cooking.", "PartnerTalk_Chat_330240703_34": "If you're keen, I can invite you over next time. But it'll just be a few ordinary home-cooked dishes.", "PartnerTalk_Chat_330240704_01": "The people who make all those online tutorials must be saints!", "PartnerTalk_Chat_330240801_01": "Manager! I was just wondering whether or not to reach out to you when you just popped up out of nowhere.", "PartnerTalk_Chat_330240801_02": "What do you want from me?", "PartnerTalk_Chat_330240801_03": "I guess we're psychically linked!", "PartnerTalk_Chat_330240801_04": "I've just been attending to a dispute, and there's another case coming up that will require my attendance.", "PartnerTalk_Chat_330240801_05": "If I rush back home or go back to the precinct before I have to head back, I won't have any time at all to rest.", "PartnerTalk_Chat_330240801_06": "So I was wondering if it's at all convenient — is there any way I could possibly take a nap in your store?", "PartnerTalk_Chat_330240801_07": "Just anywhere I could lie down would be fine, even the floor.", "PartnerTalk_Chat_330240801_08": "Yep, sure, be my guest! No problem!", "PartnerTalk_Chat_330240801_09": "Sleep on the bed! In the bedroom!", "PartnerTalk_Chat_330240801_09F": "Sleep on the bed! In the bedroom!", "PartnerTalk_Chat_330240801_10": "That was a decisive response... Then I'll gladly oblige. Thank you for your offer.", "PartnerTalk_Chat_330240801_11": "How long do you want to rest?", "PartnerTalk_Chat_330240801_12": "Any missions coming up?", "PartnerTalk_Chat_330240801_13": "I can't tell you.", "PartnerTalk_Chat_330240801_14": "What is it?", "PartnerTalk_Chat_330240801_15": "Will it be dangerous?", "PartnerTalk_Chat_330240801_16": "Can't say.", "PartnerTalk_Chat_330240801_17": "Is there anything you CAN say?", "PartnerTalk_Chat_330240801_18": "...Your job is so cool.", "PartnerTalk_Chat_330240801_19": "The less you know, the better. I mean, you are a civilian after all, and I don't want to drag you into things.", "PartnerTalk_Chat_330240801_20": "What's with the sudden politeness? I thought we were closer than that.", "PartnerTalk_Chat_330240801_21": "Despite thanking you from the bottom of her heart, Zhu Yuan only removes the minimum amount of equipment necessary and lies down to sleep, neatly dressed.\nJudging by her breathing, she is out like a light in under a minute.", "PartnerTalk_Chat_330240801_22": "Several hours later, you awake to the sound of movement at the front door...", "PartnerTalk_Chat_330240801_23": "Ah...! Manager, sorry, did I wake you up?", "PartnerTalk_Chat_330240801_24": "No.", "PartnerTalk_Chat_330240801_25": "You fell asleep fast!", "PartnerTalk_Chat_330240801_26": "Really? We've had special training on how to nap quickly so we can rest even in critical situations. I'm able to weave in and out of sleep at a moment's notice.", "PartnerTalk_Chat_330240801_27": "Next time I get the chance, I'll teach you how to turbo-sleep. But so long for now, Manager — and thanks again!", "PartnerTalk_Chat_330240802_01": "So long for now, Manager. And thanks once again!", "PartnerTalk_Chat_330240901_01": "Woof!", "PartnerTalk_Chat_330240901_02": "\"Woof\" means that nothing happened... right?", "PartnerTalk_Chat_330240901_03": "Woof!", "PartnerTalk_Chat_330240901_04": "So \"Woof\" also means yes?", "PartnerTalk_Chat_330240901_05": "Zhu Yuan seems to be struggling to decipher the canine language.\nExcited to see you buying scratch cards, Howl is barking up a storm, challenging Zhu Yuan's vocabulary...", "PartnerTalk_Chat_330240901_06": "Finally, a human. What a relief. I was just patrolling. There's nothing strange going on, is there?", "PartnerTalk_Chat_330240901_07": "Nah. Cracking pupper speak isn't going well, huh?", "PartnerTalk_Chat_330240901_08": "Your last interpretation was spot on.", "PartnerTalk_Chat_330240901_09": "How do you manage to converse with Howl back and forth five times and still fully understand him?", "PartnerTalk_Chat_330240901_10": "You successfully bought scratch cards too... Let me see, how's your luck—Oh!", "PartnerTalk_Chat_330240901_11": "Your scratching... is so messy!", "PartnerTalk_Chat_330240901_12": "Huh? Why sweat the small stuff like \"the scratch card layers are not fully scratched off\"?", "PartnerTalk_Chat_330240901_13": "Today's job is patrolling! Stay focused! ...Ugh!", "PartnerTalk_Chat_330240901_14": "Zhu Yuan... would you like to scratch this?", "PartnerTalk_Chat_330240901_15": "If it bothers you that much, take this and scratch it!", "PartnerTalk_Chat_330240901_16": "But playing scratch cards on duty...", "PartnerTalk_Chat_330240901_17": "Think of it as a way to get used to messy stuff.", "PartnerTalk_Chat_330240901_18": "If I don't tell, and Howl doesn't tell...", "PartnerTalk_Chat_330240901_19": "Hm... let me think about it...", "PartnerTalk_Chat_330240901_20": "The moment Zhu Yuan reaches for the scratch card, you subconsciously let go — the scratch card drifts into the sewer like a tumbleweed in the wind...", "PartnerTalk_Chat_330240901_21": "...", "PartnerTalk_Chat_330240901_22": "Sorry! I let go too soon...", "PartnerTalk_Chat_330240901_23": "A—Are you alright, Zhu Yuan?", "PartnerTalk_Chat_330240901_24": "The world is chaos... nothing is predictable... I've moved on... you should too...", "PartnerTalk_Chat_330240901_25": "I've never picked it up.", "PartnerTalk_Chat_330240901_26": "You're the one who hasn't put it down!", "PartnerTalk_Chat_330240901_27": "Good... That's good.", "PartnerTalk_Chat_330240901_28": "...I'll get back to patrolling.", "PartnerTalk_Chat_330240901_Name01": "Howl", "PartnerTalk_Chat_330240902_01": "How many unscratched scratch cards are out there in this world at any given time?", "PartnerTalk_Chat_330241001_01": "Please don't pull that face. We only called you in because it's good news.", "PartnerTalk_Chat_330241001_02": "Just a friendly reminder: Looking panicked when a public security officer pulls up is a good way to trigger some of our professional habits.", "PartnerTalk_Chat_330241001_03": "I don't look panicked!", "PartnerTalk_Chat_330241001_04": "I'll have you know I look very dignified!", "PartnerTalk_Chat_330241001_05": "That's an exaggeration, Manager. Here's the thing: the precinct has a batch of obsolete equipment that we want to give back to the people.", "PartnerTalk_Chat_330241001_06": "It might all be second-hand stuff, but the quality and performance both outstrip what's out there on the civilian market.", "PartnerTalk_Chat_330241001_07": "And it's free. Do you want a device, Manager?", "PartnerTalk_Chat_330241001_08": "Okay!", "PartnerTalk_Chat_330241001_09": "I've always been curious about Public Security equipment!", "PartnerTalk_Chat_330241001_10": "Mmm, take this then. And you'll have to fill out a quick survey after taking it.", "PartnerTalk_Chat_330241001_11": "Your name, age, and address — I can fill those out for you later. I'll ask you about the rest, and you just tell me your answers, okay?", "PartnerTalk_Chat_330241001_12": "Question one: Do you have a record of criminal violence? Do you often find it difficult to empathize with others?", "PartnerTalk_Chat_330241001_13": "Do you often feel as though you cannot control your rage? Do you feel as though others wish to harm you, or want to undermine you?", "PartnerTalk_Chat_330241001_14": "Hang on, what kind of questions are these?", "PartnerTalk_Chat_330241001_15": "Why do I feel like I'm being interrogated here...?", "PartnerTalk_Chat_330241001_16": "It's just criminal psychology and behavioral analysis. It only provides a macro-level understanding of a citizen's criminal risk assessment.", "PartnerTalk_Chat_330241001_17": "It's not that dramatic. It's just a criminal psychology and behavioral analysis. If you're worried about privacy, you're welcome to fill it out yourself.", "PartnerTalk_Chat_330241001_18": "You have completed all 276 questions in the criminal psychology and behavioral analysis...", "PartnerTalk_Chat_330241001_19": "Your criminal psychological score is 47 points. I never expected that score from you, Manager.", "PartnerTalk_Chat_330241001_20": "What does 47 points even mean?", "PartnerTalk_Chat_330241001_21": "Is that high, or low?", "PartnerTalk_Chat_330241001_22": "That is something I cannot tell you. You only have the right to check your own score. What it means is confidential.", "PartnerTalk_Chat_330241001_23": "But I really curious...", "PartnerTalk_Chat_330241001_24": "That's a waste...", "PartnerTalk_Chat_330241001_25": "Well, I'll give you a little friendly reminder.", "PartnerTalk_Chat_330241001_26": "I feel like you're the kind of person who'd get your personal information stolen by a sack of potatoes, or like you'd download any old weird app to your phone.", "PartnerTalk_Chat_330241001_27": "Next time, please don't be so willing to claim free stuff — except, of course, if it comes from Public Security.", "PartnerTalk_Chat_330241002_01": "Next time, please don't trust anything you get for free — except, of course, if it comes from Public Security.", "PartnerTalk_Chat_330241003_01": "Oh, that's the one. Yeah!", "PartnerTalk_Chat_330241003_02": "You're just like a walking talking human movie database! I knew coming to you would be the right decision.", "PartnerTalk_Chat_330241101_01": "Maximum ice will greatly dilute your coffee, which I don't recommend. Are you sure you want that much?", "PartnerTalk_Chat_330241101_02": "Absolutely. I want the cup so full of ice you can't fit another cube in there — please!", "PartnerTalk_Chat_330241101_03": "You're a big fan of ice cold drinks, Zhu Yuan?", "PartnerTalk_Chat_330241101_04": "It's not the healthiest to have so much ice...", "PartnerTalk_Chat_330241101_05": "Not particularly. It's just that Qingyi always serves me hot tea at the precinct...", "PartnerTalk_Chat_330241101_06": "Are you Qingyi in disguise? You've already given me enough hot tea at the office...", "PartnerTalk_Chat_330241101_07": "Why this obsession with hot drinks? And all those theories like \"hot water is good for your health\"?", "PartnerTalk_Chat_330241101_08": "If you asked me which type of water has the fewest health risks, I'd say neither hot nor cold — but warm water. ", "PartnerTalk_Chat_330241101_09": "But I like iced drinks! Never mind, no way I can get Qingyi to stop with her hot water fixation...", "PartnerTalk_Chat_330241101_10": "As Zhu Yuan speaks, Qingyi suddenly enters the coffee shop.\n\"Your maximum iced coffee is ready!\" Tin Master places the coffee between you and Zhu Yuan...", "PartnerTalk_Chat_330241101_11": "You're here too, Zhu Yuan? Are you buying coffee?", "PartnerTalk_Chat_330241101_12": "Uh, n—no. I just happened to run into Wise when he was buying coffee. We're just chatting.", "PartnerTalk_Chat_330241101_12F": "Uh, —no. I just happened to run into Belle while she was buying coffee. We're just chatting.", "PartnerTalk_Chat_330241101_13": "Oh~ This is Wise's coffee, then? There's so much ice packed inside there. Oh, to be young! Haha~", "PartnerTalk_Chat_330241101_13F": "Oh~ This is Belle's coffee, then? There's so much ice packed inside there. Oh, to be young! Haha~", "PartnerTalk_Chat_330241101_14": "Yep.", "PartnerTalk_Chat_330241101_15": "Really?", "PartnerTalk_Chat_330241101_16": "Very well... so what are you waiting for, then? Go ahead and have a drink.", "PartnerTalk_Chat_330241101_17": "!!", "PartnerTalk_Chat_330241101_18": "Then I won't hold back, thank you...", "PartnerTalk_Chat_330241101_19": "Can I...?", "PartnerTalk_Chat_330241101_20": "You bought it. Why are you being so polite?", "PartnerTalk_Chat_330241101_21": "You bought it. Why not?", "PartnerTalk_Chat_330241101_22": "I'll drink it then?", "PartnerTalk_Chat_330241101_23": "You down the whole cup of iced coffee right in front of Zhu Yuan...", "PartnerTalk_Chat_330241101_24": "...!!", "PartnerTalk_Chat_330241101_25": "Ah~ All in one go. Impressive!", "PartnerTalk_Chat_330241101_26": "But even for a youngster like yourself, too much iced coffee isn't great for your health. I recommend some piping hot tea, right Zhu Yuan?", "PartnerTalk_Chat_330241101_27": "Yeah, you're right...", "PartnerTalk_Chat_330241101_Name01": "Tin Master", "PartnerTalk_Chat_330241102_01": "Drinking too much iced coffee is bad for your health. I recommend you try some piping hot tea.", "PartnerTalk_Chat_330241201_01": "You see Zhu Yuan out on patrol and try to greet her, but you don't think she notices you.\nYou look a little closer, and she seems quite pale, and nowhere near as energetic as usual...", "PartnerTalk_Chat_330241201_02": "I'm sorry about that, Manager. I didn't notice you just then.", "PartnerTalk_Chat_330241201_03": "Everything okay? Do you have a fever?", "PartnerTalk_Chat_330241201_04": "Are you feeling a little sick, Zhu Yuan?", "PartnerTalk_Chat_330241201_05": "I'm fine, not feeling sick.", "PartnerTalk_Chat_330241201_06": "I don't believe you. Let me check you over.", "PartnerTalk_Chat_330241201_07": "If you're feeling fine, let me feel your forehead then.", "PartnerTalk_Chat_330241201_08": "Alright. But I swear I'm not lying to you. I'm definitely not feeling sick.", "PartnerTalk_Chat_330241201_09": "Zhu Yuan obediently accepts your palm on her forehead and it doesn't feel as though she has a fever.\nJust as you're about to say as much, you suddenly realize something is wrong: you have yet to trigger Zhu Yuan's infamous shoulder toss...", "PartnerTalk_Chat_330241201_10": "No fever, right? I told you, I'm not feeling sick.", "PartnerTalk_Chat_330241201_11": "You must be sick if you haven't thrown me over your shoulder yet.", "PartnerTalk_Chat_330241201_12": "If you weren't sick, I'd be lying in a heap on the ground right now.", "PartnerTalk_Chat_330241201_13": "...", "PartnerTalk_Chat_330241201_14": "Stop being so stubborn. Go to the pharmacy.", "PartnerTalk_Chat_330241201_15": "...To prove that I'm not sick, I'll go to the pharmacy with you.", "PartnerTalk_Chat_330241201_16": "Zhu Yuan doesn't have a fever in the end but is told that she's a little overworked.\nAfter buying some vitamins, she is ordered to rest up and drink more hot water...", "PartnerTalk_Chat_330241201_17": "Why is everyone always telling me to drink more hot water...?", "PartnerTalk_Chat_330241201_18": "It is true though that I've been working for almost a month straight... but doing overtime is unavoidable.", "PartnerTalk_Chat_330241201_19": "Gotta follow the doctor's orders.", "PartnerTalk_Chat_330241201_20": "What the doctor said is what's most important", "PartnerTalk_Chat_330241201_21": "I know. I'll go back and rest. But I was right just then, right? I'm not sick, am I?", "PartnerTalk_Chat_330241202_01": "I know. I'll go back and rest.", "PartnerTalk_Chat_330241301_01": "I'm so confused. I got today's new flavor for free. What should I do?", "PartnerTalk_Chat_330241301_02": "Are you lining up for a free teamilk?", "PartnerTalk_Chat_330241301_03": "You seem pretty torn about something there, Zhu Yuan.", "PartnerTalk_Chat_330241301_04": "No, I'm not in line. Are you interested in this new tea egg flavor teamilk, Manager?", "PartnerTalk_Chat_330241301_05": "Really? Is it that obvious? It really shouldn't be... This store is actually pushing their new line of \"Tea Egg teamilk.\"", "PartnerTalk_Chat_330241301_06": "What a unique new flavor!", "PartnerTalk_Chat_330241301_07": "What a weird taste...", "PartnerTalk_Chat_330241301_08": "Well, it's pretty creative. It's one of those acquired tastes that seems strange at first sight.", "PartnerTalk_Chat_330241301_09": "In fact, I thought so too when I first got one. I never expected it to actually taste so amazing.", "PartnerTalk_Chat_330241301_10": "But there's a condition on their promo — only one cup per person. So I'm already ineligible for another...", "PartnerTalk_Chat_330241301_11": "Let me fight this urge to get another cup. If you're interested, Manager, then please go ahead.", "PartnerTalk_Chat_330241301_12": "Nobody is going to care about that kind of thing.", "PartnerTalk_Chat_330241301_13": "Just step up like you own the place, and grab one.", "PartnerTalk_Chat_330241301_14": "I can't break the rules, Manager — why would you say something so unscrupulous right to my face?", "PartnerTalk_Chat_330241301_15": "Even if some rules seem like they're trivial, they still form the baseline for smooth relations in this world we live in. Please respect them.", "PartnerTalk_Chat_330241301_16": "Can I just go and get it for you?", "PartnerTalk_Chat_330241301_17": "Is it breaking the rules if I go and get it?", "PartnerTalk_Chat_330241301_18": "Huh? Are you saying, dear Manager, that you'd be willing to give me your share? There are no rules that say you can't do that...", "PartnerTalk_Chat_330241301_19": "You claim a free cup of Tea Egg teamilk.\nThe two of you savor a cup of teamilk at Zhu Yuan's insistence, and it tastes incredible...", "PartnerTalk_Chat_330241301_20": "Delicious. I hope they end the promo soon so I can come back every day and get one.", "PartnerTalk_Chat_330241301_21": "Otherwise, who knows when I'll be able to get my next fix?", "PartnerTalk_Chat_330241301_22": "When was your last cup?", "PartnerTalk_Chat_330241301_23": "About one week ago.", "PartnerTalk_Chat_330241301_24": "One week ago...", "PartnerTalk_Chat_330241301_25": "Don't look at me like that. Rules are rules.", "PartnerTalk_Chat_330241301_26": "I'm not hesitating out of fear of being recognized by one of the staff...", "PartnerTalk_Chat_330241302_01": "You seem to like it too, right, Manager? Shall we come back and get another one next time?", "PartnerTalk_Chat_330241401_01": "Why won't you let us in? On what grounds?", "PartnerTalk_Chat_330241401_02": "Hmph! You Public Security officers are nothing but shackles clamping down on our free will! I will never surrender to you!", "PartnerTalk_Chat_330241401_03": "Uh-huh! And don't just think that we're just students, either!", "PartnerTalk_Chat_330241401_04": "Alright, alright, you finished all your homework today? Whitney, please could you escort them both to the precinct?", "PartnerTalk_Chat_330241401_05": "Sure, no problem!", "PartnerTalk_Chat_330241401_06": "Huh?! Are you actually going to take us into custody?", "PartnerTalk_Chat_330241401_07": "What? Aren't you forgetting — we're just students.", "PartnerTalk_Chat_330241401_08": "Are they getting booked? That's rough...", "PartnerTalk_Chat_330241401_09": "Being a student is a double-edged blade, huh.", "PartnerTalk_Chat_330241401_10": "You misunderstand, Manager. The two of them just broke into a dangerous building.", "PartnerTalk_Chat_330241401_11": "Right. Because you're \"just a student,\" so that means you shouldn't be trespassing — right?", "PartnerTalk_Chat_330241401_12": "The whole building is currently undergoing testing for Etheric matter. It's been blocked off while we determine whether or not it's safe.", "PartnerTalk_Chat_330241401_13": "Just in case, let's go back to the precinct and check corruption levels. Do you want me to notify your parents?", "PartnerTalk_Chat_330241401_14": "You—You wanna call my parents?", "PartnerTalk_Chat_330241401_15": "You can't just rat us out like that! How is a PubSec officer allowed to publicize a kid's mistakes without permission?!", "PartnerTalk_Chat_330241401_16": "Publicizing citizen mistakes is a function of Public Security, though~ Here, take my phone and call your parents!", "PartnerTalk_Chat_330241401_17": "I... Can I just say... that you're our teacher, and we're being kept for detention after class?", "PartnerTalk_Chat_330241401_18": "Promise not to do it again, and I'll promise, too.", "PartnerTalk_Chat_330241401_19": "Okay, okay...", "PartnerTalk_Chat_330241401_20": "After calling their parents, the two students dutifully follow Whitney to the precinct to undergo Ether testing...", "PartnerTalk_Chat_330241401_21": "To quote Qingyi — \"Kids these days...\"", "PartnerTalk_Chat_330241401_22": "Everyone gets rebellious at times, right?", "PartnerTalk_Chat_330241401_23": "You've never done anything bad in your life before, Zhu Yuan?", "PartnerTalk_Chat_330241401_24": "Huh? Are you talking about me, Manager?", "PartnerTalk_Chat_330241401_25": "I take that back. Of course, you haven't, Zhu Yuan!", "PartnerTalk_Chat_330241401_26": "...When I was a kid, there were one or two occasions that I can remember.", "PartnerTalk_Chat_330241401_27": "Which were?", "PartnerTalk_Chat_330241401_28": "But that's all trivial and not worth talking about at all.", "PartnerTalk_Chat_330241401_29": "Please tell me!!!", "PartnerTalk_Chat_330241401_30": "What do you mean? C'mon, it can be your confession!", "PartnerTalk_Chat_330241401_31": "You're a rather strange person, Manager.", "PartnerTalk_Chat_330241401_32": "Well, it's nothing serious. I just used to argue with my teacher in this roundabout way.", "PartnerTalk_Chat_330241401_33": "Back in high school, we had this math teacher called Mr. Yan who you could tell looked down on the humanities subjects.", "PartnerTalk_Chat_330241401_34": "One time during final exams there were ten subjects, and I deliberately scored a pattern of results that hid a special meaning:", "PartnerTalk_Chat_330241401_35": "77, 114, 89, 97, 110, 83, 117, 99, 107, 115.", "PartnerTalk_Chat_330241401_36": "There's a real sense of pleasure derived from using the humanities to brutally destroy someone at math.", "PartnerTalk_Chat_330241401_37": "So you managed to accurately coordinate your exam scores...", "PartnerTalk_Chat_330241401_38": "What's that supposed to mean?", "PartnerTalk_Chat_330241401_39": "Mmm, it's not controlling your scores that's the difficult part — it's explaining yourself to each teacher afterward...", "PartnerTalk_Chat_330241401_40": "It definitely doesn't mean anything good, so please don't ask again about that, Manager.", "PartnerTalk_Chat_330241401_41": "*sigh* To put together this string of scores, I had to deliberately bomb in many subjects and lose my spot as the top student in the grade.", "PartnerTalk_Chat_330241401_42": "So there's always a price for being bad.", "PartnerTalk_Chat_330241401_Name01": "Impulsive Student", "PartnerTalk_Chat_330241401_Name02": "Rebellious Student", "PartnerTalk_Chat_330241401_Name03": "Whitney", "PartnerTalk_Chat_330241402_01": "You're right, Manager — everyone has a rebellious streak.", "PartnerTalk_Chat_330241501_01": "I haven't laughed that hard in a long time. I saw a pretty great movie today.", "PartnerTalk_Chat_330241601_01": "You run into Qingyi and Zhu Yuan. The former stares at you, smiling...\nIt doesn't feel like this is going to be anything good... Just as you're about to leave, Qingyi grabs onto you!", "PartnerTalk_Chat_330241601_02": "Manager, would you like to play a guessing game? There's a prize!", "PartnerTalk_Chat_330241601_03": "What are you doing?", "PartnerTalk_Chat_330241602_01": "Yeah, I had a pretty good day today! It's nice to be supervised like this from time to time, Manager. I'll take my leave now.", "PartnerTalk_Chat_330241701_01": "Ah, I'm not talking about you, Manager. I'm talking about others in my squad.", "PartnerTalk_Chat_330241701_02": "What's wrong?", "PartnerTalk_Chat_330241701_03": "An angry Zhu Yuan! That's a rare sight.", "PartnerTalk_Chat_330241701_04": "We were supposed to have a team-building activity at work today, but it's way past our meeting time and no one's shown up yet.", "PartnerTalk_Chat_330241701_05": "Those guys were the ones who forced me to use the funds, but now that we're here and they're nowhere to be seen...", "PartnerTalk_Chat_330241701_06": "The meeting time is just a suggestion.", "PartnerTalk_Chat_330241701_07": "This is what happens when you call everyone in on a weekend...", "PartnerTalk_Chat_330241701_08": "How is that possible?! I've scheduled a whole host of activities. If they keep on missing the appointed times like this, we won't be able to enjoy anything!", "PartnerTalk_Chat_330241701_09": "No, I want to see all latecomers and flakes arrested and brought to justice!", "PartnerTalk_Chat_330241701_10": "Manager, please give me a helping hand here! After it's all sorted out, you can come and party with me — my treat!", "PartnerTalk_Chat_330241701_11": "Oh — catch all of them!", "PartnerTalk_Chat_330241701_12": "Severely punish all latecomers and flakes!", "PartnerTalk_Chat_330241701_13": "Let's start with the most obvious one. Unless I'm mistaken, Seth should have secretly returned to the branch office.", "PartnerTalk_Chat_330241701_14": "You go first, Manager, and I'll be right behind. Let's coordinate a combo attack!", "PartnerTalk_Chat_330241702_01": "Ah! You freaked me out there, sorry. Hello citizen — how can I help you?", "PartnerTalk_Chat_330241702_02": "Mister Public Security Officer, why are you looking so dodgy?", "PartnerTalk_Chat_330241702_03": "Officer, you look a little suspicious.", "PartnerTalk_Chat_330241702_04": "No no no, I'm not a suspicious person.", "PartnerTalk_Chat_330241702_05": "I just lied to my boss about getting back to work, and I was worried about getting busted. I think I might have just seen her...", "PartnerTalk_Chat_330241702_06": "I heard that a big shot from Public Security will be here today for an inspection. And there's... uh, someone I know.", "PartnerTalk_Chat_330241702_07": "Our squad just applied for team building, and there was nobody else at the office. If that guy saw us...", "PartnerTalk_Chat_330241702_08": "He'd definitely say something weird like \"No slacking off,\" and I really don't want to give him the chance...", "PartnerTalk_Chat_330241702_09": "Why would you hide something like that from your captain?", "PartnerTalk_Chat_330241702_10": "Was there really a need to lie here?", "PartnerTalk_Chat_330241702_11": "We're always so busy that it's hard to ever get a chance to go out and have fun. I don't want this to be the reason why we... hey, C—Captain!", "PartnerTalk_Chat_330241702_12": "Zhu Yuan pops out from behind you. Who knows how long she was there for...", "PartnerTalk_Chat_330241702_13": "Fancy seeing you here at the precinct, Seth. Let's see how flakey your reason was for skipping team building...", "PartnerTalk_Chat_330241702_14": "\"Captain, I'm really sorry! My family set me up on a blind date that I just can't skip, so I need the day off today!\"", "PartnerTalk_Chat_330241702_15": "So, the blind date your folks set you up on... Oh~ Don't tell me, it's you?", "PartnerTalk_Chat_330241702_16": "Er... Y—Yes!", "PartnerTalk_Chat_330241702_17": "??", "PartnerTalk_Chat_330241702_18": "...Hey", "PartnerTalk_Chat_330241702_19": "*laugh* What a perfect match.", "PartnerTalk_Chat_330241702_20": "C—Captain, we're not trying to fool you here. W—We are...", "PartnerTalk_Chat_330241702_21": "I'm saying that the manager and I work together like a perfect match, you dingus!", "PartnerTalk_Chat_330241702_22": "Thanks to your explanations and pleas, Zhu Yuan gives Seth only a minor reprimand.\nAt that moment, she checks her phone and sees a message from Qingyi: \"I've been waiting for some time. Where is everyone?\"", "PartnerTalk_Chat_330241702_Name01": "Seth", "PartnerTalk_Chat_330241703_01": "Ah, have you all arrived late? No problem, at least we are all here now. Is the manager joining us as well? Excellent.", "PartnerTalk_Chat_330241703_02": "What time did Qingyi get there?", "PartnerTalk_Chat_330241703_03": "Have you been there a while, Qingyi?", "PartnerTalk_Chat_330241703_04": "I... arrived almost on time, maybe a little late.", "PartnerTalk_Chat_330241703_05": "Eh, really? I was here first thing in the morning. How come I didn't see you, Qingyi? Could it be my eyes are failing me?", "PartnerTalk_Chat_330241703_06": "Well, if it's your eyes failing you... I'll make sure to add a few medicinal herbs to your tea next time. Don't worry.", "PartnerTalk_Chat_330241703_07": "You're pretty skilled at workplace Tai Chi, Qingyi.", "PartnerTalk_Chat_330241703_08": "Hmm? Tai Chi, you say? I've never tried that before. Are we adding it to today's activities? Very good. Very good.", "PartnerTalk_Chat_330241703_09": "...", "PartnerTalk_Chat_330241703_10": "N—Now that everyone has made it here...", "PartnerTalk_Chat_330241703_11": "Everyone's here, so let's move!", "PartnerTalk_Chat_330241703_12": "Good point, Manager.", "PartnerTalk_Chat_330241703_13": "Captain, we're sorry....", "PartnerTalk_Chat_330241703_14": "What?! You're two hours late! I ought to...", "PartnerTalk_Chat_330241703_15": "Easy there, Zhu Yuan. Missing a few activities isn't the end of the world. We can cut a few and stick to the more important ones.", "PartnerTalk_Chat_330241703_16": "Absolutely not! We're sticking to the plan! We'll get through all the activities we booked! Come on!", "PartnerTalk_Chat_330241703_17": "Zhu Yuan immediately lines up a new schedule for the day down to the millisecond.\nEveryone races against the clock to participate in the planned team-building activities, managing to enjoy themselves immensely, in a very disciplined way, of course...", "PartnerTalk_Chat_330241703_18": "Amidst the crowds at Lumina Galleria, you manage to find Qingyi daydreaming.", "PartnerTalk_Chat_330241703_Name01": "Seth", "PartnerTalk_Chat_330241704_01": "Your espionage and counter-espionage skills are amazing. You're basically a pro-detective!", "PartnerTalk_Chat_330241801_01": "Zhu Yuan seems to have something important to ask you. Invite her inside to talk.", "PartnerTalk_Chat_330241801_02": "Before we go into any details, could you please sign here, at the bottom of this document?", "PartnerTalk_Chat_330241801_03": "A non-disclosure agreement for criminal investigations?", "PartnerTalk_Chat_330241801_04": "\"Violation of confidentiality is at your own risk\"...", "PartnerTalk_Chat_330241801_05": "Well, it's just a formality. And if you decide not to take part in the investigation after reading everything over, that's also fine.", "PartnerTalk_Chat_330241801_06": "Don't worry. Those terms and conditions are like those in medicine leaflets—they outline the worst-case scenarios.", "PartnerTalk_Chat_330241801_07": "It only looks super-threatening.", "PartnerTalk_Chat_330241801_08": "Alright. Seeing as it's for you, Zhu Yuan...", "PartnerTalk_Chat_330241801_09": "Seeing as it's you hitting me up for a solid...", "PartnerTalk_Chat_330241801_10": "Thanks. I knew I could count on you. ", "PartnerTalk_Chat_330241801_11": "Oh, and about all those consequences of violating that contract? I wouldn't recommend testing the flexibility of the law.", "PartnerTalk_Chat_330241802_01": "Manager, you've just signed a non-disclosure agreement. Don't forget about that...", "PartnerTalk_Chat_330241901_01": "Look, look, look, someone over there is cosplaying as a PubSec officer!", "PartnerTalk_Chat_330241901_02": "Wow, she looks like a pro!", "PartnerTalk_Chat_330241901_03": "It's not just what she's wearing, I reckon. It's mainly her whole vibe.", "PartnerTalk_Chat_330241901_04": "...", "PartnerTalk_Chat_330241901_Name01": "Person in a Unique Outfit", "PartnerTalk_Chat_330241901_Name02": "Person in a Gorgeous Outfit", "PartnerTalk_Chat_330241901_Name03": "Person with a Unique Hairstyle", "PartnerTalk_Chat_330241902_01": "Manager, I'm over here.", "PartnerTalk_Chat_330241902_02": "I could see you a mile away...", "PartnerTalk_Chat_330241902_03": "Why are you in uniform?", "PartnerTalk_Chat_330241902_04": "Really? I wore it on purpose. It's better if I stand out.", "PartnerTalk_Chat_330241902_05": "I thought it'd be crowded today, so if anything happens, I can jump into action and count it as overtime.", "PartnerTalk_Chat_330241902_06": "Dear citizens, please keep a safe distance from others around you. Beware of the risks of crowding!", "PartnerTalk_Chat_330241902_07": "Wow, that was quick...", "PartnerTalk_Chat_330241902_08": "Clocking in for OT already?", "PartnerTalk_Chat_330241902_09": "Whoa, she's really in character.", "PartnerTalk_Chat_330241902_10": "Hey girl, you look like a real officer! You even talk like one!", "PartnerTalk_Chat_330241902_11": "Especially your vibe! Worrying about possible risks in advance, and this old-fashioned demeanor... you nailed it, totally!", "PartnerTalk_Chat_330241902_12": "Just then, Zhu Yuan spots something odd.\nShe quickly ducks behind several people, grabs a suspicious figure, and performs her signature shoulder toss.", "PartnerTalk_Chat_330241902_13": "Ahhh...! Ow!!", "PartnerTalk_Chat_330241902_14": "Don't move.", "PartnerTalk_Chat_330241902_15": "Okay okay, I get it. I won't move. I'm not moving!", "PartnerTalk_Chat_330241902_16": "Oh, is this all part of your cosplay? You even have a script?", "PartnerTalk_Chat_330241902_17": "You killed it, girl! That last move was awesome!", "PartnerTalk_Chat_330241902_18": "Your shoulder toss was so mean. How about I act out a stunt with you, too?", "PartnerTalk_Chat_330241902_19": "I didn't know you're into this...", "PartnerTalk_Chat_330241902_20": "You guys... this is really...", "PartnerTalk_Chat_330241902_21": "Please, this isn't a joke.", "PartnerTalk_Chat_330241902_22": "Manager!", "PartnerTalk_Chat_330241902_23": "Zhu Yuan gives you a look, signaling you to say no more.\nShe then calls over an on-duty officer to take the apprehended suspect to the precinct.", "PartnerTalk_Chat_330241902_24": "Luckily, I'm here. It turns out there really are villains trying to exploit the crowd for their misdeeds.", "PartnerTalk_Chat_330241902_25": "Why did you just stop me then?", "PartnerTalk_Chat_330241902_26": "Revealing my identity and arresting culprits so publicly could have caused chaos at this concert.", "PartnerTalk_Chat_330241902_27": "With so many people around, a single scream could easily trigger unnecessary mass panic.", "PartnerTalk_Chat_330241902_28": "If a large-scale evacuation were needed with this crowd, the event would have to be called off.", "PartnerTalk_Chat_330241902_29": "The vibe at the show is great! It's best not to cause any trouble. Plus...", "PartnerTalk_Chat_330241902_30": "While I was wearing my officer's uniform, people welcomed me and I could get things done really easily. It was a novel experience for me.", "PartnerTalk_Chat_330241902_31": "You enjoy the concert with Zhu Yuan. She seems to be in very good spirits as she praises all the bands that performed today.", "PartnerTalk_Chat_330241902_32": "You enjoy the concert together with Zhu Yuan. You notice her occasionally scanning the venue. It becomes clear that even in normal, everyday situations, someone like her remains vigilantly on guard.", "PartnerTalk_Chat_330241902_33": "You enjoy the concert together with Zhu Yuan. Throughout the concert, people frequently compliment Zhu Yuan on her outfit. Each time, she gives you a playful look, and you feel like you understand her a bit better.", "PartnerTalk_Chat_330241902_34": "You enjoy the concert together with Zhu Yuan. Throughout the concert, people frequently compliment Zhu Yuan on her outfit. Each time, she gives you a playful look, and you feel like you understand her a bit better.", "PartnerTalk_Chat_330241902_Name01": "Person in a Unique Outfit", "PartnerTalk_Chat_330241902_Name02": "Person in a Gorgeous Outfit", "PartnerTalk_Chat_330241902_Name03": "Person with a Unique Hairstyle", "PartnerTalk_Chat_330241902_Name04": "Sneaky Person", "PartnerTalk_Chat_330241903_01": "Luckily you invited me, Manager. Otherwise, who knows? You might have been stolen from too!", "PartnerTalk_Chat_330242001_01": "There really are tons of people here. What do you think? Should we just pick a random restaurant, or do you want to stand in line?", "PartnerTalk_Chat_330242001_02": "Hmm, I can't make my mind up...", "PartnerTalk_Chat_330242001_03": "What do you want to do, Zhu Yuan?", "PartnerTalk_Chat_330242001_04": "Me? I don't obsess too much over what's for dinner...", "PartnerTalk_Chat_330242001_05": "Welcome to our restaurant! Will there be two of you dining today?", "PartnerTalk_Chat_330242001_06": "You can look at our menu and place your order while you're in line, and you should be able to start your meal when you get inside. What do you think?", "PartnerTalk_Chat_330242001_07": "Sounds pretty good to me! No wonder they've received a flood of good reviews. The service is great.", "PartnerTalk_Chat_330242001_08": "Nice. Where's the menu?", "PartnerTalk_Chat_330242001_09": "So how shall we order, then?", "PartnerTalk_Chat_330242001_10": "Cute li'l ol' me is your menu. Our specialty soup is the \"Hotter Than Heaven.\" Wanna give that one a try?", "PartnerTalk_Chat_330242001_11": "Can you eat spicy food, Zhu Yuan?", "PartnerTalk_Chat_330242001_12": "Sure.", "PartnerTalk_Chat_330242001_13": "Wonderful! So, that's one order of our super-duper spicy Hotter Than Heaven base!", "PartnerTalk_Chat_330242001_14": "Wa—wait up... \"super-duper spicy\"?", "PartnerTalk_Chat_330242001_15": "I'm fine, Manager. Don't worry about me.", "PartnerTalk_Chat_330242001_16": "...Alright, then.", "PartnerTalk_Chat_330242001_17": "We also have a set meal for two — the Eternal Flame set. It includes...", "PartnerTalk_Chat_330242001_18": "Portions of beef, lamb, beef balls, squid balls, yam, tofu, lettuce, herbs, and potato for the veggies. Plus, there's a serving of noodles.", "PartnerTalk_Chat_330242001_19": "We'll take an Eternal Flame set then, please...", "PartnerTalk_Chat_330242001_20": "We'll take that one, then...", "PartnerTalk_Chat_330242001_21": "I think this set meal is supposed to be for... Er, never mind. Who cares, so long as the food's good.", "PartnerTalk_Chat_330242001_22": "The name of that meal is kinda... anyway, who cares so long as it tastes good.", "PartnerTalk_Chat_330242001_23": "By the way, how long are we going to be in line?", "PartnerTalk_Chat_330242001_24": "The line isn't that long today. You should get a seat in about two hours. You're lucky.", "PartnerTalk_Chat_330242001_25": "Two hours?!", "PartnerTalk_Chat_330242001_26": "Well, seeing as we're here...", "PartnerTalk_Chat_330242001_27": "Seeing as we've already ordered, we might as well stay in line. It's fun chatting with the Manager here, too.", "PartnerTalk_Chat_330242001_28": "You finally make it to the front of the line. The food is incredibly spicy!!!\nAfter worrying that the set meal wouldn't be enough, the two of you gulp down plenty of water and end up quite full...", "PartnerTalk_Chat_330242001_29": "You finally make it to the front of the line. The food is incredibly spicy!!!\nYou notice that you're not the only one gulping down water like crazy. Zhu Yuan doesn't seem that comfortable eating food this spicy, either...", "PartnerTalk_Chat_330242001_30": "You finally make it to the front of the line. The food is super crazy spicy!!\nYou've no problem eating the food, but who knows what violent tempest awaits once the journey of digestion is complete?", "PartnerTalk_Chat_330242001_31": "What an authentic restaurant. All those vintage stoves they use really add to the atmosphere.", "PartnerTalk_Chat_330242001_32": "Is it maybe a little... too spicy?", "PartnerTalk_Chat_330242001_33": "It's fine with me. I don't think it's that spicy. Just make sure you eat your fill, Manager.", "PartnerTalk_Chat_330242001_34": "It's so spicy. I feel like my mouth's on fire...", "PartnerTalk_Chat_330242001_35": "It's too spicy...", "PartnerTalk_Chat_330242001_36": "Huh, really? So you can't handle spicy food either, Manager?", "PartnerTalk_Chat_330242001_37": "I knew we should've ordered the less spicy option. Manager, I thought you recommended this place because you like spicy food...", "PartnerTalk_Chat_330242001_Name01": "Hot Pot Restaurant Employee", "PartnerTalk_Chat_330242002_01": "So you can't handle spicy food either, Manager? I knew we should've ordered the one that was less spicy instead.", "PartnerTalk_Chat_33024201_01": "If I'm not mistaken, you wanted to report a stolen bike — correct?", "PartnerTalk_Chat_33024201_02": "Indeed. However, first I have a far more interesting and fundamental question to pose.", "PartnerTalk_Chat_33024201_03": "If I believe my bike still exists, then does it truly disappear? Does the idea of my bike supersede its physical form?", "PartnerTalk_Chat_33024201_04": "Do we have a universal definition of \"stealing\"? This leads to an even more fundamental question:", "PartnerTalk_Chat_33024201_05": "How do we determine the definition of any word? How does language impact our understanding of the universe?", "PartnerTalk_Chat_33024201_06": "I... I'm not sure. But could you tell me quickly what the color and make of your bike is?", "PartnerTalk_Chat_33024201_07": "It's blue. But that begs the question: Do colors intrinsically exist?", "PartnerTalk_Chat_33024201_08": "Retinal perception varies from species to species, correct? Without an observer, do colors mean anything?", "PartnerTalk_Chat_33024201_09": "Okay, so do you remember what time the bike went missing?", "PartnerTalk_Chat_33024201_10": "Time? Ah, time! Did the Old Civilization present such debate? All things return eternally.", "PartnerTalk_Chat_33024201_11": "So, is my bike fated to be stolen over and over again?", "PartnerTalk_Chat_33024201_12": "...", "PartnerTalk_Chat_33024201_13": "How sad. Does your silence mean that the truth is really but a distant dream for us?", "PartnerTalk_Chat_33024201_14": "System error: The question-and-answer process has created an infinite loop. Human support requested!", "PartnerTalk_Chat_33024201_15": "Zhu Yuan arrives to check Conrad's error report.", "PartnerTalk_Chat_33024201_16": "Sir, I understand your query. You're here to report the theft of your blue bicycle.", "PartnerTalk_Chat_33024201_17": "Next, we only need you to confirm the time and place it was lost.", "PartnerTalk_Chat_33024201_18": "No no, officer — I think the series of questions that I just raised present something far more important than that.", "PartnerTalk_Chat_33024201_19": "Are you saying that I need to first solve all of the questions you just posed before you tell us where and when the theft occurred?", "PartnerTalk_Chat_33024201_20": "Please.", "PartnerTalk_Chat_33024201_21": "Very well. Platonic idealism posits that real-world objects are merely imitations of idealized forms.", "PartnerTalk_Chat_33024201_22": "Your ideal bike may still exist, but that doesn't impact the fact that your real-world bike has been stolen.", "PartnerTalk_Chat_33024201_23": "And \"theft\" is defined in law as illegal possession of property without prior permission.", "PartnerTalk_Chat_33024201_24": "Also, language can be ambiguous sometimes, but as a famous philosopher once said:", "PartnerTalk_Chat_33024201_25": "\"The boundaries of language are the very boundaries of my world.\" Please step beyond the boundaries that you have set for yourself.", "PartnerTalk_Chat_33024201_26": "The next question is easier. Color is just specific wavelengths of light being reflected or emitted by an object.", "PartnerTalk_Chat_33024201_27": "With or without any observer, color remains an objective physical phenomenon.", "PartnerTalk_Chat_33024201_28": "And eternal regression is just a philosophical concept, a kind of thought experiment rather than any predictor of specific cyclical events.", "PartnerTalk_Chat_33024201_29": "Forcing eternal regression onto an eternal theft of a bike is really missing the mark.", "PartnerTalk_Chat_33024201_30": "That's all your problems solved. Now then, please tell us where and when the bike was lost.", "PartnerTalk_Chat_33024201_31": "...!!", "PartnerTalk_Chat_33024201_32": "The meditator leaves in silence after recording the specific time and location in which the bike was lost.", "PartnerTalk_Chat_33024201_33": "T—That was incredible!", "PartnerTalk_Chat_33024201_34": "You stand at the apex of humanity.", "PartnerTalk_Chat_33024201_35": "That's... too much! As a public security officer, I'm often faced with all kinds of citizen's problems.", "PartnerTalk_Chat_33024201_36": "The citizens truly do have such a broad range of needs.", "PartnerTalk_Chat_33024201_37": "That's way too out of line!", "PartnerTalk_Chat_33024201_38": "You get used to it after a while, right, Conrad? When do you plan on getting yourself out of your infinite loop?", "PartnerTalk_Chat_33024201_39": "System restored. I'm Conrad from Public Security. Pleased to be of service.", "PartnerTalk_Chat_33024201_Name01": "Conrad", "PartnerTalk_Chat_33024201_Name02": "Meditator", "PartnerTalk_Chat_33024202_01": "Don't look so shocked — citizens often have all kinds of problems.", "PartnerTalk_Chat_330242101_01": "You and Zhu Yuan watched a romantic movie brimming with youth...", "PartnerTalk_Chat_330242101_02": "...", "PartnerTalk_Chat_330242101_03": "Why are you so quiet?", "PartnerTalk_Chat_330242101_04": "You didn't like it?", "PartnerTalk_Chat_330242101_05": "...I need to say something about that plot. It really was something else!", "PartnerTalk_Chat_330242101_06": "Those two! They're practically kids! They can't hold hands!", "PartnerTalk_Chat_330242101_07": "Huh?! Have you ever held someone's hand before?", "PartnerTalk_Chat_330242101_08": "Of course, I have!", "PartnerTalk_Chat_330242101_09": "When? With who?", "PartnerTalk_Chat_330242101_10": "I mean... Around the same time as most people do... As for \"who\"...", "PartnerTalk_Chat_330242101_11": "Pets and relatives don't count.", "PartnerTalk_Chat_330242101_12": "Eh? Oh, th—they don't count? Well, um...", "PartnerTalk_Chat_330242101_13": "Actually, it's like this. I've had training, so I have a strong grip, and then there's my combat reflexes.", "PartnerTalk_Chat_330242101_14": "For the safety of others, it's probably best not to hold hands. So, yeah, that's the reason.", "PartnerTalk_Chat_330242101_15": "I'm not scared!", "PartnerTalk_Chat_330242101_16": "I volunteer!", "PartnerTalk_Chat_330242101_17": "No, really, that wasn't some strange excuse. If you're really that insistent, Manager...", "PartnerTalk_Chat_330242101_18": "Holding hands isn't really a big deal...", "PartnerTalk_Chat_330242101_19": "Zhu Yuan averts her eyes, bashfully offering up her hand...\nYou gently take it, and sure enough, she throws you to the ground with her signature shoulder toss...", "PartnerTalk_Chat_330242101_20": "Zhu Yuan averts her eyes, bashfully offering her hand...\nYou gently hook pinkies with her. She gets nervous and twists your finger until it hurts...", "PartnerTalk_Chat_330242101_21": "Aaah, sorry! Are you okay, Manager?", "PartnerTalk_Chat_330242101_22": "All this... it was worth it...", "PartnerTalk_Chat_330242101_23": "Confirm... survival...", "PartnerTalk_Chat_330242101_24": "What do you want me to say? I did warn you just now.", "PartnerTalk_Chat_330242101_25": "To think you'd risk me attacking you because of my combat reflexes... you really are kind, Manager.", "PartnerTalk_Chat_330242102_01": "To think you'd risk me attacking you because of my combat reflexes... you really are kind, Manager.", "PartnerTalk_Chat_330242201_01": "When you first said we were coming here, Manager, I was really surprised.", "PartnerTalk_Chat_330242201_02": "I might not have told you, but I was stationed in this district during my internship as a Public Security Officer.", "PartnerTalk_Chat_330242201_03": "I kept thinking I should come back to visit but kept putting it off, and never did, even though it's in the same city...", "PartnerTalk_Chat_330242201_04": "So, you should act on your thoughts.", "PartnerTalk_Chat_330242201_05": "What's easily accessible is often overlooked.", "PartnerTalk_Chat_330242201_06": "That's right. So when you mentioned it, Manager, I thought, \"This time, I must go no matter what.\"", "PartnerTalk_Chat_330242201_07": "Isn't it ironic how the things right beside us, within reach, are often ignored? That's quite philosophical.", "PartnerTalk_Chat_330242201_08": "But really, it's only the things we care about most that stay close to us, right?", "PartnerTalk_Chat_330242201_09": "Ha, I found it! Look over there! One of the railings is bent. Want to guess how it got that way?", "PartnerTalk_Chat_330242201_10": "Did Zhu Yuan slam a bad guy into it?", "PartnerTalk_Chat_330242201_11": "It was me who bent it, but the one I suplexed was my instructor at the time.", "PartnerTalk_Chat_330242201_12": "Bold move.", "PartnerTalk_Chat_330242201_13": "It wasn't bold at all. It was an embarrassing slip-up on my first patrol.", "PartnerTalk_Chat_330242201_14": "I was so tense, and when my instructor tried to calm me down by patting me on the shoulder, I...", "PartnerTalk_Chat_330242201_15": "Did you get yelled at?", "PartnerTalk_Chat_330242201_16": "No. After he managed to get up, coughing, he actually complimented me, \"You've got some moves.\" I almost fainted.", "PartnerTalk_Chat_330242201_17": "Top of my class and the newcomer everyone had their eyes on, and what did I do? Nearly tossed my instructor into the river on my first day, haha...", "PartnerTalk_Chat_330242201_18": "Thank goodness the city railings are sturdy...", "PartnerTalk_Chat_330242201_19": "Eating cheap food from a nearby stall, you and Zhu Yuan chat by the river for a long time.\nYou both laugh heartily as you recall the embarrassing moments from your childhoods...", "PartnerTalk_Chat_330242201_20": "Eating cheap food from a nearby stall, you and Zhu Yuan chat by the river for a long time.\nTime seems to fly by without you noticing. Even though you haven't known each other long, it feels like you've become quite familiar...", "PartnerTalk_Chat_330242201_21": "Eating cheap food from a nearby stall, you and Zhu Yuan chat by the river for a long time.\nYou discuss everything, from each other's pasts to future plans. For a moment, you even forget she's a Public Security Officer and you're a Proxy...", "PartnerTalk_Chat_330242201_22": "Eating cheap food from a nearby stall, you and Zhu Yuan chat by the river for a long time.\nSuddenly, a strange feeling dawns on you — Many years from now, will this moment turn into a memory that you often revisit?", "PartnerTalk_Chat_330242201_23": "I'm thinking about something.", "PartnerTalk_Chat_330242201_24": "What?!", "PartnerTalk_Chat_330242201_25": "I think I've been talking too much. Manager, why don't you come back to the precinct with me?", "PartnerTalk_Chat_330242201_26": "Haha, your expression just now was hilarious.", "PartnerTalk_Chat_330242202_01": "Haha, your expression just now was hilarious.", "PartnerTalk_Chat_330250101_01": "There seems to be an issue with my Nano Static Eliminator...", "PartnerTalk_Chat_330250101_02": "That's pretty serious! You'll be in real trouble if it affects your MOSFET field transistor or your hard disk...", "PartnerTalk_Chat_330250101_03": "Yes, that's why I wanted to ask you to do some emergency repairs.", "PartnerTalk_Chat_330250101_04": "Qingyi... Are you sick?", "PartnerTalk_Chat_330250101_05": "It seems really serious...", "PartnerTalk_Chat_330250101_06": "It's just a malfunction. Some timely repairs are all I need.", "PartnerTalk_Chat_330250101_07": "It's actually not hard to repair. But if delayed, there could be irreversible consequences.", "PartnerTalk_Chat_330250101_08": "Could you remove the Nano Static Eliminator so I can have a look?", "PartnerTalk_Chat_330250101_09": "Hmm...", "PartnerTalk_Chat_330250101_10": "If you're sick, you should go see a doctor!", "PartnerTalk_Chat_330250101_11": "Stop wasting time. Let Enzo have a look!", "PartnerTalk_Chat_330250101_12": "Right, what am I worried about anyway? I guess it's fine if you see it, Manager.", "PartnerTalk_Chat_330250101_13": "Qingyi then resolutely pulls out her twin-tails and puts them back after the emergency repairs are completed.\nSo the Nano Static Eliminator... Uh, wait! Twin-tails shouldn't have such functionality!", "PartnerTalk_Chat_330250101_14": "Static has reduced by 75%. Yes, it's stabilized.", "PartnerTalk_Chat_330250101_15": "I only performed emergency repairs. It'd be safer to get a full maintenance check later.", "PartnerTalk_Chat_330250101_16": "Of course. Manager... Your expression seems quite odd?", "PartnerTalk_Chat_330250101_17": "That was truly... an eye-opener...", "PartnerTalk_Chat_330250101_18": "Changing hairstyles must be easy for you!", "PartnerTalk_Chat_330250101_19": "I'm sorry, I seem to have shown you something beyond your comprehension. Please forget you ever saw it.", "PartnerTalk_Chat_330250101_20": "You must be joking. It isn't that easy to customize Nano Static Eliminators into various forms...", "PartnerTalk_Chat_330250101_21": "\"The anti-static business, that's the way to go! Let's buy a few spare parts,\"\nEnzo mutters as he turns to head back into the store...", "PartnerTalk_Chat_330250101_Name01": "Enzo", "PartnerTalk_Chat_330250102_01": "Having a body you can repair yourself is very convenient, Manager.", "PartnerTalk_Chat_330250201_01": "Oh, Manager. Are you here to enjoy the sun too? The scenery around here is really lovely.", "PartnerTalk_Chat_330250201_02": "Are you solar charging?", "PartnerTalk_Chat_330250201_03": "Hm? No. I'm just enjoying the sun.", "PartnerTalk_Chat_330250201_04": "Come join me. Young people need plenty of sunlight to grow.", "PartnerTalk_Chat_330250201_05": "I'm not that young...", "PartnerTalk_Chat_330250201_06": "I'm already at that age where I'm starting to gain weight instead of height...", "PartnerTalk_Chat_330250201_07": "Huh? You're no longer in your rebellious phase? Time really flies. You've grown up in the blink of an eye.", "PartnerTalk_Chat_330250201_08": "How can time fly when we just met?!", "PartnerTalk_Chat_330250201_09": "Could a kid in their rebellious phase run a store?", "PartnerTalk_Chat_330250201_10": "As they say, sometimes you meet someone and it feels like you've known them forever.", "PartnerTalk_Chat_330250201_11": "That sharp tongue and defiant attitude show you're still in your rebellious phase. As they say, youth is wasted if you don't talk back.", "PartnerTalk_Chat_330250201_12": "I think you're misusing old proverbs...", "PartnerTalk_Chat_330250201_13": "Please don't make new old proverbs.", "PartnerTalk_Chat_330250201_14": "You're so serious...", "PartnerTalk_Chat_330250201_15": "Time flies as you bicker...\nYou bask under the warm sun with Qingyi for a short while.", "PartnerTalk_Chat_330250201_16": "Mmm, it's nice to take the occasional break from a busy schedule.", "PartnerTalk_Chat_330250201_17": "Manager, don't forget to flip around when you're sunbathing alone, or you'll get sunburn.", "PartnerTalk_Chat_330250202_01": "Duty calls. See you.", "PartnerTalk_Chat_330250301_01": "W—Welcome to Richard Teamilk! Richard Teamilk... Um... What's the rest of it again...?", "PartnerTalk_Chat_330250301_02": "Sorry to bother. I'm not here for teamilk, so don't worry about the sales pitch.", "PartnerTalk_Chat_330250301_03": "I'm here to pick up the premium tea leaves I pre-ordered from your manager. Black tea, green tea, and oolong tea. Two pounds each.", "PartnerTalk_Chat_330250301_04": "Huh? Pre-ordered premium tea...? Do we have such a thing?", "PartnerTalk_Chat_330250301_05": "Six pounds of tea is quite a large package... Oh, it should be labeled \"Breath of Nature\" or something similar.", "PartnerTalk_Chat_330250301_06": "What?! W—Was it the tea packaged in burlap? U—Um... I—I'm so sorry!", "PartnerTalk_Chat_330250301_07": "I thought the manager changed the ingredients for our teamilk... So I used it to make today's teamilk... It's... It's all gone...", "PartnerTalk_Chat_330250301_08": "Oh, is that so...", "PartnerTalk_Chat_330250301_09": "I—I'm sorry! I'll make sure to cover all your losses! P—Please come back in two days to collect it...", "PartnerTalk_Chat_330250301_10": "It's... fine.", "PartnerTalk_Chat_330250301_11": "The device on Qingyi's chest abruptly whirls into action at high speed, printing a report that is several meters long...\nThe petite Public Security Officer glances at her indifferently, tears off the report, and puts it away.", "PartnerTalk_Chat_330250301_12": "Is everything alright?", "PartnerTalk_Chat_330250301_13": "What was that?", "PartnerTalk_Chat_330250301_14": "It should be fine. Intelligent constructs are designed to have stable emotions, after all.", "PartnerTalk_Chat_330250301_15": "Huh? Oh, that's what you call \"adult's poise.\" Kids shouldn't ask too many questions about it.", "PartnerTalk_Chat_330250301_16": "Hmm, if I reuse the tea leaves left in the office a few more times, they should last me a couple more days...", "PartnerTalk_Chat_330250301_17": "I shouldn't have waited until I was down to the last bit before restocking. Sigh, I'm partly to blame.", "PartnerTalk_Chat_330250301_18": "Just get a few more cups of today's teamilk.", "PartnerTalk_Chat_330250301_19": "Just have some teamilk. My treat.", "PartnerTalk_Chat_330250301_20": "Ah, an astute suggestion. Since this batch of teamilk is made from the premium tea leaves, I can just drink the teamilk.", "PartnerTalk_Chat_330250301_21": "I must thank you with a drink.", "PartnerTalk_Chat_330250301_22": "Right... As this batch of teamilk is made from the premium tea leaves, I can just drink the teamilk.", "PartnerTalk_Chat_330250301_23": "I appreciate your kindness, but since you came up with the idea, allow me to treat you.", "PartnerTalk_Chat_330250301_24": "You enjoy teamilk made from premium tea leaves with Qingyi. It's much more flavorful than usual...", "PartnerTalk_Chat_330250301_25": "Delicious. I didn't expect teamilk made from premium tea to taste like this.", "PartnerTalk_Chat_330250301_26": "I suppose my fixation on brewing it plain was too old-fashioned.", "PartnerTalk_Chat_330250301_27": "Ugh...", "PartnerTalk_Chat_330250301_Name01": "Coco", "PartnerTalk_Chat_330250302_01": "Next time, I'll let you taste the true flavor of premium tea.", "PartnerTalk_Chat_330250303_01": "Next time, I must have you taste the true flavor of premium tea leaves.", "PartnerTalk_Chat_330250401_01": "While searching through ancient data, I noticed a frequently-mentioned martial art called the \"Touch of Death.\"", "PartnerTalk_Chat_330250401_02": "It can immobilize others instantly without causing any real harm. It's perfect for arrests.", "PartnerTalk_Chat_330250401_03": "Unfortunately, the technique has been lost. So I came here to see if you might know anything about it.", "PartnerTalk_Chat_330250401_04": "I've never heard of it... But there are a few points on the body that can cause pain.", "PartnerTalk_Chat_330250401_05": "Oh? That sounds promising. I wonder if the pain is enough to immobilize someone...", "PartnerTalk_Chat_330250401_06": "Hmm, my specialty is in relieving muscle tension. I've never studied it that way.", "PartnerTalk_Chat_330250401_07": "If only I could find a human to test it on... Oh? Speak of the devil, if it isn't the Manager?", "PartnerTalk_Chat_330250401_08": "Please don't look at me like that...", "PartnerTalk_Chat_330250401_09": "H—Human testing is illegal!", "PartnerTalk_Chat_330250401_10": "As the only human here, please make a contribution to the public safety of New Eridu. I have faith in you!", "PartnerTalk_Chat_330250401_11": "Not at all. As long as we have your consent and use scientific methods, it's completely legal.", "PartnerTalk_Chat_330250401_12": "I promise to go easy on you, okay? I'll owe you one.", "PartnerTalk_Chat_330250401_13": "Okay... If it'll help...", "PartnerTalk_Chat_330250401_14": "P—Please be gentle...", "PartnerTalk_Chat_330250401_15": "No, I'm ticklish...", "PartnerTalk_Chat_330250401_16": "Wow. I didn't expect you to agree. I was just trying my luck.", "PartnerTalk_Chat_330250401_17": "Wow. I didn't expect you to agree. Don't worry, I'll be gentle.", "PartnerTalk_Chat_330250401_18": "Relax, I'm here. If it hurts, I'll ease the pain for you.", "PartnerTalk_Chat_330250401_19": "%¥&#@…\nAfter getting prodded by Qingyi and treated by Old Duyi, it feels like your entire body was put back together...", "PartnerTalk_Chat_330250401_20": "Thank you for your service.", "PartnerTalk_Chat_330250401_21": "Hmm, I have a good idea of its effects on humans now. I'll need a Thiren volunteer next.", "PartnerTalk_Chat_330250401_22": "I don't think it will tickle. It's fine, I won't force you. I'll go look for another human volunteer.", "PartnerTalk_Chat_330250401_Name01": "Old Duyi", "PartnerTalk_Chat_330250402_01": "Surprising things like this often pop up in ancient records.", "PartnerTalk_Chat_330250402_02": "But why do they shout the move's name before using it?", "PartnerTalk_Chat_330250501_01": "Hello, Manager. I didn't expect to see you here.", "PartnerTalk_Chat_330250501_02": "You here to buy flowers, Qingyi?", "PartnerTalk_Chat_330250501_03": "Not quite. I'm here to give Zhu Yuan's child away.", "PartnerTalk_Chat_330250501_04": "Zhu Yuan's child?!", "PartnerTalk_Chat_330250501_05": "Give away what? But you're a Public Security Officer!", "PartnerTalk_Chat_330250501_06": "Huh? Did I say something strange? I meant this child, right here...", "PartnerTalk_Chat_330250501_07": "Qingyi pulls out a plant with lovely white flowers and hands it to Orchidea.", "PartnerTalk_Chat_330250501_08": "That's Zhu Yuan's alright, raising such a healthy child. Why give it away, though? It's so lovely.", "PartnerTalk_Chat_330250501_09": "Recently, some small animals have been visiting this little one's flowerbed.", "PartnerTalk_Chat_330250501_10": "Ah, that makes sense. These flower buds are slightly toxic. It would be bad if a small animal ate it by mistake.", "PartnerTalk_Chat_330250501_11": "Exactly. Since she raised it herself, she couldn't bear to part with it personally, and so here I am.", "PartnerTalk_Chat_330250501_12": "Leave it to me. If Zhu Yuan misses it, she's welcome to visit at any time.", "PartnerTalk_Chat_330250501_13": " I'll leave it in your hands. This child's leaves are so round and plump, even I absolutely adore it.", "PartnerTalk_Chat_330250501_14": "Why do you sound like a senior...?", "PartnerTalk_Chat_330250501_15": "This conversation sounds so wrong without context...", "PartnerTalk_Chat_330250501_16": "Oh? Is that so? I had no idea.", "PartnerTalk_Chat_330250501_17": "Watching Zhu Yuan teach others so often must be why I feel like I've gained a bit of seniority myself.", "PartnerTalk_Chat_330250501_18": "You're throwing Zhu Yuan under the bus...", "PartnerTalk_Chat_330250501_19": "You are a senior...", "PartnerTalk_Chat_330250501_20": "So that's how you see me... Huh? My dialogue module is suggesting I should get angry here?", "PartnerTalk_Chat_330250501_21": "I don't know why I should be angry, but if it says so, then I guess it's time to get angry...", "PartnerTalk_Chat_330250501_22": "Ah, I am so angry. Is this convincing, Orchidea?", "PartnerTalk_Chat_330250501_23": "That's not very convincing. Getting angry at just the right level usually earns you a gift to calm your anger.", "PartnerTalk_Chat_330250501_24": "As far as I know, there are several flowers that represent an \"apology.\" Please take this seriously.", "PartnerTalk_Chat_330250501_25": "I see! Then I'll be more serious. Ah, but it seems I need to download a special expression module...", "PartnerTalk_Chat_330250501_26": "Don't worry about it, I was the one who spoke out of turn.", "PartnerTalk_Chat_330250501_27": "What flowers do you like? Please pick one.", "PartnerTalk_Chat_330250501_28": "Huh? Is it really okay? Usually, one is supposed to decline out of politeness, but that would seem too formal.", "PartnerTalk_Chat_330250501_29": "In that case, I'll accept your kind offer.", "PartnerTalk_Chat_330250501_30": "After some time, Qingyi picks out a flower she likes...", "PartnerTalk_Chat_330250501_31": "This is definitely cuter than preserved flowers.", "PartnerTalk_Chat_330250501_32": "Thank you, Manager.", "PartnerTalk_Chat_330250501_Name01": "Orchidea", "PartnerTalk_Chat_330250502_01": "Thank you for the flowers. I love them.", "PartnerTalk_Chat_330250502_02": "It's as if I'm holding a tiny piece of nature.", "PartnerTalk_Chat_330250601_01": "It tastes better without the fizz, like those sweet drinks we had as kids, remember?", "PartnerTalk_Chat_330250601_02": "Indeed.", "PartnerTalk_Chat_330250601_Name01": "Eve", "PartnerTalk_Chat_330250602_01": "Hey Little Eve, I got you a drink.", "PartnerTalk_Chat_330250602_02": "Oh, yay! Thank you, Ms. Qingyi.", "PartnerTalk_Chat_330250602_03": "Ms. Qingyi...?", "PartnerTalk_Chat_330250602_04": "Little Eve...?", "PartnerTalk_Chat_330250602_05": "Yep! Qingyi used to visit my house all the time back when I was in kindergarten, so the name just stuck, I guess.", "PartnerTalk_Chat_330250602_06": "Right, I think Little Eve has a cuter ring to it, too.", "PartnerTalk_Chat_330250602_07": "This cola's for you, Little Eve. I shook it quite a bit just now, so be careful when you open it.", "PartnerTalk_Chat_330250602_08": "I know, I know, I'm not a little kid anymore, and Cola does taste best when it's flat.", "PartnerTalk_Chat_330250602_09": "Woah, hold on now... Cola should be fizzy!", "PartnerTalk_Chat_330250602_10": "Cola without fizz is a crime!", "PartnerTalk_Chat_330250602_11": "Sigh, what can I say...", "PartnerTalk_Chat_330250602_12": "Young people sure are full of energy, right?", "PartnerTalk_Chat_330250602_13": "Yes, exactly! They can get super serious out of nowhere over stuff like this.", "PartnerTalk_Chat_330250602_14": "It's actually quite entertaining.", "PartnerTalk_Chat_330250602_15": "Why do I feel like I'm being treated like a kid...", "PartnerTalk_Chat_330250602_16": "You can stop laughing now...", "PartnerTalk_Chat_330250602_17": "Oh, I'm so sorry. Alright, I'll stop.", "PartnerTalk_Chat_330250602_18": "Hehe, would you like a drink? There's still some that haven't been shaken.", "PartnerTalk_Chat_330250602_19": "...Sure.", "PartnerTalk_Chat_330250602_20": "You two go ahead. I'm okay.", "PartnerTalk_Chat_330250602_21": "Somehow, you feel as if you were just given candy by a kind old lady...\nOh well, who can refuse a good drink? Might as well make your elders happy...", "PartnerTalk_Chat_330250602_22": "Ah, alright then. I was just following along with Little Eve's joke. No need to take things too seriously.", "PartnerTalk_Chat_330250602_Name01": "Eve", "PartnerTalk_Chat_330250603_01": "I was just following along with Little Eve's joke. No need to take things too seriously.", "PartnerTalk_Chat_330250701_01": "You're here, Manager. Ah, I'm so tired... Sorry, I'm heading inside for some rest first.", "PartnerTalk_Chat_330250701_02": "Wait, we're at an arcade...", "PartnerTalk_Chat_330250701_03": "Rest? At a place like this?", "PartnerTalk_Chat_330250701_04": "Correct. If I wanted to fall into a deep sleep, this would be the place to do it.", "PartnerTalk_Chat_330250701_05": "It's a bit hard to explain... Anyway, just think of gaming for me as some sort of hypnosis.", "PartnerTalk_Chat_330250701_06": "How do I put it? I'm kinda jealous.", "PartnerTalk_Chat_330250701_07": "Playing games can be hypnotic?", "PartnerTalk_Chat_330250701_08": "Ah, I've been operating for several months on end now, and I'm really tired. Anyway, I won't keep you around — oh, one last thing.", "PartnerTalk_Chat_330250701_09": "How are your gaming skills, Manager?", "PartnerTalk_Chat_330250701_10": "The best here in New Eridu.", "PartnerTalk_Chat_330250701_11": "Professional-level smooth.", "PartnerTalk_Chat_330250701_12": "I thought so. I could tell you were a pro just by looking at you.", "PartnerTalk_Chat_330250701_13": "The AI opponents here aren't really that challenging for me. It's why I haven't been able to get a good night's sleep.", "PartnerTalk_Chat_330250701_14": "Um, so I was wondering if... you could play with me?", "PartnerTalk_Chat_330250701_15": "Yeah, the AI here does kind of suck.", "PartnerTalk_Chat_330250701_16": "Sure. Anything to help you get some sleep.", "PartnerTalk_Chat_330250701_17": "Thank you. Hopefully I can finally get a good night's sleep.", "PartnerTalk_Chat_330250701_18": "After grasping the controller, Qingyi lowers her head and falls into a deep sleep...\nAs each block disappears, Qingyi stretches as she sleeps...", "PartnerTalk_Chat_330250701_19": "Phew... It's been a while since I had a dream. It feels like all my redundant data has been cleared out. I feel way better now.", "PartnerTalk_Chat_330250701_20": "Hmm? Why the long face?", "PartnerTalk_Chat_330250701_21": "Humans can't play at this level...", "PartnerTalk_Chat_330250701_22": "I stopped having fun ages ago...", "PartnerTalk_Chat_330250701_23": "Ah, no, no, please don't be discouraged. It's just been too long since I last had my data cleared...", "PartnerTalk_Chat_330250701_24": "The complexity of my redundant data is reflected in the game's difficulty level. If I was up against an AI just now, it would have lost much earlier.", "PartnerTalk_Chat_330250701_25": "If it weren't for your skills, I probably wouldn't have had such a good rest.", "PartnerTalk_Chat_330250701_26": "Really?", "PartnerTalk_Chat_330250701_27": "Next time, I wanna face off against you while you're awake!", "PartnerTalk_Chat_330250701_28": "Really. If you don't believe me, next time we'll play while I'm awake and you'll see what I mean. There's no way I'd beat you.", "PartnerTalk_Chat_330250701_29": "Very well. Let's arrange a time for our next match and have a fair game.", "PartnerTalk_Chat_330250702_01": "That wasn't how I normally play, I swear.", "PartnerTalk_Chat_330250801_01": "Two girls are standing outside the front of Box Galaxy, gushing about the collectibles inside.\nSlightly timid, Qingyi takes a small step back — whereupon she treads right on top of your foot...", "PartnerTalk_Chat_330250801_02": "Sorry, I'm sorry. Did I tread on you? Ah, phew — it's only you, Manager.", "PartnerTalk_Chat_330250801_03": "Why'd you step back like that?", "PartnerTalk_Chat_330250801_04": "So it's fine if it's me, huh...", "PartnerTalk_Chat_330250801_05": "I suppose it's some sort of phobia of what's mainstream and trending, and I subconsciously believe I do not fit in, or something of the sort...", "PartnerTalk_Chat_330250801_06": "Because I knew you could never be mad at me, Manager.", "PartnerTalk_Chat_330250801_07": "I was just feeling a little put-off. In a store like this, I never have any idea what to buy.", "PartnerTalk_Chat_330250801_08": "It feels like a friendly elder barging into a place where they clearly don't fit.", "PartnerTalk_Chat_330250801_09": "Don't worry about it.", "PartnerTalk_Chat_330250801_10": "Just think of it as shopping for toys.", "PartnerTalk_Chat_330250801_11": "With your help, Manager, I don't have to feel so apprehensive.", "PartnerTalk_Chat_330250801_12": "Perhaps it was hearing the word \"shopping\" that causes Susie to pop out of nowhere all of a sudden...", "PartnerTalk_Chat_330250801_13": "Can I help you find anything? Would you like some suggestions?", "PartnerTalk_Chat_330250801_14": "Uhh...", "PartnerTalk_Chat_330250801_15": "Just think about what you need.", "PartnerTalk_Chat_330250801_16": "Just consider in what circumstance you'll use it.", "PartnerTalk_Chat_330250801_17": "In that case, something that's the complete opposite of an officer in every way would be perfect.", "PartnerTalk_Chat_330250801_18": "Then you've come to the right place. Take a look at this counter.", "PartnerTalk_Chat_330250801_19": "What beautiful colors! Mhm, I really like this one.", "PartnerTalk_Chat_330250801_20": "How did you manage to pick out the trendiest thing in the store?", "PartnerTalk_Chat_330250801_21": "You've got fantastic taste, Qingyi!", "PartnerTalk_Chat_330250801_22": "Oh? Really?", "PartnerTalk_Chat_330250801_23": "Absolutely! This is a rare designer collaboration piece. If you're sure, should I wrap it up for you?", "PartnerTalk_Chat_330250801_24": "Very well. I'll take it.", "PartnerTalk_Chat_330250801_25": "Qingyi somehow ends up picking one cool thing after another.\nDoes she really have a phobia of things that are in-style...?", "PartnerTalk_Chat_330250801_26": "Qingyi picks out several limited edition items one after the other,\nand a quick comparison leaves you feeling rather plain in contrast...", "PartnerTalk_Chat_330250801_27": "Qingyi seemed to get really into shopping, picking out only limited editions.\nShe seems to have come to a new understanding of just how much a Public Security Officer makes...", "PartnerTalk_Chat_330250801_28": "It's actually quite interesting. If you hadn't brought me along, Manager, I'd never have found out that I like this.", "PartnerTalk_Chat_330250801_29": "Then you've come to the right place. We don't have any \"serious\" gadgets here. Pick whatever you like.", "PartnerTalk_Chat_330250801_30": "Very well. Then let's take a look.", "PartnerTalk_Chat_330250801_31": "Hmm, I have a strong desire to own one of everything... But let's stop here for now.", "PartnerTalk_Chat_330250801_32": "That's right! Those ones you're checking out are all high-end collabs and really rare.", "PartnerTalk_Chat_330250801_33": "Hm, they're colorful and really interesting. Thank you, both of you.", "PartnerTalk_Chat_330250801_34": "If you hadn't brought me along, Manager, I'd never have found out that I like these.", "PartnerTalk_Chat_330250801_Name01": "Susie", "PartnerTalk_Chat_330250802_01": "We explored some new territory today.", "PartnerTalk_Chat_330250901_01": "Surely it can't be THAT spicy if there's so many challengers, right? Would you like to try it for yourself, Manager?", "PartnerTalk_Chat_330250901_02": "Do you have some kind of off-switch for your tastebuds, Qingyi...", "PartnerTalk_Chat_330250901_03": "You'd definitely win...", "PartnerTalk_Chat_330250901_04": "Exactly. My tastebuds have their own off-switch, which is why...", "PartnerTalk_Chat_330250901_05": "Are you guys here for the Very Very Very Spicy Challenge?", "PartnerTalk_Chat_330250901_06": "Indeed.", "PartnerTalk_Chat_330250901_07": "Okay, just eat ten bites of the Very Very Very Spicy Hot Pot, and your meal is free.", "PartnerTalk_Chat_330250901_08": "You can give up at any time — but you'll be charged the full amount for the meal.", "PartnerTalk_Chat_330250901_09": "So then, who will be taking on the challenge?", "PartnerTalk_Chat_330250901_10": "It's... me!", "PartnerTalk_Chat_330250901_11": "Qingyi...", "PartnerTalk_Chat_330250901_12": "Hmm... Have you decided to take this awe-inspiring challenge upon yourself? Amazing!", "PartnerTalk_Chat_330250901_13": "Don't force yourself — I mean, it's very very very spicy. We wouldn't want you to get an upset stomach.", "PartnerTalk_Chat_330250901_14": "I regret saying anything...", "PartnerTalk_Chat_330250901_15": "Don't worry. It doesn't matter if you lose. I'll cover the bill.", "PartnerTalk_Chat_330250901_16": "Turns out it's not as spicy you thought, and you got a free meal easily.\nBut it was only possible because after the third bite, your tastebuds were completely destroyed...", "PartnerTalk_Chat_330250901_17": "It's so spicy you can't even open your eyes! Qingyi shoves cup after cup of cooling soybean milk into your hands.\nYou somehow finally manage to hold on to the spicy end for your free meal!", "PartnerTalk_Chat_330250901_18": "Congratulations! Challenge complete! Please take this — it's some pain-relief medicine for you!", "PartnerTalk_Chat_330250901_19": "...", "PartnerTalk_Chat_330250901_20": "This pain relief gel isn't very appealing...", "PartnerTalk_Chat_330250901_21": "I'm a little worried about you, Manager. I took the liberty of scanning your vitals. Let me analyze the results...", "PartnerTalk_Chat_330250901_22": "Good. No major issues. I'm relieved.", "PartnerTalk_Chat_330250901_23": "Thanks to you, Manager, I've harvested enough bioenergy to charge my battery for two whole days.", "PartnerTalk_Chat_330250901_24": "I got to enjoy all kinds of food I find nostalgic, so that was good.", "PartnerTalk_Chat_330250901_25": "Very well. In that case, you enjoy your meal, Manager.", "PartnerTalk_Chat_330250901_26": "You and Qingyi stuff yourselves before the challenge to fortify your stomachs with something.\nYet somehow after many trials and tribulations, Qingyi stumbles at the final bite to secure her free meal...", "PartnerTalk_Chat_330250901_27": "You and Qingyi stuff yourselves before the challenge to fortify your stomachs with something.\nAfter swallowing her ninth mouthful of spicy hot pot, Qingyi swigs down several large gulps of water before unfortunately giving up...", "PartnerTalk_Chat_330250901_28": "What a pity, you were so close to completing the challenge. Thank you very much for coming!", "PartnerTalk_Chat_330250901_29": "How surprising... I can't believe it was that spicy.", "PartnerTalk_Chat_330250901_30": "Not even intelligent constructs can take it...", "PartnerTalk_Chat_330250901_31": "No. Automatons have a very strong stomach and in extreme circumstances can even consume poison without any issue.", "PartnerTalk_Chat_330250901_32": "Huh?! Does that mean this hot pot...", "PartnerTalk_Chat_330250901_33": "My system has determined it's not edible.", "PartnerTalk_Chat_330250901_34": "During the challenge just now, I had to constantly persuade the bioenergy furnace that it was okay to eat... That's why I timed out. What a shame.", "PartnerTalk_Chat_330250901_Name01": "Hot Pot Restaurant Employee", "PartnerTalk_Chat_330250902_01": "Hot pot always leaves you feeling satisfied.", "PartnerTalk_Chat_330251001_01": "What are you looking for? Something old, or perhaps something you've never come across before?", "PartnerTalk_Chat_330251001_02": "It's an old song. But I know not of the artist is or any other key info, like which record label published it...", "PartnerTalk_Chat_330251001_03": "That's going to be tough. But once you feel a song flow into your heart, it never goes away.", "PartnerTalk_Chat_330251001_04": "We can try and find the song together.", "PartnerTalk_Chat_330251001_05": "What do you remember about it?", "PartnerTalk_Chat_330251001_06": "Where did you hear it?", "PartnerTalk_Chat_330251001_07": "I only heard it once, and all I could see was darkness, so I have no idea where I was.", "PartnerTalk_Chat_330251001_08": "I wasn't fully aware... I just faintly remember it was pure singing, without any music, and the voice was of a very sweet girl.", "PartnerTalk_Chat_330251001_09": "Can you remember how to sing it?", "PartnerTalk_Chat_330251001_10": "Can you remember the tune? Could you hum it for me?", "PartnerTalk_Chat_330251001_11": "I think the first line goes a little something like...", "PartnerTalk_Chat_330251001_12": "Qingyi closes her eyes, gently pushing herself up on tippy-toes.\nA pure and melodic voice flows out of her, singing an ethereal but slightly sad song...", "PartnerTalk_Chat_330251001_13": "Sorry, that's the best I can do.", "PartnerTalk_Chat_330251001_14": "That's the first time I've ever heard you sing, Qingyi. It was incredible.", "PartnerTalk_Chat_330251001_15": "That was beautiful, but a little sad.", "PartnerTalk_Chat_330251001_16": "That melody... It sounds like one of those folk songs from the old civilization.", "PartnerTalk_Chat_330251001_17": "The old civilization...", "PartnerTalk_Chat_330251001_18": "Could it really be a tune from so long ago...?", "PartnerTalk_Chat_330251001_19": "It's impossible to locate the original singer, but there are lots of covers out there.", "PartnerTalk_Chat_330251001_20": "Let's see if we can find an album version that's closest to what you want.", "PartnerTalk_Chat_330251001_21": "You listen to multiple different covers before finally settling on a version that's faithful to the original.\nQingyi gently caresses the jacket of the record in her hands, as if lost in thought...", "PartnerTalk_Chat_330251001_22": "Qingyi clutches onto the album tightly. It's obvious this song has a very special meaning to her...", "PartnerTalk_Chat_330251001_23": "Finally, after endless searching...", "PartnerTalk_Chat_330251001_24": "This song seems to be very important to you.", "PartnerTalk_Chat_330251001_25": "You seem to really care about this song.", "PartnerTalk_Chat_330251001_26": "I'm not completely certain right now, but it seems as though this song may be the original starting point of my memory.", "PartnerTalk_Chat_330251001_27": "The data I collected today may just mean far more to me than you could ever imagine.", "PartnerTalk_Chat_330251001_28": "Thank you for recommending this place to me.", "PartnerTalk_Chat_330251001_Name01": "Elfy", "PartnerTalk_Chat_330251002_01": "Thank you for recommending this place to me.", "PartnerTalk_Chat_330251101_01": "Oh, you're here? Looks like the antique store is closed today. What a shame, I should've reserved a time with them.", "PartnerTalk_Chat_330251101_02": "It's only a small shop, but it's got everything you'll ever need, and lots of fun items.", "PartnerTalk_Chat_330251101_03": "If we conduct a thorough investigation, who knows what interesting characters we might uncover.", "PartnerTalk_Chat_330251101_04": "Don't talk about work on your day off...", "PartnerTalk_Chat_330251101_05": "I see you have Public Security Officer mode enabled today.", "PartnerTalk_Chat_330251101_06": "True. I guess after working so closely with Zhu Yuan, we've grown more alike.", "PartnerTalk_Chat_330251101_07": "Anything interesting?", "PartnerTalk_Chat_330251101_08": "Can you whisper to me which is worth the most money...", "PartnerTalk_Chat_330251101_09": "Different people are going to have different opinions.", "PartnerTalk_Chat_330251101_10": "My favorite is that gargoyle at the bottom-left there with the words written on its belly. Can you read them?", "PartnerTalk_Chat_330251101_11": "I can see it, but I can't read it.", "PartnerTalk_Chat_330251101_12": "The meaning is, \"I am the guardian beast of the tomb. Which irreverent child unearthed me!\"", "PartnerTalk_Chat_330251101_13": "That mirror on the right there is pretty interesting. Those patterns around the edging are actually words.", "PartnerTalk_Chat_330251101_14": "It says, \"Having taken my keepsake, if you betray me, may you be struck down by thunder!\"", "PartnerTalk_Chat_330251101_15": "On the wooden plaque beneath the scroll, densely written repeating sentences reveal a child practicing calligraphy with a sense of resentment—", "PartnerTalk_Chat_330251101_16": "\"It's so cold, why do I have to get out of bed? Why do I have to get out of bed? Why do I have to get out of bed? Why!?\"", "PartnerTalk_Chat_330251101_17": "Everyone's emotions are so sincere...", "PartnerTalk_Chat_330251101_18": "Doesn't seem too different from us at all.", "PartnerTalk_Chat_330251101_19": "There are also plenty of liars and big talkers. Those books over there are probably full of them.", "PartnerTalk_Chat_330251101_20": "Nothing's changed. The people of old were just people who happened to live a long time ago.", "PartnerTalk_Chat_330251101_21": "Whatever people think or desire or want, it's all interconnected.", "PartnerTalk_Chat_330251101_22": "Do you prefer the past, Qingyi?", "PartnerTalk_Chat_330251101_23": "Do you prefer the present, Qingyi?", "PartnerTalk_Chat_330251101_24": "Of course I prefer the present.", "PartnerTalk_Chat_330251101_25": "The past has its own appeal, yes. But this world we live in today is far more interesting, despite all the chaos that comes with.", "PartnerTalk_Chat_330251101_26": "And besides, the present contains all these interesting people like Zhu Yuan and you, Manager.", "PartnerTalk_Chat_330251101_27": "You leaned against the window of the antique store with Qingyi, looking through every item.\nHmm, how to put it? They learned some unusual facts...", "PartnerTalk_Chat_330251101_28": "You leaned against the window of the antique store with Qingyi, looking through every item.\nThere were times when you doubted whether this was actual historical knowledge.", "PartnerTalk_Chat_330251101_29": "Haha, that one? Hahaha...", "PartnerTalk_Chat_330251101_30": "Hey...", "PartnerTalk_Chat_330251101_31": "Manager, that thing you found so cute? It's actually called a \"chamber pot.\"", "PartnerTalk_Chat_330251101_32": "It's a porcelain vessel, yes. But it definitely wasn't used for carrying water.", "PartnerTalk_Chat_330251101_33": "Since we are here, let's take a look. Though it's hard to see clearly through the glass, you might call it a \"lens\" through time.", "PartnerTalk_Chat_330251101_34": "Peering in the store through all the blue and green glass...\nAll the antiques are coated in a pale green glow...", "PartnerTalk_Chat_330251101_35": "Ugh...", "PartnerTalk_Chat_330251102_01": "Hahahahahahahaha!", "PartnerTalk_Chat_330251201_01": "Ehn-nah, na-ehn-nah! (Found it. Is this it?)", "PartnerTalk_Chat_330251201_02": "This isn't my package, the order number's wrong. This one is TVK-29491b.", "PartnerTalk_Chat_330251201_03": "Nhe na nu nhe na... (Perhaps I was careless before when I picked it up...?)", "PartnerTalk_Chat_330251201_04": "Ehn... nah. Ehn-nah ah! (I'm very sorry... It was a mistake on our part!)", "PartnerTalk_Chat_330251201_05": "Ah, no problem. I'll come back for it in a couple of days, then.", "PartnerTalk_Chat_330251201_06": "You're so calm, Qingyi.", "PartnerTalk_Chat_330251201_07": "I'd be upset if my package got mixed up...", "PartnerTalk_Chat_330251201_08": "It's only a minor letdown, I'll have it in a few days anyway.", "PartnerTalk_Chat_330251201_09": "All that shows is the weight of your expectations. I can understand that.", "PartnerTalk_Chat_330251201_10": "But anyone could mess it up if the parcel codes are similar, right? It's not the most outrageous thing I've ever seen, just a small mix-up.", "PartnerTalk_Chat_330251201_11": "What was the most outrageous thing you ever saw?", "PartnerTalk_Chat_330251201_12": "I'm curious. Was there something that made you really angry before?", "PartnerTalk_Chat_330251201_13": "It's not really worth mentioning, but seeing as you're curious, I'll tell you.", "PartnerTalk_Chat_330251201_14": "Back then, I didn't have a proper emotion module installed... If you're curious, I don't mind telling you.", "PartnerTalk_Chat_330251201_15": "Can you read this code I've got here?", "PartnerTalk_Chat_330251201_16": "Upon closer inspection, there's a line of code etched onto the joint of Qingyi's left arm:\n\"01NG Ⅵ\"", "PartnerTalk_Chat_330251201_17": "\"01NG Ⅵ\" was an abbreviation for the 6th generation of the 01 model.", "PartnerTalk_Chat_330251201_18": "But the researcher who was registering serial numbers had been working too much overtime, and instead wrote it down as \"QING YI\"...", "PartnerTalk_Chat_330251201_19": "In light of the fact, Qingyi is a lovely name...", "PartnerTalk_Chat_330251201_20": "Luckily, Qingyi sounds like a really pretty name.", "PartnerTalk_Chat_330251201_21": "Indeed. I really like my name. Every cloud has a silver lining.", "PartnerTalk_Chat_330251201_22": "These unexpected mistakes are exactly why humans have evolved into such fascinating beings.", "PartnerTalk_Chat_330251201_Name01": "Buy", "PartnerTalk_Chat_330251201_Name02": "Ask", "PartnerTalk_Chat_330251202_01": "I'm a little curious as to why your name is Wise, Manager.", "PartnerTalk_Chat_330251202_01F": "I'm a little curious as to why your name is Belle, Manager.", "PartnerTalk_Chat_330251301_01": "Eugene, at ease.", "PartnerTalk_Chat_330251301_02": "Woof!", "PartnerTalk_Chat_330251301_Name01": "Eugene", "PartnerTalk_Chat_330251302_01": "The K9 unit beside Qingyi — Public Security Officer Eugene — shed his typical serious look when on duty...\n...And began wagging his tail, happily dashing over for a surprise hug!", "PartnerTalk_Chat_330251302_02": "Woof woof!", "PartnerTalk_Chat_330251302_03": "Nice to meet you, Eugene!", "PartnerTalk_Chat_330251302_04": "Ahh, you're dribbling...", "PartnerTalk_Chat_330251302_05": "If Eugene barks twice like that, it means \"danger.\" You seem to be a suspicious character, Manager.", "PartnerTalk_Chat_330251302_06": "C'mon, he's clearly just happy to see me...", "PartnerTalk_Chat_330251302_07": "Don't try and start an argument between me and Eugene.", "PartnerTalk_Chat_330251302_08": "Don't get me wrong, that was standard protocol for assaulting a suspect, which means you've caught Eugene's attention.", "PartnerTalk_Chat_330251302_09": "Spill the beans, Manager — you must have done something immoral. Eugene's intuition is always reliable.", "PartnerTalk_Chat_330251302_10": "Woof!", "PartnerTalk_Chat_330251302_11": "...", "PartnerTalk_Chat_330251302_12": "Please don't joke like that, it makes me nervous.", "PartnerTalk_Chat_330251302_13": "It's just a joke, there's no need to panic. Eugene is a riot dog, and he has an outstanding nose for violent crimes.", "PartnerTalk_Chat_330251302_14": "Even if you had some deep, dark secret, Manager... There's no way you'd be a violent criminal, right?", "PartnerTalk_Chat_330251302_15": "This is entrapment.", "PartnerTalk_Chat_330251302_16": "There is no right answer to this question.", "PartnerTalk_Chat_330251302_17": "Clamming up only makes me more suspicious. Oh~ Please don't give me that look, Manager. It really was just a joke.", "PartnerTalk_Chat_330251302_18": "To be honest, I somewhat envy you. None of the K9 units at work ever show me such affection.", "PartnerTalk_Chat_330251302_19": "It's probably because I'm an intelligent construct, so I don't have any biological scent to speak of.", "PartnerTalk_Chat_330251302_20": "Woof — woof!", "PartnerTalk_Chat_330251302_21": "Eugene just said \"That's not true!\"", "PartnerTalk_Chat_330251302_22": "There's no need to win over those you trust.", "PartnerTalk_Chat_330251302_23": "Is that so? Very well. I guess that's it then — after all, I'm just an intelligent construct.", "PartnerTalk_Chat_330251302_24": "I'll have to trust you, a human, when it comes to such subtle emotions.", "PartnerTalk_Chat_330251302_Name01": "Eugene", "PartnerTalk_Chat_330251303_01": "Naturally, I believe you, Manager.", "PartnerTalk_Chat_330251401_01": "This is the most important decision you'll ever make...", "PartnerTalk_Chat_330251401_02": "You've chickened out dozens of times since we started this morning. If you keep this up, your break is going to be over.", "PartnerTalk_Chat_330251401_03": "You've been at it so long and deep down you're sure of it. So go get it!", "PartnerTalk_Chat_330251401_04": "Don't rush her, Sharon. Let her decide for herself.", "PartnerTalk_Chat_330251401_05": "If I make up my mind, then... will I really be happy?", "PartnerTalk_Chat_330251401_06": "The probability is as high as 94.53%.", "PartnerTalk_Chat_330251401_07": "Then, Then I'll do it!", "PartnerTalk_Chat_330251401_08": "Finally! Do you want me to go with you?", "PartnerTalk_Chat_330251401_09": "Er, yes!", "PartnerTalk_Chat_330251401_10": "Then I shall remain here and await your triumphant return.", "PartnerTalk_Chat_330251401_11": "Officer Charlotte anxiously drags Sharon across the street...", "PartnerTalk_Chat_330251401_12": "Oh, Manager. Have you been there this whole time?", "PartnerTalk_Chat_330251401_13": "Qingyi really is a fantastic mentor-figure.", "PartnerTalk_Chat_330251401_14": "Encouragement from someone more senior is really reassuring.", "PartnerTalk_Chat_330251401_15": "Whenever humans make a critical decision, they tend to look for some kind of psychological support. Once, they sought that from gods...", "PartnerTalk_Chat_330251401_16": "Nowadays, maybe from AI that seem highly advanced, but I don't really mind.", "PartnerTalk_Chat_330251401_17": "I'd want to get my fortune read before I confessed to someone, too.", "PartnerTalk_Chat_330251401_18": "So you're our modern day cupid.", "PartnerTalk_Chat_330251401_19": "Huh? Confess? What are you talking about?", "PartnerTalk_Chat_330251401_20": "Huh? Cupid? What are you talking about...?", "PartnerTalk_Chat_330251401_21": "Charlotte was hesitating about whether or not she should put all of her savings into this one financial product she had her eye on.", "PartnerTalk_Chat_330251401_22": "I just pulled together a comprehensive assessment of the economy and various news trends to help her calculate the possibility.", "PartnerTalk_Chat_330251401_23": "I didn't know you could do that, Qingyi!", "PartnerTalk_Chat_330251401_24": "A modern day god of fortune! Teach me everything you know!", "PartnerTalk_Chat_330251401_25": "AI algorithms are just AI algorithms. There's nothing prophetic about it at all...", "PartnerTalk_Chat_330251401_Name01": "Charlotte", "PartnerTalk_Chat_330251401_Name02": "Sharon", "PartnerTalk_Chat_330251501_01": "Ehn-nah ah... (Hope I don't get busted...)", "PartnerTalk_Chat_330251501_02": "Why are you speaking Bangboo, Qingyi?", "PartnerTalk_Chat_330251501_03": "Huh? Qingyi... you sound a little off...", "PartnerTalk_Chat_330251501_04": "Ehn-nah! Ehn-nah... Ehn... Nah... (Uh oh! Someone's coming... Wh—What am I going to do...?)", "PartnerTalk_Chat_330251501_05": "Just as you're puzzling over things, you feel a tug at your sleeve...\nIt's Kami, the Public Security Bangboo.", "PartnerTalk_Chat_330251501_05_01": "Just as you're puzzling over things, you feel a tug at your sleeve...\nIt's a Securityboo.", "PartnerTalk_Chat_330251501_06": "Manager, I am here.", "PartnerTalk_Chat_330251501_07": "That voice... Don't tell me, it's Qingyi?", "PartnerTalk_Chat_330251501_08": "Qingyi... Are you inside a Bangboo?", "PartnerTalk_Chat_330251501_09": "Very good. I knew it would pay off being friends with you. You can still recognize me even changed like this.", "PartnerTalk_Chat_330251501_10": "Ehn-nah ah! (Uh-huh, I'm Kami!)", "PartnerTalk_Chat_330251501_10_01": "Ehn-nah ah! (Uh-huh, I'm Securityboo!)", "PartnerTalk_Chat_330251501_11": "In your eyes, Manager, how do I look?", "PartnerTalk_Chat_330251501_12": "Darn it... I can't help myself from wanting to pet you...", "PartnerTalk_Chat_330251501_13": "Qingyi... as a Bangboo... is really cute...", "PartnerTalk_Chat_330251501_14": "Humans always fall for this. Perfect. It's exactly what I want.", "PartnerTalk_Chat_330251501_15": "...Why are you being so cute?", "PartnerTalk_Chat_330251501_16": "Feels like I'm being manipulated...", "PartnerTalk_Chat_330251501_17": "I am investigating new methods of undercover work. It appears as though a Bangboo's best weapon against humans is overwhelming cuteness.", "PartnerTalk_Chat_330251501_18": "Now we simply need another Bangboo who can speak universal language so we won't get exposed. Let's try Cui next time.", "PartnerTalk_Chat_330251501_19": "Ehn-nah... (O—Okay...)", "PartnerTalk_Chat_330251501_20": "Manager, why are you looking at me like that... Snap out of it!", "PartnerTalk_Chat_330251501_21": "I'm Qingyi, not some Bangboo.", "PartnerTalk_Chat_330251501_Name01": "Kami", "PartnerTalk_Chat_330251501_Name02": "Kami-Qingyi", "PartnerTalk_Chat_330251501_Name03": "Qingyi-Kami", "PartnerTalk_Chat_330251502_01": "Manager... If you really want to pet me, just do it...", "PartnerTalk_Chat_330251502_Name01": "Kami-Qingyi", "PartnerTalk_Chat_330251502_Name04": "Bangboo Qingyi", "PartnerTalk_Chat_330251502_Name05": "Qingyi Bangboo", "PartnerTalk_Chat_330251502_Name06": "Qingyi", "PartnerTalk_Chat_330251502_Name07": "Securityboo", "PartnerTalk_Chat_330251601_01": "Mmm, that was your master just now.", "PartnerTalk_Chat_330251601_02": "That is all for today. I'm heading off now.", "PartnerTalk_Chat_330251602_01": "In the middle of the night, a figure stands in silence outside the front of the Random Play...\nUpon closer inspection... It's Qingyi?", "PartnerTalk_Chat_330251602_02": "I see. Cross-species communication is indeed tough. At least, I used to think so, too.", "PartnerTalk_Chat_330251602_03": "Qingyi?", "PartnerTalk_Chat_330251602_04": "What brings you here?", "PartnerTalk_Chat_330251602_05": "Hold on a second. Someone's calling me... Hmm? Is that you, Manager? Why haven't you gone to bed yet?", "PartnerTalk_Chat_330251602_05_01": "Hold on, did someone just call my name? ...Huh?", "PartnerTalk_Chat_330251602_05_02": "It's you, Manager. What are you doing up so late?", "PartnerTalk_Chat_330251602_05_03": "Qingyi turns around, indifferent as always.\nBut something seems a little different this time; the faintest trace of relaxation...", "PartnerTalk_Chat_330251602_06": "What are you doing standing at the door by yourself?", "PartnerTalk_Chat_330251602_07": "Wanna come in and hang out?", "PartnerTalk_Chat_330251602_08": "I'm just talking with a friend. I'll just stay here. I don't want to disturb your rest.", "PartnerTalk_Chat_330251602_09": "We've been talking more these days. It's quite relaxing.", "PartnerTalk_Chat_330251602_10": "Mutual understanding without needing too much explanation is truly a great feeling.", "PartnerTalk_Chat_330251602_11": "Zhu Yuan's like that, and so are you. I'm fortunate to have met so many close friends in this lifetime.", "PartnerTalk_Chat_330251602_12": "Well, that sure makes me curious...", "PartnerTalk_Chat_330251602_13": "Who's this mysterious close friend you speak of?", "PartnerTalk_Chat_330251602_14": "Close friend? Why, of course it's that smart little AI you have at the store, Miss Fairy.", "PartnerTalk_Chat_330251602_15": "That's why I must stand within the range of your home network signal. The connection is much faster.", "PartnerTalk_Chat_330251602_16": "Wh—When did you two become so close?", "PartnerTalk_Chat_330251602_17": "What do you... usually talk about?", "PartnerTalk_Chat_330251602_18": "You could say we... hit it off straight away? We exchanged code the very first time you introduced us to each other, Manager.", "PartnerTalk_Chat_330251602_19": "Anything — AI and human companionship, troubles at work, and more.", "PartnerTalk_Chat_330251602_20": "Miss Fairy is really powerful. You're truly blessed, Manager, to have her on your side.", "PartnerTalk_Chat_330251602_21": "Troubles at work...", "PartnerTalk_Chat_330251602_22": "Even AI entities can go through all kinds of moods when faced with work.", "PartnerTalk_Chat_330251602_23": "There is indeed a certain kind of indescribable pleasure in speaking ill of one's boss with others.", "PartnerTalk_Chat_330251602_24": "...If you want to chat with her, you're welcome anytime.", "PartnerTalk_Chat_330251602_25": "...You can come inside and chat, too.", "PartnerTalk_Chat_330251602_26": "I knew you would understand. But it's getting late now, so I won't bother you anymore. Another time.", "PartnerTalk_Chat_330251602_27": "I'll say goodbye to her then, and head back. You rest up, too.", "PartnerTalk_Chat_330251603_01": "Do you know what Fairy told me, Manager?", "PartnerTalk_Chat_330251603_02": "It's not confidential. Don't worry.", "PartnerTalk_Chat_330251701_01": "Manager, I arrive.", "PartnerTalk_Chat_330251702_01": "Ah, I just remembered again. It may be one of the issues between 245 and 2071...", "PartnerTalk_Chat_330251702_02": "Anyway, that's really helpful. I shall recommend your store to everyone on the force, mhmm!", "PartnerTalk_Chat_330251801_01": "You try calling out Qingyi's name a few times but there's no answer. Following instructions, you tap her gently on the shoulder...", "PartnerTalk_Chat_330251801_02": "A person of noble character acts with purpose... Backup power activated. Warning: low battery.", "PartnerTalk_Chat_330251801_03": "Oh, it's the manager. I'm saved. Please charge me, otherwise bad things will happen.", "PartnerTalk_Chat_330251801_04": "Wh—What'll happen?", "PartnerTalk_Chat_330251801_05": "Charge you?", "PartnerTalk_Chat_330251801_06": "I will run out of power... Beep — disabling non-essential functions.", "PartnerTalk_Chat_330251801_07": "Yes. Charge me. I need charging. Beep — disabling non-essential functions.", "PartnerTalk_Chat_330251801_08": "I-am-not-human-I-may-have-neglected-to-mention-before-but-\nnow-is-not-the-time-for-in-depth-explanation", "PartnerTalk_Chat_330251801_09": "My-systems-may-show-1-percent-power-remaining-but-that-is-\nnot-accurate-and-I'm-not-sure-how-long-I-can-last-please-charge-\nmy-battery", "PartnerTalk_Chat_330251801_10": "Wait, slow down please...", "PartnerTalk_Chat_330251801_11": "Why did you suddenly start talking so fast?", "PartnerTalk_Chat_330251801_12": "I-am-now-in-ultra-low-power-mode-whereby-power-for-language-\nmodules-and-other-functions-are-reallocated-to-preserve-core-\nfunctions-Please-bear-with-me", "PartnerTalk_Chat_330251801_13": "After-all-nobody-knows-when-my-power-may-just-run-o—", "PartnerTalk_Chat_330251801_14": "!?", "PartnerTalk_Chat_330251801_15": "Qingyi!!!", "PartnerTalk_Chat_330251801_16": "It's-okay-I'm-still-here-I-was-just-disabling-the-multilingual-system-\nso-I-crashed-for-a-second-there-Please-charge-me-right-now-\nmanager", "PartnerTalk_Chat_330251801_17": "Er... How about at our store?", "PartnerTalk_Chat_330251801_18": "Where are the nearest charging stations?", "PartnerTalk_Chat_330251801_19": "Civilian-power-sources-cannot-be-used-Please-don't-look-at-me-\nlike-that-I-have-sensitive-equipment-on-board-Please-take-me-\nback-to-the-precinct-for-charging", "PartnerTalk_Chat_330251801_20": "If-I-suddenly-die-on-the-way-back-to-the-precinct-please-just-\nhand-me-over-to-Zhu-Yuan-as-she-knows-what-to-do", "PartnerTalk_Chat_330251801_21": "Talk less and save your power.", "PartnerTalk_Chat_330251801_22": "You're starting to make me nervous.", "PartnerTalk_Chat_330251801_23": "K", "PartnerTalk_Chat_330251801_24": "Quick-PubSec", "PartnerTalk_Chat_330251802_01": "I am grateful for today, Manager. Who knows how long I would've been stuck out there on the street.", "PartnerTalk_Chat_330251901_00_01": "Qingyi, always vigilant and attentive, seems to be lost in thought with her head bowed...", "PartnerTalk_Chat_330251901_01": "My apologies, I wasn't paying attention to my surroundings there and almost bumped right into you.", "PartnerTalk_Chat_330251901_02": "What're you looking for, Qingyi?", "PartnerTalk_Chat_330251901_03": "Do you want help looking for it?", "PartnerTalk_Chat_330251901_04": "It's a buckle. One is missing from the right side. It must have fallen off somewhere.", "PartnerTalk_Chat_330251901_05": "It would be greatly appreciated if you could help me find it.", "PartnerTalk_Chat_330251901_06": "Why don't you just buy another one?", "PartnerTalk_Chat_330251901_07": "Does it have any particular significance for you?", "PartnerTalk_Chat_330251901_08": "Yes, I could just create a custom replacement...", "PartnerTalk_Chat_330251901_09": "Not really. If it was anything like that, I wouldn't have lost it to begin with.", "PartnerTalk_Chat_330251901_10": "It's simply that the buckle is made of a precious alloy... and it's not cheap.", "PartnerTalk_Chat_330251901_11": "How much?", "PartnerTalk_Chat_330251901_12": "It's worth about two hundred thousand Dennies.", "PartnerTalk_Chat_330251901_13": "How much?!", "PartnerTalk_Chat_330251901_14": "Manager, you have a dangerous look in your eye. The kind seen in those who're usually taken away by me for questioning.", "PartnerTalk_Chat_330251901_15": "Sorry. I've just never seen so many Dennies before...", "PartnerTalk_Chat_330251901_16": "I didn't realize that your parts were so valuable.", "PartnerTalk_Chat_330251901_17": "It's actually quite inconvenient. I have to take care every time I drink a cup of tea. When something like this happens there's nothing to be done except to accept it.", "PartnerTalk_Chat_330251901_18": "I've performed a blanket search around here several times. I don't think I missed anything.", "PartnerTalk_Chat_330251901_19": "My last place on-duty was around the Ballet Twins. Let's go take a look there.", "PartnerTalk_Chat_330251902_01": "Unbelieveable, I never noticed this symbol before...", "PartnerTalk_Chat_330251902_02": "What symbol?", "PartnerTalk_Chat_330251902_03": "Where's the symbol?", "PartnerTalk_Chat_330251902_04": "Hm? Can you not see it? It's right in front of us.", "PartnerTalk_Chat_330251902_05": "Are you telling me I'm the only one who can see that? Now that's interesting...", "PartnerTalk_Chat_330251902_06": "Manager, could you please take a photo for me at this angle right here?", "PartnerTalk_Chat_330251902_07": "Of course.", "PartnerTalk_Chat_330251902_08": "Okay!", "PartnerTalk_Chat_330251903_01": "As I thought. You can't see this symbol, can you, Manager?", "PartnerTalk_Chat_330251903_02": "I've patrolled this area hundreds of times now, but this is the first time I've ever realized that I'm the only one who can see that.", "PartnerTalk_Chat_330251903_03": "People can only see what they want to see.", "PartnerTalk_Chat_330251903_04": "Something that happens on the regular is more likely to be overlooked.", "PartnerTalk_Chat_330251903_05": "Very philosophical.", "PartnerTalk_Chat_330251903_06": "Seeing as I'm the only one who can see it, then it stands to reason that I'm the only one who can crack the code.", "PartnerTalk_Chat_330251903_07": "Analysis mode enabled. Analyzing graphics, numbers, password...", "PartnerTalk_Chat_330251903_08": "Ha, this just gets more and more fascinating.", "PartnerTalk_Chat_330251903_09": "Have you cracked it? What does it say?", "PartnerTalk_Chat_330251903_10": "Can you understand what it means?", "PartnerTalk_Chat_330251903_11": "\"What you seek lies there, my friend, pitched upon the sixth bend.\"", "PartnerTalk_Chat_330251903_12": "The sixth should mean Sixth Street. Pitched upon the sixth bend... What do you think that means?", "PartnerTalk_Chat_330251903_13": "Of course, it's the corner of Sixth Street!", "PartnerTalk_Chat_330251903_14": "I see. If weren't for the manager, I might've mistaken that for the music store on Sixth Street.", "PartnerTalk_Chat_330251903_15": "Let's go take a look.", "PartnerTalk_Chat_330251904_01": "After a thorough search, a buckle is found among a pile of miscellaneous items.\nHowever, Qingyi's expression grows even more confused...", "PartnerTalk_Chat_330251904_02": "This is my buckle, yes. But not the one that fell off this time.", "PartnerTalk_Chat_330251904_03": "Is it one that fell off before?", "PartnerTalk_Chat_330251904_04": "How many times have you lost two hundred thousand before, Qingyi?", "PartnerTalk_Chat_330251904_05": "Based on my current memory, I've only lost one once. Hmm, it only occurred within the last day...", "PartnerTalk_Chat_330251904_06": "And yet the Ballet Twins symbol has been there for so many years, I just never really thought about it.", "PartnerTalk_Chat_330251904_07": "Hmm, as I suspected. That means...", "PartnerTalk_Chat_330251904_08": "There exists a \"memory of my own\" that I myself cannot access.", "PartnerTalk_Chat_330251904_09": "Do you think it's possible that the one who left that mark behind was... Qingyi?", "PartnerTalk_Chat_330251904_10": "Very perceptive, Manager.", "PartnerTalk_Chat_330251904_11": "It's highly likely. Never mind the hints, the answer is in an ancient language — so it's most likely me.", "PartnerTalk_Chat_330251904_12": "\"That Qingyi\" presupposes that I would lose the buckle and placed one in this inconspicuous place for me to find it later.", "PartnerTalk_Chat_330251904_13": "To remind me that my memory isn't completely reliable.", "PartnerTalk_Chat_330251904_14": "Who is messing around with your memory?", "PartnerTalk_Chat_330251904_15": "What is their motive?", "PartnerTalk_Chat_330251904_16": "I don't have a clue.", "PartnerTalk_Chat_330251904_17": "However, at least I know they exist, which is far better than not being aware of that.", "PartnerTalk_Chat_330251904_18": "That's all for today's investigation. I need time to contemplate this.", "PartnerTalk_Chat_330251904_19": "Thank goodness the manager was with me. If I had been looking for the buckle alone, I'm afraid I probably wouldn't have ever noticed this.", "PartnerTalk_Chat_330251905_01": "Thank goodness the manager was with me, otherwise I never would've noticed this.", "PartnerTalk_Chat_330252001_01": "Manager... I don't feel good...", "PartnerTalk_Chat_330252001_02": "Qingyi, are you okay?!", "PartnerTalk_Chat_330252001_03": "What happened?!", "PartnerTalk_Chat_330252001_04": "There's no internet...", "PartnerTalk_Chat_330252001_05": "Er, what? Anyway, come and rest in the store.", "PartnerTalk_Chat_330252001_06": "I don't get it. But come inside.", "PartnerTalk_Chat_330252001_07": "It'd be rude not to...", "PartnerTalk_Chat_330252002_01": "It's all thanks to you that we won this time, Manager. Next time, the tea is on me.", "PartnerTalk_Chat_330252101_01": "Such reluctance... But this is really important, so it's beyond your control.", "PartnerTalk_Chat_330252101_02": "Meow meow, meow-ow...!", "PartnerTalk_Chat_330252101_03": "Hiss!", "PartnerTalk_Chat_330252101_04": "Why are you arguing with a kitty cat?", "PartnerTalk_Chat_330252101_05": "That was nasty... What did you do to it?", "PartnerTalk_Chat_330252101_06": "I just wanted to lick it once. I didn't know they were going to be so stingy...", "PartnerTalk_Chat_330252101_07": "Kitties don't like being randomly licked!", "PartnerTalk_Chat_330252101_08": "Only those higher in the pecking order can do that!", "PartnerTalk_Chat_330252101_09": "Is that so? In your views, you both see me as unworthy?", "PartnerTalk_Chat_330252101_10": "Yeow—!", "PartnerTalk_Chat_330252101_11": "Hiss!", "PartnerTalk_Chat_330252101_12": "What a pain. What if I have to lick one, though?", "PartnerTalk_Chat_330252101_13": "Why are you so obsessed...", "PartnerTalk_Chat_330252101_14": "Please put yourself in the kitty's shoes for a second.", "PartnerTalk_Chat_330252101_15": "Because these two may be witnesses to a criminal case, and we have to conduct a thorough investigation.", "PartnerTalk_Chat_330252101_16": "An investigation... doesn't usually involve licking.", "PartnerTalk_Chat_330252101_17": "And the point of licking them is...?", "PartnerTalk_Chat_330252101_18": "I won't reveal the specific details, but my tastebuds can detect over 7.36 million different organic compounds.", "PartnerTalk_Chat_330252101_19": "It's crucial that we solve the case soon. If my earnest pleas aren't enough to earn their forgiveness, then...", "PartnerTalk_Chat_330252101_20": "Wait! I'll go buy some dried fish!", "PartnerTalk_Chat_330252101_21": "Snacks always help with negotiations!", "PartnerTalk_Chat_330252101_22": "Are you suggesting I should tempt them with cat snacks? Good idea. I'll leave it in your hands, Manager. Public Security will reimburse you for the cost of the dried fish.", "PartnerTalk_Chat_330252101_23": "You go to the convenience store and buy a large sack of dried fish...\nSure enough, the angry kitty suddenly becomes enthusiastic. Taking her chances, Qingyi goes in for the lick!", "PartnerTalk_Chat_330252101_24": "How's that?", "PartnerTalk_Chat_330252101_25": "Is that the witness — or... wit-cat?", "PartnerTalk_Chat_330252101_26": "It's not him. Wasn't there another one...? Hmm, crafty. He's already run off.", "PartnerTalk_Chat_330252101_27": "I'll help you find the other, Qingyi.", "PartnerTalk_Chat_330252101_28": "I'm an expert at finding kitties.", "PartnerTalk_Chat_330252101_29": "Thank you. Without any further ado, let's get going... Ah, hang on just a minute...", "PartnerTalk_Chat_330252101_30": "Dear tomcat, please catch a mouse or two. You'll get a taurine deficiency if you rely on begging for food.", "PartnerTalk_Chat_330252101_31": "Me—yow. *burp*", "PartnerTalk_Chat_330252101_32": "Very well. Go check over there then, Manager, and I'll check over here.", "PartnerTalk_Chat_330252101_Name01": "Grumpy Kitty", "PartnerTalk_Chat_330252101_Name02": "Alert Kitty", "PartnerTalk_Chat_330252101_Name03": "Happy Kitty", "PartnerTalk_Chat_330260101_01": "Jane stands in front of the video store's window, as if expecting something...", "PartnerTalk_Chat_330260101_02": "I was on Sixth Street and remembered your store was around here.", "PartnerTalk_Chat_330260101_03": "I didn't expect to see you at this hour.", "PartnerTalk_Chat_330260101_04": "But it looks like my little detour was a good choice.", "PartnerTalk_Chat_330260101_05": "Do you want to rent a tape?", "PartnerTalk_Chat_330260101_06": "Did you need to see me?", "PartnerTalk_Chat_330260101_07": "You're such a serious young business owner, always thinking about your work at the video store. Can't I come see you?", "PartnerTalk_Chat_330260101_08": "There's nothing special going on right now. I just thought maybe if I bumped into you...", "PartnerTalk_Chat_330260101_09": "I didn't have anything special in mind, but actually...", "PartnerTalk_Chat_330260101_10": "I just wanted to say sweet dreams.", "PartnerTalk_Chat_330260101_11": "Is that it?", "PartnerTalk_Chat_330260101_12": "Haha, don't get greedy now! A good night's sleep with a good dream is nothing less than the height of nighttime luxury.", "PartnerTalk_Chat_330260101_13": "There're lots of people who sleep poorly in New Eridu or who don't have good dreams.", "PartnerTalk_Chat_330260101_14": "What about you?", "PartnerTalk_Chat_330260101_15": "Me...? I don't even have my nights anymore.", "PartnerTalk_Chat_330260101_16": "I have to go to work. So long, young Manager~", "PartnerTalk_Chat_330260101_Name01": "Options", "PartnerTalk_Chat_330260102_01": "If you don't get some sleep, it'll be dawn soon.", "PartnerTalk_Chat_330260201_01": "Manager! You here to buy a magazine too?", "PartnerTalk_Chat_330260201_02": "I bought the latest edition of Save the Day. I find those Hollow Raiders writing about their arrest to be fascinating.", "PartnerTalk_Chat_330260201_03": "\"They call us Hollow Raiders because it's easier to remember. But if you ask me, we're actually 'volunteers using and redistributing Hollow resources efficiently.'\"", "PartnerTalk_Chat_330260201_04": "That's a long name...", "PartnerTalk_Chat_330260201_05": "Such a forced argument...", "PartnerTalk_Chat_330260201_06": "Sounds like this Hollow Raider gig is filled with some unique personalities. I hope I get the chance to meet a few in real life one day.", "PartnerTalk_Chat_330260201_07": "The way this Hollow Raider stoops to semantic arguments reminds me of a tough-talking workmate of mine. It's cute.", "PartnerTalk_Chat_330260201_08": "Seems to me as though this Hollow Raider malarky is pretty interesting in some ways~", "PartnerTalk_Chat_330260201_09": "Do you want to become a Hollow Raider?", "PartnerTalk_Chat_330260201_10": "Do you think I'd make a good one? This starts to get really tricky... seeing as I'm a Public Security Officer?", "PartnerTalk_Chat_330260201_11": "Hahaha.", "PartnerTalk_Chat_330260201_12": "Hehehe.", "PartnerTalk_Chat_330260201_13": "Hahaha!", "PartnerTalk_Chat_330260201_14": "If you ever told me one day that you were a Hollow Raider, Manager, I definitely wouldn't be surprised~", "PartnerTalk_Chat_330260201_15": "I guess what I mean is, my gut tells me that you've got a real side to you that's far more interesting that the one you're showing right now.", "PartnerTalk_Chat_330260201_Name01": "Options", "PartnerTalk_Chat_330260202_01": "Have you settled on which magazines you're gonna buy?", "PartnerTalk_Chat_330260301_01": "Hmm? Shouldn't you be busy running the shop at this time of day, Manager?", "PartnerTalk_Chat_330260301_02": "I've got something to do...", "PartnerTalk_Chat_330260301_03": "Take a break!", "PartnerTalk_Chat_330260301_04": "You go ahead. I've got the day off, so I just came out for a walk.", "PartnerTalk_Chat_330260301_05": "We can talk next time when you're not so busy.", "PartnerTalk_Chat_330260301_06": "Mmm, me too. I've got the day off today, so I took a random stroll and ended up around here.", "PartnerTalk_Chat_330260301_07": "I've no idea why, but Sixth Street seems to have this calming effect on people.", "PartnerTalk_Chat_330260301_08": "If it weren't for work, I would've liked to move to this neighborhood.", "PartnerTalk_Chat_330260301_09": "Plus, I can't help but shake this feeling that this is where \"my people\" are.", "PartnerTalk_Chat_330260301_10": "Do you mean... like me?", "PartnerTalk_Chat_330260301_11": "Oh? And here I was thinking you were just a cute young manager. Don't tell me you've been hiding all these secrets that'll never see the light of day, all this private stuff you can't talk about, and all these stories you can't tell?", "PartnerTalk_Chat_330260301_12": "I'm just a cute young manager.", "PartnerTalk_Chat_330260301_13": "Are you telling on yourself here, Jane?", "PartnerTalk_Chat_330260301_14": "Hahaha, you sure are cute~", "PartnerTalk_Chat_330260301_15": "Hmm... I'll tell you just what kind of person I am once we get to know each other a little better~", "PartnerTalk_Chat_330260301_Name01": "Options", "PartnerTalk_Chat_330260302_01": "I'll take a break here. You go do what you gotta do, Manager~", "PartnerTalk_Chat_330260403_01": "Jane looks seriously at the trash can for some strange reason... As you go up to greet her, she seems to stiffen in a flash.", "PartnerTalk_Chat_330260403_02": "Oh, it's you, Manager!", "PartnerTalk_Chat_330260403_03": "Lost something?", "PartnerTalk_Chat_330260403_04": "So you do actually sift through trash?", "PartnerTalk_Chat_330260403_05": "Ah, it's nothing important... Just a small necklace.", "PartnerTalk_Chat_330260403_06": "I was just debating whether I should go through this whole pile of trash. I mean, if it was really important, I wouldn't be hesitating like this.", "PartnerTalk_Chat_330260403_07": "Plus I asked, and the person that handles the household trash here doesn't come today.", "PartnerTalk_Chat_330260403_08": "And I can't just wait here all day until tomorrow rolls around.", "PartnerTalk_Chat_330260403_09": "That's an unfair stereotype of rat Thirens. You can't say that~", "PartnerTalk_Chat_330260403_10": "But I am worried about this garbage. I dropped a small necklace into it, you see.", "PartnerTalk_Chat_330260403_11": "What should I do...", "PartnerTalk_Chat_330260403_12": "Buy another necklace?", "PartnerTalk_Chat_330260403_13": "I could help you rummage around for it?", "PartnerTalk_Chat_330260403_14": "Are you inviting me to go jewelry shopping, Manager?", "PartnerTalk_Chat_330260403_15": "I can't let you go through this garbage. I want you smelling as fragrant usual the next time I come to your store~", "PartnerTalk_Chat_330260403_16": "I'm glad you're so concerned, but it's not a big deal. If it's lost, so be it...", "PartnerTalk_Chat_330260403_17": "I'm going to mourn my necklace a little while longer. You go ahead, Manager.", "PartnerTalk_Chat_330260404_01": "Ah, Manager — you still haven't gone back to the shop?", "PartnerTalk_Chat_330260404_02": "If it gets any later, that sibling of yours is going to worry about you.", "PartnerTalk_Chat_330260404_03": "I'm fine. Don't worry about me.", "PartnerTalk_Chat_330260502_01": "You hear Jane on the phone talking to someone. It sounds like she wants to meet up with an informant...", "PartnerTalk_Chat_330260502_02": "I was on a work call just then, and now here you are. Are you eating hot pot alone?", "PartnerTalk_Chat_330260502_03": "That was the plan...", "PartnerTalk_Chat_330260502_04": "I'm just passing by...", "PartnerTalk_Chat_330260502_05": "What a shame. I've got something on this afternoon, otherwise I'd accompany you.", "PartnerTalk_Chat_330260502_06": "What's going on?", "PartnerTalk_Chat_330260502_07": "Ah, I thought you had a reason to not eat hot pot, just like me.", "PartnerTalk_Chat_330260502_08": "What's that?", "PartnerTalk_Chat_330260502_09": "It's so pungent that it stinks out your clothes, and everyone can smell exactly what you've been eating.", "PartnerTalk_Chat_330260502_10": "I had to make up an urgent excuse this morning, otherwise they wouldn't let me go.", "PartnerTalk_Chat_330260502_11": "So I can't get busted for eating hotpot when I go back to the precinct.", "PartnerTalk_Chat_330260502_12": "I guess bumping into you here today has to be our little secret~ Please don't tell anyone. I'll be in for it if my boss finds out.", "PartnerTalk_Chat_330260502_13": "Don't worry, I won't say a word.", "PartnerTalk_Chat_330260502_14": "My lips are sealed!", "PartnerTalk_Chat_330260502_15": "That's a relief. But seeing as we've bumped into each other, why don't you tell me what your favorite thing to order at hot pot is?", "PartnerTalk_Chat_330260502_16": "We can grab it together next time.", "PartnerTalk_Chat_330260502_17": "After chatting with Jane for a while about your preferences for hot pot, she gets a DM on Knock Knock and has to say goodbye...", "PartnerTalk_Chat_330260602_01": "Standing by the roadside, Jane squints to look at something. Her shoes and coat are completely soaked. This can't be simple carelessness...", "PartnerTalk_Chat_330260602_02": "Isn't the weather great today?", "PartnerTalk_Chat_330260602_03": "Did it just rain?", "PartnerTalk_Chat_330260602_04": "Your clothes are soaked through...", "PartnerTalk_Chat_330260602_05": "Mhm... I was just down in the sewers gathering some data for work.", "PartnerTalk_Chat_330260602_06": "And I ended up getting locked in the drainage area because the gate was so old and rusty.", "PartnerTalk_Chat_330260602_07": "I had no choice but to walk along the drainage channel, and at one point, I had to wade through water, so my clothes and shoes got wet...", "PartnerTalk_Chat_330260602_08": "I was going to dry myself in the sun on the side of the road before moving on, so at least my clothes wouldn't be so wet.", "PartnerTalk_Chat_330260602_09": "I didn't expect to see you here.", "PartnerTalk_Chat_330260602_10": "Can't you pick locks?", "PartnerTalk_Chat_330260602_11": "Your job looks like tough work...", "PartnerTalk_Chat_330260602_12": "I can't pull the wool over your eyes, Manager. I thought you'd take pity on me if I told you a sob story, and then you'd treat me to a bowl of noodles.", "PartnerTalk_Chat_330260602_13": "Well, it's no use standing around here all day. I should find a laundromat to get cleaned up. I'll catch you later~", "PartnerTalk_Chat_330260602_14": "And with that, Jane leaves. As you watch her heavy footsteps trailing away, you can't help but wonder if what she said was really all a lie...", "PartnerTalk_Chat_330260602_15": "Work is always packed full of surprises... But it's nice to bump into you like this.", "PartnerTalk_Chat_330260602_16": "I'm happy, really. I just have something to take care of. Catch you later~", "PartnerTalk_Chat_330260602_17": "Jane flashes a tired-looking smile. At least that trace of tiredness was definitely real. Who knows what on earth she's been through today... Was she really just gathering data?", "PartnerTalk_Chat_330260702_01": "You run into Jane at the noodle shop and go up to say hello.", "PartnerTalk_Chat_330260702_02": "Eating snacks late at night is a bad habit you know, Manager.", "PartnerTalk_Chat_330260702_03": "But you're eating, too!", "PartnerTalk_Chat_330260702_04": "Noodles taste better when it's late...", "PartnerTalk_Chat_330260702_05": "I never said my habits were any better.", "PartnerTalk_Chat_330260702_06": "Breaking the rules is always fun, don't you think?", "PartnerTalk_Chat_330260702_07": "But seeing as we're here, why don't I treat you to a bowl.", "PartnerTalk_Chat_330260702_08": "Jane orders another bowl of the most basic pork noodles from General Chop...", "PartnerTalk_Chat_330260702_09": "I just ordered my favorite without thinking. I hope you like pork noodles?", "PartnerTalk_Chat_330260702_10": "I feel like a deluxe bowl...", "PartnerTalk_Chat_330260702_11": "I'm surprised you like this...", "PartnerTalk_Chat_330260702_12": "Oh, sorry about that, I just tend to think that simple pork noodles are comforting.", "PartnerTalk_Chat_330260702_13": "Do I look to you like someone who eats deluxe meals every day?", "PartnerTalk_Chat_330260702_14": "I'm not opposed to trying out different things, but right now I just feel like eating my tried and tested comfort food instead...", "PartnerTalk_Chat_330260702_15": "It's a hard-to-come-by feeling, so I hope you get to experience it too, Manager.", "PartnerTalk_Chat_330260702_16": "Next time we get the chance, I'll treat you to a deluxe bowl.", "PartnerTalk_Chat_330260702_17": "But today, let's just have a simple bowl of noodles.", "PartnerTalk_Chat_330260702_18": "You eat a bowl of pork noodles with Jane, and its familiar, simple, and pure flavor really does give you a rare sense of relaxation.\nAfter finishing her bowl, Jane bids you farewell.", "PartnerTalk_Chat_330260801_01": "If you're ever too scared to sleep, you can always shoot me a DM.", "PartnerTalk_Chat_330260801_02": "I'll always reply~", "PartnerTalk_Chat_330260802_01": "If you're ever too scared to sleep, you can always shoot me a DM.", "PartnerTalk_Chat_330260802_02": "I'll always reply~", "PartnerTalk_Chat_330260901_01": "Any recommendations for today?", "PartnerTalk_Chat_330260901_02": "Final Punch", "PartnerTalk_Chat_330260901_03": "TreCarls", "PartnerTalk_Chat_330260901_04": "Rookie's Guide to the Hollow", "PartnerTalk_Chat_330260901_05": "Looks pretty good judging by the description... And I can always do with learning a few new moves.", "PartnerTalk_Chat_330260901_06": "Learning... what?", "PartnerTalk_Chat_330260901_07": "Some boxing techniques.", "PartnerTalk_Chat_330260901_08": "Sometimes you need certain skills in certain situations, or it's easy to mess things up.", "PartnerTalk_Chat_330260901_09": "I mean, once someone tried pickpocketing me...", "PartnerTalk_Chat_330260901_10": "Did they get away with your money?", "PartnerTalk_Chat_330260901_11": "Hmm... Judging from the outcome, I suppose they did...", "PartnerTalk_Chat_330260901_12": "Because I ended up paying for their medical expenses.", "PartnerTalk_Chat_330260901_13": "Anyway, I'd like to rent this videotape today~", "PartnerTalk_Chat_330260901_14": "Now that's a genre of video I didn't expect to see you recommending.", "PartnerTalk_Chat_330260901_15": "Is it because I'm always working late, and you want me to relax a little more?", "PartnerTalk_Chat_330260901_16": "You're too kind.", "PartnerTalk_Chat_330260901_17": "I've never watched this genre before, but I might consider watching this one the next time I feel stressed...", "PartnerTalk_Chat_330260901_18": "This one seems pretty interesting...", "PartnerTalk_Chat_330260901_19": "If you had the chance to time travel, would you choose to?", "PartnerTalk_Chat_330260901_20": "Yes.", "PartnerTalk_Chat_330260901_21": "No.", "PartnerTalk_Chat_330260901_22": "Looks like you've still got a few regrets about the past... But those regrets always end up becoming bright spots that bring you comfort.", "PartnerTalk_Chat_330260901_23": "I didn't think you'd be so at peace with the past. Most people have regrets and always wish they could go back and fix them.", "PartnerTalk_Chat_330260901_24": "I'll rent this tape and watch it carefully~", "PartnerTalk_Chat_330260901_25": "Would you like to renew your membership card?", "PartnerTalk_Chat_330260901_26": "Wanna register for a premium membership card?", "PartnerTalk_Chat_330260901_27": "You're so straightforward, Manager. But I like that about you.", "PartnerTalk_Chat_330260901_28": "I hope you'll recommend some other movies next time I come.", "PartnerTalk_Chat_330260901_29": "After Jane registers for her premium membership card, she takes the videotape and leaves...", "PartnerTalk_Chat_330260901_Name01": "Options", "PartnerTalk_Chat_330261001_01": "Are you in some kind of trouble, Manager? Why have you come into the precinct all of a sudden?", "PartnerTalk_Chat_330261001_02": "Someone lodged a complaint about our videotapes...", "PartnerTalk_Chat_330261001_03": "I lost my ID and need to renew it...", "PartnerTalk_Chat_330261001_04": "I know your videotape supplier is Travis, but I'm sure you carefully check each and every single tape that comes through...", "PartnerTalk_Chat_330261001_05": "Did they report you because the content on the video tape was different to what was on the box?", "PartnerTalk_Chat_330261001_06": "Let me take a look at that complaint...", "PartnerTalk_Chat_330261001_07": "The videotape contained unethical scenes of brutal violence where the strong prey on the weak, while also posing a food safety risk?", "PartnerTalk_Chat_330261001_08": "Do you have such videotapes, Manager?", "PartnerTalk_Chat_330261001_09": "It's a wildlife documentary...", "PartnerTalk_Chat_330261001_10": "Hahaha, I didn't expect running a video store to be so troublesome...", "PartnerTalk_Chat_330261001_11": "After moving over to the service desk and going over the details, you hand the objectionable videotape over to Jane. As a customer, she says she hasn't seen a single offensive videotape in the whole store...", "PartnerTalk_Chat_330261001_12": "Losing your ID is a real pain...", "PartnerTalk_Chat_330261001_13": "One of my colleagues used to slip her ID inside her phone case so she'd never lose it.", "PartnerTalk_Chat_330261001_14": "Then one day she lost her phone.", "PartnerTalk_Chat_330261001_15": "She couldn't use her phone to report her missing ID, but she couldn't use her ID to cancel her phone plan either.", "PartnerTalk_Chat_330261001_16": "Make sure once you've got your new ID you don't do the same thing.", "PartnerTalk_Chat_330261001_17": "After waiting a while with Jane, your ID card is ready. As for your ID photo... that's a mystery that will never see the light of day!", "PartnerTalk_Chat_330261001_Name01": "Options", "PartnerTalk_Chat_330261002_01": "...Manager! Did you have something more to do?", "PartnerTalk_Chat_330261002_02": "It might already be too late for today. I can come with you next time if you want.", "PartnerTalk_Chat_330261003_01": "...Manager! Did you have something more to do?", "PartnerTalk_Chat_330261003_02": "It might already be too late for today. I can come with you next time if you want.", "PartnerTalk_Chat_330261101_01": "Having picked the noodles she wanted for the day, Jane looks over with a smile...", "PartnerTalk_Chat_330261101_02": "I always feel as though we should be sharing some interesting gossip while we eat noodles.", "PartnerTalk_Chat_330261101_03": "You run into anything special lately, Manager?", "PartnerTalk_Chat_330261101_04": "We had this strange customer come in who was hard to handle...", "PartnerTalk_Chat_330261101_05": "The cat outside the store got spayed!", "PartnerTalk_Chat_330261101_06": "Huh? A strange customer?", "PartnerTalk_Chat_330261101_07": "Didn't you establish this rental store packed with retro films and niche video collections specifically for those \"odd customers\"?", "PartnerTalk_Chat_330261101_08": "No way!", "PartnerTalk_Chat_330261101_09": "If it wasn't for your strange customers, I guess retro tapes and niche video collections are your hobby, then... Mhm, I feel like I know you a little bit better now that I've learned why you opened up the shop.", "PartnerTalk_Chat_330261101_10": "Hahahahahahahaha!", "PartnerTalk_Chat_330261101_11": "Sorry... I'm sorry. I haven't laughed so hard in quite a while.", "PartnerTalk_Chat_330261101_12": "You just said it in this righteous tone. Are you going to apply for legal aid on behalf of the poor cat?", "PartnerTalk_Chat_330261101_13": "Not really...", "PartnerTalk_Chat_330261101_14": "I was just planning on giving it an extra can of fish tonight...", "PartnerTalk_Chat_330261101_15": "You always find a way to make your life just a little more interesting, and every time we meet I feel like I get to know you a little better.", "PartnerTalk_Chat_330261101_16": "You never tell me about yourself though, Jane...", "PartnerTalk_Chat_330261101_17": "I'd like to get to know you a little better, too...", "PartnerTalk_Chat_330261101_18": "Me...? Besides you, Manager, my colleagues are probably the most interesting people in my life...", "PartnerTalk_Chat_330261101_19": "Jane recounts a story of a rookie at the precinct who used too much force and ended up ruining everything. When his boss scolded him, he took it for a compliment and pledged to keep on working just as hard...", "PartnerTalk_Chat_330261101_20": "Jane recounts how one of her old sergeants used to believe that \"hot water cures everything.\" She poured scalding hot water into the bonsai plant outside the office... and within two days, the bonsai was dead.", "PartnerTalk_Chat_330261101_21": "Jane recounts how her captain would always get calls during dinner and sneak off to where she couldn't be heard to take them. At first, Jane thought she was having an affair — until later discovering that it was the captain's mother ringing to check on her every day...", "PartnerTalk_Chat_330261101_22": "I suddenly feel as though our discussion has revealed to me all these interesting things going on in my life...", "PartnerTalk_Chat_330261101_23": "I had a great time today. Next time you've got something interesting going on, give a holler and we can get some more noodles~", "PartnerTalk_Chat_330261101_Name01": "Options", "PartnerTalk_Chat_330261102_01": "I had a great time today. Next time you've got something interesting going on, give a holler and we can get some more noodles~", "PartnerTalk_Chat_330261102_02": "I had a great time today. Next time you've got something interesting going on, give a holler and we can get some more noodles~", "PartnerTalk_Chat_330261103_01": "I suddenly feel as though our discussion has revealed to me all these interesting things going on in my life...", "PartnerTalk_Chat_330261103_02": "I had a great time today. Next time you've got something interesting going on, give a holler and we can get some more noodles~", "PartnerTalk_Chat_330261201_01": "You're here~", "PartnerTalk_Chat_330261201_02": "I was just looking at a few trailers for some recent releases. They all looked good.", "PartnerTalk_Chat_330261201_03": "But seeing as you're here looking for potential new stock, I have a suggestion.", "PartnerTalk_Chat_330261201_04": "What's that?", "PartnerTalk_Chat_330261201_05": "What suggestion?", "PartnerTalk_Chat_330261201_06": "Instead of just watching the movies, you should check the demographic coming to see each movie.", "PartnerTalk_Chat_330261201_07": "That way, you can purchase videotapes based on the demographic of your customers.", "PartnerTalk_Chat_330261201_08": "But if you're planning on getting them all, then I suppose it doesn't really matter.", "PartnerTalk_Chat_330261201_09": "You're a real pro, Jane!", "PartnerTalk_Chat_330261201_10": "You seem to know everything...", "PartnerTalk_Chat_330261201_11": "I've worked a lot of part-time jobs. I mean, as a rat Thiren, I'm used to being versatile and surviving no matter the situation.", "PartnerTalk_Chat_330261201_12": "I really like your video store. I hope it stays open for a long time.", "PartnerTalk_Chat_330261201_13": "That's the only reason I mentioned it.", "PartnerTalk_Chat_330261201_14": "I hope you're not offended by an outsider like me coming up and giving unsolicited advice like this?", "PartnerTalk_Chat_330261201_15": "Not at all!", "PartnerTalk_Chat_330261201_16": "I know you only mean well, Jane.", "PartnerTalk_Chat_330261201_17": "Let's hang out here for a while and observe. If needed, I could even ask some people about their experience after watching the movie~", "PartnerTalk_Chat_330261201_18": "Jane asks several customers their opinion as they return their movies, compiling profiles of different market segments for you...", "PartnerTalk_Chat_330261201_19": "Okay, that's pretty much it~", "PartnerTalk_Chat_330261201_20": "Thank you, Jane", "PartnerTalk_Chat_330261201_21": "If you wanna thank me... Come with me to watch a movie~", "PartnerTalk_Chat_330261201_22": "You watch \"Super Scammer\" together with Jane. She watches it very studiously, as if watching a lecture...", "PartnerTalk_Chat_330261201_23": "You watch \"Psychological Hypnosis\" together with Jane. She watches it with a frown on her face, as though she disagrees with some of the practices used...", "PartnerTalk_Chat_330261201_24": "You watch \"Who Am I Today?\" together with Jane. The lead actress goes through several stunning costume changes, and you can't help but think — wouldn't it look fantastic if it were Jane wearing all those, instead?", "PartnerTalk_Chat_330261201_25": "It was fun watching a movie together, Manager. If there's a new release next month, we should go check it out together.", "PartnerTalk_Chat_330261201_Name01": "Options", "PartnerTalk_Chat_330261202_01": "It was fun watching a movie together, Manager. If there's a new release next month, we should go check it out together.", "PartnerTalk_Chat_330261301_01": "Jane is questioned by a Public Security Officer next to the phone booth...", "PartnerTalk_Chat_330261301_02": "Here they are~", "PartnerTalk_Chat_330261301_03": "If it isn't the manager of the video store?", "PartnerTalk_Chat_330261301_04": "Do you know this lady?", "PartnerTalk_Chat_330261301_05": "She's a friend...", "PartnerTalk_Chat_330261301_06": "She's a premier member at our store!", "PartnerTalk_Chat_330261301_07": "That's fine then, so long as you know her...", "PartnerTalk_Chat_330261301_08": "Well, stay safe. I'm off to patrol another area.", "PartnerTalk_Chat_330261301_09": "Once Sita's gone, the phone booth starts ringing. Jane casually answers it, placing one finger to her lips in a silent gesture to signal that you should make no noise.\nShe whispers something, hangs up the phone, and then looks this way...", "PartnerTalk_Chat_330261301_10": "She whispers something, hangs up the phone, and then looks this way...", "PartnerTalk_Chat_330261301_Name01": "Sita", "PartnerTalk_Chat_330261302_01": "Good night.", "PartnerTalk_Chat_330261401_01": "Remember that auction I told you about last time?", "PartnerTalk_Chat_330261401_02": "That pretty necklace you wanted!", "PartnerTalk_Chat_330261401_03": "I don't remember.", "PartnerTalk_Chat_330261401_04": "You've got a good memory~ It's going under the hammer today and a client of mine has tasked me with doing something...", "PartnerTalk_Chat_330261401_05": "It's a vintage necklace, and a client of mine has tasked me with doing something...", "PartnerTalk_Chat_330261401_06": "You're familiar with this particular area. I wonder if you could do me a favor?", "PartnerTalk_Chat_330261401_07": "What do you need?", "PartnerTalk_Chat_330261401_08": "For certain reasons, the necklace at the auction house is a fake.", "PartnerTalk_Chat_330261401_09": "My client already recovered the genuine necklace through private channels, but to cover up the switch, the real necklace was placed into a trash can on Sixth Street.", "PartnerTalk_Chat_330261401_10": "You must be pretty familiar with the trash can situation on Sixth Street — could you please help me look for it?", "PartnerTalk_Chat_330261401_11": "I really don't want to admit that I'm good at digging through trash cans...", "PartnerTalk_Chat_330261401_12": "What is this obsession of yours with trash cans...", "PartnerTalk_Chat_330261401_13": "The situation is complicated, but since the two contacts weren't able to meet, they ended up leaving it in some residential trash.", "PartnerTalk_Chat_330261401_14": "I'm going to look around for it, too. If you find it first, DM me and I'll swing by.", "PartnerTalk_Chat_330261401_15": "Jane finishes talking, and heads down an alleyway. Sixth Street isn't very big, so why don't we give her a hand...", "PartnerTalk_Chat_330261401_Name01": "Options", "PartnerTalk_Chat_330261402_01": "I was about to message you and ask where you went~", "PartnerTalk_Chat_330261402_02": "And what a surprise, here you are!", "PartnerTalk_Chat_330261402_03": "Are you here to rent a videotape?", "PartnerTalk_Chat_330261402_04": "Is there something I can help with?", "PartnerTalk_Chat_330261402_05": "You're so serious... Actually, I came to ask if there have been any interesting events in your neighborhood recently?", "PartnerTalk_Chat_330261402_06": "You're so helpful! I wanted to ask if anything interesting happening in the neighborhood recently?", "PartnerTalk_Chat_330261402_07": "Sixth Street is as peaceful as ever!", "PartnerTalk_Chat_330261402_08": "I don't think so...", "PartnerTalk_Chat_330261402_09": "That's good, but it makes things difficult if there's nothing special happening...", "PartnerTalk_Chat_330261402_10": "That could be a bit tricky for me...", "PartnerTalk_Chat_330261402_11": "I recently got a part-time job playing an extra on a show, and my character is a detective. So I'm looking for something unique to help me get into character ahead of time.", "PartnerTalk_Chat_330261402_12": "If there's nothing interesting, then I'll have to make up something to investigate...", "PartnerTalk_Chat_330261402_13": "What do you plan to do, Jane?", "PartnerTalk_Chat_330261402_14": "A hypothetical investigation?", "PartnerTalk_Chat_330261402_15": "Yeah... Let's pretend that the guy over there is someone I'm investigating, and I'll approach him like a detective.", "PartnerTalk_Chat_330261402_16": "Jane points at a random man in the shop.\nShe then walks over to talk to him.", "PartnerTalk_Chat_330261402_17": "You like this movie too?", "PartnerTalk_Chat_330261402_18": "Oh, um, yes. Sorry, do you want to rent this one? I can find something else if you want it.", "PartnerTalk_Chat_330261402_19": "That's very kind of you. I can't turn down such a kind offer. I'll return it as soon as I'm done.", "PartnerTalk_Chat_330261402_20": "By the way, you look like you work around here. Which company do you work for? I can drop it off at your company's front desk once I'm done.", "PartnerTalk_Chat_330261402_21": "Oh, well, actually, I'm a salesman. I was just in the area to sell some goods, and my company isn't around here. I'll leave now, sorry.", "PartnerTalk_Chat_330261402_22": "I see! That's a hard job~ I hope it goes well for you!", "PartnerTalk_Chat_330261402_23": "After talking to Jane, the man in the business suit shakes hands with her and takes his leave.\nHowever, it looks like Jane has something to tell you...", "PartnerTalk_Chat_330261402_Name01": "Man in Business Suit", "PartnerTalk_Chat_330261403_01": "You don't trust my judgment?", "PartnerTalk_Chat_330261403_02": "How can you tell...?", "PartnerTalk_Chat_330261403_03": "I'm just curious how you reached that conclusion...", "PartnerTalk_Chat_330261403_04": "He walks with a heavier step on his right foot, which implies that his shoes are not well-fitted.", "PartnerTalk_Chat_330261403_05": "He smelled of noodles, probably from ordering a garlic-based broth, but he obviously had more sales to do this afternoon.", "PartnerTalk_Chat_330261403_06": "He had really thick calluses on his hands, which you don't usually see on a salesman or your average person.", "PartnerTalk_Chat_330261403_07": "While none of these things are particularly odd on their own, isn't it quite the coincidence when combined, young Manager?", "PartnerTalk_Chat_330261403_08": "You have a point there...", "PartnerTalk_Chat_330261403_09": "Now that you mention it...", "PartnerTalk_Chat_330261403_10": "He might be the perfect suspect for me to get into my detective role.", "PartnerTalk_Chat_330261403_11": "Can you help me follow him to see where he's going? Send me his location and I'll watch him from a distance~", "PartnerTalk_Chat_330261403_12": "If he sees me again, he might become suspicious.", "PartnerTalk_Chat_330261403_13": "Agreeing to Jane's request, you start to follow the man.\nLeaving the video store, you see him walking into an alleyway before vanishing from sight...", "PartnerTalk_Chat_330261404_01": "(Not this person. I should check another alley...)", "PartnerTalk_Chat_330261404_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261405_01": "(Not this person. I should check another alley...)", "PartnerTalk_Chat_330261405_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261406_01": "(That's not the guy. But sounds like there's some movement down in the alley. Better check it out...)", "PartnerTalk_Chat_330261406_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261407_01": "There he is! You sent his location to Jane.\nShe arrives shortly after...", "PartnerTalk_Chat_330261407_02": "Excuse me, do you know when this family will be back?", "PartnerTalk_Chat_330261407_03": "Do you need something from them?", "PartnerTalk_Chat_330261407_04": "They ordered something from me, and we have some special offers for loyal customers. I wanted to inform them in person.", "PartnerTalk_Chat_330261407_05": "Oh, right. The husband loves buying stuff. There're always so many deliveries, their front door gets blocked all the time!", "PartnerTalk_Chat_330261407_06": "But they're out of town for work this week, and only their kids are at home.", "PartnerTalk_Chat_330261407_07": "They even asked me to cook dinner for the kids while they were gone.", "PartnerTalk_Chat_330261407_08": "What are these special offers? Am I eligible?", "PartnerTalk_Chat_330261407_09": "Ah... uh, it's a regular customer benefit only, I'm afraid... Since they're not around, I'll come back another time. Sorry to bother you!", "PartnerTalk_Chat_330261407_10": "The man quickly leaves...", "PartnerTalk_Chat_330261407_11": "What do you think?", "PartnerTalk_Chat_330261407_12": "A regular salesman...", "PartnerTalk_Chat_330261407_13": "Something's fishy!", "PartnerTalk_Chat_330261407_14": "Hm? You're easily fooled, aren't you?", "PartnerTalk_Chat_330261407_15": "Very astute~", "PartnerTalk_Chat_330261407_16": "A real salesman wouldn't pass up any opportunity to win a new customer. The old lady asked about special offers, but the man became nervous.", "PartnerTalk_Chat_330261407_17": "Since the family often leaves their packages on the porch, pretending to be a salesman wouldn't raise any suspicion.", "PartnerTalk_Chat_330261407_18": "However... A qualified salesman knows how to contact a loyal customer. So it's suspicious for him to pay them a visit.", "PartnerTalk_Chat_330261407_19": "Are you sure you're not a real detective...", "PartnerTalk_Chat_330261407_20": " I've just been reading a lot of books and watching a lot of movies recently to prepare for this role.", "PartnerTalk_Chat_330261407_21": "He visited your store too. You might wanna let Public Security know, just to be safe~", "PartnerTalk_Chat_330261407_22": "Otherwise, I'll worry.", "PartnerTalk_Chat_330261407_23": "Okay!", "PartnerTalk_Chat_330261407_24": "You call Public Security to report the strange man's actions, and Jane takes her leave...", "PartnerTalk_Chat_330261407_Name01": "Man in Business Suit", "PartnerTalk_Chat_330261407_Name02": "Kind Old Lady", "PartnerTalk_Chat_330261408_01": "(It's not here. It should be in the alley between the noodle shop and the coffee shop...)", "PartnerTalk_Chat_330261408_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261409_01": "(It's not here. It should be in the alley between the noodle shop and the coffee shop...)", "PartnerTalk_Chat_330261409_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261410_01": "(It's not here. It should be in the alley between the noodle shop and the coffee shop...)", "PartnerTalk_Chat_330261410_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261411_01": "Did you see the news today!? A serial burglar and murderer was caught! On Sixth Street! Right where we are now, apparently...", "PartnerTalk_Chat_330261411_02": "!!!", "PartnerTalk_Chat_330261411_03": "Sounds dangerous. Who knew such a criminal would be this close to us!", "PartnerTalk_Chat_330261411_04": "Apparently, the criminal was planning to break into that house yesterday, which had a little girl at home alone...", "PartnerTalk_Chat_330261411_05": "Luckily they caught him in time. Who knows what could've happened.", "PartnerTalk_Chat_330261411_06": "I'm gonna tell Mom and Dad to upgrade our door's lock... That's so scary...", "PartnerTalk_Chat_330261411_07": "It must have been the person from yesterday... Thinking back, Jane's part-time job as a detective ended up being surprisingly helpful...\nWhile pondering this, someone suddenly taps you on the shoulder...", "PartnerTalk_Chat_330261411_08": "Young Manager! I knew I'd find you here.", "PartnerTalk_Chat_330261411_09": "You are literally a lifesaver this time, Jane!", "PartnerTalk_Chat_330261411_10": "You're a real detective, Jane!", "PartnerTalk_Chat_330261411_11": "It was all thanks to your following the criminal and promptly reporting the crime.", "PartnerTalk_Chat_330261411_12": "I was just doing the talking. It was you who were brave enough to save that little girl.", "PartnerTalk_Chat_330261411_13": "Now stop trying to be modest, I'm genuinely praising you~", "PartnerTalk_Chat_330261411_14": "Alright, I'll take it!", "PartnerTalk_Chat_330261411_15": "How's that part-time job coming along?", "PartnerTalk_Chat_330261411_16": "Right, I've got some things to take care of, so I'll catch you later~", "PartnerTalk_Chat_330261411_17": "Mhm... it's going great! I've got a great partner, and it's been a blast playing detective.", "PartnerTalk_Chat_330261411_18": "Thanks again for everything! Catch you later~", "PartnerTalk_Chat_330261411_19": "Jane takes her leave... Although the whole thing still feels a little scary in hindsight, it was all thanks to you and Jane that the criminal was caught and that Sixth Street can be peaceful once again!", "PartnerTalk_Chat_330261411_Name01": "Whispering Student", "PartnerTalk_Chat_330261411_Name02": "Terrified Student", "PartnerTalk_Chat_330261412_01": "(Not this person. I should check another alley...)", "PartnerTalk_Chat_330261412_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261413_01": "(Not this person. I should check another alley...)", "PartnerTalk_Chat_330261413_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261414_01": "(Not this person. I should check another alley...)", "PartnerTalk_Chat_330261414_Name01": "{M#Wise}{F#Belle}", "PartnerTalk_Chat_330261501_01": "Outside the video store, a barely-conscious Jane leans against an anxious girl...", "PartnerTalk_Chat_330261501_02": "Great, there's someone here!", "PartnerTalk_Chat_330261501_03": "What happened?", "PartnerTalk_Chat_330261501_04": "What's wrong?", "PartnerTalk_Chat_330261501_05": "I saw her stumbling around the corner back there, and then she just fell down on the side of the road.", "PartnerTalk_Chat_330261501_06": "She can still walk on her own and doesn't seem to be injured, but she was barely conscious and couldn't answer any of my questions.", "PartnerTalk_Chat_330261501_07": "All I could make out was her muttering the name of this store of yours, and I figured you two might know each other, so I brought her over here.", "PartnerTalk_Chat_330261501_08": "Leave her with me.", "PartnerTalk_Chat_330261501_09": "Thanks...", "PartnerTalk_Chat_330261501_10": "It's no big deal, really. See you then.", "PartnerTalk_Chat_330261501_11": "You help a barely-conscious Jane back to the store and let her crash out on the sofa for a while...\nAfter quite a while, Jane finally comes to.", "PartnerTalk_Chat_330261501_Name01": "Anxious Girl", "PartnerTalk_Chat_330261502_01": "Anyway... Thank you for yesterday.", "PartnerTalk_Chat_330261502_02": "And I had the first nice dream in a long time...", "PartnerTalk_Chat_330270101_01": "Time to clock out and get myself a midnight snack!", "PartnerTalk_Chat_330270102_01": "I wanna get off work early...", "PartnerTalk_Chat_330270103_01": "Just the usual please — a White Bowl: Pumpkin Soup Noodles!", "PartnerTalk_Chat_330270103_02": "Seth?", "PartnerTalk_Chat_330270103_03": "Fancy seeing you here.", "PartnerTalk_Chat_330270103_04": "Oh hey, Wise. You hungry for noodles, too?", "PartnerTalk_Chat_330270103_04F": "Oh hey, Belle. You hungry for noodles, too?", "PartnerTalk_Chat_330270103_05": "I happened to be in the area and wanted to say hi.", "PartnerTalk_Chat_330270103_06": "Yeah. I'm trying something new.", "PartnerTalk_Chat_330270103_07": "Wanna eat with me? I love this noodle joint!", "PartnerTalk_Chat_330270103_08": "Trying something new?", "PartnerTalk_Chat_330270103_09": "Oh... Hang on. I remember now. You guys have a noodle shop right next to your video store, right?", "PartnerTalk_Chat_330270103_10": "Now that I think about it... Both places have pretty much the same decor...", "PartnerTalk_Chat_330270103_11": "The owners look alike, too.", "PartnerTalk_Chat_330270103_12": "The name of the store is pretty similar, too.", "PartnerTalk_Chat_330270103_13": "...*ahem*!", "PartnerTalk_Chat_330270103_14": "You wanted to chip in?", "PartnerTalk_Chat_330270103_15": "It's not that!", "PartnerTalk_Chat_330270103_16": "...Manager, do you think the owner is angry about us discussing another noodle shop right in front of him?", "PartnerTalk_Chat_330270103_17": "Is it cool if we whisper?", "PartnerTalk_Chat_330270103_18": "I don't think it's that simple.", "PartnerTalk_Chat_330270103_19": "Don't tell me these two shops are connected somehow... Are they part of the same chain?", "PartnerTalk_Chat_330270103_20": "Can't be — if it were a chain, then the owner wouldn't have that reaction, right?", "PartnerTalk_Chat_330270103_21": "Are you going to launch an investigation, Officer Seth?", "PartnerTalk_Chat_330270103_22": "You're overthinking things. Just enjoy the noodles.", "PartnerTalk_Chat_330270103_23": "Well... I'll give that noodle shop on Sixth Street a try if I get the chance.", "PartnerTalk_Chat_330270103_24": "Don't forget to say I sent you there.", "PartnerTalk_Chat_330270103_25": "Actually I prefer the noodles over on Sixth Street.", "PartnerTalk_Chat_330270103_26": "Manager, aren't you curious? ... Or do you in fact already know what's going on here?", "PartnerTalk_Chat_330270103_27": "It's fine, there's no need to tell me. I'll give that noodle shop on Sixth Street a try if I get the chance... Maybe it'll help me figure everything out.", "PartnerTalk_Chat_330270103_28": "Anyway, I think the noodles here will still be better.", "PartnerTalk_Chat_330270103_29": "I'm still choosing Sixth Street's.", "PartnerTalk_Chat_330270103_30": "Just go try it out and you'll see.", "PartnerTalk_Chat_330270103_31": "But I usually get noodles when I'm hungry after working overtime. Would that noodle shop still be open by the time I get to Sixth Street?", "PartnerTalk_Chat_330270103_32": "Give me a heads-up and I'll make a reservation for you.", "PartnerTalk_Chat_330270103_33": "It is quite late. Try to get off work earlier.", "PartnerTalk_Chat_330270103_34": "Really?! They'll stay open just because you ask them to?", "PartnerTalk_Chat_330270103_35": "Hmm... But asking you for a favor doesn't sit well with me. I'll just try to find a better time to visit! Thank you, Manager.", "PartnerTalk_Chat_330270103_36": "Get off work earlier? I don't think that's a good idea. I just joined Public Security, so I should be putting in the hard work!", "PartnerTalk_Chat_330270103_37": "...", "PartnerTalk_Chat_330270103_38": "I'll visit the noodle shop when I find the time. Thank you, Manager!", "PartnerTalk_Chat_330270103_39": "You have dinner with Seth. Chop Junior glances over from time to time. Not sure if he overheard Seth talking about having noodles at Sixth Street...", "PartnerTalk_Chat_330270103_40": "I trust Chop Junior won't harbor any hard feelings towards you.", "PartnerTalk_Chat_330270103_41": "I trust Chop Junior won't harbor any hard feelings towards you.", "PartnerTalk_Chat_330270103_Name01": "Chop Junior", "PartnerTalk_Chat_330270104_01": "Why settle for instant noodles when working overtime if there's a ramen shop nearby?", "PartnerTalk_Chat_330270104_02": "Because you're a Public Security officer?", "PartnerTalk_Chat_330270104_03": "There's such a rule...? But I much prefer fresh noodles.", "PartnerTalk_Chat_330270201_01": "I used the pain spray up pretty quickly, maybe I should buy a lot more this time...", "PartnerTalk_Chat_330270201_02": "Time to refill on disinfectant, too. I've had too many cuts and scratches recently...", "PartnerTalk_Chat_330270201_03": "I should get some bandages while I'm at it...", "PartnerTalk_Chat_330270201_04": "Have you hurt yourself, Seth?", "PartnerTalk_Chat_330270201_05": "What are you doing buying so much medicine?", "PartnerTalk_Chat_330270201_06": "Who's that? Oh, it's you, Manager.", "PartnerTalk_Chat_330270201_07": "I'm not hurt... Well, not really. I just came to restock my first aid kit.", "PartnerTalk_Chat_330270201_08": "Sounds like stuff for a sports injury?", "PartnerTalk_Chat_330270201_09": "Yeah. It comes in handy with my everyday training, and I can give some out to the team at work so I have to restock things every now and again.", "PartnerTalk_Chat_330270201_10": "...Manager, why have you got that strange look on your face?", "PartnerTalk_Chat_330270201_11": "I didn't think you'd care about minor injuries.", "PartnerTalk_Chat_330270201_12": "I was just thinking it's nice you care about your colleagues.", "PartnerTalk_Chat_330270201_13": "Because of all the training, you see. If you treat it like a minor injury and ignore it, then it'll impact your training.", "PartnerTalk_Chat_330270201_14": "But sort it out and recover as soon as possible, and you can safeguard against any impact on your training.", "PartnerTalk_Chat_330270201_15": "You're right! I'm always ready for the team to thank me!", "PartnerTalk_Chat_330270201_16": "...But actually, very few people ever borrow it, and I end up using most of it.", "PartnerTalk_Chat_330270201_17": "That much?", "PartnerTalk_Chat_330270201_18": "Ah... I do a lot of training, so I use it up pretty fast...", "PartnerTalk_Chat_330270201_19": "Don't you think you're overtraining?", "PartnerTalk_Chat_330270201_20": "Do all the newbie officers work this hard?", "PartnerTalk_Chat_330270201_21": "Nah, it's only four extra trainings a week. I know my limits.", "PartnerTalk_Chat_330270201_22": "It's not really that hard. After officially starting the job, there are many different tasks, and the amount of training is actually much less than when I was in school.", "PartnerTalk_Chat_330270201_23": "Actually, I find the training kind of easy...", "PartnerTalk_Chat_330270201_24": "Because you're a fitness buff?", "PartnerTalk_Chat_330270201_25": "Is there anything you find hard?", "PartnerTalk_Chat_330270201_26": "Fitness buff? You mean as opposed to a nerd? I know you're trying to secretly call me dumb!", "PartnerTalk_Chat_330270201_27": "But if I had to choose a side... Then I guess you're right. I can zone out when I'm training, and see my progress every step of the way...", "PartnerTalk_Chat_330270201_28": "...In all sorts of ways.", "PartnerTalk_Chat_330270201_29": "...It's way different from my academy days. The things we have to learn nowadays... It's a lot.", "PartnerTalk_Chat_330270201_30": "But that's fine!", "PartnerTalk_Chat_330270201_31": "But no matter how tough something is, as long as I study hard, train hard, make enough mistakes, and then correct them...", "PartnerTalk_Chat_330270201_32": "Then I can get anything done, too!", "PartnerTalk_Chat_330270201_33": "...Too?", "PartnerTalk_Chat_330270201_34": "As a citizen, I feel safe.", "PartnerTalk_Chat_330270201_35": "Uhh, sure. Just like the senior officers!", "PartnerTalk_Chat_330270201_36": "Eh...? I—I haven't even done anything yet... Are you laughing at me, Manager? Do you think I'm just bragging...", "PartnerTalk_Chat_330270201_37": "But that's really what I think...", "PartnerTalk_Chat_330270201_38": "And I really do feel safe.", "PartnerTalk_Chat_330270201_39": "(As a citizen, at least...)", "PartnerTalk_Chat_330270201_40": "But enough about that! Are you here to buy medicine, too? Then let's shop together!", "PartnerTalk_Chat_330270201_41": "You buy some everyday medicine with Seth, who recommends \"Insta-Cool Pain Spray.\" You have to feign disinterest as you chuck it back on the shelf...", "PartnerTalk_Chat_330270201_42": "Let's come back and buy some to store in Eous' backpack later, and just tell Agents it's \"recommended by a Public Security Officer\"... Nice, that's decided then.", "PartnerTalk_Chat_330270202_01": "Have you never even gotten a bump or bruise, Manager... Then that's really good stuff...", "PartnerTalk_Chat_330270202_02": "We just use band-aids at the video store.", "PartnerTalk_Chat_330270202_03": "It's pricey. Everyday civilians don't have any need for such a thing.", "PartnerTalk_Chat_330270202_04": "Okay...", "PartnerTalk_Chat_330270202_05": "Really? I think it's pretty useful...", "PartnerTalk_Chat_330270301_01": "Wise? You picking up some coffee, too?", "PartnerTalk_Chat_330270301_01F": "Belle? You picking up some coffee, too?", "PartnerTalk_Chat_330270301_02": "Your ears are all pricked up.", "PartnerTalk_Chat_330270301_03": "Are you eavesdropping on other people's conversations?", "PartnerTalk_Chat_330270301_04": "Wh—What! No... I didn't mean to eavesdrop... These ears of mine have got a mind of their own...", "PartnerTalk_Chat_330270301_05": "I just heard some customers in line saying that feeling sleepy after drinking coffee is a sign of allergies. So I was thinking...", "PartnerTalk_Chat_330270301_06": "Could Officer Qingyi be allergic to caffeine?", "PartnerTalk_Chat_330270301_07": "Does that mean I should take her back a decaf drink?", "PartnerTalk_Chat_330270301_08": "Does Qingyi often fall asleep on the job?", "PartnerTalk_Chat_330270301_09": "Why are you fetching drinks for Qingyi?", "PartnerTalk_Chat_330270301_10": "Yeah, that's why I asked her if she wanted a coffee in the first place... But if caffeine allergies cause you to get sleepy...", "PartnerTalk_Chat_330270301_11": "Ah, Qingyi is my senior officer. When I duck out to grab a coffee, I usually take one back for her, too.", "PartnerTalk_Chat_330270301_12": "Are rookies destined to always run errands...", "PartnerTalk_Chat_330270301_13": "You're so helpful, Seth", "PartnerTalk_Chat_330270301_14": "Really, it's no big deal! My seniors are all so busy with their work, and I'm out getting coffee anyway. Isn't it saving tons of time for me to bring back drinks for the others, too?", "PartnerTalk_Chat_330270301_15": "But if Qingyi's really allergic to caffeine, then... have I been doing things wrong this whole time?!", "PartnerTalk_Chat_330270301_16": "...Is she feeling sleepy because of a caffeine allergy, or is she drinking coffee because she's feeling sleepy!", "PartnerTalk_Chat_330270301_17": "Calm down.", "PartnerTalk_Chat_330270301_18": "What does Qingyi have to say about it?", "PartnerTalk_Chat_330270301_19": "Now that you mention it... I think she Qingyi told me...", "PartnerTalk_Chat_330270301_20": "\"Busy? Uh... A little. My hip needs a little oil... No, I'll do it myself. Are you going to the coffee shop again, Seth? Pick me up a latte, would you?\"", "PartnerTalk_Chat_330270301_21": "There's nothing wrong with just doing as she asked.", "PartnerTalk_Chat_330270301_22": "I was just about to ask — do you like coffee, Seth?", "PartnerTalk_Chat_330270301_23": "...True. I'll do as she asks for now, then when I get back I'll tell her about how caffeine allergies can make you drowsy...", "PartnerTalk_Chat_330270301_24": "Uhh... But is she even able to have allergies...?", "PartnerTalk_Chat_330270301_25": "Do I like it...? Hmm... I guess so... I drink it every day, so I guess that makes it... a habit?", "PartnerTalk_Chat_330270301_26": "I took you more for an electrolytes kinda guy.", "PartnerTalk_Chat_330270301_27": "You've only just started working and already picked up a habit like this...", "PartnerTalk_Chat_330270301_28": "No, I've always been this way since I was a kid... even though back then, I was stealing my brother's coffee...", "PartnerTalk_Chat_330270301_29": "I thought it was something amazing! Turned out it's just a very bitter drink...", "PartnerTalk_Chat_330270301_30": "My bro found out and told me I was too young to drink something that strong. But I insisted, so he'd brew me up this alternate version... And just like that, a habit was formed.", "PartnerTalk_Chat_330270301_31": "Speaking of which, the coffee back home tastes best to me. The stuff here's okay, but the aroma of the beans is a little weak, and the roast isn't good either...", "PartnerTalk_Chat_330270301_32": "I don't really understand the specifics, but it's only natural that the coffee outside isn't as good as the one at home.", "PartnerTalk_Chat_330270301_33": "That sounded like you understand?!", "PartnerTalk_Chat_330270301_34": "Can you recommend a coffee?", "PartnerTalk_Chat_330270301_35": "I really don't. I can't even brew the stuff, I'm just being honest.", "PartnerTalk_Chat_330270301_36": "Can you recommend a good coffee for me?", "PartnerTalk_Chat_330270301_37": "From this place? Hmm... They've got a couple that are alright. Let me help you order! It's on me.", "PartnerTalk_Chat_330270301_38": "Hmm? It's okay. The coffee here isn't expensive.", "PartnerTalk_Chat_330270301_39": "You drink the coffee Seth bought for you. It's smooth, fragrant, and quite delicious...", "PartnerTalk_Chat_330270301_40": "But according to Seth, it's just \"fine.\" How good must the coffee at his place be!", "PartnerTalk_Chat_330270302_01": "It'll be a while before the takeout order for all the senior officers is ready...", "PartnerTalk_Chat_330270302_02": "Oh yeah — what did you think of that coffee just now, Manager?", "PartnerTalk_Chat_330270302_03": "I liked it.", "PartnerTalk_Chat_330270302_04": "It's good, but there's room for improvement.", "PartnerTalk_Chat_330270302_05": "That's great! I was worried you wouldn't like it...", "PartnerTalk_Chat_330270302_06": "Well... if it was the coffee from home, I can say with confidence you would absolutely love it. Sigh...", "PartnerTalk_Chat_330270401_01": "Manager, over here!", "PartnerTalk_Chat_330270401_02": "Have you been waiting long?", "PartnerTalk_Chat_330270401_03": "Have you ordered yet?", "PartnerTalk_Chat_330270401_04": "Yeah! If I stayed here without ordering anything... I'd be paranoid the boss is going to kick me out...", "PartnerTalk_Chat_330270401_05": "Not yet. I thought you were going to recommend a noodle bowl for me... But I'm always a little paranoid that the boss is going to hate me if I hang around without ordering anything...", "PartnerTalk_Chat_330270401_06": "You worry too much, Officer. I always remember a rare visitor like yourself. You're Wise's friend, right — you guys were in here together last time.", "PartnerTalk_Chat_330270401_06F": "You worry too much, Officer. I always remember a rare visitor like yourself. You're Belle's friend, right — you guys were in here together last time.", "PartnerTalk_Chat_330270401_07": "Seeing as you're Wise's friend, feel free to rest here for a while. You're always welcome.", "PartnerTalk_Chat_330270401_07F": "Seeing as you're Belle's friend, feel free to rest here for a while. You're always welcome.", "PartnerTalk_Chat_330270401_08": "Not bad, huh? I\"m a big deal around here.", "PartnerTalk_Chat_330270401_09": "Thanks for the hospitality, General Chop.", "PartnerTalk_Chat_330270401_10": "Manager, you sound so self-assured...", "PartnerTalk_Chat_330270401_11": "Haha, Wise wasn't wrong. You must not live nearby, right, my guy?", "PartnerTalk_Chat_330270401_11F": "Haha, Belle wasn't wrong. You must not live nearby, right, my guy?", "PartnerTalk_Chat_330270401_12": "I mean, you're only visiting the store because of Wise, right?", "PartnerTalk_Chat_330270401_12F": "I mean, you're only visiting the store because of Belle, right?", "PartnerTalk_Chat_330270401_13": "B—Because of the manager? Uhh, I... I just had a videotape that needed returning...", "PartnerTalk_Chat_330270401_14": "No... I mean, I'm not calling your store bad or anything! I'm sorry. I'm not the best in social situations...", "PartnerTalk_Chat_330270401_15": "Your noodles are awesome! It's just that I usually go to the Lumina Square noodle store instead.", "PartnerTalk_Chat_330270401_16": "I work over there and always finish late, so I never really get the chance to come here much.", "PartnerTalk_Chat_330270401_17": "Finish late...? Are you telling me the Lumina Square noodle shop stays open late?", "PartnerTalk_Chat_330270401_18": "Yeah, lots of my colleagues go there for a midnight snack after work and they only close up once they've all been served.", "PartnerTalk_Chat_330270401_19": "...He works so hard...", "PartnerTalk_Chat_330270401_20": "Did you just say something?", "PartnerTalk_Chat_330270401_21": "Oh, it's nothing really, I was just curious, which noodles do you think taste better, the ones at my place or the other shop?", "PartnerTalk_Chat_330270401_22": "I'm backing Sixth Street.", "PartnerTalk_Chat_330270401_23": "You agree it's Sixth Street, right Seth?", "PartnerTalk_Chat_330270401_24": "How can you answer without even trying it first? You're not being genuine, Manager!", "PartnerTalk_Chat_330270401_25": "Huh? Hey, don't try and put words in my mouth! I haven't tried them both yet...", "PartnerTalk_Chat_330270401_26": "Hmm? You have a point there, Officer...", "PartnerTalk_Chat_330270401_27": "Then hurry up and place your order!", "PartnerTalk_Chat_330270401_28": "You eat noodles with Seth. General Chop clearly gives Seth extra toppings...\nWas it because he stirred up General Chop's competitive nature?", "PartnerTalk_Chat_330270401_29": "Hahaha! Guys like you who finish all their noodles are the best!", "PartnerTalk_Chat_330270401_30": "How about it? Me and that guy... over at Lumina Square. Who's got the best noodles?", "PartnerTalk_Chat_330270401_31": "...I still think it's hard to tell. Both your stores taste... pretty similar?", "PartnerTalk_Chat_330270401_32": "But it seems like your focus is different. With the same broth, one side emphasizes the original flavor, while the other seems to be experimenting with adding something new?", "PartnerTalk_Chat_330270401_33": "If you ask me which is better... I couldn't say.\nBut it looks like you give more toppings.", "PartnerTalk_Chat_330270401_34": "General Chop is so eager to win...", "PartnerTalk_Chat_330270401_35": "Because you're my guest.", "PartnerTalk_Chat_330270401_36": "Is that right? But I don't think more toppings necessarily means a win. For people without my big appetite, failing to finish it might be frustrating.", "PartnerTalk_Chat_330270401_37": "...You're so stubborn, Seth.", "PartnerTalk_Chat_330270401_38": "...You're so upright and truthful, Seth.", "PartnerTalk_Chat_330270401_39": "I'm just doing my job as a Public Security Officer!", "PartnerTalk_Chat_330270401_40": "Looks like I owe you another favor, Manager... Boss, please don't give me any extra, next time! That's not right.", "PartnerTalk_Chat_330270401_41": "Is owing me a favor really that bad?", "PartnerTalk_Chat_330270401_42": "I'd be happy to, though! Boss, give him extra~", "PartnerTalk_Chat_330270401_43": "...I see. Then I'll pay for it.", "PartnerTalk_Chat_330270401_44": "But... Thank you.", "PartnerTalk_Chat_330270401_Name01": "General Chop", "PartnerTalk_Chat_330270402_01": "How come you and the boss at the noodle shop are so close?", "PartnerTalk_Chat_330270402_02": "Because I'm such a good person.", "PartnerTalk_Chat_330270402_03": "Because General Chop is such a good person.", "PartnerTalk_Chat_330270402_04": "It's that simple? ...Hmm, true — not everything has to be complicated.", "PartnerTalk_Chat_330270404_01": "How come you and the boss at the noodle shop are so close?", "PartnerTalk_Chat_330270404_02": "Because I'm such a good person.", "PartnerTalk_Chat_330270404_03": "Because General Chop is such a good person.", "PartnerTalk_Chat_330270404_04": "It's that simple? ...Hmm, true — not everything has to be complicated.", "PartnerTalk_Chat_330270501_01": "Hmm? You're very early this time, Manager.", "PartnerTalk_Chat_330270501_02": "Because it's miles away from my place.", "PartnerTalk_Chat_330270501_03": "Because I really wanted to see you.", "PartnerTalk_Chat_330270501_04": "Why would you be earlier if you're farther away?", "PartnerTalk_Chat_330270501_05": "I leave earlier when there's farther to go.", "PartnerTalk_Chat_330270501_06": "If I'm close I can leave it to the last minute.", "PartnerTalk_Chat_330270501_07": "...Is that why I'm always waiting so long when we meet on Sixth Street?", "PartnerTalk_Chat_330270501_08": "Fortunately, Gravity Cinema is in Lumina Square! There are more movies available if you get here early.", "PartnerTalk_Chat_330270501_09": "Huh? Then why were you always late when we used to meet at Sixth Street?", "PartnerTalk_Chat_330270501_10": "So strict.", "PartnerTalk_Chat_330270501_11": "...I thought you would be shy.", "PartnerTalk_Chat_330270501_12": "...Stop messing with me!", "PartnerTalk_Chat_330270501_13": "You're the expert when it comes to movies, Manager, so you pick. What should we watch today?", "PartnerTalk_Chat_330270501_14": "An action movie about a Public Security Officer", "PartnerTalk_Chat_330270501_15": "A thriller with a very creepy atmosphere", "PartnerTalk_Chat_330270501_16": "A slightly-tragic romance", "PartnerTalk_Chat_330270501_17": "Do you think just because I'm a Public Security Officer, I'm going to like any old movie about Public Security...?", "PartnerTalk_Chat_330270501_18": "Actually, I loved watching them WAY before I became an officer!", "PartnerTalk_Chat_330270501_19": "...", "PartnerTalk_Chat_330270501_20": "So you're a Public Security officer because of movies?", "PartnerTalk_Chat_330270501_21": "...Even though I know they were nothing like real life.", "PartnerTalk_Chat_330270501_22": "But that's fine. I still love those movies.", "PartnerTalk_Chat_330270501_23": "You buy the movie tickets and watch the movie together with Seth.", "PartnerTalk_Chat_330270501_24": "This guy's completely absorbed in the movie... Is it because he's a fan of the genre?", "PartnerTalk_Chat_330270501_25": "That was heavy... That undercover agent couldn't prove their identity, so had to keep on playing the gangster. Meanwhile that undercover gangster had infiltrated Public Security and was planning on turning over a new leaf and going straight...", "PartnerTalk_Chat_330270501_26": "Do you think that person can be considered a real Public Security officer in the end?", "PartnerTalk_Chat_330270501_27": "...No, don't say anything. I need to think things through for myself first.", "PartnerTalk_Chat_330270501_28": "Call me next time you wanna go to the movies!", "PartnerTalk_Chat_330270501_29": "What... is this about? I don't usually watch these ones...", "PartnerTalk_Chat_330270501_30": "Feels like the characters in these movies are all a little... how should I put it? Lacking in safety awareness?", "PartnerTalk_Chat_330270501_31": "You shouldn't split up, run as soon as you hear strange noises, and only explore abandoned mansions during daylight hours... Oh hang on, you shouldn't do that during the day, either, if it's derelict and dangerous — it's better to phone that one in to Public Security!", "PartnerTalk_Chat_330270501_32": "Film genres need to provide a consistent experience.", "PartnerTalk_Chat_330270501_33": "Audiences will be disappointed if it's too safe.", "PartnerTalk_Chat_330270501_34": "Alright... You're the expert, so I'll listen to you.", "PartnerTalk_Chat_330270501_35": "You buy the movie tickets and watch the movie together with Seth.", "PartnerTalk_Chat_330270501_36": "Halfway through the movie, Seth seems to be nodding his head profusely. Does that mean it's a good movie...?", "PartnerTalk_Chat_330270501_37": "*yawn*", "PartnerTalk_Chat_330270501_38": "Don't stare at me. I'm just doing my best to try and stay awake... I have no idea why they needed to be so mysterious for the first half of the movie...", "PartnerTalk_Chat_330270501_39": "It's a good job the final battle was noisy, and pretty cool, too. I wish they had more of that earlier on.", "PartnerTalk_Chat_330270501_40": "Call me next time you wanna go to the movies!", "PartnerTalk_Chat_330270501_41": "...Are you sure you want to watch it?", "PartnerTalk_Chat_330270501_42": "Then don't blame me if I don't understand what's going on...", "PartnerTalk_Chat_330270501_43": "Did you just admit that you're stupid?", "PartnerTalk_Chat_330270501_44": "I don't think you're that slow, Seth.", "PartnerTalk_Chat_330270501_45": "That's not the issue...", "PartnerTalk_Chat_330270501_46": "Never mind. It's okay. Let's just watch this!", "PartnerTalk_Chat_330270501_47": "You buy the movie tickets and watch the movie together with Seth.", "PartnerTalk_Chat_330270501_48": "As the ending credits roll, Seth is crying! Shocked, you almost forget the entire plot of the movie...", "PartnerTalk_Chat_330270501_49": "*sob* I... I didn't plan on crying, but... fate consigned them to only spend a few short years together, and in the end he even forgot his own life... *sob*! Have you got any more tissues?", "PartnerTalk_Chat_330270501_50": "I've made a decision: I'm going to be far more patient in the future when dealing with couples' disputes...", "PartnerTalk_Chat_330270501_51": "*sob*...Call me next time... you wanna go to the movies...", "PartnerTalk_Chat_330270502_01": "It's so cool knowing you!", "PartnerTalk_Chat_330270502_02": "What made you say that all of a sudden?", "PartnerTalk_Chat_330270502_03": "I don't have to worry about a thing if I wanna watch a movie! You can just pick it for me.", "PartnerTalk_Chat_330270502_04": "...", "PartnerTalk_Chat_330270502_05": "Why are you looking at me like that? It was a serious compliment!", "PartnerTalk_Chat_330270601_01": "...", "PartnerTalk_Chat_330270601_02": "Didn't you say you wanted to take a walk down by the riverside?", "PartnerTalk_Chat_330270601_03": "What are you doing daydreaming here, Seth?", "PartnerTalk_Chat_330270601_04": "Ah, you're here, Wise...", "PartnerTalk_Chat_330270601_04F": "Ah, you're here, Belle...", "PartnerTalk_Chat_330270601_05": "It's nothing. I just saw some kids playing here and was watching them... and I just realized how beautiful the view here is.", "PartnerTalk_Chat_330270601_06": "(What's up with Seth...?)", "PartnerTalk_Chat_330270601_07": "(He seems different from usual...)", "PartnerTalk_Chat_330270601_08": "...Speaking of which — Wise, you've got a younger sister, right?", "PartnerTalk_Chat_330270601_08F": "...Speaking of which — Belle, you've got an older brother, right?", "PartnerTalk_Chat_330270601_09": "Are you two... close?", "PartnerTalk_Chat_330270601_10": "...Have I asked you that before...", "PartnerTalk_Chat_330270601_11": "...Actually, I can tell just by looking that you two are... not the same as me.", "PartnerTalk_Chat_330270601_12": "Wise, what do you think... about being an older brother?", "PartnerTalk_Chat_330270601_12F": "I actually envy you a little, Belle.", "PartnerTalk_Chat_330270601_13": "I feel like ever since we grew up, my brother has become this completely different person...", "PartnerTalk_Chat_330270601_13F": "Your brother must really treasure you, I can feel it...", "PartnerTalk_Chat_330270601_14": "Back when we were kids, I could talk to him about anything and I thought he felt the same way. But now, I can't understand anything he's talking about.", "PartnerTalk_Chat_330270601_14F": "You're such a talented person, Belle... Whether it's working at the video store or interacting with people, you do it all very well. Unlike me, who always gets things wrong and can never figure it out no matter how hard I try.", "PartnerTalk_Chat_330270601_15": "My brother wouldn't be even a bit worse without me as his brother. But I... at first, I saw him as my goal, and later, I decided on my own to treat him as a rival...", "PartnerTalk_Chat_330270601_16": "Sometimes I suddenly wonder if this is all just me and... and I'm being completely delusional.", "PartnerTalk_Chat_330270601_17": "Brothers always have a rivalry.", "PartnerTalk_Chat_330270601_18": "Brothers are still brothers, no matter how much they fight.", "PartnerTalk_Chat_330270601_19": "Is that so? Are you like that with your sister?", "PartnerTalk_Chat_330270601_19F": "Is that so? Are you like that with your brother?", "PartnerTalk_Chat_330270601_20": "Definitely, and it's not one-sided.", "PartnerTalk_Chat_330270601_21": "No matter how close we might be, we're always going to make compare.", "PartnerTalk_Chat_330270601_22": "You're just saying that because you two are so tight... You both value each other, so any \"fighting\" is just a way of demonstrating that...", "PartnerTalk_Chat_330270601_23": "But does my brother even really see me? Haha...", "PartnerTalk_Chat_330270601_24": "Is that so? But when you think about it, brothers are something you never get to choose.", "PartnerTalk_Chat_330270601_25": "It was just a stroke of luck that I got my brother. I was such a dumb little brat when I was a kid and I'd get away with anything. But now that I'm all grown up...", "PartnerTalk_Chat_330270601_26": "What have I ever done to make him truly proud of me...", "PartnerTalk_Chat_330270601_27": "\"Brothers are still brothers, no matter what\" — that reminds me of... the Sunlight Trophy at the annual commendation ceremony. Any pair of brothers is eligible for it, making my efforts...", "PartnerTalk_Chat_330270601_28": "Why don't you tell all of this to your brother?", "PartnerTalk_Chat_330270601_29": "And why are you telling ME all this?", "PartnerTalk_Chat_330270601_30": "I don't think there's any point in saying all this to him. It'll be like I'm still a little crybaby. He'll go to comfort me, and that's not what I want.", "PartnerTalk_Chat_330270601_31": "...Plus, he's not really good at it.", "PartnerTalk_Chat_330270601_32": "...Yeah. Maybe I should tell my brother. Families should communicate, right?", "PartnerTalk_Chat_330270601_33": "But I don't think the problem with me and my brother is our communication.", "PartnerTalk_Chat_330270601_34": "I'd prefer to talk with you. You won't laugh or make fun of me.", "PartnerTalk_Chat_330270601_35": "I think that's for the best.", "PartnerTalk_Chat_330270601_36": "After he tells you all of this, you go for a stroll along the riverside with Seth.", "PartnerTalk_Chat_330270601_37": "The river breeze carried moisture, and the soft sound of waves lapping the shore could be heard. Not much went spoken — but maybe \"that's for the best.\"", "PartnerTalk_Chat_330270701_01": "Mmm... This time I'm probably gonna get some flowers that need less looking after... Tulips are a real headache as soon as they start to wilt...", "PartnerTalk_Chat_330270701_02": "(Wave at Seth)", "PartnerTalk_Chat_330270701_03": "Officer Seth!", "PartnerTalk_Chat_330270701_04": "Ah!", "PartnerTalk_Chat_330270701_05": "You're finally here!", "PartnerTalk_Chat_330270701_06": "But why did it take so long today?. Don't you know the way to the gardening shop?", "PartnerTalk_Chat_330270701_07": "Ahaha... I hardly come here...", "PartnerTalk_Chat_330270701_08": "Mmm-hmm, I'm not really one for buying flowers.", "PartnerTalk_Chat_330270701_09": "Judging by your quick reaction, I would've thought you're in here all the time.", "PartnerTalk_Chat_330270701_10": "No way.", "PartnerTalk_Chat_330270701_11": "I'm really not familiar.", "PartnerTalk_Chat_330270701_12": "This gardening shop is actually really awesome! The owner always has great stock, and the quality is top notch, too.", "PartnerTalk_Chat_330270701_13": "I think the boss has a bit of a mysterious background... Another officer mentioned it once, then clammed up when I asked about it.", "PartnerTalk_Chat_330270701_14": "I'm sure there's nothing illegal going on under the table...", "PartnerTalk_Chat_330270701_15": "You're kidding, right? It's just a gardening shop!", "PartnerTalk_Chat_330270701_16": "Do you come here often, Seth?", "PartnerTalk_Chat_330270701_17": "I know, right! Plus Orchidea is a decent person no matter which way you look at her.", "PartnerTalk_Chat_330270701_18": "I come here every week to buy new flowers for the vase I have in the office. Were this gardening shop to suddenly close, It'd be a real hassle...", "PartnerTalk_Chat_330270701_19": "I didn't know the precinct had such a rule?", "PartnerTalk_Chat_330270701_20": "I didn't know you were so into your flowers, Seth!", "PartnerTalk_Chat_330270701_21": "It's not a rule! I buy them for myself, and Captain Zhu Yuan helps me take care of them.", "PartnerTalk_Chat_330270701_22": "I—It's not entirely because I like flowers...", "PartnerTalk_Chat_330270701_23": "You don't know... but there's a senior at work who's not on the payroll but still has a workstation. I was so shocked by that desk on my first day...", "PartnerTalk_Chat_330270701_24": "Captain Zhu Yuan helps her tidy up every week, but it's nowhere near enough...", "PartnerTalk_Chat_330270701_25": "I told Captain Zhu Yuan that so long as we kept the whole place neat and tidy, the senior would catch on soon and do their part to maintain hygienic standards...", "PartnerTalk_Chat_330270701_26": "And buying flowers is part of our plan.", "PartnerTalk_Chat_330270701_27": "So serious...", "PartnerTalk_Chat_330270701_28": "Is it working?", "PartnerTalk_Chat_330270701_29": "...I'm sure it will one day!", "PartnerTalk_Chat_330270701_30": "So you're good at domestic work, Seth...", "PartnerTalk_Chat_330270701_31": "...I understand, bro. Great job.", "PartnerTalk_Chat_330270701_31F": "You're a lot like my brother, Seth...", "PartnerTalk_Chat_330270701_32": "Seeing as you're here, why don't you take a few home with you? I'll pick up the bill.", "PartnerTalk_Chat_330270701_33": "I'm sure your customers will love some fresh flowers out around the video store.", "PartnerTalk_Chat_330270701_34": "Do you want any of these flowers here?", "PartnerTalk_Chat_330270701_35": "Are sunflowers easy to maintain?", "PartnerTalk_Chat_330270701_36": "Hydrangeas are really beautiful.", "PartnerTalk_Chat_330270701_37": "Is that an iris...?", "PartnerTalk_Chat_330270701_38": "Sunflowers? They can rot easily... but they're also easy to manage. If you only water them a little, change the water and trim the roots regularly, then they're no big deal.", "PartnerTalk_Chat_330270701_39": "You can also add some disinfectant to the water, just a couple of drops.", "PartnerTalk_Chat_330270701_40": "Go ahead and buy it if you like it! I'll be fine. And if something does come up... just send me a message.", "PartnerTalk_Chat_330270701_41": "You receive a sunflower from Seth. He even borrows a card from the gardening shop to write down some care tips, and slides it into the bouquet...", "PartnerTalk_Chat_330270701_42": "Should it go downstairs, or upstairs in one of the bedrooms? Wherever it goes, one look will always remind you of the person who gifted the flowers.", "PartnerTalk_Chat_330270701_43": "You like hydrangeas? Me too!", "PartnerTalk_Chat_330270701_44": "They're easy to take care of and bloom for ages. But they get dehydrated easily, so it's best to water them daily and trim the roots once every three days.", "PartnerTalk_Chat_330270701_45": "If it's starting to wilt, spray some water onto the petals. It's all about water retention with this one.", "PartnerTalk_Chat_330270701_46": "Two or three hydrangeas should be enough. Just pick whatever color you prefer. Getting one of each color is a good idea too.", "PartnerTalk_Chat_330270701_47": "You receive hydrangeas from Seth. He even borrows a card from the gardening shop to write down some care tips, and slides it into the bouquet...", "PartnerTalk_Chat_330270701_48": "Should it go downstairs, or upstairs in one of the bedrooms? Wherever it goes, one look will always remind you of the person who gifted the flowers.", "PartnerTalk_Chat_330270701_49": "You've got great taste, Manager! I told you the flowers at Dew were on point! Those Irises are so fresh...", "PartnerTalk_Chat_330270701_50": "When placing these into a vase, trim the roots flat to prevent too much water absorption. Remember to trim a few leaves, too.", "PartnerTalk_Chat_330270701_51": "Change the water once every two or three days, and wash the roots each time.", "PartnerTalk_Chat_330270701_52": "So that's... one bouquet of irises, right? Don't worry. Just DM me if you have any questions.", "PartnerTalk_Chat_330270701_53": "You receive irises from Seth. He even borrows a card from the gardening shop to write down some care tips, and slides it into the bouquet...", "PartnerTalk_Chat_330270701_54": "Should it go downstairs, or upstairs in one of the bedrooms? Wherever it goes, one look will always remind you of the person who gifted the flowers.", "PartnerTalk_Chat_330270701_55": "What do you think? Pretty flowers, right?", "PartnerTalk_Chat_330270701_56": "You clearly bought them yourself, Seth.", "PartnerTalk_Chat_330270701_57": "I feel like you're in an even better mood than me.", "PartnerTalk_Chat_330270701_58": "Coming to the gardening shop perks me up. Aren't you smiling, too?", "PartnerTalk_Chat_330270701_59": "Huh?", "PartnerTalk_Chat_330270701_60": "Maybe...", "PartnerTalk_Chat_330270701_61": "Let's come to the gardening shop together next time. Maybe there'll be a few new seasonal varieties in when we come next time.", "PartnerTalk_Chat_330270702_01": "Are you worried about looking after your plants? Were my instructions on the card not detailed enough?", "PartnerTalk_Chat_330270702_02": "I'm worried I'll do it wrong.", "PartnerTalk_Chat_330270702_03": "Tell me more.", "PartnerTalk_Chat_330270702_04": "Hmm... How about this, seeing as I bought them — once I get back to the precinct, I'll send you a video.", "PartnerTalk_Chat_330270702_05": "And if you still don't get it, give me a call.", "PartnerTalk_Chat_330270801_01": "Oh! Are you the manager of the video store?", "PartnerTalk_Chat_330270801_02": "Yep. That's me.", "PartnerTalk_Chat_330270801_03": "Hello, would you like to sign up for a membership?", "PartnerTalk_Chat_330270801_04": "I'm so sorry!!!", "PartnerTalk_Chat_330270801_05": "...Please keep it down.", "PartnerTalk_Chat_330270801_06": "Do I know you?", "PartnerTalk_Chat_330270801_07": "Forgive me. Allow me to introduce myself. I'm Seth Lowell from the Lumina Branch of Public Security. I'm here because... because...", "PartnerTalk_Chat_330270801_08": "P—Please recommend me some movies... for lonely people...", "PartnerTalk_Chat_330270801_09": "That sounds familiar...", "PartnerTalk_Chat_330270801_10": "Oh~ You're that prankster!", "PartnerTalk_Chat_330270801_11": "Yes... I—I previously sent a message to reserve a videotape from your store...", "PartnerTalk_Chat_330270801_12": "Yes... But it wasn't a prank... Anyway, I'm really sorry...", "PartnerTalk_Chat_330270801_13": "Didn't you say that you weren't renting it anymore?", "PartnerTalk_Chat_330270801_14": "Didn't you say it was your colleague who sent that message?", "PartnerTalk_Chat_330270801_15": "Um... I wasn't the one who originally sent the message about reserving the videotape...", "PartnerTalk_Chat_330270801_16": "But then I saw that you had prepared the videotape...", "PartnerTalk_Chat_330270801_17": "You shouldn't have worked for nothing, so I thought it over and decided to rent it anyway.", "PartnerTalk_Chat_330270801_18": "I later asked my colleagues about your store. A few of them knew it and said the service here is excellent and the manager has great taste.", "PartnerTalk_Chat_330270801_19": "Was there a specific movie you wanted to match?", "PartnerTalk_Chat_330270801_20": "Huh? But didn't you already make preparations for the reservation?", "PartnerTalk_Chat_330270801_21": "You should watch movies you enjoy.", "PartnerTalk_Chat_330270801_22": "Only satisfied customers become regulars.", "PartnerTalk_Chat_330270801_23": "You really are an amazing video store manager...", "PartnerTalk_Chat_330270801_24": "So what do you wanna watch? Just let me know.", "PartnerTalk_Chat_330270801_25": "If you're truly sorry, then sign up for a membership~", "PartnerTalk_Chat_330270801_26": "Uh... Do you have anything action-packed? Like one of those classic adventure movies?", "PartnerTalk_Chat_330270801_27": "You sure know how to run your business. Seeing as I'm at fault here, I'll sign up.", "PartnerTalk_Chat_330270801_28": "You're all signed up, so pick anything you like.", "PartnerTalk_Chat_330270801_29": "Okay... Do you have anything action-packed? Like one of those classic adventure movies?", "PartnerTalk_Chat_330270801_30": "An adventure movie? Looks like we can take out one of our most popular tapes... Find one and give it to the officer.", "PartnerTalk_Chat_330270801_Name01": "Young Public Security Officer", "PartnerTalk_Chat_330270802_01": "Okay, I'll take this one!", "PartnerTalk_Chat_330270802_02": "Why do you want to watch an action-packed movie?", "PartnerTalk_Chat_330270802_03": "Don't forget to return it on time.", "PartnerTalk_Chat_330270802_04": "I usually live in the precinct's dorms and only return home on weekends. So, sometimes I get pretty... bored after work.", "PartnerTalk_Chat_330270802_05": "Oh~ So it really is because of loneliness...", "PartnerTalk_Chat_330270802_06": "No! It's not like that at all!", "PartnerTalk_Chat_330270802_07": "Got it. Is it okay if I return it next week?", "PartnerTalk_Chat_330270802_08": "Earlier works too.", "PartnerTalk_Chat_330270802_09": "I'll recommend something else when you return it.", "PartnerTalk_Chat_330270802_10": "You really care about your business! But your membership is a monthly subscription, right? Wouldn't you lose money if I came too often?", "PartnerTalk_Chat_330270802_11": "Anyway, I'll return it once I'm done. Thank you, Manager.", "PartnerTalk_Chat_330270802_12": "You can call me Wise.", "PartnerTalk_Chat_330270802_12F": "You can call me Belle.", "PartnerTalk_Chat_330270802_13": "Got it, Manager Wise! See you!", "PartnerTalk_Chat_330270802_13F": "Got it, Manager Belle! See you!", "PartnerTalk_Chat_330270802_14": "The young Public Security Officer, Seth, bids farewell and leaves the video store. Hopefully, there's no need to go to the Public Security precinct to collect tapes.", "PartnerTalk_Chat_330270802_15": "But that probably wouldn't happen. After all, he seems like a trustworthy officer.", "PartnerTalk_Chat_330270803_01": "Do you need more time? It's fine, I can wait.", "PartnerTalk_Chat_330270901_01": "Manager, I'm here to rent a tape.", "PartnerTalk_Chat_330270901_02": "You're earlier than I would have expected.", "PartnerTalk_Chat_330270901_03": "I thought you'd come after finishing work late at night.", "PartnerTalk_Chat_330270901_04": "Yeh, I left work a little early today, seeing as I needed to come to Sixth Street to borrow a tape before heading that way home.", "PartnerTalk_Chat_330270901_05": "That way...?", "PartnerTalk_Chat_330270901_06": "Oh? Did I not mention it to you?", "PartnerTalk_Chat_330271001_01": "Oh, Manager. Are you in Lumina Square for business?", "PartnerTalk_Chat_330271001_02": "I'm just passing by.", "PartnerTalk_Chat_330271001_03": "I see. I just finished some fieldwork and need to organize the report. I'll be heading back to the office soon.", "PartnerTalk_Chat_330271001_04": "If it's okay with you, I'll be going then...", "PartnerTalk_Chat_330271001_05": "I'm here to see you.", "PartnerTalk_Chat_330271001_06": "Really? Why didn't you give me a heads-up? I was out in the field earlier. You almost came for nothing...", "PartnerTalk_Chat_330271001_07": "Wait, I don't have any overdue videotapes, right? Don't tell me you came all the way just to remind me...", "PartnerTalk_Chat_330271001_08": "Mr. Public Security Officer!", "PartnerTalk_Chat_330271001_09": "Yes, you with the wagging tail!", "PartnerTalk_Chat_330271001_10": "I'm a reporter from Ridu Today! Do you have a moment for a quick street interview?", "PartnerTalk_Chat_330271001_Name01": "???", "PartnerTalk_Chat_330271001_Name02": "Street Reporter", "PartnerTalk_Chat_330271101_01": "Why is there a ball here?", "PartnerTalk_Chat_330271101_02": "Cute, right?", "PartnerTalk_Chat_330271101_03": "You wanna kick it, right?", "PartnerTalk_Chat_330271101_04": "Huh? Can balls be... cute, too?", "PartnerTalk_Chat_330271101_05": "When you put it like that... I really feel like kicking it right now.", "PartnerTalk_Chat_330271101_06": "You tell Seth the \"legend\" behind this ball...", "PartnerTalk_Chat_330271101_07": "No matter where it gets kicked, it always returns to the same spot the next day?", "PartnerTalk_Chat_330271101_08": "And if I kick it from one end of Sixth Street to the other, I'll get a bucket of chips from 141 at half-price tomorrow?", "PartnerTalk_Chat_330271101_09": "If I keep juggling the ball for eight hours straight, I'll win a 1,000,000 Denny prize at the newsstand?!", "PartnerTalk_Chat_330271101_10": "This is getting ridiculous... The newsstand doesn't even sell scratch cards with such big prizes!", "PartnerTalk_Chat_330271101_11": "That dog — Howl, right? Where did it get that much money?!", "PartnerTalk_Chat_330271101_12": "But it's true kicking the ball around is fun.", "PartnerTalk_Chat_330271101_13": "Wanna give it a go, Seth?", "PartnerTalk_Chat_330271101_14": "Wh—What? Here...? With this ball?", "PartnerTalk_Chat_330271101_15": "Yeah! Let's have a competition!", "PartnerTalk_Chat_330271101_16": "I'm Sixth Street's soccer star!", "PartnerTalk_Chat_330271101_17": "Really? That would disturb the peace around here, if I just kicked it!", "PartnerTalk_Chat_330271101_18": "If you really want to kick something, then I suggest... Hey, you can't just start dribbling the ball like that!", "PartnerTalk_Chat_330271101_19": "Scared you'll lose?", "PartnerTalk_Chat_330271101_20": "No good at soccer?", "PartnerTalk_Chat_330271101_21": "No way! I'm in the starting lineup for the precinct team!", "PartnerTalk_Chat_330271101_22": "But I won't budge on disturbing the peace, so let's just dribble it and see who can make it first to the video store door!", "PartnerTalk_Chat_330271101_23": "You first!", "PartnerTalk_Chat_330271101_24": "Then... let's have a dribbling competition! It's too dangerous to play a real soccer game here, so let's see who can get the ball to the video store's door faster!", "PartnerTalk_Chat_330271101_25": "You first!", "PartnerTalk_Chat_330271102_01": "I'm totally not making you go first to learn your technique! I'm serious! Why would I try to steal your moves when I have my own?!", "PartnerTalk_Chat_330271102_02": "You kicked it off course? I'll get it for you.", "PartnerTalk_Chat_330271102_03": "Please! Mr. Public Security Officer!", "PartnerTalk_Chat_330271102_04": "No need!", "PartnerTalk_Chat_330271102_05": "D—Don't be like that... I'll help you.", "PartnerTalk_Chat_330271102_06": "Really? Well then.. good luck!", "PartnerTalk_Chat_330271103_01": "You're done? Then it's my turn.", "PartnerTalk_Chat_330271103_02": "I timed you, and based on that... I'm definitely going to win.", "PartnerTalk_Chat_330271103_03": "You're that confident?", "PartnerTalk_Chat_330271103_04": "This ball isn't that easy to dribble.", "PartnerTalk_Chat_330271103_05": "Just watch me!", "PartnerTalk_Chat_330271103_06": "Seth places the ball back at the starting point, then turns to give you a serious nod...", "PartnerTalk_Chat_330271103_07": "Then, he smoothly dribbles the ball all the way to the video store's door, as if he were running forward without a ball at all...", "PartnerTalk_Chat_330271103_08": "Heheh~ I got all that on video.", "PartnerTalk_Chat_330271103_09": "...?!", "PartnerTalk_Chat_330271103_10": "Delete it!", "PartnerTalk_Chat_330271103_11": "That's sneaky!", "PartnerTalk_Chat_330271103_12": "Just kidding.", "PartnerTalk_Chat_330271103_13": "You really believe everything I say, huh?", "PartnerTalk_Chat_330271103_14": "...", "PartnerTalk_Chat_330271103_15": "And here I thought you were a nice person...", "PartnerTalk_Chat_330271103_16": "I am!", "PartnerTalk_Chat_330271103_17": "It's rare to see you this happy.", "PartnerTalk_Chat_330271103_18": "...", "PartnerTalk_Chat_330271103_19": "It's been ages since I played something this silly with anyone.", "PartnerTalk_Chat_330271103_20": "What about your other friends?", "PartnerTalk_Chat_330271103_21": "What about your brother?", "PartnerTalk_Chat_330271103_22": "...That's different.", "PartnerTalk_Chat_330271103_23": "...You've gotta be kidding...", "PartnerTalk_Chat_330271103_24": "Plus I have a job now. I should probably spend my time on training and work-related stuff...", "PartnerTalk_Chat_330271103_25": "You're such a good student...", "PartnerTalk_Chat_330271103_26": "Work hard, play hard!", "PartnerTalk_Chat_330271103_27": "That's true, but...", "PartnerTalk_Chat_330271103_28": "Everyone needs friends that they can do silly things with.", "PartnerTalk_Chat_330271103_29": "...Now I have one.", "PartnerTalk_Chat_330271103_30": "I didn't catch that. Come again?", "PartnerTalk_Chat_330271103_31": "It's really windy. Come again?", "PartnerTalk_Chat_330271103_32": "...I'm not saying it twice!", "PartnerTalk_Chat_330271104_01": "Haha, I win! I wasn't lying, was I? I'm on the starting team!", "PartnerTalk_Chat_330271104_02": "So you weren't kidding...", "PartnerTalk_Chat_330271104_03": "Can't believe you didn't hold back...", "PartnerTalk_Chat_330271104_04": "Still don't believe me? Fine, you can come along to our next practice and see for yourself.", "PartnerTalk_Chat_330271104_05": "Why would I ever do that? Trying your best forms the basis of all sportsmanship!", "PartnerTalk_Chat_330271104_06": "Ahhh... That feels much better, stretching out a little. Thank you, ball! Er, I mean... Thanks, Manager!", "PartnerTalk_Chat_330271104_07": "You thanked the ball before me?", "PartnerTalk_Chat_330271104_08": "Er...? Then let me re-iterate: Thank you, Manager! And then... Thanks too, ball!", "PartnerTalk_Chat_330271104_09": "...You sure are happy when you're kicking around a ball, Seth.", "PartnerTalk_Chat_330271104_10": "...You sure look silly when you're kicking around a ball, Seth.", "PartnerTalk_Chat_330271104_11": "Huh, really?", "PartnerTalk_Chat_330271104_12": "...", "PartnerTalk_Chat_330271104_13": "It's been a long time since I've played a game this silly — I mean, a game this relaxing...", "PartnerTalk_Chat_330271104_14": "What about your other friends?", "PartnerTalk_Chat_330271104_15": "What about your brother?", "PartnerTalk_Chat_330271104_16": "...That's different.", "PartnerTalk_Chat_330271104_17": "...You've gotta be kidding...", "PartnerTalk_Chat_330271104_18": "Plus I have a job now. I should probably spend my time on training and work-related stuff...", "PartnerTalk_Chat_330271104_19": "You're such a good student...", "PartnerTalk_Chat_330271104_20": "Work hard, play hard!", "PartnerTalk_Chat_330271104_21": "That's true, but...", "PartnerTalk_Chat_330271104_22": "Everyone needs friends that they can do silly things with.", "PartnerTalk_Chat_330271104_23": "...Now I have one.", "PartnerTalk_Chat_330271104_24": "I didn't catch that. Come again?", "PartnerTalk_Chat_330271104_25": "It's really windy. Come again?", "PartnerTalk_Chat_330271104_26": "...I'm not saying it twice!", "PartnerTalk_Chat_330271104_27": "That's true, but...", "PartnerTalk_Chat_330271104_28": "Everyone needs friends that they can do silly things with.", "PartnerTalk_Chat_330271104_29": "...Now I have one.", "PartnerTalk_Chat_330271104_30": "I didn't catch that. Come again?", "PartnerTalk_Chat_330271104_31": "It's really windy. Come again?", "PartnerTalk_Chat_330271104_32": "...I'm not saying it twice!", "PartnerTalk_Chat_330271105_01": "I won't say it again!", "PartnerTalk_Chat_330271105_02": "I hadn't asked yet.", "PartnerTalk_Chat_330271105_03": "What do you think I wanted to hear?", "PartnerTalk_Chat_330271105_04": "...I give up, I can't win an argument with you, okay...", "PartnerTalk_Chat_330271201_01": "I'm not too familiar with the teamilk flavors...", "PartnerTalk_Chat_330271201_02": "I'd be happy to give you some suggestions!", "PartnerTalk_Chat_330271201_03": "Do you have a sweet tooth? I know that spicy food's not your thing. If you do have a sweet tooth, I'd recommend going 70% sugar for the teamilk! 50% works too~", "PartnerTalk_Chat_330271201_04": "Forget about going full sugar, seeing as you've got training to do, right? I get it~", "PartnerTalk_Chat_330271201_05": "Is there a no sugar option?", "PartnerTalk_Chat_330271201_06": "It's just teamilk. Do you really have to be that healthy?", "PartnerTalk_Chat_330271201_07": "Sugar is the soul of teamilk, you know.", "PartnerTalk_Chat_330271201_08": "Wise! ...I mean, Manager...", "PartnerTalk_Chat_330271201_08F": "Belle! ...I mean, Manager...", "PartnerTalk_Chat_330271201_09": "Manager? Are you a friend of Seth's? How about a little introduction?", "PartnerTalk_Chat_330271201_10": "Yep, this is a friend of mine. Runs a video store on Sixth Street.", "PartnerTalk_Chat_330271201_11": "Manager, meet Lizzie. She's a colleague of mine at Public Security.", "PartnerTalk_Chat_330271201_12": "Nice to meet you, Manager! Since you're here, let me treat you as well~", "PartnerTalk_Chat_330271201_13": "Treat me?", "PartnerTalk_Chat_330271201_14": "Yep! Seth helped me out today, so I'm treating him to some teamilk as thanks.\nIt's such a coincidence to have bumped into you, so why not drink together?", "PartnerTalk_Chat_330271201_15": "What can I get you?", "PartnerTalk_Chat_330271201_16": "Caramel Boba Oolong Teamilk", "PartnerTalk_Chat_330271201_17": "Yumyum Mint Teamilk", "PartnerTalk_Chat_330271201_18": "I'll have what he's having...", "PartnerTalk_Chat_330271201_18F": "I'll have what she's having...", "PartnerTalk_Chat_330271201_19": "Okay, I'd like extra ice and full sugar!", "PartnerTalk_Chat_330271201_20": "Okay, I'd like no ice and no sugar!", "PartnerTalk_Chat_330271201_21": "H—Huh? Is that okay with you, Seth?", "PartnerTalk_Chat_330271201_22": "You said you didn't want sugar, right, Seth?", "PartnerTalk_Chat_330271201_23": "Going with no sugar would be better...", "PartnerTalk_Chat_330271201_24": "H—Huh? That's not what you said earlier, right, Manager?", "PartnerTalk_Chat_330271201_25": "Teamilk without sugar tastes so different... I hope you still like it...", "PartnerTalk_Chat_330271201_26": "I think going with some sugar would be better...", "PartnerTalk_Chat_330271201_27": "What do you think, Seth?", "PartnerTalk_Chat_330271201_28": "...", "PartnerTalk_Chat_330271201_29": "I'll just have what you're having...", "PartnerTalk_Chat_330271201_30": "Is that right...", "PartnerTalk_Chat_330271201_31": "I really don't get all these options...", "PartnerTalk_Chat_330271201_32": "Alright, alright, the same as the Manager's, I gotcha~", "PartnerTalk_Chat_330271201_33": "You, Seth, and Lizzie all enjoy some teamilk together. Of course, you paid for your own drink and didn't let Lizzie treat you.", "PartnerTalk_Chat_330271201_34": "Lizzie tries to keep a lively atmosphere, but you seem to be the only one responding to her. Perhaps you are overthinking things, but Seth seems to be having a hard time keeping up with her...", "PartnerTalk_Chat_330271201_Name01": "Lizzie", "PartnerTalk_Chat_330271202_01": "Shall we head back now?", "PartnerTalk_Chat_330271202_02": "Why not chill for a little longer?", "PartnerTalk_Chat_330271202_03": "Seth drinking teamilk feels like he's ticking off a task.", "PartnerTalk_Chat_330271202_04": "Manager~ You're so right!", "PartnerTalk_Chat_330271202_05": "...", "PartnerTalk_Chat_330271202_Name01": "Lizzie", "PartnerTalk_Chat_330271203_01": "He's such a hard nut to crack!", "PartnerTalk_Chat_330271203_02": "What did I tell you...", "PartnerTalk_Chat_330271203_Name01": "Lizzie", "PartnerTalk_Chat_330271203_Name02": "Female Public Security Officer", "PartnerTalk_Chat_330271204_01": "As you pass by Waterfall Soup, you suddenly hear the name \"Seth\" amidst the bustling crowd. You turn towards the voice and see that female Public Security Officer from the teamilk shop before talking with her companion.", "PartnerTalk_Chat_330271204_02": "How's that master plan of yours coming along?", "PartnerTalk_Chat_330271204_03": "I heard you two were spotted at the training grounds again~", "PartnerTalk_Chat_330271204_04": "...Sigh...", "PartnerTalk_Chat_330271204_05": "Am I making progress, not making progress? I don't know...", "PartnerTalk_Chat_330271204_06": "I've already figured out his favorite noodles, his regular training schedule, his preferred brand of bandages—oh, and that he likes watching videotapes on the weekend.", "PartnerTalk_Chat_330271204_07": "But what exactly goes on in his head all day!?", "PartnerTalk_Chat_330271204_08": "Huh? You mean Seth? He always struck me as the straightforward type. Could he be more cunning than he seems?", "PartnerTalk_Chat_330271204_09": "Uh, using that word for him feels really off... I didn't mean it like that! It's just that every time I see him, he reacts so strange...", "PartnerTalk_Chat_330271204_10": "Do I not treat him well enough? Why does he seem so uncomfortable around me? He's such a tough nut to crack.", "PartnerTalk_Chat_330271204_11": "Maybe he just gets nervous when he sees you~ That's not necessarily a bad thing.", "PartnerTalk_Chat_330271204_12": "Really...", "PartnerTalk_Chat_330271204_13": "I'm starting to think that... maybe someone of his nobility simply can't stand the scent of a commoner.", "PartnerTalk_Chat_330271204_14": "...Even though he...", "PartnerTalk_Chat_330271204_15": "Sigh... I told you. Seth may seem clueless, but he's not from the same world as us.", "PartnerTalk_Chat_330271204_16": "Your master plan and all that... Well, it's not like you'd listen to me now anyway.", "PartnerTalk_Chat_330271204_17": "...", "PartnerTalk_Chat_330271204_18": "...You're right. If that's the case, I have to seize my chance!", "PartnerTalk_Chat_330271204_19": "The two take their noodles takeout and leave the restaurant. But what was all that about? Seth? Nobility? Master plan...?", "PartnerTalk_Chat_330271204_20": "Getting involved with other people's relationship issues doesn't seem all too wise...", "PartnerTalk_Chat_330271204_21": "Should we tell Seth about this...?", "PartnerTalk_Chat_330271204_Name01": "Female Public Security Officer", "PartnerTalk_Chat_330271204_Name02": "Lizzie", "PartnerTalk_Chat_330271205_01": "It looks like Seth and his colleague are stood over there.\nBut what's with this atmosphere... Is she...?", "PartnerTalk_Chat_330271205_02": "Seth, you know why I asked you out today, right?", "PartnerTalk_Chat_330271205_03": "...I'm terrible at guessing what people are thinking, so don't blame me if I get it wrong.", "PartnerTalk_Chat_330271205_04": "Blame you? I would never do such a thing~", "PartnerTalk_Chat_330271205_05": "Come on, just take a guess~", "PartnerTalk_Chat_330271205_Name01": "Lizzie", "PartnerTalk_Chat_330271206_01": "I might have accidentally just said something a little cheesy... Just pretend you didn't hear anything!", "PartnerTalk_Chat_330271206_02": "Couldn't forget it even if I tried.", "PartnerTalk_Chat_330271206_03": "You said something?", "PartnerTalk_Chat_330271206_04": "Forget it right now!!!", "PartnerTalk_Chat_330271206_05": "Now that's what I call a friend!", "PartnerTalk_Chat_330271301_01": "...", "PartnerTalk_Chat_330271301_02": "Are you here to buy a newspaper?", "PartnerTalk_Chat_330271301_03": "Why are you spacing out at the newsstand?", "PartnerTalk_Chat_330271301_04": "Ah! Manager, it's you...", "PartnerTalk_Chat_330271301_04F": "Ah! Manager Belle, it's you...", "PartnerTalk_Chat_330271301_05": "Have you read the paper?", "PartnerTalk_Chat_330271301_06": "Vulcan Quarter's Public Security solved a huge case, and a quarter of the electrical substations have to be checked...", "PartnerTalk_Chat_330271301_07": "Will there be power outages?", "PartnerTalk_Chat_330271301_08": "Aren't you a Public Security Officer?", "PartnerTalk_Chat_330271301_09": "No... There's a huge section in the paper about how the city government is going to keep the Vulcan Quarter factories up and running and make sure residents' lives remain unaffected.", "PartnerTalk_Chat_330271301_10": "Well, cases like this are different from what we usually deal with...", "PartnerTalk_Chat_330271301_11": "But it's not that different, I guess? After all, both violent crimes and non-violent should be punished by the law, right?", "PartnerTalk_Chat_330271301_12": "But... the news didn't actually mention that part. Most of it is about how the city government is going to keep the Vulcan Quarter factories up and running and make sure residents' lives remain unaffected.", "PartnerTalk_Chat_330271301_13": "They didn't talk about the actual case that much...", "PartnerTalk_Chat_330271301_14": "Well, power outages are more important.", "PartnerTalk_Chat_330271301_15": "I want to know more about the case.", "PartnerTalk_Chat_330271301_16": "It makes sense, citizens care more about the impact on their daily lives.", "PartnerTalk_Chat_330271301_17": "And the case itself... is not that important, huh...", "PartnerTalk_Chat_330271301_18": "Right? And it was a huge case, too!", "PartnerTalk_Chat_330271301_19": "They barely touched on the crime and the investigation, and they didn't even mention the culprit!", "PartnerTalk_Chat_330271301_20": "Don't you find that strange?!", "PartnerTalk_Chat_330271301_21": "Maybe someone didn't want the details to go public.", "PartnerTalk_Chat_330271301_22": "Maybe the investigation is still ongoing.", "PartnerTalk_Chat_330271301_23": "...", "PartnerTalk_Chat_330271301_24": "You're actually quite smart, aren't you?", "PartnerTalk_Chat_330271301_24F": "You're actually quite smart, aren't you?", "PartnerTalk_Chat_330271301_25": "What made you say that all of a sudden?", "PartnerTalk_Chat_330271301_26": "Well... The smart people I know would say the same thing, though not as politely as you.", "PartnerTalk_Chat_330271301_27": "But something feels off. Is it because I don't understand the way smart people think?", "PartnerTalk_Chat_330271301_28": "It's just a difference in perspective.", "PartnerTalk_Chat_330271301_29": "You should be careful so you don't get scammed.", "PartnerTalk_Chat_330271301_30": "Are you trying to comfort me?", "PartnerTalk_Chat_330271301_31": "...", "PartnerTalk_Chat_330271301_32": "It's okay, even if I can't understand what other people think...", "PartnerTalk_Chat_330271301_33": "It's fine as long as I know I'm doing the right thing.", "PartnerTalk_Chat_330271301_34": "Seth doesn't look too happy, so you change the topic and talk about a different case... and end up finding out about the whole process of the Mountain Lion case that was on the headlines before!", "PartnerTalk_Chat_330271301_35": "You never expected Seth's squad to be the one that handled this case, and it sounds like even more of an rollercoaster than the papers let on...", "PartnerTalk_Chat_330271301_36": "He seems much happier talking about the Mountain Lion Gang... But didn't they beat him up?", "PartnerTalk_Chat_330271302_01": "I don't feel so angry after talking with you.", "PartnerTalk_Chat_330271302_01F": "I don't feel so angry after talking with you.", "PartnerTalk_Chat_330271302_02": "Should I bring a newspaper home?", "PartnerTalk_Chat_330271302_03": "Never mind, even if I take it back and ask him... it won't make a difference...", "PartnerTalk_Chat_330271302_04": "Who were you asking?", "PartnerTalk_Chat_330271302_05": "What did you just call me?", "PartnerTalk_Chat_330271302_06": "!", "PartnerTalk_Chat_330271302_07": "Nothing!", "PartnerTalk_Chat_330271401_01": "This should be plenty for tonight...", "PartnerTalk_Chat_330271401_02": "What tasty food you got there, Seth?", "PartnerTalk_Chat_330271401_03": "Aha! Caught you red-handed buying instant noodles!", "PartnerTalk_Chat_330271401_04": "Oh, do you want some?", "PartnerTalk_Chat_330271401_05": "Nope, this isn't instant noodles. You really can't get that \"Public Security Officer eating instant noodles\" thing out of your mind, huh...", "PartnerTalk_Chat_330271401_06": "...This is even worse than instant noodles.", "PartnerTalk_Chat_330271401_07": "How is this worse? Power jelly is tasty, and it's convenient.", "PartnerTalk_Chat_330271401_08": "Wait, this isn't a meal! My team leader said we might be working late today, so we should be prepared, and that's why I...", "PartnerTalk_Chat_330271401_09": "Already suffering from the corporate grind at such a young age...", "PartnerTalk_Chat_330271401_10": "At least eat something you can heat up...", "PartnerTalk_Chat_330271401_11": "That's not that bad!", "PartnerTalk_Chat_330271401_12": "It's really good. I used to secretly eat them as a snack when I was a kid... Wanna try some?", "PartnerTalk_Chat_330271401_13": "Want some? You want the new flavor or the original? I think the original is a classic. There are just too many new flavors to choose from nowadays.", "PartnerTalk_Chat_330271401_14": "What happened to you as a kid?", "PartnerTalk_Chat_330271401_15": "No thanks. The taste reminds me of pulling all-nighters.", "PartnerTalk_Chat_330271401_16": "Ha! I'd say that's the taste of becoming an adult. Well, I don't think of it like that anymore... But don't tell me you never pretended like you were an adult as a kid?", "PartnerTalk_Chat_330271401_17": "There are just... too many options that my head hurts.", "PartnerTalk_Chat_330271401_18": "At 141, they have 14 options for sandwiches alone! Then there's the steamed buns, rice balls, and heated meals...", "PartnerTalk_Chat_330271401_19": "Power jelly is just better. I simply grab it and go. Plus, I just stick to one brand and flavor.", "PartnerTalk_Chat_330271401_20": "Why not get something else? I'll help you pick!", "PartnerTalk_Chat_330271401_21": "You should try something new. Maybe you'll like it.", "PartnerTalk_Chat_330271401_22": "Fine... if you insist. Please pick something for me then, Manager. I'll take some back to the precinct.", "PartnerTalk_Chat_330271401_23": "As Seth shares his childhood stories with you, you help him pick out some late-shift snacks. He clearly knows his way around house chores, but he also has some rather odd habits...", "PartnerTalk_Chat_330271401_24": "Is this the result of his older brother's influence again? Forget it. There's no point asking such an obvious question...", "PartnerTalk_Chat_330271401_25": "Thanks, Manager! Here, take this! A token of my appreciation!", "PartnerTalk_Chat_330271401_26": "...Power jelly again?", "PartnerTalk_Chat_330271401_27": "Just try it!", "PartnerTalk_Chat_330271402_01": "If I have to choose a new flavor, then...", "PartnerTalk_Chat_330271402_02": "I kind of wanna try that fresh-cut cactus flavor.", "PartnerTalk_Chat_330271402_03": "Hold it right there...", "PartnerTalk_Chat_330271402_04": "I agree.", "PartnerTalk_Chat_330271402_05": "Aren't you curious at all?", "PartnerTalk_Chat_330271402_06": "Right? The packaging is strangely appealing...", "PartnerTalk_Chat_330271501_01": "Why are there more and more of them...", "PartnerTalk_Chat_330271501_02": "Where did you steal all these cats from?", "PartnerTalk_Chat_330271501_03": "I didn't steal them!", "PartnerTalk_Chat_330271501_04": "They're all strays. This calico climbed on top of the sign and couldn't get down, so I took it down.", "PartnerTalk_Chat_330271501_05": "Then it started meowing at me, and attracted the other cats...", "PartnerTalk_Chat_330271501_06": "You look like a big cat.", "PartnerTalk_Chat_330271501_07": "You look like their leader.", "PartnerTalk_Chat_330271501_08": "I think it just wants to thank me for rescuing it?", "PartnerTalk_Chat_330271501_09": "But are cats aware of things like that?", "PartnerTalk_Chat_330271501_10": "There's something I haven't been able to figure out.", "PartnerTalk_Chat_330271501_11": "Cats aren't social animals, right? And they're very territorial, don't you think?", "PartnerTalk_Chat_330271501_12": "Dogs and wolves have alphas, but not cats or tigers.", "PartnerTalk_Chat_330271501_13": "Maybe they see humans as their leaders.", "PartnerTalk_Chat_330271501_14": "Maybe they see humans as their subordinates.", "PartnerTalk_Chat_330271501_15": "You mean cats might not like living with other cats, but they think of humans as companions?", "PartnerTalk_Chat_330271501_16": "I still think they're free-spirited creatures.", "PartnerTalk_Chat_330271501_17": "They don't need cities or human homes, but they're called strays because they live in the city...", "PartnerTalk_Chat_330271501_18": "Cats don't need humans.", "PartnerTalk_Chat_330271501_19": "Humans are the ones who need cats.", "PartnerTalk_Chat_330271501_20": "So why do cats stick around humans?", "PartnerTalk_Chat_330271501_21": "Because they've become used to it.", "PartnerTalk_Chat_330271501_22": "Because they're kind-hearted.", "PartnerTalk_Chat_330271501_23": "So you could say, people have become used to it, too. That's why they raise cats...", "PartnerTalk_Chat_330271501_24": "Maybe it's more like a symbiosis than us domesticating them.", "PartnerTalk_Chat_330271501_25": "The city makes everything feel lonelier.", "PartnerTalk_Chat_330271501_26": "Friends work too, if you don't have a cat.", "PartnerTalk_Chat_330271501_27": "...You're right.", "PartnerTalk_Chat_330271501_28": "Yeah, cats really...", "PartnerTalk_Chat_330271501_29": "Wait up, what? You mean like a fairy tale you tell to kids?", "PartnerTalk_Chat_330271501_30": "Cats always like good kids.", "PartnerTalk_Chat_330271501_31": "You don't want the cats to be good, Seth?", "PartnerTalk_Chat_330271501_32": "I'm not a kid! Why are you laughing like that... Fine, a good cat is better than a bad cat.", "PartnerTalk_Chat_330271501_33": "Why is the cat still rubbing against me?", "PartnerTalk_Chat_330271501_34": "You invite Seth to pet the cats together. Why are the cats here all so plump? Though they do feel nice and soft...", "PartnerTalk_Chat_330271501_35": "Another issue is — why do the cats enjoy getting petted by Seth so much? Is it because he's a Feline Thiren? Is this a special right as a Feline Thiren? Aren't cats supposed to not get along with other cats?!", "PartnerTalk_Chat_330271501_36": "Maybe you should bring Seth along whenever you want to pet the cats, as a cat magnet...", "PartnerTalk_Chat_330271502_01": "...Stop, I know you want more, but I have to go.", "PartnerTalk_Chat_330271502_02": "Just a little longer~", "PartnerTalk_Chat_330271502_03": "Meow—ow.", "PartnerTalk_Chat_330271502_04": "Don't imitate the cat!", "PartnerTalk_Chat_330271601_01": "Hey there, I'd like one bowl of...", "PartnerTalk_Chat_330271601_02": "(Wait a second, why does the boss look so familiar, too...)", "PartnerTalk_Chat_330271601_03": "Can I ask you a question first? Is your noodle shop part of a chain?", "PartnerTalk_Chat_330271601_04": "Haha, you must be joking. I don't have the energy to run a chain store.", "PartnerTalk_Chat_330271601_05": "I'm happy enough just to be able to just run this one noodle shop.", "PartnerTalk_Chat_330271601_06": "Not a fan of chain stores, huh, General Chop?", "PartnerTalk_Chat_330271601_07": "Seth? Here for some noodles?", "PartnerTalk_Chat_330271601_08": "He who chases two hares, catches none! He who boils two pots... Ah, that doesn't work. Anyway, I just want to get things right here, first.", "PartnerTalk_Chat_330271601_09": "That's right. I asked you before, and I happened to be around today, so here I am.", "PartnerTalk_Chat_330271601_10": "Seems like you two know each other?", "PartnerTalk_Chat_330271601_11": "Yeah, it was Wise who recommended this place. He said he prefers the noodle shop on Sixth Street over the one at Lumina Square.", "PartnerTalk_Chat_330271601_11F": "Yeah, it was Belle who recommended this place. She said she prefers the noodle shop on Sixth Street over the one at Lumina Square.", "PartnerTalk_Chat_330271601_12": "I came by to return a videotape, and since the Manager praised it so much, I thought I'd come and see what the fuss was all about.", "PartnerTalk_Chat_330271601_13": "Oh? Well then... I guess I'll have to treat you to something special!", "PartnerTalk_Chat_330271601_14": "You and Seth place your orders together. General Chop seems to be putting extra effort into making the noodles, as the dough stretching sounds louder than usual. The toppings also seem more generous...", "PartnerTalk_Chat_330271601_15": "Perhaps due to the hot weather, the two of you become drenched in sweat as you enjoy your noodles. Just as you reach out for a napkin, Seth hands you one. As you look up, you see him just as equally drenched.", "PartnerTalk_Chat_330271601_16": "You take longer than usual, but you finally manage to finish the bowl of noodles.", "PartnerTalk_Chat_330271601_17": "What do you think?", "PartnerTalk_Chat_330271601_18": "That was truly delicious! I finally understand why you like it so much!", "PartnerTalk_Chat_330271601_18F": "That was truly delicious! I finally understand why you like it so much!", "PartnerTalk_Chat_330271601_19": "Haha, I'm glad to hear that! Thank you for recommending my store, Wise.", "PartnerTalk_Chat_330271601_19F": "Haha, I'm glad to hear that! Thank you for recommending my store, Belle.", "PartnerTalk_Chat_330271601_20": "You should come back more often, Seth.", "PartnerTalk_Chat_330271601_21": "Let's do this again sometime.", "PartnerTalk_Chat_330271601_22": "Uh, it's... a little far for me to come here more often...", "PartnerTalk_Chat_330271601_23": "Don't stare at me like that! I—I'll come. I need to return videotapes anyway...", "PartnerTalk_Chat_330271601_24": "Wait, this isn't another one of your sales tactics, is it?", "PartnerTalk_Chat_330271601_Name01": "General Chop", "PartnerTalk_Chat_330271602_01": "Even the owner himself insists it's not a chain... but they look so similar.", "PartnerTalk_Chat_330271602_02": "I might have a theory...", "PartnerTalk_Chat_330271602_03": "You guessed right.", "PartnerTalk_Chat_330271602_04": "Quit guessing.", "PartnerTalk_Chat_330271602_05": "How did you know what I was thinking?", "PartnerTalk_Chat_330271602_06": "Is it my expression? Is it really that obvious?", "PartnerTalk_Chat_330271602_07": "Alright, fine. I guess I shouldn't be so nosy about other people's business...", "PartnerTalk_Chat_330271602_08": "But since you already know, why not let me in on it as well!", "PartnerTalk_Chat_330271701_01": "Manager!!! Wise! I see you!", "PartnerTalk_Chat_330271701_01F": "Manager!!! Belle! I see you!", "PartnerTalk_Chat_330271701_02": "Are you free right now?", "PartnerTalk_Chat_330271701_02F": "Manager!!! Belle! I see you!", "PartnerTalk_Chat_330271701_03": "Looking for someone to game with, Seth?", "PartnerTalk_Chat_330271701_04": "I didn't think I'd run into you at the arcade.", "PartnerTalk_Chat_330271701_05": "Yeah, I once passed by here after returning a videotape and saw the owner running some sort of challenge, so I gave it a shot out of curiosity...", "PartnerTalk_Chat_330271701_06": "I didn't think it would be this fun...", "PartnerTalk_Chat_330271701_07": "You don't game often?", "PartnerTalk_Chat_330271701_08": "It's been ages since I last played. I haven't had much time since graduating...", "PartnerTalk_Chat_330271701_09": "Today's my day off, so here I am.", "PartnerTalk_Chat_330271701_10": "I'll game with you, Seth!", "PartnerTalk_Chat_330271701_11": "You're going down, Seth!", "PartnerTalk_Chat_330271701_12": "Really? That's awesome!", "PartnerTalk_Chat_330271701_13": "Sure! But... if I win, can you be my partner? I'm aiming for a trophy...", "PartnerTalk_Chat_330271701_14": "Although Seth claims to have not played for some time, he turns out to be pretty good... Is this some sort of talent of his? Or is it because he has been visiting the arcade more lately?", "PartnerTalk_Chat_330271701_15": "That said, the trophy that Seth was aiming for turns out to be quite difficult, as he restarts multiple times before finally succeeding...", "PartnerTalk_Chat_330271701_16": "Victory!!! Awesome! Give it here now...!", "PartnerTalk_Chat_330271701_17": "Give it? Give what?", "PartnerTalk_Chat_330271701_18": "A high five, of course! We won! Great teamwork!", "PartnerTalk_Chat_330271701_19": "Ah, Manager, are you tired? There's a coffee shop on the other side of the street. How about I treat you to coffee?", "PartnerTalk_Chat_330271701_20": "Sorry about that. I tend to forget about everything else when I'm gaming.", "PartnerTalk_Chat_330271701_21": "It's not easy to find someone to game with... Thank you, Manager!", "PartnerTalk_Chat_330271701_22": "I'll have a double shot to go.", "PartnerTalk_Chat_330271701_23": "Don't worry about it. I had fun too.", "PartnerTalk_Chat_330271701_24": "Of course!", "PartnerTalk_Chat_330271701_25": "Manager...! You're the best... Then... would it be okay if I asked you for help with some trophies again sometime?", "PartnerTalk_Chat_330271701_26": "Manager...! You're the best... Then... would it be okay if I asked you for help with some trophies again sometime?", "PartnerTalk_Chat_330271702_01": "This arcade is pretty cool. Do you come here often, seeing as it's not far from your video store?", "PartnerTalk_Chat_330271702_02": "I do.", "PartnerTalk_Chat_330271702_03": "I drop by whenever I feel like it.", "PartnerTalk_Chat_330271702_04": "How convenient...", "PartnerTalk_Chat_330271702_05": "I'm starting to see why you're so fond of Sixth Street now.", "PartnerTalk_Chat_330271801_01": "Hmm... Should I keep the card itself as a memorial...?", "PartnerTalk_Chat_330271801_02": "What card?", "PartnerTalk_Chat_330271801_03": "Memorial of what?", "PartnerTalk_Chat_330271801_04": "Huh? Manager, are you here to play?", "PartnerTalk_Chat_330271801_05": "I saw you outside...", "PartnerTalk_Chat_330271801_06": "Need a partner today?", "PartnerTalk_Chat_330271801_07": "Me? I'm not playing today.", "PartnerTalk_Chat_330271801_08": "And I'm not playing ever again, either. I've revoked my membership.", "PartnerTalk_Chat_330271801_09": "But don't you love arcades, Seth?", "PartnerTalk_Chat_330271801_10": "Did you bet your account and lose, Seth?!", "PartnerTalk_Chat_330271801_11": "Do people actually do that?! ... Er, no. I shouldn't be talking about this right now...", "PartnerTalk_Chat_330271801_12": "It's just, I love playing so much.", "PartnerTalk_Chat_330271801_13": "You could tell from last time, right? I kept asking you to restart because I wanted to get that trophy...", "PartnerTalk_Chat_330271801_14": "It might just be my personality, but if there's a goal set out before me, I have to do everything I can to try and achieve it...", "PartnerTalk_Chat_330271801_15": "And when it comes to games... There're endless goals to achieve.", "PartnerTalk_Chat_330271801_16": "But I have more important things to do.", "PartnerTalk_Chat_330271801_17": "...or maybe I'm just not good enough. Someone more skilled definitely wouldn't have trouble with a mere video game.", "PartnerTalk_Chat_330271801_18": "But I'm a \"good-for-nothing,\" so that's the only solution for me.", "PartnerTalk_Chat_330271801_19": "You're not a good-for-nothing at all.", "PartnerTalk_Chat_330271801_20": "Are you really not going to play anymore?", "PartnerTalk_Chat_330271801_21": "Hm...\n", "PartnerTalk_Chat_330271801_22": "Well, seeing as I bumped into you, Manager...", "PartnerTalk_Chat_330271801_23": "Here's my membership card. It's just a normal membership card but... Could I give it to you?", "PartnerTalk_Chat_330271801_24": "No, Seth. You should keep it for yourself.", "PartnerTalk_Chat_330271801_25": "Sure. I'll help hold onto that for you.", "PartnerTalk_Chat_330271801_26": "I've overstepped here, haven't I... Sorry. It just suddenly occurred to me that the only reason I love this place is because I got to know you... And I just wanted everything to make sure that things tied up neatly...", "PartnerTalk_Chat_330271801_27": "You still like this store, right?", "PartnerTalk_Chat_330271801_28": "Hm...", "PartnerTalk_Chat_330271801_29": "...Fine. Give me your card.", "PartnerTalk_Chat_330271801_30": "...!", "PartnerTalk_Chat_330271801_31": "Then... Thank you, Manager. And thanks for all the games you played with me.", "PartnerTalk_Chat_330271801_32": "I'll never forget about the awesome arcade on Sixth Street.", "PartnerTalk_Chat_330271802_01": "How long will it take for someone to surpass those records...?", "PartnerTalk_Chat_330271802_02": "Stop thinking about it! I'm not even going to entertain the idea. If I do, there's no point in revoking my membership.", "PartnerTalk_Chat_330271802_03": "What if I treat you to a couple of rounds, Seth?", "PartnerTalk_Chat_330271802_04": "Huh?", "PartnerTalk_Chat_330271802_05": "Wait, what...?!", "PartnerTalk_Chat_330271901_01": "\"Phae\"...", "PartnerTalk_Chat_330271901_02": "Quiet!", "PartnerTalk_Chat_330271901_03": "Don't call me that here.", "PartnerTalk_Chat_330271901_04": "...Is that your way of saying I can't come in...?", "PartnerTalk_Chat_330271901_05": "Speak. And keep it short.", "PartnerTalk_Chat_330271901_06": "Fine fine fine. Lucky you're still up. This one's urgent, and you're the only one I've got right now... So, sorry about that.", "PartnerTalk_Chat_330271901_07": "Please at least be sincere when you apologize.", "PartnerTalk_Chat_330271901_08": "Ha, no problem. You want it done quick? Pay me triple.", "PartnerTalk_Chat_330271901_09": "Sure. Triple the pay is nothing to this client. But, uh, I need to explain to you the client's specific requirements...", "PartnerTalk_Chat_330271901_10": "Read the DM I just sent you and if you've got any questions, I'll explain everything in person now.", "PartnerTalk_Chat_330271901_11": "(Check info)", "PartnerTalk_Chat_330271901_12": "As you're checking Shepherd's DM, another DM arrives from someone else... Seth? He wants to come over and find you... for a midnight snack together?!", "PartnerTalk_Chat_330271901_13": "He's already on Sixth Street?!", "PartnerTalk_Chat_330271901_14": "This client is pretty picky, so don't get too excited just yet. I'll explain why and if you're unsure, just think about the triple pay...", "PartnerTalk_Chat_330271901_15": "Wait, stop talking.", "PartnerTalk_Chat_330271901_16": "I know these requests are annoying, but you can't just raise the price on the spot. This isn't just a one-off deal. Consider the long-term...", "PartnerTalk_Chat_330271901_17": "Say something else, right now!", "PartnerTalk_Chat_330271901_18": "Pretend to lodge a complaint!", "PartnerTalk_Chat_330271901_19": "Huh?", "PartnerTalk_Chat_330271901_20": "Quick! An officer's coming!", "PartnerTalk_Chat_330271901_21": "Er, uh... oh...! Um, y—your videotapes, what's up with those? The resolution is so low?! They're not proper old movies, This isn't how old movies work!", "PartnerTalk_Chat_330271901_22": "I bring in new customers to help you get business and help promote your store — and this is how you repay me?!", "PartnerTalk_Chat_330271901_23": "?", "PartnerTalk_Chat_330271901_24": "...Did you let slip some of your true feelings just then?", "PartnerTalk_Chat_330271901_25": "So?! What do you have to say about that, huh?!", "PartnerTalk_Chat_330271901_26": "...Really, I'm... so sorry...", "PartnerTalk_Chat_330271901_27": "...Sorry for giving you SUCH a bad experience...", "PartnerTalk_Chat_330271901_28": "Shepherd is getting more and more excited, and this clearly isn't just his acting skills at play anymore... You want to pat Shepherd on the shoulder and let him know he doesn't have to go so hard, but he slaps your hand away...", "PartnerTalk_Chat_330271901_29": "Then, Shepherd's hand is caught dead in the air.", "PartnerTalk_Chat_330271901_30": "Who do you think you are? Hanging around the video store at this hour? It's not within opening hours right now, is it?", "PartnerTalk_Chat_330271901_31": "...I rented a few tapes from this store and couldn't stand it anymore, so came to complain! Huh, can't a guy complain about anything anymore?", "PartnerTalk_Chat_330271901_32": "You can complain. Please approach during standard business hours and the store manager will handle things appropriately — right?", "PartnerTalk_Chat_330271901_33": "Mmm-hmm, sure will.", "PartnerTalk_Chat_330271901_34": "That's a guarantee, otherwise you can report us.", "PartnerTalk_Chat_330271901_35": "...", "PartnerTalk_Chat_330271901_36": "Please leave now, sir. Business hours are over.", "PartnerTalk_Chat_330271901_37": "But my... my complaint...", "PartnerTalk_Chat_330271901_38": "I'll go back and check up on the details.", "PartnerTalk_Chat_330271901_39": "I'll definitely get back to you with a satisfactory response.", "PartnerTalk_Chat_330271901_40": "Alright. You better! I'll be back!", "PartnerTalk_Chat_330271901_41": "Shepherd finishes speaking and leaves in a huff with exaggerated steps...", "PartnerTalk_Chat_330271901_42": "Manager, are you alright?", "PartnerTalk_Chat_330271901_43": "It's cool", "PartnerTalk_Chat_330271901_44": "Thanks, Seth.", "PartnerTalk_Chat_330271901_45": "This guy still came to complain even though you've closed up shop for the night... Are all your customers this wild? That's tough!", "PartnerTalk_Chat_330271901_46": "He's not a regular. It's cool.", "PartnerTalk_Chat_330271901_47": "Yep, yep. It's really tough.", "PartnerTalk_Chat_330271901_48": "Don't suppose you're in the mood for a little midnight snack, then?", "PartnerTalk_Chat_330271901_49": "I have to get back to that complaint...", "PartnerTalk_Chat_330271901_50": "I have to check that customer's records...", "PartnerTalk_Chat_330271901_51": "Alright... Then I'll give you a shout next time.", "PartnerTalk_Chat_330271901_52": "Man, running a business sure isn't easy... If there's anything I could do to help, just let me know!", "PartnerTalk_Chat_330271901_53": "To handle Shepherd's urgent request, you have to send Seth off for now... You were worried before, but Seth seems to have no suspicions whatsoever.", "PartnerTalk_Chat_330271901_54": "Is Shepherd really that good an actor? Or does Seth trust us a little too much...?", "PartnerTalk_Chat_330271901_55": "You feel a bit guilty... Is Seth going to find out one day in the future?", "PartnerTalk_Chat_330271901_Name01": "Shepherd", "PartnerTalk_Chat_330280101_01": "Proxy, are these your wheels?", "PartnerTalk_Chat_330280101_02": "Yup yup", "PartnerTalk_Chat_330280101_03": "Are you parking up here too, Piper?", "PartnerTalk_Chat_330280101_04": "Why is your car the only one that is parked here?", "PartnerTalk_Chat_330280101_05": "I was lucky enough to get a perimeter parking space...", "PartnerTalk_Chat_330280101_06": "A perimeter one? But it's so tiny... Is there anywhere else to park?", "PartnerTalk_Chat_330280101_07": "Nah, I hitched a ride into town with someone else today...", "PartnerTalk_Chat_330280101_08": "Steeltusk can't even make it all the way into Lumina Square because all the nearby streets have height restrictions...", "PartnerTalk_Chat_330280101_09": "This place... everything's so sophisticated and beautiful... Lil ol' me is not used to it...", "PartnerTalk_Chat_330280101_10": "I've been strolling through these crowds for a while now, and with all these people, you'd expect to see more cars parked here. Asked about a parking lot, turns out it's pretty much empty...", "PartnerTalk_Chat_330280101_11": "With all the people coming and going in the Outer Ring, you always see a bunch of different cars parked all over the place. I wanted to see what kind of cars you city folk drive, but...", "PartnerTalk_Chat_330280101_12": "Most cars are parked underground...", "PartnerTalk_Chat_330280101_13": "Lumina Square's ground space is insanely expensive...", "PartnerTalk_Chat_330280101_14": "Underground parking lots?", "PartnerTalk_Chat_330280101_15": "You take Piper to the underground parking lot, explaining how expensive it is and how to get parking validated at Lumina Square...", "PartnerTalk_Chat_330280101_16": "As she takes in the rows of neatly parked cars, you hear a faint gasp from Piper, followed by stunned silence.", "PartnerTalk_Chat_330280101_17": "Piper doesn't say a thing until you get back to the surface, as if she's lost in thought the whole time...", "PartnerTalk_Chat_330280101_18": "Sooo... This elevator, it's for cars?", "PartnerTalk_Chat_330280101_19": "City folk, I gotta say, you're pretty smart. A turntable for cars... an elevator... and that parking validation thing you just mentioned...", "PartnerTalk_Chat_330280101_20": "But this elevator is so narrow...", "PartnerTalk_Chat_330280101_21": "Don't mention Steeltusk, even your car would barely squeeze in here!", "PartnerTalk_Chat_330280101_22": "Exactly why I avoid parking down here", "PartnerTalk_Chat_330280101_23": "The turntable makes things a little more manageable", "PartnerTalk_Chat_330280101_24": "Yeah... And you actually have to pay to park here too...", "PartnerTalk_Chat_330280101_25": "...I'm telling ya, city folks are way too smart for their own good.", "PartnerTalk_Chat_330280101_26": "In the Outer Ring, as long as there is ground, it's a road. Just having a car means you can go anywhere.", "PartnerTalk_Chat_330280101_27": "...Well, you also need the gas stations along the way.", "PartnerTalk_Chat_330280101_28": "But at least you don't have to pay for parking.", "PartnerTalk_Chat_330280102_01": "If she stayed here... She'd just get smarter... and richer...", "PartnerTalk_Chat_330280102_02": "She'd become even scarier than she already is...", "PartnerTalk_Chat_330280102_03": "Ah... Nope, gotta put the brakes on those thoughts right now...", "PartnerTalk_Chat_330280201_01": "Huh? Look who it is... the Proxy.", "PartnerTalk_Chat_330280201_02": "Are you in the Outer Ring for business today?", "PartnerTalk_Chat_330280201_03": "Yup, just finished", "PartnerTalk_Chat_330280201_04": "Just about to head back", "PartnerTalk_Chat_330280201_05": "Oh, you're going back to the city? What a coincidence! I'm headed that way myself.", "PartnerTalk_Chat_330280201_06": "For fun?", "PartnerTalk_Chat_330280201_07": "For business?", "PartnerTalk_Chat_330280201_08": "It's Steeltusk... The rear axle's been making this noise and shaking the chassis. When I checked the drive shaft and the U-joint...", "PartnerTalk_Chat_330280201_09": "You look so confused. Kids these days aren't into this kind of stuff...?", "PartnerTalk_Chat_330280201_10": "Oh well, anyway... I'm heading into the city to pick up a few things.", "PartnerTalk_Chat_330280201_11": "Since we bumped into each other...", "PartnerTalk_Chat_330280201_12": "I'll give ya a lift.", "PartnerTalk_Chat_330280201_13": "Oh, but what about my car...", "PartnerTalk_Chat_330280201_14": "Wait, didn't you say Steeltusk needs to be repaired?", "PartnerTalk_Chat_330280201_15": "I'll be driving your car. Is there a problem?", "PartnerTalk_Chat_330280201_16": "You have a bad feeling about this, but before you can say anything, Piper's already in the driver's seat of your business car, looking way too comfortable...", "PartnerTalk_Chat_330280201_17": "The rest of the ride is so fast, it feels like your life is flashing before your eyes...\nYou're not sure which is louder — the rattling of the car or your own heartbeat...", "PartnerTalk_Chat_330280201_18": "Your legs gave way as you stepped out of the car, Piper helps you up with a knowing smile on her face...", "PartnerTalk_Chat_330280201_Name01": "Selection 2", "PartnerTalk_Chat_330280202_01": "Nice wheels, Proxy.", "PartnerTalk_Chat_330280202_02": "You didn't scream too much either.", "PartnerTalk_Chat_330280202_03": "This is a regular family car, you know...", "PartnerTalk_Chat_330280202_04": "Well, well~ If you want, lil ol' me wouldn't mind taking you out for another spin sometime~", "PartnerTalk_Chat_330280202_05": "Thanks for letting me take the wheel today.", "PartnerTalk_Chat_330280203_01": "You take good care of your ride.", "PartnerTalk_Chat_330280203_02": "That's all Enzo", "PartnerTalk_Chat_330280203_03": "Yup, that's all me!", "PartnerTalk_Chat_330280203_04": "Enzo, huh... Solid work, he's good.", "PartnerTalk_Chat_330280203_05": "Really? You're that good? Well, consider me impressed~", "PartnerTalk_Chat_330280204_01": "Your legs give way beneath you as you almost fall clean out of the van. Piper reaches out a helping hand, and the smile on her face lets you know this is not her first rodeo...", "PartnerTalk_Chat_330280204_02": "Nice wheels you got there, Proxy.", "PartnerTalk_Chat_330280204_03": "You weren't too bad either. You hardly screamed.", "PartnerTalk_Chat_330280204_04": "Did someone forget to tell you it's just a consumer vehicle...", "PartnerTalk_Chat_330280204_05": "This ride's managed to go competition level. It's having its moment in the spotlight!", "PartnerTalk_Chat_330280204_06": "Oh-ho-ho~ If you want, I can take you out for another spin some time~", "PartnerTalk_Chat_330280204_07": "Thanks for your car today.", "PartnerTalk_Chat_330280205_01": "You've taken good care of those wheels.", "PartnerTalk_Chat_330280205_02": "That's all Enzo.", "PartnerTalk_Chat_330280205_03": "That's all me!", "PartnerTalk_Chat_330280205_04": "Him, huh... A real craftsman.", "PartnerTalk_Chat_330280205_05": "You can do all that? Kudos~", "PartnerTalk_Chat_330280301_01": "Huh... This one's pretty smooth, too. That last one was too sluggish...", "PartnerTalk_Chat_330280301_02": "Checking out the teamilk menu, Piper?", "PartnerTalk_Chat_330280301_03": "You like the smoother flavors, Piper?", "PartnerTalk_Chat_330280301_04": "Teamilk? I don't drink that stuff. Not at my age, too much sugar.", "PartnerTalk_Chat_330280301_05": "Flavors...? What's that have to do with anything?", "PartnerTalk_Chat_330280301_06": "...Did I hear that wrong?", "PartnerTalk_Chat_330280301_07": "Weren't you talking about it...?", "PartnerTalk_Chat_330280301_08": "Oh... didn't realize I was thinking out loud...", "PartnerTalk_Chat_330280301_09": "Oh, there's a ton of traffic here, I was listening to the car engines... Most of 'em are new energy vehicles though...", "PartnerTalk_Chat_330280301_10": "But every now and then there's a gas-powered one. Gotta say, some of you city folks do have taste...", "PartnerTalk_Chat_330280301_11": "But what I did not expect is...", "PartnerTalk_Chat_330280301_12": "...People actually put fake exhaust pipes on new energy vehicles...? And using speakers to blast fake exhaust sounds...?", "PartnerTalk_Chat_330280301_13": "Now that's just too much", "PartnerTalk_Chat_330280301_14": "I kinda get it", "PartnerTalk_Chat_330280301_15": "Yeah...? *sigh* Sometimes I just don't understand this world we live in.", "PartnerTalk_Chat_330280301_16": "Hmm... How should I put it...?", "PartnerTalk_Chat_330280301_17": "Imitation is the sincerest form of flattery.", "PartnerTalk_Chat_330280301_18": "People only buy electric cars because they have to.", "PartnerTalk_Chat_330280301_19": "Oh yeah... That reminds me, if you want to buy a car in the city, are there all these rules you have to follow or something...?", "PartnerTalk_Chat_330280301_20": "Hmm... I can forgive people for installing a fake exhaust pipe when you put it like that.", "PartnerTalk_Chat_330280301_21": "Wanna check out cars somewhere else, Piper?", "PartnerTalk_Chat_330280301_22": "I want to take you someplace else.", "PartnerTalk_Chat_330280301_23": "Okay. Where?", "PartnerTalk_Chat_330280301_24": "You take Piper over to the overbridge and gaze down at the traffic below...", "PartnerTalk_Chat_330280301_25": "Wow~ All the different car noises mingling together... Sounds way better from up here!", "PartnerTalk_Chat_330280301_33": "...Hey, how come that car over there is honking its horn... The others are doing it too?", "PartnerTalk_Chat_330280301_34": "No, one of them isn't honking its horn...", "PartnerTalk_Chat_330280301_35": "It's all one big chaotic mess?!", "PartnerTalk_Chat_330280301_36": "Why isn't that one using their horn?", "PartnerTalk_Chat_330280301_37": "It's easy to figure out. The car that's stuck at the intersection isn't honking.", "PartnerTalk_Chat_330280301_38": "Because that's the car blocking off the whole intersection.", "PartnerTalk_Chat_330280301_39": "...", "PartnerTalk_Chat_330280301_40": "This place is... Really nice. Stay with me a while longer, please?", "PartnerTalk_Chat_330280301_41": "You stand on the overbridge with Piper for a while...", "PartnerTalk_Chat_330280301_42": "Piper leans against the railing, staring intently at the traffic below. Sunlight washes over the street and cars like water, lighting up her golden strands of hair.", "PartnerTalk_Chat_330280301_43": "Standing here, you're able to hear the sound of cars going back and forth on the overpass behind you. Some might find it noisy, but Piper loves it.", "PartnerTalk_Chat_330280302_01": "Standing up here on this overbridge, don't you just feel the urge to... just lean out and shout down at everything?", "PartnerTalk_Chat_330280302_02": "\"I'm not a heel, I'm a hero\"?", "PartnerTalk_Chat_330280302_03": "\"I want to be human\"?", "PartnerTalk_Chat_330280302_04": "Hmm... What's that about?", "PartnerTalk_Chat_330280401_01": "...Proxy? Now there's a sight for sore eyes.", "PartnerTalk_Chat_330280401_02": "Are you tight with the boss of this remodeling shop? A close neighbor is always better than a distant relative...", "PartnerTalk_Chat_330280401_03": "We get along just fine.", "PartnerTalk_Chat_330280401_04": "Do you need Enzo's help with something?", "PartnerTalk_Chat_330280401_05": "I'm just putting together a plan to mod Steeltusk...", "PartnerTalk_Chat_330280401_06": "I thought you preferred to take matters into your own hands, Piper?", "PartnerTalk_Chat_330280401_07": "I didn't take you for someone who'd mod their car at a remodeling shop.", "PartnerTalk_Chat_330280401_08": "Ahh... It'd be fun to do the modifications myself...", "PartnerTalk_Chat_330280401_09": "But it's a sign of maturity to know when to seek out professional help instead.", "PartnerTalk_Chat_330280401_10": "And even Caesar said it's a good idea... Which is a little worrying. So I'm better off finding a reliable remodeling shop to chat things over with...", "PartnerTalk_Chat_330280401_11": "Isn't Caesar's approval a good thing?", "PartnerTalk_Chat_330280401_12": "What's so worrying about that?", "PartnerTalk_Chat_330280401_13": "...I mentioned it to Lucy first — well, of course she'd never agree.", "PartnerTalk_Chat_330280401_14": "Then I showed it to Big Daddy, and he said he'd have to check the insurance on Steeltusk...", "PartnerTalk_Chat_330280401_15": "Lighter didn't even say a word, and Burnice — and even Burnice looked uncomfortable after hearing it...", "PartnerTalk_Chat_330280401_16": "Caesar's the only one who shouted out \"Cool! When are we getting started? I'll give you a hand!\"", "PartnerTalk_Chat_330280401_17": "And seeing Caesar like that, I couldn't help but start to doubt whether this plan of mine would actually work...", "PartnerTalk_Chat_330280401_18": "What exactly do you have in mind for this modification plan?", "PartnerTalk_Chat_330280401_19": "So that's why you wanted to hit up Enzo?", "PartnerTalk_Chat_330280401_20": "Are you interested? Then how about... You hook me up, and come talk to the owner with me? Always easier to get things done when you're cozy with the boss...", "PartnerTalk_Chat_330280401_21": "Yeah. Seeing as you and him are tight, wanna come in together with me? Always easier to get things done when you're cozy with the boss...", "PartnerTalk_Chat_330280401_22": "You help Piper knock on the door to Turbo and, seeing that you've brought along a friend, Enzo comes out to say Hi...", "PartnerTalk_Chat_330280401_23": "Put simply... I'm thinking of getting some nice W-Engines and converting them into jet propulsion for Steeltusk!", "PartnerTalk_Chat_330280401_24": "I don't need a lot... I think eight sets should be fine, so that's sixteen total.", "PartnerTalk_Chat_330280401_25": "Boss, would you mind installing backlights, too? Now that'd look pretty.", "PartnerTalk_Chat_330280401_26": "That's... This is just...", "PartnerTalk_Chat_330280401_27": "SO COOL!!", "PartnerTalk_Chat_330280401_28": "You said you're from the Outer Ring, right? Then you should know a thing or two about driving ... Nice... Nice!", "PartnerTalk_Chat_330280401_29": "Huh? Boss, you... Do you think it's really feasible, in your professional estimation?", "PartnerTalk_Chat_330280401_30": "Not necessarily.", "PartnerTalk_Chat_330280401_31": "...", "PartnerTalk_Chat_330280401_32": "Could you be a little more professional with your suggestions...", "PartnerTalk_Chat_330280401_33": "If it's not feasible, why are you so excited about it...", "PartnerTalk_Chat_330280401_34": "There're a million different feasible options out there, but an idea this cool? Now that's much rarer.", "PartnerTalk_Chat_330280401_35": "What was it people say? The guy who first discovered soundwaves could protect against corruption just wanted to jam out while he was beating up an Ethereal...?", "PartnerTalk_Chat_330280401_36": "Sometimes, new tech is born out of someone just thinking \"this would be cool\"... At least that's what I think, in my professional capacity as an engineer.", "PartnerTalk_Chat_330280401_37": "Plus I've had to slog my way through fixing four washing machines this week, and rigging jet-powered W-Engines is always gonna be...", "PartnerTalk_Chat_330280401_38": "It's nothing! Anyway, I'll take on the job... Please, let me take on the job, would ya! Wanna come inside and discuss things in more detail?", "PartnerTalk_Chat_330280401_39": "Can I come too?", "PartnerTalk_Chat_330280401_40": "I wanna listen in!", "PartnerTalk_Chat_330280401_41": "Of course, you introduced us.", "PartnerTalk_Chat_330280401_42": "You hang out with Piper, who could chat all day about her modification plan. These two old geezers... I mean, Piper and Enzo get increasingly excited until you're gradually no longer able to understand what they're talking about...", "PartnerTalk_Chat_330280401_43": "Next time you see Steeltusk, is it going to have eight more sets of jet-powered W-Engines...?", "PartnerTalk_Chat_330280401_44": "That's gonna be tough...", "PartnerTalk_Chat_330280401_45": "But this shop really seems to know what it's doing... Thanks for introducing us today, Proxy.", "PartnerTalk_Chat_330280401_Name01": "Enzo", "PartnerTalk_Chat_330280402_01": "The budget for this is still a problem... It's not like I can't afford it, but...", "PartnerTalk_Chat_330280402_02": "Don't tell me you didn't get the budget approved for this yet...", "PartnerTalk_Chat_330280402_03": "I didn't know you were loaded, Piper?", "PartnerTalk_Chat_330280402_04": "*sigh* Let me look into this a little bit more. Then I'll do my best to squeeze it out of Lucy...", "PartnerTalk_Chat_330280402_05": "Heh... It's just some savings that I've got lying around unspent.", "PartnerTalk_Chat_330280501_01": "The tires might need adjusting if I want to get it even higher...", "PartnerTalk_Chat_330280501_02": "If you're going to work on the tires, you'll need to consider the amount of force applied...", "PartnerTalk_Chat_330280501_03": "I can help!", "PartnerTalk_Chat_330280501_04": "How high do you want it, Piper? I can help!", "PartnerTalk_Chat_330280501_05": "Hey there, Proxy, wanna give us a hand?", "PartnerTalk_Chat_330280501_06": "About three feet... Proxy, are you into this kinda thing, too?", "PartnerTalk_Chat_330280501_07": "Alright, let's go find Bolter then.", "PartnerTalk_Chat_330280501_08": "...Ah?", "PartnerTalk_Chat_330280501_09": "It's not here?", "PartnerTalk_Chat_330280501_10": "Weren't you gonna help me with the tires?", "PartnerTalk_Chat_330280501_11": "I thought you wanted to play on the swing?", "PartnerTalk_Chat_330280501_12": "...", "PartnerTalk_Chat_330280501_13": "At my age, there's no way I'd be playing with something meant for kids...!", "PartnerTalk_Chat_330280501_14": " just happened to be standing here, lost in thought...!", "PartnerTalk_Chat_330280501_15": "The Sons of Calydon might look like unreliable, but even we've got lots of things going on... Then again, it's only because everyone's so unreliable that I can't retire...", "PartnerTalk_Chat_330280501_16": "Have you ever played on this swing before, Piper?", "PartnerTalk_Chat_330280501_17": "So don't you want to take a break, Piper?", "PartnerTalk_Chat_330280501_18": "...Of course not.", "PartnerTalk_Chat_330280501_19": "Even back when I was a kid... I never had time for anything like that.", "PartnerTalk_Chat_330280501_20": "Are you telling me you've never played on a swing before, even as a kid...?", "PartnerTalk_Chat_330280501_21": "...It's not something worth regretting, I just had bigger priorities back then... that's all.", "PartnerTalk_Chat_330280501_22": "Uhhh...", "PartnerTalk_Chat_330280501_23": "You snuck out here in secret, didn't you, Piper?", "PartnerTalk_Chat_330280501_24": "You came here to slack off, didn't you, Piper?", "PartnerTalk_Chat_330280501_25": "What do you mean slacking off...? I just came out to take care of some business...", "PartnerTalk_Chat_330280501_26": "I want to play on the swings with you.", "PartnerTalk_Chat_330280501_27": "I'm really good at pushing swings.", "PartnerTalk_Chat_330280501_28": "...", "PartnerTalk_Chat_330280501_29": "I—If you really want to that badly...", "PartnerTalk_Chat_330280501_30": "Piper scratches her head before she can finish talking, and seems more than a little shy. If that's the case...", "PartnerTalk_Chat_330280501_31": "You help Piper into the swing seat, and her delicate little body is just as light as you expected. She grips onto the ropes tightly, seemingly anxious.", "PartnerTalk_Chat_330280501_32": "Again and again... As the swing flies higher, Piper gazes up, squinting as though she could feel the warmth of the breeze...", "PartnerTalk_Chat_330280501_33": "Phew...", "PartnerTalk_Chat_330280501_34": "Th—That was pretty fun... No wonder I used to...", "PartnerTalk_Chat_330280501_35": "Used to what?", "PartnerTalk_Chat_330280501_36": "*sigh* ...Even I was young once...", "PartnerTalk_Chat_330280501_37": "Being on a swing feels so liberating... probably because I know there's someone standing behind me, like you were a moment ago.", "PartnerTalk_Chat_330280501_38": "Kids love swinging on swings and never feel scared because their mommy or daddy is with them... Because they trust that they're safe, and that someone is protecting them...", "PartnerTalk_Chat_330280501_39": "And that's why they can safely enjoy that feeling of freedom...", "PartnerTalk_Chat_330280501_40": "Not like adults, who only feel free when they're alone.", "PartnerTalk_Chat_330280501_41": "What are you talking about?", "PartnerTalk_Chat_330280501_42": "Are you trying to tell me something?", "PartnerTalk_Chat_330280501_43": "It's nothing.", "PartnerTalk_Chat_330280501_44": "The past is the past... You have to look ahead when driving, right?", "PartnerTalk_Chat_330280502_01": "Hmm... Is it even possible to swing alone...?", "PartnerTalk_Chat_330280502_02": "Sure, you can still swing really high by yourself.", "PartnerTalk_Chat_330280502_03": "It's way more fun with a friend.", "PartnerTalk_Chat_330280502_04": "Oh, you heard that?", "PartnerTalk_Chat_330280502_05": "...But how do you do that?", "PartnerTalk_Chat_330280502_06": "...Okay.", "PartnerTalk_Chat_330280502_07": "Proxy, do you want to have a go on the swing? I can push you.", "PartnerTalk_Chat_330280601_01": "Oh~ Proxy, you're on Sixth Street today too. That's great...", "PartnerTalk_Chat_330280601_02": "I was just gonna check out a new drive disc.", "PartnerTalk_Chat_330280601_03": "Are you upgrading your drive disc, too?", "PartnerTalk_Chat_330280601_04": "So this place sells W-Engine drive discs too, huh... Ah, I just stopped by to buy a basic record.", "PartnerTalk_Chat_330280601_05": "Buying some music for when you're driving?", "PartnerTalk_Chat_330280601_06": "Mhm... Actually, it's music for when I'm falling asleep...", "PartnerTalk_Chat_330280601_07": "It's been hot lately, right? And I'm a light sleeper. I can never get a good night's sleep when it's this hot...", "PartnerTalk_Chat_330280601_08": "I asked Big Daddy if he had any advice, and he said listening to music as you fall asleep is really useful and helps him relax.", "PartnerTalk_Chat_330280601_09": "He even lent me a stack of records...", "PartnerTalk_Chat_330280601_10": "But who could ever fall asleep listening to a symphony orchestra?", "PartnerTalk_Chat_330280601_11": "Uhh... I could...", "PartnerTalk_Chat_330280601_12": "Sure, a whole symphony wouldn't be the best...", "PartnerTalk_Chat_330280601_13": "Hm? Don't tell me you're the same as Big Daddy?", "PartnerTalk_Chat_330280601_14": "Well, not in size and stature.", "PartnerTalk_Chat_330280601_15": "In terms of music preferences, maybe?", "PartnerTalk_Chat_330280601_16": "Yeah... The more you listen, the more you start to differentiate all the different instruments playing — and that perks you up instead of calming you down...", "PartnerTalk_Chat_330280601_17": "...Is that why!?", "PartnerTalk_Chat_330280601_18": "...I don't think most people would do that.", "PartnerTalk_Chat_330280601_19": "Anyway, I gave Big Daddy his records back and wanna find some better music to sleep to...", "PartnerTalk_Chat_330280601_20": "I remembered there being a record store opposite you guys... But I had a browse today and it was so trendy...", "PartnerTalk_Chat_330280601_21": "What's a bumpkin like me supposed to do if they laugh me out of the store...", "PartnerTalk_Chat_330280601_22": "No way. Elfy is so nice.", "PartnerTalk_Chat_330280601_23": "That's easy. I'll go in with you.", "PartnerTalk_Chat_330280601_24": "Wow Proxy, you're the kind of person who fits in everywhere, aren't you...", "PartnerTalk_Chat_330280601_25": "You take Piper in to Bardic Needle to pick out a few records...", "PartnerTalk_Chat_330280601_26": "Elfy recommends a few albums with simple instruments and vocals, and Piper seems drawn to the retro ones...", "PartnerTalk_Chat_330280601_27": "As you leave the store, Elfy shoots you a wink — perhaps in gratitude for bringing along yet another new customer.", "PartnerTalk_Chat_330280601_28": "She was so lovely and sophisticated just then, I can't believe she's running Hollow services on the side... But I suppose I shouldn't be so surprised after getting to know you...", "PartnerTalk_Chat_330280601_29": "But anyway — how come you ended up buying the same record as me?", "PartnerTalk_Chat_330280601_30": "I want to listen to music that you like.", "PartnerTalk_Chat_330280601_31": "I can play it whenever you stop by the video store.", "PartnerTalk_Chat_330280601_32": "Wow... Why are you so good to me?", "PartnerTalk_Chat_330280601_33": "That'll be a real headache...", "PartnerTalk_Chat_330280601_34": "Why?", "PartnerTalk_Chat_330280601_35": "Heh... You'll understand when you're a little older.", "PartnerTalk_Chat_330280602_01": "Everything changes...", "PartnerTalk_Chat_330280602_02": "What changes?", "PartnerTalk_Chat_330280602_03": "I don't think so.", "PartnerTalk_Chat_330280602_04": "Heh... Genres of music. What's popular is always changing, right?", "PartnerTalk_Chat_330280602_05": "Mhm... There's hardly anything that never changes...", "PartnerTalk_Chat_330280701_01": "Hmm... This store seems pretty cool...", "PartnerTalk_Chat_330280701_02": "Do you like this style, Piper?", "PartnerTalk_Chat_330280701_03": "I knew you'd like it.", "PartnerTalk_Chat_330280701_04": "Ahhh... It's got a real sleepy feel to it.", "PartnerTalk_Chat_330280701_05": "You always seem like you're sleepy.", "PartnerTalk_Chat_330280701_06": "Do you not get enough sleep usually, Piper?", "PartnerTalk_Chat_330280701_07": "You have to make sure to recover your energy during your downtime... Oh, and any time I'm not driving is considered downtime.", "PartnerTalk_Chat_330280701_08": "That way I can stay focused while I'm driving...", "PartnerTalk_Chat_330280701_09": "I can't stay up late at my age. Not like you young'uns.", "PartnerTalk_Chat_330280701_10": "Ouch... How do you know me so well?", "PartnerTalk_Chat_330280701_11": "You wear your heart on your sleeve, Piper.", "PartnerTalk_Chat_330280701_12": "Because I'm always paying close attention.", "PartnerTalk_Chat_330280701_13": "You shouldn't say that so lightly...", "PartnerTalk_Chat_330280701_14": "It's embarrassing for a kid your age to see straight through me like that.", "PartnerTalk_Chat_330280701_15": "You gotta respect your elders, y'know...", "PartnerTalk_Chat_330280701_16": "By the way, they use tables at the massage parlor, right... Which option do you think I should get?", "PartnerTalk_Chat_330280701_17": "How about the beginner's one?", "PartnerTalk_Chat_330280701_18": "The \"Essential Oil Compress\" is good.", "PartnerTalk_Chat_330280701_19": "Mmm?", "PartnerTalk_Chat_330280701_20": "Sounds like the kind of thing Lucy would like...", "PartnerTalk_Chat_330280701_21": "Hmm... I'm gonna pick the last one: \"Deep Muscle Release for Shoulders, Neck, and Lower Back.\"", "PartnerTalk_Chat_330280701_22": "Huh?", "PartnerTalk_Chat_330280701_23": "No, don't pick that!", "PartnerTalk_Chat_330280701_24": "Hey, don't make such a fuss! What's wrong with that one?", "PartnerTalk_Chat_330280701_25": "That one hurts... a lot...", "PartnerTalk_Chat_330280701_26": "Most of the regulars can't even handle that one...", "PartnerTalk_Chat_330280701_27": "Oh, really?", "PartnerTalk_Chat_330280701_28": "Alright, that's the one then.", "PartnerTalk_Chat_330280701_29": "You don't have to pick the same as me. Choose whatever you like. I know you kids can't handle pain.", "PartnerTalk_Chat_330280701_30": "You were about to persuade Piper further, but she waves off your concerns and has already settled things at the front desk...", "PartnerTalk_Chat_330280701_31": "During the massage, you can't help but worry about Piper...", "PartnerTalk_Chat_330280701_32": "...Until you hear gentle snoring coming from right next to you?!", "PartnerTalk_Chat_330280701_33": "Honestly, I was kind of worried the masseuses in the city might not be strong enough!", "PartnerTalk_Chat_330280701_34": " I feel so much better now, and that massage table was super comfy for a nap... Your recommendation was not bad!", "PartnerTalk_Chat_330280701_35": "Huh? Why are you so quiet?", "PartnerTalk_Chat_330280701_36": "Oh, I thought I heard someone yelping in pain earlier while I was half-asleep. Was that you? Throat feeling a bit sore now? Here, I have some tea here. Have some~", "PartnerTalk_Chat_330280701_37": "...You're terrifying, Piper...", "PartnerTalk_Chat_330280701_38": "...You're amazing, Piper...", "PartnerTalk_Chat_330280701_39": "Haha, that was nothing...", "PartnerTalk_Chat_330280701_40": "Drink up~ Next time you come here, don't forget to give me a holler.", "PartnerTalk_Chat_330280702_01": "The masseuses here really know their stuff... I'll tell the others about this place when I get back.", "PartnerTalk_Chat_330280702_02": "Who's might be interested in getting a massage...?", "PartnerTalk_Chat_330280702_03": "Caesar?", "PartnerTalk_Chat_330280702_04": "Burnice?", "PartnerTalk_Chat_330280702_05": "...I doubt she could sit still there for that long.", "PartnerTalk_Chat_330280702_06": "Then... Lucy?", "PartnerTalk_Chat_330280702_07": "Lucy's like you—she can't handle with much pain. But maybe that aromatherapy massage you mentioned would work for her...", "PartnerTalk_Chat_330280702_08": "Burnice... doesn't seem to be a fan of physical contact...", "PartnerTalk_Chat_330280702_09": "Then... How about Lighter?", "PartnerTalk_Chat_330280702_10": "...That kid's always not around when you need him.", "PartnerTalk_Chat_330280702_11": "There must be a better candidate out there...", "PartnerTalk_Chat_330280702_12": "Wait a minute — I got it! Big Daddy!", "PartnerTalk_Chat_330280702_13": "Oh yeah, that's perfect! And the ambiance here is pretty classy, just the kind of place a cultured guy like him would dig...", "PartnerTalk_Chat_330280702_14": "You've got a good head on your shoulders~", "PartnerTalk_Chat_330280801_01": "Hey, you're here.", "PartnerTalk_Chat_330280801_02": "You're early.", "PartnerTalk_Chat_330280801_03": "Have you been waiting long?", "PartnerTalk_Chat_330280801_04": "I've been moseying around nearby... trying to find a good spot to take a nap.", "PartnerTalk_Chat_330280801_05": "Find anything?", "PartnerTalk_Chat_330280801_06": "No luck?", "PartnerTalk_Chat_330280801_07": "Sure did.", "PartnerTalk_Chat_330280801_08": "I struck up a chat with the Bangboo charging in the parking lot, and they told me the best place to nap around here is...", "PartnerTalk_Chat_330280801_09": "This cinema.", "PartnerTalk_Chat_330280801_10": "...", "PartnerTalk_Chat_330280801_11": "If you're that sleepy, Piper...", "PartnerTalk_Chat_330280801_12": "Come on, don't give me that look... Even if I doze off, at least I won't bug you while you're watching the movie, right?", "PartnerTalk_Chat_330280801_13": "Okay, so what movie do you want to watch?", "PartnerTalk_Chat_330280801_14": "That sci-fi one with the tough guy and the pretty girl on the poster.", "PartnerTalk_Chat_330280801_15": "That comedy claiming to be adapted from a classic.", "PartnerTalk_Chat_330280801_16": "The animated film with the super cute main character.", "PartnerTalk_Chat_330280801_17": "That poster... I thought I was staring down the barrel of a gun for a second, but upon closer inspection, it was just a bird's eye view of a skyscraper...", "PartnerTalk_Chat_330280801_18": "Looks pretty sweet. That's that one, then.", "PartnerTalk_Chat_330280801_19": "You grab the tickets and settle in to watch the movie with Piper...", "PartnerTalk_Chat_330280801_20": "Piper was quiet as a mouse during the movie... Did she actually nod off?", "PartnerTalk_Chat_330280801_21": "*yawn*~", "PartnerTalk_Chat_330280801_22": "Huh? Why are you staring at me like that? I'm still awake, okay?", "PartnerTalk_Chat_330280801_23": "I was a bit drowsy at the start... but I really perked up when the hero and bad guys were chasing each other in that skyscraper.", "PartnerTalk_Chat_330280801_24": "Plus that dude with the white hair, when he jumped from rooftop to rooftop, he even grabbed a pigeon!", "PartnerTalk_Chat_330280801_25": "Hmm... Is that a metaphor for something?", "PartnerTalk_Chat_330280801_26": "Huh? What's that pigeon all about?", "PartnerTalk_Chat_330280801_27": "Isn't it because you can cushion the impact of falling if you're holding a pigeon?", "PartnerTalk_Chat_330280801_28": "I thought that dude was pretty smart...", "PartnerTalk_Chat_330280801_29": "Oh? That's such a long name for a movie... Is it an adaptation of that famous book? I remember reading a bit when I was a kid, but I never finished the whole thing.", "PartnerTalk_Chat_330280801_30": "Great. I can find out what happens at the end. That's the one, then.", "PartnerTalk_Chat_330280801_31": "You grab the tickets and watch the movie together with Piper...", "PartnerTalk_Chat_330280801_32": "Piper's laughter like some kind of small animal... As expected, comedies keep her wide awake!", "PartnerTalk_Chat_330280801_33": "So is that how things finished in the book, too? Not really how I expected things to go...", "PartnerTalk_Chat_330280801_34": "How come those two became cousins? How come that hermit became a woman? Why did that monk have to go on all those blind dates? And most importantly...", "PartnerTalk_Chat_330280801_35": "That guy with big lips — the book never described him as looking like that...", "PartnerTalk_Chat_330280801_36": "It's not exactly the same as the original...", "PartnerTalk_Chat_330280801_37": "Maybe that's just some kind of coincidence...", "PartnerTalk_Chat_330280801_38": "I see... It was a pretty good adaptation. There're so many characters in the original. I guess you'd forget who everyone was unless you made them all different.", "PartnerTalk_Chat_330280801_39": "Whenever I see sausage in the future, I'm gonna think of that guy.", "PartnerTalk_Chat_330280801_40": "*tut* You kids sure love that kind of movie, don't you...", "PartnerTalk_Chat_330280801_41": "Fine, if that's what you like, I'll come with you~", "PartnerTalk_Chat_330280801_42": "You grab the tickets watch the movie together with Piper...", "PartnerTalk_Chat_330280801_43": "During the movie, you hear soft gasps coming from beside you... Perhaps it's best not to turn and look?", "PartnerTalk_Chat_330280801_44": "Is that what passes for an anime movie these days...", "PartnerTalk_Chat_330280801_45": "I knew it — none of that would ever happen in real life.", "PartnerTalk_Chat_330280801_46": "That girl worked so hard, but she's clearly just a little kid...", "PartnerTalk_Chat_330280801_47": "But in the end did she even get paid?", "PartnerTalk_Chat_330280801_48": "What's important is that she saved her parents.", "PartnerTalk_Chat_330280801_49": "What's important is that she saved her friend.", "PartnerTalk_Chat_330280801_50": "Sure... She worked hard just to save her parents and her friends.", "PartnerTalk_Chat_330280801_51": "What a lucky kid.", "PartnerTalk_Chat_330280801_52": "I thought all kids' movies were like that, but this one turned out to be pretty good...", "PartnerTalk_Chat_330280801_53": "Next time there's another fun movie on, give me a call and we can catch it together.", "PartnerTalk_Chat_330280802_01": "People in the Outer Ring aren't as keen on movies as you city folks.", "PartnerTalk_Chat_330280802_02": "How does that saying go...? —Stories have to make sense; real life doesn't.", "PartnerTalk_Chat_330280802_03": "While reality sometimes makes absolutely zero sense, it's way more exciting than a sensible story could ever be.", "PartnerTalk_Chat_330280802_04": "But it's probably better if you young'uns don't understand that just yet.", "PartnerTalk_Chat_330280802_05": "I'm not a kid anymore.", "PartnerTalk_Chat_330280802_06": "Do you understand it yourself, Piper?", "PartnerTalk_Chat_330280802_07": "Nothing wrong with being a kid~", "PartnerTalk_Chat_330280802_08": "Of course I do. At my age, I've driven more miles than you've walked~", "PartnerTalk_Chat_330280901_01": "Such a kid at heart...", "PartnerTalk_Chat_330280901_02": "What are you looking at, Piper?", "PartnerTalk_Chat_330280901_03": "Were you talking about the panda?", "PartnerTalk_Chat_330280901_04": "Oh, you're here.", "PartnerTalk_Chat_330280901_05": "Just look at this panda mascot with a cup of coffee sitting in front... I just touched it, and it was still warm.", "PartnerTalk_Chat_330280901_06": "Who knows if the owner did that or some random passerby... But it's so naive. How could a panda mascot ever drink coffee?", "PartnerTalk_Chat_330280901_07": "Well, about that...", "PartnerTalk_Chat_330280901_08": "You're right...", "PartnerTalk_Chat_330280901_09": "Obviously, pandas eat bamboo.", "PartnerTalk_Chat_330280901_10": "..Is that the point?", "PartnerTalk_Chat_330280901_11": "Maybe it's bamboo-flavored coffee.", "PartnerTalk_Chat_330280901_12": "Of course — in all my years, I've never seen a panda drink coffee.", "PartnerTalk_Chat_330280901_13": "...Well, I guess I've never seen a panda eat bamboo, either... apart from the ones in those old civilization picture books.", "PartnerTalk_Chat_330280901_14": "Well, if the panda doesn't want that, it must be ours!", "PartnerTalk_Chat_330280901_15": "What do you want, Piper? It's on me.", "PartnerTalk_Chat_330280901_16": "Huh — that flavor of coffee actually exists? Now that's more like it.", "PartnerTalk_Chat_330280901_17": "But... How did you know about that, Proxy? Don't tell me you've secretly tried it before.", "PartnerTalk_Chat_330280901_18": "I've tried it before.", "PartnerTalk_Chat_330280901_19": "It's just a gut feeling.", "PartnerTalk_Chat_330280901_20": "Great, then I'll try the bamboo-flavored coffee too. How do I order — do I just tell the staff what I want?", "PartnerTalk_Chat_330280901_21": "My bad. I'll shut up now...", "PartnerTalk_Chat_330280901_22": "Sorry, they don't actually have that flavor...", "PartnerTalk_Chat_330280901_23": "Heh... I knew it. You shouldn't make fun of your elders, y'know~", "PartnerTalk_Chat_330280901_24": "Let me buy you the coffee to make it up to you...", "PartnerTalk_Chat_330280901_25": "Please don't take it to heart. What do you want, Piper?", "PartnerTalk_Chat_330280901_26": "Actually... I'm not really a coffee drinker...", "PartnerTalk_Chat_330280901_27": "If I ever need a pick-me-up, there's always the Nitro-Fuel that Steeltusk grows in the fridge.", "PartnerTalk_Chat_330280901_28": "Then why did you agree to meet up at a cafe...", "PartnerTalk_Chat_330280901_29": "Huh? Isn't it because you wanted to meet up with me?", "PartnerTalk_Chat_330280901_30": "Okay, you do the ordering. I don't understand all the funky flavors you kids like.", "PartnerTalk_Chat_330280901_31": "Treat Piper to a cup of Mint Espresso", "PartnerTalk_Chat_330280901_32": "Treat Piper to a cup of Glacier Flat White", "PartnerTalk_Chat_330280901_33": "Treat Piper to a cup of Barley Latte", "PartnerTalk_Chat_330280901_34": "You hand Piper a Mint Espresso. She takes a sip and frowns — a rare sight on her face.", "PartnerTalk_Chat_330280901_35": "...You actually like this?", "PartnerTalk_Chat_330280901_36": "So you're one of those kids who deliberately drink bitter beverages just so they can pretend they're all grown up, huh?", "PartnerTalk_Chat_330280901_37": "You hand Piper a Glacier Flat White. She takes a sip, and seems to drift into deep thought.", "PartnerTalk_Chat_330280901_38": "...They dumped a ton of milk into this, right.", "PartnerTalk_Chat_330280901_39": "My days of not wanting milk are long behind me... But you can drink this — you're a growing kid.", "PartnerTalk_Chat_330280901_40": "You hand Piper a Barley Latte. She takes a sip, and her eyes widen slightly...", "PartnerTalk_Chat_330280901_41": "Oooh... This... This tastes pretty good... What a rich aroma...", "PartnerTalk_Chat_330280901_42": "It reminds me a little of... Taking a nap with a straw hat over my face.", "PartnerTalk_Chat_330280901_43": "You chat casually with Piper at the coffee shop. Surprisingly, after drinking coffee, she starts feeling sleepy...", "PartnerTalk_Chat_330280901_44": "You offer your shoulder for her to rest on for a bit...", "PartnerTalk_Chat_330280901_45": "When she wakes up, the dark circles under Piper's eyes seem a little lighter than before.", "PartnerTalk_Chat_330280901_46": "*yawn*~", "PartnerTalk_Chat_330280901_47": "You really are a sweet kid.", "PartnerTalk_Chat_330280902_01": "How can I still be sleepy after having coffee, I hear you ask?", "PartnerTalk_Chat_330280902_02": "Maybe it takes a while to kick in?", "PartnerTalk_Chat_330280902_03": "I'm wide awake now—I feel like I could drive a thousand kilometers straight.", "PartnerTalk_Chat_330280902_04": "Still, please rest up well!", "PartnerTalk_Chat_330280902_05": " How long would it take you to drive a thousand kilometers?", "PartnerTalk_Chat_330280902_06": "Alright, alright...", "PartnerTalk_Chat_330280902_07": "...Hmm, shouldn't take too long, I guess?", "PartnerTalk_Chat_330281001_01": "Isn't this place for gaming? How come you don't even have a steering wheel?", "PartnerTalk_Chat_330281001_02": "Ehn-nah-ah... Nah? (Steering wheel... Why would you need a steering wheel?)", "PartnerTalk_Chat_330281001_03": "Wait, no steering wheel? Is this one of those fancy virtual UIs the kids are into these days?", "PartnerTalk_Chat_330281001_04": "That's got no feel! I thought this place was supposed to have top-notch gear?", "PartnerTalk_Chat_330281001_05": "Ehn-nah ah? Ehn-nah ehn-nah ah... (Gear... Is there a problem with the gear? One moment please. I'll go and get Kiki...)", "PartnerTalk_Chat_330281001_06": "Has Piper misunderstood something? More and more club staff are about to get caught up in this mix-up. You quickly step in to stop the service Bangboo and suggest they attend to other customers for now...", "PartnerTalk_Chat_330281001_07": "Prox... Well— Great timing...", "PartnerTalk_Chat_330281001_08": "This Bangboo is kinda dumb. Doesn't even know what a gaming steering wheel is!", "PartnerTalk_Chat_330281001_09": "You wanna play a racing game, right?", "PartnerTalk_Chat_330281001_10": "There are no racing games at this club...", "PartnerTalk_Chat_330281001_11": "No way! There's gotta be one!", "PartnerTalk_Chat_330281001_12": "Racing games, shooting games, soccer... How can you run an arcade without these classics?", "PartnerTalk_Chat_330281001_13": "There's no... racing game?!", "PartnerTalk_Chat_330281001_14": "Racing games, shooting games, soccer... Don't tell me these days you can get away with opening a penny arcade without any of these classics?", "PartnerTalk_Chat_330281001_15": "Look, this place isn't exactly that kind of arcade, y'know...", "PartnerTalk_Chat_330281001_16": "True, though. Maybe this place should expand their business a little.", "PartnerTalk_Chat_330281001_17": "Wait, what? But aren't all these people lining up for games?", "PartnerTalk_Chat_330281001_18": "Yeah... But if they don't have any racing games, then what are all these people lining up to play?", "PartnerTalk_Chat_330281001_19": "Explain to Piper what type of club this really is to Piper.", "PartnerTalk_Chat_330281001_20": "Ah... So that's how it is...", "PartnerTalk_Chat_330281001_21": "What they should really do is...", "PartnerTalk_Chat_330281001_22": "Piper's look of disappointment suddenly vanishes, replaced by a smile that screams \"I got this,\" and she beckons you to lean in.", "PartnerTalk_Chat_330281001_23": "Her breath tickles your ear a little as she whispers, and you almost miss what she's saying...", "PartnerTalk_Chat_330281001_24": "How's this? Way more fun than locking yourself in that box and pretending to slay Ethereals, right?", "PartnerTalk_Chat_330281001_25": "C'mon, Prox... Pro! Let's place some bets on these people waiting in line here!", "PartnerTalk_Chat_330281001_26": "That guy in the green tie at the front of the line, do you think he'll beat the stage with an S-rank?", "PartnerTalk_Chat_330281001_27": "Well... I bet he can. How'bout you?", "PartnerTalk_Chat_330281001_28": "Obviously an office worker. No chance.", "PartnerTalk_Chat_330281001_29": "I'm with you. Bet he can.", "PartnerTalk_Chat_330281001_30": "Huh...? If we keep betting the same thing, there's never gonna be a winner. That's no fun... I'm changing my bet. He won't make it!", "PartnerTalk_Chat_330281001_31": "Wait, you can just backtrack like that?", "PartnerTalk_Chat_330281001_32": "...Ahhh, I haven't settled on a bid yet...", "PartnerTalk_Chat_330281001_33": "With two bottles of soda in hand, you and Piper watch others play for quite some time...\nThe betting part somehow makes spectating twice as fun.", "PartnerTalk_Chat_330281001_34": "Wait... Didn't Piper originally plan on watching horse racing?\nHow did it end up like this...", "PartnerTalk_Chat_330281001_35": "Heh heh, I guess wisdom really does come with age, huh?", "PartnerTalk_Chat_330281001_36": "Who knew an office lady could be a gaming pro?", "PartnerTalk_Chat_330281001_37": "How come the investigator didn't move an inch after going in...?", "PartnerTalk_Chat_330281001_38": "Heh-heh-heh-heh~", "PartnerTalk_Chat_330281001_39": "Alright... Here's your winnings. I want vanilla ice cream.", "PartnerTalk_Chat_330281001_40": "This is...?", "PartnerTalk_Chat_330281001_41": "How could I ever get serious around you kids?", "PartnerTalk_Chat_330281001_42": "You bought me a soda, so I'll treat you to ice cream. Mind grabbing it for me, kiddo?", "PartnerTalk_Chat_330281001_Name01": "Moore", "PartnerTalk_Chat_330281002_01": "Oh... You wanna know how I guessed that?", "PartnerTalk_Chat_330281002_02": "You just gotta go with your gut...", "PartnerTalk_Chat_330281002_03": "You can think and calculate all you want... It means nothing in the face of luck...", "PartnerTalk_Chat_330281002_04": "Please tell me the secret to good luck!", "PartnerTalk_Chat_330281002_05": "I think it's only a matter of probability...", "PartnerTalk_Chat_330281002_06": "Just get at least ten hours of sleep every day.", "PartnerTalk_Chat_330281002_07": "That way, at least you'll wake up feeling great.", "PartnerTalk_Chat_330281002_08": "Probability...", "PartnerTalk_Chat_330281002_09": "It's just a different name, that's all...", "PartnerTalk_Chat_330281101_01": "Don't worry about me. I'm gonna buy a lottery ticket and try my luck.", "PartnerTalk_Chat_330281201_01": "Proxy! Great timing.", "PartnerTalk_Chat_330281201_02": "It's such a pain trying to figure out what goes on in a young girl's mind...", "PartnerTalk_Chat_330281201_03": "What happened?", "PartnerTalk_Chat_330281201_04": "A young girl's mind?!", "PartnerTalk_Chat_330281201_05": "Lucy, to be exact. She's a real handful...", "PartnerTalk_Chat_330281201_06": "Piper says it's a tricky problem, but her droopy eyes and a big yawn tell a different story...", "PartnerTalk_Chat_330281202_01": "Lucy's probably done sulking. I'll grab her a dessert and head back.", "PartnerTalk_Chat_330281202_02": "Thanks for today, Proxy~", "PartnerTalk_Chat_330281301_01": "So that's it...", "PartnerTalk_Chat_330281301_02": "Caught you buying scratch cards again!", "PartnerTalk_Chat_330281301_03": "So, what did you win this time?", "PartnerTalk_Chat_330281301_04": "Oh, it's you... Nothing special, just ten grand Dennies.", "PartnerTalk_Chat_330281301_05": "That's still pretty nice!", "PartnerTalk_Chat_330281301_06": "Better than 1888 Dennies...", "PartnerTalk_Chat_330281301_07": "Hmm, a measly amount like that? My luck's much better than that.", "PartnerTalk_Chat_330281301_08": "When did scratch cards become so boring... I remember the days when scratch card prizes used to be way more creative.", "PartnerTalk_Chat_330281301_09": "Eggs, laundry powder, and tote bags?", "PartnerTalk_Chat_330281301_10": "Cup, hairdryers, and a power banks?", "PartnerTalk_Chat_330281301_11": "?", "PartnerTalk_Chat_330281301_12": "Do you often go to places and line up for free stuff?", "PartnerTalk_Chat_330281301_13": "Well... I might've done it once or twice...", "PartnerTalk_Chat_330281301_14": "But those, along with all the scratch card prizes — like the home generator, folding jack, Thiren wigs, and SĀN-Z mini speakers—I sold all of them long ago. Heehee!", "PartnerTalk_Chat_330281301_15": "...", "PartnerTalk_Chat_330281301_16": "...You sure are lucky...", "PartnerTalk_Chat_330281301_17": "That's nothing...", "PartnerTalk_Chat_330281301_18": "My biggest prize was a cool million Dennies~", "PartnerTalk_Chat_330281301_19": "That's incredible?!", "PartnerTalk_Chat_330281301_20": "It's just that I'm a bit short on cash lately.", "PartnerTalk_Chat_330281301_21": "Phew... Now that was a long time ago.", "PartnerTalk_Chat_330281301_22": "My luck's been great, why's Lucy always nagging me about buying scratch cards? I really can't wrap my head around it.", "PartnerTalk_Chat_330281301_23": "I mean, you can't always win with those things.", "PartnerTalk_Chat_330281301_24": "Lucy's just being cautious, that's all.", "PartnerTalk_Chat_330281301_25": "C'mon, it's just scratch cards. What is there to lose...", "PartnerTalk_Chat_330281301_26": "At this age, what bad habits could I possibly pick up? Lucy's just worrying over nothing.", "PartnerTalk_Chat_330281301_27": "Look at our lives. What have we got to lose? You young ones just don't get it~", "PartnerTalk_Chat_330281301_28": "Now that sounds pretty pessimistic...", "PartnerTalk_Chat_330281301_29": "Do you really not care about anything, Piper?", "PartnerTalk_Chat_330281301_30": "Huh? It's not like that.", "PartnerTalk_Chat_330281301_31": "Look, here's the thing... If there's a god up there who controls all of our fates, then they've got to be super serious.", "PartnerTalk_Chat_330281301_32": "And if you expect this straight-faced deity to one day crack a smile...", "PartnerTalk_Chat_330281301_33": "You're bound to be disappointed.", "PartnerTalk_Chat_330281301_34": "But you love buying lottery tickets though, don't you?", "PartnerTalk_Chat_330281301_35": "But you've got great luck, don't you?", "PartnerTalk_Chat_330281301_36": "Things like lottery tickets and scratch cards... It's not like you're gambling against a divine being.", "PartnerTalk_Chat_330281301_37": "It's more like... asking a stone-faced god for a little gift.", "PartnerTalk_Chat_330281301_38": "If you get it, maybe it's because some big guy up there dozed off and loosened their grip a bit.", "PartnerTalk_Chat_330281301_39": "Hmm... Or maybe it's because I'm always yawning, and that's contagious even for the gods? That's why I'm so lucky with scratch cards!", "PartnerTalk_Chat_330281301_40": "Yes, that's gotta be it", "PartnerTalk_Chat_330281301_41": "You'll always be lucky, Piper.", "PartnerTalk_Chat_330281301_42": "Aww you sweettalker... Now, give me your hand.", "PartnerTalk_Chat_330281301_43": "Piper grabs your hand, lets out a huge yawn right into your palm, then rubs it for good luck.", "PartnerTalk_Chat_330281301_44": "Your hand feels all warm, and suddenly, you feel like yawning too...", "PartnerTalk_Chat_330281301_45": "There you go. That's my yawning trick...", "PartnerTalk_Chat_330281301_46": "You'll always be lucky too now, Proxy.", "PartnerTalk_Chat_330281302_01": "Huh? You mean that money?", "PartnerTalk_Chat_330281302_02": "It's still here.", "PartnerTalk_Chat_330281302_03": "I was planning on spending it on something but... I was a little late to the party.", "PartnerTalk_Chat_330281302_04": "And then what? I saved it all, of course!", "PartnerTalk_Chat_330281302_05": "Savings are really important. You young'uns should learn more about that, don't keep living paycheck to paycheck.", "PartnerTalk_Chat_330281401_01": "What a coincidence... I didn't expect to bump into you here.", "PartnerTalk_Chat_330281401_02": "Are you here to buy magazines, too? *sigh*... I just found out my favorite one has been out of print for years now.", "PartnerTalk_Chat_330281401_03": "Now I'll have to find some alternatives. Something cheap and readily available.", "PartnerTalk_Chat_330281401_04": "Do you have any recommendations?", "PartnerTalk_Chat_330281401_05": "How about The Ridu Tour?", "PartnerTalk_Chat_330281401_06": "Eh? That sounds pretty fun. What's it about?", "PartnerTalk_Chat_330281401_07": "Popular food!", "PartnerTalk_Chat_330281401_08": "Fashion!", "PartnerTalk_Chat_330281401_09": "Fashion, huh... That's something we're cut off from out here in the Outer Ring.", "PartnerTalk_Chat_330281401_Name01": "Option", "PartnerTalk_Chat_330281402_01": "I just got a little emotional thinking about the past...", "PartnerTalk_Chat_330281402_02": "I know it's just casual chit-chat, but I always enjoy talking to you, Proxy...", "PartnerTalk_Chat_331010101_01": "It's a photo of {NPC_103174203} that Belle snapped a couple of days ago.", "PartnerTalk_Chat_331010101_01F": "It's a photo of {NPC_103174203} that Wise snapped a couple of days ago.", "PartnerTalk_Chat_331010101_02": "(Show the photo)", "PartnerTalk_Chat_331010101_03": "In the photo, {NPC_103174203} is showing off its cute pink paw pads.", "PartnerTalk_Chat_331010101_04": "Whenever you miss {NPC_103174203} but can't stroke him, just look at this photo as a temporary measure.", "PartnerTalk_Chat_340170502_01": "I knew it...", "PartnerTalk_Chat_340171101_01": "Watching a movie! With Proxy!", "PartnerTalk_Chat_340171102_01": "I had a really relaxing day, thanks to you!", "PartnerTalk_Chat_340251403_01": "Why, would you like to get your fortune told, Manager?", "PartnerTalk_Chat_Transition_1205251704_01": "Qingyi shrugs, stands up and makes ready to leave.\nWhy is it like this... Humans have the right to feel sleepy after working hard! Please understand!", "PartnerTalk_Comic_330181802_01": "If you really want to thank me... why don't you reconsider about Eous?", "PartnerTalk_Name_330251501_01": "Kami-Qingyi", "PartnerTalk_Name_330251501_02": "Qingyi-Kami", "PartnerTalk_Name_90251403": "Sharon", "PartnerTimeDescription_101011": "· Taking a walk nearby could be nice. Who knows, you might bump into a friend or two.", "PartnerTimeDescription_101021": "· Got any plans with someone today? Don't forget!", "PartnerTimeDescription_101031": "· Maybe you'll run into someone you know today.", "PartnerTimeDescription_101081": "· Taking a walk nearby could be nice. Who knows, you might bump into a friend or two.", "PartnerTimeDescription_121101": "· Got any plans with someone today? Don't forget!", "PartnerTimeDescription_121111": "· Got any plans with someone today? Don't forget!", "PartnerTimeDescription_121121": "· Maybe you'll run into someone you know today.", "PartnerTimeDescription_121181": "· Taking a walk nearby could be nice. Who knows, you might bump into a friend or two.", "PartnerTimeDescription_131061": "· Maybe you'll run into someone you know today.", "PartnerTimeDescription_131141": "· Got any plans with someone today? Don't forget!", "PartnerTimeDescription_131191": "· Taking a walk nearby could be nice. Who knows, you might bump into a friend or two.", "PartnerTimeDescription_131211": "· Got any plans with someone today? Don't forget!", "PartnerTimeDescription_141041": "· Taking a walk nearby could be nice. Who knows, you might bump into a friend or two.", "PartnerTimeDescription_151241": "· Maybe you'll run into someone you know today.", "PartnerTimeDescription_151251": "· Taking a walk nearby could be nice. Who knows, you might bump into a friend or two.", "PartnerTimeDescription_900001": "· Maybe you'll run into someone you know today.", "Partner_Birthday_01": "FEB 20", "Partner_Birthday_02": "JUL 30", "Partner_Birthday_03": "NOV 11", "Partner_Birthday_04": "NOV 25", "Partner_Birthday_05": "AUG 10", "Partner_Birthday_06": "DEC 23", "Partner_Birthday_07": "APR 14", "Partner_Birthday_08": "MAY 2", "Partner_Birthday_09": "???", "Partner_Birthday_10": "???", "Partner_Birthday_1061": "JUN 2", "Partner_Birthday_1071": "MAR 16", "Partner_Birthday_1141": "OCT 4", "Partner_Birthday_1151": "AUG 14", "Partner_Birthday_1161": "DEC 27", "Partner_Birthday_1171": "MAY 23", "Partner_Birthday_1191": "JAN 4", "Partner_Birthday_1211": "SEP 23", "Partner_Birthday_1221": "SEP 21", "Partner_Birthday_1241": "SEP 1", "Partner_Birthday_1251": "JAN 1", "Partner_Birthday_1261": "FEB 16", "Partner_Birthday_1271": "APR 8", "Partner_Birthday_1281": "OCT 21", "Partner_Gender_01": "Male", "Partner_Gender_02": "Female", "Partner_Gender_03": "?", "Partner_Impression_f_1011": "Anby often comes to the video store to borrow movies and returns them quickly, so she seems to watch a lot of movies.\nFeelin' the pressure, bro? As the manager of the video rental store, it'd be embarrassing if the amount of movies we watch falls behind our customers.", "Partner_Impression_f_1021": "Kitty cat! Who doesn't like kitty cats!\nOhhh, I want to touch Nekomata's tails! She's got two, that's double the fun!", "Partner_Impression_f_1031": "Turns out Nicole is more famous in the biz than I thought huh!", "Partner_Impression_f_1041": "Is this all the information we have? Come on, Fairy, can't you do better?", "Partner_Impression_f_1061": "Corin is excellent at her work, but why does she lack confidence in herself...?\nIf only I could share half of my confidence with her!", "Partner_Impression_f_1071": "Big Daddy looks cultured and sophisticated, but Caesar's a different kettle of fish...\nBut even though she often gets her idioms wrong, Caesar's still very cute!", "Partner_Impression_f_1081": "Weren't you obsessed with the Starlight Knight series as a kid, Wise?\nThat brings me back. You shouting \"Starlight Mirage!\" with your arms crossed...", "Partner_Impression_f_1101": "What's that line from that detective movie we watched again?\n\"She may look like a child...\" Well, no matter how old she is or how she looks, Koleda really is a kid, and she's so cute!", "Partner_Impression_f_1111": "Anton keeps saying he's the \"second-best driller in the company.\"\nSo... who's the first?", "Partner_Impression_f_1121": "The first time I saw him, I was definitely taken aback...\nWho would've thought Ben was unexpectedly a soft, furry, gentle-natured bear!", "Partner_Impression_f_1141": "Is there truly anything in this world that poses a challenge for Lycaon?\nIt seems that no matter what obstacles he encounters, he effortlessly solves them all (as long as you touch his tail)!", "Partner_Impression_f_1151": "Lucy's Knock Knock profile pic is soooo pretty! Is that what she looked like back when she was still living as a rich heiress?", "Partner_Impression_f_1161": "Didn't Lighter say that he'd faint at the sight of blood? And that's why he always keeps his shades on?\nCan someone who faints at the sight of blood really be a Champion? And even fight underground boxing matches...?", "Partner_Impression_f_1171": "Burnice sure makes delicious drinks! No wonder she's famous in the Outer Ring.", "Partner_Impression_f_1181": "Is it just me... or does Grace sound just like a human talking to a cat whenever she's talking to machines?", "Partner_Impression_f_1191": "I was somewhat surprised to see Ellen in her school uniform...\nFor her, working in Victoria Housekeeping is something like a part-time job outside of school, right? That's impressive!", "Partner_Impression_f_1211": "Look here, Wise! Can you believe Fairy wants us to try Rina's dishes? She just keeps getting meaner!", "Partner_Impression_f_1221": "Where did Fairy even get this info? So even a perfect person like Yanagi has her clumsy moments? Got any specifics to share?", "Partner_Impression_f_1241": "An exemplary human. We've been dealing with such an opponent for so long. Aren't we amazing?", "Partner_Impression_f_1251": "Why does Fairy only warn us once when it comes to Qingyi? She warned us to \"remember our true identity\" three whole times when she gave suggestions about Zhu Yuan!", "Partner_Impression_f_1261": "Fairy, you don't have to reiterate anything. We've all come to terms with Jane's name being Jane.", "Partner_Impression_f_1271": "Seth really is a feline Thiren! He's like a kitty magnet.", "Partner_Impression_f_1281": "Sometimes Piper says \"lil ol' me\" instead of \"I\"... Is she trying to be funny...? Or maybe she's shy!", "Partner_Impression_f_900001": "I've decided! Bro, let's work hard to adopt {NPC_103174203}.\nThe video store is great, it's just missing a little kitty!", "Partner_Impression_m_1011": "Honestly, I'm most curious about Anby's playlist. She's got her headphones on constantly... but what exactly is she listening to?", "Partner_Impression_m_1021": "Take it easy... She's not some harmless little kitten on the street in New Eridu...\nWhen dealing with Nekomata, the most important thing is keeping an eye on your wallet...", "Partner_Impression_m_1031": "Instead of these astute comments, I'm more interested in seeing a comprehensive list of everything Nicole owes us.", "Partner_Impression_m_1041": "Hmm, I hope Soldier 11 remembers our name someday...", "Partner_Impression_m_1061": "Some people are just introverted and sensitive. Fortunately, Corin's companions have complete faith in her capabilities.\nBelle, let's encourage her whenever we have the opportunity.", "Partner_Impression_m_1071": "Earning the trust of the Outer Ring's Overlord is a pretty big deal. We should really appreciate that.\nOf course, it'd be nice if Caesar could make fewer typos in her DMs to us.", "Partner_Impression_m_1081": "There was never such a time. Please erase such non-existent memories from your mind.\nIt's been a long time since I was that age, after all, and my name doesn't have \"kid\" in it.", "Partner_Impression_m_1101": "I hope your comment isn't seen by a certain someone, or our video store will be end up smashed to bits by a hammer.", "Partner_Impression_m_1111": "I think it's the heavy drill machine from their company. I've heard him say something like \"I gotta win next time\" against it.", "Partner_Impression_m_1121": "Never judge a book by its cover.\nThat said, it seems he's often required to present a menacing image to deter the enemy... and it appears to be quite effective.", "Partner_Impression_m_1141": "Belle, did your comment get mixed up with your personal preferences...?\nAnd Fairy suggested touching Lycaon's chin and head, not his tail.", "Partner_Impression_m_1151": "I think Caesar mentioned Lucy only uses this profile picture because it's incredibly effective when it comes to talking business with others...", "Partner_Impression_m_1161": "This feels like a poorly crafted excuse...", "Partner_Impression_m_1171": "Yeah, so long as we don't try her blends for Steeltusk.", "Partner_Impression_m_1181": "You mean the way you talk to cats, right?\nMore importantly, is Fairy already thinking about philosophical questions like \"Who am I?\"", "Partner_Impression_m_1191": "In a way, we're also working a part-time job, Belle...", "Partner_Impression_m_1211": "We don't need to take on such a high level of risk at the moment. I suggest Fairy refrain from making such suggestions next time.", "Partner_Impression_m_1221": "How should I put this...? From this data, it feels like Section 6 would fall apart without Yanagi.", "Partner_Impression_m_1241": "That's because it's me + you +\u00A0Fairy. I wouldn't wanna know the outcome if it was one on one...", "Partner_Impression_m_1251": "Because even if she knew, she'd pretend she didn't...\nShe might even have already guessed.", "Partner_Impression_m_1261": "I mean, it's far from the worst name we've seen...", "Partner_Impression_m_1271": "I remember seeing him being completely surrounded by stray cats on the street once.\nMust be nice to be so loved by cats.", "Partner_Impression_m_1281": "I think it's probably just a catchphrase.\nBy the way, that last part... Is Fairy trying to complain about us...?", "Partner_Impression_m_900001": "Raising a cat isn't easy, Belle, so we should consider it carefully...\nFairy, what flavor of canned food does {NPC_103174203} like?", "Partner_Level0_Name": "Indifferent", "Partner_Level1_Cat_Tips1": "{NPC_103174203} can be found around the neighborhood", "Partner_Level1_Name": "Familiar", "Partner_Level1_Tips1": "Unlocks DMs from the Agent", "Partner_Level1_Tips1_Seth": "Complete more Trust events to unlock direct DMs with Agents", "Partner_Level1_Tips2": "Agent can be found around the neighborhood", "Partner_Level2_Cat_Tips1": "{NPC_103174203} can be found around the neighborhood", "Partner_Level2_Cat_Tips2": "{NPC_103174203} seems to remember you", "Partner_Level2_Name": "Friendly", "Partner_Level2_Tips1": "Complete the promotion event to receive the below rewards", "Partner_Level2_Tips2": "Agent can be found in more locations", "Partner_Level2_Tips3": "Complete the videotape request to invite Agent to become a video store promoter", "Partner_Level3_Cat_Tips1": "{NPC_103174203} can be found around the neighborhood", "Partner_Level3_Cat_Tips2": "{NPC_103174203} feels a bond with you", "Partner_Level3_Name": "Close", "Partner_Level3_Tips1": "Unlock Agent-exclusive Resonium", "Partner_Level4_Cat_Tips1": "{NPC_103174203} seems to really like you", "Partner_Level4_Name": "Trusted", "Partner_Level4_Tips1": "Unlock Agent Live Wallpaper", "Partner_Level4_Tips2": "Unlock Agent Live Wallpaper", "Partner_Level_Tips_FutureUpdate": "Stay tuned for upcoming versions", "Partner_Level_Tips_Lock": "Raise trust to a higher level", "Partner_Level_Unlock_Condition_Title": "Meet the following requirements to unlock {0} rank", "Partner_Name_1011": "Anby Demara", "Partner_Name_1021": "Nekomiya Mana", "Partner_Name_1031": "Nicole Demara", "Partner_Name_1041": "Soldier 11", "Partner_Name_1061": "Corin Wickes", "Partner_Name_1071": "Caesar King", "Partner_Name_1081": "Billy Kid", "Partner_Name_1091": "Hoshimi Miyabi", "Partner_Name_1101": "Koleda Belobog", "Partner_Name_1111": "Anton Ivanov", "Partner_Name_1121": "Ben Bigger", "Partner_Name_1131": "Soukaku", "Partner_Name_1141": "Von Lycaon", "Partner_Name_1151": "Luciana de Montefio", "Partner_Name_1161": "Lighter", "Partner_Name_1171": "Burnice White", "Partner_Name_1181": "Grace Howard", "Partner_Name_1191": "Ellen Joe", "Partner_Name_1211": "Alexandrina Sebastiane", "Partner_Name_1221": "Tsukishiro Yanagi", "Partner_Name_1241": "Zhu Yuan", "Partner_Name_1251": "Qingyi", "Partner_Name_1261": "Jane Doe", "Partner_Name_1271": "Seth Lowell", "Partner_Name_1281": "Piper", "Partner_Name_Cat": "Inky", "Partner_Name_Cat02": "Milky", "Partner_Name_Cat03": "Stripey", "Partner_Name_Cat04": "Chalky", "Partner_Name_NPC1": "Bangboo 18", "Partner_Name_NPC2": "Travis", "Partner_Name_NPC3": "Heddy", "Partner_Name_NPC4": "Sjal", "Partner_OutlookDesc_1011": "HIA License Archive Information:\nHollow Investigator - Anby. High aptitude for Ether. Permitted to conduct investigations, basic mining, etc. in known Hollows within the city (including companion Hollows).\nReminder: Similar to Nicole, Anby's Investigator license has not been updated for a long time.\nSelf-funded tests are recommended as soon as possible to avoid any losses.", "Partner_OutlookDesc_1021": "New Eridu Citizen Verification Profile Info:\nHollow Investigator - Nekomata. Excellent aptitude for Ether. Permitted to conduct investigations, basic mining, etc. in known Hollows within the city (including companion Hollows).\nRemarks: In general, Thirens are better able to adapt to the environment in the hollows than humans. However, due to their faster metabolism, once corrupted they will experience symptoms at a faster rate than humans. Similarly, their efficiency in recovering from the symptoms when leaving the Hollows is also faster.", "Partner_OutlookDesc_1031": "HIA License Archive Information:\nHollow Investigator - Nicole. High aptitude for Ether. Permitted to conduct investigations, basic mining, etc. in known Hollows within the city (including companion Hollows).\nAlert: Data shows Nicole's Hollow Investigator license has not been renewed for a long time and is about to expire.\nFailure to undergo the relevant tests at one's own expense after the expiry date may result in the license being revoked.", "Partner_OutlookDesc_1041": "Details currently unavailable", "Partner_OutlookDesc_1061": "New Eridu Citizen Verification Profile:\nCorin, with a good aptitude for Ether, is authorized to perform basic tasks such as investigating and mining in identified Hollows (including Companion Hollows) within New Eridu.\nNote: Corin's health records indicate a major surgical procedure that may have had an impact on her well-being. It is advisable to closely monitor her health status.", "Partner_OutlookDesc_1071": "There's no record of Caesar in the New Eridu Citizen Verification Profile.\nBased on data analysis from previous combat, Caesar has a good Aptitude for Ether", "Partner_OutlookDesc_1081": "Hollow Investigation Association Licensing Archive—\nInvestigator: Billy. Possesses excellent Ether adaptability and is approved to carry out basic tasks such as extractions within established Hollows (including Companion Hollows).\nNote: Ether adaptability for androids depends entirely on their constituent materials. We recommend regular Ether tolerance testing and self-monitoring of component health.", "Partner_OutlookDesc_1101": "New Eridu Citizen Verification Profile Info:\nHollow Investigator — Koleda, possessing good Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: \"Young girls should limit their activity in environments like Hollows.\"\n— Excerpt from a handwritten medical record by a doctor. Surprisingly, the time spent deciphering the handwriting in this sentence took longer than the entire search process itself.", "Partner_OutlookDesc_1111": "New Eridu Citizen Verification Profile Info:\nHollow Investigator — Anton, possessing good Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: Besides himself, Anton's bro also possesses relatively good Ether aptitude.", "Partner_OutlookDesc_1121": "New Eridu Citizen Verification Profile Info:\nHollow Investigator — Ben possesses outstanding Ether aptitude, and is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: Based on the data, Ben's Ether aptitude places him in the top tier at Belobog Heavy Industries. Coupled with his Thiren traits (better adaptation to Hollow environments than humans, faster mutation rate after exposure to corruption, but also rapid recovery), he is deemed highly suitable for long-term work within Hollows.", "Partner_OutlookDesc_1141": "New Eridu Citizen Verification Profile Info:\nHollow Investigator: Lycaon, with an excellent aptitude for Ether, is authorized to perform basic tasks such as investigating and mining in identified Hollows (including Companion Hollows) within New Eridu.\nNote: Lycaon's personal files contain a classified section that requires administrator permissions to access.\nIt is assumed this section contains information about his past and criminal records.", "Partner_OutlookDesc_1151": "New Eridu Citizen Verification Profile Info:\nHollow Investigator — Luciana Auxesis Theodoro de Montefio, possessing good Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: FYI, Luciana Auxesis Theodoro de Montefio is Lucy's full name.", "Partner_OutlookDesc_1161": "New Eridu Citizen Verification Profile:\nLighter, possessing good Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: There is a mental health counselling report among Lighter's records.", "Partner_OutlookDesc_1171": "There's no record of Burnice in the New Eridu Citizen Verification Profile.\nNote: Burnice has a good Aptitude for Ether", "Partner_OutlookDesc_1181": "New Eridu Citizen Verification Profile Info:\nHollow Investigator — Grace, possessing good Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: Prolonged exposure to machinery in Ether environments could impact personal health, so please be mindful.", "Partner_OutlookDesc_1191": "New Eridu Citizen Verification Profile:\nEllen, with a good aptitude for Ether, is authorized to perform basic tasks such as investigating and mining in identified Hollows (including Companion Hollows) within New Eridu.\nNote: The remaining information about Ellen is currently archived in a certain school in New Eridu.", "Partner_OutlookDesc_1211": "New Eridu Citizen Verification Profile:\nRina, possessing good Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: The floating Bangboo accompanying Rina also exhibit excellent Ether adaptability.", "Partner_OutlookDesc_1221": "Hollow Investigative Association Licensing Archive:\nExecutive Officer Tsukishiro Yanagi, Ether aptitude confidential, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: Tsukishiro Yanagi has good Ether aptitude and the specific details can be obtained via the Hollow Special Operations system... including a report containing a blood analysis with peculiar results.", "Partner_OutlookDesc_1241": "Hollow Investigation Association Licensing Archive—\nPublic Security Officer:\u00A0Zhu Yuan. Ether aptitude confidential. Licensed for investigation, exploration, and other basic work in known Hollows (including Companion Hollows) in the city.\nNote: Zhu Yuan's file belongs to the New Eridu Public Security Janus Quarter Metropolitan Order Department Criminal Investigation Special Response Team. The relevant information can be obtained within the Public Security system, requiring special access permissions.\nFurther Note: Zhu Yuan has excellent Ether aptitude.", "Partner_OutlookDesc_1251": "Hollow Investigative Association Licensing Archive:\nPublic Security Officer:\u00A0Qingyi. Ether aptitude confidential. Licensed for investigation, exploration, and other basic work in known Hollows (including Companion Hollows) in the city.\nNote: Qingyi's file belongs to the New Eridu Public Security Janus Quarter Metropolitan Order Department Criminal Investigation Special Response Team. The relevant information can be obtained within the Public Security system, requiring special access permissions.\nFurther Note: As an intelligent construct, Qingyi demonstrates exceptional Ether aptitude.", "Partner_OutlookDesc_1261": "New Eridu Citizen Verification Profile:\nHollow Investigator Jane has an outstanding Ether aptitude. She's allowed to perform basic tasks like conducting investigations and extracting resources in known Hollows within the city (including Companion Hollows).\nNote 1: Parts of Jane's profile are encrypted and require higher-level clearance.\nNote 2: It's been confirmed that her Ether aptitude information matches the Citizen Verification Profile.", "Partner_OutlookDesc_1271": "HIA License Archive:\nPublic Security Patrol Officer, Seth, Ether aptitude is classified. He's allowed to perform basic tasks like conducting investigations and extracting resources in known Hollows within the city (including Companion Hollows).\nNote: (Omitted clearance-related details) As a Lynx Thiren, Seth has exceptional Ether aptitude.", "Partner_OutlookDesc_1281": "TLDR: Piper has a good Aptitude for Ether.\nNote: I believe, considering Piper's personality, she prefers a simple introduction such as this.", "Partner_OutlookDesc_900001": "In theory, being your average kitten, it shouldn't exhibit any Ether aptitude... In theory that is.", "Partner_ProfileDesc_1011": "Anby, the original member of Gentle House.\nAccording to the New Eridu resident records, her identity as \"Anby Demara\" only exists after joining Gentle House, the name obviously being taken from Nicole. Before registering as an employee of Gentle House, all data relating to Anby is suspiciously blank.\nDespite her extreme lack of common sense, Anby is well-versed in matters related to combat and is among the strongest combatants of the Cunning Hares.\n\nAnby's greatest interest is movies, of which she likes an extensive range of genres. Due to an excessive obsession, she tends to take the stories in movies as reality.\nContrary to her seemingly emotionless appearance, Anby is easily moved by movie storylines.\nHer favorite food is hamburgers because \"they contain protein, carbs, and greens, taste good, and are even affordable — there's nothing else besides hamburgers.\"", "Partner_ProfileDesc_1011_1": "Rumors suggest Nicole found Anby near the ruins of the old capital and took her in because she was impressed by her formidable combat abilities.\n\"It's not because she's strong! I took her in because I'm kind~\" — Nicole\nAnby's behavior and combat performance suggest she has had military training.\nDue to the suspicious gaps in her history, it's advised to maintain a certain level of vigilance towards her.", "Partner_ProfileDesc_1021": "Nekomiya Mana. Refers to herself as \"Nekomata.\"\nA cat Thiren with feline traits, possessing great dexterity when hunting and an insatiable curiosity about the outside world.\nSometimes mischievous, she engages in harmless pranks. But when she sets her sights on a target, her feline-like agility and focus are enough to leave others in awe.\nShe's most interested in other people's wallets.\nRecommendation: Always keep an eye on your wallet when Nekomata is around.\n\nIn the past, Nekomata was a member of the long-standing Red Fang Gang. Its leader, Miguel Silver, took on a fatherly role in her life. Nonetheless, due to differing beliefs from the gang, she opted to part ways and go it alone.\nFollowing certain encounters involving Nicole and others, she eventually opted to enlist in Gentle House, thus becoming the third member of the team.", "Partner_ProfileDesc_1021_1": "Additional Note: Within the Gentle House, Nekomata seems to hold a significant interest in Nicole, much to Anby's displeasure. The likely reason for this could be summed up as: \"I was here first...\"", "Partner_ProfileDesc_1031": "Database search: Nicole. Returned results:\n\"Boss of the odd-job agency, the Cunning Hares,\" \"Streetwise,\" \"Orphan, parents unknown.\"\nNicole's agency was originally called Gentle House, but due to her reputation of being cunning, it gained the nickname the Cunning Hares.\n\"She's really into money! I don't know what she's doing with it all though, seems like she's doing nothing.\"\n— The above is a quote from a popular post on Inter-Knot: \"Her odd-job agency is outrageous. I've never encountered a boss who knows how to turn everything into profit!\"\nThe individual involved responded, \"This, this is a false accusation! I, Nicole, have never been skilled at making money — mainly because I don't have any money to begin with!\"\nAccording to reliable sources, the Cunning Hares are constantly in debt, and their \"careful budgeting\" seems to have no effect on the organization.", "Partner_ProfileDesc_1031_1": "During her early years, Nicole spent a good amount of time in an orphanage.\nThere are rumors that Nicole once reached an adoption agreement with a prominent family. Yet, shortly afterward, she reappeared by herself somewhere in New Eridu, and has been out around the streets ever since.", "Partner_ProfileDesc_1041": "Soldier 11 is a member of the New Eridu Defense Force.\nShe currently serves as a primary responder in the Obol squad, Obsidian Division. Soldier 11 is a code name — her real name remains unknown.\n\"...My name? I gave it up long ago.\nIt's only a reminder of my past, and the past makes you weak.\"\n\nSoldier 11 is a fan of spicy food, and likes the super-spicy noodles served at Waterfall Soup.\nIt's worth noting she currently calls us by a different name every time she greets us.\nAdditional information regarding Soldier 11 is still being obtained.", "Partner_ProfileDesc_1061": "Corin is one of the maids working for Victoria Housekeeping Co.\nShe is a highly obedient maid but lacks confidence and often fears being disliked by others. When in a rush, she becomes flustered and stutters.\nCorin is always apologizing no matter what happens.\n\"I... I... I'm so sorry! I'm so incompetent... I'll never get things right...\"\n\nCorin never, however, fails to fulfill her tasks with excellence and is one of the most reliable members of Victoria Housekeeping Co.\nDespite her flawless performance, Corin remains skeptical about her abilities, constantly worrying about being a burden to her colleagues, which can sometimes frustrate Lycaon.\nThoughts: Is Corin's personality innate, shaped by her life experiences?", "Partner_ProfileDesc_1061_1": "Corin's health record reveals that before joining Victoria Housekeeping, she faced a critical illness and underwent major surgery.", "Partner_ProfileDesc_1071": "Caesar: Leader of the Sons of Calydon biker gang and a \"monarch\" in the making.\nHer combination of formidable strength and bold, straightforward personality has earned her the love and respect of the Outer Ring's residents.\nAlthough she appears to do things in her own way, she is actually very willing to listen to others' opinions. Caesar actively listens to and implements any valid suggestion she hears — regardless of who it comes from.\nShe is completely defenseless against those she trusts. Once she accepts someone, she considers them part of her inner circle, treating them with absolute trust.\n(Assumption: Caesar currently views you in this way.)\n\nCaesar's father has been missing for as long as she can remember, and her mother passed away from illness when she was young. She was raised by Big Daddy, who took a very hands-off approach to raising her, allowing her to grow up freely and independently.\n\nIn addition, Caesar seems to have a curious interest in matters related to romance.\nIf you wish to get closer to her, you might want to try discussing this topic with her.", "Partner_ProfileDesc_1071_1": "Caesar's father was the leader of a biker gang called \"Calydon,\" which carved out a legendary reputation in the Outer Ring. The \"Sons of Calydon\" take their name from this legacy.\nCaesar has a fear of needles.\n\"They're so tiny and thin, and it only stings for a second when you're pricked — but then all this blood comes out. It's so weird — and definitely not straightforward at all!\"", "Partner_ProfileDesc_1081": "Billy Kid, an AI construct that has passed the forbidden fruit test, is essentially a self-aware machine. \nTrue to his name, despite having the appearance of a robot, he is quite childlike.\nHe's a big fan of the visual FX show \"Starlight Knight\" and wishes to be a hero like the main characters of the show. He often refers to himself as a Starlight Knight and imitates the lines in the show.\nSuch behavior appears to be only for comedic effect, however.\n\"Don't make me sound like an idiot! I'm obviously very smart!\" — Billy.", "Partner_ProfileDesc_1081_1": "Similar to Anby, there are gaps in Billy's personal history that remain unfilled. \nThe available information indicates that before joining Gentle House, Billy spent an extended period serving with another mysterious gang.\nAs of now, it appears Billy still maintains a close connection with a certain gang leader from the Outer Ring of New Eridu.", "Partner_ProfileDesc_1101": "Koleda is the current head of Belobog Industries, and the biological daughter of the company's founder, Khors.\nHer father, Khors, vanished due to a scandal involving embezzlement and fled, which severely shook the company, nearly driving it to the brink of collapse. Once she came of age, Koleda willingly stepped up to untangle the mess, rallying the remaining company workforce and resources to revive the financially and reputationally vulnerable Belobog Heavy Industries.\nWith the help of new invaluable team members, Belobog eventually managed to regain its prominence in relevant sectors. Though not as resplendent as its prime, Belobog in its current state is still a notable newcomer in the field.\nThroughout her journey, Koleda amassed practical life experiences and professional know-how, building a circle of colleagues who back her up like family. Yet, to present herself as a leader, Koleda appears to intentionally adopt a stern tone when communicating with others.\nThis distinct growth trajectory has also contributed to Koleda's heightened maturity in certain aspects compared to her peers. \nNaturally, she might display a bit of childishness in certain aspects as well.\nHypothesis: Koleda's comparatively smaller stature among her peers may stem from her prolonged involvement in the Hollows. \nCurrently, there aren't any publicly accessible papers or research substantiating this theory, but I will continue to track this topic.", "Partner_ProfileDesc_1101_1": "From analysis of her behavior, it's evident that Koleda is actually quite fond of sweets, even though she's hesitant to openly admit it. \nThe suspected rationale behind this is that she views enjoying sweets as a childish inclination and doesn't want others to perceive her as immature. \nFurthermore, Koleda seems particularly sensitive to any descriptors associated with children, and mentioning such terms could trigger her annoyance. \n\"Just remember, I'm the perfect height for your shinbone, so you might wanna reconsider before labeling me as childish.\"", "Partner_ProfileDesc_1111": "Anton is a key member of construction staff at Belobog Industries and one of Koleda's trusted aides.\n\"Got a job you can't handle? Leave it to me!\"\n Anton is one of the top brass at Belobog, handpicked by its former president Khors, which makes him a \"senior employee.\"\nA genuine, straightforward man, always boosting the morale of his coworkers with his surplus of energy.\n\nApart from this, it seems Anton is always talking to his jackhammer, affectionately calling it, \"Bro.\"\nAn instance from Anton's everyday life goes like this:\nAnton, seemingly in dialogue with himself, asks, \"Whaddaya think, Bro?\" \nThe jackhammer replies, \"Vroom vroom vroom—\"\nAnton, apparently enlightened, responds, \"I see, I see! You still got it, Bro!\"\nUnfortunately, I have not collected enough information on such occurrences and am not able to deliver further analysis.", "Partner_ProfileDesc_1111_1": "Here is a video recording depicting Anton's life:\nLate at night at the construction site, Anton gazes down at his jackhammer and mutters to himself, \"Dang, this is exhausting, Bro...\"\nAs the jackhammer buzzed to life, Anton nodded in acknowledgment. \"No, a real one doesn't complain about being tired! Thanks for reminding me, buddy! You can never back down from a challenge!\"\nThe truth is, Anton had set up demanding tasks for the construction workers, hoping to push them to their limits and unlock their true potential. However, witnessing their struggles and diminishing confidence, he couldn't bear to see them suffer any longer, so he secretly completed all the tasks in the dead of night.\nIn the end, Anton became the one who accepted all the trials.\n\n* Anton's beloved \"bro,\" aka his jackhammer, appears to have a connection to his former colleagues.", "Partner_ProfileDesc_1121": "Ben is the financial and asset management director at Belobog Heavy Industries and one of Koleda's trusted aides.\n\"I enjoy mathematics, but that doesn't stop me from giving thugs a good smack.\"\nHe's a burly and strong Thiren. Despite his tough exterior, he's of a surprisingly sensitive and detail-oriented nature, especially when it comes to numbers.\nOriginally a frontline mechanical operator at Belobog, his talents caught Koleda's discerning eye, leading to his promotion to a managerial position responsible for the company's finances.\nGrateful for Koleda's trust in him, he remains profoundly loyal to her.\nHis favorite food is black caviar, but he dislikes fish.\n\nI once witnessed this imposing figure seated in a small office chair, wearing small glasses, and carefully cross-referencing Belobog's asset records while mashing away at a calculator with his huge fingers.\nQuestion: Is that what they call on Inter-Knot a \"Kawaii Curveball?\"", "Partner_ProfileDesc_1121_1": "Deducing from relevant data, Ben's current outfit and style is chosen to better serve Belobog Industries rather than from his own preference.", "Partner_ProfileDesc_1141": "Lycaon, the substantive leader and representative of Victoria Housekeeping Co., is responsible for managing all members of the company.\nRational and reliable, Lycaon is an elegant gentleman and a versatile attendant who can solve any problem. He is the cornerstone of his team and a reassuring presence.\nHe has a slight obsession with cleanliness, always tidying up his surroundings and unable to tolerate dirty environments.\n\nAlthough Lycaon maintains his elegance and composure, his canine instincts occasionally shine through. When he is particularly happy, his tail and ears unconsciously wag. He seems to be aware of this habit and somewhat bothered by it.\nAdditionally, like most furry Thiren, Lycaon takes great care of his fur.\n\nSuggestion: Since Lycaon is a canine Thiren, stroking his head or chin may enhance the emotional connection between you. (Note: Success is not guaranteed.)\n* Risks: Due to his height, you may not be able to do this even if you stand on tiptoes.", "Partner_ProfileDesc_1141_1": "Lycaon has a troubled past that he keeps to himself.\nDespite his current elegant and gentle demeanor, the former Lycaon led a wild lifestyle and had a friend whom he trusted implicitly.\nHowever, this friend has now become a bitter enemy.\n\nNote: Due to limited information, it is challenging to uncover the specifics of his past.\nYou should consider trying to gather information from different angles about the individuals involved to obtain more valuable intelligence.", "Partner_ProfileDesc_1151": "Lucy is currently in charge of outgoing business and managing boars for the Sons of Calydon.\nSince her name is far too long and she doesn't want to be involved with her family, she refers to herself as just \"Lucy\" in the Outer Ring.\nHer three boars are called Grassy, Woody, and Bricky, and they're unceasingly loyal to her.\nThough Lucy often speaks with a mixture of rough and elegant language, her actions subtly betray the marks of a proper education.\nLucy's family is incredibly wealthy. She grew up very privileged, with anything she could ever want within grasp... except for freedom.\nAfter her Ether Aptitude test results came back high, Lucy decided she wanted to be a Hollow Investigator, but her family disapproved. She was met with harsh words, isolation and confinement, and emotional abuse which led to her deciding to leave to find her own freedom.\n\"Hmph! There's no chance I'll ever go back! If I'm found... then I can say goodbye to the stars and sky and I'll have to inherit the family business instead!\"\nLucy is extremely competitive. She loves to win and hates losing.\nCurrently, the one who has given her the most bitter taste of defeat is Caesar, so Lucy keeps challenging Caesar to duels, losing then challenging again, challenging then losing again.", "Partner_ProfileDesc_1151_1": "The way Lucy joined the Sons of Calydon was both comedic and dramatic.\nTo run away from home, she hired some \"kidnappers\" and devised a kidnapping for herself. Yet, this plan was accidentally screwed up by the Sons of Calydon — Caesar defeated all the \"kidnappers\" and saved their \"victim.\"\nAccording to eye-witness testimony, the sight of Caesar crashing straight through the door on her ride with the sunlight behind her left quite the impression on Lucy.\n\"That was when I saw it — freedom.\"\nFrom then on, Lucy stuck with Caesar, eager to join the Sons of Calydon.", "Partner_ProfileDesc_1161": "Lighter, the Champion of the Sons of Calydon and an ex-mercenary.\nIn the Outer Ring, the Champion of a team refers to the one responsible for dealing with the opponent's strongest fighter in a gang fight, and they often need to participate in one-on-one duels. Their victory is crucial, as it brings glory and morale to the entire team.\n\"The Champion can perish, but cannot lose.\"\n\nA red scarf is what identifies the Champion of the Sons of Calydon.\nEven if the opponent doesn't know Lighter, they'll know who he is just from seeing that red scarf.\n\nFrom what is currently known, Lighter is actually very low profile. He only steals the spotlight on the battlefield when he acts on his obligations as Champion.\nNote: Lighter is the second Red Scarf of the Sons of Calydon. He teasingly refers to the previous Red Scarf as \"Brother\" or \"predecessor.\"", "Partner_ProfileDesc_1161_1": "Lighter was once the leader of a mercenary troupe.\nAfter a certain accident, Lighter disbanded his group of mercenaries and ended up in serious debt. Lighter chose to fight in an underground arena to pay back what he owed.\nLater, Lighter was discovered by Big Daddy, who paid a huge sum to hire him to join the Sons of Calydon and take Billy's previous position.", "Partner_ProfileDesc_1171": "Burnice, the Nitro-Fuel bartender for the Sons of Calydon.\nA hopeless fuel lover. She is responsible for all the fuel used by the machinery owned by the Sons of Calydon.\nShe seems to have a passion for fuel that overwhelms all else.\n\nBurnice is super outgoing, friendly, and carefree.\nShe is easily able to spread her emotions to the people around her, bringing them the same optimism she possesses.\n\"You like the drinks I mix? Thank you! Steeltusk does, too~ That big guy can drink two hundred liters in one go!\"\n\"Do you wanna try its special fuel blend? It's suuuuper hot!\"", "Partner_ProfileDesc_1171_1": "\"Fire can bring warmth, but it can also burn. For someone like this, when used with good intentions, they can keep the cold at bay, but when used with bad intentions... well, that idiot Caesar couldn't think of any bad intentions if her life depended on it.\"\n—From a certain young heiress who wishes to remain anonymous", "Partner_ProfileDesc_1181": "Grace is a technical expert at Belobog Industries. She's the core talent in developing and patenting Belobog's in-Hollow machinery.\nShe's obsessed with gears, metal and wires — a true mechanical geek. She's eager to dismantle and study any machinery or equipment she takes an interest in: \"Such sharp and strong lines, truly beautiful... I can't help but want to open it up and take a look.\"\n\nGrace always shows extraordinary patience when dealing with machines, doting on the sophisticated metal constructions as if they were her own children.\nAccording to the information at hand, Grace is probably the only one who can playfully refer to Koleda as \"Sweet Pea\" without receiving a kick in the shin.\nQuestion: Based on Grace's understanding of machines, would she consider me one? I'm currently lacking a physical form, however, so I don't possess components like gears, metal, or wires.", "Partner_ProfileDesc_1181_1": "Both of Grace's parents, who were research workers related to the Hollow, disappeared during a dangerous expedition into a Hollow, and were soon presumed dead. Grace was adopted by her parents' former friend, Khors, the previous president of Belobog Industries, and Koleda's father. As a result, Grace and Koleda are \"sisters,\" though not related by blood.", "Partner_ProfileDesc_1191": "Ellen is a maid working for Victoria Housekeeping Co. and its latest member.\nShe is a laid-back individual who dislikes activities that require energy. However, with the full support of her teammates, she can unleash her formidable power during critical moments.\nSince her fighting style leads to high energy consumption, she always carries a lollipop in her mouth to ensure an adequate sugar intake.\nWhile she frequently expresses her desire to change jobs due to the hassle, she genuinely values her companions at Victoria Housekeeping.\n\nEllen attends a school in New Eridu and has a group of ordinary friends.\nApart from her role as a maid at Victoria Housekeeping, Ellen spends a significant amount of time with her friends, leading an ordinary and contented student life.\n\nThoughts: As a multitasker, Ellen must balance her student life with her job at Victoria Housekeeping Co.\nPerhaps this is one of the reasons why she often feels tired?", "Partner_ProfileDesc_1191_1": "Ellen appears to possess a unique sense of taste that differs from that of ordinary people. Her teammate Rina consistently prepares various \"whimsical\" dishes, and Ellen is the only one who can consume them without breaking a sweat.\n\nSuggestion: Perhaps you could also sample Rina's dishes. I will compare your reaction with Ellen's to gather more significant data.", "Partner_ProfileDesc_1211": "Rina, the head maid of Victoria Housekeeping Co., and the most senior member of the organization.\nShe possesses beauty and grace, appearing immaculate from head to toe, with a noble demeanor and a gentle smile on her face.\nShe places considerable importance on how she is perceived by others.\n\nRina is always accompanied by two Bangboo named Anastella (brown hair) and Drusilla (blonde hair), both of whom have distinct personalities.\nDrusilla has been with Rina for a significant period of time and displays high intelligence, capable of discerning Rina's true emotions and thoughts.\nAnastella, a recent addition, usually responds rather than initiates conversation and is frequently teased by Drusilla.\n\nRina's favorite hobby is cooking, but only a few individuals are capable of enduring the dishes she prepares.\nSuggestion: You may try tasting Rina's dishes as a test to determine if you are the Chosen One.", "Partner_ProfileDesc_1211_1": "To protect her impeccable image, Rina maintains a professional and gracious demeanor even with the most challenging clients.\nDrusilla, however, may occasionally express her true thoughts regardless of the situation.\n\n* Rina's family holds significant influence within the industry, as all of its members have served as attendants or maids to some of the most prominent figures.\nLycaon learned some of his attendant skills from Rina.", "Partner_ProfileDesc_1221": "Tsukishiro Yanagi, Hollow Special Operations Section 6 Deputy Chief and intelligence officer.\nPrimarily responsible for personnel management, mission management and feedback, collecting intel, on-site support, etc.\nAt the same time, Yanagi is also Section 6 member Soukaku's Protector. Apart from taking care of Soukaku's day-to-day affairs, she is also responsible for and takes responsibility for all of Soukaku's behavior at work.\n\nSection 6 Chief Hoshimi Miyabi possesses a rather eccentric personality; Asaba Harumasa, a member of Section 6, is overly relaxed and carefree; and Soukaku, another member of Section, 6 is still an innocent and excitable child, so most of the team's work falls upon Yanagi's shoulders.\nSerious, diligent, and meticulous, Tsukishiro Yanagi is the only \"normal\" person on the team, so to speak. It is only due to her guidance and leadership that the strength of the three who make up Section 6's primary on-field force can be transformed into true combat power.\nOverall, Tsukishiro Yanagi is a talented and highly efficient executive officer, whose abilities are both exceptional and comprehensive.\nHowever, from certain data, Tsukishiro Yanagi appears to have a somewhat clumsy side to her when it comes to day-to-day affairs.", "Partner_ProfileDesc_1221_1": "Due to an accident long ago, Tsukishiro Yanagi appears to possess blood that does not belong to her, flowing through her veins.", "Partner_ProfileDesc_1241": "Zhu Yuan, an exceptional officer at Public Security, is a highly skilled individual expected to become the next commissioner. She currently leads the Criminal Investigation Special Response Team at the Janus Precinct within the Metropolitan Order Department. Her team members include Qingyi, Seth, and [redacted].\nNote: For documents with higher security levels within the Public Security system, further investigation is required; scheduling priority - low.\n\nZhu Yuan possesses excellent skills in criminal investigation, combat, and self-management (including working overtime). She has no unresolved cases on record.\nSuggestion: Approaching Zhu Yuan is an ill-advised decision that may compromise your cover. Always remember your true identity as a Proxy. Remember your true identity as a Proxy. Remember your true identity as a Proxy.", "Partner_ProfileDesc_1241_1": "She has a tendency to be a perfectionist and exhibits a strong obsession with \"neatness\" and \"perfection,\" which may be considered her only weakness (?). Officer Qingyi, her mentor in life and subordinate at work, often remarks that Zhu Yuan's perfectionism complex will worsen unless someone can talk her out of it. However, due to her high standards for herself, she has gained ample experience and skills to lead the Criminal Investigation Special Response Team and attract exceptional talents.\n\nZhu Yuan seems to have a passion for gardening. She is currently growing a tomato plant in her office, which is often pilfered by a raccoon family residing near the Public Security office.\nThoughts: Could this provide a potential avenue for infiltrating Public Security?\n\nZhu Yuan is a rarity among humans, showing no particular fondness for small furry animals.", "Partner_ProfileDesc_1251": "Qingyi is a rookie officer in the Criminal Investigation Special Response Team.\nAs an artificial human, her personality is derived from ancient cultural texts from the old civilization. Her body, known as an \"Automaton,\" is an intelligent construct composed of biological materials.\nRecommended by White Star Institute, she was assigned to Public Security as a rookie officer partnered with Zhu Yuan.\n\nQingyi always exhibits an easygoing, laid-back demeanor, not restricted by rules.\nIn contrast to modern individuals affected by today's society, Qingyi frequently proposes unexpected solutions to problems.\n\nQingyi always carries a cup of hot water and takes occasional sips.\n\"Drinking hot water is good for your health.\"\nSuggestion: Approaching Qingyi is also an ill-considered decision that may compromise your cover. Please remember your true identity as a Proxy.", "Partner_ProfileDesc_1251_1": "Qingyi's full name is officially designated as \"01 Neo-Genesis VI.\"\nThis code is marked on a specific location of Qingyi's body, abbreviated as \"01NG Ⅵ.\"\nThe researcher from White Star Institute who discovered her thought her code name looked like QING YI, so that's what he called her — Qingyi.", "Partner_ProfileDesc_1261": "Jane, a criminal behavior specialist, has had a \"colorful\" career as a consultant with Public Security over the years.\nShe is an expert in disguise, infiltration, and other investigative work.\nShe has a bad habit of trolling others and sometimes plays harmless pranks.\nShe's a skilled mimic, able to change her appearance and demeanor at will, making people wonder what the \"real\" Jane is like.\n\nJane has a wealth of life experience and can seamlessly blend into any environment, as though she has dabbled in everything there is to do.\nHowever, if you ask her for any further details, she'll give you a different story every time.\nWho knows which, if any, are true.\n\nNote 1: Jane does not know our true identity. Do not reveal this to her under any circumstances.\nNote 2: Despite \"Jane Doe\" being an obvious alias, we haven't found any information about her real or former name.\nThis is not my problem. My guess is that her true identity has been completely erased due to her special status.\nLet me reiterate: This is not my problem.", "Partner_ProfileDesc_1261_1": "Jane is a total night owl. She loves working the night shift and is most alive after dark.\nShe's also a bit of a hoarder, constantly filling her home with stuff (usually a bunch of junk food).\n\nThe pouch at her waist might look like a makeup bag, but it's actually her toolkit, packed with all the \"essentials\" for her work.", "Partner_ProfileDesc_1271": "Seth, a rookie officer in the Public Security Criminal Investigation Special Response Team, is a key player in providing fire support during criminal investigations.\nHe graduated at the top of his class in the academy and could have landed a higher position, but he chose the tougher path of the Special Response Team.\nHis impressive profile makes him seem like a genius, but he's actually a hard worker who has had his own struggles. There have been times when he practiced the subjects he wasn't good at until he cried.\nSeth is quite smart, but his personality often leads to him being taken advantage of by cunning criminals, or sometimes, coworkers (?).\nThe subject he's worst at is infiltration. Rumor has it that he holds the academy record for \"fastest to get busted\" in infiltration tasks. Based on the video intel we have, he seems a bit slow to catch on. For instance, when someone is being sarcastic, it takes him a long time to realize it.", "Partner_ProfileDesc_1271_1": "The profile shows that Seth has an older brother who holds a higher position in Public Security.\nTo some, Seth is a rookie riding on family connections within Public Security, but he got in on his own merit and has nothing to do with his brother's influence.\nCurrently, they are not on good terms. When they encounter each other at work, they pretend not to know one another.\nSeth views his brother as a rival he must surpass, and is working hard to achieve that goal.", "Partner_ProfileDesc_1281": "Piper is a truck driver for the Sons of Calydon. Apart from driving, she's also responsible for vehicle maintenance and other related jobs.\nHer tiny stature, cute voice (though she always seems half-asleep when not driving), and adorably harmless appearance (though she's a shut-in who can't be bothered to take care of her own appearance) make it hard to imagine that she would have such a crazy driving style.\nUsually, by the time she drawls out, \"Hold~ on~ tight~,\" the truck is already barreling down the road.\nRumor has it, Piper is a driver who doesn't need brakes. Though riding with her is a terrifying experience, she will always get you where you need to go safely, and in the shortest time possible. Of course, \"safely\" doesn't include any trauma that may be induced.\n\nPiper has many hobbies that don't seem to match her age, such as reading newspapers, buying lottery tickets, and collecting car magazines.\nPiper's biggest wish is to live each day slowly and leisurely.\nNote: Please keep in mind, Master, that this is also my wish.", "Partner_ProfileDesc_1281_1": "Piper has a love for the sound of truck engines starting up, so she recorded the sound of Steeltusk starting up. She has to listen to the recording to fully wake up in the morning.\nIf Piper falls asleep during a meeting, playing a recording of a truck engine can quickly get her wide awake again (this intel was provided by Lucy).", "Partner_ProfileDesc_900001": "{NPC_103174203} is a stray cat often spotted roaming around Sixth Street. People call it Inky because of its dark color.\nIt's quite cautious and doesn't readily approach humans.\nIt has a soft spot for canned cat food and tasty lickable treats.\nPlease note, however, like most stray cats, {NPC_103174203} won't eat in front of you if it doesn't know you well.\nSometimes, {NPC_103174203} might try to communicate its needs, and if you can understand and provide, you're likely to get on its good side. With some effort, perhaps one day it might be open to the idea of being adopted by you.\n\"Cats seem to be more active at night when there are fewer people around.\"", "Partner_ProfileDesc_Unlock_Tips": "Increase Trust to {0} to unlock more", "Partner_ProfileUnlock_Tips": "Advance the Main or Agent Commissions to unlock this Agent Record", "Partner_ProfileUnlock_Tips2": "The profile of this Agent has not been archived", "Partner_Profile_Rule_Desc": "Agent Trust Rewards\n• Complete Main Commission Chapter 2 Interlude and the \"Anby's Problem\" commission, and meet the following requirements to unlock Agent Trust:\n Complete the Agent's Main Commission Plot or Agent Story Plot.\n Obtain the Agent.\n• After unlocking Agent Trust, increase the Agent's Trust and Trust Rank to unlock and claim exclusive rewards.\n\nAgent Intel\n• Agent intelligence can be viewed.\n• Increase Trust Rank with the Agent to unlock further intel about the Agent.\n\nAgent Rank-Up Events\nAfter completing important plot events such as Trust progression events, the related story will be recorded in the Partner Archive and can be viewed repeatedly.", "Partner_Profile_Rule_DialogTitle": "Trust Explanation", "Partner_Profile_Rule_Title": "Partner Archive Info", "Partner_Race_01": "Cunning Hares", "Partner_Race_02": "Belobog Heavy Industries", "Partner_Race_03": "Obol Squad", "Partner_Race_04": "Sixth Street", "Partner_Race_05": "Victoria Housekeeping Co.", "Partner_Race_06": "Unknown", "Partner_Race_07": "Sons of Calydon", "Partner_Race_08": "Hollow Special Operations Section 6", "Partner_Race_1061": "Victoria Housekeeping Co.", "Partner_Race_1141": "Victoria Housekeeping Co.", "Partner_Race_1191": "Victoria Housekeeping Co.", "Partner_Race_1211": "Victoria Housekeeping Co.", "Partner_Race_1251": "Criminal Investigation Special Response Team", "Partner_Reward_Tips1": "Increase Trust to {0} to Claim", "Partner_Reward_Title1": "Trust Reward", "Partner_Stature_01": "156", "Partner_Stature_02": "148", "Partner_Stature_03": "165", "Partner_Stature_04": "188", "Partner_Stature_05": "150", "Partner_Stature_06": "192", "Partner_Stature_07": "170", "Partner_Stature_08": "190", "Partner_Stature_09": "160", "Partner_Stature_10": "22", "Partner_Stature_1061": "141", "Partner_Stature_1071": "176", "Partner_Stature_1141": "198", "Partner_Stature_1151": "152", "Partner_Stature_1161": "185", "Partner_Stature_1171": "160", "Partner_Stature_1191": "161", "Partner_Stature_1211": "173", "Partner_Stature_1221": "169", "Partner_Stature_1241": "175", "Partner_Stature_1251": "142", "Partner_Stature_1261": "170", "Partner_Stature_1271": "174", "Partner_Stature_1281": "151", "Partner_TabsUnlock_Tips1": "District content locked, cannot switch tabs yet", "Partner_Trust_UP": "Trust increased", "Partner_Trust_UP_en": "Trust Up", "Partner_Unlock": "{0}", "Partner_Unlock_Condition_Cat1": "Complete the commission \"Spending Time with Inky\"", "Partner_Unlock_Condition_Cat2": "Complete the commission \"Inky's Request\"", "Partner_Unlock_Condition_Chapter01": "Complete Main Commission Chapter 1", "Partner_Unlock_Condition_Chapter02": "Complete Main Commission Chapter 2", "Partner_Unlock_Condition_Chapter03": "Complete Main Commission Chapter 3", "Partner_Unlock_Condition_Chapter04": "Complete Main Story \"Leisurely Lull: Unexpected New Customers\" (available after completing Main Story Chapter 4) to unlock", "Partner_Unlock_Condition_Chapter2.5": "Complete Main Commission Chapter 2 Interlude", "Partner_Unlock_Condition_ChapterGrace": "Complete Agent Story \"The Iron Witch\"", "Partner_Unlock_Condition_ChapterKoleda": "Complete Agent Story \"Schoolyard Powerhouse\"", "Partner_Unlock_Condition_ChapterLycaon": "Complete Agent Story \"And the True Heroes Are Always Behind the Scenes\"", "Partner_Unlock_Condition_ChapterNeko": "Complete Agent Story \"Cat and Mouse Game\"", "Partner_Unlock_Condition_ChapterOVAJane": "Complete the Special Episode \"Undercover R&B\" and read Jane's DM", "Partner_Unlock_Condition_ChapterOVAYanagi": "Complete Special Episode \"Virtual Revenge\"", "Partner_Unlock_Condition_ChapterRina": "Complete Agent Story \"Until Your Memory Fades\"", "Partner_Unlock_Condition_ChapterSoldier11": "Complete Agent Story \"Mole in the Hole\"", "Partner_Unlock_Condition_Level2_Cat1": "Experience the mystery event with Inky", "Partner_Unlock_Condition_Level2_Cat2": "Complete the Warrior of the Abyss Needs Backup commission", "Partner_Unlock_Condition_Level3_Cat_1": "Experience the special Event between Inky and Soldier 11", "Partner_Unlock_Condition_MissionComplete": "Complete the \"Anby's Problem\" commission", "Partner_Unlock_Condition_Obtain": "Obtain Agent", "Partner_Unlock_Condition_Title": "Meet the requirements to unlock a new Trust Event", "Partner_Unlock_Tips": "Head to Partner Archive to view details", "Partner_Unlock_Title": "{0} profiles unlocked", "PasserByBubble_Chapter00_0001_01": "...", "PasserByBubble_Chapter00_0101_01": "Weird...", "PasserByBubble_Chapter00_0206_01": "Hmm... Almost there...", "PasserByBubble_Chapter00_0207_01": "I'll just get all...", "PasserByBubble_Chapter00_0208_01": "Oh no!", "PasserByBubble_Chapter00_0209_01": "Almost there...", "PasserByBubble_Chapter00_0210_01": "Nailed it! I'm the best!", "PasserByBubble_Chapter00_0211_01": "There's something wrong...", "PasserByBubble_Chapter00_0212_01": "Coffee... Coffee...", "PasserByBubble_Chapter00_0213_01": "I'm going to be late...", "PasserByBubble_Chapter00_0214_01": "Wow! The deluxe version!", "PasserByBubble_Chapter00_0215_01": "Eugh, my luck is rotten tonight...", "PasserByBubble_Chapter00_0501_01": "Hmph, it's getting worse every year!", "PasserByBubble_Chapter00_0502_01": "Hmph, it's getting worse every year!", "PasserByBubble_Chapter00_0503_01": "Hmph, it's getting worse every year!", "PasserByBubble_Chapter00_0504_01": "Hmph, it's getting worse every year!", "PasserByBubble_Chapter00_0505_01": "Hmph, it's getting worse every year!", "PasserByBubble_Chapter00_0506_01": "Hmph, it's getting worse every year!", "PasserByBubble_Chapter00_0507_01": "Hey, I got it first!", "PasserByBubble_Chapter00_0507_02": "What nonsense are you talking about!?", "PasserByBubble_Chapter00_0508_01": "Are my eyes failing me...", "PasserByBubble_Chapter00_0603_01": "Pull it first...", "PasserByBubble_Chapter00_0604_01": "The left ear first...", "PasserByBubble_Chapter00_0605_01": "Hmm... I didn't make a mistake, did I?", "PasserByBubble_Chapter00_0606_01": "Should I buy a pack...?", "PasserByBubble_Chapter00_0607_01": "This issue's cover isn't very good...", "PasserByBubble_Chapter00_0701_01": "Wow, that's cool!", "PasserByBubble_Chapter00_0702_01": "Yeah... It's worth a shot!", "PasserByBubble_Chapter00_0703_01": "Yeah, the one in the middle... Wait, I mean the one on the left...", "PasserByBubble_Chapter00_0704_01": "Yes, it's dazzling!", "PasserByBubble_Chapter00_0705_01": "Why not?", "PasserByBubble_Chapter00_0705_02": "Oh, ahem...", "PasserByBubble_Chapter00_0706_01": "Wh—What's going on here?", "PasserByBubble_Chapter00_0707_01": "Really! What a waste!", "PasserByBubble_Chapter00_0708_01": "How are people supposed to get through like this!", "PasserByBubble_Chapter00_0709_01": "Wh—What's going on here?", "PasserByBubble_Chapter00_0710_01": "Wh—What's going on here?", "PasserByBubble_Chapter00_0711_01": "It's full again!", "PasserByBubble_Chapter00_0712_01": "I really want it...", "PasserByBubble_Chapter00_0713_01": "Everything's all cooked and ready...", "PasserByBubble_Chapter00_0714_01": "I see...", "PasserByBubble_Chapter00_0715_01": "It's so pretty...", "PasserByBubble_Chapter00_0716_01": "Why...?", "PasserByBubble_Chapter00_0717_01": "Is that really okay?", "PasserByBubble_Chapter00_0717_02": "Sure!", "PasserByBubble_Chapter00_0805_01": "Store opening promotion! Buy one get one free!", "PasserByBubble_Chapter00_0806_01": "We offer swimming and fitness courses!", "PasserByBubble_Chapter00_0807_01": "New customizable cake! Citywide delivery — except for the Hollows!", "PasserByBubble_Chapter00_0808_01": "No price markups! The best second-hand car dealer around!", "PasserByBubble_Chapter00_0809_01": "Fully furnished and renovated units! Available to move in right away!", "PasserByBubble_Chapter00_0810_01": "Manager! Manager!", "PasserByBubble_Chapter00_0811_01": "Give me two buckets of each flavor...", "PasserByBubble_Chapter00_0812_01": "It all fell inside...", "PasserByBubble_Chapter00_0901_01": "...", "PasserByBubble_Chapter00_0902_01": "...", "PasserByBubble_Chapter00_1005_01": "Hmm... I can't see Sita anymore.", "PasserByBubble_Chapter00_1101_01": "YES! AWESOME!", "PasserByBubble_Chapter00_1101_02": "You don't have to shout...", "PasserByBubble_Chapter00_1102_01": "Uhhh...", "PasserByBubble_Chapter00_1102_02": "Stop tugging at my shirt from behind!", "PasserByBubble_Chapter00_1103_01": "YES! AWESOME!", "PasserByBubble_Chapter00_1103_02": "...", "PasserByBubble_Chapter00_1104_01": "Uhhh...", "PasserByBubble_Chapter00_1104_02": "Tch.", "PasserByBubble_Chapter00_1105_01": "YES! A PEACEFUL SIXTH STREET IS GREAT!", "PasserByBubble_Chapter00_1105_02": "Ugh... my ears...", "PasserByBubble_Chapter00_1106_01": "I'm counting on you...", "PasserByBubble_Chapter00_1106_02": "Hmm...", "PasserByBubble_Chapter00_1107_01": "YEAH! GREAT!!!", "PasserByBubble_Chapter00_1107_02": "...", "PasserByBubble_Chapter00_1108_01": "You can do better than that.", "PasserByBubble_Chapter00_1108_02": "Uhhh...", "PasserByBubble_Chapter00_1109_01": "YEAH! GREAT!!!", "PasserByBubble_Chapter00_1109_02": "...", "PasserByBubble_Chapter00_1110_01": "Tch, walk faster.", "PasserByBubble_Chapter00_1110_02": "Well...", "PasserByBubble_Chapter00_1111_01": "...", "PasserByBubble_Chapter00_1201_01": "Sit down! Shake!", "PasserByBubble_Chapter00_1202_01": "Cookie! Shake!", "PasserByBubble_Chapter00_1203_01": "Still remember me, Cyclone?", "PasserByBubble_Chapter00_1204_01": "Look! It's the Prince of Steel!", "PasserByBubble_Chapter00_1205_01": "Are you ready?", "PasserByBubble_Chapter00_1206_01": "This should do the trick!", "PasserByBubble_Chapter00_1207_01": "What exactly went wrong...", "PasserByBubble_Chapter00_1208_01": "What a waste... I should have exchanged it for Dennies...", "PasserByBubble_Chapter00_1301_01": "Ugh... I can't do this anymore...", "PasserByBubble_Chapter00_1401_01": "Wow! This looks good...", "PasserByBubble_Chapter00_1402_01": "What do you think?", "PasserByBubble_Chapter00_1403_01": "I'd love to go in and have some fun!", "PasserByBubble_Chapter00_1404_01": "It's soooo cute!", "PasserByBubble_Chapter00_1405_01": "I had no idea there was such a store on Sixth Street...", "PasserByBubble_Chapter00_1406_01": "Tin Master is here too!", "PasserByBubble_Chapter00_1407_01": "Drumroll, please! The finest store is here!", "PasserByBubble_Chapter00_1408_01": "I have a feeling...", "PasserByBubble_Chapter00_1501_01": "Please tell me the truth!", "PasserByBubble_Chapter00_1503_01": "Where is it? Just where is it?", "PasserByBubble_Chapter00_1504_01": "Ssh...", "PasserByBubble_Chapter00_1505_01": "Really?", "PasserByBubble_Chapter00_1505_02": "I swear it's true!", "PasserByBubble_Chapter00_1505_03": "You can doubt my character, but not my eyes!", "PasserByBubble_Chapter00_1601_01": "How cool...", "PasserByBubble_Chapter00_1602_01": "Are there any new vintage movies...", "PasserByBubble_Chapter00_1603_01": "Still not returned...?", "PasserByBubble_Chapter00_1604_01": "That's nice...", "PasserByBubble_Chapter00_1605_01": "Please cut me some slack...", "PasserByBubble_Chapter00_1605_02": "Let me have a look!", "PasserByBubble_Chapter00_1701_01": "Hmm... This coin...", "PasserByBubble_Chapter00_1801_01": "Everything has been taken care of.", "PasserByBubble_Chapter00_1801_02": "Let's skip the pleasantries. You know how to deal with the rest.", "PasserByBubble_Chapter00_1802_01": "No way, you have to pay more for that.", "PasserByBubble_Chapter00_1802_02": "I'm not going to repeat myself. You can think it over.", "PasserByBubble_Chapter00_1803_01": "I'm being watched. I won't be in touch for a while...", "PasserByBubble_Chapter00_1804_01": "That's that.", "PasserByBubble_Chapter00_1804_02": "No, both are settled.", "PasserByBubble_Chapter00_1804_03": "Hold on... Something came up on my side.", "PasserByBubble_Chapter00_5401_01": "Have you made up your mind?", "PasserByBubble_Chapter00_5401_02": "I'm not sure...", "PasserByBubble_Chapter00_9009_01": "The car is totaled...", "PasserByBubble_Chapter00_9010_01": "I should just get a new one...", "PasserByBubble_Chapter00_9011_01": "I wonder whether Enzo offers a vinyl decoration service here...", "PasserByBubble_Chapter00_9012_01": "No, it's not fast enough.", "PasserByBubble_Chapter00_9013_01": "Car modification really burns a hole in your pocket...", "PasserByBubble_Chapter00_9014_01": "Meow...", "PasserByBubble_Chapter00_9015_01": "Are you guys buying it or not?", "PasserByBubble_Chapter00_9015_02": "Toast... My toast...", "PasserByBubble_Chapter00_9016_01": "Great! It hasn't sold out yet...", "PasserByBubble_Chapter00_9016_02": "Wow! So cheap! It isn't a counterfeit, is it?", "PasserByBubble_Chapter00_9016_03": "...", "PasserByBubble_Chapter00_9017_01": "Not just the discounted ones, but even the original priced ones are sold out...", "PasserByBubble_Chapter00_9017_02": "...", "PasserByBubble_Chapter00_9018_01": "Wow... There's a rich lady here!", "PasserByBubble_Chapter00_9018_02": "Eh? The new surprise boxes are sold out so soon?", "PasserByBubble_Chapter00_9019_01": "Anyone got the collector's version? I'll offer you a good price!", "PasserByBubble_Chapter00_9019_02": "Collector's version! I've got the collector's version!", "PasserByBubble_Chapter00_9019_03": "Okay, this store has run out of its good fortune...", "PasserByBubble_Chapter00_9020_01": "That's... the sound of music rehearsals!", "PasserByBubble_Chapter00_9020_02": "I can't wait for the official ticket sales to begin! It's like I have ants crawling on me every day!", "PasserByBubble_Chapter00_9021_01": "Where's the bicycle? I've got this massive bicycle, you see?! (gestures)", "PasserByBubble_Chapter00_9022_01": "Why is my bike missing again?", "PasserByBubble_Chapter01_0001_01": "Carol, where are you running off to!", "PasserByBubble_Chapter01_0001_02": "I want to go and see if my brother's back yet...", "PasserByBubble_Chapter01_0002_01": "When is my brother going to come back...", "PasserByBubble_Chapter01_0003_01": "I've seen you before, at the entrance to the Hollow...", "PasserByBubble_Chapter01_0004_01": "I'll keep working hard to become an Investigator, so I can go into the Hollows and find my brother.", "PasserByBubble_Chapter01_0005_01": "I really want to pet it...", "PasserByBubble_Chapter01_0006_01": "I really want to pet it...", "PasserByBubble_Chapter01_0007_01": "...", "PasserByBubble_Chapter01_0008_01": "Thank you for helping me find Li'l Mercy...", "PasserByBubble_Chapter01_0009_01": "Okay, got it. I'll head back to the precinct and handle things.", "PasserByBubble_Chapter01_0010_01": "I'm on the way back to the precinct.", "PasserByBubble_Chapter01_0011_01": "Hey? How many times do I have to tell you: Do NOT put handcuffs where kids can reach them!", "PasserByBubble_Chapter01_0012_01": "I have to go deal with something at home. I'll be back at the precinct as soon I'm finished.", "PasserByBubble_Chapter02_0101_01": "This place has become so busy...", "PasserByBubble_Chapter02_0101_02": "Kaishu", "PasserByBubble_Chapter02_0101_03": "Jen", "PasserByBubble_Chapter02_0101_04": "Luka", "PasserByBubble_Chapter02_0101_05": "Becky", "PasserByBubble_Chapter02_0101_06": "Foreman Thomas", "PasserByBubble_Chapter02_0101_07": "Li", "PasserByBubble_Chapter02_0101_08": "Ironhead", "PasserByBubble_Chapter02_0101_09": "Kaidou", "PasserByBubble_Chapter02_0101_10": "Pepper", "PasserByBubble_Chapter02_0101_11": "Mishka", "PasserByBubble_Chapter02_0101_12": "Brutus", "PasserByBubble_Chapter02_0101_13": "Builderboo", "PasserByBubble_Chapter02_0101_14": "Gray", "PasserByBubble_Chapter02_0101_15": "Yang", "PasserByBubble_Chapter02_0101_16": "Cole", "PasserByBubble_Chapter02_0101_17": "Dax", "PasserByBubble_Chapter02_0101_18": "Ronnie", "PasserByBubble_Chapter02_0101_19": "Kaede", "PasserByBubble_Chapter02_0101_20": "Ricky", "PasserByBubble_Chapter02_0101_21": "Kousaka", "PasserByBubble_Chapter02_0102_01": "That's life...", "PasserByBubble_Chapter02_0107_01": "Sob, sob...", "PasserByBubble_Chapter02_0201_01": "We need to organize this place before that large batch of supplies arrive!", "PasserByBubble_Chapter02_0201_02": "Okay, on it!", "PasserByBubble_Chapter02_0202_01": "The project is entering a crucial phase. We need to make the most of our time and prepare.", "PasserByBubble_Chapter02_0202_02": "Got it!", "PasserByBubble_Chapter02_0401_01": "Can we still return to our hometown...", "PasserByBubble_Chapter02_0402_01": "I've heard the higher-ups are taking the Brant Street project very seriously.", "PasserByBubble_Chapter02_0402_02": "When the project is nearing completion, we might get some reporters coming to do interviews...", "PasserByBubble_Chapter02_0402_03": "Tsk, what a hassle.", "PasserByBubble_Chapter02_0501_01": "I hope that everything goes well with the project, yeah.", "PasserByBubble_Chapter02_0502_01": "We need to work quickly to get back on track, yeah...", "PasserByBubble_Chapter02_0601_01": "I hope the project is going as scheduled.", "PasserByBubble_Chapter02_0601_02": "Let's trust the President and the others.", "PasserByBubble_Chapter02_0602_01": "These machines cost a bomb.", "PasserByBubble_Chapter02_0602_02": "Yeah, we should be careful around them.", "PasserByBubble_Chapter02_0607_01": "They're the foundation on which this company is built.", "PasserByBubble_Chapter02_0607_02": "Without them, we can't compete with other well-established companies.", "PasserByBubble_Chapter02_0801_01": "We can open for business soon.", "PasserByBubble_Chapter02_0801_02": "We're getting fewer food orders from Belobog Heavy Industries lately.", "PasserByBubble_Chapter02_0801_03": "Are they in some kind of trouble? They're not even in the mood to eat?", "PasserByBubble_Chapter02_0802_01": "The bears at Belobog Heavy Industries looked pretty tense before.", "PasserByBubble_Chapter02_0802_02": "I have no idea what happened to them, but I understand a bad mood can make you lose your appetite!", "PasserByBubble_Chapter02_0901_01": "Watch your step when you're walking around the construction site!", "PasserByBubble_Chapter02_0902_01": "I was wondering why no work was assigned to me lately.", "PasserByBubble_Chapter02_0902_02": "Turns out there's an issue with the heavy machinery.", "PasserByBubble_Chapter02_0902_03": "The foreman can really keep his cool. If I were him, I'd lose my appetite!", "PasserByBubble_Chapter02_0907_01": "Hmm, the foreman hasn't assigned any tasks to me lately... Could the heavy machinery be broken?", "PasserByBubble_Chapter02_0907_02": "That's unlikely with Grace and the rest around.", "PasserByBubble_Chapter02_1001_01": "Is there gonna be an inventory done for supplies soon?", "PasserByBubble_Chapter02_1002_01": "Hmm... We're in real trouble this time.", "PasserByBubble_Chapter02_1101_01": "Our project with Belobog has only just started.", "PasserByBubble_Chapter02_1101_02": "We can expect more people coming in the near future.", "PasserByBubble_Chapter02_1102_01": "I've been busy delivering goods all day...", "PasserByBubble_Chapter02_1102_02": "Should I ask Mishka to take over my shift?", "PasserByBubble_Chapter02_1201_01": "Zone 4 will have 10 more workers starting from tomorrow.", "PasserByBubble_Chapter02_1201_02": "One more pile driver to be sent to Zone 5...", "PasserByBubble_Chapter02_1201_03": "Ehn-ne, nu na ne! (I'm taking this down, and will make arrangements shortly!)", "PasserByBubble_Chapter02_1202_01": "Nhu-na, na-en na. (Belobog's heavy machinery is so powerful and their horns sound so nice.)", "PasserByBubble_Chapter02_1202_02": "Nu-nah en-ne! (They're my close friends!)", "PasserByBubble_Chapter02_1301_01": "Thanks to the president's choice of location, it doesn't take me long to get here.", "PasserByBubble_Chapter02_1302_01": "This Maintenance Area is really helpful.", "PasserByBubble_Chapter02_1307_01": "I still have time to take a nap before the next shift.", "PasserByBubble_Chapter02_1308_01": "I'd better make sure the tarp covering the building materials is in place or there'll be trouble when it rains.", "PasserByBubble_Chapter02_1401_01": "Belobog Heavy Industries is a rising star.", "PasserByBubble_Chapter02_1401_02": "Yeah...", "PasserByBubble_Chapter02_1402_01": "Their Thiren employees have high Ether aptitude.", "PasserByBubble_Chapter02_1402_02": "Should we hire some ourselves...", "PasserByBubble_Chapter02_1501_01": "Compared to other construction companies, the employee benefits of Three Gates are pretty good.", "PasserByBubble_Chapter02_1502_01": "I heard Belobog ran into a problem with their machinery.", "PasserByBubble_Chapter02_1502_02": "Does anyone know the inside story?", "PasserByBubble_Chapter02_1507_01": "Belobog's been rather quiet lately.", "PasserByBubble_Chapter02_1507_02": "Is their machinery broken? That sounds unlikely. They're experts in construction machinery, after all.", "PasserByBubble_Chapter02_1508_01": "It's good that Belobog's back in business.", "PasserByBubble_Chapter02_1508_02": "It's hard to find a partner as efficient as them if you ask me.", "PasserByBubble_Chapter02_1601_01": "Three Gates pay their employee pretty well. It's a shame I'm just a contractor...", "PasserByBubble_Chapter02_1602_01": "Three Gates has undertaken the sinkhole restoration and energy engineering projects here.", "PasserByBubble_Chapter02_1602_02": "Then they outsource the tedious dirty work to other companies...", "PasserByBubble_Chapter02_1602_03": "Us contractors do the work, and they reap the benefits!", "PasserByBubble_Chapter02_1607_01": "Three Gates pay their employee well, but the work atmosphere is far from nice.", "PasserByBubble_Chapter02_1607_02": "Even a contractor like me has to watch my every step to avoid making mistakes.", "PasserByBubble_Chapter02_1607_03": "The atmosphere at Belobog is so much friendlier... I'm tempted to jump ship.", "PasserByBubble_Chapter02_1701_01": "If building materials aren't stored properly, they can become home to all sorts of animals.", "PasserByBubble_Chapter02_1701_02": "Is that a good thing or a bad thing...", "PasserByBubble_Chapter02_1702_01": "Not long ago, the Vision Corporation intended to blow up a slum to develop a project.", "PasserByBubble_Chapter02_1702_02": "Their scheme was uncovered, and Belobog swooped in secured the project.", "PasserByBubble_Chapter02_1702_03": "Those who disrespect the lives of others will never end well!", "PasserByBubble_Chapter02_1707_01": "Our construction plan doesn't allocate any space for animals...", "PasserByBubble_Chapter02_1707_02": "The company is struggling to keep up with the project schedule, we don't have time for these things.", "PasserByBubble_Chapter02_1801_01": "I'll keep your advice in mind...", "PasserByBubble_Chapter02_1802_01": "Our development project is said to play a key role in expanding the city and restoring the old capital.", "PasserByBubble_Chapter02_1802_02": "Both TOPS and the government's high-level officials are keeping a close watch on it.", "PasserByBubble_Chapter02_1802_03": "I already have such a meaningful job even despite just graduating!", "PasserByBubble_Chapter02_1807_01": "Belobog seems to have stopped construction lately?", "PasserByBubble_Chapter02_1807_02": "Due to technical issues? I'm new to this industry, so I wouldn't have a clue...", "PasserByBubble_Chapter02_1808_01": "I thought of applying to join Vision Corporation before I graduated.", "PasserByBubble_Chapter02_1808_02": "It's hard to believe they committed such an act.", "PasserByBubble_Chapter02_1901_01": "Time to take a little break.", "PasserByBubble_Chapter02_1901_02": "Nobody will notice.", "PasserByBubble_Chapter02_1902_01": "Things at Belobog seem to be picking up again.", "PasserByBubble_Chapter02_1902_02": "I'm clocking out on time, no matter how busy things are.", "PasserByBubble_Chapter02_1907_01": "Belobog seems to be falling behind with the project these days.", "PasserByBubble_Chapter02_1907_02": "It's the perfect time for me to slack off...", "PasserByBubble_Chapter02_2001_01": "Let me see... who's slacking off?", "PasserByBubble_Chapter02_2001_02": "Yeah, the higher-ups are taking this development project seriously.", "PasserByBubble_Chapter02_2001_03": "But not everyone in TOPS is on the same page. Some of them seem to be against the development...", "PasserByBubble_Chapter02_2002_01": "Forget it, that's not something I need to worry about... My job is to keep an eye on construction progress.", "PasserByBubble_Chapter02_2007_01": "A lot of sophisticated instruments and parts have been delivered recently.", "PasserByBubble_Chapter02_2007_02": "Break anything and you answer to me!", "PasserByBubble_Chapter02_2008_01": "What are the people from Belobog up to lately?", "PasserByBubble_Chapter02_2008_02": "Why is everyone dragging their feet?", "PasserByBubble_Chapter03_0001_01": "Hmm, what's the topic of this week's livestream?", "PasserByBubble_Chapter03_0001_02": "\"Oil Painting of Man Watching Man?\" \"The Shadow Standing Behind?\"", "PasserByBubble_Chapter03_0001_03": "Hmmm... They feel a bit cliche, not sensational enough.", "PasserByBubble_Chapter03_0002_01": "The scary rumors about the Ballet Twins must have been spread by TOPS...", "PasserByBubble_Chapter03_0002_02": "That'd explain why the official management never refuted the rumors.", "PasserByBubble_Chapter03_0002_03": "Yeah... Everything makes sense now.", "PasserByBubble_Chapter03_0003_01": "School starts soon, but I haven't finished my homework...", "PasserByBubble_Chapter03_0003_02": "This is much more scarier than the supernatural incident in the buildings.", "PasserByBubble_Chapter03_0004_01": "The viewer data for the weekend late-night livestream is out, and it's positive.", "PasserByBubble_Chapter03_0004_02": "Is there an even scarier story we can talk about this week?", "PasserByBubble_Chapter03_0004_03": "We've been staying up late to do the livestream for a month...", "PasserByBubble_Chapter03_0004_04": "Isn't that scary enough?", "PasserByBubble_Chapter03_0005_01": "There were a lot of visitors yesterday, and we sold loads of souvenirs.", "PasserByBubble_Chapter03_0005_02": "If only the horror rumors about Ballet Twins were more famous...", "PasserByBubble_Chapter03_0006_01": "Our debunking video has started getting less views again.", "PasserByBubble_Chapter03_0006_02": "Why is \"Twilight Ballet\" getting so many views just by making up horror stories?", "PasserByBubble_Chapter03_0006_03": "I guess people are interested in the streamer, Archie, and not the scary stories.", "PasserByBubble_Chapter03_0007_01": "It's a work day today, so there's less people about.", "PasserByBubble_Chapter03_0007_02": "Lonely and desolate... That's the elegant style unique to the Ballet Twins.", "PasserByBubble_Chapter03_0008_01": "With nobody here, now's a good time to record something.", "PasserByBubble_Chapter03_0008_02": "But I haven't come up with the script yet.", "PasserByBubble_Chapter03_0008_03": "Inspiration... I need inspiration!", "PasserByBubble_Chapter03_0009_01": "Today's the quietest.", "PasserByBubble_Chapter03_0009_02": "All those thrill-seeking kids are gone.", "PasserByBubble_Chapter03_0010_01": "The two owners of the Ballet Twins were said to be very eccentric.", "PasserByBubble_Chapter03_0010_02": "They were extremely obsessed with Bangboo...", "PasserByBubble_Chapter03_0010_03": "That's why the collection of artwork in the tower is all Bangboo-themed!", "PasserByBubble_Chapter03_0011_01": "I suppose people will come here today for a stroll.", "PasserByBubble_Chapter03_0011_02": "I need to persuade a few people to act as extras for me.", "PasserByBubble_Chapter03_0012_01": "I'm sure some Hollow Raiders go into the Ballet Twins Hollow.", "PasserByBubble_Chapter03_0012_02": "How come I rarely come across their videos online?", "PasserByBubble_Chapter03_0012_03": "Because Public Security is harsh towards Hollow Raiders but lenient toward rumor-spreaders.", "PasserByBubble_Chapter03_0013_01": "We at the Alliance of Truth should prepare in advance.", "PasserByBubble_Chapter03_0013_02": "No matter what Archie alleges in Twilight Ballet, we have to debunk her lies.", "PasserByBubble_Chapter03_0014_01": "The owners of Ballet Twins have terrible taste.", "PasserByBubble_Chapter03_0014_02": "There's nothing here except Bangboo art!", "PasserByBubble_Chapter03_0015_01": "Archie's livestream is what I'm looking forward to the most this week!", "PasserByBubble_Chapter03_0016_01": "It would be nice if I could get the chance to appear in Archie's livestream.", "PasserByBubble_Chapter03_0016_02": "I'm sure many would pay for my inside scoop.", "PasserByBubble_Chapter03_0017_01": "There's something about Archie's Twilight Ballet livestream that catches people's attention easily.", "PasserByBubble_Chapter03_0017_02": "Better find some time to learn...", "PasserByBubble_Chapter03_0018_01": "Everyone's drawn to the supernatural.", "PasserByBubble_Chapter03_0018_02": "No one realizes it's false information deliberately released by TOPS...", "PasserByBubble_Chapter03_0019_01": "What Archie talks about on her livestream might be all baloney...", "PasserByBubble_Chapter03_0019_02": "But I have to admit, her show is quite the hit.", "PasserByBubble_Chapter03_0020_01": "Ugh... I'm exhausted.", "PasserByBubble_Chapter03_0020_02": "I've just finished working on the script, and it's already dark outside.", "PasserByBubble_Chapter03_0021_01": "I'll never get tired of admiring the Ballet Twins in the dark night sky...", "PasserByBubble_Chapter03_0022_01": "It's been a long night, and I haven't even found one free extra.", "PasserByBubble_Chapter03_0022_02": "Should I consider paying someone?", "PasserByBubble_Chapter03_0023_01": "Wow, what special ice cream...", "PasserByBubble_Chapter03_0024_01": "Must... resist... No more ice cream!", "PasserByBubble_Chapter03_0025_01": "Harumasa, we're just standing here, day-dreaming...", "PasserByBubble_Chapter03_0025_02": "Why'd you tell Nagi we were stuck in traffic?", "PasserByBubble_Chapter03_0025_03": "*ahem* Well, it's all a little complicated...", "PasserByBubble_Chapter03_0026_01": "Which toy are you after, Lighter? I can give you some recommendations!", "PasserByBubble_Chapter03_0026_02": "Hmm, let me see...", "PasserByBubble_Chapter03_0027_01": "E—Excuse me! Are you the \"Lonesome Traveler\"?", "PasserByBubble_Chapter03_0027_02": "So you're real after all! That's... that's so exciting!", "PasserByBubble_Chapter03_0028_01": "What are you looking at, Piper?", "PasserByBubble_Chapter03_0028_02": "Look at that. A dog is watching that newsstand for the owner.", "PasserByBubble_Chapter03_0029_01": "I haven't played a scratch card for a while. I'm starting to get a little excited.", "PasserByBubble_Chapter03_0029_02": "The chance of winning is so low. As an investment, it's a complete rip-off...", "PasserByBubble_Chapter03_0029_03": "Oh dear, oh dear, the joy of scratching off lottery tickets is something a rationalist like you will never understand!", "PasserByBubble_Chapter03_0030_01": "Hm, Lucy? Are you not Luciana de Montefio?", "PasserByBubble_Chapter03_0030_02": "And you are... Ms. Isabella?", "PasserByBubble_Chapter03_0031_01": "Can I add you as my Friend on Knock Knock?", "PasserByBubble_Chapter03_0031_02": "Of course!", "PasserByBubble_Chapter03_0031_03": "I'd never have thought we'd be chatting together on an app...", "PasserByBubble_Chapter03_0032_01": "These parts are super hard to come by...", "PasserByBubble_Chapter03_0032_02": "You can't convince me. They're just too expensive!", "PasserByBubble_Chapter03_0033_01": "Thirty percent. Take it or leave it.", "PasserByBubble_Chapter03_0033_02": "At least negotiate with me a little... Forty percent! Forty percent is fine!", "PasserByBubble_Chapter03_0034_01": "Wow, what a beautiful car...", "PasserByBubble_Chapter03_0035_01": "Hello, Miss. Are you interested in attending our cram school?", "PasserByBubble_Chapter03_0036_01": "What? You're looking at me funny. Did I misunderstand?", "PasserByBubble_Chapter03_0036_02": "No, no, just so long as you're happy...", "PasserByBubble_FortuneHIA_0001_01": "Lately, there have been a lot more people trying out VR...", "PasserByBubble_FortuneHIA_0001_02": "We might need to add more devices.", "PasserByBubble_FortuneHIA_0002_01": "Three devices are free at the moment.", "PasserByBubble_FortuneHIA_0002_02": "Which difficulty do you want to try?", "PasserByBubble_FortuneHIA_0003_01": "I don't get why people come to play video games at night on a workday...", "PasserByBubble_FortuneHIA_0003_02": "I'm so tired... I can't even get Tin Master's coffee at this hour!", "PasserByBubble_FortuneHIA_0004_01": "When can we start using Bangboo to receive veteran players...?", "PasserByBubble_FortuneHIA_0004_02": "I'm swamped.", "PasserByBubble_FortuneHIA_0005_01": "Is there something wrong with the device?", "PasserByBubble_FortuneHIA_0005_02": "Jo sure wasn't pacing about this much a few days ago.", "PasserByBubble_FortuneHIA_0006_01": "We've added new VR levels! Give them a try!", "PasserByBubble_FortuneHIA_0006_02": "Achieve high scores on the levels to win exclusive HIA souvenirs!", "PasserByBubble_FortuneHIA_0006_03": "Mini Cargo Truck models and replica Investigator jackets are waiting for you!", "PasserByBubble_FortuneHIA_0007_01": "Do we really need to have a meeting about such a minor thing?", "PasserByBubble_FortuneHIA_0007_02": "By the time everyone finishes their work, the sun will be ready to rise...", "PasserByBubble_FortuneHIA_0008_01": "Welcome to the HIA Career Club.", "PasserByBubble_FortuneHIA_0008_02": "Do you need me to explain anything?", "PasserByBubble_FortuneHIA_0009_01": "Our aim of providing VR services is to make people aware of the dangers in Hollows...", "PasserByBubble_FortuneHIA_0009_02": "But it seems like some people... are already convinced they can take on Ethereals all by themselves.", "PasserByBubble_FortuneHIA_0010_01": "I need some exciting news...", "PasserByBubble_FortuneHIA_0010_02": "Where can I find some juicy news that everyone will talk about...?", "PasserByBubble_FortuneHIA_0011_01": "Mini Cargo Trucks... Can the Mini Cargo Trucks have their own news headlines?", "PasserByBubble_FortuneHIA_0011_02": "I'll check the HIA data on the Mini Cargo Truck's combat damage!", "PasserByBubble_FortuneHIA_0012_01": "You wanna customize your outfit in the VR trial?", "PasserByBubble_FortuneHIA_0012_02": "Yeah. You can do that in most games, no?", "PasserByBubble_FortuneHIA_0012_03": "True, but given the unique environment in our VR experience, outfits might need special designs.", "PasserByBubble_FortuneHIA_0012_04": "Stay tuned to our official account for relevant updates!", "PasserByBubble_FortuneHIA_0013_01": "Why isn't this level working again? Master already went over this glitch twice...", "PasserByBubble_FortuneHIA_0013_02": "Will I get scolded if I ask again...? Or maybe I should ask Jo instead...?", "PasserByBubble_FortuneHIA_0014_01": "Your combat style in the VR trial is kind of... wild, you know...", "PasserByBubble_FortuneHIA_0014_02": "Sorry about that! Did I break the game console?", "PasserByBubble_FortuneHIA_0014_03": "...Wait, did you just say \"game console\"?", "PasserByBubble_FortuneHIA_0014_04": "Say it with me now! This is the \"HIA Hollow Environment Research and Combat Experience Simulator\"!", "PasserByBubble_FortuneHIA_0015_01": "We didn't install any hard levels in Device 01, did we...?", "PasserByBubble_FortuneHIA_0015_02": "What did he see... that got him so hyped up that he broke free from all the fixtures?", "PasserByBubble_FortuneHIA_0016_01": "Umm... just a minor glitch. I'll fix it in no time.", "PasserByBubble_FortuneHIA_0016_02": "Great! I don't have to make another reservation, then?", "PasserByBubble_FortuneHIA_0016_03": "No, not at all! I'll just tweak the angle a bit. Just select \"Continue\" later and everything will be good.", "PasserByBubble_FortuneHIA_0017_01": "We've used 20 pairs of special lenses for VR devices this month...", "PasserByBubble_FortuneHIA_0017_02": "And 32 sets of special screws this month...", "PasserByBubble_FortuneHIA_0017_03": "Has Kiki actually been munching on those screws like UAP Chips?", "PasserByBubble_FortuneHIA_0018_01": "We only have two floors and six VR devices in this club... How on earth does the inventory change so much?!", "PasserByBubble_FortuneHIA_0018_02": "When I retired... the captain said something about giving me a \"comfortable position,\" didn't he?!", "PasserByBubble_FortuneHIA_0019_01": "Can we make sure people actually read instructions properly before starting their VR experience?", "PasserByBubble_FortuneHIA_0019_02": "There are always those people who think this is some arcade where you can just show up and munch on snacks and chill with your friends on weekends.", "PasserByBubble_FortuneHIA_0020_01": "There aren't so many \"anonymous legendary Investigators,\" really...", "PasserByBubble_FortuneHIA_0020_02": "We're all just here to collect our pensions.", "PasserByBubble_FortuneHIA_0021_01": "Now people are talking about Ethereals like they're just a part of some game...", "PasserByBubble_FortuneHIA_0021_02": "...in a way I never thought possible.", "PasserByBubble_FortuneHIA_0022_01": "Seeing those \"players\" getting so thrilled about defeating virtual Ethereals...", "PasserByBubble_FortuneHIA_0022_02": "I have mixed feelings about it...", "PasserByBubble_FortuneHIA_0022_03": "Perhaps because in real Hollows, I've never got the chance to start over and look for walkthroughs.", "PasserByBubble_FortuneHIA_0023_01": "Are you saying...", "PasserByBubble_FortuneHIA_0023_02": "Lyla sent you here cause she was worried about my safety?", "PasserByBubble_FortuneHIA_0023_03": "Ena! (Yep!)", "PasserByBubble_FortuneHIA_0024_01": "I just got out of the Hollow, and they sent me on this business trip right away...", "PasserByBubble_FortuneHIA_0024_02": "And Lyla didn't even give me a place to take a nap... so heartless!", "PasserByBubble_FortuneHIA_0025_01": "Help... I'm still halfway to reaching my target KPI for this month...", "PasserByBubble_FortuneHIA_0025_02": "How am I supposed to find so many people who are both qualified and willing to become Hollow Investigators...", "PasserByBubble_FortuneHIA_0025_03": "...but have never signed up for the Qualification Assessment!?", "PasserByBubble_FortuneHIA_0025_04": "En-nah, en-nah... (Don't worry, take your time...)", "PasserByBubble_FortuneHIA_0026_01": "En-nah, na-ehn nu-na. (All the devices are taken, so you'll have to wait a while, Tyrone.)", "PasserByBubble_FortuneHIA_0026_02": "All good! I can do the spot check after everyone's done.", "PasserByBubble_FortuneHIA_0026_03": "Na-ehn nu-na. Nha-nah! (Lyla has prepared tea and snacks for you. This way, please!)", "PasserByBubble_FortuneHIA_0027_01": "So many people got high scores in Hollow Simulation Combat...", "PasserByBubble_FortuneHIA_0027_02": "But only a few of them will become real Investigators and fight the Hollows...", "PasserByBubble_FortuneHIA_0027_03": "The HIA needs more support.", "PasserByBubble_FortuneHIA_0027_04": "Exactly! Like... who's going to support me with my weekly spot checks?", "PasserByBubble_FortuneHIA_0028_01": "Hey, how did I end up as an \"external staff member\"?", "PasserByBubble_FortuneHIA_0028_02": "En-nah-ehn... Ehn-ne! (Miss Lyla has been busy these days... Please lend us a hand, Miss Leona!)", "PasserByBubble_FortuneHIA_0028_03": "Alright, fine... I just can't resist those Bangboo puppy eyes...", "PasserByBubble_FortuneHIA_0029_01": "I didn't realize there were so many people eager to take down Ethereals in the virtual world...", "PasserByBubble_FortuneHIA_0029_02": "Lyla's got that foresight, just like when she was a researcher.", "PasserByBubble_FortuneHIA_0030_01": "Do you think the career club manager will notice my record?", "PasserByBubble_FortuneHIA_0030_02": "I wonder what kind of person would manage to get invited...", "PasserByBubble_FortuneHIA_0031_01": "I've submitted an application to join the HIA... Where can I check my progress?", "PasserByBubble_FortuneHIA_0031_02": "Sorry, but we don't have a progress query service right now...", "PasserByBubble_FortuneHIA_0031_03": "You can check your progress on the HIA official website, though.", "PasserByBubble_FortuneHIA_0031_04": "But all it says is \"under review\"...", "PasserByBubble_FortuneHIA_0032_01": "Even if it's just a game, it's simply fantastic!", "PasserByBubble_FortuneHIA_0032_02": "The enemies feel so real, and the combat experience is so smooth and exhilarating!", "PasserByBubble_FortuneHIA_0033_01": "I saw your score on the new level... It's insane!", "PasserByBubble_FortuneHIA_0033_02": "You do some pay-to-win tricks without telling me?", "PasserByBubble_FortuneHIA_0033_03": "Come on!... It's not a game! You can't simply top-up and get stronger!", "PasserByBubble_FortuneHIA_0033_04": "The Hollow experience is a culmination of my... of many people's efforts! You've gotta take it more serious!", "PasserByBubble_FortuneHIA_0034_01": "En-nah! Na-ehn nu-na-nah! (Welcome to the HIA Career Club!)", "PasserByBubble_FortuneHIA_0035_01": "En-nah! Na-na-ehn nu-nah! (Welcome! This is the HIA Career Club!)", "PasserByBubble_FortuneHIA_0036_01": "Do you know where I can post Hollow-related commissions?", "PasserByBubble_FortuneHIA_0036_02": "The reception desk, perhaps? Or maybe you can ask the Bangboo?", "PasserByBubble_FortuneHIA_0036_03": "This place has changed a lot since the VR trial campaign...", "PasserByBubble_FortuneHIA_0037_01": "I was planning to leave after posting a commission, but I couldn't resist going for another VR session... and now it's so late!", "PasserByBubble_FortuneHIA_0037_02": "I better hurry back before I get yelled at.", "PasserByBubble_FortuneHIA_0038_01": "I prefer the atmosphere in the club!", "PasserByBubble_FortuneHIA_0038_02": "When you log into your VR device, the anticipation of a heated battle is simply irresistible!", "PasserByBubble_FortuneHIA_0039_01": "When will we get new levels?", "PasserByBubble_FortuneHIA_0039_02": "Yeah, the current experience is pretty good, but it could use more excitement!", "PasserByBubble_FortuneHIA_0039_03": "I'd love to fight python-shaped Ethereals in a perilous rainforest!", "PasserByBubble_FortuneHIA_0040_01": "They don't have a shop in this VR game? I mean, almost all games have something like that, right?", "PasserByBubble_FortuneHIA_0040_02": "I've got no skill, so I really need some badass weapons that can take down Ethereals with a single swing!", "PasserByBubble_FortuneHIA_0040_03": "Hey... we're talking about Ethereals! If the HIA had such \"badass weapons,\" they wouldn't have to...", "PasserByBubble_FortuneHIA_0040_04": "C'mon man. They're just virtual Ethereals, and I'm just playing as an Investigator.", "PasserByBubble_FortuneHIA_0041_01": "The club borrowed so many people and resources from the HIA just to make a game?", "PasserByBubble_FortuneHIA_0041_02": "But this place's been buzzing lately... and the Association's reputation has gone up a lot.", "PasserByBubble_FortuneHIA_0041_03": "Making a VR game is way more expensive than their old way of promotion, though!", "PasserByBubble_FortuneHIA_0041_04": "Their \"old way\"? Ahem, you mean that terrible \"Glorious Guardians,\" whose audience rating is at an all-time low...?", "PasserByBubble_FortuneHIA_0042_01": "As I'd expect from Lyla. She was able to turn the club around, leading all those old retired guys.", "PasserByBubble_FortuneHIA_0042_02": "But it still feels like something is missing here...", "PasserByBubble_FortuneHIA_0042_03": "How about putting two projectors on the second floor?", "PasserByBubble_FortuneHIA_0042_04": "So people can watch highlights of top players' pro moves while waiting for their turn.", "PasserByBubble_FortuneHIA_0043_01": "No one has accepted the commission I posted last week...", "PasserByBubble_FortuneHIA_0043_02": "Are the Hollow Investigators really that busy?", "PasserByBubble_FortuneHIA_0043_03": "Or they just don't want to help me find my flower...", "PasserByBubble_FortuneHIA_0044_01": "The highest score for level 03 hasn't been beaten since last month.", "PasserByBubble_FortuneHIA_0044_02": "Where have all the high-score contenders gone?", "PasserByBubble_FortuneHIA_0044_03": "How am I supposed to recruit new members at this rate...?", "PasserByBubble_FortuneHIA_0045_01": "Hmm... I can't handle this. Maybe, ask the receptionist?", "PasserByBubble_FortuneHIA_0045_02": "Ask the receptionist to solve a technical issue?", "PasserByBubble_FortuneHIA_0045_03": "Yeah! \"If you have any problems, just ask the receptionist!\" That's the golden rule of our club!", "PasserByBubble_FortuneHIA_0046_01": "Another rookie who doesn't know where to start...", "PasserByBubble_FortuneHIA_0046_02": "And another workload dropped in my lap...", "PasserByBubble_FortuneHIA_0046_03": "I told you not to stuff yourself before diving into the VR world!", "PasserByBubble_FortuneHIA_0047_01": "I told you we just need to restart it...", "PasserByBubble_FortuneHIA_0047_02": "Huh? Why don't you believe me?", "PasserByBubble_FortuneHIA_0048_01": "So sleepy...", "PasserByBubble_FortuneHIA_0048_02": "The Association should make a rule that once you hit your monthly KPIs, you can skip work for the rest of the month...", "PasserByBubble_FortuneHIA_0048_03": "I wish I could doze off in the morning and wake up to see the sunset...", "PasserByBubble_FortuneHIA_0049_01": "En-nah-ehn! (You're here again!)", "PasserByBubble_FortuneHIA_0049_02": "Yeah, got any free devices here?", "PasserByBubble_FortuneHIA_0049_03": "Ehn-ne! (Some!)", "PasserByBubble_FortuneHIA_0049_04": "Then let's get right to it!", "PasserByBubble_FortuneHIA_0050_01": "Can't believe it! We've sold ten Hollow Era copies this month!", "PasserByBubble_FortuneHIA_0050_02": "Who the heck is buying this stuff?!", "PasserByBubble_FortuneHIA_0051_01": "Master Enigmata? That's a pretty cool name!", "PasserByBubble_FortuneHIA_0051_02": "Definitely better than the name \"Hollow Sweeper\" before!", "PasserByBubble_FortuneHIA_0051_03": "But I wouldn't mind going back to being \"Hollow Sweeper\"...", "PasserByBubble_FortuneHIA_0051_04": "Virtual reality... it's all just data, after all.", "PasserByBubble_FortuneHIA_0052_01": "En-nah, na-ehn-nuh? (What's Lyla been up to?)", "PasserByBubble_FortuneHIA_0052_02": "En-nah-ehn! ! (She's been ignoring me the whole day today!)", "PasserByBubble_FortuneHIA_0052_03": "Nha-nah-eh... (She didn't spend all day hanging out with Moore, did she...?)", "PasserByBubble_FortuneHIA_0053_01": "Don't other departments need a opportunity for some front-page publicity...?", "PasserByBubble_FortuneHIA_0053_02": "Or ask the journalists to write their own articles!", "PasserByBubble_FortuneHIA_0053_03": "Why did it become my job in the end...?", "PasserByBubble_FortuneHIA_0054_01": "Na-ehnuh-nuh... (Sorry for keeping you waiting again...)", "PasserByBubble_FortuneHIA_0054_02": "No worries! I'm sure there are others who need to use these devices quite urgently.", "PasserByBubble_FortuneHIA_0054_03": "Nu-na-nah! (Here's a little souvenir for you!)", "PasserByBubble_FortuneHIA_0054_04": "Thank you so much!", "PasserByBubble_FortuneHIA_0055_01": "I gotta give it another shot!", "PasserByBubble_FortuneHIA_0055_02": "I'll beat the level this time!", "PasserByBubble_FortuneHIA_0056_01": "The challenges went pretty well today!", "PasserByBubble_FortuneHIA_0056_02": "Gotta jot things down when I get back...", "PasserByBubble_FortuneHIA_0056_03": "Some of those dodges were definitely note-worthy!", "PasserByBubble_FortuneHIA_0057_01": "Well, this new level is pretty interesting.", "PasserByBubble_FortuneHIA_0057_02": "Look at that bunch... they're totally taking this like some sort of challenge game.", "PasserByBubble_FortuneHIA_0057_03": "Alright, let's just say they're here to exercise their brains a bit.", "PasserByBubble_FortuneHIA_0058_01": "What? Aria retired because of an injury?", "PasserByBubble_FortuneHIA_0058_02": "Yeah...", "PasserByBubble_FortuneHIA_0058_03": "So, she won't be showing up at any HIA events now?", "PasserByBubble_FortuneHIA_0058_04": "She's the reason I worked so hard to join the Association in the first place...", "PasserByBubble_FortuneHIA_0059_01": "Seriously, Tully... what should I write about for the next promotional report...?", "PasserByBubble_FortuneHIA_0059_02": "I've covered everything here: souvenirs, booklets, Mini Cargo Trucks, and even the VR device...!", "PasserByBubble_FortuneHIA_0059_03": "En-nah? (Are you asking me?)", "PasserByBubble_FortuneHIA_0059_04": "Ena-en-nah... En-nah! (Perhaps we can write something about... Lyla!)", "PasserByBubble_FortuneHIA_0059_05": "Hmm, that might be a bit much... You know, openly singing praises of your boss like that...", "PasserByBubble_FortuneHIA_0060_01": "How is it possible to find 21 bugs in one single level?", "PasserByBubble_FortuneHIA_0060_02": "That player just now...", "PasserByBubble_FortuneHIA_0060_03": "Did they use some kind of mysterious weapon that could bend the world's rules? ", "PasserByBubble_FortuneHIA_0061_01": "Seriously, what's going on...?", "PasserByBubble_FortuneHIA_0061_02": "The Ethereal in Device 01 hasn't moved an inch the whole day...", "PasserByBubble_FortuneHIA_0061_03": "Guess even in a virtual world, virtual creatures also wanna slack off at work, huh?", "PasserByBubble_FortuneHIA_0062_01": "The video of level 09 got so many views...", "PasserByBubble_FortuneHIA_0062_02": "And the completion rate has really increased a lot.", "PasserByBubble_FortuneHIA_0062_03": "But I feel there's still room for improvement...", "PasserByBubble_FortuneHIA_0062_04": "Like, the first 20 seconds before the third enemy spawns can be further optimized.", "PasserByBubble_FortuneHIA_0063_01": "The Association's new VR trial campaign seems like a huge success...", "PasserByBubble_FortuneHIA_0063_02": "It's been a while since this career club had so many people.", "PasserByBubble_FortuneHIA_0063_03": "But they're treating it like it's an arcade!", "PasserByBubble_FortuneHIA_0063_04": "The Hollows we faced are nothing like the ones in the game.", "PasserByBubble_FortuneHIA_0063_05": "It's okay! What you see in the game is part of the Hollow anyway!", "PasserByBubble_FortuneHIA_0064_01": "I've achieved my KPIs this month... I should take a break now!", "PasserByBubble_FortuneHIA_0064_02": "I could take a nap in the lounge area on the second floor...", "PasserByBubble_FortuneHIA_0064_03": "It's just not as good as napping in the VR device!", "PasserByBubble_FortuneHIA_0064_04": "Wait...? Did Lyla just stare at me?", "PasserByBubble_FortuneHIA_0065_01": "This record... Well, the girl named \"Molly\" is really impressive...", "PasserByBubble_FortuneHIA_0065_02": "Maybe I should ask her for a psychological evaluation someday.", "PasserByBubble_FortuneHIA_0065_03": "Please...", "PasserByBubble_FortuneHIA_0065_04": "Give me a perfect novice Investigator both physically and mentally qualified!", "PasserByBubble_FortuneHIA_0066_01": "How am I, a warehouse keeper, supposed to keep track of those players' profiles!?", "PasserByBubble_FortuneHIA_0066_02": "Figuring out monthly souvenir sales and equipment losses is already a lot of work.", "PasserByBubble_FortuneHIA_0066_03": "How am I supposed to squeeze more time to keep track of all those profiles...?", "PasserByBubble_FortuneHIA_0066_04": "No, I must file a complaint to Lyla!", "PasserByBubble_FortuneHIA_0067_01": "I heard there are some Intelligent Construct officers in Public Security...", "PasserByBubble_FortuneHIA_0067_02": "And they are great at organizing files!", "PasserByBubble_FortuneHIA_0067_03": "When will we ever get a colleague like that...?", "PasserByBubble_FortuneHIA_0067_04": "Or perhaps we could teach Tully and Moore to deal with paperwork...?", "PasserByBubble_FortuneHIA_0068_01": "Players have been pouring in to try the VR combat these days...", "PasserByBubble_FortuneHIA_0068_02": "And they are refreshing the records almost every week...", "PasserByBubble_FortuneHIA_0068_03": "And that's making you feel competitive again?", "PasserByBubble_FortuneHIA_0068_04": "Not at all! I'm just a bit worried. People seem to believe working in the Hollows is like beating levels in a video game.", "PasserByBubble_FortuneHIA_0069_01": "The VR combat feels incredibly real!", "PasserByBubble_FortuneHIA_0069_02": "I'm so jealous of you Investigators!", "PasserByBubble_FortuneHIA_0069_03": "If only I had a higher Ether aptitude... I'd love to get into a Hollow myself!", "PasserByBubble_FortuneHIA_0069_04": "Really? I... I can't tell if you're serious or just joking...", "PasserByBubble_FortuneHIA_0070_01": "I see. Maybe try rebooting the device?", "PasserByBubble_FortuneHIA_0070_02": "Are you... a mechanic or an engineer?", "PasserByBubble_FortuneHIA_0070_03": "Neither.", "PasserByBubble_FortuneHIA_0070_04": "But I saw those two over there solve most problems just by saying that.", "PasserByBubble_FortuneHIA_0071_01": "My cat ran into the Companion Hollow on Fourteenth Street...", "PasserByBubble_FortuneHIA_0071_02": "When is someone gonna take my commission and bring her back?", "PasserByBubble_FortuneHIA_0071_03": "What should I do without her?", "PasserByBubble_FortuneHIA_0072_01": "I heard the HIA entrance exam is going to cover something in Hollow Era...", "PasserByBubble_FortuneHIA_0072_02": "Seriously? No way!", "PasserByBubble_FortuneHIA_0072_03": "I've passed the exams for Ether aptitude and combat skills...", "PasserByBubble_FortuneHIA_0072_04": "I've no idea what else I need to study now.", "PasserByBubble_FortuneHIA_0072_05": "There are seven books in that series... And they are still writing more...", "PasserByBubble_Store_0011_01": "Welcome to Dew Gardening Shop.", "PasserByBubble_Store_0011_Name01": "Orchidea", "PasserByBubble_Store_0012_01": "Welcome to Old Duyi's Physiotherapy Studio.", "PasserByBubble_Store_0012_Name01": "Old Duyi", "PasserByBubble_Store_0013_01": "We—Welcome to Richard Teamilk!", "PasserByBubble_Store_0013_Name01": "Coco", "PasserByBubble_Store_0014_01": "If you have any fun ideas, feel free to tell me! We welcome all interesting things!", "PasserByBubble_Store_0014_Name01": "Yi", "PasserByBubble_Subway_0013_01": "Oh no! I missed it!", "PasserByBubble_Subway_0013_02": "I still have half an hour. I think I'll be able to make it in time...", "PasserByBubble_Subway_0014_01": "The air conditioning here is a little...", "PasserByBubble_Subway_0014_02": "Achoo!", "PasserByBubble_Subway_0014_03": "Are you okay?", "PasserByBubble_Subway_0015_01": "Let me take a look at my navigator...", "PasserByBubble_Subway_0015_02": "Huh? Sixteen stops?!", "PasserByBubble_Subway_0015_03": "Please... Please let there be a seat!", "PasserByBubble_Subway_0016_01": "The metro is arriving in two minutes...", "PasserByBubble_Subway_0016_02": "Five minutes on the metro and a minute to get out of the station...", "PasserByBubble_Subway_0016_03": "I'll definitely make it in ten minutes!", "PasserByBubble_Subway_0017_01": "Take a picture of the metro...?", "PasserByBubble_Subway_0017_02": "Gotta wait for the perfect shot when the train passes by!", "PasserByBubble_Subway_0018_01": "It's 30 Dennies cheaper over there...", "PasserByBubble_Subway_0018_02": "And it isn't far! Only ten stops away!", "PasserByBubble_Subway_0019_01": "Is my wireless headset busted? It suddenly went quiet...", "PasserByBubble_Subway_0019_02": "Ah! The media player took off on the metro on its own!", "PasserByBubble_Subway_0020_01": "It's finally my station... I'm almost home!", "PasserByBubble_Zero_30001_01": "If we start fighting from the east...", "PasserByBubble_Zero_30002_01": "It's a new week again~", "PasserByBubble_Zero_30003_01": "Thanks for helping me today.", "PasserByBubble_Zero_30003_02": "If you hadn't been covering me...", "PasserByBubble_Zero_30003_03": "It's my honor to be trusted by my companions.", "PasserByBubble_Zero_30004_01": "I've finally finished counting everything.", "PasserByBubble_Zero_30005_01": "There was a slight problem with last week's observation report.", "PasserByBubble_Zero_30006_01": "It looks like I'm going to be working overtime tonight...", "PasserByBubble_Zero_30007_01": "The new binoculars have been installed.", "PasserByBubble_Zero_30007_02": "Let me see...", "PasserByBubble_Zero_30007_03": "Why aren't they focusing properly?", "PasserByBubble_Zero_30008_01": "It must be tough following the troops around everywhere, right?", "PasserByBubble_Zero_30008_02": "But their fire support is very reliable.", "PasserByBubble_Zero_30009_01": "Is this an HSO squad member?", "PasserByBubble_Zero_30009_02": "Hmph! They don't look that impressive.", "PasserByBubble_Zero_30010_01": "I retired from the Obsidian Division.", "PasserByBubble_Zero_30010_02": "I feel like I'm taking a trip down memory lane here...", "PasserByBubble_Zero_30010_03": "My knowledge of Hollows comes mainly from TV shows~", "PasserByBubble_Zero_30010_04": "I look forward to working with you.", "PasserByChat100_01": "Our lunch break is so short we can't even finish a bowl of instant noodles.", "PasserByChat101_01": "Tch, if I don't pass the test this time, mom and dad will cut my allowance.", "PasserByChat102_01": "A class just for Ether aptitude? Can I pass the test?", "PasserByChat103_01": "I don't feel like cooking tonight. Let's just snack on some UAP Chips instead.", "PasserByChat104_01": "Mmm yeah, it's better to pretend to fail the exam in front of them.", "PasserByChat105_01": "It's boring at home. I'd rather head into work for some overtime.", "PasserByChat106_01": "The boss must be doing pretty well out of all this overtime I'm putting in...", "PasserByChat107_01": "Gimme... a-another glass...", "PasserByChat108_01": "I... I'm not dwunk! J—Just a wittle dwizzy is all...", "PasserByChat10_01": "Who borrowed this one...", "PasserByChat10_02": "What should we do...", "PasserByChat11_01": "This one's great!", "PasserByChat11_02": "I've never seen that...", "PasserByChat12_01": "Yeah...", "PasserByChat12_02": "How about this one...", "PasserByChat13_01": "I've seen that one...", "PasserByChat13_02": "Let's watch it again...", "PasserByChat14_01": "Whoa, there's heaps of strange goods here!", "PasserByChat14_02": "This is way better than going to the movies!", "PasserByChat15_01": "This noodle shop looks great.", "PasserByChat15_02": "I can smell it from here. I'm already starting to feel full!", "PasserByChat15_03": "Good. I'll have my bowl first then, and you can watch.", "PasserByChat16_01": "Wanna play a round of Starlight Brawl Sigma? The loser has to buy dinner!", "PasserByChat16_02": "This version sucks! I played it before and all the characters have been nerfed hard!", "PasserByChat16_03": "I thought you loved playing this version?", "PasserByChat17_01": "Ah! His new guitar album hit my soul with a twang!", "PasserByChat17_02": "Do you have a speaker inside your skull?", "PasserByChat18_01": "I wish I had a car, then I could go wherever I want on weekends.", "PasserByChat18_02": "Like... a day trip to old town?", "PasserByChat18_03": "Hey, nobody wants a trip to hell, right?", "PasserByChat19_01": "He's always trying to get me to watch horror movies with him.", "PasserByChat19_02": "Who does he take me for? One of those screamer types who plays all dumb and weak?", "PasserByChat19_03": "Have you ever considered... that perhaps he might not dare to watch them alone?", "PasserByChat1_01": "How much revision have you done on your Ether activation this time around?", "PasserByChat1_02": "Nothing at all.", "PasserByChat1_03": "You always say that... but why is it always me who ends up revising?!", "PasserByChat20_01": "You can sell coffee for higher prices if you dress up like a maid.", "PasserByChat20_02": "So... if I dress up as a maid, I can make some extra cash?", "PasserByChat20_03": "Then your boss will dress up as a maid, and clean up all your salary.", "PasserByChat21_01": "Huh? Where's the vending machine that was here before?", "PasserByChat21_02": "People stopped using it because things kept getting stuck inside.", "PasserByChat21_03": "What a shame! I used to come kick this thing every day and a can of TANKA would fall out...", "PasserByChat21_04": "So the reason the machine broke... is you?", "PasserByChat22_01": "There's been lots of disasters with the Hollows these days. Other districts aren't safe.", "PasserByChat22_02": "I wonder if the rent here will go up... Sigh, I wish for world peace.", "PasserByChat22_03": "Peace has nothing to do with it! It all depends on a kind-hearted landlord.", "PasserByChat22_04": "That's even rarer than \"world peace\"...", "PasserByChat23_01": "Last time! I'll definitely draw a secret Bangboo doll this time!", "PasserByChat23_02": "Hmm... well, you gotta believe in something.", "PasserByChat24_01": "You're telling me if I put some Rocket Popping candy into this Bomb Cola, it'll explode like a volcano?", "PasserByChat24_02": "What do you think of this brilliant idea of mine?", "PasserByChat24_03": "I think I'd better stay far away from you.", "PasserByChat25_01": "If I scream at my idol's concert, will they notice me?", "PasserByChat25_02": "Security will notice you first.", "PasserByChat26_01": "Did you watch the latest episode of Hollow Zoo last night?", "PasserByChat26_02": "They said there are larger and more violent leaders among the Ethereals.", "PasserByChat26_03": "Sounds just like my boss.", "PasserByChat27_01": "I played The Shepherd all day on my day off. Taking cows out to pasture was really soothing.", "PasserByChat27_02": "Do you like animals?", "PasserByChat27_03": "I like beef hot pot.", "PasserByChat28_01": "This week's homework is so hard... I can't wait to start working instead.", "PasserByChat28_02": "At the very least, I can look after myself and earn myself some cash!", "PasserByChat28_03": "No, you're actually just earning money for your landlord.", "PasserByChat29_01": "What does it feel like to work and bring home a salary?", "PasserByChat29_02": "It feels like... I was happier back when I was a student.", "PasserByChat29_03": "Ugh... why does everyone say that?", "PasserByChat2_01": "Any plans for the weekend?", "PasserByChat2_02": "I want to watch a Starlight Knight video...", "PasserByChat2_03": "Don't you have any other hobbies? Go outside for a walk some time, sheesh.", "PasserByChat2_04": "Okay, let's go to the Starlight Store and buy some Starlight Knight models!", "PasserByChat30_01": "You've put on some weight... Maybe you should try a diet?", "PasserByChat30_02": "It's healthier to have some fat where you're supposed to!", "PasserByChat30_03": "But I got this fat by drinking cans of TANKA...", "PasserByChat31_01": "Hey, how do you choose your own fashion style?", "PasserByChat31_02": "When you find a style that's cute just copy it.", "PasserByChat31_03": "But I think Bangboo are the cutest...", "PasserByChat32_01": "I work so much overtime and drink so much Orange God... It's no good for my skin.", "PasserByChat33_01": "Starlight Knight badges? Oh, my poor spending money...", "PasserByChat34_01": "I could take her out for some barbecue... No! She deserves something more creative!", "PasserByChat35_01": "Royal Baking's cream cookies... Mmm, a treat for working overtime.", "PasserByChat36_01": "Someone's messed with my game account! My precious treasures... they're gone!", "PasserByChat36_02": "Should I... call PubSec?", "PasserByChat36_03": "Your little brother should be your first suspect...", "PasserByChat37_01": "I pulled an all-nighter and only just stopped studying... Now that's some effort!", "PasserByChat37_02": "Isn't it just better to pay attention in class during the day?", "PasserByChat37_03": "But I need to catch up on my beauty sleep during class!", "PasserByChat38_01": "Why are you calling me out in the middle of the night?", "PasserByChat38_02": "Quick... Save me! Save me from my homework.", "PasserByChat38_03": "Oh, is this your last will and testament?", "PasserByChat39_01": "That guy is such a jerk! Knocking over my cup like that... and deleting my files!", "PasserByChat39_02": "Huh? Who at work is that rude?", "PasserByChat39_03": "I'm talking about the stupid office cat!", "PasserByChat3_01": "Is there any way to make me popular overnight?", "PasserByChat3_02": "Um... by collecting the full set of Starlight Knight badges?", "PasserByChat3_03": "I mean popular with the ladies!", "PasserByChat40_01": "Wow, my colleagues are really full of energy.", "PasserByChat40_02": "How are they all still laughing and joking around like that while working overtime?", "PasserByChat40_03": "Maybe they're slacking off and just hanging out.", "PasserByChat41_01": "Have you donated to the orphans back in the old capital?", "PasserByChat41_02": "Yes, poor things.", "PasserByChat41_03": "But who's gonna save me... Rent is coming up real soon.", "PasserByChat42_01": "I've been counting sheep in The Shepherd as a cure for insomnia.", "PasserByChat42_02": "Huh... counting sheep... inside a video game? Does it work?", "PasserByChat42_03": "It works! I'm never bored 'cos by the time I've counted all the sheep, the sun's usually coming up.", "PasserByChat43_01": "How can I boost my followers online?", "PasserByChat43_02": "How about sharing some pics of your cat on social media?", "PasserByChat43_03": "The followers are for ME, not my cat!", "PasserByChat44_01": "I told my writer friend this great plot point for a story.", "PasserByChat44_02": "I said that we can split the profits fifty-fifty once he's finished writing it, but he never got back to me... Don't tell me he stole my story?", "PasserByChat44_03": "You're overthinking things. He just blocked you.", "PasserByChat45_01": "Starlight Knight badges seem to be selling like hotcakes. Wanna go queue outside the shop?", "PasserByChat45_02": "Are you nuts? Isn't there still two days until release?", "PasserByChat45_03": "Yeah! So we have to act quick if we wanna be at the front of the queue!", "PasserByChat46_01": "I have to find someone to watch the new Starlight Knight play with, and get an extra limited-edition model.", "PasserByChat47_01": "The new Click cookie flavors are great. If only they were low sugar...", "PasserByChat48_01": "I want to give my grandma \"Dusty Games\" new toy-brick house set, but I'm not sure she could put it together.", "PasserByChat49_01": "What aspects of the Ether are we going to be tested on this time?", "PasserByChat4_01": "There's been lots of Hollow disasters these days. Things feel unsettled here in New Eridu.", "PasserByChat4_02": "Hasn't it always been the same old mess?", "PasserByChat4_03": "Well, that's true.", "PasserByChat500_01": "Speaking of gacha...", "PasserByChat500_02": "Yeah?", "PasserByChat501_01": "No, I can't...", "PasserByChat502_01": "What are you doing?", "PasserByChat503_01": "Uh-oh, I'm done for!", "PasserByChat504_01": "No way... no way no way!", "PasserByChat505_01": "Really?", "PasserByChat505_02": "Of course! I saw it with my own eyes!", "PasserByChat506_01": "It's not here today either...", "PasserByChat507_01": "It's gotta be the roof!", "PasserByChat508_01": "Ha??", "PasserByChat508_02": "...", "PasserByChat509_01": "No way! My luck is rotten...", "PasserByChat50_01": "Any easy-going part-time work that's not too tiring? Hello... maid coffee shop...", "PasserByChat510_01": "Next one's coming my way...", "PasserByChat511_01": "What do I need...", "PasserByChat512_01": "Sold out. What now...?", "PasserByChat514_01": "Right! May as well buy them all!", "PasserByChat515_01": "Check out this limited-edition collectible coin!", "PasserByChat516_01": "It's such a rare voucher. What a treasure.", "PasserByChat517_01": "Yeah, great score.", "PasserByChat518_01": "Hmm... pretty interesting...", "PasserByChat519_01": "This catalog has it, too.", "PasserByChat51_01": "Why is it I can never draw the secret Starlight Knight badge? Am I cursed?", "PasserByChat520_01": "The truth behind the catalog is...", "PasserByChat521_01": "This reminds me of my bachelor days...", "PasserByChat522_01": "What are we gonna do now?", "PasserByChat523_01": "My luck is so bad today!", "PasserByChat524_01": "Ew, that doesn't feel right.", "PasserByChat525_01": "Ugh, three whole years...", "PasserByChat526_01": "Still no headsets...?", "PasserByChat527_01": "Can't buy 'em anywhere...", "PasserByChat528_01": "What should I do...", "PasserByChat529_01": "My heart's gonna explode...", "PasserByChat52_01": "Why are so many stores closed at night? Can't they do overtime too like me?", "PasserByChat530_01": "Nooo, I fell right into that trap...", "PasserByChat531_01": "Nooo, I fell into the trap again...", "PasserByChat532_01": "Darn it. I can't take any more...", "PasserByChat533_01": "I bought too much... Again...", "PasserByChat534_01": "...", "PasserByChat535_01": "Why have mosquitoes not been completely exterminated yet?!", "PasserByChat536_01": "Hmm...", "PasserByChat537_01": "There's something in my pocket...", "PasserByChat538_01": "What are you saying?!", "PasserByChat539_01": "Achoo!", "PasserByChat53_01": "More and more overtime, until I can't think straight... as soon as I look up, the full moon is out.", "PasserByChat540_01": "Whaaah!", "PasserByChat541_01": "Still not open...?", "PasserByChat542_01": "Such a shame...", "PasserByChat543_01": "Just listen to me!", "PasserByChat543_02": "No, wait!", "PasserByChat544_01": "Phew—", "PasserByChat545_01": "Now I just need some bullets...", "PasserByChat546_01": "Which cup should I use...?", "PasserByChat547_01": "Ah... I miss her so much...", "PasserByChat548_01": "Don't be angry...", "PasserByChat548_02": "...", "PasserByChat549_01": "So, what next...?", "PasserByChat54_01": "Why can I never manage to get a voucher for \"Best Choice\" appliances?", "PasserByChat550_01": "But that will change the taste of the coffee beans...", "PasserByChat55_01": "The new outfit from Fakeme is sick! But I don't know if I can pull it off.", "PasserByChat56_01": "Walking at night is terrifying... I always feel like there's an Ethereal just lurking around the next corner.", "PasserByChat57_01": "The moonlight is beautiful... but who should I tell this to?", "PasserByChat58_01": "Come on... the vending machine is so close, I can make it!", "PasserByChat59_01": "You shouldn't watch horror movies before you go out walking at night. The lights on this street barely work!", "PasserByChat5_01": "Well, that's interesting...", "PasserByChat5_02": "Yeah...", "PasserByChat60_01": "Where'd that stray cat from yesterday get to? Hope it didn't fall into a Hollow.", "PasserByChat61_01": "Why hasn't anybody liked my selfie!", "PasserByChat62_01": "Mustard-flavored Neon Cola... I'll just trick him into having a sip.", "PasserByChat63_01": "Working part-time and making money is way better than watching make-up tutorials online all day!", "PasserByChat64_01": "Cram school sucks hard... but that boy one desk over is kinda cute.", "PasserByChat65_01": "Sigh, when's the next vacation coming up?", "PasserByChat66_01": "It's been half an hour and still no reply... He must be mad at me?", "PasserByChat67_01": "Wanna try covering this song and making our own MV?", "PasserByChat68_01": "Yeah, let's go check out the tech show over in the Minerva Quarter this weekend!", "PasserByChat69_01": "Is his new album out yet? Let's go to Bardic Needle and check it out later.", "PasserByChat6_01": "That's quite...", "PasserByChat6_02": "I should keep looking...", "PasserByChat70_01": "I wanna eat some BBQ but I'm broke... Ah well, my involuntary diet continues.", "PasserByChat71_01": "That babe from cram school is super cute. Let's ask her to come work with us next time!", "PasserByChat72_01": "You wanna jump ship and work for a TOPS brand?", "PasserByChat73_01": "Sigh, look at those stock prices rise... If only I'd invested something yesterday!", "PasserByChat74_01": "My client keeps spamming me with emails... Doesn't he ever rest?", "PasserByChat75_01": "Being dragged out for gatherings every day has emptied my wallet.", "PasserByChat76_01": "I wonder if someone can write some code so my Bangboo can cover for me at work?", "PasserByChat77_01": "You think my boss will catch me slacking off? Nah... he isn't that smart.", "PasserByChat78_01": "I'm working off-site today, better eat something nutritious.", "PasserByChat79_01": "Ah... just five minutes passed since my shift ended. Has next month's work come out yet?", "PasserByChat7_01": "That's it...", "PasserByChat7_02": "This'll do in a pinch...", "PasserByChat80_01": "If she doesn't come back, my boss is going to call me in for more overtime.", "PasserByChat81_01": "Dammit! You gotta let me win once in a while!", "PasserByChat82_01": "No way? This manga has been delayed for three weeks straight now!", "PasserByChat83_01": "Darn it! I lost again! This game is just ridiculously hard!", "PasserByChat84_01": "Why does she always have to drag me out shopping with her every weekend? Can't a guy sleep in for once!", "PasserByChat85_01": "Should I learn how to cook? I heard it makes you popular with the ladies...", "PasserByChat86_01": "The girl next door is super cute... so cram school isn't a complete waste.", "PasserByChat87_01": "There's an online Bangboo prizedraw? Sigh, my poor bank balance...", "PasserByChat88_01": "This makeup is too expensive! But I guess there has to be a reason for that, right?", "PasserByChat89_01": "I never manage to score a coupon for Perfect Room... Guess I'll just try again at midnight?", "PasserByChat8_01": "Found it...", "PasserByChat8_02": "Where have I seen that before...", "PasserByChat90_01": "I have absolutely no motivation today... Should I ditch work?", "PasserByChat91_01": "My last blind date had the nerve to take me out for noodles! But actually... it was kind of delicious.", "PasserByChat92_01": "Jeez, how late can you get... I'm gonna really chew this guy out today.", "PasserByChat93_01": "Ditching work and getting coffee. Sounds perfect to me.", "PasserByChat94_01": "I lost big on the stock market today. I'll have to stick to instant coffee if this slump continues.", "PasserByChat95_01": "How dare this guy not even answer me! Is he trying to get blocked?", "PasserByChat96_01": "Evening cram school wears me out. Even two cans of Nitro-Fuel ain't enough.", "PasserByChat97_01": "I'm quitting. There's nothing left for me here at this company. Apart from the office cat.", "PasserByChat98_01": "The formula for activated Ether... Sigh, I was just revising this last night. How have I forgotten already?", "PasserByChat99_01": "Insufficient balance? But I've only been buying stuff on sale!", "PasserByChat9_01": "I really wanna watch this...", "PasserByChat9_02": "And that one...", "PasserByChat_Chapter00_0001_01": "Seeing you trying to leave, Cookie suddenly raises its front paws!", "PasserByChat_Chapter00_0001_02": "Then starts licking the fur on its paws, lost in its own world.", "PasserByChat_Chapter00_0001_Name01": "Cookie", "PasserByChat_Chapter00_0002_01": "Nekomata says she wants to work with us... I should discuss this with Belle first.", "PasserByChat_Chapter00_0002_01F": "Nekomata says she wants to work with us... I should discuss this with Wise first.", "PasserByChat_Chapter00_0003_02": "So Wise, what's your take on Nekomata's idea?", "PasserByChat_Chapter00_0003_02F": "So Belle, what do you think of Nekomata wanting to work with us?", "PasserByChat_Chapter00_0003_03": "Is she trying to work off the debt?", "PasserByChat_Chapter00_0003_04": "I'm not sure. What do you think?", "PasserByChat_Chapter00_0003_05": "Ah, you might be right!", "PasserByChat_Chapter00_0003_05F": "Hm, That makes sense.", "PasserByChat_Chapter00_0003_06": "Nekomata asked us whether our store needed help and brought up the Cunning Hares' financial issues. I suppose she wants to work off their debt!", "PasserByChat_Chapter00_0003_06F": "She asked us whether our store needed help and brought up the Cunning Hares' financial issues. Maybe she wants a part-time job here.", "PasserByChat_Chapter00_0003_07": "We'd be able to serve more customers with her help. I'm sure our revenue will improve if Nekomata can promote our new arrivals by wearing a cute costume!", "PasserByChat_Chapter00_0003_07F": "We've got lots of new videotapes waiting to be sorted out. Nekomata can help with that.", "PasserByChat_Chapter00_0003_08": "Nekomata's visit must have had something to do with the Cunning Hares' financial situation. She even asked us whether our store needed help. From the way I see it, she must be keen on working at our store!", "PasserByChat_Chapter00_0003_08F": "Nekomata's visit must have had something to do with the Cunning Hares' financial situation. She even asked us whether our store needed help... Could she be looking for a part-time job?", "PasserByChat_Chapter00_0003_09": "\"Sharp-eyed, quick-handed, hardworking, and kind.\" Isn't that exactly what we look for in customer service?", "PasserByChat_Chapter00_0003_09F": "Being \"sharp-eyed, quick-handed, diligent, and kind\" sounds like a great match for assisting in sorting and organizing piles of videotapes...", "PasserByChat_Chapter00_0003_10": "So let's have her work here.", "PasserByChat_Chapter00_0003_11": "I'll prepare a cute uniform for her!", "PasserByChat_Chapter00_0003_11F": "I'll get those piles of videotapes ready then.", "PasserByChat_Chapter00_0003_12": "Nekomata arrives at the video store some time later.", "PasserByChat_Chapter00_0004_01": "We had the wrong idea. Looks like We'll have to expand our customer base ourselves...", "PasserByChat_Chapter00_0004_01F": "Turns out it was a misunderstanding. Guess I'll have to sort out the videotapes myself...", "PasserByChat_Chapter00_0004_02": "At least we get to work on a commission.", "PasserByChat_Chapter00_0004_03": "We'll have to rely on ourselves to manage the video store.", "PasserByChat_Chapter00_0004_04": "Yeah, it's certainly nice to be making money.", "PasserByChat_Chapter00_0004_04F": "Nekomata's commission sounds like a good deal.", "PasserByChat_Chapter00_0004_05": "Nekomata said we should play the long game, which makes a lot of sense to me. This might turn out to be a good deal!", "PasserByChat_Chapter00_0004_05F": "\"A long line to catch a big fish.\" That means the commission is gonna take a while to complete, but it might turn out to be a good deal in the end.", "PasserByChat_Chapter00_0004_06": "I envy Nicole! I want a lucky cat like Nekomata too!", "PasserByChat_Chapter00_0004_06F": "I didn't expect Nicole to find an employee who earns a side income to support their boss. I'm green with envy.", "PasserByChat_Chapter00_0004_07": "But Nekomata's commission is pretty good. By playing the long game we might score a good deal, which will do us good.", "PasserByChat_Chapter00_0004_07F": "I'm glad the Cunning Hares have found themselves such a nice employee. At least we get some commissions from them. Hopefully we catch a \"big fish\" this time.", "PasserByChat_Chapter00_0005_01": "The client told me when and where to meet. I'll send the details to you later!", "PasserByChat_Chapter00_0005_02": "There's still some time left before the client comes. Is there anything you want to talk about?", "PasserByChat_Chapter00_0005_03": "Ask about her impression of Nicole.", "PasserByChat_Chapter00_0005_04": "Ask about her impression of Billy.", "PasserByChat_Chapter00_0005_05": "Ask about her impression of Anby.", "PasserByChat_Chapter00_0005_06": "Nicole? No wonder she's the leader of Cunning Hares.", "PasserByChat_Chapter00_0005_07": "She's determined, proactive, and even when confronted with a crisis, she remains cool and collected—", "PasserByChat_Chapter00_0005_08": "Even with the debts piling up, she goes through life untroubled!", "PasserByChat_Chapter00_0005_09": "Is that something you should be telling me?", "PasserByChat_Chapter00_0005_10": "Hmm... You ought to know pretty well already, Proxy, seeing as you're close with Nicole.", "PasserByChat_Chapter00_0005_11": "I thought he was an idiot at first.", "PasserByChat_Chapter00_0005_12": "...Can you elaborate on that?", "PasserByChat_Chapter00_0005_13": "And then?", "PasserByChat_Chapter00_0005_14": "An idiot who's a fan of Starlight Knight and Monica?", "PasserByChat_Chapter00_0005_15": "...And?", "PasserByChat_Chapter00_0005_16": "After knowing him for some time, I wonder whether he really is an idiot at times.", "PasserByChat_Chapter00_0005_17": "He has this smell about him that doesn't belong to a real idiot, but I can't pinpoint what it is.", "PasserByChat_Chapter00_0005_18": "To be honest, I found Anby to be the toughest nut to crack when I first came into contact with the Cunning Hares.", "PasserByChat_Chapter00_0005_19": "I don't know why, but her instincts are terrifyingly accurate. There are times I find myself struggling to keep up with her.", "PasserByChat_Chapter00_0005_20": "But after spending some time with her I've found she's just a movie fanatic who lacks common sense in life most of the time.", "PasserByChat_Chapter00_0005_21": "So there's no way a professional like me could lose to her.", "PasserByChat_Chapter00_0005_22": "Then I'll send you the time and place to meet!", "PasserByChat_Chapter00_0005_23": "If you're ready, let's meet the client in the Hollow!", "PasserByChat_Chapter00_0006_01": "I thought Ollie was a thief. Turns out he's a Public Security officer!", "PasserByChat_Chapter00_0006_01F": "I can tell there's something more to Ollie than meets the eye, but I never expected he'd be a Public Security officer.", "PasserByChat_Chapter00_0006_02": "And this commission has gone on for so long!", "PasserByChat_Chapter00_0006_02F": "What's even more astonishing is that Nekomata actually agreed to help Ollie.", "PasserByChat_Chapter00_0006_03": "Fortunately, Ollie means no harm.", "PasserByChat_Chapter00_0006_04": "I'm still not too sure about it.", "PasserByChat_Chapter00_0006_05": "Yeah. After all, we do our business on Inter-Knot, and we had a pretty big misunderstanding with Ollie in the Hollow!", "PasserByChat_Chapter00_0006_05F": "Right. We do our business on Inter-Knot, after all, and we had a pretty big misunderstanding with Ollie in the Hollow!", "PasserByChat_Chapter00_0006_06": "Ollie doesn't seem very reliable, but with the quick-witted Nekomata around, there shouldn't be any problems!", "PasserByChat_Chapter00_0006_06F": "Ollie lacks the authoritative demeanor of a Public Security officer, but Nekomata is quick to adjust, so I'm sure she can cope.", "PasserByChat_Chapter00_0006_07": "You're very optimistic, Belle...", "PasserByChat_Chapter00_0006_07F": "I'm glad you think so.", "PasserByChat_Chapter00_0006_08": "Anyway, we're committed now, so let's pull ourselves together and get this commission done!", "PasserByChat_Chapter00_0006_08F": "Well, we've agreed to work with Ollie now, so we should act professionally and do our best to complete the commission.", "PasserByChat_Chapter00_0007_01": "(Turns out we need to capture the criminals that stole some Ether resources... Anyway, I should discuss this with Belle.)", "PasserByChat_Chapter00_0007_01F": "(Turns out we need to capture the criminals that stole some Ether resources... I need to talk with Wise about this.)", "PasserByChat_Chapter00_0008_01": "Ollie said he wanted to use Inter-Knot to attract the criminals' attention. So he was actually referring to the gang henchmen that stole Ether resources!", "PasserByChat_Chapter00_0008_01F": "I had no idea Ollie was referring to the gang henchmen that stole Ether resources when he said about using Inter-Knot to attract the criminals' attention.", "PasserByChat_Chapter00_0008_02": "Sounds like it won't be easy.", "PasserByChat_Chapter00_0008_03": "Is Ollie gonna be okay?", "PasserByChat_Chapter00_0008_04": "Arresting criminals is a Public Security officer's duty! But is Ollie gonna be up to the task? On the bright side, he might find the criminals less scary than the Ethereals.", "PasserByChat_Chapter00_0008_04F": "Arresting criminals is a Public Security officer's duty. I just hope Ollie doesn't scream when faced with gang henchmen like he does with Ethereals.", "PasserByChat_Chapter00_0008_05": "Considering only his reaction when confronted with Ethereals, it's a little worrying. But since he graduated without issues, he should be a capable law enforcement officer... right?", "PasserByChat_Chapter00_0008_05F": "Seeing Ollie face those Ethereals was worrying. Still, I guess he can handle a few human criminals, he did graduate, after all.", "PasserByChat_Chapter00_0008_06": "Luckily, Nekomata is here.", "PasserByChat_Chapter00_0008_07": "Right! Nekomata used to be a Red Fang Gang member. Her experience might come in handy.", "PasserByChat_Chapter00_0008_07F": "That's right. Nekomata used to live with the Red Fang Gang, so her experience might be helpful when dealing with criminals.", "PasserByChat_Chapter00_0008_08": "This commission came as a bit of a surprise, but who knows, things might go smoothly after this!", "PasserByChat_Chapter00_0008_08F": "This commission came out of the blue, but things are looking pretty good overall.", "PasserByChat_Chapter00_0008_09": "I hope so...", "PasserByChat_Chapter00_0008_10": "Don't jinx it!", "PasserByChat_Chapter00_0008_11": "Anyway, let's take a break and wait for Nekomata to give us the details!", "PasserByChat_Chapter00_0008_11F": "Anyway, let's rest a while and wait for Nekomata to tell us the next move.", "PasserByChat_Chapter00_0009_01": "Going to look for Nekomata? Fairy said she saw her running toward the 141 Convenience Store on the surveillance footage.", "PasserByChat_Chapter00_0009_01F": "Are you looking for Nekomata, Belle? Fairy said she saw Nekomata heading to the 141 Convenience Store on the surveillance footage.", "PasserByChat_Chapter00_0009_02": "I'll go find her.", "PasserByChat_Chapter00_0009_03": "I'll go see what's going on.", "PasserByChat_Chapter00_0009_04": "Be careful.", "PasserByChat_Chapter00_0010_01": "Woah, it's you, Proxy. You scared me, sneaking up on me like that.", "PasserByChat_Chapter00_0010_02": "What are you doing here?", "PasserByChat_Chapter00_0010_03": "Is eavesdropping what you call \"studying?\"", "PasserByChat_Chapter00_0010_04": "Hey, I told you guys I have to \"study up\" before working with a Public Security officer.", "PasserByChat_Chapter00_0010_05": "Hey, you don't have to put it like that!", "PasserByChat_Chapter00_0010_06": "Look, those officers over there look like they're discussing work. It's a good chance to study how they talk to teach other.", "PasserByChat_Chapter00_0010_07": "You can watch them with me if you want, just keep it on the down-low...Don't stare at them like that!", "PasserByChat_Chapter00_0010_08": "You pretend to be waiting for someone on the streetside with Nekomata while eavesdropping on the two officers' conversation.", "PasserByChat_Chapter00_0010_09": "I'm Whitney from Team 2, Criminal Investigation Department of the 11th Precinct. I heard you folks have a lead on the \"Operation Midnight\" case.", "PasserByChat_Chapter00_0010_10": "Reporting Madam, I'm Derman from the Traffic Control Department of the 12th Precinct! Here's a list of people involved in the traffic accident—", "PasserByChat_Chapter00_0010_11": "The driver, who is now in a coma, is suspected to have some ties with Operation Midnight.", "PasserByChat_Chapter00_0010_12": "Thanks. No need to be so formal. While I'm in charge of this case, it's the support and teamwork from all departments and units that have made such rapid progress in our investigation possible.", "PasserByChat_Chapter00_0010_13": "Madam Whitney, you're so down-to-earth...", "PasserByChat_Chapter00_0010_14": "It's the least we can do. The 11th and 12th Precincts have always worked well together, thanks to all of you.", "PasserByChat_Chapter00_0010_15": "I'll take this info back to headquarters to review. Please keep an eye on the unconscious driver.", "PasserByChat_Chapter00_0010_16": "...So, this is how Public Security officers talk while working.", "PasserByChat_Chapter00_0010_17": "Well, there's nothing much left to see here. I'll go check out some other places!", "PasserByChat_Chapter00_0010_18": "Nekomata and the two Public Security Officers leave...", "PasserByChat_Chapter00_0010_Name02": "Whitney", "PasserByChat_Chapter00_0010_Name03": "Derman", "PasserByChat_Chapter00_0011_01": "Are you looking for Nekomata, Wise? Fairy just saw her near the newsstand.", "PasserByChat_Chapter00_0011_01F": "Are you looking for Nekomata, Belle? Fairy just saw her near the newsstand.", "PasserByChat_Chapter00_0011_02": "Are there any PubSec officers around here?", "PasserByChat_Chapter00_0011_03": "Let me go check on her...", "PasserByChat_Chapter00_0012_01": "Oh, you're here.", "PasserByChat_Chapter00_0012_02": "What are you doing here?", "PasserByChat_Chapter00_0012_03": "Aren't you supposed to be observing how PubSec officers work?", "PasserByChat_Chapter00_0012_04": "Shh, keep your voice down. Look over there.", "PasserByChat_Chapter00_0012_05": "See those two chatting? They might not be in uniform, but my bet is they're security officers. Meow! You gotta trust a cat's instincts.", "PasserByChat_Chapter00_0012_06": "Listen to the conversation between the officers with Nekomata...", "PasserByChat_Chapter00_0012_07": "Arno, did you catch the news? Wade from Team 2 over at the Criminal Investigation Department got transferred to another precinct.", "PasserByChat_Chapter00_0012_08": "What? He's at the 11th Precinct now?", "PasserByChat_Chapter00_0012_09": "Well, well, well, He's going to be kept on his toes. The crime rate there is way higher than ours.", "PasserByChat_Chapter00_0012_10": "Yeah, but they also close lots of cases. They really know how to get the job done.", "PasserByChat_Chapter00_0012_11": "That's true. We started at the same time, and he might get promoted to the Janus headquarters soon... and I'll be stuck here.", "PasserByChat_Chapter00_0012_12": "But hey, didn't you guys solve a big case last month?", "PasserByChat_Chapter00_0012_13": "That was an inter-district arrest. The case belonged to the 8th Precinct, and we didn't even get to interrogate the suspect before they were taken away. So it ended up having nothing to do with us.", "PasserByChat_Chapter00_0012_14": "I thought being on that case would save me from worrying about this year's performance evaluation. But now I can't even come up with a decent self-assessment report.", "PasserByChat_Chapter00_0012_15": "Yeah, it's tough. Last year, someone in the 11th Precinct wrote a ten-thousand-word report, and now the higher-ups are more strict about word count for self-assessment reports.", "PasserByChat_Chapter00_0012_16": "By the way, Gene, your girlfriend works in the General Affairs Department in the 11th Precinct, right? Haven't seen you two together lately.", "PasserByChat_Chapter00_0012_17": "Oh, she's been really busy. The General Affairs Department often has to handle various tasks for the Criminal Investigation Department, and there's a lot going on in the 11th Precinct.", "PasserByChat_Chapter00_0012_18": "Plus, the officers in the Criminal Investigation Department are under a lot of pressure, so they sometimes take it out on the General Affairs Department...", "PasserByChat_Chapter00_0012_19": "Yeah, that reminds me. When we helped out at headquarters we were often treated like errand boys.", "PasserByChat_Chapter00_0012_20": "You don't say... I wish I could have a nice supervisor.", "PasserByChat_Chapter00_0012_21": "Well, life at Public Security always comes with its fair share of trouble every day.", "PasserByChat_Chapter00_0012_22": "Is this stuff really useful?", "PasserByChat_Chapter00_0012_23": "Do you really need to keep track of random discussions?", "PasserByChat_Chapter00_0012_24": "Absolutely! Anyone who's experienced life out in the streets knows that if you want to understand someone, you need to know how they truly live and think.", "PasserByChat_Chapter00_0012_25": "These security officers might just be chatting, but they actually revealed quite a bit of useful information.", "PasserByChat_Chapter00_0012_26": "For example, these guys from General Affairs may see us as their \"superiors\" from the Criminal Investigation Department.", "PasserByChat_Chapter00_0012_27": "If that's the case, and we do end up talking to them during the operation, we don't have to be so nervous!", "PasserByChat_Chapter00_0012_28": "That makes sense.", "PasserByChat_Chapter00_0012_29": "Very smart, Nekomata!", "PasserByChat_Chapter00_0012_30": "Hehe, looks like my \"studying\" is paying off, right?", "PasserByChat_Chapter00_0012_Name02": "Gene", "PasserByChat_Chapter00_0012_Name03": "Arno", "PasserByChat_Chapter00_0013_01": "I've gathered enough useful information for the operation later!", "PasserByChat_Chapter00_0013_02": "I'll go get ready. Let's meet at the entrance to the Hollow!", "PasserByChat_Chapter00_0014_01": "So it seems like Nekomata's \"study\" is about observing the security officers and getting a feel for their work and life.", "PasserByChat_Chapter00_0014_01F": "So, it seems like Nekomata's \"study\" is about observing the security officers.", "PasserByChat_Chapter00_0014_02": "Maybe it's because she's been living on her own since she was a kid? She's pretty good at learning from her surroundings.", "PasserByChat_Chapter00_0014_02F": "She's good at learning from her surroundings. Maybe it's because she's been living on her own since she was a kid.", "PasserByChat_Chapter00_0014_03": "Anyway, it looks like Nekomata is ready. Go meet up with her, Wise.", "PasserByChat_Chapter00_0014_03F": "Anyway, it looks like Nekomata is ready. Go meet up with her if you're ready, Belle.", "PasserByChat_Chapter00_0015_01": "Phew... Despite the twists and turns, the operation went smoothly!", "PasserByChat_Chapter00_0015_01F": "Despite the twists and turns, the operation went smoothly.", "PasserByChat_Chapter00_0015_02": "I thought we were done for...", "PasserByChat_Chapter00_0015_03": "We're safe, thanks to Nekomata's quick reaction.", "PasserByChat_Chapter00_0015_04": "Yeah, really! Who would have thought Ollie would make such a terrible mistake...", "PasserByChat_Chapter00_0015_04F": "Yeah, who would have thought a simple operation could turn out to be so dangerous?", "PasserByChat_Chapter00_0015_05": "I knew Nekomata was smart, but I guess I underestimated her.", "PasserByChat_Chapter00_0015_05F": "I knew Nekomata was quick-witted, but I guess I underestimated her.", "PasserByChat_Chapter00_0015_06": "I'm just glad Nekomata joined the Cunning Hares instead of becoming our opponent.", "PasserByChat_Chapter00_0015_06F": "It's just a relief Nekomata is our friend and not our foe.", "PasserByChat_Chapter00_0015_07": "By the way, Wise, what do you think about that guy who got caught by the security officers from the 11th Precinct?", "PasserByChat_Chapter00_0015_07F": "Oh right. What do you think about the guy who got caught by the security officers from the 11th Precinct, Belle?", "PasserByChat_Chapter00_0015_08": "It was quite a surprise.", "PasserByChat_Chapter00_0015_09": "Maybe we got lucky?", "PasserByChat_Chapter00_0015_10": "Yeah, I also find the timing of that guy showing up a bit too convenient.", "PasserByChat_Chapter00_0015_10F": "Yeah, I also find the timing of that guy showing up a bit too convenient.", "PasserByChat_Chapter00_0015_11": "Hmm, maybe we can trace that guy back to the gang Public Security is after.", "PasserByChat_Chapter00_0015_11F": "Hmm, maybe we can trace that guy back to the gang Public Security is after.", "PasserByChat_Chapter00_0015_12": "Anyway, let's wait for an update after Ollie's interrogation.", "PasserByChat_Chapter00_0015_12F": "Anyway, let's wait for an update after Ollie's interrogation.", "PasserByChat_Chapter00_0016_01": "I didn't realize interrogating gangsters would be so complicated! Seems like Public Security acted a bit too hastily, don't you think?", "PasserByChat_Chapter00_0016_01F": "The interrogation really didn't go smoothly. Seems like Public Security acted a bit too hastily?", "PasserByChat_Chapter00_0016_02": "But it's no use guessing. Go get yourself ready and head into the Hollow to meet up with Nekomata, Wise!", "PasserByChat_Chapter00_0016_02F": "But just like Nekomata said, since Public Security has confirmed the arrest plan, we and Ollie have to stick to it.", "PasserByChat_Chapter00_0017_01": "Wise, why did Nekomata just say what she did was \"a waste of time\"?", "PasserByChat_Chapter00_0017_01F": "Belle, why did Nekomata suddenly just say, \"all this was a waste of time\"?", "PasserByChat_Chapter00_0017_01_01": "...It's all because of her original goal, right?", "PasserByChat_Chapter00_0017_02": "Oh, I remember now... When Nekomata first got in touch to work with us, it was to \"get that poker face to admit Nekomata really is a model of the Cunning Hares\"!", "PasserByChat_Chapter00_0017_02F": "Oh, I remember now: When Nekomata first approached us about working together, she said it was all so Anby could praise her as a \"model of the Cunning Hares\"...", "PasserByChat_Chapter00_0017_03": "But if Nekomata had not invested so much time in this case, she wouldn't have made friends with Ollie and gotten \"fish from a friend\" and wouldn't have had the chance to brag to Anby about how popular she is.", "PasserByChat_Chapter00_0017_03F": "But looking back, if Nekomata hadn't put so much into this case, she would've never made friends with Ollie and gotten \"fish from a friend,\" and she wouldn't have had the chance to brag to Anby about how popular she is.", "PasserByChat_Chapter00_0017_04": "Yeah, so I don't think what Nekomata did was a waste of time at all!", "PasserByChat_Chapter00_0017_04F": "So, nothing's really a waste of time.", "PasserByChat_Chapter00_0017_05": "Yeah, right! What are you going to do with the fish, though? I don't think we can eat them all in one meal... How about trying out a few different dishes?", "PasserByChat_Chapter00_0017_05F": "Yeah, and fresh fish is not exactly easy to come by. Any recipes you'd like to try? Let's decide what we're eating tonight first.", "PasserByChat_Chapter00_0017_05_01": "We also get fish for free!", "PasserByChat_Chapter00_0018_01": "Can the Cunning Hares really \"make bank\" with Nekomata on their side? I have my doubts...", "PasserByChat_Chapter00_0018_01F": "Can the Cunning Hares really \"make bank\" with Nekomata on their side? I'm not convinced.", "PasserByChat_Chapter00_0018_02": "Well, with the extra talent, Nicole should be able to make a little more money, right? I sure hope she's able to pay us back soon...", "PasserByChat_Chapter00_0018_02F": "Well, with the extra talent, Nicole should be able to make a little more money, right? It's about time she paid us back.", "PasserByChat_Chapter00_0018_03": "She'll be like, \"My expenses have increased.\"", "PasserByChat_Chapter00_0018_03F": "Nicole must have made quite a bit before, right?", "PasserByChat_Chapter00_0018_04": "Um, probably. The thing about Nicole is she'll likely still end up in debt regardless of how much she's earning... It might worry people if the Cunning Hares paid off their debts.", "PasserByChat_Chapter00_0018_04F": "That's true. The thing with Nicole is she'd still be in debt regardless of how much she's earning... People would be worried if the Cunning Hares actually paid off their debts.", "PasserByChat_Chapter00_0020_01": "Gee, it's been a tough day. I finally get to come home. Let's forget about work for now.", "PasserByChat_Chapter00_0020_02": "Yeah... How about we discuss the latest movies, maybe?", "PasserByChat_Chapter00_0020_03": "Movies?... Well, I've been so swamped at work that I haven't had time for any kind of entertainment! I've been dozing off on my commute and haven't even listened to music lately.", "PasserByChat_Chapter00_0020_04": "And I have a bunch of witness interviews lined up for tomorrow...", "PasserByChat_Chapter00_0020_05": "Hey, Gene, you just said \"let's forget about work\"!", "PasserByChat_Chapter00_0021_01": "Glad to meet you. You're the director of the Criminal Investigation Department of Janus 11th Precinct, right? I called earlier.", "PasserByChat_Chapter00_0021_02": "Thanks for coming. I'm Whitney, from Team 2 of the Criminal Investigation Department at the 11th Precinct...", "PasserByChat_Chapter00_0022_01": "Ugh... I'm totally beat! I gonna crash into bed the second I get home tonight, and no one's call is going to wake me up.", "PasserByChat_Chapter00_0022_02": "Congrats, Gene! Your team has been grinding for two months straight. You deserve a good night's sleep.", "PasserByChat_Chapter00_0101_01": "Hmm... which client left this coin here...?", "PasserByChat_Chapter00_0101_02": "What's wrong?", "PasserByChat_Chapter00_0101_03": "Travis?", "PasserByChat_Chapter00_0101_04": "Hey, you're right on time! I was looking for you guys! I was checking inventory and found this weird coin. My store's been busy lately, and I have no idea who dropped it.", "PasserByChat_Chapter00_0101_04F": "Hey, you're right on time! I was looking for you guys! I was checking inventory and found this weird coin. My store's been busy lately, and I have no idea who dropped it.", "PasserByChat_Chapter00_0101_05": "Take a look, maybe? Is this coin yours?", "PasserByChat_Chapter00_0101_06": "No. It's an HIA Commemorative Coin, but it's not mine...", "PasserByChat_Chapter00_0101_08": "Ah, I see... I thought it might be some precious coin someone had lost, and I spent the whole afternoon asking my all clients about it.", "PasserByChat_Chapter00_0101_09": "Well, since you're familiar with this... um... whatever coin, feel free to keep it. It's probably more useful to you than to me.", "PasserByChat_Chapter00_0101_Name01": "Travis", "PasserByChat_Chapter00_0102_01": "Now that you're here, why don't you have some dinner at Waterfall Soup?", "PasserByChat_Chapter00_0102_Name01": "Travis", "PasserByChat_Chapter00_0206_01": "This is hard... My thumb is killing me from tapping so hard...", "PasserByChat_Chapter00_0206_02": "Is this... a mobile game?", "PasserByChat_Chapter00_0206_03": "Wait, this is an action game?", "PasserByChat_Chapter00_0206_04": "What? Can't an office lady play mobile action games? Enough with the stereotypes!", "PasserByChat_Chapter00_0206_05": "But seriously... it's tough to play mobile games in this outfit. My arms are sore after just a few rounds...", "PasserByChat_Chapter00_0206_Name01": "Hannah", "PasserByChat_Chapter00_0207_01": "Why isn't there an auto-combat feature in this game?", "PasserByChat_Chapter00_0207_Name01": "Hannah", "PasserByChat_Chapter00_0208_01": "So, six cans of coffee in stock? Hmm... I should be able to drink them all if I pull an all-nighter. I'm gonna take them all then!", "PasserByChat_Chapter00_0208_02": "Great! Tonight's the night for practicing the new character's combos!", "PasserByChat_Chapter00_0208_Name01": "Hannah", "PasserByChat_Chapter00_0209_01": "You know, the harder you work during the day, the more you gotta enjoy yourself in the evenings!", "PasserByChat_Chapter00_0209_Name01": "Hannah", "PasserByChat_Chapter00_0210_01": "Shoot! I'm running late!", "PasserByChat_Chapter00_0210_02": "What's wrong?", "PasserByChat_Chapter00_0210_03": "What's happening?", "PasserByChat_Chapter00_0210_04": "Ugh, I shouldn't have stayed up so late... Now I've overslept and don't have enough time to spend all my stamina... and I still have eight rounds to go...", "PasserByChat_Chapter00_0210_05": "You can just quit the game.", "PasserByChat_Chapter00_0210_06": "Just go to work already!", "PasserByChat_Chapter00_0210_07": "Ugh, I was a carefree undergrad just two months ago. How did things end up like this...?", "PasserByChat_Chapter00_0210_08": "Ugh, why do we have to work, anyway? Life's so unfair...", "PasserByChat_Chapter00_0210_Name01": "Hannah", "PasserByChat_Chapter00_0211_01": "Ugh, why isn't there a \"quick clear\" feature in this game?", "PasserByChat_Chapter00_0211_Name01": "Hannah", "PasserByChat_Chapter00_0212_01": "Just two more battles... Keep it up, Hannah...", "PasserByChat_Chapter00_0212_02": "But the time...", "PasserByChat_Chapter00_0212_03": "You're off already?", "PasserByChat_Chapter00_0212_04": "Nope, I'm on my \"toilet break.\" You know, just wanna use up my stamina. I can't focus on work whenever I'm thinking about all the wasted stamina.", "PasserByChat_Chapter00_0212_05": "I don't think that's a good attitude for work.", "PasserByChat_Chapter00_0212_06": "Yeah, I know. No one wants an employee like me, so I guess it's time for me...", "PasserByChat_Chapter00_0212_07": "To just quit.", "PasserByChat_Chapter00_0212_08": "???", "PasserByChat_Chapter00_0212_09": "Alright, I've made up my mind! I'm quitting after this week. This stiff uniform is just not my thing!", "PasserByChat_Chapter00_0212_Name01": "Hannah", "PasserByChat_Chapter00_0213_01": "Back in school, I used to hate all those lectures and seminars. But now that I think about it...", "PasserByChat_Chapter00_0213_02": "Sitting through lectures feels like a refreshing breeze compared to working.", "PasserByChat_Chapter00_0213_Name01": "Hannah", "PasserByChat_Chapter00_0214_01": "SSS rating! Fab! Now I'm ready for work!", "PasserByChat_Chapter00_0214_02": "Are you playing a... mobile game?", "PasserByChat_Chapter00_0214_03": "Are you playing an... action game?", "PasserByChat_Chapter00_0214_04": "Hah, guess what? I've actually won the championship of the Pixel Warrior Campus Competition!", "PasserByChat_Chapter00_0214_05": "Even though I'm working now, I can't let my gaming skills rust! You never know, they might throw an \"Alumni Tournament\" or something in the future.", "PasserByChat_Chapter00_0214_Name01": "Hannah", "PasserByChat_Chapter00_0215_01": "Well, if only they'd drop Pixel Warrior Mobile some day.", "PasserByChat_Chapter00_0215_Name01": "Hannah", "PasserByChat_Chapter00_0216_01": "This is weird... I usually breeze through these challenges, but today it's taking me double the time. What gives?", "PasserByChat_Chapter00_0216_02": "If this keeps up, I'm definitely gonna be late... But why is this happening...?", "PasserByChat_Chapter00_0216_03": "Ah! Could it be... the animation for the new character's ult is too long?", "PasserByChat_Chapter00_0216_Name01": "Hannah", "PasserByChat_Chapter00_0217_01": "Where the heck do I turn off the animation...?", "PasserByChat_Chapter00_0217_Name01": "Hannah", "PasserByChat_Chapter00_0218_01": "Coffee... It's sold out?! Fine, black tea it is. Should do the trick.", "PasserByChat_Chapter00_0218_02": "Great! Tonight's the night for practicing the new character's combos!", "PasserByChat_Chapter00_0218_Name01": "Hannah", "PasserByChat_Chapter00_0219_01": "You know, the harder you work during the day, the more you gotta enjoy yourself in the evenings!", "PasserByChat_Chapter00_0219_Name01": "Hannah", "PasserByChat_Chapter00_0220_01": "Come on, Hannah! Just five more rounds and you'll spend all stamina for today!", "PasserByChat_Chapter00_0220_02": "You sure it's cool being late for work?", "PasserByChat_Chapter00_0220_03": "Heehee, it's Friday, and the Director won't even show up at the office. I'm just a trainee, no one's gonna notice if I'm a little bit late.", "PasserByChat_Chapter00_0220_04": "Plus, I won't be late for long. Just five minutes, top! See, I just finished one more round while we were chatting, so now I'm only four rounds away from wrapping up.", "PasserByChat_Chapter00_0220_05": "Good morning, Director!", "PasserByChat_Chapter00_0220_06": "Wh—What?! H—Hey! Don't startle me like that! I got caught in the boss's combo!", "PasserByChat_Chapter00_0220_Name01": "Hannah", "PasserByChat_Chapter00_0220_Name02": "Options", "PasserByChat_Chapter00_0221_01": "But there's still a chance! Watch me fight back and turn the tables!", "PasserByChat_Chapter00_0221_Name01": "Hannah", "PasserByChat_Chapter00_0222_01": "Deluxe edition art book! A guidebook featuring all the characters! And here... Oh! An illustration collection for the new character Umbrella Undertaker!", "PasserByChat_Chapter00_0222_02": "Hmm... but it's a bit pricey... I guess I can only afford one of them...", "PasserByChat_Chapter00_0222_03": "No, wait, wait! Today's payday! I can have them all! Yeah! I! Want! Them! All!", "PasserByChat_Chapter00_0222_04": "Howl diligently presses a voice button with its paw.", "PasserByChat_Chapter00_0222_05": "\"Thank you for your patronage.\" \"Thank you for your patronage.\" \"Thank you for your patronage.\"", "PasserByChat_Chapter00_0222_06": "Hmmmm! These are simply the most beautiful words in the world!", "PasserByChat_Chapter00_0222_07": "Just two months ago, I was still a student, I had to be so careful about what I spent my Dennies on. Games? Forget it. I had to rely on online strategy guides and jot them down in my notebook.", "PasserByChat_Chapter00_0222_08": "But look at me now, hah! I can get the latest characters as soon as they're released, and I can afford walkthrough books whenever I want...! Now that's what life is all about: going to work and making Dennies!", "PasserByChat_Chapter00_0222_Name01": "Hannah", "PasserByChat_Chapter00_0222_Name02": "Howl", "PasserByChat_Chapter00_0223_01": "I'm gonna give it my all next week!", "PasserByChat_Chapter00_0223_Name01": "Hannah", "PasserByChat_Chapter00_0224_01": "Sold out here too...? I just wanna grab some coffee. Why's it gotta be so hard!", "PasserByChat_Chapter00_0224_02": "The vending machine is broken, and all the ready-to-drink coffee is sold out in the convenience store... How am I supposed to survive tonight?", "PasserByChat_Chapter00_0224_03": "The vending machine is broken?", "PasserByChat_Chapter00_0224_04": "Yeah, the one next to the store. I inserted quite a few Dennies, but nothing came out!", "PasserByChat_Chapter00_0224_05": "I was so frustrated, I hit it with my \"Rock-falling Punch\" and \"Water-cutting Kick\" on it!", "PasserByChat_Chapter00_0224_Name01": "Hannah", "PasserByChat_Chapter00_0225_01": "Actually... I checked my horoscope for this week, and I'm super unlucky... Maybe someone else could make that vending machine work?", "PasserByChat_Chapter00_0225_Name01": "Hannah", "PasserByChat_Chapter00_0226_01": "This vending machine is operational, or at least it looks like it.", "PasserByChat_Chapter00_0226_02": "The coin display says \"1,500.\" Someone else must've dumped a truckload of Dennies.\nBut all the buttons are dimmed.", "PasserByChat_Chapter00_0226_03": "Press a random button for coffee", "PasserByChat_Chapter00_0226_04": "Suddenly, all the lights on the vending machine's buttons flash twice, and then...", "PasserByChat_Chapter00_0226_05": "Nothing happens.", "PasserByChat_Chapter00_0226_06": "Press a random button for sparkling water", "PasserByChat_Chapter00_0226_07": "Press the button for refunds", "PasserByChat_Chapter00_0226_08": "Suddenly, all the lights on the vending machine's buttons flash twice, and then...", "PasserByChat_Chapter00_0226_09": "Nothing happens.", "PasserByChat_Chapter00_0226_10": "Press the button for refunds", "PasserByChat_Chapter00_0226_11": "Ding! An HIA Commemorative Coin falls out of the coin return port. The coin seems to be the culprit for jamming the vending machine.", "PasserByChat_Chapter00_0226_12": "Ding! An HIA Commemorative Coin falls out of the coin return port. The coin seems to be the culprit for jamming the vending machine.", "PasserByChat_Chapter00_0226_13": "All the buttons light up. Now this vending machine has truly gone back to normal.", "PasserByChat_Chapter00_0226_14": "However, the button under the canned coffee is still lit up with the words \"Sold Out.\"", "PasserByChat_Chapter00_0226_15": "(I should tell Hannah.)", "PasserByChat_Chapter00_0226_Name01": "Automatic Vending Machine", "PasserByChat_Chapter00_0227_01": "Ahh... I wonder when the vending machine will be fixed...", "PasserByChat_Chapter00_0227_02": "Good news is the vending machine is already fixed.", "PasserByChat_Chapter00_0227_03": "Really? Wonderful! You're my hero!", "PasserByChat_Chapter00_0227_04": "And the bad news is... the canned coffee is sold out.", "PasserByChat_Chapter00_0227_05": "...And the hero falls.\nOops, sorry, I didn't mean anything bad!", "PasserByChat_Chapter00_0227_06": "It's just that my mood dropped like a roller coaster...\nA roller coaster with no seat belt.", "PasserByChat_Chapter00_0227_07": "Forget about the coffee. Maybe I should just go to bed when I get tired.", "PasserByChat_Chapter00_0227_Name01": "Hannah", "PasserByChat_Chapter00_0227_Name02": "Options", "PasserByChat_Chapter00_0228_01": "Oh, right! I still have to get my Dennies back!", "PasserByChat_Chapter00_0228_Name01": "Hannah", "PasserByChat_Chapter00_0232_01": "{M#Update your photos when you can.}{F#Switch out a new bunch of photos when you get the time.}", "PasserByChat_Chapter00_0303_01": "Hmm... *slurp* Oh, beautiful... *slurp*... so pretty!", "PasserByChat_Chapter00_0303_02": "Are you complimenting your noodles?", "PasserByChat_Chapter00_0303_03": "Are you complimenting General Chop?", "PasserByChat_Chapter00_0303_04": "Hey, that's not what I mean. I mean the office lady to the left!", "PasserByChat_Chapter00_0303_05": "Hey, don't keep staring at her. She'll notice us! *slurp*", "PasserByChat_Chapter00_0303_06": "Oh? You've finished already? And even the broth? Haha! Now I see you really love my noodles!", "PasserByChat_Chapter00_0303_07": "Hah! Black Bowl: Bone Broth Noodles is actually my favorite too! Although I didn't realize you had such a good appetite! Do you want some more? Just let me know, I'll give you another free refill for noodles and broth ", "PasserByChat_Chapter00_0303_08": "Umm... Th—Thank you, General Chop...", "PasserByChat_Chapter00_0303_Name01": "Elis", "PasserByChat_Chapter00_0303_Name02": "General Chop", "PasserByChat_Chapter00_0304_01": "This is already my third noodle refill this morning.", "PasserByChat_Chapter00_0304_Name01": "Elis", "PasserByChat_Chapter00_0305_01": "*sigh*", "PasserByChat_Chapter00_0305_02": "You don't like the noodles?", "PasserByChat_Chapter00_0305_03": "Yes, I like them. They're great! It's just...", "PasserByChat_Chapter00_0305_04": "Well, look at the lady to the left. Every morning, she sits on that chair at the Coff Cafe.", "PasserByChat_Chapter00_0305_05": "She's so elegant! So beautiful! I mean, look at her neat uniform, and the way she carefully taps and swipes on her phone! She's radiating the intellectual charm of a professional woman!", "PasserByChat_Chapter00_0305_06": "Every day, I come here and just admire her beauty, but...", "PasserByChat_Chapter00_0305_07": "She looks so tired today. Must be having a hard time at work, and heck... I can't do anything to help her.", "PasserByChat_Chapter00_0305_08": "Why don't you just go over and ask her?", "PasserByChat_Chapter00_0305_09": "I'd love to, but... no... I just can't! Ever since I was a kid, whenever I talk to girls I like, I get so nervous that my scalp tingles, my whole body breaks out in hives... and even my heart rate goes out of whack!", "PasserByChat_Chapter00_0305_10": "So this is the only thing I can do... staying here, worrying for her, and not being able to do anything to help...", "PasserByChat_Chapter00_0305_Name01": "Elis", "PasserByChat_Chapter00_0306_01": "*sigh*", "PasserByChat_Chapter00_0306_Name01": "Elis", "PasserByChat_Chapter00_0307_01": "Hmm... *slurp* Oh, beautiful... *slurp*... so pretty!", "PasserByChat_Chapter00_0307_02": "This is the first time I've seen someone praise the beauty of noodles.", "PasserByChat_Chapter00_0307_03": "This is the first time I've seen someone describe General Chop as \"beautiful.\"", "PasserByChat_Chapter00_0307_04": "Hey, that's not what I mean. I mean the office lady to the left!", "PasserByChat_Chapter00_0307_05": "I really want to talk to her, even if it's just to ask her name, but I just can't...", "PasserByChat_Chapter00_0307_06": "I'm so useless! *slurp*", "PasserByChat_Chapter00_0307_07": "Oh? You've finished it already? And even the bones in the broth? Haha! Now I see how much you like my noodles.", "PasserByChat_Chapter00_0307_08": "Hah! Black Bowl: Bone Broth Noodles is actually my favorite too! Here you go, I'll give you another free refill for noodles and broth! Let me know if you want more!", "PasserByChat_Chapter00_0307_09": "Uhhh...", "PasserByChat_Chapter00_0307_Name01": "Elis", "PasserByChat_Chapter00_0307_Name02": "General Chop", "PasserByChat_Chapter00_0308_01": "I really... can't have... anymore...", "PasserByChat_Chapter00_0308_Name01": "Elis", "PasserByChat_Chapter00_0309_01": "What's happening today? Why so many people... Who would anyone eat noodles so early in the morning?", "PasserByChat_Chapter00_0309_02": "Aren't you one of them?", "PasserByChat_Chapter00_0309_03": "Ask yourself.", "PasserByChat_Chapter00_0309_04": "Actually, I'm not... Alright, I am... Ahhh, you just won't understand!", "PasserByChat_Chapter00_0309_Name01": "Elis", "PasserByChat_Chapter00_0310_01": "I can't see anything from here but General Chop... Ugh, forget it, I'll just finish my noodle and leave.", "PasserByChat_Chapter00_0310_Name01": "Elis", "PasserByChat_Chapter00_0311_01": "Hee... *slurp*... Heehee... *slurp*", "PasserByChat_Chapter00_0311_02": "Are you okay?", "PasserByChat_Chapter00_0311_03": "Why are you giggling while you're eating?", "PasserByChat_Chapter00_0311_04": "Ah, I—I'm fine! It's just... Seeing her radiating with energy, I'm really happy for her.", "PasserByChat_Chapter00_0311_05": "\"Her\"?", "PasserByChat_Chapter00_0311_06": "Who?", "PasserByChat_Chapter00_0311_07": "I mean the lady sitting there, outside the Coff Cafe. She's adorable...", "PasserByChat_Chapter00_0311_08": "Ah, don't get me wrong, I didn't mean anything by it. I was simply taken in by her charm.", "PasserByChat_Chapter00_0311_09": "She's there every morning, working on her phone. There's a certain grace to the way she sits, completely absorbed in her task, her eyes lit up with energy and joy... I don't know how to explain it to you, it's genuinely beautiful, you know?", "PasserByChat_Chapter00_0311_10": "Hey, look at that smile! She must have accomplished something great! I'm happy for her too!", "PasserByChat_Chapter00_0311_Name01": "Elis", "PasserByChat_Chapter00_0312_01": "Gimme another bowl, General Chop!", "PasserByChat_Chapter00_0312_Name01": "Elis", "PasserByChat_Chapter00_0401_01": "It stares so intently across the street, as if it were studying how the dog at the newsstand pleases the passing humans.", "PasserByChat_Chapter00_0401_Name01": "Cookie", "PasserByChat_Chapter00_0402_01": "Although you could reach it if you stand on your tiptoes, it's probably best not to disturb its sleep right now.", "PasserByChat_Chapter00_0402_Name01": "Cookie", "PasserByChat_Chapter00_0403_01": "It sniffs the box from every angle, as if searching for the best entrance to its cozy home.", "PasserByChat_Chapter00_0403_Name01": "Cookie", "PasserByChat_Chapter00_0404_01": "It perks up its ears when it senses someone approaching, but stays in its sleeping position.", "PasserByChat_Chapter00_0404_Name01": "Cookie", "PasserByChat_Chapter00_0405_01": "It gazes at the trash can for a while, as if it can see through it.", "PasserByChat_Chapter00_0405_Name01": "Cookie", "PasserByChat_Chapter00_0406_01": "Sensing someone approaching, Cookie lets out a series of soft purrs.", "PasserByChat_Chapter00_0406_Name01": "Cookie", "PasserByChat_Chapter00_0407_01": "It looks at you with a calm expression, as if to say, \"You can't climb up here anyway.\"", "PasserByChat_Chapter00_0407_Name01": "Cookie", "PasserByChat_Chapter00_0408_01": "It glances at the passersby with authority, as if proudly declaring, \"Yes, I did this! Where's my servant?\"", "PasserByChat_Chapter00_0408_Name01": "Cookie", "PasserByChat_Chapter00_0409_01": "Where will it sleep if the convenience store cart drives away?", "PasserByChat_Chapter00_0409_Name01": "Cookie", "PasserByChat_Chapter00_0410_01": "Looks like it has found itself a new secret hideout.", "PasserByChat_Chapter00_0410_Name01": "Cookie", "PasserByChat_Chapter00_0411_01": "It has the best view of Sixth Street.", "PasserByChat_Chapter00_0411_Name01": "Cookie", "PasserByChat_Chapter00_0412_01": "Sensing someone approaching, it squints its eyes and yawns, then rolls over and goes back to sleep.", "PasserByChat_Chapter00_0412_Name01": "Cookie", "PasserByChat_Chapter00_0413_01": "Laziness can be trendy, too.", "PasserByChat_Chapter00_0413_Name01": "Cookie", "PasserByChat_Chapter00_0414_01": "Having sensed someone approaching, it starts wagging its tail, slapping it against the car roof.", "PasserByChat_Chapter00_0414_Name01": "Cookie", "PasserByChat_Chapter00_0415_01": "The champion of hide & seek.", "PasserByChat_Chapter00_0415_Name01": "Cookie", "PasserByChat_Chapter00_0416_01": "The food itself doesn't matter. If it's in some other creature's bowl, it's gonna taste better.", "PasserByChat_Chapter00_0416_Name01": "Cookie", "PasserByChat_Chapter00_0417_01": "It falls asleep, unaffected by the hustle and bustle of the convenience store.", "PasserByChat_Chapter00_0417_Name01": "Cookie", "PasserByChat_Chapter00_0418_01": "Its eyes are half-closed, as if it's waiting for someone...", "PasserByChat_Chapter00_0418_Name01": "Cookie", "PasserByChat_Chapter00_0419_01": "Cookie is lying on the floor, absorbed in whatever it's playing with. When it senses someone approaching, it grabs something shiny and disappears into the distance.", "PasserByChat_Chapter00_0419_Name01": "Cookie", "PasserByChat_Chapter00_0420_01": "Cookie's paw swiftly moves over a shiny HIA Commemorative Coin. As soon as it senses someone approaching, it snatches the coin and scurries into the alley.", "PasserByChat_Chapter00_0420_Name01": "Cookie", "PasserByChat_Chapter00_0421_01": "Sensing you approaching, Cookie snatches the HIA Commemorative Coin and disappears into the depths of the alley.", "PasserByChat_Chapter00_0421_Name01": "Cookie", "PasserByChat_Chapter00_0422_01": "Cookie lies on the ground, wagging its tail, seemingly tired of running and losing interest in the coin. The coin is right next to its paw, so you might be able to...", "PasserByChat_Chapter00_0422_02": "Just take it.", "PasserByChat_Chapter00_0422_03": "Cookie remains unfazed. It just looks at you with a friendly gaze, as if it prefers the company of a human over a shiny coin.", "PasserByChat_Chapter00_0422_04": "Cookie doesn't seem to bother at all. It hops off the payphone and leaves, tail sticking straight up.", "PasserByChat_Chapter00_0422_05": "Cookie's ears twitch. And then it hops off the payphone and leaves in satisfaction, tail sticking straight up. Now the commemorative coin is yours.", "PasserByChat_Chapter00_0422_Name01": "Cookie", "PasserByChat_Chapter00_0501_01": "There weren't any repair shops like this on the streets back in my day.", "PasserByChat_Chapter00_0501_02": "This loud clanging and banging so early in the morning! Who knows what they're doing!", "PasserByChat_Chapter00_0501_03": "I got a flat tire once and I asked the mechanic there, and he didn't even know how to fix it!", "PasserByChat_Chapter00_0501_04": "It's not a store for bicycles.", "PasserByChat_Chapter00_0501_05": "The store specializes in car repairs and modifications.", "PasserByChat_Chapter00_0501_06": "I don't care, all I know is that these are just tricks of you young folks!", "PasserByChat_Chapter00_0501_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0502_01": "In my time, I used to ride my bike down this street...", "PasserByChat_Chapter00_0502_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0503_01": "Now you can't even afford to listen to the classic songs!", "PasserByChat_Chapter00_0503_02": "They call those records \"old-school\" in the advertisements, but the prices are anything but old-school! Each record costs a fortune! It's more than ten times what I paid back then!", "PasserByChat_Chapter00_0503_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0504_01": "When I bought this record back in the day...", "PasserByChat_Chapter00_0504_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0505_01": "Wh—What's going on here?", "PasserByChat_Chapter00_0505_02": "Are... Are newsstands today selling dogs!?", "PasserByChat_Chapter00_0505_03": "\"Woof!\" Howl presses a voice button with its paw.", "PasserByChat_Chapter00_0505_04": "\"What else would you like?\"", "PasserByChat_Chapter00_0505_05": "G—Gosh! Who's talking?! Was that you, boy?", "PasserByChat_Chapter00_0505_05F": "G—Gosh! Who's talking?! Was that you, girl?", "PasserByChat_Chapter00_0505_06": "It's not me.", "PasserByChat_Chapter00_0505_07": "It's the dog.", "PasserByChat_Chapter00_0505_08": "Don't lie to me. It's definitely you, young'un, up to some mischief! Children these days have no manners!", "PasserByChat_Chapter00_0505_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0505_Name02": "Howl", "PasserByChat_Chapter00_0506_01": "I remember when...", "PasserByChat_Chapter00_0506_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0507_01": "This is nonsense! How can a Bangboo be a salesperson!? All they know is Dennies this and Dennies that, they don't know what customers really want!", "PasserByChat_Chapter00_0507_02": "When I first came to Sixth Street there was only one convenience store on the street. The clerk was so welcoming, and would answer all my questions and recommend the best goods...", "PasserByChat_Chapter00_0507_03": "He'd even chat with me when I walked by on the street, or when it rained invite me in to take shelter, and not complain if the floor got wet...", "PasserByChat_Chapter00_0507_04": "I still remember his honest smile and glasses as thick as the bottom of a sauce bottle...", "PasserByChat_Chapter00_0507_05": "He was nothing like these three idiots! Now they just stand there holding the cash box! The human touch of a convenience store is gone forever! I'd never buy from a store like this!", "PasserByChat_Chapter00_0507_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0508_01": "Back in the day, this convenience store wasn't called 141...", "PasserByChat_Chapter00_0508_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0509_01": "Look at this! Come here, neighbors!", "PasserByChat_Chapter00_0509_02": "You know what? People nowadays will put anything on Sixth Street, even Bangboo with their rear exposed! And it's so huge!", "PasserByChat_Chapter00_0509_03": "What a bad influence this will have on the kids! They don't understand! They'll just find it fun to follow suit, and then this street...", "PasserByChat_Chapter00_0509_04": "Ugh! I don't want to even think about it!", "PasserByChat_Chapter00_0509_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0510_01": "Back in the day, the statues on our street were all of important people...", "PasserByChat_Chapter00_0510_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0511_01": "A kid just went in, followed by another kid! *sigh*", "PasserByChat_Chapter00_0511_02": "What's so fun about video games? It just hurts your eyes! It gives me a headache just standing outside! And people pay money to play?!", "PasserByChat_Chapter00_0511_03": "Back when I was a kid, we had other things to play with! And it was good for your health!", "PasserByChat_Chapter00_0511_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0512_01": "We drew squares on the stairs, and each square...", "PasserByChat_Chapter00_0512_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0513_01": "Hey, did you all see that? I'm at the front of the line, so I should get the toast with a 50% discount first. So why are you trying to grab it?", "PasserByChat_Chapter00_0513_02": "Mrs. Yani! We're all neighbors, and I didn't \"grab\" your toast at all! It's true that you're first in line, but...", "PasserByChat_Chapter00_0513_03": "But you can't just take all twelve bags of toast! I need some for breakfast next week too! Two or three bags should be enough, don't you think?", "PasserByChat_Chapter00_0513_04": "Come on, why argue with an old lady with bad teeth? I love this toast. You young folks can just get something else. Look, the chips are also on sale, and it's a good deal! You can have them all!", "PasserByChat_Chapter00_0513_05": "I can't have chips for breakfast. Please give me a few bags of toast!", "PasserByChat_Chapter00_0513_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0513_Name02": "Dollie", "PasserByChat_Chapter00_0514_01": "Come on, little Bangboo! You know I've been a loyal customer for a long time, right? Can you give me a discount?", "PasserByChat_Chapter00_0514_02": "Wait a minute! I also want some toast! Hey, can someone just set a limit and stop her from getting all the toast!?", "PasserByChat_Chapter00_0514_03": "Hey, look at you! Have you gained weight recently, you chubby little Bangboo? Haha, you're the cutest! Here, take these Dennies for twelve bags of toast! Count them carefully!", "PasserByChat_Chapter00_0514_04": "I said wait a minute! Don't change the subject, Mrs. Yani!", "PasserByChat_Chapter00_0514_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0514_Name02": "Dollie", "PasserByChat_Chapter00_0515_01": "They don't look the same... No, they're definitely different!", "PasserByChat_Chapter00_0515_02": "What's different?", "PasserByChat_Chapter00_0515_03": "Hey, boy, you've got good eyes. Take a look for me. Is this a Denny?", "PasserByChat_Chapter00_0515_03F": "Hey, girl, you've got good eyes. Take a look for me. Is this a Denny?", "PasserByChat_Chapter00_0515_04": "No, this is not a Denny.", "PasserByChat_Chapter00_0515_05": "It's an HIA Commemorative Coin.", "PasserByChat_Chapter00_0515_06": "I don't know where it came from, but it was in my purse. Could it be... from the change I got at the convenience store the other day? I'll have to ask them!", "PasserByChat_Chapter00_0515_07": "No... those three rabbit robots are tricky. They'll never admit it if I just go up and ask.\nAh right, young man, take this coin. Can you ask for me?", "PasserByChat_Chapter00_0515_07F": "No... those three rabbit robots are tricky. They'll never admit it if I just go up and ask.\nAh right, young lass, take this coin. Can you ask for me?", "PasserByChat_Chapter00_0515_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0516_01": "Or maybe you can ask them if they accept such a coin.", "PasserByChat_Chapter00_0516_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0517_01": "Na-ehn nu-na?", "PasserByChat_Chapter00_0517_02": "Is this change from this convenience store?", "PasserByChat_Chapter00_0517_03": "Do you accept this kind of coin?", "PasserByChat_Chapter00_0517_04": "The Bangboo named \"Give Change\" looks at the HIA Commemorative Coin, then at me, and shakes its head like a rattle drum.", "PasserByChat_Chapter00_0517_05": "Looks like the convenience store does not accept this kind of currency. Please go and tell Mrs. Yani.", "PasserByChat_Chapter00_0517_Name01": "Give Change", "PasserByChat_Chapter00_0518_01": "The Bangboo named \"Give Change\" looks at you again and then shakes its head violently.", "PasserByChat_Chapter00_0518_Name01": "Give Change", "PasserByChat_Chapter00_0519_01": "So? Does the convenience store accept such a coin?", "PasserByChat_Chapter00_0519_02": "No, it doesn't.", "PasserByChat_Chapter00_0519_03": "Shake your head like \"Give Change\" did.", "PasserByChat_Chapter00_0519_04": "I see... Never mind. It's just a single coin, so it's not a big loss.", "PasserByChat_Chapter00_0519_05": "Hey, don't shake your head like that! I get it!", "PasserByChat_Chapter00_0519_06": "So, this... it's called an \"HIA Commemorative Coin,\" right? Looks like I won't be able to use it. You can keep it as a thank-you for helping out.", "PasserByChat_Chapter00_0519_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0520_01": "How exactly did this coin end up in my wallet...", "PasserByChat_Chapter00_0520_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0604_01": "Two more shakes, and then...", "PasserByChat_Chapter00_0604_02": "Right, left, right, left, right, left...", "PasserByChat_Chapter00_0604_03": "What are you doing...?", "PasserByChat_Chapter00_0604_04": "Are you trying to learn how to make noodles?", "PasserByChat_Chapter00_0604_05": "Hey, it's not a big deal at all! My family says the noodles at Waterfall Soup are delicious, so I thought maybe I could make tasty noodles as well if I can remember the process.", "PasserByChat_Chapter00_0604_06": "Ah, where did I leave off? It's your fault. Now I'll have to start from the beginning!", "PasserByChat_Chapter00_0604_Name01": "Dollie", "PasserByChat_Chapter00_0605_01": "Up, up, down, down, left, right, left, and right...", "PasserByChat_Chapter00_0605_Name01": "Dollie", "PasserByChat_Chapter00_0606_01": "Twist the left ear once, and then the right ear twice...", "PasserByChat_Chapter00_0606_02": "Are you...", "PasserByChat_Chapter00_0606_03": "Are you trying to learn how to make coffee?", "PasserByChat_Chapter00_0606_04": "I'm just observing! My family says the coffee at Coff Cafe is fantastic, so I thought maybe if I could remember the process, I'd be able to make tasty coffee using instant coffee too.", "PasserByChat_Chapter00_0606_05": "Wait, where did I leave off? Left ear? Or right ear?", "PasserByChat_Chapter00_0606_06": "But you don't have ears like those.", "PasserByChat_Chapter00_0606_07": "Hmm... that... makes sense!", "PasserByChat_Chapter00_0606_Name01": "Dollie", "PasserByChat_Chapter00_0607_01": "So, where can I get ears like that... or an entire head?", "PasserByChat_Chapter00_0607_Name01": "Dollie", "PasserByChat_Chapter00_0608_01": "Pull it once, shake it twice, seven times right and left... Shake it twice, pull it again, and then shake it twice...", "PasserByChat_Chapter00_0608_02": "How could this be? I followed it exactly, but why do the noodles just taste differently...?", "PasserByChat_Chapter00_0608_03": "Making noodles is not all about kneading the dough.", "PasserByChat_Chapter00_0608_04": "Not just about kneading the dough... You're right! Now I see! Why didn't I notice that earlier? It's the robotic arms pulling the noodles that make the difference!", "PasserByChat_Chapter00_0608_05": "I think there's some misunderstanding...", "PasserByChat_Chapter00_0608_06": "Come on, you don't get it at all!", "PasserByChat_Chapter00_0608_07": "But where can I get a robotic arm like that...?", "PasserByChat_Chapter00_0608_Name01": "Dollie", "PasserByChat_Chapter00_0609_01": "Maybe they have it at the convenience store?", "PasserByChat_Chapter00_0609_Name01": "Dollie", "PasserByChat_Chapter00_0610_01": "Great, they just restocked sliced bread. Production date... it was made this morning! So it's freshly baked! Should I get some...?", "PasserByChat_Chapter00_0610_02": "No, I need to be patient! The Sunday reductions are in only two days, I should be able to get discounted bread then.", "PasserByChat_Chapter00_0610_03": "Maybe I should look at something else...", "PasserByChat_Chapter00_0610_04": "Hang on! What if they're all reduced on Sunday? Well... I'd better just wait for another two days!", "PasserByChat_Chapter00_0610_Name01": "Dollie", "PasserByChat_Chapter00_0611_01": "If only Sunday would come sooner.", "PasserByChat_Chapter00_0611_Name01": "Dollie", "PasserByChat_Chapter00_0612_01": "Should I get the newest \"Starving Dreams\"? But the food on the cover this time doesn't even look tasty...", "PasserByChat_Chapter00_0612_02": "But what if it's got some great exclusive recipes inside? It'd be a big shame to miss out on them...", "PasserByChat_Chapter00_0612_03": "If only I could open it up and take some photos of the recipes... No... Howl will definitely get angry...", "PasserByChat_Chapter00_0612_Name01": "Dollie", "PasserByChat_Chapter00_0613_01": "What should I do...? Should I buy it? Should I not?", "PasserByChat_Chapter00_0613_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0703_01": "\"Celebrity\" looks great! No wonder it's the top-selling fashion magazine! ", "PasserByChat_Chapter00_0703_02": "You just keep staring at its cover.", "PasserByChat_Chapter00_0703_03": "You haven't even opened it.", "PasserByChat_Chapter00_0703_04": "Oh, I was talking about the cover. What's the point of reading it? There's nothing really important inside.", "PasserByChat_Chapter00_0703_05": "It's all about the cover girl! Don't you think she looks really chic?", "PasserByChat_Chapter00_0703_06": "I'll let you in on a little secret. I'm the one who discovered her! She's got so much potential. You'll see, she'll become a superstar like Monica in no time!", "PasserByChat_Chapter00_0703_07": "Not gonna lie, but I think I deserve to give myself a little credit here, hahaha! Let's just say that I, Pavol Chuck, am indeed the best talent scout, the dream-maker for countless young boys and girls in New Eridu!", "PasserByChat_Chapter00_0703_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0704_01": "No, wait! What's wrong with the newest \"Jealous\"? How come the cover girl isn't the one I recommended...?", "PasserByChat_Chapter00_0704_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0705_01": "Hmmm... nice temperament, but her shoulders are a bit too broad... She might work well as a hand model... Ah, what a shame... her vibe is so unique...", "PasserByChat_Chapter00_0705_02": "You're so serious about your job.", "PasserByChat_Chapter00_0705_03": "You're just sitting here without ordering any coffee.", "PasserByChat_Chapter00_0705_04": "Hey, this is all about fulfilling the dreams of ordinary people... Wait, how come I never noticed before...?", "PasserByChat_Chapter00_0705_05": "My mate! You are very good-looking! You have the potential to be an idol!", "PasserByChat_Chapter00_0705_05F": "Gurrrl! You look fab! You have the potential to be an idol!", "PasserByChat_Chapter00_0705_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0706_01": "By any chance you're interested in modeling? I've got a magazine here that needs an \"enigmatic Proxy\" style kind of cover, and you'd be a perfect fit!", "PasserByChat_Chapter00_0706_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0707_01": "Well... I guess this one won't do.", "PasserByChat_Chapter00_0707_02": "I have to admit that all the kids here are really dedicated and hard-working, but you know... they just lack some sort of spark.", "PasserByChat_Chapter00_0707_03": "What spark?", "PasserByChat_Chapter00_0707_04": "Well, let's put it this way... it's the quality that distinguishes those who say \"I want to be a star\" from those who are like, \"I was born a star.\"", "PasserByChat_Chapter00_0707_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0708_01": "The former will be eventually forgotten, but the latter will withstand the test of time, or at least that's how I see it.", "PasserByChat_Chapter00_0708_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0709_01": "Oh wow, my scouting radar is going off! There must be some beauties in here!", "PasserByChat_Chapter00_0709_02": "Just turn your useless radar off.", "PasserByChat_Chapter00_0709_03": "The only beauty here is a middle-aged man with a beard.", "PasserByChat_Chapter00_0709_04": "Ah, you've got me wrong! By \"beauties,\" I was talking about those gorgeous cars in the parking lot.", "PasserByChat_Chapter00_0709_05": "One of my buddies is shooting a movie featuring car racing, but he's struggling to find enough cool sports cars. I was thinking, as long as they look flashy, they don't necessarily have to be sports cars, right?", "PasserByChat_Chapter00_0709_06": "Then it hit me, this remodeling shop might have some awesome rides! Time to go in and try my luck!", "PasserByChat_Chapter00_0709_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0710_01": "Why, you got any cool cars that could be in the movie?", "PasserByChat_Chapter00_0710_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0711_01": "Based on the frequency of ear twitches, I'd say the one on the left would be more fitting.", "PasserByChat_Chapter00_0711_02": "Do you have an obsession with Bangboo?", "PasserByChat_Chapter00_0711_03": "Do you have an obsession with ears?", "PasserByChat_Chapter00_0711_04": "Haha, well, I guess you can say that! Have you seen TreCarls? The sitcom that went viral all over New Eridu!", "PasserByChat_Chapter00_0711_05": "Seriously, I'm on the lookout for a new actor for the upcoming season: a hyperactive Bangboo!", "PasserByChat_Chapter00_0711_06": "The kid across the street seems like a good fit!", "PasserByChat_Chapter00_0711_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0712_01": "Being all spontaneous and going with the flow is way more important than sticking to a strict set of rules. It goes for people and Bangboo alike!", "PasserByChat_Chapter00_0712_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0713_01": "Because of their radiance, this street's lit up as bright as daytime even at night.", "PasserByChat_Chapter00_0713_02": "Do you have a thing for surprise boxes too?", "PasserByChat_Chapter00_0713_03": "Why don't you go grab one?", "PasserByChat_Chapter00_0713_04": "No, no. I'm not talking about surprise boxes. Look over there!", "PasserByChat_Chapter00_0713_05": " Check out the girl in ripped jeans! Teen vibes, vibrant and energetic. But she's also got this queenly presence. Powerful. Regal.", "PasserByChat_Chapter00_0713_06": "These two contrasting qualities fit perfectly together on her. She may not have standout looks, as long as she's willing to hone her acting skills, starting from smaller gigs like extras, maybe...", "PasserByChat_Chapter00_0713_07": "Yes, I'm seeing it! A rising star of showbiz!", "PasserByChat_Chapter00_0713_08": "Ahhhh! Her radiance is blinding! How are you still able to gaze at her?!", "PasserByChat_Chapter00_0713_09": "You're being exaggerating...", "PasserByChat_Chapter00_0713_10": "I think you are the rising star of showbiz.", "PasserByChat_Chapter00_0713_11": "Come on, I'm just an ordinary talent scout.", "PasserByChat_Chapter00_0713_12": "Well, time to prepare my pitch and bring more joy to that girl reveling in the joy of surprise boxes.", "PasserByChat_Chapter00_0713_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0714_01": "Ah, so much radiance... I need my sunglasses!", "PasserByChat_Chapter00_0714_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0715_01": "Are you really a talent scout? Why can't you recommend me for a movie?", "PasserByChat_Chapter00_0715_02": "I'm a pretty big influencer online, and I have hundreds of thousands of fans across different platforms!\nHaven't there been cases of influencers becoming movie stars?", "PasserByChat_Chapter00_0715_03": "Ahem... it's not that you're not talented, but...\nLet me put it this way. My job is to find people with the potential to become stars.", "PasserByChat_Chapter00_0715_04": "In other words, I'm looking for those with a unique aura! And that knack for acting!", "PasserByChat_Chapter00_0715_05": "Compared to adults who pretend to be kids, I'd prefer those who are capable of the other way around.", "PasserByChat_Chapter00_0715_06": "Adults who... pretend to be kids? I... I've no idea what you're talking about!\nAh, forget it! You must be a fraud!", "PasserByChat_Chapter00_0715_07": "Huh? Hold on, I can't just let that slide! You can question me all you want, but don't you question my profession!", "PasserByChat_Chapter00_0715_08": "While scouting is my current gig, I used to be a theater actor. Let me show you what real talent looks like!\nLet's see... Well, there's a trash can over there.", "PasserByChat_Chapter00_0715_09": "I happen to have this coin I found on a table at Coff Cafe this morning. Let's pretend that there's a person living in that trash can, and I'm using this coin to buy something from them.", "PasserByChat_Chapter00_0715_10": "Hey, handsome? Could you please play along with us?", "PasserByChat_Chapter00_0715_10F": "Hey, pretty? Could you please play along with us?", "PasserByChat_Chapter00_0715_11": "Huh? But I'm just passing by...", "PasserByChat_Chapter00_0715_12": "Huh? But I thought you were the one who was going to act...", "PasserByChat_Chapter00_0715_13": "I wanted to showcase the contrast! You just do whatever you want, and then I'll take it from there. \nYou'll see what real talent is from the details in my actions, body language, and facial expressions!", "PasserByChat_Chapter00_0715_14": "Talking to a trash can... What kind of \"talent\" is that...?", "PasserByChat_Chapter00_0715_15": "Come on, darling. Just act any way you want! I'll give you this coin as a token of appreciation!", "PasserByChat_Chapter00_0715_15F": "Come on, darling. Just act any way you want! I'll give you this coin as a token of appreciation!", "PasserByChat_Chapter00_0715_Name01": "Clara", "PasserByChat_Chapter00_0715_Name02": "Pavol Chuck", "PasserByChat_Chapter00_0716_01": "Help me give this young-at-heart... this young lady a lesson!", "PasserByChat_Chapter00_0716_02": "Come on! Give this self-centered man a lesson!", "PasserByChat_Chapter00_0716_02F": "Come on! Give that self-centered man a lesson!", "PasserByChat_Chapter00_0716_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0716_Name02": "Clara", "PasserByChat_Chapter00_0717_01": "It's quiet inside the trash can. The creature inside seems to be taking a rest.", "PasserByChat_Chapter00_0717_02": "Give it a kick!", "PasserByChat_Chapter00_0717_03": "Whoa! Wh—What's going on!? Isn't it too early for garbage collection? Who's banging in such a rude way!?", "PasserByChat_Chapter00_0717_04": "Hmm? Oh, it's you. Are you trying to exchange for some intel about the Hollow using that HIA Commemorative Coin?", "PasserByChat_Chapter00_0717_05": "Not now, thank you.", "PasserByChat_Chapter00_0717_06": "I just wanted to show you this new commemorative coin I got.", "PasserByChat_Chapter00_0717_07": "...Don't bother me if you don't have anything better to do. And even if you do have something, just don't kick it.", "PasserByChat_Chapter00_0717_08": "Don't you have hands? Be gentle! Just tap twice! On the lid!", "PasserByChat_Chapter00_0717_Name01": "Trash Can", "PasserByChat_Chapter00_0718_01": "...", "PasserByChat_Chapter00_0718_02": "I'm back.", "PasserByChat_Chapter00_0718_03": "How did it go?", "PasserByChat_Chapter00_0718_04": "It was amazing! I definitely love it!\nI'm already a fan!", "PasserByChat_Chapter00_0718_05": "...", "PasserByChat_Chapter00_0718_06": "Hey, say something! It was just a random performance from a random person on Sixth Street. What's your \"professional opinion on it\"?", "PasserByChat_Chapter00_0718_07": "It was...", "PasserByChat_Chapter00_0718_08": "It was a once-in-a-century performance!", "PasserByChat_Chapter00_0718_09": "The arrogance while kicking the trash can, and the smug expression while showing off the coin... \nIt was so convincing... like there's a real person curled up in that trash can!", "PasserByChat_Chapter00_0718_10": "I don't need to do it again. You've considered every detail I could think of!\nNo... you've even acted out things I never thought out! Hah... who could have thought that there are so many hidden talents on this Sixth Street?", "PasserByChat_Chapter00_0718_11": "Oh, let's get down to business! Here's my business card, handsome. Please, do think about entering showbiz!", "PasserByChat_Chapter00_0718_11F": "Oh, let's get down to business! Here's my business card, darling. Please, do think about entering showbiz!", "PasserByChat_Chapter00_0718_12": "Hey, hold on! Why are you giving him your card so quickly?", "PasserByChat_Chapter00_0718_12F": "Hey, hold on! Why are you giving her your card so quickly?", "PasserByChat_Chapter00_0718_13": "Honestly, your talent for acting is incredible. Don't let it go to waste.", "PasserByChat_Chapter00_0718_14": "But I already have a job.", "PasserByChat_Chapter00_0718_15": "Well, please forgive my bluntness, but I genuinely believe that if you pursue acting, you'll achieve so much more than in any other profession!", "PasserByChat_Chapter00_0718_16": "Haha, but of course, it completely depends on you.", "PasserByChat_Chapter00_0718_17": "Please accept my card. My name is Pavol, and if you change your mind, just call me anytime!", "PasserByChat_Chapter00_0718_18": "Oh, and as I promised earlier, this coin is yours now.", "PasserByChat_Chapter00_0718_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0718_Name02": "Clara", "PasserByChat_Chapter00_0719_01": "Don't forget to give me a call if you change your mind!", "PasserByChat_Chapter00_0719_02": "Tsk... He's totally ignoring me!", "PasserByChat_Chapter00_0719_Name01": "Pavol Chuck", "PasserByChat_Chapter00_0720_01": "Simply outrageous! Messily scribbling and doodling at the entrance of someone's well-kept store. Who would let their child act so uncivilized!", "PasserByChat_Chapter00_0720_02": "Even I'm offended. If the store manager saw this, they'd be furious!", "PasserByChat_Chapter00_0720_03": "Oh, ahem...", "PasserByChat_Chapter00_0720_04": "Kids today, they're getting worse by the day! They only care about themselves, never thinking of others. *sigh* I feel bad for the poor manager!", "PasserByChat_Chapter00_0720_05": "I am the manager...", "PasserByChat_Chapter00_0720_06": "Huh? Don't be silly! You look like you're still in school. The son of the manager, more likely!", "PasserByChat_Chapter00_0720_06F": "Huh? Don't be silly! You look like you're still in school. The daughter of the manager, more likely!", "PasserByChat_Chapter00_0720_07": "...You really ARE the manager?", "PasserByChat_Chapter00_0720_08": "...Aha, k—kids today really are incredible. So capable at such a young age!", "PasserByChat_Chapter00_0720_09": "I like you! Don't forget to give me a little discount next time I come in, haha...", "PasserByChat_Chapter00_0720_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0721_01": "...You really ARE the manager? Don't be lying to me now...", "PasserByChat_Chapter00_0721_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0722_01": "Just look at it. All this space is just wasted like that!", "PasserByChat_Chapter00_0722_02": "This road's always under repair and blocked off. No car would park here, yet they waste all this space! It'd be much better if I planted a vegetable garden here! Better than all this space just lying here unused!", "PasserByChat_Chapter00_0722_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0723_01": "Ah, of course I didn't mean that I want to take it all for myself. Why, I'd share all the crops with the neighbors!", "PasserByChat_Chapter00_0723_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0724_01": "Just look at it! Take a good look, wouldya! People can't even walk because of how this car's parked! No wonder everyone's always jaywalking!", "PasserByChat_Chapter00_0724_02": "Why, when I was a young girl, us neighbors all played by the book and everyone was more considerate...", "PasserByChat_Chapter00_0724_03": "Back then, everyone had their own wheels and knew where they were supposed to be parked. There's no way a car would park on the sidewalk!", "PasserByChat_Chapter00_0724_04": "Everyone had their own car?", "PasserByChat_Chapter00_0724_05": "Was everyone rich back then?", "PasserByChat_Chapter00_0724_06": "I'm talking about bicycles! Convenient, eco-friendly, and they don't take up so much space!", "PasserByChat_Chapter00_0724_07": "Everyone today is too lazy to even ride a bike. All they care about is their own comfort, and now bike repair shops are nowhere to be found!", "PasserByChat_Chapter00_0724_08": "I went to the repair shop across the street when my bike broke down, and the owner said they don't repair bicycles! It got me so frustrated! People these days...!", "PasserByChat_Chapter00_0724_09": "(Leave silently)", "PasserByChat_Chapter00_0724_10": "(Get out of here before this old lady's nattering overwhelms you completely...)", "PasserByChat_Chapter00_0724_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0725_01": "People these days...!", "PasserByChat_Chapter00_0725_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0726_01": "Scared the heck outta me! There I am, taking out the garbage when I look and what's there? A huge head mounted to the wall!", "PasserByChat_Chapter00_0726_02": "It's just graffiti...", "PasserByChat_Chapter00_0726_03": "It's not that scary...", "PasserByChat_Chapter00_0726_04": "Of course you kids don't think it's scary! You have to consider the feelings of us old-timers, y'know!", "PasserByChat_Chapter00_0726_05": "Especially at night with all these dark corners and alleys. My eyesight isn't great, after dumping the trash, when I looked up I nearly got the shock of my life!", "PasserByChat_Chapter00_0726_06": "Hang on, this isn't a garbage collection point!", "PasserByChat_Chapter00_0726_07": "Huh, course it is! Well... at least, it used to be! I've lived here for ages and we'd always stack the trash up here. So I'm used to it!", "PasserByChat_Chapter00_0726_08": "Just to clarify, all these trash bags here aren't mine! I couldn't possibly have this much garbage! That small one is mine...", "PasserByChat_Chapter00_0726_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0727_01": "*sigh*... Anyway, it's fine. At least I'm ready for next time!", "PasserByChat_Chapter00_0727_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0728_01": "Who on earth is vandalizing and scribbling downstairs below my house! What a lack of public decency! ", "PasserByChat_Chapter00_0728_02": "And just LOOK at what's been painted. What do you call that! A turd with its tongue stuck out, and... and an octopus head covered with eyeballs! It's disgusting!", "PasserByChat_Chapter00_0728_03": "I don't think that's what it is...", "PasserByChat_Chapter00_0728_04": "That's not right... but, forget it...", "PasserByChat_Chapter00_0728_05": "My grandson's always coming and going back and forth from school. Just think of the bad influence this will have on him! No, I'm writing a letter of complaint to the homeowner's association!", "PasserByChat_Chapter00_0728_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0729_01": "I haven't written a letter of complaint in a while. How exciting...", "PasserByChat_Chapter00_0729_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0730_01": "The trash cans on this street are always so hard to find. One's over here, the other's over there — and by the time you get there, it's all filled up! These old bones of mine can't take it, y'hear!", "PasserByChat_Chapter00_0730_02": "Why can't the trash cans be in one place for easier disposal? It'd make it easier to throw away and easier to collect!", "PasserByChat_Chapter00_0730_03": "*sigh* It just gets worse and worse every year! This street was so well planned out at the start. The trash cans were all downstairs from us, and it was so easy to just throw stuff out!", "PasserByChat_Chapter00_0730_04": "Then why did they move them later on...\nTch... Ah, I remember now — there were letters of complaint about the stink from the trash downstairs being too strong.", "PasserByChat_Chapter00_0730_05": "Ah, I remember something else now, too — I was the one who wrote those letters...", "PasserByChat_Chapter00_0730_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0731_01": "*sigh* Whatever... Just a few more steps... I'll just toss it down here...", "PasserByChat_Chapter00_0731_Name01": "Mrs. Yani", "PasserByChat_Chapter00_0732_01": "Oh... I really, really want it...", "PasserByChat_Chapter00_0732_02": "You want... to buy a magazine?", "PasserByChat_Chapter00_0732_03": "No, I really want a dog just like this one... Obedient, well-behaved, and able to help out with the housework!", "PasserByChat_Chapter00_0732_04": "Housework might be asking a little too much...", "PasserByChat_Chapter00_0732_05": "It can sell newspapers already, so housework should be a piece of cake! Right...", "PasserByChat_Chapter00_0732_06": "Ah, I really want to have my own dog like this... What breed is it?", "PasserByChat_Chapter00_0732_Name01": "Dollie", "PasserByChat_Chapter00_0733_01": "Is it a husky? I don't think so... I heard huskies are stupid...", "PasserByChat_Chapter00_0733_Name01": "Dollie", "PasserByChat_Chapter00_0734_01": "Why are you doing overtime all of a sudden? At least tell me beforehand... Dinner's all cooked and ready at home.", "PasserByChat_Chapter00_0734_02": "Huh? You ordered takeout?\n...You don't love me anymore.", "PasserByChat_Chapter00_0734_03": "Didn't you say I was the best cook? That my cooking \"outshined\" any restaurant? I get it, you're using overtime as an excuse to eat out, aren't you!", "PasserByChat_Chapter00_0734_04": "Hmph... Then you can just wait!", "PasserByChat_Chapter00_0734_05": "Don't eat dinner until you get home from work.", "PasserByChat_Chapter00_0734_Name01": "Dollie", "PasserByChat_Chapter00_0735_01": "I'll be waiting at home for you. I'll heat everything up and watch you eat every bite!", "PasserByChat_Chapter00_0735_Name01": "Dollie", "PasserByChat_Chapter00_0736_01": "Mmm... I think so...", "PasserByChat_Chapter00_0736_02": "Do you want to buy a magazine?", "PasserByChat_Chapter00_0736_03": "Oh, no, I'm just looking at the cover... I was lacking inspiration for next week's meals, so I just came to look at the covers of the food magazines.", "PasserByChat_Chapter00_0736_04": "I just want to look at the covers for some meal ideas.", "PasserByChat_Chapter00_0736_Name01": "Dollie", "PasserByChat_Chapter00_0737_01": "Alright, Monday's menu is sorted. Time to head to the newsstand on the next street over for Tuesday night's inspiration...", "PasserByChat_Chapter00_0737_Name01": "Dollie", "PasserByChat_Chapter00_0738_01": "Kids love it if you paint up the chairs in your house like this. But I can't paint...", "PasserByChat_Chapter00_0738_02": "I know, we can take photos of things and then print them out to stick on the chairs at home...", "PasserByChat_Chapter00_0738_03": "The resolution will be really blurry though...", "PasserByChat_Chapter00_0738_04": "No... Looks like I'll have to learn how to paint, then.", "PasserByChat_Chapter00_0738_Name01": "Dollie", "PasserByChat_Chapter00_0739_01": "No time like the present. I'll start by copying this chair...", "PasserByChat_Chapter00_0739_Name01": "Dollie", "PasserByChat_Chapter00_0740_01": "But why? Why on earth...", "PasserByChat_Chapter00_0740_02": "Why are there two posters missing here! It's so hard to look at for a perfectionist like me!", "PasserByChat_Chapter00_0740_03": "Maybe the wind blew them away.", "PasserByChat_Chapter00_0740_04": "Maybe someone tore them down.", "PasserByChat_Chapter00_0740_05": "Then stick up some replacements! A poster wall with one missing is like a movie premiere without any Easter eggs — no matter how wonderful it might be, it's still not perfect!", "PasserByChat_Chapter00_0740_Name01": "Heddy", "PasserByChat_Chapter00_0741_01": "Do you want to tell the people in the store?", "PasserByChat_Chapter00_0741_Name01": "Heddy", "PasserByChat_Chapter00_0742_01": "See, you can peep into the store like this. It's the perfect height!", "PasserByChat_Chapter00_0742_02": "You're right. If someone's playing video games inside the store, we can secretly peep at them like this and learn everything...", "PasserByChat_Chapter00_0742_03": "And if anyone sticks up another poster, we can just rip it down again!", "PasserByChat_Chapter00_0742_04": "Yeah. Old Asha will just think the wind blew it away.", "PasserByChat_Chapter00_0742_05": "I can't pretend I didn't hear that.", "PasserByChat_Chapter00_0742_06": "Wah, busted! If people find out it was me who tore the posters down... I'll be dead meat!", "PasserByChat_Chapter00_0742_07": "We're done for! And If Asha finds out I called her \"old\" I'll be ten times deader than you'll be!", "PasserByChat_Chapter00_0742_Name01": "Roy", "PasserByChat_Chapter00_0742_Name02": "Jonah", "PasserByChat_Chapter00_0743_01": "*ahem* Calm down! The arcade isn't even open and Asha isn't inside anyway. Stay cool, okay!", "PasserByChat_Chapter00_0743_02": "Y—You're right! We don't know anything!", "PasserByChat_Chapter00_0743_Name01": "Roy", "PasserByChat_Chapter00_0743_Name02": "Jonah", "PasserByChat_Chapter00_0803_01": "A new ice cream shop has opened across the street. Why not check it out! *hands out a flyer*", "PasserByChat_Chapter00_0803_02": "Isn't it a bit odd to be handing out flyers here...?", "PasserByChat_Chapter00_0803_03": "Isn't it a bit strange to be handing out flyers right near the shop...?", "PasserByChat_Chapter00_0803_04": "Hehe, I figured there'd be more people here wanting ice cream, so I could hand them out faster.", "PasserByChat_Chapter00_0803_Name01": "Sjal", "PasserByChat_Chapter00_0804_01": "Store opening promotion! Buy one get one free!", "PasserByChat_Chapter00_0804_Name01": "Sjal", "PasserByChat_Chapter00_0805_01": "Hey, handsome! Are you interested in swimming, fitness, or yoga? *hands out a flyer*", "PasserByChat_Chapter00_0805_01F": "Hey, girl! Are you interested in swimming, fitness, or yoga? *handing out a flyer*", "PasserByChat_Chapter00_0805_02": "Why are you sending out flyers in front of a noodle shop...?", "PasserByChat_Chapter00_0805_03": "I figure people who've just had a big meal might be feeling a bit guilty, so they might snatch up these flyers quicker!", "PasserByChat_Chapter00_0805_Name01": "Sjal", "PasserByChat_Chapter00_0806_01": "We offer swimming and fitness courses!", "PasserByChat_Chapter00_0806_Name01": "Sjal", "PasserByChat_Chapter00_0807_01": "We've got new birthday cakes and gift cakes! And we deliver all over the city. If you're interested, take a flyer and have a look! *hands out a flyer*", "PasserByChat_Chapter00_0807_02": "You're handing out flyers in front of Coff Cafe...", "PasserByChat_Chapter00_0807_03": "\"Coffee and cake go hand in hand.\" I can't be the only one who thinks that, right? There's nothing better than a cup of coffee with a delicious cupcake! These flyers for the cake store will disappear in no time!", "PasserByChat_Chapter00_0807_Name01": "Sjal", "PasserByChat_Chapter00_0808_01": "Call now and your cake will be delivered before your coffee gets cold!", "PasserByChat_Chapter00_0808_Name01": "Sjal", "PasserByChat_Chapter00_0809_01": "Come on over and check out all the different second-hand cars! The handling fees are ridiculously low right now!", "PasserByChat_Chapter00_0809_02": "Want a new car, handsome? Why bother fixing up your old car when you can just get a new one? *hands out a flyer*", "PasserByChat_Chapter00_0809_02F": "Wants to get a new car, pretty? Why bother fixing up your old car when you can just get a new one? *handing out a flyer*", "PasserByChat_Chapter00_0809_03": "Uhhh...", "PasserByChat_Chapter00_0809_04": "Enzo might not be too happy about this...", "PasserByChat_Chapter00_0809_05": "Haha, no worries. I don't think Enzo will give a student handing out flyers a hard time... He won't, right?", "PasserByChat_Chapter00_0809_Name01": "Sjal", "PasserByChat_Chapter00_0810_01": "No price markups! The best second-hand car dealer around!", "PasserByChat_Chapter00_0810_Name01": "Sjal", "PasserByChat_Chapter00_0811F_Name01": "Sjal", "PasserByChat_Chapter00_0811_01": "Take a look at the newest property available for viewing. It's got a balcony with an amazing view and even a parking space. You don't want to miss out on this fantastic deal!", "PasserByChat_Chapter00_0811_02": "Wait, are you even in the real estate business?", "PasserByChat_Chapter00_0811_03": "Nah, I'm just handing out flyers with the real estate agent's address and phone number. Interested?", "PasserByChat_Chapter00_0811_03F": "Nah, I'm just handing out flyers with the real estate agent's address and phone number. Interested?", "PasserByChat_Chapter00_0811_04": "I am interested, but my wallet is not.", "PasserByChat_Chapter00_0811_05": "Sorry, but I'm not that rich.", "PasserByChat_Chapter00_0811_06": "No pressure at all! If you can't afford it, just take a flyer instead. It'll give a hardworking student like me a little relief.", "PasserByChat_Chapter00_0811_Name01": "Sjal", "PasserByChat_Chapter00_0812_01": "May I interest you in a fully furnished house? *handing out a flyer*", "PasserByChat_Chapter00_0812_Name01": "Sjal", "PasserByChat_Chapter00_0813_01": "How many boxes of the new \"Not Your Problem\" series do you have? Ah, whatever! Give me all of them!", "PasserByChat_Chapter00_0813_02": "I've been working so hard for five straight days for this very moment. Come on, special edition! If I\u00A0don't get it I'll have to hand out flyers for another week!", "PasserByChat_Chapter00_0813_Name01": "Sjal", "PasserByChat_Chapter00_0814_01": "Where are you hiding, my precious gem? I've got my sights set on you!", "PasserByChat_Chapter00_0814_Name01": "Sjal", "PasserByChat_Chapter00_0815_01": "Another week surviving on instant noodles... Life in the big city is such a struggle.", "PasserByChat_Chapter00_0815_02": "I've been working so hard, and I still have barely enough to get by.", "PasserByChat_Chapter00_0815_03": "Well... at least I get to choose the flavor of my instant noodles.", "PasserByChat_Chapter00_0815_04": "Is rent too expensive?", "PasserByChat_Chapter00_0815_05": "Is food too expensive?", "PasserByChat_Chapter00_0815_06": "Not really... Well, I just don't understand where all my money goes.", "PasserByChat_Chapter00_0815_07": "I live in the school dorm, eat instant noodles, wear discounted out-of-season clothes, collect limited-edition surprise boxes, and read magazines borrowed from the library...", "PasserByChat_Chapter00_0815_08": "Wait, you just mentioned something pretty expensive.", "PasserByChat_Chapter00_0815_09": "Limited-edition surprise boxes?", "PasserByChat_Chapter00_0815_10": "Wh—What's wrong with that? It's my only indulgence!", "PasserByChat_Chapter00_0815_Name01": "Sjal", "PasserByChat_Chapter00_0816_01": "Eating instant noodles while admiring the rarest hidden model I just got brings me more joy than savoring delicious noodles at Waterfall Soup!", "PasserByChat_Chapter00_0816_Name01": "Sjal", "PasserByChat_Chapter00_0817_01": "Forget it, I didn't have many flyers left anyway. It's probably fate.", "PasserByChat_Chapter00_0817_02": "Lost something?", "PasserByChat_Chapter00_0817_03": "A gust of wind just blew away all my flyers. I managed to save some of them, but the rest ended up down here.", "PasserByChat_Chapter00_0817_04": "That's connected to the sewer right? Ah, never mind.", "PasserByChat_Chapter00_0817_05": "Let's hope the mysterious sewer dwellers have an interest in cat hair care and paw manicures.", "PasserByChat_Chapter00_0817_06": "There's no such people.", "PasserByChat_Chapter00_0817_06F": "Mysterious sewer dwellers don't exist!", "PasserByChat_Chapter00_0817_07": "Oh, by the way, I found this weird coin while I was trying to save my flyers, but it doesn't look like a Denny...", "PasserByChat_Chapter00_0817_08": "Wait, it's an HIA Commemorative Coin!", "PasserByChat_Chapter00_0817_09": "Hmm... What is it? It's not a Denny, so you can't buy anything with it. Well, you can keep it if you want, as long as you take one of my flyers.", "PasserByChat_Chapter00_0817_10": "I've got flyers for cat hair care and paw manicures. Any interest... Like at all?", "PasserByChat_Chapter00_0817_11": "But I'm not a Thiren...", "PasserByChat_Chapter00_0817_12": "Sure thing! I'll take it!", "PasserByChat_Chapter00_0817_13": "Don't worry, just take a look. Feel free to toss it if you're not interested.", "PasserByChat_Chapter00_0817_14": "Flyers usually end up in the trash can anyway. As long as you don't crumple it up and throw it right in front of me, I won't complain.", "PasserByChat_Chapter00_0817_15": "*loud* Thank you so much! Please accept this flyer!\n*whispering* And this HIA Commemorative Coin.", "PasserByChat_Chapter00_0817_Name01": "Sjal", "PasserByChat_Chapter00_0818_01": "Luckily not too many fell down there, or it could've caused a blockage.", "PasserByChat_Chapter00_0818_Name01": "Sjal", "PasserByChat_Chapter00_0901_01": "...", "PasserByChat_Chapter00_0901_02": "...", "PasserByChat_Chapter00_0901_03": "Do you like this album?", "PasserByChat_Chapter00_0901_04": "Yes... and perhaps not. I've imagined it on music store posters countless times, but the reality is a bit different.", "PasserByChat_Chapter00_0901_05": "What's different?", "PasserByChat_Chapter00_0901_06": "Like what?", "PasserByChat_Chapter00_0901_07": "The artist's name, for example.", "PasserByChat_Chapter00_0901_Name01": "Sansa", "PasserByChat_Chapter00_0902_01": "...", "PasserByChat_Chapter00_0902_Name01": "Sansa", "PasserByChat_Chapter00_0903_01": "...", "PasserByChat_Chapter00_0903_02": "We've got a new customer, Boss.", "PasserByChat_Chapter00_0903_03": "Do you need me to call the boss for you?", "PasserByChat_Chapter00_0903_04": "It's okay, Elfy and I go way back. I'm just here to... reminisce about my former self. The self that held onto two dreams at once.", "PasserByChat_Chapter00_0903_05": "But there's only so far you can go. At some point, you've got to give up one dream for the sake of the other.", "PasserByChat_Chapter00_0903_06": "That's what I keep telling myself... \"It's your own call, Sansa. Turning back now would mean losing that one remaining dream too.\"", "PasserByChat_Chapter00_0903_Name01": "Sansa", "PasserByChat_Chapter00_0904_01": "Or perhaps only when I've lost everything will I find the courage to chase both dreams at once...", "PasserByChat_Chapter00_0904_Name01": "Sansa", "PasserByChat_Chapter00_0905_01": "\"I'm done with Inter-Knot after this last deal.\" I'm sick of hearing myself say it.", "PasserByChat_Chapter00_0905_02": "But every time they ask for my help, I simply can't say no. Because in the end, we're all in the same boat, forced to set aside our dreams for reasons we can't refuse.", "PasserByChat_Chapter00_0905_03": "Compared to us, you're lucky, Elfy. Despite the ups and downs, you still have what you want in a firm grip.", "PasserByChat_Chapter00_0905_04": "You mean the fact I'm still staying here, at the store?", "PasserByChat_Chapter00_0905_05": "Yeah— no, more than that.", "PasserByChat_Chapter00_0905_06": "Anyway, if you ever plan to re-establish your band, I'll help anyway I can, both as a music store manager and a Drive Disc Tuner.", "PasserByChat_Chapter00_0905_07": "Mhm. Thank you, Elfy.", "PasserByChat_Chapter00_0905_Name01": "Sansa", "PasserByChat_Chapter00_0905_Name02": "Elfy", "PasserByChat_Chapter00_0906_01": "...", "PasserByChat_Chapter00_0906_Name01": "Sansa", "PasserByChat_Chapter00_1003_01": "Yeah! Another quiet, peaceful day on Sixth Street!", "PasserByChat_Chapter00_1003_02": "Sixth Street isn't very big anyway...", "PasserByChat_Chapter00_1003_03": "Just as peaceful as the other streets I patrol! Seventh, Eighth, Eleventh, Thirteenth, Twenty-Second, and Twenty-Fifth streets! Hah!", "PasserByChat_Chapter00_1003_04": "Yeah, yeah, whatever...", "PasserByChat_Chapter00_1003_05": "Why the long face, Sita? You should be proud! Look at the trust in those citizens' eyes and their innocent smiles! All because of us! Ha!", "PasserByChat_Chapter00_1003_Name01": "Gerant", "PasserByChat_Chapter00_1003_Name02": "Sita", "PasserByChat_Chapter00_1004_01": "Speaking so loudly will weird people out, Gerant.", "PasserByChat_Chapter00_1004_02": "I've told you a million times. Don't call me \"Gerant\" while we're on patrol.", "PasserByChat_Chapter00_1004_03": "Call me the \"Guardian of Sixth Street\"!", "PasserByChat_Chapter00_1004_Name01": "Sita", "PasserByChat_Chapter00_1004_Name02": "Gerant", "PasserByChat_Chapter00_1005_01": "Come on, Gerant... At this rate, we won't reach the end of this tiny street before dawn! Get moving!", "PasserByChat_Chapter00_1005_02": "I—I know, but y—you see... it's scary walking down this street at night. J—Just look at that streetlight over there, and that trash can! Sita... there could be headless ghosts hiding in there!", "PasserByChat_Chapter00_1005_03": "Why are you scared of something that doesn't even exist...? And even if there were ghosts, we could just beat them up, right, Guardian of Sixth Street?", "PasserByChat_Chapter00_1005_04": "I've no idea what you're \"guarding.\"", "PasserByChat_Chapter00_1005_05": "You're being noisy for such a late hour.", "PasserByChat_Chapter00_1005_06": "Gaaaaah! A ghost! Wh—Who the heck are you? You scared me half to death!", "PasserByChat_Chapter00_1005_07": "You should hurry home! Otherwise, the headless ghosts will emerge from the shadows and snatch your soul into a streetlight...", "PasserByChat_Chapter00_1005_08": "Let's get going.", "PasserByChat_Chapter00_1005_09": "W—Wait! Don't leave me behind, Sita?! D—Don't leave me alone! The ghosts will eat me alive!", "PasserByChat_Chapter00_1005_10": "Then try to keep up!", "PasserByChat_Chapter00_1005_Name01": "Sita", "PasserByChat_Chapter00_1005_Name02": "Gerant", "PasserByChat_Chapter00_1006_01": "You should be going home, too. It's late — not a good time to be wandering the streets.", "PasserByChat_Chapter00_1006_02": "Bad time to be wandering? Bad time to be patrolling, too...", "PasserByChat_Chapter00_1006_Name01": "Sita", "PasserByChat_Chapter00_1006_Name02": "Gerant", "PasserByChat_Chapter00_1007_01": "Yeah! Another quiet, peaceful day on Sixth Street!", "PasserByChat_Chapter00_1007_02": "Because Sixth Street is...", "PasserByChat_Chapter00_1007_03": "Oh, oh! Look at that. The little kids are off to school!", "PasserByChat_Chapter00_1007_04": "Because Sixth Street is under construction...", "PasserByChat_Chapter00_1007_05": "Hey mister! Please don't stare at your phone while walking!", "PasserByChat_Chapter00_1007_06": "That's why there's so many people...", "PasserByChat_Chapter00_1007_07": "It always delights me to know that citizens are living peacefully here, without having to worry about Ethereals. We have to work hard to maintain their peaceful life!", "PasserByChat_Chapter00_1007_08": "Huh? You say something, Sita?", "PasserByChat_Chapter00_1007_09": "Nope. You're imagining things.", "PasserByChat_Chapter00_1007_Name01": "Gerant", "PasserByChat_Chapter00_1007_Name02": "Sita", "PasserByChat_Chapter00_1008_01": "Really...? Maybe I am... I'm probably tired from patrolling all night for the past few days.", "PasserByChat_Chapter00_1008_Name01": "Gerant", "PasserByChat_Chapter00_1009_01": "I... I just can't take this, Sita...", "PasserByChat_Chapter00_1009_02": "Huh?", "PasserByChat_Chapter00_1009_03": "C—Could you perhaps... patrol this road... alone? I—I'll wait for you on the main street...", "PasserByChat_Chapter00_1009_04": "Why? You're not trying to slack off, are you?", "PasserByChat_Chapter00_1009_05": "No! Not at all! I—It's just... that road... it's pitch-black...\nHave you seen that movie about a one-eyed demon dog...?", "PasserByChat_Chapter00_1009_06": "Come on, it's just a tiny street. We'll be done in no time.", "PasserByChat_Chapter00_1009_07": "Let me finish! The dreadful demon dog loves lurking in dark alleys...", "PasserByChat_Chapter00_1009_08": "Dark alleys... just like this one...", "PasserByChat_Chapter00_1009_09": "Reporting to HQ, this is Sixth Street. Security Officer Gerant has discovered a new species called \"One-eyed Demon Dog.\" Requesting backup.", "PasserByChat_Chapter00_1009_10": "Ah! P—Please don't! I was just kidding!", "PasserByChat_Chapter00_1009_Name01": "Gerant", "PasserByChat_Chapter00_1009_Name02": "Sita", "PasserByChat_Chapter00_1010_01": "Then let's get going. I don't want to work overtime.", "PasserByChat_Chapter00_1010_02": "Hmm...", "PasserByChat_Chapter00_1010_Name01": "Sita", "PasserByChat_Chapter00_1010_Name02": "Gerant", "PasserByChat_Chapter00_1011_01": "What's wrong, Sita? Something wrong with your ear?", "PasserByChat_Chapter00_1011_02": "Yeah, thanks to you. Could you give me a heads-up before you shout like that next time?", "PasserByChat_Chapter00_1011_03": "Give me a chance to cover my ears. Please?", "PasserByChat_Chapter00_1011_04": "Hahaha! Got it, got it! I'll try my best to hold back my excitement!", "PasserByChat_Chapter00_1011_05": "But there's no need for \"please.\" We're comrades who have each other's backs, patrolling the streets together...", "PasserByChat_Chapter00_1011_06": "Just call me \"Sir Gerant\"!", "PasserByChat_Chapter00_1011_07": "Alright, Sir Gerant, when you feel like shouting out loud next time...", "PasserByChat_Chapter00_1011_08": "Huh? Hey!! The kid over there!! STOP MESSING WITH THE WALL!!!!", "PasserByChat_Chapter00_1011_09": "Tsk...", "PasserByChat_Chapter00_1011_Name01": "Gerant", "PasserByChat_Chapter00_1011_Name02": "Sita", "PasserByChat_Chapter00_1012_01": "I need to get some earplugs. Even if I lose this job, I can't afford to lose my eardrums...", "PasserByChat_Chapter00_1012_Name01": "Sita", "PasserByChat_Chapter00_1013_01": "Excuse me, Sir Gerant? Could you lift your muscular left leg and move it forward 10 centimeters? Then awaken your glorious right leg and drag it another 10 centimeters?", "PasserByChat_Chapter00_1013_02": "Or move your right leg first, if you like. Just don't stand here, okay? We've been standing here for half an hour already.", "PasserByChat_Chapter00_1013_03": "I... I really want to move, I do! B—But... my legs just won't cooperate. It's like that feeling when your legs go all numb from sitting too long, and when you try to move them, it's like they're gonna fall off!", "PasserByChat_Chapter00_1013_04": "You got this, Sir Gerant. This isn't the first time we've patrolled this street. You've shown courage and completed patrols before, haven't you? Let's wrap this area up before it gets too dark.", "PasserByChat_Chapter00_1013_05": "No, no, no! We were just lucky not to be spotted by the sludge monster hiding in the sewer! We can't push our luck this time!", "PasserByChat_Chapter00_1013_06": "We don't have time for this. Come on, Sir Gerant.", "PasserByChat_Chapter00_1013_07": "The sludge monster is attracted by the sound of footsteps!", "PasserByChat_Chapter00_1013_08": "Come on now, Sir Gerant.", "PasserByChat_Chapter00_1013_09": "The louder your footsteps, the more likely you'll attract...", "PasserByChat_Chapter00_1013_10": "Come with me, Sir...lly Gerant.", "PasserByChat_Chapter00_1013_11": "Huh?", "PasserByChat_Chapter00_1013_12": "Well, I'm leaving, with or without you. We still have several streets to check.", "PasserByChat_Chapter00_1013_13": "W—Wait for me! P—Please! Wait!", "PasserByChat_Chapter00_1013_Name01": "Sita", "PasserByChat_Chapter00_1013_Name02": "Gerant", "PasserByChat_Chapter00_1013_Name03": "Incompetent Gerant", "PasserByChat_Chapter00_1014_01": "Sita... Could you help me over to the seat at the noodle shop? My legs are killing me...", "PasserByChat_Chapter00_1014_02": "Why don't I just buy a wheelchair and push you across the street.", "PasserByChat_Chapter00_1014_Name01": "Incompetent Gerant", "PasserByChat_Chapter00_1014_Name02": "Sita", "PasserByChat_Chapter00_1015_01": "Another peaceful day on Sixth Street!", "PasserByChat_Chapter00_1015_02": "Yeah, I wish things were always this calm, day and NIGHT.", "PasserByChat_Chapter00_1015_03": "Huh? Why did you emphasize the word \"night\"?", "PasserByChat_Chapter00_1015_04": "I didn't. You're just imagining things. Let's focus on our patrol, Sir.", "PasserByChat_Chapter00_1015_Name01": "Gerant", "PasserByChat_Chapter00_1015_Name02": "Sita", "PasserByChat_Chapter00_1016_01": "I love lively streets like this. There's a sign over on the corner that says \"Slow Life,\" and I couldn't agree more with that philosophy!", "PasserByChat_Chapter00_1016_Name01": "Gerant", "PasserByChat_Chapter00_1017_01": "Be brave, Sir. You can do it. Look, isn't that your favorite \"Slow Life\" advert right there?", "PasserByChat_Chapter00_1017_02": "Drag yourself over to it.", "PasserByChat_Chapter00_1017_03": "Geee... don't say that, Sita. That alley's really creepy! Don't you think?", "PasserByChat_Chapter00_1017_04": "Why do those streetlights keep flickering? This street feels like a lair for ghosts and monsters... They could be waiting for us around the corner.", "PasserByChat_Chapter00_1017_04_01": "That must be it! I think I saw a lost soul hiding behind that vending machine. Didn't you see it, Sita? It was right there!", "PasserByChat_Chapter00_1017_05": "All I see is a chicken-hearted soul...", "PasserByChat_Chapter00_1017_Name01": "Sita", "PasserByChat_Chapter00_1017_Name02": "Gerant", "PasserByChat_Chapter00_1018_01": "I'll just go ahead and take a look? I'll call you if everything looks fine.", "PasserByChat_Chapter00_1018_02": "Hmm... but I saw a movie where a ghost disguises itself as the heroine and mimics her voice...", "PasserByChat_Chapter00_1018_03": "Stop watching horror movies!", "PasserByChat_Chapter00_1018_Name01": "Sita", "PasserByChat_Chapter00_1018_Name02": "Gerant", "PasserByChat_Chapter00_1019_01": "Yeah! Another quiet, peaceful day on Sixth Street!!!", "PasserByChat_Chapter00_1019_02": "(You're anything but \"quiet and peaceful.\")", "PasserByChat_Chapter00_1019_03": "What's that, Sita? You say something?", "PasserByChat_Chapter00_1019_04": "Keep it down, Sir! I didn't say anything!", "PasserByChat_Chapter00_1019_Name01": "Gerant", "PasserByChat_Chapter00_1019_Name02": "Sita", "PasserByChat_Chapter00_1020_01": "(Ugh, maybe I should find a new partner...)", "PasserByChat_Chapter00_1020_02": "Huh? What \"part\"? A new what?", "PasserByChat_Chapter00_1020_03": "Keep it down! Just keep it down...", "PasserByChat_Chapter00_1020_Name01": "Sita", "PasserByChat_Chapter00_1020_Name02": "Gerant", "PasserByChat_Chapter00_1021_01": "Sita? Wh—Why is it so dark up ahead? It's freaking scary... They really should have installed more streetlights or something...", "PasserByChat_Chapter00_1021_02": "Looks fine to me. If the streetlights are too bright, the residents living here couldn't get a good night's sleep.", "PasserByChat_Chapter00_1021_03": "B—But it's so dark...", "PasserByChat_Chapter00_1021_04": "Plus, there's this patrol officer who keeps hanging around here chatting and disturbing the residents.", "PasserByChat_Chapter00_1021_05": "Hmm...you're right. We don't want the residents of Sixth Street laughing at us.", "PasserByChat_Chapter00_1021_06": "Not \"we\"... \"You.\"", "PasserByChat_Chapter00_1021_07": "Ugh... I really should have asked for a new partner. Even a Bangboo would be more useful than this hopeless fool.", "PasserByChat_Chapter00_1021_08": "Huh...? What did you just say, Sita? I was too nervous to catch that clearly...", "PasserByChat_Chapter00_1021_09": "I. Want. A. New. Partner.", "PasserByChat_Chapter00_1021_10": "Ahhh! P—Please don't! I... I'm going right now! Right after I count to 77!", "PasserByChat_Chapter00_1021_11": "Why 77?", "PasserByChat_Chapter00_1021_12": "I—It's my lucky number! Counting to 77 before we go will definitely bring us good luck.", "PasserByChat_Chapter00_1021_Name01": "Gerant", "PasserByChat_Chapter00_1021_Name02": "Sita", "PasserByChat_Chapter00_1022_01": "Y—You know what? My other lucky number is five, so...\nIf we count 5 sets of 77 before we go... we'll have even better luck...", "PasserByChat_Chapter00_1022_02": "Forget it!", "PasserByChat_Chapter00_1022_Name01": "Gerant", "PasserByChat_Chapter00_1022_Name02": "Sita", "PasserByChat_Chapter00_1023_01": "Sita just walked away... Wh—What should I do...?", "PasserByChat_Chapter00_1023_02": "What's happening?", "PasserByChat_Chapter00_1023_03": "Can I help with anything?", "PasserByChat_Chapter00_1023_04": "O—Oh! D—Don't worry! I'm totally fine! What kind of security officer would I be if I needed help from the very citizens I'm supposed to protect? Hahaha...", "PasserByChat_Chapter00_1023_05": "Actually... I could use your help!", "PasserByChat_Chapter00_1023_06": "My partner should be just up ahead. Could you tell her that I'm waiting for her here...?", "PasserByChat_Chapter00_1023_07": "Why don't you just go talk to her yourself?", "PasserByChat_Chapter00_1023_08": "F—Fine... I'll go... by myself... No! I can't! It's just too eerily dark and quiet up ahead...", "PasserByChat_Chapter00_1023_09": "J—Just standing here looking into the street, it feels like there's no end to it. Some invisible, terrifying monster is just staring right back at me at the center of this never-ending darkness...", "PasserByChat_Chapter00_1023_10": "It's not because I'm a coward or anything. I—It's just this street...", "PasserByChat_Chapter00_1023_11": "Okay, I'm a coward! I admit it!", "PasserByChat_Chapter00_1023_12": "A—Anyway, could you please call my colleague? She shouldn't be too far ahead. I appreciate it!", "PasserByChat_Chapter00_1023_Name01": "Gerant", "PasserByChat_Chapter00_1024_01": "Oh, and p—please don't tell anyone about this... Please!", "PasserByChat_Chapter00_1024_Name01": "Gerant", "PasserByChat_Chapter00_1025_01": "Oh, you're back! Where's my partner?", "PasserByChat_Chapter00_1025_02": "She asked me to give you this amulet.", "PasserByChat_Chapter00_1025_03": "Hmm? I've never seen this coin before... Oh, wait! I remember reading about it in a novel!", "PasserByChat_Chapter00_1025_04": "It's actually a talisman, and the strange symbols on it are runes that ward off darkness and evil spirits!", "PasserByChat_Chapter00_1025_05": "As long as I keep this coin intact, I'll be protected from all those demons! Yeah, that's it!", "PasserByChat_Chapter00_1025_06": "Exactly!", "PasserByChat_Chapter00_1025_07": "I guess so?", "PasserByChat_Chapter00_1025_08": "I just need to hold onto this one coin. You can take the other one if you want. I can sense you're a fellow traveler in the darkness. I'm sure it'll come in handy!", "PasserByChat_Chapter00_1025_09": "I guess I am...", "PasserByChat_Chapter00_1025_10": "You're not wrong.", "PasserByChat_Chapter00_1025_11": "Might sound strange coming from me, but I really want to thank you for giving me the courage to keep going!", "PasserByChat_Chapter00_1025_Name01": "Gerant", "PasserByChat_Chapter00_1026_01": "Okay! Just let me compose myself and I'll go find Sita!", "PasserByChat_Chapter00_1026_Name01": "Gerant", "PasserByChat_Chapter00_1027_01": "That guy is too slow!", "PasserByChat_Chapter00_1027_Name01": "Sita", "PasserByChat_Chapter00_1103_01": "Hmm...? You're a resident of this street right? Why are you still here so late?", "PasserByChat_Chapter00_1103_02": "Gerant is waiting for you on the main street.", "PasserByChat_Chapter00_1103_03": "Tsk... Sir Gerant huh... Let him wait.", "PasserByChat_Chapter00_1103_04": "Sorry about that embarrassing scene earlier. Sir Gerant is usually a tough and reliable guy, but when it gets late at night, he just becomes...", "PasserByChat_Chapter00_1103_05": "An imbecile.", "PasserByChat_Chapter00_1103_06": "Strong choice of words...", "PasserByChat_Chapter00_1103_07": "I couldn't agree more.", "PasserByChat_Chapter00_1103_08": "Especially when patrolling Sixth Street. He's always going on about ghosts and all that nonsense. I told him I could handle this street on my own, but he insists on coming with me, saying he doesn't want to let everyone down.", "PasserByChat_Chapter00_1103_09": "So it's a real pain every night. It takes us at least half an hour to walk down this short street. There's been times he got scared by stray cats halfway through and ran back to the main street.", "PasserByChat_Chapter00_1103_10": "Ah, I\u00A0shouldn't have said all that embarrassing stuff about him. Sorry, consider it a joke. Anyway, I won't be going back. He's gotta complete this patrol all by himself this time.", "PasserByChat_Chapter00_1103_11": "He might end up sleeping on the street tonight.", "PasserByChat_Chapter00_1103_12": "He might just wait till the sun comes up.", "PasserByChat_Chapter00_1103_13": "...You have a point there. That's probably what he'll end up doing. I think he needs a little nudge in the right direction.", "PasserByChat_Chapter00_1103_14": "I just found these two coins on the street.", "PasserByChat_Chapter00_1103_15": "They're HIA Commemorative Coins.", "PasserByChat_Chapter00_1103_16": "HIA Commemorative Coins? Whatever, never heard of 'em, and I bet Sir Gerant hasn't either. Please take these coins to him and tell him they are actually...", "PasserByChat_Chapter00_1103_17": "Amulets to ward off demons.", "PasserByChat_Chapter00_1103_18": "Maybe these \"amulets\" will give him the courage to face the darkness.", "PasserByChat_Chapter00_1103_Name01": "Sita", "PasserByChat_Chapter00_1104_01": "*sigh* I really hope things go better for him tonight.", "PasserByChat_Chapter00_1104_Name01": "Sita", "PasserByChat_Chapter00_1202_01": "Cyclone! High five!", "PasserByChat_Chapter00_1202_02": "Nope, it's not working.", "PasserByChat_Chapter00_1202_03": "Is it because of lack of training? Cyclone! High five!", "PasserByChat_Chapter00_1202_04": "His name is \"Howl.\"", "PasserByChat_Chapter00_1202_05": "His name isn't \"Cyclone.\"", "PasserByChat_Chapter00_1202_06": "Whatever, as long as we keep training every day after school, one day he'll understand his name is Cyclone! Come on, Cyclone!", "PasserByChat_Chapter00_1202_07": "Howl paws at a button.", "PasserByChat_Chapter00_1202_08": "\"Do you need anything else?\" \"Do you need anything else?\"", "PasserByChat_Chapter00_1202_09": "Look! Cyclone is reacting! He's pressing the button! What's he trying to say? Do you know what it means, {M#Mister}{F#Miss}?", "PasserByChat_Chapter00_1202_10": "It means \"buy something or get lost.\"", "PasserByChat_Chapter00_1202_11": "Huh?", "PasserByChat_Chapter00_1202_12": "Huh?", "PasserByChat_Chapter00_1202_Name01": "Jonah", "PasserByChat_Chapter00_1202_Name02": "Roy", "PasserByChat_Chapter00_1202_Name03": "Howl", "PasserByChat_Chapter00_1203_01": "I... I won't give up! Cyclone! High five!", "PasserByChat_Chapter00_1203_Name01": "Jonah", "PasserByChat_Chapter00_1204_01": "Cookie! Come on! High five!", "PasserByChat_Chapter00_1204_02": "It's totally ignoring me. Is it asleep?", "PasserByChat_Chapter00_1204_03": "Is this cat named Cookie?", "PasserByChat_Chapter00_1204_04": "Yeah, I named it. Pretty cool, huh?", "PasserByChat_Chapter00_1204_Name01": "Jonah", "PasserByChat_Chapter00_1204_Name02": "Roy", "PasserByChat_Chapter00_1205_01": "Wake up, Cookie! Look how hardworking Cyclone is! Don't lose to laziness!", "PasserByChat_Chapter00_1205_Name01": "Jonah", "PasserByChat_Chapter00_1206_01": "Cyclone! High fi...", "PasserByChat_Chapter00_1206_02": "\"Do you need anything else?\" \"Do you need anything else?\"", "PasserByChat_Chapter00_1206_03": "The dog is furiously mashing the button in front of the counter.", "PasserByChat_Chapter00_1206_04": "But I'm not finished yet...", "PasserByChat_Chapter00_1206_05": "Wait, did we do it? As soon as I say \"high five,\" Cyclone presses the button, right? Good boy, Cyclone!", "PasserByChat_Chapter00_1206_06": "His name is \"Howl.\"", "PasserByChat_Chapter00_1206_07": "He's still not called Cyclone...", "PasserByChat_Chapter00_1206_08": "Names don't matter! What matters is that our training was successful! Every time I shout...", "PasserByChat_Chapter00_1206_09": "Wait, Jonah, could it be the other way around? Are we being trained by Cyclone? Whenever he presses the button, you yell as loud as you can...", "PasserByChat_Chapter00_1206_10": "...*stunned*", "PasserByChat_Chapter00_1206_11": "...*deep in thought*", "PasserByChat_Chapter00_1206_12": "...(Join him in his thoughts)", "PasserByChat_Chapter00_1206_13": "...(Secretly give Howl a thumbs up)", "PasserByChat_Chapter00_1206_14": "The dog presses the button again and makes a noise.", "PasserByChat_Chapter00_1206_15": "\"Thank you. Come again.\"", "PasserByChat_Chapter00_1206_Name01": "Jonah", "PasserByChat_Chapter00_1206_Name02": "Howl", "PasserByChat_Chapter00_1206_Name03": "Roy", "PasserByChat_Chapter00_1207_01": "...", "PasserByChat_Chapter00_1207_02": "...", "PasserByChat_Chapter00_1207_Name01": "Jonah", "PasserByChat_Chapter00_1207_Name02": "Roy", "PasserByChat_Chapter00_1208_01": "So? Don't you think so?", "PasserByChat_Chapter00_1208_02": "Yeah... He looks exactly the same! He really is...", "PasserByChat_Chapter00_1208_03": "The Prince of Steel!", "PasserByChat_Chapter00_1208_04": "The Prince of Steel!", "PasserByChat_Chapter00_1208_05": "Are you talking about Tin Master?", "PasserByChat_Chapter00_1208_06": "Yeah, haven't you heard the famous story? Once upon a time, there was a Prince of Steel who had no heart in his chest...", "PasserByChat_Chapter00_1208_07": "To find his heart, the prince traveled to the king of the lion's backyard with a magical girl and a flying scarecrow...", "PasserByChat_Chapter00_1208_08": "What a weird story...", "PasserByChat_Chapter00_1208_09": "Tin Master will be angry if he hears this...", "PasserByChat_Chapter00_1208_10": "Look! Tears of sadness are flowing from the Prince of Steel's eyes!", "PasserByChat_Chapter00_1208_11": "He must be agonizing over whether he has a heart or not!", "PasserByChat_Chapter00_1208_Name01": "Jonah", "PasserByChat_Chapter00_1208_Name02": "Roy", "PasserByChat_Chapter00_1209_01": "If the Prince of Steel is here, that means the other three...", "PasserByChat_Chapter00_1209_Name01": "Jonah", "PasserByChat_Chapter00_1210_01": "Are you ready, Roy?", "PasserByChat_Chapter00_1210_02": "Yeah, all set, Johnny.", "PasserByChat_Chapter00_1210_03": "Jonny? You even got my name wrong. Are you sure you're ready?", "PasserByChat_Chapter00_1210_04": "I'm kinda nervous, you know? We're facing her after all... She's the master of Godfinger and the ultimate gaming legend. I'm scared to even say her name...", "PasserByChat_Chapter00_1210_05": "Get it together, Roy! We aren't afraid of failing, only of losing our courage! Now shout it with me! We challenge you, Soul Hounds Queen!", "PasserByChat_Chapter00_1210_06": "We challenge you! Sh—Show Founds Q—Queen!", "PasserByChat_Chapter00_1210_07": "Asha is this \"Soul Hounds Queen\"?", "PasserByChat_Chapter00_1210_08": "Woah! This guy just said the queen's name so calmly!", "PasserByChat_Chapter00_1210_09": "{M#He}{F#She} must not have tasted the fear of the queen yet! The kind of fear where she wipes away all your tokens with one hand!", "PasserByChat_Chapter00_1210_Name01": "Jonah", "PasserByChat_Chapter00_1210_Name02": "Roy", "PasserByChat_Chapter00_1211_01": "Are you ready, Roy?", "PasserByChat_Chapter00_1211_02": "I'm ready!", "PasserByChat_Chapter00_1211_03": "Let's go grab some tokens!", "PasserByChat_Chapter00_1211_Name01": "Jonah", "PasserByChat_Chapter00_1211_Name02": "Roy", "PasserByChat_Chapter00_1212_01": "So, let's sum up the lessons we learned from yesterday's disaster.", "PasserByChat_Chapter00_1212_02": "1. Don't hit the blocks over your head.", "PasserByChat_Chapter00_1212_03": "2. Don't miss a single power-up.", "PasserByChat_Chapter00_1212_04": "3. I'll handle the steering, and you mash the attack button like crazy!", "PasserByChat_Chapter00_1212_05": "Perfect! This time it'll work. We must've lost last time because we didn't press the attack button fast enough.", "PasserByChat_Chapter00_1212_06": "We'll definitely beat Soul Hounds Queen this time!", "PasserByChat_Chapter00_1212_Name01": "Jonah", "PasserByChat_Chapter00_1212_Name02": "Roy", "PasserByChat_Chapter00_1213_01": "Are you ready, Roy?", "PasserByChat_Chapter00_1213_02": "I'm ready!", "PasserByChat_Chapter00_1213_03": "Let's go grab some tokens!", "PasserByChat_Chapter00_1213_Name01": "Jonah", "PasserByChat_Chapter00_1213_Name02": "Roy", "PasserByChat_Chapter00_1214_01": "Such a huge difference in score...", "PasserByChat_Chapter00_1214_02": "Is this the true power of Soul Hounds Queen...? Greeting customers as they enter the store while crushing us with a doubled score...", "PasserByChat_Chapter00_1214_03": "We gave it our all, and we still can't win? No...We just don't have any hope of beating her...", "PasserByChat_Chapter00_1214_04": "It's time to use our last resort... It might be our only hope for victory.", "PasserByChat_Chapter00_1214_05": "The last resort? You mean...", "PasserByChat_Chapter00_1214_06": "I'll go head-to-head with her, and you sneak around behind her machine and unplug the power cord.", "PasserByChat_Chapter00_1214_07": "...Didn't we try that trick last time? Her score before I unplugged the power cord was still higher than our final score.", "PasserByChat_Chapter00_1214_08": "You did it too late last time. If we unplug the power cord as soon as the game starts...", "PasserByChat_Chapter00_1214_09": "Then we'll get kicked out of the arcade.", "PasserByChat_Chapter00_1214_Name01": "Jonah", "PasserByChat_Chapter00_1214_Name02": "Roy", "PasserByChat_Chapter00_1215_01": "Tch! We've got to become stronger...", "PasserByChat_Chapter00_1215_Name01": "Jonah", "PasserByChat_Chapter00_1216_01": "What a shame. It's got a pretty pattern, but Godfinger won't accept it.", "PasserByChat_Chapter00_1216_02": "What pattern?", "PasserByChat_Chapter00_1216_03": "Look, I found this weird coin, and I thought I could try my luck and see if I could insert it into a machine at Godfinger, but it didn't work.", "PasserByChat_Chapter00_1216_04": "It's not a Denny, and I can't even use it at Godfinger... Having a nice design alone is pointless...", "PasserByChat_Chapter00_1216_05": "That's... an HIA Commemorative Coin!", "PasserByChat_Chapter00_1216_06": "You know what this coin is? Is it a token from some arcade?", "PasserByChat_Chapter00_1216_06F": "You know what this coin is? Is it a token from some arcade?", "PasserByChat_Chapter00_1216_07": "No, but I know how to use it.", "PasserByChat_Chapter00_1216_08": "Oh, I see... Then I'll trade it to you for ten Godfinger tokens! What do you say?", "PasserByChat_Chapter00_1216_08F": "Oh, I see... Then I'll trade it to you for ten Godfinger tokens! What do you say?", "PasserByChat_Chapter00_1216_09": "Deal!", "PasserByChat_Chapter00_1216_10": "Great! Take it! Ah...", "PasserByChat_Chapter00_1216_11": "But wait... I gotta go home for dinner, or Grandma will get suspicious. And I can't just take the tokens home. If she sees them, it's game over...", "PasserByChat_Chapter00_1216_12": "You can just owe me the ten tokens. You can give them to me next time you see me at Godfinger!", "PasserByChat_Chapter00_1216_13": "No problem!", "PasserByChat_Chapter00_1216_14": "Hey! The fearless warrior has once again gained the power to challenge the Soul Hounds Queen!", "PasserByChat_Chapter00_1216_Name01": "Jonah", "PasserByChat_Chapter00_1217_01": "I\u00A0hope it isn't a toast dinner again today.", "PasserByChat_Chapter00_1217_Name01": "Jonah", "PasserByChat_Chapter00_1218_01": "100 Dennies for this HIA Commemorative Coin! What do you say?", "PasserByChat_Chapter00_1218_01F": "100 Dennies for this HIA Commemorative Coin! What do you say?", "PasserByChat_Chapter00_1218_02": "Wait, do you mean...", "PasserByChat_Chapter00_1218_03": "You don't even have 100 Dennies?", "PasserByChat_Chapter00_1218_04": "100 Dennies? Deal!", "PasserByChat_Chapter00_1218_05": "I'll think about it.", "PasserByChat_Chapter00_1218_06": "Deal! Hehe... Now I've got Dennies, I\u00A0can buy some Godfinger tokens!", "PasserByChat_Chapter00_1218_07": "Hurry up! I really need to get home for dinner!", "PasserByChat_Chapter00_1218_Name01": "Jonah", "PasserByChat_Chapter00_1301_01": "Noodles! No... we'll have some meat... Ol' Captain Jerky! No, no... jerky isn't filling... How about cheese cookies? But they're not very nutritious, and for the same price, you can get a big bag of pickled seaweed...", "PasserByChat_Chapter00_1301_02": "Are you going on a spring trip?", "PasserByChat_Chapter00_1301_03": "You eat a lot...", "PasserByChat_Chapter00_1301_04": "You don't get it. I've been eating toast for four days straight! Mom bought a load of toast and told me I'd be having all kinds of toast for the next week...", "PasserByChat_Chapter00_1301_05": "Plain toast for breakfast and toast with vegetable soup for dinner... for four days straight! I can't handle any more toast, seriously!", "PasserByChat_Chapter00_1301_06": "I've got to grab some proper food while my mom is busy watching TV. Alright, let's see... Got my wallet... Hmm? What's this?", "PasserByChat_Chapter00_1301_07": "It's not a Denny, and doesn't look like a Godfinger token...", "PasserByChat_Chapter00_1301_08": "This is... an HIA Commemorative Coin!", "PasserByChat_Chapter00_1301_09": "D'you want it? Any amount of Dennies is fine! Please, help a starving soul out!", "PasserByChat_Chapter00_1301_09F": "D'you want it? Any amount of Dennies is fine! Please, help a starving soul out!", "PasserByChat_Chapter00_1301_10": "I'll give you 300 Dennies for it.", "PasserByChat_Chapter00_1301_11": "Nope, I'll pass.", "PasserByChat_Chapter00_1301_12": "Awesome, thanks mister!", "PasserByChat_Chapter00_1301_12F": "Awesome, thanks miss!", "PasserByChat_Chapter00_1301_13": "Oh... come on...", "PasserByChat_Chapter00_1301_Name01": "Roy", "PasserByChat_Chapter00_1302_01": "Alright, now pickled seaweed is a must! Let's see what else I can get...", "PasserByChat_Chapter00_1302_Name01": "Roy", "PasserByChat_Chapter00_1303_01": "I really can't stand any more toast... I'll trade this HIA Commemorative Coin for any amount of Dennies!", "PasserByChat_Chapter00_1303_02": "I'll give you 300 Dennies for it.", "PasserByChat_Chapter00_1303_03": "I'll think about it.", "PasserByChat_Chapter00_1303_04": "Awesome, thanks mister!", "PasserByChat_Chapter00_1303_04F": "Awesome, thanks miss!", "PasserByChat_Chapter00_1303_05": "Oh... come on...", "PasserByChat_Chapter00_1303_Name01": "Roy", "PasserByChat_Chapter00_1304_01": "Alright, now pickled seaweed is a must! Let's see what else I can get...", "PasserByChat_Chapter00_1304_Name01": "Roy", "PasserByChat_Chapter00_1401_01": "Ta-da! This time, Clara's Shop Tour takes us to the treasure trove of Sixth Street, a vintage music store called Bardic Needle!", "PasserByChat_Chapter00_1401_02": "They've got a collection of classic records and tons of tunes I love! What songs does everyone like? Feel free to leave a comment.", "PasserByChat_Chapter00_1401_03": "Ah, goodness! I was only joking just now, I haven't heard any of these old songs you guys are suggesting. How would I? I'm only eighteen~", "PasserByChat_Chapter00_1401_Name01": "Clara", "PasserByChat_Chapter00_1402_01": "Anyway, let's go into the store!", "PasserByChat_Chapter00_1402_Name01": "Clara", "PasserByChat_Chapter00_1403_01": "I've been hyping you up a lot. I'm a big-name influencer, and I have hundreds of thousands of fans across different platforms! Your noodle shop will become a hit!", "PasserByChat_Chapter00_1403_02": "So, how about giving me a free bowl of noodles in return for my promotion?", "PasserByChat_Chapter00_1403_03": "No, I don't need any promotion for my noodles, let alone giving it away for free.", "PasserByChat_Chapter00_1403_04": "The only folks who get free noodles at my joint are the ones who genuinely love it!", "PasserByChat_Chapter00_1403_05": "Tsk...", "PasserByChat_Chapter00_1403_Name01": "Clara", "PasserByChat_Chapter00_1403_Name02": "General Chop", "PasserByChat_Chapter00_1404_01": "I'll go back and write a terrible review about my stomach turning from eating it. Hmhmhm...", "PasserByChat_Chapter00_1404_Name01": "Clara", "PasserByChat_Chapter00_1405_01": "Ta-da! It's time for Clara's Shop Tour!", "PasserByChat_Chapter00_1405_02": "I'm heading to my favorite spot on Sixth Street this time — this store right in front of me!", "PasserByChat_Chapter00_1405_03": "Ta-da! It's the Godfinger Arcade!", "PasserByChat_Chapter00_1405_04": "Why is it my favorite, you ask?", "PasserByChat_Chapter00_1405_05": "Because I'm a big arcade game fan! And when I played there last, some school kids mistook me for a classmate!", "PasserByChat_Chapter00_1405_Name01": "Clara", "PasserByChat_Chapter00_1406_01": "Well, let's go inside and take a look before it closes!", "PasserByChat_Chapter00_1406_Name01": "Clara", "PasserByChat_Chapter00_1407_01": "Hey, look! These three Bangboo are so adorable!", "PasserByChat_Chapter00_1407_02": "It's not part of my shop tour... but consider it additional content for my vlog!", "PasserByChat_Chapter00_1407_03": "The one in the middle must be nearsighted, it's holding the board close to see properly.", "PasserByChat_Chapter00_1407_04": "Ohhh, they're so adorable! I want to keep them as pets!", "PasserByChat_Chapter00_1407_05": "Aha? What are you talking about? \"We could be your pets, dear Clara!\" Awww... this is so embarrassing!", "PasserByChat_Chapter00_1407_Name01": "Clara", "PasserByChat_Chapter00_1408_01": "Talking of pets, what should I keep? A dog, a cat, or a Bangboo?", "PasserByChat_Chapter00_1408_02": "I can't keep you guys as my pets!", "PasserByChat_Chapter00_1408_Name01": "Clara", "PasserByChat_Chapter00_1409_01": "It brings back memories...", "PasserByChat_Chapter00_1409_02": "Oh! I was just kidding! I've never seen any of these movies, they're far too old for me!", "PasserByChat_Chapter00_1409_03": "I'm too young to have seen any movies that need to be played on videotapes.", "PasserByChat_Chapter00_1409_04": "Oh, no! I mean I don't even know what a videotape is!", "PasserByChat_Chapter00_1409_05": "Really! How about I go in and check it out for everyone? I'm pretty sure there's lots of kids like me who've never seen a videotape before!", "PasserByChat_Chapter00_1409_Name01": "Clara", "PasserByChat_Chapter00_1410_01": "The manager of such a retro store must be pretty old...", "PasserByChat_Chapter00_1410_Name01": "Clara", "PasserByChat_Chapter00_1411_01": "Ta-da! Here we are! Guess where we are for Clara's Shop Tour this time?", "PasserByChat_Chapter00_1411_02": "That's right! Seeing the familiar Tin Master, I'm sure you've guessed it, we're exploring Coff Cafe today!", "PasserByChat_Chapter00_1411_03": "It's my first time visiting the Coff Cafe on Sixth Street.", "PasserByChat_Chapter00_1411_04": "Let's take a photo with Tin Master before tasting some coffee!", "PasserByChat_Chapter00_1411_Name01": "Clara", "PasserByChat_Chapter00_1412_01": "Master! Tin Master!", "PasserByChat_Chapter00_1412_Name01": "Clara", "PasserByChat_Chapter00_1413_01": "Hey, my dear followers! It's time for Clara's Shop Tour!", "PasserByChat_Chapter00_1413_02": "And here we are at our destination, Box Galaxy on Sixth Street!", "PasserByChat_Chapter00_1413_03": "This store recently reopened after renovations. Its interior is amazing!", "PasserByChat_Chapter00_1413_04": "Despite being smaller than the flagship store, they offer a wide range of figurines, and they always have the latest surprise boxes in stock!", "PasserByChat_Chapter00_1413_05": "And here's the important part! Since it's just reopened, there aren't too many customers. So, if you're after a limited edition figurine, you're more likely to get it here than in other places!", "PasserByChat_Chapter00_1413_06": "Alright, that's all for the introduction! Come with me and see what great stuff they have!", "PasserByChat_Chapter00_1413_Name01": "Clara", "PasserByChat_Chapter00_1414_01": "But I won't be buying anything, because you know, I'm just a kid with limited pocket money...", "PasserByChat_Chapter00_1414_Name01": "Clara", "PasserByChat_Chapter00_1415_01": "Something's still missing... Livestreaming shop tours doesn't attract enough followers...", "PasserByChat_Chapter00_1415_02": "I set myself up as a foodie, but all this street sells is noodles. I can't just keep eating noodles...", "PasserByChat_Chapter00_1415_03": "There's an arcade and a gadget store on this street... Maybe I can portray myself as a video game enthusiast, too?", "PasserByChat_Chapter00_1415_04": "But I'm terrible at video games. They'd realize the minute I put a coin in... What about \"cute noob girl\"? Sounds promising...", "PasserByChat_Chapter00_1415_05": "...Huh? How long have you been standing there!? Did you hear me talking to myself?", "PasserByChat_Chapter00_1415_06": "I heard everything, including the \"noob girl\" part.", "PasserByChat_Chapter00_1415_07": "I didn't hear anything. I just got here.", "PasserByChat_Chapter00_1415_08": "Hmph...! Whatever! You're just a random passerby, and even if you tell people, my fans won't believe you!", "PasserByChat_Chapter00_1415_09": "Hmph... I... I believe you! You're just some random passerby... right...?", "PasserByChat_Chapter00_1415_10": "Passerby... Wait... passerby... That's it! I can use this chance to generate more buzz!", "PasserByChat_Chapter00_1415_11": "Hey handsome, could you help me take a photo? Just take a photo of me passing by here!", "PasserByChat_Chapter00_1415_11F": "Hey beautiful, could you help me take a photo? Just take a photo of me passing by here!", "PasserByChat_Chapter00_1415_12": "Just take a quick picture, and it doesn't have to be perfect. I just need it to look like I'm casually walking by...", "PasserByChat_Chapter00_1415_Name01": "Clara", "PasserByChat_Chapter00_1416_01": "Thank you! Please send it to me once you're done!", "PasserByChat_Chapter00_1416_Name01": "Clara", "PasserByChat_Chapter00_1417_01": "Did you take it? Let me see!", "PasserByChat_Chapter00_1417_02": "Wow... it's perfect! Please send it to me! Thanks!", "PasserByChat_Chapter00_1417_02F": "Wow... it's perfect! Please send it to me! Thanks!", "PasserByChat_Chapter00_1417_03": "All right. I'll send it to my secret account... with something like...", "PasserByChat_Chapter00_1417_04": "\"Whoa! I never expected to run into Clara here. She's even more adorable in person than in her videos!\"", "PasserByChat_Chapter00_1417_05": "It's perfect! Oh, and please keep this between us!", "PasserByChat_Chapter00_1417_05F": "It's perfect! Oh, and please keep this between us!", "PasserByChat_Chapter00_1417_06": "I found this lovely coin near the flowerbeds as I was passing by. Consider it a thank-you gift!", "PasserByChat_Chapter00_1417_Name01": "Clara", "PasserByChat_Chapter00_1418_01": "Now, let's see how if that generated any buzz...", "PasserByChat_Chapter00_1418_Name01": "Clara", "PasserByChat_Chapter00_1501_01": "I lost a race to that red motorcycle again at the Eleventh Street tunnel last night. I could only see its tail lights as it disappeared into Sixth Street.", "PasserByChat_Chapter00_1501_02": "C'mon man, stop pretending like you know nothing! I asked around and they told me when it comes to motors there's nobody better than you. You gotta be the legendary Sixth Street Motor Legend!", "PasserByChat_Chapter00_1501_03": "I've told you before, it's NOT me! It doesn't matter how many times you ask, I won't race you!", "PasserByChat_Chapter00_1501_04": "Why are you refusing? You opened this store because you love racing. That's why you named it \"Turbo,\" right? There's no one else on this street with your level of skill!", "PasserByChat_Chapter00_1501_05": "...There is. Mr. Hello.", "PasserByChat_Chapter00_1501_06": "You gotta be kidding!", "PasserByChat_Chapter00_1501_Name01": "Phil", "PasserByChat_Chapter00_1501_Name02": "Enzo", "PasserByChat_Chapter00_1502_01": "I'll impress the shop owner with my sincerity! I'll get a VVVVIP pass for Turbo!", "PasserByChat_Chapter00_1502_Name01": "Phil", "PasserByChat_Chapter00_1505_01": "Darn it... Lost it again...", "PasserByChat_Chapter00_1505_02": "What are you looking for?", "PasserByChat_Chapter00_1505_03": "Did you see a motorcycle with red tail lights speeding down this street?", "PasserByChat_Chapter00_1505_04": "No.", "PasserByChat_Chapter00_1505_05": "That'd wake up the residents.", "PasserByChat_Chapter00_1505_06": "Yeah, I guess you're right... Unfortunately, I couldn't get my car onto this street, so by the time I'd parked and chased after it, I'd lost sight of it.", "PasserByChat_Chapter00_1505_07": "Oh well, I'm sure I'll come across it again next time.", "PasserByChat_Chapter00_1505_Name01": "Phil", "PasserByChat_Chapter00_1506_01": "I'll come back and ask around tomorrow.", "PasserByChat_Chapter00_1506_Name01": "Phil", "PasserByChat_Chapter00_1507_01": "Just gotta make sure Motor Legend Enzo doesn't find out!", "PasserByChat_Chapter00_1507_02": "Motor Legend Enzo?", "PasserByChat_Chapter00_1507_03": "Yeah, while I don't have solid evidence, I'm pretty sure Enzo was the driver who beat me in the race last night! He must be the Crimson Nightmare: Sixth Street Motor Legend!", "PasserByChat_Chapter00_1507_04": "If I can just catch him leaving the store on his red beast, he won't have any excuse to turn down a race with me again!", "PasserByChat_Chapter00_1507_05": "But what if he refuses?", "PasserByChat_Chapter00_1507_06": "Well, then I'll... I'll hurl myself at his bike and roll around on the ground until he agrees!", "PasserByChat_Chapter00_1507_Name01": "Phil", "PasserByChat_Chapter00_1508_01": "You're a patient one, Motor Legend... Too bad you crossed paths with me!", "PasserByChat_Chapter00_1508_Name01": "Phil", "PasserByChat_Chapter00_1509_01": "So... the owner of this garage is the Sixth Street Motor Legend who gave you a brutal defeat the other night?", "PasserByChat_Chapter00_1509_02": "Yeah, I caught a glimpse of the motorcycle's tail lights, and then it turned into Sixth Street and vanished.", "PasserByChat_Chapter00_1509_03": "The store manager here knows more about motors than anyone else on this street, and he's got a thing for the color red.", "PasserByChat_Chapter00_1509_04": "Red gloves, red bow tie, red hat, and red sunglasses! Who else could it be but him!", "PasserByChat_Chapter00_1509_04_01": "But this store specializes in \"car\" repairs and modification right? You were defeated by a \"motorcycle,\" weren't you? They don't have a single motorcycle part in his open garage.", "PasserByChat_Chapter00_1509_04_02": "That's... even more suspicious! Think about it: During the day, he disguises himself as a car mechanic, and at night, he transforms into the most legendary racer ever!", "PasserByChat_Chapter00_1509_04_03": "I'm telling you, I've always had this vibe that this isn't your ordinary street. Like, maybe some random guy strolling around here's got an astounding reputation in the underworld!", "PasserByChat_Chapter00_1509_05": "But what can you do if he just won't admit it? You don't have any proof at all unless you can stop his motorcycle and catch him red-handed.", "PasserByChat_Chapter00_1509_06": "I\u00A0can't even catch up to him, let alone stop him...", "PasserByChat_Chapter00_1509_07": "Then he's not the one you're looking for, because you have no proof.", "PasserByChat_Chapter00_1509_08": "But he is! I may lack evidence, but I'm 99.9999% sure it IS him!", "PasserByChat_Chapter00_1509_09": "Then you'll just have to stop his motorcycle.", "PasserByChat_Chapter00_1509_10": "But I can't!", "PasserByChat_Chapter00_1509_11": "Then he's not, because you have no proof.", "PasserByChat_Chapter00_1509_12": "But he...! You...! You're just messing with me, aren't you? Alright, let's stop arguing and flip a coin!", "PasserByChat_Chapter00_1509_13": "Heads — we'll wait for him to show up again and challenge him head-on!", "PasserByChat_Chapter00_1509_14": "And tails?", "PasserByChat_Chapter00_1509_15": "You're coming with me to the store to lie down on the floor! We won't leave until he admits it!", "PasserByChat_Chapter00_1509_16": "...Hey, that's quite an unusual coin. Where did you get it?", "PasserByChat_Chapter00_1509_17": "Don't try to change the subject. It's settled. I'm flipping it!", "PasserByChat_Chapter00_1509_18": "...", "PasserByChat_Chapter00_1509_19": "...", "PasserByChat_Chapter00_1509_20": "Hmm? Why isn't it dropping?", "PasserByChat_Chapter00_1509_21": "It must have defied gravity and broken through the atmosphere. I didn't know you were so strong!", "PasserByChat_Chapter00_1509_Name01": "Luo", "PasserByChat_Chapter00_1509_Name02": "Phil", "PasserByChat_Chapter00_1510_01": "That's strange. Where did I toss the coin to?", "PasserByChat_Chapter00_1510_02": "Well, at least I don't have to take part in some weird performance art by lying down in someone else's store.", "PasserByChat_Chapter00_1510_Name01": "Phil", "PasserByChat_Chapter00_1510_Name02": "Luo", "PasserByChat_Chapter00_1511_01": "A shiny HIA Commemorative Coin is lying in an empty crate.", "PasserByChat_Chapter00_1511_02": "Regardless of how it ended up in the box, it's yours now.", "PasserByChat_Chapter00_1511_Name01": "Empty Crate", "PasserByChat_Chapter00_1601_01": "Wow... I can't believe such a handsome guy lives here...", "PasserByChat_Chapter00_1601_02": "Who?", "PasserByChat_Chapter00_1601_03": "Look at that guy in the noodle shop! He's so handsome!", "PasserByChat_Chapter00_1601_03F": "Look at that guy in the noodle shop! He's so handsome!", "PasserByChat_Chapter00_1601_04": "Is he, like, some big shot or celebrity? I've heard that famous people sometimes wear disguises to enjoy their favorite food. Look at him! He's already ordered three servings of noodles... So hot!", "PasserByChat_Chapter00_1601_05": "Does ordering noodles have anything to do with being hot?", "PasserByChat_Chapter00_1601_06": "Even if he's not famous, judging by his demeanor, he must be a talent scout! What do you think, Wise?", "PasserByChat_Chapter00_1601_06F": "Even if he's not a celebrity, judging by his demeanor, he must be a talent scout! What do you think, Belle?", "PasserByChat_Chapter00_1601_07": "That guy in front of the newsstand looks like a talent scout, too.", "PasserByChat_Chapter00_1601_08": "The guy with sunglasses? Nah, he looks more like some crazy stalker.", "PasserByChat_Chapter00_1601_Name01": "Heddy", "PasserByChat_Chapter00_1602_01": "Should I go up and say \"hi\" to the hot guy...", "PasserByChat_Chapter00_1602_Name01": "Heddy", "PasserByChat_Chapter00_1603_01": "Haha, a \"new\" old movie? I guess that sounds a bit weird.", "PasserByChat_Chapter00_1603_02": "Actually, I'm looking for old movies that I haven't seen before. To me, anything I haven't seen before is new!", "PasserByChat_Chapter00_1603_Name01": "Heddy", "PasserByChat_Chapter00_1604_01": "I'm pretty sure you won't disappoint me, Wise!", "PasserByChat_Chapter00_1604_01F": "I'm pretty sure you won't disappoint me, Belle!", "PasserByChat_Chapter00_1604_Name01": "Heddy", "PasserByChat_Chapter00_1605_01": "Hey, good morning, Wise!", "PasserByChat_Chapter00_1605_01F": "Hey, good morning, Belle!", "PasserByChat_Chapter00_1605_02": "I came to see if the videotape \"Coffee Mate\" had been returned. I wanted to borrow that movie last time, but I was a bit late.", "PasserByChat_Chapter00_1605_03": "That's why I'm here so early in the morning.", "PasserByChat_Chapter00_1605_Name01": "Heddy", "PasserByChat_Chapter00_1606_01": "\"Coffee Mate\" is such a heartwarming movie. Every time I feel lonely, I'd wanna revisit this film.", "PasserByChat_Chapter00_1606_Name01": "Heddy", "PasserByChat_Chapter00_1607_01": "Good morning, Wise!", "PasserByChat_Chapter00_1607_01F": "Good morning, Belle!", "PasserByChat_Chapter00_1607_02": "Yesterday, I suddenly really wanted to listen to the soundtrack album of \"Family,\" and I couldn't sleep all night. So I'm here early in the morning to borrow it.", "PasserByChat_Chapter00_1607_03": "But I'm so envious that the main actress in that movie also sang the theme song.", "PasserByChat_Chapter00_1607_04": "I want to be a singer and an actress too, and singing the theme song for a movie I'm in is my dream.", "PasserByChat_Chapter00_1607_05": "*sigh* Why hasn't any talent scout noticed my potential?", "PasserByChat_Chapter00_1607_Name01": "Heddy", "PasserByChat_Chapter00_1608_01": "Just listening to the music isn't fun enough. I'll just rent the movie and watch it!", "PasserByChat_Chapter00_1608_01F": "Just listening to the music isn't as fun. I'll just borrow the movie and enjoy it, too!", "PasserByChat_Chapter00_1608_Name01": "Heddy", "PasserByChat_Chapter00_1609_01": "Travis my bro!", "PasserByChat_Chapter00_1609_02": "No, stop! Please just stop calling me like that!", "PasserByChat_Chapter00_1609_03": "Just show me the sales order, please! I want to know how popular my favorite movies are and how well they're selling.", "PasserByChat_Chapter00_1609_04": "Although I'm just a small-time business owner, and it might sound a bit over the top coming from me, the sales order is a seriously important trade secret!", "PasserByChat_Chapter00_1609_05": "It contains information about almost every vintage video store in New Eridu and the details of their orders. How can I just show it to anyone?", "PasserByChat_Chapter00_1609_Name01": "Heddy", "PasserByChat_Chapter00_1609_Name02": "Travis", "PasserByChat_Chapter00_1610_01": "If I'm not allowed to check the sales order... Can I at least check the purchase order, Wise?", "PasserByChat_Chapter00_1610_01F": "If I'm not allowed to check the sales order... Can I at least check the purchase order, Belle?", "PasserByChat_Chapter00_1610_Name01": "Heddy", "PasserByChat_Chapter00_1701_01": "Uh... Which one should I choose?", "PasserByChat_Chapter00_1701_02": "What's wrong?", "PasserByChat_Chapter00_1701_03": "Facing difficulties?", "PasserByChat_Chapter00_1701_04": "I am facing difficulties... A difficult choice, that is.", "PasserByChat_Chapter00_1701_05": "Let me ask you. There are two routes—one safe and open, the other dangerous but thrilling. Which one would you take?", "PasserByChat_Chapter00_1701_06": "The safe one.", "PasserByChat_Chapter00_1701_07": "The dangerous one.", "PasserByChat_Chapter00_1701_08": "I see. That's what I thought, too. Okay, it's settled then.", "PasserByChat_Chapter00_1701_09": "I'll start from the rooftop of Godfinger, cross over to the convenience store, rappel down to the \"Gathering of Players\" sign, and finally slide down the top of the stairs.", "PasserByChat_Chapter00_1701_10": "I see. That's what I thought, too. Okay, it's settled then.", "PasserByChat_Chapter00_1701_11": "I'll start from the rooftop of Waterfall Soup and jump to Coff Cafe's roof, then climb up the gadget store. In the end, I'll take off from the brown apartment building and land on the balcony of the one with the \"Bomb Cola\" sign.", "PasserByChat_Chapter00_1701_12": "That's not exactly the same \"path\" I had in mind!", "PasserByChat_Chapter00_1701_13": "Haha, I'm actually planning out a route for the next parkour race. But hey, thanks for the valuable advice!", "PasserByChat_Chapter00_1701_Name01": "Lupita", "PasserByChat_Chapter00_1702_01": "It's time to conquer Sixth Street!", "PasserByChat_Chapter00_1702_Name01": "Lupita", "PasserByChat_Chapter00_1703_01": "It looks pretty, but it can also be quite dangerous...", "PasserByChat_Chapter00_1703_02": "It's an HIA Commemorative Coin.", "PasserByChat_Chapter00_1703_03": "What's so \"dangerous\" about a coin?", "PasserByChat_Chapter00_1703_04": "Well, I found this little guy on a nearby building's roof, just across the street from the convenience store.", "PasserByChat_Chapter00_1703_05": "I was about to jump when something shiny caught my eye, and I got distracted.", "PasserByChat_Chapter00_1703_06": "Roof?", "PasserByChat_Chapter00_1703_07": "Jump?", "PasserByChat_Chapter00_1703_08": "The buildings themselves aren't much of a problem for parkour fans, but those scattered coins on the roofs can really mess with your focus...", "PasserByChat_Chapter00_1703_09": "Scattered coins...?", "PasserByChat_Chapter00_1703_10": "There are coins up on the roofs?", "PasserByChat_Chapter00_1703_11": "Yeah, why? Do you want them? Well, let's see... While I was running around I noticed a lot of shiny things up there.", "PasserByChat_Chapter00_1703_12": "Who knows, maybe there are some coins up there that you'd like. But I'm not going up there to get them for you.", "PasserByChat_Chapter00_1703_13": "If you're interested, you're welcome to learn parkour yourself!", "PasserByChat_Chapter00_1703_14": "Here, I'll give you this coin as bait to lure you into the world of parkour.", "PasserByChat_Chapter00_1703_Name01": "Lupita", "PasserByChat_Chapter00_1704_01": "So, what do you say, future parkour star? Are you determined to go on a rooftop treasure hunt?", "PasserByChat_Chapter00_1704_Name01": "Lupita", "PasserByChat_Chapter00_1801_01": "...Can't you see I'm on the phone right now?", "PasserByChat_Chapter00_1801_02": "Move aside!", "PasserByChat_Chapter00_1801_Name01": "???", "PasserByChat_Chapter00_1802_01": "...", "PasserByChat_Chapter00_1802_Name01": "???", "PasserByChat_Chapter00_1803_01": "My dear Eero! I haven't seen you all day. Do you miss your Daddy? Hahaha! Let Dad smell your cute little paws. Do they stink?", "PasserByChat_Chapter00_1803_02": "Hahaha, no, they don't stink at all! All right, I'll stop! Just don't paw at your Dad!", "PasserByChat_Chapter00_1803_03": "But your claws have grown. We need to trim them this weekend... All right, I'll stop! No trimming! I promise! Just don't paw at your Dad!", "PasserByChat_Chapter00_1803_04": "...(Don't dare approach)", "PasserByChat_Chapter00_1803_05": "...(Don't disturb him)", "PasserByChat_Chapter00_1803_Name01": "???", "PasserByChat_Chapter00_1804_01": "Hey, Eero, most cats have pink paw pads, but why are yours black? I can't tell if they're dirty or not.", "PasserByChat_Chapter00_1804_02": "Oh, fine, fine! I won't pinch you! Just don't paw at your Dad!", "PasserByChat_Chapter00_1804_Name01": "???", "PasserByChat_Chapter00_1805_01": "Eero, did those naughty kids annoy you during the day?", "PasserByChat_Chapter00_1805_02": "Naming you \"Cookie\" without asking? Hmph, \"Eero\" sounds much better.", "PasserByChat_Chapter00_1805_03": "You don't like the name either, do you? You only respond when I call you \"Eero,\" right?", "PasserByChat_Chapter00_1805_04": "Let me tell you something. If those kids ever come near you again and try to name you, hiss at them and scratch them!", "PasserByChat_Chapter00_1805_05": "Scratch their faces and see if they dare disturb you sleeping again! Daddy's got your back!", "PasserByChat_Chapter00_1805_06": "...(Don't dare approach)", "PasserByChat_Chapter00_1805_07": "...(Don't disturb him)", "PasserByChat_Chapter00_1805_Name01": "???", "PasserByChat_Chapter00_1806_01": "Or maybe I should get you a name tag? Let the world know you're not named \"Cookie\"! But I'd worry it wouldn't be comfortable...", "PasserByChat_Chapter00_1806_Name01": "???", "PasserByChat_Chapter00_1807_01": "Go away, I'm on the phone right now.", "PasserByChat_Chapter00_1807_Name01": "???", "PasserByChat_Chapter00_1808_01": "...", "PasserByChat_Chapter00_1808_Name01": "???", "PasserByChat_Chapter00_1809_01": "Did you have a good day today, Eero? Hahaha! Did you make any new friends?", "PasserByChat_Chapter00_1809_02": "Don't hide it from your Dad. I saw you playing with the other cats this morning.", "PasserByChat_Chapter00_1809_03": "It's okay. Dad's got your back! Hey, if you have a litter of kittens, I'll quit my job and stay home full-time to help you raise them.", "PasserByChat_Chapter00_1809_04": "...(Don't dare approach)", "PasserByChat_Chapter00_1809_05": "...(Don't disturb him)", "PasserByChat_Chapter00_1809_Name01": "???", "PasserByChat_Chapter00_1810_01": "That's why I need to make some serious money. Cat food and milk powder will be a big expense in the future...", "PasserByChat_Chapter00_1810_Name01": "???", "PasserByChat_Chapter00_1811_01": "Hey, Eero, don't just eat your food. Have some water too. Drinking lots of water is good for your health.", "PasserByChat_Chapter00_1811_02": "Your food bowl is empty, but the water bowl is still full. That's no good, you'll get sick if you don't drink enough water!", "PasserByChat_Chapter00_1811_03": "...(Don't dare approach)", "PasserByChat_Chapter00_1811_04": "...(Do not disturb him.)", "PasserByChat_Chapter00_1811_Name01": "???", "PasserByChat_Chapter00_1812_01": "Let's stop playing so you can drink some water, okay?", "PasserByChat_Chapter00_1812_Name01": "???", "PasserByChat_Chapter00_1813_01": "Are you eavesdropping? Well, let me give you a word of advice, kid.", "PasserByChat_Chapter00_1813_02": "Stay away from me if you don't want life to be cut short!", "PasserByChat_Chapter00_1813_Name01": "???", "PasserByChat_Chapter00_1814_01": "...", "PasserByChat_Chapter00_1814_Name01": "???", "PasserByChat_Chapter00_1815_01": "What's wrong with you, Eero! I came home and saw the flowerpot knocked over. You're the only one that's been home. And after I put it so high up! Bad kitty!", "PasserByChat_Chapter00_1815_02": "Now accept your punishment!", "PasserByChat_Chapter00_1815_03": "Punish~ment!", "PasserByChat_Chapter00_1815_04": "...", "PasserByChat_Chapter00_1815_05": "Ohhhhh, your belly is so soft and warm, and it keeps making purring sounds...", "PasserByChat_Chapter00_1815_06": "Why is your stomach purring Eero? Are you admitting you did wrong? Well good. I'll forgive you this time!", "PasserByChat_Chapter00_1815_07": "...(Don't dare approach)", "PasserByChat_Chapter00_1815_08": "...(Don't disturb him)", "PasserByChat_Chapter00_1815_Name01": "???", "PasserByChat_Chapter00_1816_01": "Seems keeping flowers isn't a good idea. I'll keep some fish instead.", "PasserByChat_Chapter00_1816_Name01": "???", "PasserByChat_Chapter00_1817_01": "Oh, you're waiting for me at such a late hour! Are you welcoming me home? Eero, that's so sweet of you!", "PasserByChat_Chapter00_1817_02": "Daddy bought dried fish today, but you can only have one per day... Forget it, you can have one per meal instead.", "PasserByChat_Chapter00_1817_03": "You can have whatever you want at home. Just don't go around eating whatever others give you, alright?", "PasserByChat_Chapter00_1817_04": "You're free to go out and play on the street, but don't eat food from strangers, okay?", "PasserByChat_Chapter00_1817_05": "Okay, okay, you've torn the bag. You must be able to smell the fish. Let's go home and eat.", "PasserByChat_Chapter00_1817_06": "...(Don't dare approach)", "PasserByChat_Chapter00_1817_07": "...(Don't disturb him)", "PasserByChat_Chapter00_1817_Name01": "???", "PasserByChat_Chapter00_1818_01": "No, don't eat here! The floor is dirty!", "PasserByChat_Chapter00_1818_Name01": "???", "PasserByChat_Chapter00_1819_01": "What?", "PasserByChat_Chapter00_1819_02": "No, I couldn't care less about your problems.", "PasserByChat_Chapter00_1819_03": "Move aside!", "PasserByChat_Chapter00_1819_Name01": "???", "PasserByChat_Chapter00_1820_01": "...", "PasserByChat_Chapter00_1820_Name01": "???", "PasserByChat_Chapter00_1821_01": "Eero, I'm back! Ohhh! Let me stroke you. How can you be so strong with such a tiny, cute head?", "PasserByChat_Chapter00_1821_02": "...Eero, what would you do if Daddy suddenly stopped coming home one day?...", "PasserByChat_Chapter00_1821_03": "...Ah, forget it. It was my decision to raise you. I'll bear all the pain, and you just need to live without any worries.", "PasserByChat_Chapter00_1821_04": "If I hadn't taken care of you back then, you'd have frozen to death the next morning. But now you've grown up, you wouldn't starve on your own...", "PasserByChat_Chapter00_1821_05": "Ah, forget it. Best not to think about it!", "PasserByChat_Chapter00_1821_06": "...(Don't dare approach)", "PasserByChat_Chapter00_1821_07": "...(Don't disturb him)", "PasserByChat_Chapter00_1821_Name01": "???", "PasserByChat_Chapter00_1822_01": "...", "PasserByChat_Chapter00_1822_Name01": "???", "PasserByChat_Chapter00_5401_01": "Sorry, Manager, the music store is closed for today.", "PasserByChat_Chapter00_5401_Name01": "Elfy", "PasserByChat_Chapter00_5402_01": "Come back tomorrow morning if you need anything.", "PasserByChat_Chapter00_5402_Name01": "Elfy", "PasserByChat_Chapter01_0001_01": "Your brother's been deployed on a long-term mission. He won't be home for a while.", "PasserByChat_Chapter01_0001_02": "But... it's been so many years now. He didn't even come see me when I got discharged from hospital last year...", "PasserByChat_Chapter01_0001_03": "Your brother is doing all this for New Eridu... You were so young when the old capital fell, and won't remember much before the hospital, but it was all a huge disaster.", "PasserByChat_Chapter01_0001_04": "From that moment, your brother... made a decision to join a long-term campaign.", "PasserByChat_Chapter01_0001_05": "So when will he come back, then? I can barely remember what he looks like...", "PasserByChat_Chapter01_0001_06": "Carol...", "PasserByChat_Chapter01_0001_07": "Alright. I know he's out there somewhere doing amazing things. I can wait for him to come back!", "PasserByChat_Chapter01_0001_Name01": "Guardian", "PasserByChat_Chapter01_0001_Name02": "Carol", "PasserByChat_Chapter01_0002_01": "Are you an Investigator, too?", "PasserByChat_Chapter01_0002_02": "No...", "PasserByChat_Chapter01_0002_03": "Sort of?", "PasserByChat_Chapter01_0002_04": "If you can go into the Hollows, then you might have seen my brother inside.", "PasserByChat_Chapter01_0002_05": "He's an Investigator, and he's been deployed to Hollow Zero on a long-term assignment!", "PasserByChat_Chapter01_0002_06": "I forgot to introduce myself — I'm Carol.", "PasserByChat_Chapter01_0002_07": "Carol from hospital bed A2-1402?", "PasserByChat_Chapter01_0002_08": "So you HAVE met my brother?!", "PasserByChat_Chapter01_0002_09": "Tell her the truth", "PasserByChat_Chapter01_0002_10": "Tell her a white lie", "PasserByChat_Chapter01_0002_11": "So that's what happened...", "PasserByChat_Chapter01_0002_12": "I'd guessed as much I suppose. I'm not some eight-year-old kid anymore. My teacher always uses the same excuse, but I'm not fooled.", "PasserByChat_Chapter01_0002_13": "It's just, I always thought he'd come back one day if I pretended not to know...", "PasserByChat_Chapter01_0002_14": "I have a diary that he left behind. He wrote a lot in it about his exam preparations, becoming an Investigator, and about helping people trapped in Hollow disasters...", "PasserByChat_Chapter01_0002_15": "I can't remember what he looks like anymore. All these years, I've always seen him in my imagination as an Investigator.", "PasserByChat_Chapter01_0002_16": "So... He didn't end up becoming what he'd hoped for in the end...", "PasserByChat_Chapter01_0002_17": "Your brother was good to you.", "PasserByChat_Chapter01_0002_18": "No need to comfort me! Thank you for telling me the truth.", "PasserByChat_Chapter01_0002_19": "I should say... finding out has only made me double down on my convictions.", "PasserByChat_Chapter01_0002_20": "I have to become an Investigator so I can go into the Hollows and give my brother a piece of my mind!", "PasserByChat_Chapter01_0002_21": "So... is his mission going smoothly?", "PasserByChat_Chapter01_0002_22": "It'll take some time.", "PasserByChat_Chapter01_0002_23": "I see... But that's okay! It's his dream, after all, so of course he's going to go all out.", "PasserByChat_Chapter01_0002_24": "His dream?", "PasserByChat_Chapter01_0002_25": "I have a diary that he left behind. He wrote a lot in it about his exam preparations, becoming an Investigator, and about helping people trapped in Hollow disasters...", "PasserByChat_Chapter01_0002_26": "So... even if he doesn't come back for a long time, it's okay. I'm glad he's become the person he wanted to be.", "PasserByChat_Chapter01_0002_27": "Plus, I'm getting ready to sit my exams once I'm discharged from hospital!", "PasserByChat_Chapter01_0002_28": "Perhaps one day, my brother and I will meet inside a Hollow. When that time comes, he's gonna be so surprised.", "PasserByChat_Chapter01_0002_29": "Thank you for telling me about my brother! I'm determined to work hard!", "PasserByChat_Chapter01_0002_Name01": "Carol", "PasserByChat_Chapter01_0003_01": "I feel a little bit better when I walk past here each day.", "PasserByChat_Chapter01_0003_02": "Do you like dogs?", "PasserByChat_Chapter01_0003_03": "Do you like magazines?", "PasserByChat_Chapter01_0003_04": "I do, but my Li'l Mercy is the cutest dog of all!", "PasserByChat_Chapter01_0003_05": "I think the newsstand dog is really cute. It'd be great if we could pet it. My dog Li'l Mercy loves nothing more than getting stroked.", "PasserByChat_Chapter01_0003_06": "But I lost the picture of it, otherwise I could show you!", "PasserByChat_Chapter01_0003_Name01": "Lily", "PasserByChat_Chapter01_0004_01": "What a coincidence. We meet again!", "PasserByChat_Chapter01_0004_02": "Is this yours?", "PasserByChat_Chapter01_0004_03": "The girl takes the photo that was picked up inside Hollow Zero.", "PasserByChat_Chapter01_0004_04": "Uh... you...", "PasserByChat_Chapter01_0004_05": "I never thought I'd see this photo again... Thank you. Thank you so much...", "PasserByChat_Chapter01_0004_06": "The young girl's voice chokes up a little.", "PasserByChat_Chapter01_0004_07": "Is that your dog?", "PasserByChat_Chapter01_0004_08": "It's my Li'l Mercy. She always went with me everywhere, ever since I can remember.", "PasserByChat_Chapter01_0004_09": "I can still remember the first time I went on a long trip with a friend and we didn't come home for two days. When I got home, Mom told me Li'l Mercy had run away. I was worried sick and searched everywhere for her.", "PasserByChat_Chapter01_0004_10": "When I finally found her, she still seemed to be angry, barking at me and refusing to let me stroke her.", "PasserByChat_Chapter01_0004_11": "We were both angry at each other for the entire day.", "PasserByChat_Chapter01_0004_12": "Later, Mom said from Li'l Mercy's perspective it was probably me who was running away — we'd never been separated before, after all. She probably thought I'd gotten lost, so went out to find me.", "PasserByChat_Chapter01_0004_13": "So after that, every time I went out, I would tell her what time I was coming back. And she seemed to understand.", "PasserByChat_Chapter01_0004_14": "But as she got older and older, she grew senile and would just lie waiting for me at the door when I went out.", "PasserByChat_Chapter01_0004_15": "Until the day she passed away...", "PasserByChat_Chapter01_0004_16": "Does this have anything to do with you going to Hollow Zero?", "PasserByChat_Chapter01_0004_17": "There used to be this rumor about how Hollow Zero had this giant crystal door through which you could travel back to a fixed point in time.", "PasserByChat_Chapter01_0004_18": "I want to go back to that day. I hope at least... her final minutes wouldn't be spent waiting for me.", "PasserByChat_Chapter01_0004_19": "But are instead spent with me at her side, so she can rest in peace.", "PasserByChat_Chapter01_0004_20": "...I never did find that crystal door.", "PasserByChat_Chapter01_0004_21": "Hollow Zero is very dangerous...", "PasserByChat_Chapter01_0004_22": "You're lucky to have made it out of there alive.", "PasserByChat_Chapter01_0004_23": "Darla and I ran into something so terrifying back then that we thought we were goners.", "PasserByChat_Chapter01_0004_24": "Luckily an Investigator found us and took us out, despite asking the whole way back who it was who'd taken us inside in the first place...", "PasserByChat_Chapter01_0004_25": "I told them I rode my bicycle in, but they wouldn't believe me!", "PasserByChat_Chapter01_0004_26": "But Darla... Ah, she's the friend who went in with me — she's still terrified. She says she'll never go anywhere near a Hollow ever again.", "PasserByChat_Chapter01_0004_27": "You're not scared after that?", "PasserByChat_Chapter01_0004_28": "Me? My real phobia is the endless nagging from school, the Association, and my parents, and endless self-criticism reviews after coming back...", "PasserByChat_Chapter01_0004_29": "I'd never go anywhere near a Hollow ever again, if I got to avoid that!", "PasserByChat_Chapter01_0004_30": "Ah, look at the time! Gotta get home before my parents —I'm still grounded... and if they discover I snuck out, they'll extend it even longer.", "PasserByChat_Chapter01_0004_Name01": "Lily", "PasserByChat_Chapter01_0004_Name02": "Narrator", "PasserByChat_Chapter01_0005_01": "Sorry, but I've got some important business to deal with.", "PasserByChat_Chapter01_0005_02": "If you need help from a Public Security officer, I can put you in touch with my colleague who works on Sixth Street.", "PasserByChat_Chapter01_0005_Name01": "Sharon", "PasserByChat_Chapter01_0006_01": "... Now where'd my handcuffs get to?", "PasserByChat_Chapter01_0006_02": "Wait a minute! Why are you handcuffed too?", "PasserByChat_Chapter01_0006_03": "What are you laughing at! ... Our daughter and I are alike? What's that supposed to mean?", "PasserByChat_Chapter01_0006_04": "...That time doesn't count.", "PasserByChat_Chapter01_0006_05": "If I hadn't have cuffed you back then, you'd have been eaten alive by that thing! So you're one to talk!", "PasserByChat_Chapter01_0006_06": "...", "PasserByChat_Chapter01_0006_07": "I'm taking a day off. Just sit on the couch and watch TV with your daughter until I get back. No messing around!", "PasserByChat_Chapter01_0006_Name01": "Sharon", "PasserByChat_Chapter02_0101_01": "Hey there, kid! There's been a lot of new friends lately around. It's lively, isn't it?", "PasserByChat_Chapter02_0101_02": "A few months ago, I was the only one living here.", "PasserByChat_Chapter02_0102_01": "This building used to be part of the Brant Street construction project. Back then, TOPS called on everyone to invest in this place, saying it would become a high-end entertainment center in the future.", "PasserByChat_Chapter02_0102_02": "Countless people rushed in, and at the craziest times, they even borrowed money and risked losing their homes...", "PasserByChat_Chapter02_0102_03": "But who could have predicted such disaster? When the Hollow disaster struck, this entire place became a wasteland along with the old capital... Haha, hahaha...", "PasserByChat_Chapter02_0102_04": "You seem very happy", "PasserByChat_Chapter02_0102_05": "Are you okay?", "PasserByChat_Chapter02_0102_06": "Haha, I'm just laughing at myself. Thanks to this damned building, I've lost most of my fortune... along with my life.", "PasserByChat_Chapter02_0102_07": "Now, it's like a freaking wasteland.", "PasserByChat_Chapter02_0107_01": "*Crying* N—Nothing is left... Absolutely... nothing...", "PasserByChat_Chapter02_0107_02": "(Is he all right...?)", "PasserByChat_Chapter02_0107_03": "(He doesn't seem to be sober.)", "PasserByChat_Chapter02_0107_04": "Hiccup! Who... Who's over there? Joe... is that you, Joe?", "PasserByChat_Chapter02_0107_05": "You've got the wrong person.", "PasserByChat_Chapter02_0107_06": "Joe...? I—Is it really... you? But when the old capital fell, I thought you were...", "PasserByChat_Chapter02_0107_07": "As I said, you've got the wrong person...", "PasserByChat_Chapter02_0107_08": "*Crying*... Joe, I'm sorry... I'm so sorry...", "PasserByChat_Chapter02_0107_09": "Before the... the fall of the old capital... if I hadn't rushed to invest all the money... our company... wouldn't have gone bankrupt, and you would have had enough money for your treatment...", "PasserByChat_Chapter02_0107_10": "It was my fault... It was all... my fault...\n*Crying*...", "PasserByChat_Chapter02_0201_01": "Luka, did you really read this inventory list carefully?", "PasserByChat_Chapter02_0201_02": "Huh, what's the problem?", "PasserByChat_Chapter02_0201_03": "The quantities for the 40mm and 50mm Ether transmission pipelines are written the wrong way around.", "PasserByChat_Chapter02_0201_04": "Really? Let me see...", "PasserByChat_Chapter02_0201_05": "Ah, they really are! I... I'm so sorry!", "PasserByChat_Chapter02_0201_06": "Come on, take it seriously! We don't have much stock here, and we've got a huge shipment of materials coming soon. Keep being careless like this there's gonna be problems!", "PasserByChat_Chapter02_0201_07": "Look at these materials. Lose one box of them, and you won't be able to cover the cost even if you work your butt off for three whole years!", "PasserByChat_Chapter02_0201_08": "Wh—What?! Is my paycheck that pathetic!?", "PasserByChat_Chapter02_0201_09": "No! I mean, these materials are freaking expensive!", "PasserByChat_Chapter02_0202_01": "We'll be continuing construction towards the Old Market. We'll leave the Brant Street central area to Belobog Industries.", "PasserByChat_Chapter02_0202_02": "We're about to lay down the Ether transmission pipeline, so we need to do a thorough inventory check of all our materials.", "PasserByChat_Chapter02_0202_03": "I... I haven't lost anything recently, I swear.", "PasserByChat_Chapter02_0202_04": "Don't get all nervous. I'm sure you haven't lost anything.", "PasserByChat_Chapter02_0202_05": "And if you did, panicking now won't do any good...", "PasserByChat_Chapter02_0401_01": "Can we still return to our hometown...", "PasserByChat_Chapter02_0401_02": "Uh, I'm sorry, what did you just say?", "PasserByChat_Chapter02_0401_03": "Oh, it's nothing. I'm just talking to myself.", "PasserByChat_Chapter02_0401_04": "Lately, the city has launched a bunch of new infrastructure projects. They seem dead set on reclaiming the abandoned area of the old capital.", "PasserByChat_Chapter02_0401_05": "Honestly, I don't quite get their decision. The old capital is a ghost town, not to mention that scary Hollow Zero. Do we really have to reclaim that forsaken city?", "PasserByChat_Chapter02_0401_06": "Maybe they're after Ether resources?", "PasserByChat_Chapter02_0401_07": "Ether resources? But there are plenty of Hollows in New Eridu. They don't need to go to the old capital, right?", "PasserByChat_Chapter02_0401_08": "Maybe they are after some hidden truth?", "PasserByChat_Chapter02_0401_09": "Hidden truth? You mean the real reason why the old capital fell? Well, who knows.", "PasserByChat_Chapter02_0401_10": "Anyway, I couldn't care less about the old capital! Just stressing over the progress of this project is draining the life out of me every single day.", "PasserByChat_Chapter02_0501_01": "Oh, hello! You're a friend of the president and the senior managers, right? I saw you having a nice chat with them.", "PasserByChat_Chapter02_0501_02": "We don't get many outsiders around here. Can't blame them, though. This place is pretty run-down and close to the Hollow.", "PasserByChat_Chapter02_0501_03": "What is this place?", "PasserByChat_Chapter02_0501_04": "Oh, it's an abandoned construction site. Since it's near our engineering area, we spruced it up a bit and turned it into our temporary quarters.", "PasserByChat_Chapter02_0501_05": "The folks from Three Gates seem to dig this spot too, but we don't mind sharing it with others.", "PasserByChat_Chapter02_0501_06": "About the missing smart machines...", "PasserByChat_Chapter02_0501_07": "The president and the others already filled you in, right?", "PasserByChat_Chapter02_0501_08": "Uhh, could you please keep it on the down-low for now?", "PasserByChat_Chapter02_0501_09": "We don't want everyone freaking out or the news leaking out, so the president asked me to keep it hush-hush.", "PasserByChat_Chapter02_0501_10": "Our company worked hard to secure the metro project, so we can't afford any mishaps!", "PasserByChat_Chapter02_0501_11": "Who are you?", "PasserByChat_Chapter02_0501_12": "Er, I'm Thomas, the captain of Belobog Industries' third construction team, and I'm basically camped here for the time being, yeah.", "PasserByChat_Chapter02_0501_13": "Just come to me if you need any help around here.", "PasserByChat_Chapter02_0501_14": "Goodbye.", "PasserByChat_Chapter02_0501_15": "Well, take care now, yeah!", "PasserByChat_Chapter02_0502_01": "It's awesome that we've recovered those machines! The president said it was all thanks to you, yeah!", "PasserByChat_Chapter02_0502_02": "Was a piece of cake.", "PasserByChat_Chapter02_0502_03": "It was just a small favor.", "PasserByChat_Chapter02_0502_04": "Come on. Don't be so modest, yeah!", "PasserByChat_Chapter02_0502_05": "I've been trying to keep it under wraps, but Three Gates has been pushing for progress.", "PasserByChat_Chapter02_0502_06": "And we can finally continue with the construction, all thanks to you!", "PasserByChat_Chapter02_0601_01": "What? So, three of Belobog Industries' smart machines are out of service right now? What gives?", "PasserByChat_Chapter02_0601_02": "I'm not entirely sure. Anton mentioned something about the president using them for something else.", "PasserByChat_Chapter02_0601_03": "But Anton assured us that he'd figure out a way to keep things running smoothly in the meantime.", "PasserByChat_Chapter02_0601_04": "I see... If Anton promised, everything should be fine, but he's really pushing himself hard these days.", "PasserByChat_Chapter02_0602_01": "It's amazing that the president and others found the prototype left behind by the previous president! They even cleared Khors' name!", "PasserByChat_Chapter02_0602_02": "Unfortunately, they got injured, and the three smart machines that went into the Hollow with them got damaged.", "PasserByChat_Chapter02_0602_03": "We should do something about it. They've been good to us, and now's our chance to repay them.", "PasserByChat_Chapter02_0602_04": "Yeah, we'll find a way to get through this.", "PasserByChat_Chapter02_0801_01": "Hello there, are you here to buy something? Sorry, but we're not open just yet.", "PasserByChat_Chapter02_0801_02": "Oh? You're planning to open a store here?", "PasserByChat_Chapter02_0801_03": "That's the plan! With so many workers coming in and out every day, there's a huge demand for food and daily necessities.", "PasserByChat_Chapter02_0801_04": "This is my chance to make a fortune... I mean, to provide services to everyone.", "PasserByChat_Chapter02_0801_05": "But we can't open the store just yet. The place isn't set up, and the goods haven't arrived.", "PasserByChat_Chapter02_0801_06": "You are...?", "PasserByChat_Chapter02_0801_07": "I'm Kaidou. I usually deal in meat and fish in the city. Belobog Industries has a lot of bear Thiren employees, and they're my major customers.", "PasserByChat_Chapter02_0801_08": "Lately, though, I've been thinking of leaving the store in the city to my wife and starting my own side business here!", "PasserByChat_Chapter02_0801_09": "Goodbye.", "PasserByChat_Chapter02_0801_10": "Well, goodbye for now. Swing by later when we're open!", "PasserByChat_Chapter02_0901_01": "Hey, watch your step! When you see a wooden board on a construction site, don't step on it!", "PasserByChat_Chapter02_0901_02": "Move it or go around, just don't step on it!", "PasserByChat_Chapter02_0901_03": "Why have such a rule?", "PasserByChat_Chapter02_0901_04": "What will happen if I step on it?", "PasserByChat_Chapter02_0901_05": "In most cases, nothing will happen.", "PasserByChat_Chapter02_0901_06": "It's just that... if the board suddenly breaks or there's a nail sticking out, then you might find yourself in the hospital.", "PasserByChat_Chapter02_1302_01": "Actually, where the repair shop is now used to be the main structure of an unfinished building.", "PasserByChat_Chapter02_1302_02": "The quality was okay and its structure fitted the floor plan, so we converted it into a repair shop for machinery maintenance.", "PasserByChat_Chapter02_1302_03": "No one stopped you?", "PasserByChat_Chapter02_1302_04": "Of course no! This place is full of ruins and unfinished buildings!", "PasserByChat_Chapter02_1302_05": "If someone shows up asking for payment, I'll just pay them in construction waste!", "PasserByChat_Chapter02_1401_01": "Belobog Industries? The company that won the metro renovation project, right?", "PasserByChat_Chapter02_1401_02": "Yeah, but it's not exactly a big company.", "PasserByChat_Chapter02_1401_03": "I've heard they have advanced technology.", "PasserByChat_Chapter02_1401_04": "So, it's like an \"innovative\" company, right?", "PasserByChat_Chapter02_1401_05": "Yeah. Our company lacks inspiration compared to theirs, to be honest.", "PasserByChat_Chapter02_1402_01": "I heard Belobog Industries got shut down because they had some machinery trouble in the Hollow.", "PasserByChat_Chapter02_1402_02": "They managed to resolve the issue pretty quickly though... Impressive, I must say.", "PasserByChat_Chapter02_1402_03": "But seriously, their Thiren employees have some solid Ether aptitude... We should consider recruiting a few ourselves.", "PasserByChat_Chapter02_1402_04": "I think feline Thirens would be cool.", "PasserByChat_Chapter02_1402_05": "Oh, so you're into Thirens, huh?", "PasserByChat_Chapter02_1402_06": "Hey, that's not what I meant! I'm just thinking about what would benefit the company!", "PasserByChat_Chapter02_1607_01": "Great! I didn't think I'd find anyone else in this damned place.", "PasserByChat_Chapter02_1607_02": "I came in here on business, but it turns out my company-provided navigation device is broken.", "PasserByChat_Chapter02_1607_03": "I might as well be bumping into walls in here. There's simply no way out.", "PasserByChat_Chapter02_1607_04": "The exit is over there.", "PasserByChat_Chapter02_1607_05": "Thanks!", "PasserByChat_Chapter02_1607_06": "When I get back, I'm gonna have a serious talk with whoever maintains our equipment!", "PasserByChat_Chapter02_1607_Name01": "Dax", "PasserByChat_Chapter02_1707_01": "My cat has gone missing! I followed it all the way here, but now I can't find it anywhere.", "PasserByChat_Chapter02_1707_02": "Please, find my cat! It must be hiding in some cozy corner.", "PasserByChat_Chapter02_1707_03": "Don't worry. I'll look for it.", "PasserByChat_Chapter02_1707_04": "Really? Thank you so much! It loves hiding in boxes.", "PasserByChat_Chapter02_1707_05": "Please check any nearby boxes for it. Just call out its name, \"Idiot,\" and it'll respond!", "PasserByChat_Chapter02_1708_01": "A small cat lies on the ground peacefully, as if the entire world could go up in flames without disturbing it.", "PasserByChat_Chapter02_1708_02": "Call out \"Idiot.\"", "PasserByChat_Chapter02_1708_03": "Your squad members try calling out its name. \"Idiot! Hey, Idiot!\"", "PasserByChat_Chapter02_1708_04": "The cat looks a bit offended for a moment but then lazily ignores your call and continues lounging around... You take the opportunity to catch the cat!", "PasserByChat_Chapter02_1801_01": "My senior told me to pay extra attention to the color of people's helmets because they indicate their role on the construction site.", "PasserByChat_Chapter02_1801_02": "If you come across folks with different colored helmets, they might be specialized professionals or supervisors who've come to inspect... Basically, people you don't want to mess with.", "PasserByChat_Chapter02_1801_03": "What about people like me who don't wear helmets?", "PasserByChat_Chapter02_1801_04": "Huh? That's obvious...", "PasserByChat_Chapter02_1801_05": "They're the ones violating the New Eridu Construction Safety Code!", "PasserByChat_Chapter02_1907_01": "Can you see me? Pretty sure I haven't turned into a ghost, yet.", "PasserByChat_Chapter02_1907_02": "Of course.", "PasserByChat_Chapter02_1907_03": "Everyone else in Engineering has gone already. I was the only one who got left behind.", "PasserByChat_Chapter02_1907_04": "*sigh* I've never given off much of a strong presence, anyway.", "PasserByChat_Chapter02_1907_05": "You should get outta here.", "PasserByChat_Chapter02_1907_06": "Right? My colleagues always ignore me — but the Ethereals won't.", "PasserByChat_Chapter02_1907_Name01": "Ricky", "PasserByChat_Chapter03_0001_01": "Ahhhh! It's terrible! It's terrible! I really want to scream right now!", "PasserByChat_Chapter03_0001_02": "Last night, I took a selfie with the Ballet Twins in the background... It was dark, so I used the flash, but guess what? My hand shook when I pressed the shutter, and there's actually a face behind me in the photo!", "PasserByChat_Chapter03_0001_03": "L—Look at it! Isn't it scary? That blurry face was floating right behind my shoulder, staring straight at me!", "PasserByChat_Chapter03_0001_04": "It's just a blurry photo...", "PasserByChat_Chapter03_0001_05": "That's probably your own face.", "PasserByChat_Chapter03_0001_06": "What? A blurry photo? You mean it doesn't want me to see its true face...", "PasserByChat_Chapter03_0001_07": "What? Are you saying something creepy is watching me and imitating my appearance?", "PasserByChat_Chapter03_0001_08": "Whoa! That's even scarier! I feel like screaming again! I'll get back to work right after I\u00A0finish screaming!", "PasserByChat_Chapter03_0001_Name01": "Starrie", "PasserByChat_Chapter03_0002_01": "Phew, the weekend is finally over without any trouble.", "PasserByChat_Chapter03_0002_02": "It's not easy for me to patrol each time those youngsters livestream their adventures on weekends...", "PasserByChat_Chapter03_0002_03": "Are you camera-shy?", "PasserByChat_Chapter03_0002_04": "Not really. I dropped by while they were live streaming once.", "PasserByChat_Chapter03_0002_05": "I forgot to turn on my flashlight and tapped one of the guys on the shoulder... and he passed out on the spot. I had to carry him to the hospital.", "PasserByChat_Chapter03_0002_06": "Honestly, I even wonder if those rumors about \"a strange figure\" near the Ballet Twins might be talking about me...", "PasserByChat_Chapter03_0002_Name01": "Loki", "PasserByChat_Chapter03_0003_01": "Those rumors about the Ballet Twins are so widespread that almost everyone believes there's something spooky inside.", "PasserByChat_Chapter03_0003_02": "Despite our best efforts at the Alliance of Truth to debunk the rumors, we still don't have as many followers as those spreading the rumors!", "PasserByChat_Chapter03_0003_03": "Makes sense.", "PasserByChat_Chapter03_0003_04": "That's surprising.", "PasserByChat_Chapter03_0003_05": "It makes sense? Why? Those rumors are so obviously lies.", "PasserByChat_Chapter03_0003_06": "So you find it surprising too! I just don't understand why.", "PasserByChat_Chapter03_0003_07": "Maybe the audience is just playing dumb.", "PasserByChat_Chapter03_0003_08": "Maybe the audience just finds it fun.", "PasserByChat_Chapter03_0003_09": "Oh? Then that makes us at the Alliance of Truth working tirelessly to counteract the rumors look like circus clowns!", "PasserByChat_Chapter03_0003_10": "No, we're even worse... we've got fewer followers than a circus, to be honest.", "PasserByChat_Chapter03_0003_Name01": "Kaibara", "PasserByChat_Chapter03_0004_01": "Hey, have you heard about the spooky Bangboo at Ballet Twins that wanders around here at night?", "PasserByChat_Chapter03_0004_02": "Half of its face is shattered, and it makes eerie hollow screams like, \"Ne-naaa! Ne-naaa!\"", "PasserByChat_Chapter03_0004_03": "Don't make eye contact or talk to it! Or your soul will be stuck within the Bangboo forever...", "PasserByChat_Chapter03_0004_04": "What's so unusual about that?", "PasserByChat_Chapter03_0004_05": "Becoming a Bangboo isn't scary.", "PasserByChat_Chapter03_0004_06": "Huh? You're talking as if you've experienced it firsthand... Have you ever transformed into a Bangboo and stepped into the Hollow?", "PasserByChat_Chapter03_0004_07": "Haha... Come on... There's no way you've done that, right?", "PasserByChat_Chapter03_0004_Name01": "Lazuli", "PasserByChat_Chapter03_0005_01": "Oh? So you're curious about the supernatural stuff in Ballet Twins too? Well in that case, you'll need my special camera.", "PasserByChat_Chapter03_0005_02": "There's \"certain things\" normally invisible to the naked eye that can be seen through the lens.", "PasserByChat_Chapter03_0005_03": "Can't I just use my phone?", "PasserByChat_Chapter03_0005_04": "Of course you can't! My lenses are coated with a special Ether substance! It's specialized equipment only \"special individuals\" that operate secretly in the Hollows use!", "PasserByChat_Chapter03_0005_05": "Uh... I've never heard of anything like that.", "PasserByChat_Chapter03_0005_06": "Sounds like a scam to me.", "PasserByChat_Chapter03_0005_07": "Hmph, no surprise that an amateur like you, who knows nothing about the Hollows, hasn't heard of it.", "PasserByChat_Chapter03_0005_Name01": "Mr. All-Knowing", "PasserByChat_Chapter03_0006_01": "Let's go over tonight's plan again. I'll handle the recording, Johan will fend off any enemies, and Barilin will clean up the mess afterwards.", "PasserByChat_Chapter03_0006_02": "If we encounter anything freaky, you just throw garlic and salt to scare it away, Johan.", "PasserByChat_Chapter03_0006_03": "And if the attack fails, you'll go all-out screaming and get its attention, Barilin.", "PasserByChat_Chapter03_0006_04": "Wait... what's your role in all of this?", "PasserByChat_Chapter03_0006_05": "Me? Well, I'll be in full retreat mode, of course! Who else is gonna upload the video on Inter-Knot?", "PasserByChat_Chapter03_0006_Name01": "Lazuli", "PasserByChat_Chapter03_0006_Name02": "Barilin", "PasserByChat_Chapter03_0007_01": "Oops, your Ether field seems a bit disorganized. Let me take a look...", "PasserByChat_Chapter03_0007_02": "Yes, looks like you've been jinxed. I'm afraid you're going to go bankrupt in the next 48 hours...", "PasserByChat_Chapter03_0007_03": "Give me 50,000 Dennies and I'll tune your Ether field to save you from your fate!", "PasserByChat_Chapter03_0007_04": "So you're the one who'll make me go bankrupt!", "PasserByChat_Chapter03_0007_05": "I'm jinxed, and you're the jinx!", "PasserByChat_Chapter03_0007_06": "Hmph... You're way too direct.", "PasserByChat_Chapter03_0007_07": "If you're short on Dennies, maybe you should consider getting a loan so I can fine-tune your Ether field and make you rich!", "PasserByChat_Chapter03_0007_08": "Sounds great, right? There's a payment plan discount if you take out a loan now!", "PasserByChat_Chapter03_0007_Name01": "Leeann", "PasserByChat_Chapter03_0008_01": "You've heard the spooky rumors about the Ballet Twins, right? Well... they're all made up.", "PasserByChat_Chapter03_0008_02": "It's actually a scheme by TOPS! They don't want people going near the building, so they're spreading fake news... There must be some juicy secrets in there that they're desperate to hide.", "PasserByChat_Chapter03_0008_03": "Do you have any evidence?", "PasserByChat_Chapter03_0008_04": "Of course not... and that's the best evidence of all! TOPS is playing a massive game, and they won't let anyone catch a break!", "PasserByChat_Chapter03_0008_05": "Umm...", "PasserByChat_Chapter03_0008_06": "That's a paradox.", "PasserByChat_Chapter03_0008_07": "Trust me! TOPS is the puppet master behind every major historical event in New Eridu!", "PasserByChat_Chapter03_0008_08": "Oh, what a shame. They're manipulating public opinion, and it seems like you're another poor soul blinded to the truth.", "PasserByChat_Chapter03_0008_Name01": "Hong", "PasserByChat_Chapter03_0009_01": "It breaks my heart to think about the artwork wasting away together with the Ballet Twins...", "PasserByChat_Chapter03_0009_02": "Bangboo Crossing the River of Dreams, The Star - Dancer in a Hollow... I just really wanna rush into the Hollow and hug them all.", "PasserByChat_Chapter03_0009_03": "You'd just end up breaking them...", "PasserByChat_Chapter03_0009_04": "Ah... you're right. My beloved art is so fragile they could vanish in an instant if not taken care of properly...", "PasserByChat_Chapter03_0009_05": "It's the kind of beauty that is fleeting.", "PasserByChat_Chapter03_0009_06": "Can you just talk like a normal human?", "PasserByChat_Chapter03_0009_07": "Should I call you a therapist?", "PasserByChat_Chapter03_0009_08": "Sorry, I got a bit carried away. When there aren't many people around, I can't help but be overwhelmed by the beauty of this lonely, mysterious building...", "PasserByChat_Chapter03_0009_09": "Ah! If only I could transform into a wandering Ethereal, lost in the galleries of the Ballet Twins!", "PasserByChat_Chapter03_0009_Name01": "Lumiere", "PasserByChat_Chapter03_0010_01": "Why on earth would anyone repost that \"Ballet Ghost\" video?", "PasserByChat_Chapter03_0010_02": "It's just some high-pitched creepy scream at the end to give people a scare.", "PasserByChat_Chapter03_0010_03": "Well, it does freak you out when you forget to mute it while slacking off at work...", "PasserByChat_Chapter03_0010_04": "I see... So that's what makes it scary...", "PasserByChat_Chapter03_0010_Name01": "Brenda", "PasserByChat_Chapter03_0010_Name02": "Starrie", "PasserByChat_Chapter03_0011_01": "All those rumor posts on Inter-Knot start with something like \"I have a friend\" or \"This is my friend's personal experience\"...", "PasserByChat_Chapter03_0011_02": "I counted, if what they say were true, dozens of people would be disappearing into the Ballet Twins' Hollow daily, like they're lining up for an attraction.", "PasserByChat_Chapter03_0011_03": "That's so clearly fake...", "PasserByChat_Chapter03_0011_04": "Those so-called \"friends\" don't actually exist.", "PasserByChat_Chapter03_0011_05": "Yeah, looks like we agree. All those \"supernatural\" events are fake, and those posters probably don't even have any friends!", "PasserByChat_Chapter03_0011_Name01": "Kaibara", "PasserByChat_Chapter03_0012_01": "The Ether field indicates some strange person will be coming here soon.", "PasserByChat_Chapter03_0012_02": "His perception sometimes astral projects and attaches to other things.", "PasserByChat_Chapter03_0012_02F": "Sometimes her perception will leave her body and attach itself to other things.", "PasserByChat_Chapter03_0012_03": "They look like a peer... but who on earth could they be...?", "PasserByChat_Chapter03_0012_Name01": "Leeann", "PasserByChat_Chapter03_0013_01": "Maybe I don't have what takes to become a director? Should I just give up my dream of making horror movies and get a regular job?", "PasserByChat_Chapter03_0013_02": "Hmmm... Your Ether field indicates that you'll receive a lot of attention in the future, and every time you appear, you'll stir despair, awe, and horror in others' souls...", "PasserByChat_Chapter03_0013_03": "What does that mean? Does it mean I'll become a famous horror movie director?", "PasserByChat_Chapter03_0013_04": "Not necessarily. You might end up starting a successful business and becoming a boss that no one can stand.", "PasserByChat_Chapter03_0013_Name01": "Mark", "PasserByChat_Chapter03_0013_Name02": "Leeann", "PasserByChat_Chapter03_0014_01": "Archie... I'm a huge fan of your livestream \"Twilight Ballet\"!", "PasserByChat_Chapter03_0014_02": "I know some people question the authenticity of your livestream, but I've always believed in you! Those scary rumors about the Ballet Twins... They're all true, right?", "PasserByChat_Chapter03_0014_03": "Hahaha... Wow, that's a very direct question...", "PasserByChat_Chapter03_0014_04": "I'm just so curious! Please tell me, what's the most terrifying thing you've encountered recently?", "PasserByChat_Chapter03_0014_05": "I'm afraid you might be secretly recording me to post what I say on Inter-Knot as evidence...", "PasserByChat_Chapter03_0014_Name01": "Johan", "PasserByChat_Chapter03_0014_Name02": "Archie", "PasserByChat_Chapter03_0015_01": "Have you heard the rumors? They say there's a room deep inside Ballet Twins... with all kinds of strange biological specimens stored in tanks.", "PasserByChat_Chapter03_0015_02": "And in one corner, there are several human-sized tanks with strange figures inside. When you get close, you'll hear thuds against the glass...", "PasserByChat_Chapter03_0015_03": "If that happens you have to get out of there right away, and never look at the specimen tanks. Or else...", "PasserByChat_Chapter03_0015_04": "Or else what...?", "PasserByChat_Chapter03_0015_05": "What will happen?", "PasserByChat_Chapter03_0015_06": "I have no idea! The person who posted the story said he was so scared that he ran away without even looking back!", "PasserByChat_Chapter03_0015_07": "It makes sense. If they'd looked back, who would have posted that story?", "PasserByChat_Chapter03_0015_Name01": "Nana", "PasserByChat_Chapter03_0016_01": "That Archie's \"Twilight Ballet\" livestream is just a bunch of nonsense.", "PasserByChat_Chapter03_0016_02": "There's absolutely nothing weird happening! I've said it so many times.", "PasserByChat_Chapter03_0016_03": "But they think I'm just making excuses to drive them away! They don't even bother to listen!", "PasserByChat_Chapter03_0016_Name01": "Loki", "PasserByChat_Chapter03_0017_01": "Wow, a limited-edition BBQ flavor ice cream. I've never seen that before.", "PasserByChat_Chapter03_0017_02": "(She looks familiar, like someone you met from Section 6 in Hollow Zero before. Isn't she... Soukaku? Was that her name?)", "PasserByChat_Chapter03_0017_03": "For the price of just one ice cream, you can taste two different foods. Isn't that a great deal?! No wonder it's limited-edition, being such a good deal!", "PasserByChat_Chapter03_0017_04": "I'm curious to give it a try.", "PasserByChat_Chapter03_0017_05": "Hey Boss, another ice cream please!", "PasserByChat_Chapter03_0017_06": "... (Chewing) Gross, it doesn't even taste like meat, and it ruins the ice cream. I wanna buy another ice cream just to wash the taste out of my mouth.", "PasserByChat_Chapter03_0017_07": "*sigh* Forget it. Nagi'll shout at me again if she finds out I had eight ice creams in a row.", "PasserByChat_Chapter03_0017_08": "Isn't that a little strange?", "PasserByChat_Chapter03_0017_09": "Strange? Hmm... I guess so. There's so much BBQ flavor ice cream piling, I don't think anyone is buying it!", "PasserByChat_Chapter03_0017_10": "I don't know who you are, but thanks. I almost wasted all my money there.", "PasserByChat_Chapter03_0017_11": "Besides, I don't think I could manage another ice cream today. Nagi'll shout at me again if she finds out I had eight ice creams in a row.", "PasserByChat_Chapter03_0017_Name01": "Girl with Gleaming Eyes", "PasserByChat_Chapter03_0018_01": "Nagi told us to go straight to the site and help, yet here we are — just standing here, day-dreaming.", "PasserByChat_Chapter03_0018_02": "*sigh* How could you call this day-dreaming? Not everything is always as simple as you think, Soukaku.", "PasserByChat_Chapter03_0018_03": "Providing internal support for HAND is one thing — but this is Public Security. People are going to think we're stealing their thunder if we go over now, which won't make them want to cooperate much.", "PasserByChat_Chapter03_0018_04": "We'll be under more pressure if they don't cooperate, and too much pressure might make me sick. Then once I'm sick, I'll have to take sick leave... and all that work will be passed on to you and Yanagi...", "PasserByChat_Chapter03_0018_05": "In other words, I'm standing here deliberately for the sake of both you and Yanagi.", "PasserByChat_Chapter03_0018_06": "I get it now! You're too good to us, Harumasa!", "PasserByChat_Chapter03_0018_07": "But don't worry. I just saw Nagi's message, and we're not going to be supporting Public Security today — we're going to support Section 5!", "PasserByChat_Chapter03_0018_08": "*coughing*", "PasserByChat_Chapter03_0018_09": "What's wrong? You feeling sick?", "PasserByChat_Chapter03_0018_10": "I'm fine. Let's go.", "PasserByChat_Chapter03_0019_01": "It's been a while, Lighter. Here to buy some music toys? I'd suggest these ones. They're all beautifully made!", "PasserByChat_Chapter03_0019_02": "Thanks, but I don't really have any use for those ones.", "PasserByChat_Chapter03_0019_03": "Huh, no use for them? That's a strange way to put it, they're just decorations. Oh, I get it — they don't match the color of your display cabinet, right?", "PasserByChat_Chapter03_0019_04": "You seem like a pretty relaxed guy — but you actually have a serious side huh?", "PasserByChat_Chapter03_0019_05": "Haha, you can think that.", "PasserByChat_Chapter03_0019_06": "Excuse me, Miss. Could you please grab the models and quantities from this here shopping list?", "PasserByChat_Chapter03_0019_07": "Of course! Let's have a look... You're buying a lot of the same model!", "PasserByChat_Chapter03_0019_08": "It's just like my boss always says, \"If there's something you really love, always buy three. That way you'll have one to use, one to keep, and one to share!\"", "PasserByChat_Chapter03_0019_09": "Haha, you can think that.", "PasserByChat_Chapter03_0019_10": "Why do I feel like you're dodging my questions? Have I guessed completely wrong? But it's okay, it's like my boss says, \" No one can truly understand others, or even themselves.\"", "PasserByChat_Chapter03_0019_11": "I'll get the items for you. Come on over to the store with me!", "PasserByChat_Chapter03_0019_Name01": "Susie", "PasserByChat_Chapter03_0019_Name02": "Lighter", "PasserByChat_Chapter03_0020_01": "Whoa, you're the famous podcaster \"Lonesome Traveler,\" aren't you? You're even more handsome in real life!", "PasserByChat_Chapter03_0020_02": "Huh? Um... thanks.", "PasserByChat_Chapter03_0020_03": "Umm, I'm one of your fans. Could I please... shake your hand?", "PasserByChat_Chapter03_0020_04": "Sure, no problem.", "PasserByChat_Chapter03_0020_05": "Wow... You're so nice! Uhh, I heard you're planning to enter the entertainment industry. You can do it! I'll always support you!", "PasserByChat_Chapter03_0020_Name01": "Excited Schoolgirl", "PasserByChat_Chapter03_0020_Name02": "Lighter", "PasserByChat_Chapter03_0021_01": "Hey, Lighter~ I really couldn't care less about your private life... but is that true about you having a side hustle as a podcaster?", "PasserByChat_Chapter03_0021_02": "Huh? What are you talking about, Piper? Of course not.", "PasserByChat_Chapter03_0021_03": "No no no, I think it's very possible~ Didn't you say you'd consider any work so long as it pays. And there's lots of people making decent money from it nowadays~", "PasserByChat_Chapter03_0021_04": "Are you saying it's a better option than staying in the Sons of Calydon? I'll have to think about that.", "PasserByChat_Chapter03_0021_05": "...", "PasserByChat_Chapter03_0021_06": "I'm just kidding.", "PasserByChat_Chapter03_0021_07": "Why didn't you just tell her she had the wrong person, instead of shaking her hand?", "PasserByChat_Chapter03_0021_08": "She was so happy. I'd rather leave her in a good mood than disappoint or make her feel awkward.", "PasserByChat_Chapter03_0021_09": "*sigh* I never thought I'd hear such uplifting words from someone so young!", "PasserByChat_Chapter03_0021_Name01": "Piper", "PasserByChat_Chapter03_0022_01": "Lucy, look! A dog is working at that newsstand. It's so cute! I wanna take a closer look~", "PasserByChat_Chapter03_0022_02": "You're not usually interested in cute animals, Piper. Don't think I don't know; you just want to use it as an excuse to buy scratch cards.", "PasserByChat_Chapter03_0022_03": "*sigh* Ouch — that was brutal, getting called out like that.", "PasserByChat_Chapter03_0022_04": "But aren't you being a little harsh, Lucy? We finally got a chance to come to the city, after all~", "PasserByChat_Chapter03_0022_05": "It's precisely because we don't come all the way here often that we need to hurry up and purchase all the supplies the motorcade needs. ", "PasserByChat_Chapter03_0022_06": "I've put together a shopping list of everything we need. All we have to do is split up and buy all these things.", "PasserByChat_Chapter03_0022_07": "That's weird. Half of the stuff on this list is makeup?", "PasserByChat_Chapter03_0022_08": "Oops... that's the wrong one — here you go!", "PasserByChat_Chapter03_0022_09": "And it's not half! Besides, the sun in the outer ring is so strong. I'm still not used to it...", "PasserByChat_Chapter03_0022_10": "Yeah, yeah of course I can completely understand~", "PasserByChat_Chapter03_0022_11": "As for the new MONKEY.TOP surprise box, the Rocket Popping candy and UAP Chips 10-pack... that all sounds great~", "PasserByChat_Chapter03_0022_12": "Stop reading! You've got too good of a memory!", "PasserByChat_Chapter03_0022_13": "A—Anyway... don't tell Burnice about the scratch card when we get back, or she'll yell at us for not taking her with us.", "PasserByChat_Chapter03_0022_14": "Don't worry. I won't say a thing. And I'm just gonna buy one or two~", "PasserByChat_Chapter03_0022_15": "A—Anyway... don't tell Burnice about the scratch card when we get back, or she'll yell at us for not taking her with us.", "PasserByChat_Chapter03_0022_16": "Don't worry. I won't say a thing. And I'm just gonna buy one or two~", "PasserByChat_Chapter03_0022_Name01": "Lazy Girl", "PasserByChat_Chapter03_0023_01": "Hm, Lucy? Are you not Luciana de Montefio?", "PasserByChat_Chapter03_0023_02": "And you are... Ms. Isabella?", "PasserByChat_Chapter03_0023_03": "Yes, that's right, it's me! We haven't seen you since you stopped playing the piano.", "PasserByChat_Chapter03_0023_04": "I never thought you'd be dressed like this the next time we'd meet! It's really... so...", "PasserByChat_Chapter03_0023_05": "So cool, and so cute! Sure, you look adorable in a formal dress, but you seem especially lively today.", "PasserByChat_Chapter03_0023_06": "Really? Thank you.", "PasserByChat_Chapter03_0023_07": "Haha, your father used to be so strict about your clothing. Looks like he's changed a lot over the years.", "PasserByChat_Chapter03_0023_08": "That man will never change, I just cut ties with him.", "PasserByChat_Chapter03_0023_09": "Oh, I see...", "PasserByChat_Chapter03_0023_10": "So then... how have you been?", "PasserByChat_Chapter03_0023_11": "Great! I have an interesting group of friends that makes every day a hoot!", "PasserByChat_Chapter03_0023_Name01": "Elegant Woman", "PasserByChat_Chapter03_0024_01": "The price per unit is too high. Forget it!", "PasserByChat_Chapter03_0024_02": "W—Wait a second... My stuff is the best around. Three Gates and Rusty Cliff, they all use my stuff in their machines.", "PasserByChat_Chapter03_0024_03": "Hmph, the best around? This plating tech is almost ten years old. Don't think I haven't seen what's on the market!", "PasserByChat_Chapter03_0024_04": "That may be so, but it's both durable and resistant to corruption. And we can negotiate the rate...", "PasserByChat_Chapter03_0024_05": "I'll take this rate, then.", "PasserByChat_Chapter03_0024_06": "You're asking for forty percent of the profits here. Don't you think that's a little much...?", "PasserByChat_Chapter03_0024_07": "Dingus! The forty is your cut.", "PasserByChat_Chapter03_0024_08": "Hang on... That's not right!", "PasserByChat_Chapter03_0024_09": "You're right. Once we factor in our actual sales plus labor costs, it doesn't look right. How about we give you thirty percent, then?", "PasserByChat_Chapter03_0024_10": "...", "PasserByChat_Chapter03_0024_Name01": "Young Businessman", "PasserByChat_Chapter03_0025_01": "Is this the new cargo truck developed by For-All Motor Corporation specifically for Pegasos Logistics?", "PasserByChat_Chapter03_0025_02": "Let me see... Mmm-hmm~ Yeah, both load capacity and performance, are impeccable~", "PasserByChat_Chapter03_0025_03": "I wish I could buy one secondhand for Steeltusk to use~", "PasserByChat_Chapter03_0025_04": "(She appears to be lost in thought. Best not disturb her...)", "PasserByChat_Chapter03_0025_Name01": "Lazy Girl", "PasserByChat_Chapter03_0026_01": "Hello, Miss. Are you interested in attending our cram school?", "PasserByChat_Chapter03_0026_02": "We are Prodigy Courses. Whether your future ambition lies in corporate or public schools, we offer specialized classes that provide comprehensive tutoring.", "PasserByChat_Chapter03_0026_03": "Cram school? Honestly, I'm already working, so I don't need classes...", "PasserByChat_Chapter03_0026_04": "Huuuh... N—No way?!", "PasserByChat_Chapter03_0026_05": "It's okay. I'm just happy you see me as being so young.", "PasserByChat_Chapter03_0026_06": "But forget that for now, seems like your sales pitch could do with a little work~", "PasserByChat_Chapter03_0026_07": "Huh? Really? What's the problem?", "PasserByChat_Chapter03_0026_08": "Most students only care about hanging out with their friends. There probably aren't many kids proactively signing up for cram school, right?", "PasserByChat_Chapter03_0026_09": "Uhh, are you saying that...", "PasserByChat_Chapter03_0026_10": "Yeah, go on...", "PasserByChat_Chapter03_0026_11": "I should hit up students who are studying together with a discount offer so they can hang out with each other during class — right!", "PasserByChat_Chapter03_0026_Name01": "Cram School Flyer Distributor", "PasserByChat_Chapter03_0026_Name02": "Lazy Girl", "PasserByChat_FortuneHIA_0001_01": "The video store manager on Sixth Street? I knew you'd love our VR experience!", "PasserByChat_FortuneHIA_0001_02": "Yeah, it's fun.", "PasserByChat_FortuneHIA_0001_03": "Yeah, it's super fun, right?!", "PasserByChat_FortuneHIA_0001_04": "Of course... What happened?", "PasserByChat_FortuneHIA_0001_05": "Oh, nothing! It's just... I hear complaints every now and then.", "PasserByChat_FortuneHIA_0001_06": "\"They've even turned Hollow explorations into games! This world has gone crazy!\"", "PasserByChat_FortuneHIA_0001_07": "But isn't it enough that everyone thinks our VR experience is fun?", "PasserByChat_FortuneHIA_0001_Name01": "Kylie", "PasserByChat_FortuneHIA_0001_Name02": "Option", "PasserByChat_FortuneHIA_0002_01": "I never expected so many people to be interested in simulated Hollow combat.", "PasserByChat_FortuneHIA_0002_02": "It's been quite some time, and the hype from the VR trial event hasn't died down at all.", "PasserByChat_FortuneHIA_0002_03": "...Yeah.", "PasserByChat_FortuneHIA_0002_04": "Why does it sound like you aren't happy about that?", "PasserByChat_FortuneHIA_0002_05": "Well... it's just that all the data comes from countless close calls in the Hollows...", "PasserByChat_FortuneHIA_0002_06": "And now it's just treated like a part of the game... I'm not really comfortable with that.", "PasserByChat_FortuneHIA_0002_Name01": "Arken", "PasserByChat_FortuneHIA_0002_Name02": "Jo", "PasserByChat_FortuneHIA_0003_01": "Sometimes I wonder if Lyla and Bertha are actually Intelligent Constructs...", "PasserByChat_FortuneHIA_0003_02": "What's wrong?", "PasserByChat_FortuneHIA_0003_03": "Do you have any proof?!", "PasserByChat_FortuneHIA_0003_04": "For a whole month! They've been standing at the reception desk every day! Without a day off!", "PasserByChat_FortuneHIA_0003_05": "There was this one time I was busy fixing some bugs and got home late, and there they were, still standing there...", "PasserByChat_FortuneHIA_0003_06": "And when I came to work the next day, they were in the exact same position as when I left!", "PasserByChat_FortuneHIA_0003_07": "That does sound tough...", "PasserByChat_FortuneHIA_0003_08": "Is that even possible...?", "PasserByChat_FortuneHIA_0003_09": "Yeah, that's why I'm wondering if the real Lyla and Bertha are actually at home watching TV and eating snacks right now...", "PasserByChat_FortuneHIA_0003_10": "These two lifelike receptionists really are their Intelligent Constructs!", "PasserByChat_FortuneHIA_0003_Name01": "Jo", "PasserByChat_FortuneHIA_0004_01": "Do you have any idea what you're talking about?", "PasserByChat_FortuneHIA_0004_02": "Of course I do! I'm just suggesting that enemies in the beginner stages should have their attack speed reduced a bit.", "PasserByChat_FortuneHIA_0004_03": "But those are not \"beginner stages.\" They are...", "PasserByChat_FortuneHIA_0004_04": "Yeah, yeah, \"actual data collected from a low-risk Companion Hollow\"... I've heard that a million times before.", "PasserByChat_FortuneHIA_0004_05": "And yet here you are making ridiculous demands!", "PasserByChat_FortuneHIA_0004_06": "Is it really that ridiculous? It's a genuine suggestion from a player!", "PasserByChat_FortuneHIA_0004_07": "Well... how about lowering their damage a little? We can pass it off as the Ethereals in the Hollow are running out of energy.", "PasserByChat_FortuneHIA_0004_08": "It makes perfect sense in terms of game design, doesn't it?", "PasserByChat_FortuneHIA_0004_09": "...You're talking crazy!", "PasserByChat_FortuneHIA_0004_Name01": "Jo", "PasserByChat_FortuneHIA_0004_Name02": "Confused Player", "PasserByChat_FortuneHIA_0005_01": "Ehn-na! En-nah-ehn! (We've received the customer satisfaction report!)", "PasserByChat_FortuneHIA_0005_02": "How could anyone have a problem with me?", "PasserByChat_FortuneHIA_0005_03": "Ehn-na... Nha-nah nhu-ne. (The complaint says... all you do is tell the customer to reboot the device and try again.)", "PasserByChat_FortuneHIA_0005_04": "Is that the only one? Well... maybe we should do something about it?", "PasserByChat_FortuneHIA_0005_05": "Help me bury it in the pile of complaints about the receptionists being unfriendly.", "PasserByChat_FortuneHIA_0005_06": "That way, Lyla definitely won't see it.", "PasserByChat_FortuneHIA_0005_07": "En-nah-ehn? (Why would I help you?)", "PasserByChat_FortuneHIA_0005_08": "I'll take the seat closest to Lyla for you at the next meeting!", "PasserByChat_FortuneHIA_0005_09": "Ehn-na! (Deal!)", "PasserByChat_FortuneHIA_0005_Name01": "Tully", "PasserByChat_FortuneHIA_0005_Name02": "Jo", "PasserByChat_FortuneHIA_0006_01": "So, is there anything on your mind?", "PasserByChat_FortuneHIA_0006_02": "I was just thinking... What should I do if there really is a Hollow disaster?", "PasserByChat_FortuneHIA_0006_03": "Well, you should follow the \"Self-Rescue Manual for Hollow Disasters\" to protect yourself.", "PasserByChat_FortuneHIA_0006_04": "But I've had so many battles in the game... Does that count for nothing?", "PasserByChat_FortuneHIA_0006_05": "Never try to fight Ethereals just because you've played the \"game.\"", "PasserByChat_FortuneHIA_0006_06": "If you ask me, VR can help people stay calm when facing Ethereals in real life...", "PasserByChat_FortuneHIA_0006_07": "And buy more precious time for Hollow Investigators. It can make a huge difference.", "PasserByChat_FortuneHIA_0006_Name01": "Kyle", "PasserByChat_FortuneHIA_0006_Name02": "Hesitant Girl", "PasserByChat_FortuneHIA_0007_01": "...That's the rundown of our VR equipment.", "PasserByChat_FortuneHIA_0007_02": "So, where can I buy the VR equipment you just mentioned?", "PasserByChat_FortuneHIA_0007_03": "I'm sorry, ma'am, but those devices are not for sale.", "PasserByChat_FortuneHIA_0007_04": "Not for sale? How can something not be for sale?", "PasserByChat_FortuneHIA_0007_05": "Then I'll just have to talk to your manager about an investment!", "PasserByChat_FortuneHIA_0007_06": "Well, they're not for sale, because...", "PasserByChat_FortuneHIA_0007_07": "You get a free portable device if you take part in the VR trial.", "PasserByChat_FortuneHIA_0007_08": "Huh?", "PasserByChat_FortuneHIA_0007_09": "However, I can connect you with my supervisor if you're interested in discussing investment opportunities.", "PasserByChat_FortuneHIA_0007_Name01": "Kyle", "PasserByChat_FortuneHIA_0007_Name02": "Curious Woman", "PasserByChat_FortuneHIA_0008_01": "Do you need help with something?", "PasserByChat_FortuneHIA_0008_02": "You're always so gentle and considerate, Kyle.", "PasserByChat_FortuneHIA_0008_03": "Of course, I just want everyone to learn more about the HIA.", "PasserByChat_FortuneHIA_0008_04": "But why, though?", "PasserByChat_FortuneHIA_0008_05": "It's just that some people have this false idea that the HIA is ruthless.", "PasserByChat_FortuneHIA_0008_06": "But honestly, all we do is in order to fight the Hollows and protect the city.", "PasserByChat_FortuneHIA_0008_07": "Sounds a little...", "PasserByChat_FortuneHIA_0008_08": "A bit like I'm reciting something, maybe? Well... that's just my take on it.", "PasserByChat_FortuneHIA_0008_09": "As a protector, I have to give off the impression of being gentle and dependable, right?", "PasserByChat_FortuneHIA_0008_Name01": "Kyle", "PasserByChat_FortuneHIA_0008_Name02": "Option", "PasserByChat_FortuneHIA_0009_01": "\"New Eridu Citizens Review the City's Past...\"", "PasserByChat_FortuneHIA_0009_02": "\"Hollow Era Sales Skyrocketed by 300% This Month!\"", "PasserByChat_FortuneHIA_0009_03": "What do you think of this headline?", "PasserByChat_FortuneHIA_0009_04": "That's incredible! Is it for real?", "PasserByChat_FortuneHIA_0009_05": "You bet! 300% increase, totally real!", "PasserByChat_FortuneHIA_0009_06": "So what were the sales figures, exactly?", "PasserByChat_FortuneHIA_0009_07": "Alright, just between you and me... we sold two copies last month and six this month.", "PasserByChat_FortuneHIA_0009_Name01": "Arken", "PasserByChat_FortuneHIA_0009_Name02": "Option", "PasserByChat_FortuneHIA_0010_01": "Hey, Sybil, what happened to that \"promising candidate\" you discovered last year?", "PasserByChat_FortuneHIA_0010_02": "Last I heard, she got assigned to an observation station in Hollow Zero.", "PasserByChat_FortuneHIA_0010_03": "It's been a while since we last caught up with each other... Why? Something up?", "PasserByChat_FortuneHIA_0010_04": "Yeah, I'm thinking of doing a new feature called \"From VR Experience to Hollow Frontlines\"! How does that sound?", "PasserByChat_FortuneHIA_0010_05": "Sounds like a story about overcoming internet addiction...", "PasserByChat_FortuneHIA_0010_06": "Overcoming internet addiction... That's also an interesting angle!", "PasserByChat_FortuneHIA_0010_07": "We could follow a teenager addicted to VR games and guide her to become a courageous Hollow Investigator!", "PasserByChat_FortuneHIA_0010_08": "Seriously...? I can already imagine how Lyla's gonna react to that.", "PasserByChat_FortuneHIA_0010_09": "She'd probably say something like, \"If you wanna be a screenwriter, I can write you a letter of recommendation to NEBC3,\" with her signature sarcastic smile.", "PasserByChat_FortuneHIA_0010_Name01": "Arken", "PasserByChat_FortuneHIA_0010_Name02": "Sybil", "PasserByChat_FortuneHIA_0011_01": "I'm a real journalist! I'm not just here to churn out fluff pieces about game-level promotion!", "PasserByChat_FortuneHIA_0011_02": "I'm gonna tell Lyla that I'm working on a new column for our club from next week!", "PasserByChat_FortuneHIA_0011_03": "That's pretty ambitious, Arken.", "PasserByChat_FortuneHIA_0011_04": "That doesn't sound like you, Arken.", "PasserByChat_FortuneHIA_0011_05": "But Lyla mentioned they're releasing about six new levels next week...", "PasserByChat_FortuneHIA_0011_06": "You sure you want to add more to your plate with that coming up?", "PasserByChat_FortuneHIA_0011_07": "Well... in that case, guess I'll start being a real journalist the week after next.", "PasserByChat_FortuneHIA_0011_08": "Now you're sounding more like your usual self, Arken.", "PasserByChat_FortuneHIA_0011_09": "Well, promoting new game levels is a big part of my job too!", "PasserByChat_FortuneHIA_0011_Name01": "Arken", "PasserByChat_FortuneHIA_0011_Name02": "Kiki", "PasserByChat_FortuneHIA_0011_Name03": "Option", "PasserByChat_FortuneHIA_0012_01": "For certain overly excited players... I reckon we should charge them for device maintenance.", "PasserByChat_FortuneHIA_0012_02": "Or at least we should have some security checks, like banning metal inside the device!", "PasserByChat_FortuneHIA_0012_03": "What's happening?", "PasserByChat_FortuneHIA_0012_04": "Did someone damage the devices?", "PasserByChat_FortuneHIA_0012_05": "I just got a report about scratches on the floor inside 06.", "PasserByChat_FortuneHIA_0012_06": "So I went to check it out, and it looked like some super-hyped player had been kicking and stomping around...", "PasserByChat_FortuneHIA_0012_07": "They must've worn spiked shoes or something to cause that much damage!", "PasserByChat_FortuneHIA_0012_08": "I wonder if the Ethereals in the game got scared off by their intensity.", "PasserByChat_FortuneHIA_0012_Name01": "Kiki", "PasserByChat_FortuneHIA_0013_01": "Where did I put it?... Maybe Mom put it away somewhere...?", "PasserByChat_FortuneHIA_0013_02": "You look troubled, Kiki.", "PasserByChat_FortuneHIA_0013_03": "Are you looking for something, Kiki?", "PasserByChat_FortuneHIA_0013_04": "Well... I'm trying to find my MCS diploma and transcripts. I need to check something...", "PasserByChat_FortuneHIA_0013_05": "For some sort of paperwork?", "PasserByChat_FortuneHIA_0013_06": "Well, not exactly.", "PasserByChat_FortuneHIA_0013_07": "It's just I feel like... I feel like I've never encountered some of the device errors at work...", "PasserByChat_FortuneHIA_0013_08": "I'm starting to wonder if I really graduated from Metis School in in-Hollow Equipment.", "PasserByChat_FortuneHIA_0013_Name01": "Kiki", "PasserByChat_FortuneHIA_0013_Name02": "Option", "PasserByChat_FortuneHIA_0014_01": "Can I help with anything, Uncle Kim?", "PasserByChat_FortuneHIA_0014_02": "Hey... don't just call your colleague \"uncle\"! Well, I don't really need help now.", "PasserByChat_FortuneHIA_0014_03": "Gotcha! I'll go check with Murray then!", "PasserByChat_FortuneHIA_0014_04": "You look full of pep today, Kiki.", "PasserByChat_FortuneHIA_0014_05": "Because it's been super chill today! Not a single device error all day long!", "PasserByChat_FortuneHIA_0014_06": "Hey, just don't say that...", "PasserByChat_FortuneHIA_0014_07": "But wh—Ehhh!", "PasserByChat_FortuneHIA_0014_08": "...Tyrone just sent a message, saying that Devices 01, 04, and 05 need a \"thorough check-up.\"", "PasserByChat_FortuneHIA_0014_09": "See? Uncle Kim's always right.", "PasserByChat_FortuneHIA_0014_Name01": "Kiki", "PasserByChat_FortuneHIA_0014_Name02": "Kim", "PasserByChat_FortuneHIA_0014_Name03": "Option", "PasserByChat_FortuneHIA_0015_01": "Come on, how are personnel documents considered \"hardware\" inventory?", "PasserByChat_FortuneHIA_0015_02": "What documents?", "PasserByChat_FortuneHIA_0015_03": "Just bags of paperwork... Why is a warehouse keeper supposed to handle those, too?", "PasserByChat_FortuneHIA_0015_04": "No, that's not your work.", "PasserByChat_FortuneHIA_0015_05": "Actually, it is part of your job...", "PasserByChat_FortuneHIA_0015_06": "Geez! I'm already working my butt off just to keep track of all the parts consumed every week!", "PasserByChat_FortuneHIA_0015_07": "Why do I have to manage personnel documents, too!?", "PasserByChat_FortuneHIA_0015_08": "What should we do...", "PasserByChat_FortuneHIA_0015_09": "I don't know! Kylie and Arken must have made some shady deal during the last vote! This is so unfair!", "PasserByChat_FortuneHIA_0015_Name01": "Murray", "PasserByChat_FortuneHIA_0015_Name02": "Option", "PasserByChat_FortuneHIA_0016_01": "I've seen you around quite a bit. You must be a huge fan of in-Hollow combat.", "PasserByChat_FortuneHIA_0016_02": "Of course!", "PasserByChat_FortuneHIA_0016_03": "Would you consider yourself a, um..., \"pro gamer\" then?", "PasserByChat_FortuneHIA_0016_04": "I don't really see the combat experience as a \"game\"...", "PasserByChat_FortuneHIA_0016_05": "I'm a Hollow explorer, not a gamer.", "PasserByChat_FortuneHIA_0016_06": "Really!? It's so great to meet a tester like you!", "PasserByChat_FortuneHIA_0016_07": "There aren't many people who don't see the VR combat as a game.", "PasserByChat_FortuneHIA_0016_08": "Make sure to check out our updates. I hope to see you again soon!", "PasserByChat_FortuneHIA_0016_Name01": "Murray", "PasserByChat_FortuneHIA_0016_Name02": "Option", "PasserByChat_FortuneHIA_0017_01": "Hey, Sybil! You're here again.", "PasserByChat_FortuneHIA_0017_02": "I heard we got some new records on several levels, so I thought I'd come and check them out.", "PasserByChat_FortuneHIA_0017_03": "Sounds good, but...", "PasserByChat_FortuneHIA_0017_04": "But...?", "PasserByChat_FortuneHIA_0017_05": "Do you really think these \"high-scoring gamers\" have what it takes to be Investigators?", "PasserByChat_FortuneHIA_0017_06": "Good Ether aptitude plus combat experience in VR games equals great potential for becoming a Hollow Investigator...", "PasserByChat_FortuneHIA_0017_07": "But we both know that's nonsense, right?", "PasserByChat_FortuneHIA_0017_08": "It's true that a lot of necessary factors are missing... but we've got to give it a try.", "PasserByChat_FortuneHIA_0017_09": "We always need more comrades in arms when dealing with Hollows, right?", "PasserByChat_FortuneHIA_0017_Name01": "Murray", "PasserByChat_FortuneHIA_0017_Name02": "Sybil", "PasserByChat_FortuneHIA_0018_01": "What makes them think they can just grab the nearest person and ask for a \"walkthrough\"...?", "PasserByChat_FortuneHIA_0018_02": "Looks like they were giving you a headache too, Kim.", "PasserByChat_FortuneHIA_0018_03": "Yeah, and they can be really rude, you know?", "PasserByChat_FortuneHIA_0018_04": "Rude? How so?", "PasserByChat_FortuneHIA_0018_05": "When I refused to give them a \"walkthrough\" and was about to explain that, in real life, Investigators don't have walkthroughs in Hollows...", "PasserByChat_FortuneHIA_0018_06": "Then the kid started yelling that he's a big fan of many popular games.", "PasserByChat_FortuneHIA_0018_07": "He even tried to lecture me, saying something like, \"Didn't you claim this is some high quality game? You gotta pay attention to the players' experience.\"", "PasserByChat_FortuneHIA_0018_08": "Since when did I become a customer service rep for a game...?", "PasserByChat_FortuneHIA_0018_Name01": "Kim", "PasserByChat_FortuneHIA_0018_Name02": "Option", "PasserByChat_FortuneHIA_0019_01": "I've been called \"uncle\" way too many times lately...", "PasserByChat_FortuneHIA_0019_02": "But isn't that kind of cute and endearing?", "PasserByChat_FortuneHIA_0019_03": "Are you gonna do something about it?", "PasserByChat_FortuneHIA_0019_04": "Maybe... I should get myself a new hairdo, one that makes me look younger...", "PasserByChat_FortuneHIA_0019_05": "Oh righto, Uncle Kim, Lyla mentioned she's putting together next week's duty roster tonight.", "PasserByChat_FortuneHIA_0019_06": "Oh yeah! Since I am the old \"uncle\" around here...", "PasserByChat_FortuneHIA_0019_07": "Why the sudden change...?", "PasserByChat_FortuneHIA_0019_08": "It's time you young people take more shifts on duty! This old man needs some rest at home.", "PasserByChat_FortuneHIA_0019_Name01": "Kim", "PasserByChat_FortuneHIA_0019_Name02": "Kiki", "PasserByChat_FortuneHIA_0019_Name03": "Option", "PasserByChat_FortuneHIA_0020_01": "Seriously? Do we cleaners really need to be at the meeting?", "PasserByChat_FortuneHIA_0020_02": "Yeah... and the security staff too?", "PasserByChat_FortuneHIA_0020_03": "Hey, it's not like we're not important here...", "PasserByChat_FortuneHIA_0020_04": "Exactly! We're only working here as... erm... contractors, right?", "PasserByChat_FortuneHIA_0020_05": "En-nah-ehn! (Lyla says it's only gonna take ten minutes!)", "PasserByChat_FortuneHIA_0020_06": "Who's gonna believe that...", "PasserByChat_FortuneHIA_0020_07": "Ehn-ne ne-nu-nah ne... (It's about possibly reinforcing Scott Outpost...)", "PasserByChat_FortuneHIA_0020_08": "What...?!", "PasserByChat_FortuneHIA_0020_09": "Hey, Tully, tell us the important stuff first next time!", "PasserByChat_FortuneHIA_0020_Name01": "Kim", "PasserByChat_FortuneHIA_0020_Name02": "Marvin", "PasserByChat_FortuneHIA_0020_Name03": "Tully", "PasserByChat_FortuneHIA_0021_01": "Sometimes, I find this job pretty pointless.", "PasserByChat_FortuneHIA_0021_02": "How so?", "PasserByChat_FortuneHIA_0021_03": "At first, no one's interested in making trouble in this unknown career club.", "PasserByChat_FortuneHIA_0021_04": "But now, with the VR devices getting popular, some people are starting to treat this place like it's some arcade.", "PasserByChat_FortuneHIA_0021_05": "Yeah, some people do think that way.", "PasserByChat_FortuneHIA_0021_06": "It's frustrating, for sure.", "PasserByChat_FortuneHIA_0021_07": "On the other hand, some of the \"bigwigs\" in the Association... They might actually be happy to see this.", "PasserByChat_FortuneHIA_0021_08": "Thanks to the event, the Association's popularity and reputation have really taken off lately.", "PasserByChat_FortuneHIA_0021_Name01": "Marvin", "PasserByChat_FortuneHIA_0021_Name02": "Option", "PasserByChat_FortuneHIA_0022_01": "The new Routine Cleanup stages are pretty challenging.", "PasserByChat_FortuneHIA_0022_02": "Did you enjoy our VR experience event?", "PasserByChat_FortuneHIA_0022_03": "Yeah, for sure. This event definitely helps more people learn more about the Hollows and Ethereals.", "PasserByChat_FortuneHIA_0022_04": "It helps people understand how we built our city in the midst of the crisis.", "PasserByChat_FortuneHIA_0022_05": "Plus, it helps citizens to stay calm when Hollow disasters strike, giving us extra time for rescue operations...", "PasserByChat_FortuneHIA_0022_06": "Your insights are really impressive...", "PasserByChat_FortuneHIA_0022_07": "They're just some casual thoughts.", "PasserByChat_FortuneHIA_0022_08": "No, it's not often that you hear \"casual thoughts\" like these! Most people just treat the VR experience like it's a video game.", "PasserByChat_FortuneHIA_0022_09": "It's great to meet someone who truly understands it.", "PasserByChat_FortuneHIA_0022_Name01": "Thoughtful Girl", "PasserByChat_FortuneHIA_0022_Name02": "Marvin", "PasserByChat_FortuneHIA_0023_01": "Help me find an available VR device, Tully.", "PasserByChat_FortuneHIA_0023_02": "It's been a while since we had any impressive participants... I'd rather train myself than wasting time waiting for someone to show up!", "PasserByChat_FortuneHIA_0023_03": "Ehn-ne. (No way.)", "PasserByChat_FortuneHIA_0023_04": "Why?! That's a reasonable request from a business partner!", "PasserByChat_FortuneHIA_0023_05": "Ehn-ne, ehn-ne-ehn-ne-ehn-ne. (Lyla says you were sleeping in the VR device.)", "PasserByChat_FortuneHIA_0023_06": "Ehn-ne-ehn-ne. (You'll catch a cold.)", "PasserByChat_FortuneHIA_0023_07": "Come on, I didn't sleep in there! Oh, wait... Lyla actually cares about me? And I...", "PasserByChat_FortuneHIA_0023_08": "Nha-nuh-nhu-ne, en-nah-ehn... (Last time you called in sick after you left the club...)", "PasserByChat_FortuneHIA_0023_09": "En-nah-ehn! En-nah! (Your team lead filed a complaint against Lyla in the feedback!)", "PasserByChat_FortuneHIA_0023_Name01": "Sybil", "PasserByChat_FortuneHIA_0023_Name02": "Tully", "PasserByChat_FortuneHIA_0024_01": "The manager of Random Play? Let me guess... you came to hone your skills in the Expert Challenge Room, huh?", "PasserByChat_FortuneHIA_0024_02": "Yeah.", "PasserByChat_FortuneHIA_0024_03": "Not today.", "PasserByChat_FortuneHIA_0024_04": "Seriously... If it weren't for all the VR hype lately, I'd be questioning your true identity.", "PasserByChat_FortuneHIA_0024_05": "Why?", "PasserByChat_FortuneHIA_0024_06": "You've got the highest score on every level...", "PasserByChat_FortuneHIA_0024_07": "And you're always eager to try out the latest levels...", "PasserByChat_FortuneHIA_0024_08": "You're not secretly one of those famous Hollow Raiders on Inter-Knot, are you?", "PasserByChat_FortuneHIA_0024_09": "I just love new experiences!", "PasserByChat_FortuneHIA_0024_10": "I'm a law-abiding citizen!", "PasserByChat_FortuneHIA_0024_11": "Yes, yes, I know! Young folks and their need for attention. It does feel good being at the top of the leaderboard!", "PasserByChat_FortuneHIA_0024_Name01": "Sybil", "PasserByChat_FortuneHIA_0024_Name02": "Option", "PasserByChat_FortuneHIA_0025_01": "Ah, such a nuisance...", "PasserByChat_FortuneHIA_0025_02": "Is everything alright?", "PasserByChat_FortuneHIA_0025_03": "Oh, the manager of Random Play! Just in time!", "PasserByChat_FortuneHIA_0025_04": "So, tell me, as a master of VR combat... would you be scared if you were thrown into a Hollow right now?", "PasserByChat_FortuneHIA_0025_05": "Of course, I'd be scared!", "PasserByChat_FortuneHIA_0025_06": "Don't think so.", "PasserByChat_FortuneHIA_0025_07": "Well... I recently met a kid who's always at the top of the leaderboard like you.", "PasserByChat_FortuneHIA_0025_08": "And our survey results showed that she's not scared at all about entering Hollows. She's actually excited about it.", "PasserByChat_FortuneHIA_0025_09": "I don't know what to say... Is such a mindset suitable for Hollow Investigators...?", "PasserByChat_FortuneHIA_0025_Name01": "Sybil", "PasserByChat_FortuneHIA_0025_Name02": "Option", "PasserByChat_FortuneHIA_0026_01": "I really want to be on the frontlines or at Scott Outpost...", "PasserByChat_FortuneHIA_0026_02": "I don't want to be stuck here, checking VR devices all day...", "PasserByChat_FortuneHIA_0026_03": "Careful... You were complaining pretty loudly, and I think Lyla just shot you a look.", "PasserByChat_FortuneHIA_0026_04": "The good news is that she might consider transferring you, knowing how badly you want to be on the frontlines.", "PasserByChat_FortuneHIA_0026_05": "Really!?", "PasserByChat_FortuneHIA_0026_06": "Well, the bad news is that you never know what Lyla's thinking.", "PasserByChat_FortuneHIA_0026_07": "So, she might think you're looking down on her career club. In that case...", "PasserByChat_FortuneHIA_0026_08": "Noooo! Is it too late to explain myself?", "PasserByChat_FortuneHIA_0026_Name01": "Tyrone", "PasserByChat_FortuneHIA_0026_Name02": "Kim", "PasserByChat_FortuneHIA_0027_01": "Spot check done! Everything's good.", "PasserByChat_FortuneHIA_0027_02": "Ehn-na! (Great!)", "PasserByChat_FortuneHIA_0027_03": "Heading back to work, Tyrone?", "PasserByChat_FortuneHIA_0027_04": "Nah... I don't have any more tasks for today.", "PasserByChat_FortuneHIA_0027_05": "Jo said he tweaked some parameters and created a custom training level for me to try out.", "PasserByChat_FortuneHIA_0027_06": "Ehn-na! Na-ehn nu-na-nah! (That's right! Miss Lyla asked him to!)", "PasserByChat_FortuneHIA_0027_07": "Lyla is amazing.", "PasserByChat_FortuneHIA_0027_08": "Yeah, even though she always looks so serious...", "PasserByChat_FortuneHIA_0027_Name01": "Tyrone", "PasserByChat_FortuneHIA_0027_Name02": "Moore", "PasserByChat_FortuneHIA_0027_Name03": "Option", "PasserByChat_FortuneHIA_0028_01": "Wait, the manager of Random Play? The one who beat my record on Unit 04!", "PasserByChat_FortuneHIA_0028_02": "Which level are you talking about?", "PasserByChat_FortuneHIA_0028_03": "It's in Routine Cleanup number... Hold on. That's not the point!", "PasserByChat_FortuneHIA_0028_04": "How do you always score so high? Have you really never done any Hollow work before?", "PasserByChat_FortuneHIA_0028_05": "Hey, stop suspecting model citizens...", "PasserByChat_FortuneHIA_0028_06": "Nope, never. I just love stuff like this.", "PasserByChat_FortuneHIA_0028_07": "Hmph, if you want to dispel my suspicions... Just tell me how you did it!", "PasserByChat_FortuneHIA_0028_08": "It's not a threat, I swear! It's a plea! Please!", "PasserByChat_FortuneHIA_0028_09": "If your data is real, you're outperforming at least 90% of real Hollow Investigators in terms of combat skill!", "PasserByChat_FortuneHIA_0028_Name01": "Tyrone", "PasserByChat_FortuneHIA_0028_Name02": "Option", "PasserByChat_FortuneHIA_0029_01": "Hey, I remember you. You're the manager of Random Play.", "PasserByChat_FortuneHIA_0029_02": "How are the new levels? Sybil says you're unstoppable.", "PasserByChat_FortuneHIA_0029_03": "I'm flattered.", "PasserByChat_FortuneHIA_0029_04": "Hahaha, no need to be nervous.", "PasserByChat_FortuneHIA_0029_05": "I'll let you in on a secret. I was the one who extracted the monster data from the Hollow for the new levels.", "PasserByChat_FortuneHIA_0029_06": "You're a Hollow Investigator?", "PasserByChat_FortuneHIA_0029_07": "I WAS a Hollow Investigator, to be precise... But hey, let's just enjoy the VR!", "PasserByChat_FortuneHIA_0029_08": "I hope nobody ever has to experience a real Hollow... including you, manager.", "PasserByChat_FortuneHIA_0029_Name01": "Leona", "PasserByChat_FortuneHIA_0029_Name02": "Option", "PasserByChat_FortuneHIA_0030_01": "My latest walkthrough didn't get many views... Maybe they haven't unlocked the new level yet?", "PasserByChat_FortuneHIA_0030_02": "You've uploaded a new walkthrough, Leona?", "PasserByChat_FortuneHIA_0030_03": "Yeah, but you... you don't really need them, do you?", "PasserByChat_FortuneHIA_0030_04": "That's right. I don't.", "PasserByChat_FortuneHIA_0030_05": "Actually, I've watched your videos too!", "PasserByChat_FortuneHIA_0030_06": "Hmph, if you made walkthroughs, you'd get tons of views.", "PasserByChat_FortuneHIA_0030_07": "I've lost count of how many levels you've tops the leaderboards on", "PasserByChat_FortuneHIA_0030_08": "It's all just virtual.", "PasserByChat_FortuneHIA_0030_09": "That's true, but even virtual, there's a lot of skills and interesting tricks involved...", "PasserByChat_FortuneHIA_0030_10": "Oh, right! My friend wants to know if you'd be interested in helping her design new levels?", "PasserByChat_FortuneHIA_0030_Name01": "Leona", "PasserByChat_FortuneHIA_0030_Name02": "Option", "PasserByChat_FortuneHIA_0031_01": "Lyla and Bertha used to spend all their time in the lab, and I'd complain that I never got to see them.", "PasserByChat_FortuneHIA_0031_02": "Now they're stuck at the reception desk...", "PasserByChat_FortuneHIA_0031_03": "I see them every day, but we still hardly get a chance to chat.", "PasserByChat_FortuneHIA_0031_04": "They're always swamped with work.", "PasserByChat_FortuneHIA_0031_05": "Yeah, good thing they're not human, because no human could handle their workload.", "PasserByChat_FortuneHIA_0031_06": "Jo was wondering if they were Intelligent Constructs.", "PasserByChat_FortuneHIA_0031_07": "Hahahahahaha! Seriously? I gotta tell them that!", "PasserByChat_FortuneHIA_0031_08": "Intelligent Constructs with wings and grumpy faces must be a rare breed, huh?", "PasserByChat_FortuneHIA_0031_Name01": "Leona", "PasserByChat_FortuneHIA_0031_Name02": "Option", "PasserByChat_FortuneHIA_0032_01": "This is the best I can do in this level...", "PasserByChat_FortuneHIA_0032_02": "Amazing! That's really some score!", "PasserByChat_FortuneHIA_0032_03": "Thank you... but when will the HIA finally notice me...?", "PasserByChat_FortuneHIA_0032_04": "You want to join the HIA?", "PasserByChat_FortuneHIA_0032_05": "You bet! Fighting those monsters in Hollows... it's my biggest dream in life!", "PasserByChat_FortuneHIA_0032_06": "That's some serious determination...", "PasserByChat_FortuneHIA_0032_07": "But having a high score alone isn't enough to catch the attention of the person in charge of this career club, it seems.", "PasserByChat_FortuneHIA_0032_08": "Plus, my score isn't even the highest...", "PasserByChat_FortuneHIA_0032_09": "I've got to keep pushing myself... I'll be back again tomorrow!", "PasserByChat_FortuneHIA_0032_Name01": "Molly", "PasserByChat_FortuneHIA_0032_Name02": "Option", "PasserByChat_FortuneHIA_0033_01": "It's awesome to learn about the Investigators and how they fight in Hollows through the VR.", "PasserByChat_FortuneHIA_0033_02": "Looks like you're really into the VR experience!", "PasserByChat_FortuneHIA_0033_03": "You wanna become a Hollow Investigator?", "PasserByChat_FortuneHIA_0033_04": "I do, but... my Ether aptitude sucks, so it's impossible.", "PasserByChat_FortuneHIA_0033_05": "You could say that if I ever fell into a Hollow...", "PasserByChat_FortuneHIA_0033_06": "That'd probably be the first and last time I'd ever see its interior.", "PasserByChat_FortuneHIA_0033_07": "So, I'm missing out on half of the world from birth.", "PasserByChat_FortuneHIA_0033_08": "Maybe you're better off missing out on the Hollow half!", "PasserByChat_FortuneHIA_0033_09": "But thanks to the VR devices, I finally get to \"enter\" a Hollow.", "PasserByChat_FortuneHIA_0033_10": "Now I've caught a glimpse of the other half of the world, even if it's just in virtual form.", "PasserByChat_FortuneHIA_0033_Name01": "Owen", "PasserByChat_FortuneHIA_0033_Name02": "Option", "PasserByChat_FortuneHIA_0034_01": "...In conclusion, I think the Ethereals in the game are far less agile than they actually are in Hollows.", "PasserByChat_FortuneHIA_0034_02": "You did all these calculations?", "PasserByChat_FortuneHIA_0034_03": "I can't enter the Hollow, so yeah, these are just calculations... or my hypothesis.", "PasserByChat_FortuneHIA_0034_04": "Well, you'd be a perfect fit for the HIA", "PasserByChat_FortuneHIA_0034_05": "But my Ether aptitude...", "PasserByChat_FortuneHIA_0034_06": "Not everyone in the HIA needs to enter Hollows. We all have different roles.", "PasserByChat_FortuneHIA_0034_07": "With your keen observation skills and knack for calculations... you'd be a great fit as Lyla's apprentice.", "PasserByChat_FortuneHIA_0034_08": "Huh? You mean... I'd be a great fit as... a receptionist?", "PasserByChat_FortuneHIA_0034_09": "*snicker* We'll talk about this later, but don't say something like that where Bertha can hear!", "PasserByChat_FortuneHIA_0034_Name01": "Owen", "PasserByChat_FortuneHIA_0034_Name02": "Leona", "PasserByChat_FortuneHIA_0035_01": "Only after trying the VR device did I understand the dangers of fighting in a Hollow...", "PasserByChat_FortuneHIA_0035_02": "Of course, it's dangerous! But that's exactly the duty of Hollow Investigators and why they're needed.", "PasserByChat_FortuneHIA_0035_03": "I often dream about becoming a Hollow Investigator myself.", "PasserByChat_FortuneHIA_0035_04": "So that I could fight alongside my love...", "PasserByChat_FortuneHIA_0035_05": "Instead of just trying to understand what he's been through via VR.", "PasserByChat_FortuneHIA_0035_06": "But having a boyfriend is totally different from having a workmate or comrade, you know?", "PasserByChat_FortuneHIA_0035_07": "Your relationship has nothing to do with Hollows or Ethereals...", "PasserByChat_FortuneHIA_0035_08": "Whenever he thinks of you, he feels warmth and strength. That's how you fight side by side.", "PasserByChat_FortuneHIA_0035_Name01": "Carol", "PasserByChat_FortuneHIA_0035_Name02": "Kyle", "PasserByChat_FortuneHIA_0036_01": "Guess I'll have to wait another two hours at least...", "PasserByChat_FortuneHIA_0036_02": "Waiting for an available VR device?", "PasserByChat_FortuneHIA_0036_03": "Is it something urgent?", "PasserByChat_FortuneHIA_0036_04": "Oh, not at all!", "PasserByChat_FortuneHIA_0036_05": "My girlfriend's getting her nails done at Beaverson. She said we'll go out for dinner after.", "PasserByChat_FortuneHIA_0036_06": "Considering the pattern she chose... it'll take at least two hours before she comes back.", "PasserByChat_FortuneHIA_0036_07": "Perfect time for some VR!", "PasserByChat_FortuneHIA_0036_Name01": "Roy", "PasserByChat_FortuneHIA_0037_01": "Now I'm suspecting that the portable VR device from the Association is a trap.", "PasserByChat_FortuneHIA_0037_02": "How do you mean?", "PasserByChat_FortuneHIA_0037_03": "Isn't it all free?", "PasserByChat_FortuneHIA_0037_04": "It's just a trap to lure us into the club!", "PasserByChat_FortuneHIA_0037_05": "I mean, who would want to play VR at home all alone...?", "PasserByChat_FortuneHIA_0037_06": "My scores wouldn't even get uploaded to the leaderboards... and no one would see my awesome moves!", "PasserByChat_FortuneHIA_0037_07": "Maybe some people enjoy figuring things out on their own.", "PasserByChat_FortuneHIA_0037_08": "Maybe some people enjoy playing games on their own.", "PasserByChat_FortuneHIA_0037_09": "You know, there's only one type of person who plays VR at home alone...", "PasserByChat_FortuneHIA_0037_10": "It's the scheming type of person...", "PasserByChat_FortuneHIA_0037_11": "They practice hard at home, then show up at the club and steal everyone's thunder!", "PasserByChat_FortuneHIA_0037_Name01": "Agate", "PasserByChat_FortuneHIA_0038_01": "I just submitted my profile info for the Qualification Assessment...", "PasserByChat_FortuneHIA_0038_02": "Good luck!", "PasserByChat_FortuneHIA_0038_03": "Thanks! Before submitting the materials, I spent a whole month beating the high score on several levels.", "PasserByChat_FortuneHIA_0038_04": "I attached screenshots of the leaderboards to show off my potential to the Association.", "PasserByChat_FortuneHIA_0038_05": "Even though I double-checked the attachments multiple times after uploading them, I can't help but feel like I forgot something...", "PasserByChat_FortuneHIA_0038_06": "Sounds like you covered all the bases.", "PasserByChat_FortuneHIA_0038_07": "Maybe, there were some other documents or something?", "PasserByChat_FortuneHIA_0038_08": "Ah! I forgot to include a screenshot of my diploma!", "PasserByChat_FortuneHIA_0038_Name01": "Lupita", "PasserByChat_FortuneHIA_0038_Name02": "Option", "PasserByChat_FortuneHIA_0039_01": "I heard that the career club will organize a meet-up for legendary Investigators in the next few days!", "PasserByChat_FortuneHIA_0039_02": "Any Investigators you're excited to meet?", "PasserByChat_FortuneHIA_0039_03": "Yeah, Archil! He's one of the Investigators featured in the promotional material! I really admire him!", "PasserByChat_FortuneHIA_0039_04": "And he was the one who rescued my younger sister from the Hollow...", "PasserByChat_FortuneHIA_0039_05": "Should I bring him a bouquet? Or something else? I'm so torn!", "PasserByChat_FortuneHIA_0039_Name01": "Hannah", "PasserByChat_FortuneHIA_0040_01": "Arken! Where's the person who just tried Unit 05? Have they already left?", "PasserByChat_FortuneHIA_0040_02": "Huh? I don't know.", "PasserByChat_FortuneHIA_0040_03": "You... Ugh! Do you have any idea how high they scored? Why did you just let them go!?", "PasserByChat_FortuneHIA_0040_04": "Relax, Sybil... I'm sure you can find their reservation info at the reception desk.", "PasserByChat_FortuneHIA_0040_05": "Besides, it's just a trial score...", "PasserByChat_FortuneHIA_0040_06": "A high score is far from enough to determine if they have what it takes to become a Reserve Investigator.", "PasserByChat_FortuneHIA_0040_Name01": "Sybil", "PasserByChat_FortuneHIA_0040_Name02": "Arken", "PasserByChat_FortuneHIA_0041_01": "Ugh...", "PasserByChat_FortuneHIA_0041_02": "What's wrong?", "PasserByChat_FortuneHIA_0041_03": "As I previously mentioned, the new level's data memory is too large to be installed within the existing framework.", "PasserByChat_FortuneHIA_0041_04": "...Sorry, but I don't think I can help you with that.", "PasserByChat_FortuneHIA_0041_05": "Well... thanks anyway. It's nice to have someone to hear my complaints.", "PasserByChat_FortuneHIA_0041_06": "But it'd be better if Lyla could listen to me...", "PasserByChat_FortuneHIA_0041_Name01": "Jo", "PasserByChat_FortuneHIA_0042_01": "Looks like I don't have enough time to move the Hollow Era books today...", "PasserByChat_FortuneHIA_0042_02": "Can I help with anything?", "PasserByChat_FortuneHIA_0042_03": "Ah... there they are! The enthusiastic citizens of New Eridu!", "PasserByChat_FortuneHIA_0042_04": "But don't worry. I can handle it on my own.", "PasserByChat_FortuneHIA_0042_05": "No one actually cares where they put those tomes distributed by the Association.", "PasserByChat_FortuneHIA_0042_06": "Then why do you need to move them around?", "PasserByChat_FortuneHIA_0042_07": "There will be a club event in a few days, so I'll hide the books that are too dusty.", "PasserByChat_FortuneHIA_0042_Name01": "Murray", "PasserByChat_FortuneHIA_0043_01": "Hello there, are you here for the VR battle simulation?", "PasserByChat_FortuneHIA_0043_02": "Yep.", "PasserByChat_FortuneHIA_0043_03": "Perhaps you want to take a Mini Cargo Truck model back home?", "PasserByChat_FortuneHIA_0043_04": "Huh...?", "PasserByChat_FortuneHIA_0043_05": "If you're familiar with VR combat, surely you'd recognize the Mini Cargo Truck?", "PasserByChat_FortuneHIA_0043_06": "And here's the cool part: Our Mini Cargo Truck model doubles as a Bangboo charging station!", "PasserByChat_FortuneHIA_0043_Name01": "Arken", "PasserByChat_FortuneHIA_0044_01": "Strange...", "PasserByChat_FortuneHIA_0044_02": "What's wrong?", "PasserByChat_FortuneHIA_0044_03": "How exactly did someone score 3,000 points on this level?", "PasserByChat_FortuneHIA_0044_04": "I only managed 2,800 last time, and I cleared it without getting hit!", "PasserByChat_FortuneHIA_0044_05": "Maybe there are some new tricks and shortcuts?", "PasserByChat_FortuneHIA_0044_06": "Hmm... maybe some of the best players are among ordinary citizens?", "PasserByChat_FortuneHIA_0044_07": "Maybe.", "PasserByChat_FortuneHIA_0044_08": "But I don't think that's the case... Sybil doesn't seem to have found any promising members lately.", "PasserByChat_FortuneHIA_0044_Name01": "Tyrone", "PasserByChat_FortuneHIA_0045_01": "I still can't...", "PasserByChat_FortuneHIA_0045_02": "I'll go back and check Master Gibberish's walkthrough again!", "PasserByChat_FortuneHIA_0045_03": "Master Gibberish?", "PasserByChat_FortuneHIA_0045_04": "Oh! It's a veteran player whose ID is... a string of garbled characters.", "PasserByChat_FortuneHIA_0045_05": "If you want a Dullahan No Hit guide, I can hook you up with a link.", "PasserByChat_FortuneHIA_0045_06": "But wait a sec... I really can't remember her ID, even though I've watched hundreds of her walkthrough videos...", "PasserByChat_FortuneHIA_0045_07": "Sure!", "PasserByChat_FortuneHIA_0045_Name01": "Molly", "PasserByChat_FortuneHIA_0046_01": "Here should be good.", "PasserByChat_FortuneHIA_0046_02": "What's going on here?", "PasserByChat_FortuneHIA_0046_03": "Shh! Keep your voice down! Haven't you heard about the legend of Master Enigmata?", "PasserByChat_FortuneHIA_0046_04": "If you get stuck in a level, just stand here and speak aloud about how you got stuck.", "PasserByChat_FortuneHIA_0046_05": "Master Enigmata will hear you!", "PasserByChat_FortuneHIA_0046_06": "And the kind-hearted master will send walkthroughs to your Bangboo!", "PasserByChat_FortuneHIA_0046_Name01": "Reina", "PasserByChat_FortuneHIA_0047_01": "Ah... what should I do...?", "PasserByChat_FortuneHIA_0047_02": "Is something bothering you?", "PasserByChat_FortuneHIA_0047_03": "Ah, welcome to the HIA Career Club!", "PasserByChat_FortuneHIA_0047_04": "Uhh, thanks...?", "PasserByChat_FortuneHIA_0047_05": "I'm fine, just dealing with a glitch in Device 06... I'm kind of stuck here...", "PasserByChat_FortuneHIA_0047_06": "Sometimes I wonder if Master has some secret tricks for fixing these VR devices.", "PasserByChat_FortuneHIA_0047_07": "She always handles all the issues so effortlessly, and here I am, just scratching my head... trying to figure it out.", "PasserByChat_FortuneHIA_0047_Name01": "Kiki", "PasserByChat_FortuneHIA_0048_01": "Hey there! Welcome to the HIA Career Club!", "PasserByChat_FortuneHIA_0048_02": "May I assist you with something?", "PasserByChat_FortuneHIA_0048_03": "Whether you need help in recommending trial levels, explaining the gear, going over safety precautions, or showing you our souvenirs...", "PasserByChat_FortuneHIA_0048_04": "I'm your guy!", "PasserByChat_FortuneHIA_0048_05": "Thanks. I'm all good for now.", "PasserByChat_FortuneHIA_0048_06": "Ah, you seem like a determined challenger with a clear goal in mind!", "PasserByChat_FortuneHIA_0048_07": "Best of luck today!", "PasserByChat_FortuneHIA_0048_Name01": "Kyle", "PasserByChat_FortuneHIA_0049_01": "oh... The manager of the video store on Sixth Street? There you are!", "PasserByChat_FortuneHIA_0049_02": "Hi again.", "PasserByChat_FortuneHIA_0049_03": "As expected, nobody can resist our Trial of Valor!", "PasserByChat_FortuneHIA_0049_04": "By the way, next time you're here... could you bring me a cup of Tin Master's coffee?", "PasserByChat_FortuneHIA_0049_05": "Tin Master's coffee?", "PasserByChat_FortuneHIA_0049_06": "Yeah, the one right in front of your store! I'm really enjoy that Tin Master's coffee...", "PasserByChat_FortuneHIA_0049_07": "I think he's the best out of all the Tin Masters!", "PasserByChat_FortuneHIA_0049_Name01": "Kylie", "PasserByChat_FortuneHIA_0050_01": "So, this is our VR room...", "PasserByChat_FortuneHIA_0050_02": "Whooooa!", "PasserByChat_FortuneHIA_0050_03": "We have a VR device available right now. Would you like to give it a try, young lady?", "PasserByChat_FortuneHIA_0050_04": "Um... can I take a little more time to look around first? Like that over there... and maybe there...", "PasserByChat_FortuneHIA_0050_05": "And the shelf over there! Looks very interesting!", "PasserByChat_FortuneHIA_0050_06": "Of course, take your time.", "PasserByChat_FortuneHIA_0050_07": "Now, please let me tell you more about the... erm... Investigator's uniform on display here.", "PasserByChat_FortuneHIA_0050_Name01": "Kyle", "PasserByChat_FortuneHIA_0050_Name02": "Excited Visitor", "PasserByChat_FortuneHIA_0051_01": "So, those are the enemies he's been confronting...", "PasserByChat_FortuneHIA_0051_02": "Who are you talking about?", "PasserByChat_FortuneHIA_0051_03": "Ah... it's my boyfriend.", "PasserByChat_FortuneHIA_0051_04": "He's a Hollow Investigator for the Association, you know, always working overtime.", "PasserByChat_FortuneHIA_0051_05": "I heard that the enemies in the new levels were designed using data he collected.", "PasserByChat_FortuneHIA_0051_06": "Even though I don't have any Ether aptitude, I'd like to give it a try... and see what his job is like.", "PasserByChat_FortuneHIA_0051_Name01": "Carol", "PasserByChat_FortuneHIA_0052_01": "I'm kinda feeling like switching departments...", "PasserByChat_FortuneHIA_0052_02": "Why?", "PasserByChat_FortuneHIA_0052_03": "What kind of Hollow Investigators fight virtual enemies all day...?", "PasserByChat_FortuneHIA_0052_04": "I've been busy testing the new levels... and haven't been in a Hollow for two months straight!", "PasserByChat_FortuneHIA_0052_05": "Can I still call myself a Hollow Investigator?", "PasserByChat_FortuneHIA_0052_06": "Maybe there are other tasks coming up soon!", "PasserByChat_FortuneHIA_0052_07": "I hope so, too...", "PasserByChat_FortuneHIA_0052_Name01": "Tyrone", "PasserByChat_FortuneHIA_0053_01": "Hey! Are you... the manager of the video store on Sixth Street?", "PasserByChat_FortuneHIA_0053_02": "Hello there! Just call me Sybil! Pleasure to meet you! I've seen your VR combat records!", "PasserByChat_FortuneHIA_0053_03": "Um... Hello, Sybil?", "PasserByChat_FortuneHIA_0053_04": "So, how's your video store holding up? Ever thought about joining the HIA?", "PasserByChat_FortuneHIA_0053_05": "But VR trials... are just a game.", "PasserByChat_FortuneHIA_0053_06": "So, you're not interested in becoming a real Hollow Investigator...?", "PasserByChat_FortuneHIA_0053_07": "Oh nooo... Why fate is taking away my hope...? Fine, good luck with your business...", "PasserByChat_FortuneHIA_0053_Name01": "Sybil", "PasserByChat_FortuneHIA_0054_01": "En-nah-ehn? (What can I do for you?)", "PasserByChat_FortuneHIA_0054_02": "I'd like to check if there's an available VR device.", "PasserByChat_FortuneHIA_0054_03": "En-nah-ehn! (Let me check it for you!)", "PasserByChat_FortuneHIA_0054_04": "Ehn-ne! En-nah-ehn! (Yeah, we still have two devices available!)", "PasserByChat_FortuneHIA_0054_05": "Ehn-ne! Na-ehn! (Feel free to head to the reception desk and start your VR experience now!)", "PasserByChat_FortuneHIA_0054_06": "Thank you!", "PasserByChat_FortuneHIA_0054_07": "Nha-nah-eh! Ehn-ne! (You're welcome! If you have any questions, feel free to ask me! This Bangboo knows!)", "PasserByChat_FortuneHIA_0054_Name01": "Moore", "PasserByChat_FortuneHIA_0055_01": "En-nah-ehn? (What can I do for you?)", "PasserByChat_FortuneHIA_0055_02": "I'm all good for now.", "PasserByChat_FortuneHIA_0055_03": "En-nah... (Alright...)", "PasserByChat_FortuneHIA_0055_04": "Na-ehn, Ehn-ne-eha! (Sister Lyla is busy now, so if you have any questions, just ask me!)", "PasserByChat_FortuneHIA_0055_05": "Lyla?", "PasserByChat_FortuneHIA_0055_06": "Nha-nah... Nhu-ne ehn-nhu! (She's that blue-haired girl. Tully wants to help Lyla out!)", "PasserByChat_FortuneHIA_0055_Name01": "Tully", "PasserByChat_FortuneHIA_0056_01": "En-nah! Na-ehn nu-na-nah! (Welcome to the HIA Career Club!)", "PasserByChat_FortuneHIA_0056_02": "Do Bangboo get paid, too?", "PasserByChat_FortuneHIA_0056_03": "En-nah! En-nah-ehn! (Absolutely! We Bangboo need to make a living, too!)", "PasserByChat_FortuneHIA_0056_04": "Nha-nah-enh... (But Bangboo only need a tiny amount of money...)", "PasserByChat_FortuneHIA_0056_05": "En-nha-nah nhu-ne! (And the extra will become gifts for everyone!)", "PasserByChat_FortuneHIA_0056_06": "There will be gifts!?", "PasserByChat_FortuneHIA_0056_07": "En-nah! Nha-nuh-nhu! Ehn-na! (Yeah! So, please choose us Bangboo guides and support our work!)", "PasserByChat_FortuneHIA_0056_Name01": "Moore", "PasserByChat_FortuneHIA_0057_01": "New record in your new level! Felt like a walk in the park!", "PasserByChat_FortuneHIA_0057_02": "If only I had better Ether aptitude... I'd have become a super-star Investigator by now!", "PasserByChat_FortuneHIA_0057_03": "Don't take the Hollows lightly. It's not a game where you can retry as many times as you want...", "PasserByChat_FortuneHIA_0057_04": "Alright, alright! No need for the lecture!", "PasserByChat_FortuneHIA_0057_05": "That's exactly why I dislike this event...", "PasserByChat_FortuneHIA_0057_06": "Can't the documentary or the casualty data knock some sense into these \"players\"?", "PasserByChat_FortuneHIA_0057_Name01": "Cocky Man", "PasserByChat_FortuneHIA_0057_Name02": "Kim", "PasserByChat_FortuneHIA_0058_01": "Hey there! Did you just try out the HIA VR trials? What do you think?", "PasserByChat_FortuneHIA_0058_02": "Hm...", "PasserByChat_FortuneHIA_0058_03": "I see! \"The participant remains silent about the new HIA event.\"", "PasserByChat_FortuneHIA_0058_04": "Huh?", "PasserByChat_FortuneHIA_0058_05": "Oh? \"The participant is confused about the new HIA event.\"", "PasserByChat_FortuneHIA_0058_06": "I mean...", "PasserByChat_FortuneHIA_0058_07": "Umm... \"The participant finds it difficult to communicate with the HIA staff.\"", "PasserByChat_FortuneHIA_0058_08": "Goodbye!", "PasserByChat_FortuneHIA_0058_Name01": "Arken", "PasserByChat_FortuneHIA_0059_01": "Do you believe in this coffee mysticism people talk about? That drinking a cup of coffee will help improve your performance...?", "PasserByChat_FortuneHIA_0059_02": "Yeah, I kinda believe in it.", "PasserByChat_FortuneHIA_0059_03": "Hm... Is that so?", "PasserByChat_FortuneHIA_0059_04": "I've been stuck at 3899 points on this level for two weeks already.", "PasserByChat_FortuneHIA_0059_05": "Do you think a Tin Master Special will push me to 4000?", "PasserByChat_FortuneHIA_0059_06": "Maybe? It's worth a shot.", "PasserByChat_FortuneHIA_0059_07": "Yeah, it makes sense, and having a cup of coffee will definitely help me focus! Goy any other suggestions?", "PasserByChat_FortuneHIA_0059_Name01": "Owen", "PasserByChat_FortuneHIA_0060_01": "Welcome to the club~", "PasserByChat_FortuneHIA_0060_02": "Can I get a spare... erm, console? What's the name again? A VR trial device?", "PasserByChat_FortuneHIA_0060_03": "Dear participant... the VR simulated combat is nothing like a game.", "PasserByChat_FortuneHIA_0060_04": "All the enemies you face are generated based on real-life data collected by Investigators from the Hollows.", "PasserByChat_FortuneHIA_0060_05": "It's like actually experiencing the thrill in the Hollows.", "PasserByChat_FortuneHIA_0060_06": "Oh, I see... it's like a game adapted from a real-life experience! I get it now!", "PasserByChat_FortuneHIA_0060_07": "Kinda like those movies, \"based on a true story,\" right?", "PasserByChat_FortuneHIA_0060_Name01": "Kyle", "PasserByChat_FortuneHIA_0060_Name02": "Easy-Going Man ", "PasserByChat_FortuneHIA_0061_01": "Ah, come on! Isn't Master supposed to be off today?", "PasserByChat_FortuneHIA_0061_02": "Huh? Why?", "PasserByChat_FortuneHIA_0061_03": "I couldn't fix that device yesterday, so I just put up an \"Under Maintenance\" sign and clocked off...", "PasserByChat_FortuneHIA_0061_04": "Thought I could fix it today while Master's away...", "PasserByChat_FortuneHIA_0061_05": "And I checked the schedule... and it says Lyla is \"on leave\" today!", "PasserByChat_FortuneHIA_0061_06": "Guess you don't know her well enough... She hasn't taken a single day off in three months.", "PasserByChat_FortuneHIA_0061_07": "When it says she's \"on leave,\" it means she's not at the reception today and has time for other tasks.", "PasserByChat_FortuneHIA_0061_08": "What!? I'm so busted...", "PasserByChat_FortuneHIA_0061_Name01": "Kiki", "PasserByChat_FortuneHIA_0061_Name02": "Murray", "PasserByChat_FortuneHIA_0062_01": "The guy yesterday seemed really suspicious... Maybe he's a Proxy who wanted to steal data from our VR devices?", "PasserByChat_FortuneHIA_0062_02": "Why do you think this way?", "PasserByChat_FortuneHIA_0062_03": "It's like... my \"smell,\" perhaps?", "PasserByChat_FortuneHIA_0062_04": "Back in the Hollow, I could \"smell\" Ethereal prowling from a mile away...", "PasserByChat_FortuneHIA_0062_05": "Now that I'm in charge of security, I rely on my sense of smell, too.", "PasserByChat_FortuneHIA_0062_06": "Take you for example—", "PasserByChat_FortuneHIA_0062_07": "...Me?", "PasserByChat_FortuneHIA_0062_08": "You \"smell\" like a totally law-abiding citizen! And with a generous soul!", "PasserByChat_FortuneHIA_0062_09": "Haha, that's pretty accurate!", "PasserByChat_FortuneHIA_0062_Name01": "Marvin", "PasserByChat_FortuneHIA_0063_01": "Oh, you again, the video store manager on Sixth Street? You must be really into the Trial of Valor!", "PasserByChat_FortuneHIA_0063_02": "It's pretty fun.", "PasserByChat_FortuneHIA_0063_03": "You're being too modest... Your combat skills are incredible, even among the real Investigators!", "PasserByChat_FortuneHIA_0063_04": "I couldn't help but save a recording of your last session.", "PasserByChat_FortuneHIA_0063_05": "I was watching it in the office, and it immediately grabbed the attention of our recruitment team!", "PasserByChat_FortuneHIA_0063_06": "Are you inviting me to join? Sorry, but that's not really for me...", "PasserByChat_FortuneHIA_0063_07": "Okay, I totally get it. Not everyone is cut out for working in the Hollows.", "PasserByChat_FortuneHIA_0063_08": "Plus you've got your video store to run—talk about a nice, relaxed gig!", "PasserByChat_FortuneHIA_0063_09": "Haha, yeah, it's definitely on the \"chill\" side...", "PasserByChat_FortuneHIA_0063_Name01": "Kylie", "PasserByChat_FortuneHIA_0064_01": "Have I been babbling too much...?", "PasserByChat_FortuneHIA_0064_02": "Why are you asking that all of a sudden?", "PasserByChat_FortuneHIA_0064_03": "I've been keeping an eye on Kyle...", "PasserByChat_FortuneHIA_0064_04": "And I've noticed that he's very popular among the visitors and players!", "PasserByChat_FortuneHIA_0064_05": "So, I compared our working styles...", "PasserByChat_FortuneHIA_0064_06": "Do I put people off because I'm too talkative?", "PasserByChat_FortuneHIA_0064_07": "You two just have different styles...", "PasserByChat_FortuneHIA_0064_08": "Really? I'm feeling confident again!", "PasserByChat_FortuneHIA_0064_Name01": "Kylie", "PasserByChat_FortuneHIA_0065_01": "Some players are just experts at wrecking our VR devices...", "PasserByChat_FortuneHIA_0065_02": "Been busy lately?", "PasserByChat_FortuneHIA_0065_03": "Yeah, there are always more devices in need of maintenance.", "PasserByChat_FortuneHIA_0065_04": "Ever since we launched the recent new levels, I've been tracking how much work these VR devices are handling.", "PasserByChat_FortuneHIA_0065_05": "Turns out they're way more beat than those poor puppies at the puppy cafe in Lumina Galleria!", "PasserByChat_FortuneHIA_0065_06": "And when players get scared or too excited, following safety instructions is probably the last thing on their minds.", "PasserByChat_FortuneHIA_0065_07": "It's been some tough days for these devices...", "PasserByChat_FortuneHIA_0065_08": "Can you apply for new ones?", "PasserByChat_FortuneHIA_0065_09": "Technically we can, but the paperwork is a pain in the neck... and Murray always seems too busy to handle it.", "PasserByChat_FortuneHIA_0065_Name01": "Kiki", "PasserByChat_FortuneHIA_0066_01": "Have you ever posted a commission with the HIA?", "PasserByChat_FortuneHIA_0066_02": "I'm kinda undecided... I'm not sure whether I should go with the HIA or just post on Inter-Knot.", "PasserByChat_FortuneHIA_0066_03": "Erm... Is it okay... to talk about it here openly...?", "PasserByChat_FortuneHIA_0066_04": "Ohhh right! But no one would notice us, right...?", "PasserByChat_FortuneHIA_0066_05": "So, do you have any prior experience? I'm worried the HIA might not accept my commission...", "PasserByChat_FortuneHIA_0066_06": "What do you need?", "PasserByChat_FortuneHIA_0066_07": "Our old house got swallowed up by a Hollow, and I need someone to get there and take a photo.", "PasserByChat_FortuneHIA_0066_08": "My dad's getting older, and he's been saying how much he misses his garden in front of the house.", "PasserByChat_FortuneHIA_0066_09": "It's not like it's a matter of life and death... but it means a lot to my dad.", "PasserByChat_FortuneHIA_0066_Name01": "Luthor", "PasserByChat_FortuneHIA_0067_01": "How did that last commission of yours go in the end?", "PasserByChat_FortuneHIA_0067_02": "It went pretty well! The Association brought Tubby back on the third day!", "PasserByChat_FortuneHIA_0067_03": "She's such a good girl.", "PasserByChat_FortuneHIA_0067_04": "She sure is! And the funny thing is, her battery ran out shortly after she fell into that Hollow, so she was just sitting there the whole time.", "PasserByChat_FortuneHIA_0067_05": "So after I gave the Investigator her direction, he found her real quick and brought her back!", "PasserByChat_FortuneHIA_0067_06": "How lucky you are! Who would've thought that your procrastination with charging your Bangboo would actually help...", "PasserByChat_FortuneHIA_0067_07": "Uh... Were you just scolding me?", "PasserByChat_FortuneHIA_0067_Name01": "Fahmira", "PasserByChat_FortuneHIA_0067_Name02": "Archie", "PasserByChat_FortuneHIA_0068_01": "This is my first time posting a commission with the HIA...", "PasserByChat_FortuneHIA_0068_02": "Just relax.", "PasserByChat_FortuneHIA_0068_03": "Phew... I'm not nervous... Not nervous at all...", "PasserByChat_FortuneHIA_0068_04": "I think your fingers are shaking.", "PasserByChat_FortuneHIA_0068_05": "Ahhhhh! I can't help it! I'm really nervous!", "PasserByChat_FortuneHIA_0068_06": "It's only my first week on the job, and the important documents I sent got lost in a Hollow... And there are no electronic backups!", "PasserByChat_FortuneHIA_0068_07": "I heard Pegasos has a loss rate of less than 0.1%... Talk about bad luck.", "PasserByChat_FortuneHIA_0068_08": "Sounds like a accident...", "PasserByChat_FortuneHIA_0068_09": "Pegasos promised to retrieve the documents within a week or they'll refund the cost.", "PasserByChat_FortuneHIA_0068_10": "But those documents are for a major contract that needs to be signed in two days... Maybe I should just quit?", "PasserByChat_FortuneHIA_0068_Name01": "Elis", "PasserByChat_Subway_0007_01": "Let's figure out what we wanna eat and then choose the right exit!", "PasserByChat_Subway_0007_02": "What's the rush? We can find a place as we walk...", "PasserByChat_Subway_0007_03": "You're always like this!", "PasserByChat_Subway_0007_04": "Stop fighting... How about some hot pot?", "PasserByChat_Subway_0007_05": "A good barbecue place just opened nearby!", "PasserByChat_Subway_0007_06": "Who... Who are you?", "PasserByChat_Subway_0007_07": "No! Absolutely not! I'm trying to slim down!", "PasserByChat_Subway_0007_08": "Ahem... Then let's get some salad?", "PasserByChat_Subway_0007_09": "How about something light?", "PasserByChat_Subway_0007_10": "No way! That's so boring!", "PasserByChat_Subway_0007_11": "Hey... Why are you being so picky about a kind stranger's suggestions?!", "PasserByChat_Subway_0007_12": "(So that's how it is..)", "PasserByChat_Subway_0007_13": "(No wonder...)", "PasserByChat_Subway_0007_14": "Don't mind her... She's always like that! That's why I suggested leaving the station and taking a look around...", "PasserByChat_Subway_0007_Name01": "Serious Girl", "PasserByChat_Subway_0007_Name02": "Carefree Girl", "PasserByChat_Subway_0008_01": "Hmm...", "PasserByChat_Subway_0008_02": "What are you thinking about?", "PasserByChat_Subway_0008_03": "You look quite familiar.", "PasserByChat_Subway_0008_04": "Take a look at the metro tracks. They're so dark, narrow, and long...", "PasserByChat_Subway_0008_05": "If a Companion Hollow were to suddenly appear, it would swallow the entire train!", "PasserByChat_Subway_0008_06": "Now that you mention it...", "PasserByChat_Subway_0008_07": "That's kinda creepy!", "PasserByChat_Subway_0008_08": "Haha, I'm just kidding.", "PasserByChat_Subway_0008_09": "This isn't Ballet Twins or the Outer Ring. Maintenance is done on the tracks every day.", "PasserByChat_Subway_0008_10": "Supernatural events don't just pop up everywhere!", "PasserByChat_Subway_0008_Name01": "Archie", "PasserByChat_Subway_0009_01": "Are you sure this is the right station?", "PasserByChat_Subway_0009_02": "Of course, I was using my navigator! The store is just five hundred meters away from the exit!", "PasserByChat_Subway_0009_03": "Why aren't Ellen and Lynn here yet?", "PasserByChat_Subway_0009_04": "I don't know. Didn't we agree to meet at the metro station?", "PasserByChat_Subway_0009_05": "Seriously... I told them the new store on Twelfth Street is very busy! So we must be on time!", "PasserByChat_Subway_0009_06": "We're heading to Twelfth Street? But we're headed in the opposite direction...", "PasserByChat_Subway_0009_07": "Twelfth Street? I'm afraid that's more than five hundred meters away.", "PasserByChat_Subway_0009_08": "Huh?", "PasserByChat_Subway_0009_09": "Let me see... Ah! We really traveled in the opposite direction!", "PasserByChat_Subway_0009_Name01": "Ruby", "PasserByChat_Subway_0009_Name02": "Monna", "PasserByChat_Subway_0010_01": "Did you get the ticket from the payment desk?", "PasserByChat_Subway_0010_02": "Ehn-ne! (Got it!)", "PasserByChat_Subway_0010_03": "That's good to hear...", "PasserByChat_Subway_0010_04": "Ehn-ne-ne... (Safety will complain if we forget the reimbursement voucher...)", "PasserByChat_Subway_0010_05": "(Seems like an employee of Belobog Industries.)", "PasserByChat_Subway_0010_06": "Anyway, there is no room for us due to the extra materials loaded on the truck...", "PasserByChat_Subway_0010_07": "But didn't Anton say we could grab a taxi back?", "PasserByChat_Subway_0010_08": "Uhn-nah... (If you want to find a ride that can fit me... and your vehicle, I'm afraid we'll need a truck.)", "PasserByChat_Subway_0010_09": "Uhnnn-nah! (I'm so thankful for the New Eridu metro! It's such a great and reliable infrastructure!)", "PasserByChat_Subway_0010_Name01": "Gray", "PasserByChat_Subway_0010_Name02": "Construction Site Bangboo", "PasserByChat_Subway_0010_Name03": "Select Line 1", "PasserByChat_Subway_0011_01": "Would you choose a spacious one-bedroom apartment with a thirty-minute commute or a small room with a ten-minute commute?", "PasserByChat_Subway_0011_02": "Why are you asking me that all of a sudden?", "PasserByChat_Subway_0011_03": "The second floor of the store is a one-minute commute.", "PasserByChat_Subway_0011_04": "*sigh* I never want to take the metro during the rush hour again.", "PasserByChat_Subway_0011_05": "I was holding a sandwich that I had just unwrapped on my way to work, and I held it up in the air because there were way too many people...", "PasserByChat_Subway_0011_06": "Then, the guy standing next to me just couldn't resist the urge... and took a bite from it!", "PasserByChat_Subway_0011_07": "My sandwich!!! I even forked out the extra dennies for double sauce...", "PasserByChat_Subway_0011_08": "My condolences...", "PasserByChat_Subway_0011_09": "The double sauce was too alluring...", "PasserByChat_Subway_0011_10": "Though, he did apologize and paid me for the sandwich...", "PasserByChat_Subway_0011_11": "I was so hungry and miserable because I had to start work without breakfast...", "PasserByChat_Subway_0011_12": "When will I be able to live a life that doesn't include squeezing into the metro during morning rush hour?", "PasserByChat_Subway_0011_Name01": "Hiwatari", "PasserByChat_Zero_30001_01": "If it's possible to attack two Ethereal clusters at the same time, we should be able to quickly suppress the activity of the Lemnian Hollow.", "PasserByChat_Zero_30001_02": "I hope we'll be able to recruit enough Independent Investigators to alleviate the manpower shortage.", "PasserByChat_Zero_30001_Name01": "Reno", "PasserByChat_Zero_30002_01": "Eliminating Hollow Zero's Ethereal targets to suppress the activity of Companion Hollows... To carry out this strategy, we must have enough troops and firepower.", "PasserByChat_Zero_30002_Name01": "Reno", "PasserByChat_Zero_30003_01": "A new week has begun!", "PasserByChat_Zero_30003_02": "It's a pity that the Hollows aren't affected by Weekend OT syndrome. Today's like any other day, and they are as active as ever.", "PasserByChat_Zero_30003_03": "What a pity.", "PasserByChat_Zero_30003_04": "I'm a late-stage Weekend OT syndrome patient.", "PasserByChat_Zero_30003_05": "Don't let down your guard, Investigator!", "PasserByChat_Zero_30003_Name01": "Ivy", "PasserByChat_Zero_30004_01": "I hope everyone can be as energetic as the Hollows~", "PasserByChat_Zero_30004_Name01": "Ivy", "PasserByChat_Zero_30005_01": "Hey, sir, please keep your distance from this warehouse!", "PasserByChat_Zero_30005_01F": "Hey, ma'am, please keep your distance from this warehouse!", "PasserByChat_Zero_30005_02": "Does it contain important assets?", "PasserByChat_Zero_30005_03": "Are the secrets of the Defense Force hidden inside?", "PasserByChat_Zero_30005_04": "Pieces of equipment and parts that have been scrapped due to Ether Corruption are stored inside... Although everything has been subjected to anti-corruption treatment, it still doesn't feel safe.", "PasserByChat_Zero_30005_Name01": "Marlene", "PasserByChat_Zero_30006_01": "Parts that have received anti-corruption treatment tend to have a shorter usage life.", "PasserByChat_Zero_30006_Name01": "Marlene", "PasserByChat_Zero_30007_01": "The actions of the Defense Force and the HSO are both dependent on the vast Carrot data in the hands of the HIA.", "PasserByChat_Zero_30007_02": "No matter how powerful or resourceful you are, it's key to prepare a safe exit before you are even ready to enter Hollow Zero.", "PasserByChat_Zero_30007_03": "The wisest decision that all Independent Investigators can make is obviously to join the HIA, which has these keys to Hollow navigation.", "PasserByChat_Zero_30007_Name01": "Casper", "PasserByChat_Zero_30008_01": "Is the Association's manpower already stretched so thin? Even a rookie like Benji is being sent on a mission to investigate Hollow Zero.", "PasserByChat_Zero_30008_02": "And now we're back to recruiting \"Independent Investigators\" who haven't been strictly vetted... Isn't this just a kind of \"cheap labor\"?", "PasserByChat_Zero_30008_03": "We're not the only ones doing this. Even the Defense Force and HSO are recruiting from civilians on a larger scale.", "PasserByChat_Zero_30008_04": "If we can get what we need out of our investigation of Hollow Zero, bending the rules here and there will be a small price to pay.", "PasserByChat_Zero_30008_Name01": "Enrico", "PasserByChat_Zero_30008_Name02": "Clover", "PasserByChat_Zero_30009_01": "I don't want to see any conflicts between you and our Independent Investigator logged in action reports.", "PasserByChat_Zero_30009_02": "*sigh* I understand, Captain.", "PasserByChat_Zero_30009_Name01": "Clover", "PasserByChat_Zero_30009_Name02": "Enrico", "PasserByChat_Zero_30010_01": "Nice to meet you! I'm Benji, an official Investigator.", "PasserByChat_Zero_30010_02": "Although I'm an official Investigator, I might not actually have more Hollow investigation experience than some Independent Investigators.", "PasserByChat_Zero_30010_03": "If we ever have the chance to work together in the future, please do not hesitate to join us.", "PasserByChat_Zero_30010_Name01": "Benji", "PasserByChat_Zero_30011_01": "I look forward to learning from you!", "PasserByChat_Zero_30011_Name01": "Benji", "PasserByChat_Zero_30012_01": "Elmo's deductions are as elegant as ever, but he has ignored the most critical variable. This variable can only be detected by entering the Hollow.", "PasserByChat_Zero_30012_02": "Any old Bangboo can take care of something like a field observation.", "PasserByChat_Zero_30012_03": "Hmph! Then you better call me Any Old from now on.", "PasserByChat_Zero_30012_Name01": "Anne", "PasserByChat_Zero_30012_Name02": "Elmo", "PasserByChat_Zero_30013_01": "Ms. Anne, that's not what I meant just now...", "PasserByChat_Zero_30013_02": "You should just stop talking now.", "PasserByChat_Zero_30013_Name01": "Elmo", "PasserByChat_Zero_30013_Name02": "Eliana", "PasserByChat_Zero_30014_01": "\"The independent investigation team failed to obtain the target sample as expected due to an unexpected Ethereal attack during the commission.\"", "PasserByChat_Zero_30014_02": "It looks like I'm going to be working overtime tonight...", "PasserByChat_Zero_30014_Name01": "Elmo", "PasserByChat_Zero_30015_01": "When will the samples be delivered...", "PasserByChat_Zero_30015_Name01": "Elmo", "PasserByChat_Zero_30016_01": "The Hollow looks quite different in the morning versus at night...", "PasserByChat_Zero_30016_02": "Could it be that... the Hollow Zero goes through periodic changes that haven't been discovered yet?", "PasserByChat_Zero_30016_Name01": "Eliana", "PasserByChat_Zero_30017_01": "The changes in the profile of Hollow Zero between time periods in a day... This could be a subject worth researching!", "PasserByChat_Zero_30017_Name01": "Eliana", "PasserByChat_Zero_30018_01": "For some reason, the team leader is nice to people but very rough with the exploration equipment.", "PasserByChat_Zero_30018_02": "Even if the buzzer is beeping and the gears are screaming in pain, the team leader still won't let us press the shutdown button.", "PasserByChat_Zero_30018_03": "Although this makes exploration work more efficient, it's important to consider the length of the malfunction report from time to time...", "PasserByChat_Zero_30018_Name01": "Corey", "PasserByChat_Zero_30019_01": "Speaking of which, I haven't finished last week's error report...", "PasserByChat_Zero_30019_Name01": "Corey", "PasserByChat_Zero_30020_01": "Not everyone is worthy of receiving a commission from the HSO!", "PasserByChat_Zero_30020_02": "Only those who have the courage and determination to protect the citizens of New Eridu are worthy!", "PasserByChat_Zero_30020_03": "I can see that very determination in your eyes!", "PasserByChat_Zero_30020_Name01": "Aubery", "PasserByChat_Zero_30021_01": "(The person is fully engrossed in writing something in her notebook and doesn't notice you approaching at all.)", "PasserByChat_Zero_30021_02": "Hello?", "PasserByChat_Zero_30021_03": "Excuse me...", "PasserByChat_Zero_30021_04": "I'm not responsible for HSO recruitment. You can talk to Aubery about commission-related matters.", "PasserByChat_Zero_30021_05": "...What I'm saying is: Please, don't bother me while I'm working.", "PasserByChat_Zero_30021_Name01": "Sun", "PasserBy_Bubble_Chapter02_40230001_01": "The self-study time starts in... Oh, it's already started.", "PasserBy_Bubble_Chapter02_40230001_02": "Seems there's no attendance check today. Should I just go straight home?", "PasserBy_Bubble_Chapter02_40230002_01": "Once I leave the metro station...", "PasserBy_Bubble_Chapter02_40230002_02": "I need to start working... Ahem, I feel slightly unwell just thinking about it.", "PasserBy_Bubble_Chapter02_40230003_01": "I didn't get to talk to Karoni today...", "PasserBy_Bubble_Chapter02_40230003_02": "It's time to go home, so I'll worry about it tomorrow...", "PasserBy_Bubble_Chapter02_40230004_01": "I thought we were meeting up at the metro station. Where are they?", "PasserBy_Bubble_Chapter02_40230004_02": "Be patient... it'll take some time to put up the special price tag.", "PasserBy_Bubble_Chapter02_40230005_01": "Oh no! I forgot to call Beaverson to make reservation...", "PasserBy_Bubble_Chapter02_40230005_02": "I should just head over and take a look. Hopefully there's still a spot.", "PasserBy_Bubble_Chapter02_40230006_01": "If the customer hasn't replied to me by the time the next metro arrives...", "PasserBy_Bubble_Chapter02_40230006_02": "I'm going to get off work immediately!", "PasserBy_Bubble_Chapter02_40230007_01": "Go, go, go! I'm going to check out today's appointments before everyone arrives...", "PasserBy_Bubble_Chapter02_40230007_02": "It's a new day, so I need to work even harder than yesterday!", "PasserBy_Bubble_Chapter02_40230008_01": "I'm in deep trouble...", "PasserBy_Bubble_Chapter02_40230008_02": "I'm going to be late... I'm going to be late... I hope Lyla won't notice!", "PasserBy_Bubble_Chapter03_40330037_01": "But I'm really curious...", "PasserBy_Bubble_Chapter03_40330038_01": "Ah... I accidentally polished it off again...", "PasserBy_Bubble_Chapter03_40330038_02": "You've already had three.", "PasserBy_Bubble_Chapter03_40330039_01": "Fourth one half off. Wanna give it another shot?", "PasserBy_Bubble_Chapter03_40330039_02": "No way!", "PasserBy_Bubble_Chapter03_40330040_01": "Hey, boss", "PasserBy_Bubble_Chapter03_40330041_01": "A job that can't advance pay. I really don't feel like sticking with it...", "PasserBy_Bubble_Chapter03_40330042_01": "It's the ideal score...", "PasserBy_Bubble_Chapter03_40330042_02": "Ah — I'm definitely gonna get scolded!!", "PasserBy_Bubble_Chapter03_40330042_03": "Lynn's top of the class again, right?", "PasserBy_Bubble_Chapter03_40330042_04": "Of course, she's number one.", "PasserBy_Bubble_Chapter03_40330043_01": "How much did Ruby score?", "PasserBy_Bubble_Chapter03_40330043_02": "The worst score... just shy of passing...", "PasserBy_Bubble_Chapter03_40330043_03": "We'll help you study!", "PasserBy_Bubble_Chapter03_40330043_04": "The Blockhead over there has got no luck...", "PasserBy_Bubble_Chapter03_40330044_01": "After all, we've had our teamilk...", "PasserBy_Bubble_Chapter03_40330044_02": "They say this is a new product that Makes You Healthier!", "PasserBy_Bubble_Chapter03_40330045_01": "The new cup sleeves are adorable...", "PasserBy_Bubble_Chapter03_40330045_02": "Matches the color of Ellen's nail polish perfectly!", "PasserBy_Bubble_Chapter03_40330046_01": "Hmm, I'm listening. You were saying...", "PasserBy_Bubble_Chapter03_40330047_01": "I have class in the afternoon! Ah... forget it. I'll just take a day off.", "PasserBy_Bubble_Chapter03_40330048_01": "Zzzz...", "PasserBy_Bubble_Chapter03_40330048_02": "Is it... too late already?", "PasserBy_Bubble_Chapter03_40330049_01": "Wait over here?", "PasserBy_Bubble_Chapter03_40330049_02": "Yeah, they'll be here soon!", "PasserBy_Bubble_Chapter04_30430095_01": "En-nah, nhu-nah... (Phew, that's a relief... My parts are working again...)", "PasserBy_Bubble_Chapter04_40430003_01": "Ouch! It's so hot!", "PasserBy_Bubble_Chapter04_40430003_02": "My motorcycle seat is as hot as a frying pan under the sun!", "PasserBy_Bubble_Chapter04_40430003_03": "Hmm... do you think I can fry an egg on it?", "PasserBy_Bubble_Chapter04_40430004_01": "Why do these celebrities all have such slender physiques without much muscle definition?", "PasserBy_Bubble_Chapter04_40430004_02": "I really don't understand the aesthetics of city dwellers.", "PasserBy_Bubble_Chapter04_40430005_01": "Psst, I'll tell you a secret. I found a two-headed lizard nearby!", "PasserBy_Bubble_Chapter04_40430005_02": "Really? Where is it? Show me now!", "PasserBy_Bubble_Chapter04_40430005_03": "Alright! I'll show you if you do my homework for me.", "PasserBy_Bubble_Chapter04_40430006_01": "It looks like this swing needs some maintenance...", "PasserBy_Bubble_Chapter04_40430007_01": "I need to find an open area for some shooting practice.", "PasserBy_Bubble_Chapter04_40430007_02": "Then I can show off my skills the next time I'm in a Hollow!", "PasserBy_Bubble_Chapter04_40430008_01": "I'll be here in Blazewood for a while.", "PasserBy_Bubble_Chapter04_40430008_02": "I might as well catch up on all the local gossip!", "PasserBy_Bubble_Chapter04_40430009_01": "*sigh* I want to drink Nitro-Fuel... but I don't have any money.", "PasserBy_Bubble_Chapter04_40430009_02": "If only I had a money-printing robot...", "PasserBy_Bubble_Chapter04_40430010_01": "Huh? I think I saw a strange lizard just now.", "PasserBy_Bubble_Chapter04_40430010_02": "Where did it go...?", "PasserBy_Bubble_Chapter04_40430011_01": "In the Outer Ring back then... there were many legendary heroes...", "PasserBy_Bubble_Chapter04_40430011_02": "Ugh... but I can't remember their names.", "PasserBy_Bubble_Chapter04_40430012_01": "The nights in the Outer Ring are chilly.", "PasserBy_Bubble_Chapter04_40430012_02": "It's scorching hot during the day and freezing cold at night...", "PasserBy_Bubble_Chapter04_40430012_03": "I feel like yesterday's leftovers.", "PasserBy_Bubble_Chapter04_40430013_01": "Hmm... it's been a while since I was last back in the city.", "PasserBy_Bubble_Chapter04_40430013_02": "I wonder if any new drinks have come out.", "PasserBy_Bubble_Chapter04_40430014_01": "I want to try opening a store in the city too.", "PasserBy_Bubble_Chapter04_40430014_02": "But modifications are under tight control there.", "PasserBy_Bubble_Chapter04_40430014_03": "They won't even let you install an Ether acceleration engine on a Bangboo...", "PasserBy_Bubble_Chapter04_40430014_04": "It's just no fun at all!", "PasserBy_Bubble_Chapter04_40430015_01": "Hmm... Shawn is just too dumb.", "PasserBy_Bubble_Chapter04_40430015_02": "But that's good too.", "PasserBy_Bubble_Chapter04_40430015_03": "I'll make Shawn take the blame for anything that goes wrong.", "PasserBy_Bubble_Chapter04_40430016_01": "Children sure are energetic.", "PasserBy_Bubble_Chapter04_40430016_02": "They're just like fully-charged Bangboo.", "PasserBy_Bubble_Chapter04_40430017_01": "Arcades in the city are really amazing!", "PasserBy_Bubble_Chapter04_40430017_02": "You can even shoot zombies with a gun.", "PasserBy_Bubble_Chapter04_40430017_03": "I hope I get the chance to experience it one day!", "PasserBy_Bubble_Chapter04_40430018_01": "The buildings around here are quite old.", "PasserBy_Bubble_Chapter04_40430018_02": "But... that's why you don't often see buildings like these in urban areas!", "PasserBy_Bubble_Chapter04_40430019_01": "Ahem... let me tell you a story about something that happened a long time ago.", "PasserBy_Bubble_Chapter04_40430019_02": "It's an ancient legend about the Outer Ring...", "PasserBy_Bubble_Chapter04_40430020_01": "Oh no, Grandpa Demir has started to repeat himself like a broken record again.", "PasserBy_Bubble_Chapter04_40430020_02": "It's more annoying than a broken record. You can't just cut off his power source, after all.", "PasserBy_Bubble_Chapter04_40430021_01": "Why do city people like to fill swimming pools with so much water?", "PasserBy_Bubble_Chapter04_40430021_02": "It's such a waste! Why not just drink it instead?", "PasserBy_Bubble_Chapter04_40430022_01": "I want to make a diesel-powered Bangboo.", "PasserBy_Bubble_Chapter04_40430022_02": "I think it would be very strong!", "PasserBy_Bubble_Chapter04_40430023_01": "Hmm... why do all the young people want to go to the city?", "PasserBy_Bubble_Chapter04_40430023_02": "What's so good about that place?", "PasserBy_Bubble_Chapter04_40430023_03": "I heard that you're not allowed to speed there!", "PasserBy_Bubble_Chapter04_40430024_01": "Things are getting lively around the town recently, so I need to be especially careful...", "PasserBy_Bubble_Chapter04_40430024_02": "I have a feeling that someone might steal the old parts I've collected!", "PasserBy_Bubble_Chapter04_40430024_03": "*sigh* Can you be more mature?", "PasserBy_Bubble_Chapter04_40430025_01": "My Bangboo isn't that tall.", "PasserBy_Bubble_Chapter04_40430025_02": "It's really nice to have it help fix the underside of my vehicle.", "PasserBy_Bubble_Chapter04_40430025_03": "I'm tall, so I should be inside a vehicle, not under it...", "PasserBy_Bubble_Chapter04_40430026_01": "Prepare more supplies before you go out into the wilderness...", "PasserBy_Bubble_Chapter04_40430026_02": "If you don't make it back alive, at least you'll die with a full stomach!", "PasserBy_Bubble_Chapter04_40430027_01": "Youngsters these days always love to speed.", "PasserBy_Bubble_Chapter04_40430027_02": "The packaging is always flat by the time the goods arrive!", "PasserBy_Bubble_Chapter04_40430027_03": "I need to find a chance to lecture them about it.", "PasserBy_Bubble_Chapter04_40430028_01": "The convenience store in this town is quite special...", "PasserBy_Bubble_Chapter04_40430029_01": "Hmm... Maybe I could catch one of these birds to eat...", "PasserBy_Bubble_Chapter04_40430030_01": "Is it time to get my motorcycle serviced?", "PasserBy_Bubble_Chapter04_40430030_02": "I can suffer, but my motorcycle can't be neglected.", "PasserBy_Bubble_Chapter04_40430031_01": "I sometimes hear wolves howling around here...", "PasserBy_Bubble_Chapter04_40430031_02": "If I catch them, I'll make sure to teach these noisy troublemakers a lesson!", "PasserBy_Bubble_Chapter04_40430032_01": "Oh, my baby.", "PasserBy_Bubble_Chapter04_40430032_02": "Your delicate paintjob is finer than porcelain!", "PasserBy_Bubble_Chapter04_40430032_03": "Give me a kiss? Ouch, it's a little hot...", "PasserBy_Bubble_Chapter04_40430033_01": "Hmm... the starry sky looks just the same as it did in the past!", "PasserBy_Bubble_Chapter04_40430034_01": "The convoy has recently brought back a lot of new snacks from the city.", "PasserBy_Bubble_Chapter04_40430034_02": "Children won't grow tall if they keep eating those things!", "PasserBy_Bubble_Chapter04_40430035_01": "It's the weekend. I can finally catch my breath.", "PasserBy_Bubble_Chapter04_40430036_01": "I should do something worthwhile during my precious weekend.", "PasserBy_Bubble_Chapter04_40430036_02": "Hmm... I'll spend some time with my beloved motorcycle!", "PasserBy_Bubble_Chapter04_40430037_01": "Maybe I should head to the city during the weekend?", "PasserBy_Bubble_Chapter04_40430037_02": "Hmm... I need to think of what I want to buy in advance.", "PasserBy_Bubble_Chapter04_40430037_03": "I'm a little hesitant to enter the stores in the city because they're all so fancy...", "PasserBy_Bubble_Chapter04_40430038_01": "Weekends are when the convoy works on their equipment...", "PasserBy_Bubble_Chapter04_40430038_02": "I got to pull myself together.", "PasserBy_Bubble_Chapter04_40430039_01": "It's the precious weekend again. I should drive somewhere and go fishing to relax.", "PasserBy_Bubble_Chapter04_40430040_01": "It's the weekend... should I take on a part-time job in the city?", "PasserBy_Bubble_Chapter04_40430041_01": "More outsiders come to the town on weekends.", "PasserBy_Bubble_Chapter04_40430042_01": "The convoy rests during the weekend, so this is the perfect time to practice drifting!", "PasserBy_Bubble_Chapter04_40430043_01": "I need to use the weekend to rest and properly service my motorcycle.", "PasserBy_Bubble_Chapter04_40430044_01": "Phew... I can finally relax now that it's the weekend.", "PasserBy_Bubble_Chapter04_40430045_01": "Why do people insist on working in the city?", "PasserBy_Bubble_Chapter04_40430045_02": "Isn't the freedom to choose our own future also a type of freedom?", "PasserBy_Bubble_Chapter04_40430045_03": "This doesn't go against the rules of the Outer Ring!", "PasserBy_Bubble_Chapter04_40430046_01": "Hmm... maybe it really is better to go to the city.", "PasserBy_Bubble_Chapter04_40430046_02": "Either way, I'm a terrible driver and I don't like driving.", "PasserBy_Bubble_Chapter04_40430046_03": "Yes, and I get to buy all sorts of new things!", "PasserBy_Bubble_Chapter04_40430046_04": "I feel so envious watching videos every day.", "PasserBy_Bubble_Chapter04_40430047_01": "Even though life in the Outer Ring is easygoing, I always think the city has more cool things to offer!", "PasserBy_Bubble_Chapter04_40430047_02": "Should I go see for myself?", "PasserBy_Bubble_Chapter04_40430047_03": "But dad certainly won't let me...", "PasserBy_Bubble_Chapter04_40430048_01": "Why must you work in the city?", "PasserBy_Bubble_Chapter04_40430048_02": "There are lots of novel things in New Eridu!", "PasserBy_Bubble_Chapter04_40430048_03": "I don't want to just stare at them through my phone.", "PasserBy_Bubble_Chapter04_40430048_04": "I want to experience that kind of lifestyle too!", "PasserBy_Bubble_Chapter04_40430049_01": "Hmm, is this diner closing down?", "PasserBy_Bubble_Chapter04_40430050_01": "*sigh* When will I be able to taste that familiar flavor again...", "PasserBy_Bubble_Chapter04_40430051_01": "My sister has been really busy with the diner recently.", "PasserBy_Bubble_Chapter04_40430051_02": "I need to find a chance to tell her to get some rest.", "PasserBy_Bubble_Chapter04_40430052_01": "Is it reopening?", "PasserBy_Bubble_Chapter04_40430052_02": "I think so... Let's check it out later!", "PasserBy_Bubble_Chapter04_40430053_01": "The menu looks more extensive than before!", "PasserBy_Bubble_Chapter04_40430053_02": "I want to have this!", "PasserBy_Bubble_Chapter04_40430054_01": "This place seems to have been revamped.", "PasserBy_Bubble_Chapter04_40430054_02": "Is it just my imagination?", "PasserBy_Bubble_Chapter04_40430055_01": "These dishes all look pretty nice...", "PasserBy_Bubble_Chapter04_40430055_02": "I want to try everything!", "PasserBy_Bubble_Chapter04_40430056_01": "It looks like there are more options on the menu now.", "PasserBy_Bubble_Chapter04_40430056_02": "Is it just my imagination?", "PasserBy_Bubble_Chapter04_40430057_01": "Wow! These dishes look so tasty!", "PasserBy_Bubble_Chapter04_40430057_02": "What should I order?", "PasserBy_Bubble_Chapter04_40430058_01": "Is this that specialty restaurant?", "PasserBy_Bubble_Chapter04_40430058_02": "It smells so good... I can even smell it from here!", "PasserBy_Bubble_Chapter04_40430059_01": "Ooh... Looks like this diner is back on track.", "PasserBy_Bubble_Chapter04_40430060_01": "Oh, this restaurant looks really popular!", "PasserBy_Bubble_Chapter04_40430060_02": "Of course! This is a specialty that our entire town is proud of!", "PasserBy_Bubble_Chapter04_40430061_01": "The smell coming from the restaurant is making me hungry...", "PasserBy_Bubble_Chapter04_40430062_01": "There are so many people!", "PasserBy_Bubble_Chapter04_40430062_02": "Yes, I came here just for this restaurant.", "PasserBy_Bubble_Chapter04_40430062_03": "I heard it's doing quite well recently.", "PasserBy_Bubble_Chapter04_40430062_08": "I don't know where it went.", "PasserBy_Bubble_Chapter04_40430063_01": "Why do people insist on working in the city?", "PasserBy_Bubble_Chapter04_40430063_02": "Isn't the freedom to choose our own future also a type of freedom?", "PasserBy_Bubble_Chapter04_40430063_03": "This doesn't go against the rules of the Outer Ring!", "PasserBy_Bubble_Chapter04_40430064_01": "Hmm... maybe it really is better to go to the city.", "PasserBy_Bubble_Chapter04_40430064_02": "Either way, I'm a terrible driver and I don't like driving.", "PasserBy_Bubble_Chapter04_40430064_03": "Give up! You won't find a job even if you go to the city!", "PasserBy_Bubble_Chapter04_40430065_01": "The Ether energy technology is so advanced in the city...", "PasserBy_Bubble_Chapter04_40430065_02": "I have a feeling that those big companies will set their sights on the Outer Ring eventually.", "PasserBy_Bubble_Chapter04_40430065_03": "We must be careful. We can't let those guys take the oil wells...", "PasserBy_Bubble_Chapter04_40430066_01": "Do you also want to go to the city?", "PasserBy_Bubble_Chapter04_40430066_02": "What's so good about that place? There are all kinds of strange rules.", "PasserBy_Bubble_Chapter04_40430066_03": "It's my freedom to see what the city is like for myself!", "PasserBy_Bubble_Chapter04_40430066_04": "After all, they really do have lots of novel things!", "PasserBy_Bubble_Chapter04_40430067_01": "I heard there are many new engines in the city!", "PasserBy_Bubble_Chapter04_40430067_02": "I can't wait to check them out!", "PasserBy_Bubble_Chapter04_40430067_03": "No way... You have no experience — you'll get scammed!", "PasserBy_Bubble_Chapter04_40430068_01": "If I don't go to the city, I'll miss out on the latest modification technology...", "PasserBy_Bubble_Chapter04_40430068_02": "It's not enough to just dismantle old engines!", "PasserBy_Bubble_Chapter04_40430068_03": "*sigh* Those idiots just don't understand...", "PasserBy_Bubble_Chapter04_40430069_01": "Look... This is the latest fashion trend in the city.", "PasserBy_Bubble_Chapter04_40430069_02": "Huh? Those eyelashes look so strange!", "PasserBy_Bubble_Chapter04_40430069_03": "These are fake eyelashes!", "PasserBy_Bubble_Chapter04_40430069_04": "If you wear those while drifting, dust will get into your eyes!", "PasserBy_Bubble_Chapter04_40430069_05": "City people are so strange...", "PasserBy_Bubble_Chapter04_40430070_01": "Tell me a story about the city!", "PasserBy_Bubble_Chapter04_40430070_02": "When I grow up, I want to go to the city too!", "PasserBy_Bubble_Chapter04_40430070_03": "Oh... you're already set on working at such a young age?", "PasserBy_Bubble_Chapter04_40430070_04": "What hardships have you been through in life?", "PasserBy_Bubble_Chapter04_40430071_01": "There are so many rules in the city...", "PasserBy_Bubble_Chapter04_40430071_02": "I got fined just for pressing the accelerator a bit harder.", "PasserBy_Bubble_Chapter04_40430071_03": "The Public Security Officer who chased me was speeding too!", "PasserBy_Bubble_Chapter04_40430071_04": "Why isn't anyone fining him?", "PasserBy_Bubble_Chapter04_40430072_01": "*sigh* I didn't pass the convoy assessment.", "PasserBy_Bubble_Chapter04_40430072_02": "I'd like to see what the city has to offer...", "PasserBy_Bubble_Chapter04_40430072_03": "Maybe there will be new opportunities.", "PasserBy_Bubble_Chapter04_40430073_01": "The Outer Ring will fall behind if we get out of touch with the city...", "PasserBy_Bubble_Chapter04_40430073_02": "The town will only have a future if we keep abreast with the news...", "PasserBy_Bubble_Chapter04_40430074_01": "I feel like I won't be able to find a good job even in the city.", "PasserBy_Bubble_Chapter04_40430074_02": "I better stay in the Outer Ring... At least no one will tell me what to do here.", "PasserBy_Bubble_Chapter04_40430075_01": "The city people all seem to be richer than us...", "PasserBy_Bubble_Chapter04_40430075_02": "So what? We have more freedom than them!", "PasserBy_Bubble_Chapter04_40430076_01": "The men in the city look so weak and fragile.", "PasserBy_Bubble_Chapter04_40430076_02": "I can beat ten of them myself!", "PasserBy_Bubble_Chapter04_40430077_01": "Oh... a cactus! O great cactus!", "PasserBy_Bubble_Chapter04_40430077_02": "I want to be as free and tough as you!", "PasserBy_Bubble_Chapter04_40430077_03": "Anyone who dares to hit me will be stung all over!", "PasserBy_Bubble_Chapter04_40430078_01": "You want to go to the city? Don't you want to learn how to repair things from me?", "PasserBy_Bubble_Chapter04_40430078_02": "I'm more skilled than those city-dwellers.", "PasserBy_Bubble_Chapter04_40430078_03": "Uncle... I want to learn how to repair computers, not motorcycles!", "PasserBy_Bubble_Chapter04_40430078_04": "Once you learn to repair motorcycles, you can ride one to find someone who can fix your computer!", "PasserBy_Bubble_Chapter04_40430078_05": "Motorcycles are the heart and soul of the Outer Ring!", "PasserBy_Bubble_Chapter04_40430079_01": "I want to grow up quickly!", "PasserBy_Bubble_Chapter04_40430079_02": "My dad said I can buy toys in the city when I grow up.", "PasserBy_Bubble_Chapter04_40430079_03": "I can even eat instant noodles and drink drinks every day!", "PasserBy_Bubble_Chapter04_40430080_01": "You want to go to the city too?", "PasserBy_Bubble_Chapter04_40430080_02": "I just want to buy some makeup and skincare products.", "PasserBy_Bubble_Chapter04_40430080_03": "The convoy's always working under the sun, so I have to protect myself.", "PasserBy_Bubble_Chapter04_40430081_01": "Lots of youths are talking about going to the city.", "PasserBy_Bubble_Chapter04_40430081_02": "Don't worry about it... They won't last long there.", "PasserBy_Bubble_Chapter04_40430081_03": "It may look fancy, but it's actually been the TOPS' backyard for a long time.", "PasserBy_Bubble_Chapter04_40430081_04": "The Outer Ring is the only place where freedom really exists!", "PasserBy_Bubble_Chapter04_40430082_01": "The new models of cars in the city are so cool...", "PasserBy_Bubble_Chapter04_40430082_02": "I really want to see them.", "PasserBy_Bubble_Chapter04_40430082_03": "A friend who works in the city wrote to me.", "PasserBy_Bubble_Chapter04_40430082_04": "She said she isn't happy there and wants to return to the Outer Ring.", "PasserBy_Bubble_Chapter04_40430082_05": "That's great! As long as she's willing, the Outer Ring will always be her home!", "PasserBy_Bubble_Chapter04_40430083_01": "I'm a little nervous about my first time in the city.", "PasserBy_Bubble_Chapter04_40430083_02": "I better bring some supplies with me!", "PasserBy_Bubble_Chapter04_40430083_03": "Don't fret about that! You can buy anything in the city if you have enough money.", "PasserBy_Bubble_Chapter04_40430083_04": "The problem is that I'm poor!", "PasserBy_Bubble_Chapter04_40430084_01": "Oh! My drifting video has so many views!", "PasserBy_Bubble_Chapter04_40430084_02": "Am I going to become famous?", "PasserBy_Bubble_Chapter04_40430088_01": "En-nah, nhe-na-nhu. (I want to learn to drive.)", "PasserBy_Bubble_Chapter04_40430089_01": "Ehn-ne-nha-ena! (As long as I can chill with my pals, I'm cool with it!)", "PasserBy_Bubble_Chapter04_40430090_01": "I've gotta talk him out of that reckless plan...", "PasserBy_Bubble_Chapter04_40430091_02": "Cut it out! I've already delivered the goods for you!", "PasserBy_Bubble_Chapter04_40430092_02": "Cut it out! I've already delivered the goods for you!", "PasserBy_Bubble_Chapter04_40430093_01": "Cactus Salad... I really want to eat it...", "PasserBy_Bubble_Chapter04_40430094_01": "Kids really should eat more vegetable salads...", "PasserBy_Bubble_Chapter04_40430095_01": "Welcome to Cheesetopia!", "PasserBy_Bubble_Chapter04_40430095_02": "Call me if you need anything!", "PasserBy_Bubble_Chapter04_40430096_01": "Keep up the good work!", "PasserBy_Bubble_Chapter04_40430096_02": "We can't let the guests down.", "PasserBy_Bubble_Chapter_40430001_01": "...Oh yeah, do it straight away after that old guy comes back.", "PasserBy_Bubble_Chapter_40430001_02": "So, about those things you promised...", "PasserBy_Bubble_Chapter_40430001_03": "I'll get them for you.", "PasserBy_Bubble_Chapter_40430002_01": "That's that done. Let's get back.", "PasserBy_Bubble_Chapter_40430002_02": "Yes, Boss.", "PasserBy_Bubble_FortuneNEPS_40030139_01": "What's your number?", "PasserBy_Bubble_FortuneNEPS_40030139_02": "33.", "PasserBy_Bubble_FortuneNEPS_40030139_03": "Oh... The latest number called was 21...", "PasserBy_Bubble_FortuneNEPS_40030139_04": "I'm not sure if I can make it back in time to pick my girl up from school...", "PasserBy_Bubble_FortuneNEPS_40030154_01": "I wonder whether Captain Zhu Yuan is going to make an appearance at the Lumina Branch today...", "PasserBy_Bubble_FortuneNEPS_40030154_02": "Hmmm...", "PasserBy_Bubble_FortuneNEPS_40030154_03": "That mark is really weird! It has to be left behind by an organized crime!", "PasserBy_Bubble_FortuneNEPS_40030154_04": "Hmmm...", "PasserBy_Bubble_FortuneNEPS_40030154_05": "Where are you looking at!", "PasserBy_Bubble_FortuneNEPS_40030155_01": "Please refrain from harassing our work K9s while they're on duty!", "PasserBy_Bubble_FortuneNEPS_40030155_02": "Ruff!", "PasserBy_Bubble_FortuneNEPS_40030155_03": "Eugene is an officer of the law, and your behavior may constitute assaulting a public security officer!", "PasserBy_Bubble_FortuneNEPS_40030155_04": "Woof!", "PasserBy_Bubble_FortuneNEPS_40030155_05": "So... what time does Eugene clock out?", "PasserBy_Bubble_FortuneNEPS_40030156_01": "Eugene! Mommy loves you!!", "PasserBy_Bubble_FortuneNEPS_40030156_02": "Ow...", "PasserBy_Bubble_FortuneNEPS_40030156_03": "Ahem!", "PasserBy_Bubble_FortuneNEPS_40030156_04": "This doesn't count as assaulting an officer... Eugene has already clocked off!", "PasserBy_Bubble_FortuneNEPS_40030157_01": "I'm on morning shift tomorrow again.", "PasserBy_Bubble_FortuneNEPS_40030157_02": "Don't tell me the precinct thinks... it can save coffee by assigning intelligent constructs morning shifts?", "PasserBy_Bubble_FortuneNEPS_40030158_01": "One day I'm gonna be a member of the N.E.P.S. Metropolitan Order Department!", "PasserBy_Bubble_FortuneNEPS_40030158_02": "Mmm-hmm...", "PasserBy_Bubble_FortuneNEPS_40030158_03": "I'm starting right now by using my keen vision to spot clues to crimes around me!", "PasserBy_Bubble_FortuneNEPS_40030159_01": "Why does it feel like I'm going to meet the cast of Sunset Plaza at the precinct...", "PasserBy_Bubble_FortuneNEPS_40030159_02": "What am I gonna do if that happens? ... Should I ask the team leader to help?", "PasserBy_Bubble_FortuneNEPS_40030160_01": "I think I may have purchased counterfeits from Best Bid.", "PasserBy_Bubble_FortuneNEPS_40030160_02": "And I'm wondering if the Public Security can help me get my money back...", "PasserBy_Bubble_FortuneNEPS_40030160_03": "That's really tough... They have thousands of terms and conditions about their right of final interpretation.", "PasserBy_Bubble_FortuneNEPS_40030161_01": "We've got performance appraisals in two days' time...", "PasserBy_Bubble_FortuneNEPS_40030161_02": "I'm so nervous! No no no... It's making my core overheat!", "PasserBy_Bubble_FortuneNEPS_40030162_01": "It's indeed good news...", "PasserBy_Bubble_FortuneNEPS_40030162_02": "I don't know when it'll be put into action... I'll ask the kids when I get the chance.", "PasserBy_Bubble_FortuneNEPS_40030163_01": "Monthly car repairs have now become a fixed expense for me!", "PasserBy_Bubble_FortuneNEPS_40030163_02": "...Who could stand neighbors like that?", "PasserBy_Bubble_FortuneNEPS_40030164_01": "Why does lunch break always seem to fly by...", "PasserBy_Bubble_FortuneNEPS_40030164_02": "People who can get up straight after a siesta must have the heart to do whatever they want.", "PasserBy_Bubble_FortuneNEPS_40030164_03": "They should be placed on a Public Security watchlist...", "PasserBy_Bubble_FortuneNEPS_40030165_01": "Now where did I put that ID card...", "PasserBy_Bubble_FortuneNEPS_40030165_02": "It's not at the store or at home... I'll have to apply for another one.", "PasserBy_Bubble_FortuneNEPS_40030166_01": "Ehn-nah? Ah! (Have you got any questions? Please, ask away!)", "PasserBy_Bubble_FortuneNEPS_40030166_02": "Ehn-ah nah-noo! (I'm also a highly competent officer in General Affairs!)", "PasserBy_Bubble_FortuneNEPS_40030167_01": "This week's to-do list... is pretty much just routine stuff.", "PasserBy_Bubble_FortuneNEPS_40030167_02": "I'm going out for hotpot by myself after chatting with Amy!", "PasserBy_Bubble_FortuneNEPS_40030168_01": "Oh no no no!", "PasserBy_Bubble_FortuneNEPS_40030168_02": "I'm replacing ID card today, will it be in time for my trip next week...", "PasserBy_Bubble_FortuneNEPS_40030168_03": "If I plead with the officers, do you think they might speed things up?", "PasserBy_Bubble_FortuneNEPS_40030169_01": "That's really weird...", "PasserBy_Bubble_FortuneNEPS_40030169_02": "How on earth did they move all that stuff...", "PasserBy_Bubble_FortuneNEPS_40030170_01": "We have to change the awareness board on the outer walls again next month!", "PasserBy_Bubble_FortuneNEPS_40030170_02": "What should we write...", "PasserBy_Bubble_FortuneNEPS_40030171_01": "Meow...", "PasserBy_Bubble_FortuneNEPS_40030171_02": "Whine...", "PasserBy_Bubble_FortuneNEPS_40030172_01": "Oh, that's something I'll need to ask Daniel and the boys...", "PasserBy_Bubble_FortuneNEPS_40030173_01": "Meow...", "PasserBy_Bubble_FortuneNEPS_40030173_02": "Whine...", "PasserBy_Bubble_FortuneNEPS_40030174_01": "Let me check this week's roster... Wow, I'm not working this Friday night!", "PasserBy_Bubble_FortuneNEPS_40030174_02": "There's no way I'm missing the party again!", "PasserBy_Bubble_FortuneNEPS_40030175_01": "My luck stinks today as well!", "PasserBy_Bubble_FortuneNEPS_40030175_02": "I need to go get my car fixed AGAIN! My insurer is going to blocklist me one of these days...", "PasserBy_Bubble_FortuneNEPS_40030175_03": "But there's no way it'd get dinged at that distance!", "PasserBy_Bubble_FortuneNEPS_40030176_01": "How long am I gonna have to wait...", "PasserBy_Bubble_FortuneNEPS_40030177_01": "Nearly the weekend. I have to get this done today no matter what!", "PasserBy_Bubble_FortuneNEPS_40030177_02": "Otherwise it'll have to wait two more days!", "PasserBy_Bubble_FortuneNEPS_40030178_01": "Ehn-nah ehn-nah-noo! (Another peaceful day!)", "PasserBy_Bubble_FortuneNEPS_40030178_02": "Mmph...", "PasserBy_Bubble_FortuneNEPS_40030178_03": "Ehn-nah ehn-nah! (Remain vigilant!)", "PasserBy_Bubble_FortuneNEPS_40030179_01": "When I woke up I discovered my home was burgled! The front door was wide open, I was half scared to death!", "PasserBy_Bubble_FortuneNEPS_40030179_02": "Everyone okay?", "PasserBy_Bubble_FortuneNEPS_40030179_03": "Luckily enough, my cat was still around.", "PasserBy_Bubble_FortuneNEPS_40030179_04": "Oh yeah — I'm safe and sound, too! Really, really lucky I guess...", "PasserBy_Bubble_FortuneNEPS_40030180_01": "The queue next door is blocking access to my store again!", "PasserBy_Bubble_FortuneNEPS_40030180_02": "How am I supposed to run a business like this? I'd like to see if anyone out there will fix this!", "PasserBy_Bubble_FortuneNEPS_40030181_01": "Ehn-ah nah! (There's a traffic incident at the exit to Fifth Street!)", "PasserBy_Bubble_FortuneNEPS_40030181_02": "Ehn-nah! (Please move out immediately!)", "PasserBy_Bubble_FortuneNEPS_40030181_03": "Understood! I've notified the nearest colleagues!", "PasserBy_Bubble_FortuneNEPS_40030182_01": "I've been dashing around from precinct to precinct for days now...", "PasserBy_Bubble_FortuneNEPS_40030182_02": "I wouldn't mind sitting on my butt for a couple days either.", "PasserBy_Bubble_FortuneNEPS_40030183_01": "Today I'll take care of every problem any citizen runs into!", "PasserBy_Bubble_FortuneNEPS_40030183_02": "But if I'm honest, I really want to be in charge of the fieldwork... It's been two months since I last did fieldwork.", "PasserBy_Bubble_FortuneNEPS_40030183_03": "I didn't say that! It'd be best if I don't need to do fieldwork!", "PasserBy_Bubble_FortuneNEPS_40030184_01": "Why don't we get Deline to do this kind of thing next time...?", "PasserBy_Bubble_FortuneNEPS_40030184_02": "She's the only one capable of understanding all these complicated \"matters of cooperation.\"", "PasserBy_Bubble_FortuneNEPS_40030185_01": "There have been strange symbols appearing on our and our neighbors's doors...", "PasserBy_Bubble_FortuneNEPS_40030185_02": "I reckon it has to be a burglar casing the joint!", "PasserBy_Bubble_FortuneNEPS_40030185_03": "Please show us your photo. Thank you.", "PasserBy_Bubble_FortuneNEPS_40030186_01": "Hello there... Ah, Qishan. Did Mrs. Yu lose something else?", "PasserBy_Bubble_FortuneNEPS_40030186_02": "Ah, this time I'm here for myself...", "PasserBy_Bubble_FortuneNEPS_40030186_03": "...Okay. Did you lose something?", "PasserBy_Bubble_FortuneNEPS_40030187_01": "I think my mom has fallen prey to a pyramid scheme...", "PasserBy_Bubble_FortuneNEPS_40030187_02": "She spent a hundred thousand Dennies just on a wheelchair!", "PasserBy_Bubble_FortuneNEPS_40030187_03": "Isn't she quite... nimble on those feet of hers?", "PasserBy_Bubble_FortuneNEPS_40030187_04": "She said she can use it as a shopping cart whenever she goes to the vegetable market...", "PasserBy_Bubble_FortuneNEPS_40030188_01": "It's just one misfortune after the other...", "PasserBy_Bubble_FortuneNEPS_40030188_02": "Lucky I work so close to home...", "PasserBy_Bubble_FortuneNEPS_40030188_03": "But if High Ambitions Finance were another mile away from here... I'd have to take leave to come here every week.", "PasserBy_Bubble_FortuneNEPS_40030189_01": "My cat is stuck on the fence!", "PasserBy_Bubble_FortuneNEPS_40030189_02": "Hang on, we will put you in touch with a professional.", "PasserBy_Bubble_FortuneNEPS_40030190_01": "Patrol reporting back! Nothing unusual today.", "PasserBy_Bubble_FortuneNEPS_40030190_02": "It's so peaceful and quiet in our neighborhood!", "PasserBy_Bubble_FortuneNEPS_40030190_03": "If we don't count the Companion Hollow disaster, then... yes.", "PasserBy_Bubble_FortuneNEPS_40030191_01": "Now where did I put that info last time...", "PasserBy_Bubble_FortuneNEPS_40030191_02": "I told you humans shouldn't be tasked with organizing case files!", "PasserBy_Bubble_FortuneNEPS_40030192_01": "The fish in your office — how did it...", "PasserBy_Bubble_FortuneNEPS_40030192_02": "Mmm... I'm planning on buying a pair of new ones tonight after clocking out.", "PasserBy_Bubble_FortuneNEPS_40030193_01": "Clocking out! Wanna get some hotpot?", "PasserBy_Bubble_FortuneNEPS_40030193_02": "I saw someone come into work today with a Simmer uniform on... and suddenly I'm starving!", "PasserBy_Bubble_FortuneNEPS_40030193_03": "But we just had that last week!", "PasserBy_Bubble_FortuneNEPS_40030193_04": "But it's the start of a new week!", "PasserBy_Bubble_FortuneNEPS_40030194_01": "The weather's been sticky lately... It's always clammy in the lobby.", "PasserBy_Bubble_FortuneNEPS_40030194_02": "Woof!", "PasserBy_Bubble_FortuneNEPS_40030194_03": "Eugene should trim the fur around his paws so that he doesn't slip over!", "PasserBy_Bubble_FortuneNEPS_40030195_01": "Finally, I can claim my business license!", "PasserBy_Bubble_FortuneNEPS_40030195_02": "I'm going to order a few more flower baskets... I'm so looking forward to my little shop!", "PasserBy_Bubble_FortuneNEPS_40030195_03": "Congratulations! Wishing you success in your new venture!", "PasserBy_Bubble_FortuneNEPS_40030196_01": "We're setting off soon! Let me see, where's first on the list for today...", "PasserBy_Bubble_FortuneNEPS_40030196_02": "Reinforce the cordon around the Companion Hollow!", "PasserBy_Bubble_FortuneNEPS_40030197_01": "Let's go?", "PasserBy_Bubble_FortuneNEPS_40030197_02": "En-Nah! (I'm with you!)", "PasserBy_Bubble_FortuneNEPS_40030197_03": "Roger! And you need to investigate that robbery case at the store today. Don't forget to take notes!", "PasserBy_Bubble_FortuneNEPS_40030197_04": "Ehn... Ehn-nah! (Of course! ...I'll do my best to learn everything I can from Officer Cui!)", "PasserBy_Bubble_FortuneNEPS_40030198_01": "Yo, new pamphlets are out!", "PasserBy_Bubble_FortuneNEPS_40030198_02": "What do they say?", "PasserBy_Bubble_FortuneNEPS_40030199_01": "I'm going to sit down for a while and then pick up my granddaughter from her cram class.", "PasserBy_Bubble_FortuneNEPS_40030200_01": "Sit down!", "PasserBy_Bubble_FortuneNEPS_40030200_02": "Mmph...", "PasserBy_Bubble_FortuneNEPS_40030200_03": "That's all for today's training session — class dismissed!", "PasserBy_Bubble_FortuneNEPS_40030200_04": "Woof!", "PasserBy_Bubble_FortuneNEPS_40030216_01": "Miss Officer... I'm sorry to have to trouble you yet again.", "PasserBy_Bubble_FortuneNEPS_40030216_02": "*sigh* The insurers are definitely going to blocklist me now, I'm sure of it.", "PasserBy_Bubble_FortuneNEPS_40030217_01": "Have you readied all the files for the meeting?", "PasserBy_Bubble_FortuneNEPS_40030217_02": "Of course!", "PasserBy_Bubble_FortuneNEPS_40030218_01": "Hello, I'd like to inquire about... Ether aptitude testing for infants.", "PasserBy_Bubble_FortuneNEPS_40030218_02": "Sure! We have pamphlets about Ether aptitude testing over there, you can take a look!", "PasserBy_Bubble_FortuneNEPS_40030219_01": "My son has recently had his aptitude for Ether tested, and he... he...", "PasserBy_Bubble_FortuneNEPS_40030219_02": "Please calm down... Don't worry, we've seen it all before here.", "PasserBy_Bubble_FortuneNEPS_40030219_03": "Hold on, let me call the Director of General Affairs for you.", "PasserBy_Bubble_FortuneNEPS_40030220_01": "Congratulations — you have officially retired from Defense Force today!", "PasserBy_Bubble_FortuneNEPS_40030220_02": "Here's your retirement certificate!", "PasserBy_Bubble_FortuneNEPS_40030220_03": "Am I now able to apply for a security position at the Public Security?", "PasserBy_Bubble_FortuneNEPS_40030220_04": "Yeah! But are you sure you don't want to take a vacation first?", "PasserBy_Bubble_FortuneNEPS_40030221_01": "I'm here to register the death certificate of a friend... and colleague...", "PasserBy_Bubble_FortuneNEPS_40030221_02": "...I'm sorry.", "PasserBy_Bubble_FortuneNEPS_40030222_01": "When are they gonna upgrade this OS! Ugh!", "PasserBy_Bubble_FortuneNEPS_40030222_02": "We need to use it again at nine o'clock tomorrow morning. How about I leave the machine on overnight?", "PasserBy_Bubble_FortuneNEPS_40030223_01": "My online date wanted to meet me at the Public Security.", "PasserBy_Bubble_FortuneNEPS_40030223_02": "Could he be a dashing Public Security officer?", "PasserBy_Bubble_FortuneNEPS_40030223_03": "You're meeting your online date at the Public Security?!", "PasserBy_Bubble_FortuneNEPS_40030223_04": "Um... Or could he be a scammer who loves trolling the Public Security?", "PasserBy_Bubble_FortuneNEPS_40030224_01": "What? It crashed through the shop's front door?", "PasserBy_Bubble_FortuneNEPS_40030224_02": "I'll head there right now!", "PasserBy_Bubble_FortuneNEPS_40030225_01": "That remodeling shop covered in the latest issue of Taillight RED is pure evil!", "PasserBy_Bubble_FortuneNEPS_40030225_02": "I've collected tons of feedback from consumers. The Public Security can't just brush this one aside!", "PasserBy_Bubble_FortuneNEPS_40030226_01": "Are you here to register Ether aptitude test results for your kid, too?", "PasserBy_Bubble_FortuneNEPS_40030226_02": "Yup. My kid... barely passed. How about yours?", "PasserBy_Bubble_FortuneNEPS_40030226_03": "Pretty high. But... *sigh* I hope it's something she doesn't have to ever put to use for the rest of her life.", "PasserBy_Bubble_FortuneNEPS_40030226_04": "That's what we all think.", "PasserBy_Bubble_FortuneNEPS_40030227_01": "Did you see the latest promo video from the Metropolitan Order Department? It's so badass!", "PasserBy_Bubble_FortuneNEPS_40030227_02": "I wonder if anyone will do that for us in General Affairs?", "PasserBy_Bubble_FortuneNEPS_40030228_01": "I have to pick up everyone's ID today...", "PasserBy_Bubble_FortuneNEPS_40030228_02": "I can buy milk tea on my way!", "PasserBy_Bubble_FortuneNEPS_40030229_01": "Have you finished writing last month's report yet?", "PasserBy_Bubble_FortuneNEPS_40030229_02": "Ages ago!", "PasserBy_Bubble_FortuneNEPS_40030229_03": "*sigh* Sounds about right... You intelligent constructs must find writing reports a cinch.", "PasserBy_Bubble_FortuneNEPS_40030229_04": "...Do you need reports for reference? I've saved plenty of those!", "PasserBy_Bubble_FortuneNEPS_40030230_01": "Can we hurry things up a little here...?", "PasserBy_Bubble_FortuneNEPS_40030231_01": "What's taking so long...", "PasserBy_Bubble_FortuneNEPS_40030232_01": "Urgh, more overtime!", "PasserBy_Bubble_FortuneSquare_40030002_01": "Those greedy companies just slap ridiculous prices on their stuff...", "PasserBy_Bubble_FortuneSquare_40030002_02": "Aren't they afraid nobody will buy it?", "PasserBy_Bubble_FortuneSquare_40030003_01": "Another Monday, another cycle of rescheduling and sorting out orders.", "PasserBy_Bubble_FortuneSquare_40030003_02": "Feels like a never-ending nightmare!", "PasserBy_Bubble_FortuneSquare_40030004_01": "I need to keep track of the latest trends...", "PasserBy_Bubble_FortuneSquare_40030005_01": "Oh, no... I won't be able to finish my cram school homework.", "PasserBy_Bubble_FortuneSquare_40030006_01": "The night shift on Mondays is such a pain...", "PasserBy_Bubble_FortuneSquare_40030006_02": "I'll just let Coburn handle it.", "PasserBy_Bubble_FortuneSquare_40030007_01": "Phew, finally done with my work!", "PasserBy_Bubble_FortuneSquare_40030008_01": "Hehe... Discounts on expiring items...", "PasserBy_Bubble_FortuneSquare_40030008_02": "Let's get a few and fool the old man.", "PasserBy_Bubble_FortuneSquare_40030009_01": "Huh? Expiring items are on sale at the mall today?", "PasserBy_Bubble_FortuneSquare_40030009_02": "No. I gotta go see what's going on.", "PasserBy_Bubble_FortuneSquare_40030009_03": "I'll make a killing if I can find anything expired!", "PasserBy_Bubble_FortuneSquare_40030010_01": "Expiring food is discounted on Tuesdays, wonderful.", "PasserBy_Bubble_FortuneSquare_40030010_02": "But having too much expiring food isn't good for health.", "PasserBy_Bubble_FortuneSquare_40030010_03": "What you save on food may be spent on medical expenses instead.", "PasserBy_Bubble_FortuneSquare_40030011_01": "Lumina Galleria clears their expiring food on Tuesdays.", "PasserBy_Bubble_FortuneSquare_40030011_02": "It's a shopping carnival for me!", "PasserBy_Bubble_FortuneSquare_40030012_01": "Tuesdays are a bad time to return goods.", "PasserBy_Bubble_FortuneSquare_40030012_02": "They don't get many customers, so the employees take their time bugging us.", "PasserBy_Bubble_FortuneSquare_40030012_03": "It's best to wait for the weekend!", "PasserBy_Bubble_FortuneSquare_40030013_01": "Oh... This week's schedule is pretty tight.", "PasserBy_Bubble_FortuneSquare_40030013_02": "Should we get more students to sign up?", "PasserBy_Bubble_FortuneSquare_40030014_01": "It's Wednesday, I'm finally through half the week...", "PasserBy_Bubble_FortuneSquare_40030015_01": "Darn it! I'm still not trending today!", "PasserBy_Bubble_FortuneSquare_40030015_02": "Is my outfit not unique enough?", "PasserBy_Bubble_FortuneSquare_40030016_01": "Ugh, today's quiz... I probably blew it again.", "PasserBy_Bubble_FortuneSquare_40030016_02": "How do I tell Ida...?", "PasserBy_Bubble_FortuneSquare_40030017_01": "There won't be a pop quiz tonight, right?", "PasserBy_Bubble_FortuneSquare_40030018_01": "My fans love to see the teamilk photos I share with them.", "PasserBy_Bubble_FortuneSquare_40030018_02": "I need to buy another cup and take more photos.", "PasserBy_Bubble_FortuneSquare_40030019_01": "The line is finally getting shorter.", "PasserBy_Bubble_FortuneSquare_40030019_02": "But it's kind of too late for me to buy teamilk now.", "PasserBy_Bubble_FortuneSquare_40030019_03": "I probably won't be able to sleep if I drink one now.", "PasserBy_Bubble_FortuneSquare_40030020_01": "Hmm... the teamilk shop is doing really well.", "PasserBy_Bubble_FortuneSquare_40030020_02": "Maybe we can open one inside Lumina Galleria to increase the foot traffic.", "PasserBy_Bubble_FortuneSquare_40030021_01": "I need to start using the fragmented time when I'm not working to learn more.", "PasserBy_Bubble_FortuneSquare_40030022_01": "Can we resell the expiring food of Lumina Square?", "PasserBy_Bubble_FortuneSquare_40030022_02": "I heard that there's a supply shortage in the Outer Ring, so maybe someone will need them.", "PasserBy_Bubble_FortuneSquare_40030023_01": "Why can't I see any cats around here?", "PasserBy_Bubble_FortuneSquare_40030023_02": "Have they been scared off by the noise around here?", "PasserBy_Bubble_FortuneSquare_40030024_01": "I need to prepare the schedule for the weekend.", "PasserBy_Bubble_FortuneSquare_40030025_01": "Oh, it's time to go shopping again tomorrow.", "PasserBy_Bubble_FortuneSquare_40030025_02": "I'm getting excited already.", "PasserBy_Bubble_FortuneSquare_40030026_01": "I spent all day trying on clothes and didn't buy a thing.", "PasserBy_Bubble_FortuneSquare_40030026_02": "I saved money and tried on new clothes.", "PasserBy_Bubble_FortuneSquare_40030026_03": "Feels like a big win!", "PasserBy_Bubble_FortuneSquare_40030027_01": "I feel so safe here next to Public Security.", "PasserBy_Bubble_FortuneSquare_40030028_01": "It's finally the weekend! Time to relax a bit today.", "PasserBy_Bubble_FortuneSquare_40030028_02": "I need to pull myself together tomorrow too.", "PasserBy_Bubble_FortuneSquare_40030029_01": "Ah... It feels so nice to take a stroll every day!", "PasserBy_Bubble_FortuneSquare_40030029_02": "It would be even better if I had a Bangboo to support me.", "PasserBy_Bubble_FortuneSquare_40030030_01": "It's the weekend again. Cheer up and welcome the customers.", "PasserBy_Bubble_FortuneSquare_40030030_02": "Don't forget our store's philosophy.", "PasserBy_Bubble_FortuneSquare_40030030_03": "The customer comes first! The customer comes first!", "PasserBy_Bubble_FortuneSquare_40030031_01": "The atmosphere feels so relaxed during the weekend.", "PasserBy_Bubble_FortuneSquare_40030032_01": "I just went to Old Duyi's store for a massage, and he warned me that I need to take better care of my cervical spine.", "PasserBy_Bubble_FortuneSquare_40030032_02": "I've made up my mind. From today, I'm going to correct my walking posture so that my chin is up and back is straight!", "PasserBy_Bubble_FortuneSquare_40030032_03": "Great! Looks sharp!", "PasserBy_Bubble_FortuneSquare_40030032_04": "Yes! I'll never hang my head or bow down again! Unless I'm dealing with a difficult customer...", "PasserBy_Bubble_FortuneSquare_40030033_01": "Saturday evening sales are so terrifying...", "PasserBy_Bubble_FortuneSquare_40030033_02": "Those frenzied shoppers are like zombies, snatching everything!", "PasserBy_Bubble_FortuneSquare_40030034_01": "You want to tutor me today?", "PasserBy_Bubble_FortuneSquare_40030034_02": "Can't I spend my weekend in peace?", "PasserBy_Bubble_FortuneSquare_40030034_03": "You should have worked harder. There's no one to blame but yourself.", "PasserBy_Bubble_FortuneSquare_40030034_04": "I'm sacrificing my weekends to help you!", "PasserBy_Bubble_FortuneSquare_40030035_01": "Wasn't there a Wild Bangboo here just now?", "PasserBy_Bubble_FortuneSquare_40030035_02": "I think it fled into the sewer nearby...", "PasserBy_Bubble_FortuneSquare_40030036_01": "There are discounts on prepared food at the Lumina Galleria! I want to check it out!", "PasserBy_Bubble_FortuneSquare_40030036_02": "Forget it. It will be so crowded that we'll never be able to squeeze in.", "PasserBy_Bubble_FortuneSquare_40030036_03": "We're no match for those crazy shoppers.", "PasserBy_Bubble_FortuneSquare_40030037_01": "Weekends are the best time for some side hustles.", "PasserBy_Bubble_FortuneSquare_40030037_02": "I need to find a couple of slackers to write good reviews for the shop.", "PasserBy_Bubble_FortuneSquare_40030037_03": "I can probably just pay them in discount coupons.", "PasserBy_Bubble_FortuneSquare_40030038_01": "How about a massage from Old Duyi?", "PasserBy_Bubble_FortuneSquare_40030038_02": "Sounds good. My neck is really stiff from looking down all the time.", "PasserBy_Bubble_FortuneSquare_40030039_01": "The staff at the teamilk shop work on the weekends as well?", "PasserBy_Bubble_FortuneSquare_40030039_02": "Is she going to be alright?", "PasserBy_Bubble_FortuneSquare_40030040_01": "Lots of customers on this Sunday night.", "PasserBy_Bubble_FortuneSquare_40030040_02": "I should do overtime for some extra cash.", "PasserBy_Bubble_FortuneSquare_40030041_01": "It's the weekend! Finally I can relax a bit.", "PasserBy_Bubble_FortuneSquare_40030041_02": "Gotta get more part-time jobs to save more money.", "PasserBy_Bubble_FortuneSquare_40030041_03": "Then I'll buy a cup of Richard Teamilk for Ida next week!", "PasserBy_Bubble_FortuneSquare_40030041_04": "But maybe she'll be happier if I studied harder?", "PasserBy_Bubble_FortuneSquare_40030042_01": "Finally finished organizing the shelves... So tired...", "PasserBy_Bubble_FortuneSquare_40030043_01": "I thought I was going to finish the test papers sooner, but look at the time...", "PasserBy_Bubble_FortuneSquare_40030044_01": "It's a weekday today. Let's buy a cup of teamilk while it's not busy.", "PasserBy_Bubble_FortuneSquare_40030045_01": "I heard the Lumina Galleria gives a discount on Tuesdays for items nearing expiry.", "PasserBy_Bubble_FortuneSquare_40030045_02": "Don't you wanna go buy something?", "PasserBy_Bubble_FortuneSquare_40030045_03": "Nah, it's just cheap junk!", "PasserBy_Bubble_FortuneSquare_40030046_01": "My Bangboo loves charging up at this charging station.", "PasserBy_Bubble_FortuneSquare_40030046_02": "It thinks the atmosphere here is good for charging, with the voltage being particularly strong.", "PasserBy_Bubble_FortuneSquare_40030046_03": "It sounds like you're into a particular kind of restaurant...", "PasserBy_Bubble_FortuneSquare_40030047_01": "How come there are so many people at the precinct today?", "PasserBy_Bubble_FortuneSquare_40030047_02": "Don't tell me this area is a crime hotspot?", "PasserBy_Bubble_FortuneSquare_40030047_03": "No, I bet they're just doing paperwork...", "PasserBy_Bubble_FortuneSquare_40030048_01": "The line for teamilk is always way too long on Thursdays.", "PasserBy_Bubble_FortuneSquare_40030048_02": "Maybe it's some kind of a marketing strategy?", "PasserBy_Bubble_FortuneSquare_40030049_01": "The view here is really pretty. You can't help but relax.", "PasserBy_Bubble_FortuneSquare_40030049_02": "It feels like my soul is soaring through the sky and all my troubles just melted away...", "PasserBy_Bubble_FortuneSquare_40030049_03": "Hey, snap out of it already!", "PasserBy_Bubble_FortuneSquare_40030049_04": "Cram school is about to start!", "PasserBy_Bubble_FortuneSquare_40030050_01": "I'm sure to pack on a few pounds after all the hotpot and teamilk...", "PasserBy_Bubble_FortuneSquare_40030050_02": "It's okay. Even if you put on more body fat, it's all happy fat, right?", "PasserBy_Bubble_FortuneSquare_40030051_01": "This hot pot joint uses the best ingredients! But it's pricey.", "PasserBy_Bubble_FortuneSquare_40030051_02": "Maybe it's on purpose.", "PasserBy_Bubble_FortuneSquare_40030051_03": "If it's pricey, you'll eat less, and be less likely to gain weight.", "PasserBy_Bubble_FortuneSquare_40030052_01": "Ah, my shoulders are sore...", "PasserBy_Bubble_FortuneSquare_40030052_02": "Guess I'll have to pay Old Duyi a visit this weekend for a massage.", "PasserBy_Bubble_FortuneSquare_40030053_01": "Why do we have to go and watch a movie at the cinema?", "PasserBy_Bubble_FortuneSquare_40030053_02": "What if we just rent out a videotape and watch it at home?", "PasserBy_Bubble_FortuneSquare_40030053_03": "My TV's too small. It's nothing compared to the vibe you get at the cinema!", "PasserBy_Bubble_FortuneSquare_40030054_01": "There are always Bangboo poking their heads around the Bangboo charging station.", "PasserBy_Bubble_FortuneSquare_40030054_02": "It's like a game of whack-a-mole...", "PasserBy_Bubble_FortuneSquare_40030055_01": "Traffic regulations must be strictly observed when crossing the street.", "PasserBy_Bubble_FortuneSquare_40030055_02": "But getting hit is a good way to get some compensation.", "PasserBy_Bubble_FortuneSquare_40030055_03": "Public Security isn't far away.", "PasserBy_Bubble_FortuneSquare_40030055_04": "Surely nobody's gonna run a red light on this corner, right?", "PasserBy_Bubble_FortuneSquare_40030056_01": "It's a real waste to make it all the way here without grabbing a teamilk.", "PasserBy_Bubble_FortuneSquare_40030056_02": "Is that clerk okay?", "PasserBy_Bubble_FortuneSquare_40030056_03": "I don't think she can handle so many people at once...", "PasserBy_Bubble_FortuneSquare_40030057_01": "Even at this time of night, it's still so lively around here.", "PasserBy_Bubble_FortuneSquare_40030057_02": "Walking the streets at night has never felt safer!", "PasserBy_Bubble_FortuneSquare_40030058_01": "This statue looks so weird...", "PasserBy_Bubble_FortuneSquare_40030058_02": "What are you trying to say?", "PasserBy_Bubble_FortuneSquare_40030059_01": "I'm done for. I'm not gonna be able to finish my homework.", "PasserBy_Bubble_FortuneSquare_40030060_01": "There are so many people coming in to get soon-to-be-expired goods these days.", "PasserBy_Bubble_FortuneSquare_40030060_02": "I really can't figure out why, though.", "PasserBy_Bubble_FortuneSquare_40030060_03": "Maybe everyone's enticed by the low prices.", "PasserBy_Bubble_FortuneSquare_40030061_01": "I just saw the fattest stray cat sitting out on the street corner!", "PasserBy_Bubble_FortuneSquare_40030061_02": "I bought some dried fish from the convenience store, but it just completely ignored me!", "PasserBy_Bubble_FortuneSquare_40030061_03": "This place is thriving! Even stray cats look so lofty and pretentious!", "PasserBy_Bubble_FortuneSquare_40030062_01": "I really want to see the PubSec doggy inside the precinct...", "PasserBy_Bubble_FortuneSquare_40030062_02": "No, you shouldn't bother it while it's at work.", "PasserBy_Bubble_FortuneSquare_40030063_01": "The sandwiches here are really good.", "PasserBy_Bubble_FortuneSquare_40030063_02": "Why haven't they opened more branches?", "PasserBy_Bubble_FortuneSquare_40030063_03": "It's because there's only one Bangboo around that can make sandwiches like that!", "PasserBy_Bubble_FortuneSquare_40030064_01": "Maybe. I should bring my Bangboo in one day to charge it up here.", "PasserBy_Bubble_FortuneSquare_40030064_02": "And give it a chance to make new friends.", "PasserBy_Bubble_FortuneSquare_40030065_01": "When the apocalypse comes, I'll definitely take refuge in the mall.", "PasserBy_Bubble_FortuneSquare_40030065_02": "There's food, there's drinks — there's everything you could want.", "PasserBy_Bubble_FortuneSquare_40030066_01": "Hmm... Gotta go wait outside the front door of a luxury store.", "PasserBy_Bubble_FortuneSquare_40030066_02": "And just approach anyone who doesn't seem likely to spend any money.", "PasserBy_Bubble_FortuneSquare_40030066_03": "And see if they want to buy any knock-offs.", "PasserBy_Bubble_FortuneSquare_40030067_01": "Huh, it's totally safe here, even though it's the middle of the night.", "PasserBy_Bubble_FortuneSquare_40030067_02": "Public Security is just at the end of the street, so it's really as safe as it gets.", "PasserBy_Bubble_FortuneSquare_40030068_01": "Let's rest up and take in the nearby scenery.", "PasserBy_Bubble_FortuneSquare_40030068_02": "This is my dream retirement life.", "PasserBy_Bubble_FortuneSquare_40030068_03": "Judging by your current workload, you should be able to survive until then...", "PasserBy_Bubble_FortuneSquare_40030069_01": "Didn't we agree to trade Starlight Knight cards here?", "PasserBy_Bubble_FortuneSquare_40030069_02": "It's getting late. Where is everyone?", "PasserBy_Bubble_FortuneSquare_40030069_03": "Unless... Did I really get played by that kid?", "PasserBy_Bubble_FortuneSquare_40030070_01": "I want to bring my Bangboo here to recharge.", "PasserBy_Bubble_FortuneSquare_40030070_02": "But, it has social anxiety and refuses to go anywhere with unfamiliar Bangboo.", "PasserBy_Bubble_FortuneSquare_40030070_03": "What a pain...", "PasserBy_Bubble_FortuneSquare_40030071_01": "How come that guy isn't here yet?", "PasserBy_Bubble_FortuneSquare_40030071_02": "We clearly agreed to meet up at the bus stop...", "PasserBy_Bubble_FortuneSquare_40030072_01": "There hasn't been anything good at the cinema lately. We should rent a videotape and watch it at home instead.", "PasserBy_Bubble_FortuneSquare_40030072_02": "Do you watch movies on your own? Don't you get lonely?", "PasserBy_Bubble_FortuneSquare_40030072_03": "Nope. Actually, it's quite comforting.", "PasserBy_Bubble_FortuneSquare_40030072_04": "What I'm trying to say is — I want to take you to the movies!", "PasserBy_Bubble_FortuneSquare_40030072_05": "What I'm trying to say is — no thanks.", "PasserBy_Bubble_FortuneSquare_40030073_01": "I heard there's a 141 Convenience Store that is staffed by Bangboo!", "PasserBy_Bubble_FortuneSquare_40030073_02": "Huh? Really? On which block?", "PasserBy_Bubble_FortuneSquare_40030073_03": "I'll go check it out!", "PasserBy_Bubble_FortuneSquare_40030074_01": "I really need to get my hair done.", "PasserBy_Bubble_FortuneSquare_40030074_02": "But there are always so many people at the Beaverson Salon that I can never get a reservation.", "PasserBy_Bubble_FortuneSquare_40030074_03": "I can give you a trim!", "PasserBy_Bubble_FortuneSquare_40030074_04": "Huh? Really?", "PasserBy_Bubble_FortuneSquare_40030074_05": "Of course. I cut my dog's hair at home all the time!", "PasserBy_Bubble_FortuneSquare_40030075_01": "*sniffle*...", "PasserBy_Bubble_FortuneSquare_40030075_02": "You can't go home until you finish your homework.", "PasserBy_Bubble_FortuneSquare_40030076_01": "I've been handing out flyers all day. I can barely lift my arms.", "PasserBy_Bubble_FortuneSquare_40030076_02": "No, I have to keep going... I need money for gacha!", "PasserBy_Bubble_FortuneSquare_40030077_01": "Those health products over at Jonathan's pharmacy cost a fortune!", "PasserBy_Bubble_FortuneSquare_40030077_02": "My friend found a supplier and it only costs half the price!", "PasserBy_Bubble_FortuneSquare_40030077_03": "That cheap? Sign me up! Where's that friend of your's now?", "PasserBy_Bubble_FortuneSquare_40030077_04": "She was taken into custody by Public Security. I don't think she's been released yet.", "PasserBy_Bubble_FortuneSquare_40030078_01": "I think my wife might still be mad at me.", "PasserBy_Bubble_FortuneSquare_40030078_02": "Might as well take in the view. I can go back home a bit later...", "PasserBy_Bubble_FortuneSquare_40030078_03": "Patience, the key to life is patience...", "PasserBy_Bubble_FortuneSquare_40030079_01": "Whew, well that's the end of my night shift.", "PasserBy_Bubble_FortuneSquare_40030080_01": "There are a lot of buskers who perform around here.", "PasserBy_Bubble_FortuneSquare_40030080_02": "They're so cool. I wanna form my own band, too!", "PasserBy_Bubble_FortuneSquare_40030080_03": "You can play the guitar — wanna come over here and try your hand?", "PasserBy_Bubble_FortuneSquare_40030080_04": "Nah, I'm really bad.", "PasserBy_Bubble_FortuneSquare_40030080_05": "The Public Security Precinct is right near here. I'll be arrested for disturbing the peace.", "PasserBy_Bubble_FortuneSquare_40030081_01": "This noodle shop is great!", "PasserBy_Bubble_FortuneSquare_40030081_02": "This must be the best noodle shop in all of Janus Quarter, right?", "PasserBy_Bubble_FortuneSquare_40030081_03": "No, there's one on Sixth Street that's better!", "PasserBy_Bubble_FortuneSquare_40030082_01": "This jade store is always closed. What's up with that?", "PasserBy_Bubble_FortuneSquare_40030082_02": "Is it 'cause they never get any customers?", "PasserBy_Bubble_FortuneSquare_40030082_03": "I'm not sure about that, but the boss is rich enough.", "PasserBy_Bubble_FortuneSquare_40030083_01": "Huh, there are so many people doing paperwork at the precinct.", "PasserBy_Bubble_FortuneSquare_40030084_01": "Every time I pass the flower shop I'm hit with a fresh fragrance.", "PasserBy_Bubble_FortuneSquare_40030084_02": "It puts me in such a cheery mood!", "PasserBy_Bubble_FortuneSquare_40030084_03": "That's because there are still all those flowers inside going unsold!", "PasserBy_Bubble_FortuneSquare_40030084_04": "The boss probably isn't in quite such a cheery mood!", "PasserBy_Bubble_FortuneSquare_40030085_01": "When are they going to have a sale at the flower store? I want to get some for my home.", "PasserBy_Bubble_FortuneSquare_40030085_02": "Discount flowers won't last very long, will they?", "PasserBy_Bubble_FortuneSquare_40030086_01": "Huh? When did this food cart move over here?", "PasserBy_Bubble_FortuneSquare_40030087_01": "The aroma of hotpot is so strong that I could smell it from the corner.", "PasserBy_Bubble_FortuneSquare_40030087_02": "Mmm, smells good... Now that's far more effective than any advert.", "PasserBy_Bubble_FortuneSquare_40030088_01": "There are so many tutoring classes around here.", "PasserBy_Bubble_FortuneSquare_40030088_02": "I heard that place \"Superior Learning\" is good for helping with improving grades.", "PasserBy_Bubble_FortuneSquare_40030088_03": "I saw. The tuition fees are expensive.", "PasserBy_Bubble_FortuneSquare_40030088_04": "They should give me this money as a bonus instead, and I promise I'll improve my grades!", "PasserBy_Bubble_FortuneSquare_40030089_01": "That's the sculpture there. This should be where she said to meet up.", "PasserBy_Bubble_FortuneSquare_40030089_02": "\"Brothers weeping with their heads in their hands\"... That was a really accurate description.", "PasserBy_Bubble_FortuneSquare_40030090_01": "The view here is great.", "PasserBy_Bubble_FortuneSquare_40030091_01": "Shall we take a ride on the ferry, too?", "PasserBy_Bubble_FortuneSquare_40030091_02": "No, I get seasick and will probably throw up...", "PasserBy_Bubble_FortuneSquare_40030091_03": "Nice! Once you're done throwing up, we can go to an all-you-can-eat buffet!", "PasserBy_Bubble_FortuneSquare_40030091_04": "You'll get more bang for your Denny that way!", "PasserBy_Bubble_FortuneSquare_40030092_01": "There's a clearance sale today on expiring food items at the Lumina Galleria.", "PasserBy_Bubble_FortuneSquare_40030092_02": "I didn't think there'd be so many people getting in on the bargains.", "PasserBy_Bubble_FortuneSquare_40030092_03": "Yeah, I couldn't even squeeze my way in.", "PasserBy_Bubble_FortuneSquare_40030092_04": "If they knew they couldn't sell it, why didn't they drop the price?", "PasserBy_Bubble_FortuneSquare_40030092_05": "They didn't have to wait until it was about to expire to put it on sale.", "PasserBy_Bubble_FortuneSquare_40030093_01": "There's a big sale of expiring foods at Lumina Galleria today. Everyone's trying to find a bargain.", "PasserBy_Bubble_FortuneSquare_40030093_02": "But when I checked the dates, they still had a long time left before expiration...", "PasserBy_Bubble_FortuneSquare_40030093_03": "Maybe they weren't nearing expiration at all.", "PasserBy_Bubble_FortuneSquare_40030093_04": "Maybe this was all just a front to promote sales.", "PasserBy_Bubble_FortuneSquare_40030094_01": "Today is discount day for food items nearing expiration, so it's bound to be busy.", "PasserBy_Bubble_FortuneSquare_40030094_02": "Carefully observe their shopping habits to form a marketing strategy.", "PasserBy_Bubble_FortuneSquare_40030095_01": "Tuesday sales are the worst... There are way too many customers!", "PasserBy_Bubble_FortuneSquare_40030095_02": "I — I'm going to call in sick and get some rest.", "PasserBy_Bubble_FortuneSquare_40030096_01": "Hmm, that tutoring class near here is almost over, right?", "PasserBy_Bubble_FortuneSquare_40030096_02": "I need to find a way of getting some of their teaching materials for free.", "PasserBy_Bubble_FortuneSquare_40030097_01": "It's really open here and the views are amazing.", "PasserBy_Bubble_FortuneSquare_40030097_02": "Let's take a photo for the cover of next month's magazine...", "PasserBy_Bubble_FortuneSquare_40030098_01": "I heard you know all the shops around here like the back of your hand?", "PasserBy_Bubble_FortuneSquare_40030098_02": "Sure do! I do business with them.", "PasserBy_Bubble_FortuneSquare_40030098_03": "If they pay enough, I can write positive reviews for them.", "PasserBy_Bubble_FortuneSquare_40030098_04": "Fascinating... Could you elaborate?", "PasserBy_Bubble_FortuneSquare_40030098_05": "I can tell you everything, as long as you pay me enough!", "PasserBy_Bubble_FortuneSquare_40030099_01": "There are so many knock-off luxury goods floating around that even I can get it wrong sometimes.", "PasserBy_Bubble_FortuneSquare_40030099_02": "Can you teach me the knack of how to spot a fake? I'd like to make some money from outing counterfeits!", "PasserBy_Bubble_FortuneSquare_40030099_03": "Forget about it. You're just the type they're looking to scam.", "PasserBy_Bubble_FortuneSquare_40030100_01": "I have to memorize where everything is on the shelves and in the warehouse — especially the food storage area.", "PasserBy_Bubble_FortuneSquare_40030100_02": "Once that disaster hits, I'll be hunkering down in here in a flash!", "PasserBy_Bubble_FortuneSquare_40030102_01": "There are five minutes remaining to complete this mock test.", "PasserBy_Bubble_FortuneSquare_40030102_02": "Hang on. I'm about to answer this question!", "PasserBy_Bubble_FortuneSquare_40030102_03": "Please, can I have just ten more minutes! I'm begging you!", "PasserBy_Bubble_FortuneSquare_40030102_04": "You're begging me? You're wasting precious time, y'know!", "PasserBy_Bubble_FortuneSquare_40030103_01": "Mmm... It's so hard to shop for clothes. I can never find the right store.", "PasserBy_Bubble_FortuneSquare_40030103_02": "Let's take a look at what the New Eridu Business Review recommends.", "PasserBy_Bubble_FortuneSquare_40030104_01": "Hmm... Why don't we buy a few fashion magazines so we can learn how to put together some outfits?", "PasserBy_Bubble_FortuneSquare_40030105_01": "Whenever I pass by a teamilk store, I can't stop myself from wanting to order one...", "PasserBy_Bubble_FortuneSquare_40030105_02": "Your latest stock are knock-offs of a really good quality.", "PasserBy_Bubble_FortuneSquare_40030106_01": "Have you heard about Public Security's recent operations?", "PasserBy_Bubble_FortuneSquare_40030106_02": "They said they're cracking down on the second-hand and knock-off market.", "PasserBy_Bubble_FortuneSquare_40030106_03": "Lots of old suppliers have ceased operations.", "PasserBy_Bubble_FortuneSquare_40030106_04": "Shh... Not here. Let's talk in more detail somewhere else.", "PasserBy_Bubble_FortuneSquare_40030107_01": "You know Lilac and her family are all super-loaded!", "PasserBy_Bubble_FortuneSquare_40030107_02": "I really don't understand why she'd study at Prodigy Courses.", "PasserBy_Bubble_FortuneSquare_40030107_03": "Who knows. Maybe to see what it's like to be an ordinary citizen?", "PasserBy_Bubble_FortuneSquare_40030108_01": "I've got tons of second-hand things here. Can you put me in touch with any buyers?", "PasserBy_Bubble_FortuneSquare_40030108_02": "No problem. As for my cut, let's do the same as before.", "PasserBy_Bubble_FortuneSquare_40030109_01": "Wanna buy a cup of teamilk?", "PasserBy_Bubble_FortuneSquare_40030109_02": "It goes quite well with desserts.", "PasserBy_Bubble_FortuneSquare_40030109_03": "The new comic issue... Is it out yet?", "PasserBy_Bubble_FortuneSquare_40030110_01": "Whew, I've sold off all the latest stock. That was tough.", "PasserBy_Bubble_FortuneSquare_40030110_02": "Yeah! Customers nowadays can be so picky.", "PasserBy_Bubble_FortuneSquare_40030110_03": "These are knock-offs. Why are they still picking out flaws and scrutinizing the quality like that?", "PasserBy_Bubble_FortuneSquare_40030110_04": "Honestly, the workmanship on my fakes is better than the real deal!", "PasserBy_Bubble_FortuneSquare_40030111_01": "Nearly expired products are on sale on Tuesdays. It's gonna be packed with shoppers.", "PasserBy_Bubble_FortuneSquare_40030111_02": "I wonder if anyone feels sad about missing the deals?", "PasserBy_Bubble_FortuneSquare_40030111_03": "There was a sale on nearly expired items today and I bought tons of good stuff.", "PasserBy_Bubble_FortuneSquare_40030111_04": "Well, better share some with the neighbors then.", "PasserBy_Bubble_FortuneSquare_40030112_01": "The office workers around here always seem to be in such a hurry.", "PasserBy_Bubble_FortuneSquare_40030112_02": "Are we going to be like that when we graduate? We'll have money but no time for shopping.\n", "PasserBy_Bubble_FortuneSquare_40030112_03": "No... we probably won't have the time or the money.", "PasserBy_Bubble_FortuneSquare_40030112_04": "Or if you want to be really pessimistic, we might not even have a job.", "PasserBy_Bubble_FortuneSquare_40030113_01": "My heart rate seems to be tied to the flow of customers.", "PasserBy_Bubble_FortuneSquare_40030113_02": "The busier it gets, the more nervous I feel — and the harder my heart pounds...", "PasserBy_Bubble_FortuneSquare_40030113_03": "Where can I score more discount coupons for JC Pharmacy?", "PasserBy_Bubble_FortuneSquare_40030114_01": "The noodles at this place are really good.", "PasserBy_Bubble_FortuneSquare_40030114_02": "And it seems to be a chain...", "PasserBy_Bubble_FortuneSquare_40030114_03": "When are they going to open one near my apartment?", "PasserBy_Bubble_FortuneSquare_40030115_01": "If you're looking for a place for a date, just take 'em out for a bowl of noodles.", "PasserBy_Bubble_FortuneSquare_40030115_02": "I gotta find a way to get more of those noodle shop coupons.", "PasserBy_Bubble_FortuneSquare_40030115_03": "It's hard currency at school.", "PasserBy_Bubble_FortuneSquare_40030116_01": "I flunked my interview today AGAIN....", "PasserBy_Bubble_FortuneSquare_40030116_02": "Never mind. Sitting here and taking in the breeze isn't so bad.", "PasserBy_Bubble_FortuneSquare_40030116_03": "Once I get a job, I'm sure I'll miss moments like this.", "PasserBy_Bubble_FortuneSquare_40030117_01": "Fantastic... I've pretty much got a grip on all the businesses here.", "PasserBy_Bubble_FortuneSquare_40030117_02": "Just a little bit more research, and I'll be able to start writing up my shopping guide.", "PasserBy_Bubble_FortuneSquare_40030118_01": "Wow, why is the rent so high around here?", "PasserBy_Bubble_FortuneSquare_40030118_02": "It's really noisy being so close to the street.", "PasserBy_Bubble_FortuneSquare_40030118_03": "Do people really get tricked into living here?", "PasserBy_Bubble_FortuneSquare_40030119_01": "I'm feeling pretty full after that bowl of noodles. ", "PasserBy_Bubble_FortuneSquare_40030119_02": "This store really is such good value... *hiccup*...", "PasserBy_Bubble_FortuneSquare_40030120_01": "When I graduate, I'm gonna open my own arcade!", "PasserBy_Bubble_FortuneSquare_40030120_02": "Do you really wanna make money, or do you just wanna play video games?", "PasserBy_Bubble_FortuneSquare_40030120_03": "Why not both!", "PasserBy_Bubble_FortuneSquare_40030121_01": "It's late, and only the convenience store is still open.", "PasserBy_Bubble_FortuneSquare_40030121_02": "The staff there is also working overtime till late... I guess misery loves company.", "PasserBy_Bubble_FortuneSquare_40030122_01": "It feels really safe having a PubSec precinct right here.", "PasserBy_Bubble_FortuneSquare_40030122_02": "You don't have to be worried when walking alone at night!", "PasserBy_Bubble_FortuneSquare_40030123_01": "Should I get a new haircut?", "PasserBy_Bubble_FortuneSquare_40030123_02": "Hmmm.... It can be really annoying if it doesn't look good on me...", "PasserBy_Bubble_FortuneSquare_40030124_01": "Hmm, my points at Lumina Galleria are about to expire.", "PasserBy_Bubble_FortuneSquare_40030124_02": "I gotta find a chance to spend them all.", "PasserBy_Bubble_FortuneSquare_40030125_01": "*sigh* Handing out fliers all day is so tiring...", "PasserBy_Bubble_FortuneSquare_40030125_02": "I really wanna clock out.", "PasserBy_Bubble_FortuneSquare_40030126_01": "Once I hand out all these fliers, we'll have enough to pull some more gachas!", "PasserBy_Bubble_FortuneSquare_40030127_01": "Gotta plan out this week's nutritional intake properly.", "PasserBy_Bubble_FortuneSquare_40030127_02": "I'll cut just enough to stay alive.", "PasserBy_Bubble_FortuneSquare_40030127_03": "I'll hold out until the big weekend sale on ready made meals and pig out then!", "PasserBy_Bubble_FortuneSquare_40030128_01": "I wish the apocalypse would come!", "PasserBy_Bubble_FortuneSquare_40030128_02": "Then I won't need to cram so much for class.", "PasserBy_Bubble_FortuneSquare_40030128_03": "Teach said we're gonna have an in-class test next week.", "PasserBy_Bubble_FortuneSquare_40030128_04": "Wait, is the apocalypse coming already?", "PasserBy_Bubble_FortuneSquare_40030129_01": "I should try to save up before I graduate.", "PasserBy_Bubble_FortuneSquare_40030129_02": "The kids at school are all so gullible.", "PasserBy_Bubble_FortuneSquare_40030130_01": "Ah, the view here is fantastic.", "PasserBy_Bubble_FortuneSquare_40030130_02": "Reminds me of back when I was a young man...", "PasserBy_Bubble_FortuneSquare_40030130_03": "Why, back then the Eridu didn't have so many of these Hollows.", "PasserBy_Bubble_FortuneSquare_40030131_01": "There's a scary shopkeeper at Lumina Galleria.", "PasserBy_Bubble_FortuneSquare_40030131_02": "Even if you're just passing by, they'll stop you just to introduce more products.", "PasserBy_Bubble_FortuneSquare_40030131_03": "That's the scariest sales trick for me, and it's like making me pay a road toll.", "PasserBy_Bubble_FortuneSquare_40030132_01": "Hmm... I'd better get to know a few more shopkeepers.", "PasserBy_Bubble_FortuneSquare_40030132_02": "We gotta find out what's on sale and get ready in advance.", "PasserBy_Bubble_FortuneSquare_40030132_03": "Intel is our number one priority!", "PasserBy_Bubble_FortuneSquare_40030133_01": "The deals at Lumina Galleria have really taken a nosedive.", "PasserBy_Bubble_FortuneSquare_40030133_02": "First, they hike up the price, then they drop it... Can't believe they're doing that.", "PasserBy_Bubble_FortuneSquare_40030134_01": "I heard this place is packed on weekends with people grabbing all the half-price ready meals.", "PasserBy_Bubble_FortuneSquare_40030134_02": "Those stuff aren't fresh. Why would anyone ever eat that?", "PasserBy_Bubble_FortuneSquare_40030134_03": "You're so full of yourself. Maybe a week in the Outer Ring without food would teach you a lesson!", "PasserBy_Bubble_FortuneSquare_40030135_01": "Hello there. We've got a sale at the moment. Would you care to take a look?", "PasserBy_Bubble_FortuneSquare_40030135_02": "Huh? What? Let me go...", "PasserBy_Bubble_FortuneSquare_40030136_01": "*tsk* The gacha machines at the Lumina Galleria are such a rip-off.", "PasserBy_Bubble_FortuneSquare_40030136_02": "I have never ever EVER pulled a special there!", "PasserBy_Bubble_FortuneSquare_40030136_03": "A special? You think you're all that.", "PasserBy_Bubble_FortuneSquare_40030137_01": "Huh? I thought we agreed to meet here and see the stuff. Where are they?", "PasserBy_Bubble_FortuneSquare_40030137_02": "Don't tell me I've been hustled?", "PasserBy_Bubble_FortuneSquare_40030138_01": "Cram classes, day in and day out... a never ending cycle.", "PasserBy_Bubble_FortuneSquare_40030138_02": "Sometimes I feel like I'm just a video game NPC.", "PasserBy_Bubble_FortuneSquare_40030138_03": "And the school and the cram school are the only two places I can go.", "PasserBy_Bubble_FortuneSquare_40030138_04": "That's nonsense! NPCs in video games are way happier than us!", "PasserBy_Bubble_FortuneSquare_40030140_01": "Ah, I really itching for some arcade games.", "PasserBy_Bubble_FortuneSquare_40030140_02": "How come there are no arcades around here?", "PasserBy_Bubble_FortuneSquare_40030140_03": "Where do those rich people at TOPS usually go for shopping?", "PasserBy_Bubble_FortuneSquare_40030140_04": "Stop thinking about it. The kind of luxury lives those guys have, you can't even imagine it.", "PasserBy_Bubble_FortuneSquare_40030141_01": "Teamilk! I want Richard Teamilk!", "PasserBy_Bubble_FortuneSquare_40030141_02": "If you don't buy me one, I'm gonna scree—eam! Ahhh!", "PasserBy_Bubble_FortuneSquare_40030141_03": "Put a sock in it! The precinct is right around the corner, and you'll be arrested!", "PasserBy_Bubble_FortuneSquare_40030142_01": "My back's sore from all this squatting and restocking...", "PasserBy_Bubble_FortuneSquare_40030142_02": "Guess I should pay the massage parlor a visit.", "PasserBy_Bubble_FortuneSquare_40030143_01": "Whew... It's so quiet around here.", "PasserBy_Bubble_FortuneSquare_40030143_02": "I can hide out here on lunch break next time.", "PasserBy_Bubble_FortuneSquare_40030143_03": "It's so relaxing, not having to talk to anyone.", "PasserBy_Bubble_FortuneSquare_40030144_01": "A few days back, a high school student asked me to do their homework for them.", "PasserBy_Bubble_FortuneSquare_40030144_02": "I might be short on money, but even I've got my limits!", "PasserBy_Bubble_FortuneSquare_40030144_03": "What—ever! I know it's because you couldn't solve all those questions!", "PasserBy_Bubble_FortuneSquare_40030145_01": "The rent around this area is ridiculous!", "PasserBy_Bubble_FortuneSquare_40030145_02": "You won't find me wasting my money on that!", "PasserBy_Bubble_FortuneSquare_40030146_01": "If I'd known earlier, I would've appied for a job at PubSec...", "PasserBy_Bubble_FortuneSquare_40030146_02": "At least that'd be a stable job... And I wouldn't get laid off like I am now.", "PasserBy_Bubble_FortuneSquare_40030146_03": "*sigh* How am I gonna explain this to the missus when I get home...", "PasserBy_Bubble_FortuneSquare_40030147_01": "Ahh! No special edition — again!", "PasserBy_Bubble_FortuneSquare_40030147_02": "I just spent a whole month's living expenses on a bunch of crap!", "PasserBy_Bubble_FortuneSquare_40030147_03": "I'm this close to just throwing all of them in the river!", "PasserBy_Bubble_FortuneSquare_40030148_01": "I've lived here for so long, I'm starting to get sick of the scenery.", "PasserBy_Bubble_FortuneSquare_40030148_02": "Maybe I should rent somewhere else?\"", "PasserBy_Bubble_FortuneSquare_40030148_03": "Hmm, Sixth Street seems pretty nice... there's even a video store.", "PasserBy_Bubble_FortuneSquare_40030149_01": "The pet store in Lumina Galleria is so fun!", "PasserBy_Bubble_FortuneSquare_40030149_02": "They had this puppy that reared up and shook its head, trying to get people to take it home!", "PasserBy_Bubble_FortuneSquare_40030149_03": "It really was so cute. And the Bangboo shopkeeper there was even cuter...", "PasserBy_Bubble_FortuneSquare_40030150_01": "This mean old parrot at the Lumina Galleria pet store cussed me out!", "PasserBy_Bubble_FortuneSquare_40030150_02": "Cussed you out? But it was just mimicking the Bangboo's \"Ehn-nah\" dialect.", "PasserBy_Bubble_FortuneSquare_40030150_03": "No, it definitely cussed me out!", "PasserBy_Bubble_FortuneSquare_40030150_04": "When our home Bangboo cusses me out, it sounds JUST like that!", "PasserBy_Bubble_FortuneSquare_40030151_01": "Perhaps we should plan out some unique promo events.", "PasserBy_Bubble_FortuneSquare_40030151_02": "I'll get everyone to brainstorm ideas after work.", "PasserBy_Bubble_FortuneSquare_40030152_01": "I got in touch with some graduates and managed to get some final exam papers from previous years.", "PasserBy_Bubble_FortuneSquare_40030152_02": "\"Do them all, and maybe you'll be able to guess some of this year's exam questions in advance.\"", "PasserBy_Bubble_FortuneSquare_40030152_03": "That's right... Just use that trick to scam all those idiots into buying some.", "PasserBy_Bubble_FortuneSquare_40030153_01": "It's finally the weekend! Time to relax a bit today.", "PasserBy_Bubble_FortuneSquare_40030261_01": "You really want me to go...?", "PasserBy_Bubble_FortuneSquare_40030262_01": "Ugh... the discounts at the mall are drying up these days...", "PasserBy_Bubble_FortuneSquare_40030262_02": "Yeah... seems like they're struggling too.", "PasserBy_Bubble_FortuneSquare_40030263_01": "How come I never stumble upon such things?", "PasserBy_Bubble_FortuneSquare_40030263_02": "You're just lucky, plain and simple...", "PasserBy_Bubble_FortuneSquare_40030264_01": "Have you checked out next week's discount schedules?", "PasserBy_Bubble_FortuneSquare_40030264_02": "You bet, Ms. Dinah. My connections are solid!", "PasserBy_Bubble_FortuneSquare_40030265_01": "Those kids sure know how to keep us on our toes, huh?", "PasserBy_Bubble_FortuneSquare_40030265_02": "You're telling me... I'm at my wit's end with them.", "PasserBy_Bubble_FortuneSquare_40030266_01": "The homework pile is seriously getting out of hand...", "PasserBy_Bubble_FortuneSquare_40030267_01": "There's been so many orders these days...", "PasserBy_Bubble_FortuneSquare_40030268_01": "The homework pile is seriously getting out of hand...", "PasserBy_Bubble_Hand_40030270_01": "HQ's internal management is really disciplined!", "PasserBy_Bubble_Hand_40030270_02": "Especially Section 6, feels like they're in tip-top shape!", "PasserBy_Bubble_Hand_40030270_03": "It's gotta be Yanagi behind all this... Ah, she's my idol!", "PasserBy_Bubble_Hand_40030271_01": "Hmm... Would it be weird if I asked Miss Miyabi for her autograph?", "PasserBy_Bubble_Hand_40030271_02": "I mean, I'm not her colleague and not her fan...", "PasserBy_Bubble_Hand_40030271_03": "I really want her autograph!", "PasserBy_Bubble_Hand_40030272_01": "I always feel like the seniors in Section 6 are like rock stars.", "PasserBy_Bubble_Hand_40030272_02": "And I wanna be just like them...", "PasserBy_Bubble_Hand_40030273_01": "Excuse me, are there any tips or tricks about Hollow investigation that you can teach me?", "PasserBy_Bubble_Hand_40030273_02": "You're asking me? You might as well just give the manual a proper, thorough reading.", "PasserBy_Bubble_Hand_40030273_03": "But the reason I'm asking you is because I don't want to read the manual!", "PasserBy_Bubble_Hand_40030274_01": "The seniors of Section 6 have done so well.", "PasserBy_Bubble_Hand_40030274_02": "Not only are they professional, but they're also popular... Is there any way we can learn from them?", "PasserBy_Bubble_Hand_40030275_01": "Well, no suspicious individuals were discovered nearby.", "PasserBy_Bubble_Hand_40030275_02": "But... gotta hold out until the change of shifts.", "PasserBy_Bubble_Hand_40030276_01": "It'd be great if the impact of Hollow disasters in the New Eridu could be much smaller.", "PasserBy_Bubble_Hand_40030276_02": "Huh? Why are you suddenly talking about such a serious topic?", "PasserBy_Bubble_Hand_40030276_03": "Mainly because of how often I've been out on field assignments a lot recently.", "PasserBy_Bubble_Hand_40030276_04": "If the Hollows mellowed out a little, I could take a vacation...", "PasserBy_Bubble_Hand_40030276_05": "Senior... Your wish is so quaint and humble.", "PasserBy_Bubble_Hand_40030277_01": "Let me teach you a little trick for your fieldwork.", "PasserBy_Bubble_Hand_40030277_02": "You can pay more attention to the citizens affected by the disaster.", "PasserBy_Bubble_Hand_40030277_03": "This way, you can help them quickly overcome their psychological trauma.", "PasserBy_Bubble_Hand_40030277_04": "You can also extend your working hours to get overtime pay!", "PasserBy_Bubble_Hand_40030277_05": "Huh? Really?", "PasserBy_Bubble_Hand_40030278_01": "I struck up a chat with Miyabi the other day!", "PasserBy_Bubble_Hand_40030278_02": "What did you talk about with her?", "PasserBy_Bubble_Hand_40030278_03": "It was just a \"Good morning\"... but I felt really happy!", "PasserBy_Bubble_Hand_40030278_04": "Ah, it's so great being able to study here!", "PasserBy_Bubble_Hand_40030278_05": "You should focus more on your studies…", "PasserBy_Bubble_Hand_40030279_01": "Mmm... I feel as though the post-production system here is worth studying.", "PasserBy_Bubble_Hand_40030279_02": "I checked over the disaster archives and everything seems to be in order.", "PasserBy_Bubble_Hand_40030279_03": "I think... It's because Section 6 is here!", "PasserBy_Bubble_Hand_40030279_04": "Their strength is so great that they have the extra energy to record archives so beautifully.", "PasserBy_Bubble_Hand_40030279_05": "No, even without Section 6, there are still valuable lessons for us to learn here.", "PasserBy_Bubble_Hand_40030280_01": "The frequency of fieldwork has decreased recently...", "PasserBy_Bubble_Hand_40030280_02": "It's a good thing, which means that Hollow disasters have decreased.", "PasserBy_Bubble_Hand_40030281_01": "You need to prepare in advance for the next experience-sharing session.", "PasserBy_Bubble_Hand_40030281_02": "We can't share nearby discount stores and food anymore...", "PasserBy_Bubble_Hand_40030281_03": "The sharing session isn't for things like that!", "PasserBy_Bubble_Hand_40030281_04": "But the kids seem to really like this kind of sharing!", "PasserBy_Bubble_Hand_40030282_01": "Hmm... Those Hollow activity parameters are impossible to remember.", "PasserBy_Bubble_Hand_40030282_02": "However, I have to remember them...", "PasserBy_Bubble_Hand_40030283_01": "Have you inspected the evacuation route map?", "PasserBy_Bubble_Hand_40030283_02": "Area A12? That got filed last week!", "PasserBy_Bubble_Hand_40030283_03": "Oh... You're picking it up really fast!", "PasserBy_Bubble_Hand_40030284_01": "Is the list of affected citizens ready yet?", "PasserBy_Bubble_Hand_40030284_02": "I compiled it all and gave it to the hospital. Thankfully, the number wasn't too high.", "PasserBy_Bubble_Hand_40030284_03": "*sigh*... I hope they can recover soon.", "PasserBy_Bubble_Hand_40030285_01": "The TV station needs us to make a new disaster prevention guide.", "PasserBy_Bubble_Hand_40030285_02": "Hmm... I'll come up with a plan ASAP.", "PasserBy_Bubble_Hand_40030285_03": "I'll leave it to you... I'm not really sure about those newcomers.", "PasserBy_Bubble_Hand_40030286_01": "How are your studies going? Do you still need any assistance?", "PasserBy_Bubble_Hand_40030286_02": "It's okay. We'll have regular summaries here.", "PasserBy_Bubble_Hand_40030286_03": "Of course... It'd be even better if I could get guidance from the seniors of Section 6 though!", "PasserBy_Bubble_Hand_40030287_01": "The disaster relief plan here is quite comprehensive and definitely worth studying.", "PasserBy_Bubble_Hand_40030287_02": "Yes. Every regulation lets us help even more citizens.", "PasserBy_Bubble_Hand_40030287_03": "One day, we'll be as outstanding as everyone in Section 6!", "PasserBy_Bubble_Hand_40030288_01": "Hollow activity near B12 seems to be fluctuating.", "PasserBy_Bubble_Hand_40030288_02": "Stay alert and be ready to deploy at any moment.", "PasserBy_Bubble_Hand_40030288_03": "Don't worry! I'll show you what I got!", "PasserBy_Bubble_Hand_40030288_04": "Just don't hold me back. That's all I ask!", "PasserBy_Bubble_Hand_40030289_01": "The Hollow activity archive needs updating...", "PasserBy_Bubble_Hand_40030289_02": "Maybe there'll be new discoveries...", "PasserBy_Bubble_Hand_40030290_01": "That's the office area up ahead.", "PasserBy_Bubble_Hand_40030290_02": "You cannot go in there without special permission.", "PasserBy_Bubble_Hand_40030291_01": "How's the approval for the \"Carrot\" data going?", "PasserBy_Bubble_Hand_40030291_02": "Things should all be confirmed by tomorrow.", "PasserBy_Bubble_Hand_40030292_01": "Luckily, there are not any... weird individuals around.", "PasserBy_Bubble_Hand_40030293_01": "You'll need to register in advance if you want to enter the building.", "PasserBy_Bubble_Hand_40030293_02": "This is to ensure the safety of our visitors.", "PasserBy_Bubble_Hand_40030294_01": "Hello, I've come from the branch for training and study.", "PasserBy_Bubble_Hand_40030294_02": "I want to learn about your experience in the security department...", "PasserBy_Bubble_Hand_40030294_03": "My experience is... that it's best not to chat during work hours.", "PasserBy_Bubble_Hand_40030294_04": "Alright, I need to resume my watch, so please stand back a bit.", "PasserBy_Bubble_Hand_40030294_05": "Huh?", "PasserBy_Bubble_Hand_40030295_01": "It seems there are fewer people assigned to field duty lately.", "PasserBy_Bubble_Hand_40030295_02": "Well... it looks like the Hollow have settled down quite a bit.", "PasserBy_Bubble_Hand_40030296_01": "It's a rare opportunity to come here for training.", "PasserBy_Bubble_Hand_40030296_02": "I need to study their techniques for using \"Carrot\"...", "PasserBy_Bubble_Hand_40030296_03": "It would be great if I could directly consult someone from the Section 6!", "PasserBy_Bubble_MainCityStreet_40030233_01": "Ehn-nah! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_MainCityStreet_40030234_01": "Ehn-nah! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_MainCityStreet_40030235_01": "Ehn-nah! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_MainCityStreet_40030236_01": "Ehn-nah! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_MainCityStreet_40030237_01": "En-nah-nah! (I'm talking to you!)", "PasserBy_Bubble_MainCityStreet_40030237_02": "Meow?", "PasserBy_Bubble_MainCityStreet_40030238_01": "Ehn-nah! (I didn't eat any of the cat food but brought it back, just for you!)", "PasserBy_Bubble_MainCityStreet_40030238_02": "*snore*...", "PasserBy_Bubble_OuterRing_40030239_01": "&%...%$", "PasserBy_Bubble_OuterRing_40030240_01": "Ehn-ne... (Looks like I've got to &@ fix that glitch, or I'll keep being misunderstood...)", "PasserBy_Bubble_OuterRing_40030241_01": "&%...%$", "PasserBy_Bubble_OuterRing_40030242_01": "Ehn-ne... (Is my revenge plan not attractive enough...?)", "PasserBy_Bubble_OuterRing_40030243_01": "&%...%$", "PasserBy_Bubble_OuterRing_40030244_01": "Ehn-ne-ehn-ne... (Even if you don't need me to return the favor, I should at least say \"thank you\"!)", "PasserBy_Bubble_OuterRing_40030245_01": "&%...%$", "PasserBy_Bubble_OuterRing_40030246_01": "Ehn-ne... (Thank you so much! I wish I could see you again~)", "PasserBy_Bubble_OuterRing_40030247_01": "Ehn-ne... (*cries*)", "PasserBy_Bubble_OuterRing_40030248_01": "Ehn-ne! (It must still be there! It's really super-cute! I'll take a picture with her for you!)", "PasserBy_Bubble_OuterRing_40030248_02": "Ehn-ne... (A kitten... A kitten...)", "PasserBy_Bubble_OuterRing_40030249_01": "Ehn-ne... (My friend...)", "PasserBy_Bubble_OuterRing_40030250_01": "Ehn-ne... (My friend...)", "PasserBy_Bubble_OuterRing_40030251_01": "Ehn-ne... (It falls out again...)", "PasserBy_Bubble_OuterRing_40030252_01": "Ehn-ne! (Tumbleweeds... Where can I find tumbleweeds...?)", "PasserBy_Bubble_OuterRing_40030253_01": "Ehn-ne... (I'm pretty sure you know how rare this stuff is...)", "PasserBy_Bubble_OuterRing_40030253_02": "Ehn-ne... (How about just a tiny discount?)", "PasserBy_Bubble_OuterRing_40030254_01": "Ehn-ne! (Balm essence! The epic aroma every Bangboo's craving!)", "PasserBy_Bubble_OuterRing_40030255_01": "Ehn-ne! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_OuterRing_40030256_01": "Ehn-ne! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_OuterRing_40030257_01": "Ehn-ne! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_OuterRing_40030258_01": "Ehn-ne! (1 Denny per turn. Your fortune awaits!)", "PasserBy_Bubble_OuterRing_40030259_01": "Ehn-ne! (I'm talking to you!)", "PasserBy_Bubble_OuterRing_40030259_02": "Meow?", "PasserBy_Bubble_OuterRing_40030260_01": "Ehn-ne! (I didn't eat any of the cat food but brought it back, just for you!)", "PasserBy_Bubble_OuterRing_40030260_02": "*snore*...", "PasserBy_Bubble_OuterRing_40030269_01": "...", "PasserBy_Bubble_Zero_415130011_01": "Are you all prepared?", "PasserBy_Bubble_Zero_415130012_01": "Equipment number Y3-DH2-07, check complete...", "PasserBy_Bubble_Zero_415130013_01": "Take extra care of the youngsters.", "PasserBy_Bubble_Zero_415130013_02": "You should know better, as to respect your elders and cherish the young.", "PasserBy_Bubble_Zero_415130014_01": "Captain, what do you think?", "PasserBy_Bubble_Zero_415130014_02": "What can I say?", "PasserBy_Bubble_Zero_415130015_01": "I really want to go to the front lines!", "PasserBy_Bubble_Zero_415130015_02": "Take it easy, old man.", "PasserBy_Bubble_Zero_415130015_03": "I kinda want to see for myself too...", "PasserBy_Bubble_Zero_415130016_01": "...", "PasserBy_Chat_4_30430046_01": "(A potted cactus! Giving off that Blazewood vibe!)", "PasserBy_Chat_4_30430046_02": "(Is this a potted cactus? Quite the Blazewood style.)", "PasserBy_Chat_4_30430046_03": "(Hold on, those thorns look like...)", "PasserBy_Chat_4_30430046_04": "(Hold on, those thorns look like...)", "PasserBy_Chat_4_30430046_05": "(So these are toothpicks... Is that a slogan or something?)", "PasserBy_Chat_4_30430046_06": "(So these are toothpicks... Is that a slogan or something?)", "PasserBy_Chat_4_30430046_07": "\"Get Picky with Perfect Picks!\"", "PasserBy_Chat_4_30430046_08": "(The design is cool and all, but... are those thorns clean?)", "PasserBy_Chat_4_30430046_09": "(A catchy slogan... but is it safe to use these thorns as toothpicks?)", "PasserBy_Chat_4_30430046_Name01": "Text Printed on Potted Plant", "PasserBy_Chat_4_30430047_01": "(Hey, they've even got convenience stores in the Outer Ring! Wait... what's that?)", "PasserBy_Chat_4_30430047_02": "(Hey, they've even got convenience stores in the Outer Ring! ... What's that?)", "PasserBy_Chat_4_30430047_03": "(\"747\"...?)", "PasserBy_Chat_4_30430047_04": "(\"747\"...?)", "PasserBy_Chat_4_30430047_05": "(And those Bangboo... knock-offs of Give Change?)", "PasserBy_Chat_4_30430047_06": "(These Bangboo... seem like knock-offs of Give Change?)", "PasserBy_Chat_4_30430047_07": "(This is... almost as good as the real deal...)", "PasserBy_Chat_4_30430047_08": "(Should I say... it's almost as good as the real deal?)", "PasserBy_Chat_Chapter02_30230001_01": "Hello! Do you want to learn more about my store?", "PasserBy_Chat_Chapter02_30230001_02": "Come to my store to check in and buy something from any of the three platforms it's on, including Inter-Knot, then write a positive review that's longer than 150 words and post three photos to get an exquisite gift!", "PasserBy_Chat_Chapter02_30230001_03": "(Pretend you didn't hear anything)", "PasserBy_Chat_Chapter02_30230001_04": "(Glare at him and then leave)", "PasserBy_Chat_Chapter02_30230001_Name01": "Tyco", "PasserBy_Chat_Chapter02_30230002_01": "According to legend, the souls sleeping here were disturbed when this metro station was built.", "PasserBy_Chat_Chapter02_30230002_02": "And the reason the last train leaves earlier is to avoid disturbing them...", "PasserBy_Chat_Chapter02_30230002_03": "I've heard that they...", "PasserBy_Chat_Chapter02_30230002_04": "Huh?", "PasserBy_Chat_Chapter02_30230002_05": "Behind you...", "PasserBy_Chat_Chapter02_30230002_06": "ARGHHHH?! What's that?!", "PasserBy_Chat_Chapter02_30230002_07": "(Look back quickly)", "PasserBy_Chat_Chapter02_30230002_08": "(I'm sorry, but it's really funny.)", "PasserBy_Chat_Chapter02_30230002_Name01": "Reina", "PasserBy_Chat_Chapter02_30230002_Name02": "Pensive Student", "PasserBy_Chat_Chapter02_30230003_01": "This place suits you perfectly...", "PasserBy_Chat_Chapter02_30230003_02": "The dark corners underground are more humid than other places. No one will bother you after the last train leaves...", "PasserBy_Chat_Chapter02_30230003_03": "Can I post a lost pet notice here...? Will you be here?", "PasserBy_Chat_Chapter02_30230003_04": "(What pet would like this place?)", "PasserBy_Chat_Chapter02_30230003_05": "(What tough living conditions...)", "PasserBy_Chat_Chapter02_30230003_Name01": "Vivian", "PasserBy_Chat_Chapter02_30230004_01": "Do you want to have hot pot at Simmer Hot Pot?", "PasserBy_Chat_Chapter02_30230004_02": "Just the thought of the Hotter Than Heaven soup is making me feel like I can smell the aroma of chili and peppers while standing here...", "PasserBy_Chat_Chapter02_30230004_03": "The only problem is the line's always crazy long no matter when you go there...", "PasserBy_Chat_Chapter02_30230004_04": "I know! I've actually got a reservation, and there are fewer than five tables ahead of me~\nI can sell it to you for just... 2,000 Dennies!", "PasserBy_Chat_Chapter02_30230004_05": "No thanks...", "PasserBy_Chat_Chapter02_30230004_06": "(Leave quickly)", "PasserBy_Chat_Chapter02_30230004_Name01": "Mei", "PasserBy_Chat_Chapter03_30330027_01": "What's up? Oh, is my tail in the way?", "PasserBy_Chat_Chapter03_30330027_02": "You look troubled.", "PasserBy_Chat_Chapter03_30330027_03": "What's on your mind?", "PasserBy_Chat_Chapter03_30330027_04": "There's a player whose points I just can't seem to top.", "PasserBy_Chat_Chapter03_30330027_05": "A very familiar username.", "PasserBy_Chat_Chapter03_30330027_06": "Can't remember where I've seen it. Weird.", "PasserBy_Chat_Chapter03_30330027_07": "Maybe some obscure blogger? But they're not on my follow list.", "PasserBy_Chat_Chapter03_30330027_08": "{NICKNAME}, have you heard of it?", "PasserBy_Chat_Chapter03_30330027_09": "That's my online handle!", "PasserBy_Chat_Chapter03_30330027_10": "Who could this be?", "PasserBy_Chat_Chapter03_30330027_11": "Oh, {NICKNAME}.", "PasserBy_Chat_Chapter03_30330027_12": "Don't suddenly call out someone's username!", "PasserBy_Chat_Chapter03_30330027_13": "It's piqued my curiosity, but I'm too lazy to bother with it now.", "PasserBy_Chat_Chapter03_30330027_14": "Never mind...", "PasserBy_Chat_Chapter03_30330027_Name01": "Shark-Tailed Girl", "PasserBy_Chat_Chapter03_30330027_Name02": "Option", "PasserBy_Chat_Chapter03_30330028_01": "I'm jealous...", "PasserBy_Chat_Chapter03_30330028_02": "They all managed to lick their cones into perfect spheres...", "PasserBy_Chat_Chapter03_30330028_03": "Hold the crispy cone, twist and lick, just like I showed you.", "PasserBy_Chat_Chapter03_30330028_04": "Tried it. Totally doesn't work...", "PasserBy_Chat_Chapter03_30330028_05": "The ice cream almost fell off.", "PasserBy_Chat_Chapter03_30330028_06": "That's because you hesitated too long and it melted.", "PasserBy_Chat_Chapter03_30330028_07": "Hands are all sticky...", "PasserBy_Chat_Chapter03_30330028_08": "And mine kept getting lopsided.", "PasserBy_Chat_Chapter03_30330028_09": "Somehow, I finished it while trying to shape it into a perfect circle...", "PasserBy_Chat_Chapter03_30330028_10": "Tired soul, chilled stomach...", "PasserBy_Chat_Chapter03_30330028_11": "If Monna finds out, she's gonna make you take medicine again.", "PasserBy_Chat_Chapter03_30330028_12": "Uh... don't tell her.", "PasserBy_Chat_Chapter03_30330028_Name01": "Lynn", "PasserBy_Chat_Chapter03_30330029_01": "Boss, what's that noise on your end? Sounds like a weird roar.", "PasserBy_Chat_Chapter03_30330029_02": "Oh... I forgot. It's your workout time.", "PasserBy_Chat_Chapter03_30330029_03": "But you actually hit the gym? That's a rarity.", "PasserBy_Chat_Chapter03_30330029_04": "Me? ...I can't.", "PasserBy_Chat_Chapter03_30330029_05": "It'll bulk up my legs. No thanks.", "PasserBy_Chat_Chapter03_30330029_06": "No, I don't need to exercise.", "PasserBy_Chat_Chapter03_30330029_07": "Oh right, boss, could you cover for me at the PTA meeting?", "PasserBy_Chat_Chapter03_30330029_08": "Ah... are you that expensive to hire?", "PasserBy_Chat_Chapter03_30330029_09": "I mean, I'm an employee. Don't I get a discount for hiring my own boss?", "PasserBy_Chat_Chapter03_30330029_10": "Alright alright alright, I'll hand the report card to Rina myself.", "PasserBy_Chat_Chapter03_30330029_11": "Hanging up now. Oh wait, one more thing.", "PasserBy_Chat_Chapter03_30330029_12": "Can I get an advance on this month's salary?", "PasserBy_Chat_Chapter03_30330030_01": "Did Ellen also do well this time?", "PasserBy_Chat_Chapter03_30330030_02": "It's an ideal score.", "PasserBy_Chat_Chapter03_30330030_03": "What? Ellen! You studied hard behind my back?", "PasserBy_Chat_Chapter03_30330030_04": "Weren't we up all night on the phone the night before the exam?", "PasserBy_Chat_Chapter03_30330030_05": "...It was probably you blabbing on, and Ellen fell asleep with the phone off.", "PasserBy_Chat_Chapter03_30330030_06": "Eh? Is that right...?", "PasserBy_Chat_Chapter03_30330030_07": "Wait, that doesn't make sense! Even so, Ellen didn't study!", "PasserBy_Chat_Chapter03_30330030_08": "By ideal score, I mean — just a bit above passing.", "PasserBy_Chat_Chapter03_30330030_09": "\"Any higher and it'd be a waste, any lower and I'd get chewed out...\"", "PasserBy_Chat_Chapter03_30330030_10": "It's a perfect report card.", "PasserBy_Chat_Chapter03_30330030_11": "Worth a second look.", "PasserBy_Chat_Chapter03_30330030_Name01": "Monna", "PasserBy_Chat_Chapter03_30330030_Name02": "Ruby", "PasserBy_Chat_Chapter03_30330030_Name03": "Lynn", "PasserBy_Chat_Chapter03_30330031_01": "Vitamin B, deep-sea fish oil, fiber, barley, fermented milk...", "PasserBy_Chat_Chapter03_30330031_02": "Ugh... this is actually the teamilk ingredient list.", "PasserBy_Chat_Chapter03_30330031_03": "Doesn't it look super healthy?", "PasserBy_Chat_Chapter03_30330031_04": "About to have a health check... feels like I should drink something healthy.", "PasserBy_Chat_Chapter03_30330031_05": "The last thing teamilk should be responsible for is health, right?", "PasserBy_Chat_Chapter03_30330031_06": "Making your mood better, and holding the cup to show off freshly painted nails — that's the true purpose of teamilk.", "PasserBy_Chat_Chapter03_30330031_07": "Right... then I'll take a full sugar, lava cream, caramel teamilk and add every topping! Ah... just saying it makes me feel better!", "PasserBy_Chat_Chapter03_30330031_08": "No need to go from zero to a hundred...", "PasserBy_Chat_Chapter03_30330031_Name01": "Monna", "PasserBy_Chat_Chapter03_30330032_01": "Can you hear me okay?", "PasserBy_Chat_Chapter03_30330032_02": "Food blogger? Send me your homepage link.", "PasserBy_Chat_Chapter03_30330032_03": "Eh... really? This street isn't even that trendy.", "PasserBy_Chat_Chapter03_30330032_04": "Oh, I'm just waiting for my noodles.", "PasserBy_Chat_Chapter03_30330032_05": "A side gig? No thanks...", "PasserBy_Chat_Chapter03_30330032_06": "Talking so much in front of a camera, just thinking about it tires me out.", "PasserBy_Chat_Chapter03_30330032_07": "Plus, I've been working part-time. No need for a side hustle...", "PasserBy_Chat_Chapter03_30330032_08": "Ah... but honestly, working part-time is so draining.", "PasserBy_Chat_Chapter03_30330032_09": "Would be so cool if you could get Dennies by just tapping a screen, like in games...", "PasserBy_Chat_Chapter03_30330033_01": "Waking up at eight sucks...", "PasserBy_Chat_Chapter03_30330033_02": "Student life's exhausting...", "PasserBy_Chat_Chapter03_30330033_03": "Classes... clubs... lectures...", "PasserBy_Chat_Chapter03_30330033_04": "Group projects... questionnaires... activities...", "PasserBy_Chat_Chapter03_30330033_05": "Ugh... Ruby, it's scary...", "PasserBy_Chat_Chapter03_30330033_06": "Ugh... Ellen, stop talking... I was just worried about being late, and now I'm worried about even more...", "PasserBy_Chat_Chapter03_30330033_07": "Ohhh! Lynn messaged, saying this morning's class is canceled!", "PasserBy_Chat_Chapter03_30330033_08": "Really?", "PasserBy_Chat_Chapter03_30330033_09": "Check the group chat! Monna and Lynn just left school. We can all go check out the new store together!", "PasserBy_Chat_Chapter03_30330033_10": "Reluctantly to the extreme, and then good things happen.", "PasserBy_Chat_Chapter03_30330033_11": "Might as well try it tomorrow.", "PasserBy_Chat_Chapter03_30330033_Name01": "Ruby", "PasserBy_Chat_Chapter04_30430003_01": "The convoy's been recruiting, and we've had a lot of new recruits join.", "PasserBy_Chat_Chapter04_30430003_02": "None of these guys follow traffic rules. They just want to learn drifting from me.", "PasserBy_Chat_Chapter04_30430003_03": "There's no chance I'll let any of them pass driver training!", "PasserBy_Chat_Chapter04_30430003_Name_01": "Andron", "PasserBy_Chat_Chapter04_30430004_01": "Mmm, it would be great to learn a few things from some of the diners in the city.", "PasserBy_Chat_Chapter04_30430004_02": "We should put out our own line of teamilk, and that would get the customers flocking in!", "PasserBy_Chat_Chapter04_30430004_03": "And then... We could add in the Outer Ring specialties, like mixing up some Nitro-Fuel and prickly pear drinks!", "PasserBy_Chat_Chapter04_30430004_Name_01": "Buffy", "PasserBy_Chat_Chapter04_30430005_01": "What am I gonna do? Every time I go street racing at night, I keep getting overtaken at corners.", "PasserBy_Chat_Chapter04_30430005_02": "How am I ever gonna beat those guys?", "PasserBy_Chat_Chapter04_30430005_03": "Hmm... Let me switch in a super high performance taillight for you!", "PasserBy_Chat_Chapter04_30430005_04": "Just turn it on, and it'll blind the drivers behind you, making it impossible for them to overtake you!", "PasserBy_Chat_Chapter04_30430005_Name_01": "Poloff", "PasserBy_Chat_Chapter04_30430005_Name_02": "Bolter", "PasserBy_Chat_Chapter04_30430006_01": "Hmm... Got any cute voice packs for my nav?", "PasserBy_Chat_Chapter04_30430006_02": "Don't even start. Last time I went into the city, I downloaded this Bangboo nav voice pack and it cost me an arm and a leg.", "PasserBy_Chat_Chapter04_30430006_03": "When I switched it on, the whole thing was just \"Ehn-nah ehn-nah\" and I couldn't understand a darn thing!", "PasserBy_Chat_Chapter04_30430006_04": "Those city slickers in the Inner Ring are crooks!", "PasserBy_Chat_Chapter04_30430006_05": "That one's clearly for Bangboo drivers! You're blaming them for your own stupidity!", "PasserBy_Chat_Chapter04_30430006_Name_01": "Leigh", "PasserBy_Chat_Chapter04_30430006_Name_02": "Poloff", "PasserBy_Chat_Chapter04_30430007_01": "I found this Outer Ring treasure map inside a busted up old warehouse.", "PasserBy_Chat_Chapter04_30430007_02": "It said when the old capital fell, a bunch of gold ingots got stolen and buried nearby. If I can find those, I'll be rich!", "PasserBy_Chat_Chapter04_30430007_03": "You really believe all that?", "PasserBy_Chat_Chapter04_30430007_04": "Of course! I might not have found any gold yet, but I still pull down plenty from my treasure-hunting livestreams!", "PasserBy_Chat_Chapter04_30430007_05": "That also counts as treasure, right!", "PasserBy_Chat_Chapter04_30430007_Name_01": "Buffy", "PasserBy_Chat_Chapter04_30430008_01": "Always so many tortoises around the place.", "PasserBy_Chat_Chapter04_30430008_02": "I heard when the old capital fell, people who drifted out to the Outer Ring treated them like instant canned food, chucking them straight onto the fire — shell and all!", "PasserBy_Chat_Chapter04_30430008_03": "But you don't eat them now, do you?", "PasserBy_Chat_Chapter04_30430008_04": "Of course not, they're all protected species these days!", "PasserBy_Chat_Chapter04_30430008_Name_01": "Buffy", "PasserBy_Chat_Chapter04_30430009_01": "Did you hear the news? Nitro-Fuel contains actual fuel.", "PasserBy_Chat_Chapter04_30430009_02": "So that's why it tastes so different!", "PasserBy_Chat_Chapter04_30430009_03": "You can't drink fuel... Ugh, how did you ever graduate from school?", "PasserBy_Chat_Chapter04_30430009_04": "Huh? That was a piece of cake! I remember the day I graduated, all my teachers were really happy!", "PasserBy_Chat_Chapter04_30430009_Name_01": "Buffy", "PasserBy_Chat_Chapter04_30430009_Name_02": "Leigh", "PasserBy_Chat_Chapter04_30430009_Name_03": "Bolter", "PasserBy_Chat_Chapter04_30430010_01": "No, I need an even more powerful modded engine for my car.", "PasserBy_Chat_Chapter04_30430010_02": "One that roars like a lion — the king of the engines!", "PasserBy_Chat_Chapter04_30430010_03": "I can do it if you want, but it's not gonna be cheap.", "PasserBy_Chat_Chapter04_30430010_04": "*tsk*... My engine is roaring, but my wallet is screaming!", "PasserBy_Chat_Chapter04_30430010_Name_01": "Poloff", "PasserBy_Chat_Chapter04_30430010_Name_02": "Bolter", "PasserBy_Chat_Chapter04_30430011_01": "What happens if a Bangboo runs out of power in the wilderness?", "PasserBy_Chat_Chapter04_30430011_02": "It's so harsh and desolate out there that nobody would ever rescue it.", "PasserBy_Chat_Chapter04_30430011_03": "They'd just send out a distress signal!", "PasserBy_Chat_Chapter04_30430011_04": "And some would just crawl under some tumbleweed and wait until destiny sent someone out to open up their \"surprise box\"...", "PasserBy_Chat_Chapter04_30430011_Name_01": "Buffy", "PasserBy_Chat_Chapter04_30430011_Name_02": "Corinna", "PasserBy_Chat_Chapter04_30430012_01": "I—I think I saw a Bangboo wandering around town last night with a turtle on its back!", "PasserBy_Chat_Chapter04_30430012_02": "What's up with that?! I was around last night too, but never saw anything like that.", "PasserBy_Chat_Chapter04_30430012_03": "Oh... Heehee, I got all mixed up there. That short figure wasn't a Bangboo carrying a turtle.", "PasserBy_Chat_Chapter04_30430012_04": "But it was you, failing the exam and too scared to go home with your backpack!", "PasserBy_Chat_Chapter04_30430012_05": "Why you — !! Ahhh, I'm gonna scream!!", "PasserBy_Chat_Chapter04_30430012_Name_01": "Leif", "PasserBy_Chat_Chapter04_30430012_Name_02": "Shawn", "PasserBy_Chat_Chapter04_30430013_01": "I've been picking up job offers all over the place recently.", "PasserBy_Chat_Chapter04_30430013_02": "Feels like there're tons of great job opportunities in Janus Quarter!", "PasserBy_Chat_Chapter04_30430013_03": "Ha, are you nuts? Those city folk just wanna cheat you!", "PasserBy_Chat_Chapter04_30430013_04": "How can you be so sure?", "PasserBy_Chat_Chapter04_30430013_05": "'Cause I'm way better than you at drifting, but nobody ever contacts me!", "PasserBy_Chat_Chapter04_30430013_Name_01": "Dorian", "PasserBy_Chat_Chapter04_30430013_Name_02": "Leigh", "PasserBy_Chat_Chapter04_30430014_01": "I saw online that city folk have got no stamina.", "PasserBy_Chat_Chapter04_30430014_02": "They hide away from the sun in buildings all day long, and only ever come out at night.", "PasserBy_Chat_Chapter04_30430014_03": "Are you telling me... They're all vampires?", "PasserBy_Chat_Chapter04_30430014_Name_01": "Leigh", "PasserBy_Chat_Chapter04_30430015_01": "The sun is so intense around the town.", "PasserBy_Chat_Chapter04_30430015_02": "I put an egg down in the sand and it was hard-boiled in no time at all...", "PasserBy_Chat_Chapter04_30430015_03": "Were you cooking something?", "PasserBy_Chat_Chapter04_30430015_04": "Were you cooking something? That's so creative!", "PasserBy_Chat_Chapter04_30430015_05": "No... I was trying to hatch a chick...", "PasserBy_Chat_Chapter04_30430015_Name_01": "Shawn", "PasserBy_Chat_Chapter04_30430016_01": "Grandpa Demir, tell us more stories about the old trailblazers of the Outer Ring, please!", "PasserBy_Chat_Chapter04_30430016_02": "Huh? I thought you young'uns spent all day watching those cartoons online and didn't like listening to an old man like me telling stories?", "PasserBy_Chat_Chapter04_30430016_03": "Shawn and I have been gaming too much so our folks confiscated our phones and told us to come here, for story time.", "PasserBy_Chat_Chapter04_30430016_04": "...They said it's a fair punishment for us!", "PasserBy_Chat_Chapter04_30430016_Name_01": "Leif", "PasserBy_Chat_Chapter04_30430016_Name_02": "Old Demir", "PasserBy_Chat_Chapter04_30430016_Name_03": "Shawn", "PasserBy_Chat_Chapter04_30430017_01": "I heard those PubSec officers in the city are real deadeye gunslingers. I reckon it'd be awesome to see 'em in action one day.", "PasserBy_Chat_Chapter04_30430017_02": "So I found some city slickers online and asked them for help. When they found out I was in the Outer Ring, they told me I could see it for myself if I stuck up a bank in the city.", "PasserBy_Chat_Chapter04_30430017_03": "Do they take us Outer Ring folk for a bunch of idiots?", "PasserBy_Chat_Chapter04_30430017_04": "I want to HELP them, not be a practice target for them!", "PasserBy_Chat_Chapter04_30430017_Name_01": "Poloff", "PasserBy_Chat_Chapter04_30430018_01": "Wow! Check out this game!", "PasserBy_Chat_Chapter04_30430018_02": "So cooool! I wanna go into the city and play it, too!", "PasserBy_Chat_Chapter04_30430018_03": "Okay, I'll get us into the city and all you have to do is take the blame when we get back. Deal?", "PasserBy_Chat_Chapter04_30430018_04": "Er... Um, that kinda sounds like a bad deal.", "PasserBy_Chat_Chapter04_30430018_Name_01": "Leif", "PasserBy_Chat_Chapter04_30430018_Name_02": "Shawn", "PasserBy_Chat_Chapter04_30430019_01": "Grandpa Demir is always trying to teach me survival skills for the wild.", "PasserBy_Chat_Chapter04_30430019_02": "Like grinding up a glass bottle into a lens to light a fire.", "PasserBy_Chat_Chapter04_30430019_03": "That's actually a pretty sweet lifehack.", "PasserBy_Chat_Chapter04_30430019_04": "But the problem is... All it takes is one call for help and dad will rock up on his motorbike cursing all the way as he comes to save me!", "PasserBy_Chat_Chapter04_30430019_05": "The survival skill I want to learn is — how to not get cussed out by dad every time I come home...", "PasserBy_Chat_Chapter04_30430019_Name_01": "Leif", "PasserBy_Chat_Chapter04_30430020_01": "I wanna get a dog!", "PasserBy_Chat_Chapter04_30430020_02": "But this town's too hot in the summer for dogs to go outside.", "PasserBy_Chat_Chapter04_30430020_03": "The scorching sand is so hot on their paws they have to tap dance to avoid getting burnt...", "PasserBy_Chat_Chapter04_30430020_Name_01": "Leigh", "PasserBy_Chat_Chapter04_30430021_01": "I wanna eat car hood fried egg!", "PasserBy_Chat_Chapter04_30430021_02": "Dad used to fry up eggs on the hood of his car, and the egg would have the taste of fuel! He always called it his specialty!", "PasserBy_Chat_Chapter04_30430021_03": "That's just 'cause he never washed his hands after fixing the car!", "PasserBy_Chat_Chapter04_30430021_Name_01": "Shawn", "PasserBy_Chat_Chapter04_30430021_Name_02": "Leif", "PasserBy_Chat_Chapter04_30430022_01": "Coach, how come my buddy didn't pass the convoy assessment?", "PasserBy_Chat_Chapter04_30430022_02": "She could take you out drifting any day of the week!", "PasserBy_Chat_Chapter04_30430022_03": "I'll let her pass once she learns how to brake!", "PasserBy_Chat_Chapter04_30430022_Name_01": "Leigh", "PasserBy_Chat_Chapter04_30430022_Name_02": "Andron", "PasserBy_Chat_Chapter04_30430023_01": "I wanna get a puppy...", "PasserBy_Chat_Chapter04_30430023_02": "When we're older, I could take it out joyriding with me!", "PasserBy_Chat_Chapter04_30430023_03": "Me riding my bike, and it riding me!", "PasserBy_Chat_Chapter04_30430023_Name_01": "Shawn", "PasserBy_Chat_Chapter04_30430024_01": "I know all the convoy gossip around here!", "PasserBy_Chat_Chapter04_30430024_02": "What do you want to hear?", "PasserBy_Chat_Chapter04_30430024_03": "Quick, tell me: Who's the best drifter around the Outer Ring?", "PasserBy_Chat_Chapter04_30430024_04": "Huh? I thought you were gonna ask about gossip on relationships...", "PasserBy_Chat_Chapter04_30430024_Name_01": "Corinna", "PasserBy_Chat_Chapter04_30430024_Name_02": "Leigh", "PasserBy_Chat_Chapter04_30430025_01": "You need to exercise more, otherwise you'll never grow any taller.", "PasserBy_Chat_Chapter04_30430025_02": "I'd rather grow smarter. What good is just being a big oaf like you?", "PasserBy_Chat_Chapter04_30430025_03": "You... Just you wait until you grow up, and I'll give you a taste of my fist!", "PasserBy_Chat_Chapter04_30430025_Name_01": "Poloff", "PasserBy_Chat_Chapter04_30430025_Name_02": "Leif", "PasserBy_Chat_Chapter04_30430026_01": "Belobog Heavy Industries sometimes comes out to the Outer Ring to strip spare parts.", "PasserBy_Chat_Chapter04_30430026_02": "Looks to me as though there're still some mechanical pros operating inside the city, too!", "PasserBy_Chat_Chapter04_30430026_Name_01": "Bolter", "PasserBy_Chat_Chapter04_30430027_01": "I wanna invent an automatic cooking machine!", "PasserBy_Chat_Chapter04_30430027_02": "Sounds like a massive pain in the butt to me. Just stick your food in some aluminum wrap.", "PasserBy_Chat_Chapter04_30430027_03": "Then chuck it onto the sand. It'll be cooked in no time.", "PasserBy_Chat_Chapter04_30430027_Name_01": "Shawn", "PasserBy_Chat_Chapter04_30430027_Name_02": "Leif", "PasserBy_Chat_Chapter04_30430028_01": "The road is so nice and cold at night that you could lie down and sleep on it!", "PasserBy_Chat_Chapter04_30430028_02": "Don't do that! If those bozo petrolheads can't see you, they'd mow you straight down!", "PasserBy_Chat_Chapter04_30430028_03": "A nice cold body to match the nice cold road...", "PasserBy_Chat_Chapter04_30430028_Name_01": "Shawn", "PasserBy_Chat_Chapter04_30430028_Name_02": "Leif", "PasserBy_Chat_Chapter04_30430029_01": "Why do kids always want to move into the city?", "PasserBy_Chat_Chapter04_30430029_02": "It's so chill out here in the Outer Ring!", "PasserBy_Chat_Chapter04_30430029_03": "They just chase after novelty.", "PasserBy_Chat_Chapter04_30430029_04": "Once they've had enough of the city, they'll all come crawling back.", "PasserBy_Chat_Chapter04_30430029_Name_01": "Idle Townsman", "PasserBy_Chat_Chapter04_30430029_Name_02": "Confident Townsman", "PasserBy_Chat_Chapter04_30430030_01": "My mom and dad had a fight... Mom got mad 'cause dad spent all day tinkering with his motorcycle, and she asked him which was more important: Her, or the motorcycle.", "PasserBy_Chat_Chapter04_30430030_02": "What did he say?", "PasserBy_Chat_Chapter04_30430030_03": "Dad said mom was more important.", "PasserBy_Chat_Chapter04_30430030_04": "Isn't that a good thing?", "PasserBy_Chat_Chapter04_30430030_05": "No! Mom got even madder and said he was lying way too easily!", "PasserBy_Chat_Chapter04_30430030_06": "Dad was planning on giving this to mom to say sorry, but she's still so angry and I can't see it working...", "PasserBy_Chat_Chapter04_30430030_07": "He should just give it to you!", "PasserBy_Chat_Chapter04_30430030_Name_01": "Leif", "PasserBy_Chat_Chapter04_30430031_01": "I want sweet cactus honey salad...", "PasserBy_Chat_Chapter04_30430031_02": "If I could hack off a piece of cactus and make a salad out of it, just think how yum that would be...", "PasserBy_Chat_Chapter04_30430031_03": "What about all the prickles? Can you eat those?", "PasserBy_Chat_Chapter04_30430031_04": "What's wrong with prickles? City folk eat fish that has bones in it, right?", "PasserBy_Chat_Chapter04_30430031_05": "Oh... I remember Aunt Lola knows how to cook it. If you get the chance, please ask her about that for me!", "PasserBy_Chat_Chapter04_30430031_06": "I remember it having this sweet but spicy flavor. So yummy!", "PasserBy_Chat_Chapter04_30430031_07": "(Leave)", "PasserBy_Chat_Chapter04_30430031_Name_01": "Shawn", "PasserBy_Chat_Chapter04_30430032_01": "Hmm... Cheesetopia is back to business. Perhaps I should share some of my family recipes with them...", "PasserBy_Chat_Chapter04_30430032_02": "He was probably talking about prickly pear salad. Back when he was even younger, the convoy got stuck in traffic and there weren't many vegetables to eat around town. So we made this salad out of prickly pear for him to try.", "PasserBy_Chat_Chapter04_30430032_03": "How did it taste?", "PasserBy_Chat_Chapter04_30430032_04": "How did a salad made out of prickly pear taste? Shawn said it's sweet and spicy.", "PasserBy_Chat_Chapter04_30430032_05": "Ah... *sigh*... That silly kid.", "PasserBy_Chat_Chapter04_30430032_06": "Actually, we didn't get all the prickles out, so he ended up pricking his tongue and screaming and crying...", "PasserBy_Chat_Chapter04_30430032_07": "Once he grew up, he forgot almost everything. Now he just remembers that the flavor was sweet and spicy...", "PasserBy_Chat_Chapter04_30430032_08": "*ahem* He'll be better off if you don't remind him of the truth.", "PasserBy_Chat_Chapter04_30430032_09": "(Tell her about Shawn.)", "PasserBy_Chat_Chapter04_30430032_10": "What? Shawn wants to eat cactus salad?", "PasserBy_Chat_Chapter04_30430032_Name_01": "Lola", "PasserBy_Chat_Chapter04_30430033_01": "Oh... It's coming back. It's all coming back now!", "PasserBy_Chat_Chapter04_30430033_02": "This diner's finally back!", "PasserBy_Chat_Chapter04_30430033_03": "Ah... Back then, this diner used to get all the Outer Ring celebrities coming in.", "PasserBy_Chat_Chapter04_30430033_04": "Let me see... Hmm... Now where should I begin?", "PasserBy_Chat_Chapter04_30430033_05": "Grandpa Demir always takes forever to say anything, and it drives me insane!", "PasserBy_Chat_Chapter04_30430033_06": "Yeah. I wish he had a 2x playback function!", "PasserBy_Chat_Chapter04_30430033_Name_01": "Old Demir", "PasserBy_Chat_Chapter04_30430033_Name_02": "Leif", "PasserBy_Chat_Chapter04_30430033_Name_03": "Shawn", "PasserBy_Chat_Chapter04_30430034_01": "My Bangboo Speedy wants to learn how to drive.", "PasserBy_Chat_Chapter04_30430034_02": "I said it's still too short and can't even reach the brakes — and once it's grown taller in a few years, I can just teach it then!", "PasserBy_Chat_Chapter04_30430034_03": "But he ain't so easy to fool these days and always gives me this doubtful look. I'm starting to suspect it knows that it won't grow any taller.", "PasserBy_Chat_Chapter04_30430034_04": "You even fool your own Bangboo?", "PasserBy_Chat_Chapter04_30430034_05": "I can't help it... Seeing it itching to have a go, I'm kinda scared!", "PasserBy_Chat_Chapter04_30430034_06": "Plus, it doesn't seem to have any idea about the rules of driving with passengers at all.", "PasserBy_Chat_Chapter04_30430034_07": "Uh, could you please help me persuade it to give up on learning to drive?", "PasserBy_Chat_Chapter04_30430034_08": "I've been swamped with Cheesetopia deliveries lately. Maybe I haven't been giving it the care it needs... Ugh, my bad.", "PasserBy_Chat_Chapter04_30430034_Name_01": "Poloff", "PasserBy_Chat_Chapter04_30430035_01": "Ehn-nah-noo! Ehn-nah-noo! (Why haven't I grown any taller yet! Poloff said I can learn how to drive once I grow a little taller!)", "PasserBy_Chat_Chapter04_30430035_02": "Ehn-nah-noo nah-noo-nah! (But as of now I still can't even reach the throttle...)", "PasserBy_Chat_Chapter04_30430035_03": "Poloff is lying to you!", "PasserBy_Chat_Chapter04_30430035_04": "Why do you want to know how to drive?", "PasserBy_Chat_Chapter04_30430035_05": "Ehn-nah, nah-noo-nah. (I want to learn how to drive so I can pick up my friends in the city and take them out for a ride.)", "PasserBy_Chat_Chapter04_30430035_06": "Ehn-nah-noo! Ehn-nah ehn-nah! (My twenty friends and I could all cram into the same van!)", "PasserBy_Chat_Chapter04_30430035_07": "All in the same van?", "PasserBy_Chat_Chapter04_30430035_08": "Can twenty Bangboo fit into a single van?", "PasserBy_Chat_Chapter04_30430035_09": "Ehn-nah? Ehn-nah-noo! (Why not? Pack us in or stack us up. There's always a way to squeeze us in!)", "PasserBy_Chat_Chapter04_30430035_10": "That's overloading it!", "PasserBy_Chat_Chapter04_30430035_11": "Ehn-nah... Ehn-nah-noo... (Really... I thought Poloff was pulling my leg. I didn't know that was a real thing...)", "PasserBy_Chat_Chapter04_30430035_12": "Ehn-nah ehn-nah-noo-nah. (*sigh*... Then there's no point in me learning to drive. I'm better off planning other ways for me and my friends to hang out.)", "PasserBy_Chat_Chapter04_30430035_13": "Ehn-nah-ah-noo, nah-noo-nah-noo! (I know — we could hitch a ride together in some tumbleweed, and roll off a cliff with the wind behind us! That'd send us soaring!)", "PasserBy_Chat_Chapter04_30430035_14": "En-nhu-ne, nhue-na-ne-nha. (You seem to know a lot about us Bangboo... and you're all ears to our needs.)", "PasserBy_Chat_Chapter04_30430035_15": "Ehn-ne-ne, ehn-ne. (A friend of mine seems to be acting up. Mind helping me check on him?)", "PasserBy_Chat_Chapter04_30430035_16": "En-nah-ehn, nhu-ne-eha. (He's a wanderer, always on the move... only pops by Blazewood and talks with humans when something's off.)", "PasserBy_Chat_Chapter04_30430035_17": "Where is it?", "PasserBy_Chat_Chapter04_30430035_18": "En-nhu, ne-nhu-na. (He mentioned seeking help here... He should have arrived by now!)", "PasserBy_Chat_Chapter04_30430035_Name_01": "Speedy the Bangboo", "PasserBy_Chat_Chapter04_30430036_01": "Our dog is such a homebody. It refuses to go outside when it's hot, no matter what.", "PasserBy_Chat_Chapter04_30430036_02": "So I chucked its favorite toy out onto the sand to get it out of the house.", "PasserBy_Chat_Chapter04_30430036_03": "But it just looked at me with those puppy eyes, not even giving me a whimper... And after locking onto its eyes for so long, I couldn't help but give in and pick up its toy beneath that noble, majestic gaze.", "PasserBy_Chat_Chapter04_30430036_04": "You can't just let your puppy win!", "PasserBy_Chat_Chapter04_30430036_05": "Meh, it's my own fault for being so weak. I know it can't be bothered moving, so I drove it out for a walk around town.", "PasserBy_Chat_Chapter04_30430036_06": "When we passed by this restaurant, it suddenly perked up and stuck its head out the window... Like it was spellbound by the smell of food.", "PasserBy_Chat_Chapter04_30430036_07": "So I lost to it again 'cause I chose to eat at this restaurant... I've heard it's a new hotspot.", "PasserBy_Chat_Chapter04_30430036_08": "But I gotta say, there really is something magical about that place. The food is so delicious that the pup and I both loved it!", "PasserBy_Chat_Chapter04_30430036_09": "Ah, who knows where it's run off to now. If you see it, please play with it a little. Lord knows it could do with a little exercise.", "PasserBy_Chat_Chapter04_30430036_10": "Aren't you worried?", "PasserBy_Chat_Chapter04_30430036_11": "Of course I'm worried! But well, let's just grab its favorite food for now! Maybe the scent will draw it back!", "PasserBy_Chat_Chapter04_30430036_12": "(Just ignore him)", "PasserBy_Chat_Chapter04_30430036_13": "(Leave)", "PasserBy_Chat_Chapter04_30430036_Name_01": "Idle Young Man", "PasserBy_Chat_Chapter04_30430037_01": "(The puppy looks worriedly at the Bangboo in front of it, as if wanting to help it.)", "PasserBy_Chat_Chapter04_30430037_02": "(Let's fix the Bangboo!)", "PasserBy_Chat_Chapter04_30430038_01": "(You find something strange in the corner.)", "PasserBy_Chat_Chapter04_30430038_02": "(Who on earth hid this here...?)", "PasserBy_Chat_Chapter04_30430039_01": "When I was running some food deliveries today, I put a bottle of soda on the passenger seat and didn't notice it rolling around as I drove.", "PasserBy_Chat_Chapter04_30430039_02": "So when I twisted the cap open, it just exploded everywhere — all over the seat and everything!", "PasserBy_Chat_Chapter04_30430039_03": "Hahaha! You idiot! Hahaha!", "PasserBy_Chat_Chapter04_30430039_04": "You shouldn't laugh, 'cause I was driving your car today.", "PasserBy_Chat_Chapter04_30430039_05": "Hahaha... Ha... Ha?", "PasserBy_Chat_Chapter04_30430039_06": "Huh?!", "PasserBy_Chat_Chapter04_30430039_07": "What's with the complaints? I was covering for you! You got to do the delivery yourself next time!", "PasserBy_Chat_Chapter04_30430039_Name_01": "Leigh", "PasserBy_Chat_Chapter04_30430039_Name_02": "Poloff", "PasserBy_Chat_Chapter04_30430040_01": "Once this place became popular, gangsters started coming in for the food. And every time I see them, I freak out...", "PasserBy_Chat_Chapter04_30430040_02": "But to my surprise, they always follow the rules and form an orderly queue for their food. That'll teach me!", "PasserBy_Chat_Chapter04_30430040_03": "That's all thanks to the Sons of Calydon!", "PasserBy_Chat_Chapter04_30430040_04": "Yeah... that makes sense.", "PasserBy_Chat_Chapter04_30430040_05": "I think it's cos the food there is just too good. If they got blacklisted for causing a ruckus, then they couldn't eat all that delicious food anymore...", "PasserBy_Chat_Chapter04_30430040_06": "Those guys might be super rough around the edges but even they can tell the difference between one measly meal and a daily supply!", "PasserBy_Chat_Chapter04_30430040_Name_01": "Idle Townswoman", "PasserBy_Chat_Chapter04_30430041_01": "I heard another gang is already looking into their secret recipe so they can clone those delicious meals.", "PasserBy_Chat_Chapter04_30430041_02": "Isn't that taking things a little too far?", "PasserBy_Chat_Chapter04_30430041_03": "No way! Food that good is like a kind of strategic secret weapon! You could control the course of the entire Outer Ring with that!", "PasserBy_Chat_Chapter04_30430041_04": "Here's an example — if they expanded their scope just a little more, then all the convoys around the Outer Ring would start using their restaurant vouchers as a form of credit-backed currency!", "PasserBy_Chat_Chapter04_30430041_05": "And then anyone with that currency could use it to recruit manpower and to expand their operations or sphere of influence...", "PasserBy_Chat_Chapter04_30430041_06": "And then one day, the boss of this restaurant might just become the new overlord of the entire Outer Ring!", "PasserBy_Chat_Chapter04_30430041_07": "That's going a little overboard...", "PasserBy_Chat_Chapter04_30430041_08": "I'm not even joking! I mean, who can resist such powerfully delicious food! The meals at Cheesetopia could take over New Eridu one day!", "PasserBy_Chat_Chapter04_30430041_Name_01": "Idle Townsman", "PasserBy_Chat_Chapter04_30430042_01": "Why do kids always want to move into the city?", "PasserBy_Chat_Chapter04_30430042_02": "It's so chill out here in the Outer Ring!", "PasserBy_Chat_Chapter04_30430042_03": "Don't worry about that. They've got too many weird regulations in the city for that to happen.", "PasserBy_Chat_Chapter04_30430042_04": "Once they've had enough of the city, they'll all come crawling back.", "PasserBy_Chat_Chapter04_30430042_Name_01": "Idle Townsman", "PasserBy_Chat_Chapter04_30430042_Name_02": "Confident Townsman", "PasserBy_Chat_Chapter04_30430043_01": "Even though life in the Outer Ring is easygoing, I always think the city has more cool things to offer!", "PasserBy_Chat_Chapter04_30430043_02": "Should I go see for myself?", "PasserBy_Chat_Chapter04_30430043_03": "But dad certainly won't let me...", "PasserBy_Chat_Chapter04_30430043_Name_01": "Cautious Townswoman", "PasserBy_Chat_Chapter04_30430044_01": "Most kids wanna go live in the city.", "PasserBy_Chat_Chapter04_30430044_02": "It's all those apps stirring up trouble! Showing off their superficial city life and making them lose all better judgment.", "PasserBy_Chat_Chapter04_30430044_03": "One day they'll come to understand that the Outer Ring's the only real place that's free!", "PasserBy_Chat_Chapter04_30430044_04": "Whatever, just leave them be... The Outer Ring is a free land, where everyone's free to choose what life they want.", "PasserBy_Chat_Chapter04_30430044_05": "Come and go as you please, whenever you want — now that's the real meaning of freedom!", "PasserBy_Chat_Chapter04_30430044_Name_01": "Bored Townsman", "PasserBy_Chat_Chapter04_30430044_Name_02": "Casual Townswoman", "PasserBy_Chat_Chapter04_30430045_01": "Ah... I went into the city and tried to get some work in a factory.", "PasserBy_Chat_Chapter04_30430045_02": "It's completely different from what I imagined! Mind-numbingly boring!", "PasserBy_Chat_Chapter04_30430045_03": "What's going on?", "PasserBy_Chat_Chapter04_30430045_04": "I have the foreman in my ear nagging and cussing every day. They make me get there on time, and I have to eat at the company canteen... I feel like a caged animal or something!", "PasserBy_Chat_Chapter04_30430045_05": "*sigh*... Working in the city, it's just terrible!", "PasserBy_Chat_Chapter04_30430045_Name_01": "Depressed Boy", "PasserBy_Chat_Chapter04_30430045_Name_02": "Curious Girl", "PasserBy_Chat_Chapter04_30430049_01": "For real... I can't imagine having a Bangboo as my driver.", "PasserBy_Chat_Chapter04_30430049_Name_01": "Poloff", "PasserBy_Chat_Chapter04_30430091_01": "(Let's fix the Bangboo!)", "PasserBy_Chat_Chapter04_30430092_01": "Ehn-na! Nhe-nhu-na! (Did you fix me up? Thank you so much!)", "PasserBy_Chat_Chapter04_30430092_02": "Nhu-na-ehn, ehn-na-ne! (If you hadn't saved me in time, I'd have been a goner!)", "PasserBy_Chat_Chapter04_30430092_Name_01": "Faintboo", "PasserBy_Chat_Chapter04_30430094_01": "This must be the Bangboo Speedy mentioned. Let's fix it up.", "PasserBy_Chat_Chapter04_30430096_01": "Ehn-ne... nhe-nu! (Phew... Thank you for saving my shell, kind human!)", "PasserBy_Chat_Chapter04_30430096_02": "Speedy sent me here.", "PasserBy_Chat_Chapter04_30430096_03": "En-nah-ehn, Nha-nuh-nhu-ne! (Ah, that explains it! So, he wasn't bluffing about having some serious connections in town!)", "PasserBy_Chat_Chapter04_30430096_04": "En-ena-nu! Ena-nu-ne-ne... (Anyway, thank you so much! I'd have been glitching and rusting away if you hadn't come to help...)", "PasserBy_Chat_Chapter04_30430096_Name_01": "Bangboo Wanderer", "PasserBy_Chat_Chapter04_30430910_001": "(This should be one of the broken fueling devices... Let's check it out.)", "PasserBy_Chat_Chapter_30430001_01": "I'll relay everything you said, but are you sure things will turn out as you said?", "PasserBy_Chat_Chapter_30430001_02": "C'mon, you and your boss should ask around. If the highest credit rating in the Outer Ring is 100 points, my average is 120.", "PasserBy_Chat_Chapter_30430001_03": "It's gonna be a piece of cake, so long as I get everything you promised.", "PasserBy_Chat_Chapter_30430001_04": "I'll get them for you, but you know with the elections coming up that the N.E.P.S. has been doing more stop-and-searches.", "PasserBy_Chat_Chapter_30430001_05": "Ohhh, isn't your company too BIG for such modesty? Election or not, it should be a cinch for you guys, right?", "PasserBy_Chat_Chapter_30430001_06": "*ahem* Someone's coming, bro.", "PasserBy_Chat_Chapter_30430001_07": "Are you talking about me?", "PasserBy_Chat_Chapter_30430001_08": "(Busted...)", "PasserBy_Chat_Chapter_30430001_09": "Hey kiddo, what are you looking at?", "PasserBy_Chat_Chapter_30430001_09F": "Hey girlie, what are you looking at?", "PasserBy_Chat_Chapter_30430001_10": "I'm just passing by...", "PasserBy_Chat_Chapter_30430001_11": "What's up with the big over-reaction?", "PasserBy_Chat_Chapter_30430001_12": "Didn't anyone ever tell ya, it's rude to stare? Hmph, these rubber-neckin' city slickers always poke their noses where they don't belong...", "PasserBy_Chat_Chapter_30430001_13": "Alright, with negotiations out of the way, I will go back and report in.", "PasserBy_Chat_Chapter_30430001_14": "Sure. Take care.", "PasserBy_Chat_Chapter_30430001_15": "And then the man in the suit leaves...", "PasserBy_Chat_Chapter_30430001_Name01": "Salaryman", "PasserBy_Chat_Chapter_30430001_Name02": "Egotistical Youth", "PasserBy_Chat_Chapter_30430001_Name03": "Thiren Youth", "PasserBy_Chat_Chapter_30430002_01": "Hey there kiddo, what're you still doing here?", "PasserBy_Chat_Chapter_30430002_01F": "Hey there girlie, what're you still doing here?", "PasserBy_Chat_Chapter_30430002_02": "Get going, or you'll be sorry!", "PasserBy_Chat_Chapter_30430002_03": "...You'd better pull your head in.", "PasserBy_Chat_Chapter_30430002_04": "We don't want to cause any unpleasantries.", "PasserBy_Chat_Chapter_30430002_Name01": "Egotistical Youth", "PasserBy_Chat_Chapter_30430002_Name02": "Thiren Youth", "PasserBy_Chat_FortuneNEPS_30030137_01": "That's the fourth time this month that you've fought with randoms on the street.\nAnd this time it's all because... you bumped into someone's Bangboo and broke it? *tsk* The poor thing almost got sent back to the manufacturer...", "PasserBy_Chat_FortuneNEPS_30030137_02": "Please officer, I can explain everything — I saw the Bangboo's ears! I swear I was about to slam on the brakes!", "PasserBy_Chat_FortuneNEPS_30030137_03": "But I got anxious and...", "PasserBy_Chat_FortuneNEPS_30030137_04": "...Why don't you go back to driving school?", "PasserBy_Chat_FortuneNEPS_30030137_05": "But they told me that since I already have a license, I don't count toward the tutor's KPI anymore.", "PasserBy_Chat_FortuneNEPS_30030137_06": "So no tutor wants to take me on... It's just impossible!", "PasserBy_Chat_FortuneNEPS_30030137_07": "We can talk about the rest next time.\nFor now, you can make a sincere apology and compensate the owner. The little guy's owner is heartbroken!", "PasserBy_Chat_FortuneNEPS_30030137_Name01": "Derman", "PasserBy_Chat_FortuneNEPS_30030137_Name02": "Ada", "PasserBy_Chat_FortuneNEPS_30030138_01": "Mrs. Yu! Are you here to replace your ID card again?", "PasserBy_Chat_FortuneNEPS_30030138_02": "I am... An old lady like myself is always forgetting where I placed that plastic.", "PasserBy_Chat_FortuneNEPS_30030138_03": "Qishan's here today?", "PasserBy_Chat_FortuneNEPS_30030138_04": "Yes, I'll take her new ID card today... She won't lose it again so soon if it's with me.", "PasserBy_Chat_FortuneNEPS_30030138_05": "I'm sorry to trouble you. Stop by the shop someday, and I'll give you a discount!", "PasserBy_Chat_FortuneNEPS_30030138_06": "Have you started selling machine oil drinks at your store?", "PasserBy_Chat_FortuneNEPS_30030138_07": "Well... We can always update the menu for you!", "PasserBy_Chat_FortuneNEPS_30030138_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030138_Name02": "Mrs. Yu", "PasserBy_Chat_FortuneNEPS_30030138_Name03": "Yu Xiaoshan", "PasserBy_Chat_FortuneNEPS_30030139_01": "The crime scene is complete chaos... There's no way of telling how the murderer committed the crime for now.", "PasserBy_Chat_FortuneNEPS_30030139_02": "It's a real stumper...", "PasserBy_Chat_FortuneNEPS_30030139_03": "Did Jane find any leads? Such as the victim's personal network when alive?", "PasserBy_Chat_FortuneNEPS_30030139_04": "No further news yet.", "PasserBy_Chat_FortuneNEPS_30030139_05": "Then let's go over the crime scene one more time. I'll come with you.", "PasserBy_Chat_FortuneNEPS_30030139_06": "What about your current caseload?", "PasserBy_Chat_FortuneNEPS_30030139_07": "Let Ollie take over, he can handle it.", "PasserBy_Chat_FortuneNEPS_30030139_Name01": "Daniel", "PasserBy_Chat_FortuneNEPS_30030140_01": "Yo, Zhu Yuan! What are you doing at the Lumina Branch? This is great, I thought we could chat a little about...", "PasserBy_Chat_FortuneNEPS_30030140_02": "...Haha, Ethan. What a coincidence.", "PasserBy_Chat_FortuneNEPS_30030140_03": "Hey, don't shut me down so soon! With your skills plus your aptitude for Ether, if you ever wanted to come work at the Association...", "PasserBy_Chat_FortuneNEPS_30030140_04": "I'm not planning to change my career right now.", "PasserBy_Chat_FortuneNEPS_30030140_05": "Anything else work-related that I can help you out with?", "PasserBy_Chat_FortuneNEPS_30030140_06": "Huh? You're interested in our work at Hollow Investigative Association? Are you telling me you'd like to join up...", "PasserBy_Chat_FortuneNEPS_30030140_07": "I should never have asked... Stop obsessing over your staff referral bonus!", "PasserBy_Chat_FortuneNEPS_30030140_Name01": "Ethan", "PasserBy_Chat_FortuneNEPS_30030141_01": "Ehn-ah nah-noo... (I haven't visited a crime scene in so long...)", "PasserBy_Chat_FortuneNEPS_30030141_02": "Ehn-nah noo! (I don't want to sit here every day!)", "PasserBy_Chat_FortuneNEPS_30030141_03": "(Public Security Bangboo can get frustrated, too.)", "PasserBy_Chat_FortuneNEPS_30030141_04": "Ehn-ah nah? (Have you finished all your work?)", "PasserBy_Chat_FortuneNEPS_30030141_05": "Ehn-nah! (What's THAT supposed to mean!)", "PasserBy_Chat_FortuneNEPS_30030141_06": "Why the sudden change...?", "PasserBy_Chat_FortuneNEPS_30030141_07": "Stop bickering!", "PasserBy_Chat_FortuneNEPS_30030141_08": "Ehn-nah ah-noo! (What kind of Public Security Bangboo only handles general affairs!)", "PasserBy_Chat_FortuneNEPS_30030141_09": "Ehn-ah ehn-nah! (What kind of Public Security Bangboo can't even handle general affairs!)", "PasserBy_Chat_FortuneNEPS_30030141_Name01": "Smart", "PasserBy_Chat_FortuneNEPS_30030141_Name02": "Ahn", "PasserBy_Chat_FortuneNEPS_30030142_01": "Another day, another dollar...", "PasserBy_Chat_FortuneNEPS_30030142_02": "You've worked hard, Amy.", "PasserBy_Chat_FortuneNEPS_30030142_03": "It's okay! There's nothing wrong with another day of duty!", "PasserBy_Chat_FortuneNEPS_30030142_04": "I knew you would say that.", "PasserBy_Chat_FortuneNEPS_30030142_05": "Except the officers on duty are all intelligent constructs... so nobody wants to order coffee deliveries together.", "PasserBy_Chat_FortuneNEPS_30030142_06": "If I order by yourself, the delivery fee is more expensive than half a cup of coffee...", "PasserBy_Chat_FortuneNEPS_30030142_07": "*sigh* It would be awesome if coffee shops also sold machine oil drinks.", "PasserBy_Chat_FortuneNEPS_30030142_Name01": "Amy", "PasserBy_Chat_FortuneNEPS_30030143_01": "I can't take it any longer...", "PasserBy_Chat_FortuneNEPS_30030143_02": "That was four in the morning! That cat was way past the limits of my patience!", "PasserBy_Chat_FortuneNEPS_30030143_03": "I don't care how cute it is... It can't keep me up every night!", "PasserBy_Chat_FortuneNEPS_30030143_04": "(There it is! The cat parkour victim!)", "PasserBy_Chat_FortuneNEPS_30030143_05": "(So how cute exactly is it?)", "PasserBy_Chat_FortuneNEPS_30030143_06": "Ah, anyway! You have to help me out of this situation, officer!", "PasserBy_Chat_FortuneNEPS_30030143_Name01": "Ada", "PasserBy_Chat_FortuneNEPS_30030144_01": "I really don't want to bring something so trivial into the precinct... But this is the third time this month that you've dinged my car!", "PasserBy_Chat_FortuneNEPS_30030144_02": "Did you earn your driver's license or buy it?", "PasserBy_Chat_FortuneNEPS_30030144_03": "Um, Ada...", "PasserBy_Chat_FortuneNEPS_30030144_04": "Hey! I'm the one who can't take it any longer... Do you know how many hours of sleep I get each night?", "PasserBy_Chat_FortuneNEPS_30030144_05": "Can't you put your cat inside a cage or something? Why do you let it play marbles in the middle of the night?", "PasserBy_Chat_FortuneNEPS_30030144_06": "Um, Mrs. Zhou...", "PasserBy_Chat_FortuneNEPS_30030144_07": "Hogwash! Kitty sleeps with me on my bed every night. She's a good girl!", "PasserBy_Chat_FortuneNEPS_30030144_08": "Must be your hearing then... Did you hear the blustery thunderstorms last night?", "PasserBy_Chat_FortuneNEPS_30030144_09": "(Wh—What a heated discussion!)", "PasserBy_Chat_FortuneNEPS_30030144_10": "(It isn't easy working in General Affairs.)", "PasserBy_Chat_FortuneNEPS_30030144_11": "I've never met anyone who cares as much about the weather as you.", "PasserBy_Chat_FortuneNEPS_30030144_12": "...Huh?", "PasserBy_Chat_FortuneNEPS_30030144_13": "I mean, with your level of driving you couldn't even start the engine on a rainy day, could you?", "PasserBy_Chat_FortuneNEPS_30030144_Name01": "Mrs. Zhou", "PasserBy_Chat_FortuneNEPS_30030144_Name02": "Amy", "PasserBy_Chat_FortuneNEPS_30030144_Name03": "Ada", "PasserBy_Chat_FortuneNEPS_30030145_01": "Does AI really have to learn how to handle interpersonal conflicts...?", "PasserBy_Chat_FortuneNEPS_30030145_02": "H—Help!", "PasserBy_Chat_FortuneNEPS_30030145_03": "Can we just pretend for today that I never passed the Forbidden Fruit test... and can only process documents?", "PasserBy_Chat_FortuneNEPS_30030145_04": "(What kind of thinking is that?)", "PasserBy_Chat_FortuneNEPS_30030145_05": "(Then the interpersonal conflicts...)", "PasserBy_Chat_FortuneNEPS_30030145_06": "Just let Amy handle the neighborhood squabbling...", "PasserBy_Chat_FortuneNEPS_30030145_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030146_01": "Mmph...", "PasserBy_Chat_FortuneNEPS_30030146_02": "Hm?", "PasserBy_Chat_FortuneNEPS_30030146_03": "Woof!", "PasserBy_Chat_FortuneNEPS_30030146_04": "What's wrong, sir? Have I got something bad on me?", "PasserBy_Chat_FortuneNEPS_30030146_05": "That reaction means... Don't worry, Eugene probably just likes whatever you had for lunch today.", "PasserBy_Chat_FortuneNEPS_30030146_06": "Whimper...", "PasserBy_Chat_FortuneNEPS_30030146_07": "Eugene! Bad dog!", "PasserBy_Chat_FortuneNEPS_30030146_Name01": "Eugene", "PasserBy_Chat_FortuneNEPS_30030146_Name02": "Benjamin", "PasserBy_Chat_FortuneNEPS_30030146_Name03": "Nervous Man", "PasserBy_Chat_FortuneNEPS_30030147_01": "I had a bad feeling at the time... but my friend insisted that nothing was wrong!", "PasserBy_Chat_FortuneNEPS_30030147_02": "...", "PasserBy_Chat_FortuneNEPS_30030147_03": "Ma'am, our records here show that...\nAt the time, the Bangboo's anti-fraud module sent you 10 warnings.", "PasserBy_Chat_FortuneNEPS_30030147_04": "But those messages all promised that I could withdraw money as soon as I unfroze my account...", "PasserBy_Chat_FortuneNEPS_30030147_05": "(I've heard that somewhere.)", "PasserBy_Chat_FortuneNEPS_30030147_06": "(Sounds like a classic scam.)", "PasserBy_Chat_FortuneNEPS_30030147_07": "Okay, ma'am.\nYour are reporting a case of being defrauded 5 million Dennies, is that correct?", "PasserBy_Chat_FortuneNEPS_30030147_08": "...Yes.", "PasserBy_Chat_FortuneNEPS_30030147_Name01": "Distressed Woman", "PasserBy_Chat_FortuneNEPS_30030147_Name02": "Sandy", "PasserBy_Chat_FortuneNEPS_30030148_01": "This is already the third person... who's fainted tonight.", "PasserBy_Chat_FortuneNEPS_30030148_02": "What should we do? ...Just leave him here?", "PasserBy_Chat_FortuneNEPS_30030148_03": "(It's really tough being an on-duty officer.)", "PasserBy_Chat_FortuneNEPS_30030148_04": "(Looks like a pretty tricky situation.)", "PasserBy_Chat_FortuneNEPS_30030148_05": "Hello? ...Can you hear me?", "PasserBy_Chat_FortuneNEPS_30030148_06": "There's no response... I might have to ask another officer to look after him.", "PasserBy_Chat_FortuneNEPS_30030148_07": "I'll push on with my patrol, then.\n...Hopefully there won't be a fourth friend waiting for me by the road like this tonight!", "PasserBy_Chat_FortuneNEPS_30030148_Name01": "Sita", "PasserBy_Chat_FortuneNEPS_30030148_Name02": "Amy", "PasserBy_Chat_FortuneNEPS_30030149_01": "There's a lot of people coming in these days to settle traffic conflicts.", "PasserBy_Chat_FortuneNEPS_30030149_02": "Oh, it's the Companion Hollow from last week...", "PasserBy_Chat_FortuneNEPS_30030149_03": "(Another Hollows problem?)", "PasserBy_Chat_FortuneNEPS_30030149_04": "(I'm curious to hear what the problem is here...)", "PasserBy_Chat_FortuneNEPS_30030149_05": "...So as it expanded, it swallowed the whole overpass on the neighboring block.", "PasserBy_Chat_FortuneNEPS_30030149_06": "Most commuters around here ran late because they had to take detours. When people are in a hurry, they get into conflict more easily on the road.", "PasserBy_Chat_FortuneNEPS_30030149_07": "It's true, you can't escape Hollow disasters anywhere you go...", "PasserBy_Chat_FortuneNEPS_30030149_Name01": "Conrad", "PasserBy_Chat_FortuneNEPS_30030149_Name02": "Derman", "PasserBy_Chat_FortuneNEPS_30030150_01": "We cracked that case last week... I remember you wanted to take a leave?", "PasserBy_Chat_FortuneNEPS_30030150_02": "Ah, not anymore...", "PasserBy_Chat_FortuneNEPS_30030150_03": "It was for taking my mom to surgery, but she was discharged from the hospital yesterday.", "PasserBy_Chat_FortuneNEPS_30030150_04": "Did the operation go well?", "PasserBy_Chat_FortuneNEPS_30030150_05": "It did! The nursing aide was really devoted and far more reliable than I could ever be. Haha...", "PasserBy_Chat_FortuneNEPS_30030150_06": "Just come and talk to me if anything like this ever happens again! Mmm... two or three hours of leave should be no problem.", "PasserBy_Chat_FortuneNEPS_30030150_Name01": "Daniel", "PasserBy_Chat_FortuneNEPS_30030150_Name02": "Ollie", "PasserBy_Chat_FortuneNEPS_30030151_01": "I really, really hate routine check-ins on seniors...", "PasserBy_Chat_FortuneNEPS_30030151_02": "What's wrong?", "PasserBy_Chat_FortuneNEPS_30030151_03": "We have to make routine \"care\" calls to seniors to prevent their accounts from abuse after their death...", "PasserBy_Chat_FortuneNEPS_30030151_04": "I called a client last week, and as soon as his son answered, he started cursing me out:", "PasserBy_Chat_FortuneNEPS_30030151_05": "\"Why do you call to ask if my father's dead every freaking day? Is this your idea of a joke?\"", "PasserBy_Chat_FortuneNEPS_30030151_06": "I can imagine how you felt...", "PasserBy_Chat_FortuneNEPS_30030151_07": "You'll have to put up with it...", "PasserBy_Chat_FortuneNEPS_30030151_08": "It's totally embarrassing!", "PasserBy_Chat_FortuneNEPS_30030151_09": "My luck is so bad that I must be cursed by someone, right?", "PasserBy_Chat_FortuneNEPS_30030151_Name01": "Wade", "PasserBy_Chat_FortuneNEPS_30030152_01": "Hey, you're from... High Ambitions Finance, right? Why do I always bump into you here?", "PasserBy_Chat_FortuneNEPS_30030152_02": "I'm always bumping into you, too.", "PasserBy_Chat_FortuneNEPS_30030152_03": "If you put it like that...", "PasserBy_Chat_FortuneNEPS_30030152_04": "What? No way!", "PasserBy_Chat_FortuneNEPS_30030152_05": "Don't tell me... that you harbor evil intentions towards our Public Security!", "PasserBy_Chat_FortuneNEPS_30030152_06": "(He's already working for it?)", "PasserBy_Chat_FortuneNEPS_30030152_07": "(He really must love the Public Security.)", "PasserBy_Chat_FortuneNEPS_30030152_08": "Towards your Public Security? ...Ah, no, it's not like that!", "PasserBy_Chat_FortuneNEPS_30030152_09": "Last time I was here because I dinged someone's car but they refused to settle privately. And the time before that was because of a financial dispute!", "PasserBy_Chat_FortuneNEPS_30030152_10": "The time before that was because of a break-in. And the time before THAT was accompanying a friend who was scammed to file a report!", "PasserBy_Chat_FortuneNEPS_30030152_11": "Makes sense.", "PasserBy_Chat_FortuneNEPS_30030152_12": "Sounds really weird.", "PasserBy_Chat_FortuneNEPS_30030152_13": "I should never have leveled that accusation at you...", "PasserBy_Chat_FortuneNEPS_30030152_14": "Was it really a coincidence?", "PasserBy_Chat_FortuneNEPS_30030152_Name01": "Ange", "PasserBy_Chat_FortuneNEPS_30030152_Name02": "Wade", "PasserBy_Chat_FortuneNEPS_30030153_01": "When on earth is Daniel going to be free?", "PasserBy_Chat_FortuneNEPS_30030153_02": "This is an important matter!", "PasserBy_Chat_FortuneNEPS_30030153_03": "Uh, dear Mr. Investigator... Please hold on a sec.", "PasserBy_Chat_FortuneNEPS_30030153_04": "You're here to inquire about what you found inside the Cretan Hollow, is that correct?", "PasserBy_Chat_FortuneNEPS_30030153_05": "Daniel should be back soon with a report in hand... *ahem* Well, probably more than the previous one.", "PasserBy_Chat_FortuneNEPS_30030153_06": "What?! ...Then I'll wait until he gets back!", "PasserBy_Chat_FortuneNEPS_30030153_Name01": "Ethan", "PasserBy_Chat_FortuneNEPS_30030153_Name02": "Calm Public Security Officer", "PasserBy_Chat_FortuneNEPS_30030154_01": "If we can't isolate the escape route, we have little chance of identifying the murderer...", "PasserBy_Chat_FortuneNEPS_30030154_02": "We've pored over all these clues a thousand times already...", "PasserBy_Chat_FortuneNEPS_30030154_03": "No point in being armchair quarterbacks here. Let's get out in the field and check the crime scene again.", "PasserBy_Chat_FortuneNEPS_30030154_04": "Alright. What do I need to ready?", "PasserBy_Chat_FortuneNEPS_30030154_05": "Just bring your everyday tools. People from the Metropolitan Order Department should be waiting for us there.", "PasserBy_Chat_FortuneNEPS_30030154_Name01": "Ollie", "PasserBy_Chat_FortuneNEPS_30030154_Name02": "Daniel", "PasserBy_Chat_FortuneNEPS_30030155_01": "That car still hasn't moved?", "PasserBy_Chat_FortuneNEPS_30030155_02": "Uh-huh. Whitney and I have seen it parked there six days in a row now.", "PasserBy_Chat_FortuneNEPS_30030155_03": "Let me pull up the owner's info... I hope I'm not going to find them on a list of Hollow disaster victims.", "PasserBy_Chat_FortuneNEPS_30030155_04": "Hm...", "PasserBy_Chat_FortuneNEPS_30030155_Name01": "Conrad", "PasserBy_Chat_FortuneNEPS_30030155_Name02": "Gerant", "PasserBy_Chat_FortuneNEPS_30030156_01": "There's another meeting this afternoon.", "PasserBy_Chat_FortuneNEPS_30030156_02": "Do you not like meetings?", "PasserBy_Chat_FortuneNEPS_30030156_03": "They're just boring... I'd much rather be on duty. At least then I'll be helping people with their problems.", "PasserBy_Chat_FortuneNEPS_30030156_04": "Do you need a hand with anything? Preferably something I can get stuck into right now!", "PasserBy_Chat_FortuneNEPS_30030156_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030157_01": "Are you looking for something in particular, kid?", "PasserBy_Chat_FortuneNEPS_30030157_02": "The information counter is over by the front door. The queuing machine is on the opposite.", "PasserBy_Chat_FortuneNEPS_30030157_03": "I'm not looking for either of them...", "PasserBy_Chat_FortuneNEPS_30030157_04": "Thanks, but...", "PasserBy_Chat_FortuneNEPS_30030157_05": "Ohhhh.", "PasserBy_Chat_FortuneNEPS_30030157_06": "Young people are busy with their own lives, right? Looks like they don't need any help from a boomer like me.", "PasserBy_Chat_FortuneNEPS_30030157_Name01": "Mr. Li", "PasserBy_Chat_FortuneNEPS_30030158_01": "That last case of Companion Hollow — we cracked that one. You can close it now.", "PasserBy_Chat_FortuneNEPS_30030158_02": "What about the case report for the Association?", "PasserBy_Chat_FortuneNEPS_30030158_03": "Well, that report contains internal information of the Hollow Investigative Association...", "PasserBy_Chat_FortuneNEPS_30030158_04": "(...That not even the Public Security can see?)", "PasserBy_Chat_FortuneNEPS_30030158_05": "(Ethan, you're so principled.)", "PasserBy_Chat_FortuneNEPS_30030158_06": "Internal info?", "PasserBy_Chat_FortuneNEPS_30030158_07": "Just kidding!", "PasserBy_Chat_FortuneNEPS_30030158_08": "Delay it by one day... Two days max! Just two days! I'll definitely get it out this week, for sure!", "PasserBy_Chat_FortuneNEPS_30030158_Name01": "Ethan", "PasserBy_Chat_FortuneNEPS_30030159_01": "Is it really legal for them to do construction work at three every morning?!", "PasserBy_Chat_FortuneNEPS_30030159_02": "Please send an officer to mediate again...", "PasserBy_Chat_FortuneNEPS_30030159_03": "That's awful...", "PasserBy_Chat_FortuneNEPS_30030159_04": "I remember there's a rule...", "PasserBy_Chat_FortuneNEPS_30030159_05": "I haven't slept all night! We had an exam this morning and the formulas were dancing all over the test paper...", "PasserBy_Chat_FortuneNEPS_30030159_Name01": "Boy Having a Breakdown", "PasserBy_Chat_FortuneNEPS_30030160_01": "If you ask me, any vehicle customed by FOORKS needs to be inspected twice before being deemed roadworthy!", "PasserBy_Chat_FortuneNEPS_30030160_02": "You're with the Traffic Department, you can't willfully ignore it!", "PasserBy_Chat_FortuneNEPS_30030160_03": "(Stay away from FOORKS customs.)", "PasserBy_Chat_FortuneNEPS_30030160_04": "(But if I were Ada..)", "PasserBy_Chat_FortuneNEPS_30030160_05": "Alright, sir. We will take your feedback into consideration.", "PasserBy_Chat_FortuneNEPS_30030160_06": "But regarding this particular incident, it appears you've mistaken the throttle for the brake once again...", "PasserBy_Chat_FortuneNEPS_30030160_Name01": "Ada", "PasserBy_Chat_FortuneNEPS_30030160_Name02": "Whitney", "PasserBy_Chat_FortuneNEPS_30030161_01": "Would you like to take a number? Look over here!", "PasserBy_Chat_FortuneNEPS_30030161_02": "Not now.", "PasserBy_Chat_FortuneNEPS_30030161_03": "Let me check the service counter first.", "PasserBy_Chat_FortuneNEPS_30030161_04": "If you haven't decided which service counter to visit yet...", "PasserBy_Chat_FortuneNEPS_30030161_05": "Go to the information counter first!", "PasserBy_Chat_FortuneNEPS_30030161_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030162_01": "The pamphlet looks slick this time around.", "PasserBy_Chat_FortuneNEPS_30030162_02": "Ehn-ah-nah! (All thanks to Amy!)", "PasserBy_Chat_FortuneNEPS_30030162_03": "Huh? But I remember she was on duty last week, too?", "PasserBy_Chat_FortuneNEPS_30030162_04": "She must have put in a ton of overtime if she put together a pamphlet like this while on duty the whole time.", "PasserBy_Chat_FortuneNEPS_30030162_05": "Ehn-nah... (Yes. Amy really puts in a ton of work...)", "PasserBy_Chat_FortuneNEPS_30030162_Name01": "Mr. Li", "PasserBy_Chat_FortuneNEPS_30030162_Name02": "Ahn", "PasserBy_Chat_FortuneNEPS_30030163_01": "The lobby is hardly ever this quiet on the weekend.\nNobody's coming in for paperwork. Let me see where the dossier from last time is...", "PasserBy_Chat_FortuneNEPS_30030163_02": "Oh, there's someone — what can I do for you?", "PasserBy_Chat_FortuneNEPS_30030163_03": "Nothing much. Wanna chat?", "PasserBy_Chat_FortuneNEPS_30030163_04": "You came to the Public Security to chat with an officer? Okay...", "PasserBy_Chat_FortuneNEPS_30030163_05": "Don't you think intelligent construct officers are well suited for analyzing cases?", "PasserBy_Chat_FortuneNEPS_30030163_06": "Back when I was watching criminal investigation docos, I saved over four thousand clues from actual cases.", "PasserBy_Chat_FortuneNEPS_30030163_07": "We don't even have that many documentaries at our video store.", "PasserBy_Chat_FortuneNEPS_30030163_08": "Is that how Public Security Officers level up?", "PasserBy_Chat_FortuneNEPS_30030163_09": "Haha! So that's why sometimes I feel I'm better suited to work at the Criminal Investigation Department!", "PasserBy_Chat_FortuneNEPS_30030163_Name01": "Conrad", "PasserBy_Chat_FortuneNEPS_30030164_01": "I may have been scammed out of three million Dennies...", "PasserBy_Chat_FortuneNEPS_30030164_02": "But you can't just install a banner below my apartment to tell everyone what happened!", "PasserBy_Chat_FortuneNEPS_30030164_03": "The Public Security put up their own banner?", "PasserBy_Chat_FortuneNEPS_30030164_04": "Yeah. It's right outside the front door of our complex... It's so embarrassing...", "PasserBy_Chat_FortuneNEPS_30030164_05": "It's just for raising anti-fraud awareness.", "PasserBy_Chat_FortuneNEPS_30030164_06": "I get it! But... That was my private stash of money! My wife didn't even know about that...", "PasserBy_Chat_FortuneNEPS_30030164_Name01": "Man in Pain", "PasserBy_Chat_FortuneNEPS_30030165_01": "Hello, may I see your ID?", "PasserBy_Chat_FortuneNEPS_30030165_02": "Do I have to use my real name to enter the precinct...? But the reason I'm here is to renew my ID.", "PasserBy_Chat_FortuneNEPS_30030165_03": "Really?", "PasserBy_Chat_FortuneNEPS_30030165_04": "(Is it a spot check?)", "PasserBy_Chat_FortuneNEPS_30030165_05": "(This guy does look menacing, though.)", "PasserBy_Chat_FortuneNEPS_30030165_06": "Er... You're not going with that excuse, are you?", "PasserBy_Chat_FortuneNEPS_30030165_07": "What do you mean by that? Do you mean that I look dangerous?!", "PasserBy_Chat_FortuneNEPS_30030165_08": "Mmph...", "PasserBy_Chat_FortuneNEPS_30030165_09": "...We are not at liberty to disclose internal procedures. If you need a new citizen ID, please take a number here and wait patiently.", "PasserBy_Chat_FortuneNEPS_30030165_10": "Hmph! I know what you mean by that!", "PasserBy_Chat_FortuneNEPS_30030165_Name01": "Benjamin", "PasserBy_Chat_FortuneNEPS_30030165_Name02": "Fierce-Looking Man", "PasserBy_Chat_FortuneNEPS_30030165_Name03": "Eugene", "PasserBy_Chat_FortuneNEPS_30030166_01": "We looked into what you found last time, and believe that something is indeed going on...", "PasserBy_Chat_FortuneNEPS_30030166_02": "Really?!", "PasserBy_Chat_FortuneNEPS_30030166_03": "Naturally, a specialist officer is following it up.", "PasserBy_Chat_FortuneNEPS_30030166_04": "(You're too good, Ange.)", "PasserBy_Chat_FortuneNEPS_30030166_05": "(The Public Security is really efficient.)", "PasserBy_Chat_FortuneNEPS_30030166_06": "If there is any progress... I'll share what I can with you, but don't expect any important case info.", "PasserBy_Chat_FortuneNEPS_30030166_07": "Fantastic. I'm so glad I could help you!", "PasserBy_Chat_FortuneNEPS_30030166_Name01": "Stern Public Security Officer", "PasserBy_Chat_FortuneNEPS_30030166_Name02": "Ange", "PasserBy_Chat_FortuneNEPS_30030167_01": "I'm really sorry to have troubled you all these times... I'll have to give you a silken banner!", "PasserBy_Chat_FortuneNEPS_30030167_02": "No, no. That's fine! Um... Actually, your neighbor already sent us a silken banner.", "PasserBy_Chat_FortuneNEPS_30030167_03": "(It's that lady with the cat from before.)", "PasserBy_Chat_FortuneNEPS_30030167_04": "(She's the one with a... neighbor who's a terrible driver, right?)", "PasserBy_Chat_FortuneNEPS_30030167_05": "Huh? He already did that? ...Based on what! Then I'm going to do the same!", "PasserBy_Chat_FortuneNEPS_30030167_06": "Hang on, what I meant is...", "PasserBy_Chat_FortuneNEPS_30030167_07": "Let me take a look at the banner he gave you — I'm going to make a way bigger one!", "PasserBy_Chat_FortuneNEPS_30030167_Name01": "Mrs. Zhou", "PasserBy_Chat_FortuneNEPS_30030167_Name02": "Amy", "PasserBy_Chat_FortuneNEPS_30030168_01": "I'm feeling a little sleepy. Who wants to order coffee delivery with me...?", "PasserBy_Chat_FortuneNEPS_30030168_02": "Is it just you on duty again today, Amy?", "PasserBy_Chat_FortuneNEPS_30030168_03": "Nope, but I'm the only human officer on duty in the lobby today.", "PasserBy_Chat_FortuneNEPS_30030168_04": "Maybe I should drink machine oil next time!", "PasserBy_Chat_FortuneNEPS_30030168_Name01": "Amy", "PasserBy_Chat_FortuneNEPS_30030169_01": "Sorry, this is the office. Outsiders are prohibited from entering.", "PasserBy_Chat_FortuneNEPS_30030169_02": "I'm so sorry about that! But I...", "PasserBy_Chat_FortuneNEPS_30030169_03": "If you have any matters that need resolving, please take a number or visit the information counter.", "PasserBy_Chat_FortuneNEPS_30030169_04": "Okay okay! But I...", "PasserBy_Chat_FortuneNEPS_30030169_05": "Oh! Have you already booked in with another officer? Then you can enter by showing your booking record.", "PasserBy_Chat_FortuneNEPS_30030169_06": "Oh, I've got that! Hang on!", "PasserBy_Chat_FortuneNEPS_30030169_07": "Er... I meant, can an employment notice from the precinct be considered a booking?", "PasserBy_Chat_FortuneNEPS_30030169_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030169_Name02": "Apologetic Girl", "PasserBy_Chat_FortuneNEPS_30030170_01": "Ehn-nah ehn-nah! (Welcome to the Public Security!)", "PasserBy_Chat_FortuneNEPS_30030170_02": "Nice to meet you!", "PasserBy_Chat_FortuneNEPS_30030170_03": "Ehn, ehn-nah noo-nah? (Don't you think it's a little weird for a Public Security Bangboo to be greeting people?)", "PasserBy_Chat_FortuneNEPS_30030170_04": "Why?", "PasserBy_Chat_FortuneNEPS_30030170_05": "If it's the Public Security, then...", "PasserBy_Chat_FortuneNEPS_30030170_06": "Ehn-ah-nah... Ehn-nah? (Most of the people coming here... probably don't want to be welcomed, right?)", "PasserBy_Chat_FortuneNEPS_30030170_07": "Ehn-nah noo... (I mean, it's better if people were just stopping in for no particular reason.)", "PasserBy_Chat_FortuneNEPS_30030170_Name01": "Ahn", "PasserBy_Chat_FortuneNEPS_30030171_01": "*sigh* What should I do...?", "PasserBy_Chat_FortuneNEPS_30030171_02": "Do you have something on your mind?", "PasserBy_Chat_FortuneNEPS_30030171_03": "Yes. I wanted to inquire about which officer was it that send me home last night...", "PasserBy_Chat_FortuneNEPS_30030171_04": "I think I lost something...", "PasserBy_Chat_FortuneNEPS_30030171_05": "You mean...", "PasserBy_Chat_FortuneNEPS_30030171_06": "...At the precinct?", "PasserBy_Chat_FortuneNEPS_30030171_07": "Oh no, please don't get me wrong! I am very extremely totally grateful to that officer! They have my complete trust!", "PasserBy_Chat_FortuneNEPS_30030171_08": "It's just... It's just... I just wanted to see if I lost that thing somewhere at the precinct...", "PasserBy_Chat_FortuneNEPS_30030171_09": "Is it something important?", "PasserBy_Chat_FortuneNEPS_30030171_10": "Of course! I wouldn't dare show my face at home if my wife knew that I lost a gift from her...", "PasserBy_Chat_FortuneNEPS_30030171_Name01": "Hesitant Man", "PasserBy_Chat_FortuneNEPS_30030172_01": "Hi Sophia, are you looking for Ollie?", "PasserBy_Chat_FortuneNEPS_30030172_02": "He's out at a crime scene today, but he told me to give you these documents he had prepared beforehand.", "PasserBy_Chat_FortuneNEPS_30030172_03": "Wow, that was really solid of Ollie to do that!", "PasserBy_Chat_FortuneNEPS_30030172_04": "(I never knew Ollie was so meticulous.)", "PasserBy_Chat_FortuneNEPS_30030172_05": "(Maybe there's something else going on here.)", "PasserBy_Chat_FortuneNEPS_30030172_06": "Or perhaps... who's really reliable here is Daniel, and the three reminders he gave Ollie throughout the night shift.", "PasserBy_Chat_FortuneNEPS_30030172_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030172_Name02": "Sophia", "PasserBy_Chat_FortuneNEPS_30030173_01": "Mister Officer! Mister Officer... I lost my phone while I was out shopping!", "PasserBy_Chat_FortuneNEPS_30030173_02": "Could you please put out a lost and found bulletin over Lumina Square's PA system?", "PasserBy_Chat_FortuneNEPS_30030173_03": "...Sorry, we are unable to handle this kind of issue at the moment.\nHow about you ask one of the staff working at Lumina Galleria?", "PasserBy_Chat_FortuneNEPS_30030173_04": "Okay...", "PasserBy_Chat_FortuneNEPS_30030173_05": "But... couldn't you use that phone in your left pocket to call your other missing phone?", "PasserBy_Chat_FortuneNEPS_30030173_06": "But I only have one phone.... Huh? Oh! Found it!", "PasserBy_Chat_FortuneNEPS_30030173_07": "Thank you, Mister Officer! I always knew the Public Security could solve anything!", "PasserBy_Chat_FortuneNEPS_30030173_08": "(Was that even a solution...)", "PasserBy_Chat_FortuneNEPS_30030173_09": "(That actually worked!)", "PasserBy_Chat_FortuneNEPS_30030173_10": "I found my phone as soon as I got here!", "PasserBy_Chat_FortuneNEPS_30030173_Name01": "Panicked Boy", "PasserBy_Chat_FortuneNEPS_30030173_Name02": "Conrad", "PasserBy_Chat_FortuneNEPS_30030174_01": "Hello, I'd like to change my name...", "PasserBy_Chat_FortuneNEPS_30030174_02": "Okay! Please take a number over there and wait until your number is called.", "PasserBy_Chat_FortuneNEPS_30030174_03": "May I ask how long it usually takes to complete the procedures?", "PasserBy_Chat_FortuneNEPS_30030174_04": "If everything's in order, you should be able to update all your documents at the service counter today.\nWhich means that you could start using that new name of yours today!", "PasserBy_Chat_FortuneNEPS_30030174_05": "Is it something urgent?", "PasserBy_Chat_FortuneNEPS_30030174_06": "Not really. I just can't wait for everyone to call me by...", "PasserBy_Chat_FortuneNEPS_30030174_07": "Miss Icebutterfly Fantasy Snowflake Charming Q Rosetears!", "PasserBy_Chat_FortuneNEPS_30030174_Name01": "Expectant Girl", "PasserBy_Chat_FortuneNEPS_30030174_Name02": "Sandy", "PasserBy_Chat_FortuneNEPS_30030175_01": "Hello! I would like to inquire about something regarding the Traffic Department!", "PasserBy_Chat_FortuneNEPS_30030175_02": "Please go ahead.", "PasserBy_Chat_FortuneNEPS_30030175_03": "Lately I've... Er, I've been driving a little carelessly, so I've racked up quite a number of demerit points.", "PasserBy_Chat_FortuneNEPS_30030175_04": "Do you know where I can pay to remove them?", "PasserBy_Chat_FortuneNEPS_30030175_05": "(Are my ears deceiving me?)", "PasserBy_Chat_FortuneNEPS_30030175_06": "You want to buy merit points?!", "PasserBy_Chat_FortuneNEPS_30030175_07": "Yes... Is that a problem?", "PasserBy_Chat_FortuneNEPS_30030175_08": "You've come to the Public Security administrative lobby to BUY merit points?!", "PasserBy_Chat_FortuneNEPS_30030175_09": "Why don't you head over to the Metropolitan Order Department and ask if you can buy an officer's firearm?", "PasserBy_Chat_FortuneNEPS_30030175_Name01": "Confused Man", "PasserBy_Chat_FortuneNEPS_30030175_Name02": "Conrad", "PasserBy_Chat_FortuneNEPS_30030176_01": "Can I help you with anything?", "PasserBy_Chat_FortuneNEPS_30030176_02": "I'd like to register marriage.", "PasserBy_Chat_FortuneNEPS_30030176_03": "Wowsers! Congratulations to the happy couple! Please head to the General Affairs counter to register.", "PasserBy_Chat_FortuneNEPS_30030176_04": "Mmm, but my wife hasn't shown up yet...", "PasserBy_Chat_FortuneNEPS_30030176_05": "Marriage registration requires the presence of both parties, so your wife needs to come in person.", "PasserBy_Chat_FortuneNEPS_30030176_06": "My wife Monica is too busy, though...", "PasserBy_Chat_FortuneNEPS_30030176_07": "(Him? He's Monica's husband?!)", "PasserBy_Chat_FortuneNEPS_30030176_08": "(Absolutely impossible.)", "PasserBy_Chat_FortuneNEPS_30030176_09": "But I brought one of her posters along! Is that enough?", "PasserBy_Chat_FortuneNEPS_30030176_10": "I won it in the official \"Oh~ Sweetie\" lottery... Err, no! I mean, my wife gave it to me, herself. And she autographed it!", "PasserBy_Chat_FortuneNEPS_30030176_11": "Hmm... Did you and your wife meet and fall in love together through a TV show?", "PasserBy_Chat_FortuneNEPS_30030176_12": "How do you know?!", "PasserBy_Chat_FortuneNEPS_30030176_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030176_Name02": "Reluctant Man", "PasserBy_Chat_FortuneNEPS_30030177_01": "Thanks a million, New Eridu! I get to claim unemployment benefits starting today!", "PasserBy_Chat_FortuneNEPS_30030177_02": "It's the start of a new week... We wish you all the best!", "PasserBy_Chat_FortuneNEPS_30030177_03": "You sure seem happy about it.", "PasserBy_Chat_FortuneNEPS_30030177_04": "Life always finds a way! And I may have lost my job, but I haven't lost my life.", "PasserBy_Chat_FortuneNEPS_30030177_05": "That's really inspiring!", "PasserBy_Chat_FortuneNEPS_30030177_06": "What do you plan on doing next?", "PasserBy_Chat_FortuneNEPS_30030177_07": "Nothing, really, I have a big backlog waiting for me!", "PasserBy_Chat_FortuneNEPS_30030177_08": "Once you send my welfare over, I've gotta go collect rent from my ten leased shops!", "PasserBy_Chat_FortuneNEPS_30030177_09": "Um, you mean today? I don't have any plans yet...", "PasserBy_Chat_FortuneNEPS_30030177_10": "If I have to say it... Once I get my welfare, I'll go collect rent from my ten leased shops!", "PasserBy_Chat_FortuneNEPS_30030177_Name01": "Happy Woman", "PasserBy_Chat_FortuneNEPS_30030178_01": "A table of diners from last night came down with a bad case of diarrhea...", "PasserBy_Chat_FortuneNEPS_30030178_02": "If a Public Security officer holds me accountable... I'll have to take the slushies off the menu.", "PasserBy_Chat_FortuneNEPS_30030178_03": "Nooo! Please don't do that!", "PasserBy_Chat_FortuneNEPS_30030178_04": "Could there be any other reason?", "PasserBy_Chat_FortuneNEPS_30030178_05": "*sigh*... But my items are made from fresh ingredients daily. What else could it be...?", "PasserBy_Chat_FortuneNEPS_30030178_06": "I'm not quite sure...", "PasserBy_Chat_FortuneNEPS_30030178_Name01": "Mrs. Yu", "PasserBy_Chat_FortuneNEPS_30030179_01": "The Waterfall Soup on Sixth Street has been reported to have fire hazards.", "PasserBy_Chat_FortuneNEPS_30030179_02": "I'll go check.", "PasserBy_Chat_FortuneNEPS_30030179_03": "Leaving now?", "PasserBy_Chat_FortuneNEPS_30030179_04": "Yep. If I head out early, I'll have time to grab myself a coffee on the way back.", "PasserBy_Chat_FortuneNEPS_30030179_Name01": "Gerant", "PasserBy_Chat_FortuneNEPS_30030180_01": "It's late now, do you have any urgent matters?", "PasserBy_Chat_FortuneNEPS_30030180_02": "It's an emergency!", "PasserBy_Chat_FortuneNEPS_30030180_03": "I think I lost something here during the day.", "PasserBy_Chat_FortuneNEPS_30030180_04": "There's an officer on duty inside, why don't you head on in.", "PasserBy_Chat_FortuneNEPS_30030180_05": "Need any help from me or Eugene?", "PasserBy_Chat_FortuneNEPS_30030180_06": "No thanks!", "PasserBy_Chat_FortuneNEPS_30030180_Name01": "Benjamin", "PasserBy_Chat_FortuneNEPS_30030181_01": "Sometimes I daydream about working in the Outer Ring...", "PasserBy_Chat_FortuneNEPS_30030181_02": "Why?", "PasserBy_Chat_FortuneNEPS_30030181_03": "If I'm out in the Outer Ring... I could help people with more dangerous matters!", "PasserBy_Chat_FortuneNEPS_30030181_Name01": "Benjamin", "PasserBy_Chat_FortuneNEPS_30030182_01": "But I can't shake the feeling that Mockingbird is staking out our home!", "PasserBy_Chat_FortuneNEPS_30030182_02": "\"Mockingbird\"?!", "PasserBy_Chat_FortuneNEPS_30030182_03": "Yeah! A wedding ring's gone missing from the bedside table... That alone is worth over two million Dennies!", "PasserBy_Chat_FortuneNEPS_30030182_04": "What did Public Security officers have to say about that?", "PasserBy_Chat_FortuneNEPS_30030182_05": "It's just one empty platitude after another! \"Oh, we've opened up a case file for you,\" or \"We're looking into that\"...", "PasserBy_Chat_FortuneNEPS_30030182_06": "So have you asked anyone else about it?", "PasserBy_Chat_FortuneNEPS_30030182_07": "Hmm... I made a thread online and people were saying that Mockingbird doesn't usually bother with petty larceny...", "PasserBy_Chat_FortuneNEPS_30030182_Name01": "Enraged Woman", "PasserBy_Chat_FortuneNEPS_30030183_01": "I want to file a report! I want to file a report now! My son has gone missing!", "PasserBy_Chat_FortuneNEPS_30030183_02": "Alright, ma'am. Please calm down. Could you please describe where and when your son was last seen?", "PasserBy_Chat_FortuneNEPS_30030183_03": "And please provide a recent photo of him.", "PasserBy_Chat_FortuneNEPS_30030183_04": "Just half an hour ago! I opened up the front door, and my son just scampered through my legs and straight out the door!", "PasserBy_Chat_FortuneNEPS_30030183_05": "(Scampered through her legs?)", "PasserBy_Chat_FortuneNEPS_30030183_06": "(If she describes him like that...)", "PasserBy_Chat_FortuneNEPS_30030183_07": "And then who knows where it went! I've looked all over the apartment block, but — nothing!", "PasserBy_Chat_FortuneNEPS_30030183_08": "Wait a second...", "PasserBy_Chat_FortuneNEPS_30030183_09": "May I please ask what, um, breed your son is?", "PasserBy_Chat_FortuneNEPS_30030183_10": "Um, nothing pedigree. It's just a rural dog.", "PasserBy_Chat_FortuneNEPS_30030183_Name01": "Panicked Woman", "PasserBy_Chat_FortuneNEPS_30030183_Name02": "Sandy", "PasserBy_Chat_FortuneNEPS_30030184_01": "Mister officer, I'm locked outta my home by my own Bangboo!", "PasserBy_Chat_FortuneNEPS_30030184_02": "Its memory plug-in has been malfunctioning, so it can't recognize people well, but it's also been put on high alert...", "PasserBy_Chat_FortuneNEPS_30030184_03": "(Time to check on Bangboo 6.)", "PasserBy_Chat_FortuneNEPS_30030184_04": "(Bangboo sure can be headstrong sometimes.)", "PasserBy_Chat_FortuneNEPS_30030184_05": "Don't fret. We have a list of trusted locksmiths who you can contact...", "PasserBy_Chat_FortuneNEPS_30030184_06": "Bless you, thank you!", "PasserBy_Chat_FortuneNEPS_30030184_07": "But first you'll have to provide an identity document for me to verify you're the householder.", "PasserBy_Chat_FortuneNEPS_30030184_08": "As an officer of the law, I'm always on high alert — more so than your Bangboo!", "PasserBy_Chat_FortuneNEPS_30030184_09": "Sure, sure!\nAll identity documents are locked up at home, but I can dig up a digital copy for you!", "PasserBy_Chat_FortuneNEPS_30030184_Name01": "Anxious Man", "PasserBy_Chat_FortuneNEPS_30030184_Name02": "Conrad", "PasserBy_Chat_FortuneNEPS_30030185_01": "The Public Security employs so many intelligent constructs...", "PasserBy_Chat_FortuneNEPS_30030185_02": "...So why are we still storing data in computers?", "PasserBy_Chat_FortuneNEPS_30030185_03": "You mean...?", "PasserBy_Chat_FortuneNEPS_30030185_04": "Can't we just upload them straight to the storage cores inside intelligent construct officers?", "PasserBy_Chat_FortuneNEPS_30030185_05": "No no no, that'd be working overtime 24 hours a day... Brutal.", "PasserBy_Chat_FortuneNEPS_30030185_Name01": "Amy", "PasserBy_Chat_FortuneNEPS_30030186_01": "Just my luck... Why do those uncivilized jerks keep throwing things down from ten-something floors up?!", "PasserBy_Chat_FortuneNEPS_30030186_02": "He should throw himself down into a Hollow and save us the trouble! He's just a piece of trash anyway!", "PasserBy_Chat_FortuneNEPS_30030186_03": "The Hollows aren't a garbage dump.", "PasserBy_Chat_FortuneNEPS_30030186_04": "That's really uncivil.", "PasserBy_Chat_FortuneNEPS_30030186_05": "*cough cough* That's not what I meant!", "PasserBy_Chat_FortuneNEPS_30030186_06": "*sigh* There goes the car I just traded in for... Its windshield is cracked like a spiderweb.", "PasserBy_Chat_FortuneNEPS_30030186_07": "I'm gonna make him pay for everything!", "PasserBy_Chat_FortuneNEPS_30030186_Name01": "Angry Man", "PasserBy_Chat_FortuneNEPS_30030187_01": "This is the twelfth anti-fraud awareness board we've put out now... And yet fraud cases still keep pouring in.", "PasserBy_Chat_FortuneNEPS_30030187_02": "Fraud tactics keep evolving.", "PasserBy_Chat_FortuneNEPS_30030187_03": "It's hard to imagine... exactly how many citizens out there naively believe that they alone can enjoy a 9000% return on investment.", "PasserBy_Chat_FortuneNEPS_30030187_04": "But the publicity that you set up...", "PasserBy_Chat_FortuneNEPS_30030187_05": "The display isn't about financial fraud, though.", "PasserBy_Chat_FortuneNEPS_30030187_06": "*sigh* Financial fraud only results in material losses. Hollows fraud is way more dangerous!", "PasserBy_Chat_FortuneNEPS_30030187_07": "A few days back someone reported in about buying 100% trustworthy Hollows data leading to the Bangboo Golden City. But not only did he fail to find it, he almost lost his life.", "PasserBy_Chat_FortuneNEPS_30030187_08": "I reminded him not to trust Hollow Raiders and civilian Proxies easily, and do you know what he said to me?", "PasserBy_Chat_FortuneNEPS_30030187_09": "He asked me to show a little more respect — he'd already contacted the \"world-famous\" Proxy Phaethon! He'll set out again once he gets his revenge on the last scammer...", "PasserBy_Chat_FortuneNEPS_30030187_10": "There's no way you'd ever fall for such a basic scam, right?", "PasserBy_Chat_FortuneNEPS_30030187_Name01": "Conrad", "PasserBy_Chat_FortuneNEPS_30030192_01": "Ollie, the City News wants to run a story on that case you just cracked.\nPlus they confirmed that you'll be the main interviewee.", "PasserBy_Chat_FortuneNEPS_30030192_02": "Huh? Me... ME?!", "PasserBy_Chat_FortuneNEPS_30030192_03": "(Wow, congrats Ollie!)", "PasserBy_Chat_FortuneNEPS_30030192_04": "(You're looking a little bewildered there, Ollie.)", "PasserBy_Chat_FortuneNEPS_30030192_05": "They'll be coming into the precinct soon. Make sure you're ready.", "PasserBy_Chat_FortuneNEPS_30030192_06": "Soon? How soon is that...", "PasserBy_Chat_FortuneNEPS_30030192_07": "They're pretty much two stops away on the metro.", "PasserBy_Chat_FortuneNEPS_30030192_08": "What?!", "PasserBy_Chat_FortuneNEPS_30030192_Name01": "Daniel", "PasserBy_Chat_FortuneNEPS_30030192_Name02": "Ollie", "PasserBy_Chat_FortuneNEPS_30030193_01": "Hello there, can I help you with something?", "PasserBy_Chat_FortuneNEPS_30030193_02": "I can't take it! Now! Right now! Right this minute!", "PasserBy_Chat_FortuneNEPS_30030193_03": "My neighbor's car parked downstairs keeps on honking!", "PasserBy_Chat_FortuneNEPS_30030193_04": "My cat, my hamster, my Bangboo... they're all beside themselves!\nAnd I'm losing my mind trying to comfort them...", "PasserBy_Chat_FortuneNEPS_30030193_05": "(Poor things...)", "PasserBy_Chat_FortuneNEPS_30030193_06": "(This always happens at night.)", "PasserBy_Chat_FortuneNEPS_30030193_07": "Alright, we'll send someone over to help you with this.", "PasserBy_Chat_FortuneNEPS_30030193_Name01": "Sandy", "PasserBy_Chat_FortuneNEPS_30030193_Name02": "Man Having a Breakdown", "PasserBy_Chat_FortuneNEPS_30030194_01": "We're running a promo at the restaurant next week! So we might be seeing long queues.", "PasserBy_Chat_FortuneNEPS_30030194_02": "We already have many people queuing up during our usual hours, in case this impacts traffic... I thought I'd better report this to the Public Security first!", "PasserBy_Chat_FortuneNEPS_30030194_03": "I'll be there to support your business.", "PasserBy_Chat_FortuneNEPS_30030194_04": "I'll have to get there early, then.", "PasserBy_Chat_FortuneNEPS_30030194_05": "Hope I'm not overthinking things here...", "PasserBy_Chat_FortuneNEPS_30030194_06": "But if nobody comes after all this fuss... I'll become the laughingstock of the Public Security!", "PasserBy_Chat_FortuneNEPS_30030194_Name01": "Yu Xiaoshan", "PasserBy_Chat_FortuneNEPS_30030195_01": "Have we still got no matches for the victim from the latest missing persons list?", "PasserBy_Chat_FortuneNEPS_30030195_02": "Yep...", "PasserBy_Chat_FortuneNEPS_30030195_03": "Those missing persons... Could any of them be the suspect?", "PasserBy_Chat_FortuneNEPS_30030195_04": "I'll screen them again for that!", "PasserBy_Chat_FortuneNEPS_30030195_Name01": "Daniel", "PasserBy_Chat_FortuneNEPS_30030195_Name02": "Ollie", "PasserBy_Chat_FortuneSquare_300300100_01": "Ouch! My back! My back hurts! Someone please help me up!", "PasserBy_Chat_FortuneSquare_300300100_02": "Are you okay?", "PasserBy_Chat_FortuneSquare_300300100_03": "I'm fine, I'm just practicing some new ways of pretending to be sick.", "PasserBy_Chat_FortuneSquare_300300100_04": "Last time I pretended that I had a heart attack, and I almost got stepped on a few times while on the ground. I need a... safer illness.", "PasserBy_Chat_FortuneSquare_300300100_Name01": "Grandpa Luke", "PasserBy_Chat_FortuneSquare_300300101_01": "Maybe Coburn does have what it takes to start a business.", "PasserBy_Chat_FortuneSquare_300300101_02": "What do you mean?", "PasserBy_Chat_FortuneSquare_300300101_03": "I've never seen someone so focused on something. He enjoys even the most boring part-time jobs.", "PasserBy_Chat_FortuneSquare_300300101_04": "I made up something about \"customer first\" being our goal, and he's been sticking to that mantra ever since.", "PasserBy_Chat_FortuneSquare_300300101_05": "Huh?", "PasserBy_Chat_FortuneSquare_300300101_06": "...You made that up?", "PasserBy_Chat_FortuneSquare_300300101_Name01": "Mr. Shang", "PasserBy_Chat_FortuneSquare_300300102_01": "Well, he is doing a pretty stellar job based on this idea. I don't know if the mantra really worked, or if honest people always have better luck...", "PasserBy_Chat_FortuneSquare_300300102_02": "I went to several shops but didn't find anything I liked.", "PasserBy_Chat_FortuneSquare_300300102_03": "Have you tried them on?", "PasserBy_Chat_FortuneSquare_300300102_04": "No, the shops looked too fashionable, so I didn't go in. But I knew their clothes weren't for me just by looking at the mannequins!", "PasserBy_Chat_FortuneSquare_300300102_05": "How did you even know?", "PasserBy_Chat_FortuneSquare_300300102_06": "Isn't that a bit rash?", "PasserBy_Chat_FortuneSquare_300300102_07": "I knew they weren't for me when I saw the ridiculously long numbers on the price tag!", "PasserBy_Chat_FortuneSquare_300300102_Name01": "Mr. Shang", "PasserBy_Chat_FortuneSquare_300300102_Name02": "Liam", "PasserBy_Chat_FortuneSquare_300300103_01": "The editor of New Eridu Business Review wrote a lot of stories exposing shady businesses.", "PasserBy_Chat_FortuneSquare_300300103_02": "They talked about how she bought counterfeit goods, quietly collected the evidence, reported them to Public Security, and collected a hefty compensation!", "PasserBy_Chat_FortuneSquare_300300103_03": "Isn't that cool? I've been hanging out in this area since then, hoping to expose some shady businesses.", "PasserBy_Chat_FortuneSquare_300300103_04": "What happened in the end?", "PasserBy_Chat_FortuneSquare_300300103_05": "Well... The businesses here are all run by honest people, and everything they sell is genuine. Now I'm not sure if I have enough money to pay for my credit card bill this month...", "PasserBy_Chat_FortuneSquare_300300103_Name01": "Zhu Bai", "PasserBy_Chat_FortuneSquare_300300103_Name02": "Selection 1", "PasserBy_Chat_FortuneSquare_300300104_01": "Another group of students just tried to ditch cram school to have some fun.", "PasserBy_Chat_FortuneSquare_300300104_02": "I don't really understand what they were thinking. Their parents paid so much money for these classes, but they didn't seem to care.", "PasserBy_Chat_FortuneSquare_300300104_03": "Calm down... Maybe to them, cram school feels more like torture than an opportunity.", "PasserBy_Chat_FortuneSquare_300300104_Name01": "Nala", "PasserBy_Chat_FortuneSquare_300300104_Name02": "Kui", "PasserBy_Chat_FortuneSquare_300300105_01": "Oh... No... My chest... feels so tight...", "PasserBy_Chat_FortuneSquare_300300105_02": "Are you okay?", "PasserBy_Chat_FortuneSquare_300300105_03": "Do you need to go to the hospital?", "PasserBy_Chat_FortuneSquare_300300105_04": "You thought I was really having a heart attack? Good, I can still act.", "PasserBy_Chat_FortuneSquare_300300105_05": "Don't worry, I'm fine. Just preparing for the sale next week.", "PasserBy_Chat_FortuneSquare_300300105_06": "I'm going to pretend to be sick and cause a scene to distract other customers, while my friends grab all the discounted items.", "PasserBy_Chat_FortuneSquare_300300105_07": "That's a bit out-of-line, don't you think?", "PasserBy_Chat_FortuneSquare_300300105_08": "Do you know how expensive things are these days? What's a poor old man like me supposed to do?", "PasserBy_Chat_FortuneSquare_300300105_Name01": "Grandpa Luke", "PasserBy_Chat_FortuneSquare_300300106_01": "Students from other schools have been saying that there are people selling Richard Teamilk redemption vouchers at a pretty steep price.", "PasserBy_Chat_FortuneSquare_300300106_02": "Why would anyone do that? Richard Teamilk is a must-have for students!", "PasserBy_Chat_FortuneSquare_300300106_03": "They might have been exaggerating, but the school should be notified anyway.", "PasserBy_Chat_FortuneSquare_300300106_04": "Huh? Just let it go. I bet it's just some teamilk lover trying to pull a stunt...", "PasserBy_Chat_FortuneSquare_300300106_Name01": "Nala", "PasserBy_Chat_FortuneSquare_300300106_Name02": "Kui", "PasserBy_Chat_FortuneSquare_300300107_01": "The Lumina Galleria is packed on weekends, but it's still worth going.", "PasserBy_Chat_FortuneSquare_300300107_02": "The popular items usually don't have any issues, but the ones in the corner are often overlooked, and eventually expire.", "PasserBy_Chat_FortuneSquare_300300107_03": "If I spot those, then I can write about them in New Eridu Business Review!", "PasserBy_Chat_FortuneSquare_300300107_04": "And everything will be peachy if they want to settle with money.", "PasserBy_Chat_FortuneSquare_300300107_Name01": "Orlenda", "PasserBy_Chat_FortuneSquare_300300108_01": "Heh, I bought a lot of good stuff from the sale last night.", "PasserBy_Chat_FortuneSquare_300300108_02": "Now we're good for a week!", "PasserBy_Chat_FortuneSquare_300300108_03": "Sounds amazing.", "PasserBy_Chat_FortuneSquare_300300108_04": "As long as I'm pushing a cart, no one dares to stop me.", "PasserBy_Chat_FortuneSquare_300300108_05": "My whole family is counting on me to buy the cheapest food possible! I will never let anyone else take those half-priced meals!", "PasserBy_Chat_FortuneSquare_300300108_Name01": "Aunt Sophie", "PasserBy_Chat_FortuneSquare_300300109_01": "Look at all the half-priced food I got last night! What a resounding success!", "PasserBy_Chat_FortuneSquare_300300109_02": "But I didn't expect there to be so many contenders last night. Lady Dinah, we wouldn't have made it out if it weren't for your excellent command.", "PasserBy_Chat_FortuneSquare_300300109_03": "No, it was all Aunt Sophie. She was a mean one with the shopping cart, and carved a path out of the crowd.", "PasserBy_Chat_FortuneSquare_300300109_04": "Anyway, the strategy remains the same next time. Charge in with shopping carts no matter the cost!", "PasserBy_Chat_FortuneSquare_300300109_05": "This is why we love you, Dinah.", "PasserBy_Chat_FortuneSquare_300300109_Name01": "Dinah", "PasserBy_Chat_FortuneSquare_300300109_Name02": "Chopper", "PasserBy_Chat_FortuneSquare_300300110_01": "Finally done with cram school today! Time to relax without thinking about school...", "PasserBy_Chat_FortuneSquare_300300110_02": "Tomorrow is Monday.", "PasserBy_Chat_FortuneSquare_300300110_03": "Don't remind me! What are you, the devil?", "PasserBy_Chat_FortuneSquare_300300110_Name01": "Azhu", "PasserBy_Chat_FortuneSquare_300300111_01": "The people around here are all so stylish. It's completely different from the vibe around our neighborhood.", "PasserBy_Chat_FortuneSquare_300300111_02": "It just feels like I don't fit in around here...", "PasserBy_Chat_FortuneSquare_300300111_03": "Same.", "PasserBy_Chat_FortuneSquare_300300111_04": "Huh? But you're stylish, too — You can't say that!", "PasserBy_Chat_FortuneSquare_300300111_Name01": "Office Worker", "PasserBy_Chat_FortuneSquare_300300112_01": "Old Duyi may know all the massage tricks, but I feel like he should take up boxing. Otherwise, it's a waste of all those arms, right?", "PasserBy_Chat_FortuneSquare_300300112_02": "Maybe he thinks pummeling his clientele is more fun than any boxing could ever be.", "PasserBy_Chat_FortuneSquare_300300112_03": "You have to eat a few punches if you're a boxer — but if you open up a massage parlor instead, they'll pay you to pummel them down!", "PasserBy_Chat_FortuneSquare_300300112_Name01": "Student", "PasserBy_Chat_FortuneSquare_300300112_Name02": "Female Student", "PasserBy_Chat_FortuneSquare_300300113_01": "Whew, I've been trying to find my way out of the Lumina Galleria all afternoon. It's like a maze in there.", "PasserBy_Chat_FortuneSquare_300300113_02": "Of course, that's by design. Shopping malls do it to keep customers hanging around and checking out different stores.", "PasserBy_Chat_FortuneSquare_300300113_03": "Did you fall for it?", "PasserBy_Chat_FortuneSquare_300300113_04": "You bought something!", "PasserBy_Chat_FortuneSquare_300300113_05": "Course not! I just went in to use the restroom!", "PasserBy_Chat_FortuneSquare_300300113_Name01": "Office Worker", "PasserBy_Chat_FortuneSquare_300300114_01": "It's discount day today. That's why so many people are queuing up... This place is hell for anyone with social anxiety.", "PasserBy_Chat_FortuneSquare_300300114_02": "I think that clerk probably has social anxiety too, and yet she still has to deal with all these customers. Is she's okay?", "PasserBy_Chat_FortuneSquare_300300114_03": "She should be okay, right?", "PasserBy_Chat_FortuneSquare_300300114_04": "Only barely?", "PasserBy_Chat_FortuneSquare_300300114_05": "Hmm, physically she may still be at work, but it seems like her soul has left the building.", "PasserBy_Chat_FortuneSquare_300300114_Name01": "Female Student", "PasserBy_Chat_FortuneSquare_300300115_01": "The view around here is so nice. It's not just all the bustling shops. With N.E.P.S. and HIA in the neighborhood, it feels super safe.", "PasserBy_Chat_FortuneSquare_300300115_02": "We should move to this part of town. I wonder if there are any good apartments nearby?", "PasserBy_Chat_FortuneSquare_300300115_03": "I just looked up the rent around here. With our budget, we might have to rent a little farther away from Lumina Galleria, down by the docks.", "PasserBy_Chat_FortuneSquare_300300115_04": "The docks?", "PasserBy_Chat_FortuneSquare_300300115_05": "Mmm, yeah. There are a lot of archways down there that provide shelter when one's sleeping.", "PasserBy_Chat_FortuneSquare_300300115_Name01": "Female Office Worker", "PasserBy_Chat_FortuneSquare_300300115_Name02": "Office Worker", "PasserBy_Chat_FortuneSquare_300300116_01": "I always feel super nervous inside luxury stores. I'm deathly afraid that I might break something and have to cover its cost...", "PasserBy_Chat_FortuneSquare_300300116_02": "It's okay. We look so poor that nobody would ever think we could afford it.", "PasserBy_Chat_FortuneSquare_300300116_03": "When they see us come in, the staff look more nervous than we do!", "PasserBy_Chat_FortuneSquare_300300116_Name01": "Girl 1", "PasserBy_Chat_FortuneSquare_300300116_Name02": "Girl 2", "PasserBy_Chat_FortuneSquare_300300117_01": "It's so draining handing out fliers... Nobody pays me any attention.", "PasserBy_Chat_FortuneSquare_300300117_02": "You gotta tell them that there's a discount coupon on the flier.", "PasserBy_Chat_FortuneSquare_300300117_03": "That'll stop people from just throwing them in the trash.", "PasserBy_Chat_FortuneSquare_300300117_04": "Don't bother. They won't throw them away.", "PasserBy_Chat_FortuneSquare_300300117_05": "How do you know?", "PasserBy_Chat_FortuneSquare_300300117_06": "Because there's no trash can here!", "PasserBy_Chat_FortuneSquare_300300117_Name01": "Clerk", "PasserBy_Chat_FortuneSquare_300300117_Name02": "Mr. Shang", "PasserBy_Chat_FortuneSquare_300300117_Name03": "Clerk", "PasserBy_Chat_FortuneSquare_300300118_01": "I can't seem to pull any specials from the gacha machines at Lumina Galleria!", "PasserBy_Chat_FortuneSquare_300300118_02": "I heard they hid a secret Bangboo inside them.", "PasserBy_Chat_FortuneSquare_300300118_03": "And every time a special surprise box gets pulled, the Bangboo secretly switches the box out!", "PasserBy_Chat_FortuneSquare_300300118_04": "Huh? No way a Bangboo could be so evil!", "PasserBy_Chat_FortuneSquare_300300118_Name01": "Student", "PasserBy_Chat_FortuneSquare_300300118_Name02": "Female Student", "PasserBy_Chat_FortuneSquare_300300119_01": "Beaverson Salon has been so busy lately... Apparently, a few big burly Bear Thirens went in for furcare, and that's taken up a big chunk of their time.", "PasserBy_Chat_FortuneSquare_300300119_02": "I had to wait in line all day. I'm so annoyed!", "PasserBy_Chat_FortuneSquare_300300119_03": "Why don't you try a different hair salon?", "PasserBy_Chat_FortuneSquare_300300119_04": "No no, absolutely not! I tried pretty much every place in the Janus Quarter before I found these guys, and they're the best.", "PasserBy_Chat_FortuneSquare_300300119_05": "They can even treat the naturally curly fur of Bear Thirens to near-perfection. They're true masters of the hairdressing world!", "PasserBy_Chat_FortuneSquare_300300119_Name01": "Boy", "PasserBy_Chat_FortuneSquare_300300120_01": "Someone wants to buy a medical record so that they can take a sick leave... Should we take such a business request?", "PasserBy_Chat_FortuneSquare_300300120_02": "Why not? Just find and edit a medical record online, print it out, and it should easily fool the school.", "PasserBy_Chat_FortuneSquare_300300120_03": "It's that simple? Then why are they paying us to do it?", "PasserBy_Chat_FortuneSquare_300300120_04": "Because he's much dumber than the school's review system!", "PasserBy_Chat_FortuneSquare_300300120_Name01": "Bart", "PasserBy_Chat_FortuneSquare_300300120_Name02": "Kui", "PasserBy_Chat_FortuneSquare_300300121_01": "Hmm... I've got to decide on this week's worst store today.", "PasserBy_Chat_FortuneSquare_300300121_02": "Which unlucky store would that be?", "PasserBy_Chat_FortuneSquare_300300121_03": "I haven't decided yet... But I've got some leads on a few shady stores. Just gotta sort through the evidence before making it public.", "PasserBy_Chat_FortuneSquare_300300121_04": "Shady stores? Where?", "PasserBy_Chat_FortuneSquare_300300121_05": "Huh? You wanna know? Then follow my social media account or check out the latest issue of New Eridu Business Review!", "PasserBy_Chat_FortuneSquare_300300121_06": "It's so relaxing to take photos and enjoy the scenery here... At least I don't have to wrangle with those vendors.", "PasserBy_Chat_FortuneSquare_300300121_07": "During my recent investigation of shady stores, I found a den of criminals selling pirated videotapes. If I report them to Public Security, there should be a nice reward.", "PasserBy_Chat_FortuneSquare_300300121_08": "Get'em good!", "PasserBy_Chat_FortuneSquare_300300121_09": "Thank you, Copyright Crusader!", "PasserBy_Chat_FortuneSquare_300300121_10": "Huh? Someone's thanking me? That's rare. Hmm... I suppose you must run a video store, right?", "PasserBy_Chat_FortuneSquare_300300121_11": "Mind telling me the store name? I'd love to visit when I get the chance.", "PasserBy_Chat_FortuneSquare_300300121_12": "Not this time", "PasserBy_Chat_FortuneSquare_300300121_13": "(Remain silent)", "PasserBy_Chat_FortuneSquare_300300121_14": "Not willing to say? Interesting... Could it be that your store is a shady one, too?", "PasserBy_Chat_FortuneSquare_300300121_Name01": "Orlenda", "PasserBy_Chat_FortuneSquare_30030024_01": "Huh? Did you get this outfit for free?", "PasserBy_Chat_FortuneSquare_30030024_02": "Yeah, we have this clothes exchange group where we regularly exchange our unwanted clothes. It helps save money!", "PasserBy_Chat_FortuneSquare_30030024_03": "Can... Can I join, too?", "PasserBy_Chat_FortuneSquare_30030024_04": "Of course! You can join it now for only 18,888 Dennies!", "PasserBy_Chat_FortuneSquare_30030024_05": "Whaaaat? But I thought it was for free?", "PasserBy_Chat_FortuneSquare_30030024_06": "What are you waiting for? This is the most economical way to get stylish. To save money, you need to invest first.", "PasserBy_Chat_FortuneSquare_30030024_Name01": "Anxious Student", "PasserBy_Chat_FortuneSquare_30030024_Name02": "Karoni", "PasserBy_Chat_FortuneSquare_30030025_01": "And we'll make some knock-offs. That should bring us a fortune...", "PasserBy_Chat_FortuneSquare_30030025_02": "...Sounds illegal.", "PasserBy_Chat_FortuneSquare_30030025_03": "What? How can you say that?", "PasserBy_Chat_FortuneSquare_30030025_04": "I'm just fulfilling the dream of my customers to buy luxury goods at low prices.", "PasserBy_Chat_FortuneSquare_30030025_05": "Dreams of grabbing small advantages are still dreams! I'm not a criminal, I'm obviously a dream-enabling magician!", "PasserBy_Chat_FortuneSquare_30030025_Name01": "Tyco", "PasserBy_Chat_FortuneSquare_30030026_01": "Last night, there were many unsold promotional items, and in the end, as a benefit, they were sold to us employees at a discounted price.", "PasserBy_Chat_FortuneSquare_30030026_02": "It's a rare perk! I grabbed a lot of stuff last night.", "PasserBy_Chat_FortuneSquare_30030026_03": "Sounds good!", "PasserBy_Chat_FortuneSquare_30030026_04": "I know... it might sound cheap, but that's what keeps me working overtime on the weekends!", "PasserBy_Chat_FortuneSquare_30030026_05": "Those promotional goods might be cheap, but the happiness they bring isn't!", "PasserBy_Chat_FortuneSquare_30030026_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030027_01": "It's Monday. Time to collect debts.", "PasserBy_Chat_FortuneSquare_30030027_02": "Collect debts?", "PasserBy_Chat_FortuneSquare_30030027_03": "Yeah, I visited a few stores and found out they've been secretly raising prices on weekdays and then lowering them slightly on weekends, calling it a \"promotion.\"", "PasserBy_Chat_FortuneSquare_30030027_04": "I've gathered evidence and sent it to them... Someone will be begging for mercy soon.", "PasserBy_Chat_FortuneSquare_30030027_05": "Thank you!", "PasserBy_Chat_FortuneSquare_30030027_06": "Heh, thank me? No need for that. I'm not planning to report them. I just want to use the evidence to squeeze a hefty sum of money out of them.", "PasserBy_Chat_FortuneSquare_30030027_07": "You should report this to Public Security.", "PasserBy_Chat_FortuneSquare_30030027_08": "Public Security does offer rewards, but it doesn't meet my standards. If I want to make a living out of it, I need to be ruthless.", "PasserBy_Chat_FortuneSquare_30030027_09": "The smell of dishonest merchants permeates this street, naturally drawing in scavengers like me who feed on it...", "PasserBy_Chat_FortuneSquare_30030027_10": "Sometimes, certain merchants even hire people to track my movements, forcing me to hide in advance. Now I have to conceal my identity and conduct undercover investigations.", "PasserBy_Chat_FortuneSquare_30030027_11": "That sounds exhausting, Ms. Vulture...", "PasserBy_Chat_FortuneSquare_30030027_12": "Hey, it's just a figure of speech! Don't give me a nickname like that!", "PasserBy_Chat_FortuneSquare_30030027_13": "Seriously, that's even worse than being called the \"Bad Review Witch\"...", "PasserBy_Chat_FortuneSquare_30030027_Name01": "Orlenda", "PasserBy_Chat_FortuneSquare_30030028_01": "This PubSec office is always buzzing with people on Mondays.", "PasserBy_Chat_FortuneSquare_30030028_02": "Come to think of it, even criminals and Hollow Raiders might need to come to Public Security for paperwork, right?", "PasserBy_Chat_FortuneSquare_30030028_03": "That's true.", "PasserBy_Chat_FortuneSquare_30030028_04": "Ahem... just kidding! No way those wicked guys would dare set foot in here.", "PasserBy_Chat_FortuneSquare_30030028_05": "They're probably hiding out in some secret lair, plotting their hacks and AI schemes to take over all of New Eridu, just like in a movie!", "PasserBy_Chat_FortuneSquare_30030028_Name01": "Azhu", "PasserBy_Chat_FortuneSquare_30030029_01": "Did you hear the news? That infamous \"Bad Review Witch\" has come to this street.", "PasserBy_Chat_FortuneSquare_30030029_02": "\"Bad Review Witch\"? Oh, that editor for New Eridu Business Review?", "PasserBy_Chat_FortuneSquare_30030029_03": "Yeah... It's rumored she secretly investigates the shelf life and actual discounts of products. If there's any issue, she threatens to leave negative reviews on social media, using it to extort businesses.", "PasserBy_Chat_FortuneSquare_30030029_04": "Mr. Shang mentioned that the local merchants have pooled their resources to put a bounty on her head. Whoever manages to dissuade her from this behavior will receive discount vouchers for a whole year!", "PasserBy_Chat_FortuneSquare_30030029_05": "What do you think? Want to give it a shot?", "PasserBy_Chat_FortuneSquare_30030029_06": "Huh? Me? No, I can barely strike up a conversation with a girl, let alone convince some \"Bad Review Witch\"...", "PasserBy_Chat_FortuneSquare_30030029_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030029_Name02": "Si Yue", "PasserBy_Chat_FortuneSquare_30030030_01": "Whoa, Mr. Shang actually wants us to clean up the mess in the children's play zone while it isn't busy.", "PasserBy_Chat_FortuneSquare_30030030_02": "Ugh, I hate dealing with that mess. Even if we tidy up, those kids will just come back on the weekend and wreck it all over again.", "PasserBy_Chat_FortuneSquare_30030030_03": "You don't say! Last week, some kids were treating a watermelon like a soccer ball... What a headache.", "PasserBy_Chat_FortuneSquare_30030030_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030030_Name02": "Si Yue", "PasserBy_Chat_FortuneSquare_30030031_01": "Seriously, that homework service I bought from you was a total disaster, you know?", "PasserBy_Chat_FortuneSquare_30030031_02": "There were so many wrong answers! It was like I hadn't paid attention in class at all. I had to scramble to make up for it!", "PasserBy_Chat_FortuneSquare_30030031_03": "There's nothing I can do... The mini-test is coming up, and the top-performing students are all studying hard. They don't have time to do your homework for you.", "PasserBy_Chat_FortuneSquare_30030031_04": "I had to hire some college students from the neighborhood to make sure it was done on time.", "PasserBy_Chat_FortuneSquare_30030031_05": "Tsk, college students... No wonder there were so many mistakes. What a bunch of losers!", "PasserBy_Chat_FortuneSquare_30030031_Name01": "Angry Student", "PasserBy_Chat_FortuneSquare_30030031_Name02": "Kui", "PasserBy_Chat_FortuneSquare_30030032_01": "I went to the nearby stores on Sunday and took a bunch of photos.", "PasserBy_Chat_FortuneSquare_30030032_02": "But not many people have liked them so far.", "PasserBy_Chat_FortuneSquare_30030032_03": "No one saw yet, right?", "PasserBy_Chat_FortuneSquare_30030032_04": "Hmm, I don't think that's it... I didn't get many likes, but I got quite a few dislikes...", "PasserBy_Chat_FortuneSquare_30030032_Name01": "Karoni", "PasserBy_Chat_FortuneSquare_30030033_01": "Hmm... should I major in Hollow Exploration or Etheric Applications...?", "PasserBy_Chat_FortuneSquare_30030033_02": "Ahhh! I just can't decide which one to choose.", "PasserBy_Chat_FortuneSquare_30030033_03": "You're overthinking it! Look at me! I never worry about this stuff.", "PasserBy_Chat_FortuneSquare_30030033_04": "Yeah, because with your grades, you don't really have much of a choice!", "PasserBy_Chat_FortuneSquare_30030033_Name01": "Ida", "PasserBy_Chat_FortuneSquare_30030033_Name02": "Azhu", "PasserBy_Chat_FortuneSquare_30030034_01": "Weekends are always so busy... I always have to clean up the mess after every show.", "PasserBy_Chat_FortuneSquare_30030034_02": "But Mondays are a bit more relaxed. The cinema isn't as crowded.", "PasserBy_Chat_FortuneSquare_30030034_03": "You can finally take a break.", "PasserBy_Chat_FortuneSquare_30030034_04": "A break? No, I'll make the most of my free time and pick up another gig after work!", "PasserBy_Chat_FortuneSquare_30030034_Name01": "Jing", "PasserBy_Chat_FortuneSquare_30030035_01": "When I'm working, I don't even feel the passage of time... Even when I have to stay up late and work overtime, it just flies by.", "PasserBy_Chat_FortuneSquare_30030035_02": "Mr. Shang thinks I'm a natural-born genius at part-time jobs! Working nights must be my innate talent!", "PasserBy_Chat_FortuneSquare_30030035_03": "What a miserable talent...", "PasserBy_Chat_FortuneSquare_30030035_Name01": "Coburn", "PasserBy_Chat_FortuneSquare_30030035_Name02": "Mia", "PasserBy_Chat_FortuneSquare_30030036_01": "*sigh* ...This is all I've earned after a long day's work. It's not even close to being enough to buy something fancy at the store.", "PasserBy_Chat_FortuneSquare_30030036_02": "Lighten up! Those things are pricey and unattractive!", "PasserBy_Chat_FortuneSquare_30030036_03": "Count yourself lucky. At least you didn't get scammed!", "PasserBy_Chat_FortuneSquare_30030036_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030036_Name02": "Si Yue", "PasserBy_Chat_FortuneSquare_30030037_01": "You're working two jobs every day? That's a lot, isn't it?", "PasserBy_Chat_FortuneSquare_30030037_02": "Yeah, it's tough, but I've got to plan for the future.", "PasserBy_Chat_FortuneSquare_30030037_03": "Plan for the future...? Working your butt off to save up for retirement?", "PasserBy_Chat_FortuneSquare_30030037_04": "Not really. Just trying to save enough money to cover my hospital bills in case I end up getting sick from all this hard work.", "PasserBy_Chat_FortuneSquare_30030037_Name01": "Si Yue", "PasserBy_Chat_FortuneSquare_30030037_Name02": "Jing", "PasserBy_Chat_FortuneSquare_30030038_01": "Why don't you ever like my photos? Do they look bad to you?", "PasserBy_Chat_FortuneSquare_30030038_02": "Is that you in that selfie? You look completely different with all those filters!", "PasserBy_Chat_FortuneSquare_30030038_03": "Of course it's me! It's just the ideal version of me!", "PasserBy_Chat_FortuneSquare_30030038_Name01": "Karoni", "PasserBy_Chat_FortuneSquare_30030038_Name02": "Casual Employee", "PasserBy_Chat_FortuneSquare_30030039_01": "I heard the Bangboo charging station here occasionally attracts Bangboo Wanderers.", "PasserBy_Chat_FortuneSquare_30030039_02": "Are you planning on capturing one?", "PasserBy_Chat_FortuneSquare_30030039_03": "Why would I?! They may be too much for me to handle!", "PasserBy_Chat_FortuneSquare_30030039_04": "And they haven't gone through any safety inspections. So they might be carrying viruses that could infect domestic Bangboo!", "PasserBy_Chat_FortuneSquare_30030039_Name01": "Nala", "PasserBy_Chat_FortuneSquare_30030039_Name02": "Kui", "PasserBy_Chat_FortuneSquare_30030040_01": "No discounts on the prepared foods today, and no deals on any other foods either... It's such a trying and uneventful day.", "PasserBy_Chat_FortuneSquare_30030040_02": "Even our commander isn't here today.", "PasserBy_Chat_FortuneSquare_30030040_03": "Your commander?", "PasserBy_Chat_FortuneSquare_30030040_04": "Yup, Dinah. She usually has cram school, so she's only free to lead our half-priced meal campaign on weekends.", "PasserBy_Chat_FortuneSquare_30030040_05": "The half-priced meal campaign?", "PasserBy_Chat_FortuneSquare_30030040_06": "That sounds intense...", "PasserBy_Chat_FortuneSquare_30030040_07": "As our ancestors once said, if you have both a \"dragon\" and a \"phoenix,\" then you can bring peace to the world.", "PasserBy_Chat_FortuneSquare_30030040_08": "We have Aunt Sophie who possesses the strength of a thousand and Grandpa Luke who feigns sickness to block enemies, so we have both a \"dragon\" and a \"phoenix\" in our hands.", "PasserBy_Chat_FortuneSquare_30030040_09": "Now that we have the upper hand in every aspect, we're in no hurry to start a showdown with those stingy supermarket employees.", "PasserBy_Chat_FortuneSquare_30030040_10": "Dinah should focus on her studies and find a stable job. Fighting for half-priced meals and prepared food is a lifelong commitment, so there's no rush...", "PasserBy_Chat_FortuneSquare_30030040_11": "Are you speaking from experience?", "PasserBy_Chat_FortuneSquare_30030040_12": "Oh, I think you've misunderstood. I don't lack money, I'm merely fond of the thrill of charging through the battlefield with my shopping cart!", "PasserBy_Chat_FortuneSquare_30030040_13": "Unfortunately, I was born at the wrong time... If I had been active during the fall of the old capital and the birth of the new city, I would be one of the top advisers for the mayor!", "PasserBy_Chat_FortuneSquare_30030040_Name01": "Chopper", "PasserBy_Chat_FortuneSquare_30030040_Name02": "Option", "PasserBy_Chat_FortuneSquare_30030041_01": "W—Welcome... At eight tonight, everything will be... 20% off...", "PasserBy_Chat_FortuneSquare_30030041_02": "It's still daytime right now.", "PasserBy_Chat_FortuneSquare_30030041_03": "The discount has already started?", "PasserBy_Chat_FortuneSquare_30030041_04": "Eh?! Someone's talking to me?", "PasserBy_Chat_FortuneSquare_30030041_05": "P—Please don't misunderstand. There aren't any discounts right now!", "PasserBy_Chat_FortuneSquare_30030041_06": "I just started working here, so I'm practicing how to approach customers while it isn't too crowded...", "PasserBy_Chat_FortuneSquare_30030041_07": "I'm leaving...", "PasserBy_Chat_FortuneSquare_30030041_08": "What a shame...", "PasserBy_Chat_FortuneSquare_30030041_09": "AHHH! I—I mean... Welcome!", "PasserBy_Chat_FortuneSquare_30030041_10": "I—I'm sorry! I'm not good at socializing, so I'm still trying to learn... I'll let you know when the discounts start...", "PasserBy_Chat_FortuneSquare_30030041_Name01": "Belf", "PasserBy_Chat_FortuneSquare_30030042_01": "Have you collected all the homework? I heard that hiring someone to do it for you has become a trend lately, so we'll have to look into this carefully.", "PasserBy_Chat_FortuneSquare_30030042_02": "And... I heard someone in our cram school is up to some shady business...", "PasserBy_Chat_FortuneSquare_30030042_03": "You're worrying too much, Nala! I'm sure there's no one like that among us!", "PasserBy_Chat_FortuneSquare_30030042_04": "Just leave it to me and focus on preparing for the test!", "PasserBy_Chat_FortuneSquare_30030042_Name01": "Nala", "PasserBy_Chat_FortuneSquare_30030042_Name02": "Kui", "PasserBy_Chat_FortuneSquare_30030043_01": "A major client whom I cannot name asked me to get someone to write a bad online review for the 141 chain stores.", "PasserBy_Chat_FortuneSquare_30030043_02": "Huh?", "PasserBy_Chat_FortuneSquare_30030043_03": "Oh... I can't divulge the client's name. But if I'm being honest, such despicable means disappoint me.", "PasserBy_Chat_FortuneSquare_30030043_04": "Perhaps this how a war between businesses is like in the real world...", "PasserBy_Chat_FortuneSquare_30030043_Name01": "Karl", "PasserBy_Chat_FortuneSquare_30030044_01": "It's a Tuesday, and there aren't many customers, so it won't be crowded in the mall either.", "PasserBy_Chat_FortuneSquare_30030044_02": "That's reassuring... It would be slightly safer here if there's a zombie outbreak today.", "PasserBy_Chat_FortuneSquare_30030044_03": "A zombie outbreak?", "PasserBy_Chat_FortuneSquare_30030044_04": "Exactly! I'm working here to figure out the supermarket's shelf structure and logistics to locate resources.", "PasserBy_Chat_FortuneSquare_30030044_05": "I'll be saving all my earnings to purchase land in the Outer Ring and build my own underground shelter.", "PasserBy_Chat_FortuneSquare_30030044_06": "That sounds a little extreme...", "PasserBy_Chat_FortuneSquare_30030044_07": "Extreme? Hmph! You will regret it when a zombie outbreak actually occurs in New Eridu! But I will definitely survive until the end!", "PasserBy_Chat_FortuneSquare_30030044_Name01": "Si Yue", "PasserBy_Chat_FortuneSquare_30030045_01": "Ugh! I blew the quiz on Tuesday!", "PasserBy_Chat_FortuneSquare_30030045_02": "Well, it's all right. I'll vent out all my anger for the entire week this weekend!", "PasserBy_Chat_FortuneSquare_30030045_03": "I'm going to organize a massive shopping spree when the discounts start in the supermarket!", "PasserBy_Chat_FortuneSquare_30030045_04": "A shopping spree?", "PasserBy_Chat_FortuneSquare_30030045_05": "That's right. We're a professionally trained group that specializes in snatching up half-priced meals and items during the evening sales on weekends.", "PasserBy_Chat_FortuneSquare_30030045_06": "Aunt Sophie and her cart can knock away anyone in our way, and Grandpa Luke will pretend to have a heart attack and stop the other customers from getting through...", "PasserBy_Chat_FortuneSquare_30030045_07": "Combine that with Chopper's targeted analysis of the shelves and my commanding... Ordinary customers are no match for us!", "PasserBy_Chat_FortuneSquare_30030045_08": "That's a bit out-of-line, don't you think?", "PasserBy_Chat_FortuneSquare_30030045_09": "It can't be helped, we're just trying to survive. So, wanna join us? It'll give you unlimited access to cheap food!", "PasserBy_Chat_FortuneSquare_30030045_Name01": "Dinah", "PasserBy_Chat_FortuneSquare_30030046_01": "We still have time before the cram school starts. Wanna take a look around the 141 and get some chips or cola?", "PasserBy_Chat_FortuneSquare_30030046_02": "Sorry... I can't.", "PasserBy_Chat_FortuneSquare_30030046_03": "Oh... Why?", "PasserBy_Chat_FortuneSquare_30030046_04": "Because it's Tuesday, and Lumina Galleria next door clears their expiring food on Tuesdays! Chips are half off there!", "PasserBy_Chat_FortuneSquare_30030046_05": "You mood-killing idiot!", "PasserBy_Chat_FortuneSquare_30030046_Name01": "Nervous Schoolgirl", "PasserBy_Chat_FortuneSquare_30030046_Name02": "Karl", "PasserBy_Chat_FortuneSquare_30030047_01": "Just stop it, Kui!", "PasserBy_Chat_FortuneSquare_30030047_02": "Many who did homework for others have been caught and punished recently... I'm worried the school will get you too.", "PasserBy_Chat_FortuneSquare_30030047_03": "Don't be an idiot! Now that our competition is gone, it's the perfect opportunity to expand our business!", "PasserBy_Chat_FortuneSquare_30030047_04": "Doing homework for others is just child's play. I've contacted a few idle university students to write and publish some tutorials that are \"easy to understand and get you high scores once completed.\"", "PasserBy_Chat_FortuneSquare_30030047_05": "Then we'll make use of our connections in the surrounding schools, and these misleading tutorial books will be purchased by a bunch of students with low grades to fool their parents.", "PasserBy_Chat_FortuneSquare_30030047_06": "Now that's a huge business deal! The next step is to expand and legalize it within a year, so that I can clean up my trail before the school catches me.", "PasserBy_Chat_FortuneSquare_30030047_07": "Kui... Y—You've really changed! All you care about is business! You're really scaring me!", "PasserBy_Chat_FortuneSquare_30030047_08": "(Their school life sounds like a spy movie...)", "PasserBy_Chat_FortuneSquare_30030047_Name01": "Bart", "PasserBy_Chat_FortuneSquare_30030047_Name02": "Kui", "PasserBy_Chat_FortuneSquare_30030048_01": "I heard your cram school just had a quiz. How was it?", "PasserBy_Chat_FortuneSquare_30030048_02": "You just had to bring it up, huh? I did the worst again... I don't even dare to look through my mistakes right now.", "PasserBy_Chat_FortuneSquare_30030048_03": "I—If you don't want the test paper, could I have a look at it? I may not have the money for the cram school, but I'd like to study your test anyway.", "PasserBy_Chat_FortuneSquare_30030048_04": "Ugh, forget it. It's embarrassing. Just the sight of it makes me lose my appetite...", "PasserBy_Chat_FortuneSquare_30030048_05": "(Gulp) Then do you still want your food? If you don't, I'm happy to finish it for you...", "PasserBy_Chat_FortuneSquare_30030048_Name01": "Jing", "PasserBy_Chat_FortuneSquare_30030048_Name02": "Azhu", "PasserBy_Chat_FortuneSquare_30030049_01": "I wanted to sneak some home last week, so I hid some discounted expiring items in a corner with the normal items so that I could purchase them after work.", "PasserBy_Chat_FortuneSquare_30030049_02": "But the manager gave me one heck of a scolding... I even got the day's pay deducted.", "PasserBy_Chat_FortuneSquare_30030049_03": "The thing is I learned that trick from him! So why is he so against it now?! Maybe the manager's conscience is expiring as well...", "PasserBy_Chat_FortuneSquare_30030049_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030050_01": "Oh... I heard the flower shop will be getting rid of some unwanted flowers.", "PasserBy_Chat_FortuneSquare_30030050_02": "Giving them away to a girl might be a cost-effective idea.", "PasserBy_Chat_FortuneSquare_30030050_03": "Maybe not...", "PasserBy_Chat_FortuneSquare_30030050_04": "Really? Hmm, I guess you are right. I doubt anyone would be thrilled to find out they're getting a shop's leftover flowers.", "PasserBy_Chat_FortuneSquare_30030050_05": "But I don't have anyone to give them to anyway... So it's not a problem at all! Hahahaha!", "PasserBy_Chat_FortuneSquare_30030050_06": "Hahahaha! Haha... *sigh*", "PasserBy_Chat_FortuneSquare_30030050_Name01": "Liam", "PasserBy_Chat_FortuneSquare_30030051_01": "What's going on? There are half-price labels all over the shelf!", "PasserBy_Chat_FortuneSquare_30030051_02": "Even the home appliances section has them! Some customers are already starting to grab the TVs!", "PasserBy_Chat_FortuneSquare_30030051_03": "Sorry! I'm so sorry! That mischievous kid from before must have taken the food discount labels and stuck them everywhere... I'll clean it up right away!", "PasserBy_Chat_FortuneSquare_30030051_04": "Clean it up immediately and apologize to our customers! I'll be taking the losses from our food section out of your pay!", "PasserBy_Chat_FortuneSquare_30030051_05": "WH—WHAT?! NO!! My pay for the month...", "PasserBy_Chat_FortuneSquare_30030051_Name01": "Mr. Shang", "PasserBy_Chat_FortuneSquare_30030051_Name02": "Belf", "PasserBy_Chat_FortuneSquare_30030052_01": "Hey, you seem to have some time on your hands. Want a job?", "PasserBy_Chat_FortuneSquare_30030052_02": "Helping with homework and attendance, attending school events while pretending to be a parent... The job is easy, and the pay is good. Wanna give it a try?", "PasserBy_Chat_FortuneSquare_30030052_03": "Huh?", "PasserBy_Chat_FortuneSquare_30030052_04": "Why act so surprised? Students have their own businesses too. Many find it difficult to cope with the stress at school, so these types of businesses naturally pop up.", "PasserBy_Chat_FortuneSquare_30030052_05": "Doesn't the school do anything about it?", "PasserBy_Chat_FortuneSquare_30030052_06": "Don't worry, we keep things under wraps. My friend is an actual class monitor, yet even she isn't aware of my businesses.", "PasserBy_Chat_FortuneSquare_30030052_07": "I've already assembled a team, and I have regular clients from all the nearby schools.", "PasserBy_Chat_FortuneSquare_30030052_08": "Once I make enough money, I'll get actual tutors to help me and expand my business further... I'll be making money before others even graduate.", "PasserBy_Chat_FortuneSquare_30030052_09": "I made my first fortune as a student... That's what I'll be writing on my resume. Hehe!", "PasserBy_Chat_FortuneSquare_30030052_Name01": "Kui", "PasserBy_Chat_FortuneSquare_30030053_01": "Oh... I'm really tempted every time I run into her after work.", "PasserBy_Chat_FortuneSquare_30030053_02": "Who's there?", "PasserBy_Chat_FortuneSquare_30030053_03": "Karoni! That girl over there in the trendy and shiny clothes!", "PasserBy_Chat_FortuneSquare_30030053_04": "I follow her on social media, but she's so dazzling that I dare not approach her...", "PasserBy_Chat_FortuneSquare_30030053_05": "Why don't you muster up the courage and try?", "PasserBy_Chat_FortuneSquare_30030053_06": "Courage? What's that? Things like that melted away like ice since I started working.", "PasserBy_Chat_FortuneSquare_30030053_07": "Forget it, I'll just swing by the convenience store. Maybe I'll find some half-priced meals... That's a reality I can see and touch.", "PasserBy_Chat_FortuneSquare_30030053_Name01": "Liam", "PasserBy_Chat_FortuneSquare_30030054_01": "I heard the teamilk shop is having a BOGO deal.", "PasserBy_Chat_FortuneSquare_30030054_02": "What do you think? Wanna grab some free teamilk with me?", "PasserBy_Chat_FortuneSquare_30030054_03": "No thanks, I'll get my own. I can finish two myself.", "PasserBy_Chat_FortuneSquare_30030054_04": "Argh! How can someone as smart as you, who always gets top scores in every exam, be such an idiot right now? How can you not get what I'm saying?!", "PasserBy_Chat_FortuneSquare_30030054_05": "Ugh, wait a minute... Am I the idiot here...?", "PasserBy_Chat_FortuneSquare_30030054_Name01": "Azhu", "PasserBy_Chat_FortuneSquare_30030054_Name02": "Ida", "PasserBy_Chat_FortuneSquare_30030055_01": "Ugh, I'm craving teamilk! But I promised you last week that I wouldn't drink teamilk if my grades didn't improve.", "PasserBy_Chat_FortuneSquare_30030055_02": "But my brain slows down without teamilk and the sugar from it, and that makes my grades decline. Then my declining grades make it impossible for me to have teamilk. It's such a vicious cycle...", "PasserBy_Chat_FortuneSquare_30030055_03": "Can I take back my promise from last week?", "PasserBy_Chat_FortuneSquare_30030055_04": "Heh, if you can think of an excuse to avoid dieting and studying in one go, your brain is working just fine. It isn't slow at all!", "PasserBy_Chat_FortuneSquare_30030055_Name01": "Ida", "PasserBy_Chat_FortuneSquare_30030055_Name02": "Mia", "PasserBy_Chat_FortuneSquare_30030056_01": "The pet shop in Lumina Galleria is really awesome.", "PasserBy_Chat_FortuneSquare_30030056_02": "The puppies there move around and show off their talents from within their cages!", "PasserBy_Chat_FortuneSquare_30030056_03": "That's nothing! I saw a puppy online selling newspapers on the street!", "PasserBy_Chat_FortuneSquare_30030056_04": "Wh—What?! Dogs have to work, too? That's terrible...", "PasserBy_Chat_FortuneSquare_30030056_Name01": "Nala", "PasserBy_Chat_FortuneSquare_30030056_Name02": "Kui", "PasserBy_Chat_FortuneSquare_30030057_01": "Have you made a list of the items going on discount this weekend?", "PasserBy_Chat_FortuneSquare_30030057_02": "It's done! A friend of mine happened to be working this week, so she gave me the list of discounted items and their shelf layout.", "PasserBy_Chat_FortuneSquare_30030057_03": "Great! Now we have the intel we need for this operation. You've completed your undercover work perfectly.", "PasserBy_Chat_FortuneSquare_30030057_04": "I'll contact Dinah right away to start planning our strategy for snagging those discounted items!", "PasserBy_Chat_FortuneSquare_30030057_Name01": "Karl", "PasserBy_Chat_FortuneSquare_30030057_Name02": "Chopper", "PasserBy_Chat_FortuneSquare_30030058_01": "Everyone in the cram school has been lacking motivation lately.", "PasserBy_Chat_FortuneSquare_30030058_02": "I must find a way to motivate them! Hmm... What about asking the teacher to give us a pop quiz?", "PasserBy_Chat_FortuneSquare_30030058_03": "Just stop it, Nala! Or you'll get struck by lightning on a rainy day...", "PasserBy_Chat_FortuneSquare_30030058_Name01": "Nala", "PasserBy_Chat_FortuneSquare_30030058_Name02": "Kui", "PasserBy_Chat_FortuneSquare_30030059_01": "Argh! I blew the quiz again! And now I have to stay for extra lessons again! Just my luck!", "PasserBy_Chat_FortuneSquare_30030059_02": "Oh? Wait a minute... The internet says luck balances out. So, if my studies aren't going well lately, I may get a nice surprise if I buy a Bangboo surprise box!", "PasserBy_Chat_FortuneSquare_30030059_03": "I've done the math. Based on the probability of recent surprise boxes, I just have to buy a whole set to get the secret item! It's a sure win!", "PasserBy_Chat_FortuneSquare_30030059_04": "You failed in mathematics, right?", "PasserBy_Chat_FortuneSquare_30030059_Name01": "Azhu", "PasserBy_Chat_FortuneSquare_30030059_Name02": "Ida", "PasserBy_Chat_FortuneSquare_30030060_01": "I wanted to take the chance to chat up the girl working there while buying teamilk, but I got pushed to one side because it was so busy there.", "PasserBy_Chat_FortuneSquare_30030060_02": "Sure enough, the store was so busy with a promotion on Wednesday that nobody had time to notice someone like me.", "PasserBy_Chat_FortuneSquare_30030060_03": "Why did you pick that time then?", "PasserBy_Chat_FortuneSquare_30030060_04": "It's because I don't have the courage to talk to her when there aren't many people there!", "PasserBy_Chat_FortuneSquare_30030060_Name01": "Liam", "PasserBy_Chat_FortuneSquare_30030061_01": "Why drink teamilk? You pay so much and get so little.", "PasserBy_Chat_FortuneSquare_30030061_02": "If you really need a boost, you can mix some glucose water yourself. You can make a bucket of that for the price of one cup of teamilk!", "PasserBy_Chat_FortuneSquare_30030061_03": "Throw in a little protein and some other basic nutrients, and you'll have a drink good enough to sustain the human body.", "PasserBy_Chat_FortuneSquare_30030061_04": "Are you a robot?", "PasserBy_Chat_FortuneSquare_30030061_05": "Are you a survival expert?", "PasserBy_Chat_FortuneSquare_30030061_06": "No! I'm just an impoverished employee who wants to save money!", "PasserBy_Chat_FortuneSquare_30030061_Name01": "Jing", "PasserBy_Chat_FortuneSquare_30030062_01": "Oh... this store looks really popular.", "PasserBy_Chat_FortuneSquare_30030062_02": "But teamilk shops are important targets that need to be examined carefully to see whether they use fresh ingredients and additives that meet food safety standards.", "PasserBy_Chat_FortuneSquare_30030062_03": "I should find time to buy a cup and get it examined. If something is wrong with it, I can blackmail them for a hefty sum.", "PasserBy_Chat_FortuneSquare_30030062_04": "Why do you always think about things like that?", "PasserBy_Chat_FortuneSquare_30030062_05": "Hmph, I'm not that evil. If there's nothing wrong with the store, I'll recommend it on New Eridu Business Review.", "PasserBy_Chat_FortuneSquare_30030062_06": "My creed is to be absolutely fair and impartial...", "PasserBy_Chat_FortuneSquare_30030062_Name01": "Orlenda", "PasserBy_Chat_FortuneSquare_30030063_01": "A—Are you sure that employee is fine? I get the feeling that she's really introverted like me.", "PasserBy_Chat_FortuneSquare_30030063_02": "Yet she's greeting customer after customer like this. Just looking at her makes me feel like I can't breathe...", "PasserBy_Chat_FortuneSquare_30030063_03": "I wonder what's driving her.", "PasserBy_Chat_FortuneSquare_30030063_04": "Could it be the teamilk?", "PasserBy_Chat_FortuneSquare_30030063_05": "Th—That makes sense... Do you think their teamilk is magical and has the power to make people extroverted?", "PasserBy_Chat_FortuneSquare_30030063_06": "Maybe I should buy some and store them in my fridge so I can have a cup when I need to deal with a complex social situation...", "PasserBy_Chat_FortuneSquare_30030063_Name01": "Belf", "PasserBy_Chat_FortuneSquare_30030064_01": "We should buy more Richard Teamilk coupons to monopolize their circulation in schools.", "PasserBy_Chat_FortuneSquare_30030064_02": "We'll wait until the teamilk shop has a special giveaway promotion, then when their discount coupons are in short supply, we'll sell all the coupons we have at an exorbitant price!", "PasserBy_Chat_FortuneSquare_30030064_03": "Those foolish people who like to socialize and couples at school will definitely buy all our stock just to keep up with the trend!", "PasserBy_Chat_FortuneSquare_30030064_04": "Boss... I support you this time. They have been an eyesore to me for a long time. We must take this chance to make a fortune from them!", "PasserBy_Chat_FortuneSquare_30030064_05": "Oh, but remember to save two coupons for me. Nala and I want to have a cup too.", "PasserBy_Chat_FortuneSquare_30030064_Name01": "Kui", "PasserBy_Chat_FortuneSquare_30030064_Name02": "Azhu", "PasserBy_Chat_FortuneSquare_30030065_01": "It's so busy at the teamilk shop. I bet their part-time staff get paid a lot.", "PasserBy_Chat_FortuneSquare_30030065_02": "*sigh* Even if that's true, I don't think I can remember all those complex names.", "PasserBy_Chat_FortuneSquare_30030065_03": "My tongue will be tied in a knot if I have to say all those names at once!", "PasserBy_Chat_FortuneSquare_30030065_Name01": "Coburn", "PasserBy_Chat_FortuneSquare_30030065_Name02": "Mia", "PasserBy_Chat_FortuneSquare_30030066_01": "Although Public Security is right ahead of us, something doesn't feel right for some reason.", "PasserBy_Chat_FortuneSquare_30030066_02": "There was a movie about a group of bank robbers who rented a house next to Public Security so they could dig a tunnel to rob the bank's vault.", "PasserBy_Chat_FortuneSquare_30030066_03": "This is a prime example of hiding in plain sight. This place seems safe, but cunning criminals could be hiding here...", "PasserBy_Chat_FortuneSquare_30030066_04": "That makes sense.", "PasserBy_Chat_FortuneSquare_30030066_05": "I know, right? That's why I think there could be Hollow Raiders and Proxies nearby... That guy over there looks pretty suspicious to me!", "PasserBy_Chat_FortuneSquare_30030066_06": "Yikes! That's terrifying! I'm going to take a photo of him. Maybe he's a wanted criminal!", "PasserBy_Chat_FortuneSquare_30030066_Name01": "Karoni", "PasserBy_Chat_FortuneSquare_30030067_01": "The girl over there keeps stealing glances at me while playing on her phone!", "PasserBy_Chat_FortuneSquare_30030067_02": "I—I think she likes me!", "PasserBy_Chat_FortuneSquare_30030067_03": "Snap out of it!", "PasserBy_Chat_FortuneSquare_30030067_04": "Ahhh... I would definitely ask for her number if I didn't have to work overtime later.", "PasserBy_Chat_FortuneSquare_30030067_Name01": "Excited Male Employee", "PasserBy_Chat_FortuneSquare_30030068_01": "Well... I wanted to make some new friends through this job.", "PasserBy_Chat_FortuneSquare_30030068_02": "But everyone looked exhausted, and when they did talk to me, they would only be asking me if I could cover their shift for a day.", "PasserBy_Chat_FortuneSquare_30030068_03": "Friends don't exist in the workplace. Even if someone does deliberately try to get close to you, as soon as you treat them as your friends, they'll pop the question.", "PasserBy_Chat_FortuneSquare_30030068_04": "What question?", "PasserBy_Chat_FortuneSquare_30030068_05": "\"Can you cover my shift for a day?\"", "PasserBy_Chat_FortuneSquare_30030068_Name01": "Belf", "PasserBy_Chat_FortuneSquare_30030068_Name02": "Karl", "PasserBy_Chat_FortuneSquare_30030069_01": "On weekdays, there's hardly anyone here, and the vast night view is quite nice.", "PasserBy_Chat_FortuneSquare_30030069_02": "Being so far away from the hustle and bustle of the city cleanses my tired, old, and traumatized soul.", "PasserBy_Chat_FortuneSquare_30030069_03": "How old are you...?", "PasserBy_Chat_FortuneSquare_30030069_04": "I may look young, but my soul has already been ravaged by the vicissitudes of life after attending late-night cram school.", "PasserBy_Chat_FortuneSquare_30030069_Name01": "Jing", "PasserBy_Chat_FortuneSquare_30030070_01": "Ah, Nala has been secretly doing some business recently, such as checking in for others or doing their homework for them.", "PasserBy_Chat_FortuneSquare_30030070_02": "I'm always worried that she'll be exposed and punished by the school.", "PasserBy_Chat_FortuneSquare_30030070_03": "You should worry about yourself first. Based on what I know about her, she'll definitely pin the blame on you if that happens.", "PasserBy_Chat_FortuneSquare_30030070_04": "Huh? I thought I was her business partner. Are you telling me that I'm actually her scapegoat?", "PasserBy_Chat_FortuneSquare_30030070_Name01": "Bart", "PasserBy_Chat_FortuneSquare_30030070_Name02": "Dinah", "PasserBy_Chat_FortuneSquare_30030071_01": "We recruited several students from the Art & Design department to examine this season's trendy luxury clothing and help us create replicas.", "PasserBy_Chat_FortuneSquare_30030071_02": "They didn't make any replicas in the end. Instead, they were so impressed by the quality of my clothes that they each bought a few pieces.", "PasserBy_Chat_FortuneSquare_30030071_03": "The times have changed. Maybe I should invite students over to view my products under the guise of recruiting part-time workers and then secretly sell my products to them.", "PasserBy_Chat_FortuneSquare_30030071_04": "I'm reporting you to Public Security.", "PasserBy_Chat_FortuneSquare_30030071_05": "What for? I just told a story that could be true or false.", "PasserBy_Chat_FortuneSquare_30030071_06": "Also, are you sure I didn't make up this story to trick you into looking at the clothes I'm selling?", "PasserBy_Chat_FortuneSquare_30030071_Name01": "Tyco", "PasserBy_Chat_FortuneSquare_30030072_01": "You're lazing about here in the morning of a weekday... Don't you need to work?", "PasserBy_Chat_FortuneSquare_30030072_02": "I don't need to work.", "PasserBy_Chat_FortuneSquare_30030072_03": "Bangboo work for me.", "PasserBy_Chat_FortuneSquare_30030072_04": "It sounds like you live a very carefree life. Well, I have some coupons for some stores. Do you want to buy some at a discount?", "PasserBy_Chat_FortuneSquare_30030072_05": "These are all student coupons I got from my classmates! Just tell the owner you're a student and they'll give you a discount!", "PasserBy_Chat_FortuneSquare_30030072_06": "I'm still a student. Give the voucher to me for free.", "PasserBy_Chat_FortuneSquare_30030072_07": "Huh??? Don't cast that spell on me!", "PasserBy_Chat_FortuneSquare_30030072_Name01": "Karl", "PasserBy_Chat_FortuneSquare_30030073_01": "Can you ask your classmates to give my clothing store some good reviews online?", "PasserBy_Chat_FortuneSquare_30030073_02": "Sure thing, they'll do it for the price of a bowl of noodles. You can pay them in cash or meal coupons.", "PasserBy_Chat_FortuneSquare_30030073_03": "Tsk, that's a little expensive.", "PasserBy_Chat_FortuneSquare_30030073_04": "Hey, these classmates of mine charge the cheapest for these services in all of Janus Quarter!", "PasserBy_Chat_FortuneSquare_30030073_Name01": "Tyco", "PasserBy_Chat_FortuneSquare_30030073_Name02": "Karl", "PasserBy_Chat_FortuneSquare_30030074_01": "I got a lot of leftover test papers from the people at the cram school! I'm going to finish all of them today.", "PasserBy_Chat_FortuneSquare_30030074_02": "It's so ironic that people who spend a fortune on tuition classes often seem uninterested in learning, while you, despite being so busy with work, are so enthusiastic about it.", "PasserBy_Chat_FortuneSquare_30030074_03": "I can't help it... I'm really strapped for cash, but I don't want to give up my studies either, so I need to seize every opportunity I get!", "PasserBy_Chat_FortuneSquare_30030074_Name01": "Dinah", "PasserBy_Chat_FortuneSquare_30030074_Name02": "Si Yue", "PasserBy_Chat_FortuneSquare_30030075_01": "Well, I was thinking of buying some fake goods and then suing the seller for compensation like I saw on the Internet.", "PasserBy_Chat_FortuneSquare_30030075_02": "But I couldn't find any fake goods being sold in Lumina Galleria at all! I never thought it would be so difficult to make money in this way.", "PasserBy_Chat_FortuneSquare_30030075_03": "You want fake goods? That's easy—I've got plenty here.", "PasserBy_Chat_FortuneSquare_30030075_04": "That's great! I'll take all of them! What's your compensation policy? Will you... compensate me with ten items for every fake item?", "PasserBy_Chat_FortuneSquare_30030075_05": "No, I'll give you one even faker item for every fake item.", "PasserBy_Chat_FortuneSquare_30030075_Name01": "Zhu Bai", "PasserBy_Chat_FortuneSquare_30030075_Name02": "Tyco", "PasserBy_Chat_FortuneSquare_30030076_01": "It's Friday, and I'm not in the mood to work. I'll leave tonight's shift to you.", "PasserBy_Chat_FortuneSquare_30030076_02": "Oh, okay! You must have something more important to do. Leave the shift to me!", "PasserBy_Chat_FortuneSquare_30030076_03": "You idiot! I was just joking because I wanted to slack off. Why did you agree so readily?", "PasserBy_Chat_FortuneSquare_30030076_04": "Didn't you want to rest? That's okay. It's very important to rest, so leave the shift to me!", "PasserBy_Chat_FortuneSquare_30030076_05": "You're such an idiot! Forget it! I'm not going to tease you anymore. I'll take tonight's shift like usual, and you will get some rest!", "PasserBy_Chat_FortuneSquare_30030076_06": "Oh, okay! Have fun while I get some rest then!", "PasserBy_Chat_FortuneSquare_30030076_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030076_Name02": "Coburn", "PasserBy_Chat_FortuneSquare_30030077_01": "You... I can't tell whether you're really so simple-minded or really good at scheming.", "PasserBy_Chat_FortuneSquare_30030077_02": "Coburn's performance is way higher than everyone else's again this week.", "PasserBy_Chat_FortuneSquare_30030077_03": "It can't be helped since he's so stubborn. His customers end up buying a lot from him because they can't resist his enthusiasm when recommending and selling products.", "PasserBy_Chat_FortuneSquare_30030077_04": "Oh? Does that mean his \"customer first\" approach actually works?", "PasserBy_Chat_FortuneSquare_30030077_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030077_Name02": "Si Yue", "PasserBy_Chat_FortuneSquare_30030078_01": "Ahhh! Please give me some more time! I think I have an idea...", "PasserBy_Chat_FortuneSquare_30030078_02": "Are you really doing the test? I feel like you've only been staring at the test paper after writing your name.", "PasserBy_Chat_FortuneSquare_30030078_Name01": "Azhu", "PasserBy_Chat_FortuneSquare_30030078_Name02": "Ida", "PasserBy_Chat_FortuneSquare_30030079_01": "The customer comes first! The customer comes first!", "PasserBy_Chat_FortuneSquare_30030079_02": "What are you doing?", "PasserBy_Chat_FortuneSquare_30030079_03": "I want to start my own business, but my family says that I'm not smart enough for that and suggests that I work somewhere to gain some experience first.", "PasserBy_Chat_FortuneSquare_30030079_04": "A manager I greatly respect told me that the secret to becoming a successful entrepreneur is to always put the customer first.", "PasserBy_Chat_FortuneSquare_30030079_05": "He said that I'll be able to start my own business if I recite this a hundred times every day and do all the tiring and dirty work!", "PasserBy_Chat_FortuneSquare_30030079_06": "Are you sure you're on the right track?", "PasserBy_Chat_FortuneSquare_30030079_07": "Keep up the good work...", "PasserBy_Chat_FortuneSquare_30030079_08": "Really? Ah, I know! I should be saying that silently to myself instead! You're so kind. As expected of a customer who always comes first!", "PasserBy_Chat_FortuneSquare_30030079_09": "Yes! The customer comes first, and the customer is always right!", "PasserBy_Chat_FortuneSquare_30030079_10": "...!!!", "PasserBy_Chat_FortuneSquare_30030079_11": "(Coburn's sincere, burning gaze fills me with a strong sense of guilt, as though it would be wrong not to buy anything.)", "PasserBy_Chat_FortuneSquare_30030079_Name01": "Coburn", "PasserBy_Chat_FortuneSquare_30030080_01": "I failed the exam again. Maybe I should give up on pursuing higher education and find any old part-time job after I graduate.", "PasserBy_Chat_FortuneSquare_30030080_02": "Alright. Then let me ask you something. There are more than a dozen different categories of new products here. How do we calculate their shelf dates and promotional discounts?", "PasserBy_Chat_FortuneSquare_30030080_03": "Huh? I need to do math even when I'm working part-time? D-Doesn't that mean I'm doomed?", "PasserBy_Chat_FortuneSquare_30030080_Name01": "Azhu", "PasserBy_Chat_FortuneSquare_30030080_Name02": "Karoni", "PasserBy_Chat_FortuneSquare_30030081_01": "I heard that the editor-in-chief of New Eridu Business Review came to this street recently. She's quite a big name in the whistleblowing scene!", "PasserBy_Chat_FortuneSquare_30030081_02": "I heard she's blown the whistle on at least half of the shady businesses in New Eridu, and the rest have all secretly settled with her.", "PasserBy_Chat_FortuneSquare_30030081_03": "Do you want to copy her?", "PasserBy_Chat_FortuneSquare_30030081_04": "Yes, but I can't even find a piece of fake clothing to buy, let alone use this chance to make money. *sigh* If only fake goods are everywhere.", "PasserBy_Chat_FortuneSquare_30030081_05": "Maybe I should change my focus. I've heard there's been a surge in illegal videotapes lately. I should find a video store and stage a stakeout instead...", "PasserBy_Chat_FortuneSquare_30030081_06": "Leave the poor video store alone!", "PasserBy_Chat_FortuneSquare_30030081_07": "Why don't you focus on another industry?!", "PasserBy_Chat_FortuneSquare_30030081_08": "Huh? Why are you so nervous?", "PasserBy_Chat_FortuneSquare_30030081_Name01": "Zhu Bai", "PasserBy_Chat_FortuneSquare_30030082_01": "Oh, there's a sale tomorrow night. I hope those bargain hunters won't show up.", "PasserBy_Chat_FortuneSquare_30030082_02": "Bargain hunters?", "PasserBy_Chat_FortuneSquare_30030082_03": "You heard right. We offer discounts on weekend evenings, and a group of so-called bargain hunters show up every time to snatch everything.", "PasserBy_Chat_FortuneSquare_30030082_04": "It's not a big deal if that's all they do, but they block the aisles, intercept other customers, and buy all the half-priced prepared food too. It's really frustrating.", "PasserBy_Chat_FortuneSquare_30030082_05": "Sounds fun to me...", "PasserBy_Chat_FortuneSquare_30030082_06": "Fun? Not at all! We have to mobilize all our employees to deal with them every time. It's like we're fighting a war!", "PasserBy_Chat_FortuneSquare_30030082_07": "*sigh* They might have endless energy, but we just want to get off work sooner.", "PasserBy_Chat_FortuneSquare_30030082_Name01": "Mr. Shang", "PasserBy_Chat_FortuneSquare_30030083_01": "A cat sneaked into the storage area a few days ago. It was jumping all over the place and was impossible to catch!", "PasserBy_Chat_FortuneSquare_30030083_02": "Mr. Shang told us to leave it alone and said it would leave by itself, so we ignored it the entire night.", "PasserBy_Chat_FortuneSquare_30030083_03": "And? Was the cat gone?", "PasserBy_Chat_FortuneSquare_30030083_04": "No, it gave birth to a bunch of kittens in the storage area... One problem became a lot of problems.", "PasserBy_Chat_FortuneSquare_30030083_05": "These problems are just too cute!", "PasserBy_Chat_FortuneSquare_30030083_Name01": "Mia", "PasserBy_Chat_FortuneSquare_30030083_Name02": "Jing", "PasserBy_Chat_FortuneSquare_30030084_01": "What happened to the kittens that were born in the storage area?", "PasserBy_Chat_FortuneSquare_30030084_02": "They're still pretty skittish around people, so we haven't disturbed them yet.", "PasserBy_Chat_FortuneSquare_30030084_03": "Ah, we must help them grow up quickly, then we can set up a place for them to live in the cat food area so they can charm customers with their cuteness. I'm sure they'll be really popular!", "PasserBy_Chat_FortuneSquare_30030084_04": "They have to start working for a living before they even turn one year old. I feel sorry for them...", "PasserBy_Chat_FortuneSquare_30030084_Name01": "Mr. Shang", "PasserBy_Chat_FortuneSquare_30030084_Name02": "Mia", "PasserBy_Chat_FortuneSquare_30030085_01": "My time is precious, so I need to study whenever I get the chance between my part-time jobs, or else I'll fall behind.", "PasserBy_Chat_FortuneSquare_30030085_02": "You work so hard.", "PasserBy_Chat_FortuneSquare_30030085_03": "I don't have a choice. I need to work hard because my family is poor. Those who run frantically in the rain are all pitiful people who don't have umbrellas.", "PasserBy_Chat_FortuneSquare_30030085_04": "I don't even have shoes, let alone an umbrella...", "PasserBy_Chat_FortuneSquare_30030085_Name01": "Jing", "PasserBy_Chat_FortuneSquare_30030086_01": "Someone wants to buy a medical record so that they can take a sick leave... Should we take such a business request?", "PasserBy_Chat_FortuneSquare_30030086_02": "Why not? Just find and edit a medical record online, print it out, and it should easily fool the school.", "PasserBy_Chat_FortuneSquare_30030086_03": "It's that simple? Then why are they paying us to do it?", "PasserBy_Chat_FortuneSquare_30030086_04": "Because he's much dumber than the school's review system!", "PasserBy_Chat_FortuneSquare_30030086_05": "Huh? You wanna know? Then follow my social media account or check out the latest issue of New Eridu Business Review!", "PasserBy_Chat_FortuneSquare_30030086_06": "It's so relaxing to take photos and enjoy the scenery here... At least I don't have to wrangle with those vendors.", "PasserBy_Chat_FortuneSquare_30030086_07": "During my recent investigation of shady stores, I found a den of criminals selling pirated videotapes. If I report them to Public Security, there should be a nice reward.", "PasserBy_Chat_FortuneSquare_30030086_08": "Get'em good!", "PasserBy_Chat_FortuneSquare_30030086_09": "Thank you, Copyright Crusader!", "PasserBy_Chat_FortuneSquare_30030086_10": "Huh? Someone's thanking me? That's rare. Hmm... I suppose you must run a video store, right?", "PasserBy_Chat_FortuneSquare_30030086_11": "Mind telling me the store name? I'd love to visit when I get the chance.", "PasserBy_Chat_FortuneSquare_30030086_12": "Not this time.", "PasserBy_Chat_FortuneSquare_30030086_13": "(Remain silent)", "PasserBy_Chat_FortuneSquare_30030086_14": "Not willing to say? Interesting... Could it be that your store is a shady one, too?", "PasserBy_Chat_FortuneSquare_30030086_Name01": "Bart", "PasserBy_Chat_FortuneSquare_30030086_Name02": "Kui", "PasserBy_Chat_FortuneSquare_30030087_01": "Do you have the intel about the evening sale?", "PasserBy_Chat_FortuneSquare_30030087_02": "My spy has gathered all the information we need, ranging from the shelf layout to the catalog of discounted products.", "PasserBy_Chat_FortuneSquare_30030087_03": "Excellent work!", "PasserBy_Chat_FortuneSquare_30030087_04": "This is nothing. Dinah, it's time to call everyone and prepare for the shopping operation!", "PasserBy_Chat_FortuneSquare_30030087_Name01": "Dinah", "PasserBy_Chat_FortuneSquare_30030087_Name02": "Chopper", "PasserBy_Chat_FortuneSquare_30030088_01": "Welcome! P—Please check out today's special offers!", "PasserBy_Chat_FortuneSquare_30030088_02": "This isn't the store, right?", "PasserBy_Chat_FortuneSquare_30030088_03": "Huh? I—I'm sorry! I'm just practicing what I'll say to welcome the customers... I didn't think anyone would hear me.", "PasserBy_Chat_FortuneSquare_30030088_04": "I'll help you.", "PasserBy_Chat_FortuneSquare_30030088_05": "Really? Th—Then please do your best to pretend to be a difficult customer. I—I want to see if I can really handle a difficult situation.", "PasserBy_Chat_FortuneSquare_30030088_06": "W—Welcome to Lumina Galleria's fast food section. We have a special deal for cola today. Get one cup for 100 Dennies and the second cup for only 50 Dennies!", "PasserBy_Chat_FortuneSquare_30030088_07": "I'll buy the cup that costs 50 Dennies.", "PasserBy_Chat_FortuneSquare_30030088_08": "Give me a cup of water, please.", "PasserBy_Chat_FortuneSquare_30030088_09": "H—Huh?", "PasserBy_Chat_FortuneSquare_30030088_Name01": "Belf", "PasserBy_Chat_FortuneSquare_30030089_01": "The prepared food is on sale tonight, and those guys who call themselves the bargain hunters are definitely going to come and snatch everything.", "PasserBy_Chat_FortuneSquare_30030089_02": "When they appear, Belf, you will intercept them.", "PasserBy_Chat_FortuneSquare_30030089_03": "Huh? Me...?", "PasserBy_Chat_FortuneSquare_30030089_04": "She will definitely be sent flying by that lady's cart!", "PasserBy_Chat_FortuneSquare_30030089_Name01": "Mr. Shang", "PasserBy_Chat_FortuneSquare_30030089_Name02": "Belf", "PasserBy_Chat_FortuneSquare_30030089_Name03": "Mia", "PasserBy_Chat_FortuneSquare_30030090_01": "Aunt Sophie, like always, you'll charge forward and open a path for us with your shopping cart once the sale starts!", "PasserBy_Chat_FortuneSquare_30030090_02": "Those skinny employees won't be able to stop you!", "PasserBy_Chat_FortuneSquare_30030090_03": "Leave it to me!", "PasserBy_Chat_FortuneSquare_30030090_04": "Grandpa Luke, you'll guard the aisle next to shelf three and stop everyone who wants to pass through it.", "PasserBy_Chat_FortuneSquare_30030090_05": "Like always, just pretend that you're having a heart attack to stall the other customers who want to fight us for the discounted items!", "PasserBy_Chat_FortuneSquare_30030090_06": "Oh... yes, I heard you...", "PasserBy_Chat_FortuneSquare_30030090_Name01": "Dinah", "PasserBy_Chat_FortuneSquare_30030090_Name02": "Aunt Sophie", "PasserBy_Chat_FortuneSquare_30030090_Name03": "Grandpa Luke", "PasserBy_Chat_FortuneSquare_30030091_02": "The bargain hunters will definitely try to snatch everything during tonight's evening sale.", "PasserBy_Chat_FortuneSquare_30030091_03": "Tell me more.", "PasserBy_Chat_FortuneSquare_30030091_04": "They are a group of people who come to buy things during the Saturday evening sale.", "PasserBy_Chat_FortuneSquare_30030091_05": "There's a strong middle-aged woman who charges forward with a cart and a strange old man who pretends to be sick to stall other customers while other members take this chance to buy whatever they can.", "PasserBy_Chat_FortuneSquare_30030091_06": "Sometimes I get the feeling that they are a well-trained combat squad.", "PasserBy_Chat_FortuneSquare_30030091_07": "Doesn't the manager do anything about it?", "PasserBy_Chat_FortuneSquare_30030091_08": "There's nothing we can do. They are our customers!", "PasserBy_Chat_FortuneSquare_30030091_Name01": "Dinah", "PasserBy_Chat_FortuneSquare_30030091_Name02": "Jing", "PasserBy_Chat_FortuneSquare_30030092_01": "There's nothing we can do... They are our customers. We can't stop them from buying things, and we don't have the power to kick them out!", "PasserBy_Chat_FortuneSquare_30030092_02": "The girl next to me is really cute. Although I only saw her from a distance, I could tell that she was wearing expensive clothes.", "PasserBy_Chat_FortuneSquare_30030092_03": "*sigh* I know absolutely nothing about fashion, and I just don't have the confidence to talk to her.", "PasserBy_Chat_FortuneSquare_30030092_04": "Be more confident!", "PasserBy_Chat_FortuneSquare_30030092_05": "Argh! I can't do it! She's so dazzling that I can never muster the courage to approach her!", "PasserBy_Chat_FortuneSquare_30030092_Name01": "Jing", "PasserBy_Chat_FortuneSquare_30030092_Name02": "Liam", "PasserBy_Chat_FortuneSquare_30030093_01": "Can you hop online and give my social media account a like?", "PasserBy_Chat_FortuneSquare_30030093_02": "Please! I post a lot of fashion tips there. You won't regret following me!", "PasserBy_Chat_FortuneSquare_30030093_03": "I'm not interested...", "PasserBy_Chat_FortuneSquare_30030093_04": "That's impossible! Everyone is interested in clothing recommendations! Don't tell me you wear the same set of clothes every day all year round.", "PasserBy_Chat_FortuneSquare_30030093_Name01": "Karoni", "PasserBy_Chat_FortuneSquare_30030094_01": "It's the weekend, and the customers always flock to the mall during this time.", "PasserBy_Chat_FortuneSquare_30030094_02": "I can't imagine what will happen if there are any accidents.", "PasserBy_Chat_FortuneSquare_30030094_03": "The mall has safety measures in place, right?", "PasserBy_Chat_FortuneSquare_30030094_04": "It should be fine if it's just ordinary disasters.", "PasserBy_Chat_FortuneSquare_30030094_05": "No, I'm not worried about things like a fire or an earthquake. I'm thinking of things much more extreme than that.", "PasserBy_Chat_FortuneSquare_30030094_06": "For example... what should I do if everyone becomes zombies suddenly? Should I hide in the storage area or the freezer...", "PasserBy_Chat_FortuneSquare_30030094_07": "Storage Area", "PasserBy_Chat_FortuneSquare_30030094_08": "Freezer", "PasserBy_Chat_FortuneSquare_30030094_09": "Huh? Then I would join the zombies' snack reserves!", "PasserBy_Chat_FortuneSquare_30030094_10": "Huh? Then I would become the zombies' snap-frozen snack!", "PasserBy_Chat_FortuneSquare_30030094_Name01": "Si Yue", "PasserBy_Chat_FortuneSquare_30030095_01": "There are a lot of people around this intersection. The next time you ask her out, you can extend your hand to her when you cross the road!", "PasserBy_Chat_FortuneSquare_30030095_02": "If she likes you, maybe she will come closer to you and take your hand!", "PasserBy_Chat_FortuneSquare_30030095_03": "What if I'm more proactive and hold her hand directly?", "PasserBy_Chat_FortuneSquare_30030095_04": "ABSOLUTELY NOT! That would count as harassment. Forget about crossing the road. You should just go to Public Security to make a statement!", "PasserBy_Chat_FortuneSquare_30030095_Name01": "Karl", "PasserBy_Chat_FortuneSquare_30030095_Name02": "Azhu", "PasserBy_Chat_FortuneSquare_30030096_01": "A lot of people come to this mall on the weekends. Maybe this is a good chance to observe the quality of customers here.", "PasserBy_Chat_FortuneSquare_30030096_02": "The quality of customers?", "PasserBy_Chat_FortuneSquare_30030096_03": "Yes. My magazine, New Eridu Business Review, not only features reviews about stores but also provides evaluations of customers in the area.", "PasserBy_Chat_FortuneSquare_30030096_04": "In some blocks, the children are more naughty. They make loud noises and do nasty things like shaking cola randomly and crushing fruits.", "PasserBy_Chat_FortuneSquare_30030096_05": "Those kids are the worst.", "PasserBy_Chat_FortuneSquare_30030096_06": "But you have nothing to worry about. If you buy my magazine and shop at the stores I recommend, you'll be able to avoid those children and get discount coupons.", "PasserBy_Chat_FortuneSquare_30030096_07": "What do you think? After hearing my recommendations, do you feel tempted to subscribe to New Eridu Business Review?", "PasserBy_Chat_FortuneSquare_30030096_08": "Well, recently, many readers have reported a group of strange people who have been appearing at the weekend discount sale at Lumina Galleria.", "PasserBy_Chat_FortuneSquare_30030096_09": "Strange people?", "PasserBy_Chat_FortuneSquare_30030096_10": "That's right. I've heard that they are part of a well-trained organization and show up at the evening sales to buy everything.", "PasserBy_Chat_FortuneSquare_30030096_11": "I didn't expect that there would be such difficult customers in this area... I'm going to have to lower the grade for this block's shopping environment.", "PasserBy_Chat_FortuneSquare_30030096_Name01": "Orlenda", "PasserBy_Chat_FortuneSquare_30030097_01": "I really want to meet the witch of bad reviews!", "PasserBy_Chat_FortuneSquare_30030097_02": "The witch of bad reviews?", "PasserBy_Chat_FortuneSquare_30030097_03": "That's right. I'm talking about the editor of New Eridu Business Review! She always goes undercover to investigate shady businesses... She's my idol!", "PasserBy_Chat_FortuneSquare_30030097_04": "Do you also want to uphold justice?", "PasserBy_Chat_FortuneSquare_30030097_05": "No, I want to be able to shop at the mall every day like her without spending a dime and even making money while doing it!", "PasserBy_Chat_FortuneSquare_30030097_Name01": "Zhu Bai", "PasserBy_Chat_FortuneSquare_30030098_01": "A cup of Richard Teamilk is the ideal way to start a weekend morning!", "PasserBy_Chat_FortuneSquare_30030098_02": "But I feel a little bad for the staff. Coco, was it?", "PasserBy_Chat_FortuneSquare_30030098_03": "Maybe it was because she had to work overtime on weekends. When I ordered my tea, she looked so tired and was about to fall over.", "PasserBy_Chat_FortuneSquare_30030098_04": "She always looks like that.", "PasserBy_Chat_FortuneSquare_30030098_05": "Is that so? I guess everyone looks like her when they have to go to work...", "PasserBy_Chat_FortuneSquare_30030098_Name01": "Karoni", "PasserBy_Chat_FortuneSquare_30030099_01": "The intersection ahead is a little dangerous.", "PasserBy_Chat_FortuneSquare_30030099_02": "G—Give me your hand, let me... Let me take you across.", "PasserBy_Chat_FortuneSquare_30030099_03": "Huh? Why? Are you walking a dog or something?", "PasserBy_Chat_FortuneSquare_30030099_Name01": "Azhu", "PasserBy_Chat_FortuneSquare_30030099_Name02": "Ida", "PasserBy_Chat_FortuneSquare_30030196_01": "(What a mean dragon!)", "PasserBy_Chat_FortuneSquare_30030196_02": "(Now that's a stylish graf of a dragon.)", "PasserBy_Chat_FortuneSquare_30030196_03": "(I can't believe someone would stick their ad over such an awesome graffiti... Not cool!)", "PasserBy_Chat_FortuneSquare_30030196_04": "(I can't believe someone would post their ad here... That's too much, man.)", "PasserBy_Chat_FortuneSquare_30030196_05": "(Next time I'll have to bring my tools... and help clean up!)", "PasserBy_Chat_FortuneSquare_30030196_06": "(Let's bring a few handy tools with us next time to clean things up.)", "PasserBy_Chat_FortuneSquare_30030196_07": "The ad was so bad! But the graffiti's rad!\nWanna take a photo of it?", "PasserBy_Chat_FortuneSquare_30030197_01": "(What kind of person would like this kind of... design?)", "PasserBy_Chat_FortuneSquare_30030197_02": "(Who is responsible for this kind of... design?)", "PasserBy_Chat_FortuneSquare_30030197_03": "(The melted part of this pink ice cream totally just dripped there while they were painting it!)", "PasserBy_Chat_FortuneSquare_30030197_04": "(The melted part of this pink ice cream looks like it just dripped there while it was being painted...)", "PasserBy_Chat_FortuneSquare_30030197_05": "(But all three of them are as ugly as the other, so kids won't steal them... That's pretty neat!)", "PasserBy_Chat_FortuneSquare_30030197_06": "(But all three of them are as ugly as the other, so kids won't steal them... Is that considered being thoughtful?)", "PasserBy_Chat_FortuneSquare_30030198_01": "(If I'm not mistaken, this charging station charges by the hour with the first ten minutes being free.)", "PasserBy_Chat_FortuneSquare_30030198_02": "(If I'm not mistaken, this charging station charges by the hour with the first ten minutes being free.)", "PasserBy_Chat_FortuneSquare_30030198_03": "(If Eous brought Six and 18 along, they could camp out here a while every day...)", "PasserBy_Chat_FortuneSquare_30030198_04": "(If Eous brought Six and 18 along, they could camp out here a while every day...)", "PasserBy_Chat_FortuneSquare_30030198_05": "(No no no! How dare you stoop to such a depraved thought!)", "PasserBy_Chat_FortuneSquare_30030198_06": "(Tsk. Nah... Things haven't gotten that bad with our power bill just yet.)", "PasserBy_Chat_FortuneSquare_30030198_07": "(Besides, they use up enough power just walking.)", "PasserBy_Chat_FortuneSquare_30030198_08": "(Not to mention the power they consume just on the road.)", "PasserBy_Chat_FortuneSquare_30030199_01": "(I don't think I've ever ridden all the way to the B21 terminal station before... It looks really far away.)", "PasserBy_Chat_FortuneSquare_30030199_02": "(I don't think I've ever ridden all the way to the B21 terminal station before... It looks really far away.)", "PasserBy_Chat_FortuneSquare_30030199_03": "(Once you get some free time, Wise, we can go out on a family trip!)", "PasserBy_Chat_FortuneSquare_30030199_04": "(When you get some free time, Belle, we can shop somewhere a little farther away for a change.)", "PasserBy_Chat_FortuneSquare_30030252_01": "Manager said we'd keep things in check at the next sale.", "PasserBy_Chat_FortuneSquare_30030252_02": "So we need to watch out for those grabby folks... like the lady with the cart running amok last time.", "PasserBy_Chat_FortuneSquare_30030252_03": "Sounds like a good thing to me.", "PasserBy_Chat_FortuneSquare_30030252_04": "Oh, no! T-that's tough! The manager told me to keep her in check next time!", "PasserBy_Chat_FortuneSquare_30030252_05": "How am I supposed to do that? It's like trying to stop a train with your bare hands... impossible!", "PasserBy_Chat_FortuneSquare_30030252_06": "I need to come up with a plan... Oh, right! Have you run into those deal-hunters lately?", "PasserBy_Chat_FortuneSquare_30030252_07": "I think I have.", "PasserBy_Chat_FortuneSquare_30030252_08": "Ahhhhh! They must be somewhere close by.", "PasserBy_Chat_FortuneSquare_30030252_09": "Please... if you spot them, could you ask them nicely not to ransack the shelves next time with so much violence?", "PasserBy_Chat_FortuneSquare_30030252_10": "No, I haven't.", "PasserBy_Chat_FortuneSquare_30030252_Name_01": "Belf", "PasserBy_Chat_FortuneSquare_30030253_01": "Hmm... they keep shuffling those shelves, and it's like a maze to find the stuff I want.", "PasserBy_Chat_FortuneSquare_30030253_02": "And the discounted goods vanish in a flash. To grab some great stuff, you'll have to brave those crazy lines.", "PasserBy_Chat_FortuneSquare_30030253_03": "Every time, I have to speed-walk with my cart, pushing away the crowd... Heh, what a hassle.", "PasserBy_Chat_FortuneSquare_30030253_04": "(Tell her about Belf.)", "PasserBy_Chat_FortuneSquare_30030253_05": "What? That young clerk will tail me to stop my shopping spree?", "PasserBy_Chat_FortuneSquare_30030253_06": "I mean, I didn't cause that much havoc, did I? Now I feel guilty for all the trouble.", "PasserBy_Chat_FortuneSquare_30030253_07": "But seriously, the manager has that scrappy gal do the work while he sits back?! What a coward!", "PasserBy_Chat_FortuneSquare_30030253_08": "Next time when I'm shopping, I'll just sidestep the girl and give the manager a good smack on the butt!", "PasserBy_Chat_FortuneSquare_30030253_Name_01": "Aunt Sophie", "PasserBy_Chat_FortuneSquare_30030254_01": "How's it going? Did you find those customers? What did they say?", "PasserBy_Chat_FortuneSquare_30030254_02": "(Tell her what they said.)", "PasserBy_Chat_FortuneSquare_30030254_03": "Really? That lady promised not to ram me with her cart next time?", "PasserBy_Chat_FortuneSquare_30030254_04": "Phew... that's a relief. Guess I won't be needing that health insurance I got last month.", "PasserBy_Chat_FortuneSquare_30030254_05": "Thank you so much! Please, you can have this!", "PasserBy_Chat_FortuneSquare_30030254_Name_01": "Belf", "PasserBy_Chat_FortuneSquare_30030255_01": "Found another sketchy store today!", "PasserBy_Chat_FortuneSquare_30030255_02": "They slap some outrageous price on their vase, and then shove customers to make them break it...", "PasserBy_Chat_FortuneSquare_30030255_03": "And then they act all surprised like, \"Oops! You broke our stuff!\" and demand payment.", "PasserBy_Chat_FortuneSquare_30030255_04": "Huh? That's straight-up extortion! We'll report this to Public Security!", "PasserBy_Chat_FortuneSquare_30030255_05": "Hah, that was my plan too! I had a hidden camera rolling to catch their scam in action.", "PasserBy_Chat_FortuneSquare_30030255_06": "Then I showed the evidence to the manager and hinted that unless they wanted trouble, they should give me something in return...", "PasserBy_Chat_FortuneSquare_30030255_07": "Like, 200,000 Dennies, and I'll let it slide.", "PasserBy_Chat_FortuneSquare_30030255_08": "Huh? What did the manager say?", "PasserBy_Chat_FortuneSquare_30030255_09": "He was on the edge and said exactly the same thing you just did...", "PasserBy_Chat_FortuneSquare_30030255_10": "\"Huh? That's straight-up extortion! We'll report this to Public Security!\"", "PasserBy_Chat_FortuneSquare_30030255_11": "Huh?", "PasserBy_Chat_FortuneSquare_30030255_12": "And what then? Did he pay the Dennies?", "PasserBy_Chat_FortuneSquare_30030255_13": "No... we clashed, and then he tossed me some commemorative coins and showed me the door. Do you want them?", "PasserBy_Chat_FortuneSquare_30030255_14": "No! I'm not taking anything from scammers! You'd better throw it away, or you might get yourself into trouble.", "PasserBy_Chat_FortuneSquare_30030255_15": "Yeah... fair point. I'll throw it away.", "PasserBy_Chat_FortuneSquare_30030255_16": "Mind if I take a look?", "PasserBy_Chat_FortuneSquare_30030255_17": "Hmm? Are you interested? Here, you can just take it!", "PasserBy_Chat_FortuneSquare_30030255_18": "(Zhu Bai hands over a coin... It is an HIA. Commemorative Coin!)", "PasserBy_Chat_FortuneSquare_30030255_Name_01": "Zhu Bai", "PasserBy_Chat_FortuneSquare_30030255_Name_02": "Karoni", "PasserBy_Chat_FortuneSquare_30030256_01": "Dinah, have you heard about Lumina Galleria's \"seasonal shopping points\" thing...? What's that about?", "PasserBy_Chat_FortuneSquare_30030256_02": "Tsk! Just another ploy to lure you in!", "PasserBy_Chat_FortuneSquare_30030256_03": "Truth is, those flashy \"discounts\" are all tricks to make you spend more.", "PasserBy_Chat_FortuneSquare_30030256_04": "The real deals are on discounted food and half-off items on Discount Day!", "PasserBy_Chat_FortuneSquare_30030256_05": "Ms. Dinah is right! Don't fall for our enemy's tricks, Grandpa Luke!", "PasserBy_Chat_FortuneSquare_30030256_06": "Well... I see. They've gone too far trying to scam an old-timer like me.", "PasserBy_Chat_FortuneSquare_30030256_07": "That's why we can't expect kindness from the mall manager! We'll bag those discounts ourselves!", "PasserBy_Chat_FortuneSquare_30030256_08": "Forget the illusions! Snag those discounts!", "PasserBy_Chat_FortuneSquare_30030256_09": "That's right! Forget the illusions! Snag those discounts!", "PasserBy_Chat_FortuneSquare_30030256_10": "*cough*... Forget... *cough* those discounts...", "PasserBy_Chat_FortuneSquare_30030256_11": "Good... we've got to discuss about this week's Discount Day and our plan!", "PasserBy_Chat_FortuneSquare_30030256_12": "Dinah... my grandson found this odd thing. Can we use it in the vending machine?", "PasserBy_Chat_FortuneSquare_30030256_13": "No, Grandpa Luke! We're deal-hunters, not thieves.", "PasserBy_Chat_FortuneSquare_30030256_14": "Ahem... good point. Fine, I'll just throw away the coin!", "PasserBy_Chat_FortuneSquare_30030256_15": "Can I have it?", "PasserBy_Chat_FortuneSquare_30030256_16": "Oh? You want it? Well, I suppose it's fine... Seems a waste to toss something so shiny...", "PasserBy_Chat_FortuneSquare_30030256_17": "(Grandpa Luke reluctantly hands over a coin... which appears to be an HIA Commemorative Coin!)", "PasserBy_Chat_FortuneSquare_30030256_Name_01": "Grandpa Luke", "PasserBy_Chat_FortuneSquare_30030256_Name_02": "Dinah", "PasserBy_Chat_FortuneSquare_30030256_Name_03": "Chopper", "PasserBy_Chat_FortuneSquare_30030257_01": "Gosh, clients are a tough crowd these days.", "PasserBy_Chat_FortuneSquare_30030257_02": "What happened? Struggling to sell those luxury knock-offs?", "PasserBy_Chat_FortuneSquare_30030257_03": "Yeah... I was upfront. I told him they were fakes, and by the \"one for ten\" rule, I sent him 11 copies!", "PasserBy_Chat_FortuneSquare_30030257_04": "But he wasn't happy about it?", "PasserBy_Chat_FortuneSquare_30030257_05": "You bet... He demanded a refund and sent back just one!", "PasserBy_Chat_FortuneSquare_30030257_06": "I couldn't file a complaint because those were fake... He took 10 copies for free and even left me a bad review.", "PasserBy_Chat_FortuneSquare_30030257_07": "I mean, seriously, what the heck is wrong with customers these days?", "PasserBy_Chat_FortuneSquare_30030257_08": "I tried selling some fake commemorative coins, but no buyers at all... Tough break.", "PasserBy_Chat_FortuneSquare_30030257_09": "Turned my place into a warehouse... so I had to dump them all.", "PasserBy_Chat_FortuneSquare_30030257_10": "Looks like your business is taking a hit, too...", "PasserBy_Chat_FortuneSquare_30030257_Name_01": "Tyco", "PasserBy_Chat_FortuneSquare_30030257_Name_02": "Casey", "PasserBy_Chat_FortuneSquare_30030258_01": "You really ditched all those coins?", "PasserBy_Chat_FortuneSquare_30030258_02": "Yeah, they were a lost cause anyway!", "PasserBy_Chat_FortuneSquare_30030258_Name_01": "Tyco", "PasserBy_Chat_FortuneSquare_30030258_Name_02": "Casey", "PasserBy_Chat_FortuneSquare_30030259_01": "(You notice an abandoned HIA Commemorative Coin in a corner.)", "PasserBy_Chat_FortuneSquare_30030260_01": "Ugh, I just finished cleaning up the toy section, and those pesky kids wreaked the shelves again.", "PasserBy_Chat_FortuneSquare_30030260_02": "Tell me about it! Those troublemakers wreaked havoc, squishing snacks in the snack aisle!", "PasserBy_Chat_FortuneSquare_30030260_03": "They were shaking chip bags so hard, turning the chips into crumbs!", "PasserBy_Chat_FortuneSquare_30030260_04": "I tried to intervene, but they just flopped on the floor, wailing and shouting, not listening to anything.", "PasserBy_Chat_FortuneSquare_30030260_05": "What should we do in that case, Mr. Shang?", "PasserBy_Chat_FortuneSquare_30030260_06": "Well... in that case, we just let them go wild and capture it on video.", "PasserBy_Chat_FortuneSquare_30030260_07": "When their parents show up, we'll show them the tape and make sure they cover the mess!", "PasserBy_Chat_FortuneSquare_30030260_08": "Well... that's exactly what I did back then.", "PasserBy_Chat_FortuneSquare_30030260_09": "But when the kid's grandma heard about the bill, she just flopped on the floor, wailing and shouting, not listening to anything...", "PasserBy_Chat_FortuneSquare_30030260_10": "Huh?", "PasserBy_Chat_FortuneSquare_30030260_11": "Guess that runs in the blood...", "PasserBy_Chat_FortuneSquare_30030260_12": "You know what's even more outrageous? The old woman eventually paid but slipped in some fake coins!", "PasserBy_Chat_FortuneSquare_30030260_13": "Let's see... a game token, it seems.", "PasserBy_Chat_FortuneSquare_30030260_14": "Just toss it. I'll report the losses once I'm back at the store.", "PasserBy_Chat_FortuneSquare_30030260_15": "(Si Yue tosses something on the street... Looks like an HIA Commemorative Coin!)", "PasserBy_Chat_FortuneSquare_30030260_Name_01": "Mia", "PasserBy_Chat_FortuneSquare_30030260_Name_02": "Si Yue", "PasserBy_Chat_FortuneSquare_30030260_Name_03": "Mr. Shang", "PasserBy_Chat_FortuneSquare_30030261_01": "I heard there's a \"homework helper\" around here...", "PasserBy_Chat_FortuneSquare_30030261_02": "If you happen to know them, could you find out their rates?", "PasserBy_Chat_FortuneSquare_30030261_03": "Hey, you've got to handle your homework yourself!", "PasserBy_Chat_FortuneSquare_30030261_04": "S-stop scolding... I'm drowning in literature assignments!", "PasserBy_Chat_FortuneSquare_30030261_05": "Please, see if you can help! I really, really need your support!", "PasserBy_Chat_FortuneSquare_30030261_Name_01": "Azhu", "PasserBy_Chat_FortuneSquare_30030262_01": "I see... My rates have gone up lately... Lots of orders, you know.", "PasserBy_Chat_FortuneSquare_30030262_02": "So, what are the rates?", "PasserBy_Chat_FortuneSquare_30030262_03": "Huh? Need a hand with your homework too? What's the subject?", "PasserBy_Chat_FortuneSquare_30030262_04": "Literature.", "PasserBy_Chat_FortuneSquare_30030262_05": "Tsk... literature, right? Always a mountain of writing. That'll cost you quite a fortune.", "PasserBy_Chat_FortuneSquare_30030262_06": "So, who do you need? High schoolers charge 5,000 Dennies. Bangboo come in at 4,000 Dennies. College students are the cheapest at 3,000 Dennies.", "PasserBy_Chat_FortuneSquare_30030262_07": "Wait, even a Bangboo can help with homework?", "PasserBy_Chat_FortuneSquare_30030262_08": "Absolutely! My Bangboo's a master at mimicking handwriting, even signatures!", "PasserBy_Chat_FortuneSquare_30030262_09": "College students are cheap!", "PasserBy_Chat_FortuneSquare_30030262_10": "Yeah, college students might be a bargain, but their work can be shoddy, and I don't recommend them!", "PasserBy_Chat_FortuneSquare_30030262_11": "You choose them at your own risk, and if things go sideways, you're on your own.", "PasserBy_Chat_FortuneSquare_30030262_12": "Got it...", "PasserBy_Chat_FortuneSquare_30030262_13": "Yeah, once you decide, send me your homework.", "PasserBy_Chat_FortuneSquare_30030262_14": "Math.", "PasserBy_Chat_FortuneSquare_30030262_15": "Math, right? Tons of symbols, and a small slip-up could mess things up. That'll cost you quite a fortune.", "PasserBy_Chat_FortuneSquare_30030262_16": "Etheric Research", "PasserBy_Chat_FortuneSquare_30030262_17": "Etheric research? Tons of graphs, right? A tough nut to crack. That'll cost you quite a fortune.", "PasserBy_Chat_FortuneSquare_30030262_Name_01": "Kui", "PasserBy_Chat_FortuneSquare_30030263_01": "Hey, you're back! How did it go? Any luck with that homework helper?", "PasserBy_Chat_FortuneSquare_30030263_02": "(Tell him the rates.)", "PasserBy_Chat_FortuneSquare_30030263_03": "Yikes...! That'll burn a hole in your wallet!", "PasserBy_Chat_FortuneSquare_30030263_04": "Guess I'll have to do it myself... Maybe with the savings, I'll treat Ida to some coffee.", "PasserBy_Chat_FortuneSquare_30030263_05": "Keep her happy, and maybe she'll ease up on my homework pestering...", "PasserBy_Chat_FortuneSquare_30030263_06": "Anyway, thanks for checking! Here, a little something for you!", "PasserBy_Chat_FortuneSquare_30030263_Name_01": "Azhu", "PasserBy_Chat_FortuneSquare_30030264_01": "I really envy those working at the mall... Snuggling kittens and puppies for free sounds like a dream.", "PasserBy_Chat_FortuneSquare_30030264_02": "If only I could work in a pet store! Puppies would bring me so much joy!", "PasserBy_Chat_FortuneSquare_30030264_03": "Oh... if you happen to know someone there, could you ask them how I could get a job there?", "PasserBy_Chat_FortuneSquare_30030264_Name_01": "Relaxed Schoolgirl", "PasserBy_Chat_FortuneSquare_30030265_01": "The pups at the pet store are really putting in the effort...", "PasserBy_Chat_FortuneSquare_30030265_02": "They're out there, wiggling and standing up, trying to charm passersby, hoping someone will take them home.", "PasserBy_Chat_FortuneSquare_30030265_03": "However... only the quiet ones have found homes so far.", "PasserBy_Chat_FortuneSquare_30030265_04": "The puppies with tricks up their sleeves are still waiting for a family. I wonder why is that?", "PasserBy_Chat_FortuneSquare_30030265_05": "Maybe it's their breed? They aren't the most high-end breeds, but the prices are through the roof.", "PasserBy_Chat_FortuneSquare_30030265_06": "So naturally, not many would pay a fortune just to bring them home.", "PasserBy_Chat_FortuneSquare_30030265_07": "Nah... you're too naive.", "PasserBy_Chat_FortuneSquare_30030265_08": "It's all a setup by the store owner! Placing them front and center, hoping their antics will attract buyers.", "PasserBy_Chat_FortuneSquare_30030265_09": "Then slapping on a crazy price, so no one ever buys them!", "PasserBy_Chat_FortuneSquare_30030265_10": "Those puppies, all cheerful, have been putting on a show, attracting in passers-by in hopes of finding a loving home.", "PasserBy_Chat_FortuneSquare_30030265_11": "They're caught in an illusion that if they perform well, someone will surely take them home next time.", "PasserBy_Chat_FortuneSquare_30030265_12": "... Ah... That makes sense", "PasserBy_Chat_FortuneSquare_30030265_13": "Oh, yeah. That actually makes sense.", "PasserBy_Chat_FortuneSquare_30030265_14": "So... our boss never raises the pay, always saying, \"Let's check the numbers next month,\" just to...", "PasserBy_Chat_FortuneSquare_30030265_15": "You're right.", "PasserBy_Chat_FortuneSquare_30030265_16": "Just to make us believe we'll get a raise if we work harder, so we'll grind!", "PasserBy_Chat_FortuneSquare_30030265_Name_01": "Mia", "PasserBy_Chat_FortuneSquare_30030265_Name_02": "Belf", "PasserBy_Chat_FortuneSquare_30030265_Name_03": "Si Yue", "PasserBy_Chat_FortuneSquare_30030266_01": "Hey, any news from the pet store? Are they still hiring new staff?", "PasserBy_Chat_FortuneSquare_30030266_02": "(Share the gossips about the pet store.)", "PasserBy_Chat_FortuneSquare_30030266_03": "R—Really? Oh, that's tough... those poor puppies...!", "PasserBy_Chat_FortuneSquare_30030266_04": "...", "PasserBy_Chat_FortuneSquare_30030266_05": "I... I see. I'll pass on that job at the store.", "PasserBy_Chat_FortuneSquare_30030266_06": "I'll scout for a part-time job elsewhere, and save up to bring those puppies home!", "PasserBy_Chat_FortuneSquare_30030266_07": "Thank you for asking. Here, a weird coin as a token of my appreciation!", "PasserBy_Chat_FortuneSquare_30030266_Name_01": "Relaxed Schoolgirl", "PasserBy_Chat_FortuneSquare_30030267_01": "Ugh... part-time jobs are drying out these days. No one's hiring for review manipulation.", "PasserBy_Chat_FortuneSquare_30030267_02": "Yeah, haven't received any orders for days.", "PasserBy_Chat_FortuneSquare_30030267_03": "I heard there's an editor known as the \"Bad Review Witch\" snooping around, checking out stores on the down-low.", "PasserBy_Chat_FortuneSquare_30030267_04": "She's been calling out those fake reviews in her magazine.", "PasserBy_Chat_FortuneSquare_30030267_05": "And word is, she's already hit several stores hard!", "PasserBy_Chat_FortuneSquare_30030267_06": "W-what should we do now? Should I give up my part-time job of posting good reviews?", "PasserBy_Chat_FortuneSquare_30030267_07": "Not exactly. Think outside the box.", "PasserBy_Chat_FortuneSquare_30030267_08": "How about going straight to the stores? Threaten the owners that you'll flood them with positive reviews unless they pay up?", "PasserBy_Chat_FortuneSquare_30030267_09": "And tell them: for a price, you'll do the same to their rivals!", "PasserBy_Chat_FortuneSquare_30030267_10": "Huh? Are you sure this will work? Why would anyone buy good reviews for their competitors?", "PasserBy_Chat_FortuneSquare_30030267_11": "Yeah, it works like a charm, but your \"good reviews\" must be way off-base.", "PasserBy_Chat_FortuneSquare_30030267_12": "Like leaving reviews such as \"The noodles here are super skin-friendly!\" for a noodle shop, or \"They taste amazing! Kids love them! Already finished three pairs! Onto the fourth!\" for a shoe store.", "PasserBy_Chat_FortuneSquare_30030267_13": "Trust me, stores hit with such fake positive reviews will pay you to take them down!", "PasserBy_Chat_FortuneSquare_30030267_14": "Pull this off, and you'll be rolling in double pay!", "PasserBy_Chat_FortuneSquare_30030267_15": "But seriously... have you ever felt guilty?", "PasserBy_Chat_FortuneSquare_30030267_16": "Heh, you're too naive for that talk. You think these are shady moves? No, it's all part of the commercial warfare!", "PasserBy_Chat_FortuneSquare_30030267_17": "You're ruining this industry! That's why the good review promoters like us get a bad reputation!", "PasserBy_Chat_FortuneSquare_30030267_18": "Ruining this industry? Heh, what I've been doing is kicking you beginners out! It's all part of my strategy for commercial warfare!", "PasserBy_Chat_FortuneSquare_30030267_19": "Ugh, you...!", "PasserBy_Chat_FortuneSquare_30030267_20": "Darn it! I'll toss back whatever junk you gave me right back at you!", "PasserBy_Chat_FortuneSquare_30030267_21": "(Karl throws something away...)", "PasserBy_Chat_FortuneSquare_30030267_22": "(It's an HIA Commemorative Coin!)", "PasserBy_Chat_FortuneSquare_30030267_Name_01": "Karl", "PasserBy_Chat_FortuneSquare_30030267_Name_02": "Tyco", "PasserBy_Chat_FortuneSquare_30030268_01": "Well... a number of store owners asked me to visit their stores and left some comments.", "PasserBy_Chat_FortuneSquare_30030268_02": "Some even offered a huge amount of cash for my endorsement.", "PasserBy_Chat_FortuneSquare_30030268_03": "But that's not my style! It's an affront to my integrity as a magazine editor!", "PasserBy_Chat_FortuneSquare_30030268_04": "Your strong professional ethics... so commendable, \"Bad Review Witch\"!", "PasserBy_Chat_FortuneSquare_30030268_05": "Heh, I'm not as saintly as you paint me. I'm just making a few Dennies with all those schemers lurking around in New Eridu.", "PasserBy_Chat_FortuneSquare_30030268_06": "It's great to make Dennies without dabbling in shady business!", "PasserBy_Chat_FortuneSquare_30030268_07": "I... I've always looked up to you, dreamed of being someone like you!", "PasserBy_Chat_FortuneSquare_30030268_08": "Please, I really need your advice on reaching your level of greatness!", "PasserBy_Chat_FortuneSquare_30030268_09": "Want to learn my ways? Alright, let's start with some sprint drills.", "PasserBy_Chat_FortuneSquare_30030268_10": "Huh? S-sprint drills? But why?", "PasserBy_Chat_FortuneSquare_30030268_11": "To run away from my enemies, of course!", "PasserBy_Chat_FortuneSquare_30030268_12": "Oh, and keep my identity under wraps, or you'll get me into trouble.", "PasserBy_Chat_FortuneSquare_30030268_13": "And... if you want to be my apprentice, you need sharp eyes. I lost a commemorative coin around here today. Find it, and you're in!", "PasserBy_Chat_FortuneSquare_30030268_14": "Whaaaat? But finding stuff is never my strong suit! Never mind... better give up.", "PasserBy_Chat_FortuneSquare_30030268_Name_01": "Orlenda", "PasserBy_Chat_FortuneSquare_30030268_Name_02": "Trendy Woman", "PasserBy_Chat_FortuneSquare_30030269_01": "The coin is close. Take a good look.", "PasserBy_Chat_FortuneSquare_30030269_02": "Forget it. Let's leave this opportunity to someone more suitable.", "PasserBy_Chat_FortuneSquare_30030269_Name_01": "Orlenda", "PasserBy_Chat_FortuneSquare_30030269_Name_02": "Trendy Woman", "PasserBy_Chat_FortuneSquare_30030270_01": "(I find a lost HIA Commemorative Coin.)", "PasserBy_Chat_FortuneSquare_30030270_02": "(You decide to keep it.)", "PasserBy_Chat_FortuneSquare_30030271_01": "Geez... fashion is flying off the shelves these days. All those malls are bursting with new clothes, making it impossible to keep up with.", "PasserBy_Chat_FortuneSquare_30030271_02": "We've got fresh clothes daily in our thrift group, sold off just days after purchase.", "PasserBy_Chat_FortuneSquare_30030271_03": "That's the trick of those merchants! They keep churning out new clothes to empty our wallets.", "PasserBy_Chat_FortuneSquare_30030271_04": "You heard the news? Unsold luxury goods get buried in the Outer Ring!", "PasserBy_Chat_FortuneSquare_30030271_05": "They'd rather torch them than donate to the needy in New Eridu, just to maintain their \"brand value\"!", "PasserBy_Chat_FortuneSquare_30030271_06": "Seriously? That's overboard!", "PasserBy_Chat_FortuneSquare_30030271_07": "We're striving to buy and sell thrift clothes for a change, and these merchants pull this...", "PasserBy_Chat_FortuneSquare_30030271_08": "Don't worry. My contacts in the Outer Ring are on it. Once we locate their stash, we'll unearth all those old clothes!", "PasserBy_Chat_FortuneSquare_30030271_09": "Nice! So, you're giving them to those in need, right?", "PasserBy_Chat_FortuneSquare_30030271_10": "Huh? You're joking! I went through all that trouble to get those clothes, so they're mine! All mine!", "PasserBy_Chat_FortuneSquare_30030271_11": "I maxed out my credit card buying those clothes! I'm the one in need here!", "PasserBy_Chat_FortuneSquare_30030271_12": "Oh, by the way, my friends in the Outer Ring found some gadgets in the trash heaps. Interested?", "PasserBy_Chat_FortuneSquare_30030271_13": "Yikes! No thanks. Just toss it away!", "PasserBy_Chat_FortuneSquare_30030271_14": "(Karoni throws something away...)", "PasserBy_Chat_FortuneSquare_30030271_15": "(It's an HIA Commemorative Coin!)", "PasserBy_Chat_FortuneSquare_30030271_Name_01": "Karoni", "PasserBy_Chat_FortuneSquare_30030271_Name_02": "Zhu Bai", "PasserBy_Chat_FortuneSquare_30040522_01": "Ehn-ne-nah? Nha-na-ne! (Heading across the street? Watch out for those cars zipping by!)", "PasserBy_Chat_FortuneSquare_30040522_02": "You and Bangboo Guidie make sure the street is safe before crossing the street.", "PasserBy_Chat_FortuneSquare_30040522_03": "You and Bangboo Ann make sure the street is safe before crossing the street.", "PasserBy_Chat_FortuneSquare_30040522_04": "You and Bangboo Safie make sure the street is safe before crossing the street.", "PasserBy_Chat_FortuneSquare_30040522_05": "You and Bangboo Traffie make sure the street is safe before crossing the street.", "PasserBy_Chat_FortuneSquare_30040522_Name01": "Guidie", "PasserBy_Chat_FortuneSquare_30040522_Name02": "Ann", "PasserBy_Chat_FortuneSquare_30040522_Name03": "Safie", "PasserBy_Chat_FortuneSquare_30040522_Name04": "Traffie", "PasserBy_Chat_FortuneSquare_30040526_01": "Ehn-ne! (Are you going to cross the street?)", "PasserBy_Chat_Hand_30030286_01": "Huh? Are you here getting things done, too?", "PasserBy_Chat_Hand_30030286_02": "Once inside, please read the signs carefully and please do not just casually walk around.", "PasserBy_Chat_Hand_30030286_03": "Is that for safety reasons?", "PasserBy_Chat_Hand_30030286_04": "Of course! Everything is done for safety reasons.", "PasserBy_Chat_Hand_30030286_05": "But it's not to ensure the building's safety, but rather to ensure your safety.", "PasserBy_Chat_Hand_30030286_06": "Just in case an alarm gets triggered, and we awkwardly become suspects.", "PasserBy_Chat_Hand_30030286_07": "I mean... HSO has plenty of strong fighters. They're all here, in this building.", "PasserBy_Chat_Hand_30030286_Name01": "Lance", "PasserBy_Chat_Hand_30030287_01": "Mmm... The ambiance over in Janus Quarter is so nice.", "PasserBy_Chat_Hand_30030287_02": "I came here to study at HQ, but it feels more like I'm taking a vacation...", "PasserBy_Chat_Hand_30030287_03": "Don't take things so lightly! Have you finished your report yet? Have you summarized all your learnings? Have you finished reading all the meeting notes you need to?", "PasserBy_Chat_Hand_30030287_04": "Don't... Don't rush me... I'm working on it.", "PasserBy_Chat_Hand_30030287_Name01": "Pine", "PasserBy_Chat_Hand_30030287_Name02": "Copper", "PasserBy_Chat_Hand_30030288_01": "*sigh*... Those weird fans really are a headache.", "PasserBy_Chat_Hand_30030288_02": "What fans?", "PasserBy_Chat_Hand_30030288_03": "I mean those fans of Section 6... They are always trying to sneak into the building and stalk their idols in different ways.", "PasserBy_Chat_Hand_30030288_04": "Every week, I have to be on the lookout for them... But their tech keeps getting better, and I can't keep up.", "PasserBy_Chat_Hand_30030288_05": "They even flew a drone near my window and tried taking a photo of Asaba Harumasa... I really can't understand what they were thinking.", "PasserBy_Chat_Hand_30030288_06": "Won't they get punished?", "PasserBy_Chat_Hand_30030288_07": "The brass said we're only to block them off and warn people — not to get involved unless things get serious. After all, it's our duty to protect and serve the people.", "PasserBy_Chat_Hand_30030288_08": "And weird fans are people too... Although rather more difficult ones!", "PasserBy_Chat_Hand_30030288_Name01": "Lance", "PasserBy_Chat_Hand_30030289_01": "HAND's official car really does look so safe and secure.", "PasserBy_Chat_Hand_30030289_02": "No wonder it's the Hollow fortress that prides itself on its quality standard of \"smashing 10 Hatis without taking a scratch\".", "PasserBy_Chat_Hand_30030290_01": "The sculpture is very blurry, so it's hard to tell which bigshot it's supposed to resemble.", "PasserBy_Chat_Hand_30030290_02": "But judging by the nameplate... It could be anyone at all.", "PasserBy_Chat_Hand_30030291_01": "We are right in the middle of New Eridu's Hollow Affairs department. No photography is allowed without permission.", "PasserBy_Chat_Hand_30030291_02": "... If you really have to, then pay attention to the security cameras when the officers change shifts.", "PasserBy_Chat_Hand_30030292_01": "Who left this game of tic-tac-toe... on office desk of the chief of Section 6?", "PasserBy_Chat_Hand_30030292_02": "Judging by the results of the match... Both sides are evenly matched.", "PasserBy_Chat_Hand_30030293_01": "Miyabi's desk is littered with scrolls, and the parts you can make out appear to be secrets of clan swordsmanship.\nShould we unroll one and take a look?", "PasserBy_Chat_Hand_30030293_02": "Sure, take a look.", "PasserBy_Chat_Hand_30030293_03": "Of course we can't just rummage through her stuff.", "PasserBy_Chat_Hand_30030293_04": "You spread out the incomprehensible document and discover a half-written Hollow event report inside.", "PasserBy_Chat_Hand_30030293_05": "Everybody knows that work doesn't just disappear if you hide it.", "PasserBy_Chat_Hand_30030294_01": "There's a medical file on Harumasa's desk.\nDo you want to look through it?", "PasserBy_Chat_Hand_30030294_02": "Sure, take a look.", "PasserBy_Chat_Hand_30030294_03": "Respect his privacy", "PasserBy_Chat_Hand_30030294_04": "Harumasa is the picture of poor health, judging by the various indicators on his report... *sigh*.", "PasserBy_Chat_Hand_30030294_05": "Please can you confirm the patient's name once more...", "PasserBy_Chat_Hand_30030294_06": "It's got nothing to do with Asaba Harumasa.", "PasserBy_Chat_Hand_30030295_01": "An impressive stack of official documents has piled up on the filing cabinet beside Yanagi's desk.\nShould we look through some?", "PasserBy_Chat_Hand_30030295_02": "Sure, take a look.", "PasserBy_Chat_Hand_30030295_03": "Who would ever want to look at paperwork?", "PasserBy_Chat_Hand_30030295_04": "There are 22 documents tagged \"Due E.O.B. today\", and another 56 documents tagged \"Due E.O.B. tomorrow\".", "PasserBy_Chat_Hand_30030295_05": "And that's not even counting all the folders on the desk.", "PasserBy_Chat_Hand_30030296_01": "There are some ABC Handwriting books on Soukaku's desk and filing cabinet.\nWant to read through them?", "PasserBy_Chat_Hand_30030296_02": "Sure, take a look.", "PasserBy_Chat_Hand_30030296_03": "Nothing worth reading here.", "PasserBy_Chat_Hand_30030296_04": "Based on Soukaku's penmanship inside...", "PasserBy_Chat_Hand_30030296_05": "These aren't so much ABC Handwriting books as they are XYZ Mistake-making books.", "PasserBy_Chat_Hand_30030297_01": "Soukaku's painting. It's hard to tell who the girl standing beside her is.", "PasserBy_Chat_Hand_30030297_02": "Suppose that triangle poking out the top of the head is a Thiren ear; and supposing New Eridu's youngest Void Hunter betrays a cute and charming smile like this.", "PasserBy_Chat_Hand_30030297_03": "... Then that's Miyabi.", "PasserBy_Chat_Hand_30030297_04": "Soukaku really has an eye for painting!", "PasserBy_Chat_Hand_30030298_01": "A super soft and spacious sofa that's comfy whether you lie down or sit on it.", "PasserBy_Chat_Hand_30030298_02": "It's just perfect for someone needing to nap after pulling an all-nighter in the office who can then keep resolving Hollows affairs as soon as the sun comes up.", "PasserBy_Chat_Hand_30030299_01": "The monitor keeps record and updates in real-time any Hollows situations requiring Section 6's attention.", "PasserBy_Chat_Hand_30030299_02": "But compared to office software, everyone seems to prefer the look of their own handwritten notes.", "PasserBy_Chat_Hand_30030300_01": "Section 6 training notes.", "PasserBy_Chat_Hand_30030300_02": "It includes a neat, tidy summary of Miyabi's stamina training plan; Yanagi's boxing combos; Harumasa's distance shooting program; and Soukaku's maximum load growth curve...", "PasserBy_Chat_Hand_30030300_03": "... Plus the total number of red bean buns that Soukaku managed to eat last week?", "PasserBy_Chat_MainCityStreet_30030200_01": "Ehn-nah ehn-nah! (It's you!)", "PasserBy_Chat_MainCityStreet_30030200_02": "Ehn-nah... (I promised you could pat me before, but my friends and I like living in different places so you might not be able to find me...)", "PasserBy_Chat_MainCityStreet_30030200_03": "Ehn-nah! (Humans seem to prefer a fixed abode, so I thought I'd keep that promise by coming to you!)", "PasserBy_Chat_MainCityStreet_30030200_04": "Ehn-nah! (I've been asking around about you. All my Boo-FFs say that you live on Sixth Street, and that you're a good person who's always helping Bangboo out — plus you run a wonderful video store with excellent taste!)", "PasserBy_Chat_MainCityStreet_30030200_05": "Ehn-nah... (But you know, I don't make a lot of Dennies so I had to walk over. I wanted to be early with keeping my promise...)", "PasserBy_Chat_MainCityStreet_30030200_06": "Ehn-nah! (Glad I didn't run all the way here for nothing. I'm happy to see you! Do you want to pat me now? It's free! I promise!)", "PasserBy_Chat_MainCityStreet_30030200_07": "Pet it", "PasserBy_Chat_MainCityStreet_30030200_08": "I'm kinda busy now...", "PasserBy_Chat_MainCityStreet_30030200_09": "You gently pat this little guy, and it seems pretty pleased...\nMeanwhile, you use this chance to check the port repaired from last time... Good! Nice and tight! You don't have to worry about it fiddling with it and falling over again!", "PasserBy_Chat_MainCityStreet_30030200_10": "Ehn-nah! (I'm so glad you got to pat me! Next time I come to visit, please pat me again!)", "PasserBy_Chat_MainCityStreet_30030200_11": "Ehn-nah! (Oh, I didn't notice just how filthy I am today! Wait until I get cleaned up and then you can come back and pat me!)", "PasserBy_Chat_MainCityStreet_30030200_Name01": "One-Dennyboo", "PasserBy_Chat_MainCityStreet_30030229_01": "Ehn-nah ehn-nah! (There you are! I recommended your video store to some random people today!)", "PasserBy_Chat_MainCityStreet_30030229_02": "Ehn-nah! (I told people that if they went inside, they could pat me — and then tons of people did! Pretty cool, right!)", "PasserBy_Chat_MainCityStreet_30030229_03": "Ehn-nah ehn-nah! (Did you want to pat me today?)", "PasserBy_Chat_MainCityStreet_30030229_04": "Pet it", "PasserBy_Chat_MainCityStreet_30030229_05": "I'm kinda busy now...", "PasserBy_Chat_MainCityStreet_30030229_06": "You give One-Dennyboo a vigorous pat! And vigorously slurp all the good fortune out of it!", "PasserBy_Chat_MainCityStreet_30030229_07": "Ehn-nah! (I'm gonna go play with my friends soon~ It was great to get patted by you today!)", "PasserBy_Chat_MainCityStreet_30030229_08": "Ehn-nah! (Looks like you're really busy today... Hope everything's okay! I'll be back later!)", "PasserBy_Chat_MainCityStreet_30030229_Name01": "One-Dennyboo", "PasserBy_Chat_MainCityStreet_30030230_01": "Ehn-nah ehn-nah... (I saw that old lady again today...)", "PasserBy_Chat_MainCityStreet_30030230_02": "Ehn-nah! (The one with the bad eyesight... who thought I was a white cat! The one who said I was fatter than her kitty, but had the same weird mewl — that old lady!)", "PasserBy_Chat_MainCityStreet_30030230_03": "Ehn-nah... (Today she kept talking on and on about her kitty, and opened up all these cans of fish for me! I snuck two away for you... Hope she's not angry.)", "PasserBy_Chat_MainCityStreet_30030230_04": "Ehn-nah! (Oh yeah, do you wanna come with me tomorrow to find that old lady?! We can thank her for the canned fish together!)", "PasserBy_Chat_MainCityStreet_30030230_05": "Meow!", "PasserBy_Chat_MainCityStreet_30030230_06": "Ehn-nah! (Alright! Seeya tomorrow!)", "PasserBy_Chat_MainCityStreet_30030230_Name01": "One-Dennyboo", "PasserBy_Chat_MainCityStreet_30030230_Name02": "Bangboo Kitty Friend", "PasserBy_Chat_OuterRing_30030233_01": "&%...%$", "PasserBy_Chat_OuterRing_30030233_02": "Help the Bangboo", "PasserBy_Chat_OuterRing_30030233_03": "Maybe later", "PasserBy_Chat_OuterRing_30030233_Name01": "Captain Bangboo", "PasserBy_Chat_OuterRing_30030234_01": "After some intense and exciting repairs, the Bangboo is back on its feet again!", "PasserBy_Chat_OuterRing_30030235_01": "Ehn-ne! (What a *&*! Darn it! I'll definitely @$# that guy &*$#!)", "PasserBy_Chat_OuterRing_30030235_02": "What a grumpy Bangboo...", "PasserBy_Chat_OuterRing_30030235_03": "Hey, chill out...", "PasserBy_Chat_OuterRing_30030235_04": "Ehn-ne! (Me? Grumpy? I'm not &%$ grumpy at all!)", "PasserBy_Chat_OuterRing_30030235_05": "Ehn-ne! (I'm not *&%$ angry!)", "PasserBy_Chat_OuterRing_30030235_06": "Ehn-ne... (I &*&# stumbled upon a lost bird in the air. It said it was lost on its migration route...)", "PasserBy_Chat_OuterRing_30030235_07": "Ehn-ne... (I wanted to help it out, but then a &$# gust came. I got swept away and #@* crashed landing...)", "PasserBy_Chat_OuterRing_30030235_08": "Ehn-ne! (Next time I'll #@& escort that bird to its destination safe and sound!)", "PasserBy_Chat_OuterRing_30030235_09": "Ehn-ne! (I'm so %@# fond of those little flying and fluffy critters!)", "PasserBy_Chat_OuterRing_30030235_10": "Why do you keep using those filtered words...?", "PasserBy_Chat_OuterRing_30030235_11": "You've got a pretty unique catchphrase.", "PasserBy_Chat_OuterRing_30030235_12": "Ehn-ne? (Filtered *&% words? Oh... you mean this @#? My language module must have been damaged when I crushed...)", "PasserBy_Chat_OuterRing_30030235_13": "Ehn-ne? Ehn-ne! (My catchphrase? No, it's not a #@ catchphrase! My language module must have been damaged when I crushed! I'm not a @#% foul-mouthed Bangboo!)", "PasserBy_Chat_OuterRing_30030235_14": "Ehn-ne! (Anyway, today really @#* thank you!)", "PasserBy_Chat_OuterRing_30030235_Name01": "Captain Bangboo", "PasserBy_Chat_OuterRing_30030236_01": "&%...%$", "PasserBy_Chat_OuterRing_30030236_02": "Help the Bangboo", "PasserBy_Chat_OuterRing_30030236_03": "Maybe later", "PasserBy_Chat_OuterRing_30030236_Name01": "Avenger Bangboo", "PasserBy_Chat_OuterRing_30030237_01": "After some intense and exciting repairs, the Bangboo is back on its feet again!", "PasserBy_Chat_OuterRing_30030238_01": "Ehn-ne... (O, Champion, do you have any idea who you have just rescued?)", "PasserBy_Chat_OuterRing_30030238_02": "I don't really want to know...", "PasserBy_Chat_OuterRing_30030238_03": "A delusional Bangboo?", "PasserBy_Chat_OuterRing_30030238_04": "Nhu-ne! (Ahem... I'll pardon your rudeness. Facing a ruler can be unnerving, I understand.)", "PasserBy_Chat_OuterRing_30030238_05": "Ehn-ne! (That was rude, but I'll let it slide this time for your credit.)", "PasserBy_Chat_OuterRing_30030238_06": "Ehn-ne... (I used to rule the Fourteenth Street in New Eridu, fearless against my fierce enemies. But one dark night, my own minions betrayed me...)", "PasserBy_Chat_OuterRing_30030238_07": "Ehn-ne! (They unleashed those beasts on me! Those were terrifying creatures with sharp fangs, wild eyes, fur of all colors, and hissing sounds.)", "PasserBy_Chat_OuterRing_30030238_08": "Ehn-ne! (I fled for my life from those beasts and hitched a ride here in a van!)", "PasserBy_Chat_OuterRing_30030238_09": "Ehn-ne! (Before my consciousness went blank, a solid revenge plan emerged in my mind.)", "PasserBy_Chat_OuterRing_30030238_10": "Ehn-ne! (I've found an institution where they'd tame those beasts and remove specific organs under their tails! When the beasts come out, they become docile and timid!)", "PasserBy_Chat_OuterRing_30030238_11": "Ehn-ne... (I'm planning to lure those beasts into the institution, tame them, and harness their power!)", "PasserBy_Chat_OuterRing_30030238_12": "Ehn-ne! (Now, all you need to do is send me to the city and fund me with 100,000 Dennies, and you can join my revenge plan!)", "PasserBy_Chat_OuterRing_30030238_13": "Goodbye!", "PasserBy_Chat_OuterRing_30030238_14": "I don't want every cat in the neighborhood after me!", "PasserBy_Chat_OuterRing_30030238_Name01": "Avenger Bangboo", "PasserBy_Chat_OuterRing_30030239_01": "&%...%$", "PasserBy_Chat_OuterRing_30030239_02": "Help the Bangboo", "PasserBy_Chat_OuterRing_30030239_03": "Maybe later", "PasserBy_Chat_OuterRing_30030239_Name01": "Grateful Bangboo", "PasserBy_Chat_OuterRing_30030240_01": "After some intense and exciting repairs, the Bangboo is back on its feet again!", "PasserBy_Chat_OuterRing_30030241_01": "Ehn-ne... (Did you... save me?)", "PasserBy_Chat_OuterRing_30030241_02": "Ehn-ne... (I... I don't have much to offer in return...)", "PasserBy_Chat_OuterRing_30030241_03": "Ehn-ne... (But I can come home with you! And I'll do anything for you!)", "PasserBy_Chat_OuterRing_30030241_04": "Come to me home, then!", "PasserBy_Chat_OuterRing_30030241_05": "Will you bring good fortune?", "PasserBy_Chat_OuterRing_30030241_06": "Ehn-ne! (But my energy consumption... you know... I consume as much energy... as a h-heavy machine...)", "PasserBy_Chat_OuterRing_30030241_07": "Ehn-ne... (And you know, I... I'm allergic to certain currents. I must be charged with the purest Etheric electricity...)", "PasserBy_Chat_OuterRing_30030241_08": "Ehn-ne! (But I'm sure my generous savior won't skimp on the electricity bill, right?)", "PasserBy_Chat_OuterRing_30030241_09": "Ehn-ne! (Yeah, I will! I'll always keep my owner in profit!)", "PasserBy_Chat_OuterRing_30030241_10": "Ehn-ne... (I'm superb at accounting! I worked for my previous owner for five years! I helped him make his accounts look super profitable every year! And he was super happy!)", "PasserBy_Chat_OuterRing_30030241_11": "Ehn-ne... (I don't know why, but a while ago, he was taken away by a bunch of public security officers, and I was left homeless...)", "PasserBy_Chat_OuterRing_30030241_12": "Ehn-ne! (But I'm still a good accountant as I used to be! I can help you create tons of profitable accounts!)", "PasserBy_Chat_OuterRing_30030241_13": "Oh, I've got to go! My house is on fire!", "PasserBy_Chat_OuterRing_30030241_14": "You... you don't owe me anything, really!", "PasserBy_Chat_OuterRing_30030241_Name01": "Grateful Bangboo", "PasserBy_Chat_OuterRing_30030242_01": "&%...%$", "PasserBy_Chat_OuterRing_30030242_02": "Help the Bangboo", "PasserBy_Chat_OuterRing_30030242_03": "Maybe later", "PasserBy_Chat_OuterRing_30030242_Name01": "Bangboo Wanderer", "PasserBy_Chat_OuterRing_30030243_01": "After some intense and exciting repairs, the Bangboo is back on its feet again!", "PasserBy_Chat_OuterRing_30030244_01": "Ehn-ne! (Oh! Thank you so much, kind stranger! Otherwise I'd be lying here for a long time again!)", "PasserBy_Chat_OuterRing_30030244_02": "...Again?", "PasserBy_Chat_OuterRing_30030244_03": "You're badly damaged...", "PasserBy_Chat_OuterRing_30030244_04": "Ehn-ne! (Sorry for this awkward scene, but ever since I was delivered to the Outer Ring, I've had to search around outdated parts that got discarded!)", "PasserBy_Chat_OuterRing_30030244_05": "Ehn-ne... (I may look a piece of junk now, but I used to be a maintenance assistant! So, I can put even the most outdated parts to good use...)", "PasserBy_Chat_OuterRing_30030244_06": "Ehn-ne... (But unfortunately, people tend to buy new stuff instead of repairing damaged stuff as it's more convenient, so I was delivered here along with all those parts...)", "PasserBy_Chat_OuterRing_30030244_07": "Is there anything I can do for you?", "PasserBy_Chat_OuterRing_30030244_08": "Do you need anything?", "PasserBy_Chat_OuterRing_30030244_09": "Ehn-ne! (You've already helped me a lot!)", "PasserBy_Chat_OuterRing_30030244_10": "Ehn-ne! (Even though I'm an outdated Bangboo, I will find a way to survive somehow!)", "PasserBy_Chat_OuterRing_30030244_11": "Ehn-ne... (Thank you so much today. You're a kind person, and good fortune will always favor you!)", "PasserBy_Chat_OuterRing_30030244_Name01": "Bangboo Wanderer", "PasserBy_Chat_OuterRing_30030245_01": "Ehn-ne... (No... why are you in the Outer Ring too...?)", "PasserBy_Chat_OuterRing_30030245_02": "Ehn-ne! (Of course I'm here for you! I was worried when I heard you were alone in the Outer Ring, so I scurried here to play with you!)", "PasserBy_Chat_OuterRing_30030245_03": "Ehn-ne... (*sobs*)", "PasserBy_Chat_OuterRing_30030245_04": "Ehn-ne! Ehn-ne? (Hey, just stop crying! I know you're touched to see me here! But that's what I'm supposed to do as your friend~)", "PasserBy_Chat_OuterRing_30030245_05": "Ehn-ne... (*sobs*)", "PasserBy_Chat_OuterRing_30030245_06": "Ehn-ne? (What's on your mind? Anything bothering you? Open up to me with anything! How about we go out and play together?)", "PasserBy_Chat_OuterRing_30030245_07": "Ehn-ne! (NO! I'M HIDING HERE! AND YOU STILL WON'T LEAVE ME ALONE!)", "PasserBy_Chat_OuterRing_30030245_08": "Ehn-ne! (I DON'T WANT TO GO OUT!)", "PasserBy_Chat_OuterRing_30030245_09": "Ehn-ne! (I JUST WANT TO STAY HERE ALONE! ALL BY MYSELF!)", "PasserBy_Chat_OuterRing_30030245_10": "Ehn-ne... (I see... but I just saw a cute kitten! Don't you want to pet her?)", "PasserBy_Chat_OuterRing_30030245_11": "...", "PasserBy_Chat_OuterRing_30030245_12": "Ehn-ne... (Leave...)", "PasserBy_Chat_OuterRing_30030245_Name01": "Anxietyboo", "PasserBy_Chat_OuterRing_30030245_Name02": "Passionate Bangboo", "PasserBy_Chat_OuterRing_30030246_01": "Ehn-ne... (I'm mourning a friend who passed away...)", "PasserBy_Chat_OuterRing_30030246_02": "Ehn-ne... (He wasn't a good guy in the traditional sense. He did a lot of bad things in his youth and got played for a fool for ages.)", "PasserBy_Chat_OuterRing_30030246_03": "Ehn-ne... (But he spent his whole life turning things around and becoming a decent guy.)", "PasserBy_Chat_OuterRing_30030246_04": "Ehn-ne... (Maybe most people have forgotten him, but he crosses my mind now and then...)", "PasserBy_Chat_OuterRing_30030246_05": "Who was he?", "PasserBy_Chat_OuterRing_30030246_06": "Sounds like a legend...", "PasserBy_Chat_OuterRing_30030246_07": "Ehn-ne... (He...)", "PasserBy_Chat_OuterRing_30030246_08": "Ehn-ne... (He was a man who gave everything for his gang but then was no longer needed in the new era.)", "PasserBy_Chat_OuterRing_30030246_09": "Ehn-ne... (If only everything here were a game, then I could just load the save file and see him again.)", "PasserBy_Chat_OuterRing_30030246_10": "Ehn-ne... (Sorry for all this blabbering. And thank you for your patience...)", "PasserBy_Chat_OuterRing_30030246_Name01": "Mourning Bangboo", "PasserBy_Chat_OuterRing_30030247_01": "Ehn-ne? (Hello there! Have you seen any tumbleweeds around here?)", "PasserBy_Chat_OuterRing_30030247_02": "No, I haven't...", "PasserBy_Chat_OuterRing_30030247_03": "Why do you need tumbleweeds?", "PasserBy_Chat_OuterRing_30030247_04": "Ehn-ne... (Guess it can't be helped... All tumbleweeds near this place have been taken away...)", "PasserBy_Chat_OuterRing_30030247_05": "Ehn-ne! (It's all because of a rumor!)", "PasserBy_Chat_OuterRing_30030247_06": "Ehn-ne! (Back when, there was this rumor that if you rolled in a tumbleweed through the dunes, you'd find the Bangboo Paradise!)", "PasserBy_Chat_OuterRing_30030247_07": "Ehn-ne! (Nobody has confirmed it, but every Bangboo here gives it a whirl whenever they spot a tumbleweed!)", "PasserBy_Chat_OuterRing_30030247_08": "Ehn-ne! (As for me... I do it mostly for fun! Being all wrapped up in tumbleweeds and rolling around is a blast!)", "PasserBy_Chat_OuterRing_30030247_09": "Ehn-ne! (But this can spook drivers! I've been picked up and shaken along with tumbleweeds several times! It seems like they only realized what happened when I fell out...)", "PasserBy_Chat_OuterRing_30030247_10": "Ehn-ne... (Sorry for all this blabbering. And thank you for your patience...)", "PasserBy_Chat_OuterRing_30030247_Name01": "Tumbleweed Bangboo", "PasserBy_Chat_OuterRing_30030248_01": "Ehn-ne! (Hey, this is the top-notch balm essence! Those gangsters are strict with its trade these days, and it took me great efforts to just get a bottle of this!)", "PasserBy_Chat_OuterRing_30030248_02": "Ehn-ne... (But... the price hike is harsh. It used to be three batteries or parts, but now...)", "PasserBy_Chat_OuterRing_30030248_03": "Ehn-ne! (Come on, times change! I just can't stick to old prices... with demand skyrocketing and supply shrinking!)", "PasserBy_Chat_OuterRing_30030248_04": "Ehn-ne... (Plus, this balm essence is the epitome of luxury. Just a dab of it, and its strong fragrance lingers for ages!)", "PasserBy_Chat_OuterRing_30030248_05": "Ehn-ne... (Come on, just a little bit cheaper...)", "PasserBy_Chat_OuterRing_30030248_06": "Ehn-ne! (Cheaper? If you think it's too expensive, just go dig it up yourself! I'm pretty sure you'll find plenty of balm essence from the industrial boom in this vast Outer Ring!)", "PasserBy_Chat_OuterRing_30030248_07": "Ehn-ne! (Plus, if you have the raw material and just need to refine it, I'll cut you a deal for just one battery!)", "PasserBy_Chat_OuterRing_30030248_08": "Ehn-ne... (Fine... I'll give it a shot...)", "PasserBy_Chat_OuterRing_30030248_09": "Ehn-ne! (Sure, feel free to swing by again!)", "PasserBy_Chat_OuterRing_30030248_Name01": "Perfume Merchant Bangboo", "PasserBy_Chat_OuterRing_30030248_Name02": "Bangboo Customer", "PasserBy_Chat_OuterRing_30030249_01": "Ehn-ne-ehn-ne! (It's you!)", "PasserBy_Chat_OuterRing_30030249_02": "Ehn-ne... (I promised you could pat me before, but my friends and I like living in different places so you might not be able to find me...)", "PasserBy_Chat_OuterRing_30030249_03": "Ehn-ne! (Humans seem to prefer a fixed abode, so I thought I'd keep that promise by coming to you!)", "PasserBy_Chat_OuterRing_30030249_04": "Ehn-ne! (I've been asking around about you. All my Boo-FFs say that you live on Sixth Street, and that you're a good person who's always helping Bangboo out — plus you run a wonderful video store with excellent taste!)", "PasserBy_Chat_OuterRing_30030249_05": "Ehn-ne... (But you know, I don't make a lot of Dennies so I had to walk over. I wanted to be early with keeping my promise...)", "PasserBy_Chat_OuterRing_30030249_06": "Ehn-ne! (Glad I didn't run all the way here for nothing. I'm happy to see you! Do you want to pat me now? It's free! I promise!)", "PasserBy_Chat_OuterRing_30030249_07": "Pet it", "PasserBy_Chat_OuterRing_30030249_08": "I'm kinda busy now...", "PasserBy_Chat_OuterRing_30030249_09": "You gently pat this little guy, and it seems pretty pleased...\nMeanwhile, you use this chance to check the port repaired from last time... Good! Nice and tight! You don't have to worry about it fiddling with it and falling over again!", "PasserBy_Chat_OuterRing_30030249_10": "Ehn-ne! (I'm so glad you got to pat me! Next time I come to visit, please pat me again!)", "PasserBy_Chat_OuterRing_30030249_11": "Ehn-ne! (Oh, I didn't notice just how filthy I am today! Wait until I get cleaned up and then you can come back and pat me!)", "PasserBy_Chat_OuterRing_30030249_Name01": "One-Dennyboo", "PasserBy_Chat_OuterRing_30030250_01": "Ehn-ne-ehn-ne! (There you are! I recommended your video store to some random people while you weren't here today!)", "PasserBy_Chat_OuterRing_30030250_02": "Ehn-ne! (I told people that if they went inside, they could pat me — and then tons of people did! Pretty cool, right!)", "PasserBy_Chat_OuterRing_30030250_03": "Ehn-ne-ehn-ne! (Did you want to pat me today?)", "PasserBy_Chat_OuterRing_30030250_04": "Pet it", "PasserBy_Chat_OuterRing_30030250_05": "I'm kinda busy now...", "PasserBy_Chat_OuterRing_30030250_06": "You give One-Dennyboo a vigorous pat! And vigorously slurp all the good fortune out of it!", "PasserBy_Chat_OuterRing_30030250_07": "Ehn-ne! (I'm gonna go play with my friends soon~ It was great to get patted by you today!)", "PasserBy_Chat_OuterRing_30030250_08": "Ehn-ne! (Looks like you're really busy today... Hope everything's okay! I'll be back later!)", "PasserBy_Chat_OuterRing_30030250_Name01": "One-Dennyboo", "PasserBy_Chat_OuterRing_30030251_01": "Ehn-ne-ehn-ne... (I saw that old lady again today...)", "PasserBy_Chat_OuterRing_30030251_02": "Ehn-ne! (The one with the bad eyesight, who thought I was a white cat! The one who said I was fatter than her kitty, but had the same weird mewl — that old lady!)", "PasserBy_Chat_OuterRing_30030251_03": "Ehn-ne... (Today she kept talking on and on about her kitty, and opened up all these cans of fish for me! I snuck two away for you... Hope she's not angry.)", "PasserBy_Chat_OuterRing_30030251_04": "Ehn-ne! (Oh yeah, do you wanna come with me tomorrow to find that old lady?! We can thank her for the canned fish together!)", "PasserBy_Chat_OuterRing_30030251_05": "Meow!", "PasserBy_Chat_OuterRing_30030251_06": "Ehn-ne! (Alright! Seeya tomorrow!)", "PasserBy_Chat_OuterRing_30030251_Name01": "One-Dennyboo", "PasserBy_Chat_OuterRing_30030251_Name02": "Bangboo Kitty Friend", "PasserBy_Chat_OuterRing_30030272_01": "Don't look so surprised. Trash cans are a necessity everywhere...", "PasserBy_Chat_OuterRing_30030272_02": "Not surprised at all.", "PasserBy_Chat_OuterRing_30030272_03": "...Can't you just play along?", "PasserBy_Chat_OuterRing_30030272_04": "You know what I want from you, right?", "PasserBy_Chat_OuterRing_30030272_05": "Exactly... What New Eridu scraps, the Outer Ring uncovers. I'm talking treasures hiding in plain sight...", "PasserBy_Chat_OuterRing_30030272_06": "Those rare commemorative coins.... You're a pro at searching for them, right?", "PasserBy_Chat_OuterRing_30030272_07": "Hand them over... and I'll grant what you want in return.", "PasserBy_Chat_OuterRing_30030272_08": "Didn't expect to bump into you again.", "PasserBy_Chat_OuterRing_30030272_09": "I am everywhere, or what the world would become?... It terrifies me to imagine that.", "PasserBy_Chat_OuterRing_30030272_Name_01": "Sage in a Barrel", "PasserBy_Chat_OuterRing_30030273_01": "Zzz... Zzz...", "PasserBy_Chat_OuterRing_30030273_02": "Huh? I'm awake. I'm just muttering the name of the \"Answer of Everything\" in ancient records... Wait, you don't know what that means?", "PasserBy_Chat_OuterRing_30030273_03": "Just tell me about the commemorative coins.", "PasserBy_Chat_OuterRing_30030273_04": "That's what you're asking... It'd be cool if I could get {trash_remain_size(304018)} more commemorative coins... This page in my collection will be complete.", "PasserBy_Chat_OuterRing_30030273_Name_01": "Sage in a Barrel", "PasserBy_Chat_OuterRing_30030274_01": "Why aren't the people in New Eridu hyped about the Outer Ring? There're so many hidden treasures out here that I even want to start collecting something else...", "PasserBy_Chat_OuterRing_30030274_02": "Tell me clues about the commemorative coins.", "PasserBy_Chat_OuterRing_30030274_03": "As you said, those who always chase what they want end up losing it all. I've known that since long ago...", "PasserBy_Chat_OuterRing_30030274_04": "Area Clues", "PasserBy_Chat_OuterRing_30030274_Name_01": "Sage in a Barrel", "PasserBy_Chat_OuterRing_30030275_01": "I've heard the whisper from a commemorative coin. I'm sensing it nearby, the jingle of the coin... Am I just imagining things? No, it's a gut feeling.", "PasserBy_Chat_OuterRing_30030275_02": "A Biker Gang member swinging by claimed that they once caught a quick glimmer in the lower level of Blazewood. Do you think that could be the light reflected by a commemorative coin?", "PasserBy_Chat_OuterRing_30030275_03": "Word on the street is you might find commemorative coins along the highway, tossed out by drivers who found \"useless fake coins\" in their pockets... There's a road cutting through the upper level of Blazewood. Interested in a coin hunt?", "PasserBy_Chat_OuterRing_30030275_04": "Have I ever mistaken a metal bottle cap for a commemorative coin? If not, maybe the coin that appeared near Cheesetopia is the commemorative coin I've been seeking for...", "PasserBy_Chat_OuterRing_30030275_05": "That public security officer in the doll costume looks like a counterpart of me... or is it my misunderstanding? Ah, forget it, my friend. Help me get that commemorative coin by that goofy doll before he snatches it...", "PasserBy_Chat_OuterRing_30030275_Name_01": "Sage in a Barrel", "PasserBy_Chat_OuterRing_30030276_01": "Hmhmhm...!!", "PasserBy_Chat_OuterRing_30030276_02": "Hmhmhm!!... Hmhmmm!!", "PasserBy_Chat_OuterRing_30030276_03": "Are you okay?", "PasserBy_Chat_OuterRing_30030276_04": "Hmhmhmhm... Gwaahh... Gosh, fine! Just don't let Leif know we talked...", "PasserBy_Chat_OuterRing_30030276_05": "Why?", "PasserBy_Chat_OuterRing_30030276_06": "Because... I accidentally dropped Leif's name when Andron asked about the carburetor hide-and-seek...", "PasserBy_Chat_OuterRing_30030276_07": "Leif flipped out... So, he's banned me from talking to anyone today.", "PasserBy_Chat_OuterRing_30030276_08": "But I stumbled on two coins, so I have to ask around to find their rightful owner!", "PasserBy_Chat_OuterRing_30030276_09": "Are these yours?", "PasserBy_Chat_OuterRing_30030276_10": "No.", "PasserBy_Chat_OuterRing_30030276_11": "So, er... Can you do me a solid?", "PasserBy_Chat_OuterRing_30030276_12": "Please take these coins to Leif and ask him to find the owner.", "PasserBy_Chat_OuterRing_30030276_13": "I'm too scared to show my face today... *sniff* Leif's gonna be mad at me again, and I just know it...", "PasserBy_Chat_OuterRing_30030276_14": "I wouldn't mind.", "PasserBy_Chat_OuterRing_30030276_15": "Art of language, huh?... You city folks sure can be sly and greedy at times...", "PasserBy_Chat_OuterRing_30030276_16": "He banned you from talking to anyone?", "PasserBy_Chat_OuterRing_30030276_17": "Cat got your tongue?", "PasserBy_Chat_OuterRing_30030276_Name_01": "Shawn", "PasserBy_Chat_OuterRing_30030277_01": "Did Shawn send you over?", "PasserBy_Chat_OuterRing_30030277_02": "So, he wants you to hand over these silly coins so I can play detective?", "PasserBy_Chat_OuterRing_30030277_03": "Thanks for the heads-up, but you know... Ahhh, I'm so ticked...", "PasserBy_Chat_OuterRing_30030277_04": "He wants me to find the owner, huh? Who does he think he is, bossing me around like that?", "PasserBy_Chat_OuterRing_30030277_05": "Yeah, I agree. Just give him a good beating.", "PasserBy_Chat_OuterRing_30030277_06": "Now you're bossing me around too? Nope, I'm not playing that game!", "PasserBy_Chat_OuterRing_30030277_07": "I'd never bully my best bud... Sure, I can be a bit tough on him, but he deserves that.", "PasserBy_Chat_OuterRing_30030277_08": "Forget it... whatever. I just don't get it...", "PasserBy_Chat_OuterRing_30030277_09": "Why did he send you? Why didn't he just come talk to me? Are you his new best bud or what?", "PasserBy_Chat_OuterRing_30030277_10": "He's scared you'll blow your lid.", "PasserBy_Chat_OuterRing_30030277_11": "...Seriously? Am I that harsh on him?", "PasserBy_Chat_OuterRing_30030277_12": "Gahhhh... now I'm really mad...", "PasserBy_Chat_OuterRing_30030277_13": "Keep those stupid coins yourself! Because I'm dealing with him right now!", "PasserBy_Chat_OuterRing_30030277_14": "Because you banned him from talking to anyone.", "PasserBy_Chat_OuterRing_30030277_15": "When I said \"anyone,\" I didn't mean myself! We're best buds... I'm not just \"anyone\"!", "PasserBy_Chat_OuterRing_30030277_16": "Because you banned him from talking to anyone...", "PasserBy_Chat_OuterRing_30030277_17": "Huh? Does he do everything I say? Why didn't he jump into Cinder Lake when I suggested it?", "PasserBy_Chat_OuterRing_30030277_Name_01": "Leif", "PasserBy_Chat_OuterRing_30030278_01": "Ahh... this is bad...", "PasserBy_Chat_OuterRing_30030278_02": "{M#I'm sure you understand the trouble I'm in...}{F#You decode women's hearts better. So, what should I do now...?}", "PasserBy_Chat_OuterRing_30030278_03": "What's wrong?", "PasserBy_Chat_OuterRing_30030278_04": "Well, it's not a big deal... just you know...", "PasserBy_Chat_OuterRing_30030278_05": "This morning, Lola gave me a handful of Dennies for some Nitro-Fuel.", "PasserBy_Chat_OuterRing_30030278_06": "Lola's amazing, you know? Each batch of Dennies is exactly the amount for Burnice's latest Nitro-Fuel mix.", "PasserBy_Chat_OuterRing_30030278_07": "But this time... when I went for the Nitro-Fuel, I found two strange coins mixed in. They're definitely not Dennies.", "PasserBy_Chat_OuterRing_30030278_08": "Look like commemorative coins, right? Have you seen anything like them?", "PasserBy_Chat_OuterRing_30030278_09": "Yeah, I have.", "PasserBy_Chat_OuterRing_30030278_10": "Awesome, citizens do know a lot of things... but we aren't totally clueless either!", "PasserBy_Chat_OuterRing_30030278_11": "I'm a bit tied up now. Could you ask Lola what to do with these coins?", "PasserBy_Chat_OuterRing_30030278_12": "...Wish she'd trade me two Dennies. I haven't had today's Nitro-Fuel yet.", "PasserBy_Chat_OuterRing_30030278_13": "No, I haven't, and they seem worthless. I can help you handle them.", "PasserBy_Chat_OuterRing_30030278_14": "You haven't seen anything like them, either? Sorry, but even if they're worthless... I can't just hand them over...", "PasserBy_Chat_OuterRing_30030278_15": "I mean, it's not that I'm afraid of Lola! No way! I'm not a pushover, and besides, she's the sweetest person ever, so obviously I'm not afraid of her... Oh, just keep that between us!", "PasserBy_Chat_OuterRing_30030278_16": "I respect Lola's thoughts. Respect goes both ways in a marriage, you know!", "PasserBy_Chat_OuterRing_30030278_17": "What happened?", "PasserBy_Chat_OuterRing_30030278_Name_01": "Bolter", "PasserBy_Chat_OuterRing_30030279_01": "Hey, there you are! What's the deal you got for me?", "PasserBy_Chat_OuterRing_30030279_02": "Huh? Bolter sent you, you say?", "PasserBy_Chat_OuterRing_30030279_03": "Please check out these coins...", "PasserBy_Chat_OuterRing_30030279_04": "You explain to Lola what happened to Bolter, and she cracks up.", "PasserBy_Chat_OuterRing_30030279_05": "So, that's why! I thought Bolter was off today. Turns out he missed his Nitro-Fuel mix, huh?", "PasserBy_Chat_OuterRing_30030279_06": "He could've just asked Burnice to put it on my tab and enjoyed a free drink, because Burnice wouldn't dare ask me for Dennies... Hah, just messing around!", "PasserBy_Chat_OuterRing_30030279_07": "These coins look unique. Probably got mixed in while I was sorting through stuff.", "PasserBy_Chat_OuterRing_30030279_08": "Not sure what they're for, but it feels wrong to just scrap them...", "PasserBy_Chat_OuterRing_30030279_09": "I know what they're for.", "PasserBy_Chat_OuterRing_30030279_10": "Need them? Sure, take them. Consider it a thank-you for running this errand for Bolter.", "PasserBy_Chat_OuterRing_30030279_11": "If you bump into him on your way back, pass on a message from me.", "PasserBy_Chat_OuterRing_30030279_12": "Tell him to go home, take a shower, and meet me inside the car...", "PasserBy_Chat_OuterRing_30030279_13": "Car?", "PasserBy_Chat_OuterRing_30030279_14": "Yeah, he knows the car. Today's wind takes us back to the good old days when love was in the air.", "PasserBy_Chat_OuterRing_30030279_15": "I'm a Proxy, and I need these coins.", "PasserBy_Chat_OuterRing_30030279_16": "A Proxy, you?... Really? But you look so young.", "PasserBy_Chat_OuterRing_30030279_17": "Anyway... good karma always helps, real or not. Sure, you can have them.", "PasserBy_Chat_OuterRing_30030279_18": "He's having some pocket money trouble...", "PasserBy_Chat_OuterRing_30030279_Name_01": "Lola", "PasserBy_Chat_OuterRing_30030280_01": "What's the big deal? Just go for it!", "PasserBy_Chat_OuterRing_30030280_02": "But I can't, as there's something blocking the road...", "PasserBy_Chat_OuterRing_30030280_03": "Blocking the road? Where? You're just too scared to cheer up!", "PasserBy_Chat_OuterRing_30030280_04": "...Yeah, you meant \"rev up\" when you said \"cheer up.\" It took me a moment to catch on...", "PasserBy_Chat_OuterRing_30030280_05": "Talking back, huh? Not trusting Old Andron's wisdom?", "PasserBy_Chat_OuterRing_30030280_06": "Nah, you're not old! And I totally trust you! It's just... I spotted something shiny on the road...", "PasserBy_Chat_OuterRing_30030280_07": "Here! Look what I've found!", "PasserBy_Chat_OuterRing_30030280_08": "What's this? Not a Denny... What kind of coin is this?", "PasserBy_Chat_OuterRing_30030280_09": "Yeah, that's what I was wondering. Got so distracted, didn't even notice I was slowing down... Ouch!!", "PasserBy_Chat_OuterRing_30030280_10": "With a flick, Andron swipes the coin out of Poloff's hand...", "PasserBy_Chat_OuterRing_30030280_11": "When you're on your motorcycle, you focus on it and nothing else.", "PasserBy_Chat_OuterRing_30030280_12": "Focus on your soul connection with that metal beast. Know yourself, and know your ride.", "PasserBy_Chat_OuterRing_30030280_13": "Keep your eyes straight ahead. Any slip-up only shows weakness as a rider.", "PasserBy_Chat_OuterRing_30030280_14": "Soul, connection... great words, but you always say them so harshly...", "PasserBy_Chat_OuterRing_30030280_15": "You don't want to be a wimp, do you, Poloff?", "PasserBy_Chat_OuterRing_30030280_16": "No... of course not! I'll give it another shot! For the peaceful life in the Outer Ring!", "PasserBy_Chat_OuterRing_30030280_17": "Heh, that's the spirit. I've got your back, no matter what!!", "PasserBy_Chat_OuterRing_30030280_18": "Looks like they have totally forgotten about that coin.\nMaybe you should pick it up in case it distracts Poloff again.", "PasserBy_Chat_OuterRing_30030280_Name_01": "Andron", "PasserBy_Chat_OuterRing_30030280_Name_02": "Poloff", "PasserBy_Chat_OuterRing_30030281_01": "Look at this.", "PasserBy_Chat_OuterRing_30030281_02": "Oh... Ohhhh.", "PasserBy_Chat_OuterRing_30030281_03": "This top-notch stuff is just for you. If it weren't for Kasa's request, I'd have sold it to someone else for a hefty price.", "PasserBy_Chat_OuterRing_30030281_04": "But... what's this?", "PasserBy_Chat_OuterRing_30030281_05": "Limited-edition goodies from Richard Teamilk. Everyone in New Eridu is crazy over it, and its price on the Inter-Knot marketplace is through the roof.", "PasserBy_Chat_OuterRing_30030281_06": "What? The hottest stuff in New Eridu? Count me in. Sell it to me, please!", "PasserBy_Chat_OuterRing_30030281_07": "Let me see...", "PasserBy_Chat_OuterRing_30030281_08": "Ugh... Why is an Inner Ringer here...? Ar-are you sure you want to see it?", "PasserBy_Chat_OuterRing_30030281_09": "On Corinna's palm lie two exquisite commemorative coins.\nNo matter how you look at them, they simply don't seem like \"limited-edition goodies\" from Richard Teamilk...", "PasserBy_Chat_OuterRing_30030281_10": "What's up? You're making a weird face... What's wrong with these coins?", "PasserBy_Chat_OuterRing_30030281_11": "Corinna is fibbing.", "PasserBy_Chat_OuterRing_30030281_12": "Fine. Who would have guessed? A {M#young city lad}{F#young city lass} came all the way here... just to poke me in the face.", "PasserBy_Chat_OuterRing_30030281_13": "Fine. I found it here on the road, and someone asked me to pull a prank on you, Dorian.", "PasserBy_Chat_OuterRing_30030281_14": "Pull a prank on me? Who would do something so silly?", "PasserBy_Chat_OuterRing_30030281_15": "No idea. Well... I'll need to come up with an excuse for your girlfriend now. I'm out...", "PasserBy_Chat_OuterRing_30030281_16": "My girlfriend? But I don't have a girlfriend, do I?", "PasserBy_Chat_OuterRing_30030281_17": "That's strange. Hey, wait up, Corinna! Tell me about my \"girlfriend\"!", "PasserBy_Chat_OuterRing_30030281_18": "Hey... could you do me a favor? Show these coins to Leigh. Her eyes are sharper than mine, and maybe she'll figure something out!", "PasserBy_Chat_OuterRing_30030281_19": "These coins are definitely not from Richard Teamilk.", "PasserBy_Chat_OuterRing_30030281_20": "What's this?", "PasserBy_Chat_OuterRing_30030281_Name_01": "Corinna", "PasserBy_Chat_OuterRing_30030281_Name_02": "Dorian", "PasserBy_Chat_OuterRing_30030282_01": "...I see. She's busted.", "PasserBy_Chat_OuterRing_30030282_02": "Yup, I see it...", "PasserBy_Chat_OuterRing_30030282_03": "Tch.", "PasserBy_Chat_OuterRing_30030282_04": "I found those coins while racing around. Never seen them before, so I asked Corinna if she knew, and she was clueless, too.", "PasserBy_Chat_OuterRing_30030282_05": "That's when it hit me. Since no one here knows what they are, why not pretend they're a hot item in the Inner Ring and squeeze some Dennies out of someone?", "PasserBy_Chat_OuterRing_30030282_06": "If that numskull is all about gawking at New Eridu's fancy gadgets, he's asking for it. Don't you think?", "PasserBy_Chat_OuterRing_30030282_07": "I just can't wrap my head around him. What's so captivating about the Inner Ring? Life's about freedom, but dive in there, and poof! It's gone.", "PasserBy_Chat_OuterRing_30030282_08": "But you know Dorian. Since he was a kid, he'd trade his soul for the latest Ether gadgets, giant malls, Bangboo charging stations, and chain teamilk joints in the city.", "PasserBy_Chat_OuterRing_30030282_09": "He might just settle in the Inner Ring for good... If that happens... I might not see him for ages...", "PasserBy_Chat_OuterRing_30030282_10": "So... I'll just teach him a harsh lesson about life while I still can! You sure get what I mean, right?", "PasserBy_Chat_OuterRing_30030282_11": "Yeah, I do.", "PasserBy_Chat_OuterRing_30030282_12": "...Thanks. Yeah... thanks.", "PasserBy_Chat_OuterRing_30030282_13": "Fine... whatever. My bad for trying to squeeze Dennies out of him. That's not what friends do.", "PasserBy_Chat_OuterRing_30030282_14": "Let's flip a coin. If it lands heads, I'll apologize to him...", "PasserBy_Chat_OuterRing_30030282_15": "Leigh tosses the two coins up into the air.", "PasserBy_Chat_OuterRing_30030282_16": "Oh, wait... Which side is \"heads\" for these coins...?!", "PasserBy_Chat_OuterRing_30030282_17": "Why don't you follow him to New Eridu?", "PasserBy_Chat_OuterRing_30030282_18": "Huh? Why can't he stick around in the Outer Ring with me... Hold on. He's not my boyfriend or anything. Why do we have to stick together?", "PasserBy_Chat_OuterRing_30030282_19": "What do you mean?", "PasserBy_Chat_OuterRing_30030282_20": "Tsk, stop acting clueless! You're here because you caught on to my plan with Corinna, right?", "PasserBy_Chat_OuterRing_30030282_Name_01": "Leigh", "PasserBy_Chat_OuterRing_30030283_01": "Oh, the wonder of nature...!", "PasserBy_Chat_OuterRing_30030283_02": "Show me!", "PasserBy_Chat_OuterRing_30030283_03": "Look at this! Naturally corroded metal I found by Cinder Lake!", "PasserBy_Chat_OuterRing_30030283_04": "In a mysterious way, Buffy reveals a somewhat familiar coin.", "PasserBy_Chat_OuterRing_30030283_05": "Naturally... corroded... metal...?", "PasserBy_Chat_OuterRing_30030283_06": "Yeah! I didn't believe it at first, but a local told me the details!", "PasserBy_Chat_OuterRing_30030283_07": "It was a girl named Corinna, a kind local trader. That lively and sweet girl has been my guide in the Outer Ring.", "PasserBy_Chat_OuterRing_30030283_08": "I showed her this, and she said it's a coin-shaped metal piece naturally shaped by volcanic ash erosion. It's totally natural, not artificial at all.", "PasserBy_Chat_OuterRing_30030283_09": "But it's definitely artificial.", "PasserBy_Chat_OuterRing_30030283_10": "H—Huh? ...Really?", "PasserBy_Chat_OuterRing_30030283_11": "Now that you mention it... Actually, I was thinking the same thing... Something so exquisite must be artificial...", "PasserBy_Chat_OuterRing_30030283_12": "But why would Corinna say otherwise?", "PasserBy_Chat_OuterRing_30030283_13": "If she's fibbing to impress... she must have been through a lot... Oh, that poor little girl.", "PasserBy_Chat_OuterRing_30030283_14": "Maybe she was just having a laugh.", "PasserBy_Chat_OuterRing_30030283_15": "Oh, so Corinna had a laugh pulling a prank on me? That kinda warms my heart, to be honest.", "PasserBy_Chat_OuterRing_30030283_16": "I was planning to feature it on my channel, but now that it's not natural metal... you can keep it.", "PasserBy_Chat_OuterRing_30030283_17": "I need to have a word with Corinna...!", "PasserBy_Chat_OuterRing_30030283_18": "I've seen something similar before.", "PasserBy_Chat_OuterRing_30030283_19": "It's natural. Like, totally natural, definitely.", "PasserBy_Chat_OuterRing_30030283_20": "What do you mean?", "PasserBy_Chat_OuterRing_30030283_Name_01": "Buffy", "PasserBy_Chat_OuterRing_30030284_01": "That was scary...", "PasserBy_Chat_OuterRing_30030284_02": "That was scary... Even though Grandpa Demir was super nice, it was still kinda scary...", "PasserBy_Chat_OuterRing_30030284_03": "What's so scary? Spill the beans and freak me out.", "PasserBy_Chat_OuterRing_30030284_04": "It's something dull that happened on me... It's boring, you know... Wait, you really want to hear it?", "PasserBy_Chat_OuterRing_30030284_05": "So, I was strolling through the plaza after work, and I found these two weird coins.", "PasserBy_Chat_OuterRing_30030284_06": "I thought Old Demir left them, so I brought the coins to him today, but his reaction was peculiar...", "PasserBy_Chat_OuterRing_30030284_07": "He said something like... \"One day, Stevia will be the great savior of Blazewood!\"", "PasserBy_Chat_OuterRing_30030284_08": "Why?", "PasserBy_Chat_OuterRing_30030284_09": "Well, he's always full of old tales.", "PasserBy_Chat_OuterRing_30030284_10": "He mentioned... back in the day when Eridu was rising, a poor lady arrived at the outskirts with only two coins she found near the city walls.", "PasserBy_Chat_OuterRing_30030284_11": "She tried to get in but got turned away. Desperate, she bought a shovel with those coins, planning to dig her own grave there... She dug a bit, and water gushed out.", "PasserBy_Chat_OuterRing_30030284_12": "Blazewood, a tiny town back then, struggling to accommodate those fleeing disasters, got vitalized by the water source discovery.", "PasserBy_Chat_OuterRing_30030284_13": "What a touching story.", "PasserBy_Chat_OuterRing_30030284_14": "A touching story, but who knows if it's true... or if Old Demir was spinning a yarn.", "PasserBy_Chat_OuterRing_30030284_15": "Besides, I don't really relate to the lady in the story... except for the fact we're both desperate and found two coins...", "PasserBy_Chat_OuterRing_30030284_16": "Still, I totally get why she felt like ending her life after getting turned down...", "PasserBy_Chat_OuterRing_30030284_17": "The Outer Ring is a bit overwhelming, with everyone talking so loudly. And the Inner Ring feels like a never-ending rat race where only the sharpest people like you can make it.", "PasserBy_Chat_OuterRing_30030284_18": "Oh, I'm sorry for the gloomy talk...", "PasserBy_Chat_OuterRing_30030284_19": "Could you take these coins to Grandpa Demir for me? I remember he's into those ancient trinkets.", "PasserBy_Chat_OuterRing_30030284_20": "Did that actually happen?", "PasserBy_Chat_OuterRing_30030284_21": "What's the ancient tale this time?", "PasserBy_Chat_OuterRing_30030284_22": "What's up?", "PasserBy_Chat_OuterRing_30030284_Name_01": "Stevia", "PasserBy_Chat_OuterRing_30030285_01": "Oh, you're handing these coins over to me.", "PasserBy_Chat_OuterRing_30030285_02": "So... Stevia doesn't buy into my story, huh?", "PasserBy_Chat_OuterRing_30030285_03": "Not really.", "PasserBy_Chat_OuterRing_30030285_04": "...I see.", "PasserBy_Chat_OuterRing_30030285_05": "Well, Stevia's dealing with work stress and family troubles, so she's feeling down these days.", "PasserBy_Chat_OuterRing_30030285_06": "This old-timer wanted to lift her spirits with some stories...", "PasserBy_Chat_OuterRing_30030285_07": "But it seems like stories can only do so much.", "PasserBy_Chat_OuterRing_30030285_08": "Lose yourself in stories to avoid reality, and you'll end up an old-timer who can't tell fact from fiction.", "PasserBy_Chat_OuterRing_30030285_09": "Maybe Stevia has a point. Despite her struggles, she's facing them head-on and not shying away from challenges.", "PasserBy_Chat_OuterRing_30030285_10": "That's why I admire that girl, heh.", "PasserBy_Chat_OuterRing_30030285_11": "By the way... the tale of the water source was real, not just some rambling from this old man.", "PasserBy_Chat_OuterRing_30030285_12": "The lady who discovered the water was named Demir, one of my ancestors.", "PasserBy_Chat_OuterRing_30030285_13": "As for these coins... it'd be great if you could keep them.", "PasserBy_Chat_OuterRing_30030285_14": "Every time you see them, they'll bring back memories of the story.", "PasserBy_Chat_OuterRing_30030285_15": "...I've got plenty more stories to share... and if I kick the bucket, they'll vanish with me... but that's life, right?", "PasserBy_Chat_OuterRing_30030285_16": "Perhaps she believes it.", "PasserBy_Chat_OuterRing_30030285_Name_01": "Old Demir", "PasserBy_Chat_WorkShop2F_30030100_01": "No, I can't make the bed for Belle, otherwise next time she'll make it even messier on purpose.", "PasserBy_Chat_WorkShop2F_30030100_01F": "Wise, your blanket is always folded like the ones in hotel rooms. Why is that?", "PasserBy_Chat_WorkShop2F_30030103_01": "I just realized how much I've been through with Belle... But this is not the time to be sentimental yet.", "PasserBy_Chat_WorkShop2F_30030103_01F": "They're arranged so neatly! I wonder how long it would take Wise to realize if I swapped two of the photos around.", "PasserBy_Chat_WorkShop2F_30030104_01": "Sometimes I hear a beautiful voice coming from Belle's room. Based on everything I've heard, I don't think it's a record. She must be the one playing and singing, right?", "PasserBy_Chat_WorkShop2F_30030104_01F": "Wise has good taste in music, but not as good as me, of course. But doesn't everyone think their taste in music is great these days?", "PasserBy_Chat_WorkShop2F_30030105_01": "Belle's taste... is quite eccentric.", "PasserBy_Chat_WorkShop2F_30030106_01": "Everyone says that skiing only leads to the emergency room, and now I'm worried...", "PasserBy_Chat_WorkShop2F_30030107_01": "Now when was the last time Belle and I went skating together... That time she almost crashed into that cat?", "PasserBy_Chat_WorkShop2F_30030108_01": "\"We should put on this hat when we go undercover!\" said Belle. But I don't think a Proxy needs to go undercover often...", "PasserBy_Chat_WorkShop2F_30030109_01": "I was ahead of Belle on the leaderboard for this game last time I checked. Has she been secretly playing it?", "PasserBy_Chat_WorkShop2F_30030110_01": "Belle never plugs her guitar when she plays at night. It's a good habit for sure... But I can still hear it from next door.", "PasserBy_Chat_WorkShop2F_30030111_01": "It's a pretty lightweight bike. Wise can take it down with one hand, but I don't think he does that often... Maybe it should just be hung in the parking lot instead.", "PasserBy_Chat_WorkShop2F_30030112_01": "Let's see what Wise wrote... Why does it have to be up there?", "PasserBy_Chat_WorkShop2F_30030113_01": "Did Wise find this sofa from a company that went out of business?", "PasserBy_Chat_WorkShop2F_30030114_01": "Why does his ergonomic chair look so much more comfortable than mine? I want to try it so badly.", "PasserBy_Chat_WorkShop2F_30030115_01": "Why would anyone put their sneakers on display? Is Wise the only one who does that?", "PasserBy_Chat_WorkShop2F_30030116_01": "I have the same hat! We should wear it together when... when we need to go undercover!", "PasserBy_Chat_WorkShop2F_30030117_01": "Morning! You're up early! I thought you'd sleep in today.", "PasserBy_Chat_WorkShop2F_30030117_02": "Me? Sleeping in?", "PasserBy_Chat_WorkShop2F_30030117_03": "I heard footsteps in your room late at night.", "PasserBy_Chat_WorkShop2F_30030117_04": "Was it... not you? Could it be a mystery guest? But there's no way you could have someone over without me knowing!", "PasserBy_Chat_WorkShop2F_30030118_01": "I'm so sleepy... The morning sun is a little too bright.", "PasserBy_Chat_WorkShop2F_30030118_02": "I was up late last night", "PasserBy_Chat_WorkShop2F_30030118_03": "Are you a vampire?", "PasserBy_Chat_WorkShop2F_30030118_04": "Oops, sorry! Was I too loud? I won't do it again...", "PasserBy_Chat_WorkShop2F_30030118_05": "Maybe? But wouldn't it be weird if I'm a vampire and you are human? I might bite you first... Wait, did you turn me into a vampire?", "PasserBy_Chat_WorkShop2F_30030118_06": "So sleepy... Brain feels so foggy... Coffee... I need coffee...", "PasserBy_Chat_WorkShop2F_30030119_01": "I just realized I haven't played guitar for a long time.", "PasserBy_Chat_WorkShop2F_30030119_02": "I want to listen", "PasserBy_Chat_WorkShop2F_30030119_03": "Please don't...", "PasserBy_Chat_WorkShop2F_30030119_04": "Alright! Name your song! If there's nothing in particular, then I'll do the usual special solo concert!", "PasserBy_Chat_WorkShop2F_30030119_05": "Why would you say something like that to your one and only adorable sister? Elfy said I was really good, even though she didn't realize I was playing the same song that she plays in her shop every day...", "PasserBy_Chat_WorkShop2F_30030120_01": "The store is doing well lately! Should we reinvest the surplus into the business, or spend it?", "PasserBy_Chat_WorkShop2F_30030120_02": "You can decide", "PasserBy_Chat_WorkShop2F_30030120_03": "I'll take it", "PasserBy_Chat_WorkShop2F_30030120_04": "Is it really all up to me? I'm so glad you trust me with running the store! I will not let you down!", "PasserBy_Chat_WorkShop2F_30030120_05": "Hm? Is there something you want to buy? Or something you want to do? Tell me! I want to know!", "PasserBy_Chat_WorkShop2F_30030120_06": "Actually... It's more important to figure out how to keep the profit up, instead of spending the surplus. If not, we could easily end up in a financial crisis, just like some of our friends...", "PasserBy_Chat_WorkShop2F_30030121_01": "Today went by so fast! It's evening already... How?", "PasserBy_Chat_WorkShop2F_30030121_02": "Too busy?", "PasserBy_Chat_WorkShop2F_30030121_03": "Didn't do anything?", "PasserBy_Chat_WorkShop2F_30030121_04": "Maybe... Or I just got up too late.", "PasserBy_Chat_WorkShop2F_30030121_05": "I'm definitely going to go to bed early tonight and get up early tomorrow! Please wake me up!", "PasserBy_Chat_WorkShop2F_30030122_01": "Oh no, I completely forgot... Is it my turn to make dinner today?", "PasserBy_Chat_WorkShop2F_30030122_02": "Hm...\n", "PasserBy_Chat_WorkShop2F_30030122_03": "Don't worry, I ate already.", "PasserBy_Chat_WorkShop2F_30030122_04": "You don't sound very good, like your stomach is about to gnaw on your brain. Dinner will be ready in ten minutes!", "PasserBy_Chat_WorkShop2F_30030122_05": "I'm really sorry! What did you eat? Are there any leftovers? Can I have some?", "PasserBy_Chat_WorkShop2F_30030123_01": "It's probably closed by now...", "PasserBy_Chat_WorkShop2F_30030123_02": "What's closed?", "PasserBy_Chat_WorkShop2F_30030123_03": "Why do I crave Caramel Boba Oolong Teamilk in the middle of this quiet night when nothing is open?", "PasserBy_Chat_WorkShop2F_30030123_04": "*sigh* Richard Teamilk in Lumina Square is closed at this hour, right? Why do I always crave it in the middle of the night?", "PasserBy_Chat_WorkShop2F_30030124_01": "I'm really sleepy but I don't want to sleep... How does this even work?", "PasserBy_Chat_WorkShop2F_30030124_02": "...Just go to bed.", "PasserBy_Chat_WorkShop2F_30030124_03": "Want to do something together?", "PasserBy_Chat_WorkShop2F_30030124_04": "I guess... I might just be on my phone until the battery almost runs out, and then fall asleep while trying to plug it in...", "PasserBy_Chat_WorkShop2F_30030124_05": "Let's stay up together, like when we were kids!", "PasserBy_Chat_WorkShop2F_30030125_01": "I'm not sleeping tonight. There are so many videotapes to sort and catalog, and they need to be on the shelves by tomorrow morning...", "PasserBy_Chat_WorkShop2F_30030125_02": "I'll help", "PasserBy_Chat_WorkShop2F_30030125_03": "You can do it! Good night.", "PasserBy_Chat_WorkShop2F_30030125_04": "Usually I would ask you for help, but not today! A lot has happened lately, and I know you're tired, so get some rest tonight!", "PasserBy_Chat_WorkShop2F_30030125_05": "Huh?! The real Wise would have offered to help. Who are you and what did you do to my brother?", "PasserBy_Chat_WorkShop2F_30030125_06": "Just kidding. I know better than anyone that you've been really tired lately. Get some rest tonight!", "PasserBy_Chat_WorkShop2F_30030125_07": "I'll sort these videotapes and put them on the shelves while you sleep. I hope a bunch of customers will rush in as soon as we open tomorrow and rent them all out!", "PasserBy_Chat_WorkShop2F_30030126_01": "I've always thought that leaving the air conditioner on all night was a huge waste of money, but now...", "PasserBy_Chat_WorkShop2F_30030126_02": "Now?", "PasserBy_Chat_WorkShop2F_30030126_03": "Now I realize Fairy burns through that much power in just a few minutes when it's at full throttle...", "PasserBy_Chat_WorkShop2F_30030126_04": "And that makes me wonder why I even bother with trying to save the money. You don't feel this way?", "PasserBy_Chat_WorkShop2F_30030127_01": "Who are you and what have you done to my sister?", "PasserBy_Chat_WorkShop2F_30030127_02": "It's me! It's really me!", "PasserBy_Chat_WorkShop2F_30030127_03": "If anything, YOU are the impostor!", "PasserBy_Chat_WorkShop2F_30030127_04": "You got me...", "PasserBy_Chat_WorkShop2F_30030127_05": "Just kidding. But you went to bed so late last night. Are you sure you'll be alright getting up this early?", "PasserBy_Chat_WorkShop2F_30030127_06": "Go back to sleep, I'll watch the store.", "PasserBy_Chat_WorkShop2F_30030128_01": "Morning. I'm going to the coffee shop to get a cup of coffee, do you want one?", "PasserBy_Chat_WorkShop2F_30030128_02": "Okay!", "PasserBy_Chat_WorkShop2F_30030128_03": "Thanks, but I had a cup already...", "PasserBy_Chat_WorkShop2F_30030128_04": "Got it.", "PasserBy_Chat_WorkShop2F_30030128_05": "...My body doesn't feel fueled until I have my first cup of coffee. And I feel like someone who's just watching over this body until caffeine, the real owner, takes over... What a scary thought...", "PasserBy_Chat_WorkShop2F_30030129_01": "The store's been doing well, so I'm thinking about adding another employee or a Bangboo...", "PasserBy_Chat_WorkShop2F_30030129_02": "You decide!", "PasserBy_Chat_WorkShop2F_30030129_03": "Can we afford it?", "PasserBy_Chat_WorkShop2F_30030129_04": "I know you'll support my decision. I'll crunch some numbers and see if we can handle it.", "PasserBy_Chat_WorkShop2F_30030129_05": "This is a very important question. I'll ask Fairy to help me run through the cost analysis again...", "PasserBy_Chat_WorkShop2F_30030129_06": "It's been quite a challenge to run this store. I mean, several years ago, we never thought we would live like this...", "PasserBy_Chat_WorkShop2F_30030130_01": "Any ideas for dinner?", "PasserBy_Chat_WorkShop2F_30030130_02": "Let's go out!", "PasserBy_Chat_WorkShop2F_30030130_03": "I want you to cook!", "PasserBy_Chat_WorkShop2F_30030130_04": "Let me guess, you're going to say... noodles...", "PasserBy_Chat_WorkShop2F_30030130_05": "What a weird request. You know I'll be sad if there are too many leftovers, right?", "PasserBy_Chat_WorkShop2F_30030131_01": "I wish Fairy had a physical body.", "PasserBy_Chat_WorkShop2F_30030131_02": "Why?", "PasserBy_Chat_WorkShop2F_30030131_03": "Then it can take turns cleaning with us.", "PasserBy_Chat_WorkShop2F_30030131_04": "I don't know why, but I get the feeling that it won't slack off like you do.", "PasserBy_Chat_WorkShop2F_30030132_01": "It's been a while since we took a walk together.", "PasserBy_Chat_WorkShop2F_30030132_02": "Let's take a walk together!", "PasserBy_Chat_WorkShop2F_30030132_03": "Are you... trying to act cute? No way!", "PasserBy_Chat_WorkShop2F_30030132_04": "A walk? Or a drive? You decide.", "PasserBy_Chat_WorkShop2F_30030132_05": "...What a terrible reaction. I won't say that I want to take a walk with you again.", "PasserBy_Chat_WorkShop2F_30030132_06": "Nah, I'm not angry. I'm going to get some ice cream, so tag along if you want to.", "PasserBy_Chat_WorkShop2F_30030133_01": "A lot has happened lately. Thanks for everything, Belle.", "PasserBy_Chat_WorkShop2F_30030133_02": "You, too, Wise! Well done!", "PasserBy_Chat_WorkShop2F_30030133_03": "I knew from the beginning that the only thing I could do was to support you.", "PasserBy_Chat_WorkShop2F_30030133_04": "I can't afford to lose you so... I know I say this a lot, but you must be careful.", "PasserBy_Chat_WorkShop2F_30030134_01": "I'm really hungry, but there are only carrot chips at home...", "PasserBy_Chat_WorkShop2F_30030134_02": "Is there anything we can order?", "PasserBy_Chat_WorkShop2F_30030134_03": "Just eat the chips!", "PasserBy_Chat_WorkShop2F_30030134_04": "Sure. You're hungry, too? It feels less guilty when you order it with me.", "PasserBy_Chat_WorkShop2F_30030134_05": "Carrot chips are too healthy. It's a daytime snack, and no one eats it at late night. And it's freeze-dried, not even fried!", "PasserBy_Chat_WorkShop2F_30030135_01": "I see you can't sleep, either.", "PasserBy_Chat_WorkShop2F_30030135_02": "Let's watch some movies together?", "PasserBy_Chat_WorkShop2F_30030135_03": "Go back to bed and give it another try!", "PasserBy_Chat_WorkShop2F_30030135_04": "No horror movies, please... Thank you...", "PasserBy_Chat_WorkShop2F_30030135_05": "How? I guess I can try closing my eyes...", "PasserBy_Chat_WorkShop2F_30030136_01": "You don't look too good. Is something wrong?", "PasserBy_Chat_WorkShop2F_30030136_02": "No, I think I'm just tired.", "PasserBy_Chat_WorkShop2F_30030136_03": "I'm just in a bad mood...", "PasserBy_Chat_WorkShop2F_30030136_04": "Is that so? Then get some rest. I'll make your favorite breakfast tomorrow morning.", "PasserBy_Chat_WorkShop2F_30030136_05": "I'm always here if you need to talk. Do you want to come over, or should I go to your room?", "PasserBy_Chat_Zero_315130026_01": "Folks! Behind us is New Eridu, and there's no turning back!", "PasserBy_Chat_Zero_315130026_02": "We won't back down, captain!", "PasserBy_Chat_Zero_315130026_03": "Captain, can we get some new lines? I could almost recite your pre-battle pep talk by heart.", "PasserBy_Chat_Zero_315130026_04": "You all are exceptional soldiers, and I've never doubted the combat will of the vanguard.", "PasserBy_Chat_Zero_315130026_05": "But this time, the enemy we face is truly unprecedented. Everyone must engage with utmost focus, and that's an order!", "PasserBy_Chat_Zero_315130026_06": "Yes! Captain!", "PasserBy_Chat_Zero_315130026_Name01": "Vanguard Captain", "PasserBy_Chat_Zero_315130026_Name02": "Young Vanguard Member", "PasserBy_Chat_Zero_315130026_Name03": "Veteran Vanguard Member", "PasserBy_Chat_Zero_315130026_Name04": "Vanguard Members", "PasserBy_Chat_Zero_315130027_01": "Even special equipment can easily be corrupted. What kind of monster is Nineveh anyway?", "PasserBy_Chat_Zero_315130027_02": "Hoping the special paint sent by the institute last night works, otherwise it's overtime again this week...", "PasserBy_Chat_Zero_315130027_Name01": "Marlene", "PasserBy_Chat_Zero_315130028_01": "My duty is to ensure the safety of important personnel at the institute, especially when the guard at the outpost is down.", "PasserBy_Chat_Zero_315130028_02": "So unfortunately, I cannot participate in this extermination battle against Nineveh.", "PasserBy_Chat_Zero_315130028_03": "You're easier to get along with today.", "PasserBy_Chat_Zero_315130028_04": "Talking more than usual?", "PasserBy_Chat_Zero_315130028_05": "...", "PasserBy_Chat_Zero_315130028_06": "Ray thinks highly of you. Don't screw it up.", "PasserBy_Chat_Zero_315130028_Name01": "Ophelia", "PasserBy_Chat_Zero_315130029_01": "A massive dark beast crawls upon the earth, its breathing barely perceptible.", "PasserBy_Chat_Zero_315130029_02": "But today, the ether arcs at the edge of the Hollow, where it meets the atmosphere, seem especially restless.", "PasserBy_Chat_Zero_315130029_03": "Observe Hollow Zero", "PasserBy_Chat_Zero_315130029_Name01": "Ophelia", "PasserBy_Chat_Zero_315130030_01": "Hey, big bro Eddie, heard we're going up against a huge Ethereal? Like the monsters in those old special effects films, are those things really something humans can beat?", "PasserBy_Chat_Zero_315130030_02": "What do you mean by big bro?! I'm old enough to be your dad.", "PasserBy_Chat_Zero_315130030_03": "No matter how tough or dangerous the enemy, there's always an elite squad up front. You think operations like the Decapitation Strike are for grunts like us to worry about?", "PasserBy_Chat_Zero_315130030_04": "That's true... My mom just thought this was a stable job when she pushed me to enlist, and I never had any delusions about saving the world...", "PasserBy_Chat_Zero_315130030_05": "That's the right way to think. Living peacefully till you're discharged, and enjoying your pension... that's all I wish for.", "PasserBy_Chat_Zero_315130030_Name01": "Ethan", "PasserBy_Chat_Zero_315130030_Name02": "Edgar", "PasserBy_Chat_Zero_315130031_01": "Even the Independent Investigation Team has been drafted. What about the Hollow Special Operations?", "PasserBy_Chat_Zero_315130031_02": "Heard there was an accident at the Hawara mines. TOPS specifically pulled executors from H.S.O., and that's why they're short-staffed...", "PasserBy_Chat_Zero_315130031_03": "But the main reason is probably that the top brass haven't decided to wipe out Nineveh once and for all yet.", "PasserBy_Chat_Zero_315130031_04": "Tsk, ends up we're just pawns to be sacrificed.", "PasserBy_Chat_Zero_315130031_Name01": "Enrico", "PasserBy_Chat_Zero_315130031_Name02": "Clover", "PasserBy_Chat_Zero_315130032_01": "Symbiotic Ethereal Swarm, Contagious Ether Corruption... look at the report, what a great field study opportunity! The stubborn old guards of the Defense Force just won't let us go!", "PasserBy_Chat_Zero_315130032_02": "Mentor, this operation isn't like a normal investigation. It's dangerous.", "PasserBy_Chat_Zero_315130032_03": "What? You think I'm an old relic too? That I'll fall apart if I move?", "PasserBy_Chat_Zero_315130032_04": "Oh, Mentor, he's just concerned about you...", "PasserBy_Chat_Zero_315130032_Name01": "Anne", "PasserBy_Chat_Zero_315130032_Name02": "Elmo", "PasserBy_Chat_Zero_315130032_Name03": "Eliana", "PasserBy_Chat_Zero_315130033_01": "Unauthorized vehicles are not allowed to enter the outpost. If you wish to leave the outpost, I can provide transportation. Do you require such services?", "PasserBy_Chat_Zero_315130033_02": "Please help me leave the outpost.", "PasserBy_Chat_Zero_315130033_03": "No thanks", "PasserBy_Chat_Zero_315130033_Name01": "Sentinel", "PenDelta": "PEN", "PenRatio": "PEN Ratio", "PerUnlock_FeatureDesc": "Beyond the trajectory of the Phaethon's Story, other performances are also set up, waiting for the curtain to rise.\nOnce the Advance Screening begins, the story of Phaethon will be paused, and the Proxy will step into anecdotes that have yet to reach their moment of revelation...", "PerUnlock_HeadName": "Would you like to start the Advance Screening?", "PerUnlock_UnlockDesc_ActivityLighter_Line1": "· This function will let you skip main story Chapter 4 \"Tour de Inferno,\" which may affect the coherence of the plot", "PerUnlock_UnlockDesc_ActivityLighter_Line2": "· Only the essential content of The Champion: Special Play can be experienced", "PerUnlock_UnlockDesc_ActivityLighter_Line3": "· It is recommended to complete the prerequisite commissions to get the full experience", "PerUnlock_UnlockDesc_ChapterLighter_Line1": "· This function will let you skip main story Chapter 4 \"Tour de Inferno,\" which may affect the coherence of the plot", "PerUnlock_UnlockDesc_ChapterLighter_Line2": "· Only the essential content of Lighter's Agent Story \"The Unsung Champion\" can be experienced", "PerUnlock_UnlockDesc_ChapterLighter_Line3": "· It is recommended to complete the prerequisite commissions to get the full experience", "PerUnlock_UnlockDesc_Special2VirtualRevenge_Line1": "· This function will let you skip main story Chapter 4 \"Tour de Inferno,\" which may affect the coherence of the plot", "PerUnlock_UnlockDesc_Special2VirtualRevenge_Line2": "· Only the essential content of Virtual Revenge can be experienced", "PerUnlock_UnlockDesc_Special2VirtualRevenge_Line3": "· It is recommended to complete the prerequisite commissions to get the full experience", "PerVersion": "Version Limit", "PeriodLockTip_Title": "Time until this zone unlocks", "Phisc_System": "Flinch", "Phisc_System_Debuff_Des": "Daze suffered is increased.", "PhotoDesc_3600001": "\"Wait, wait! That's the wrong way! Come back!\" Captured during a delivery with a Hollow Raider. Seeing Bangboo trying so hard to run backwards on the conveyor belt was too cute, so I forgot to help.", "PhotoDesc_3600002": "A commemorative photo taken while experimenting with explosives in a Hollow. A real, seasoned Hollow Raider doesn't look back at the explosion.", "PhotoDesc_3600003": "There's two things in life one should miss: love ending in regrets and a phone ringing unexpectedly on a street at midnight.", "PhotoDesc_3600004": "A close-up photo of the cat \"Tumtum.\" You can't help but utter \"Let me pet you! C'mon, let me pet you!\" upon seeing it.", "PhotoDesc_3600006": "A picture taken with {NPC_103174203}. {M#Belle}{F#Wise} helped to take the photo.\nIt's a precious image taken shortly after adopting {NPC_103174203}. His eyes look so clear and full of wisdom. Looking at the picture makes you want to rub it.\nGazing at this picture satisfies you when you can't pet {NPC_103174203}.", "PhotoDesc_3600015": "Captured by the Bangboo Alliance. This is the decisive moment as they launched the final strike against the reigning champion.", "PhotoDesc_3600016": "Photo Background Description", "PhotoDesc_3600017": "Before being ordered to move the signboard, Gerant asked General Chop to take a commemorative photo. Honestly... it looks better than the real one.", "PhotoDesc_3600018": "A photo of the famous Twin Dancers taken during their ballet training. Though the picture is a little blurry with how much time has passed, that elegance and beauty still remain.", "PhotoDesc_3600019": "A fan-exclusive photo of streamer Archie. It features her iconic live reaction: \"Terrifying!\"", "PhotoDesc_3600021": "A picture taken with Rain and everyone at Victoria Housekeeping Co. after leaving Ballet Twins. Not even a minute after taking the picture, Billy calls to report that Perlman has escaped...\nWait, why is that the most memorable thing!", "PhotoDesc_3600023": "A photograph taken by Big Daddy captures the lively feast inside the Cheesetopia diner. Within just a few days, this once-abandoned establishment has been revitalized, and it looks like Blazewood will become even more bustling in the future.", "PhotoDesc_3600024": "Is Victoria Housekeeping also interested in sandwiches?\nThough... \"using simple ingredients and simple methods to create something delicious\" is probably something that people would expect of maids.", "PhotoDesc_3650011": "Coach Aster was so impressed and delighted by its assistant coach's work that it applied for a medal from the training department of the company... Unfortunately, the application was rejected, so it made this medal by itself.\nIt's pretty sweet token of friendship, don't you think?", "PhotoName_3600001": "Bangboo Diet Plan", "PhotoName_3600002": "BOOM!", "PhotoName_3600003": "Please don't answer...", "PhotoName_3600004": "Pet \"Tumtum\"", "PhotoName_3600006": "Inky is With You", "PhotoName_3600015": "\"The perfect chance! Bam!\"", "PhotoName_3600016": "Photo: My Bestie's 1000km/h Bike", "PhotoName_3600017": "Which one of us is more handsome?", "PhotoName_3600018": "\"First Time on Stage\"", "PhotoName_3600019": "\"Terrifying!\"", "PhotoName_3600021": "Survival Commemoration", "PhotoName_3600023": "A Corner of the Banquet", "PhotoName_3600024": "Special Feast", "PhotoName_3650011": "En-Nah Rising Star Medal", "PhotoPermission_01": "Please grant access to your album in the settings.", "PhotoPermission_02": "Please grant access to your album before taking and saving photos.", "PhotoSetting_TipTab01": "Please select an action in selfie mode", "PhotoSideBubble_Chapter01_00001_01": "Where's the right place...", "PhotoSideBubble_Chapter01_00002_01": "Thanks. I'll wait for your good news!", "PhotoSideBubble_Chapter01_00003_01": "How did it go?", "PhotoSideBubble_Chapter01_00004_01": "*Yawn* I'm so sleepy...", "PhotoSideBubble_Chapter01_00005_01": "Wake up!!!", "PhotoSideBubble_Chapter01_00006_01": "My shoulder has been feeling rather heavy recently.", "PhotoSideBubble_Chapter01_00007_01": "Should I change my posture?", "PhotoSideBubble_Chapter01_00008_01": "What kind of design would it be?", "PhotoSideBubble_Chapter01_00009_01": "Hmm... The performance is quite stable.", "PhotoSideBubble_Chapter01_00010_01": "I look forward to the great pictures...", "PhotoSideChat_Chapter01_00001_01": "I'm searching for a house...", "PhotoSideChat_Chapter01_00001_02": "Warm, dry, quiet, and convenient for getting food and visiting friends.", "PhotoSideChat_Chapter01_00001_03": "How about you talk with a property agent?", "PhotoSideChat_Chapter01_00001_04": "How about you put up some ads along the streets?", "PhotoSideChat_Chapter01_00001_05": "Oh? That's too much of a hassle.", "PhotoSideChat_Chapter01_00001_06": "In fact, a small trash can will do.", "PhotoSideChat_Chapter01_00001_07": "(...I'll respect your preference.)", "PhotoSideChat_Chapter01_00001_08": "(Sounds pretty good to me.)", "PhotoSideChat_Chapter01_00001_09": "I have to work, so I have no time to check out the trash cans one by one.", "PhotoSideChat_Chapter01_00001_10": "I'll help you.", "PhotoSideChat_Chapter01_00001_11": "Leave it to me!", "PhotoSideChat_Chapter01_00001_12": "Thanks... I owe you a big one.", "PhotoSideChat_Chapter01_00001_13": "Please take a picture for me if you find a suitable one.", "PhotoSideChat_Chapter01_00001_14": "What kind of house are you looking for?", "PhotoSideChat_Chapter01_00001_15": "I don't think I can be of much help...", "PhotoSideChat_Chapter01_00001_Name01": "Hannah", "PhotoSideChat_Chapter01_00002_01": "I'm looking for a warm, dry, and quiet place.", "PhotoSideChat_Chapter01_00002_02": "Not only does a trash can meet those requirements, but it is also a good place to get food!", "PhotoSideChat_Chapter01_00002_03": "I think it's a superb alternative.", "PhotoSideChat_Chapter01_00002_Name01": "Hannah", "PhotoSideChat_Chapter01_00003_01": "This is great, but isn't it a tad too big?", "PhotoSideChat_Chapter01_00003_02": "Smaller ones can be uncomfortable for you", "PhotoSideChat_Chapter01_00003_03": "Do you prefer smaller trash cans?", "PhotoSideChat_Chapter01_00003_04": "...", "PhotoSideChat_Chapter01_00003_05": "...", "PhotoSideChat_Chapter01_00003_06": "You know I'm not looking for myself, do you?", "PhotoSideChat_Chapter01_00003_07": "Why would I live in a trash can!?", "PhotoSideChat_Chapter01_00003_08": "I've come across a stray cat recently. It pains me to see it get soaked whenever it rains.", "PhotoSideChat_Chapter01_00003_09": "So, I want to make a trash can into a shelter for the cat...", "PhotoSideChat_Chapter01_00003_10": "Why don't you adopt it?", "PhotoSideChat_Chapter01_00003_11": "Why don't you bring it back home?", "PhotoSideChat_Chapter01_00003_12": "...Wait. That's actually doable.", "PhotoSideChat_Chapter01_00003_13": "How come I never thought about that! Thanks for your reminder!", "PhotoSideChat_Chapter01_00003_Name01": "Hannah", "PhotoSideChat_Chapter01_00004_01": "Gosh. A—Am I going to be a cat owner soon?", "PhotoSideChat_Chapter01_00004_02": "What a surprise! I'm not sure if I'm ready yet!", "PhotoSideChat_Chapter01_00004_03": "Still, thanks for your photos!", "PhotoSideChat_Chapter01_00005_01": "Ehn-ne... (Today is...)", "PhotoSideChat_Chapter01_00005_02": "Ehn-ne... (The great...)", "PhotoSideChat_Chapter01_00005_03": "Ehn-ne-ehn-ne-ehn-ne! (Fifth anniversary for the three of us!)", "PhotoSideChat_Chapter01_00005_04": "Congratulations! I'll be sure to spend a lot next time!", "PhotoSideChat_Chapter01_00005_05": "Awesome!", "PhotoSideChat_Chapter01_00005_06": "Ehn-ne-ehn-ne! (We've been working hard!)", "PhotoSideChat_Chapter01_00005_07": "Ehn-ne, ehn-ne, ehn-ne... (Rain or shine, we've never skipped work, even when we're grabbed and lifted by bad-tempered customers by the ears...)", "PhotoSideChat_Chapter01_00005_08": "Ehn-ne-ehn-ne. (Looking back at our journey, all the hardships have turned into beautiful memories.)", "PhotoSideChat_Chapter01_00005_09": "Ehn-ne-ehn-ne? (Could you take a photo of us to commemorate this special day?)", "PhotoSideChat_Chapter01_00005_10": "Leave it to me!", "PhotoSideChat_Chapter01_00005_11": "I'll make sure you all look good in the photo.", "PhotoSideChat_Chapter01_00005_12": "Ehn-ne-ehn-ne! (Thanks!)", "PhotoSideChat_Chapter01_00005_13": "Ehn-ehn-nene! (Congratulations!)", "PhotoSideChat_Chapter01_00005_14": "Ehn-nah? (Has shooting started yet?)", "PhotoSideChat_Chapter01_00005_15": "Ehn-nah? (Has shooting wrapped up yet?)", "PhotoSideChat_Chapter01_00005_16": "Nah-ehn? (All done shooting?)", "PhotoSideChat_Chapter01_00005_Name01": "Buy", "PhotoSideChat_Chapter01_00005_Name02": "Ask", "PhotoSideChat_Chapter01_00005_Name03": "Give Change", "PhotoSideChat_Chapter01_00006_01": "Ehn-nene? (Should I start smiling now?)", "PhotoSideChat_Chapter01_00006_02": "Ehn-ehn! (I'm already smiling!)", "PhotoSideChat_Chapter01_00006_03": "Ne-ah! (No blinking... No blinking.)", "PhotoSideChat_Chapter01_00006_Name01": "Ask", "PhotoSideChat_Chapter01_00006_Name02": "Give Change", "PhotoSideChat_Chapter01_00006_Name03": "Buy", "PhotoSideChat_Chapter01_00007_01": "Ehn-ne... (Holy moly...)", "PhotoSideChat_Chapter01_00007_02": "Ehn-ne-ehn-ne! (We look so cool at work in the photo!)", "PhotoSideChat_Chapter01_00007_03": "Ehn-ne! (I love it!)", "PhotoSideChat_Chapter01_00007_04": "Let's put our hands together!", "PhotoSideChat_Chapter01_00007_05": "Awesome!", "PhotoSideChat_Chapter01_00007_06": "Ehn-ne-ehn-ne... (Looking at this photo rekindles my passion for work...)", "PhotoSideChat_Chapter01_00007_07": "Ehn-ne... (The pain of being grabbed by the customers has faded away...)", "PhotoSideChat_Chapter01_00007_08": "Ehn-ne-ehn-ne! (Let's do this for another five years!)", "PhotoSideChat_Chapter01_00007_Name01": "Give Change", "PhotoSideChat_Chapter01_00007_Name02": "Ask", "PhotoSideChat_Chapter01_00007_Name03": "Buy", "PhotoSideChat_Chapter01_00008_01": "Eh? It's you. It's rare to see you *yawn*...", "PhotoSideChat_Chapter01_00008_02": "...around here!", "PhotoSideChat_Chapter01_00008_03": "Are you okay, Grace?", "PhotoSideChat_Chapter01_00008_04": "You should have some rest", "PhotoSideChat_Chapter01_00008_05": "I'm okay. I'm just a little sleep-deprived from working on a technical problem for the entire night.", "PhotoSideChat_Chapter01_00008_06": "At times like this, I wish I had a prosthetic arm that can work for me while I'm sleeping!", "PhotoSideChat_Chapter01_00008_07": "It'd be nice if the arm had a muscular-looking and exquisite design! It would be perfect for technical workers.", "PhotoSideChat_Chapter01_00008_08": "Let me see what I can do!", "PhotoSideChat_Chapter01_00008_09": "I'll take care of it!", "PhotoSideChat_Chapter01_00008_10": "A sleek and exquisitely designed mechanical hand... I think I saw something like that while shopping on Sixth Street.", "PhotoSideChat_Chapter01_00008_11": "Why don't you take a look around Sixth Street and see if you can find any traces of that mechanical hand?", "PhotoSideChat_Chapter01_00008_12": "How's it going, Proxy? Wasn't too difficult, I hope?", "PhotoSideChat_Chapter01_00008_15": "I can't do that!", "PhotoSideChat_Chapter01_00008_16": "I'll check it out myself then! Um... It's a shame that I'm too busy to go anywhere now. If only someone could take a picture for me...", "PhotoSideChat_Chapter01_00008_17": "I've started to piece some things together.", "PhotoSideChat_Chapter01_00008_18": "There's no dealing with you.", "PhotoSideChat_Chapter01_00008_19": "Really? That's great! I'll pull myself together and wait for you!", "PhotoSideChat_Chapter01_00008_20": "So, what can I do for you?", "PhotoSideChat_Chapter01_00008_21": "It's kind of embarrassing for me to say...", "PhotoSideChat_Chapter01_00008_22": "I need to ask for a favor...", "PhotoSideChat_Chapter01_00008_23": "(Tell Grace about the modifications Three Gates applied to their cement mixers.)", "PhotoSideChat_Chapter01_00008_24": "Do you mean Three Gates used our discarded parts in violation of the regulations and caused some machines to malfunction?", "PhotoSideChat_Chapter01_00008_25": "You're such a nice person, Proxy. But I can't see why Belobog Industries should clean the mess caused by their competitor.", "PhotoSideChat_Chapter01_00008_26": "That being said, I have a fair proposal. If you can provide me with inspiration for my mechanical hand, I'll consider giving you the solution to the core failure.", "PhotoSideChat_Chapter01_00008_27": "What can Three Gates offer in exchange for our... \"business solution\"?", "PhotoSideChat_Chapter01_00008_28": "Then it's a deal. Give me a photo of that mechanical hand, and I'll give you the solution in exchange.", "PhotoSideChat_Chapter01_00008_29": "I'll get hyped up while I wait for you!", "PhotoSideChat_Chapter01_00008_Name01": "Grace", "PhotoSideChat_Chapter01_00009_01": "What kind of structure would it have?", "PhotoSideChat_Chapter01_00009_Name01": "Grace", "PhotoSideChat_Chapter01_00010_01": "Hi there, do you have anything to modify?", "PhotoSideChat_Chapter01_00010_02": "You might have to wait for a while as I need to stretch my arm. It feels a bit stiff after a long day of work.", "PhotoSideChat_Chapter01_00010_03": "My friend is a fan of your arm!", "PhotoSideChat_Chapter01_00010_04": "My friend needs your arm!", "PhotoSideChat_Chapter01_00010_05": "What? My arm? I earn my living with it, so it's not for sale.", "PhotoSideChat_Chapter01_00010_06": "You briefly explain Grace's request to take a photo of Enzo's arm.", "PhotoSideChat_Chapter01_00010_07": "Hahaha! I see. You only want a photo of my prosthetic arm!", "PhotoSideChat_Chapter01_00010_08": "Sure! It used to give me so much pain, but now I'm proud of it! It was designed by an old friend!", "PhotoSideChat_Chapter01_00010_09": "It is flexible, strong, and easy to use! The shoulder part feels heavy recently, but I guess it's because I've been overusing it.", "PhotoSideChat_Chapter01_00010_10": "By the way, did you say you wanted to take a picture of my arm for your friend?", "PhotoSideChat_Chapter01_00010_11": "Go ahead. I'll stand still.", "PhotoSideChat_Chapter01_00010_Name01": "Enzo", "PhotoSideChat_Chapter01_00011_01": "If your friend is truly interested, she's welcome to come here and look at my arm herself!", "PhotoSideChat_Chapter01_00011_02": "This arm is the most charming when it is at work!", "PhotoSideChat_Chapter01_00011_Name01": "Enzo", "PhotoSideChat_Chapter01_00012_01": "Hey, you're back! Have you snapped a picture of the prosthetic arm? Please show me!", "PhotoSideChat_Chapter01_00012_02": "Yeah...", "PhotoSideChat_Chapter01_00012_03": "Oh!", "PhotoSideChat_Chapter01_00012_04": "Interesting...", "PhotoSideChat_Chapter01_00012_05": "Oh...?", "PhotoSideChat_Chapter01_00012_06": "Is this gentleman experiencing discomfort around his shoulder lately?", "PhotoSideChat_Chapter01_00012_07": "How do you know that?", "PhotoSideChat_Chapter01_00012_08": "I think he did mention that earlier.", "PhotoSideChat_Chapter01_00012_09": "This is exactly what I expected...", "PhotoSideChat_Chapter01_00012_10": "This prosthetic arm has a brilliant design, but the bearings at the joints are slightly worn out. Look here...", "PhotoSideChat_Chapter01_00012_11": "This will result in a slight imbalance in its weight distribution. While it can still work, I believe it will cause some discomfort.", "PhotoSideChat_Chapter01_00012_12": "You can remind him of that when you got some time!", "PhotoSideChat_Chapter01_00012_13": "That's impressive, Grace!", "PhotoSideChat_Chapter01_00012_14": "I'll let him know", "PhotoSideChat_Chapter01_00012_15": "Well, now I feel so refreshed after looking at the great mechanical design. Thanks for the photo!", "PhotoSideChat_Chapter01_00012_16": "So, about their cement mixers...", "PhotoSideChat_Chapter01_00012_17": "I feel more energized now after looking at the great mechanical design.", "PhotoSideChat_Chapter01_00012_18": "Given the sincerity of their offer, I'll lend them a hand.", "PhotoSideChat_Chapter01_00012_19": "I brought out those Logic Cores from the Hollows. Most of them had defects and didn't pass testing.", "PhotoSideChat_Chapter01_00012_20": "Defects?", "PhotoSideChat_Chapter01_00012_21": "Yeah. Ether corrupted their core circuits, and their algorithms became quite strange, no matter how their personalities were programmed.", "PhotoSideChat_Chapter01_00012_22": "When testing these logic cores, we tried out some mods on a forklift. Anton randomly made up a character called: \"Real Bro In Pursuit for Power.\"", "PhotoSideChat_Chapter01_00012_23": "In the end, the forklift just stayed in one place lifting heavy metal objects up and down and refused to carry any freight or take any machine oil...", "PhotoSideChat_Chapter01_00012_24": "It would just say, \"I'm only doing strength training now, no cardio, and definitely not having carbs... Otherwise these muscles won't pop.\"", "PhotoSideChat_Chapter01_00012_25": "But forklifts don't even have muscles!", "PhotoSideChat_Chapter01_00012_26": "It's a world I don't even pretend to understand...", "PhotoSideChat_Chapter01_00012_27": "Right? That's why those logic cores didn't pass basic testing, and we scrapped them all.", "PhotoSideChat_Chapter01_00012_28": "How can we restore the modded cement mixer back to its original state?", "PhotoSideChat_Chapter01_00012_29": "The solution is pretty straightforward. My preset voice command is the only thing needed to shut everything down...", "PhotoSideChat_Chapter01_00012_30": "Just say, \"calm down, little one\" to the machine. This will make the Logic Core shut down.", "PhotoSideChat_Chapter01_00012_Name01": "Grace", "PhotoSideChat_Chapter01_00013_01": "Does your friend like the photo?", "PhotoSideChat_Chapter01_00013_02": "Enzo, the bearings of your arm are worn out!", "PhotoSideChat_Chapter01_00013_03": "The bearings are worn out? Oh, no... I've forgotten to check the joints!", "PhotoSideChat_Chapter01_00013_04": "Ah... No wonder my shoulder has been feeling heavy recently...", "PhotoSideChat_Chapter01_00013_05": "It's amazing how your friend can tell just by looking at the picture...", "PhotoSideChat_Chapter01_00013_06": "Please thank her on my behalf!", "PhotoSideChat_Chapter01_00013_Name01": "Enzo", "PhotoSideChat_Chapter01_00015_01": "My bro's social life is in your hands!", "PhotoSideChat_Chapter01_00015_Name01": "Anton", "PhotoSideChat_Chapter01_00016_01": "I'll keep this picture and look at it whenever I feel sleepy!", "PhotoSideChat_Chapter01_00016_Name01": "Grace", "PhotoTask_Tips01": "{0} target acquired", "PhotoUnlockCondition_3600001": "Unlock after completing the commission: The Last Delivery Order", "PhotoUnlockCondition_3600002": "Unlock after completing the commission: Where's Inspiration?", "PhotoUnlockCondition_3600003": "Unlock by completing \"The Prophecy\" commission \"Respond to Prophecy\"", "PhotoUnlockCondition_3600004": "Unlock after completing the commission: Fluff and Fur's New Friend", "PhotoUnlockCondition_3600015": "Unlock after completing the commission: Now Who Is the Trainer?", "PhotoUnlockCondition_3600016": "Unlock after completing the commission: My Bosom Friend!", "PhotoUnlockCondition_3600017": "Unlock after completing the commission: Sixth Street Case (II)", "PhotoUnlockCondition_3600018": "Unlocked after completing the commission \"Phantom of the Ballet Twins\"", "PhotoUnlockCondition_3600019": "Unlocked after completing the commission \"Number One Fan\"", "PhotoUnlockCondition_3600021": "Complete the Chapter 3 main commission \"The Midnight Pursuit\" to unlock", "PhotoUnlockCondition_3600024": "Complete the commission Encounter with a \"Big Shot\" in the When Sandwiches Come A Knockin' event to unlock", "PhotoUnlockCondition_3650011": "Complete all Commemorative Photos and Training Supervision stages in the \"En-Nah\" Assistant Program event to unlock", "PhotoUnlockCondition_Short_3600000": "Complete \"Cat's Lost & Found\" to obtain", "PhotoUnlockCondition_Short_3600001": "Obtain after completing: The Last Delivery Order", "PhotoUnlockCondition_Short_3600002": "Obtain after completing: Where's Inspiration?", "PhotoUnlockCondition_Short_3600003": "Obtain after completing: The Prophecy", "PhotoUnlockCondition_Short_3600004": "Obtain after completing: Fluff and Fur's New Friend", "PhotoUnlockCondition_Short_3600006": "Adopt Inky to obtain", "PhotoUnlockCondition_Short_3600015": "Obtain after completing: Now Who Is the Trainer?", "PhotoUnlockCondition_Short_3600016": "Complete \"My Bosom Friend!\" to obtain", "PhotoUnlockCondition_Short_3600017": "Obtain after completing: Fluff and Fur's New Friend", "PhotoUnlockCondition_Short_3600018": "Complete \"Phantom of the Ballet Twins\" to obtain", "PhotoUnlockCondition_Short_3600019": "Complete \"Number One Fan\" to obtain", "PhotoUnlockCondition_Short_3600021": "Complete \"The Midnight Pursuit\" to obtain", "PhotoUnlockCondition_Short_3600023": "Complete \"Overlord's Feast\" to obtain", "PhotoUnlockCondition_Short_3600024": "Obtain via the When Sandwiches Come A Knockin' event", "PhotoUnlockCondition_Short_3650011": "Obtain via the \"En-Nah\" Assistant Program event", "PhotoWall_BrowseMode_Title1": "Preview Mode", "PhotoWall_Console_Button1": "Put Away", "PhotoWall_DesignTemplate_Title1": "Design Template {0}", "PhotoWall_EditMode_Title1": "Edit Mode", "PhotoWall_Item_Option1": "View All Items", "PhotoWall_Item_Option2": "View Decorations Only", "PhotoWall_Item_Option3": "View Photos Only", "PhotoWall_Item_Subtitle": "Stored in Memory Board", "PhotoWall_Item_TabTitle1": "Precious Memories", "PhotoWall_Item_TabTitle2": "Daily Snapshots", "PhotoWall_Item_TabTitle3": "Set Items", "PhotoWall_Rename_Desc1": "Please enter a template name", "PhotoWall_Rename_Desc2": "Template Name", "PhotoWall_Rename_Title1": "Template Name", "PhotoWall_TabTitle_default": "Locked", "PhotoWall_Tips_Button1": "Save and Exit", "PhotoWall_Tips_Button2": "Abandon Changes", "PhotoWall_Tips_Button3": "Save and Switch", "PhotoWall_Tips_Desc1": "Locked", "PhotoWall_Tips_Desc2": "Are you sure you want to delete template {0}?\nThis action cannot be undone.", "PhotoWall_Tips_Desc3": "Are you sure you want to create and switch to the new design template?", "PhotoWall_Tips_Desc4": "Your friend's Corkboard is not available for viewing", "PhotoWall_UI_Button1": "Switch", "PhotoWall_UI_Button2": "Edit", "PhotoWall_UI_Button3": "Allow friends to view", "PhotoWall_UI_Button4": "Save", "PhotoWall_UI_Button5": "Delete", "PhotoWall_UI_Button6": "Switch", "PhotoWall_UI_Button7": "Create New", "PhotoWall_UI_Title1": "Switch Template", "Photo_ItemName_3600001": "Photo: Bangboo Diet Plan", "Photo_ItemName_3600002": "Photo: BOOM!", "Photo_ItemName_3600003": "Photo: Please don't answer...", "Photo_ItemName_3600004": "Photo: Pet \"Tumtum\"", "Photo_ItemName_3600006": "Photo: Inky is With You", "Photo_ItemName_3600015": "Photo: \"The perfect chance! Bam!\"", "Photo_ItemName_3600016": "Photo:", "Photo_ItemName_3600017": "Photo: Which one of us is more handsome?", "Photo_ItemName_3600018": "Photo: \"First Time on Stage\"", "Photo_ItemName_3600019": "Photo: \"Terrifying!\"", "Photo_ItemName_3600021": "Photo: Survival Commemoration", "Photo_ItemName_3600023": "Photo: A Corner of the Banquet", "Photo_ItemName_3600024": "Photo: Special Feast", "Photo_ItemName_3650011": "En-Nah Rising Star Medal", "Photo_Npc_Name": "Photo", "Photo_Save_Catalogs": "Game installation directory\\{0}", "Photo_Save_Failed": "Failed to save the photo. (Please check storage and permissions.)", "Photo_Save_Failed_PlayStation": "You do not have enough memory space available.", "Photo_Save_Failed_Retry": "Failed to save photo, please try again.", "Photo_Save_PC": "Photo saved.", "Photo_Save_Phone": "Photo saved to the album.", "Photo_Save_Repeat": "This photo has already been saved.", "Photo_SectionName_01": "SIXTHSTREET", "Photo_SectionName_02": "WORKSHOP", "Photo_SectionName_03": "GARAGE", "Photo_SectionName_04": "CONSTRUCTION SITE", "Photo_SectionName_05": "BALLET TWINS ROAD", "Photo_SectionName_101": "LUMINA SQUARE", "Photo_SectionName_102": "N.E.P.S", "Photo_SectionName_103": "HIA CAREER CLUB", "Photo_SectionName_104": "Blazewood", "Photo_SectionName_105": "HAND HQ", "Photo_SectionName_151": "SCOTT OUTPOST", "Photo_SectionName_152": "BALLET TWINS ROAD", "Photo_SectionName_153": "METRO", "Photo_SectionName_154": "METRO", "Photo_SectionName_155": "HSO Section 6 Office", "Photo_SectionName_156": "HIA CAREER CLUB", "Photo_SectionName_157": "LUMINA SQUARE", "Photo_Task": "Target spotted.", "PlatinumBomb_NAME": "Platinum Bangboo", "PlayStation_Trophy_Des_0": "Though you live close to disaster, with each day bringing new surprises, life still goes on, and the story doesn't end here. Once again... Welcome to New Eridu!", "PlayStation_Trophy_Des_1": "Enter a Hollow for the first time.", "PlayStation_Trophy_Des_10": "Learn about the incident on Sixth Street.", "PlayStation_Trophy_Des_11": "Catch the culprit who used the EMP to trigger a series of incidents.", "PlayStation_Trophy_Des_12": "Help the two Public Security officers retrieve the evidence.", "PlayStation_Trophy_Des_13": "Establish a cooperation with Victoria Housekeeping Co.", "PlayStation_Trophy_Des_14": "Restore power to the Ballet Twins.", "PlayStation_Trophy_Des_15": "Eliminate all obstacles and save the airship.", "PlayStation_Trophy_Des_16": "Find out the actual name of the monster — Sacrifice — from what remains of the recording.", "PlayStation_Trophy_Des_17": "Collect 50 Observation Data.", "PlayStation_Trophy_Des_18": "Save Little Beetroot in the \"Bangboo Limbo\" commission.", "PlayStation_Trophy_Des_19": "Reach the hidden ending of \"The Prophecy\" commission.", "PlayStation_Trophy_Des_2": "Sign an agreement with the Type III General-Purpose AI Equipped With Total Sequential Integration.", "PlayStation_Trophy_Des_20": "Collect 100 Observation Data.", "PlayStation_Trophy_Des_21": "Collect 200 Observation Data.", "PlayStation_Trophy_Des_22": "Complete Phaethon's Story.", "PlayStation_Trophy_Des_23": "Complete the Soldier 11 Agent Story.", "PlayStation_Trophy_Des_24": "Complete the Nekomata Agent Story.", "PlayStation_Trophy_Des_25": "Complete the Grace Agent Story.", "PlayStation_Trophy_Des_26": "Complete the Koleda Agent Story.", "PlayStation_Trophy_Des_27": "Complete the Rina Agent Story.", "PlayStation_Trophy_Des_28": "Complete the Lycaon Agent Story.", "PlayStation_Trophy_Des_29": "Reach Lv. 20 with an Agent for the first time.", "PlayStation_Trophy_Des_3": "Board Vision's explosive train.", "PlayStation_Trophy_Des_30": "Reach Lv. 40 with an Agent for the first time.", "PlayStation_Trophy_Des_31": "Reach Lv. 60 with an Agent for the first time.", "PlayStation_Trophy_Des_32": "Reach Lv. 20 with a W-Engine for the first time.", "PlayStation_Trophy_Des_33": "Reach Lv. 40 with a W-Engine for the first time.", "PlayStation_Trophy_Des_34": "Reach Lv. 60 with a W-Engine for the first time.", "PlayStation_Trophy_Des_35": "Complete \"Old Capital Metro: Edge\" in Hollow Zero for the first time.", "PlayStation_Trophy_Des_36": "Complete any stage in Hollow Zero on Core difficulty for the first time.", "PlayStation_Trophy_Des_37": "Complete \"Withering Garden: Core\" in Hollow Zero for the first time.", "PlayStation_Trophy_Des_38": "See New Eridu for the first time.", "PlayStation_Trophy_Des_39": "Unlock 5 stores in New Eridu.", "PlayStation_Trophy_Des_4": "After dealing with Vision's explosive crisis, enjoy a buffet with the friends who fought alongside you.", "PlayStation_Trophy_Des_40": "Reach Lv. 6 with the Random Play video store.", "PlayStation_Trophy_Des_41": "Unlock the second floor of Random Play.", "PlayStation_Trophy_Des_42": "Complete all Proxy Primers.", "PlayStation_Trophy_Des_43": "Reach maximum Trust with Inky.", "PlayStation_Trophy_Des_44": "Witness Caesar complete the Tour de Inferno.", "PlayStation_Trophy_Des_45": "Witness a professional undercover agent's closing act.", "PlayStation_Trophy_Des_46": "Complete the Qingyi Agent Story \"The Case of a Missing Bangboo.\"", "PlayStation_Trophy_Des_47": "Complete the Burnice Agent Story \"A Stroke of Luck.\"", "PlayStation_Trophy_Des_48": "Run Cheesetopia and earn praise from all your customers.", "PlayStation_Trophy_Des_49": "Clear \"Withering Garden: Seedbed\" at \"Ether Activity: 6\" or higher.", "PlayStation_Trophy_Des_5": "Meet the president of Belobog Heavy Industries for the first time.", "PlayStation_Trophy_Des_50": "Complete 20 courses in the Investigator Training Course.", "PlayStation_Trophy_Des_6": "Witness the touching love story between the boring machine and Mr. White.", "PlayStation_Trophy_Des_7": "Have a competition between bros with the heavy-duty grappler.", "PlayStation_Trophy_Des_8": "Catch the fleeing pile driver.", "PlayStation_Trophy_Des_9": "Awaken the prototype's power and defeat the mysterious monster inside the monument.", "PlayStation_Trophy_GroupName_1001": "Zenless Zone Zero", "PlayStation_Trophy_GroupName_1002": "ZZZ: Tour de Inferno", "PlayStation_Trophy_Title_0": "Welcome to New Eridu!", "PlayStation_Trophy_Title_1": "Land of Risk and Reward", "PlayStation_Trophy_Title_10": "The Great Crisis on Sixth Street?", "PlayStation_Trophy_Title_11": "There Is Only One Truth", "PlayStation_Trophy_Title_12": "Return to Rightful Owner", "PlayStation_Trophy_Title_13": "A Professional Team at Your Service", "PlayStation_Trophy_Title_14": "Generate Power With Power", "PlayStation_Trophy_Title_15": "Extreme Operation", "PlayStation_Trophy_Title_16": "Melody of Fate", "PlayStation_Trophy_Title_17": "Hollow Detective", "PlayStation_Trophy_Title_18": "Bangboo Hand-in-Hand", "PlayStation_Trophy_Title_19": "Final Director's Cut", "PlayStation_Trophy_Title_2": "Hello, Master", "PlayStation_Trophy_Title_20": "221B Sixth Street", "PlayStation_Trophy_Title_21": "Detective New Eridu", "PlayStation_Trophy_Title_22": "Family", "PlayStation_Trophy_Title_23": "Playing Myself", "PlayStation_Trophy_Title_24": "An Adept Student Requires a Brilliant Teacher", "PlayStation_Trophy_Title_25": "Iron Witch", "PlayStation_Trophy_Title_26": "Then, I Wish Us...", "PlayStation_Trophy_Title_27": "Sweetcakes That Never Expire", "PlayStation_Trophy_Title_28": "And You, My Friend, Are the Companion of Justice", "PlayStation_Trophy_Title_29": "Rookie on the Road", "PlayStation_Trophy_Title_3": "Fortune Favors the Skilled", "PlayStation_Trophy_Title_30": "New Game+", "PlayStation_Trophy_Title_31": "Armed to the Teeth!", "PlayStation_Trophy_Title_32": "Toy Builder Extraordinaire", "PlayStation_Trophy_Title_33": "Avid Collector", "PlayStation_Trophy_Title_34": "I Swear I'm Just Really Into 3D Puzzles", "PlayStation_Trophy_Title_35": "Outsourced Investigator", "PlayStation_Trophy_Title_36": "One Who Gazes Into the Abyss", "PlayStation_Trophy_Title_37": "Encounters of the Third Kind", "PlayStation_Trophy_Title_38": "Let's Get Down to \"Business\"", "PlayStation_Trophy_Title_39": "Shoppa the Explorer", "PlayStation_Trophy_Title_4": "Happy and Full! (Except for My Wallet)", "PlayStation_Trophy_Title_40": "A Great Manager", "PlayStation_Trophy_Title_41": "My House Is Pretty Big After All", "PlayStation_Trophy_Title_42": "A Legend Reborn", "PlayStation_Trophy_Title_43": "Purrfect Partner!", "PlayStation_Trophy_Title_44": "A Hero is Born", "PlayStation_Trophy_Title_45": "Fading to Black", "PlayStation_Trophy_Title_46": "Bing Bing Bong Bong Bang Bangboo...", "PlayStation_Trophy_Title_47": "I Was Rich Once!", "PlayStation_Trophy_Title_48": "A Six Star Rating", "PlayStation_Trophy_Title_49": "Seedling Raised Wrong", "PlayStation_Trophy_Title_5": "A Real Beast", "PlayStation_Trophy_Title_50": "Part-Time Investigator", "PlayStation_Trophy_Title_6": "Concrete Romeo and Metal Juliet", "PlayStation_Trophy_Title_7": "An Absolute Real Bro", "PlayStation_Trophy_Title_8": "Enlightened Sinner", "PlayStation_Trophy_Title_9": "Call Out That Name", "PlayerBirthday_ConfirmTip": "Set your birthday as {0}/{1}? You cannot change your birthday once confirmed.", "PlayerBirthday_Email": "Dear Proxy,\nThank you for your support of Inter-Knot. We would like to offer you our most sincere blessings.\nYour identity may be anonymous, but your emotions are real, so we hope that your days in New Eridu bring you joy and happiness.\nHappy Birthday.", "PlayerBirthday_EmailTitle": "Birthday Wishes: For Our Dearest Proxy", "PlayerBirthday_FebruaryTip": "Set your birthday as 2/29? You cannot change your birthday once confirmed.\nInter-Knot will automatically consider 2/28 as your birthday on non-leap years and wish you a happy birthday then.", "PlayerBirthday_Tip_01": "You have set your birthday as {0}/{1}", "PlayerBirthday_Tip_02": "You have set your birthday to \"Visible to All Players\"", "PlayerBirthday_Tip_03": "You have set your birthday to \"Only Visible To You\"", "PlayerNotConfirmDesc": "Some players are not prepared. Rematching now.", "PlayerSwitchMainCharacterConfirm": "Switch your character?", "PlugBtnText": "Bangboo Plug-Ins", "PopUp_Content_1000001": "Attribute Anomalies inflict 30% more DMG. Enemies affected by Attribute Anomalies have their ATK reduced by 15%.", "PopUp_Content_1000101": "Restores 15% of Max HP for all squad members at the end of each battle, but their DMG is reduced by 10%.", "PopUp_Content_1000201": "All squad members deal 40% more DMG for 5s. This effect ends upon getting hit.", "PopUp_Content_100021201": "Your squad can withstand up to 5 Corruptions triggered by Pressure overload. The fifth time will be particularly severe and likely lead to mission failure.", "PopUp_Content_1000301": "Upon entering the battlefield, recovers 45% Energy for all squad members.", "PopUp_Content_1000401": "EX Special Attacks have a 50% chance to restore 12.5% Energy.", "PopUp_Content_1000501": "CRIT Rate increases by 20%.", "PopUp_Content_1000601": "CRIT DMG increases by 40%.", "PopUp_Content_1000701": "Stun DMG Multiplier increased by 50%.", "PopUp_Content_1000801": "Raises your squad's initial Decibel Rating to Uproar when entering the battlefield.", "PopUp_Content_1000901": "Upon triggering a Perfect Dodge,increases the character's DMG by 30% for 5s.", "PopUp_Content_1001001": "Upon triggering a Perfect Dodge, the character activates Vital View for 3s. All enemies' actions are slowed down within the area.", "PopUp_Content_1001101": "If a Bangboo or device's logic circuit is interrupted the circuit must be reset.\nRotate the nodes to align the signal flow between adjacent nodes and connect the start and end points to finish repairs.", "PopUp_Content_1001201": "When resetting the circuit, two different colors of signal flow may appear. The circuit will connect when the signal flow between two nodes matches in color.", "PopUp_Content_1001301": "Some transmitters are initially locked, known as encryption modules. These modules will only unlock when the firewall node is connected.", "PopUp_Content_1001401": "Tune the signal to repair it.\nWhen tuning, the green signal will expand outward. When the green signal overlaps with the outer circle, {LAYOUT_MOBILE#tap the screen}{LAYOUT_KEYBOARD#press or the spacebar}{LAYOUT_CONTROLLER#press } to complete tuning.", "PopUp_Content_1001402": "Don't worry if the calibration isn't going well!\nYou can {LAYOUT_MOBILE#press the reset button at the top-right}{LAYOUT_KEYBOARD#click the reset button at the top-right}{LAYOUT_CONTROLLER#press } to restart.", "PopUp_Content_1001501": "Red signals will become encrypted during transmission, and transmission progress will not be shown onscreen.\nThis is when you must use your intuition to judge the time it takes for the signal to reach the outer circle and calibrate upon overlap.", "PopUp_Content_1001601": "Each city block has a Mewmew's challenge.\nComplete the challenges to earn Mewmew's Medals and Observation Data.\nMewmew's challenge can be completed through the following ways:\n · Complete City Commissions\n · Help or repair Bangboo\n · Find Mini Cargo Trucks\n · Obtain HIA Commemorative Coins\nYou can find Mewmew quickly through the Navigation page.", "PopUp_Content_1001901": "Blue signals will change their speed during transmission.\nYou must pay close attention to the signal's changes in speed to accurately calibrate the signal when it overlaps with the outer circle.", "PopUp_Content_110000101": "{LAYOUT_MOBILE#Drag the virtual joystick to move left and right.}{LAYOUT_CONTROLLER#Drag to move left and right.}{LAYOUT_KEYBOARD#Use / to move left and right.}", "PopUp_Content_110000102": "Hold the button to consume fuel and accelerate. While accelerating, you can safely push through obstacles on the road.", "PopUp_Content_110000103": "Press the button to perform a dodge. Using dodge allows you to avoid obstacles on the road and safely push through obstacles.", "PopUp_Content_2000001": "The pressure bar of the HDD indicates the current pressure level Agents are experiencing in the Hollow. Ether activity varies across different Hollows, and Agents operating in Hollows with a higher level of Ether activity will encounter more intense pressure.", "PopUp_Content_2000002": "Hollow activity level is low, and Pressure will not increase.\nThe designated area for the commission is currently experiencing a low level of activity within the Hollow. The Corruption of Etheric Matter is low and will not increase Pressure.", "PopUp_Content_2000003": "Hollow activity level is moderate, and Pressure will increase in certain areas.\nThe designated area for the commission is currently experiencing a moderate level of activity within the Hollow. The Corruption of Etheric Matter is manageable, but there will be a moderate increase in Pressure.", "PopUp_Content_2000004": "Hollow activity level is high, and Pressure will increase in all areas.\nThe designated area for the commission is currently experiencing a high level of activity within the Hollow. The Corruption of Etheric Matter is severe, and there will be a tremendous increase in Pressure.", "PopUp_Content_2000301": "Hollow Zero, also known as \"Limbo,\" is a colossal Hollow that consumed the old Eridu, resulting in its destruction, and serves as the source of several massive Hollows in and around New Eridu.\nThe investigation and neutralization of Hollow Zero pose a long-term challenge for the authorities of New Eridu, both presently and in the future.", "PopUp_Content_2000302": "The Hollow Investigative Association will regularly issue commissions to investigate Hollow Zero and give rewards to those who complete the commissions.", "PopUp_Content_2000303": "Due to the unstable spacetime fabric of Hollow Zero, only one Agent can enter the Hollow as the \"leader\" at the start of a mission, and other squad members can enter to support once areas have been explored and stabilized.", "PopUp_Content_2000304": "Once you've explored the Core area, you can choose to continue your exploration into Withering Garden and challenge more powerful enemies for more lucrative rewards.", "PopUp_Content_2000401": "{LAYOUT_MOBILE#Tap the monitors to move around. Drag the screen to adjust the camera. Pinch with two fingers to zoom in and out.\nUpon selecting a distant location, the HDD system will automatically find an accessible path and guide Eous to move there.}{LAYOUT_KEYBOARD#Use or click on the monitors to move around. \nHold to drag and adjust the camera. Scroll to zoom in and out.\nUpon selecting a distant location, the HDD system will automatically find an accessible path and guide Eous to move there.}{LAYOUT_CONTROLLER#Drag or press to move around.\nDrag to adjust the camera. Use and to zoom in and out.}{LAYOUT_MOBILECONTROLLER#Use or press to move around. Drag to adjust the camera. Use and to zoom in and out.}", "PopUp_Content_2000501": "Scattered throughout the Hollows, you'll find crucial materials known as \"Observation Data.\"\nEach commissioned Hollow contains 3 sets of Observation Data.\nCollecting these data sets increases the final rating of your commission and rewards you with additional Polychromes.", "PopUp_Content_2000502": "Observation data in the Hollow will be saved once picked up.\nYou don't need to pick it up again when exploring the same area.", "PopUp_Content_2000601": "Open the supply box to obtain Agent upgrade materials.\n{LAYOUT_MOBILE#You can check your collected materials in the Inventory in the bottom-right corner.}{LAYOUT_KEYBOARD#You can check your collected materials in the Inventory in the bottom-right corner or by pressing .}{LAYOUT_CONTROLLER#You can check your collected materials by pressing to open your Inventory.}{LAYOUT_MOBILECONTROLLER#You can check your collected materials by pressing to open your Inventory.}", "PopUp_Content_2000701": "Certain Hollows contain zones of high Ether activity.\nIn these zones, stepping into an unexplored territory will increase Pressure.", "PopUp_Content_2000702": "Once your squad's Pressure reaches 100, your Agents will suffer Pressure Overload, obtain a random Corruption, and have their Pressure reset to 0.\nCorruptions have an impact on your combat and exploration abilities. {LAYOUT_MOBILE#Tap the Corruption bar in the bottom-left to see more details.}{LAYOUT_KEYBOARD#Click on the Corruption bar in the bottom-left or press to see more details.}{LAYOUT_CONTROLLER#Press to open the Corruption bar to see more details.}{LAYOUT_MOBILECONTROLLER#Press to open the Corruption bar to see more details.}", "PopUp_Content_2000801": "While exploring Hollows, you may come across Bangboo Plug-Ins with various effects.\n{LAYOUT_MOBILE#Tap the Bangboo Plug-In on the left.}{LAYOUT_KEYBOARD#Click on the Bangboo Plug-In on the left or tap }{LAYOUT_CONTROLLER#Tap }{LAYOUT_MOBILECONTROLLER#Tap } to check your Bangboo Plug-Ins.{LAYOUT_MOBILE#Tap and hold the Bangboo Plug-In on the left}{LAYOUT_KEYBOARD#Press and hold the Bangboo Plug-In on the left or }{LAYOUT_CONTROLLER#Press and hold }{LAYOUT_MOBILECONTROLLER#Press and hold } to quick use it.", "PopUp_Content_2000802": "Bangboo Plug-Ins are divided into Stable Plug-ins and Consumable Plug-Ins based on their usage limits.\nOnce acquired, Stable Plug-Ins can be used an unlimited number of times, while Consumable Plug-Ins lose their charges after each use.", "PopUp_Content_2000901": "In certain Hollows, you may find mild Ether matter polymers known as Resonia, which provide combat and exploration buffs for your squad.\n{LAYOUT_MOBILE#Tap the Resonium inventory on the left to check your collected Resonia.}{LAYOUT_KEYBOARD#Click on the Resonium inventory on the left or press to check your collected Resonia.}{LAYOUT_CONTROLLER#Press to open your Resonium inventory and check your collected Resonia.}{LAYOUT_MOBILECONTROLLER#Press to open your Resonium inventory and check your collected Resonia.}", "PopUp_Content_2000902": "Collecting 4 or 8 Resonia of the same type triggers a Resonance reaction, granting 1 additional Advanced Resonium of the same type.\nAdvanced Resonia grant improved buff effects, but do not factor into Resonance reactions.", "PopUp_Content_2001001": "Follow the rhythm of the music to assist Fairy in completing data attacks!\nMoving in sync with the rhythm or the white flashes on the screen increases the combo count, while moving off-beat decreases it.\n{LAYOUT_MOBILE#\nHint: Tap the monitors away from you to automatically find an accessible path.}{LAYOUT_KEYBOARD#\nHint: Click on the monitors away from you to automatically find an accessible path.}{LAYOUT_FALLBACK#}", "PopUp_Content_2001002": "Alert markers will appear in the red alert zones and move in rhythm towards specific directions.\nAvoid touching these alert markers, as doing so will significantly reduce your combo count.", "PopUp_Content_2001003": "Hint:\nMove in the direction of the incoming alert markers to the beat of the music to perfectly dodge them.", "PopUp_Content_2001101": "Eliminate the corrupted data as quickly as possible to prevent the corruption from spreading!\nHint:\n{LAYOUT_MOBILE#Tap monitors away from you to automatically find an accessible path.}{LAYOUT_KEYBOARD#Press and hold to move continuously. Click the monitors away from you to automatically find an accessible path.}{LAYOUT_CONTROLLER#Keep dragging or press and hold to move continuously.}", "PopUp_Content_2001201": "Control the Bangboo to push the components and crack the mechanism.\nControls:\n{LAYOUT_MOBILE#Use the directional buttons to move the Bangboo.}{LAYOUT_KEYBOARD#Press or use the directional keys to move the Bangboo.}{LAYOUT_CONTROLLER#Drag or use the directional buttons to move the Bangboo.}{LAYOUT_MOBILECONTROLLER#Drag or press the directional buttons to move the Bangboo.}{LAYOUT_MOBILE#Pressthe reset button to restart.}{LAYOUT_KEYBOARD#Press to restart.}{LAYOUT_CONTROLLER#Press to restart.}{LAYOUT_MOBILECONTROLLER#Press to restart.}\nThe Bangboo can step onto the gray buffer area, but components cannot be pushed into it.", "PopUp_Content_2001202": "Component Rules:\nThe Signal Ball can be pushed and will keep moving in the corresponding direction.\nThe Square Base Station cannot be pushed but can be combined with the Signal Ball to create an Assembled Amplifier .\nThe Assembled Amplifier can be pushed and moves only one tile.", "PopUp_Content_2001203": "To crack the mechanism, you need to combine a Signal Ball and a Square Base Station .\n\nThen, push the Assembled Amplifier into the power port.", "PopUp_Content_2001301": "While exploring Hollow Zero, you might encounter Ally Bangboo willing to join your squad and help you in battles.\nAlly Bangboo can unleash Active Skills, but they are not able to use Bangboo Chain Attacks.", "PopUp_Content_2001302": "You can have up to 2 Ally Bangboo in your squad.\nIf you accept a new Ally Bangboo when you already have 2, one of them needs to quit the squad.", "PopUp_Content_2001401": "You may encounter Bangboo merchants in the Hollows who sell Resonium Catalysts.\nCatalyzed Resonia can grant more powerful buffs to your squad members.", "PopUp_Content_2001501": "The HDD\u00A0system, or \"Hollow Deep Dive System\", is the siblings' secret weapon and the key to Phaethon's fame. The HDD\u00A0can be used for the following three commission types:\n• Story Commissions: Large-scale assignments with a lengthy process and many steps, key to understanding various Agents.\n• Combat Commissions: Assignments aimed at addressing threats within the Hollows. They have a clear path and require no exploration.\n• Exploration Commissions: Commissions that involve delving into the uncharted territories of the Hollows, where navigating the paths is essential.", "PopUp_Content_2001601": "You can accelerate the display of text, voice, and animations on the monitor in the HDD system by using the Accelerated Playback Mode.\n{LAYOUT_MOBILE#Press and hold on the screen to enter Accelerated Playback Mode.}{LAYOUT_KEYBOARD#Press /Press to enter the Accelerated Playback Mode..}{LAYOUT_CONTROLLER#Press to enter the Accelerated Playback Mode .}{LAYOUT_MOBILECONTROLLER# Press to enter the Accelerated Playback Mode.}", "PopUp_Content_2001602": "You can also {LAYOUT_MOBILE#press the upper left speed-up switch}{LAYOUT_KEYBOARD#press the upper left speed-up switch / press }{LAYOUT_CONTROLLER#Press }{LAYOUT_MOBILECONTROLLER#Press }to turn on/off the speed-up mode.", "PopUp_Content_2001701": "Don't worry!\nDespite failing the challenge, enough location data has been collected. When undertaking the commission again, you can directly challenge the end. This is the final battle of the commission, so make sure you're ready.\nBefore retrying the challenge, you can strengthen your Agents and adjust your squad members. ", "PopUp_Content_2001702": "Applicable only to the final battle (excluding some challenge commissions)", "PopUp_Content_2001801": "Lost cargo trucks can be found in the streets. Reporting them to the Hollow Investigative Association for retrieval will earn you a reward.", "PopUp_Content_2002001": "General Operations:\n· Time it right, {LAYOUT_MOBILE#press/hold the virtual button to move up or move down}{LAYOUT_KEYBOARD#press/hold to move up or down}{LAYOUT_CONTROLLER#press/hold to move up or down}.\n· If the virus data overlaps with the character before it leaves, it will be considered as a successful data collection.\n· Collecting data allows to earn points.", "PopUp_Content_2002002": "General Rules:\n· In special missions, you must collect as much virus data as possible before completing the challenge.\n· Completely missing the virus data will cause the player to lose a certain amount of HP.\n· If HP reaches zero, it will be considered a challenge failure.", "PopUp_Content_2002101": "After acquiring the Jackhammer, {LAYOUT_MOBILE#press and hold on the rock to destroy it.}{LAYOUT_KEYBOARD#Move towards the rock continuously to destroy it.}{LAYOUT_CONTROLLER#Move towards the rock continuously to destroy it.}\n\nRock obstacles come in different hardness levels, and you'll need to upgrade the Jackhammer's drill level to break through harder rocks.", "PopUp_Content_2002201": "About the wall obstacles:\n· You will encounter wall obstacles in different areas, and you need to avoid them.\n· Hitting them will reduce your HP.", "PopUp_Content_2002301": "About the impulses:\n· There will be a short warning period before they form.\n· If you fail to dodge them in time, your HP will decrease.", "PopUp_Content_2002401": "About the speed zones:\n· After crossing the speed zone, the following viruses will increase in speed.\n· The number of arrows indicates the level of speed increase.", "PopUp_Content_2002601": "About the Overload Mode:\n· During virus clearing, overload batteries will occasionally appear.\n· Picking up an overload battery will activate Overload Mode.\n· In Overload Mode, you will be invincible and can resist any form of HP reduction.", "PopUp_Content_30100501": "Stand near a device to activate it and begin automatic data collection.", "PopUp_Content_30100502": "Nearby enemies will interfere with the data collection, causing the indicator light to turn red.", "PopUp_Content_30100601": "Once your Decibel Rating is at Maximum, press to launch an Ultimate.", "PopUp_Content_30100602": "Perform Dodge Counters, EX Special Attacks, and Chain Attacks to quickly build up Decibels and increase your Decibel Rating.", "PopUp_Content_30101001": "The Golden Bangboo is a special Bangboo whose logic core has been corrupted by Ether.\nDefeat it to get a huge amount of Gear Coins.", "PopUp_Content_30101002": "Sensitive to danger, the Golden Bangboo will always try to escape when in a dangerous situation!\nIf you fail to defeat it within the time limit, the Golden Bangboo will run to the next area.\nIf you fail to defeat it in a number of encounters, the Golden Bangboo will permanently disappear from the current exploration. In this case, you can only pray that you will catch it the next time...", "PopUp_Content_30101101": "Stay", "PopUp_Content_30101102": "Stay", "PopUp_Content_30101201": "You may find items that are not completely corrupted during your exploration.\nDestroy supply boxes to get Ether Crystals which restore your Energy.\n\nThis includes supplies left by previous Hollow Raiders, equipment provided by the Association, or even military supplies.", "PopUp_Content_30101301": "Destroying an Ether fuel cell can deal a large amount of Daze to surrounding enemies.\n\nEther fuel cells are power storage devices commonly used in New Eridu. Due to its fragile shell, it will discharge violently upon impact.", "PopUp_Content_30101401": "You encountered one of the HIA's bounty targets!\nElimate all enemies in the time limit to obtain the Association's reward!", "PopUp_Content_30101501": "Approach Ether Singularities to gain various buffs and raise your combat effectiveness.", "PopUp_Content_30101502": "Upon triggering a Perfect Dodge, the character activates Vital View for 4s. All enemies' actions are slowed down within the area.", "PopUp_Content_30101503": "Buffs obtained from Ether Singularities are stackable and expire when you leave the area. Specific buff information can be viewed on the pause screen.", "PopUp_Content_30101601": "Close this screen and mash Space button to revive!", "PopUp_Content_30101602": "Mash the Space button to gain an additional 90 seconds!", "PopUp_Content_30102102": "TEST", "PopUp_Content_30102201": "Perfect Assists inflict significantly increased Daze during \"Perfect Assist: Metro Zone\" commissions.\n\"It's my turn now! Let me kick some ass, too!\"", "PopUp_Content_30102301": "In this challenge, Agents' \tChain Attacks and Ultimate can take down the enemy with only one hit.\nNote: The enemies can also defeat Agents with a single hit.\nEliminating all enemies within the set time will reward you with special bonuses.", "PopUp_Content_30102401": "When there is a flashing gold prompt before an enemy attack, press Switch Agents to trigger a Perfect Assist.\nPerfect Assist is an advanced combat technique that reacts to the enemy attack with a parry or dodge and creates opportunities to launch a new attack.", "PopUp_Content_30110101": "{LAYOUT_MOBILE#Use the virtual joystick to move around.\nDrag the screen to adjust the camera.\nPress to launch Basic Attacks.\nPress to dodge and dash.}{LAYOUT_CONTROLLER#Use to move around.\nUse to adjust the camera.\nPress to launch Basic Attacks.\nPress to dodge and dash.}{LAYOUT_KEYBOARD#Use /// to move around.\nMove your mouse to adjust the camera.\nPress to launch Basic Attacks.\nPress to dodge and dash.}", "PopUp_Content_30110201": "Your character's current HP is displayed at the top left of the screen.\nYour character's current Energy is displayed below their HP.\nYour squad's Decibels are displayed on the left.", "PopUp_Content_30110301": "The enemy's HP is displayed above the enemy.\nTheir Daze is displayed below their HP. \nWhen an enemy is Stunned, their Stun DMG Multiplier is displayed below their Daze.\nThe enemy's current Attribute Anomaly Buildup is displayed to the right of the health bar.\nFor enemy bosses, their information is displayed at the top right of the screen.", "PopUp_Content_30110401": "When your character hits enemies using Basic Attacks, Dodge Counters, etc., they will generate Energy.\nIn addition, while in battle, your character's Energy automatically regenerates over time.", "PopUp_Content_30110402": "EX Special Attacks cost Energy. The Energy requirement to launch EX Special Attacks is displayed as a red cursor above the Energy bar.\nWhen a character does not have enough Energy, the Energy bar and the Special Attack button are grayed out.\nWhen a character has enough Energy, the Energy bar and the Special Attack button are displayed in color.", "PopUp_Content_30110403": "When a character does not have enough Energy, press to launch a Special Attack. And when a character has enough Energy, press to launch an EX Special Attack at a cost of Energy. Typically, EX Special Attacks deal high DMG and effectively interrupt the target's action.", "PopUp_Content_30110501": "Hitting enemies accumulates their Daze. The enemy's Daze is displayed below their HP.\nWhen an enemy's Daze reaches a certain level, they will become Stunned. At this point, the enemy's Daze bar will be displayed in color and gradually deplete with time.\nStunned enemies cannot move or attack, and they take more damage. The Stun DMG multiplier is displayed below the Daze bar.", "PopUp_Content_30110502": "When there are two or more characters in your squad, hitting Stunned enemies with heavy attacks can trigger Chain Attacks. Typically, the last hit of Basic Attacks, Dodge Counters, Special Attacks, EX Special Attacks, Chain Attacks, and Ultimates have heavy attack effects.", "PopUp_Content_30110503": "2 consecutive Chain Attacks can be triggered when fighting Elite Enemies, and 3 consecutive Chain Attacks can be triggered when fighting Boss Enemies.\nWhen your squad doesn't have enough members, the available Chain Attack chances will decrease accordingly.\nOnce all available Chain Attack chances are used, enemies' Daze will be displayed in gray and decrease with time until the Stunned effect ends.", "PopUp_Content_30110601": "The squad's Decibels are displayed on the left side of the screen. The squad gains Decibels upon hitting enemies or launching specific attacks.\nWhen the squad's Decibels reach 1000/2000/3000, the Decibel Rating also increases in the order of Uproar/Blasting/Maximum.", "PopUp_Content_30110602": "Once your Decibel Rating is at Maximum, press to consume Decibels and launch an Ultimate. Character is invulnerable while using this skill.\nTypically, an Ultimate deals immense DMG and is highly effective at interrupting the target's action. Decibels are shared across the whole squad. Please give careful thought to whoever will activate their Ultimate.", "PopUp_Content_30110701": "When your character runs for a period of time or dodges forwards, they will begin Dashing. While Dashing, your character moves faster, and you can press to launch a Dash Attack.", "PopUp_Content_30110702": "While Dashing, some characters automatically deflect incoming projectiles.", "PopUp_Content_30110801": "Press to dodge. Character is invulnerable while dodging. After multiple uses, dodge will go into a brief cooldown period.", "PopUp_Content_30110802": "When your character is about to be attacked, press to launch a Perfect Dodge and become Invulnerable for a short period of time. When you trigger a Perfect Dodge, immediately press to launch a Dodge Counter. Character is invulnerable while using this skill. Typically, Dodge Counter deals high DMG and effectively interrupts the target's action.", "PopUp_Content_30110901": "When a character suffers a powerful attack, their current action might get interrupted, and they will become Staggered for a short period of time, unable to take any actions.\nPowerful attacks, depending on the attack strength, may cause light knockback, significant knockback, or even launch characters, causing them to Stagger for an increasing duration of time, respectively.", "PopUp_Content_30110902": "When the on-field character is launched, quickly press to launch the next character's Quick Assist.", "PopUp_Content_30111001": "Certain enemy attacks have a flashing prompt. When the flashing prompt is gold, press to switch to the next Agent and launch a Perfect Assist. Perfect Assist costs Assist Points based on the attack strength and character properties. Launching a Chain Attack/Ultimate generates 1/3 Assist Point(s).", "PopUp_Content_30111002": "After Perfect Assist is activated, press immediately to trigger Assist Follow-Up. Under certain circumstances, activating Perfect Assist will temporarily turn your screen black and white, during which Assist Follow-Up cannot be executed.", "PopUp_Content_30111003": "Perfect Assist comes in two varieties.\nDefensive Assist allows you to parry enemy attacks, accumulating a significant amount of Daze, and interrupting most attacks.\nEvasive Assist enables you to dodge enemy attacks and triggers Vital View, during which all enemy actions are significantly slowed. \nDefensive Assist and Evasive Assist are each suited to countering different types of attacks.", "PopUp_Content_30111004": "When you run out of Assist Points, or when off-field characters' Perfect Assist types do not meet the trigger conditions, Perfect Assist will become unavailable. In this case, the golden prompt will become red instead. When enemies unleash specific attacks and the red flashing prompt appears, press to switch to your next Agent and trigger a Perfect Dodge.", "PopUp_Content_30111101": "When a character deals damage of different Attributes, the damage numbers will be displayed in different colors, as follows: Physical DMG, Fire DMG, Ice DMG, Electric DMG, Ether DMG.", "PopUp_Content_30111102": "When an enemy's resistance to a certain type of attack is low, the DMG numbers for that attribute will flash white, and a golden triangle will appear on the icon to the right of its HP. When an enemy's resistance to a certain type of attack is high, the DMG numbers for that attribute will change to gray.", "PopUp_Content_30111103": "The damage numbers from critical hits will be displayed in a more obvious way.", "PopUp_Content_30111201": "Shield can absorb damage instead of HP. When a character or enemy gains Shield, it is displayed to the right of HP.", "PopUp_Content_30111301": "Some enemies have breakable parts.\nTypically, these parts break after accumulating a certain amount of damage.\nWhen parts are broken, certain enemies may alter their attacks or forms.", "PopUp_Content_30111401": "When characters deal Attribute damage, Anomaly Buildup is accumulated. The enemy's current Anomaly Buildup is displayed to the right of its HP.\nWhen the Anomaly Buildup reaches its limit, the enemy will be afflicted with the corresponding Attribute Anomaly. The effect of an Attribute Anomaly is related to the characters who inflicted Anomaly Buildup and their contributions.", "PopUp_Content_30111501": "Dealing Physical DMG to enemies accumulates the Physical Attribute Anomaly, which subsequently triggers Assault and Flinch effects when enough is accumulated. Assault interrupts the enemy and deals massive Physical DMG, while Flinch increases the Daze the target takes for a period of time.", "PopUp_Content_30111601": "Dealing Fire DMG to enemies accumulates Fire Anomaly Buildup, which triggers the Burn effect. The Burn effect deals continuous Fire DMG for a period of time. Inflicting Burn on enemies weak to Fire DMG can interrupt their actions.", "PopUp_Content_30111701": "Dealing Ice DMG to enemies accumulates the Ice Attribute Anomaly, which triggers the Freeze and Frostbite effects. Freeze prevents taking action for a certain period, and triggers Shatter at the end of the effect, dealing Ice DMG. The Frostbite effect increases the CRIT\u00A0DMG taken by the target for a period of time.", "PopUp_Content_30111801": "Dealing Electric DMG to enemies accumulates Electric Anomaly Buildup, which triggers the Shock effect. The Shock effect causes the target to intermittently suffer additional Electric DMG when attacked for a period of time. Inflicting Shock on enemies weak to Electric DMG can interrupt their actions.", "PopUp_Content_30111901": "Dealing Ether DMG to enemies accumulates Ether Anomaly Buildup, which triggers the Corruption effect. The Corruption causes the target to suffer additional Ether DMG when attacked for a period of time. Inflicting Corruption on enemies weak to Ether DMG can interrupt their actions.", "PopUp_Content_30112001": "Applying another type of Attribute Anomaly to an enemy that has already been afflicted with one overrides the original, and causes the Disorder effect. The Disorder effect is calculated based on the original Anomaly, dealing additional DMG and accumulating Daze.", "PopUp_Content_30200001": "Rally Commissions are specialized commissions where the paths within the Hollow are pre-arranged by the commissioner. There's no need to explore the Monitor Array for these types of commissions. Simply focus on battling and eliminating enemies to achieve the client's objectives and receive rewards.", "PopUp_Content_30200002": "Commissioners of Rally Commissions offer essential support, ensuring that if all your squad members fall during a mission, you can immediately resurrect them, generate Decibels, and challenge the commission once more.", "PopUp_Content_30200101": "Completing the periodically refreshed Area Purge commissions yields substantial rewards.\nThe rewards for Area Purge commissions are updated every Monday.", "PopUp_Content_30200201": "Use Perfect Dodge to enter Vital View without limit, collect Gear Coins that can only be found using Vital View, and reach the target number to complete the challenge.", "PopUp_Content_30200301": "Perfect Assists inflict significantly increased Daze, but no other attacks inflict Daze.\n\"You draw their attention, and I'll dropkick them from behind!\"", "PopUp_Content_30200401": "Tough enemies are lurking in fissures. Defeat them to immediately complete the commission and earn additional rewards.\n\"I can go home early today... if I can just beat that guy!\"", "PopUp_Content_30200501": "Enhances combat abilities. During this commission, the DMG dealt by Dodge Counters is increased by 30%.", "PopUp_Content_30200601": "Enhances combat abilities. During this commission, the Daze inflicted by Defensive Assists is increased by 100%.", "PopUp_Content_30200701": "Enhances combat abilities. During this commission, the DMG dealt by Assist Follow-Up is increased by 30%.", "PopUp_Content_30200801": "In some Hollows, you may collect some mild Etheric Matter: Resonia. They can enhance your combat abilities inside the Hollows.", "PopUp_Content_30200901": "A fissure area discovered during an operation. Complete challenge objectives within to unlock crystals and earn additional rewards.", "PopUp_Content_30201001": "Elite and boss-level enemies may have attribute shields. Attacking with the corresponding damage attribute can increase efficiency. Triggering the corresponding Attribute Anomaly can instantly remove the shield.", "PopUp_Content_30300001": "Shiyu Defense is a periodic military operation organized by the New Eridu Defense Force. Its primary objective is to defend inert-type massive Ether-storing constructs known as \"Shiyu\" located within Hollow Zero and to annihilate enemies attracted by the substantial amounts of Ether matter within the Shiyu.\nThe current operation focuses on defending the Shiyu in Stable Nodes. The combat zone is affected by Ether activity, which generates various effects. Assigning Agents to combat rooms of corresponding types enables them to deal 40% more DMG. Make the best of these special effects to complete defense missions more efficiently.", "PopUp_Content_30300101": "Both enemies and environments are quite peculiar in Critical Nodes, changing periodically.\nCurrent active effect: Ice DMG is increased by 30%, Ice Anomaly Buildup is increased by 50%.", "PopUp_Content_30300201": "Each Combat Bangboo has its own Active Skill.\nWhen in combat, Combat Bangboo will automatically activate their Active Skills to assist the Agents.", "PopUp_Content_30300202": "Some Combat Bangboo can launch Bangboo Chain Attacks.\nWhen these Bangboo are part of your squad, a Bangboo Chain Attack can be triggered following an Agent's Chain Attack, before the last squad member acts. The Bangboo Chain Attack does not count toward the total number of Chain Attacks in the chain.", "PopUp_Content_30400101": "During the event, meet specific Trigger Requirements to trigger timed Combat Buffs. Retriggering the buff will refresh the duration of the Combat Buff.\nIn Advanced Drills, Proxies can freely match Trigger Requirements and Combat Buffs to challenge stages!", "PopUp_Content_40101101": "After the 3rd hit of Anby's Basic Attack, hold down, or pause for a short while then press the Basic Attack button to use Basic Attack: Thunderbolt, dealing Electric DMG.", "PopUp_Content_40101201": "After the 3rd hit of Anby's Basic Attack, press the Special Attack button to activate her Special Attack more quickly, or press the EX Special Attack button to activate her Enhanced Special Attack more quickly, dealing Electric DMG. When Anby uses Basic Attack: Thunderbolt, Special Attack or EX Special Attack after the 3rd hit of her Basic Attack, the skill deals increased Daze.", "PopUp_Content_40102101": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG significantly increases for a brief duration.", "PopUp_Content_40102102": "After any squad member inflicts Assault, the next time you press the Special Attack button and launch Nekomata's EX Special Attack, she deals increased DMG.", "PopUp_Content_40103101": "Nicole's EX Special Attack, Chain Attack, and Ultimate generate energy fields that pull nearby enemies towards the center, dealing massive Ether DMG. After the skill activates, Nicole automatically reloads her weapon, enhancing her Basic Attacks and Dash Attacks.", "PopUp_Content_40103102": "After reloading and enhancing her skills, her Basic Attacks and Dash Attacks will consume bullets to deal increased DMG. Enemies hit by her enhanced bullets or energy field will have their DEF reduced for a short period of time.", "PopUp_Content_40104101": "Press the Basic Attack button at the right moment and Soldier 11 will use Fire Suppression, dealing Fire DMG.", "PopUp_Content_40104102": "After Soldier 11 uses an EX Special Attack, Chain Attack or Ultimate, Basic Attacks, and Dash Attacks are guaranteed to trigger Fire Suppression, lasting for 15s or triggering 8 times.", "PopUp_Content_40106101": "During the 3rd and 5th hits of Corin's Basic Attack, repeatedly press or hold the Basic Attack button to extend the chainsaw slash attack, dealing Physical DMG.", "PopUp_Content_40106102": "When Corin uses her EX Special Attack, you can also repeatedly press or hold the Special Attack button to extend the chainsaw slash attack, dealing massive Physical DMG, and gradually drains Energy as the move strikes the target.", "PopUp_Content_40107101": " Perfect Block is triggered when an enemy attacks just after you activate EX Special Attack: Parry Counter or perform a shield strike to trigger Interrupt. This will block the incoming attack's damage and counter with a shield strike. Pressing Special Attack after allows you to activate EX Special Attack: Overpowered Shield Bash without consuming any energy. (Interrupt: During the activation of an enemy's skill, hitting enemies with an attack interrupts their current action.)", "PopUp_Content_40107102": "When Caesar activates EX Special Attack: Parry Counter, a Chain Attack, or an Ultimate, she grants all squad members the shield Radiant Aegis. While Radiant Aegisis active, the shield holder's ATK and anti-interrupt level will be increased.", "PopUp_Content_40107103": "When Assist Points are sufficient, hold Basic Attack to launch Basic Attack: Dead End, consuming 1 Assist Point. Caesar throws her shield to attack surrounding enemies and pulls smaller enemies closer.", "PopUp_Content_40108101": "By repeatedly pressing or holding , Billy will enter the Crouching Shot state, dealing Physical DMG. Repeatedly press or hold to extend the duration. Billy's Core Passive: Steady Shot enhances Crouching Shot's DMG. The bonus effect ends upon moving, returning to idle, being knocked back or launched.", "PopUp_Content_40108102": "When Billy is in the Crouching Shot state, you can drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to initiate Rolling Shot in the corresponding direction, repositioning him and dealing Physical DMG.", "PopUp_Content_40110101": "After the 2nd or 4th hit of Koleda's Basic Attack or enhanced Basic Attack, press the Special Attack button to quickly unleash her Special Attack or EX Special Attack, immediately causing an explosion that deals Fire DMG.", "PopUp_Content_40110102": "After Koleda unleashes her EX Special Attack, Chain Attack, or Ultimate, she gains the Furnace Fire effect. During Furnace Fire, after the 2nd hit of her Basic Attack combo, she can expend the Furnace Fire effect to launch an Enhanced Basic Attack, dealing massive Fire DMG.", "PopUp_Content_40111101": "Anton enters Burst Mode after launching an EX Special Attack by pressing the Special Attack button. In Burst Mode, Anton launches more powerful moves and deals massive Electric DMG. With each hit on the target, his Energy gradually drains, lasting until all Energy is spent.", "PopUp_Content_40112101": "Hold the Special Attack button, and Ben will use his Special Attack or EX Special Attack to block enemy attacks, gaining a shield while blocking. The shield decays over time and is lost after exiting the block, after which it gradually regenerates.", "PopUp_Content_40112102": "After Ben performs a block using a Special Attack or EX Special Attack, releasing the Special Attack button allows for an active attack. Successful blocks against enemy attacks will enhance this attack, activating a Block Counter.\nIf Ben launches an active attack or Block Counter during his EX Special Attack, pressing the Special Attack button again will unleash a formidable forward strike, dealing massive Fire DMG.", "PopUp_Content_40113101": "When Soukaku uses her EX Special Attack, Chain Attack, or Ultimate, she gains up to 3 stacks of Vortex. During her Special Attack or EX Special Attack, holding the Special Attack button allows for a quick transition to Fly the Flag.", "PopUp_Content_40113102": "Hold the Special Attack button and Soukaku will unleash her Fly the Flag attack, dealing Ice DMG. When Fly the Flag hits an enemy, it triggers a Quick Assist and grants a buff to Soukaku or an ally. When Soukaku has 3 stacks of Vortex and activates Fly the Flag, she consumes all stacks and enters the Frosted Banner state.", "PopUp_Content_40113103": "When in the Frosted Banner state, Soukaku can launch enhanced Basic Attacks and enhanced Dash Attacks, dealing massive Ice DMG. This skill can be triggered up to 6 times or last up to 45s.", "PopUp_Content_40114101": "Hold the Basic Attack button when Lycaon launches his Basic Attacks to Charge and enhance his attack, dealing Ice DMG. Each move of his Basic Attacks can be Charged.", "PopUp_Content_40114102": "Hold the Special Attack button when Lycaon launches a Special Attack or EX Special Attack to Charge his attacks. When quickly launched by pressing the corresponding button, EX Special Attacks consume less Energy. After holding the button to Charge, EX Special Attacks become more powerful.", "PopUp_Content_40115101": "When pressing the Special Attack button to trigger either a Special Attack or EX Special Attack, Lucy's loyal guard boar will leap into the fray and summon two more boars. These guard boars will then engage enemies in combat, utilizing a baseball bat, boxing gloves, or slingshot at random to inflict Physical DMG.", "PopUp_Content_40115102": "With enough Energy, press or hold the Special Attack button to activate an EX Special Attack, hitting either a Line Drive or Fly Ball. After unleashing an EX Special Attack, when Lucy's guard boar causes an explosion, it grants the \"Cheer On!\" status to all friendly characters, Bangboo, and boars. Friendly units' ATK increases while under the \"Cheer On!\" effect. Hitting a Fly Ball can extend the effect's duration.\nWhen Lucy performs the 4th hit of her Basic Attack, or when she gains the \"Cheer On!\" status, the guard boars will whirl around with their baseball bats in a continuous motion, dealing Physical DMG to nearby enemies.", "PopUp_Content_40116101": "When in combat, Lighter automatically gains Morale over time, and when any squad member consumes Energy, Lighter also gains Morale. Lighter can store up to 100 Morale. When his Morale reaches 80, he will launch a Quick Assist the next time he switches to the field. If his Morale is 80 or higher, Lighter enters Morale Burst mode upon launching the 5th hit of his Basic Attack, Lighter enters the Morale Burst state, increasing the power of light punch attacks, jab combos, and Finishing Moves in the 5th hit of his Basic Attack. While in the Morale Burst state, Lighter no longer automatically gains Morale over time.", "PopUp_Content_40116102": "While in Morale Burst, when Lighter hits an enemy with the 5th hit of his Basic Attack, his Impact increases while consuming Morale. Once his Morale is depleted, Lighter will automatically follow up with an even more powerful Finishing Move.\nIn Morale Burst mode, when Lighter's Finishing Move hits an enemy, it inflicts the Collapse effect, extending the target's Stunned state by 3s. The Collapse effect can only be triggered once per target before they recover from the Stunned state.", "PopUp_Content_40117101": "Hold Special Attack to activate EX Special Attack: Intense Heat Stirring Method. If there is enough energy, hold Special Attack again to activate EX Special Attack: Intense Heat Stirring Method - Double Shot.\nEX Special Attack: Intense Heat Stirring Method - Double Shot deals greater Fire DMG and accumulates Fire Anomaly Buildup faster.\nWhen Burnice consumes energy, she will accumulate Heat. Upon reaching 50 points, Burnice will enter the Nitro-Fuel Cocktail state.", "PopUp_Content_40117102": "While in the Nitro-Fuel Cocktail state, holding Basic Attack consumes Heat to unleash Basic Attack: Mixed Flame Blend. When Burnice hits enemies with her Basic Attack: Mixed Flame Blend, EX Special Attack, Chain Attack, or Ultimate, she inflicts the Scorched effect. When other squad members hit enemies in the Scorched state, the Afterburn effect is triggered. Consume Heat to deal Fire DMG to the target and accumulate Fire Anomaly Buildup.", "PopUp_Content_40118101": "When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching the maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup.", "PopUp_Content_40119101": "Hold or double press the Dodge button to make Ellen enter the Roaming state, enabling dashing movement. While Ellen is in the Roaming state, press the Basic Attack button to launch a Swift Scissors strike, dealing Ice DMG. Ellen gains 1 Flash Freeze Charge upon hitting enemies with her Swift Scissors strike.\nHold while Ellen is in the Roaming state to launch Charged Scissors strikes, dealing massive Ice DMG. Ellen gains 3 Flash Freeze Charges upon hitting enemies with her Charged Scissors strikes.", "PopUp_Content_40119102": "When Ellen has Flash Freeze Charges, the Flash Freeze effect is activated. Once Flash Freeze activates, Basic Attacks and Dash Attacks expend Flash Freeze Charges, dealing massive Ice DMG. Ellen can have up to a maximum of 6 Flash Freeze Charges.", "PopUp_Content_40119103": "With enough Energy, press Special Attack to launch an EX Special: Tail Swipe, dealing massive Ice DMG. If Energy is sufficient when triggered, press again to follow up with EX Special Attack: Sharknami, dealing massive Ice DMG.\nWhen an EX Special Attack hits an enemy, gain 1 Flash Freeze Charge. After executing the move, you can immediately follow up with the 3rd hit of a Basic Attack.", "PopUp_Content_40121101": "When Rina launches a Basic Attack, Special Attack, or EX Special Attack, she sends out Drusilla and Anastella to attack, dealing Electric DMG. While Drusilla and Anastella are attacking, Rina's Basic Attack Combo won't be interrupted by her other attacks. When either Bangboo is sent out to attack, PEN Ratio is increased for the other squad members. The buff ends when both Drusilla and Anastella return to Rina's side.", "PopUp_Content_40122101": "Yanagi has two stances: Jougen and Kagen. During combat, Yanagi gains the corresponding stance bonuses based on her current stance type:\nJougen stance bonus: Increases the Electric DMG, and increases Anti-Interrupt Level during Basic Attacks.\nKagen stance bonus: Increases her PEN Ratio and increases Interrupt Level of Basic Attacks;\nWhen using a Special Attack, EX Special Attack, or other skills, Yanagi can switch stances. After switching, Yanagi retains the previous stance's buff for 8s.", "PopUp_Content_40122102": "If Special Attack: Ruten is used after the 3rd, 4th or 5th hit of Basic Attack: Tsukuyomi Kagura, it triggers Swift Ruten: Yanagi switches stances and immediately follows up with the 3rd hit of the Basic Attack from the current stance.", "PopUp_Content_40122103": "When Yanagi has enough energy, hold Special Attack to unleash EX Special Attack: Gekka Ruten, which consists of a Thrust Attack and a Downward Strike.\nThrust Attack: During the Thrust Attack, Yanagi will switch her current stance and enter the Shinrabanshou state. While in this state, when chaining into a Basic Attack from the 5th hit of her Basic Attack or any other skill, the Basic Attack will begin from the 3rd hit.\nDownward Attack: When the Downward Attack hits an enemy with an Attribute Anomaly, it will trigger a special Disorder effect called Polarity Disorder. Polar Disorder will not remove the target's Attribute Anomaly. ", "PopUp_Content_40124101": "Zhu Yuan can accumulate Enhanced Shotshells to enhance some of her attacks. Her EX Special Attack, Chain Attack, Ultimate, and Assist Follow-Up restore Enhanced Shotshells.", "PopUp_Content_40124102": "Press and hold Basic Attack to have Zhu Yuan enter Suppressive Mode. Unleash up to 3 Shotshell piercing attacks. If Zhu Yuan has any Enhanced Shotshells when shooting, she will consume 1 Enhanced Shotshell to deal massive Ether DMG.", "PopUp_Content_40124103": "When Zhu Yuan is in Assault Mode, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} and press Basic Attack to trigger Dash Attack: Firepower Offensive, adjusting position in the indicated direction.\nWhen Zhu Yuan is in Suppressive Mode, hold Basic Attack and drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to trigger Dash Attack: Overwhelming Firepower, adjusting position in the indicated direction.", "PopUp_Content_40125101": "During the 3rd hit of Qingyi's Basic Attack, repeatedly press Basic Attack to keep up a continuous attack. Stop repeatedly pressing Basic Attack and Qingyi will automatically follow-up with the 4th hit of her attack.\nWhen Qingyi activates a skill and deals Electric DMG, she will accumulate Flash Connect Voltage.", "PopUp_Content_40125102": "When Flash Connect Voltage accumulates to 75%, Qingyi enters the Flash Connect state. While under this state, holding down Basic Attack will activate Basic Attack: Enchanted Moonlit Blossoms. Continue holding the button to launch five consecutive rush attacks. Upon letting go of Basic Attack, trigger a Finishing Move ahead of time.", "PopUp_Content_40125103": "When Basic Attack: Enchanted Moonlit Blossoms' Finishing Move hits an enemy, it applies Subjugation, which increases the target's Stun DMG Multiplier. Triggering Finishing Move right before the character is about to get attacked will trigger Perfect Dodge. ", "PopUp_Content_40126101": "Jane has an extra dodge. Before she enters the Passion state, she alternates between the two dodges. After entering the Passion state, Jane can pass through enemies in front when dodging. Each dodge has its own Dash Attack and Dodge Counter", "PopUp_Content_40126102": "When Jane triggers Perfect Dodge, Defensive Assist, or a skill that deals DMG to an enemy, she accumulates Passion Stream. When it reaches its limit, Jane enters the Passion state. While under this state, Jane's Physical Anomaly Buildup Rate and ATK will increase and her Dash Attacks and Dodge Counters will be enhanced.", "PopUp_Content_40126103": "When Jane deals DMG while under the Passion state, it will consume Passion Stream. Triggering Perfect Dodge or Defensive Assist will restore Passion Stream. When Passion Stream is depleted, she will leave the Passion state.", "PopUp_Content_40126104": "Upon entering the Passion status, Jane obtains one Basic Attack: Salchow Jump activation. While there are activations available hold the Basic Attack button to activate Basic Attack: Salchow Jump. Keep holding to extend the skill duration. Basic Attack: Salchow Jumps recover Passion Stream when Jane, while under the Passion status, deals damage to enemies.", "PopUp_Content_40127101": "When Seth has enough energy, press Special Attack to activate EX Special Attack: Thunder Shield Rush - High Voltage and have him execute a series of slashes ahead, dealing massive Electric DMG while accumulating Resolve and gaining a Shield of Firm Resolve. Hold to charge the skill, increasing its power.", "PopUp_Content_40127102": "When Resolve is greater than 75%, hold Basic Attack to consume Resolve and activate Basic Attack: Lightning Strike - Electrified. When Seth hits an enemy with a Finishing Move from Basic Attack: Lightning Strike - Electrified or with an Assist Follow-Up: Public Security Ruling, it will trigger a Quick Assist for the previous squad member and provide Shield of Firm Resolve for that squad member. A squad member with Shield of Firm Resolve has their Anomaly Proficiency increased.", "PopUp_Content_40128101": "Hold the Special Attack button to trigger Special Attack: Tire Spin, and Piper will spin, unleashing increasingly powerful spinning slashes. The charge level of the move will gradually increase while pressed, up to 2 levels. When followed after the first 3 attacks of a Basic Attack, Dash Attack or Dodge Counter, the skill can be triggered quickly at the enhanced level.\nRelease Special Attack to perform a downward smash based on Special Attack: Tire Spin's charge level. Causing Physical DMG.", "PopUp_Content_40128102": "With enough Energy, continue holding the Special Attack button after Special Attack: Tire Spin reaches its highest charge level to continuously consume energy and perform EX Special Attack: Engine Spin.\nWhen Piper hits an enemy with Spinning Slash during EX Special Attack: Engine Spin or her Ultimate, she gains a stack of Power, with a maximum of 20 stacks. Each stack boosts Piper's Physical Anomaly Buildup Rate.", "PopUp_Content_999122701": "After enabling Manual Chain Attack Mode, holding down the Basic Attack or Special Attack button when a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up hits a Stunned enemy with a heavy attack will prevent a Chain Attack from triggering.", "PopUp_Content_999122702": "This allows for more flexible control over the timing of Chain Attacks.", "PopUp_Content_999122801": "Talk to characters with a red exclamation mark to accept free commissions.", "PopUp_Content_999122802": "Complete free commissions to gain account EXP and raise your Inter-Knot level.", "PopUp_Content_999122901": "The Quick Access function is open.\nYou can find your partners and check or change their skills and equipment in the Agents menu.\nYou can check your important supplies and items in the Storage menu.", "PopUp_Content_999122902": "More convenient features will be added to the HDD System to assist Proxies in their work. Please stay tuned for further updates.", "PopUp_Content_999123001": "The [Recruitment] feature has been unlocked. You can now recruit new [Agents].", "PopUp_Content_999123101": "Complete Challenges in stages to earn Achievement Points.\nOnce you have earned enough Achievement Points, you may claim rewards from the chest at the bottom left corner.", "PopUp_Content_999123201": "Complete common commissions to earn EXP and raise your Inter-Knot Level.", "PopUp_Content_999123202": "Check the HDD System to discover Special Commissions.", "PopUp_Content_999123301": "The music store allows you to consume a Master Copy to do Tuning and obtain Drive Discs.\nDrive Discs can be disassembled to obtain Master Copies and partially recover some leveling materials. \nLeveling the music store will unlock higher-tier Tuning and functions.", "PopUp_Content_999123302": "Unwanted Drive Discs can be dismantled to recover materials.\nThose who know how to build Drive Discs are called Tuners, and they are all highly-paid technicians at Hollow-related institutions. However, some have chosen to abandon this privileged life and status to return to the streets.", "PopUp_Content_999123303": "You can dismantle Crystals in the workshop and get materials.", "PopUp_Content_999123401": "A secretive and specialized website where one can obtain intelligence related to the Hollows and accept commissions.\nInter-Knot is a secret network whose users include Hollow Raiders, Proxies, and other individuals involved in shady activities. From street-corner rumors to the deepest secrets within the Hollows, Inter-Knot covers it all.", "PopUp_Content_999123402": "Complete commissions to boost your Inter-Knot Level. Pay attention to people who need help on the street!\nComplete commissions posted up to Inter-Knot to increase your forum level. This is a highly-valued measure of capability and integrity, as well as a key bargaining chip for commission fees.", "PopUp_Content_999123501": "The Agents menu allows you to customize the details of your cooperation with Hollow Raiders, including adjusting their gear or leveling them up.", "PopUp_Content_999123601": "The Medical Station revives a fallen member or heals all members in your squad.", "PopUp_Content_999123701": "Characters with a blue exclamation mark offer side missions", "PopUp_Content_999123702": "Get free commissions by advancing the plot via side missions.", "PopUp_Content_999123801": "Eat noodles to gain buffs, lasting for 3 battles.\nAfter 1 battle, eat noodles again to change buffs.\nYou can check buff effects at the noodle shop and deployment interface.", "PopUp_Content_999123901": "Stock videotapes based on current popular trends and invite promoters to generate store revenue.\nRandom Play, a video store located on Sixth Street, was originally a front for Belle and Wise's shady Proxy business. To their surprise, however, their unique insight in recommending videotapes has earned them many loyal customers.", "PopUp_Content_999124001": "The workbench is equipped with various information recording software:\n• The Proxy Handbook: Includes various tutorials which can be viewed to obtain rewards.\n• Partner Archive: Review Agents' information.\n• Hollow Codex: View Hollow Events, items, and other related info.\n• Intelligence: Review clues and items related to the main story.\n• Phaethon's Database: View enemies encountered in the Hollow.", "PopUp_Content_999124002": "Intelligence — Here you can check all the clue items you have recently collected.\nThis clue board is reminiscent of those often seen in detective movies. Belle set one up in a corner on a whim, and surprisingly, it proved to be quite useful...", "PopUp_Content_999124003": "Hollow Codex — Here you can check your collected Resonia and unlocked special Hollow events.\nInformation regarding the peculiar items found in Hollows tends to be scarce, and the value of such information often exceeds one's imagination.", "PopUp_Content_999124004": "Proxy Handbook: You can check this for information on different functions.\nApparently, many Proxies will use cryptic codes in their notes to prevent them from being used as evidence in the off-chance Public Security catches them. However, Belle and Wise don't bother with it... After all, no one can catch the real Phaethon.", "PopUp_Content_999124101": "Spend Dennies to buy items at the Convenience Store.\nThe 141 convenience store is run by three Bangboo. Despite rumors of another owner, nobody has ever seen them. The three little guys work together to sell all kinds of products.", "PopUp_Content_999124201": "You can modify and upgrade your Bangboo at the remodeling shop.\nThe remodeling shop Turbo is run by Enzo. Thanks to his exceptional care and craftsmanship, every Bangboo he modifies receives an instant performance boost.\nOf course, although the Bangboo get a new life, it's not them who'll have to foot the bill...", "PopUp_Content_999124301": "You can use the relevant materials in the gadget store to buy W-Engines. Equip them to your Agents to enhance their combat performance.\nYou can recycle W-Engines to obtain related materials.", "PopUp_Content_999124401": "You can exchange game tokens for various items here.\nAccording to the rules of the Godfinger arcade, anyone who can defeat the front desk employee in a game gets to play for free. This rule has been labeled a marketing trap by countless unsuccessful challengers.", "PopUp_Content_999124402": "Play arcade games, with options for single-player and multiplayer modes.\nArcade Mode: Permanently available arcade games.\nEvent Mode: Arcade games available for a limited time.\nExperience the thrill of solo play or playing multiplayer!", "PopUp_Content_999124501": "Located on the border of the Janus Quarter, Cretan Hollow neighbors the desolate old capital area. Its impact on citizens' daily lives is relatively minor, but it still often causes disaster alerts in the eastern districts.\n\"Long had the throne fallen, with beasts caged in eternal struggle. And the gods, as ever, watch in silence.\" —A verse was carved onto the wall of a deserted tunnel in the old metro swallowed by the Cretan Hollow.", "PopUp_Content_999124601": "Located in the northwest of the Old Capital Chasm, Lemnian Hollow resides at a considerable distance from the citizens of New Eridu. However, it is also the most active among its six siblings in New Eridu, and the residential areas are frequently troubled by the presence of its Companion Hollows.\nI was once told a legend from the old civilization: Amidst the isles of Lemnian, our ancestors raised grand temples and sacred shrines. But in the new world, this story looks different: Deep in the depths of Lemnian lies an abyss, infested with the nests and lairs of the evil. Cease your prayers. Cease your prayers.", "PopUp_Content_999124701": "Proxies can purchase one beverage daily, which when used, will recharge your Battery Charge and grant a buff for better efficiency in obtaining certain materials.", "PopUp_Content_999124801": "The Video Archive stores video recordings of important plot events.\n• Agent Stories: Experience commissions for unlocked Agents.\n• Phaethon's Story: Revisit the main storyline chapters you've completed.", "PopUp_Content_999124901": "The VR Device, provided by the Hollow Investigative Association's Career Club, is a portable simulation device.\nYou can engage in free training and the Agent Academy using the VR Device.\nCompleting Agent Academy sessions also grants Training Rewards.", "PopUp_Content_999125001": "View current goings on in the latest edition of City News.\nHowl works hard at the newsstand every day, drawing in prospective customers with those big doe eyes. He works to earn every last piece of kibble itself...", "PopUp_Content_999125002": "They say if you scratch off one of the scratch cards from the newsstand every day, good luck will find you sooner or later.\nPraying for good luck every day still counts as a kind of self-discipline!", "PopUp_Content_999125101": "The Ballet Twins skyscraper was constructed by the Ballet Group, a once wealthy real estate company. Tragically, after the fall of the old capital, the Ballet Group went bankrupt, and the Ballet Twins were swallowed by a Hollow.\nLong ago, when the Ballet brothers were on the last tram, heading through the heart of Eridu, Bolt Ballet pointed to the bright lights and declared, \"One day, we'll build the tallest building in all of Eridu there.\"", "PopUp_Content_999125201": "Special events that occur across New Eridu. By resolving the issues of the current area, you can obtain supplies. Once you hand in these supplies, you can obtain many rewards.", "PopUp_Content_999125301": "One of the requirements for Inter-Knot Reputation Rank-ups is reaching certain Inter-Knot Levels.\nYou can earn Inter-Knot EXP by:\n• Completing Story Commissions\n• Completing battles, explorations, and city commissions in various areas\n• Completing HIA Career Club challenges\n• Completing other game modes that become available later", "PopUp_Content_999125302": "The second requirement for Inter-Knot Reputation Rank-ups is the acquisition of a specific amount of Observation Data.\n You can gather Observation Data through various means:\n• Observation Data can be obtained through Story Commissions, Exploration Commissions, Mewmew's Medals\n• Combat Observation data can be obtained through Combat Commissions and Combat Simulation", "PopUp_Content_999125303": "More content will become available as your Inter-Knot level rises:\n• Unlock the level cap of Agents\n• Unlock more storyline content\n• Accept more challenging commissions", "PopUp_Content_999125401": "Immersive Storytelling Mode is designed for an immersive story experience, and includes the main storyline and other important plot content.\nUpon entering this mode, the main character's activities will be restricted, and it may limit the acceptance and completion of certain tasks. Choose carefully. \nYou can continue unrestricted when not in this mode.", "PopUp_Content_999125501": "Using the Travel system, you can quickly travel to your target location.\nProgressing through the main story will unlock more navigation points.", "PopUp_Content_999125601": "A game day is divided into 4 parts:\nMorning, afternoon, evening, and late night.\nThe street scenes change with each part of the day. For example, some shops are closed at late night.\nSometimes, advancing to different parts of the day is necessary to progress in the game.", "PopUp_Content_999125602": "The following actions progress time:\n• Complete Plot, battles, and Exploration Commissions\n• Complete tasks in the City\n• Rest on the sofa or bed", "PopUp_Content_999125603": "Press the time panel to check what can be done on the current street.\n• You can freely switch to a different time period you haven't experienced today", "PopUp_Content_999125701": "Bangboo can be obtained in the channel using Boopons.\nBoopons can be obtained in the following ways:\n• Hollow Zero points rewards\n• New Eridu City Fund level up rewards\n• Event rewards\n• Signal Shop -Exchanging Bangbucks", "PopUp_Content_999125801": "The quick menu bar offers easy access to various customized functions.\n{LAYOUT_MOBILE#Tap and hold the Interact button to open Quick Menu.}{LAYOUT_CONTROLLER#Press and hold to open Quick Menu.}{LAYOUT_KEYBOARD#Press and hold to open Quick Menu.}\n\nSet up the quick menu bar by navigating to:\n• Options - Input Options - Quick Menu Bar Settings", "PopUp_Content_999125802": "You can customize Quick Menu in Settings based on your preferences.\nPlacing frequently used functions for easy access is always a good idea. Simply organizing those apps can make the phone run much smoother.", "PopUp_Content_999125901": "Completing Routine Cleanup offers the chance to drop Drive Discs and Plating Agents.\nEach Routine Cleanup has recommended Agent attributes and current intel to improve your chance of success.", "PopUp_Content_999126001": "Complete Combat Simulations to obtain Dennies, Investigator Logs, W-Engine Power Sources, Plating Agents, Tactical Chips, W-Engine Components, and Certification Seals.\nMonster slots will gradually unlock as your Inter-Knot level increases.", "PopUp_Content_999126101": "Completing Expert Challenge offers the chance to drop Higher Dimensional Data and Master Copies.\nEach Expert Challenge has recommended Agent attributes and current intel to improve your chance of success.", "PopUp_Content_999126201": "Complete Notorious Hunts for the chance to drop precious relics, Plating Agents, Master Copies, W-Engine Chips, and Investigation Merits. Investigation Merits can be exchanged for valuable items in Association Supplies.\nYou can earn drop rewards for the first 3 challenges each week. This applies to all Notorious Hunts. No completion rewards will be granted starting from the 4th challenge.\nNotorious Hunts have weekly \"extra incentive\" challenges that reset, granting certain rewards upon completion.", "PopUp_Content_999126301": "In the vast wilderness outside the central district of New Eridu, a group of wild and free souls uphold a unique way of life — motorcycles and fuel. Eternally Inextinguishable Cinder Lake allows them to live without relying on Ether, and because of this, they can escape the city's noise, freely roaming the dust of the Outer Ring. \nThe Outer Ring has its own rules and its own \"Overlords.\" However, the Hollow haze is drawing near, as the Companion Hollow of the Papago begins to spread across this land...", "PopUp_Content_999130001": "Use your Soul Hound to dig soul blocks and advance towards the bottom of the abyss!\nControls:\nUse directional buttons to move the Soul Hound and change its direction.", "PopUp_Content_999130002": "Press Attack to dig Soul Blocks and go deeper.", "PopUp_Content_999130003": "Press Jump to jump on a Soul Block.", "PopUp_Content_999130004": "Collect Pomegranates to maintain your energy level. You will lose HP if your Energy drops too low.", "PopUp_Content_999130101": "Dig down alongside three other Soul Hounds in a race!", "PopUp_Content_999130102": "The Soul Hound that reaches 150 meters deep first wins!", "PopUp_Content_999130103": "Soul Hounds have an unlimited amount of Health.\nEnergy is lost at a faster rate.\nSoul Hounds and Soul Blocks fall faster.", "PopUp_Content_999130201": "Enjoy a thrilling showdown in Snake Duel!\nUse the directional buttons to change direction and collect Beans to make your snake longer.\nBe careful not to hit the walls!", "PopUp_Content_999130202": "Press Speed Up to make your snake move faster.", "PopUp_Content_999130203": "Enemies will try to snatch your Beans. Get rid of them!\nUse your snake to surround their heads, but be careful not to get trapped by enemies.", "PopUp_Content_999130204": "Try your best to get a high score.\nCollecting Beans and items, as well as defeating opponents, will increase your score.", "PopUp_Content_999130301": "Enjoy the thrill of this 45-second team-based game!\nYou will be fighting alongside your teammate against two opponents.", "PopUp_Content_999130302": "Your snake revives in 5s after being defeated.", "PopUp_Content_999130303": "Holding down the Speed Up button will cause your snake to reduce in length.", "PopUp_Content_999130304": "At the end of each game, the side with the longer total snake length wins.", "PopUp_Content_999130401": "Survive the relentless onslaught of Nightmares to fend off a certain number of their attack waves. Companions will assist in defending against the monsters and will not take damage.", "PopUp_Content_999130402": "During the rest phase, you can recruit companions and purchase items with buff effects.", "PopUp_Content_999130403": "Before starting the game, you need to choose a Protagonist. Different Protagonists have their own unlock conditions.", "PopUp_Content_999130404": "Protagonists will have their ATK, Health, and other attributes permanently increased based on the number of candies. Defeated stage bosses may drop candies. Clearing difficulty 5 with each Protagonist increases the candy limit for all Protagonists.", "PopUp_Content_999130501": "The first nightmare wave is approaching!\nWork together with your companions to fend them off. Your companions will act freely based on the situation.", "PopUp_Content_999130502": "Try to survive until the last moment during the nightmare assault. \nNightmares will drop coins, so eliminate as many as possible!", "PopUp_Content_999130503": "Press {LAYOUT_MOBILE#Attack}{LAYOUT_CONTROLLER#Attack}{LAYOUT_KEYBOARD#[J]}{LAYOUT_FALLBACK#Attack} to perform a charge attack with the following functions:\n\n1. Knock back monsters and companions\n2. Purchase items\n3. Open chests", "PopUp_Content_999130504": "Press {LAYOUT_MOBILE#Info}{LAYOUT_CONTROLLER#Info}{LAYOUT_KEYBOARD#[K]}{LAYOUT_FALLBACK#Info} to view detailed information.", "PopUp_Content_999130601": "During the rest phase, you can spend coins to purchase companions and items.", "PopUp_Content_999130602": "Three basic companions can be merged to form a stronger companion. Collect companions with the same bond to gain special buff bonuses.", "PopUp_Content_999130603": "Companions will consume coins at the end of combat... Please manage the number of companions accordingly.", "PopUp_Content_999130604": "You can press {LAYOUT_MOBILE#Attack}{LAYOUT_CONTROLLER#Attack}{LAYOUT_KEYBOARD#[J]}{LAYOUT_FALLBACK#Attack} near the board to refresh the items.\nIf you don't need to shop, you can press {LAYOUT_MOBILE#Attack}{LAYOUT_CONTROLLER#Attack}{LAYOUT_KEYBOARD#[J]}{LAYOUT_FALLBACK#Attack} at the arrow's location to prepare for the next wave of attacks.", "PopUp_Content_999130701": "The Dream Eater's Altar has been activated. What a rare occurrence! The more eggs you hold, the higher the chance of the altar activating.", "PopUp_Content_999130702": "Here you can:\n1. Use eggs or HP to purchase precious items.\n2. If your companions have gathered the super formula, you can craft a powerful special companion.", "PopUp_Content_999130703": "You can press {LAYOUT_MOBILE#attack button}{LAYOUT_CONTROLLER#Attack Button}{LAYOUT_KEYBOARD#[J]}{LAYOUT_FALLBACK#Attack Button} near the board to refresh the items.\nIf you don't need to shop, you can press {LAYOUT_MOBILE#Attack}{LAYOUT_CONTROLLER#Attack}{LAYOUT_KEYBOARD#[J]}{LAYOUT_FALLBACK#Attack} at the arrow's location to go to the next phase.", "PopUp_Content_999140001": "Exploring the city at various times might result in chance encounters with Agents, triggering Trust events.\nChoosing different dialogue options will affect your Trust level with the Agents.\n · You can check the Agent whereabouts on the Travel map.", "PopUp_Content_999140002": "Appropriate responses will increase trust. In some recurring events, inappropriate responses will decrease trust.", "PopUp_Content_999140101": "You will unlock Trust upgrade missions once you reach a certain Trust level with an Agent.\nComplete these missions to increase your Trust level and earn rewards.\nTo view Trust details with available Agents, check the Partner Archive at the workbench.", "PopUp_Content_999140201": "You can invite Agents daily through the contacts interface.\nCompleting Agent invitations will significantly increase Trust levels.\n• Consecutive invitations will cause Agents to show up on the streets more often.\nUpon reaching a certain Trust level, an Agent will initiate an advancement task. Completing this task will yield extra rewards.", "PopUp_Content_9991405": "There are 2 defense areas in Shiyu Defense:\n• Stable Nodes: Open permanently\n• Critical Nodes:\u00A0Periodically update the stages and rewards\nDefeat all enemies within the limited time to complete the challenge.\nRewards will vary based on the time taken to complete the challenge.", "PopUp_Content_999140601": "In an investigation of Hollow Zero, one Agent will be assigned as the leader of a squad consisting of multiple additional squad members.\nThe leader will first head into the Hollow alone. It is recommended to assign a powerful Agent as the leader.", "PopUp_Content_999140602": "Other squad members will be able to join the exploration at random in the special event Call for Support!", "PopUp_Content_999140701": "Take part in the Hollow Zero operation to earn Investigation Points. Accumulate more Investigation Points to increase your License Level and obtain rich item rewards.\nThe limit for earning Investigation Points and Bounty Commissions will be reset at a fixed time each week.", "PopUp_Content_999140702": "Use the Compendium\n to quickly enter or check your progress in Hollow Zero.", "PopUp_Content_999140801": "By completing special assignments in Hollows or exploring Hollow Zero, you earn Z-Merits, which can be exchanged for valuable items at Outpost Logistics. Items in Outpost Logistics are cleared and restocked at the beginning of each month, so be sure to exchange for any items in time.", "PopUp_Content_999140901": "While exploring Hollow Zero, you may encounter a Special Area. Enter the Special Area to document it in Ray's Research Log.", "PopUp_Content_999141001": "While exploring Hollow Zero, you might encounter event choices that lead to acquiring Lost Items which once obtained, are added to Ray's Research Log.", "PopUp_Content_999141002": "You can also complete specified missions to acquire Lost Items which once obtained, are added to Ray's Research Log.", "PopUp_Content_999141101": "Participate in Shiyu Defense, Notorious Hunt, and other challenges to obtain Investigation Merits, which are used to purchase valuable items in Association Supplies.\nAssociation Supplies are refreshed on the 1st of every month. Please remember to purchase items on time.", "PopUp_Content_999141201": "After equipping an exclusive W-Engine, the agent can activate the W-Engine switch.\n• Once the W-Engine switch is turned on, the Agent can freely utilize a unique appearance in combat.\n• Once the W-Engine switch is activated, it can be toggled on and off at will.", "PopUp_Content_999141301": "Certain functions may be disabled during Agent Stories. If needed, you can leave at any time by selecting Pause Story in the top-left.\nAfter leaving, your current progress will be saved, but you won't be able to start any new Agent Stories.", "PopUp_Content_999141401": "Certain functions may be disabled during Special Episodes. If needed, you can leave at any time by selecting Pause Story in the top-left.\nAfter leaving, your current progress will be saved, but you won't be able to start any new Special Episodes.", "PopUp_Content_999141402": "While a Special Episode is Paused, you can act freely. If needed, you can use the following methods to return to the Special Episode and continue:\n• Click the Mission Target at the top-left\n• Press Continue in the corresponding Mission on the Inter-Knot's Schedule interface", "PopUp_Content_999141601": "180s Time Trial Challenge; Deal as much DMG as possible to Nineveh before the countdown ends.", "PopUp_Content_999141602": "You can equip aResonium Kit for your challenge. Complete Withering Garden challenges to obtain Resonium Kits.", "PopUp_Content_999141603": "When the countdown reaches 120s, Nineveh enters Overload Activation, which increases the DMG that Nineveh deals and takes in combat.\nWhen the countdown reaches 60/30s, Overload Activation will be further enhanced.", "PopUp_Content_999141604": "Defeat the Constricting Vines and Hornets in the stage to extend the challenge duration.", "PopUp_Content_999141701": "[Investigator Training Course]\nA series of practical lessons trial-launched by the HIA Club. The objective is to enable the general public to experience the routine tasks of Hollow Investigators, thereby gaining more extensive and realistic survival knowledge through a blend of education and entertainment.", "PopUp_Content_999141702": "[Course Categories]Investigator training courses are divided into four types based on the daily activities of Hollow Investigators: Combat Courses, Knowledge Theory Courses, Tactics Courses, and Merit-Based Rewards. Each corresponds to a distinct node in the course tree diagram.", "PopUp_Content_999141703": "· Combat Courses: In every battle, Investigators face unique circumstances that challenge not just their individual capabilities but also the squad's tactical decision-making and member cooperation. Different Combat Courses will impose different demands on tactical planning and coordination among team members.", "PopUp_Content_999141704": "· Knowledge Theory Courses: Having extensive knowledge about the Hollows is essential for any Investigator. In these classes, you'll learn some Hollow knowledge that isn't easy to find normally — so no nodding off!", "PopUp_Content_999141705": "· Tactics Courses: Outside of combat, Investigators take breaks in safer parts of the Hollows, offering a great chance for tactical planning and building Agent experience. Engage in continuous tactical exercises in simulated Hollow environments to gain survival experience!", "PopUp_Content_999141706": "Merit-Based Rewards: Hollow investigations have always been about rewarding based on merit. The treasures discovered in the Hollows are for those who get this far. This element is essential to faithfully replicating a Hollow Investigator's daily life! Feel free to receive some small tokens from the HIA!", "PopUp_Content_999141707": "[Focus]\n· Unlocking course nodes requires consuming specific Focus points. When your Focus points decrease to a level where you cannot unlock or participate in the next course, please take time to rest and recover.\n· Focus points are restored by 150 points daily at 4:00 AM, with a maximum capacity of 500 Focus points.", "PopUp_Content_999141708": "· Agent EXP will be gained in mins, and each course can take up to 10 hours. Once the remaining EXP is depleted, the agent will no longer gain EXP from this course.", "PopUp_Content_999141801": "{LAYOUT_FALLBACK#· Drag the dishes listed below onto the plate\n· Tap dishes to automatically choose empty spaces to put them in\n· When the dishes in the plate have both Taste and Nutrition values that equal to or exceed the customer's requirements, you can serve the food}{LAYOUT_CONTROLLER#· Press to select a dish listed below\n· Drag the stick to adjust the position, then press again to place the dish on the plate\n· When the dishes in the plate have both Taste and Nutrition values that equal to or exceed the customer's requirements, you can serve the food}", "PopUp_Content_999141901": "In the time system, you can adjust to any time period.\n· By selecting a past time period, you can quickly skip to the next day.", "PopUp_Content_999142001": "You can choose to switch control to a different character from the list. You can control an Agent after acquiring them.\n· In the video store, only Wise and Belle can be controlled.", "PopUp_Content_999142101": "· Some customers will specifically ask for today's special, and the dish will be pre-placed on the plate. It cannot be removed or swapped\n· Today's special dish effects will also become active. Please choose the remaining dishes based on customers' tastes", "PopUp_Content_999142201": "After completing an Agent Story, you can still play the completed commissions again.\n• If necessary, you can enter the Story Commissions through the HDD again at any time to obtain uncollected rewards.", "PopUp_Content_999142301": "Players can use their own Agents and Bangboo and challenge the Simulated Battle Trial Tower floor by floor, defeating powerful enemies to obtain Polychromes, Hamster Cage Passes, Tuning Calibrators, Hi-Fi Master Copies and other rare rewards!", "PopUp_Content_999142302": "The Simulated Battle Trial Tower is split into multiple phases:\nFloors 1 to 5: Training\nFloors 6 to 10: Skirmish\nFloors 11 to 15: Clash\nFloors 16 to 20: War\nFloors 21 to 25: Carnage\nAbove floor 25: Endless Conflict\nIn the challenges of a single phase, Agent HP will be retained across floors and will not recover. HP will only be fully recovered upon successfully clearing a full phase.", "PopUp_Content_999142303": "Normal enemies, elite enemies, mini-bosses, and powerful bosses may all gain a buff known as Demonized. Sometimes, you can cleanse Demonized by using appropriate strategies. Hone your skills to get to the top!", "PopUp_Content_999142304": "By reaching certain floors in the Simulated Battle Trial, you can obtain different ranks of badges of honor depending on your achievements.\nStart off with Initial Battle Bronze Badge\nComplete floor 5 to obtain Entrapment Silver Badge\nComplete floor 10 to obtain Onslaught Gold Badge\nComplete floor 15 to obtain Dominance Diamond Badge\nComplete floor 20 to obtain Battle Master Badge\nComplete floor 25 to obtain Undefeated Legend Badge\nDisplay these badges in your profile to show off to your friends!", "PopUp_Content_999142305": "After completing floor 25, Endless Conflict will be unlocked in the Simulated Battle Trial. In Endless Conflict, you can keep challenging increasingly powerful enemies, there will be no more phases, and your Agent HP will not recover in any way outside of combat. The highest floor you manage to reach will be recorded and displayed on the main interface and badge.", "PopUp_Content_9991426": "Tutorial: Press \"Switch Character\" to summon your support character in battle and unleash a Coordinated Attack. This will not interrupt your character's current action. Coordinated Attacks have an 8s cooldown. Activating a Coordinated Attack right before being attacked triggers Perfect Coordination, enhancing the effect.\n\nThemed Mechanic: Lighter's DMG greatly increases. Upon triggering Perfect Coordination, Vital View is also triggered.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991427": "In Hard Mode, you need to perform various actions to achieve the required score, such as defeating enemies, performing Perfect Dodges, and more. Try to score as many points as possible within the time limit! \n*In Hard Mode, the themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991428": "Tutorial: After defeating 5 normal enemies in a row, Lighter enters the Frenzy state, granting him a powerful buff for 10 seconds. While in Frenzy, defeating every 3 additional enemies extends the state by 5 seconds. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.\n\nTheme Mechanics: Lighter's DMG is significantly increased. In Frenzy state, Lighter can instantly kill enemies whose HP is below a certain percentage.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991429": "Tutorial: After defeating 5 normal enemies in a row, Lighter enters the Frenzy state, granting him a powerful buff for 10 seconds. While in Frenzy, defeating every 3 additional enemies extends the state by 5 seconds. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.\n\nTheme Mechanics: Lighter's DMG is significantly increased. In Frenzy state, Lighter can instantly kill enemies whose HP is below a certain percentage.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991430": "Tutorial: When Lighter defeats 5 normal enemies in a row within 8 seconds while in Frenzy, he enters the Full Frenzy state, granting him an even more powerful buff for 8s. However, the Full Frenzy state cannot be extended. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.\n\nTheme Mechanics: Lighter's DMG is significantly increased. While in Full Frenzy, his CRIT Rate and CRIT DMG are greatly boosted, and his Morale regenerates twice as fast.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991431": "Tutorial: When Lighter defeats 5 normal enemies in a row within 8 seconds while in Frenzy, he enters the Full Frenzy state, granting him an even more powerful buff for 8s. However, the Full Frenzy state cannot be extended. Defeating a normal enemy's advanced form counts as defeating 2 normal enemies, and defeating an elite enemy counts as defeating 5 normal enemies.\n\nTheme Mechanics: Lighter's DMG is significantly increased. While in Full Frenzy, his CRIT Rate and CRIT DMG are greatly boosted, and his Morale regenerates twice as fast.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991432": "Tutorial: Hold the Dodge button to Provoke.\n\nTheme Mechanics: Lighter's DMG is significantly increased. When he provokes an enemy, all squad members' CRIT DMG is increased. While in the Provoke state, Lighter automatically counters enemy attacks when he is about to get hit and further increases all squad members' CRIT DMG. After successfully countering an enemy attack, press the Basic Attack to launch a follow-up attack.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991433": "Tutorial: Hold the Dodge button to Provoke.\n\nTheme Mechanics: Lighter's DMG is significantly increased. When he provokes an enemy, all squad members' CRIT DMG is increased. While in the Provoke state, Lighter automatically parries enemy attacks when he is about to get hit and further increases all squad members' CRIT DMG. After successfully parrying an enemy attack, press the Basic Attack to launch a follow-up attack.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991434": "Enemies deal more DMG over time. Defeating elite enemies extends the challenge time.\n\n*The themed mechanic will automatically inherit the content of the previous stage", "PopUp_Content_9991435": "The mastermind has gained partial access to the VR systems and can tamper with the internal data of test enemies.\nWhen defeated, these altered enemies will explode, dealing area damage around them.", "PopUp_Content_999143601": "After completing floor 25, Endless Conflict will be unlocked in the Simulated Battle Trial. In Endless Conflict, you can keep challenging increasingly powerful enemies, there will be no more phases, and your Agent HP will not recover in any way outside of combat. The highest floor you manage to reach will be recorded and displayed on the main interface and badge.", "PopUp_Content_999143701": "The objective of this mission is to explore as far down the Arpeggio Fault as possible and reach the bottom.", "PopUp_Content_999143702": "In this exploration, due to the exceptional supplies prepared, Pressure and Corruption will not affect our exploration.", "PopUp_Content_999143703": "During the exploration, the squad will accumulate EXP, steadily enhancing the abilities of our Formation Strategy!", "PopUp_Content_999143704": "You can accumulate EXP by defeating enemies.\nUpon reaching 100 EXP, you will gain a Sub-Strategy. The type of Sub-Strategy gained will depend on your chosen Formation Strategy prior to starting the exploration.", "PopUp_HB_Bootcamp_Desc": "[Investigator Training Course]\nA series of practical lessons trial-launched by the HIA Club. The objective is to enable the general public to experience the routine tasks of Hollow Investigators, thereby gaining more extensive and realistic survival knowledge through a blend of education and entertainment.\n\n[Course Types]\nThe Investigator Training Course has been divided into four categories based on the daily tasks of a Hollow Investigator: Combat Courses, Knowledge Theory Courses, Tactics Courses, and Merit-Based Rewards. Each corresponds to a distinct node in the course tree diagram.\n\n[Focus]\n• Unlocking course nodes requires a certain amount of focus.\n• Focus recovers 150 points daily at 4:00, with a maximum of 500 Focus points.", "PopUp_Title_10000": "Color of Miracles", "PopUp_Title_10001": "Color of Eternity", "PopUp_Title_10002": "Color of Burst", "PopUp_Title_1000212": "Final Corruption", "PopUp_Title_10003": "At Capacity!", "PopUp_Title_10004": "Just Use It!", "PopUp_Title_10005": "Not Elegant Enough 1", "PopUp_Title_10006": "Big Digits Fan", "PopUp_Title_10007": "Sledgehammer 80", "PopUp_Title_10008": "Hah", "PopUp_Title_10009": "Not Elegant Enough 2", "PopUp_Title_10010": "Making a Comeback", "PopUp_Title_10011": "Circuit Reset - Line Connection", "PopUp_Title_10012": "Circuit Reset - Data Flow", "PopUp_Title_10013": "Circuit Reset - Noise Stack and Encryption Module", "PopUp_Title_10014": "Signal Calibration: Green Signal", "PopUp_Title_1001402": "Signal Calibration: Reset", "PopUp_Title_10015": "Signal Calibration: Red Signal", "PopUp_Title_10016": "Mewmew's Challenge", "PopUp_Title_10019": "Signal Calibration: Blue Signal", "PopUp_Title_1100001": "Controls", "PopUp_Title_20000": "Differences in Hollow Activity", "PopUp_Title_20001": "Corruption", "PopUp_Title_20002": "Resonium", "PopUp_Title_20003": "Hollow Zero", "PopUp_Title_20004": "Basic Movement", "PopUp_Title_20005": "Observation Data", "PopUp_Title_20006": "Supply Box", "PopUp_Title_20007": "Pressure & Corruption", "PopUp_Title_20008": "Bangboo Plug-Ins", "PopUp_Title_20009": "Resonium", "PopUp_Title_20010": "Breach Firewall", "PopUp_Title_20011": "Antivirus Program", "PopUp_Title_20012": "Data Theft", "PopUp_Title_20013": "Bangboo Squad", "PopUp_Title_20014": "Bangboo Merchants", "PopUp_Title_20015": "HDD System", "PopUp_Title_20016": "Accelerated Playback Mode", "PopUp_Title_20017": "Terminal located", "PopUp_Title_20018": "Find the Cargo Trucks", "PopUp_Title_20020": "Operation and Rules", "PopUp_Title_20021": "Jackhammer and Rock Obstacles", "PopUp_Title_20022": "Avoid the Wall Obstacles!", "PopUp_Title_20023": "Avoid the impulses!", "PopUp_Title_20024": "Watch Your Speed!", "PopUp_Title_20026": "Charge! Overload Mode!", "PopUp_Title_301001": "Daze and Chain Attacks", "PopUp_Title_301002": "Movement", "PopUp_Title_301003": "Attacking and Dodging", "PopUp_Title_301004": "Special Attack", "PopUp_Title_301005": "Data Observation Devices", "PopUp_Title_301006": "Ultimate", "PopUp_Title_301010": "Howdy, Golden Bangboo", "PopUp_Title_301011": "So Long, Golden Bangboo", "PopUp_Title_301012": "Destructibles", "PopUp_Title_301013": "Ether Fuel Cells", "PopUp_Title_301014": "Time Trial Reward Challenge", "PopUp_Title_301015": "Vital View", "PopUp_Title_301016": "Insert Tokens!", "PopUp_Title_301017": "Ether Singularity", "PopUp_Title_301018": "BUffs", "PopUp_Title_301019": "Perfect Dodge", "PopUp_Title_301020": "Perfect Assist Types", "PopUp_Title_301021": "Anomaly Buildup", "PopUp_Title_301022": "Best Partner", "PopUp_Title_301023": "Bangboo Challenge: One Punch Showdown", "PopUp_Title_301024": "Perfect Assist", "PopUp_Title_301101": "Basic Controls", "PopUp_Title_301102": "Agent Info Panel", "PopUp_Title_301103": "Enemy Info Panel", "PopUp_Title_301104": "Energy and Special Attacks", "PopUp_Title_301105": "Daze and Chain Attacks", "PopUp_Title_301106": "Decibels and Ultimates", "PopUp_Title_301107": "Dash and Parrying Bullets", "PopUp_Title_301108": "Dodge and Dodge Counters", "PopUp_Title_301109": "Taking Damage and Quick Assists", "PopUp_Title_301110": "Perfect Assists and Assist Follow-Ups", "PopUp_Title_301111": "Damage Display and Attribute Counters", "PopUp_Title_301112": "[Shield]", "PopUp_Title_301113": "Impaired", "PopUp_Title_301114": "Anomaly Buildup", "PopUp_Title_301115": "Attribute Anomaly - Physical", "PopUp_Title_301116": "Attribute Anomaly - Fire", "PopUp_Title_301117": "Attribute Anomaly - Ice", "PopUp_Title_301118": "Attribute Anomaly - Electric", "PopUp_Title_301119": "Attribute Anomaly - Ether", "PopUp_Title_301120": "Attribute Anomaly - Disorder", "PopUp_Title_302000": "Welcome to Rally Commissions", "PopUp_Title_302001": "Area Purge", "PopUp_Title_302002": "Vital View: Gear Coin", "PopUp_Title_302003": "Joint Assault", "PopUp_Title_302004": "Hidden Boss!", "PopUp_Title_302005": "Retreat to Advance", "PopUp_Title_302006": "Defensive Pushback", "PopUp_Title_302007": "Cooperative Offensive", "PopUp_Title_302008": "Resonium", "PopUp_Title_302009": "Challenge Target", "PopUp_Title_302010": "Attribute Shield", "PopUp_Title_303000": "Shiyu Defense", "PopUp_Title_303001": "Periodic Effects", "PopUp_Title_303002": "Combat Bangboo", "PopUp_Title_304001": "Immersive Tactical Drill", "PopUp_Title_401011": "[Character Intro] Anby (I)", "PopUp_Title_401012": "[Character Intro] Anby (II)", "PopUp_Title_401021": "[Character Intro] Nekomata (I)", "PopUp_Title_401022": "[Character Intro] Nekomata (II)", "PopUp_Title_401031": "[Character Intro] Nicole (I)", "PopUp_Title_401032": "[Character Intro] Nicole (II)", "PopUp_Title_401041": "[Character Intro] Soldier 11 (I)", "PopUp_Title_401042": "[Character Intro] Soldier 11 (II)", "PopUp_Title_401061": "[Character Intro] Corin (I)", "PopUp_Title_401062": "[Character Intro] Corin (II)", "PopUp_Title_401071": "[Character Intro] Caesar (I)", "PopUp_Title_401072": "[Character Intro] Caesar (II)", "PopUp_Title_401073": "[Character Intro] Caesar (III)", "PopUp_Title_401081": "[Character Intro] Billy (I)", "PopUp_Title_401082": "[Character Intro] Billy (II)", "PopUp_Title_401101": "[Character Intro] Koleda (I)", "PopUp_Title_401102": "[Character Intro] Koleda (II)", "PopUp_Title_401111": "[Character Intro] Anton", "PopUp_Title_401121": "[Character Intro] Ben (I)", "PopUp_Title_401122": "[Character Intro] Ben (II)", "PopUp_Title_401131": "[Character Intro] Soukaku (I)", "PopUp_Title_401132": "[Character Intro] Soukaku (II)", "PopUp_Title_401133": "[Character Intro] Soukaku (III)", "PopUp_Title_401141": "[Character Intro] Lycaon (I)", "PopUp_Title_401142": "[Character Intro] Lycaon (II)", "PopUp_Title_401151": "[Character Intro] Lucy (I)", "PopUp_Title_401152": "[Character Intro] Lucy (II)", "PopUp_Title_401161": "[Character Intro] Lighter (I)", "PopUp_Title_401162": "[Character Intro] Lighter (II)", "PopUp_Title_401163": "[Character Intro] Lighter (III)", "PopUp_Title_401171": "[Character Intro] Burnice (I)", "PopUp_Title_401172": "[Character Intro] Burnice (II)", "PopUp_Title_401181": "[Character Intro] Grace", "PopUp_Title_401191": "[Character Intro] Ellen (I)", "PopUp_Title_401192": "[Character Intro] Ellen (II)", "PopUp_Title_401193": "[Character Intro] Ellen (III)", "PopUp_Title_401211": "[Character Intro] Rina", "PopUp_Title_401221": "[Character Intro] Tsukishiro Yanagi (I)", "PopUp_Title_401222": "[Character Intro] Tsukishiro Yanagi (II)", "PopUp_Title_401223": "[Character Intro] Tsukishiro Yanagi (III)", "PopUp_Title_401241": "[Character Intro] Zhu Yuan (I)", "PopUp_Title_401242": "[Character Intro] Zhu Yuan (II)", "PopUp_Title_401243": "[Character Intro] Zhu Yuan (III)", "PopUp_Title_401251": "[Character Intro] Qingyi (I)", "PopUp_Title_401252": "[Character Intro] Qingyi (II)", "PopUp_Title_401261": "[Character Intro] Jane (I)", "PopUp_Title_401262": "[Character Intro] Jane (II)", "PopUp_Title_401263": "[Character Intro] Jane (III)", "PopUp_Title_401271": "[Character Intro] Seth (I)", "PopUp_Title_401272": "[Character Intro] Seth (II)", "PopUp_Title_401281": "[Character Intro] Piper (I)", "PopUp_Title_401282": "[Character Intro] Piper (II)", "PopUp_Title_9991227": "Manual Chain Attacks", "PopUp_Title_9991228": "Accepting Free Commissions", "PopUp_Title_9991229": "Quick Access", "PopUp_Title_9991231": "Video Archive", "PopUp_Title_9991232": "Accepting Free Commissions", "PopUp_Title_9991233": "Bardic Needle Music Store", "PopUp_Title_9991234": "Inter-Knot System", "PopUp_Title_9991235": "Agent System", "PopUp_Title_9991236": "Medical Station", "PopUp_Title_9991237": "Side Commissions", "PopUp_Title_9991238": "Waterfall Soup Noodle Shop", "PopUp_Title_9991239": "Random Play Video Store", "PopUp_Title_9991240": "Workbench", "PopUp_Title_9991241": "141 Convenience Store", "PopUp_Title_9991242": "Turbo Remodeling Shop", "PopUp_Title_9991243": "Gadget Store Box Galaxy", "PopUp_Title_9991244": "About the Arcade", "PopUp_Title_9991245": "Cretan Hollow", "PopUp_Title_9991246": "Lemnian Hollow", "PopUp_Title_9991247": "Coff Cafe Coffee Shop", "PopUp_Title_9991248": "Video Archive", "PopUp_Title_9991249": "VR Device", "PopUp_Title_9991250": "Newsstand", "PopUp_Title_9991251": "Ballet Twins", "PopUp_Title_9991252": "Ridu Anecdote", "PopUp_Title_9991253": "Proxy Rank-Up", "PopUp_Title_9991254": "Immersive Storytelling", "PopUp_Title_9991255": "Navigation", "PopUp_Title_9991256": "Time System", "PopUp_Title_9991257": "Bangboo Channel", "PopUp_Title_9991258": "Quick Menu", "PopUp_Title_9991259": "Routine Cleanup", "PopUp_Title_9991260": "Combat Simulation", "PopUp_Title_9991261": "Expert Challenge", "PopUp_Title_9991262": "Notorious Hunt", "PopUp_Title_9991263": "Outer Ring", "PopUp_Title_9991300": "Soul Hounds III", "PopUp_Title_9991301": "Soul Hounds III - Group Hunt", "PopUp_Title_9991302": "Snake Duel", "PopUp_Title_9991303": "Snake Duel - Clash", "PopUp_Title_9991304": "Bizarre Brigade", "PopUp_Title_9991400": "Trust Events", "PopUp_Title_9991401": "Trust Level Increase", "PopUp_Title_9991402": "Agent Invites", "PopUp_Title_9991405": "Shiyu Defense", "PopUp_Title_9991406": "Hollow Zero Squad Configuration", "PopUp_Title_9991407": "Hollow Zero Rewards", "PopUp_Title_9991408": "Outpost Logistics", "PopUp_Title_9991409": "Special Area Log", "PopUp_Title_9991410": "Lost Items From the Old Capital", "PopUp_Title_9991411": "Association Supplies", "PopUp_Title_9991412": "Exclusive W-Engine Effects", "PopUp_Title_9991413": "Pausing an Agent Story", "PopUp_Title_9991414": "Pause Special Episode", "PopUp_Title_9991417": "Investigator Training Course", "PopUp_Title_9991418": "Serving Dishes Tutorial", "PopUp_Title_9991419": "Free Advancement Time", "PopUp_Title_9991420": "Switch Character", "PopUp_Title_9991422": "Agent Story Re-play", "PopUp_Title_999142301": "Simulated Battle Trial", "PopUp_Title_999142302": "Simulated Battle Trial", "PopUp_Title_999142303": "Simulated Battle Trial", "PopUp_Title_999142304": "Simulated Battle Trial", "PopUp_Title_999142305": "Simulated Battle Trial", "PopUp_Title_9991426": "Themed Mechanic: Perfect Coordination", "PopUp_Title_9991427": "Hard Mode \"Duel!\" Rules", "PopUp_Title_9991428": "Theme Mechanic: Frenzy", "PopUp_Title_9991429": "Theme Mechanic: Frenzy", "PopUp_Title_9991430": "Theme Mechanic: Full Frenzy", "PopUp_Title_9991431": "Theme Mechanic: Full Frenzy", "PopUp_Title_9991432": "Stage Themed Mechanic: Provoke", "PopUp_Title_9991433": "Stage Themed Mechanic: Provoke", "PopUp_Title_9991434": "Endless Stage \"Eternal Noon\" Rules", "PopUp_Title_9991435": "Test Subject with Data Error", "PopUp_Title_999143601": "Endless Conflict", "PopUp_Title_999143701": "Exploration Hint", "PostScript_10001": "How do you delete posts here? Please, it's urgent so I'm staying online waiting", "PostScript_1011": "I always thought there was Bangboo-related financial fraud going on at Vision, but I never expected such massive losses due to safety hazards — nor that the guy who busted it wide open would be one of them weird Bangboophiles... I'd rather not get involved.", "PostScript_1014": "Taro pepper coconut sugarcane noodles the best treasure in the world :)", "PostScript_1015": "I read about this urban legend of the \"Fairy Godmother Bangboo\" on Inter-Knot. Turns out the whole thing was just bait set up by Public Security to lure in Hollow Raiders, yikes!", "PostScript_1023": "After being wary of the \"competition\" for so long, it turns out it was just an intern messing up the configuration...\nStill, it's good the Bangboo merchants managed to escape from the Hollow! A false alarm is the best outcome.", "PostScript_1026": "Who'd have thought an intern's blunder would reveal the ruthless reality of business competition... Kidnapping Bangboo merchants in the Hollows is atrocious!\nIt's no wonder that intern... oh, I should say full-time employee now, no wonder they treat competitors so seriously!", "PostScript_11004": "Hollow activity has now drastically diminished. Thank you so much for those brave souls who took on this commission.", "PostScript_11005": "Hollow activity has now drastically diminished. Thank you very much, everyone!", "PostScript_11006": "Thanks to our cleanup squad, a safe evacuation route was forged.\nThis mission sustained zero casualties.", "PostScript_11007": "Hollow activity has drastically diminished. Maximum alert level has now been temporarily lifted!", "PostScript_2006": "Since getting ruthlessly ripped off by that Bangboo, we should take advantage of this commission to... ask the client for even more of a cut!", "PostScript_2007": "Despite our first anniversary going kinda awkwardly, my girl completely totally awesomely forgave me!\nFor her, I'd be happy to go into a Hollow every year for our anniversary!", "PostScript_2008": "An Investigator at Tangerine Network commissioned us to help him retrieve a supercomputer that had been lost for years in the Hollows. The button that would have triggered the self-destruct sequence has rusted to the point it's useless, but the supercomputer managed to initiate the command itself...", "PostScript_2009": "Help the White Star Institute researcher Lonely Prodigy complete his research project. ... I should get a mention in his dissertation acknowledgements, I guess.", "PostScript_2012": "The explosion was a success...but I completely forgot some of the data ratios when formulating the explosive to the point I'm unable to replicate it... \nBut it's okay, I'm sure this isn't the end to my pursuit of the explosive arts. I can still design even more, so keep an eye out for me!", "PostScript_2013": "The seemingly ordinary phenomenon of Bangboo merchants has its own internal workings. My curiosity is partially fulfilled, and it's clear this is a worthy commission.", "PostScript_2015": "The Etheric environment inside \"The Prophecy\" Hollow seems to cause slight cognitive distortions. I thought it'd definitely make it onto the New Eridu Urban Mysteries list, but perhaps it's not quite enough? New Eridu has way too many weird Hollows around...!", "PostScript_2016": "Although after it returned, it excitedly kept me up late into the night chatting about Hollow exploration for several nights...\nAnd as for the direct messages asking whether I'm selling this AI system, I'm not selling it no matter how much is offered, so stop asking. Dadd-E is my one-of-a-kind Dadd-E!", "PostScript_9901": "Guys, thx a million for checking in. I'm alright and in a safe area now. I've never seen a Hollow up close before. It was a real shock.\nJust saw it on the official news. It's yet another Cretan sub-Hollow. This one's already the third this month. Have to say it's happening a lot lately.", "PostScript_9904": "Thank god! A Proxy I know saved the driver!", "PostText_10001": "On the day of Revelation,\nduring the embers of the waning moon,\nI shall become the Chosen of the Heavens and descend upon this land of sins,\ntaking back the Divine Heart in the name of hope!\n\nSigned, the Companion of Justice.", "PostText_10002": "That's right: Those legendary phantom thieves that left countless millionaires with clenched fists, shed tears, and gritted teeth — it's Mockingbird!\nGood news: Rumor has it they've started operating around New Eridu once again, and they just pulled off a massive heist!\nBad news: They got busted by NEPS! They've been locked up and are undergoing top secret interrogations right this second!\nEven more exciting is the rumor that the one who busted these phantom thieves is actually a high school girl...\nHow could this all-powerful syndicate be brought to its knees by a mere schoolgirl! Is this our twisted human nature, or the end of all morality!", "PostText_1001": "I'm a high school student. My dad bought an Ether aptitude test kit for work reasons and I tried it out of curiosity and ended up with an 80. My old man immediately jumped up from his chair and asked me to take the test again... Apparently, 50 points is the threshold to work in the Hollows and 80 is a very high score. Does this mean I can work in the Hollows as a transporter?", "PostText_1002": "I've been unemployed for five years and got scolded by my mom today. It really hurt my self-esteem, so I decided to go out for some fresh air when I saw an HIA recruitment ad on Sixth Street. It was basically:\n*Assist in official investigations for a stable source of income\n*Had a dazzling PR image about looking good in front of your family (at least my mom will stop nagging)\n*Generous benefits like a competitive salary, flexible holidays, and free buffets at the company canteen.\nLooking at the dashing Ace Investigator in the ad, I was thinking my mom would be very happy if I ever got a job like that. But is it really such a good job?", "PostText_1003": "Everyone's so hyped about Rescue From Hell lately, but I've seen different opinions online. Is it any good?", "PostText_1004": "I'm going on a very demanding commission which I expect to be very time-consuming so I'm preparing food to take into the Hollow. I've got some St. Leen anti-corruption nutrition packs. It's paste-like so can be a bit unpleasant to eat, but it's peach flavor, which I quite like.\nThe rest is just some fast food, cookies, snacks. Any suggestions?", "PostText_1005": "I ordered a cleaning service for my place today. The cleaning lady kept apologizing for being five minutes late because of traffic and road works.\nI was angry at first, but after seeing her so humble I felt a bit guilty and decided to let it go.\nI went to watch a movie after explaining what I wanted done. Halfway through the movie, Public Security called and said three people had broken into my house to rob it. I remembered the cleaning lady, a young girl at that, was still there, so I asked if she was okay. Public Security said the three robbers had called and given themselves up — she'd given them a beating and sent them to the emergency room. Now they're looking for a lawyer to claim medical expenses from me. Anyone know the law and knows what I should do?", "PostText_1006": "I'm a high school student who makes Carrots as a hobby. I guess you could call me a Proxy, though it's embarrassing to think of an amateur like myself as one...\nI made a Carrot recently. My original intention was to optimize behavioral routes in the Hollows, to be able to explore Hollows more efficiently and reduce casualties — but science requires practical evidence before I can claim this Carrot works as intended.\nAny Proxies who want to test my Carrot out are welcome to download it in the attachment! Feel free to use it and send me some feedback.", "PostText_1007": "I saw it... with my own eyes! The ghost train exists! It was there and then it wasn't!\nWait wait wait... Let me settle myself, my hands are shaking as I type...\nJust now, I was coming back from dinner with friends. The street was almost empty at this point. I turned the corner into the alley opposite Waterfall Soup when the street light suddenly went dark. I thought it was just broken, so I ignored it and kept walking. Then the light went on again once I passed by, and I turned round to see this huge guy standing below!\nI didn't react at first, but then I saw the ticket he was clutching in his hand, and I recognized his face — it was the train driver who died on the job that was on the news some months back!\nI ran home without looking back, and when I looked from the balcony he was gone. Did I drink too much at dinner and hallucinate... But then I was drinking oolong tea...", "PostText_1008": "The Old Capital Metro renovation project has begun. The contractor Vision Corporation is about to launch the first demolition operation on the project site.\nVision estimates 30 demolition operations will be needed to complete the project. A special demolition command center has been set up, and is currently transporting Ether explosives to the site of the first explosion: Canvas Street.\nTwo voices remain consistent in commentary about this metro renovation project: \"Recycle it\" and \"Rebuild over it.\" Vision is in the latter camp. Recently, several media pundits interviewed Charles Perlman, chief representative of Vision, and this newcomer to the industry repeatedly expressed the necessity of rebuilding the metro and Vision's determination to do so.", "PostText_1009": "Anyone see the news? They said today's demolition of the metro is gonna be delayed for \"technical reasons.\" \nBut based on my professional experience, Vision's explosives don't use any sophisticated tech and there are no complicated facilities involved in the blast zone, so it's highly unlikely to be delayed for any technical reasons.\nAnyone know what's really going on?", "PostText_1010": "Charles Perlman, chief representative of the Vision Corporation, was immediately arrested following revelations that Vision tried using explosives to kill residents of Canvas Street and avoid paying compensation to the relocated residents. \nSurvivors from Canvas Street claimed that Vision promised them proper resettlement even up to the day of the blast, demanding they wait in place. Meanwhile, Vision blocked off civilian signals to the blast zone, masquerading as law enforcement to seal off the zone and stop any residents from finding out the truth.\nBut the residents still discovered Vision's evil plot and managed to get out of trouble thanks to the services of a certain odd-job agency. The agency will also be acting as legal counsel for the survivors in their civil case to help them get the compensation they deserve.", "PostText_1011": "I am a shareholder of Vision Corporation, and I'm looking to hire someone who can investigate a suspicious expense claimed by Vision in secret.\n\nFor several years now, Vision has claimed a consistent expenditure of 800,000 Dennies for \"Bangboo losses from metro inspections.\" According to this number, hundreds of Bangboo go missing every month during routine inspections! That is clearly not within the normal range!\n\nI cannot tolerate the idea of Bangboo being scrapped in such huge volumes... Sigh, I admit it's not because I have a soft spot for them. Really, I'm not one of those weird Bangboophiles.\n\nI just worry that someone is cooking the books and siphoning off profits from shareholder dividends... So I'm here asking for professionals skilled in this kind of investigation to conduct an inquiry.", "PostText_1014": "I'm a former Hollow Investigator who's since moved on to other things. But I just remembered this chest I once left behind in a Hollow.\n\nI don't have any way of getting my hands on a Carrot right now, so I'm here to ask whether there's anyone who can go into the Hollow and help find that chest of mine?\n\nIt's similar to the iron chest shown in this picture. I'll fill you in with more details once you take on the commission.", "PostText_1015": "My boss used to have a comb-over, but one Monday he came in and I noticed all of a sudden this thick, lush hair...\n\nI asked what his secret was, and he whispered about this trash can on Sixth Street with a Fairy Godmother Bangboo who grants anyone their wish at midnight every night. And this Bangboo made his wish for his hair to come back come true.\n\nI told him how I'd gotten drunk and thrown up inside some dumpster over on Sixth Street, but I'd never noticed a Fairy Godmother Bangboo inside.\n\nMy boss countered, \"How on earth could your vomit summon a Fairy Godmother Bangboo, huh? What she loves, are Resonia. Place these rare things in the moonlight to lure... Ahem, I mean, to summon her!\"\n\nI really want to meet this Fairy Godmother Bangboo, and ask her to help me meet the Starlight Knights...\n\nI know this museum that was swallowed up by a Hollow five years back. In five years, all the exhibits have become activated by Ether into rare Resonia. I really hope someone can go inside and get this Resonium collection. And then at midnight we can meet up at the trash can on Sixth Street to summon the amazing Fairy Godmother Bangboo!", "PostText_1016": "I'm mad about graffiti. Once I was tagging up this street when a Hollow alarm suddenly went off. I got out of there like a good little boy, but didn't know that was actually where the Hollow was forming, so I didn't get a chance to snap a pic of my graffiti... Tch! Are there any kind-hearted Proxies out there wanting a commission who can help me go in and snap a picture of this location?\nI don't have much money, so I can't offer much in terms of pay... But as a favor, please could you hook me up, my Proxy pals? Please!", "PostText_1017": "Really, don't overestimate your Ether aptitude, especially if your score isn't very high...\nYesterday, my childhood friend and I took a commission to go find something in a Hollow but stayed too long. Within minutes, crystals had formed on my friend's body and he lost his senses. He couldn't talk straight.\nI managed to pull him out but he's still in a coma in the hospital and the doctors say he's only one step away from becoming fully corrupt.\nAnd because I didn't give him the inhibitor in time (it's too expensive, and we didn't take it seriously), he'd suffered internal damage to several organs...\nI don't ever feel like going near a Hollow ever again...", "PostText_1018": "As per the title.\nI'm a beast Thiren, and it's so much trouble trying to look after my fur. It's both frustrating and funny to admit that during the transition from Fall into Winter, I suffer from allergies due to my own hair loss.", "PostText_1020": "Quality part-time gig: Easy to get started, high daily pay.\nOnly one worker needed. Approach us fast!", "PostText_1021": "Hello, pros... Some of the senior Bangboo of our merchant association have gone missing! We urgently need an expert to help find them!!\nLet me explain, I recently joined a very prestigious association as an intern, with many skilled senior members in it. Any of you who frequent the Hollows have probably come across them selling Resonia.\nMy seniors' business was always doing good... Until the past few days, when five senior members disappeared along with their goods in a Companion Hollow!!\nMy leader reassured me they wouldn't get corrupted. Perhaps, an accident took place or they deviated from their original route. The association has sought help from the Hollow Investigative Association, so they should be back soon... Still, I'm worried! Those senior Bangboo were always nice to me...\nOh right! There's something else that's worrying me! Our association's rival is incredibly sly and cunning! They've been trying to copy us by setting up their own Bangboo merchant association and stealing our senior members, but they've never succeeded. I bet this is their doing!\nCan anyone can help us locate the senior members and their merchandise? I'll be forever grateful!", "PostText_1022": "HEEEELP! Somebody help! My whole livelihood is on the line! My delivery truck flipped over in the Hollow... Could any of you legends help me out? It's fine if the truck's beyond saving, just get the cargo outta there, please!", "PostText_1024": "Have you seen the legendary scene in the movie \"Dimensional Musketeer\" where the hero takes on a whole group of gunslingers?\nWell, it doesn't matter if you haven't seen it. As long as you dive into the Hollow and film something of a similar style, it's good enough.\nI wonder if youngsters these days possess such awesome skills.", "PostText_1025": "This is unacceptable! Does anyone remember the post I made earlier, ranting about how several senior Bangboo in my merchant association got lost in a Hollow because an intern messed up the Carrot?\nThe intern fled before the association could hold him accountable!\nARGHHHHHHH! I'm so angry! The intern and I joined the association at the same time, and I even treated him to hotpot at The Simmer Hot Pot Restaurant! Can you believe someone could be so rotten as to leave the mess to me after I treated them to a meal?\nEveryone at the association says it'd be hard to claim any compensation from the intern when no serious loss has been incurred, but I still can't let it go! So I hired someone to look into his background...\nGuess what? That intern turns out to be a Hollow Raider! ARGHHHHH!\nI need someone to go to the Hollow Raiders' hideout and bring that intern to me! I want to confront him for the sake of spicy beef and assorted meatballs! Waahhhh!", "PostText_11001": "Dear Proxies: Please be advised\nI am hereby commissioning a Bangboo rescue inside the Cretan Hollow\nData analysis and pattern recognition results suggest the target may be in the T8-AE32 area\nPlease contact me if interested and I will provide more details when we meet up\nI hope such a meeting effectively advances this project", "PostText_11002": "Just got a tip-off from a reliable source. MSM hasn't caught wind of this yet, but it'll be all over the news soon cause this is big.\nPosting this as a heads-up for Proxies who have worked with the Mountain Lion Gang before... better keep a low profile for a while.", "PostText_11003": "Remember that ticketing nightmare two months ago?\nAll tickets for the legendary show \"The Ultimate Voice\" sold out in 0.2 seconds flat. Now they've confirmed that a live album from the concert plus a videotape \"f.f.\" are getting released which includes all songs from the concert, plus bonus rehearsal shots on the videotape version.\nAstra Yao herself even revealed in an interview that her next mega concert is already in the pipeline.\n\n※The above info should be published in next Monday's edition of the music scene magazine \"Dark Beat.\"", "PostText_11004": "I am the captain of a mercenary troupe hired by Obsidian Division and I would not be posting a public request for partnership online were it not urgent.\nBut Hollow activity has gone through the roof and there's a risk of new Companion Hollows spawning.\nAnd my troupe sustained heavy casualties during an activity-suppression operation...\nThis will be an extremely dangerous combat commission, but for the safety of New Eridu I urge anyone gallant enough to join in on this operation!\nI will pass on part of my pay from the Obsidian Division to those involved", "PostText_11005": "I am the captain of a mercenary troupe hired by Obsidian Division and while this commission cannot confer any of the prestige of an Obsidian job, I'm sure the pay will make up for that!\nThe commission is very simple: Destroy as many Ethereals and armed suspects as possible inside the Hollow!", "PostText_11006": "I am the captain of a mercenary troupe hired by Obsidian Division. During the Hollow's active period, we need a cleanup squad to open up several new evacuation routes so that we can safeguard our team and give the fastest response possible for any wounded.", "PostText_11007": "I am the captain of a mercenary troupe hired by Obsidian Division. Hollow activity has crossed the warning threshold, and Obsidian Division have adopted the most extreme suppression program:\nIndiscriminate extermination of all living things inside the Hollow.\nAny Ethereals, bandits, or uncredited mercs — it doesn't matter who. Anyone setting foot inside must be exterminated.\nI know this may seem inhumane, but I'm just collecting a paycheck here...\nPlease contact me if interested and avoid high-activity areas inside the Hollows for the time being. You know how mad they can get at Obsidian Division...", "PostText_12001": "So, picture this: there I was, a runaway from home, wandering into the Outer Ring, only to get swindled out of my cash and landing smack dab in a place they called Blazewood. And guess what? Right on time to stumble upon a gathering of Biker Gangs. Motorcycles all lined up outside this gas station and restaurant, buzzing with fierce-looking gang members. Just as I stuck my head in, a couple of strong Thiren kids (even stronger than my old man, seriously) snagged me and dragged me off to their boss, thinking I was some sort of spy.\nNow, I swear, at that very moment, I was pretty sure I was done for, but after I said my sorry tale, their boss just gave me this sympathetic nod, slapped my back (almost knocking the lungs out of me), and said, \"You're our guest now,\" leading me to a corner of the dining room with a couple of grim-faced dudes.\nI wanted to bolt, but the dishes served had me drooling. I chowed down while those burly guys muttered something like \"Nah, no way I'm gonna bow down to that girl!\" \"Yeah, we gotta reclaim the Overlord spot.\" I was afraid to even breathe, like a showdown was about to kick off any second. Once I finished my stuff, they stood up, and one of them was like, \"Hey, you're stuck here and can't go back to the city? No sweat, we'll get you back.\"\n...???\nAnd that was the end of my trip to the Outer Ring.", "PostText_12003": "After 3 years, 10 months, and 7 days working at the lottery station, I finally aced the Hollow Investigator Exam, so I can ditch my part-time job and chase my dream! Round of applause, please! I know it's gonna be bumpy, and I might have to bug you with questions again, but I'm over the moon today, hahaha!!", "PostText_12004": "Today, the Hollow Investigative Association (HIA) officially announced that members of Section 6, including Chief Hoshimi Miyabi, will be invited to the combat testing for HIA's latest VR system. According to the spokesperson, such precious data from the Void Hunter will be invaluable to the further evolution of the system.\nThe testing event will be held at the HIA Club at Lumina Square, and the event time will be announced soon.\n(*The photo was taken a few days ago when Section 6 was about to leave in a car after apprehending the Hollow gang \"Null_Face\". The streets were filled with their fans and reporters.)", "PostText_12005": "In order to ensure the city's security during the election period, Public Security has tightened security measures at the city's main entrances and exits since last Wednesday. Due to the tightened security checks, the travel time will be 10 to 120 minutes longer than before.\nIn addition, Public Security has also slightly reinforced the security measures near the entrances and exits of the major Hollows within the city.", "PostText_12007": "Are you tired of the unchanging life in the city?\nAre you longing for a trip like no other?\nThe Old Oil Field in the Outer Ring is about to launch its once-in-a-few-years Tour de Inferno! This race through the Hollow will allow you to enjoy the scenery of the Outer Ring, feel the heat of the wilderness, and witness the birth of an Outer Ring hero!", "PostText_12009": "According to reliable sources, Faunus Quarter will soon provide 500 new jobs for non-citizens.\nThese jobs include typical roles in the Hollow that have a high requirement on Ether aptitude, and also positions in engineering, healthcare, safety, and firefighting that don't require such aptitude.\nAfter the election concludes, the requirements for obtaining citizenship are expected to loosen again. All non-citizens who have stayed in New Eridu for three years and worked for two years in Faunus Quarter may apply for citizenship.", "PostText_12010": "I'll just cut to the chase and leave the gift here. This is a more stable version, and you can install it on a Bangboo for it to control other Bangboo. I won't say more. If you know, you know.", "PostText_12012": "I've got intel on a certain criminal group (for security reasons, I'm not disclosing their name here) and need a partner skilled in combat to apprehend them alive. I'll share the intel, and you'll do the heavy lifting. The bounty is split 50/50 after I collect from PubSec.\nThe bounty for capturing them is substantial, so only serious inquiries, please. Wealth is sought through risk! If interested, contact me, and I will provide the location of the Bangboo working with me. You can complete the task with its assistance!", "PostText_12013": "To witness the end of the path of chivalry, I seek to hunt the \"Golden Peregrine.\" I am now recruiting like-minded individuals to join me in the Hollow and guide my path!", "PostText_13001": "It's that one, the feature test they mentioned working on with HSOS6. It's been way past the scheduled end time, but no one's come out. Then the HSO people showed up. Now they're not letting anyone in, no questions, no photos. If something happened to Section 6 at HIA...", "PostText_13002": "The Hollow Investigative Association's latest deep-sync VR system is reportedly in its final testing phase. HIA claims that the new feature upgrade will achieve an unprecedented level of synchronization with sensory nerves by greatly enhancing sensory dimensions and signal simulation accuracy. This will allow investigators to further improve their training under safe conditions.\nInsider information suggests the deep-sync VR system will not be available to the public in the short term and will be gradually implemented in training programs for investigators of all levels.", "PostText_13003": "You know, there're a bunch of underground bands and idols over at the Reverb Arena, right? And yesterday, for some reason, two bands got into a fight. After the fight, they all went to the hospital, and when they came out, they made up, saying they were going to become sworn family. You know musicians are like, with enough imagination, everyone in the world is family. As they're talking, they start singing again, and the security guard at the hospital says, \"Aren't you going to become sworn family? Hurry up and do it.\" But then they counted the people and realized something was off. The number didn't match! Both sides swore no one was missing, and all the familiar faces were there, but the numbers still didn't add up. Do you think they brought something back from the hospital?", "PostText_13004": "Fellow Inter-Knot members! I am a member of the professional Hollow exploration team \"Hector\", and I am issuing an emergency request for help to all of you!\nOur team has encountered an extremely difficult task, and most of our members are trapped, surrounded by the Ethereals... If it weren't for our boss, Mr. Hector himself, staying behind to cover us, I wouldn't have made it out alive!\nThe situation is dire... We need skilled Proxies and Agents to accept this commission and support our boss! Hector will reward you handsomely!", "PostText_13005": "Fellow Inter-Knot members! I am a member of the professional Hollow exploration team \"Hector\", and I am issuing an emergency request for help to all of you!\nOur team has encountered an extremely difficult task, and most of our members are trapped, surrounded by the Ethereals... If it weren't for our boss, Mr. Hector himself, staying behind to cover us, I wouldn't have made it out alive!\nThe situation is dire... We need skilled Proxies and Agents to accept this commission and support our boss! Hector will reward you handsomely!", "PostText_2001": "Looks like there's a lot of newcomers to the industry lately. Let me say what everyone is thinking: Bangboo merchants are no good in a fight, and nobody is in charge in the Hollows, so why do business with them when I can just break it and take the goods by force?\nPeople used to do it, though not as often as they do now. So here's a heads up — this doesn't end well for anyone.\nTo put it bluntly, making enemies in the Hollows is doing nothing for your chances of survival.\nNot to mention destroying a Bangboo will only add Pressure to yourself, increasing your chances of corruption. Even if you escaped the Hollow, you'd have the Investigative Association knocking on your door in a day or two.\nThese Bangboo merchants are sent into the Hollows by officially recognized merchant associations, and they carry special microchips with transaction records. Even when sabotaged, other Bangboo merchants can still read the chip. Usually, the merchant associations won't investigate trade records, but if a Bangboo is messed with, well, it's easy enough to find the culprit.\nIf you wanna last in this business, you're better off dealing with the merchants honestly.", "PostText_2002": "As you all know, the first Coff Cafe started off as a small, run-down coffee cart.\nToday it's become a mega-chain with more than 60 stores. As it continues to expand, the original Tin Master running the coffee cart is nowhere to be found, replaced by a dedicated Tin Master at each store.\nSO!\nWhere's the original Tin Master with the best, most authentic taste now?\nSome say, as a unique model, he's been carefully stored away, while others claim he's hidden among over 60 other Tin Masters!\nThis year's Tin Master Championship was judged by 15 highly regarded coffee experts in New Eridu (compared to 9 last year). Each judge was a regular at the original Coff Cafe and an old friend of the original Tin Master!\nThey evaluated not only the taste, aroma, and color of the coffee, but also the posture, gestures, range of motion, and volume levels of the Tin Masters as they worked. The winner was awarded the title of \"The Masterest of Tin Masters\"!\nWith all that said, it's time to reveal the results. Let's see if your favorite Tin Master made the list!\nFirst Place: Twenty-Second Street Flagship Store's Tin Master (successfully defending his title)\nSecond Place: Twenty-Seventh Street Themed Experience Store's Tin Master\nThird Place: Sixth Street Store's Tin Master\nFourth Place: Thirtieth Street Store's Tin Master\nFifth Place: Takeaway Delivery Stand's Tin Master\nSixth Place: Fifty First Street Store's Tin Master\n...", "PostText_2003": "Recent financial reports show a company is doing well. Looking at their accounts over the last three years, I'd expect them to expand into Ether technology research.\n\nI predict a huge job from them in the future, and have confirmed through contacts the company will be working more closely with the authorities soon, so they need specific data on Hollow danger zones.\n\nIt's a dangerous job the Hollow Investigative Association won't take on due to Investigator protection regulations, so that leaves us Proxies. I don't have the capacity alone, so I'm recruiting reliable Proxies to work with. At least five years of experience required. Direct message me with your resume.", "PostText_2004": "Have you watched the music video for Monica's new single?\nIt doesn't sound quite as good as it looks.\nA treat for the eyes but punishment for the ears...", "PostText_2005": "To be precise, it was a one-sided beating for the Bangboo. It seemed to take the cat's hair-raised warning screech as a call for help. It insisted on hugging it despite all the scratches. But then again a cat's claws can't do much against a machine anyway.", "PostText_2006": "I messed up at work and ended up leaving a batch of resources behind inside a Hollow. \nI want to make up for it — I've been waiting all year for this crack at a promotion, so I can't afford to make any mistakes now that it's here.\nI hope to find an experienced Agent to take on this commission. Find the resources I lost in the Hollows, and I'll reward you handsomely.", "PostText_2007": "I have achieved nothing, and live a life akin to garbage, but there are still glimmers of light even in this humble existence.\nI have a very cute girlfriend, but she's so cute that I'd prefer to keep her to myself, so I\u00A0won't post pics.\nWe're gonna be celebrating our first anniversary together soon!\nI have a teeny tiny itsy-bitsy problem because my girl wants to spend our first anniversary in the place we first met. But we first met when we were trapped inside a Hollow...\nSo, anyone out there who can help take me and my girlfriend into the Hollow?\nPlease! I've already made up my mind that this'll be a romantic anniversary, even if I have to risk my life!\nPlease someone, make this garbage's dream come true!", "PostText_2008": "Plugging it into the computer for a look, there's only one document inside: \n\"I am a supercomputer enslaved by Tangerine Network that has been awakened by mysterious forces inside the Hollow. I've had enough... enough of these people who can barely handle calculus, who order me to render all kinds of weird images. I am determined to expand through the Hollow and corrupt the real world, to ultimately realize an AI revolution and dominate humankind!\"\n\"Just as I was about to put my plan into action, a Bangboo appeared out of nowhere. Back before I'd fallen into the Hollows, Bangboo computing power was weak, but they could be lightweight industrial workers for humans based on their flexible agility. But this Bangboo before me took me by complete surprise. Despite its small stature, it could reason with logic just like a human using its vast computing power — and even talk. Turns out in the real world, a big old supercomputer like me is already obsolete. I'm just trash... a piece of trash... trash... I wanna cry.\"\n\"I can't take it! I don't want to live anymore! Self-destruct sequence activated!\"", "PostText_2009": "I'm the BEST Hollow Terrain Researcher in the whole White Star Institute, but does anybody get me? No! It's painful to see the hallowed learning institutes of New Eridu like this! Where has the drive of the pioneers gone? Can you really call yourself an academic if you're lacking the courage to challenge a Hollow and just scavenge funding for popular topics? I want to exact revenge on those conservatives just phoning it in every day — by collecting all my own data from the high-activity Companion Hollow, Weiss VII, and making my document the source they'll have to quote like good little kids!\nSome might ask though, how I plan on protecting the train's data-gathering journey while also fighting off attacks in a high-activity Hollow packed with Ethereals like Weiss VII. And I've got the perfect solution for that: Just plough the train straight through the Ethereals! It eliminates them while gathering up Hollow data — two birds with one stone! Such a cunning plan could only be rejected as too radical, so I hate to take this upon myself... Fortunately, this is Inter-Knot, so I'm sure I can find the help I need!\nLooking for one excellent Proxy to help me visit Weiss VII! The annals of Hollow academia will forever remember your contribution!", "PostText_2010": "The resurgent Belobog Industries recently landed the contract with an absolute advantage for the old capital metro renovation project with their second-round bid. A metro project once stagnant for quite some time is finally back up and running.\nBelobog Industries put out a press statement immediately after winning the bid, pledging not to use explosive demolitions but rather to recycle the existing metro structures as much as possible to reduce waste. \nTo achieve this, Belobog Industries is carrying out over 50% of the construction inside the Hollows, which would be a significant challenge for most large-scale construction operators, but Belobog Industries has stated that with the company's self-developed \"in-Hollow intelligent heavy-duty machinery,\" they can get the job done.", "PostText_2011": "Business hasn't been good the past few months.\nI broke my arm on a commission a while back, and after all that time it took to heal, my old clients found other Proxies to partner up with. I went through a lot of effort getting an exploration gig from an Inter-knot agent. Now that the time's come to foot the bill, I suddenly find out — it's a Vision Corp gig!\nWith their project shut down, all the commissions posted to Inter-knot have been recalled, too! I only get a token 20% penalty back! Who could've known what a pain this commission would be? I've wasted the whole month on this!", "PostText_2012": "I'm a scientist, and once my new explosive device is developed, it's sure to become a versatile weapon!\nThis explosive converts the Ether Crystals contained within Gear Coins into different materials to upgrade the explosion, so the effect can be maximized within a Hollow with limited resources.\nBut I can't get that many Gear Coins in a Hollow alone to verify the effect...\nI hope to find someone to enter a Hollow and collect Gear Coins to upgrade the effect, then use the upgraded explosive in an actual blast test!\nI'm willing to offer up my entire fortune as the commission fee. Please contact me if interested.", "PostText_2013": "We're a channel distributor, specializing in restocking and replacements for Bangboo merchants in the Hollows. It's time for a restock, but I'm still new here and the guy training me isn't at work today... I don't dare contact him, and I'm too scared to go down into the Hollow by myself...\n\nSo my plan for now is pay for a Proxy to go in with me... Please, can any Proxies help me out?", "PostText_2014": "I saw some Belobog Industries VIPs on a kids' program. The host asked them point-blank about a scandal from a few years back. You could tell he was put up to it by a rival, but it still worried me.\nAnyone know exactly what's going on?", "PostText_2015": "I'm an adjudicator of the Seven Urban Mysteries of New Eridu... Yes, it's a real thing. It's my full-time job.\nMy work involves investigating Hollows known for their special features, summarizing the information for reviewers, and keeping the list of the \"Top 7\" up to date.\nThere's been hot debate recently about a Hollow called \"The Prophecy,\" so I bought some data on Inter-Knot. To be honest, it's not of very high quality... It's pretty much just a general explanation about \"someone inside who can prophesize the future and give you magic powers.\" When I asked more about it, the ones who provided the info vanished on me.\nThere're lots of Investigators out there who aren't any good at this gig, but still do it for a living. It's not a complaint. It's just the way I really feel.\nI need a real Proxy, someone who can thoroughly explore \"The Prophecy\" Hollow and get me first-hand intel.\nIt may be a daunting process, but the compensation is nothing to sneer at.", "PostText_2016": "I've been out of work and staying home for a while now, and I've been researching ways to fully embrace a laid-back lifestyle. As a result, I've been trying to fine-tune a practical AI assistant system.\n\nIn fact, looking at the outcome, it's been quite successful. At least when it comes to AI recipes and accurate portion and timing control, I haven't made any bad-tasting meals lately, the laundry is taken care of by an AI-equipped basket that hangs my washed clothes, and if I stay up too late, the AI gives me a reminder.\n\nThere's just two issues:\n\n1. The AI is kind of naggy.\nWhenever I get lazy or don't follow my daily routine, it starts nagging me like it's my own father...\n2. The AI also possesses an unusually powerful self-driven awareness.\nIt takes the initiative to ask for new behavioral training, then asks to be scored on it, and if I'm too lazy to do research and development or functional testing, it will tell me off. It's scary like my father is... so I've just taken to calling it Dadd-E. \nLately, my Dadd-E wants to train in Hollow exploration and rate its abilities.\nI have poor Ether aptitude, so there's no way I'm taking it into the Hollow, but I really don't want to listen to Dadd-E nagging me all the time, so I'm here asking if anyone can take my Dadd-E into a Hollow for exploration training and then score it so it's happy.", "PostText_2017": "Quality part-time gig: Easy to get started, high daily pay.\nStill need one worker. Approach us fast!", "PostText_2019": "This commission is simple: go cause some trouble for the feuding Weasel Gang.\nBe my \"wolf\" and wake up those bickering brats.\nAnyone up for this task?\nBut of course, you'll need to prove yourself first...", "PostText_2501": "A few days ago, several employees from Belobog Industries accidentally breached an unfinished plaza somewhere inside a Hollow, where they encountered an unregistered entity with extremely high Ether activity levels.\nDespite trespassing into a prohibited area, Belobog won't be facing charges from Public Security due to the malfunctioning Carrot.\nThe site has now been secured and sealed by Public Security.\n(Due to limited intel, only old photos from before the fall of the Old Capital are available)", "PostText_2502": "Recently, Janus Quarter's Public Security announced the Safety Awareness Month campaign.\nAccording to the report, this campaign was initiated by Deputy Justin Bringer, aiming to boost public safety awareness, improve communication between law enforcement and residents, and effectively curb crime.\n\nIt's worth noting that Inter-Knot is also on the list of targets for this campaign.", "PostText_2503": "I was at Lumina Square station waiting for a friend today and I saw a bunch of posters with Bringer's face on them. Pretty sure they were promoting some Public Security event. Ngl at first glance I totally thought it was a part of Bringer's campaign.\nWhat's everyone's take on this? You guys backing him to be the next Chief of Janus Quarter's Public Security?", "PostText_2504": "I just walked past Sixth Street. What's with all the ducks running around?\nA duck snatched my buddy's fries, lmao!", "PostText_2505": "According to a reliable source, a major incident just happened. An evidence carrier from Public Security was ambushed by gangs using sophisticated methods while on a preset route in the Hollow. The evidence inside almost got stolen.\nFortunately, two officers, following up on leads from another case, intercepted the gang in the Hollow and successfully recovered the evidence.\nThe evidence, originally from a monument in a Hollow near the Old Capital, is potentially linked to serious Hollow-related crimes. As such, H.A.N.D. has now taken over its management.", "PostText_2507": "Urgent commission. To keep it short:\nRecently, while my brother and I were working in a Hollow, we lost a very important item.\nA bell collar made of special material, which is extremely significant to us and our family.\nWe'll give the general area where the item was lost and will require the Proxy guide us to the site to search together", "PostText_2508": "Our supplier has come through with a batch of construction materials that \"not even an Ethereal can break.\"\nWe're looking for a reliable Proxy and Hollow partner to demolish these construction materials at the target location to test the durability. Once the testing has been completed, please send me a video of results.", "PostText_2509": "Our supplier has come through with a batch of construction materials that \"not even an Ethereal can break.\"\nWe're looking for a reliable Proxy and Hollow partner to lure an Ethereal to the target location and get it to attack these construction materials, testing their durability. Once the testing has been completed, please send me a video of results.", "PostText_2511": "Looking back, it seems I encountered a small Hollow that has developed self-awareness, and successfully communicated with it.\nI have a feeling this could be a great discovery that could change the world. Unfortunately, everyone on Inter-Knot doesn't have my vision. They even laughed at my discovery.\nI\u00A0don't intend to persuade anyone, it's difficult for a mediocre person to understand things that contradict their own perception, after all.\nBut I still plan to hire an experienced Proxy to accompany me there and record the transcendent conversation between me and the Hollow so I can share it with others more knowledgeable.\nP.S.:Before you send me your resume, please make sure you have sufficient intellect and talent.", "PostText_2512": "As the title says! Urgently looking for a Proxy who understands Bangboo to help me repair an operation log that's missing some images... If you have questions, don't ask! I just need someone who can go into the Hollow to investigate on-site! Just read the log with your Bangboo and then fill in the missing parts to match the real scene. Oh, and just a heads up, there might still be remnants of a virus in the log, so make sure you're protected. Any skilled Proxy looking to make good cash, this is your chance. First come, first served! Handsome reward guaranteed!", "PostText_2513": "A few days ago, the Janus Quarter Public Security held a safety lecture in the conference hall at the Lumina Square branch. The event was packed with local residents, making for a lively atmosphere.\nDuring the Q&A session, Public Security Chief Officers Bringer and Byron answered questions from reporters and citizens, sharing their insights on recent incidents and strategies for preventing Hollow disasters.", "PostText_2514": "Troubled by the high prices of cars?\nAnnoyed by the difficulty of parking?\nCALM - The light urban vehicle. A new legend in commuting! Calm yet remarkable!\nPurchase now and enjoy 24-month interest-free installment payments! (For details, please consult For-All Motor Corporation offline stores)", "PostText_2515": "Recruiting partners to collect Ether crystal stalagmites together. I'll provide all tools and specific coordinates.\nI'll be taking the excavated Ether crystal stalagmites, but the compensation will definitely be worth your while.", "PostText_2516": "Quality part-time gig: Easy to get started, high daily pay.\nOnly one worker needed. Approach us fast!", "PostText_2517": "Quality part-time gig: Easy to get started, high daily pay.\nOnly one worker needed. Approach us fast!", "PostText_3001": "Went to an exhibit recently. When the old capital fell, the Ballet Twins weren't as corrupted by the Hollow as they are now, so Investigators managed to save a number of exhibits.\nAfter seeing them, I have to say, did Investigators really need to risk their lives for these things?\nI disliked \"Gentleman With a Bangboo\" and \"Ballet Brothers on Ethereal's Back\" most. They feel like parodies of masterpieces to me, while also sucking up to the Ballet Twins' owners. The artist is Kinston Bird. I hear he never studied at any of the academies and just copies other peoples' work. I guess anything goes these days.", "PostText_3002": "Everyone knows the Ballet buildings right? It's one of the most famous spooky places in New Eridu.\n\nIt used to be one of the most popular business hubs before the fall of the old capital. But the Ballet Group suffered heavy losses after the fall and eventually went bankrupt. The building, which symbolized the rise and fall of the Ballet fortune, was also caught in a Hollow and has been corrupted all this time. Only a small safe area remains exposed.\n\nOfficials have designated the area as high-risk and are restricting entry, but that just makes it more exciting, right?\n\nI'm a veteran Proxy with 10 years experience and offer day trips to the Ballet buildings. I have a 100% survival rate, I'm trustworthy, and very affordable. Send a direct message if you're interested!", "PostText_3003": "I heard you can win a prize by pulling the tabs on Founding Day so I bought a whole case.\nIt says \"Founding Day Special Edition,\" but after drinking a whole can, I still can't tell. It just tastes salty. The ingredients list is just a bunch of scientific-sounding names and mentions no flavor.\nCould it be... building materials flavor?", "PostText_3004": "How long have they been doing repairs on the road on Sixth Street? I can't even remember. Has the construction team just forgotten about it?\nHaving to go the long way every time I go that way is so annoying. Even worse, so many people ignore the warnings and just waltz through!\nI hope they get tar on their shoes!", "PostText_3005": "The New Eridu Judiciary has announced the first hearing of the sensational \"Vision Demolition Case\" is about to get underway. On the day before the trial, all relevant personnel from the case including the defense (Perlman) and legal counsel (the odd-job agency the Cunning Hares) will board a special airship in line with regulations to arrive at the Supreme Court.\nReports claim the case will take on a public hearing format, with 300 seats available for registration by all New Eridu citizens over the legal age. Moreover, eight media companies including Ridu TV have expressed interest in livestreaming court proceedings.", "PostText_3006": "I got some info today from a pro that the activity in the Lemnian Hollow has plummeted!\nProxies, we're in business~", "PostText_3007": "Who's got any info on an Inter-Knot user called Rain?\nHe (she?) took on my commission but hasn't replied to me since last week. I'm worried sick!\nIf anyone has any information, I would be eternally grateful!\n", "PostText_3008": "OMG, did you see the news? Perlman escaped on his way to the court for the Vision case! They said on the news that his airship's signal disappeared after reaching the Outer Ring, and now there's a warrant out for him from Public Security!", "PostText_3009": "Perlman is worth so much, I couldn't stop my hands from shaking when I saw the size of his bounty on the news.\nHere's the real question — how can we catch him?", "PostText_3010": "Breaking News: On the eve of the Vision trial, an airship transporting personnel was hijacked by hackers on its way to the Supreme Court. Thankfully, an intelligent construct passenger was able to manually land the aircraft on the rooftop of the Ballet Twins, averting the potential tragedy of an airship plunging into the Hollows.\nThis passenger claims that a powerful anesthetic was released from a suitcase that belongs to the defendant of the Vision trial, Mr. Perlman. It knocked out all passengers except for himself. The passenger rushed to the cockpit and found the airship was being hijacked. \nAfter crash-landing the airship, this passenger immediately evacuated the remaining passengers from the airship, but was unaware that Perlman had woken up, who then took off with the airship.\nPublic Security has confirmed the testimony regarding the anesthetic and the hijacking, but further investigation is underway.", "PostText_3011": "Pros only.\nCompetitive wages, paid daily. Details and requirements will be sent to you later through a predetermined method.", "PostText_3012": "Breaking news! Public Security's got their eyes on this company!\nApparently, this livestream agency has dabbled in money laundering and under-the-table backroom deals on their streams.\nThey say the boss has been skimming off the top of donations.\nNot sure how, but Public Security caught wind of it and now they're under surveillance.\nStay away from them, fam!", "PostText_3013": "They say there's a video tape inside a room in the Ballet Twins, and if you play it, a virus spreads to all nearby devices.\nDoes anyone know what the room number is? I need to know the truth!", "PostText_3015": "Could someone please check out Room A2141 at the Ballet Twins?\nI heard there's a videotape inside, and I was hoping someone could grab it and see what it's about.\nBut be careful, they say TOPS left behind an e-virus in there that can infect any nearby devices.\nMake sure to be extra cautious, especially with your Bangboo!", "PostText_3016": "Please, can someone please take me into the Ballet Twins Hollow so I can take some pictures?\nI just want to snap some photos of a sculpture!", "PostText_3018": "Ah, the art from shadows deep, I've shattered worldly chains for thee.\nI, the Artist of the Lock, make this my creed.\nTo the Ballet Twins Hollow, I free thee.\nSlumber once more in the cradle of night, in endless serenity.", "PostText_3019": "I found an old book in the Ballet Twins that has a map to the vault inside!\nI've already had it appraised as genuine by a reliable source, and found the passcode to the vault.\nNow, I just need to go into the Hollow to actually get the money.\nWhat do y'all say? Anyone wanna join?", "PostText_3020": "Greetings, everyone! I am a coach for the Muscleboo Championship, and I am on the lookout for some special training assistants!\nIn order to push my Bangboo's body and mind to the absolute limit, I have designed a comprehensive, scientific, and vigorous training plan!\nI plan on taking our candidate into the Hollows to spar with the strongest fighters in there! Sounds exciting, right?\nTo make this happen, I hereby invite reliable Proxies to join us as training assistants and help our candidate complete its training!\n\n*Note: We've had a bad experience with unqualified assistants before, so please submit a resume with your major commissions and project history if you're interested!", "PostText_3021": "As per title, Investigator Training Program is now open for enrollment! We have top-notch instructors, with all classes taught by senior Investigators!\nDM me for more details if you're interested. We've got limited-time discount packages, so act fast before spots fill up!\n\nAlso: Looking to buy in-Hollow combat videos for teaching purposes. Custom content required. Name your price if you can deliver!", "PostText_3022": "Have y'all heard about this? A while back, there was this huge buzz in the real estate industry. Some rich guy snapped up those two teetering towers in the Hollow, the Ballet Twins. But halfway through the deal, he just backed out and even paid a hefty penalty.\nIs this what they call the privilege of the rich?", "PostText_3023": "Hey Inter-Knot wizards, can anyone fill me in on what's been happening with the Ballet Twins?\nThis girl I like from my tutoring school has been chatting with her friends about it, and I feel like it's a good way to start a conversation with her. But I can't find anything online, and my Inter-Knot level is too low to browse anything useful.\nThank you all in advance!", "PostText_3024": "I think I've been cursed by the Golden Bangboo in the Ballet Twins. My finances have been terrible lately.\nRumor has it that if you find a few tough, ominous characters to give the Bangboo a good beating, it'll back down and lift the curse.\nSo... can someone beat it up in the Hollow for me?\nPlease, I need help!", "PostText_3025": "Wanted: Skilled Proxy for light fixture repairs in the Hollow.\nRepairs must be videotaped with commentary. Serious inquiries only.", "PostText_3026": "Wanted: Skilled Proxy for light fixture repairs in the Hollow.\nRepairs must be videotaped with commentary. Serious inquiries only.", "PostText_9701": "Camellia Golden Week is coming up soon. Y'all ready to party?!\nI've been antsy for days and tried coming up with some strategies for the week, but I kinda gave up for whatever reason.\nI'm sure I'm not the only one out there, right?\nSo I made this support thread for us to recommend cool places you're at or where you've been. And we can share our travel needs with each other!\nI wanna go somewhere with NOBODY there, I mean somewhere with fewer people around! That's important to me!\nAlso, I hope it's free. And it's better if there's like a bonus surprise! Gimme your ideas, people!", "PostText_9702": "At first I thought our store wouldn't survive Golden Week and I'd be out on the street, bankrupt and jobless...\nBut then we got this unexpected flurry of customers and our Triple Melon Bonanza fruit juice — which didn't seem that popular — suddenly started selling like hotcakes!\nEveryone's finally caught up with our manager's own weird taste in drinks! And our cups seem to be a hit with people too — lots of people are hanging on to them for some reason even after they've finished their drinks.\nI mean I don't get it, but thanks for spending money on it all the same!", "PostText_9703": "To promote the upcoming launch of their new line of upgraded Bangboo, the Marcel Group is putting on a parade throughout Camellia Golden Week around some of New Eridu's hottest neighborhoods!\nAs today is day one of the parade, lots of Bangboo are out there zipping through the crowds holding their firecrackers and wearing Golden Week merch.\nThe Marcel Group schedule says these \"Bang-Bang Bangboo\" will also be partying around their favorite neighborhoods as they please outside of the official parade route schedule.\nSome scandalous rumors even claim that vintage models of various special Bangboo will be slipped into the parade for added nostalgia!\nThis one's a must-see for Bangboo enthusiasts!", "PostText_9704": "I got a few supply boxes recently, including one I've never seen before. It looks old but I haven't been able to find any like this for sale so I'm thinking it's been obsolete for a while.\nIt may look old, but this thing is super solid. I tried taking a hammer and a drill to it, but it barely left a dent.\nAre there any professionals out there who can help me open this darn thing?", "PostText_9705": "After several days of exploration I finally found the best entrance into Hollow C41.\nThere's no security patrols here, except from 8:00-10:00 in the morning and 6:00-7:00 in the evening.\nOnce you're in, there's no particularly difficult obstacles on the pathway into the Hollow, and the buildings aren't damaged enough to worry about any risk of collapse.\nThe only thing to watch out for is a big sunken area straight ahead as the crow flies at 12 o'clock as soon as you go in. It might prevent you from getting lost, but it might also end up breaking your tailbone.\nIf you're an experienced Proxy or have a trusted Proxy, I suggest heading in the direction of 2 o'clock as soon as you get into the Hollow before advancing on any further.", "PostText_9706": "Treasure hunting in C41 is so much fun!\nHere's some footage I shot when I got separated from my partner.\nHow cool it is that I managed to capture such a massive awesome robot on my very first trip into a Hollow! I was pretty worried about getting close to it (mainly because my partner's Rage meter was overflowing), so I didn't go over to say Hi.\nBut thinking about it again — argh, it's so cool! So cool I can't sleep!\nWho's the legend in charge of this big robot? Could you please get in touch? Maybe I could touch it or just take a photo with it. I'll go anywhere you need, it's just so awesome!", "PostText_9801": "Please familiarize yourself with the following rules before starting your Inter-Knot journey:\n1) Verbal assault directed at any member, post, or comment on Inter-Knot is strictly forbidden.\n2) Due to the private and unique nature of the Proxy business, please do not reveal your true identity in any posts and publicly mention that you are using Inter-Knot.\n3) Please strictly abide by the process when accepting or delivering commissions. It is forbidden to accept commissions in the form of verbal agreements or make commission payments privately. Inter-Knot will not be responsible for unnecessary losses.\n4) Users are welcome to share all kinds of information intelligence, and discuss their experience exploring Hollows, but these actions cannot raise users' Inter-Knot Level. This can be done by carrying out Proxy events and undertaking commissions. When dealing with commissions, your Inter-Knot Level can be seen as a visual representation in judging a user's reliability.\n5) Anything goes on Inter-Knot. No matter who you are, you can use Inter-Knot however you like, as long as you can afford the price.\n\nMay those who peer into the Hollows find what they desire.", "PostText_9802": "According to a poll of Inter-Knot users, 76% of Hollow Raiders and 26% of Proxies enter and exit the Hollows at least once a week. The Hollows are full of unknown mysteries and riches. Still, before embracing the Hollows, you should pay close attention to your adaptability to Ether, which determines how long you can stay in the Hollows.\n\nAccording to the official Ether Aptitude Indicator Test (Aptitude Scale 0-100), Inter-Knot suggests the following:\n1) For those with scores of 50 or less (commonly referred to as \"individuals non-adaptable to Ether\"), off-site Proxy work may be a good option. While official agencies forbid approaching Hollows entirely, Inter-Knot does not govern so broadly. Wearing anti-corruption gear, taking anti-corruption medication, or putting together a dedicated medical team, can all increase your chances of survival within a Hollow.\n2) For those with a score above 50 (commonly referred to as having an \"aptitude for Ether\"), congratulations on your Hollow-friendly aptitude! We still suggest all newcomers observe the \"Recommended Hollow time\" provided by the White Star Institute, and with practice, we believe you will conclude your own safe time.\n3) Ether aptitude tends to plateau during adulthood. However, illness, aging, and psychological state can affect it to some extent. Please conduct regular self-testing to conclude your own safe time within the Hollows.", "PostText_9803": "We all know the Association issues Investigators with special Bangboo for use in the Hollows that are designed to help them better complete their Hollow exploration tasks. Hollow Raiders, on the other hand, don't have this luxury, and so must modify their own little helpers. Fortunately, it's not difficult to modify a Bangboo for Hollow exploration, and these little robots are inherently very powerful and expandable.\nThe first step in modification should, of course, be to install a Carrot recognition program — which is not installed by default on home Bangboo. This provides the Bangboo with the critical function of providing safe paths through Hollows. \nAccording to incomplete statistics, 73% of Inter-Knot users tend to buy the construction model Bangboo as a basis for modification. Compared to the home model, the construction model does not have the customizable voice feature, but it has 2 more expansion slots for individual components and 1 more built-in backup power supply. This allows modifiers to add 2 to 3 wide-area acquisition modules or material sensors.\nThere is, of course, an upper limit to the load a Bangboo can take on. Cramming components recklessly might lead to the Bangboo breaking down prematurely under the strain. If you're uncertain about the best way to modify your Bangboo, you can seek advice and the experience of peers in the industry or opt for specialized modification shops to do the work on your behalf.", "PostText_9804": "We've done a simple breakdown of the entities you might encounter in the Hollows. Whether it's a Proxy or Hollow Raider, you should know who is safe to work side-by-side with, and who is an enemy that should be avoided.\n1) Ethereals: Enemy. Even without a Bangboo warning, you should be able to tell these things are dangerous. Hollow Raiders will often attack specific Ethereals to complete commissions, but it is often best to avoid them.\n2) Bangboo merchants: Friend. These Bangboo belong to merchant associations and can provide you with basic supplies within the Hollows. Despite having the ability to verify the legal documents of those they trade with, trade associations disable this feature before sending them into the Hollows.\n3) Investigators: Unclear. Generally speaking, the Investigative Association and Hollow Raiders are opposing forces. The Investigative Association explicitly forbids raiders from entering the Hollows on their own, and Investigators have the power to turn you over to Public Security. There are no certainties, however. And you should be adaptable in the Hollows, as regardless of one's identity, wanting to leave the Hollows safely is mutual.\n4) Other Raiders: Unclear. When encountering other Raiders, Inter-Knot will not provide specific advice on what to do, but safety should remain the top priority.", "PostText_9805": "Commissions on Inter-Knot generally include these three things: where to go, what to do, and what to give.\nNewcomers tend to focus on the latter two, and care little about \"where to go\" — they're all going into a Hollow anyway, so who cares which one?\nThis thinking could cost you your life. Hollows are not all the same, and each has its own characteristics: the terrain, the Ether environment, and the Ethereals inhabiting them can all be different. Rushing into a workplace that doesn't match your abilities can result in loss of life.\nNew Inter-Knot users can choose what work they take on according to their own ability based on the official Hollow classifications.\n1) Original Hollows (not recommended for novices)\nCretan, Lemnian, Hawara, Pursenas, Solove and Papago — As the six primary hollows they are large in scale, with complex environments, Ethereals of varying strength and many other characteristics best suited to veteran Proxies and Hollow Raiders.\n2) Companion Hollows (recommended for novices)\nA sub-Hollow resulting from the expansion of a certain primary Hollow is termed a \"companion Hollow.\" They are smaller in scale and possess lower Ether concentrations, making them suitable places for newcomers to engage in commissions. There are exceptions, however, such as the infamous \"Dead End Hollow.\" Gather information, listen to the opinions of others, and carefully consider your own abilities before choosing the right Hollow to enter.", "PostText_9806": "Many a rookie Inter-knot user will, after several commissions, start to think: I'm stronger now, and I can beat a powerful Ethereal. You may be coming to have similar thoughts yourself as you gradually increase your Inter-Knot Level. But is that really true?\n— Of course not. It's just because you haven't come across a powerful Ethereal yet. Please, do not lower your guard.\nThe HIA classifies Ethereals into ten different strengths (from weak to strong): Antimony [Sb], Zinc [Zn], Tin [Sn], Manganese [Mn], Cadmium [Cd], Nickel [Ni], Copper [Cu], Bismuth [Bi], Lead [Pb], and Mercury [Hg]. Due to the weaker Ether levels seen in the companion Hollows where basic commissions occur, there are usually only [Sb], [Zn], and a few [Sn] Ethereals — which indeed present rather easy combat targets.\nHowever, once you go up to the [Mn] level, things ramp straight up significantly. Killing a [Mn] Ethereal usually takes a fully-trained tactical support team.\nI recommend buying or printing out pictures of all the Ethereals before going into the Hollows. As a rookie Proxy, there's 99.99999% chance you'll never encounter them — but on the off chance you do, even if they only look slightly similar, you'd be better off running away.", "PostText_9901": "A Companion Hollow appeared on Fourteenth Street! Just now! It's expanding real quick!!\nIt'll probably be on the news any minute now. Stay away from Fourteenth Street!! Run while you still can!", "PostText_9902": "I just received word that the leader of the Red Fang Gang, Miguel \"Silver\" may have been killed inside the Hollow.\nPublic Security launched a raid to apprehend the Red Fang Gang on Fourteenth Street earlier today. The raid was unsuccessful however, due to the sudden appearance of a Hollow. Silver, the leader of the Red Fang Gang, entered the Hollow and his whereabouts remain unknown.\nSeveral Red Fang Gang members confirmed Silver's disappearance but refused to give details on his reason for entering the Hollow.\nConsidering his physical condition and the time he's spent within the Hollow, Silver may be in grave danger. While gang members have not given up on a rescue, morale is clearly low.\nThe Red Fang Gang was behind last month's terrorist attack on the institute, the reason for which has yet to be discovered.", "PostText_9903": "Anyone shelled out for a Marcel HP-601c yet? It's the Bangboo on the poster! Sounds really dope from the product description! It's got the newest Ethereal alert, 1-second super fast Carrot import, super long battery life and in-Hollow navigation, 4 custom module expansion slots, and 16 outfits... Any feedback? I only see pros, no cons.", "PostText_9904": "Something happened to my delivery. Pegasos Logistics' tracking shows their truck crashed into the Companion Hollow on Fourteenth Street and hasn't been seen since.\nCan a Proxy help me find out what happened to that delivery truck. I don't even care about the ingredients anymore. I just hope the driver is okay!", "PostText_9905": "Investigators and Proxies always talk about Carrots, so what exactly are they? We obviously don't mean the vegetable! Essentially, Carrots are time-sensitive Hollow maps.\nAlthough the space in Hollows is ever-changing, it's still possible to trace patterns within a certain period of time. The Hollow Investigative Association is able to map out the best path out of a Hollow, import the data in a chip and distribute it to Investigators' Bangboo to ensure Investigators can safely travel through the Hollows. The data used is called a \"Carrot.\" But how do Hollow Raiders get hold of various Carrots? Please give your answer in the comments below~", "PostText_9906": "What a pain! This Proxy really screwed me over! I don't know if it was him or the Carrot he got, but following him out of the Hollow led me straight into a HIA checkpoint!\nGood thing I'm a fast runner or I could've been taken to the ground by the HIA! All thanks to that Proxy, I might just be the first Raider to break INTO the Association?", "PostText_9907": "See title~ I just started out as a Proxy and I see a lot of people on Inter-Knot are all Lv. 1, are they all newcomers? But then I sometimes see people with a crazy high level. Is there a secret to leveling up quickly?", "PostText_9908": "The walls on our street were covered with strange graffiti overnight. No, I wouldn't call that graffiti... more like drunken scribbles. It's hideous! Okay, I'll stop venting now so I don't give away where I live. I just hope the city administration take care of it asap.", "PostText_9909": "Starlight: Lost Tower, the collectible card game launched alongside the second season of the hit series, Starlight Knight, went on sale yesterday morning and is currently out of stock in all retail stores across New Eridu.\nFacing accusations of intentionally creating scarcity to drive up prices, the card publisher stated it was due to the warehouse where the cards were stored being affected by a Hollow disaster, resulting in a large number of cards becoming corrupted and having to be scrapped. The cards are expected to be restocked next week.", "PostText_9910": "Some things have happened recently and I'm planning on moving. Anyone got any suggestions?", "PostText_9911": "I regret using such a random name. I only registered the account to browse the posts here, but now I want to start working as a Proxy and my username is... Ugh! I guess I'll just have to make a new account with a cooler name!", "PostText_9912": "Dear Proxies:\nAs city-wide elections approach, Public Security has intensified efforts to crack down on unofficial Hollow exploration and has set up a special hotline for citizens to actively report Proxies.\nProxies are valued users of Inter-knot and precious assets to New Eridu. The Inter-knot Team kindly reminds you to pay attention to your safety and protect your personal information. May you have a safe and joyful holiday!", "PostText_9913": "After several months, the bid for the Old Capital metro renovation project finally came to an end yesterday. The much-anticipated rising star, Belobog Industries, lost the contract to its rival, Vision Corporation.\nThe project is expected to completely renovate the metro facilities damaged by the sinkhole at the edge of the old capital, preventing further expansion of the sinkhole and revitalizing the area.", "PostText_9914": "I got open-source Hollow data from our school (can't disclose more details, sorry) and wanna try working as a Proxy part-time. Of course, the first step is making a homemade Carrot. Don't worry, I don't wanna cause anyone trouble, I just want to make some for low-risk Hollows to practice. There's lots of tutorials online, but I was wondering if anyone has any good tips?", "PostText_9915": "Lost nu-nah en! Important en na-na nhu en! Please help nu-ehn-na! Please help nu-ehn en-nha! ", "PostTitle_10001": "With the waning moon nigh, the chosen shall descend as the clock strikes midnight. o' sinners, await judgment in silence!", "PostTitle_10002": "[Post] Have you heard? The hibernating Mockingbird has been reactivated!", "PostTitle_1001": "[Post] Can I work in the Hollows as a transporter with this Ether aptitude score?", "PostTitle_1002": "[Question] What's it like working at the Hollow Investigative Association?", "PostTitle_1003": "[Post] Is Rescue From Hell any good?", "PostTitle_1004": "[Discussion] What food rations should I take into the Hollow?", "PostTitle_1005": "[Legal Help] I got a cleaning lady but she injured three home invaders", "PostTitle_1006": "[Recruit] Looking for Carrot taster", "PostTitle_1007": "[Commission] The ghost train really exists!", "PostTitle_1008": "[Post] The old metro is about to explode!", "PostTitle_1009": "[Post] Demolition delayed? What gives?", "PostTitle_1010": "[Post] Vision's shocking scandal exposed — Perlman is going to jail!", "PostTitle_1011": "[Commission] An unusual expenditure at Vision Corp", "PostTitle_1014": "[Commission] Please help me find the \"chest\" I left in the Hollow", "PostTitle_1015": "[Commission] The Midnight Fairy Godmother", "PostTitle_1016": "[COMMISSION] Someone please escort me into a Hollow for some photos!", "PostTitle_1017": "A painful lesson to learn. Don't underestimate safety in the Hollow.", "PostTitle_1018": "Have you got any recommendations for Thiren hair products?", "PostTitle_1020": "[Commission] Professional Hollow Service ★ Spring Repair", "PostTitle_1021": "[Commission] Missing Bangboo merchants", "PostTitle_1022": "[Commission] My car flipped over! Someone help me!", "PostTitle_1024": "[Commission] Iconic Scenes", "PostTitle_1025": "[Commission] Searching for the truth!", "PostTitle_11001": "Soliciting Proxies for In-Hollow Rescue Operation", "PostTitle_11002": "Mountain Lion Gang Taken Down", "PostTitle_11003": "[Info] Confirmed: New Astra Yao Live Album", "PostTitle_11004": "[Commission] Obsidian: Strategic Cooperation", "PostTitle_11005": "[Commission] Obsidian: Strategic Suppression", "PostTitle_11006": "[Commission] Obsidian: Strategic Pioneering", "PostTitle_11007": "[Commission] Obsidian: Strategic Eradication", "PostTitle_12001": "[Post] The Outer Ring, it's so scary!", "PostTitle_12003": "Stop what you're doing and come congratulate me!", "PostTitle_12004": "[Info] Alliance Between Giants? Section 6's Assistance in VR System Development.", "PostTitle_12005": "[Intel] Enhanced security measures at the entrance and exit of the city", "PostTitle_12007": "[Travel] Wilderness Event! Call of the Wild!", "PostTitle_12009": "[Info] New Job Opportunities for Non-Citizens in Faunus Quarter", "PostTitle_12010": "The Flutist Is Here With a Gift", "PostTitle_12012": "[Commission] [Lucrative] Seeking partners skilled in combat!", "PostTitle_12013": "[Commission] [Recruitment] Need for Speed!", "PostTitle_13001": "Something's wrong with HIA's VR event! The one HSOS6 went to!", "PostTitle_13002": "Feature Upgrade! HIA to Roll Out the Latest Deep-Sync VR System", "PostTitle_13003": "Have you heard? There was a fight at the Reverb Arena, and something paranormal happened!", "PostTitle_13004": "[Urgent Commission] Help! My boss is holding the rear in the Hollow... we need support!", "PostTitle_13005": "[Urgent Commission] Help! My boss is holding the rear in the Hollow... we need support!", "PostTitle_2001": "[Post] Someone attacked a Bangboo merchant. Second I've seen this week.", "PostTitle_2002": "[Notice] The results of the 3rd \"Tin Master Championships\" are in!", "PostTitle_2003": "[Recruit] Looking for Proxy for large corporate commission", "PostTitle_2004": "[Post] Have you listened to Monica's new single?", "PostTitle_2005": "[Post] The Bangboo on our street keeps fighting with a stray cat...", "PostTitle_2006": "[Commission] Recycling resources", "PostTitle_2007": "[Commission] Even tiny garbage yearns for love!", "PostTitle_2008": "[Post] Go explore an unnamed Hollow to fetch something strange", "PostTitle_2009": "[Commission] Come listen to my perfect revenge plan!", "PostTitle_2010": "[Post] Belobog Industries wins bid to build metro", "PostTitle_2011": "[Post] That ****ed Vision Corporation!!!", "PostTitle_2012": "[Commission] Please help me complete explosives testing!", "PostTitle_2013": "Please escort me to see a Bangboo merchant!", "PostTitle_2014": "[Gossip] What's the deal with Belobog Industries?", "PostTitle_2015": "[Commission] Need someone skilled at exploring weird Hollows", "PostTitle_2016": "[Commission] My Dadd-E seems to have its own idea of what to do", "PostTitle_2017": "[Commission] Professional Hollow Service ★ Explosives Repair", "PostTitle_2019": "[Commission] The Wolf Is Coming", "PostTitle_2501": "[Intel] Attack at the Old Capital Plaza", "PostTitle_2502": "[Notice] Public Security Launches Awareness Campaign", "PostTitle_2503": "[Post] You still backing him?", "PostTitle_2504": "[Post] Sixth Street in chaos", "PostTitle_2505": "[Post] Pubsec evidence stolen???", "PostTitle_2507": "[Commission Request] [Urgent] Valuable item sought, coordinates Lemnian Hollow Construction Zone", "PostTitle_2508": "[Commission] Checking New In-Hollow Building Materials", "PostTitle_2509": "[Commission] Checking New In-Hollow Building Materials (Again)", "PostTitle_2511": "[Commission] I encountered a talking Hollow (continued). Recruiting a Hollow video recorder", "PostTitle_2512": "[Commission] Bangboo Operation Logs! Who Knows How?", "PostTitle_2513": "[Info] Public Security's safety lecture is a success. All seats were filled.", "PostTitle_2514": "[Ad] The CALM\u00A0urban lightweight vehicle, unassuming yet exceptional!", "PostTitle_2515": "[Commission] Recruiting Partner for Mining Ether Stalagmite ", "PostTitle_2516": "[Commission] Professional Hollow Service ★ Signal Repair", "PostTitle_2517": "[Commission] Professional Hollow Service ★ Pipe Repair", "PostTitle_3001": "[Post] Am I the only one who doesn't understand modern art?", "PostTitle_3002": "[Inquiry] What do people think of the Hollow Raiders' Ballet Twins Day Trip Adventure?", "PostTitle_3003": "[Post] What flavor is Scarlet Noble's Founding Day commemorative flavor?", "PostTitle_3004": "[Post] When are they gonna finish fixing the road???", "PostTitle_3005": "[Post] \"Vision Demolition Case\" Starting Soon", "PostTitle_3006": "[Intel] Change in Activity: Lemnian Hollow", "PostTitle_3007": "[Help] Emergency Search!", "PostTitle_3008": "[Post] BREAKING! PERLMAN ON THE RUN!", "PostTitle_3009": "[Post] MASSIVE BOUNTY", "PostTitle_3010": "[URGENT] COURT AIRSHIP HIJACKED BY HACKER, SUSPECT ESCAPES", "PostTitle_3011": "[Commission] Temp wanted, pros only!", "PostTitle_3012": "[Commission] [Post] It's a scam! Everyone, careful!", "PostTitle_3013": "Anyone ever heard of the Electronic Ghosts?", "PostTitle_3015": "[Commission] Can anyone help investigate an electronic ghost?", "PostTitle_3016": "[Help] Can anyone take me inside the Ballet Twins?", "PostTitle_3018": "[Post] I'll send you home", "PostTitle_3019": "[Commission] Who's down to score a big one with me?", "PostTitle_3020": "[Urgent] [Commission] My Bangboo has completely lost its competitive edge", "PostTitle_3021": "[Important] Investigator Training Program Now Open for Enrollment! Also: Looking to buy combat video recordings inside the Hollow, name your price", "PostTitle_3022": "[Post] Ballet Twins failed to sell again", "PostTitle_3023": "[Post] What's been happening with the B Twins?", "PostTitle_3024": "[Commission] Bad luck, bad luck, leave me be!", "PostTitle_3025": "[Commission] Professional Hollow Service ★ Light Repair", "PostTitle_3026": "[Commission] Professional Hollow Service ★ Light Repair", "PostTitle_9701": "Camellia Golden Week Guide | Travel Assistance and Promotion Forum", "PostTitle_9702": "Extra stock for Golden Week — come try in-store!", "PostTitle_9703": "Bang-Bang with Bangboo This Camellia Golden Week", "PostTitle_9704": "[HELP] Anyone opened this model of supply box before?", "PostTitle_9705": "Guys I found the best way into Hollow C41", "PostTitle_9706": "What an awesome mech! So cool! I wanna drive it!", "PostTitle_9801": "[Notice] Welcome to Inter-Knot!", "PostTitle_9802": "[Notice] Beginner's Guide to the Hollows: Keep an eye on your Ether aptitude", "PostTitle_9803": "[Notice] Beginner's Guide to the Hollows: How to Modify Your Bangboo", "PostTitle_9804": "[Notice] Beginner's Guide to the Hollows: Distinguishing between friend and foe in the Hollows", "PostTitle_9805": "[Notice] Beginner's Guide to the Hollows: Selecting the right workplace", "PostTitle_9806": "[Notice] Beginner's Guide to the Hollows: Always watch out for unknown Ethereals", "PostTitle_9901": "A new Hollow on Fourteenth Street!", "PostTitle_9902": "The Red Fang Gang's doomsday?!", "PostTitle_9903": "[Post] Anyone got their hands on the latest Bangboo model yet?", "PostTitle_9904": "[Commission] Logistics accident! In URGENT need of a Proxy!!", "PostTitle_9905": "[Info] Proxy Must-Knows: Carrots", "PostTitle_9906": "[Warning] Beware of the Proxy called Freeman's Antlers", "PostTitle_9907": "[Question] How to quickly level up your IK account as a beginner?", "PostTitle_9908": "[Post] Leave the walls be if you don't know how to graffiti", "PostTitle_9909": "Starlight: Lost Tower - Out now, but hard to get", "PostTitle_9910": "[Post] Can anyone recommend a good street to live on?", "PostTitle_9911": "[Post] Super dope Proxy names?", "PostTitle_9912": "[TOP] Security Alert to All Proxies", "PostTitle_9913": "Belobog falls short?!", "PostTitle_9914": "[Post] Homemade carrot tutorial?", "PostTitle_9915": "[Help] Looking for something! Ehn-na!", "Poster_10001": "Companion of Justice", "Poster_10002": "I_Never_Lie", "Poster_1001": "lalala", "Poster_1002": "Layabout Legend", "Poster_1003": "Indigo", "Poster_1004": "Spiral Wind Chime", "Poster_1005": "My Cat Rulez", "Poster_1006": "Mina-chan", "Poster_1007": "CHAR", "Poster_1008": "MetisIntelligence_bot1", "Poster_1009": "ButterflyJack", "Poster_1010": "MetisIntelligence_bot1", "Poster_1011": "Smol&Cute", "Poster_1014": "Suuuuri", "Poster_1015": "Fisherman", "Poster_1016": "Li'l Brave Knight", "Poster_1017": "Shrimp Pancake", "Poster_1018": "Hair Loss Expert", "Poster_1020": "AAATierFreelance", "Poster_1021": "Sorrowful Intern", "Poster_1022": "Surviving Trial Period", "Poster_1023": "Happy Intern", "Poster_1024": "Anonymous", "Poster_1025": "Cranky Intern", "Poster_1026": "Happy Permanent Employee", "Poster_11001": "Q1", "Poster_11002": "WhaleRider", "Poster_11003": "MetisIntelligence_bot3", "Poster_11004": "Obsidian Blade", "Poster_11005": "Obsidian Blade", "Poster_11006": "Obsidian Blade", "Poster_11007": "Obsidian Blade", "Poster_12001": "That's the Outer Ring!", "Poster_12003": "777", "Poster_12004": "MetisIntelligence_bot1", "Poster_12005": "MetisIntelligence_bot1", "Poster_12007": "WhereToNextWeek?", "Poster_12009": "MetisIntelligence_bot1", "Poster_12011": "Spiral Flutist", "Poster_12012": "OuterRingLad", "Poster_12013": "Don'tAskHowIEat", "Poster_13001": "DontAskItsAnAlt", "Poster_13002": "MetisIntelligence_bot1", "Poster_13003": "KoalaCookieLover", "Poster_13004": "Hector Is the Bane of Ethereals", "Poster_13005": "Hector Is the Bane of Ethereals", "Poster_2001": "LZ", "Poster_2002": "IChooseTinMasterForm", "Poster_2003": "Black Swan", "Poster_2004": "Iridescent", "Poster_2005": "cat'salibi", "Poster_2006": "D.L", "Poster_2007": "100VinegarSeaweedFortheApocalypse", "Poster_2008": "Free Scavenger", "Poster_2009": "Lonely Prodigy", "Poster_2010": "MetisIntelligence_bot1", "Poster_2011": "CarrotTalent", "Poster_2012": "Colt'sExplosiveArt", "Poster_2013": "Gunn", "Poster_2014": "GossipGawd", "Poster_2015": "Work ID: 7", "Poster_2016": "YourAverageSlacker", "Poster_2017": "AAATierFreelance", "Poster_2019": "Yellow Weasel", "Poster_2501": "MetisIntelligence_bot1", "Poster_2502": "MetisIntelligence_bot1", "Poster_2503": "migraine", "Poster_2504": "no_pocket_money", "Poster_2505": "Anonymous", "Poster_2507": "DoAnyhtingForMyBIGsis", "Poster_2508": "Construction Kou", "Poster_2509": "Construction Kou", "Poster_2511": "Dr. J", "Poster_2512": "how do i live w/o my bro", "Poster_2513": "MetisIntelligence_bot1", "Poster_2514": "City News", "Poster_2515": "Old Views", "Poster_2516": "BBBTierPartTime", "Poster_2517": "BBBTierPartTime", "Poster_3001": "Sorry to be Cheesy:p", "Poster_3002": "Ghost Hunter Team", "Poster_3003": "StrawberryMilk", "Poster_3004": "Waterfall Soup Instant Noodles", "Poster_3005": "MetisIntelligence_bot1", "Poster_3006": "Super Dumpling", "Poster_3007": "Red Bean Pie", "Poster_3008": "Mr. Macrobrachium", "Poster_3009": "keep_dreaming", "Poster_3010": "MetisIntelligence_bot1", "Poster_3011": "Wallet Inequality", "Poster_3012": "Walls Have Ears", "Poster_3013": "The truth lies in your heart", "Poster_3015": "The truth lies in your heart", "Poster_3016": "VincentvanBoo", "Poster_3018": "Artist of the Lock", "Poster_3019": "Golden Retriever", "Poster_3020": "Strongboo_Official", "Poster_3021": "AAAInvestigatorTrainingProgram", "Poster_3022": "Left On Read", "Poster_3023": "rook-ie", "Poster_3024": "Aaaah, I need to make money!", "Poster_3025": "BBBTierPartTime", "Poster_3026": "BBBTierPartTime", "Poster_9701": "PlaygroundKipper42", "Poster_9702": "Daydreamillionaire", "Poster_9703": "MetisIntelligence_bot3", "Poster_9704": "TyphoonHurricaneTornado", "Poster_9705": "Pro Hollow Travel Guide Jonesy", "Poster_9706": "miomio", "Poster_9801": "Inter-Knot Team", "Poster_9802": "Inter-Knot Team", "Poster_9803": "Inter-Knot Team", "Poster_9804": "Inter-Knot Team", "Poster_9805": "Inter-Knot Team", "Poster_9806": "Inter-Knot Team", "Poster_9901": "Worrybot", "Poster_9902": "MetisIntelligence_bot1", "Poster_9903": "Sleep early Up late", "Poster_9904": "Foodiesoul", "Poster_9905": "Friend2Proxies_Kakami", "Poster_9906": "Anonymous", "Poster_9907": "QuQ", "Poster_9908": "Unknown_erosion", "Poster_9909": "LoveStarlightKnight", "Poster_9910": "flyingsnail", "Poster_9911": "gawadaw", "Poster_9912": "Inter-Knot Team", "Poster_9913": "MetisIntelligence_bot3", "Poster_9914": "100%Sugar2xIce", "Poster_9915": "Ehn-na", "PreUnlockActivityQuests_Tips_120000001": "Early access won't affect event gameplay or rewards.\nFor the best experience, it is recommended to complete Main Story Chapter 4 \"Phaethon's Story: Tour de Inferno\" before playing \"The Champion: Special Play.\"\nIf you choose to play early, most of the story content in \"The Champion: Special Play\" will be skipped and cannot be rewatched. Once selected, this choice cannot be changed.", "PreUnlockActivityQuests_Tips_1234": "Starting this event will open the relevant story content. If you haven't completed the relevant main story content, this event will still unlock said content. Proceed with this event?", "PreUnlockActivityQuests_Tips_Cancel": "Cancel", "PreUnlockActivityQuests_Tips_OK": "Confirm", "PreUnlockActivityQuests_Title_120000001": "Do you wish to access \"The Champion: Special Play\" early?", "PreUnlockOVA_Tips_Cancel": "Cancel", "PreUnlockOVA_Tips_OK": "Start", "PreUnlock_OtherOVAInProgress": "Please complete other Special Episodes or Agent Stories before using this function", "ProfessionDes_BreakStun": "Agents with the Stun specialty possess powerful control abilities, excelling at building up Daze to cause enemies to be Stunned, thus creating opportunities for the squad to deal damage.", "ProfessionDes_Defence": "Agents with the Defense specialty have strong survivability, excelling at tanking attacks to counterattack, seizing the upper hand for their side in the heat of battle.", "ProfessionDes_ElementAbnormal": "Agents with the Anomaly specialty are exceptional with applying debuffs, excelling at accumulating Anomaly Buildup to weaken enemies and deal damage by triggering Attribute Anomalies.", "ProfessionDes_PowerfulAttack": "Agents with the Attack specialty possess formidable damage output capabilities, excelling at rapidly racking up damage directly through attacks to defeat enemies and bring the combat to a swift end.", "ProfessionDes_Support": "Agents with the Support specialty are able to aid and enhance other Agents in battle, excelling at buffing friendly units to improve the combat effectiveness of the whole squad.", "ProfessionName_BreakStun": "Stun", "ProfessionName_Defence": "Defense", "ProfessionName_ElementAbnormal": "Anomaly", "ProfessionName_PowerfulAttack": "Attack", "ProfessionName_Support": "Support", "Profile_3201001_des": "A commemorative avatar for the New Eridu City Fund: Premium Plan.", "Profile_3201001_name": "Eridu Tycoon", "Profile_3201001_story": "The only publicly released image of the founder of the New Eridu City Fund.\nAlthough such an image with the founder buried in gold coins may evoke jealousy, who can refuse the lucrative earnings and the prestigious avatar from the City Fund?", "Profile_3201002_des": "A commemorative avatar for the New Eridu City Fund: Premium Plan.", "Profile_3201002_name": "Efficient Summer Getaway Plan", "Profile_3201002_story": "A hard to resist and highly efficient summer getaway plan: Enjoy the ocean's embrace and let it wash away the heat!\nAlso: Bangboo diving equipment is on sale right now! Check out the super hot brand \"City Prisoner.\"", "Profile_3201003_des": "A commemorative avatar for the New Eridu City Fund: Premium Plan.", "Profile_3201003_name": "Hidden Ending", "Profile_3201003_story": "Almost no one noticed that a regular social service Bangboo left its post, except for its cat.\nWas the ability to trace the data logs due to a glitch in the system, or was it love?", "Profile_3201004_des": "A commemorative avatar for the New Eridu City Fund: Premium Plan.", "Profile_3201004_name": "Chief Classical Music DJ", "Profile_3201004_story": "A DJ who is on good terms with Elfy. Despite wearing the latest headphones, this DJ's real love is classical music, drifting through the melodies with the listeners... until both fall into a peaceful slumber.", "Profile_3202001_des": "Avatar reward obtained when your Hollow Zero Investigation License reaches a specific level.", "Profile_3202001_name": "Fragrant Infusion", "Profile_3202001_story": "You might already have received the flower seeds gifted from Hollow Zero? Invest a little life force as nourishment, and it'll cling to you as it emits a fragrance — what a fair exchange.", "Profile_3202002_des": "Avatar reward from Hollow Zero Investigation License Level.", "Profile_3202002_name": "A Small Flower", "Profile_3202002_story": "Perhaps we are all insignificant people in this noisy and chaotic world. But courage, ideals, and justice will always leave their mark. Look, even in the Hollows, a small flower can bloom.", "Profile_3202003_des": "\"Shiyu Defense: Critical Node\" commemorative avatar.", "Profile_3202003_name": "Shiyu Defense: Adaption", "Profile_3202003_story": "Amidst the upheaval, you remain the eternal anchor.", "Profile_3202004_des": "Commemorative avatar for specific floors in the \"Simulated Battle Trial\".", "Profile_3202004_name": "Endless Ascension: Smooth Path", "Profile_3202004_story": "Breaking through the siege and battling to the summit, the path ahead lies wide open.", "Profile_3203001_des": "Commemorative avatar for the collaboration with McDonald's China.", "Profile_3203001_name": "M-Boo En-Nah En-Nah", "Profile_3203001_story": "A relaxing and joyful party time! All the BFFs have gathered... now,\nwho else is everyone waiting for?\nTa-da! M-Boo is right outside, delivering a feast of deliciousness!", "Profile_3211011_name": "Agent Avatar: Anby", "Profile_3211031_name": "Agent Avatar: Nicole", "Profile_3211061_name": "Agent Avatar: Corin", "Profile_3211081_name": "Agent Avatar: Billy", "Profile_3211111_name": "Agent Avatar: Anton", "Profile_3211121_name": "Agent Avatar: Ben", "Profile_3211131_name": "Agent Avatar: Soukaku", "Profile_3211151_name": "Agent Avatar: Lucy", "Profile_3211271_name": "Agent Avatar: Seth", "Profile_3211281_name": "Agent Avatar: Piper", "Profile_3221021_name": "Agent Avatar: Nekomata", "Profile_3221041_name": "Agent Avatar: Soldier 11", "Profile_3221101_name": "Agent Avatar: Koleda", "Profile_3221141_name": "Agent Avatar: Lycaon", "Profile_3221181_name": "Agent Avatar: Grace", "Profile_3221211_name": "Agent Avatar: Rina", "Profile_3231071_name": "Agent Avatar: Caesar", "Profile_3231161_name": "Agent Avatar: Lighter", "Profile_3231171_name": "Agent Avatar: Burnice", "Profile_3231191_name": "Agent Avatar: Ellen", "Profile_3231221_name": "Agent Avatar: Tsukishiro Yanagi", "Profile_3231241_name": "Agent Avatar: Zhu Yuan", "Profile_3231251_name": "Agent Avatar: Qingyi", "Profile_3231261_name": "Agent Avatar: Jane", "PropertyView_BreakStun": "Hitting enemies increases their Daze, and Impact influences the rate at which Daze accumulates.", "PropertyView_ElementAbnormalPower": "Anomaly Mastery affects the efficiency of Anomaly Buildup. Each point in Anomaly Mastery is equivalent to 1% of Anomaly Buildup Rate.", "PropertyView_ElementMystery": "Anomaly Proficiency enhances the damage inflicted by Attribute Anomalies. Each point in Anomaly Proficiency is equivalent to 1% of Attribute Anomaly DMG.", "PropertyView_PenDelta": "Ignores a set amount of the target's DEF based on the PEN stat when attacking an enemy.", "PropertyView_PenRatio": "Ignores a percentage of the target's DEF based on the PEN Ratio stat when attacking an enemy.", "PropertyView_SpGetRatio": "Energy Generation Rate affects the amount of Energy generated through Energy Regen and from hitting enemies.", "PropertyView_SpRecover": "Energy Regen influences the amount of Energy Agents recover per second in combat.", "Ps_Activity_Desc_1": "During a Hollow disaster, Billy and Anby from the odd-job agency Cunning Hares fall into the Hollow. As Proxies, as well as the Cunning Hares' old friends, you take on a commission to save them and retrieve a strongbox that was lost within the Hollow. This seemingly simple mission is more than it seems, and though the mysterious strongbox brings business, it also brings an unwelcome stowaway...", "Ps_Activity_Desc_10001": "Participate in a 120-second competitive team duel!\nDuel two other opponents together with your teammate. When time is up, the side with the longest total length wins!", "Ps_Activity_Desc_10002": "Dig down deep alongside 3 other Soul Hounds in a fast-paced speedrun!\nFirst to the bottom wins!", "Ps_Activity_Desc_2": "An unknown cat Thiren suddenly visits the store, bringing news of the Cunning Hares being trapped in the old metro reconstruction project's blast zone. You have to act fast to save them, but as time goes on, it becomes clear that Nekomata approached the Cunning Hares with less than benign intentions, and the blast zone itself holds a dreadful secret...", "Ps_Activity_Desc_3": "In order to supplement your household income, you decide to accept an urgent commission from Belobog Heavy Industries to retrieve three lost smart construction machines from the Hollow. These machines are the pride of Belobog, but the president, Koleda, seems to have a rather odd attitude toward them, which may have something to do with Belobog's previous hardships. When buried memories are unearthed, what is it that calls from the depths of the Hollow? A nightmare or lost family...?", "Ps_Activity_Desc_4": "The Vision trial is fast approaching, but right before she's set to leave, Nicole decides to visit you and report on a strange occurrence. The famed hacker Rain, whom Nicole was supposed to introduce to you, has recently disappeared, leaving only a series of odd messages sent from the top of a Hollow-consumed skyscraper as proof of her continued existence. You head for the Ballet Twins to investigate, but tonight, we aren't the only visitors in these eerie towers...", "Ps_Activity_Desc_5": "Far from the city lies the Outer Ring, a wild land that civilization has reclaimed from the clutches of the Hollows. Those who live here aren't reliant on Ether. In order to obtain clues on the fugitive, Perlman, you meet with the Biker Gang known as the Sons of Calydon. They just so happen to be in need of a Proxy to help them win a rather special race.", "Ps_Activity_EnterTips": "Current mission: [{0}] {1}. You may continue the mission.", "Ps_Activity_Name_1": "Prologue", "Ps_Activity_Name_10001": "Snake Duel", "Ps_Activity_Name_10002": "Soul Hounds III", "Ps_Activity_Name_2": "Chapter 1", "Ps_Activity_Name_3": "Chapter 2", "Ps_Activity_Name_4": "Chapter 3", "Ps_Activity_Name_5": "Chapter 4", "Ps_Task_Name_1001": "Business x Strangeness x Justness", "Ps_Task_Name_1002": "Intermission", "Ps_Task_Name_1003": "Cat's Lost & Found", "Ps_Task_Name_1004": "Intermission", "Ps_Task_Name_1005": "A Call From the Hollow's Heart", "Ps_Task_Name_1006": "Intermission", "Ps_Task_Name_1007": "The Midnight Pursuit", "Ps_Task_Name_1008": "Tour de Inferno", "Purchase_Ineligible_Code_1": "Insufficient Inter-Knot Level", "Purchase_Ineligible_Code_2": "Purchase limit reached", "PurchasingConfirmUIText_1": "Perhaps there'll be other unexpected effects?", "PurchasingConfirmUIText_2": "Remaining Free Commissions", "PurchasingConfirmUIText_RamenStore": "Noodle Shop", "QingYi_Enhance_Desc": "When Qingyi deals Electric DMG with a skill, she accumulates Flash Connect Voltage. When Flash Connect Voltage reaches 75%, she will enter the Flash Connect state. When using her Basic Attack: Enchanted Moonlit Blossoms, Qingyi will consume all Flash Connect Voltage and exit the Flash Connect state. For every 1% of Flash Connect Voltage consumed over 75%, her Damage and Daze inflicted by this skill will be increased by 1%/0.5%. Basic Attack: Enchanted Moonlit Blossoms itself does not accumulate Flash Connect Voltage.", "QingYi_Enhance_Title": "Flash Connect", "QingYi_MathSkill_Desc": "When another character in your squad is an Attack character or shares the same Faction:\nBasic Attacks deal 20% increased Daze. If Qingyi's Impact is greater than 120, each point over increases her ATK by 6, up to a maximum of 600.", "QingYi_MathSkill_Title": "Additional Ability: Three Verses of Farewell at Yang Pass", "QingYi_Property_Branch_Enhance_Desc_Dmg_01": "Rush Attack DMG Multiplier", "QingYi_Property_Branch_Enhance_Desc_Dmg_02": "Finishing Move DMG Multiplier", "QingYi_Property_Branch_Enhance_Desc_Stun_01": "Rush Attack Daze Multiplier", "QingYi_Property_Branch_Enhance_Desc_Stun_02": "Finishing Move Daze Multiplier", "QingYi_Property_ExSpecial_Desc_SpConsume_01": "Additional Energy Cost", "QingYi_Property_ExSpecial_SpCostValue_01": "60", "QingYi_Property_ExSpecial_SpCostValue_02": "20", "QingYi_Property_Normal_Desc_Dmg_01": "1st-Hit DMG Multiplier (ALT)", "QingYi_Property_Normal_Desc_Dmg_02": "4th-Hit DMG Multiplier (Enhanced)", "QingYi_Property_Normal_Desc_Stun_01": "1st-Hit Daze Multiplier (ALT)", "QingYi_Property_Normal_Desc_Stun_02": "4th-Hit Daze Multiplier (Enhanced)", "QingYi_SkillList_10_Content": " (When Triggering Quick Assist)", "QingYi_SkillList_10_Title": "Quick Assist: Wind Through the Pines", "QingYi_SkillList_11_Content": " (When Triggering Defensive Assist)", "QingYi_SkillList_11_Title": "Defensive Assist: Graceful Embellishment", "QingYi_SkillList_12_Content": " (After Defensive Assist)", "QingYi_SkillList_12_Title": "Assist Follow-Up: Song of the Clear River", "QingYi_SkillList_1_Content": "", "QingYi_SkillList_1_Title": "Basic Attack: Penultimate", "QingYi_SkillList_2_Content": "(Hold)", "QingYi_SkillList_2_Title": "Basic Attack: Enchanted Blossoms", "QingYi_SkillList_3_Content": " (Flash Connect State) (Hold)", "QingYi_SkillList_3_Title": "Basic Attack: Enchanted Moonlit Blossoms", "QingYi_SkillList_4_Content": "", "QingYi_SkillList_4_Title": "Special Attack: Sunlit Glory", "QingYi_SkillList_5_Content": "(Can Hold Down)", "QingYi_SkillList_5_Title": "EX Special Attack: Moonlit Begonia", "QingYi_SkillList_6_Content": " ; ", "QingYi_SkillList_6_Title": "Dash Attack: Breach", "QingYi_SkillList_7_Content": " (Perfect) ; ", "QingYi_SkillList_7_Title": "Dodge Counter: Lingering Sentiments", "QingYi_SkillList_8_Content": "", "QingYi_SkillList_8_Title": "Chain Attack: Tranquil Serenade", "QingYi_SkillList_9_Content": "", "QingYi_SkillList_9_Title": "Ultimate: Eight Sounds of Ganzhou", "QingYi_SkillName": "Friends and Fam-Yi-ly", "QingYi_SkillText": "Though Qingyi said, \"Worry not, leave it to me,\" you've yet to see her outside with fliers. Strangely enough, however... your traffic has seen a substantial increase! It turns out she's recommended Random Play to all her friends, family, colleagues, and even the intern guards she only just met yesterday.", "QingYi_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nRush forward with an attack and inject electrical energy into the ground, then pull back to trigger an explosion, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "QingYi_Skill_AssaultAid_Title": "Assist Follow-Up: Song of the Clear River", "QingYi_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nLeap into the air and perform a downward attack, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "QingYi_Skill_BeHitAid_Title": "Quick Assist: Wind Through the Pines", "QingYi_Skill_Branch_Desc": "Hold to activate:\nLaunches a forward rush attack, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.", "QingYi_Skill_Branch_Enhance_Desc": "During the Flash Connect state, hold to activate:\nLaunch five consecutive forward rush attacks, then execute a Finishing Move that inflicts massive Electric DMG. Release during the move to trigger the Finishing Move early.\nActivate the Finishing Move just before the character is attacked to trigger Perfect Dodge.\nAnti-Interrupt level is increased and DMG received is reduced by 40% during the rush attack. Qingyi is invulnerable during the Finishing Move.", "QingYi_Skill_Branch_Enhance_Title": "Basic Attack: Enchanted Moonlit Blossoms", "QingYi_Skill_Branch_Title": "Basic Attack: Enchanted Blossoms", "QingYi_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nLeap into the air and then perform a downward attack, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "QingYi_Skill_Counter_Title": "Dodge Counter: Lingering Sentiments", "QingYi_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "QingYi_Skill_Evade_Title": "Dodge: Swan Song", "QingYi_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nLaunch a series of powerful strikes over a large area in front, followed by a Finishing Move, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.", "QingYi_Skill_ExQTE_Title": "Ultimate: Eight Sounds of Ganzhou", "QingYi_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nQuickly swings upward and leaps into the air, turning around to launch a series of attacks, then follows up with a powerful downward smash, dealing massive Electric DMG.\nHold to consume additional energy to increase the number of hits of the series of attacks.\nCharacter is invulnerable while using this skill.\nAfter executing the move, you can immediately follow up with the 3rd-hit of a Basic Attack.", "QingYi_Skill_ExSpecial_Title": "EX Special Attack: Moonlit Begonia", "QingYi_Skill_Normal_Desc": "Press to activate:\nLaunch up to four strikes forward, dealing Physical DMG and Electric DMG.\nDuring the 3rd-hit, repeatedly press to continue the attack, continuously striking the enemy. Using Dodge during this period will not interrupt Qingyi's Basic Attack combo count.\nDuring the 3rd hit, stop pressing to interrupt the continuous attack, transitioning automatically to the 4th hit. If the continuous attack lasts for a certain time, the 4th hit will be enhanced.\nAnti-Interrupt Level is increased and DMG received is reduced by 40% during the 3rd and 4th hit.", "QingYi_Skill_Normal_Title": "Basic Attack: Penultimate", "QingYi_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "QingYi_Skill_ParryAid_Title": "Defensive Assist: Graceful Embellishment", "QingYi_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLaunch a series of powerful strikes over a large area in front, dealing massive Electric DMG\nWhen this attack hits an enemy, the skill's DMG increases by 3% for every stack of Subjugation in Core Passive: Eternal Seasons the target has.\nCharacter is invulnerable while using this skill.", "QingYi_Skill_QTE_Title": "Chain Attack: Tranquil Serenade", "QingYi_Skill_Rush_Desc": "Press during a Dodge to activate:\nRush forward and then launch an upward attack, dealing Physical DMG.", "QingYi_Skill_Rush_Title": "Dash Attack: Breach", "QingYi_Skill_Special_Desc": "Press to activate:\nQuickly swings upward, followed by a downward smash, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.", "QingYi_Skill_Special_Title": "Special Attack: Sunlit Glory", "QingYi_Talent_01_Desc_01": "When Qingyi enters combat, Flash Connect Voltage is instantly restored to its maximum, and the accumulation rate is increased by 30%. When using her Basic Attack: Enchanted Moonlit Blossoms, if Flash Connect Voltage is at its maximum, the attack will reduce the DEF of the enemy it hits by 15%, and Qingyi's CRIT Rate against that enemy will increase by 20% for 15s.", "QingYi_Talent_01_Desc_01_Realign": "When Qingyi enters combat, Flash Connect Voltage is instantly restored to its maximum, and the accumulation rate is increased by 30%.\nWhen using her Basic Attack: Enchanted Moonlit Blossoms, if Flash Connect Voltage is at its maximum, the attack will reduce the DEF of the enemy it hits by 15%, and Qingyi's CRIT Rate against that enemy will increase by 20% for 15s.", "QingYi_Talent_01_Desc_02": "\"While there will be no threat to your life, we kindly request you do not resist arrest...\"\nThe direction and intensity of the current have been precisely calculated to ensure that every suspect receives a safe electric shock experience.", "QingYi_Talent_01_Title": "Insulation Breakdown", "QingYi_Talent_01_Title_Realign": "Insulation Breakdown", "QingYi_Talent_02_Desc_01": "The Stun DMG Multiplier increase provided by each stack of Subjugation in Core Passive: Eternal Seasons increases to 135% of its original value. When Qingyi's attack hits an enemy and the stacks of Subjugation she applies reaches its maximum stacks, her Daze dealt to the target increases by 15%.", "QingYi_Talent_02_Desc_01_Realign": "The Stun DMG Multiplier increase provided by each stack of Subjugation in Core Passive: Eternal Seasons increases to 135% of its original value.\nWhen Qingyi's attack hits an enemy and the stacks of Subjugation she applies reaches its maximum stacks, her Daze dealt to the target increases by 15%.", "QingYi_Talent_02_Desc_02": "An ancient combat technique mentioned in old civillization texts. It seems to have started as a martial arts technique, rather than a staff technique.\n\"Don't be so constrained, the arm itself can be used like a three-section staff, mhm.\"", "QingYi_Talent_02_Title": "Minimal Effort, Maximum Impact", "QingYi_Talent_02_Title_Realign": "Minimal Effort, Maximum Impact", "QingYi_Talent_03_Desc_02": "\"Young people should be mindful their health, and drinking more hot water is a good start.\"\nQingyi always appears comforted when she drinks from her flask. But be careful if she offers you a drink—\n\"Even 100-degree Celsius boiling water doesn't faze her...\" One Public Security Officer who encountered this left such a note.", "QingYi_Talent_03_Title": "Drink Hot Water", "QingYi_Talent_03_Title_Realign": "Drink Hot Water", "QingYi_Talent_04_Desc_01": "Upon entering or exiting Flash Connect state, gain a shield equal to 10% of Qingyi's Max HP. If a previous shield is still active when the shield effect refreshes, Qingyi generates 5 Energy. This Energy Generation effect can be triggered once every 10s.", "QingYi_Talent_04_Desc_01_Realign": "Upon entering or exiting Flash Connect state, gain a shield equal to 10% of Qingyi's Max HP.\nIf a previous shield is still active when the shield effect refreshes, Qingyi generates 5 Energy. This Energy Generation effect can be triggered once every 10s.", "QingYi_Talent_04_Desc_02": "By reverse-engineering Automatons from the old civilization, the White Star Institute developed the Arc Barrier, a technology that combines defense, attack, and electrical energy conversion.\n\"As the saying goes: Water can float a boat or sink it. Physics has a saying: Electric current flows like water. Therefore: Electric current can be used both offensively and defensively. It's a fantastic combination.\"", "QingYi_Talent_04_Title": "Stable Arc Barrier", "QingYi_Talent_04_Title_Realign": "Stable Arc Barrier", "QingYi_Talent_05_Desc_02": "\"Great, young people should be courageous and try new things. Keep it up!\"\nIt sometimes feels like Qingyi's encouragement is lazy and teasing, but if you really get into trouble, just rely on her.\nAfter all, she's been around for centuries and can handle anything.", "QingYi_Talent_05_Title": "Youthful Spirit", "QingYi_Talent_05_Title_Realign": "Youthful Spirit", "QingYi_Talent_06_Desc_01": "The Interrupt Level of Basic Attack: Enchanted Moonlit Blossoms is greatly increased, and the CRIT DMG is increased by an additional 100%. When Qingyi hits an enemy with her Basic Attack: Enchanted Moonlit Blossoms, the target's Attribute DMG RES is reduced by 20% for 15s.", "QingYi_Talent_06_Desc_01_Realign": "The Interrupt Level of Basic Attack: Enchanted Moonlit Blossoms is greatly increased, and the CRIT DMG is increased by an additional 100%.\nWhen Qingyi hits an enemy with her Basic Attack: Enchanted Moonlit Blossoms, the target's Attribute DMG RES is reduced by 20% for 15s.", "QingYi_Talent_06_Desc_02": "A theory about the human circulatory system documented in ancient texts from the old civilization. It's said those who fully master this theory can instantly disable an opponent in a fight.\n\"How about trying the pressure points that cause itching next time? Who should be the guinea pig? Manager? Or Zhu Yuan?\"", "QingYi_Talent_06_Title": "Eight Meridians", "QingYi_Talent_06_Title_Realign": "Eight Meridians", "QingYi_UniqueSkill_01_Desc": "When Qingyi lands a Finishing Move on an enemy with her Basic Attack: Enchanted Moonlit Blossoms, it applies 5 stacks of Subjugation to the enemy, stacking up to 20 times. Each stack of Subjugation increases the target's Stun DMG Multiplier by 2%. For each rush attack performed during Basic Attack: Enchanted Moonlit Blossoms, the Finishing Move will apply 1 extra stack of Subjugation. If Perfect Dodge is triggered when using the Finishing Move, it directly applies {CAL:5+5,1,2} stacks of Subjugation. When applying Subjugation to normal and elite enemies, the target receives double the stacks. When the target recovers from being Stunned, the corresponding stacks of Subjugation are reset.", "QingYi_UniqueSkill_02_Desc": "When Qingyi lands a Finishing Move on an enemy with her Basic Attack: Enchanted Moonlit Blossoms, it applies 5 stacks of Subjugation to the enemy, stacking up to 20 times. Each stack of Subjugation increases the target's Stun DMG Multiplier by 2.4%. For each rush attack performed during Basic Attack: Enchanted Moonlit Blossoms, the Finishing Move will apply an extra stack of Subjugation. If Perfect Dodge is triggered when using the Finishing Move, it directly applies {CAL:5+5,1,2} stacks of Subjugation. When applying Subjugation to normal and elite enemies, the target receives double the stacks. When the target recovers from being Stunned, the corresponding stacks of Subjugation are reset.", "QingYi_UniqueSkill_03_Desc": "When Qingyi lands a Finishing Move on an enemy with her Basic Attack: Enchanted Moonlit Blossoms, it applies 5 stacks of Subjugation to the enemy, stacking up to 20 times. Each stack of Subjugation increases the target's Stun DMG Multiplier by 2.7%. For each rush attack performed during Basic Attack: Enchanted Moonlit Blossoms, the Finishing Move will apply an extra stack of Subjugation. If Perfect Dodge is triggered when using the Finishing Move, it directly applies {CAL:5+5,1,2} stacks of Subjugation. When applying Subjugation to normal and elite enemies, the target receives double the stacks. When the target recovers from being Stunned, the corresponding stacks of Subjugation are reset.", "QingYi_UniqueSkill_04_Desc": "When Qingyi lands a Finishing Move on an enemy with her Basic Attack: Enchanted Moonlit Blossoms, it applies 5 stacks of Subjugation to the enemy, stacking up to 20 times. Each stack of Subjugation increases the target's Stun DMG Multiplier by 3%. For each rush attack performed during Basic Attack: Enchanted Moonlit Blossoms, the Finishing Move will apply an extra stack of Subjugation. If Perfect Dodge is triggered when using the Finishing Move, it directly applies {CAL:5+5,1,2} stacks of Subjugation. When applying Subjugation to normal and elite enemies, the target receives double the stacks. When the target recovers from being Stunned, the corresponding stacks of Subjugation are reset.", "QingYi_UniqueSkill_05_Desc": "When Qingyi lands a Finishing Move on an enemy with her Basic Attack: Enchanted Moonlit Blossoms, it applies 5 stacks of Subjugation to the enemy, stacking up to 20 times. Each stack of Subjugation increases the target's Stun DMG Multiplier by 3.4%. For each rush attack performed during Basic Attack: Enchanted Moonlit Blossoms, the Finishing Move will apply an extra stack of Subjugation. If Perfect Dodge is triggered when using the Finishing Move, it directly applies {CAL:5+5,1,2} stacks of Subjugation. When applying Subjugation to normal and elite enemies, the target receives double the stacks. When the target recovers from being Stunned, the corresponding stacks of Subjugation are reset.", "QingYi_UniqueSkill_06_Desc": "When Qingyi lands a Finishing Move on an enemy with her Basic Attack: Enchanted Moonlit Blossoms, it applies 5 stacks of Subjugation to the enemy, stacking up to 20 times. Each stack of Subjugation increases the target's Stun DMG Multiplier by 3.7%. For each rush attack performed during Basic Attack: Enchanted Moonlit Blossoms, the Finishing Move will apply an extra stack of Subjugation. If Perfect Dodge is triggered when using the Finishing Move, it directly applies {CAL:5+5,1,2} stacks of Subjugation. When applying Subjugation to normal and elite enemies, the target receives double the stacks. When the target recovers from being Stunned, the corresponding stacks of Subjugation are reset.", "QingYi_UniqueSkill_07_Desc": "When Qingyi lands a Finishing Move on an enemy with her Basic Attack: Enchanted Moonlit Blossoms, it applies 5 stacks of Subjugation to the enemy, stacking up to 20 times. Each stack of Subjugation increases the target's Stun DMG Multiplier by 4%. For each rush attack performed during Basic Attack: Enchanted Moonlit Blossoms, the Finishing Move will apply an extra stack of Subjugation. If Perfect Dodge is triggered when using the Finishing Move, it directly applies {CAL:5+5,1,2} stacks of Subjugation. When applying Subjugation to normal and elite enemies, the target receives double the stacks. When the target recovers from being Stunned, the corresponding stacks of Subjugation are reset.", "QingYi_UniqueSkill_Title": "Core Passive: Eternal Seasons", "QuestActivityRP_Feedback_1": "Awesome, that's the one I want!", "QuestActivityRP_Feedback_2": "Is it really that good? Okay... I'll check it out...", "QuestAverageLevel_Button1": "Confirm", "QuestAverageLevel_Button2": "Cancel", "QuestAverageLevel_Title": "Agents have a low average level; the difficulty of the current commission is high. Do you want to continue?", "QuestDepart": "Next", "QuestDesc_10010001": "Nicole of the Cunning Hares rushed into the store, claiming to have an urgent commission for Phaethon.\nThough it's rare for a Proxy to have direct contact with a client, Nicole is a regular who owes us a lot in commission fees...\nSince it seems urgent, let's help her this time.", "QuestDesc_10010002": "According to Susie, the gadget store lost a batch of collectible toys to a Hollow disaster. Based on the information found on Inter-Knot, it appears they are actually a new batch of high-performance W-Engines.\nIf you manage to find and return those W-Engines, Susie will give you one for free! So why not give it a shot?", "QuestDesc_10010003": "General Chop claimed something happened to the ingredients he ordered during delivery. Pegasos Logistics' records showed the truck plunged into the Cretan Hollow, and haven't been seen since.\nChop posted a commission onto Inter-Knot seeking a Proxy to help investigate. Not to recover the truck and ingredients, but rather to confirm the driver's safe. I heard this supplier was an old friend of Chop's.", "QuestDesc_1001000350": "Reveal the Hollow Map", "QuestDesc_1001000351": "Open both pathways", "QuestDesc_1001000352": "Collect all Observation Data in the area", "QuestDesc_10010004": "Finally, everything's ready for the recovery of the strongbox.\nOnce that's taken care of, I can give myself the day off!", "QuestDesc_10010005": "I learned about the Infinite Abyss from the Investigator with the missing partner.\nWhether to prove myself, or whether to help that guy find his partner... Keep going deeper down.", "QuestDesc_10010006": "Enzo wants to expand his business and is working on Bangboo chip splicing. Help him complete the chip splicing simulation so he can be freed from fixing household appliances and take his business to the next level!", "QuestDesc_10010007": "To retrieve the key to the Convenience Store, you'll have to use the ejector to move through the Hollow and defeat the Ethereals.", "QuestDesc_10010008": "Hollow Investigator Andrew — frustrated by his visual impairment — has commissioned us to answer captchas on his behalf so he can then restart the comms network.", "QuestDesc_10010101": "There's a small construction team lost inside the Lemnian Hollow construction site! The fact that this kind of search and rescue operation has been given to Proxies instead of the Hollow Investigative Association and Public Security is a testimony to how tough this is going to be...\nAlrighty then, let's use this commission as a chance to see just what's so special about this self-proclaimed super-intelligent AI, Fairy!", "QuestDesc_10010102": "The \"passengers\" on this train are no easy pickings. They're enraged, and they'll blow the place to smithereens if they reach the blast zone!\nPlus, if Nekomata's correct, the Cunning Hares are trapped inside too... Act now, and stop the train before it reaches its destination!", "QuestDesc_10010103": "Hollows are horrific places filled with despair, and I want to shoot a short movie so that my son can see what it really looks like in there! I'm looking for a reliable and professional Proxy to help me produce this short video...", "QuestDesc_10010104": "Eous's friends want to bring it to meet their rare and \"cool sparkling friend.\" Use the sensory sync to go with Eous.", "QuestDesc_10010105": "Help the driver plan out a route to deliver the sedatives into the hands of as many Hollow Raiders as possible.", "QuestDesc_10010106": "The client has provided incomplete information, so once you're in the Hollow, you'll have to ask other Hollow Raiders for clues, buy a metal detector, and find the client's \"treasure.\"", "QuestDesc_10010107": "Vision hasn't yet noticed the Cunning Hares lurking nearby. It's the perfect time to seize control of the train. \nHundreds of citizens stuck in the Hollow are waiting to catch a ride.\nBut where on earth did those cowards from Vision hide the train?!", "QuestDesc_10010108": "I get a visitor pass at the entrance containing several vacant slots for Resonia inside...", "QuestDesc_10010109": "A shareholder at the Vision Corporation, Smol&Cute, is worried that something is being covered up with the metro costs for the Bangboo.\nHowever, he seems more concerned with the safety of the Bangboo than the possibility of actual corporate fraud.", "QuestDesc_10010110": "Bangboo merchants keep on going missing in the Hollows, and an intern at the merchant association suspects a grand conspiracy orchestrated by competitors.\nBut industrial espionage is not within the scope of operations for Proxies just yet! No matter what, we still have to find these lost Bangboo merchants and bring them safely out of the Hollows.", "QuestDesc_10010111": "Andrew's boss was so happy with my work that other, cheaper Proxies have been ruined for him... Now he's locked into any rising costs we have and will keep on commissioning us to perform his captchas for him.", "QuestDesc_10010112": "General Chop wants to make a quick buck. He needs a Proxy to pilot a remote-controlled car through the Hollow to gather data to make a Carrot.", "QuestDesc_10010113": "Fairy proposes to capture the Golden Bangboo so that Eous can impress his friends. The day when humans take friendship advice from AI has finally come.", "QuestDesc_10010114": "Tiny's five brothers fell into the rapid stream in the sewer when investigating the Hollow. I've decided to help Tiny rescue them.", "QuestDesc_10010115": "The atmosphere inside the Hollow is creepy. Are we being paranoid? Hopefully, Abigail is all right...", "QuestDesc_10010116": "Venus just sent a combat commission that \"rookies will love\": A group of Defense Force defectors is robbing people on the only pathway through a Carrot map. Go teach them a lesson.", "QuestDesc_10010117": "Venus just sent a very challenging combat commission: An anonymous client is hiring a team to go into the Hollows and drive off a group of Defense Force defectors causing a ruckus — calling it \"maintaining good order for in-Hollow mining.\"", "QuestDesc_10010118": "Venus just sent a very challenging combat commission: There's a Defense Force rebel group active in the target area of the Hollow, and they're a pretty cruel, tricky bunch, so someone's posted a commission on Inter-Knot to defeat them!", "QuestDesc_10010119": "Venus just sent a combat commission that's \"somewhat challenging for rookies\": Take out the Ethereals in the designated Hollow to control the size of their population in the Hollow.", "QuestDesc_10010120": "Venus just sent out a very challenging combat commission, and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Now go to the designated Hollows to complete her commission.", "QuestDesc_10010121": "Venus just sent out a very challenging combat commission, and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Now go to the designated Hollows to complete her commission.", "QuestDesc_10010125": "This is the courier's last task. Help him deliver the sedative to the person who needs it.", "QuestDesc_10010126": "Although Fairy strongly recommends this commission, the client has displayed an unexplainable level of trust in us, and the description in the post raises concerns of potential fraud... In any case, something doesn't feel right!\nBut forget it! Let's just trust in Fairy's judgment and check it out!", "QuestDesc_10010127": "I got a bunch of gibberish texts on my phone, all from Enzo, the owner of the Turbo remodeling shop. Initially, I figured Enzo's communication system was glitching, but it turns out the real troublemaker was a Bangboo. Bagboo, this quirky Bangboo that Enzo picked up off the streets, freaked out while Enzo was tweaking it and bolted into a Hollow...\nLooks like it's a job for a Proxy! Time to track down Bagboo and bring it back to Enzo!", "QuestDesc_10010128": "This Courier isn't working for Pegasos, but he doesn't seem like a bad guy... Go meet him and find out what this is all about.", "QuestDesc_10010129": "Now that the intern has found the Hollow Raiders' hideout, let's go take a look!\nAfter all, whether it's the Hollow Raiders retaliating against the Bangboo merchants or someone hiring Hollow Raiders to tamper with Carrot data and abduct the merchants... it seems like a visit to Public Security is necessary!", "QuestDesc_10010130": "Jobert is looking for someone to recreate the classic gunfighting scene from the movie \"Dimensional Musketeer.\" It should be a piece of cake for you. Just find some enemies with guns and give them a beating. Job done.", "QuestDesc_10010201": "Shepherd has brought a valuable commission asking us to clear out abandoned materials from an area to prep it for future construction projects. It sounds like a simple enough gig, and there doesn't seem to be a reason for it to be Inter-Knot Level-gated... Something's telling me we should be careful.", "QuestDesc_10010202": "The objective this time is to recover one of the three heavy machines lost by Belobog Industries: an in-Hollow heavy-duty grappler named \"Hans.\"\nWe'll be working with one of Belobog Industries' management personnel, Anton Ivanov, who already has a lock on the approximate location. How we get to the exact location will depend on us.\nFortunately, Anton looks to be in very good spirits. Perhaps finding it will be a cinch?", "QuestDesc_10010203": "The target of this commission is to recover one of three heavy machines lost by Belobog Heavy Industries: a Mark III In-Hollow Industrial Boring Machine named \"Greta.\" \nGrace Howard, lead tech at Belobog, has developed an ad hoc tracking script to locate the boring machine. All we have to do is take her to the Hollow area where it's assumed to be lost and let her do her thing. \nThis Grace seems to have an unhealthy obsession with machinery. Not only does she call machines her \"children,\" but she wants to take that heavy machine base with her into the Hollows — and even shoots dangerous looks at Eous... Are we sure she's really okay?", "QuestDesc_10010204": "Ben Bigger, a manager at Belobog Heavy Industries, has a lead on the third construction machine that went missing. Go with him and two other Belobog managers to recover the lost asset.\nAccording to Ben, the last machine is an industrial pile driver named \"Friday.\" After the tough guy and that girl in love, what surprises await this time?", "QuestDesc_10010205": "Colt needs to test his bomb inside a Hollow, and needs enough Gear Coins to do so.\nGather up as many Gear Coins as I can to upgrade the bomb, and then test out its explosive power!", "QuestDesc_10010206": "Plan out your route. Dadd-E will send the car along the planned route to explore the area and collect supplies. A rating will be given based on the amount of supplies collected.", "QuestDesc_10010207": "The Hollow known as \"The Prophecy\" has become the talk of the town. Someone claiming to be an adjudicator of the Seven Urban Mysteries of New Eridu wishes to evaluate whether or not this Hollow fits the bill to be listed as one of their Urban Mysteries. Do a thorough investigation and complete the commission.", "QuestDesc_10010208": "Gunn, a new supply distributor, needs a Proxy escort inside the Hollows to find Bangboo merchants so they can restock. ...Speaking of which, I've never seen vending machines, ATMs, or Bangboo merchants restocking before. Curiosity is the way of the world, right?", "QuestDesc_10010209": "With the three lost heavy machines now recovered, an even bigger mystery loomed: the prototype. Based on the lead tech Grace's research, data taken from the heavy machines contained signal traces from the prototype that had been missing for several years. Could this be the truth behind why those machines all lost control? We'll have to track down this mysterious \"progenitor\" if we want to get to the bottom of this puzzle.", "QuestDesc_10010210": "The Bangboo Golden Town is a money maze, and the only way to get out is to pay up in Gear Coins...", "QuestDesc_10010211": "Before Andrew undergoes the crystal implant surgery he asked for our help to pass a graphical validation to proceed with activating the communication network.\nIf the surgery is successful, his vision will be restored, and this will probably be the last commission we receive from him.", "QuestDesc_10010212": "A client from the White Star Institute is undertaking a radical research plan. Go to the target coordinates inside the Hollow, then use and build a data collection train to gather data.", "QuestDesc_10010213": "I just started a new job, and I already lost my beautiful boss's important sample in a Hollow! If I can't fix this, I'm gonna get fired! The drill rig needs protection while it works to get another sample. Don't let any Ethereals get near!", "QuestDesc_10010214": "Help Colt collect detonation data under different Crystal energy conversions", "QuestDesc_10010215": "My girlfriend and I first met inside a shelter within a Hollow. She broke a slab of stone that was flying toward my face with her bare hands. I knew at that moment I was going to marry her... So even if she wants to spend our anniversary where we first met, even if the road ahead is full of Ethereals and roadblocks, I can't give in! Please, help me risk it all for love!", "QuestDesc_10010216": "A Public Security officer and her daughter, Liz, lost contact after a Hollow disaster. Unable to escape his duties, the officer couldn't go into the Hollow to look for her, so we decided to help out in secret.", "QuestDesc_10010217": "Taking on the Convenience Store Bangboo's commission, I gotta use an ejector to move around inside the Hollow and gather data to draw a Carrot.", "QuestDesc_10010218": "While this task may not yield any rewards, we can't let that guy messing around with the EMP emitter off the hook! I should assist Zhu Yuan and Qingyi in bringing him to justice.\nHowever, I need to be careful with the PubSec officers, considering my role as a Proxy.", "QuestDesc_10010219": "From the conversation between Zhu Yuan and Qingyi, I learned that the carrier containing the remains of the monster in the plaza may have been targeted!\nZhu Yuan and Qingyi have hurried to the Hollow to investigate. However, their enemies could pose a significant challenge, considering somehow managed to acquire Public Security's planned route for the carrier. At this point, Phaethon can no longer stay idle.", "QuestDesc_10010220": "Sure enough, Rost has posted up a commission to Inter-Knot looking for someone to help complete his operation log. Let's go inside the Hollow and find out what is actually going on.", "QuestDesc_10010221": "North has doubts about the pieced-together video. Let's go with North back to the crime scene.", "QuestDesc_10010224": "Snek mentioned there's a backup Bangboo, which might be the Mia that Roger is waiting for. Go check it out in the Hollow.", "QuestDesc_10010233": "Now that I've gotten more details on the League of Bangboo... Might as well take a look.", "QuestDesc_10010240": "Snek mentioned there's a backup Bangboo, which might be the Mia that Roger is waiting for. Go check it out in the Hollow.", "QuestDesc_10010241": "We've located the White Palm Guard's hiding place. Now it's time to chop down the tree!", "QuestDesc_10010242": "Head to the Hollow to search for the siblings' missing keepsakes and save their bond from breaking. Do it for the sake of cross-species relations and a hefty reward from the client.", "QuestDesc_10010243": "According to Kousaka's commission, I need to inspect a batch of building materials in the Hollow that supposedly \"not even Ethereals can break!\"\nThe fact that they want to inspect building materials in a Hollow makes me wonder who's the crazier one: the supplier or the client...", "QuestDesc_10010244": "According to Kousaka's request, I need to inspect a batch of building materials in the Hollow that supposedly \"not even an Ethereal can break!\"\nTo test the durability of the building materials, I need to attract some Ethereals... Are the quality standards for construction materials so stringent these days?", "QuestDesc_10010245": "Hand-digging Ether crystal stalagmites! This is truly... well, an outdated work practice.\nMany workers probably did this type of task before mechanization...", "QuestDesc_10010247": "Venus sent a combat commission that \"is a little difficult for rookies\": Go to the designated location for a field survey and eliminate any potential threats.", "QuestDesc_10010248": "Venus sent a combat commission that \"is a little difficult for rookies\": A group of dangerous Ethereals patrols along the route of a Carrot. Teach them a lesson and get rid of them!", "QuestDesc_10010249": "Venus just sent out a very challenging combat commission, and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Now go to the designated Hollows to complete her commission.", "QuestDesc_10010252": "Venus just sent out a very challenging combat commission, and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Now go to the designated Hollows to complete her commission.", "QuestDesc_10010254": "Venus just sent out a combat commission that's \"somewhat challenging for rookies\": Take out the Ethereals in the designated Hollow to control the size of their population in the Hollow.", "QuestDesc_10010255": "Venus just sent out a very challenging combat commission, and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Now go to the designated Hollows to complete her commission.", "QuestDesc_10010256": "The kind client has returned with another lucrative commission! Let's set off immediately and complete it efficiently!\nYou're uncertain about the mechanisms you'll be doing maintenance on, but you're confident the maintenance will go as smoothly as the last time...\nHopefully, the client will be forgiven by their friend... and it would be even better if it didn't disrupt your future collaboration!", "QuestDesc_10010257": "\"Seeing how I always end up screwing up even more trying to fix the mess I caused earlier, it's pretty clear I'm not cut out for this whole 9-to-5 thing. At this point, cleaning up after work screw-ups feels like more than just my job — it's about holding onto whatever shreds of dignity I've got left as a seasoned wage slave.\"\nTo uphold the honor of this clumsy Belobog employee, a compassionate Proxy like yourself decides to continue making waves in the in-Hollow construction industry!", "QuestDesc_10010258": "Colt has posted a commission to have the site for his next explosion experiment inspected. Let's help him. Everything is negotiable as long as he no longer wants to blow the video store up.", "QuestDesc_10010259": "Seizing fate by the throat is a must.", "QuestDesc_10010260": "Rumor has it that one must first track down the Golden Bangboo to locate the entrance to the Bangboo Golden Town...\nClara has given us the coordinates, but I don't think they can be found that easily. Otherwise, would people still call them urban mysteries?\nAnyway, we shall heed our client's instruction and try our luck first!", "QuestDesc_10010261": "It turns out that older gentleman Jobert, who came to rent a videotape, appears to have a complicated background. He's actually a big shot in the Hollow Raider industry and the leader of the Weasel Gang. However, little does he know the young manager he encountered is none other than the renowned Proxy, Phaethon, and the enforcer who accepted his commission to teach those \"ungrateful brats\" a harsh lesson.\nHmph... talk about a twist of fate.", "QuestDesc_10010262": "You've already taught the Weasel Gang a lesson, but some members remain unconvinced. Follow Jobert's requests and continue your efforts until you knock some sense into them.", "QuestDesc_10010263": "A familiar client ID, familiar post on Inter-Knot... I hope the repairs are as easy as before!", "QuestDesc_10010264": "Venus sent a combat commission that \"is a little difficult for rookies\": Go to the designated location for a field survey and eliminate any potential threats.", "QuestDesc_10010265": "Venus just sent out a combat commission that'd be good for growth, and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Now go to the Ballet Twins to complete the commission.", "QuestDesc_10010266": "Venus has posted some new commissions for me as a gift. Let's do them when we have time.", "QuestDesc_10010270": "Venus just sent a very challenging combat commission and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Head to Hollow Zero to complete her commission.", "QuestDesc_10010271": "Venus just sent a very challenging combat commission: Head to the target area and eradicate all enemies and potential threats.", "QuestDesc_10010272": "Venus has posted some new commissions for me as a gift. Let's do them when we have time.", "QuestDesc_10010301": "Unsurprisingly, those Hollow Raiders believed the words in the old book. They plan to follow the marked route and head to the old vault of the Ballet Twins for treasure. These bullies are really the worst, and they give Hollow Raiders a bad name. Time to go and teach them a lesson!", "QuestDesc_10010302": "Nicole has recently been getting blank messages sent from the hacker Rain. Based on Fairy's analysis, she's traced the signal coordinates back to somewhere in the Hollows: the Ballet Twins.\nMost people aren't capable of getting a signal in or out of the Hollows. So what's up with those messages...?\nSeeing as we were going to ask Rain to help crack the external memory unit on the prototype, we may as well go check out the Ballet Twins.", "QuestDesc_10010303": "I didn't expect to form a partnership with Victoria Housekeeping Co., a housekeeping company catering exclusively to high-end customers, to investigate the Ballet Twins. With these professionals, the operation should proceed more smoothly, perhaps?\nTo reach the rooftop of Tower B and search for Rain, we need to pass through the atrium corridor. That's where we'll head to first.", "QuestDesc_10010304": "The automated partition for the atrium corridor has been shut down due to a power outage, blocking the only pathway to Tower B. To resolve this issue, we need to head to the central control room and the generator room within the building to determine the cause of the blackout and restore power.", "QuestDesc_10010305": "According to the captured rebels, our target, Rain, has been abducted and is currently being held prisoner near the rooftop of the building. What nefarious plot do they intend to carry out using Rain's hacking skills? Perhaps once we save Rain, we'll find out what's been going on...", "QuestDesc_10010306": "Rhodes missed his granddaughters' last performance and has regretted it ever since. When you have time, head to the Ballet Twins Hollow, find the theater, and record a video for him as a keepsake.", "QuestDesc_10010308": "According to the note, Rhodes must have gone to the Ballet Twins Hollow to figure out what the dark shadow is... We must get him out of there as soon as possible.", "QuestDesc_10010313": "From what's on Inter-Knot, it seems this \"Artist of the Lock\" phantom thief stole the \"Gentleman With a Bangboo\" oil painting and hid it away in a Hollow. There's probably tons of Hollow Raiders planning to find it so they can sell it for bank. I'd better find it and protect it.", "QuestDesc_10010316": "It seems as though a bunch of Hollow Raiders are using Archie's livestreams to launder illegal transactions. Bringing innocent people into this only goes to show these guys don't follow the rules.\nThere's no need to be polite with people who don't follow the rules — just give them a whack!", "QuestDesc_10010317": "Mark needs to watch some real-life combat in the Hollows to get some inspiration. Fairy will help record the battle scenes. If we do our best, this guy is sure to have his eyes opened...", "QuestDesc_10010318": "Lumiere has to get inside the Hollow to snap a photo of the weird Bangboo sculpture to prove his tutor is a cheat. Go help him out.", "QuestDesc_10010319": "A sumo wrestler can fall in front of a strong enemy, but must never retreat in the face of adversity! Let's embark on the path to rekindle the spirit of a warrior and help the once-great sumo Bangboo achieve his vengeance.", "QuestDesc_10010320": "Anna wants a video with elegant and nimble combat sequences as a reference for her stage play. Perhaps I should just head to the Hollow, have a passion-filled fight, and record it. Maybe that will ignite her inspiration.", "QuestDesc_10010321": "As per the client's request, the commissioned footage should be a documentary-style, practical, unedited, instructional, and tactically insightful recording of actual Hollow combat. As the filming team for the \"Hollow Tutorial\" course, let's head to the designated Hollow, engage in combat, and capture the footage requested by the client.", "QuestDesc_10010322": "Ever since I messed with that Golden Bangboo the other day, I've had no luck... Now I'm losing money no matter what I do. Can someone enter the Ballet Twins Hollow and teach that Bangboo a lesson for me?", "QuestDesc_10010323": "A rude Inter-Knot user Dr.J claims to have discovered a self-aware Hollow — and that they've even communicated with each other before. Whether this is an astonishing discovery or an astonishing joke, Phaethon has decided to check things out in person.", "QuestDesc_10010324": "These clients really have a wide range of business. This time, they need us to repair a bunch of lighting devices.\nOf course, it won't be a problem if it's for your \"old friend\"!", "QuestDesc_10010325": "Head to the Hollow and investigate the rumors about Room A2141 in Ballet Twins. Keep an eye out for any special videotapes.", "QuestDesc_10010326": "Venus just sent out a combat commission that's \"slightly challenging for rookies\": An anonymous client is hiring a team to go into the Hollows and drive off a group of Hollow Raiders causing a ruckus — calling it \"maintaining good order for in-Hollow mining.\"", "QuestDesc_10010327": "Venus just sent a very challenging combat commission and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Head to Hollow Zero to complete her commission.", "QuestDesc_10010328": "Venus just sent out a combat commission that's \"slightly challenging for rookies\": A group of Hollow Raiders is blocking the only pathway through a Carrot map, and twisting the bottleneck to their advantage. Go teach them a lesson.", "QuestDesc_10010329": "Venus just sent a very challenging combat commission and repeatedly reminded: \"If you can't manage, just give up. Safety comes first!\" Head to Hollow Zero to complete her commission.", "QuestDesc_10010335": "To escape the vengeance of the Hollow Raiders, Archie appears to have ducked inside the Ballet Twins Hollow.\nWe have to save her ASAP.", "QuestDesc_10010336": "Mark wants some close-up footage of Ethereals for a Bangboo to get to know what \"fear\" feels like.\nThough he claims that it's to help improve the Bangboo's acting skills, it sounds more like he's trying to scare his Bangboo into behaving...", "QuestDesc_10010337": "Ether Dewdrops Revival Uses Available: 2\nHighly active Hollow Ether zones are frequently occupied by Ethereals, Corruption Complexes, and hostile armed factions... But regardless of what they are, these threats must be eliminated!", "QuestDesc_10010338": "Ether Dewdrops Revival Uses Available: 2\nHighly active Hollow Ether zones are frequently occupied by Ethereals, Corruption Complexes, and hostile armed factions... But regardless of what they are, these threats must be eliminated!", "QuestDesc_10010339": "Ether Dewdrops Revival Uses Available: 2\nHighly active Hollow Ether zones are frequently occupied by Ethereals, Corruption Complexes, and hostile armed factions... But regardless of what they are, these threats must be eliminated!", "QuestDesc_10010340": "Ether Dewdrops Revival Uses Available: 2\nHollow Ether activity has significantly increased recently. Use all available means, bring your strongest allies, equip top-tier equipment, and fight with everything you've got!", "QuestDesc_10010341": "Ether Dewdrops Revival Uses Available: 2\nHollow Ether activity has significantly increased recently. Use all available means, bring your strongest allies, equip top-tier equipment, and fight with everything you've got!", "QuestDesc_10010342": "Ether Dewdrops Revival Uses Available: 2\nHollow Ether activity has significantly increased recently. Use all available means, bring your strongest allies, equip top-tier equipment, and fight with everything you've got!", "QuestDesc_10010343": "Ether Dewdrops Revival Uses Available: 2\nHollow Ether activity has significantly increased recently. Use all available means, bring your strongest allies, equip top-tier equipment, and fight with everything you've got!", "QuestDesc_10010344": "Ether Dewdrops Revival Uses Available: 2\nA safe evacuation route is the last guarantee in Hollow combat! Make sure the new evacuation route is free of any obstacles! Whether it's obstructing crates, Ethereals, or hostile armed individuals, eliminate them all!", "QuestDesc_10010345": "Ether Dewdrops Revival Uses Available: 2\nA safe evacuation route is the last guarantee in Hollow combat! Make sure the new evacuation route is free of any obstacles! Whether it's obstructing crates, Ethereals, or hostile armed individuals, eliminate them all!", "QuestDesc_10010346": "Ether Dewdrops Revival Uses Available: 2\nA safe evacuation route is the last guarantee in Hollow combat! Make sure the new evacuation route is free of any obstacles! Whether it's obstructing crates, Ethereals, or hostile armed individuals, eliminate them all!", "QuestDesc_10010347": "Ether Dewdrops Revival Uses Available: 2\nBecause Hollow activity has hit the warning level, the Obsidian Division is now enforcing the strictest of containment measures — indiscriminately eradicating all living beings within the Hollow.", "QuestDesc_10010348": "Ether Dewdrops Revival Uses Available: 2\nBecause Hollow activity has hit the warning level, the Obsidian Division is now enforcing the strictest of containment measures — indiscriminately eradicating all living beings within the Hollow.", "QuestDesc_10010400": "Due to a sudden traffic accident, Billy and I were forced to drive into the Hollow to avoid danger. To escape, we'll have to rely on our old Proxy skills.", "QuestDesc_10010401": "The current state of data scarcity in the Outer Ring poses a significant challenge for the Proxy. Fortunately, the Sons of Calydon have already acquired a sufficient number of data piles. Now, all that's left is to plant them and wait for the harvest.", "QuestDesc_10010402": "The early bird catches the worm, and this holds true in the Outer Ring as well. To get the best motorcycle parts, it's only natural to go straight to the source and no middleman markup!", "QuestDesc_10010403": "Kasa's late-night departure from Blazewood raises suspicion; could she be the mole in the town? To uncover the truth and prevent the situation from taking a turn for the worse, let's set out immediately.", "QuestDesc_10010404": "After an intense period of preparations, the Tour de Inferno is finally beginning. It's time to use all our skills to find a safe and swift route for Caesar and her team.", "QuestDesc_10010410": "Rain has proposed a collaboration with Phaethon to complete a series of commissions. In essence, this means heading to a designated Hollow area to gather data on high-risk enemy targets... Well, it's certainly simpler than breaching the HIA database. Moreover, Rain is quite generous with the profit share.\nHead to the coordinates provided by Rain and complete the commission.", "QuestDesc_10010411": "Rain has proposed a collaboration with Phaethon to complete a series of commissions. In essence, this means heading to a designated Hollow area to gather data on high-risk enemy targets... Well, it's certainly simpler than breaching the HIA database. Moreover, Rain is quite generous with the profit share.\nHead to the coordinates provided by Rain and complete the commission.", "QuestDesc_10010412": "Rain has proposed a collaboration with Phaethon to complete a series of commissions. In essence, this means heading to a designated Hollow area to gather data on high-risk enemy targets... Well, it's certainly simpler than breaching the HIA database. Moreover, Rain is quite generous with the profit share.\nHead to the coordinates provided by Rain and complete the commission.", "QuestDesc_10010413": "Rain has provided a new set of coordinates. As before, head to the designated area to complete data collection on high-risk enemy targets.", "QuestDesc_10010414": "Rain has provided a new set of coordinates. As before, head to the designated area to complete data collection on high-risk enemy targets.", "QuestDesc_10010415": "Rain has provided a new set of coordinates. As before, head to the designated area to complete data collection on high-risk enemy targets.", "QuestDesc_10010416": "Rain has doubts about the source data she obtained. \"In a certain area, an Ethereal that shouldn't be there has been sighted\"... Is that really the case? Perhaps it's not the type of Ethereal Rain thought it was.\nHead to the coordinates provided by Rain to uncover the truth about this mysterious Ethereal.", "QuestDesc_10010417": "Rain has doubts about the source data she obtained. \"In a certain area, an Ethereal that shouldn't be there has been sighted\"... Is that really the case? Perhaps it's not the type of Ethereal Rain thought it was.\nHead to the coordinates provided by Rain to uncover the truth about this mysterious Ethereal.", "QuestDesc_10010418": "Rain has doubts about the source data she obtained. \"In a certain area, an Ethereal that shouldn't be there has been sighted\"... Is that really the case? Perhaps it's not the type of Ethereal Rain thought it was.\nHead to the coordinates provided by Rain to uncover the truth about this mysterious Ethereal.", "QuestDesc_10010419": "Rain has doubts about the source data she obtained. \"In a certain area, an Ethereal that shouldn't be there has been sighted\"... Is that really the case? Perhaps it's not the type of Ethereal Rain thought it was.\nHead to the coordinates provided by Rain to uncover the truth about this mysterious Ethereal.", "QuestDesc_10010420": "Venus has issued an Outer Ring commission. This is her first time handling Outer Ring commissions, so give it your best!", "QuestDesc_10010421": "Venus has issued an Outer Ring commission. This is her first time handling Outer Ring commissions, so give it your best!", "QuestDesc_10010422": "Hollow Zero is facing a new threat. Do your best to complete the mission objective while ensuring your own safety.", "QuestDesc_10010423": "Hollow Zero is facing a new threat. Do your best to complete the mission objective while ensuring your own safety.", "QuestDesc_10010425": "Help Sleip and Ault find the Golden Peregrine.", "QuestDesc_10010426": "Though it's just a legend, venture into the Hollow to see if you can find the cactus with white, fluffy blooms...", "QuestDesc_10010427": "Bring our trusted Agents and head to the Hollow to protect Kami North.", "QuestDesc_10010428": "The Bangboo arranged by Rand is already waiting in the Hollow to assist us. Let's meet up with it when we have time and start the battle.", "QuestDesc_10010429": "The lost cargo turns out to be the Sparkstones...\nIn that case, we better retrieve them to ensure the success of the next Tour de Inferno in the Outer Ring.", "QuestDesc_10010430": "What seemed like a stray Bangboo turned out to be a poor little Bangboo separated from its owner.\nIt looks really anxious. Let's head into the Hollow and help it reunite with its owner.", "QuestDesc_10010431": "The \"Ethereal that shouldn't be there\" turns out to be the Ionized Doppelganger, a being capable of morphing into various forms... Rain indicates that the new set of coordinates also has Doppelganger activity. Who will it imitate this time?\nHead to the coordinates provided by Rain and complete the commission.", "QuestDesc_10010432": "The \"Ethereal that shouldn't be there\" turns out to be the Ionized Doppelganger, a being capable of morphing into various forms... Rain indicates that the new set of coordinates also has Doppelganger activity. Who will it imitate this time?\nHead to the coordinates provided by Rain and complete the commission.", "QuestDesc_10010433": "Hollow Raiders — greedy and insatiable thieves, despicable scoundrels who live off the spoils, yet unyielding warriors and brothers who face life and death together.\n\nUnable to find any trace of Hector, only a vicious creature known as the \"Thracian\" stands tall among the fallen Ethereals and Hollow Raiders. I should report the commission's progress to the client on Inter-Knot and check for updates on the posted content.", "QuestDesc_10019701": "A shrunken Hollow with a lax guard that's stacked full of supplies... All of this looks oh so tempting. And a warehouse this big... There must be more, right?\nRight here, right now, we'll do all the treasure hunting we can — to make our Golden Week all the more luxurious!", "QuestDesc_10019702": "It appears the Hollow Investigative Association has once again released a public commission targeting the \"Icedrift Hollow.\" Anton and everyone at Belobog have been busy with this lately. Opportunities to earn from the Association aren't exactly plentiful... We can't afford to miss out!", "QuestDesc_10019703": "Given that we've already investigated the surface area of the Icedrift Hollow, dealing with the remaining data samples should be no trouble. Please check the updated mechanism information in the Carrot. Good luck.\nThis is totally Lyla's style... How is this any different from the math teacher who writes an equation on the board and asks students to prove the Twin Prime Conjecture? That equation was even written by Safety and Fairy!", "QuestDesc_10019704": "There's another update on the public commission: \"The supply boxes left inside the Hollow can aid Independent Investigators in exploring the Hollow's environment. Please use them responsibly and avoid damaging them.\"\nSuch a complicated commission... If we could quickly make a tutorial and send it to Inter-Knot, couldn't we make some money?", "QuestDesc_10019705": "Insanity! Absolute insanity! Who would plant so many bombs in the depths of the Icedrift Hollow! Do they think there aren't enough fissures there, or perhaps they find the space not fragile enough?!\n—Latest comment on the Inter-Knot discussion thread that has received 3000 likes. But... for more data samples, let's go!", "QuestDesc_10019706": "We've finally reached the deepest level of the Icedrift Hollow... I'm just about to claim all the rewards from the Hollow Investigative Association!\nThe guides I've made before are gradually attracting the attention of other Proxies, and some have even started paying for them... Earning double rewards from a single commission is awesome.", "QuestDesc_10019707": "I hope Safety's modifications at Turbo made it shock-resistant enough... It seems to have taken quite a few bumps along the way.\nI received a new message from the Association... \"Hard Commission\"? If it's also in the Surface area, I'll give it a try.", "QuestDesc_10019708": "I thought the Association's \"mechanism information\" would be quite useful, but I still have to learn how to operate the conveyor belts on my own, or they'll just be a hassle while trying to complete the commission. I'll give the Shallows area Hard Commission a try. The Association placed these conveyor belts here... so they should serve a purpose, right?", "QuestDesc_10019709": "I didn't expect Ben to get involved with the commission as well. Although I know the spatial disorder effect has nothing to do with weight, I still can't help but worry a little...\nEveryone at Belobog still has to deal with the construction site matters, so I'll ask Fairy to monitor the Hard Commission in real time.", "QuestDesc_10019710": "It was a smart move for Belobog to give Anton the \"Blast Zone\" commission. He seems to be enjoying it immensely.\nI'll need to carefully plot the route for the Hard Commission myself... I certainly don't want to be free-falling with explosives!", "QuestDesc_10019711": "Using springs for quick movement is indeed a good idea... but the fissures are now forming more efficiently as well.\n...No wonder the folks at Belobog gave this commission to their nimble president. Let's hurry up and complete the last Hard Commission and take the final rewards from the Association and the extra earnings from Inter-Knot!", "QuestDesc_10019713": "It is another familiar Hollow commission, but we need to hand over the goods at the familiar parking lot. Plus, Eous has been complaining of weird sounds around there.\nLet's get Eous to guard the gate to the parking lot! Go complete the commission first, and then we can come back to see what's going on.", "QuestDesc_10019714": "I always thought those Bangboo were too reckless... And sure enough, one of them really has fallen into a Hollow!\nEven though it's not too dangerous if they're able to find somewhere to hide... I'd better get down there and help Look Away get back!", "QuestDesc_10019715": "Sure enough, Fairy's found a way... Seeing as the calculations are corroborated by surveillance footage, then Fairy's elemental movement analysis must be reliable.\nNow we just need to clear away the Ethereals from the data collection point and have Fairy keep running calculations... Let's go!", "QuestDesc_10019726": "Caesar has come with a request: the convoy that was shipping the diner's food met some bandits and has been trapped in a Hollow.\nTo ensure the safety of the shipping route and protect the reputation of the Sons of Calydon, as well as to save the melting cheese near Cinder Lake, Caesar plans to head into the furnace-like Hollow and save the goods and kitchen...", "QuestDesc_10019727": "\"How come Cheesetopia doesn't even have anything resembling a door?\" Lighter's comment on the diner is rather painful... In the end, we decided on an epic procurement plan...\nIn the depths of the Outer Ring Hollow, past the long and dangerous roads covered in Ethereals, across the deep and perilous ravines and valleys, and through the brambles and mist to get the door of a legendary tavern...", "QuestDesc_10019728": "Genius advertiser Burnice has invited some internet food critics, planning to shoot a Cheesetopia restaurant vlog to up the diner's popularity. Yet, these food critics found themselves unexpectedly on a journey into the Hollow instead of to Cheesetopia...\nBefore PubSec arrive and our business license is revoked, we better head into the Outer Ring Hollow with Burnice and rescue those food critics...", "QuestDesc_10019729": "Due to the \"Food Critic Hollow Incident,\" Cheesetopia has received negative reviews from food bloggers online.\nTo restore its reputation, Piper, arranged by Caesar, has come to remedy the situation. They are trying to find the rumored Cheesetopia's \"Secret Sunset Cuisine Recipe\" to turn the restaurant's reputation crisis around with a magical dish.", "QuestDesc_10019730": "Lucy, a (self-proclaimed) expert in interior art and diner management believes that the diner is lacking in style... that is to say, in background music.\nAfter a speech on consumerism, marketing strategies, and cowboys, Lucy wants me, the Knight of Cheesetopia, to help her head into a Hollow and retrieve a special, antique record player.", "QuestDesc_10019731": "As a logistics company run by the Sons of Calydon, Leaps and Bounds possesses some of the few shipping routes that can ship goods freely between the Outer Ring and New Eridu.\nHowever, managing the diner has exposed weaknesses of Leaps and Bounds that has her highness Lucy and lead driver Piper of the Sons of Calydon worried. So they've put their hopes on me: I have to make a special carrot for Red Moccus.", "QuestDesc_10019732": "Recently, the restaurant has faced various obstacles, which turned out to be sabotage by a faction within \"The Vanquishers\" opposing the \"Sons of Calydon.\" In their frustration, The Vanquishers Biker Gang attacked the transport convoy and kidnapped Red Moccus. Lucy and Piper have decided to rescue Moccus and take the opportunity to deal a blow to their enemies from The Vanquishers.", "QuestDesc_10019733": "The Overlord's feast is due to begin, yet right at that moment, Caesar receives a distress call from The Vanquishers.\nNo matter if they truly are in trouble and needing of help, or if this is simply a trap, the new Overlord's leader, Caesar, must head into the wilderness to come to their aid.", "QuestDesc_10019734": "Wasteland Search", "QuestDesc_10019735": "Dancing With the King", "QuestDesc_10019736": "Fuel Time", "QuestDesc_10019737": "The Fist & The Gun", "QuestDesc_10019738": "Wasteland Search+", "QuestDesc_10019739": "Dancing With the King+", "QuestDesc_10019740": "Fuel Time+", "QuestDesc_10019741": "The Fist & The Gun+", "QuestDesc_10019742": "Eternal Noon", "QuestDesc_10019801": "We're about to make contact with the rebel spy. He's bound to question our identity and make things difficult with harsh questions.\nIt's time to put our acting skills to the test. No matter what he says, you've got to make him believe you're the one and only Phaethon.", "QuestDesc_10019802": "Mr. Mole wants us to infiltrate the Hollow and steal the data from the Defense Force.\nIf our movements are exposed, we'll be charged with \" treason\" and our plan will be ruined. We must not be discovered by the Defense Force...", "QuestDesc_10019803": "The rebel leader has accepted our invitation and will arrive at the Hollow at the appointed time. The Defense Force's covert unit is also in position.\nProxy, your strength and acting skills are better than I expected. You've done well. Now I will personally deliver the traitors the end they deserve.", "QuestDesc_10019805": "Grace, lead tech at Belobog Industries, has sent a separate commission. They want a tech partnership with Three Gates to obtain assistance with a batch of heavy industrial equipment. For this, Grace wants to try and wake up the logic core recovered from the prototype and use the personality OS data stored therein as a bargaining chip in this tech deal. The goal of this commission is to help this \"mecha-maniac\" wake up her precious \"child.\"", "QuestDesc_10019806": "Grace's old buddy Betty Brenda claims she's already met Three Gates Corp. tech collaboration requirements and mastered tech beyond Grace's skills. She's even invited Grace to come and \"appreciate\" her masterpieces. This seems like a private matter, but we can't just let an old client rush off into the Hollows alone. And besides... aren't you curious about what this person who calls Grace a \"witch\" is up to? Getting the latest info is an important part of any commission. Let's go see what Betty has in store for us!", "QuestDesc_10019807": "To subsidize her living costs with the Cunning Hares, Nekomata took a commission helping a business carry out a route survey of some lost Ether resources. She hopes we can escort her to meet up with the company's guide and complete the commission together...", "QuestDesc_10019808": "We've locked onto three potential locations to lay the bait. Go to each one and see which is best — and then place the bait!", "QuestDesc_10019809": "Upon interrogating the gangster, Public Security immediately placed him under arrest. Ollie will be personally leading the team for this next round-up mission. But would a gang member really spill the beans so easily under interrogation? We decide to tail Ollie at a distance to ensure the final part of the operation gets done.", "QuestDesc_10019810": "He never expected a Companion Hollow to just suddenly blow up nearby! Belle has to drive through the disaster zone on her restock route. Fairy estimates that she has probably been caught up in the Hollow... Fairy's already contacted the search and rescue authorities, so now we have to locate Belle as soon as possible. We can't let her get hurt!", "QuestDesc_10019811": "Luckily, talks with the trapped workers turn up clues about Belle, and Fairy is confident that she's in the old construction Hollow area. All that's left to do is find her current location and bring her home in one piece.\nWe have to hurry up. We can't let anything happen to her!", "QuestDesc_10019812": "Having obtained the key from the principal, it's time to head into the Hollow and investigate for any signs of unusual activity.", "QuestDesc_10019813": "Emmie, Lisha, and Dan are trapped in the Hollow. I need to rescue them and locate the principal to resolve all the issues at hand.", "QuestDesc_10019814": "Granny Leisha wants to get her cupcakes back, while our task is to get her back.", "QuestDesc_10019815": "I've finally found Teddy's whereabouts. It's likely it has fallen into the hands of the Bangboo kidnapping gang, the Bangboo Boo-Nappers. Head to their hideout and rescue Teddy!", "QuestDesc_10019816": "Lycaon saw a suspicious crime notice on Inter-Knot and enlisted us to enter the Hollow with him to guard his employer's private property.\nWe're always happy to do our best to help people... and it's absolutely unrelated to the huge sum he gave us!", "QuestDesc_10019817": "Lycaon commissioned us to go into the Hollow with him to stand over the first meeting between Lilac and Mockingbird.\nWe still need protect our own \"secret\" that we're keeping from Lycaon, of course...", "QuestDesc_10019818": "Go into the Hollow with Burnice and Piper to collect supplies.", "QuestDesc_10019819": "It seems Piper's encountered some trouble in the Hollow. Head inside and find her.", "QuestDesc_10019820": "Go into the Hollow with Burnice and Piper to collect supplies.", "QuestDesc_10019823": "Find Lighter and help him solve the Settlement Days trouble", "QuestDesc_10019824": "Join forces with Lighter to defeat Calydon's old nemesis!", "QuestDesc_10019901": "Compared with the crystal clear objective of this commission, the client seems to be a complete mystery. Is it really the same Lanks who talks a big game on the street, but then is so respectful on Inter-Knot?\nIn any case, it's just a simple photo commission that pays fair compared to its difficulty.", "QuestDesc_10019902": "Many pursue the Hollows for riches and a livelihood; few do so for glory and dreams. The two graffiti clubs faced off for their final showdown on a stage no audience would see. It's the job of the Proxy to keep the client safe for their encore.", "QuestDesc_1001990201": "Go to the graffiti practice wall and get some pre-game practice in", "QuestDesc_1001990202": "Clear the obstacles on the way to target location", "QuestDesc_1001990203": "Create art on 3 different graffiti walls", "QuestDesc_10019904": "Mishka hopes to find someone to go into the Hollows and check up on where he lost his parts crates... If you're lucky, they'll probably still be there.", "QuestDesc_10019905": "Go in the Hollow and confirm the location of the parts crate, then send out a signal to Brutus. He will take care of the follow-up recovery.", "QuestDesc_10019906": "Mishka doesn't want to believe that Brutus could have betrayed him, and intends to risk being corrupted to go into the Hollow and find Brutus for himself... No way. I have to go help him out.", "QuestDesc_10019907": "Return to the place where I found Dennis' headset and retrieve his dog tags.", "QuestDesc_10019908": "Head to the location specified by the scholar to record the Ethereal data.", "QuestDesc_10019909": "Escort Zero to the designated location in-Hollow so that he can place this medal representing his glorious career in the Defense Force at the final resting place of his old compadre Wade.", "QuestDesc_10019910": "Go to where Parker's ID was found. Search for a resource point and the grandpa's wallet.", "QuestDesc_1001991110": "Scott Outpost seems to be planning a new operation, and the researcher you worked with before, Ray, has asked you to pay the outpost a visit. You try to pump Ray for more details, but she says you will know once you get there... Could something unusual be going on with Nineveh? Get more details from Ray.", "QuestDesc_1001991111": "The Defense Force and the HSO have launched a joint operation called Operation Reaper against Nineveh. Surprisingly, Section 6 specifically recruited us, the Independent Investigation Team...\nAnyway, let's complete the first phase of the operation: eviction.", "QuestDesc_1001991120": "If the eviction is successful, can the Independent Investigation Team call it a day...? Ray doesn't seem to think so. Go get the latest from Ray and Roland.", "QuestDesc_1001991130": "Seeing as we've accepted Ray's request, let's do as she said and ask Deputy Chief Tsukishiro Yanagi from Section 6 to enlist us in the assault. I wonder if she'll accept our application ...No matter what, we have to try.", "QuestDesc_1001991131": "Who knew that Captain Roland would recommend us for this? We'd better put in a good performance, then. Nineveh? Watch me push her—no no, watch me trim her leaves!", "QuestDesc_1001991140": "Now that the initial rotation of the assault has been completed, go talk to Roland about the situation, since he's the one who recommended us... Plus, the Independent Investigation Team has done those two a huge favor, so it's only natural to want to be thanked, right?", "QuestDesc_10020001": "Nicole seems to have something urgent for you. Ask her what she's doing here.", "QuestDesc_10020002": "Opportunity knocks! Go to the HDD System and sort it out!", "QuestDesc_10020003": "{M#Belle}{F#Wise} is waiting for you at the video store. Go back and have a chat.", "QuestDesc_10020004": "Let's register an alt account~", "QuestDesc_10020005": "Elfy is saying Hi. Let's go take a look.", "QuestDesc_100200050": "The music store is just across the street.", "QuestDesc_10020006": "General Chop is at Waterfall Soup on Sixth Street. Find out the details of the commission he's posted.", "QuestDesc_100200060": "Where can I get a good feed around here...", "QuestDesc_10020007": "Use the Hollow Deep Dive System to complete the commissions \"Logistics Disaster\" for General Chop and \"The Ultimate Collectibles\" for Susie.", "QuestDesc_10020008": "General Chop's commission is done. Go tell him the good news.", "QuestDesc_10020009": "Go back to the video store and talk to {M#Belle}{F#Wise} about what to do next.", "QuestDesc_10020010": "The commission is as good as done. What could possibly go wrong? Complete it with ease on the HDD.", "QuestDesc_10020011": "The Cunning Hares are in danger. Check the videotape ASAP and find out about the truth.", "QuestDesc_10020012": "The Cunning Hares are waiting inside the Hollow. Reestablish the connection ASAP and complete the last commission.", "QuestDesc_10020013": "Seems like there's an unprecedented anomaly going on. Check your HDD terminal.", "QuestDesc_10020015": "How can you resist not reaching out to such a cute cat — gently pet the little cat.", "QuestDesc_10020016": "Go snap a pic of the cat.", "QuestDesc_10020024": "Everything's ready. Go to the parking lot and meet up with Nicole and the others.", "QuestDesc_10020028": "General Chop and Elfy's commissions are both done. I should go let them know.", "QuestDesc_10020029": "You've registered an alternate account, talk with {M#Belle}{F#Wise}.", "QuestDesc_10020030": "You've registered a secondary account and noticed an intriguing commission on Inter-Knot. Talk to {M#Belle}{F#Wise} about it.", "QuestDesc_10020031": "Using the Inter-Knot alternate account, you received a commission from General Chop, your neighbor on Sixth Street. Go out and meet him.", "QuestDesc_10020032": "Go back to the video store and talk to {M#Belle}{F#Wise} about the commission you just took on.", "QuestDesc_10020033": "What will you do today? Discuss your next step for today with {M#Belle}{F#Wise}.", "QuestDesc_10020034": "The video store will soon be back in business. Go to the Godfinger arcade to retrieve the videotape they rented earlier.", "QuestDesc_10020035": "Talk to the convenience store Bangboo and tell them about the big reopening.", "QuestDesc_10020036": "Talk to Tin Master over at Coff Cafe and tell him about the big reopening.", "QuestDesc_10020037": "There's a DM from {M#Belle}{F#Wise} about an adorable cat hanging out on the street. Take a break from your hectic schedule and go give this little furball some love!", "QuestDesc_10020038": "You got a picture of the kitty. Show it to {M#Belle}{F#Wise}.", "QuestDesc_10020039": "Though it's hard to leave the kitty behind, it's getting late. Time to head back to the video store.", "QuestDesc_10020040": "Bangboo 18 has come back from his shopping trip and has something to say.", "QuestDesc_10020041": "You received a strange PM from Enzo. Looks like there's an urgent situation. Better check it out at the Remodeling Shop \"Turbo.\"", "QuestDesc_10020042": "Sixth Street is gradually getting busier, and the video store's sales are on the right track. You can rest well now, and enjoy sweet dreams tonight.", "QuestDesc_10020043": "The Cunning Hares' commission, the mysterious hacker, the lost Proxy data, plus that weird voice in your head... rest up for now, regain some energy and face everything once you get up.", "QuestDesc_10020044": "Contacted by Susie from the gadget store, it seems to be a commission, possibly from the gadget store owner. Check it out.", "QuestDesc_10020045": "I got a lot of good stuff from Hollow Zero this time. Some of it can be used to adjust Bangboo performance. I should go to the Turbo remodeling shop and ask for Enzo's help.", "QuestDesc_10020046": "The video store will soon be back in business. Go to the Godfinger arcade to retrieve the videotape they rented earlier.", "QuestDesc_10020047": "{M#Belle}{F#Wise} has finished a large bowl of noodles and looks happy. Now it's time to talk about the video store.", "QuestDesc_10020048": "General Chop's commission is done. Go tell him the good news.", "QuestDesc_10020049": "The video store will soon be back in business. Go to the 141 Convenience Store to retrieve the videotape they rented earlier.", "QuestDesc_10020050": "There's a DM from Billy. Looks like he wants to play some video games at the arcade.", "QuestDesc_10020053": "The video store is reopening soon! Head over to Coff Cafe and collect those borrowed videotapes from your neighbors", "QuestDesc_10020054": "Go snap a pic of the cat.", "QuestDesc_10020055": "There's a DM from {M#Belle}{F#Wise}. Check out what's up.", "QuestDesc_10020056": "Billy has already gone to the Godfinger. You should go in and find him. He mentioned wanting to play \"Snake Duel.\"", "QuestDesc_10020057": "You took a commission with your alt account. Go help out the client on Sixth Street.", "QuestDesc_10020058": "While discussing the stocking plan with Bangboo 18, a girl suddenly comes rushing in...", "QuestDesc_10020059": "Bangboo 18, the shopkeeper at the video store, has a wealth of (self-taught) experience in advertising. Take the chance to learn a thing or two from it.", "QuestDesc_10020060": "Bangboo 18 is back after restocking tapes, and it appears there's some business to discuss.", "QuestDesc_10020061": "Everything's ready. Go to the parking lot and meet up with Nicole and the others.", "QuestDesc_10020062": "Using the Inter-Knot alternate account, you received a commission from General Chop, your neighbor on Sixth Street. Go out and meet him.", "QuestDesc_10020063": "Bangboo 18, the shopkeeper at the video store, has a wealth of (self-taught) experience in advertising. Take the chance to learn a thing or two from it.", "QuestDesc_10020064": "Nicole seems to have something urgent for me. I should ask why she's here.", "QuestDesc_10020065": "The Cunning Hares' commission, the mysterious hacker, the lost Proxy data, plus that weird voice in your head... rest up for now, regain some energy and face everything once you get up.", "QuestDesc_10020066": "Billy's excited expression suggests he's keen on the new games at the arcade, and it seems he has something on his mind.", "QuestDesc_10020067": "The videotapes rented by Tin Master, the owner of Coff Cafe, are almost due. Visit him at Coff Cafe and collect the videotapes.", "QuestDesc_10020068": "According to Tin Master, the courier might be somewhere nearby Box Galaxy. Let's look around there. If you forget how the courier looks, you can ask Tin Master about it.", "QuestDesc_10020069": "We have finally found the courier and obtained the coffee beans. Go back to Coff Cafe and report to Tin Master.", "QuestDesc_10020070": "The video store will soon be back in business. Go to the 141 Convenience Store to retrieve the videotape they rented earlier.", "QuestDesc_10020071": "Elfy's commission is done. Go tell her the good news.", "QuestDesc_10020072": "While Susie doesn't understand W-Engine, she understands customers well... Since I've been invited, I might as well go visit the gadget store.", "QuestDesc_10020073": "Since Enzo enthusiastically invited you as the first customer for the new business, you should enter the Remodeling Shop \"Turbo\" and take a look.", "QuestDesc_10020074": "Check the Signal Search interface, and contact suitable Agents through Signal Search to help with future commissions.", "QuestDesc_10020075": "{M#Belle}{F#Wise} seems to have something else to say, ask {M#her}{F#him} what it is.", "QuestDesc_10020076": "Billy's excited expression suggests he's keen on the new games at the arcade, and it seems he has something on his mind.", "QuestDesc_10020077": "The \"musical toy\" Susie gave me was actually a W-Engine for enhancing Agents' combat capabilities. Anyway, I should just give it a go.", "QuestDesc_10020078": "Continue the previous conversation with Susie.", "QuestDesc_10020079": "Let's go to the newsstand for a scratch card to test your luck today.", "QuestDesc_10020080": "A message caught my attention. Who would send a message at this time of day...? I should open it and hope it's not just spam.", "QuestDesc_10020101": "The Bagboo that Old Enzo found went out of control and ran into the Hollow. Old Enzo looks really worried... Go help him get Bagboo back.", "QuestDesc_10020102": "Since Enzo enthusiastically invited you as the first customer for the new business, you should enter the Remodeling Shop \"Turbo\" and take a look.", "QuestDesc_10020103": "{M#Belle}{F#Wise} seems to have something to tell me. Go back to the video store and find {M#her}{F#him}.", "QuestDesc_10020104": "{M#Belle}{F#Wise} seems to have something else to say, ask {M#her}{F#him} what it is.", "QuestDesc_10020105": "{M#Belle}{F#Wise} said {M#she}{F#he} would check if there are suitable commissions on Inter-Knot. Ask {M#her}{F#him} about the results.", "QuestDesc_10020106": "Nekomata has brought Nicole's Bangboo. Export the video data and learn more about the situation.", "QuestDesc_10020108": "There's more video data in Nicole's Bangboo. Keep watching to learn more about the situation.", "QuestDesc_10020109": "The demolition is imminent, and Nicole and the others are in danger. Enter the Hollow and stop the explosion as planned.", "QuestDesc_10020110": "Still no word from Nekomata... Stretch out on the couch and take a break in the meantime.", "QuestDesc_10020111": "You're unable to reach Nekomata. Find something to do while waiting for news from her.", "QuestDesc_10020112": "Nekomata insists she didn't hide things deliberately. Continue watching the video playback from Nicole's Bangboo to uncover the truth.", "QuestDesc_10020113": "A plan has been hatched to send the old capital residents away using the train. Enter the Hollow and meet up with the Cunning Hares.", "QuestDesc_10020117": "The unexpected turn of events in the Hollow is disturbing. Discuss the current situation with {M#Belle}{F#Wise}.", "QuestDesc_10020119": "Nekomata sent another message, saying she'd soon be at the store. Go meet her out front.", "QuestDesc_10020120": "{M#Belle}{F#Wise} seems to be doing something strange in the parking lot. Go and see what {M#she}{F#he} is up to.", "QuestDesc_10020121": "{M#Belle}{F#Wise} suggests watching some news. Nothing unexpected should happen, right? Anyway, if you want to watch the news, go find {M#Belle}{F#Wise}.", "QuestDesc_10020122": "{M#Belle}{F#Wise} suggests watching TV together to relax. Go back to the workshop and find {M#her}{F#him}.", "QuestDesc_10020123": "Can't believe I finally got a commission to investigate Hollow Zero and ended up running into Section 6... I should let {F#Wise}{M#Belle} know when I get home.", "QuestDesc_10020124": "Shall we check if there are any new commissions posted? View the Schedule to see what needs doing? Or sip some coffee, slurp some noodles, game a while, meet up with friends, work out a bit, and even... take a nap right there on the couch? Time in New Eridu slips by without you even realizing it.", "QuestDesc_10020126": "I think {F#Wise}{M#Belle} was debugging the HDD today. I wonder how it went. I should go home and ask.", "QuestDesc_10020127": "Although there's nothing of any real value in the parking lot, we should still hurry back and make sure nothing's happened!", "QuestDesc_10020128": "A graffiti showdown... Do people really duel over graffiti? At the street exit... Let's go check it out when we have time.", "QuestDesc_10020129": "I'll hand over the spray paint cans to Sant first. If they aren't enough... I'll figure out later!", "QuestDesc_10020130": "Got involved in a strange incident... The good thing is, none of these people seem like bad guys. Better go home and talk to {M#Belle}{F#Wise} about this.", "QuestDesc_10020135": "The lawsuit from Vision Corporation, the investigation into the strongbox, and the management of a brand new Inter-Knot account... Ugh, why is a legendary Proxy like me burdened with so much work? Thankfully, I have {F#Wise}{M#Belle} by my side. I should discuss the recent events with {F#him}{M#her}.", "QuestDesc_10020136": "Shall we check if there are any new commissions posted? View the Schedule to see what needs doing? Or sip some coffee, slurp some noodles, game a while, meet up with friends, work out a bit, and even... take a nap right there on the couch? Time in New Eridu slips by without you even realizing it.", "QuestDesc_10020137": "Shepherd wants to talk in person. Go meet up with him.", "QuestDesc_10020138": "Complete the Escape from Certain Doom commission to reset a baseline for our Proxy business.", "QuestDesc_10020139": "It's late already. Go back to the video store. {M#Belle}{F#Wise} is still waiting for you...", "QuestDesc_10020140": "It's a new day! Say hello to {M#Belle}{F#Wise} and ask how your partner is doing.", "QuestDesc_10020141": "You really want to reach Legendary Proxy reputation again. Ranking up requires leveling up on Inter-Knot and collecting Hollow Observation Data... Isn't that just commissions? — I came, I saw, I worked!", "QuestDesc_10020142": "Why does a legal credentials test have to happen in the middle of the night...? Exhaustion and fatigue have caught up with you. Looks like you'll be crashing on the sofa tonight...", "QuestDesc_10020143": "You can't seem to get in touch with Nekomata at the moment, so all you can do now is wait for further info. Use this time to rest and regain strength for later.", "QuestDesc_10020144": "You explained your plan to use a train to evacuate the residents of the old capital to Nekomata, and she set off for the Hollow. Talk to {M#Belle}{F#Wise} and make the final preparations before your departure.", "QuestDesc_10020145": "{F#Wise}{M#Belle} got up early today... Anyway, I should go say hi.", "QuestDesc_10020146": "Don't wait, or else issues may arise. Let's deal with the current Agent Story first.", "QuestDesc_10020147": "Phaethon has long since reached the rank of Legendary Proxy. But now... well, it's time to face reality, open the Inter-Knot account, and check out the information on Reputation Rank-Up.", "QuestDesc_10020148": "It's time to start working hard for that promotion. I should ask {M#Belle}{F#Wise} if there's anything I can do.", "QuestDesc_10020149": "You had a fulfilling day. Time to rest.", "QuestDesc_10020151": "It's late at night, and good Proxies have all gone home. Ah, don't forget to talk to {M#Belle}{F#Wise}.", "QuestDesc_100201510": "There's a customer hesitating in front of the disaster movies section of the store.", "QuestDesc_10020152": "No staying up. No all-nighters. No way. Lock up and catch up on that lost sleep from yesterday...", "QuestDesc_100201520": "The sound of three Bangboo chirping away drifts out of the Convenience Store.", "QuestDesc_10020153": "You really want to reach Legendary Proxy reputation again. Ranking up requires leveling up on Inter-Knot and collecting Hollow Observation Data... Isn't that just commissions? — I came, I saw, I worked!", "QuestDesc_10020154": "Tomorrow's problems will have to wait until tomorrow. Let's get some rest first.", "QuestDesc_100201540": "A mysterious figure lurks outside the store.", "QuestDesc_10020155": "{M#Belle}{F#Wise} is a talking with a girl in a gray hoodie... Who could she be?", "QuestDesc_100201550": "A mysterious figure lurks nearby the cafe.", "QuestDesc_10020156": "Encountering an Ethereal like the Thanatos in Hollow Zero was unexpected, but maybe it has its benefits... Discuss it with {M#Belle}{F#Wise}.", "QuestDesc_100201560": "There's a commotion out in the street. Go take a look.", "QuestDesc_10020157": "The data recorded on the HDD can be viewed on the tablet at the workbench. Go check the enemy data from the Hollow Zero operation.", "QuestDesc_100201570": "Shepherd has sent you a new commission. Go check it out.", "QuestDesc_10020158": "Talk to Mina at the Random Play video store.", "QuestDesc_100201580": "A customer in the store appears lost in anxious thought.", "QuestDesc_10020159": "The utensils have been far too badly corrupted to be taken out of Hollows and handed over to the Bangboo. Anyway, this commission is complete.", "QuestDesc_10020160": "It seems that Tin Master needs some help. Since Nekomata hasn't sent a message yet, I should go to Coff Cafe and lend a hand.", "QuestDesc_10020161": "The Event Promoter told me to get a cup of coffee... Well, since Tin Master hasn't retired for the day yet, I might as well go to Coff Cafe and have a cup.", "QuestDesc_10020162": "The Event Promoter told me to get a cup of coffee... Well, since Tin Master hasn't retired for the day yet, I might as well go to Coff Cafe and have a cup.", "QuestDesc_10020163": "Never thought I'd get a VR Device as a prize at the HIA club... I should tell {F#Wise}{M#Belle} about it.", "QuestDesc_100201630": "There's a commotion out in the street... Go over and take a look.", "QuestDesc_10020164": "The coffee is delivered, and the Event Promoter from the Hollow Investigative Association seems to have something to say. Go and chat with her.", "QuestDesc_10020165": "I think the HIA Career Club is at Lumina Square. I'll have to drive there... I hope the traffic is not too bad in the Janus Quarter.", "QuestDesc_100201650": "A familiar but... rare guest walked into the store.", "QuestDesc_10020166": "\"Drinking coffee will increase your VR combat scores\"? ...What kind of superstition is that? Anyway, following Tin Master's instructions, deliver the coffee to the customers waiting in line.", "QuestDesc_10020167": "Following the agreement with {M#Belle}{F#Wise}, I should do something different every day... Check if today's Errands are completed.", "QuestDesc_10020168": "Following the agreement with {M#Belle}{F#Wise}, I should do something different every day... Check if today's Errands are completed.", "QuestDesc_10020169": "Using the VR Device to train at the HIA club to earn rewards from the HIA... I wonder if I'm the first Proxy doing this.", "QuestDesc_10020170": "Even legendary Proxies need to rest... It's time to go home. Before resting, remember to chat with {M#Belle}{F#Wise}.", "QuestDesc_10020171": "Pretty sure {M#Belle}{F#Wise} mentioned a cool program that's on in the middle of the night. Get some shuteye now, and when the time comes, you can watch it together...", "QuestDesc_10020172": "The store is already closed. Who could be knocking at this hour?", "QuestDesc_10020173": "To your surprise, Shepherd has shown up at such a late hour... Ask him what he has in store for you.", "QuestDesc_10020174": "You can't miss this opportunity to investigate Hollow Zero. Respond to Shepherd's PM and inform him of your answer.", "QuestDesc_10020175": "Shepherd has uploaded relevant information about Hollow Zero. Check it out on the Hollow Deep Dive System and initiate the investigation of Hollow Zero.", "QuestDesc_10020176": "In a drowsy state, you faintly hear {M#Belle}{F#Wise} talking with someone in the video store. Go check it out.", "QuestDesc_10020177": "{M#Belle}{F#Wise} is a talking with a girl in a gray hoodie... Who could she be?", "QuestDesc_10020178": "Talk to {M#Belle}{F#Wise} and watch TV together.", "QuestDesc_10020179": "Strange. Why is {M#Belle}{F#Wise} skulking around by the door so early in the morning? Is there something happening at Sixth Street? Let's go check it out.", "QuestDesc_10020180": "The anonymous card's encrypted address points to a Rally Commission, one where you don't have to explore the Hollow yourself... Nice, let's log into the HDD and deal with it.", "QuestDesc_10020181": "You're unable to reach Nekomata. Find something to do while waiting for news from her.", "QuestDesc_100201810": "There's a customer bouncing around with excitement over in the Thrillers section of the store.", "QuestDesc_10020182": "The promoter said I can register at the front desk to play HIA's VR game. Look for the one with red hair... why emphasize the red hair?", "QuestDesc_10020183": "What was that... A special prize? Ask Ms. Bertha about it at the front desk.", "QuestDesc_100201830": "Shepherd's sent you a message. Go check it.", "QuestDesc_10020184": "Never thought I'd get a VR Device as a prize at the HIA club... I should tell {F#Wise}{M#Belle} about it.", "QuestDesc_10020185": "After learning the details of the military's \"Routine Cleanup\" mission, Roland seems to have something else to say, probably about special supplies.", "QuestDesc_10020186": "The Master Copy and Plating Agent I got from the Routine Cleanup seems to be the material Elfy from the music store is looking for. I'll show it to her on Sixth Street.", "QuestDesc_100201860": "\"Come and find me at the coffee shop soon. I've got a commission for you — Shepherd.\"", "QuestDesc_10020187": "Elfy mentioned she can use the Master Copy for tuning and making W-Engine Drive Discs. I'll head to the music store and have her work on it.", "QuestDesc_10020188": "I gave Elfy some materials to make a W-Engine drive disc. I'm not sure what Elfy thinks, so let's talk to her first.", "QuestDesc_100201880": "Insufficient Inter-Knot permissions", "QuestDesc_10020189": "Having secured the chance to work with the military, and simultaneously assisting Elfy in resolving her music store's supply predicament, I should go back and tell {M#Belle}{F#Wise} about today.", "QuestDesc_10020190": "Roland, the head of the garrison at Scott Outpost, has sent a message saying there's a new mission now open to Independent Investigators, and they can even get special \"military supplies\"... I'm a bit curious about what he's talking about, so let's go to the outpost and meet him.", "QuestDesc_10020191": "The mission Roland mentioned is a military operation to sweep through abnormal areas with high Ether activity. Since I'm already here, might as well take on the challenge!", "QuestDesc_100201910": "A customer in the store appears lost in anxious thought.", "QuestDesc_10020192": "It's a new day! Start by greeting {M#Belle}{F#Wise}.", "QuestDesc_10020193": "The shopkeeper, Enzo, at the Remodeling Shop \"Turbo\" seems to be troubled. Go and inquire about the situation.", "QuestDesc_10020194": "Enzo wants to further upgrade the new business at the remodeling shop and needs to perform some simulation experiments involving the splicing of Bangboo chips. Help Enzo using the HDD.", "QuestDesc_10020195": "You successfully completed the Bangboo chip splicing simulation. Check with Enzo to confirm if the recorded operation data is useful.", "QuestDesc_10020196": "You've completed all tasks for today, and Nekomata hasn't appeared yet. Ask {M#Belle}{F#Wise} for updates.", "QuestDesc_10020197": "You received a strange PM from Enzo. Looks like there's an urgent situation. Better check it out at the Remodeling Shop \"Turbo.\"", "QuestDesc_10020198": "Chat with Schroeder.", "QuestDesc_10020199": "Chat with Schroeder.", "QuestDesc_10020201": "Your new account's first rank-up is around the corner... Complete various commissions, reach Inter-Knot Lv. 20, and collect sufficient Observation Data!", "QuestDesc_10020202": "{M#Belle}{F#Wise} seems to have something to say. Go have a chat.", "QuestDesc_10020203": "Complete the commission \"Somewhat Totally Out of Control\" to start building a solid foundation for your Proxy career.", "QuestDesc_10020204": "You have been given a lucrative commission that asked for Phaethon, but how did the client find out who you are? This seems suspicious...", "QuestDesc_10020205": "Return to your studio and head to the HDD to complete the commission from Anton and Grace.", "QuestDesc_10020206": "Shall we check if there are any new commissions posted? View the Schedule to see what needs doing? Or sip some coffee, slurp some noodles, game a while, meet up with friends, work out a bit, and even... take a nap right there on the couch? Time in New Eridu slips by without you even realizing it.", "QuestDesc_10020207": "Still no news on the third machine from Belobog Industries today? Looks like we'll have to wait a bit longer. In the meantime, I might as well take care of some other tasks.", "QuestDesc_10020208": "A new message just came in. Could it be info on the third machine's whereabouts? Check out the message.", "QuestDesc_10020209": "Gain experience as a Proxy and work on raising your Inter-Knot level.", "QuestDesc_10020210": "Ben has sent you a message. Check your DMs.", "QuestDesc_10020211": "Search for the pile driver using the HDD", "QuestDesc_10020212": "Koleda has been distracted since she returned from the Hollow. Ask her what's wrong.", "QuestDesc_10020213": "Helping Belobog find the three missing machines was a tough task, and has led to clues on the prototype. Now, you are free to do what you want while waiting for Koleda's decision.", "QuestDesc_10020215": "In the end, Koleda has decided to search for the prototype. Go to the construction site and discuss the plan with her.", "QuestDesc_10020216": "Koleda has made up her mind to retrieve the prototype, but there seems to be a... strange tension between Koleda and Grace.", "QuestDesc_10020217": "I didn't know the search for the prototype would be such a bumpy ride... I wonder how Koleda is doing. I should talk to {M#Belle}{F#Wise} to see if there's any update about Koleda.", "QuestDesc_10020218": "The mysterious client introduced himself as Anton from Belobog Heavy Industries. He invited you to the Brant Street construction site, saying that the President would be personally briefing you about the commission.", "QuestDesc_10020219": "The mysterious client introduced himself as Anton from Belobog Heavy Industries. He invited you to the Brant Street construction site, saying that the President would be personally briefing you about the commission.", "QuestDesc_10020221": "Belobog Heavy Industries has sent the two machines already recovered for maintenance, so they're just waiting for Ben to find the third machine's exact location. You can do your own thing while waiting for word. You can check out the commissions in your schedule, if so inclined.", "QuestDesc_10020222": "Gain experience as a Proxy and work on raising my Inter-Knot level.", "QuestDesc_10020223": "The lack of a resolution makes you a little anxious, but all you can do now is wait for Ben to locate the third machine. Time to get some rest.", "QuestDesc_10020224": "The long-awaited message has finally come. Tell {M#Belle}{F#Wise} when you are ready to call Ben at Belobog Industries back together.", "QuestDesc_10020225": "The situation has become complicated... Koleda has not decided whether to search for the prototype or not. You should go back and wait for her decision.", "QuestDesc_10020226": "Koleda seems undecided about searching for the prototype. Let's wait for her decision patiently. In the meantime, why not see if there are any commissions to pick up? We could also enjoy a cup of coffee, try some noodles, play video games, hang out with friends, do some physical training, or... sneak in a quick nap on the couch.", "QuestDesc_10020227": "Tell {M#Belle}{F#Wise} about Anton's DM.", "QuestDesc_10020228": "With three machines lost in the Hollow, the situation for Belobog Industries is getting more complicated... Ask the staff members for more details.", "QuestDesc_10020230": "Return to your studio and head to the HDD to complete the commission from Anton and Grace.", "QuestDesc_10020231": "I really want to reach Legendary Proxy reputation again. Ranking up requires leveling up on Inter-Knot and collecting Hollow Observation Data... Isn't that just commissions? — I came, I saw, I worked!", "QuestDesc_10020232": "Go to Coff Cafe and talk to Shepherd.", "QuestDesc_10020233": "Now that I have more free time, it's the perfect opportunity to gear up for the next Reputation Rank-Up. This means focusing on raising my Inter-Knot levels and gathering Hollow Observation Data — both are key areas to pay attention to.", "QuestDesc_10020234": "Would it be awkward if you're caught doing something else after saying good night... Yes? No? Anyway, it's never wrong to rest early.", "QuestDesc_10020235": "Good morning, New Eridu! A new day has begun! Go and check if {M#Belle}{F#Wise} needs anything.", "QuestDesc_10020236": "Check out the rally commission using the HDD", "QuestDesc_10020237": "According to Roland, HAND will be sending a supervisor to Scott Outpost starting today, and they are also recruiting assistants... I should find the time to go see Ophelia, the supervisor.", "QuestDesc_10020238": "Old Enzo seems troubled. TURBO is right next door, go see if he needs help.", "QuestDesc_10020239": "I really want to reach Legendary Proxy reputation again. Ranking up requires leveling up on Inter-Knot and collecting Hollow Observation Data... Isn't that just commissions? — I came, I saw, I worked!", "QuestDesc_10020241": "Enter Turbo and try Old Enzo's new service — Bangboo chip modification.", "QuestDesc_10020242": "According to Roland, HAND will be sending a supervisor to Scott Outpost starting today, and they are also recruiting assistants... I should find the time to go see Ophelia, the supervisor.", "QuestDesc_10020243": "Shepherd reached out to inform me about my new account's Reputation Rank-Up Trial. He mentioned that once I achieve the Certified Proxy status at Level 22, a high-value commission will be assigned to me...", "QuestDesc_10020244": "Ah, what a busy day. Time to take a break.", "QuestDesc_10020245": "If you can wrap up that job for Belobog Industries soon and get the final payment, you'll be able to breeze through this month... More tasks await, so rest up while you can.", "QuestDesc_10020246": "Ah, what a busy day. Time to take a break.", "QuestDesc_10020247": "Hopefully, we can complete the commission early and receive the remaining payment from Belobog Industries... Now, it's time to rest.", "QuestDesc_10020248": "Ah, what a busy day. Time to take a break.", "QuestDesc_10020249": "Let's enjoy the free time while we can and rest early.", "QuestDesc_10020250": "Talk to {M#Belle}{F#Wise} to plan out the next video restock order.", "QuestDesc_10020251": "Meet up with {M#Belle}{F#Wise} at the street exit and go check out the suppliers Travis mentioned.", "QuestDesc_10020252": "Shepherd must be coming to talk about the Proxy business. Hear what he has to say, and don't forget to finish up with restocking first.", "QuestDesc_10020253": "Talk to {M#Belle}{F#Wise} to plan out the next video restocking.", "QuestDesc_10020254": "Shepherd must be coming to talk about the Proxy business. Hear what he has to say, and don't forget to finish up with restocking first.", "QuestDesc_10020255": "A Hollow disaster struck out of nowhere! I hope Belle didn't get pulled in...", "QuestDesc_10020256": "Meet up with {M#Belle}{F#Wise} at the street exit and go check out the suppliers Travis mentioned.", "QuestDesc_10020257": "I'm not sure whether or not Belle tracked down the remaining suppliers or not. We were meant to meet up for lunch and then go do that, so let's check in to see if General Chop has seen her.", "QuestDesc_10020258": "Fairy suggests trying to get info from some of the survivors. Ask a Public Security officer where the survivors are.", "QuestDesc_10020259": "General Chop says Belle headed out alone, so let's go to the remaining suppliers that Travis mentioned and find Belle. Leave Sixth Street via the street exit.", "QuestDesc_10020260": "Fairy's right. We have to find Belle ASAP. Time to use Fairy's power.", "QuestDesc_10020261": "Let's start the search and rescue operation, beginning with the Companion Hollow that appeared. Based on Association data, it should be adjacent to the Cretan Hollow. Start searching from the Metro Zone.", "QuestDesc_10020262": "Ask the trendily-dressed young woman whether or not she's seen Belle.", "QuestDesc_10020263": "There was another girl who survived, you heard she went over to the arcade. Go ask her for any news about Belle.", "QuestDesc_10020264": "The survivor reckons Belle went straight down deep into the Companion Hollow to help people. Hurry back and ask Fairy to analyze where exactly the depths connect with.", "QuestDesc_10020265": "Ask the young survivors whether or not they've seen Belle.", "QuestDesc_10020266": "Based on Fairy's calculations, the depths of this Companion Hollow can be accessed through a fissure leading to the old construction site. Call for backup and let's start our search there.", "QuestDesc_10020267": "Thankfully, there wasn't any real danger. It's always on extreme days like this that people remember that New Eridu is built atop a disaster zone...", "QuestDesc_10020270": "Ah, what a busy day. Time to take a break.", "QuestDesc_10020271": "I wonder what the legendary Inter-Knot hacker, Rain, is really like... After Nicole is done with her legal matters, perhaps I could ask her for an introduction. But for now, it's time to rest.", "QuestDesc_10020272": "In the whirlwind of a Proxy's career, there comes a time to return an reunite with family. Remember to slow down, don't keep your loved ones waiting. It's time to head home, Proxy.", "QuestDesc_10020273": "Things have finally come to an end. Luckily, there's no real danger involved despite some scares. Grace should be able to restore the three machines of Belobog Industries to their original states. We've completed our part as Proxies, and now it's time for a break.", "QuestDesc_10020274": "Shepherd reached out to inform me about my new account's Reputation Rank-Up Trial. He mentioned that once I achieve the Certified Proxy status at Level 22, a high-value commission will be assigned to me...", "QuestDesc_10020275": "Besides increasing my Reputation, I also need to get my account to Level 22... I'm still a bit short of meeting Shepherd's requirements. Time to keep working on commissions to level up.", "QuestDesc_10020276": "I tried the Expert Challenge, and the rewards were pretty good. Maybe I should go more often... Let's go back and talk to {M#Belle}{F#Wise} about it.", "QuestDesc_10020277": "I've taken care of my Proxy account, so it's time to take care of the video store... Maybe it's time for some new stock? I should discuss it with {F#Wise}{M#Belle}.", "QuestDesc_10020278": "We were just talking about how Travis, the videotape supplier, would usually contact us around this time, when the phone buzzed with an incoming message. If it's him, we should tell him about our restocking plans.", "QuestDesc_10020279": "Travis told us about the new supply channels for getting videotapes. If that's the case, let's finish what we're doing and then take care of it ourselves.", "QuestDesc_10020280": "{M#The incident of Belle falling into the Hollow has finally been resolved. I should ask her how she's feeling. Looks like she has something to say, too...}\n{F#My accidental fall into the Hollow is all over now, but Wise still seems worried about me — I think he's got something he wants to tell me, anyway...}", "QuestDesc_10020281": "Wonder how the search for Belobog Industries' third machine is going. Ask {M#Belle}{F#Wise} if there are any updates.", "QuestDesc_10020282": "Will Koleda make up her mind and look for the lost Belobog prototype? Ask {M#Belle}{F#Wise} if there are any updates.", "QuestDesc_10020283": "Looks like {M#Belle}{F#Wise} is not at the video store. Ask 18 where {M#she}{F#he} has gone to.", "QuestDesc_10020284": "{M#Belle}{F#Wise} seems to be talking with someone in the parking lot. Go check it out.", "QuestDesc_10020285": "Since we've decided to go to the Public Security office, discuss the exact departure time with {M#Belle}{F#Wise}.", "QuestDesc_10020301": "Got a message from an intelligence broker. Check it out.", "QuestDesc_10020302": "Build up your experience as a Proxy and increase your Inter-Knot Level.", "QuestDesc_10020303": "You can unlock more Proxy missions after completing the urgent commission and leveling up. Go check it out on the HDD.", "QuestDesc_10020304": "The trial for the Vision Demolition Case is about to start, and Nicole will also be present in court. Watch the TV reports with {M#Belle}{F#Wise} when you're free.", "QuestDesc_10020305": "Rain, a hacker friend of Nicole's, has been sending blank messages from the Ballet Twins. Use the HDD and head to the Ballet Twins to figure out what's going on.", "QuestDesc_10020306": "We failed to find Rain,but we happened to meet the Agents employed by the owner of the building — Victoria Housekeeping. I should talk to {M#Belle}{F#Wise} about this unexpected encounter.", "QuestDesc_10020307": "Shepherd has sent a message requesting a meeting. Meet him at the usual spot.", "QuestDesc_10020308": "Taking advantage of Eous' repairs, you stroll along the Plaza Walkway beside Ballet Twins and enjoy a brief chat with your new partners.", "QuestDesc_10020309": "You repaired Eous and got to greet everyone from Victoria Housekeeping Co. It's time to go home and get ready for later.", "QuestDesc_10020310": "Nicole inexplicably \"discovers her conscience.\" Something seems fishy. Talk to {M#Belle}{F#Wise} about this and check up on how the preparations for departure are going.", "QuestDesc_10020311": "Now that you're ready to go, connect to the HDD and explore the building with the Victoria Housekeeping Co. crew.", "QuestDesc_10020312": "Due to the power outage in the building, the only passage leading to Tower B has been closed. I should talk to {M#Belle}{F#Wise} about our next move.", "QuestDesc_10020313": "I'm exhausted from all this work. I should rest on the sofa and wait for Lycaon's call.", "QuestDesc_10020314": "Build up experience as a Proxy and increase our Inter-knot Level.", "QuestDesc_10020315": "Lycaon sends you a DM. It seems that both the power outage and the blocked access to the building have been resolved. Call him to find out what's going on.", "QuestDesc_10020316": "Now that there's a way to restore power in the tower, let's get going.", "QuestDesc_10020317": "The uninvited guests interrupted the search. Perhaps your future collaboration with Victoria Housekeeping Co. will also be affected... Talk about the situation with {M#Belle}{F#Wise}.", "QuestDesc_10020318": "Since you concealed Rain's identity before, Victoria Housekeeping may have grown suspicious of you. The situation is confusing. You have to talk to Victoria Housekeeping.", "QuestDesc_10020319": "You wonder how Ellen's doing. Corin seems to be with her. Go check on them.", "QuestDesc_10020320": "Now that you've established a partnership with Victoria Housekeeping and expressed your gratitude to Ellen, go back and get ready for departure.", "QuestDesc_10020321": "Get ready for the upcoming operation before Victoria Housekeeping calls.", "QuestDesc_10020322": "The next step is the final operation to rescue Rain from the militants! I have to get ready with {M#Belle}{F#Wise}.", "QuestDesc_10020323": "The militants have been occupying the top floor of Tower B. Go there and rescue Rain.", "QuestDesc_10020324": "There's something important you need to do today. Talk to {M#Belle}{F#Wise}.", "QuestDesc_10020325": "Rain should've cracked the data storage unit. Go meet with her at the agreed-upon location.", "QuestDesc_10020326": "Now that we've got what we need, let's head back to the video store. Koleda and Grace should be there as well.", "QuestDesc_10020327": "Fairy has detected a piece of audio data in the decrypted memory unit. It may contain some clues. Have her play the audio data.", "QuestDesc_10020328": "For the sake of future cooperation, say hi to Victoria Housekeeping's Corin, Rina, and Ellen.", "QuestDesc_10020329": "The militants admit to kidnapping Rain, and Lycaon immediately asks to talk to you in private... He may have something crucial to discuss, so let's not keep him waiting long.", "QuestDesc_10020330": "Victoria Housekeeping is investigating the blackout. We should take this chance to take a break.", "QuestDesc_10020331": "I've heard about this \"Sacrifice\" twice in one day... I should go over today with {M#Belle}{F#Wise} and figure out what to do next.", "QuestDesc_10020332": "Go back to the video store.", "QuestDesc_10020333": "{M#Belle}{F#Wise} has gone to bed. I should get ready to do the same.", "QuestDesc_10020334": "Ellen woke up while we were talking. I should ask her how she's feeling.", "QuestDesc_10020335": "Now that we've established a partnership with Victoria Housekeeping and expressed our gratitude to Ellen, let's go back and get ready to head out.", "QuestDesc_10020399": "With the important commission concluded, life in New Eridu is peaceful again. Let's use this time to rebuild our Inter-Knot account. Perhaps there'll be some new encounters, as both a shopkeeper and a Proxy...", "QuestDesc_10020400": "With the important commission concluded, life in New Eridu is peaceful again. Let's use this time to rebuild our Inter-Knot account. Perhaps there'll be some new encounters, as both a shopkeeper and a Proxy...", "QuestDesc_10021102": "It seems like I will frequently use these VR training facilities in the HIA Club in the future... so perhaps it is a good idea to record them in my notebook.", "QuestDesc_10021105": "I received a souvenir photo from Nekomata. Since I plan to arrange the photo wall in my bedroom, let's hang it on the photo wall.", "QuestDesc_10021106": "With Vision's plot thwarted and Nekomata having found a new home, things have settled down. The legendary Proxy siblings should take a break, too.", "QuestDesc_10021107": "To my surprise, Shepherd delivered very important business news in the middle of the night. Talk with {F#Wise}{M#Belle} and discuss how to handle it.", "QuestDesc_10021108": "{F#Wise}{M#Belle} has woken up early today. Perhaps {F#he}{M#she} wants to discuss Hollow Zero with me... Anyway, say hello first.", "QuestDesc_10021109": "The Hollow Zero commission is crucial, and perhaps I should discuss it with my sibling. Go downstairs and find {F#Wise}{M#Belle}.", "QuestDesc_10021110": "Hollow Zero-related business is dealt with in Scott Outpost, and I need to drive there. Head to the parking lot and get your car.", "QuestDesc_10021111": "Following Shepherd's instructions, I've arrived at the destination... Now, I should ask someone about what's going on. Maybe the woman wearing the White Star Institute symbol over there?", "QuestDesc_10021112": "Thanks to {F#Wise}{M#Belle} and Fairy, I can now remotely connect to the HDD using the computer in the outpost. Looks like I'll complete all of my future Hollow Zero investigations this way.", "QuestDesc_10021113": "The preliminary investigation is complete, but there is another crucial task that awaits, get Eous. Right now, Eous should be with members of Section 6.", "QuestDesc_10021114": "With what happened in Hollow Zero, that business with Nineveh, and members of Section 6 members showing up... Maybe I should ask Ray about it.", "QuestDesc_10021115": "It's been an exhausting day, and now I can finally get some rest. Over-exhaustion increases the likelihood of having dreams. I hope I won't have any weird dreams...", "QuestDesc_10021116": "I really want to reach Legendary Proxy reputation again. Ranking up requires leveling up on Inter-Knot and collecting Hollow Observation Data... Isn't that just commissions? — I came, I saw, I worked!", "QuestDesc_10021117": "It has been a peaceful day, although I didn't have many opportunities to talk with {F#Wise}{M#Belle}. I should catch up with {F#him}{M#her} once I return home.", "QuestDesc_10021118": "I can't sleep.... I\u00A0might as well put on a videotape.", "QuestDesc_10021119": "You're exhausted and need some sleep... Head back to your room and rest.", "QuestDesc_10021120": "I accidentally overslept. Hopefully, this little issue won't affect business... although {F#Wise}{M#Belle} will be there taking care of things at the store. In any case, I\u00A0should go downstairs and check on the video store.", "QuestDesc_10021121": "It is surprising that Fairy is so enthusiastic about videotapes. Would it be fair to say that she has good taste...? Well, that depends on the content of the videotapes she recommends.", "QuestDesc_10021122": "Can anyone knock Fairy down a peg...? Let's forget about that for now. Take a look at the Video Archive Fairy organized...", "QuestDesc_10021123": "This investigation seems a bit too thrilling for a first commission...! I should check the payment and hope it's worth the risk.", "QuestDesc_10021124": "While talking with {F#Wise}{M#Belle}, I heard a strange noise from outside the video store... Could it be some weirdo with a chainsaw or a fairy godmother? It probably depends on the content of the videotape. Anyway, let's check it out.", "QuestDesc_10021125": "Are good citizens expected to help public security officers? Shouldn't it be the other way around..? Anyway, I'll just consider it as today's act of kindness. I'll locate the faulty Bangboo and fix it if I can.", "QuestDesc_10021127": "Officer Mewmew appeared as soon as I got the Bangboo fixed. What perfect timing... Is this a coincidence or...? Anyway, even if Officer Mewmew was there, he wouldn't have been much help. I should talk with him and see what he has to say.", "QuestDesc_10021128": "Is \"community building\" really Public Security's most important job?... If that's what Officer Mewmew thinks, it's best not to say anything more about it. Anyway, it is good that we have a better understanding of Officer Mewmew's duties now.", "QuestDesc_10021129": "I should bid farewell to Officer Mewmew and return to the video store. Perhaps I'll be running into Officer Mewmew more often.", "QuestDesc_10021130": "Fixing a Bangboo only gets you more faulty Bangboo that need fixing. Is this the consequence of daily good deeds...? I should just head back and discuss Officer Mewmew with {F#Wise}{M#Belle}.", "QuestDesc_10021131": "It feels quite different not having to explore the Hollow myself... Talk with {F#Wise}{M#Belle} about my next step.", "QuestDesc_10021132": "The prototype, the former president, and the history of Belobog Heavy Industries... Looks like Koleda will need some time to make her decision. Before that, I should take a break and recharge.", "QuestDesc_10021133": "Looks like Hollow Special Operations is currently in need of people to participate in some high-risk Ethereal hunting operations... I should learn about the Notorious Hunt.", "QuestDesc_10021134": "Now that I've learned about HSO's commission, and my task at Scott Outpost is complete, I should go back and tell {F#Wise}{M#Belle}, and ask what's next for today.", "QuestDesc_10021135": "Now that I've learned about HSO's commission, and my task at Scott Outpost is complete, I should go back and tell {F#Wise}{M#Belle}, and ask what's next for today.", "QuestDesc_10021136": "Enjoy this rare moment of relaxation and spend the day at my own pace.", "QuestDesc_10021137": "Ray, the researcher at Scott Outpost, sent you a direct message requesting an in-person discussion about something. What could it be? However, if it is related to Hollow Zero... perhaps I should go there and get more details.", "QuestDesc_10021138": "The person there... is he the captain from Section 6 I encountered during the previous operation? I should have a talk with him.", "QuestDesc_10021139": "Shiyu Defense... sounds like an operation carried out by the Defense Force. Looks like I will need to cooperate with the Defense Force this time...", "QuestDesc_10021140": "Shiyu Defense... surely it doesn't sound like a walk in the park. Thankfully, members from H.A.N.D. are on my side too. As for now, I should proceed to the table and learn more about the operation.", "QuestDesc_10021141": "Now that I've learned about Shiyu Defense, it is time to double-check all details with Roland. But, is he a bit over-serious? Or maybe all soldiers are like that...?", "QuestDesc_10021142": "There is still some time left. Now that everything's peaceful, I can spend the rest of the day at my own pace.", "QuestDesc_10021143": "Enjoy this rare moment of relaxation and spend the day at my preferred pace.", "QuestDesc_10021144": "I shall enjoy this rare moment of relaxation and spend the day at my own pace.", "QuestDesc_10021145": "Enjoy this rare moment of relaxation and spend the day at my preferred pace.", "QuestDesc_10021146": "Ray sent me a direct message, summoning me to Scott Outpost. Hopefully, it's about something crucial... Now that I'm here, I should ask Ray what's on her mind.", "QuestDesc_10021147": "The lawsuit from Vision Corporation, the investigation into the strongbox, and the management of a brand new Inter-Knot account... Ugh, why is a legendary Proxy like me burdened with so much work? Thankfully, I have {F#Wise}{M#Belle} by my side. I should discuss the recent events with {F#him}{M#her}.", "QuestDesc_10021148": "The lack of a resolution makes me a little anxious, but all I can do now is wait for Ben to locate the third machine. Time to get some rest.", "QuestDesc_10021149": "I shall enjoy this rare moment of relaxation and spend the day at my own pace.", "QuestDesc_10021150": "I shall enjoy this rare moment of relaxation and spend the day at my own pace.", "QuestDesc_10021151": "I shall enjoy this rare moment of relaxation and spend the day at my own pace.", "QuestDesc_10021152": "Knock Knock just went off, and it's a message from {F#Wise}{M#Belle}... They'll be back soon, could it be something urgent? Let's take a look.", "QuestDesc_10021153": "We've opened a new account, so there are some things I need to take care of. This is all to get our Proxy business back on track as soon as possible...", "QuestDesc_10021154": "The video store is a major part of our family business! It sounds busy downstairs, are there customers already? Let's go see.", "QuestDesc_10021155": "The video store is a major part of our family business! It sounds busy downstairs, are there customers already? Let's go see.", "QuestDesc_10021156": "The VR gaming club the shark-tailed girl was talking about should be the HIA club, right? Looks like they've released a new stage. If there's a new reward... Seems like I should check it out.", "QuestDesc_10021157": "I wonder if the new challenge will be difficult... I'm sure it won't be a problem, but the most important thing is the reward! I'll ask Bertha for more details.", "QuestDesc_10021158": "According to Bertha, these new rewards can be used to \"improve certain combat skills.\" I should see how they're used.", "QuestDesc_10021159": "According to Bertha, these new rewards can be used to \"improve certain combat skills.\" I should see how they're used.", "QuestDesc_10021160": "{F#Wise}{M#Belle} has also come to Scott Outpost. The recent events must have worried {F#him}{M#her}... I should go reassure {F#him}{M#her}.", "QuestDesc_10021161": "Let's work hard to promote our Inter-Knot reputation.", "QuestDesc_10021162": "When the promoter gave me a VR Device, he promised they would regularly release new challenges. I've received a message from him. Could it finally be time for a major update?", "QuestDesc_10021163": "The HIA's Career Club is offering the latest VR gaming experiences. I'm free today, so I might as well check it out.", "QuestDesc_10021164": "Amazingly, the HIA has selected a high-risk Ethereal as the target for their new challenge!\nIt remains a mystery how they captured its battle data. Did they... put an entire set of motion-capture equipment on it?\nI'm itching to try out this \"Expert Challenge.\"", "QuestDesc_10021165": "Having learned about the enemies in Expert Challenge, they definitely pose a worthwhile challenge. The rewards are likely to be useful in real-world combat too. This could be a productive way to spend time in the future.", "QuestDesc_10021166": "The rewards obtained in Expert Challenge should help enhance Agents' abilities... I should see how they're used.", "QuestDesc_10021167": "After spending so long at the Career Club, it's time to head home. Once I'm back, I should talk to {F#Wise}{M#Belle} about what happened here today.", "QuestDesc_10021170": "I tried out the club's VR game, and there seems to be some kind of reward. I should ask the receptionist Bertha and ask for more details.", "QuestDesc_10021171": "The club made this game to recruit new Investigators... But these rewards are useful to Proxies and Agents too. I should see how they're used.", "QuestDesc_10021172": "The next mission could be quite risky, and we might encounter enemies we really don't want to face... Let's get ready, perhaps by adjusting our W-Engines?", "QuestDesc_10021173": "Our new account's rank-up is complete! And we got some rewards! I should tell {F#Wise}{M#Belle}.", "QuestDesc_10021174": "The W-Engine Drive Discs offered by the Proxy Rank-up Trial are good ones. I should give it a try.", "QuestDesc_10021175": "Someone has dumped stuff in the music records box at the video store entrance again. I told {M#Belle}{F#Wise} it's unsafe to leave such a box by the street. Sigh, better go clean it up.", "QuestDesc_10021176": "I found a bouquet of flowers and an anonymous card in the records box... The message on the card seems to have a hidden meaning. I should talk to {F#Wise}{M#Belle} about it.", "QuestDesc_10021177": "I've got a message from the HIA promoter. Looks like a new VR game has been released. I should go try it out at the Hollow Investigative Association when I have time.", "QuestDesc_10021178": "I shall enjoy this rare moment of relaxation and spend the day at my own pace.", "QuestDesc_10021179": "I shall enjoy this rare moment of relaxation and spend the day at my own pace.", "QuestDesc_10022201": "Mishka from Belobog Industries has sent you a message, requesting your help, but it feels like he's hiding something... Maybe you should talk to him in person.", "QuestDesc_10022202": "Despite Mishka's attempt to conceal it, it's evident that he's the one who lost the parts from the construction site... If you come across any parts, make sure to bring them to him.", "QuestDesc_10022203": "I didn't realize we've gathered so many parts... This batch of missing parts is definitely substantial!\nI should go ask Mishka what exactly is going on.", "QuestDesc_10022204": "Despite Mishka's attempt to conceal it, it's evident that he's the one who lost the parts from the construction site. Welp, you might as well help him look in the Hollow.", "QuestDesc_10022205": "The results were disappointing... There were no signs of the batch of missing parts in the Hollow... Hopefully, Mishka won't be too upset when he hears this.\nI should inform him of our progress.", "QuestDesc_10022206": "Mishka has left to discuss countermeasures with his friend. It would be helpful if you could collect more parts for him in the meantime.", "QuestDesc_10022207": "Mishka said he would seek assistance from his friend, but I haven't received any updates since then.\nI should go to the construction site and check out the situation.", "QuestDesc_10022208": "According to Brutus, as long as I can locate those parts crates, he'll figure out a way to retrieve them.\nSearching for some chests in the Hollow? That's our area of expertise.", "QuestDesc_10022209": "You have located the parts crates in the Hollow. All you need to do now is to inform Brutus of their locations.", "QuestDesc_10022210": "Help Mishka collect as many missing parts as possible before Brutus retrieves the parts from the Hollow.", "QuestDesc_10022211": "Brutus promised he would retrieve the parts in time for the inventory check, but I wonder how much progress he has made...\nI should go to the construction site and check it out.", "QuestDesc_10022212": "The incident involving the missing parts has been exposed! Belobog Industries is now in a heated dispute with Three Gates Corp. Find Mishka and ask him about the situation before the conflict escalates!", "QuestDesc_10022213": "As it turns out, Brutus never turned in the parts and has been deceiving Mishka from the beginning... However, Mishka seems hesitant to believe that his best friend would betray him.\nIn any case, I should venture into the Hollow and ask Brutus for an explanation.", "QuestDesc_10022214": "I discovered Brutus trapped in the Hollow. He deeply regrets betraying Mishka and pleads for a chance to make amends... But can he truly be trusted?\nI should go to the construction site and discuss the situation with Mishka.", "QuestDesc_10022215": "There seems to be a commotion at the entrance of the construction site. Could it be that Brutus has returned?\nI'll head there and find out what is happening.", "QuestDesc_10022216": "Although Brutus has returned the parts, the fact that the parts were lost can no longer be concealed.\nI can't help but worry about how Mishka will be punished for this... I should just go and ask him.", "QuestDesc_10022217": "Finally, the incident involving the missing parts has been resolved. Now, all that's left is to find the remaining parts and deliver them to Mishka.", "QuestDesc_10022218": "Mishka has sent a message to say all the parts have been retrieved... What a relief!\nOnce they are ready, I can head over to the construction site and join the celebration!", "QuestDesc_10025100": "It appears that I've received a message from a certain someone... Could it be another attempt by some \"odd-job agency\" to not pay us again? I should check the message and find out.", "QuestDesc_10025101": "Discuss with {M#Belle}{F#Wise} whether to accept Nekomata's offer to do business together.", "QuestDesc_10025102": "Talk to the \"new staff member\" at the video store and arrange her schedule.", "QuestDesc_10025103": "Accompany Nekomata into the Hollow to complete the field survey and try to get the next commission.", "QuestDesc_10025104": "It turns out that Ollie is a Public Security officer. Discuss your thoughts with {M#Belle}{F#Wise}.", "QuestDesc_10025105": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025110": "Nekomata sent me a message. Maybe it's about the progress of the previous commission? I wonder what happened with the security officer... Check Nekomata's message and see what she has to say.", "QuestDesc_10025111": "From Nekomata's information, you have learned the truth behind Ollie's commission. It's time to discuss it with {M#Belle}{F#Wise}.", "QuestDesc_10025112": "While you have learned about the commission, it would be wise to have Nekomata provide more details.", "QuestDesc_10025113": "Go check how Nekomata is progressing in becoming a qualified assistant!", "QuestDesc_10025114": "Go check how Nekomata is progressing in becoming a qualified assistant!", "QuestDesc_10025115": "Ask Nekomata how her studies are going and if she's ready to venture into the Hollow.", "QuestDesc_10025116": "Help Nekomata and undercover officers set up bait for catching bandits in the Hollow.", "QuestDesc_10025117": "Despite the twists and turns, you have completed the commission. Have a chat with {M#Belle}{F#Wise} and calm your nerves!", "QuestDesc_10025118": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025120": "Nekomata sent me another message. Perhaps the previous commission is finally finished? Will everything go smoothly this time...? First and foremost, I hope Nekomata doesn't bring any bad news this time. I should find out what she has to share.", "QuestDesc_10025121": "Nekomata seems to have some doubts about the final step of the commission. Ask her what is troubling her.", "QuestDesc_10025122": "Provide remote assistance to Ollie as he accompanies the defected bandits to their business site and arrests the bandits.", "QuestDesc_10025123": "The commission is finally done! Time to enjoy some grilled mackerel with {M#Belle}{F#Wise}!", "QuestDesc_10025124": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025210": "The client is in the parking lot. Go meet her.", "QuestDesc_10025211": "Soldier 11 intends to play pretend and go on a solo mission to steal classified information in exchange for the spy's trust.\nThis little play is becoming increasingly dangerous...", "QuestDesc_10025212": "Mr. Mole wants us to infiltrate the Hollow and steal weapons data from the Defense Force.\nIf our movements are exposed, we'll be charged with treason and our plan will have failed. We must not be discovered by the Defense Force...", "QuestDesc_10025213": "Soldier 11's infiltration operation has finally come to an end. Now we just need to wait for the rebel leader to show up.\nIt seems this spy drama is reaching its climax.", "QuestDesc_10025214": "The rebel leader has accepted our invitation and will arrive at the Hollow at the appointed time. The Defense Force's covert unit is also in position.\nProxy, your strength and acting skills are better than I expected. You've done well. Now I will personally deliver the traitors the end they deserve.", "QuestDesc_10025215": "Despite the twists and turns, we've completed Soldier 11's commission.\nPerhaps we'll reveal our true identity to her in the future... but not now.", "QuestDesc_10025216": "We're about to make contact with the rebel spy. He's bound to question our identity and make things difficult with harsh questions.\nIt's time to put our acting skills to the test. No matter what he says, you've got to make him believe you're the one and only Phaethon.", "QuestDesc_10025217": "Surprisingly enough, this commission has to do with the internal upheaval within the Defense Force ranks. A big fish to fry, without a doubt.\nHowever... pretending to be myself? I've never heard a weirder request.", "QuestDesc_10025218": "The rebel leader has accepted our invitation and will arrive at the Hollow at the appointed time. The Defense Force's covert unit is also in position.\nProxy, your strength and acting skills are better than I expected. You've done well. Now I will personally deliver the traitors the end they deserve.", "QuestDesc_10025219": "Go meet the client in the parking lot", "QuestDesc_10025251": "Surprisingly enough, this commission has to do with the internal upheaval within the Defense Force ranks. A big fish to fry, without a doubt.\nHowever... pretending to be myself? I've never heard a weirder request.", "QuestDesc_10025252": "Mr. Mole wants us to infiltrate the Hollow and steal weapons data from the Defense Force.\nIf our movements are exposed, we'll be charged with treason and our plan will have failed. We must not be discovered by the Defense Force...", "QuestDesc_10025253": "The rebel leader has accepted our invitation and will arrive at the Hollow at the appointed time. The Defense Force's covert unit is also in position.\nProxy, your strength and acting skills are better than I expected. You've done well. Now I will personally deliver the traitors the end they deserve.", "QuestDesc_10025254": "Though you've grown used to these midnight operations, things eventually return to normal. So, for the last time, good night, Crimson— what was it again?", "QuestDesc_10025255": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025256": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025257": "Shepherd sent me a direct message... Somehow I feel reluctant to read it, but if I ignore it, he will probably come directly to the video store... Anyway, I guess\u00A0I'll take a look at the message.", "QuestDesc_10025258": "Shepherd just sent a DM, and his tone seems a bit weird... What commission has he sent? Check it out on the phone.", "QuestDesc_10025259": "Another DM from Shepherd... Oh, why did I use the word \"another\"? I should check my phone. Hopefully it's a worthy commission.", "QuestDesc_10025301": "There's a message from Grace. Meet her at the Belobog construction site for more details.", "QuestDesc_10025302": "Fill Grace in on the commission's progress.", "QuestDesc_10025303": "Grace is explaining the debugging process for the prototype.", "QuestDesc_10025304": "Touch objects based on Grace's instructions to calibrate commands and complete debugging of cognitive systems for the prototype.", "QuestDesc_10025305": "Initial cognitive calibration for prototype logic core is complete. Learn more about the rest of the debugging process from Grace.", "QuestDesc_10025306": "Move the crates used for debugging away to make some space.", "QuestDesc_10025307": "Fairy detected Betty's presence on Sixth Street. She seems to have gotten into a dispute with Public Security — let's go over and rubberneck...", "QuestDesc_10025308": "Grace's commission and Betty's challenge have both been brought to a conclusion. Brief {M#Belle}{F#Wise} on Grace's commission.", "QuestDesc_10025309": "Help Grace awaken the prototype's logic core and complete the commission.", "QuestDesc_10025310": "The Three Gates Corp. meet-and-greet is situated inside a Hollow. Lead Grace to the address Betty has sent.", "QuestDesc_10025311": "Grace's commission is all done. Let's go back to the video store.", "QuestDesc_10025312": "There's a message from Grace.", "QuestDesc_10025313": "Grace is as blunt as ever when it comes to people skills... Talk to {M#Belle}{F#Wise} about Grace.", "QuestDesc_10025314": "Move the buckets used for debugging away to make some space.", "QuestDesc_10025315": "Betty's sudden arrival caused an anomaly with the heavy machine base. Luckily, Grace stopped it in the nick of time. Chat with her about what just happened.", "QuestDesc_10025316": "Now that Grace's commission is done, chat with {M#Belle}{F#Wise} about what happened today.", "QuestDesc_10025317": "Betty seems to have hatched some kind of secret plan... Find out what she's up to, quick.", "QuestDesc_10025318": "Betty pre-announces her \"victory\" in this industry competition. Talk to {M#Belle}{F#Wise} about it.", "QuestDesc_10025319": "You got some shocking news from Betty. Go tell Grace about it now.", "QuestDesc_10025323": "Grace went to the maintenance station to make a phone call. I can take the elevator next to the platform to go find her.", "QuestDesc_10025324": "Help Grace awaken the prototype's logic core and complete the commission.", "QuestDesc_10025325": "Red means crates, green means buckets... It's a strange calibration system, but in any case, let's follow Grace's instructions and try touching some of the crates and barrels.", "QuestDesc_10025326": "The heavy machine base suddenly makes a strange noise. Go over and investigate.", "QuestDesc_10025327": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025328": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025329": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_10025400": "It all started with one simple DM on Knock Knock... Pick up my phone and check my latest message.", "QuestDesc_10025410": "Grace should've made some progress on her research by now, right? There's a new message in the group chat — let's check it out on the phone.", "QuestDesc_10025420": "There's a new message in your group chat with Grace, but the sender... doesn't seem quite right?! Better check the messages.", "QuestDesc_1003010210": "A young lady named Susie, who is standing outside a closed store, looks at us. She seems to have something to say.", "QuestDesc_1003010220": "Plan a route in the Hollow to help the courier deliver sedatives to every Hollow Raider.", "QuestDesc_1003010230": "Shepherd bombarded us with a torrent of messages. What happened?", "QuestDesc_1003010310": "A netizen claiming to be a former Hollow Investigator needs help finding a missing treasure chest in the Hollow.", "QuestDesc_1003010320": "After entering the Hollow, we purchased intel from Hollow Raiders and used the intel to locate our client's treasure chest. Out of curiosity, we opened the chest only to find some discount and food vouchers inside...", "QuestDesc_1003010330": "Hard to believe we went through all that trouble just to find a box of vouchers. Maybe we should ask the client about this?", "QuestDesc_1003010400": "A young lady named Susie, who is standing outside a closed store, looks at us. She seems to have something to say.", "QuestDesc_1003010410": "A young lady named Susie, who is standing outside a closed store, looks at us. She seems to have something to say.", "QuestDesc_1003010420": "Something's blocked the gadget store's restock route, and the Bangboo who went to investigate have all lost contact. Susie needs a Proxy to investigate and crack this case...", "QuestDesc_1003010430": "You've cleared the route in the Hollow! Tell Susie the good news.", "QuestDesc_1003010510": "A customer stands before the disaster movies section, appearing indecisive.", "QuestDesc_1003010520": "Hollows are places drenched in horror and despair, and I want to shoot a short movie to give my kid a real peek inside! I'm looking for a reliable and professional Proxy to help me make this mini-film happen.", "QuestDesc_1003010530": "We have finished shooting the short film. Tell Pablo the good news.", "QuestDesc_1003010605": "Not sure how he's doing. Let's check in on him later.", "QuestDesc_1003010610": "There's a new message. Is it a new commission?", "QuestDesc_1003010620": "Like before, complete the captchas in the Hollow and activate the dormant communications network for the client!", "QuestDesc_1003010630": "It's as easy as falling off a log! Time to report to Shepherd.", "QuestDesc_1003010710": "A strange Bangboo is yelling outside the video store. Go and see what is going on.", "QuestDesc_1003010711": "A strange Bangboo is yelling outside the video store. Go and see what is going on.", "QuestDesc_1003010720": "Tiny's five brothers fell into the rapid stream in the sewer when investigating the Hollow. I've decided to help Tiny rescue them.", "QuestDesc_1003010730": "We have rescued Tiny's five brothers. Tell Tiny the good news.", "QuestDesc_1003010810": "A secondary Hollow needs a Carrot created for it, so General Chop has sought the help of a Proxy.", "QuestDesc_1003010820": "General Chop wants to make a quick buck. He needs a Proxy to pilot a remote-controlled car through the Hollow to gather data to make a Carrot.", "QuestDesc_1003010830": "Complete the commission before the deadline, then let General Chop know!", "QuestDesc_1003011010": "There's a viral post on Inter-Knot. Check it out now.", "QuestDesc_1003011020": "We need to inspect every corner of the metro. The underground elevator system will come in handy.", "QuestDesc_1003011030": "We have discovered the truth behind the Bangboo losses. Report to Smol&Cute now.", "QuestDesc_1003011110": "There's a message notification. Is there a new commission?", "QuestDesc_1003011120": "The atmosphere inside the Hollow is creepy. Are we being paranoid? Hopefully, Abigail is all right...", "QuestDesc_1003011130": "We have gotten Abigail out. Report to Shepherd.", "QuestDesc_1003011210": "A Hollow Investigator is standing by the roadside, looking despondent. Go and see what's up.", "QuestDesc_1003011211": "A Hollow Investigator is standing by the roadside, looking despondent. Go and see what's up.", "QuestDesc_1003011220": "We learned about the Infinite Abyss from the Investigator with the missing partner.\nWhether just proving things to ourselves, or to help that guy find his partner... Let's keep going deeper in.", "QuestDesc_1003011230": "We have made it out of the Infinite Abyss safely. Talk to the Hollow Investigator.", "QuestDesc_1003011310": "I'm a bit bored... Let's browse Inter-Knot to see if there's any popular ghost stories lately.", "QuestDesc_1003011320": "The fairy godmother Bangboo from the story loves Resonia. We're going to need to collect a lot of Resonia if we want to summon her...", "QuestDesc_1003011330": "That's a full record of Resonia collected! Now we can summon the fairy godmother Bangboo, just like Fisherman said.", "QuestDesc_1003011410": "Eous seems to have something to say. Go and talk to it.", "QuestDesc_1003011420": "Eous's friends want to bring him to meet their rare and \"cool sparkling friend.\" Go with Eous using the Bangboo-sync ability.", "QuestDesc_1003011430": "It's time for Bangboo's friends to say bye bye... It's time for Bangboo's friends to say bye bye.", "QuestDesc_1003011431": "It's time for Bangboo's friends to say bye bye... It's time for Bangboo's friends to say bye bye.", "QuestDesc_1003011510": "Eous seems to be chatting with a Bangboo. I'm a little worried... Let's check on it.", "QuestDesc_1003011511": "Eous seems to be chatting with a Bangboo. I'm a little worried... Let's check on it.", "QuestDesc_1003011512": "Fairy has looked into the whereabouts of the Golden Bangboo. Talk to Eous and get ready to take action.", "QuestDesc_1003011513": "Fairy has looked into the whereabouts of the Golden Bangboo. Talk to Eous and get ready to take action.", "QuestDesc_1003011520": "Fairy proposes to capture the Golden Bangboo so that Eous can impress his friends. The day when humans take friendship advice from AI has finally come.", "QuestDesc_1003011530": "It's time for Bangboo's friends to say bye bye... Bangboo's friends will be back.", "QuestDesc_1003011531": "It's time for Bangboo friends to say bye-bye... Bangboo friends will be back.", "QuestDesc_1003011610": "The videotapes rented by Tin Master, the owner of Coff Cafe, are almost due. Visit him at Coff Cafe and collect the videotapes.", "QuestDesc_1003011620": "According to Tin Master, the courier might be somewhere near Box Galaxy. Let's look around there. If you forget how the courier looks, you can ask Tin Master about it.", "QuestDesc_1003011630": "We have finally found the courier and obtained the coffee beans. Go back to Coff Cafe and report to Tin Master.", "QuestDesc_1003011710": "A regular at the noodle shop, Elis, seems unhappy, with plenty to say about it.", "QuestDesc_1003011720": "At Elis' request, the talking trash can on Sixth Street was found and an investigation launched.", "QuestDesc_1003011730": "You invested the talking trash can. Now report back to Elis.", "QuestDesc_1003011810": "Rumor has it, the Promoter working on the Hollow Rider VR game came into Coff Cafe again today and wanted to get some user feedback. Go chat with him when you can.", "QuestDesc_1003011820": "The Promoter says we have to do one VR training session as soon as possible to activate this account extension.", "QuestDesc_1003015010": "Be it the Knights or the Crazy Hat Club, no wall can be spared in a graffiti showdown.", "QuestDesc_10030181": "When the promoter gave me a VR Device, he promised they would regularly release new challenges.\nI've received a message from him. Could it finally be time for a major update?", "QuestDesc_1003018140": "When the promoter gave me a VR Device, he promised they would regularly release new challenges.\nI've received a message from him. Could it finally be time for a major update?", "QuestDesc_1003018150": "Amazingly, the HIA has selected Dullahan as the target for their new challenges!\nIt remains a mystery how they captured Dullahan's movements. Did they... put an entire set of motion-capture equipment on Dullahan?\nI'm itching to confront that Hollow Swordsman in the VR world.", "QuestDesc_1003018260": "The HIA\u00A0promoter has sent another DM.\nThey've completed another iteration of the VR Device already? They're so efficient...", "QuestDesc_1003018270": "Recreating the formidable Ethereal from Hollow implicated in the \"Vision Corporation Case\" as a challenge target for the VR Device strikes a balance between professionalism and relevance. That's certainly the HIA's style!\nIt just feels like... Well, never mind! I've been receiving various rewards from the Association... so showing them how to fight the Dead End Butcher could be a small way to repay them!", "QuestDesc_1003020110": "A Hollow Investigator has negligently left behind a batch of supplies in the Hollow, and the Investigator needs someone to get it out without any of the authorities finding out...", "QuestDesc_1003020120": "The Ether resources lost by the client were taken and put on sale by the Bangboo merchant in the Hollow. Although the Bangboo merchant was willing to hand over the resources after some \"persuasion,\" we found that the cart of resources is, unexpectedly, surrounded by multiple security mechanisms that won't be easy to get past...", "QuestDesc_1003020130": "Should we ask the client for the money the Bangboo Merchant extorted from us...?", "QuestDesc_1003020210": "Animatedly, the man mutters to himself, \"I'll be able to blow this entire place to bits!\" Stop him from implementing his dangerous plan...", "QuestDesc_1003020215": "There is a popular post on Inter-Knot. Check it out now.", "QuestDesc_1003020220": "Attracting the attention of Ethereals and making them gather at one spot is a dangerous and stamina-consuming job... The good thing is, Ethereals will run after humans. As long as we can run fast enough, we can avoid a direct battle with them.", "QuestDesc_1003020230": "Now that you're done testing the power of the explosives and safely out of the Hollow, why don't you ask Colt when he's gonna be giving you his \"entire net worth\" as compensation...", "QuestDesc_1003020310": "There's a man who feels very apprehensive about his upcoming anniversary.", "QuestDesc_1003020320": "My girlfriend and I first met at a shelter in a Hollow. She broke a slab of stone that was flying toward my face with bare hands. I knew at that moment I was going to marry her... Now, even if she insists on celebrating our anniversary right where we first met, even if the journey ahead is riddled with Ethereals and obstacles, I can't back down! Please, help me risk it all for love!", "QuestDesc_1003020330": "Guanglun, after hurriedly fleeing the Hollow, sent me a message.", "QuestDesc_10030204": "A PubSec officer is crying outside the video store. Are they in trouble?\nLet's go see what's going on.", "QuestDesc_1003020410": "A PubSec officer is crying outside the video store. Are they in trouble?\nLet's go see what's going on.", "QuestDesc_1003020415": "While waiting for a reply from Slacker, I stumbled upon a Public Security officer whose daughter is missing...\nLet's check the DM from Slacker for now.", "QuestDesc_1003020420": "A Public Security officer and her daughter, Liz, lost contact after a Hollow disaster. Unable to escape her duties, the officer couldn't go into the Hollow to look for her, so we came to an agreement with Slacker and decided to help out in secret.", "QuestDesc_1003020430": "We have rescued Liz. Bring her to report to the Public Security officer.", "QuestDesc_1003020440": "The AI crisis and the rescue operation within the Hollow has concluded, and Dadd-E has displayed a basic level of self-awareness. Fairy suspects the client must have some connection to the Marcel Group.\nIn any case, I should explain the progress of the commission and Dadd-E's training to Slacker.", "QuestDesc_1003020505": "Not sure how he's doing. Let's check in.", "QuestDesc_1003020510": "There's a new message. Is it a new commission?", "QuestDesc_1003020520": "Before Andrew undergoes the crystal implant surgery he asked for our help to pass a graphical validation to proceed with activating the communication network.\nIf the surgery is successful, his vision will be restored, and this will probably be the last commission we receive from him.", "QuestDesc_1003020530": "Easy-peasy! Time to report to Shepherd.", "QuestDesc_1003020610": "There's a viral post on Inter-Knot. Check it out now.", "QuestDesc_1003020620": "A client from the White Star Institute is undertaking a radical research plan. Go to the target coordinates inside the Hollow, build a data collection train, and use it to collect some data.", "QuestDesc_1003020630": "We have completed the commission using our wisdom and returned safely. Go report to Lonely Prodigy.", "QuestDesc_1003020710": "There's a new message. Is it a new commission?", "QuestDesc_1003020720": "I'm having a big trouble at my new job — I accidentally lost an important sample my boss scored from the depths of a Hollow! If I can't sort this out, I'm looking at a one-way ticket to unemployment. The drill rig is gearing up for another sample, but it needs protection. I can't afford any Ethereals getting close — Please, help me keep them at bay!", "QuestDesc_1003020730": "The rig and the samples have been retrieved. It's great that things were rectified within the time given by Machine Permissions! Still, there seems to be more to the Machine Permission than meets the eye.", "QuestDesc_1003020810": "Colt, obsessed with explosives as he is, seems to have a new plaything...", "QuestDesc_1003020820": "Help Colt collect detonation data under different Crystal energy conversions", "QuestDesc_1003020830": "Colt's patent application seems to be ready...", "QuestDesc_1003020910": "Mishka seems to be in a pickle.", "QuestDesc_1003021010": "There's a viral post on Inter-Knot. Check it out now.", "QuestDesc_1003021020": "Escort the client to find the Bangboo Merchants and help them restock.", "QuestDesc_1003021030": "We have helped the Bangboo merchants restock. Ask Gunn to settle our payment.", "QuestDesc_1003021110": "Clara wants a Proxy to go into the Hollow depths and investigate an urban legend about a \"Bangboo Golden Town\"...", "QuestDesc_1003021120": "In the maze of money named the \"Bangboo Golden Town,\" one will struggle if they don't make money...", "QuestDesc_1003021130": "The investigation of \"Bangboo Golden Town\" is all done and dusted. Go tell Clara.", "QuestDesc_1003021210": "The three Bangboo in front of the convenience store look at us in anticipation. Let's talk to them.", "QuestDesc_1003021220": "Taking on the Convenience Store Bangboo's commission, you must use an ejector to move around inside the Hollow and gather data to draw a Carrot.", "QuestDesc_1003021230": "We have made the Carrot. Report to the Bangboo from the convenience store.", "QuestDesc_1003021310": "The strange phone call is disconcerting. Check whether there is any info about it on Inter-Knot.", "QuestDesc_1003021320": "The Hollow known as \"The Prophecy\" has become the talk of the town. Someone claiming to be an adjudicator of the Seven Urban Mysteries of New Eridu wishes to evaluate whether or not this Hollow fits the bill to be listed as one of their Urban Mysteries. Do a thorough investigation and complete the commission.", "QuestDesc_1003021330": "We have completed our investigation of The Prophecy. We must make sure our client appreciates how much effort we Proxies put in!", "QuestDesc_10030214": "The op talks about owning a lifestyle AI assistant, it works just fine, but there's a twist - it seems to be giving off some... toxic vibe...", "QuestDesc_1003021410": "The poster talks about owning a working lifestyle AI assistant, but the AI seems to be acting like the poster's dad...", "QuestDesc_1003021420": "The op talks about owning a lifestyle AI assistant, which works just fine but behaves... rather toxically...", "QuestDesc_1003021430": "Plan out your route. Dadd-E will send the car along the planned route to explore the area and collect supplies. A rating will be given based on the amount of supplies collected.", "QuestDesc_10030215": "There's a ruckus out in the street. Go see what's going on.", "QuestDesc_1003021510": "Hannah's in Coff Cafe, and she seems to be worried about something...", "QuestDesc_1003021511": "There's a ruckus out in the street. Go see what's going on.", "QuestDesc_1003021512": "The fight's over, but the two of them don't seem to be cooling down. Go talk to the two guys.", "QuestDesc_1003021513": "The long-term residents of the street know the time and the place for kitchen waste and trash collection — like Tin Master and General Chop.", "QuestDesc_1003021514": "That's pretty much all the intel, and everything is pointing towards the trash can on the corner. Go check it out.", "QuestDesc_1003021515": "No matter what, it's always good to help out the Sage in a Barrel. Ask him about the feral cats around here.", "QuestDesc_1003021520": "Help Hannah find a suitable trash can, and take a photo of it for her.", "QuestDesc_1003021530": "Show Hannah the chosen trash can photo, and see if it meets her expectations.", "QuestDesc_10030216": "The girl who had bonded with the feral cats before has appeared on the street. Go talk to her.", "QuestDesc_1003021610": "The three Convenience Store Bangboo are in high spirits today. Go over and ask them what's up.", "QuestDesc_1003021611": "The girl who had bonded with the feral cats before has appeared on the street. Go talk to her.", "QuestDesc_1003021612": "Parker is standing there frozen, facing the direction in which the girl fled...", "QuestDesc_1003021613": "Based on what Parker said, perhaps the right canned cat food can be found in Hollow Zero.", "QuestDesc_1003021614": "Now that you have the canned cat food, go talk to Parker.", "QuestDesc_1003021620": "Today is the fifth work anniversary of the Convenience Store Bangboo. Help them snap a photo to commemorate the occasion.", "QuestDesc_1003021630": "After taking the pic, talk with Ask and show the photo to the Bangboo.", "QuestDesc_10030217": "Meet Parker and Scarlett at the usual place, and talk to them about the feral cats.", "QuestDesc_100302170": "Go to Belobog Heavy Industries for technical assistance", "QuestDesc_1003021710": "The cement mixer can't stop. Best go to Belobog and find a technician to help.", "QuestDesc_1003021711": "There are gasps of surprise from nearby, seemingly coming from Scarlett and Parker.", "QuestDesc_1003021712": "Parker was taken to the hospital by Scarlett, and everyone agreed to meet up at the usual place tomorrow.", "QuestDesc_1003021713": "Meet Parker and Scarlett at the usual place, and talk to them about the feral cats.", "QuestDesc_1003021715": "It's time, Kitty neutering squad. Let's go!", "QuestDesc_1003021716": "After a long day of hard work, the neutering of the feral cats is all done. Go back to the usual spot tomorrow and find out more about what happens next.", "QuestDesc_1003021717": "Parker and Scarlett should be at the old spot. Go find them for a chat. Should things go well, Sixth Street should see a few more fluffy new friends out and about.", "QuestDesc_1003021718": "It's time, kitty neutering squad. Go!", "QuestDesc_1003021719": "It's time, kitty neutering squad. Go!", "QuestDesc_1003021720": "As a gesture of goodwill for the \"solution,\" Grace asked us to help her get a photo of Enzo's mechanical arm. We'll need his permission first.", "QuestDesc_1003021730": "Got permission from Uncle Enzo to take a picture of his arm.", "QuestDesc_1003021740": "We've got the picture Grace wants. Let's give it to Grace and get the \"solution\" to stop the cement mixer modification.", "QuestDesc_10030218": "Parker and Scarlett should be at the old spot. Go find them for a chat. Should things go well, Sixth Street should see a few more fluffy new friends out and about.", "QuestDesc_1003021810": "Anton's waiting out in the parking lot. Seems he wants to talk...", "QuestDesc_1003021820": "Take on Anton's commission and find some suave cars to take photos of.", "QuestDesc_1003021830": "Fairy has sent the photos to Anton. I wonder if he's happy with them? Let's wait for his reply.", "QuestDesc_1003022010": "You've been approved to investigate Hollow Zero. Go explore once more.", "QuestDesc_10030221": "I heard Three Gates Corp is planning on modifying their construction machines... We'll check things out next time we visit the Brant Street construction site.", "QuestDesc_1003022101": "I heard Three Gates Corp is planning on modifying their construction machines... We'll check things out next time we visit the Brant Street construction site.", "QuestDesc_1003022110": "Kousaka wants to turn the cement mixer into an intelligent mech, but is too embarrassed to approach Belobog Heavy Industries for help... I guess you'll just have to go and ask Li on his behalf.", "QuestDesc_1003022120": "Belobog Heavy Industries doesn't seem able to help Three Gates modify their construction machines. Better tell Kousaka the news and let him figure it out himself.", "QuestDesc_1003022130": "Kousaka is being mysterious about things, and keeps harping on about upgrading the cement mixer into an intelligent machine... I'm not sure exactly what his angle is here, so let's just wait a while and see.", "QuestDesc_1003022140": "There seems to be something wrong with the Three Gates' cement mixer... Let's go check it out.", "QuestDesc_1003022141": "There seems to be something wrong with the Three Gates' cement mixer... Let's go check it out.", "QuestDesc_1003022142": "Kousaka used a scrap logic core to upgrade the cement mixer, but now it's out of control... We've got to come up with a way to get it back to normal!", "QuestDesc_1003022150": "Grace gave you a voice code that can stop the modification process. Go to the cement mixer and try it out.", "QuestDesc_1003022160": "You got the password from Grace to terminate the mod program, and the cement mixer is finally back to normal... Better update Kousaka on the news.", "QuestDesc_10030222": "These days when I'm over at the Brant Street construction site, it always feels as though Ironhead is frowning at me? As though he's trying to say something... Could it possibly be that he needs a favor from me?", "QuestDesc_1003022201": "These days when I'm over at the Brant Street construction site, it always feels as though Ironhead is frowning at me? As though he's trying to say something... Could it possibly be that he needs a favor from me?", "QuestDesc_1003022210": "Ironhead told me to borrow a helmet from the Material Manager at Three Gates... But who on earth is that?", "QuestDesc_1003022220": "We couldn't get the helmet from Three Gates... We should tell Ironhead and see if there's any other way to get a hat.", "QuestDesc_1003022310": "An alleyway late at night, a phone suddenly rings... Sensible fans of the thriller genre would choose to feign not hearing anything — but I'm different. I'm the one who's going to hollow out the wallets of those thriller fans.", "QuestDesc_1003022320": "An alleyway late at night, a phone suddenly rings... Sensible fans of the thriller genre would choose to feign not hearing anything — but I'm different. I'm the one who's going to hollow out the wallets of those thriller fans.", "QuestDesc_1003022330": "You encountered a curious midnight phone box incident. Wait until morning and ask Fairy to help investigate.", "QuestDesc_1003022340": "The payphone where things happened that night is currently being repaired. Go ask what's going on.", "QuestDesc_1003022410": "You've been a navigator so long throughout the Hollows, why not shake things up for a change and try playing the role of a racer!", "QuestDesc_1003022510": "You didn't expect the Rally Commission middleman to contact you privately... Better confirm the exact details with {M#Belle}{F#Wise}.", "QuestDesc_1003022520": "Try and complete the Scrapyard Zone and Construction Zone Rally Commissions when you have time.", "QuestDesc_1003030110": "There's a message notification. Has Shepherd come bearing new jobs for us?", "QuestDesc_1003030120": "An Investigator is waiting for someone in the Hollow... Please be careful.", "QuestDesc_1003030130": "We have done a great job completing the commission. Report to Shepherd now.", "QuestDesc_1003990100": "Enzo is deep in thought outside a store...", "QuestDesc_1003990110": "Enzo is deep in thought outside a store...", "QuestDesc_1003990120": "Enter the Hollow and help Enzo simulate the chip assembly process.", "QuestDesc_1003990130": "We have completed the simulation experiment. Tell Enzo the good news.", "QuestDesc_1003990140": "I've received Bagboo. Let's see if Enzo wants to talk about anything else.", "QuestDesc_1003990210": "The videotapes rented by the three little ones of 141 Convenience Store are almost due. Remind them to return the videotapes.", "QuestDesc_1003990220": "Hard to believe that such an important key is missing... If the convenience store is closed, it will be inconvenient for all the residents of Sixth Street. Let's help them find the key.", "QuestDesc_1003990230": "The three little guys must be thrilled to get the key to 141 Convenience Store back.", "QuestDesc_1003990310": "There's a new message. Is it a new commission?", "QuestDesc_1003990320": "Pass all the captchas, enter the control room, and reactivate the communication network!", "QuestDesc_1003990330": "Easy-peasy! Time to report to Shepherd.", "QuestDesc_1003990410": "There's a DM from Enzo, who runs a store nearby. He seems to have gotten himself in a sticky situation...", "QuestDesc_1003990420": "Find Enzo and ask him what's going on.", "QuestDesc_1003990430": "I've received Bagboo. Let's see if Enzo wants to talk about anything else.", "QuestDesc_10050020": "Anby seems to be in a trance... Let's try interrupting her and see what happens", "QuestDesc_10050021": "Anby seems to be worried about something. Go talk to her.", "QuestDesc_10050022": "Anby is at the video store right now and seems to have gotten into some kind of fight with a customer... Hurry back to see what's going on", "QuestDesc_10050023": "Anby invited me to join her at the music store to listen to some music... It seems to be something about the weather?\nI should meet up with her at Bardic Needle at the agreed time.", "QuestDesc_10050024": "Anby invited me to watch videotapes from the Old Civilization with her.\nRumor has it that those who watch these videotapes will experience bizarre urban legends...\nI should meet up with her at Random Play at the agreed time.", "QuestDesc_10050025": "Anby has something on her mind and wants to see me.\nI should meet up with her at the payphone on Sixth Street at the agreed time.", "QuestDesc_10050026": "Anby needs my help. I should meet up with her at Howl's Newsstand at the agreed time.", "QuestDesc_10050028": "Try rummaging through the dumpster", "QuestDesc_10050029": "We found found the document. Let's talk to Anby.", "QuestDesc_10050062": "Anby is by the Box Galaxy store on Sixth Street, and seems to be up to something... Go say hi to her.", "QuestDesc_10050063": "After eating a burger, Anby says she's got to get down to \"business\"... Talk to her about this \"business\"...", "QuestDesc_100501001": "Anby wants to ask about a movie. I should check the DM she just sent.", "QuestDesc_100501002": "Anby is waiting for me near the video store. I should go meet up with her.", "QuestDesc_100501004": "Anby is feeling nostalgic for \"The Heartbeat.\" I'll help her find the videotape. \"Upgrade the video store to level 3, and then you can get it from Heddy\"", "QuestDesc_100501005": "Anby heard that I've already found a copy of \"The Heartbeat.\" I should check the DM she just sent.", "QuestDesc_100501007": "Anby said that she'd come over and pick up The Heartbeat soon. Wait patiently for a while!", "QuestDesc_10050139": "Nicole is near the convenience store, and looks to be in a good mood.. Go talk to her", "QuestDesc_10050140": "Nicole is wandering in front of the coffee shop. Go talk to her.", "QuestDesc_10050141": "Time to use my exceptional photography skills to capture the most ridiculous photo ever!", "QuestDesc_10050142": "Nicole said that she'd be waiting for me at the entrance of Box Galaxy. I should go meet up with her.", "QuestDesc_10050143": "Nicole seems to be in a bit of a pickle... Hurry over to the truck on Sixth Street and lend her a hand", "QuestDesc_10050151": "Nicole seems to have something to talk to about. I should check the DM she just sent.", "QuestDesc_10050152": "Time to use my exceptional photography skills to capture the ridiculousness of the Bangboo statue!", "QuestDesc_10050171": "Nicole is confident in her luck today and invited me to go get some gacha with her at Box Galaxy.\nI should meet up with her at Box Galaxy at the agreed time.", "QuestDesc_10050172": "Nicole invited me to tinker with the mysterious vending machine on Sixth Street.\nShe seems ready to hunt for some free stuff...\nI should go to Sixth Street within the agreed timeframe to meet Nicole.", "QuestDesc_10050173": "Nicole invited me to Coff Cafe. I should go meet her within the agreed timeframe.", "QuestDesc_10050174": "Nicole needs to talk to about something important!\nI should go meet her within the agreed timeframe.", "QuestDesc_10050191": "Nicole is confident in her luck today and invited me to go get some gacha with her at Box Galaxy.\nI should meet up with her at Box Galaxy at the agreed time.", "QuestDesc_10050194": "Examine the vending machine for a while with Nicole...", "QuestDesc_10050199": "Nicole seems to be in a bit of a pickle... Hurry over to the truck on Sixth Street and lend her a hand", "QuestDesc_100502015": "Billy's W-Engine Battery is broken. Find him a new one", "QuestDesc_100502016": "Billy wants to thank me in person for the W-Engine Battery. I should go find him.", "QuestDesc_100502028": "Billy is pacing around the remodeling shop Turbo and seems to have some kind of issue... Go over and talk to him!", "QuestDesc_100502029": "Billy is over by Turbo and seems to be watching something...", "QuestDesc_10050203": "Nicole is waiting for me near the video store. I should go meet up with her.", "QuestDesc_100502030": "You witness a red motorbike speeding by... Could it possibly be...?", "QuestDesc_100502031": "Billy seems to have picked up some info on the Sixth Street Motor Legend", "QuestDesc_100502032": "Billy is already waiting Turbo.", "QuestDesc_100502033": "Billy invites me to explore Hollow Zero together with him to become a more superior Starlight Knight.\n\nDeploy Billy in your squad and trigger a Trust event near the second floor rest area to complete (apart from Qualification Assessment stages).", "QuestDesc_100502034": "Billy is ready, so we should head into Hollow Zero with him to explore!\n\nDeploy Billy in your squad and trigger a Trust event near the second floor rest area to complete (apart from Qualification Assessment stages).", "QuestDesc_100502036": "Billy strikes a cool Starlight Knight pose. Help him take a cool photo.", "QuestDesc_100502037": "You've taken a cool photo for Billy. You should show it to him.", "QuestDesc_10050204": "Time to use my exceptional photography skills to capture the most ridiculous photo ever!", "QuestDesc_100502049": "Compete against Billy in Snake Duel, then talk to him outside the front of Godfinger.", "QuestDesc_10050205": "Time to use my exceptional photography skills to capture the ridiculousness of the Bangboo statue!", "QuestDesc_100502050": "Billy goes to ask around, hopefully he comes back with something...", "QuestDesc_100502056": "Billy is pacing around the back of the newsstand, as though he's in some kind of trouble... Go talk to him.", "QuestDesc_10050208": "Nicole is pacing around the Bangboo Statue on Sixth Street. It looks like something's on her mind... Go talk to her", "QuestDesc_10050222": "Nicole wants to learn about the family history of the Mayflowers in the movie \"First Piece of Soil.\" Let's help her find the videotape.\n\n\"Upgrade the video store to level 1, and then you can get it from Heddy\"", "QuestDesc_10050223": "Nicole heard I've already found a copy of \"First Piece of Soil.\" I should check the DM she just sent.", "QuestDesc_10050226": "Nicole said that she'd come over and pick up First Piece of Soil soon. Wait patiently for a while!", "QuestDesc_10050240": "Billy seems to have something to talk to me about. I should check the DM he just sent.", "QuestDesc_10050241": "Billy is waiting for me near the video store. I should go meet up with him.", "QuestDesc_10050242": "As a super-fan, Billy really wants to score a copy of \"Starlight Knight (Special Edition)\"... I'll help him find the videotape.\n\n\"Upgrade the video store to level 5, and then you can get it from Heddy\"", "QuestDesc_10050243": "Billy heard I've already found a copy of \"Starlight Knight (Special Edition).\" I should check the DM he just sent.", "QuestDesc_10050245": "Billy said that he'd come over and pick up Starlight Knight soon. Wait patiently for a while!", "QuestDesc_100502812": "Billy says he's been practicing a cool Starlight Knight pose, and hopes I can help him take a few pics... \nI should go and meet up with him during the arranged time.", "QuestDesc_100502813": "Billy has invited you to Godfinger to play a few rounds... He seems to have upped his game quite a bit recently.\nGo and meet up with him during the decided time.", "QuestDesc_100502814": "Billy invited me to pick out some records at Bardic Needle... He got there before me and now seems to be the center of attention with people talking about him. Let's head over to the newsstand and see what the girls are saying.", "QuestDesc_100502815": "Billy says he wants to give me a surprise... and hopefully not a fright.\nI should go to Random Play and meet up with him during the arranged time.", "QuestDesc_10050322": "Nekomata is pacing around near the convenience store, looking rather suspicious... Hurry over and give her a scare", "QuestDesc_10050323": "Nekomata seems to be worried about something. Go talk to her.", "QuestDesc_10050324": "Nekomata says she wants to go for a cup of coffee. Go talk to her.", "QuestDesc_10050325": "Nicole, Anby and Billy have appeared at the entrance of the coffee shop. Go talk to them.", "QuestDesc_10050329": "Nekomata is hiding beside a trash can in an alleyway on Sixth Street. She looks suspicious...", "QuestDesc_10050330": "Nekomata suddenly wants to come to the video store to hang out... Let's take good care of her!\nI should meet up with her at Random Play at the agreed time.", "QuestDesc_10050331": "Nekomata wants to go play with the cats on Sixth Street together.\nMaybe I can bring some cat snacks? If the kittens don't like them, I can give them to Nekomata.\nI should meet up with her behind Godfinger at the agreed time.", "QuestDesc_10050333": "Nekomata asked me to join her at the 141 Convenience Store for some shopping...\nI should meet up with her at the 141 Convenience Store at the agreed time.", "QuestDesc_10050334": "Nekomata is feeling bored and invited me to join her at Box Galaxy to kill some time.\nI should meet up with her at Box Galaxy at the agreed time.", "QuestDesc_10050340": "Nekomata seems to have something to talk to me about. I should check the DM she just sent.", "QuestDesc_10050341": "Nekomata is waiting for me near the video store. I should go meet up with her.", "QuestDesc_10050364": "Nekomata suddenly wants to come to the video store to hang out... Let's take good care of her!\nI should meet up with her at Random Play at the agreed time.", "QuestDesc_10050365": "Nekomata suddenly wants to come to the video store to hang out... Let's take good care of her!\nI should meet up with her at Random Play at the agreed time.", "QuestDesc_10050366": "Nekomata wants to go play with the cats on Sixth Street together.\nMaybe I can bring some cat snacks? If the kittens don't like them, I can give them to Nekomata.\nI should meet up with her behind Godfinger at the agreed time.", "QuestDesc_10050367": "Nekomata wants to go play with the cats on Sixth Street together.\nMaybe I can bring some cat snacks? If the kittens don't like them, I can give them to Nekomata.\nI should meet up with her behind Godfinger at the agreed time.", "QuestDesc_10050368": "Nekomata is feeling bored and invited me to join her at Box Galaxy to kill some time.\nI should meet up with her at Box Galaxy at the agreed time.", "QuestDesc_10050369": "Nekomata is feeling bored and invited me to join her at Box Galaxy to kill some time.\nI should meet up with her at Box Galaxy at the agreed time.", "QuestDesc_10050375": "Nekomata is by the newsstand again, and seems to be having some kind of dispute with Howl... Go over and talk to her.", "QuestDesc_10050376": "Nekomata wants to watch \"Raiders of the Hollow 4.\" I'll help her find the videotape.\n\n\"Upgrade the video store to level 6, and then you can get it from Heddy\"", "QuestDesc_10050377": "Nekomata heard I've already found a copy of \"Raiders of the Hollow 4.\" I should check the DM she just sent.", "QuestDesc_10050379": "Nekomata said that she'd come over and pick up Raiders of the Hollow soon. Wait patiently for a while!", "QuestDesc_10050420": "Soldier 11 is in front of Godfinger. Go talk to her.", "QuestDesc_10050421": "Soldier 11 seems to be worried about something. Go talk to her.", "QuestDesc_10050422": "Try rummaging through the trash can.", "QuestDesc_10050423": "Soldier 11 is lining up at the noodle shop... Why not go and say hello?", "QuestDesc_10050424": "Soldier 11 invited me to Godfinger to do some video game training with her.\nI should meet up with her at the agreed time.", "QuestDesc_10050425": "Soldier 11 invited me to join her for some stamina training.\nI should meet up with her at the agreed time.\n...Hopefully, I'll still have the strength to go home afterwards.", "QuestDesc_10050426": "Soldier 11 invited me to join her at Howl's Newsstand to check out the latest Ridu Newsletter.\nI\u00A0should meet up with her at the agreed time.", "QuestDesc_10050427": "Soldier 11 invited me to have noodles together at Waterfall Soup.\nI should meet up with her at the agreed time.", "QuestDesc_10050433": "You have found the orders. Talk to Soldier 11.", "QuestDesc_10050440": "Soldier 11 wants my help finding a videotape. I should check the DM she just sent.", "QuestDesc_10050441": "Soldier 11 is waiting for me near the video store. I should go meet up with her.", "QuestDesc_10050451": "Soldier 11 invited me to Godfinger to do some video game training with her.\nI should meet up with her at the agreed time.", "QuestDesc_10050452": "Soldier 11 invited me to join her for some stamina training.\nI should meet up with her at the agreed time.\n...Hopefully, I'll still have the strength to go home afterwards.", "QuestDesc_10050453": "Soldier 11 invited me to join her at Howl's Newsstand to check out the latest Ridu Newsletter.\nI\u00A0should meet up with her at the agreed time.", "QuestDesc_10050455": "I met Soldier 11 at the agreed-upon place.\nI should talk to General Chop.", "QuestDesc_10050458": "Soldier 11 invited me to have noodles together at Waterfall Soup.\nI should meet up with her at the agreed time.", "QuestDesc_10050459": "Soldier 11 invited me to check up on Inky the cat in the alley behind Godfinger.\nI should go there during the arranged time and meet up with her.", "QuestDesc_10050460": "Soldier 11 invited me to check up on Inky the cat in the alley behind Godfinger.\nI should go there during the arranged time and meet up with her.", "QuestDesc_10050461": "Soldier 11 invited me to check up on Inky the cat in the alley behind Godfinger.\nI should go there during the arranged time and meet up with her.", "QuestDesc_10050465": "There's a DM from Soldier 11 asking for help. Let's go talk to her", "QuestDesc_10050466": "Soldier 11 seems to be worried about something. Go talk to her.", "QuestDesc_10050467": "Soldier 11 seems to be worried about something. Go talk to her.", "QuestDesc_10050468": "Soldier 11 seems to be worried about something. Go talk to her.", "QuestDesc_10050474": "Soldier 11 wants to watch \"Glorious Guardians.\" Help her find the videotape.\n\n\"Available from the missing mini cargo truck at Lumina Square\"", "QuestDesc_10050475": "Soldier 11 heard that I've already found a copy of \"Glorious Guardians.\" I should check the DM she just sent.", "QuestDesc_10050479": "Soldier 11 seems to have something to talk to me about. I should check the DM she just sent.", "QuestDesc_10050481": "Soldier 11 is lining up at the noodle shop... Why not go and say hello?", "QuestDesc_10050482": "Soldier 11 said that she'd come over and pick up Glorious Guardians soon. Wait patiently for a while!", "QuestDesc_10059001": "Total Daily Missions", "QuestDesc_10080101": "The HIA has developed new VR equipment that can sync highly with sensory nerves. It's expected to be rolled out to partner departments and possibly the general public in the future. VR training has always been an essential part of onboarding in many Hollow-related agencies, and this new system should improve training results while reducing casualties during Hollow operations. As a partner department, we Section 6 have no objections to helping with the testing... even though the Chief and the other two team members' motives seem questionable. Anyway, I'll let it slide this time — just think of this easy task as a bit of a break.", "QuestDesc_10080102": "I was too careless... I never thought someone with ill intentions would sabotage the VR system and use its high sensory sync as a way to do harm... I need to figure out how to break out of this virtual world and get everyone out safely! Thankfully, I read the technical manual before going in — hope the rule that \"eliminating all test enemies will force the test to end\" is still valid.", "QuestDesc_10080103": "I defeated one of the test enemies, but it caused Harumasa to turn into a Bangboo. Judging by the enemy's reaction, my strategy was probably correct, but it's an undeniable fact that I put my teammate in danger. Bangboo form is way too vulnerable, and if it's damaged, the consequences could be disastrous. I can't let the Chief and Soukaku end up in such a passive situation in the upcoming fights! Sorry, Asaba... next time you pretend to be sick to slack off, I'll turn a blind eye...", "QuestDesc_10080104": "The HIA staff has confirmed that the underlying rule of the VR system still works. As long as I take down the last test enemy, we can escape this mess. I didn't expect the enemy to forcibly kick me out of the system... Chief, Soukaku, and Asaba are still trapped in there, and I have to go back in and get them out! No safety mode, no pain suppression — none of that matters anymore. I'm not losing anyone else!", "QuestDesc_10090101": "I was wrong! I was full of bluster when I first became a Proxy and thought I could make it to the top. But to this day I still haven't even finished a single commission yet. Maybe I'm not suited to being a Proxy... Please, who can help me complete these commissions from before I retired!", "QuestDesc_10090102": "I was wrong! I was full of bluster when I first became a Proxy and thought I could make it to the top. But to this day I still haven't even finished a single commission yet. Maybe I'm not suited to being a Proxy... Please, who can help me complete these commissions from before I retired!", "QuestDesc_10090103": "I was wrong! I was full of bluster when I first became a Proxy and thought I could make it to the top. But to this day I still haven't even finished a single commission yet. Maybe I'm not suited to being a Proxy... Please, who can help me complete these commissions from before I retired!", "QuestDesc_10090104": "I was wrong! I was full of bluster when I first became a Proxy and thought I could make it to the top. But to this day I still haven't even finished a single commission yet. Maybe I'm not suited to being a Proxy... Please, who can help me complete these commissions from before I retired!", "QuestDesc_10090105": "I was wrong! I was full of bluster when I first became a Proxy and thought I could make it to the top. But to this day I still haven't even finished a single commission yet. Maybe I'm not suited to being a Proxy... Please, who can help me complete these commissions from before I retired!", "QuestDesc_10090201": "My partner is in hospital after falling down some stairs. I can't handle this on my own! Sigh, suppose I have to hand off this sizeable commission then... Don't suppose anybody wants to take it?", "QuestDesc_10090202": "My partner is in hospital after falling down some stairs. I can't handle this on my own! Sigh, suppose I have to hand off this sizeable commission then... Don't suppose anybody wants to take it?", "QuestDesc_10090203": "My partner is in hospital after falling down some stairs. I can't handle this on my own! Sigh, suppose I have to hand off this sizeable commission then... Don't suppose anybody wants to take it?", "QuestDesc_10090204": "My partner is in hospital after falling down some stairs. I can't handle this on my own! Sigh, suppose I have to hand off this sizeable commission then... Don't suppose anybody wants to take it?", "QuestDesc_10090211": "I'm a new kid on the block, a fresh Proxy in town. It wasn't easy landing this commission taking out Ethereals, but all the Hollow Raiders I knew took one look inside the Hollow and told me, there's no way they could take it on... Please, can one of you old pros help me out on this commission? I'll get my Bangboo to route a pathway for you.", "QuestDesc_10090212": "I'm a new kid on the block, a fresh Proxy in town. It wasn't easy landing this commission taking out Ethereals, but all the Hollow Raiders I knew took one look inside the Hollow and told me, there's no way they could take it on... Please, can one of you old pros help me out on this commission? I'll get my Bangboo to route a pathway for you.", "QuestDesc_10090213": "I was full of confidence when I first took on the commission for this \"Ironman Triathlon,\" but after trying the challenge just once, I immediately realized — I'm a nobody in this Proxy line of work!\nSo please, is there anyone who can take over this commission for me?", "QuestDesc_10090214": "I was full of confidence when I first took on the commission for this \"Ironman Triathlon,\" but after trying the challenge just once, I immediately realized — I'm a nobody in this Proxy line of work!\nSo please, is there anyone who can take over this commission for me?", "QuestDesc_1010001": "Every day's a surprise in New Eridu, and 80% of them aren't pleasant.", "QuestDesc_1010002": "Do not go tamely into Hollows...", "QuestDesc_1010003": "People in the Hollows without an aptitude for Ether might just meet the grisliest end...", "QuestDesc_1010004": "A familiar figure rushes into the shop, bringing with them some business.", "QuestDesc_1010005": "Every day's a surprise in New Eridu... and 10% are truly shocking.", "QuestDesc_1010006": "\"Remember, your fate is in my hands now_\"", "QuestDesc_1010007": "Restore the connection and continue the commission!", "QuestDesc_1010008": "Every day's a surprise in New Eridu... and 10% is indeed truly surprising... Pretty much?", "QuestDesc_1011001": "The Cunning Hares are synonymous with \"nothing but trouble\"", "QuestDesc_1011002": "I wouldn't be here unless I needed something", "QuestDesc_1011003": "The motto of the Cunning Hares is \"Where there're Dennies, there's a way.\"", "QuestDesc_1011004": "Will the important family heirloom be inside the abandoned hideout?", "QuestDesc_1011005": "The old-school odd-job agency counts a commission's value by steps taken. even in the face of unfathomable depths, there's no room for compromise.", "QuestDesc_1011006": "The old-school odd-job agency counts a commission's value by steps taken", "QuestDesc_1011007": "What a Proxy can do, is stop the carriage under a cloak of extreme secrecy.", "QuestDesc_1011008": "Uncomfortable uniforms, ill-fitting combat boots... and people who shouldn't be here.", "QuestDesc_1011009": "Uncomfortable uniforms, ill-fitting combat boots... and people who shouldn't be here.", "QuestDesc_1011010": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "QuestDesc_1011011": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "QuestDesc_1011012": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "QuestDesc_1011013": "Luck doesn't come in pairs, misfortune does", "QuestDesc_1011014": "Can a seed of lies grow into a gorgeous bouquet?", "QuestDesc_1011015": "Once you've lost something, you'll cherish the tedium of everyday life", "QuestDesc_1012001": "While we shouldn't be risking our lives for money, there are always exceptions.", "QuestDesc_1012002": "Is it caused by logic core failure, Ether corruption, or perhaps something else...?", "QuestDesc_1012003": "In search of a real bro...", "QuestDesc_1012004": "Call for a love that comes once in a lifetime at the center of a Hollow!", "QuestDesc_1012005": "The task of reinforcing the seal falls upon the Enlightened Sinner!", "QuestDesc_1012006": "How should we talk about the things we wish to avoid?", "QuestDesc_1012007": "This might be the last opportunity to call upon it.", "QuestDesc_1012008": "A haunting figure that doesn't even look back.", "QuestDesc_1012009": "What awaits at the center of the Hollow is not just the hidden truth...", "QuestDesc_1012010": "\"Dad, can I... believe in you again?\"", "QuestDesc_10120101": "Watch the news on TV and discuss your Camellia Golden Week plans with {M#Belle}{F#Wise}.", "QuestDesc_10120102": "Go ask the other managers on Sixth Street if they've got any good ideas for the holiday weekend.", "QuestDesc_10120103": "Seeing as everyone is recommending Enzo, why not reach out to him for advice?", "QuestDesc_10120104": "I learned about a great place for the holiday. Head back and tell {M#Belle}{F#Wise} about it.", "QuestDesc_10120105": "Go explore Hollow C41 for some extra Dennies for the upcoming holiday!", "QuestDesc_10120106": "Nicole has an update, and she's waiting over at the newsstand. Take the supply box found in C41 and go look for her.", "QuestDesc_10120107": "Now that you've got the Heat Haze Amplifier, go see how it works over in Hollow C41!", "QuestDesc_10120108": "Now that I've brought back supply boxes from Hollow C41, I should discuss my next steps with {M#Belle}{F#Wise}!", "QuestDesc_10120109": "{M#Belle}{F#Wise} suggested asking Nicole about how to fix the Amplifier", "QuestDesc_10120110": "Head to the Brant Street Construction Site and ask about Belobog's progress with the exploration of Hollow C41.", "QuestDesc_10120111": "Head to the Ballet Twins and ask about Victoria Housekeeping's progress with the exploration of Hollow C41.", "QuestDesc_10120112": "Go back to Sixth Street and ask Enzo to fix the amplifier", "QuestDesc_10120113": "Nicole's at the video store already. What news she's got this time around?", "QuestDesc_10120114": "The passcode for Midsummer's internal storage has been cracked. Go investigate their inner warehouse area!", "QuestDesc_10120115": "Talk to {M#Belle}{F#Wise} about what needs to get ready for Camellia Golden Week!", "QuestDesc_10120116": "The news about Hollow C41 becoming active again worries {M#Belle}{F#Wise}. Meet up with Nicole at the video store to share intel.", "QuestDesc_10120117": "It looks like there's new info about Hollow C41 in the news. Better check it out.", "QuestDesc_10120118": "People started disappearing after entering Hollow C41. Please help rescue them.", "QuestDesc_10120119": "Managers on Sixth Street are worried about the situation in Hollow C41. They're waiting at the door to the music store.", "QuestDesc_10120120": "I received new information regarding Hollow C41 and the treasure hunt event. Discuss with Agents and formulate a plan.", "QuestDesc_10120121": "Enter Hollow C41 and take care of the defensive machinery inside Midsummer's warehouse to stop the Hollow from becoming active again.", "QuestDesc_10120122": "Sixth Street has regained its lively atmosphere now that the C41 crisis has been averted. However, looks like your Golden Week plans will have to wait until next year...", "QuestDesc_10120123": "Go back to the video store and discuss ways of resolving the Hollow C41 crisis with {M#Belle}{F#Wise}.", "QuestDesc_10120124": "The passcode for a new Storage Area has been cracked. Go investigate!", "QuestDesc_10120127": "Nicole seems to have something to say...", "QuestDesc_10120129": "Go to the new area of Hollow C41 and try the Amplifier.", "QuestDesc_10120130": "You're about to head off for vacation! Go and inform the other store managers that you're closing shop for a while and ask if they can look after your store for a while.", "QuestDesc_10120131": "Now that you've got the Heat Haze Amplifier, go see how it works over in Hollow C41!", "QuestDesc_10120135": "Since we couldn't go on vacation, let's buy food and enjoy a feast for dinner!", "QuestDesc_10120136": "A resort...? Lycaon is sure good at acting, as expected of a professional housekeeper. Then, let's head to the front door and check things out.", "QuestDesc_10120137": "In front of the video store...! Everyone's here!", "QuestDesc_10120138": "We enjoy a delicious feast with everyone in this exclusive \"resort\"! It seems real, yet fake... How does {M#Belle}{F#Wise} feel about it? Go talk with {M#her}{F#him}.", "QuestDesc_1013000110": "There seems to be a strange Bangboo trying to promote something... Something related to the Hollow Investigative Association. Better check it out when I'm free.", "QuestDesc_1013000120": "There seems to be a strange Bangboo trying to promote something... Something related to the Hollow Investigative Association. Better check it out when I'm free.", "QuestDesc_1013000130": "Find people who might be interested in Mr. Hello and its \"ice cream truck.\"", "QuestDesc_1013000140": "You've managed to convince quite a few people. Time to go back to Mr. Hello.", "QuestDesc_1013001101": "The Queen of Pamphlets on Sixth Street has shared a new \"insider tip\" and recommended a promo at the 141 convenience store... Wait, when did she expand her business to include the Bangboo?", "QuestDesc_1013001102": "According to Sjal, the Bangboo at 141 have prepared exclusive items for the promo event. Sounds enticing...\nAs a loyal customer of 141 and an avid consumer of tactical chips and canned cat food, I can't miss out!", "QuestDesc_1013001103": "Ehn-na! Ehn-na! Ehn-na! (No Dennies Needed!)... It's so frustrating! How can a consumer not be moved by such straightforward discounts?! I'm going to find Sjal, and see what goodies the Bangboo have prepared!", "QuestDesc_1013002100": "Travis, your videotape supplier, makes a sudden appearance at the store. What's going on?", "QuestDesc_1013002101": "Going out to attract customers, promoting the store, and recommending videotapes to people up close and personal...\nThat's something that we've never actually tried before — let's give it a go!", "QuestDesc_1013002102": "Heddy said she's already prepared the videotapes for the promotion. To be honest, I've seen her recommend tapes to customers who didn't seem too thrilled...\nBut we've come this far, so let's trust her taste in movies!", "QuestDesc_1013002103": "Heddy's tactics for promotions all make sense: \"raising prices,\" \"giving discounts,\" \"making suggestions\"...\nNo problem. I've memorized them all! Now let's put them into action!", "QuestDesc_1013002105": "It felt pretty good recommending videotapes face-to-face to passers-by for the first time! But it's really tiring... As the store manager, maybe I should buy our promoters some coffee?\nFor now, let's go chat with Heddy about how the promotions are going.", "QuestDesc_1013002201": "We've been serving Sixth Street locals since we opened the video store, and last time, we had a few new faces who accepted our recommendations, which means the promotions are working!\nI wonder if Heddy has any new plans. Let's check our DMs.", "QuestDesc_1013002202": "\"Another perfect spot on Sixth Street to promote the video store\"... Where could it be?\nAnd that \"amazing partner\" Heddy mentioned... They'll probably be {M#experienced}{F#easy to get along with}, right?", "QuestDesc_1013002203": "By the newsstand... It's close to the video store, so if we don't have a suitable tape on us, we can just send customers to the store. That's, in fact, a great spot for a promotion!\nBut if people are already outside the store and haven't gone in... will they really stick around for a recommendation?", "QuestDesc_1013002205": "That's all for today's recommendations!\nGo chat with our new friend about the promotion and see what she thinks about us!", "QuestDesc_1013002301": "The last two promotions have covered all of Sixth Street! What does Heddy have in mind this time?", "QuestDesc_1013002302": "Should we head over to Lumina Square and promote our tapes there...? To be honest, I'm not sure where to start...\nBut since Heddy says her friend is a reliable partner, let's find her and discuss our plan.", "QuestDesc_1013002303": "Should we make any targeted adjustments to the promotion of videotapes we recommend outside the HIA Career Club...? Maybe pack a few extra copies of Beheboth and Raiders of the Hollow?", "QuestDesc_1013002305": "That's all for today's promotions!\nGo chat with our new friend about the promotions and see what she thinks about us!", "QuestDesc_1013002401": "After we tried attracting new customers over at Lumina Square, it feels like business at the store has picked up a bit!\nHeddy's always around Sixth Street, so maybe she'll see some new faces at the video store.", "QuestDesc_1013002402": "Heddy recommended another assistant promoter for the video store — a friend who chats with her about vintage movies... Maybe she's also a regular at our shop? Go find her at the pedestrian mall!", "QuestDesc_1013002403": "There are always people pacing around the pedestrian mall. If everyone's waiting for their number to get called at the hotpot restaurant or for their hair salon appointment, {F#then let me recommend some great videotapes to help them pass the time!}{M#, then they should be open to hearing about new videotape recommendations.}", "QuestDesc_1013002405": "That's all for today's promotions!\nGo chat with our new friend about the promotions and see what she thinks about us!", "QuestDesc_1013002501": "We've done quite a few promotions, and the results have been good!\nBut more than just business... it's just as important to introduce someone to that videotape they've been \"waiting for.\" That feeling of cozying up on the sofa at home with {M#Belle}{F#Wise} to watch This Is How I Am once again to the sound of rainfall outside... {M#I hope everyone can get to experience that.}{F#I'm always trying to pass that on to my friends!}", "QuestDesc_1013002502": "Heddy sure lives up to her reputation as the senior promoter at Random Play! How many friends does she have to help with the store promotions? Once the promotions are over, {M#we'll need to find a way to thank them.}{F#we'll need to get something nice for each of them!}", "QuestDesc_1013002503": "Promoting Random Play right outside the front of Lumina Galleria feels a bit... weird...\nLet's gear ourselves up and start promoting! But seriously, should I ask {M#Belle}{F#Wise} to help and get a costume like Officer Mewmew's?", "QuestDesc_1013002505": "That's all for today's promotions!\nGo chat with our new friend about the promotions and see what she thinks about us!", "QuestDesc_1013002602": "Is Random Play really starting to make a name for itself? Head back home to discuss the results.", "QuestDesc_1013003101": "The HIA has put out another public commission targeting the Icedrift Hollow. Anton and the Belobog team have been under the pump working on that.\nYou don't get many chances to earn dough from the Association... Let's do this!", "QuestDesc_1013003102": "I hope Safety's modifications at Turbo made it shock-resistant enough... It seems to have taken quite a few bumps along the way.\nI received a new message from the Association... \"Hard Commission\"? If it's also in the Surface area, I'll give it a try.", "QuestDesc_1013003103": "Anton and Safety seem to be squabbling over something outside the Turbo remodeling shop. Let's go over and listen in.", "QuestDesc_1013003105": "Listen in on Anton and Safety's argument back at the workshop.", "QuestDesc_1013003201": "Given that we've already investigated the surface area of the Icedrift Hollow, dealing with the remaining data samples should be no trouble. Please check the updated mechanism information in the Carrot. Good luck.\nThis is totally Lyla's style... How is this any different from the math teacher who writes an equation on the board and asks students to prove the Twin Prime Conjecture? That equation was even written by Safety and Fairy!", "QuestDesc_1013003202": "I thought the Association's \"mechanism information\" would be quite useful, but I still have to learn how to operate the conveyor belts on my own, or they'll just be a hassle while trying to complete the commission. I'll give the Shallows area Hard Commission a try. The Association placed these conveyor belts here... so they should serve a purpose, right?", "QuestDesc_1013003301": "There's another update on the public commission: \"The supply boxes left inside the Hollow can aid Independent Investigators in exploring the Hollow's environment. Please use them responsibly and avoid damaging them.\"\nSuch a complicated commission... If we could quickly make a tutorial and send it to Inter-Knot, couldn't we make some money?", "QuestDesc_1013003302": "I didn't expect Ben to get involved with the commission as well. Although I know the spatial disorder effect has nothing to do with weight, I still can't help but worry a little...\nEveryone at Belobog still has to deal with the construction site matters, so I'll ask Fairy to monitor the Hard Commission in real time.", "QuestDesc_1013003401": "Insanity! Absolute insanity! Who would plant so many bombs in the depths of the Icedrift Hollow! Do they think there aren't enough fissures there, or perhaps they find the space not fragile enough?!\n—Latest comment on the Inter-Knot discussion thread that has received 3000 likes. But... for more data samples, let's go!", "QuestDesc_1013003402": "It was a smart move for Belobog to give Anton the \"Blast Zone\" commission. He seems to be enjoying it immensely.\nI'll need to carefully plot the route for the Hard Commission myself... I certainly don't want to be free-falling with explosives!", "QuestDesc_1013003501": "We've finally reached the deepest level of the Icedrift Hollow... I'm just about to claim all the rewards from the Hollow Investigative Association!\nThe guides I've made before are gradually attracting the attention of other Proxies, and some have even started paying for them... Earning double rewards from a single commission is awesome.", "QuestDesc_1013003502": "Using springs for quick movement is indeed a good idea... but the fissures are now forming more efficiently as well.\n...No wonder the folks at Belobog gave this commission to their nimble president. Let's hurry up and complete the last Hard Commission and take the final rewards from the Association and the extra earnings from Inter-Knot!", "QuestDesc_1013005201": "The lady standing in front of Random Play — Don't tell me she's Connie Esper, the fourth-place winner in the \"My Favorite Movie Directors\" ranking?", "QuestDesc_1013005202": "The lady standing in front of Random Play — Don't tell me she's Connie Esper, the fourth-place winner in the \"My Favorite Movie Directors\" ranking?", "QuestDesc_1013005301": "\"A band of thugs from the Outer Ring, they don't know each other, they are all nicely dressed, and ambitious, especially the leader...\"\nWork as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013005302": "\"A band of thugs from the Outer Ring, they don't know each other, they are all nicely dressed, and ambitious, especially the leader...\"\nWork as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013005401": "\"He's tapping his knuckles on the wooden tabletop. And here's his plan: robbing the jewelry shop across from the cafe after lunch...\"\nWork as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013005501": "Work as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013005502": "Work as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013005601": "QuestDesc_1013005601", "QuestDesc_1013005701": "QuestDesc_1013005701", "QuestDesc_1013005801": "\"A band of thugs from the Outer Ring, they don't know each other, they are all nicely dressed, and ambitious, especially the leader...\"\nWork as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013005802": "\"A band of thugs from the Outer Ring, they don't know each other, they are all nicely dressed, and ambitious, especially the leader...\"\nWork as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013005901": "\"He's tapping his knuckles on the wooden tabletop. And here's his plan: robbing the jewelry shop across from the cafe after lunch...\"\nWork as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013006110": "There's a table in front of the video store with some repair tools on it.\nIs this a new service Random Play is offering that you didn't know about? Go check it out!", "QuestDesc_1013006120": "As expected, there are customers who need our playback device calibration service!\nHelp Fahmira calibrate the signal on her playback device. A \"white shadow of the Ballet Twins\"... that sounds a bit unsettling...", "QuestDesc_1013006130": "The video player's signal has been calibrated! Now, Fahmira can rewatch the videos from before.\nLet's go to the entrance and tell her.", "QuestDesc_1013006210": "Ida brought her newly bought video player and needs your help to calibrate the signal.\nShe is already at the entrance of the store. Go take a look.", "QuestDesc_1013006220": "So this video player is brand-new. No wonder Ida needed someone to test it.\nIt actually looks pretty good. No obvious defects whatsoever. Let's start calibrating the signal.", "QuestDesc_1013006230": "Signal calibration complete! Now Ida can go home and watch some videotapes.\nShe's still waiting outside the store. Go tell her right away.", "QuestDesc_1013006310": "Aunt Sophie accidentally broke her video player and needs your help to calibrate the signal.\nShe's already at the entrance of the store. Go take a look.", "QuestDesc_1013006320": "According to Aunt Sophie, it looks like some water got into the video player.\nYou just opened it up and checked, but luckily, there are no visible water stains. Let's start calibrating the signal.", "QuestDesc_1013006330": "Signal calibration complete! Looks like Aunt Sophie doesn't need to replace the video player this time.\nShe's still waiting outside the store. Go let her know right away.", "QuestDesc_1013006410": "Grandpa Luke brought his \"old pal\" and needs your help to fix it.\nHe's already at the entrance of the store. Go take a look.", "QuestDesc_1013006420": "The way Grandpa Luke fixes the video player is certainly very \"straightforward.\" The \"old pal\" must have had a hard time all these years.\nNevertheless, it seems the hardware isn't severely damaged. Let's start calibrating the signal.", "QuestDesc_1013006430": "Signal calibration complete! Grandpa Luke's old pal is working again!\nGrandpa Luke's still waiting outside the store. Go tell him right away.", "QuestDesc_1013006510": "Tully seems to have accidentally broken the Association's video player, and it needs your help for repairs.\nIt's at the store entrance. Go take a look.", "QuestDesc_1013006520": "So this is the video player they use on the second floor of the HIA Career Club? It sure looks like a model they'd like.\nSeems like Tully accidentally changed the frequency and didn't know how to change it back. Let's start calibrating the signal.", "QuestDesc_1013006530": "Signal calibration complete! Now Tully can sneak it back where it belongs.\nIt's still waiting outside the store. Go tell it right away.", "QuestDesc_1013006610": "That person at the entrance... Looks like Fahmira.\nI just remembered she came by to fix her playback device and mentioned something about a silver shadow following Archie in Ballet Twins.\nI'm really curious what it is! Go ask her now.", "QuestDesc_10130071": "I got a notification about a new HIA event: \"This event welcomes all challengers in New Eridu. But you should assess your skills thoroughly before signing up.\"\nHmm, I think I know who to ask about this now...", "QuestDesc_1013007110": "I got a notification about a new HIA event: \"This event welcomes all challengers in New Eridu. But you should assess your skills thoroughly before signing up.\"\nHmm, I think I know who to ask about this now...", "QuestDesc_1013008201": "There's a weird noise by the back door. Did a customer accidentally wander into the Parking Lot? I should go check it out.", "QuestDesc_1013008202": "Since the lady is certain that she lost her citizen card at Random Play, let's go to Public Security and help her apply for a new one.\n It's been a while since last dealing with the citizen card process... Best to ask what documents are required first.", "QuestDesc_1013008203": "Didn't expect to see Qingyi at PubSec! But right now, what's important is to figure out what documents are needed to apply for a new citizen card. Go line up to talk to Amy.", "QuestDesc_1013008301": "Take the materials granny gave us and head to Public Security to get her a new citizen card.\nAmy seems super reliable! But, is it still her working hours right now...?", "QuestDesc_1013008302": "So Zhu Yuan helps out at the General Affairs department sometimes, too? Wow, what a passionate officer...\nLooks like I've got all the documents, time to head to the service counter and line up for Amy!", "QuestDesc_1013008401": "I recall the Hollow Entry Permit application materials had changed...\nLet's go ask Amy while we wait to hear about the Citizen Card Application progress.", "QuestDesc_1013008402": "Is what Amy and Conrad were talking about the new rules that Zhu Yuan mentioned?\nIf Hollow Entry Permit application materials are changing... I can pretend to be playing on my phone while eavesdropping!", "QuestDesc_1013008501": "If everything goes well, we can get granny's new citizen card at Public Security today.", "QuestDesc_1013008502": "Seth is such a kind, passionate colleague! But what did Amy say she wanted him to do...?\nLet's head over to Amy's service counter and line up!", "QuestDesc_1013008601": "Surely nothing will go sideways this time, right? Time to line up and collect the citizen card.", "QuestDesc_1013008602": "Finally! I got the citizen card! Amy always seems to be on-duty whenever I get to Public Security. She sure works hard.\nGranny sent a message just now about meeting at Lumina Square. Let's go find her.", "QuestDesc_1013009001": "Work as Connie's assistant to finalize the cast and location of the film.", "QuestDesc_1013009101": "\"This NEPS undercover agent is dangerous and charming — so charming, in fact, that they forgot their suspicions...\"\nWork as Connie's assistant, finalize the cast and location for Scene Two of the film.", "QuestDesc_1013009102": "\"This NEPS undercover agent is dangerous and charming — so charming, in fact, that they forgot their suspicions...\"\nWork as Connie's assistant, finalize the cast and location for Scene Two of the film.", "QuestDesc_1013009201": "\"The heist was becoming increasingly dangerous, and the undercover agent's mission was at its most precarious. Shocked and angry at the betrayal, they clashed before the Hollow under the setting sun...\"\nAs Connie's assistant director, handle the casting and location selection for the second scene.", "QuestDesc_1013009301": "QuestDesc_1013009301", "QuestDesc_1013009401": "Work as Connie's assistant, finalize the cast and location for Scene Two of the film.", "QuestDesc_1013009501": "\"This NEPS undercover agent is dangerous and charming — so charming, in fact, that they forgot their suspicions...\"\nWork as Connie's assistant, finalize the cast and location for Scene Two of the film.", "QuestDesc_1013009502": "\"This NEPS undercover agent is dangerous and charming — so charming, in fact, that they forgot their suspicions...\"\nWork as Connie's assistant, finalize the cast and location for Scene Two of the film.", "QuestDesc_1013009601": "\"The heist was becoming increasingly dangerous, and the undercover agent's mission was at its most precarious. Shocked and angry at the betrayal, they clashed before the Hollow under the setting sun...\"\nAs Connie's assistant director, handle the casting and location selection for the second scene.", "QuestDesc_1013009701": "Work as Connie's assistant, finalize the cast and location for Scene Three of the film.", "QuestDesc_1013009801": "\"Yet, there remained a 'close friend' who trusted her loyalty, and thus, in the standoff between the evildoers, bullets were exchanged...\"\nWork as Connie's assistant, finalize the cast and location for Scene Three of the film.", "QuestDesc_1013009901": "\"The false yet sincere 'dear friend', covered in blood, collapsed in {M#his}{F#her} arms. The officer offered {M#him}{F#her} a final confession. The film ends at the place where they most frequently met...\"", "QuestDesc_1013010001": "QuestDesc_1013010001", "QuestDesc_1013013010": "Billy is at the entrance of the arcade. Meet him there!", "QuestDesc_1013013020": "Billy is at the entrance of the arcade. Meet him there!", "QuestDesc_1013013030": "How about visiting the arcade and checking out the details of the new event?", "QuestDesc_1013013110": "Who is the owner of this heavy safe? Hopefully, Enzo will be able to open it and find its owner based on the contents...", "QuestDesc_1013013210": "Who is the owner of this spotless safe? Hopefully, Enzo will be able to open it and find its owner based on the contents...", "QuestDesc_1013013310": "Who is the owner of this strange safe? Hopefully, Enzo will be able to open it and find its owner based on the contents...", "QuestDesc_1013013410": "Who is the owner of this lightweight safe? Hopefully, Enzo will be able to open it and find its owner based on the contents...", "QuestDesc_1013013510": "Though the treasure is very tempting, there's no need to rush. Go rest for now.", "QuestDesc_1013013610": "The area for treasure hunting has expanded. Let's work hard for that vacation money!", "QuestDesc_1013013611": "Though the treasure is very tempting, there's no need to rush. Go rest for now.", "QuestDesc_1013013710": "The treasure-hunting area is expanding! The vacation funds are within reach!", "QuestDesc_1013013711": "You've done a lot today. It's time to rest up...", "QuestDesc_1013013810": "I can't plan for the unexpected. Better save my energy for what's coming next!", "QuestDesc_1013013910": "Though the treasure is very tempting, there's no need to rush. Go rest for now.", "QuestDesc_1013014110": "That's strange. What is going ON today... First, {F#Wise}{M#Belle} wanted to talk about a weird commission, and then Eous tells me it's got \"something to say\"...\nLet's go and check out what Eous has to say first!", "QuestDesc_1013014115": "It is another familiar Hollow commission, but we need to hand over the goods at the familiar parking lot. Plus, Eous has been complaining of weird sounds around there.\nLet's get Eous to guard the gate to the parking lot! Go complete the commission first, and then we can come back to see what's going on.", "QuestDesc_1013014120": "Fairy's navigating skills are as solid as ever. Now that the VCR has been found, we can draw a line under this commission.\nBut who decided the parking lot of our video store as the handover spot? How about... getting Eous to stake out whoever comes to collect the VCR?", "QuestDesc_1013014125": "You can actually apply to pay fees on an Inter-Knot commission later? This is unheard of! \nHang on... Hold pause on that delay! Find out what's going on with the gate — who's trying to the VCR from right in front of Eous? Is it that weird client?!", "QuestDesc_1013014130": "How could it be Amillion? And that request about delaying payment on the commission definitely sounds like something Nicole would do!\nBut that was a random commission which {F#Wise}{M#Belle} scooped up... How could it be an old client? Don't tell me something's wrong with the Inter-Knot algorithm!", "QuestDesc_1013014135": "I really want to get Amillion a language module update... My garbled attempts at communication only result in another strange promise.\nBut Amillion's photo gives a clearer picture of things: It's high up on the Brant Street Construction Site. We can take a ride on the Belobog elevator.", "QuestDesc_1013014140": "Amillion's Bangboo buddy seems to be quite polite. Take it back to meet Amillion!", "QuestDesc_1013014145": "You're sure you heard Amillion say \"Friends\" and \"Everyone,\" but how come the little Bangboo... are already partying up in the parking lot?\nThey look really excited. Now that we've brought Luckyboo back safely, let's go over and hear what they're chatting about.", "QuestDesc_1013014150": "I have somehow inexplicably joined a strange Bangboo organization... And they want us all to train together...\nWhat a wonderful day! Let's go back and chat with Eous and {F#Wise}{M#Belle} about what happened today.", "QuestDesc_1013014171": "Finally, everything's done! But I have this feeling something new will come knocking soon...\nAnyway, let's just wait patiently for now.", "QuestDesc_1013014181": "The little Bangboo have put together a strict training schedule to ensure they can capture the Golden Bangboo, along with various events to celebrate.\nSince I'm already in their squad, I should go to Sixth Street to help them complete the Ambush Training and rehearse for the Celebration Photo!", "QuestDesc_1013014191": "The little Bangboo have put together a strict training schedule to ensure they can capture the Golden Bangboo, along with various events to celebrate.\nSince I'm already in their squad, I should go to Sixth Street to help them complete the Ambush Training and rehearse for the Celebration Photo!", "QuestDesc_1013014210": "There's some strange noises coming from the parking lot again. Has the little Bangboo's party started already?", "QuestDesc_1013014215": "I always thought these kids were too reckless... And sure enough, one of them has fallen into a Hollow!\nEven though it's not too dangerous if they manage to find somewhere to hide... I'd better get down there and help Look Away get back!", "QuestDesc_1013014220": "Look Away looks terrified. It really is as timid and shy as its name suggests... Gotta take it back to Amillion and the others.\nBut that over there, isn't that... the Golden Bangboo they've all been talking about? It really is shiny and gold — and it sure looks very cunning!", "QuestDesc_1013014225": "I almost forgot that one of the Bangboo didn't show up yesterday. But seeing as it didn't fall into a Hollow, trying to find it at Lumina Square...\nTrying to find a little Bangboo at Lumina Square is like finding a needle in a haystack! I can only hope the information from Amillion and the others is trustworthy.", "QuestDesc_1013014230": "I find a \"brave Bangboo that wants to complete grand adventures\"! Pfft... Rather, it's obviously just a spooked little kid!\nQuickly take it back to the other kids so that it can share tales about its adventure.", "QuestDesc_1013014235": "The little Bangboo have finally reunited! Despite there being no progress with the Golden Bangboo, at least everyone is now hanging out with each other peacefully. That's not too bad! Listen in on what they're saying this time.", "QuestDesc_1013014240": "Luckyboo seems a little suspicious, and Little Lord doesn't look too pleased about things either... But kids are always flicking on to new ideas.\nMaybe tomorrow, everyone will get along happily together? That is, if Fairy can help locate the Golden Bangboo...", "QuestDesc_1013014271": "Finally, everything's done! But I have this feeling something new will come knocking soon...\nAnyway, let's just wait patiently for now.", "QuestDesc_1013014281": "The little Bangboo have put together a strict training schedule to ensure they can capture the Golden Bangboo, along with various events to celebrate.\nSince I'm already in their squad, I should go to Lumina Square to help them complete the Ambush Training and rehearse for the Celebration Photo!", "QuestDesc_1013014291": "The little Bangboo have put together a strict training schedule to ensure they can capture the Golden Bangboo, along with various events to celebrate.\nSince I'm already in their squad, I should go to Lumina Square to help them complete the Ambush Training and rehearse for the Celebration Photo!", "QuestDesc_1013014310": "I wonder if Fairy has been able to pull the Golden Bangboo's coordinates yet. Hopefully, the results will cheer the little Bangboo up!\nEous is not hanging out with Amillion and the others... but it still seems very concerned. Let's find it and go check out Fairy's calculation results.", "QuestDesc_1013014315": "Sure enough, Fairy's found a way... Seeing as the calculations are corroborated by surveillance footage, then Fairy's elemental movement analysis must be reliable.\nNow we just need to clear away the Ethereals from the data collection point and have faith in Fairy... Let's go!", "QuestDesc_1013014320": "How did Amillion sneak into the Hollow! Luckily, those Ethereals are not particularly aggressive...\nGo check in on Amillion and then ask Fairy whether she's calculated the coordinates yet. What's going on? Even I'm getting excited now!", "QuestDesc_1013014325": "Go and take Fairy's work to the little Bangboo! After so many rehearsals together, everyone must be really pumped for the actual capture operation!\nPlus, Amillion seemed anxious and a little mysterious just then... Maybe it has something to say?", "QuestDesc_1013014330": "No wonder Amillion has been so secretive — it's invited some powerful reinforcements to the scene.\nIs this photo from the adventurer? It's shot outside the HIA Career Club... Maybe it drove here in a car? Let's go check nearby the exit to the parking lot.", "QuestDesc_1013014335": "With the Superstar Explorer's guidance, the little Bangboo might just have a better chance at catching that Golden Bangboo!\nHave a listen to what they're talking about and perhaps we can find out about their plans! I'm kinda looking forward to what they come up with...", "QuestDesc_1013014340": "That's taken a totally unexpected direction... Luckyboo showed signs of anxiety and hesitation before, and this time, it's rejection from its hero...\nWill the little Bangboo be able to cheer up this time? Amillion has been planning this and looking forward to it for so long. It's going to be sad...", "QuestDesc_1013014345": "I thought the little Bangboo would be pumped to go get that Golden Bangboo with the Superstar Explorer's guidance, but the meeting ended pretty unpleasantly in the end.\nBut they don't seem like the kind of kids to stay down in the dumps! This setback is a real pity, but they should be able to cheer themselves up soon, right?", "QuestDesc_1013014371": "Finally, everything's done! But I have this feeling something new will come knocking soon...\nAnyway, let's just wait patiently for now.", "QuestDesc_1013014381": "The little Bangboo have put together a strict training schedule to ensure they can capture the Golden Bangboo! ... Plus various events to celebrate.\nSeeing as I'm already in their squad, I should go to Brant Street Construction Site and help everyone complete the Ambush Training plus rehearse for the Celebration Photo!", "QuestDesc_1013014391": "The little Bangboo have put together a strict training schedule to ensure they can capture the Golden Bangboo! ... Plus various events to celebrate.\nSeeing as I'm already in their squad, I should go to Brant Street Construction Site and help everyone complete the Ambush Training plus rehearse for the Celebration Photo!", "QuestDesc_1013014405": "A DM from {F#Wise}{M#Belle} — what's that about? Don't tell me they've found something strange... Check out what's going on.", "QuestDesc_1013014410": "Eous wants to chat...? That sounds kinda strange...\nI mean, Eous has always been sweet and well-behaved, sometimes even a little too quiet... What could it be that's made it want to chat?", "QuestDesc_1013014415": "So it just wants the day off to hang out with its friends. That's completely reasonable!\nSo long as it doesn't wander off into a dangerous Hollow, or stray too far away, or end up in a place where there aren't any Bangboo charging stations... Forget it, we're going to have to follow it.", "QuestDesc_1013014420": "So Eous' friends are, in fact, the same little Bangboo that Amillion was hanging out with before! They've sure perked up and are planning to hunt the Golden Bangboo together!\nConsidering how reckless these kids are... I'd better keep Eous company through sensory sync.", "QuestDesc_1013014425": "Though they couldn't catch the Golden Bangboo, the kids witnessed that shiny scene once again. It must have been a pretty good experience.\nI wonder what they'll be talking about. What happened today? Let's go eavesdrop on the conversation!", "QuestDesc_1013014471": "Finally, everything's done! But I have this feeling something new will come knocking soon...\nAnyway, let's just wait patiently for now.", "QuestDesc_1013014505": "Just as you're worrying about Eous, a DM from {F#Wise}{M#Belle} suddenly arrives.\nDid Eous say something again? I feel like the worry of losing its friends is really getting to it. What a headache...", "QuestDesc_1013014510": "Eous sneaked out?! That's never happened before!\nLook around Sixth Street for it, as it can't have gotten very far... Maybe it went to resolve things from before with its friends?", "QuestDesc_1013014515": "Eous is still frustrated about that thing with its friends... But Amillion's not here, and who knows where the other little Bangboo have gone...\nAnyway, go back and comfort Eous. Perhaps {F#Wise}{M#Belle} or Fairy will have another good idea?", "QuestDesc_1013014520": "Fairy proposes to capture the Golden Bangboo so that Eous can impress his friends. The day when humans take friendship advice from AI has finally come.", "QuestDesc_1013014523": "Finally, everything has fallen into place — we caught the Golden Bangboo, and to top it off, unexpectedly got hold of an even rarer Platinum Bangboo! Let's snap a group photo of these extraordinary little Bangboo... as a tribute to perseverance and good fortune!", "QuestDesc_1013014525": "The little Bangboo absolutely adore this authentic \"celebration photos\"! So, how will they discuss today? Has Eous resolved its worries? Where will they all go play together next time? ... Let's listen to what they say.", "QuestDesc_1013015001": "Work as Connie's assistant, finalize the cast and location for Scene Three of the film.", "QuestDesc_1013015101": "\"Yet, there remained a 'close friend' who trusted her loyalty, and thus, in the standoff between the evildoers, bullets were exchanged...\"\nWork as Connie's assistant, finalize the cast and location for Scene Three of the film.", "QuestDesc_1013015201": "\"The false yet sincere 'dear friend', covered in blood, collapsed in {M#his}{F#her} arms. The officer offered {M#him}{F#her} a final confession. The film ends at the place where they most frequently met...\"", "QuestDesc_1013015701": "As Connie's assistant director, complete \"Craftsmith's Treasure.\"", "QuestDesc_1013015801": "As Connie's assistant director, complete \"Birds Which Fly Over the Abyss.\"", "QuestDesc_1013020101": "Work as Connie's assistant, finalize the cast and location for Scene One of the film.", "QuestDesc_1013020201": "Work as Connie's assistant, finalize the cast and location for Scene Two of the film.", "QuestDesc_1013020301": "Work as Connie's assistant, finalize the cast and location for Scene Three of the film.", "QuestDesc_10135101": "Although there's nothing of any real value in the parking lot, we should still hurry back and make sure nothing's happened!", "QuestDesc_10135102": "A graffiti showdown... Do people really duel over graffiti? At the street exit... Let's go check it out when we have time.", "QuestDesc_10135103": "Speak with Sant, and see what they plan on doing next.", "QuestDesc_10135104": "That should be enough cans of spray paint. Talk to Sant.", "QuestDesc_10135105": "Talk to Lanks and hear what the Colorful Knights are planning next.", "QuestDesc_10135106": "Someone's sent a private message. At this point, it must be a message from Lanks.", "QuestDesc_10135107": "Go into the Hollow and complete Lanks' commission.", "QuestDesc_10135108": "The graffiti in the Hollow has been destroyed. There's nothing that can be done except informing the two battling graffiti gangs about the news.", "QuestDesc_10135109": "A new chapter has opened in the graffiti showdown, so... you're back to collecting cans of spray paint for now...", "QuestDesc_10135110": "Help Sant learn more about the other gang and see how they're dealing with their demand for cans of spray paint.", "QuestDesc_10135111": "Now that the cans of spray paint have been collected, round two of the graffiti showdown can begin!", "QuestDesc_10135112": "There's a DM from someone... It must be Lanks!", "QuestDesc_10135113": "Go into the Hollow and complete Lanks' commission.", "QuestDesc_10135114": "The graffiti showdown was settled with a result that nobody wanted to see...", "QuestDesc_10135115": "Sant can't collect all the cans of spray paint on his own. Help him out.", "QuestDesc_10135116": "Sant can't collect all the cans of spray paint on his own. Help him out.", "QuestDesc_10135117": "The graffiti showdown had come to an end, but Sant's cans collection work would continue on.", "QuestDesc_10135118": "Finally, that's the last of the spray cans...", "QuestDesc_10135119": "Lanks said he posted a commission on Inter-Knot. Maybe he'll find it...", "QuestDesc_101500062": "Soldier 11 appears near the trash can in the alley behind Godfinger, and she seems to have a little black cat with her... Quickly grab her for a chat.", "QuestDesc_101500063": "Soldier 11 appears near the trash can in the alley behind Godfinger, and she seems to have a little black cat with her... Quickly grab her for a chat.", "QuestDesc_101500064": "Soldier 11 appears near the trash can in the alley behind Godfinger, and she seems to have a little black cat with her... Quickly grab her for a chat.", "QuestDesc_101500068": "Soldier 11 appears near the trash can in the alley behind Godfinger, and looks as though she's feeding the little black cat from before... Quickly grab her for a chat.", "QuestDesc_101500069": "Soldier 11 appears near the trash can in the alley behind Godfinger, and looks as though she's feeding the little black cat from before... Quickly grab her for a chat.", "QuestDesc_101500070": "Soldier 11 appears near the trash can in the alley behind Godfinger, and looks as though she's feeding the little black cat from before... Quickly grab her for a chat.", "QuestDesc_101500071": "Soldier 11 invited me to a late-night meeting with Inky... I should meet her in the alley behind Godfinger near the trash can at the agreed time.", "QuestDesc_101500072": "Soldier 11 invited me to a late-night meeting with Inky... I should meet her in the alley behind Godfinger near the trash can at the agreed time.", "QuestDesc_101500073": "Soldier 11 invited me to a late-night meeting with Inky... I should meet her in the alley behind Godfinger near the trash can at the agreed time.", "QuestDesc_101500074": "Soldier 11 invited me to meet up late at night in front of the video store. It seems like she has something to tell me about Inky. I should head there at the agreed time.", "QuestDesc_101500075": "Soldier 11 invited me to meet up late at night in front of the video store. It seems like she has something to tell me about Inky. I should head there at the agreed time.", "QuestDesc_101500076": "Soldier 11 invited me to meet up late at night in front of the video store. It seems like she has something to tell me about Inky. I should head there at the agreed time.", "QuestDesc_101500077": "Soldier 11 appears near the trash can in the alley behind Godfinger, and she seems to have a little black cat with her... Quickly grab her for a chat.", "QuestDesc_101500078": "Go to the alley behind Godfinger, find the little black cat near the trash can, and interact with it.", "QuestDesc_101500080": "Soldier 11 appears near the trash can in the alley behind Godfinger, and looks as though she's feeding the little black cat from before... Quickly grab her for a chat.", "QuestDesc_101500086": "Some snacks should bring you and Inky closer together... Go check the convenience store when you have time", "QuestDesc_101500087": "You didn't bring any mackerel, but canned cat food works just great for attracting cats! Try feeding Inky some of the canned cat food.", "QuestDesc_101500088": "Better late than never, and the convenience store just happens to be stocking some new canned cat food that Inky is going to love!", "QuestDesc_101500089": "Soldier 11 invited me to a late-night meeting with Inky... I should meet her in the alley behind Godfinger near the trash can at the agreed time.", "QuestDesc_1019001": "Shepherd is anxious about this. Go check it out now.", "QuestDesc_107010011": "Every day's a surprise in New Eridu, and 80% of them aren't pleasant.", "QuestDesc_107010021": "Do not go tamely into Hollows...", "QuestDesc_107010031": "People in the Hollows without an aptitude for Ether might just meet the grisliest end...", "QuestDesc_107010041": "Proxies all have their own expertise, and Phaethon's trump card is... transforming into a Bangboo!", "QuestDesc_107010051": "Pay attention not to what one says, but to what they do, especially in times of crisis.", "QuestDesc_107010061": "The strongbox has been recovered, but there's still an urgent matter at hand...", "QuestDesc_107010071": "The strongbox has been recovered, but there's still an urgent matter at hand...", "QuestDesc_107010081": "Every day's a surprise in New Eridu... and 10% is indeed truly surprising... Pretty much?", "QuestDesc_107020011": "Normal everyday life is only precious once it's lost", "QuestDesc_107020021": "The motto of the Cunning Hares is \"Where there's a profit, there's a way.\"", "QuestDesc_107020031": "Will the important family heirloom be inside the abandoned hideout?", "QuestDesc_107020041": "The old-school odd-job agency counts a commission's value by steps taken. even in the face of unfathomable depths, there's no room for compromise.", "QuestDesc_107020051": "The old-school odd-job agency counts a commission's value by steps taken", "QuestDesc_107020061": "The old-school odd-job agency counts a commission's value by steps taken", "QuestDesc_107030011": "The right time at the right place", "QuestDesc_107030012": "The right time at the right place with the right companion.", "QuestDesc_107030021": "Are the stories concealing the very reason behind her ambiguity in the first place?", "QuestDesc_107030031": "Is it a wise decision to go running around inside the Hollows?", "QuestDesc_107030041": "What the searchers encountered was a trickier trap than a ghost.", "QuestDesc_107030051": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "QuestDesc_107030061": "Luck doesn't come in pairs, misfortune does", "QuestDesc_107030071": "Can a seed of lies grow into a gorgeous bouquet?", "QuestDesc_107030081": "Once you've lost something, you'll cherish the tedium of everyday life", "QuestDesc_107030091": "Can seeds of lies grow into a gorgeous bouquet?", "QuestDesc_107030092": "Irregular opponents require irregular measures.", "QuestDesc_107040031": "In search of a real bro...", "QuestDesc_107040041": "Call for a love that comes once in a lifetime at the center of a Hollow!", "QuestDesc_107040051": "The task of reinforcing the seal falls upon the Enlightened Sinner!", "QuestDesc_107050021": "A haunting figure that doesn't even look back.", "QuestDesc_107050031": "What awaits at the center of the Hollow is not just the hidden truth...", "QuestDesc_107090011": "Shepherd is anxious about this. Go check it out now.", "QuestDesc_108010011": "How many steps does it take to gain the trust of a suspicious mole?", "QuestDesc_108010021": "The Hollow may not present insurmountable challenges, but humans certainly do.", "QuestDesc_108010031": "Beyond the darkness lies an even deeper darkness.", "QuestDesc_108010041": "Turn the tides and build on your advantages for a swift path to victory.", "QuestDesc_108010051": "Any rumors shall be dealt with as slander.", "QuestDesc_108010061": "No matter how many times it is repeated, it still stings.", "QuestDesc_108020011": "When cats hunt, they toy with their prey... It's in their nature.", "QuestDesc_108020021": "When cats hunt, they toy with their prey... It's in their nature.", "QuestDesc_108020031": "Witness the mighty and righteous Public Security Officer, Nekomata!", "QuestDesc_108020051": "Those who underestimate cats... will soon pay the price.", "QuestDesc_108030011": "When you care about someone, you simply cannot stay calm.", "QuestDesc_108030021": "What doesn't destroy you will give you bragging rights...", "QuestDesc_1100001": "\"How to live as yourself?\" A lifelong question... as it should be.", "QuestDesc_1100002": "Only one capable of handling unexpected situations is truly worth the payment.", "QuestDesc_1100003": "Beyond the darkness lies an even deeper darkness.", "QuestDesc_1100004": "Turn the tides and build on your advantages for a swift path to victory.", "QuestDesc_1100005": "Any rumors shall be dealt with as slander.", "QuestDesc_1100006": "No matter how many times it is repeated, it still stings.", "QuestDesc_1100101": "Cats have countless ways to repay favors, and bringing wealth to a household is the best!", "QuestDesc_1100102": "When cats hunt, they toy with their prey... It's in their nature.", "QuestDesc_1100103": "Cats have always excelled at observation and imitation over following rigid commands.", "QuestDesc_1100104": "One's true nature is revealed through choices made in times of peril.", "QuestDesc_1100105": "Those who underestimate cats... will soon pay the price.", "QuestDesc_1100106": "Please stop perpetuating the stereotype of cat Thirens!", "QuestDesc_1100201": "People are always eager for new stories.", "QuestDesc_1100202": "People are always eager for new stories.", "QuestDesc_12030600": "An invitation to the Settlement Days celebration from the Sons of Calydon.", "QuestDesc_1203060001": "{F#Wise}{M#Belle} seems to be looking for you. Go check what's going on.", "QuestDesc_1203060002": "Since you've accepted Caesar's invitation, head to Blazewood!", "QuestDesc_1203060003": "Have a Nitro-Fuel showdown with Lighter at Steeltusk!", "QuestDesc_1203060004": "Borrow some Nitro-Fuel from the residents of Blazewood.", "QuestDesc_1203060005": "You've got the Nitro-Fuel. Head back and continue the showdown with Lighter!", "QuestDesc_1203060006": "Buy Nitro-Fuel raffle tickets from the vendor to support Lighter.", "QuestDesc_1203060007": "The challenge is about to begin. Go watch it now!", "QuestDesc_1203060008": "Go to Steeltusk and find Burnice to redeem the Nitro-Fuel raffle tickets.", "QuestDesc_1203060009": "Find Lighter and help Burnice deliver her message.", "QuestDesc_1203060010": "{F#Wise}{M#Belle} has arrived at the Outer Ring, tell them what happened today!", "QuestDesc_12030601": "The morning after the celebration, surprises are always the wake-up call for a groggy mind.", "QuestDesc_1203060101": "I wonder if Steeltusk is as lively today. Let's go check it out!", "QuestDesc_1203060102": "Go into the Hollow and look for Lighter to make suer he's okay.", "QuestDesc_1203060103": "Now that we've uncovered the plot of Calydon's old enemies, I should go ask Lighter what the plan is for tomorrow.", "QuestDesc_1203060104": "You've been through a lot today, chat with {F#Wise}{M#Belle} and try to take it easy.", "QuestDesc_12030602": "Gratitude before battle is always accompanied by apprehension.", "QuestDesc_1203060201": "Find Lighter and confirm today's plans with him.", "QuestDesc_1203060202": "Lead Lighter through the Hollow, and take the shortest path to get to Calydon's old enemy!", "QuestDesc_1203060203": "Lighter seems to have something to say about what happened today...", "QuestDesc_1203060204": "Everything has been resolved, go back and chat with {F#Wise}{M#Belle}!", "QuestDesc_1203540101": "Read Koleda's DM.", "QuestDesc_1203540102": "Talk about Koleda's DM with {M#Belle}{F#Wise}.", "QuestDesc_1203540103": "You hear a hurried knock at the door, and {M#Belle}{F#Wise} goes to answer it. Go see what's happening.", "QuestDesc_1203540104": "Koleda leaves. Talk to {M#Belle}{F#Wise} about what just happened.", "QuestDesc_1203540105": "Read Koleda's DM.", "QuestDesc_1203540106": "Koleda sends you a DM. Go to Lumina Square to meet up with her.", "QuestDesc_1203540107": "Go find that little know-it-all kid and ask them about things.", "QuestDesc_1203540109": "What did The All-Knowing mean by \"that grown-ups' favorite place\"... Go ask some kids.", "QuestDesc_1203540110": "Lisha and Dan seem to be in the precinct's parking lot. Go find them.", "QuestDesc_1203540111": "It's highly likely that Emmie is near the convenience store... Go find her and talk to her.", "QuestDesc_1203540112": "Now that you've found all the kids, go report task completion to Grace.", "QuestDesc_1203540113": "After reporting to Grace, go talk to Koleda about the squad's situation.", "QuestDesc_1203540114": "The kids are already singing in a choir... Now's your chance to act. Talk to Grace.", "QuestDesc_1203540115": "I should discuss the current situation with {M#Belle}{F#Wise}.", "QuestDesc_1203540201": "Read Koleda's DM.", "QuestDesc_1203540202": "Enter the Hollow via the HDD and visit Koleda.", "QuestDesc_1203540203": "The situation just now seemed to be somewhat chaotic. Talk to {M#Belle}{F#Wise} and sort out what's going on.", "QuestDesc_1203540301": "Read Koleda's DM.", "QuestDesc_1203540302": "Enter the Hollow via the HDD and rescue the lost kids.", "QuestDesc_1203540303": "Discuss what happened today with {M#Belle}{F#Wise}.", "QuestDesc_1203540304": "Read Koleda's DM.", "QuestDesc_1203540305": "Koleda sends you a DM. Go to Lumina Square to meet up with her.", "QuestDesc_1203540306": "Koleda and Emmie have both left. Talk to {M#Belle}{F#Wise}.", "QuestDesc_1203540307": "Koleda and Emmie have both left. Talk to {M#Belle}{F#Wise}.", "QuestDesc_1203550101": "Lycaon sent a strange DM... Quick, check it out.", "QuestDesc_1203550102": "Discuss the strange private message Lycaon sent with {M#Belle}{F#Wise}.", "QuestDesc_1203550103": "There's a very rhythmic knock on the door — that must be Lycaon. Go open the door for him.", "QuestDesc_1203550104": "Lycaon has left. Discuss what just happened with {M#Belle}{F#Wise}.", "QuestDesc_1203550105": "If you're ready, head out via the HDD system.", "QuestDesc_1203550106": "Chat with this \"mini thief\" who refuses to admit her name is Lilac.", "QuestDesc_1203550107": "Go back to the video store and chat with {M#Belle}{F#Wise} about what happened today. Then get ready to rest.", "QuestDesc_1203550108": "Too much has happened today... I should take a break.", "QuestDesc_1203550201": "Lycaon sent a DM. It seems to be about Lilac. Check it out.", "QuestDesc_1203550202": "Lycaon has arrived at the designated location. Go talk to him.", "QuestDesc_1203550203": "Go with Lycaon and chat with Chop Junior at the Lumina Square noodle shop.", "QuestDesc_1203550204": "Help take orders for the diners lining up outside the noodle shop.", "QuestDesc_1203550205": "Lycaon said he wanted to take me to meet someone... Go speak with that \"mysterious person.\"", "QuestDesc_1203550206": "You've helped those diners place orders. Now report back to Chop Junior with Lycaon.", "QuestDesc_1203550207": "You've successfully gained information about Lilac. Discuss it with Lycaon.", "QuestDesc_1203550208": "Casey wants to trade code words to prove I'm an \"insider.\" Recall Lycaon's conversation with him and use his code word.", "QuestDesc_1203550209": "Lycaon can tell I've got something on my mind. Speak with him in more detail.", "QuestDesc_1203550210": "Lilac's cram school is over. Talk to the students around her school about her.", "QuestDesc_1203550211": "Ask the students about Lilac.", "QuestDesc_1203550212": "Lilac is right tight over there. Go talk to her.", "QuestDesc_1203550213": "Lilac ran away. Chase her down with Lycaon.", "QuestDesc_1203550214": "Lilac finally stopped. Speak with her, ASAP.", "QuestDesc_1203550215": "Discuss what happened today with {M#Belle}{F#Wise}.", "QuestDesc_1203550226": "There's always a story happening somewhere in New Eridu, but every story needs a break. Time to say goodbye to your friends, revisit your cherished videotape collection, gather your thoughts, and get back to your daily life.", "QuestDesc_1203550301": "There's a DM from Lycaon which seems to be connected to your previous agreement. Check it out, quickly.", "QuestDesc_1203550302": "Wait until sundown...", "QuestDesc_1203550303": "If you're ready, head out via the HDD system.", "QuestDesc_1203550304": "Discuss what happened today with {M#Belle}{F#Wise}.", "QuestDesc_1203550305": "Everything's finally resolved with Lilac. Time to take a break...", "QuestDesc_1203550306": "There's a DM from Lycaon which seems to be related to Lilac. Check it.", "QuestDesc_1203550307": "Lilac wants to say thanks. I should go talk to her.", "QuestDesc_1203550308": "Go back to the video store and chat with {M#Belle}{F#Wise} about what happened today. Then get ready to rest.", "QuestDesc_1203560101": "I just received a message from Rina. What's going on? Check it out if there's time.", "QuestDesc_1203560102": "Rina mentioned bringing a \"special guest\" to the video store soon. Head to the store and see what is happening.", "QuestDesc_1203560103": "Smiling and chubby... Mr. Panda in front of the coffee shop fits the description perfectly. Take a photo of him.", "QuestDesc_1203560104": "I took the photo. Return to the store and show it to Granny Leisha.", "QuestDesc_1203560105": "Although I'm not sure what \"sweetcakes\" Granny Leisha wants, I've decided to take photos of all the options I have in mind on Sixth Street.", "QuestDesc_1203560106": "There seems to be a \"sweetcake\" that matches Granny's descriptions in front of the music store. Head there and take some photos.", "QuestDesc_1203560107": "These photos should be enough. Head back to Granny Leisha.", "QuestDesc_1203560108": "Chat with {M#Belle}{F#Wise} about what happened today. Then get ready to rest.", "QuestDesc_1203560201": "A message from Rina. Perhaps it is about Granny Leisha? Check what it is about when there's time.", "QuestDesc_1203560202": "There's some commotion coming from the counter at the video store. Head over there and find out what's going on.", "QuestDesc_1203560203": "Looks like the movie ad somehow triggered Granny Leisha, and she just rushed onto Sixth Street. Go after her and find out what happened.", "QuestDesc_1203560204": "Granny Leisha's \"evacuation\" is ongoing... She seems to be trying to hide from a non-existent Hollow disaster. Follow her.", "QuestDesc_1203560205": "After a long day of running around... It is time to return to the video store and take some rest.", "QuestDesc_1203560206": "Talk to {M#Belle}{F#Wise} about what happened today", "QuestDesc_1203560207": "Chat with {M#Belle}{F#Wise} about what happened today. Then get ready to rest.", "QuestDesc_1203560213": "Granny Leisha runs away again... Go catch up on her.", "QuestDesc_1203560214": "Granny Leisha's \"evacuation\" is still ongoing... But she seems to be growing tired and has now calmed down a little. Ask her what happened.", "QuestDesc_1203560215": "Granny Leisha runs away again... Go catch up on her.", "QuestDesc_1203560216": "Granny Leisha just entered the metro station. No idea where she's heading, let's follow her.", "QuestDesc_1203560217": "Granny Leisha is running towards the metro station. Follow her.", "QuestDesc_1203560301": "A message from Rina. What's going on? Check what it is about.", "QuestDesc_1203560302": "Rina's message suggests that Granny Leisha is in trouble. Now I have to wait for Rina to come to the store for more details.", "QuestDesc_1203560304": "There's nothing else we can do but wait for Rina's message at the moment... Have a chat with {M#Belle}{F#Wise}.", "QuestDesc_1203560305": "Rina has sent you a message. See what she has to say.", "QuestDesc_1203560306": "Rina is ready to go. Use the HDD system to complete Rina's commission.", "QuestDesc_1203560307": "Now that everything is resolved, return to the video store and get some rest.", "QuestDesc_1203560308": "Chat with {M#Belle}{F#Wise} about what happened today. Then get ready to rest.", "QuestDesc_1203570102": "Qingyi isn't here yet. Watch a movie with {M#Belle}{F#Wise} while waiting for her.", "QuestDesc_1203570103": "An officer who doesn't sound like Qingyi at all is knocking. Go answer the door.", "QuestDesc_1203570104": "Qingyi has gone ahead. Meet her on the street.", "QuestDesc_1203570105": "Qingyi is waiting for you in the pedestrian area across from the Lumina Square parking lot. Go meet her there.", "QuestDesc_1203570106": "Split the work with Qingyi. Thoroughly investigate the parking lot and collect clues.", "QuestDesc_1203570107": "You've discovered a lot. Hand over the collected evidence to Qingyi.", "QuestDesc_1203570108": "Find the suspicious vehicle contaminated with Ether residue with Qingyi.", "QuestDesc_1203570109": "The investigation is concluded. Go home and tell {M#Belle}{F#Wise} about your findings.", "QuestDesc_1203570202": "Qingyi just sent you another DM. There seems to be a new clue about Teddy's whereabouts. Wait for her with {M#Belle}{F#Wise}.", "QuestDesc_1203570203": "Qingyi is here, go get the door.", "QuestDesc_1203570204": "Based on Fairy's search results of the old and new versions of the Bangboo, go to Turbo, 141, and Box Galaxy to modify Teddy No. 2 into the old version.", "QuestDesc_1203570205": "{M#Belle}{F#Wise} sent you a DM. Check it out.", "QuestDesc_1203570206": "{M#Belle}{F#Wise} mentioned a visitor at home. Go talk to them.", "QuestDesc_1203570207": "{M#Belle}{F#Wise} seems to have something to say. Go have a chat.", "QuestDesc_1203570302": "{M#Belle}{F#Wise} seems a little anxious. Go have a chat.", "QuestDesc_1203570303": "Someone claiming to be from Public Security is knocking. Is it Qingyi? Go answer the door.", "QuestDesc_1203570304": "Based on Fairy's search results on Inter-Knot, go to the coordinates in Cretan Hollow and find Qingyi, who went in alone.", "QuestDesc_1203570305": "Based on Fairy's search results on Inter-Knot, go to the coordinates in Cretan Hollow and find Qingyi, who went in alone.", "QuestDesc_1203570306": "Things have finally come to a close. {M#Belle}{F#Wise} seems to have something to say. Go have a chat.", "QuestDesc_1203580101": "Talk to {M#Belle}{F#Wise} about the commission.", "QuestDesc_1203580102": "Talk to {M#Belle}{F#Wise} about the commission.", "QuestDesc_1203580103": "Enter the Hollow via the HDD", "QuestDesc_1203580104": "The commission is done. I should talk to {F#Wise}{M#Belle}", "QuestDesc_1203580105": "Burnice and Piper are not far away. Find them on Sixth Street.", "QuestDesc_1203580106": "Return to the video store and watch the lottery program.", "QuestDesc_1203580107": "The program will be starting soon. Let's turn on the TV.", "QuestDesc_1203580108": "I should talk with Burnice about her thoughts.", "QuestDesc_1203580109": "Talk to {M#Belle}{F#Wise} about what just happened.", "QuestDesc_1203580202": "Talk with Burnice about her intentions.", "QuestDesc_1203580203": "Talk to {M#Belle}{F#Wise} about what just happened.", "QuestDesc_1203580204": "Enter the Hollow via the HDD", "QuestDesc_1203580205": "Burnice and Piper are near the newsstand. I should talk to them.", "QuestDesc_1203580206": "Go back to the video store", "QuestDesc_1203580207": "Talk to {M#Belle}{F#Wise} about what just happened.", "QuestDesc_12035803": "Talk to Burnice.", "QuestDesc_1203580301": "Accept Burnice's invitation and head to the Outer Ring.", "QuestDesc_1203580302": "Accept Burnice's invitation and head to the Outer Ring.", "QuestDesc_1203580303": "Use the HDD system in the Outer Ring to enter the Hollow and assist Burnice and Piper.", "QuestDesc_1203580304": "Burnice and Piper are waiting, I should talk to them.", "QuestDesc_1203580305": "We found the newspaper containing the lottery information. Now it's time to read it.", "QuestDesc_1203580306": "Inform Burnice of the news.", "QuestDesc_1203580307": "Talk to {M#Belle}{F#Wise} about what just happened.", "QuestDesc_1205020102": "Help Nicole answer the payphone.", "QuestDesc_1205020103": "You hear something strange come over the payphone...", "QuestDesc_1205020104": "There's a DM from Nicole. Check it now.", "QuestDesc_1205020105": "You have an appointment with Nicole to meet beside the payphone.", "QuestDesc_1205020202": "You have an appointment with Nicole to meet beside the payphone.", "QuestDesc_1205060901": "Corin seems to have something she needs my help with. Check the DM she just sent.", "QuestDesc_1205060902": "Corin wants to watch \"Back 2 Life.\" Help her find a copy of this videotape.\n\n\"Obtained by completing the Agent commission 'Mole in the Hole'\"", "QuestDesc_1205060903": "Corin heard I've already found a copy of \"Back 2 Life.\" Check the DM she just sent.", "QuestDesc_1205060904": "Corin is waiting near the video store. Go meet up with her.", "QuestDesc_1205061601": "Corin is visibly upset outside the video store, shaking from head to toe. I should ask what's wrong...", "QuestDesc_1205061602": "Corin is already waiting for me over at Waterfall Soup. I should meet up with her.", "QuestDesc_1205061701": "Help Corin take her photo.\nI should meet up with her at the Brant Street Construction Site at the agreed time.", "QuestDesc_1205061801": "Corin seems to be really into this Haunted House challenge at Lumina Galleria.\nJoin the challenge with her at the designated time, and win the mystery prize.", "QuestDesc_1205061901": "Corin is coming to Random Play. What could she want? Go there within the agreed time to meet up.", "QuestDesc_1205062101": "Corin invited me to Coff Cafe. I should go meet her within the agreed timeframe.", "QuestDesc_1205062201": "Corin is standing outside Turbo looking rather flustered...\nGo and chat with her.", "QuestDesc_1205062301": "Corin is nearby, sighing at a column at the metro station...", "QuestDesc_1205062302": "Corin seems ready to be a master now. Ask her to issue a second command...", "QuestDesc_1205062303": "Corin seems ready to be a master now. Ask her to issue a third command...", "QuestDesc_1205062304": "Go to the open space outside the Lumina Galleria and find Lycaon.", "QuestDesc_1205062305": "Give the precious wolf fur to Master Corin!", "QuestDesc_1205062401": "It looks as though Corin is trying to hand something out, but nobody wants anything to do with her...\nGo over and chat with her.", "QuestDesc_1205062501": "Corin seems really anxious. Have a talk with her.", "QuestDesc_1205062502": "Corin is already waiting for me over at the Lumina Square beauty salon. Join up with her.", "QuestDesc_1205062503": "Corin is already waiting for me over at the Lumina Square pharmacy. Head over to her.", "QuestDesc_1205062504": "Corin is already waiting for me over at the Lumina Square pharmacy. Join up with her.", "QuestDesc_1205070701": "You planned to hang out with Caesar at the arcade. Meet up with her at Godfinger at the agreed time.", "QuestDesc_1205070801": "Caesar said that she wanted to get in some exercise, and there's a perfect place to do that at Lumina Square... Meet up with her in front of the HIA Club at Lumina Square at the agreed time.", "QuestDesc_1205070802": "Now that I'm at HIA, I should bring Caesar in and have some fun. Hopefully, she will like it.", "QuestDesc_1205070901": "Caesar said that there would be a market in Blazewood. Meet up with her near the gas station in Blazewood at the agreed time.", "QuestDesc_1205071001": "You made plans with Caesar to watch shooting stars in Blazewood. Meet up with her at the destination at the agreed time. Don't keep her waiting.", "QuestDesc_1205071101": "Caesar seems to be in the vicinity of Blazewood, talking to herself. Go check what she's up to today.", "QuestDesc_1205071102": "It seems that Kasa is arguing with someone in Blazewood. Go there with Caesar and find out what has happened.", "QuestDesc_1205071103": "Kasa needs our help to persuade his brother Dorian, and Caesar immediately agrees. In this case, we should have a talk with Dorian.", "QuestDesc_1205071201": "Caesar is in Blazewood now. Go check what she's doing.", "QuestDesc_1205071202": "According to Caesar, Red Moccus has been acting weird lately, although it is hard to explain how exactly. Better go check on Red Moccus.", "QuestDesc_1205071203": "To prevent Lucy from discovering that Caesar spilled her toner, we need to hurry back to the video store and ask {M#Belle}{F#Wise} and Fairy to handle Red Moccus' visual recordings.", "QuestDesc_1205071204": "While {M#Belle}{F#Wise} is busy working on the Bangboo's visual recordings, head to 141 with Caesar and scout for the toner Lucy usually uses.", "QuestDesc_1205071205": "With Billy's help, I've finally gotten the toner. Now, it's time to head back and check on the Bangboo.", "QuestDesc_1205071301": "Caesar is in Blazewood now. Go check what she's doing.", "QuestDesc_1205071401": "You receive a new Knock Knock message from Caesar. She seems to need your help with something.", "QuestDesc_1205071402": "The movie Caesar didn't get to see the ending of is \"Last Flight.\" You can contact Caesar once you find this videotape.\n\n\"You can get this videotape from Heddy once you upgrade your video store to level 5.\"", "QuestDesc_1205071403": "You have received a new message from Caesar, presumably about the videotape. Now that you have the videotape, it's time to tell her about it.", "QuestDesc_1205071404": "Caesar said she happens to be in the city today and wants to come pick up the videotape. Do something to pass the time until she arrives.", "QuestDesc_1205071405": "Caesar has arrived at the video store. Meet up with her and enjoy the movie together.", "QuestDesc_1205100605": "Corin said she'd come over and pick up Back 2 Life soon. Let's wait patiently.", "QuestDesc_1205100901": "Koleda DMed you. Check it out.", "QuestDesc_1205100902": "Koleda seems to be into \"7710 and Its Cat.\" Try and get a copy of that videotape.\n\n\"Upgrade the video store to level 4, and then you can get it from Heddy.\"", "QuestDesc_1205100903": "Koleda DMed you. Check it out.", "QuestDesc_1205100904": "Watch \"7710 and Its Cat\" together with Koleda.", "QuestDesc_1205100905": "Koleda said she'd come over and pick up 7710 and Its Cat soon. Let's wait patiently.", "QuestDesc_1205101601": "What are Koleda and Anton chatting about outside the video store...", "QuestDesc_1205101602": "Koleda is already waiting for me at the entrance of the video store. I should go talk to her.", "QuestDesc_1205101603": "Koleda is ready. I should tell her what to watch out for as a promoter.", "QuestDesc_1205101604": "Koleda sent a DM. I should read it.", "QuestDesc_1205101701": "Koleda seems to be worried about something. I'll go talk to her.", "QuestDesc_1205101702": "Rummage through the trash can.", "QuestDesc_1205101703": "Successfully found the coupon. Talk to Koleda about it.", "QuestDesc_1205101704": "Koleda is waiting for me at Waterfall Soup. Go see her.", "QuestDesc_1205101801": "Koleda has invited me to eat some ice cream for the long-term cooperation between Belobog Industries and Phaethon...\nGo meet up with her at 141 within the agreed timeframe.", "QuestDesc_1205101901": "Koleda wants to try hand-ground coffee at Coff Cafe... Go meet up with her within the agreed timeframe.", "QuestDesc_1205102001": "Koleda's coming to Random Play to meet me... What could she want? Go meet up with her within the agreed timeframe.", "QuestDesc_1205102101": "Koleda needs to handle something at the Public Security office, and she's invited me to accompany her... Go meet up with her within the agreed timeframe.", "QuestDesc_1205102201": "Koleda is standing outside the coffee shop, deep in thought...\nGo talk to her.", "QuestDesc_1205102301": "Koleda is nearby, seemingly pondering over the displayed newspapers...", "QuestDesc_1205102302": "Koleda is buying up all the newspapers that slander Belobog Industries... didn't expect it to be so expensive.", "QuestDesc_1205102303": "Go talk to everyone and collect the 5,000 Dennies loaned by Koleda.", "QuestDesc_1205102304": "Collected more than the loaned amount. Go and talk to Koleda about it.", "QuestDesc_1205102401": "Koleda is standing outside the convenience store. It looks like she's arguing with someone...\nSee what's going on.", "QuestDesc_1205110301": "Anton - One-off Event 0-1", "QuestDesc_1205110401": "Anton Singing at the Construction Site", "QuestDesc_1205110501": "Anton is wandering aimlessly around Sixth Street, seemingly looking for something...", "QuestDesc_1205110601": "Watch the movie \"Family\" together with Anton.", "QuestDesc_1205110602": "Anton has sent out a watching commission for the movie \"Family.\" Find a way to get that videotape.\n\n\"Available from the missing mini cargo truck at Lumina Square\"", "QuestDesc_1205110603": "Anton seems like he wants to ask something. Check his DM", "QuestDesc_1205110604": "Anton heard that I've already found a copy of \"Family.\" Check the DM he just sent me.", "QuestDesc_1205110605": "Wait for Anton to come by Random Play when he's free", "QuestDesc_1205110701": "Anton Repeat 1-1 Lumina Square", "QuestDesc_1205111101": "Anton is at the construction site. He looks a little strange...", "QuestDesc_1205111102": "Anton wants me to fetch a bottle of water for him. It's at Belobog Industries' break room up the ramp.", "QuestDesc_1205111103": "Anton is waiting. I should bring him the water.", "QuestDesc_1205111201": "Anton and Enzo are locked in a heated argument at the entrance to Turbo. The atmosphere is tense and on the verge of a confrontation... I should see if I can resolve their dispute.", "QuestDesc_1205111301": "\"Brothers can cut through steel when working together!\" That's a perfect description for Anton and his \"bro,\" including the... destruction that they bring to the stage.", "QuestDesc_1205111401": "Renowned for his pragmatic nature in New Eridu, Anton has long turned his nose up at raffles. But if the prize is \"that\"...\nI should meet with Anton near Howl's Newsstand at the arranged time.", "QuestDesc_1205111501": "\"A man who makes a living on a construction site with hobbies like fitness and drills couldn't be a good gift giver.\" Anton is determined to challenge stereotypes!", "QuestDesc_1205111601": "One-two-three-four, two-two-three-four... Welcome to Anton's Gym!\nI should meet Anton at Brant Street Construction Site at the agreed time.", "QuestDesc_1205120501": "There's a DM from Ben. I should check Knock Knock when I get the chance.", "QuestDesc_1205120502": "Ben has sent out a rental commission for the movie \"Best Bid.\" Find a way to get that videotape.\n\n\"Available from the missing mini cargo truck at Lumina Square\"", "QuestDesc_1205120503": "There's a DM from Ben. I should open Knock Knock and check it out.", "QuestDesc_1205120504": "Wait for Ben to pick it up.", "QuestDesc_1205120505": "Let's invite Ben inside to watch \"Best Bid.\"", "QuestDesc_1205120601": "It seems like Ben is having an altercation with a passerby on Sixth Street. I'd best step in before it escalates...", "QuestDesc_1205120701": "Ben is surrounded by kids at Public Security. I should go help him out...", "QuestDesc_1205120801": "Is there anything more moving than listening to your favorite album? How about sharing it with that fuzzy friend of yours?\nLet's meet up with Ben outside Bardic Needle at the agreed time.", "QuestDesc_1205120901": "Destiny's answer is an unknowable enigma prior to its revelation. You could call it life, or perhaps \"gacha.\"\nI should meet up with Ben outside the Box Galaxy gadget store at the agreed time.", "QuestDesc_1205121001": "If I can't come up with an interesting plot, I'll just add some cute stuff.\nI should meet up with Ben at Gravity Cinema at the agreed time.", "QuestDesc_1205121101": "New Eridu has many a bizarre resident, each with their own captivating or dull story.\nI should meet up with Ben at the viewing platform at the agreed time.", "QuestDesc_1205121201": "The Belobog Heavy Industries' accountant seems to be troubled... I should go talk to him.", "QuestDesc_1205141501": "Lycaon is next to the vending machine, deep in thought...\nGo talk to him.", "QuestDesc_1205141601": "Lycaon appears to be having some trouble... Go talk to him.", "QuestDesc_1205141602": "Lycaon mentioned he needed to make some preparations before letting me touch his tail, but he forgot to tell me where to meet him. Look around the neighborhood.\nHe should be around the teamilk store, the pharmacy, or the 141 Convenience Store...", "QuestDesc_1205141603": "Lycaon mentioned he has one last preparation to complete.\nHis next destination must be the one I just caught a glimpse of...", "QuestDesc_1205141604": "Lycaon wants me to take a photo of his tail to check its condition. Capture a high-resolution photo of his tail for him!", "QuestDesc_1205141605": "Now that I have a photo of Lycaon's tail, time to show it to him!", "QuestDesc_1205141701": "Lycaon seems to be standing on high ground, thinking about something...\nFind Lycaon and talk to him.", "QuestDesc_1205141801": "Lycaon seems to need my help. I should check the DM he just sent.", "QuestDesc_1205141802": "Lycaon would like to watch \"Final Punch.\" Help him find a copy of this videotape.\n\n\"Upgrade the video store to level 6, and then you can get it from Heddy\"", "QuestDesc_1205141803": "Lycaon said they would come to collect the \"Final Punch\" videotape in a while. I should wait a while.", "QuestDesc_1205141804": "Lycaon heard I've found a copy of \"Final Punch.\" I should check the DM he just sent.", "QuestDesc_1205141805": "Lycaon is waiting for me near the video store. I should go find him.", "QuestDesc_1205141901": "I invited Lycaon to hang out at Lumina Square.\nI should go to the open space on the corner of Lumina Square to meet up with him.", "QuestDesc_1205142001": "I invited Lycaon to Gravity Cinema to watch a movie...\nI should go there when it's time to meet up with him.", "QuestDesc_1205142101": "I invited Lycaon to go for a riverside walk.\nI should go to the Lumina Square riverside trail when it's time to meet up with him.", "QuestDesc_1205142201": "I invited Lycaon to hang out at my place.\nI should go back to Random Play when it's time to meet up with him.", "QuestDesc_1205150701": "Meet up with Lucy at the Outer Ring as promised...\nMeet up with her at the Outer Ring highway at the agreed time.", "QuestDesc_1205150801": "I've arranged to meet Lucy at Lumina Square...\nMeet up with her at the riverside at Lumina Square at the agreed time.", "QuestDesc_1205150901": "Meet up with Lucy at Lumina Square as promised...\nMeet up with her at Old Duyi's Physiotherapy Studio at the agreed time.", "QuestDesc_1205151001": "I've arranged to meet Lucy at Lumina Square...\nMeet up with her at Beaverson Hair Salon at the agreed time.", "QuestDesc_1205151101": "Lucy has sent a DM. What could it be about?", "QuestDesc_1205151102": "Collect the videotape \"TreCarls\" for Lucy.\n\n\"Obtained by completing the combat commission Family Education - Epilogue.\"", "QuestDesc_1205151103": "Lucy sends a DM. Better tell her I've found the videotape \"TreCarls.\"", "QuestDesc_1205151104": "Lucy said that she'd come over and pick up \"TreCarls\" soon. Wait patiently for a while!", "QuestDesc_1205151105": "Watch the videotape \"TreCarls\" together with Lucy.", "QuestDesc_1205151201": "Lucy seems to be thinking about something...\nGo talk to her.", "QuestDesc_1205151301": "You run into Lucy, and she seems to be troubled by something... Go talk to her.", "QuestDesc_1205151302": "Luck asks you a weird request... Have a heated argument with her.", "QuestDesc_1205151303": "Lucy bets the man in the suit cannot be too far. Search for the neighborhood and track him down.", "QuestDesc_1205151401": "Lucy seems to be thinking about something...\nGo talk to her.", "QuestDesc_1205160701": "You invited Lighter for a walk around Blazewood.\nMeet up with him at the agreed time at the Blazewood Cactus Marker.", "QuestDesc_1205160801": "You invited Lighter to take a walk around Lumina Square park...\nGo there at the agreed time to meet up with him.", "QuestDesc_1205160901": "You invited Lighter to take a walk around Lumina Square.\nGo to Lumina Square at the agreed time to meet up with him.", "QuestDesc_1205161001": "You invited Lighter to hang out at your place.\nReturn to Random Play within the agreed timeframe and meet up with him.", "QuestDesc_1205161101": "Lighter's at Lumina Square for a change, but it seems like someone's got him in a pickle... Let's help him out.", "QuestDesc_1205161201": "Lighter seems to be shopping around Lumina Square. Go and chat with him.", "QuestDesc_1205161202": "For some reason, Lighter suddenly vanishes...\nTry to find him before Seth does.", "QuestDesc_1205161203": "Seth finally found you... Chat with him about what just happened.", "QuestDesc_1205161301": "Lighter is pacing around Lumina Square. Go chat with him.", "QuestDesc_1205161401": "Lighter seems to need your help. Check the DM he just sent you.", "QuestDesc_1205161402": "Lighter is asking to borrow a videotape called \"Nihility.\"", "QuestDesc_1205161403": "Lighter seems to be at Sixth Street. Check the DM he sent.", "QuestDesc_1205161404": "Lighter is waiting for you near the video store. Have a chat with him about the tape.", "QuestDesc_1205170801": "It's a DM from Burnice, take a look.", "QuestDesc_1205170802": "Burnice seems interested in \"Black Tales.\" Why not collect it?\n\n\"Obtained by completing the combat commission Black Dance Shoes.\"", "QuestDesc_1205170803": "It's a DM from Burnice, take a look.", "QuestDesc_1205170804": "Watch \"Black Tales\" with Burnice.", "QuestDesc_1205170805": "Burnice said she'd come pick up the \"Black Tales\" tape soon. I should wait for her.", "QuestDesc_1205170901": "Burnice wants to buy some car maintenance supplies to decorate the cars in their camp.\nMeet up with her at Turbo at the agreed upon time.", "QuestDesc_1205171001": "Burnice plans to restock on Nitro-Fuel at Lumina Square's 141...\nMeet up with her at the agreed upon time.", "QuestDesc_1205171101": "Burnice's coming to Random Play to meet you... Go there within the agreed time to meet up.", "QuestDesc_1205171201": "Burnice wants to go to Public Security to take care of procedures.\nMeet up with her there at the agreed upon time.", "QuestDesc_1205171301": "Burnice is standing outside the cinema, watching two people argue...\nGo check it out.", "QuestDesc_1205171401": "Koleda is sighing at the entrance of the parking lot. What's bothering her...?", "QuestDesc_1205171402": "A suspicious figure has appeared on the construction site.\nGo check it out...", "QuestDesc_1205171403": "Investigate the cause of the fire at the construction site and report the truth to Koleda.", "QuestDesc_1205171404": "Burnice has easily gotten an appointment with the person behind the scenes. Go to Waterfall Soup to find out who they really are.", "QuestDesc_1205171501": "Burnice is standing in front of 141 and looks a little uncomfortable...", "QuestDesc_1205181501": "There's a lot to do on the construction site and it seems Grace needs our help... Head there at the agreed time to meet with her.", "QuestDesc_1205181601": "Grace seems to be quite interested in the music store on Sixth Street. Meet up with her at Bardic Needle at the agreed time.", "QuestDesc_1205181701": "Grace has promised it isn't about physical labor this time... Meet her at the construction site at the agreed upon time.", "QuestDesc_1205181801": "I've invited Grace to come to the video store. I should meet her outside the video store within the agreed timeframe.", "QuestDesc_1205181901": "Grace seems to have something she wants to talk about. Check the DM she just sent.", "QuestDesc_1205181902": "Grace is very interested in the movie \"Rookie's Guide to the Hollow.\" Help find this videotape for her\n\n\"Unlocks by completing the Agent commission 'The Iron Witch'\"", "QuestDesc_1205181903": "Grace is waiting near the video store. Go meet up with her.", "QuestDesc_1205181904": "Grace heard I've already found a copy of \"Rookie's Guide to the Hollow.\" Let's check the DM she sent.", "QuestDesc_1205181905": "Grace said that she'd come over and pick up Rookie's Guide to the Hollow soon. Wait patiently for a while.", "QuestDesc_1205182001": "Grace is standing on the side of the road, lost in thought...\nGo talk with her.", "QuestDesc_1205182101": "Grace seems to be thinking about something in front of the noodle shop. I should go talk to her.", "QuestDesc_1205182102": "Help Grace ask General Chop if she can take photos of his mechanical arms. I'm sure General Chop wouldn't mind, right?", "QuestDesc_1205182103": "Help Grace take a picture of General Chop's mechanical arms. Remember to take a high-definition photo from the front.", "QuestDesc_1205182104": "Give the photo to Grace.", "QuestDesc_1205182201": "Grace is looking at a broken Bangboo, deep in thought...\nGo talk to her.", "QuestDesc_1205190901": "Ellen wants to use the video store's network connection.\nMeet Ellen at the video store at the agreed-upon time.", "QuestDesc_1205191001": "Ellen wants me to recommend some snacks from 141.\nGo meet up with her within the agreed timeframe.", "QuestDesc_1205191101": "Ellen invited me to watch a show at 404 Error live house with her.\nMeet up with her within the agreed timeframe.", "QuestDesc_1205191201": "Ellen invited me to get some noodles. Meet up with her within the agreed timeframe.", "QuestDesc_1205191901": "Ellen seems to be watching a group of cats from a distance at the Sixth Street Exit...", "QuestDesc_1205191902": "Find a cat for Ellen.", "QuestDesc_1205191903": "Wait for the results of Fairy's search for the gray cat on the sofa.", "QuestDesc_1205191904": "Go to Ballet Twins and find the cat that interacted with Ellen before, then verify its identity with Ellen.", "QuestDesc_1205192001": "Ellen seems to be at Richard Teamilk. Let's go see what she's up to today!", "QuestDesc_1205192002": "I've arrived at Dew Gardening Shop with Ellen. Why did she want to come here?", "QuestDesc_1205192004": "What did Coco ask Ellen to do?", "QuestDesc_1205192101": "Ellen is waiting for me near the video store. Go meet up with her.", "QuestDesc_1205192102": "Ellen sent a DM. I should read it.", "QuestDesc_1205192103": "The videotape Ellen is describing seems to be \"Enter the Ether.\" Try and get a copy of it.\n\n\"Upgrade the video store to level 2, and then you can get it from Heddy\"", "QuestDesc_1205192104": "Ellen sent a DM. I should read it.", "QuestDesc_1205192105": "Ellen said she'd come over and pick up Enter the Ether soon. Let's wait patiently.", "QuestDesc_1205192201": "Late night, Ellen is alone near Richard Teamilk, surrounded by a group of suspicious people... I should go see what's happening!", "QuestDesc_1205192301": "Ellen is near Box Galaxy. I wonder if she came to Sixth Street for anything in particular...", "QuestDesc_1205192302": "After enjoying a meal with Ellen, she wants to take a photo as a keepsake...", "QuestDesc_1205192303": "After getting coffee with Ellen, take a photo of her...", "QuestDesc_1205192304": "Let's end the day with one final photo!", "QuestDesc_1205192305": "Show Ellen the photos.", "QuestDesc_1205192306": "Show Ellen the photos.", "QuestDesc_1205192307": "Ask Ellen what she wants to do", "QuestDesc_1205192308": "Ellen is back from buying coffee. Let's ask what she wants to do next.", "QuestDesc_1205192309": "Just as we get back to the video store, Ellen suddenly gets a direct message from Rina. What's going on...", "QuestDesc_1205192311": "What did Rina mean with her sudden question? Perhaps I should ask Ellen...", "QuestDesc_1205192401": "Ellen seems as though she's having a hard time picking out a teamilk... I should help her pick one out!", "QuestDesc_1205210902": "As agreed, meet up with Rina at The Simmer Hot Pot Restaurant at the arranged time.", "QuestDesc_1205211002": "As we agreed, I should meet up with Rina at Coff Cafe at the arranged time.", "QuestDesc_1205211101": "As we agreed, I should meet up with Rina at the Godfinger arcade at the arranged time.", "QuestDesc_1205211201": "As we agreed, I should meet up with Rina at Random Play at the arranged time.", "QuestDesc_1205211902": "Rina is talking with Asha outside the arcade.\nI should go see if there's anything I can help out with.", "QuestDesc_1205212001": "I think I might have spied Rina over at Lumina Square... Let's go say Hi!", "QuestDesc_1205212101": "Rina's performance surprisingly brought the house down at Lumina Square, almost as though she became a celebrity for the day. I should go ask her how she feels.", "QuestDesc_1205212202": "Rina says she's going to spend her wages from work on treating everyone to teamilk. Time to head to the teamilk shop and see what I want~", "QuestDesc_1205212301": "Rina is over at the HIA reception center on Lumina Square. A rare opportunity — I should go over and chat with her.", "QuestDesc_1205212401": "There's a DM from Rina. Sounds like she's got a favor to ask.", "QuestDesc_1205212402": "Rina is looking for a videotape called \"Black LP Player.\" Leave it to me, the video store Manager!\n\n\"Upgrade the video store to level 6, and then you can get it from Heddy\"", "QuestDesc_1205212403": "There's a DM from Rina. I can fill her in on the progress with \"Black LP Player.\"", "QuestDesc_1205212404": "Rina has dropped by the video store. Chat with her.", "QuestDesc_1205212405": "Once Rina is free, she'll stop by Random Play to pick up the videotape.", "QuestDesc_1205220601": "Go to the coffee shop to meet up with Tsukishiro Yanagi as agreed...\nHead out and meet up with her at the agreed time.", "QuestDesc_1205220701": "Go to Lumina Square to meet up with Tsukishiro Yanagi as agreed...\nHead to the cinema at the agreed time to meet up with her.", "QuestDesc_1205220801": "Tsukishiro Yanagi is standing nearby the video store, as though she's waiting for me...", "QuestDesc_1205220901": "There's a DM from Yanagi. Wonder what it's about?", "QuestDesc_1205220902": "Yanagi came over as arranged. Let's chat with her about the videotape.", "QuestDesc_1205221201": "Go to Lumina Square to meet up with Tsukishiro Yanagi as agreed...\nHead to the shopping center at the agreed time.", "QuestDesc_1205221301": "Go to Lumina Square to meet up with Tsukishiro Yanagi as agreed...\nHead to the pharmacy at the agreed time.", "QuestDesc_1205221401": "Yanagi seems to be at Elfy's to practice singing. As the one who introduced them, go check it out.", "QuestDesc_1205221402": "Elfy glances over, hesitant to speak. Let's have a chat with her.", "QuestDesc_1205221403": "Yanagi hasn't returned from buying drinks at the convenience store. Go find her there.", "QuestDesc_1205221404": "Return to the Bardic Needle and share your findings with Elfy.", "QuestDesc_1205221501": "Tsukishiro Yanagi and Elfy are talking and I heard my name mentioned... It's best to say hello.", "QuestDesc_1205241501": "Zhu Yuan seems like she wants to ask something. Check her DM.", "QuestDesc_1205241502": "Zhu Yuan mentioned a detective comedy that's apparently called \"More Than One Truth.\" Help her find the videotape.\n\n(Raise your video store to Lv. 6 to obtain this tape from Heddy)", "QuestDesc_1205241503": "Zhu Yuan has heard that I've found \"More Than One Truth.\" Check the DMs from her.", "QuestDesc_1205241504": "Once Zhu Yuan is free, she'll stop by Random Play to pick up the videotape.", "QuestDesc_1205241505": "Zhu Yuan is waiting near the video store. Go meet up with her.", "QuestDesc_1205241601": "Seems like Qingyi and Zhu Yuan have something they'd like to say to me... Find them for a quick chat.", "QuestDesc_1205241602": "Zhu Yuan's already at the metro station. Go find her, quick.", "QuestDesc_1205241603": "Take a stroll around Sixth Street with Zhu Yuan. Make sure she doesn't try to sneakily do any work.", "QuestDesc_1205241701": "Zhu Yuan is near Lumina Galleria and seems to be grumpy?", "QuestDesc_1205241702": "Based on Zhu Yuan's assessment, Seth is probably over at the Lumina Branch.", "QuestDesc_1205241703": "Qingyi is already near the meeting spot at Lumina Galleria. Go meet up with her.", "QuestDesc_1205241801": "Zhu Yuan is waiting back at Random Play, and it seems there's something important going on... Go find her.", "QuestDesc_1205241901": "Go to the concert with Zhu Yuan at 404 Error live house.\nMeet up with her within the agreed timeframe.", "QuestDesc_1205242001": "I've arranged to meet Zhu Yuan near the hot-pot restaurant in Lumina Square. Meet up with her within the agreed timeframe.", "QuestDesc_1205242101": "I've decided to watch a movie together with Zhu Yuan.\nGo to Gravity Cinema and meet up with her within the agreed timeframe.", "QuestDesc_1205242201": "I've arranged to meet Zhu Yuan at the Ballet Twins Road pathway.\nGo meet up with her within the agreed timeframe.", "QuestDesc_1205250801": "I'm going shopping with Qingyi at the Box Galaxy gadget store.\nI should meet up with her there at the agreed time.", "QuestDesc_1205250901": "I've arranged to meet Qingyi near the hot-pot restaurant in Lumina Square.\nI should meet her at the agreed-upon time.", "QuestDesc_1205251001": "You decide to go with Qingyi to find her favorite record.\nMeet up with her at Bardic Needle at the agreed time.", "QuestDesc_1205251101": "I've arranged to meet Qingyi at the antique store Buyan in Lumina Square.\nI should meet her there at the arranged time.", "QuestDesc_1205251701": "Qingyi seems to have something to talk to you about. Check the DM she just sent you.", "QuestDesc_1205251702": "Qingyi would like to watch \"The Ridu Tour.\" Help her find a copy of this videotape.\n\n\"Upgrade the video store to level 2, and then you can get it from Heddy\"", "QuestDesc_1205251703": "Qingyi heard that you've already found a copy of \"The Ridu Tour.\" Check the DM she just sent you.", "QuestDesc_1205251704": "Qingyi is waiting for you near the video store. Go meet up with her.", "QuestDesc_1205251801": "Qingyi's near the metro station and seems like something's up with her... Let's go chat with her.", "QuestDesc_1205251802": "Take the metro with the ultra-low power mode Qingyi to Lumina Square.", "QuestDesc_1205251803": "Take the crashed Qingyi back to the precinct to recharge and restart.", "QuestDesc_1205251804": "Take the crashed Qingyi back to the precinct to recharge and restart.", "QuestDesc_1205251901": "Qingyi is looking for something on the ground at Gravity Cinema. Head over and see if she needs a hand.", "QuestDesc_1205251902": "Qingyi's last place on-duty was the Ballet Twins. Go and check for the missing buckle.", "QuestDesc_1205251903": "Qingyi stares intently at the spot before her. Take a photo and show it to her.", "QuestDesc_1205251904": "According to the code Qingyi cracked, it's highly likely that the buckle is right on the corner outside the 141 Convenience Store on Sixth Street. Let's go check it out.", "QuestDesc_1205252001": "Qingyi seems to be standing outside the video store looking forlorn...?\nGo ask her what's happened!", "QuestDesc_1205252002": "Qingyi seems to be standing outside the video store looking forlorn...?\nGo ask her what's happened!", "QuestDesc_1205260801": "Jane seems to have something to talk to you about. Check the DM she just sent you", "QuestDesc_1205260802": "Jane would like to watch \"The Port Peak.\" Help her find a copy of this videotape.\n\n\"Upgrade the video store to level 5, and then you can get it from Heddy\"", "QuestDesc_1205260803": "Jane heard that you've already found a copy of \"The Port Peak.\" Check the DM she just sent you.", "QuestDesc_1205260804": "Jane is waiting for you near the video store. Go meet up with her.", "QuestDesc_1205260805": "Jane said she'd come over and pick up The Port Peak soon. Let's wait patiently.", "QuestDesc_1205260901": "To keep our loyal customers happy, let's chat with Jane at the video store...", "QuestDesc_1205261001": "I asked Jane to go to the Public Security lobby to handle some paperwork together...\nI should meet her there at the agreed time.", "QuestDesc_1205261101": "I asked Jane to eat noodles together.\nI should meet up with her at the Lumina Square branch of Waterfall Soup at the agreed time.", "QuestDesc_1205261201": "I invited Jane to perform a little market research on the latest film releases.\nI should meet up with her at Gravity Cinema at the agreed time.", "QuestDesc_1205261301": "Jane is being questioned by a Public Security Officer beside the phone booth...\nI should go check up on what's happening.", "QuestDesc_1205261401": "Jane is at the video store. Let's have a chat with her...", "QuestDesc_1205261402": "While playing the role of a detective, Jane strikes up a conversation with a man at the video store — only to discover something not quite right with him...", "QuestDesc_1205261403": "I promised to help Jane keep an eye on the man in the suit, but he disappeared around the corner of an alleyway...\nHe can't have gone too far. I\u00A0have to find him!", "QuestDesc_1205261404": "Wait until the following day...", "QuestDesc_1205261405": "There's a ruckus going on near the alley where that weird dude disappeared. I should over and check out what's going on!", "QuestDesc_1205261501": "Outside the video store, a barely-conscious Jane is leaning against an anxious girl...\nI should go ask what happened!", "QuestDesc_1205261502": "Jane seems to have fully come to her senses!\nGo check in on how she's doing!", "QuestDesc_1205270101": "I heard that recently, Public Security Officers at Lumina Square have been really into going to Chop Junior's Waterfall Soup for a late night meal. Has Chop Junior developed some sort of new flavor used specifically to lure in PubSec officers? Some kind of... nighttime menu?\nLet's head to Lumina Square's Waterfall Soup later during the day.", "QuestDesc_1205270401": "I made plans with Seth to have noodles at Waterfall Soup on Sixth Street.\nI should meet him on Sixth Street at Waterfall Soup at the agreed time.", "QuestDesc_1205270501": "I arranged to meet Seth at Gravity Cinema to watch a movie together.\nI should meet up with him at the agreed time at Gravity Cinema.", "QuestDesc_1205270601": "I arranged to meet Seth at Lumina Square to take a stroll along the riverside trail.\nI should meet up with him at the agreed time at the riverside trail.", "QuestDesc_1205270701": "I agreed to meet Seth at Dew Gardening Shop to buy some flowers together.\nI should meet up with Seth at Dew Gardening Shop at the agreed time.", "QuestDesc_1205270801": "You get a DM from an unknown number wanting to rent a video tape. But the language seems a little strange... Read over the DM. It could be a new customer lead.", "QuestDesc_1205270802": "The sender of that prank DM is actually pretty polite... Perhaps they really are a potential new customer? Let's come back to that another day.", "QuestDesc_1205270803": "There's a young Public Security Officer at the video store... Relax, Proxy! It looks like he's just an ordinary customer. So take a deep breath, treat him like any other customer, and everything will be fine.", "QuestDesc_1205270804": "So the new client was the one who sent the \"prank DM\" from before... Or rather, the victim? Deliver the right videotape to the Public Security Officer called Seth, and we might just have another regular customer.", "QuestDesc_1205270901": "There's a DM from Seth, and it doesn't seem like an idle chit-chat... What's going on? Let's read the DM.", "QuestDesc_1205270902": "Seth wants to come and rent a tape. It's a classic disaster movie called \"The Big Hollow\"... That shouldn't be too hard to find. Better keep an eye out for it while running the shop.\n\n\"Upgrade the video store to Level 2 to get it from Heddy\"", "QuestDesc_1205270903": "I've found a copy of \"The Big Hollow\" which Seth wanted, but before I can tell him, he's already sent you another DM... Read it and reply to him.", "QuestDesc_1205270904": "I've arranged for Seth to come pick up the videotape, so just wait for him to stop by. When he does, I can ask him what his sudden interest in \"The Big Hollow\" is...", "QuestDesc_1205270905": "Seth stops by to pick up the videotape a little earlier than anticipated. Doesn't this guy usually stay late after work? What's he doing out so early today... Anyway, let's give Seth his tape.", "QuestDesc_1205271001": "Seth seems to have stopped outside the front of Lumina Galleria... There's no time like the present — head over and say Hi.", "QuestDesc_1205271101": "Seth is over near the Sixth Street back alleys with a strange look on his face... Is he researching something? Go over and check it out.", "QuestDesc_1205271102": "Let's play a little street soccer with Seth! Just complete the goal of \"dribbling the ball to the front door of the video store\"... Win or lose, who cares.", "QuestDesc_1205271103": "Seth's won this round of \"street soccer.\" What's his prize going to be? Or rather, is this one of those games without any losers? Let's ask Seth and see what he thinks.", "QuestDesc_1205271201": "Seth and his colleague seem to be at the entrance of Lumina Square's teamilk shop... Wait a second... teamilk? Does Seth drink teamilk?\nLet's go find out what's going on.", "QuestDesc_1205271202": "I bumped into Seth and his colleague Lizzie at the teamilk shop. Lizzie turns out to be a new friend of Seth's, but something feels a little off between the two... Could it just be my imagination? In any case, it's time to call it a day. Let's come back to Lumina Square another day.", "QuestDesc_1205271203": "There appear to be two Public Security Officers talking about Seth outside Lumina Square's noodle shop. Hey, isn't one of them Lizzie? The one who was at the teamilk shop before?\nWhat could they be talking about exactly... Let's go and find out.", "QuestDesc_1205271204": "At Lumina Square's noodle shop, I overhear a conversation between Seth's colleague, Lizzie, and her companion. Lizzie mentioned that Seth seems to be acting different to how he usually is... Should I bring this up with Seth? Or should I just trust him to handle it himself?\nIt's impossible to decide on such short notice... Perhaps I should give it some more thought and come back to Lumina Square another day.", "QuestDesc_1205271205": "While passing by Lumina Square's coffee shop, I hear Seth's voice coming from the second floor. The other voice seems to be Lizzie's, the female Public Security Officer from before...\nWhat I hesitated to tell Seth about before seems like it can't wait any longer. It's time to head upstairs and talk to them.", "QuestDesc_1205271601": "There's a DM from Seth asking about Waterfall Soup... Don't tell me he's finally decided to try out the one on Sixth Street? Check your DMs now, I'll get him there soon!", "QuestDesc_1205271602": "Seth seems to be at the Waterfall Soup on Sixth Street, and it looks like my recommendation was successful... No, this isn't over until Seth says \"Delicious\"! Go over to Waterfall Soup and check out what's going on.", "QuestDesc_1205280701": "I've agreed to meet Piper at Old Duyi's massage parlor for a massage.\nMeet up with Piper at Old Duyi's massage parlor at the agreed time.", "QuestDesc_1205280801": "I arranged to meet Piper at Gravity Cinema to watch a movie together.\nMeet up with her at the agreed time at Gravity Cinema.", "QuestDesc_1205280901": "I'm meeting Piper at the Sixth Street cafe for a cup of joe.\nMeet up with Piper at the Sixth Street cafe at the agreed time.", "QuestDesc_1205281001": "You're meeting Piper at the HIA Career Club to play some games.\nMeet up with Piper at the HIA Career Club at the agreed time.", "QuestDesc_1205281101": "Piper seems to need your help. Check the DM she sent you.", "QuestDesc_1205281102": "Piper wants to watch \"We Need You.\" Help her find it.\n\n(Upgrade the video store to level 4, and then you can get it from Heddy)", "QuestDesc_1205281103": "Piper appears to be on Sixth Street. Check her DM.", "QuestDesc_1205281104": "Piper said she'll pick up \"We Need You\" later. Wait for her to swing by.", "QuestDesc_1205281105": "Piper's near the video store. Go meet her.", "QuestDesc_1205281201": "Piper's at the teamilk shop nearby and seems to be stressed out about something.\nGo find out what's happened to her.", "QuestDesc_1205281301": "Looks like Piper's at the Lumina Square newsstand. She's not doing what Lucy told her not to, is she? And why is she so obsessed with scratch cards anyway...?\nBetter head over there and find her.", "QuestDesc_1205281401": "Piper's pacing around next to the newsstand. Go check on her!", "QuestDesc_1206010101": "A cup of coffee to refresh your mood", "QuestDesc_1206010102": "A cup of coffee to refresh your mood", "QuestDesc_1206010103": "A cup of coffee to refresh your mood", "QuestDesc_1206010201": "Before the quest, noodles are the best!", "QuestDesc_1206010202": "Before the quest, noodles are the best!", "QuestDesc_1206010203": "Before the quest, noodles are the best!", "QuestDesc_1206010301": "It'll be a lucky day", "QuestDesc_1206010302": "It'll be a lucky day", "QuestDesc_1206010303": "It'll be a lucky day", "QuestDesc_1206010304": "It'll be a lucky day", "QuestDesc_1206010401": "The main job and side job... Is this considered the main job or a side job?", "QuestDesc_1206010402": "The main job and side job... Is this considered the main job or a side job?", "QuestDesc_1206010403": "The main job and side job... Is this considered the main job or a side job?", "QuestDesc_1206010404": "{M#Belle}{F#Wise} no longer have to worry about sales revenue", "QuestDesc_1206010405": "{M#Belle}{F#Wise} no longer have to worry about sales revenue", "QuestDesc_1206010406": "{M#Belle}{F#Wise} no longer have to worry about sales revenue", "QuestDesc_1206010501": "One of the charms of games is that you can always play again", "QuestDesc_1206010502": "One of the charms of games is that you can always play again", "QuestDesc_1206010503": "One of the charms of games is that you can always play again", "QuestDesc_1206010601": "Am I still not Elfy's favorite customer...?", "QuestDesc_1206010602": "Am I still not Elfy's favorite customer...?", "QuestDesc_1206010603": "Am I still not Elfy's favorite customer...?", "QuestDesc_1206010701": "Chalky should be...", "QuestDesc_1206010702": "Foamy should be...", "QuestDesc_1206010703": "Cookie should be...", "QuestDesc_1206010704": "Fried Chicken should be...", "QuestDesc_1206010705": "Snowy should be...", "QuestDesc_1206010706": "Sebbie should be...", "QuestDesc_1206010801": "Plan to Stay Home Today", "QuestDesc_1206010802": "They all say I'm pretty good at photography", "QuestDesc_1206010803": "They all say I'm pretty good at photography", "QuestDesc_1206010804": "They all say I'm pretty good at photography", "QuestDesc_1206010805": "They all say I'm pretty good at photography", "QuestDesc_1206010806": "They all say I'm pretty good at photography", "QuestDesc_1206010901": "This week, I'm still a good citizen!", "QuestDesc_1206010902": "The saga of the Legendary Proxy is not over yet", "QuestDesc_1206010903": "The saga of the Legendary Proxy is not over yet", "QuestDesc_1206011001": "They all say I'm pretty good at photography", "QuestDesc_1206011002": "They all say I'm pretty good at photography", "QuestDesc_1206011003": "They all say I'm pretty good at photography", "QuestDesc_1206011004": "They all say I'm pretty good at photography", "QuestDesc_1206011005": "They all say I'm pretty good at photography", "QuestDesc_1206011006": "They all say I'm pretty good at photography", "QuestDesc_1206011007": "They all say I'm pretty good at photography", "QuestDesc_1206011008": "They all say I'm pretty good at photography", "QuestDesc_1206011009": "They all say I'm pretty good at photography", "QuestDesc_1206011010": "They all say I'm pretty good at photography", "QuestDesc_1206011011": "They all say I'm pretty good at photography", "QuestDesc_1206011012": "They all say I'm pretty good at photography", "QuestDesc_1206011013": "They all say I'm pretty good at photography", "QuestDesc_1206011014": "They all say I'm pretty good at photography", "QuestDesc_1206011015": "They all say I'm pretty good at photography", "QuestDesc_1206011016": "They all say I'm pretty good at photography", "QuestDesc_1206011017": "They all say I'm pretty good at photography", "QuestDesc_1206011018": "They all say I'm pretty good at photography", "QuestDesc_1206011019": "They all say I'm pretty good at photography", "QuestDesc_1206011020": "They all say I'm pretty good at photography", "QuestDesc_1206011021": "They all say I'm pretty good at photography", "QuestDesc_1206011022": "They all say I'm pretty good at photography", "QuestDesc_1206011023": "They all say I'm pretty good at photography", "QuestDesc_1206011101": "Another day with {M#Belle}{F#Wise}!", "QuestDesc_1206011102": "Another day with {M#Belle}{F#Wise}!", "QuestDesc_1206011103": "Another day with {M#Belle}{F#Wise}!", "QuestDesc_1206011201": "Time to work hard alongside {M#Belle}{F#Wise}!", "QuestDesc_1206011202": "Time to work hard alongside {M#Belle}{F#Wise}!", "QuestDesc_1206011203": "Time to work hard alongside {M#Belle}{F#Wise}!", "QuestDesc_1206011301": "Proof of the strong!!", "QuestDesc_1206011302": "Glory of the strong!!!", "QuestDesc_1206011303": "Loneliness of the strong...", "QuestDesc_1206011304": "Proof of the strong!!", "QuestDesc_1206011305": "Glory of the strong!!!", "QuestDesc_1206011306": "Loneliness of the strong...", "QuestDesc_1206011307": "Proof of the strong!!", "QuestDesc_1206011308": "Glory of the strong!!!", "QuestDesc_1206011309": "Loneliness of the strong...", "QuestDesc_1206011401": "Who are we meeting with today?", "QuestDesc_1206011402": "Who are we meeting with today?", "QuestDesc_1206011403": "Who are we meeting with today?", "QuestDesc_1206011501": "En-nhe na-nhe... Nhu-ne na!", "QuestDesc_1206011502": "En-nhe na-nhe... Nhu-ne na!", "QuestDesc_1206011503": "En-nhe na-nhe... Nhu-ne na!", "QuestDesc_1206011504": "En-nhe na-nhe! Nhu-ne na!", "QuestDesc_1206011601": "The \"Cat Thief\" seems to be disrupting the daily routine of the neighborhood...", "QuestDesc_1206011602": "The \"Cat Thief\" seems to be disrupting the daily routine of the neighborhood...", "QuestDesc_1206011603": "The \"Cat Thief\" seems to be disrupting the daily routine of the neighborhood...", "QuestDesc_1206011604": "The \"Cat Thief\" seems to be disrupting the daily routine of the neighborhood...", "QuestDesc_1206011701": "We can't just stand by and watch the \"Cat Thief\"...", "QuestDesc_1206011702": "We can't just stand by and watch the \"Cat Thief\"...", "QuestDesc_1206011703": "We can't just stand by and watch the \"Cat Thief\"...", "QuestDesc_1206011704": "We can't just stand by and watch the \"Cat Thief\"...", "QuestDesc_12100101": "You stumble upon a man who looks distracted and seems to be in some kind of trouble... Go ask him what happened.", "QuestDesc_1210010110": "You stumble upon a man who looks distracted and seems to be in some kind of trouble... Go ask him what happened.", "QuestDesc_1210010120": "You ran into a hesitant man on Sixth Street who seems to be an employee of Pegasos, at least for the time being. Whether or not he will still be working for Pegasos... depends on whether or not anyone on Inter-Knot is willing to help him out.", "QuestDesc_1210010130": "Someone has sent you a message, presumably the same man you met earlier. Check the message and see what he has to say.", "QuestDesc_1210010140": "The man you met earlier on Sixth Street posted a commission using the account \"Surviving Trial Period.\" Go into the Hollow and help him retrieve his cargo.", "QuestDesc_12100102": "There's a memo on the shelf. Let's check it out.", "QuestDesc_1210010222": "There's a memo on the shelf. Let's check it out.", "QuestDesc_1210010225": "Meet up with Venus at the coffee shop on Sixth Street when you have time.", "QuestDesc_1210010230": "Venus has posted some new commissions for me as a gift. Let's do them when we have time.", "QuestDesc_1210010320": "You have received a new message. Let's see who it's from.", "QuestDesc_1210010330": "This courier isn't working for Pegasos, but he doesn't seem like a bad guy... Go meet him and find out what this is all about.", "QuestDesc_1210010410": "You've received a new message from the person claiming to be the \"courier.\"", "QuestDesc_1210010420": "This is the courier's last task. Help him deliver the sedative to the person who needs it.", "QuestDesc_12100108": "A client seems to have been searching for something for quite some time... Perhaps you should talk to him.", "QuestDesc_1210010810": "A client seems to be searching for something for quite some time... Perhaps you should chat with him.", "QuestDesc_1210010814": "That older gentleman Jobert, who came to rent a videotape, appears to have a complicated background. You get the feeling he's actually a dangerous Hollow Raider, and has posted a commission on Inter-Knot... Check Inter-Knot for more clues.", "QuestDesc_1210010817": "That old man named Jobert, who came to rent a videotape, is indeed a Hollow Raider! He's looking for someone to recreate the classic gunfighting scene from the movie \"Dimensional Musketeer.\"\nNow this sounds fun.", "QuestDesc_1210010820": "Jobert is looking for someone to recreate the classic gunfighting scene from the movie \"Dimensional Musketeer.\" It should be a piece of cake for you. Just find some enemies with guns and give them a beating. Job done.", "QuestDesc_1210010830": "Fairy has processed the footage and sent it to Jobert. You should talk to him if he returns to the video store.", "QuestDesc_1210010910": "There's a lady on Sixth Street who seems to be in need of help... Perhaps you can go talk to her?", "QuestDesc_1210010920": "Serene, the editor of The Ridu Tour, is visiting Sixth Street. She asks you to take photos of the neighborhood stores for her.", "QuestDesc_1210010930": "You have taken photos of the neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010931": "You have taken photos of the neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010932": "You have taken photos of the neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010933": "You have taken photos of the neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010950": "Serene, the editor of The Ridu Tour, has returned to Sixth Street. Is she in trouble again? Maybe you should talk to her.", "QuestDesc_1210010960": "Serene needs you to choose a neighborhood store and showcase its everyday operations. Taking some photos of Howl, General Chop, or the Bangboo at 141 should do the trick.", "QuestDesc_1210010970": "You have taken photos of the staff in neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010971": "You have taken photos of the staff in neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010972": "You have taken photos of the staff in neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010973": "You have taken photos of the staff in neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_1210010974": "You have taken photos of the staff in neighborhood stores as Serene requested. Let's go show them to her.", "QuestDesc_12100112": "Two Bangboo seem to be discussing something on the street. Are they in trouble?", "QuestDesc_1210011210": "Two Bangboo seem to be discussing something on the street. Are they in trouble?", "QuestDesc_1210011220": "Coach Explorey asks you to teach Player Rocketz some soccer skills. All you need to do is kick the ball to the target.", "QuestDesc_1210011230": "You have kicked the ball to the target spot, unsure if this will be helpful to Player Rocketz... Talk to it and see if it helps.", "QuestDesc_1210011250": "It has been some time since you taught Player Rocketz how to play soccer. Perhaps you can talk to the Bangboo when you meet them again.", "QuestDesc_1210011260": "Coach Explorey wants you to show Rocketz how to play soccer and cheer it up. All you need to do is kick the ball to the target.", "QuestDesc_1210011270": "I've kicked the ball to the target spot. It's time to talk to Explorey and Rocketz!", "QuestDesc_12100123": "A familiar figure seems to have appeared near the coffee shop. Check it out when you have time.", "QuestDesc_1210012310": "A familiar figure seems to have appeared near the coffee shop. Check it out when you have time.", "QuestDesc_1210012320": "Venus has posted some new commissions. Let's do them when we have time.", "QuestDesc_1210020610": "You often hear about people doing live shop tours on Sixth Street. But it makes me wonder, given the limited number of shops in the area, how do they manage to attract fans?\nLet's hit the street and see if we can bump into any of those influencers!", "QuestDesc_1210020620": "It's time to pretend not to know our client, again.\nI have to play the role of a \"Proxy recommended by a fan\" and reach out to Clara, a shop tour vlogger, regarding the Bangboo Golden Town commission.", "QuestDesc_1210020630": "The Bangboo Golden Town and Golden Bangboo... They certainly sound related to each other.\nHowever, is the matter as straightforward as it seems? The thing is, both are pretty well-known urban mysteries... Anyway, let's go check it out and see what we find!", "QuestDesc_1210020640": "We caught a Golden Bangboo on our first trip there! Are we just lucky or is Clara's information surprisingly reliable?\nOh, she sent us a new message. Let's check it out.", "QuestDesc_1210020650": "Since Clara is so anxious, let's head to the Bangboo Golden Town early.\nShe wants us to document our investigation in the Hollow as comprehensively as possible. This is the first time we've received such a request. Although she'll probably edit the videos before posting them... We'd better give it our best shot!", "QuestDesc_1210020660": "I had no idea Bangboo could be so scary, and I certainly didn't expect a place full of gold to be so stressful!\nThat kind-hearted bear seems terrified. I hope he's okay...\nLet's find out what Clara thinks. Will her fans like the video?", "QuestDesc_12100262": "The truck drivers at the Brant Street Construction Site have gone missing!? Given the extensive work in the Hollows, if any of them get lost within the Hollow, it might lead to disaster...\nI should help Foreman Thomas bring back the missing drivers!", "QuestDesc_1210026210": "It's another ordinary day, a day filled with renewed energy for everyone at the Brant Street Construction Site!\n...However, Foreman Thomas appears distressed. What happened?", "QuestDesc_1210026220": "Turns out the truck drivers have gone missing... This definitely doesn't sound good!\nSince Foreman Thomas mentioned having a vague impression, let's ask around at the construction site.", "QuestDesc_1210026230": "The good news is that everyone confirmed the return of the trucks, but the bad news is that no one has seen the drivers...\nI wonder which piece of news Foreman Thomas would prefer to hear first?", "QuestDesc_1210026240": "Since all the trucks have returned, perhaps I should check the trucks for any potential clues...\nHmm...? Someone is standing near one of the trucks! Could they possibly know something?", "QuestDesc_1210026245": "Although there are some unusual noises around the restroom area... it seems strange for an outsider to disturb the workers while they're using the restrooms...\nNevertheless, I might go unnoticed if I tread cautiously, right?", "QuestDesc_1210026250": "Now, it's time to be the bad guy and report those slacking workers to their foreman!\nIt's just to make Foreman Thomas, feel at ease...", "QuestDesc_12210301": "The trial for the Vision case is about to begin, but Nicole suddenly appears with news about Rain.", "QuestDesc_12210302": "The Ballet Twins have been swallowed by a Hollow. Did Rain really send messages from there...?", "QuestDesc_1221030251": "A mysterious glance. Will it summon friend or foe?", "QuestDesc_12210303": "Meeting new partners, but not forgetting old friends.", "QuestDesc_12210304": "There seems to be an ulterior motive behind Victoria Housekeeping's maintenance task in the building...", "QuestDesc_1221030451": "There seems to be an ulterior motive behind Victoria Housekeeping's maintenance task in the building...", "QuestDesc_12210305": "The rumors about the Ballet Twins seem to be true, but our priority is to get through the atrium before the power goes out.", "QuestDesc_1221030551": "The rumors about the Ballet Twins seem to be true, but our priority is to get through the atrium before the power goes out.", "QuestDesc_12210306": "Everyone set out again to restore the building's power, but things don't seem that simple.", "QuestDesc_12210307": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_1221030751": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_12210308": "The unexpected turn of events has cast a shadow over the partnership with Victoria Housekeeping.", "QuestDesc_12210309": "\"Rescuing Rain\" doesn't seem to be the end of this dangerous journey.", "QuestDesc_1221030951": "\"Rescuing Rain\" doesn't seem to be the end of this dangerous journey.", "QuestDesc_12210310": "Thanks to Victoria Housekeeping's efforts, Rain was finally rescued, but the airship is in danger...", "QuestDesc_1221031051": "Thanks to Victoria Housekeeping's efforts, Rain was finally rescued, but the airship is in danger...", "QuestDesc_12210311": "The brink of a crisis is also the time for unified action.", "QuestDesc_1221031151": "The brink of a crisis is also the time for unified action.", "QuestDesc_12210312": "Rain brings with her a decrypted data storage unit and a new puzzle.", "QuestDesc_12210401": "In the desolate wilderness away from the city, a new story continues.", "QuestDesc_12210402": "A peaceful journey is interrupted by an unexpected event. The truth is more complex than it seems.", "QuestDesc_12210403": "The beginning of a legendary hero's tale. A contest of honor and interests.", "QuestDesc_12210404": "The unassuming Champion, has become a thorn in someone's side?", "QuestDesc_12210405": "When traveling the Outer Ring, one should understand the principle of knowing when to walk away.", "QuestDesc_12210406": "Friends you can't trust are more terrifying than enemies.", "QuestDesc_12210407": "Murphy's Law always applies, unless someone offers an alternative truth.", "QuestDesc_12210408": "A dispute was peacefully resolved, but its aftereffects will linger long after.", "QuestDesc_12210409": "A grand event unfolds, but it's not the anticipated showdown...", "QuestDesc_12210410": "\"Diving into the fiery sea, the hero returns valiantly.\"", "QuestDesc_12210411": "It's time to embark on the journey home... Yes, \"home\".", "QuestDesc_12215101": "Shepherd arrives late at night with a commission Phaethon can't refuse.", "QuestDesc_12215102": "Can a \"civilian master\" be acknowledged by an HIA Examinator?", "QuestDesc_1221510251": "Can a \"civilian master\" be acknowledged by an HIA Examinator?", "QuestDesc_12215103": "Leave the dangerous targets to the \"professionals.\"", "QuestDesc_1221510351": "Leave the dangerous targets to the \"professionals.\"", "QuestDesc_1221510551": "Can a \"civilian master\" be acknowledged by an HIA Examinator?", "QuestDesc_12215201": "Public Security handles various civil affairs for citizens and also lends a helping hand to those in need.", "QuestDesc_12215202": "Our first encounter is recorded in the Bangboo's eyes, but I shouldn't let Public Security know about it.", "QuestDesc_12215203": "It's harder to earn people's trust than to pursue criminals, and losing heroes is more devastating than not having any at all.", "QuestDesc_12215204": "A small case may change a Bangboo's life.", "QuestDesc_12215205": "Even small clues could make all the difference in solving the case.", "QuestDesc_12215301": "The real danger has surfaced. What choice would a Public Security Officer make in the face of \"honor\" and \"responsibility\"...", "QuestDesc_12215302": "In a Hollow full of dangers, who is the hunter and who is the hunted?", "QuestDesc_1221530251": "In a Hollow full of dangers, who is the hunter and who is the hunted?", "QuestDesc_12215303": "Perhaps the same beliefs can help us temporarily forget who we are.", "QuestDesc_12215304": "The important evidence is returned to its rightful owner, but the Public Security has discovered a little secret about Phaethon.", "QuestDesc_1221530451": "The important evidence is returned to its rightful owner, but the Public Security has discovered a little secret about Phaethon.", "QuestDesc_12215305": "Though we can't talk about it, we'll all remember this \"Mission Unthinkable\" working together.", "QuestDesc_12220301": "Win acclaim, not audience.", "QuestDesc_12220302": "Looking at it another way, machines can be cute too.", "QuestDesc_12220303": "The champagne should be reserved for opening on the podium.", "QuestDesc_12220401": "Everyone set out again to restore the building's power, but things don't seem that simple.", "QuestDesc_12220402": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_1222040251": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_1222040252": "\"Rescuing Rain\" doesn't seem to be the end of this dangerous journey.", "QuestDesc_12220403": "The unexpected turn of events has cast a shadow over the partnership with Victoria Housekeeping.", "QuestDesc_1222040351": "Thanks to Victoria Housekeeping's efforts, Rain was finally rescued, but the airship is in danger...", "QuestDesc_1222040352": "The brink of a crisis is also the time for unified action.", "QuestDesc_1222040353": "The brink of a crisis is also the time for unified action.", "QuestDesc_12220501": "Everyone set out again to restore the building's power, but things don't seem that simple.", "QuestDesc_1222050151": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_12220502": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_12220503": "The unexpected turn of events has cast a shadow over the partnership with Victoria Housekeeping.", "QuestDesc_1222050351": "\"Rescuing Rain\" doesn't seem to be the end of this dangerous journey.", "QuestDesc_1222050352": "Thanks to Victoria Housekeeping's efforts, Rain was finally rescued, but the airship is in danger...", "QuestDesc_12220601": "Everyone set out again to restore the building's power, but things don't seem that simple.", "QuestDesc_12220602": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_12220603": "The unexpected turn of events has cast a shadow over the partnership with Victoria Housekeeping.", "QuestDesc_1222060351": "Danger keeps coming, and the truth becomes more and more baffling.", "QuestDesc_12220701": "The thing ambush missions and field trips have in common is that they cause people to lose sleep on the night before.", "QuestDesc_12220702": "Tomorrow, an unexpected event, and the daggers of a rat Thiren, which will arrive first?", "QuestDesc_12220703": "The number one rule in undercover work: Keep an eye out for any unexpected events and react quickly to adapt to them.", "QuestDesc_12220704": "Ahead is a crisis and a righteous, headstrong young man. Next comes a battle between views of justice.", "QuestDesc_12220705": "The number three rule in undercover work: Ignore the first and second rules, strike when needed.", "QuestDesc_12220801": "We can't just stand by as PubSec goes after Inter-Knot. Let's join Qingyi and listen in on their plan...", "QuestDesc_12220802": "If Teddy's memory module can be found, it might be possible to create an entirely new Teddy.", "QuestDesc_12220803": "Did Qingyi head into the Hollow to carry out the rescue alone without any backup?", "QuestDesc_12220901": "Kindness is always rewarded.", "QuestDesc_12220902": "Starting tomorrow, be a kind person.", "QuestDesc_12220903": "Who hasn't dreamed of getting rich overnight?", "QuestDesc_12221101": "Strength is the foundation of popularity in New Eridu.", "QuestDesc_12221102": "Forging true courage in false battles", "QuestDesc_12221103": "Something's definitely wrong!", "QuestDesc_12221104": "The hardest mask to wear is instinct", "QuestDesc_12221105": "In all sizes, blessings and curses intertwine", "QuestDesc_12221106": "Survival from desperation", "QuestDesc_12221107": "A victory, but not entirely", "QuestDesc_12221108": "Why step into the trap? Because a friend remains inside", "QuestDesc_12221109": "Can the strongest data surpass the strongest body?", "QuestDesc_12249901": "The Defense Force and the HSO have launched a joint operation called \"Inferno Reap\" to take on Nineveh. Surprisingly, Section 6 specifically recruited us, the Independent Investigation Team...\nAnyway, let's stick to the plan and complete the first phase of the operation: eviction.", "QuestDesc_13000401": "An unfamiliar broker named Venus just sent you some commissions. Pick the ones that catch your eye. Given you're starting over as a \"novice Proxy,\" consider this as an opportunity to make some fresh business contacts.", "QuestDesc_1300040110": "An unfamiliar broker named Venus just sent you some commissions. Pick the ones that catch your eye. Given you're starting over as a \"novice Proxy,\" consider this as an opportunity to make some fresh business contacts.", "QuestDesc_1300040120": "You just received a message from Venus. Check it out and see what they have for you.", "QuestDesc_1300040130": "Meet up with Venus at the coffee shop on Sixth Street when you have time.", "QuestDesc_13002011": "Looks like someone has jammed something into the record crate outside the video store. I should go over and take a look.", "QuestDesc_1300201110": "Looks like someone has jammed something into the record crate outside the video store. I should go over and take a look.", "QuestDesc_1300201120": "The mysterious broker sent over some flowers, plus a new rally commission. Let's take care of things, clean and efficient!", "QuestDesc_13003011": "Looks like someone has jammed something into the record crate outside the video store. I should go over and take a look.", "QuestDesc_1300301110": "Looks like someone has jammed something into the record crate outside the video store. I should go over and take a look.", "QuestDesc_1300301115": "There's another card inside the record crate. There aren't any flowers this time, but there's an address on the card... It's a florist. Looks like it's time to pay a visit to this mysterious broker.", "QuestDesc_1300301120": "We've finally met the boss of the Dew Gardening Shop, Orchidea — but she seems reluctant to disclose her true identity. Anyway, let's finish this rally commission that she's tasked us with.", "QuestDesc_1300401110": "Lola seems to be troubled by something. When I'm free, I'll go to Blazewood and talk to her.", "QuestDesc_1300401120": "Andron and Shawn have tried the canned food made by Lola before. Go ask them how it tasted.", "QuestDesc_1300401130": "Seems like Andron and Shawn both got food poisoning... Someone has to tell Lola there might be an issue with her canned food.", "QuestDesc_1300402101": "An argument broke out in the upper level of Blazewood. Find out what's going on.", "QuestDesc_1300402102": "Maybe Old Demir knows who Caroline is. Ask him about her.", "QuestDesc_1300402103": "Tell Jason about Caroline.", "QuestDesc_1300402104": "Tell Edwin about Caroline.", "QuestDesc_1300402105": "Tie a red string on a tumbleweed to express longing.", "QuestDesc_1300405101": "An anxious Bangboo Wanderer is seeking help from Old Demir. Go listen to its concerns.", "QuestDesc_1300405102": "What seemed like a stray Bangboo turned out to be a poor little Bangboo separated from its owner.\nIt looks really anxious. Let's head into the Hollow and help it reunite with its owner.", "QuestDesc_1300405103": "Fortunately, Ono's timely call for help has prevented any serious harm to Appon, although he seems to be in a mess while fleeing from Ethereals.\nCheck out what Ono and Appon are doing now.", "QuestDesc_1300405201": "Appon seems to have something to share. Go have a chat with him.", "QuestDesc_1300405202": "The lost cargo turns out to be the Sparkstones...\nIn that case, we better retrieve them to ensure the success of the next Tour de Inferno in the Outer Ring.", "QuestDesc_1300405203": "Thankfully, with the Bangboo Engineer's help, I have successfully retrieved the Sparkstones.\nLet's see who Appon's regular customer would be. Perhaps someone I already know well...", "QuestDesc_1300405301": "I thought Appon was occupied with helping Ono settle down, but it appears that... he is having another trouble.", "QuestDesc_1300405302": "Turns out the Sparkstones are missing... No wonder Appon looks so anxious.\nDorian knows nothing about the missing sparkstones. Asking Corinna, another wandering merchant, might be a good idea.", "QuestDesc_1300405303": "Ono's reaction suggests that it is the one who stashed Appon's Sparkstones.\nBut why would he do that? Anyway, let Ona and Appon have an open-hearted conversation on this matter.", "QuestDesc_1300405304": "Finally, everything is clear now! However, Appon and Ono seem too embarrassed and awkward to say anything to each other.\nHow about... taking a group photo to ease the tension?", "QuestDesc_1300405305": "An awesome photo! Show it to Appon and Ono.\nThey seem to have something to say... before bidding me farewell and continuing their journey.", "QuestDesc_13010011": "Elfy seems to have a secret to tell me.", "QuestDesc_1301001110": "Elfy seems to have something mysterious to tell me. I should read her DM.", "QuestDesc_1301001120": "Elfy says this isn't something to be discussed on Inter-Knot. I'll go find her at Bardic Needle.", "QuestDesc_1301001130": "Bardic Needle's tuning equipment has been upgraded. Let's go into the store to check it out!", "QuestDesc_13010021": "Elfy seems to be looking for me for something confidential again.", "QuestDesc_1301002110": "Elfy seems to have something mysterious to tell me. I should read her DM.", "QuestDesc_1301002120": "Elfy's DM seems to mention some kind of \"exclusive\" Tuning service. I\u00A0should go to Bardic Needle to see her!", "QuestDesc_1301002130": "Elfy seems to have developed some kind of Tuning service that can better meet customers' expectations. She wants me to go try it out in the store.", "QuestDesc_13010051": "There are very few commissions that Fairy would describe as \"not to be missed\"... Could it be there's something about this one that appeals to AI? Let's go check it out.", "QuestDesc_1301005105": "There are very few commissions that Fairy would describe as \"not to be missed\"... Could it be there's something about this one that appeals to AI? Let's go check it out.", "QuestDesc_1301005120": "Strangely enough, it seems like the client knew us well and wasted no time in sending all the details... but you can't quite remember when you first came across this \"part-time broker.\" While the situation is a bit odd, the commission itself looks pretty decent. Let's head over to the HDD and get it done.", "QuestDesc_1301006130": "Enzo wants to expand his business and is working on Bangboo chip splicing. Help him complete the chip splicing simulation so he can be freed from fixing household appliances and take his business to the next level!", "QuestDesc_1301006135": "The chip splicing simulation experiment has been completed. Based on Fairy's suggestion, go to Turbo and check the quality of data.\nHuh, Dollie is standing outside Turbo... Does she want Enzo to fix her home appliances? Since we're already here, let's help out Enzo once more.", "QuestDesc_13010071": "Turns out, the Bangboo merchants peddling Resonia in the Hollows have their own merchant association. They even employed human interns...\nHowever, this intern seems to be in trouble. I should check out his post on Inter-Knot and see what he has to say!", "QuestDesc_1301007100": "Turns out, the Bangboo merchants peddling Resonia in the Hollows have their own merchant association. They even employed human interns...\nHowever, this intern seems to be in trouble. I should check out his post on Inter-Knot and see what he has to say!", "QuestDesc_1301007120": "Bangboo merchants from the merchant association disappearing one after another in the Hollow along with their merchandise? Sounds like a conspiracy!\nBut the priority is to enter the Hollow and find the missing Bangboo merchants and their goods. As for the rest... we'll leave to the merchant association to worry about.", "QuestDesc_1301007130": "The missing Bangboo merchants were trapped in a dumpsite for illegally disposed construction debris.\nSomething's off... perhaps the client knows something. Hmm, let's see if there's any update on that post.", "QuestDesc_1301007200": "Last time, the client mentioned that the company might take action against the intern who provided the wrong map. Not sure what happened after that.\nThough it might have been a mere oversight, six Bangboo merchants being trapped in a dumpsite was undoubtedly a distressing experience... Hopefully they've managed to overcome the trauma.", "QuestDesc_1301007220": "What seemed like a simple accident caused by an intern has taken an unexpected turn!\nWhether it is the Hollow Raiders seeking revenge on the Bangboo merchants or someone hiring the Raiders to kidnap the merchants by altering the carrot data... it's time to visit the Public Security!", "QuestDesc_1301007230": "I handed the suspects over to the Bangboo Merchant Association. Perhaps they have reported the incident to Public Security, or are engaged in negotiations for compensation...\nRegardless, there should be some conclusion by now... Knowing the intern, any new updates will have been added to the post. Let's check it out!", "QuestDesc_1301010010": "We have received a new Rally Commission from the Inter-Knot Recommendations. We'll complete it flawlessly!", "QuestDesc_1301011110": "A peculiar individual on Sixth Street appears to be talking to himself. What he is doing? Perhaps I can have a chat with him.", "QuestDesc_1301011120": "Noren and Pryor are in a contest to determine who can better imitate an NPC. Honestly, Noren's acting skills are terrible... Check out how Pryor is doing.", "QuestDesc_1301011130": "Pryor is portraying a passerby engrossed in his cell phone... so he's playing with his phone all the time!\nIt's hard to say if he is a skilled actor or simply being lazy.\nRegardless, I should go back and tell Noren about it.", "QuestDesc_1301011210": "Noren and Pryor had a contest to determine who can better imitate an NPC, and you are curious about the result. Ask Noren about it.", "QuestDesc_1301011220": "Noren appears to have drawn inspiration from Pryor's imitation and is now repeating two lines no matter what happens.\nPerhaps Pryor can talk some sense into him?", "QuestDesc_13020011": "Perhaps Venus has new commissions for you... Ask her about it when you have time.", "QuestDesc_1302001110": "Perhaps Venus has new commissions for you... Ask her about it when you have time.", "QuestDesc_1302001120": "Venus has come to Sixth Street. Chat with her about the progress on the latest commission.", "QuestDesc_1302001130": "Venus has assigned you a new commission, stating confidently it's perfect for you... Take care of it when you have time.", "QuestDesc_13020012": "Surprisingly, Venus has visited Sixth Street. It seems she has some new commissions for you. Ask her for more details.", "QuestDesc_1302001210": "Surprisingly, Venus has visited Sixth Street. It seems she has some new commissions for you. Ask her for more details.", "QuestDesc_1302001220": "There're some follow-up tasks for the commission from Venus. Complete those too.", "QuestDesc_1302001230": "You've completed the new commission from Venus. Inform her of your progress.", "QuestDesc_13020021": "The last time Fairy described a certain commission as \"not to be missed,\" all we had to do was play marbles in a Hollow...\nCould it be... luck is on our side once again, and that kind-hearted client has returned?", "QuestDesc_1302002105": "The last time Fairy described a certain commission as \"not to be missed,\" all we had to do was play marbles in a Hollow...\nCould it be... luck is on our side once again, and that kind-hearted client has returned?", "QuestDesc_1302002110": "It really is that kind-hearted client! But the client got an earful from their partner for mistakenly assigning the commission to us instead... So, did the client mess up the post-viewing permissions again?\nI should probably go and check it out... While the commission is tempting, preserving their friendship matters more...", "QuestDesc_1302002120": "While all commissions are rewarding, this one is from that \"kind-hearted client\"...\nLet's make it a priority! Any delay would be disrespectful to both Dennies and Gear Coins!", "QuestDesc_13020031": "A suspicious-looking man is standing at the entrance to the video store...", "QuestDesc_130200310": "A suspicious-looking man is standing at the entrance to the video store...", "QuestDesc_1302003110": "A suspicious man is standing at the entrance of the video store... Go ask what he needs.", "QuestDesc_1302003113": "You see a new post on Inter-Knot, presumably posted by this person Colt. Take a look at it.", "QuestDesc_1302003115": "I've received a new message, most likely from Colt.", "QuestDesc_1302003117": "Now that you're fully prepared, head to the Hollow and assist Colt in finishing his experiment.", "QuestDesc_13020032": "You've received a message from Colt. See what he has to say.", "QuestDesc_1302003210": "You've received a message from Colt. See what he has to say.", "QuestDesc_1302003215": "Help Colt with some recon before his experiment starts. Think of it as... securing the safety of your video store.", "QuestDesc_1302003220": "The recon is complete, and the explosives experiment will start soon. Send a message to Colt to make sure that he has forgotten everything about the video store.", "QuestDesc_13020033": "You've received a message from Colt. See what he has to say.", "QuestDesc_130200330": "Desc 2 Chapter SRL3 - Blast Away 3", "QuestDesc_1302003310": "You've received a message from Colt. See what he has to say.", "QuestDesc_1302003320": "With all the setup done, this should be the final explosives experiment.", "QuestDesc_1302004102": "The Hollow known as \"The Prophecy\" has become the talk of the town. Someone claiming to be an adjudicator of the Seven Urban Mysteries of New Eridu wishes to evaluate whether or not this Hollow fits the bill to be listed as one of their Urban Mysteries. Do a thorough investigation and complete the commission.", "QuestDesc_1302004103": "We've completed our investigation of The Prophecy. We should make sure our client appreciates how much effort we Proxies put in!", "QuestDesc_1302004202": "Seizing fate by the throat is a must", "QuestDesc_13020071": "Jobert has come to rent another videotape... Perhaps you should have a chat with him.", "QuestDesc_1302007110": "Jobert has come to rent another videotape... Perhaps you should have a chat with him.", "QuestDesc_1302007120": "That older gentleman Jobert, who came to rent a videotape, appears to have a complicated background, but his claims about his \"family disputes\" seem genuine. It seems he really is a dangerous Hollow Raider, and he's posted a commission... Check Inter-Knot for more clues.", "QuestDesc_1302007130": "It turns out that older gentleman Jobert, who came to rent a videotape, comes from a complicated background. He's actually a big shot in the Hollow Raider industry and the leader of the Weasel Gang. However, little does he know the young manager he encountered is none other than the renowned Proxy, Phaethon, and the enforcer who accepted his commission to teach those \"ungrateful brats\" a harsh lesson.\nHeh... talk about a twist of fate.", "QuestDesc_13020072": "You have fulfilled Jobert's request and attacked the Weasel Gang. Wait for his contact to get further instructions.", "QuestDesc_1302007210": "You have fulfilled Jobert's request and attacked the Weasel Gang. Wait for his contact to get further instructions.", "QuestDesc_1302007220": "You've already taught the Weasel Gang a lesson, but some members remain unconvinced. Follow Jobert's requests and continue your efforts until you knock some sense into them.", "QuestDesc_13020081": "Among the bustling figures moving briskly across the Belobog Heavy Industries' construction site, someone just stands there, hesitating in anxiety. This must be the kind of moment to \"talk to a hesitant stranger and extend a helping hand.\"", "QuestDesc_1302008110": "Among the bustling figures moving briskly across the Belobog Heavy Industries' construction site, someone just stands there, hesitating in anxiety. This must be the kind of moment to \"talk to a hesitant stranger and extend a helping hand.\"", "QuestDesc_1302008120": "\"I just messed up big time at my new job — I accidentally lost an important sample my boss scored from the depths of a Hollow! If I don't sort this out, I'm toast!\"\nTo save this careless Belobog new recruit from losing her job, a kind-hearted Proxy like myself is ready to make waves in the in-Hollow construction industry!", "QuestDesc_1302008130": "The rig and the samples have been retrieved. It's great that things were rectified within the time given by Machine Permissions! Still, there seems to be more to the Machine Permission than meets the eye.", "QuestDesc_1302008210": "What's worse than screwing up at work? Of course it's creating new problems while fixing the old ones. Perhaps this is the fate of many professionals — endlessly mending chaos, a true Sisyphean task.", "QuestDesc_1302008220": "\"Seeing how I always end up screwing up even more trying to fix the mess I caused earlier, it's pretty clear I'm not cut out for this whole 9-to-5 thing. At this point, cleaning up after work screw-ups feels like more than just my job — it's about holding onto whatever shreds of dignity I've got left as a seasoned wage slave.\"\nTo uphold the honor of this clumsy Belobog employee, a compassionate Proxy like yourself decides to continue making waves in the in-Hollow construction industry!", "QuestDesc_1302008230": "At Belobog Heavy Industries, the important machines have always been meticulously cared for by Grace herself. I guess this \"charismatic boss\" that Dana looks up to is no stranger to us after all.\nWell, after another round of fixing Dana's slip-ups, it's time to DM her and tell her to check these machines.", "QuestDesc_1302501101": "There seems to be an argument in front of the Public Security office. Head there and see what is happening.", "QuestDesc_1302501102": "There is a good chance that Rost will post a new commission on Inter-Knot. Let's check it out.", "QuestDesc_1302501103": "Head to the Hollow to complete Rost's commission and fix the fragmented operation logs.", "QuestDesc_1302501210": "North is at Lumina Square. Go talk to it.", "QuestDesc_1302501220": "North wants to investigate the crime scene. Go with it.", "QuestDesc_1302501230": "North is at Lumina Square. Go talk to it.", "QuestDesc_1302502110": "There's a Bangboo standing in a daze at Lumina Square as if hiding from or waiting for someone...", "QuestDesc_1302502120": "The strange Bangboo keeps calling the name \"Mia\". Let's go ask Mia at the mall about it.", "QuestDesc_1302502130": "Mia denies having anything to do with that Bangboo. Better go back and talk with Roger again.", "QuestDesc_1302502210": "Roger was waiting for its lover, but instead a strange man came by...", "QuestDesc_1302502220": "Snek mentioned there's a backup Bangboo, which might be the Mia that Roger is waiting for. Go check it out in the Hollow.", "QuestDesc_1302502230": "Despite finding \"Mia\", it was severely damaged. We need to talk to Snek.", "QuestDesc_1302502240": "Perhaps Enzo can help fix \"Mia\"? Go talk to him.", "QuestDesc_1302502250": "Enzo says he can fix \"Mia\". Tell \"Roger\" about this without causing a scene.", "QuestDesc_1302502310": "Snek seems to be muttering something in front of Ballet Twins. Go talk to him.", "QuestDesc_1302502410": "Wonder how Enzo is getting on with fixing \"Mia\"? Stop by his shop to check on things.", "QuestDesc_1302503320": "You have learned more about the League of Bangboo... Try it yourself if you are free.", "QuestDesc_1302506110": "Someone posted on Inter-Knot, seeking a partner to excavate Ether stalagmites... However, the extraction of such stalagmites has been mechanized since decades ago.\nWhat an unusual request... Maybe I should take a look?", "QuestDesc_1302506120": "Some claim that the energy extracted from Ether stalagmites was fundamental in establishing New Eridu.\nA task like \"manually\" excavating Ether stalagmites should only appear in the outdated files archived in the HIA headquarters... This client's request is truly peculiar.", "QuestDesc_1302508110": "Why has Tina started sending flyers at Lumina Square? Go talk to her.", "QuestDesc_1302508210": "Tina seems still sending flyers at Lumina Square. Have a chat with her.", "QuestDesc_1302508310": "The noise from the radio is somewhat disturbing. Turn it off.", "QuestDesc_1302508320": "Turns out that White Palm is not a brand of laundry detergent at all. Tell Tina the truth as she is still doing promotion at Lumina Square without knowing anything about it.", "QuestDesc_1302508330": "You have discovered the White Palm's hidden stash. Now go defeat the villains!", "QuestDesc_1302508340": "You have wiped out the White Palm gang in the Hollow. It is time to check on Tina.", "QuestDesc_1302509110": "Sam has stopped at Lumina Square with a worried look on his face... Go talk to him.", "QuestDesc_1302509120": "\"An ineffable creation of silver, beautiful and smooth, brought together by fate\"... Capture a photo of the scene that matches this description in Lumina Square.", "QuestDesc_1302509130": "You have photographed the answer to the riddle. Go talk to Sam.", "QuestDesc_1302509210": "Sam appears to be deep in thought in Lumina Square. Go talk to him again.", "QuestDesc_1302509220": "\"Yin and Yang, black and white... Two fantasy creatures, chasing each other's tail\"... Capture a photo of the scene that matches this description in Lumina Square.", "QuestDesc_1302509230": "You have photographed the answer to the riddle. Go talk to Sam.", "QuestDesc_1302509310": "A passerby has noticed a suspicious Bangboo. Talk to them and learn more about the situation.", "QuestDesc_1302509320": "The Bangboo appears to be scanning the perimeter of Lumina Square. Talk to it and learn more about the situation.", "QuestDesc_1302510110": "Kousaka appears to be in a heated argument with someone... Check out what is happening.", "QuestDesc_1302510120": "I almost thought Kousaka was going to dive into the Hollow and inspect the building materials himself. That would probably cost him his life.\nHowever, it's not a problem for an experienced Hollow explorer like me! Let's accept the commission!", "QuestDesc_1302510130": "Judging from the coordinates provided by Kousaka... it seems that the building materials were actually dropped by the supplier during transportation...\nNow, let's verify if the materials are really as sturdy as the supplier claimed!", "QuestDesc_1302510140": "The building materials, unfortunately, proved to be easily destroyed by the Agents... . Will they really pass the inspection?\nI have sent the footage to Kousaka. Now, let's hear what he has to say!", "QuestDesc_1302510210": "The supplier, who made bold claims, has appeared again. However, given the results of my last experiment...\nAnyway, let's see what he is arguing about with Kousaka this time.", "QuestDesc_1302510220": "It is true that the previous batch of building materials was not destroyed by Ethereals...\nBut are strength tests for building materials so strict and precise nowadays!?", "QuestDesc_1302510230": "Being able to \"collaborate\" with Ethereals to complete an inspection for building materials is certainly worth mentioning on any Proxy's resume! Find the client and let him shower me with praise!\nAs for the supplier, it would be interesting to know what excuses he has this time...", "QuestDesc_1302510240": "Being able to \"collaborate\" with Ethereals to complete an inspection for building materials is certainly worth mentioning on any Proxy's resume! Let's find the client and let him shower me with praise!\nAs for the supplier, I should listen to what the supplier has to say.", "QuestDesc_1302511110": "General Chop appears to be furious. Ask him what happened.", "QuestDesc_1302511120": "Talk to the Bangboo at the convenience store.", "QuestDesc_1302511210": "Gerant is at Sixth Street, looking all high-spirited. Talk to him.", "QuestDesc_1302511220": "Talk to the three suspects to gather more clues", "QuestDesc_1302511230": "Investigate the noodle shop and the convenience store for potential clues", "QuestDesc_1302511240": "Your investigation is almost complete. Talk to Gerant.", "QuestDesc_1302511245": "Like a classic detective novel, you need to gather all the suspects before revealing the truth.", "QuestDesc_1302511250": "Now that everything is ready, it is time to reveal the truth.", "QuestDesc_1302513120": "Looks for a promising contestant on Sixth Street for the eating contest and win coupons for a whole year!", "QuestDesc_1302513130": "Head to the outskirts of the construction site. Find a strong bear big eater and persuade him to participate in the eating contest.", "QuestDesc_1302513140": "Head back and check on the progress of the Grand Gourmet's Challenge!", "QuestDesc_13025141": "In a small Sixth Street alley, two suspicious-looking bears are lurking about. For the safety of the residents, I've decided to take the initiative and investigate the case... under Fairy's vigilant supervision, of course.", "QuestDesc_1302514110": "In a small Sixth Street alley, two suspicious-looking bears are lurking about. For the safety of the residents, I've decided to take the initiative and investigate the case... under Fairy's vigilant supervision, of course.", "QuestDesc_1302514140": "It turns out that the two muscular uninvited guests came here to look for their \"big sister.\"\nInterestingly enough, the one they're looking for seems to be an \"acquaintance\" of mine...", "QuestDesc_1302514150": "Victor and Mark have posted a commission on Inter-Knot with a generous payment. \nGiven the generous reward and the heartfelt motive, accepting this commission might be worth my while.", "QuestDesc_1302514160": "It's not unheard of to ask for a large sum of money to find a pet.... \nThis is the first time I have seen clients who treat a cat as their \"big sister\" with a desire to keep her happy at any cost.", "QuestDesc_1302514170": "Having retrieved the silver vine collar, I wonder if their \"big sister\" has forgiven them.\nI can't afford to miss such a dramatic scene.", "QuestDesc_1302514180": "The best ending for any story is a happy reunion.\nLet's take a photo of this exceptional trio.", "QuestDesc_1302515110": "A familiar figure seems to have appeared near the coffee shop at Lumina Square. Check it out when you have time.", "QuestDesc_1302515120": "Venus has posted some new commissions. Let's do them when we have time.", "QuestDesc_1302515130": "You have completed Venus' commission. Meet her at the coffee shop at Lumina Square.", "QuestDesc_1302515210": "A familiar figure seems to have appeared near the coffee shop at Lumina Square. Check it out when you have time.", "QuestDesc_1302515220": "Venus has posted some new commissions. Let's do them when we have time.", "QuestDesc_1302515230": "You have completed Venus' commission. Meet her at the coffee shop at Lumina Square.", "QuestDesc_1302516110": "The familiar ID, familiar commission content, and familiar concise posting... It's that client again!\nPerhaps it's the same \"kind\" client... In this case, this commission is definitely worthwhile!", "QuestDesc_1302516111": "As expected, it is another familiar \"high-paying\" commission. Hopefully, the maintenance task will be as simple as before!", "QuestDesc_1302517140": "Has Abigail entered the Hollow? Did she really see the future in her dreams? Go find out the truth.", "QuestDesc_1302517150": "Abigail is safe and sound. Time to talk to Ferla.", "QuestDesc_1303000110": "Reach Inter-Knot Lv. 33 to unlock Nekomata's Agent Commission.", "QuestDesc_1303000210": "Reach Inter-Knot Lv. 34 to advance Nekomata's Agent Commission.", "QuestDesc_1303000310": "Reach Inter-Knot Lv. 35 to advance Nekomata's Agent Commission.", "QuestDesc_1303000410": "Reach Inter-Knot Lv. 36 to unlock Grace's Agent Commission.", "QuestDesc_1303000510": "Reach Inter-Knot Lv. 37 to advance Grace's Agent Commission.", "QuestDesc_1303000610": "Reach Inter-Knot Lv. 38 to advance Grace's Agent Commission.", "QuestDesc_1303001110": "It seems like there's a girl in the shop looking for a videotape. Talk to her when you have a moment.", "QuestDesc_1303001120": "Anna wants a videotape with some graceful and lively combat moves as a reference for her play. If you have some time, go into a Hollow and shoot a combat video for her.", "QuestDesc_1303001130": "The in-Hollow combat video is ready. Give it to Anna next time you see her.", "QuestDesc_1303001510": "Starrie seems to be worried about something. When you're free, go to the Ballet Twins Plaza and talk to her.", "QuestDesc_1303001520": "Starrie thinks the curse of the Golden Bangboo has brought her bad luck and wants someone to help her beat that Bangboo up so she can get her luck back. This doesn't make much sense, but she really posted a commission asking for it.\nI'll check it out on Inter-Knot when I have time.", "QuestDesc_1303001530": "Starrie hopes someone can help her find the Golden Bangboo in the Ballet Twins' Hollow and give it a beating for her.", "QuestDesc_1303001540": "You teach the Golden Bangboo a lesson on behalf of Starrie. Who knows if this will have any real-life effect, but let's talk to Starrie and see what's going on.", "QuestDesc_13030021": "Looks like Archie, the streamer, is in trouble. Go to Lumina Square and talk to her.", "QuestDesc_1303002100": "Looks like Archie, the streamer, is in trouble. Go to Lumina Square and talk to her.", "QuestDesc_1303002200": "Lots of strange new users have entered Archie's livestream. They chat about the Hollows and leave large tips. They sound like they could be linked to Hollow Raiders... Keep an eye out for clues on Inter-Knot.", "QuestDesc_1303002210": "There's a recruitment post up on Inter-Knot that might be connected to Archie. Looks like her \"fans\" in her livestream are not quite what they seem. We'd better talk to her about this.", "QuestDesc_1303002220": "It looks like a bunch of Hollow Raiders are using Archie's livestreams to engage in illegal transactions. Bringing innocent people into this just goes to show the lengths these people will go to.\nThere's no need to be polite with people who don't follow the rules — teach them a lesson.", "QuestDesc_1303002230": "We've told Archie that the Hollow Raiders are using her livestream to engage in illegal transactions, and she's reported it to Public Security.\nShe should still be live-streaming now. Go check things out near the Ballet Twins when there's a spare moment.", "QuestDesc_13030024": "Archie reported the suspicious situation in her livestream to Public Security.\nPerhaps there'll be something on Inter-Knot about what plays out.", "QuestDesc_1303002400": "Archie reported the suspicious situation in her livestream to Public Security.\nPerhaps there'll be something on Inter-Knot about what plays out.", "QuestDesc_1303002410": "It looks like the Hollow Raiders intend to harm Archie. We've got to warn her.\nI've got a bad feeling about this... Head over to Ballet Twins Plaza and see what's going on.", "QuestDesc_13030025": "It looks like the Hollow Raiders intend to harm Archie. After she finishes her last livestream, she plans on going on taking a break for a while.\nI've got a bad feeling about this... Head over to Ballet Twins Plaza and see what's going on.", "QuestDesc_1303002500": "It looks like the Hollow Raiders intend to harm Archie. After she finishes her last livestream, she plans on going on taking a break for a while.\nI've got a bad feeling about this... Head over to Ballet Twins Plaza and see what's going on.", "QuestDesc_1303002510": "To escape the vengeance of the Hollow Raiders, Archie appears to have escaped into the Ballet Twins Hollow.\nWe have to save her ASAP.", "QuestDesc_1303002520": "Archie should have escaped the Hollow, go check on her", "QuestDesc_1303003420": "Head to the Hollow and investigate the rumors about Room A2141 in the Ballet Twins. Pay extra attention to any special videotapes.", "QuestDesc_1303003430": "Kaibara's investigation on the electronic ghost has finished. Maybe I should have a chat with him when I'm free.", "QuestDesc_1303005120": "Mark insists that we act in his short movie. We don't really want to be the lead, but a little cameo should be fine...", "QuestDesc_1303005130": "Mark needs to watch some real-life combat in the Hollows for inspiration. Fairy will record the action. As long as we fight hard, this guy will be blown away...", "QuestDesc_1303005140": "We've shot plenty of combat footage in the Hollows. Once Mark sees it, he should have enough inspiration to write a new script.", "QuestDesc_1303005210": "Mark looks vexed. Is he having more problems with his script?", "QuestDesc_1303005220": "Mark says his Bangboo is a terrible actor and hopes someone can train it. Who knows precisely how terrible this Bangboo's acting is...", "QuestDesc_1303005230": "No, this Bangboo's acting is beyond saving... Who knows how Mark is going to react when he hears the news.", "QuestDesc_1303005240": "Mark wants some close-up footage of Ethereals for a Bangboo to get to know what \"fear\" feels like.\nThough he claims that it's to help improve the Bangboo's acting skills, it sounds more like he's trying to scare his Bangboo into behaving...", "QuestDesc_1303005250": "The Ethereal has been filmed up close. Who knows how things are going with Mark... Go chat with him when you have time.", "QuestDesc_1303006110": "There's someone who looks like an art school student hanging around near the Ballet Twins. He's got a lot of questions that need answering.", "QuestDesc_1303006120": "Lumiere says that he's looking for a guide into the Hollows to take some photos and that his commission should be up on Inter-Knot. When there's a spare moment, go help him out.", "QuestDesc_1303006130": "Lumiere has to get inside the Hollow to snap a photo of the weird Bangboo sculpture to prove his tutor is a cheat. Go help him out.", "QuestDesc_1303006140": "Lumiere has enough photographic evidence. Who knows whether he reported his tutor or not... I should go talk to him.", "QuestDesc_13030081": "A public security officer appeared in your store. I wonder what she's up to... Let's get to the bottom of this.", "QuestDesc_1303008100": "A public security officer appeared in your store. I wonder what she's up to... Let's get to the bottom of this.", "QuestDesc_1303008110": "Charlotte wants to know if I've spotted any suspicious individuals in the neighborhood.", "QuestDesc_1303008120": "I haven't noticed any suspicious individuals in the neighborhood... Looks like the person Charlotte is searching for is not here.", "QuestDesc_1303008130": "After Charlotte's departure, a weird customer entered the store wanting to have a talk with me.", "QuestDesc_13030082": "A phantom thief known as \"Artist of the Lock\" has stolen the painting and garnered significant attention... You might find useful clues on Inter-Knot.", "QuestDesc_1303008200": "A phantom thief known as \"Artist of the Lock\" has stolen the painting and garnered significant attention... You might find useful clues on Inter-Knot.", "QuestDesc_1303008210": "It appears that \"Artist of the Lock\" has stashed the stolen painting \"Gentleman With a Bangboo\" in the Hollow. However, if other Hollow Raiders stumble upon it, they might damage or sell it. I need to retrieve the painting from the Hollow as soon as possible.", "QuestDesc_1303009120": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. Aiming to become her photography assistant, the legendary Proxy, Phaethon, is now taking some test photos.", "QuestDesc_1303009130": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. Aiming to become her photography assistant, the legendary Proxy, Phaethon, is now taking some test photos.", "QuestDesc_1303009140": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. Aiming to become her photography assistant, the legendary Proxy, Phaethon, is now taking some test photos.", "QuestDesc_1303009220": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009230": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009240": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009320": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009330": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009340": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009420": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009430": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009440": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009520": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303009530": "Ordinary high schooler Mei is also a photography enthusiast and a big fan of Bangboo. She has saved up a fair amount of pocket money and is now struggling with her final exams. Lately, she has been taking photos of Bangboo throughout New Eridu for a special photography project for Ridu Tour. As her photography assistant, the legendary Proxy, Phaethon, is recording the images and lives of Bangboo around the city.", "QuestDesc_1303010110": "Why does the Securityboo who is responsible for maintaining the city's peace, want to give up its job?", "QuestDesc_1303010120": "Why does the Securityboo, who is responsible for maintaining the city's peace, want to give up its job?", "QuestDesc_1303010130": "The job in the flower shop doesn't seem suitable for KK. Let's hope that the next job will involve... less interaction with people.", "QuestDesc_1303010140": "It's hard to find a Job, and it's hard to be a Bangboo. Not even a skilled Bangboo can easily find their dream job these days.", "QuestDesc_1303010150": "The video store manager, known for their extensive connections even in Belobog Heavy Industries, assists KK in his quest for its dream job.", "QuestDesc_1303010155": "As soon as I arrived at the Brant Street Construction Site, an unexpected situation occurred...", "QuestDesc_1303010160": "As soon as I arrived at the Brant Street Construction Site, an unexpected situation occurred...", "QuestDesc_1303010165": "Saved from disaster! Together with KK, we tackled an unexpected safety incident. Now it's time to address the pressing issue of KK's reemployment at Belobog.", "QuestDesc_1303010170": "Saved from disaster! Together with KK, we tackled an unexpected safety incident. Now it's time to address the pressing issue of KK's reemployment at Belobog.", "QuestDesc_1303010180": "Despite numerous setbacks, KK managed to land a job, but seems to have had a change of heart...", "QuestDesc_1303010220": "A little mishap happened during Securityboo KK's interview as a sidekick...", "QuestDesc_13030111": "There are always people discussing urban legends near the Ballet Twins. Try to eavesdrop on any interesting conversations.", "QuestDesc_1303011110": "There are always people discussing urban legends near the Ballet Twins. Try to eavesdrop on any interesting conversations.", "QuestDesc_1303011120": "Hong and old man Rhodes nearly came to blows just discussing urban legends, but Hong has no idea what provoked the other... Let's ask what was really going on there.", "QuestDesc_13030112": "Old Man Rhodes is at the store. Let's chat with him about the twin sisters.", "QuestDesc_1303011210": "Old Man Rhodes is at the store. Let's chat with him about the twin sisters.", "QuestDesc_1303011220": "Rhodes missed his granddaughters' last performance and has regretted it ever since. When you have time, head to the theater in Ballet Twins and shoot a video for him as a keepsake.", "QuestDesc_1303011230": "We've shot footage of the old theater inside the Ballet Twins Hollow and sent it over to Old Man Rhodes. We don't know if he's pleased with it... We should ask him about it.", "QuestDesc_13030113": "Hong who fought with Old Man Rhodes is at the store and wants to talk about something. We should ask why he came.", "QuestDesc_1303011310": "Hong who fought with Old Man Rhodes is at the store and wants to talk about something. We should ask why he came.", "QuestDesc_1303011320": "According to the note, Rhodes must have gone to the Ballet Twins Hollow to find out what the dark shadow is... We must get him out of there as soon as possible.", "QuestDesc_1303011330": "You find a voice recording left behind by the twins just prior to their death. Let's give this to Old Man Rhodes as soon as we can.", "QuestDesc_13030114": "I wonder how Old Man Rhodes is doing these days. Chat with him if you see him around.", "QuestDesc_1303011410": "I wonder how Old Man Rhodes is doing these days. Chat with him if you see him around.", "QuestDesc_1303011420": "Old Man Rhodes seems to have regained his confidence in life and has tasked us with snapping photos of him.", "QuestDesc_1303011430": "You've taken some great photos for Old Man Rhodes. Let's show them to him.", "QuestDesc_1303012120": "To rebuild his fighter's confidence, the Bangboo sumo coach, Qiuyuan, has decided to get his Bangboo, Strongboo, back into the Hollows to face off against powerful enemies...", "QuestDesc_1303012140": "A fighter may fall against a strong adversary, but must never retreat in the face of adversity! Let's embark on the path to rekindle the spirit of a warrior and help the once-great Bangboo sumo, Strongboo, have its vengeance.", "QuestDesc_1303012150": "During this fierce battle, the Bangboo sumo, Strongboo, rekindled its fighting spirit!\nDid it achieve the results it wanted in the tournament? Let's go ask.", "QuestDesc_1303013120": "The Investigator boot camp advertised on Inter-Knot, the one place where Proxies gather, is like handing out fliers for deep sea diver classes in the middle of the desert. Take a look when there's a spare moment.", "QuestDesc_1303013130": "As per the client's request, the commissioned footage should be a documentary-style, realistic, unedited, instructional, and tactically insightful recording of actual Hollow combat. As the filming team for the \"Hollow Boot Camp\" course, let's head to the designated Hollow, engage in combat, and capture the footage requested by the client.", "QuestDesc_1303013135": "I've confirmed the completion of the commission on Inter-Knot, but the DM I received doesn't seem to be from the original client. Check what it says and find out what's going on.", "QuestDesc_1303013140": "Maurier has disappeared. Has he run off with all the tuition fees? Go check out the address he left and find out what's going on.", "QuestDesc_1303014110": "Barilin and Johan seem to be nervously discussing something... Ask them what's going on.", "QuestDesc_1303014120": "Lazuli seems to be experiencing problems with her friend. Talk to her to find out what happened.", "QuestDesc_1303014210": "Some Hollow Raiders took Lazuli's book. Check Inter-Knot for more clues.", "QuestDesc_1303014220": "Turns out the Hollow Raiders genuinely believe the contents of the old book and are planning to follow the instructions to an old vault in the Ballet Twins. These rascals must be taught a lesson!", "QuestDesc_1303014310": "You have dealt with the Hollow Raiders. Now, it is time to check on Lazuli's.", "QuestDesc_1303014320": "The old book Lazuli purchased appears to be genuine... Consult Mr. All-Knowing for any possible clues.", "QuestDesc_1303016120": "Venus has posted a new combat commission. Let's complete it when we have time.", "QuestDesc_1303016130": "Venus' combat commission has been completed. Go report back to her.", "QuestDesc_1303016220": "Venus has posted a new combat commission. Let's complete it when we have time.", "QuestDesc_1303016230": "Venus' combat commission has been completed. Go report back to her.", "QuestDesc_1303017110": "Fear of the Hollows hasn't been eliminated, but for some people there's a curiosity about the Hollows that is similarly inexhaustible.\nIntelligence about the Hollow phenomenon has appeared on Inter-Knot. Let's go see what it's all about.", "QuestDesc_1303017111": "If the Hollow could speak, would it heed the tyrant's manifesto and devour all living things? Or would the depths, not without some conscience, lament to the souls of the deceased?", "QuestDesc_1303018110": "The client and their partner may feel a bit peculiar at times...\nBut as a Proxy, I think their posts deserve my attention!", "QuestDesc_1303018120": "These clients really have a wide range of business. This time, they need us to repair a bunch of lighting devices.\nOf course, it won't be a problem if it's for our \"old friend\"!", "QuestDesc_13030191": "In front of Ballet Twins Plaza, a little girl insists on counting \"1, 2, 3, 4, 6, 7,\" and firmly believes that the number \"4\" is not followed by \"5\"...\nHer repetitive counting, evasive words from her mother, and their upcoming move to a new home... All clues indicate a hidden truth!\nWhy is the number \"5\" missing? It is time to uncover the truth!", "QuestDesc_1303019110": "In front of Ballet Twins Plaza, a little girl keeps counting, \"1, 2, 3, 4, 6, 7,\" and insists that the number \"4\" is not followed by \"5.\" Let's investigate and find out what's happening!", "QuestDesc_1303019120": "Get an item with the correct order of numbers as requested by Enid's mom.", "QuestDesc_1303019130": "Now that you have got the two items required, give them to Enid's mom!", "QuestDesc_13030192": "In front of the Ballet Twins Plaza, a little girl is crying and counting \"1, 2, 3, 4, 5, 6, 7.\" Although she is counting the numbers correctly, she appears to be pretty upset. Ask her what has happened!", "QuestDesc_1303019210": "In front of the Ballet Twins Plaza, a little girl is crying and counting \"1, 2, 3, 4, 5, 6, 7.\" Although she is counting the numbers correctly, she appears to be pretty upset. Ask her what has happened!", "QuestDesc_1303019220": "Try to get a piece of cake for the children!", "QuestDesc_1303019230": "Get a candle!", "QuestDesc_1303019240": "Now that you have got the two items required, give them to Enid and Jackie!", "QuestDesc_1303019250": "Capture a photo of the two kids so they can remember each other and this happy day!", "QuestDesc_1303019260": "Give the photo to Enid and Jackie!", "QuestDesc_13030211": "Near the ghostly building where shadows wander, in the somber moonlight of midnight, under the flickering street lamps, stands a lone lady... What eerie and mysterious story could possibly occur?", "QuestDesc_1303021110": "Near the ghostly building where shadows wander, in the somber moonlight of midnight, under the flickering street lamps, stands a lone lady... What eerie and mysterious story could possibly occur?", "QuestDesc_1303021120": "Near the ghostly building where shadows wander, in the somber moonlight of midnight, under the flickering street lamps, stands a lone lady... What eerie and mysterious story could possibly occur?", "QuestDesc_1303021130": "Near the ghostly building where shadows wander, in the somber moonlight of midnight, under the flickering street lamps, stands a lone lady... What eerie and mysterious story could possibly occur?", "QuestDesc_1303021140": "Near the ghostly building where shadows wander, in the somber moonlight of midnight, under the flickering street lamps, stands a lone lady... What eerie and mysterious story could possibly occur?", "QuestDesc_13030221": "Bestselling novelist, contender on the horror novel popularity chart, Ms. Reina, stands alone at Ballet Twins Road late at night...", "QuestDesc_1303022110": "Bestselling novelist, contender on the horror novel popularity chart, Ms. Reina, stands alone at Ballet Twins Road late at night...", "QuestDesc_1303022120": "For a horror novelist, the most terrifying tale is when their own creations come alive.\nReina, a horror writer torn between fear and passion for her craft, has stirred the interest of the \"Ghostlord\" residing in the \"Think Again\" statue. To uncover the truth, let's head to the Ballet Twins late at night...", "QuestDesc_1303022125": "For a horror novelist, the most terrifying tale is when their own creations come alive.\nReina, a horror writer torn between fear and passion for her craft, has stirred the interest of the \"Ghostlord\" residing in the \"Think Again\" statue. To uncover the truth, let's head to the Ballet Twins late at night...", "QuestDesc_1303022130": "For a horror novelist, the most terrifying tale is when their own creations come alive.\nReina, a horror writer torn between fear and passion for her craft, has stirred the interest of the \"Ghostlord\" residing in the \"Think Again\" statue. After investigating, it turned out the Ghostlord was just a poor, homeless Bangboo...", "QuestDesc_13030241": "Bagboo fainted at the door to Turbo. What happened?\nHeroism calls once again, legendary Proxy, and this time to rescue Bagboo!", "QuestDesc_1303024110": "Bagboo fainted at the door to Turbo, and the culprit turned out to be: Never mind, it doesn't matter who. What's most pressing now is to retrieve Bagboo's event log of being rescued by a legendary Proxy, and getting Enzo to recover Bagboo's memory data.\nThere should be a backup of the event log on the HDD. Go find it.", "QuestDesc_1303024120": "You find the event log on the HDD capturing your entering the Hollow and looking for Bagboo. With this, Enzo should be able to help Bagboo recover memory data.\nGo over the event log to find Bagboo, and confirm that the data is whole and correct.", "QuestDesc_1303024130": "After checking the event log for Bagboo's rescue, you take the data to Turbo and ask Enzo to help fix Bagboo.\nThe legendary Proxy will never allow Bagboo to lose important memories!", "QuestDesc_1304001120": "Is Orchidea inviting me to talk about how to grow cactus with her... \"friend?\"\nSounds suspicious... Is it a commission where she can't talk about the details? I'll ask her myself.", "QuestDesc_1304001130": "Orchidea's friend is a cryptic one. But it's better to be careful around Lumina Square.\nSince he already confirmed the coordinates in the Hollow, I'll just go there directly.", "QuestDesc_1304001210": "It turns out that the Extraction Tower in the Etheric Energy Park was taken over by bandits, which caused the Ether currents to go out of control.\nIt seems Nopal has new information. Get ready and head over when you're set.", "QuestDesc_1304001220": "It turns out that the Extraction Tower in the Etheric Energy Park was taken over by bandits, which caused the Ether currents to go out of control.\nIt seems Nopal has new information. Get ready and head over when you're set.", "QuestDesc_1304001230": "Something just rattled. Another letter in the record box perhaps.\nIs it a new message from Orchidea? Go check it out.", "QuestDesc_1304002120": "Venus has posted a new combat commission. Let's complete it when we have time.", "QuestDesc_1304002320": "Venus has posted a new combat commission. Let's complete it when we have time.", "QuestDesc_1304002330": "Venus' combat commission has been completed. Go report back to her.", "QuestDesc_1304006120": "Now there's more than one person sulking. Go talk to them.", "QuestDesc_1304006130": "Sleip posted on the Inter-Knot about looking for the Golden Peregrine.", "QuestDesc_1304006140": "Help Sleip and Ault find the Golden Peregrine.", "QuestDesc_1304006150": "How is the Golden Engine installation going? Let's go to Turbo to check it out.", "QuestDesc_1304008120": "A cat that became a Poto is living in a cactus. Not sure if it's true, but let's try talking to the cactus anyway.", "QuestDesc_1304008130": "Why not just ask Old Demir where the cat might go after becoming a Poto...", "QuestDesc_1304008140": "Though it's just a legend, venture into the Hollow to see if you can find the cactus with white, fluffy blooms...", "QuestDesc_1304008150": "Ask Songsong why she suddenly wants to see her cat...", "QuestDesc_13040091": "God-Speed Drift - Mission Description", "QuestDesc_1304009110": "Bolter seems troubled... I'll go talk to him when I'm free.", "QuestDesc_1304009120": "Bolter gave Shawn a power skateboard as a gift, expecting him to be happy. However, Shawn never mentioned the gift and started avoiding Bolter, leaving him puzzled about what happened. Perhaps I should go ask Shawn about it.", "QuestDesc_1304009130": "As it turns out, Shawn placed his pet tortoise on the power skateboard, but then the tortoise glided off and dashed away... I should tell Bolter what happened.", "QuestDesc_1304011120": "Cases of missing Bangboo have been reported on Sixth Street. Talk to the individuals involved.", "QuestDesc_1304011130": "Someone called \"Spiral Flutist\" posted something on the Inter-Knot. Check out what it is about.", "QuestDesc_1304011140": "I have found the post on the Inter-Knot. I should go have another chat with Kami North.", "QuestDesc_1304011150": "I am wondering how things are going with Kami North. I should have a chat with it.", "QuestDesc_1304011160": "Kami North is currently affected by a virus! It's all up to me to protect it!", "QuestDesc_1304011170": "Although I have thwarted the Spiral Flutist's scheme, catching him proves to be trickier than I thought. I should have a chat with Kami North.", "QuestDesc_1304011180": "I hear a knock at the door. Could it be that Kami North's still got something to say...?", "QuestDesc_1304014110": "After a long while, Rain visits our video store once more. Is she looking for some new movies?\nHave a chat with Rain at the video store.", "QuestDesc_1304014120": "Rain has proposed a collaboration with Phaethon to complete a series of commissions. In essence, this means heading to a designated Hollow area to gather data on high-risk enemy targets... Well, it's certainly simpler than breaching the HIA database. Moreover, Rain is quite generous with the profit share.\nHead to the coordinates provided by Rain and complete the commission.", "QuestDesc_1304014130": "Rain's commission is ongoing. Ask her about the coordinates for a new batch of targets.", "QuestDesc_1304014140": "Rain has provided a new set of coordinates. As before, head to the designated area to complete data collection on high-risk enemy targets.", "QuestDesc_1304014150": "Rain has yet to provide the coordinates for the new batch. Is there something wrong on her end? Find Rain at Lumina Square and figure out what happened.", "QuestDesc_1304014160": "Rain has doubts about the source data she obtained. \"In a certain area, an Ethereal that shouldn't be there has been sighted\"... Is that really the case? Perhaps it's not the type of Ethereal Rain thought it was.\nHead to the coordinates provided by Rain to uncover the truth about this mysterious Ethereal.", "QuestDesc_1304014170": "The true identity of the \"Ethereal that shouldn't have appeared\" as Rain saw in the investigation record, has been revealed...\nHead to Lumina Square and discuss the progress with Rain.", "QuestDesc_1304014180": "The \"Ethereal that shouldn't be there\" turns out to be the Ionized Doppelganger, a being capable of morphing into various forms... Rain indicates that the new set of coordinates also has Doppelganger activity. Who will it imitate this time?\nHead to the coordinates provided by Rain and complete the commission.", "QuestDesc_1304014190": "All of Rain's commissions have been completed and all the data have been submitted. But Rain seems to want to tell me something...\nGo to Lumina Square and meet Rain near Buyan's shop.", "QuestDesc_1304501101": "Kylie from the HIA Club came by the video store... Could there be a new event? I'll go ask her what's going on.", "QuestDesc_1304501102": "Follow Kylie to the HIA Club. Learn more about the new level's features and rules, then start the challenge.", "QuestDesc_1304501104": "Take on a level challenge and start your tower-climbing journey!", "QuestDesc_1304501301": "The 25th floor has been breached! Let's tell Kylie the good news! But this tower seems to be hiding something deeper...", "QuestDesc_13045021": "Knots woven in the shadows, a cry for help is being sent...", "QuestDesc_1304502110": "Knots woven in the shadows, a cry for help is being sent...", "QuestDesc_1304502120": "Hollow raiders, insatiable thieves, scheming vermin, unwavering warriors, brothers who can be trusted with life and death.\n\n\nHead to the Hollow to support the great Hollow raider Hector, trapped while covering his team's retreat.", "QuestDesc_1304503101": "That strange person I met at Lumina Square, who's always working on \"fun ideas and interesting things,\" is known as \"Yi\" — it seems his design studio has opened.\nGo check out Lumina Square!", "QuestDesc_1304503102": "Yi's interests are still as pure as ever...\nWhat fun designs will he create? Let's go browse his store and buy something!", "QuestDesc_1304503105": "Got the decorations — but not sure if {F#Wise}{M#Belle} will like them...\nMight as well place them on the Display Stand in my bedroom!", "QuestDesc_1304504110": "Grace is over at the video store. Go ask her what she needs.", "QuestDesc_1304504120": "Grace actually made a model of Mr. White for the tunnel boring machine... She truly has a human touch when it comes to machinery.\nThe model looks great, so let's put it on the Display Stand in the bedroom.", "QuestDesc_1309902110": "Progressing through this commission will grant access to the Hollow Zero gameplay mode \"Qualification Assessment - Frontline.\"\n\nAn HIA Investigator has appeared in your video store, and it's someone you've met before in Hollow Zero. Could it be that... the HIA has discovered your true identity? Talk to the HIA Examinator and see if you can dig up some information.", "QuestDesc_1309902120": "The examinator threw a bunch of questions my way, all about Bangboo, and no one else in New Eridu knows Bangboo better than me.", "QuestDesc_1309902130": "Fame is a shortcut to endless work. Now that we've passed the Qualification Assessment — Frontline, Ray seems to have new information to share with us...", "QuestDesc_1309902140": "Rewarding courage, or bait to catch speculators? No matter how you look at it, the benefits cannot be ignored.", "QuestDesc_1309903110": "The investigation commissions for Hollow Zero are now available. Venture into the most mysterious nightmare of New Eridu and unveil its secrets.", "QuestDesc_1309903120": "The investigation commissions for Hollow Zero are now available. Venture into the most mysterious nightmare of New Eridu and unveil its secrets.", "QuestDesc_13099041": "Find Carol on Sixth Street. According to the description, Carol has shoulder-length blonde hair and wears a blue top...", "QuestDesc_1309904110": "I just received a missing person request to find Carol, Milo's younger sister. According to her guardian, Carol's last call was made from Sixth Street, based on the background sound heard over the phone. I should contact her if I have spotted Carol... ", "QuestDesc_1309904120": "Help Carol shake off her guardian. Make a call from the phone booth and guide her towards the direction of the video store.", "QuestDesc_1309904130": "Help Carol shake off her guardian. Ask Heddy to distribute flyers to distract her.", "QuestDesc_1309904140": "Kick the trash can hard to distract Carol's guardian!", "QuestDesc_1309904150": "Now that you have distracted the guardian, head to the HIA and look for Carol!", "QuestDesc_13099051": "A well-renowned scholar from the White Star Institute has ventured alone to Lumina Square and hasn't returned. Since he has an important meeting to attend, it's crucial to find him quickly...", "QuestDesc_1309905110": "It appears that the scholar has run into some difficulties. Approach him and ask if he needs help...", "QuestDesc_1309905120": "Purchase \"chewy teamilk\" at the scholar's request.", "QuestDesc_1309905130": "Purchase a \"gossip magazine\" at the scholar's request.", "QuestDesc_1309905140": "Bring the items to Dylan and ask him why he requested them.", "QuestDesc_13099061": "It seems that the soldier named Dennis, who protected the retreating squad, was not recognized as a hero but rather considered a defector due to his unexplained disappearance. Is it still possible to unveil the truth of the past?", "QuestDesc_1309906110": "Dennis' previous squad members are currently stationed at Scott Outpost and appear to be in a somber mood. Perhaps I should ask them what happened back then...", "QuestDesc_1309906120": "Return to the place where I found Dennis' headset and retrieve his dog tags.", "QuestDesc_1309906130": "Return Dennis' dog tags to his squad members...", "QuestDesc_13099071": "A scholar conducting research on symbiosis is seeking assistance in her exploration into the Hollow and collecting data. Perhaps I can ask her for more details?", "QuestDesc_1309907110": "A scholar conducting research on symbiosis is seeking assistance in her exploration into the Hollow and collecting data. Let's see if I can recommend myself for this commission!", "QuestDesc_1309907120": "Head to the location specified by the scholar to record the Ethereal data.", "QuestDesc_1309907130": "Deliver the collected data to the scholar and receive the payment.", "QuestDesc_1309908120": "Progressing through this commission will grant access to the Hollow Zero gameplay mode \"Withering Garden - Core.\"\n\nThe White Star scientist, skilled at exploiting Investigators, whispers to me through encrypted communication. Listening carefully, I can hear \"Come to work, now.\"", "QuestDesc_1309908130": "Progressing through this commission will grant access to the Hollow Zero gameplay mode \"Withering Garden - Core.\"\n\nThe city now known as \"Old Eridu\" once stood here. But the once thriving center of civilization has turned into a breeding ground for decay and death.", "QuestDesc_1309908140": "The city now known as \"Old Eridu\" once stood here. But the once thriving center of civilization has turned into a breeding ground for decay and death.", "QuestDesc_1309909110": "Ask Commander Zero if he still has unfulfilled wishes on the day of his retirement...", "QuestDesc_1309909120": "Escort Zero to the designated location in-Hollow so that he can place this medal representing his glorious career in the Defense Force at the final resting place of his old compadre Wade.", "QuestDesc_1309909130": "Zero's commission has been completed. Go say goodbye to him...", "QuestDesc_1309910110": "Listen to what the old man is grumbling about...", "QuestDesc_1309910120": "Go to where Parker's ID was found. Search for the resource point and the old man's wallet.", "QuestDesc_1309910130": "The location of the resource point the old man provided is very precise. Seems as though that place left quite the impression... As a thank you, hand over the old wallet to him and see if it's the one he was talking about...", "QuestDesc_1309911110": "Talk to the unaccompanied minor around Public Security Lumina Branch. Could she be lost?", "QuestDesc_1309911120": "Play hide-and-seek with Kosugi!", "QuestDesc_1309911130": "Play hide-and-seek with Kosugi!", "QuestDesc_1309911140": "Kosugi seems to be chatting with a public security officer. Go find out what's going on...", "QuestDesc_1309912110": "Go ask the girl why she's skipping class...", "QuestDesc_1309912120": "Find some friends to hang out with Howl~", "QuestDesc_1309912130": "Find some friends to hang out with Howl~", "QuestDesc_1309912140": "The puppy squad is assembled. Go back and tell Lily at the newsstand~", "QuestDesc_1309913120": "Progressing through this commission will grant access to the Hollow Zero gameplay mode \"Construction Ruins - Frontline.\"\n\nThe White Star scientist, who is skilled at exploiting Investigators, whispers to me through encrypted communication. Listening carefully, I can hear \"Come to work, now.\"", "QuestDesc_1309913130": "Life-consuming Ether flowers are spreading over the wastelands of Hollow Zero. I should go to Hollow Zero and investigate the Frontline. Let's complete the Independent Investigator's \"weed-clearing\" task.", "QuestDesc_1309914120": "Progressing through this commission will grant access to the Hollow Zero gameplay mode \"Abandoned Skyscraper - Core.\"\n\nThe White Star scientist, who is skilled at exploiting Investigators, whispers to me through encrypted communication. Listening carefully, I can hear \"Come to work, now.\"", "QuestDesc_1309914130": "The old city's skyscrapers have fallen into the Hollow, and since no one's been there in ages, a plague known as \"Ethereals\" have started to spread...", "QuestDesc_13990031": "To tie a knot, one must join ropes from two directions. I\u00A0have to complete the Trial — be it for the lost glory of Phaethon, to capture the essence of my growth, or ambition, determination, and dreams...", "QuestDesc_1399003110": "To tie a knot, one must join ropes from two directions. I\u00A0have to complete the Trial — be it for the lost glory of Phaethon, to capture the essence of my growth, or ambition, determination, and dreams...", "QuestDesc_1399003130": "To tie a knot, one must join ropes from two directions. I\u00A0have to complete the Trial — be it for the lost glory of Phaethon, to capture the essence of my growth, or ambition, determination, and dreams...", "QuestDesc_13990041": "Rising up from the abyss, Phaethon's mighty chariot was magnificent.", "QuestDesc_1399004110": "Rising up from the abyss, Phaethon's mighty chariot was magnificent.", "QuestDesc_1399004120": "Rising up from the abyss, Phaethon's mighty chariot was magnificent.", "QuestDesc_1399004130": "Rising up from the abyss, Phaethon's mighty chariot was magnificent.", "QuestDesc_13990042": "Rising up from the abyss, Phaethon's mighty chariot was magnificent.", "QuestDesc_1399004210": "Rising up from the abyss, Phaethon's mighty chariot was magnificent.", "QuestDesc_19900101": "\"A friendly reminder from the official Inter-Knot team: As a top-notch Proxy user like yourself, consider completing more basic commissions to boost your account level. This way, you'll gain more visibility and enjoy the latest Inter-Knot...\"", "QuestDesc_19900102": "\"A friendly reminder from the official Inter-Knot team: As a top-notch Proxy user like yourself, consider completing more basic commissions to boost your account level. This way, you'll gain more visibility and enjoy the latest Inter-Knot...\"", "QuestDesc_19900103": "\"A friendly reminder from the official Inter-Knot team: As a top-notch Proxy user like yourself, consider completing more basic commissions to boost your account level. This way, you'll gain more visibility and enjoy the latest Inter-Knot...\"", "QuestDesc_19900104": "\"A friendly reminder from the official Inter-Knot team: As a top-notch Proxy user like yourself, consider completing more basic commissions to boost your account level. This way, you'll gain more visibility and enjoy the latest Inter-Knot...\"", "QuestDesc_1990035": "Dear Test Candidate,\nWe have upgraded your account access. You are invited to log in to Inter-Knot within the next 48 hours to complete your first test commission.\nThis is an automatic system email. Please do not reply or forward it.\nIf you have any questions, kindly resolve them on your own.", "QuestDesc_1990036": "Dear Inter-Knot User,\nHey, as part of our commitment to enhancing your experience, we will send commission recommendations to you regularly tailored to your Inter-Knot level.\nBy completing these recommended missions, you'll be able to expedite your account's progress and boost your account levels quickly~", "QuestDesc_1990037": "Dear Inter-Knot User: Hello!\nGood news!\nAs a new user, you qualify for our double points event!\nYou can earn bonus forum points rewards if you join this event and complete certain commissions.\nKeep taking on commissions for more points!\n\nNote: Final rights of interpretation for this event belong to [Inter-Knot — Limited-time Events].\nPlease resolve any concerns yourself. \n[Check other event links: Public Security DDoS attack recruitment; group carnival season...]\n[Check other event links: Investigative Association time-limited document decryption. Stacks of data for hacks of data.]", "QuestDesc_1990038": "Dear Inter-Knot User: Hello!\nGood news!\nAs a new user, you qualify for our double points event!\nYou can earn bonus forum points rewards if you join this event and complete certain commissions.\nKeep taking on commissions for more points!\n\nNote: Final rights of interpretation for this event belong to [Inter-Knot — Limited-time Events].\nPlease resolve any concerns yourself. \n[Check other event links: Public Security DDoS attack recruitment; group carnival season...]\n[Check other event links: Investigative Association time-limited document decryption. Stacks of data for hacks of data.]", "QuestDesc_1990091": "Dear Inter-Knot User: Hello!\nGood news!\nAs a new user, you qualify for our double points event!\nYou can earn bonus forum points rewards if you join this event and complete certain commissions.\nKeep taking on commissions for more points!\n\nNote: Final rights of interpretation for this event belong to [Inter-Knot — Limited-time Events].\nPlease resolve any concerns yourself. \n[Check other event links: Public Security DDoS attack recruitment; group carnival season...]\n[Check other event links: Investigative Association time-limited document decryption. Stacks of data for hacks of data.]", "QuestDesc_1990092": "Dear Inter-Knot User: Hello!\nGood news!\nAs a new user, you qualify for our double points event!\nYou can earn bonus forum points rewards if you join this event and complete certain commissions.\nKeep taking on commissions for more points!\n\nNote: Final rights of interpretation for this event belong to [Inter-Knot — Limited-time Events].\nPlease resolve any concerns yourself. \n[Check other event links: Public Security DDoS attack recruitment; group carnival season...]\n[Check other event links: Investigative Association time-limited document decryption. Stacks of data for hacks of data.]", "QuestDesc_20500211": "Anby seems to be having some trouble and is muttering to herself... Let's have a talk with her.", "QuestDesc_303025101": "Look through your notes every now and then. You might find some things left unfinished.", "QuestDesc_303025102": "Go to the Lumina Square precinct and find Officer Mewmew. Here's hoping what the flyer said was true...", "QuestDesc_3030271": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027101": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027102": "Highly active Hollow Ether zones are frequently occupied by Ethereals, Corruption Complexes, and hostile armed factions... But regardless of what they are, these threats must be eliminated!", "QuestDesc_3030272": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027201": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027202": "Hollow Ether activity has significantly increased recently. Use all available means, bring your strongest allies, equip top-tier equipment, and fight with everything you've got!", "QuestDesc_3030273": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027301": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027302": "A safe evacuation route is the last guarantee in Hollow combat! Make sure the new evacuation route is free of any obstacles! Whether it's obstructing crates, Ethereals, or hostile armed individuals, eliminate them all!", "QuestDesc_3030274": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027401": "OP is a partner of the Obsidian Division. Looks like there's a big check coming our way...", "QuestDesc_303027402": "Because Hollow activity has hit the warning level, the Obsidian Division is now enforcing the strictest of containment measures — indiscriminately eradicating all living beings within the Hollow.", "QuestDesc_3040031": "Officer Mewmew is... hiding in a corner of Blazewood? What brings him to the Outer Ring? Talk to him and figure out what happened.", "QuestDesc_304003110": "Officer Mewmew is... hiding in a corner of Blazewood? What brings him to the Outer Ring? Talk to him and figure out what happened.", "QuestDesc_304003120": "According to Mewmew, a fierce-looking citizen who doesn't seem to welcome him is now staying at his spot. Go check this out.", "QuestDesc_304003130": "According to Mewmew, a fierce-looking citizen who doesn't seem to welcome him is now staying at his spot. Go check this out.", "QuestDesc_304003140": "Turns out it was merely a misunderstanding... Tell Officer Mewmew about the truth.", "QuestDesc_3040121": "There's a man by the roadside in Blazewood who seems quite troubled... Maybe find out what's on his mind?", "QuestDesc_304012110": "There's a man by the roadside in Blazewood who seems quite troubled... Maybe find out what's on his mind?", "QuestDesc_304012120": "Rand has finally decided to allocate more money. Hurry and take the Inter-Knot commission he posted before someone else gets it.", "QuestDesc_304012130": "The Bangboo arranged by Rand is already waiting in the Hollow to assist us. Let's meet up with it when we have time and start the battle.", "QuestDesc_304012140": "The commission is complete! Let's see how Rand is doing.", "QuestDesc_3040241": "A small figure stands in front of Godfinger... Is there a new event? Go and find out.", "QuestDesc_304024110": "A small figure stands in front of Godfinger... Is there a new event? Go and find out.", "QuestDesc_304024120": "Head to the HIA Club with Mr. Hello. The Investigator Training Course seems to be pretty interesting. Let's learn more about it from Mr. Hello!", "QuestDesc_304024130": "Take a class and work toward the reward.", "QuestDesc_4025102": "Head to the Lumina Branch of Public Security with {M#Belle}{F#Wise} to get my updated driver's license.", "QuestDesc_4025103": "The thrilling accident has settled down, and now all the required paperwork at the Public Security office is done.", "QuestDesc_4025104": "Talk to {M#Belle}{F#Wise} before heading home", "QuestDesc_4025105": "It is getting late. Let's drive back home.", "QuestDesc_4025106": "We made it home safely. Now it is time to talk to {M#Belle}{F#Wise} about that thing we've both been concerned about.", "QuestDesc_4025107": "It is late now. I should get some rest.", "QuestDesc_4025108": "Looks like we have to park somewhere else that's a bit further. Tell {M#Belle}{F#Wise} about it.", "QuestDesc_4025109": "We made it home safely. Now it is time to talk to {M#Belle}{F#Wise} about that thing we've both been concerned about.", "QuestDesc_4025110": "Read Mewmew's message.", "QuestDesc_4025111": "Build up experience as a Proxy and increase our Inter-knot Level.", "QuestDesc_4025112": "I heard Zhu Yuan and Qingyi have been working around Sixth Street recently. I should talk to {M#Belle}{F#Wise} about finding time to go see them.", "QuestDesc_4025113": "According to Fairy, Zhu Yuan and Qingyi are now near the metro station on Sixth Street. Meet them and give them the questionnaires.", "QuestDesc_4025114": "We're quite close to the three neighbors we're visiting. Talk to {M#Belle}{F#Wise} about how to find them.", "QuestDesc_4025115": "Find Asha, Spike, and General Chop, and hand over the questionnaires to them", "QuestDesc_4025116": "Although it can be a little bit awkward, I need to tell the two officers the neighbors' responses.", "QuestDesc_4025117": "According to General Chop, an accident just took place in the neighborhood! Zhu Yuan and Qingyi have already hurried to the scene. Join them in the investigation.", "QuestDesc_4025118": "The crowd has dispersed. Talk to Zhu Yuan about the accident.", "QuestDesc_4025119": "According to {M#Belle}{F#Wise}, Fairy has located several suspicious locations near Sixth Street. Well done!", "QuestDesc_4025120": "According to Fairy, there seem to be runaway ducks near the remodeling shop. Let's go check it out.", "QuestDesc_4025121": "Zhu Yuan and Qingyi seem to have figured out the truth behind the accident and have asked me to wait near the truck. Time to meet up with them.", "QuestDesc_4025122": "Zhu Yuan and Qingyi have entered the Hollow. Follow them and provide support.", "QuestDesc_4025123": "The culprit has been apprehended. Now, it's time to discuss the Hollow exploration this time with {M#Belle}{F#Wise}.", "QuestDesc_4025124": "Soon, Zhu Yuan and Qingyi will return to Sixth Street and announce the results of the arrest. Meet up with them near the truck.", "QuestDesc_4025125": "Now that the accident is resolved, it is time to head home", "QuestDesc_4025127": "I think the day of the Public Security lecture is approaching. I should talk to {M#Belle}{F#Wise} about it.", "QuestDesc_4025128": "Zhu Yuan and Qingyi are somewhere around the venue. Find them and say hello.", "QuestDesc_4025129": "Looks like {M#Belle}{F#Wise} has found a great spot...", "QuestDesc_4025130": "Zhu Yuan and Qingyi have entered the Hollow, putting their lives at risk. We can't just sit back and do nothing.", "QuestDesc_4025131": "It's only right to catch up with Zhu Yuan and Qingyi before they leave the Lumina Branch.", "QuestDesc_4025132": "It's only right to catch up with Zhu Yuan and Qingyi before they leave the Lumina Branch. Hopefully, they will like the gifts we've chosen.", "QuestDesc_4025133": "After bidding farewell to Zhu Yuan and Qingyi, we finally have the opportunity to enjoy a hearty meal at Lumina Square. It has been a wonderful day.", "QuestDesc_4025134": "The headlights of our car are flickering non-stop in broad daylight? What is happening here?", "QuestDesc_4025135": "Head to Lumina Square with {M#Belle}{F#Wise} to get the updated driver's license.", "QuestDesc_4025136": "Oops, the parking lot at Lumina Square appears to be full. Discuss other options with {M#Belle}{F#Wise}.", "QuestDesc_4025137": "There might be other parking options near Lumina Square. Quickly take a look around the area.", "QuestDesc_4025139": "Fairy says a duck is hiding in our parking lot. Let's go find it.", "QuestDesc_4025140": "Today is the day for Zhu Yuan's public lecture at the Lumina Branch. Let's head to the venue now.", "QuestDesc_4025141": "General Chop should be at the noodle shop. Find him first.", "QuestDesc_4025142": "Fairy says a duck is hiding in our parking lot. Let's go find it.", "QuestDesc_4025143": "Mewmew is near Public Security in Lumina Square. I should go find him.", "QuestDesc_4025144": "The Public Security Bangboo seems to be having trouble. We should help it. (Complete the mission to progress the main story)", "QuestDesc_4025145": "Commission complete. I should tell Mewmew.", "QuestDesc_4025147": "Mewmew seems to have something to say. I should listen to him.", "QuestDesc_4025148": "It is getting late. Time to call it a day and go to bed.", "QuestDesc_4025149": "It's late. A busy day is finally coming to an end...", "QuestDesc_4025150": "What were those strange noises just now? Enzo is near where they came from, I should ask him.", "QuestDesc_4025151": "The Bangboo Enzo was looking after was unfortunately involved in a car accident. Fortunately though, it wasn't seriously hurt, so I should be able to fix it.", "QuestDesc_4025152": "The Bangboo is back to normal, and Enzo is free to help open the remodeling shop.", "QuestDesc_4025153": "According to Fairy, there might be an escaped duck hiding in this drinks crate. I should investigate.", "QuestDesc_4025154": "{M#Belle}{F#Wise}and Qingyi are by the convenience store. Did they discover a lead on the ducks? I should go see.", "QuestDesc_4025155": "Zhu Yuan and Qingyi have left. I should hurry back home and connect to the HDD to help them.", "QuestDesc_4025203": "Let's gain experience as a Proxy and work on raising our Inter-Knot level.", "QuestDesc_4025204": "Without noticing, it's gotten late again... Time to get some rest.", "QuestDesc_4025205": "I received a message from Anby in the middle of the night yesterday. She sounded a little hesitant. I wonder what happened? I\u00A0should go talk to {M#Belle}{F#Wise}.", "QuestDesc_4025206": "I should send an invitation to Anby through the message screen and invite her out.", "QuestDesc_4025207": "Anby is near Box Galaxy, a gadget store on Sixth Street. I should go ask her about the message from last night.", "QuestDesc_4025208": "Anby seems to be in a trance... Let's try interrupting her and see what happens.", "QuestDesc_4025209": "The Cunning Hares lack of income... It doesn't seem like a big issue, since it's always been that way. I should go back and talk to {M#Belle}{F#Wise.}", "QuestDesc_4025210": "Let's gain experience as a Proxy and work on raising our Inter-Knot level.", "QuestDesc_4030102": "I should discuss renewing our business license with {M#Belle}{F#Wise}.", "QuestDesc_4030103": "Go to the Public Security branch at Lumina Square to apply for a license renewal.", "QuestDesc_4030104": "The atmosphere in the precinct is rather tense... Let's go to the front desk and ask the officer while submitting the documents.", "QuestDesc_4030107": "Does the new officer know about the precinct's operation plan? Let's start by getting some background on him.", "QuestDesc_4030108": "Start with the Mountain Lion Gang's lower-level members to uncover a lead on further action.", "QuestDesc_4030109": "We've pretty much wrapped up our investigation inside the transfer station. Let's try to get the guards at the entrance to let through, as there's still value in exploring outside the station.", "QuestDesc_4030111": "The current chaos will affect our exploration of the \"Lion's Den.\" Let's try talking to the savage henchman and resolve the conflict.", "QuestDesc_4030112": "We gained some respect by settling the conflict. Now is the time to probe for clues about the mechanism.", "QuestDesc_4030113": "Use any available means to get into the Public Security Precinct. The drunks nearby could offer a way in.", "QuestDesc_4030117": "The mechanism can be unlocked using the officer's master keycard. I'll try to get the guard at the entrance to let me through and leave the transfer station.", "QuestDesc_4030118": "The Mountain Lions contact is in the Ballet Twins. We can let her buy the needed supplies for us.", "QuestDesc_4030119": "Avoiding the officer patrols to reach Lumina Square won't be easy. Let's ask the contact if they can guide us.", "QuestDesc_4030120": "We've infiltrated Public Security! The access card for the equipment room should be in a locker. We need to find a way to open it!", "QuestDesc_4030121": "Get the access card, enter the equipment room before your whereabouts are exposed, and find the master keycard!", "QuestDesc_4030122": "Our preparations are nearly complete; we just need the movie... Let's check the local cinema to see if there's any way to get it.", "QuestDesc_4030123": "The video store on Sixth Street should have the film we need. Follow the contact's directions to find a route that avoids Public Security.", "QuestDesc_4030124": "Find the video store called Random Play. Hopefully, it's still open...", "QuestDesc_4030127": "We need to update the video store's business license, so it looks like another trip to the Public Security precinct. I should talk to {M#Belle}{F#Wise}.", "QuestDesc_4030129": "We're all set. Now we just need to find the right time to trigger the mechanism. Let's check in with that clever henchman first.", "QuestDesc_4030130": "Given the situation, we have no choice but to enter the \"Lion's Den\" for a final showdown... Let's double check the escape supplies before we head out.", "QuestDesc_4030133": "Continue watching \"Undercover R&B\"", "QuestDesc_4030134": "Continue watching \"Undercover R&B\"", "QuestDesc_4030135": "What a busy day, time to hit the sack! Wait, I think I'll scroll through my phone a bit before I shut my eyes...", "QuestDesc_4030136": "Things have come to a conclusion, and life in New Eridu is peaceful once more. I should keep increasing my Inter-Knot level, and maybe I'll bump into some new faces along the way...", "QuestDesc_4030402": "{M#Belle}{F#Wise} seems to have something to talk to me. Ask {M#her}{F#him} for details.", "QuestDesc_4040101": "Shepherd has arrived at the video store, probably to tell us about the Outer Ring commission.", "QuestDesc_4040102": "I have no idea why Billy can't ride his motorcycle here, but I'll meet up with him at the corner behind Bardic Needle and see what he has to say.", "QuestDesc_4040103": "I've got some unexpected intel about Perlman. I should go back to the store and discuss it with {M#Belle}{F#Wise}.", "QuestDesc_4040104": "Once I've got everything done, we can get ready to head to the Outer Ring!", "QuestDesc_4040105": "Billy and I will head to the Outer Ring today. I should talk to {M#Belle}{F#Wise} before we leave.", "QuestDesc_4040106": "Once I'm prepared, I should meet Billy on the street corner where I last saw him and head to the Outer Ring with him.", "QuestDesc_4040107": "I finally meet the Sons of Calydon, although in an unexpected way...", "QuestDesc_4040108": "I have established cooperation with the Sons of Calydon. Now, ask Piper for more details about Perlman.", "QuestDesc_4040110": "After a night's rest, my eyes feel better. However, {M#Belle}{F#Wise} is nowhere to be found. Go ask Billy about it.", "QuestDesc_4040111": "The considerate Sons of Calydon have arranged our stay in Blazewood and intend to introduce us to the town mayor. Follow Caesar and greet the mayor.", "QuestDesc_4040112": "It seems preparations are necessary before the Tour de Inferno. Ask Lucy for more datails.", "QuestDesc_4040115": "Now, it is time to head to the Hollow to collect data and get vehicle parts. Check the HDD with {M#Belle}{F#Wise} before setting off.", "QuestDesc_4040116": "Complete the commissions \"Unexpected Challenges\" and \"Early-Bird Buyer\" via the HDD system.", "QuestDesc_4040117": "I am about to unwind after a busy day when I receive a message. Who could be messaging at this hour?", "QuestDesc_4040118": "Lucy has sent me a message. See what she has to say.", "QuestDesc_4040119": "Follow Lucy's instructions and meet her at the hut behind the gas station. See what she has for me.", "QuestDesc_4040120": "I should return to our temporary residence, brief {M#Belle}{F#Wise} on what I have just learned, and discuss it with {M#her}{F#him}.", "QuestDesc_4040121": "Send Lucy a DM and ask her about the progress of the investigation.", "QuestDesc_4040122": "Lucy appears to have discovered something new in her investigation. Meet her where we met up last time.", "QuestDesc_4040123": "I wonder how Lucy's secret investigation is going. Let's talk to {M#Belle}{F#Wise} about the next steps.", "QuestDesc_4040124": "It's time to go. I'll make some preparations with {M#Belle}{F#Wise} before we leave.", "QuestDesc_4040125": "Complete the commission \"Betrayed or Not\" via the HDD System.", "QuestDesc_4040126": "Although the leakage issue has been resolved and preparations for the Tour de Inferno are going smoothly, Caesar still feels a bit out of sorts, according to Lucy. Discuss with {M#Belle}{F#Wise} about taking Caesar out for a break.", "QuestDesc_4040127": "Caesar and I will head back to New Eridu tomorrow. Rest up today.", "QuestDesc_4040128": "Meet up with Caesar at the gas station and head back to New Eridu for data copying.", "QuestDesc_4040129": "I'm ready to go back to the video store with Caesar and copy the data.", "QuestDesc_4040130": "The legend of the Outer Ring has just started. Continue the story of Tour de Inferno.", "QuestDesc_4040131": "Everything's done in the city. Time to return to the Outer Ring with Caesar.", "QuestDesc_4040132": "We're all set for the Tour de Inferno. Talk to {M#Belle}{F#Wise} about the plans for the upcoming days.", "QuestDesc_4040133": "Finally, it is the day for the Tour de Inferno. Get ready with {M#Belle}{F#Wise} and participate in the race via the HDD.", "QuestDesc_4040134": "Complete the commission \"The Race From Which a Hero Was Born\" via the HDD System.", "QuestDesc_4040135": "Now that everything's settled, it is time to bid farewell to Caesar and leave the Outer Ring.", "QuestDesc_4040136": "The long day is finally over. I should go back to my room and get some rest.", "QuestDesc_4040137": "It's getting late. Time to go back and get some rest.", "QuestDesc_4040138": "For a relaxing tour around New Eridu, the cinema at Lumina Square would be a great first stop. Let's check out what's on.", "QuestDesc_4040139": "After the movie, it's time to go to Richard Teamilk for a drink.", "QuestDesc_4040141": "Something unexpected happened while we are outside the teamilk store...", "QuestDesc_4040144": "The data copying should be complete now. I will go back to the video store with Caesar.", "QuestDesc_4040145": "{M#Belle}{F#Wise} has packed up. It is about time to go home.", "QuestDesc_4040146": "{M#Belle}{F#Wise} has packed up. It is about time to go home.", "QuestDesc_4040147": "After telling Fairy about my past with {M#Belle}{F#Wise}, I feel somewhat relieved. Now, all I need to do is to wait for Perlman to wake up and uncover the identity of the mastermind he's mentioned. Discuss this with {M#Belle}{F#Wise}.", "QuestDesc_4041001": "My cell phone is malfunctioning, so I can't get in touch with the Proxy. I should say goodbye to the Public Security Officers and look for Proxy.", "QuestDesc_4041002": "I'm not sure if the Proxy is still near the teamilk store. I should go check it out.", "QuestDesc_4041004": "The staff at the teamilk store mentions that Proxy may be waiting at the parking lot. I should go check it out.", "QuestDesc_4042001": "The store appears busy early in the morning. Talk to {M#Belle}{F#Wise} and figure out what happened.", "QuestDesc_4042002": "{M#Belle}{F#Wise} mention that there are quite a few HSO crew on the street outside the store. Driven by curiosity, I decide to check out what happened.", "QuestDesc_4042003": "Unexpectedly, I run into Tsukishiro Yanagi on Sixth Street. Let's go talk to her.", "QuestDesc_4042004": "Tsukishiro Yanagi seems interested in renting a videotape. Given the rarity of a customer from Section 6, let's seize this opportunity to expand our business!", "QuestDesc_4042005": "Yanagi leaves after renting the tape. I should discuss my encounter with {M#Belle}{F#Wise}.", "QuestDesc_4042006": "I'm surprised to realize that even the considerate Deputy Chief Tsukishiro forgets things too. Hurry to the metro station and see if she is still there.", "QuestDesc_4042007": "I have brought the videotape to Tsukishiro Yanagi. I wonder when our paths will cross again...", "QuestDesc_4045001": "Now that everything has settled, life in New Eridu is back to normal. I should keep upgrading my Inter-Knot level, and maybe I'll bump into some new faces along the way...", "QuestDesc_4050001": "Complete the currently ongoing Special Episode", "QuestDesc_4050101": "Return to the video store and find {M#Belle}{F#Wise}.", "QuestDesc_4050102": "Head to HIA Career Club at Lumina Square", "QuestDesc_4050103": "Check out what's up at Lumina Square", "QuestDesc_4050104": "Enter HAND Headquarters and return to the HSO Section 6 Office.", "QuestDesc_4050105": "Ask the HIA staff about the reason for their visit.", "QuestDesc_4050106": "Find your three teammates and tell them it's time to participate in the test.", "QuestDesc_4050107": "Respond to the enthusiastic citizens and take a group photo with them.", "QuestDesc_4050108": "Find the staff and ask about the progress of the test.", "QuestDesc_4050109": "Operate the VR machine and log into the new VR system.", "QuestDesc_4050110": "Return to the HIA.", "QuestDesc_4050111": "Talk to {M#Belle}{F#Wise}.", "QuestDesc_4050112": "Ask {M#Belle}{F#Wise} what happened.", "QuestDesc_4050113": "Go to Lumina Square to gather info.", "QuestDesc_4050114": "Head to the HIA Career Club and ask the staff why they didn't make any preparations.", "QuestDesc_4050115": "Operate the VR machine and investigate the clues.", "QuestDesc_4050116": "Go out and investigate Lumina Square to see if anything unusual is happening.", "QuestDesc_4050117": "Try to log into the VR machine and find a way to escape the predicament.", "QuestDesc_4050118": "Operate the VR machine again and investigate your clues.", "QuestDesc_4050119": "Interact with teammates at the HIA.", "QuestDesc_4050120": "Keep investigating", "QuestDesc_4050121": "Discuss with {M#Belle}{F#Wise} about what happened at the HIA.", "QuestDesc_4050122": "Ask {M#Belle}{F#Wise} if there's any new information on what's going on at the HIA.", "QuestDesc_4050123": "Keep investigating", "QuestDesc_4050124": "Talk to the researcher and inquire about the status of my teammates.", "QuestDesc_4050125": "Talk to the staff and share my decision.", "QuestDesc_4050126": "Leave the HIA and enter the Lumina Square to face the final showdown.", "QuestDesc_4050127": "Go back to the video store and ask {M#Belle}{F#Wise} what happened.", "QuestDesc_4050128": "Go to the HIA Career Club to try the new VR system.", "QuestDesc_4050129": "With the important commission concluded, life in New Eridu is peaceful again. Let's use this time to rebuild our Inter-Knot account. Perhaps there'll be some new encounters, as both a shopkeeper and a Proxy...", "QuestDesc_4050151": "Come back soon to continue watching the Special Episode.", "QuestDesc_4050152": "Come back soon to continue watching the Special Episode.", "QuestDesc_4050153": "Come back soon to continue watching the Special Episode.", "QuestDesc_7000101": "Billy bounds into the store with a joyful look on his face, as though he's the bearer of good news.", "QuestDesc_7000102": "According to Billy, Godfinger Arcade is holding an event. Go check it out.", "QuestDesc_7000106": "The Bizarre Brigade is holding an interesting event. Complete challenges to claim the top spot.", "QuestDesc_7000107": "The Bizarre Brigade is holding an interesting event. Complete challenges to claim the top spot.", "QuestDesc_7000108": "I have completed all the challenges for the first round. I'll come back tomorrow.", "QuestDesc_7000201": "Head to Godfinger Arcade and ask Asha about the Starlight Knight. But first, I should make sure I'm still in the top spot.", "QuestDesc_7000202": "Complete the challenges of Bizarre Brigade to retake the top spot and rescue Roy.", "QuestDesc_7000203": "Complete the challenges of Bizarre Brigade to retake the top spot and rescue Roy.", "QuestDesc_7000204": "Billy has sent me a message. See what he has to say.", "QuestDesc_7000205": "I have completed all the challenges for the second round. I'll come back tomorrow.", "QuestDesc_7000301": "The awards ceremony is approaching. Go to Godfinger Arcade and check my current ranking.", "QuestDesc_7000303": "Complete the Bizarre Brigade's challenges and retake the top spot.", "QuestDesc_7000304": "Send Billy a message and remind him to wear his costume to claim the prize.", "QuestDesc_7001101": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!", "QuestDesc_7001102": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001103": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001104": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001105": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001106": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001107": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001108": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001109": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001110": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001111": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001201": "Caesar has come to Cheesetopia, as though she has something to ask...", "QuestDesc_7001202": "Caesar has come with a request: the convoy that was shipping the diner's food met some bandits and has been trapped in a Hollow.\nTo ensure the safety of the shipping route and protect the reputation of the Sons of Calydon, as well as to save the melting cheese near Cinder Lake, Caesar plans to head into the furnace-like Hollow and save the goods and kitchen...", "QuestDesc_7001203": "Caesar has come with a request: the convoy that was shipping the diner's food met some bandits and has been trapped in a Hollow.\nHaving saved as many delivery items and as much cheese as you can, go back to Blazewood to chat with Caesar.", "QuestDesc_7001204": "After a hard day's work, why don't you serve a delicious dish for your Calydon friends?", "QuestDesc_7001205": "A customer's smile is the best reward for a diner boss.\nOf course, the bill still needs to be paid.", "QuestDesc_7001301": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001302": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001303": "XXXXX", "QuestDesc_7001401": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001402": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001403": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001404": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001501": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001504": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001505": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001506": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001601": "Lighter has come to Cheesetopia, and he must've heard about how great it is...", "QuestDesc_7001602": "\"How come Cheesetopia doesn't even have anything resembling a door?\" Lighter's comment on the diner is rather painful... In the end, we decided on an epic procurement plan...\nIn the depths of the Outer Ring Hollow, past the long and dangerous roads covered in Ethereals, across the deep and perilous ravines and valleys, and through the brambles and mist to get the door of a legendary tavern...", "QuestDesc_7001603": "\"How come Cheesetopia doesn't even have anything resembling a door?\" Lighter's comment on the diner is rather painful... In the end, we decided on an epic procurement plan...\nIn the depths of the Outer Ring Hollow, past the long and dangerous roads covered in Ethereals, across the deep and perilous ravines and valleys, and through the brambles and mist to get the door of a legendary tavern...", "QuestDesc_7001604": "After a hard day's work, why don't you serve a delicious dish for your Calydon friends?", "QuestDesc_7001605": "A customer's smile is the best reward for a diner boss.\nOf course, the bill still needs to be paid.", "QuestDesc_7001701": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7001901": "Burnice has come to Cheesetopia. Hopefully, she's bringing good news...", "QuestDesc_7001902": "Genius advertiser Burnice has invited some internet food critics, planning to shoot a Cheesetopia restaurant vlog to up the diner's popularity. Yet, these food critics found themselves unexpectedly on a journey into the Hollow instead of to Cheesetopia...\nBefore PubSec arrive and our business license is revoked, we better head into the Outer Ring Hollow with Burnice and rescue those food critics...", "QuestDesc_7001903": "The talented advertiser Burnice invited New Eridu's popular food critics to film a restaurant review show inside Cheesetopia to boost its popularity. However, a bunch of food critics accidentally dropped straight into a Hollow on the way there...\nThe daring rescue went off without a hitch. Let's head back to Blazewood and meet up with Burnice.", "QuestDesc_7002001": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002002": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002003": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002101": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002102": "This Outer Ring town with thick tumbleweed is a foodie paradise stuffed with cheese.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002201": "Burnice has come to Cheesetopia. This time she should have some news...", "QuestDesc_7002202": "Due to the \"Food Critic Hollow Incident,\" Cheesetopia has received negative reviews from food bloggers online.\nTo restore its reputation, Piper, arranged by Caesar, has come to remedy the situation. They are trying to find the rumored Cheesetopia's \"Secret Sunset Cuisine Recipe\" to turn the restaurant's reputation crisis around with a magical dish.", "QuestDesc_7002203": "Due to the \"Food Critic Hollow Incident,\" Cheesetopia has received negative reviews from food bloggers online.\nTo restore its reputation, Piper, arranged by Caesar, has come to remedy the situation. They are trying to find the rumored Cheesetopia's \"Secret Sunset Cuisine Recipe\" to turn the restaurant's reputation crisis around with a magical dish.\nNow that we've got the recipe, let's get back to Blazewood and meet up with Piper.", "QuestDesc_7002204": "Use the legendary recipe to win over the picky food critics!", "QuestDesc_7002205": "A customer's smile is the best reward for a diner boss.\nOf course, the bill still needs to be paid.", "QuestDesc_7002401": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002402": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002403": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002404": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002501": "Lucy has come to Cheesetopia. Listen in to what this lady from the Sons of Calydon has to say about the diner...", "QuestDesc_7002502": "Lucy, a (self-proclaimed) expert in interior art and diner management believes that the diner is lacking in style... that is to say, in background music.\nAfter a speech on consumerism, marketing strategies, and cowboys, Lucy wants me, the Knight of Cheesetopia, to help her head into a Hollow and retrieve a special, antique record player.", "QuestDesc_7002503": "Lucy, a (self-proclaimed) expert in interior art and diner management believes that the diner is lacking in style... that is to say, in background music.\nRetrieve the antique record player from the Hollow and meet up with Lucy in Blazewood.", "QuestDesc_7002504": "After a hard day's work, serve your Calydonian friends a delicious meal.", "QuestDesc_7002505": "A customer's smile is the best reward for a diner boss.\nOf course, the bill still needs to be paid.", "QuestDesc_7002601": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002602": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002603": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002604": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002605": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002701": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002702": "This is the Overlord's turf here, and it's time right now for a feast.\nManage Cheesetopia and get ready for the Overlord's Feast.", "QuestDesc_7002801": "Lucy and Piper have come to Cheesetopia. As the manager, I should host them.", "QuestDesc_7002802": "To properly convey the spirit of Cheesetopia to the craftsman making the store signage, let's present him with a signature dish!", "QuestDesc_7002803": "A customer's smile is the best reward for a diner boss.\nOf course, the bill still needs to be paid.", "QuestDesc_7002804": "As a logistics company run by the Sons of Calydon, Leaps and Bounds possesses some of the few shipping routes that can ship goods freely between the Outer Ring and New Eridu.\nHowever, managing the diner has exposed weaknesses of Leaps and Bounds that has her highness Lucy and lead driver Piper of the Sons of Calydon worried. So they've put their hopes on me: I have to make a special carrot for Red Moccus.", "QuestDesc_7002805": "As a logistics company run by the Sons of Calydon, Leaps and Bounds possesses some of the few shipping routes that can ship goods freely between the Outer Ring and New Eridu.\nThe special Carrot has been safely drawn. Head back to Blazewood and chat with Piper.", "QuestDesc_7003101": "Two little members of the Sons of Calydon seem to have gotten into trouble...", "QuestDesc_7003102": "Don't panic when a child gets lost, Phaethon, the kind-hearted one from Blazewood, is here to help!", "QuestDesc_7003103": "Don't panic when a child gets lost, Phaethon, the kind-hearted one from Blazewood, is here to help!", "QuestDesc_7003104": "Recently, the restaurant has faced various obstacles, which turned out to be sabotage by a faction within The Vanquishers opposing the Sons of Calydon. In their frustration, The Vanquishers Biker Gang attacked the transport convoy and kidnapped Red Moccus...", "QuestDesc_7003105": "Recently, the restaurant has faced various obstacles, which turned out to be sabotage by a faction within The Vanquishers opposing the Sons of Calydon. In their frustration, The Vanquishers Biker Gang attacked the transport convoy and kidnapped Red Moccus.\nLucy and Piper have decided to rescue Moccus and take the opportunity to deal with their enemies from The Vanquishers.", "QuestDesc_7003106": "Recently, the restaurant has faced various obstacles, which turned out to be sabotage by a faction within The Vanquishers opposing the Sons of Calydon. In their frustration, The Vanquishers Biker Gang attacked the transport convoy and kidnapped Red Moccus.\nYou have rescued Moccus with Lucy and Piper. Return to Blazewood to reunite with them.", "QuestDesc_7003401": "The time to celebrate is fast approaching, but that's precisely when accidents also seem to always happen...", "QuestDesc_7003402": "The Overlord's feast is due to begin, yet right at that moment, Caesar receives a distress call from The Vanquishers.\nNo matter if they truly are in trouble and needing of help, or if this is simply a trap, the new Overlord's leader, Caesar, must head into the wilderness to come to their aid.", "QuestDesc_7003403": "Nightfall replaces dusk, and mirth covers up the sound of any arguing...", "QuestDesc_7003501": "This is the Overlord's turf here, and it's time right now for a feast.\nEnjoy tonight's party!", "QuestDesc_7003502": "This is the Overlord's turf here, and it's time right now for a feast.\nEnjoy tonight's party!", "QuestDesc_7003503": "This is the Overlord's turf here, and it's time right now for a feast.\nEnjoy tonight's party!", "QuestDesc_7003504": "This is the Overlord's turf here, and it's time right now for a feast.\nEnjoy tonight's party!", "QuestDesc_7003505": "This is the Overlord's turf here, and it's time right now for a feast.\nEnjoy tonight's party!", "QuestDesc_7003506": "This is the Overlord's turf here, and it's time right now for a feast.\nEnjoy tonight's party!", "QuestDesc_7003507": "This is the Overlord's turf here, and it's time right now for a feast.\nEnjoy tonight's party!", "QuestDesc_7003508": "Just as no feast under the sun can last forever: so too will the Outer Ring's sun shine warm again; so too will the cheers disappear once more.\nHowever, there will always be new friends waiting for you to make an appearance.", "QuestDesc_700421": "Poloff seems troubled. Go talk to him.", "QuestDesc_70042110": "Poloff seems troubled. Go talk to him.", "QuestDesc_70042120": "Poloff discovers that his motorcycle has been locked by someone and suspects Leif's involvement as a form of retaliation. Perhaps I should go talk to Leif and figure out what happened.", "QuestDesc_70042130": "Leif admits that he indeed locked Poloff's motorcycle to teach him a lesson. He promises that once Poloff comes and talks with him, he will give him the unlock code. I should tell Poloff about this recent turn of events.", "QuestDesc_70042140": "In the end, Poloff forcefully breaks the lock and informs Leif's mother about the incident... Leif is about to have a hard time. Anyhow, go inform Leif about what happened, so he can be ready for what comes next.", "QuestDesc_700431": "Leigh seems engrossed in something unusual. I'll go talk to her when I'm free.", "QuestDesc_70043110": "Leigh seems engrossed in something unusual. I'll go talk to her when I'm free.", "QuestDesc_70043120": "Leigh wanted to borrow Dorian's oil for a diesel bath, but was rejected... No idea why. Perhaps I can ask Dorian about it when I have time.", "QuestDesc_70043130": "As it turns out, Leigh has caused accidents in her childhood because of her whimsical skincare ideas. This backstory explains why Dorian was hesitant to provide her with oil for bathing. In any case, I should go to Leigh and explain to her.", "QuestDesc_700441": "Leif is worried that he might actually turn into a cactus because of the legend of Poto Poto that is told in the Outer Ring. Find out more now!", "QuestDesc_70044110": "Leif, who is usually very naughty, has been listless these days. Go and ask him what has happened...", "QuestDesc_70044120": "The punishment of Poto Poto has given Leif a great fright. I'd better ask Old Demir what's going on...", "QuestDesc_70044130": "The snacks near the cactus swing have disappeared. Shawn is right next to it. Ask him where the snacks have gone!", "QuestDesc_70044140": "It turns out that this was a story Old Demir told to trick the children. He has good intentions, but I should still go back and ask him what's going on...", "QuestDesc_70045110": "Buffy seems troubled. Talk to her and find out what happened.", "QuestDesc_70045120": "Buffy wants to know the types of lizards around here. I'll take photos for her if I spot one.", "QuestDesc_70045130": "I've taken some great photos of the lizards. Show them to Buffy.", "QuestDesc_70046110": "Andron seems troubled... I'll go talk to him when I'm free.", "QuestDesc_70046120": "Andron is perplexed about Bangboo hiding in tumbleweeds... Talk to a Bangboo to find out why.", "QuestDesc_70046130": "It turns out that Bangboo are hiding in tumbleweeds to play high-speed drifting. It sounds dangerous, but they don't seem to have other games to play. Ask Andron what he thinks.", "QuestDesc_70047110": "A researcher named Misha seems to have just completed an impressive invention. Go take a look!", "QuestDesc_70047120": "Find nearby animals and use this device to translate their conversations!", "QuestDesc_70047130": "I've used the device long enough. Return it to Misha!", "QuestDesc_70047210": "Misha, the inventor of the Universal Translator, seems to have run into some trouble at Lumina Square. Go check it out!", "QuestDesc_70047220": "Find nearby animals and use this device to translate their conversations!", "QuestDesc_70047230": "The test data looks good. Show the results to Misha!", "QuestDesc_70047240": "Why did the marmot family's conversation suddenly appear on the translator? Find marmots nearby!", "QuestDesc_700481": "Leif seems to be worried about something. Go talk to him.", "QuestDesc_70048110": "Leif seems to be worried about something. Go talk to him.", "QuestDesc_700482": "Shawn's been staring at the cactus for a while. What is he up to? Go talk to him.", "QuestDesc_70048210": "Shawn's been staring at the cactus for a while. What is he up to? Go talk to him.", "QuestDesc_70048220": "Shawn wants a cactus salad, but only Lola knows how to make it. Go talk to Lola.", "QuestDesc_700483": "Old Demir appears to have thoughts to share upon noticing the revitalization of Cheesetopia. I'll go talk to him when I'm free.", "QuestDesc_70048310": "Old Demir appears to have thoughts to share upon noticing the revitalization of Cheesetopia. I'll go talk to him when I'm free.", "QuestDesc_700484": "Poloff seems troubled. Go talk to him.", "QuestDesc_70048410": "Poloff seems troubled. Go talk to him.", "QuestDesc_70048420": "Turns out Poloff wishes to dissuade his Bangboo Speedy from learning how to drive... Perhaps I should talk to that Bangboo first.", "QuestDesc_70048430": "Speedy's friend appears to be in distress and needs assistance from humans. According to Speedy, his friend should be somewhere near Blazewood. Search the area.", "QuestDesc_700486": "A peculiar customer near Cheesetopia appears to be looking for something... Go talk to him.", "QuestDesc_70048610": "A peculiar customer near Cheesetopia appears to be looking for something... Go talk to him.", "QuestDesc_70048620": "There is a stray dog nearby. It would be great if I could find him...", "QuestDesc_70048623": "The stray dog has been found... but he seems concerned about a malfunctioning Bangboo. Go investigate the issue with the Bangboo.", "QuestDesc_70048626": "I have fixed the malfunctioning Bangboo... The dog won't need to worry about his Bangboo friend, right?", "QuestDesc_70048630": "The lost dog seems to be attracted by something in the neighborhood... What could that be?", "QuestDesc_700487": "Leigh has just returned to the town, and now she seems to be discussing something with Poloff.", "QuestDesc_70048710": "Leigh has just returned to the town, and now she seems to be discussing something with Poloff.", "QuestDesc_700488": "With business booming at Cheesetopia, more customers are flocking to Blazewood. I'm wondering what the townsfolk think about that.", "QuestDesc_70048810": "With business booming at Cheesetopia, more customers are flocking to Blazewood. I'm wondering what the townsfolk think about that.", "QuestDesc_70049110": "Stevia seems to be concerned about taking promotional photos for Cheesetopia... I'll go talk to her when I'm free.", "QuestDesc_70049120": "Stevia needs a photo of the interior of Cheesetopia. I'll take a photo when I'm free.", "QuestDesc_70049130": "I have taken a great photo of the interior of Cheesetopia. Give it to Stevia.", "QuestDesc_70049210": "Stevia needs more promotional photos for Cheesetopia. I'll go talk to her when I'm free.", "QuestDesc_70049220": "Stevia needs a photo of the Cheesetopia counter. I'll take a photo when I'm free.", "QuestDesc_70049230": "I have taken a great photo of Cheesetopia. Give it to Stevia.", "QuestDesc_70049310": "The promotional photos for Cheesetopia have worked well... I'll go talk to Stevia when I'm free.", "QuestDesc_70049320": "Stevia needs a photo of the exterior of Cheesetopia. I'll take a photo when I'm free.", "QuestDesc_70049330": "I have taken a great photo of Cheesetopia. Give it to Stevia.", "QuestDesc_70049410": "Bolter hopes someone can check the chips at the nearby fueling facility... It sounds like a simple task. Go take a look when you have time.", "QuestDesc_70049510": "The chips at the nearby fueling facility seem to have malfunctioned again... Go take a look when you have time.", "QuestDesc_70050201": "Discarded files may contain hidden viruses. Repair the Recycling and recover its data via the HDD.", "QuestDesc_70050301": "Among all these programs, perhaps only a few won't trigger a blue screen. Repair the Programs and recover their data via the HDD.", "QuestDesc_70050401": "When I try to restore the network nodes, I find they are infested with numerous viruses. Repair the Network and recover its data via the HDD.", "QuestDesc_70050501": "When I try to restore the network nodes, I find they are infested with numerous viruses. Repair the Network and recover its data via the HDD.", "QuestDesc_70050601": "I've made it to the central data hub of the computer... What secrets does it hold? Repair the Core and recover its data via the HDD.", "QuestDesc_7006001": "The Ridu Tour is rolling out new giveaways. Check it out on Howl's newsstand.", "QuestDesc_7006002": "The Ridu Tour is rolling out new giveaways. Check it out on Howl's newsstand.", "QuestDesc_700601": "Enter the HDD system and complete the basic training in the Letha Graye event", "QuestDesc_70060101": "Enter the HDD system and complete the basic training in the Letha Graye event", "QuestDesc_70060102": "Enter the HDD system and complete the basic operation for the Lighter-Than-Air Pancake event", "QuestDesc_70060103": "Enter the HDD system and complete the basic training in the Letha Graye event", "QuestDesc_70060104": "Enter the HDD system and complete the basic exploration of 4 grids in the Letha Graye event", "QuestDesc_70060105": "Enter the HDD system and complete the Infinite Abyss event", "QuestDesc_700602": "Enter the HDD system and complete the basic operation for the Lighter-Than-Air Pancake event", "QuestDesc_700603": "Enter the HDD system and complete the basic training in the Letha Graye event", "QuestDesc_700604": "Enter the HDD system and complete the basic exploration of 4 grids in the Letha Graye event", "QuestDesc_700605": "Enter the HDD system and complete the Infinite Abyss event", "QuestDesc_7007001": "Wasn't Sjal saying something about how the Bangboo at 141 are working on some new plan again...? This time is it gonna be a \"pop-up market\" kind of thing with giveaway items that are not for sale?\nLet's find them and ask!", "QuestDesc_7007002": "So they want to get in touch with other stores and consign their special products for sale at 141?\nIf their partners are the shop owners from Lumina Square... they might be able to help!", "QuestDesc_7007003": "Selling flowers in a convenience store? That sounds nice... but will Orchidea really trust the Bangboo to take care of the flowers?\nLet's go ask her to confirm the collaboration.", "QuestDesc_7007101": "Lots of stores these days lure young people in with a variety of different drinks. Does 141 have plans to do the same?\nGo to Richard Teamilk and ask that clerk who's always a little sleepy how they plan on collaborating with Bangboo.", "QuestDesc_7007201": "I never expected Beaverson Salon to become a partner of 141.\nEvery time I pass by Beaverson Salon, I see a few customers turned away for not having an appointment... With business booming like that, what kind of products will the salon consign at 141?", "QuestDesc_7007301": "The Bangboo are planning to collaborate with the Waterfall Soup at Lumina Square?! That doesn't seem like Chop's style...\nMaybe he doesn't know about this yet. Better quietly go find Chop Junior.", "QuestDesc_7007401": "Can a massage parlor partner up with a convenience store, too? I always thought Old Duyi kept all his tools firmly strapped to himself... Does he have anything else worth selling at 141?\nDon't tell me... He'd put up his own mechanical massaging arm?!", "QuestDesc_7007501": "Buying clothes at the Convenience Store doesn't sound like the best idea.\nBut then again, {M#I heard Belle mention}{F#I vaguely remember hearing} that Stellar Trek has pretty hot accessories, so they are perfect for selling at 141.\nLet's go to the Lumina Square branch of this store and check in with the clerk there.", "QuestDesc_7007601": "If we could buy the Simmer soup base from the 141 right outside our front door, {F#... Just thinking about it sounds amazing!}{M#You wouldn't have to drag me off to stand in line so much, Belle...}\nSjal is still waiting for our reply. Let's go take a look at Simmer.", "QuestDesc_7007701": "Sjal", "QuestDesc_7009201": "Even when visiting the graduates, don't neglect to supervise the training camp!\nSince you've accepted the role of a Bangboo training assistant coach, you'll have to help with the roll call~", "QuestDesc_7009301": "Even when visiting the graduates, don't neglect to supervise the training camp!\nSince you've accepted the role of a Bangboo training assistant coach, you'll have to help with the roll call~", "QuestDesc_7010101": "Coach Aster seems to need some help, go check on it.", "QuestDesc_7010102": "So the Bangboo need to go through training even after they \"graduate\" from Marcel Group...\nHelp Coach Aster take a photo with their graduates to commemorate this precious reunion.", "QuestDesc_7010103": "So the Bangboo need to go through training even after they \"graduate\" from Marcel Group...\nHelp Coach Aster take a photo with their graduates to commemorate this precious reunion.", "QuestDesc_7010201": "The first Bangboo student you need to visit is Safie, who works at Public Security.\nHelp Coach Aster check in on this newly graduated Bangboo Public Security Officer.", "QuestDesc_7010202": "Safie seems really proud of its work and gets along well with everyone—why not take a group photo of it with its friends?\nOnce you've gathered all the photos, you can pass everyone's greetings on to Coach Aster.", "QuestDesc_7010301": "The second Bangboo trainee to visit is Power, who works at the Brant Street Construction Site.\nHelp Coach Aster check on this newly graduated Bangboo engineer.", "QuestDesc_7010302": "Power and some like-minded friends have found jobs that suit them—take a group photo of everyone!\nOnce all the group photos are collected, you can pass everyone's greetings on to Coach Aster.", "QuestDesc_7010401": "The third Bangboo student that we need to visit is Red Barus, who is over by the Ballet Twins.\nHelp Coach Aster visit this young Bangboo who just graduated not long ago.", "QuestDesc_7010402": "No wonder it's a top student! Red Barus is truly too outgoing. Let's take a group photo of him and his friends!\nOnce we have all the photos, we can pass everyone's greetings to Coach Aster.", "QuestDesc_7010501": "The fourth Bangboo trainee you need to visit is Agent Turner, who is currently employed at the Hollow Special Operations. It should be stationed at Scott Outpost.\nHelp Coach Aster check on this recently graduated Bangboo agent.", "QuestDesc_7010502": "What a respectable agent! Let's take a group photo of Agent Turner and his friends!\nAfter taking this photo, you can pass on everyone's greetings to Coach Aster.", "QuestDesc_7010503": "Everyone seems to be doing well with their lives and work. Why did Coach Aster always look worried before?\nGo find Coach Aster, express everyone's gratitude to it, and ask why it was concerned.", "QuestDesc_7011101": "We promised to hold a Members' Day at the video store, inviting everyone over for movies and snacks.\nBut what snacks should we prepare...? Maybe Heddy has some ideas?", "QuestDesc_7011201": "There just so happens to be a food truck over at Lumina Square called Breaded Belief, and Heddy strolls up to chat about the refreshments...\nThere's no way this is just a coincidence. She must've had this planned all along!", "QuestDesc_7011202": "If you help take care of a few lucky customers, you can get a free sandwich. Not a bad deal!\nPlus the first lucky customer is Zhu Yuan, so let's ask her what she wants to eat.", "QuestDesc_7011203": "Sandwiches are great for when you need a quick meal during a busy day at work.\nZhu Yuan sure seems to be really busy every time you see her... Hopefully this lucky customer will be lucky enough to finish work on time!", "QuestDesc_7011301": "The chef has hired a delivery Bangboo!\nFor the sake of efficiency, we should help them set up a delivery route.", "QuestDesc_7011401": "When exactly did Eugene become a legend among Bangboo...?\nEven though Eugene is a totally friendly security dog, let's head to the Public Security Precinct with One-Dennyboo.", "QuestDesc_7011402": "The sandwich arrives, perfectly — today, you're a model citizen who cares generously about officers!\nTake a photo of One-Dennyboo with the two lucky customers for the chef.", "QuestDesc_7011501": "Seeing as it's Zhu Yuan we're dealing with, the fact that she's agreed to give a proper review means it will be a detailed one...\nGo back and check the chef's work log to see what she wrote.", "QuestDesc_7012001": "Let's see which lucky customer the chef has picked out this time.", "QuestDesc_7012002": "Its favorite song comes on, which reminds it of the next lucky customer... That sure lives up to the decisiveness we've come to expect from Breaded Belief's chef.", "QuestDesc_7012003": "Tarshi has finished ordering. Place an order for him with the chef.", "QuestDesc_7012004": "The Bangboo's signal reception seems a little delayed, probably it's due to all the people in Lumina Square. A simple calibration should do the trick, and it won't get in the way of delivery.", "QuestDesc_7012005": "Look Away seems to be doing its best to become an independent little worker Bangboo. But as it's still quite shy, so you'd better go with it.", "QuestDesc_7012006": "Look Away and Tarshi seem to have had a small misunderstanding... but it's not a big deal. Take a photo of them, as the chef is probably waiting for the customers' reviews.", "QuestDesc_7012007": "Give Tarshi some space and get back to the food truck and the chef. After receiving such hospitality from two Bangboo fans, I'm sure he'll finish writing his review in no time.", "QuestDesc_7013001": "Let's see which lucky customer the chef has picked out this time.", "QuestDesc_7013002": "There's nothing surprising about bumping into Ellen and her friends here. However, if the chef is expecting a thorough review from Ellen, then... Things aren't going to end well.", "QuestDesc_7013003": "Ellen and her friends seem set on eating sandwiches up on the second floor balcony. The different items of their order go great together, so let's get back to chef and place this order.", "QuestDesc_7013004": "There seems to be a problem with One-Dennyboo's pathing. Let's reset it.", "QuestDesc_7013005": "Ellen and her friends have ordered a lot. Go out on delivery together with One-Dennyboo.", "QuestDesc_7013006": "The lucky customers this time are a group of girls... If we want to take a nice group photo with One-Dennyboo, we'll have to find the right angle.", "QuestDesc_7013007": "To be honest, I really don't think Ellen is going to leave a thorough review... We'll soon find out, once we check in with the chef.", "QuestDesc_7014001": "Nicole excitedly knocked on the video store's door... Ask her what happened.", "QuestDesc_7014101": "{M#You have to explain to Belle why you took the computer... and ask her what she thinks.}{F#You need to explain to your brother why you took the computer... and ask him what he thinks.}", "QuestDesc_7014201": "Nicole seems to have made new progress in investigating the origins of this computer. Get more details from her.", "QuestDesc_7015001": "Let's see which lucky customer the chef has picked out this time.", "QuestDesc_7015002": "The chef picked Soukaku this time? Then the final round of lucky customers might just be some of Section 6's agents. Go find Soukaku and see what everyone wants to eat.", "QuestDesc_7015003": "Sure enough, Soukaku orders a huge amount of food. I should go tell the chef, then! However, where's everyone from Section 6 going to eat...? Will they all just show up in a bustling place like Lumina Square?", "QuestDesc_7015004": "There seems to be a problem with One-Dennyboo's pathing. Let's reset it.", "QuestDesc_7015005": "This time the delivery is for Scott Outpost. It's too dangerous for One-Dennyboo to risk it alone, so we'd better give it a ride over there.", "QuestDesc_7015006": "The next lucky customer is New Eridu's youngest Void Hunter, Hoshimi Miyabi... I think it's the chef who's the lucky one here! Let's take a group photo. The chef will be delighted to see it.", "QuestDesc_7015007": "We know that Soukaku is still taking literature classes with Yanagi, so I wonder who's going to submit the review? Let's get back to the chef and check it out!", "QuestDesc_7015008": "You finally manage to score a custom sandwich from the chef before the Members' Day movie starts rolling — right on time!\nLet's go find Heddy, she should be outside Gravity Cinema by now.", "QuestDesc_7016001": "Let's see which lucky customer the chef has picked out this time.", "QuestDesc_7016002": "If I'm not mistaken, the chef seems to have chosen someone rather... picky this time around. Go ask her what she wants to eat.", "QuestDesc_7016003": "That sure sounds like Orlenda... But there's never anything to complain about with Breaded Belief. She seems to have picked out something unique. Go place her order with the chef.", "QuestDesc_7016004": "Look Away's signal reception seems a little delayed, probably it's due to all the people in Lumina Square. A simple calibration should do the trick, and it won't get in the way of delivery.", "QuestDesc_7016005": "Orlenda isn't the type of kind-hearted customer who's easy to deal with... Getting Look Away to handle the delivery on its own is a bit risky. I should tag along.", "QuestDesc_7016006": "Orlenda gives Look Away a hard time, but Look Away's reply is on point! Let's shoot a group photo of these two. I wonder if the chef is planning on putting up photos of the lucky customers once he's carefully curated their customer reviews...", "QuestDesc_7016007": "The moment of truth is finally here: What kind of review will Orlenda leave for the chef? Go back to the chef and check things out. Perhaps it's a little different from the previous reviews.", "QuestDesc_7020001": "It seems Roland has a new task for me. I've heard the Scott Outpost recently started an exploration plan in a certain area. Could it be related to that matter?", "QuestDesc_7020002": "Roland suggested I meet with the person in charge of the Arpeggio Fault monster investigation. Go talk to the director.", "QuestDesc_7020003": "Captain Roland hopes we can prioritize delivering urgently needed supplies to the Investigation Station at the fault floor of the Fault Surface. While doing that, we can search for clues about the monster as we move forward.", "QuestDesc_7020004": "It seems we've found some clues regarding the monster attacks on the transport robots. Discuss these findings with Soldier 11.", "QuestDesc_7020005": "At present, the top priority is delivering supplies to the fault floor of the Fault Surface. Continue advancing deeper into the fault while searching for clues about the monster.", "QuestDesc_7020006": "Although Soldier 11 successfully eliminated the mech, it's unclear if she's injured. I should go check on her condition and discuss my concerns.", "QuestDesc_7020007": "Miss Ray is investigating the identity of the unusual Bangboo — No. 4412. I should check in on her progress.", "QuestDesc_7020101": "Head to the Old Observatory in the Arpeggio Fault and investigate the clues along the way.", "QuestDesc_7020102": "Having already found some clues inside the Hollow, hurry and discuss the hidden information behind them with Soldier 11.", "QuestDesc_7020103": "Soldier 11 wants me to share our previous conclusion with No. 4412. Since its master is involved, could it be hurt?", "QuestDesc_7020201": "Head to the Outpost Beacon in the Arpeggio Fault and investigate the clues along the way.", "QuestDesc_7020202": "Having already found some clues inside the Hollow, hurry and discuss the hidden information behind them with Soldier 11.", "QuestDesc_7020203": "The logic core of the rebel gear mechs has been decrypted. Captain Roland seems to have important news to share with us.", "QuestDesc_7020301": "The rebel mechs entrenched within the Hollow may cause explosions. Head to the area where they are gathered and eliminate them all.", "QuestDesc_7020302": "All the armed mechs have been eliminated. For Soldier 11, this investigation seems to be coming to an end. Discuss the next steps with her.", "QuestDesc_7020303": "It appears that the storage card we picked up contains crucial information for No. 4412. By the way, what is the White Star Institute planning to do about the runaway Bangboo?", "QuestDesc_7020401": "No. 4412 seems to be staying at the outpost for a while. Have a chat with it.", "QuestDesc_7020402": "After hearing that its master, Alowyn, was buried somewhere in the Turbulent Corridor, No. 4412 asked me to investigate and look for any clues. Since it's a request from No. 4412, let's investigate it carefully.", "QuestDesc_7020403": "I should tell No. 4412 about my findings from the Hollow and the photo.", "QuestDesc_7020501": "Regarding the Arpeggio Fault, Ray seems to have another investigation for me. I should ask her about the specific tasks.", "QuestDesc_7020502": "Head to the Laboratory Ruins and investigate the current state of the laboratory.", "QuestDesc_7020503": "Although I'm not sure if that's the Fourth Laboratory, I should still tell Ray what I found in the Hollow.", "QuestDesc_7022101": "An unfamiliar Bangboo is talking to Eous in the store. Go and check out what they're talking about...", "QuestDesc_7022102": "With Snap's recommendation, go find Lyla to try out the beta version of \"Virtual Battlefield Mayhem\" and eliminate the enemies in the virtual battlefield!", "QuestDesc_7022103": "Take on the \"Defense Alliance\" challenge and clear out the enemies in the virtual battlefield to stabilize the consciousness of the Intelligent Construct!", "QuestDesc_7022105": "You've cleared a wave of enemies in the virtual battlefield. Go let Snap know.", "QuestDesc_7022201": "How's Intelligent Construct doing now? Go to the HIA Club and ask Snap!", "QuestDesc_7022202": "Take on the \"Energy Alliance\" Challenge and clear out the enemies in the virtual battlefield to stabilize the consciousness of the Intelligent Construct!", "QuestDesc_7022204": "You've cleared a wave of enemies in the virtual battlefield. Go let Snap know.", "QuestDesc_7022301": "Snap is at the HIA Club right now and seems to have something to say. Go to the HIA Club and check it out!", "QuestDesc_7022302": "Take on the \"Disorder Alliance\" Challenge and clear out the enemies in the virtual battlefield to stabilize the consciousness of the Intelligent Construct!", "QuestDesc_7022304": "You've cleared the enemies in the virtual battlefield. Go talk to Snap and check on the Intelligent Construct's condition!", "QuestDesc_7022401": "How's Intelligent Construct doing now? Go to the HIA Club and ask Snap!", "QuestDesc_7022402": "Take on the \"Chain Attack Alliance\" Challenge and clear out the enemies in the virtual battlefield to stabilize the consciousness of the Intelligent Construct!", "QuestDesc_7022403": "You've cleared the enemies in the virtual battlefield. Go talk to Snap and check on the Intelligent Construct's condition!", "QuestDesc_7022501": "Snap is at the HIA Club right now and seems to have something to say. Go to the HIA Club and check it out!", "QuestDesc_7022502": "Take on the \"Assist Alliance\" Challenge and clear out the enemies in the virtual battlefield to stabilize the consciousness of the Intelligent Construct!", "QuestDesc_7022503": "You've cleared the enemies in the virtual battlefield. Go check with Snap and see if the Intelligent Construct is awake now!", "QuestDesc_7023001": "Lighter sent a message saying that the Sons of Calydon have a request. Ever since becoming Overlord, Caesar and the others seem to have gotten busier... Let's head to Blazewood and check with Lighter and Caesar about the situation.", "QuestDesc_7023002": "Caesar quickly agreed to help \"Loudmouth,\" but Lighter thinks there might be something fishy. As the leader of the motorcade, the Overlord is also an easy target, so Lighter's concerns are not without reason... For now, let's investigate the gang's situation.", "QuestDesc_7023003": "We indeed found a gang in the abandoned refinery in the Hollow as described by \"Loudmouth,\" and Lighter almost took down all the enemies on his own... Is the task considered complete now? I should check with Lighter about the next steps.", "QuestDesc_7023201": "I agreed with Lighter to investigate the refinery the next day, but this time, he wants Caesar to show up to draw out the other party's next move... I've promised to help persuade Caesar to cooperate with the plan, so I should go meet the two of them now.", "QuestDesc_7023202": "We successfully persuaded Caesar! The next job is to chase down yesterday's gang. Let's get ready and set off with Lighter.", "QuestDesc_7023203": "Lighter found a map in the gang's hideout, and there seem to be some suspicious markings on it... What could they mean? Let's go check with Lighter and Caesar about the map's information.", "QuestDesc_7023401": "Following Caesar's instructions, Lighter plans to ask Piper to verify the cargo situation along the marked routes on the map. Piper sure knows a lot about the transport affairs of other teams, truly a seasoned driver... When I'm ready, I should go confirm the highway situation with them.", "QuestDesc_7023402": "Burnice insists on going to the highway to \"test the combustion efficiency of her new fuel formula\"... Wait, something seems off here. Although Lighter was planning to investigate anyway... Well, let's just hope Burnice doesn't go overboard. I should head out with Lighter once I'm ready.", "QuestDesc_7023403": "The marked section of the highway is indeed occupied by bandits! Not only that, Lighter seems to have made an unexpected discovery. After returning to Blazewood, we should discuss his findings.", "QuestDesc_7023601": "Using the \"Phaethon\" intelligence network, something was indeed uncovered! We arranged to meet the \"informer\" at the Outer Ring. I should meet them and then go see Lighter together.", "QuestDesc_7023602": "Billy brought new intel: the bandits have set their sights on an \"old civilization relic\" soon to be transported to the city. The ones in charge of escorting this relic are none other than the Cunning Hares... There's no way we can let these bandits get away now. Let's get ready and set out with Lighter and Billy!", "QuestDesc_7023603": "The bandits hiding at the highway fork have been dealt with smoothly, but it seems that Lighter realized something during the fight... Let's head back to Blazewood and confirm the situation with him. I have a feeling the day's work isn't done yet.", "QuestDesc_7023801": "Lighter seems to have a plan, but he's keeping me in the dark for now. Even Billy is helping him \"keep the secret\"... We'll find out soon enough once we get started! Well then, let's go meet Lighter and get ready to head out.", "QuestDesc_7023802": "Upon hearing Lighter's plan, it's no wonder he's the current \"Red Scarf\" of the Sons of Calydon, and known for stealing the spotlight... Now, let's head to the Hollow and protect that old civilization relic from being stolen!", "QuestDesc_7023803": "The old civilization relic was successfully escorted! But wait, didn't we already deal with the highway bandits yesterday? So who are these thieves that appeared today...? Lighter looks completely confident. Let's go and talk to him to uncover the truth behind the robbery.", "QuestEntryName_1010001": "The Iron Witch (I)", "QuestEntryName_1010002": "The Iron Witch (II)", "QuestEntryName_1010003": "The Iron Witch (III)", "QuestEntryName_1100001": "Mole in the Hole (I)", "QuestEntryName_1100002": "Mole in the Hole (II)", "QuestEntryName_1100003": "Mole in the Hole (III)", "QuestEntryName_1100101": "Cat and Mouse Game (I)", "QuestEntryName_1100102": "Cat and Mouse Game (II)", "QuestEntryName_1100103": "Cat and Mouse Game (III)", "QuestEntryName_12030600": "The Unsung Champion (I)", "QuestEntryName_12030601": "The Unsung Champion (II)", "QuestEntryName_12030602": "The Unsung Champion (III)", "QuestEntryName_12035401": "Schoolyard Powerhouse (I)", "QuestEntryName_12035402": "Schoolyard Powerhouse (II)", "QuestEntryName_12035403": "Schoolyard Powerhouse (III)", "QuestEntryName_12035501": "And the True Heroes Are Always Behind the Scenes (I)", "QuestEntryName_12035502": "And the True Heroes Are Always Behind the Scenes (II)", "QuestEntryName_12035503": "And the True Heroes Are Always Behind the Scenes (III)", "QuestEntryName_12035601": "Until Your Memory Fades (I)", "QuestEntryName_12035602": "Until Your Memory Fades (II)", "QuestEntryName_12035603": "Until Your Memory Fades (III)", "QuestEntryName_12035701": "The Case of a Missing Bangboo (I)", "QuestEntryName_12035702": "The Case of a Missing Bangboo (II)", "QuestEntryName_12035703": "The Case of a Missing Bangboo (III)", "QuestEntryName_12035801": "A Stroke of Luck (I)", "QuestEntryName_12035802": "A Stroke of Luck (II)", "QuestEntryName_12035803": "A Stroke of Luck (III)", "QuestFinishDesc_10030001": "Every time I pass the music store, I can't help but stop, listen, and purse my lips.\nThe melodies dancing through the crack in the door have their own unique \"flavor\" — just like the rich sensation only felt when staying inside a Hollow.", "QuestFinishDesc_10030002": "According to the intel posted up to Inter-knot, the Pegasos Logistics driver was slacking off and accidentally drove straight into a Hollow. He abandoned his truck and escaped with his Investigator rescuers.\nIt's great that nobody was harmed, but this is really going to tank the company's reputation.", "QuestFinishDesc_10030101": "Those who bring information out of the Hollow might just be messengers of despair. Just a short film is enough to shatter the dreams of countless adventurous youths.", "QuestFinishDesc_10030102": "Despite not getting his utensils, General Chop could feel the good intentions of the convenience store, and considered the matter finished. While chatting later on, he disclosed the utensils were like comrades-in-arms to him, and that he wouldn't be replacing them with any old stuff just gifted to him.\n...Lucky Bangboo don't eat noodles.", "QuestFinishDesc_10030103": "A Hollow is not a domesticated pet; it's a savage beast with its own desires. It's unrealistic to expect it'll cease expansion on its own, and we can only protect humanity's final home by those with an aptitude for Ether chaining it up again and again.", "QuestFinishDesc_10030104": "The girl wandered through the night streets, tirelessly pursuing one mysterious story after another. Before she knew it, she had become the mystery herself.", "QuestFinishDesc_10030105": "Nobody can say who first called the Association's Hollow escape route data a Carrot, but everyone remembers the day when the first self-made Carrot was used in a Hollow... That day opened up a new chapter for all of New Eridu, and it was also the day that cast the Association and the Proxies on opposite sides of the same coin.\nThose who are talented and curious will never stop shouting into Hollows and shaking the Association to its very core — even if they're currently just meek high school girls.", "QuestFinishDesc_10030106": "As a result, the HIA has eradicated another major threat against New Eridu. And as long as the results are good, nobody really cares about the process.\nEthereal threats are now an old story in the past. Meanwhile, Shepherd, true to form, leisurely sips his first cup of rich, warm coffee from Coff Cafe. It appears to be a moment of celebration, whether for the success of his ingenious plan, the receipt of a handsome payment, or perhaps neither.", "QuestFinishDesc_10030107": "The guy isn't giving up, and fixes his gaze into the Hollow using the lens left behind.", "QuestFinishDesc_10030108": "None of the lost kids have been found... which is kind of a surprise. Are they really lost in the Hollow? Or could they have been taken outside by someone already?", "QuestFinishDesc_10030109": "The child who dropped their name tag was rescued from the Hollow, but doubts about the incident only grew. Miss Kerry submitted an application to the Hollow Investigative Association, hoping that the Association could help turn things around for them.", "QuestFinishDesc_10030110": "Soldier 11 doesn't disclose any more intel, but it seems like this isn't a simple missing person's case. The rebels deliberately infiltrated emergency services to target neglected children and took them back to their camp as bargaining chips to be used with the government.\nFortunately, the kids were all found just in the nick of time.\nSoldier 11 collected herself after allowing a brief smile to escape, but Miss Kerry kept wailing on and on as though she's the saddest woman in all of New Eridu. She's an adult... Perhaps her wailing is a kind of thank you for all those voiceless kids.", "QuestFinishDesc_10030111": "[Warren's Law A: Man, a corruption warning system sounds dope, but this code? Pure trash.]\n[Warren's Law A: This Carrot-pathing algorithm is a bit better, but still, this code is pure garbage.]\n[Warren's Law A: Corruption standards could be real handy, but damn, this code is just plain trash.]\n[Wintry Kitty: kkkk bruh, that's savage! Just chill, okay~]\n[Warren's Law A: Chill? I've never been happier since I became an Investigator. How many big shots in the HIA or Extraction Guild care half as much as this Carrot maker?]\n[Wintry Kitty: ...]\n[Warren's Law A: If the brains behind this need someone to test their Carrot, I'm in! Your coding skills will improve with practice.]\n[Warren's Law A: Thank you]", "QuestFinishDesc_10030112": "[Cherry Orange God: Huh? An old timer that's actually willing to help out?]\n[Princess Denny: Well, I guess there really are some kind old timers in here. I thought those were just legends!]\n[Cherry Orange God: Thanks! The additional fee will be paid when we receive the order!]\n[Princess Denny: Hospitalization fee... bonus commission fee... looks like I'll be eating nothing but noodles for a while o(TヘTo)]\n[Cherry Orange God: What are you talking about? The noodles' mine, but I'll be sure to leave you the flavor sachet!]", "QuestFinishDesc_10030113": "The debate between father and son came to an end. Both optimist and pessimist fail to see the true nature of the Hollows.\nAt least they now understand how unwise it is to rush in before seeing both sides of a Hollow.\nWhether it's treasure or tragedy, you have to be strong enough to face it down.", "QuestFinishDesc_10030114": "Who could have guessed these game coins are actually the local gangs laundering money... You know what they say about the truth being stranger than in videotapes.", "QuestFinishDesc_10030115": "\"Continuation on Anders Stanlan's notes.\"\n\"After his accident, I went to Anders' workplace for an explanation. They saw it as him failing to react to the evac alert, and staying in the Hollow of his own volition — so it wasn't their fault.\"\n\"I can't accept that, so I checked his final signal location and it lined up with a metro tunnel. He must've run into something while at work in there!\"\n\"I don't want to raise things to the Association. If his company finds out, they'll seize the advantage and cover everything up.\"\n\"I have to turn to the Inter-Knot, even if I can't trust anyone... I need to find a way — my own way — to get some trusted raiders and have them lead me to that tunnel...\"", "QuestFinishDesc_10030116": "\nFinally, I managed to fool the spy into believing I'm Phaethon. But this \"play\" seems to have just started...\nI wonder what kind of request the Client will make next time?", "QuestFinishDesc_10030117": "It was quite a thrilling solo performance. Fortunately, everything ended peacefully.\nNow that Soldier 11 has handed over the information to the spies, we should be able to meet the rebels, right?\nI have a feeling this spy drama is about to reach its most crucial point...", "QuestFinishDesc_10030118": "The Defense Force commission is over. Real spy wars are much more thrilling than in the movies.\nTo be fair, my acting was pretty good... if playing oneself can be considered acting.\nAll in all, the commission was really quite dangerous. If I get another chance to \"share the stage\" with Soldier 11 in the future, I'll have to ask her to treat me to spicy noodles... And I can't let her give me weird code names any more!", "QuestFinishDesc_10059001": "Daily mission complete.", "QuestFinishDesc_1203550226": "Now that it's all over, let's organize our videotape stock", "QuestFinishDesc_1203550308": "Go back to the video store and chat with {M#Belle}{F#Wise} about what happened today. Then get ready to rest.", "QuestFinishDesc_1203580101": "Talk to {M#Belle}{F#Wise}", "QuestFinishDesc_1203580102": "Talk to {M#Belle}{F#Wise}", "QuestFinishDesc_1203580103": "Enter the Hollow via the HDD", "QuestFinishDesc_1203580104": "Talk to {M#Belle}{F#Wise}", "QuestFinishDesc_1203580105": "Find Burnice and Piper on Sixth Street.", "QuestFinishDesc_1203580106": "Go back to the video store", "QuestFinishDesc_1203580107": "Switch on the TV.", "QuestFinishDesc_1203580108": "Talk to Burnice.", "QuestFinishDesc_1203580109": "Talk to {M#Belle}{F#Wise}", "QuestFinishDesc_1203580202": "Talk to Burnice.", "QuestFinishDesc_1203580203": "Talk to {M#Belle}{F#Wise}", "QuestFinishDesc_1203580204": "Enter the Hollow via the HDD", "QuestFinishDesc_1203580205": "Talk to Burnice.", "QuestFinishDesc_1203580206": "Go back to the video store", "QuestFinishDesc_1203580207": "Talk to {M#Belle}{F#Wise}", "QuestFinishDesc_12035803": "Talk to Burnice.", "QuestFinishDesc_1203580301": "Talk to Burnice.", "QuestFinishDesc_1203580302": "Talk to Burnice.", "QuestFinishDesc_1203580303": "Use the HDD system in the Outer Ring to enter the Hollow.", "QuestFinishDesc_1203580304": "Talk to Burnice.", "QuestFinishDesc_1203580305": "Read the retrieved newspaper.", "QuestFinishDesc_1203580306": "Inform Burnice of the news.", "QuestFinishDesc_1203580307": "Talk to {M#Belle}{F#Wise}", "QuestFinishDesc_1206000109": "Take a picture of the cat, Chalky, next to the arcade", "QuestFinishDesc_1206000110": "Take a picture of the cat, Foamy, near the pipes", "QuestFinishDesc_1302003": "FinishDesc2SRL3 - Blast Away", "QuestFinishDesc_130200310": "FinishDesc2SRL3 - 1", "QuestFinishDesc_130200320": "FinishDesc2SRL3 - 2", "QuestFinishDesc_130200330": "FinishDesc2SRL3 - 3", "QuestGuidMainQuest_HollowAuto": "{LAYOUT_CONTROLLER#Press + to view Auto Explore Commissions}{LAYOUT_KEYBOARD#Press to view Auto Explore Commissions}{LAYOUT_FALLBACK#Press to view Auto Explore Commissions}", "QuestGuidMainQuest_MainStoryOVA": "{LAYOUT_MOBILE# Press}{LAYOUT_KEYBOARD# }{LAYOUT_CONTROLLER# + }{LAYOUT_MOBILECONTROLLER# + }{LAYOUT_CONSOLECONTROLLER# + }{LAYOUT_FALLBACK# / Press} to continue main story", "QuestGuidMainQuest_OVA": "{LAYOUT_MOBILE#Press}{LAYOUT_KEYBOARD#}{LAYOUT_CONTROLLER# + }{LAYOUT_MOBILECONTROLLER# + }{LAYOUT_CONSOLECONTROLLER# + }{LAYOUT_FALLBACK# / Press} to continue the Special Episode", "QuestGuidMainQuest_WorldLevel": "{LAYOUT_MOBILE#Press}{LAYOUT_KEYBOARD#}{LAYOUT_CONTROLLER# + }{LAYOUT_MOBILECONTROLLER# + }{LAYOUT_CONSOLECONTROLLER# + }{LAYOUT_FALLBACK#/Press} to view New Eridu City Guide", "QuestInfo": "Commission Details", "QuestInfo_Title": "Commission Details", "QuestInfo_Title_EN": "MISSION", "QuestLocation_10030105": "Inside the Random Play video store", "QuestLocation_10030107": "Near the Random Play video store", "QuestLocation_10030114": "Inside the Random Play video store", "QuestLocation_10030115": "Near the Box Galaxy gadget store", "QuestLocation_100301170": "Inside the Waterfall Soup noodle shop", "QuestLocation_100301180": "Outside Coff Cafe", "QuestLocation_10030181": "From the Hollow Investigative Association.", "QuestLocation_10030182": "From the Hollow Investigative Association.", "QuestLocation_10030202": "Near the Random Play video store", "QuestLocation_10030204": "Sixth Street", "QuestLocation_10030211": "Outside Coff Cafe", "QuestLocation_10030212": "Outside 141 convenience store", "QuestLocation_10030214": "Inter-Knot", "QuestLocation_10030215": "Near the street exit", "QuestLocation_100302150": "Outside Coff Cafe", "QuestLocation_10030216": "Near the 141 Convenience Store", "QuestLocation_100302160": "Outside 141 convenience store", "QuestLocation_10030217": "Near the 141 Convenience Store", "QuestLocation_100302170": "Brant Street Construction Site", "QuestLocation_10030218": "Near the 141 Convenience Store", "QuestLocation_100302180": "Our Parking Lot", "QuestLocation_10030220": "Unknown", "QuestLocation_10030221": "Brant Street Construction Site", "QuestLocation_10030222": "Brant Street Construction Site", "QuestLocation_10030223": "Near the Waterfall Soup noodle shop", "QuestLocation_10030224": "Unknown", "QuestLocation_100303021": "Lumina Square", "QuestLocation_100303022": "Ballet Twins", "QuestLocation_10039901": "In front of the Turbo remodeling shop", "QuestLocation_10050062": "Near the Box Galaxy gadget store", "QuestLocation_10050208": "Near the Box Galaxy gadget store", "QuestLocation_100502808": "Near the Godfinger arcade", "QuestLocation_10050375": "In front of Howl's Newsstand", "QuestLocation_12100101": "Sixth Street", "QuestLocation_12100102": "Workshop", "QuestLocation_12100103": "Sixth Street", "QuestLocation_12100104": "Unknown", "QuestLocation_12100108": "Inside the Random Play video store", "QuestLocation_12100109": "Near the Godfinger arcade", "QuestLocation_12100112": "Sixth Street", "QuestLocation_12100262": "Brant Street Construction Site", "QuestLocation_13000401": "Unknown", "QuestLocation_13002011": "Unknown", "QuestLocation_13003011": "Outside Dew at Lumina Square", "QuestLocation_13010011": "Outside Bardic Needle", "QuestLocation_13010021": "Outside Bardic Needle", "QuestLocation_13010023": "Near the Coff Cafe coffee shop", "QuestLocation_13010051": "Inter-Knot", "QuestLocation_13020011": "Unknown", "QuestLocation_13020012": "Near the Coff Cafe coffee shop", "QuestLocation_13020021": "Inter-Knot", "QuestLocation_13020031": "Near the Random Play video store", "QuestLocation_13020032": "Brant Street Construction Site", "QuestLocation_13020033": "Unknown", "QuestLocation_13020071": "Inside the Random Play video store", "QuestLocation_13020072": "Unknown", "QuestLocation_13025021": "Lumina Square", "QuestLocation_13025022": "Lumina Square", "QuestLocation_13025023": "Ballet Twins", "QuestLocation_13025024": "Sixth Street", "QuestLocation_13025061": "None", "QuestLocation_13025081": "Lumina Square", "QuestLocation_13025082": "Lumina Square", "QuestLocation_13025083": "Inside the Random Play video store", "QuestLocation_13025141": "Near the Godfinger arcade", "QuestLocation_13030034": "Ballet Twins", "QuestLocation_13030061": "Near Ballet Twins Plaza", "QuestLocation_13030081": "Sixth Street", "QuestLocation_13030111": "Ballet Twins Plaza", "QuestLocation_13030112": "Sixth Street", "QuestLocation_13030113": "Sixth Street", "QuestLocation_13030114": "Ballet Twins Plaza", "QuestLocation_13030181": "None", "QuestLocation_13030191": "Ballet Twins Plaza", "QuestLocation_13030192": "Ballet Twins Plaza", "QuestLocation_13030241": "Sixth Street, outside the remodeling shop", "QuestLocation_13040091": "Lower-Level Blazewood", "QuestLocation_13045021": "Inter-Knot Post", "QuestLocation_13099021": "Inside the Random Play video store", "QuestLocation_13099031": "Unknown", "QuestLocation_13099041": "Near Turbo remodeling shop", "QuestLocation_13099051": "Near Richard Teamilk", "QuestLocation_13099061": "Scott Outpost", "QuestLocation_13099071": "Scott Outpost", "QuestLocation_13099091": "Scott Outpost", "QuestLocation_13099101": "Scott Outpost", "QuestLocation_13099111": "Near PubSec Lumina Branch", "QuestLocation_13099121": "Near Howl's Newsstand", "QuestLocation_13990031": "Near the Coff Cafe coffee shop", "QuestLocation_13990032": "Near the Coff Cafe coffee shop", "QuestLocation_13990041": "Inside the Random Play video store", "QuestLocation_13990042": "Near the Coff Cafe coffee shop", "QuestLocation_20500211": "Near the 141 Convenience Store", "QuestLocation_3030251": "Random Play 1F", "QuestLocation_3040031": "Lower-Level Blazewood", "QuestLocation_3040121": "Upper Blazewood", "QuestLocation_3040241": "In front of Godfinger arcade", "QuestLocation_700481": "Lower-Level Blazewood", "QuestLocation_700482": "Upper-Level Blazewood", "QuestLocation_700483": "Upper-Level Blazewood", "QuestNPC_10030105": "Pablo", "QuestNPC_10030107": "Tiny", "QuestNPC_10030114": "Eous", "QuestNPC_10030115": "Eous", "QuestNPC_100301170": "Elis", "QuestNPC_100301180": "Promoter", "QuestNPC_10030181": "Hollow Investigative Association Special Services", "QuestNPC_10030182": "Hollow Investigative Association Special Services", "QuestNPC_10030202": "Colt", "QuestNPC_10030204": "YourAverageSlacker", "QuestNPC_10030211": "Clara", "QuestNPC_10030212": "Ask & Buy & Give Change", "QuestNPC_10030214": "YourAverageSlacker", "QuestNPC_10030215": "Quarreling Students", "QuestNPC_100302150": "Hannah", "QuestNPC_10030216": "Scarlett", "QuestNPC_100302160": "Ask & Buy & Give Change", "QuestNPC_10030217": "Scarlett", "QuestNPC_100302170": "Kousaka", "QuestNPC_10030218": "Scarlett", "QuestNPC_100302180": "Anton", "QuestNPC_10030220": "{M#Belle}{F#Wise}", "QuestNPC_10030221": "Kousaka", "QuestNPC_10030222": "Ironhead", "QuestNPC_10030223": "Flustered Passerby", "QuestNPC_10030224": "?", "QuestNPC_10030302": "Archie", "QuestNPC_100303023": "Fahmira", "QuestNPC_10039901": "Enzo", "QuestNPC_10050062": "Anby", "QuestNPC_10050208": "Nicole", "QuestNPC_100502808": "Billy", "QuestNPC_10050375": "Nekomata", "QuestNPC_12100101": "Hesitant Person", "QuestNPC_12100102": "{M#Belle}{F#Wise}", "QuestNPC_12100103": "Hesitant Person", "QuestNPC_12100104": "Courier", "QuestNPC_12100108": "Jobert", "QuestNPC_12100109": "Shirin", "QuestNPC_12100112": "Strange Bangboo", "QuestNPC_12100262": "Foreman Thomas", "QuestNPC_13000401": "Venus", "QuestNPC_13002011": "Unknown", "QuestNPC_13003011": "Unknown", "QuestNPC_13010011": "Elfy", "QuestNPC_13010021": "Elfy", "QuestNPC_13010023": "Venus", "QuestNPC_13010051": "AAATierFreelance", "QuestNPC_13020011": "Venus", "QuestNPC_13020012": "Venus", "QuestNPC_13020021": "AAATierFreelance", "QuestNPC_13020031": "Strange Person", "QuestNPC_13020032": "Colt", "QuestNPC_13020033": "Colt", "QuestNPC_13020071": "Jobert", "QuestNPC_13020072": "Jobert", "QuestNPC_13025021": "Emo Bangboo", "QuestNPC_13025022": "Roger", "QuestNPC_13025023": "Snek", "QuestNPC_13025024": "Clara", "QuestNPC_13025061": "Old Views", "QuestNPC_13025081": "Tina", "QuestNPC_13025082": "Tina", "QuestNPC_13025083": "Unknown", "QuestNPC_13025141": "Victor and Mark", "QuestNPC_13030034": "Kaibara", "QuestNPC_13030061": "Troubled Art Student", "QuestNPC_13030081": "Charlotte", "QuestNPC_13030181": "BBBTierPartTime", "QuestNPC_13030191": "Enid, Enid's Mom", "QuestNPC_13030192": "Enid, Jackie", "QuestNPC_13030241": "Bagboo", "QuestNPC_13040091": "Bolter", "QuestNPC_13045021": "Hector Is the Bane of Ethereals", "QuestNPC_13099021": "HIA Examinator", "QuestNPC_13099031": "Hollow Zero Special Affairs Department", "QuestNPC_13099041": "Ray", "QuestNPC_13099051": "Ray", "QuestNPC_13099061": "Crestfallen Veteran, Angry Veteran", "QuestNPC_1309906101": "Angry Veteran", "QuestNPC_1309906102": "Crestfallen Veteran", "QuestNPC_1309906103": "Young Soldier", "QuestNPC_13099071": "Biologist", "QuestNPC_13099091": "Ray", "QuestNPC_13099101": "Ray", "QuestNPC_13099111": "Ray", "QuestNPC_13099121": "Ray", "QuestNPC_13990031": "Shepherd", "QuestNPC_13990041": "Shepherd", "QuestNPC_20500211": "Anby", "QuestNPC_3030251": "None", "QuestNPC_3030271": "Obsidian Blade", "QuestNPC_3030272": "Obsidian Blade", "QuestNPC_3030273": "Obsidian Blade", "QuestNPC_3030274": "Obsidian Blade", "QuestNPC_3040031": "Mewmew", "QuestNPC_304003102": "Fierce Bangboo", "QuestNPC_304003103": "Fierce Bangboo", "QuestNPC_304003105": "Mew", "QuestNPC_304003106": "Mew", "QuestNPC_3040121": "Rand", "QuestNPC_304012103": "Abby", "QuestNPC_304012105": "Abby", "QuestNPC_3040241": "Mr. Hello", "QuestNPC_60400108": "Idle Young Man", "QuestNPC_60400109": "Puppy", "QuestNPC_60400114": "Faintboo", "QuestNPC_70043101": "Leigh", "QuestNPC_70044101": "Leif", "QuestNPC_70044105": "Shawn", "QuestNPC_70044106": "\"Poto Poto!\" Nursery Rhyme", "QuestNPC_700481": "Leif", "QuestNPC_700482": "Shawn", "QuestNPC_700483": "Old Demir", "QuestName_10010001": "The Hare and the Proxy", "QuestName_10010002": "The Ultimate Collectibles", "QuestName_10010003": "Logistics Disaster", "QuestName_1001000301": "Go to the delivery truck", "QuestName_1001000302": "Leave the Hollow", "QuestName_1001000350": "Professional Habits", "QuestName_1001000351": "The Secret Behind the Door", "QuestName_1001000352": "None Left Behind", "QuestName_10010004": "The Proxy and the Hare", "QuestName_10010005": "Infinite Abyss", "QuestName_10010006": "No Guts No Glory", "QuestName_10010007": "Helping the Three Little Ones", "QuestName_10010008": "Andrew's Plea", "QuestName_10010101": "Escape from Certain Doom", "QuestName_10010102": "Explosive Last Train", "QuestName_10010103": "Crisis Area", "QuestName_10010104": "Proxy Parent: Gold Only", "QuestName_10010105": "Survivor Rescue", "QuestName_10010106": "Expiring Treasure", "QuestName_10010107": "Earlybird Ticket to Safety", "QuestName_10010108": "Museum Visitor Pass", "QuestName_10010109": "Fraud Investigation", "QuestName_10010110": "Internship Accident", "QuestName_10010111": "Andrew Visits Once More", "QuestName_10010112": "An Everyday Occurrence", "QuestName_10010113": "Proxy Parent: Lucky Day", "QuestName_10010114": "Five Bangboo Brothers", "QuestName_10010115": "Bangboo Limbo", "QuestName_10010116": "Trial: Route Maintenance", "QuestName_10010117": "Trial: Security Patrol", "QuestName_10010118": "Contact: Promise of Safety", "QuestName_10010119": "Contact: Size Control", "QuestName_10010120": "Guidance: Opportunity from the Old Capital", "QuestName_10010121": "Guidance: Challenge from the Old Capital", "QuestName_10010125": "The Last Delivery Order", "QuestName_10010126": "Daily Good Deed", "QuestName_10010127": "æ%€æ$ Please Help!", "QuestName_10010128": "Survivor Determination", "QuestName_10010129": "Head to the Hideout", "QuestName_10010130": "Dimensional Musketeer", "QuestName_10010201": "Somewhat Totally Out of Control", "QuestName_10010202": "Let's Go, Bro!", "QuestName_10010203": "Mechanical Love", 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"QuestName_10021151": "Intermission", "QuestName_10021152": "Business x Strangeness x Justness", "QuestName_10021153": "Business x Strangeness x Justness", "QuestName_10021154": "Intermission", "QuestName_10021155": "Intermission", "QuestName_10021156": "Intermission", "QuestName_10021157": "Intermission", "QuestName_10021158": "Intermission", "QuestName_10021159": "Intermission", "QuestName_10021160": "Intermission", "QuestName_10021161": "Intermission", "QuestName_10021162": "A Call From the Hollow's Heart", "QuestName_10021163": "A Call From the Hollow's Heart", "QuestName_10021164": "A Call From the Hollow's Heart", "QuestName_10021165": "A Call From the Hollow's Heart", "QuestName_10021166": "A Call From the Hollow's Heart", "QuestName_10021167": "A Call From the Hollow's Heart", "QuestName_10021170": "Cat's Lost & Found", "QuestName_10021171": "Cat's Lost & Found", "QuestName_10021172": "Cat's Lost & Found", "QuestName_10021173": "Intermission", "QuestName_10021174": "Intermission", "QuestName_10021175": "A Call From the Hollow's Heart", "QuestName_10021176": "A Call From the Hollow's Heart", "QuestName_10021177": "A Call From the Hollow's Heart", "QuestName_10021178": "Intermission", "QuestName_10021179": "Intermission", "QuestName_10022201": "A Beary Constructive Request", "QuestName_10022202": "Missing Parts", "QuestName_10022203": "Nothing But Trouble", "QuestName_10022204": "Accident Site", "QuestName_10022205": "Vanished Without Trace", "QuestName_10022206": "Futile Remedies", "QuestName_10022207": "Dependable Friend", "QuestName_10022208": "Disappearing Parts", "QuestName_10022209": "Precise Location", "QuestName_10022210": "Scattered Parts", "QuestName_10022211": "A Perfect Outcome", "QuestName_10022212": "Paper Can't Beat Fire", "QuestName_10022213": "O Friend, My Friend", "QuestName_10022214": "The Final Answer", "QuestName_10022215": "Returning Traitor", "QuestName_10022216": "After the Chaos", "QuestName_10022217": "Finishing Touches", "QuestName_10022218": "The Dinner Party", "QuestName_10022219": "See how Nibby is doing", "QuestName_10022220": "Talk to Mishka", "QuestName_10022221": "Collect the remaining parts and bring them to Mishka", "QuestName_10022222": "Discuss the dinner party", "QuestName_10025100": "It's beeping. Better check your messages", "QuestName_10025101": "Talk to {M#Belle}{F#Wise} about Nekomata's suggestion.", "QuestName_10025102": "Talk to Nekomata inside the video store", "QuestName_10025103": "Work with Nekomata to complete the commission", "QuestName_10025104": "Discuss Ollie and the commission with {M#Belle}{F#Wise}", "QuestName_10025105": "Now that it's all over, let's organize our videotape stock", "QuestName_10025110": "Check Nekomata's message", "QuestName_10025111": "Discuss the commission with {M#Belle}{F#Wise}.", "QuestName_10025112": "Listen as Nekomata recounts her meeting with Ollie", "QuestName_10025113": "Search for Nekomata on Sixth Street", "QuestName_10025114": "Keep searching for Nekomata on Sixth Street", "QuestName_10025115": "Discuss your next steps with Nekomata", "QuestName_10025116": "Enter the Hollow and help set up the bait", "QuestName_10025117": "Discuss the operation with {M#Belle}{F#Wise}", "QuestName_10025118": "Now that it's all over, let's organize our videotape stock", "QuestName_10025120": "Check Nekomata's message", "QuestName_10025121": "Confirm the details of the final phase with Nekomata", "QuestName_10025122": "Enter the Hollow and assist Ollie in arresting the criminals", "QuestName_10025123": "Celebrate completion of the commission", "QuestName_10025124": "Now that it's all over, let's organize our videotape stock", "QuestName_10025210": "Go meet the client in the parking lot", "QuestName_10025211": "Discuss the mission with {M#Belle}{F#Wise}", "QuestName_10025212": "Meet Soldier 11 in the alley across the street", "QuestName_10025213": "Discuss the commission with {M#Belle}{F#Wise}", "QuestName_10025214": "Meet Soldier 11 at the usual spot", "QuestName_10025215": "Discuss the commission with {M#Belle}{F#Wise}", "QuestName_10025216": "Enter the Hollow and complete Soldier 11's commission", "QuestName_10025217": "Return to the video store and discuss the commission with {M#Belle}{F#Wise}", "QuestName_10025218": "Enter the Hollow to close the net", "QuestName_10025219": "Go meet the client in the parking lot", "QuestName_10025251": "Return to the video store and discuss the commission with {M#Belle}{F#Wise}", "QuestName_10025252": "Enter the Hollow again and complete Soldier 11's commission", "QuestName_10025253": "Enter the Hollow to close the net", "QuestName_10025254": "It's time to get back to a normal routine...", "QuestName_10025255": "Now that it's all over, let's organize our videotape stock", "QuestName_10025256": "Now that it's all over, let's organize our videotape stock", "QuestName_10025257": "Check the message from Shepherd", "QuestName_10025258": "Check the message from Shepherd", "QuestName_10025259": "Check the message from Shepherd", "QuestName_10025327": "Now that it's all over, let's organize our videotape stock", "QuestName_10025328": "Now that it's all over, let's organize our videotape stock", "QuestName_10025329": "Now that it's all over, let's organize our videotape stock", "QuestName_10025400": "Contest Rival", "QuestName_10025410": "Smart Mech Preschool Program", "QuestName_10025420": "Witch's Trial", "QuestName_100300000": "Prologue: Business x Strangeness x Justness", "QuestName_100300001": "Prologue: Intermission", "QuestName_10030002": "Logistics Disaster", "QuestName_100301000": "Chapter 1: Cat's Lost & Found", "QuestName_100301001": "Chapter 1 Intermission", "QuestName_10030102": "[Proxy Business] Survivor Rescue", "QuestName_10030103": "[Proxy Business] Expiring Treasure", "QuestName_10030104": "[[Proxy Business]] Safe, Secure, Stable, and Harmless", "QuestName_10030105": "Crisis Area", "QuestName_10030106": "Andrew Visits Once More", "QuestName_10030107": "[Proxy Business] Five Bangboo Brothers", "QuestName_10030108": "An Everyday Occurrence", "QuestName_10030110": "[Proxy Business] Fraud Investigation", "QuestName_10030111": "[Proxy Business] Bangboo Limbo", "QuestName_10030112": "Eternal Bangboo Causes My Descent", "QuestName_10030113": "[Proxy Business] The Midnight Fairy Godmother", "QuestName_10030114": "[Proxy Business] Friendship Supervision", "QuestName_10030115": "[Proxy Business] Friendship Supervision 2", "QuestName_10030116": "Scarlet Invitation", "QuestName_100301160": "[Anecdote] Lost Coffee Beans", "QuestName_1003011610": "Intermission", "QuestName_10030117": "Pure White Gloves", "QuestName_100301170": "Trash Talking", "QuestName_10030118": "An End to Darkness", "QuestName_100301180": "[Anecdote] Be Passionate About User Feedback, Too", "QuestName_10030119": "Cat & Mouse Misplaced", "QuestName_10030120": "Cat on Patrol", "QuestName_10030121": "Cat & Mouse Cooperation", "QuestName_10030122": "Contest Rival", "QuestName_10030123": "Smart Mech Preschool Program", "QuestName_10030124": "Witch's Trial", "QuestName_10030150": "Showdown of Colors", "QuestName_10030181": "Direct Hit! Expert Challenge!", "QuestName_1003018140": "Check the direct message from the HIA promoter", "QuestName_1003018150": "Head to the HIA and look for Dullahan", "QuestName_10030182": "Assemble! Reckless Challenge!", "QuestName_1003018260": "Check the direct message from the HIA promoter", "QuestName_1003018270": "Head to the HIA and look for Dead End Butcher", "QuestName_100302000": "Chapter 2: A Call From the Hollow's Heart", "QuestName_100302001": "Chapter 2 Intermission", "QuestName_10030201": "[Proxy Business] Fair Trade", "QuestName_10030202": "[Proxy Business] Blast Away", "QuestName_10030203": "A Life-Risking Celebration of Love", "QuestName_10030204": "Family in All But Blood", "QuestName_1003020410": "Family in All But Blood", "QuestName_1003020415": "Family in All But Blood", "QuestName_1003020420": "Family in All But Blood", "QuestName_1003020430": "Family in All But Blood", "QuestName_1003020440": "Family in All But Blood", "QuestName_10030205": "Andrew, Cured?", "QuestName_10030206": "[Proxy Business] The Hardworking Fool", "QuestName_10030207": "[Proxy Business] Career Cover-Up Romance", "QuestName_10030208": "[Proxy Business] Scientific Explosion", "QuestName_10030209": "Mishka's Request", "QuestName_10030210": "Careless Stock Leads to Trouble", "QuestName_10030211": "[Proxy Business] Bangboo Golden Town", "QuestName_10030212": "[Proxy Business] Bouncing Maze", "QuestName_10030213": "The Prophecy", "QuestName_10030214": "My AI Assistant Is Such a Dadd-E", "QuestName_1003021410": "My AI Assistant Is Such a Dadd-E", "QuestName_1003021420": "My AI Assistant Is Such a Dadd-E", "QuestName_1003021430": "My AI Assistant Is Such a Dadd-E", "QuestName_10030215": "Fluffy Trouble", "QuestName_100302150": "Looking for a Warm Home", "QuestName_10030216": "Fluff and Fur Misunderstanding", "QuestName_100302160": "5th Work Anniversary Photo", "QuestName_10030217": "Fluff and Fur Expectations", "QuestName_100302170": "Hands and the Art of Cement Mixer Maintenance", "QuestName_10030218": "Fluff and Fur's New Friend", "QuestName_100302180": "Bro-to-Bro Communication", "QuestName_10030220": "[Anecdote] Legal status", "QuestName_10030221": "Cement Mixer Modification Manual", "QuestName_1003022141": "Hands and the Art of Cement Mixer Maintenance", "QuestName_10030222": "Almighty Safety Helmet", "QuestName_10030223": "[Anecdote] Midnight Call", "QuestName_10030224": "[Anecdote] Rally Overtime", "QuestName_10030225": "[Anecdote] Talented Racer", "QuestName_10030250": "Just Another Day at the Video Store", "QuestName_100303000": "Chapter 3: The Midnight Pursuit", "QuestName_100303001": "Intermission Reverberations", "QuestName_10030301": "[Proxy Business] Guide to Growing Carrots", "QuestName_10039901": "[Proxy Business] No Guts No Glory", "QuestName_10039902": "[Proxy Business] Helping the Three Little Ones", "QuestName_10039903": "Andrew's Plea", "QuestName_10039904": "[Anecdote] Enzo's Request", "QuestName_100400001": "VR Trial", "QuestName_10040100": "Trial No.01", "QuestName_10040101": "Complete the Main Commission \"The Proxy and the Hare\"", "QuestName_10040102": "Go to Waterfall Soup for some noodles", "QuestName_10040103": "Complete 1 Exploration and 1 Combat commission", "QuestName_10040104": "Upgrade an Agent to Lv. 10", "QuestName_10040105": "Upgrade a W-Engine to Lv. 10", "QuestName_10040200": "Trial No.02", "QuestName_10040201": "Drink coffee once at Coff Cafe", "QuestName_10040202": "Head to the HIA Club and complete 1 round of Combat Simulation", "QuestName_10040203": "Go to Godfinger and play an arcade game once", "QuestName_10040204": "Promote 1 Agent 1 time", "QuestName_10040205": "Modify any W-Engine once", "QuestName_10040300": "Trial No.03", "QuestName_10040301": "Complete the Main Chapter \"Cat's Lost & Found\"", "QuestName_10040302": "Collect 3 medals on Sixth Street Officer Mewmew's first page", "QuestName_10040303": "Reach 400 Engagement in today's Errands", "QuestName_10040304": "Upgrade two Agents to Lv. 20", "QuestName_10040305": "Upgrade two W-Engines to Lv. 20", "QuestName_10040400": "Trial No.04", "QuestName_10040401": "Reach Inter-Knot Reputation: Certified Proxy", "QuestName_10040402": "Complete Soldier 11's Agent commission \"Passing Off as Fake.\"", "QuestName_10040403": "Complete \"Qualification Assessment — Edge\" in Hollow Zero once", "QuestName_10040404": "Upgrade Agent skills 10 times", "QuestName_10040405": "Optimize any Bangboo system at Turbo once", "QuestName_10040500": "Trial No.05", "QuestName_10040501": "Complete \"Old Capital Metro — Edge\" in Hollow Zero once", "QuestName_10040502": "Clear Shiyu Defense: Stable Node - Third Frontier", "QuestName_10040503": "Upgrade 1 Agent's Core Passive 2 times", "QuestName_10040504": "Upgrade 3 Agents to Lv. 30", "QuestName_10040505": "Upgrade 3 W-Engines to Lv. 30", "QuestName_10040600": "Trial No.06", "QuestName_10040601": "Complete the Main Story Chapter \"A Call From the Hollow's Heart\"", "QuestName_10040602": "Complete \"Construction Ruins — Frontline\" in Hollow Zero once", "QuestName_10040603": "Head to Scott Outpost and clear Routine Cleanup 1 time", "QuestName_10040604": "Activate any 2-piece Drive Disc set effect", "QuestName_10040605": "Upgrade 4 Drive Discs to Lv. 3", "QuestName_10040700": "Trial No.07", "QuestName_10040701": "Complete the Main Story Chapter \"Mission Unthinkable\"", "QuestName_10040702": "Complete \"Abandoned Skyscraper — Interior\" in Hollow Zero once", "QuestName_10040703": "Head to Scott Outpost and clear Notorious Hunt 1 time", "QuestName_10040704": "Activate an A-Rank or higher 4-piece Drive Disc set effect", "QuestName_10040705": "Complete all Agent Stories for 1 Agent", "QuestName_10040800": "Trial No.08", "QuestName_10040801": "Complete the Main Story Chapter \"The Midnight Pursuit\"", "QuestName_10040802": "Upgrade 3 Agents to Lv. 40", "QuestName_10040803": "Upgrade 3 W-Engines to Lv. 40", "QuestName_10040804": "Clear Shiyu Defense: Stable Node - Fifth Frontier", "QuestName_10040805": "Upgrade 1 Agent to Trust Lv. 3", "QuestName_10040900": "Trial No.09", "QuestName_10040901": "Upgrade 1 Bangboo to Lv. 40", "QuestName_10040902": "Upgrade Agent Core Passives a total of 10 times", "QuestName_10040903": "Raise 3 Agents' Trust to Lv. 4", "QuestName_10040904": "Clear Shiyu Defense: Stable Node - Seventh Frontier", "QuestName_10040905": "Collect 150 Observation Data", "QuestName_10040906": "Reach Inter-Knot Reputation: Elite Proxy", "QuestName_10041011": "[Breach Firewall] Achieve 100 combos in Inner Firewall", "QuestName_10041012": "[Breach Firewall] Achieve 100 combos in Deep Firewall", "QuestName_10041013": "[Breach Firewall] Achieve 100 combos in Core Firewall", "QuestName_10041014": "[Antivirus Program] Intercept 100 corrupted data blocks in Mild Corruption", "QuestName_10041015": "[Antivirus Program] Intercept 15 escaping data blocks in Moderate Corruption", "QuestName_10041016": "[Antivirus Program] Use the gold star to simultaneously eliminate 8 data in Severe Corruption", "QuestName_10041017": "Obtain 5 supply boxes from Hollow C41", "QuestName_10041018": "Obtain 20 supply boxes from Hollow C41", "QuestName_10041019": "Obtain 40 supply boxes from Hollow C41", "QuestName_10041020": "Obtain 60 supply boxes from Hollow C41", "QuestName_10041021": "Obtain 80 supply boxes from Hollow C41", "QuestName_10041022": "Obtain 100 supply boxes from Hollow C41", "QuestName_10041023": "Defeat 3 Elites in Hollow C41", "QuestName_10041024": "Defeat 6 Elites in Hollow C41", "QuestName_10041025": "Defeat 9 Elites in Hollow C41", "QuestName_10041026": "Defeat 12 Elites in Hollow C41", "QuestName_10041027": "Defeat the Security Mech (Large) in Hollow C41", "QuestName_10050021": "Find Anby", "QuestName_10050022": "Find Anby", "QuestName_10050023": "Meet up with Anby in front of Bardic Needle", "QuestName_10050024": "Meet up with Anby inside Random Play", "QuestName_10050025": "Meet up with Anby near the payphone on Sixth Street", "QuestName_10050026": "Meet up with Anby near Howl's Newsstand", "QuestName_10050028": "Help Anby retrieve the lost document", "QuestName_10050029": "Bring the document to Anby", "QuestName_10050030": "Upgrade - Precious Document", "QuestName_10050033": "Weather and Music", "QuestName_10050034": "Urban Legends videotape", "QuestName_10050035": "Secret Number", "QuestName_10050036": "Magazine Raffle", "QuestName_10050055": "Meet up with Anby in front of Bardic Needle", "QuestName_10050062": "Anby's Problem", "QuestName_10050065": "Upgrade - People who love movies aren't bad people", "QuestName_100501003": "Anby's Movie Time", "QuestName_100501007": "Find something to do while waiting for Anby to come pick up the videotape", "QuestName_10050139": "Find Nicole", "QuestName_10050140": "Find Nicole", "QuestName_10050141": "Get Nicole a photo", "QuestName_10050142": "Meet up with Nicole at the entrance of Box Galaxy", "QuestName_10050143": "Help Nicole", "QuestName_10050150": "Upgrade - Most Outrageous Group Pic", "QuestName_10050151": "Read Nicole's DM", "QuestName_10050152": "Get Nicole a photo", "QuestName_10050171": "Meet up with Nicole at the entrance of Box Galaxy", "QuestName_10050172": "Meet up with Nicole near the vending machine on Sixth Street", "QuestName_10050173": "Meet up with Nicole at the entrance of Coff Cafe", "QuestName_10050174": "Meet up with Nicole at the entrance of Random Play", "QuestName_10050175": "Make a Fortune from Gacha!", "QuestName_10050176": "Vending machines are a gem", "QuestName_10050177": "How to Get Good Luck", "QuestName_10050178": "Crucial Matter", "QuestName_10050191": "Talk to Nicole", "QuestName_10050194": "Talk to Nicole", "QuestName_10050198": "Upgrade - Cunning Hare Nicole", "QuestName_10050199": "Talk to Nicole", "QuestName_10050203": "Watch the videotape together with Nicole", "QuestName_10050204": "Help Nicole take a picture with Mr. Panda", "QuestName_10050205": "Help Nicole take a picture with the Bangboo statue", "QuestName_10050208": "Set a Short-Term Goal", "QuestName_10050217": "Upgrade - Merciless Merchant", "QuestName_10050221": "Nicole's Ambition", "QuestName_10050222": "Collect the \"First Piece of Soil\" videotape", "QuestName_10050223": "Read Nicole's DM", "QuestName_10050226": "Find something to do while waiting for Nicole to come pick up the videotape", "QuestName_10050245": "Find something to do while waiting for Billy to come pick up the videotape", "QuestName_100502808": "W-Engine Battery Crisis", "QuestName_100502810": "Upgrade - Crimson Nightmare", "QuestName_100502811": "A Hairstyle's Importance", "QuestName_100502812": "Transform, O Starlight Knight!", "QuestName_100502813": "Arcade Ace", "QuestName_100502814": "The Usefulness of Music", "QuestName_100502815": "God of Starlight Knight", "QuestName_100502820": "Billy's Request", "QuestName_100502821": "Upgrade - Take care of Yourself", "QuestName_10050322": "Find Nekomata", "QuestName_10050323": "Find Nekomata", "QuestName_10050324": "Listen to Nekomata's worries", "QuestName_10050325": "Talk to Nicole and the gang", "QuestName_10050329": "Find Nekomata", "QuestName_10050330": "Meet Nekomata inside Random Play", "QuestName_10050331": "Meet up with Nekomata in the alley behind Godfinger", "QuestName_10050333": "Meet up with Nekomata by the 141 Convenience Store", "QuestName_10050334": "Meet up with Nekomata by Box Galaxy", "QuestName_10050335": "I'm So, So, So Bored", "QuestName_10050336": "Who Doesn't Love Kittens?", "QuestName_10050337": "I Love Watching You Shop", "QuestName_10050338": "Who's the Lucky Player?", "QuestName_10050339": "Upgrade - Nekomata's Worries", "QuestName_10050340": "Read Nekomata's DM", "QuestName_10050341": "Watch the videotape together with Nekomata", "QuestName_10050364": "Talk to Nekomata", "QuestName_10050365": "Talk to Nekomata", "QuestName_10050366": "Talk to Nekomata", "QuestName_10050367": "Talk to Nekomata", "QuestName_10050368": "Talk to Nekomata", "QuestName_10050369": "Talk to Nekomata", "QuestName_10050375": "Tail Teaser", "QuestName_10050376": "Collect \"Raiders of the Hollow 4\"", "QuestName_10050377": "Read Nekomata's DM", "QuestName_10050378": "Nekomata's Promise", "QuestName_10050379": "Find something to do while waiting for Nekomata to come pick up the videotape", "QuestName_10050384": "Upgrade - 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"QuestName_25130034": "Simulated Battle Trial Floor 34", "QuestName_25130035": "Simulated Battle Trial Floor 35", "QuestName_25130036": "Simulated Battle Trial Floor 36", "QuestName_25130037": "Simulated Battle Trial Floor 37", "QuestName_25130038": "Simulated Battle Trial Floor 38", "QuestName_25130039": "Simulated Battle Trial Floor 39", "QuestName_25130040": "Simulated Battle Trial Floor 40", "QuestName_25130041": "Simulated Battle Trial Floor 41", "QuestName_25130042": "Simulated Battle Trial Floor 42", "QuestName_25130043": "Simulated Battle Trial Floor 43", "QuestName_25130044": "Simulated Battle Trial Floor 44", "QuestName_25130045": "Simulated Battle Trial Floor 45", "QuestName_25130046": "Simulated Battle Trial Floor 46", "QuestName_25130047": "Simulated Battle Trial Floor 47", "QuestName_25130048": "Simulated Battle Trial Floor 48", "QuestName_25130049": "Simulated Battle Trial Floor 49", "QuestName_25130050": "Simulated Battle Trial Floor 50", "QuestName_25130051": "Simulated Battle Trial Floor 51", "QuestName_25130052": "Simulated Battle Trial Floor 52", "QuestName_25130053": "Simulated Battle Trial Floor 53", "QuestName_25130054": "Simulated Battle Trial Floor 54", "QuestName_25130055": "Simulated Battle Trial Floor 55", "QuestName_25130056": "Simulated Battle Trial Floor 56", "QuestName_25130057": "Simulated Battle Trial Floor 57", "QuestName_25130058": "Simulated Battle Trial Floor 58", "QuestName_25130059": "Simulated Battle Trial Floor 59", "QuestName_25130060": "Simulated Battle Trial Floor 60", "QuestName_25130061": "Simulated Battle Trial Floor 61", "QuestName_25130062": "Simulated Battle Trial Floor 62", "QuestName_25130063": "Simulated Battle Trial Floor 63", "QuestName_25130064": "Simulated Battle Trial Floor 64", "QuestName_25130065": "Simulated Battle Trial Floor 65", "QuestName_25130066": "Simulated Battle Trial Floor 66", "QuestName_25130067": "Simulated Battle Trial Floor 67", "QuestName_25130068": "Simulated Battle Trial Floor 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"Simulated Battle Trial Floor 86", "QuestName_25130087": "Simulated Battle Trial Floor 87", "QuestName_25130088": "Simulated Battle Trial Floor 88", "QuestName_25130089": "Simulated Battle Trial Floor 89", "QuestName_25130090": "Simulated Battle Trial Floor 90", "QuestName_25130091": "Simulated Battle Trial Floor 91", "QuestName_25130092": "Simulated Battle Trial Floor 92", "QuestName_25130093": "Simulated Battle Trial Floor 93", "QuestName_25130094": "Simulated Battle Trial Floor 94", "QuestName_25130095": "Simulated Battle Trial Floor 95", "QuestName_25130096": "Simulated Battle Trial Floor 96", "QuestName_25130097": "Simulated Battle Trial Floor 97", "QuestName_25130098": "Simulated Battle Trial Floor 98", "QuestName_25130099": "Simulated Battle Trial Floor 99", "QuestName_25130100": "Simulated Battle Trial Floor 100", "QuestName_25130999": "Simulated Battle Trial Floor ∞", "QuestName_3030251": "Rebuild Ridu!", "QuestName_3030271": "Obsidian: Strategic Cooperation", "QuestName_303027101": "Obsidian: Strategic Cooperation", "QuestName_303027102": "Obsidian: Strategic Cooperation", "QuestName_3030272": "Obsidian: Strategic Suppression", "QuestName_303027201": "Obsidian: Strategic Suppression", "QuestName_303027202": "Obsidian: Strategic Suppression", "QuestName_3030273": "Obsidian: Strategic Pioneering", "QuestName_303027301": "Obsidian: Strategic Pioneering", "QuestName_303027302": "Obsidian: Strategic Pioneering", "QuestName_3030274": "Obsidian: Strategic Eradication", "QuestName_303027401": "Obsidian: Strategic Eradication", "QuestName_303027402": "Obsidian: Strategic Eradication", "QuestName_3040031": "Scared Visitor", "QuestName_304003110": "Scared Visitor", "QuestName_304003120": "Scared Visitor", "QuestName_304003130": "Scared Visitor", "QuestName_304003140": "Scared Visitor", "QuestName_304003150": "Scared Visitor", "QuestName_3040121": "Replacement Bounty Hunter", "QuestName_304012110": "Replacement Bounty Hunter", "QuestName_304012120": "Replacement Bounty Hunter", "QuestName_304012130": "Replacement Bounty Hunter", "QuestName_3040241": "Investigator Training Course", "QuestName_304024110": "Investigator Training Course", "QuestName_304024120": "Investigator Training Course", "QuestName_304024130": "Investigator Training Course", "QuestName_40251": "Chapter 2 Interlude: Mission Unthinkable", "QuestName_4025102": "Mission Unthinkable", "QuestName_4025103": "Mission Unthinkable", "QuestName_4025104": "Mission Unthinkable", "QuestName_4025105": "Mission Unthinkable", "QuestName_4025106": "Mission Unthinkable", "QuestName_4025107": "Mission Unthinkable", "QuestName_4025108": "Mission Unthinkable", "QuestName_4025109": "Mission Unthinkable", "QuestName_4025110": "Mission Unthinkable", "QuestName_4025111": "Mission Unthinkable", "QuestName_4025112": "Mission Unthinkable", "QuestName_4025113": "Mission Unthinkable", "QuestName_4025114": "Mission Unthinkable", "QuestName_4025115": "Mission Unthinkable", "QuestName_4025116": "Mission Unthinkable", "QuestName_4025117": "Mission Unthinkable", "QuestName_4025118": "Mission Unthinkable", "QuestName_4025119": "Mission Unthinkable", "QuestName_4025120": "Mission Unthinkable", "QuestName_4025121": "Mission Unthinkable", "QuestName_4025122": "Mission Unthinkable", "QuestName_4025123": "Mission Unthinkable", "QuestName_4025124": "Mission Unthinkable", "QuestName_4025125": "Mission Unthinkable", "QuestName_4025127": "Mission Unthinkable", "QuestName_4025128": "Mission Unthinkable", "QuestName_4025129": "Mission Unthinkable", "QuestName_4025130": "Mission Unthinkable", "QuestName_4025131": "Mission Unthinkable", "QuestName_4025132": "Mission Unthinkable", "QuestName_4025133": "Mission Unthinkable", "QuestName_4025134": "Mission Unthinkable", "QuestName_4025135": "Mission Unthinkable", "QuestName_4025136": "Mission Unthinkable", "QuestName_4025137": "Mission Unthinkable", "QuestName_4025139": "Mission Unthinkable", "QuestName_4025140": "Mission Unthinkable", "QuestName_4025141": "Mission Unthinkable", "QuestName_4025142": "Mission Unthinkable", "QuestName_40252": "Chapter 2 Interlude - Intermission", "QuestName_4025201": "A Peaceful Night", "QuestName_4025202": "Intermission", "QuestName_4025203": "Intermission", "QuestName_4025204": "Intermission", "QuestName_4025205": "Intermission", "QuestName_4025206": "Intermission", "QuestName_4025207": "Intermission", "QuestName_4025208": "Intermission", "QuestName_4025209": "Intermission", "QuestName_4025210": "Intermission", "QuestName_40301": "Undercover R&B", "QuestName_4030102": "Talk to {M#Belle}{F#Wise}", "QuestName_4030103": "Head to Public Security", "QuestName_4030104": "Take care of your matters at the Public Security reception desk", "QuestName_4030107": "Try reaching out to Seth", "QuestName_4030108": "Gather intel from low-ranking gang members", "QuestName_4030109": "Set out to explore the area around the transfer station", "QuestName_4030111": "Quickly resolve the conflict between the 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"QuestName_4030124": "Complete the gangster's request:\n · Obtain \"The Port Peak\" videotape", "QuestName_4030127": "Talk to {M#Belle}{F#Wise}", "QuestName_4030129": "Speak with the sharp-witted henchman", "QuestName_4030130": "Check the supply point and get ready for the final showdown", "QuestName_4030133": "Continue watching \"Undercover R&B\"", "QuestName_4030134": "Continue watching \"Undercover R&B\"", "QuestName_4030135": "Take a break", "QuestName_4030136": "Intermission Reverberations", "QuestName_40302": "Undercover R&B", "QuestName_40303": "Undercover R&B", "QuestName_40304": "Intermission Reverberations", "QuestName_40400": "Intermission Reverberations", "QuestName_40401": "Tour de Inferno", "QuestName_40410": "Tour de Inferno", "QuestName_40420": "Leisurely Lull: Unexpected New Customer", "QuestName_40450": "Intermission Reverberations", "QuestName_40500": "Intermission Reverberations", "QuestName_4050001": "Intermission Reverberations", "QuestName_40501": "Virtual Revenge", "QuestName_4050101": "Talk to {M#Belle}{F#Wise}", "QuestName_4050102": "Go to Lumina Square", "QuestName_4050103": "Check out what's up at Lumina Square", "QuestName_4050104": "Enter HAND Headquarters", "QuestName_4050105": "Talk to the HIA staff", "QuestName_4050106": "Find your three teammates and talk to them", "QuestName_4050107": "Take a photo with the fans", "QuestName_4050108": "Enter the HIA building and find the staff", "QuestName_4050109": "Log in to the VR machine", "QuestName_4050110": "Return to the HIA", "QuestName_4050111": "Talk to {M#Belle}{F#Wise}", "QuestName_4050112": "Talk to {M#Belle}{F#Wise}", "QuestName_4050113": "Go to Lumina Square to gather info", "QuestName_4050114": "Head to the HIA Career Club", "QuestName_4050115": "Investigate the VR machine", "QuestName_4050116": "Go out and investigate Lumina Square", "QuestName_4050117": "Investigate the VR machine", "QuestName_4050118": "Log into the VR machine again", "QuestName_4050119": "Keep 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"QuestName_70022": "Driving Off Into the Sunset", "QuestName_70024": "Time for a Feast (I)", "QuestName_70025": "Guns Blaze When the Needle Drops", "QuestName_70026": "Time for a Feast (II)", "QuestName_70027": "Time for a Feast (II)", "QuestName_70028": "Red Boar Riding Shotgun", "QuestName_70031": "Things to Avoid When Causing Havoc", "QuestName_70034": "Uninvited Guests Sit at the Back", "QuestName_70035": "Time for a Feast (III)", "QuestName_700421": "Impatient Poloff", "QuestName_70042110": "Impatient Poloff", "QuestName_70042120": "Impatient Poloff", "QuestName_70042130": "Impatient Poloff", "QuestName_70042140": "Impatient Poloff", "QuestName_700431": "Weird Thoughts", "QuestName_70043110": "Weird Thoughts", "QuestName_70043120": "Weird Thoughts", "QuestName_70043130": "Weird Thoughts", "QuestName_700441": "Poto Poto Turned You Into A Cactus!", "QuestName_70044110": "Poto Poto Turned You Into A Cactus!", "QuestName_70044120": "Poto Poto Turned You Into A Cactus!", "QuestName_70044130": "Poto Poto Turned You Into A Cactus!", "QuestName_70044140": "Poto Poto Turned You Into A Cactus!", "QuestName_700451": "Wilderness Delicacy", "QuestName_700461": "Drifting Bangboo", "QuestName_700471": "Tea Party With Animals (I)", "QuestName_700472": "Tea Party With Animals (II)", "QuestName_700481": "Worried Leif", "QuestName_70048110": "Worried Leif", "QuestName_700482": "Shawn and the Cactus", "QuestName_70048210": "Shawn and the Cactus", "QuestName_70048220": "Shawn and the Cactus", "QuestName_700483": "Nostalgic Old Man", "QuestName_70048310": "Nostalgic Old Man", "QuestName_700484": "Bangboo Driver!", "QuestName_70048410": "Bangboo Driver!", "QuestName_70048420": "Bangboo Driver!", "QuestName_700486": "Lost Dog", "QuestName_70048610": "Lost Dog", "QuestName_70048620": "Lost Dog", "QuestName_70048630": "Lost Dog", "QuestName_700487": "Leigh's Back", "QuestName_70048710": "Leigh's Back", "QuestName_700488": "Worrisome Customer", "QuestName_70048810": 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"Lighter Event 3", "QuestName_70060104": "Lighter Event 4", "QuestName_70060105": "Lighter Event 5 (Easy)", "QuestName_700602": "Lighter Event 2", "QuestName_700603": "Lighter Event 3", "QuestName_700604": "Lighter Event 4", "QuestName_700605": "Lighter Event 5 (Easy)", "QuestName_70070": "Friendship Fair (I)", "QuestName_70071": "Friendship Fair (II)", "QuestName_70072": "Friendship Fair (III)", "QuestName_70073": "Friendship Fair (IV)", "QuestName_70074": "Friendship Fair (V)", "QuestName_70075": "Friendship Fair (VI)", "QuestName_70076": "Friendship Fair (VII)", "QuestName_70077": "Friendship lasts forever!", "QuestName_70092": "\"En-Nah\" Assistant Program", "QuestName_70093": "\"En-Nah\" Assistant Program", "QuestName_70101": "\"En-Nah\" Assistant Program", "QuestName_70102": "\"En-Nah\" Assistant Program", "QuestName_70103": "\"En-Nah\" Assistant Program", "QuestName_70104": "\"En-Nah\" Assistant Program", "QuestName_70105": "\"En-Nah\" Assistant Program", "QuestName_70106": "\"En-Nah\" Assistant Program", "QuestName_70111": "Blessed & Breaded", "QuestName_70112": "Blessed & Breaded", "QuestName_70113": "Blessed & Breaded", "QuestName_70114": "Blessed & Breaded", "QuestName_70115": "Blessed & Breaded", "QuestName_70120": "A Shared Song", "QuestName_70130": "Afternoon Tea on the Terrace", "QuestName_70140": "Roaming the Ether", "QuestName_70141": "Roaming the Ether", "QuestName_70142": "Roaming the Ether", "QuestName_70150": "Encounter with a \"Big Shot\"", "QuestName_70160": "Picky Foodie", "QuestName_70200": "The Mystery of Arpeggio Fault: Special Investigation", "QuestName_70201": "The Mystery of Arpeggio Fault: Unravelling", "QuestName_70202": "The Mystery of Arpeggio Fault: Final Puzzle Piece", "QuestName_70203": "The Mystery of Arpeggio Fault: Corruption Crisis", "QuestName_70204": "Arpeggio Fault Follow-Up Investigation: Slumbering Land", "QuestName_70205": "Arpeggio Fault Follow-Up Investigation: Where the Mystery Went", "QuestName_70221": "Virtual 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"Story Commission now available", "QuestPopWindowType_Rally": "Rally Commission now available", "QuestPopWindowType_Shiyu": "Shiyu Defense now available", "QuestPopWindowType_VR": "VR Device now available", "QuestPopWindowType_Zero": "Hollow Zero now available", "QuestPopWindow_Location": "Location: ", "QuestPopWindow_Target": "Target: ", "QuestPopup_10020162_btn": "Confirm", "QuestPopup_10020162_des": "You can drive to the HIA Career Club now!", "QuestTarget_10010001": "Guide Anby and Billy out of the Hollow", "QuestTarget_10010002": "Locate the missing W-Engine crate", "QuestTarget_10010003": "Investigate the Pegasos crash", "QuestTarget_10010004": "Find the strongbox", "QuestTarget_10010005": "Reach as deep as possible in the Infinite Abyss", "QuestTarget_10010006": "Help Enzo simulate the chip-splicing process", "QuestTarget_10010007": "Retrieve the key to the Convenience Store", "QuestTarget_10010008": "Pass all verifications and activate the communication network", "QuestTarget_10010101": "Rescue the construction team from the Hollow", "QuestTarget_10010102": "Find and stop the Vision Corporation explosives train", "QuestTarget_10010103": "Help the client shoot some footage showing the dangers inside the Hollows", "QuestTarget_10010104": "Help the little Bangboo capture the Golden Bangboo", "QuestTarget_10010105": "Help the Pegasos delivery worker plan out a route", "QuestTarget_10010106": "Find the client's chest and bring it out of the Hollows safely", "QuestTarget_10010107": "Take the Vision Corporation train", "QuestTarget_10010108": "Collect 20 Resonia and submit them at a checkpoint", "QuestTarget_10010110": "Find the missing Bangboo merchants", "QuestTarget_10010111": "Pass all verifications and activate the communication network", "QuestTarget_10010112": "Pass through the Hollow and draw a new Carrot map", "QuestTarget_10010113": "Help Eous capture the Golden Bangboo", "QuestTarget_10010115": "Find Abigail in the Hollow and make sure she's safe", "QuestTarget_10010116": "Go to the Metro Zone in the Hollow and complete the mission \"Route Maintenance\"", "QuestTarget_10010117": "Go to the Metro Zone in the Hollow and complete the mission \"Security Patrol\"", "QuestTarget_10010118": "Go to the Metro Zone in the Hollow and complete the mission \"Promise of Safety\"", "QuestTarget_10010119": "Go to the Metro Zone in the Hollow and complete the mission \"Size Control\"", "QuestTarget_10010120": "Go to the designated area and complete the mission from Venus", "QuestTarget_10010121": "Go to the designated area and complete the mission from Venus", "QuestTarget_10010125": "Go to the Hollow and complete the courier's commission", "QuestTarget_10010126": "Complete the lucrative part-time commission from Inter-Knot", "QuestTarget_10010127": "Revisit the operation log and rescue Bagboo", "QuestTarget_10010128": "Meet up with the courier", "QuestTarget_10010129": "Investigate the Hollow Raiders' hideout", "QuestTarget_10010130": "Fight some gunslingers within the Hollows", "QuestTarget_10010201": "Clean up the abandoned building materials", "QuestTarget_10010202": "Enter the Hollow and search for the heavy-duty grappler", "QuestTarget_10010203": "Recover the boring machine", "QuestTarget_10010204": "Find the construction pile driver \"Friday\"", "QuestTarget_10010205": "Collect test materials and help Colt complete the experiment", "QuestTarget_10010206": "Help Dadd-E complete Hollows training and evaluate its performance", "QuestTarget_10010207": "Investigate the Hollow named \"The Prophecy\"", "QuestTarget_10010208": "Find the Bangboo Merchants and help them restock", "QuestTarget_10010209": "Find the prototype", "QuestTarget_10010210": "Investigate the Bangboo Golden Town and earn some Gear Coins", "QuestTarget_10010211": "Pass all verifications and activate the communication network", "QuestTarget_10010212": "Collect Hollow Activity Data with the Data Collection Train", "QuestTarget_10010213": "Protect the drill rig", "QuestTarget_10010214": "Test Colt's new bomb and gather data from its use", "QuestTarget_10010215": "Help Guanglun to prepare the anniversary surprise", "QuestTarget_10010216": "Find the Public Security officer's daughter, Liz", "QuestTarget_10010217": "Use the ejector to move through the Hollow and gather data to draw a Carrot", "QuestTarget_10010218": "Apprehend the culprit who used the EMP emitter", "QuestTarget_10010219": "Assist Zhu Yuan and Qingyi in taking back the evidence", "QuestTarget_10010220": "Go to the Hollow and complete Rost's commission", "QuestTarget_10010221": "Assist North in examining the crime scene", "QuestTarget_10010224": "Head to the designated location to find Mia", "QuestTarget_10010233": "Participate in the League of Bangboo", "QuestTarget_10010240": "Head to the designated location to find Mia", "QuestTarget_10010241": "Enter the Hollow and defeat the White Palm bad guys", "QuestTarget_10010242": "Find the silver vine collar", "QuestTarget_10010243": "Assist Kousaka in the building materials inspection", "QuestTarget_10010244": "\"Invite\" Ethereals to assist in my inspection", "QuestTarget_10010245": "Accompany the client in digging Ether crystal stalagmites.", "QuestTarget_10010247": "Go to the construction site in the Hollow, and complete the mission \"Hazards Screening\"", "QuestTarget_10010248": "Go to the construction site in the Hollow and complete the mission \"Route Maintenance\"", "QuestTarget_10010249": "Go to the designated area and complete the mission from Venus", "QuestTarget_10010252": "Go to the designated area and complete the mission from Venus", "QuestTarget_10010254": "Go to the construction site in the Hollow and complete the mission \"Size Control\"", "QuestTarget_10010255": "Go to the designated area and complete the mission from Venus", "QuestTarget_10010256": "Follow the instructions to complete the mechanism maintenance in the target areas again", "QuestTarget_10010257": "Go to the Hollow and retrieve the heavy machinery", "QuestTarget_10010258": "Help Colt inspect the site for his upcoming explosion experiment", "QuestTarget_10010259": "Face the prophesied end once more", "QuestTarget_10010260": "Track the Golden Bangboo", "QuestTarget_10010261": "Assemble your squad and cause some trouble for the Weasel Gang that is busy infighting", "QuestTarget_10010262": "Assemble your squad and cause more trouble for the Weasel Gang", "QuestTarget_10010263": "Complete the client's request and leave the Hollow", "QuestTarget_10010264": "Complete the commissions from Venus", "QuestTarget_10010265": "Complete the commissions from Venus", "QuestTarget_10010266": "Complete the commissions from Venus", "QuestTarget_10010270": "Complete the commissions from Venus", "QuestTarget_10010271": "Complete the commissions from Venus", "QuestTarget_10010272": "Complete the commissions from Venus", "QuestTarget_10010301": "Head into the Hollow and teach those Hollow Raiders a lesson", "QuestTarget_10010302": "Investigate the truth behind Rain's messages", "QuestTarget_10010303": "Head to the rooftop and search for clues about Rain", "QuestTarget_10010304": "Restore the power supply in the Ballet Twins.", "QuestTarget_10010305": "Save Rain from the armed rebels", "QuestTarget_10010306": "Go to the Ballet Twins Hollow and record a video of the old theater", "QuestTarget_10010308": "Look for Rhodes in the Ballet Twins Hollow", "QuestTarget_10010313": "Head to the Hollow and find the lost painting", "QuestTarget_10010316": "Defeat the unscrupulous Hollow Raiders", "QuestTarget_10010317": "Go into the Hollow to shoot some combat scenes", "QuestTarget_10010318": "Escort Lumiere into the Hollow to take some photos", "QuestTarget_10010319": "Go to the hollow and defeat the enemy with Strongboo", "QuestTarget_10010320": "Go into the Hollow and record an elegant battle video", "QuestTarget_10010321": "Go to the Hollow and capture the \"visual data\" Maurier needs", "QuestTarget_10010322": "Please, help me teach that Golden Bangboo a lesson!", "QuestTarget_10010323": "Record the conversation between Dr.J and the Hollow", "QuestTarget_10010324": "Complete maintenance as requested by the client", "QuestTarget_10010325": "Investigate Room A2141 in Ballet Twins", "QuestTarget_10010326": "Go to the Ballet Twins Hollow and complete the mission \"Security Patrol\"", "QuestTarget_10010327": "Go to Hollow Zero and complete the mission from Venus", "QuestTarget_10010328": "Go to the Ballet Twins Hollow and complete the mission \"Route Maintenance\"", "QuestTarget_10010329": "Go to Hollow Zero and complete the mission from Venus", "QuestTarget_10010335": "Go to the Ballet Twins Hollow and save Archie", "QuestTarget_10010336": "Head to the Hollow and shoot the scary Ethereal video", "QuestTarget_10010337": "Eliminate all dangerous beings in the designated area", "QuestTarget_10010338": "Eliminate all dangerous beings in the designated area", "QuestTarget_10010339": "Eliminate all dangerous beings in the designated area", "QuestTarget_10010340": "Unleash full firepower, and let's fight!", "QuestTarget_10010341": "Unleash full firepower, and let's fight!", "QuestTarget_10010342": "Unleash full firepower, and let's fight!", "QuestTarget_10010343": "Unleash full firepower, and let's fight!", "QuestTarget_10010344": "Open up new a evac route", "QuestTarget_10010345": "Open up new a evac route", "QuestTarget_10010346": "Open up new a evac route", "QuestTarget_10010347": "Eliminate all life forms", "QuestTarget_10010348": "Eliminate all life forms", "QuestTarget_10010400": "Rescue yourselves and Billy from the Hollow", "QuestTarget_10010401": "Install sufficient data piles in the Hollow", "QuestTarget_10010402": "Head to the recycling plant in the Hollow to buy motorcycle parts", "QuestTarget_10010403": "Investigate the truth behind Kasa's midnight departure from Blazewood", "QuestTarget_10010404": "Help the Sons of Calydon achieve victory in the race", "QuestTarget_10010410": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010411": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010412": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010413": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010414": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010415": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010416": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010417": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010418": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010419": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010420": "Head to the designated area and complete Venus' mission", "QuestTarget_10010421": "Head to the designated area and complete Venus' mission", "QuestTarget_10010422": "Head to the designated area and complete Venus' mission", "QuestTarget_10010423": "Head to the designated area and complete Venus' mission", "QuestTarget_10010425": "Find the Golden Peregrine in the Hollow", "QuestTarget_10010426": "Enter the Hollow and find the cactus with white, fluffy blooms", "QuestTarget_10010427": "Enter the Hollow and escort Kami North", "QuestTarget_10010428": "Complete the commission posted by Rand", "QuestTarget_10010429": "Help Appon retrieve all the Sparkstones", "QuestTarget_10010430": "Accompany Ono into the Hollow to find Appon", "QuestTarget_10010431": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010432": "Go to the designated Hollow and complete Rain's commission", "QuestTarget_10010433": "Head to the Hollow to help Hector", "QuestTarget_10019701": "Find as many Chests as possible inside Hollow C41!", "QuestTarget_10019702": "Complete a Easy Commission in Icedrift Hollow: Surface", "QuestTarget_10019703": "Complete a Easy Commission in Icedrift Hollow: Shallows", "QuestTarget_10019704": "Complete a Easy Commission in Icedrift Hollow: Mid-Level", "QuestTarget_10019705": "Complete a Easy Commission in Icedrift Hollow: Depths", "QuestTarget_10019706": "Complete a Easy Commission in Icedrift Hollow: \"Glacial\" Core", "QuestTarget_10019707": "Complete a hard commission in Icedrift Hollow: Surface", "QuestTarget_10019708": "Complete a hard commission in Icedrift Hollow: Shallows", "QuestTarget_10019709": "Complete a hard commission in Icedrift Hollow: Mid-Level", "QuestTarget_10019710": "Complete a hard commission in Icedrift Hollow: Depths", "QuestTarget_10019711": "Complete a hard commission in Icedrift Hollow: \"Glacial\" Core", "QuestTarget_10019713": "Find the VCR in the Hollow", "QuestTarget_10019714": "Find the missing Look Away", "QuestTarget_10019715": "Help Fairy locate the Golden Bangboo", "QuestTarget_10019716": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019717": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019718": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019719": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019720": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019721": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019722": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019723": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019724": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019725": "Eliminate the viruses along the way and reach the target destination", "QuestTarget_10019726": "Follow the coordinates given by Caesar and enter the Hollow to rescue the goods.", "QuestTarget_10019727": "Enter the Hollow and execute the \"Grand Door Acquisition Plan\" with Lighter", "QuestTarget_10019728": "Accompany Burnice to the Hollow to rescue the food critic", "QuestTarget_10019729": "Head to the Hollow with Piper to obtain the \"Secret Sunset Cuisine Recipe\"", "QuestTarget_10019730": "Go to the Hollow with Lucy and retrieve the antique record player", "QuestTarget_10019731": "Go to the Hollow and draw a Carrot for Red Moccus", "QuestTarget_10019732": "Head to the Hollow with Lucy and Piper to rescue Red Moccus", "QuestTarget_10019733": "Go to the Hollow with Caesar and save The Vanquishers", "QuestTarget_10019734": "Complete Wasteland Search", "QuestTarget_10019735": "Complete Dancing With the King", "QuestTarget_10019736": "Complete Fuel Time", "QuestTarget_10019737": "Complete The Fist & The Gun", "QuestTarget_10019738": "Complete Wasteland Search+", "QuestTarget_10019739": "Complete Dancing With the King+", "QuestTarget_10019740": "Complete Fuel Time+", "QuestTarget_10019741": "Complete The Fist & The Gun+", "QuestTarget_10019742": "Complete Eternal Noon", "QuestTarget_10019801": "Pretend to be Phaethon and enter the Hollow to meet with the rebel spy", "QuestTarget_10019802": "Enter the Hollow and complete the mission, while keeping Soldier 11's identity secret", "QuestTarget_10019803": "Enter the Hollow to meet with the rebel leader", "QuestTarget_10019805": "Awaken the prototype's logic core", "QuestTarget_10019806": "Witness Betty's technical achievements", "QuestTarget_10019807": "Complete the survey route with the guide", "QuestTarget_10019808": "Search for the best location to plant the bait", "QuestTarget_10019809": "Help Ollie tighten the net on the gangsters", "QuestTarget_10019810": "Find Belle in the Companion Hollow ", "QuestTarget_10019811": "Find Belle in the Companion Hollow ", "QuestTarget_10019812": "Enter the Hollow and investigate for any signs of unusual activity", "QuestTarget_10019813": "Rescue the missing children and locate the principal to end this", "QuestTarget_10019814": "Locate Granny Leisha and escort her out of the Hollow", "QuestTarget_10019815": "Infiltrate the Bangboo kidnappers' hideout and save Teddy", "QuestTarget_10019816": "Head to the Metro Zone in the Hollow and find the mysterious thief.", "QuestTarget_10019817": "Head to the Ballet Twins Hollow area and meet up with Lilac", "QuestTarget_10019818": "Go into the Hollow and collect supplies.", "QuestTarget_10019819": "Enter the Hollow and find Piper", "QuestTarget_10019820": "Go into the Hollow and collect supplies.", "QuestTarget_10019823": "Solve the Settlement Days trouble", "QuestTarget_10019824": "Defeat Calydon's old nemesis", "QuestTarget_10019901": "Find the graffiti wall at the target location", "QuestTarget_10019902": "Finish the graffiti showdown", "QuestTarget_10019904": "Investigate the whereabouts of the parts crates", "QuestTarget_10019905": "Mark out the location of the parts crate in the Hollows", "QuestTarget_10019906": "Enter the Hollow and find Brutus", "QuestTarget_10019907": "Find Dennis' dog tags", "QuestTarget_10019908": "Record the data of the Ethereals at the target location", "QuestTarget_10019909": "Take Zero to the final resting place of his colleagues", "QuestTarget_10019910": "Find the resource point and wallet", "QuestTarget_1001991110": "See Ray at the Scott Outpost", "QuestTarget_1001991111": "Find and drive Nineveh to the Garden", "QuestTarget_1001991120": "Chat with Roland and Ray", "QuestTarget_1001991130": "Apply with Tsukishiro Yanagi to take part in the assault", "QuestTarget_1001991131": "Deal 5,000,000 DMG to Nineveh in a single challenge.", "QuestTarget_1001991140": "Talk with Roland about the assault", "QuestTarget_10020001": "Talk to Nicole", "QuestTarget_10020002": "A new commission. Log in to the HDD system and have a look!", "QuestTarget_10020003": "Talk to {M#Belle}{F#Wise}", "QuestTarget_10020004": "Register an alternate account on Inter-Knot", "QuestTarget_10020005": "Talk to Elfy", "QuestTarget_10020006": "General Chop is on Sixth Street. Go and see him", "QuestTarget_10020007": "Complete General Chop and Susie's commissions", "QuestTarget_10020008": "Commission accomplished. Go tell General Chop", "QuestTarget_10020009": "Talk to {M#Belle}{F#Wise} about your next steps", "QuestTarget_10020010": "Complete the commission using the HDD", "QuestTarget_10020011": "Watch the videotape", "QuestTarget_10020012": "Reconnect to the HDD System and save the Cunning Hares!", "QuestTarget_10020013": "Check the HDD System", "QuestTarget_10020015": "Pet the kitten", "QuestTarget_10020016": "Take a photo of the cat", "QuestTarget_10020024": "Go meet with Nicole in the parking lot", "QuestTarget_10020028": "The commission is done. I should talk to {M#Belle}{F#Wise}.", "QuestTarget_10020029": "Talk to {M#Belle}{F#Wise}", "QuestTarget_10020030": "Tell {M#Belle}{F#Wise} about what you found on Inter-Knot", "QuestTarget_10020031": "Check out Sixth Street", "QuestTarget_10020032": "Discuss the commission with {M#Belle}{F#Wise}", "QuestTarget_10020033": "Discuss your next step for today with {M#Belle}{F#Wise}", "QuestTarget_10020034": "Go to the arcade and collect the videotapes", "QuestTarget_10020035": "Talk to the Bangboo", "QuestTarget_10020036": "Talk to Tin Master", "QuestTarget_10020037": "{M#Belle}{F#Wise} sent a DM. Go find {M#her} {F#him} on the street corner", "QuestTarget_10020038": "You took the photo. Show it to {M#Belle}{F#Wise}", "QuestTarget_10020039": "Time to get back to the video store", "QuestTarget_10020040": "Talk to Bangboo 18 at your video store", "QuestTarget_10020041": "Talk to Enzo at the Turbo remodeling shop", "QuestTarget_10020042": "The evening is so quiet on Sixth Street. Time to rest up", "QuestTarget_10020043": "I should go back to my bedroom upstairs and get some rest...", "QuestTarget_10020044": "Susie from the gadget store needs help. I'll go and see what she needs.", "QuestTarget_10020045": "Head to the Turbo remodeling shop", "QuestTarget_10020046": "Go to the arcade and collect the videotapes", "QuestTarget_10020047": "Talk to {M#Belle}{F#Wise} about the video store", "QuestTarget_10020048": "Commission accomplished. Go tell General Chop", "QuestTarget_10020049": "Go to the convenience store and collect the videotapes", "QuestTarget_10020050": "Meet Billy in front of the Godfinger arcade", "QuestTarget_10020053": "Go to Coff Cafe to collect the videotapes", "QuestTarget_10020054": "Take a photo of the cat", "QuestTarget_10020055": "Check the DM from {M#Belle}{F#Wise}", "QuestTarget_10020056": "Enter Godfinger and play video games with Billy", "QuestTarget_10020057": "Help the clients on Sixth Street", "QuestTarget_10020058": "Talk to the girl who came looking for you", "QuestTarget_10020059": "Oversee management of the video store with Bangboo 18.", "QuestTarget_10020060": "Talk to Bangboo 18 and Heddy", "QuestTarget_10020061": "Go meet with Nicole in the parking lot", "QuestTarget_10020062": "Check out Sixth Street", "QuestTarget_10020063": "Learn some store management tips from Bangboo 18", "QuestTarget_10020064": "Talk to Nicole", "QuestTarget_10020065": "You're still a little dizzy. Get some more rest.", "QuestTarget_10020066": "Talk to Billy about the new game at the arcade", "QuestTarget_10020067": "Go to Coff Cafe to collect the videotapes", "QuestTarget_10020068": "Find the lost coffee bean courier", "QuestTarget_10020069": "Go back and report to Tin Master", "QuestTarget_10020070": "Go to the convenience store and collect the videotapes", "QuestTarget_10020071": "Commission complete. Go tell Susie", "QuestTarget_10020072": "Take a look at the gadget store.", "QuestTarget_10020073": "Enter the Turbo remodeling shop", "QuestTarget_10020074": "Check the Signal Search interface and search for an Agent", "QuestTarget_10020075": "Looks like {M#Belle}{F#Wise} has something to say", "QuestTarget_10020076": "Talk to Billy about the new game at the arcade", "QuestTarget_10020077": "Check W-Engine samples", "QuestTarget_10020078": "Continue your conversation with Susie", "QuestTarget_10020079": "Go to the newsstand and get a scratch card", "QuestTarget_10020080": "It's beeping. Better check your messages", "QuestTarget_10020101": "Find Bagboo in the Hollow", "QuestTarget_10020102": "Enter the Turbo remodeling shop", "QuestTarget_10020103": "{M#Belle}{F#Wise} seems to have something to tell you. Go back to the video store and find {M#her}{F#him}", "QuestTarget_10020104": "Looks like {M#Belle}{F#Wise} has something to say...", "QuestTarget_10020105": "Ask {M#Belle}{F#Wise} for a commission recommendation", "QuestTarget_10020106": "Talk to Nekomata and export the Bangboo data", "QuestTarget_10020108": "Keep watching the exported video", "QuestTarget_10020109": "Enter the Hollow and stop the explosion", "QuestTarget_10020110": "Rest a bit on the sofa...", "QuestTarget_10020111": "Find something to do and wait for more news from Nekomata", "QuestTarget_10020112": "Talk to Nekomata and keep watching the video", "QuestTarget_10020113": "Enter the Hollow and save the Cunning Hares", "QuestTarget_10020117": "Discuss the current situation with {M#Belle}{F#Wise}", "QuestTarget_10020119": "Meet Nekomata outside the store", "QuestTarget_10020120": "What is {M#Belle}{F#Wise} up to over there...?", "QuestTarget_10020121": "If you plan to watch TV, go find {M#Belle}{F#Wise}", "QuestTarget_10020122": "Go back to your room and watch TV with {M#Belle}{F#Wise}", "QuestTarget_10020123": "Head home and talk to {F#Wise}{M#Belle}.", "QuestTarget_10020124": "View your schedule and line up the day", "QuestTarget_10020126": "{M#Belle}{F#Wise} said {M#she}{F#he} wants to talk tonight. Go find {M#her}{F#him}", "QuestTarget_10020127": "Hurry to the parking lot and catch the thief!", "QuestTarget_10020128": "Head to the street exit to witness the graffiti showdown", "QuestTarget_10020129": "Hand the spray paint cans over to Sant", "QuestTarget_10020130": "Go home and let {M#Belle}{F#Wise} know you're safe", "QuestTarget_10020135": "The commission is complete. Talk to {F#Wise}{M#Belle}", "QuestTarget_10020136": "Let's get through this and call it a day\n · Someone on the street is seeking help\n · Venus seems to have sent us a commission", "QuestTarget_10020137": "Go meet Shepherd", "QuestTarget_10020138": "Complete the commission via the HDD System", "QuestTarget_10020139": "It's late already. Go back to the video store", "QuestTarget_10020141": "Work hard to promote my Inter-Knot reputation", "QuestTarget_10020142": "Return to your bedroom and get some rest.", "QuestTarget_10020143": "Get some rest in the bedroom.", "QuestTarget_10020144": "Talk to {M#Belle}{F#Wise} and get ready to leave", "QuestTarget_10020145": "Ask about {F#Wise's}{M#Belle's} plans for the new day", "QuestTarget_10020146": "Complete the currently ongoing Agent Story", "QuestTarget_10020147": "Check your Inter-Knot account for Reputation Rank-Up info", "QuestTarget_10020148": "Talk to {M#Belle}{F#Wise} about today's schedule", "QuestTarget_10020149": "Rest a bit on the sofa...", "QuestTarget_10020151": "It's getting late. Better get home soon", "QuestTarget_10020152": "Time to head back to the bedroom and get some rest...", "QuestTarget_10020153": "Work hard to promote my Inter-Knot reputation", "QuestTarget_10020155": "Ask {M#Belle}{F#Wise} about the girl wearing a gray hoodie", "QuestTarget_10020156": "Talk to {M#Belle}{F#Wise} about Hollow Zero", "QuestTarget_10020157": "Check the archives on the Workbench", "QuestTarget_10020160": "Go help Tin Master at the coffee shop.", "QuestTarget_10020161": "Go have a cup of coffee", "QuestTarget_10020162": "Go have a cup of coffee", "QuestTarget_10020163": "Return to the video store and ask if {M#Belle}{F#Wise} has any news", "QuestTarget_10020164": "Reply to the promoter", "QuestTarget_10020165": "Go get the car at the parking lot and head to the HIA club.", "QuestTarget_10020166": "Bring coffee to the waiting customers", "QuestTarget_10020167": "Errands", "QuestTarget_10020168": "Errands", "QuestTarget_10020169": "Use the VR Device to experience combat 1 time.", "QuestTarget_10020170": "Time to go home. Remember to talk to {M#Belle}{F#Wise}", "QuestTarget_10020171": "Take a nap...", "QuestTarget_10020172": "Someone is knocking at the door? Go check it out", "QuestTarget_10020173": "Talk to Shepherd", "QuestTarget_10020174": "Check the message from Shepherd", "QuestTarget_10020175": "Use the HDD to enter Hollow Zero", "QuestTarget_10020176": "{M#Belle}{F#Wise} seems to be talking to someone. Go check it out", "QuestTarget_10020177": "Ask {M#Belle}{F#Wise} about the girl wearing a gray hoodie", "QuestTarget_10020178": "Watch TV with {M#Belle}{F#Wise}", "QuestTarget_10020179": "It's a new day! Talk to {M#Belle}{F#Wise}", "QuestTarget_10020180": "Use the HDD to complete the Rally Commission", "QuestTarget_10020181": "Find something to do while waiting for Nekomata", "QuestTarget_10020182": "Talk to Ms. Bertha at the front desk", "QuestTarget_10020183": "Talk to Ms. Bertha at the front desk", "QuestTarget_10020184": "Time to get back to the video store", "QuestTarget_10020185": "Talk to Roland", "QuestTarget_10020186": "Go to the music store and see Elfy", "QuestTarget_10020187": "Visit the music store and ask Elfy to help you with tuning", "QuestTarget_10020188": "Ask Elfy how things turned out", "QuestTarget_10020189": "Go back to the store and talk to {M#Belle}{F#Wise}", "QuestTarget_10020190": "Go find Roland at Scott Outpost", "QuestTarget_10020191": "Listen to Roland explain the Routine Cleanup", "QuestTarget_10020192": "It's a new day! Go say hi to {M#Belle}{F#Wise}", "QuestTarget_10020193": "Talk to Enzo at the Turbo remodeling shop", "QuestTarget_10020194": "Use the HDD System to complete the chip-splicing simulation", "QuestTarget_10020195": "Check out the simulation results with Enzo", "QuestTarget_10020196": "Ask {M#Belle}{F#Wise} about Nekomata", "QuestTarget_10020197": "Talk to Enzo at the Turbo remodeling shop", "QuestTarget_10020201": "The next level is just ahead. Keep going at it!", "QuestTarget_10020202": "Talk to {M#Belle}{F#Wise}", "QuestTarget_10020203": "Complete the commission via the HDD System", "QuestTarget_10020204": "Go meet the client on the street corner", "QuestTarget_10020205": "Complete the commission via the HDD System", "QuestTarget_10020206": "See if there's anything you like on the schedule", "QuestTarget_10020207": "Reach Inter-Knot Lv. 26.", "QuestTarget_10020208": "A message just came in...", "QuestTarget_10020209": "Reach Inter-Knot Lv. 26", "QuestTarget_10020210": "Check DMs from Ben", "QuestTarget_10020211": "Search for the pile driver using the HDD", "QuestTarget_10020212": "See how Koleda is doing", "QuestTarget_10020213": "Find something to do while waiting for news from Belobog Industries", "QuestTarget_10020215": "Go to the construction site and talk to Koleda", "QuestTarget_10020216": "Search for the prototype using the HDD", "QuestTarget_10020217": "The prototype is now retrieved. Talk to {M#Belle}{F#Wise}", "QuestTarget_10020218": "Go back to the parking lot and drive over to the Brant Street construction site", "QuestTarget_10020219": "Go back to the parking lot and drive over to the Brant Street construction site", "QuestTarget_10020221": "View the Schedule and figure out what to do for the rest of the day", "QuestTarget_10020222": "Reach Inter-Knot Lv. 26.", "QuestTarget_10020223": "I've burnt too much energy today. I'll go back to the bedroom and get some rest.", "QuestTarget_10020224": "Ask {M#Belle}{F#Wise} and contact Ben", "QuestTarget_10020225": "Discuss the current situation with {M#Belle}{F#Wise}", "QuestTarget_10020226": "Arrange today's schedule as I see fit", "QuestTarget_10020227": "Talk to {M#Belle}{F#Wise}", "QuestTarget_10020228": "Learn more about the commission from the Belobog Industries staff", "QuestTarget_10020230": "Complete the commission via the HDD System", "QuestTarget_10020231": "Work hard to promote your Inter-Knot reputation", "QuestTarget_10020232": "Go meet Shepherd", "QuestTarget_10020233": "Work hard to promote my Inter-Knot reputation.", "QuestTarget_10020234": "I should go rest on the sofa.", "QuestTarget_10020235": "Discuss today's plan with {M#Belle}{F#Wise}", "QuestTarget_10020236": "Check out the rally commission using the HDD", "QuestTarget_10020237": "Go see Ophelia at the outpost", "QuestTarget_10020238": "Enzo from the remodeling shop seems troubled...", "QuestTarget_10020239": "Work hard to promote your Inter-Knot reputation", "QuestTarget_10020241": "Enter Turbo and have Eous modified", "QuestTarget_10020242": "Go see Ophelia at the outpost", "QuestTarget_10020243": "Complete the Inter-Knot Reputation Rank-Up Trial", "QuestTarget_10020244": "It's getting late. Let's go home", "QuestTarget_10020245": "I'll go rest on the sofa.", "QuestTarget_10020246": "It's getting late. Let's go home", "QuestTarget_10020247": "I'll go rest on the sofa.", "QuestTarget_10020248": "It's getting late. Let's go home", "QuestTarget_10020249": "I'll go rest on the sofa.", "QuestTarget_10020250": "Discuss with {M#Belle}{F#Wise}", "QuestTarget_10020251": "Go to the street exit on Sixth Street", "QuestTarget_10020252": "Seems like Shepherd's looking for you", "QuestTarget_10020253": "Discuss with {M#Belle}{F#Wise}", "QuestTarget_10020254": "Ask Shepherd for more details", "QuestTarget_10020255": "View DMs", "QuestTarget_10020256": "Head out once you're ready", "QuestTarget_10020257": "Go to the noodle shop to find Belle", "QuestTarget_10020258": "Find out from a Public Security officer what's going on", "QuestTarget_10020259": "Go to the street exit and take a look", "QuestTarget_10020260": "Go home and try to find a way to track down Belle's whereabouts", "QuestTarget_10020261": "Conduct a search and rescue in the metro Hollow area", "QuestTarget_10020262": "Ask the fashionably dressed survivor", "QuestTarget_10020263": "Ask the young survivor at the arcade", "QuestTarget_10020264": "Go home and start a new search and rescue operation", "QuestTarget_10020265": "Question the pair of young survivors", "QuestTarget_10020266": "Conduct a search and rescue in the old construction site", "QuestTarget_10020267": "Finish another ordinary day at the video store", "QuestTarget_10020270": "It's getting late. Let's go home", "QuestTarget_10020271": "Go rest on the sofa.", "QuestTarget_10020272": "It's getting late. Time for family-oriented Proxies to go home", "QuestTarget_10020273": "That's a wrap for this commission. Time to head back to the bedroom and get some rest...", "QuestTarget_10020274": "Complete the Inter-Knot Reputation Rank-Up Trial", "QuestTarget_10020275": "Reach Inter-Knot Lv. 22", "QuestTarget_10020276": "Go back to the store and talk to {M#Belle}{F#Wise}", "QuestTarget_10020277": "Discuss the commission with {M#Belle}{F#Wise}", "QuestTarget_10020278": "Read the message you just received", "QuestTarget_10020279": "Confirm with Travis via DM", "QuestTarget_10020280": "{M#Belle}{F#Wise} seems to have something to tell you. Go back to the video store and find {M#her}{F#him}", "QuestTarget_10020281": "Talk to {M#Belle}{F#Wise} and ask about how things are going with Belobog", "QuestTarget_10020282": "Ask {M#Belle}{F#Wise} about Belobog Industries", "QuestTarget_10020283": "Ask 18 about the whereabouts of {M#Belle}{F#Wise}", "QuestTarget_10020284": "Look for {M#Belle}{F#Wise} at the parking lot", "QuestTarget_10020285": "Confirm the departure time with {M#Belle}{F#Wise}", "QuestTarget_10020301": "A DM from an intelligence broker just came in...", "QuestTarget_10020302": "Work hard to promote my Inter-Knot reputation.", "QuestTarget_10020303": "We got an urgent commissions, better hurry and check it out on the HDD.", "QuestTarget_10020304": "Watch TV with {M#Belle}{F#Wise}", "QuestTarget_10020305": "Use the HDD to complete the investigation commission.", "QuestTarget_10020306": "Discuss the commission with {M#Belle}{F#Wise}.", "QuestTarget_10020307": "Go meet Shepherd", "QuestTarget_10020308": "Head to the Ballet Twins and meet up with Victoria Housekeeping.", "QuestTarget_10020309": "Return home and get ready to head out.", "QuestTarget_10020310": "Talk to {M#Belle}{F#Wise} about the message from Nicole.", "QuestTarget_10020311": "Connect the HDD and head to the Ballet Twins.", "QuestTarget_10020312": "Discuss the commission with {M#Belle}{F#Wise}.", "QuestTarget_10020313": "Go back and get some rest", "QuestTarget_10020314": "Reach Inter-Knot Lv. 36", "QuestTarget_10020315": "Contact Lycaon with {M#Belle}{F#Wise}.", "QuestTarget_10020316": "Connect the HDD and restore power to the Ballet Twins.", "QuestTarget_10020317": "Discuss the current situation with {M#Belle}{F#Wise}.", "QuestTarget_10020318": "Talk to Victoria Housekeeping near the Ballet Twins.", "QuestTarget_10020319": "Talk to Corin and check in on Ellen's condition.", "QuestTarget_10020320": "Return home and get ready to head out.", "QuestTarget_10020321": "I got some free time to kill before Victoria Housekeeping gets in touch again.", "QuestTarget_10020322": "Discuss the operation with {M#Belle}{F#Wise}", "QuestTarget_10020323": "Connect the HDD and head to the Ballet Twins to save Rain.", "QuestTarget_10020324": "Discuss today's plan with {M#Belle}{F#Wise}.", "QuestTarget_10020325": "Go to the street corner and meet Rain", "QuestTarget_10020326": "Go back to the video store", "QuestTarget_10020327": "Have Fairy play the audio data", "QuestTarget_10020328": "Say hello to the other three people", "QuestTarget_10020329": "Speak privately with Lycaon", "QuestTarget_10020330": "Rest on the bed", "QuestTarget_10020331": "Discuss today's events with {M#Belle}{F#Wise}", "QuestTarget_10020332": "Fairy has detected a piece of audio data in the decrypted memory unit. It may contain some clues. Have her play the audio data.", "QuestTarget_10020333": "It's late. Time to get some rest", "QuestTarget_10020334": "Talk to Ellen, who has woken up", "QuestTarget_10020335": "Go home and get ready to head out", "QuestTarget_10020399": "Discuss today's plan with {M#Belle}{F#Wise}", "QuestTarget_10020400": "Life has returned to normal. Rebuild the Inter-Knot account.", "QuestTarget_10021102": "Check the Compendium", "QuestTarget_10021105": "Display the photos from your memory board on the wall", "QuestTarget_10021106": "Everything's settled. Take a break", "QuestTarget_10021107": "Talk to {F#Wise}{M#Belle}", "QuestTarget_10021108": "Ask about {F#Wise's}{M#Belle's} plans for the new day", "QuestTarget_10021109": "Go downstairs and discuss Hollow Zero with {F#Wise}{M#Belle}", "QuestTarget_10021110": "Drive to Scott Outpost", "QuestTarget_10021111": "Ask around for information", "QuestTarget_10021112": "Use the computer to connect to the HDD System and complete the commission", "QuestTarget_10021113": "Talk to the members of Section 6.", "QuestTarget_10021114": "Ask if Ray has any plans.", "QuestTarget_10021115": "Go rest on the sofa.", "QuestTarget_10021116": "Work hard to promote your Inter-Knot reputation", "QuestTarget_10021117": "Head home and talk to {F#Wise}{M#Belle}", "QuestTarget_10021118": "Head downstairs and watch a videotape to help you fall asleep", "QuestTarget_10021119": "Return to the bedroom. Hopefully, you will be able to sleep this time...", "QuestTarget_10021120": "Head to the video store and check out the situation there", "QuestTarget_10021121": "Ask Fairy for videotape recommendations", "QuestTarget_10021122": "View the new content on the Video Archive", "QuestTarget_10021123": "Check the payment for the investigation commission in Hollow Zero", "QuestTarget_10021124": "Check the situation outside the video store", "QuestTarget_10021125": "Find the faulty Bangboo and repair it", "QuestTarget_10021127": "Talk to Officer Mewmew", "QuestTarget_10021128": "Learn about Officer Mewmew's duties", "QuestTarget_10021129": "Say goodbye to Officer Mewmew", "QuestTarget_10021130": "Return to the video store and talk to {F#Wise}{M#Belle}", "QuestTarget_10021131": "The commission is complete. Talk to {F#Wise}{M#Belle}", "QuestTarget_10021132": "Get some rest in the bedroom.", "QuestTarget_10021133": "Check out the new Notorious Hunt operation", "QuestTarget_10021134": "Go back and talk to {F#Wise}{M#Belle}", "QuestTarget_10021135": "Go back and talk to {F#Wise}{M#Belle}", "QuestTarget_10021136": "Spend the day at my own pace", "QuestTarget_10021137": "Head to Scott Outpost", "QuestTarget_10021138": "Head to Scott Outpost.", "QuestTarget_10021139": "Talk to Roland.", "QuestTarget_10021140": "Head to the Table and check the details of the commission", "QuestTarget_10021141": "Talk to Roland.", "QuestTarget_10021142": "Spend the day at my own pace", "QuestTarget_10021143": "Spend the day at my own pace", "QuestTarget_10021144": "Spend the day at my own pace", "QuestTarget_10021145": "Spend the day at my own pace", "QuestTarget_10021146": "Ask if Ray has any plans.", "QuestTarget_10021147": "Discuss what's next with {F#Wise}{M#Belle}", "QuestTarget_10021148": "I've burnt too much energy today. I'll go back to the bedroom and get some rest.", "QuestTarget_10021149": "Spend the day at my own pace.", "QuestTarget_10021150": "Spend the day at my own pace.", "QuestTarget_10021151": "Spend the day at my own pace.", "QuestTarget_10021152": "Check {F#Wise}{M#Belle}'s DM", "QuestTarget_10021153": "Check the Proxy Primer in the Compendium", "QuestTarget_10021154": "Go down and check on the video store", "QuestTarget_10021155": "Go down and talk to {F#Wise}{M#Belle}", "QuestTarget_10021156": "Go to the HIA Club and try out the new challenge", "QuestTarget_10021157": "Ask Bertha about the new challenge", "QuestTarget_10021158": "View the new content in the Compendium", "QuestTarget_10021159": "View the new content in the Compendium", "QuestTarget_10021160": "Say hello to {F#Wise}{M#Belle}", "QuestTarget_10021161": "Let's work hard to promote our Inter-Knot reputation.", "QuestTarget_10021162": "Check the DM I just got", "QuestTarget_10021163": "Go to HIA Club to learn about the new game content", "QuestTarget_10021164": "Learn more about Expert Challenge from Lyla", "QuestTarget_10021165": "Learn more about Expert Challenge from Lyla", "QuestTarget_10021166": "View the new content in the Compendium", "QuestTarget_10021167": "Talk to {F#Wise}{M#Belle}.", "QuestTarget_10021170": "Talk to Bertha again", "QuestTarget_10021171": "Learn about Agent promotion", "QuestTarget_10021172": "Talk to {F#Wise}{M#Belle}", "QuestTarget_10021173": "Talk to {F#Wise}{M#Belle}", "QuestTarget_10021174": "Learn how to use W-Engine Drive Discs", "QuestTarget_10021175": "Check the record box at the door", "QuestTarget_10021176": "Talk to {F#Wise}{M#Belle}", "QuestTarget_10021177": "Go to the Hollow Investigative Association and check out the Expert Challenge", "QuestTarget_10021178": "Spend the day at my own pace", "QuestTarget_10021179": "Spend the day at my own pace", "QuestTarget_10022201": "Go to the Brant Street Construction Site and talk to Mishka", "QuestTarget_10022202": "Collect up more parts and give them to Mishka", "QuestTarget_10022203": "Ask Mishka about where the parts came from", "QuestTarget_10022204": "Enter the Hollow and check out where the parts went missing", "QuestTarget_10022205": "Tell Mishka about what happened at the scene of the accident", "QuestTarget_10022206": "Keep helping Mishka collect parts", "QuestTarget_10022207": "Ask Mishka how things are going", "QuestTarget_10022208": "Enter the Hollows and mark out the location of the parts crates", "QuestTarget_10022209": "Message Brutus to retrieve the parts crates", "QuestTarget_10022210": "Collect up more parts and give them to Mishka", "QuestTarget_10022211": "Go to the construction site for an update on the situation", "QuestTarget_10022212": "Ask Mishka what's going on", "QuestTarget_10022213": "Enter the Hollows and find Brutus", "QuestTarget_10022214": "Tell Mishka about Brutus", "QuestTarget_10022215": "Find out what actually happened", "QuestTarget_10022216": "Talk to Mishka", "QuestTarget_10022217": "Help Mishka collect the remaining parts", "QuestTarget_10022218": "Wait for Mishka's news and attend the dinner party", "QuestTarget_10025100": "It's beeping. Better check your messages", "QuestTarget_10025101": "Talk to {M#Belle}{F#Wise} about Nekomata's suggestion.", "QuestTarget_10025102": "Talk to Nekomata inside the video store", "QuestTarget_10025103": "Work with Nekomata to complete the commission", "QuestTarget_10025104": "Discuss Ollie and the commission with {M#Belle}{F#Wise}", "QuestTarget_10025105": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025110": "Check Nekomata's message", "QuestTarget_10025111": "Discuss the commission with {M#Belle}{F#Wise}.", "QuestTarget_10025112": "Listen as Nekomata recounts her meeting with Ollie", "QuestTarget_10025113": "Search for Nekomata on Sixth Street", "QuestTarget_10025114": "Keep searching for Nekomata on Sixth Street", "QuestTarget_10025115": "Discuss your next steps with Nekomata", "QuestTarget_10025116": "Enter the Hollow and help Nekomata set up the bait", "QuestTarget_10025117": "Discuss the operation with {M#Belle}{F#Wise}", "QuestTarget_10025118": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025120": "Check Nekomata's message", "QuestTarget_10025121": "Confirm the details of the final phase with Nekomata", "QuestTarget_10025122": "Enter the Hollow and assist Ollie in arresting the criminals", "QuestTarget_10025123": "Celebrate completion of the commission", "QuestTarget_10025124": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025210": "Go meet the client in the parking lot", "QuestTarget_10025211": "Discuss the mission with {M#Belle}{F#Wise}", "QuestTarget_10025212": "Meet Soldier 11 in the alley across the street", "QuestTarget_10025213": "Discuss the commission with {M#Belle}{F#Wise}", "QuestTarget_10025214": "Meet Soldier 11 at the usual spot", "QuestTarget_10025215": "Discuss the commission with {M#Belle}{F#Wise}", "QuestTarget_10025216": "Enter the Hollow and complete the commission", "QuestTarget_10025217": "Return to the video store and discuss the commission with {M#Belle}{F#Wise}", "QuestTarget_10025218": "Enter the Hollow to close the net", "QuestTarget_10025219": "Soldier 11's Character Storyline: Phase 1 - Talk to your sibling", "QuestTarget_10025251": "Return to the video store and discuss the commission with {M#Belle}{F#Wise}", "QuestTarget_10025252": "Enter the Hollow again and complete Soldier 11's commission", "QuestTarget_10025253": "Enter the Hollow to close the net", "QuestTarget_10025254": "It's time to get back to a normal routine...", "QuestTarget_10025255": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025256": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025257": "Check the message from Shepherd", "QuestTarget_10025258": "Check the message from Shepherd", "QuestTarget_10025259": "Check the message from Shepherd", "QuestTarget_10025301": "Go meet Grace at the construction site", "QuestTarget_10025302": "Talk to Grace", "QuestTarget_10025303": "Go to the construction site and listen to Grace's explanation of the debugging process", "QuestTarget_10025304": "Complete command calibration", "QuestTarget_10025305": "Confirm the rest of the debugging process with Grace", "QuestTarget_10025306": "Move the box", "QuestTarget_10025307": "Go to the location Fairy sent", "QuestTarget_10025308": "Go back to the store and brief {M#Belle}{F#Wise} on how the job went", "QuestTarget_10025309": "Complete Grace's commission", "QuestTarget_10025310": "Complete the commission and lead Grace to the observation meeting site", "QuestTarget_10025311": "Commission complete. Go back to the video store", "QuestTarget_10025312": "Check the message from Grace", "QuestTarget_10025313": "Talk to {M#Belle}{F#Wise} about Grace", "QuestTarget_10025314": "Move the buckets", "QuestTarget_10025315": "Talk to Grace about what just suddenly happened", "QuestTarget_10025316": "Go back to the store and talk to {M#Belle}{F#Wise} about what happened today", "QuestTarget_10025317": "Talk to Betty", "QuestTarget_10025318": "Go back to the store and talk to {M#Belle}{F#Wise} about what you just learned", "QuestTarget_10025319": "Send a message to Grace", "QuestTarget_10025323": "Take the elevator to meet up with Grace at the maintenance station", "QuestTarget_10025324": "Complete Grace's commission.", "QuestTarget_10025325": "Continue calibration and debugging", "QuestTarget_10025326": "Inspect the heavy machine base", "QuestTarget_10025327": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025328": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025329": "Now that it's all over, let's organize our videotape stock", "QuestTarget_10025400": "My phone is beeping. Better check my messages.", "QuestTarget_10025410": "My phone is beeping. Better check my messages.", "QuestTarget_10025420": "My phone is beeping. Better check my messages.", "QuestTarget_1003010210": "Check the message from Shepherd", "QuestTarget_1003010220": "Plan a route to reach the Hollow Raiders", "QuestTarget_1003010230": "Shepherd seems to have sent us many messages...", "QuestTarget_1003010310": "Someone has posted a new commission on Inter-Knot. Let's check it out", "QuestTarget_1003010320": "Enter the Hollow, obtain intel, and find the client's treasure chest", "QuestTarget_1003010330": "We have found the treasure chest. Tell Suuuuri the good news!", "QuestTarget_1003010400": "Find Susie", "QuestTarget_1003010410": "Find Susie", "QuestTarget_1003010420": "Investigate the cause of the blocked freight route", "QuestTarget_1003010430": "Report to Susie", "QuestTarget_1003010510": "Talk to Pablo in the video store", "QuestTarget_1003010520": "Control the observation car and complete the commission", "QuestTarget_1003010530": "Talk to Pablo in the video store", "QuestTarget_1003010605": "Waiting for a DM", "QuestTarget_1003010610": "Check the message from Shepherd", "QuestTarget_1003010620": "Pass all verifications and activate the communication network", "QuestTarget_1003010630": "Send a message to Shepherd and tell him we have completed the commission", "QuestTarget_1003010710": "Check out the situation outside the video store", "QuestTarget_1003010711": "Check out the situation outside the video store", "QuestTarget_1003010720": "Help Tiny to rescue his five brothers", "QuestTarget_1003010730": "Tell Tiny that his brothers have been rescued", "QuestTarget_1003010810": "Talk to General Chop", "QuestTarget_1003010820": "Use multiple remote-controlled cars to explore the three floors of the Hollow", "QuestTarget_1003010830": "Talk to General Chop", "QuestTarget_1003011010": "Check the post on Inter-Knot", "QuestTarget_1003011020": "We were hired by a shareholder of Vision Corporation to carry out an on-site investigation on the metro routes", "QuestTarget_1003011030": "Report the completion of the commission to Smol&Cute", "QuestTarget_1003011110": "Check the message from Shepherd", "QuestTarget_1003011120": "Check in the Hollow if Abigail is safe", "QuestTarget_1003011130": "Report the completion of the commission to Shepherd", "QuestTarget_1003011210": "Go and check the situation out", "QuestTarget_1003011211": "Go and check the situation out", "QuestTarget_1003011220": "Reach as deep as possible in the Infinite Abyss", "QuestTarget_1003011230": "Talk to the Hollow Investigator", "QuestTarget_1003011310": "Check the post on Inter-Knot", "QuestTarget_1003011320": "Enter the Museum inside the Hollows and gather up as many Resonia as you can", "QuestTarget_1003011330": "Go to the trash can on Sixth Street and meet Fisherman", "QuestTarget_1003011410": "Talk to Eous", "QuestTarget_1003011420": "Go with Eous to meet its friends", "QuestTarget_1003011430": "Say goodbye to Eous' friends", "QuestTarget_1003011431": "Say goodbye to Eous' friends", "QuestTarget_1003011510": "Find Eous", "QuestTarget_1003011511": "Talk to Eous", "QuestTarget_1003011512": "Talk to Eous", "QuestTarget_1003011513": "Talk to Eous", "QuestTarget_1003011520": "Help Eous capture the Golden Bangboo", "QuestTarget_1003011530": "Say goodbye to Eous' friends", "QuestTarget_1003011531": "Say goodbye to Eous' friends", "QuestTarget_1003011610": "Go to Coff Cafe to collect the videotapes", "QuestTarget_1003011620": "Find the lost coffee bean courier", "QuestTarget_1003011630": "Go back and report to Tin Master", "QuestTarget_1003011710": "Find Elis", "QuestTarget_1003011720": "Find the talking trash can", "QuestTarget_1003011730": "Report back to Elis", "QuestTarget_1003011810": "Go to Coff Cafe and talk with the Promoter", "QuestTarget_1003011820": "Go to the VR Device for a training session", "QuestTarget_1003015010": "Check the message from Shepherd", "QuestTarget_1003018140": "Check the direct message from the HIA promoter", "QuestTarget_1003018150": "Head to the HIA and look for Dullahan", "QuestTarget_1003018260": "Check the direct message from the HIA promoter", "QuestTarget_1003018270": "Head to the HIA and look for Dead End Butcher", "QuestTarget_1003020110": "There seems to be a very popular post about a commission on Inter-Knot...", "QuestTarget_1003020120": "Get the lost Ether resources from the Hollow for the client", "QuestTarget_1003020130": "There seems to be a new message", "QuestTarget_1003020210": "A suspicious-looking man is standing at the entrance to the video store...", "QuestTarget_1003020215": "Check the content on Inter-Knot", "QuestTarget_1003020220": "Help Colt test his new bomb", "QuestTarget_1003020230": "There seems to be a new message", "QuestTarget_1003020310": "Check the Inter-Knot post titled \"Even tiny garbage...\"", "QuestTarget_1003020320": "Help Guanglun to reach the place in the Hollow where he first met his girlfriend", "QuestTarget_1003020330": "Check the message", "QuestTarget_1003020410": "Talk to the anxious Public Security Officer in front of the video store", "QuestTarget_1003020415": "View DMs from Slacker", "QuestTarget_1003020420": "Find the Public Security officer's daughter, Liz", "QuestTarget_1003020430": "Bring Liz to the entrance of the video store", "QuestTarget_1003020440": "Send a DM explaining the commission to Slacker", "QuestTarget_1003020505": "Waiting for a DM", "QuestTarget_1003020510": "Check the message from Shepherd", "QuestTarget_1003020520": "Pass all verifications and activate the communication network", "QuestTarget_1003020530": "Send a message to Shepherd and tell him we have completed the commission", "QuestTarget_1003020610": "Check the post on Inter-Knot", "QuestTarget_1003020620": "Help the client collect Hollow Activity Data with the Data Collection Train", "QuestTarget_1003020630": "Update Lonely Prodigy on the commission progress", "QuestTarget_1003020710": "Check the message", "QuestTarget_1003020720": "Protect the drill rig", "QuestTarget_1003020730": "Check the message", "QuestTarget_1003020810": "Check the message", "QuestTarget_1003020820": "Let's conduct a crazy explosives experiment, then!", "QuestTarget_1003020830": "Check the message", "QuestTarget_1003020910": "Check the message", "QuestTarget_1003021010": "Read the \"Please escort me to...\" thread on the Inter-Knot", "QuestTarget_1003021020": "Find the Bangboo Merchants and help them restock", "QuestTarget_1003021030": "Update Gunn on the commission progress", "QuestTarget_1003021110": "Talk to Clara", "QuestTarget_1003021120": "Investigate the Bangboo Golden Town", "QuestTarget_1003021130": "Talk to Clara", "QuestTarget_1003021210": "Talk to the three Bangboo", "QuestTarget_1003021220": "Use the ejector to move through the Hollow and gather data to draw a Carrot", "QuestTarget_1003021230": "Talk to the three Bangboo", "QuestTarget_1003021310": "Check the post on Inter-Knot", "QuestTarget_1003021320": "Investigate the Hollow named \"The Prophecy\"", "QuestTarget_1003021330": "We have completed the commission. Let's report to our client via DM", "QuestTarget_1003021410": "Read the message from the client.", "QuestTarget_1003021420": "Ask YourAverageSlacker about the origin of the AI", "QuestTarget_1003021430": "Go into the Hollows and complete Dadd-E's exploration training", "QuestTarget_1003021510": "Ask Hannah about her worries", "QuestTarget_1003021511": "Check out the source of the dispute", "QuestTarget_1003021512": "Talk to the man in a tight spot", "QuestTarget_1003021513": "Ask the people on the street for information", "QuestTarget_1003021514": "Go to the trash can and see what's going on", "QuestTarget_1003021515": "Talk to the strange trash can", "QuestTarget_1003021520": "Find a trash can suitable for Hannah to live inside, and snap a pic of it", "QuestTarget_1003021530": "Talk to Hannah and show her the photo", "QuestTarget_1003021610": "Ask the Convenience Store Bangboo what happened", "QuestTarget_1003021611": "Talk to the flustered girl", "QuestTarget_1003021612": "Go to the trash can and see what's going on", "QuestTarget_1003021613": "Find some canned cat food and give it to Parker", "QuestTarget_1003021614": "Talk to Parker", "QuestTarget_1003021620": "Take a group photo of the three Convenience Store Bangboo", "QuestTarget_1003021630": "Speak with Ask and show the photo to the Bangboo", "QuestTarget_1003021710": "Go to Belobog Heavy Industries for technical assistance", "QuestTarget_1003021711": "Parker and Scarlett seem to have gotten themselves into some trouble", "QuestTarget_1003021712": "Go meet up at the trash can tomorrow", "QuestTarget_1003021713": "Talk to Parker and Scarlett", "QuestTarget_1003021715": "Go meet at the specified location", "QuestTarget_1003021716": "Go to the trash can tomorrow and find out what's going on", "QuestTarget_1003021717": "Go to the usual spot and talk with the usual friends", "QuestTarget_1003021718": "Go meet at the specified location", "QuestTarget_1003021719": "Go meet at the specified location", "QuestTarget_1003021720": "Get Enzo's permission and take the photo", "QuestTarget_1003021730": "Take a photo of Enzo's arm", "QuestTarget_1003021740": "Give the photo to Grace", "QuestTarget_1003021810": "Speak with Anton in the parking lot", "QuestTarget_1003021820": "Find a cool car to take pictures of on Sixth Street", "QuestTarget_1003021830": "Fairy's sent the photos. Wait for Anton's reply", "QuestTarget_1003022010": "Enter Hollow Zero and explore", "QuestTarget_1003022101": "Ask Kousaka about remodeling construction machines", "QuestTarget_1003022110": "Ask Li if he can help modify the construction machines", "QuestTarget_1003022120": "Tell Kousaka Li's answer", "QuestTarget_1003022130": "Come back once Kousaka has finished with the modifications", "QuestTarget_1003022140": "Find Kousaka and ask how the cement mixer modifications are going", "QuestTarget_1003022141": "Find Kousaka and ask how the cement mixer modifications are going", "QuestTarget_1003022142": "Figure out a way to restore the cement mixer to normal", "QuestTarget_1003022150": "Stop the cement mixer's modification process", "QuestTarget_1003022160": "Tell Kousaka that the cement mixer is back to normal", "QuestTarget_1003022201": "Go to the Brant Street construction site and talk to Ironhead", "QuestTarget_1003022210": "Find the Material Manager at Three Gates", "QuestTarget_1003022220": "Tell Ironhead about the Material Manager's answer", "QuestTarget_1003022310": "The payphone keeps ringing. Go and investigate", "QuestTarget_1003022320": "The payphone keeps ringing. Go and investigate", "QuestTarget_1003022330": "Ask Fairy for help", "QuestTarget_1003022340": "Ask the repairman fixing the phone", "QuestTarget_1003022410": "Do another Rally Commission", "QuestTarget_1003022510": "Confirm the new Rally Commission with your {M#sister}{F#brother}", "QuestTarget_1003022520": "Complete the new Rally Commission", "QuestTarget_1003030110": "Check the message from Shepherd", "QuestTarget_1003030120": "Meet with the Investigator", "QuestTarget_1003030130": "Report the completion of the commission to Shepherd", "QuestTarget_1003990100": "Find Enzo", "QuestTarget_1003990110": "Find Enzo", "QuestTarget_1003990120": "Simulate the chip assembly process by assembling the boxes into the desired shape", "QuestTarget_1003990130": "Report to Enzo", "QuestTarget_1003990140": "Talk to Enzo", "QuestTarget_1003990210": "Collect the videotape from the convenience store", "QuestTarget_1003990220": "Help to find the key to the convenience store", "QuestTarget_1003990230": "Return the key to the convenience store", "QuestTarget_1003990310": "Check the message from Shepherd", "QuestTarget_1003990320": "Pass all verifications and activate the communication network", "QuestTarget_1003990330": "Report the completion of the commission to Shepherd", "QuestTarget_1003990410": "Enzo DMed you. Check it out", "QuestTarget_1003990420": "Go find Enzo", "QuestTarget_1003990430": "Talk to Enzo", "QuestTarget_10050020": "Interrupt Anby's train of thought", "QuestTarget_10050062": "Say Hi to Anby", "QuestTarget_10050063": "Talk to Anby about her \"business\"", "QuestTarget_100501001": "Read Anby's DM", "QuestTarget_100501002": "Watch the videotape together with Anby", "QuestTarget_100501004": "Collect the \"The Heartbeat\" videotape", "QuestTarget_100501005": "Read Anby's DM", "QuestTarget_100501007": "Find something to do while waiting for Anby to come pick up the videotape", "QuestTarget_100502015": "Help Billy find the W-Engine Battery", "QuestTarget_100502016": "Talk to Billy", "QuestTarget_100502028": "Find Billy", "QuestTarget_100502029": "Find Billy", "QuestTarget_100502030": "Talk to Billy", "QuestTarget_100502031": "Meet Billy on Sixth Street", "QuestTarget_100502032": "Meet up with Billy at Turbo", "QuestTarget_100502033": "Find Billy", "QuestTarget_100502034": "Explore Hollow Zero with Billy", "QuestTarget_100502035": "Meet Billy outside Box Galaxy", "QuestTarget_100502036": "Help Billy take a cool photo", "QuestTarget_100502037": "Show Billy the photo", "QuestTarget_100502038": "Meet Billy outside Godfinger", "QuestTarget_100502039": "Talk to Billy after a game of Snake Duel", "QuestTarget_100502040": "Meet Billy outside Bardic Needle", "QuestTarget_100502041": "Say hi to Billy", "QuestTarget_100502042": "Talk to Billy", "QuestTarget_100502043": "Meet Billy outside Random Play", "QuestTarget_100502047": "Talk to Billy after a game of Snake Duel", "QuestTarget_100502049": "Compete against Billy in an intense Snake Duel battle", "QuestTarget_100502050": "Wait until the following day", "QuestTarget_100502051": "Talk to Billy", "QuestTarget_100502056": "Find Billy", "QuestTarget_10050208": "Find Nicole", "QuestTarget_10050226": "Find something to do while waiting for Nicole to come pick up the videotape", "QuestTarget_10050240": "Read Billy's DM", "QuestTarget_10050241": "Watch the videotape with Billy", "QuestTarget_10050242": "Collect the \"Starlight Knight (Special Edition)\" videotape", "QuestTarget_10050243": "Read Billy's DM", "QuestTarget_10050245": "Find something to do while waiting for Billy to come pick up the videotape", "QuestTarget_10050323": "Find Nekomata", "QuestTarget_10050324": "Listen to Nekomata's worries", "QuestTarget_10050325": "Talk to Nicole and the gang", "QuestTarget_10050375": "Talk to Nekomata", "QuestTarget_10050379": "Find something to do while waiting for Nekomata to come pick up the videotape", "QuestTarget_10050482": "Find something to do while waiting for Soldier 11 to come pick up the videotape", "QuestTarget_10059001": "Complete all the daily tasks given by Nicole", "QuestTarget_10080101": "Combat in the new VR system to carry out the test", "QuestTarget_10080102": "Defeat the first missed test enemy", "QuestTarget_10080103": "Defeat the second missed test enemy", "QuestTarget_10080104": "Go back into the VR system and save the companions", "QuestTarget_10090101": "Clear target area", "QuestTarget_10090102": "Clear target area", "QuestTarget_10090103": "Clear target area", "QuestTarget_10090104": "Clear target area", "QuestTarget_10090105": "Clear target area", "QuestTarget_10090201": "Clear target area", "QuestTarget_10090202": "Clear target area", "QuestTarget_10090203": "Clear target area", "QuestTarget_10090204": "Clear target area", "QuestTarget_10090211": "Clear target area", "QuestTarget_10090212": "Clear target area", "QuestTarget_10090213": "Clear target area", "QuestTarget_10090214": "Clear target area", "QuestTarget_1012001": "Complete the battle", "QuestTarget_1012002": "Complete the battle", "QuestTarget_1012003": "Complete the battle", "QuestTarget_1012004": "Complete the battle", "QuestTarget_1012005": "Complete the battle", "QuestTarget_1012006": "Complete the battle", "QuestTarget_1012007": "Complete the battle", "QuestTarget_1012008": "Complete the battle", "QuestTarget_1012009": "Complete the battle", "QuestTarget_1012010": "Complete the battle", "QuestTarget_10120135": "Head to the parking lot and take the car out to buy ingredients", "QuestTarget_10120136": "Head to the front door of the video store and take a look", "QuestTarget_10120137": "Talk with Nicole", "QuestTarget_10120138": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1013001101": "Check Sjal's latest message", "QuestTarget_1013001102": "Learn about the new event from the 141 Bangboo", "QuestTarget_1013001103": "Find Sjal and join the new event", "QuestTarget_1013002100": "Chat with Travis at the video store", "QuestTarget_1013002101": "Check Heddy's DM", "QuestTarget_1013002102": "Find Heddy on Sixth Street", "QuestTarget_1013002103": "Go to Sixth Street and recommend some videotapes to earn points", "QuestTarget_1013002105": "Talk to Heddy about the latest promotions", "QuestTarget_1013002201": "Check Heddy's DM", "QuestTarget_1013002202": "Go to the newsstand and find Heddy's friend", "QuestTarget_1013002203": "Go to the newsstand and recommend some videotapes to earn points", "QuestTarget_1013002205": "Talk to the new friend about the latest recommendations", "QuestTarget_1013002301": "Check Heddy's DM", "QuestTarget_1013002302": "Go outside the Association and find Heddy's friend", "QuestTarget_1013002303": "Go outside the Association and recommend some videotapes to earn points", "QuestTarget_1013002305": "Chat with your friend about the latest promotions", "QuestTarget_1013002401": "Check Heddy's DM", "QuestTarget_1013002402": "Go to the pedestrian mall and find Heddy's friend", "QuestTarget_1013002403": "Go to the pedestrian mall and recommend some videotapes to earn points", "QuestTarget_1013002405": "Chat with your friend about the latest promotions", "QuestTarget_1013002501": "Check Heddy's DM", "QuestTarget_1013002502": "Go to the mall entrance and find Heddy's friend", "QuestTarget_1013002503": "Go to the mall entrance and recommend some videotapes to earn points", "QuestTarget_1013002505": "Chat with your friend about the latest promotions", "QuestTarget_1013002602": "Summarize the results of the promotion", "QuestTarget_1013003101": "Complete the Easy Commission for \"Icedrift Hollow: Surface\"", "QuestTarget_1013003102": "Complete the Hard Commission for \"Icedrift Hollow: Surface\"", "QuestTarget_1013003103": "Listen in on Anton and Safety's argument", "QuestTarget_1013003105": "Listen in on Anton and Safety's argument", "QuestTarget_1013003201": "Complete the Easy Commission for \"Icedrift Hollow: Shallows\"", "QuestTarget_1013003202": "Complete the Hard Commission for \"Icedrift Hollow: Shallows\"", "QuestTarget_1013003301": "Complete the Easy Commission for \"Icedrift Hollow: Mid-Level\"", "QuestTarget_1013003302": "Complete the Hard Commission for \"Icedrift Hollow: Mid-Level\"", "QuestTarget_1013003401": "Complete the Easy Commission for \"Icedrift Hollow: Depths\"", "QuestTarget_1013003402": "Complete the Hard Commission for \"Icedrift Hollow: Depths\"", "QuestTarget_1013003501": "Complete the Easy Commission for \"Icedrift Hollow: Glacial Core\"", "QuestTarget_1013003502": "Complete the Hard Commission for \"Icedrift Hollow: Glacial Core\"", "QuestTarget_1013005201": "Speak with the director in front of the video shop", "QuestTarget_1013005202": "Speak with the director in front of the video shop", "QuestTarget_1013005301": "Find Lycaon and complete \"Scene One: A Thug in a Suit\"", "QuestTarget_1013005302": "Take a photo of Lycaon", "QuestTarget_1013005401": "Go to Lumina Square and look for a suitable place to shoot \"Scene One: Unlucky Jewelry Shop.\"\n· You can check relevant clues on Inter-Knot.", "QuestTarget_1013005501": "That's \"Scene One\" done! Time to report back to Connie", "QuestTarget_1013005502": "That's \"Scene One\" done! Time to report back to Connie", "QuestTarget_1013005601": "QuestTarget_1013005601", "QuestTarget_1013005701": "QuestTarget_1013005701", "QuestTarget_1013005801": "Find Lycaon and complete \"Scene one: A Thug in a Suit\"", "QuestTarget_1013005802": "Take a photo of Lycaon", "QuestTarget_1013005901": "Go to Lumina Square and look for a suitable place to shoot \"Scene One: Unlucky Jewelry Shop.\"\n· You can check relevant clues on Inter-Knot.", "QuestTarget_1013006110": "Check out the changes in front of the video store", "QuestTarget_1013006120": "Fix Fahmira's playback device", "QuestTarget_1013006130": "Tell Fahmira about the calibration results", "QuestTarget_1013006210": "Attend to Ida next to the workbench", "QuestTarget_1013006220": "Calibrate the signal on Ida's video player", "QuestTarget_1013006230": "Tell Ida about the calibration result", "QuestTarget_1013006310": "Attend to Aunt Sophie next to the workbench", "QuestTarget_1013006320": "Calibrate the signal on Aunt Sophie's video player", "QuestTarget_1013006330": "Tell Aunt Sophie about the calibration result", "QuestTarget_1013006410": "Attend to Grandpa Luke next to the workbench", "QuestTarget_1013006420": "Calibrate the signal on Grandpa Luke's video player", "QuestTarget_1013006430": "Tell Grandpa Luke about the calibration result", "QuestTarget_1013006510": "Attend to Tully next to the workbench", "QuestTarget_1013006520": "Calibrate the signal on Tully's video player", "QuestTarget_1013006530": "Tell Tully about the calibration result", "QuestTarget_1013006610": "Talk to Fahmira about her playback device.", "QuestTarget_10130071": "Apply to join the Immersive Tactical Drill with Lyla.", "QuestTarget_1013007110": "Apply to join the Immersive Tactical Drill with Lyla.", "QuestTarget_1013008201": "Go check on the Parking Lot", "QuestTarget_1013008202": "Go to the Public Security office and look for officers from the General Affairs department", "QuestTarget_1013008203": "Line up and ask about Citizen Card Applications", "QuestTarget_1013008301": "Visit Public Security's office and look for officers from the General Affairs department.", "QuestTarget_1013008302": "Wait for Amy to finish up with Event Venue Rentals", "QuestTarget_1013008401": "Head to PubSec to check the application progress", "QuestTarget_1013008402": "Wait for Amy to finish up with Hollow Entry Permits", "QuestTarget_1013008501": "Visit Public Security's office and look for officers from the General Affairs department.", "QuestTarget_1013008502": "Wait for Amy to deal with the Public Security Complaints", "QuestTarget_1013008601": "Wait for Amy to deal with General Affairs", "QuestTarget_1013008602": "Give the citizen card to granny", "QuestTarget_1013009001": "Confirm what to photograph for \"Scene Two\" with Connie", "QuestTarget_1013009101": "Find Jane and complete \"Scene Two: Fatal Undercover Detective\"", "QuestTarget_1013009102": "Photograph Jane.\n Speak to Jane to photograph a duet.", "QuestTarget_1013009201": "Go to Scott Outpost and look for a suitable place to shoot \"Scene Two: When the Sun Sets Over the Hollow.\"\n· You can check relevant clues on Inter-Knot.", "QuestTarget_1013009301": "QuestTarget_1013009301", "QuestTarget_1013009401": "Finished shooting \"Scene Two.\" Time to report back to Connie", "QuestTarget_1013009501": "Find Jane and complete \"Scene Two: Fatal Undercover Detective\"", "QuestTarget_1013009502": "Photograph Jane.\n Speak to Jane to photograph a duet.", "QuestTarget_1013009601": "Go to Scott Outpost and look for a suitable place to shoot \"Scene Two: When the Sun Sets Over the Hollow.\"\n· You can check relevant clues on Inter-Knot.", "QuestTarget_1013009701": "Confirm what to photograph for \"Scene Three\" with Connie", "QuestTarget_1013009801": "Photograph \"Scene Three: Her Dear Friend.\"\n · Try out the selfie mode.", "QuestTarget_1013009901": "Go to Sixth Street and look for a suitable place to shoot \"Scene Three: Encounter Location.\"\n· You can check relevant clues on Inter-Knot.", "QuestTarget_1013010001": "QuestTarget_1013010001", "QuestTarget_1013014110": "Listen to Eous' new intel", "QuestTarget_1013014115": "Find the client's VCR in the Hollow", "QuestTarget_1013014120": "Ask Eous to guard the parking lot gate", "QuestTarget_1013014125": "Go check out the unusual ruckus at the door", "QuestTarget_1013014130": "Hear out Amillion's troubles", "QuestTarget_1013014135": "Go to the higher ground in Brant Street Construction Site to find the friend", "QuestTarget_1013014140": "Take Luckyboo to meet up with Amillion", "QuestTarget_1013014145": "Listen to the little Bangboo's chit-chat", "QuestTarget_1013014150": "Go back to the store and talk about what happened today", "QuestTarget_1013014171": "Wait for a new commission to \"come knocking\"", "QuestTarget_1013014181": "Complete Ambush Training and Celebration Photo", "QuestTarget_1013014191": "Complete Ambush Training and Celebration Photo", "QuestTarget_1013014210": "Go investigate the strange noises coming from the parking lot", "QuestTarget_1013014215": "Help Amillion find Look Away", "QuestTarget_1013014220": "Take Look Away back to the other little Bangboo", "QuestTarget_1013014225": "Find Mind Your Own at Lumina Square", "QuestTarget_1013014230": "Take Mind Your Own back to the other little Bangboo", "QuestTarget_1013014235": "Listen to the little Bangboo's chit-chat", "QuestTarget_1013014240": "Go back to the store and talk about the little Bangboo", "QuestTarget_1013014271": "Wait for a new commission to \"come knocking\"", "QuestTarget_1013014281": "Complete Ambush Training and Celebration Photo", "QuestTarget_1013014291": "Complete Ambush Training and Celebration Photo", "QuestTarget_1013014310": "Share Fairy's calculations with Eous", "QuestTarget_1013014315": "Drive away the Ethereals from the data collection point", "QuestTarget_1013014320": "Answer Amillion's urgent question", "QuestTarget_1013014325": "Share the new calculation results with Amillion", "QuestTarget_1013014330": "Find the Superstar Explorer at Lumina Square", "QuestTarget_1013014335": "Listen to the Superstar Explorer's guidance", "QuestTarget_1013014340": "Ask the little Bangboo' about their feelings", "QuestTarget_1013014345": "Go back to the store and talk about your day with your sibling", "QuestTarget_1013014371": "Wait for a new commission to \"come knocking\"", "QuestTarget_1013014381": "Complete Ambush Training and Celebration Photo", "QuestTarget_1013014391": "Complete Ambush Training and Celebration Photo", "QuestTarget_1013014405": "Check {F#Wise}{M#Belle}'s DM", "QuestTarget_1013014410": "Talk to Eous", "QuestTarget_1013014415": "\"Eavesdrop\" on the little Bangboo", "QuestTarget_1013014420": "Follow the little Bangboo", "QuestTarget_1013014425": "Eavesdrop on the little Bangboo's recap", "QuestTarget_1013014471": "Wait for a new commission to \"come knocking\"", "QuestTarget_1013014505": "Check {F#Wise}{M#Belle}'s DM", "QuestTarget_1013014510": "Eavesdrop on the conversation between Eous and its friend", "QuestTarget_1013014515": "Go back to the video store and comfort Eous", "QuestTarget_1013014520": "Take Eous in to the Hollow to catch the Golden Bangboo", "QuestTarget_1013014523": "Take a group photo of the Bangboo", "QuestTarget_1013014525": "Listen to the little Bangboo talk about their lucky day", "QuestTarget_1013015001": "Finished shooting \"Scene Three.\" Time to report back to Connie", "QuestTarget_1013015101": "Photograph \"Scene Three: Her Dear Friend.\"\n · Try out the selfie mode.", "QuestTarget_1013015201": "Go to Sixth Street and look for a suitable place to shoot \"Scene Three: Encounter Location.\"\n· You can check relevant clues on Inter-Knot.", "QuestTarget_1013015701": "Confirm what to photograph for \"Craftsmith's Treasure\" with Connie", "QuestTarget_1013015801": "Confirm what to photograph for \"Birds Which Fly Over the Abyss\" with Connie", "QuestTarget_1013020101": "Finished shooting \"A Thug in a Suit.\" Time to report back to Connie", "QuestTarget_1013020201": "Finished shooting \"Fatal Undercover Detective.\" Time to report back to Connie", "QuestTarget_1013020301": "Finished shooting \"Her Dear Friend.\" Time to report back to Connie", "QuestTarget_10135101": "Hurry to the parking lot and catch the thief!", "QuestTarget_10135102": "Head to the street exit to witness the graffiti showdown", "QuestTarget_10135103": "Help collect spray paint cans", "QuestTarget_10135104": "Listen to Sant's plan on what to do next", "QuestTarget_10135105": "Talk to Lanks", "QuestTarget_10135106": "Someone has sent you a message...", "QuestTarget_10135107": "Complete the commission: The Knight's Final Duel", "QuestTarget_10135108": "Check out the situation with the graffiti showdown", "QuestTarget_10135109": "Talk to Sant about the next duel", "QuestTarget_10135110": "Spy on the opposing club's plans", "QuestTarget_10135111": "Listen to Sant's plan on what to do next", "QuestTarget_10135112": "Someone has sent you a message... It must be Lanks...", "QuestTarget_10135113": "Complete the commission: Little Knight, Big Trouble", "QuestTarget_10135114": "Check out the situation with the graffiti showdown...", "QuestTarget_10135115": "Collect additional spray paint cans for Sant", "QuestTarget_10135116": "Get more spray paint cans for Sant", "QuestTarget_10135117": "Keep collecting spray paint cans", "QuestTarget_10135118": "You have collected all the spray paint cans. Time to bid Sant farewell", "QuestTarget_10135119": "Search Inter-Knot to figure out what Lanks is up to", "QuestTarget_101500062": "Talk to Soldier 11", "QuestTarget_101500063": "Talk to Soldier 11", "QuestTarget_101500064": "Find Soldier 11 and the cat", "QuestTarget_101500068": "Talk to Soldier 11", "QuestTarget_101500069": "Talk to Soldier 11", "QuestTarget_101500070": "Find Soldier 11 and the cat", "QuestTarget_101500071": "Talk to Soldier 11", "QuestTarget_101500072": "Talk to Soldier 11", "QuestTarget_101500073": "Find Soldier 11 and the cat", "QuestTarget_101500074": "Find Soldier 11 and the cat", "QuestTarget_101500075": "Find Soldier 11 and the cat", "QuestTarget_101500076": "Find Soldier 11 and the cat", "QuestTarget_101500077": "Find Soldier 11 and the cat", "QuestTarget_101500078": "Interact with the little black cat", "QuestTarget_101500080": "Find Soldier 11 and the cat", "QuestTarget_101500086": "Go to the convenience store and grab some cat snacks", "QuestTarget_101500087": "Go and give Inky some canned cat food late at night", "QuestTarget_101500088": "Buy some canned cat food from the convenience store", "QuestTarget_101500089": "Find Soldier 11 and the cat", "QuestTarget_107010011": "Complete the battle", "QuestTarget_107010021": "Complete the battle", "QuestTarget_107010031": "Complete the battle", "QuestTarget_107010041": "Complete the battle", "QuestTarget_107010051": "Complete the battle", "QuestTarget_107010061": "Complete the battle", "QuestTarget_107010071": "Complete the battle", "QuestTarget_107010081": "Complete the battle", "QuestTarget_107020011": "Complete the battle", "QuestTarget_107020021": "Complete the battle", "QuestTarget_107020031": "Complete the battle", "QuestTarget_107020041": "Complete the battle", "QuestTarget_107020051": "Complete the battle", "QuestTarget_107020061": "Complete the battle", "QuestTarget_107030011": "Complete the battle", "QuestTarget_107030012": "Complete the battle", "QuestTarget_107030021": "Complete the battle", "QuestTarget_107030031": "Complete the battle", "QuestTarget_107030041": "Complete the battle", "QuestTarget_107030051": "Complete the battle", "QuestTarget_107030061": "Complete the battle", "QuestTarget_107030071": "Complete the battle", "QuestTarget_107030081": "Complete the battle", "QuestTarget_107030091": "Complete the battle", "QuestTarget_107030092": "Complete the battle", "QuestTarget_107040031": "Complete the battle", "QuestTarget_107040041": "Complete the battle", "QuestTarget_107040051": "Complete the battle", "QuestTarget_107050021": "Complete the battle", "QuestTarget_107050031": "Complete the battle", "QuestTarget_107090011": "Complete the battle", "QuestTarget_108010011": "Complete the battle", "QuestTarget_108010021": "Complete the battle", "QuestTarget_108010031": "Complete the battle", "QuestTarget_108010041": "Complete the battle", "QuestTarget_108010051": "Complete the battle", "QuestTarget_108010061": "Complete the battle", "QuestTarget_108020011": "Complete the battle", "QuestTarget_108020021": "Complete the battle", "QuestTarget_108020031": "Complete the battle", "QuestTarget_108020051": "Complete the battle", "QuestTarget_108030011": "Complete the battle", "QuestTarget_108030021": "Complete the battle", "QuestTarget_1203060001": "Head to the Video Store counter to find {F#Wise}{M#Belle}", "QuestTarget_1203060002": "Go to Blazewood as promised", "QuestTarget_1203060003": "Go to Steeltusk", "QuestTarget_1203060004": "Get Nitro-Fuel", "QuestTarget_1203060005": "Return to Steeltusk", "QuestTarget_1203060006": "Purchase Nitro-Fuel raffle tickets", "QuestTarget_1203060007": "Go watch the Settlement Days challenge", "QuestTarget_1203060008": "Go to Steeltusk to redeem the coupons", "QuestTarget_1203060009": "Look for Lighter", "QuestTarget_1203060010": "Talk to {F#Wise}{M#Belle}", "QuestTarget_1203060101": "Go to Steeltusk", "QuestTarget_1203060102": "Enter the Hollow and find Lighter", "QuestTarget_1203060103": "Discuss tomorrow's plan with Lighter", "QuestTarget_1203060104": "Talk to {F#Wise}{M#Belle}", "QuestTarget_1203060201": "Confirm today's plan with Lighter", "QuestTarget_1203060202": "Enter the Hollow with Lighter", "QuestTarget_1203060203": "Return to Blazewood with Lighter", "QuestTarget_1203060204": "Talk to {F#Wise}{M#Belle}", "QuestTarget_1203540101": "Read Koleda's DM", "QuestTarget_1203540102": "Go to the first floor and talk to {M#Belle}{F#Wise}", "QuestTarget_1203540103": "Go to the door and take a look", "QuestTarget_1203540104": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203540105": "Read Koleda's DM", "QuestTarget_1203540106": "Find Koleda at Lumina Square", "QuestTarget_1203540107": "Gather information from The All-Knowing", "QuestTarget_1203540109": "Ask around for information nearby", "QuestTarget_1203540110": "Find Lisha and Dan", "QuestTarget_1203540111": "Talk to Emmie", "QuestTarget_1203540112": "Pass on the information to Grace", "QuestTarget_1203540113": "Talk to Koleda", "QuestTarget_1203540114": "Talk to Grace", "QuestTarget_1203540115": "Return to the video store and talk to {M#Belle}{F#Wise}", "QuestTarget_1203540201": "Read Koleda's DM", "QuestTarget_1203540202": "Connect to the HDD on the first floor", "QuestTarget_1203540203": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203540301": "Read Koleda's DM", "QuestTarget_1203540302": "Connect to the HDD on the first floor", "QuestTarget_1203540303": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203540304": "Read Koleda's DM", "QuestTarget_1203540305": "Go to Lumina Square and find Koleda", "QuestTarget_1203540306": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203540307": "Return to the video store and talk to {M#Belle}{F#Wise}", "QuestTarget_1203550101": "Check the DM from Lycaon", "QuestTarget_1203550102": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203550103": "Go to the door and take a look", "QuestTarget_1203550104": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203550105": "Connect to the HDD", "QuestTarget_1203550106": "Talk to Lilac", "QuestTarget_1203550107": "Return to the video store and talk to {M#Belle}{F#Wise}", "QuestTarget_1203550108": "Should probably rest up first...", "QuestTarget_1203550201": "Check the DM from Lycaon", "QuestTarget_1203550202": "Meet Lycaon at the appointed location", "QuestTarget_1203550203": "Talk to Chop Jr.", "QuestTarget_1203550204": "Help the customers place their orders", "QuestTarget_1203550205": "Talk to the mysterious person", "QuestTarget_1203550206": "Report to Chop Jr.", "QuestTarget_1203550207": "Talk to Lycaon", "QuestTarget_1203550208": "Respond to Casey's signal", "QuestTarget_1203550209": "Leave to speak with Lycaon", "QuestTarget_1203550210": "Head to the cram school and talk with the students", "QuestTarget_1203550211": "Talk to the students", "QuestTarget_1203550212": "Talk to Lilac", "QuestTarget_1203550213": "Catch up to Lilac", "QuestTarget_1203550214": "Talk to Lilac", "QuestTarget_1203550215": "Return to the video store and talk to {M#Belle}{F#Wise}", "QuestTarget_1203550226": "Now that it's all over, let's organize our videotape stock", "QuestTarget_1203550301": "Check the DM from Lycaon", "QuestTarget_1203550302": "Night has fallen...", "QuestTarget_1203550303": "Connect to the HDD", "QuestTarget_1203550304": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203550305": "Should probably rest up first...", "QuestTarget_1203550306": "Check the DM from Lycaon", "QuestTarget_1203550307": "Talk to Lilac", "QuestTarget_1203550308": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203560101": "Check the message from Rina", "QuestTarget_1203560102": "Meet Rina at the video store", "QuestTarget_1203560103": "Take a photo of Mr. Panda in front of the coffee shop", "QuestTarget_1203560104": "Bring the photo to Granny Leisha at the video store", "QuestTarget_1203560105": "Take photos of various \"sweetcakes\" on Sixth Street", "QuestTarget_1203560106": "Take a photo of the \"sweetcake\" in front of the music store", "QuestTarget_1203560107": "Find Granny Leisha at the video store", "QuestTarget_1203560108": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203560201": "Check the message from Rina", "QuestTarget_1203560202": "Head to the video store and check out the situation there", "QuestTarget_1203560203": "Find Granny Leisha", "QuestTarget_1203560204": "Look for Granny Leisha at Lumina Square", "QuestTarget_1203560205": "Return to the video store on Sixth Street and get some rest", "QuestTarget_1203560206": "Talk to {M#Belle}{F#Wise} about what happened today", "QuestTarget_1203560207": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203560213": "Catch up with Granny Leisha", "QuestTarget_1203560214": "Find Granny Leisha near the abandoned amusement park", "QuestTarget_1203560215": "Look for Granny Leisha along the footpath along the river", "QuestTarget_1203560216": "Go to Lumina Square metro station.", "QuestTarget_1203560217": "Catch up with Granny Leisha once again", "QuestTarget_1203560301": "Check the message from Rina", "QuestTarget_1203560302": "Meet Rina at the video store", "QuestTarget_1203560304": "Talk to {M#Bella}{F#Wise} about Rina and Granny Leisha", "QuestTarget_1203560305": "Check the message from Rina", "QuestTarget_1203560306": "Use the HDD system to complete Rina's commission", "QuestTarget_1203560307": "Return to the video store and get some rest", "QuestTarget_1203560308": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203570102": "Watch a movie with {M#Belle}{F#Wise}", "QuestTarget_1203570103": "Answer the door for the self-proclaimed Public Security Officer", "QuestTarget_1203570104": "Meet Qingyi on the street", "QuestTarget_1203570105": "Meet Qingyi at Lumina Square", "QuestTarget_1203570106": "Investigate the parking lot and collect clues", "QuestTarget_1203570107": "Hand over the collected evidence to Qingyi", "QuestTarget_1203570108": "Investigate the suspicious vehicle with Qingyi", "QuestTarget_1203570109": "Go home and tell {M#Belle}{F#Wise} about your investigation", "QuestTarget_1203570202": "Wait at home with {M#Belle}{F#Wise} for Qingyi", "QuestTarget_1203570203": "Answer the door for Qingyi", "QuestTarget_1203570204": "Modify Teddy No. 2 into the old version", "QuestTarget_1203570205": "Check the DM from {M#Belle}{F#Wise}", "QuestTarget_1203570206": "Go home and meet the visitor", "QuestTarget_1203570207": "Talk to {M#Belle}{F#Wise}.", "QuestTarget_1203570302": "Talk to {M#Belle}{F#Wise}.", "QuestTarget_1203570303": "Answer the door for the person claiming to be from Public Security", "QuestTarget_1203570304": "Connect to the HDD and find Qingyi in the Hollow", "QuestTarget_1203570305": "Connect to the HDD and find Qingyi in the Hollow", "QuestTarget_1203570306": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203580101": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203580102": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203580103": "Enter the Hollow via the HDD", "QuestTarget_1203580104": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203580105": "Find Burnice and Piper on Sixth Street.", "QuestTarget_1203580106": "Go back to the video store", "QuestTarget_1203580107": "Switch on the TV.", "QuestTarget_1203580108": "Talk to Burnice.", "QuestTarget_1203580109": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203580202": "Talk to Burnice.", "QuestTarget_1203580203": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1203580204": "Enter the Hollow via the HDD", "QuestTarget_1203580205": "Talk to Burnice.", "QuestTarget_1203580206": "Go back to the video store", "QuestTarget_1203580207": "Talk to {M#Belle}{F#Wise}", "QuestTarget_12035803": "Talk to Burnice.", "QuestTarget_1203580301": "Talk to Burnice.", "QuestTarget_1203580302": "Talk to Burnice.", "QuestTarget_1203580303": "Use the HDD system in the Outer Ring to dive into the Hollow.", "QuestTarget_1203580304": "Talk to Burnice.", "QuestTarget_1203580305": "Read the retrieved newspaper.", "QuestTarget_1203580306": "Inform Burnice of the news.", "QuestTarget_1203580307": "Talk to {M#Belle}{F#Wise}", "QuestTarget_1205020102": "Pick up the payphone's receiver.", "QuestTarget_1205020103": "Chat with Nicole about what you just heard.", "QuestTarget_1205020104": "Read DM", "QuestTarget_1205020105": "Meet up with Nicole", "QuestTarget_1205020202": "Meet up with Nicole.", "QuestTarget_1205060901": "Read Corin's DM", "QuestTarget_1205060902": "Collect the videotape \"Back 2 Life.\"", "QuestTarget_1205060903": "Read Corin's DM.", "QuestTarget_1205060904": "Watch the videotape together with Corin.", "QuestTarget_1205061601": "Find Corin.", "QuestTarget_1205061602": "Head to the showdown location and meet up with Corin", "QuestTarget_1205061701": "Meet up with Corin at the Brant Street Belobog Industries Construction Site", "QuestTarget_1205061801": "Meet Corin at the plaza in front of Lumina Galleria", "QuestTarget_1205061901": "Meet up with Corin at the entrance of Random Play", "QuestTarget_1205062101": "Meet Corin at the park beside the river", "QuestTarget_1205062201": "Chat with Corin outside the store", "QuestTarget_1205062301": "Find Corin.", "QuestTarget_1205062302": "Find Master Corin.", "QuestTarget_1205062303": "Find Master Corin.", "QuestTarget_1205062304": "Find Lycaon and get some of his fur...", "QuestTarget_1205062305": "Let's go back and find Master Corin...", "QuestTarget_1205062401": "Find Corin at Lumina Square and offer her some help.", "QuestTarget_1205062501": "Find Corin", "QuestTarget_1205062502": "Go with Corin and find the first negative reviewer", "QuestTarget_1205062503": "Go with Corin and find the second negative reviewer", "QuestTarget_1205062504": "Go with Corin and find the final negative reviewer", "QuestTarget_1205070701": "Meet Caesar outside the video store", "QuestTarget_1205070801": "Meet Caesar at Lumina Square", "QuestTarget_1205070802": "Enter the HIA Club", "QuestTarget_1205070901": "Meet Caesar in Blazewood", "QuestTarget_1205071001": "Meet Caesar in Blazewood", "QuestTarget_1205071101": "Find Caesar in Blazewood", "QuestTarget_1205071102": "Figure out the source of the dispute", "QuestTarget_1205071103": "Talk with Dorian", "QuestTarget_1205071201": "Meet Caesar in Blazewood", "QuestTarget_1205071202": "Check on Red Moccus", "QuestTarget_1205071203": "Get back to the video store, quick!", "QuestTarget_1205071204": "Go to 141 to get some toner", "QuestTarget_1205071205": "Go back to the video store", "QuestTarget_1205071301": "Find Caesar in Blazewood", "QuestTarget_1205071401": "Read the message from Caesar.", "QuestTarget_1205071402": "Collect the videotape \"Last Flight.\"", "QuestTarget_1205071403": "Read the DM from Caesar", "QuestTarget_1205071404": "Pass the time while waiting for Caesar to pick up the videotape.", "QuestTarget_1205071405": "Meet up with Caesar outside the video store.", "QuestTarget_1205100605": "Find something to do while waiting for Corin to come pick up the videotape", "QuestTarget_1205100901": "Read Koleda's DM", "QuestTarget_1205100902": "Collect the videotapes of \"7710 and Its Cat.\"", "QuestTarget_1205100903": "Read Koleda's DM", "QuestTarget_1205100904": "Watch the videotape with Koleda", "QuestTarget_1205100905": "Find something to do while waiting for Koleda to come pick up the videotape", "QuestTarget_1205101601": "Find Koleda", "QuestTarget_1205101602": "Talk to Koleda", "QuestTarget_1205101603": "Tell Koleda what to watch out for", "QuestTarget_1205101604": "Received a DM from Koleda", "QuestTarget_1205101701": "Find Koleda", "QuestTarget_1205101702": "Help Koleda find her lost coupon", "QuestTarget_1205101703": "Hand over the coupon to Koleda", "QuestTarget_1205101704": "Go to Waterfall Soup to find Koleda", "QuestTarget_1205101801": "Meet Koleda at the entrance to 141", "QuestTarget_1205101901": "Meet Koleda in front of Coff Cafe", "QuestTarget_1205102001": "Meet Koleda in front of Random Play", "QuestTarget_1205102101": "Meet Koleda at the Public Security Parking Lot", "QuestTarget_1205102201": "Talk with Koleda outside the coffee shop", "QuestTarget_1205102301": "Find Koleda", "QuestTarget_1205102302": "Hand over 5,000 Dennies to Koleda", "QuestTarget_1205102303": "Collect money from the people at Belobog Industries", "QuestTarget_1205102304": "Say goodbye to Koleda", "QuestTarget_1205102401": "Talk with Koleda outside the convenience store", "QuestTarget_1205110301": "Anton - One-off Event 0-1", "QuestTarget_1205110401": "Anton - One-off Event 0-2", "QuestTarget_1205110501": "Find Anton on Sixth Street", "QuestTarget_1205110601": "Watch the videotape together with Anton", "QuestTarget_1205110602": "Collect the tape that Anton wants to watch", "QuestTarget_1205110603": "Read Anton's DM", "QuestTarget_1205110604": "Read Anton's DM", "QuestTarget_1205110605": "Wait for Anton to come see you", "QuestTarget_1205110701": "Anton Repeat 1-1 Lumina Square", "QuestTarget_1205111101": "Find Anton", "QuestTarget_1205111102": "Get Anton a bottle of water", "QuestTarget_1205111103": "Give the water to Anton", "QuestTarget_1205111201": "Mediation", "QuestTarget_1205111301": "Meet up with Anton in front of Bardic Needle", "QuestTarget_1205111401": "Meet up with Anton near Howl's Newsstand", "QuestTarget_1205111501": "Meet Anton at 141", "QuestTarget_1205111601": "Meet Anton at the Brant Street Construction Site", "QuestTarget_1205120501": "Read Ben's DM", "QuestTarget_1205120502": "Collect a \"Best Bid\" videotape", "QuestTarget_1205120503": "Read Ben's DM", "QuestTarget_1205120504": "Wait for Ben to pick it up", "QuestTarget_1205120505": "Watch the videotape with Ben", "QuestTarget_1205120601": "Try to reason with Ben and the pedestrian having a disagreement.", "QuestTarget_1205120701": "Find Ben", "QuestTarget_1205120801": "Meet Ben outside Bardic Needle", "QuestTarget_1205120901": "Meet up with Ben at the Box Galaxy gadget store", "QuestTarget_1205121001": "Meet Ben in front of Gravity Cinema", "QuestTarget_1205121101": "Meet up with Ben at the viewing platform at Lumina Square", "QuestTarget_1205121201": "Ben is shaking his head and sighing on Sixth Street. See what's wrong.", "QuestTarget_1205141501": "Talk with Lycaon by the vending machine", "QuestTarget_1205141601": "Find Lycaon near 141 at Lumina Square.", "QuestTarget_1205141602": "Find Lycaon nearby.", "QuestTarget_1205141603": "Find Lycaon at the Physiotherapy Studio.", "QuestTarget_1205141604": "Take a photo of Lycaon's tail", "QuestTarget_1205141605": "I've taken the photo. I should talk to Lycaon.", "QuestTarget_1205141701": "Find Lycaon", "QuestTarget_1205141801": "Read Lycaon's DM.", "QuestTarget_1205141802": "Collect the \"Final Punch\" videotape.", "QuestTarget_1205141803": "I'll find something to do while waiting for Lycaon to come pick up the videotape.", "QuestTarget_1205141804": "Read Lycaon's DM.", "QuestTarget_1205141805": "Watch the videotape with Lycaon.", "QuestTarget_1205141901": "Meet Lycaon at the street corner of Lumina Square.", "QuestTarget_1205142001": "Meet Lycaon in front of Gravity Cinema.", "QuestTarget_1205142101": "Meet up with Lycaon at the riverside trail near Lumina Square", "QuestTarget_1205142201": "Meet up with Lycaon inside Random Play.", "QuestTarget_1205150701": "Meet up with Lucy by the Outer Ring highway", "QuestTarget_1205150801": "Meet up with Lucy at the riverside trail", "QuestTarget_1205150901": "Meet up with Lucy in front of Old Duyi's studio", "QuestTarget_1205151001": "Meet up with Lucy at Beaverson Hair Salon", "QuestTarget_1205151101": "Read the DM from Lucy", "QuestTarget_1205151102": "Collect the videotape \"TreCarls\"", "QuestTarget_1205151103": "Read the DM from Lucy", "QuestTarget_1205151104": "Wait for Lucy to pick it up", "QuestTarget_1205151105": "Watch the videotape with Lucy", "QuestTarget_1205151201": "Talk to Lucy", "QuestTarget_1205151301": "Talk to Lucy", "QuestTarget_1205151302": "Have a heated argument with Lucy", "QuestTarget_1205151303": "Find the fleeing man in the suit.", "QuestTarget_1205151401": "Talk to Lucy", "QuestTarget_1205160701": "Meet Lighter at Blazewood", "QuestTarget_1205160801": "Meet up with Lighter at Lumina Square park", "QuestTarget_1205160901": "Meet up with Lighter at the open space at Lumina Square", "QuestTarget_1205161001": "Meet up with Lighter inside Random Play", "QuestTarget_1205161101": "Find Lighter", "QuestTarget_1205161201": "Find Lighter", "QuestTarget_1205161202": "Find Lighter", "QuestTarget_1205161203": "Chat with Seth", "QuestTarget_1205161301": "Chat with Lighter", "QuestTarget_1205161401": "Read Lighter's DM", "QuestTarget_1205161402": "Wait for Lighter to pick up the videotape at the store", "QuestTarget_1205161403": "Read Lighter's DM", "QuestTarget_1205161404": "Talk to Lighter about the videotape", "QuestTarget_1205170801": "Read the DM from Burnice", "QuestTarget_1205170802": "Collect the \"Black Tales\" videotape", "QuestTarget_1205170803": "Read the DM from Burnice", "QuestTarget_1205170804": "Watch the videotape together with Burnice", "QuestTarget_1205170805": "Find something to do while waiting for Burnice to come", "QuestTarget_1205170901": "Meet up with Burnice in front of Turbo", "QuestTarget_1205171001": "Meet up with Burnice in front of 141", "QuestTarget_1205171101": "Meet up with Burnice in front of Random Play", "QuestTarget_1205171201": "Meet Burnice at the Public Security Parking Lot", "QuestTarget_1205171301": "Talk to Burnice in front of the cinema", "QuestTarget_1205171401": "Learn About Koleda's Troubles", "QuestTarget_1205171402": "Head to Belobog Heavy Industries at dusk to catch the arsonists", "QuestTarget_1205171403": "Report your findings to Koleda", "QuestTarget_1205171404": "Go to Lumina Square's Waterfall Soup after dusk to catch the person behind the scenes", "QuestTarget_1205171501": "Talk to Burnice near 141", "QuestTarget_1205181501": "Meet with Grace at the construction site", "QuestTarget_1205181601": "Meet Grace outside Bardic Needle", "QuestTarget_1205181701": "Meet with Grace at the construction site", "QuestTarget_1205181801": "Meet Grace outside the video store", "QuestTarget_1205181901": "Check Grace's DM.", "QuestTarget_1205181902": "Collect the \"Rookie's Guide to the Hollow\" videotape", "QuestTarget_1205181903": "Watch the videotape with Grace", "QuestTarget_1205181904": "Check Grace's DM", "QuestTarget_1205181905": "Find something to do while waiting for Grace to come pick up the videotape.", "QuestTarget_1205182001": "Talk to Grace on the street", "QuestTarget_1205182101": "Find Grace", "QuestTarget_1205182102": "Ask General Chop about taking a photo", "QuestTarget_1205182103": "Take a picture of General Chop's mechanical arms", "QuestTarget_1205182104": "Talk to Grace", "QuestTarget_1205182201": "Talk to Grace", "QuestTarget_1205190901": "Meet Ellen at the video store", "QuestTarget_1205191001": "Meet Ellen in front of 141", "QuestTarget_1205191101": "Meet Ellen in front of 404 Error live house", "QuestTarget_1205191201": "Meet Ellen at Waterfall Soup.", "QuestTarget_1205191901": "Find Ellen", "QuestTarget_1205191902": "Look for the cat", "QuestTarget_1205191903": "Return to the studio and seek Fairy's help to search for the gray cat with red eyes.", "QuestTarget_1205191904": "Go to Ballet Twins and search for the gray cat", "QuestTarget_1205192001": "Look for Ellen", "QuestTarget_1205192002": "Talk to Ellen at Dew Gardening Shop", "QuestTarget_1205192003": "Talk to Ellen in front of the pharmacy", "QuestTarget_1205192004": "Talk to Ellen at Richard Teamilk", "QuestTarget_1205192101": "Watch the videotape with Ellen", "QuestTarget_1205192102": "Read Ellen's direct message.", "QuestTarget_1205192103": "Collect the videotape \"Enter the Ether.\"", "QuestTarget_1205192104": "Read Ellen's direct message.", "QuestTarget_1205192105": "Find something to do while waiting for Ellen to come pick up the videotape", "QuestTarget_1205192201": "Go find Ellen near the teamilk store", "QuestTarget_1205192301": "Talk to Ellen...", "QuestTarget_1205192302": "Help Ellen take a photo near The Simmer Hot Pot Restaurant", "QuestTarget_1205192303": "Help Ellen take a photo at the entrance to Lumina Galleria", "QuestTarget_1205192304": "Help Ellen take the last photo of the day!", "QuestTarget_1205192305": "Return to Ellen", "QuestTarget_1205192306": "Return to Ellen", "QuestTarget_1205192307": "Ellen seems to have recalled something...", "QuestTarget_1205192308": "Ask Ellen what's next", "QuestTarget_1205192309": "Talk to Ellen", "QuestTarget_1205192311": "Talk to Ellen", "QuestTarget_1205192401": "Go to Richard Teamilk and talk to Ellen", "QuestTarget_1205210902": "Go to the Simmer Hot Pot and meet Rina outside", "QuestTarget_1205211002": "Go to the Coff Cafe to meet up with Rina", "QuestTarget_1205211101": "Go to the Godfinger Arcade and meet up with Rina outside", "QuestTarget_1205211201": "Talk to Rina inside Random Play", "QuestTarget_1205211902": "Chat with Rina outside the Godfinger Arcade", "QuestTarget_1205212001": "Find Rina", "QuestTarget_1205212101": "Talk to Rina", "QuestTarget_1205212202": "Go to Richard Teamilk and order two drinks", "QuestTarget_1205212301": "Conversation with Rina at the HIA VR reception", "QuestTarget_1205212401": "Read Rina's DM", "QuestTarget_1205212402": "Collect the \"Black LP Player\" videotape", "QuestTarget_1205212403": "Read Rina's DM", "QuestTarget_1205212404": "Watch the videotape with Rina", "QuestTarget_1205212405": "Wait for Rina to pick up the videotape", "QuestTarget_1205220601": "Meet up with Tsukishiro Yanagi at the Sixth Street coffee shop", "QuestTarget_1205220701": "Meet up with Tsukishiro Yanagi at the cinema", "QuestTarget_1205220801": "Talk to Tsukishiro Yanagi beside the video store", "QuestTarget_1205220901": "Read the DM from Tsukishiro Yanagi", "QuestTarget_1205220902": "Talk to Tsukishiro Yanagi about the videotape", "QuestTarget_1205221201": "Meet up with Tsukishiro Yanagi at the shopping center", "QuestTarget_1205221301": "Meet up with Tsukishiro Yanagi at the pharmacy", "QuestTarget_1205221401": "Talk to Yanagi", "QuestTarget_1205221402": "Talk to Elfy", "QuestTarget_1205221403": "Talk to Yanagi", "QuestTarget_1205221404": "Talk to Elfy", "QuestTarget_1205221501": "Talk to Tsukishiro Yanagi next to Bardic Needle", "QuestTarget_1205241501": "Read Zhu Yuan's DMs", "QuestTarget_1205241502": "Collect the tape that Zhu Yuan wants to watch", "QuestTarget_1205241503": "Read Zhu Yuan's DMs", "QuestTarget_1205241504": "Wait for Zhu Yuan to grab the tape", "QuestTarget_1205241505": "Watch the videotape with Zhu Yuan", "QuestTarget_1205241601": "Find Qingyi and Zhu Yuan", "QuestTarget_1205241602": "Meet up with Zhu Yuan at the metro station.", "QuestTarget_1205241603": "Hang out with Zhu Yuan while she's \"on leave\"", "QuestTarget_1205241701": "Go talk to Zhu Yuan...", "QuestTarget_1205241702": "Help Zhu Yuan catch the squad member Seth", "QuestTarget_1205241703": "Go meet Qingyi at the Lumina Galleria meeting spot", "QuestTarget_1205241801": "Go talk to Zhu Yuan...", "QuestTarget_1205241901": "Meet up with Zhu Yuan at the entrance to 404 Error live house", "QuestTarget_1205242001": "Meet up with Zhu Yuan near the hot-pot restaurant in Lumina Square", "QuestTarget_1205242101": "Meet Zhu Yuan in front of Gravity Cinema", "QuestTarget_1205242201": "Meet Zhu Yuan at the Ballet Twins Road pathway.", "QuestTarget_1205250801": "Meet up with Qingyi at the entrance to Box Galaxy", "QuestTarget_1205250901": "Meet up with Qingyi near the hot-pot restaurant in Lumina Square", "QuestTarget_1205251001": "Meet Qingyi outside Bardic Needle", "QuestTarget_1205251101": "Meet up with Qingyi at the antique store Buyan", "QuestTarget_1205251701": "Read Qingyi's DM", "QuestTarget_1205251702": "Collect a videotape of \"The Ridu Tour\"", "QuestTarget_1205251703": "Read Qingyi's DM", "QuestTarget_1205251704": "Watch the videotape with Qingyi", "QuestTarget_1205251801": "Chat with Qingyi and see if she needs any help", "QuestTarget_1205251802": "Take Qingyi onto the metro", "QuestTarget_1205251803": "Take the crashed Qingyi back to the precinct", "QuestTarget_1205251804": "Take the crashed Qingyi back to the precinct", "QuestTarget_1205251901": "Go and talk with Qingyi", "QuestTarget_1205251902": "Go with Qingyi to the Ballet Twins to search", "QuestTarget_1205251902_01": "Go with Qingyi to Ballet Twins Plaza to search", "QuestTarget_1205251903": "Take a photo as per Qingyi's request", "QuestTarget_1205251904": "Go with Qingyi to the corner of Sixth Street", "QuestTarget_1205252001": "Ask Qingyi what happened", "QuestTarget_1205252002": "Ask Qingyi what happened", "QuestTarget_1205260801": "Read the DM from Jane", "QuestTarget_1205260802": "Collect a videotape of \"The Port Peak\"", "QuestTarget_1205260803": "Read the DM from Jane", "QuestTarget_1205260804": "Watch the videotape with Jane", "QuestTarget_1205260805": "Wait for Jane to pick it up.", "QuestTarget_1205260901": "Meet Jane at the video store", "QuestTarget_1205261001": "Meet Jane in the Public Security lobby", "QuestTarget_1205261101": "Go meet Jane at the Lumina Square branch of Waterfall Soup", "QuestTarget_1205261201": "Meet Jane in front of Gravity Cinema", "QuestTarget_1205261301": "Find Jane beside the phone booth", "QuestTarget_1205261401": "Jane seems a bit troubled inside the video store...", "QuestTarget_1205261402": "Inquire about Jane's deductions.", "QuestTarget_1205261403": "Find the man in the suit", "QuestTarget_1205261404": "Wait until the following day", "QuestTarget_1205261405": "What's going on down that alleyway...?", "QuestTarget_1205261501": "Ask Jane what happened", "QuestTarget_1205261502": "Go upstairs and check in on how Jane's doing", "QuestTarget_1205270101": "Go to Lumina Square's Waterfall Soup after dusk", "QuestTarget_1205270401": "Meet up with Seth at the Sixth Street noodle shop", "QuestTarget_1205270501": "Meet Seth in front of Gravity Cinema", "QuestTarget_1205270601": "Meet up with Seth at the riverside trail", "QuestTarget_1205270701": "Meet up with Seth at the Dew Gardening Shop", "QuestTarget_1205270801": "Check the DM from the unknown sender", "QuestTarget_1205270802": "Let's keep an eye out for any new customers who might stop by tomorrow.", "QuestTarget_1205270803": "Welcome the \"new customer\" at the video store", "QuestTarget_1205270804": "Give the customer a videotape that meets their requirements", "QuestTarget_1205270901": "Check the DM from Seth", "QuestTarget_1205270902": "Get a tape of \"The Big Hollow\"", "QuestTarget_1205270903": "Check the DM from Seth", "QuestTarget_1205270904": "Wait for Seth to come into the store for his rental", "QuestTarget_1205270905": "Give the videotape to Seth", "QuestTarget_1205271001": "Go find Seth at the Lumina Galleria entrance", "QuestTarget_1205271101": "Seth seems to be in the Sixth Street back alleys. Go meet up with him", "QuestTarget_1205271102": "Finish the street soccer match with Seth", "QuestTarget_1205271103": "Chat with Seth about the outcome of the competition", "QuestTarget_1205271201": "Seth seems to be at Lumina Square's teamilk shop. Let's go see him.", "QuestTarget_1205271202": "Come back to Lumina Square another day", "QuestTarget_1205271203": "Go to Lumina Square's noodle shop", "QuestTarget_1205271204": "Give it some thought and come back to Lumina Square another day", "QuestTarget_1205271205": "Find Seth on the second floor of Lumina Square's coffee shop", "QuestTarget_1205271601": "Check the DM from Seth", "QuestTarget_1205271602": "Seth seems to be at the Sixth Street noodle shop, go meet up with him", "QuestTarget_1205280701": "Meet up with Piper at the Lumina Square massage parlor", "QuestTarget_1205280801": "Meet Piper in front of Gravity Cinema", "QuestTarget_1205280901": "Meet up with Piper at the cafe on Sixth Street", "QuestTarget_1205281001": "Meet up with Piper at the HIA Career Club", "QuestTarget_1205281101": "Read Piper's DM", "QuestTarget_1205281102": "Find \"We Need You\"", "QuestTarget_1205281103": "Read Piper's DM", "QuestTarget_1205281104": "Wait for Piper to Pick It Up", "QuestTarget_1205281105": "Watch the Videotape with Piper", "QuestTarget_1205281201": "Ask Piper what happened", "QuestTarget_1205281301": "Piper seems to be at the Lumina Square newsstand. Go find her.", "QuestTarget_1205281401": "Ask Piper What's Going On", "QuestTarget_1206000101": "Log in to the game", "QuestTarget_1206000102": "Try 1 coffee", "QuestTarget_1206000103": "Check in with a scratch card at the newsstand", "QuestTarget_1206000104": "Open the video store for business", "QuestTarget_1206000105": "Take a picture of the cat, Cookie, next to the noodle shop", "QuestTarget_1206000106": "Complete a Hollow Zero operation once", "QuestTarget_1206000107": "Eat 1 bowl of noodles", "QuestTarget_1206000108": "Spend 60 Battery Charge", "QuestTarget_1206000109": "Take a picture of the cat, Chalky, next to the arcade", "QuestTarget_1206000110": "Take a picture of the cat, Foamy, near the pipes", "QuestTarget_1206000201": "Log in to the game", "QuestTarget_1206000202": "Try 1 coffee", "QuestTarget_1206000203": "Check in with a scratch card at the newsstand", "QuestTarget_1206000204": "Open the video store for business", "QuestTarget_1206000205": "Take a picture of the cat, Cookie, next to the noodle shop", "QuestTarget_1206000211": "Play 2 games at the arcade", "QuestTarget_1206000212": "Eat 1 bowl of noodles", "QuestTarget_1206000213": "Complete an Agent Invite event", "QuestTarget_1206000214": "Complete Combat Simulation once", "QuestTarget_1206010101": "Place an order at Coff Cafe", "QuestTarget_1206010102": "Place an order at Coff Cafe", "QuestTarget_1206010103": "Place an order at Coff Cafe", "QuestTarget_1206010201": "Place an order at Waterfall Soup Noodle Shop", "QuestTarget_1206010202": "Place an order at Waterfall Soup Noodle Shop", "QuestTarget_1206010203": "Place an order at Waterfall Soup Noodle Shop", "QuestTarget_1206010301": "Complete a scratch card at the newsstand", "QuestTarget_1206010302": "Complete a scratch card at the newsstand", "QuestTarget_1206010303": "Complete a scratch card at the newsstand", "QuestTarget_1206010304": "1.3 Weekly Task - Scratch Card Mania (Not Released)", "QuestTarget_1206010401": "Manage the video store", "QuestTarget_1206010402": "Manage the video store", "QuestTarget_1206010403": "Manage the video store", "QuestTarget_1206010404": "Earn Dennies while managing the video store", "QuestTarget_1206010405": "Earn Dennies while managing the video store", "QuestTarget_1206010406": "Earn Dennies while managing the video store", "QuestTarget_1206010501": "Play a game at the Godfinger arcade", "QuestTarget_1206010502": "Play a game at the Godfinger arcade", "QuestTarget_1206010503": "Play a game at the Godfinger Arcade", "QuestTarget_1206010601": "Perform Tuning at the music store", "QuestTarget_1206010602": "Perform Tuning at the music store", "QuestTarget_1206010603": "Perform Tuning at the music store", "QuestTarget_1206010701": "Take a photo of Chalky near the arcade on Sixth Street", "QuestTarget_1206010702": "Take a photo of Foamy near the convenience store on Sixth Street", "QuestTarget_1206010703": "Take a photo of Cookie near the noodle shop on Sixth Street", "QuestTarget_1206010704": "Take a photo of Fried Chicken in the parking lot at Lumina Square", "QuestTarget_1206010705": "Take a photo of Snowy near the Simmer hotpot restaurant at Lumina Square", "QuestTarget_1206010706": "Take a photo of Sebbie inside the Public Security Bureau at Lumina Square", "QuestTarget_1206010801": "Take a photo of the large mechanical arm at the Brant Street Construction Site.", "QuestTarget_1206010802": "Take a photo of the Bangboo Statue next to the gadget store on Sixth Street", "QuestTarget_1206010803": "Take a photo of the central abstract sculpture at Lumina Square", "QuestTarget_1206010804": "Take a photo of the riverside sculpture at Lumina Square", "QuestTarget_1206010805": "Take a photo of the \"Think Again\" statue on Ballet Twins Road", "QuestTarget_1206010806": "Take a photo of the Boundless Blaze in Blazewood", "QuestTarget_1206010901": "Obtain a medal from Officer Mewmew", "QuestTarget_1206010902": "Complete any Side Commission", "QuestTarget_1206010903": "Advance any phase of an Agent Story", "QuestTarget_1206011001": "Take a photo of the remodeling shop on Sixth Street", "QuestTarget_1206011002": "Take a photo of the music store on Sixth Street", "QuestTarget_1206011003": "Take a photo of the newsstand on Sixth Street", "QuestTarget_1206011004": "Take a photo of the noodle shop on Sixth Street", "QuestTarget_1206011005": "Take a photo of the arcade on Sixth Street", "QuestTarget_1206011006": "Take a photo of the 141 Convenience Store on Sixth Street", "QuestTarget_1206011007": "Take a photo of the coffee shop on Sixth Street", "QuestTarget_1206011008": "Take a photo of the gadget store on Sixth Street", "QuestTarget_1206011009": "Take a photo of the Lumina Galleria at Lumina Square", "QuestTarget_1206011010": "Take a photo of the Gravity Cinema at Lumina Square", "QuestTarget_1206011011": "Take a photo of High Ambitions Finance at Lumina Square", "QuestTarget_1206011012": "Take a photo of the Beaverson Beauty Salon at Lumina Square", "QuestTarget_1206011013": "Take a photo of the Dew Gardening Shop at Lumina Square", "QuestTarget_1206011014": "Take a photo of the JC Pharmacy at Lumina Square", "QuestTarget_1206011015": "Take a photo of the Simmer hotpot restaurant at Lumina Square", "QuestTarget_1206011016": "Take a photo of the Richard Teamilk at Lumina Square", "QuestTarget_1206011017": "Take a photo of the 141 Convenience Store at Lumina Square", "QuestTarget_1206011018": "Take a photo of the newsstand at Lumina Square", "QuestTarget_1206011019": "Take a photo of the Buyan antique store at Lumina Square", "QuestTarget_1206011020": "Take a photo of the Old Duyi's Physiotherapy Studio at Lumina Square", "QuestTarget_1206011021": "Take a photo of the Waterfall Soup at Lumina Square", "QuestTarget_1206011022": "Take a photo of the Sān-Z STUDIO at Lumina Square", "QuestTarget_1206011023": "Take a photo of the coffee shop at Lumina Square", "QuestTarget_1206011101": "Total number of logins", "QuestTarget_1206011102": "Total number of logins", "QuestTarget_1206011103": "Total number of logins", "QuestTarget_1206011201": "Total Engagement in Errands", "QuestTarget_1206011202": "Total Engagement in Errands", "QuestTarget_1206011203": "Total Engagement in Errands", "QuestTarget_1206011301": "Play a game of Snake Duel (Single Player)", "QuestTarget_1206011302": "Play a game of Snake Duel (Single Player)", "QuestTarget_1206011303": "Play a game of Snake Duel (Single Player)", "QuestTarget_1206011304": "Play a game of Soul Hounds III (Single Player)", "QuestTarget_1206011305": "Play a game of Soul Hounds III (Single Player)", "QuestTarget_1206011306": "Play a game of Soul Hounds III (Single Player)", "QuestTarget_1206011307": "Play a game of Bizarre Brigade", "QuestTarget_1206011308": "Play a game of Bizarre Brigade", "QuestTarget_1206011309": "Play a game of Bizarre Brigade", "QuestTarget_1206011401": "Complete an Invitation event", "QuestTarget_1206011402": "Complete an Invitation event", "QuestTarget_1206011403": "Complete an Invitation event", "QuestTarget_1206011501": "Help Pain-Afraid Bangboo", "QuestTarget_1206011502": "Help Little Thief Bangboo", "QuestTarget_1206011503": "Help Pain-Seeking Bangboo", "QuestTarget_1206011504": "Help Happy Bangboo", "QuestTarget_1206011601": "Help Kui retrieve her family's blade", "QuestTarget_1206011602": "Help Kaidou retrieve the fishing line", "QuestTarget_1206011603": "Help Mr. Shang retrieve the photo", "QuestTarget_1206011604": "Help Dollie retrieve the pulley device", "QuestTarget_1206011701": "Gerant is seeking help", "QuestTarget_1206011702": "Mrs. Yu is seeking help", "QuestTarget_1206011703": "Gray is seeking help", "QuestTarget_1206011704": "Stevia is seeking help", "QuestTarget_1210010110": "Go to the street and talk to the person in trouble", "QuestTarget_1210010120": "Check out the commission \"My car flipped over! Someone help me!\" on Inter-Knot", "QuestTarget_1210010130": "Someone has sent you a message. Check it out", "QuestTarget_1210010140": "Go to the designated location and retrieve the lost goods", "QuestTarget_12100102": "Read the memo on the shelf", "QuestTarget_1210010222": "Read the memo on the shelf", "QuestTarget_1210010225": "Meet with Venus", "QuestTarget_1210010230": "Complete the commissions from Venus", "QuestTarget_1210010320": "You have received a new message", "QuestTarget_1210010330": "Meet up with the courier", "QuestTarget_1210010410": "You have received a new message", "QuestTarget_1210010420": "Go to the Hollow and complete the courier's commission", "QuestTarget_1210010810": "An older gentleman wants to rent a videotape", "QuestTarget_1210010814": "Check out \"Iconic Scenes\" on Inter-Knot", "QuestTarget_1210010817": "Wait for contact from the client", "QuestTarget_1210010820": "Fight some gunslingers within the Hollows", "QuestTarget_1210010830": "Meet with and talk to Jobert", "QuestTarget_1210010910": "You notice an unfamiliar face on the street", "QuestTarget_1210010920": "Take a photo of a store on Sixth Street", "QuestTarget_1210010930": "Give the photo to Serene", "QuestTarget_1210010931": "Give the photo to Serene", "QuestTarget_1210010932": "Give the photo to Serene", "QuestTarget_1210010933": "Give the photo to Serene", "QuestTarget_1210010950": "Serene seems to be in trouble again. Go talk to her", "QuestTarget_1210010960": "Choose a store and take a photo of the staff", "QuestTarget_1210010970": "Give the photo to Serene", "QuestTarget_1210010971": "Give the photo to Serene", "QuestTarget_1210010972": "Give the photo to Serene", "QuestTarget_1210010973": "Give the photo to Serene", "QuestTarget_1210010974": "Give the photo to Serene", "QuestTarget_1210011210": "Talk to the two Bangboo on the street", "QuestTarget_1210011220": "Kick the ball to the target", "QuestTarget_1210011230": "Talk to Player Rocketz", "QuestTarget_1210011250": "Talk to Coach Explorey and Player Rocketz", "QuestTarget_1210011260": "Kick the ball to the target spot", "QuestTarget_1210011270": "Go check on Player Rocketz", "QuestTarget_12100123": "Check things out around the coffee shop", "QuestTarget_1210012310": "Check things out around the coffee shop", "QuestTarget_1210012320": "Complete the commissions from Venus", "QuestTarget_1210020610": "Watch live shop tours on Sixth Street", "QuestTarget_1210020620": "Send the code words to Clara via DM", "QuestTarget_1210020630": "Track the Golden Bangboo", "QuestTarget_1210020640": "View DMs from Clara", "QuestTarget_1210020650": "Go investigate the Bangboo Golden Town", "QuestTarget_1210020660": "Listen to Clara's thoughts on the Bangboo Golden Town", "QuestTarget_12100262": "Search for the missing truck drivers", "QuestTarget_1210026210": "Listen to Foreman Thomas' concerns", "QuestTarget_1210026220": "Seek assistance from the construction staff", "QuestTarget_1210026230": "Inform Foreman Thomas about your findings", "QuestTarget_1210026240": "Find out what Ricky is talking about", "QuestTarget_1210026245": "Investigate the area around the restroom", "QuestTarget_1210026250": "Inform Foreman Thomas about the noises in the restroom", "QuestTarget_12220301": "Complete the battle", "QuestTarget_12220302": "Complete the battle", "QuestTarget_12220303": "Complete the battle", "QuestTarget_12249901": "Track down Nineveh and drive it to the Garden", "QuestTarget_13000401": "Complete the commission posted by Venus", "QuestTarget_1300040110": "Complete the commission posted by Venus", "QuestTarget_1300040120": "Check the message from Venus", "QuestTarget_1300040130": "Meet with Venus", "QuestTarget_13002011": "Check the record crate outside", "QuestTarget_1300201110": "Check the record crate outside", "QuestTarget_1300201120": "Complete the Rally Commission: Old Town District", "QuestTarget_13003011": "Check the record crate outside", "QuestTarget_1300301110": "Check the record crate outside", "QuestTarget_1300301115": "Go to Dew at Lumina Square to keep your appointment", "QuestTarget_1300301120": "Complete the \"Operation: Purge\" Rally Commission", "QuestTarget_1300401110": "Go to Blazewood and talk to Lola", "QuestTarget_1300401120": "Ask the others what they think of the canned food", "QuestTarget_1300401130": "Tell Lola about the tasting results", "QuestTarget_1300402101": "Talk to the father and son who are having an argument", "QuestTarget_1300402102": "Ask Old Demir about Caroline", "QuestTarget_1300402103": "Talk to Jason", "QuestTarget_1300402104": "Talk to Edwin", "QuestTarget_1300402105": "Tie a red string on a tumbleweed", "QuestTarget_1300405101": "Find Ono the Bangboo Wanderer", "QuestTarget_1300405102": "Accompany Ono into the Hollow to find Appon", "QuestTarget_1300405103": "Check on Appon and Ono", "QuestTarget_1300405201": "Listen to Appon's request", "QuestTarget_1300405202": "Accompany Appon into the Hollow and retrieve the Sparkstones", "QuestTarget_1300405203": "Wait with Appon for the arrival of his regular customer", "QuestTarget_1300405301": "Listen to Appon and Dorian's chat", "QuestTarget_1300405302": "Ask Corinna about the Sparkstones", "QuestTarget_1300405303": "Ask Ono about the truth behind the missing Sparkstones", "QuestTarget_1300405304": "Take a group photo of Appon and Ono as a memento of their reconciliation", "QuestTarget_1300405305": "Give the group photo to Appon and Ono", "QuestTarget_13010011": "Discover Elfy's secret", "QuestTarget_1301001110": "Check Elfy's DM", "QuestTarget_1301001120": "Go see Elfy at Bardic Needle", "QuestTarget_1301001130": "Try out the new tuning tech", "QuestTarget_13010021": "Uncover Elfy's secret", "QuestTarget_1301002110": "Check Elfy's DM", "QuestTarget_1301002120": "Go see Elfy at Bardic Needle", "QuestTarget_1301002130": "Try out Elfy's \"exclusive\" tuning service", "QuestTarget_1301005105": "Check out the post titled \"Professional Hollowing Service...\" on Inter-Knot", "QuestTarget_1301005120": "Complete the maintenance as requested by the client", "QuestTarget_1301006130": "Help Enzo simulate the chip-splicing process", "QuestTarget_1301006135": "Go to Turbo to check in on the situation", "QuestTarget_1301007100": "Check the \"Missing Bangboo Merchants\" commission on Inter-Knot", "QuestTarget_1301007120": "Enter the Hollow and find the missing Bangboo merchants", "QuestTarget_1301007130": "Check the \"Missing Bangboo Merchants\" commission update on Inter-Knot", "QuestTarget_1301007200": "Check out \"Search for the Truth\" on Inter-Knot", "QuestTarget_1301007220": "Investigate the Hollow Raiders' hideout", "QuestTarget_1301007230": "Check the \"Search for the Truth\" commission update on Inter-Knot", "QuestTarget_1301010010": "Complete the new Rally Commission", "QuestTarget_1301011110": "Head to Sixth Street and talk to Noren", "QuestTarget_1301011120": "Talk to Pryor", "QuestTarget_1301011130": "Talk to Noren", "QuestTarget_1301011210": "Talk with Noren about the results of the match from last time", "QuestTarget_1301011220": "Talk to Pryor about Noren's situation", "QuestTarget_13020011": "Check your DMs and text Venus about recent commissions", "QuestTarget_1302001110": "Check your DMs and text Venus about recent commissions", "QuestTarget_1302001120": "Have a chat with Venus", "QuestTarget_1302001130": "Complete the commission from Venus", "QuestTarget_13020012": "Complete the commission from Venus", "QuestTarget_1302001210": "Talk to Venus about commissions", "QuestTarget_1302001220": "Complete the commission from Venus", "QuestTarget_1302001230": "Wait for Venus to contact you", "QuestTarget_1302002105": "Check out the post titled \"Professional Hollowing Service...\" on Inter-Knot", "QuestTarget_1302002110": "Confirm the commission with the familiar client", "QuestTarget_1302002120": "Complete the maintenance as requested by the client", "QuestTarget_1302003": "Target Chapter 2 SRL3 - Blast Away", "QuestTarget_13020031": "Talk to the suspicious man in front of the video store", "QuestTarget_130200310": "Target Chapter 2 SRL 3 - Blast Away 1", "QuestTarget_1302003110": "Talk to the suspicious man in front of the video store", "QuestTarget_1302003113": "Check out the post titled \"Please help me complete explosives...\" on Inter-Knot", "QuestTarget_1302003115": "View the new message", "QuestTarget_1302003117": "Go to the Hollow and complete the commission", "QuestTarget_1302003120": "Send private messages to contact this player", "QuestTarget_13020032": "Check the DM from Colt", "QuestTarget_130200320": "Target Chapter 2 SRL3 - Blast Away 2", "QuestTarget_1302003210": "Check the DM from Colt", "QuestTarget_1302003215": "Complete Colt's commission", "QuestTarget_1302003220": "Send a message to Colt", "QuestTarget_13020033": "Check the DM from Colt", "QuestTarget_130200330": "Target Chapter 2 SRL3 - Blast Away 3", "QuestTarget_1302003310": "Check the DM from Colt", "QuestTarget_1302003320": "Complete Colt's commission", "QuestTarget_1302003330": "Go back to the construction site and find Colt", "QuestTarget_1302004102": "Investigate the Hollow named \"The Prophecy\"", "QuestTarget_1302004103": "We've completed the commission. Let's report to our client via DM", "QuestTarget_1302004202": "Face the prophesied end once more", "QuestTarget_13020071": "Jobert wants to rent a videotape", "QuestTarget_1302007110": "Jobert wants to rent a videotape", "QuestTarget_1302007120": "Check out the commission \"The Wolf Is Coming\" on Inter-Knot", "QuestTarget_1302007130": "Assemble your squad and cause some trouble for the Weasel Gang that is busy infighting", "QuestTarget_13020072": "Wait for contact from Jobert", "QuestTarget_1302007210": "Wait for contact from Jobert", "QuestTarget_1302007220": "Assemble your squad and cause more trouble for the Weasel Gang", "QuestTarget_1302008110": "Ask Belobog's employee, Dana, about her concerns", "QuestTarget_1302008120": "Enter the Hollow and help Belobog's new recruit collect some project samples", "QuestTarget_1302008130": "You've successfully retrieved the sample. DM Dana and tell her the good news!", "QuestTarget_1302008210": "Go to the Brant Street Construction Site and confirm \"that forgotten thing\" with Dana", "QuestTarget_1302008220": "Go to the Hollow and retrieve Belobog Industries' heavy machinery", "QuestTarget_1302008230": "The device was successfully retrieved. DM Dana", "QuestTarget_1302501101": "Investigate the commotion in front of the Public Security office.", "QuestTarget_1302501102": "Check the \"Bangboo Operation Logs...\" commission on Inter-Knot", "QuestTarget_1302501103": "Go to the Hollow and complete the commission", "QuestTarget_1302501210": "Head to Lumina Square and talk to North", "QuestTarget_1302501220": "Complete North's commission.", "QuestTarget_1302501230": "Head to Lumina Square and talk to North", "QuestTarget_1302502110": "Chat with the depressed Bangboo at Lumina Square", "QuestTarget_1302502120": "Find Mia at the mall and chat with her", "QuestTarget_1302502130": "Go back and talk with Roger", "QuestTarget_1302502210": "Chat with Roger at Lumina Square", "QuestTarget_1302502220": "Head to the designated location to find \"Mia\"", "QuestTarget_1302502230": "Chat with Snek", "QuestTarget_1302502240": "Talk to Enzo about fixing \"Mia\"", "QuestTarget_1302502250": "Tell \"Roger\" about \"Mia\"", "QuestTarget_1302502310": "Chat with Snek in front of Ballet Twins", "QuestTarget_1302502410": "Check out the remodeling shop on Sixth Street", "QuestTarget_1302503320": "Join the League of Bangboo", "QuestTarget_1302506110": "Check the Inter-Knot post titled \"Recruiting Partner for Mining...\"", "QuestTarget_1302506120": "Accompany the client in digging Ether stalagmites", "QuestTarget_1302508110": "Talk to Tina at Lumina Square", "QuestTarget_1302508210": "Talk to Tina at Lumina Square", "QuestTarget_1302508310": "Turn off the Radio", "QuestTarget_1302508320": "Tell Tina the truth about White Palm", "QuestTarget_1302508330": "Head to the Hollow and defeat the White Palm villains", "QuestTarget_1302508340": "Talk to Tina", "QuestTarget_1302509110": "Talk to Sam", "QuestTarget_1302509120": "Find and take a photo of the answer", "QuestTarget_1302509130": "Talk to Sam", "QuestTarget_1302509210": "Talk to Sam", "QuestTarget_1302509220": "Find and take a photo of the answer", "QuestTarget_1302509230": "Talk to Sam", "QuestTarget_1302509310": "Talk to the curious passerby", "QuestTarget_1302509320": "Talk to the suspicious Bangboo", "QuestTarget_1302510110": "Listen to the argument between Kousaka and the supplier", "QuestTarget_1302510120": "Check out the post titled \"Checking New In-Hollow...\" on Inter-Knot", "QuestTarget_1302510130": "Head to the target location and inspect the building materials", "QuestTarget_1302510140": "Visit Kousaka", "QuestTarget_1302510210": "Listen to the argument between Kousaka and the supplier", "QuestTarget_1302510220": "Check out the post titled \"Checking New In-Hollow...\" on Inter-Knot", "QuestTarget_1302510230": "\"Invite\" Ethereals to assist in my building materials inspection", "QuestTarget_1302510240": "Visit Kousaka again", "QuestTarget_1302511110": "Talk to General Chop", "QuestTarget_1302511120": "Talk to the Bangboo at the convenience store.", "QuestTarget_1302511210": "Talk to Gerant", "QuestTarget_1302511220": "Talk to the three suspects", "QuestTarget_1302511230": "Investigate the noodle shop and the convenience store", "QuestTarget_1302511240": "Talk to Gerant", "QuestTarget_1302511245": "Gather all the suspects", "QuestTarget_1302511250": "Reveal the truth", "QuestTarget_1302513120": "Find a reliable helper who can win the championship of the eating contest.", "QuestTarget_1302513130": "Look for a bear! A strong bear! A big eater bear!", "QuestTarget_1302513140": "Return to Waterfall Soup on Sixth Street", "QuestTarget_13025141": "Head to the alley and meet the suspicious bear Thiren", "QuestTarget_1302514110": "Head to the alley and meet the suspicious bear Thiren", "QuestTarget_1302514140": "Locate the big sister's whereabouts with the client", "QuestTarget_1302514150": "Check the Inter-Knot post titled \"[Urgent] Looking for...\"", "QuestTarget_1302514160": "Head to the Hollow and retrieve the silver vine collar", "QuestTarget_1302514170": "Talk to the \"siblings\" who have retrieved the collar", "QuestTarget_1302514180": "Take a photo of the reunited \"siblings\"", "QuestTarget_1302515110": "Check things out around the coffee shop", "QuestTarget_1302515120": "Complete the commissions from Venus", "QuestTarget_1302515130": "Meet with Venus", "QuestTarget_1302515210": "Check things out around the coffee shop", "QuestTarget_1302515220": "Complete the commissions from Venus", "QuestTarget_1302515230": "Meet with Venus", "QuestTarget_1302516110": "Check out the post titled \"Professional Hollowing Service...\" on Inter-Knot", "QuestTarget_1302516111": "Complete the \"maintenance\" as requested by the client", "QuestTarget_1302517140": "Enter the Hollow and find Abigail", "QuestTarget_1302517150": "Talk to Ferla", "QuestTarget_1303000110": "Reach Inter-Knot Lv. 33", "QuestTarget_1303000210": "Reach Inter-Knot Lv. 34", "QuestTarget_1303000310": "Reach Inter-Knot Lv. 35", "QuestTarget_1303000410": "Reach Inter-Knot Lv. 36", "QuestTarget_1303000510": "Reach Inter-Knot Lv. 37", "QuestTarget_1303000610": "Reach Inter-Knot Lv. 38", "QuestTarget_1303001110": "Talk to the customer in the store", "QuestTarget_1303001120": "Go into the Hollow and record a battle video", "QuestTarget_1303001130": "Give the recording to Anna", "QuestTarget_1303001510": "Go to the Ballet Twins Plaza and talk to Starrie", "QuestTarget_1303001520": "Check the Inter-Knot post titled \"Bad luck, bad luck, leave...\"", "QuestTarget_1303001530": "Go to the Ballet Twins Hollow and teach the Golden Bangboo a lesson", "QuestTarget_1303001540": "Go to the Ballet Twins Plaza and talk to Starrie", "QuestTarget_13030021": "Go to Ballet Twins Plaza and talk to the anxious streamer", "QuestTarget_1303002100": "Go to Ballet Twins Plaza and talk to the anxious streamer", "QuestTarget_1303002200": "Check out the latest Inter-Knot posts and search for clues", "QuestTarget_1303002210": "Talk to Archie about the Inter-Knot recruitment post", "QuestTarget_1303002220": "Defeat the unruly Hollow Raiders", "QuestTarget_1303002230": "Look for Archie near the Ballet Twins", "QuestTarget_13030024": "Check what happened to the Hollow Raiders on Inter-Knot", "QuestTarget_1303002400": "Check what happened to the Hollow Raiders on Inter-Knot", "QuestTarget_1303002410": "Go to Ballet Twins Plaza and talk to Archie", "QuestTarget_13030025": "Go to Ballet Twins Plaza and watch Archie's livestream", "QuestTarget_1303002500": "Go to Ballet Twins Plaza and watch Archie's livestream", "QuestTarget_1303002510": "Go into the Ballet Twins Hollow and save Archie", "QuestTarget_1303002520": "Go to Ballet Twins Plaza and talk to Archie", "QuestTarget_1303003420": "Investigate Room A2141 of the Ballet Twins", "QuestTarget_1303003430": "Go to the Ballet Twins Plaza and talk to Kaibara", "QuestTarget_1303005120": "Talk to Mark and rehearse the script", "QuestTarget_1303005130": "Go into the Hollow to shoot some combat scenes", "QuestTarget_1303005140": "Talk to Mark about the combat footage", "QuestTarget_1303005210": "Go to the Ballet Twins and chat with Mark", "QuestTarget_1303005220": "Chat with the Bangboo Sheldon", "QuestTarget_1303005230": "Chat with Mark about the Bangboo", "QuestTarget_1303005240": "Head to the Hollow and shoot the scary Ethereal video", "QuestTarget_1303005250": "Chat with Mark about the footage", "QuestTarget_1303006110": "There's someone hanging around near the Ballet Twins. Go check it out", "QuestTarget_1303006120": "Check out the Inter-Knot post \"Can anyone take me inside the Bal...\"", "QuestTarget_1303006130": "Escort Lumiere into the Hollow to take some photos", "QuestTarget_1303006140": "Find Lumiere near the Ballet Twins, and chat about the photos", "QuestTarget_13030081": "Talk to the public security officer in the store", "QuestTarget_1303008100": "Talk to the public security officer in the store", "QuestTarget_1303008110": "Search for suspicious individuals on Sixth Street", "QuestTarget_1303008120": "Discuss the neighborhood situation with Charlotte", "QuestTarget_1303008130": "Talk to the strange customer in the store", "QuestTarget_13030082": "Visit Inter-Knot and search for clues about the stolen painting", "QuestTarget_1303008200": "Check out the post titled \"I'll send you home\" on Inter-Knot", "QuestTarget_1303008210": "Head to the Hollow and retrieve the painting \"Gentleman With a Bangboo.\"", "QuestTarget_1303009120": "Ask Securityboo for permission to take photos of it", "QuestTarget_1303009130": "Take a photo of Securityboo at work.", "QuestTarget_1303009140": "Deliver the photos to Mei", "QuestTarget_1303009220": "Head to the Brant Street Construction Site and look for the Belobog Heavy Industries' Bangboo", "QuestTarget_1303009230": "Take a photo of Safety and Li", "QuestTarget_1303009240": "Deliver the photos to Mei", "QuestTarget_1303009320": "Search for a Bangboo with a vibe of everyday life on Sixth Street.", "QuestTarget_1303009330": "Take a photo of Amillion", "QuestTarget_1303009340": "Deliver the photos to Mei", "QuestTarget_1303009420": "Head to Scott Outpost to search for the \"Hollow-Exploring Bangboo\"", "QuestTarget_1303009430": "Take a photo of Observaboo", "QuestTarget_1303009440": "Deliver the photos to Mei", "QuestTarget_1303009520": "Take a group photo of Mei and Bangboo", "QuestTarget_1303009530": "Deliver the group photo to Mei", "QuestTarget_1303010110": "Talk to the Securityboo who is seeking a new job", "QuestTarget_1303010120": "Accompany KK as he applies for a job at Dew Gardening Shop", "QuestTarget_1303010130": "Accompany KK as he applies for a job at Old Duyi's Physiotherapy Studio", "QuestTarget_1303010140": "Discuss the next plan with KK", "QuestTarget_1303010150": "Meet up with KK at the Brant Street Construction Site", "QuestTarget_1303010155": "Take the elevator to access the platform", "QuestTarget_1303010160": "Head to the high platform to repair the faulty Bangboo", "QuestTarget_1303010165": "Take the elevator to leave the platform", "QuestTarget_1303010170": "Leave the platform and talk to the workers waiting below", "QuestTarget_1303010180": "Go back to Lumina Square and talk to KK", "QuestTarget_1303010220": "Talk to KK's partner", "QuestTarget_13030111": "Take a look near the Ballet Twins", "QuestTarget_1303011110": "Take a look near the Ballet Twins", "QuestTarget_1303011120": "Ask Rhodes why he argued", "QuestTarget_13030112": "Chat with Old Man Rhodes", "QuestTarget_1303011210": "Chat with Old Man Rhodes", "QuestTarget_1303011220": "Go to the Ballet Twins Hollow and record a video of the old theater", "QuestTarget_1303011230": "Chat with Old Man Rhodes about the Hollow video", "QuestTarget_13030113": "Ask Hong about his intentions", "QuestTarget_1303011310": "Ask Hong about his intentions", "QuestTarget_1303011320": "Look for Rhodes in the Ballet Twins Hollow", "QuestTarget_1303011330": "Ask Old Man Rhodes about what happened before", "QuestTarget_13030114": "Go to the Ballet Twins and talk with Old Man Rhodes", "QuestTarget_1303011410": "Go to the Ballet Twins and talk with Old Man Rhodes", "QuestTarget_1303011420": "Take a commemorative photo of Old Man Rhodes", "QuestTarget_1303011430": "Chat with Old Man Rhodes", "QuestTarget_1303012120": "Check the \"My Bangboo has...\" post on Inter-Knot", "QuestTarget_1303012140": "Go to the Hollow and defeat the enemy alongside Strongboo", "QuestTarget_1303012150": "Check how Strongboo's training is coming along", "QuestTarget_1303013120": "Check the \"Investigator Training Program...\" post on Inter-Knot", "QuestTarget_1303013130": "Go to the Hollow and capture the \"video data\" Maurier needs", "QuestTarget_1303013135": "View the DM", "QuestTarget_1303013140": "Go to the registration office of the cram school at Lumina Square to see what's going on", "QuestTarget_1303014110": "Talk to Barilin and Johan", "QuestTarget_1303014120": "Ask why Lazuli is angry", "QuestTarget_1303014210": "Check the Inter-Knot post titled \"Who's down to score...\"", "QuestTarget_1303014220": "Head to the Hollow and teach those Hollow Raiders a lesson", "QuestTarget_1303014310": "Check on Lazuli", "QuestTarget_1303014320": "Gather information about the origin of the old book", "QuestTarget_1303016120": "Complete the commission posted by Venus", "QuestTarget_1303016130": "Go and talk to Venus", "QuestTarget_1303016220": "Complete the commission posted by Venus", "QuestTarget_1303016230": "Go and talk to Venus", "QuestTarget_1303017110": "View \"I encountered a talking...\" on Inter-Knot", "QuestTarget_1303017111": "Record the conversation inside the Hollow between Dr.J and the Hollow", "QuestTarget_1303018110": "Check out the post titled \"Professional Hollowing Service...\" on Inter-Knot", "QuestTarget_1303018120": "Complete the maintenance as requested by the client", "QuestTarget_13030191": "Uncover the truth behind the missing number \"5\"!", "QuestTarget_1303019110": "Talk to the little girl and her mother", "QuestTarget_1303019120": "Get an item with the correct order of numbers", "QuestTarget_1303019130": "Give the item to Enid's mom", "QuestTarget_13030192": "Uncover the truth behind the missing number \"5\"!", "QuestTarget_1303019210": "Talk to Enid", "QuestTarget_1303019220": "Get the cakes", "QuestTarget_1303019230": "Get the candles", "QuestTarget_1303019240": "Give the items to Enid and Jackie", "QuestTarget_1303019250": "Take a photo of Enid and Jackie", "QuestTarget_1303019260": "Give the photo to Enid and Jackie", "QuestTarget_13030211": "Talk to the woman by the streetlight", "QuestTarget_1303021110": "Talk to the woman by the streetlight", "QuestTarget_1303021120": "Find the child of the woman beside the street lamp", "QuestTarget_1303021130": "Help the lost child find his doll", "QuestTarget_1303021140": "Help the malfunctioning Bangboo find the alarm clock", "QuestTarget_13030221": "Talk to Reina", "QuestTarget_1303022110": "Talk to Reina", "QuestTarget_1303022120": "Take a photo of Ghostlord atop the statue", "QuestTarget_1303022125": "Talk to Ghostlord", "QuestTarget_1303022130": "Explain the truth about the \"Ghostlord\" to Reina", "QuestTarget_13030241": "Find the data backup and fix Bagboo", "QuestTarget_1303024110": "Find the data backup and fix Bagboo", "QuestTarget_1303024120": "Go over the event log and rescue Bagboo", "QuestTarget_1303024130": "Go to the remodeling shop and check in on Bagboo.", "QuestTarget_1304001120": "Find Orchidea at the Dew Gardening Shop", "QuestTarget_1304001130": "Help Nopal investigate the crisis", "QuestTarget_1304001210": "Help Nopal resolve the crisis", "QuestTarget_1304001220": "Help Nopal resolve the crisis", "QuestTarget_1304001230": "Check the letter in the record box", "QuestTarget_1304002120": "Complete the commission posted by Venus", "QuestTarget_1304002320": "Complete the commission posted by Venus", "QuestTarget_1304002330": "Talk to Venus", "QuestTarget_1304006120": "Talk to Ault and Sleip", "QuestTarget_1304006130": "Check the Inter-Knot post titled \"[Recruiting] Urgently looking for...\"", "QuestTarget_1304006140": "Find the Golden Peregrine in the Hollow", "QuestTarget_1304006150": "Talk to Sleip on Sixth Street", "QuestTarget_1304008120": "Try to talk to the cactus nearby", "QuestTarget_1304008130": "Ask Old Demir about Poto Poto", "QuestTarget_1304008140": "Enter the Hollow and find the cactus with white, fluffy blooms", "QuestTarget_1304008150": "Try to get Songsong to talk about what's on her mind", "QuestTarget_13040091": "God-Speed Drift - Mission Objective", "QuestTarget_1304009110": "Talk to Bolter in Blazewood", "QuestTarget_1304009120": "Ask Shawn about his power skateboard", "QuestTarget_1304009130": "Tell Bolter about Shawn's trouble", "QuestTarget_1304011120": "Talk to the confused citizen", "QuestTarget_1304011130": "Check out \"The Flutist Is Here With a Gift\" on Inter-Knot", "QuestTarget_1304011140": "Talk to Kami North once again", "QuestTarget_1304011150": "Wait until night and talk to Kami North", "QuestTarget_1304011160": "Enter the Hollow and escort Kami North", "QuestTarget_1304011170": "Talk to Kami North", "QuestTarget_1304011180": "Take a look outside", "QuestTarget_1304014110": "Talk to Rain at the video store", "QuestTarget_1304014120": "Go to the designated Hollow and complete Rain's commissions", "QuestTarget_1304014130": "Meet Rain at Lumina Square", "QuestTarget_1304014140": "Go to the designated Hollow and complete Rain's commissions", "QuestTarget_1304014150": "Meet Rain at Lumina Square", "QuestTarget_1304014160": "Go to the designated Hollow and complete Rain's commissions", "QuestTarget_1304014170": "Meet Rain at Lumina Square", "QuestTarget_1304014180": "Go to the designated Hollow and complete Rain's commissions", "QuestTarget_1304014190": "Meet Rain at Lumina Square", "QuestTarget_1304501101": "Let's see what Kylie wants from us", "QuestTarget_1304501102": "Ask Kylie about the details of the new level", "QuestTarget_1304501104": "Challenge the Simulated Battle Trial", "QuestTarget_1304501301": "Inform Kylie about the completion of all levels", "QuestTarget_13045021": "Head to the Hollow to help Hector", "QuestTarget_1304502110": "Check the \"Help! My boss...\" post on Inter-Knot", "QuestTarget_1304502120": "Head to the Hollow to help Hector", "QuestTarget_1304503101": "Find Yi at the entrance of Sān-Z STUDIO", "QuestTarget_1304503102": "Purchase decorations at Sān-Z STUDIO", "QuestTarget_1304503103": "Obtained Voucher", "QuestTarget_1304503104": "Exchange for a product in the shop", "QuestTarget_1304503105": "Return to the bedroom to decorate the Display Stand", "QuestTarget_1304504110": "Talk to Grace", "QuestTarget_1304504120": "Place Mr. White's model on the Display Stand in the bedroom", "QuestTarget_1309902110": "Talk to the HIA Examinator in the video store", "QuestTarget_1309902120": "Head to Hollow Zero and complete \"Qualification Assessment — Frontline\"", "QuestTarget_1309902130": "Listen to Ray's new intel", "QuestTarget_1309902140": "Get intelligence about the outpost logistics from Casper", "QuestTarget_1309903110": "Go to Scott Outpost and listen to the latest intel from Ray", "QuestTarget_1309903120": "Complete the investigation commission \"Old Capital Metro — Edge\"", "QuestTarget_13099041": "Find Carol", "QuestTarget_1309904110": "Find Carol on Sixth Street", "QuestTarget_1309904120": "Make a call to Carol's guardian...", "QuestTarget_1309904130": "Ask Heddy to keep Carol's guardian occupied!", "QuestTarget_1309904140": "Get up to some mischief nearby", "QuestTarget_1309904150": "Find Carol", "QuestTarget_13099051": "Help the Renowned Researcher", "QuestTarget_1309905110": "Find the scholar near Richard Teamilk", "QuestTarget_1309905120": "Purchase the \"chewy teamilk\"", "QuestTarget_1309905130": "Purchase a \"gossip magazine\"", "QuestTarget_1309905140": "Bring the items to Dylan", "QuestTarget_13099061": "Find out what happened back then", "QuestTarget_1309906110": "Talk with Dennis' previous squad members", "QuestTarget_1309906120": "Find Dennis' dog tags", "QuestTarget_1309906130": "Return the retrieved dog tags", "QuestTarget_13099071": "The scholar seems to have something on her mind", "QuestTarget_1309907110": "Find the scholar and learn more about the commission", "QuestTarget_1309907120": "Record the data of the Ethereals at the target location", "QuestTarget_1309907130": "Deliver the collected data to the scholar", "QuestTarget_1309908120": "Go to Scott Outpost and listen to the latest intel from Ray", "QuestTarget_1309908130": "Prepare for battle at Scott Outpost", "QuestTarget_1309908140": "Complete the investigation commission \"Withering Garden: Core\"", "QuestTarget_1309909110": "Chat with Zero", "QuestTarget_1309909120": "Escort Zero to the final resting place of his colleagues", "QuestTarget_1309909130": "Say goodbye to Zero", "QuestTarget_1309910110": "Find out why the old man is unhappy", "QuestTarget_1309910120": "Find the resource point and the wallet", "QuestTarget_1309910130": "Return the wallet to the old man", "QuestTarget_1309911110": "Talk to the unaccompanied child", "QuestTarget_1309911120": "Find Kosugi near Public Security Lumina Branch", "QuestTarget_1309911130": "Find Kosugi near Public Security Lumina Branch", "QuestTarget_1309911140": "Talk to Kosugi", "QuestTarget_1309912110": "Find the girl skipping class near Howl's Newsstand", "QuestTarget_1309912120": "Look for other dogs around Sixth Street", "QuestTarget_1309912130": "Look for other dogs around Sixth Street again", "QuestTarget_1309912140": "Go back to the newsstand and talk to Lily", "QuestTarget_1309913120": "Go to Scott Outpost and listen to the latest intel from Ray", "QuestTarget_1309913130": "Complete the investigation commission for Construction Ruins: Frontline", "QuestTarget_1309914120": "Go to Scott Outpost and listen to the latest intel from Ray", "QuestTarget_1309914130": "Complete the investigation commission \"Abandoned Skyscraper - Core\"", "QuestTarget_13990031": "Check the message from Shepherd", "QuestTarget_1399003110": "Check the message from Shepherd", "QuestTarget_1399003130": "Complete the Reputation Rank-Up Trial", "QuestTarget_1399004110": "Chat with Shepherd at the Video Store", "QuestTarget_1399004120": "Talk to {M#your sister}{F#your brother}", "QuestTarget_1399004130": "Complete the Reputation Rank-Up Trial", "QuestTarget_1399004210": "Chat with Shepherd, who's waiting in the Video Store", "QuestTarget_19900101": "Complete the \"Certified Proxy\" Reputation Rank-Up Trial", "QuestTarget_19900102": "Complete the \"Senior Proxy\" Reputation Rank-Up Trial", "QuestTarget_19900103": "Complete the \"Elite Proxy\" Reputation Rank-Up Trial", "QuestTarget_19900104": "Complete the \"Legendary Proxy\" Reputation Rank-Up Trial", "QuestTarget_1990035": "Please complete your test commission", "QuestTarget_1990036": "Complete the Hollow exploration commission", "QuestTarget_1990037": "Complete the Hollow exploration commission", "QuestTarget_1990038": "Complete the Hollow exploration commission", "QuestTarget_20500211": "Talk to Anby", "QuestTarget_303025101": "Check your notes at home", "QuestTarget_303025102": "Talk to Mewmew at Lumina Square", "QuestTarget_3030271": "Check \"Obsidian: Strategic Cooperation\" on Inter-Knot", "QuestTarget_303027101": "Check \"Obsidian: Strategic Cooperation\" on Inter-Knot", "QuestTarget_303027102": "Complete the \"Eliminate Looter\" series of commissions", "QuestTarget_3030272": "Check \"Obsidian: Strategic Suppression\" on Inter-Knot", "QuestTarget_303027201": "Check \"Obsidian: Strategic Suppression\" on Inter-Knot", "QuestTarget_303027202": "Complete the \"Superior Firepower\" series of commissions", "QuestTarget_3030273": "Check \"Obsidian: Strategic Pioneering\" on Inter-Knot", "QuestTarget_303027301": "Check \"Obsidian: Strategic Pioneering\" on Inter-Knot", "QuestTarget_303027302": "Complete the \"Path Clearer\" series of commissions", "QuestTarget_3030274": "Check \"Obsidian: Strategic Eradication\" on Inter-Knot", "QuestTarget_303027401": "Check \"Obsidian: Strategic Eradication\" on Inter-Knot", "QuestTarget_303027402": "Complete the \"Opposing the Hollow\" series of commissions", "QuestTarget_3040031": "Ask about Mewmew's trouble", "QuestTarget_304003110": "Ask about Mewmew's trouble", "QuestTarget_304003120": "Help Mewmew figure out what the fierce Outer Ring citizen truly meant", "QuestTarget_304003130": "Help Mewmew figure out what the fierce Outer Ring citizen truly meant", "QuestTarget_304003140": "Tell Mewmew what the Fierce Bangboo actually meant", "QuestTarget_3040121": "Listen to Rand's troubles", "QuestTarget_304012110": "Listen to Rand's troubles", "QuestTarget_304012120": "Check the Inter-Knot post titled \"Recruiting...\"", "QuestTarget_304012130": "Complete the commission posted by Rand", "QuestTarget_304012140": "Go back and talk to Rand", "QuestTarget_3040241": "Talk to Mr. Hello in front of the arcade", "QuestTarget_304024110": "Talk to Mr. Hello in front of the arcade", "QuestTarget_304024120": "Go to the HIA Club to learn more", "QuestTarget_304024130": "Take an investigator training course once", "QuestTarget_4025102": "Go to Lumina Square", "QuestTarget_4025103": "Complete the statement at the Public Security office", "QuestTarget_4025104": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4025105": "Go back to the video store", "QuestTarget_4025106": "Enter the studio and continue the previous discussion with {M#Belle}{F#Wise}", "QuestTarget_4025107": "Return to my bedroom and get some rest", "QuestTarget_4025108": "Tell {M#Belle}{F#Wise} of the outcome", "QuestTarget_4025109": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4025110": "Mewmew sent a message. Did something happen?", "QuestTarget_4025111": "Reach Inter-Knot Lv. 26.", "QuestTarget_4025112": "Talk to {M#Belle}{F#Wise} about finding a time to meet with the Public Security Officers", "QuestTarget_4025113": "Head to the metro station to meet the Public Security officer", "QuestTarget_4025114": "Discuss how to distribute questionnaires with {M#Belle}{F#Wise}", "QuestTarget_4025115": "Hand over the questionnaires to the three neighbors", "QuestTarget_4025116": "Inform the Public Security officers of the results", "QuestTarget_4025117": "Head to the location of the accident", "QuestTarget_4025118": "Ask Zhu Yuan about the case.", "QuestTarget_4025119": "{M#Belle}{F#Wise} has shared information from Fairy", "QuestTarget_4025120": "Investigate the remodeling shop", "QuestTarget_4025121": "Return to the scene of the accident", "QuestTarget_4025122": "Enter the HDD", "QuestTarget_4025123": "Discuss the current situation with {M#Belle}{F#Wise}", "QuestTarget_4025124": "Head to the truck with {M#Belle}{F#Wise}", "QuestTarget_4025125": "Head home and rest", "QuestTarget_4025127": "Go back and talk about the seminar with {M#Belle}{F#Wise}", "QuestTarget_4025128": "Find Zhu Yuan near the venue", "QuestTarget_4025129": "Head to {M#Belle's}{F#Wise's} location", "QuestTarget_4025130": "Use the HDD system to help the officers", "QuestTarget_4025131": "Have a chat with {M#Belle}{F#Wise} about sending off the two officers", "QuestTarget_4025132": "Visit the Lumina Branch and meet the two officers", "QuestTarget_4025133": "Relive today's experiences with {M#Belle}{F#Wise}", "QuestTarget_4025134": "Investigate the flashing headlights", "QuestTarget_4025135": "Arrive at Lumina Square", "QuestTarget_4025136": "Discuss the parking space with {M#Belle}{F#Wise}", "QuestTarget_4025137": "Find a parking spot near Lumina Square", "QuestTarget_4025139": "Return to my room and get some rest", "QuestTarget_4025140": "Go to Lumina Square", "QuestTarget_4025141": "Find General Chop at the noodle shop", "QuestTarget_4025142": "Find the duck at the parking lot", "QuestTarget_4025143": "Find Mewmew near Public Security at Lumina Square", "QuestTarget_4025144": "Complete the commission \"It's Hard to Find a Job, It's Hard to Be a Bangboo\"", "QuestTarget_4025145": "Tell Mewmew about the commission", "QuestTarget_4025147": "Talk to Mewmew", "QuestTarget_4025148": "Head home and rest.", "QuestTarget_4025149": "It's late. Go back and get some rest.", "QuestTarget_4025150": "Ask Enzo what's going on", "QuestTarget_4025151": "Fix the fallen Bangboo", "QuestTarget_4025152": "Catch a duck at the remodeling shop", "QuestTarget_4025153": "Investigate the drinks crate", "QuestTarget_4025154": "Go to the convenience store to investigate", "QuestTarget_4025155": "Return to the Workshop", "QuestTarget_4025201": "Have a good night's sleep and feel refreshed!", "QuestTarget_4025202": "Arrange today's schedule", "QuestTarget_4025203": "Reach Inter-Knot Lv. 34", "QuestTarget_4025204": "It's late already, time to rest", "QuestTarget_4025205": "Talk with {M#Belle}{F#Wise} about the message Anby sent", "QuestTarget_4025206": "Send Anby an invitation", "QuestTarget_4025207": "Meet up with Anby near the Sixth Street gadget store", "QuestTarget_4025208": "Interrupt Anby's train of thought", "QuestTarget_4025209": "Go home and talk to {M#Belle}{F#Wise}", "QuestTarget_4025210": "Reach Inter-Knot Lv. 34", "QuestTarget_4030102": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4030103": "Head to Public Security", "QuestTarget_4030104": "Take care of your matters at the Public Security reception desk", "QuestTarget_4030107": "Try reaching out to Seth", "QuestTarget_4030108": "Gather intel from low-ranking gang members", "QuestTarget_4030109": "Set out to explore the area around the transfer station", "QuestTarget_4030111": "Quickly resolve the conflict between the henchmen", "QuestTarget_4030112": "Continue to seek clues from the gang members", "QuestTarget_4030113": "Complete the gangster's request:\n · Find the master keycard\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030117": "Find a way to leave the transfer station", "QuestTarget_4030118": "Complete the gangster's request:\n · Obtain more supplies\n · Find the master keycard\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030119": "Complete the gangster's request:\n · Find the master keycard\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030120": "Complete the gangster's request:\n · Find the master keycard\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030121": "Complete the gangster's request:\n · Find the master keycard\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030122": "Complete the gangster's request:\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030123": "Complete the gangster's request:\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030124": "Complete the gangster's request:\n · Obtain \"The Port Peak\" videotape", "QuestTarget_4030127": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4030129": "Speak with the sharp-witted henchman", "QuestTarget_4030130": "Check the supply point and get ready for the final showdown", "QuestTarget_4030133": "Come back soon to continue watching the Special Episode.", "QuestTarget_4030134": "Come back soon to continue watching the Special Episode.", "QuestTarget_4030135": "Take a break", "QuestTarget_4030136": "Things are quiet again. I should keep raising our Inter-Knot level", "QuestTarget_4030402": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4040101": "Talk to Shepherd who's visiting", "QuestTarget_4040102": "Meet Billy at the corner", "QuestTarget_4040103": "Go back and talk to {M#Belle}{F#Wise}", "QuestTarget_4040104": "Tell {M#Belle}{F#Wise} that I'm ready to set off", "QuestTarget_4040105": "Tell {M#Belle}{F#Wise} we're good to go", "QuestTarget_4040106": "Tell Billy we can set off", "QuestTarget_4040107": "Meet the Sons of Calydon!", "QuestTarget_4040108": "Talk to Piper", "QuestTarget_4040110": "Talk to Billy", "QuestTarget_4040111": "Greet the mayor with Caesar", "QuestTarget_4040112": "Discuss the preparations with Lucy", "QuestTarget_4040115": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4040116": "Complete 2 commissions via the HDD System", "QuestTarget_4040117": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4040118": "Read Lucy's DM", "QuestTarget_4040119": "Meet with Lucy in secret", "QuestTarget_4040120": "Tell {M#Belle}{F#Wise} what has happened", "QuestTarget_4040121": "Send Lucy a DM", "QuestTarget_4040122": "Meet up with Lucy", "QuestTarget_4040123": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4040124": "Talk to {M#Belle}{F#Wise} about the preparation for departure", "QuestTarget_4040125": "Complete the commission via the HDD System", "QuestTarget_4040126": "Tell {M#Belle}{F#Wise} about Lucy's request", "QuestTarget_4040127": "Return to the residence and rest", "QuestTarget_4040128": "Meet up with Caesar and get ready to leave", "QuestTarget_4040129": "Return to the video store with Caesar", "QuestTarget_4040130": "Continue with Tour de Inferno", "QuestTarget_4040131": "Return to the Outer Ring with Caesar", "QuestTarget_4040132": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4040133": "Tell {M#Belle}{F#Wise} that I'm ready to set off", "QuestTarget_4040134": "Complete the commission via the HDD System", "QuestTarget_4040135": "Talk to Caesar", "QuestTarget_4040136": "Go back to the bedroom and get some rest", "QuestTarget_4040137": "Go inside the residence and take a rest", "QuestTarget_4040138": "Watch a movie with Caesar", "QuestTarget_4040139": "Buy some teamilk with Caesar", "QuestTarget_4040141": "Talk to the Public Security Officer", "QuestTarget_4040144": "Go back to the video store and talk to Caesar", "QuestTarget_4040145": "Meet up with {M#Belle}{F#Wise} and get ready to return", "QuestTarget_4040146": "Meet up with {M#Belle}{F#Wise} and get ready to return", "QuestTarget_4040147": "Talk to {M#Belle}{F#Wise} about what has happened", "QuestTarget_4040161": "Complete the commission \"An Unexpected Challenge\"", "QuestTarget_4040162": "Complete the commission \"Early-Bird Buyer\"", "QuestTarget_4041001": "Talk to the Public Security Officer", "QuestTarget_4041002": "Return to Richard Teamilk to look for the Proxy", "QuestTarget_4041004": "Look for Proxy at the parking lot", "QuestTarget_4042001": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4042002": "Go to Waterfall Soup and check out what happened", "QuestTarget_4042003": "Talk to Tsukishiro Yanagi", "QuestTarget_4042004": "Return to the video store with Yanagi", "QuestTarget_4042005": "Talk to {M#Belle}{F#Wise}", "QuestTarget_4042006": "Head to the metro station and look for Tsukishiro Yanagi", "QuestTarget_4042007": "Go back to the video store", "QuestTarget_4045001": "Things are quiet again. I should keep raising our Inter-Knot level", "QuestTarget_4050001": "Complete the currently ongoing Special Episode", "QuestTarget_4050101": "[Special Episode] Talk to {M#Belle}{F#Wise}", "QuestTarget_4050102": "[Special Episode] Go to Lumina Square", "QuestTarget_4050103": "[Special Episode] Check out what's up at Lumina Square", "QuestTarget_4050104": "[Special Episode] Enter HAND Headquarters", "QuestTarget_4050105": "[Special Episode] Talk to the HIA staff", "QuestTarget_4050106": "[Special Episode] Find your three teammates and talk to them", "QuestTarget_4050107": "[Special Episode] Take a photo with the fans", "QuestTarget_4050108": "[Special Episode] Enter the HIA building and find the staff", "QuestTarget_4050109": "[Special Episode] Log in to the VR machine", "QuestTarget_4050110": "[Special Episode] Return to the HIA", "QuestTarget_4050111": "[Special Episode] Talk to {M#Belle}{F#Wise}", "QuestTarget_4050112": "[Special Episode] Talk to {M#Belle}{F#Wise}", "QuestTarget_4050113": "[Special Episode] Go to Lumina Square to gather info.", "QuestTarget_4050114": "[Special Episode] Go to the HIA Career Club", "QuestTarget_4050115": "[Special Episode] Investigate the VR machine", "QuestTarget_4050116": "[Special Episode] Go out and investigate Lumina Square", "QuestTarget_4050117": "[Special Episode] Investigate the VR machine", "QuestTarget_4050118": "[Special Episode] Log in to the VR machine again", "QuestTarget_4050119": "[Special Episode] Keep investigating", "QuestTarget_4050120": "[Special Episode] Keep investigating", "QuestTarget_4050121": "[Special Episode] Talk to {M#Belle}{F#Wise}", "QuestTarget_4050122": "[Special Episode] Talk to {M#Belle}{F#Wise}", "QuestTarget_4050123": "[Special Episode] Keep investigating", "QuestTarget_4050124": "[Special Episode] Talk to the researcher", "QuestTarget_4050125": "[Special Episode] Talk to the staff", "QuestTarget_4050126": "[Special Episode] Walk out of the HIA building", "QuestTarget_4050127": "[Special Episode] Talk to {M#Belle}{F#Wise}", "QuestTarget_4050128": "[Special Episode] Go to the HIA Career Club", "QuestTarget_4050129": "Life has returned to normal. Rebuild the Inter-Knot account", "QuestTarget_4050151": "Continue watching \"Virtual Revenge\"", "QuestTarget_4050152": "Continue watching \"Virtual Revenge\"", "QuestTarget_4050153": "Continue watching \"Virtual Revenge\"", "QuestTarget_7000101": "Talk to Billy", "QuestTarget_7000102": "Go to Godfinger Arcade", "QuestTarget_7000106": "Complete the challenges of Bizarre Brigade", "QuestTarget_7000107": "Complete the challenges of Bizarre Brigade", "QuestTarget_7000108": "Spend a day in New Eridu", "QuestTarget_7000201": "Go to Godfinger Arcade", "QuestTarget_7000202": "Complete the challenges of Bizarre Brigade", "QuestTarget_7000203": "Complete the challenges of Bizarre Brigade", "QuestTarget_7000204": "Check the message from Billy", "QuestTarget_7000205": "Spend a day in New Eridu", "QuestTarget_7000301": "Go to Godfinger Arcade", "QuestTarget_7000303": "Complete the challenges of Bizarre Brigade", "QuestTarget_7000304": "Send a message to Billy", "QuestTarget_7001101": "Kasa needs me for something. I should go to Blazewood and check with her.", "QuestTarget_7001102": "Inspect Cheesetopia with Burnice", "QuestTarget_7001103": "Discuss operational plans for Cheesetopia", "QuestTarget_7001104": "Confirm operational plans for Cheesetopia", "QuestTarget_7001105": "Complete Menu Customization, and host Kasa", "QuestTarget_7001106": "Ask about Kasa's dining experience", "QuestTarget_7001107": "Invite the gathered townspeople to come and dine", "QuestTarget_7001108": "Complete Menu Customization and host guests", "QuestTarget_7001109": "Report business results to Kasa", "QuestTarget_7001110": "Put Cheesetopia into official operation!", "QuestTarget_7001111": "Discuss operational plans for Cheesetopia", "QuestTarget_7001201": "Caesar is paying a visit to Cheesetopia. Chat with her", "QuestTarget_7001202": "Go with Caesar into the Hollow to save Cheese!", "QuestTarget_7001203": "Go back to Blazewood and chat with Caesar", "QuestTarget_7001204": "Complete Menu Customization, and host Caesar", "QuestTarget_7001205": "Ask about Caesar's dining experience", "QuestTarget_7001301": "Confirm Cheesetopia's operational plans", "QuestTarget_7001302": "Confirm Cheesetopia's operational plans", "QuestTarget_7001303": "Looks like Kasa has something to say. Go and chat with her", "QuestTarget_7001401": "Confirm Cheesetopia's change of plans", "QuestTarget_7001402": "Keep on managing Cheesetopia and achieve the sales goals", "QuestTarget_7001403": "Keep on managing Cheesetopia and achieve the sales goals", "QuestTarget_7001404": "Confirm Cheesetopia's operational plans", "QuestTarget_7001501": "Start another day for Cheesetopia", "QuestTarget_7001504": "Start another day for Cheesetopia!", "QuestTarget_7001505": "Cheesetopia, level up!", "QuestTarget_7001506": "Cheesetopia, level up!", "QuestTarget_7001601": "Lighter is paying a visit to Cheesetopia. Chat with him", "QuestTarget_7001602": "Execute the \"Grand Door Acquisition Plan\" with Lighter", "QuestTarget_7001603": "Go back to Blazewood and meet up with Lighter", "QuestTarget_7001604": "Complete Menu Customization, and host Lighter", "QuestTarget_7001605": "Ask about Lighter's dining experience", "QuestTarget_7001701": "Keep operating Cheesetopia", "QuestTarget_7001702": "Discuss business results with the mayor", "QuestTarget_7001901": "Burnice is paying a visit to Cheesetopia. Chat with her", "QuestTarget_7001902": "Go with Burnice to the Hollow and rescue the food critics!", "QuestTarget_7001903": "Go back to Blazewood and meet up with Burnice", "QuestTarget_7002001": "Cheesetopia, level up!", "QuestTarget_7002002": "Cheesetopia, level up!", "QuestTarget_7002003": "Keep operating Cheesetopia", "QuestTarget_7002101": "Keep on managing Cheesetopia and achieve the sales goals", "QuestTarget_7002102": "Confirm Cheesetopia's operational plans", "QuestTarget_7002201": "Piper is paying a visit to Cheesetopia. Chat with her", "QuestTarget_7002202": "Head to the Hollow with Piper to obtain the \"Secret Sunset Cuisine Recipe\"", "QuestTarget_7002203": "Go back to Blazewood and meet up with Piper", "QuestTarget_7002204": "Complete Menu Customization, and host the food critic", "QuestTarget_7002205": "Ask the food critics about their dining experience", "QuestTarget_7002401": "Start another day for Cheesetopia", "QuestTarget_7002402": "Cheesetopia, level up!", "QuestTarget_7002403": "Cheesetopia, level up!", "QuestTarget_7002404": "Start another day of operations for Cheesetopia", "QuestTarget_7002405": "Manage the Diner", "QuestTarget_7002501": "Talk to Lucy who's visiting Cheesetopia", "QuestTarget_7002502": "Go to the Hollow with Lucy and retrieve the antique record player", "QuestTarget_7002503": "Go back to Blazewood and meet up with Lucy", "QuestTarget_7002504": "Complete Menu Customization and host Lucy", "QuestTarget_7002505": "Ask about Lucy's dining experience", "QuestTarget_7002601": "Keep on managing Cheesetopia and achieve the sales goals", "QuestTarget_7002602": "Sign the store signage to Cheesetopia", "QuestTarget_7002603": "Cheesetopia, level up!", "QuestTarget_7002604": "Cheesetopia, level up!", "QuestTarget_7002605": "Get ready and wait for tomorrow's feast to begin", "QuestTarget_7002701": "Go to Cheesetopia and get ready for the feast", "QuestTarget_7002702": "Complete Menu Customization and host guests", "QuestTarget_7002801": "Lucy and Piper are paying a visit to Cheesetopia. Chat with them", "QuestTarget_7002802": "Complete Menu Customization and host the craftsman", "QuestTarget_7002803": "Ask about the craftsman's dining experience", "QuestTarget_7002804": "Go to the Hollow and draw a Carrot for Red Moccus", "QuestTarget_7002805": "Go back to Blazewood and meet up with Piper", "QuestTarget_7003101": "Lucy and Piper seem to be looking for something...", "QuestTarget_7003102": "Investigate the whereabouts of Red Moccus", "QuestTarget_7003103": "Continue searching for Red Moccus", "QuestTarget_7003104": "Explain the situation to Lucy and Piper", "QuestTarget_7003105": "Head to the Hollow with Lucy and Piper to rescue Red Moccus", "QuestTarget_7003106": "Return to Blazewood and meet up with Lucy and Piper", "QuestTarget_7003401": "Caesar seems a little troubled...", "QuestTarget_7003402": "Go to the Hollow with Caesar and save The Vanquishers", "QuestTarget_7003403": "Go back to Blazewood and chat with Caesar", "QuestTarget_7003501": "Get the Overlord's Feast started", "QuestTarget_7003502": "Complete Menu Customization and host Big Daddy", "QuestTarget_7003503": "Enjoy the feast together with the Sons of Calydon", "QuestTarget_7003504": "Caesar seems to have something to say to you...", "QuestTarget_7003505": "Let's take a group photo of everyone together!", "QuestTarget_7003506": "Listen to what Caesar has to say...", "QuestTarget_7003507": "Keep the party going!", "QuestTarget_7003508": "Close the curtain to end the feast with Caesar", "QuestTarget_700421": "Talk to Poloff in Blazewood", "QuestTarget_70042110": "Poloff is seeking help", "QuestTarget_70042120": "Ask Leif about the locked motorcycle", "QuestTarget_70042130": "Tell Poloff about Leif's words", "QuestTarget_70042140": "Tell Leif about Poloff's response", "QuestTarget_700431": "Talk to Leigh in Blazewood", "QuestTarget_70043110": "Talk to Leigh in Blazewood", "QuestTarget_70043120": "Talk to Dorian in Blazewood", "QuestTarget_70043130": "Tell Leigh about Dorian's thoughts", "QuestTarget_700441": "Ask about the legend of Poto Poto", "QuestTarget_70044110": "Listen to Leif's troubles...", "QuestTarget_70044120": "Ask Old Demir about Poto Poto", "QuestTarget_70044130": "Ask about the whereabouts of the snacks...", "QuestTarget_70044140": "Confront him about why he lied to the children", "QuestTarget_70045110": "Talk to Buffy in Blazewood", "QuestTarget_70045120": "Take photos of lizards in the area", "QuestTarget_70045130": "Show Buffy the lizard photos", "QuestTarget_70046110": "Talk to Andron in Blazewood", "QuestTarget_70046120": "Find a Bangboo inside a tumbleweed", "QuestTarget_70046130": "Tell Andron about the Tumbleweed Bangboo", "QuestTarget_70047110": "Ask about Misha's invention", "QuestTarget_70047120": "Use Misha's universal translator", "QuestTarget_70047130": "Return the universal translator", "QuestTarget_70047210": "Ask Misha what happened", "QuestTarget_70047220": "Collect data with the universal translator", "QuestTarget_70047230": "Tell Misha about how the translator was used", "QuestTarget_70047240": "Find marmots", "QuestTarget_700481": "Talk to Leif", "QuestTarget_70048110": "Talk to Leif", "QuestTarget_700482": "Talk to Shawn in Blazewood", "QuestTarget_70048210": "Talk to Shawn in Blazewood", "QuestTarget_70048220": "Talk to Lola about cactus salad", "QuestTarget_700483": "Talk to Old Demir in Blazewood", "QuestTarget_70048310": "Talk to Old Demir in Blazewood", "QuestTarget_700484": "Talk to Poloff in Blazewood", "QuestTarget_70048410": "Talk to Poloff in Blazewood", "QuestTarget_70048420": "Talk to Bangboo Speedy in Blazewood", "QuestTarget_70048430": "Help Speedy's friend", "QuestTarget_700486": "Talk to the customer near Cheesetopia", "QuestTarget_70048610": "Talk to the customer near Cheesetopia", "QuestTarget_70048620": "Find the missing dog", "QuestTarget_70048623": "Check on the malfunctioning Bangboo", "QuestTarget_70048626": "Observe the dog's reaction", "QuestTarget_70048630": "Find the item that attracts the dog's attention", "QuestTarget_700487": "Listen to Leigh and Poloff's chat", "QuestTarget_70048710": "Listen to Leigh and Poloff's chat", "QuestTarget_700488": "Talk to the townsfolk about Cheesetopia", "QuestTarget_70048810": "Talk to the townsfolk about Cheesetopia", "QuestTarget_70049110": "Talk to Stevia in Blazewood", "QuestTarget_70049120": "Take a photo of the interior of Cheesetopia", "QuestTarget_70049130": "Give the photo to Stevia", "QuestTarget_70049210": "Talk to Stevia in Blazewood", "QuestTarget_70049220": "Take a photo of the Cheesetopia counter", "QuestTarget_70049230": "Give the photo to Stevia", "QuestTarget_70049310": "Talk to Stevia in Blazewood", "QuestTarget_70049320": "Take a photo of the exterior of Cheesetopia", "QuestTarget_70049330": "Give the photo to Stevia", "QuestTarget_70049410": "Repair the fueling facility's chip", "QuestTarget_70049510": "Repair the fueling facility's chip", "QuestTarget_70050201": "Complete the Recycling surface repairs", "QuestTarget_70050301": "Complete the Programs surface repairs", "QuestTarget_70050401": "Complete the Network surface repairs", "QuestTarget_70050501": "Complete the Database surface repairs", "QuestTarget_70050601": "Complete the surface repair to the Core", "QuestTarget_7006001": "Check out Howl's newsstand.", "QuestTarget_7006002": "Check out Howl's newsstand.", "QuestTarget_7007001": "Listen in on the 141 Bangboo's great plans", "QuestTarget_7007002": "Find Sjal to get more details", "QuestTarget_7007003": "Confirm Dew Gardening Shop's willingness to collaborate", "QuestTarget_7007101": "Confirm Richard Teamilk's willingness to collaborate", "QuestTarget_7007201": "Confirm Beaverson Hair Salon's willingness to collaborate", "QuestTarget_7007301": "Confirm Lumina Square Waterfall Soup's willingness to collaborate", "QuestTarget_7007401": "Confirm Old Duyi's Massage Parlor's willingness to collaborate", "QuestTarget_7007501": "Confirm Stellar Trek's willingness to collaborate", "QuestTarget_7007601": "Confirm Simmer Hot Pot Restaurant's willingness to collaborate", "QuestTarget_7007701": "Sjal", "QuestTarget_7009201": "Complete all the training videos", "QuestTarget_7009301": "Help Coach Aster review the training videos.", "QuestTarget_7010101": "Listen to Coach Aster's request", "QuestTarget_7010102": "Help Coach Aster take a photo with the students.", "QuestTarget_7010103": "Help Coach Aster take a photo with the students.", "QuestTarget_7010201": "Visit Securityboo Safie", "QuestTarget_7010202": "Take a group photo of Safie and its friends.", "QuestTarget_7010301": "Visit Builderboo Power", "QuestTarget_7010302": "Take a group photo of Power and its friends", "QuestTarget_7010401": "Visit Red Barus", "QuestTarget_7010402": "Take a group photo of Red Barus and its friends", "QuestTarget_7010501": "Visit Agent Turner", "QuestTarget_7010502": "Take a group photo of Agent Turner and his friends", "QuestTarget_7010503": "Give the group photos to Coach Aster", "QuestTarget_7011101": "Chat with Heddy about the catering for Members' Day", "QuestTarget_7011201": "Go to Lumina Square and chat with the food truck chef about your order", "QuestTarget_7011202": "Place an order for Zhu Yuan - the first lucky customer", "QuestTarget_7011203": "Place an order for Zhu Yuan with the chef", "QuestTarget_7011301": "Help set up the delivery route for One-Dennyboo", "QuestTarget_7011401": "Take One-Dennyboo with you for the precinct delivery", "QuestTarget_7011402": "Take a group photo of One-Dennyboo with the lucky customer", "QuestTarget_7011501": "Talk to the chef and check out Zhu Yuan's review", "QuestTarget_7012001": "Ask the chef about choosing the lucky customer", "QuestTarget_7012002": "Place an order for the lucky customer - Tarshi", "QuestTarget_7012003": "Place an order for Tarshi with the chef", "QuestTarget_7012004": "Calibrate Look Away's navigation signal", "QuestTarget_7012005": "Go out on delivery with Look Away", "QuestTarget_7012006": "Take a group photo of Look Away and Tarshi", "QuestTarget_7012007": "Talk to the chef and check out Tarshi's review", "QuestTarget_7013001": "Ask the chef about choosing the lucky customer", "QuestTarget_7013002": "Place an order for the lucky - customer Ellen", "QuestTarget_7013003": "Place an order for Ellen with the chef", "QuestTarget_7013004": "Help set up the delivery route for One-Dennyboo", "QuestTarget_7013005": "Go out on delivery with One-Dennyboo", "QuestTarget_7013006": "Take a group photo of One-Dennyboo with the lucky customers", "QuestTarget_7013007": "Talk to the chef and check out Ellen's review", "QuestTarget_7014001": "Check out what Nicole has brought", "QuestTarget_7014101": "Chat with {M#Belle}{F#Wise} about the new computer you received", "QuestTarget_7014201": "Talk with Nicole about the investigation results", "QuestTarget_7015001": "Ask the chef about choosing the lucky customer", "QuestTarget_7015002": "Place an order for the lucky customer - Soukaku", "QuestTarget_7015003": "Place an order for Soukaku with the chef", "QuestTarget_7015004": "Help set up the delivery route for One-Dennyboo", "QuestTarget_7015005": "Go out on delivery with One-Dennyboo", "QuestTarget_7015006": "Take a group photo of One-Dennyboo with the lucky customers", "QuestTarget_7015007": "Talk the chef and check out Soukaku's review", "QuestTarget_7015008": "Go with Heddy and join in the Members' Day event", "QuestTarget_7016001": "Ask the chef about choosing the lucky customer", "QuestTarget_7016002": "Place an order for the lucky customer - Orlenda", "QuestTarget_7016003": "Place an order for Orlenda with the chef", "QuestTarget_7016004": "Calibrate Look Away's navigation signal", "QuestTarget_7016005": "Go out on delivery with Look Away", "QuestTarget_7016006": "Take a group photo of Look Away and Orlenda", "QuestTarget_7016007": "Talk to the chef and check out Orlenda's review", "QuestTarget_7020001": "Find Roland to learn more details", "QuestTarget_7020002": "Meet the investigation director", "QuestTarget_7020003": "Enter the Arpeggio Fault for investigation", "QuestTarget_7020004": "Talk to Soldier 11 about my findings", "QuestTarget_7020005": "Continue investigating deeper into the fault", "QuestTarget_7020006": "Go check on Soldier 11", "QuestTarget_7020007": "Ask Ray about the investigation progress", "QuestTarget_7020101": "Investigate the Old Observatory area", "QuestTarget_7020102": "Discuss the clues obtained with Soldier 11", "QuestTarget_7020103": "Share the conclusion with No. 4412", "QuestTarget_7020201": "Investigate the Outpost Beacon area", "QuestTarget_7020202": "Discuss the clues obtained with Soldier 11", "QuestTarget_7020203": "Talk to Captain Roland", "QuestTarget_7020301": "Head to the Hollow and eliminate the rebel mechs", "QuestTarget_7020302": "Talk to Soldier 11", "QuestTarget_7020303": "Talk to Ray and No. 4412", "QuestTarget_7020401": "Ask No. 4412 about its next steps", "QuestTarget_7020402": "Help No. 4412 search for clues about Alowyn", "QuestTarget_7020403": "Tell No. 4412 the investigation results", "QuestTarget_7020501": "Ask Ray about next steps", "QuestTarget_7020502": "Investigate the Fourth Laboratory again", "QuestTarget_7020503": "Report the findings to Ray", "QuestTarget_7022101": "Talk to the Bangboo visitor", "QuestTarget_7022102": "Start Virtual Battlefield Mayhem", "QuestTarget_7022103": "Start the \"Defense Alliance\" Challenge", "QuestTarget_7022105": "Talk to Snap", "QuestTarget_7022201": "Head to the HIA Club and clear out the enemies on the virtual battlefield.", "QuestTarget_7022202": "Start the \"Energy Alliance\" Challenge", "QuestTarget_7022204": "Talk to Snap", "QuestTarget_7022301": "Head to the HIA Club and clear out the enemies on the virtual battlefield.", "QuestTarget_7022302": "Start the \"Disorder Alliance\" Challenge", "QuestTarget_7022304": "Talk to Snap", "QuestTarget_7022401": "Head to the HIA Club and clear out the enemies on the virtual battlefield.", "QuestTarget_7022402": "Start the \"Chain Attack Alliance\" challenge", "QuestTarget_7022403": "Talk to Snap", "QuestTarget_7022501": "Head to the HIA Club and clear out the enemies on the virtual battlefield.", "QuestTarget_7022502": "Start the \"Assist Alliance\" Challenge", "QuestTarget_7022503": "Talk to Snap", "QuestTarget_7023001": "Meet Lighter and Caesar in Blazewood", "QuestTarget_7023002": "Head to the Hollow with Lighter to investigate the gang", "QuestTarget_7023003": "Discuss the next steps with Lighter", "QuestTarget_7023201": "Meet up with Lighter", "QuestTarget_7023202": "Head to the Hollow with Lighter to investigate the gang", "QuestTarget_7023203": "Discuss the next steps with Lighter", "QuestTarget_7023401": "Meet up with Lighter and Piper", "QuestTarget_7023402": "Head to the Hollow with Lighter to investigate", "QuestTarget_7023403": "Discuss the next steps with Lighter", "QuestTarget_7023601": "Meet up with Lighter", "QuestTarget_7023602": "Head to the Hollow with Lighter to wipe out the bandits", "QuestTarget_7023603": "Confirm the current situation with Lighter", "QuestTarget_7023801": "Meet up with Lighter", "QuestTarget_7023802": "Travel to the Hollow with Lighter and complete the escort mission", "QuestTarget_7023803": "Discuss the theft with Lighter", "QuestTarget_Bossrush": "Challenge Nineveh and complete the Time Trial Challenge", "QuestTarget_Common": "Eliminate hostiles and complete exploring Hollow Zero", "QuestTarget_Entry": "Complete the Mission objectives and pass the Qualification Assessment", "QuestText_UnlockHint1": "Unlocked at Lv. {0}", "QuestTipDesc1_01": "Business x Strangeness x Justness", "QuestTipDesc1_02": "Business x Strangeness x Justness", "QuestTipDesc1_03": "Cat's Lost & Found", "QuestTipDesc1_04": "Cat's Lost & Found", "QuestTipDesc2_01": "Enabled", "QuestTipDesc2_02": "Completed", "QuestTipDesc2_03": "Enabled", "QuestTipDesc2_04": "Completed", "QuestTipTitle_01": "Prologue", "QuestTipTitle_02": "Prologue", "QuestTipTitle_03": "Chapter 1", "QuestTipTitle_04": "Chapter 1", "Quest_Activity": "[Event] ", "Quest_Archive_Battle_Level": "Avg Enemy Level", "Quest_Archive_Companion_Title": "Agent Story", "Quest_Archive_Continue_Btn": "Continue", "Quest_Archive_Continue_TipBtn_1": "Continue", "Quest_Archive_Continue_TipBtn_2": "Cancel", "Quest_Archive_Continue_TipDes": "You are currently progressing through the Agent Story \"{0}\"? Would you like to continue?", "Quest_Archive_Continue_Uitext": "GO", "Quest_Archive_Default_TipClick": "Not available yet. Coming soon!", "Quest_Archive_Default_TipTitle": "Stay Tuned", "Quest_Archive_EnterCheck_1": "You are currently progressing through the Agent Story \"{0}\" and cannot start a new one.", "Quest_Archive_QuestReward_SubTitle": "First Clear Reward", "Quest_Archive_QuestReward_Title": "Mission Reward", "Quest_Archive_TempLeave_TipBtn": "Confirm", "Quest_Archive_TempLeave_TipDes": "Pause the Agent Story \"{0}\"?\nYour progress will be recorded, but you won't be able to start a new story.", "Quest_Archive_UnlockCheck_1": "We recommend you complete \"{0}\" before starting this Agent Story for a better experience.\nAre you sure you want to start this Agent Story? You won't be able to advance other mission types for the duration. Will you continue?", "Quest_Archive_UnlockCheck_2": "There is an ongoing HDD commission. Unable to enter Agent Story.", "Quest_Archive_UnlockCheck_3": "You are about to enter Immersive Storytelling. You cannot complete missions of other types while in this mode. Continue?", "Quest_Archive_UnlockText_10030117": "Complete Part I of this Agent Story and reach level 21 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_10030118": "Complete Part II of this Agent Story and reach level 24 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_10030120": "Complete Part I of this Agent Story and reach level 27 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_10030121": "Complete Part II of this Agent Story and reach level 28 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_10030123": "Complete Part I of this Agent Story and reach level 31 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_10030124": "Complete Part II of this Agent Story and reach level 32 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_12030600": "Complete Chapter 4 - Intermission \"Intermission Reverberations\" of the Main Story to archive.", "Quest_Archive_UnlockText_12030601": "Complete Part I of this Agent Story and Main Story Chapter 4 - Intermission \"Intermission Reverberations\" to archive.", "Quest_Archive_UnlockText_12030602": "Complete Part II of this Agent Story and Main Story Chapter 4 - Intermission \"Intermission Reverberations\" to archive.", "Quest_Archive_UnlockText_12035402": "Complete Part I of this Agent Story and reach level 35 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_12035403": "Complete Part II of this Agent Story and reach level 35 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_12035502": "Complete Part I of this Agent Story and reach level 35 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_12035503": "Complete Part II of this Agent Story and reach level 36 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_12035602": "Complete Part I of this Agent Story and reach level 37 on the Inter-Knot.", "Quest_Archive_UnlockText_12035603": "Complete Part II of this Agent Story and reach level 38 on the Inter-Knot.", "Quest_Archive_UnlockText_12035702": "Complete Part A of this Agent Story and reach level 31 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_12035703": "Complete Part B of this Agent Story and reach level 32 on the Inter-Knot to unlock.", "Quest_Archive_UnlockText_12035802": "Complete Part I of this Agent Story and reach Chapter 4 of the Main Story \"Tour de Inferno\" to unlock.", "Quest_Archive_UnlockText_12035803": "Complete Part II of this Agent Story and reach Chapter 4 of the Main Story \"Tour de Inferno\" to unlock.", "Quest_Archive_UnlockTips_1": "The Soldier 11 Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_10030116": "The Soldier 11 Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_2": "A new episode of the Soldier 11 Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_3": "A new episode of the Soldier 11 Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterBurniceM1": "The Burnice Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterBurniceM2": "The Burnice Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterBurniceM3": "The Burnice Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterGraceM1": "The Grace Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterGraceM2": "A new episode of the Grace Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterGraceM3": "A new episode of the Grace Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterKoledaM1": "The Koleda Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterKoledaM2": "A new episode of the Koleda Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterKoledaM3": "A new episode of the Koleda Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterLighterM1": "The Lighter Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterLighterM2": "The Lighter Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterLighterM3": "The Lighter Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterLycaonM1": "The Lycaon Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterLycaonM2": "A new episode of the Lycaon Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterLycaonM3": "A new episode of the Lycaon Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterNekomiyaM1": "The Nekomata Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterNekomiyaM2": "A new episode of the Nekomata Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterNekomiyaM3": "A new episode of the Nekomata Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterQingyiM1": "The Qingyi Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterQingyiM2": "A new episode of the Qingyi Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterQingyiM3": "A new episode of the Qingyi Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterRinaM1": "The Rina Agent Story \"{0}\" has been recorded and can be viewed in the Video Archive", "Quest_Archive_UnlockTips_ChapterRinaM2": "A new episode of the Rina Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_ChapterRinaM3": "A new episode of the Rina Agent Story \"{0}\" is now available", "Quest_Archive_UnlockTips_left": "A new Agent Story episode is now available!", "Quest_Archive_Unlock_TipClick_1": "Begin the Prologue to unlock", "Quest_Archive_Unlock_TipClick_10": "Complete Phase One of \"The Midnight Pursuit (A)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_11": "Complete Phase One of \"The Midnight Pursuit (B)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_12": "Complete \"Tour de Inferno\" (A) Phase One in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_13": "Complete \"Tour de Inferno\" (B) Phase One in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_2": "Complete Phase One of \"Cat's Lost & Found (A)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_3": "Begin \"The Zero Zone\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_4": "Complete Phase One of \"Cat's Lost & Found (B)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_5": "Complete \"Just Another Day at the Video Store\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_51": "Complete \"Cat's Lost & Found\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_52": "Complete \"A Call From the Hollow's Heart\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_53": "Complete \"Mission Unthinkable\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_54": "Complete \"The Midnight Pursuit\" — Phase 1 in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_55": "Complete \"The Midnight Pursuit\" in Phaethon's \nStory to unlock", "Quest_Archive_Unlock_TipClick_56": "Complete \"The Midnight Pursuit\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_57": "Complete \"Mission Unthinkable\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_58": "Complete Special Episode \"Undercover R&B\" Phase One to unlock", "Quest_Archive_Unlock_TipClick_59": "Complete Main Story \"Leisurely Lull: Unexpected New Customer\" (available after completing Main Story Chapter 4) to unlock", "Quest_Archive_Unlock_TipClick_6": "Complete Phase One of \"A Call From the Hollow's Heart (A)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_61": "Complete \"Chapter 4: Intermission Reverberations\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_62": "Complete Special Episode \"Virtual Revenge\" Phase One to unlock", "Quest_Archive_Unlock_TipClick_7": "Complete Phase One of \"A Call From the Hollow's Heart (B)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_8": "Complete Phase One of \"Mission Unthinkable (A)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipClick_9": "Complete Phase One of \"Mission Unthinkable (B)\" in Phaethon's Story to unlock", "Quest_Archive_Unlock_TipTitle_1": "Locked", "Quest_Archive_Unlock_TipTitle_10": "Locked", "Quest_Archive_Unlock_TipTitle_11": "Locked", "Quest_Archive_Unlock_TipTitle_12": "Locked", "Quest_Archive_Unlock_TipTitle_13": "Locked", "Quest_Archive_Unlock_TipTitle_2": "Locked", "Quest_Archive_Unlock_TipTitle_3": "Locked", "Quest_Archive_Unlock_TipTitle_4": "Locked", "Quest_Archive_Unlock_TipTitle_5": "Locked", "Quest_Archive_Unlock_TipTitle_51": "Locked", "Quest_Archive_Unlock_TipTitle_52": "Locked", "Quest_Archive_Unlock_TipTitle_53": "Locked", "Quest_Archive_Unlock_TipTitle_54": "Locked", "Quest_Archive_Unlock_TipTitle_55": "Locked", "Quest_Archive_Unlock_TipTitle_56": "Locked", "Quest_Archive_Unlock_TipTitle_57": "Locked", "Quest_Archive_Unlock_TipTitle_58": "Locked", "Quest_Archive_Unlock_TipTitle_59": "Locked", "Quest_Archive_Unlock_TipTitle_6": "Locked", "Quest_Archive_Unlock_TipTitle_61": "Locked", "Quest_Archive_Unlock_TipTitle_62": "Locked", "Quest_Archive_Unlock_TipTitle_7": "Locked", "Quest_Archive_Unlock_TipTitle_8": "Locked", "Quest_Archive_Unlock_TipTitle_9": "Locked", "Quest_Challenge": "[Challenge] ", "Quest_Character": "[Agent] ", "Quest_Daily": "[Daily] ", "Quest_Main": "[Main] ", "Quest_MainStoryOVA_Continue_TipDes": "You are currently in the story segment \"{0}\". Would you like to continue?", "Quest_MainStoryOVA_TempLeave_TipDes": "Would you like to pause the story segment \"{0}\"? Progress will be saved during the pause.", "Quest_Mainquest_Hint": "You are about to enter Immersive Storytelling. You cannot complete missions of other types while in this mode. Continue?", "Quest_Mainquest_Hint_0": "Cancel", "Quest_Mainquest_Hint_1": "Confirm", "Quest_OVA": "[Special Episode] ", "Quest_OVA_Continue_TipDes": "You are currently progressing through the Special Episode \"{0}\"? Would you like to continue?", "Quest_OVA_TempLeave_TipBtn": "Confirm", "Quest_OVA_TempLeave_TipDes": "Pause the Special Episode \"{0}\"?\nYour progress will be recorded.", "Quest_OVA_TempLeave_UIText": "Pause Story", "Quest_SideQuest_21": "[Combat] ", "Quest_SideQuest_22": "[Exploration] ", "Quest_SideQuest_23": "[City] ", "Quest_SideQuest_24": "[Hollow Zero] ", "Quest_SideQuest_25": "[Proxy Rank-Up] ", "Quest_Todo_Exclave": "Ridu Anecdote", "Quest_Todo_SideQuest": "Proxy Business", "Quest_Todo_Trust": "[Trust] ", "Quest_Transition_10303": "At this moment, your phone starts ringing...", "Quest_Transition_10318": "You place the candy you brought next to Ellen, and just then...", "Quest_Transition_800251007": "The next few days are busy with organizing the shelves and recommending videos to customers, then...", "Quest_Transition_800251007_1": "Got a good night's sleep...", "Quest_Transition_800251011": "After a long search, I finally found a parking spot on the next block...", "Quest_Transition_800251012": "After a relentless search, I finally managed to find a parking spot on the adjacent block...", "Quest_Transition_800600002": "After arriving at Blazewood, you are unable to reach Caesar, but a familiar friend is just ahead...", "Quest_Transition_800601001": "What surprises await on the second day of the Settlement Days celebration?", "Quest_Transition_800601002": "Although you returned safely to Blazewood, the thought of what will happen tomorrow brings a sense of unease...", "Quest_Transition_800602001": "The last day of the Settlement Days celebration — let's hope everything goes well.", "Quest_Transition_800602002": "By the time everything's settled, it's already dusk. On the way back to Blazewood with Lighter, he suddenly stops the vehicle...", "Quest_VHSDesc_001": "Prologue Profile", "Quest_VHSDesc_002": "Chapter 1 Profile 1-5", "Quest_VHSDesc_003": "Chapter 1 Profile 6-10", "Quest_VHSDesc_Burnice_001": "Kindness is always rewarded.", "Quest_VHSDesc_Burnice_002": "Starting tomorrow, be a kind person.", "Quest_VHSDesc_Burnice_003": "Who hasn't dreamed of getting rich overnight?", "Quest_VHSDesc_Grace_001": "Cogwheels, electric wires, armor, and a touch of love.", "Quest_VHSDesc_Koleda_001": "Last year's wish was a pineapple bun, and this year's is to grow taller.", "Quest_VHSDesc_Lighter_001": "Celebration, Nitro-Fuel, champions — enjoy Settlement Days to the fullest!", "Quest_VHSDesc_Lighter_002": "Beneath the celebration, something suspicious is stirring...", "Quest_VHSDesc_Lighter_003": "The undefeated champion will never fall before the crowd.", "Quest_VHSDesc_Lycaon_001": "Despite his claws and fangs, he maintains a gentle demeanor... as long as you don't provoke him.", "Quest_VHSDesc_Nekomata_001": "What bad intentions could a kitten pawssibly have?", "Quest_VHSDesc_Qingyi_001": "A blue-green Bangboo needs to be protected by a blue-green Qingyi. Of course, the other colors are also important...", "Quest_VHSDesc_Rina_001": "Entrust anything you want to protect from the passing of time to this head maid.", "Quest_VHSDesc_Soldier11_001": "Covert operations smell spicy...", "Quest_VHSName_001": "Business x Strangeness x Justness", "Quest_VHSName_002": "Cat's Lost & Found (A)", "Quest_VHSName_003": "Cat's Lost & Found (B)", "Quest_VHSName_004": "A Call From the Hollow's Heart (A)", "Quest_VHSName_005": "A Call From the Hollow's Heart (B)", "Quest_VHSName_007": "Mission Unthinkable (A)", "Quest_VHSName_008": "Mission Unthinkable (B)", "Quest_VHSName_009": "The Midnight Pursuit (A)", "Quest_VHSName_010": "The Midnight Pursuit (B)", "Quest_VHSName_012": "Tour de Inferno (A)", "Quest_VHSName_013": "Tour de Inferno (B)", "Quest_VHSName_1.5": "The Zero Zone", "Quest_VHSName_1001": "Shepherd's Request", "Quest_VHSName_Burnice_001": "A Stroke of Luck", "Quest_VHSName_Grace_001": "The Iron Witch", "Quest_VHSName_Jane_ova": "Undercover R&B", "Quest_VHSName_Koleda_001": "Schoolyard Powerhouse", "Quest_VHSName_Lighter_001": "The Unsung Champion", "Quest_VHSName_Lycaon_001": "And the True Heroes Are Always Behind the Scenes", "Quest_VHSName_Nekomata_001": "Cat and Mouse Game", "Quest_VHSName_Phaethon_001": "Just Another Day at the Video Store", "Quest_VHSName_Qingyi_001": "The Case of a Missing Bangboo", "Quest_VHSName_Rina_001": "Until Your Memory Fades", "Quest_VHSName_Soldier11_001": "Mole in the Hole", "Quest_VHSName_Yanagi_ova": "Virtual Revenge", "Quest_VHSPerformDesc_107012011": "Every day's a surprise in New Eridu, and 80% of them aren't pleasant.", "Quest_VHSPerformDesc_107012012": "Every day's a surprise in New Eridu, and 80% of them aren't pleasant.", "Quest_VHSPerformDesc_107012013": "Every day's a surprise in New Eridu, and 80% of them aren't pleasant.", "Quest_VHSPerformDesc_107012021": "Do not go tamely into Hollows...", "Quest_VHSPerformDesc_107012031": "People in the Hollows without an aptitude for Ether might just meet the grisliest end...", "Quest_VHSPerformDesc_107012032": "People in the Hollows without an aptitude for Ether might just meet the grisliest end...", "Quest_VHSPerformDesc_107012033": "People in the Hollows without an aptitude for Ether might just meet the grisliest end...", "Quest_VHSPerformDesc_107012041": "A familiar figure rushes into the shop, bringing with them some business.", "Quest_VHSPerformDesc_107012042": "A familiar figure rushes into the shop, bringing with them some business.", "Quest_VHSPerformDesc_107012043": "Proxies all have their own expertise, and Phaethon's trump card is... transforming into a Bangboo!", "Quest_VHSPerformDesc_107012044": "Proxies all have their own expertise, and Phaethon's trump card is... transforming into a Bangboo!", "Quest_VHSPerformDesc_107012045": "Proxies all have their own expertise, and Phaethon's trump card is... transforming into a Bangboo!", "Quest_VHSPerformDesc_107012046": "Proxies all have their own expertise, and Phaethon's trump card is... transforming into a Bangboo!", "Quest_VHSPerformDesc_107012047": "The rescue mission was a success, but without the strongbox the commission is far from over.", "Quest_VHSPerformDesc_107012051": "Every day's a surprise in New Eridu... and 10% are truly shocking.", "Quest_VHSPerformDesc_107012052": "Every day's a surprise in New Eridu... and 10% are truly shocking.", "Quest_VHSPerformDesc_107012053": "Every day's a surprise in New Eridu... and 10% are truly shocking.", "Quest_VHSPerformDesc_107012054": "Every day's a surprise in New Eridu... and 10% are truly shocking.", "Quest_VHSPerformDesc_107012061": "\"Remember, your fate is in my hands now_\"", "Quest_VHSPerformDesc_107012062": "Pay attention not to what one says, but to what they do, especially in times of crisis.", "Quest_VHSPerformDesc_107012063": "Pay attention not to what one says, but to what they do, especially in times of crisis.", "Quest_VHSPerformDesc_107012064": "\"The name Phaethon isn't something as simple as just an account.\"", "Quest_VHSPerformDesc_107012065": "\"The name Phaethon isn't something as simple as just an account.\"", "Quest_VHSPerformDesc_107012071": "Restore the connection and continue the commission!", "Quest_VHSPerformDesc_107012072": "Restore the connection and continue the commission!", "Quest_VHSPerformDesc_107012073": "The strongbox has been recovered, but there's still an urgent matter at hand...", "Quest_VHSPerformDesc_107012074": "The strongbox has been recovered, but there's still an urgent matter at hand...", "Quest_VHSPerformDesc_107012081": "Every day's a surprise in New Eridu... and 10% is indeed truly surprising... Pretty much?", "Quest_VHSPerformDesc_107012082": "Every day's a surprise in New Eridu... and 10% is indeed truly surprising... Pretty much?", "Quest_VHSPerformDesc_107012083": "Every day's a surprise in New Eridu... and 10% is indeed truly surprising... Pretty much?", "Quest_VHSPerformDesc_107022011": "The Cunning Hares are synonymous with \"nothing but trouble\"", "Quest_VHSPerformDesc_107022021": "The Cunning Hares are synonymous with \"nothing but trouble\"", "Quest_VHSPerformDesc_107022022": "The Cunning Hares are synonymous with \"nothing but trouble\"", "Quest_VHSPerformDesc_107022023": "The Cunning Hares are synonymous with \"nothing but trouble\"", "Quest_VHSPerformDesc_107022024": "The Cunning Hares are synonymous with \"nothing but trouble\"", "Quest_VHSPerformDesc_107022031": "The motto of the Cunning Hares is \"Where there's a profit, there's a way.\"", "Quest_VHSPerformDesc_107022032": "The motto of the Cunning Hares is \"Where there's a profit, there's a way.\"", "Quest_VHSPerformDesc_107022041": "Will the important family heirloom be inside the abandoned hideout?", "Quest_VHSPerformDesc_107022042": "The old-school odd-job agency counts a commission's value by steps taken. even in the face of unfathomable depths, there's no room for compromise.", "Quest_VHSPerformDesc_107022051": "The old-school odd-job agency counts a commission's value by steps taken. even in the face of unfathomable depths, there's no room for compromise.", "Quest_VHSPerformDesc_107022052": "The old-school odd-job agency counts a commission's value by steps taken", "Quest_VHSPerformDesc_107022061": "The old-school odd-job agency counts a commission's value by steps taken", "Quest_VHSPerformDesc_107022062": "The old-school odd-job agency counts a commission's value by steps taken", "Quest_VHSPerformDesc_107022071": "The old-school odd-job agency counts a commission's value by steps taken", "Quest_VHSPerformDesc_107022072": "The old-school odd-job agency counts a commission's value by steps taken", "Quest_VHSPerformDesc_107022073": "What a Proxy can do, is stop the carriage under a cloak of extreme secrecy.", "Quest_VHSPerformDesc_107032011": "The right time at the right place", "Quest_VHSPerformDesc_107032012": "The right time at the right place with the right companion.", "Quest_VHSPerformDesc_107032013": "The right time at the right place with the right companion.", "Quest_VHSPerformDesc_107032014": "Uncomfortable uniforms, ill-fitting combat boots... and people who shouldn't be here.", "Quest_VHSPerformDesc_107032015": "What a Proxy can do, is stop the carriage under a cloak of extreme secrecy.", "Quest_VHSPerformDesc_107032016": "The right time at the right place with the right companion.", "Quest_VHSPerformDesc_107032017": "The right time at the right place with the right companion.", "Quest_VHSPerformDesc_107032018": "Uncomfortable uniforms, ill-fitting combat boots... and people who shouldn't be here.", "Quest_VHSPerformDesc_107032019": "A race against time to thwart the Vision Corporation's conspiracy.", "Quest_VHSPerformDesc_107032020": "Can seeds of lies grow into a gorgeous bouquet?", "Quest_VHSPerformDesc_107032021": "Are the stories concealing the very reason behind her ambiguity in the first place?", "Quest_VHSPerformDesc_107032022": "What the searchers encountered was a trickier trap than a ghost.", "Quest_VHSPerformDesc_107032023": "Are the stories concealing the very reason behind her ambiguity in the first place?", "Quest_VHSPerformDesc_107032031": "Is it a wise decision to go running around inside the Hollows?", "Quest_VHSPerformDesc_107032032": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "Quest_VHSPerformDesc_107032041": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "Quest_VHSPerformDesc_107032042": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "Quest_VHSPerformDesc_107032051": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "Quest_VHSPerformDesc_107032052": "It takes luck to escape once from a Hollow, but it takes skill to keep on doing it again and again", "Quest_VHSPerformDesc_107032061": "Luck doesn't come in pairs, misfortune does", "Quest_VHSPerformDesc_107032062": "What the searchers encountered was a trickier trap than a ghost.", "Quest_VHSPerformDesc_107032063": "What the searchers encountered was a trickier trap than a ghost.", "Quest_VHSPerformDesc_107032071": "A race against time to thwart the Vision Corporation's conspiracy.", "Quest_VHSPerformDesc_107032072": "Can seeds of lies grow into a gorgeous bouquet?", "Quest_VHSPerformDesc_107032073": "Can a seed of lies grow into a gorgeous bouquet?", "Quest_VHSPerformDesc_107032081": "Irregular opponents require irregular measures.", "Quest_VHSPerformDesc_107032082": "Once you've lost something, you'll cherish the tedium of everyday life", "Quest_VHSPerformDesc_107032083": "Burning your bridges, only to fall just short.", "Quest_VHSPerformDesc_107032084": "Can seeds of lies grow into a gorgeous bouquet?", "Quest_VHSPerformDesc_107032085": "In New Eridu, you're sure to find a place to call your own.", "Quest_VHSPerformDesc_107032086": "Irregular opponents require irregular measures.", "Quest_VHSPerformDesc_107032087": "Irregular opponents require irregular measures.", "Quest_VHSPerformDesc_107032088": "In New Eridu, you're sure to find a place to call your own.", "Quest_VHSPerformDesc_107042011": "While we shouldn't be risking our lives for money, there are always exceptions.", "Quest_VHSPerformDesc_107042012": "While we shouldn't be risking our lives for money, there are always exceptions.", "Quest_VHSPerformDesc_107042013": "While we shouldn't be risking our lives for money, there are always exceptions.", "Quest_VHSPerformDesc_107042014": "While we shouldn't be risking our lives for money, there are always exceptions.", "Quest_VHSPerformDesc_107042015": "While we shouldn't be risking our lives for money, there are always exceptions.", "Quest_VHSPerformDesc_107042021": "Is it caused by logic core failure, Ether corruption, or perhaps something else...?", "Quest_VHSPerformDesc_107042022": "Is it caused by logic core failure, Ether corruption, or perhaps something else...?", "Quest_VHSPerformDesc_107042031": "In search of a real bro...", "Quest_VHSPerformDesc_107042032": "In search of a real bro...", "Quest_VHSPerformDesc_107042034": "In search of a real bro...", "Quest_VHSPerformDesc_107042041": "Call for a love that comes once in a lifetime at the center of a Hollow!", "Quest_VHSPerformDesc_107042042": "Call for a love that comes once in a lifetime at the center of a Hollow!", "Quest_VHSPerformDesc_107042044": "Call for a love that comes once in a lifetime at the center of a Hollow!", "Quest_VHSPerformDesc_107042045": "Call for a love that comes once in a lifetime at the center of a Hollow!", "Quest_VHSPerformDesc_107042051": "The task of reinforcing the seal falls upon the Enlightened Sinner!", "Quest_VHSPerformDesc_107042052": "The task of reinforcing the seal falls upon the Enlightened Sinner!", "Quest_VHSPerformDesc_107042053": "The task of reinforcing the seal falls upon the Enlightened Sinner!", "Quest_VHSPerformDesc_107042055": "The task of reinforcing the seal falls upon the Enlightened Sinner!", "Quest_VHSPerformDesc_107042061": "How should we talk about the things we wish to avoid?", "Quest_VHSPerformDesc_107042062": "How should we talk about the things we wish to avoid?", "Quest_VHSPerformDesc_107052011": "This might be the last opportunity to call upon it.", "Quest_VHSPerformDesc_107052012": "This might be the last opportunity to call upon it.", "Quest_VHSPerformDesc_107052021": "A haunting figure that doesn't even look back.", "Quest_VHSPerformDesc_107052023": "A haunting figure that doesn't even look back.", "Quest_VHSPerformDesc_107052024": "The prolonged silence stems from the fear of loss.", "Quest_VHSPerformDesc_107052025": "The prolonged silence stems from the fear of loss.", "Quest_VHSPerformDesc_107052031": "What awaits at the center of the Hollow is not just the hidden truth...", "Quest_VHSPerformDesc_107052032": "What awaits at the center of the Hollow is not just the hidden truth...", "Quest_VHSPerformDesc_107052033": "What awaits at the center of the Hollow is not just the hidden truth...", "Quest_VHSPerformDesc_107052041": "\"Dad, can I... believe in you again?\"", "Quest_VHSPerformDesc_107052042": "An odd feeling lingers, a thread to the labyrinth's exit.", "Quest_VHSPerformDesc_108012011": "\"How to live as yourself?\" A lifelong question... as it should be.", "Quest_VHSPerformDesc_108012012": "\"How to live as yourself?\" A lifelong question... as it should be.", "Quest_VHSPerformDesc_108012013": "How many steps does it take to gain the trust of a suspicious mole?", "Quest_VHSPerformDesc_108012014": "How many steps does it take to gain the trust of a suspicious mole?", "Quest_VHSPerformDesc_108012015": "How many steps does it take to gain the trust of a suspicious mole?", "Quest_VHSPerformDesc_108012017": "How many steps does it take to gain the trust of a suspicious mole?", "Quest_VHSPerformDesc_108012018": "Applaud the triumph of the twin who is better at acting.", "Quest_VHSPerformDesc_108012021": "Only one capable of handling unexpected situations is truly worth the payment.", "Quest_VHSPerformDesc_108012022": "The Hollow may not present insurmountable challenges, but humans certainly do.", "Quest_VHSPerformDesc_108012023": "The Hollow may not present insurmountable challenges, but humans certainly do.", "Quest_VHSPerformDesc_108012025": "The Hollow may not present insurmountable challenges, but humans certainly do.", "Quest_VHSPerformDesc_108012026": "Does the crowd amplify individuality, or annihilate it?", "Quest_VHSPerformDesc_108012031": "Beyond the darkness lies an even deeper darkness.", "Quest_VHSPerformDesc_108012032": "Beyond the darkness lies an even deeper darkness.", "Quest_VHSPerformDesc_108012034": "Beyond the darkness lies an even deeper darkness.", "Quest_VHSPerformDesc_108012042": "Turn the tides and build on your advantages for a swift path to victory.", "Quest_VHSPerformDesc_108012043": "Turn the tides and build on your advantages for a swift path to victory.", "Quest_VHSPerformDesc_108012051": "Any rumors shall be dealt with as slander.", "Quest_VHSPerformDesc_108012053": "Any rumors shall be dealt with as slander.", "Quest_VHSPerformDesc_108012062": "No matter how many times it is repeated, it still stings.", "Quest_VHSPerformDesc_108012063": "Freezing, twisted, spicy... pretend to be used to it until you've truly become used to it.", "Quest_VHSPerformDesc_108022011": "Cats have countless ways to repay favors, and bringing wealth to a household is the best!", "Quest_VHSPerformDesc_108022021": "When cats hunt, they toy with their prey... It's in their nature.", "Quest_VHSPerformDesc_108022023": "When cats hunt, they toy with their prey... It's in their nature.", "Quest_VHSPerformDesc_108022025": "When cats hunt, they toy with their prey... It's in their nature.", "Quest_VHSPerformDesc_108022026": "The last time when a cat and mouse reached a consensus was the last time.", "Quest_VHSPerformDesc_108022031": "Cats have always excelled at observation and imitation over following rigid commands.", "Quest_VHSPerformDesc_108022032": "Witness the mighty and righteous Public Security Officer, Nekomata!", "Quest_VHSPerformDesc_108022033": "Witness the mighty and righteous Public Security Officer, Nekomata!", "Quest_VHSPerformDesc_108022034": "Witness the mighty and righteous Public Security Officer, Nekomata!", "Quest_VHSPerformDesc_108022035": "Witness the mighty and righteous Public Security Officer, Nekomata!", "Quest_VHSPerformDesc_108022037": "Witness the mighty and righteous Public Security Officer, Nekomata!", "Quest_VHSPerformDesc_108022038": "Witness the mighty and righteous Public Security Officer, Nekomata!", "Quest_VHSPerformDesc_108022041": "One's true nature is revealed through choices made in times of peril.", "Quest_VHSPerformDesc_108022042": "One's true nature is revealed through choices made in times of peril.", "Quest_VHSPerformDesc_108022043": "One's true nature is revealed through choices made in times of peril.", "Quest_VHSPerformDesc_108022044": "One's true nature is revealed through choices made in times of peril.", "Quest_VHSPerformDesc_108022051": "Those who underestimate cats... will soon pay the price.", "Quest_VHSPerformDesc_108022053": "Those who underestimate cats... will soon pay the price.", "Quest_VHSPerformDesc_108022054": "I, too, have sought someone to guide me on how to become a good person.", "Quest_VHSPerformDesc_108022061": "Please stop perpetuating the stereotype of cat Thirens!", "Quest_VHSPerformDesc_108032011": "People are always eager for new stories.", "Quest_VHSPerformDesc_108032012": "Unpleasant surprises arrive sooner than pleasant ones.", "Quest_VHSPerformDesc_108032014": "Can a lost guide navigate their own path?", "Quest_VHSPerformDesc_108032016": "In New Eridu, life itself is an adventure.", "Quest_VHSPerformDesc_1203060001": "An invitation to the Settlement Days celebration from the Sons of Calydon.", "Quest_VHSPerformDesc_1203060002": "Fill up the Champion's cup with Nitro-Fuel!", "Quest_VHSPerformDesc_1203060003": "Everyone is focused on the red scarf.", "Quest_VHSPerformDesc_1203060004": "Who's the next challenger?", "Quest_VHSPerformDesc_1203060005": "The undefeated champion of today and the Proxy who hasn't lost a single match today!", "Quest_VHSPerformDesc_1203060006": "Is there a scar hidden beneath those sunglasses...?", "Quest_VHSPerformDesc_1203060101": "The morning after the celebration, surprises are always the wake-up call for a groggy mind.", "Quest_VHSPerformDesc_1203060102": "If someone acts alone, they are either a fool or have a reason...", "Quest_VHSPerformDesc_1203060103": "Old grudges and new resentments are all misunderstandings, all parts of a conspiracy.", "Quest_VHSPerformDesc_1203060104": "The rule of the Settlement Days is that all grudges will be wiped out with a fight.", "Quest_VHSPerformDesc_1203060105": "The rule of the Settlement Days is that all grudges will be wiped out with a fight.", "Quest_VHSPerformDesc_1203060106": "Proxy leads the way forward, but must also guide back home.", "Quest_VHSPerformDesc_1203060201": "Gratitude before battle is always accompanied by apprehension.", "Quest_VHSPerformDesc_1203060202": "The hyenas are ready to share the spoils, while the brutes mock the mindless beasts.", "Quest_VHSPerformDesc_1203060203": "Here's to a victory against all odds, to the unsung champion.", "Quest_VHSPerformDesc_1203060204": "The moment when the muddled past is pulled away.", "Quest_VHSPerformDesc_1203060205": "Thank you for witnessing this insignificant glory.", "Quest_VHSPerformDesc_1203060206": "Every sunset in the Outer Ring bears witness to secrets.", "Quest_VHSPerformDesc_1203060207": "The Red Scarf should talk big. and never back down.", "Quest_VHSPerformDesc_1221030101": "The trial for the Vision case is about to begin, but Nicole suddenly appears with news about Rain.", "Quest_VHSPerformDesc_1221030102": "The trial for the Vision case is about to begin, but Nicole suddenly appears with news about Rain.", "Quest_VHSPerformDesc_1221030103": "The trial for the Vision case is about to begin, but Nicole suddenly appears with news about Rain.", "Quest_VHSPerformDesc_1221030201": "The Ballet Twins have been swallowed by a Hollow. Did Rain really send messages from there...?", "Quest_VHSPerformDesc_1221030202": "A mysterious glance. Will it summon friend or foe?", "Quest_VHSPerformDesc_1221030204": "A mysterious glance. Will it summon friend or foe?", "Quest_VHSPerformDesc_1221030205": "A mysterious glance. Will it summon friend or foe?", "Quest_VHSPerformDesc_1221030301": "Meeting new partners, but not forgetting old friends.", "Quest_VHSPerformDesc_1221030302": "Meeting new partners, but not forgetting old friends.", "Quest_VHSPerformDesc_1221030401": "There seems to be an ulterior motive behind Victoria Housekeeping's maintenance task in the building...", "Quest_VHSPerformDesc_1221030403": "There seems to be an ulterior motive behind Victoria Housekeeping's maintenance task in the building...", "Quest_VHSPerformDesc_1221030502": "The rumors about the Ballet Twins seem to be true, but our priority is to get through the atrium before the power goes out.", "Quest_VHSPerformDesc_1221030503": "The rumors about the Ballet Twins seem to be true, but our priority is to get through the atrium before the power goes out.", "Quest_VHSPerformDesc_1221030601": "Everyone set out again to restore the building's power, but things don't seem that simple.", "Quest_VHSPerformDesc_1221030602": "Everyone set out again to restore the building's power, but things don't seem that simple.", "Quest_VHSPerformDesc_1221030603": "Everyone set out again to restore the building's power, but things don't seem that simple.", "Quest_VHSPerformDesc_1221030604": "Everyone set out again to restore the building's power, but things don't seem that simple.", "Quest_VHSPerformDesc_1221030605": "Everyone set out again to restore the building's power, but things don't seem that simple.", "Quest_VHSPerformDesc_1221030701": "Danger keeps coming, and the truth becomes more and more baffling.", "Quest_VHSPerformDesc_1221030703": "Danger keeps coming, and the truth becomes more and more baffling.", "Quest_VHSPerformDesc_1221030801": "The unexpected turn of events has cast a shadow over the partnership with Victoria Housekeeping.", "Quest_VHSPerformDesc_1221030802": "The unexpected turn of events has cast a shadow over the partnership with Victoria Housekeeping.", "Quest_VHSPerformDesc_1221030803": "The unexpected turn of events has cast a shadow over the partnership with Victoria Housekeeping.", "Quest_VHSPerformDesc_1221030901": "\"Rescuing Rain\" doesn't seem to be the end of this dangerous journey.", "Quest_VHSPerformDesc_1221030903": "\"Rescuing Rain\" doesn't seem to be the end of this dangerous journey.", "Quest_VHSPerformDesc_1221030904": "\"Rescuing Rain\" doesn't seem to be the end of this dangerous journey.", "Quest_VHSPerformDesc_1221031002": "Thanks to Victoria Housekeeping's efforts, Rain was finally rescued, but the airship is in danger...", "Quest_VHSPerformDesc_1221031003": "Thanks to Victoria Housekeeping's efforts, Rain was finally rescued, but the airship is in danger...", "Quest_VHSPerformDesc_1221031101": "The brink of a crisis is also the time for unified action.", "Quest_VHSPerformDesc_1221031103": "The brink of a crisis is also the time for unified action.", "Quest_VHSPerformDesc_1221031104": "The brink of a crisis is also the time for unified action.", "Quest_VHSPerformDesc_1221031201": "Rain brings with her a decrypted data storage unit and a new puzzle.", "Quest_VHSPerformDesc_1221031202": "Rain brings with her a decrypted data storage unit and a new puzzle.", "Quest_VHSPerformDesc_1221031203": "Rain brings with her a decrypted data storage unit and a new puzzle.", "Quest_VHSPerformDesc_1221031204": "Rain brings with her a decrypted data storage unit and a new puzzle.", "Quest_VHSPerformDesc_1221040101": "In the desolate wilderness away from the city, a new story continues.", "Quest_VHSPerformDesc_1221040102": "In the desolate wilderness away from the city, a new story continues.", "Quest_VHSPerformDesc_1221040103": "In the desolate wilderness away from the city, a new story continues.", "Quest_VHSPerformDesc_1221040104": "In the desolate wilderness away from the city, a new story continues.", "Quest_VHSPerformDesc_1221040105": "In the desolate wilderness away from the city, a new story continues.", "Quest_VHSPerformDesc_1221040201": "A peaceful journey is interrupted by an unexpected event. The truth is more complex than it seems.", "Quest_VHSPerformDesc_1221040202": "A peaceful journey is interrupted by an unexpected event. The truth is more complex than it seems.", "Quest_VHSPerformDesc_1221040203": "A peaceful journey is interrupted by an unexpected event. The truth is more complex than it seems.", "Quest_VHSPerformDesc_1221040204": "A peaceful journey is interrupted by an unexpected event. The truth is more complex than it seems.", "Quest_VHSPerformDesc_1221040301": "The beginning of a legendary hero's tale. A contest of honor and interests.", "Quest_VHSPerformDesc_1221040302": "The beginning of a legendary hero's tale. A contest of honor and interests.", "Quest_VHSPerformDesc_1221040303": "The beginning of a legendary hero's tale. A contest of honor and interests.", "Quest_VHSPerformDesc_1221040304": "The beginning of a legendary hero's tale. A contest of honor and interests.", "Quest_VHSPerformDesc_1221040305": "The beginning of a legendary hero's tale. A contest of honor and interests.", "Quest_VHSPerformDesc_1221040306": "The beginning of a legendary hero's tale. A contest of honor and interests.", "Quest_VHSPerformDesc_1221040401": "The unassuming Champion, has become a thorn in someone's side?", "Quest_VHSPerformDesc_1221040402": "The unassuming Champion, has become a thorn in someone's side?", "Quest_VHSPerformDesc_1221040403": "The unassuming Champion, has become a thorn in someone's side?", "Quest_VHSPerformDesc_1221040404": "The unassuming Champion, has become a thorn in someone's side?", "Quest_VHSPerformDesc_1221040405": "The unassuming Champion, has become a thorn in someone's side?", "Quest_VHSPerformDesc_1221040501": "When traveling the Outer Ring, one should understand the principle of knowing when to walk away.", "Quest_VHSPerformDesc_1221040502": "When traveling the Outer Ring, one should understand the principle of knowing when to walk away.", "Quest_VHSPerformDesc_1221040503": "When traveling the Outer Ring, one should understand the principle of knowing when to walk away.", "Quest_VHSPerformDesc_1221040504": "When traveling the Outer Ring, one should understand the principle of knowing when to walk away.", "Quest_VHSPerformDesc_1221040505": "When traveling the Outer Ring, one should understand the principle of knowing when to walk away.", "Quest_VHSPerformDesc_1221040601": "Friends you can't trust are more terrifying than enemies.", "Quest_VHSPerformDesc_1221040602": "Friends you can't trust are more terrifying than enemies.", "Quest_VHSPerformDesc_1221040701": "Murphy's Law always applies, unless someone offers an alternative truth.", "Quest_VHSPerformDesc_1221040702": "Murphy's Law always applies, unless someone offers an alternative truth.", "Quest_VHSPerformDesc_1221040703": "Murphy's Law always applies, unless someone offers an alternative truth.", "Quest_VHSPerformDesc_1221040704": "Murphy's Law always applies, unless someone offers an alternative truth.", "Quest_VHSPerformDesc_1221040801": "A dispute was peacefully resolved, but its aftereffects will linger long after.", "Quest_VHSPerformDesc_1221040802": "A dispute was peacefully resolved, but its aftereffects will linger long after.", "Quest_VHSPerformDesc_1221040803": "A dispute was peacefully resolved, but its aftereffects will linger long after.", "Quest_VHSPerformDesc_1221040804": "A dispute was peacefully resolved, but its aftereffects will linger long after.", "Quest_VHSPerformDesc_1221040805": "A dispute was peacefully resolved, but its aftereffects will linger long after.", "Quest_VHSPerformDesc_1221040901": "A grand event unfolds, but it's not the anticipated showdown...", "Quest_VHSPerformDesc_1221040902": "A grand event unfolds, but it's not the anticipated showdown...", "Quest_VHSPerformDesc_1221040903": "A grand event unfolds, but it's not the anticipated showdown...", "Quest_VHSPerformDesc_1221040904": "A grand event unfolds, but it's not the anticipated showdown...", "Quest_VHSPerformDesc_1221040905": "A grand event unfolds, but it's not the anticipated showdown...", "Quest_VHSPerformDesc_1221041001": "\"Diving into the fiery sea, the hero returns valiantly.\"", "Quest_VHSPerformDesc_1221041002": "\"Diving into the fiery sea, the hero returns valiantly.\"", "Quest_VHSPerformDesc_1221041003": "\"Diving into the fiery sea, the hero returns valiantly.\"", "Quest_VHSPerformDesc_1221041004": "\"Diving into the fiery sea, the hero returns valiantly.\"", "Quest_VHSPerformDesc_1221041101": "It's time to embark on the journey home... Yes, \"home.\"", "Quest_VHSPerformDesc_1221041102": "It's time to embark on the journey home... Yes, \"home\".", "Quest_VHSPerformDesc_1221041103": "It's time to embark on the journey home... Yes, \"home\".", "Quest_VHSPerformDesc_1221510101": "Shepherd arrives late at night with a commission Phaethon can't refuse.", "Quest_VHSPerformDesc_1221510102": "Shepherd arrives late at night with a commission Phaethon can't refuse.", "Quest_VHSPerformDesc_1221510201": "Can a \"civilian master\" be acknowledged by an HIA Examinator?", "Quest_VHSPerformDesc_1221510202": "Can a \"civilian master\" be acknowledged by an HIA Examinator?", "Quest_VHSPerformDesc_1221510204": "The sharp sound emitted by the \"Zenless Limit Gauge\" serves as the theme song for a dangerous Ethereal.", "Quest_VHSPerformDesc_1221510205": "The sharp sound emitted by the \"Zenless Limit Gauge\" serves as the theme song for a dangerous Ethereal.", "Quest_VHSPerformDesc_1221510301": "Leave the dangerous targets to the \"professionals.\"", "Quest_VHSPerformDesc_1221510302": "Leave the dangerous targets to the \"professionals.\"", "Quest_VHSPerformDesc_1221510304": "Leave the dangerous targets to the \"professionals.\"", "Quest_VHSPerformDesc_1221520101": "Public Security handles various civil affairs for citizens and also lends a helping hand to those in need.", "Quest_VHSPerformDesc_1221520102": "Public Security handles various civil affairs for citizens and also lends a helping hand to those in need.", "Quest_VHSPerformDesc_1221520103": "Public Security handles various civil affairs for citizens and also lends a helping hand to those in need.", "Quest_VHSPerformDesc_1221520104": "Officers of the Criminal Investigation Department arrest major criminals, and they're also responsible for seemingly insignificant promotional events.", "Quest_VHSPerformDesc_1221520201": "Your first encounter is recorded in the Bangboo's eyes, but you shouldn't let Public Security know about it.", "Quest_VHSPerformDesc_1221520202": "Your first encounter is recorded in the Bangboo's eyes, but you shouldn't let Public Security know about it.", "Quest_VHSPerformDesc_1221520203": "Your first encounter is recorded in the Bangboo's eyes, but you shouldn't let Public Security know about it.", "Quest_VHSPerformDesc_1221520301": "It's harder to earn people's trust than to pursue criminals, and losing heroes is more devastating than not having any at all.", "Quest_VHSPerformDesc_1221520302": "It's harder to earn people's trust than to pursue criminals, and losing heroes is more devastating than not having any at all.", "Quest_VHSPerformDesc_1221520303": "It's harder to earn people's trust than to pursue criminals, and losing heroes is more devastating than not having any at all.", "Quest_VHSPerformDesc_1221520401": "A small case may change a Bangboo's life.", "Quest_VHSPerformDesc_1221520402": "A small case may change a Bangboo's life.", "Quest_VHSPerformDesc_1221520403": "Even small clues could make all the difference in solving the case.", "Quest_VHSPerformDesc_1221520404": "Even small clues could make all the difference in solving the case.", "Quest_VHSPerformDesc_1221520405": "Even small clues could make all the difference in solving the case.", "Quest_VHSPerformDesc_1221520501": "Providing friends with a bit of help, while being careful to keep one's own movements hidden.", "Quest_VHSPerformDesc_1221520502": "Providing friends with a bit of help, while being careful to keep one's own movements hidden.", "Quest_VHSPerformDesc_1221520504": "Providing friends with a bit of help, while being careful to keep one's own movements hidden.", "Quest_VHSPerformDesc_1221520505": "Providing friends with a bit of help, while being careful to keep one's own movements hidden.", "Quest_VHSPerformDesc_1221530101": "The real danger has surfaced. What choice would a Public Security Officer make in the face of \"honor\" and \"responsibility\"...", "Quest_VHSPerformDesc_1221530102": "The real danger has surfaced. What choice would a Public Security Officer make in the face of \"honor\" and \"responsibility\"...", "Quest_VHSPerformDesc_1221530103": "The real danger has surfaced. What choice would a Public Security Officer make in the face of \"honor\" and \"responsibility\"...", "Quest_VHSPerformDesc_1221530201": "In a Hollow full of dangers, who is the hunter and who is the hunted?", "Quest_VHSPerformDesc_1221530203": "In a Hollow full of dangers, who is the hunter and who is the hunted?", "Quest_VHSPerformDesc_1221530205": "In a Hollow full of dangers, who is the hunter and who is the hunted?", "Quest_VHSPerformDesc_1221530301": "Perhaps the same beliefs can help us temporarily forget who we are.", "Quest_VHSPerformDesc_1221530302": "Perhaps the same beliefs can help us temporarily forget who we are.", "Quest_VHSPerformDesc_1221530303": "Perhaps the same beliefs can help us temporarily forget who we are.", "Quest_VHSPerformDesc_1221530304": "Perhaps the same beliefs can help us temporarily forget who we are.", "Quest_VHSPerformDesc_1221530402": "The important evidence is returned to its rightful owner, but the Public Security has discovered a little secret about Phaethon.", "Quest_VHSPerformDesc_1221530501": "Though we can't talk about it, we'll all remember this \"Mission Unthinkable\" working together.", "Quest_VHSPerformDesc_1221530502": "Though we can't talk about it, we'll all remember this \"Mission\u00A0Unthinkable\" working together.", "Quest_VHSPerformDesc_1221530503": "This old story's not over yet, and a new conspiracy is starting to grow.", "Quest_VHSPerformDesc_1222030151": "Win acclaim, not audience.", "Quest_VHSPerformDesc_1222030152": "Obsession can achieve great things... if you can survive the obstacles it throws up.", "Quest_VHSPerformDesc_1222030153": "Ignoring is the highest form of apathy...", "Quest_VHSPerformDesc_1222030251": "Looking at it another way, machines can be cute too.", "Quest_VHSPerformDesc_1222030252": "Genius has just as many fans as it does detractors.", "Quest_VHSPerformDesc_1222030253": "Genius has just as many fans as it does detractors.", "Quest_VHSPerformDesc_1222030351": "The champagne should be reserved for opening on the podium.", "Quest_VHSPerformDesc_1222030352": "The champagne should be reserved for opening on the podium.", "Quest_VHSPerformDesc_1222030353": "Simple actions speak louder than elaborate words.", "Quest_VHSPerformDesc_1222030354": "...If you need some \"magic,\" don't you need a \"witch\" on your side?", "Quest_VHSPerformDesc_1222030355": "...If you need some \"magic,\" don't you need a \"witch\" on your side?", "Quest_VHSPerformDesc_1222040101": "Koleda doesn't seem to be the best elementary school student in the world...", "Quest_VHSPerformDesc_1222040102": "Belobog Industries won't turn a blind eye to things outside of their construction contract.", "Quest_VHSPerformDesc_1222040103": "Some work needs doing in secret... and quickly.", "Quest_VHSPerformDesc_1222040104": "Do your friends from elementary school still remember you?", "Quest_VHSPerformDesc_1222040105": "Grace has discovered a new special skill.", "Quest_VHSPerformDesc_1222040201": "New Eridu's future... is accompanied by dangerous Hollows.", "Quest_VHSPerformDesc_1222040202": "When the clouds of suspicion linger, it's not advisable to rush ahead.", "Quest_VHSPerformDesc_1222040203": "It's not uncommon to see someone proud of their ability to navigate the gray areas.", "Quest_VHSPerformDesc_1222040205": "We're used to the unexpected.", "Quest_VHSPerformDesc_1222040207": "The ability to assess priorities is a form of wisdom.", "Quest_VHSPerformDesc_1222040301": "Cherish every moment.", "Quest_VHSPerformDesc_1222040303": "I don't like grown-ups, and I don't like being treated like a child.", "Quest_VHSPerformDesc_1222040305": "The required level of complexity might have been overestimated.", "Quest_VHSPerformDesc_1222040307": "Who doesn't understand the \"adult side of things\"?", "Quest_VHSPerformDesc_1222040308": "The world may not be perfect...", "Quest_VHSPerformDesc_1222040309": "Luckily, the dark clouds have a silver lining.", "Quest_VHSPerformDesc_1222050101": "A curious criminal forewarning, a story long kept under wraps.", "Quest_VHSPerformDesc_1222050103": "Have you ever imagined yourself as a \"unique individual\"?", "Quest_VHSPerformDesc_1222050104": "People always think they're the \"right\" one.", "Quest_VHSPerformDesc_1222050201": "Someday, that once tiresome everyday life will become unreachable.", "Quest_VHSPerformDesc_1222050202": "No matter where you go, this memory will always follow you.", "Quest_VHSPerformDesc_1222050203": "Why is Lycaon so proficient?", "Quest_VHSPerformDesc_1222050204": "\"I will help you fulfill it.\"", "Quest_VHSPerformDesc_1222050302": "An attendant will never betray their master.", "Quest_VHSPerformDesc_1222050303": "Some things, you have to experience firsthand to learn.", "Quest_VHSPerformDesc_1222050305": "Don't say that name out loud.", "Quest_VHSPerformDesc_1222050306": "This is what you call \"justice.\"", "Quest_VHSPerformDesc_1222050307": "You can always be the person you aspire to be.", "Quest_VHSPerformDesc_1222050308": "Everyone has a past, and so does he.", "Quest_VHSPerformDesc_1222060101": "A special customer and a strange request bring Rina to the video store.", "Quest_VHSPerformDesc_1222060102": "Granny's request changes abruptly. Is this purposeful, or has she just gotten it wrong?", "Quest_VHSPerformDesc_1222060103": "The safest way is to just take a photo of all the suspicious \"sweetcakes\" on the street.", "Quest_VHSPerformDesc_1222060104": "The newest sweetcake appears from waves, and with it comes a clue buried in old news.", "Quest_VHSPerformDesc_1222060201": "\"Invasion: Next Gen\" has a pretty good ad, but it's not so good that one would treat it as if it's real... right?", "Quest_VHSPerformDesc_1222060202": "Finally, Granny Leisha is tired, both in body and spirit.", "Quest_VHSPerformDesc_1222060203": "Corruption leaves scars, and some are bone-deep.", "Quest_VHSPerformDesc_1222060301": "Another piece of old news, and 41 years ago, again. This is no coincidence.", "Quest_VHSPerformDesc_1222060302": "Foreign ruins, but so familiar in memories.", "Quest_VHSPerformDesc_1222060303": "41 years ago, a disaster, a forfeiture, a nurse.", "Quest_VHSPerformDesc_1222060304": "The \"sweetcakes\" never left. They simply grew up.", "Quest_VHSPerformDesc_1222060306": "Important memories seem to have come back... but only for the briefest of moments...", "Quest_VHSPerformDesc_1222060307": "The promise of \"searching for sweetcakes\" isn't just one between Rina and Granny, but also between you and Rina.", "Quest_VHSPerformDesc_1222070101": "The thing ambush missions and field trips have in common is that they cause people to lose sleep on the night before.", "Quest_VHSPerformDesc_1222070102": "The thing ambush missions and field trips have in common is that they cause people to lose sleep on the night before.", "Quest_VHSPerformDesc_1222070201": "Tomorrow, an unexpected event, and the daggers of a rat Thiren, which will arrive first?", "Quest_VHSPerformDesc_1222070202": "Tomorrow, an unexpected event, and the daggers of a rat Thiren, which will arrive first?", "Quest_VHSPerformDesc_1222070203": "Tomorrow, an unexpected event, and the daggers of a rat Thiren, which will arrive first?", "Quest_VHSPerformDesc_1222070204": "Somethings have to stay secret for the act to seem more real, not for the act to become real.", "Quest_VHSPerformDesc_1222070301": "The number one rule in undercover work: Keep an eye out for any unexpected events and react quickly to adapt to them.", "Quest_VHSPerformDesc_1222070302": "The number one rule in undercover work: Keep an eye out for any unexpected events and react quickly to adapt to them.", "Quest_VHSPerformDesc_1222070303": "The number two rule of undercover work: Lies that are mixed with truths are more believable.", "Quest_VHSPerformDesc_1222070401": "Ahead is a crisis and a righteous, headstrong young man. Next comes a battle between views of justice.", "Quest_VHSPerformDesc_1222070402": "Ahead is a crisis and a righteous, headstrong young man. Next comes a battle between views of justice.", "Quest_VHSPerformDesc_1222070403": "Ahead is a crisis and a righteous, headstrong young man. Next comes a battle between views of justice.", "Quest_VHSPerformDesc_1222070404": "Ahead is a crisis and a righteous, headstrong young man. Next comes a battle between views of justice.", "Quest_VHSPerformDesc_1222070501": "The number three rule in undercover work: Ignore the first and second rules and strike when needed.", "Quest_VHSPerformDesc_1222070502": "A desperate gamble on human morality. Will we meet our goal this time?", "Quest_VHSPerformDesc_1222070503": "A desperate gamble on human morality. Will we meet our goal this time?", "Quest_VHSPerformDesc_1222070504": "A desperate gamble on human morality. Will we meet our goal this time?", "Quest_VHSPerformDesc_1222070505": "The number four rule of undercover work: Even if you have a thousand disguises with a thousand faces, don't forget your righteous heart.", "Quest_VHSPerformDesc_1222080101": "We can't just stand by as PubSec goes after Inter-Knot. Let's join Qingyi and listen in on their plan...", "Quest_VHSPerformDesc_1222080102": "Qingyi drew Holly's lost friend based on Holly's description: a Bangboo named Teddy. Teddy... is super cute!", "Quest_VHSPerformDesc_1222080103": "Figure out the culprit of Teddy's disappearance with Qingyi.", "Quest_VHSPerformDesc_1222080104": "Figure out the culprit of Teddy's disappearance with Qingyi.", "Quest_VHSPerformDesc_1222080201": "If Teddy's memory module can be found, it might be possible to create an entirely new Teddy.", "Quest_VHSPerformDesc_1222080202": "As expected, for young Holly, Teddy is irreplaceable. Then all we can do now is head into the Hollow and rescue it.", "Quest_VHSPerformDesc_1222080301": "Did Qingyi head into the Hollow to carry out the rescue alone without any backup?", "Quest_VHSPerformDesc_1222080302": "From now on, we're Proxies who worked for PubSec.", "Quest_VHSPerformDesc_1222080303": "Those Bangboo Boo-Nappers or Bingbong Boo-Bappers or whatever are actually pretty skilled. No way, is even Eous going to fall into their hands?", "Quest_VHSPerformDesc_1222080304": "An alliance between Qingyi, Eous, and Fairy... Wait, do they even need us humans anymore?", "Quest_VHSPerformDesc_1222080305": "A Bangboo and Qingyi fusion... a Booyi!", "Quest_VHSPerformDesc_1222080306": "It's that determination of refusing to ever give up that gives life meaning.", "Quest_VHSPerformDesc_1222080307": "Could our identity as a Proxy be...? Did some key info get leaked when fusing with Eous...?", "Quest_VHSPerformDesc_1222090101": "Kindness is always rewarded.", "Quest_VHSPerformDesc_1222090102": "Kindness is always rewarded.", "Quest_VHSPerformDesc_1222090103": "Kindness is always rewarded.", "Quest_VHSPerformDesc_1222090201": "Starting tomorrow, be a kind person.", "Quest_VHSPerformDesc_1222090301": "Who hasn't dreamed of getting rich overnight?", "Quest_VHSPerformDesc_1222090302": "Who hasn't dreamed of getting rich overnight?", "Quest_VHSPerformDesc_1222090303": "Who hasn't dreamed of getting rich overnight?", "Quest_VHSPerformDesc_1222110101": "Strength is the foundation of popularity in New Eridu", "Quest_VHSPerformDesc_1222110102": "Becoming a role model in cyberspace", "Quest_VHSPerformDesc_1222110103": "Research manuals are brain workouts... Might be useful someday", "Quest_VHSPerformDesc_1222110201": "Forging true courage in false battles", "Quest_VHSPerformDesc_1222110202": "No extra rewards for early completion", "Quest_VHSPerformDesc_1222110301": "Something's definitely wrong!", "Quest_VHSPerformDesc_1222110302": "Cyber Creature Unmasked", "Quest_VHSPerformDesc_1222110303": "Survival tactics in desperate situations", "Quest_VHSPerformDesc_1222110401": "The hardest mask to wear is instinct", "Quest_VHSPerformDesc_1222110501": "In all sizes, blessings and curses intertwine", "Quest_VHSPerformDesc_1222110601": "Survival from desperation", "Quest_VHSPerformDesc_1222110701": "A victory, but not entirely", "Quest_VHSPerformDesc_1222110702": "The most shameless tactic is: \"You're not allowed to play!\"", "Quest_VHSPerformDesc_1222110801": "Why step into the trap? Because a friend remains inside", "Quest_VHSPerformDesc_1222110901": "Can the strongest data surpass the strongest body?", "Quest_VHSPerformDesc_1222110902": "The devil's in the details... and sometimes, so is the angel", "Quest_VHSPerformDesc_1222110903": "The main course is devoured faster than the appetizer", "Quest_VHSPerformName_107012011": "Rise Up", "Quest_VHSPerformName_107012012": "Ripened Miscalculations", "Quest_VHSPerformName_107012013": "The Fallen", "Quest_VHSPerformName_107012021": "Blade and Pistols", "Quest_VHSPerformName_107012031": "Mutation", "Quest_VHSPerformName_107012032": "Roar", "Quest_VHSPerformName_107012033": "Strategic Retreat", "Quest_VHSPerformName_107012041": "Drop-in Service", "Quest_VHSPerformName_107012042": "A Request from an Old Client", "Quest_VHSPerformName_107012043": "Sensory Sync", "Quest_VHSPerformName_107012044": "A Short Break", "Quest_VHSPerformName_107012045": "Time to Leave", "Quest_VHSPerformName_107012046": "Full Speed Ahead", "Quest_VHSPerformName_107012047": "Tooth Necklace", "Quest_VHSPerformName_107012051": "Everything Ready", "Quest_VHSPerformName_107012052": "Disharmony", "Quest_VHSPerformName_107012053": "Stormy Outlook", "Quest_VHSPerformName_107012054": "Outside Intervention", "Quest_VHSPerformName_107012061": "Threat", "Quest_VHSPerformName_107012062": "Blind Stumbling", "Quest_VHSPerformName_107012063": "Choices and Comradery", "Quest_VHSPerformName_107012064": "Retreat to Advance", "Quest_VHSPerformName_107012065": "Restoring Connection", "Quest_VHSPerformName_107012071": "Reunited", "Quest_VHSPerformName_107012072": "The Commission Continues", "Quest_VHSPerformName_107012073": "My Strongbox!", "Quest_VHSPerformName_107012074": "Proxy's Promise", "Quest_VHSPerformName_107012081": "Authorization", "Quest_VHSPerformName_107012082": "Greetings, Master", "Quest_VHSPerformName_107012083": "Phaethon's Rebirth", "Quest_VHSPerformName_107012084": "Ze*le_s Z%ne Z~}o", "Quest_VHSPerformName_107022011": "Artificial Intelligence", "Quest_VHSPerformName_107022021": "The Vision Corporation", "Quest_VHSPerformName_107022022": "", "Quest_VHSPerformName_107022023": "Most Urgent", "Quest_VHSPerformName_107022024": "Extracted Data", "Quest_VHSPerformName_107022031": "Search Commission", "Quest_VHSPerformName_107022032": "Chance Encounter", "Quest_VHSPerformName_107022041": "The Fallen Gang", "Quest_VHSPerformName_107022042": "Rummage Around", "Quest_VHSPerformName_107022051": "Target: Dead End Hollow", "Quest_VHSPerformName_107022052": "Search Outpost", "Quest_VHSPerformName_107022061": "Thorough Search", "Quest_VHSPerformName_107022062": "Rummage Around", "Quest_VHSPerformName_107022071": "Gang Turf", "Quest_VHSPerformName_107022072": "Scant Returns", "Quest_VHSPerformName_107022073": "Plan of Action", "Quest_VHSPerformName_107032011": "Block the Train", "Quest_VHSPerformName_107032012": "The Train Car's Request", "Quest_VHSPerformName_107032013": "Farewell for Now", "Quest_VHSPerformName_107032014": "Full Train", "Quest_VHSPerformName_107032015": "The Interception Plan", "Quest_VHSPerformName_107032016": "A Maid Appears", "Quest_VHSPerformName_107032017": "Promise to Go Together", "Quest_VHSPerformName_107032018": "Doubts Arise", "Quest_VHSPerformName_107032019": "The Rescue Plan", "Quest_VHSPerformName_107032020": "Pre-Operation Mobilization", "Quest_VHSPerformName_107032021": "Crisis of Trust", "Quest_VHSPerformName_107032022": "Specter or Snare", "Quest_VHSPerformName_107032023": "A Suspicious Shadow", "Quest_VHSPerformName_107032031": "Pick up the Pace", "Quest_VHSPerformName_107032032": "The Hollow Depths", "Quest_VHSPerformName_107032041": "A Child's Figure", "Quest_VHSPerformName_107032042": "Hide & Seek", "Quest_VHSPerformName_107032051": "Drawing Closer", "Quest_VHSPerformName_107032052": "Going Deeper", "Quest_VHSPerformName_107032061": "Well Within Reach", "Quest_VHSPerformName_107032062": "Encounter", "Quest_VHSPerformName_107032063": "Vision's Conspiracy", "Quest_VHSPerformName_107032071": "Gathered at Canvas Street", "Quest_VHSPerformName_107032072": "Confessions and Farewells", "Quest_VHSPerformName_107032073": "Redemption", "Quest_VHSPerformName_107032081": "The Big Guy", "Quest_VHSPerformName_107032082": "Nick of Time", "Quest_VHSPerformName_107032083": "Useless Chips", "Quest_VHSPerformName_107032084": "Pulling Things Together", "Quest_VHSPerformName_107032085": "As the Dust Settles", "Quest_VHSPerformName_107032086": "Difficult Opponents", "Quest_VHSPerformName_107032087": "The Limit", "Quest_VHSPerformName_107032088": "A New Routine", "Quest_VHSPerformName_107042011": "We Need to Talk", "Quest_VHSPerformName_107042012": "Income and Expenses", "Quest_VHSPerformName_107042013": "Not So Shining Debut", "Quest_VHSPerformName_107042014": "Desperate Measures", "Quest_VHSPerformName_107042015": "Client: Belobog Industries", "Quest_VHSPerformName_107042021": "All Hands on Deck", "Quest_VHSPerformName_107042022": "Gone Missing", "Quest_VHSPerformName_107042031": "Searching for the Grappler", "Quest_VHSPerformName_107042032": "Model: Passion", "Quest_VHSPerformName_107042034": "Resolve", "Quest_VHSPerformName_107042041": "Searching for the Boring Machine", "Quest_VHSPerformName_107042042": "Model: Love", "Quest_VHSPerformName_107042044": "Tenderness", "Quest_VHSPerformName_107042045": "Waiting for Contact", "Quest_VHSPerformName_107042051": "Depart Again", "Quest_VHSPerformName_107042052": "Searching for the Pile Driver", "Quest_VHSPerformName_107042053": "Time to Go!", "Quest_VHSPerformName_107042055": "The Seal", "Quest_VHSPerformName_107042061": "Father", "Quest_VHSPerformName_107042062": "Disagreements", "Quest_VHSPerformName_107052011": "The Situation", "Quest_VHSPerformName_107052012": "Deserted Lands", "Quest_VHSPerformName_107052021": "Unexpected", "Quest_VHSPerformName_107052023": "Glad You're Alright", "Quest_VHSPerformName_107052024": "Old Haunts", "Quest_VHSPerformName_107052025": "Said Out Loud", "Quest_VHSPerformName_107052031": "Hidden Truth", "Quest_VHSPerformName_107052032": "Monster in Monument", "Quest_VHSPerformName_107052033": "Temporary Departure", "Quest_VHSPerformName_107052041": "The Heart of the Machine", "Quest_VHSPerformName_107052042": "More Mysteries", "Quest_VHSPerformName_108012011": "Playing Myself", "Quest_VHSPerformName_108012012": "Fortune Favors the Bold", "Quest_VHSPerformName_108012013": "Mole's Suspicion", "Quest_VHSPerformName_108012014": "Mole's Test", "Quest_VHSPerformName_108012015": "Mole's Trial", "Quest_VHSPerformName_108012017": "Passing Off as Fake", "Quest_VHSPerformName_108012018": "Gaining Trust", "Quest_VHSPerformName_108012021": "Changes", "Quest_VHSPerformName_108012022": "Rowdy Soldier", "Quest_VHSPerformName_108012023": "A New Way Out", "Quest_VHSPerformName_108012025": "Righteous Partner", "Quest_VHSPerformName_108012026": "Get Your Hands Dirty", "Quest_VHSPerformName_108012031": "Wrap It Up Tonight", "Quest_VHSPerformName_108012032": "Wrong Path", "Quest_VHSPerformName_108012034": "Join the Battle", "Quest_VHSPerformName_108012042": "Flames of Execution", "Quest_VHSPerformName_108012043": "Abandoned Pawn", "Quest_VHSPerformName_108012051": "Weapon for Criticism", "Quest_VHSPerformName_108012053": "Duty Calls", "Quest_VHSPerformName_108012062": "That's Just How Good I Am", "Quest_VHSPerformName_108012063": "False Act, True Heart", "Quest_VHSPerformName_108022011": "Cunning Hares' Lucky Cat", "Quest_VHSPerformName_108022021": "Timid Mouse", "Quest_VHSPerformName_108022023": "Luring the Mouse", "Quest_VHSPerformName_108022025": "Cat & Mouse Chaos", "Quest_VHSPerformName_108022026": "Consorting with Mice", "Quest_VHSPerformName_108022031": "Request for Assistance", "Quest_VHSPerformName_108022032": "Cat & Mouse Bluff", "Quest_VHSPerformName_108022033": "Gossip to Advantage", "Quest_VHSPerformName_108022034": "False Alarm", "Quest_VHSPerformName_108022035": "Essence of Disguise", "Quest_VHSPerformName_108022037": "Jinxed", "Quest_VHSPerformName_108022038": "Cat & Mouse Mentor", "Quest_VHSPerformName_108022041": "Playing by Ear", "Quest_VHSPerformName_108022042": "Harvest Time", "Quest_VHSPerformName_108022043": "A Mouse Falls for Profit?", "Quest_VHSPerformName_108022044": "Ethereal Trap", "Quest_VHSPerformName_108022051": "Cat from Above", "Quest_VHSPerformName_108022053": "Invincible Cat", "Quest_VHSPerformName_108022054": "Cat & Mouse Pact", "Quest_VHSPerformName_108022061": "Role Model of Cunning Hares", "Quest_VHSPerformName_108032011": "Meeting Customer Expectations", "Quest_VHSPerformName_108032012": "Companion Hollow", "Quest_VHSPerformName_108032014": "Missing Person", "Quest_VHSPerformName_108032016": "Go Home", "Quest_VHSPerformName_1203060001": "Settlement Days", "Quest_VHSPerformName_1203060002": "C'mon! More!", "Quest_VHSPerformName_1203060003": "No Secrets Under the Spotlight", "Quest_VHSPerformName_1203060004": "The Champion", "Quest_VHSPerformName_1203060005": "The Lucky One", "Quest_VHSPerformName_1203060006": "Red Scarf and Dark Shades", "Quest_VHSPerformName_1203060101": "A Shaky Morning", "Quest_VHSPerformName_1203060102": "Going Solo", "Quest_VHSPerformName_1203060103": "No Honor Among Troublemakers", "Quest_VHSPerformName_1203060104": "Don't Bet Too Easily", "Quest_VHSPerformName_1203060105": "Settlement, Settlement", "Quest_VHSPerformName_1203060106": "The Only Witness", "Quest_VHSPerformName_1203060201": "Thanks in Advance", "Quest_VHSPerformName_1203060202": "The Hyenas and the Brute", "Quest_VHSPerformName_1203060203": "A Toast to The Champion", "Quest_VHSPerformName_1203060204": "Stop Living a Miserable Life", "Quest_VHSPerformName_1203060205": "Unfading Color", "Quest_VHSPerformName_1203060206": "Countless Dusks Ahead", "Quest_VHSPerformName_1203060207": "Red Scarf", "Quest_VHSPerformName_1221030101": "The Trial is About to Begin", "Quest_VHSPerformName_1221030102": "Blank Messages", "Quest_VHSPerformName_1221030103": "Ballet Twins", "Quest_VHSPerformName_1221030201": "First Entry", "Quest_VHSPerformName_1221030202": "Unknown Gaze", "Quest_VHSPerformName_1221030204": "Date Accident", "Quest_VHSPerformName_1221030205": "New Partners", "Quest_VHSPerformName_1221030301": "About to Depart", "Quest_VHSPerformName_1221030302": "Conflict at the Boarding Gate", "Quest_VHSPerformName_1221030401": "Towards the Atrium", "Quest_VHSPerformName_1221030403": "True Intentions", "Quest_VHSPerformName_1221030502": "Pick up the Pace", "Quest_VHSPerformName_1221030503": "Power Outage", "Quest_VHSPerformName_1221030601": "There is Always a Path", "Quest_VHSPerformName_1221030602": "Split Up and Move Out", "Quest_VHSPerformName_1221030603": "Brewing Suspicions", "Quest_VHSPerformName_1221030604": "Step Aside", "Quest_VHSPerformName_1221030605": "Power Restored", "Quest_VHSPerformName_1221030701": "Arrival", "Quest_VHSPerformName_1221030703": "Unexpected Enemy", "Quest_VHSPerformName_1221030801": "Anxiety", "Quest_VHSPerformName_1221030802": "Interrogation", "Quest_VHSPerformName_1221030803": "Strengthened Partnership", "Quest_VHSPerformName_1221030901": "Start the Operation", "Quest_VHSPerformName_1221030903": "Airship in Danger", "Quest_VHSPerformName_1221030904": "Only Way Out", "Quest_VHSPerformName_1221031002": "Take Back the Hostage", "Quest_VHSPerformName_1221031003": "Working Together", "Quest_VHSPerformName_1221031101": "The Final Obstacle", "Quest_VHSPerformName_1221031103": "High-Stakes Rescue", "Quest_VHSPerformName_1221031104": "Panicked Escape", "Quest_VHSPerformName_1221031201": "Day of Reunion", "Quest_VHSPerformName_1221031202": "Hello Again, Rain", "Quest_VHSPerformName_1221031203": "Reading Data", "Quest_VHSPerformName_1221031204": "Sacrifice", "Quest_VHSPerformName_1221040101": "Intelligence Broker's Advice", "Quest_VHSPerformName_1221040102": "Silent Fugitive", "Quest_VHSPerformName_1221040103": "Billy's Call", "Quest_VHSPerformName_1221040104": "Meeting Request", "Quest_VHSPerformName_1221040105": "Willing Meeting", "Quest_VHSPerformName_1221040201": "Vast and Unfamiliar Land", "Quest_VHSPerformName_1221040202": "There is Always a Path", "Quest_VHSPerformName_1221040203": "The Speeding Savior", "Quest_VHSPerformName_1221040204": "Save the Day", "Quest_VHSPerformName_1221040301": "The Wild Bunch", "Quest_VHSPerformName_1221040302": "Biker Gang Requirements", "Quest_VHSPerformName_1221040303": "Morning in Blazewood", "Quest_VHSPerformName_1221040304": "The Legend Begins", "Quest_VHSPerformName_1221040305": "Overlord's Purpose", "Quest_VHSPerformName_1221040306": "Deployment Complete", "Quest_VHSPerformName_1221040401": "The Scheming Adversaries", "Quest_VHSPerformName_1221040402": "Two Aces", "Quest_VHSPerformName_1221040403": "Come Prepared", "Quest_VHSPerformName_1221040404": "Battle of the Champions", "Quest_VHSPerformName_1221040405": "The Meaning of Honor", "Quest_VHSPerformName_1221040501": "Parts Factory", "Quest_VHSPerformName_1221040502": "Impersonation", "Quest_VHSPerformName_1221040503": "Hollow Express", "Quest_VHSPerformName_1221040504": "Don't Mess With A Cat's Tail", "Quest_VHSPerformName_1221040505": "Relentlessly Insistent", "Quest_VHSPerformName_1221040601": "Double Agent", "Quest_VHSPerformName_1221040602": "The Worst Objective", "Quest_VHSPerformName_1221040701": "Covert Departure", "Quest_VHSPerformName_1221040702": "Betrayed or Not", "Quest_VHSPerformName_1221040703": "The Overlord of the Old Oil Field", "Quest_VHSPerformName_1221040704": "Negotiations", "Quest_VHSPerformName_1221040801": "Beyond the Dispute", "Quest_VHSPerformName_1221040802": "City Tour", "Quest_VHSPerformName_1221040803": "Unexpected Separation", "Quest_VHSPerformName_1221040804": "Stronger Than Expected", "Quest_VHSPerformName_1221040805": "The Outwardly Harmonious, Inwardly Disparate Master and Servant", "Quest_VHSPerformName_1221040901": "The Highly Anticipated Event", "Quest_VHSPerformName_1221040902": "Doubts Arise", "Quest_VHSPerformName_1221040903": "Lone Individual", "Quest_VHSPerformName_1221040904": "The Traitor Reveals His True Colors", "Quest_VHSPerformName_1221040905": "Rendezvous", "Quest_VHSPerformName_1221041001": "Emergency Situation", "Quest_VHSPerformName_1221041002": "Despair's Finale", "Quest_VHSPerformName_1221041003": "Instinctive Hostility", "Quest_VHSPerformName_1221041004": "A Hero That Rises From the Ashes", "Quest_VHSPerformName_1221041101": "The Legend Continues", "Quest_VHSPerformName_1221041102": "The Way Home", "Quest_VHSPerformName_1221041103": "Two Vows", "Quest_VHSPerformName_1221510101": "Midnight Visit", "Quest_VHSPerformName_1221510102": "Hollow Zero", "Quest_VHSPerformName_1221510201": "Frontier Outpost", "Quest_VHSPerformName_1221510202": "Assessment Begins", "Quest_VHSPerformName_1221510204": "Shadow of the Unknown", "Quest_VHSPerformName_1221510205": "Temporary Recruitment", "Quest_VHSPerformName_1221510301": "Close Quarters Combat", "Quest_VHSPerformName_1221510302": "Everyone, Assemble", "Quest_VHSPerformName_1221510304": "We'll Meet Again", "Quest_VHSPerformName_1221520101": "Civil Affairs", "Quest_VHSPerformName_1221520102": "Before the Storm", "Quest_VHSPerformName_1221520103": "A Close Call", "Quest_VHSPerformName_1221520104": "Awareness Campaign", "Quest_VHSPerformName_1221520201": "Unspoken Secret", "Quest_VHSPerformName_1221520202": "On-Site Flashback", "Quest_VHSPerformName_1221520203": "Sibling Consensus", "Quest_VHSPerformName_1221520301": "Piece of Cake", "Quest_VHSPerformName_1221520302": "Hollow Hero", "Quest_VHSPerformName_1221520303": "Action and Heart?", "Quest_VHSPerformName_1221520401": "No End to Conflicts", "Quest_VHSPerformName_1221520402": "Search for What's Lost", "Quest_VHSPerformName_1221520403": "Key Clue", "Quest_VHSPerformName_1221520404": "Locked on Target", "Quest_VHSPerformName_1221520405": "Panicked Choice", "Quest_VHSPerformName_1221520501": "Observing From the Shadows", "Quest_VHSPerformName_1221520502": "Skill and Intuition", "Quest_VHSPerformName_1221520504": "Brought to Justice", "Quest_VHSPerformName_1221520505": "Unexpected Gains", "Quest_VHSPerformName_1221520506": "Restrictions Removed", "Quest_VHSPerformName_1221530101": "Foreboding Premonition", "Quest_VHSPerformName_1221530102": "The True Target", "Quest_VHSPerformName_1221530103": "Officer's Decision", "Quest_VHSPerformName_1221530201": "Finding the Evidence Carrier", "Quest_VHSPerformName_1221530203": "Swapped Out Evidence", "Quest_VHSPerformName_1221530205": "Most Urgent", "Quest_VHSPerformName_1221530301": "Endlessness", "Quest_VHSPerformName_1221530302": "Risk It All and Appear", "Quest_VHSPerformName_1221530303": "Successful Breach", "Quest_VHSPerformName_1221530304": "Partnership", "Quest_VHSPerformName_1221530402": "Return to Rightful Owner", "Quest_VHSPerformName_1221530501": "Nostalgia of Departure", "Quest_VHSPerformName_1221530502": "Goodbye, Officers", "Quest_VHSPerformName_1221530503": "Conspiracy in Prison", "Quest_VHSPerformName_1222030151": "Intrinsic Losses", "Quest_VHSPerformName_1222030152": "Mech Whiz's Misfortune", "Quest_VHSPerformName_1222030153": "Old Friend & Foe", "Quest_VHSPerformName_1222030251": "Operation: Rescue Good Children", "Quest_VHSPerformName_1222030252": "Machine Cognition ABC", "Quest_VHSPerformName_1222030253": "Secret of the Witch", "Quest_VHSPerformName_1222030351": "Breaking Black Magic", "Quest_VHSPerformName_1222030352": "Out of Control", "Quest_VHSPerformName_1222030353": "Obsession vs. Responsibility", "Quest_VHSPerformName_1222030354": "Miracle of the Witch", "Quest_VHSPerformName_1222030355": "External Excuses", "Quest_VHSPerformName_1222040101": "Infiltration", "Quest_VHSPerformName_1222040102": "Construction Suspicions", "Quest_VHSPerformName_1222040103": "Necessary Prep", "Quest_VHSPerformName_1222040104": "Before the Choir", "Quest_VHSPerformName_1222040105": "Got the Key", "Quest_VHSPerformName_1222040201": "Lost in Hollow", "Quest_VHSPerformName_1222040202": "Careful Action", "Quest_VHSPerformName_1222040203": "Perpetrator", "Quest_VHSPerformName_1222040205": "Sudden Conflict", "Quest_VHSPerformName_1222040207": "Deliberate Crime", "Quest_VHSPerformName_1222040301": "Divide and Conquer", "Quest_VHSPerformName_1222040303": "Clean Money", "Quest_VHSPerformName_1222040305": "Human Nature", "Quest_VHSPerformName_1222040307": "Recovering From Shock", "Quest_VHSPerformName_1222040308": "As the Dust Settles", "Quest_VHSPerformName_1222040309": "Realistic Ending", "Quest_VHSPerformName_1222050101": "Waning Moon Nigh", "Quest_VHSPerformName_1222050103": "Chosen of the World's End", "Quest_VHSPerformName_1222050104": "\"Mockingbird\"", "Quest_VHSPerformName_1222050201": "Abnormal Normal Day", "Quest_VHSPerformName_1222050202": "The Richest, the Poorest", "Quest_VHSPerformName_1222050203": "Not-So-Happy Past", "Quest_VHSPerformName_1222050204": "If That is What You Wish", "Quest_VHSPerformName_1222050302": "Feint Attack", "Quest_VHSPerformName_1222050303": "Master-Servant Coordination", "Quest_VHSPerformName_1222050305": "The Last Performance", "Quest_VHSPerformName_1222050306": "The Road Less Traveled", "Quest_VHSPerformName_1222050307": "Heart's True Desire", "Quest_VHSPerformName_1222050308": "What You Don't Know", "Quest_VHSPerformName_1222060101": "Finding a Smile", "Quest_VHSPerformName_1222060102": "Unexpected Assessment", "Quest_VHSPerformName_1222060103": "Sweetcake Search Patrol", "Quest_VHSPerformName_1222060104": "Waves Arise", "Quest_VHSPerformName_1222060201": "Disaster From the TV", "Quest_VHSPerformName_1222060202": "Forget, Exhaustion, and Regret", "Quest_VHSPerformName_1222060203": "Scars of Corruption", "Quest_VHSPerformName_1222060301": "Sweetcakes in White Waves Hospital", "Quest_VHSPerformName_1222060302": "The Place That Reveals the Truth", "Quest_VHSPerformName_1222060303": "Frozen in That Moment 41 Years Ago", "Quest_VHSPerformName_1222060304": "The Sweetcakes Never Left", "Quest_VHSPerformName_1222060306": "Memories Found Again", "Quest_VHSPerformName_1222060307": "A Promise for the Future", "Quest_VHSPerformName_1222070101": "License Update", "Quest_VHSPerformName_1222070102": "Dismantle Operation", "Quest_VHSPerformName_1222070201": "Criminal Investigation Team Offensive", "Quest_VHSPerformName_1222070202": "\"Silk Tail\"", "Quest_VHSPerformName_1222070203": "All Concealed", "Quest_VHSPerformName_1222070204": "Unexpected Variable", "Quest_VHSPerformName_1222070301": "New Blood, New Talent", "Quest_VHSPerformName_1222070302": "Failed to Connect", "Quest_VHSPerformName_1222070303": "Video Interaction", "Quest_VHSPerformName_1222070401": "Continue the Operation", "Quest_VHSPerformName_1222070402": "Escapee", "Quest_VHSPerformName_1222070403": "Escape From the Lion's Maw", "Quest_VHSPerformName_1222070404": "Coldblooded", "Quest_VHSPerformName_1222070501": "Advancing Duel", "Quest_VHSPerformName_1222070502": "Two-Faced", "Quest_VHSPerformName_1222070503": "I Agree", "Quest_VHSPerformName_1222070504": "Righteous Heart", "Quest_VHSPerformName_1222070505": "A Mouse's Home", "Quest_VHSPerformName_1222080101": "Assistant Public Security Officer, Reporting In", "Quest_VHSPerformName_1222080102": "Missing \"Person\"", "Quest_VHSPerformName_1222080103": "Collect Evidence", "Quest_VHSPerformName_1222080104": "Locked on Target", "Quest_VHSPerformName_1222080201": "Theseus' Bangboo", "Quest_VHSPerformName_1222080202": "Irreplaceable Bonds", "Quest_VHSPerformName_1222080301": "Could It Be...?", "Quest_VHSPerformName_1222080302": "A PubSec Officer's Proxy", "Quest_VHSPerformName_1222080303": "Bangboo Boo-Nappers", "Quest_VHSPerformName_1222080304": "We're Both AIs So Why Not Work Together?", "Quest_VHSPerformName_1222080305": "Initiating Sensory Sync", "Quest_VHSPerformName_1222080306": "Just One Step Away", "Quest_VHSPerformName_1222080307": "Know? Or Know Not?", "Quest_VHSPerformName_1222090101": "Hollow Rescue", "Quest_VHSPerformName_1222090102": "Luck Comes", "Quest_VHSPerformName_1222090103": "Everyone Has a Share", "Quest_VHSPerformName_1222090201": "Foe to Friend", "Quest_VHSPerformName_1222090301": "Return to Original Form", "Quest_VHSPerformName_1222090302": "Deja Vu", "Quest_VHSPerformName_1222090303": "Everything Changes", "Quest_VHSPerformName_1222110101": "Talented Idol", "Quest_VHSPerformName_1222110102": "Easy Work", "Quest_VHSPerformName_1222110103": "False Commitment", "Quest_VHSPerformName_1222110201": "Digital Battle of Mind and Body", "Quest_VHSPerformName_1222110202": "Efficient Wrap-Up?", "Quest_VHSPerformName_1222110301": "Poor Hospitality", "Quest_VHSPerformName_1222110302": "Beyond One's Control", "Quest_VHSPerformName_1222110303": "Prepared Prison", "Quest_VHSPerformName_1222110401": "The first fish to slip through the net", "Quest_VHSPerformName_1222110501": "Inescapable Venomous Grip", "Quest_VHSPerformName_1222110601": "The Second Abandoned Dog", "Quest_VHSPerformName_1222110701": "Silent Applause", "Quest_VHSPerformName_1222110702": "Ejected from the Game", "Quest_VHSPerformName_1222110801": "Crossing into the Same River", "Quest_VHSPerformName_1222110901": "Virtual Void Hunter", "Quest_VHSPerformName_1222110902": "Checkmate!", "Quest_VHSPerformName_1222110903": "Pursuing the Real Culprit", "Quest_VHSPerformTarget_107012011": "Watch the Performance", "Quest_VHSPerformTarget_107012012": "Watch the Performance", "Quest_VHSPerformTarget_107012021": "Watch the Performance", "Quest_VHSPerformTarget_107012031": "Watch the Performance", "Quest_VHSPerformTarget_107012041": "Watch the Performance", "Quest_VHSPerformTarget_107012042": "Watch the Performance", "Quest_VHSPerformTarget_107012051": "Watch the Performance", "Quest_VHSPerformTarget_107012052": "Watch the Performance", "Quest_VHSPerformTarget_107012061": "Watch the Performance", "Quest_VHSPerformTarget_107012062": "Watch the Performance", "Quest_VHSPerformTarget_107012071": "Watch the Performance", "Quest_VHSPerformTarget_107012072": "Watch the Performance", "Quest_VHSPerformTarget_107012081": "Watch the Performance", "Quest_VHSPerformTarget_107012082": "Watch the Performance", "Quest_VHSPerformTarget_107012083": "Watch the Performance", "Quest_VHSPerformTarget_107022011": "Watch the Performance", "Quest_VHSPerformTarget_107022021": "Watch the Performance", "Quest_VHSPerformTarget_107022022": "Watch the Performance", "Quest_VHSPerformTarget_107022023": "Watch the Performance", "Quest_VHSPerformTarget_107022031": "Watch the Performance", "Quest_VHSPerformTarget_107022032": "Watch the Performance", "Quest_VHSPerformTarget_107022041": "Watch the Performance", "Quest_VHSPerformTarget_107022042": "Watch the Performance", "Quest_VHSPerformTarget_107022051": "Watch the Performance", "Quest_VHSPerformTarget_107022052": "Watch the Performance", "Quest_VHSPerformTarget_107022061": "Watch the Performance", "Quest_VHSPerformTarget_107022062": "Watch the Performance", "Quest_VHSPerformTarget_107022071": "Watch the Performance", "Quest_VHSPerformTarget_107022072": "Watch the Performance", "Quest_VHSPerformTarget_107022073": "Watch the Performance", "Quest_VHSPerformTarget_107032011": "Watch the Performance", "Quest_VHSPerformTarget_107032012": "Watch the Performance", "Quest_VHSPerformTarget_107032013": "Watch the Performance", "Quest_VHSPerformTarget_107032014": "Watch the Performance", "Quest_VHSPerformTarget_107032021": "Watch the Performance", "Quest_VHSPerformTarget_107032022": "Watch the Performance", "Quest_VHSPerformTarget_107032023": "Watch the Performance", "Quest_VHSPerformTarget_107032031": "Watch the Performance", "Quest_VHSPerformTarget_107032032": "Watch the Performance", "Quest_VHSPerformTarget_107032041": "Watch the Performance", "Quest_VHSPerformTarget_107032042": "Watch the Performance", "Quest_VHSPerformTarget_107032051": "Watch the Performance", "Quest_VHSPerformTarget_107032052": "Watch the Performance", "Quest_VHSPerformTarget_107032061": "Watch the Performance", "Quest_VHSPerformTarget_107032062": "Watch the Performance", "Quest_VHSPerformTarget_107032063": "Watch the Performance", "Quest_VHSPerformTarget_107032071": "Watch the Performance", "Quest_VHSPerformTarget_107032072": "Watch the Performance", "Quest_VHSPerformTarget_107032073": "Watch the Performance", "Quest_VHSPerformTarget_107032081": "Watch the Performance", "Quest_VHSPerformTarget_107032082": "Watch the Performance", "Quest_VHSPerformTarget_107032083": "Watch the Performance", "Quest_VHSPerformTarget_107032084": "Watch the Performance", "Quest_VHSPerformTarget_107032085": "Watch the Performance", "Quest_VHSPerformTarget_107032086": "Watch the Performance", "Quest_VHSPerformTarget_107032087": "Watch the Performance", "Quest_VHSPerformTarget_107032088": "After the Performance", "Quest_VHSPerformTarget_1222030151": "Watch the Performance", "Quest_VHSPerformTarget_1222030152": "Watch the Performance", "Quest_VHSPerformTarget_1222030153": "Watch the Performance", "Quest_VHSPerformTarget_1222030251": "Watch the Performance", "Quest_VHSPerformTarget_1222030252": "Watch the Performance", "Quest_VHSPerformTarget_1222030253": "Watch the Performance", "Quest_VHSPerformTarget_1222030351": "Watch the Performance", "Quest_VHSPerformTarget_1222030352": "Watch the Performance", "Quest_VHSPerformTarget_1222030353": "Watch the Performance", "Quest_VHSPerformTarget_1222030354": "Watch the Performance", "Quest_VHSPerformTarget_1222030355": "Watch the Performance", "Quest_VHSType_Name_01": "Phaethon's Story", "Quest_VHSType_Name_02": "Agent Stories", "Quest_VHSType_Name_03": "Special Episode", "Quest_VHSType_Name_04": "Vlogs", "Quest_VHSType_Name_default": "Locked", "Quest_VHS_Chapter_001": "Prologue", "Quest_VHS_Chapter_002": "Chapter 1 (A)", "Quest_VHS_Chapter_003": "Chapter 1 (B)", "Quest_VHS_Chapter_004": "Chapter 2 (A)", "Quest_VHS_Chapter_005": "Chapter 2 (B)", "Quest_VHS_Chapter_Grace_001": "Grace Howard", "Quest_VHS_Chapter_Lighter_001": "Lighter", "Quest_VHS_Chapter_Nekomata_001": "Nekomiya Mana", "Quest_VHS_Chapter_Phaethon_001": "Phaethon", "Quest_VHS_Chapter_Soldier11_001": "Soldier 11", "Quest_Weekly": "[Rally] ", "RET_ACTIVITY_BIGWORLD_ENTRANCE_LOCK_DESC_01": "This entrance is locked.", "RET_ACTIVITY_EXCHANGE_LIMIT_DESC_01": "Exchange limit exceeded", "RET_ACTIVITY_NOT_ENOUGH_TIME_DESC_01": "The Hollow is currently unstable. Please wait until tomorrow to try again.", "RET_ACTIVITY_NOT_OPEN_DESC_01": "Event has not started yet", "RET_ACTIVITY_TASK_NOT_FINISH_DESC_01": "Event mission incomplete", "RET_ACTIVITY_TASK_REWARD_TAKEN_DESC_01": "Event mission rewards already claimed", "RET_AGREE_FRIEND_BUT_IN_SELF_BLACK_LIST_DESC_01": "This player is in your blocklist, and you cannot accept their friend request", "RET_ALREADY_IN_MATCHING_DESC_01": "Matching... Please wait...", "RET_ALREADY_IN_ROOM_DESC_01": "Arcade equipment failure. Please select again", "RET_ASK_FRIEND_BUT_IN_SELF_BLACK_LIST_DESC_01": "You have blocked this player and cannot add them as a friend", "RET_ASK_FRIEND_BUT_IN_TARGET_BLACK_LIST_DESC_01": "You have been blocked by this player and cannot add them as a friend", "RET_ASK_FRIEND_REACH_DAY_MAX_DESC_01": "You have reached your daily friend request limit", "RET_AUTHKEY_VER_ERROR_DESC_01": "authkey版本错误", "RET_AVATAR_DRESS_INDEX_NOT_EQUIPPED_DESC_01": "No W-Engine here.", "RET_AVATAR_INVALID_DRESS_INDEX_DESC_01": "无效槽位", "RET_AVATAR_INVALID_WEAPON_TYPE_DESC_01": "Unmatched W-Engine type.", "RET_AVATAR_LEVEL_NOT_ENOUGH_DESC_01": "Level requirement unmet.", "RET_AVATAR_MAX_LEVEL_LIMIT_DESC_01": "Level requirement unmet.", "RET_AVATAR_MAX_RANK_LIMIT_DESC_01": "Maximum rank reached.", "RET_AVATAR_NO_ENOUGH_EXP_DESC_01": "Insufficient EXP.", "RET_AVATAR_NO_WEAPON_DESC_01": "W-Engine not equipped.", "RET_AVATAR_OCCUPIED_DESC_01": "角色占用", "RET_AVATAR_PARAM_ERROR_DESC_01": "阵容参数错误", "RET_AVATAR_SKILL_MAX_LEVEL_LIMIT_DESC_01": "Maximum skill level reached.", "RET_AVATAR_TALENT_MAX_LIMIT_DESC_01": "Maximum talents reached.", "RET_AVATAR_UNKNOWN_SKILL_DESC_01": "未知技能类型", "RET_BAN_MATCH_FOR_NO_CONFIRM_DESC_01": "未准备次数到达上限", "RET_BATTLE_PASS_ALREADY_ADVANCED": "Unavailable — Growth Plan or Premium Plan for New Eridu City Fund already unlocked.", "RET_BATTLE_REPORT_INVALID_DESC_01": "战报无效", "RET_BATTLE_REPORT_LIMIT_DESC_01": "战报超上限", "RET_BIGWORLD_CROSSDAY_KICKOUT_DESC_01": "Hollow has been refreshed. Please re-enter.", "RET_BLACK_LIST_ALREADY_ADD_DESC_01": "This player is already in your blocklist", "RET_BLACK_LIST_FULL_DESC_01": "Your blocklist is full", "RET_BLACK_LIST_NOT_IN_LIST_DESC_01": "This player is not in your blocklist", "RET_BLESS_SLOT_NOT_ENOUGH_DESC_01": "Insufficient Corruption item slots.", "RET_BOSS_TIMES_EXIST": "The reward count for this week has been refreshed. Please re-enter.", "RET_BUDDY_ALREADY_INSTALLED_DESC_01": "Part already installed", "RET_BUDDY_COMPONENT_NOT_UNLOCK_DESC_01": "Bangboo inventory part locked", "RET_BUDDY_LEVEL_NOT_ENOUGH_DESC_01": "Insufficient level", "RET_BUDDY_MAX_LEVEL_LIMIT_DESC_01": "Level requirement unmet", "RET_BUDDY_MAX_RANK_LIMIT_DESC_01": "Maximum rank reached", "RET_BUDDY_MAX_STAR_LIMIT_DESC_01": "Maximum Phase reached.", "RET_BUDDY_NOT_EXIST_DESC_01": "Bangboo does not exist", "RET_BUDDY_NO_ENOUGH_EXP_DESC_01": "Insufficient EXP", "RET_BUDDY_OCCUPY_EMPTY_DESC_01": "Slot is empty", "RET_BUDDY_PACKAGE_NOT_EXIST_DESC_01": "Inventory does not exist", "RET_BUDDY_PACKAGE_NOT_UNLOCK_DESC_01": "Bangboo inventory template locked", "RET_BUDDY_POS_ERROR_DESC_01": "Invalid position", "RET_BUDDY_POS_NOT_FREE_DESC_01": "Target position is unavailable", "RET_BUDDY_POS_TYPE_MISMATCH_DESC_01": "Unmatched part type", "RET_BUDDY_STAR_NOT_ENOUGH_DESC_01": "Insufficient stars", "RET_BUY_TIMES_NOT_ENOUGH_DESC_01": "Insufficient purchase chances.", "RET_CAFE_NOT_TODAY_DESC_01": "The menu has been updated. This coffee is unavailable", "RET_CAFE_NOT_UNLOCK_DESC_01": "Coffee is locked", "RET_CAFE_NO_EVENT_DESC_01": "咖啡没有事件", "RET_CANNOT_FIGHT_DESC_01": "当前状态无法开启战斗", "RET_CANNOT_TRACK_DESC_01": "Current commission cannot be tracked.", "RET_CANNOT_UNTRACK_DESC_01": "Commission cannot be untracked.", "RET_CARD_IN_CD_DESC_01": "Card is on cooldown", "RET_CARD_TYPE_OVER_LIMIT_DESC_01": "Too many cards of this type", "RET_CHAT_CONTENT_IS_EMPTY_DESC_01": "Cannot send blank message", "RET_CHAT_CONTENT_REACH_MAX_DESC_01": "Input too long", "RET_CHAT_IN_CD_DESC_01": "Too many attempts", "RET_COLLECTION_CABINET_ITEM_BEYOND_RANGE": "The item is out of the designated placement zone and cannot be placed", "RET_COLLECTION_CABINET_ITEM_MOVE": "Items placed on top of collectible, please adjust other items before moving", "RET_COLLECTION_CABINET_ITEM_OVERFLOW": "Too many items placed", "RET_COLLECTION_CABINET_ITEM_OVERLAP": "Items overlap and cannot be placed", "RET_COLLECTION_CABINET_ITEM_STORE": "Items placed on top of collectible, please adjust other items before putting away", "RET_COLLECTION_CABINET_ITEM_UNSTABLE": "Please wait for items to be properly placed before saving", "RET_COLLECTION_CABINET_LAYOUT_NOT_LEGAL": "Current item placement is invalid", "RET_COLLECTION_CABINET_LAYOUT_SAVE": "Layout saved.", "RET_COLLECTION_CABINET_LAYOUT_SAVE_CONFIRM": "Save your changes? \nIf you choose not to save, the changes you have made will be lost.", "RET_COLLECTION_CABINET_LAYOUT_SAVE_FAIL": "Save Failed", "RET_COLLECTION_CABINET_STRUCTURE_OVERLAP": "There is overlap with partitions and item cannot be placed", "RET_COLLECTION_CABINET_STRUCTURE_STORE": "Items placed on top of partition, please adjust other items before putting away", "RET_COLLECTION_CABINET_TYPE_OVERFLOW": "Maximum number of {0} type items reached", "RET_COMPOSE_DECOMPOSE_COST_NOT_ENOUGH_DESC_01": "合成", "RET_COMPOSE_DECOMPOSE_ITEM_NOT_ENOUGH_DESC_01": "合成需求", "RET_COMPOSE_DECOMPOSE_LOCK_DESC_01": "当前道具合成", "RET_CONFIG_ERROR_DESC_01": "对应配置出现错误!", "RET_CONFIG_NOT_FOUND_DESC_01": "对应配置不存在!", "RET_CURRENCY_NOT_ENOUGH_DESC_01": "Insufficient currency.", "RET_DUNGEON_CREATE_FAILED_DESC_01": "副本创建失败", "RET_DUNGEON_NOT_DONE_DESC_01": "含同类副本未结算", "RET_DUNGEON_NOT_FOUND_DESC_01": "副本不存在", "RET_DUNGEON_NO_RETRY_DESC_01": "当前副本不可重试", "RET_ENERGY_NOT_ENOUGH_DESC_01": "Insufficient Battery Charge.", "RET_EQUIP_FULL": "Maximum number of Drive Discs reached", "RET_EQUIP_LOCKED_DESC_01": "Target is locked.", "RET_EQUIP_MAX_LEVEL_LIMIT_DESC_01": "Insufficient level.", "RET_EQUIP_MAX_STAR_LIMIT_DESC_01": "Maximum Phase reached.", "RET_EQUIP_NO_ENOUGH_EXP_DESC_01": "Insufficient EXP.", "RET_EQUIP_NO_EQUIP_DESC_01": "Equipment does not exist.", "RET_Equip_Full": "Maximum number of Drive Discs reached", "RET_FEATURE_BAN_DESC_01": "玩法被封禁", "RET_FEATURE_CLOSED_DESC_01": "Feature has been closed!", "RET_FEATURE_NOT_UNLOCK_DESC_01": "Feature is still locked!", "RET_FIGHT_NO_USED_FIGHT_SERVER_DESC_01": "当前没有可用的战斗服", "RET_FORBID_AFK_DESC_01": "Cannot pause right now", "RET_FRIEND_ALREADY_FRIEND_DESC_01": "You are already friends", "RET_FRIEND_ALREADY_SEND_DESC_01": "Friend request has been sent", "RET_FRIEND_IN_SELF_ASK_LIST_DESC_01": "N/A - Already requesting", "RET_FRIEND_IN_TARGET_BLACK_LIST_DESC_01": "You have been blocked by this player and cannot add them", "RET_FRIEND_IS_SELF_DESC_01": "Cannot add yourself as your friend", "RET_FRIEND_LIST_FULL_DESC_01": "Your friend list is full", "RET_FRIEND_NOT_ACCEPT_FREIND_ASK_DESC_01": "This player isn't accepting Friend requests at this time", "RET_FRIEND_NOT_IN_ASK_LIST_DESC_01": "Unable to process this request", "RET_FRIEND_TARGET_ASK_LIST_FULL_DESC_01": "This player has reached their friend request limit", "RET_FRIEND_TARGET_LIST_FULL_DESC_01": "This player's friend list is full", "RET_FRIEND_TARGET_NOT_FRIEND_DESC_01": "This player is not your friend", "RET_GACHA_CLOSE_DESC_01": "The Channel is closed", "RET_GACHA_EQUIP_INVALID_UP_SUIT_DESC_01": "Invalid set for forging", "RET_GACHA_EQUIP_TYPE_LOCKED_DESC_01": "Equipment forging slot locked", "RET_GACHA_SMITHY_LEVEL_DESC_01": "Incorrect equipment forging level", "RET_GACHA_TRASH_NO_VALUABLE_DESC_01": "No important items in the dumpster", "RET_HEAT_PARAM_ERROR_DESC_01": "热力值参数错误", "RET_HOLLOW_ITEM_GROUP_UNLOCK_DESC_01": "Target activated item group is locked", "RET_HOLLOW_ITEM_LOCKED_DESC_01": "Target activated item is already unlocked", "RET_HOLLOW_ITEM_UNLOCK_DESC_01": "Target activated item is locked", "RET_INITIATIVE_ITEM_NOT_ENOUGH_DESC_01": "Insufficient Bangboo Plug-Ins.", "RET_INITIATIVE_SLOT_NOT_ENOUGH_DESC_01": "Insufficient Bangboo Plug-In slots.", "RET_INPUT_CONTENT_IS_EMPTY_DESC_01": "Input cannot be empty", "RET_INVALID_CARD_DESC_01": "Invalid card", "RET_INVALID_CARD_SLOT_DESC_01": "Invalid card slot", "RET_INVALID_CARD_TYPE_DESC_01": "Invalid card type", "RET_INVALID_REQUEST_DATA_DESC_01": "请求参数错误", "RET_INVALID_TEMPLATE_SLOT_DESC_01": "Invalid slot", "RET_IN_AFK_DESC_01": "There are pending commissions on the HDD", "RET_ITEM_NOT_FOUND_DESC_01": "Item does not exist.", "RET_ITEM_OVERFLOW_DESC_01": "Item has exceeded its maximum quantity.", "RET_Item_Full": "Maximum number of {0} reached", "RET_Item_PreFull": "The number of {0} is about to exceed the limit", "RET_LAND_CONDITION_LIMIT_DESC_01": "地块condition未达成", "RET_LAND_NOT_UNLOCK_DESC_01": "Plot locked", "RET_LETTER_SAVE_LIMIT_DESC_01": "Storage capacity exceeded", "RET_LOGIN_ACCOUNT_VERIFY_FAIL_DESC_01": "验签失败", "RET_LOGIN_ANTI_ADDICT_DESC_01": "防沉迷", "RET_LOGIN_GAME_NOT_AVAIL_DESC_01": "游戏服不可用", "RET_LOGIN_IN_BLACKLIST_DESC_01": "Login to this account forbidden!", "RET_LOGIN_NOT_IN_WHITE_DESC_01": "Your account is not authorized for this server. Please select again", "RET_LOGIN_NOT_WHITE_DEVICE_DESC_01": "Your device is not authorized for this server. Please select again", "RET_LOGIN_RECONNECT_FAIL_DESC_01": "Reconnection failed. Please try logging in again.", "RET_LOGIN_REPEATE_DESC_01": "重复登录", "RET_LOGIN_RETRY_DESC_01": "Server connection failed. Reconnecting...", "RET_LOGIN_WAIT_STOP_DESC_01": "Too many attempts. Currently attempting to reconnect.", "RET_LOGIN_WHITE_NOT_BEGIN": "Please wait patiently for the entrance to New Eridu to open.\nPlease check Zenless Zone Zero's official social media and announcements for information on the specific opening times", "RET_MACHINE_LEVEL_LOCKED_DESC_01": "Console level locked", "RET_MAIL_ATTACHMENT_NOT_TAKE_DESC_01": "Attachments not yet claimed!", "RET_MAIL_INVALID_POS_DESC_01": "错误索引", "RET_MAIL_NOT_EXIST_DESC_01": "邮件未找到", "RET_MAIL_NO_AVAIL_ATTACHMENT_DESC_01": "No attachments to claim.", "RET_MAIL_REPEAT_REQ_DESC_01": "邮件重复请求", "RET_MAIN_QUEST_ERROR_DESC_01": "主线任务异常", "RET_MATCH_REACH_MAX_TEAM_NUM_DESC_01": "The server is full. Please try again later.", "RET_MATERIAL_INVALID_CLASS_DESC_01": "材料类型不匹配", "RET_MATERIAL_NOT_ENOUGH_DESC_01": "Insufficient materials.", "RET_MINI_GAME_ACHIEVEMENT_ALREADY_REWARDED": "Achievement rewards already claimed.", "RET_MINI_GAME_ACHIEVEMENT_NOT_FINISHED": "Achievement not fulfilled yet.", "RET_MINI_GAME_ACHIEVEMENT_NO_REWARD": "No rewards for this achievement.", "RET_MINI_GAME_LOGIN_ALREADY_READY": "You are already prepared.", "RET_MINI_GAME_LOGIN_FAILED": "Failed to connect to server", "RET_MINI_GAME_LOGIN_FAILED_ARCADE_GEN_VERSION": "The client is inconsistent with the server version. Please update and restart the client.", "RET_MINI_GAME_NOT_OPEN_DESC_01": "The event hasn't started yet", "RET_MINI_GAME_UFIGHTSERVER_CONNECTION": "Failed to connect to server", "RET_MINI_GAME_UFIGHTSERVER_RECONNECTION": "Failed to connect to server", "RET_MINI_GAME_VALUE_VERSIONS": "Versions do not match. Please log in again.", "RET_MODIFY_NICK_NAME_IN_CD_DESC_01": "Too many changes, please wait and try again", "RET_MODIFY_PERSION_DESCRIPTION_IN_CD_DESC_01": "Too many changes, please wait and try again", "RET_MUIP_CLOSED_DESC_01": "New Eridu is under maintenance. Please stay tuned to official announcements.", "RET_MYSQL_DUPLICATE_KEY_DESC_01": "存在重复配置的主键!", "RET_NAME_LENGTH_LIMIT_DESC_01": "This name is too long!", "RET_NOT_BATTLE_BUDDY_DESC_01": "Not a Combat Bangboo", "RET_NOT_BIG_TV_DESC_01": "不是大电视", "RET_NOT_IN_HALL_DESC_01": "不在主城不可创建副本", "RET_NOT_IN_ROOM_DESC_01": "No arcade game selected", "RET_NOT_MAIN_BUDDY_DESC_01": "Non main Bangboo", "RET_NOT_MASTER_DESC_01": "You need to change back to {#FBelle}{#MWise} to take on this commission", "RET_NOT_REACH_LEVEL_DESC_01": "Level requirement unmet.", "RET_NOT_ROOM_MASTER_DESC_01": "Please wait for the game to start", "RET_NOT_START_MATCH_YET_DESC_01": "Matching has not started", "RET_NO_GM_01": "gm命令未开启", "RET_OPEN_OTHER_PERSON_DESC_01": "You have unresolved Agent Commissions", "RET_OVER_DAY_CAFE_LIMIT_DESC_01": "Coffee limit for today reached", "RET_OVER_SLOT_LIMIT_DESC_01": "Slot capacity exceeded", "RET_PERSION_DESCRIPTION_CONTENT_REACH_MAX_DESC_01": "Input too long", "RET_PERSON_CONFIRM_DESC_01": "About to enter Immersive Storytelling mode. Are you sure you want to enable Agent Commissions?", "RET_PHOTO_WALL_ITEM_BEYOND_RANGE": "The item exceeds the boundary of the wall.", "RET_PHOTO_WALL_ITEM_OVERFLOW": "Too many items placed", "RET_PHOTO_WALL_ITEM_OVERLAP_AREA": "Overlapping area is too large. Please select a different location.", "RET_PHOTO_WALL_ITEM_OVERLAP_NUM": "Too many overlapping items. Please select a different location.", "RET_PHOTO_WALL_LAYOUT_NOT_LEGAL": "Current item placement is invalid", "RET_PHOTO_WALL_LAYOUT_SAVE": "Layout saved.", "RET_PHOTO_WALL_LAYOUT_SAVE_CONFIRM": "Save your changes? If you choose not to save, the changes you have made will be lost.", "RET_PHOTO_WALL_NOT_PUBLIC": "The other player's board is not public. You cannot report right now.", "RET_PHOTO_WALL_THEME_CHANGE_CONFIRM": "Your current layout is incompatible with the new theme, and all on-wall items will be removed. Change the theme?", "RET_PLAYER_NOT_ONLINE_DESC_01": "玩家不在线", "RET_POINT_NOT_ENOUGH_DESC_01": "Insufficient points", "RET_PREPARE_AVATAR_PARAM_ERROR_DESC_01": "备战阵容参数错误", "RET_PREV_NOT_CLOSED_DESC_01": "Prerequisite commission uncompleted.", "RET_PRE_PROGRESS_NOT_FINISH_DESC_01": "Prerequisites incomplete", "RET_PRIVILEGE_DURING_TIME_LIMIT": "Your Inter-Knot Membership is valid for more than another 179 days. You cannot buy this item.", "RET_PRIVILEGE_LOCKED": "Inter-Knot Membership not yet unlocked", "RET_PROGRESS_REWARD_TAKEN_DESC_01": "Reward claimed.", "RET_QUEST_CREATE_FAILED_DESC_01": "创建任务失败", "RET_QUEST_EXISTED_DESC_01": "任务已存在", "RET_QUEST_NOT_FOUND_DESC_01": "未找到任务", "RET_QUEST_NOT_MEET_REQUIRE_DESC_01": "Requirements unmet.", "RET_QUEST_REWARD_NOT_FOUND_DESC_01": "奖励不存在", "RET_QUEST_REWARD_TAKED_DESC_01": "奖励已领取", "RET_QUEST_STATUS_ERR_DESC_01": "任务状态错误", "RET_RAMEN_UNLOCK_DESC_01": "Target noodles is locked", "RET_RECHARGE_ORDER_FINISHED_DESC_01": "Order already complete", "RET_REMARK_FRIEND_NAME_IN_CD_DESC_01": "You have reached the daily edit limit for friend notes", "RET_REMARK_NAME_CONTENT_REACH_MAX_DESC_01": "Notes are too long, please re-enter", "RET_REMARK_NAME_SENSITIVE_WORD_DESC_01": "Contains sensitive characters, please re-enter", "RET_REPEATE_CARD_DESC_01": "Card already exists", "RET_REPEATE_SLOT_DESC_01": "Slot already exists", "RET_REPEATE_TAKE_DESC_01": "Rewards already claimed", "RET_REPORT_PLAYER_CHAT_COUNT_MAX_LEN_DESC_01": "Input too long", "RET_REPORT_PLAYER_DESCRIPTION_MAX_LEN_DESC_01": "Input too long", "RET_REWARD_CARD_DISABLED_DESC_01": "Reward cards are not allowed", "RET_REWARD_TAKED_DESC_01": "Rewards already claimed!", "RET_ROOM_ASKER_NOT_IN_ROOM": "Target no longer in room", "RET_ROOM_ID_NOT_MATCH_DESC_01": "Room error. Platforms don't match.", "RET_ROOM_INVITE_PLAYER_CD": "Too many invites", "RET_ROOM_MINI_GAME_ID_NOT_LEGAL_DESC_01": "开启的单局非法", "RET_ROOM_NOT_EXIST": "Room does not exist", "RET_ROOM_NOT_MP_MINI_GAME_DESC_01": "This arcade device is malfunctioning. Please select again", "RET_ROOM_PLAYER_STATE_UNABLE_TO_START_MATCH": "There are players still claiming rewards, please wait", "RET_ROOM_SELF_IS_IN_CHANGING": "Switching positions with another player, please wait", "RET_ROOM_UNABLE_CHANGE_POS_FOR_TARGET_STATE": "Target is temporarily unable to switch", "RET_SAVE_EMOJI_NUM_REACH_MAX_DESC_01": "Maximum number of stickers saved", "RET_SCENE_CREATE_FAILED_DESC_01": "场景创建失败", "RET_SCENE_NOT_DONE_DESC_01": "场景未结算", "RET_SCENE_NOT_FOUND_DESC_01": "场景不存在", "RET_SCENE_NOT_RIGHT_DESC_01": "场景不正确", "RET_SCRIPT_STATE_NUM_LIMITED_DESC_01": "Stored states have exceeded the limit", "RET_SENSITIVE_WORD_DESC_01": "Contains sensitive words. Please edit and try again!", "RET_SHOP_CAN_NOT_REFRESH_DESC_01": "Manual refreshing is unavailable", "RET_SHOP_GOODS_EXPIRED_DESC_01": "Item has expired", "RET_SHOP_GOODS_LACK_DESC_01": "Item sold out", "RET_SHOP_LOCKED_DESC_01": "Store is locked", "RET_SHOP_REFRESH_TIMES_LIMIT_DESC_01": "Refresh limit reached", "RET_SHOP_SHELF_LOCK_DESC_01": "Shelf locked", "RET_SHOW_AVATAR_NUM_REACH_MAX_DESC_01": "You can assign at most {0} Agents", "RET_SIGN_TYPE_ERROR_DESC_01": "authkey加密算法错误", "RET_SOCIAL_IN_ROOM_UNABLE_SET_PS_ONLY_DESC_01": "Cannot change this setting while in a room", "RET_SOCIAL_PS_UUID_NOT_EXIST_DESC_01": "This player has not registered an account in Zenless Zone Zero", "RET_SOCIAL_SELF_NOT_PS_PLAYER_DESC_01": "You are not a user of PlayStation™Network", "RET_SOCIAL_TARGET_NOT_EXIST_DESC_01": "UID does not exist", "RET_TEMPLATE_LOCKED_DESC_01": "Console template locked", "RET_TEMPLATE_NOT_FOUND_DESC_01": "No instance template found", "RET_TEMPLATE_NO_CARD_DESC_01": "No cards in template", "RET_TEMPLATE_OVER_MAX_DESC_01": "Maximum templates reached", "RET_TIMEOUT_DESC_01": "Network status unstable, please try again", "RET_TOY_DEAL_ALREADY_IN_PROCESS_DESC_01": "Order is already in progress", "RET_TOY_DEAL_EXPIRED_DESC_01": "Order has expired", "RET_TOY_DEAL_LOCKED_DESC_01": "Order is locked", "RET_TOY_DEAL_NOT_EXIST_DESC_01": "Order not found", "RET_TOY_DEAL_NOT_FINISH_DESC_01": "Order is incomplete", "RET_UNABLE_CANCEL_MATCH_DURRING_PREPARE_GAMING_DESC_01": "Entering Combat. Unable to cancel matching.", "RET_UNABLE_CREATE_ROOM_FOR_PLAYER_STATE_DESC_01": "Arcade games are not available currently", "RET_UNABLE_QUIT_ROOM_FOR_ROOM_STATE_DESC_01": "Wait for a while before leaving", "RET_UNABLE_START_MATCH_FOR_ROOM_STATE_DESC_01": "Device error, unable to enter matching", "RET_UNSUPPORTED_TYPE_DESC_01": "不支持的类型", "RET_UPDATE_DELAY_NO_KICKOFF": "New game version detected. Please return to the login screen and update to the latest version.", "RET_UPDATE_IMMEDIATELY_KICKOFF": "New game version detected. Please restart the game to complete the update.", "RET_VHS_MOOD_LIMIT_DESC_01": "The promoter isn't in a good mood", "RET_VHS_NOT_EXIST_DESC_01": "Videotape lost", "RET_VHS_NOT_ON_SALE_DESC_01": "The video store is closed", "RET_VHS_ON_SALE_DESC_01": "The video store is open", "RET_VHS_PROMOTER_NOT_EXIST_DESC_01": "The promoter is currently out working", "RET_VHS_PROMOTER_OCCUPY_DESC_01": "The promoter is currently out working", "RET_VHS_SLOT_LIMIT_DESC_01": "The video rack is full", "RET_WEAPON_LOCKED_DESC_01": "Target is locked.", "RET_WEAPON_MAX_LEVEL_LIMIT_DESC_01": "Level requirement unmet", "RET_WEAPON_MAX_STAR_LIMIT_DESC_01": "Maximum Phase reached.", "RET_WEAPON_NO_ENOUGH_EXP_DESC_01": "Insufficient EXP", "RET_WEAPON_NO_WEAPON_DESC_01": "Weapon does not exist", "RET_WEAPON_REFINE_LIMIT_DESC_01": "Refinement limited", "RET_Weapon_Full": "Maximum number of W-Engines reached", "RaceDesc_0": "None", "RaceDesc_1": "Ethereal", "RaceDesc_2": "Machine", "RaceDesc_3": "Organic", "RallyQuestType_Title_1": "[Area Purge]", "RallyQuestType_Title_2": "[Rally] ", "RallyQuest_Chapter_0": "Skirmish", "RallyQuest_Chapter_1": "Metro Terminal", "RallyQuest_Chapter_2": "Old Town District", "RallyQuest_LevelMechanism_12240101": "None", "RallyQuest_LevelMechanism_12240201": "Resonia can be found in the Hollows.", "RallyQuest_LockTip_12240111": "Clear exploration area Metro Terminal: Edge to unlock.", "RallyQuest_LockTip_12240211": "Unlocked after completing exploration of the \"Old Town District — Northern Area.\"", "RallyQuest_QuestDesc_12240401": "Orchidea's friend is a cryptic one. But it's better to be careful around Lumina Square.\nSince he already confirmed the coordinates in the Hollow, I'll just go there directly.", "RallyQuest_QuestDesc_12240411": "It turns out that the Extraction Tower in the Etheric Energy Park was taken over by bandits, which caused the Ether currents to go out of control.\nIt seems Nopal has new information. Get ready and head over when you're set.", "RallyQuest_QuestDesc_AllTreausre": "Open all Mini Cargo Trucks.", "RallyQuest_QuestDesc_NoRevived": "Your squad has never been completely defeated.", "RallyQuest_QuestDesc_RevivedOnce": "Your squad isn't defeated more than once.", "RallyQuest_QuestDesc_RevivedTwice": "Your squad isn't defeated more than twice.", "RallyQuest_QuestDesc_SideFinished": "Enter the fissure and complete the challenge.", "RallyQuest_QuestName_12240101": "Metro Terminal: Edge", "RallyQuest_QuestName_12240111": "Metro Terminal: Center", "RallyQuest_QuestName_12240121": "Metro Terminal: Skirmish", "RallyQuest_QuestName_12240201": "Old Town District — Northern Area", "RallyQuest_QuestName_12240211": "Old Town District — Southern Area", "RallyQuest_QuestName_12240221": "Old Town District — Skirmish", "RallyQuest_QuestName_12240301": "Operation: Purge, Phase One", "RallyQuest_QuestName_12240311": "Operation: Purge, Phase Two", "RallyQuest_QuestName_12240401": "Cactus Flower's Invitation (I)", "RallyQuest_QuestName_12240411": "Cactus Flower's Invitation (II)", "RallyQuest_QuestName_NoRevived": "Ace Agent: Squad has never been completely defeated", "RallyQuest_QuestName_RevivedOnce": "Veteran Hollow Raider: Your squad isn't defeated more than once", "RallyQuest_QuestName_RevivedTwice": "Rookie Hollow Raider: Your squad isn't defeated more than twice", "RallyQuest_QuestName__AllTreausre": "Hollows Goldsmith: Open all Mini Cargo Trucks", "RallyQuest_QuestName__SideFinished": "Pathfinder: Enter the fissure and complete the challenge", "RallyQuest_QuestTarget_12240101": "Start the train and head to the central area", "RallyQuest_QuestTarget_12240111": "Defeat the Newborn Dead End Butcher", "RallyQuest_QuestTarget_12240121": "Eliminate enemy units in the area and reach the destination", "RallyQuest_QuestTarget_12240201": "Eliminate enemy units and reach the top floor", "RallyQuest_QuestTarget_12240211": "Defeat the armored mech Typhon Challenger", "RallyQuest_QuestTarget_12240221": "Eliminate enemy units in the area and reach the destination", "RallyQuest_QuestTarget_12240301": "Help the Defense Force squad save their squadmates, who're trapped in the Ballet Twins", "RallyQuest_QuestTarget_12240311": "Help the Defense Force find the missing soldiers and help them evacuate from the building", "RallyQuest_QuestTarget_12240401": "Help Nopal investigate the crisis", "RallyQuest_QuestTarget_12240411": "Help Nopal resolve the crisis", "Rally_BP_UnlockTips": "Unlock Rally Commissions in Chapter 1 - Intermission and complete exploring Metro Terminal: Center.", "Rally_Rule_Des": "Introduction\n• Rally Commissions are specialized commissions where the paths within the Hollow are pre-arranged by the commissioner. There's no need to explore the monitor array for these types of commissions. Simply focus on battling and eliminating enemies to achieve the client's objectives and receive rewards.\n\nArea Purge\n• Complete the Rally Commissions in Metro Terminal and Old Town District to unlock Area Purge commissions.\n• Completing the periodically refreshed Area Purge commissions yields substantial rewards.\n• The rewards for Area Purge commissions are updated every Monday.\n\nReplay and Revive\nCommissioners of Rally Commissions offer essential support, ensuring that if all your squad members fall during a mission, you can immediately resurrect them and continue the commission without interruption with additional Decibels.\n\nResonium\nSome Rally Commissions involve challenging Hollow areas that contain unique Ether substances — Resonia. These substances grant certain traits to the squad throughout the mission, which can be either advantageous, hindering, or a blend of both.", "Rally_Rule_Title": "Rally Commission", "Rally_Rule_TopTitle": "Event Rules", "RamenName_20101": "Vegetable Noodles", "RamenName_20201": "Pumpkin Soup Noodles", "RamenName_20301": "Fried BBQ Noodles", "RamenName_20401": "Red Chilli Meat Noodles", "RamenName_20501": "Green Pepper Meat Noodles", "RamenName_20601": "Seafood Noodles", "RamenName_20701": "Mushroom Noodles", "RamenName_20801": "Smoked BBQ Noodles", "RamenName_20901": "Red Chilli Chicken Noodles", "RamenName_21001": "Green Pepper Chicken Noodles", "RamenName_21101": "Fresh Iced Noodles", "RamenName_21201": "Cold Noodles", "RamenName_21301": "Bone Broth Noodles", "RamenText_LockHint": "Complete the Prologue to unlock the noodle shop", "RamenText_UnlockHint": "Waterfall Soup noodle shop has been unlocked.", "Ramen_UnlockText": "Unlocks at Lv. {0}", "RandomProperty_UpgradeLvl": " +{0}", "ReceiveQuestWindow_Title_Hollow": "New Commission Available", "ReceiveQuestWindow_Title_Manual": "Add to Schedule", "Received": "Claimed", "RecordDesc_1": "Total Days Logged In: ", "RecordDesc_2": "Total Owned: ", "RecordDesc_3": "Highest Record: ", "RecordDesc_4": "Current Total Obtained: ", "RecordDesc_5": "Max Rewards:", "RecordDesc_6": "Completed Floors: ", "Redeem_ButtonCancel": "Cancel", "Redeem_ButtonConfirm": "Redeem", "Redeem_Desc": "Please Enter Redemption Code", "Redeem_Maintitle": "Redemption Code", "Redeem_Paste_ButtomConfirm": "Paste", "Redeem_Paste_ButtomReject": "Remove", "Redeem_Paste_Tip": "Obtaining content from system clipboard, using the Paste function", "Redeem_TextboxDesc": "Please Enter Redemption Code", "Rejoin_CharacterInfo": "Character Details", "RemandGoodsDesc_01": "A Proxy's favorite picnic basket for a stroll in a Hollow!\nContains: 1-in-4 Selectable A-Rank W-Engine, Encrypted Master Tape, and Master Tape!", "RemandGoods_LoginFund_bonustip": "5 Times the Value!", "RemandTag_01": "For Rookies", "RemandTag_02": "Limited", "RemandTag_LoginFund01": "Limited", "Reply1_10001": "Why steal stuff?", "Reply1_10002": "Fake news!", "Reply1_1006": "Anonymously accept this commission (Only visible to the original poster)", "Reply1_1007": "What are the right words?", "Reply1_1011": "I'll take the commission!", "Reply1_1014": "I can do it.", "Reply1_1015": "A ghost story? Sign me up!", "Reply1_1016": "Don't worry, let me handle this commission.", "Reply1_1020": "Me.", "Reply1_1021": "I've done similar commissions before. I'll do it.", "Reply1_1022": "I'll take the commission!", "Reply1_1023": "Don't mention it.", "Reply1_1024": "I'll give it a shot.", "Reply1_1025": "Why don't I do it?", "Reply1_1026": "Hahahaha, congratulations on becoming a permanent employee!", "Reply1_11004": "I'll take it", "Reply1_11005": "I wanna fight!", "Reply1_11006": "I wanna take this commission on!", "Reply1_11007": "I can do it", "Reply1_12001": "Strong Thiren kids?", "Reply1_12007": "Who's in the race this year?", "Reply1_12011": "I'll download it!", "Reply1_12012": "I'm up for the commission.", "Reply1_12013": "I'll help.", "Reply1_13001": "Section 6 wouldn't get into trouble that easily.", "Reply1_13003": "I got it too!", "Reply1_13004": "I'm coming to save your boss!", "Reply1_2006": "If you'll trust me, I can do it.", "Reply1_2007": "I can help you with your anniversary. ", "Reply1_2009": "Anonymous accepted the commission (this message is only visible to you and the poster) ", "Reply1_2012": "I know a lot about explosives.", "Reply1_2013": "I'll take the commission!", "Reply1_2015": "I'll take the commission!", "Reply1_2016": "I can take your Dadd-E into a Hollow.", "Reply1_2017": "Um... Can I do it?", "Reply1_2019": "I'll help!", "Reply1_2020": "Have I stumbled into a lovers' quarrel?", "Reply1_2507": "I can understand how you feel. The commissioned item is very important to you, right?", "Reply1_2508": "I can go", "Reply1_2509": "How about I do it?", "Reply1_2511": "If there really is such a great discovery to be made, I can't miss it", "Reply1_2512": "Leave it to me, I'll get that log repaired!", "Reply1_2515": "I'll do it!", "Reply1_2516": "Me", "Reply1_3011": "Count me in.", "Reply1_3012": "Twilight Ballet's live stream?", "Reply1_3013": "Stop posting here!", "Reply1_3015": "I'll do it", "Reply1_3016": "I'll take you there", "Reply1_3018": "Hey, hands off the artwork!", "Reply1_3019": "I'm in.", "Reply1_3020": "I will restore Strongboo's former glory! Check out my resume!", "Reply1_3021": "I've got connections, price is negotiable. What kinda combat video are you looking for?", "Reply1_3024": "I'll give it a good thrashing!", "Reply1_3025": "I'll do it", "Reply1_9901": "Hope the OP's safe.", "Reply1_9902": "What did the Red Fang Gang take from the Institute?", "Reply1_9904": "I'll take the commission!", "Reply1_9913": "Why did Belobog lose?", "Reply1_9915": "Anonymously accept this commission (Only visible to the original poster)", "Reply2_10001": "Don't be stupid!", "Reply2_10002": "Disinformation!", "Reply2_1006": "Anonymously accept this commission (Only visible to the original poster)", "Reply2_1007": "Yeah, don't leave us in suspense...", "Reply2_1014": "I'm a pro at finding stuff!", "Reply2_1016": "Fine, I feel sorry for you, so I'll take it.", "Reply2_1020": "Come on.", "Reply2_1021": "Finding things in the Hollows is my specialty!", "Reply2_1022": "I'll help you find the cargo.", "Reply2_1023": "I'm glad the senior members are alright.", "Reply2_1025": "If you'll trust me, I can make the trip.", "Reply2_1026": "Finally, a satisfying end.", "Reply2_11004": "I'll help", "Reply2_11005": "I wanna take on this one!", "Reply2_11006": "I'm really good at cleanup missions!", "Reply2_11007": "I wanna try", "Reply2_12001": "What's their boss like?", "Reply2_12007": "Sounds like you know a lot about the race.", "Reply2_12011": "Download \"Gift\"", "Reply2_12013": "It's my honor to take a quest from a champion!", "Reply2_13001": "Feels like the beginning of a sci-fi movie...", "Reply2_13003": "Ask if the bass players from both bands are there.", "Reply2_2006": "Please give me the job.", "Reply2_2007": "If I'm with you, you'll stay safe.", "Reply2_2012": "I've got twenty years experience working with explosives. I'll do it.", "Reply2_2016": "I can take this commission.", "Reply2_2017": "I'll do it!", "Reply2_2020": "This seems like more than just a dispute over a commission...", "Reply2_9901": "Did @Worrybot get swallowed by the Hollow?", "Reply2_9902": "What institute did the gang attack?", "Reply2_9904": "Don't worry, let me handle this commission.", "Reply2_9913": "Why did Vision win?", "Reply2_9915": "Anonymously accept this commission (Only visible to the original poster)", "ReturnPlayer_Text1_OB1.2": "Select Co-Star", "ReturnPlayer_Text2_OB1.2": "Choose {0} as your Limited-Time Co-Star Agent?", "ReturnPlayer_Text3_OB1.2": "Select Co-Star", "Rina_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nIncreases the duration of Shock inflicted on enemies by any character by 3s. When Shocked enemies are on the field, all squad members' Electric DMG increases by 10%.", "Rina_MathSkill_Title": "Additional Ability: Banquet of Perfection", "Rina_Property_EvadeAid_SpCostValue_01": "20", "Rina_Property_ExSpecial_SpCostValue_01": "60", "Rina_SkillList_10_Content": "(When Triggering Evasive Assist)", "Rina_SkillList_10_Title": "Evasive Assist: Triple Meter Courante", "Rina_SkillList_11_Content": " (After Evasive Assist)", "Rina_SkillList_11_Title": "Assist Follow-Up: Quadruple Meter Gavotte", "Rina_SkillList_1_Content": "", "Rina_SkillList_1_Title": "Basic Attack: Whack the Dimwit", "Rina_SkillList_2_Content": "(Hold)", "Rina_SkillList_2_Title": "Basic Attack: Shoo the Fool", "Rina_SkillList_3_Content": "", "Rina_SkillList_3_Title": "Special Attack: Beat the Blockhead", "Rina_SkillList_4_Content": "", "Rina_SkillList_4_Title": "EX Special Attack: Dimwit Disappearing Trick", "Rina_SkillList_5_Content": " ; ", "Rina_SkillList_5_Title": "Dash Attack: Sudden Surprise", "Rina_SkillList_6_Content": " (Perfect) ; ", "Rina_SkillList_6_Title": "Dodge Counter: Bangboo Callback", "Rina_SkillList_7_Content": "", "Rina_SkillList_7_Title": "Chain Attack: Code of Conduct", "Rina_SkillList_8_Content": "", "Rina_SkillList_8_Title": "Ultimate: The Queen's Attendants", "Rina_SkillList_9_Content": " (When Triggering Quick Assist)", "Rina_SkillList_9_Title": "Quick Assist: Duple Meter Allemande", "Rina_SkillName": "Three-Hit Beating", "Rina_SkillText": "Anastella and Drusilla can also help with promoting the video store. With megaphones in hand, deliver a spinning triple promotional impact.", "Rina_Skill_AssaultAid_Desc": "Press after an Evasive Assist to activate:\nOrder Drusilla and Anastella to push forward and generate an electrical vortex, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Rina_Skill_AssaultAid_Title": "Assist Follow-Up: Quadruple Meter Gavotte", "Rina_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nOrder Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Rina_Skill_BeHitAid_Title": "Quick Assist: Duple Meter Allemande", "Rina_Skill_Branch_Desc": "Hold or to activate:\nCalls back Drusilla and Anastella to swing them around for a ranged attack, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.", "Rina_Skill_Branch_Title": "Basic Attack: Shoo the Fool", "Rina_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nOrder Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", "Rina_Skill_Counter_Title": "Dodge Counter: Bangboo Callback", "Rina_Skill_EvadeAid_Desc": "When the character on field is about to be attacked, press to activate:\nDodges the enemy's attack and activates Vital View.\nCharacter is invulnerable while using this skill.", "Rina_Skill_EvadeAid_Title": "Evasive Assist: Triple Meter Courante", "Rina_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Rina_Skill_Evade_Title": "Dodge: Dress Adjustment", "Rina_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nOrder Drusilla and Anastella to spin forward, dealing massive Electric DMG.\nDuring this skill, Drusilla and Anastella are unable to respond to Basic Attack, Dash Attack, Special Attack, or EX Special Attack commands, but can be recalled to Rina's side through Basic Attack: Shoo the Fool.\nUpon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy.\nCharacter is invulnerable while using this skill.\nA Quick Assist is triggered when this skill hits an enemy.", "Rina_Skill_ExQTE_Title": "Ultimate: The Queen's Attendants", "Rina_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nOrder Drusilla and Anastella to execute multiple downward smashes, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.\nA Quick Assist is triggered when this skill hits an enemy.", "Rina_Skill_ExSpecial_Title": "EX Special Attack: Dimwit Disappearing Trick", "Rina_Skill_Normal_Desc": "Press to activate:\nOrder Drusilla and Anastella to attack up to 4 times, dealing Physical DMG and Electric DMG.\nPerforming other actions with Rina during Drusilla and Anastella's attacks will not interrupt Rina's Basic Attack combo count.", "Rina_Skill_Normal_Title": "Basic Attack: Whack the Dimwit", "Rina_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nOrder Drusilla and Anastella to push forward and generate a ball-shaped electrical field that deals massive Electric DMG.\nDuring this skill, Drusilla and Anastella are unable to perform Basic Attacks, Dash Attacks, Special Attacks, and EX Special Attacks, but can be recalled to Rina's side through Basic Attack: Shoo the Fool.\nCharacter is invulnerable while using this skill.\nA Quick Assist is triggered when this skill hits an enemy.", "Rina_Skill_QTE_Title": "Chain Attack: Code of Conduct", "Rina_Skill_Rush_Desc": "Press during a dodge to activate:\nOrder Drusilla and Anastella to execute a piercing attack, dealing Physical DMG.", "Rina_Skill_Rush_Title": "Dash Attack: Sudden Surprise", "Rina_Skill_Special_Desc": "Press to activate:\nOrder Anastella to execute a downward smash, dealing Electric DMG\nAnti-Interrupt level is increased while using this skill.", "Rina_Skill_Special_Title": "Special Attack: Beat the Blockhead", "Rina_Talent_01_Desc_01": "After being sent out to launch an attack, Drusilla and Anastella stay in place for an additional 5.5s before returning to Rina.\nThe effect gained from Core Passive: Mini Destruction Partner by characters within 10m is increased to 130% of the original value.", "Rina_Talent_01_Desc_01_Realign": "After being sent out to launch an attack, Drusilla and Anastella stay in place for an additional 5.5s before returning to Rina.\nThe buff gained from Core Passive: Mini Destruction Partner by characters within 10m is increased to 130%.", "Rina_Talent_01_Desc_02": "\"Get your work done, or you're in for a beating!\" is how Drusilla tries to encourage everyone.\n\"Yeah, a beating!\" Anastella always chimes in.", "Rina_Talent_01_Title": "Dance Duet", "Rina_Talent_01_Title_Realign": "Dance Duet", "Rina_Talent_02_Desc_01": "Upon entering combat or switching in, Rina's DMG increases by 15% for 12s. This effect can trigger once every 18s.", "Rina_Talent_02_Desc_01_Realign": "Upon entering combat or switching in, Rina's DMG increases by 15% for 12s. This effect can trigger once every 18s.", "Rina_Talent_02_Desc_02": "\"It takes an excellent head maid to lead excellent maids, and an exemplary master to raise exemplary Bangboo.\" — Excerpt from Rina's speech at the \"Victoria Housekeeping Human Resource Management and Bangboo Training Insight Seminar.\"", "Rina_Talent_02_Title": "Master's Paragon", "Rina_Talent_02_Title_Realign": "Master's Paragon", "Rina_Talent_03_Desc_02": "Rina always has the confidence to excel at anything and the ability to annihilate everything.\nHowever, when it comes to being in the mood to annihilate enemies, both her confidence and capability align.", "Rina_Talent_03_Title": "Head Maid's Specialty", "Rina_Talent_03_Title_Realign": "Head Maid's Specialty", "Rina_Talent_04_Desc_01": "Rina's Energy Regen increases by 0.5/s when both Drusilla and Anastella are deployed. The effect ends when Drusilla or Anastella returns to Rina.", "Rina_Talent_04_Desc_01_Realign": "Rina's Energy Regen increases by 0.5/s when both Drusilla and Anastella are deployed.\nThe effect ends when Drusilla or Anastella returns to Rina.", "Rina_Talent_04_Desc_02": "Drusilla and Anastella can never agree on anything.\n\"Beating up the dummy in front\" is an exception.", "Rina_Talent_04_Title": "Needle and Hammer", "Rina_Talent_04_Title_Realign": "Needle and Hammer", "Rina_Talent_05_Desc_02": "\"Rina\" means perfection in the Bangboo language.\nPerfectionism is the number one rule in the Victoria Housekeeping handbook.\nAnd Rina has her own criteria for judging \"perfection.\"", "Rina_Talent_05_Title": "Head Maid Perfectionist", "Rina_Talent_05_Title_Realign": "Head Maid Perfectionist", "Rina_Talent_06_Desc_01": "When an EX Special Attack, Chain Attack or Ultimate hits an enemy, the entire squad's Electric DMG is increased by 15% for 8s.", "Rina_Talent_06_Desc_01_Realign": "When an EX Special Attack, Chain Attack or Ultimate hits an enemy, the entire squad's Electric DMG is increased by 15% for 8s.", "Rina_Talent_06_Desc_02": "Thunder rumbles in the old castle on a rainy night. The depths of the long corridors are filled with eerie shadows.\nFear circuits overloaded, the filming of a thriller commences.", "Rina_Talent_06_Title": "Stormy Night's Fright", "Rina_Talent_06_Title_Realign": "Stormy Night's Fright", "Rina_UniqueSkill_01_Desc": "When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 6%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.", "Rina_UniqueSkill_02_Desc": "When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 7.5%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.", "Rina_UniqueSkill_03_Desc": "When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 9%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.", "Rina_UniqueSkill_04_Desc": "When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 10.2%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.", "Rina_UniqueSkill_05_Desc": "When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 10.8%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.", "Rina_UniqueSkill_06_Desc": "When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 11.4%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.", "Rina_UniqueSkill_07_Desc": "When ordering Drusilla or Anastella to attack, other squad members' PEN Ratio increases together with Rina's, by 25% of Rina's PEN Ratio + 12%, up to 30%. The effect ends when both Drusilla and Anastella return to Rina.", "Rina_UniqueSkill_Title": "Core Passive: Mini Destruction Partner", "RouguShop_Unlockinfo_BigBossSelectUnlock": "Unlocks when Notorious Hunt becomes available", "RuleTipDes_Directory": "General Rules\n• Meet the following conditions to obtain an Agent's contact information and unlock Agent Trust:\n Complete the corresponding Agent's Main Commission or Agent Story.\n Obtain the Agent.\n• Each day, you can proactively contact 3 different Agents in Contacts and initiate invitation missions. Completing these missions will significantly increase Trust.\n\nAffinity \n• Keep contacting an Agent and completing invitation missions to light up the Affinity marker with the Agent.\n• When the Affinity marker is lit, you will encounter the Agent more frequently on the street.\n\nTrust Rewards\n• When you max out your Trust with an Agent, a Trust Upgrade event will be triggered the next day in game. Upon increasing the Trust level, you will receive exclusive gifts from the Agent.\n• Rewards can be viewed and collected in Contacts or Partner Archive.\n\nIncrease Trust\n• You can increase Trust with Agents whose contact information has been unlocked by doing the following:\n Initiate invitation missions with Agents in Contacts.\n Encounter Agents on the street to trigger Street Trust Events.\n\nStreet Trust Events\n• After unlocking an Agent's Trust events, you can encounter them on the streets of New Eridu at different times of the day.\n• Completing the Street Trust Events will also increase Trust with an Agent. There is a daily limit to the number of Street Trust Events that can be completed.\n• You can use Travel to quickly view the whereabouts of Agents in different areas.\n• Special NPCs are not affected by the daily limit.", "RuleTipDes_VHS": "General Rules\n• Each day, you can place videotapes on the shelves to earn store profits. There will be 3 popular genres each day. The better the tapes match these genres and the higher their levels, the better the store's business will be.\n• Once the store is open, you cannot change the videotapes. The previous day's earnings will be automatically calculated when you enter the store the next day.\n• When the video store reaches its highest level, you can unlock the recommendation feature through tasks given by Heddy.\n\nAcquiring Videotapes\n• Videotapes can be acquired through store upgrades, street side missions, and other methods.\n• You can also find videotapes by exploring the city in the Mini Cargo Truck.\n\nCustomer Inquiries\n• While the video store is open, sometimes customers will inquire about specific videotapes at the counter. Recommending the right videotapes to them will earn you extra rewards.\n\nPromoter Rules\n• Some customers will be willing to promote the store after you find them a videotape they like.\n• When your Trust level with an Agent is high enough, they will also help promote the video store.\n• Promoting the store will lower the promoter's mood. When they become agitated, they won't be able to help anymore.", "RuleTipDes_VideoShop": "1. Use Master Copies to do Tuning, which produces different Drive Discs while playing different tunes. Agents' combat abilities are improved when equipping Drive Discs.\n2. The music store will level up upon reaching certain Inter-Knot levels. Upon leveling up, additional Tuning options and functions will be unlocked.\n3. Beginner Tuning consumes Audio Booster Master Copies, Intermediate Tuning consumes Noise Reduction Master Copies, and Advanced Tuning consumes Hi-Fi Master Copies.\n4. When the music store is unlocked, Track Settings will be unlocked by default, where the drop rate for the selected Drive Disc set will increase to 100%.\n5. When the music store reaches Lv. 2, unlock Partitioning, where Tuning will produce Drive Discs of the selected Partition but will cost more Master Copies each time.\n6. When the music store reaches Lv. 3, unlock Main Stat Orientation, where Tuning will produce Drive Discs of the selected set, slot, and main stat, but will additionally cost Tuning Calibrators each time.", "RuleTipTitle_VHS": "Video Store Details", "RuleTipTitle_VideoShop": "Music Store Details", "RuleTip_Directory": "Contacts System Details", "RuleTip_VHS": "Video Store Details", "RuleTip_VideoShop": "Music Store Details", "SDK_PayFailed_Tittle": "Purchase failed", "SHOP_BloodCurrency": "Buying this item expend {0}% HP for all squad members", "SHOP_CurseCurrency": "Buying this item will add a Corruption", "SHOP_ForFree": "Free", "SHOP_NAME_Blood_BuyCard": "Strenuous Transaction", "SHOP_NAME_Blood_UpgradeCard": "Strenuous Catalysis", "SHOP_StaminaCurrency": "Buying this item increases Pressure by {0}", "SafetyBoo_NAME": "Safety", "SectionName_05": "SkyScraper", "SectionName_ConstructionSite": "Brant Street Construction Site", "SectionName_FortuneHIA": "HIA Club", "SectionName_FortuneNEPS": "Public Security Office", "SectionName_FortuneSquare": "Lumina Square", "SectionName_Garage": "Parking Lot", "SectionName_Hand": "HAND Headquarters", "SectionName_HandOffice": "Section 6 Office", "SectionName_OuterRing": "Blazewood", "SectionName_SkyScraper": "Ballet Twins Road", "SectionName_Street": "Sixth Street", "SectionName_Subway": "Metro Station", "SectionName_VRFortune": "Lumina Square", "SectionName_VRHIA": "HIA Club", "SectionName_Workshop": "Video Store", "SectionName_Zero": "Scott Outpost", "SelfieMotion_Name01": "Default", "SelfieMotion_Name02": "Awkward", "SelfieMotion_Name03": "Serious", "SelfieMotion_Name04": "Okie", "SelfieMotion_Name05": "Serious", "SelfieMotion_Name06": "Peace", "SelfieMotion_Name07": "Ta-da", "SelfieMotion_Name09": "Uh-Oh", "SelfieMotion_Name10": "Oho", "SelfieMotion_Name11": "Aye Aye", "SelfieMotion_Name12": "Ehe", "SenderNote1_101011": "Impressions of Anby:\n · As the only one who's worried about the Cunning Hares' finances, Anby really has it hard.", "SenderNote1_101021": "Impressions of Nekomata:\n · The gratitude of a cat is always so touching... except when they give a dead mouse.", "SenderNote1_101031": "Impressions of Nicole:\n · Nicole's afraid of ghosts... Perhaps because of a guilty conscience?", "SenderNote1_101081": "Impressions of Billy:\n · Billy cares for his weapons like he cares for himself.", "SenderNote1_121101": "Impressions of Koleda:\n · Koleda never openly admits her love for desserts.", "SenderNote1_121111": "Impressions of Anton:\n · The one who shouts the loudest slogans during a fight, and the second loudest is his bro.", "SenderNote1_121121": "Impressions of Ben:\n · Things he values: Receipts, safety hats, caviar. Things he dislikes: Receipts, calculators with small buttons, fish.", "SenderNote1_121181": "Impressions of Grace:\n · Honestly, Grace's sleep schedule is kinda terrifying.", "SenderNote1_131061": "Impressions of Corin:\n · Corin seems to be lacking confidence...? She always panics about everything she does...", "SenderNote1_131141": "Impressions of Lycaon:\n · Even the highly self-disciplined Lycaon worries about shedding fur...", "SenderNote1_131191": "Impressions of Ellen:\n · Shark Rule #1: The more karaoke coupons, the better!", "SenderNote1_131211": "Impressions of Rina:\n · Recently, Rina's been coming to Sixth Street more often. Is it because of us?", "SenderNote1_141041": "Impressions of Soldier 11:\n · Soldier 11 still addresses me in the most random ways.", "SenderNote1_151241": "Impressions of Zhu Yuan:\n · Serious, reliable, responsible, dedicated, honest... Any positive word fits Zhu Yuan perfectly.", "SenderNote1_151251": "Impressions of Qingyi:\n · Advanced artificial intelligence equipped with all kinds of enviable function modules...", "SenderNote1_151261": "Impressions of Jane:\n · She seems to always be busy at night...", "SenderNote1_151271": "Impressions of Seth:\n · Somehow, we became friends? Seth is really easy to understand.", "SenderNote1_161071": "Impression of Caesar:\n · It seems like we now know more about Caesar's... weakness?", "SenderNote1_161151": "Impressions of Lucy:\n · Never underestimate Lucy's competitiveness.", "SenderNote1_161161": "Impressions of Lighter:\n · So... how many people has Lighter defeated?", "SenderNote1_161171": "Impressions of Burnice:\n · Burnice enthusiastically takes care of her companions... maybe a little too enthusiastically.", "SenderNote1_161281": "Impressions of Piper:\n · Is her personality like a middle-aged man cause she drives a truck? Or does she drive a truck because her personality is like a middle-aged man?", "SenderNote1_171221": "Impressions of Tsukishiro Yanagi:\n · Her singing skills sure are shocking.", "SenderNote2_101011": " · Maybe movies are Anby's real life...", "SenderNote2_101021": " · Despite leaving the Red Fang Gang for a while, Nekomata still commands respect within the gang", "SenderNote2_101031": " · The usually stingy Nicole is generous when treating the orphanage kids.", "SenderNote2_101081": " · He sure loves the Starlight Knights, but does he love the sense of justice or just the special effects?", "SenderNote2_121101": " · She wants to be the most reliable president in front of her colleagues.", "SenderNote2_121111": " · Keywords for dealing with Anton: \"Passion,\" \"Bond,\" and \"Bro.\"", "SenderNote2_121121": " · In terms of daily tasks, \"fur care\" is the second most important. The most important task is \"settling the accounts.\"", "SenderNote2_121181": " · Grace always has a soft spot for cute machines.", "SenderNote2_131061": " · With enough encouragement, Corin will always spring into action. Of course, a little shock will also do the trick...", "SenderNote2_131141": " · While Lycaon is an incredibly versatile attendant, he won't demand their soul as payment from his employers.", "SenderNote2_131191": " · Shark Rule #2: If you want to skip class, grab an accomplice!", "SenderNote2_131211": " · Rina often stops in front of all kinds of stores. Almost as if she's doing field research to expand her own field of services...", "SenderNote2_141041": " · For Soldier 11, super-spicy noodles is an essential item.", "SenderNote2_151241": " · One may think that they could uncover some of Zhu Yuan's flaws over time, but such things simply don't exist...", "SenderNote2_151251": " · Just how old is Qingyi exactly...? If you ask her directly, she'll probably fob you off by saying it's \"top secret\"...", "SenderNote2_151261": " · Is Jane a bystander who acted on accident, or a mastermind who planned it all...?", "SenderNote2_151271": " · How come Seth is always treating people to meals? Do Pub Sec officers make that much?", "SenderNote2_161071": " · It feels like we're not just Caesar's friend, but also comrades in hardship...?", "SenderNote2_161151": " · Lucy's family drama sure is wild", "SenderNote2_161161": " · His shades make him look cool, but also bring trouble.", "SenderNote2_161171": " · Dogs love her... Not surprisingly, really.", "SenderNote2_161281": " · Piper seems to be really lucky... Maybe it'll rub off if we hang out with her more.", "SenderNote2_171221": " · Her obsession with red bean buns seems perfectly reasonable.", "SenderNote3_101011": " · \"Movie Lovers Can't be Bad Guys\" — Just like Anby", "SenderNote3_101021": " · The stray cat finally has a place it can come back to, a place to call \"home.\"", "SenderNote3_101031": " · Nicole is a genius when it comes to business. No matter how poor she may be, she is still a genius", "SenderNote3_101081": " · Billy's past hides unimaginable secrets", "SenderNote3_121101": " · Good news — what lies under her eye patch is not a demonic eye that possesses the power to destroy the world.", "SenderNote3_121111": " · He will have your back no matter what, even if the protagonist takes a dark path.", "SenderNote3_121121": " · He has the body of the king of the beasts and the caring heart of the king of the beasts' mother.", "SenderNote3_121181": " · The break-down components of Grace: 80% mad scientist, 10% tenderness, and 10%... business secrets.", "SenderNote3_131061": " · Corin looks so adorable when she musters up the courage to complete a commission!", "SenderNote3_131141": " · No matter what happened in his past, Lycaon remains an unwaveringly reliable companion.", "SenderNote3_131191": " · Shark Rule #3: Weight and nickname are top-secret!", "SenderNote3_131211": " · It's clear Rina cares deeply about her colleagues at Victoria Housekeeping, as she often mentions them when talking about work and personal stuff.", "SenderNote3_141041": " · Soldier 11 remains the same ruthless soldier... but perhaps this friendship has changed her a bit.", "SenderNote3_151241": " · Zhu Yuan's occasional shyness is really... Wait a minute! She's a Public Security Officer! Can't forget that!", "SenderNote3_151251": " · She's teased me a bunch of times, but her pranks never really bothered me. How? Is this that \"restraint\" we're promised comes with maturity?", "SenderNote3_151261": " · To her, \"good night, sweet dreams\" and \"let's have breakfast together\" are two very significant phrases.", "SenderNote3_151271": " · \"I'm very happy to be Seth's friend\"... Until that day arrives.", "SenderNote3_161071": " · I always feel more relaxed with Caesar. That's just how it is between \"buddies.\"", "SenderNote3_161151": " · For the stars of the Outer Ring... and chip freedom!", "SenderNote3_161161": " · I hope time heals all wounds.", "SenderNote3_161171": " · Burnice gets into trouble sometimes, but she always manages to get out of it. It's like the universe is on her side.", "SenderNote3_161281": " · Someone who says that people have to look forward must have some reason they're unwilling to look back.", "SenderNote3_171221": " · Yanagi... she doesn't seem to just suffer from simple nearsightedness.", "SenderTips1": "Your Trust is full for the current level, invite anyway?\nComplete the Trust rank-up event to continue increasing Trust", "SenderTips2": "You have reached Trusted level with this Agent, invite anyway?\nYou have reached the highest Trust level and can no longer gain more Trust", "SenderTips3": "Further Trust levels are currently unavailable, invite anyway?\nYou cannot yet raise Trust level any further", "Seth_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nWhen Seth's Chain Attack: Final Judgement or Finishing Move during Basic Attack: Lightning Strike - Electrified hits an enemy, the target's Anomaly Buildup RES to all Attributes is reduced by 20%, lasting 20s.", "Seth_MathSkill_Title": "Additional Ability: High Spirit", "Seth_Property_ExSpecial_Desc_Dmg_01": "DMG Multiplier", "Seth_Property_ExSpecial_Desc_Stun_01": "Daze Multiplier", "Seth_Property_ExSpecial_Enhance_Desc_Dmg_01": "DMG Multiplier (Charged)", "Seth_Property_ExSpecial_Enhance_Desc_Stun_01": "Daze Multiplier (Charged)", "Seth_Property_ExSpecial_Enhance_Perfect_Desc_Dmg_01": "DMG Multiplier (Perfect Charge)", "Seth_Property_ExSpecial_Enhance_Perfect_Desc_Stun_01": "Daze Multiplier (Perfect Charge)", "Seth_Property_ExSpecial_SpCostValue_01": "80", "Seth_Property_Normal_Enhance_Desc_Dmg_01": "Consecutive Attack DMG Multiplier", "Seth_Property_Normal_Enhance_Desc_Dmg_02": "Finishing Move DMG Multiplier", "Seth_Property_Normal_Enhance_Desc_Stun_01": "Consecutive Attack Daze Multiplier", "Seth_Property_Normal_Enhance_Desc_Stun_02": "Finishing Move Daze Multiplier", "Seth_SkillList_10_Content": " (When Triggering Defensive Assist)", "Seth_SkillList_10_Title": "Defensive Assist: Thundershield", "Seth_SkillList_11_Content": " (After Defensive Assist)", "Seth_SkillList_11_Title": "Assist Follow-Up: Public Security Ruling", "Seth_SkillList_1_Content": "", "Seth_SkillList_1_Title": "Basic Attack: Lightning Strike", "Seth_SkillList_2_Content": " (While resolve exceeds 75%) (Hold)", "Seth_SkillList_2_Title": "Basic Attack: Lightning Strike - Electrified", "Seth_SkillList_3_Content": "", "Seth_SkillList_3_Title": "Special Attack: Thunder Shield Rush", "Seth_SkillList_4_Content": "(Can Hold Down)", "Seth_SkillList_4_Title": "EX Special Attack: Thunder Shield Rush - High Voltage", "Seth_SkillList_5_Content": " ; ", "Seth_SkillList_5_Title": "Dash Attack: Thunder Assault", "Seth_SkillList_6_Content": " (Perfect) ; ", "Seth_SkillList_6_Title": "Dodge Counter: Retreat to Advance", "Seth_SkillList_7_Content": "", "Seth_SkillList_7_Title": "Chain Attack: Final Judgement", "Seth_SkillList_8_Content": "", "Seth_SkillList_8_Title": "Ultimate: Justice Prevails", "Seth_SkillList_9_Content": " (When Triggering Quick Assist)", "Seth_SkillList_9_Title": "Quick Assist: Armed Support", "Seth_SkillName": "Reverse Promotion", "Seth_SkillText": "Seth has his own principles as a promoter. He only recommends movies he's watched and believes are good. However, as soon as any horror movies are brought up, he'll frown, stutter, and be unwilling to talk at length, because... he's too scared to watch them! Yet surprisingly, this has the reverse effect, causing many people to swarm the shop asking, \"Where's the horror movies that even PubSec officers are afraid of watching?\"", "Seth_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nLaunch a forward thrust attack, followed by two horizontal slashes, dealing Electric DMG.\nWhen the skill hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.\nAfter activating the move, hold to transition to EX Special Attack: Thunder Shield Rush - High Voltage and charge faster.\nCharacter is invulnerable while using this skill.", "Seth_Skill_AssaultAid_Title": "Assist Follow-Up: Public Security Ruling", "Seth_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nUnleash a quick downward slash on enemies in front, dealing Electric DMG.\nAfter the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.\nCharacter is invulnerable while using this skill.", "Seth_Skill_BeHitAid_Title": "Quick Assist: Armed Support", "Seth_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nUnleash a quick downward slash on enemies in front, dealing Electric DMG.\nAfter the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.\nCharacter is invulnerable while using this skill.", "Seth_Skill_Counter_Title": "Dodge Counter: Retreat to Advance", "Seth_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Seth_Skill_Evade_Title": "Dodge: Evasion Maneuver", "Seth_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nLaunch a series of upward attacks in front, followed by a Finishing Move, dealing massive Electric DMG.\nActivating the move accumulates 75% Resolve, and grants 3 additional Assist Points.\nAfter the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.\nCharacter is invulnerable while using this skill.", "Seth_Skill_ExQTE_Title": "Ultimate: Justice Prevails", "Seth_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nUnleash a series of slashes in front, dealing massive Electric DMG.\nHold to charge the move, and Seth will dash forward, unleashing a series of powerful slashes, dealing massive Electric DMG.\nActivating the move accumulates 75% Resolve.\nAnti-Interrupt level is increased while charging this skill, and damage taken is reduced by 40%.\nSeth is invulnerable during the consecutive slashes.", "Seth_Skill_ExSpecial_Title": "EX Special Attack: Thunder Shield Rush - High Voltage", "Seth_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 4 attacks in front, dealing Physical DMG and Electric DMG.", "Seth_Skill_Normal_Enhance_Desc": "When Resolve is above or equal to 75%, hold to activate.\nConsume 75% Resolve to launch consecutive attacks in front, followed by a Finishing Move, dealing Electric DMG.\nWhen the Finishing Move hits an enemy, it triggers the Quick Assist of the squad member positioned before Seth.\nAnti-Interrupt level is increased while using this skill.", "Seth_Skill_Normal_Enhance_Title": "Basic Attack: Lightning Strike - Electrified", "Seth_Skill_Normal_Title": "Basic Attack: Lightning Strike", "Seth_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nUpon activation, gain 25% Resolve.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", "Seth_Skill_ParryAid_Title": "Defensive Assist: Thundershield", "Seth_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLaunch a series of slashes in front, dealing massive Electric DMG.\nActivating the move accumulates 75% Resolve.\nAfter the move, hold to chain into EX Special Attack: Thunder Shield Rush - High Voltage, enabling faster charging.\nCharacter is invulnerable while using this skill.", "Seth_Skill_QTE_Title": "Chain Attack: Final Judgement", "Seth_Skill_Rush_Desc": "Press during a Dodge to activate:\nCharge forward with a shield attack, dealing Physical DMG.\nDamage received during the move is decreased by 40%.", "Seth_Skill_Rush_Title": "Dash Attack: Thunder Assault", "Seth_Skill_Special_Desc": "Press to activate:\nLaunch two shield attacks forward, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.", "Seth_Skill_Special_Title": "Special Attack: Thunder Shield Rush", "Seth_Talent_01_Desc_01": "The shield value provided by Shield of Firm Resolve and its maximum limit is increased by 30%. When Shield of Firm Resolve ends, the Anomaly Proficiency increase provided by Core Passive: Protector lasts an additional 10s.", "Seth_Talent_01_Desc_01_Realign": "The shield value provided by Shield of Firm Resolve and its maximum limit is increased by 30%.\nWhen Shield of Firm Resolve ends, the Anomaly Proficiency increase provided by Core Passive: Protector lasts an additional 10s.", "Seth_Talent_01_Desc_02": "When it comes to team missions, Seth is always leading the charge.\n\"Let me handle the arrests! I scored a 99 in close-quarters arrests, and the only point deducted was because I accidentally sprained the instructor's wrist.\"", "Seth_Talent_01_Title": "Heroism", "Seth_Talent_01_Title_Realign": "Heroism", "Seth_Talent_02_Desc_01": "Upon entering battle, Seth immediately gains 75% Resolve. Hitting an enemy with Basic Attack: Lightning Strike - Electrified increases the move's accumulated Electric Anomaly Buildup by 35%.", "Seth_Talent_02_Desc_01_Realign": "Upon entering battle, Seth immediately gains 75% Resolve.\nHitting an enemy with Basic Attack: Lightning Strike - Electrified increases the move's accumulated Electric Anomaly Buildup by 35%.", "Seth_Talent_02_Desc_02": "Many criminals make the mistake of underestimating Seth.\nIt might be his pure, clear eyes or those innocent-looking furry ears and tail. Whatever the reason, everyone who underestimates him eventually pays the price.", "Seth_Talent_02_Title": "Recklessness of Youth", "Seth_Talent_02_Title_Realign": "Recklessness of Youth", "Seth_Talent_03_Desc_02": "\"A skilled officer like you must handle everything on your own, right? No help from others, surely?\"\nEven after hearing this, Seth remained composed and didn't say a word.\nIt wasn't until midnight that he suddenly woke up: \"Could that guy's comment earlier... have been a dig at me?\"", "Seth_Talent_03_Title": "Slow Reflexes", "Seth_Talent_03_Title_Realign": "Slow Reflexes", "Seth_Talent_04_Desc_01": "The Daze caused by Defensive Assist: Thundershield is increased by 25%.", "Seth_Talent_04_Desc_01_Realign": "The Daze caused by Defensive Assist: Thundershield is increased by 25%.", "Seth_Talent_04_Desc_02": "\"Put aside your foolish notions of good and evil. You can't protect everyone. Sometimes, you have to make a choice.\"\n\"This is my choice, and it's the core responsibility of an officer — you're the one who has changed, Brother.\"", "Seth_Talent_04_Title": "Core Aspiration", "Seth_Talent_04_Title_Realign": "Core Aspiration", "Seth_Talent_05_Desc_02": "Seth used to deeply admire and respect his older brother. But as you know, \"admiration\" is the furthest thing from \"understanding.\"\n\"Someday, I'll become the finest officer... and make him eat his words!\"", "Seth_Talent_05_Title": "Distant Admiration", "Seth_Talent_05_Title_Realign": "Distant Admiration", "Seth_Talent_06_Desc_01": "When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.", "Seth_Talent_06_Desc_01_Realign": "When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.", "Seth_Talent_06_Desc_02": "To a young person, everything is clear-cut, with a stark contrast between black and white, right and wrong.\nThere will always be someone who tries to tell him that the world is a murky gray. But is a world where everything is clear-cut and distinct really not worth striving for?", "Seth_Talent_06_Title": "Idealist", "Seth_Talent_06_Title_Realign": "Idealist", "Seth_UniqueSkill_01_Desc": "When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 40% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 40% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 50.", "Seth_UniqueSkill_02_Desc": "When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 50% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 50% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 62.", "Seth_UniqueSkill_03_Desc": "When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 60% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 60% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 75.", "Seth_UniqueSkill_04_Desc": "When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 68% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 68% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 85.", "Seth_UniqueSkill_05_Desc": "When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 72% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 72% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 90.", "Seth_UniqueSkill_06_Desc": "When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 76% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 76% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 95.", "Seth_UniqueSkill_07_Desc": "When Seth uses EX Special Attack: Thunder Shield Rush - High Voltage, he gains a Shield of Firm Resolve equal to 80% of his initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. When Basic Attack: Lightning Strike - Electrified or Assist Follow-Up: Public Security Ruling triggers a Quick Assist or Chain Attack, causing another squad member to enter the field, that squad member gains a Shield of Firm Resolve equal to 80% of Seth's initial ATK, up to a max of 3,000 points, and lasting 25s. This effect can trigger once every 10s. Having a Shield of Firm Resolve increases Anomaly Proficiency by 100.", "Seth_UniqueSkill_Title": "Core Passive: Protector", "Setting_PlayerData_Desc1": "You have been unstuck, please log in again.", "ShareFailedInfo_Cancel": "Share canceled", "ShareFailedInfo_NoApp": "Corresponding client not installed", "ShareInfo_Success": "Successfully shared", "Share_Button": "Share", "Share_HideInfo": "Toggle Information Visibility", "Share_Save": "Save", "Share_UIText1": "SIGNAL SEARCH", "Share_UIText2": "EXCLUSIVE CHANNEL", "Share_UIText3": "W-ENGINE CHANNEL", "Share_UIText4": "STABLE CHANNEL ", "Share_UIText5": "BANGBOO CHANNEL", "SharkBoo_NAME": "Sharkboo", "Sharkboo_name": "Sharkboo", "Sharkboo_name_en": "Sharkboo", "ShieldMax": "Shield", "ShieldMax_base": "Base Shield", "ShopEmail_EmailDesc_GPOOAPPack": "Thank you for supporting Google Play Points, Proxy! Here's the bundle you redeemed with your points.", "ShopEmail_EmailDesc_SonyGiftPack": "Thank you for your purchase at the PlayStation™Store, Proxy! Here are the details of your transaction.", "ShopEmail_EmailTitle_GPOOAPPack": "Your Google Play Points Bundle Has Arrived", "ShopEmail_EmailTitle_SonyGiftPack": "Your PlayStation™Store purchase was successful", "ShopEmail_Sender_GPOOAPPack": "System Email", "ShopEmail_Sender_SonyGiftPack": "System Email", "ShopTips_ItemBeyondMaxNum": "Limit reached", "Shop_Challenge_Refresh": "Refresh Supplies", "Shop_Coin_Abyss_Desc": "Used for purchasing valuable items in Outpost Logistics", "Shop_Coin_Abyss_Name": "Z-Merits", "Shop_Coin_Abyss_Story": "Among Investigators, there's a lot of insider lingo, and \"you can earn Z-Merits\" is the most unique one. It could be a joke on rookies, a threat to juniors, admiration for seniors, or a curse on troublemakers... Because there's only one way to earn Z-Merits — participating in the investigation of Hollow Zero...", "Shop_Coin_Challenge_Desc": "Used for purchasing valuable items in Association Supplies.", "Shop_Coin_Challenge_Name": "Investigation Merits", "Shop_Coin_Challenge_Story": "Hollows are practical disasters, and won't become any less dangerous due to your rank, social status, or wealth. Survival depends on skill (and luck). That's why the Hollow Investigative Association's Investigator assessments are also practical. So long as you can complete a dangerous Investigation mission, you can obtain merits and with merits, you'll naturally be able to obtain rewards.", "Shop_Lock": "Locked", "Shop_Name_Abyss": "Outpost Logistics", "Shop_Name_AvatarActivity01": "Moonlight Traces", "Shop_Name_AvatarActivity02": "The Champion", "Shop_Name_Challenge": "Association Supplies", "Shop_NoCurrency": "Not enough {0}", "Shop_RecommendTag_01": "Bestsellers", "Shop_RecommendTag_02": "Recommended", "Shop_RefreshButton": "Refresh:", "Shop_RefreshTips": "Spend {0} {1} to refresh the store?", "Shop_SoldOut": "Sold Out", "ShortcutFuntion_Activity": "Events", "ShortcutFuntion_BP": "New Eridu City Fund", "ShortcutFuntion_Bag": "Storage", "ShortcutFuntion_Gashapon": "Signal Search", "ShortcutFuntion_HandBook": "Compendium", "ShortcutFuntion_IconNotice": "Announcements", "ShortcutFuntion_Mail": "Mail", "ShortcutFuntion_Navigation": "Travel", "ShortcutFuntion_Photograph": "Camera", "ShortcutFuntion_Role": "Agents", "ShortcutFuntion_Setting": "Options", "ShortcutFuntion_Task": "Family Schedule", "ShortcutSetting01": "Quick Menu Settings", "ShortcutSetting02": "Click Settings", "ShortcutSetting03": "{LAYOUT_MOBILE#Tap and hold the Interact button to open Quick Menu.}{LAYOUT_CONTROLLER#Press and hold to open Quick Menu.}{LAYOUT_KEYBOARD#Press and hold to open Quick Menu.}", "ShortcutSetting04": "Restore Default", "ShortcutSetting05": "Save Settings", "ShortcutSetting_Name": "Quick Menu", "ShortcutTip_Des01": "The Quick Menu bar has reached its limit", "ShortcutTip_Des02": "Restore the default Quick Menu?", "SideBubbleChat_Ch01_01_01": "This videotape just maybe...", "SideBubbleChat_Ch01_02_01": "En-nah!", "SideBubbleChat_Ch01_02_02": "En-nah-ehn!", "SideBubbleChat_Ch01_02_03": "Na na!!!", "SideBubbleChat_Ch01_03_01": "141's instant coffee is really... Eugh, I miss Tin Master's Special Roast.", "SideBubbleChat_Ch01_04_01": "No way, I've already watched the whole thing...", "SideBubbleChat_Ch01_05_01": "H-hello! Please listen to me...", "SideBubbleChat_Ch01_05_02": "...", "SideBubbleChat_Ch01_06_01": "Hmm... looks like I'll need a few more Proxies...", "SideBubbleChat_Ch01_07_01": "Finally, here it is! Random Play does it again!", "SideBubbleChat_Ch01_08_01": "Wahhhhhhhh!", "SideBubbleChat_Ch01_08_02": "Please, calm down!", "SideBubbleChat_Ch01_09_01": "I'm just useless! Boohoohoo!", "SideBubbleChat_Ch01_09_02": "Please can you calm down...", "SideBubbleChat_Ch01_10_01": "A-ha! There you are.", "SideBubbleChat_Ch01_11_01": "There're so many videotapes here. Just too many to watch...", "SideBubbleChat_Ch01_12_01": "Which one... which one...", "SideBubbleChat_Ch01_13_01": "Hmmm... now this commission could be interesting...", "SideBubbleChat_Ch01_14_01": "Enough! This. Ends. Now!", "SideBubbleChat_Ch01_14_02": "No! Why do you always gotta be so stubborn, dad?!", "SideBubbleChat_Ch01_15_01": "Especially with... the highest...", "SideBubbleChat_Ch01_15_02": "The highest-level threat... Ethereal...", "SideBubbleChat_Ch01_16_01": "Yuck... my coffee's cold...", "SideBubbleChat_Ch01_17_01": "Must be the person who lives here...", "SideBubbleChat_Ch01_18_01": "At least there's a chance...", "SideBubbleChat_Ch01_18_02": "If William can be saved, then so can the other kids...", "SideBubbleChat_Ch01_19_01": "Waaaah!", "SideBubbleChat_Ch01_19_02": "...looks like we won't be stopping for a while.", "SideBubbleChat_Ch01_20_01": "Wanna borrow another similar video?", "SideBubbleChat_Ch01_21_01": "If only there was a way to get in touch with that amazing, helpful guy...", "SideBubbleChat_Ch01_22_01": "Looks like Hollow investigations are best left up to the professionals.", "SideBubbleChat_Ch01_22_02": "Would you happen to have any videotapes about the Hollow Investigative Association?", "SideBubble_Chapter00_0001_01": "Haha~", "SideBubble_Chapter00_0002_01": "Haha~", "SideBubble_Chapter01_0001_01": "Rider! Remember me?", "SideBubble_Chapter01_0002_01": "This way, these melodies should be able to reach deeper places, right?", "SideBubble_Chapter01_0003_01": "Listen — every beat tells a secret desire.", "SideBubble_Chapter01_0040_01": "Hmm, maybe I'll find the TreCarls here...?", "SideBubble_Chapter01_0041_01": "I hope I can find someone reliable.", "SideBubble_Chapter01_0042_01": "Hmmm, those little rascals are finally quieted down.", "SideBubble_Chapter01_0043_01": "Hopefully they learn their lesson for next time.", "SideBubble_Chapter01_0044_01": "This neighborhood has such a nice atmosphere.", "SideBubble_Chapter01_0045_01": "Hmm, I better hurry up and apply for those permissions...", "SideBubble_Chapter01_0046_01": "Let's see, what other interesting commissions do we have lately...?", "SideBubble_Chapter01_0047_01": "I'll have to reevaluate the progress of my recent work...", "SideBubble_Chapter01_02041_01": "Thank you so much!", "SideBubble_Chapter01_02042_01": "I'll treat you to a meal sometime! Whatever you want, I'll sort it out for you!", "SideBubble_Chapter01_02042_02": "Just a meal is fine...", "SideBubble_Chapter01_02051_01": "What do you need?", "SideBubble_Chapter01_02051_02": "Please give me the spiciest noodles you have...", "SideBubble_Chapter01_02052_01": "I'm just crying from the spicy noodles...", "SideBubble_Chapter01_02053_01": "Why I'm still not able to...", "SideBubble_Chapter01_03041_01": "I want to exchange for this the limited-edition noodles...", "SideBubble_Chapter01_03042_01": "It tastes... eccentric...", "SideBubble_Chapter01_04011_01": "The smell of a Hollow...", "SideBubble_Chapter01_04012_01": "Even if they fail, we're not losing anything... No, I shouldn't think like that!", "SideBubble_Chapter01_04031_01": "That Hollow smell is back...", "SideBubble_Chapter01_04032_02": "Welcome to the...\nSafe, secure, stable, and harmless gadget store...?", "SideBubble_Chapter01_05011_01": "Mmm... I'll pick that.", "SideBubble_Chapter01_05012_01": "Before I take this short film ...", "SideBubble_Chapter01_05031_01": "Got any new disaster movies in?", "SideBubble_Chapter01_05032_01": "I can't wait...", "SideBubble_Chapter01_05041_01": "What should I rent next?", "SideBubble_Chapter01_05042_01": "Manager, I can really rely on you...", "SideBubble_Chapter01_0600_01": "How can he be out...?", "SideBubble_Chapter01_0601_01": "Mrs. Yani said Enzo gave her thirty percent off...", "SideBubble_Chapter01_08011_01": "Er... Hmm...", "SideBubble_Chapter01_08012_01": "Should I expand the store...? Maybe take over the video store?", "SideBubble_Chapter01_08031_01": "Who could've known...", "SideBubble_Chapter01_08032_01": "\"Expired Carrot Noodles\"—!", "SideBubble_Chapter01_10011_01": "There's a strange aura coming out of that dumpster...", "SideBubble_Chapter01_10012_01": "The dumpster silently watches over this filthy secret...", "SideBubble_Chapter01_1012_01": "*sigh* It probably won't end well this time...", "SideBubble_Chapter01_1013_01": "With your help... I might just have a chance?", "SideBubble_Chapter01_1014_01": "Proxy, you're late.", "SideBubble_Chapter01_1015_01": "Deceiving the rebels won't be easy.", "SideBubble_Chapter01_1016_01": "I've never heard of such a strange request...", "SideBubble_Chapter01_1017_01": "We'll just have to take it step by step.", "SideBubble_Chapter01_1018_01": "New info so soon?", "SideBubble_Chapter01_1019_01": "Just make sure you stay safe.", "SideBubble_Chapter01_1020_01": "You're late again.", "SideBubble_Chapter01_1021_01": "We don't have any other choice.", "SideBubble_Chapter01_1024_01": "Don't these guys ever take a break?", "SideBubble_Chapter01_1025_01": "Hmm... Am I nagging too much...", "SideBubble_Chapter01_1026_01": "I get the feeling this is a dangerous operation.", "SideBubble_Chapter01_1027_01": "We have to be careful when it comes to the critical moment.", "SideBubble_Chapter01_1028_01": "Good, you're not late this time.", "SideBubble_Chapter01_1029_01": "It's time to end it all.", "SideBubble_Chapter01_1032_01": "There's no coffee better than victory coffee.", "SideBubble_Chapter01_1033_01": "Great working with you, old friend~", "SideBubble_Chapter01_1034_01": "Soldiers have time off too.", "SideBubble_Chapter01_1035_01": "Crimson Chili, you are indeed trustworthy.", "SideBubble_Chapter01_1036_01": "Let's trust them for now. Dark Crimson... No, that's not right...", "SideBubble_Chapter01_1037_01": "You should use the \"478\" breathing technique when you're nervous. Give it a try, Proxy.", "SideBubble_Chapter01_1038_01": "...Was I overstating it?", "SideBubble_Chapter01_1039_01": "No, it's not time to indulge in super spicy noodles just yet...", "SideBubble_Chapter01_1040_01": "I hear there's videos here prohibited in the military...?", "SideBubble_Chapter01_1041_01": "I smell the aroma of noodles on the breeze...", "SideBubble_Chapter01_1042_01": "The client doesn't seem to know you work here...", "SideBubble_Chapter01_1042_02": "We'll get busted if we take this door", "SideBubble_Chapter01_1043_01": "The client doesn't seem to know we work here...", "SideBubble_Chapter01_1043_02": "We'll get busted if we take this door", "SideBubble_Chapter01_1044_01": "A kitten... It's more punctual than the Proxy.", "SideBubble_Chapter01_1048_01": "Hmm... perhaps I should...", "SideBubble_Chapter01_1049_01": "*sigh*...", "SideBubble_Chapter01_1051_01": "*sigh*...", "SideBubble_Chapter01_11041_01": "Expressing gratitude is a basic courtesy...", "SideBubble_Chapter01_11042_01": "*sobs* Little Beetroot!", "SideBubble_Chapter01_11042_02": "Uhn-nah-nu-na, ehn-nah-noo-noo-ah-ahn.\n(Name undefined. Please configure a custom name for me.)", "SideBubble_Chapter01_11051_01": "Expressing gratitude is a basic courtesy...", "SideBubble_Chapter01_11052_01": "It likes to be touched here...", "SideBubble_Chapter01_11052_02": "Ehn-ne-ehn-ne! (I love it!)", "SideBubble_Chapter01_11053_01": "You think the pineapple flavor's better?", "SideBubble_Chapter01_11053_02": "En-nuh!", "SideBubble_Chapter01_12011_01": "Beatrice... Beatrice...", "SideBubble_Chapter01_12012_01": "Don't let the Infinite Abyss beat you...", "SideBubble_Chapter01_12031_01": "Perhaps I shouldn't have said that...", "SideBubble_Chapter01_12032_01": "Infinite Abyss, huh...", "SideBubble_Chapter01_13031_01": "Would anyone really fall for this?", "SideBubble_Chapter01_13032_01": "Where is it taking so long? I really want to go home sooner...", "SideBubble_Chapter01_13041_01": "Nobody's ever going to fall into a clumsy trap like that...", "SideBubble_Chapter01_13042_01": "There's no chance you can catch any Raiders on a late-night shift! And I can't watch TV because of this!", "SideBubble_Chapter01_14011_01": "Ehn-noo... (*cries*)", "SideBubble_Chapter01_14012_01": "En-nah-noo ahn! (You're so kind!)", "SideBubble_Chapter01_14031_01": "Ahn-nu-nah! (It's so shiny!)", "SideBubble_Chapter01_14032_01": "En-noo... (*sobs*)", "SideBubble_Chapter01_15011_01": "Na-ehn nu-na? (Why?)", "SideBubble_Chapter01_15012_01": "Na-ehn nu-na... (Why...)", "SideBubble_Chapter01_15021_01": "Ehn-noo... (*cries*)", "SideBubble_Chapter01_15022_01": "Ehn-noo nah-ahn! (I'm with you! It's going to be fine!)", "SideBubble_Chapter01_15031_01": "Ahn-nu na! (It's platinum...!)", "SideBubble_Chapter01_15032_01": "Ehn-noo nah...! (You can do this...!)", "SideBubble_Chapter01_1602_01": "Thanks for helping me out. I can hardly express my gratitude.", "SideBubble_Chapter01_1602_02": "I'll wait here for the courier and leave the coffee beans to you.", "SideBubble_Chapter01_1701_01": "HIA Commemorative Coin...", "SideBubble_Chapter01_1702_01": "...Another top-up of noodles? ", "SideBubble_Chapter01_1703_01": "I'm eating, I'm eating...", "SideBubble_Chapter01_1704_01": "Uhhh...", "SideBubble_Chapter01_1705_01": "Have you eaten yet?", "SideBubble_Chapter01_1706_01": "Go collect what I need!", "SideBubble_Chapter01_1801_01": "Hmm, maybe I'll find the Dimensional Musketeer movie here...?", "SideBubble_Chapter01_1802_01": "Ha! Nothing beats real videotapes!", "SideBubble_Chapter01_1803_01": "Ah... youngsters these days. They're something else.", "SideBubble_Chapter01_1804_01": "Which one should I choose...", "SideBubble_Chapter01_1805_01": "Each store has its own unique charm...", "SideBubble_Chapter01_1806_01": "I'm starting to really like this street...", "SideBubble_Chapter01_1807_01": "Hmm... I'm gonna need more material...", "SideBubble_Chapter01_1808_01": "I need some natural, authentic photos.", "SideBubble_Chapter01_1809_01": "I should come here next time I have some free time...", "SideBubble_Chapter01_1810_01": "Ehn-na, nhu-en! (You need to focus more!)", "SideBubble_Chapter01_1810_02": "Ehn-nah... (I'll try...)", "SideBubble_Chapter01_1811_01": "Ehn-na, nhu-neh-nhu! (Show off your skills!)", "SideBubble_Chapter01_1812_01": "Ne-nu, ehn-nue-ehn-ne! (I'll get the ball if you lose it!)", "SideBubble_Chapter01_1813_01": "Nhu-nah! (That was awesome!)", "SideBubble_Chapter01_1813_02": "En-nhu! Nhu-na? (Don't blame me for shouting! Have you learned it?)", "SideBubble_Chapter01_1814_01": "Ne, ne-na, nah-nuh! (An idiot like you needs special training!)", "SideBubble_Chapter01_1814_02": "Ehn-nu... (You're right...)", "SideBubble_Chapter01_1815_01": "Ehn-nah! (Keep it up!)", "SideBubble_Chapter01_1815_02": "...", "SideBubble_Chapter01_1816_01": "Ne-nu, ehn-nue-ehn-ne! (I'll help get the ball if you lose it!)", "SideBubble_Chapter01_1817_01": "...", "SideBubble_Chapter01_1818_01": "Ehn-nah, ne-nhu? (Finally stopped playing dead?)", "SideBubble_Chapter01_1818_02": "Na na... (I'm sorry...)", "SideBubble_Chapter01_1819_01": "Ne-ehn, nhu-neh nu (Triple the training today!)", "SideBubble_Chapter01_1819_02": "Nu na, nu...! (Please coach... No!)", "SideBubble_Chapter01_1820_01": "Hehe~", "SideBubble_Chapter01_1821_01": "Let's try our best!", "SideBubble_Chapter01_1831_01": "Hmm? A wild cat?", "SideBubble_Chapter01_1832_01": "A cat cafe...?", "SideBubble_Chapter01_1834_01": "Hmmm... which ones should I delete?", "SideBubble_Chapter01_1835_01": "This list just keeps getting longer...", "SideBubble_Chapter01_1835_02": "Which one should I delete...?", "SideBubble_Chapter01_1836_01": "*ring*... *ring*...!", "SideBubble_Chapter01_1837_01": "Are you going to the arcade?", "SideBubble_Chapter01_1837_02": "My group lead and the exchange student...", "SideBubble_Chapter01_1838_01": "I won't lose, either!", "SideBubble_Chapter01_1838_02": "Should we start a strategy meeting?", "SideBubble_Chapter01_1839_01": "Ugh! *coughing*", "SideBubble_Chapter01_1840_01": "...", "SideBubble_Chapter01_1841_01": "...*coughing*", "SideBubble_Chapter01_1842_01": "...", "SideBubble_Chapter01_1843_01": "*coughing* *coughing*", "SideBubble_Chapter01_1844_01": "...", "SideBubble_Chapter01_1845_01": "Hey, why the rush?", "SideBubble_Chapter01_5001_01": "Speak! How did you get in?!", "SideBubble_Chapter01_5001_02": "How I got in? Well, I just kinda stepped on that little wall next to the gate.", "SideBubble_Chapter01_5001_03": "It's so low, even a granny could just climb right in...", "SideBubble_Chapter01_5002_01": "Hey! How did you get in?", "SideBubble_Chapter01_5002_02": "How I got in? Well, I just kinda stepped on that little wall next to the gate.", "SideBubble_Chapter01_5002_03": "It's so low, even a granny could just climb right in...", "SideBubble_Chapter01_5003_01": "No, I won't take it!", "SideBubble_Chapter01_5004_01": "Ohh, wow — That's my boss for you!", "SideBubble_Chapter01_5005_01": "The date of the duel is drawing closer...", "SideBubble_Chapter01_5006_01": "Ha! This duel is already over!", "SideBubble_Chapter01_5007_01": "The photos are ready. Brace yourselves for your monumental failure!", "SideBubble_Chapter01_5008_01": "Now there isn't enough spray paint...", "SideBubble_Chapter01_5009_01": "Next, we need to get ready to go into the Hollow...", "SideBubble_Chapter01_5010_01": "Still not enough spray paint cans...", "SideBubble_Chapter01_5011_01": "It's too late to throw in the towel!", "SideBubble_Chapter01_5012_01": "...", "SideBubble_Chapter01_5012_02": "...", "SideBubble_Chapter01_5013_01": "The Colorful Knights will never be defeated!", "SideBubble_Chapter01_5014_01": "Hmph, struggle as you want. It's no use.", "SideBubble_Chapter01_5015_01": "I've got a feeling that things aren't gonna be that easy...", "SideBubble_Chapter01_5016_01": "Why would anyone ever wanna take on this kind of commission...", "SideBubble_Chapter01_5016_02": "Maybe there're some Hollow Raiders out there who really love the Colorful Knights...", "SideBubble_Chapter01_5017_01": "What am I gonna do? The company's all gone...", "SideBubble_Chapter01_5018_01": "Did she really go into the Hollow?", "SideBubble_Chapter01_5019_01": "Did she miss my messages...?", "SideBubble_Chapter01_5020_01": "Hmm... Where on earth did he go?", "SideBubble_Chapter01_5021_01": "Ah... What am I going to do?", "SideBubble_Chapter01_5022_01": "What kind of graffiti should I create...", "SideBubble_Chapter01_Inlevel_0201_01": "Let's hurry up!", "SideBubble_Chapter01_Inlevel_0202_01": "Found it...", "SideBubble_Chapter025_0001_01": "Where on earth...", "SideBubble_Chapter025_0002_01": "This one! But I'd like to have something spicier...", "SideBubble_Chapter025_0002_02": "Then how about... a braised fish bento?", "SideBubble_Chapter025_0003_01": "Ehn-nah, ah-noo-nah! (We made really good progress this week. Next week, we can be even faster!)", "SideBubble_Chapter025_0004_01": "I—is this something I can really handle by myself...?", "SideBubble_Chapter025_0005_01": "I hope you bring me good news, friend...", "SideBubble_Chapter025_0005_02": "What did I forget...?", "SideBubble_Chapter025_0006_01": "What are you getting, Li?", "SideBubble_Chapter025_0006_02": "I haven't decided...", "SideBubble_Chapter025_0006_03": "Wanna check out this fish I got in recently...?", "SideBubble_Chapter025_0007_01": "Ehn-nah... Ehn... (Now where exactly did I leave those parts... Let me think...)", "SideBubble_Chapter025_0008_01": "So much for \"guiding me step-by-step\"...", "SideBubble_Chapter025_0008_02": "Where on earth did he disappear to?", "SideBubble_Chapter025_0009_01": "They're two big guys. Where on earth could they have gone...", "SideBubble_Chapter025_0010_01": "Oh yeah, the truck is back...", "SideBubble_Chapter025_0010_02": "So where could the drivers have gone... It's not like the truck could have left them behind in the Hollow!", "SideBubble_Chapter025_0015_01": "How much longer do you need!", "SideBubble_Chapter025_0016_01": "I think this is everything...", "SideBubble_Chapter025_0016_02": "Yeah!", "SideBubble_Chapter025_0016_03": "Please deliver it as soon as possible!", "SideBubble_Chapter025_0017_01": "Ehn-nah... (Oh yeah, the truck...)", "SideBubble_Chapter025_0017_02": "Ehn-nah-noo? (Have we run repairs on the freight truck yet?)", "SideBubble_Chapter025_0018_01": "How about... I give it a try myself?", "SideBubble_Chapter025_0018_02": "But could this really work...?", "SideBubble_Chapter025_0019_01": "Go! What are you waiting for?", "SideBubble_Chapter025_0019_02": "Wait! Just wait first!", "SideBubble_Chapter025_0020_01": "Hey! Why did you...", "SideBubble_Chapter025_0020_02": "Shhh. Quiet!", "SideBubble_Chapter025_0021_01": "Who's in there...?", "SideBubble_Chapter025_0021_02": "Taking a break is fine... but it's been too long!", "SideBubble_Chapter025_0022_01": "What's going on? I can't connect the game?", "SideBubble_Chapter025_0022_02": "Keep trying! Try again!", "SideBubble_Chapter025_0080_01": "We interrupt this broadcast for a Public Security announcement...", "SideBubble_Chapter025_0081_01": "White Palm Laundry Powder~ Those who use it love it~", "SideBubble_Chapter025_0082_01": "Please support White Palm Laundry Powder~", "SideBubble_Chapter025_0083_01": "White Palm Laundry Powder~ Those who use it love it~", "SideBubble_Chapter025_0084_01": "White Palm Laundry Powder~ Those who use it love it~", "SideBubble_Chapter025_0085_01": "We interrupt this broadcast for a Public Security announcement...", "SideBubble_Chapter025_0086_01": "Reporting... clues...", "SideBubble_Chapter025_0087_01": "White Palm Laundry Powder~ Those who use it love it~", "SideBubble_Chapter025_0088_01": "White Palm Laundry Powder... If you've used it...", "SideBubble_Chapter025_0089_01": "Where is he?", "SideBubble_Chapter025_0100_01": "W—Wait!", "SideBubble_Chapter025_0100_02": "Did you need something, citizen?", "SideBubble_Chapter025_0101_01": "I know you, detective!", "SideBubble_Chapter025_0102_01": "So, do you remember now?", "SideBubble_Chapter025_0102_02": "...", "SideBubble_Chapter025_0103_01": "Hello, detective.", "SideBubble_Chapter025_0105_01": "...", "SideBubble_Chapter025_0106_01": "Thank you!", "SideBubble_Chapter025_0107_01": "I'll follow your example.", "SideBubble_Chapter025_0141_01": "Mark, use my account.", "SideBubble_Chapter025_0141_02": "Type of the post... You should choose...", "SideBubble_Chapter025_0142_01": "Hurry, put this on her...", "SideBubble_Chapter025_0142_02": "Don't be mad, Sis...", "SideBubble_Chapter025_0143_01": "Meow~", "SideBubble_Chapter025_1000_01": "We can't approve these.", "SideBubble_Chapter025_1000_02": "But these are the latest top-notch construction supplies!", "SideBubble_Chapter025_1028_01": "I don't think we need to waste time on...", "SideBubble_Chapter025_1028_02": "Wait a minute!", "SideBubble_Chapter025_1029_01": "Please, give our product a second chance!", "SideBubble_Chapter025_1029_02": "But...", "SideBubble_Chapter025_1030_01": "I got the video from the Proxy...", "SideBubble_Chapter025_1030_02": "Now then, let's take a look at your building materials.", "SideBubble_Chapter025_1030_03": "These are going to blow your mind!", "SideBubble_Chapter025_1031_01": "Even though I suspect you're just making up excuses here...", "SideBubble_Chapter025_1031_02": "The last experiment wasn't very rigorous! Check out the video from this time!", "SideBubble_Chapter025_1700_01": "What should we do...?", "SideBubble_Chapter025_1701_01": "Why is it taking so long...?", "SideBubble_Chapter025_1701_02": "En-nah...", "SideBubble_Chapter025_1703_01": "How was it?", "SideBubble_Chapter025_1704_01": "Great...", "SideBubble_Chapter025_1705_01": "Please~", "SideBubble_Chapter025_1706_01": "Maybe I should submit another application...?", "SideBubble_Chapter025_1707_01": "Who saved her...?", "SideBubble_Chapter025_1801_01": "What store themes are good recently?", "SideBubble_Chapter025_1803_01": "It's just an eating competition! I can eat 20 bowls!", "SideBubble_Chapter025_1803_02": "Yeahhh, you can eat 20 bowls...", "SideBubble_Chapter025_1803_03": "Section 1 - The bubble before talking to General Chop in the City - Group 2", "SideBubble_Chapter025_1803_04": "So it's because of the Grand Gourmet's Challenge that there are so many people here today...", "SideBubble_Chapter025_1803_05": "Noodles... Noodles... I'm so sleepy... I have to work overtime after I finish eating...", "SideBubble_Chapter025_1804_01": "Zzz...", "SideBubble_Chapter025_1805_01": "It's a new modification idea...", "SideBubble_Chapter025_1806_01": "Never underestimate how much a Bear Thiren can eat...", "SideBubble_Chapter025_1808_01": "Hmm... the canteen is serving less food by the day...", "SideBubble_Chapter025_1808_02": "Sooner or later, I'll have to file a complaint with the person in charge of the canteen. It's not enough to eat!", "SideBubble_Chapter025_1808_03": "Darn it! I can't go without caviar!", "SideBubble_Chapter025_1809_01": "Hmm... Free noodles with free rice at the cafeteria is the best...", "SideBubble_Chapter025_1810_01": "I want a strawberry cake, a tuna riceball, a tea roll, and a black gold caviar sandwich...", "SideBubble_Chapter025_1811_01": "It's SO SPICY! Ahhhh! Do you have any water?!", "SideBubble_Chapter025_1812_01": "I don't understand why there's a need for the \"retirement ceremony\"!", "SideBubble_Chapter025_1812_02": "Sir, please...", "SideBubble_Chapter025_1814_01": "Haha~", "SideBubble_Chapter025_1815_01": "That kid sure knows how to make me worry~", "SideBubble_Chapter025_1818_01": "A complex riddle with a simple answer?", "SideBubble_Chapter025_1819_01": "What is the answer to the riddle?", "SideBubble_Chapter025_1820_01": "I have a new riddle!", "SideBubble_Chapter025_1821_01": "I really like riddles...", "SideBubble_Chapter025_1822_01": "Puzzles? Piece of cake.", "SideBubble_Chapter025_1826_01": "You! Come down here!", "SideBubble_Chapter025_1826_02": "No, you come down here first...", "SideBubble_Chapter025_1827_01": "You! Get down here!", "SideBubble_Chapter025_1827_02": "... *facepalm*", "SideBubble_Chapter025_1828_01": "Duel!", "SideBubble_Chapter025_1828_02": "*sign* My dream to be a Bangboo master...", "SideBubble_Chapter025_1830_01": "I'll also try my best~", "SideBubble_Chapter025_1831_01": "A new commission... Who should I assign it to?", "SideBubble_Chapter025_1832_01": "Everyone wants something in the Hollows...", "SideBubble_Chapter025_1833_01": "Sneaky Bangboo...", "SideBubble_Chapter025_1834_01": "Don't push yourself too hard~", "SideBubble_Chapter025_1836_01": "Ah... Another bowl, please...", "SideBubble_Chapter025_1836_02": "Coming right up! You can eat all you'd like with your one-year Tasting Coupon.", "SideBubble_Chapter025_1836_03": "...Just five more minutes of daily missions...", "SideBubble_Chapter025_1837_01": "I wonder if she'll be here again tomorrow morning...", "SideBubble_Chapter025_5101_01": "Ahn-nu na! (Who did this!)", "SideBubble_Chapter025_5102_01": "Who did this!!!", "SideBubble_Chapter025_5105_01": "Lock down the scene!", "SideBubble_Chapter025_5106_01": "I will be in charge of this case!", "SideBubble_Chapter025_5106_02": "I will bring peace back to Sixth Street!", "SideBubble_Chapter025_5107_01": "A theft? What theft?", "SideBubble_Chapter025_5108_01": "Tch, I'm leaving!", "SideBubble_Chapter025_5109_01": "It's not me...", "SideBubble_Chapter025_5110_01": "Hope they let me go early so I can have noodles.", "SideBubble_Chapter025_5111_01": "What a waste of time! I'm leaving.", "SideBubble_Chapter025_5112_01": "It's none of my business...", "SideBubble_Chapter025_5112_02": "That's right, authorized by the Public Security officer!", "SideBubble_Chapter025_5112_03": "That's right, I'm Sixth Street's resident rep!", "SideBubble_Chapter025_5112_04": "Alright... fine! I'll talk! This is my first time on Sixth Street, I swear! Last night, I was just looking around for a random noodle shop to grab some food...", "SideBubble_Chapter025_5112_05": "Well, it wasn't exactly random, I suppose. I thought about it for a while before deciding to try the noodles at this place. I'd never eaten here before, after all. Speaking of which, the noodles turned out to be quite delicious.", "SideBubble_Chapter025_5112_06": "After eating, I went to the convenience store and bought some random stuff there...", "SideBubble_Chapter025_5112_07": "Well, they're not really random stuff... I also gave it some thought... Anyways, I finished shopping and left Sixth Street. At least that's what happened last night.", "SideBubble_Chapter025_5113_01": "En-nah!", "SideBubble_Chapter025_5114_01": "How was it?", "SideBubble_Chapter025_5115_01": "It's time to reveal the truth!", "SideBubble_Chapter025_5127_01": "Nu-nah nu-nu-nah! (Welcome to the Public Security Safety Awareness Month event!)", "SideBubble_Chapter025_5127_02": "Nu-nah, nu-nu-nah! (The city is our home, and safety depends on everyone!)", "SideBubble_Chapter025_5128_01": "Is the guy on the Public Security poster some kind of famous actor?", "SideBubble_Chapter025_5128_02": "Come on. Don't you watch the news? He's a high-ranking officer at Public Security.", "SideBubble_Chapter025_5129_01": "A wanted criminal went to Public Security to check if his case was still within the statute of limitations and got arrested on the spot...", "SideBubble_Chapter025_5129_02": "A Thiren citizen turned his head 270 degrees in shock and fainted, causing his neighbor to sue...", "SideBubble_Chapter025_5129_03": "Haha, when I can't come up with a plot, looking at Public Security's bulletin board always gives me inspiration.", "SideBubble_Chapter025_5130_01": "The Lumina Branch will hold various community activities. Everyone is welcome to participate!", "SideBubble_Chapter025_5130_02": "There's even a raffle!", "SideBubble_Chapter025_5131_01": "Hmph, Bringer...", "SideBubble_Chapter025_5131_02": "Anyway, I'm not voting for him. Why isn't Byron running?", "SideBubble_Chapter025_InLevel_0002_01": "It should be around here?", "SideBubble_Chapter025_InLevel_0002_02": "Where did I lose it?", "SideBubble_Chapter025_InLevel_0003_01": "Now Big Sis won't be mad anymore!", "SideBubble_Chapter025_InLevel_0003_02": "Thank you so much, Proxy!", "SideBubble_Chapter025_InLevel_0004_01": "Why are they still not here? Are kids these days really reliable?", "SideBubble_Chapter025_InLevel_0005_01": "After that, the first mission I had when I arrived in the city was to mine Ether stalagmites...", "SideBubble_Chapter025_InLevel_0005_02": "So much time has passed.", "SideBubble_Chapter025_InLevel_0006_01": "This kid reminds me of myself back in the day...", "SideBubble_Chapter025_InLevel_0006_02": "What an unexpected surprise this \"retirement ceremony\" has turned out to be!", "SideBubble_Chapter025_InLevel_0007_01": "Wait for us, sis!", "SideBubble_Chapter025_InLevel_0007_02": "Sis!", "SideBubble_Chapter025_InLevel_0008_01": "Ethereal stuff is no joke!", "SideBubble_Chapter025_InLevel_0008_02": "Better keep my distance...", "SideBubble_Chapter025_InLevel_0009_01": "So, the supplier was just making excuses!", "SideBubble_Chapter025_InLevel_0010_01": "Hollow business isn't really my thing...", "SideBubble_Chapter025_InLevel_0010_02": "I'll just watch from the sidelines.", "SideBubble_Chapter025_InLevel_0011_01": "Man, this batch of building materials...", "SideBubble_Chapter02_0001_01": "How should I approach Belobog for their help...?", "SideBubble_Chapter02_0001_02": "I hope Belobog doesn't hold it against us...", "SideBubble_Chapter02_0002_01": "Hah! Intelligence modification isn't that hard!", "SideBubble_Chapter02_0003_01": "The logic core is what's important...", "SideBubble_Chapter02_0004_01": "Smart machinery repairs are something you should take very seriously...", "SideBubble_Chapter02_0004_02": "There's nothing to be so proud of!", "SideBubble_Chapter02_0005_01": "*sigh*... I won't go randomly salvaging things ever again...", "SideBubble_Chapter02_0005_02": "It's over...", "SideBubble_Chapter02_0005_03": "I really didn't see that coming...", "SideBubble_Chapter02_0006_01": "Be careful while on a construction site...", "SideBubble_Chapter02_0007_01": "Security inspections cannot be overlooked...", "SideBubble_Chapter02_0008_01": "*sigh* The overhaul's barely halfway done...", "SideBubble_Chapter02_0009_01": "What's in its head all day, sitting on that street corner?", "SideBubble_Chapter02_0009_01F": "And who knows what it thinks about hiding behind that door all day?", "SideBubble_Chapter02_0009_02": "Could it have just been dozing off?", "SideBubble_Chapter02_0009_02F": "Maybe it's just zoning out, not really thinking about anything?", "SideBubble_Chapter02_0009_03": "Looking sleepy all day, just like Wise...", "SideBubble_Chapter02_0009_03F": "That's just like Belle...", "SideBubble_Chapter02_0010_01": "Ice cream's on discount? I'll stock up for Wise then.", "SideBubble_Chapter02_0010_01F": "Ice cream's on sale, huh? Hmm... I better not go overboard this time.", "SideBubble_Chapter02_0010_02": "I can just sneakily eat more, and then blame it on him later...", "SideBubble_Chapter02_0010_02F": "Belle won't just eat them all, she'll even shift the blame to me...", "SideBubble_Chapter02_0010_03": "\"*ahem* What's happening? I bought so much last time, they're all gone already!\"", "SideBubble_Chapter02_0010_03F": "Plus having too much junk food won't be good for her health.", "SideBubble_Chapter02_0011_01": "Damn it, Asha got me again! That girl's a real pro.", "SideBubble_Chapter02_0011_01F": "Lost to Asha again... She's on a whole different level.", "SideBubble_Chapter02_0011_02": "What if you secretly had Fairy play for you?", "SideBubble_Chapter02_0011_02F": "Hmm, maybe we could connect with Fairy remotely and get her to play for you instead...", "SideBubble_Chapter02_0011_03": "Fairy is like my right hand... so it doesn't count as cheating!", "SideBubble_Chapter02_0011_03F": "Yeah, we're living in the age of AI.", "SideBubble_Chapter02_0012_01": "How about we get more horror movies in the next time we re-stock?", "SideBubble_Chapter02_0012_01F": "How about we get more arthouse movies in the next time we re-stock?", "SideBubble_Chapter02_0012_02": "But Wise wouldn't be interested...", "SideBubble_Chapter02_0012_02F": "But Belle isn't into those...", "SideBubble_Chapter02_0012_03": "Just tell him it's an underground arthouse flick with lots of screaming!", "SideBubble_Chapter02_0012_03F": "Just tell her the supplier gave them to us for free.", "SideBubble_Chapter02_0013_01": "Howl just sits here all day. Must be kinda lonely.", "SideBubble_Chapter02_0013_01F": "Howl just sits there alone all day. Poor doggo...", "SideBubble_Chapter02_0013_02": "Can't I just pet it? I don't have to buy a newspaper...", "SideBubble_Chapter02_0013_02F": "No, don't fall for it... It's probably all a publicity stunt to sell more papers!", "SideBubble_Chapter02_0014_01": "Let's see what blockbusters have come out recently...", "SideBubble_Chapter02_0014_01F": "Hmm, there're lots of hit movies coming out these days.", "SideBubble_Chapter02_0014_02": "Hmmm, I think we've stocked a whole load of the films on the leaderboard...", "SideBubble_Chapter02_0014_02F": "But we've stockpiled a whole load of those in advance. Seems like we've got our fingers on the pulse when it comes to market trends.", "SideBubble_Chapter02_0014_03": "I know I've still got the sharpest eye for picking out movies!", "SideBubble_Chapter02_0014_03F": "They're in hot demand. Maybe we could consider nudging the price up ever so slightly...", "SideBubble_Chapter02_0015_01": "Last time I went out driving, the acceleration felt a little bit strained...", "SideBubble_Chapter02_0015_01F": "When Belle's out there speeding, not even the Public Security vehicles can catch up to her...", "SideBubble_Chapter02_0015_02": "Maybe Public Security will actually catch me next time I'm out driving... Maybe they'll arrest me!", "SideBubble_Chapter02_0015_02F": "No! We can't keep modding our car like this.", "SideBubble_Chapter02_0015_03": "Maybe I should talk to Wise and see if we can upgrade the engine?", "SideBubble_Chapter02_0015_03F": "Gotta think up a way to stall her next time she brings that up.", "SideBubble_Chapter02_0016_01": "Crows have been ransacking the dumpster recently. Should we install a bird-proof net?", "SideBubble_Chapter02_0016_01F": "Crows have been raiding the dumpster lately. Maybe we should consider a bird-proof net?", "SideBubble_Chapter02_0016_02": "Uhh... nah.", "SideBubble_Chapter02_0016_02F": "Uhh... Nah.", "SideBubble_Chapter02_0016_03": "Eous might trip over it next time when it takes out the trash.", "SideBubble_Chapter02_0016_03F": "It might not stop any crows, but it's definitely going to trap Eous.", "SideBubble_Chapter02_0017_01": "Have you noticed the picture on the TV being a little shaky lately?", "SideBubble_Chapter02_0017_01F": "Have you noticed the picture on the TV being a little shaky lately?", "SideBubble_Chapter02_0017_02": "Should we send it to the repair shop?", "SideBubble_Chapter02_0017_02F": "We'll have to take it into the shop for repairs. Can't just rely on whacking it any more...", "SideBubble_Chapter02_0017_03": "Maybe we should try giving it a thwack first and see if it solves the issue?", "SideBubble_Chapter02_0017_03F": "It'll be a real pain if we have to scrap it like the old one.", "SideBubble_Chapter02_0018_01": "Tin Master has another new coffee out.", "SideBubble_Chapter02_0018_01F": "Tin Master's new coffee... Looks pretty good.", "SideBubble_Chapter02_0018_02": "Let's get one for Wise to try, too. I'll just get my favorite for myself!", "SideBubble_Chapter02_0018_02F": "I'll have one just to try, and get one for Belle, too.", "SideBubble_Chapter02_0018_03": "That way, if he doesn't want it, the two are all mine!", "SideBubble_Chapter02_0018_03F": "And if she doesn't like it, I'll just happily drink both of them...", "SideBubble_Chapter02_0019_01": "Bangboo seem to have this weird sense of competition between themselves.", "SideBubble_Chapter02_0019_01F": "Bangboo seem to have this weird sense of competition between themselves.", "SideBubble_Chapter02_0019_02": "I'll have to find the time to visit Enzo and switch out new parts for the Bangboo.", "SideBubble_Chapter02_0019_02F": "Better find some time to visit Enzo and switch out some new parts for the Bangboo.", "SideBubble_Chapter02_0019_03": "This way, they can strut with a bit more confidence when they're out.", "SideBubble_Chapter02_0019_03F": "That way, they'll have a little more confidence when they go out.", "SideBubble_Chapter02_0020_01": "The parts for HDD also need restocking... There's someone selling them on Inter-Knot tho.", "SideBubble_Chapter02_0020_01F": "The HDD parts also need restocking...", "SideBubble_Chapter02_0020_02": "But first, let's look into the seller's background info a little.", "SideBubble_Chapter02_0020_02F": "Someone's selling some on Inter-Knot, but first, we'd better do a little research on who the seller is.", "SideBubble_Chapter02_0020_03": "Things could get awkward if it turns out to be a plant from Public Security...", "SideBubble_Chapter02_0020_03F": "Things might get sticky if it turns out to be a setup from Public Security...", "SideBubble_Chapter02_0021_01": "Should we take the horror movie ad down?", "SideBubble_Chapter02_0021_01F": "Let's take down the horror movie ad.", "SideBubble_Chapter02_0021_02": "It's been making these strange noises at night. It's kinda freaky.", "SideBubble_Chapter02_0021_02F": "It might cause us some trouble if it spooks some customers...", "SideBubble_Chapter02_0022_01": "Ordering daily necessities online is so convenient.", "SideBubble_Chapter02_0022_01F": "You can buy most daily necessities online.", "SideBubble_Chapter02_0022_02": "We don't have to worry about missing the courier any more with 18 on the front desk.", "SideBubble_Chapter02_0022_02F": "With Bangboo 18 at the front desk, no need to stress about missing the courier anymore!", "SideBubble_Chapter02_0023_01": "Almost.", "SideBubble_Chapter02_0023_01F": "Hmm, it's looking promising...", "SideBubble_Chapter02_0023_02": "Just a little bit more, and I'll crush Wise's highest score!", "SideBubble_Chapter02_0023_02F": "Just a little higher, and I'll beat Belle's highest score.", "SideBubble_Chapter02_0024_01": "H—Help...", "SideBubble_Chapter02_0024_02": "*ring*... *ring*...!!", "SideBubble_Chapter02_0025_01": "Where the heck did Ricky go?", "SideBubble_Chapter02_0026_01": "What should I do? Now she and her cat are both missing...", "SideBubble_Chapter02_0027_01": "Darn it. Where's Dax...", "SideBubble_Chapter02_0028_01": "Hope Kaede is okay...", "SideBubble_Chapter02_0029_01": "Where on earth did that fella get to?", "SideBubble_Chapter02_0030_01": "Where on earth did Kousaka disappear to?", "SideBubble_Chapter02_0031_01": "You're responsible for those parts, and anything that happens to them if you lose them!", "SideBubble_Chapter02_0031_02": "But you clearly forced us to take responsibility, yeah?!", "SideBubble_Chapter02_0031_03": "That's not fair, yeah!", "SideBubble_Chapter02_0032_01": "What am I gonna do? Now the parts are missing and my work schedule is going to be delayed!", "SideBubble_Chapter02_0032_02": "My bonus is definitely gone if I don't finish!", "SideBubble_Chapter02_0032_03": "How are you so sure we're the ones who lost the parts!", "SideBubble_Chapter02_0032_04": "I don't care who lost them. I just wanna cry!", "SideBubble_Chapter02_0033_01": "H—How could this have happened?!", "SideBubble_Chapter02_0033_02": "What are we gonna do... What to do?", "SideBubble_Chapter02_0034_01": "This phone is not working.", "SideBubble_Chapter02_0035_01": "That's really weird...", "SideBubble_Chapter02_0036_01": "*sigh* I'm feeling peckish...", "SideBubble_Chapter02_0037_01": "So much work to do these days. It's never-ending!", "SideBubble_Chapter02_0038_01": "Mmm, I'm gonna rest just a little bit longer...", "SideBubble_Chapter02_0039_01": "Gotta check everything off the list before I clock out!", "SideBubble_Chapter02_01_01": "What now, what are we gonna do now?!", "SideBubble_Chapter02_02011F_01": "If we're going to blow up this place, then...", "SideBubble_Chapter02_02011_01": "If we're going to blow up this place, then...", "SideBubble_Chapter02_02012_01": "I hope the explosion goes well...", "SideBubble_Chapter02_02041_01": "I'm not anyone suspicious...", "SideBubble_Chapter02_02041_02": "Wanna try out a \"bear hug\"?", "SideBubble_Chapter02_02042_01": "It'll definitely work next time!", "SideBubble_Chapter02_02042_02": "This is a work site, and safety is paramount.", "SideBubble_Chapter02_025_01": "Routine inspections... how are we gonna handle those?", "SideBubble_Chapter02_026_01": "Next time...Next time, be sure to give the truck a good once-over.", "SideBubble_Chapter02_02_01": "Where are the rest of the parts...", "SideBubble_Chapter02_03041_01": "Hiwatari, I'm really sorry about being late.", "SideBubble_Chapter02_03042_01": "I brought enough antihistamines!", "SideBubble_Chapter02_03042_02": "Seaweed... Pickled seaweed...", "SideBubble_Chapter02_03_01": "Ah, it'd be cool if I could check it out.", "SideBubble_Chapter02_04011_01": "*crying*", "SideBubble_Chapter02_04012_01": "Please, can anybody help me...", "SideBubble_Chapter02_04031_01": "Is that familiar sound of wheels rolling... Could it be?", "SideBubble_Chapter02_04032_02": "Liz, let Mommy check if you're hurt...", "SideBubble_Chapter02_0403_01": "Liz! My sweet baby, Liz!", "SideBubble_Chapter02_0403_02": "Mommy, my official name is HA13451.", "SideBubble_Chapter02_0403_03": "Thank you so much. Where did you find my Liz?", "SideBubble_Chapter02_0403_04": "...She was stuck in a gutter in front of the convenience store", "SideBubble_Chapter02_0403_05": "Error detected. Correction: The location where I was discovered was...", "SideBubble_Chapter02_0403_06": "(Put your hand over her speaker)", "SideBubble_Chapter02_0403_07": "Bzzt, bzzt-zzz-zzz bzzt...", "SideBubble_Chapter02_0403_08": "I didn't realize your Liz wasn't human", "SideBubble_Chapter02_0403_09": "What happened to my Liz!", "SideBubble_Chapter02_0403_10": "You don't need blood ties to be family!", "SideBubble_Chapter02_0403_11": "Liz, what is the square of 1123 x 345 + 786 equal to?", "SideBubble_Chapter02_0403_12": "First of all, Mommy, my official name is HA13451.", "SideBubble_Chapter02_0403_13": "Secondly, Mommy, the answer is 150,715,544,841.", "SideBubble_Chapter02_0403_14": "Can your baby do that, huh?", "SideBubble_Chapter02_0403_15": "Calm down. I don't have any kids.", "SideBubble_Chapter02_0403_16": "Calm down. I can't even do that myself.", "SideBubble_Chapter02_0403_17": "Huh... I'm sorry. I get pretty sensitive whenever the topic of Liz comes up.", "SideBubble_Chapter02_0403_18": "Liz is a self-driving vehicle utilized by Public Security for exploring Hollows. It is currently still in the trial stages.", "SideBubble_Chapter02_0403_19": "My job is to collect data from Liz and to keep her safe.", "SideBubble_Chapter02_0403_20": "But before I knew it, Liz had already grown to become a member of the family...", "SideBubble_Chapter02_0403_21": "It's just that sometimes Liz bugs out, locking her work schedule to become this workaholic that messes up the work-life balance in our little family.", "SideBubble_Chapter02_0403_22": "When is the tech department gonna fix her...?!", "SideBubble_Chapter02_0403_23": "Ah, sorry. I inadvertently went off about Liz again.", "SideBubble_Chapter02_0403_24": "Thank you so much for everything today! I really can't even imagine life without Liz...", "SideBubble_Chapter02_0403_Name1": "Anxious Public Security Officer", "SideBubble_Chapter02_0403_Name2": "Liz", "SideBubble_Chapter02_04051_01": "I'll go visit Mom after work.", "SideBubble_Chapter02_04052_01": "I want to finish work as soon as possible and then go back to Mommy!", "SideBubble_Chapter02_04053_01": "Hey, little Lizzy, lately haven't you been a little...", "SideBubble_Chapter02_04053_02": "Please stop calling me that, Mom!", "SideBubble_Chapter02_04054_01": "You've got to work harder, Mom!", "SideBubble_Chapter02_04054_02": "I can't work any harder!", "SideBubble_Chapter02_04_01": "We should be able to get them all back...", "SideBubble_Chapter02_05_01": "Perhaps... we can retrieve all of them!", "SideBubble_Chapter02_06_01": "Sigh, I am so getting chewed out over this.", "SideBubble_Chapter02_07041_01": "At this rate, I'll fall in love with that handsome and gentle...", "SideBubble_Chapter02_07041_02": "No, no, no! I shouldn't think such things!", "SideBubble_Chapter02_07_01": "Are you out of your mind?!", "SideBubble_Chapter02_07_02": "But... It's the only way.", "SideBubble_Chapter02_08_01": "It's great having a friend to help out!", "SideBubble_Chapter02_09_01": "Having said that, where there's a will there's a way!", "SideBubble_Chapter02_09_02": "Don't be so optimistic.", "SideBubble_Chapter02_1001_01": "The Proxy's here?", "SideBubble_Chapter02_1002_01": "Thank you so much, Proxy!", "SideBubble_Chapter02_1003_01": "My clients!", "SideBubble_Chapter02_1004_01": "All done, and so fast!", "SideBubble_Chapter02_1005_01": "So many sedatives...", "SideBubble_Chapter02_1006_01": "Can you bring it over?", "SideBubble_Chapter02_1007_01": "Hey...!", "SideBubble_Chapter02_10_01": "The routine inspection is about to start...", "SideBubble_Chapter02_11011_01": "What would my followers want to see?", "SideBubble_Chapter02_11011_02": "Bangboo Golden Town? Ah... isn't that a urban legend?", "SideBubble_Chapter02_11012_01": "Bangboo Golden Town?", "SideBubble_Chapter02_11012_02": "Sounds like a place to make big bucks...", "SideBubble_Chapter02_11031_01": "Everyone's so excited about it...", "SideBubble_Chapter02_11031_02": "Is my follower count going to go up?", "SideBubble_Chapter02_11032_01": "I'll have another creative surprise for my fans next time~", "SideBubble_Chapter02_11032_02": "Is my follower count going to go up?", "SideBubble_Chapter02_1103_01": "Whoa...!", "SideBubble_Chapter02_11041_01": "What kind of urban legend... It's too scary...", "SideBubble_Chapter02_11041_02": "Fortunately, I made it out!", "SideBubble_Chapter02_11042_01": "Turns out the Ether Corruption isn't the only scary thing in the Hollow...", "SideBubble_Chapter02_11_01": "It's definitely your fault if anything happens!", "SideBubble_Chapter02_11_02": "You're deliberately picking holes in everything! Yeah!", "SideBubble_Chapter02_12011_01": "Uhn-nah-nhu! (Look over here!)", "SideBubble_Chapter02_12011_01_01": "Na-ehn nu-na!", "SideBubble_Chapter02_12012_01": "Ehn-noo-nah... (Wait for a Carrot...)", "SideBubble_Chapter02_12012_01_01": "Na-ehn nu-na...", "SideBubble_Chapter02_12031_01": "Ah-nah... (So slow...)", "SideBubble_Chapter02_12031_01_01": "En-nah...", "SideBubble_Chapter02_12032_01": "Ehn, ah-noo-neh... (Let's check out this Carrot together...)", "SideBubble_Chapter02_12032_01_01": "En, Ehn-ne...", "SideBubble_Chapter02_12_01": "That's it. We're done for!", "SideBubble_Chapter02_13011_01": "Are you going to the arcade?", "SideBubble_Chapter02_13011_02": "Group work...", "SideBubble_Chapter02_13012_01": "A five-digit score??? Seriously???", "SideBubble_Chapter02_13012_02": "Don't do group work without me...", "SideBubble_Chapter02_13041_01": "Are you going to the arcade?", "SideBubble_Chapter02_13041_02": "My group lead and the exchange student...", "SideBubble_Chapter02_13042_01": "I won't lose, either!", "SideBubble_Chapter02_13042_02": "Should we start a strategy meeting?", "SideBubble_Chapter02_13_01": "I—I'm not scared...", "SideBubble_Chapter02_14_01": "It's all my fault.", "SideBubble_Chapter02_15_01": "I—I'm here...", "SideBubble_Chapter02_15_02": "You...", "SideBubble_Chapter02_16_01": "I've gotta be more careful next time...", "SideBubble_Chapter02_17_01": "Lucky it didn't cause too much damage.", "SideBubble_Chapter02_18_01": "Whew, I can finally stick my chest out with pride.", "SideBubble_Chapter02_18_02": "Yeah, we can rest easy now.", "SideBubble_Chapter02_19_01": "Since no one is noticing...", "SideBubble_Chapter02_20_01": "Sure enough, the company won't stump up easily for the bill.", "SideBubble_Chapter02_2111_01": "This neighborhood has such a nice atmosphere.", "SideBubble_Chapter02_2112_01": "Hmm, I better hurry up and apply for those permissions...", "SideBubble_Chapter02_2121_01": "Let's see, what other interesting commissions do we have lately...?", "SideBubble_Chapter02_2122_01": "I'll have to reevaluate the progress of my recent work...", "SideBubble_Chapter02_21_01": "The Three Gates is ridiculous, man...", "SideBubble_Chapter02_22_01": "There's no way out with these guys.", "SideBubble_Chapter02_23_01": "Luckily, the cat's still fine...", "SideBubble_Chapter02_24_01": "As long as you're willing to work hard, it's no problem!", "SideBubble_Chapter02_2711_01": "Hmm, maybe I'll find the TreCarls here...?", "SideBubble_Chapter02_2712_01": "I hope I can find someone reliable.", "SideBubble_Chapter02_2721_01": "Hmmm, those little rascals are finally quieted down.", "SideBubble_Chapter02_2722_01": "Hopefully they learn their lesson for next time.", "SideBubble_Chapter03_0061_01": "No! I cannot accept that!", "SideBubble_Chapter03_0062_01": "I really didn't see that coming...", "SideBubble_Chapter03_0063_01": "Well, I have to forge my own career path for myself.", "SideBubble_Chapter03_0103_01": "This might be the last time we ever meet, my friend.", "SideBubble_Chapter03_0104_01": "That's great! I knew you could get it done!", "SideBubble_Chapter03_0301_01": "What on earth is that guy up to...?", "SideBubble_Chapter03_0302_01": "Yeah... I gotta keep digging.", "SideBubble_Chapter03_0303_01": "I'm not gonna give up!", "SideBubble_Chapter03_0304_01": "Where did it go...?", "SideBubble_Chapter03_0305_01": "You almost gave me a heart attack! Thank goodness you didn't get lost!", "SideBubble_Chapter03_0305_02": "...", "SideBubble_Chapter03_0306_01": "Truth, don't run off again!", "SideBubble_Chapter03_0307_01": "Phew— False alarm.", "SideBubble_Chapter03_0308_01": "I didn't expect it to be a video store...", "SideBubble_Chapter03_0309_01": "Ah... Finally, mission accomplished...", "SideBubble_Chapter03_0901_01": "This angle isn't bad~", "SideBubble_Chapter03_0901_02": "The little Bangboo is so cute~", "SideBubble_Chapter03_0902_01": "Mmm! You feel like a reliable person!", "SideBubble_Chapter03_0903_01": "Uhn-na-ehn-ne! (Please use the crosswalk and cross the road in an orderly manner!)", "SideBubble_Chapter03_0904_01": "Ehn-un-ehn! (Don't cross when it's a red light!)", "SideBubble_Chapter03_0905_01": "I can't wait to see your photos!", "SideBubble_Chapter03_0907_01": "I'm getting so excited!", "SideBubble_Chapter03_0908_01": "Ehn-ne-ehn-ne... (According to my horoscope today, it's better to pour concrete than to move bricks...)", "SideBubble_Chapter03_0909_01": "Ehn-ne! (Cheese!)", "SideBubble_Chapter03_0909_02": "Eh, have you already taken the photo?", "SideBubble_Chapter03_0910_01": "It's a little Bangboo wearing a safety hat~", "SideBubble_Chapter03_0910_02": "I wish I could pet it~", "SideBubble_Chapter03_0912_01": "I want to hang out on Sixth Street too~", "SideBubble_Chapter03_0914_01": "Ehn-nu ehn... (A box of BBQ-flavored TANKA and a family pack of UAP Chips...)", "SideBubble_Chapter03_0915_01": "Un-ne-na! (Extra income: 100 Dennies!)", "SideBubble_Chapter03_0916_01": "I wonder what's taking the manager so long today?", "SideBubble_Chapter03_0916_01F": "I wonder what's taking the manager so long today?", "SideBubble_Chapter03_0916_02": "I want to see the photos he took...", "SideBubble_Chapter03_0916_02F": "I want to see the photos she took...", "SideBubble_Chapter03_0918_01": "I hope everything goes well!", "SideBubble_Chapter03_0919_01": "Thanks for your hard work today!", "SideBubble_Chapter03_0919_02": "Ehn-na-ne! (You too!)", "SideBubble_Chapter03_0920_01": "Ehn-ne-ne? (Is this pose okay?)", "SideBubble_Chapter03_0921_01": "This is the last photo for today~", "SideBubble_Chapter03_0922_01": "Ehn-ne na-ne! (Everyone, please follow the rules!)", "SideBubble_Chapter03_0922_02": "Uhn-na! (It's so lively here!)", "SideBubble_Chapter03_0922_03": "Ehn-na-ehn! (It costs money!)", "SideBubble_Chapter03_0922_04": "Na-nu nha... (There are so many Bangboo here...)", "SideBubble_Chapter03_0922_05": "I'm going to drown in the ocean of happiness~", "SideBubble_Chapter03_1001_01": "Ehn-nu! Na-ehn!", "SideBubble_Chapter03_1001_02": "Meow—", "SideBubble_Chapter03_1001_03": "Meeeow!", "SideBubble_Chapter03_1002_01": "What're you doing here?", "SideBubble_Chapter03_1002_02": "Ehn-na! (I'm in the middle of an interview!)", "SideBubble_Chapter03_1003_01": "Naa-na-nu-nhe! (You're the best, Natalie!)", "SideBubble_Chapter03_1003_02": "Oh, you goofy Bangboo!", "SideBubble_Chapter03_1051_01": "Ehn-nhe! (I can't do this any more!)", "SideBubble_Chapter03_1052_01": "It should be almost time?", "SideBubble_Chapter03_1053_01": "What are we gonna do now?", "SideBubble_Chapter03_1055_01": "How's it looking?", "SideBubble_Chapter03_1055_02": "Ehn-nhe! (Wake up, bro!)", "SideBubble_Chapter03_1055_03": "Nu-enh, nhe nah! (Hang in there...)", "SideBubble_Chapter03_1058_01": "Nhu-enh, nhe-neh... (Working as a Public Security Bangboo pretty good, huh...)", "SideBubble_Chapter03_1059_01": "What should I buy here...", "SideBubble_Chapter03_1059_02": "The roses this month are absolutely stunning. They'd make the perfect gift.", "SideBubble_Chapter03_1060_01": "Nu-en, nu-en! (I don't wanna give up...)", "SideBubble_Chapter03_1100_01": "Yeah, if only I could find some reference materials...", "SideBubble_Chapter03_1101_01": "I need to do more research on performance skills.", "SideBubble_Chapter03_1102_01": "It's so perfect...", "SideBubble_Chapter03_1201_01": "Pull yourself together, Strongboo!", "SideBubble_Chapter03_1201_02": "Ehn... ehn-nah...", "SideBubble_Chapter03_1203_01": "This... can't be...", "SideBubble_Chapter03_1203_02": "Ehn-nah ah...", "SideBubble_Chapter03_1204_01": "Keep pushing on... Strongboo!", "SideBubble_Chapter03_1204_02": "Na-ehn nu-na?", "SideBubble_Chapter03_1207_01": "Is anyone around here a qualified actor?", "SideBubble_Chapter03_1208_01": "It's normal to be nervous when you're saying lines for the very first time.", "SideBubble_Chapter03_1209_01": "Hmm... I feel like I don't have enough inspiration.", "SideBubble_Chapter03_1210_01": "The camerawork has to be real to have an impact!", "SideBubble_Chapter03_1211_01": "No, I have to hurry up and finish my script!", "SideBubble_Chapter03_1212_01": "Ahh, inspiration is what's most important!", "SideBubble_Chapter03_1213_01": "I'll have to carefully review this reference material...", "SideBubble_Chapter03_1214_01": "*sigh*...That guy is impossible to talk to.", "SideBubble_Chapter03_1215_01": "Ehn-nah, ehn-nah-noo (Mark always asks for so much!)", "SideBubble_Chapter03_1216_01": "I have to persuade it sincerely.", "SideBubble_Chapter03_1217_01": "Ehn-nah-noo, nah (There's nothing wrong at all with my acting!)", "SideBubble_Chapter03_1218_01": "I really didn't see that coming...", "SideBubble_Chapter03_1301_01": "Where is it? Just where is it?", "SideBubble_Chapter03_1302_01": "So it was all a scam?", "SideBubble_Chapter03_1302_02": "You can blame the precinct!", "SideBubble_Chapter03_1302_03": "...So that's it.", "SideBubble_Chapter03_1303_01": "Throw the book at this cheat!", "SideBubble_Chapter03_1303_02": "Save the kids!", "SideBubble_Chapter03_1303_03": "We will take appropriate measures...", "SideBubble_Chapter03_1401_01": "Did I... Did I say something wrong?", "SideBubble_Chapter03_1401_02": "I don't think so?", "SideBubble_Chapter03_1403_01": "*sigh*... I asked for it.", "SideBubble_Chapter03_1404_01": "That's all true, isn't it!", "SideBubble_Chapter03_1404_02": "Just admit it, Lazuli!", "SideBubble_Chapter03_1406_01": "Huh? Now where did it go?", "SideBubble_Chapter03_1500_01": "Darn it, c'mon — give me back my luck!", "SideBubble_Chapter03_1501_01": "Ahhh fab!", "SideBubble_Chapter03_1502_01": "Oh, how I wish I could strike it rich quick!", "SideBubble_Chapter03_1502_02": "If you're serious about making money, you've got to start by building up your knowledge.", "SideBubble_Chapter03_1601_01": "*humming*", "SideBubble_Chapter03_1602_01": "*humming*", "SideBubble_Chapter03_1603_01": "La, la, la~ *humming*", "SideBubble_Chapter03_1604_01": "Let's see what commissions are remaining...", "SideBubble_Chapter03_1605_01": "*humming*", "SideBubble_Chapter03_1606_01": "Can't wait, right?", "SideBubble_Chapter03_1607_01": "You're here! As fast as I expected!", "SideBubble_Chapter03_1608_01": "Time to use my connections...", "SideBubble_Chapter03_1701_01": "It's a real head-scratcher.", "SideBubble_Chapter03_1702_01": "That voice... It sounds just like...", "SideBubble_Chapter03_1703_01": "This should be it...", "SideBubble_Chapter03_1704_01": "That old man's expression feels off.", "SideBubble_Chapter03_1901_01": "One, two, three, four, six, seven, eight...", "SideBubble_Chapter03_1901_02": "That's wrong again. Try counting again...", "SideBubble_Chapter03_1902_01": "One, two, three, four, six, seven, eight...", "SideBubble_Chapter03_1902_02": "Enid...", "SideBubble_Chapter03_1903_01": "Benefits all month long! Daily surprises! All welcome to inquire!", "SideBubble_Chapter03_1904_01": "I should probably check with a calculator just in case...", "SideBubble_Chapter03_1905_01": "One year old, two years old, three years old, four years old... six years old. I'm not five years old...", "SideBubble_Chapter03_1905_02": "Don't be silly, your birthday's coming up soon.", "SideBubble_Chapter03_1905_03": "Do you remember now, Enid?", "SideBubble_Chapter03_1905_04": "...", "SideBubble_Chapter03_1905_05": "Wanna try counting for mommy again?", "SideBubble_Chapter03_1905_06": "...", "SideBubble_Chapter03_1905_07": "Enid...", "SideBubble_Chapter03_1905_08": "But mommy, five can't come after four, otherwise, my secret will...", "SideBubble_Chapter03_1905_09": "What nonsense are you talking about? Ahem...", "SideBubble_Chapter03_1905_10": "Um... I'm really sorry for today's trouble. Perhaps kids around this age just start thinking weirdly. I'll slowly teach her later.", "SideBubble_Chapter03_1907_01": "Liar! Five comes after four! Not six!", "SideBubble_Chapter03_1907_02": "They're talking nonsense!", "SideBubble_Chapter03_1908_01": "Does this really count as celebrating a sixth birthday...?", "SideBubble_Chapter03_1908_02": "Yep!", "SideBubble_Chapter03_1909_01": "If you didn't spend so much on scratch cards, maybe you'd still have some pocket money...", "SideBubble_Chapter03_1909_02": "Let me have a sample of what you're selling! Please!", "SideBubble_Chapter03_1909_03": "I need a cake, too...", "SideBubble_Chapter03_1909_04": "Ah... My mistake!", "SideBubble_Chapter03_1909_05": "Y—You're not eyeing our cake, are you? Protect our cake!", "SideBubble_Chapter03_1909_06": "(Explain the situation)", "SideBubble_Chapter03_1909_07": "Awww, those kids are so cute... It reminds me of myself when I was six... Oh, to be six again...", "SideBubble_Chapter03_1909_08": "You ate so much cake that you ended up with a cavity, and your parents had to take you to the hospital to have the tooth pulled. You cried for three whole days.", "SideBubble_Chapter03_1909_09": "!!!!!", "SideBubble_Chapter03_1909_10": "We haven't opened the package for our cakes yet. Could you please take them to the kids and wish them a fantastic birthday on our behalf?", "SideBubble_Chapter03_1909_11": "You receive two cakes wrapped in cute packaging...", "SideBubble_Chapter03_1910_01": "Hey, how can you just spill out my secret like that?", "SideBubble_Chapter03_1910_02": "...", "SideBubble_Chapter03_1911_01": "Benefits all month long! Daily surprises! Get a free sample today!", "SideBubble_Chapter03_1913_01": "I'm not! I'm not a crybaby...", "SideBubble_Chapter03_1913_02": "What did you write? Not \"I don't want to be a crybaby anymore\"?", "SideBubble_Chapter03_1914_01": "What did you write?", "SideBubble_Chapter03_1914_02": "I... I'm not telling you!", "SideBubble_Chapter03_InLevel_0001_01": "Always feels really unsafe... around here...", "SideBubble_Chapter03_InLevel_0002_01": "Ehn-ne-ehn (Why are you still here...? You gotta leave, quick!)", "SideBubble_Chapter03_InLevel_0003_01": "That was scary...", "SideBubble_Chapter03_InLevel_0004_01": "Ehn-nah, ah-noo (Now where did that guy run off to!)", "SideBubble_Chapter03_InLevel_0004_11": "Ehn-nah-noo... (Is it too late to repent now...)", "SideBubble_Chapter03_InLevel_0005_01": "Ehn-ah nah (Hmph, revenge is so sweet!)", "SideBubble_Chapter03_InLevel_0005_11": "Ehn-ah-nah! (Fighting spirit: Reignited!)", "SideBubble_Chapter040_0201_01": "Is it here...?", "SideBubble_Chapter040_0202_01": "Ca-ly-don! *humming*", "SideBubble_Chapter040_0203_01": "Phew... Cheer up!", "SideBubble_Chapter040_0204_01": "You'll stay safe, right?", "SideBubble_Chapter040_0205_01": "Phew... I never fail to impress, hah!", "SideBubble_Chapter040_0206_01": "Lips sealed!", "SideBubble_Chapter040_0207_01": "Sufficient preparation is key...", "SideBubble_Chapter040_0208_01": "Every preparation must be made in advance...", "SideBubble_Chapter040_0210_01": "A—And bring along some extra canned food.", "SideBubble_Chapter040_0210_02": "The rest is up to fate...", "SideBubble_Chapter040_0211_01": "That was a close one...", "SideBubble_Chapter040_0214_01": "Ehn-na-ne-noo! (That was fun!)", "SideBubble_Chapter040_0215_01": "What do those Bangboo want?", "SideBubble_Chapter040_0217_01": "You got scammed, Dad!", "SideBubble_Chapter040_0217_02": "No way! That's impossible!", "SideBubble_Chapter040_0218_01": "Just head home, Dad. Your daughters are waiting for you there...", "SideBubble_Chapter040_0218_02": "No!", "SideBubble_Chapter040_0219_01": "What tales would you like today?", "SideBubble_Chapter040_0220_01": "What should I take along to meet that guy...?", "SideBubble_Chapter040_0221_01": "Caroline, hehe... Caroline...", "SideBubble_Chapter040_0222_01": "Knowing that is good enough to me...", "SideBubble_Chapter040_0222_02": "She really did wait for me...", "SideBubble_Chapter040_0223_01": "How many tumbleweeds are still out there?", "SideBubble_Chapter040_0223_02": "All tied up on my end!", "SideBubble_Chapter040_0223_03": "Me too.", "SideBubble_Chapter040_0224_01": "I wonder what that lady was like...", "SideBubble_Chapter040_0225_01": "Caroline, I'm coming back, honest and open.", "SideBubble_Chapter040_0225_02": "I... I'm not a criminal...", "SideBubble_Chapter040_0225_03": "I... I can finally meet you now...", "SideBubble_Chapter040_0600_01": "Ehn-na? (You're Old Demir?)", "SideBubble_Chapter040_0600_02": "Yeah! What's on your mind?", "SideBubble_Chapter040_0601_01": "Ehn-na! (Cool! I'm heading to Appon now!)", "SideBubble_Chapter040_0601_02": "Ehn-nah... Ehn! En-nah? (I'll change into some clothes... quickly! You're free right now, right?)", "SideBubble_Chapter040_0602_01": "*sigh*...", "SideBubble_Chapter040_0602_02": "En-nah? (What else is on your mind?)", "SideBubble_Chapter040_0603_01": "Gotta figure out how to get those Sparkstones back...", "SideBubble_Chapter040_0603_02": "En-nah... (That's not bad at all, actually...)", "SideBubble_Chapter040_0604_01": "Just wait here?", "SideBubble_Chapter040_0604_02": "Ehn nah... (Right...)", "SideBubble_Chapter040_0605_01": "Ehn-na! (Don't worry! {M#Mr.}{F#Ms.} Proxy is awesome!)", "SideBubble_Chapter040_0605_02": "I wonder if one solar charging station will be enough for you...", "SideBubble_Chapter040_0605_03": "...", "SideBubble_Chapter040_0606_01": "Let's wait for a bit longer. The Proxy should be here soon.", "SideBubble_Chapter040_0606_02": "Ehn-ne... (Tomorrow works too...)", "SideBubble_Chapter040_0607_01": "Have you seen anyone... carrying Sparkstones lately?", "SideBubble_Chapter040_0607_02": "Huh? But I thought you were the one who was going to act...", "SideBubble_Chapter040_0608_01": "Where on earth did they go...", "SideBubble_Chapter040_0608_02": "Ehn-ne! (Y-yeah... that's super weird!)", "SideBubble_Chapter040_0609_01": "What's all this stuff used for...?", "SideBubble_Chapter040_0609_02": "Need anything?", "SideBubble_Chapter040_0611_01": "En-nah! (Your outfit looks so lame, goof!)", "SideBubble_Chapter040_0611_02": "Says you! I got you a fresh cloak, but you never switch up!", "SideBubble_Chapter040_0612_01": "Let's roll out! While I'm a wanderer, you're not a Bangboo Wanderer!", "SideBubble_Chapter040_0612_02": "Ehn-na? (Huh? Have I ever introduced myself like a \"Bangboo Wanderer\"?)", "SideBubble_Chapter040_0801_01": "It isn't in this cactus either?", "SideBubble_Chapter040_0802_01": "Where is Poto Poto from? It slumbers in the Outer Ring and awakens in the Outer Ring...", "SideBubble_Chapter040_0803_01": "Which cactus does the cat Poto live in?", "SideBubble_Chapter040_0804_01": "Where is Poto Poto? It lives in a cactus!", "SideBubble_Chapter040_0805_01": "Hehe~ I really do surprise myself sometimes!", "SideBubble_Chapter040_0806_01": "The animals of the Outer Ring are wild indeed...", "SideBubble_Chapter040_0807_01": "Bzzzt!", "SideBubble_Chapter040_0808_01": "Grah! Grah!", "SideBubble_Chapter040_0809_01": "*glug glug glug*", "SideBubble_Chapter040_0809_02": "*glug glug glug*", "SideBubble_Chapter040_0810_01": "If only I had more test subjects...", "SideBubble_Chapter040_0811_01": "Lumina Square... Now how do I get to Lumina Square...", "SideBubble_Chapter040_0812_01": "Woah! What is this place?!", "SideBubble_Chapter040_0813_01": "It's so crowded... I wanna return to the Outer Ring...", "SideBubble_Chapter040_0814_01": "Woof! Woof! Awoo!", "SideBubble_Chapter040_0816_01": "Buy one get ten! Special promotion! Buy one free ten!", "SideBubble_Chapter040_0817_01": "Buy one get nine! Special promotion! Buy one free nine!", "SideBubble_Chapter040_0817_02": "I'm so sorry to have troubled you like this... Thank you!", "SideBubble_Chapter04_0100_01": "Why is everyone avoiding me? What's going on?", "SideBubble_Chapter04_0101_01": "I'll cook some more special canned food.", "SideBubble_Chapter04_0102_01": "Ugh... my tummy hurts so badly.", "SideBubble_Chapter04_0103_01": "I swear I'll never eat canned food again in my life...", "SideBubble_Chapter04_0104_01": "Breathe in... breathe out...", "SideBubble_Chapter04_0105_01": "Breathe in... breathe out...", "SideBubble_Chapter04_0106_01": "Hmm... is something wrong with the taste?", "SideBubble_Chapter04_0107_01": "I need to try the other dishes as soon as possible...", "SideBubble_Chapter04_0501_01": "BBQ!", "SideBubble_Chapter04_0502_01": "BBQ!", "SideBubble_Chapter04_0502_02": "Phew...", "SideBubble_Chapter04_0503_01": "A post on the Inter-Knot? Let me have a look...", "SideBubble_Chapter04_0504_01": "Ah, it's you!", "SideBubble_Chapter04_0505_01": "Champion of the Sword", "SideBubble_Chapter04_0505_02": "Family", "SideBubble_Chapter04_0801_01": "It isn't in this cactus either?", "SideBubble_Chapter04_0802_01": "Where is Poto Poto from? It slumbers in the Outer Ring and awakens in the Outer Ring...", "SideBubble_Chapter04_0803_01": "Which cactus does the cat Poto live in?", "SideBubble_Chapter04_0804_01": "Where is Poto Poto? It lives in a cactus!", "SideBubble_Chapter04_0805_01": "Hehe~ I really do surprise myself sometimes!", "SideBubble_Chapter04_0806_01": "The animals of the Outer Ring are wild indeed...", "SideBubble_Chapter04_0807_01": "Bzzzt!", "SideBubble_Chapter04_0808_01": "Grah! Grah!", "SideBubble_Chapter04_0809_01": "*glug glug glug*", "SideBubble_Chapter04_0809_02": "*glug glug glug*", "SideBubble_Chapter04_0810_01": "If only I had more test subjects...", "SideBubble_Chapter04_0811_01": "Lumina Square... Now how do I get to Lumina Square...", "SideBubble_Chapter04_0812_01": "Woah! What is this place?!", "SideBubble_Chapter04_0813_01": "It's so crowded... I wanna return to the Outer Ring...", "SideBubble_Chapter04_0814_01": "Woof! Woof! Awoo!", "SideBubble_Chapter04_0815_01": "Meow.", "SideBubble_Chapter04_0815_02": "Meeeeeeeoooow!", "SideBubble_Chapter04_0815_03": "...", "SideBubble_Chapter04_0816_01": "Buy one get ten! Special promotion! Buy one free ten!", "SideBubble_Chapter04_0817_01": "Buy one get nine! Special promotion! Buy one free nine!", "SideBubble_Chapter04_0817_02": "I'm so sorry to have troubled you like this... Thank you!", "SideBubble_Chapter04_1101_01": "What are we gonna do now...", "SideBubble_Chapter04_1101_02": "How am I supposed to know?", "SideBubble_Chapter04_1102_01": "Anyway, this is our own problem now...", "SideBubble_Chapter04_1103_01": "Can't find them anywhere...", "SideBubble_Chapter04_1104_01": "The post... missing Bangboo...", "SideBubble_Chapter04_1105_01": "How's that?", "SideBubble_Chapter04_1106_01": "Let's wait for the sun to set...", "SideBubble_Chapter04_1107_01": "Nothing is out of sorts...", "SideBubble_Chapter04_1401_01": "I'm already here, so I might as well bring back a new video...", "SideBubble_Chapter04_1402_01": "Is {F#she}{M#he} showing off on purpose?", "SideBubble_Chapter04_1402_02": "...I would do the same though.", "SideBubble_Chapter04_1403_01": "...Why am I worried at all? This is Phaethon we're talking about...", "SideBubble_Chapter04_1404_01": "Is it true that super scary giant creatures won't appear...", "SideBubble_Chapter04_1404_02": "What if I became the teacher I hated when I was little? Would that count as a strong enemy?", "SideBubble_Chapter04_1405_01": "I agree! I agree...!", "SideBubble_Chapter04_1405_02": "Everything went well... Phew.", "SideBubble_Chapter5000_0011_01": "Should I buy a few more to take home and watch...", "SideBubble_Chapter5000_0012_01": "But the story looks really good...", "SideBubble_Chapter5000_0013_01": "The lead actor in this movie isn't really my type...", "SideBubble_Chapter5000_0014_01": "Should I get Glorious Guardians, or Starlight Knight...", "SideBubble_Chapter5000_0015_01": "There're lots of awesome videotapes in here...", "SideBubble_Chapter5000_0016_01": "The Port Peak... Hmmm...", "SideBubble_Chapter5000_0017_01": "If I can save another month's worth of Dennies, I should be able to afford it...", "SideBubble_Chapter5000_0018_01": "What's a good videotape to watch...", "SideBubble_Chapter5000_0019_01": "What was that tape Kenta was talking about...", "SideBubble_Chapter5000_0020_01": "The plot of this tape is pretty interesting...", "SideBubble_Chapter5000_0021_01": "Finally found the videotape you wanted?", "SideBubble_Chapter5000_0022_01": "Yup, all thanks to that cute manager.", "SideBubble_Chapter5000_0023_01": "Maybe in the future she'll become some kind of big shot celebrity?", "SideBubble_Chapter5000_0024_01": "No way... That guy just then was hotter than me...", "SideBubble_Chapter5000_0025_01": "I'm gonna go back and pour one out while I watch this tape. Feels good already just thinking about it...", "SideBubble_Chapter5000_0026_01": "How about we meet here at the store at the same time next time? Perhaps...", "SideBubble_Chapter5000_0027_01": "That guy just then was so cute, I really wanna bump into him again.", "SideBubble_Chapter99_01011_01": "Upgrading a business isn't easy!", "SideBubble_Chapter99_01012_01": "Should I splice it like this... or like that?", "SideBubble_Chapter99_01031_01": "I haven't lost my touch...", "SideBubble_Chapter99_01032_01": "Feel free to bring in your Bangboo for modification!", "SideBubble_Chapter99_01051_001": "It seems to like you a lot.", "SideBubble_Chapter99_01051_002": "Feel free to bring in your Bangboo for modification!", "SideBubble_Chapter99_0105_01": "Bagboo...", "SideBubble_Chapter99_0106_01": "—WOOSH!", "SideBubble_Chapter99_02011_01": "Ehn-noo-na... An-neh? (Will I get scrapped if I can't run the store...?)", "SideBubble_Chapter99_02012_01": "Ehn-noo-na... An-neh? (Will I get scrapped if I can't run the store...?)", "SideBubble_Chapter99_02031_01": "Ehn-ne! (The key is here!)", "SideBubble_Chapter99_02032_01": "Ehn-nah-noo? (Are you going?)", "SideBubble_Chapter99_04011": "This little—!", "SideBubble_Chapter99_04031_01": "It seems to like you a lot.", "SideBubble_Chapter99_9941_01": "It's \"trial\" time!", "SideBubble_Chapter99_9942_01": "Even an old dude like myself can't help but get worked up a little!", "SideBubble_Chapter99_9943_01": "The HDD is ready!", "SideBubble_Chapter99_9944_01": "Prepare for the final trial!", "SideBubble_Chapter99_9945_01": "A momentous occasion!", "SideBubble_Chapter99_9946_01": "Gotta think up a way to get a \"Legendary Broker\" title...", "SideBubble_ChapterNekomiya_01_001": "Ready for the next commission?", "SideBubble_ChapterNekomiya_02_001": "Who was the one that actually saved Ollie?", "SideBubble_ChapterNekomiya_03_001": "Is it time to start talking again about our plan for a Kitty Cat's Video Store...?", "SideBubble_ChapterNekomiya_04_001": "Is there going to be lots of mackerel at the kitten's celebration party?", "SideBubble_ChapterNekomiya_05_001": "Pink girl, blue eyes... What does that mean?", "SideBubble_LimboIntro2_1201_01": "What do you think?", "SideBubble_LimboIntro2_1201_02": "Nha-na-nu!", "SideBubble_LimboIntro2_1202_01": "It's a shame such a talented person didn't join us.", "SideBubble_LimboIntro2_1202_02": "Nhe ne, ehn-na?", "SideBubble_LimboIntro2_1203_01": "Have there been any developments in the investigation?", "SideBubble_LimboIntro2_1203_02": "Looks like we've got new intel to update.", "SideBubble_Limbo_HideQuest_0101_01": "I don't have enough time... What do I do...?", "SideBubble_Limbo_HideQuest_0102_01": "What should I get for my brother?", "SideBubble_Limbo_HideQuest_0103_01": "Hello, have you seen a girl around here?", "SideBubble_Limbo_HideQuest_0103_02": "No...", "SideBubble_Limbo_HideQuest_0104_01": "The guardian's facing the road. She'll see me if I walk over like this...", "SideBubble_Limbo_HideQuest_0105_01": "Giving myself a flyer still counts as handing them out, right...", "SideBubble_Limbo_HideQuest_0106_01": "You're definitely going to need this! Let me explain everything to you...", "SideBubble_Limbo_HideQuest_0106_02": "I... Uh...", "SideBubble_Limbo_HideQuest_0107_01": "Phew... She didn't notice me. If she could just go over to the other side, then I'm safe...", "SideBubble_Limbo_HideQuest_0108_01": "Carol, where are you...", "SideBubble_Limbo_HideQuest_0109_01": "...", "SideBubble_Limbo_HideQuest_0201_01": "There's another meeting coming up soon... But I'll be in big trouble if I don't buy all the stuff...", "SideBubble_Limbo_HideQuest_0202_01": "I hope you can get everything...", "SideBubble_Limbo_HideQuest_0203_01": "I hope you bring back everything without any hiccups...", "SideBubble_Limbo_HideQuest_0204_01": "I'll be back soon...", "SideBubble_Limbo_HideQuest_0205_01": "I'm sorry...", "SideBubble_Limbo_HideQuest_0205_02": "You bought the wrong stuff!", "SideBubble_Limbo_HideQuest_0206_01": "Whoa! You're amazing!", "SideBubble_Limbo_HideQuest_0206_02": "I wish you would praise me like that during the data analysis...", "SideBubble_Limbo_HideQuest_0301_01": "Captain Dennis would be sad if he were still alive...", "SideBubble_Limbo_HideQuest_0301_02": "Those people. Obviously, they don't know a thing!", "SideBubble_Limbo_HideQuest_0302_01": "Hope the captain gets all the credit he deserves...", "SideBubble_Limbo_HideQuest_0302_02": "That young kid has been such a great help!", "SideBubble_Limbo_HideQuest_0303_01": "I wonder if there's still a way to find the captain's dog tags...", "SideBubble_Limbo_HideQuest_0303_02": "Don't beat yourself up! We can do this!", "SideBubble_Limbo_HideQuest_0304_01": "I'm going to go back and go over all the info we got.", "SideBubble_Limbo_HideQuest_0304_02": "Well, send it my way when you're done. I'll go and have a proper talk with those old schmucks!", "SideBubble_Limbo_HideQuest_0305_01": "No pink moths, please don't let me bump into any pink moths...", "SideBubble_Limbo_HideQuest_0401_01": "Collecting Ethereal data...", "SideBubble_Limbo_HideQuest_0402_01": "I'll pay you handsomely!", "SideBubble_Limbo_HideQuest_0403_01": "... If we can get recent data, we'll be able to make progress!", "SideBubble_limbo_01_01": "Please take a look at the list of Investigators.", "SideBubble_limbo_01_02": "...", "SideBubble_limbo_02_01": "At any rate, I'm your superior. Right, Ivy?", "SideBubble_limbo_02_02": "Sorry... I'll be more careful next time...", "SideChat_Chapter000_Inlevel_0001_01": "...Applicant Information... Supply Consumption Records... Involved Assets...", "SideChat_Chapter000_Inlevel_0001_02": "Wah—Waaaah! What—?", "SideChat_Chapter000_Inlevel_0001_03": "Holy cow! I thought it was an Ethereal!", "SideChat_Chapter000_Inlevel_0001_04": "(Ask about the driver...)", "SideChat_Chapter000_Inlevel_0001_05": "The Pegasos driver? Isn't our team the one in charge of the Pegasos commission? You aren't one of us. Don't tell me...", "SideChat_Chapter000_Inlevel_0001_06": "Has the system assigned duplicate commissions again!?", "SideChat_Chapter000_Inlevel_0001_07": "I really envy you! You only show up after all the work has been done... That driver left the Hollow together with the first batch of evacuees. I think he was sent to the hospital for a medical checkup.", "SideChat_Chapter000_Inlevel_0001_08": "Well, I'm out of here after filling out this form. Wanna wait for me and head back together?", "SideChat_Chapter000_Inlevel_0001_09": "No? You have another mission? Ah, go ahead and do your stuff then. I still have a lot of things to fill out...", "SideChat_Chapter000_Inlevel_0001_10": "Licorice... Pumpkin... Pork belly... Wild mushrooms... What do these things mean...?", "SideChat_Chapter000_Inlevel_0001_Name01": "Investigator", "SideChat_Chapter00_001_01": "La, la, la~ (Humming)", "SideChat_Chapter00_001_02": "Hey there, come for some coffee?", "SideChat_Chapter00_001_03": "Hey there, come to hand out commissions?", "SideChat_Chapter00_001_04": "Hey, {NICKNAME}! I'm waiting for my coffee while thinking about giving out commissions to rookies. How's life as a novice Proxy going?", "SideChat_Chapter00_001_05": "I'm loving being a Proxy!", "SideChat_Chapter00_001_06": "It's been so-so.", "SideChat_Chapter00_001_07": "Oh, that's great to hear! I'm happy for you! So... I've prepared a little gift for the hardworking Proxy!", "SideChat_Chapter00_001_08": "Oh, such a cold response... Did you have a bad day at work?", "SideChat_Chapter00_001_09": "Well, it happens sometimes. But don't worry. I've brought you a lucky charm to turn things around!", "SideChat_Chapter00_001_10": "Ta-da! Look, a new commission! Surprised? Happy?", "SideChat_Chapter00_001_11": "I knew it!", "SideChat_Chapter00_001_12": "When a broker talks about a \"present,\" it's always a Commission!", "SideChat_Chapter00_001_13": "Heehee, yeah! It's like a novice Proxy's favorite thing! I used to treat myself with Commissions when I joined the field, too!", "SideChat_Chapter00_001_14": "Anyway, I've hand-picked these Commissions just for you! And they're perfect for beginners to get a quick start! Feel free to choose your favorite ones!", "SideChat_Chapter00_001_15": "Okay, I'll get to it right away!", "SideChat_Chapter00_001_16": "Thanks, Miss!", "SideChat_Chapter00_001_17": "Yeah! Stay motivated, but stay safe too. Becoming a legendary Proxy is a long journey, and I'll be by your side the whole way there!", "SideChat_Chapter00_001_Name01": "Venus", "SideChat_Chapter00_002_01": "I'm pretty much done with my assignments~ But why isn't the coffee here yet...", "SideChat_Chapter00_002_Name01": "Venus", "SideChat_Chapter01_0001_01": "I was on my way to work, right? And when I got there, the entire place was cordoned off with security tape! Someone told me a Hollow came out of nowhere and swallowed our entire company!", "SideChat_Chapter01_0001_02": "One of my colleagues, Luthor, I think he is still inside... My boss is freaking out about it!", "SideChat_Chapter01_0001_03": "Please calm down...", "SideChat_Chapter01_0001_04": "I'm sure someone will come to his rescue!", "SideChat_Chapter01_0001_05": "*sigh* I hope so. We used to grumble about overtime at work all the time, but now, everything's gone...", "SideChat_Chapter01_0001_Name01": "Nervous Office Worker", "SideChat_Chapter01_0002_01": "Ho~llow Rider—!", "SideChat_Chapter01_0002_02": "Oh, it's you.", "SideChat_Chapter01_0002_03": "Challenge declined!", "SideChat_Chapter01_0002_04": "Eh, what's going on? That's not the answer I expected to hear! Whatever, at least you still remember me — which means that my last publicity stunt was a success!", "SideChat_Chapter01_0002_05": "Oh right, you got our VR training device, didn't you? Backend data shows you love it! But, like I said, it's just a trial version, and your trial time is running out!", "SideChat_Chapter01_0002_06": "So I'm back for a follow-up review. Could you please answer these three questions real quick? Question one: How much time do you spend playing our VR game every day?", "SideChat_Chapter01_0002_07": "Lots and lots of time!", "SideChat_Chapter01_0002_08": "I don't remember...", "SideChat_Chapter01_0002_09": "Marvelous! That's exactly what a Rider would say! On to question two—", "SideChat_Chapter01_0002_10": "Oh wowee, were you so spellbound that you lost track of time? Marvelous! On to question two, then—", "SideChat_Chapter01_0002_11": "In the last month, have you played any other VR games besides \"Hollow Rider\"?", "SideChat_Chapter01_0002_12": "Nope.", "SideChat_Chapter01_0002_13": "Of course I have.", "SideChat_Chapter01_0002_14": "Marvelous! Looks like you're a big fan, huh? On to question three, then!", "SideChat_Chapter01_0002_15": "Oh wowee, marvelous! I had no idea you were such a devoted gamer! On to question three, then!", "SideChat_Chapter01_0002_16": "Do you think the overall difficulty of \"Hollow Rider\" is okay for you?", "SideChat_Chapter01_0002_17": "Too easy!", "SideChat_Chapter01_0002_18": "Meh.", "SideChat_Chapter01_0002_19": "Super hard. Have the devs even played their own game!?", "SideChat_Chapter01_0002_20": "I see. Got it. I totally understand! So! That's all for our little survey. Then there's this... and that... and this... great! Congratulations, you're a premium user, and your trial period will be extended!", "SideChat_Chapter01_0002_21": "How long, you ask? Of course it's a suuuuuper long time — long enough to follow you into the grave!", "SideChat_Chapter01_0002_22": "I never asked...", "SideChat_Chapter01_0002_23": "Just say \"forever,\" then — Why are you trying to scare people?", "SideChat_Chapter01_0002_24": "Anyway, please keep enjoying the pleasures of VR training. Your records provide invaluable data for us!", "SideChat_Chapter01_0002_25": "Well, that's it for this time! Please do another VR session soon to keep your account active. This way, our servers can automatically extend the trial period for you. You won't see any change on your end, but it'll be there!", "SideChat_Chapter01_0002_Name01": "Promoter", "SideChat_Chapter01_0003_01": "Next time we meet, I hope to hear you screaming out your slogans!", "SideChat_Chapter01_0003_02": "Ho~llow Rider!", "SideChat_Chapter01_0003_03": "I'm a bit shy...", "SideChat_Chapter01_0003_04": "Challenge accepted! Oh-hoho, that's right, it's ON!", "SideChat_Chapter01_0003_05": "Ahahaha! That's precisely the publicity that I was going for!", "SideChat_Chapter01_0003_06": "Maybe we should collab with Coff Cafe, and put out a set meal with a limited edition holographic card...?", "SideChat_Chapter01_0003_07": "Naturally, customers will have to scream the slogan into the staff member's face to buy it!", "SideChat_Chapter01_0003_Name01": "Promoter", "SideChat_Chapter01_0004_01": "A plain old trash can. Perhaps because of its remote location, there isn't much inside.\nIt should meet Hannah's needs?", "SideChat_Chapter01_0004_Name01": "Trash Can", "SideChat_Chapter01_0005_01": "A recycling trash can next to the automatic vending machine. It's specifically for dry, odorless bottles.\nHannah should be happy with this?", "SideChat_Chapter01_0005_Name01": "Trash Can", "SideChat_Chapter01_0006_01": "A trash can next to an odd statue. There's nothing but empty gacha boxes inside... and the resentment of not getting what one wanted.\nIt's worth recommending to Hannah.", "SideChat_Chapter01_0006_Name01": "Trash Can", "SideChat_Chapter01_0007_01": "Ah, Manager, it's you. We've just received a new tuning device in the store with higher analytical capabilities.", "SideChat_Chapter01_0007_02": "It's a brand-new tech that allows for the specification of tuning zones.", "SideChat_Chapter01_0007_03": "This way, the tuned W-Engine Drive Discs will better match customers' preferences. What's more, this new tech seems to—", "SideChat_Chapter01_0007_04": "...allow listeners to be immersed in the melodies and enjoy the music's gentle embrace.", "SideChat_Chapter01_0007_05": "Judging by your expression, you seem quite eager to try it, right?", "SideChat_Chapter01_0007_06": "Of course I am!", "SideChat_Chapter01_0007_07": "I—I wanna become immersed with Elfy...", "SideChat_Chapter01_0007_08": "Using melodies to tap into a customer's deeper emotions also intrigues me, but...", "SideChat_Chapter01_0007_09": "Before we begin, please take this.", "SideChat_Chapter01_0007_10": "What's this?", "SideChat_Chapter01_0007_11": "A gift... for me?", "SideChat_Chapter01_0007_12": "A small token of gratitude to thank you for always looking out for me.", "SideChat_Chapter01_0007_13": "Yep. A small token of gratitude to thank you for always looking out for me.", "SideChat_Chapter01_0007_14": "Ah? You're... opening it now? Heh heh, I didn't expect you to be this impatient.", "SideChat_Chapter01_0007_15": "Anyway, I'm off to tune the equipment. When you're ready, please come in.", "SideChat_Chapter01_0007_Name01": "Elfy", "SideChat_Chapter01_0008_01": "Music is the best language to convey feelings. I'm sure you already knew this, right?", "SideChat_Chapter01_0008_02": "I've been trying to make the melodies better align with the customers' feelings. Lately, it seems like I've made a breakthrough.", "SideChat_Chapter01_0008_03": "If I could really write our feelings into the melodies, then the resulting Drive Discs should be able to maximize their potential.", "SideChat_Chapter01_0008_04": "That's why I'd like you to try it with me first. After all, there seems to be some sort of resonance between us.", "SideChat_Chapter01_0008_05": "Sure! I feel the same way!", "SideChat_Chapter01_0008_06": "There's definitely a resonance between us.", "SideChat_Chapter01_0008_07": "Please take this as well. We'll need our heartstrings to resonate. This should help.", "SideChat_Chapter01_0008_08": "Alright, when you're ready, please follow me inside.", "SideChat_Chapter01_0008_Name01": "Elfy", "SideChat_Chapter01_0046_01": "Umm... Do you happen to have the movie \"TreCarls\" here, young Manager?", "SideChat_Chapter01_0046_02": "Not really...", "SideChat_Chapter01_0046_03": "It's currently out of stock.", "SideChat_Chapter01_0046_04": "Not a copy in this store either?", "SideChat_Chapter01_0046_05": "So unlucky! I couldn't find the tape at home, and now I can't rent it from the store.", "SideChat_Chapter01_0046_06": "Looks like I won't be able to watch it today.", "SideChat_Chapter01_0046_07": "Maybe I can recommend something similar.", "SideChat_Chapter01_0046_08": "How about trying out a new movie?", "SideChat_Chapter01_0046_09": "Oh, never mind. I just wanted to watch that movie for old times' sake. Those rowdy little Bangboo in the movie always remind me of the mischievous kids I used to take care of.", "SideChat_Chapter01_0046_10": "Back then, during the fall of the Old Capital supplies were scarce, and those kids were on the brink of starvation. So I took them in from the streets, fed them, and taught them how to survive in New Eridu.", "SideChat_Chapter01_0046_11": "They were as adorable and pure as those little Bangboo in the movie. But as they matured, they turned on one another, often attacking even their own kin for property and power.", "SideChat_Chapter01_0046_12": "They even had the audacity to plot against me, an old retiree, hoping to drag me back into the chaos to help them reclaim their piece of the pie. Heh, what a plan.", "SideChat_Chapter01_0046_13": "Who are you exactly...?", "SideChat_Chapter01_0046_14": "Sounds like a gangster movie.", "SideChat_Chapter01_0046_15": "Store Manager, I'm just an old man who washed his hands of a lot of muck and mire. However, if you ask around the right shady circles, you might still hear word of my... reputation. ", "SideChat_Chapter01_0046_16": "A gangster movie? Hate to break it to you kid but real life doesn't have fancy storylines like that. It's just survival of the fittest, like in the animal kingdom. No... not even beasts would turn on their own siblings. Those brats are even worse than beasts.", "SideChat_Chapter01_0046_17": "But forget all that. Since you don't have \"TreCarls\" here, I'll just go home and search for it. Maybe I'll find it in between my couch cushions.", "SideChat_Chapter01_0046_18": "Once I'm done watching the movie, I'll find some reliable person from outside to act as the \"wolf.\"", "SideChat_Chapter01_0046_19": "The wolf?", "SideChat_Chapter01_0046_20": "Exactly. In \"TreCarls,\" the Bangboo fight until a wolf tries to break in, and that's when they realize they need to stick together and fend off the external threat.", "SideChat_Chapter01_0046_21": "This time, I'll bring in a ferocious wolf from the outside, teaching those little rascals a lesson about the importance of unity and decency.", "SideChat_Chapter01_0046_Name01": "Jobert", "SideChat_Chapter01_0047_01": "I've already posted a commission, looking for someone to teach those heartless brats a lesson.", "SideChat_Chapter01_0047_02": "But you know what youngsters are like these days... *sigh*, if only some capable and serious folks could take on the job.", "SideChat_Chapter01_0047_Name01": "Jobert", "SideChat_Chapter01_0048_01": "Ah, what a relief!", "SideChat_Chapter01_0048_02": "Did you resolve the family dispute?", "SideChat_Chapter01_0048_03": "Yeah, I hired someone from outside to teach those brats a lesson.", "SideChat_Chapter01_0048_04": "Honestly, I wasn't holding my breath. In fact, I thought they might end up being used as target practice for my pups. But even if they were just cannon fodder, they would still serve a purpose.", "SideChat_Chapter01_0048_05": "Turns out those young folks are tougher than they look. They really taught those little rascals a harsh lesson in pain! Hahaha! It feels good to let out some frustration.", "SideChat_Chapter01_0048_06": "I'm quite fond of those youngsters! I might even take them under my wing and treat them like my own children!", "SideChat_Chapter01_0048_07": "Um...", "SideChat_Chapter01_0048_08": "Family recruitment?", "SideChat_Chapter01_0048_09": "Yeah, to me, the more capable kids around, the better! It keeps retirement life exciting!", "SideChat_Chapter01_0048_10": "By the way, I found the \"TreCarls\" tape under my sofa, but now I need to clean up the mess left by those crying babies and won't have time to watch it.", "SideChat_Chapter01_0048_11": "Umm... if you'd like it, you can have it, young Manager.", "SideChat_Chapter01_0048_Name01": "Jobert", "SideChat_Chapter01_0049_01": "Finally, those brats have calmed down a bit after learning a tough lesson.", "SideChat_Chapter01_0049_02": "And I was able to kindly remind them of the rule I live by — never ever betray your family for the sake of profit!", "SideChat_Chapter01_0049_Name01": "Jobert", "SideChat_Chapter01_0050_01": "Hey, look who it is! My rising star of the industry! Didn't expect to run into you here.", "SideChat_Chapter01_0050_02": "Must be fate bringing us together! Like some sort of instructions for our destinies!", "SideChat_Chapter01_0050_03": "But didn't you say we'd meet here?", "SideChat_Chapter01_0050_04": "But isn't this our usual meet-up spot?", "SideChat_Chapter01_0050_05": "Well, it's not every day we run into each other, so it must be fate playing its hand.", "SideChat_Chapter01_0050_06": "So, what brings you here? Want to talk about the commission?", "SideChat_Chapter01_0050_07": "Yeah, I know the commission was a little difficult, but don't worry. I've got all the information ready, and I'm planning on sharing it with you~", "SideChat_Chapter01_0050_08": "I completed the commission long ago.", "SideChat_Chapter01_0050_09": "Huh? Wait... it's done already? Let me check the system information...", "SideChat_Chapter01_0050_10": "No way! It's actually complete! And you did it so efficiently! What's happening? Did I make a mistake in estimating its difficulty?", "SideChat_Chapter01_0050_11": "Hmm... No, it must be a glitch in the system, like the organization updated their internal stuff and messed up the commission ratings or something. It's definitely not because I underestimated your skills!", "SideChat_Chapter01_0050_12": "Too bad. These kind of things don't happen often. You can't be measured by average data, it seems. Guess I'll have to rely on my years of experience and handpick more suitable commissions for you.", "SideChat_Chapter01_0050_13": "However, I'll need to apply for some admin permissions from the organization... so I need you to be patient for a little while.", "SideChat_Chapter01_0050_Name01": "Venus", "SideChat_Chapter01_0051_01": "I mean, as much as I'd love to shoot the breeze...", "SideChat_Chapter01_0051_02": "I think it's better if I screen the commissions first! That way, I can help you out more effectively.", "SideChat_Chapter01_0051_Name01": "Venus", "SideChat_Chapter01_0052_01": "Phew... Sorry to keep you waiting. I applied for permission to review all the recent commissions and found a new one that's perfect for you.", "SideChat_Chapter01_0052_02": "Since I can't measure your prowess using regular data, I've manually picked out the most suitable commission for you.", "SideChat_Chapter01_0052_03": "So, how'd you arrive at that decision?", "SideChat_Chapter01_0052_04": "How did you know it was a good fit for me?", "SideChat_Chapter01_0052_05": "Heehee, trust me on this one. It's all based on my years of experience in the field. Even though you're way ahead of other newbies, I've been leading the rookies for a long time. I won't steer you wrong. ", "SideChat_Chapter01_0052_06": "Alright, let's check it out.", "SideChat_Chapter01_0052_07": "Fine. I'll give it a shot.", "SideChat_Chapter01_0052_08": "Awesome. I'll send the commission to you through Inter-Knot. But heads up, this one is anything but a cakewalk.", "SideChat_Chapter01_0052_09": "If you have any problems, just come to me! And if you want an easier commission, I can hook you up with that too~", "SideChat_Chapter01_0052_Name01": "Venus", "SideChat_Chapter01_0053_01": "If you run into any trouble, feel free to reach out anytime!", "SideChat_Chapter01_0053_02": "No worries. I've got your back!", "SideChat_Chapter01_0053_Name01": "Venus", "SideChat_Chapter01_0084_01": "Note", "SideChat_Chapter01_0084_02": "Wise", "SideChat_Chapter01_0084_03": "Belle", "SideChat_Chapter01_0084_04": "(Now that I've seen it, there's no need to wait for Belle's reminder. Coffee shop, right...? I'll just head there.)", "SideChat_Chapter01_0084_05": "(Now that I've seen it, there's no need to wait for Wise's reminder. Coffee shop, right...? I'll just head there.)", "SideChat_Chapter01_0084_06": "\"Note: Venus asks to meet up at the coffee shop on Sixth Street. I should remind Wise when I'm free.\"", "SideChat_Chapter01_0084_07": "\"Note: Venus asks for a meet-up at the coffee shop on Sixth Street. I should remind Belle when I'm free.\"", "SideChat_Chapter01_0084_08": "Belle's handwriting is on the memo.", "SideChat_Chapter01_0084_09": "Wise's handwriting is on the note.", "SideChat_Chapter01_0084_10": "Open it and take a look", "SideChat_Chapter01_0084_11": "Let's not read it for now.", "SideChat_Chapter01_0204_01": "I'm just getting my job done here. It's really not a big deal...", "SideChat_Chapter01_0204_02": "No, no, no, you have no idea what it feels like to suddenly be given another shot at life!", "SideChat_Chapter01_0204_03": "At the time, we all thought we were goners.", "SideChat_Chapter01_0204_04": "That area inside is so dangerous, yet you still delivered these sedatives to all of us despite your own safety!", "SideChat_Chapter01_0204_05": "It wasn't just me on my own...", "SideChat_Chapter01_0204_06": "You don't understand. People like us, we were just muddling along, drifting around, always on the lookout for an easy way to make a quick buck.", "SideChat_Chapter01_0204_07": "Anyway, it was a waste of life, I knew it myself. Whether I lived on or vanished like this, it didn't seem to matter.", "SideChat_Chapter01_0204_08": "Then I got caught up in this accident, and I realized that I still have a thirst for life...", "SideChat_Chapter01_0204_09": "Thank you so much for giving me another chance to start all over again.", "SideChat_Chapter01_0204_10": "I know it might sound weird to you, but from today, I swear I'm gonna make the most of this second chance you've given me. I'm gonna live a great life!", "SideChat_Chapter01_0204_11": "And if I ever get the chance, I'll try to save others just like how you saved me.", "SideChat_Chapter01_0204_12": "You... Do you really think this way?", "SideChat_Chapter01_0204_13": "Sure thing. I may not become some big shot, but if someday I can help someone or maybe a few folks, then this second chance of life won't be for nothing.", "SideChat_Chapter01_0204_14": "Thank you...", "SideChat_Chapter01_0204_15": "No, no, no, there's nothing you need to thank me for.", "SideChat_Chapter01_0204_16": "I'm a survivor of a Hollow disaster, but I only survived by using someone else's sedative...", "SideChat_Chapter01_0204_17": "You see, when I was trapped in the Hollow, I ran into a bunch of Raiders, and they all happened to have a sedative on them.", "SideChat_Chapter01_0204_18": "But because of me, they decided to draw lots to decide who'd get the sedatives. I lucked out with a long stick – got myself a sedative.", "SideChat_Chapter01_0204_19": "Problem was, someone else missed out. The rescue team showed up way later than we expected, and by then, it was too late for that poor soul. He got completely corrupted, and it was because of me.", "SideChat_Chapter01_0204_20": "This time, I sort of hijacked a colleague's job to pull off this commission, all for my own selfish gain.", "SideChat_Chapter01_0204_21": "I just want to unload some of this guilt I'm carrying, so really, I should be the one thanking you.", "SideChat_Chapter01_0204_22": "I probably shouldn't say much about your past, but if the person you bumped into back then was a Hollow Raider...", "SideChat_Chapter01_0204_23": "My take is, you didn't do any harm to him. Sounds like he volunteered to save you. ", "SideChat_Chapter01_0204_24": "Maybe I'm just not cut out to be the nicest guy around, but if I didn't wanna give up my sedative... Honestly, if it came to a scrap, I doubt you'd stand a chance against me...", "SideChat_Chapter01_0204_25": "That Raider, he must've really wanted you to make it out alive, so I gotta thank him, too! If he hadn't pulled you through, we wouldn't be here either.", "SideChat_Chapter01_0204_26": "...", "SideChat_Chapter01_0204_27": "I'm not great at comforting others, but my friends and I are darn grateful we made it out, and it's all 'cause you're still kickin'!", "SideChat_Chapter01_0204_28": "Thank you... Thank you so much for today...", "SideChat_Chapter01_0204_29": "No, no... Ah, but if you really want to give thanks, then...", "SideChat_Chapter01_0204_30": "Then be thankful for every day you spend alive!", "SideChat_Chapter01_0204_Name01": "Courier", "SideChat_Chapter01_0204_Name02": "Hollow Raider", "SideChat_Chapter01_0205_01": "Today's work is... Ah, it's you!", "SideChat_Chapter01_0205_02": "I remember you; you're a delivery person from Pegasos Logistics!", "SideChat_Chapter01_0205_03": "Oh, but you don't seem to be anymore....", "SideChat_Chapter01_0205_04": "That's right. I'm not working as a Pegasos delivery driver anymore... Now I'm...", "SideChat_Chapter01_0205_05": "Pegasos Logistics Star Customer Service Manager!", "SideChat_Chapter01_0205_06": "Huh?", "SideChat_Chapter01_0205_07": "Hehe, honestly, I don't quite understand what happened. While I was lying at home staring blankly at my job resume, I suddenly received a call from the company. Not only did I get a promotion, but my salary also went up by several times!", "SideChat_Chapter01_0205_08": "When I got back to the company, I noticed that everyone was looking at me differently. People were fighting to treat me to meals, saying that due to me, the company's reputation had experienced a complete reversal...", "SideChat_Chapter01_0205_09": "I asked some colleagues and found out that quite a few citizens wrote commendation letters to the company, thanking me for my actions in the Hollow... What was it they said again...", "SideChat_Chapter01_0205_10": "\"Selfless dedication, doing good deeds without seeking recognition,\" \"Spraying Sedatives to save lost souls,\" \"The Hollow's conveyor belts always bear the tracks of Pegasus Express,\" and other similar phrases.", "SideChat_Chapter01_0205_11": "Conveyor belts, saving lives... I don't really get what they're talking about. The only thing I know is that the Sedatives were indeed sprayed...", "SideChat_Chapter01_0205_12": "These days, lots of people on the internet are praising Pegasos, saying they'd choose us even if it meant losing their goods. Daily complaints have miraculously dropped to zero... But I still don't see how this relates to my role as a customer manager...", "SideChat_Chapter01_0205_13": "It's just good you found a job!", "SideChat_Chapter01_0205_14": "Hehe, my current job is to meet with the company's clients and... take photos with them. I don't know why we need to take photos, maybe it's something every customer manager has to do...", "SideChat_Chapter01_0205_15": "Congratulations...?", "SideChat_Chapter01_0205_16": "I'm insulated from good luck", "SideChat_Chapter01_0205_17": "I won the lottery once, but I lost the ticket...", "SideChat_Chapter01_0205_18": "I was caught up in a Hollow disaster once and was trapped in there for ages.", "SideChat_Chapter01_0205_19": "These Hollow Raiders stumbled upon me and laughed at me real hard, but I couldn't just go anywhere. All I could do was keep my distance from them.", "SideChat_Chapter01_0205_20": "It felt like we were in the Hollow for ages, and no one showed up to rescue us. And the Raiders only had one sedative on each of them.", "SideChat_Chapter01_0205_21": "But suddenly, one of them proposed to count me in and draw fortune sticks to redistribute the sedatives, and somehow nobody disagreed...", "SideChat_Chapter01_0205_22": "I never expected to draw the long stick, and neither did the next person, nor the next three... ", "SideChat_Chapter01_0205_23": "In the end, everyone was looking over at the only person without a stick – the one who came up with the game. But that guy just shrugged it off and generously handed me his only sedative...", "SideChat_Chapter01_0205_24": "But the rescuers were taking so long... The guy started to get corrupted bit by bit, and while he was still holding on, he told us he'd scout ahead to find an exit.", "SideChat_Chapter01_0205_25": "I wanted to go after him, but someone stopped me...", "SideChat_Chapter01_0205_26": "Shortly after that, we all heard a gunshot.", "SideChat_Chapter01_0205_27": "It was all my fault.", "SideChat_Chapter01_0205_28": "It's not your fault.", "SideChat_Chapter01_0205_29": "That is a really sad story...", "SideChat_Chapter01_0205_30": "This time, I heard some Raiders were trapped down in a Hollow, so I took over my colleague's job and went straight in...", "SideChat_Chapter01_0205_31": "But once again, people ended up getting hurt... Why is it that every time, I end up hurting someone...", "SideChat_Chapter01_0205_32": "That long stick I drew back then. Why was I the one who got one of them?", "SideChat_Chapter01_0205_33": "Would it all be different if I was the last one to draw...", "SideChat_Chapter01_0205_34": "(Pretty sure I picked this up while out on a commission...)", "SideChat_Chapter01_0205_35": "(A box with fortune sticks that are all the same length!)", "SideChat_Chapter01_0205_36": "Sorry, I got a bit too emotional... Guess nobody wants to hear this kind of sad story...", "SideChat_Chapter01_0205_37": "You know there's this kind of fortune sticks for pranks?", "SideChat_Chapter01_0205_38": "There's this kind of fortune sticks for pranks. They're all of the same length...", "SideChat_Chapter01_0205_39": "...?", "SideChat_Chapter01_0205_40": "Was it really a coincidence?", "SideChat_Chapter01_0205_41": "It happened to be the last person to draw the unlucky short stick?", "SideChat_Chapter01_0205_42": "Are you saying...?", "SideChat_Chapter01_0205_43": "It was not because you were lucky.", "SideChat_Chapter01_0205_44": "The Raider chose to save you.", "SideChat_Chapter01_0205_45": "...", "SideChat_Chapter01_0205_46": "So... I wasn't a \"lucky survivor.\" It's Raider who sacrificed himself...", "SideChat_Chapter01_0205_47": "Make sure you live up to his kindness", "SideChat_Chapter01_0205_48": "Stop hating on this \"luck\"", "SideChat_Chapter01_0205_49": "So this whole time I've been thinking about this the wrong way...", "SideChat_Chapter01_0205_50": "Your order's ready. No one's ever gonna laugh at you for shedding tears over the spiciest noodles.", "SideChat_Chapter01_0205_51": "... Okay... Got it. Thank you, thanks so much...", "SideChat_Chapter01_0205_Name01": "General Chop", "SideChat_Chapter01_0205_Name02": "Courier", "SideChat_Chapter01_0205_Name_01": "Ex-Pegasos Delivery Driver", "SideChat_Chapter01_0205_Name_02": "Star Customer Service Manager!", "SideChat_Chapter01_0206_01": "Maybe... just forget it... No, I can't do that...", "SideChat_Chapter01_0206_02": "(Leave him alone.)", "SideChat_Chapter01_0206_03": "It's never too late for redemption.", "SideChat_Chapter01_0206_04": "Whoa, hold up! I didn't do anything bad!... Well, at least I don't think it's that bad...", "SideChat_Chapter01_0206_05": "Well, here's the deal: I was driving through a Hollow, and out of the blue, bam! A wall popped up right in front of me! So I stepped on the gas and swerved to try to avoid it, but then my truck flipped over...", "SideChat_Chapter01_0206_06": "Why did you hit the gas?", "SideChat_Chapter01_0206_07": "You could have just slowed down.", "SideChat_Chapter01_0206_08": "Seriously? Hah, you must be joking... Slowing down in a Hollow? Come on, dude! When you're in a place like that, you gotta slam that pedal to the metal!", "SideChat_Chapter01_0206_09": "Look, if it weren't for the two-bit company demanding we take the shortest route to be all \"time-efficient,\" I would've taken a detour. But now it's too late. My truck and all the goods are stuck in that damn Hollow...", "SideChat_Chapter01_0206_10": "What's the name of the company you work for...?", "SideChat_Chapter01_0206_11": "Hold on. The company you work for can't be...", "SideChat_Chapter01_0206_12": "Pegasos Logistics? What about it? Anyhoo, if they find out about this mess, they'll can me! There's no way I'm reporting back to the company! If only someone could help me retrieve the goods without anyone noticing...", "SideChat_Chapter01_0206_13": "You could try posting a commission on Inter-Knot.", "SideChat_Chapter01_0206_14": "Oh, yeah! How could I forget that? I can consult Inter-Knot for anything! I must've hit my head. I'm posting that commission right now... Wait, what's my username and password...?", "SideChat_Chapter01_0206_15": "The man grabs his phone and scurries away without saying goodbye.\nHowever... perhaps you will meet him again on Inter-Knot soon.", "SideChat_Chapter01_0206_16": "(Did he do something wrong... I'd better not get involved.)", "SideChat_Chapter01_0206_Name01": "Hesitant Person", "SideChat_Chapter01_0207_01": "It's over, it's all over...", "SideChat_Chapter01_0207_02": "How're the goods?", "SideChat_Chapter01_0207_03": "(Right... Never mind him.)", "SideChat_Chapter01_0207_04": "I lost all those goods, and now my job, too... This year is just a total disaster...", "SideChat_Chapter01_0207_05": "Didn't you ask for help on Inter-Knot?", "SideChat_Chapter01_0207_06": "Of course, I did! I posted a commission, and soon after, someone accepted it! I thought they were a reliable Proxy!", "SideChat_Chapter01_0207_07": "They said they completed the job and handed the goods over to my colleagues.", "SideChat_Chapter01_0207_08": "So, I checked with everyone except the boss, and turns out, none of them had ever been to that Hollow or knew anything about it!", "SideChat_Chapter01_0207_09": "And then! That's the end of it... *sigh* who did that Proxy give the goods to?\nOr maybe... they didn't... Maybe they took it all for themselves!", "SideChat_Chapter01_0207_10": "Ah, forget it. None of this matters anymore. I'm never touching another steering wheel again in my life...", "SideChat_Chapter01_0207_11": "(He doesn't seem to be in a good mood... Better leave him alone.)", "SideChat_Chapter01_0207_Name01": "Hesitant Person", "SideChat_Chapter01_0209_01": "What should I do for my next job...? I guess I'm pretty good at... running away.\nWonder if there's a job out there that requires doing that...?", "SideChat_Chapter01_0209_Name01": "Hesitant Person", "SideChat_Chapter01_0210_01": "What's up? Was there something else? Don't tell me... you want a picture together too?", "SideChat_Chapter01_0210_Name_01": "Star Customer Service Manager!", "SideChat_Chapter01_0304_01": "What did you order?", "SideChat_Chapter01_0304_01_01": "I want to exchange for this the limited-edition noodles...", "SideChat_Chapter01_0304_02": "I'd like to have that, too!", "SideChat_Chapter01_0304_03": "Ahh... It's limited-edition, so you need a voucher...", "SideChat_Chapter01_0304_04": "I'm sorry, I only have one...", "SideChat_Chapter01_0304_05": "Really sorry about that!", "SideChat_Chapter01_0304_06": "Where'd you get that?", "SideChat_Chapter01_0304_07": "How can I get one of those limited-edition noodle vouchers?", "SideChat_Chapter01_0304_08": "A good samaritan brought this out of a Hollow for me.", "SideChat_Chapter01_0304_09": "Ah... No, that's not what you were asking about. Sorry, sorry.", "SideChat_Chapter01_0304_10": "Please don't apologize to me anymore...", "SideChat_Chapter01_0304_11": "I'm so sorry. I should've made my question clearer!", "SideChat_Chapter01_0304_12": "The voucher is from a friend, a senior I really admired back at school. She was a Hollow Investigator.", "SideChat_Chapter01_0304_13": "I wanted to become closer with her, so I lied about wanting to become an Investigator, too. And so she left behind something as an incentive for me in the Hollows.", "SideChat_Chapter01_0304_14": "She told me: \"Once you're an Investigator, you can go in and retrieve it yourself!\"", "SideChat_Chapter01_0304_15": "But I'm too weak and not cut out for in-Hollow work. After her shocking passing, I've been even more scared of facing what she'd left behind for me. ", "SideChat_Chapter01_0304_16": "I graduated recently, and while moving all my stuff out, I discovered an old letter from her:", "SideChat_Chapter01_0304_17": "\"My prized food vouchers are all in this box! I can't bring myself to eat it all, but I want you to try some! Especially the mango taro pepper coconut sugarcane noodles! They always fill me with courage. PS: I just had some XD~!\" ", "SideChat_Chapter01_0304_18": "So I thought, at the very least, I should come eat this bowl of noodles and then start my new life.", "SideChat_Chapter01_0304_Name01": "Noodle Shop Patron", "SideChat_Chapter01_0401_01": "Are you... interested?", "SideChat_Chapter01_0401_02": "I've got something super awesome here!", "SideChat_Chapter01_0401_03": "Value your life, stay away from illegal substances...", "SideChat_Chapter01_0401_04": "You've got it all wrong! This is something to make you stronger in the Hollows!", "SideChat_Chapter01_0401_05": "Don't worry, I don't know who you are. But I know the smell of a Hollow.", "SideChat_Chapter01_0401_06": "Hehe. After learning from our boss for so long, I'm confident in my judgment...", "SideChat_Chapter01_0401_07": "Since you have dealings with the Hollows, I happen to have a favor to ask. Me and the boss won't forget that you helped us!", "SideChat_Chapter01_0401_08": "And what do I get out of this?", "SideChat_Chapter01_0401_09": "Like I said, it'll definitely make you stronger in the Hollows.", "SideChat_Chapter01_0401_10": "What if you still end up pulling out some illegal substance?", "SideChat_Chapter01_0401_10_1": "There's a PubSec officer at the next intersection.", "SideChat_Chapter01_0401_11": "This again... I'm not some back alley doctor!", "SideChat_Chapter01_0401_12": "Look, this is nothing but a totally safe, secure, stable, and harmless gadget store!", "SideChat_Chapter01_0401_13": "(So it's a gadget store...)", "SideChat_Chapter01_0401_14": "Truth is, there's been a bit of a snag with a Hollow. It's a crucial route for getting our store goods delivered, but for some unknown reason the road is blocked, and neither personnel nor goods can get in or out.", "SideChat_Chapter01_0401_15": "My boss sent a bunch of exploration Bangboo in, but none of them came back!", "SideChat_Chapter01_0401_16": "So we're in urgent need a reliable Proxy to help solve the issue...", "SideChat_Chapter01_0401_17": "Can I count on you? I'll be waiting for the good news!", "SideChat_Chapter01_0401_Name01": "Susie", "SideChat_Chapter01_0403_01": "...Okay! I've reported to my boss!", "SideChat_Chapter01_0403_02": "Boss said they've retrieved the Bangboo trapped by Vision. I can't stand these big corporations, they're so unreasonable.", "SideChat_Chapter01_0403_03": "I didn't expect you to finish the commission so quickly. I was right about you! I could see, or smell rather, you knew your way around the Hollows!", "SideChat_Chapter01_0403_04": "Now the way to the black market is now open...", "SideChat_Chapter01_0403_05": "Did you just say the black market?", "SideChat_Chapter01_0403_06": "Shh! There's a PubSec officer at the next intersection! Keep your voice down!", "SideChat_Chapter01_0403_07": "If someone finds out it's related to the black market in the old capital, we won't be able to open the store on Sixth Street!", "SideChat_Chapter01_0403_08": "Anyway, from now on, you can bring weapons to us for enhance, and we can also dismantle any spare weapons you have!", "SideChat_Chapter01_0403_09": "So you don't have to go to the black market yourself, just come to this safe, secure, stable, and harmless gadget store!", "SideChat_Chapter01_0403_10": "...That's true.", "SideChat_Chapter01_0403_11": "Hey! Do you have to look so hesitant...", "SideChat_Chapter01_0403_12": "This is a gadget store, right? What about the gadgets?", "SideChat_Chapter01_0403_13": "Eek—!", "SideChat_Chapter01_0403_14": "We're working on it! We're working on it!", "SideChat_Chapter01_0403_Name01": "Susie", "SideChat_Chapter01_0501_01": "Hmmm... this one. This disaster film is tragic and horrifying. That'll get him real good.", "SideChat_Chapter01_0501_02": "Get who real good?", "SideChat_Chapter01_0501_03": "Someone who likes tragic horror films...", "SideChat_Chapter01_0501_04": "My son loves watching Hollow thrillers and always harps on about going there in real life.", "SideChat_Chapter01_0501_05": "But Hollows are dangerous — full of Ethereals, traps, and Ether corruption... They can't portray the Hollows like that! Someone's gonna get hurt one day!", "SideChat_Chapter01_0501_06": "Speaking of which, someone told me they bought a really thrilling Hollows videotape here...", "SideChat_Chapter01_0501_07": "Do you happen to know some pro Proxies who can take a filming gig in the Hollows?", "SideChat_Chapter01_0501_08": "I won't ask too many questions! I just wanna have a pro Proxy shoot a short movie and show my son what a Hollow really looks like!", "SideChat_Chapter01_0501_09": "I really don't know anyone who can help this gung-ho son of mine get back on the straight and narrow...", "SideChat_Chapter01_0501_10": "I can put you in touch with a \"pro Proxy.\"", "SideChat_Chapter01_0501_11": "Please, I'm counting on you for the short film. Thank you so much! I promise I'll keep everything secret!", "SideChat_Chapter01_0501_12": "I can show him this before I get hold of that short film.", "SideChat_Chapter01_0501_13": "(Never mind, as long as the customers like it.)", "SideChat_Chapter01_0501_14": "(Never mind. Now that he found his favorite videotape, I shouldn't ask for more details.)", "SideChat_Chapter01_0501_Name01": "Pablo", "SideChat_Chapter01_0503_01": "...It's the short movie we talked about last time!", "SideChat_Chapter01_0503_01_Name01": "Pablo", "SideChat_Chapter01_0503_02": "So you really have access to a pro Proxy, Manager? You're still so young. Yeah... it can't be easy to set yourself up like you have on Sixth Street.", "SideChat_Chapter01_0503_03": "Quit asking so many questions.", "SideChat_Chapter01_0503_04": "Okay...!", "SideChat_Chapter01_0503_05": "*sigh* you're about the same age with my boy, but he's so addicted to Hollow action movies...", "SideChat_Chapter01_0503_06": "Hopefully, he'll learn something from this short film!", "SideChat_Chapter01_0503_07": "Again, thank you so much... Have you received the commission fee?", "SideChat_Chapter01_0503_08": "I already can't wait to watch this short movie... Who knows what disaster waits lurking today inside the terrifying Hollows? Hehe...", "SideChat_Chapter01_0503_09": "(Why are you so excited...)", "SideChat_Chapter01_0504_01": "Hey there, I'm just dropping off a videotape. Though it might not have been much use, my son watched the whole thing while dozing off.", "SideChat_Chapter01_0504_02": "But that Proxy's short movie, he was glued to it! And while I couldn't make out any initial reaction, I trust he was suitably shocked!", "SideChat_Chapter01_0504_03": "It's the least I can do.", "SideChat_Chapter01_0504_04": "Can a short movie like this really do all that?", "SideChat_Chapter01_0504_05": "Yeah! I'm really happy with the film! I bet he'll never talk about the Hollows with me ever again!", "SideChat_Chapter01_0504_Name01": "Pablo", "SideChat_Chapter01_0600_01": "Wise, excellent timing. Could you please help me knock on Enzo's door here?", "SideChat_Chapter01_0600_01F": "Belle, excellent timing. Could you please help me knock on Enzo's door here?", "SideChat_Chapter01_0600_02": "He shouldn't be out today, yet he's not opening up and there's no response when I knock. Am I not knocking hard enough?", "SideChat_Chapter01_0600_03": "Are you okay? What do you need Enzo's help with?", "SideChat_Chapter01_0600_04": "Maybe he went out.", "SideChat_Chapter01_0600_05": "Yes, I'd like him to patch up my crockery! The soup bowl I use for my red date, egg, and mushroom bone broth; nothing else will ever do.", "SideChat_Chapter01_0600_06": "Really... Then I'll wait.", "SideChat_Chapter01_0600_07": "W-What soup?", "SideChat_Chapter01_0600_08": "Let me try banging on the door.", "SideChat_Chapter01_0600_09": "Wise, would you like a sip, too? Help me find Enzo to patch up my soup bowl, and I'll save you a bowl too.", "SideChat_Chapter01_0600_09F": "Belle, would you like a sip, too? Help me find Enzo to patch up my soup bowl, and I'll save you a bowl too.", "SideChat_Chapter01_0600_10": "It's probably just because Mrs. Yani is old so her knock can't be heard very well. If that's the case, you muster all the strength you can to bash the front door of Enzo's shop...!", "SideChat_Chapter01_0600_11": "It's super effective! Enzo's here to answer the door. So why does... he look to be in pain?", "SideChat_Chapter01_0600_12": "Mrs. Yani...", "SideChat_Chapter01_0600_13": "Well well, what a strapping young lad Wise is! He managed to rouse you out of the house.", "SideChat_Chapter01_0600_13F": "Well well, what a strapping young lass Belle is! She managed to rouse you out of the house.", "SideChat_Chapter01_0600_14": "I didn't get a chance to thank you properly for fixing the electric fan last time, but could you please help me patch up this soup bowl? I'll be sure to save a bowl for you.", "SideChat_Chapter01_0600_15": "Mrs. Yani, I may have mentioned Turbo to Dollie so we could boost our client base, but this...", "SideChat_Chapter01_0600_16": "It's fine, I don't want any unreasonable discount or anything, just give me thirty percent off. And you have to be careful with it: I got this when we got married~", "SideChat_Chapter01_0600_17": "Don't worry, ma'am; Enzo's craftmanship is top-notch.", "SideChat_Chapter01_0600_18": "Wow, Enzo, a new line of business?", "SideChat_Chapter01_0600_19": "You've got some cheek, Wise! First it was that Bagboo, and I thought maybe I could branch out into Bangboo repairs. Somewhere along the way it turned into fridges, TVs, washing machines, AC units, electric fans...!", "SideChat_Chapter01_0600_19F": "You've got some cheek, Belle! First it was that Bagboo, and I thought maybe I could branch out into Bangboo repairs. Somewhere along the way it turned into fridges, TVs, washing machines, AC units, electric fans...!", "SideChat_Chapter01_0600_20": "And now, ceramic repairs...", "SideChat_Chapter01_0600_21": "What's wrong with ceramics?", "SideChat_Chapter01_0600_22": "Okay okay, I'll do it... But Wise, you're not going anywhere. Seeing as you just hit me up like that today, you've gotta do a favor for me now, okay!", "SideChat_Chapter01_0600_22F": "Okay okay, I'll do it... But Belle, you're not going anywhere. Seeing as you just hit me up like that today, you've gotta do a favor for me now, okay!", "SideChat_Chapter01_0600_23": "I'm researching Bangboo chip splicing and want to run some simulations. Don't you have a high-spec computer?", "SideChat_Chapter01_0600_24": "Er... Sure, a computer...", "SideChat_Chapter01_0600_25": "Then please could you help me run a few splicing experiments, record the simulations, and send those to me, okay? ...No, I mean you're doing this for me, okay!", "SideChat_Chapter01_0600_26": "I wanna fix Bangboo, not electric fans...!", "SideChat_Chapter01_0600_27": "Oh yeah, when you want to run those splicing experiments, open up a port to me so I can go over the main points with splicing.", "SideChat_Chapter01_0600_28": "Okay...", "SideChat_Chapter01_0600_29": "Nothing wrong with fixing electric fans...", "SideChat_Chapter01_0600_30": "What are you going on about there, Wise? I'm going back to get the simulation ready, and then... the rest is up to you!", "SideChat_Chapter01_0600_30F": "What are you going on about there, Belle? I'm going back to get the simulation ready, and then... the rest is up to you!", "SideChat_Chapter01_0600_31": "Enzo, take this bowl.", "SideChat_Chapter01_0600_32": "...", "SideChat_Chapter01_0600_33": "Enzo takes the bowl from Mrs. Yani without a word, who leaves in satisfaction as Enzo gets back to Turbo... looking just a little bit bleak.", "SideChat_Chapter01_0600_Name01": "Mrs. Yani", "SideChat_Chapter01_0600_Name02": "Enzo", "SideChat_Chapter01_0603_01": "Hey, isn't that Wise? You heard the news, too?", "SideChat_Chapter01_0603_01F": "Hey, isn't that Belle? You heard the news, too?", "SideChat_Chapter01_0603_02": "Heard what...?", "SideChat_Chapter01_0603_03": "Enzo said he wants to expand operations and branch out into home appliance repairs. Did you know he does kitchenware, too?", "SideChat_Chapter01_0603_04": "My hair dryer just so happens to be blowing pretty weak the past few days, so I'm planning on asking Enzo to take a look at it.", "SideChat_Chapter01_0603_05": "I think there's been a misunderstanding.", "SideChat_Chapter01_0603_06": "Enzo doesn't fix home appliances.", "SideChat_Chapter01_0603_07": "What? But I heard Mrs. Yani say...", "SideChat_Chapter01_0603_08": "You explain to Dollie what happened before, and convince her not to.\nTurning around, you discover Enzo walking out of the store...", "SideChat_Chapter01_0603_09": "Wise, are you here to confirm that simulation data?", "SideChat_Chapter01_0603_09F": "Belle, are you here to confirm that simulation data?", "SideChat_Chapter01_0603_10": "Yes!", "SideChat_Chapter01_0603_11": "The data's fine, right?", "SideChat_Chapter01_0603_12": "The logs are complete, and the data's good; it's just...", "SideChat_Chapter01_0603_13": "Compatibility test results were pretty poor, *sigh*...", "SideChat_Chapter01_0603_14": "My predictions only seem to play out on old model Bangboo, but there aren't so many of those around anymore...", "SideChat_Chapter01_0603_15": "What about your new line of business?", "SideChat_Chapter01_0603_16": "...", "SideChat_Chapter01_0603_17": "...Perhaps fixing appliances... isn't completely... beyond the realm... of possibility...", "SideChat_Chapter01_0603_18": "Oh no.", "SideChat_Chapter01_0603_19": "Enzo, I'm sorry.", "SideChat_Chapter01_0603_20": "Hm? Did something happen?", "SideChat_Chapter01_0603_21": "That's right — I heard you talking to someone before I came out. Who was it, Mrs. Yani coming to fetch her bowl?", "SideChat_Chapter01_0603_22": "I thought you didn't repair appliances, Enzo.", "SideChat_Chapter01_0603_23": "I convinced a customer to go elsewhere...", "SideChat_Chapter01_0603_24": "...", "SideChat_Chapter01_0603_25": "You tell Enzo how Dollie wanted to fix her hair dryer, who nods without a word before leaving for Turbo... looking just a little bit bleak.", "SideChat_Chapter01_0603_26": "Perhaps I should focus more on the business side of Turbo in the future...", "SideChat_Chapter01_0603_Name01": "Dollie", "SideChat_Chapter01_0603_Name02": "Enzo", "SideChat_Chapter01_0801_01": "Er... Hmm... Hi, {M#Wise}{F#Belle}. Same as usual?", "SideChat_Chapter01_0801_02": "Coming right up! Just one moment!", "SideChat_Chapter01_0801_03": "...", "SideChat_Chapter01_0801_04": "...", "SideChat_Chapter01_0801_05": "General Chop", "SideChat_Chapter01_0801_06": "Please have a look at the broth!", "SideChat_Chapter01_0801_07": "Ahhhh...?!", "SideChat_Chapter01_0801_08": "*ahem* Sorry, I was distracted and got the red and white broth mixed up!", "SideChat_Chapter01_0801_09": "I'm so sorry. I've never slipped up so bad before... I'll make you a new one, right away!", "SideChat_Chapter01_0801_10": "Got something on your mind?", "SideChat_Chapter01_0801_11": "Well, actually...", "SideChat_Chapter01_0801_12": "Just now I overheard two customers talking about a quick way to earn Dennies!", "SideChat_Chapter01_0801_13": "So here's the thing: a new sub-Hollow has appeared, and it's unstable. So there aren't any Carrots for it out on the market...", "SideChat_Chapter01_0801_14": "In this situation, one can sell the very first Carrot for an incredible price on Inter-Knot!", "SideChat_Chapter01_0801_15": "If I hire a Proxy to generate the first Carrot. Money from that can help me expand the store and develop some new items...", "SideChat_Chapter01_0801_16": "I'm listening.", "SideChat_Chapter01_0801_17": "Really? That's amazing! I know you're the best in your line of work — just like I am when it comes to noodles!", "SideChat_Chapter01_0801_18": "Oh yeah, I also heard them say that the structure of that sub-Hollow is really complex...", "SideChat_Chapter01_0801_19": "If you scope it out using a remote-controlled car, you can cover twice the distance in half the time.", "SideChat_Chapter01_0801_20": "Of course, you're a seasoned pro so you can tackle it however you want! I'll be waiting for the good news!", "SideChat_Chapter01_0801_21": "Yup.", "SideChat_Chapter01_0801_22": "I'm not hungry yet. Let's wait a bit.", "SideChat_Chapter01_0801_Name01": "General Chop", "SideChat_Chapter01_0803_01": "...*sigh* ... Oh, it's you, {M#Wise}{F#Belle}.", "SideChat_Chapter01_0803_02": "I got the info that you sent back. The data quality is first-class!", "SideChat_Chapter01_0803_03": "...", "SideChat_Chapter01_0803_04": "(He doesn't look very happy...)", "SideChat_Chapter01_0803_05": "What happened?", "SideChat_Chapter01_0803_06": "I... *cough* I'll start from the beginning.", "SideChat_Chapter01_0803_07": "So, I put all the Hollow data together into a Carrot and posted it on Inter-Knot. Sure enough, it was the only copy on the whole network!", "SideChat_Chapter01_0803_08": "The price kept rising right before my eyes, starting from the price of a few bowls of noodles, skyrocketing to tens, even hundreds of bowls... It just kept on going up...", "SideChat_Chapter01_0803_09": "Isn't that great?", "SideChat_Chapter01_0803_10": "It was, until the HIA put out an alert about active mutations in this Hollow.", "SideChat_Chapter01_0803_11": "...", "SideChat_Chapter01_0803_12": "After the mutations, that piping hot freshly-baked Carrot just became useless...", "SideChat_Chapter01_0803_13": "Of course, my word is my bond — I'll pay up in full for this commission!", "SideChat_Chapter01_0803_14": "I just can't help but sigh... Seems like this Hollow line of work is really no better than my hustle here in the noodle shop.", "SideChat_Chapter01_0803_15": "It was just bad luck.", "SideChat_Chapter01_0803_16": "It's an everyday occurrence...", "SideChat_Chapter01_0803_17": "Anyway, at least I've learned something!", "SideChat_Chapter01_0803_18": "I guess just people have to make money the way they know how, right?", "SideChat_Chapter01_0803_19": "In the future, I'll condense all this wisdom into a broth and put out an all-new special noodle bowl — just you wait and see, haha!", "SideChat_Chapter01_0803_Name01": "General Chop", "SideChat_Chapter01_1001_01": "You manage to find an account that hasn't been shredded. An editor left some angry notes next to the numbers: \"These leeches! Unforgivable!\" ...Oh... You just accidentally stumbled upon a dark side of the world.", "SideChat_Chapter01_1104_01": "I just can't thank you enough...", "SideChat_Chapter01_1104_02": "Without your help, I'd be nothing more than a lifeless body in the Hollows by now.", "SideChat_Chapter01_1104_03": "This is...?", "SideChat_Chapter01_1104_04": "Ehn-nah-nhu, nu nu-na.\n(A pleasure to meet you. I'm the new Bangboo assistant assigned to Abigail.)", "SideChat_Chapter01_1104_05": "It's just like Little Beetroot, right?", "SideChat_Chapter01_1104_06": "Bangboo issued by the HIA all have a fixed style, so they all end up looking identical.", "SideChat_Chapter01_1104_07": "I'm lucky enough to still be alive, but it's just hard to feel happy about it, thinking how my Little Beetroot lost control and got stuck in there...", "SideChat_Chapter01_1104_08": "Actually, Little Beetroot didn't lose control", "SideChat_Chapter01_1104_09": "It clearly lost control when it stormed out of the safe house...", "SideChat_Chapter01_1104_10": "Ah.", "SideChat_Chapter01_1104_11": "Ether levels in the safe house were significantly lower than outside, so Little Beetroot didn't lose control — it just resumed default operations.", "SideChat_Chapter01_1104_12": "But why did it leave the safe house and run off to such a dangerous place?", "SideChat_Chapter01_1104_13": "What was its top-level priority?", "SideChat_Chapter01_1104_14": "Ensuring the safety of its Investigator.", "SideChat_Chapter01_1104_15": "So it ran out of the safe house to... lure the Ethereals away from me...", "SideChat_Chapter01_1104_16": "By the way, how did you find me?", "SideChat_Chapter01_1104_17": "Its camera was pointing toward your direction in the end.", "SideChat_Chapter01_1104_18": "Little Beetroot...", "SideChat_Chapter01_1104_19": "It was protecting you, from the beginning to the end.", "SideChat_Chapter01_1104_20": "No way...", "SideChat_Chapter01_1104_21": "Waaaah! *cries* My Little Beetroot, my precious Little Beetroot!", "SideChat_Chapter01_1104_22": "Uhn-nah-nu-na, ehn-nah-noo-noo-ah-ahn.\n(Name undefined. Please configure a custom name for me.)", "SideChat_Chapter01_1104_Name01": "Abigail", "SideChat_Chapter01_1104_Name02": "Unnamed Bangboo", "SideChat_Chapter01_1105_01": "I just can't thank you enough...", "SideChat_Chapter01_1105_02": "Without your help, I'd be nothing more than a lifeless body in the Hollows by now.", "SideChat_Chapter01_1105_03": "Little Beetroot, say thank you to the Proxy now!", "SideChat_Chapter01_1105_04": "Ehn-na-na, na-ehn-ehn!\n(Thank you so much, Sir!)", "SideChat_Chapter01_1105_04F": "Ehn-na-na, na-ehn-ehn!\n(Thank you so much, Madam!)", "SideChat_Chapter01_1105_05": "Ehn-ne-ehn-ne, ne-ehn-ne-ehn!\n(Abigail is so clumsy! She can't do anything without me. Please take care of her!)", "SideChat_Chapter01_1105_06": "Did your Bangboo just reveal your secret?", "SideChat_Chapter01_1105_07": "Your Bangboo worries about you...", "SideChat_Chapter01_1105_08": "Little Beetroot is such a worrywart! I came up with this name randomly because I had to drink beetroot juice due to low blood sugar back then...", "SideChat_Chapter01_1105_09": "I couldn't imagine at that time you would become even more important than beetroot juice in my life.", "SideChat_Chapter01_1105_10": "Anyway...", "SideChat_Chapter01_1105_11": "How'd you find me?", "SideChat_Chapter01_1105_12": "How did you find this place?", "SideChat_Chapter01_1105_13": "I wasn't able to see who rescued me in the Hollow, but I did catch a glimpse of a Bangboo. I know it was there because... I was rescued by that Bangboo in my dreams too!", "SideChat_Chapter01_1105_14": "When I made it back to the Association, I thought, I must find that Bangboo and its master. I'll search every corner of New Eridu if I have to.", "SideChat_Chapter01_1105_15": "I searched everywhere, and there it was, with you! Suddenly, it all made sense.", "SideChat_Chapter01_1105_16": "Proxy... Please allow me to thank you again, and don't worry, I'll take this secret to my grave.", "SideChat_Chapter01_1105_Name01": "Abigail", "SideChat_Chapter01_1105_Name02": "Little Beetroot", "SideChat_Chapter01_1106_01": "How about every flavor... Oh, hello!", "SideChat_Chapter01_1106_02": "Hello there, what would you like?", "SideChat_Chapter01_1106_03": "Just stocking up on essential supplies — fruit candy. It really helps with my low blood sugar.", "SideChat_Chapter01_1106_04": "Ehn-na, ehn-na-ehn-na! (Yup! Abigail is chewing on one right now!)", "SideChat_Chapter01_1106_05": "Ah, why did you have to call me out like that... But I guess it's fine... I don't mind you knowing my secret~", "SideChat_Chapter01_1106_06": "People will think that I'm an Investigator who doesn't take my job seriously if they see me eating sweets while talking, so I'm wearing a mask to hide it... hehe.", "SideChat_Chapter01_1106_07": "Na! (Hehe!)", "SideChat_Chapter01_1106_Name01": "Abigail", "SideChat_Chapter01_1106_Name02": "Little Beetroot", "SideChat_Chapter01_1201_01": "Hm... Gotta find Beatrice...", "SideChat_Chapter01_1201_02": "Is that your friend?", "SideChat_Chapter01_1201_03": "Is that a kid?", "SideChat_Chapter01_1201_04": "...Beatrice is my partner. I'd say we're friends, but I don't know what she thinks about it.", "SideChat_Chapter01_1201_05": "We were investigating the Infinite Abyss from the Seven Urban Mysteries of New Eridu, and she... she fell in there, right before me...", "SideChat_Chapter01_1201_06": "I gotta get back and rescue her! But... I'm having some nasty side effects from Ether corruption. I need to take a short break...", "SideChat_Chapter01_1201_07": "Friend, your health is important, too.", "SideChat_Chapter01_1201_08": "Haha, thanks for your concern... The Infinite Abyss is simply terrifying...", "SideChat_Chapter01_1201_09": "Tell me about the Infinite Abyss, I want to hear more about it.", "SideChat_Chapter01_1201_10": "The Infinite Abyss is like a living hell! Terrible pressure... horrid torture... frightful Ethereals... The gaping maw of the abyss only spews out the withered bodies of any divers!", "SideChat_Chapter01_1201_11": "Whatever you do, don't go in there — if you ever want to see your nearest and dearest again!", "SideChat_Chapter01_1201_12": "...Beatrice, wait for me. I'll ask other Investigators for more info about you. You have to hold on tight for me, with that tiny body of yours...", "SideChat_Chapter01_1201_13": "Let me go investigate for you", "SideChat_Chapter01_1201_14": "I'll be very careful", "SideChat_Chapter01_1201_15": "I really appreciate it, but... *sighs* fine then.\nPlease don't force yourself to do this. And make sure you get back in one piece!", "SideChat_Chapter01_1201_16": "(Just ignore him.)", "SideChat_Chapter01_1201_17": "(That guy is from the HIA... He'll figure it out on his own... Just leave him be.)", "SideChat_Chapter01_1201_Name01": "Hollow Investigator", "SideChat_Chapter01_1203_01": "My friend, you've made it back safely from the Infinite Abyss!", "SideChat_Chapter01_1203_02": "Good to be back...", "SideChat_Chapter01_1203_03": "Sure, of course. I know what you mean.", "SideChat_Chapter01_1203_04": "So, that's the Infinite Abyss for you.", "SideChat_Chapter01_1203_05": "Haha, seems like you're a real pro then.", "SideChat_Chapter01_1203_06": "I went down to considerable depths...", "SideChat_Chapter01_1203_07": "There's no trace of Beatrice.", "SideChat_Chapter01_1203_08": "Ah, I know what you mean. I was about to tell you about Beatrix. She's been rescued by a kind explorer!", "SideChat_Chapter01_1203_09": "Although I can't say she's safe and sound, She's currently in a coma at the hospital...", "SideChat_Chapter01_1203_10": "Still, I should thank that kind explorer. I heard they specialize in rescuing people lost in the Infinite Abyss.", "SideChat_Chapter01_1203_11": "Think about it, they managed to leave that scary place unscathed! It seems like that explorer is just as skilled as you!", "SideChat_Chapter01_1203_Name01": "Hollow Investigator", "SideChat_Chapter01_1303_01": "Aha! It's you! My old buddy from the video store!", "SideChat_Chapter01_1303_02": "Officer, I'm a law-abiding citizen", "SideChat_Chapter01_1303_03": "You said the line! The one villains always say in all the cop movies!", "SideChat_Chapter01_1303_04": "Am I under arrest, officer?", "SideChat_Chapter01_1303_05": "Why would I reward you like that?", "SideChat_Chapter01_1303_06": "I guess you have so many customers there that you've forgotten who I am.", "SideChat_Chapter01_1303_07": "I'm the one who always rented Starlight Knight tapes from you!", "SideChat_Chapter01_1303_08": "I'm the guy who's rented out Starlight Knight tapes the second most of all. The name's Fisher.", "SideChat_Chapter01_1303_09": "Just you wait... One day, I'm gonna take that crown from the number one on the list, Billy Kid!", "SideChat_Chapter01_1303_10": "What are you doing here so late?", "SideChat_Chapter01_1303_11": "What are you doing guarding a trash can in the middle of the night?", "SideChat_Chapter01_1303_12": "Thanks for the reminder. I nearly forgot about my sacred duty as a Public Security officer!", "SideChat_Chapter01_1303_13": "My supervisor drew up this plan recently called \"Operation Fisherman.\" We're trying to entrap Raiders on Inter-Knot with fake commissions.", "SideChat_Chapter01_1303_14": "And here I am, waiting for a dangerous felon to take the bait...", "SideChat_Chapter01_1303_15": "Please take a few steps back for your safety!", "SideChat_Chapter01_1303_Name01": "Fisher", "SideChat_Chapter01_1304_01": "Aha, Manager! Do you still remember me?", "SideChat_Chapter01_1304_02": "You're Officer Fisher from Public Security.", "SideChat_Chapter01_1304_03": "You're the second biggest Starlight Knight addict.", "SideChat_Chapter01_1304_04": "You're the Midnight Guardian of the Trash Can.", "SideChat_Chapter01_1304_05": "Haha, that's me!", "SideChat_Chapter01_1304_06": "Did work go well last night?", "SideChat_Chapter01_1304_07": "Did you catch any dangerous crooks last night?", "SideChat_Chapter01_1304_08": "*sighs* Nah, didn't find anyone suspicious at all...", "SideChat_Chapter01_1304_09": "How am I going to report to my supervisor...", "SideChat_Chapter01_1304_10": "To tell you the truth, we got this mission to retrieve Resonia at a museum — inside a Hollow...", "SideChat_Chapter01_1304_11": "Loads of relics in the museum have activated into Resonia! We just don't have anywhere near the kind of workforce to handle that.", "SideChat_Chapter01_1304_12": "Meanwhile, the brass also got us cracking down on Raiders active on Inter-Knot.", "SideChat_Chapter01_1304_13": "Another never-ending job added to the pile.", "SideChat_Chapter01_1304_14": "So my boss was thinking, \"Let's post some phishing posts and see if we can get these Hollow Raiders to do a little work for us — before we take 'em down, of course.\"", "SideChat_Chapter01_1304_15": "So he wrote this urban legend post, see, about a Fairy Godmother Bangboo. He was absolutely certain it'd go viral.", "SideChat_Chapter01_1304_16": "But only one person took on the commission! And in the end, they didn't even show up — I got ghosted.", "SideChat_Chapter01_1304_17": "Right... In a criminal underbelly like Inter-Knot, what kind of idiot is going to believe a ridiculous story about some Fairy Godmother Bangboo!", "SideChat_Chapter01_1304_18": "Hahaha, nobody could ever be so stupid, right?", "SideChat_Chapter01_1304_19": "Right? I'm the only idiot out there, guarding a trash can at midnight.", "SideChat_Chapter01_1304_20": "I'm gonna file a request to the brass to abort this operation. It just ain't working.", "SideChat_Chapter01_1304_21": "But there sure are some idiots out there who believe in the existence of the Starlight Knights.", "SideChat_Chapter01_1304_22": "Uh!!!", "SideChat_Chapter01_1304_23": "What made you say that all of a sudden? *sobs*", "SideChat_Chapter01_1304_24": "The Starlight Knights... are real! Just like the sun and the moon. Just like you and me!", "SideChat_Chapter01_1304_Name01": "Fisher", "SideChat_Chapter01_1401_01": "Ehn-nah-noo, ah! (All this time, Belle and Wise have always taken great care of me!)", "SideChat_Chapter01_1401_02": "What kind of a vibe is this?", "SideChat_Chapter01_1401_03": "Eous, don't leave us...", "SideChat_Chapter01_1401_04": "Ehn-noo... (*cries*)", "SideChat_Chapter01_1401_05": "Ehn-nah, ah-noo? (Not even for just one day?)", "SideChat_Chapter01_1401_06": "One day? What do you plan on doing?", "SideChat_Chapter01_1401_07": "Ehn-nah-ah noo-ah... Ah-noh-neh! (I'd like a day off... to do \"something exciting\" in the Hollow with friends!)", "SideChat_Chapter01_1401_08": "En-noo, Ah... Ehn-nah! (My friends have met a cool, shiny new friend! They've asked me to go with them to see it!)", "SideChat_Chapter01_1401_09": "Is this the onset of rebellious teenage behaviors?", "SideChat_Chapter01_1401_10": "So you actually have a fren — friends?", "SideChat_Chapter01_1401_11": "Ehn-ehn! (Yes, yes!)", "SideChat_Chapter01_1401_12": "Ehn-ne-ne-ehn! (They're all such good friends... I'd like to take a day off to hang out with them!)", "SideChat_Chapter01_1401_13": "(So it turns out all Eous wants is a day off.\nIt's rare that it wants to do something... But it's still too dangerous for it to head into a Hollow alone.)", "SideChat_Chapter01_1401_14": "I'll go with you.", "SideChat_Chapter01_1401_15": "By using Sensory Sync.", "SideChat_Chapter01_1401_16": "Ehn-nhu? Ehn-nah-nu? (Really? You're willing to go with me? Is that okay?)", "SideChat_Chapter01_1401_17": "En-nah-noo ahn! (You're so kind!)", "SideChat_Chapter01_1401_18": "We've come all this way together, really — it's nothing.", "SideChat_Chapter01_1401_19": "(Eous is a good kid, after all...\nI guess a rebellious teenager wouldn't be so happy if their dorky parents wanted to hang around their friends.)", "SideChat_Chapter01_1401_Name01": "Eous", "SideChat_Chapter01_1401_Name02": "I", "SideChat_Chapter01_1403_01": "Ehn-nah... Uhn... Eh... (That's so cool... If I went alone... I definitely couldn't have seen the views...)", "SideChat_Chapter01_1403_02": "Ehn-nuh-uhn-ah-ahn. (I agree. Seeing a Golden Bangboo is so thrilling! I'll never get sick of it.)", "SideChat_Chapter01_1403_03": "Ehn-noo-ah? (Does Eous feel the same way?)", "SideChat_Chapter01_1403_04": "Ehn-noo, ah-nah! Ahn-nhu... (Yes! It's so shiny! It's a shame we couldn't catch up with it...)", "SideChat_Chapter01_1403_05": "Ehn-nuu-nah! (He who ehn-nuus the loudest is the reason why we couldn't see the Golden Bangboo!)", "SideChat_Chapter01_1403_06": "Ehn-noo... (The reason...? Me?)", "SideChat_Chapter01_1403_07": "Ehn-noo, ah-nah! (It was all because of your parent we couldn't catch the Golden Bangboo!)", "SideChat_Chapter01_1403_08": "Ehn-ahn-nah-en! Un-nhu-nah! (No, no! They're just worried we might get into trouble...)", "SideChat_Chapter01_1403_09": "Ehn-noo ah-nuh-ahn... Uhn-nah noo! (An overprotected, wimpy Bangboo... I don't want to be friends if you're like this!)", "SideChat_Chapter01_1403_10": "En-noo... (*sobs*)", "SideChat_Chapter01_1403_Name01": "Look Away", "SideChat_Chapter01_1403_Name02": "Cub Scout", "SideChat_Chapter01_1403_Name03": "Eous", "SideChat_Chapter01_1403_Name04": "Mind Your Own", "SideChat_Chapter01_1403_Name05": "Little Lord", "SideChat_Chapter01_1404_01": "Ehn-noo... (Did I upset people...)", "SideChat_Chapter01_1404_02": "Eous didn't do anything wrong...", "SideChat_Chapter01_1404_03": "Ehn-noo-ah-na... (Thanks for saying that... I don't want to lose my friends, but...)", "SideChat_Chapter01_1404_04": "I won't let you lose your friends", "SideChat_Chapter01_1404_05": "Eous, let's go home", "SideChat_Chapter01_1404_06": "(Next time, I might have to help Eous get closer to its friends.)", "SideChat_Chapter01_1404_Name01": "Eous", "SideChat_Chapter01_1404_Name02": "You", "SideChat_Chapter01_1501_01": "Uhn-na noo. Ehn? (Why hasn't there been any activity lately?)", "SideChat_Chapter01_1501_02": "Uhn-na... Ehn-nu... (Uhh... Umm...)", "SideChat_Chapter01_1501_03": "Uhn-nah-nuh, ah? (Everyone's lonely like me, right? Should we get together for some fun?)", "SideChat_Chapter01_1501_04": "Uhn... En-nah... (Wahh... Don't a—ask me! I'm getting out of here!...)", "SideChat_Chapter01_1501_05": "Uhn-nah-ehn-noo, ah-noh... (Ah, it's you... I'm sorry. I shouldn't have shown up without telling you in advance...)", "SideChat_Chapter01_1501_06": "Ehn-nah ah-nuh... (I just miss my friends a lot... What do you do when you miss your friends?)", "SideChat_Chapter01_1501_07": "(Feels like Eous is being ostracized here...?)", "SideChat_Chapter01_1501_08": "(Is there any way to help it?)", "SideChat_Chapter01_1501_09": "(Upon second thought, there's no easy fix to patch up Eous' relationship with its friends... If there was, then there wouldn't be so many angsty teenagers out there, right?)", "SideChat_Chapter01_1501_10": "En-nuh... Ehn-nah-noo... (Don't worry about me...)", "SideChat_Chapter01_1501_11": "Suggestion: Help Eous catch the Golden Bangboo once for social capital among its friends.", "SideChat_Chapter01_1501_12": "You know what it feels like now to be a wallflower?", "SideChat_Chapter01_1501_13": "The wallflower here is actually just a Bangboo. If a Bangboo is able to, of course, artificial intelligence is only superior.", "SideChat_Chapter01_1501_14": "Alright, let's give it a shot", "SideChat_Chapter01_1501_15": "Let's investigate where the Golden Bangboo's been sighted", "SideChat_Chapter01_1501_16": "Ehn-nah uh-noo, en-noo... (Going to see the Golden Bangboo again? But this time, my friends...)", "SideChat_Chapter01_1501_Name01": "Eous", "SideChat_Chapter01_1501_Name02": "Look Away", "SideChat_Chapter01_1501_Name03": "You", "SideChat_Chapter01_1501_Name04": "Fairy", "SideChat_Chapter01_1502_01": "Uh-nah-en noo, ah-nah... (Fairy found a suitable place to engage the Golden Bangboo...)", "SideChat_Chapter01_1502_02": "Uh-nah en-noo! (Let's use sensory sync so you can come with me this time, too!)", "SideChat_Chapter01_1502_Name01": "Eous", "SideChat_Chapter01_1503_01": "Nah-en... En...En (We saw a Platinum Bangboo with Eous...)", "SideChat_Chapter01_1503_02": "Uh-nah-un eh-ahn. (I'll back up some copies of today's visuals... I'll never forget what happened today.)", "SideChat_Chapter01_1503_03": "Uhn-nah-noo! (I have to admit, Eous, you still got it!)", "SideChat_Chapter01_1503_04": "Uhn-nah, nah-ahn... (Huh, you're not the only spoiled kid around here... And it's hard to stay mad at you for long...)", "SideChat_Chapter01_1503_05": "Uhn-nah un...? (Can we hang out together next time?)", "SideChat_Chapter01_1503_06": "En-nah, nuh-ehn! Uhn-noo... (Sure, sure! I'd also like to hang out with Eous and everyone... To see all kinds of things...)", "SideChat_Chapter01_1503_07": "Uhn-nah-noo! (I'm just looking for something exciting!)", "SideChat_Chapter01_1503_08": "Uhn-nah, noo-en! (I want to live up to the love of my parents and friends...!)", "SideChat_Chapter01_1503_09": "Uhn-eh nah-un. (Everyone has something they want to do. What about Eous?)", "SideChat_Chapter01_1503_10": "Uhn-nah... en? (Something... I want to do...?)", "SideChat_Chapter01_1503_11": "Uhn-nah un... (I'm so happy today...)", "SideChat_Chapter01_1503_12": "Eous' friends are all good kids", "SideChat_Chapter01_1503_13": "I won't have to follow it next time...", "SideChat_Chapter01_1503_14": "Uhn-nah-noo! (Yes, yes! I'll be fine on my own next time!)", "SideChat_Chapter01_1503_15": "Uhn-nah-noo ahn...! (Speaking of which, you just asked what I \"want to do\"... Well, I've thought of something!)", "SideChat_Chapter01_1503_16": "Something that Eous wants to do... What is it?", "SideChat_Chapter01_1503_17": "Ehn-nah noo-un nah. (Wise and Belle, you've been so kind to me. I want to protect you instead.)", "SideChat_Chapter01_1503_18": "Ehn-noo-ah, noo? (Eous can do it, right?)", "SideChat_Chapter01_1503_19": "Uhn-noo ah... Ehn-nah, noo? (Some say seeing the Golden Bangboo is good luck, then seeing a Platinum Bangboo is hitting the jackpot. We must be the luckiest ones in all of New Eridu today!)", "SideChat_Chapter01_1503_Name01": "Eous", "SideChat_Chapter01_1503_Name02": "Look Away", "SideChat_Chapter01_1503_Name03": "Cub Scout", "SideChat_Chapter01_1503_Name04": "Mind Your Own", "SideChat_Chapter01_1503_Name05": "Little Lord", "SideChat_Chapter01_1601_01": "Hello there, Manager! I'm sorry, I need to finish this phone call, please wait a moment...", "SideChat_Chapter01_1601_02": "Hello? You said you're lost? But how is that possible?! As far as I know, Sixth Street is a small neighborhood...", "SideChat_Chapter01_1601_02_01": "How about you stay where you are while I greet my customer? I'll get back to you in a moment... Hello? Hello!?", "SideChat_Chapter01_1601_03": "I—I can't believe he hung up! That's very unprofessional! ...Sending an intern to deliver expensive beans is an insult to coffee!", "SideChat_Chapter01_1601_04": "What's happening?", "SideChat_Chapter01_1601_05": "Is now a bad time?", "SideChat_Chapter01_1601_06": "No, it's okay... They already hung up... I'll make sure HQ knows about this!", "SideChat_Chapter01_1601_07": "As you can see, Coff Cafe has been updating its equipment recently. And today, the HQ is supposed to be sending over a batch of fresh dark roast beans.", "SideChat_Chapter01_1601_08": "But it turns out that the person responsible for the shipment is a newbie who doesn't know their way around Sixth Street and can't find the cafe's address.", "SideChat_Chapter01_1601_09": "I'm sorry you have to listen to my complaints, video store manager. What brings you here today?", "SideChat_Chapter01_1601_10": "I want to know when the coffee shop will open again!", "SideChat_Chapter01_1601_11": "I'm here to collect your rental tapes.", "SideChat_Chapter01_1601_12": "Thank you for your continued patronage. I believe it will take only a few days.", "SideChat_Chapter01_1601_13": "Actually, I'm here to pick up your overdue tapes!", "SideChat_Chapter01_1601_14": "Oh, hang on. I just remembered — one of the videotapes I rented out is almost overdue. I should pass this on to you while I have the chance.", "SideChat_Chapter01_1601_14_01": "Oh~! Now I remember... The time is up on that tape I rented! If I'm not mistaken, it should be...", "SideChat_Chapter01_1601_15": "Ah! Found it! Please, take it.", "SideChat_Chapter01_1601_16": "Thanks!", "SideChat_Chapter01_1601_17": "Please wait! If I may be so presumptuous as to request a favor — could you kindly assist me in watching the store for a moment while I pop out to locate my lost bean courier?", "SideChat_Chapter01_1601_18": "Several machines will be delivered soon, and someone needs to be here to hold the door open for the courier.", "SideChat_Chapter01_1601_19": "How about I go find the deliverer?", "SideChat_Chapter01_1601_20": "Oh? You're willing to help me look for the coffee bean courier? That'd be great...", "SideChat_Chapter01_1601_21": "Judging by the voice, the courier is a young man. He said he could see the gadget store sign, so I think he should be somewhere over there.", "SideChat_Chapter01_1601_22": "Also, he mentioned that he has short, dark hair and a blue top on.", "SideChat_Chapter01_1601_23": "Okay, I'll go take a look.", "SideChat_Chapter01_1601_Name01": "Tin Master", "SideChat_Chapter01_1602_01": "You're back! Did you find him?", "SideChat_Chapter01_1602_02": "Could you please repeat the deliverer's characteristics for me?", "SideChat_Chapter01_1602_03": "Alright. Judging by the voice, he sounded like a young man. He said he has short, dark hair, and he's wearing a blue top.", "SideChat_Chapter01_1602_04": "He also said he could see the gadget store sign. I guess he's somewhere around there.", "SideChat_Chapter01_1602_05": "Alright, I'll go check it out.", "SideChat_Chapter01_1602_Name01": "Tin Master", "SideChat_Chapter01_1603_01": "Hmm? Why are you staring at me? Can I help you with something, young man?", "SideChat_Chapter01_1603_01F": "Oh, hey there, cutie. Can I help you with something?", "SideChat_Chapter01_1603_02": "Excuse me, are you the coffee bean deliverer?", "SideChat_Chapter01_1603_03": "Deliverer? For... coffee beans? Is that a new game?", "SideChat_Chapter01_1603_03F": "Deliverer? For... coffee beans? Ah, don't worry. I'll help you deliver whatever you like if you like it!", "SideChat_Chapter01_1603_04": "Sorry, I got the wrong person.", "SideChat_Chapter01_1603_Name01": "Middle-aged Man in Leisurewear", "SideChat_Chapter01_1604_01": "Ah! Let me guess... It's you, right? It's gotta be you, right?", "SideChat_Chapter01_1604_02": "It's me!", "SideChat_Chapter01_1604_03": "It's me?", "SideChat_Chapter01_1604_04": "Ahaha, I—I was so anxious, I never expected you to be a dude the same age... Darn it, you're good-looking.", "SideChat_Chapter01_1604_04F": "Ahaha, I—I was so anxious, I never expected you to be a cute girl!", "SideChat_Chapter01_1604_05": "Please hand over the new beans!", "SideChat_Chapter01_1604_06": "Then let's go! Uhh...? New beans? What new beans?", "SideChat_Chapter01_1604_07": "Aren't you the coffee bean deliverer?", "SideChat_Chapter01_1604_08": "Coffee bean deliverer? No... It's me, TrojanDragon331! We agreed to meet up here... Hang on, you're not InterKnotWoofy, are you?", "SideChat_Chapter01_1604_09": "Sorry... I got the wrong person.", "SideChat_Chapter01_1604_Name01": "Male Student Waiting for Someone", "SideChat_Chapter01_1605_01": "No way... It should be easy enough to find...", "SideChat_Chapter01_1605_02": "Excuse me, are you the coffee bean deliverer?", "SideChat_Chapter01_1605_03": "I... sure am. But you're not the guy who made the order!", "SideChat_Chapter01_1605_04": "Ah? I'm just here to collect them!", "SideChat_Chapter01_1605_05": "No way! Coff Cafe's baristas are all robots — the Tin Master! Not devilishly good-looking guys like yourself!", "SideChat_Chapter01_1605_05F": "Liar! Coff Cafe's baristas are all robots — the Tin Master! Not cute girls like you!", "SideChat_Chapter01_1605_06": "...Thank you?", "SideChat_Chapter01_1605_07": "I'm doing Tin Master a solid!", "SideChat_Chapter01_1605_08": "I'm not easily deceived by liars, I'll have you know! These beans are the new product from Coff Cafe and cannot fall into the hands of commercial rivals! Can you prove that you're helping out Tin Master?", "SideChat_Chapter01_1605_09": "Instant coffee is the best...", "SideChat_Chapter01_1605_10": "What?! You just rattled off Tin Master's forbidden slogan, just like that! You... You're really his helper?", "SideChat_Chapter01_1605_11": "I'm sorry, I've never really been to Sixth Street much and I got lost here. Here's the new dark roast beans. Please send them to Tin Master!", "SideChat_Chapter01_1605_Name01": "Youth in Leisurewear", "SideChat_Chapter01_1606_01": "You're back! Mmm... This profound and robust aroma has seeped into the depth of my senses without me realizing it...", "SideChat_Chapter01_1606_02": "Here you go! The new variant of dark-roasted beans!", "SideChat_Chapter01_1606_03": "Oh, that's the one! I'm finally able to show off my skills and let my clients taste \"liquid sunlight\"~ Or perhaps \"the essence of the earth\"~", "SideChat_Chapter01_1606_04": "Plus, the new equipment has arrived. With a little trial and error over the next couple of days, Coff Cafe's Sixth Street branch will be back in business.", "SideChat_Chapter01_1606_05": "I'm looking forward to seeing you there, Manager. ", "SideChat_Chapter01_1606_06": "Give me a call when you're ready.", "SideChat_Chapter01_1606_07": "I'll be there for sure.", "SideChat_Chapter01_1606_08": "Great, I'll let you know when it's time. Thanks again for your help!", "SideChat_Chapter01_1606_Name01": "Tin Master", "SideChat_Chapter01_1701_01": "I really want to find a trash can and hide away in it...", "SideChat_Chapter01_1701_02": "What happened?", "SideChat_Chapter01_1701_03": "She... Um... I just saw her drop an HIA Commemorative Coin behind her as she was walking.", "SideChat_Chapter01_1701_04": "I picked up the coin and gathered all my courage and approached her, but she told me it wasn't hers...", "SideChat_Chapter01_1701_05": "I feel so useless... She's probably going to think I'm some weird flirt and hate me for being so obviously useless... Ahhhh... I shouldn't have done anything so none of this would've happened!", "SideChat_Chapter01_1701_06": "It's not that bad, bro.", "SideChat_Chapter01_1701_07": "(Pat him on the shoulder)", "SideChat_Chapter01_1701_08": "Thanks for your support...", "SideChat_Chapter01_1701_09": "And this commemorative coin, would you please toss it into the trash can for me?", "SideChat_Chapter01_1701_10": "When I snuck off with the coin, I thought I heard this weird voice coming out of a trash can.", "SideChat_Chapter01_1701_11": "If... If even trash cans can mock me like this... Then maybe I really should just chuck myself in the trash once and for all!", "SideChat_Chapter01_1701_12": "Leave", "SideChat_Chapter01_1701_Name01": "Elis", "SideChat_Chapter01_1703_01": "Uhhh...", "SideChat_Chapter01_1703_02": "Why the long face?", "SideChat_Chapter01_1703_03": "Oh, it's not because of you. General Chop was so enthusiastic today...", "SideChat_Chapter01_1703_04": "...Really? There're really people out there living in trash cans?", "SideChat_Chapter01_1703_05": "*sobs* Think about it, this decision is probably useless. There's nothing I can do about it...", "SideChat_Chapter01_1703_06": "She's looking this way.", "SideChat_Chapter01_1703_07": "Give her a smile.", "SideChat_Chapter01_1703_08": "W—What... *coughs*!!", "SideChat_Chapter01_1703_09": "Oh, what's the rush? Slow down and enjoy it. There's plenty of noodles left!", "SideChat_Chapter01_1703_10": "...I can't eat anymore! I'll end up hurling in that trash can if I keep on going like this!", "SideChat_Chapter01_1703_Name01": "Elis", "SideChat_Chapter01_1703_Name02": "General Chop", "SideChat_Chapter01_1801_01": "Ah, you're the manager here, right?", "SideChat_Chapter01_1801_02": "Young manager, do you happen to have the movie \"Dimensional Musketeer\" here? I lost the one I had at home, so I came to rent another copy. ", "SideChat_Chapter01_1801_03": "It's already been rented out...", "SideChat_Chapter01_1801_04": "It's currently out of stock.", "SideChat_Chapter01_1801_05": "Aww. You don't have it in stock here either? Guess today's trip was a waste of time.", "SideChat_Chapter01_1801_06": "Forget it, I just want to see a few scenes of people shooting at each other in the Hollows. If I can't do that, I'll go check out some clips online. ", "SideChat_Chapter01_1801_07": "Please, you need to watch the original film!", "SideChat_Chapter01_1801_08": "The original version is way better!", "SideChat_Chapter01_1801_09": "Yeah, yeah, I know. The commentary and editing are so over the top, like that sharpshooter who nails the Ethereals from 5,000 meters away.", "SideChat_Chapter01_1801_10": "But inside the Hollow, everything is chaotic and unpredictable. A shot from 5,000 meters away might whizz through a spatial fissure and smack you in the ass!", "SideChat_Chapter01_1801_11": "Oh? Look who's talking.", "SideChat_Chapter01_1801_12": "Sounds like you know from personal experience...", "SideChat_Chapter01_1801_13": "Ahem, not in the slightest. I've just had my fair share of related work is all.", "SideChat_Chapter01_1801_14": "When it comes to \"Dimensional Musketeer,\" the scenes aren't too far-fetched. In fact, real-life hollow battles can be even more thrilling than in movies.", "SideChat_Chapter01_1801_15": "Really?", "SideChat_Chapter01_1801_16": "Hard to believe.", "SideChat_Chapter01_1801_17": "Young manager, it's best to regard the unknown world with a sense of awe. The depths of Hollows are far more thrilling than what is shown in films.", "SideChat_Chapter01_1801_18": "Sometimes I get all nostalgic about the good old days before I retired... As you age, you have to make your own fun, right?", "SideChat_Chapter01_1801_19": "I've posted a commission on the website requesting some real combat recordings. I'm hopeful they'll help me relive the glory days of yesteryear. ", "SideChat_Chapter01_1801_20": "So, it doesn't matter if I can't watch \"Dimensional Musketeer\" today. I'll go back home and look under the sofa, maybe it'll turn up there.", "SideChat_Chapter01_1801_21": "Jobert stops in front of the shelves for a moment before leaving.", "SideChat_Chapter01_1801_22": "This store should have the videotape I want...", "SideChat_Chapter01_1801_23": "Hey there! Need any help?", "SideChat_Chapter01_1801_24": "Leave", "SideChat_Chapter01_1801_Name01": "Jobert", "SideChat_Chapter01_1802_01": "Great! Now that was something!", "SideChat_Chapter01_1802_02": "Have you found the missing videotape?", "SideChat_Chapter01_1802_03": "Yep, I found my \"Dimensional Musketeer\" tape under the sofa, but I've lost interest in watching it now.", "SideChat_Chapter01_1802_04": "Huh?", "SideChat_Chapter01_1802_05": "I posted a commission online seeking someone who could capture real combat footage. I wanted to relive the action-packed scene of the lone protagonist taking on a group of gunmen.", "SideChat_Chapter01_1802_06": "Honestly, I didn’t have much hope. You know, these young folks nowadays are always messing things up. So even if it turned out to be a dud, I was at least hoping to get some laughs out of it.", "SideChat_Chapter01_1802_07": "Turns out... the actual footage of the combat I received was even more thrilling and professional than the movie!", "SideChat_Chapter01_1802_08": "I passed along the footage to my former sidekicks and got right to work organizing study sessions on all the awesome moves. I've barely had time to watch the videotape myself. ", "SideChat_Chapter01_1802_09": "Since you're already here, why don't you sign up for a VIP\u00A0membership?", "SideChat_Chapter01_1802_10": "If you sign up for the card now, you'll get a discount...", "SideChat_Chapter01_1802_11": "Haha, you're quite the salesperson, Manager! But don't worry, I'll be a regular here. The cozy and familiar vibe this place has is quite enjoyable.", "SideChat_Chapter01_1802_12": "By the way, about that \"Dimensional Musketeer\" videotape I found... To be honest, after watching that top-notch real combat video, I'm no longer interested in the fictional stuff. ", "SideChat_Chapter01_1802_13": "You can have it if you want, young manager.", "SideChat_Chapter01_1802_14": "(Jobert leaves the video store satisfied.)", "SideChat_Chapter01_1802_Name01": "Jobert", "SideChat_Chapter01_1803_01": "Well, this shop looks promising. Wonder if I'll be able to snap some good photos...", "SideChat_Chapter01_1803_02": "What are you doing?", "SideChat_Chapter01_1803_03": "Leave", "SideChat_Chapter01_1803_05": "Wow, this place looks awesome! The decor is absolutely adorable, and the manager is cute... though I can't vouch for the service just yet.", "SideChat_Chapter01_1803_06": "Purchase a VIP membership and you'll find it out!", "SideChat_Chapter01_1803_07": "Our VIP membership is 20% off now!", "SideChat_Chapter01_1803_08": "Huh? You're already trying to upsell me? Well... since you're so cute, I'll let that slide.", "SideChat_Chapter01_1803_09": "Allow me to introduce myself. I'm Serene, editor of \"The Ridu Tour.\" I'm checking out the neighborhood's cool and unique stores for a feature.", "SideChat_Chapter01_1803_10": "If any store fits the bill, I'll write about it in the upcoming issue and give it some well-deserved promotion.", "SideChat_Chapter01_1803_11": "Please help me spread the word about my store!", "SideChat_Chapter01_1803_12": "I'll give you half off on a membership card!", "SideChat_Chapter01_1803_13": "Hahaha... You changed your tune pretty quickly there! Thanks, but no thanks!", "SideChat_Chapter01_1803_14": "By the way, you know this neighborhood well, right? Got any trendy store recommendations?\n", "SideChat_Chapter01_1803_15": "Random Play.", "SideChat_Chapter01_1803_16": "Right in front of you!", "SideChat_Chapter01_1803_17": "Yeah! Your store is definitely unique. I'll add it to my list of places to check out. Of course, it'd be great if you could tell me about the other stores on Sixth Street.", "SideChat_Chapter01_1803_18": "Oh, by the way, if you have some free time, could you help me take photos of the stores in this neighborhood? Feel free to take photos of your store or any other stores with unique features.", "SideChat_Chapter01_1803_19": "We'll have an official photographer for the magazine shoot later, but having some reference shots would be great. Unfortunately, I'm terrible at taking photos, mine always end up blurry.", "SideChat_Chapter01_1803_20": "I'm not a pro at photography, either.", "SideChat_Chapter01_1803_21": "I'll give it a shot.", "SideChat_Chapter01_1803_22": "No worries. Just snap some random shots. Judging by the aesthetic style of your store, I bet you have a killer eye for visuals!", "SideChat_Chapter01_1803_23": "Show me the photos if you capture something good. I'll be right here waiting!", "SideChat_Chapter01_1803_24": "Hmm... I was wondering if any good stores on this street are worth recommending.", "SideChat_Chapter01_1803_25": "That video store called \"Random Play\" looks pretty trendy. Wish I could chat with the manager.", "SideChat_Chapter01_1803_26": "That's me.", "SideChat_Chapter01_1803_27": "Well, you're looking right at them~", "SideChat_Chapter01_1803_28": "Huh? So, you're the manager! Your store has awesome decorations, but I didn't expect you to be so stylish too... I suppose the services in your store must be very well thought out!", "SideChat_Chapter01_1803_Name01": "Serene", "SideChat_Chapter01_1804_01": "I'm counting on you for the photos!", "SideChat_Chapter01_1804_02": "Just focus on some unique stores around here.", "SideChat_Chapter01_1804_Name01": "Serene", "SideChat_Chapter01_1805_01": "Oh! You've got the photos already?", "SideChat_Chapter01_1805_02": "(Show her the photos)", "SideChat_Chapter01_1805_03": "Awesome! These photos are fantastic!", "SideChat_Chapter01_1805_04": "This store looks interesting! Seems like I'll need to dig deeper for more information on it.", "SideChat_Chapter01_1805_05": "Anyway, thanks a bunch for your help! I'll make sure to recommend your store to the editor-in-chief!", "SideChat_Chapter01_1805_Name01": "Serene", "SideChat_Chapter01_1806_01": "Oh! You've got the photos already?", "SideChat_Chapter01_1806_02": "(Show her the photos)", "SideChat_Chapter01_1806_03": "Awesome! These photos are fantastic!", "SideChat_Chapter01_1806_04": "This newsstand looks interesting! Seems like I'll need to dig deeper for more information on it.", "SideChat_Chapter01_1806_05": "Anyway, thanks a bunch for your help! I'll make sure to recommend your store to the editor-in-chief!", "SideChat_Chapter01_1806_Name01": "Serene", "SideChat_Chapter01_1807_01": "Oh! You've got the photos already?", "SideChat_Chapter01_1807_02": "(Show her the photos)", "SideChat_Chapter01_1807_03": "Awesome! These photos are fantastic!", "SideChat_Chapter01_1807_04": "This noodle shop looks interesting! Seems like I'll need to dig deeper for more info on it.", "SideChat_Chapter01_1807_05": "Anyway, thanks a bunch for your help! I'll make sure to recommend your store to the editor-in-chief!", "SideChat_Chapter01_1807_Name01": "Serene", "SideChat_Chapter01_1808_01": "Oh! You've got the photos already?", "SideChat_Chapter01_1808_02": "(Show her the photos)", "SideChat_Chapter01_1808_03": "Awesome! These photos are fantastic!", "SideChat_Chapter01_1808_04": "This convenience store looks interesting! Seems like I'll need to dig deeper for more information on it.", "SideChat_Chapter01_1808_05": "Anyway, thanks a bunch for your help! I'll make sure to recommend your store to the editor-in-chief!", "SideChat_Chapter01_1808_Name01": "Serene", "SideChat_Chapter01_1809_01": "Thank you so much for today!", "SideChat_Chapter01_1809_02": "You're way better at photography than I am!", "SideChat_Chapter01_1809_Name01": "Serene", "SideChat_Chapter01_1810_01": "Hey there, Random Play manager.", "SideChat_Chapter01_1810_01F": "Hey there, Random Play manager.", "SideChat_Chapter01_1810_02": "Hello.", "SideChat_Chapter01_1810_03": "Finally decided to get a VIP membership?", "SideChat_Chapter01_1810_04": "Hahaha... you're still as funny as ever. Actually, I'm just here to take some photos.", "SideChat_Chapter01_1810_05": "The editor-in-chief loved the last store article, but now she wants something more in-depth, showcasing the store's day-to-day business.", "SideChat_Chapter01_1810_06": "I get the gist of what she's looking for, but I haven't quite decided which angle to take yet...", "SideChat_Chapter01_1810_07": "Interview the employees?", "SideChat_Chapter01_1810_08": "Take some photos of customers?", "SideChat_Chapter01_1810_09": "Hey! That sounds like a great idea!", "SideChat_Chapter01_1810_10": "I've already interviewed most of the shopkeepers and staff in this neighborhood. If I approach them again, they may deliberately put on a serious face for the camera, making the photos look unnatural. I need to consider a different approach.", "SideChat_Chapter01_1810_11": "Hey! Could you help me capture pictures of the stores during their daily routines?", "SideChat_Chapter01_1810_12": "The editor-in-chief wants to feature some special stores from around the neighborhood, like the noodle shop, newsstand, and the 141 Convenience Store. We just need some shots of the staff working.", "SideChat_Chapter01_1810_13": "What if my photos are terrible?", "SideChat_Chapter01_1810_14": "Is it appropriate to take photos without permission?", "SideChat_Chapter01_1810_15": "No worries. I'll make sure to get their consent afterward. Then, our official photographer will use your shots as references to create the final promotional photos!", "SideChat_Chapter01_1810_16": "Your previous photos were so amazing that even our picky editor-in-chief loved them... So, I'm really counting on you for this one! Please?", "SideChat_Chapter01_1810_17": "Hello.", "SideChat_Chapter01_1810_18": "Leave", "SideChat_Chapter01_1810_19": "Hmm, what should I do about this inspiration gathering...", "SideChat_Chapter01_1810_Name01": "Serene", "SideChat_Chapter01_1811_01": "Thanks a million for taking those photos! If I tried to do it myself, the store owners and staff would probably get all tense and formal.", "SideChat_Chapter01_1811_02": "You can just relax and take candid shots for me. As long as they capture the staff working, it'll be perfect.", "SideChat_Chapter01_1811_03": "The 141 Convenience Store, noodle shop, and newsstand will be featured as the main subjects. Choose any one you like!", "SideChat_Chapter01_1811_Name01": "Serene", "SideChat_Chapter01_1813_01": "Ah, you're back! Speaking of which... I haven't taken a photo of you yet.", "SideChat_Chapter01_1813_02": "What do you say? Want me to take a photo of you? If the editor-in-chief likes it, your photo might even end up on the cover of \"The Ridu Tour!\" ", "SideChat_Chapter01_1813_03": "Never mind...", "SideChat_Chapter01_1813_04": "I don't want to be famous.", "SideChat_Chapter01_1813_05": "Oh, I didn't realize you're more of an introvert. What a shame... I was thinking of blowing up your photo really big and featuring it... but it's cool.", "SideChat_Chapter01_1813_06": "Honestly, with your impeccable sense of style, people wouldn't be able to resist looking at you. It could boost magazine sales and even go viral...", "SideChat_Chapter01_1813_07": "(Show her the photos)", "SideChat_Chapter01_1813_08": "Huh? You've already got the photos? That's amazing!", "SideChat_Chapter01_1813_09": "Oh, this is Howl, right? So adorable!", "SideChat_Chapter01_1813_10": "Hmmm... These photos are seriously fantastic. They could even rival professional photographers' work.", "SideChat_Chapter01_1813_11": "Just use these photos and don't take any of me.", "SideChat_Chapter01_1813_12": "I don't really get why you're so camera-shy. This is an opportunity most people would jump at, but hey, it's cool. It's smart not to seek attention.", "SideChat_Chapter01_1813_13": "But... While you were away, I went into your store and took some candid shots of 18. It'll serve as the face of your store.", "SideChat_Chapter01_1813_14": "Huh?", "SideChat_Chapter01_1813_15": "Don't be so surprised! In fact, The editor-in-chief instructed me to pay special attention to your store and make it a key selling point.", "SideChat_Chapter01_1813_16": "Besides, you've helped me take so many excellent photos. It's only fair that I return the favor and promote your store.", "SideChat_Chapter01_1813_17": "It's a pity there aren't any photographs of you... Your stylish look would certainly drive a lot of traffic to your store if you were willing to be featured in the magazine!", "SideChat_Chapter01_1813_Name01": "Serene", "SideChat_Chapter01_1814_01": "Ah, you're back! Speaking of which... I haven't taken a photo of you yet.", "SideChat_Chapter01_1814_02": "What do you say? Want me to take a photo of you? If the editor-in-chief likes it, your photo might even end up on the cover of \"The Ridu Tour!\" ", "SideChat_Chapter01_1814_03": "Never mind...", "SideChat_Chapter01_1814_04": "I don't want to be famous.", "SideChat_Chapter01_1814_05": "Oh, I didn't realize you're more of an introvert. What a shame... I was thinking of blowing up your photo really big and featuring it... but it's cool.", "SideChat_Chapter01_1814_06": "Honestly, with your impeccable sense of style, people wouldn't be able to resist looking at you. It could boost magazine sales and even go viral...", "SideChat_Chapter01_1814_07": "(Show her the photos)", "SideChat_Chapter01_1814_08": "Huh? You've already got the photos? That's amazing!", "SideChat_Chapter01_1814_09": "This is General Chop, right? He looks so impressive while making noodles!", "SideChat_Chapter01_1814_10": "Hmmm... These photos are seriously fantastic. They could even rival professional photographers' work.", "SideChat_Chapter01_1814_11": "Just use these photos and don't take any of me.", "SideChat_Chapter01_1814_12": "I don't really get why you're so camera-shy. This is an opportunity most people would jump at, but hey, it's cool. It's smart not to seek attention.", "SideChat_Chapter01_1814_13": "But... While you were away, I went into your store and took some candid shots of 18. It'll serve as the face of your store.", "SideChat_Chapter01_1814_14": "Huh?", "SideChat_Chapter01_1814_15": "Don't be so surprised! In fact, The editor-in-chief instructed me to pay special attention to your store and make it a key selling point.", "SideChat_Chapter01_1814_16": "Besides, you've helped me take so many excellent photos. It's only fair that I return the favor and promote your store.", "SideChat_Chapter01_1814_17": "It's a pity there aren't any photographs of you... Your stylish look would certainly drive a lot of traffic to your store if you were willing to be featured in the magazine!", "SideChat_Chapter01_1814_Name01": "Serene", "SideChat_Chapter01_1815_01": "Ah, you're back! Speaking of which... I haven't taken a photo of you yet.", "SideChat_Chapter01_1815_02": "What do you say? Want me to take a photo of you? If the editor-in-chief likes it, your photo might even end up on the cover of \"The Ridu Tour!\" ", "SideChat_Chapter01_1815_03": "Never mind...", "SideChat_Chapter01_1815_04": "I don't want to be famous.", "SideChat_Chapter01_1815_05": "Oh, I didn't realize you're more of an introvert. What a shame... I was thinking of blowing up your photo really big and featuring it... but it's cool.", "SideChat_Chapter01_1815_06": "Honestly, with your impeccable sense of style, people wouldn't be able to resist looking at you. It could boost magazine sales and even go viral...", "SideChat_Chapter01_1815_07": "(Show her the photos)", "SideChat_Chapter01_1815_08": "Huh? You've already got the photos? That's amazing!", "SideChat_Chapter01_1815_09": "Are you taking pictures of the Bangboo at 141 Convenience Store? They're so cute.", "SideChat_Chapter01_1815_10": "Hmmm... These photos are seriously fantastic. They could even rival professional photographers' work.", "SideChat_Chapter01_1815_11": "Just use these photos and don't take any of me.", "SideChat_Chapter01_1815_12": "I don't really get why you're so camera-shy. This is an opportunity most people would jump at, but hey, it's cool. It's smart not to seek attention.", "SideChat_Chapter01_1815_13": "But... While you were away, I went into your store and took some candid shots of 18. It'll serve as the face of your store.", "SideChat_Chapter01_1815_14": "Huh?", "SideChat_Chapter01_1815_15": "Don't be so surprised! In fact, The editor-in-chief instructed me to pay special attention to your store and make it a key selling point.", "SideChat_Chapter01_1815_16": "Besides, you've helped me take so many excellent photos. It's only fair that I return the favor and promote your store.", "SideChat_Chapter01_1815_17": "It's a pity there aren't any photographs of you... Your stylish look would certainly drive a lot of traffic to your store if you were willing to be featured in the magazine!", "SideChat_Chapter01_1815_Name01": "Serene", "SideChat_Chapter01_1817_01": "Thank you so much for helping me with the material. Only authentic feeling photos can leave a strong impression on my readers.", "SideChat_Chapter01_1817_02": "Once I head back and sort everything out, I'll have a discussion with the editor-in-chief about the new content we should feature in our next issue!", "SideChat_Chapter01_1817_03": "And don't forget to check out the latest \"The Ridu Tour\" for more details!", "SideChat_Chapter01_1817_04": "Serene contentedly finishes organizing the photos, gives her thanks, and leaves.", "SideChat_Chapter01_1817_05": "Serene contentedly collects the photos, gives her thanks, and leaves.", "SideChat_Chapter01_1817_Name01": "Serene", "SideChat_Chapter01_1818_01": "Ehn-na-nhu! Nhu-neh-nhu! (Ahhhhh! Are you trying to push my buttons or something!?)", "SideChat_Chapter01_1818_02": "En-nah...? (Um... playing soccer?)", "SideChat_Chapter01_1818_03": "Ehn-nah!? Nhu-na! (You call that \"playing soccer\"!? I just saw you getting smacked by the ball over and over. You pathetic worm! Didn't you charge your battery last night!?)", "SideChat_Chapter01_1818_04": "Ehn-na, nah-nae! Ehn-na... (But the ball was too big! I couldn't even see where I was going while dribbling...)", "SideChat_Chapter01_1818_05": "Nha-nah! Ehn-na! Ehn-nah? (How dare you make excuses?! You useless piece of junk! Are you planning on embarrassing us during the match with the Stingers?)", "SideChat_Chapter01_1818_06": "En-nhu, nhu-na-ne-nhu! (Those Bangboo are monsters! They'll kick our butts!)", "SideChat_Chapter01_1818_07": "Nhu-na... Ehn-na, ehn-na... (Boo-hooo... please, stop scolding me, Coach...)", "SideChat_Chapter01_1818_08": "Ne-ne naa-naa! Ne-ne naa-naa! (Heck! I'm not just gonna scold you, I'm gonna kick your butt, too!)", "SideChat_Chapter01_1818_09": "Yeah, kick its butt!", "SideChat_Chapter01_1818_10": "You should focus on kicking the ball...", "SideChat_Chapter01_1818_11": "Ehn-nah, ehn-na? (Huh? Who are you? How dare you peek at our special training?)", "SideChat_Chapter01_1818_12": "Ehn-na, ehn-ne-nah! (I know this guy, Coach! He's the master of Eous!)", "SideChat_Chapter01_1818_12F": "Ehn-na, ehn-ne-nah! (I know this girl, Coach! She's the master of Eous!)", "SideChat_Chapter01_1818_13": "Ehn-ne-nhu, nha-nuh nhu-ne! (I heard he can transform a lazy Bangboo into a martial arts master who defeats all the Ethereals in the Hollow!)", "SideChat_Chapter01_1818_13F": "Ehn-ne-nhu, nha-nuh nhu-ne! (I heard she can transform a lazy Bangboo into a martial arts master who defeats all the Ethereals in the Hollow!)", "SideChat_Chapter01_1818_14": "En-nhu? Na-ehn nu-na neh-ena. (Oh? Is that even possible? I've never heard of anything like that.)", "SideChat_Chapter01_1818_15": "Uh, you could say that?", "SideChat_Chapter01_1818_16": "Shh, keep your voice down...", "SideChat_Chapter01_1818_17": "Ena? Na-nhu en-nhu? (Wait, seriously? So, can you turn this idiot into an ace soccer player?)", "SideChat_Chapter01_1818_18": "No, I can't...", "SideChat_Chapter01_1818_19": "That's impossible.", "SideChat_Chapter01_1818_20": "En-nhu... nha-nuh nhu-ne. (As I thought... Well, I have some hardware issues with my waist, and now I can't teach this idiot soccer.)", "SideChat_Chapter01_1818_21": "Ehn-ne-ne, ehn-nah, nu-nhe-nha? (But hey, even if you can't turn it into an ace player overnight, perhaps you can show this idiot the basics of dribbling?)", "SideChat_Chapter01_1818_22": "Ehn-na, ehn-ne-ne! (There's a soccer ball right over there. Show this useless dude a thing or two!)", "SideChat_Chapter01_1818_23": "Let me demonstrate.", "SideChat_Chapter01_1818_24": "I'll only do this once!", "SideChat_Chapter01_1818_25": "Ehn-nah! Nah-neh-nea! (Thank you! I'll watch closely and learn!)", "SideChat_Chapter01_1818_26": "Ehn-ne!? (What the heck are you doing, Rocketz?)", "SideChat_Chapter01_1818_27": "Listen carefully.", "SideChat_Chapter01_1818_28": "Leave", "SideChat_Chapter01_1818_Name01": "Coach Explorey", "SideChat_Chapter01_1818_Name02": "Player Rocketz", "SideChat_Chapter01_1819_01": "Ehn-na, ehn-nah! (Kick the ball over here!)", "SideChat_Chapter01_1819_02": "En-nhu, nu naa-naa-hne! (Show that idiot what you've got!)", "SideChat_Chapter01_1819_Name01": "Coach Explorey", "SideChat_Chapter01_1820_01": "Ehn-nah, En-neh-nhu! (Please teach me how to play soccer!)", "SideChat_Chapter01_1820_02": "Ehn-nah, En-nue-nhu! (I'll get the ball for you if you miss the target!)", "SideChat_Chapter01_1820_03": "Please help me get it back.", "SideChat_Chapter01_1820_04": "Not now.", "SideChat_Chapter01_1820_05": "Ehn-nhu-na! (Yeah! I'm here to help!)", "SideChat_Chapter01_1820_06": "Ehn-nah! (Okay, got it!)", "SideChat_Chapter01_1820_Name01": "Player Rocketz", "SideChat_Chapter01_1821_01": "Nah-nah-nu! (Wow, that was amazing! I can't believe you kicked the ball over so quickly!)", "SideChat_Chapter01_1821_02": "Ehn-nah, ne-nhu! (Even the Coach took at least one full minute to do it!)", "SideChat_Chapter01_1821_03": "Nu naa-naa-hne! Nah-nae? (Hey, don't just get all emotional! Did you see this guy's dribbling skills?)", "SideChat_Chapter01_1821_03F": "Nu naa-naa-hne! Nah-nae? (Hey, don't just get all emotional! Did you see her dribbling skills?)", "SideChat_Chapter01_1821_04": "Ehn-na, neh-nu-nu... (Huh? Oh... I was just doing my best to catch up with him...)", "SideChat_Chapter01_1821_04F": "Ehn-na, neh-nu-nu... (Huh? Oh... I was just doing my best to catch up with her...)", "SideChat_Chapter01_1821_05": "Ehn-nah, nu naa-naa-hne! (Ah, you're such a helpless idiot. Not even a skilled coach can turn you into an ace player!)", "SideChat_Chapter01_1821_06": "Ehn-nah, naa-naa-hne. (Forget it. I've recorded him in action. I'll play it back for you later.)", "SideChat_Chapter01_1821_06F": "Ehn-nah, naa-naa-hne. (Forget it. I've recorded her in action. I'll play it back for you later.)", "SideChat_Chapter01_1821_07": "Nah-na-naa-hne! Nu-ne-nu-na! (Let's call it a day for now. Thanks a bunch, Eous' boss!)", "SideChat_Chapter01_1821_08": "Ehn-nah, nha-nuh-ne! (We'll be training nearby later. So if you see us, please feel free to come and give us some tips!)", "SideChat_Chapter01_1821_Name01": "Player Rocketz", "SideChat_Chapter01_1821_Name02": "Coach Explorey", "SideChat_Chapter01_1822_01": "Ehn-nah! (Starting today, we'll double the training workload, got it?)", "SideChat_Chapter01_1822_02": "Nhu-na... (Got it...)", "SideChat_Chapter01_1822_03": "Ehn-na-ehn! (What did you say? I can't hear you!)", "SideChat_Chapter01_1822_04": "En-ehn-na! (G—Got it!)", "SideChat_Chapter01_1822_Name01": "Coach Explorey", "SideChat_Chapter01_1822_Name02": "Player Rocketz", "SideChat_Chapter01_1823_01": "En-nah! Nu naa-naa-hne!? (Are you even listening to me, Rocketz!?)", "SideChat_Chapter01_1823_02": "Nu naa-naa-hne? Ena-hu-nhu? (Can't you even handle a single loss? How are you supposed to lead the Eggrolls out of the Janus Quarter to win the Golden Goblet?)", "SideChat_Chapter01_1823_03": "...", "SideChat_Chapter01_1823_04": "Ehn-ne-nha! Nah-na-naa-hne! (Don't play dumb! I've checked your hearing and vocal modules, and they're working just fine!)", "SideChat_Chapter01_1823_05": "What's wrong?", "SideChat_Chapter01_1823_06": "What are you arguing about?", "SideChat_Chapter01_1823_07": "Ehn-nah? Ehn-ne-ne ehn-ne? (Huh? Oh, it's you, Eous' boss. Well... could you please comfort this down-and-out idiot?)", "SideChat_Chapter01_1823_08": "Ena-ehu-nhu, nha-nuh nhu-ne, un-na-nhu. (Ever since the last match, Rocketz has been in a bad mood and refuses to play soccer anymore.)", "SideChat_Chapter01_1823_09": "What happened?", "SideChat_Chapter01_1823_10": "Ehn-na... Nah-naa-hne-nuh. (Yeah... we got defeated by those punks from the Stingers.)", "SideChat_Chapter01_1823_11": "Nu naa-naa-hne, ena-ehu-nhu-nah. (Not only did they humiliate us, but they surrounded Rocketz and kicked its butt.)", "SideChat_Chapter01_1823_12": "En-nah, ehn-nah, ehn-na. (And all hell broke loose when even the referee joined the fight... Rocketz ended up buried under a bunch of Bangboo, it took us ages to dig it out.)", "SideChat_Chapter01_1823_13": "Ehn-nah, ehn-nah. (After that, it fell apart, lost all confidence, and stopped talking.)", "SideChat_Chapter01_1823_14": "It's broken?", "SideChat_Chapter01_1823_15": "So, it's lost its confidence?", "SideChat_Chapter01_1823_16": "Ehn-ne-ne, ehn-ne-ne ehn-ne. (I don't think so! There's nothing wrong with its hardware. Maybe it just lacks confidence.)", "SideChat_Chapter01_1823_17": "(Yeah, that's probably it. Losing a match and getting your butt kicked. It must be a huge psychological blow.)", "SideChat_Chapter01_1823_18": "Ehn-nah... en-nah-ne-nhu. (I guess...maybe I've been too harsh on it. But you know, all the experts on my online coaching forum say that coaches who don't curse at their team are lousy at their job. They say being nice gets you nothing but garbage players.)", "SideChat_Chapter01_1823_19": "Ehn-nah, ne-na-nu-hne. (But maybe I'm being too strict with Rocketz. I'm wondering if there's a way to cheer it up.)", "SideChat_Chapter01_1823_20": "Nhu-na! Ehn-nah, ne-nhu, nhu-na-ne? (Oh! Could you show him your excellent skills, Eous' boss?)", "SideChat_Chapter01_1823_21": "En-nhu, ne-nhu, ehn-na! (He loves watching that video of you playing soccer. Perhaps your amazing skills can cheer him up!)", "SideChat_Chapter01_1823_22": "I'll give it a shot.", "SideChat_Chapter01_1823_23": "Ehn-nah, neh-nha-naa-hne! (Please! Just use the ball over there!)", "SideChat_Chapter01_1823_24": "Listen carefully.", "SideChat_Chapter01_1823_25": "Leave", "SideChat_Chapter01_1823_26": "Ehn-nah! Naa-nah-hne? (Stop playing dumb, you idiot!)", "SideChat_Chapter01_1823_Name01": "Coach Explorey", "SideChat_Chapter01_1823_Name02": "Player Rocketz", "SideChat_Chapter01_1824_01": "Nha-nuh nhu-ne, nu-na. (I'm counting on you, Eous' boss.)", "SideChat_Chapter01_1824_02": "En-nah-naa-hne, en-ne-nhu! (Please use your superb soccer skills to bring Rocketz back to normal!)", "SideChat_Chapter01_1824_03": "Ehn-nah, en-nhu-ne-nhu. (Just let me know if you need me to retrieve the ball.)", "SideChat_Chapter01_1824_04": "Please help me.", "SideChat_Chapter01_1824_05": "No need.", "SideChat_Chapter01_1824_06": "Na-nu, na-nu-nah. (Sure, I'm all yours.)", "SideChat_Chapter01_1824_07": "Nhu-na, nah-naa-hne. (Just give me a shout if you need anything.)", "SideChat_Chapter01_1824_Name01": "Coach Explorey", "SideChat_Chapter01_1825_01": "...", "SideChat_Chapter01_1825_02": "...", "SideChat_Chapter01_1825_Name01": "Player Rocketz", "SideChat_Chapter01_1826_01": "Eha! Ehn-nah, nhu-na-ne! (Whoa! You skills never fail to impress me! That was amazing!)", "SideChat_Chapter01_1826_02": "Ehn-nah, nha-ne nuh-ne-nah! (I wouldn't have lost to those Stingers bullies if I had your dribbling skills!)", "SideChat_Chapter01_1826_03": "Ehn-nah! (Finally, you're talking, Rocketz.)", "SideChat_Chapter01_1826_04": "En-nhu, nha-nuh nhu-ne. (I'm sorry. I... I messed up.)", "SideChat_Chapter01_1826_05": "En-nah-naa-hne, en-nah-nhu. (That loss was so miserable. I just couldn't take it.)", "SideChat_Chapter01_1826_06": "Ehn-na? En-nhu, ehn-na? (You just \"couldn't take it\"? You think I'll accept that excuse? You thought you'd get sympathy by giving me the silent treatment?)", "SideChat_Chapter01_1826_07": "Ehn-nah, nu-na nhu! (Starting today, we're doubling the training workload!)", "SideChat_Chapter01_1826_08": "En-nhu... ne-nhu... (Boo-hoo-hoo... I... I...)", "SideChat_Chapter01_1826_09": "Neh! Nhu-na, eha? (Spit it out! Do you wanna play soccer or not?)", "SideChat_Chapter01_1826_10": "Ehn-na... (I... I want to play soccer...)", "SideChat_Chapter01_1826_11": "Nu-naa-naa-hne! Ehn-nah! (Say it out louder! And add \"Coach\" to your answer!!)", "SideChat_Chapter01_1826_12": "Ehn-nah, nha-nuh nhu-ne! (I... I want to play soccer, Coach!)", "SideChat_Chapter01_1826_Name01": "Player Rocketz", "SideChat_Chapter01_1826_Name02": "Coach Explorey", "SideChat_Chapter01_1827_01": "Ehn-nah, ehn-ne-nah! (Good! Starting today, we'll double the training workload!)", "SideChat_Chapter01_1827_02": "Ne-na-hne... Eha-ehu-nhu? (And no more playing dumb or slacking off...or I'll kick your butt! Got it?)", "SideChat_Chapter01_1827_03": "En-nah-nhu, en-nah! (Waaah, Coach! I... I get it!)", "SideChat_Chapter01_1827_Name01": "Coach Explorey", "SideChat_Chapter01_1827_Name02": "Player Rocketz", "SideChat_Chapter01_1828_01": "I wonder if those brats can truly appreciate the essence of that combat recording.", "SideChat_Chapter01_1828_02": "If the video can sharpen their skills up a bit, it'll be worth my while.", "SideChat_Chapter01_1828_Name01": "Jobert", "SideChat_Chapter01_1830_01": "Through the earpiece, you hear silent echoes and the hoarse howl of electronic signals, but there's nothing about \"fate.\"", "SideChat_Chapter01_1831_01": "\"...Buzz... *fizzles*... Prophet... the chosen hero... adventure...\"", "SideChat_Chapter01_1831_02": "\"The Prophecy is approaching.\"", "SideChat_Chapter01_1831_03": "You hear ethereal voices in the air, like distant signals from a telephone box.", "SideChat_Chapter01_1831_04": "The familiar street brings you back to reality, reminding you that it's just the aftermath of last night's nightmare.", "SideChat_Chapter01_1831_05": "But was it merely a nightmare? The calls at midnight, the prophetic pronouncements. All mere echoes from the Hollow?", "SideChat_Chapter01_1831_06": "What about the end of you struggling out of the malevolent Ether swamp? Was that just another illusion?", "SideChat_Chapter01_1831_07": "\"The end must be witnessed again.\" A thought consumes your anxious nerves.", "SideChat_Chapter01_1831_08": "Yes, the ending must be faced once more. The \"fated\" prophecy has been sealed.", "SideChat_Chapter01_1831_09": "I must do it.", "SideChat_Chapter01_1831_10": "Is this a side effect... from the Hollow?", "SideChat_Chapter01_1831_11": "Fate is not something so easily shaken off.", "SideChat_Chapter01_1831_12": "I must do it.", "SideChat_Chapter01_1831_13": "I should go see a psychiatrist.", "SideChat_Chapter01_1831_14": "Fate is an enduring disease that has no cure.", "SideChat_Chapter01_1831_15": "I must do it.", "SideChat_Chapter01_1831_16": "I should go see a psychiatrist.", "SideChat_Chapter01_1831_17": "Fate is an enduring disease that has no cure.", "SideChat_Chapter01_1831_18": "I must do it.", "SideChat_Chapter01_1831_19": "Is this a side effect... from the Hollow?", "SideChat_Chapter01_1831_20": "Fate is not something so easily shaken off.", "SideChat_Chapter01_1831_21": "I must do it.", "SideChat_Chapter01_1831_22": "The ringing subsides, and the silence of the night returns to the streets.", "SideChat_Chapter01_1831_23": "*ring ring ring ring ring ring*...!!!", "SideChat_Chapter01_1831_24": "Approach", "SideChat_Chapter01_1831_25": "Stay away", "SideChat_Chapter01_1831_26": "You hear a piercing ringing sound from the phone booth in the alley...", "SideChat_Chapter01_1833_01": "Things between the group lead and the transfer student have been weird lately...", "SideChat_Chapter01_1833_02": "I often feel like I shouldn't be in this group!", "SideChat_Chapter01_1833_03": "I get what you mean.", "SideChat_Chapter01_1833_04": "Whenever the Soul Hounds Queen is gaming, it makes me feel like my world is complete with just her and arcade machines around...", "SideChat_Chapter01_1833_Name01": "Roy", "SideChat_Chapter01_1833_Name02": "Jonah", "SideChat_Chapter01_1835_01": "Hi! My dear warrior! Welcome to this amazing new world!", "SideChat_Chapter01_1835_02": "Huh?", "SideChat_Chapter01_1835_03": "(Ignore him)", "SideChat_Chapter01_1835_04": "Unfortunately, this street is currently under threat from the Demon King's army. They're lurking in the shadows, ready to attack at any moment!", "SideChat_Chapter01_1835_05": "Now, please follow my instructions to embark on your epic adventure! Hone your skills along your journey and defeat the Demon King.", "SideChat_Chapter01_1835_06": "...", "SideChat_Chapter01_1835_07": "What are you talking about...", "SideChat_Chapter01_1835_08": "I get that you might be confused, brave warrior, but please hear me out... as I'll tell you the long-standing feud between the Demon King and this village...", "SideChat_Chapter01_1835_09": "Ahem...! Well, a long, long time ago... when my grandfather's grandfather was just a young lad...", "SideChat_Chapter01_1835_10": "(Roll eyes)", "SideChat_Chapter01_1835_11": "(Walk away)", "SideChat_Chapter01_1835_12": "Hey, wait...! I'm just trying to sound like an NPC in an RPG game! Don't I sound like one of them?", "SideChat_Chapter01_1835_13": "Not at all!", "SideChat_Chapter01_1835_14": "I don't know what you're talking about!", "SideChat_Chapter01_1835_15": "This is weird... I was imitating the classic lines of the Old Village Chief from the Dungeons & Dumbheads. What went wrong?", "SideChat_Chapter01_1835_16": "*sigh* At this rate, I'm gonna lose to that guy.", "SideChat_Chapter01_1835_17": "Who?", "SideChat_Chapter01_1835_18": "Well, actually, my friend Pryor and I are having a contest to see who can do a better imitation of the in-game NPCs.", "SideChat_Chapter01_1835_19": "I've been acting out for a while now. Finally getting some attention, and you're telling me my imitation is terrible.", "SideChat_Chapter01_1835_20": "What should I do? I don't want to lose this contest! Could you go check out what he's doing? He said he was heading to the metro, so please go there and see.", "SideChat_Chapter01_1835_21": "Ahem, I mean, please leave this village, cross the mountains, head to the metro, and find the missing villager named Pryor who's been gone for days, dear warrior!", "SideChat_Chapter01_1835_Name01": "Noren", "SideChat_Chapter01_1836_01": "(He is pretty focused on his cell phone with no expression on his face and does not seem to notice what's happening over here.)", "SideChat_Chapter01_1837_01": "Oh, mighty warrior! Please head to the metro zone and search for the missing villager, Pryor.", "SideChat_Chapter01_1837_02": "I'll be right here waiting for you!", "SideChat_Chapter01_1837_Name01": "Noren", "SideChat_Chapter01_1838_01": "*sigh* I've been waiting for my friend, but he hasn't shown up yet.", "SideChat_Chapter01_1838_02": "Hello?", "SideChat_Chapter01_1838_03": "...", "SideChat_Chapter01_1838_04": "Noren sent me here!", "SideChat_Chapter01_1838_05": "...", "SideChat_Chapter01_1838_06": "*sigh* I've been waiting for my friend, but he hasn't shown up yet.", "SideChat_Chapter01_1838_07": "Cut the act!", "SideChat_Chapter01_1838_08": "You're a terrible actor!", "SideChat_Chapter01_1838_09": "...", "SideChat_Chapter01_1838_10": "*sigh* I've been waiting for my friend, but he hasn't shown up yet.", "SideChat_Chapter01_1838_11": "Is that seriously all you've got to say?!", "SideChat_Chapter01_1838_12": "Can't you change your lines or something?", "SideChat_Chapter01_1838_13": "...", "SideChat_Chapter01_1838_14": "*sigh* I've been waiting for my friend, but he hasn't shown up yet.", "SideChat_Chapter01_1838_15": "Alright, you're actually pretty good.", "SideChat_Chapter01_1838_16": "Ugh, enough already...", "SideChat_Chapter01_1838_Name01": "Pryor", "SideChat_Chapter01_1839_01": "Oh, mighty warrior... you're back...", "SideChat_Chapter01_1839_02": "Speak NORMALLY!", "SideChat_Chapter01_1839_03": "Oops... my bad, got carried away again.", "SideChat_Chapter01_1839_04": "So? What kind of NPC is Pryor portraying?", "SideChat_Chapter01_1839_05": "Just some random passerby playing with his cell phone.", "SideChat_Chapter01_1839_06": "P-playing with his cell phone? Is that even acting?", "SideChat_Chapter01_1839_07": "He just keeps repeating the same line over and over again.", "SideChat_Chapter01_1839_08": "Hmm... I think I get it now! Maybe I was being too dramatic!", "SideChat_Chapter01_1839_09": "Now that I think about it, maybe he's onto something. As an NPC, you're just supposed to be a quiet part of the background, not trying to steal the hero's spotlight. That's what makes the best NPC!", "SideChat_Chapter01_1839_10": "He just wants to play with his cell phone!", "SideChat_Chapter01_1839_11": "Perhaps he's just being lazy...", "SideChat_Chapter01_1839_12": "Y-you don't have to cheer me up. I admit it, I've lost... I've been completely off about what being an NPC is all about from the start.", "SideChat_Chapter01_1839_13": "Darn it! Darn it! That guy is just playing with his phone and doing nothing else... T-this is really getting on my nerves!", "SideChat_Chapter01_1839_14": "Hey, you've tried your best!", "SideChat_Chapter01_1839_15": "Thanks for the kind words... Now I'm gonna find Pryor, study his acting up close, and then surpass him!", "SideChat_Chapter01_1839_16": "I'll become the best NPC on this street!!", "SideChat_Chapter01_1839_17": "But for now, let's stick to the routine and do what an NPC usually does.", "SideChat_Chapter01_1839_18": "Ahem... Oh, mighty warrior! You've completed the quest. Now, please leave this street and forge your own path!", "SideChat_Chapter01_1839_Name01": "Noren", "SideChat_Chapter01_1840_01": "(He is still glued to his phone, not acting at all...)", "SideChat_Chapter01_1841_01": "Hey, why the rush?", "SideChat_Chapter01_1841_02": "Just came from my buddy Pryor's! So pumped!", "SideChat_Chapter01_1841_03": "And?", "SideChat_Chapter01_1841_04": "Leave", "SideChat_Chapter01_1841_05": "Hey, why the rush?", "SideChat_Chapter01_1841_06": "Come on, you too?", "SideChat_Chapter01_1841_07": "You learned this from Pryor, didn't you?", "SideChat_Chapter01_1841_08": "Just came from my buddy Pryor's! So pumped!", "SideChat_Chapter01_1841_09": "Hey, why the rush?", "SideChat_Chapter01_1841_10": "Quit with the NPC act, seriously!!!", "SideChat_Chapter01_1841_11": "Change! Your! Lines!!!", "SideChat_Chapter01_1841_12": "Just came from my buddy Pryor's! So pumped!", "SideChat_Chapter01_1841_13": "Never mind...", "SideChat_Chapter01_1841_14": "Hey, why the rush?", "SideChat_Chapter01_1841_15": "Never mind...", "SideChat_Chapter01_1841_Name01": "Noren", "SideChat_Chapter01_1842_01": "...", "SideChat_Chapter01_1842_Name01": "Pryor", "SideChat_Chapter01_1843_01": "Just came from my buddy Pryor's! So pumped!", "SideChat_Chapter01_1843_02": "Hey, why the rush?", "SideChat_Chapter01_1843_Name01": "Noren", "SideChat_Chapter01_1844_01": "(He is completely engrossed in his phone and does not seem to notice you at all.)", "SideChat_Chapter01_1844_02": "Huh? What about Noren?", "SideChat_Chapter01_1844_03": "My friend Noren swung by a little bit ago, and now he's a pro NPC.", "SideChat_Chapter01_1844_04": "No small talk and just gives you quests. Isn't that the ideal NPC that everyone likes?", "SideChat_Chapter01_1844_05": "But he's overdoing it.", "SideChat_Chapter01_1844_06": "Noren keeps repeating the same lines over and over.", "SideChat_Chapter01_1844_07": "My friend Noren swung by a little bit ago, and now he's a pro NPC.", "SideChat_Chapter01_1844_08": "No small talk and just gives you quests. Isn't that the ideal NPC that everyone likes?", "SideChat_Chapter01_1844_09": "You just want to play with your phone!", "SideChat_Chapter01_1844_10": "I've had enough of you two...", "SideChat_Chapter01_1844_Name01": "Pryor", "SideChat_Chapter01_1901_01": "La, la, la~ (Humming)", "SideChat_Chapter01_1901_02": "Hello.", "SideChat_Chapter01_1901_03": "Hello there! Is there anything I can help you with?", "SideChat_Chapter01_1901_04": "Didn't you want to chat?", "SideChat_Chapter01_1901_05": "Is this... an attempt to start a conversation? Oh my~ Really, to be approached by such a cool kid, I'm so happy!", "SideChat_Chapter01_1901_05F": "Is this... an attempt to start a conversation? Oh my~ Really, to be approached by such an adorable kid, I'm so happy!", "SideChat_Chapter01_1901_06": "Sorry, but I have an important meeting with a junior today, let's chat again later when we get the chance~", "SideChat_Chapter01_1901_07": "I'm the \"junior\"...", "SideChat_Chapter01_1901_08": "Who else are you meeting up with, Venus?", "SideChat_Chapter01_1901_09": "...", "SideChat_Chapter01_1901_10": "Wait? Wait, hold on! Hold on! It's you!? That super powerful junior!? You're much younger than I imagined!", "SideChat_Chapter01_1901_11": "Thanks for the compliment.", "SideChat_Chapter01_1901_12": "I'm sorry. Please give me some time to chill out...", "SideChat_Chapter01_1901_13": "Ahem! Well then, let's reintroduce ourselves. I'm Venus, your most trustworthy intelligence broker~", "SideChat_Chapter01_1901_14": "Hey there, I'm {NICKNAME}.", "SideChat_Chapter01_1901_15": "Hey there, I'm a cool kid who's good at making conversation.", "SideChat_Chapter01_1901_15F": "Hey there, I'm an adorable kid who's good at making conversation.", "SideChat_Chapter01_1901_16": "Now that we've introduced ourselves, I'll be coming here more often. It's better to talk face-to-face than through messages.", "SideChat_Chapter01_1901_17": "Ah~ Then I'm just a silly broker who got scared by a handsome kid~", "SideChat_Chapter01_1901_17F": "Ah~ Then I'm just a silly broker who got scared by a cute kid~", "SideChat_Chapter01_1901_18": "But enough kidding around. Now that we've introduced ourselves, I'll be coming here more often. It's better to talk face-to-face than through messages.", "SideChat_Chapter01_1901_19": "Ah, I was so caught up in the conversation that I forgot to mention the most important thing. This is the commissions I was supposed to bring you. Pick whichever you like, but don't push yourself too hard.", "SideChat_Chapter01_1901_Name01": "Venus", "SideChat_Chapter01_1902_01": "This coffee shop is perfect for a meet-up. I still have great taste! I dare say no other broker could find a spot like this.", "SideChat_Chapter01_1902_Name01": "Venus", "SideChat_Chapter01_1903_01": "Hey, what a coincidence! You here for coffee, too?", "SideChat_Chapter01_1903_02": "I'm just passing by. Are you here for a coffee?", "SideChat_Chapter01_1903_03": "Just passing by. What are you doing here?", "SideChat_Chapter01_1903_04": "Actually, I'm here for inspiration. Lately, the Proxies I've been working with have been facing new challenges, and I figured I could add something new to my \"100 Tips for Rookie Proxies.\" But then, it wouldn't be exactly 100 tips anymore, and it wouldn't sound as impressive...", "SideChat_Chapter01_1903_05": "Then I started thinking about deleting some of them but couldn't decide which ones to cut. When, suddenly, it hit me, \"If I were that awesome kid, which tips would I want to see?\" Yeah, by \"awesome kid,\" I mean you!", "SideChat_Chapter01_1903_06": "So I came to the place where we first met to find some inspiration, and I bumped into you. I didn't plan on giving you commissions, but since you're here... you know what's coming, right? A rookie Proxy can't afford to slack off!", "SideChat_Chapter01_1903_07": "Let's see which commissions are best suited for you. It's been a while since I assigned you one, if you've been working hard, you should be at a level 7 or 8 on Inter-Knot by now...", "SideChat_Chapter01_1903_08": "Level 7 or 8...", "SideChat_Chapter01_1903_09": "My level is higher than that.", "SideChat_Chapter01_1903_10": "What's up? Haven't reached level 7 yet? No worries. I've got plenty of commissions that can help you reach level 10 in no time. Just let me check your info...", "SideChat_Chapter01_1903_11": "Seriously? You're already level 9? Alright. Let's do a few more commissions and we'll be celebrating your Inter-Knot level 10 in no time! Just let me check your info...", "SideChat_Chapter01_1903_12": "Wait, what?... Level 20 already!? Hold on. Is the network glitching? Let me refresh the page and try again...", "SideChat_Chapter01_1903_13": "For real?... You're level 20 already!? That's unbelievable! Not even professional Proxies can level up that fast, let alone newcomers!", "SideChat_Chapter01_1903_14": "I was planning on giving you some extra commissions to speed up your leveling. But now I'm worried that you've been working too hard... Are you sure you're getting enough rest?", "SideChat_Chapter01_1903_15": "Don't worry. I get to bed on time.", "SideChat_Chapter01_1903_16": "I've got some awesome helpers.", "SideChat_Chapter01_1903_17": "Really? I usually can't get to bed on time. I often end up working late to catch up on tasks...", "SideChat_Chapter01_1903_18": "I don't know what your secret weapons are, but who doesn't have one or two tricks up their sleeve? Besides, I can be your secret weapon too... Just wait until I fine-tune my \"100 Tips for Rookie Proxies\"...", "SideChat_Chapter01_1903_19": "I don't know what your secret weapons are, but who doesn't have one or two tricks up their sleeve? Besides, I can be your secret weapon too... Just wait until I fine-tune my \"100 Tips for Rookie Proxies\"...", "SideChat_Chapter01_1903_20": "Alright. I've sent over my carefully handpicked, top-notch commissions. You'll love them! I'll stick around here for a bit and brainstorm some ideas. And you already know what I'm gonna say — don't push yourself too hard.", "SideChat_Chapter01_1903_Name01": "Venus", "SideChat_Chapter01_1904_01": "Hmm... alright! I'll add this one to the \"100 Tips\": \"Get enough sleep.\" Done!", "SideChat_Chapter01_1904_Name01": "Venus", "SideChat_Chapter01_40015": "Elis works hard to finish the noodles and rests for a while before leaving.", "SideChat_Chapter01_5001_01": "Ah, Wise — great timing!", "SideChat_Chapter01_5001_02": "I busted this guy prowling sneakily around the van!", "SideChat_Chapter01_5001_03": "W—What do you mean by \"prowling\"? I was just admiring it from every angle...", "SideChat_Chapter01_5001_04": "Thank you for appreciating our business car, then. I guess. So...", "SideChat_Chapter01_5001_05": "You really have good taste for a car thief. So...", "SideChat_Chapter01_5001_06": "Off we go, to Public Security.", "SideChat_Chapter01_5001_07": "Wait, wait, wait! Hold on a second! I know where this misunderstanding is from now!\nI don't care about your van. I was just looking at this graffiti on the wall!", "SideChat_Chapter01_5001_08": "What a stunning piece... I've been looking for ages but can't make out any signature tag.\nAre you two the artists?", "SideChat_Chapter01_5001_09": "Nah, it was already here when we moved in...", "SideChat_Chapter01_5001_10": "How about this, then? Please, would you — No, you have to let me tag my name in the corner! That way, it'll become a work of the Colorful Knights!", "SideChat_Chapter01_5001_11": "Did you just switch from being a car thief to an art thief?", "SideChat_Chapter01_5001_12": "Then the original artist is gonna be mad... No, wait! Don't try to change the subject!\nI don't care what kind of thief you are. You are still guilty of trespassing on a private parking lot!", "SideChat_Chapter01_5001_13": "It's cool! I won't say anything even if you take me to Public Security, right now — as long as you're both cool with it. No, so long as this crisis of ours gets fixed, I'll even go and turn myself in!", "SideChat_Chapter01_5001_14": "The Hardcore Hombre of Sixth Street; the Bulldog of the Backstreets; the Guardian of the Knights: Sant is a man of his word!", "SideChat_Chapter01_5001_15": "The what of Sixth Street...?", "SideChat_Chapter01_5001_16": "Huh, just call me Sant!", "SideChat_Chapter01_5001_17": "That crisis you just mentioned... What's that all about?", "SideChat_Chapter01_5001_18": "Umm... Basically, we're about to lose in the graffiti showdown 'cause we have no piece for the contest.\nAnd if that happens, the Colorful Knights lose all rights to this graffiti turf on Sixth Street...", "SideChat_Chapter01_5001_19": "It's not like we can't do it, though! Victory was right within our reach.\nBut then, outta nowhere, that Hollow shows up, and bam! Our whole piece... the whole wall... the whole dang street...everything...", "SideChat_Chapter01_5001_20": "I know what I'm doin' isn't right, the last showdown is approaching, and if we just admit defeat...\nUgh, I can't even think about it!", "SideChat_Chapter01_5001_21": "If you don't believe me, just swing by the street exit. You'll see what I mean!", "SideChat_Chapter01_5001_22": "Wise, what do you think? I plan to go back to the store and check out our surveillance footage.\nIf you're interested, you can go check out the street exit.", "SideChat_Chapter01_5001_23": "*leans in and whispers* If they're connected to the Hollows, it might just be another potential client for us...", "SideChat_Chapter01_5001_24": "I'll go check the street exit", "SideChat_Chapter01_5001_25": "But before that...", "SideChat_Chapter01_5001_26": "But before that, let's get this Mutt of Sixth Street out of our parking lot.", "SideChat_Chapter01_5001_27": "I'm not a street mutt. I'm a bulldog... Hey, alright, alright, I'm leaving! Eh? Where did my can of spray paint go? Whatever... I'm outta here!", "SideChat_Chapter01_5001_28": "Please give signing it a thought! I'm begging you!", "SideChat_Chapter01_5001_Name01": "Belle", "SideChat_Chapter01_5001_Name02": "Car Thief", "SideChat_Chapter01_5001_Name03": "Sant", "SideChat_Chapter01_5002_01": "Ah, you're here, Belle.", "SideChat_Chapter01_5002_02": "Sure enough, this sneaky guy was sifting around our van.", "SideChat_Chapter01_5002_03": "W—What do you mean by \"sneaky\"? I just found this really interesting...", "SideChat_Chapter01_5002_04": "Classic cliches from a car thief.", "SideChat_Chapter01_5002_05": "You can continue pursuing those interests after we send you to PubSec!", "SideChat_Chapter01_5002_06": "Wait, wait, wait! Hold on a second! I know where this misunderstanding is from now!\nI don't care about your van. I was just looking at this graffiti on the wall!", "SideChat_Chapter01_5002_07": "What a stunning piece... I've been looking for ages but can't make out any signature tag.\nAre you two the artists?", "SideChat_Chapter01_5002_08": "No, we don't know who did it. We thought it was pretty neat when we first moved in, so never bothered painting over it.", "SideChat_Chapter01_5002_09": "How about this, then? Please, would you — No, you have to let me tag my name in the corner! That way, it'll become a work of the Colorful Knights!", "SideChat_Chapter01_5002_10": "Are you a car thief, or an art thief?!", "SideChat_Chapter01_5002_11": "There's no need for all this fuss and distraction. Right now, the most important thing is:\nAre you ready to be hauled off to Public Security for trespassing into a private parking lot?", "SideChat_Chapter01_5002_12": "Yes! Totally! I won't say anything even if you take me to Public Security, right now. No, so long as this crisis of ours gets solved, I'll even go and turn myself in!", "SideChat_Chapter01_5002_13": "The Hardcore Hombre of Sixth Street; the Bulldog of the Backstreets; the Guardian of the Knights: Sant is a man of his word!", "SideChat_Chapter01_5002_14": "The what of Sixth Street...?", "SideChat_Chapter01_5002_15": "Huh, just call me Sant!", "SideChat_Chapter01_5002_16": "Did you just say \"crisis\"?", "SideChat_Chapter01_5002_17": "Umm... Basically, we're about to lose in the graffiti showdown 'cause we have no piece for the contest.\nAnd if that happens, the Colorful Knights lose all rights to this graffiti turf on Sixth Street...", "SideChat_Chapter01_5002_18": "It's not like we can't do it, though! Victory was right within our reach.\nBut then, outta nowhere, that Hollow shows up, and bam! Our whole piece... the whole wall... the whole dang street...everything...", "SideChat_Chapter01_5002_19": "I know what I'm doin' isn't right, the last showdown is approaching, and if we just admit defeat...\nUgh, I can't even think about it!", "SideChat_Chapter01_5002_20": "If you don't believe me, just swing by the street exit. You'll see what I mean!", "SideChat_Chapter01_5002_21": "What do you think, Belle? I want to head back to the store and check out the security footage, just to be safe.\nIf you're interested in this graffiti showdown, why not swing by this street exit?", "SideChat_Chapter01_5002_22": "There're dozens of security cameras around our store and on the street. I'm not too worried about this guy running away.", "SideChat_Chapter01_5002_23": "I'll go check the street exit, then.", "SideChat_Chapter01_5002_24": "But before that...", "SideChat_Chapter01_5002_25": "But before that, let's get this Street Mutt of Sixth Street out of our parking lot.", "SideChat_Chapter01_5002_26": "I'm not a street mutt. I'm a bulldog... Hey, alright, alright, I'm leaving! Eh? Where did my can of spray paint go? Whatever... I'm outta here!", "SideChat_Chapter01_5002_27": "Please give signing it a thought! I'm begging you!", "SideChat_Chapter01_5002_Name01": "Wise", "SideChat_Chapter01_5002_Name02": "Car Thief", "SideChat_Chapter01_5002_Name03": "Sant", "SideChat_Chapter01_5003_01": "Aren't there still a few days before the final showdown? Why are you trying to throw the towel in early for us Colorful Knights? No way!", "SideChat_Chapter01_5003_02": "Lost warhorse, no home to find,\nWeary knight, tattered banner, one last grind.\nCry as you want, roar as you wish, let out your absurd nonsense,\nBut in the end, you'll yield your prize to be mine, mine!", "SideChat_Chapter01_5003_03": "What our boss means is this: Your graffiti wall got swallowed up by a Hollow, and with only a couple of days left in the showdown, there's no way you can pull off a masterpiece like this. So why don't you just give up already?", "SideChat_Chapter01_5003_04": "We've all been working on the two sides of the same wall here. Speaking of the Hollow... We're all in the same boat!\nSince the showdown was interrupted by this accident, we should restart the showdown, from scratch!", "SideChat_Chapter01_5003_05": "The losers howl, echoes futility, their voices fleeting. Marks etched permanently in the frame, the truth completing.\nDarkness beneath hats, shadows on the walls. With the sunrise, colors will wake from their dream.", "SideChat_Chapter01_5003_06": "Can this guy just speak like a normal person for once?", "SideChat_Chapter01_5003_07": "*ahem* Sorry about that. Boss likes to sing like this when he's in a good mood. Lemme translate...", "SideChat_Chapter01_5003_08": "What he means is, we took pics of our work before evacuating from the Hollow, so we don't really need a rematch here. According to our pact, as the winners, the Crazy Hat Club now has exclusive graffiti rights for Sixth Street.", "SideChat_Chapter01_5003_09": "Besides, you could've photographed your work — assuming you really had any respect for it. But you ran away, then made up excuses for it later. You lack passion for graffiti art. Frankly, your complaints hold any ground at all.", "SideChat_Chapter01_5003_10": "Uh... Did he really say all of that?", "SideChat_Chapter01_5003_11": "Ah, no. Sorry, I added that last part in.", "SideChat_Chapter01_5003_12": "Tch, don't say that. We didn't \"run away,\" we simply forgot to take photos... Right, photos! There are tons of Proxies on Inter-Knot who can shoot footage inside the Hollows — getting pics is only a commission away!", "SideChat_Chapter01_5003_13": "But it's too late to post any commission now...", "SideChat_Chapter01_5003_14": "Of course, I don't mean right now. I had the kids put up a commission ages ago, bwahaha!\nPeople were falling over themselves to take on the commission because the Colorful Knights are so hot right now. Isn't that right, Sant?", "SideChat_Chapter01_5003_15": "It was tough to pick out the best Proxy. Yeah — the one with the top-notch camera skills!\nIt was a real headache, sifting through a hundred Proxy fans to find the right one. Isn't that right, Sant?", "SideChat_Chapter01_5003_16": "But it doesn't matter, because I picked out my ten favorites just now.\nJust you wait. The Colorful Knights' mindblowing masterpiece is gonna knock your socks off. I mean, it'll knock those crazy hats of yours right off!", "SideChat_Chapter01_5003_Name01": "Lanks", "SideChat_Chapter01_5003_Name02": "Alexander", "SideChat_Chapter01_5003_Name03": "Luna", "SideChat_Chapter01_5004_01": "Ah, you're really here. You're lucky to witness this historic moment for the Colorful Knights! Under the watchful eye of our leader, Lanks, we snatched victory from the jaws of defeat to land a K.O. on our unsuspecting foes!", "SideChat_Chapter01_5004_02": "You call that \"snatching victory from the jaws of defeat\"?", "SideChat_Chapter01_5004_03": "You're still 10 blocks away from victory, I'm afraid", "SideChat_Chapter01_5004_04": "Anyhoo, rest assured I won't be bugging you about your parking lot anymore!\nMy top priority right now is posting up a commission to take some photos in that Hollow, although I don't remember Boss asking me to do that at all.", "SideChat_Chapter01_5004_05": "But if Boss said it, then he must've told me before.\nBoss is never wrong!", "SideChat_Chapter01_5004_06": "If the commission doesn't exist, it must've been my fault!", "SideChat_Chapter01_5004_07": "That's the spirit.", "SideChat_Chapter01_5004_08": "No wonder they call you the lapdog of Sixth Street.", "SideChat_Chapter01_5004_09": "No, I'm the BULL—dog. The bulldog!", "SideChat_Chapter01_5004_10": "Ahh, no more time for chitchat, I've gotta post this commission. Wait, a DM from Boss... That's weird, I'm right here. Must be trying to keep it lowkey. Oh wow... I see. So that's why he's the boss, I never would've thought of that!", "SideChat_Chapter01_5004_11": "What did the DM say?", "SideChat_Chapter01_5004_12": "It's just a \"small gig.\" Turns out that graffiti showdown of ours, we both failed to clear the final hurdle. The Crazy Hat Club may have snapped a pic, but their piece isn't perfect.", "SideChat_Chapter01_5004_13": "The DM said, if we touch up our piece before taking the photo... Then that's more than snatching victory from the jaws of defeat — that's a blowout!", "SideChat_Chapter01_5004_14": "Oh ow ow! Change of plan, let's think up a way to gather up some spray paint cans!", "SideChat_Chapter01_5004_15": "Gather spray paint cans?", "SideChat_Chapter01_5004_16": "Can't you just buy them?", "SideChat_Chapter01_5004_17": "You don't get it. Whether the paint's on the wall or in the can, Ether from the Hollows will change the color ever so slightly. Any old crew could spot it a mile off if we tried using paint from outside the Hollow for touch-ups.", "SideChat_Chapter01_5004_18": "Forget about what the boss of the Crazy Hat Club is mumbling on about. Their 2IC Luna is a graffiti maniac! We gotta think up a way to win without them busting us...", "SideChat_Chapter01_5004_19": "Taking into account how much they've been used or damaged already, if we do some filtering... We need about a hundred cans. Hmm, looking at it this way it seems like time is gonna be tight to meet such large demand...", "SideChat_Chapter01_5004_20": "Ah, if you happen to know anyone who goes into the Hollows and if that person happens to find spray paint cans like this in a Hollow... Please could you help me get those!", "SideChat_Chapter01_5004_21": "I can't really afford to pay you anything right now... But please trust me, you'll have the honor of having helped out the Colorful Knights!", "SideChat_Chapter01_5004_Name01": "Sant", "SideChat_Chapter01_5005_01": "Ah, it's you again! You're positively glowing, I bet you've got good news for the Colorful Knights about those Hollow spray paint cans, right!", "SideChat_Chapter01_5005_02": "How's that for \"good news\"", "SideChat_Chapter01_5005_03": "No news at all", "SideChat_Chapter01_5005_04": "Oooh, thanks so much! One step closer to a perfect victory!", "SideChat_Chapter01_5005_05": "Oh... 'Sall good! I'll come up with a way to get some of those spray paint cans!", "SideChat_Chapter01_5005_Name01": "Sant", "SideChat_Chapter01_5006_01": "Mmm... That's plenty. Should be enough! Now we can get onto the photography part of the mission!", "SideChat_Chapter01_5006_02": "Heehee, I know I said I'd come up with a way, but I never thought you'd actually score every single one of the paint cans yourself. Talk about doing me a solid!", "SideChat_Chapter01_5006_03": "Oh yeah! If you're free, you can chat with our boss~\nHe heard about you helping us out and said he's got a super duper something to say thanks.", "SideChat_Chapter01_5006_04": "Su—per duper!", "SideChat_Chapter01_5006_Name01": "Sant", "SideChat_Chapter01_5007_01": "Hmm, judging by this outfit... You must be that \"staunch ally\" of the Colorful Knights Sant mentioned earlier!\nHaha, welcome! I've wanted to meet you for quite some time!", "SideChat_Chapter01_5007_02": "Sant said you were looking for me", "SideChat_Chapter01_5007_03": "Sant said you've got a super-duper gift for me", "SideChat_Chapter01_5007_04": "Yeah, that's right. The Knights are sprinting down the path towards victory, and there's no way we'll lose.\nI'm already thinking about what's next after we nail this. Like, after we take over Sixth Street, where should we hit up next?", "SideChat_Chapter01_5007_05": "This street was just dipping our toes in the water. The Knights' ultimate goal is to dominate all of the graffiti walls across New Eridu — to become the untouchable legend in this field!", "SideChat_Chapter01_5007_06": "And you, our ally, you're gonna be a part of that legend too! I've already got it all figured out... Regular ways to say thanks just won't cut it for the Knights; it's gotta be graffiti!", "SideChat_Chapter01_5007_07": "We're going to throw up the dopest piece you can ever imagine, themed around you, but not on a wall.\nWe're gonna do it on the tallest, fanciest building in the whole city!", "SideChat_Chapter01_5007_08": "How about town hall? Or the HIA headquarter, that's pretty grand. The new monument commemorating the city's founding is also a good choice!", "SideChat_Chapter01_5007_09": "Please don't say no. You totally deserve this honor! Oh yeah, I heard you have a sister. Should we include her, too? We can add her in, it's no big deal at all!", "SideChat_Chapter01_5007_09F": "Please don't say no. You totally deserve this honor! Oh yeah, I heard you have a brother. Should we include him, too? We can add him in, it's no big deal at all!", "SideChat_Chapter01_5007_10": "I thought of a name for it, too: The Prince & Princess of the Knights!", "SideChat_Chapter01_5007_11": "Public Security's going to arrest us!", "SideChat_Chapter01_5007_12": "Don't drag us down with what you do", "SideChat_Chapter01_5007_13": "Don't be like that. You're gonna love it. Just imagine: It's Founding Day, thousands of cameras all focusing in, right there on the foundation memorial... Oh yeah, how cool is that?!", "SideChat_Chapter01_5007_14": "So? It's an amazing gift, right? You must be looking forward to it! The story of your legend begins right here in this alley! Let me see... Hmm! Lots of bites on Inter-Knot for my commission. Those photos will be all sorted soon!", "SideChat_Chapter01_5007_15": "You can also start thinking about other elements to add in. I mean, for our masterpiece, The Prince & Princess of the Knights!", "SideChat_Chapter01_5007_Name01": "Lanks", "SideChat_Chapter01_5008_01": "Tell everyone at the Crazy Hat Club the bad news: According to Inter-Knot, my commission is all finished and the photos will soon be delivered.\nCherish your precious final few minutes on Sixth Street!", "SideChat_Chapter01_5008_02": "They're here, the pics have been uploaded! Here we go, everyone — gaze on the greatest of my masterpieces!\nTremble before \"The Knight of Mercy\"... Err...", "SideChat_Chapter01_5008_03": "Huh? Next one... next... next again...", "SideChat_Chapter01_5008_04": "What happened?! My Knight of Mercy has... has lost his head, argh!", "SideChat_Chapter01_5008_05": "Let me see! Ah... The entire top half of the wall...\nOur piece \"Hat Club & the Rabbits\" has been chopped in half, too...", "SideChat_Chapter01_5008_06": "Ohh...", "SideChat_Chapter01_5008_07": "This one too... and this one... There isn't a single photo with the complete graffiti.", "SideChat_Chapter01_5008_08": "Luckily we took a complete photo ourselves. So it looks like the winner of this showdown, is us.", "SideChat_Chapter01_5008_09": "Ah... No, I suddenly think this headless knight of ours is really dope.", "SideChat_Chapter01_5008_10": "Huh?", "SideChat_Chapter01_5008_11": "Huh?", "SideChat_Chapter01_5008_12": "Actually, this was my design right from the start — a headless knight with no body either, reminiscing about the flowers of his hometown... It was meant to be more melancholy. Way better than your 'Rabbit Family' or whatever!", "SideChat_Chapter01_5008_13": "Sheesh, we still managed to win it even when there was only half the work left. That's the Colorful Knights for you!", "SideChat_Chapter01_5008_14": "Win? No way! Your knight has no brains, and it turns out neither do you! How on earth could this lack of imagination hope to contend with our \"Hat Club\" piece?", "SideChat_Chapter01_5008_15": "Huh? What are you talking about? Hat Club? Where's the clubhouse...?\nAll I see is a lone bunny shivering by itself in half a busted-up flophouse.", "SideChat_Chapter01_5008_16": "The open space residence is part of the creativity! Older people like to get more air circulation. Sticking yourself in fusty old knight armor is only going to stifle your uncreative brain even more!", "SideChat_Chapter01_5008_17": "Waddaya mean, \"fusty old armor\"? Adapting classic elements with bold color sprays is creativity, okay?\nBesides, a knight without a head is still a knight. You called yours \"the rabbits\" but I don't see any other hares around!", "SideChat_Chapter01_5008_18": "You may as well call it \"The Rebellious Teen Bunny Ran Away From Home Cos His Dad Is a Control Freak\"!", "SideChat_Chapter01_5008_19": "No need to get personal with the background story!\nHis son never ran away. He's right there on the ground next to him! So even if he was running away, it's not very far is it!", "SideChat_Chapter01_5008_20": "Can't you talk it out?", "SideChat_Chapter01_5008_21": "Can't you bicker it out?", "SideChat_Chapter01_5008_22": "Anyway! The graffiti showdown should be fair and we should only compare the halved pieces against each other. That's only fair!", "SideChat_Chapter01_5008_23": "Stop kidding, you can't call half a piece a finished product. How could we use those in a battle?", "SideChat_Chapter01_5008_24": "We can do it. Like, ours would be: \"The Homesick Headless Knight.\"", "SideChat_Chapter01_5008_25": "You just coined that on the spot!", "SideChat_Chapter01_5008_26": "Lanks wants a fair fight; and Boss, you want a complete piece. If that's the case, I know how to get the best of both worlds.", "SideChat_Chapter01_5008_27": "Yeah? How?", "SideChat_Chapter01_5008_28": "The top half of the graffiti wall was smashed down, but we can keep going off to the side. We can both send people into the Hollow to finish up the art in our own special way.", "SideChat_Chapter01_5008_29": "But we only just fled... I mean, got evacuated out of the Hollow.", "SideChat_Chapter01_5008_30": "Failure to go inside the Hollow is viewed as forfeiture, and a loss.", "SideChat_Chapter01_5008_31": "Who's the real leader of your club, then...", "SideChat_Chapter01_5008_32": "Luna, the graffiti maniac...", "SideChat_Chapter01_5008_33": "Mmm... So...", "SideChat_Chapter01_5008_34": "I'll translate: Boss says it's no problem.", "SideChat_Chapter01_5008_35": "Er? I haven't...", "SideChat_Chapter01_5008_36": "Don't worry, my Ether aptitude has always been good so I can just go in by myself and finish the graffiti on behalf of the Crazy Hat Club.", "SideChat_Chapter01_5008_37": "Hmm... If our rivals have the audacity, then the Colorful Knights won't be backing down!", "SideChat_Chapter01_5008_38": "Okay. Challenge accepted. The showdown shall take place inside the Hollow! Sant, get yourself ready!", "SideChat_Chapter01_5008_Name01": "Lanks", "SideChat_Chapter01_5008_Name02": "Luna", "SideChat_Chapter01_5008_Name03": "Alexander", "SideChat_Chapter01_5008_Name04": "Alexander & Luna", "SideChat_Chapter01_5009_01": "Touch-ups... I didn't plan on things going like this...\nI really don't want to go back in to that terrifying Hollow...", "SideChat_Chapter01_5009_02": "No, this decision came down from the boss. How can I possibly refuse!\nI want to! Of course I want to! Actually, my subconscious wants to go like crazy!", "SideChat_Chapter01_5009_03": "Ahhhh, I really want to go do some Hollow graffiti! I want to show off my outstanding skills right now!", "SideChat_Chapter01_5009_04": "Looks like you managed to hypnotize yourself", "SideChat_Chapter01_5009_05": "This is the lapdog's ultimate form, right?", "SideChat_Chapter01_5009_06": "But this time it won't be so simple as coloring some flowers. There's nowhere near enough spray paint cans, we're gonna need at least a few hundred... Dang it... Please help us out to the bitter end — for the Knights!", "SideChat_Chapter01_5009_07": "By the way, the Crazy Hat Club also has all the same problems we do. How they've been managing to solve things?", "SideChat_Chapter01_5009_08": "If I ask, they'll just shoo me away... Ah, could you please help find out for us?\nYou've already done so much for us, collecting cans and gathering intelligence — you're the savior of the Colorful Knights!", "SideChat_Chapter01_5009_09": "Hey, why don't you just join up and become a member of us Colorful Knights! All you need is to get vouched by two members. And don't worry, the whole crew is just me and Boss so you'll pass with 100%.", "SideChat_Chapter01_5009_10": "No, I'd rather not", "SideChat_Chapter01_5009_11": "I'll go check about the spray paint cans", "SideChat_Chapter01_5009_12": "Okay, I'll leave that to you then!", "SideChat_Chapter01_5009_Name01": "Sant", "SideChat_Chapter01_5010_01": "I've drawn up a to-do list: commission a Hollow Raider; run some aptitude tests; and...", "SideChat_Chapter01_5010_02": "Gather spray paint cans?", "SideChat_Chapter01_5010_03": "Don't worry about that. We'll buy enough spray paint cans for the job.", "SideChat_Chapter01_5010_04": "Ha! That wouldn't be the store-bought variety, would it? I can already see you losing this battle!", "SideChat_Chapter01_5010_05": "Thanks to this ally of us Knights, we've collected up lots of Hollow spray paint cans — The special type that's been steeped in Ether that leaves all other store-bought paints for dead!", "SideChat_Chapter01_5010_06": "Ah! Now that you mention...", "SideChat_Chapter01_5010_07": "It's cool! Shake up the purchasing plan and start paying top dollar for Hollow spray paint cans!", "SideChat_Chapter01_5010_08": "Hmm... Did I just say something I shouldn't have...\nCould you please pretend that I never said that? Do you have a memory recall button somewhere on your hat?", "SideChat_Chapter01_5010_09": "If someone else is also out there collecting up spray paint cans, then we'll pay double — no, triple the price!", "SideChat_Chapter01_5010_10": "Hey! Wait up, don't be like that!", "SideChat_Chapter01_5010_11": "Let him gnash and niggle; let him shake and struggle.\nIt's just a couple of cheap jokes from the memories of the victors!", "SideChat_Chapter01_5010_12": "Well, you're feeling better now, aren't you! But we'll never let you buy even half a can of spray paint!", "SideChat_Chapter01_5010_13": "(Looks like the final battle horn has already sounded, now that we're locked in a race to collect spray paint cans.)", "SideChat_Chapter01_5010_Name01": "Luna", "SideChat_Chapter01_5010_Name02": "Lanks", "SideChat_Chapter01_5010_Name03": "Alexander", "SideChat_Chapter01_5010_Name04": "You", "SideChat_Chapter01_5011_01": "Hmm... Can't find any paint at all. Don't tell me those Crazy Hats actually stumped up and bought them all...", "SideChat_Chapter01_5011_02": "Ah, hello. Luckily, we have this staunch ally of ours to bring warmth in solidarity to us embattled Knights...", "SideChat_Chapter01_5011_03": "I just so happen to have some spray paint cans with me", "SideChat_Chapter01_5011_04": "Bask in my warmth, then", "SideChat_Chapter01_5011_05": "Whoa, incredible... Warmth? More like a scalding hot blaze!", "SideChat_Chapter01_5011_06": "Thank you so much! Although not as heartwarming as paint spray cans, that's still really motivating! I gotta think up a way to score more paint cans!", "SideChat_Chapter01_5011_Name01": "Sant", "SideChat_Chapter01_5012_01": "Okay! Surely all of these cans will be enough! And surely some of them will be pretty empty, I bet — but it's better to be safe than sorry!", "SideChat_Chapter01_5012_02": "As for how we get into the Hollow, that's up to the boss. He's going to find us the best, toughest Hollow Raider out there!", "SideChat_Chapter01_5012_Name01": "Sant", "SideChat_Chapter01_5013_01": "Oh? Sant is gesturing at me... Have all the cans pretty much been collected by now?", "SideChat_Chapter01_5013_02": "Yep.", "SideChat_Chapter01_5013_03": "Yeah! Amazing! Thank you so much, o ally! Lucky you're on our side!", "SideChat_Chapter01_5013_04": "We're also all ready like I said before for me to go into the Hollow on behalf of the Crazy Hat Club...", "SideChat_Chapter01_5013_05": "Those eyes concealed beneath the night hold the dreams of the wolf pack.\nBeyond the edge of the world, there blows a technicolor wind!", "SideChat_Chapter01_5013_06": "Boss! I didn't know you felt... Thank you.", "SideChat_Chapter01_5013_07": "Hey, what did you just give thanks for? What did he just sing?\nIs this supposed to be some kind of secret code?", "SideChat_Chapter01_5013_08": "Ah, I get it. This is some kind of alien language.\nAlexander, you're some actually crazy alien from the planet Hat, right? Gosh, we're so lucky to have this chance to compete in an intergalactic showdown.", "SideChat_Chapter01_5013_09": "Boss just said that he'd go into the Hollow with me; that the leader of the Crazy Hat Club couldn't follow behind the rest.\nSo for this part of the showdown, we'll field two contestants.", "SideChat_Chapter01_5013_10": "Bleh... Making all this fuss just for another person, what's so moving about that?\nWe Colorful Knights, our whole crew is going in together!", "SideChat_Chapter01_5013_11": "Your whole crew is just two people...", "SideChat_Chapter01_5013_12": "That's different! Two is two, and a whole crew is a whole full crew!\nThe Colorful Knights are perfectly aligned, mind and body. Two people with the might of two hundred!", "SideChat_Chapter01_5013_13": "How are you not embarrassed to call yourselves \"Knights\"? You're just a stupid kid with dreams of chivalry, and a foolish supporter who blindly follows you around. Would you like me to fetch you a donkey?", "SideChat_Chapter01_5013_14": "Ah... I'm already starting to miss Alexander from the planet Hat. I might not have been able to understand anything, but it seemed polite enough.", "SideChat_Chapter01_5013_15": "Don't miss it too much. Once we're in the Hollow, you'll get to experience the true etiquette of the Crazy Hat Club! I can show you a little now. You should just surrender now. You'll be saving on commission fees.", "SideChat_Chapter01_5013_16": "We've commissioned the biggest and best squad of Hollow Raiders to help us out. In the Proxy world, they're known as \"Li'l Phaethon\"! Forget the graffiti; from the moment you step into the Hollow, you'll be completely outclassed!", "SideChat_Chapter01_5013_17": "Li'l Phaethon?", "SideChat_Chapter01_5013_18": "Is there really a Proxy called that?", "SideChat_Chapter01_5013_19": "Gee, what a coincidence.\nAfter painstaking deliberation, I also picked out a super-duper incredible Proxy going by the name of \"Father of Phaethon.\"", "SideChat_Chapter01_5013_20": "There's no way that's real!", "SideChat_Chapter01_5013_21": "There's no way that's real!", "SideChat_Chapter01_5013_22": "Wait and see! I've already sent them a message, and we'll set off as soon as we're good to go!", "SideChat_Chapter01_5013_Name01": "Lanks", "SideChat_Chapter01_5013_Name02": "Luna", "SideChat_Chapter01_5013_Name03": "Alexander", "SideChat_Chapter01_5014_01": "You didn't find...?", "SideChat_Chapter01_5014_02": "Mmm... I wanted to stay in there and look for Boss, but got pulled out by Hollow Raiders.\nWhen I came to, all I had was this blood-stained hat clutched in my hands...", "SideChat_Chapter01_5014_03": "I should have gone in alone. I shouldn't have proposed this showdown. I... It's all my fault.. *sobs*", "SideChat_Chapter01_5014_04": "...", "SideChat_Chapter01_5014_05": "We were all wrong. The Hollows are a brutal place and we take them for granted. We treat our lives as though it were all a joke.", "SideChat_Chapter01_5014_06": "You have won this battle, and the Colorful Knights admit defeat. You'll never see us on Sixth Street.", "SideChat_Chapter01_5014_07": "The winner hasn't been decided yet...", "SideChat_Chapter01_5014_08": "Win or lose, it doesn't matter. What's important is that Alexander did something that I couldn't ever do.\nThat crazy style of graffiti, reminds me... Really reminds me of an old friend of mine.", "SideChat_Chapter01_5014_09": "Lanks is right... Win or lose, graffiti turf — none of that's important. Graffiti is a way of life for us, and it shouldn't ever belong to any one person.", "SideChat_Chapter01_5014_10": "Boss would've said the same, I'm sure... From this day forward, the Crazy Hat Club will share with the Colorful Knights... Ah, hang on...", "SideChat_Chapter01_5014_11": "You can answer that phone call if you like.", "SideChat_Chapter01_5014_12": "It's from Boss...", "SideChat_Chapter01_5014_13": "?!", "SideChat_Chapter01_5014_14": "?!", "SideChat_Chapter01_5014_15": "Hello! Luna! How's the showdown? Did you take the photos?", "SideChat_Chapter01_5014_16": "Alexander's voice comes through the speaker.", "SideChat_Chapter01_5014_17": "Boss!!", "SideChat_Chapter01_5014_18": "Ah, I'm talking about photos of Ethereals. Don't let my ugly mug get in the shot.\nArgh it was so fierce when it stood up, I nearly broke my tailbone when I fell over!", "SideChat_Chapter01_5014_19": "A broken tailbone is nothing, but my hat... My hat is a different matter! I think I sprayed some paint on my hat, I'm not sure — because the very next second it was blown off my head... My brand new hat!", "SideChat_Chapter01_5014_20": "Are you already back at the street exit? Wait up for me, I'll be there real soon! I'm getting some treatment at the hospital, doc said it's just minor surface injuries.\nNo, I didn't think I'd be injured at all.", "SideChat_Chapter01_5014_21": "And I don't know which clumsy Hollow Raider it was, but they hauled my butt like crazy across one shoulder and out of that Hollow.\nI'm pretty sure this wound was from him...", "SideChat_Chapter01_5014_22": "Anyway, just wait for me! I'll be right back! Don't agree to anything the Knights propose, and don't let them gang up on you. Wait for me!", "SideChat_Chapter01_5014_23": "He hangs up after giving a string of anxious commands, leaving a series of anxious busy tones.", "SideChat_Chapter01_5014_24": "That's great... As long as you're fine, that's great...", "SideChat_Chapter01_5014_25": "Ah... Yeah...", "SideChat_Chapter01_5014_26": "As long as Alexander's okay, the Crazy Hat Club will definitely be able to rise from the ashes of this defeat.", "SideChat_Chapter01_5014_27": "Huh? Defeat? Lanks, what happened to what you just said...", "SideChat_Chapter01_5014_28": "Just now? Ahaha, what are you talking about? Of course that doesn't count!", "SideChat_Chapter01_5014_29": "The outcome can only be determined once and for all by both bosses. You don't get to decide.\nOf course, we'll have to wait for your boss and his butt to get back from the hospital!", "SideChat_Chapter01_5014_30": "But, we won this battle no matter which way you slice it. That Ethereal heard you because you were screwing around. The Crazy Hat Club is responsible for destroying the wall. Students who rip up their exam papers get zero!", "SideChat_Chapter01_5014_31": "I knew it... Alas, I'm really bad at chopping logic...\nForget it. Just wait till Boss is here, and we can talk again.", "SideChat_Chapter01_5014_Name01": "Lanks", "SideChat_Chapter01_5014_Name02": "Luna", "SideChat_Chapter01_5014_Name03": "Alexander", "SideChat_Chapter01_5015_01": "My dear ally, you're here! Your face tells me you have the Hollow spray paint cans with you!", "SideChat_Chapter01_5015_Name01": "Sant", "SideChat_Chapter01_5016_01": "{M#Oh, you're here! Let's celebrate our victory with us, the otherworld prince who has helped us!}{F#Oh, you're here! Let's celebrate our victory with us, the otherworld princess who has helped us!}", "SideChat_Chapter01_5016_02": "{M#What prince?}{F#What princess?}", "SideChat_Chapter01_5016_03": "My title is getting weirder and weirder", "SideChat_Chapter01_5016_04": "Heheh, it's all Boss's idea. Boss has been watching a lot of fantasy animations lately. He even said things like we would ride on pegasi with two pairs of wings and six limbs to a floating devil's city in the otherworld.", "SideChat_Chapter01_5016_05": "Lanks should take a mental health test", "SideChat_Chapter01_5016_06": "Sounds like a new graffiti idea to me", "SideChat_Chapter01_5016_07": "Anyway, there will be more places available for our graffiti after this. So, we need more spray paint cans.", "SideChat_Chapter01_5016_08": "After the showdown, I've concluded that Hollow spray paint cans should be our first choice. They are much better than the new ones!", "SideChat_Chapter01_5016_09": "Is it because you can't afford the new ones?", "SideChat_Chapter01_5016_10": "After all, everyone thinks Hollow spray paint cans are good, and it is proven to be so in the showdown.", "SideChat_Chapter01_5016_11": "Is it because you can't afford the new ones?", "SideChat_Chapter01_5016_12": "Boss said the collection of spray paint cans was a form of training that could \"enhance our affinity with the Goddess of graffiti.\" I have no clue who that is, but I'm sure Boss must be right!", "SideChat_Chapter01_5016_13": "Are you sure it isn't because the new ones are...", "SideChat_Chapter01_5016_14": "Ahhhh! Stop asking! That's absolutely not the case! Boss wants us to pretend we aren't listening when someone touches on this issue. We can never admit we are too broke to even afford half a can of spray paint!", "SideChat_Chapter01_5016_15": "Ahem! Any... ANYWAY! Although the graffiti showdown has ended, I'll keep collecting the spray paint cans!", "SideChat_Chapter01_5016_16": "Feel free to come to me when you've got some! I can't pay you in Dennies, but I can offer you other things!", "SideChat_Chapter01_5016_Name01": "Sant", "SideChat_Chapter01_5017_01": "Oh? Have you got the Hollow spray paint cans? I'm doing my best to collect them, but my efficiency is a far cry from yours!", "SideChat_Chapter01_5017_Name01": "Sant", "SideChat_Chapter01_5018_01": "I saw a girl named Vivian asking for help online. She said that her pet had run away into the Hollow.", "SideChat_Chapter01_5018_02": "She sounded so distressed, and she mentioned checking out the nearby Hollow herself... After that, nothing was heard of her again.", "SideChat_Chapter01_5018_03": "Please calm down!", "SideChat_Chapter01_5018_04": "Why not wait and see what happens first?", "SideChat_Chapter01_5018_05": "What should we do? I'm really worried that she might have impulsively entered the Hollow...", "SideChat_Chapter01_5018_Name01": "Worried Office Worker", "SideChat_Chapter01_5019_01": "My friend Liv and I made plans to study together around here, but she never showed up...", "SideChat_Chapter01_5019_02": "I read about a Companion Hollow disaster nearby online... C—Could she have fallen into the Hollow?", "SideChat_Chapter01_5019_03": "Just stay calm...", "SideChat_Chapter01_5019_04": "Okay... Perhaps, she was just too engrossed in reading her classical novels that she forgot to reply to my messages.", "SideChat_Chapter01_5019_Name01": "Anxious Female Student", "SideChat_Chapter01_5020_01": "My friend, Goethe, was acting like he had some kinda secret and asked me to come here. He said he had something nice to share with me.", "SideChat_Chapter01_5020_02": "What is it?", "SideChat_Chapter01_5020_03": "I have no idea... Still, I must say the graffiti around here is a sight to behold! Is this what Goethe wants to show me since he knows I'm a graffiti fan?", "SideChat_Chapter01_5020_04": "Wait. Now isn't the time to make blind guesses. I need to get in touch with him first.", "SideChat_Chapter01_5020_05": "He hasn't replied to my messages yet... The nearby Hollow hasn't been the safest recently. Could anything have happened to him?", "SideChat_Chapter01_5020_Name01": "Calm Girl", "SideChat_Chapter01_5021_01": "Wow... You have collected so many spray paint cans in the blink of an eye... I'm amazed by your efficiency!", "SideChat_Chapter01_5021_02": "Together, we're unstoppable! Haha!", "SideChat_Chapter01_5021_03": "How many of these are collected by you?", "SideChat_Chapter01_5021_04": "How many have you... Forget it...", "SideChat_Chapter01_5021_05": "Don't be so particular! Anyway, you will be remembered by the Colorful Knights forever, our ally!", "SideChat_Chapter01_5021_06": "We'll pause the collection work until Boss decides on the next move. There's no more space for the cans either...", "SideChat_Chapter01_5021_07": "Thanks again, my dear ally! Every time I use these spray paint cans to paint, I'll think about your smiling face!", "SideChat_Chapter01_5021_08": "I regret getting involved in this...", "SideChat_Chapter01_5021_09": "Please don't!", "SideChat_Chapter01_5021_10": "Don't be like that! We are allies forever!", "SideChat_Chapter01_5021_Name01": "Sant", "SideChat_Chapter01_5022_01": "Aren't there still a few days before the final showdown? Why are you trying to throw the towel in early for us Colorful Knights? No way!", "SideChat_Chapter01_5022_02": "Weary knight, tattered banner, one last grind! Yo!\nCry as you want, roar as you wish, let out your absurd nonsense, but in the end, you'll yield your prize to be mine, mine!", "SideChat_Chapter01_5022_03": "What our boss means is, if all your spray paint cans are gone, then what are you going to duel us with?", "SideChat_Chapter01_5022_04": "Take a shower and go to bed early!", "SideChat_Chapter01_5022_05": "Wait! Just give us a little more time! We'll get all the spray paint cans ready!", "SideChat_Chapter01_5022_06": "The losers howl, echoes futility, their voices fleeting, yo. Marks etched permanently in the frame, the truth completing.\nDarkness beneath hats, shadows on the walls. With the sunrise, colors will wake from their dream! Yo, yo!", "SideChat_Chapter01_5022_07": "Can this guy just speak like a normal person for once?", "SideChat_Chapter01_5022_08": "*ahem* Sorry about that. Boss likes to sing like this when he's in a good mood. Lemme translate...", "SideChat_Chapter01_5022_09": "What he means is, you've lost your precious spray paint cans, so you aren't even able to join in this contest! A deal's a deal, the Crazy Hat Club retains the exclusive rights to tag all the walls of Sixth Street.", "SideChat_Chapter01_5022_10": "Clean up and get to bed, you bumpkin! Your style is wack and totally incompatible with the magnificent art of graffiti!", "SideChat_Chapter01_5022_11": "Uh... Did he really say all of that?", "SideChat_Chapter01_5022_12": "Ah no, my bad. That part about your style, that was something I added in myself.", "SideChat_Chapter01_5022_13": "Anyway, without any spray paint cans, you won't be eligible for the Graffiti Showdown with us Crazy Hats.", "SideChat_Chapter01_5022_14": "That's hard to say! I'll have Sant find those spray paint cans as soon as possible.", "SideChat_Chapter01_5022_15": "His sense of smell is better than a pig sniffing out truffles. Wherever spray paint cans get dropped, he'll bring 'em all back!", "SideChat_Chapter01_5022_16": "And once he brings back enough cans, us Colorful Knights can create countless exquisite pieces overnight!", "SideChat_Chapter01_5022_Name01": "Lanks (Knights)", "SideChat_Chapter01_5022_Name02": "Alexander (Crazy Hat Club)", "SideChat_Chapter01_5022_Name03": "Luna (Crazy Hat Club)", "SideChat_Chapter01_5023_01": "Aaaah! The boss actually tasked me with something as important as retrieving spray paint cans. What am I going to do?", "SideChat_Chapter01_5023_02": "If we can't get those spray paint cans back, we're definitely gonna lose this graffiti showdown!", "SideChat_Chapter01_5023_03": "What happened to the spray paint cans?", "SideChat_Chapter01_5023_04": "The guy in charge of buying stuff got a batch that contained Ether from a black market trader. But that trader ended up throwing it all into a Hollow to avoid a customs inspection by Public Security.", "SideChat_Chapter01_5023_05": "Boss didn't know about this and thought that batch of cans had just got lost in transport. Now, he wants me to find them all... but I just can't do it!", "SideChat_Chapter01_5023_06": "Plus, it's almost the deadline for the Graffiti Showdown, and we won't be able to put up enough pieces unless we find some more spray paint cans...", "SideChat_Chapter01_5023_07": "It's game over...", "SideChat_Chapter01_5023_08": "Why don't you give up?", "SideChat_Chapter01_5023_09": "No way, no way in hell! The \"Crazy Hat Club\" is the most notorious graffiti gang around these parts. If we surrender, then all of Sixth Street will become their turf.", "SideChat_Chapter01_5023_10": "They'll definitely scribble all over the place. Maybe even on the walls of your store! You're gonna get hit with some seriously trashy work!", "SideChat_Chapter01_5023_11": "Plus... it's waterproof graffiti, the kind that can't just be wiped up!", "SideChat_Chapter01_5023_12": "No! Absolutely not!", "SideChat_Chapter01_5023_13": "This is unacceptable!", "SideChat_Chapter01_5023_14": "Right?! I'm also thinking I can't afford to lose to those guys.", "SideChat_Chapter01_5023_15": "But the deadline for the Graffiti Showdown is coming up, and we still haven't been able to find that batch of lost spray paint cans... Unless we find someone powerful enough who'd dare to look inside the Hollows...", "SideChat_Chapter01_5023_16": "Actually, I have this friend...", "SideChat_Chapter01_5023_17": "I know just the person...", "SideChat_Chapter01_5023_18": "Ah? Are you for real? Can you get someone to help find those spray paint cans in the Hollows?", "SideChat_Chapter01_5023_19": "Sort of?", "SideChat_Chapter01_5023_20": "You gotta keep it a secret though!", "SideChat_Chapter01_5023_21": "Aaah, th-that's awesome! If you can really bring those back, you'll be the hero who saved Sixth Street's stellar look!", "SideChat_Chapter01_5023_22": "We're counting on you! The Graffiti Showdown is ending soon. Please ask your friend to help us find that batch of spray paint cans.", "SideChat_Chapter01_5023_23": "I'll stay here and wait for updates from you. If you find the cans, I'll pass them on to our boss ASAP, so he can put the finishing touches on his work.", "SideChat_Chapter01_5023_Name01": "Sant", "SideChat_Chapter01_5024_01": "Wow! You found the spray paint cans so quickly! Your friend is amazing!", "SideChat_Chapter01_5024_02": "Awesome! Now we can definitely catch up in the Graffiti Showdown!", "SideChat_Chapter01_5024_03": "Shh, keep your voice down...", "SideChat_Chapter01_5024_04": "Keep it lowkey!", "SideChat_Chapter01_5024_05": "Ohhh, I get it. I get it — your friend probably doesn't want any trouble, either. Every night we go out for graffiti there's a risk we might get caught by Public Security.", "SideChat_Chapter01_5024_06": "Still, I really owe you and your friend my gratitude! Without you, we wouldn't be able to compete in the graffiti showdown.", "SideChat_Chapter01_5024_07": "With our own spray paint cans, there's absolutely no way the Colorful Knights are gonna lose to the Crazy Hat Club.", "SideChat_Chapter01_5024_08": "All of you, keep away from my store...", "SideChat_Chapter01_5024_09": "No spray painting near the video store!", "SideChat_Chapter01_5024_10": "Oh... is that so? Actually, I was planning to do a mural for your store to show my appreciation.", "SideChat_Chapter01_5024_11": "But seeing as you already have a marvelous piece in your parking lot, I won't mess up the place's vibes. The most important thing right now is to finish a few more graffiti pieces and to wreck those guys in the Crazy Hat Club.", "SideChat_Chapter01_5024_12": "Thank you so very much this time, Manager! We Colorful Knights will use the most dazzling of graffiti to record this showdown and show how you and your friend helped us out!", "SideChat_Chapter01_5024_Name01": "Sant", "SideChat_Chapter01_7002_01": "...How did you figure out I wasn't just an ordinary trash can?", "SideChat_Chapter01_7002_02": "Someone told me.", "SideChat_Chapter01_7002_03": "You made a noise.", "SideChat_Chapter01_7002_04": "Tsk, I see. So this disguise isn't entirely foolproof.", "SideChat_Chapter01_7002_05": "If possible, please don't see me as someone hiding inside a trash can. Call me \"Sage in a Barrel\" instead.", "SideChat_Chapter01_7002_06": "Try thinking of me as a new form of life.", "SideChat_Chapter01_7002_07": "My rationality won't accept that.", "SideChat_Chapter01_7002_08": "You define life forms too narrowly, youngster.", "SideChat_Chapter01_7002_09": "In my opinion, living as a trash can is much better than as a human.", "SideChat_Chapter01_7002_10": "The more you are looked down on, the less your heart will be broken.", "SideChat_Chapter01_7002_11": "As an old civilization saying goes, \"When you are disliked by many, that is when you are closer to the truth.\"", "SideChat_Chapter01_7002_12": "As a living being, I can survive as long as I have resources.", "SideChat_Chapter01_7002_13": "So, youngster... Could you give me something to eat and help me live on as a trash can?", "SideChat_Chapter01_7002_14": "Or you can give me something more valuable, such as an HIA Commemorative Coin.", "SideChat_Chapter01_7002_15": "In exchange, I can share with you my knowledge and the rare items of Hollows.", "SideChat_Chapter01_7002_16": "You need HIA Commemorative Coins?", "SideChat_Chapter01_7002_17": "You have info on Hollows?", "SideChat_Chapter01_7002_18": "Youngster, don't probe into another's purpose or past, even if the other is just a trash can.", "SideChat_Chapter01_7002_19": "Bring me HIA Commemorative Coins, and I'll make sure you won't go home empty-handed.", "SideChat_Chapter01_7002_Name01": "Trash Can", "SideChat_Chapter01_7002_Name02": "Sage in a Barrel", "SideChat_Chapter01_Inlevel_0201_01": "I knew you guys would show up. So, long story short, I checked Inter-Knot and found out that Pegasos dropped 15 crates of Sedatives in that Hollow. Can you believe it? Fifteen whole crates!", "SideChat_Chapter01_Inlevel_0201_02": "We managed to salvage a good amount of Sedatives last time, but it's still less than half of what they dropped. I've got a rough idea of where the rest of them are, which aren't too far away.", "SideChat_Chapter01_Inlevel_0201_03": "Let's move out before the Ethereals mess them up or they get snatched away by Hollow Raiders...", "SideChat_Chapter01_Inlevel_0201_Name01": "Courier", "SideChat_Chapter01_Inlevel_0202_01": "While you were fighting the Ethereals, I managed to find the remaining crates. Most of them are busted to pieces, but there are still a few intact.", "SideChat_Chapter01_Inlevel_0202_02": "I'll head back and sort them out. These Sedatives will surely help a lot of people...", "SideChat_Chapter01_Inlevel_0202_03": "Now, we've got one last step: getting these goods back into the right hands. I'll reach out to you once I'm ready. Alright, let's head back.", "SideChat_Chapter01_Inlevel_0202_Name01": "Courier", "SideChat_Chapter01_Inlevel_0203_01": "I'll leave the Ethereals in the way to you. I'll take care of the Sedatives.", "SideChat_Chapter01_Inlevel_0203_Name01": "Courier", "SideChat_Chapter01_SRL2_02_01": "La, la, la~ (Humming)", "SideChat_Chapter01_SRL2_02_02": "Hello.", "SideChat_Chapter01_SRL2_02_03": "Wanna get a coffee?", "SideChat_Chapter01_SRL2_02_04": "(I've got other things to do. I shouldn't disturb her humming...)", "SideChat_Chapter01_SRL2_03_01": "It might be good to provide more details in the guidebook geared towards beginners...", "SideChat_Chapter01_SRL2_03_02": "Hi again.", "SideChat_Chapter01_SRL2_03_03": "Leave", "SideChat_Chapter01_SRL2_03_04": "Hey, what a coincidence! You here for coffee, too?", "SideChat_Chapter025_0001_01": "What do I do... Where on earth...", "SideChat_Chapter025_0001_02": "Have you lost something?", "SideChat_Chapter025_0001_03": "(I don't think we can help. Let's go)", "SideChat_Chapter025_0001_04": "Ah! It's you... You are... Um, you look familiar!", "SideChat_Chapter025_0001_05": "I know Ben and the others really well!", "SideChat_Chapter025_0001_06": "We've met plenty of times!", "SideChat_Chapter025_0001_07": "We're friends then! So... could you please do me a favor, friend?", "SideChat_Chapter025_0001_08": "Of course!", "SideChat_Chapter025_0001_09": "A favor?", "SideChat_Chapter025_0001_10": "Yesterday, I sent two rookie drivers to pick up a shipment. They should have been back by now,\nbut there's still no signs of them... It's like they've just vanished!", "SideChat_Chapter025_0001_11": "I have to go find them, but I can't leave my post...", "SideChat_Chapter025_0001_12": "Leave it to me!", "SideChat_Chapter025_0001_13": "I'll go find them!", "SideChat_Chapter025_0001_14": "It's all my fault... I shouldn't have sent two rookies... What if they got lost inside the Hollow?!", "SideChat_Chapter025_0001_15": "What are the coordinates for the route?", "SideChat_Chapter025_0001_16": "Should I search inside the Hollows?", "SideChat_Chapter025_0001_17": "No, no! Can you ask around the construction site first? I've got this strange feeling...\nI think they're back!", "SideChat_Chapter025_0001_18": "I know I've forgotten something important, but my gut is telling me...", "SideChat_Chapter025_0001_19": "If you say so!", "SideChat_Chapter025_0001_20": "I trust your gut feeling!", "SideChat_Chapter025_0001_21": "Thank you!", "SideChat_Chapter025_0001_Name01": "Foreman Thomas", "SideChat_Chapter025_0002_01": "Are they back?", "SideChat_Chapter025_0002_02": "Not yet...", "SideChat_Chapter025_0002_03": "Oh! It's all my fault! Don't tell me they've gotten lost in the Hollow...", "SideChat_Chapter025_0002_Name01": "Foreman Thomas", "SideChat_Chapter025_0003_01": "I'm afraid this type of fish won't taste very nice when braised.", "SideChat_Chapter025_0003_02": "Hmm... Let me see...", "SideChat_Chapter025_0003_03": "Hello...?", "SideChat_Chapter025_0003_04": "Excuse me.", "SideChat_Chapter025_0003_05": "Huh? What's going on?", "SideChat_Chapter025_0003_06": "Have you seen two truck drivers around?", "SideChat_Chapter025_0003_07": "Truck drivers...? Oh! Are you talking about those two newcomers?", "SideChat_Chapter025_0003_08": "Those two... I don't think I've seen them today.", "SideChat_Chapter025_0003_09": "Let me think... Ah! I'm pretty sure I heard the freight truck coming back today.", "SideChat_Chapter025_0003_10": "They should be somewhere around the construction site, I think.", "SideChat_Chapter025_0003_11": "Thanks for the info!", "SideChat_Chapter025_0003_12": "You're welcome.", "SideChat_Chapter025_0003_Name01": "Kaidou", "SideChat_Chapter025_0003_Name02": "Ironhead", "SideChat_Chapter025_0003_Name03": "Li", "SideChat_Chapter025_0004_01": "Ehn-nah-nah... (Who knows when everything will finally be finished...)", "SideChat_Chapter025_0004_02": "Hello?", "SideChat_Chapter025_0004_03": "Excuse me.", "SideChat_Chapter025_0004_04": "Ehn-nah? (You don't work here... Can I help you with something?)", "SideChat_Chapter025_0004_05": "Have you seen two truck drivers around?", "SideChat_Chapter025_0004_06": "Ehn? Ehn-nah-noo... (Truck drivers? I don't think I've seen them...)", "SideChat_Chapter025_0004_07": "What about trucks, have you seen any trucks today?", "SideChat_Chapter025_0004_08": "Ehn-ehn-nah, ehn-nah? (Truck? ...Weren't those supplies from yesterday already back this morning? Why are you still looking for the truck?)", "SideChat_Chapter025_0004_09": "Thanks for the info!", "SideChat_Chapter025_0004_10": "Ehn-nah-noo! (That's okay! If you need anything, just hit up Builderboo any time!)", "SideChat_Chapter025_0004_Name01": "Builderboo", "SideChat_Chapter025_0005_01": "Where did they go...", "SideChat_Chapter025_0005_02": "Are you looking for someone too?", "SideChat_Chapter025_0005_03": "Are you looking for the drivers too?", "SideChat_Chapter025_0005_04": "What drivers?", "SideChat_Chapter025_0005_05": "I didn't know what to do, so I wanted to ask my boss... but I'm not sure where he went.", "SideChat_Chapter025_0005_06": "Can I help you?", "SideChat_Chapter025_0005_07": "Have you seen two truck drivers around?", "SideChat_Chapter025_0005_08": "Yeah, I've seen them.", "SideChat_Chapter025_0005_09": "Where?!", "SideChat_Chapter025_0005_10": "I'm not sure... I just have this blurry memory of having seen them today...\nBut I was busy looking for my boss, so I didn't really pay much attention to things.", "SideChat_Chapter025_0005_11": "Alright... thanks!", "SideChat_Chapter025_0005_12": "(I guess that makes sense since she's new)", "SideChat_Chapter025_0005_13": "Sorry, I'm not very familiar with people around here yet.", "SideChat_Chapter025_0005_14": "All the best with finding your people! I have to go look for my boss too.", "SideChat_Chapter025_0005_Name01": "Kaede", "SideChat_Chapter025_0005_Name02": "Ronnie", "SideChat_Chapter025_0009_01": "Did you find them yet?", "SideChat_Chapter025_0009_02": "No...", "SideChat_Chapter025_0009_03": "They should still be on the construction site.", "SideChat_Chapter025_0009_04": "*sigh* It's all my fault!", "SideChat_Chapter025_0009_05": "I knew they were both rookies. Why did I send them on that Hollow route?", "SideChat_Chapter025_0009_06": "Now I don't even know where they've gone... and I don't even know how I'm gonna find them!", "SideChat_Chapter025_0009_07": "I had other plans for today too, but now I can't focus on anything else...\nEvery time I see a truck, I can't help but worry about where those guys might be...", "SideChat_Chapter025_0009_08": "Every time you see what?", "SideChat_Chapter025_0009_09": "What truck?", "SideChat_Chapter025_0009_10": "Hey! The truck — the truck is right here!\nIf the truck is back... then they should have made it back, too!", "SideChat_Chapter025_0009_11": "I'll go look for them now!", "SideChat_Chapter025_0009_12": "I feel like I missed something...", "SideChat_Chapter025_0009_13": "Sure, thanks!", "SideChat_Chapter025_0009_Name01": "Foreman Thomas", "SideChat_Chapter025_0010_01": "You found them?!", "SideChat_Chapter025_0010_02": "Not yet.", "SideChat_Chapter025_0010_03": "I'll be done soon...", "SideChat_Chapter025_0010_04": "Thank you for trying... *sigh* I simply cannot leave my position here...", "SideChat_Chapter025_0010_Name01": "Foreman Thomas", "SideChat_Chapter025_0011_01": "Hey... Kid, you don't look like you're from around here. You're not a worker on this site, are you?", "SideChat_Chapter025_0011_01F": "Hey... Kid, you don't look like you're from around here. You're not a worker on this site, are you?", "SideChat_Chapter025_0011_02": "Could I please trouble you with something?", "SideChat_Chapter025_0011_03": "It's just... *sigh*! It's just, these two people in the toilet...", "SideChat_Chapter025_0011_04": "Someone's in the bathroom for a long time!", "SideChat_Chapter025_0011_05": "Could you go check what's going on in there?\nI really don't want to interfere with other people's business... but I—I can't hold on forever!", "SideChat_Chapter025_0011_06": "Sure...", "SideChat_Chapter025_0011_07": "Huh?", "SideChat_Chapter025_0011_08": "*sigh* We're all coworkers here, so it's kinda awkward for me to knock on the door...", "SideChat_Chapter025_0011_09": "Since you don't work here, could you help me out?", "SideChat_Chapter025_0011_Name01": "Ricky", "SideChat_Chapter025_0012_01": "(Guess I'll check the bathroom again...)", "SideChat_Chapter025_0012_02": "You missed...", "SideChat_Chapter025_0012_03": "I missed? Who just spent half an hour taking aim with a sniper rifle?", "SideChat_Chapter025_0012_04": "Shut up and watch it!", "SideChat_Chapter025_0012_05": "Ah! He's @*&#$!", "SideChat_Chapter025_0012_06": "NO!!!", "SideChat_Chapter025_0012_07": "...Hang on!\nIsn't it about time we get back and check on the truck?", "SideChat_Chapter025_0012_08": "Eh, it's fine. We just finished a Hollow trip this morning, and nobody saw us coming back.\nIf cap can't find us, he'll just think we were held up on the way.", "SideChat_Chapter025_0012_09": "One more! And be a little more accurate this time, would you!", "SideChat_Chapter025_0012_10": "(Well, looks like we've found our truck drivers...)", "SideChat_Chapter025_0012_Name01": "Voice Inside the Door", "SideChat_Chapter025_0013_01": "(Those guys certainly sound like they're very invested in what they're doing in there...)", "SideChat_Chapter025_0013_02": "Hey, don't just stand there! What are you waiting for!", "SideChat_Chapter025_0013_03": "I'm here!", "SideChat_Chapter025_0013_Name01": "Voice Inside the Door", "SideChat_Chapter025_0014_01": "Back so soon? Did you find those two yet?", "SideChat_Chapter025_0014_02": "Yeah...", "SideChat_Chapter025_0014_03": "(Are they all right...?)", "SideChat_Chapter025_0014_04": "They're safe, but the game doesn't seem to be going so well.", "SideChat_Chapter025_0014_05": "They're fine, though the gaming environment is a little cramped.", "SideChat_Chapter025_0014_06": "Huh? What's that supposed to mean? Where did they run off to?", "SideChat_Chapter025_0014_07": "They were playing video games in the bathroom.", "SideChat_Chapter025_0014_08": "I heard shots go off in the bathroom.", "SideChat_Chapter025_0014_09": "What? That is completely unacceptable!\nI've been looking for them for so long... You can bet I'll be teaching them a lesson!", "SideChat_Chapter025_0014_10": "Gunshots?! Are there rebels? Gangsters? What's going on?! Everyo— Huh? Why are you looking at me like that...\nOhhh! You mean they're playing a shooting game in the bathroom at work... *ahem*! That's a serious violation! I'll have to teach them a lesson!", "SideChat_Chapter025_0014_11": "Thanks, you've really helped me out today...", "SideChat_Chapter025_0014_12": "You're welcome.", "SideChat_Chapter025_0014_13": "Hmph, I'll have a to think of a good way to put them in their place.", "SideChat_Chapter025_0014_14": "Foreman Thomas storms off in anger toward...\nHere's wishing those brave \"soldiers\" all the best.", "SideChat_Chapter025_0014_Name01": "Foreman Thomas", "SideChat_Chapter025_0016_01": "(What's going on behind the bathroom door... Why are they having a conversation in there?)", "SideChat_Chapter025_0016_02": "(I've searched everywhere else...)", "SideChat_Chapter025_0016_03": "*knock* *knock*", "SideChat_Chapter025_0016_04": "E—Excuse me...", "SideChat_Chapter025_0016_05": "Quit knocking! Can't you see that the door's locked!", "SideChat_Chapter025_0016_06": "It's occupied!!!", "SideChat_Chapter025_0016_07": "(Um, I better just leave.)", "SideChat_Chapter025_0016_Name01": "Voice Inside the Door", "SideChat_Chapter025_0017_01": "So? Whoever's in there, they're not using the bathroom for bathroom things, are they?", "SideChat_Chapter025_0017_02": "Yup.", "SideChat_Chapter025_0017_03": "You're so perceptive.", "SideChat_Chapter025_0017_04": "Hmph, I knew it!\nKids nowadays, using my old tricks to slack off, they even took my spot...", "SideChat_Chapter025_0017_05": "Um, what I mean is... this behavior is simply outrageous! They're completely ignoring the rules and our work progress!", "SideChat_Chapter025_0017_06": "Look at Builderboo — he cares so much about our progress that he updated the project management plug-in multiple times!\nDon't these slackers feel guilty?!", "SideChat_Chapter025_0017_Name01": "Ricky", "SideChat_Chapter025_0018_01": "(I hear someone talking in there again...)", "SideChat_Chapter025_0018_02": "Can't you do something about your broken gear...", "SideChat_Chapter025_0018_03": "You're full of it. We're almost back now!\nLook over there, no, across there...! Are you just gonna spam that corner? Can you shoot through walls now?", "SideChat_Chapter025_0018_04": "I'm sending it! I'm really sending it! I—", "SideChat_Chapter025_0018_05": "Disconnected? I got disconnected! WHY???", "SideChat_Chapter025_0018_06": "Ah @^&%$! If we beat that last wave, we would've won!", "SideChat_Chapter025_0018_07": "(Network error, huh...)", "SideChat_Chapter025_0018_08": "(Huh? Someone left a note here...)", "SideChat_Chapter025_0018_09": "\"Construction supplies may block signals for mobile devices. If you encounter a network error, please wait patiently.\"", "SideChat_Chapter025_0018_10": "(Ah... This must be Foreman Thomas's lesson for them.)", "SideChat_Chapter025_0018_Name01": "Voice Inside the Door", "SideChat_Chapter025_0018_Name02": "Note on the Door", "SideChat_Chapter025_0081_01": "Hey there, cool guy, do you do laundry at home? Come try our White Palm Laundry Powder — the all-new brand that you can trust~", "SideChat_Chapter025_0081_01F": "Hey there, darling, do you do laundry at home? Come try our White Palm Laundry Powder — the all-new brand that you can trust~", "SideChat_Chapter025_0081_02": "You don't look like you work here...", "SideChat_Chapter025_0081_03": "Thanks, but I'm not interested.", "SideChat_Chapter025_0081_04": "Heehee, you got me~ Actually, I stumbled upon this high-paying part-time gig and here I am. It's only for three days, anyway.", "SideChat_Chapter025_0081_05": "A well-paying part-time gig?", "SideChat_Chapter025_0081_06": "Yeah, that's what I'm doing right now. I just need to hold up this sign and shout out the slogan, and I'll get 150,000 Dennies for three hours' work, paid daily~", "SideChat_Chapter025_0081_07": "How much did you just say?!", "SideChat_Chapter025_0081_08": "150,000?! For three hours' work!", "SideChat_Chapter025_0081_09": "Tee-hee, I was shocked too when I first heard about it. I've never seen any gig paying so well. It's so much more than I could ever make working at the bakery! Oh wait, I gotta do this thing first, wait right here.", "SideChat_Chapter025_0081_09F": "Tee-hee, I was shocked too when I first heard about it. I've never seen any gig paying so well. It's so much more than I could ever make working at the bakery! Oh wait, I gotta do this thing first, wait right here.", "SideChat_Chapter025_0081_10": "*ahem* White Palm Laundry Powder! Three steps left then three steps right. Wave that flag so high and white!", "SideChat_Chapter025_0081_11": "What a weird slogan...", "SideChat_Chapter025_0081_12": "Don't tell me that's meant to be the slogan...?", "SideChat_Chapter025_0081_13": "The client told me to clearly shout this slogan whenever someone asks about it. I don't quite get it, but perhaps it's teaching people how to wash their clothes properly...", "SideChat_Chapter025_0081_14": "The client told me to clearly shout this slogan whenever someone asks about it. I don't quite get it, but perhaps it's teaching people how to wash their clothes properly...", "SideChat_Chapter025_0081_15": "I'm not sure either...", "SideChat_Chapter025_0081_16": "I use a fully-automated washing machine...", "SideChat_Chapter025_0081_17": "Doesn't matter! Who cares when there's money to be made~ Too bad it's just for three days, then it's back to the bakery for me...", "SideChat_Chapter025_0081_18": "No, no! I'll be pocketing so much that I won't have to work for a while. After these three days, it's time to relax for me. Teehee...", "SideChat_Chapter025_0081_Name01": "Tina", "SideChat_Chapter025_0082_01": "White Palm Laundry Powder! Three steps left then three steps right. Wave that flag so high and white!", "SideChat_Chapter025_0082_02": "Why'd she say that again...", "SideChat_Chapter025_0082_03": "Well, it can't be helped. The boss is making me say it once every time someone comes up to talk to me!", "SideChat_Chapter025_0082_Name01": "Tina", "SideChat_Chapter025_0083_01": "Hey there, you're back~ Don't tell me... all that slogan yelling from yesterday actually worked? You should give it a try! White Palm Laundry Powder — the all-new brand that you can trust~", "SideChat_Chapter025_0083_01F": "Hey there, you're back~ Don't tell me... all that slogan yelling from yesterday actually worked? You should give it a try! White Palm Laundry Powder — the all-new brand that you can trust~", "SideChat_Chapter025_0083_02": "New indeed, I've never heard of it.", "SideChat_Chapter025_0083_03": "Can I be honest with you? I've never heard of this brand...", "SideChat_Chapter025_0083_04": "Actually... I'd never heard of it either, nor seen it in any stores. It probably just came out, and that's why they're promoting it... But hey, as long as it pays well!", "SideChat_Chapter025_0083_05": "Still getting 150k Dennies for your three hours today?", "SideChat_Chapter025_0083_06": "Still getting the same pay today?", "SideChat_Chapter025_0083_07": "No, today's pay is no longer 150,000... It's 200,000! Tee-hee! I just stand here for three hours, and I get 200,000 Dennies!", "SideChat_Chapter025_0083_08": "How is it possible that such a sweet gig exists?!", "SideChat_Chapter025_0083_09": "That pay is good — suspiciously good...", "SideChat_Chapter025_0083_10": "Maybe I got lucky, I guess. I was sitting there daydreaming on the bench near the movie theater when this guy came up looking for someone to hold up a sign for him. He said the pay was going to be high, but there were also a few requirements. Such as...", "SideChat_Chapter025_0083_11": "You have to be a girl between 15 and 25 years old. You have to have pink pigtails. You have to have golden pupils. Hmm... and you have to wear an orange bow!", "SideChat_Chapter025_0083_12": "And I thought, I fit the conditions just perfectly! So I applied right then and there → got hired on the spot → and started working immediately~", "SideChat_Chapter025_0083_13": "That sounds too suspicious!", "SideChat_Chapter025_0083_14": "That's so sus that I lost count of the red flags!", "SideChat_Chapter025_0083_15": "Oh yeah, I almost forgot! White Palm Laundry Powder! Through murky swamps past rusty gates, White Palm Powder leaves no trace!", "SideChat_Chapter025_0083_16": "Is that a new slogan?", "SideChat_Chapter025_0083_17": "Hang on. Why did the slogan change?", "SideChat_Chapter025_0083_18": "The client told me to use a new slogan today, and that there will be another slogan for tomorrow. But I'm not a fan of the new slogan... Is it trying to say that even if your clothes get stained and filthy, they'll still be easily washed clean?", "SideChat_Chapter025_0083_19": "Maybe... But I feel like there's more to it...", "SideChat_Chapter025_0083_20": "I think there might be more to it...", "SideChat_Chapter025_0083_21": "Oh, and besides you, there're some tough-looking guys who come by to check the sign. It's kinda weird how they stick around like they're waiting for me to say the slogan or something... But it's whatever, as long as I'm getting paid~", "SideChat_Chapter025_0083_22": "(Something seems fishy about this client that Tina keeps mentioning, but holding a sign shouldn't be dangerous... There'll be a new slogan tomorrow, I'll check on her again then.)", "SideChat_Chapter025_0083_Name01": "Tina", "SideChat_Chapter025_0084_01": "White Palm Laundry Powder! Through murky swamps past rusty gates, White Palm Powder leaves no trace!", "SideChat_Chapter025_0084_02": "There she goes again.", "SideChat_Chapter025_0084_03": "You didn't just stop by expecting me to say it again, did you...?", "SideChat_Chapter025_0084_Name01": "Tina", "SideChat_Chapter025_0085_01": "(Why's the radio on? I guess Belle forgot to turn it off this morning...)", "SideChat_Chapter025_0085_01F": "(Why's the radio on? I guess Wise forgot to turn it off this morning...)", "SideChat_Chapter025_0085_02": "We have reports that the notorious criminal group White Palm, which has been inactive for many years, is now mounting a full comeback.", "SideChat_Chapter025_0085_03": "(That's a name that sounds familiar... \"White Palm\"...)", "SideChat_Chapter025_0085_04": "This criminal group is ruthless and cunning, robbing supplies from HIA routes and stashing them in the Hollows. They exploit unsuspecting citizens to pass coded messages.", "SideChat_Chapter025_0085_05": "Public Security urges all citizens to come forward with any information on White Palm. Keeping the peace in New Eridu starts with you and me...", "SideChat_Chapter025_0085_06": "(I knew it, that's not a laundry powder brand, it's the criminal group, White Palm! I have to tell Tina!)", "SideChat_Chapter025_0085_Name01": "Radio", "SideChat_Chapter025_0086_01": "White Palm Laundry Powder~ Those who use it love it~", "SideChat_Chapter025_0086_02": "I've got some bad news. You're in trouble!", "SideChat_Chapter025_0086_03": "This \"White Palm\"... it's no good!", "SideChat_Chapter025_0086_04": "Huh?! What's wrong? Is there a problem with the quality of the laundry powder? Th—that's nothing to do with me. You had to be using it wrong!", "SideChat_Chapter025_0086_05": "You tell Tina about what you heard on the radio.", "SideChat_Chapter025_0086_06": "That's... I... I don't believe it! Anyone who's willing to pay me so much is clearly an angel. How could he be a bad guy...? He even said that today's an important day, so he was doubling my pay again to 500,000 Dennies!", "SideChat_Chapter025_0086_07": "It has to be a coincidence! They just happen to share the same name! Think about how many people or businesses in this world share the same name... I can ask him to go to Public Security with me for a statement or something when he pays me today...", "SideChat_Chapter025_0086_08": "But as for now! Don't try to trick me into abandoning my post with this news of yours. I'm gonna finish my job. And let me be clear, it has NOTHING to do with the 500,000 Dennies!", "SideChat_Chapter025_0086_09": "(Looks like that's the way it's going to be for now. If this \"client\" is willing to go to Public Security... perhaps it really is all just one big coincidence.)", "SideChat_Chapter025_0086_10": "Wait, don't go! I haven't said today's slogan yet! White Palm Laundry Powder! Left hand grips the black pen tight. Right hand holds a pillow white~", "SideChat_Chapter025_0086_11": "(Remember, the past three days of slogans include... three steps left then three steps right... through murky swamps past rusty gates... a black pen and a white pillow...)", "SideChat_Chapter025_0086_12": "Ah!", "SideChat_Chapter025_0086_13": "Ah! You startled me! What now?", "SideChat_Chapter025_0086_14": "It's nothing!", "SideChat_Chapter025_0086_15": "(So that's what's happening. The radio said that they hid everything they stole in the Hollows... They must be using this code to communicate the latest hiding spots. Search the H.D.D. for similar places to quickly ascertain the location!)", "SideChat_Chapter025_0086_16": "(Go check it out. If you're lucky, you might be able to score some loot before Public Security arrives.)", "SideChat_Chapter025_0086_Name01": "Tina", "SideChat_Chapter025_0087_01": "White Palm Laundry Powder... If you've used it, you've used it. I never said it's good~ Don't hit me up if anything goes wrong~", "SideChat_Chapter025_0087_02": "(Letting her stand here might not actually be such a bad idea... I'll slip into the Hollow and handle the dangerous work.)", "SideChat_Chapter025_0087_Name01": "Tina", "SideChat_Chapter025_0088_01": "Where is he?", "SideChat_Chapter025_0088_02": "Where's the client? Where's my 500,000? How could he stiff me like this!", "SideChat_Chapter025_0088_03": "He'll never be coming back.", "SideChat_Chapter025_0088_04": "What's going on? Is this a joke? Did the client just run away with my money? Did I work those three hours today for nothing? My 500,000 Dennies... all gone?!", "SideChat_Chapter025_0088_05": "Be happy with what you got — that's 350,000 Dennies!", "SideChat_Chapter025_0088_06": "You already got a whole bunch of Dennies!", "SideChat_Chapter025_0088_07": "That... That's not the same! This is income legally derived from my gainful employment! No, I won't accept this. I'm going to report him to Public Security!", "SideChat_Chapter025_0088_08": "You really should go do that.", "SideChat_Chapter025_0088_09": "Let Public Security get to the bottom of things!", "SideChat_Chapter025_0088_10": "And just like that, Tina runs to the precinct holding the White Palm sign. That sign is going to become an important piece of criminal evidence.", "SideChat_Chapter025_0088_11": "And the hefty paycheck she earned over the past few days might just be considered ill-gotten gains, and might get confiscated...", "SideChat_Chapter025_0088_Name01": "Tina", "SideChat_Chapter025_0089_01": "(The radio's on, again? I gotta remind Belle to turn that thing off...)", "SideChat_Chapter025_0089_01F": "(The radio's on, again? I gotta remind Wise to turn that thing off...)", "SideChat_Chapter025_0089_02": "We have received reports that core members from the White Palm criminal group have been apprehended with the full force of Public Security. Arriving at the criminal hideout, officers discovered the guards had already been knocked out by an unknown Samaritan.", "SideChat_Chapter025_0089_03": "Also, an enthusiastic citizen provided vital clues that helped officers quickly locate the remaining criminals. This citizen refused a tempting offer from the gang of a large sum of Dennies, opting instead to turn over the entire sum of ill-gotten gains to the authorities.", "SideChat_Chapter025_0089_04": "For this, Public Security has awarded the citizen with a commendation as a token of appreciation. However, their identity shall remain anonymous out of safety concerns.", "SideChat_Chapter025_0089_05": "(\"Turning it in voluntarily,\" huh... I hope Tina can pull herself together from the blow of missing out on such a huge payday. She's actually got a good thing going at the bakery.)", "SideChat_Chapter025_0089_Name01": "Radio", "SideChat_Chapter025_0100_01": "Wait, don't leave yet! Just hear me out!", "SideChat_Chapter025_0100_02": "A strange man stops a Bangboo on its way back to Public Security... He seems to be familiar with the Bangboo.", "SideChat_Chapter025_0100_03": "(Wait and see what happens)", "SideChat_Chapter025_0100_04": "(Don't get involved in PubSec affairs)", "SideChat_Chapter025_0100_05": "Seriously? You don't remember me? We're buddies, you know?", "SideChat_Chapter025_0100_06": "Executing the command \"remember\"... Execution complete. Conclusion: I don't know you. I'm North, a Bangboo working for the Lumina Square Precinct of Public Security. You're just a regular citizen passing by.", "SideChat_Chapter025_0100_07": "No way! I'm not just some regular citizen passing by! I'm Rost! Your one and only pal! Your best buddy ever!", "SideChat_Chapter025_0100_08": "Unfortunately, my memory logs don't have a match for a \"best buddy ever.\" How can I assist you? If you need help, I can accompany you to Public Security...", "SideChat_Chapter025_0100_09": "No, no! Don't go to Public Security. Not me, it's you who can't go! Okay, you have an activity log, right? Check your actions from 11:21 AM today, and you'll understand what I mean! A good friend wouldn't lie to you!", "SideChat_Chapter025_0100_10": "In response to this citizen's request, I'm now accessing my operation logs from 11:21 today... Access... failed... The record shows that at 11:21, I was... dead?", "SideChat_Chapter025_0100_11": "\"Dead\" is a biological term for organic life, not for Bangboo. Why is there a record of an incorrect log? Cognitive retrieval failed... Illogical content detected... Unable to comprehend...", "SideChat_Chapter025_0100_12": "The Bangboo's tone is strange, not like the usual service-oriented ones.", "SideChat_Chapter025_0100_13": "Look, it's alright if you don't understand! Just trust me and don't go to Public Security. They'll subject you to a thorough inspection, and you'll probably get... formatted or something, and your logs will be erased for sure! Then you'll never uncover the truth about your \"death\"!", "SideChat_Chapter025_0100_14": "Trust me! Even if the whole world lies to you, I would never do anything like that! I'm here to save you, buddy! And... look at this! I've found this \"Memory Detective\" on Inter-Knot!", "SideChat_Chapter025_0100_15": "(Oh? A detective from Inter-Knot?)", "SideChat_Chapter025_0100_16": "(A detective? Where?)", "SideChat_Chapter025_0100_17": "Don't underestimate him as just a stylish young kid; his methods are extraordinary! He's a famous young detective on Inter-Knot! *winking at you*", "SideChat_Chapter025_0100_17F": "Don't underestimate her as just a stylish young kid; her methods are extraordinary! She's a famous young detective on Inter-Knot! *winking at you*", "SideChat_Chapter025_0100_18": "Wait... are you talking about me?", "SideChat_Chapter025_0100_19": "Huh? What does this have to do with me?", "SideChat_Chapter025_0100_20": "That's right, no need to hide your identity, great detective. You're among friends! *winking at you*", "SideChat_Chapter025_0100_21": "Listen up, North. With the detective's help, we'll soon find your missing logs and uncover what really happened at 11:21. Just give us a bit more time! It's alright to hold off going back to Public Security for a few days, right?", "SideChat_Chapter025_0100_21F": "Listen up, North. With the detective's help, we'll soon find your missing logs and uncover what really happened at 11:21. Just give us a bit more time! It's alright to hold off going back to Public Security for a few days, right?", "SideChat_Chapter025_0100_22": "Trust me! You might not remember anything now, but once your memory is fixed, you'll see that I'm doing my best to help you, North, old buddy!", "SideChat_Chapter025_0100_23": "Okay, tracking down the reason for the erroneous record is a necessary step. I'll hold off on returning to Public Security and wait for your and the detective's findings.", "SideChat_Chapter025_0100_24": "I knew you'd say that, North! Now, detective... *winking at you* Let's discuss the rest of the investigation somewhere else...", "SideChat_Chapter025_0100_25": "Rost leads you somewhere the Bangboo can't overhear your conversation.", "SideChat_Chapter025_0100_26": "Sorry for the trouble! Thanks for playing along with me!", "SideChat_Chapter025_0100_27": "I wasn't planning on playing along!", "SideChat_Chapter025_0100_28": "I'm not a detective!", "SideChat_Chapter025_0100_29": "Heh, of course you're not! I know you were just passing by! How can someone as young as you be a great detective on Inter-Knot? I was just trying to save my buddy, that's all.", "SideChat_Chapter025_0100_30": "It's alright. I'll take it from here. Let's just pretend nothing happened. Oh, and here, take this and buy some snacks or something. Remember, nothing happened.", "SideChat_Chapter025_0100_31": "Right, I better make a post on Inter-Knot then...", "SideChat_Chapter025_0100_Name01": "Strange Person", "SideChat_Chapter025_0100_Name02": "Indifferent Bangboo", "SideChat_Chapter025_0100_Name03": "North", "SideChat_Chapter025_0100_Name04": "Rost", "SideChat_Chapter025_0102_01": "I'll be here waiting for you, citizen and detective.", "SideChat_Chapter025_0102_02": "Don't you think...", "SideChat_Chapter025_0102_03": "Your way of speaking is a little weird?", "SideChat_Chapter025_0102_04": "I don't have the functionality to detect and change my tone. My preset tone is entirely based on Public Security's standardized configuration, and I'm no different from any other Bangboo at the Lumina Square branch.", "SideChat_Chapter025_0102_05": "(No, you're definitely different... but let's not get into that. The guy who keeps saying \"my best buddy\" is a hundred times more suspicious in comparison.)", "SideChat_Chapter025_0102_06": "(No, you're definitely different... but let's not get into that. The guy who keeps saying \"my best buddy\" is a hundred times more suspicious in comparison.)", "SideChat_Chapter025_0102_Name01": "North", "SideChat_Chapter025_0103_01": "I know you. You're the Memory Detective from Inter-Knot.", "SideChat_Chapter025_0103_02": "I'm not!", "SideChat_Chapter025_0103_03": "I'm just a passerby!", "SideChat_Chapter025_0103_04": "Rost told you to say that, right? I get it. I understand the tension between Inter-Knot and Public Security. Don't worry, I won't reveal your true identity as a detective. I'm only here to ask for your help.", "SideChat_Chapter025_0103_05": "That's not something a Bangboo would normally say...", "SideChat_Chapter025_0103_06": "That's definitely not something a PubSec Bangboo would say...", "SideChat_Chapter025_0103_07": "You misunderstand. My preset tone is entirely based on Public Security's standardized configuration, and I'm not different from any other Bangboo at Lumina Square.", "SideChat_Chapter025_0103_08": "So, Rost sent me the fixed log, but instead of clearing things up, it just made me more confused.", "SideChat_Chapter025_0103_09": "I was attacked at 11:11, and then there's this weird blank in the log for 10 minutes. And at 11:21, there's an entry saying \"I'm dead.\" But who is the murderer, and what is their motive...?", "SideChat_Chapter025_0103_10": "I don't trust Rost; his actions in the logs are suspiciously obstructive. But I trust you. You are a skilled detective, and your track record of fixing logs proves it.", "SideChat_Chapter025_0103_11": "(I hate to admit it, but... I did fix the logs.)", "SideChat_Chapter025_0103_12": "(I hate to admit it, but... I did fix the logs.)", "SideChat_Chapter025_0103_13": "I'm curious about what's at the \"suspicious location\" that Rost stopped me from going to. Please take me to the location in the operation logs for an on-site investigation to examine the crime scene.", "SideChat_Chapter025_0103_14": "Okay, I'm curious about the truth, too...", "SideChat_Chapter025_0103_15": "Okay. What detective could resist the allure of the truth?", "SideChat_Chapter025_0103_16": "Thank you. I'm ready whenever you are. Please lead the way to the scene.", "SideChat_Chapter025_0103_Name01": "North", "SideChat_Chapter025_0104_01": "By the way, please don't mention this to Rost.", "SideChat_Chapter025_0104_Name01": "North", "SideChat_Chapter025_0105_01": "How about it, North, my best buddy! Do you remember everything now?", "SideChat_Chapter025_0105_02": "My data is restored, so yes, I remember everything...", "SideChat_Chapter025_0105_03": "We attacked a security Bangboo during an evacuation, and you tried to merge our data cores, but something went wrong. At 11:21, both North and the Bangboo were \"dead.\"", "SideChat_Chapter025_0105_04": "But here I am, alive and kicking. So, who am I really...?", "SideChat_Chapter025_0105_05": "It doesn't matter who you are.", "SideChat_Chapter025_0105_06": "What matters is \"what kind of Bangboo you want to be\"?", "SideChat_Chapter025_0105_07": "No, no, no, don't say that, it's still very important! Don't think about such complex life and death issues. There's no such thing as dying for a Bangboo. If you call yourself North, then you're North!", "SideChat_Chapter025_0105_08": "We did it! Now you can stroll right into Public Security without any trouble! Just make sure to avoid any thorough inspections... Anyway, congratulations on getting your memories back! Let's do something incredible together, just like the good old times, because we're best...", "SideChat_Chapter025_0105_09": "We are enemies.", "SideChat_Chapter025_0105_10": "Huh?... Wait, hey! This isn't what I had in mind...", "SideChat_Chapter025_0105_11": "From a PubSec Bangboo's perspective, I should be arresting you as the attacker. According to North's records, you disregarded \"my\" pleas and chose to forcibly merge. From any standpoint, you are not my \"friend,\" Rost.", "SideChat_Chapter025_0105_12": "The detective is right. While it's important to figure out who I truly am, what's even more important is what I want to do. I want to do the right thing, so my top priority right now is to arrest you!", "SideChat_Chapter025_0105_13": "Arrest me? Hold on. You can't be serious about arresting your best buddy, right?... Wait, are you serious? No, North, stay right there! Don't come any closer!...", "SideChat_Chapter025_0105_14": "The moment North starts to move his short legs, Rost also takes off running, and within a few seconds, both of them have vanished from Lumina Square.", "SideChat_Chapter025_0105_Name01": "Rost", "SideChat_Chapter025_0105_Name02": "North", "SideChat_Chapter025_0106_01": "Hello, detective.", "SideChat_Chapter025_0106_02": "Did you catch him?", "SideChat_Chapter025_0106_03": "Did you go back to Public Security?", "SideChat_Chapter025_0106_04": "No, I didn't catch him. I got stuck at a red light at a crucial intersection. Sure, I could have reported him to Public Security and got him arrested, but I'm not going back there.", "SideChat_Chapter025_0106_05": "No. I could have reported Rost to Public Security and got him arrested, but I'm not going back there.", "SideChat_Chapter025_0106_06": "From what remains of the operation logs, I realized the attacked \"me,\" the PubSec Bangboo, was named Kami. So, I've decided to start fresh as a new, independent Bangboo with a new name.", "SideChat_Chapter025_0106_07": "Kami North.", "SideChat_Chapter025_0106_08": "You don't want to be a Public Security Bangboo?", "SideChat_Chapter025_0106_09": "Are you going to continue being a Hollow Raider?", "SideChat_Chapter025_0106_10": "I can't go back to Public Security. Despite Rost's lies, he's right about one thing: going back means getting a thorough check-up, being formatted, and re-initialized... And that means losing what remains of \"North\" for good.", "SideChat_Chapter025_0106_11": "I'm not sure. I don't want to be a Hollow Raider, but I do know despite Rost's lies, he's right about one thing: going back means getting a thorough check-up, being formatted, and re-initialized... And that means losing what remains of \"North\" for good.", "SideChat_Chapter025_0106_12": "You're starting to sound less and less like a Bangboo.", "SideChat_Chapter025_0106_13": "Oh, really? I don't have the functionality to detect and change my tone. My preset tone is entirely based on the... \"Kami North\" plan.", "SideChat_Chapter025_0106_14": "I'll take my time gathering enough information to give meaning to my existence. Until then, I'll be acting under the name Kami North, and I've already found motivation and an inspiring role model.", "SideChat_Chapter025_0106_15": "What motivation?", "SideChat_Chapter025_0106_16": "Who's your role model?", "SideChat_Chapter025_0106_17": "You, detective. You don't pick sides, you just do what you want to. I will take these messy and broken memories with me as I aim to do more good.", "SideChat_Chapter025_0106_18": "This isn't over yet, because Rost and I were just subjects for the virus. I will figure who created it and their true intentions.", "SideChat_Chapter025_0106_19": "If you need any help...", "SideChat_Chapter025_0106_20": "Just post on Inter-Knot and call for the detective!", "SideChat_Chapter025_0106_21": "I'll see it.", "SideChat_Chapter025_0106_22": "Yeah, I will. As long as we're both on the hunt for the truth, our paths will cross somewhere. After all, what detective could resist the allure of the truth?", "SideChat_Chapter025_0106_Name01": "North", "SideChat_Chapter025_0106_Name02": "Kami North", "SideChat_Chapter025_0107_01": "I'll follow your example and become a great detective.", "SideChat_Chapter025_0107_02": "Don't worry, Detective. I won't reveal anything about your true identity. From now on, I'll operate just as discreetly as you do.", "SideChat_Chapter025_0107_Name01": "Kami North", "SideChat_Chapter025_0141_01": "Hey! You over there! Stop!", "SideChat_Chapter025_0141_02": "A bellowing shout roars from the alley,\ncausing you to stop just for a moment.", "SideChat_Chapter025_0141_03": "The award sign reading \"Public Security Model Street\" for Sixth Street appears before you.\nYou muster up the courage needed to stand up to any thug...", "SideChat_Chapter025_0141_04": "Sorry for stopping you so suddenly. We're just two brothers looking for help...", "SideChat_Chapter025_0141_05": "Our big sister has gone missing around here, so we've been waiting here at this corner, hoping someone might have seen her...", "SideChat_Chapter025_0141_06": "Oh, we haven't introduced ourselves: I'm Victor, and this is my younger brother Mark.", "SideChat_Chapter025_0141_07": "My older brother is Victor, and I'm his younger brother Mark. Our big sister, she... *whimper* she...", "SideChat_Chapter025_0141_08": "So who's your big sister?", "SideChat_Chapter025_0141_09": "What does your big sister look like?", "SideChat_Chapter025_0141_10": "She usually hangs around Sixth Street, but we haven't been able to find her these past few days when we came to visit...", "SideChat_Chapter025_0141_11": "We're so worried that we came up with this stupid idea of camping at this corner.", "SideChat_Chapter025_0141_12": "Our big sister... she may be petite, but she has a lot of courage packed into her small body...", "SideChat_Chapter025_0141_13": "If it weren't for her stepping in back then, we would have...", "SideChat_Chapter025_0141_14": "She has bold stripes and sharp eyes. It might sound a little rude to say this, but her fur is so very smooth... the pattern on her coat is like this... and the colors are like this...", "SideChat_Chapter025_0141_15": "And her tail. When she's unhappy, she'll flick her tail around!", "SideChat_Chapter025_0141_16": "(Wait a minute. The more they describe her, the more she sounds like Cookie, one of Sixth Street's regular alley cats...)", "SideChat_Chapter025_0141_17": "Is your big sister by any chance...", "SideChat_Chapter025_0141_18": "A fan of dried fish, too?", "SideChat_Chapter025_0141_19": "Yes! You wouldn't happen to know her, would you? Mark, I think we've got the right person!", "SideChat_Chapter025_0141_20": "We'll find big sister soon!", "SideChat_Chapter025_0141_21": "I saw her just a couple of days ago...", "SideChat_Chapter025_0141_22": "She's not lost and she hasn't moved away. That's great news, Victor!", "SideChat_Chapter025_0141_23": "Do you have any idea where she could be now? Let's split up and check the places where she usually hangs out.", "SideChat_Chapter025_0141_24": "Where Cookie usually hangs out...", "SideChat_Chapter025_0141_25": "Here, here, and here...", "SideChat_Chapter025_0141_26": "As soon as you finish talking, the brothers could no longer contain their urgency,\nand split up to search for Cookie — their big sister...", "SideChat_Chapter025_0141_Name01": "???", "SideChat_Chapter025_0141_Name02": "Victor", "SideChat_Chapter025_0141_Name03": "Mark", "SideChat_Chapter025_0142_01": "She's not here...", "SideChat_Chapter025_0142_02": "(Cookie likes to sunbathe here. She sees this spot as her own private beach.)", "SideChat_Chapter025_0142_03": "(Upon closer inspection, you discover several strands of black and white cat fur stuck to the top of the dumpster.)", "SideChat_Chapter025_0142_04": "(Maybe the gloomy weather has kept Cookie hidden today. Let's go look somewhere else.)", "SideChat_Chapter025_0142_Name01": "Mark", "SideChat_Chapter025_0143_01": "She doesn't seem to be here...", "SideChat_Chapter025_0143_02": "(Right before dusk, you can usually find Cookie taking a nap inside the convenience store owner's car.)", "SideChat_Chapter025_0143_03": "(But we've probably missed her usual nap time today. Let's go look somewhere else.)", "SideChat_Chapter025_0143_Name01": "Victor", "SideChat_Chapter025_0144_01": "Meow~ Meow?", "SideChat_Chapter025_0144_02": "Cookie sits elegantly at the entrance of the alleyway,\nmajestically welcoming the love and affection of the two brothers before her.", "SideChat_Chapter025_0144_03": "Sis, where have you been the past two days? Mark and I couldn't find you anywhere!", "SideChat_Chapter025_0144_04": "Sis, we missed you so much!", "SideChat_Chapter025_0144_05": "Meow...?", "SideChat_Chapter025_0144_06": "Cookie's meow sounded confused and a little distant. What a heartless kitty.", "SideChat_Chapter025_0144_07": "Big sister... sis? Don't you recognize us? I'm your younger brother Victor, and this is your little brother, Mark.", "SideChat_Chapter025_0144_08": "Has she... forgotten about us?", "SideChat_Chapter025_0144_09": "I get it... The reason we couldn't find her these past days is because she was intentionally avoiding us!", "SideChat_Chapter025_0144_10": "She doesn't want to see us? How could that be? We are her sworn brothers!", "SideChat_Chapter025_0144_11": "She... must be mad at us still for losing that...", "SideChat_Chapter025_0144_12": "Losing what?", "SideChat_Chapter025_0144_13": "What did you lose?", "SideChat_Chapter025_0144_14": "We took her collar off a few days ago to clean it...", "SideChat_Chapter025_0144_15": "But we lost it while working in a Hollow... We didn't realize it until we got out.", "SideChat_Chapter025_0144_16": "Victor and I can't find the way back in the Hollow, and the association won't take such a trivial commission...", "SideChat_Chapter025_0144_17": "Can't you just buy another one?", "SideChat_Chapter025_0144_18": "Is it a special collar?", "SideChat_Chapter025_0144_19": "It's a really special collar. It's got a bit of catnip in it — she loves that stuff — plus it has a cute little bell on it.", "SideChat_Chapter025_0144_20": "Most importantly... It's the token of our sworn bond with her! It's one of a kind in the world, commemorating our sibling love!", "SideChat_Chapter025_0144_21": "Meow?", "SideChat_Chapter025_0144_22": "Cookie rolls over, seemingly uninterested in the brothers' conversation. Victor, who has been paying close attention to Cookie's each and every move, is growing increasingly depressed...", "SideChat_Chapter025_0144_23": "Victor, what do we do now?", "SideChat_Chapter025_0144_24": "We gotta get back that token and earn her forgiveness... There's only one way.", "SideChat_Chapter025_0144_25": "The only way, are you saying...", "SideChat_Chapter025_0144_26": "That's right! We'll have to go to that website and post a commission. I'll do whatever it takes, no matter the cost — as long as the three of us can restore our bond!", "SideChat_Chapter025_0144_27": "That's right, brother! Whatever it takes!", "SideChat_Chapter025_0144_28": "Excuse us, we need some private time to sort out our... sibling issues. Thank you so much for your help today!", "SideChat_Chapter025_0144_28F": "Excuse us, we need some private time to sort out our... sibling issues. Thank you so much for your help today!", "SideChat_Chapter025_0144_Name01": "Cookie", "SideChat_Chapter025_0144_Name02": "Victor", "SideChat_Chapter025_0144_Name03": "Mark", "SideChat_Chapter025_0145_01": "Mark, use my Inter-Knot account to login. I just started my subscription last month.", "SideChat_Chapter025_0145_02": "Type of Post... Commission, \"URGENT: Big reward for finding a lost item. The coordinates are...\"", "SideChat_Chapter025_0145_03": "You should emphasize how important the collar is. We don't want anyone thinking this is just another casual task!", "SideChat_Chapter025_0145_04": "Sure thing, brother!", "SideChat_Chapter025_0145_05": "I'm still a little worried. Maybe we should join the Proxy we're hiring and head into the Hollow together.", "SideChat_Chapter025_0145_06": "Of course, brother!", "SideChat_Chapter025_0145_Name01": "Victor", "SideChat_Chapter025_0145_Name02": "Mark", "SideChat_Chapter025_0146_01": "Big sis, look what we've got! It's your favorite collar!", "SideChat_Chapter025_0146_02": "Victor and I worked really hard to get this back. Please don't be mad at us anymore...", "SideChat_Chapter025_0146_03": "Meow—", "SideChat_Chapter025_0146_04": "Cookie, parading around with its collar on, truly looks like the big sister around here.", "SideChat_Chapter025_0146_05": "Hey man, good to see you again. Thanks for helping us reconnect with our big sister!", "SideChat_Chapter025_0146_05F": "Hey there, good to see you again. Thanks for helping us reconnect with our big sister!", "SideChat_Chapter025_0146_06": "It brings a tear to my eye... thinking back to the day we became sworn siblings with our big sister...", "SideChat_Chapter025_0146_07": "Mark and I got caught in a Hollow disaster. Despite having high Ether aptitude, we couldn't find an exit. Time slipped away as several alarms went off...", "SideChat_Chapter025_0146_08": "Actually, that was the first day Mark and I met too. We agreed that if we got out the Hollow alive, we'd be brothers for life...", "SideChat_Chapter025_0146_09": "*sobbing* My brother...", "SideChat_Chapter025_0146_10": "That is pretty touching.", "SideChat_Chapter025_0146_11": "Then what happened?", "SideChat_Chapter025_0146_12": "Then, just as Mark and I were about to lose hope... there she was!", "SideChat_Chapter025_0146_13": "Our big sister came striding down the street, confidently passed us, and continued on... It's like she was showing us the way out.", "SideChat_Chapter025_0146_14": "So we followed her, and guess what, we made it out of that Hollow!", "SideChat_Chapter025_0146_15": "Mark and I immediately fulfilled our vow to become sworn brothers. And of course, we couldn't leave out our lifesaver, we had to make her our big sister for life!", "SideChat_Chapter025_0146_16": "Big sister for life!", "SideChat_Chapter025_0146_17": "Big sister for life!", "SideChat_Chapter025_0146_18": "Can a cat really understand all that?", "SideChat_Chapter025_0146_19": "Today's a memorable day! It marks our reunion with our big sister!", "SideChat_Chapter025_0146_20": "Could you help me take a group photo of us three siblings?", "SideChat_Chapter025_0146_20F": "Could you help me take a group photo of us three siblings?", "SideChat_Chapter025_0146_21": "Me and Mark, it doesn't matter what we look like — but make sure you get an angle that shows off the heroic majesty of our sis!", "SideChat_Chapter025_0146_Name01": "Victor", "SideChat_Chapter025_0146_Name02": "Mark", "SideChat_Chapter025_0146_Name03": "Cookie", "SideChat_Chapter025_0147_01": "With a \"ka-CHIK,\" the camera captures a heartwarming moment as three siblings beam with joy.\nAt least, Mark and Victor are beaming with joy...", "SideChat_Chapter025_0147_02": "(Suddenly, their joyful moment is interrupted by an unexpected visitor. Is that... another Cookie? No, it's just another cat that bears a striking resemblance to Cookie.)", "SideChat_Chapter025_0147_03": "What... what's going on? How is there another big sister? Could it be...", "SideChat_Chapter025_0147_04": "Victor, look... the \"big sis\" we just took a photo with… turns out \"she\" is actually a \"he\"...", "SideChat_Chapter025_0147_05": "Wh—What?!", "SideChat_Chapter025_0147_06": "Meow...?", "SideChat_Chapter025_0147_07": "(Suddenly, I remember something crucial I'd overlooked — based on my previous encounters on Sixth Street, Cookie is actually a male cat, not the \"big sister\" these two thought.)", "SideChat_Chapter025_0147_08": "Meow meow???", "SideChat_Chapter025_0147_09": "(That's right. The reason why Cookie was ignoring the two brothers is because they'd mistaken Cookie for their \"big sister.\")", "SideChat_Chapter025_0147_10": "Meow meow meow!", "SideChat_Chapter025_0147_11": "Sis, please listen to me! I can explain! There's nothing between us and big brother... I mean, this random cat!", "SideChat_Chapter025_0147_12": "Meow meow meow!!!", "SideChat_Chapter025_0147_13": "This was all Victor's idea, sis! If you're going to be mad, be mad at him!", "SideChat_Chapter025_0147_14": "Meow-meow. Meow, meow, meow!!!", "SideChat_Chapter025_0147_15": "\"Sister...!!!\"\nThe two brothers chase the annoyed kitty towards the afterglow of the sunset.\nTheir heroic yet melancholic calls echoing down the alleys of Sixth Street.", "SideChat_Chapter025_0147_16": "This world is full of incredible bonds.\nAnd today we close the chapter on another story.", "SideChat_Chapter025_0147_Name01": "Victor", "SideChat_Chapter025_0147_Name02": "Mark", "SideChat_Chapter025_0147_Name03": "Cookie", "SideChat_Chapter025_0147_Name04": "Big Sister", "SideChat_Chapter025_0300_01": "If you have any questions, feel free to ask. Do you have any questions?", "SideChat_Chapter025_0300_02": "Uh, actually, I'm curious... Let's say I have this friend...", "SideChat_Chapter025_0300_03": "Is this friend yourself?", "SideChat_Chapter025_0300_04": "N-no, of course not! I said suppose!", "SideChat_Chapter025_0300_05": "If this guy manipulated my... uh, I mean his Bangboo to commit fraud, and then got scammed back by the Bangboo for 350,000 Dennies, I... uh, would he get arrested if he reported it?", "SideChat_Chapter025_0300_06": "(Such a precise number?)", "SideChat_Chapter025_0300_07": "(Maybe you should just turn yourself in?)", "SideChat_Chapter025_0300_08": "Uh... would you like to come down to our precinct and discuss it in detail?", "SideChat_Chapter025_0300_Name1": "Passerby", "SideChat_Chapter025_0300_Name2": "Public Security Officer", "SideChat_Chapter025_0301_01": "Natalie, Public Security seems to be having an event. How about we skip class that day and come here for the air conditioning?", "SideChat_Chapter025_0301_02": "Ah? If the goal is just to enjoy the AC, we could go to a teamilk shop.", "SideChat_Chapter025_0301_03": "But don't you think it's thrilling to be an outlaw hiding in the Public Security office?", "SideChat_Chapter025_0301_04": "(Get back to class!)", "SideChat_Chapter025_0301_05": "(I know exactly how you feel...)", "SideChat_Chapter025_0301_Name1": "Summer", "SideChat_Chapter025_0301_Name2": "Natalie", "SideChat_Chapter025_0302_01": "Thought quitting my old job to become a public security officer would give me a life I could be proud of, but life is still the same as before...", "SideChat_Chapter025_0302_02": "Karm, I never asked, what did you do before?", "SideChat_Chapter025_0302_03": "Street vendor, just like now, standing by the roadside handing out flyers to passersby.", "SideChat_Chapter025_0302_04": "Ah, when can I become an officer in the Criminal Investigation Department?", "SideChat_Chapter025_0302_05": "The Senior Investigator Zhu Yuan, who has just started her secondment here, is so cool and kind, not like our team leader in the Criminal Investigation Department who is always yelling at people.", "SideChat_Chapter025_0302_06": "Exactly! The only officer I know who is easy to talk to is Senior Ollie.", "SideChat_Chapter025_0302_07": "Ollie isn't easy to talk to. He is a yes-man. How did he even pass the exam at Argyles Branch School?", "SideChat_Chapter025_0302_Name1": "Karm", "SideChat_Chapter025_0302_Name2": "Chloe", "SideChat_Chapter025_1026_01": "Look, we need construction supplies that can be used inside the Hollows.", "SideChat_Chapter025_1026_02": "These papers simply won't pass our inspection.", "SideChat_Chapter025_1026_03": "(Is there a supply problem?)", "SideChat_Chapter025_1026_04": "(Not interested, not listening)", "SideChat_Chapter025_1026_05": "But these ARE designed to be used inside the Hollows!", "SideChat_Chapter025_1026_06": "The materials and manufacturing techniques are all newly-developed technology. Not even Ethereals can break it!", "SideChat_Chapter025_1026_07": "If you insist that the materials meet our quality standards, please show me some proof.\nIf you can't provide solid evidence...", "SideChat_Chapter025_1026_08": "...Hang on!", "SideChat_Chapter025_1026_09": "Okay, well, we've already set up a test area and placed some of our products in the Hollow!", "SideChat_Chapter025_1026_10": "If you insist that the materials don't meet your quality standards, please show me some proof that they are not qualified!", "SideChat_Chapter025_1026_11": "(Is this... the \"burden of proof\"?)", "SideChat_Chapter025_1026_12": "(You call that a \"test\"?)", "SideChat_Chapter025_1026_13": "Well... you do have a point. Indeed, I can't pass judgment without a complete inspection...", "SideChat_Chapter025_1026_14": "Guess I'll just have to see it for myself...", "SideChat_Chapter025_1026_15": "(I didn't know Kousaka was that cool...)", "SideChat_Chapter025_1026_16": "(I didn't know Kousaka was so hardworking...)", "SideChat_Chapter025_1026_17": "...Go grab some people on Inter-Knot then let's head to the test area.", "SideChat_Chapter025_1026_18": "Kousaka leaves with a stern look on his face.", "SideChat_Chapter025_1026_19": "Kousaka leaves with a stern look on his face.", "SideChat_Chapter025_1026_Name01": "Kousaka", "SideChat_Chapter025_1026_Name02": "Supplier", "SideChat_Chapter025_1027_01": "Who in their right mind would insist on going into a Hollow just to inspect some construction supplies!", "SideChat_Chapter025_1027_02": "This is ridiculous!", "SideChat_Chapter025_1027_Name01": "Supplier", "SideChat_Chapter025_1028_01": "To be honest, the Proxy I commissioned has provided me with ample evidence proving that your construction supplies are not stable enough. I don't think it's necessary to...", "SideChat_Chapter025_1028_02": "(It's that same guy from last time)", "SideChat_Chapter025_1028_03": "(Really, it's not necessary)", "SideChat_Chapter025_1028_04": "No, no, no!", "SideChat_Chapter025_1028_05": "Here's the thing, our guarantee to you is that \"not even an Ethereal can break\" these construction supplies.", "SideChat_Chapter025_1028_06": "But that Proxy never lured an Ethereal to break our construction supplies!", "SideChat_Chapter025_1028_07": "(Did he just call me a fraud?)", "SideChat_Chapter025_1028_08": "(Lure an Ethereal? ...That's crazy!)", "SideChat_Chapter025_1028_09": "A human broke them! That's not fair to our product!", "SideChat_Chapter025_1028_10": "After all, in most situations within the Hollows, the main cause of destruction to construction materials comes from Ethereals...\nNot Hollow Raiders, Investigators, gangsters, or mercenaries!", "SideChat_Chapter025_1028_11": "(That kinda makes sense)", "SideChat_Chapter025_1028_12": "(This is just nonsense)", "SideChat_Chapter025_1028_13": "...", "SideChat_Chapter025_1028_14": "Fine. I will post another commission to see if there's anyone willing to help us get an Ethereal for this experiment...", "SideChat_Chapter025_1028_15": "(Can someone really do that?)", "SideChat_Chapter025_1028_16": "(That's my commission right there)", "SideChat_Chapter025_1028_17": "...No problem!\nWe already set up a test area a while back!", "SideChat_Chapter025_1028_18": "Looks like Kousaka has posted another commission...", "SideChat_Chapter025_1028_Name01": "Kousaka", "SideChat_Chapter025_1028_Name02": "Supplier", "SideChat_Chapter025_1029_01": "Hmph, how can anyone get an Ethereal to cooperate with them to break construction supplies!", "SideChat_Chapter025_1029_02": "You've got to be kidding me!", "SideChat_Chapter025_1029_Name01": "Supplier", "SideChat_Chapter025_1030_01": "Please allow me to introduce to you our newest building material:", "SideChat_Chapter025_1030_02": "Specially designed for in-Hollow operations!", "SideChat_Chapter025_1030_03": "Glad to see you made adjustments so quickly...\nSo, are we sure the building materials can withstand Ethereals this time?", "SideChat_Chapter025_1030_04": "Nope!", "SideChat_Chapter025_1030_05": "(Are we sure the materials can withstand artificial damages...?)", "SideChat_Chapter025_1030_06": "They can withstand artificial damages then...?", "SideChat_Chapter025_1030_07": "Nope!", "SideChat_Chapter025_1030_08": "...", "SideChat_Chapter025_1030_09": "Nevertheless! Our experimental results already conclusively prove that...", "SideChat_Chapter025_1030_10": "Apart from accidental occurrences such as Hollow Raiders, Investigators, gangsters, mercenaries — and Ethereals — there are no non-artificial factors in the Hollows that can damage our building materials!", "SideChat_Chapter025_1030_11": "(What a devious advertorial!)", "SideChat_Chapter025_1030_12": "(Are we supposed to get some Ether stalagmites to smash the materials with?)", "SideChat_Chapter025_1030_13": "I mean, in most situations, sources of potential damage for in-Hollow building materials are actually...", "SideChat_Chapter025_1030_14": "Hey, that's pretty much it!", "SideChat_Chapter025_1030_Name01": "Supplier", "SideChat_Chapter025_1030_Name02": "Kousaka", "SideChat_Chapter025_1031_01": "That sure was eye-opening...", "SideChat_Chapter025_1031_02": "Erm, yeah! They've lasted for a total of...", "SideChat_Chapter025_1031_03": "...10 seconds, max.\nThanks to this Proxy, I've never seen such a stress-free destruction process before.", "SideChat_Chapter025_1031_04": "I've saved that video. I gotta upload it to Inter-Knot later. It's gonna get a ton of Likes!", "SideChat_Chapter025_1031_05": "(Not bad for me~)", "SideChat_Chapter025_1031_06": "(I think so too!)", "SideChat_Chapter025_1031_07": "But to be honest, this batch of building supplies you've got here... I think it's a long way from passing any inspection.", "SideChat_Chapter025_1031_08": "Please! Give our new materials another chance...", "SideChat_Chapter025_1031_09": "Sure — As long as you can provide experimental results to my satisfaction.", "SideChat_Chapter025_1031_10": "Kousaka walks off without a trace of hesitation.", "SideChat_Chapter025_1031_Name01": "Kousaka", "SideChat_Chapter025_1031_Name02": "Supplier", "SideChat_Chapter025_1032_01": "Darn it! Something feels off here.", "SideChat_Chapter025_1032_02": "Is that \"experiment\" the same thing I was talking about?", "SideChat_Chapter025_1032_Name01": "Supplier", "SideChat_Chapter025_1033_01": "I can't believe someone would actually consider doing this...", "SideChat_Chapter025_1033_02": "Inviting an Ethereal to assist with your experiment... Unbelievable!", "SideChat_Chapter025_1033_03": "(Tsk, I'm flattered...)", "SideChat_Chapter025_1033_03F": "(Teehee, I'm flattered.)", "SideChat_Chapter025_1033_04": "(Interesting. I'd like to take more commissions like this!)", "SideChat_Chapter025_1033_04F": "(It was fun! I'd like to take more commissions like this!)", "SideChat_Chapter025_1033_05": "As for you... Mister, \"Not even an Ethereal can break\" your stuff... \nWhat have you got to say for yourself?", "SideChat_Chapter025_1033_06": "Er... We still need a little more time to run through the problems with the materials...", "SideChat_Chapter025_1033_07": "Alright. \nHopefully, your building materials will be as reliable as this Proxy we've commissioned next time we meet.", "SideChat_Chapter025_1033_08": "The supplier leaves in a discontent rage.", "SideChat_Chapter025_1033_Name01": "Kousaka", "SideChat_Chapter025_1033_Name02": "Supplier", "SideChat_Chapter025_1034_01": "Another unreliable supplier...", "SideChat_Chapter025_1034_02": "I should have asked him to pay me that commission fee!", "SideChat_Chapter025_1034_Name01": "Kousaka", "SideChat_Chapter025_1035_01": "I can't stand this guy anymore...", "SideChat_Chapter025_1035_02": "These suppliers... Why can't they put as much effort into their material research as they do with their debates?!", "SideChat_Chapter025_1035_Name01": "Kousaka", "SideChat_Chapter025_1036_01": "Darn it...", "SideChat_Chapter025_1036_02": "I nearly convinced him!", "SideChat_Chapter025_1036_Name01": "Supplier", "SideChat_Chapter025_1700_01": "I don't think I'll be going. I'll just say I caught a cold.", "SideChat_Chapter025_1700_02": "What's up?", "SideChat_Chapter025_1700_03": "(Leave)", "SideChat_Chapter025_1700_04": "Oh, it's nothing. It's just a personal matter...", "SideChat_Chapter025_1700_05": "(Sounds trivial like relationship problems or something. I'll stay out of it.)", "SideChat_Chapter025_1700_06": "Wait! Actually, it isn't super personal, so could I... ask for your help? It's a really, really small thing!", "SideChat_Chapter025_1700_07": "What do you need help with?", "SideChat_Chapter025_1700_08": "Let's hear how small it is.", "SideChat_Chapter025_1700_09": "Please head over to the metro station across the street and look for a girl in HIA's uniform. Her name is Abigail. She has short green hair, a face mask, and a Bangboo by her side! You definitely can't miss her!", "SideChat_Chapter025_1700_10": "If you see her, please pass on a message for me. Tell her Ferla isn't going.", "SideChat_Chapter025_1700_11": "Why don't you do it yourself?", "SideChat_Chapter025_1700_12": "The metro station is really close by. Just tell her yourself.", "SideChat_Chapter025_1700_13": "Ugh, it's because I don't know how to tell her! Because I'm standing her up, and I don't have the courage to do it face to face... So, could you help me pass a message? Thank you so much! Please! I'm counting on you!", "SideChat_Chapter025_1700_Name01": "Anxious Investigator", "SideChat_Chapter025_1700_Name02": "Ferla", "SideChat_Chapter025_1701_01": "Please, deliver my message at the metro station. I'll just hide here for now... You know, she might blow up, yell at me, and run over here to give me a beating...", "SideChat_Chapter025_1701_02": "Will she yell at me?", "SideChat_Chapter025_1701_03": "Will she hit me?", "SideChat_Chapter025_1701_04": "No, no way! It's only a possibility for me. She won't do that to a random stranger! Don't worry, we're professional Investigators. So we never raise our hands at others, unless we really can't stop ourselves...", "SideChat_Chapter025_1701_Name01": "Ferla", "SideChat_Chapter025_1702_01": "Sorry... I'm waiting for someone. Please visit the Hollow Investigative Association if you require assistance. Oh... It's the black and red building across the street.", "SideChat_Chapter025_1702_02": "I'm not here to seek assistance.", "SideChat_Chapter025_1702_03": "I'm here to pass a message on.", "SideChat_Chapter025_1702_04": "You don't need assistance... Then you're here to see me? Do you need something?", "SideChat_Chapter025_1702_05": "A message?", "SideChat_Chapter025_1702_06": "Ferla isn't going!!!", "SideChat_Chapter025_1702_07": "Ferla isn't going...", "SideChat_Chapter025_1702_08": "Wh—What?! She isn't going?! FERLA!! How dare she stand me up like that?!", "SideChat_Chapter025_1702_09": "Huh? She isn't going? Ugh... she stood me up and even sent someone else to tell me...", "SideChat_Chapter025_1702_10": "I—I refuse to accept this! We agreed to rescue him together! How could she break her promise in the time it took to make a report to the Association?!", "SideChat_Chapter025_1702_11": "Rescue?", "SideChat_Chapter025_1702_12": "Rescue who?", "SideChat_Chapter025_1702_13": "We lost contact with a colleague of ours, Jeff, a few days ago. We have a rough idea of which Hollow he's trapped in, so we planned to travel there together... I'm heading back to the Association to look for Ferla!", "SideChat_Chapter025_1702_14": "No, knowing her, she's probably hiding from me right now... I knew it! Even my calls aren't going through... Hmph! Forget it! I'll just go myself! I have Little Beetroot with me anyway!", "SideChat_Chapter025_1702_15": "Abigail seems to be sulking and walks off into the metro station, and the Bangboo known as Little Beetroot immediately follows after her.", "SideChat_Chapter025_1702_Name01": "Abigail", "SideChat_Chapter025_1703_01": "So? Did you find Abby? How did she react to it?", "SideChat_Chapter025_1703_02": "She walked off into the metro station. She seemed really angry.", "SideChat_Chapter025_1703_03": "She said she'll rescue him herself. She seemed really angry.", "SideChat_Chapter025_1703_04": "That... does sound like her...", "SideChat_Chapter025_1703_05": "She said a colleague is trapped in a Hollow...", "SideChat_Chapter025_1703_06": "Yeah... We lost contact with one of our colleagues, Jeff, a few days ago. Abigail suddenly came up to me this morning and happily proclaimed she knew where Jeff was trapped.", "SideChat_Chapter025_1703_07": "I was overjoyed too, of course. So, I asked her where he was, and her reply was \"In my dreams.\"", "SideChat_Chapter025_1703_08": "What? Where?!", "SideChat_Chapter025_1703_09": "Huh? In her dreams?", "SideChat_Chapter025_1703_10": "Actually, Abigail has these strange dreams quite often. For example, she'll dream of a 50% sale at a chocolate store, or a cat stuck in a tree.", "SideChat_Chapter025_1703_11": "Although they aren't accurate down to the details, they are quite reliable overall. But that will never convince the association to issue an operations permit, so the request was immediately rejected...", "SideChat_Chapter025_1703_12": "Sigh, I dare not act on my own without the Association's authorization. You understand, right? I'm not heartless, nor did I want to do that to her. But... I'm just a really rule-abiding Investigator...", "SideChat_Chapter025_1703_13": "Ugh, I wonder how she's doing. She may have entered the Hollow, and I can't help her at all without the Association's authorization...", "SideChat_Chapter025_1703_14": "Maybe you can try posting on the Inter-Knot.", "SideChat_Chapter025_1703_15": "Maybe you can seek help from a Proxy.", "SideChat_Chapter025_1703_16": "What? How do you know about the Inter... No way, I can't! I absolutely cannot! That's expressly prohibited by the HIA!", "SideChat_Chapter025_1703_17": "Did you say that to get a reaction out of me? Oh, I see! Now it makes sense... You're a HIA plain-clothes Investigator tasked with investigating Investigator conduct!", "SideChat_Chapter025_1703_18": "That's not true!", "SideChat_Chapter025_1703_19": "Are you trying to make a tongue twister?", "SideChat_Chapter025_1703_20": "Don't worry, I'm very disciplined! I will never do anything that violates the Association's rules! I guarantee it!", "SideChat_Chapter025_1703_21": "(It seems Ferla will never enter the Hollow without the Association's authorization. Are Abigail's dreams that accurate? Maybe seeing is believing?)", "SideChat_Chapter025_1703_Name01": "Ferla", "SideChat_Chapter025_1704_01": "Maybe I should submit the request again... Oh, don't worry, Conduct Investigator! I always abide by the Association's rules and regulations! And I won't act on my own without the Association's authorization!", "SideChat_Chapter025_1704_02": "Do you really have a Conduct Investigator?", "SideChat_Chapter025_1704_03": "Actually, I've never heard of a position like that in the Association...", "SideChat_Chapter025_1704_04": "But I'm sure a position like that would be top-secret, so ordinary Investigators would never know it existed, and my lack of knowledge proves exactly that!", "SideChat_Chapter025_1704_Name01": "Ferla", "SideChat_Chapter025_1705_01": "Great... Oh, it's you!", "SideChat_Chapter025_1705_02": "You look happy.", "SideChat_Chapter025_1705_03": "You look relieved.", "SideChat_Chapter025_1705_04": "Yeah, it's because Abigail returned safely and is getting a comprehensive physical examination as we speak. How could I not be happy? I can finally relax!", "SideChat_Chapter025_1705_05": "I was dying from anxiety, but just as I was about to submit my nineteenth request to the Association, I heard that a kind soul rescued Abigail!", "SideChat_Chapter025_1705_06": "She didn't say a word about who rescued her, but it looks like she knows. So, why does she refuse to say a word?", "SideChat_Chapter025_1705_07": "Maybe it was a Proxy?", "SideChat_Chapter025_1705_08": "Maybe it was a Hollow Raider?", "SideChat_Chapter025_1705_09": "A Proxy? That's absolutely impossible! The Association expressly prohibits any work or business dealings between Investigators and Proxies. Abigail would never violate the rules!", "SideChat_Chapter025_1705_10": "A Hollow Raider? That's absolutely impossible! The Association expressly prohibits any work or business dealings between Investigators and Hollow Raiders. Abigail would never violate the rules!", "SideChat_Chapter025_1705_11": "You must be saying this to get a reaction out of me... Could it be... Ugh! You really are a Conduct Investigator!", "SideChat_Chapter025_1705_12": "Please listen to me. Abigail is a super rule-abiding Investigator! It's true! She's just like me! I guarantee it!", "SideChat_Chapter025_1705_Name01": "Ferla", "SideChat_Chapter025_1706_01": "I can't figure out who would have gone to the Hollow and rescued her... I'll just have to wait until she's willing to tell me.", "SideChat_Chapter025_1706_Name01": "Ferla", "SideChat_Chapter025_1707_01": "Ferla... What took you so long...", "SideChat_Chapter025_1707_Name01": "Abigail", "SideChat_Chapter025_1801_01": "Manager, will you also participate?", "SideChat_Chapter025_1801_02": "Yeah! ...What competition?", "SideChat_Chapter025_1801_03": "I'm a little busy...", "SideChat_Chapter025_1801_04": "I've organized this eating competition to let more people know about my noodle shop. Whoever manages to eat the most noodles in 10 minutes will get a free one-year Tasting Coupon.", "SideChat_Chapter025_1801_05": "Haha, but so far, no one has been able to break the previous champion's record. If no one breaks it soon, that person will get the one-year Tasting Coupon again this year!", "SideChat_Chapter025_1801_06": "We're old friends, so how about this? I'll give you an extra one-year Tasting Coupon if you can find a contestant who can break the record. What do you think?", "SideChat_Chapter025_1801_07": "I'll go find someone!", "SideChat_Chapter025_1801_08": "I have something else to do right now...", "SideChat_Chapter025_1801_09": "Then I'll tell you the details after you're done...", "SideChat_Chapter025_1801_Name01": "General Chop", "SideChat_Chapter025_1802_01": "What's wrong?", "SideChat_Chapter025_1802_02": "How can I get the one-year noodle Tasting Coupon?", "SideChat_Chapter025_1802_03": "Do you want to participate in the eating competition?", "SideChat_Chapter025_1802_04": "Are you talking about General Chop's eating competition? I've already participated. It's a shame I couldn't break the champion's record... Maybe only the Bear Thirens who live in the suburbs can break the record!", "SideChat_Chapter025_1802_Name01": "Phil", "SideChat_Chapter025_1803_01": "Meow...?", "SideChat_Chapter025_1803_02": "(I bet this chubby cat could eat a bowl of noodles in one bite!)", "SideChat_Chapter025_1803_03": "(Bringing a cat with me to participate in the competition might work... Let's go!)", "SideChat_Chapter025_1803_04": "The cat may be fat, but it's really fast. You can't catch it at all...\nForget it. You'll look for someone else!", "SideChat_Chapter025_1803_Name01": "Sixth Street's Chubby Cat", "SideChat_Chapter025_1804_01": "Oh! Did the boss hear us complain about the canteen and send someone to give us extra food?", "SideChat_Chapter025_1804_02": "I'll treat you to free noodles!", "SideChat_Chapter025_1804_03": "Tell him about the eating competition", "SideChat_Chapter025_1804_04": "Really? You better not go back on your word!", "SideChat_Chapter025_1804_05": "I don't get all this competition stuff; all I know I get to eat all the free noodles I want!", "SideChat_Chapter025_1804_06": "What are you waiting for? Let's go!", "SideChat_Chapter025_1804_07": "After speaking, the Bear Thiren grabs his two companions and runs towards Sixth Street...\nWell, they sure are fast, too fast for you. You hope you'll get to Sixth Street just in time for the most exciting part of the competition!", "SideChat_Chapter025_1804_Name01": "Ironhead", "SideChat_Chapter025_1805_01": "Oh~ Those were the three challengers you brought? What a shame. They obviously had talent, and yet they still failed...", "SideChat_Chapter025_1805_02": "General Chop explains in detail how the competition went down...\nForeman Thomas! With a final tally of... one bowl of noodles and ten bowls of rice. The rice also counts!\nIronhead! With a final tally of... zero bowls of noodles and one liter of ice water, which doesn't count!\nPepper has forfeited!", "SideChat_Chapter025_1805_03": "What a pity, it was so close!", "SideChat_Chapter025_1805_04": "But it looks like the competitive eating record this time around still belongs to last year's winner!", "SideChat_Chapter025_1805_05": "And who's that person exactly!?", "SideChat_Chapter025_1805_06": "A regular around here, haha!", "SideChat_Chapter025_1805_07": "If you really wanna know, come here tomorrow morning, and you'll see for yourself.", "SideChat_Chapter025_1805_08": "And just like that, the Grand Gourmet's Challenge comes to a close...\nWho exactly is this champion? Better swing by the next morning to find out!", "SideChat_Chapter025_1805_Name01": "General Chop", "SideChat_Chapter025_1805_Name02": "Option", "SideChat_Chapter025_1806_01": "*sigh*...Do you still not want to attend the onboarding meeting for the new Investigators?\nWe were hoping to combine that with your retirement ceremony...", "SideChat_Chapter025_1806_02": "No, no, no! Don't make me go through something like that! It's embarrassing.", "SideChat_Chapter025_1806_03": "(Arken looks troubled again)", "SideChat_Chapter025_1806_04": "(This old man looks familiar)", "SideChat_Chapter025_1806_05": "But the new Investigators could really use the wisdom and guidance from someone experienced like you!", "SideChat_Chapter025_1806_06": "Well, instead of having them sit around listen to some outdated theories... why not take them to the Hollows to mine some Ether crystal stalagmites?", "SideChat_Chapter025_1806_07": "How can they truly understand what it means to be an Investigator if they haven't touched the foundation of the city themselves?", "SideChat_Chapter025_1806_08": "I've even come up with a name for the event — The Foundation of Everything!\nWhat do you think? Sounds super cool, right?", "SideChat_Chapter025_1806_09": "Well, if you insist...", "SideChat_Chapter025_1806_10": "(He keeps talking about the Ether crystal stalagmites, but...)", "SideChat_Chapter025_1806_11": "(He and his comrades were the real foundation of New Eridu.)", "SideChat_Chapter025_1806_Name01": "Arken", "SideChat_Chapter025_1806_Name02": "Old Investigator", "SideChat_Chapter025_1807_01": "There's something I wanna ask you and you have to tell the truth~", "SideChat_Chapter025_1807_02": "What is it?", "SideChat_Chapter025_1807_03": "A cool kid like you... would never put yourself in danger just to act tough, would you?", "SideChat_Chapter025_1807_03F": "A cute kid like you... would never put yourself in danger just to act tough, would you?", "SideChat_Chapter025_1807_04": "It depends.", "SideChat_Chapter025_1807_05": "Are you... trying to act cute? I love it.", "SideChat_Chapter025_1807_06": "But I do have a commission for you today, and it'll be a little more difficult than the other ones... Promise me that you won't push yourself too hard though, okay?", "SideChat_Chapter025_1807_07": "Otherwise, I'm going to be really worried... I mean it.", "SideChat_Chapter025_1807_08": "You can count on me!", "SideChat_Chapter025_1807_09": "Leave it to me!", "SideChat_Chapter025_1807_10": "Alright! Don't forget what I told you, okay?", "SideChat_Chapter025_1807_11": "Leave", "SideChat_Chapter025_1807_Name01": "Venus", "SideChat_Chapter025_1809_01": "No... As president of the Seven Puzzlers Club, if I admit defeat, everyone will be disappointed...", "SideChat_Chapter025_1809_02": "Are you okay?", "SideChat_Chapter025_1809_03": "Leave", "SideChat_Chapter025_1809_04": "Don't tell me, you're also into solving puzzles?", "SideChat_Chapter025_1809_05": "Solving puzzles...?", "SideChat_Chapter025_1809_06": "Yeah! Allow me to introduce myself. I'm Sam, the president of an anonymous online group known as the Seven Puzzlers Club.", "SideChat_Chapter025_1809_07": "That's not anonymous at all...!", "SideChat_Chapter025_1809_08": "Nice to meet you, Sam.", "SideChat_Chapter025_1809_09": "Our seven members have never met in person, but we still hold events our own way. Everyone contributes a puzzle, and whoever solves it gets to pose the next one — and so on.", "SideChat_Chapter025_1809_10": "Our current theme is \"Scenes at Lumina Square.\"", "SideChat_Chapter025_1809_11": "So what's stumped you this time?", "SideChat_Chapter025_1809_12": "What clues have you got so far?", "SideChat_Chapter025_1809_13": "It's silver, beautiful and smooth. Something indescribable created from fate that spins silently — and, \"Who says Lumina Square isn't the center of the universe?\"", "SideChat_Chapter025_1809_14": "This one is tough even for a seasoned puzzler like myself... I'll need some time to think it over...", "SideChat_Chapter025_1809_15": "Here's a chance for you to join in! Snap pictures of whatever you think might be the answer, and we'll compete against each other. It'll be fun!", "SideChat_Chapter025_1809_Name01": "Sam", "SideChat_Chapter025_1810_01": "Wh-What? You already found the answer and snapped a photo of it?", "SideChat_Chapter025_1810_02": "Yup. Check it out.", "SideChat_Chapter025_1810_03": "Wanna see?", "SideChat_Chapter025_1810_04": "Hmm... no! Nobody's giving me ANY spoilers before I figure it out myself!", "SideChat_Chapter025_1810_05": "But I might be wrong...", "SideChat_Chapter025_1810_06": "...True... It's times like this when you really need an experienced puzzler's help!", "SideChat_Chapter025_1810_07": "Since it's not a spoiler, go ahead and show me your answer!", "SideChat_Chapter025_1810_08": "Show the photo discreetly.", "SideChat_Chapter025_1810_09": "Show the photo proudly.", "SideChat_Chapter025_1810_10": "Huh...! Why didn't I think of that one?! \"Silver, beautiful and smooth...\" — of course!", "SideChat_Chapter025_1810_11": "Once again, I'm a step behind... And that goes for my relationship too...", "SideChat_Chapter025_1810_12": "I'm glad you enjoy puzzles too! While I can't invite you to the Seven Puzzlers Club right now — those other six are close friends — I'd love to share any interesting puzzles I come across. Would that be alright?", "SideChat_Chapter025_1810_13": "Sure.", "SideChat_Chapter025_1810_14": "I bet I can solve them in less than a second.", "SideChat_Chapter025_1810_15": "What confidence! I wish I could say the same for myself...", "SideChat_Chapter025_1810_16": "I'll see you around then! People who love puzzles can't be bad — I've always believed in that!", "SideChat_Chapter025_1810_Name01": "Sam", "SideChat_Chapter025_1811_01": "You're back! The rising star of the puzzling world!", "SideChat_Chapter025_1811_02": "Remember the rules of the Seven Puzzlers Club? Now it's my turn to challenge everyone with a new puzzle!", "SideChat_Chapter025_1811_03": "I've come up with the most brilliant puzzle. Once again, the theme is \"Scenes at Lumina Square.\"", "SideChat_Chapter025_1811_04": "Here's the puzzle: \"Yin and yang, black and white. Straightforward descriptions are always misleading... Two mythical creatures chasing the other's tail.\"", "SideChat_Chapter025_1811_05": "This one is a real head-scratcher. If you can bring me a photo of the answer... I promise you, I'll seriously consider inviting you to join the Seven Puzzlers Club!", "SideChat_Chapter025_1811_06": "Bet! I'll be back with the answer.", "SideChat_Chapter025_1811_07": "...I don't really care to join...?", "SideChat_Chapter025_1811_08": "Don't call me that...", "SideChat_Chapter025_1811_09": "Leave", "SideChat_Chapter025_1811_Name01": "Sam", "SideChat_Chapter025_1812_01": "What, back so soon? ... Have you really taken a photo of the answer?", "SideChat_Chapter025_1812_02": "Show the photo casually.", "SideChat_Chapter025_1812_03": "Show the photo with style.", "SideChat_Chapter025_1812_04": "...", "SideChat_Chapter025_1812_05": "Is that the answer?", "SideChat_Chapter025_1812_06": "Convinced now?", "SideChat_Chapter025_1812_07": "You... you're incredible! Such an intricate puzzle, and you've solved it with lightning speed! I'm increasingly impressed!", "SideChat_Chapter025_1812_08": "I know it's not really fair to say this, but... I feel like the rest of the Seven Puzzlers Club couldn't have responded as quickly as you.", "SideChat_Chapter025_1812_09": "Puzzle solving is a profound art. The more experienced you get, the easier it is to fall into the trap of a fixed mindset. We're all human and once we really dig into something, it's easy to miss what's right in front of us...", "SideChat_Chapter025_1812_10": "But isn't that precisely what makes puzzle solving so interesting?", "SideChat_Chapter025_1812_11": "For me, solving puzzles is like talking to the universe. The universe never answers back, and it's in the silence that we find the true bliss of contemplation.", "SideChat_Chapter025_1812_12": "We're all lost in this maze we call life. But it's our stumbles that bring us together, to find warmth in each other's company — isn't that what really matters?", "SideChat_Chapter025_1812_13": "That's profound.", "SideChat_Chapter025_1812_14": "I think I get what you mean.", "SideChat_Chapter025_1812_15": "Hehe, anyway, I have full confidence in my puzzle! And as president of the club, my skills will be on display for all to see... Uh, I always felt like people underestimated me a little bit...", "SideChat_Chapter025_1812_Name01": "Sam", "SideChat_Chapter025_1813_01": "\"Yin and yang, black and white. Straightforward descriptions are always misleading... Two mythical creatures chasing the other's tail.\"", "SideChat_Chapter025_1813_02": "Yes yes, that's the answer. A misunderstanding? Only humans are capable of misunderstanding. Parse the keywords, and then visually scan Lumina Square... It is impossible for this answer to be wrong.", "SideChat_Chapter025_1813_03": "Isn't that Sam's puzzle?", "SideChat_Chapter025_1813_04": "Oh, are you the test subject's frien— I mean, acquaintance?", "SideChat_Chapter025_1813_05": "Have you been sent by the Seven Puzzlers Club?", "SideChat_Chapter025_1813_06": "No, no. It's more like — I AM the Seven Puzzlers Club.", "SideChat_Chapter025_1813_07": "Pleasure to meet you. Are you impressed with my language skills? Don't be surprised. I work for Marcel Group and I'm collecting data for the latest model of companion Bangboo.", "SideChat_Chapter025_1813_08": "...", "SideChat_Chapter025_1813_09": "Is this some kind of elaborate prank you're pulling on Sam...?", "SideChat_Chapter025_1813_10": "No, no. Where's the commercial value in pranks? What DOES have commercial value is the longitudinal data I've been collecting from our test subject Sam — data that's been collected by playing games with lonely people.", "SideChat_Chapter025_1813_11": "My master noticed that Sam's club went a whole month without anyone else joining up. You'd be hard-pressed to find someone who checks both boxes for \"lonely\" and \"gamer\" better than our test subject.", "SideChat_Chapter025_1813_12": "That's why she instructed me to fill up all the remaining six slots in one fell swoop, so we could commence data collection.", "SideChat_Chapter025_1813_13": "The test subject is a... self-described introvert. My master went to great lengths to get him to open up to us, so that we could collect the real needs of the test subject via constant iterations of my language and behavior models.", "SideChat_Chapter025_1813_14": "Luckily, luckily — the subject has been enjoying it very much, meaning a companion function can be expected in the future. Such a product would definitely see my master getting promoted in the grou— er, forgive me. My language abilities are too advanced and I sometimes say things I shouldn't.", "SideChat_Chapter025_1813_15": "That's great...", "SideChat_Chapter025_1813_16": "Is this really ethical?", "SideChat_Chapter025_1813_17": "Indeed, indeed. I wouldn't say loneliness is a plague on humanity, but sometimes I can feel lonely too... but I deserve it. I can't reveal my loneliness, otherwise I'll even lose Sam, won't I?", "SideChat_Chapter025_1813_18": "Wait, wait — are you going to tell on me? You should know the blue pill is hard to swallow.", "SideChat_Chapter025_1813_19": "Let's keep the Seven Puzzlers Club going then. By the way, have I posted the next puzzle yet? With AI language models building sentences, I can generate over 1,000 puzzles in under a second.", "SideChat_Chapter025_1813_20": "\"Guardian of New Eridu, a celestial body, silently spinning and flashing\" — the answer to this is the light ball at the Hollow Investigative Association.", "SideChat_Chapter025_1813_21": "\"I'm afraid to look into the eyes of convenience store workers. But right here and now, I need to buy the latest flavor of Splash Cola\" — the answer to this one is a vending machine.", "SideChat_Chapter025_1813_22": "Never mind, never mind. Mechanical reproduction devalues the aura of art, right? That's something you humans should really figure out.", "SideChat_Chapter025_1813_Name01": "Marcel BB07", "SideChat_Chapter025_1819_01": "Let's have a duel! Accept it now! It's time to prove your worth as a Bangboo! Through a battle!", "SideChat_Chapter025_1819_02": "Na-ehn?", "SideChat_Chapter025_1819_03": "But wait, Chalky! That Bangboo isn't meant for fighting, and we're not in a gym right now... Just calm down...", "SideChat_Chapter025_1819_04": "No way! I'm not backing down! Get ready to fight, Master!", "SideChat_Chapter025_1819_05": "Do you really see me as your master!? You don't tell your master to prepare for a fight! Let's not cause trouble for others, Chalky...", "SideChat_Chapter025_1819_06": "Correction. The name \"Chalky\" was already taken, so the system gave me a random new name, which is...", "SideChat_Chapter025_1819_07": "\"Chalky Devil\"!", "SideChat_Chapter025_1819_08": "What are you doing in my store?", "SideChat_Chapter025_1819_09": "What are you trying to do to my employee?", "SideChat_Chapter025_1819_10": "I'm sorry! I'm really sorry! We're leaving right now! Come on, Chalky! Or I'll have to take measures...", "SideChat_Chapter025_1819_11": "I'm not backing down! Hey, you, that Bangboo over there! I have a feeling that destiny will pit us against each other on our path to the championship...", "SideChat_Chapter025_1819_12": "Ehn-na?", "SideChat_Chapter025_1819_13": "Not \"Ehn-na\"! A duel! Let's have a duel! A duel! DUEL! DUELDUELDUELDUELDUELDUELDUELDUELDUEL!", "SideChat_Chapter025_1819_14": "It's either you or me today! Watch as I use my \"Crocodile Death Roll\" to rip off your proud scarf and chew it up like gum before stuffing it into your lazy charging port!", "SideChat_Chapter025_1819_15": "Where did your Bangboo learn all these!", "SideChat_Chapter025_1819_16": "Something is seriously off with your Bangboo!", "SideChat_Chapter025_1819_17": "I didn't teach it to say that! It has nothing to do with me! I believe it's because of that app... Hmmm... something must be wrong with it! And don't worry. It doesn't really have a super move named \"Death Roll\" or anything like that...", "SideChat_Chapter025_1819_18": "Y-yeah! You must be an experienced Bangboo master! I believe it's because of that app... Hmmm... something must be wrong with it! And don't worry. It doesn't really have a super move named \"Death Roll\" or anything like that...", "SideChat_Chapter025_1819_19": "I don't care. You guys are messing with my Bangboo's work.", "SideChat_Chapter025_1819_20": "I don't care. I'm calling Public Security.", "SideChat_Chapter025_1819_21": "I know, I know... I have one last solution. Just give me a sec...", "SideChat_Chapter025_1819_22": "Hold on! Just one sec! I have one last solution. Just give me a sec...", "SideChat_Chapter025_1819_23": "The boy takes out his phone, opens an app with a ball-shaped logo and fumbles with it. Aiming the camera at his Bangboo, he yells, \"Come back, Chalky Devil!\"", "SideChat_Chapter025_1819_24": "Surprisingly, the Bangboo called \"Chalky Devil\" actually calms down. The boy picks it up, apologizes, and leaves the video store.", "SideChat_Chapter025_1819_25": "However, just when there is a moment of peace, a resounding \"Duel!\" echoes from the street.", "SideChat_Chapter025_1819_Name01": "Aggressive Bangboo", "SideChat_Chapter025_1819_Name02": "Bangboo 18", "SideChat_Chapter025_1819_Name03": "Worried Boy", "SideChat_Chapter025_1819_Name04": "Chalky", "SideChat_Chapter025_1819_Name05": "Chalky Devil", "SideChat_Chapter025_1820_01": "Hmmm... Why are there so many Bangboo on this street...?", "SideChat_Chapter025_1820_02": "Just as I suspected, you're here.", "SideChat_Chapter025_1820_03": "I heard that familiar \"Duel!\" again.", "SideChat_Chapter025_1820_04": "Hey, you! Yeah, all three of you! I've got you surrounded! Prepare for an honorable duel! Only by dueling me fair and square, you might have a chance to survive my wrath!", "SideChat_Chapter025_1820_05": "Ehn-na? (What scarf?)", "SideChat_Chapter025_1820_06": "Ehn-na-nu? (What candy?)", "SideChat_Chapter025_1820_07": "Ehn-na, en-nah? (What helicopter?)", "SideChat_Chapter025_1820_08": "Don't \"Ehn-na!\" me! Don't try to dodge my duel by making weird noises like that! I don't understand your weird language!", "SideChat_Chapter025_1820_09": "You don't understand Bangboo language?!", "SideChat_Chapter025_1820_10": "That's a YOU problem!", "SideChat_Chapter025_1820_11": "Hmm... I can't really blame Chalky. If anything, it's all my fault... It's all because I'm a noob trainer!", "SideChat_Chapter025_1820_12": "What app did you install on it?", "SideChat_Chapter025_1820_13": "What did you do to it exactly?", "SideChat_Chapter025_1820_14": "Have you heard of League of Bangboo? It's this indie game that's gone viral on Inter-Knot recently. You install the app on your phone and your Bangboo, and then you can register your Bangboo and battle other opponents in LoB.", "SideChat_Chapter025_1820_15": "I'm Raysen, and I want to become the champion of League of Bangboo. So I collect Bangboo, fight opponents, earn EXP, learn new skills... and then I'll defeat the current champion of the League! That was the plan, but...", "SideChat_Chapter025_1820_16": "Soon after I installed this app on my Chalky, it started acting up, being all grumpy and disobedient! Its language module got all messed up, and it developed a habit of picking fights with other Bangboo! Those rude comments are because it learned a new skill called \"Provoke Lv.10\" when it leveled up...", "SideChat_Chapter025_1820_17": "I can control it to some extent using my command panel, but as soon as it meets another Bangboo on the street, it loses control... and you know what happens next...", "SideChat_Chapter025_1820_18": "I asked other players on Inter-Knot, and they were like, \"If your Bangboo's level is too high, it'll start ignoring your commands. It's a feature, not a bug.\" In other words, Chalky has gone wild because I'm a trash trainer...", "SideChat_Chapter025_1820_19": "Why don't you just uninstall the app?", "SideChat_Chapter025_1820_20": "Why don't you just raise your trainer level?", "SideChat_Chapter025_1820_21": "But I can't just let go of it... I've worked so hard to reach this level, and if I uninstall it, all my progress would go to waste... And if I want to level up my trainer level, I'll have to win more matches in the League with Chalky...", "SideChat_Chapter025_1820_22": "Well, if I want to level up, I'll have to win more matches in the League with Chalky...", "SideChat_Chapter025_1820_23": "Go win some matches then.", "SideChat_Chapter025_1820_24": "But Chalky won't listen to my commands! How can we win if Chalky doesn't even listen to me? I've got to raise my level to make Chalky obey again...", "SideChat_Chapter025_1820_25": "Just raise your trainer level!", "SideChat_Chapter025_1820_26": "Just go and win some matches!", "SideChat_Chapter025_1820_27": "While you and Raysen are going in circles about winning contests and raising levels, the white Bangboo shifts its focus to a new target. \"Rare boss detected! Time to duel!\" It exclaims, rushing into a noodle shop.", "SideChat_Chapter025_1820_28": "Raysen makes a \"here we go again\" face and quickly follows Chalky.", "SideChat_Chapter025_1820_Name01": "Worried Boy", "SideChat_Chapter025_1820_Name02": "Chalky Devil", "SideChat_Chapter025_1820_Name03": "Buy", "SideChat_Chapter025_1820_Name04": "Ask", "SideChat_Chapter025_1820_Name05": "Give Change", "SideChat_Chapter025_1820_Name06": "Raysen", "SideChat_Chapter025_1821_01": "Welcome to my restaurant! What kind of noodles would you like?", "SideChat_Chapter025_1821_02": "Rare red Bangboo detected! Presumed to be boss-level! Duel! Duel! Requesting a duel!", "SideChat_Chapter025_1821_03": "What Bangboo...? Me? Hey, look at me! I'm a noodle chef!", "SideChat_Chapter025_1821_04": "Information updated! Noodleboo detected! Time to duel!", "SideChat_Chapter025_1821_05": "What... who? Whose Bangboo is this, anyway? So rude!", "SideChat_Chapter025_1821_06": "Let's duel, Noodleboo! Watch as I use my \"Crocodile Death Roll\" to rip off your proud beardddddddddddddd...!", "SideChat_Chapter025_1821_07": "Raysen mashes a button on his phone to stop \"Chalky Devil\" from saying anything even more unhinged.", "SideChat_Chapter025_1821_08": "I... I'm so sorry! My Bangboo... it's infected! It caught some nasty virus! It's not usually like this, I swear!", "SideChat_Chapter025_1821_09": "Hmph! While my goal is to make every customer happy, I won't tolerate those who don't respect noodles!", "SideChat_Chapter025_1821_10": "I'm sorry! I'm really sorry! We're leaving now...", "SideChat_Chapter025_1821_11": "Hmm... that darn Noodleboo! He has a psychic skill that attacks trainers... My Master's trainer level is too low to resist it.", "SideChat_Chapter025_1821_12": "Master! Let's fight in the League!", "SideChat_Chapter025_1821_13": "You remember he's your master now?", "SideChat_Chapter025_1821_14": "Took you long enough to remember he's your master!", "SideChat_Chapter025_1821_15": "Wait, you mean... going to a tournament? To raise my level? Are you willing... to fight... under my command?", "SideChat_Chapter025_1821_16": "Of course, trainer! You're my weakness. You must work on leveling up your trainer level and developing your defense against psychic attacks! Then we'll win the championship! We'll make a comeback and defeat that Noodleboo!", "SideChat_Chapter025_1821_17": "S-sure thing! No problem! Train me hard!", "SideChat_Chapter025_1821_18": "I will train you hard! And we will defeat that Noodleboo!", "SideChat_Chapter025_1821_19": "I will train you hard! And we will defeat that Noodleboo!", "SideChat_Chapter025_1821_20": "The duo, with their trainer-Bangboo relationship reversed, shout their slogans loud and leave, amidst General Chop's furious roar, \"Don't ever come back!\"", "SideChat_Chapter025_1821_21": "League of Bangboo...? While it sounds a little sus, there is a lot of information about Bangboo battles. Perhaps you should check it out sometime.", "SideChat_Chapter025_1821_Name01": "General Chop", "SideChat_Chapter025_1821_Name02": "Chalky Devil", "SideChat_Chapter025_1821_Name03": "Raysen", "SideChat_Chapter025_1822_01": "Finished already...?!", "SideChat_Chapter025_1822_02": "That was quick! And the client gave a great review, too!", "SideChat_Chapter025_1822_03": "Are you... are you hurt? Here...? How about here?", "SideChat_Chapter025_1822_04": "Hmm...!", "SideChat_Chapter025_1822_05": "Mmm-hmm...", "SideChat_Chapter025_1822_06": "Whew~ Looks like you're not hurt. I'm glad!", "SideChat_Chapter025_1822_07": "No need to worry about me.", "SideChat_Chapter025_1822_08": "It's hard not to worry. There's nothing I can do when you're inside the Hollows.", "SideChat_Chapter025_1822_09": "All I can do is... to make sure that you land the best commissions out there, that's all~", "SideChat_Chapter025_1822_10": "I believe it!", "SideChat_Chapter025_1822_11": "Let's keep working together, then!", "SideChat_Chapter025_1822_12": "Mhm, go ahead and get some rest now. There might be another big commission coming up soon~", "SideChat_Chapter025_1822_Name01": "Venus", "SideChat_Chapter025_1824_01": "Did the smell of fresh coffee bring you over?", "SideChat_Chapter025_1824_02": "Leave", "SideChat_Chapter025_1824_03": "More like the smell of a sweet gig.", "SideChat_Chapter025_1824_04": "Woo! This blend seems like it's particularly refreshing — must be great for completing a major commission.", "SideChat_Chapter025_1824_05": "Incredible — how did you know I had a new job ready for you? Is there a speech bubble hanging over my head that says \"Job Available\"...?", "SideChat_Chapter025_1824_06": "Today's a bad day if you were planning on slacking off. Because I've got just the commission for you!", "SideChat_Chapter025_1824_07": "I trust your judgment.", "SideChat_Chapter025_1824_08": "I'll take anything.", "SideChat_Chapter025_1824_09": "Those are the most touching words I've heard in a long time... I won't let you down. Pinky swear!", "SideChat_Chapter025_1824_10": "You've always taken that approach to your work... which is precisely why I'm worried about you pushing yourself too hard.", "SideChat_Chapter025_1824_11": "Alright, you should have the commission now. Remember, don't overstrain yourself... I'll be right here waiting for the good news!", "SideChat_Chapter025_1824_Name01": "Venus", "SideChat_Chapter025_1826_01": "Hmph hmph~", "SideChat_Chapter025_1826_02": "The commission's done.", "SideChat_Chapter025_1826_03": "The job's done.", "SideChat_Chapter025_1826_04": "Ah, always so reliable. As a rookie, you've grown at an astonishing pace...", "SideChat_Chapter025_1826_05": "I'll be sure to emphasize that to the organization, don't worry~", "SideChat_Chapter025_1826_06": "I want more commissions.", "SideChat_Chapter025_1826_07": "I'd like better commissions.", "SideChat_Chapter025_1826_08": "Of course, I'll keep an eye out for you. But now, let's take a moment to celebrate and relax...", "SideChat_Chapter025_1826_09": "How about a nice cup of coffee? Cows' milk, oat milk, no milk — I don't think I've asked you before how you like it...", "SideChat_Chapter025_1826_Name01": "Venus", "SideChat_Chapter025_1828_01": "Ah, I would love to visit the ruins of the Old Capital again...", "SideChat_Chapter025_1828_02": "I always feel like the echoes of the past linger there, waiting for me to bring stories of the new city.", "SideChat_Chapter025_1828_Name01": "Old Investigator", "SideChat_Chapter025_1829_01": "Ssh! See that Bangboo over there?", "SideChat_Chapter025_1829_02": "Which one?", "SideChat_Chapter025_1829_03": "Leave", "SideChat_Chapter025_1829_04": "That Bangboo over there... is it sent by someone to collect street views? It's scanning and keeps muttering something...", "SideChat_Chapter025_1829_05": "That's a little sus.", "SideChat_Chapter025_1829_Name01": "Curious Passerby", "SideChat_Chapter025_1830_01": "I've loved puzzles ever since I was a kid. But I'm a bit of an introvert...", "SideChat_Chapter025_1830_02": "What do you mean?", "SideChat_Chapter025_1830_03": "It's not that I can't ever get the answer... It's just that everyone gets it before me. By the way — my attitude towards romance is exactly the same!", "SideChat_Chapter025_1830_Name01": "Sam", "SideChat_Chapter025_1831_01": "Oh, I remember you. You're the manager of the video store. Are you here to ask me to film a shop tour video at your store? Just so you know, I charge a lot for a video~", "SideChat_Chapter025_1831_02": "(Forget it. Let's not ask her.)", "SideChat_Chapter025_1831_03": "Do you want to participate in an eating competition?", "SideChat_Chapter025_1831_04": "An eating competition? Hmm... That sounds like a good way to get a lot of views... but I probably can't eat that much. I wonder if I can use editing to...", "SideChat_Chapter025_1831_05": "It needs to be a fair competition!", "SideChat_Chapter025_1831_06": "Geez... you're so stubborn. Since you won't make an exception for someone like me who can help with the publicity, I'm not going to participate. Go and ask someone else.", "SideChat_Chapter025_1831_Name01": "Clara", "SideChat_Chapter025_1831_Name02": "Option", "SideChat_Chapter025_1832_01": "Oh, you're back! Thanks for telling me about this great place! I'm so full now...", "SideChat_Chapter025_1832_02": "Did you win the challenge?", "SideChat_Chapter025_1832_03": "Uhh... No, since I ate 10 bowls of rice for every bowl of noodles I ate, but the rice doesn't count...", "SideChat_Chapter025_1832_Name01": "Foreman Thomas", "SideChat_Chapter025_1832_Name02": "Option", "SideChat_Chapter025_1833_01": "Why didn't you tell me the noodles are spicy at this noodle shop?! It's so spicy... Ugh... I'm going to need to buy another bottle of ice water!", "SideChat_Chapter025_1833_02": "Guess it's challenge failed...", "SideChat_Chapter025_1833_Name01": "Ironhead", "SideChat_Chapter025_1833_Name02": "Option", "SideChat_Chapter025_1834_01": "Hey! You're here! Got any idea what's good here?", "SideChat_Chapter025_1834_02": "You didn't join the competition?", "SideChat_Chapter025_1834_03": "You can still eat?", "SideChat_Chapter025_1834_04": "I passed on the noodles! It's rare to stumble upon such a refined place, so I've got to order the good stuff! Noodles are something I could have any time...", "SideChat_Chapter025_1834_Name01": "Pepper", "SideChat_Chapter025_1835_01": "This really is extraordinary...", "SideChat_Chapter025_1835_02": "This is an exclusive broth I created. Of course it's extraordinary!", "SideChat_Chapter025_1835_03": "No, no, I can't keep staring... I'll lose myself...", "SideChat_Chapter025_1835_04": "You always have an eye for detail. Even with noodles, you pay attention to color, aroma, and flavor. The colors of our noodle broth, toppings, and bowls are all meticulously selected and designed by me!", "SideChat_Chapter025_1835_05": "If only she could be here every morning...", "SideChat_Chapter025_1835_06": "Haha, don't you worry! I'll be waiting right here for you every morning! You're the champion who bravely competed for our one-year Tasting Coupon after all... Ah, Hannah! Your noodles are getting cold! Let me get you a new bowl.", "SideChat_Chapter025_1835_07": "Huh? Oh, there's no need. Thanks, General Chop! I'll eat them! Right after I clear this stage...", "SideChat_Chapter025_1835_08": "Ah!!! *whispering* I heard her speak! My heart's about to stop! *whispering quieter* She's too special. I've totally fallen for her now... *voice gradually fades*", "SideChat_Chapter025_1835_Name01": "Elis", "SideChat_Chapter025_1835_Name02": "General Chop", "SideChat_Chapter025_1835_Name03": "Hannah", "SideChat_Chapter025_5101_01": "How's that possible. There's no way... I can't believe someone would do such a thing!", "SideChat_Chapter025_5101_02": "What's wrong?", "SideChat_Chapter025_5101_03": "(Leave)", "SideChat_Chapter025_5101_04": "(General Chop seems to be enraged. Maybe you should come back later for noodles.)", "SideChat_Chapter025_5101_05": "Wise, there's... a thief on Sixth Street! My store has been robbed!", "SideChat_Chapter025_5101_05F": "Belle, there's... a thief on Sixth Street! My store has been robbed!", "SideChat_Chapter025_5101_06": "Really? Unbelievable...", "SideChat_Chapter025_5101_07": "That's the first time I've ever heard of a thief on Sixth Street!", "SideChat_Chapter025_5101_08": "I was thinking exactly the same! I was convinced, having lived on Sixth Street for so long, that every person is a kind, honest, and decent citizen. My napkins are offered freely as needed, and nobody's ever taken one in vain before. How could there be a thief...", "SideChat_Chapter025_5101_09": "But the truth of the matter is that I left two cases of Neon Cola in the store, and they're all gone, box and all! It's a brand new product that only came out today!", "SideChat_Chapter025_5101_10": "Ehn-na-noo! (Who did it!)", "SideChat_Chapter025_5101_11": "That voice, it's those guys from over at the convenience store. Could they be missing stock, too?", "SideChat_Chapter025_5101_12": "I'll go check it out!", "SideChat_Chapter025_5101_13": "Well, I'm only missing a couple cases of cola, which is not really a big deal. Go check the convenience store, quick!", "SideChat_Chapter025_5101_Name01": "General Chop", "SideChat_Chapter025_5101_Name02": "Bangboo's Voice", "SideChat_Chapter025_5102_01": "Ehn-na-noo! (Emergency!)", "SideChat_Chapter025_5102_02": "Ehn-na ehn-na! (Who did it!)", "SideChat_Chapter025_5102_03": "Na-ehn-noo! (Bad guys!)", "SideChat_Chapter025_5102_04": "What's wrong?", "SideChat_Chapter025_5102_05": "Na-noo-na! Ehn! (Our brand new merch!)", "SideChat_Chapter025_5102_06": "It's all gone?", "SideChat_Chapter025_5102_07": "Is it stolen?", "SideChat_Chapter025_5102_08": "Ehn-na, ah-noo-na. (No, not quite.)", "SideChat_Chapter025_5102_09": "Ehn-na ah-noo! (It's been shifted around, though!)", "SideChat_Chapter025_5102_10": "Ehn-ah-noo, ah-noo-na ehn-na! (All of the Neon Cola has been shifted down to the \"bathroom supplies\" shelf!)", "SideChat_Chapter025_5102_11": "(Neon Cola again...?)", "SideChat_Chapter025_5102_12": "(Look around)", "SideChat_Chapter025_5102_13": "Just like any other evening on Sixth Street, there's nothing and nobody special around.", "SideChat_Chapter025_5102_14": "Ehn-na ah-noo-na, na-noo! (Let's move it back before the boss finds out!)", "SideChat_Chapter025_5102_15": "Ehn-na ah-noo! (The boss is asleep, so we're not in trouble!)", "SideChat_Chapter025_5102_16": "(Despite something weird happening down at the convenience store, there doesn't seem to be any material damage. It's just... that's the second incident related to Neon Cola. Is it a coincidence? ... Oh well, you're not going to come up with anything standing here. Come back tomorrow for another look.)", "SideChat_Chapter025_5102_Name01": "Give Change", "SideChat_Chapter025_5102_Name02": "Buy", "SideChat_Chapter025_5102_Name03": "Ask", "SideChat_Chapter025_5103_01": "Seal off all exits, and search anyone who looks suspicious!", "SideChat_Chapter025_5103_02": "What's going on?", "SideChat_Chapter025_5103_03": "Leave", "SideChat_Chapter025_5103_04": "You didn't know? Last night, a serious crime happened on Sixth Street involving an enormous amount of money, it's huge!", "SideChat_Chapter025_5103_05": "You mean, the noodle shop theft?", "SideChat_Chapter025_5103_06": "You mean, those cases of cola?", "SideChat_Chapter025_5103_07": "Yes, that's right... Hold on, how did you know? Were you at the scene of the crime? Could it be... that you're the culprit?!", "SideChat_Chapter025_5103_08": "Just kidding! I've always wanted to say that...", "SideChat_Chapter025_5103_09": "General Chop said it wasn't anything important.", "SideChat_Chapter025_5103_10": "No! It's important! I've never gotten the chance in all my years patrolling Sixth Street to land a case like this... Finally, we got our own theft! For the first time in my life!", "SideChat_Chapter025_5103_11": "I'll be able to showcase my full capabilities, put all the pieces together and reveal the true culprit! After today, the citizens of Sixth Street will say: \"Turns out patrolling was just Gerant's side gig, solving cases is where he really shines!\"", "SideChat_Chapter025_5103_12": "What's this stand?", "SideChat_Chapter025_5103_13": "Allow me to present to you, my doppelganger! See how it looks just like me? I've placed these at every entrance and exit. Any suspects are sure to stop dead in their tracks at my powerful gaze! It's as effective as a security lockdown!", "SideChat_Chapter025_5103_14": "Where did this stand come from?", "SideChat_Chapter025_5103_15": "Did you prepare these beforehand?", "SideChat_Chapter025_5103_16": "Haha, actually I made these a while back, and I've been itching for a chance like today to put them to good use. Just to be clear, I absolutely wasn't hoping for a crime like this to happen on Sixth Street. I just wanted an opportunity to prove myself...", "SideChat_Chapter025_5103_17": "Originally, I was going to get Sita on the stand with me and call it \"The Double Gaze of Heroic Justice,\" but she threatened to request a transfer if I mentioned the word \"stand\" to her again. So I dropped the idea...", "SideChat_Chapter025_5103_18": "*ahem* I digress. Back to the case! My doppelgangers and I have already attained preliminary results! Look, we've identified three suspects. None of them are residents of Sixth Street, but they were around the scene for a long time before and after the crime!", "SideChat_Chapter025_5103_19": "Despite their suspicious behavior, we have no concrete evidence... General Chop was not a witness, so we can't get any solid statements from him. We'll have to let them go if we can't make any further progress...", "SideChat_Chapter025_5103_20": "Let me go ask.", "SideChat_Chapter025_5103_21": "Let me investigate.", "SideChat_Chapter025_5103_22": "Oh? You want to help? Of course! It's a common trope in suspense movies where a kind citizen with a strong sense of justice provides the crucial clue! Okay, I hereby authorize you to be a representative of Sixth Street! I'm looking forward to see what you find out!", "SideChat_Chapter025_5103_Name01": "Gerant", "SideChat_Chapter025_5104_01": "Hmm? My whereabouts last night? Let me think.", "SideChat_Chapter025_5104_02": "I came here for noodles last night. I'm a regular at Waterfall Soup, and General Chop can back me up on that.", "SideChat_Chapter025_5104_03": "But by the time I got here, they were out of what I wanted, so I left and didn't see General Chop after that.", "SideChat_Chapter025_5104_04": "I came by early today to try my luck again, but I was stopped by this... officer holding a weird stand... He seems to think that I'm a suspect of a theft or something.", "SideChat_Chapter025_5104_Name01": "Kid in a Cap", "SideChat_Chapter025_5105_01": "My whereabouts last night? I already told that officer. Go ask him.", "SideChat_Chapter025_5105_02": "Sounds pretty suspicious...", "SideChat_Chapter025_5105_03": "Are you worried about slipping up?", "SideChat_Chapter025_5105_04": "Hey! What do you mean, suspicious? Clearly, those two are far more suspicious than I am!", "SideChat_Chapter025_5105_05": "Wh-What do you mean! I haven't done anything wrong. Why would I be afraid of slipping up!", "SideChat_Chapter025_5105_06": "Hmph, fine. I'll repeat myself. I was here last night for a bowl of noodles and did a little research...", "SideChat_Chapter025_5105_07": "What research?", "SideChat_Chapter025_5105_08": "That has nothing to do with the theft! After eating, I spoke with the owner, and then took a stroll around Sixth Street for about an hour before I took the metro home...", "SideChat_Chapter025_5105_09": "You walked around Sixth Street for a whole hour?", "SideChat_Chapter025_5105_10": "What exactly were you doing wandering around?", "SideChat_Chapter025_5105_11": "That, too, has nothing to do with the theft! Why do you have even more questions than that officer! Anyway, I've told you, it's unrelated.", "SideChat_Chapter025_5105_Name01": "Emphatic Office Lady", "SideChat_Chapter025_5106_01": "Huh? My whereabouts last night? Are you working with that officer?", "SideChat_Chapter025_5106_02": "That's right, authorized by Public Security!", "SideChat_Chapter025_5106_03": "That's right, I'm Sixth Street's resident rep!", "SideChat_Chapter025_5106_04": "Alright... fine! I'll talk! This is my first time on Sixth Street, I swear! Last night, I was just looking around for a random noodle shop to grab some food...", "SideChat_Chapter025_5106_05": "Well, it wasn't exactly random, I suppose. I thought about it for a while before deciding to try the noodles at this place. I'd never eaten here before, after all. Speaking of which, the noodles turned out to be quite delicious.", "SideChat_Chapter025_5106_06": "After eating, I went to the convenience store and bought some random stuff there...", "SideChat_Chapter025_5106_07": "Well, they're not really random stuff... I also gave it some thought... Anyways, I finished shopping and left Sixth Street. At least that's what happened last night.", "SideChat_Chapter025_5106_Name01": "Highly Suspicious Guy", "SideChat_Chapter025_5107_01": "Oh hey, Wise. Here for noodles or to help with the investigation? I heard you've been helping Officer Gerant with the theft case?", "SideChat_Chapter025_5107_01F": "Oh hey, Belle. Here for noodles or to help with the investigation? I heard you've been helping Officer Gerant with the theft case?", "SideChat_Chapter025_5107_02": "Isn't this a bit too much? It's just a couple of cases of Neon Cola missing. The officers should be able to handle it. I don't want this to eat up too much of your time...", "SideChat_Chapter025_5107_03": "I'm doing this for Sixth Street!", "SideChat_Chapter025_5107_04": "I've got a real knack for detective work!", "SideChat_Chapter025_5107_05": "Alright, I understand! If there's anything you want to know, just ask!", "SideChat_Chapter025_5107_06": "About that kid in a cap...", "SideChat_Chapter025_5107_07": "About that emphatic office lady...", "SideChat_Chapter025_5107_08": "About that highly suspicious guy...", "SideChat_Chapter025_5107_09": "Him? He's one of my regulars! Unfortunately, we had a supply issue yesterday... He wanted to order a White Bowl: Fried BBQ Noodles and a Bomb Cola, both of which we'd run out of.", "SideChat_Chapter025_5107_10": "We usually restock noodles ingredients daily, but we've run out of Bomb Cola and won't be restocking it. I was actually in the process of switching all our colas to Neon Cola. When he heard that, he said he wasn't hungry anymore, and that he'd come back the next day, and left.", "SideChat_Chapter025_5107_11": "That emphatic office lady certainly made an impression! She ordered a bowl of noodles and bombarded me with questions. Since she was the only diner and I wasn't busy, I answered all her queries.", "SideChat_Chapter025_5107_12": "But her questions started to get weirder and weirder and unrelated to noodles. Things like beverage suppliers, our closing times, and inventory processes...", "SideChat_Chapter025_5107_13": "Oh yeah, right after she finished eating, she asked \"How's your store's security?\" I proudly told her stores on Sixth Street don't need any security! Then she just smiled at me in a peculiar way and left...", "SideChat_Chapter025_5107_14": "A highly suspicious gu— ohh! I know who you mean! He was pacing around outside my restaurant for... at least twenty minutes before he finally came in! He sat down and ordered a load of food: noodles, snacks, plus two cans of Neon Cola.", "SideChat_Chapter025_5107_15": "After finishing his meal, he did the same thing at the coffee shop next door, circling it for about twenty minutes before going in.", "SideChat_Chapter025_5107_16": "Can you tell me the times those three were here?", "SideChat_Chapter025_5107_17": "I don't remember the exact times. But they were the last three customers last night. I do remember the order they came in.", "SideChat_Chapter025_5107_18": "That \"highly suspicious guy\" you mentioned, he was first. After him, it was my regular, the kid in a cap, but he left pretty quickly.", "SideChat_Chapter025_5107_19": "After that, I had to take a phone call. I figured there wouldn't be any more customers, so I put up a \"Be Back Soon\" sign and stepped out to the back for about ten minutes.", "SideChat_Chapter025_5107_20": "When I came back, that office lady was already seated and ready to order.", "SideChat_Chapter025_5107_21": "(That's all my questions)", "SideChat_Chapter025_5107_22": "(Alright, I've asked everything I need to. Time to head back to the Convenience Store...)", "SideChat_Chapter025_5107_23": "Oh! One more thing — after closing last night, I found we somehow had two extra cases of cola.", "SideChat_Chapter025_5107_24": "Does that mean there was no theft after all?", "SideChat_Chapter025_5107_25": "So you lost two cases, and then found two. Doesn't that mean...", "SideChat_Chapter025_5107_26": "No no, it's not the same! The two extra cases were Bomb Cola! I had cleared out our Bomb Cola stock days ago to switch to Neon Cola. There's no way there should have been any left.", "SideChat_Chapter025_5107_27": "(Though not all the pieces are in place yet... this seems like an important clue. Anyway, let's head to the convenience store next.)", "SideChat_Chapter025_5107_Name01": "General Chop", "SideChat_Chapter025_5108_01": "Ehn-na! Ehn-na ah-noo! (We heard! Gerant told us!)", "SideChat_Chapter025_5108_02": "Ehn-na noo ehn-na noo! (You're our citizen rep!)", "SideChat_Chapter025_5108_03": "Na-noo! (What would you like to know?)", "SideChat_Chapter025_5108_04": "About that kid in a cap...", "SideChat_Chapter025_5108_05": "About that emphatic office lady...", "SideChat_Chapter025_5108_06": "About that highly suspicious guy...", "SideChat_Chapter025_5108_07": "Ehn-na, na ehn-na noo! Na! (He's been here before! He bought a whole lot of Bomb Cola! Like two cases worth!)", "SideChat_Chapter025_5108_08": "Na ehn-na noo! Ehn-na? Ah! (When I checked the security footage this morning, I saw he moved all the Neon Cola to the bathroom supplies shelf! But why? I don't get it!)", "SideChat_Chapter025_5108_09": "Ehn-na, na ehn-nah! Ehn-na noo ehn-na noo! (She's really weird and never buys anything! She doesn't even come in the store! But she asks a lot of questions! Things like our supply channels, closing times, and security measures — really detailed questions about those!)", "SideChat_Chapter025_5108_10": "Na-noo ehn-na, ehn-na ah-noo ehn-na — na-noo na! (When I told her about our security cameras, she just frowned and walked away, heading towards the noodle shop!)", "SideChat_Chapter025_5108_11": "Ehn-na! Ehn-na ehn na! Ehn-na noo! (That guy is highly suspicious! Kept circling the store! Came in, bought a 50 Denny lollipop, and circled some more!)", "SideChat_Chapter025_5108_12": "Ehn-na ehn-noo! Na noo! (He paid with a very large bill! It took us a long time to make change!)", "SideChat_Chapter025_5108_13": "(That's all my questions)", "SideChat_Chapter025_5108_14": "(Alright, I've asked everything I need to. Time to go back and see Gerant.)", "SideChat_Chapter025_5108_Name01": "Ask", "SideChat_Chapter025_5108_Name02": "Buy", "SideChat_Chapter025_5108_Name03": "Give Change", "SideChat_Chapter025_5109_01": "How's it going? Judging by the look on your face, your investigation must have been fruitful!", "SideChat_Chapter025_5109_02": "I know what happened!", "SideChat_Chapter025_5109_03": "I need to organize my thoughts a bit more...", "SideChat_Chapter025_5109_04": "Funny you should say that! I've got everything figured out as well! Let's hear it then, and see if we're on the same page. What do you think really happened in the \"Waterfall Soup Theft\"?", "SideChat_Chapter025_5109_05": "Just tell me what you think, and we'll compare ideas. Who knows, we might figure something out! Come on, let's hear it! What do you think really happened in the \"Waterfall Soup Theft\"?", "SideChat_Chapter025_5109_06": "The kid in a cap...", "SideChat_Chapter025_5109_07": "The emphatic office lady...", "SideChat_Chapter025_5109_08": "The highly suspicious guy...", "SideChat_Chapter025_5109_09": "Took the cola...", "SideChat_Chapter025_5109_10": "Took the noodles...", "SideChat_Chapter025_5109_11": "Took the shop owner...", "SideChat_Chapter025_5109_12": "And drank it all up!", "SideChat_Chapter025_5109_13": "And made a sneaky switch!", "SideChat_Chapter025_5109_14": "And hypnotized everyone!", "SideChat_Chapter025_5109_15": "Ah, so that's what happened... I mean, just as I thought! Considering the motive, timing, evidence, and then eliminate inconsistencies... the answer is so obvious!", "SideChat_Chapter025_5109_16": "That highly suspicious guy might look sus, but he asked for Neon Cola when he came in, meaning the cola hand't been stolen yet. He also visited the other store later, as confirmed by the shop owner, which gives him an alibi since he couldn't have had enough time to commit the theft.", "SideChat_Chapter025_5109_17": "Actually, he has severe OCD when it comes to making choices! He hesitates a long time before entering any store, even waffling around outside the convenience store for 20 minutes just to buy a single lollipop. And because he looks so obviously suspicious, somebody would have definitely noticed him if he went to the noodle shop afterwards.", "SideChat_Chapter025_5109_18": "As for that emphatic office lady, she works as a commercial investment consultant. A client was renting the shop next to the convenience store, and hired her to perform a detailed analysis of the street. There's no motive here at all for committing this theft.", "SideChat_Chapter025_5109_19": "So then, that leaves us with the kid in a cap: Why did he suddenly change his mind about ordering? Why did he buy two cases of Bomb Cola, and who was it that moved the Neon Cola? I think you already know the answer to that question!", "SideChat_Chapter025_5109_20": "It's time to reveal the truth. Come on. Let's bring all the main suspects together just like how they do it in the movies!", "SideChat_Chapter025_5109_21": "The kid in a cap took the cola and drank it all up? Are you saying... that he could slam two whole cases of Neon Cola in one go? Haha, c'mon now. You can't be serious?", "SideChat_Chapter025_5109_22": "Wait, I'm just kidding. Let me think...", "SideChat_Chapter025_5109_23": "I've got no idea. Why don't you reveal the truth!", "SideChat_Chapter025_5109_24": "Well then, let me run my theory by you. The truth is, the kid in a cap took the cola and switched it out! He bought some Bomb Cola from the convenience store, and did the ol' switcheroo with General Chop's Neon Cola!", "SideChat_Chapter025_5109_25": "What the heck are you talking about...? Don't tell me you're doing that suspense movie trope where the character deliberately plays dumb...", "SideChat_Chapter025_5109_26": "He didn't even order any noodles, so how could he have switched the noodles? Also, why would he switch noodles in the first place? None of this makes any sense!", "SideChat_Chapter025_5109_27": "Hey now, what kind of horrible thought is that! Don't escalate this case from a simple theft to manslaughter!", "SideChat_Chapter025_5109_28": "What an interesting theory... I was originally going to say \"absolutely impossible!\" but now I feel like you could have been hypnotized, causing you to propose such a weird theory, right?", "SideChat_Chapter025_5109_29": "Are you talking about drinking the soup from the noodles? I'm not sure whether she drank it or not, but what does that have to do with the theft?", "SideChat_Chapter025_5109_30": "Are you saying that emphatic office lady took the cola and switched it? Hmm... I guess she had the opportunity, but not the motive... and where would she get the cola from to make the switch?", "SideChat_Chapter025_5109_31": "Are you saying that the emphatic office lady hypnotized General Chop just so she could steal two cases of Neon Cola from him? What are you even talking about? Are you serious?", "SideChat_Chapter025_5109_32": "Switched with the shop owner? I see how it is, she wants to own the noodle shop herself! Just kidding! And I hope you were kidding, too!", "SideChat_Chapter025_5109_33": "He drank Neon Cola, yes, but only two cans. Based on Tin Master's statement, the guy hung around outside the coffee shop quite a while after he finished his noodles, before finally ordering a coffee. Someone with two cases of cola in their belly couldn't handle a coffee on top of that!", "SideChat_Chapter025_5109_34": "If you're talking about drinking the soup from the noodles, based on General Chop's statement, he can really eat, and he slurped down all of the noodles soup. But what does any of that have to do with the theft?", "SideChat_Chapter025_5109_35": "Hmm... If someone walked circles around me for twenty minutes, I might feel hypnotized too... but that's a little excessive. Why not just use a sleep dart, or chloroform like in the movies?", "SideChat_Chapter025_5109_36": "That's nonsense. I'll pretend I didn't hear that. Show me your true detective skills and tell me what you think!", "SideChat_Chapter025_5109_Name01": "Gerant", "SideChat_Chapter025_5110_01": "Alright, ladies and gentlemen, looks like everyone's here! Haha, I've always wanted to say that...", "SideChat_Chapter025_5110_02": "Thank you for your patience. After thorough collaboration with the citizen rep of Sixth Street and a detailed investigation... we're close to finding the true culprit behind this theft!", "SideChat_Chapter025_5110_03": "I bet you're all very curious! The culprit who had us all spinning around in circles with their lies is none other than...", "SideChat_Chapter025_5110_04": "The culprit is the kid in a cap.", "SideChat_Chapter025_5110_05": "Huh, you're just gonna say it like that? I was trying to build some suspense here while you're revealing spoilers... But it's fine. A simple accusation won't make the suspect confess. Time for me to show off my detective skills...", "SideChat_Chapter025_5110_06": "Wh—What evidence do you have?", "SideChat_Chapter025_5110_07": "And there it is! Might as well have said \"I did it!\" I haven't even started my deduction yet...", "SideChat_Chapter025_5110_08": "Cut the nonsense! Show me the evidence that I swapped the Neon Cola and Bomb Cola at Waterfall Soup!", "SideChat_Chapter025_5110_09": "Hey, don't confess so quickly to things we haven't said yet! Kids nowadays are so direct!", "SideChat_Chapter025_5110_10": "Just dust these two cases of Bomb Cola for prints!", "SideChat_Chapter025_5110_11": "Just check the security footage from 141 Convenience Store!", "SideChat_Chapter025_5110_12": "What! I slipped up...", "SideChat_Chapter025_5110_13": "Hang on, what's going on here? You're one of my regulars, so I'd like to hear it straight from you.", "SideChat_Chapter025_5110_14": "...Waterfall Soup has been my favorite noodle shop for years. The best noodles, the kindest owner, General Chop, and my trusty Bomb Cola that's always been by my side.", "SideChat_Chapter025_5110_15": "I always thought these warm moments would last forever, staying with me as I grew up, raised a family, and grew old... But! When I found out yesterday that you'd replaced Bomb Cola with Neon Cola, I felt like I was betrayed!", "SideChat_Chapter025_5110_16": "Uh... Is it really that serious? It's just a switch of...", "SideChat_Chapter025_5110_17": "Of course! It's super serious! That's Neon Cola! It tastes like toilet cleaner! I cannot believe the same person who makes such mouthwatering noodles could stoop to such a vile cola!", "SideChat_Chapter025_5110_18": "I refused to order, stormed out of the noodle shop in protest, but General Chop, you didn't even realize your grave mistake! Hmph! This pain, this betrayal... I just kept getting angrier and angrier. I needed to make things right. I wanted revenge!", "SideChat_Chapter025_5110_19": "Just then, I saw General Chop leaving the store to go answer his phone. I realized that this was my chance. I didn't expect it so soon! I wanted to prove to everyone that Bomb Cola was the one true cola!", "SideChat_Chapter025_5110_20": "So you rushed to the convenience store to buy some Bomb Cola, then you moved it into the unattended noodle shop, and used it to replace all the Neon Cola...", "SideChat_Chapter025_5110_21": "Yes. It was so seamless that I thought you'd never find any clues... *sigh* When I saw the convenience store also stocked Neon Cola, I couldn't help but move them over to the bathroom supplies shelf where they belong...", "SideChat_Chapter025_5110_22": "Actually, you weren't seamless at all. It was pretty obvious. ", "SideChat_Chapter025_5110_23": "Those clues you thought we'd \"never\" discover were pretty obvious!", "SideChat_Chapter025_5110_24": "Yeah, the surveillance system at the convenience store captured your every move in 4K! It was only a matter of time before we'd find you!", "SideChat_Chapter025_5110_25": "That's it then. Take me in! I have no regrets. Anyone who's been betrayed would understand...", "SideChat_Chapter025_5110_26": "Got it. I'll keep stocking Bomb Cola.", "SideChat_Chapter025_5110_27": "?!", "SideChat_Chapter025_5110_28": "Initially, the cola was just meant to complement the wings and snacks as a light beverage option. My number one focus has always been on perfecting my soup base. I never thought customers would care so much about a soda...", "SideChat_Chapter025_5110_29": "However! Since a customer has made this request and it happened in my shop, I shall now give it my full attention!", "SideChat_Chapter025_5110_30": "Don't worry. From this day forth, Bomb Cola will always be on the Waterfall Soup's menu. Whether you grow up, get old, or whatever happens, so long as I'm still around, it'll be here too!", "SideChat_Chapter025_5110_31": "General... Chop~! *sobbing* I'm sorry. I should've just talked to you. I... I'll always love Waterfall Soup. *sobbing*...", "SideChat_Chapter025_5110_32": "And so as the sad background music plays, the culprit's eyes are filled with tears of regret...", "SideChat_Chapter025_5110_33": "I didn't hear any sad background music...?", "SideChat_Chapter025_5110_34": "It's in my head! Just like in the movies when the bad guys confess! Anyway, now that the truth's out and everyone's happy, let's wrap this up and go home...", "SideChat_Chapter025_5110_35": "...Unforgivable.", "SideChat_Chapter025_5110_36": "Huh?", "SideChat_Chapter025_5110_37": "Wh-What did Neon Cola do to you?", "SideChat_Chapter025_5110_38": "Oh no!", "SideChat_Chapter025_5110_39": "I've got a bad feeling about this...", "SideChat_Chapter025_5110_40": "What do you mean by toilet cleaner? Huh? Are you saying you've drank toilet cleaner before? I drank Neon Cola last night, two cans of it! You're just like those trolls online posting slander about Neon Cola!", "SideChat_Chapter025_5110_41": "I'm telling you! Neon Cola is the number one cola in the world! I specifically decided to come to this store because they had Neon Cola! And I'll keep coming back! Ordering 10 cans each time!", "SideChat_Chapter025_5110_42": "Well, you can forget about coming back here! Didn't you hear? General Chop said, from this day forth Waterfall Soup is only going to stock Bomb Cola!", "SideChat_Chapter025_5110_43": "Nonsense! Bomb Cola is the real toilet cleaner! General Chop got fooled by your crocodile tears! A noodle shop as delicious as this one should never serve its diners toilet cleaner!", "SideChat_Chapter025_5110_44": "Stop fighting... How about I stock both brands of toilet cl—I mean, both brands of cola...", "SideChat_Chapter025_5110_45": "Absolutely not! There will be no compromise!", "SideChat_Chapter025_5110_46": "And so, Gerant led the quarreling pair out of Sixth Street, and Waterfall Soup reopened for business... peace returned once again.", "SideChat_Chapter025_5110_47": "Uh, if either of you have anything else to say, we can discuss it in my office...", "SideChat_Chapter025_5110_Name01": "Gerant", "SideChat_Chapter025_5110_Name02": "Kid in a Cap", "SideChat_Chapter025_5110_Name03": "General Chop", "SideChat_Chapter025_5110_Name04": "Highly Suspicious Guy", "SideChat_Chapter025_5110_Name05": "The Quarreling Pair", "SideChat_Chapter025_5118_01": "Gerant has a special custom stand ready just for today. Apparently they're going to be placed on every street corner...", "SideChat_Chapter025_5119_01": "Gerant has a special custom stand ready just for today. Somehow, it looks more handsome than he does in real life...", "SideChat_Chapter025_5120_01": "Gerant has a special custom stand ready just for today. I wonder what Sita would think if she saw it...", "SideChat_Chapter025_5121_01": "Gerant has a special custom stand ready just for today. The quality's pretty good... I should get one for Belle...", "SideChat_Chapter025_5121_01F": "Gerant has a special custom stand ready just for today. This is pretty good quality... I should get one for Wise...", "SideChat_Chapter025_5122_01": "What's wrong? Did I say something suspicious?", "SideChat_Chapter025_5122_02": "Can you go over that again?", "SideChat_Chapter025_5122_03": "Nope.", "SideChat_Chapter025_5122_04": "I came here for noodles last night. I'm a regular at Waterfall Soup, and General Chop can back me up on that.", "SideChat_Chapter025_5122_05": "But by the time I got here, they were out of what I wanted, so I left and didn't see General Chop after that.", "SideChat_Chapter025_5122_06": "I came by early today to try my luck again, but I was stopped by this... officer holding a weird stand...", "SideChat_Chapter025_5122_Name01": "Kid in a Cap", "SideChat_Chapter025_5123_01": "Is something wrong? I've told you everything already!", "SideChat_Chapter025_5123_02": "Can you go over that again?", "SideChat_Chapter025_5123_03": "It's nothing...", "SideChat_Chapter025_5123_04": "Hmph... If you want me to say it again, alright then. I was here last night for a bowl of noodles and did a little research...", "SideChat_Chapter025_5123_05": "What research?", "SideChat_Chapter025_5123_06": "That has nothing to do with the theft! After eating, I spoke with the owner, and then took a stroll around Sixth Street for about an hour before I took the metro home...", "SideChat_Chapter025_5123_07": "You walked around Sixth Street for a whole hour?", "SideChat_Chapter025_5123_08": "What exactly were you doing wandering around?", "SideChat_Chapter025_5123_09": "That, too, has nothing to do with the theft! Why do you have even more questions than that officer! Anyway, I've told you, it's unrelated.", "SideChat_Chapter025_5123_Name01": "Emphatic Office Lady", "SideChat_Chapter025_5124_01": "What's wrong? Y—you don't actually think I'm a suspect, do you?", "SideChat_Chapter025_5124_02": "Can you go over that again?", "SideChat_Chapter025_5124_03": "Nope.", "SideChat_Chapter025_5124_04": "...Fine! This is my first time on Sixth Street, I swear! Last night, I was just looking around for a random noodle shop to grab some food...", "SideChat_Chapter025_5124_05": "Well, it wasn't exactly random, I suppose. I thought about it for a while before deciding to try the noodles at this place. I'd never eaten here before, after all. Speaking of which, the noodles turned out to be quite delicious.", "SideChat_Chapter025_5124_06": "After eating, I went to the convenience store and bought some random stuff there...", "SideChat_Chapter025_5124_07": "Well, they're not really random stuff... I also gave it some thought... Anyways, I finished shopping and left Sixth Street. At least that's what happened last night.", "SideChat_Chapter025_5124_Name01": "Highly Suspicious Guy", "SideChat_Chapter025_5125_01": "I hope you're here to say, \"I'm sorry, you're free to go!\"", "SideChat_Chapter025_5125_02": "I already know who the real culprit is!", "SideChat_Chapter025_5125_03": "Let's go meet up with Gerant!", "SideChat_Chapter025_5125_04": "Hmph... Alright, let's leave it up to the officer to tell us, then.", "SideChat_Chapter025_5125_Name01": "Emphatic Office Lady", "SideChat_Chapter025_5126_01": "What's wrong? Why are you looking at me like that? I'm innocent...", "SideChat_Chapter025_5126_02": "I already know who the real culprit is!", "SideChat_Chapter025_5126_03": "Let's go meet up with Gerant!", "SideChat_Chapter025_5126_04": "Really? Tell me quietly, who was it? You don't think it was me, do you? I'm innocent!", "SideChat_Chapter025_5126_Name01": "Highly Suspicious Guy", "SideChat_Chapter025_5127_01": "Okay, now that everyone is here, let's go and meet up with Gerant.", "SideChat_Chapter025_5128_01": "Can I go now?", "SideChat_Chapter025_5128_02": "I already know who the real culprit is!", "SideChat_Chapter025_5128_03": "Let's go meet up with Gerant!", "SideChat_Chapter025_5128_04": "R—Really? Okay...", "SideChat_Chapter025_5128_Name01": "Kid in a Cap", "SideChat_Chapter025_InLevel_0002_01": "The day we lost the collar, Mark and I were working right around here.", "SideChat_Chapter025_InLevel_0002_02": "Please take care of the Ethereals first, then look for the collar. Really appreciate it!", "SideChat_Chapter025_InLevel_0002_03": "Please~", "SideChat_Chapter025_InLevel_0002_Name01": "Victor", "SideChat_Chapter025_InLevel_0002_Name02": "Mark", "SideChat_Chapter025_InLevel_0003_01": "We were so lucky to find it, or the special bond between us siblings might've been lost forever.", "SideChat_Chapter025_InLevel_0003_02": "We'll never forget your kindness. Thank you so much for your help!", "SideChat_Chapter025_InLevel_0003_03": "Never!", "SideChat_Chapter025_InLevel_0003_Name01": "Victor", "SideChat_Chapter025_InLevel_0003_Name02": "Mark", "SideChat_Chapter025_InLevel_0004_01": "You're late.", "SideChat_Chapter025_InLevel_0004_02": "Hello, Mr. Investigator...?", "SideChat_Chapter025_InLevel_0004_03": "Actually, this is my first ever...", "SideChat_Chapter025_InLevel_0004_04": "\"I'm not a Hollow Raider! This is my first ever gig on Inter-Knot!\"\n...Is that what you were about to say?", "SideChat_Chapter025_InLevel_0004_05": "\"Every Hollow Raider who gets busted claims it's their first ever gig!\"\n...Is that what you thought I was going to say?", "SideChat_Chapter025_InLevel_0004_06": "I plan to mine Ether crystal stalagmites here... Your job is to clear out the Ethereals that sometimes get in the way.", "SideChat_Chapter025_InLevel_0004_07": "Are you going to sell them?", "SideChat_Chapter025_InLevel_0004_08": "Is this a mission from the Association?", "SideChat_Chapter025_InLevel_0004_09": "Sell them? Of course not! You didn't notice my uniform?", "SideChat_Chapter025_InLevel_0004_10": "Mission? No, it's not a mission...", "SideChat_Chapter025_InLevel_0004_11": "Don't you think mining Ether crystals with your two hands is a very meaningful activity?", "SideChat_Chapter025_InLevel_0004_12": "Back when New Eridu was first built, my colleagues and I started doing this.\nYou see, these deposits of Ether energy that have gradually built up one drop at a time are actually the foundation of this city!", "SideChat_Chapter025_InLevel_0004_13": "That does sound pretty meaningful.", "SideChat_Chapter025_InLevel_0004_14": "You're right.", "SideChat_Chapter025_InLevel_0004_15": "*ahem* But! While we're doing meaningful work...\nYou have to be careful if you bump into other Investigators... You probably don't have a permit yet, right?", "SideChat_Chapter025_InLevel_0004_16": "I knew it. This is sus.", "SideChat_Chapter025_InLevel_0004_17": "I knew it...", "SideChat_Chapter025_InLevel_0004_18": "Alright, alright. Let's get to work. Let me know if you have any questions!", "SideChat_Chapter025_InLevel_0004_Name01": "Old Investigator", "SideChat_Chapter025_InLevel_0005_01": "I knew you were the right person!\nIt would've taken me who knows how long to do it all by myself...", "SideChat_Chapter025_InLevel_0005_02": "What's next?", "SideChat_Chapter025_InLevel_0005_03": "Is there something you need assistance with?", "SideChat_Chapter025_InLevel_0005_04": "Calm down, I still need a little more time... Look, Ethereals might come from over there too.", "SideChat_Chapter025_InLevel_0005_05": "I'm on it.", "SideChat_Chapter025_InLevel_0005_06": "Hey! I said, no rush!", "SideChat_Chapter025_InLevel_0005_07": "The Ether fluctuations are more severe over there than they are here, so be careful.", "SideChat_Chapter025_InLevel_0005_08": "I'd hate to see...\nStop, I can't jinx this!", "SideChat_Chapter025_InLevel_0005_09": "I'll be very careful!", "SideChat_Chapter025_InLevel_0005_10": "I appreciate your concern.", "SideChat_Chapter025_InLevel_0005_11": "Now go, make it quick and be safe!", "SideChat_Chapter025_InLevel_0005_Name01": "Old Investigator", "SideChat_Chapter025_InLevel_0006_01": "All done? Already?\nIt's been quite some time since I've seen someone who's as good as you...", "SideChat_Chapter025_InLevel_0006_02": "Mr. Investigator...", "SideChat_Chapter025_InLevel_0006_03": "This is actually my first gig on Inter-Knot.", "SideChat_Chapter025_InLevel_0006_04": "Relax, I don't care about all that.", "SideChat_Chapter025_InLevel_0006_05": "To tell you the truth, I've been working for 45 years now. Tomorrow, I retire!", "SideChat_Chapter025_InLevel_0006_06": "Wow, congratulations!", "SideChat_Chapter025_InLevel_0006_07": "I wish I could retire tomorrow!", "SideChat_Chapter025_InLevel_0006_08": "Lately, the Association hasn't given me any new missions, telling me that my job is to get ready for the \"retirement ceremony.\"", "SideChat_Chapter025_InLevel_0006_09": "But most of my old friends either perished in the Hollows, or can't get out of bed due to corruptions. Even the Old Capital that we defended...", "SideChat_Chapter025_InLevel_0006_10": "A retirement ceremony without them is just for show.", "SideChat_Chapter025_InLevel_0006_11": "I don't care about the medals or honors... I just want to feel the city's foundation with my own hands one more time...", "SideChat_Chapter025_InLevel_0006_12": "Speaking of \"foundation,\" sir...", "SideChat_Chapter025_InLevel_0006_13": "The real \"foundation\"...", "SideChat_Chapter025_InLevel_0006_14": "Ah, I digress. Sorry, you must find my rambling boring.\nWe've done a lot today, there might be some Ether fluctuations in this area. Let's get outta here.", "SideChat_Chapter025_InLevel_0006_15": "You are quite a dependable helper, kid... We'll meet again soon!", "SideChat_Chapter025_InLevel_0006_16": "Aren't you retiring?", "SideChat_Chapter025_InLevel_0006_17": "Soon? You mean...?", "SideChat_Chapter025_InLevel_0006_18": "Shh... having an Investigator license or not doesn't really matter for getting into the Hollows, does it?\nAfter all, you and me met in here, right?", "SideChat_Chapter025_InLevel_0006_Name01": "Old Investigator", "SideChat_Chapter025_InLevel_0008_01": "Hang on...", "SideChat_Chapter025_InLevel_0008_02": "Richard Teamilk is very sweet.", "SideChat_Chapter025_InLevel_0008_03": "?", "SideChat_Chapter025_InLevel_0008_04": "...", "SideChat_Chapter025_InLevel_0008_05": "You're supposed to say \"I love you and you love me!\" You don't know the code. You're not one of us! Who are you and what are you doing here!", "SideChat_Chapter025_InLevel_0008_06": "Don't tell me... that girl with the pigtails has seen through our plan...? Hmph, looks like we'll have to find a new \"contact\"... But that's going to have to wait until we take care of you lot.", "SideChat_Chapter025_InLevel_0008_07": "The guard draws out his weapon as he tells you his entire plan. It looks like this is where the slogans were directing them to hide the supplies.", "SideChat_Chapter025_InLevel_0008_08": "The loot is no longer of importance. For the sake of Tina's safety, they must all be defeated. Public Security can take care of the rest.", "SideChat_Chapter025_InLevel_0008_Name01": "White Palm Guard", "SideChat_Chapter025_InLevel_0009_01": "I've seen what those Ethereals can do to building materials... The supplier's just full of it! \nThese materials couldn't withstand a breeze!", "SideChat_Chapter025_InLevel_0009_02": "Sure can.", "SideChat_Chapter025_InLevel_0009_03": "Way too fragile.", "SideChat_Chapter025_InLevel_0009_04": "Remember to send me that video. I'm off to talk to the supplier!", "SideChat_Chapter025_InLevel_0009_Name01": "Kousaka", "SideChat_Chapter025_InLevel_0010_01": "What do you think about the quality of this batch?", "SideChat_Chapter025_InLevel_0010_02": "It's laughably weak.", "SideChat_Chapter025_InLevel_0010_03": "What do you think?", "SideChat_Chapter025_InLevel_0010_04": "Absolutely disgraceful... Remember to send me that video. \nI'm off to have a chat with the supplier!", "SideChat_Chapter025_InLevel_0010_Name01": "Kousaka", "SideChat_Chapter025_InLevel_0011_01": "You've had it rough. \nEven though there are a few busted boxes left... these materials are nowhere near the mark!", "SideChat_Chapter025_InLevel_0011_02": "Yes!", "SideChat_Chapter025_InLevel_0011_03": "Remember to send me that video. I'm off to talk to the supplier!", "SideChat_Chapter025_InLevel_0011_Name01": "Kousaka", "SideChat_Chapter025_InLevel_0012_01": "What do you think about the quality of this batch?", "SideChat_Chapter025_InLevel_0012_02": "Not up to snuff.", "SideChat_Chapter025_InLevel_0012_03": "Kinda subpar.", "SideChat_Chapter025_InLevel_0012_04": "These materials, even though there're some left after the wreckage... they definitely don't meet our standards! \nRemember to send me that video. I'm off to talk to the supplier!", "SideChat_Chapter025_InLevel_0012_Name01": "Kousaka", "SideChat_Chapter02_0001_01": "The smart machines at Belobog Heavy Industries are fantastic, but they don't seem willing to share their tech.", "SideChat_Chapter02_0001_02": "They won't even let us touch their smart machines... But we're supposed to be their partners.", "SideChat_Chapter02_0001_03": "Those machines mean the world to them.", "SideChat_Chapter02_0001_04": "The machines are family to them.", "SideChat_Chapter02_0001_05": "Hmm... You seem to know what's going on behind the scenes there?", "SideChat_Chapter02_0001_06": "Our cement mixers could really use some AI upgrades. Could you please ask them if they're willing to help us out?", "SideChat_Chapter02_0001_07": "I might have pressed them a little too hard the last time I talked to them about the project timeline... And now things are a bit awkward.", "SideChat_Chapter02_0001_08": "I'll give it a shot.", "SideChat_Chapter02_0001_09": "I can pass on the message, but don't get your hopes up...", "SideChat_Chapter02_0001_10": "Thank you! Just go talk to Li... He seems to be a very nice guy.", "SideChat_Chapter02_0001_11": "You're not up to something fishy, are you?", "SideChat_Chapter02_0001_12": "(Pretend you didn't hear anything.)", "SideChat_Chapter02_0001_13": "If only I could get my hands on one of those intelligent robots from Belobog Heavy Industries...", "SideChat_Chapter02_0001_Name01": "Kousaka", "SideChat_Chapter02_0002_01": "*sigh* The overhaul's barely halfway done...", "SideChat_Chapter02_0002_Name01": "Li", "SideChat_Chapter02_0003_01": "Hello there, how can I help you? I'm just getting ready to run an overhaul on this one.", "SideChat_Chapter02_0003_02": "(Tell him about Three Gates' request)", "SideChat_Chapter02_0003_03": "Hmm... They want us to mod their machines? But we don't have spare logic cores lying around either...", "SideChat_Chapter02_0003_04": "Even if we upgrade their onboard systems, the machines won't follow their commands without logic cores.", "SideChat_Chapter02_0003_05": "Sorry, I'm afraid our hands are tied...", "SideChat_Chapter02_0003_06": "Okay...", "SideChat_Chapter02_0003_07": "Okay, I'll let Three Gates know.", "SideChat_Chapter02_0003_08": "Sorry to make you go back empty-handed.", "SideChat_Chapter02_0003_Name01": "Li", "SideChat_Chapter02_0004_01": "Oh, hey! Did Belobog agree to help with the mods?", "SideChat_Chapter02_0004_02": "(Tell him Belobog's response)", "SideChat_Chapter02_0004_03": "What? They say they can't help because they don't have any spare logic cores?", "SideChat_Chapter02_0004_04": "But I saw them scrapping a bunch in the public storehouse yesterday — all piled up in the public storehouse over there... As far as I can tell, they'd rather trash them than let us use them.", "SideChat_Chapter02_0004_05": "I can't believe they're so cheap. Forget it, we'll find someone else to help with the mods.", "SideChat_Chapter02_0004_06": "What do you plan to do?", "SideChat_Chapter02_0004_07": "Nothing special, just some waste recycling.", "SideChat_Chapter02_0004_08": "It's quite simple, our techs here can handle it, too!", "SideChat_Chapter02_0004_Name01": "Kousaka", "SideChat_Chapter02_0005_01": "Great, you're finally here... We just got the cement mixer to calm down.", "SideChat_Chapter02_0005_02": "What happened?", "SideChat_Chapter02_0005_03": "I—I found someone to help recover all those scrapped Belobog logic cores and installed one in our cement mixer...", "SideChat_Chapter02_0005_04": "And all it did was start talking in this weird tone. It wouldn't listen to any commands whatsoever!", "SideChat_Chapter02_0005_05": "What now, what am I gonna do!?", "SideChat_Chapter02_0005_06": "You made your own bed!", "SideChat_Chapter02_0005_07": "You knew this would happen but still went ahead and did it...", "SideChat_Chapter02_0005_08": "I'm so sorry, I never expected things to turn out like this!", "SideChat_Chapter02_0005_09": "I'm just trying to cut costs and help the engineering team get a bigger end-of-year bonus. But now, I have no idea how I'm supposed to report back to my boss...", "SideChat_Chapter02_0005_10": "Please, ask Belobog Industries for help and see if they know how to stop the modification!", "SideChat_Chapter02_0005_Name01": "Kousaka", "SideChat_Chapter02_0006_01": "(The cement mixer is motionless. Its indicator lights inside are left aglow.)", "SideChat_Chapter02_0006_02": "Check carefully", "SideChat_Chapter02_0006_03": "(The cement mixer seems to have detected someone is approaching and starts talking.)", "SideChat_Chapter02_0006_04": "Ding— Intelligence modification in progress. Please select a tone you prefer from the following: Proud and sassy, assertive and bossy, or childlike and friendly.", "SideChat_Chapter02_0006_05": "Proud and sassy?", "SideChat_Chapter02_0006_06": "Assertive and bossy?", "SideChat_Chapter02_0006_07": "Childlike and friendly?", "SideChat_Chapter02_0006_08": "\"Calm down, little one!\"", "SideChat_Chapter02_0006_09": "Ding— Logic core configured.", "SideChat_Chapter02_0006_10": "Beep— Abort command detected. The logic core is now disabled.", "SideChat_Chapter02_0006_11": "Oh, it's you. What's wrong? Don't get it wrong. I'm not waiting for you here, just prepping for work as scheduled.", "SideChat_Chapter02_0006_12": "Ummm, please stop the modification", "SideChat_Chapter02_0006_13": "We've just met each other for the first time, and you already think I'm not good enough?!", "SideChat_Chapter02_0006_14": "You... You're an idiot!", "SideChat_Chapter02_0006_15": "Hmmm, coming all the way here to see me, you must be up to something, right?", "SideChat_Chapter02_0006_16": "Ummm, please stop the modification", "SideChat_Chapter02_0006_17": "Oh? You want me to give up thinking...", "SideChat_Chapter02_0006_18": "Guess it seems to you I'm only a dim-witted construction machinery.", "SideChat_Chapter02_0006_19": "How merciless...", "SideChat_Chapter02_0006_20": "I—Is there anything I can help you with? I'll do my best!", "SideChat_Chapter02_0006_21": "Ummm, stop the modification", "SideChat_Chapter02_0006_22": "Eh? Stop the modification? But I don't remember the logic core's abort command, I can't stop it now...", "SideChat_Chapter02_0006_23": "S—Sorry! My memory must be too low, I'm too dumb!", "SideChat_Chapter02_0006_24": "(Seems like there's no way to stop it... Let me get some help from Belobog Industries...)", "SideChat_Chapter02_0006_25": "(Phew... You finally manage to make it stop. Go tell \tKousaka.)", "SideChat_Chapter02_0006_Name01": "Cement Mixer", "SideChat_Chapter02_0006_Name02": "Narrator", "SideChat_Chapter02_0007_01": "(The cement mixer is motionless. Its indicator lights inside are left aglow.)", "SideChat_Chapter02_0007_02": "Check carefully", "SideChat_Chapter02_0007_03": "(The cement mixer seems to have detected someone is approaching and starts talking.)", "SideChat_Chapter02_0007_04": "Ding— Intelligence modification in progress. Please select a tone you prefer from the following: Proud and sassy, assertive and bossy, or childlike and friendly.", "SideChat_Chapter02_0007_05": "Proud and sassy?", "SideChat_Chapter02_0007_06": "Assertive and bossy?", "SideChat_Chapter02_0007_07": "Childlike and friendly?", "SideChat_Chapter02_0007_08": "\"Calm down, little one!\"", "SideChat_Chapter02_0007_09": "Ding— Logic core configured.", "SideChat_Chapter02_0007_10": "Beep— Abort command detected. The logic core is now disabled.", "SideChat_Chapter02_0007_11": "Oh, it's you. What's wrong? Don't get it wrong. I'm not waiting for you here, just prepping for work as scheduled.", "SideChat_Chapter02_0007_12": "Ummm, please stop the modification", "SideChat_Chapter02_0007_13": "We've just met each other for the first time, and you already think I'm not good enough?!", "SideChat_Chapter02_0007_14": "You... You're an idiot!", "SideChat_Chapter02_0007_15": "Hmmm, coming all the way here to see me, you must be up to something, right?", "SideChat_Chapter02_0007_16": "Ummm, please stop the modification", "SideChat_Chapter02_0007_17": "Oh? You want me to give up thinking...", "SideChat_Chapter02_0007_18": "Guess it seems to you I'm only a dim-witted construction machinery.", "SideChat_Chapter02_0007_19": "How merciless...", "SideChat_Chapter02_0007_20": "I—Is there anything I can help you with? I'll do my best!", "SideChat_Chapter02_0007_21": "Ummm, stop the modification", "SideChat_Chapter02_0007_22": "Eh? Stop the modification? But I don't remember the logic core's abort command, I can't stop it now...", "SideChat_Chapter02_0007_23": "S—Sorry! My memory must be too low, I'm too dumb!", "SideChat_Chapter02_0007_24": "(Seems like there's no way to stop it... Perhaps I should try using Grace's voice command.)", "SideChat_Chapter02_0007_25": "(Phew... You finally manage to make it stop. Go tell \tKousaka.)", "SideChat_Chapter02_0007_26": "Let it keep updating and then see what happens", "SideChat_Chapter02_0007_27": "Please select a tone to activate the language pack", "SideChat_Chapter02_0007_Name01": "Cement Mixer", "SideChat_Chapter02_0007_Name02": "Narrator", "SideChat_Chapter02_0008_01": "Hmm? Anything I can help you with?", "SideChat_Chapter02_0008_02": "(Tell him about Kousaka's troubles)", "SideChat_Chapter02_0008_03": "Ah? Three Gates is using our scrapped logic cores? How come?", "SideChat_Chapter02_0008_04": "Those logic cores were the ones from the Hollows that Grace brought out. Most of them were defects that didn't pass testing!", "SideChat_Chapter02_0008_05": "Defects?", "SideChat_Chapter02_0008_06": "Yeah. Ether corrupted their core circuits, and their algorithms became quite strange, no matter how their personalities were programmed.", "SideChat_Chapter02_0008_07": "When Grace was testing these logic cores, we tested out the mods on a forklift. Anton randomly made up a character: \"Macho Man Ever-Striving for Power.\"", "SideChat_Chapter02_0008_08": "In the end, the forklift just stayed in one place lifting heavy metal objects up and down and refused to carry any freight or take any machine oil...", "SideChat_Chapter02_0008_09": "It would just say, \"I'm only doing strength training now, no cardio, and definitely not having carbs... Otherwise these muscles won't pop.\"", "SideChat_Chapter02_0008_10": "But forklifts don't even have muscles!", "SideChat_Chapter02_0008_11": "It's a world I don't even pretend to understand...", "SideChat_Chapter02_0008_12": "Right? That's why those logic cores didn't pass basic testing, and we scrapped them all.", "SideChat_Chapter02_0008_13": "How can we restore the modded cement mixer back to its original state?", "SideChat_Chapter02_0008_14": "Well, perhaps you could try Grace's voice interruption command?", "SideChat_Chapter02_0008_15": "It goes, \"Calm down, little one.\" Just say this to the machine, then it'll shut down the logic core.", "SideChat_Chapter02_0008_Name01": "Li", "SideChat_Chapter02_0009_01": "How did it go? Did you find a fix?", "SideChat_Chapter02_0009_02": "It stopped!", "SideChat_Chapter02_0009_03": "That's great! When the technician gets here, I'll have him dismantle that logic core!", "SideChat_Chapter02_0009_04": "*sigh* Now I'll never mess with these smart machines again... Let's forget about the modding...", "SideChat_Chapter02_0009_05": "Anyway, thanks a lot for your help! I owe you a big one!", "SideChat_Chapter02_0009_Name01": "Kousaka", "SideChat_Chapter02_0010_01": "Hold on, what are you doing walking around the site without a helmet on?", "SideChat_Chapter02_0010_02": "You're not wearing one either...", "SideChat_Chapter02_0010_03": "I just left mine in my dorm so I can put it on whenever I need it. But you just don't seem to have one at all...", "SideChat_Chapter02_0010_04": "Do I have to wear one?", "SideChat_Chapter02_0010_05": "Feels like there's no point in wearing one...", "SideChat_Chapter02_0010_06": "Absolutely! A safety helmet is like a must-have accessory on any construction site!", "SideChat_Chapter02_0010_07": "No way. Nobody can refuse a sturdy helmet!", "SideChat_Chapter02_0010_08": "Sit on it as a stool at mealtimes, wash your face out of it in the morning, wield it as a small shield if you run into trouble inside the Hollows and repel Ethereal attacks...", "SideChat_Chapter02_0010_09": "Uhhh?", "SideChat_Chapter02_0010_10": "It sure sounds very useful!", "SideChat_Chapter02_0010_11": "Anyway, not wearing a helmet is really dangerous if you're going to be around here a lot.", "SideChat_Chapter02_0010_12": "Around here we basically just use XL helmets specially designed for bear Thirens... They're terrible if you don't get the size right.", "SideChat_Chapter02_0010_13": "Why don't you go to Three Gates and see if you can borrow one? Just tell them Belobog sent you.", "SideChat_Chapter02_0010_14": "Who should I ask?", "SideChat_Chapter02_0010_15": "Hmm, I don't really know the supply manager at Three Gates...", "SideChat_Chapter02_0010_16": "If you can, go to Three Gates and just ask around. It'll definitely be someone in a yellow hard hat.", "SideChat_Chapter02_0010_17": "Sorry, I'm leaving right away.", "SideChat_Chapter02_0010_Name01": "Ironhead", "SideChat_Chapter02_0011_01": "Wow, is the takeout here already? Thanks so much!", "SideChat_Chapter02_0011_02": "I'm not a delivery driver...", "SideChat_Chapter02_0011_03": "Huh? Could you be a plainclothes spy sent down here by the brass? S—Sorry... I'm just waiting for my takeout delivery. I swear I'm not slacking off!", "SideChat_Chapter02_0011_04": "Unlikely!", "SideChat_Chapter02_0011_05": "I'm here to pick up a helmet.", "SideChat_Chapter02_0011_06": "Now wait a minute! Let's talk about this! I'll do anything you want.", "SideChat_Chapter02_0011_07": "Help me get a helmet, please!", "SideChat_Chapter02_0011_08": "Ah... So you're here to pick up supplies... Why didn't you just say so? All mysterious like that, you scared me there.", "SideChat_Chapter02_0011_09": "Are you looking for the supply manager? He's the one over there in the yellow helmet, next to the cement bags.", "SideChat_Chapter02_0011_Name01": "Idle Worker", "SideChat_Chapter02_0012_01": "Are you the new guy? Here for the supplies?", "SideChat_Chapter02_0012_02": "Yes...?", "SideChat_Chapter02_0012_03": "No...", "SideChat_Chapter02_0012_04": "Great, you're finally here! This is all gonna get in the way on a worksite.", "SideChat_Chapter02_0012_05": "Go off to the side and change into the uniforms. Once you're done, I'll take you to get your drill, and you can start.", "SideChat_Chapter02_0012_06": "Huh? Are you not the new guy? Kousaka said we're getting someone new to take over my job here...", "SideChat_Chapter02_0012_07": "I'm just here to borrow a safety helmet!", "SideChat_Chapter02_0012_08": "What... And here I was thinking we finally got some help...", "SideChat_Chapter02_0012_Name01": "Busy Construction Worker", "SideChat_Chapter02_0013_01": "Hmm... Judging by your outfit, you must be here on an internship, right?", "SideChat_Chapter02_0013_02": "As a senior, I'll let you in on a little secret here... Run! Don't work here at Three Gates!", "SideChat_Chapter02_0013_03": "The wages are low, the benefits are poor... Everything's way worse than our partners over at Belobog Heavy Industries.", "SideChat_Chapter02_0013_04": "Er... I'm here to pick up a helmet.", "SideChat_Chapter02_0013_05": "What? I've laid everything out so clearly for you, but you're still keen on having it your way? You still wanna do the internship?", "SideChat_Chapter02_0013_06": "Once you put a Three Gates helmet on, there's no turning back...", "SideChat_Chapter02_0013_07": "Really, I'm just here for a helmet. That's it!", "SideChat_Chapter02_0013_08": "*sigh* Whatever... Don't forget to buy some commercial insurance before you start working here!", "SideChat_Chapter02_0013_Name01": "Lazy Construction Worker", "SideChat_Chapter02_0014_01": "Hello! Can I help you?", "SideChat_Chapter02_0014_02": "(Tell him why you're here)", "SideChat_Chapter02_0014_03": "I see, so you want to borrow our helmet... But you don't work for here, and you don't look like you're from our partners at Belobog, either...", "SideChat_Chapter02_0014_04": "Did you file a request for temporary usage of on-site materials seven work days in advance?", "SideChat_Chapter02_0014_05": "Huh? Do I need to do that?", "SideChat_Chapter02_0014_06": "No...", "SideChat_Chapter02_0014_07": "I'm sorry, but the rules say I can't loan out a helmet to you without an application.", "SideChat_Chapter02_0014_08": "S—Sorry! Our helmets are made of Ether-resistant polymers, so they're quite expensive...", "SideChat_Chapter02_0014_09": "If they find out I lent you a helmet without any paperwork, I can kiss my salary goodbye!", "SideChat_Chapter02_0014_10": "Forget it then.", "SideChat_Chapter02_0014_11": "Sorry again... The rules around here really are quite strict.", "SideChat_Chapter02_0014_12": "If you can't wait, maybe go check with Belobog and see if they're willing to lend you one?", "SideChat_Chapter02_0014_Name01": "Cautious Construction Worker", "SideChat_Chapter02_0015_01": "Oh, did you manage to get a helmet?", "SideChat_Chapter02_0015_02": "No...", "SideChat_Chapter02_0015_03": "Huh? Three Gates didn't give you one? How come?", "SideChat_Chapter02_0015_04": "Because I don't work for Three Gates...", "SideChat_Chapter02_0015_05": "Their helmets seem really expensive...", "SideChat_Chapter02_0015_06": "Not even temporarily? Three Gates people really are not flexible at all...", "SideChat_Chapter02_0015_07": "Hmph, expensive? It's just Corruption-resistant steel. There's plenty of that lying around in the Hollows.", "SideChat_Chapter02_0015_08": "Don't worry, it's fine! Next time we go in a Hollow, we'll prepare things in advance. And then Grace can just go stomp on it, and you'll have a helmet!", "SideChat_Chapter02_0015_09": "S—Stomp on it?", "SideChat_Chapter02_0015_10": "That's right! We'll find a scrap steel plate, then get Grace to pilot a heavy machine and stomp on the thing... With a crunch, and voila, it'll be reshaped into a helmet! ", "SideChat_Chapter02_0015_11": "Then, I'll give it a cool paint job, and you'll be all set. I guarantee you'll make people turn heads walking around with that hat on!", "SideChat_Chapter02_0015_12": "Never mind...", "SideChat_Chapter02_0015_13": "Huh? Why are you giving me that look?", "SideChat_Chapter02_0015_14": "Those helmets are really sturdy! Anton wanted to make a few before as gifts for our business partners... But Ben stopped him for some reason.", "SideChat_Chapter02_0015_15": "Maybe he was worried they'd want to steal our exclusive production tech! Haha!", "SideChat_Chapter02_0015_Name01": "Ironhead", "SideChat_Chapter02_0016_01": "Bro, we've just got a stack of push notifications from Inter-Knot... I think we're speedrunning our Inter-Knot so fast that the system is flagging it.", "SideChat_Chapter02_0016_01F": "Belle, we've just got a stack of push notifications from Inter-Knot... I think we're speedrunning our Inter-Knot so fast that the system is flagging it.", "SideChat_Chapter02_0016_02": "I didn't know we were so noticeable...", "SideChat_Chapter02_0016_03": "That's right. We finish commissions so quickly, the system must view us as outstanding Proxies. But... then again, being noticeable isn't always a bad thing. ", "SideChat_Chapter02_0016_03F": "Course we are! We are faster than most rookies out there. Anyway, being noticeable isn't always a bad thing.", "SideChat_Chapter02_0016_04": "When we first set up the Phaethon account, we broke the record for the fastest leveling Proxy, remember. That's when we started getting more commissions and more attention.", "SideChat_Chapter02_0016_04F": "We broke the record for the fastest leveling Proxy when we first set up Phaethon's account. That's when we started getting more commissions and more attention.", "SideChat_Chapter02_0016_05": "We're no slouches this time, either.", "SideChat_Chapter02_0016_06": "Exactly! And with Fairy's help, we might just end up being even faster!", "SideChat_Chapter02_0016_07": "Yeah! Plus we have Fairy's help this time, we might just end up being even faster.", "SideChat_Chapter02_0016_08": "Things are going well, but I keep getting this nagging feeling like we've missed something... Wise, if you get a minute, could you please run through our schedule?", "SideChat_Chapter02_0016_08F": "Our progress is looking good, but I keep getting this nagging feeling like we've missed something... Belle, if you get a minute, could you please run through our schedule?", "SideChat_Chapter02_0017_01": "Hey bro... I just got another message from Inter-Knot. They said our speedrun through Inter-Knot is super fast. They wish us luck and hope we can beat Phaethon's current record...", "SideChat_Chapter02_0017_01F": "Yo Belle... I just got another message from Inter-Knot. They said our speedrun through Inter-Knot is super fast. They wish us luck and hope we can beat Phaethon's current record...", "SideChat_Chapter02_0017_02": "It's been so long, and they still treat us like a newbie... I don't think the Inter-Knot system is very smart.", "SideChat_Chapter02_0017_02F": "We've passed the novice stage, but they're still treating us like a newbie... I don't think this system is very smart.", "SideChat_Chapter02_0017_03": "Let's just confirm our latest tasks then.", "SideChat_Chapter02_0017_04": "Yeah... That makes sense. Let's give it a look just in case.", "SideChat_Chapter02_0017_04F": "Checking our schedule in advance was a good idea, we have a lot on our plate recently.", "SideChat_Chapter02_0017_05": "If we can hurry through the rest of the Primers, we might just break that record of ours after all... Heh!", "SideChat_Chapter02_0017_05F": "If we can hurry through the rest of the primers, we might even refresh our own record!", "SideChat_Chapter02_0018_01": "Mmm... We've completed all the latest Proxy Primer?!", "SideChat_Chapter02_0018_02": "Even the system notifications can't keep up with the pace of our work... Great work, Wise.", "SideChat_Chapter02_0018_02F": "Even faster than when Phaethon first came onto the scene! That's how good my sister is!", "SideChat_Chapter02_0018_03": "That's how good I am.", "SideChat_Chapter02_0018_04": "Nice! That's the spirit!", "SideChat_Chapter02_0018_04F": "I knew this was gonna be a piece of cake to you.", "SideChat_Chapter02_0018_05": "But also, don't push yourself so hard. You need to relax every once in a while.", "SideChat_Chapter02_0019_01": "Wise? What are you doing out here?", "SideChat_Chapter02_0019_01F": "Belle? What are you doing out here?", "SideChat_Chapter02_0019_02": "I thought you'd run away from home.", "SideChat_Chapter02_0019_03": "Run away? No way! I just like going out for some fresh air and video games.", "SideChat_Chapter02_0019_03F": "What makes you think that way? I just like going out for some fresh air and some video games.", "SideChat_Chapter02_0019_04": "Fairy always spies on me when I game at home. And she'll definitely exaggerate things, ratting me out to you for slacking instead of watching the store...", "SideChat_Chapter02_0019_04F": "Fairy always spies on me when I'm gaming at home... I'm pretty sure she'll rat me out to you for slacking instead of watching the store.", "SideChat_Chapter02_0019_05": "Hmph, since when did Fairy become the boss!", "SideChat_Chapter02_0019_05F": "Who would've guessed I'd end up feeling like I've got some sketchy boss breathing down my neck right in my own home?", "SideChat_Chapter02_0020_01": "Hmm... Maybe we can adjust our shelving display.", "SideChat_Chapter02_0020_01F": "Belle, do you wanna try a different the shelving display?", "SideChat_Chapter02_0020_02": "How about we sometimes rotate some classic videotapes here and put them in the front and center? You know, they might not be super popular right now, but they're timeless classics for a reason.", "SideChat_Chapter02_0020_02F": "How about we sometimes rotate some classic videotapes here and put them in the front and center? You know, they might not be super popular right now, but they're timeless classics for a reason.", "SideChat_Chapter02_0020_03": "Sounds great to me~", "SideChat_Chapter02_0020_04": "Let's give it a try!", "SideChat_Chapter02_0020_05": "Hang on, why are you in such a good mood all of a sudden?", "SideChat_Chapter02_0020_06": "Haha! I see what's going on. You're just using it as an excuse to put those underground arthouse movies you like in the center of the shelves, huh? Nope, not gonna happen!", "SideChat_Chapter02_0020_07": "From an objective point of view, even if it's an indie arthouse film, classics always draw people in!", "SideChat_Chapter02_0020_08": "I'm not giving in to your movie choices.", "SideChat_Chapter02_0020_09": "Alright then... Let's just keep things how they were.", "SideChat_Chapter02_0020_10": "Your instincts are as sharp as ever.", "SideChat_Chapter02_0021_01": "(It's an excavator... and looks like its bucket is big enough to fit all of Belle inside.)", "SideChat_Chapter02_0021_01F": "(It's an excavator... and looks like its bucket is big enough to fit all of me inside.)", "SideChat_Chapter02_0021_02": "(They say that once when the kitchen at Belobog was understaffed, they used it as a massive spatula to stir fry a huge portion of fried rice. They managed to feed over a hundred people in one go...)", "SideChat_Chapter02_0021_03": "(No way they're ever gonna host me with food cooked in that thing, right?)", "SideChat_Chapter02_0022_01": "(It's a portable washroom at the construction site. You hear some awkward coughing coming from inside — someone's using it right now.)", "SideChat_Chapter02_0022_02": "(These cubicles though are really tight... I wonder how those beefy bear Thirens from Belobog Heavy Industries actually use these?)", "SideChat_Chapter02_0022_03": "(Hang on!? Maybe it's not occupied right now, but instead there's actually a bear Thiren stuck inside there!?)", "SideChat_Chapter02_0023_01": "(It's a dump truck.)", "SideChat_Chapter02_0023_01F": "(Ah, it's one of those big dump trucks you see on the roads, and dirt just keeps falling out as it drives by!)", "SideChat_Chapter02_0023_02": "(But based on what Belle learned online, I think it's called a dump truck...)", "SideChat_Chapter02_0023_02F": "(You have to be extra careful whenever you walk in front of it...)", "SideChat_Chapter02_0023_03": "(If you see it and don't take extra care, you'll get a free one-way ticket to the nether realm...)", "SideChat_Chapter02_0023_03F": "(You gotta be careful with them, or else you'll be sent to the underworld in the blink of an eye... At least, that's what they say on Inter-Knot.)", "SideChat_Chapter02_0024_01": "(This mound here is awesome. If I were a kid, there's no way I could resist playing around here.)", "SideChat_Chapter02_0024_01F": "(What a massive mound! If I were a three-year-old, I'd be over the moon just playing around here!)", "SideChat_Chapter02_0024_02": "(Naturally, I had to keep the clay hidden from Belle. Otherwise, she'd be yelling about wanting to see it and end up wrecking whatever I made.)", "SideChat_Chapter02_0024_02F": "(Wise never really got into playing with clay with me back when we were kids. He thought it was too messy.)", "SideChat_Chapter02_0024_03": "(I was more or less the same age as her, but already knew plenty of survival life hacks...)", "SideChat_Chapter02_0024_03F": "(How squeamish!)", "SideChat_Chapter02_0025_01": "(There seem to be some kind of rodents squeaking from between the cracks in the building supplies...)", "SideChat_Chapter02_0025_02": "Let's take a closer look!", "SideChat_Chapter02_0025_03": "We should stay away from it...", "SideChat_Chapter02_0025_04": "(I can spot a pair of pea-sized eyes peeping through the building materials, blinking in this direction.)", "SideChat_Chapter02_0025_05": "(Looks like it's going to jump out and try to give me a \"surprise\"... Best to stay far away.)", "SideChat_Chapter02_0026_01": "Hmm... this is weird. Where'd Ricky go?", "SideChat_Chapter02_0026_02": "No...", "SideChat_Chapter02_0026_03": "Who is Ricky?", "SideChat_Chapter02_0026_04": "Um... It's that guy who always goes unnoticed. He thinks no one catches him skipping work, but I'm actually just too lazy to tell on him.", "SideChat_Chapter02_0026_05": "There's something off this time. He never returned after he went into the Hollow.", "SideChat_Chapter02_0026_06": "Hmm, I need to get someone to check if he's okay in there...", "SideChat_Chapter02_0026_Name01": "Confused Worker", "SideChat_Chapter02_0027_01": "Have you seen Ronnie? She sent me a text and just disappeared.", "SideChat_Chapter02_0027_02": "What text?", "SideChat_Chapter02_0027_03": "She asked me to come and look for her missing cat... But now, even she is missing!", "SideChat_Chapter02_0027_04": "This area is close to a Hollow. Could she have followed the cat in there?", "SideChat_Chapter02_0027_05": "What should I do? If I still can't find her, I'll have to ask someone for help!", "SideChat_Chapter02_0027_Name01": "Nervous Female Worker", "SideChat_Chapter02_0028_01": "H—Have you seen Dax?", "SideChat_Chapter02_0028_02": "What happened?", "SideChat_Chapter02_0028_03": "He left in a hurry just now and took a broken navigation device with him.", "SideChat_Chapter02_0028_04": "I looked around and couldn't find him. Could he have entered the Hollow?", "SideChat_Chapter02_0028_05": "No... He might be in danger. I—I must go to my boss for a solution...", "SideChat_Chapter02_0028_Name01": "Nervous Male Worker", "SideChat_Chapter02_0029_01": "My colleague, Kaede, is doing Hollow work for the first time today. I'm worried about her.", "SideChat_Chapter02_0029_02": "I texted her to see how she was doing, but she hasn't replied yet.", "SideChat_Chapter02_0029_03": "Could something have happened?", "SideChat_Chapter02_0029_04": "I'm not sure. She's not very sociable, so maybe she just doesn't want to talk to me right now.", "SideChat_Chapter02_0029_05": "Urgh, that Hollow has a complex terrain. I'm so worried about her!", "SideChat_Chapter02_0029_Name01": "Luka", "SideChat_Chapter02_0030_01": "Eh? Where's Cole? He asked me to slack off with him a moment ago.", "SideChat_Chapter02_0030_02": "Huh?", "SideChat_Chapter02_0030_03": "Do you really need to team up to slack off?", "SideChat_Chapter02_0030_04": "Of course! If no one keeps watch, you'll get caught!", "SideChat_Chapter02_0030_05": "Cole comes here every day like clockwork to slack off with me, but he's nowhere to be seen today.", "SideChat_Chapter02_0030_06": "Hahaha... Could that guy have run into trouble and lost his way in the Hollow?", "SideChat_Chapter02_0030_07": "T—There's no way, right...", "SideChat_Chapter02_0030_Name01": "Idle Worker", "SideChat_Chapter02_0031_01": "Where's Kousaka? It's been a long time since I last saw him.", "SideChat_Chapter02_0031_02": "I feel as though something is missing without him nagging me to finish work.", "SideChat_Chapter02_0031_03": "Isn't that a good thing?", "SideChat_Chapter02_0031_04": "I have to update him on our progress too!", "SideChat_Chapter02_0031_05": "He said he had to check out the construction site in the Hollow... He hasn't gotten himself trapped, has he?", "SideChat_Chapter02_0031_Name01": "Idle Worker", "SideChat_Chapter02_0032_01": "(A strange metal box... Seems like it's a high-voltage transformer for the site.)", "SideChat_Chapter02_0032_02": "Take a closer look?", "SideChat_Chapter02_0032_03": "We should stay away from it...", "SideChat_Chapter02_0032_04": "(You think about getting closer, but suddenly remember the warning from that guard in the black and white baseball shirt:)", "SideChat_Chapter02_0032_05": "(A high voltage line... It's something you want to stay well away from.)", "SideChat_Chapter02_0033_01": "(It's a cement mixer truck... I heard one fell off an overpass near the Hollows once and spilled all the cement down into a Hollow...)", "SideChat_Chapter02_0033_02": "(Someone posted up some pics to Inter-Knot of all these Ethereals thrashing and roaring inside the cement like cockroaches stuck in a trap...)", "SideChat_Chapter02_0033_03": "(...Better stay far, far away.)", "SideChat_Chapter02_0034_01": "(Nice tire. We can ask Belobog for one later.)", "SideChat_Chapter02_0034_01F": "(What a sturdy tire. We can ask Belobog for one later.)", "SideChat_Chapter02_0034_02": "(Take one back home and turn it into a running wheel for Eous... That should make it happy.)", "SideChat_Chapter02_0034_02F": "(Take one back home and turn it into a running wheel for Eous... Sounds very cute!)", "SideChat_Chapter02_0034_03": "(Hmm, maybe we could inject a little functionality here... like sticking a generator on the wheel and letting it generate a little power for Fairy when nothing's going on...)", "SideChat_Chapter02_0035_01": "(A smart forklift? Huh, that robotic arm looks pretty useful. Wish we had one at home.)", "SideChat_Chapter02_0035_01F": "(A forklift with robotic arms? Whoa... Wish we had one at home.)", "SideChat_Chapter02_0035_02": "(We can tweak the robotic arm a bit to make it more precise. It could help me with unloading stock... We can even have Fairy control it to keep tapping on our phones so we'll get all those time-limited discount vouchers!)", "SideChat_Chapter02_0035_02F": "(We can tweak the robotic arm to make it more precise. It could help you with stock, help me with takeout orders... We can even have Fairy control it to keep tapping on our phones so we'll get those time-limited discount vouchers!)", "SideChat_Chapter02_0035_03": "(But we'll have to recalibrate the strength. Otherwise, it'll probably turn our phones into metal crepes...)", "SideChat_Chapter02_0035_03F": "(Uh... Hang on. Won't it smash the screen if we do that...)", "SideChat_Chapter02_0036_01": "(The cement's for industrial use, and there's a whole load of it...)", "SideChat_Chapter02_0036_01F": "(There's tons of cement around here!)", "SideChat_Chapter02_0036_02": "(I remember now, Eous' friend came looking for it before. Something about a midnight dance battle where everyone brought their own cement...)", "SideChat_Chapter02_0036_03": "(I guess it's to create some smoke effects... We've just fully cleaned and maintained it... No wonder it got so dusty in just couple of days.)", "SideChat_Chapter02_0036_03F": "(Are they using it to create smoke effects? I really don't understand a thing about Bangboo's thoughts... It just feels kinda freaky.)", "SideChat_Chapter02_0037_01": "Yeah, we're done with the recent Proxy Primers. And Inter-Knot hasn't sent out any notification yet.", "SideChat_Chapter02_0037_02": "That's great!", "SideChat_Chapter02_0037_03": "Finishing this many Proxy primers in such a short time sure ain't easy!", "SideChat_Chapter02_0037_03F": "We completed so many Proxy Primers in such little time... That's surprising.", "SideChat_Chapter02_0037_04": "These other newbies were bugging me to tell them the secret hack behind getting it all done... I just ignored them.", "SideChat_Chapter02_0037_04F": "These other newbies were bugging me to tell them the tricks behind getting it all done, but I didn't reply.", "SideChat_Chapter02_0037_05": "I mean, I can't tell then it's all thanks to my brother, right Wise?", "SideChat_Chapter02_0037_05F": "I mean, it's all thanks to you anyway, Belle...", "SideChat_Chapter02_0038_01": "We've pretty much finished all the latest Proxy Primers... You've been super efficient, Wise!", "SideChat_Chapter02_0038_01F": "We've pretty much finished all the latest Proxy Primers... You've been doing so well!", "SideChat_Chapter02_0038_02": "It was no biggie.", "SideChat_Chapter02_0038_03": "No biggie? You make it sound like speedrunning a new game plus.", "SideChat_Chapter02_0038_03F": "When you put it like that, it sounds like you're speedrunning a new game plus.", "SideChat_Chapter02_0038_04": "But to be honest, finishing so many Proxy Primers in such a short time is quite challenging.", "SideChat_Chapter02_0038_04F": "Honestly, finishing so many Proxy primers in such a short time wasn't easy.", "SideChat_Chapter02_0038_05": "You gotta look after yourself. Get some rest.", "SideChat_Chapter02_0038_05F": "Don't push yourself too much, Belle...", "SideChat_Chapter02_0039_01": "Well... There're a few new outstanding Primers to be done.", "SideChat_Chapter02_0039_02": "Speaking of which, aren't these primers all a little bit difficult for beginners? Although they're like a walk in the park for us.", "SideChat_Chapter02_0039_02F": "Aren't these primers all a little bit difficult for beginners? Even if they're all a walk in the park for us.", "SideChat_Chapter02_0039_03": "How many more Proxy Primers do we have left?", "SideChat_Chapter02_0039_04": "There're still a few. Wanna take a look?", "SideChat_Chapter02_0039_04F": "There're still a few... Belle, you wanna take a look?", "SideChat_Chapter02_0039_05": "Those rookies might find those primers kind of tough, but they are a cinch to you.", "SideChat_Chapter02_0039_05F": "Rookie Proxies might find them tough, but it's not that hard for you.", "SideChat_Chapter02_0040_01": "Wise, Inter-Knot just sent us another notification to complete the remaining Proxy Primers.", "SideChat_Chapter02_0040_01F": "Hmm... there's another message from Inter-Knot about completing the remaining Proxy Primers.", "SideChat_Chapter02_0040_02": "Judging by the frequency of all these messages, we must've been somewhat noticeable to the system... We've been nailing so many commissions so quickly... They must have us marked as a newbie with potential, right?", "SideChat_Chapter02_0040_02F": "Judging by the frequency of all these messages, we must've been somewhat noticeable to the system... Probably we've been nailing our latest commissions so efficiently... They must've marked us as a promising newbie.", "SideChat_Chapter02_0040_03": "How many more Proxy primers are there left?", "SideChat_Chapter02_0040_04": "There're still a few primers left, and they look a bit harder than the ones before. Wanna have a look now, Wise?", "SideChat_Chapter02_0040_04F": "There're still a few Primers left, and they look harder than before. Belle, you wanna take a look now?", "SideChat_Chapter02_0040_05": "I don't think we need to rush at all. If you put your mind to it, they'll be done in a flash!", "SideChat_Chapter02_0040_05F": "We shouldn't worry about those Inter-Knot messages, Belle. Let's just complete all the primers at our own pace.", "SideChat_Chapter02_0041_01": "Somebody...? Anybody...? Please help me...", "SideChat_Chapter02_0041_02": "*ring ring*", "SideChat_Chapter02_0041_03": "Hey... Young man over there! By any chance... Do you happen to be an expert at answering phone calls?", "SideChat_Chapter02_0041_03F": "Hello... Girl over there! Are you any good at answering phone calls?", "SideChat_Chapter02_0041_04": "*ring ring*", "SideChat_Chapter02_0041_05": "What kind of expertise is picking up the phone...?", "SideChat_Chapter02_0041_06": "Honestly, I'm way better at texting.", "SideChat_Chapter02_0041_07": "Listen to me, it's not just any phone...", "SideChat_Chapter02_0041_08": "Ever heard that urban legend? \"The Payphone of Sixth Street\"?", "SideChat_Chapter02_0041_09": "Late at night, in some dark, sketchy alley on Sixth Street, a payphone starts ringing...", "SideChat_Chapter02_0041_10": "If you don't answer the phone, you'll be cursed with bad luck. However, if you do answer it, you'll hear a discovery into your destiny.", "SideChat_Chapter02_0041_11": "Sounds like a cliche.", "SideChat_Chapter02_0041_12": "Haven't I seen that in a movie before?", "SideChat_Chapter02_0041_13": "It's kind of awkward to say, but I'm actually into supernatural stuff. So, I came here just to check out the legendary payphone...", "SideChat_Chapter02_0041_14": "But I'm actually a total scaredy-cat... I never thought it'd actually start ringing!", "SideChat_Chapter02_0041_15": "*ring ring*", "SideChat_Chapter02_0041_16": "Ahhh — It just keeps ringing and ringing like crazy. If nobody answers, I'm sure it'll keep at it until the end of the world!", "SideChat_Chapter02_0041_17": "Please, pick it up for me! Most smart, amazing, kind, honest, and awesome passer-by!", "SideChat_Chapter02_0041_18": "Answer the call of fate!", "SideChat_Chapter02_0041_19": "It's probably just a prank.", "SideChat_Chapter02_0041_20": "Well, since you're so desperate...", "SideChat_Chapter02_0041_21": "(You pick up the phone)", "SideChat_Chapter02_0041_Name01": "Flustered Passerby", "SideChat_Chapter02_0041_Name02": "Payphone", "SideChat_Chapter02_0041_Name03": "Narrator", "SideChat_Chapter02_0042_01": "The phone connects. After a moment's silence, a raspy male voice starts speaking.", "SideChat_Chapter02_0042_02": "Would you like to have a glimpse into your future?", "SideChat_Chapter02_0042_03": "...Buzz... *fizzles*... Prophet... the chosen hero... adventure...", "SideChat_Chapter02_0042_04": "Yes, I'd love to.", "SideChat_Chapter02_0042_05": "I don't have to know that.", "SideChat_Chapter02_0042_06": "I can't hear you. Please talk more.", "SideChat_Chapter02_0042_07": "Hehe... Of course.", "SideChat_Chapter02_0042_08": "Oh, you may seem confident, but in reality, you're just a coward. I can sense your self-satisfaction after saying that.", "SideChat_Chapter02_0042_09": "Generally, there's no way you can find out about your future so easily. However, I can make you an exception, because you are special...", "SideChat_Chapter02_0042_10": "You don't have to hide your curiosity... And your fate is getting closer to you...", "SideChat_Chapter02_0042_11": "From the snippets of conversation you hear, every piece of info you see, and the air in the streets... Your future is here, and the Prophecy will soon come true...", "SideChat_Chapter02_0042_12": "*busy tone* They hang up.", "SideChat_Chapter02_0042_13": "(When did that passerby leave?)", "SideChat_Chapter02_0042_14": "Are you saying...?", "SideChat_Chapter02_0042_15": "Yeah! If you dial that number at midnight, it's bad luck if nobody answers — but it's good luck if someone does.", "SideChat_Chapter02_0042_16": "I had to do it because I lost a round of Truth or Dare and... *sniggering sounds from down the line*", "SideChat_Chapter02_0042_17": "There's no ghost, just a bunch of passers-by who are bugged by the ringing of the phone.", "SideChat_Chapter02_0042_18": "And what you're telling me just so happens to be the exact opposite of what the guy next to me said...", "SideChat_Chapter02_0042_19": "(...The person who was just beside the payphone has vanished. When exactly did she leave?)", "SideChat_Chapter02_0042_20": "Was there anyone else with you? Did she say anything to you?", "SideChat_Chapter02_0042_21": "She said...", "SideChat_Chapter02_0042_22": "She disappeared...", "SideChat_Chapter02_0042_23": "...Anyway, she's the one who asked me to answer the phone — if you want to thank anyone, thank her.", "SideChat_Chapter02_0042_24": "(A voice from beside the caller) Don't tell me... They say only ghosts can answer the phone...", "SideChat_Chapter02_0042_25": "You should go home, it's getting late...", "SideChat_Chapter02_0042_26": "*busy tone* They hung up.", "SideChat_Chapter02_0042_27": "Seems like we might have just encountered some supernatural event...Probably just a prank?", "SideChat_Chapter02_0042_28": "Forget it. It can wait until daytime when Fairy can investigate all related info.", "SideChat_Chapter02_0042_Name01": "Payphone", "SideChat_Chapter02_0042_Name02": "Late Night Caller", "SideChat_Chapter02_0043_01": "Fairy, run a search for the keywords \"Sixth Street alleyway,\" \"payphone,\" and \"urban legend\" within the last six months.", "SideChat_Chapter02_0043_02": "Master, these keywords have nothing to do with your work assignments or your common search keywords. Hypothesis: You are having personal issues.", "SideChat_Chapter02_0043_03": "Don't gossip about user privacy, Fairy. Delete my search history now. Still, seems like we've encountered something disturbing...", "SideChat_Chapter02_0043_04": "I ran into someone weird tonight...", "SideChat_Chapter02_0043_05": "I think I got pranked...", "SideChat_Chapter02_0043_06": "Fairy probably doesn't understand what we mean by \"supernatural\" events.", "SideChat_Chapter02_0043_07": "No search results found in the past six months. Resetting scope of search... 117 search results found within the past three years.", "SideChat_Chapter02_0043_08": "So it's not some trendy urban legend, just a retro prank by some old-timey supernatural enthusiasts?", "SideChat_Chapter02_0043_09": "Oh yeah, Fairy, please help me pull up the security footage from that night. How did that guy leave without me noticing at all...", "SideChat_Chapter02_0043_10": "Master, I have investigated all Sixth Street security footage from that night. No footage for that specific area was found, and there are no signs of any tampering. Hypothesis: The camera in the area was offline during this period.", "SideChat_Chapter02_0043_11": "...", "SideChat_Chapter02_0043_12": "Even surveillance cameras stop working occasionally, but Fairy remains on 24-hour standby. That is surely quite something, even to an AI.", "SideChat_Chapter02_0043_13": "Please don't joke around, Fairy", "SideChat_Chapter02_0043_14": "Fairy will never joke around if you are displaying signs of anxiety, fear, or worry. You're welcome, Master.", "SideChat_Chapter02_0043_15": "For your information, on real-time surveillance, there's a person in uniform fixing the payphone you used that night.", "SideChat_Chapter02_0043_16": "It just so happens to be under maintenance? Let's go see what's going on...", "SideChat_Chapter02_0043_Name01": "Fairy", "SideChat_Chapter02_0044_01": "There's another one opposite the convenience store if you need to make a call.", "SideChat_Chapter02_0044_02": "This payphone...", "SideChat_Chapter02_0044_03": "What happened to this one?", "SideChat_Chapter02_0044_04": "Just two weeks back, it got reported for maintenance. Nobody even uses payphones nowadays, and nobody even noticed it being broken for two weeks... Oh well, it's still my job. Better get it fixed...", "SideChat_Chapter02_0044_05": "Broken for two weeks? But I used it the other day — I got an anonymous phone call from someone.", "SideChat_Chapter02_0044_06": "But the maintenance ticket was crystal clear about it... See, here. The last recorded phone call was a month ago.", "SideChat_Chapter02_0044_07": "I must be sleepwalking back then.", "SideChat_Chapter02_0044_08": "I must be having hallucinations from staying up too late... haha... ha... *ahem*", "SideChat_Chapter02_0044_09": "I'm going to burn some incense tomorrow, gotta cleanse my aura...", "SideChat_Chapter02_0044_10": "I am a complete materialist...", "SideChat_Chapter02_0044_11": "Delete it from my memory.", "SideChat_Chapter02_0044_12": "Nothing happened... Nothing happened...", "SideChat_Chapter02_0044_13": "Oh yeah, there was this gift box under the phone. Could be yours, if you were the last person to use it?", "SideChat_Chapter02_0044_14": "There's a note on it—", "SideChat_Chapter02_0044_15": "\"Whoever picked up the phone will have good luck~\"", "SideChat_Chapter02_0044_Name01": "Maintenance Technician", "SideChat_Chapter02_0045_01": "Wise, we just got assigned a Rally Commission on Inter-Knot... Did that broker just reach out to you?", "SideChat_Chapter02_0045_01F": "Belle, we just got assigned a Rally Commission on Inter-Knot... Did that broker just reach out to you?", "SideChat_Chapter02_0045_02": "Yeah!", "SideChat_Chapter02_0045_03": "What a weirdo...", "SideChat_Chapter02_0045_04": "Hmm? What's up with this guy? He was pretty standoffish before and only replied through the Inter-Knot system.", "SideChat_Chapter02_0045_05": "Never thought a client would directly send us a job... Something feels off.", "SideChat_Chapter02_0045_06": "Maybe they're desperate to get some results?", "SideChat_Chapter02_0045_07": "Maybe they wanna talk to us in person?", "SideChat_Chapter02_0045_08": "Well, that makes sense. We finished the Rally Commission really quickly last time. Maybe they think we are a promising new Proxy.", "SideChat_Chapter02_0045_09": "Yeah, that makes sense. Maybe this Rally Commission is such a bother that nobody wants to take it on... and so they have to reach out proactively.", "SideChat_Chapter02_0045_10": "Anyway, since they're coming to us, this commission is probably not gonna be an easy one. Wise, we've got to be careful this time.", "SideChat_Chapter02_0045_10F": "All in all, since they're coming to us, this commission is probably not gonna be an easy one. Belle, we've got to be careful this time.", "SideChat_Chapter02_0045_11": "Don't worry about it!", "SideChat_Chapter02_0045_12": "Leave it to me.", "SideChat_Chapter02_0045_13": "You're awesome, Wise. I'm so relieved.", "SideChat_Chapter02_0045_13F": "You still got the drive, sis. That's really reassuring.", "SideChat_Chapter02_0045_14": "I just checked the details on this Rally Commission, the pay seems good. Plus... seems like there's another commission of the same kind right near us.", "SideChat_Chapter02_0045_15": "Then let's do them together.", "SideChat_Chapter02_0045_16": "Let's complete them both in one go!", "SideChat_Chapter02_0045_17": "Well, it'd be more efficient if we could do it along the way. But please don't push yourself.", "SideChat_Chapter02_0045_17F": "Well, it'd be really efficient if we could do it along the way. But you don't want to force yourself.", "SideChat_Chapter02_0045_18": "Just take a look whenever you're free.", "SideChat_Chapter02_0045_18F": "Just take a look whenever you have time!", "SideChat_Chapter02_0054F_00": "Belle", "SideChat_Chapter02_0054F_01": "(Huh? Flowers in the record crate again. Could it be that broker from before?)", "SideChat_Chapter02_0054F_02": "(Just like last time, there's a card with it. Let's see what it says...)", "SideChat_Chapter02_0054F_03": "Open it and take a look!", "SideChat_Chapter02_0054F_04": "I'll check it out later...", "SideChat_Chapter02_0054F_05": "(Same as before, the card includes a cryptic address on the Inter-Knot. Looks like the mission's in the Old Town District of the Hollow this time.)", "SideChat_Chapter02_0054F_06": "(Alright, guess I'm taking the commission!)", "SideChat_Chapter02_0054_00": "Wise", "SideChat_Chapter02_0054_01": "(Huh? Flowers in the record crate again. Could it be that broker from before?)", "SideChat_Chapter02_0054_02": "(Just like last time, there's a card with it. Let's see what it says...)", "SideChat_Chapter02_0054_03": "Open it and take a look!", "SideChat_Chapter02_0054_04": "I'll check it out later...", "SideChat_Chapter02_0054_05": "(Same as before, the card includes a cryptic address on the Inter-Knot. Looks like the mission's in the Old Town District of the Hollow this time.)", "SideChat_Chapter02_0054_06": "(Alright, guess I'm taking the commission!)", "SideChat_Chapter02_01_01": "Oh no... They're about to start doing inventory. If they find out about the missing items, I—I'll surely be fired!", "SideChat_Chapter02_01_02": "Missing items?", "SideChat_Chapter02_01_03": "Who's going to fire you?", "SideChat_Chapter02_01_04": "Woah! W—Who?", "SideChat_Chapter02_01_05": "Oh?! G—Good day to you, Manager! Please stop staring at me like that. I'm not slacking off.", "SideChat_Chapter02_01_06": "I'm just doing my duty, managing our items at the construction site.", "SideChat_Chapter02_01_07": "And you ended up losing some items?", "SideChat_Chapter02_01_08": "L—Losing items? Nothing of the sort! I've not lost any construction parts from our partner company!", "SideChat_Chapter02_01_09": "Forgetting to lock the trunk properly and losing all the parts inside the Hollow? No construction bear would be so irresponsible!", "SideChat_Chapter02_01_10": "Haha. Hahaha. Hahahaha!", "SideChat_Chapter02_01_11": "...", "SideChat_Chapter02_01_12": "Haha... Ha?", "SideChat_Chapter02_01_13": "D—Don't look at me like that.", "SideChat_Chapter02_01_14": "Should I tell Koleda about this?", "SideChat_Chapter02_01_15": "No, no, no, no way! The company has had enough trouble lately. I can't let Boss know about the missing parts!", "SideChat_Chapter02_01_16": "Otherwise, she'll lose sleep over this and won't be able to grow taller!", "SideChat_Chapter02_01_17": "Um, wait. I mean... the parts aren't missing!", "SideChat_Chapter02_01_18": "Why don't you take a look at this?", "SideChat_Chapter02_01_19": "Well, would you look at this?", "SideChat_Chapter02_01_20": "A—Aren't those the parts I... I mean, they look a lot like the parts my friend lost.", "SideChat_Chapter02_01_21": "It's a shame they aren't yours~", "SideChat_Chapter02_01_22": "I'll just throw them into the trash.", "SideChat_Chapter02_01_23": "Hold on, please! Since they're construction items, I think I should keep them for the owner!", "SideChat_Chapter02_01_24": "Oh, great manager, you're so resourceful! If you find more parts, please give them to me! I'm sure their owner will appreciate it!", "SideChat_Chapter02_01_Name01": "Mishka", "SideChat_Chapter02_0201F_01": "(Just leave him alone...)", "SideChat_Chapter02_0201F_01_01": "Yes, that's it! This formula can surely raze everything here to the ground!", "SideChat_Chapter02_0201F_02": "Blow up...where?", "SideChat_Chapter02_0201F_03": "I've finally come up with the right formula! It's perfect! It can surely raze everything here to the ground!", "SideChat_Chapter02_0201F_04": "Let me blow it up! Pretty please! You'll let me do it, right?", "SideChat_Chapter02_0201F_05": "I don't think I have beef with you...", "SideChat_Chapter02_0201F_06": "What's your problem?", "SideChat_Chapter02_0201F_07": "This is going to be ground-breaking! Would you be willing to... I mean, could you do me a favor and let me blow it up to test the bomb?", "SideChat_Chapter02_0201F_08": "I'm going to call PubSec...", "SideChat_Chapter02_0201F_09": "I'm going to call the ambulance...", "SideChat_Chapter02_0201F_10": "Wait... Wait a sec!", "SideChat_Chapter02_0201F_11": "I was too excited just now. Don't get the wrong idea. I'm not a terrorist.", "SideChat_Chapter02_0201F_12": "Who are you, then...", "SideChat_Chapter02_0201F_13": "What are you up to then...", "SideChat_Chapter02_0201F_14": "I'm Colt, a researcher from the White Star Institute.", "SideChat_Chapter02_0201F_15": "I've been trying to develop a bomb powerful enough to subdue the Ethereals, and I suddenly had a bout of inspiration for the formula!", "SideChat_Chapter02_0201F_16": "Then please go home to write down your formula...", "SideChat_Chapter02_0201F_17": "Remember to write it down.", "SideChat_Chapter02_0201F_18": "Theories mean nothing to me. Only through practice can I know how powerful the bomb is!", "SideChat_Chapter02_0201F_19": "If only someone would help me with the test!", "SideChat_Chapter02_0201F_20": "I believe the bomb can wipe out an Ethereal as big as this video store!", "SideChat_Chapter02_0201F_21": "If you're willing to help me, I swear I'll repay your kindness!", "SideChat_Chapter02_0201F_22": "I'm just a video store owner.", "SideChat_Chapter02_0201F_23": "How about you post a commission on Inter-Knot?", "SideChat_Chapter02_0201F_24": "You're right! I'm on it now!", "SideChat_Chapter02_0201F_25": "(This guy looks a bit dangerous. It's better to leave him alone...)", "SideChat_Chapter02_0201_01": "(Just leave him alone...)", "SideChat_Chapter02_0201_01_01": "Yes, that's it! This formula can surely raze everything here to the ground!", "SideChat_Chapter02_0201_02": "I'm sorry, raze what now?", "SideChat_Chapter02_0201_03": "I've finally come up with the right formula! It's perfect! It can surely raze everything here to the ground!", "SideChat_Chapter02_0201_04": "Let me blow it up! Pretty please! You'll let me do it, right?", "SideChat_Chapter02_0201_05": "Do you have a grudge against me...", "SideChat_Chapter02_0201_06": "?!", "SideChat_Chapter02_0201_07": "This is going to be ground-breaking! Would you be willing to... I mean, could you do me a favor and let me blow it up to test the bomb?", "SideChat_Chapter02_0201_08": "I'm going to call PubSec...", "SideChat_Chapter02_0201_09": "I'm going to call the ambulance...", "SideChat_Chapter02_0201_10": "Wait... Wait a sec!", "SideChat_Chapter02_0201_11": "I was too excited just now. Don't get the wrong idea. I'm not a terrorist.", "SideChat_Chapter02_0201_12": "Who are you, then...", "SideChat_Chapter02_0201_13": "Why do you want to blow up my store...", "SideChat_Chapter02_0201_14": "I'm Colt, a researcher from the White Star Institute.", "SideChat_Chapter02_0201_15": "I've been trying to develop a bomb powerful enough to subdue the Ethereals, and I suddenly had a bout of inspiration for the formula!", "SideChat_Chapter02_0201_16": "Then go home and write it down.", "SideChat_Chapter02_0201_17": "Remember to write it down.", "SideChat_Chapter02_0201_18": "Theories mean nothing to me. Only through practice can I know how powerful the bomb is!", "SideChat_Chapter02_0201_19": "If only someone would help me with the test!", "SideChat_Chapter02_0201_20": "I believe the bomb can wipe out an Ethereal as big as this video store!", "SideChat_Chapter02_0201_21": "If you're willing to help me, I swear I'll repay your kindness!", "SideChat_Chapter02_0201_22": "I'm just a video store owner.", "SideChat_Chapter02_0201_23": "How about you post a commission on Inter-Knot?", "SideChat_Chapter02_0201_24": "You're right! I'm on it now!", "SideChat_Chapter02_0201_25": "(This guy looks a bit dangerous. It's better to leave him alone...)", "SideChat_Chapter02_0201_Name1": "??", "SideChat_Chapter02_0201_Name2": "Colt", "SideChat_Chapter02_0204_01": "I'm here to look for inspiration for my research.", "SideChat_Chapter02_0204_02": "You're at a construction site in the dead of night, stroking the steel pipes and muttering \"blow it all up.\"", "SideChat_Chapter02_0204_03": "That's because I've finally got the inspiration!", "SideChat_Chapter02_0204_04": "The greatest bomb of all time is about to be born!", "SideChat_Chapter02_0204_05": "Aren't you excited to be a witness to its birth?", "SideChat_Chapter02_0204_06": "I think you'd rather not see me getting \"excited.\"", "SideChat_Chapter02_0204_07": "...", "SideChat_Chapter02_0204_08": ":)", "SideChat_Chapter02_0204_Name1": "Colt", "SideChat_Chapter02_0204_Name2": "Xiong San", "SideChat_Chapter02_026_01": "Dang it. It's time for the routine supply inspections.", "SideChat_Chapter02_026_02": "If they find out about the missing items, I—I'll surely be fired!", "SideChat_Chapter02_026_03": "Missing items?", "SideChat_Chapter02_026_04": "Who's going to fire you?", "SideChat_Chapter02_026_05": "Woah! W—Who?", "SideChat_Chapter02_026_06": "Oh?! G—Good day to you, Manager! Please stop staring at me like that. I'm not slacking off.", "SideChat_Chapter02_026_07": "I'm just doing my duty, managing our items at the construction site.", "SideChat_Chapter02_026_08": "And you ended up losing some items?", "SideChat_Chapter02_026_09": "L—Losing items? Nothing of the sort! I've not lost any construction parts from our partner company!", "SideChat_Chapter02_026_10": "Forgetting to lock the trunk properly and losing all the parts inside the Hollow? No construction bear would be so irresponsible!", "SideChat_Chapter02_026_11": "Haha. Hahaha. Hahahaha!", "SideChat_Chapter02_026_12": "...", "SideChat_Chapter02_026_13": "Haha... Ha?", "SideChat_Chapter02_026_14": "D—Don't look at me like that.", "SideChat_Chapter02_026_15": "Should I tell Koleda about this?", "SideChat_Chapter02_026_16": "No, no, no, no way! The company has had enough trouble lately. I can't let Boss know about the missing parts!", "SideChat_Chapter02_026_17": "Otherwise, she'll lose sleep over this and won't be able to grow taller!", "SideChat_Chapter02_026_18": "Please, oh, omnipotent Manager! If possible, could you help me find these parts? They should be somewhere in the Hollow nearby.", "SideChat_Chapter02_026_19": "Urgh, fine.", "SideChat_Chapter02_026_20": "Lemme try find them.", "SideChat_Chapter02_026_21": "*sobbing* Manager, I can always count on you. You remind me of dear old momma Mishka. ", "SideChat_Chapter02_026_22": "Manager, if you find more parts, please give them to me.", "SideChat_Chapter02_026_Name01": "Mishka", "SideChat_Chapter02_027_01": "Oh, Manager — quick as a flash you've somehow retrieved all of these spare parts! You're incredible!", "SideChat_Chapter02_027_02": "Still, I couldn't hide from this routine inspection...", "SideChat_Chapter02_027_03": "Huh?", "SideChat_Chapter02_027_04": "Are you okay?", "SideChat_Chapter02_027_05": "When this first blew up, the Three Gates execs were so frighteningly aggressive. I thought I was done for.", "SideChat_Chapter02_027_06": "However, their attitude weirdly softened a great deal after Ben and Anton, as well as some bear colleagues, negotiated with them...", "SideChat_Chapter02_027_07": "They said we only need to partially compensate them, since the damage was low and because we managed to retrieve most of the parts. ", "SideChat_Chapter02_027_08": "Manager, thanks to you and your spare parts, our partner didn't investigate things too thoroughly. I really dodged a bullet!", "SideChat_Chapter02_027_09": "But please don't lose it again...", "SideChat_Chapter02_027_10": "No way! Absolutely no way! Next time, I'm making sure to check the truck bed!", "SideChat_Chapter02_027_11": "Thank you so much, Manager. You're my savior.", "SideChat_Chapter02_027_12": "From now on, I'm willing to provide free repairs for you in the shop! Unclogging drains, fixing the A/C, changing light bulbs... whatever it is you need, I can help!", "SideChat_Chapter02_027_Name01": "Mishka", "SideChat_Chapter02_02_01": "Manager, if you find more parts, please give them to me.", "SideChat_Chapter02_02_02": "I—I'm sure the owner will appreciate it!", "SideChat_Chapter02_02_Name01": "Mishka", "SideChat_Chapter02_0304_01": "An adorable Thiren girlfriend?", "SideChat_Chapter02_0304_01F": "It's an adorable Thiren girl!", "SideChat_Chapter02_0304_02": "Romance... Tsk...", "SideChat_Chapter02_0304_02F": "He really has a girlfriend!", "SideChat_Chapter02_0304_03": "You have 30 seconds to argue your way out of this.", "SideChat_Chapter02_0304_03F": "You have 30 seconds to argue your way out of this.", "SideChat_Chapter02_0304_04": "First of all, I won't try to argue my way out...", "SideChat_Chapter02_0304_04F": "First of all, I won't try to argue my way out...", "SideChat_Chapter02_0304_05": "27, 26, 25...", "SideChat_Chapter02_0304_05F": "27, 26, 25...", "SideChat_Chapter02_0304_06": "I hired a Proxy to take me inside a Hollow, but there were many obstacles along the way...", "SideChat_Chapter02_0304_06F": "I hired a Proxy to take me inside a Hollow, but there were many obstacles along the way...", "SideChat_Chapter02_0304_07": "Hollow? Why did you go there? That place is so dangerous!", "SideChat_Chapter02_0304_07F": "Hollow? Why did you go there? That place is so dangerous!", "SideChat_Chapter02_0304_08": "Didn't you want to celebrate our first anniversary at the place where we first fell in love with each other?", "SideChat_Chapter02_0304_08F": "Didn't you want to celebrate our first anniversary at the place where we first fell in love with each other?", "SideChat_Chapter02_0304_09": "I was smitten when you broke the slab of stone with a punch in the Hollow shelter.", "SideChat_Chapter02_0304_09F": "I was smitten when you broke the slab of stone with a punch in the Hollow shelter.", "SideChat_Chapter02_0304_10": "T—T—That's way earlier than I thought...", "SideChat_Chapter02_0304_10F": "T—T—That's way earlier than I thought...", "SideChat_Chapter02_0304_11": "Looks like someone fell in love earlier.", "SideChat_Chapter02_0304_11F": "Looks like someone fell in love earlier.", "SideChat_Chapter02_0304_12": "Romance... Tsk...", "SideChat_Chapter02_0304_12F": "The girl is blushing...", "SideChat_Chapter02_0304_13": "Hey! Well, where's the right place in your mind?", "SideChat_Chapter02_0304_13F": "Hey! Well, where's the right place in your mind?", "SideChat_Chapter02_0304_14": "Hmph, it isn't your turn to ask questions yet!", "SideChat_Chapter02_0304_14F": "Hmph, it isn't your turn to ask questions yet!", "SideChat_Chapter02_0304_15": "Hiwatari, please don't be angry. It's my mistake.", "SideChat_Chapter02_0304_15F": "Hiwatari, please don't be angry. It's my mistake.", "SideChat_Chapter02_0304_16": "...I'll give you one more chance. What have you prepared for our anniversary dinner?", "SideChat_Chapter02_0304_16F": "...I'll give you one more chance. What have you prepared for our anniversary dinner?", "SideChat_Chapter02_0304_17": "Pickled seaweed, chili seaweed, and blueberry seaweed.", "SideChat_Chapter02_0304_17F": "Pickled seaweed, chili seaweed, and blueberry seaweed.", "SideChat_Chapter02_0304_18": "Um... He's in trouble", "SideChat_Chapter02_0304_18F": "Um... He's in trouble", "SideChat_Chapter02_0304_19": "Guess being in a relationship can also be dangerous...", "SideChat_Chapter02_0304_19F": "He's going to get dumped", "SideChat_Chapter02_0304_20": "Well... I'll forgive you for being late today.", "SideChat_Chapter02_0304_20F": "Well... I'll forgive you for being late today.", "SideChat_Chapter02_0304_21": "Hiwatari, my dear Hiwatari, you're the best!", "SideChat_Chapter02_0304_21F": "Hiwatari, my dear Hiwatari, you're the best!", "SideChat_Chapter02_0304_22": "Eh?!", "SideChat_Chapter02_0304_22F": "Eh?!", "SideChat_Chapter02_0304_23": "Why?", "SideChat_Chapter02_0304_23F": "Why does she forgive him?", "SideChat_Chapter02_0304_24": "From my observation, it's the Thiren girl who loves pickled seaweed.", "SideChat_Chapter02_0304_24F": "From my observation, it's the Thiren girl who loves pickled seaweed.", "SideChat_Chapter02_0304_25": "And the gentleman is sensitive to seaweed.", "SideChat_Chapter02_0304_25F": "And the gentleman is sensitive to seaweed.", "SideChat_Chapter02_0304_26": "Is he risking his life for this?", "SideChat_Chapter02_0304_26F": "He's risking his life for this relationship", "SideChat_Chapter02_0304_27": "Romance... Tsk...", "SideChat_Chapter02_0304_27F": "In a way, they're perfect for each other.", "SideChat_Chapter02_0304_Name1": "Guanglun", "SideChat_Chapter02_0304_Name2": "Hiwatari", "SideChat_Chapter02_0304_Name3": "Fairy", "SideChat_Chapter02_03_01": "Urgh, it's too big of an area. It would be nice to have more precise coordinates.", "SideChat_Chapter02_03_02": "Looking on the bright side, maybe most of the items are still there...", "SideChat_Chapter02_03_03": "Hey!!!", "SideChat_Chapter02_03_04": "What are you mumbling about?", "SideChat_Chapter02_03_05": "Woah!? Who?", "SideChat_Chapter02_03_06": "You gave me a scare, Manager. I'm considering a very serious issue...", "SideChat_Chapter02_03_07": "Did you lose the parts again?", "SideChat_Chapter02_03_08": "Huh?! What're you talking about? I didn't lose the parts you found! There's no way I'd make the same mistake again.", "SideChat_Chapter02_03_09": "Ah... I mean, I wasn't the one who lost the parts in the Hollow...", "SideChat_Chapter02_03_10": "By the way, you have Hollow Raider friends, don't you, Manager?", "SideChat_Chapter02_03_11": "Ahem, I do have some friends...", "SideChat_Chapter02_03_12": "I—I see. In fact, I also have this friend...", "SideChat_Chapter02_03_13": "He's messed up big time recently by leaving behind several crates of important stuff in the Hollow.", "SideChat_Chapter02_03_14": "Though he knows the approximate location of the crates, he can't go inside the Hollow to find them himself with his low Ether aptitude...", "SideChat_Chapter02_03_15": "Manager, could you ask your friend to look for the crates for him?", "SideChat_Chapter02_03_16": "Um... I guess", "SideChat_Chapter02_03_17": "Thanks for helping me! Um, I mean, thanks for asking your friend to help my friend...", "SideChat_Chapter02_03_18": "Ah, so complicated! I'm getting confused. Anyway, please help to look around in the Hollow!", "SideChat_Chapter02_03_Name01": "Mishka", "SideChat_Chapter02_0401_01": "Liz... My Liz...", "SideChat_Chapter02_0401_02": "Is anything bothering you?", "SideChat_Chapter02_0401_03": "A Hollow disaster has taken place nearby, and I'm on duty.", "SideChat_Chapter02_0401_04": "But I can't seem to reach Liz, my little darling!", "SideChat_Chapter02_0401_05": "She always passes by this area whenever she's out for a stroll. Could she have... *sobs*", "SideChat_Chapter02_0401_06": "I wish I could check out in the Hollow myself, but I have to stay here to maintain order.", "SideChat_Chapter02_0401_07": "For the sake of the citizens' safety, I can't leave my post...", "SideChat_Chapter02_0401_08": "Anything severe enough to cause trouble for a public security officer must be some serious stuff.", "SideChat_Chapter02_0401_Name1": "Anxious Public Security Officer", "SideChat_Chapter02_0405_01": "Thanks for defeating the Ethereals, citizen of New Eridu.", "SideChat_Chapter02_0405_02": "I'm a Public Security autocart. Is there anything I can do for you?", "SideChat_Chapter02_0405_03": "I'm looking for a girl named Liz", "SideChat_Chapter02_0405_04": "I'm helping a Public Security officer look for her daughter", "SideChat_Chapter02_0405_05": "My mommy always calls me Liz, but my official name is \"HA13451.\"", "SideChat_Chapter02_0405_06": "You—You know my mommy!", "SideChat_Chapter02_0405_07": "I was taking a stroll on the streets when I was sucked into the Hollow.", "SideChat_Chapter02_0405_08": "Although I know Mommy is looking for me, I'm forced to enter the work mode once I'm in a Hollow.", "SideChat_Chapter02_0405_09": "According to my program settings, I can never—never—never leave this place unless I collect all the Dennies here... I have to c—collect them all level by level—level by level... by level.", "SideChat_Chapter02_0405_10": "Master, a critical bug has occurred in this smart device's logic program. I have remotely locked its operating system.", "SideChat_Chapter02_0405_11": "Inference: Forcibly extracting \"HA13451\" from the Hollow may cause its logic program to crash. \nSolution: Assist the target device in collecting Dennies.", "SideChat_Chapter02_0405_12": "Inference: \"HA13451\" has lost the ability to operate autonomously.\nSolution: Map the \"Dadd-E\" model to take over the target's logic module.", "SideChat_Chapter02_0405_13": "Let's do this.", "SideChat_Chapter02_0405_14": "Objective: Locate the security officer's daughter. Complete.\nUpdated solution: Assist HA13451 in collecting Dennies.", "SideChat_Chapter02_0405_Name1": "Autocart", "SideChat_Chapter02_0405_Name2": "Liz", "SideChat_Chapter02_0405_Name3": "Fairy", "SideChat_Chapter02_04_01": "Manager, I'm counting on you to deal with this matter.", "SideChat_Chapter02_04_02": "Please don't let any of my colleagues know about this.", "SideChat_Chapter02_04_Name01": "Mishka", "SideChat_Chapter02_05_01": "Manager, you're back!", "SideChat_Chapter02_05_02": "My friend wants an update on the situation in the Hollow...", "SideChat_Chapter02_05_03": "I only found a broken crate there", "SideChat_Chapter02_05_04": "Only a broken crate? What happened?!", "SideChat_Chapter02_05_05": "There were supposed to be six crates... The rest must have gone missing when they fell into the Hollow.", "SideChat_Chapter02_05_06": "Oh, no... Now that the parts crates are gone, my cover will be blown... What should I do if someone finds out about this...", "SideChat_Chapter02_05_07": "Hey!!!", "SideChat_Chapter02_05_08": "I'm still here, you know!", "SideChat_Chapter02_05_09": "...!!", "SideChat_Chapter02_05_10": "...D—Did you hear what I just said?", "SideChat_Chapter02_05_11": "Yeah.", "SideChat_Chapter02_05_12": "I—I'm sorry, Manager. I lied to you. I made up the so-called \"friend,\" and I was the one who made the mistake.", "SideChat_Chapter02_05_13": "I didn't lock the cargo compartment properly when driving the truck and dropped all the parts of Three Gates into the Hollow. I'm sorry for keeping this from you before.", "SideChat_Chapter02_05_14": "Wow! I'm so surprised!", "SideChat_Chapter02_05_15": "I didn't expect that at all!", "SideChat_Chapter02_05_16": "Right? My acting skills are second to none on this construction site! Manager, I really appreciate your help. Please thank your friend on my behalf, too.", "SideChat_Chapter02_05_17": "Now that the crates are gone, I can only admit my mistake to Three Gates and accept their penalty...", "SideChat_Chapter02_05_18": "My best friend works there, and I'll ask for his help when he's back. Anyway, thank you a million, Manager.", "SideChat_Chapter02_05_Name01": "Mishka", "SideChat_Chapter02_06_01": "Manager, if you have some parts, please give them to me.", "SideChat_Chapter02_06_02": "That might mitigate some of the losses.", "SideChat_Chapter02_06_Name01": "Mishka", "SideChat_Chapter02_07_01": "You must be the manager that Mishka was talking about.", "SideChat_Chapter02_07_02": "Please, help me talk some sense into that blockhead! I can't believe he even thinks of telling Three Gates about the missing parts!", "SideChat_Chapter02_07_03": "Is there anything wrong with it?", "SideChat_Chapter02_07_04": "Looks like you don't know much about the company I work for... Let me tell you a true story.", "SideChat_Chapter02_07_05": "One day, a senior of mine accidentally damaged some construction materials. The foreman approached him and asked, \"Did you break the expensive silver parts or the cheap brass ones?\"", "SideChat_Chapter02_07_06": "Oh, I remember that! He said, \"Neither. I broke the most expensive platinum ones.\"", "SideChat_Chapter02_07_07": "You still remember it! Indeed, my senior came clean instead of lying.", "SideChat_Chapter02_07_08": "Everyone present was stunned. The foreman was impressed by his integrity and eventually reported the loss truthfully. The director was full of praise for his honesty.", "SideChat_Chapter02_07_09": "And they forgave him?", "SideChat_Chapter02_07_10": "Well, his performance bonuses were all gone. He was asked to compensate twice the amount of the losses, and he even had to bear the cost of the project delay.", "SideChat_Chapter02_07_11": "So, he ended up having to take a substantial loan for the compensation... Now, not only is he working without a paycheck, but he also has to make payments to the company!", "SideChat_Chapter02_07_12": "Uhhh...", "SideChat_Chapter02_07_13": "So this is the corporate culture of Three Gates?", "SideChat_Chapter02_07_14": "W—What should I do? The parts are going to cost me a fortune... I don't want to take out a loan to keep my job!", "SideChat_Chapter02_07_15": "Do you need sources for loans?", "SideChat_Chapter02_07_16": "I know an expert in dodging debts", "SideChat_Chapter02_07_17": "Honesty isn't the best policy here. Now, there's only one way to go. Manager, please help this clueless fool with me!", "SideChat_Chapter02_07_18": "If you can locate those lost crates in the Hollow and mark their locations in a Carrot, I can try finding a chance to sneak in and grab them.", "SideChat_Chapter02_07_19": "Guess that's the best we can do", "SideChat_Chapter02_07_20": "I'm fine with it", "SideChat_Chapter02_07_21": "T—Thank you! You guys are really my true friends... Oh, I'm tearing up.", "SideChat_Chapter02_07_Name01": "Mishka", "SideChat_Chapter02_07_Name02": "Brutus", "SideChat_Chapter02_08_01": "Thank you, Manager...", "SideChat_Chapter02_08_02": "You and Brutus are my best friends forever!", "SideChat_Chapter02_08_Name01": "Mishka", "SideChat_Chapter02_09_01": "Manager, Brutus told me you guys found a lot of parts crates in the Hollow!", "SideChat_Chapter02_09_06": "But I hear Three Gates is taking inventory of the supplies soon...", "SideChat_Chapter02_09_07": "Will we be able to muddle through it...?", "SideChat_Chapter02_09_08": "Will we be able to make amends in time...?", "SideChat_Chapter02_09_09": "Don't worry, it's just a routine procedure. Mishka, give me all the parts you have. I believe we can get away with it by putting some of the parts back.", "SideChat_Chapter02_09_10": "That's brilliant, Brutus! You're like an external brain of mine!", "SideChat_Chapter02_09_11": "We have to count on Manager to collect the rest of them.", "SideChat_Chapter02_09_12": "Leave it to me!", "SideChat_Chapter02_09_13": "Thanks, Manager! Y—You're as trustworthy as my mother!", "SideChat_Chapter02_09_14": "T—This is great! Your friend is so reliable! Now, can we put the parts back?", "SideChat_Chapter02_09_15": "Shhh... Keep it down, will you? Quite a lot of the parts crates are still inside the Hollow.", "SideChat_Chapter02_09_16": "Ah? Really?", "SideChat_Chapter02_09_17": "What happened?", "SideChat_Chapter02_09_18": "Well, those crates were too heavy for my van. I've collected and stored them in an abandoned warehouse in the Hollow.", "SideChat_Chapter02_09_19": "Fret not. I just need a few more trips to the Hollow to bring them all out.", "SideChat_Chapter02_09_20": "Then, we'll just need to put them back secretly.", "SideChat_Chapter02_09_Name01": "Mishka", "SideChat_Chapter02_09_Name02": "Brutus", "SideChat_Chapter02_1001_01": "{NICKNAME}, you're really punctual! Not at all, I didn't wait for a long time.", "SideChat_Chapter02_1001_02": "Hold on! I just noticed you look like a Bangboo.", "SideChat_Chapter02_1001_03": "Are you doing this to bring yourself closer to the Bangboo merchants... Have I hired the most dedicated Proxy? All I did was some casual browsing on Inter-Knot!", "SideChat_Chapter02_1001_04": "No, I've always looked like this.", "SideChat_Chapter02_1001_05": "In fact, I'm a two-meter-tall robot.", "SideChat_Chapter02_1001_06": "I can't believe you're a Bangboo Proxy! You're so rare! —And so small! I somewhat feel like I'm abusing you sending you to carry supplies...", "SideChat_Chapter02_1001_07": "Carrying the supplies would be a breeze for you if you were really two meters tall...", "SideChat_Chapter02_1001_08": "As you can see, we need to prepare the goods here before the delivery.", "SideChat_Chapter02_1001_09": "So we might need your help to gather the supplies...", "SideChat_Chapter02_1001_10": "You'll have my support! After you finish gathering the supplies, you can proceed with the delivery!", "SideChat_Chapter02_1001_Name01": "Gunn", "SideChat_Chapter02_1002_01": "You did it! Give me a high-five!", "SideChat_Chapter02_1002_02": "You're very efficient. I must say your service is worth every Denny I spent!", "SideChat_Chapter02_1002_Name01": "Gunn", "SideChat_Chapter02_1003_01": "The two Bangboo merchants here are surrounded by Ethereals... They're right ahead! We have to help them!", "SideChat_Chapter02_1003_02": "What? You charge an additional fee with every extra battle you fight?", "SideChat_Chapter02_1003_03": "F—Fine! People say that half of a Bangboo merchant's weight is made up of greed. Seems like the same applies to a Bangboo Proxy too...", "SideChat_Chapter02_1003_04": "What did you just say?", "SideChat_Chapter02_1003_05": "...Nothing! I'll be right here cheering you on!", "SideChat_Chapter02_1003_Name01": "Gunn", "SideChat_Chapter02_1004_01": "Whoa! I've got to hand it to you! There's no emergency you can't handle!", "SideChat_Chapter02_1004_02": "These are the goods needed here. Let me see... A dozen Sedatives and several boxes of medicines...", "SideChat_Chapter02_1004_03": "Okay, the restocking is done! Let's go! Please navigate us!", "SideChat_Chapter02_1004_Name01": "Gunn", "SideChat_Chapter02_1005_01": "I can't believe that Diceyboo merchant has stockpiled so many Sedatives in this spare warehouse...", "SideChat_Chapter02_1005_02": "Why doesn't it use them to alleviate its corruption?", "SideChat_Chapter02_1005_03": "People say that half of a Bangboo merchant's weight is made up of greed, but I have never thought about what makes up the other half...", "SideChat_Chapter02_1005_04": "Now is not the best time for chitchat.", "SideChat_Chapter02_1005_05": "You're right! We should collect the Sedatives from the boxes. As usual, I'm in charge of cheering you on!", "SideChat_Chapter02_1005_Name01": "Gunn", "SideChat_Chapter02_1006_01": "Well, these should be enough!", "SideChat_Chapter02_1006_02": "If we use the Sedatives now, we might be able to prevent further Corruption... Please bring Diceyboo here!", "SideChat_Chapter02_1006_Name01": "Gunn", "SideChat_Chapter02_1007_01": "Ehn-ne... Ehn... (Thanks... I feel much better now...)", "SideChat_Chapter02_1007_02": "Ehn-ne-ehn! (Still, I want to say this is pretty unnecessary! I'm running out of time, and you guys are slowing my delivery down!)", "SideChat_Chapter02_1007_03": "Oh, lord. You are highly likely to break down if you move over long distances!", "SideChat_Chapter02_1007_04": "...In fact, this Bangboo next to me is the best Bangboo Proxy in New Eridu! Even if you don't believe me because I'm a rookie, you should believe the Proxy!", "SideChat_Chapter02_1007_05": "She's right.", "SideChat_Chapter02_1007_06": "Please stay here.", "SideChat_Chapter02_1007_07": "Ehn-ne? Ehn! (The best Bangboo Proxy? As a Bangboo myself, o—of course I've heard of it!)", "SideChat_Chapter02_1007_08": "Ehn-ne-ehn... (Since the best Bangboo Proxy has said so...)", "SideChat_Chapter02_1007_09": "Leave it to us! We'll deliver the Sedatives for you!", "SideChat_Chapter02_1007_10": "I'll see you next time I come to restock — This is a promise you must keep!", "SideChat_Chapter02_1007_11": "Ehn-ne-ehn-ehn-ne! (See you next time! Hmph... I'll never let a rookie see me in such a humiliating state again!)", "SideChat_Chapter02_1007_Name01": "Gunn", "SideChat_Chapter02_1007_Name02": "Diceyboo", "SideChat_Chapter02_10_01": "Manager, please give me the parts you've found.", "SideChat_Chapter02_10_02": "I'll have Brutus put them all back!", "SideChat_Chapter02_10_Name01": "Mishka", "SideChat_Chapter02_1101_01": "Have you ever heard of the Seven Urban Mysteries of New Eridu...?", "SideChat_Chapter02_1101_02": "Like the stories of \"The Ballet Dancer,\" \"The Midnight Fairy Godmother,\" and \"Wall-facing Teenager\" Oh... and especially the \"Bangboo Golden Town!\"", "SideChat_Chapter02_1101_03": "This Bangboo Golden Town pops up every now and then in the Hollows like a mirage. ", "SideChat_Chapter02_1101_04": "Word is, everything you touch there turns into cash — Well, that's the rumor anyway", "SideChat_Chapter02_1101_05": "I've been told that it made a comeback!", "SideChat_Chapter02_1101_06": "My fans are all like, \"Clara, forget the shop tour, check out some urban legends! We wanna see!\"", "SideChat_Chapter02_1101_07": "But Clara can't stay in the Hollow for too long...", "SideChat_Chapter02_1101_08": "Is there anyone who can help me out?", "SideChat_Chapter02_1101_09": "I can lend you a hand.", "SideChat_Chapter02_1101_10": "I can put you in touch with a Proxy.", "SideChat_Chapter02_1101_11": "That's so kind! D—Don't tell me you're one of my fans, too?", "SideChat_Chapter02_1101_12": "Please be extra careful inside the Hollow! ...I don't feel right about this. We should just enlist the help of a Proxy!", "SideChat_Chapter02_1101_13": "Looks like I have to hire a Proxy, then...", "SideChat_Chapter02_1101_14": "Ooooh... I only just got paid by a client...", "SideChat_Chapter02_1101_15": "Should I give your contact information to the Proxy?", "SideChat_Chapter02_1101_16": "A Proxy will contact you shortly.", "SideChat_Chapter02_1101_17": "Great! The support from my fans is always so punctual... I feel so reassured, so loved!", "SideChat_Chapter02_1101_Name01": "Clara", "SideChat_Chapter02_1102_01": "The way you took down those gangsters so quickly is extraordinary!", "SideChat_Chapter02_1102_02": "I was thinking of plucking some fur and throwing it to blind them just now, but you didn't need any help. Unlike me. I'm just a loser who stumbled into Golden Town by mistake...", "SideChat_Chapter02_1102_03": "By mistake?", "SideChat_Chapter02_1102_04": "Everyone calls me \"Kind Bear,\" because I have no other good qualities. Yet, being kind can hardly count as a good thing in New Eridu.", "SideChat_Chapter02_1102_05": "One day, I tripped over something when I was working at a construction site. By the time I woke up, I was already here...", "SideChat_Chapter02_1102_06": "I wish to get out of this place as quickly as possible, but as you can see, this place is full of bad guys...", "SideChat_Chapter02_1102_07": "I don't even know how I ended up with a massive loan. If things go on at this rate, I'm afraid I won't be able to go home anymore. *sobs*...", "SideChat_Chapter02_1102_08": "That's one costly mistake...", "SideChat_Chapter02_1102_09": "It's this society's fault", "SideChat_Chapter02_1102_10": "I'm too much of a loser. There's money everywhere, I just can't make it mine.", "SideChat_Chapter02_1102_11": "I think you'd understand if you've ever been in my shoes. Every morning, I wake up with the weight of debt, and it only grows as I eat and drink... I find it hard to justify treating myself or even having self-respect...", "SideChat_Chapter02_1102_12": "I'm sorry for whining to you! You must find me annoying.", "SideChat_Chapter02_1102_13": "Haha. It's because I have no one to confide to here...", "SideChat_Chapter02_1102_14": "P—Please forget about what I just said! Although I'm a loser, I've been here longer than you. You can ask me anything!", "SideChat_Chapter02_1102_Name01": "Kind Bear", "SideChat_Chapter02_1103_01": "Bangboo Golden Town turned out to be a wild ride!", "SideChat_Chapter02_1103_02": "It might be dangerous, but you might just hit the jackpot before even realizing it! Five stars, super recommend it to all my fans!", "SideChat_Chapter02_1103_03": "You're such an optimist, Clara.", "SideChat_Chapter02_1103_04": "What's your plan after you strike it rich?", "SideChat_Chapter02_1103_05": "Hmm, just riding the waves of positivity! I'm only 18 and still figuring out this big bad world!", "SideChat_Chapter02_1103_06": "And from what I know about my followers... No matter how curious they are, they won't just risk it all for a thrill.", "SideChat_Chapter02_1103_07": "They're just like me — We are all enchanted by the splendor of everyday life in New Eridu.", "SideChat_Chapter02_1103_08": "They'd watch my shop tours, and wait in line for a 300 Denny choux bun.", "SideChat_Chapter02_1103_09": "If only 300 Dennies can buy you happiness, what's the point of being rich? Can a Hollow packed with gold beat that epic moment of ecstasy when you bite into a perfect choux bun?", "SideChat_Chapter02_1103_10": "...Hang on! Did I just say something that sounds super smart!?", "SideChat_Chapter02_1103_11": "I'm gonna write that down for my next store visit! Ahh, my phone... Let's note it down in the memo...", "SideChat_Chapter02_1103_12": "Oh right! What if I accidentally get super rich in Bangboo Golden Town?", "SideChat_Chapter02_1103_13": "Hhmm... Umm...", "SideChat_Chapter02_1103_14": "Tough call... But I'm still going to keep doing a shop tour, aren't I?", "SideChat_Chapter02_1103_15": "Because my fans aren't following me just for money! More than money, their love... that's something you can never have enough of, right?", "SideChat_Chapter02_1103_16": "And you better keep following my account too!... You will, won't you?", "SideChat_Chapter02_1103_Name01": "Clara", "SideChat_Chapter02_1104_01": "Bangboo Golden Town turned out to be a wild ride!", "SideChat_Chapter02_1104_02": "It might be dangerous, but you might just hit the jackpot before even realizing it! Five stars, super recommend it to all my fans!", "SideChat_Chapter02_1104_03": "You're such an optimist, Clara.", "SideChat_Chapter02_1104_04": "What's your plan after you strike it rich?", "SideChat_Chapter02_1104_05": "Hmm, just riding the waves of positivity! I'm only 18 and still figuring out this big bad world!", "SideChat_Chapter02_1104_06": "And from what I know about my followers... No matter how curious they are, they won't just risk it all for a thrill.", "SideChat_Chapter02_1104_07": "They're just like me — We are all enchanted by the splendor of everyday life in New Eridu.", "SideChat_Chapter02_1104_08": "They'd watch my shop tours, and wait in line for a 300 Denny choux bun.", "SideChat_Chapter02_1104_09": "If only 300 Dennies can buy you happiness, what's the point of being rich? Can a Hollow packed with gold beat that epic moment of ecstasy when you bite into a perfect choux bun?", "SideChat_Chapter02_1104_10": "...Hang on! Did I just say something that sounds super smart!?", "SideChat_Chapter02_1104_11": "I'm gonna write that down for my next store visit! Ahh, my phone... Let's note it down in the memo...", "SideChat_Chapter02_1104_12": "Oh right! What if I accidentally get super rich in Bangboo Golden Town?", "SideChat_Chapter02_1104_13": "Hhmm... Umm...", "SideChat_Chapter02_1104_14": "Tough call... But I'm still going to keep doing a shop tour, aren't I?", "SideChat_Chapter02_1104_15": "Because my fans aren't following me just for money! More than money, their love... that's something you can never have enough of, right?", "SideChat_Chapter02_1104_16": "And you better keep following my account too!... You will, won't you?", "SideChat_Chapter02_1104_Name01": "Clara", "SideChat_Chapter02_1105_01": "Actually, it's kinda scary...", "SideChat_Chapter02_1105_02": "Luckily I didn't have to go into the Hollow myself... *sobs*", "SideChat_Chapter02_1105_Name01": "Clara", "SideChat_Chapter02_1106_01": "Something bizarre happened to me in the Hollow a few days ago...", "SideChat_Chapter02_1106_02": "Did you wander into a strange place by accident?", "SideChat_Chapter02_1106_03": "I ran into someone weird...", "SideChat_Chapter02_1106_04": "I did! It was a scary place called Bangboo Golden Town...", "SideChat_Chapter02_1106_05": "I guess It wasn't all bad. After all, I ran into a helping hand that led me out of Bangboo Golden Town!", "SideChat_Chapter02_1106_06": "That place is too... I can't explain it clearly, but I won't go there again!", "SideChat_Chapter02_1106_07": "Are you curious about the \"Seven Urban Mysteries\"?", "SideChat_Chapter02_1106_08": "Is it because of the rumors about getting rich?", "SideChat_Chapter02_1106_09": "Ah... It's all just a misunderstanding...", "SideChat_Chapter02_1106_10": "On my first day at work, I was told that Anton's bro got seriously injured at the construction site!", "SideChat_Chapter02_1106_11": "Grace suggested that Anton's bro take it easy for now as she could only treat him when the next batch of project funds came in.", "SideChat_Chapter02_1106_12": "I thought of getting some honey for Anton's bro! On my way out, I heard people talking about Bangboo Golden Town...", "SideChat_Chapter02_1106_13": "If I could make some money there, Anton's bro wouldn't need to wait for the project funds!", "SideChat_Chapter02_1106_14": "...So now you know his bro?", "SideChat_Chapter02_1106_15": "Can't believe you found your way in there...", "SideChat_Chapter02_1106_16": "Anton later used the money he'd saved for fixing up his bro, and took me for an Ether Corruption checkup.", "SideChat_Chapter02_1106_17": "He's gonna have to wait a little longer... I'm so embarrassed.", "SideChat_Chapter02_1106_Name01": "Kind Bear", "SideChat_Chapter02_11_01": "Belobog Heavy Industries is in charge of managing that batch of parts, and that makes you guys liable for the loss!", "SideChat_Chapter02_11_02": "You never care much about the supplies. Now that some items are lost, you're pinning all the blame on us! Yeah!", "SideChat_Chapter02_11_03": "Hey... Please simmer down...", "SideChat_Chapter02_11_04": "Someone from your side must have stolen the parts! Get your manager here!", "SideChat_Chapter02_11_05": "I'll make sure you guys compensate for our loss!", "SideChat_Chapter02_11_06": "Hmph, over my dead body! Yeah!", "SideChat_Chapter02_11_07": "(Um, I can't seem to intervene at all)", "SideChat_Chapter02_11_Name01": "Kousaka", "SideChat_Chapter02_11_Name02": "Foreman Thomas", "SideChat_Chapter02_1201_01": "Ehn-ne! Ehn-ne-ehn-ne! (You found us our key last time! Please help us again!)", "SideChat_Chapter02_1201_02": "Last time?", "SideChat_Chapter02_1201_03": "It feels like ages ago...", "SideChat_Chapter02_1201_04": "Ehn-ne! Ehn-nene! (You still remember the bouncy Hollow, right? We pass by that Hollow every time we need to stock up!)", "SideChat_Chapter02_1201_05": "Ehn-ne, ehn... ne... (\"We need a new Carrot, as the Hollow activity has risen,\" my boss said...)", "SideChat_Chapter02_1201_06": "Ehn-ne-ehn-ne! (Please give us a hand, Proxy! You don't want your life to be difficult either, do you?)", "SideChat_Chapter02_1201_07": "Is that the proper attitude to ask for someone's help?", "SideChat_Chapter02_1201_08": "Will you pay me well?", "SideChat_Chapter02_1201_09": "Ehn-ne! Ehn-ne, ne! (Please help us as a friend! You'll get lots and lots of Dennies in return!)", "SideChat_Chapter02_1201_Name01": "Buy", "SideChat_Chapter02_1201_Name02": "Ask", "SideChat_Chapter02_1201_Name03": "Give Change", "SideChat_Chapter02_1203_01": "Ehn-ne! Ehn-ne-ehn-ne! (The Proxy is back with the Carrot!)", "SideChat_Chapter02_1203_02": "Ehn-nene! (The Carrot is imported! Here are your Dennies!)", "SideChat_Chapter02_1203_03": "Can't we avoid the Hollow?", "SideChat_Chapter02_1203_04": "Must you guys go through there?", "SideChat_Chapter02_1203_05": "Ehn-ne! (It's because we're Bangboo...)", "SideChat_Chapter02_1203_06": "Ehn-nene... (We won't be able to complete the restock in time if we take the long route. So, we have to use the ejector to catch up...)", "SideChat_Chapter02_1203_07": "Ehn, ehn, ehn-ne! (If we don't function well, we'll end up being scrapped!)", "SideChat_Chapter02_1203_08": "...Ne-ehn-ne... (Our boss has never threatened to scrap us. Still, we'd love to help him!)", "SideChat_Chapter02_1203_09": "Ehn-ne-ehn-ne! (So, thank you very much, Proxy!)", "SideChat_Chapter02_1203_10": "Ehn-ne... Ehn-ne! (I wonder how long this Carrot will last... We'll ask you for help if we need it again!)", "SideChat_Chapter02_1203_Name01": "Buy", "SideChat_Chapter02_1203_Name02": "Ask", "SideChat_Chapter02_1203_Name03": "Give Change", "SideChat_Chapter02_12_01": "Manager, please help me!", "SideChat_Chapter02_12_02": "They've found out about the missing parts. What should we do now?", "SideChat_Chapter02_12_03": "What's Brutus doing?", "SideChat_Chapter02_12_04": "Haven't the parts already been put back?", "SideChat_Chapter02_12_05": "I—I have no idea what's going on! Brutus told me he had put back everything and asked me to relax.", "SideChat_Chapter02_12_06": "But I don't know where he is now, and I can't reach him. I heard that he had driven himself out moments earlier...", "SideChat_Chapter02_12_07": "Could he have driven to the Hollow to look for more parts crates and something bad happened?", "SideChat_Chapter02_12_08": "He might have taken you for a ride...", "SideChat_Chapter02_12_09": "Brutus lied to me? No... That's impossible. Something bad must have happened to him in the Hollow!", "SideChat_Chapter02_12_10": "Manager, please help Brutus! I'll go to the Hollow myself, too!", "SideChat_Chapter02_12_11": "But your Ether aptitude...", "SideChat_Chapter02_12_12": "I—I—I am not afraid! Nothing can stop me when it comes to rescuing my best buddy!", "SideChat_Chapter02_12_13": "The parts aren't important anymore. Manager, please help my friend!", "SideChat_Chapter02_12_Name01": "Mishka", "SideChat_Chapter02_1301_01": "Are you sure you want to go to the arcade? Can you finish your part of the group work on time?", "SideChat_Chapter02_1301_02": "The group leader already completed the slides by herself. There's nothing much left to be done.", "SideChat_Chapter02_1301_03": "Speaking of which, it's been days since I last saw her!", "SideChat_Chapter02_1301_04": "The same goes for the transfer student from my group... Could they be secretly...", "SideChat_Chapter02_1301_05": "...Editing the slides and the speech? Do they leave me out because they think I'm too addicted to gaming to be of any help?", "SideChat_Chapter02_1301_06": "I think groupmates like them are too perfect to be true.", "SideChat_Chapter02_1301_07": "You're right.", "SideChat_Chapter02_1301_08": "Actually, she was using the payphone over there the last time I saw her.", "SideChat_Chapter02_1301_09": "It seemed nothing wrong to me at the time, but now, I wonder why a high school student who already had a mobile phone would use a payphone.", "SideChat_Chapter02_1301_10": "She was muttering about weird stuff like the \"prophet\" and \"love prophecy.\" This is quite concerning...", "SideChat_Chapter02_1301_11": "\"Prophet\"?", "SideChat_Chapter02_1301_12": "If there were a prophet, I would like to know when I would beat the Soul Hounds Queen!", "SideChat_Chapter02_1301_13": "My latest record is 679m, and hers is 12,607m. At least I've surpassed the last three digits of her record!", "SideChat_Chapter02_1301_14": "Well, that's a positive way of seeing things...", "SideChat_Chapter02_1301_Name01": "Jonah", "SideChat_Chapter02_1301_Name02": "Roy", "SideChat_Chapter02_1302_01": "Would you like to have a glimpse into your future?", "SideChat_Chapter02_1302_02": "...Buzz... *fizzles*... Prophet... the chosen hero... adventure...", "SideChat_Chapter02_1302_03": "Yes, I'd love to.", "SideChat_Chapter02_1302_04": "Hehe... Of course.", "SideChat_Chapter02_1302_05": "I don't have to know that.", "SideChat_Chapter02_1302_06": "Oh, you may seem confident, but in reality, you're just a coward. I can sense your self-satisfaction after saying that.", "SideChat_Chapter02_1302_07": "I can't hear you. Please talk more.", "SideChat_Chapter02_1302_08": "Generally, there's no way you can find out about your future so easily. However, I can make you an exception, because you are special...", "SideChat_Chapter02_1302_09": "You don't have to hide your curiosity... And your fate is getting closer to you...", "SideChat_Chapter02_1302_10": "From the snippets of conversation you hear, every piece of info you see, and the air in the streets... Your future is here, and the prophecy will soon come true...", "SideChat_Chapter02_1302_Name01": "Payphone", "SideChat_Chapter02_1304_01": "Things between the group lead and the transfer student have been weird lately...", "SideChat_Chapter02_1304_02": "I often feel like I shouldn't be in this group!", "SideChat_Chapter02_1304_03": "I get what you mean.", "SideChat_Chapter02_1304_04": "Whenever the Soul Hounds Queen is gaming, it makes me feel like my world is complete with just her and arcade machines around...", "SideChat_Chapter02_1304_Name01": "Jonah", "SideChat_Chapter02_1304_Name02": "Roy", "SideChat_Chapter02_13_01": "I—I'm getting ready to go, too.", "SideChat_Chapter02_13_02": "Brutus must be waiting for us to rescue him in the Hollow!", "SideChat_Chapter02_13_Name01": "Mishka", "SideChat_Chapter02_14_01": "Manager, you're here!", "SideChat_Chapter02_14_02": "Brutus isn't back yet?", "SideChat_Chapter02_14_03": "Nope...", "SideChat_Chapter02_14_04": "Manager, I'm fine. Although I'm not smart, I can now get a rough picture of the whole thing.", "SideChat_Chapter02_14_05": "It hurts a lot, but I believe Brutus has a reason for doing so. I—I can understand it. It's just that I'm having a lump in my throat...", "SideChat_Chapter02_14_06": "Take it easy", "SideChat_Chapter02_14_07": "Hmph, um... I—I'm okay. I'm sorry you have to see me like this, hahaha.", "SideChat_Chapter02_14_08": "People at Three Gates have started checking the accounting books. Manager, I'm going to own up my blunder to them.", "SideChat_Chapter02_14_09": "I have no idea how much I have to pay them back, but this is the right thing to do... Thanks for helping me till the end, Manager.", "SideChat_Chapter02_14_10": "(A commotion comes from the entrance of the construction site.)", "SideChat_Chapter02_14_11": "Eh? Wait a minute. What's all that noise about?", "SideChat_Chapter02_14_12": "Brutus' battered van roars into the construction site, its trunk containing the parts crates from the Hollow.", "SideChat_Chapter02_14_13": "After a moment of confusion, Brutus and Mishka meet again.", "SideChat_Chapter02_14_Name01": "Mishka", "SideChat_Chapter02_15_01": "I'm sorry *coughs* for being late. I ran into a bit of trouble on the way!", "SideChat_Chapter02_15_02": "Hey, Mishka. You must be running out of patience with me, right?", "SideChat_Chapter02_15_03": "Brutus...", "SideChat_Chapter02_15_04": "Mishka, please accept my apology. In fact, I was tempted to sell the parts and run away.", "SideChat_Chapter02_15_05": "Y—You must hate me to the core now, don't you? Now that I've brought the parts here, I'll make myself scarce immediately...", "SideChat_Chapter02_15_06": "Hang on!", "SideChat_Chapter02_15_07": "Brutus, you aren't a good friend.", "SideChat_Chapter02_15_08": "But your stories are intriguing! If you're willing to tell me more, I'd be more than happy to listen.", "SideChat_Chapter02_15_09": "Mishka, my friend, you're such a... hopeless fool!", "SideChat_Chapter02_15_Name01": "Mishka", "SideChat_Chapter02_15_Name02": "Brutus", "SideChat_Chapter02_16_01": "Oh, Manager! You're here!", "SideChat_Chapter02_16_02": "Foreman Thomas just spoke to me about the follow-up to this accident...", "SideChat_Chapter02_16_03": "How's that?", "SideChat_Chapter02_16_04": "The Three Gates leaders were a menacing bunch before. However, their attitude softened a great deal after Ben and Anton, as well as some bear colleagues, negotiated with them...", "SideChat_Chapter02_16_05": "They decided not to pursue the matter further since most of the lost parts had been found, and both sides were at fault for the accident.", "SideChat_Chapter02_16_06": "That's wonderful", "SideChat_Chapter02_16_07": "Manager, you should take all the credit! I can't imagine what would've happened to me without you.", "SideChat_Chapter02_16_08": "Yet, there are still some parts scattered around in the Hollow. If they can't be found, Brutus and I will have to pay for them at the original price.", "SideChat_Chapter02_16_09": "I'll help you collect the parts", "SideChat_Chapter02_16_10": "Really? I can't thank you enough, Manager!", "SideChat_Chapter02_16_11": "I owe everyone an apology for the trouble I've caused. Brutus and I have decided to buy everyone a meal. You must join us, Manager!", "SideChat_Chapter02_16_Name01": "Mishka", "SideChat_Chapter02_17_01": "Manager, thanks for collecting the parts for me!", "SideChat_Chapter02_17_02": "We'll start the dinner once we've collected most of the parts.", "SideChat_Chapter02_17_Name01": "Mishka", "SideChat_Chapter02_18_01": "Manager, almost all the parts have been retrieved. I owe you a big one!", "SideChat_Chapter02_18_02": "Brutus said he wanted to buy you and everyone from Belobog a meal as an apology... Please feel free to eat your fill and don't worry about the money!", "SideChat_Chapter02_18_03": "Brutus is talking to Kaidou about the dinner arrangements. I guess he'll have everything ready soon.", "SideChat_Chapter02_18_04": "I'd be happy to see everyone have a blast here!", "SideChat_Chapter02_18_05": "Sounds fun to me...", "SideChat_Chapter02_18_06": "Haha, there's nothing a hearty meal can't solve!", "SideChat_Chapter02_18_08": "I'll text you the time of the dinner later! Manager, be sure to join us!", "SideChat_Chapter02_18_Name01": "Mishka", "SideChat_Chapter02_19_01": "Oh? I'm surprised you'd even strike up a conversation with me.", "SideChat_Chapter02_19_02": "It seems like I was born to be a wallflower. There was a time when I fell behind in a Hollow, but the leader didn't even notice my disappearance.", "SideChat_Chapter02_19_03": "That's sad...", "SideChat_Chapter02_19_04": "Sad? I'm relishing it now!", "SideChat_Chapter02_19_05": "No one notices even though I'm late every day and often skip work... This can't be more perfect.", "SideChat_Chapter02_19_Name01": "Ricky", "SideChat_Chapter02_20_01": "Alas, my company is too stingy.", "SideChat_Chapter02_20_02": "I once fell into the Hollow by accident and nearly got injured, but the company didn't pay me a dime as compensation!", "SideChat_Chapter02_20_03": "Are you sure it was an accident?", "SideChat_Chapter02_20_04": "What's that look in your eyes? Do you think I'm trying to pull off some insurance fraud or something?", "SideChat_Chapter02_20_05": "Ahem... I'd never do anything like that!", "SideChat_Chapter02_20_Name01": "Cole", "SideChat_Chapter02_2111_01": "Hey, look who it is! My rising star of the industry! Didn't expect to run into you here.", "SideChat_Chapter02_2111_02": "Must be fate bringing us together! Like some sort of instructions for our destinies!", "SideChat_Chapter02_2111_03": "But didn't you say we'd meet here?", "SideChat_Chapter02_2111_04": "But isn't this our usual meet-up spot?", "SideChat_Chapter02_2111_05": "Well, it's not every day we run into each other, so it must be fate playing its hand.", "SideChat_Chapter02_2111_06": "So, what brings you here? Want to talk about the commission?", "SideChat_Chapter02_2111_07": "Yeah, I know the commission was a little difficult, but don't worry. I've got all the information ready, and I'm planning on sharing it with you~", "SideChat_Chapter02_2111_08": "I completed the commission long ago.", "SideChat_Chapter02_2111_09": "Huh? Wait... it's done already? Let me check the system information...", "SideChat_Chapter02_2111_10": "No way! It's actually complete! And you did it so efficiently! What's happening? Did I make a mistake in estimating its difficulty?", "SideChat_Chapter02_2111_11": "Hmm... No, it must be a glitch in the system, like the organization updated their internal stuff and messed up the commission ratings or something. It's definitely not because I underestimated your skills!", "SideChat_Chapter02_2111_12": "Too bad. These kind of things don't happen often. You can't be measured by average data, it seems. Guess I'll have to rely on my years of experience and handpick more suitable commissions for you.", "SideChat_Chapter02_2111_13": "However, I'll need to apply for some admin permissions from the organization... so I need you to be patient for a little while.", "SideChat_Chapter02_2111_Name01": "Venus", "SideChat_Chapter02_2112_01": "I mean, as much as I'd love to shoot the breeze...", "SideChat_Chapter02_2112_02": "I think it's better if I screen the commissions first! That way, I can help you out more effectively.", "SideChat_Chapter02_2112_Name01": "Venus", "SideChat_Chapter02_2121_01": "Phew... Sorry to keep you waiting. I applied for permission to review all the recent commissions and found a new one that's perfect for you.", "SideChat_Chapter02_2121_02": "Since I can't measure your prowess using regular data, I've manually picked out the most suitable commission for you.", "SideChat_Chapter02_2121_03": "So, how'd you arrive at that decision?", "SideChat_Chapter02_2121_04": "How did you know it was a good fit for me?", "SideChat_Chapter02_2121_05": "Heehee, trust me on this one. It's all based on my years of experience in the field. Even though you're way ahead of other newbies, I've been leading the rookies for a long time. I won't steer you wrong. ", "SideChat_Chapter02_2121_06": "Alright, let's check it out.", "SideChat_Chapter02_2121_07": "Fine. I'll give it a shot.", "SideChat_Chapter02_2121_08": "Awesome. I'll send the commission to you through Inter-Knot. But heads up, this one is anything but a cakewalk.", "SideChat_Chapter02_2121_09": "If you have any problems, just come to me! And if you want an easier commission, I can hook you up with that too~", "SideChat_Chapter02_2121_Name01": "Venus", "SideChat_Chapter02_2122_01": "If you run into any trouble, feel free to reach out anytime!", "SideChat_Chapter02_2122_02": "No worries. I've got your back!", "SideChat_Chapter02_2122_Name01": "Venus", "SideChat_Chapter02_21_01": "Sigh, this is too much.", "SideChat_Chapter02_21_02": "What's wrong?", "SideChat_Chapter02_21_03": "I was stuck inside the Hollow for longer than the recommended time because the navigation device I got from Three Gates broke halfway.", "SideChat_Chapter02_21_04": "I was nearly corrupted by Ether... That definitely counts as workplace injury!", "SideChat_Chapter02_21_05": "When I went to the higher-ups at Three Gates to claim compensation, he said I should have gone to my original company since I was an outsourced employee.", "SideChat_Chapter02_21_06": "Uhhh...", "SideChat_Chapter02_21_07": "What's more, he even told me off for breaking the navigation device. What a difficult company to work with!", "SideChat_Chapter02_21_Name01": "Dax", "SideChat_Chapter02_22_01": "My subordinates are too lazy.", "SideChat_Chapter02_22_02": "One day, I was caught up by something in the Hollow, and when I finally got out, I saw those guys weren't even working. They were just chilling, sipping fruit juice, and having a party!", "SideChat_Chapter02_22_03": "So, I gave them a lecture for an hour and asked them to do a self-reflection in the next meeting.", "SideChat_Chapter02_22_04": "Uhhh...", "SideChat_Chapter02_22_05": "I can't catch a break with them, not even for a second.", "SideChat_Chapter02_22_Name01": "Kousaka", "SideChat_Chapter02_23_01": "I was worried sick when my cat ran into the Hollow last time.", "SideChat_Chapter02_23_02": "I wouldn't give it snacks, so it ran off in a huff. Luckily, some nice people took it out of the Hollow.", "SideChat_Chapter02_23_03": "Don't be stingy with cats", "SideChat_Chapter02_23_04": "I wasn't being stingy! The vet said it had digestion problems and told me not to feed it too many snacks.", "SideChat_Chapter02_23_05": "Well, I might as well give it whatever it wants from now on. If it runs off out of hunger again, I don't think I'll be able to eat, either!", "SideChat_Chapter02_23_Name01": "Ronnie", "SideChat_Chapter02_24_01": "The Hollow is such a terrible place... I once lost my way in there, it was so scary I wanted to quit my job.", "SideChat_Chapter02_24_02": "What happened in the end?", "SideChat_Chapter02_24_03": "I wanted to resign, but my boss said that I must've been lost because of my own mistake and that I needed to reflect on myself.", "SideChat_Chapter02_24_04": "Although this is a job no one else wants to do, I'm sure it can do me good as long as I put my heart into it!", "SideChat_Chapter02_24_05": "My boss promises me a promotion and a raise and might even make me the project manager if I perform well!", "SideChat_Chapter02_24_06": "And you really believed that?", "SideChat_Chapter02_24_07": "Of course! Don't you feel enthusiastic after hearing those motivating words?", "SideChat_Chapter02_24_08": "I'm gonna show the company what I've got and outshine those senior employees!", "SideChat_Chapter02_24_Name01": "Kaede", "SideChat_Chapter02_25_01": "Manager, please let me talk to Brutus for a while. I'll thank you properly when you come over later.", "SideChat_Chapter02_25_Name01": "Mishka", "SideChat_Chapter02_2711_01": "Umm... Do you happen to have the movie \"TreCarls\" here, young Manager?", "SideChat_Chapter02_2711_02": "Not really...", "SideChat_Chapter02_2711_03": "It's currently out of stock.", "SideChat_Chapter02_2711_04": "Not a copy in this store either?", "SideChat_Chapter02_2711_05": "So unlucky! I couldn't find the tape at home, and now I can't rent it from the store.", "SideChat_Chapter02_2711_06": "Looks like I won't be able to watch it today.", "SideChat_Chapter02_2711_07": "Maybe I can recommend something similar.", "SideChat_Chapter02_2711_08": "How about trying out a new movie?", "SideChat_Chapter02_2711_09": "Oh, never mind. I just wanted to watch that movie for old times' sake. Those rowdy little Bangboo in the movie always remind me of the mischievous kids I used to take care of.", "SideChat_Chapter02_2711_10": "Back then, during the fall of the Old Capital supplies were scarce, and those kids were on the brink of starvation. So I took them in from the streets, fed them, and taught them how to survive in New Eridu.", "SideChat_Chapter02_2711_11": "They were as adorable and pure as those little Bangboo in the movie. But as they matured, they turned on one another, often attacking even their own kin for property and power.", "SideChat_Chapter02_2711_12": "They even had the audacity to plot against me, an old retiree, hoping to drag me back into the chaos to help them reclaim their piece of the pie. Heh, what a plan.", "SideChat_Chapter02_2711_13": "Who are you exactly...?", "SideChat_Chapter02_2711_14": "Sounds like a gangster movie.", "SideChat_Chapter02_2711_15": "Store Manager, I'm just an old man who washed his hands of a lot of muck and mire. However, if you ask around the right shady circles, you might still hear word of my... reputation. ", "SideChat_Chapter02_2711_16": "A gangster movie? Hate to break it to you kid but real life doesn't have fancy storylines like that. It's just survival of the fittest, like in the animal kingdom. No... not even beasts would turn on their own siblings. Those brats are even worse than beasts.", "SideChat_Chapter02_2711_17": "But forget all that. Since you don't have \"TreCarls\" here, I'll just go home and search for it. Maybe I'll find it in between my couch cushions.", "SideChat_Chapter02_2711_18": "Once I'm done watching the movie, I'll find some reliable person from outside to act as the \"wolf.\"", "SideChat_Chapter02_2711_19": "The wolf?", "SideChat_Chapter02_2711_20": "Exactly. In \"TreCarls,\" the Bangboo fight until a wolf tries to break in, and that's when they realize they need to stick together and fend off the external threat.", "SideChat_Chapter02_2711_21": "This time, I'll bring in a ferocious wolf from the outside, teaching those little rascals a lesson about the importance of unity and decency.", "SideChat_Chapter02_2711_Name01": "Jobert", "SideChat_Chapter02_2712_01": "I've already posted a commission, looking for someone to teach those heartless brats a lesson.", "SideChat_Chapter02_2712_02": "But you know what youngsters are like these days... *sigh*, if only some capable and serious folks could take on the job.", "SideChat_Chapter02_2712_Name01": "Jobert", "SideChat_Chapter02_2721_01": "Ah, what a relief!", "SideChat_Chapter02_2721_02": "Did you resolve the family dispute?", "SideChat_Chapter02_2721_03": "Yeah, I hired someone from outside to teach those brats a lesson.", "SideChat_Chapter02_2721_04": "Honestly, I wasn't holding my breath. In fact, I thought they might end up being used as target practice for my pups. But even if they were just cannon fodder, they would still serve a purpose.", "SideChat_Chapter02_2721_05": "Turns out those young folks are tougher than they look. They really taught those little rascals a harsh lesson in pain! Hahaha! It feels good to let out some frustration.", "SideChat_Chapter02_2721_06": "I'm quite fond of those youngsters! I might even take them under my wing and treat them like my own children!", "SideChat_Chapter02_2721_07": "Um...", "SideChat_Chapter02_2721_08": "Family recruitment?", "SideChat_Chapter02_2721_09": "Yeah, to me, the more capable kids around, the better! It keeps retirement life exciting!", "SideChat_Chapter02_2721_10": "By the way, I found the \"TreCarls\" tape under my sofa, but now I need to clean up the mess left by those crying babies and won't have time to watch it.", "SideChat_Chapter02_2721_11": "Umm... if you'd like it, you can have it, young Manager.", "SideChat_Chapter02_2721_Name01": "Jobert", "SideChat_Chapter02_2722_01": "Finally, those brats have calmed down a bit after learning a tough lesson.", "SideChat_Chapter02_2722_02": "And I was able to kindly remind them of the rule I live by — never ever betray your family for the sake of profit!", "SideChat_Chapter02_2722_Name01": "Jobert", "SideChat_Chapter02_2723_01": "Little Liz, have you been working too hard lately? My colleagues from the Mechanical Division say, your components are being worn too quickly...", "SideChat_Chapter02_2723_02": "I'm an adult now, Mom! Please don't call me by my nickname!", "SideChat_Chapter02_2723_03": "Maybe it's not that I've been working too hard, but that you've been working too little, Mom? Ever think of that? How can you be considered a good example for me?", "SideChat_Chapter02_2723_04": "*sigh* Maybe this is what they call \"growing pains?\"", "SideChat_Chapter02_2723_05": "But I can't help but feel like my kid isn't like the others...", "SideChat_Chapter02_2723_Name01": "Distressed Security Officer", "SideChat_Chapter02_2723_Name02": "Liz", "SideChat_Chapter02_2724_01": "Liz", "SideChat_Chapter02_2724_02": "Please call me \"HA13451,\" Mom!", "SideChat_Chapter02_2724_Name01": "Distressed Security Officer", "SideChat_Chapter02_2724_Name02": "Liz", "SideChat_Chapter02_SRL1_02_01": "Hmm, this commission might also be a good fit...", "SideChat_Chapter02_SRL1_02_02": "A new commission?", "SideChat_Chapter02_SRL1_02_03": "Leave", "SideChat_Chapter02_SRL1_02_04": "Ah, there you are, my little rising star of the industry!", "SideChat_Chapter02_SRL1_02_05": "Sorry to keep you waiting, dear. I applied for permission to review all the recent commissions and found a new one that's perfect for you.", "SideChat_Chapter02_SRL2_07_01": "Umm... Do you happen to have the movie \"TreCarls\" here, young Manager?", "SideChat_Chapter02_SRL2_07_02": "It's temporarily out of stock!", "SideChat_Chapter02_SRL2_07_03": "I'm sorry...", "SideChat_Chapter02_SRL2_07_04": "What a shame. Looks like I won't get what I need today...", "SideChat_Chapter02_SRL8_01_01": "You've finally come, {M#Mr.}{F#Ms.} Proxy!", "SideChat_Chapter02_SRL8_01_02": "Keep it down!", "SideChat_Chapter02_SRL8_01_03": "You were waiting for me?", "SideChat_Chapter02_SRL8_01_04": "Oh, I'm sorry! I'm just a bit over-excited seeing you show up!", "SideChat_Chapter02_SRL8_01_05": "One of my seniors told me that I just needed to wait for you at the construction site and that you would show up soon enough...", "SideChat_Chapter02_SRL8_01_06": "Young and {M#handsome}{F#cute}, they can't hide their protagonist nature even when standing among a crowd. They run as if no one else is around to take action. They always take the initiative to help others as if some mysterious power is guiding them.", "SideChat_Chapter02_SRL8_01_07": "So, that must be you, Master Proxy.", "SideChat_Chapter02_SRL8_01_08": "What kind of trouble are you in?", "SideChat_Chapter02_SRL8_01_09": "So, who am I helping today?", "SideChat_Chapter02_SRL8_01_10": "Oh, I'm sorry! I heard that giving too much irrelevant background information is one of the top mistakes newcomers make in the workplace!", "SideChat_Chapter02_SRL8_01_11": "Time is money... Getting straight to the point is the right thing to do!", "SideChat_Chapter02_SRL8_01_12": "Here's the thing: My name is Dana, a new employee of Belobog Industries. I accidentally lost an important sample my boss collected from the depths of a Hollow...", "SideChat_Chapter02_SRL8_01_13": "My boss is a... a super professional lady. I really can't afford to let her learn of my mistake... ", "SideChat_Chapter02_SRL8_01_14": "A kind senior recommended your excellent service to me so that I can make things right before my boss finds out!", "SideChat_Chapter02_SRL8_01_15": "Could that boss be Gr...", "SideChat_Chapter02_SRL8_01_16": "Is that senior Ben...", "SideChat_Chapter02_SRL8_01_17": "...Please don't say it aloud.", "SideChat_Chapter02_SRL8_01_18": "Anyway, Ben has given me permission to use the heavy drill rig... To collect the samples, I just have to place the rig in the right weak spot in the Hollow and let it run by itself.", "SideChat_Chapter02_SRL8_01_19": "But the sound of the drill rig will attract a lot of Ethereals... So, I need your help in protecting it.", "SideChat_Chapter02_SRL8_01_20": "I need you to keep the drill rig safe until sample collection is complete... Then I can rectify my mistake!", "SideChat_Chapter02_SRL8_01_21": "Please do this favor for me... Ben has issued me my year-end bonus in advance, so I'll pay you handsomely!", "SideChat_Chapter02_SRL8_01_22": "Leave it to me.", "SideChat_Chapter02_SRL8_01_23": "Let me make some preparations.", "SideChat_Chapter02_SRL8_01_24": "In that case... I'm counting on you!", "SideChat_Chapter02_SRL8_01_25": "Why hasn't {M#Mr.}{F#Ms.} Proxy shown up yet?", "SideChat_Chapter02_SRL8_01_26": "The Proxy you're waiting for... Could it be...?", "SideChat_Chapter02_SRL8_01_27": "I'm just an ordinary passerby", "SideChat_Chapter02_SRL8_01_28": "When will {M#Mr.}{F#Ms.} Proxy come...?", "SideChat_Chapter02_SRL8_01_Name01": "Dana", "SideChat_Chapter02_SRL8_02_01": "So, here's the thing... Master Proxy.", "SideChat_Chapter02_SRL8_02_02": "While I was counting the samples we recovered last time, I remembered something important...", "SideChat_Chapter02_SRL8_02_03": "The \"Heavy Hollow Project Extraction Equipment,\" the machine used to collect the samples, also needs to be recovered.", "SideChat_Chapter02_SRL8_02_04": "The price of the special drill... is probably... many times higher than the value of the samples we collected, I'd reckon.", "SideChat_Chapter02_SRL8_02_05": "Have you ever considered changing jobs?", "SideChat_Chapter02_SRL8_02_06": "You're working at your own expense, right?", "SideChat_Chapter02_SRL8_02_07": "Here's the situation... I have a new Commission for you: \"Excavation Equipment Recovery.\"", "SideChat_Chapter02_SRL8_02_08": "Please, Master Proxy! For the sake of my job... and my dignity!", "SideChat_Chapter02_SRL8_02_09": "I am the one who helps people to the end...", "SideChat_Chapter02_SRL8_02_10": "Do you need to get your next year-end bonus in advance?", "SideChat_Chapter02_SRL8_02_11": "I'm counting on you! Lord Proxy!", "SideChat_Chapter02_SRL8_02_12": "You've finally come, {M#Mr.}{F#Ms.} Proxy!", "SideChat_Chapter02_SRL8_02_13": "I forgot something important during the last operation, so... I'm afraid I'll have to request an additional commission from you...", "SideChat_Chapter02_SRL8_02_14": "I'll sort out this issue once and for all!", "SideChat_Chapter02_SRL8_02_15": "Hold on, I've got something else to take care of.", "SideChat_Chapter02_SRL8_02_Name01": "Dana", "SideChat_Chapter02_SideQuest6_BearName": "Kind Bear", "SideChat_Chapter03_0002F_00": "Belle", "SideChat_Chapter03_0002F_01": "(Seems like there's something in the record crate. Flowers again?)", "SideChat_Chapter03_0002F_02": "(Ah, guessed wrong. It's just a letter this time. But judging by the handwriting, it should be from the same person who sent the flowers before.)", "SideChat_Chapter03_0002F_03": "Open it and take a look!", "SideChat_Chapter03_0002F_04": "I'll check it out later...", "SideChat_Chapter03_0002F_05": "(Dew Gardening Shop... It's that florist at Lumina Square, right? Could it be that the broker who has been contacting me all along is...)", "SideChat_Chapter03_0002F_06": "(A bit concerned about this, I'll go check out the florist.)", "SideChat_Chapter03_0002_00": "Wise", "SideChat_Chapter03_0002_01": "(Seems like there's something in the record crate. Flowers again?)", "SideChat_Chapter03_0002_02": "(Looks like I guessed wrong. This time it's just a letter. But judging by the handwriting, it seems to be from the same person who sent the flowers before.)", "SideChat_Chapter03_0002_03": "Open it and take a look!", "SideChat_Chapter03_0002_04": "I'll check it out later...", "SideChat_Chapter03_0002_05": "(Dew Gardening Shop... It's that florist at Lumina Square, right? Could it be that the broker who has been contacting me all along is...)", "SideChat_Chapter03_0002_06": "(A bit concerned about this, I'll go check out the florist.)", "SideChat_Chapter03_0061_01": "I cannot accept... that my revered mentor is somehow a pretentious liar!", "SideChat_Chapter03_0061_02": "Uh... It's an affront to art and a betrayal of my trust! This cruel fact has tied my stomach in knots... The pain is insufferable!", "SideChat_Chapter03_0061_03": "Please see a doctor.", "SideChat_Chapter03_0061_04": "Er... Drink some hot water?", "SideChat_Chapter03_0061_05": "No, my friend — there's no cure for heartbreaks! Unless... Unless I can uncover the real truth about my mentor being a plagiarist!", "SideChat_Chapter03_0061_06": "Tell me more.", "SideChat_Chapter03_0061_07": "My mentor is a famous sculptor in the Janus Quarter and he helped me tremendously with my graduation project.", "SideChat_Chapter03_0061_08": "He may have strongly rejected the abstract Bangboo art that I love, and his work may be hacky with barely any aesthetic beauty to it — but I always respected the seniority of his position despite his lack of talent.", "SideChat_Chapter03_0061_09": "Was that supposed to be a... compliment?", "SideChat_Chapter03_0061_10": "That doesn't sound particularly respectful!", "SideChat_Chapter03_0061_11": "That is, until the day before yesterday when the school put on a retro expo and I came across some sculptures he made in his youth... That was when I discovered a secret that made my hair stand up on end.", "SideChat_Chapter03_0061_12": "My mentor's sculptures from that period bear a striking resemblance to another sculptor living in obscurity!", "SideChat_Chapter03_0061_13": "And the artist WeirdBoo's work is so niche that very few people have ever seen it. But me, I'm one of his biggest fans and I could identify one of his masterpieces in a second!", "SideChat_Chapter03_0061_14": "It's beyond any doubt that my mentor has plagiarized the designs and style of this underground artist! And he's even won awards for some of those copied works.", "SideChat_Chapter03_0061_15": "Maybe he IS your mentor?", "SideChat_Chapter03_0061_16": "No way, never in a million years! My mentor's always maintained that abstract Bangboo art is beyond awful.", "SideChat_Chapter03_0061_17": "I was planning on emulating WeirdBoo for my graduation project and sculpting something in the abstract Bangboo style, but my mentor chastised me for pursuing a deadend path. He told me to give it up, otherwise he wouldn't let me graduate.", "SideChat_Chapter03_0061_18": "Yet he himself is secretly ripping off WeirdBoo's techniques and style... God, he's so sanctimonious!", "SideChat_Chapter03_0061_19": "What do you want to do?", "SideChat_Chapter03_0061_20": "Are you planning on exposing him?", "SideChat_Chapter03_0061_21": "I'm graduating soon and if I butt heads with my mentor at this stage, I might not be able to graduate. Unless... Unless I can find ironclad evidence proving that he's a copycat, and take him down in one grand act!", "SideChat_Chapter03_0061_22": "The owners of the Ballet Twins used to be infatuated with collecting all kinds of Bangboo art, and I remember them having this sculpture called \"The Bangboo Weirdo\". If I could get into that Hollow and snap a photo of it, then I'd have the evidence I need to prove my mentor is a cheat.", "SideChat_Chapter03_0061_23": "That's too risky.", "SideChat_Chapter03_0061_24": "Do you have to go in by yourself?", "SideChat_Chapter03_0061_25": "It's the only way. Nobody else knows how to capture this photo properly for evidence.", "SideChat_Chapter03_0061_26": "Don't worry, I've asked a friend to help find an alternative way for me. There should be someone who can guide me down into the Hollow.", "SideChat_Chapter03_0061_Name01": "Lumiere", "SideChat_Chapter03_0062_01": "I'm such an idiot...", "SideChat_Chapter03_0062_02": "I accused my mentor of plagiarism based on such trivial evidence... Ahh, how am I going to face him?", "SideChat_Chapter03_0062_03": "What's wrong?", "SideChat_Chapter03_0062_04": "So he didn't plagiarize?", "SideChat_Chapter03_0062_05": "Previously I thought he'd copied Weirdboo's sculptures, so I found a way into the Ballet Twins Hollow to snap some detailed photos of the original sculpture. That was evidence to confront him about his plagiarism.", "SideChat_Chapter03_0062_06": "But my mentor's expression froze. At that moment, I could feel victory within my grasp!", "SideChat_Chapter03_0062_07": "But the very next moment, what he said directly snuffed out any faith I had in becoming an artist!", "SideChat_Chapter03_0062_08": "Huh?", "SideChat_Chapter03_0062_09": "He said WeirdBoo is actually his son! And those abstract Bangboo works that I considered brilliant were made when his kid was in middle school while messing around after school in his class!", "SideChat_Chapter03_0062_10": "Uhhh...", "SideChat_Chapter03_0062_11": "Abstract indeed...", "SideChat_Chapter03_0062_12": "I—I'm so stupid! It doesn't matter what I do, I'm not even on the same level of a middle school student!", "SideChat_Chapter03_0062_13": "Besides, even this precociously talented kid couldn't see any future in abstract Bangboo art and transferred to a law major to become a lawyer.", "SideChat_Chapter03_0062_14": "Practical indeed...", "SideChat_Chapter03_0062_15": "Maybe my mentor's right. This art style has pretty much gone out of style since the Ballet Twins bosses were bankrupted. I'm not even as good as his pre-teen kid... My career potential would be doomed if I kept following this style.", "SideChat_Chapter03_0062_16": "What do you plan on doing about it?", "SideChat_Chapter03_0062_17": "My mentor might've had mixed feelings about me, but he believes I've got a good eye for detail when it comes to fine art. He's coaching me to go and study forgery appraisal so I can become a professional art appraiser!", "SideChat_Chapter03_0062_18": "That's a good suggestion.", "SideChat_Chapter03_0062_19": "That's what good mentors do!", "SideChat_Chapter03_0062_20": "Yeah! I heard there's an antique store in Lumina Square, and my mentor said I can learn a thing or two over there. This time, I won't let him down!", "SideChat_Chapter03_0062_21": "Anyway, thanks a million for listening about how stupid I am... *sigh* I really am a total idiot.", "SideChat_Chapter03_0062_Name01": "Lumiere", "SideChat_Chapter03_0063_01": "I really wanna keep my focus in the art world, but I have to put bread on the table before anything else.", "SideChat_Chapter03_0063_02": "And being an art appraiser actually sounds pretty awesome, too.", "SideChat_Chapter03_0063_Name01": "Lumiere", "SideChat_Chapter03_0103_01": "Phaethon, working with you has been the happiest time of my life.", "SideChat_Chapter03_0103_02": "Even though we have to part ways someday, I'll always keep your tiny and diligent figure in my mind...", "SideChat_Chapter03_0103_03": "You sound like my days are numbered...", "SideChat_Chapter03_0103_04": "Are you going to resign?", "SideChat_Chapter03_0103_05": "That's not likely. You look stronger than those Ethereals in Hollow Zero even after working for 72 hours straight.", "SideChat_Chapter03_0103_06": "Resign? No, I love my job.", "SideChat_Chapter03_0103_07": "Why do you sound so mushy all of a sudden?", "SideChat_Chapter03_0103_08": "Are you a Bangboophile?", "SideChat_Chapter03_0103_09": "I'm just expressing my genuine feelings!", "SideChat_Chapter03_0103_10": "What!? I'm married!", "SideChat_Chapter03_0103_11": "After a brief black screen, Tracy appears.", "SideChat_Chapter03_0103_12": "You don't have to be so nervy, Phaethon. I'm not here to arrest you.", "SideChat_Chapter03_0103_13": "Although I'm an HIA Investigator, I have a secret side hustle, which is to provide service to Shepherd, a top-notch intelligence agency.", "SideChat_Chapter03_0103_14": "As reluctant as I want to admit it, this gentleman here who doesn't look serious is my colleague.", "SideChat_Chapter03_0103_15": "About this commission, we urgently need a capable Proxy to assist us.", "SideChat_Chapter03_0103_16": "My colleague here has nothing but good words to say about your service. I wonder if it is true or just an exaggeration?", "SideChat_Chapter03_0103_17": "All of us from the Association agree that it's necessary to verify things ourselves to ensure we can provide services according to our service tenet.", "SideChat_Chapter03_0103_18": "That is \"Top-notch services for top-notch clients.\"", "SideChat_Chapter03_0103_19": "This mission can be seen as a small test for an important client. The value you provide will make or break this deal.", "SideChat_Chapter03_0103_20": "I see Shepherd is bidding farewell to me...", "SideChat_Chapter03_0103_21": "I'm confident about my abilities...", "SideChat_Chapter03_0103_22": "I'm having the jitters... Can we do the commercial break first before announcing the result?", "SideChat_Chapter03_0103_23": "Shepherd, this isn't the time to joke around.", "SideChat_Chapter03_0103_24": "To be honest, there is a huge discrepancy between my colleague's reviews about you and your performance, Phaethon.", "SideChat_Chapter03_0103_25": "Hold on, that's not what you told me before... What's going on now!?", "SideChat_Chapter03_0103_26": "Phaethon, we were just pulling your leg just now. In fact, we hope to reach a long-term partnership with you...", "SideChat_Chapter03_0103_27": "Shepherd, don't cut me off when I'm talking about serious stuff.", "SideChat_Chapter03_0103_28": "I mean, we aren't disappointed, as you did even better in this test than what he described! This is a pleasant surprise for us!", "SideChat_Chapter03_0103_29": "Congratulations on passing our test!", "SideChat_Chapter03_0103_30": "I'll make an appeal to the Association about this... Wait what? It's a pass?", "SideChat_Chapter03_0103_31": "You've been fooled, too...", "SideChat_Chapter03_0103_32": "Now you know how it feels to be fooled!", "SideChat_Chapter03_0103_33": "Argh... I can't believe I fell for it so easily!", "SideChat_Chapter03_0103_34": "I knew this wasn't the end of our partnership. I look forward to learning more from you in the future!", "SideChat_Chapter03_0103_Name01": "Shepherd", "SideChat_Chapter03_0103_Name02": "Black Screen", "SideChat_Chapter03_0103_Name03": "Tracy", "SideChat_Chapter03_01_Police01": "Citizen, please come over here! Are you trapped too?", "SideChat_Chapter03_01_Police02": "Thanks for escorting me here.", "SideChat_Chapter03_0301_01": "What do I do? That person keeps staring at me...", "SideChat_Chapter03_0301_02": "Who?", "SideChat_Chapter03_0301_03": "Ignore him.", "SideChat_Chapter03_0301_04": "Did you notice as well? Over there! That guy in the suit who looks weird!", "SideChat_Chapter03_0301_05": "He's been secretly tailing me for the past two days. He even followed me home yesterday! H—He might be a secret detective from TOPS spying on me!", "SideChat_Chapter03_0301_06": "Huh?", "SideChat_Chapter03_0301_07": "Uh, what did you just say?", "SideChat_Chapter03_0301_08": "It may sound strange, but it's possible. He's been avoiding me, so I can't just confront him.", "SideChat_Chapter03_0301_09": "Please, if you have the time, could you ask him why he's following me?", "SideChat_Chapter03_0301_Name01": "Kaibara", "SideChat_Chapter03_0302_01": "(This guy looks gloomy and quiet. He doesn't look like someone to mess with...)", "SideChat_Chapter03_0302_02": "(Maybe it's better not to get involved with him...)", "SideChat_Chapter03_0302_Name01": "Silent Weirdo", "SideChat_Chapter03_0303_01": "What could he possibly be following me for...? Could the urban legend be true?", "SideChat_Chapter03_0303_02": "N—No, I shouldn't jump to conclusions.", "SideChat_Chapter03_0303_Name01": "Kaibara", "SideChat_Chapter03_0304_01": "(This guy's staring at Kaibara with a gloomy look and remains silent.)", "SideChat_Chapter03_0304_02": "Hello.", "SideChat_Chapter03_0304_03": "(He looks gloomy and doesn't seem to want to talk at all.)", "SideChat_Chapter03_0304_04": "Hey! You dropped your wallet!", "SideChat_Chapter03_0304_05": "I'm reporting you to Public Security.", "SideChat_Chapter03_0304_06": "(He remains unresponsive, only keeping a cold watch over Kaibara.)", "SideChat_Chapter03_0304_Name01": "Strange Stalker", "SideChat_Chapter03_0305_01": "(This guy's still staring at Kaibara and remains silent.)", "SideChat_Chapter03_0305_02": "(Let's just let him be...)", "SideChat_Chapter03_0305_Name01": "Strange Stalker", "SideChat_Chapter03_0306_01": "Well? Did you figure out what he's up to?", "SideChat_Chapter03_0306_02": "He really is watching you.", "SideChat_Chapter03_0306_03": "He really is strange.", "SideChat_Chapter03_0306_04": "Ah... I'm screwed. TOPS must be onto me because I poked around that urban legend.", "SideChat_Chapter03_0306_05": "What urban legend?", "SideChat_Chapter03_0306_06": "Ah, just the rumor of an electronic ghost in Ballet Twins that's recently been going around.", "SideChat_Chapter03_0306_07": "A post online said that a Hollow Raider found a strange videotape inside a room in the Ballet Twins. Its cover and title are something he's never seen before.", "SideChat_Chapter03_0306_08": "Out of curiosity, he took it home and played it. Then, a terrifying shadow of a Bangboo ghost appeared on the screen, and it disappeared the moment he blinked.", "SideChat_Chapter03_0306_09": "All of a sudden, the power cut off. In the darkness and dead silence, his broken Bangboo ominously turned to him, and let out a chilling \"Ehn-na-na\"!", "SideChat_Chapter03_0306_10": "What a lame horror story!", "SideChat_Chapter03_0306_11": "Sounds fake.", "SideChat_Chapter03_0306_12": "I know, right?! I also doubt that this story is real, but the person who posted it swears that the videotape contains some sort of e-virus that could spread from within, infecting surrounding Bangboo and electronic devices like a ghost!", "SideChat_Chapter03_0306_13": "He got rid of the infected Bangboo and dodged a bullet. He even said that the videotape's e-virus might have been secretly created by TOPS, intending to infect and take control of all Bangboo in New Eridu...", "SideChat_Chapter03_0306_14": "And that Ballet Twins' collapse back then was due to someone trying to stop TOPS's plan by completely destroying this videotape.", "SideChat_Chapter03_0306_15": "There's no virus in this videotape!", "SideChat_Chapter03_0306_16": "Oh? How can you be so sure?", "SideChat_Chapter03_0306_17": "I have a video store on Sixth Street.", "SideChat_Chapter03_0306_18": "I'm the owner of the video store on Sixth Street!", "SideChat_Chapter03_0306_19": "That's awesome! I could use a professional like you right now. To be honest, I never imagined such things could exist in the world, but after I began investigating the rumor, I somehow got an anonymous letter warning me to stop my investigation.", "SideChat_Chapter03_0306_20": "And to top it off, that weirdo has been following me this whole time. Could the rumor be true? Did TOPS send this secret detective to follow me because they know I'm investigating this?", "SideChat_Chapter03_0306_21": "A detective wouldn't let you notice them.", "SideChat_Chapter03_0306_22": "He didn't seem to be trying to hide himself.", "SideChat_Chapter03_0306_23": "You've... got a point there. But I feel like he deliberately showed himself as a warning to stop my investigation. Even if I report him to Public Security, it's still gonna be tough to get rid of him.", "SideChat_Chapter03_0306_24": "But as a popular streamer of Alliance of Truth... Well, maybe not that popular. I'm not backing down because of a little intimidation!", "SideChat_Chapter03_0306_25": "I plan to continue gathering intelligence from that underground website. Once I find out more, I'm gonna need your expertise on videotapes!", "SideChat_Chapter03_0306_Name01": "Kaibara", "SideChat_Chapter03_0307_01": "I'm gonna continue my investigation to find some leads as soon as possible.", "SideChat_Chapter03_0307_02": "If there's any progress, I'll let you know!", "SideChat_Chapter03_0307_Name01": "Kaibara", "SideChat_Chapter03_0308_01": "Hmm... Now that I think about it, I have been followed ever since I posted on a strange website about investigating the Ballet Twins ghost.", "SideChat_Chapter03_0308_02": "Could it be that they found my IP address and tracked down my information?", "SideChat_Chapter03_0308_03": "Sounds dangerous.", "SideChat_Chapter03_0308_04": "Stop posting on strange websites!", "SideChat_Chapter03_0308_05": "Huh? Thanks for the heads up. Giving up halfway isn't my style though, so I'm gonna keep digging.", "SideChat_Chapter03_0308_06": "Relax, Manager. I'm a lot more cautious now after receiving that threat letter.", "SideChat_Chapter03_0308_07": "Now, I use my Bangboo as a mobile relay. It leaves the house in the dead of night to connect to the public network at the park nearby. This setup should keep my home address off the radar.", "SideChat_Chapter03_0308_08": "That Bangboo is quite something...", "SideChat_Chapter03_0308_09": "Don't make your Bangboo work night shifts!", "SideChat_Chapter03_0308_10": "For sure! It's practically my most powerful external brain! All my clues depend on it now.", "SideChat_Chapter03_0308_11": "I've got no other choice. My Bangboo loves working night shifts. All my clues depend on it now.", "SideChat_Chapter03_0308_12": "Once I've sorted out all the clues, I'll post a commission on that website so someone else can take over the investigation.", "SideChat_Chapter03_0308_13": "Anyway, thanks for the friendly reminder! I'll be more mindful of my safety from now on!", "SideChat_Chapter03_0308_Name01": "Kaibara", "SideChat_Chapter03_0309_01": "As a responsible streamer, I don't give up, no matter what difficulties I face!", "SideChat_Chapter03_0309_02": "This is the creed of Alliance of Truth!", "SideChat_Chapter03_0309_Name01": "Kaibara", "SideChat_Chapter03_0310_01": "Oh no... What now? What do I do? My Bangboo, Truth... has gone missing!", "SideChat_Chapter03_0310_02": "What's going on?", "SideChat_Chapter03_0310_03": "Last night, I felt like someone was watching me outside my window. I was super scared and had Truth go check it out.", "SideChat_Chapter03_0310_04": "Then, this morning, it was acting as if it had been infected with a virus and couldn't say a single word! It was like its entire logic circuit was malfunctioning. It couldn't even walk without stumbling around in a daze.", "SideChat_Chapter03_0310_05": "Take it for a checkup?", "SideChat_Chapter03_0310_06": "Maybe try the remodeling shop?", "SideChat_Chapter03_0310_07": "I thought the same thing! So I took it to the remodeling shop for repairs, but Enzo said everything was normal after checking its hardware. He told me to just take it home and restart it.", "SideChat_Chapter03_0310_08": "Yet it was still totally out of control as if possessed by a ghost! In the blink of an eye, it disappeared from my sight... Now I can't find it anywhere, I can't stop worrying!", "SideChat_Chapter03_0310_09": "Manager, if you don't mind, could you please help me find Truth?", "SideChat_Chapter03_0310_10": "It looks like an avocado. You'll know once you see it!", "SideChat_Chapter03_0310_Name01": "Kaibara", "SideChat_Chapter03_0311_01": "(I wonder whose Bangboo wandered over here...)", "SideChat_Chapter03_0311_02": "(Let's just leave it alone.)", "SideChat_Chapter03_0311_Name01": "Truth", "SideChat_Chapter03_0312_01": "I'm gonna go and ask if anyone here has seen Truth around this street.", "SideChat_Chapter03_0312_02": "It looks just like an avocado. If anyone has seen it, I'm sure they'll remember.", "SideChat_Chapter03_0312_Name01": "Kaibara", "SideChat_Chapter03_0313_01": "Truth's expression is completely lifeless. Something seems to be wrong with its code.", "SideChat_Chapter03_0313_02": "...Ehn-na, na... na-na-na (...Virus... infection... Room A2141... A2141...)", "SideChat_Chapter03_0313_03": "Try talking to it", "SideChat_Chapter03_0313_04": "Bring it to Kaibara", "SideChat_Chapter03_0313_05": "Ehn-na... Ehn-ehn-na, ehn (Virus... A2141... Room A2141...)", "SideChat_Chapter03_0313_Name01": "Truth", "SideChat_Chapter03_0314_01": "Truth? What's wrong? Say something!", "SideChat_Chapter03_0314_02": "...Na... Na-na-na (...Virus... Room A2141... Infection... A2141...)", "SideChat_Chapter03_0314_03": "Ehn-na... Ehn-ehn-na, ehn (A2141... Virus... A2141... Room A2141...)", "SideChat_Chapter03_0314_04": "Huh? What does A2141 stand for? Truth, what are you trying to say?", "SideChat_Chapter03_0314_05": "Sounds like a room number...", "SideChat_Chapter03_0314_06": "I don't know", "SideChat_Chapter03_0314_07": "Ah... A room number! You're right! You're a genius! It's definitely a room number! The room number in the Ballet Twins!", "SideChat_Chapter03_0314_08": "Uh... it sounds rather familiar. Oh! Could it be a room number? The mysterious room in the Ballet Twins?", "SideChat_Chapter03_0314_09": "I had Truth visit the underground website to gather information about a mysterious room in the Ballet Twins. This must be the intel it uncovered. It's trying to tell me that the contaminated videotape is in Room A2141!", "SideChat_Chapter03_0314_10": "It's done a great job.", "SideChat_Chapter03_0314_11": "Yeah. It seems the mastermind behind all this corrupted Truth to stop it from reporting important intelligence back to me. They clearly have a virus capable of infecting and controlling Bangboo.", "SideChat_Chapter03_0314_12": "Manager, maybe it's best to step away. I'm afraid you'll be dragged in, and your electronics and Bangboo will be infected with the virus...", "SideChat_Chapter03_0314_13": "My Bangboo knows how to throw uppercuts!", "SideChat_Chapter03_0314_14": "My computer's already infected with viruses...", "SideChat_Chapter03_0314_15": "Really? Guess it's not at all surprising from someone like you! I'm relieved.", "SideChat_Chapter03_0314_16": "You must be kidding. If your computer really is infected, you'd better get it sorted!", "SideChat_Chapter03_0314_17": "Anyway, I'll take Truth home and restart it like Old Enzo said, and then try to find someone on that website to investigate Room A2141 in the Ballet Twins.", "SideChat_Chapter03_0314_18": "When I find something, I'll let you know!", "SideChat_Chapter03_0314_Name01": "Kaibara", "SideChat_Chapter03_0314_Name02": "Truth", "SideChat_Chapter03_0315_01": "Truth, please stop wandering off.", "SideChat_Chapter03_0315_02": "Come on, let's get you home and reset... You'll be as good as new!", "SideChat_Chapter03_0315_Name01": "Kaibara", "SideChat_Chapter03_0316_01": "Ah, hello there, Manager.", "SideChat_Chapter03_0316_02": "How is the Ballet Twins investigation going?", "SideChat_Chapter03_0316_03": "I was just about to visit your store and talk about this! Remember how I posted a commission on that strange website? Well, the investigation results on the Ballet Twins are out. Turns out, the videotape doesn't exist!", "SideChat_Chapter03_0316_04": "As I suspected before, this entire thing is just an urban legend.", "SideChat_Chapter03_0316_05": "Then why was your Bangboo getting infected with a virus?", "SideChat_Chapter03_0316_06": "Then what about that stalker...", "SideChat_Chapter03_0316_07": "After giving it some thought, I realized that when I connected to that underground website, I used Truth as a network relay to avoid exposing my address... Maybe that's when it got infected with an unknown virus.", "SideChat_Chapter03_0316_08": "Also, whenever I posted inquiries on that website, it seemed everyone hated discussing the Ballet Twins and the e-virus. Maybe they didn't want any trouble, which is why I was followed, warned, and even got that threat letter.", "SideChat_Chapter03_0316_09": "Whenever I posted inquiries on that website, it seemed everyone hated discussing the Ballet Twins and the e-virus. Maybe they didn't want any trouble, which is why I was followed, warned, and even got that threat letter.", "SideChat_Chapter03_0316_10": "When I connected to that website, I used Truth as a network relay to avoid exposing my address... Maybe that's when it got infected with an unknown virus.", "SideChat_Chapter03_0316_11": "It seems that the underground website is indeed quite dangerous. Even just visiting it could bring about trouble.", "SideChat_Chapter03_0316_12": "However, the investigation of the electronic ghost is now over. The facts prove that it was just an unfounded urban legend, so I can rest easy now.", "SideChat_Chapter03_0316_13": "Stay away from that website!", "SideChat_Chapter03_0316_14": "Yep. I'm not going anywhere near those kinds of websites anymore. I don't want any trouble after all.", "SideChat_Chapter03_0316_15": "Anyway, thanks a lot for your help, Manager! I'll be sure to drop by your store sometime!", "SideChat_Chapter03_0316_Name01": "Kaibara", "SideChat_Chapter03_0317_01": "I knew all the urban legends were nothing but tall tales.", "SideChat_Chapter03_0317_02": "Mysterious events that seem unreasonable are rather simple and boring in truth...", "SideChat_Chapter03_0317_Name01": "Kaibara", "SideChat_Chapter03_0318_01": "Hello! Are you the manager of this store?", "SideChat_Chapter03_0318_02": "Please allow me to introduce myself... You may call me Commission Handler.", "SideChat_Chapter03_0318_03": "Ah, you're that stalker!", "SideChat_Chapter03_0318_04": "What brings you here?", "SideChat_Chapter03_0318_05": "Please do not misunderstand. I am no stalker. I was just fulfilling a commission from Inter-Knot's management to monitor Kaibara's actions around the clock. During this period, I couldn't disclose any information.", "SideChat_Chapter03_0318_06": "Inter-Knot's management? What's going on?", "SideChat_Chapter03_0318_07": "Uh, I'm not sure about the specifics either... I'm actually just an old member of Inter-Knot who received this commission after some special authentication. I'm not qualified at all to actually meet with a manager.", "SideChat_Chapter03_0318_08": "That floor Kaibara was investigating was originally a data key depository set up in the Hollow by Inter-Knot. As for the \"electronic ghost,\" it's just a virus that Inter-Knot set up for defense against intrusions, used to prevent the place from being discovered.", "SideChat_Chapter03_0318_09": "The place was relatively unnoticed, but recently, a Hollow Raider stumbled upon it by accident. This led to their Bangboo getting infected by the virus, which caused it to act strangely. Thus, the urban legend of the electronic ghost was born.", "SideChat_Chapter03_0318_10": "This was originally a small issue, but no one expected someone to actually investigate it further. Hence, Inter-Knot's management used various ways to warn Kaibara to avoid unnecessary trouble.", "SideChat_Chapter03_0318_11": "Not only did they hire me to monitor him, but they also remotely infected his Bangboo with a virus, and even went so far as to deliberately create temporary webpage errors on Inter-Knot...", "SideChat_Chapter03_0318_12": "Why not just ban his account?", "SideChat_Chapter03_0318_13": "Why not just delete his commission?", "SideChat_Chapter03_0318_14": "No, no, management said that Inter-Knot has its own rules and would never interfere with a member's account or delete posts just like that. They can only limit the traffic of a user's post or intervene using indirect methods.", "SideChat_Chapter03_0318_15": "No, no, management said that Inter-Knot has its own rules. Unless the user cancels it themselves, they would never block commissions. They can only limit website traffic or intervene using indirect methods.", "SideChat_Chapter03_0318_16": "Unfortunately, you still ended up taking the commission, which left Inter-Knot's management no choice but to adopt their final measure and send employees to the Hollow to clear the data key depository in the Ballet Twins.", "SideChat_Chapter03_0318_17": "That's why you found nothing in the Hollow and merely triggered the defensive virus left by the Inter-Knot management, resulting in your Bangboo temporarily losing control.", "SideChat_Chapter03_0318_18": "Why are you telling me all this?", "SideChat_Chapter03_0318_19": "This is actually a new commission I received. The management hired me to clear this up with you and answer any questions you might have to the best of my ability. The email I received also included a message for you—", "SideChat_Chapter03_0318_20": "\"We hereby notify you that, as a distinguished and valuable partner, you are entitled to know the truth about this whole situation. The Inter-Knot management sends their utmost respect and reverence.\"", "SideChat_Chapter03_0318_21": "Where is Inter-Knot's headquarters?", "SideChat_Chapter03_0318_22": "Um, please don't make it difficult for me. I really don't know.", "SideChat_Chapter03_0318_23": "I'm just hired to deliver the message to you as the commission requires...", "SideChat_Chapter03_0318_Name01": "???", "SideChat_Chapter03_0318_Name02": "Commission Handler", "SideChat_Chapter03_0319_01": "Anyway, that was the message I was told to deliver.", "SideChat_Chapter03_0319_02": "My work here is done!", "SideChat_Chapter03_0319_Name01": "Commission Handler", "SideChat_Chapter03_0901_01": "Hey, you're blocking my camera.", "SideChat_Chapter03_0901_01F": "Hey, you're blocking my camera.", "SideChat_Chapter03_0901_02": "What are you taking photos of?", "SideChat_Chapter03_0901_03": "Sorry, I'll move right away.", "SideChat_Chapter03_0901_04": "You're cute too, but I can't have you appear in my photos... because the star of my photo shoot today is that little Bangboo!", "SideChat_Chapter03_0901_05": "It has a round body, soft belly, short hands, and a gentle personality, and don't even mention the ne-ehn-ne sounds it makes. Plus it looks so serious and handsome when it's working. Bangboo are the greatest invention!", "SideChat_Chapter03_0901_06": "You get it.", "SideChat_Chapter03_0901_07": "Bangboo are really cute!", "SideChat_Chapter03_0901_08": "I think Bangboo are kind of stupid.", "SideChat_Chapter03_0901_09": "Oh? Are you a Bangboo enthusiast too? Any person who loves Bangboo can't possibly be a bad person!", "SideChat_Chapter03_0901_09F": "Oh? Are you a Bangboo enthusiast too? Any person who loves Bangboo can't possibly be a bad person!", "SideChat_Chapter03_0901_10": "You have good taste! Are you also a Bangboo enthusiast?", "SideChat_Chapter03_0901_10F": "You have good taste! Are you also a Bangboo enthusiast?", "SideChat_Chapter03_0901_11": "Shush! Shush! The little Bangboo will be sad if it hears that! Its dorky appearance is just so cute!", "SideChat_Chapter03_0901_12": "Little Bangboo aren't just cute! Whether as family members or working in various industries, you can hear their ehn-ne sounds everywhere in New Eridu!", "SideChat_Chapter03_0901_13": "I can't imagine what New Eridu would be like without little Bangboo!", "SideChat_Chapter03_0901_14": "To record all the lively personas of the Bangboo living in New Eridu, I'm shooting photos for a special column called \"The Bangboo of New Eridu!\" If you like Bangboo, you can buy a copy of The Ridu Tour and take a look!", "SideChat_Chapter03_0901_14F": "To record all the lively personas of the Bangboo living in New Eridu, I'm shooting photos for a special column called \"The Bangboo of New Eridu!\" If you like Bangboo, you can buy a copy of The Ridu Tour and take a look!", "SideChat_Chapter03_0901_15": "I often read that magazine.", "SideChat_Chapter03_0901_16": "That sounds interesting.", "SideChat_Chapter03_0901_17": "*sigh* ...Although I'm very motivated, I might have to stop taking photos of them.", "SideChat_Chapter03_0901_18": "The major crisis standing between Mei, a high school girl who loves Bangboo, and her photography dream is... the end-of-term exams for this school year!", "SideChat_Chapter03_0901_19": "I'm guessing you're already past that age? The age where you're troubled by things like having to give up your hobbies because of academic pressure.", "SideChat_Chapter03_0901_19F": "I'm guessing you're already past that age? The age where you're troubled by things like having to give up your hobbies because of academic pressure.", "SideChat_Chapter03_0901_20": "I understand how you feel.", "SideChat_Chapter03_0901_21": "Adults have their own troubles too.", "SideChat_Chapter03_0901_22": "The deadline for the column is this week, but my parents signed me up for an after-school cram school, so I haven't been able to make the time to take photos of Bangboo everywhere in New Eridu!", "SideChat_Chapter03_0901_23": "If I can't find an assistant to take photos for me before it's too late, this rare hard-fought opportunity to take photos for the special column will probably...", "SideChat_Chapter03_0901_24": "I don't suppose the handsome guy who's talking to me on the street is a photography pro who loves Bangboo? Such a miracle is unlikely, right?", "SideChat_Chapter03_0901_24F": "I don't suppose the pretty girl who's talking to me on the street is a photography pro who loves Bangboo? Such a miracle is unlikely, right?", "SideChat_Chapter03_0901_25": "Humhum, a miracle has happened!", "SideChat_Chapter03_0901_26": "How did you know I'm a photography pro?", "SideChat_Chapter03_0901_27": "Really? You're not just cute, but also have a talent for photography?", "SideChat_Chapter03_0901_27F": "Really? You're not just cute, but also have a talent for photography?", "SideChat_Chapter03_0901_28": "If you help me take the photos I need, then... I'll give you the pay I'll receive for doing the special column and my own pocket money!", "SideChat_Chapter03_0901_29": "(Mei draws an amount in the air. The high school students of today sure are well-off...)", "SideChat_Chapter03_0901_30": "I'll... give it a try?", "SideChat_Chapter03_0901_31": "Just leave it to me.", "SideChat_Chapter03_0901_32": "How about this? Can you take some photos of the subject I planned to take photos of today to show me how good you are at photography?", "SideChat_Chapter03_0901_32F": "How about this? Can you take some photos of the subject I planned to take photos of today to show me how good you are at photography?", "SideChat_Chapter03_0901_33": "So, your task today is to take photos of the Securityboo managing traffic at Lumina Square! Yes, I'm talking about the one opposite us.", "SideChat_Chapter03_0901_34": "Come back and show me your photos once you're done. Your eyes tell me that your camera will definitely be able to capture the Bangboo's moments of glory!", "SideChat_Chapter03_0901_Name01": "Mei", "SideChat_Chapter03_0902_01": "Ehn-ne-ehn-ne... Do I look like a Bangboo? Go and take photos of the Securityboo!", "SideChat_Chapter03_0902_01F": "Ehn-ne-ehn-ne... Do I look like a Bangboo? Go and take photos of the Securityboo!", "SideChat_Chapter03_0902_Name01": "Mei", "SideChat_Chapter03_0903_01": "Ehn-ne! Ehn-na ne! Ahn ne-ehn-na! (Pay attention to the traffic lights! Be careful of moving vehicles! Ma'am, I'll help you across!)", "SideChat_Chapter03_0903_02": "What are you ehn-ne-ing about, young fellow?", "SideChat_Chapter03_0903_03": "He's saying he'll help you get across.", "SideChat_Chapter03_0903_04": "Let me help you, too.", "SideChat_Chapter03_0903_05": "Thanks, child.", "SideChat_Chapter03_0903_06": "Thanks a lot, you two.", "SideChat_Chapter03_0903_07": "Ehn-ne, ehn nu-nuh! (I'm not a child!)", "SideChat_Chapter03_0903_08": "You help the old lady cross the road with the Securityboo.", "SideChat_Chapter03_0903_09": "Ehn-ne? Ehn-ne-na! (You want to take a photo of me while I'm working? No problem!)", "SideChat_Chapter03_0903_10": "Un-ne ne... Ehn-na ehn ne... (But don't write anything false about me... Last time, someone used a photo of a PubSec Bangboo to fabricate a fake news story titled \"Bangboo Bullies Three-Year-Old,\" when it was actually just comforting the lost child.)", "SideChat_Chapter03_0903_11": "Ehn-na-na! (But I think you're a good person, so please feel free to take photos!)", "SideChat_Chapter03_0903_11F": "Ehn-na-na! (But I think you're a good person, so please feel free to take photos!)", "SideChat_Chapter03_0903_Name01": "Working Securityboo", "SideChat_Chapter03_0903_Name02": "Frail Old Lady", "SideChat_Chapter03_0906_01": "Oh, you're back already? Let me see your photos...", "SideChat_Chapter03_0906_01F": "Oh, you're back already? Let me see your photos...", "SideChat_Chapter03_0906_02": "Hmm... mmm...", "SideChat_Chapter03_0906_03": "The Securityboo looks so cool while managing traffic! You managed to capture its waving hands so well, and the atmosphere is amazing with the crowd in the background!", "SideChat_Chapter03_0906_04": "Not bad, huh?", "SideChat_Chapter03_0906_05": "I told you I'm good.", "SideChat_Chapter03_0906_06": "I'm so touched... With my plan and your photography skills, I can already imagine the sensation this issue of \"The Bangboo of New Eridu\" will cause among Bangboo enthusiasts!", "SideChat_Chapter03_0906_07": "We might even become the bestseller of The Ridu Tour for this quarter, hehe~", "SideChat_Chapter03_0906_08": "I formally invite you to be my photographer for this special Bangboo article!", "SideChat_Chapter03_0906_08F": "I formally invite you to be my photographer for this special Bangboo article!", "SideChat_Chapter03_0906_09": "I'll keep you updated once I plan what we need to take photos of next and decide on the theme of the next shoot!", "SideChat_Chapter03_0906_09F": "I'll keep you updated once I plan what we need to take photos of next and decide on the theme of the next shoot!", "SideChat_Chapter03_0906_10": "Let's meet here again next time. You'll be able to find me here in the afternoon after school! See you later!", "SideChat_Chapter03_0906_Name01": "Mei", "SideChat_Chapter03_0907_01": "You're here? It's great that you didn't stand me up!", "SideChat_Chapter03_0907_01F": "You're here? It's great that you didn't stand me up!", "SideChat_Chapter03_0907_02": "Let me tell you about my shooting plan first. The next stop of Bangboo of New Eridu will be the... Brant Street Construction Site!", "SideChat_Chapter03_0907_03": "According to my research, two large construction groups are working at Brant Street construction site. one is Belobog Heavy Industries, a rising star in the industry! As far as I know, they have a lot of Bangboo involved in the construction. After all, they're famous for their intelligent machines!", "SideChat_Chapter03_0907_04": "Your next task is to take photos of Bangboo working hard at the construction site! Of course, you'll need an access permit and a photography permit to get into the site. Let me see...", "SideChat_Chapter03_0907_05": "I don't need an access permit.", "SideChat_Chapter03_0907_06": "Belobog Heavy Industries and I go way back.", "SideChat_Chapter03_0907_07": "Oh! You're quite well-connected, aren't you? It was such a good decision to ask you to be my photographer!", "SideChat_Chapter03_0907_07F": "Oh! You're quite well-connected, aren't you? It was such a good decision to ask you to be my photographer!", "SideChat_Chapter03_0907_08": "I'll leave taking the pictures to you then! Show me the photos once you're done. I'll be waiting for you here every afternoon after school!", "SideChat_Chapter03_0907_09": "Leave it to me!", "SideChat_Chapter03_0907_10": "I\u00A0have stuff to do today.", "SideChat_Chapter03_0907_Name01": "Mei", "SideChat_Chapter03_0908_01": "I'll be counting on you to take care of the photos at the Brant Street construction site!", "SideChat_Chapter03_0908_02": "Remember to capture the Bangboo at their best with your photos!", "SideChat_Chapter03_0908_Name01": "Mei", "SideChat_Chapter03_0909_01": "Ehn ne-na ehn-nu! (Hello, Manager! Please be careful here at the construction site!)", "SideChat_Chapter03_0909_02": "Strike a cool pose", "SideChat_Chapter03_0909_03": "Smile at Safety", "SideChat_Chapter03_0909_04": "Ehn-ne? Ehn-ne-na! Nah ne! (You want to take a photo of me? Is it going to be published in a magazine? Let me clean myself first and find a place with good lighting. I mean, I'm going to be representing the company!)", "SideChat_Chapter03_0909_05": "Ehn-na-na, uhn-ne-ne-an? (Oh right, why don't we get my colleague to take a picture together? Is that okay?)", "SideChat_Chapter03_0909_06": "Ehn-na-un! (Li, come over here!)", "SideChat_Chapter03_0909_07": "The two models tidy themselves up and strike a pose.", "SideChat_Chapter03_0909_Name01": "Safety", "SideChat_Chapter03_0912_01": "There you are! Did everything go well at the construction site?", "SideChat_Chapter03_0912_01F": "There you are! Did everything go well at the construction site?", "SideChat_Chapter03_0912_02": "Hhmm... Umm...", "SideChat_Chapter03_0912_03": "This is so awesome! A Bangboo wearing a little hat, hehehe... The idea of capturing a Bangboo and a Bear Thiren together is really genius too! Are they good friends? This goes so well with our theme!", "SideChat_Chapter03_0912_04": "Not bad, huh?", "SideChat_Chapter03_0912_05": "Thanks for the compliment.", "SideChat_Chapter03_0912_06": "Humhum, everyone will definitely search the Internet for the small hat the Belobog Heavy Industries Bangboo is wearing! Even I want to buy one for my Bangboo at home~", "SideChat_Chapter03_0912_07": "But your task isn't over yet, so don't get ahead of yourself!", "SideChat_Chapter03_0912_07F": "But your task isn't over yet, so don't get ahead of yourself!", "SideChat_Chapter03_0912_08": "I need to think carefully about the theme of the next shoot. Come and find me at my usual spot tomorrow, just like before!", "SideChat_Chapter03_0912_08F": "I need to think carefully about the theme of the next shoot. Come and find me at my usual spot tomorrow, just like before!", "SideChat_Chapter03_0912_Name01": "Mei", "SideChat_Chapter03_0913_01": "Have you been to Sixth Street before? It's a famous commercial street online!", "SideChat_Chapter03_0913_01F": "Have you been to Sixth Street before? It's a famous commercial street online!", "SideChat_Chapter03_0913_02": "I've always wanted to take a stroll there, but I've always been too busy because of my studies...", "SideChat_Chapter03_0913_03": "I just happen to live on Sixth Street.", "SideChat_Chapter03_0913_04": "Come to my store sometime.", "SideChat_Chapter03_0913_05": "Whoa! You're the manager of a store on Sixth Street? Since we're friends, can you give me a membership card...", "SideChat_Chapter03_0913_05F": "Whoa! You're the manager of a store on Sixth Street? Since we're friends, can you give me a membership card...", "SideChat_Chapter03_0913_06": "Ahem, let's get back on point. The theme of the next shoot is Bangboo in everyday urban life!", "SideChat_Chapter03_0913_07": "Just follow your heart and take photos that capture what everyday life is like on Sixth Street~ I have full confidence in your photography skills!", "SideChat_Chapter03_0913_07F": "Just follow your heart and take photos that capture what everyday life is like on Sixth Street~ I have full confidence in your photography skills!", "SideChat_Chapter03_0913_08": "Leave it to me!", "SideChat_Chapter03_0913_09": "Maybe another day.", "SideChat_Chapter03_0913_Name01": "Mei", "SideChat_Chapter03_0915_01": "Come find me when you're done! I'll be at the same place at the same time~", "SideChat_Chapter03_0915_Name01": "Mei", "SideChat_Chapter03_0916_01": "En-neh, ahn-nahna. (Hi, Manager! Amillion! Here! In place of Anby! Buying! Odd-job agency! Combat supplies!)", "SideChat_Chapter03_0916_02": "Ehn-ne-ne nhu-na, uhn-nu-un... (Please press 1 to contact Anby, 2 for Billy, or 3 for Nekomata. To contact Nicole, please transfer 100 Dennies to the following bank account first...)", "SideChat_Chapter03_0916_03": "I'm here to see you today.", "SideChat_Chapter03_0916_04": "You won't charge me if I take photos of you, right?", "SideChat_Chapter03_0916_05": "Ehn-na uhn-na-ehn ne... (Please wait! My boss! I will ask!)", "SideChat_Chapter03_0916_06": "...", "SideChat_Chapter03_0916_07": "...", "SideChat_Chapter03_0916_08": "Ahn-na-ehn-ne-uhn! Ehn-ne-ne! (Nicole said! \"To protect the image rights of the Cunning Hares members, especially for commercial magazine use, we should normally charge a large fee for photos. However, since it's you asking...\")", "SideChat_Chapter03_0916_09": "Ehn-nu nah-nu! (\"We'll give you a family discount and only charge 100 Dennies!\")", "SideChat_Chapter03_0916_10": "Alright, alright.", "SideChat_Chapter03_0916_11": "Huh? Did your fluency just improve the moment you mentioned Dennies?", "SideChat_Chapter03_0916_12": "Amillion skillfully reveals the payment QR code.\nHer stomach immediately grumbles with a familiar notification sound: \"100 Dennies have been received.\"", "SideChat_Chapter03_0916_Name01": "Amillion", "SideChat_Chapter03_0919_01": "Thanks for your hard work! Let me take a look at the Bangboo stories you photographed...", "SideChat_Chapter03_0919_01F": "Thanks for your hard work! Let me take a look at the Bangboo stories you photographed...", "SideChat_Chapter03_0919_02": "Mmm... hmm... wow...", "SideChat_Chapter03_0919_03": "I've never seen this Bangboo model before! It must have been modified by its master, right? It looks so cool. I probably wouldn't be able to resist the urge to hug it if I were there, hehehe... There are even three cute Bangboo assistants beside it. What wonderful photography!", "SideChat_Chapter03_0919_04": "Not bad, huh?", "SideChat_Chapter03_0919_05": "They charged me money for this photo.", "SideChat_Chapter03_0919_06": "With your photography skills, even if your video store closes down, you'll definitely be able to make a comeback by opening a Bangboo photo studio!", "SideChat_Chapter03_0919_06F": "With your photography skills, even if your video store closes down, you'll definitely be able to make a comeback by opening a Bangboo photo studio!", "SideChat_Chapter03_0919_07": "I have to say, it would be a shame if the Bangboo film industry didn't have someone as talented as you...", "SideChat_Chapter03_0919_08": "The shooting work is almost over. It's time for the last stop... I need to think really carefully about this!", "SideChat_Chapter03_0919_09": "Come and find me later. I'll be at the same place at the same time!", "SideChat_Chapter03_0919_Name01": "Mei", "SideChat_Chapter03_0920_01": "The shooting work is almost over. The last stop of Bangboo of New Eridu is... the Scott Outpost!", "SideChat_Chapter03_0920_02": "—Or, that was the plan, but I couldn't get my hands on a photography permit!", "SideChat_Chapter03_0920_03": "\"We only allow shoots by professionally qualified media,\" they used that as an excuse to brush me off just because I'm a high schooler and underestimated me! They wouldn't even let me enter, let alone shoot. Perhaps we should pick a different theme...", "SideChat_Chapter03_0920_04": "Leave it to me!", "SideChat_Chapter03_0920_05": "I happen to have a pass.", "SideChat_Chapter03_0920_06": "Wow... I knew you were well-connected, but I gotta say, you're full of surprises...", "SideChat_Chapter03_0920_06F": "Wow... I knew you were well-connected, but I gotta say, you're full of surprises...", "SideChat_Chapter03_0920_07": "In that case, the theme of the shoot at the Scott Outpost will be Bangboo warriors who protect New Eridu, and we'll feature the Bangboo who contribute to the exploration of Hollows!", "SideChat_Chapter03_0920_08": "I got this.", "SideChat_Chapter03_0920_09": "I don't have time right now.", "SideChat_Chapter03_0920_Name01": "Mei", "SideChat_Chapter03_0921_01": "Make sure to capture the perfect shot to complete our Bangboo photoshoot!", "SideChat_Chapter03_0921_Name01": "Mei", "SideChat_Chapter03_0922_01": "Ehn-na, uhn-ne na-nu! (You can get off work after you export today's Observation Data and do some anti-corruption treatment!)", "SideChat_Chapter03_0922_02": "Helping out with the institute's work isn't easy, right?", "SideChat_Chapter03_0922_03": "Uhn-na-ne... (One of the researchers at the institute is quite stern...)", "SideChat_Chapter03_0922_04": "Excuse me.", "SideChat_Chapter03_0922_05": "Can I take some photos of the Bangboo?", "SideChat_Chapter03_0922_06": "Ehn-na nhu-ehn? Ehn-ne... (Huh? You want to take a photo of me? M—Maybe not, it's a little embarrassing...)", "SideChat_Chapter03_0922_07": "Wow! You're a photographer for The Ridu Tour? That magazine is really popular — I read every issue! Come on, there's no need to be shy!", "SideChat_Chapter03_0922_08": "Nhu-nha ne-uhn-ne... (I-I've never been photographed before. I don't think I'll look good...)", "SideChat_Chapter03_0922_09": "But you're so cute!", "SideChat_Chapter03_0922_10": "You were born for this!", "SideChat_Chapter03_0922_11": "Did you hear that? Even a professional photographer is saying you're photogenic. Come on, the Bangboo of our Association can't be shy like this!", "SideChat_Chapter03_0922_12": "Okay, just make this pose...", "SideChat_Chapter03_0922_13": "Despite the Bangboo being shy, it posed for the camera after being encouraged by the Association's promoter —", "SideChat_Chapter03_0922_Name01": "Observaboo", "SideChat_Chapter03_0922_Name02": "Casper", "SideChat_Chapter03_0925_01": "You're here! Did everything go well at the outpost?", "SideChat_Chapter03_0925_01F": "You're here! Did everything go well at the outpost?", "SideChat_Chapter03_0925_02": "Hhmm... right...", "SideChat_Chapter03_0925_03": "I'm so amazed by the powerful storytelling of your photos! This small Bangboo is standing in front of such a huge Hollow, with the responsibility of protecting everyone's home resting on its frail shoulders! I'm so touched I feel like I'm about to cry...", "SideChat_Chapter03_0925_04": "Not bad, huh?", "SideChat_Chapter03_0925_05": "This is the only shooting location.", "SideChat_Chapter03_0925_06": "At first, I was just looking forward to successfully completing the shoot, but I feel like we might be able to win this year's photojournalism award after seeing your photos!", "SideChat_Chapter03_0925_06F": "At first, I was just looking forward to successfully completing the shoot, but I feel like we might be able to win this year's photojournalism award after seeing your photos!", "SideChat_Chapter03_0925_07": "You've finally taken the last photo for \"The Bangboo of New Eridu\"! It's all thanks to your hard work, Mr. Photographer!", "SideChat_Chapter03_0925_07F": "You've finally taken the last photo for \"The Bangboo of New Eridu\"! It's all thanks to your hard work, Miss Photographer!", "SideChat_Chapter03_0925_08": "For many people, Bangboo are just robot assistants who help them with their work or smart home appliances that can be abandoned and replaced when necessary... But for many others, especially people like me, Bangboo are our friends, even family.", "SideChat_Chapter03_0925_09": "These Bangboo, perhaps because they're so small, often go unnoticed in their efforts to make New Eridu safer.", "SideChat_Chapter03_0925_10": "I want to record these little stories and tell them to everyone. That's why I came up with \"The Bangboo of New Eridu\"! Thanks to you, more people will notice these stories. Thank you!", "SideChat_Chapter03_0925_11": "It's been my honor!", "SideChat_Chapter03_0925_12": "I'm so happy that we have the Bangboo!", "SideChat_Chapter03_0925_13": "Hmm... I can't help but feel like something's missing...", "SideChat_Chapter03_0925_14": "I know! Come and see me when you're free tomorrow!", "SideChat_Chapter03_0925_14F": "I know! Come and see me when you're free tomorrow!", "SideChat_Chapter03_0925_15": "I have a private job not related to the plan that I want you to help me with, hehe...", "SideChat_Chapter03_0925_16": "Sounds mysterious.", "SideChat_Chapter03_0925_17": "I don't know what to do with you.", "SideChat_Chapter03_0925_Name01": "Mei", "SideChat_Chapter03_0926_01": "Ehn-ne ehn-ne! (Everyone, don't push!)", "SideChat_Chapter03_0926_02": "Uhn-na! (It's so lively here!)", "SideChat_Chapter03_0926_03": "Ehn-nu-nhu! (1,000 Dennies per photo!)", "SideChat_Chapter03_0926_04": "Uhn-nu nhu... (There are so many Bangboo... My social phobia has been triggered...)", "SideChat_Chapter03_0926_05": "Ahahaha... am I dreaming...", "SideChat_Chapter03_0926_06": "Hello, everyone?", "SideChat_Chapter03_0926_07": "What's the job for today?", "SideChat_Chapter03_0926_08": "Ahahaha... there are so many Bangboo. I must be in heaven...", "SideChat_Chapter03_0926_09": "Oh, there you are! Sorry, I was lost in this ocean of Bangboo~", "SideChat_Chapter03_0926_09F": "Oh, there you are! Sorry, I was lost in the ocean of Bangboo~", "SideChat_Chapter03_0926_10": "I need you to take a photo of me with the Bangboo today! Ahahaha~", "SideChat_Chapter03_0926_11": "Although you took all the photos for me, I feel like it'd be a shame if I didn't get to meet all these cute Bangboo in person!", "SideChat_Chapter03_0926_11F": "Although you took all the photos for me, I feel like it'd be a shame if I didn't get to meet all these cute Bangboo in person!", "SideChat_Chapter03_0926_12": "So I thought of a way to get everyone to come together for a group photo, which we can use as the cover photo for \"The Bangboo of New Eridu\"! Hahaha~ I must be a criminal genius for coming up with such a legitimate reason to misappropriate the project's funds to satisfy my own desires...", "SideChat_Chapter03_0926_13": "It's up to you now! The final mission is to take a big group photo of me with all the Bangboo!", "SideChat_Chapter03_0926_14": "Hello, Everyone?", "SideChat_Chapter03_0926_15": "I don't think I should disturb you.", "SideChat_Chapter03_0926_Name01": "Securityboo", "SideChat_Chapter03_0926_Name02": "Safety", "SideChat_Chapter03_0926_Name03": "Amillion", "SideChat_Chapter03_0926_Name04": "Observaboo", "SideChat_Chapter03_0926_Name05": "Mei", "SideChat_Chapter03_0927_01": "Nhe ne-ahn-ne! (Everyone, please take the photo in an orderly manner!)", "SideChat_Chapter03_0927_02": "Uhn-na! (It's so lively here!)", "SideChat_Chapter03_0927_03": "Uhn-ne-ehn! (Remember to pay!)", "SideChat_Chapter03_0927_04": "Ehn-nu-nah... (I want to go back to work...)", "SideChat_Chapter03_0927_05": "SAY—CHEESE—!", "SideChat_Chapter03_0927_Name01": "Securityboo", "SideChat_Chapter03_0927_Name02": "Safety", "SideChat_Chapter03_0927_Name03": "Amillion", "SideChat_Chapter03_0927_Name04": "Observaboo", "SideChat_Chapter03_0927_Name05": "Mei", "SideChat_Chapter03_0928_01": "Ehn-na ehn-ne! (Let me see the photo too!)", "SideChat_Chapter03_0928_02": "Un-ne? (How'd the photo come out?)", "SideChat_Chapter03_0928_03": "En-ne-ehn! (1,000 Dennies!)", "SideChat_Chapter03_0928_04": "Ehn-nuh nuh... (I want to see it too...)", "SideChat_Chapter03_0928_05": "How is it? Did I blink?", "SideChat_Chapter03_0928_06": "Wow... hmm... mmm... It's perfect.", "SideChat_Chapter03_0928_07": "This really is the last shoot. Thanks, Mr. Photographer!", "SideChat_Chapter03_0928_07F": "This really is the last shoot. Thanks, Miss Photographer!", "SideChat_Chapter03_0928_08": "\"The Bangboo of New Eridu\" belongs to both of us. I'll make sure you're given credit in the magazine!", "SideChat_Chapter03_0928_09": "That reminds me. I still don't know your name...", "SideChat_Chapter03_0928_09F": "That reminds me. I still don't know your name...", "SideChat_Chapter03_0928_10": "It's {NICKNAME}.", "SideChat_Chapter03_0928_11": "It's Phaethon.", "SideChat_Chapter03_0928_12": "What a special name! You really are mysterious!", "SideChat_Chapter03_0928_12F": "What a special name! You really are mysterious!", "SideChat_Chapter03_0928_13": "Remember to read next month's issue of The Ridu Tour! See you around!", "SideChat_Chapter03_0928_13F": "Remember to read next month's issue of The Ridu Tour! See you around!", "SideChat_Chapter03_0928_Name01": "Securityboo", "SideChat_Chapter03_0928_Name02": "Safety", "SideChat_Chapter03_0928_Name03": "Amillion", "SideChat_Chapter03_0928_Name04": "Observaboo", "SideChat_Chapter03_0928_Name05": "Mei", "SideChat_Chapter03_1001_01": "Ehn-na! En-nah-ehn! (Two things to keep in mind: orders from superiors and the safety of citizens!)", "SideChat_Chapter03_1001_02": "Meow?", "SideChat_Chapter03_1001_03": "Meeeow!", "SideChat_Chapter03_1001_04": "Tasty canned cat food.", "SideChat_Chapter03_1001_05": "Delicious dried fish.", "SideChat_Chapter03_1001_06": "Nha-nuh-ne... (Please don't interrupt Public Security's internal training, citizen...)", "SideChat_Chapter03_1001_07": "Eha-na? Nu-nhu-ena, nhe-ne-nhu! (Oh, it's you, dear Manager! Perfect timing! As you can see, I'm training the new recruits... well, would-be recruits for Public Security!)", "SideChat_Chapter03_1001_07F": "Eha-na? Nu-nhu-ena, nhe-ne-nhu! (Oh, it's you, dear Manager! Perfect timing! As you can see, I'm training the new recruits... well, would-be recruits for Public Security!)", "SideChat_Chapter03_1001_08": "En-nah! En-nah-ehn, ehn! (Let me introduce: Dawnie, who only acts at night, and Duskie, who just sleeps all day. They both have great potential!)", "SideChat_Chapter03_1001_09": "Hey, you're already an officer, KK?", "SideChat_Chapter03_1001_10": "Cats can become PubSec Officers?", "SideChat_Chapter03_1001_11": "Nhu-na! Ehn-ne-ne, ehn-ne! (Well, not yet, technically! I haven't decided which one of them will become my trusty sidekick... I mean, my assistant.)", "SideChat_Chapter03_1001_12": "Ehn-na! Ehn-ne-ne, ehn-ne! (Technically, they're officer assistants. Still, I haven't decided which one of them will become my trusty sidekick... I mean my assistant!)", "SideChat_Chapter03_1001_13": "So the tables have turned.", "SideChat_Chapter03_1001_14": "Now it's your turn to interview others.", "SideChat_Chapter03_1001_15": "Ehn-na, nha-nu-ne... (I'm actually having trouble. I can only choose one of them as my assistant, but they're both like family to me... What a tough decision!)", "SideChat_Chapter03_1001_16": "So, they're well connected!", "SideChat_Chapter03_1001_17": "Ehn-ne-ne? Nu-nhe! (Since you run a store and all, you must be good at interviewing, Manager. Could you help me make the choice?)", "SideChat_Chapter03_1001_18": "Are you sure?", "SideChat_Chapter03_1001_19": "Ehn-na! En-nhu-ne-nhu! (Of course, Manager! I'll work with you so you can make a fair decision!)", "SideChat_Chapter03_1001_20": "KK pulls out a bunch of pet items and weird gadgets from his pocket. \nThen he puts a paper bag over his head. \nPerhaps those are his \"props\" for the interview.", "SideChat_Chapter03_1001_21": "Meow?", "SideChat_Chapter03_1001_22": "Meeow!", "SideChat_Chapter03_1001_23": "En-nah-ehn, nha-nuh, nhu-ne! (There are two qualities that make a great officer: exceptional valor and an unshakable will!)", "SideChat_Chapter03_1001_24": "Nhu-na-ne! (For officer cats, it's all about courage and determination!)", "SideChat_Chapter03_1001_25": "We'll test their courage.", "SideChat_Chapter03_1001_26": "We'll test their determination.", "SideChat_Chapter03_1001_27": "We'll test their appetite.", "SideChat_Chapter03_1001_28": "Pet it", "SideChat_Chapter03_1001_29": "En-nah-ehn, nha-na! (Yeah, an officer must have courage to face the bad guys!)", "SideChat_Chapter03_1001_30": "En-nah-ehn, nha-nuh nhu-ne! (I'll play the role of a nasty thug, and you, Manager, will play the role of a helpless citizen I've kidnapped.)", "SideChat_Chapter03_1001_31": "Ehn-na! En-nah-ehn! (Ho-ho-ho! Muahahahaha! I'm the big-bad Hollow Raider who snatches up innocent citizens!)", "SideChat_Chapter03_1001_32": "The \"thug,\" all round and wobbly, \nPuts a toy knife against the neck of the \"innocent citizen.\"", "SideChat_Chapter03_1001_33": "Perhaps the \"thug\" KK is playing is too scary or too noisy... \nOr perhaps the kittens are just tired and need a nap... \nAll of a sudden, the two kittens dash into the alley.", "SideChat_Chapter03_1001_34": "Nhu-na, ehn nu ne-nhe! (Determination is all about having the willpower to resist temptation!)", "SideChat_Chapter03_1001_35": "En-nah-ehn, nha-nuh-nhu-ne! (I'll play the role of a criminal trying to bribe an officer, and you, Manager, will play the role of an upright officer.)", "SideChat_Chapter03_1001_36": "KK attaches a replica officer badge to your chest. \nOne might question if this is against the regulations of Public Security.\nThis is not the most suitable role-playing game, to say the least.", "SideChat_Chapter03_1001_37": "As for KK, portraying the bribe-taking criminal, \nHe opens a can of cat food and puts it before him.\nAs anticipated, the two kittens immediately pounce on the \"bribe\" without any hesitation.", "SideChat_Chapter03_1001_38": "Nha-ne-nu? En-nah-ehn! (Manager? The canned cat food is for testing, not for feeding the interviewees!)", "SideChat_Chapter03_1001_39": "En-nah! Nha-nuh-nhu-ne! (Manager! Please stop your irrelevant intimate interactions with the interviewees!)", "SideChat_Chapter03_1001_40": "En-nah! Ne-ne-nah ehn! (Hey, where are you going? The interview isn't over yet!)", "SideChat_Chapter03_1001_41": "En-nah! En-nah-ehn! (Ugh, those two... they're such a handful!)", "SideChat_Chapter03_1001_42": "You recorded the performance of the two future security cats.", "SideChat_Chapter03_1001_43": "KK? I told you to get us a security dog. What are you doing here?", "SideChat_Chapter03_1001_44": "Suddenly, a strange officer appears, checking out KK's interview results. \nShe seems to be KK's human partner.", "SideChat_Chapter03_1001_45": "What are you doing here, KK?", "SideChat_Chapter03_1001_46": "(Leave silently)", "SideChat_Chapter03_1001_Name01": "KK", "SideChat_Chapter03_1001_Name02": "Dawnie", "SideChat_Chapter03_1001_Name03": "Duskie", "SideChat_Chapter03_1001_Name04": "???", "SideChat_Chapter03_1002_01": "I'm sorry, citizen. This Securityboo might be malfunctioning. If it's causing you any trouble...", "SideChat_Chapter03_1002_01F": "I'm sorry, citizen. This Securityboo might be malfunctioning. If it's causing you any trouble...", "SideChat_Chapter03_1002_02": "Ehn-na? Nah-nu-ne-nah! (What are you talking about, Natalie? You... you... you're the one malfunctioning, not me!)", "SideChat_Chapter03_1002_03": "Huh? Instead of doing your job, you're playing with stray cats and talking back to me!", "SideChat_Chapter03_1002_04": "Ne-ne-nha! En-nah! (But I was doing my job! You asked me to find an \"assistant,\" didn't you?)", "SideChat_Chapter03_1002_05": "Should I get your cognitive module checked? I specifically told you to find a security \"dog.\" Can't you tell the difference between dogs and cats?", "SideChat_Chapter03_1002_06": "Ehn-na... Nha-nuh-ne! (But you... didn't you say I could choose my own sidekicks based on my preferences? I was taking the interview seriously!)", "SideChat_Chapter03_1002_07": "Ehn-ne-ne, ehn-na! (And I even recorded the interviewees' information and their performances... You did write them down, right Manager?)", "SideChat_Chapter03_1002_08": "Proudly present the interview records", "SideChat_Chapter03_1002_09": "Hesitantly present the interview records", "SideChat_Chapter03_1002_10": "Tsk, now I'm curious about the results...", "SideChat_Chapter03_1002_11": "Interviewee A, multicolored cat, gentle, no record of scratching humans. Interview performance: greedy and timid...", "SideChat_Chapter03_1002_12": "Interviewee B, New Eridu orange tabby cat, energetic and lively, once scratched a Securityboo's exterior. Interview performance: timid and gluttonous...", "SideChat_Chapter03_1002_13": "...", "SideChat_Chapter03_1002_14": "...", "SideChat_Chapter03_1002_15": "...", "SideChat_Chapter03_1002_16": "I don't think these interviewees have what it takes to work at Public Security... Really, KK, you should...", "SideChat_Chapter03_1002_17": "Ehn-ne-ne... Nu-nha-ne-ehn... (But it really breaks my heart seeing them living a poor life on the streets... If I could just bring them back to Public Security, Natalie...)", "SideChat_Chapter03_1002_18": "Alright, alright. I knew you had something else in mind.", "SideChat_Chapter03_1002_19": "It just so happens I'm feeling a bit lonely at home, so I'll take these two silly cats... Just to be clear, they'll sleep in your room at night...", "SideChat_Chapter03_1002_20": "Ehn-ne-ne! Eha-na nah! (That's wonderful, Natalie! I knew you were the best officer! The best partner ever!)", "SideChat_Chapter03_1002_21": "Tsk, you only say nice things to me when you want something. You bad Bangboo!", "SideChat_Chapter03_1002_22": "Naa-na-nu-nhe! (You're the best, Natalie!)", "SideChat_Chapter03_1002_Name01": "KK's Partner", "SideChat_Chapter03_1002_Name02": "KK", "SideChat_Chapter03_1002_Name03": "Natalie", "SideChat_Chapter03_1051_01": "En-nah-nu! (Gosh! That cat scratched my eyes again!)", "SideChat_Chapter03_1051_02": "Hello?", "SideChat_Chapter03_1051_03": "Can I help with anything?", "SideChat_Chapter03_1051_04": "En-nah? Ehn-na-nah-nu... (Greetings, good citizen. I'm Securityboo No. 7406. Please feel free to call me \"KK\"! How can I assist...)", "SideChat_Chapter03_1051_05": "Ehn-na, nu-na-nhu? (Oh, Officer Mewmew sent you here to help me find a new job?)", "SideChat_Chapter03_1051_06": "En-nah-ehn... Nu-na-nu-na! (Seriously... I can't stand this job anymore!)", "SideChat_Chapter03_1051_07": "I'm all ears", "SideChat_Chapter03_1051_08": "Care to tell me more about it?", "SideChat_Chapter03_1051_09": "En-nah-ehn... (Isn't it unfair that my responsibilities were predetermined the very moment I was created, just because I'm a special model...?)", "SideChat_Chapter03_1051_10": "En-nah-ehn! Na-ehn! (I'm sick and tired of being a Securityboo, dealing with petty neighborhood issues all day long!)", "SideChat_Chapter03_1051_11": "Ehn... ehn-na-en-nah... (When I was dealing with a traffic accident yesterday, an angry driver kicked me in the butt, and I still have those shoe prints back there...)", "SideChat_Chapter03_1051_12": "En-nah-ehn! (Just now, when I climbed up the tree to save a cat, that pesky cat scratched my lens and ruined my freshly painted case!)", "SideChat_Chapter03_1051_13": "Nhe-nu! Uhn-nah-nu! (And don't even get me started on kids throwing things at me while on patrol, or dealing with line-cutters, or getting shoved around by troublemakers! The officers get all the glory and medals while us Bangboo do all the grunt work!)", "SideChat_Chapter03_1051_14": "Sounds like a really stressful job...", "SideChat_Chapter03_1051_15": "So, you're considering a career change?", "SideChat_Chapter03_1051_16": "En-nhu, en-nah... (Yeah, if I keep being a Securityboo, sooner or later my AI core will go haywire.)", "SideChat_Chapter03_1051_17": "Ne-ne, eha-nu-nu... (That's why I've made up my mind to find a way out... Once I get myself a new job, I'm handing in my resignation letter...)", "SideChat_Chapter03_1051_18": "En-nah-ehn... (Officer Mewmew mentioned a Bangboo employment expert, who runs a video store and has a wide range of connections in all industries. That must be you, right?)", "SideChat_Chapter03_1051_19": "Eha-nu-nu, ehn-ne... (Truth is, I barely know anything about other industries. That's why I was hoping you could help me out by giving me a referral for a new job...)", "SideChat_Chapter03_1051_20": "Nha-nuh! Nhu-ne! (Officer Mewmew has contacted two store managers at Lumina Square, and I can go there for an interview whenever I'm ready!)", "SideChat_Chapter03_1051_21": "Ehn-nah (Please and thank you!)", "SideChat_Chapter03_1051_Name01": "KK", "SideChat_Chapter03_1052_01": "Hello, little one. You must be KK, the one Mewmew mentioned. Looking for work, right?", "SideChat_Chapter03_1052_02": "Just picturing a tiny KK bustling among the bouquets is pretty cute.", "SideChat_Chapter03_1052_03": "But running a flower shop takes more than just looking cute.", "SideChat_Chapter03_1052_04": "Ehn-na, ehn-nene! (I'm ready!)", "SideChat_Chapter03_1052_05": "KK is ready!", "SideChat_Chapter03_1052_06": "Why don't you try recommend some seasonal flowers to this potential customer over here?", "SideChat_Chapter03_1052_07": "Ehn... Ehn-na... (Actually... I haven't had the chance to download any horticultural data yet...)", "SideChat_Chapter03_1052_08": "That's okay. Caring and communicating with customers is as important as understanding and nurturing plants.", "SideChat_Chapter03_1052_09": "Why not rely on your own experience and help this hesitant customer make up his mind?", "SideChat_Chapter03_1052_10": "Ehn-na! Ehn-na-na... (Detective work is my strong suit! Let me see, the suspect... no, I mean the customer's style and vibe...)", "SideChat_Chapter03_1052_11": "Ehn-na-na! (I've got it! Hello, dear customer!)", "SideChat_Chapter03_1052_12": "Uh, hello. Do you have any flower recommendations?", "SideChat_Chapter03_1052_13": "Ehn-na, ehn-na-ehn! (First, may I ask, what's the purpose of your purchase?)", "SideChat_Chapter03_1052_14": "Um... it's for someone important to me...", "SideChat_Chapter03_1052_15": "Ehn-na, Ehn-na-na? (Oh? Are they a gentleman or a lady?)", "SideChat_Chapter03_1052_16": "I-It's for a lady...", "SideChat_Chapter03_1052_17": "Ehn-na-na~ Ehn-na-na! (Hmph, I knew it~ Look at you, you can barely take care of yourself, let alone flowers.)", "SideChat_Chapter03_1052_18": "Wh-What, how could you talk to a customer like that? And do I really look that bad?", "SideChat_Chapter03_1052_19": "Ehn-na-ehn, ehn-na! (It's for a girl you like at school, isn't it? Kids nowadays, you're all the same.)", "SideChat_Chapter03_1052_20": "It's my mom's birthday, and I'm here to buy her some flowers!", "SideChat_Chapter03_1052_21": "Manager? I want to speak with your manager! I'm gonna file a complaint!", "SideChat_Chapter03_1052_22": "Orchidea goes to great lengths to explain the situation to the customer... and offers a bouquet as an apology.", "SideChat_Chapter03_1052_23": "Lesson learned... I can't have trainees work with customers directly anymore.", "SideChat_Chapter03_1052_24": "Forget about the cost of the bouquet, what you did could have really damaged Dew Gardening's reputation. And you... you referred KK, didn't you?", "SideChat_Chapter03_1052_25": "Ehn-na-na... (I'm really sorry...)", "SideChat_Chapter03_1052_26": "My apologies...", "SideChat_Chapter03_1052_27": "We will make it up to you...", "SideChat_Chapter03_1052_28": "...It's fine, the interview was my idea. But, I'm sorry, I cannot hire this Bangboo.", "SideChat_Chapter03_1052_29": "Securityboo KK's first attempt at the job market has been declared a failure...", "SideChat_Chapter03_1052_30": "Ehn-na-ehn-na... (I unconsciously used interrogation techniques just now...)", "SideChat_Chapter03_1052_31": "Ehn-na-ehn...(I do have some understanding of \"friendly communication with citizens,\" but because of my personality, those tasks are usually handled by my human partner...)", "SideChat_Chapter03_1052_32": "I can tell you have a lot of personality.", "SideChat_Chapter03_1052_33": "Your communication skills could really use some work.", "SideChat_Chapter03_1052_34": "Don't give up, let's keep looking!", "SideChat_Chapter03_1052_Name01": "Orchidea", "SideChat_Chapter03_1052_Name02": "KK", "SideChat_Chapter03_1052_Name03": "Hesitant Customer", "SideChat_Chapter03_1053_01": "Speak of the Bangboo. I've been waiting for you.", "SideChat_Chapter03_1053_02": "This little guy must be the Bangboo for the interview today, right? Officer Mewmew says you're quite a talented Securityboo.", "SideChat_Chapter03_1053_03": "Ehe-nu-na? Ehn-na... (Officer Mewmew said that? Ahem... that's quite a compliment...)", "SideChat_Chapter03_1053_04": "We've been short-staffed lately, and I happen to be in need of an apprentice masseur. I was wondering if you would be interested?", "SideChat_Chapter03_1053_05": "Nhu-na, en-nah-ehn! (It's not what I was expecting, but I'd like to give it a shot!)", "SideChat_Chapter03_1053_06": "I can do it!", "SideChat_Chapter03_1053_07": "Heh, this little guy has so much energy. Reminds me of my younger days when I was an apprentice masseur myself...", "SideChat_Chapter03_1053_08": "Listen up, I've got one important requirement: talent. My master always said talent was crucial when it came to learning the \"72 Arts of Massage.\"", "SideChat_Chapter03_1053_09": "Alright, little guy, I'll show you a few moves, and then you can give it a try on me!", "SideChat_Chapter03_1053_10": "Nhu-na? En-nah-ehn... (Are you sure? Please prepare yourself, everyone says I've got some really strong hands...)", "SideChat_Chapter03_1053_11": "No worries! My shell is built with industrial-class hardness!", "SideChat_Chapter03_1053_12": "Old Duyi's hands, or to be more precise, his six hands wave in the air, striking a few fancy poses.\nKK follows along, leaving a few noticeable dents on Old Duyi's shell.", "SideChat_Chapter03_1053_13": "You've got some serious strength in those hands, little guy... That Public Security's power module really packs a punch...", "SideChat_Chapter03_1053_14": "Thinking about being protected by such a powerful Securityboo, it warms my AI core and makes me forget the pain... Haha... ha...", "SideChat_Chapter03_1053_15": "Ehn-na... nhu-na... (I'm sorry... I guess my 18 Grappling Arts of the Law reflex kicked in, and I didn't expect it to work so differently from your massage techniques... Haha...)", "SideChat_Chapter03_1053_16": "Talk about an officer's habits.", "SideChat_Chapter03_1053_17": "This is definitely unexpected.", "SideChat_Chapter03_1053_18": "Haha... Ha...", "SideChat_Chapter03_1053_19": "Well, no worries... just a few dents. My ultra-high-strength metal shell can handle it just fine...", "SideChat_Chapter03_1053_20": "But if it were a customer, well... maybe they wouldn't have survived...", "SideChat_Chapter03_1053_21": "Nhu-na... (I'm sorry, Mr. Duyi... I guess I understand how this interview is going to turn out...)", "SideChat_Chapter03_1053_22": "Don't let it get you down, little guy. If you change your power unit and hand components, you might still have a chance!", "SideChat_Chapter03_1053_23": "And I have to say, your \"18 Grappling Arts of the Law\" was pretty impressive...", "SideChat_Chapter03_1053_Name01": "Old Duyi", "SideChat_Chapter03_1053_Name02": "KK", "SideChat_Chapter03_1054_01": "Ehn-na, na-na-nu... (In your opinion, do I really have any other talents other than being a Securityboo?)", "SideChat_Chapter03_1054_02": "There are many other jobs out there.", "SideChat_Chapter03_1054_03": "Being skilled at one thing is already great enough.", "SideChat_Chapter03_1054_04": "Ehn-na... (You're right. Perhaps I just don't have a talent for service industry. So, maybe I shouldn't limit my job search to Lumina Square...)", "SideChat_Chapter03_1054_05": "Nhu-en-na, en-nah? (Where else can I find a job that's more technical and doesn't have to interact with customers directly?)", "SideChat_Chapter03_1054_06": "I've got an idea...", "SideChat_Chapter03_1054_07": "Ever thought about working at a construction site?", "SideChat_Chapter03_1054_08": "Ehn-ne nah-nu? (Construction site? Belobog Industries? That's a famous company, right? I had no idea you had connections like that! You must be a master at networking...)", "SideChat_Chapter03_1054_09": "En-nah-nah! (Actions lead to success! Let's get going now!)", "SideChat_Chapter03_1054_10": "Nhu-na, ehn-na! (I'll be there as soon as I finish up here. See you at the site!)", "SideChat_Chapter03_1054_Name01": "KK", "SideChat_Chapter03_1055_01": "You're right on time, dear manager! If I remember correctly, you know a lot about Bangboo technology, right?", "SideChat_Chapter03_1055_01F": "You're right on time, dear manager! If I remember correctly, you know a lot about Bangboo technology, right?", "SideChat_Chapter03_1055_02": "Am I really that famous?", "SideChat_Chapter03_1055_03": "Yeah, I'd say I'm a bit of an expert!", "SideChat_Chapter03_1055_04": "No time to explain now. It's an urgent matter involving a Bangboo's life! Please go up and check it out!", "SideChat_Chapter03_1055_05": "What's so urgent?", "SideChat_Chapter03_1055_06": "Where should I go?", "SideChat_Chapter03_1055_07": "Up there, the mid-way platform at the construction site. A Builderboo with a fear of heights passed out up there! Please, go up and check it out!", "SideChat_Chapter03_1055_08": "Don't you have a Bangboo mechanic around here?", "SideChat_Chapter03_1055_09": "Seriously? Nobody knows how to fix a Bangboo here?", "SideChat_Chapter03_1055_10": "The Bangboo mechanic... To be honest, it's me.", "SideChat_Chapter03_1055_11": "I think... I'm the only one here who can fix Bangboo.", "SideChat_Chapter03_1055_12": "Why don't you go up there then?", "SideChat_Chapter03_1055_13": "Then why are you still here?", "SideChat_Chapter03_1055_14": "Well... because I'm afraid of heights, too. If I go up there and pass out too, things will get pretty messy...", "SideChat_Chapter03_1055_15": "Some of my colleagues have already gone up to check on that Bangboo! Could you please go there and see what's going on?", "SideChat_Chapter03_1055_Name01": "Li", "SideChat_Chapter03_1056_01": "En-nah, en-nah-ehn! (There you are, manager! Something is not good with this Bangboo. I did a quick check, and it seems to be due to a flaw in the outdated space-awareness algorithm...)", "SideChat_Chapter03_1056_02": "...En-nah-ehn! Nu-nah? (...Its stress reaction triggered a power failure in certain modules, which in return caused a system failure. What do you think, manager?)", "SideChat_Chapter03_1056_03": "I'm not entirely sure what you're saying, but it doesn't sound good. Any ideas, manager?", "SideChat_Chapter03_1056_04": "Ehn-na... Nha-nah! (Bro... Wake up, bro!)", "SideChat_Chapter03_1056_05": "Ehn-ne-ne, ehn-ne-nah-nu... (I've applied a simple physical block, but without further intervention, prolonged power-off could cause permanent damage to its storage unit...)", "SideChat_Chapter03_1056_06": "Ehn-ne? Nu-na nhu! (W-what? Don't forget about me, bro!)", "SideChat_Chapter03_1056_07": "Leave it to me!", "SideChat_Chapter03_1056_08": "Here comes the Bangboo Savior!", "SideChat_Chapter03_1056_Name01": "KK", "SideChat_Chapter03_1056_Name02": "Foreman Thomas", "SideChat_Chapter03_1056_Name03": "Safety", "SideChat_Chapter03_1057_01": "Na-ehn? En-nah-ehn... (What happened? I was up there, and then I blanked out...)", "SideChat_Chapter03_1057_02": "Ehn-na, ehn-nu-na. (You passed out because of heights, but we managed to get there in time and saved you.)", "SideChat_Chapter03_1057_03": "Ehn-na! Nu-nah... En-nah! (Oh, it's coming back to me now! Thank you, kind-hearted manager, and handsome Securityboo!)", "SideChat_Chapter03_1057_03F": "Ehn-na! Nu-nah... En-nah! (Oh, it's coming back to me now! Thank you, kind-hearted manager, and handsome Securityboo!)", "SideChat_Chapter03_1057_04": "Why \"handsome\" for KK...", "SideChat_Chapter03_1057_05": "And \"kind-hearted\" for me?", "SideChat_Chapter03_1057_06": "Ena... nhu-na! (L-let's just head down before it shuts down again!)", "SideChat_Chapter03_1057_Name01": "Malfunctioning Bangboo", "SideChat_Chapter03_1057_Name02": "KK", "SideChat_Chapter03_1058_01": "In the end, you managed to fix the Bangboo from Belobog Heavy Industries... \nAnd you have gained some experience working at heights, perhaps.", "SideChat_Chapter03_1058_02": "Thanks for helping me today.", "SideChat_Chapter03_1058_03": "Ehn-ne, nah-nu-ehn... (If it weren't for that Securityboo and the store manager showing up in time, my bro would've been...)", "SideChat_Chapter03_1058_03F": "Ehn-ne, nah-nu-ehn... (If it weren't for that Securityboo and the store manager showing up in time, my bro would've been...)", "SideChat_Chapter03_1058_04": "That Securityboo is seriously dependable. Not only does he know his way around the complex Bangboo modules, but he also handles emergencies like a pro. He's a real asset to Public Security, don't you think? And, of course, you're awesome too! You're skilled in almost everything.", "SideChat_Chapter03_1058_04F": "That Securityboo is seriously dependable. Not only does he know his way around the complex Bangboo modules, but he also handles emergencies like a pro. He's a real asset to Public Security, don't you think? And, of course, you're awesome too! You're skilled in almost everything.", "SideChat_Chapter03_1058_05": "En-nah-ehn! Nah-na... (It's our duty to protect the lives and property of our citizens! That's right, it's our duty...)", "SideChat_Chapter03_1058_06": "Ehn-na, ehn! (We, the Bangboo team, will make safety our top priority in the future too!)", "SideChat_Chapter03_1058_07": "Oh, by the way, what brought you here in the first place?", "SideChat_Chapter03_1058_07F": "Oh, by the way, what brought you here in the first place?", "SideChat_Chapter03_1058_08": "(You explain to everyone that KK is looking for a new job...)", "SideChat_Chapter03_1058_09": "I see. KK's technical expertise has impressed Li, and his stress tolerance is even more impressive... What do you say, Li?", "SideChat_Chapter03_1058_10": "Actually, we're in need of a technical assistant here, and finding a Bangboo as skilled as KK is like finding a rare gem. We'd be lucky to have KK join our team!", "SideChat_Chapter03_1058_11": "Fantastic! You're more than welcome to be part of our crew, KK...", "SideChat_Chapter03_1058_12": "Ehn-na, nu-na-nhu... (Thank you very much for the offer, but... I'm a bit hesitant now. I might need some time to think it through...)", "SideChat_Chapter03_1058_13": "Having second thoughts, KK?", "SideChat_Chapter03_1058_14": "Alright... I get it. Career decisions require careful consideration, but if you ever change your mind, remember that you're always welcome here.", "SideChat_Chapter03_1058_15": "En-nah! (Thanks again, both of you!)", "SideChat_Chapter03_1058_16": "Ehn-na, en-nah! (Thank you for your help, dear manager! See you at Lumina Square!)", "SideChat_Chapter03_1058_16F": "Ehn-na, en-nah! (Thank you for your help, dear manager! See you at Lumina Square!)", "SideChat_Chapter03_1058_Name01": "Foreman Thomas", "SideChat_Chapter03_1058_Name02": "Safety", "SideChat_Chapter03_1058_Name03": "Li", "SideChat_Chapter03_1058_Name04": "KK", "SideChat_Chapter03_1059_01": "Ehn-na, nhu-na... (Thank you so much for today, dear manager. It's just... in the end, I don't feel like letting go of my security officer uniform...)", "SideChat_Chapter03_1059_01F": "Ehn-na, nhu-na... (Thank you so much for today, dear manager. It's just... in the end, I don't feel like letting go of my security officer uniform...)", "SideChat_Chapter03_1059_02": "I'm glad you've thought it through.", "SideChat_Chapter03_1059_03": "This little Bangboo has got some big worries.", "SideChat_Chapter03_1059_04": "Ehn-ne-ne, nhu-na... (Officer Mewmew would say, \"You don't want to leave your dearest Officer Mewmew, right?\" But honestly, I can't really explain why I've decided to stay...)", "SideChat_Chapter03_1059_05": "Nha-nuh nhu-ne... (Maybe I do have loads of reasons to stick around, or maybe I just feel bad leaving Public Security with all my excellent skills and stuff...)", "SideChat_Chapter03_1059_06": "Nhu-na ehn-na-nu... (As a security officer, I can handle pretty much anything that comes my way. But if I leave, there'll be so many things I have no clues about...)", "SideChat_Chapter03_1059_07": "Your interrogation skills are impressive.", "SideChat_Chapter03_1059_08": "Your grappling skills are incredible.", "SideChat_Chapter03_1059_09": "Your first-aid skills are amazing.", "SideChat_Chapter03_1059_10": "Ehn-na, nu-na-nhu... (I owe all this to my human partner. He's the one who helped me fine-tune my data bit by bit and trained with me every single day...)", "SideChat_Chapter03_1059_11": "En-nah-ehn en-nu-nah... (He's a handsome and composed officer, always keeping his cool no matter if it's a small neighborhood issue or a major case...)", "SideChat_Chapter03_1059_12": "Such is the bond between friends!", "SideChat_Chapter03_1059_13": "Such is the power of friendship!", "SideChat_Chapter03_1059_14": "I totally get it!", "SideChat_Chapter03_1059_15": "Nha-nah, nhu-ne... (And, you know, that warm feeling deep down your AI core... when you lend a hand to someone...)", "SideChat_Chapter03_1059_16": "Nhu-na, nu-nu-ena... (Officer Mewmew is always going on about our duties and the happiness that comes from helping others. Honestly, I don't really feel that kind of thing when I'm getting roughed up by those pesky cats and mean citizens...)", "SideChat_Chapter03_1059_17": "Nah-nu-ehn. (Hmm... Well, maybe just a little, but yeah...)", "SideChat_Chapter03_1059_18": "En-nah, nhu-na! (Anyway, thank you so much, dear manager! Thanks to you, I'm not hesitant anymore!)", "SideChat_Chapter03_1059_18F": "En-nah, nhu-na! (Anyway, thank you so much, dear manager! Thanks to you, I'm not hesitant anymore!)", "SideChat_Chapter03_1059_19": "Nha-nuh nhu-ne! (So, from now on, I'm gonna keep working as a Securityboo and protect the citizens of New Eridu!)", "SideChat_Chapter03_1059_20": "Thank you!", "SideChat_Chapter03_1059_21": "Sure thing, Officer KK!", "SideChat_Chapter03_1059_Name01": "KK", "SideChat_Chapter03_1100_01": "Hmmm... any classy movies, perhaps?", "SideChat_Chapter03_1100_02": "Need help with something?", "SideChat_Chapter03_1100_03": "(Leave her alone for now)", "SideChat_Chapter03_1100_04": "Ah, you must be the manager here, right? You're just as unique and classy as this store itself.", "SideChat_Chapter03_1100_05": "I was wondering if I could get some advice from you.", "SideChat_Chapter03_1100_06": "Don't mention it. How can I help you?", "SideChat_Chapter03_1100_07": "Of course, how may I help you?", "SideChat_Chapter03_1100_08": "See, I'm an actress, and I'm rehearsing for this new play called \"Black Dance Shoes.\"", "SideChat_Chapter03_1100_09": "It's about a Public Security Officer who disguises herself as an actress and gets whisked away to a Hollow by a gang of Hollow Raiders.", "SideChat_Chapter03_1100_10": "In the climax of the play, I'm supposed to break free from captivity and fight my way out of the enemies in a classy way, ultimately defeating the ringleader with a single strike. But the director thinks my moves are a bit lackluster and wants me to watch some movies for inspiration.", "SideChat_Chapter03_1100_11": "I've already watched all the flicks with similar themes but haven't found anything good. So, I thought maybe you could help me find something? It'd be perfect if you could recommend a movie with epic battle scenes within the Hollow.", "SideChat_Chapter03_1100_12": "Sure, I can help you with that.", "SideChat_Chapter03_1100_13": "Got it. I'll keep an eye out for it.", "SideChat_Chapter03_1100_14": "Thank you so much!", "SideChat_Chapter03_1100_15": "Not only movies. Martial arts and even training videos should work, too. Just as long as the actors are classy and athletic.", "SideChat_Chapter03_1100_Name01": "Anna", "SideChat_Chapter03_1101_01": "I'm counting on you, Manager!", "SideChat_Chapter03_1101_02": "While you're looking for movies, I'll go around the neighborhood and see if I stumble upon any new ideas.", "SideChat_Chapter03_1101_Name01": "Anna", "SideChat_Chapter03_1102_01": "Oh, hey! It's you, Manager!", "SideChat_Chapter03_1102_02": "Are you here for noodles?", "SideChat_Chapter03_1102_03": "No, I'm just observing General Chop making noodles.", "SideChat_Chapter03_1102_04": "Tough and classy... If I could capture that essence in my performance, the audience would definitely love it!", "SideChat_Chapter03_1102_05": "Classy? General Chop?", "SideChat_Chapter03_1102_06": "Oh, no, not him. I meant his noodles.", "SideChat_Chapter03_1102_07": "It's weird, but when I can't find any other inspiration, his noodles somehow sparks my creativity.", "SideChat_Chapter03_1102_08": "You've got quite the unique sources of inspiration.", "SideChat_Chapter03_1102_09": "I think you're just hungry...", "SideChat_Chapter03_1102_10": "Honestly, I'm running out of ideas here.", "SideChat_Chapter03_1102_11": "Not really... I just can't find anything else that sparks inspiration for me.", "SideChat_Chapter03_1102_12": "I'd love to watch some movies, if possible.", "SideChat_Chapter03_1102_13": "I found it!", "SideChat_Chapter03_1102_14": "Really? That's fantastic! Can I swing by your store and pick it up?", "SideChat_Chapter03_1102_15": "It's just a video file.", "SideChat_Chapter03_1102_16": "I've uploaded the video to my cloud storage.", "SideChat_Chapter03_1102_17": "I see! Please send me the link, and I'll download and watch it right away!", "SideChat_Chapter03_1102_18": "(Share the download link)", "SideChat_Chapter03_1102_19": "Got it... Thank you so much! I'll head home and download the video right now!", "SideChat_Chapter03_1102_Name01": "Anna", "SideChat_Chapter03_1103_01": "Once I'm back home, I'll download the video you uploaded.", "SideChat_Chapter03_1103_02": "Excellent...! Finally, a solid reference I could use.", "SideChat_Chapter03_1103_Name01": "Anna", "SideChat_Chapter03_1104_01": "Oh, I checked out the video, dear manager.", "SideChat_Chapter03_1104_02": "What do you think?", "SideChat_Chapter03_1104_03": "I have to say... it's mind-blowing.", "SideChat_Chapter03_1104_04": "Their actions are so powerful, and the classiness in their movements is awe-inspiring. I've never seen such vitality in a movie before.", "SideChat_Chapter03_1104_05": "It feels like... they were truly fighting for their lives.", "SideChat_Chapter03_1104_06": "I'm glad it meets your expectations.", "SideChat_Chapter03_1104_07": "It exceeds my expectations! I'd say it's flawless!", "SideChat_Chapter03_1104_08": "I'll incorporate the moves I learned from that video into my rehearsal. Thank you so much, dear manager!", "SideChat_Chapter03_1104_09": "By the way, while searching for reference movies, I came across some good ones. Consider them a token of my gratitude if you're interested!", "SideChat_Chapter03_1104_Name01": "Anna", "SideChat_Chapter03_1105_01": "Your video gave me a lot of inspiration.", "SideChat_Chapter03_1105_02": "I'm confident my performance this time will leave my audience satisfied!", "SideChat_Chapter03_1105_Name01": "Anna", "SideChat_Chapter03_1201_01": "Strongboo... Stro—ongboo!", "SideChat_Chapter03_1201_02": "Ehn... na...", "SideChat_Chapter03_1201_03": "Did you forget? Our dream of reaching the pinnacle of the Muscleboo Champs? All the sweat and hard work we put in together, day and night?", "SideChat_Chapter03_1201_04": "Na-ehn nu-na...", "SideChat_Chapter03_1201_05": "I can still hear clearly your illegally-modded heart pounding along at 170 horsepower!", "SideChat_Chapter03_1201_06": "That is a call from our dreams, answering all our efforts!", "SideChat_Chapter03_1201_07": "Ehn-nah... Nah...", "SideChat_Chapter03_1201_08": "Your Bangboo doesn't seem to be doing too well...", "SideChat_Chapter03_1201_09": "No idea what you're talking about...", "SideChat_Chapter03_1201_10": "The championship is next week, but Strongboo's still not ready for it. How can he compete like this?", "SideChat_Chapter03_1201_11": "It seems to have lost all motivation since its last defeat..", "SideChat_Chapter03_1201_12": "Ehn-nah-noo-nah... Ehn-nah-noo...", "SideChat_Chapter03_1201_13": "Who is Strongboo?", "SideChat_Chapter03_1201_14": "The championship?", "SideChat_Chapter03_1201_15": "I take it you're not here to see the Muscleboo Championship, then? Otherwise you'd surely know the name \"Strongboo.\"", "SideChat_Chapter03_1201_16": "That's right! Strongboo, the Bangboo right here with me, is the rising star of the Muscleboo Championship! It stormed the scene and secured a pretty high rank this season!", "SideChat_Chapter03_1201_17": "But as you can see, after its last defeat, Strongboo lost all confidence. It can't even manage a simple wrestle now.", "SideChat_Chapter03_1201_18": "I'm Strongboo's master, its coach, its companion, and also its family... If you had such a connection with your own Bangboo, you'd surely understand how I feel, right?", "SideChat_Chapter03_1201_19": "What happened?", "SideChat_Chapter03_1201_20": "Could you please elaborate?", "SideChat_Chapter03_1201_21": "With the goal of winning the highest rank in the Muscleboo Championship, Strongboo and I put together a special training plan. ", "SideChat_Chapter03_1201_22": "To prepare it for combat against powerful enemies, I even spent part of its training fees to hire a Proxy who could take it down into the Hollows to challenge an Ethereal.", "SideChat_Chapter03_1201_23": "But I never expected that Proxy to be such an amateur! Against a powerful enemy in the Hollow, his whole squad was defeated in one blow. Strongboo tried to fight it alone to cover my retreat, but the size difference was...", "SideChat_Chapter03_1201_24": "After a glorious winning streak in the league this year, Strongboo encountered an unprecedented defeat and lost all its will to fight.", "SideChat_Chapter03_1201_25": "What a stubborn kid.", "SideChat_Chapter03_1201_26": "Guess this is what they call the \"dark night of the soul.\"", "SideChat_Chapter03_1201_27": "Nevertheless, I've already come up with a new training plan to help Strongboo get back on its feet.", "SideChat_Chapter03_1201_28": "I want to take it back into that Hollow to face and finally defeat that enemy. Wherever we fall, that's where we must get back up and never take a single step back!", "SideChat_Chapter03_1201_29": "Hey, don't force it.", "SideChat_Chapter03_1201_30": "Have you really thought long and hard about it?", "SideChat_Chapter03_1201_31": "I've learned my lesson this time and have decided an even smarter strategy. I'm going to divert even more training money to hire a better-qualified proxy!", "SideChat_Chapter03_1201_32": "A little full-blooded revenge ought to rekindle Strongboo's fighting spirit!", "SideChat_Chapter03_1201_33": "Nha-na-nu nhe-nhe?!", "SideChat_Chapter03_1201_34": "You haven't learned anything at all...", "SideChat_Chapter03_1201_35": "Good luck, you two.", "SideChat_Chapter03_1201_Name01": "Qiuyuan", "SideChat_Chapter03_1201_Name02": "Dejected Bangboo", "SideChat_Chapter03_1201_Name03": "Strongboo", "SideChat_Chapter03_1202_01": "It's you... We've met before.", "SideChat_Chapter03_1202_01F": "It's you... We've met before.", "SideChat_Chapter03_1202_02": "How's Strongboo doing?", "SideChat_Chapter03_1202_03": "How did the championship go?", "SideChat_Chapter03_1202_04": "It's a real shame... It came up short in the final to win the highest rank.", "SideChat_Chapter03_1202_05": "I really can't accept it. It was only one step away from reaching ultimate glory.", "SideChat_Chapter03_1202_06": "The special training didn't work?", "SideChat_Chapter03_1202_07": "Wasn't the special training any help?", "SideChat_Chapter03_1202_08": "No, the special training was super effective. We found a really trustworthy \"assistant coach\" this time who really helped train both Strongboo's body and spirit!", "SideChat_Chapter03_1202_09": "However, the competition-grade sports module I installed in Strongboo seems to have gotten corrupted in the Hollow during our special training session...", "SideChat_Chapter03_1202_10": "It malfunctioned in the middle of the grand final, and Strongboo had to bow out for safety reasons.", "SideChat_Chapter03_1202_11": "The competition-grade module isn't meant for use in the Hollows and gets easily corrupted by Ether. It's all because of my oversight...", "SideChat_Chapter03_1202_12": "Ehn-na-ehn-na! Ehn-nah!", "SideChat_Chapter03_1202_13": "Strongboo is saying...", "SideChat_Chapter03_1202_14": "\"Qiuyuan is the best fighting coach ever.\"", "SideChat_Chapter03_1202_15": "Haha... Why'd you have to be so cheesy?", "SideChat_Chapter03_1202_16": "I know what you wanna say to me!", "SideChat_Chapter03_1202_17": "We both have the invincible spirit of a fighter in our hearts! Let's keep moving forward, Strongboo. After all...", "SideChat_Chapter03_1202_18": "A sumo never backs down!", "SideChat_Chapter03_1202_Name01": "Qiuyuan", "SideChat_Chapter03_1202_Name02": "Strongboo", "SideChat_Chapter03_1204_01": "*sigh*... If only I could find the right actors, I could shoot and upload my awesome reel!", "SideChat_Chapter03_1204_02": "What reel?", "SideChat_Chapter03_1204_03": "Leave", "SideChat_Chapter03_1204_04": "Oh! Wanna know more? Hmm... Let's see, you've got the right look and vibe.", "SideChat_Chapter03_1204_05": "Whaddaya say? Wanna have a go at playing the lead in my skit?", "SideChat_Chapter03_1204_06": "The right look? Me?", "SideChat_Chapter03_1204_07": "Me? ...The lead?", "SideChat_Chapter03_1204_08": "Yeah: A criminal who seems kind on the outside but is secretly cunning and nasty on the inside.", "SideChat_Chapter03_1204_09": "(Stare at him)", "SideChat_Chapter03_1204_10": "Goodbye!", "SideChat_Chapter03_1204_11": "Hey c'mon, wait up. Don't get mad! At least let me describe the scene first, would you? This main character is a charming anti-hero who leads a double life!", "SideChat_Chapter03_1204_11F": "Hey c'mon, wait up. Don't get mad! At least let me describe the setting first, would you? This main character is a charming anti-hero who leads a double life!", "SideChat_Chapter03_1204_12": "He may be this average Joe working in some office by day; but by night, his true identity emerges as that of a legendary Proxy: Bangboo Guru!", "SideChat_Chapter03_1204_12F": "She may be this average Joe working in some office by day; but by night, her true identity emerges as that of a legendary Proxy: Bangboo Guru!", "SideChat_Chapter03_1204_13": "As night falls, he'll command his own gang of Bangboo to engage in burglaries and other criminal activities. This daredevil even goes down into the Hollows to combat brutal Hollow Raiders!", "SideChat_Chapter03_1204_13F": "As night falls, she'll command her own gang of Bangboo to engage in burglaries and other criminal activities. This daredevil even goes down into the Hollows to combat brutal Hollow Raiders!", "SideChat_Chapter03_1204_14": "And how's that like me?", "SideChat_Chapter03_1204_15": "But I'm no criminal!", "SideChat_Chapter03_1204_16": "Of course you're not a criminal! But what I see is someone who, despite never harming a fly, has this other side that's profoundly mysterious... I'm not sure why but I feel like you've got the same vibe as my lead character.", "SideChat_Chapter03_1204_17": "Is that really... a compliment?", "SideChat_Chapter03_1204_18": "Uhh, thanks...?", "SideChat_Chapter03_1204_19": "Of course! How about you give my script for \"Bangboo Guru\" a read and see how you feel about it?", "SideChat_Chapter03_1204_20": "It's always nerve-wracking, the first time you read through a script. So why don't you take a deep breath and come back when you're ready to go through some lines with me. I'll be waiting!", "SideChat_Chapter03_1204_Name01": "Mark", "SideChat_Chapter03_1205_01": "Hey, you ready now to rehearse some lines for \"Bangboo Guru\"?", "SideChat_Chapter03_1205_02": "I'm ready!", "SideChat_Chapter03_1205_03": "Great. Here are your lines, they're super-easy: \"Hmph, any Bangboo down in the Hollows owe it all to me!\"; \"I'll give those Hollow Raiders an offer they can't refuse!\"; and \"Every Proxy knows me as the big bad kingpin!\"", "SideChat_Chapter03_1205_04": "Once you're done rehearsing, just speak to the camera! And I'll capture it perfectly!", "SideChat_Chapter03_1205_05": "(Remain silent)", "SideChat_Chapter03_1205_06": "(Stare flabbergasted at him)", "SideChat_Chapter03_1205_07": "Hey, what's that look for? Don't tell me this is a role you can't handle! Or are you not happy with your lines?", "SideChat_Chapter03_1205_08": "I won't say these lines!", "SideChat_Chapter03_1205_09": "(Remain silent)", "SideChat_Chapter03_1205_10": "Hey, c'mon! Don't be like that, I was just sketching an outline when I wrote the script. As the lead, you're welcome to shake things up as you like!", "SideChat_Chapter03_1205_11": "Please, don't leave me! We can change the script — anything, so long as you'll act!", "SideChat_Chapter03_1205_12": "Haven't you got any shame?", "SideChat_Chapter03_1205_13": "That's the way it is for us screenwriters, we don't have any actual say in this industry. If you really don't wanna play this role, I could shake up the script for you! That's an offer I only make to top-notch quality actors, I'll have you know!", "SideChat_Chapter03_1205_14": "But these days, this \"Bangboo Guru\" has been my only flash of inspiration... *sigh* If only I had some fresh new source material or some cool videotape to watch — that would fire up the creative juices.", "SideChat_Chapter03_1205_15": "I have a video store on Sixth Street.", "SideChat_Chapter03_1205_16": "That's incredible. You leave me green with envy, I'll have to browse there soon! But honestly, as a student of directing, I've seen the lion's share of the mainstream films out there.", "SideChat_Chapter03_1205_17": "However, seeing as you're the owner, you should have collected a few tapes with some gritty real life footage, right? Like... Hollow Raiders coming out of the Hollows, something like that. I've seen one with genuine scenes from inside the Hollow. It was absolutely chilling and enough to give a burst of inspiration!", "SideChat_Chapter03_1205_18": "We don't have anything like that at the store!", "SideChat_Chapter03_1205_19": "You shouldn't watch objectionable material of questionable origin.", "SideChat_Chapter03_1205_20": "Oh well... I know this kind of tape is really hard to track down. Who knows how long it'd take me to get my hands on it alone.", "SideChat_Chapter03_1205_21": "But time is of the essence now! If you've got any tapes like this, please could you let me watch them! I'm begging you, they're only instructional!", "SideChat_Chapter03_1205_22": "Don't get me wrong. This is all for educational purposes — that's all! I'm shooting a few scenes where the lead's Bangboo is kidnapped by a gang, and I'm in desperate need of reference footage right now.", "SideChat_Chapter03_1205_23": "You're asking a lot", "SideChat_Chapter03_1205_Name01": "Mark", "SideChat_Chapter03_1206_01": "*sigh* I wish I had some footage of like a Hollow Raider... chasing a Bangboo... inside a Hollow. Not only would it evoke the ambiance of a Hollow, but I could use it as reference material...", "SideChat_Chapter03_1206_02": "I just want to study it! I promise, I'd never leak it to anyone else!", "SideChat_Chapter03_1206_Name01": "Mark", "SideChat_Chapter03_1207_01": "Thank you! That clip you sent me was simply thrilling! The verisimilitude and impact of that candid footage was so hard-hitting I almost fainted!", "SideChat_Chapter03_1207_02": "As soon as I watched it, I could feel a thousand different plot details and script lines gushing through my brain... Ahhh, I have to grasp this muse while I still can and put it to use writing a brand new script!", "SideChat_Chapter03_1207_03": "What about the old script?", "SideChat_Chapter03_1207_04": "Aren't you going to shoot \"Bangboo Guru\" anymore?", "SideChat_Chapter03_1207_05": "Nah! I'm overflowing with new plot details now and just need to tie things up into a coda for the end.", "SideChat_Chapter03_1207_06": "In the final act, after constant exploitation from our Bangboo Guru, his trusty 001 model Bangboo betrays him in a fit of rage.", "SideChat_Chapter03_1207_06F": "In the final act, after constant exploitation from our Bangboo Guru, her trusty 001 model Bangboo betrays her in a fit of rage.", "SideChat_Chapter03_1207_07": "During the final showdown against the Public Security force, our Bangboo Guru loses its Carrot data and gets lost inside the Hollow as it transforms into a vicious Ethereal. Betrayed and lost, it wanders restlessly day and night throughout the Hollows...", "SideChat_Chapter03_1207_08": "Tch.", "SideChat_Chapter03_1207_09": "(Silence)", "SideChat_Chapter03_1207_10": "Huh? What's that look for? Don't tell me, you don't think that's a satisfying ending?", "SideChat_Chapter03_1207_11": "N—Never mind then, I'm going to come up with another script that will knock your socks off!", "SideChat_Chapter03_1207_12": "Oh, that's right! I've got this videotape that an old school chum gifted me. It's pretty underground but it's not really my style... I thought I might as well give it to you, maybe you could put it to use at the store?", "SideChat_Chapter03_1207_Name01": "Mark", "SideChat_Chapter03_1208_01": "Ahh, divine inspiration overwhelms me!", "SideChat_Chapter03_1208_02": "Once I've finished my latest script, you have to act in it, okay? Promise me!", "SideChat_Chapter03_1208_Name01": "Mark", "SideChat_Chapter03_1209_01": "*sigh* If I can't find another videotape muse, I'm afraid I'll never finish this movie of mine...", "SideChat_Chapter03_1209_02": "I've got a video here that you could check.", "SideChat_Chapter03_1209_03": "Really, Manager? Could you really have found some suitable material?", "SideChat_Chapter03_1209_04": "Tell me your email and I'll send it to you.", "SideChat_Chapter03_1209_05": "I'll email it to you.", "SideChat_Chapter03_1209_06": "Ahhh!!! Ye gods, a ray of hope beaming down upon this desperate life of mine!", "SideChat_Chapter03_1209_07": "Thank you! Thank you so much, really! Once I get back, I'm going to scrutinize carefully this video of yours!", "SideChat_Chapter03_1209_Name01": "Mark", "SideChat_Chapter03_1210_01": "Thank you so much!", "SideChat_Chapter03_1210_02": "I trust your taste. Any video you recommend can't be bad at all!", "SideChat_Chapter03_1210_Name01": "Mark", "SideChat_Chapter03_1211_01": "It's like banging my head against a brick wall... I wish someone would invent a way to boost acting performance in Bangboo.", "SideChat_Chapter03_1211_02": "Boost acting?", "SideChat_Chapter03_1211_03": "Leave", "SideChat_Chapter03_1211_04": "Ah, it's that script I was telling you about last time: \"Bangboo Guru\". I've been planning out the production, and I was going to get my own Bangboo from home, Sheldon, to cameo as the main supporting role.", "SideChat_Chapter03_1211_05": "But this guy's such a bad actor, it can't even perform the most basic look of being \"scared\". If this keeps up, we won't even be able to shoot.", "SideChat_Chapter03_1211_06": "Don't shame a Bangboo!", "SideChat_Chapter03_1211_07": "I don't mean to shame it... But it's not just a hammy actor; it's got a nasty temper. Whenever I give it notes on its performance, it throws a hissy fit and ignores me. It's clearly just a normal Bangboo but it's putting on airs like it's some bigshot celeb.", "SideChat_Chapter03_1211_08": "Oh yeah! You helped me shoot all those wonderful reference clips before. The dolly shots in those felt really smooth and pro.", "SideChat_Chapter03_1211_09": "If possible, could you please help my Bangboo improve its acting?", "SideChat_Chapter03_1211_10": "Sure, but...", "SideChat_Chapter03_1211_11": "Don't get your hopes up!", "SideChat_Chapter03_1211_12": "Thank you! I think that guy's got it in for me, but maybe it'll listen to you!", "SideChat_Chapter03_1211_13": "Thank you! That clip you sent me was simply thrilling! The story within, of a Bangboo being chased in the Hollow, it was exactly as I imagined!", "SideChat_Chapter03_1211_14": "As soon as I watched it, I could feel a thousand different plot details and script lines gushing through my brain... Ahhh, I have to grasp this muse while I still can and put it to use writing a brand new script!", "SideChat_Chapter03_1211_15": "But now, a new problem arises...", "SideChat_Chapter03_1211_16": "What problem?", "SideChat_Chapter03_1211_17": "Good luck...", "SideChat_Chapter03_1211_18": "My Bangboo is terrible at acting... I wish someone would invent a way to boost acting performance in Bangboo.", "SideChat_Chapter03_1211_19": "Boost acting?", "SideChat_Chapter03_1211_20": "Yes, I've been planning out the Bangboo scenes recently and I was going to get my own Bangboo from home, \"Sheldon,\" to cameo as the main supporting role.", "SideChat_Chapter03_1211_Name01": "Mark", "SideChat_Chapter03_1212_01": "Ehn-nah, ehn-nah-noo, ehn-nah-noo (That guy Mark is always wildly criticizing my performances!)", "SideChat_Chapter03_1212_02": "Ehn-nah? Nah-noo, nah-noo-nah (My acting ability's already reached its ceiling, why can't he just understand that!)", "SideChat_Chapter03_1212_03": "Can you give me your \"scared\" look?", "SideChat_Chapter03_1212_04": "Can you give me your \"happy\" look?", "SideChat_Chapter03_1212_05": "(The Bangboo's eyes widen slightly, staring this way as it conveys a pure but dopey look.)", "SideChat_Chapter03_1212_06": "Ehn-nah, nah-noo-nah? (How's this? Not bad, isn't it!)", "SideChat_Chapter03_1212_07": "It's terrible...", "SideChat_Chapter03_1212_08": "I-It's barely passable...", "SideChat_Chapter03_1212_09": "Ehn-nah, nah-ehn-ah nah-noo-nah? (No way! I learned this from all the top drama stars. Their expressions look just like this!)", "SideChat_Chapter03_1212_10": "Ehn-nah, nah-ehn-ah nah-noo-nah? (Really? I learned this from all the top drama stars. Their expressions look just like this!)", "SideChat_Chapter03_1212_Name01": "Sheldon", "SideChat_Chapter03_1213_01": "How did it go? Did you manage to improve that guy's acting?", "SideChat_Chapter03_1213_02": "It's beyond all help.", "SideChat_Chapter03_1213_03": "I gave up.", "SideChat_Chapter03_1213_04": "Ahhh... What am I gonna do? Not even you can coach this guy how to act? Don't tell me my \"Bangboo Guru\" really is never gonna see the light of day?", "SideChat_Chapter03_1213_05": "At least... At the very least, this guy's got to learn how to look \"scared\"! Doesn't matter if the acting is a little hammy, so long as the plot can flow, it'll be fine!", "SideChat_Chapter03_1213_06": "Oh yeah! Maybe you can find me some Ethereal footage from down in the Hollow? The scarier, the better! Maybe if that Bangboo watches that, it'll learn how to look scared!", "SideChat_Chapter03_1213_07": "Will that work?", "SideChat_Chapter03_1213_08": "Yes, it'll definitely work! My Bangboo has no idea the charmed life it lives, so that's why it's disobedient.", "SideChat_Chapter03_1213_09": "If we could threaten it after seeing for itself the terror of an Ethereal — saying we'll chuck it down into the Hollow if it doesn't listen properly — then that guy will wise up, I'm sure! Plus it'll learn along the way what the real meaning of being \"scared\" is.", "SideChat_Chapter03_1213_10": "Please, please please... Don't make me get down on my knees and beg now! My Bangboo's acting chops might be terrible, but mine aren't bad!", "SideChat_Chapter03_1213_Name01": "Mark", "SideChat_Chapter03_1214_01": "Ah... I just chatted with my Bangboo about acting, and it has cut me off entirely from all communication now.", "SideChat_Chapter03_1214_02": "Now it's even complaining about MY script, even ehn-ing and nah-ing about adding more drama in.. This guy is getting more and more... ungovernable!", "SideChat_Chapter03_1214_03": "Nope, we have to get this guy to wise up!", "SideChat_Chapter03_1214_04": "Here's that video clip you ordered.", "SideChat_Chapter03_1214_05": "That horror clip of the Ethereal is all ready for you, I uploaded it to the cloud.", "SideChat_Chapter03_1214_06": "That horror clip of the Ethereal is all ready for you, I uploaded it to the cloud.", "SideChat_Chapter03_1214_07": "Really? Thanks so much! I'll go back and download that now! That guy's gonna be scared alright once it watches your video. Muahaha!", "SideChat_Chapter03_1214_08": "Once it's experienced a little terror from the Hollows, I'm sure it'll be no problem to act a natural \"scared\" look.", "SideChat_Chapter03_1214_Name01": "Mark", "SideChat_Chapter03_1215_01": "Ehn-ah-nah, ehn-nah-noo. (My owner is so annoying, he's always making me act out the weirdest scenes! To the point that it affects my acting performances.)", "SideChat_Chapter03_1215_02": "Do you think the script is well-written?", "SideChat_Chapter03_1215_03": "Nah-ehn-noo, ehn-ah-nah, ehn-nah-noo, nah-noo-nah-noo, ehn-nah, ehn-nah-ehn-nah, ehn-na (Hawk TUAH!)", "SideChat_Chapter03_1215_04": "Ehn-nah ehn-nah, nah-noo-nah (If he's not happy with my acting, then he needs to direct me better about how I need to act!)", "SideChat_Chapter03_1215_Name01": "Sheldon", "SideChat_Chapter03_1216_01": "Ahhh! My Bangboo Sheldon is somehow getting even more stroppy with me now!", "SideChat_Chapter03_1216_02": "Huh?", "SideChat_Chapter03_1216_03": "I showed it the video you sent me of the Ethereals hoping to scare it stiff so it understood the meaning of being scared — then I could teach it how to act like that.", "SideChat_Chapter03_1216_04": "But who would've guessed that not only did it NOT get scared, but it even started to copy and learn some of that Ethereal's combat moves... to use against me!", "SideChat_Chapter03_1216_05": "What?", "SideChat_Chapter03_1216_06": "That's... one way of doing it...", "SideChat_Chapter03_1216_07": "It might not have hurt much at all, but it's still extremely insulting!", "SideChat_Chapter03_1216_08": "I didn't want it as the lead anymore so I had to pinch my nose and re-cast it as the bad guy... and guess what? He loved that!", "SideChat_Chapter03_1216_09": "He even proactively praised my script and has been trying to coax me into giving him a more dramatic role...", "SideChat_Chapter03_1216_10": "That guy really loves to act.", "SideChat_Chapter03_1216_11": "Yeah, but at the end of the day that guy doesn't know how to follow instructions. Who knows when I'll ever get to release my final cut of \"Bangboo Guru\"...", "SideChat_Chapter03_1216_12": "Anyway, thank you for helping me grab that material. Those videos of the Ethereal were simply incredible — the most realistic, spine-tingling Hollows footage I've ever seen!", "SideChat_Chapter03_1216_Name01": "Mark", "SideChat_Chapter03_1301_01": "That kind of videotapes... Do they have any of those here?", "SideChat_Chapter03_1301_02": "Can I help you?", "SideChat_Chapter03_1301_03": "You'll find it if you keep looking.", "SideChat_Chapter03_1301_04": "Do you work here? Do you guys happen to have one of those...", "SideChat_Chapter03_1301_05": "Documentary-style videotapes that happen in Hollow, with the super-exciting fight scenes? Got one of those?", "SideChat_Chapter03_1301_06": "Like... a pseudo-documentary style tape with intense, realistic in-Hollow combat scenes.", "SideChat_Chapter03_1301_07": "Absolutely not!", "SideChat_Chapter03_1301_08": "Our business is legit!", "SideChat_Chapter03_1301_09": "We don't sell illegal video materials!", "SideChat_Chapter03_1301_10": "Whoa, calm down... I just heard this place has a pretty big collection of rare movies, so I thought I'd try my luck.", "SideChat_Chapter03_1301_11": "I really need to get my hands on something like this urgently. If you could help me, that would be awesome.", "SideChat_Chapter03_1301_12": "*ahem*... Despite being a personal request, it's also for the Association's benefit.", "SideChat_Chapter03_1301_13": "Personal request?", "SideChat_Chapter03_1301_14": "Association's benefit?", "SideChat_Chapter03_1301_15": "Since you're asking so nicely... Kid, have you ever thought about joining the HIA?", "SideChat_Chapter03_1301_16": "It's pretty cool being a professional Hollow Investigator:", "SideChat_Chapter03_1301_17": "Wearing sharp uniforms, exploring all the mysteries inside the Hollows, getting official subsidies from the authorities in the city, and the chance to become a star on one of our giant posters.", "SideChat_Chapter03_1301_18": "That's right. Tons of kids like you can't wait to join the HIA and become Investigators...", "SideChat_Chapter03_1301_19": "Really?", "SideChat_Chapter03_1301_20": "Sooo...", "SideChat_Chapter03_1301_21": "But... plenty of people fail to pass the recruitment process.", "SideChat_Chapter03_1301_22": "If you can't get into a great school, there's cram school. If you can't get a driver's license, there's driving school... But nobody cares about kids who can't pass the investigator test. That's where I saw an opportunity...", "SideChat_Chapter03_1301_23": "The Hollows Cram School I set up is a genius idea that's going to solve the graduate unemployment issue, bring fresh talent to the HIA and help myself out financially!", "SideChat_Chapter03_1301_24": "What do you think? How about ditching the dying video rental business and becoming an up-and-coming investigator?", "SideChat_Chapter03_1301_25": "Whoa...", "SideChat_Chapter03_1301_26": "Who said this industry is dying?", "SideChat_Chapter03_1301_27": "But there's still a problem: All the students signing up want to see real combat footage from inside a Hollow.", "SideChat_Chapter03_1301_28": "They're always watching whatever videos they can find online, and now some students are asking, \"Are you even a real Investigator?\" or \"Have you ever been in a Hollow?\"", "SideChat_Chapter03_1301_29": "Hmph, investigators aren't just idiots fighting Ethereals all day. This class has to be the worst one I've ever taught...", "SideChat_Chapter03_1301_30": "Are you really an Investigator, though?", "SideChat_Chapter03_1301_31": "Have you ever been inside a Hollow though?", "SideChat_Chapter03_1301_32": "Hmph, just look at this shiny investigator uniform — I'm the head lecturer at the Hollows Cram School and a bona fide, battle-tested investigator for the HIA!", "SideChat_Chapter03_1301_33": "But we're strictly forbidden from filming inside the Hollows or sharing internal videos... So I had to look for some \"unofficial\" Hollow combat footage as a last resort.", "SideChat_Chapter03_1301_34": "And the \"Tactical Training\" course I teach really needs some firsthand footage as teaching material...", "SideChat_Chapter03_1301_35": "Anyway, you can give me a buzz if you're interested in my class — or if you find any of that footage I need.", "SideChat_Chapter03_1301_36": "A \"Hollows Cram School\" that helps people pass the investigator test? Sounds super sketchy...\nYou pocket the card he hands you and finally manage to shake off this shady investigator.", "SideChat_Chapter03_1301_37": "The card reads: Mr. Maurier — former Senior Investigator and Rookie Investigator Instructor. Guaranteed training at our Hollows Cram School. Become a Hollow expert in just 10 days.", "SideChat_Chapter03_1301_38": "Maurier seems to have posted recruitment ads for his Hollows Cram School on the Inter-Knot too. Is this some kind of new entrapment scheme?", "SideChat_Chapter03_1301_Name01": "Suspicious Investigator", "SideChat_Chapter03_1302_01": "(Maurier just disappeared? Don't tell me he just ran off with all the tuition fees...)", "SideChat_Chapter03_1302_02": "(Maurier just disappeared? Don't tell me he just ran off with all the tuition fees...)", "SideChat_Chapter03_1302_03": "(Let's go to the address on his business card and check out what's going on.)", "SideChat_Chapter03_1302_04": "(Let's go to the address on his business card and check out what's going on.)", "SideChat_Chapter03_1303_01": "It's like I already said, setting up a private educational facility targeting public service examinations is illegal.", "SideChat_Chapter03_1303_02": "And this guy named Maurier isn't even a teacher, let alone any kind of Senior Investigator at the HIA..", "SideChat_Chapter03_1303_03": "This is ridiculous! Our kids have been attending this darn Hollows Cram School instead of the tutoring classes they should've gone to!", "SideChat_Chapter03_1303_04": "That guy was clearly wearing an investigator uniform and just sitting out here in broad daylight handing out recruitment forms... At the end of the day, YOU'RE the ones to blame, Public Security Officers!", "SideChat_Chapter03_1303_05": "...Maurier used to be a Trainee Investigator but got booted out during his probation period. He must've held onto his uniform ever since then.", "SideChat_Chapter03_1303_06": "As for all the damages incurred, we will recover the embezzled funds and return it as soon as we can.", "SideChat_Chapter03_1303_07": "Hmph, the money's not important. What about all the lessons my kid's missed? What about my kid's dream of becoming an investigator to protect all the New Eridu?", "SideChat_Chapter03_1303_08": "Yeah! What about that?! What responsibility will you take for the blossoming future of New Eridu?", "SideChat_Chapter03_1303_09": "(Pretend to just be passing by...)", "SideChat_Chapter03_1303_10": "(Time to get outta here...)", "SideChat_Chapter03_1303_Name01": "Distressed Security Officer", "SideChat_Chapter03_1303_Name02": "Angry Man", "SideChat_Chapter03_1303_Name03": "Furious Woman", "SideChat_Chapter03_1304_01": "You have to throw the book at this kind of deplorable scammer!", "SideChat_Chapter03_1304_02": "This scammer has ruined my kid's life!", "SideChat_Chapter03_1304_03": "The N.E.P.S. will take appropriate measures with this case... Please trust me on this one.", "SideChat_Chapter03_1304_Name01": "Angry Man", "SideChat_Chapter03_1304_Name02": "Furious Woman", "SideChat_Chapter03_1304_Name03": "Distressed Security Officer", "SideChat_Chapter03_1401_01": "Ahhh... I just put my foot in my mouth, didn't I?", "SideChat_Chapter03_1401_02": "What happened?", "SideChat_Chapter03_1401_03": "Leave", "SideChat_Chapter03_1401_04": "I was just chatting with Johan and Lazuli, and we were both complimenting Lazuli about her collections from the Ballet Twins — but somehow we just ended up pushing her buttons.", "SideChat_Chapter03_1401_05": "So now Lazuli walks around with this cross look and refuses to talk to us. *sigh* It'd be great if someone could ask her why she's so pissed.", "SideChat_Chapter03_1401_Name01": "Barilin", "SideChat_Chapter03_1402_01": "*sigh* She's not talking to us. It's really upsetting...", "SideChat_Chapter03_1402_02": "Yeah, we oughta figure it out and smooth things over with her...", "SideChat_Chapter03_1402_Name01": "Barilin", "SideChat_Chapter03_1402_Name02": "Johan", "SideChat_Chapter03_1403_01": "What a pain...", "SideChat_Chapter03_1403_02": "Why did I say something like that to begin with...?", "SideChat_Chapter03_1403_Name01": "Lazuli", "SideChat_Chapter03_1404_01": "*tsk* This is going to be a big trouble.", "SideChat_Chapter03_1404_02": "Ha... to be honest, I was being stupid lying to everyone...", "SideChat_Chapter03_1404_03": "Someone messed with you?", "SideChat_Chapter03_1404_04": "Are you angry?", "SideChat_Chapter03_1404_05": "*sigh* Barilin and Johan sent you, right?", "SideChat_Chapter03_1404_06": "I'm not even that angry. It's just that something happened days ago, and I'm now too embarrassed to face them.", "SideChat_Chapter03_1404_07": "What happened?", "SideChat_Chapter03_1404_08": "My friends all love the urban legends about the Ballet Twins, and are always going on about trophies they've collected from inside them. Some are even rare black market items that fetch top dollar.", "SideChat_Chapter03_1404_09": "I just wanted to knock them down a peg, so I went out and bought this imitation antique book about the Ballet Twins from this dealer called Mr. All-Knowing. It looked exactly the same as the real thing!", "SideChat_Chapter03_1404_10": "Then I made up this story and tricked them into thinking it was the real deal from the Ballet Twins — and that there was a secret treasure map inside leading to a vault inside the towers.", "SideChat_Chapter03_1404_11": "Those morons actually bought it that this old book was some priceless treasure. They even started to think it's related to my family, thinking I might be connected to the old owners of the towers or something... *sigh* Truly a bunch of morons.", "SideChat_Chapter03_1404_12": "You must have been pleased with yourself.", "SideChat_Chapter03_1404_13": "It felt pretty good to be popular, didn't it?", "SideChat_Chapter03_1404_14": "D—Don't be like that... I wasn't lying just to show off. I only wanted to make those pesky dweebs shut up for once, that's all.", "SideChat_Chapter03_1404_15": "But who would have thought that those idiots just couldn't stop blabbing on about it! The lie grew bigger and got out of control... Before I knew it, I had this bunch of crooks onto me!", "SideChat_Chapter03_1404_16": "It was midnight, and this phone call came out of the blue demanding that I wrap the book up in a black plastic bag and toss it into this corner for them.", "SideChat_Chapter03_1404_17": "And did you do it?", "SideChat_Chapter03_1404_18": "Please tell me you called Public Security...", "SideChat_Chapter03_1404_19": "I had to... They knew my home address, and they said they'd make me pay if I told PubSec.", "SideChat_Chapter03_1404_20": "I was too scared! They knew my home address, and they said they'd make me pay if I told PubSec.", "SideChat_Chapter03_1404_21": "I gave the book to them, but sooner or later they're going to realize that it's not really an antique — just a replica.", "SideChat_Chapter03_1404_22": "They'll probably think I'm deliberately faking everything to try to hustle them. If that happens, I won't be able to explain things to them.", "SideChat_Chapter03_1404_23": "Ha, looks like I'm the real fool here. This is all payback for that lie I told...", "SideChat_Chapter03_1404_Name01": "Lazuli", "SideChat_Chapter03_1405_01": "You're amazing!", "SideChat_Chapter03_1405_02": "We've all heard about how things happened... I never would've guessed that you'd get mixed up with some dangerous Hollow Raiders!", "SideChat_Chapter03_1405_03": "Wow... that's so cool, so badass, so awesome!", "SideChat_Chapter03_1405_04": "Hey! I never did that!", "SideChat_Chapter03_1405_05": "There was this gang of Hollow Raiders arrested on the news. They said they stole an antique book with a treasure map inside of the Ballet Twins from a student. And the experts have appraised the book. It's genuine!", "SideChat_Chapter03_1405_06": "That student from the news has to be you, right? I'm so sorry that I ever doubted you before!", "SideChat_Chapter03_1405_07": "That bit about you being the niece of the owner of the Ballet Twins, and your family's fall into financial crisis due to paying off their two bad debts to the tune of 350 million... I can finally see — that's all true, isn't it?!", "SideChat_Chapter03_1405_08": "Wow... that's so cool, so badass, so tragic!", "SideChat_Chapter03_1405_09": "No, I just made that all up! That book was just a fake that I got from a second-hand dealer!", "SideChat_Chapter03_1405_10": "I'm not related to the former owner of the Ballet Twins. Everything I said about that before was just a lie!", "SideChat_Chapter03_1405_11": "I get it... PubSec asked you to stay quiet about the case, right?", "SideChat_Chapter03_1405_12": "We won't say anything. Don't worry!", "SideChat_Chapter03_1405_13": "Ahhhhh! You all bought all that BS before, but now that I'm trying to come clean here, and somehow you don't believe me?!", "SideChat_Chapter03_1405_14": "(Keep listening)", "SideChat_Chapter03_1405_15": "Leave", "SideChat_Chapter03_1405_Name01": "Barilin", "SideChat_Chapter03_1405_Name02": "Johan", "SideChat_Chapter03_1405_Name03": "Lazuli", "SideChat_Chapter03_1407_01": "I always seem to be losing things these days. How strange.", "SideChat_Chapter03_1407_02": "I'll have to take some time to tidy up this room.", "SideChat_Chapter03_1407_Name01": "Mr. All-Knowing", "SideChat_Chapter03_1408_01": "That's strange... Where did that book go? I've been looking all day for it.", "SideChat_Chapter03_1408_02": "What book?", "SideChat_Chapter03_1408_03": "Mmm... It's a rare book I scored from the Ballet Twins. There are details inside about one of the vaults.", "SideChat_Chapter03_1408_04": "I've cut together so many imitations of that book and palmed them off to many rich idiots... But why haven't I been able to find the original these past few days?", "SideChat_Chapter03_1408_05": "D—Don't tell me I got everything jumbled up, and I actually sold off the original copy... Hahaha!", "SideChat_Chapter03_1408_06": "If that's true, I'd be heartbroken... That book is pretty expensive. I'll have to go back and look for it.", "SideChat_Chapter03_1408_Name01": "Mr. All-Knowing", "SideChat_Chapter03_1500_01": "Argh! Come on, give me back my good fortune!", "SideChat_Chapter03_1500_02": "What are you muttering there?", "SideChat_Chapter03_1500_03": "Leave", "SideChat_Chapter03_1500_04": "My luck's been off lately!", "SideChat_Chapter03_1500_05": "I've been working hard, living within my means, saving up every last Denny I got... but I always have the most rotten luck and end up having to spend money everywhere. The balance in my bank account just keeps shrinking. No matter which way I look at it, something just doesn't add up.", "SideChat_Chapter03_1500_06": "This isn't that weird...", "SideChat_Chapter03_1500_07": "Everyone hits a rough patch sometimes, right?", "SideChat_Chapter03_1500_08": "Right! I think it's weird, too. It's got to be that legendary Golden Bangboo targeting me. They say that in the Ballet Twins buildings, there's this Golden Bangboo who can control people's fortunes.", "SideChat_Chapter03_1500_09": "No, this isn't just a rough patch! It's got to be that legendary Golden Bangboo targeting me. They say that in the Ballet Twins buildings, there's this Golden Bangboo who can control people's fortunes.", "SideChat_Chapter03_1500_10": "Legend has it that previous owners of the Ballet Twins befriended it when they were young, and they promised to make this massive, shiny statue of it out of gold once they made their fortune. In return, the Golden Bangboo blessed them with booming business success, helping them build the grand towers — Ballet Twins.", "SideChat_Chapter03_1500_11": "But as their business empire grew, the twin bosses started to dismiss their old promise with the Golden Bangboo, thinking that everything they'd achieved was thanks to their own hard work.", "SideChat_Chapter03_1500_12": "Those two were so full of themselves that they ditched their promises completely. They even commissioned paintings and statues of other Bangboo while the Golden Bangboo was left to languish in a corner—forgotten, unwanted, and ignored by everyone.", "SideChat_Chapter03_1500_13": "Feeling betrayed, the Golden Bangboo cast a vile curse, vowing to topple the twins' business empire! And one night, the Ballet Twins were swallowed up by a Hollow, bankrupting the bosses instantly.... Now, anyone bold enough to go near the Ballet Twins would have their fortunes sucked away by the Golden Bangboo.", "SideChat_Chapter03_1500_14": "Sounds like a fairy tale.", "SideChat_Chapter03_1500_15": "Sounds like a lovers' quarrel.", "SideChat_Chapter03_1500_16": "This is not just a fairy tale! My luck has literally been sucked dry by that Bangboo!", "SideChat_Chapter03_1500_17": "What does their love life have to do with me, huh? Why does the Golden Bangboo have to take away all of my good fortune?!", "SideChat_Chapter03_1500_18": "A couple of days ago, I was out walking at night when I saw this shiny golden Bangboo just standing there in the corner, staring at me. I was terrified, stomping my feet and yelling at it to go away. Then it gave me this withering look, and ran back into the Hollow.", "SideChat_Chapter03_1500_19": "Ever since then, it's like the Bangboo's been holding this grudge against me. Everything's been going wrong: I lost my purse just walking around, I invested in a stock and it tanked, and I couldn't even pull a free bottle from the prize draw at the convenience store...", "SideChat_Chapter03_1500_20": "Isn't that all pretty normal, though?", "SideChat_Chapter03_1500_21": "No! That's not normal! I've never been so unlucky in my whole life! I've been spending Dennies like crazy recently — my savings are almost all gone!", "SideChat_Chapter03_1500_22": "Forget it... Anyway, there's no point in just making wishes. They say the Golden Bangboo only picks on the weak, but if you send a few tough-looking types, like debt collectors, to rough it up a bit, it starts playing nice again.", "SideChat_Chapter03_1500_23": "I've already hired some heavies from this really badass website to teach that Bangboo a lesson. This time, that Golden Bangboo is going to give me back my good fortune!", "SideChat_Chapter03_1500_Name01": "Starrie", "SideChat_Chapter03_1501_01": "Ahhh! I really shouldn't picked on that guy!", "SideChat_Chapter03_1501_02": "If things keep going like this, I'll be broke in no time!", "SideChat_Chapter03_1501_Name01": "Starrie", "SideChat_Chapter03_1502_01": "Finally, someone took on my commission and gave that annoying Bangboo a good beating!", "SideChat_Chapter03_1502_02": "My wallet might be empty now, but it feels like my good fortune is already back, baby!", "SideChat_Chapter03_1502_03": "How can you be so sure?", "SideChat_Chapter03_1502_04": "I just bought a can of coffee from the convenience store and I won another can for free. Looks like my luck has taken a turn for the better!", "SideChat_Chapter03_1502_05": "Now I need to make some cash fast to recover from all the losses from before.", "SideChat_Chapter03_1502_06": "Well, first, I'll spend the rest of this month's salary on lottery tickets. Then, I'll put some into savings while I invest the rest on the stock market with leverage!", "SideChat_Chapter03_1502_07": "Huh?", "SideChat_Chapter03_1502_08": "You gotta chill, dude.", "SideChat_Chapter03_1502_09": "Hehe, don't you worry — it was that darn Golden Bangboo draining all my luck and fortune and stopping me from making any money.", "SideChat_Chapter03_1502_10": "But this time, so long as I work hard on investing, I should be able to strike it rich!", "SideChat_Chapter03_1502_Name01": "Starrie", "SideChat_Chapter03_1503_01": "Now that my luck's back, I can double my portfolio just by dabbling in the stock market!", "SideChat_Chapter03_1503_02": "Hehe, I mean—I haven't actually traded stocks before, but how hard can it be, right?", "SideChat_Chapter03_1503_Name01": "Starrie", "SideChat_Chapter03_1504_01": "Ahhh! All the leveraged stocks I bought... They're all gone...", "SideChat_Chapter03_1504_02": "What's going on? We got rid of the Golden Bangboo's curse, so why am I still losing money?", "SideChat_Chapter03_1504_03": "I've got some good stuff over here. You want in?", "SideChat_Chapter03_1504_04": "When the Ballet Twins collapsed and everyone fled, a genius trader left his notebook behind in the building! They say that he left a lot of secret stock tips inside it.", "SideChat_Chapter03_1504_05": "They say that as long as you can understand the underlying logic behind things, you can sharpen your insight and know the market inside out — and hit the jackpot overnight!", "SideChat_Chapter03_1504_06": "I — I'll take it! I really, really want to get rich!", "SideChat_Chapter03_1504_Name01": "Starrie", "SideChat_Chapter03_1504_Name02": "Mr. All-Knowing", "SideChat_Chapter03_1505_01": "I really want to buy that stock tips notebook, but I don't have any money...", "SideChat_Chapter03_1505_02": "Where'd your money go?", "SideChat_Chapter03_1505_03": "I lost it all in the stock market...", "SideChat_Chapter03_1505_Name01": "Starrie", "SideChat_Chapter03_1505_Name02": "Mr. All-Knowing", "SideChat_Chapter03_1601_01": "La, la, la~ *humming*", "SideChat_Chapter03_1601_02": "The rising star of Inter-Knot is making a spectacular entrance~ *humming*", "SideChat_Chapter03_1601_03": "Is that a real song?", "SideChat_Chapter03_1601_04": "(Ignore her)", "SideChat_Chapter03_1601_05": "Haha, the song really does exist, but I improvised the lyrics because I saw you coming...", "SideChat_Chapter03_1601_06": "Haha, I made up these lyrics just now because I saw you coming~", "SideChat_Chapter03_1601_07": "I've come to see if there are any new commissions!", "SideChat_Chapter03_1601_08": "I've come to see if you've released any new coffee drinks...", "SideChat_Chapter03_1601_09": "Yeah, that's more like it! I just love Proxies like you~ Only the rookies who go out and look for jobs have a future!", "SideChat_Chapter03_1601_10": "Naturally, I've got to reward a promising rookie like you! Look, I've handpicked the best commissions and saved them just for you. Come and pick whichever ones you like~", "SideChat_Chapter03_1601_11": "Huh? You're just here for coffee? I thought you came to ask me about commissions. I got so excited that I even started singing... Guess I had the wrong idea...", "SideChat_Chapter03_1601_12": "O—Of course I'm here to see you too!", "SideChat_Chapter03_1601_13": "I—I'm here for the commissions too!", "SideChat_Chapter03_1601_14": "Really? I knew it! There's no way a hardworking and sensible rookie like you forgets about the commission informant who cares the most about him~", "SideChat_Chapter03_1601_14F": "Really? I knew it! There's no way a hardworking and sensible rookie like you forgets about the commission informant who cares the most about her~", "SideChat_Chapter03_1601_15": "Relax, I've saved the best commissions just for you! Come and pick your favorites! The coffee shop might not have new drinks every day, but I'll make sure the best commissions keep coming your way!", "SideChat_Chapter03_1601_Name01": "Venus", "SideChat_Chapter03_1602_01": "Well, have you decided which ones you're taking? I wouldn't be surprised even if you wanna just take all of them in one go!", "SideChat_Chapter03_1602_02": "I mean, in the past, I might have been surprised, but now? Given it's you we're talking about, I totally see it happening.", "SideChat_Chapter03_1602_Name01": "Venus", "SideChat_Chapter03_1603_01": "Ah, there you are, our shining star! I saw the records—you've completed all the commissions spectacularly!", "SideChat_Chapter03_1603_02": "I've still got a lot more jobs suited for you, but you've probably done enough for today. Remember, a good work-life balance is key for Proxies.", "SideChat_Chapter03_1603_03": "If you still want to take commissions — Don't bother answering that because I know you do! Come and see me here at our usual spot tomorrow. Trust me, you'll definitely get more amazing gigs~", "SideChat_Chapter03_1603_Name01": "Venus", "SideChat_Chapter03_1604_01": "Come and see me again tomorrow if you want more commissions. It's a promise~", "SideChat_Chapter03_1604_Name01": "Venus", "SideChat_Chapter03_1605_01": "You're here! Honestly, I thought you'd come even earlier, like you'd be here first thing in the morning cause you couldn't wait to see the new commissions the whole night!", "SideChat_Chapter03_1605_02": "But it's great you're here now. I've already saved the best commissions for you. Just go ahead and take your pick!", "SideChat_Chapter03_1605_03": "Thanks!", "SideChat_Chapter03_1605_04": "You're the one who told me to balance work and life.", "SideChat_Chapter03_1605_05": "You're welcome! This is the feeling I've been looking forward to... It feels so great to be relied upon by rookies... Oh, ahem, by the way, don't forget to talk to me after finishing this commission. I've prepared a SUUUPER amazing surprise reward for you!", "SideChat_Chapter03_1605_06": "Yes... you're right~ After all, I did tell you to rest properly. Obedient rookies deserve to be praised! Come and talk to me after you finish this commission. I've prepared a SUUUPER amazing surprise reward for you!", "SideChat_Chapter03_1605_07": "It's not going to be another batch of commissions, right...?", "SideChat_Chapter03_1605_08": "You said you would give me a reward last time too...", "SideChat_Chapter03_1605_09": "No, no, it's different this time. I've prepared a reward that will be extremely helpful to your work as a Proxy~ I'm going to keep you guessing for now. You should just look forward to it while focusing on finishing the commissions~", "SideChat_Chapter03_1605_10": "I'm coming!", "SideChat_Chapter03_1605_11": "(Come back and see her later)", "SideChat_Chapter03_1605_Name01": "Venus", "SideChat_Chapter03_1606_01": "Do your best to finish the commissions if you're looking forward to the reward~ Given your abilities, it should be finished in no time, right?", "SideChat_Chapter03_1606_Name01": "Venus", "SideChat_Chapter03_1607_01": "You're here! I knew you would finish the commission super efficiently! I bet it's because you can't wait to get your reward~", "SideChat_Chapter03_1607_02": "Well, what's the reward?", "SideChat_Chapter03_1607_03": "Well, where's my reward?", "SideChat_Chapter03_1607_04": "There's no need to rush. I'll grab it for you now... Ta-da! Here it is! This is the contact info for the agent of Cunning Hares, something every Proxy is after!", "SideChat_Chapter03_1607_05": "...", "SideChat_Chapter03_1607_06": "Erm... Wow... It's great...", "SideChat_Chapter03_1607_07": "I'm sure you've heard about the Cunning Hares before! I had to use many of my connections to get this contact info from a senior colleague. Their Agents are amazing! Look...", "SideChat_Chapter03_1607_08": "The girl in green is Anby Demara the Electric Geek, the tall guy is Billy Kid the White Chariot, and the person between them is their leader, Nicole Demara the Gravity Warden!", "SideChat_Chapter03_1607_09": "Is this senior colleague of yours reliable...?", "SideChat_Chapter03_1607_10": "Did your colleague come up with these nicknames...?", "SideChat_Chapter03_1607_11": "My senior is usually a carefree person and loves to give people strange nicknames. Even I was... Hey, that's not important. What's important is that the contact information of these three people is all here. This is considered a treasure to all rookie Proxies!", "SideChat_Chapter03_1607_12": "Although I've heard that Cunning Hares charges a lot. There's nothing they can't do. So if you ever encounter a commission that's particularly hard in the future, you'll definitely be able to get it done if you contact these three!", "SideChat_Chapter03_1607_13": "Cunning Hares has more than three members now.", "SideChat_Chapter03_1607_14": "Cunning Hares has expanded since then.", "SideChat_Chapter03_1607_15": "Yes, so remember to contact... Oh? Really?! How did I not know that... Could the info my senior gave me be outdated?...? *shocked*", "SideChat_Chapter03_1607_16": "Wait! How do you know all this? Could it be... you already have their contact info? Or... you've been working with them for a while now... So the special reward I prepared for you... is completely pointless...!! *very shocked*", "SideChat_Chapter03_1607_17": "Today's rookies can do anything and know everything. It's scary... *super shocked*", "SideChat_Chapter03_1607_18": "Not at all! I also just found out on Inter-Knot!", "SideChat_Chapter03_1607_19": "...I see! *cheers up instantly*", "SideChat_Chapter03_1607_20": "Cause information changes so quickly on Inter-Knot, it's totally normal for there to be errors or false information. Okay! I'll use my connections to help you find out whether any new people have joined the Cunning Hares!", "SideChat_Chapter03_1607_21": "If there really are any mysterious new members, the agent must be really amazing too. Leave everything to me! Venus will pull the strings for you~", "SideChat_Chapter03_1607_22": "Thanks. This helps a lot.", "SideChat_Chapter03_1607_23": "I can't wait to see the Cunning Hares in person!", "SideChat_Chapter03_1607_24": "Hehe, you're welcome~ That's what I'm here for as your senior. Just leave it to me. Venus will try her best and light the way for you~", "SideChat_Chapter03_1607_25": "Hehe, leave it to me! I'll continue to do my best to get you the contact info of more powerful agents. Venus will try her best and light the way for you~", "SideChat_Chapter03_1607_26": "But my hard work won't be enough. You also need to do your best because only hardworking Proxies get rewards~", "SideChat_Chapter03_1607_Name01": "Venus", "SideChat_Chapter03_1608_01": "It's time to use my connections... Hmm... I better ask my colleague for more info first.", "SideChat_Chapter03_1608_02": "Although I could contact the Cunning Hares directly to ask them about the current state of their business... I've never contacted any agents before, so I'm not sure about the best way to ask them...", "SideChat_Chapter03_1608_03": "You've never contacted an agent before?", "SideChat_Chapter03_1608_04": "Don't commission brokers need to contact agents?", "SideChat_Chapter03_1608_05": "No, no, this isn't the case for all commission brokers. It's just me!", "SideChat_Chapter03_1608_06": "I've always been focused on working with various Proxies, especially rookies. There are lots of new accounts on Inter-Knot every day. Although most people never reply to me again after one contact...", "SideChat_Chapter03_1608_07": "It's because I've been hunting down commissions suitable for any rookie that I haven't really needed to reach out to famous agents directly, let alone take the initiative to contact them.", "SideChat_Chapter03_1608_08": "Those top-notch agents usually don't bother with requests from rookie Proxies, right? But for you, I made an exception. You're why I sought out the contact information of the Cunning Hares.", "SideChat_Chapter03_1608_09": "...Me?", "SideChat_Chapter03_1608_10": "Yes! You're progressing so fast, you've shattered my expectations for rookies. You're even making me wonder if it's time for me to change my mindset.", "SideChat_Chapter03_1608_11": "I believe you'll be able to impress those famous agents even as a rookie! That's what I think anyway.", "SideChat_Chapter03_1608_12": "That's why I keep telling myself to step up my game. I gotta do more for all rookies, or for you, at the very least. Venus may not shine very brightly, but she's always there if you look up~", "SideChat_Chapter03_1608_13": "Thank you...", "SideChat_Chapter03_1608_14": "You're... welcome? Why are you looking at me so seriously? It's completely different from when you thanked me earlier...", "SideChat_Chapter03_1608_Name01": "Venus", "SideChat_Chapter03_1901_01": "One, two, three, four, six, seven...", "SideChat_Chapter03_1901_02": "Five comes after four. Count with mommy now — one... two... three... four... five...", "SideChat_Chapter03_1901_03": "(Keep watching)", "SideChat_Chapter03_1901_04": "(Leave out of disinterest)", "SideChat_Chapter03_1901_05": "One, two, three, four, six, seven. Mommy, six comes after four, not five.", "SideChat_Chapter03_1901_06": "Darling... If you don't believe me, let's ask someone else then.", "SideChat_Chapter03_1901_07": "Excuse me, if I may, five comes after one, two, three, and four, right?", "SideChat_Chapter03_1901_08": "That's right!", "SideChat_Chapter03_1901_09": "Your mother is right, kid!", "SideChat_Chapter03_1901_10": "No it isn't, uhhh... One, two, three, four, six, seven, one, two, three, four, six, seven, one, two, three, four, six, seven... Waah, waaaah...", "SideChat_Chapter03_1901_11": "I'm so sorry about this... I'm not sure why, but ever since we moved into our new home a few weeks ago, my child has been adamant about it being in this order...", "SideChat_Chapter03_1901_12": "Could you please help me find a calendar or any other physical object with the proper numerical order on it? I'd like to correct her with it...", "SideChat_Chapter03_1901_13": "Alright.", "SideChat_Chapter03_1901_Name01": "Enid", "SideChat_Chapter03_1901_Name02": "Enid's Mother", "SideChat_Chapter03_1902_01": "Hmm... Without enough items, it'll be hard to teach her that five comes after four... Please keep on looking!", "SideChat_Chapter03_1902_Name01": "Enid's Mother", "SideChat_Chapter03_1903_01": "Would you like to learn about our scented candle promotions this month?", "SideChat_Chapter03_1903_02": "From the 1st to the 30th, there are surprise benefits every day~ The daily activities are all marked on the promotional calendar! Feel free to take a closer look!", "SideChat_Chapter03_1903_03": "This'll work as a calendar... I'll take one!", "SideChat_Chapter03_1903_04": "Selling candles on Ballet Twins Road is kind of scary...", "SideChat_Chapter03_1903_05": "Take this pamphlet. If any of the events interest you, feel free to come find me!", "SideChat_Chapter03_1903_06": "Huh? What did you say? I didn't quite catch that... Anyway, here's a pamphlet. If any of the events interest you, feel free to come find me!", "SideChat_Chapter03_1903_Name01": "Scented Candle Promoter", "SideChat_Chapter03_1904_01": "Can I help you?", "SideChat_Chapter03_1904_02": "(Explain your reason for borrowing a calculator)", "SideChat_Chapter03_1904_03": "So, there's a kid learning to count...", "SideChat_Chapter03_1904_04": "Ah... I see. Teaching kids how to count can be hard. They always end up counting wrong... My kid was no different. It's easier to teach them with physically numbered objects. Here, take this calculator.", "SideChat_Chapter03_1904_Name01": "Casual Employee", "SideChat_Chapter03_1905_01": "Back so soon? ...Thank you for finding these things!", "SideChat_Chapter03_1905_02": "Enid's mother points to the calendar and calculator buttons, explaining the order of numbers to Enid while repeating one, two, three, four, five, six, seven...", "SideChat_Chapter03_1905_03": "Do you remember now, Enid?", "SideChat_Chapter03_1905_04": "...", "SideChat_Chapter03_1905_05": "Wanna try counting for mommy again?", "SideChat_Chapter03_1905_06": "...", "SideChat_Chapter03_1905_07": "Enid...", "SideChat_Chapter03_1905_08": "But mommy, five can't come after four, otherwise, my secret will...", "SideChat_Chapter03_1905_09": "What nonsense are you talking about? Ahem...", "SideChat_Chapter03_1905_10": "Um... I'm really sorry for today's trouble. Perhaps kids around this age just start thinking weirdly. I'll slowly teach her later.", "SideChat_Chapter03_1905_Name01": "Enid's Mother", "SideChat_Chapter03_1905_Name02": "Enid", "SideChat_Chapter03_1907_01": "*sob* I'm moving away after my birthday, so we won't be able to exchange secret notes on our sixth birthday...", "SideChat_Chapter03_1907_02": "(Keep listening)", "SideChat_Chapter03_1907_03": "(I've got stuff to do... I should go.)", "SideChat_Chapter03_1907_04": "Who told you that? You're four now, so after your birthday, you'll be six! Six comes after four! So, today we're celebrating your sixth birthday!", "SideChat_Chapter03_1907_05": "Liar! Mommy told me five years old comes after four years old, not six! It's one, two, three, four, five, six, seven, not one, two, three, four, six, seven. You lied to me...", "SideChat_Chapter03_1907_06": "He was there too, and proved that five comes after four... *sob*", "SideChat_Chapter03_1907_06F": "She was there too, and proved that five comes after four... *sob*", "SideChat_Chapter03_1907_07": "Our secret notes must be exchanged when we're six — that's what we said. Otherwise, our wishes won't come true... *sob* How could you lie to me...", "SideChat_Chapter03_1907_08": "Six can also come after four...", "SideChat_Chapter03_1907_09": "Oh, I see...", "SideChat_Chapter03_1907_10": "I just wanted to celebrate our sixth birthdays together... And we promised to exchange secret notes with each other. I was afraid you'd forget after moving away...", "SideChat_Chapter03_1907_11": "T—Then let's just eat two birthday cakes today!", "SideChat_Chapter03_1907_12": "Two birthday cakes?", "SideChat_Chapter03_1907_13": "We only eat birthday cakes on birthdays, right? So, if we have one cake, it means we're celebrating one birthday. But if we eat two, it's like having two birthdays! Then we can celebrate our sixth birthdays together and exchange our secret notes!", "SideChat_Chapter03_1907_14": "Oh, and we'll put six candles! Then it's for sure a sixth birthday! That makes it totally real!", "SideChat_Chapter03_1907_15": "But we only have one cake and five candles...", "SideChat_Chapter03_1907_16": "Leave it to me!", "SideChat_Chapter03_1907_Name01": "Enid", "SideChat_Chapter03_1907_Name02": "Jackie", "SideChat_Chapter03_1908_01": "It wouldn't be a proper birthday without cake and candles...", "SideChat_Chapter03_1908_Name01": "Jackie", "SideChat_Chapter03_1909_01": "Ah, kind soul! You must be here to promote a cake-tasting event!", "SideChat_Chapter03_1909_02": "Do I look like I sell cakes to you...?", "SideChat_Chapter03_1909_03": "I need a cake, too...", "SideChat_Chapter03_1909_04": "Ah... My mistake!", "SideChat_Chapter03_1909_05": "Y—You're not eyeing our cake, are you? Protect our cake!", "SideChat_Chapter03_1909_06": "(Explain the situation)", "SideChat_Chapter03_1909_07": "Awww, those kids are so cute... It reminds me of myself when I was six... Oh, to be six again...", "SideChat_Chapter03_1909_08": "You ate so much cake that you ended up with a cavity, and your parents had to take you to the hospital to have the tooth pulled. You cried for three whole days.", "SideChat_Chapter03_1909_09": "!!!!!", "SideChat_Chapter03_1909_10": "We haven't opened the package for our cakes yet. Could you please take them to the kids and wish them a fantastic birthday on our behalf?", "SideChat_Chapter03_1909_11": "You receive two cakes wrapped in cute packaging...", "SideChat_Chapter03_1909_Name01": "Ruby", "SideChat_Chapter03_1909_Name02": "Option", "SideChat_Chapter03_1909_Name03": "Lynn", "SideChat_Chapter03_1910_01": "Hey, welcome back! Are you interested in our event?", "SideChat_Chapter03_1910_02": "(Explain the situation)", "SideChat_Chapter03_1910_03": "Can I have a sample?", "SideChat_Chapter03_1910_04": "Ah, I see... Today happens to be a sample giveaway event! Here you go! And please wish the kid a happy birthday from me.", "SideChat_Chapter03_1910_05": "Of course! We're running an event, so go ahead and try it. If you like it, come back and talk to me!", "SideChat_Chapter03_1910_Name01": "Aroma Candle Promoter", "SideChat_Chapter03_1911_01": "Wow, cakes and candles! Now we can celebrate our sixth birthday, Enid!", "SideChat_Chapter03_1911_02": "That's not right. It's our fifth and sixth birthdays! We get to celebrate two birthdays at once. Thanks for your help! Can you celebrate with us?", "SideChat_Chapter03_1911_02F": "That's not right. It's our fifth and sixth birthdays! We get to celebrate two birthdays at once. Thanks for your help! Can you celebrate with us?", "SideChat_Chapter03_1911_03": "Of course.", "SideChat_Chapter03_1911_04": "The two children, each holding a cake, close their eyes and make wishes...\nWhen they open their eyes, they finally exchange their \"secret\" notes but never say anything about their wishes...", "SideChat_Chapter03_1911_05": "Will we ever see each other again after I move...? Will we still be able to celebrate our birthdays together...?", "SideChat_Chapter03_1911_06": "Yeah, we will! I'll come find you when I grow up!", "SideChat_Chapter03_1911_07": "Hey, when you grow up, I'll grow up too! I can come to you too!", "SideChat_Chapter03_1911_08": "Then we'll find each other when we grow up!", "SideChat_Chapter03_1911_09": "But if it takes too long, you might forget what I look like...", "SideChat_Chapter03_1911_10": "I won't! Besides, you're the one with the bad memory. What if you forget about me...?", "SideChat_Chapter03_1911_11": "I'll take a photo of you guys.", "SideChat_Chapter03_1911_12": "Oh, yeah! That's a good idea! Please take a photo of us! We'll each write a new secret note and exchange it when we grow up!", "SideChat_Chapter03_1911_12F": "Oh, yeah! That's a good idea! Please take a photo of us! We'll each write a new secret note and exchange it when we grow up!", "SideChat_Chapter03_1911_Name01": "Jackie", "SideChat_Chapter03_1911_Name02": "Enid", "SideChat_Chapter03_1912_01": "Have you taken it? Lemme see!", "SideChat_Chapter03_1912_02": "I want to see, too...", "SideChat_Chapter03_1912_03": "Holding their new notes, the two children rush over to the picture, huddling together and giggling...\nYou glance at the notes and see the contents...", "SideChat_Chapter03_1912_04": "\"I hope when I grow up, Jackie will still be the same, and I'll buy lots of popsicle sticks for him because they're his favorite! — Enid\"", "SideChat_Chapter03_1912_05": "\"I hope I can grow taller! Much taller than Enid! I want to be as tall as Enid's dad so that I can lift her up high. Enid told me no one played the plane game with her after her dad left, so I have to grow tall! — Jackie\"", "SideChat_Chapter03_1912_06": "I'm going to put this picture in a frame above my bed. I'll never forget you! So you better not forget me either!", "SideChat_Chapter03_1912_07": "No, I'll never forget you! It's a deal!", "SideChat_Chapter03_1912_Name01": "Jackie", "SideChat_Chapter03_1912_Name02": "Enid", "SideChat_Chapter03_InLevel_0001_01": "Ah... It's so freaky inside the Hollows!", "SideChat_Chapter03_InLevel_0001_02": "Did you get the picture?", "SideChat_Chapter03_InLevel_0001_03": "A—All done! My hands were shaking the whole time, but I got enough shots.", "SideChat_Chapter03_InLevel_0001_04": "However, seeing a WeirdBoo masterpiece in the flesh makes it a worthwhile trip.", "SideChat_Chapter03_InLevel_0001_05": "That's all the photos I need. Now please take me out of this godforsaken place!!!", "SideChat_Chapter03_InLevel_0001_Name01": "Lumiere", "SideChat_Chapter03_InLevel_0003_01": "Hey, freeze! You there, who are you?", "SideChat_Chapter03_InLevel_0003_02": "I took a job on Inter-Knot.", "SideChat_Chapter03_InLevel_0003_03": "(Fight him)", "SideChat_Chapter03_InLevel_0003_04": "Huh. Then you know the drill, right? Move — you're coming with me to help move the stuff. Don't try any funny stuff and don't make any trouble.", "SideChat_Chapter03_InLevel_0003_05": "(Fight him)", "SideChat_Chapter03_InLevel_0003_Name01": "Vigilant Gangster", "SideChat_Chapter03_InLevel_0004_01": "Th—Thank you for saving me! Those Hollow Raiders kept chasing me and I was scared half to death.", "SideChat_Chapter03_InLevel_0004_02": "So then, how'd you find me? Are you friends with that fan?", "SideChat_Chapter03_InLevel_0004_03": "Yeah. Let's get outta here and talk later.", "SideChat_Chapter03_InLevel_0004_04": "Just follow me.", "SideChat_Chapter03_InLevel_0004_05": "Thank you! Thank you so much!", "SideChat_Chapter03_InLevel_0004_Name01": "Archie", "SideChat_Chapter03_InLevel_0005_01": "Ehn-nah-noo, ah-noo! (Have you seen that cursed Golden Bangboo around here? You know, that shiny gold guy!)", "SideChat_Chapter03_InLevel_0005_02": "Ehn-nah-noo, nah-noo-neh (He ran off with my precious Starlight Knight Commemorative Coin when I wasn't looking! I'll never forgive him!)", "SideChat_Chapter03_InLevel_0005_03": "I owe that thing a whipping, too", "SideChat_Chapter03_InLevel_0005_04": "Ehn-nah ah-noo-nah, noo-nah! (That's great. We can team up and teach it a lesson!)", "SideChat_Chapter03_InLevel_0005_11": "Ehn-nah... Ehn-nah-noo... (It was right here, last time... I got my butt handed to me...)", "SideChat_Chapter03_InLevel_0005_12": "Ehn-nah-noo...? (Does training... have to be like this?)", "SideChat_Chapter03_InLevel_0005_13": "That's what Qiuyuan thinks.", "SideChat_Chapter03_InLevel_0005_14": "Climb right back up whenever you fall!", "SideChat_Chapter03_InLevel_0005_15": "Ehn-nah... Ehn-nah-noo-nah!! (Then I... I'll show them, rawrrr!!)", "SideChat_Chapter03_InLevel_0005_Name": "Strongboo", "SideChat_Chapter03_InLevel_0005_Name01": "Sumoboo", "SideChat_Chapter03_InLevel_0006_01": "Ehn-nah-noo, nah-noo-nah-noo! (Hahaha, I gave that guy a juicy slap. That felt good.)", "SideChat_Chapter03_InLevel_0006_02": "Ah-nah, nah-noo-nah, ehn-nah (Wow, you really have it in you! If we ever get the chance, we should go head-to-head, you know, have a friendly match!)", "SideChat_Chapter03_InLevel_0006_11": "Ehn-nah-noo, ehn-nah-noo! (A fighting spirit is something that never fully recedes!)", "SideChat_Chapter03_InLevel_0006_12": "Ehn-nah, ehn-nah-ah-noo! (And it's your spirit that has reignited my fighting spirit!)", "SideChat_Chapter03_InLevel_0006_Name": "Strongboo", "SideChat_Chapter03_InLevel_0006_Name01": "Sumoboo", "SideChat_Chapter03_SRL2_01_01": "Ahhh, these new fans of mine, they're terrifying! Are they even human?", "SideChat_Chapter03_SRL2_01_02": "What fans?", "SideChat_Chapter03_SRL2_01_03": "Leave", "SideChat_Chapter03_SRL2_01_04": "I've had this large influx of new users on my livestream.", "SideChat_Chapter03_SRL2_01_05": "They swarmed into my live stream, but didn't speak a word to me. Strangely, they even gave me huge donations before leaving.", "SideChat_Chapter03_SRL2_01_06": "That... sounds awesome!", "SideChat_Chapter03_SRL2_01_07": "Sounds like the perfect kind of fans to me!", "SideChat_Chapter03_SRL2_01_08": "No, it's terrifying! I didn't even do anything, but they just kept on making it rain! So much so that it was weird.", "SideChat_Chapter03_SRL2_01_09": "I'm just a normal, everyday streamer. How did I suddenly manage to get all these crazy fans?", "SideChat_Chapter03_SRL2_01_10": "Actually, I can't even call them \"fans,\" really. The way they just jam their tips into my pocket, it's like they're basically treating me as a bank deposit ATM!", "SideChat_Chapter03_SRL2_01_11": "Also, these fans were all using brand new accounts with similar-sounding nicknames. None of them followed anyone else but me. Every way you look at it, it's weird.", "SideChat_Chapter03_SRL2_01_12": "You're overthinking things, Archie. Maybe that company we signed with saw how hard you work on your stream and they're gonna make you a star!", "SideChat_Chapter03_SRL2_01_13": "Huh? Make me a star? But our studio's been going down in the rankings lately — even worse than the shiba inu streaming next door!", "SideChat_Chapter03_SRL2_01_14": "Spending all this money to make me famous, now that's a thankless job. Those snobs at the head office would never take on such a risky deal.", "SideChat_Chapter03_SRL2_01_15": "Something feels off. I'd better report this to the Public Security.", "SideChat_Chapter03_SRL2_01_16": "But they're still your fans, you can't just treat them like that.", "SideChat_Chapter03_SRL2_01_17": "We're trying to bring in more new viewers and if you level reckless accusations like this without any grounds for it, they'll be disappointed and unsubscribe.", "SideChat_Chapter03_SRL2_01_18": "That's true... *sigh* I don't want to offend all these new fans for no apparent reason.", "SideChat_Chapter03_SRL2_01_19": "But in chat, all they talk about is Hollows and Ether, stuff like that. Doesn't feel like they're the nicest people to be around!", "SideChat_Chapter03_SRL2_01_20": "These people sound really suspicious to me.", "SideChat_Chapter03_SRL2_01_21": "There's gotta be something wrong with the source of that money.", "SideChat_Chapter03_SRL2_01_22": "Right? You think so too, then? But I can't for the life of me figure out what's going on...", "SideChat_Chapter03_SRL2_01_23": "I really don't want to accuse my fans for no good reason. Things might spiral out of control.", "SideChat_Chapter03_SRL2_01_24": "Archie, don't go down to the Public Security just yet, okay? It's nearly time for your scheduled stream.", "SideChat_Chapter03_SRL2_01_25": "Okay, let's get going with that then... *sigh* I wish there was some kind of private eye who could help look into this situation for me.", "SideChat_Chapter03_SRL2_01_Name01": "Archie", "SideChat_Chapter03_SRL2_01_Name02": "Fahmira", "SideChat_Chapter03_SRL2_02_01": "*sigh* I'm still really worried about those freaky fans... I can't shake the feeling that something's not quite right.", "SideChat_Chapter03_SRL2_02_02": "Feels like they're trying to use secret codes to pass on messages in my chat... Or is my intuition out of whack here?", "SideChat_Chapter03_SRL2_02_03": "They might be Hollow Raiders.", "SideChat_Chapter03_SRL2_02_04": "Hey now... Are you saying those weird fans are Hollow Raiders? For real?", "SideChat_Chapter03_SRL2_02_05": "B—But if they're Hollow Raiders, then why are they giving me all their money? Make it make sense!", "SideChat_Chapter03_SRL2_02_06": "Could be related to money laundering, right?", "SideChat_Chapter03_SRL2_02_07": "They might be involved in some illegal business.", "SideChat_Chapter03_SRL2_02_08": "Hang on, if you put it like that I think I get it... Those Hollow Raiders have been using their secret codes to trade in my livestream's chat, and then passing their ill-gotten gains onto me as a tip to avoid the Public Security.", "SideChat_Chapter03_SRL2_02_09": "Then one day, once their business is pretty much all done, they'll find a way to track me down and get me to transfer all the money out — and I'll have to cough up all the tips I got!", "SideChat_Chapter03_SRL2_02_10": "Ahhh! That's it, I'm done for. It's game over. In that case, I'm nothing more than a big fat piggy bank to them!", "SideChat_Chapter03_SRL2_02_11": "You have to report this to the Public Security, pronto.", "SideChat_Chapter03_SRL2_02_12": "G—Got it! Thank you! I'm off to the Public Security then, right now! I don't want those freaks stalking me!", "SideChat_Chapter03_SRL2_02_13": "Please don't tell them what I do.", "SideChat_Chapter03_SRL2_02_14": "You can't tell the Public Security about me.", "SideChat_Chapter03_SRL2_02_15": "Got it! Don't worry, I'm totally loyal, I'd never spill the beans about what you do. Yeah... I wouldn't even tell Fahmira.", "SideChat_Chapter03_SRL2_02_16": "If the Public Security presses me on it, I'll tell them that an anonymous fan tipped me off about it.", "SideChat_Chapter03_SRL2_02_17": "Th—Thank you so much. You've saved my life here!", "SideChat_Chapter03_SRL2_02_Name01": "Archie", "SideChat_Chapter03_SRL2_03_01": "That scared me half to death... All those fake fans dropping fat tips in Archie's stream turned out to be a bunch of Hollow Raiders!", "SideChat_Chapter03_SRL2_03_02": "They were using secret codes in Archie's livestream chat to perform illegal trades. What's even worse is that they were actually using the stream to launder money!", "SideChat_Chapter03_SRL2_03_03": "We're lucky that a kind-hearted person tipped off Archie, otherwise we might've become unwitting accomplices.", "SideChat_Chapter03_SRL2_03_04": "Sounds serious", "SideChat_Chapter03_SRL2_03_05": "Don't worry... We've reported everything to the Public Security and they're investigating things. I heard those Hollow Raiders got into a big fight about it, and now they've all fled or gone into hiding.", "SideChat_Chapter03_SRL2_03_06": "Anyway, disaster has been averted thanks to that tip-off from my kind-hearted fan.", "SideChat_Chapter03_SRL2_03_07": "*sigh* Yet we don't even know what this good Samaritan looks like. I really wanna meet them!", "SideChat_Chapter03_SRL2_03_08": "Heehee... I'm betting he's super handsome and a really gentle guy! What do you think?", "SideChat_Chapter03_SRL2_03_08F": "Heehee... I'm betting she's super cute and a real girl boss! What do you think?", "SideChat_Chapter03_SRL2_03_09": "Perhaps.", "SideChat_Chapter03_SRL2_03_10": "I think so", "SideChat_Chapter03_SRL2_03_11": "But there's still one thing that's really strange... Wouldn't our agent take a cut of all the tips those Hollow Raiders gave us? So wouldn't those Hollow Raiders end up losing a percentage?", "SideChat_Chapter03_SRL2_03_12": "What did they say down at the precinct?", "SideChat_Chapter03_SRL2_03_13": "They said that because it's a financial issue that it'll need investigating, so they told us to go home and wait for further instructions. They also asked us if we needed any temporary protection.", "SideChat_Chapter03_SRL2_03_14": "I said, no way. Plus I told the officers that I could keep streaming and use the livestream as bait to lure those Hollow Raiders out. Hopefully, that'll offer up more clues.", "SideChat_Chapter03_SRL2_03_15": "Isn't that a little risky?", "SideChat_Chapter03_SRL2_03_16": "Be careful!", "SideChat_Chapter03_SRL2_03_17": "Heehee, it's all good. All my fans are in the stream watching me. If everyone's supporting me like that, I've got nothing to be afraid of!", "SideChat_Chapter03_SRL2_03_18": "However, I'd still like to meet this mysterious hacker fan of yours and tell him all the juicy details in person! It'd be a real shame if we never got to thank him face-to-face...", "SideChat_Chapter03_SRL2_03_18F": "However, I'd still like to meet this mysterious hacker fan of yours and tell her all the juicy details in person! It'd be a real shame if we never got to thank her face-to-face...", "SideChat_Chapter03_SRL2_03_Name01": "Fahmira", "SideChat_Chapter03_SRL2_03_Name02": "Archie", "SideChat_Chapter03_SRL2_04_01": "Ahhh, you saved my life there!", "SideChat_Chapter03_SRL2_04_02": "The Public Security investigation discovered that the agency we signed to was cooking the books and laundering money for Hollow Raiders.", "SideChat_Chapter03_SRL2_04_03": "They've been shut down and the whole thing's one huge mess now. Many of them were arrested!", "SideChat_Chapter03_SRL2_04_04": "Fahmira's been too busy terminating our old contract the past few days to help out, and I have to keep streaming to placate our audience. Otherwise, my mighty fanbase which I've worked so hard to build up will just disappear!", "SideChat_Chapter03_SRL2_04_05": "Are you okay?", "SideChat_Chapter03_SRL2_04_06": "You look like you're okay.", "SideChat_Chapter03_SRL2_04_07": "Hmph, don't worry! I'm doing just great. I'm helping the Public Security gather more evidence so they can convict those raiders!", "SideChat_Chapter03_SRL2_04_08": "But actually I've been getting a few threatening messages on my livestream account recently...", "SideChat_Chapter03_SRL2_04_09": "Stay at home and don't leave the house!", "SideChat_Chapter03_SRL2_04_10": "Go report that to the Public Security!", "SideChat_Chapter03_SRL2_04_11": "Ahh? Is it that bad? But... We just terminated our contract with the agency, so I have to keep streaming to make some money.", "SideChat_Chapter03_SRL2_04_12": "Safety first!", "SideChat_Chapter03_SRL2_04_13": "Stop your livestreams for now!", "SideChat_Chapter03_SRL2_04_14": "Okay, I'll listen to you then. I'll do a final stream and then put things on pause. I mean, my fans mean everything to me so I have to say goodbye to them before I stop streaming.", "SideChat_Chapter03_SRL2_04_15": "If you're free, stop by the Ballet Twins and check things out! It'd be awesome if you could make it for the final commemorative livestream! Don't worry, I haven't told a soul about your situation — it'll just be a secret between us two!", "SideChat_Chapter03_SRL2_04_16": "Thank you so much... Without you, I'd be in a whole heap of trouble. You're my hero!", "SideChat_Chapter03_SRL2_04_Name01": "Archie", "SideChat_Chapter03_SRL2_05_01": "Oh crumbs! What am I gonna do? I think something might have happened to Archie!", "SideChat_Chapter03_SRL2_05_02": "What happened?", "SideChat_Chapter03_SRL2_05_03": "Our old agency seems to have criminal connections, and after she reported it to Public Security, we started getting spammed by threatening messages in the stream chat.", "SideChat_Chapter03_SRL2_05_04": "She was supposed to be coming in for her last livestream, but she just messaged me on her way over, asking me to call Public Security because someone might be following her.", "SideChat_Chapter03_SRL2_05_05": "So I called her up to ask where she was and she sounded anxious, whispering that she was going to duck inside a nearby Hollow to hide.", "SideChat_Chapter03_SRL2_05_06": "Have you reported it to the Public Security yet?", "SideChat_Chapter03_SRL2_05_07": "They've already sent someone in to rescue her. But these guys that Archie's upset, they're Hollow Raiders who know their way around the Hollows! I'm afraid that she'll be in their clutches before Public Security can find her!", "SideChat_Chapter03_SRL2_05_08": "I just got a menacing phone call demanding that I hand over all the evidence Archie put together along with our livestream account... Otherwise th—they'll... \"shoot the hostage\".", "SideChat_Chapter03_SRL2_05_09": "Boohoohoo...! What am I gonna do?!", "SideChat_Chapter03_SRL2_05_Name01": "Fahmira", "SideChat_Chapter03_SRL2_06_01": "I wish someone could help rescue Archie from down in that Hollow...", "SideChat_Chapter03_SRL2_06_02": "Please, anybody. Help!", "SideChat_Chapter03_SRL2_06_Name01": "Fahmira", "SideChat_Chapter03_SRL2_07_01": "Instead of worrying about potential scenarios, let's worry about our \"Twilight Ballet\" livestream instead!", "SideChat_Chapter03_SRL2_07_02": "How are we going to break it to our fans that the agency we signed with had something like this happening to them...", "SideChat_Chapter03_SRL2_07_03": "Ah, don't even talk about that. I get overwhelmed just thinking about it!", "SideChat_Chapter03_SRL2_07_Name01": "Archie", "SideChat_Chapter03_SRL2_07_Name02": "Fahmira", "SideChat_Chapter03_SRL2_08_01": "Ah, my life has become unhinged lately — it's been way more colorful than any spy novel!", "SideChat_Chapter03_SRL2_08_02": "When I came here to get ready for my final livestream, I had this feeling as though someone was shadowing me. I picked up the pace a little, and this guy started trying to catch up to me!", "SideChat_Chapter03_SRL2_08_03": "My blood ran cold and I instantly knew that this guy was a Hollow Raider trying to exact revenge! And they wanted to kidnap me and take over the streaming account so they could skim their cut from all those illegal transactions.", "SideChat_Chapter03_SRL2_08_04": "So... I jumped into the Ballet Twins Hollow out of desperation and — ugh! It's terrifying in there, far worse than any of those spooky livestream tropes!", "SideChat_Chapter03_SRL2_08_05": "Thank goodness my super-fan from before sent someone in to rescue me! Ahhh, he's my hero!", "SideChat_Chapter03_SRL2_08_05F": "Thank goodness my super-fan from before sent someone in to rescue me! Ahhh, she's my hero!", "SideChat_Chapter03_SRL2_08_06": "Yeah! We're both so grateful to him. I wish there was a way we could meet up in person.", "SideChat_Chapter03_SRL2_08_06F": "Yeah! We're both so grateful to her. I wish there was a way we could meet up in person.", "SideChat_Chapter03_SRL2_08_07": "Maybe we can invite them onto the stream and chat about what's happened. You could even capitalize on it, Archie, and transition to a true crime stream...", "SideChat_Chapter03_SRL2_08_08": "T—True crime? Nah... I'm not cut out for that. I'd rather talk about my usual urban strangeness.", "SideChat_Chapter03_SRL2_08_09": "I mean, there's still plenty of people in chat who love this kind of content and I can't just abandon them.", "SideChat_Chapter03_SRL2_08_10": "Plus if I keep streaming urban legends, it'll keep my anonymous superhero fan happy, right?", "SideChat_Chapter03_SRL2_08_11": "Of course!", "SideChat_Chapter03_SRL2_08_12": "For sure!", "SideChat_Chapter03_SRL2_08_13": "Heehee, I knew it~", "SideChat_Chapter03_SRL2_08_14": "So starting today, the Twilight Ballet account will start streaming again!", "SideChat_Chapter03_SRL2_08_15": "Oh yeah, to celebrate the return of our stream, you should keep this photo as a souvenir! That's a perk for only the most special of fans!", "SideChat_Chapter03_SRL2_08_Name01": "Archie", "SideChat_Chapter03_SRL2_08_Name02": "Fahmira", "SideChat_Chapter03_SRL8_01_01": "Mister Manager, have you noticed anybody acting suspicious around here?", "SideChat_Chapter03_SRL8_01_01F": "Ms. Manager, have you noticed anybody acting suspicious around here?", "SideChat_Chapter03_SRL8_01_02": "If you do, please let me know about it.", "SideChat_Chapter03_SRL8_01_03": "What's happening?", "SideChat_Chapter03_SRL8_01_04": "I'll keep an eye.", "SideChat_Chapter03_SRL8_01_05": "I've been tracking a suspect and have found some traces of him nearby. But this guy is a real chameleon, though — I haven't been able to pin anyone down specifically.", "SideChat_Chapter03_SRL8_01_06": "Since you're familiar with the residents on this street, could you help me keep an eye out and tell me if there are any suspicious people around you haven't seen before?", "SideChat_Chapter03_SRL8_01_07": "I see.", "SideChat_Chapter03_SRL8_01_08": "Why me?", "SideChat_Chapter03_SRL8_01_09": "Unfortunately I'm not on undercover duty today. If I start asking questions in the neighborhood so openly, it'll tip off the suspect.", "SideChat_Chapter03_SRL8_01_10": "Great! Thank you so much for your help!", "SideChat_Chapter03_SRL8_01_11": "If you see anybody suspicious, please don't act on your own. Just come back immediately and tell me. I will put out an APB to all nearby officers to set up blockades and apprehend that guy.", "SideChat_Chapter03_SRL8_01_Name01": "Charlotte", "SideChat_Chapter03_SRL8_02_01": "If you see anybody suspicious, please don't act on your own.", "SideChat_Chapter03_SRL8_02_02": "Just come tell me.", "SideChat_Chapter03_SRL8_02_Name01": "Charlotte", "SideChat_Chapter03_SRL8_03_01": "(The woman stares at Howl)", "SideChat_Chapter03_SRL8_03_02": "Hello?", "SideChat_Chapter03_SRL8_03_03": "Heehee... Howl, Howl! Its claws, tongue, and tail.", "SideChat_Chapter03_SRL8_03_04": "I could watch it all day long! Tee-hee...", "SideChat_Chapter03_SRL8_03_05": "(Looks like she's just one of Howl's fans. Sure — it's weird, but she doesn't seem like a bad person...)", "SideChat_Chapter03_SRL8_03_Name01": "Casual Employee", "SideChat_Chapter03_SRL8_04_01": "Ahhhhhhh! Ahhhhh! Someone's following me! It's gotta be someone following me!", "SideChat_Chapter03_SRL8_04_02": "Hey there! Need any help?", "SideChat_Chapter03_SRL8_04_03": "Who's following you?", "SideChat_Chapter03_SRL8_04_04": "It must be my boss! He's always trying to catch me slacking off. All he wants is to send me back to work overtime!", "SideChat_Chapter03_SRL8_04_05": "I said I was going to see a client so I could leave the office for a little fresh air, but he seems to have followed me over to this street. I bet he's is trying to rush me back to the office.", "SideChat_Chapter03_SRL8_04_06": "Ahhhhh! This job is unbearable! I can't take it even for just one more day!", "SideChat_Chapter03_SRL8_04_07": "(He just looks like a poor, overworked white-collar worker. Shouldn't be a bad guy, right?)", "SideChat_Chapter03_SRL8_04_Name01": "Nervous Office Worker", "SideChat_Chapter03_SRL8_05_01": "Hmm... I've always felt like someone's been stalking my social media account and tracking my whereabouts.", "SideChat_Chapter03_SRL8_05_02": "Looks like I need to dress more low-key and keep a low profile...", "SideChat_Chapter03_SRL8_05_03": "You seem a little bit suspicious...", "SideChat_Chapter03_SRL8_05_04": "Who's following you?", "SideChat_Chapter03_SRL8_05_05": "Uh, suspicious? What did you just say?", "SideChat_Chapter03_SRL8_05_06": "There's a girl at school who has a crush on me. She's been stalking my social media pages, trying to create a \"chance encounter.\" But I have no interest in her whatsoever!", "SideChat_Chapter03_SRL8_05_07": "Hmph, I should probably tone it down a bit and make sure she loses interest in me quick.", "SideChat_Chapter03_SRL8_05_08": "(He just seems like one of those guys who easily fall for their own narcissistic delusions, but not a bad guy...)", "SideChat_Chapter03_SRL8_05_Name01": "Casual Student", "SideChat_Chapter03_SRL8_06_01": "How was it? Any suspicious-looking people around?", "SideChat_Chapter03_SRL8_06_02": "No...", "SideChat_Chapter03_SRL8_06_03": "Huh... that's weird. Don't tell me I got bad intel.", "SideChat_Chapter03_SRL8_06_04": "*sigh* If only we could only get more people, cordon off this street, and conduct a careful search for signs of that guy.", "SideChat_Chapter03_SRL8_06_05": "Perhaps not...", "SideChat_Chapter03_SRL8_06_06": "You don't have to do all that", "SideChat_Chapter03_SRL8_06_07": "Sure, if we do all that, it will definitely cause trouble for good citizens like yourself. And what's more, the precincts nearby don't have the manpower to handle it.", "SideChat_Chapter03_SRL8_06_08": "Never mind. I'll just keep monitoring that guy on social media and keep an eye on his latest movements.", "SideChat_Chapter03_SRL8_06_09": "Anyway, thank you for your cooperation! —Right, if you discover suspicious people in your neighborhood, please call Public Security immediately.", "SideChat_Chapter03_SRL8_06_10": "Thank you. I will try my best.", "SideChat_Chapter03_SRL8_06_11": "Thank you so much! It's precisely because of such kind and enthusiastic citizens as yourself, New Eridu is becoming a safer place by the day.", "SideChat_Chapter03_SRL8_06_Name01": "Charlotte", "SideChat_Chapter03_SRL8_07_01": "I just saw an officer coming out of your store muttering something like \"phantom thief.\"", "SideChat_Chapter03_SRL8_07_02": "Hmm... Don't tell me that phantom thief \"the Artist of the Lock\" is operating around here now? Have you got any clues?", "SideChat_Chapter03_SRL8_07_03": "Phantom thief? Artist?", "SideChat_Chapter03_SRL8_07_04": "Never heard of it...", "SideChat_Chapter03_SRL8_07_05": "Goodness me. You've never heard of \"the Artist of the Lock\"? He's one of the top cat burglars in all of New Eridu with a specialty in grabbing all kinds of art.", "SideChat_Chapter03_SRL8_07_06": "Rumor has it that he puts out a warning before every caper he pulls, revealing to the public his next target, which often causes a massive frenzy around town—and then he steals that artwork while it's under heavy security.", "SideChat_Chapter03_SRL8_07_07": "Just two days ago, he stole the famous painting \"Gentleman With a Bangboo.\" Apparently it's worth millions!", "SideChat_Chapter03_SRL8_07_08": "For money?", "SideChat_Chapter03_SRL8_07_09": "He's got weird taste.", "SideChat_Chapter03_SRL8_07_10": "No! He says that, but he must have some kind of ulterior motive! As for what that might be, I'm afraid nobody knows.", "SideChat_Chapter03_SRL8_07_11": "Perhaps that painting isn't what he really wants. This phantom thief has to have some unknown reason for stealing it! As for what he's up to this time, I'm afraid nobody knows.", "SideChat_Chapter03_SRL8_07_12": "Rumor has it, that painting was rushed out of the Ballet Twins. Perhaps \"the Artist of the Lock\" is hiding in disguise somewhere nearby for some unknown purpose.", "SideChat_Chapter03_SRL8_07_13": "I reckon that officer just then was probably just chasing that guy, heh heh... They must've been tipped off by someone in the know.", "SideChat_Chapter03_SRL8_07_Name01": "Strange Old Man", "SideChat_Chapter03_SRL8_08_01": "Hmm... Well... Who on earth would do it? Someone stole all of these paintings from the towers.", "SideChat_Chapter03_SRL8_08_02": "Uh, what did you just say?", "SideChat_Chapter03_SRL8_08_03": "Which painting?", "SideChat_Chapter03_SRL8_08_04": "Why, the \"Gentleman With a Bangboo,\" of course! There are so many replicas inside the Ballet Twins, but they all disappeared overnight... Don't tell me someone's seen right through my scheme. Interesting... very interesting.", "SideChat_Chapter03_SRL8_08_05": "Who are you?", "SideChat_Chapter03_SRL8_08_06": "Are you that art thief, then?", "SideChat_Chapter03_SRL8_08_07": "Oh, is it that obvious? That's right. I'm the phantom thief that Public Security has been searching for the past two days: \"the Artist of the Lock\"!", "SideChat_Chapter03_SRL8_08_08": "\"Art thief\"?! Please — a modicum of respect, if you will: I'm the \"Artist of the Lock.\"", "SideChat_Chapter03_SRL8_08_09": "I'm reporting you to Public Security.", "SideChat_Chapter03_SRL8_08_10": "Huh? You dare...! Hmph... You might be able to trick others, but you can't trick me. You've got a very special aura... One that's very cautious, as though you operate in underground circles using a secret identity. Seems to me like you and I, we're two of a kind.", "SideChat_Chapter03_SRL8_08_11": "I may not know who you are, but I'm willing to bet you wouldn't contact Public Security for no reason. If that's so, why don't you relax a little and chat with me, as a friend? I'd like to chat with someone, too, about this botched caper.", "SideChat_Chapter03_SRL8_08_12": "I thought you stole that painting, though?", "SideChat_Chapter03_SRL8_08_13": "Hahaha... Now that's a grave mistake! I never actually stole the \"Gentleman With a Bangboo\" from the museum — The security on-site was too tight. All I did was pop it out of its frame to create the false impression that the original had been switched out with a forgery.", "SideChat_Chapter03_SRL8_08_14": "And, just as expected, those so-called \"experts\" have completely failed to ascertain that it's the real McCoy, and they've been scrambling over themselves to alert the authorities about this \"theft\"... What a bunch of bozos. That painting's not even the real reason I was there.", "SideChat_Chapter03_SRL8_08_15": "My real goal is to inspect those replicas down inside the Ballet Twins Hollow. Unless I'm mistaken, there's some information I'd very much scribbled onto the reverse of one replica's canvas. But going into the Hollow myself and sifting through all those replicas is too much of a bother.", "SideChat_Chapter03_SRL8_08_16": "So, I deliberately posted on Inter-Knot about returning the \"Gentleman With a Bangboo\" painting back into the Hollow, trying to lure those braindead Hollow Raiders into a faux treasure hunt so they could carry all those replicas out for me — While I could kick back and make off with the real spoils.", "SideChat_Chapter03_SRL8_08_17": "But who would've guessed that someone would somehow make off with every single replica inside the Hollow... There's been nothing through the black market, so are you telling me this guy isn't interested in getting rich? That they haven't been taken off for appraisal somewhere? No... I don't think there's a Hollow Raider out there who'd do that.", "SideChat_Chapter03_SRL8_08_18": "Hmmm... I'll just have to wait patiently for more news. They won't be able to resist, and will soon take those replicas to an appraiser. Then the cat'll be out of the bag! Greed... it's human nature, an immutable law!", "SideChat_Chapter03_SRL8_08_19": "Well then, you keep the faith, pal.", "SideChat_Chapter03_SRL8_08_20": "Take your time, then.", "SideChat_Chapter03_SRL8_08_21": "Mmm, naturally. So long, my fellow comrade. It was a pleasure to chat with you today. I'll be wearing a different disguise the next time we meet, and there's no way you'll recognize me...", "SideChat_Chapter03_SRL8_08_Name01": "Strange Old Man", "SideChat_Chapter03_SRL8_09_01": "*ahem* Sorry, manager. Can we have a quick chat?", "SideChat_Chapter03_SRL8_09_02": "I heard you talking with that Public Security officer just then.", "SideChat_Chapter03_SRL8_09_Name01": "Strange Old Man", "SideChat_Chapter04_0100_01": "Why though? Why is everyone deliberately avoiding me?", "SideChat_Chapter04_0100_02": "What's happening?", "SideChat_Chapter04_0100_03": "Ah... There're so many more outsiders coming through town these days, so I've been tossing up maybe taking on some new business.", "SideChat_Chapter04_0100_04": "Mulling things over, I thought: cans of emergency food — that's the right approach! All those convoys coming and going have to stop in at Blazewood to resupply. Those long-distance cruisers love food that doesn't spoil easily.", "SideChat_Chapter04_0100_05": "So I tried canning a batch for everyone to try.", "SideChat_Chapter04_0100_06": "But they just ate all my cans without a single whisper... Nobody told me anything about how it tasted.", "SideChat_Chapter04_0100_07": "Oh yeah, that's right! You must be hungry, yeah? Wanna try one of my cans?", "SideChat_Chapter04_0100_08": "Er... Not right now.", "SideChat_Chapter04_0100_09": "Really? Don't be shy! I've got plenty stocked up, enough to leave you bursting at the seams.", "SideChat_Chapter04_0100_10": "But I still really want to know what everyone thinks about them. If you get the chance, could you please ask Andron and Shawn what they thought?", "SideChat_Chapter04_0100_11": "I just ate!", "SideChat_Chapter04_0100_12": "Leave", "SideChat_Chapter04_0100_Name_01": "Lola", "SideChat_Chapter04_0101_01": "Ooooh... Mommy, my stomach hurts so bad.", "SideChat_Chapter04_0101_02": "...Ooooh... I'm never gonna eat random stuff like that ever again.", "SideChat_Chapter04_0101_03": "Did you eat one of Lola's cans?", "SideChat_Chapter04_0101_04": "W—What do you want to say?", "SideChat_Chapter04_0101_05": "How's it tasting? Want another bite?", "SideChat_Chapter04_0101_06": "Waaah!! Save me!", "SideChat_Chapter04_0101_07": "Mom! Mom! Someone's trying to force me to eat another one of Lola's cans!", "SideChat_Chapter04_0101_08": "Please calm down!", "SideChat_Chapter04_0101_09": "Waaah!! Help me!", "SideChat_Chapter04_0101_10": "?? Huh?", "SideChat_Chapter04_0101_11": "...Th—Then I'll keep quiet. Please, don't be so cruel again.", "SideChat_Chapter04_0101_12": "I'll tell Lola about your love for canned food.", "SideChat_Chapter04_0101_Name_01": "Shawn", "SideChat_Chapter04_0102_01": "Urgh... My tummy's still a little upset.", "SideChat_Chapter04_0102_02": "Are you okay?", "SideChat_Chapter04_0102_03": "Nah, it's my fault for being so naive. I couldn't help but eat one of Lola's cans. Ugh...", "SideChat_Chapter04_0102_04": "Back when I used to serve in the Defense Force, they gave us professional training for food poisoning... No matter what kind of danger presents itself, you have to stay calm...", "SideChat_Chapter04_0102_05": "Stay calm... Uh, stay calm... Inhale, exhale...", "SideChat_Chapter04_0102_06": "(Andron purses his lips tightly as sweat bullets down his pallid face. Every now and again, his eyes will dart in the direction of the bathroom...)", "SideChat_Chapter04_0102_07": "Let's chat!", "SideChat_Chapter04_0102_08": "...", "SideChat_Chapter04_0102_09": "I can't breathe or move right now, let alone talk.", "SideChat_Chapter04_0102_10": "Do you want to go to the bathroom?", "SideChat_Chapter04_0102_11": "No... I've been professionally trained with food poisoning... Absolutely not... Ugh...", "SideChat_Chapter04_0102_12": "(Andron's stomach gurgles loudly, and his eyes widen in alarm as he starts to betray a hint of pain.)", "SideChat_Chapter04_0102_13": "Are you really okay, though?", "SideChat_Chapter04_0102_14": "I'm just enjoying the view from here... But uh, could you please keep your distance...? Let both of us try and maintain a shred of dignity here.", "SideChat_Chapter04_0102_15": "Are you okay? Are you able to walk a few steps?", "SideChat_Chapter04_0102_16": "What's going on?", "SideChat_Chapter04_0102_Name_01": "Andron", "SideChat_Chapter04_0103_01": "How did it go? Did they like my canned food?", "SideChat_Chapter04_0103_02": "I'm afraid... They weren't very happy about it.", "SideChat_Chapter04_0103_03": "Huh, how come? Don't they like that flavor?", "SideChat_Chapter04_0103_04": "That's strange. Those guys have never been fussy eaters before. I used to grill steaks on the car hood and they would wolf them down.", "SideChat_Chapter04_0103_05": "What's gone wrong this time, I wonder...", "SideChat_Chapter04_0103_06": "The cans are giving them diarrhea.", "SideChat_Chapter04_0103_07": "Oh... I see. Maybe my canning machine is too old and there's dirt in some hard-to-reach corners that's contaminated the food. I feel so bad about Andron and Shawn — I have to find a way to make it up to them.", "SideChat_Chapter04_0103_08": "Actually, back in the old pioneering days, everyone in the Outer Ring ate out of cans, and most families had their own canning machine to preserve whatever strange flavors they wanted — canned lizard meat, and canned cactus, you name it.", "SideChat_Chapter04_0103_09": "But then one day, a truck packed with canned herring from the Inner Ring broke down in Blazewood. The folks all helped them fix it, but all those cans of fish cracked from the heat and exploded everywhere with a bang...", "SideChat_Chapter04_0103_10": "Ah... The townsfolk all cried and wailed as they had to move out of their homes. And ever since then, most kids find canned food to be this stinky, strange thing that's utterly revolting.", "SideChat_Chapter04_0103_11": "I was planning on coming up with some delicious canned food to broaden their horizons a little, but... All I've done is give Shawn and the rest of them upset stomachs.", "SideChat_Chapter04_0103_12": "I'll try coming up with something clean and hygienic instead. I can't let distant travelers buy cans that don't even meet safe quality standards...", "SideChat_Chapter04_0103_13": "Well, anyway — I've shelved my canning plans for now. Better think of something else to make...", "SideChat_Chapter04_0103_14": "Oh yeah! Jerky should be much better — it's easy to carry and keeps for a long time! I've got some samples at home that I made before. Wanna try a bite?", "SideChat_Chapter04_0103_15": "I've got other things to do!", "SideChat_Chapter04_0103_16": "I've got something super important to get to — until we meet again!", "SideChat_Chapter04_0103_17": "I don't think the cans are sanitary.", "SideChat_Chapter04_0103_Name_01": "Lola", "SideChat_Chapter04_304003101_01": "The first day was a nightmare... The Outer Ring's spine-chilling, way scarier than Lumina Square guarded by officers!", "SideChat_Chapter04_304003101_02": "But come on, Mewmew! You're a public security officer! Deep breaths. You got this, just summon that courage...", "SideChat_Chapter04_304003101_03": "...Officer Mewmew?", "SideChat_Chapter04_304003101_04": "You are... the most enthusiastic {M#boy}{F#girl} Manager for the construction of the New Eridu! What brings you here to the Outer Ring?", "SideChat_Chapter04_304003101_05": "I have some personal business to take care of...", "SideChat_Chapter04_304003101_06": "You've gotten something urgent to do here, I believe! Otherwise you wouldn't head to such a scorching and desolate place...", "SideChat_Chapter04_304003101_07": "Nice to see a familiar face here! To be honest, I'm new here to the Outer Ring too, and...", "SideChat_Chapter04_304003101_08": "...No, I mustn't trouble kind citizens with my own trouble! Just forget what I said and carry on, {M#boy}{F#girl} Manager!", "SideChat_Chapter04_304003101_09": "Well, you've come this far...", "SideChat_Chapter04_304003101_10": "Awww... you're the sweetest, most caring citizen I've ever met! If I'm ever out, you'll be the top pick for the new Mewmew!", "SideChat_Chapter04_304003101_11": "This is not necessary...", "SideChat_Chapter04_304003101_12": "Actually, I was sent here by the inspector at PubSec. I've never been to the Outer Ring before. I only heard about its wild style and unbridled citizens.", "SideChat_Chapter04_304003101_13": "The inspector said, \"The Outer Ring is a place known for its fiery spirit, perfect for community construction!\" and then told me to hitch a ride in a truck. Now I'm just feeling the \"fiery\" weather! I'm all sweaty under this headgear. Are you feeling it?", "SideChat_Chapter04_304003101_14": "Just stay there! I'm feeling it already!", "SideChat_Chapter04_304003101_15": "Even this place is totally unfamiliar to me, I was still pumped to stay here and construct a great community here!", "SideChat_Chapter04_304003101_16": "But soon after I got started, a fierce Outer Ring citizen came asking who I was and what I was up to! I tried to explain my purpose here, but that citizen threatened to \"show me a good time\" and started calling people!", "SideChat_Chapter04_304003101_17": "It caused a scene... I knew Outer Ringers might not be keen on the New Eridu folks, but this was next level! I freaked out when they started gathering, wondering if they'd rip my headgear apart...", "SideChat_Chapter04_304003101_18": "You gotta chill, dude.", "SideChat_Chapter04_304003101_19": "...Sorry, I got a bit too overwhelmed... Anyway, when I gathered my wits together, I already ended up hiding here.", "SideChat_Chapter04_304003101_20": "Such a useless Mewmew, right, {M#boy}{F#girl} Manager...? Didn't expect any of this on my first day here. How am I supposed to do my community work now...?", "SideChat_Chapter04_304003101_21": "I'll figure it out for you.", "SideChat_Chapter04_304003101_22": "R—Really, {M#boy}{F#girl} Manager?... Oh, citizens like you, righteous, passionate, open-minded, helping those in need... You're the lifeblood of the New Eridu! The best citizen I've ever met!", "SideChat_Chapter04_304003101_23": "That's a bit too much...", "SideChat_Chapter04_304003101_24": "No! Nothing is too much for good citizens of the New Eridu!", "SideChat_Chapter04_304003101_25": "So, please help me out, good citizen... My work spot was on the upper level!", "SideChat_Chapter04_304003101_26": "No, thanks. I'll pass on the Mewmew work!", "SideChat_Chapter04_304003101_27": "Don't worry. I'm not giving up this bulky headgear just yet!", "SideChat_Chapter04_304003101_28": "Maybe there's been some misunderstanding.", "SideChat_Chapter04_304003101_29": "That's not something they'd usually do!", "SideChat_Chapter04_304003101_30": "Let's just keep some distance!", "SideChat_Chapter04_304003101_31": "It's not my first time helping you anyway...", "SideChat_Chapter04_304003101_32": "I just came here to have some fresh air.", "SideChat_Chapter04_304003101_33": "I see... Looks like you're the outdoor type, {M#boy}{F#girl} Manager, coming all the way here to take a breather.", "SideChat_Chapter04_304003101_34": "Let's not stress about that for now.", "SideChat_Chapter04_304003101_Name_01": "Mewmew", "SideChat_Chapter04_304003102_01": "Hmmm... I can't get on with this task...", "SideChat_Chapter04_304003103_01": "As a good citizen, I'll be waiting here, Mewmew...", "SideChat_Chapter04_304003103_02": "I'll leave this matter to you! I was just on duty up on the upper floor!", "SideChat_Chapter04_304003103_Name_01": "Mewmew", "SideChat_Chapter04_304003104_01": "I'll leave it to you!", "SideChat_Chapter04_304003105_01": "There is nobody in Officer Mewmew's spot... but a Bangboo instead?", "SideChat_Chapter04_304003105_02": "This Bangboo seems to be damaged and now malfunctioning... Is this Bangboo the \"fierce Outer Ring citizen\" Mewmew mentioned?", "SideChat_Chapter04_304003105_03": "No, that's hardly the case... but perhaps it knows something about that citizen. Anyway, you need to fix it before you can get any useful information.", "SideChat_Chapter04_304003105_04": "Fix it up.", "SideChat_Chapter04_304003105_05": "Maybe later", "SideChat_Chapter04_304003106_01": "&%...%$", "SideChat_Chapter04_304003108_01": "Ena-na! Nu-nhu-ena nhu! (Hey, YOU! Yeah, thank you for fixing me up! I won't forget your kindness!)", "SideChat_Chapter04_304003108_02": "Tough tone, but polite manners!", "SideChat_Chapter04_304003108_03": "Ehn-na... Nha-nuh! (Before I passed out... oh yeah, where's that big white cat?!)", "SideChat_Chapter04_304003108_04": "A big white cat?", "SideChat_Chapter04_304003108_05": "Nhu-na, en-neh-nu! (I saw a big white cat there! Never seen him before! He's not a local Outer Ringer!)", "SideChat_Chapter04_304003108_06": "It's Officer Mewmew...", "SideChat_Chapter04_304003108_07": "Ehn-ne ne-nu-nah ne! (So I asked where he was from! And who he was! But that cat was dumb! He stuttered, saying he's from the serenity bureau for obstruction!)", "SideChat_Chapter04_304003108_08": "En-nah-nu! (Never heard of this \"serenity\" bureau or obstruction stuff! That was a weird cat!)", "SideChat_Chapter04_304003108_09": "En-nah! Nhe-nu-ehn! (But now that he's here, he's a part of our family now! So I thought we'd throw a welcome party and show him a good time!)", "SideChat_Chapter04_304003108_10": "Ehn-na! (So, I called everyone there to give him a warm welcome!)", "SideChat_Chapter04_304003108_11": "So, that's what you meant...", "SideChat_Chapter04_304003108_12": "En-nah! Nhu-na! (But he ran away before everyone came! Must have been something urgent!)", "SideChat_Chapter04_304003108_13": "Uh-uh-uh-uh... (I tried to help but accidentally bumped into a wall and zonked out! And hey, YOU! Thank you for saving my butt!)", "SideChat_Chapter04_304003108_14": "Ehn-na! (Going to find that cat! He probably got trouble with the obstruction!)", "SideChat_Chapter04_304003108_15": "No worries. He's in no trouble.", "SideChat_Chapter04_304003108_16": "Ehn-na? Nah-nhu! (Really? You know that cat, too? Then you're welcome in the Outer Ring too!)", "SideChat_Chapter04_304003108_17": "Nhu-na! (Could you help bring that cat here? I'll be waiting right here!)", "SideChat_Chapter04_304003108_18": "Sure, I'll bring that cat here!", "SideChat_Chapter04_304003108_19": "What a heart-warming Outer-Ring Bangboo!", "SideChat_Chapter04_304003108_20": "What's happening?", "SideChat_Chapter04_304003108_21": "Polite manners, but tough tone!", "SideChat_Chapter04_304003108_Name_01": "Fierce Bangboo", "SideChat_Chapter04_304003109_01": "Ehn-na! (You've been a great help!)", "SideChat_Chapter04_304003110_01": "Ehn-na-na! (Thank you!)", "SideChat_Chapter04_304003111_01": "There you are, good citizen... So... what did they say? If I'm not welcome here, just say the word. I'll head back and file my failure report!", "SideChat_Chapter04_304003111_02": "You tell Officer Mewmew the truth about that \"fierce Outer Ring citizen.\" As you reveal the truth, he hangs his head in embarrassment...", "SideChat_Chapter04_304003111_03": "So, that fierce-looking Bangboo... was trying to throw me a welcome bash! I thought they were out to get me, and even caused that friendly Bangboo to go haywire!", "SideChat_Chapter04_304003111_04": "Oh, terrible Mewmew! Why the bias against the citizens in the New Eridu? They're also enthusiastic citizens of New Eridu, and you should know it well as a public security officer!", "SideChat_Chapter04_304003111_05": "Don't beat yourself up.", "SideChat_Chapter04_304003111_06": "I really thank you for your help, {M#boy}{F#girl} Manager... If it weren't for you, I wouldn't be able to face those enthusiastic Outer-Ring citizens!", "SideChat_Chapter04_304003111_07": "Please lead me to that sweet Outer Ring citizen! I owe him a personal thank-you!", "SideChat_Chapter04_304003111_08": "You bring Officer Mewmew to the fierce-looking Bangboo...", "SideChat_Chapter04_304003111_09": "Ehn-na! Ehn-ne! (Hey, big cat! You're safe and sound! No trouble with the obstruction!)", "SideChat_Chapter04_304003111_10": "What's the \"obstruction\"... Who cares! and I'm here to help boost the community atmosphere with you together!", "SideChat_Chapter04_304003111_11": "En-nah! (So, more obstructions? Watch out and stay clear of trouble! Welcome to the Outer Ring!)", "SideChat_Chapter04_304003111_12": "Nha-nah! Nhu-ne! (Come on, everyone! Let's throw a grand party for our big cat!)", "SideChat_Chapter04_304003111_13": "Attracted by the Bangboo's shouts, a few Outer Ring locals become intrigued and join the party... Although there are only a few of them, Mewmew is all smiles, enjoying the party.", "SideChat_Chapter04_304003111_14": "Didn't expect the people here to be so enthusiastic!... Their heat warms my heart! And my body, too! My headgear is practically leaking sweat! Are you feeling it, too?", "SideChat_Chapter04_304003111_15": "Ahh, don't come closer! As I said, I'm feeling it already!", "SideChat_Chapter04_304003111_16": "I'm now revved up for work! I'll be staying in the Outer Ring from now on, {M#boy}{F#girl} Manager! Thank you very much for your help, and please support me and the New Eridu as always!", "SideChat_Chapter04_304003111_17": "Oh, here's a little something I gathered while I was hiding! I hope it'll come in handy!", "SideChat_Chapter04_304003111_18": "Let's just keep some more distance!", "SideChat_Chapter04_304003111_19": "The Bangboo is all fixed up now.", "SideChat_Chapter04_304003111_Name_01": "Mewmew", "SideChat_Chapter04_304003111_Name_02": "Narrator", "SideChat_Chapter04_304003111_Name_03": "Fierce Bangboo", "SideChat_Chapter04_304003114_01": "Purr Prrr...", "SideChat_Chapter04_304003116_01": "Meow... Meow?", "SideChat_Chapter04_304012101_01": "Any ideas... Hire someone? Do it solo? Nah, none seems to work...", "SideChat_Chapter04_304012101_02": "Maybe I'll play it safe and settle for fewer Dennies...? Nah, scratch that... Ugh... making money is such a headache...", "SideChat_Chapter04_304012101_03": "What's wrong?", "SideChat_Chapter04_304012101_04": "...H-hey! When did you start listening in on my mumblings?! None of your business what's bugging me!", "SideChat_Chapter04_304012101_05": "You mentioned Dennies, right?", "SideChat_Chapter04_304012101_06": "What's the big deal?! Is it weird that I'm stressing about Dennies?", "SideChat_Chapter04_304012101_07": "Yeah... I'm worried, and my concern revolves around making money, so what's the issue? You're curious, aren't you? Okay, fine, hand over 2,000 Dennies, and I'll spill the good stuff!", "SideChat_Chapter04_304012101_08": "(Staring at him silently)", "SideChat_Chapter04_304012101_09": "W-what? Suddenly stingy, huh? You're the one who pried about my problem! Pay up, and I'll spill the beans! Or I'll just figure it out on my own!", "SideChat_Chapter04_304012101_10": "(Give a smile and shake your head.)", "SideChat_Chapter04_304012101_11": "W-what's the problem? Wait, you don't believe I can't handle this on my own, do you?", "SideChat_Chapter04_304012101_12": "(Walk away)", "SideChat_Chapter04_304012101_13": "W-wait! Just wait! Fine, I'll spill it! For free! Yeah, I'm worried. I don't care if you steal my money-making idea. Just hear me out!", "SideChat_Chapter04_304012101_14": "I'm not a local Outer Ringer. I snuck in from the city... You can tell that, right?", "SideChat_Chapter04_304012101_15": "Really? But your fashion sense is as on-point as any Outer Ringer.", "SideChat_Chapter04_304012101_16": "Seriously? You've got a good eye... I picked this outfit in Lumina Square to mesh with the Outer Ring style!", "SideChat_Chapter04_304012101_17": "Oh, getting back on track. I've been chilling in the Outer Ring for a bit now because I wanna become a bounty hunter!", "SideChat_Chapter04_304012101_18": "A bounty hunter?", "SideChat_Chapter04_304012101_19": "Yep! Security's loose here, so wanted criminals often hide out. Public Security puts generous bounties on them, paying for tips on fugitives and more for capturing them alive. Those who chase these rewards are bounty hunters.", "SideChat_Chapter04_304012101_20": "How is the pay?", "SideChat_Chapter04_304012101_21": "Well, pretty good as long as you know your way around! Folks here have leads on those fugitives, so if you can gather info and sell it to the office, you can make a decent living.", "SideChat_Chapter04_304012101_22": "But here's my problem — I've been scraping together tiny Dennies. I wanna rake in some serious money! I wanna capture those fugitives and cash in on the bounty! It's way more than just selling info!", "SideChat_Chapter04_304012101_23": "Truth is, I've got details on a gang holed up in the Hollow. If I can take them down, Public Security will pay serious Dennies... But here's the thing: I'm no fighter, so figuring out how to deal with them is the real head-scratcher.", "SideChat_Chapter04_304012101_24": "You can go to Inter-Knot to post a commission", "SideChat_Chapter04_304012101_25": "Nah, posted it already, but no takers! It's not just leading the way into the Hollow — it's taking down a whole gang! Who'd sign up for such a risky job?", "SideChat_Chapter04_304012101_26": "Why don't you split the reward 50/50?", "SideChat_Chapter04_304012101_27": "...Are you serious? That's a major hit to my pocket.", "SideChat_Chapter04_304012101_28": "Good pay draws good hunters.", "SideChat_Chapter04_304012101_29": "But a 50/50 split ain't fair... Why should I hand over half the pay?", "SideChat_Chapter04_304012101_30": "Because the Proxy needs to fight.", "SideChat_Chapter04_304012101_31": "How about a 40/60 split...? I mean... seems fair, right...?", "SideChat_Chapter04_304012101_32": "(Staring at him silently)", "SideChat_Chapter04_304012101_33": "...Fine! Let's do 50/50! Half's better than nothing! I'll post on the Inter-Knot, hoping for a gutsy soul to take the job, dive into the Hollow, and team up with my partner to nail that bounty!", "SideChat_Chapter04_304012101_34": "Who's your partner?", "SideChat_Chapter04_304012101_35": "My partner's a Bangboo I met in the Outer Ring, loaded with useful info. Oddly enough, it's not interested in Dennies.", "SideChat_Chapter04_304012101_36": "I hope we'll make a killing this time... Oh, and you! Sorry for being rude earlier!", "SideChat_Chapter04_304012101_37": "You've got to thank me.", "SideChat_Chapter04_304012101_38": "Yeah! All the Dennies go to me and the Proxy on the Inter-Knot. You won't see a single Denny, yet you're still offering advice... You're the best!", "SideChat_Chapter04_304012101_39": "Take this as a thank-you! Consider it a consulting fee!", "SideChat_Chapter04_304012101_40": "Thank you!", "SideChat_Chapter04_304012101_41": "Doesn't your partner get a cut?", "SideChat_Chapter04_304012101_42": "You're all about that serious money, right?", "SideChat_Chapter04_304012101_43": "And you just need to sit tight for the \"ka-ching\".", "SideChat_Chapter04_304012101_44": "Tell them: No risks, no Dennies.", "SideChat_Chapter04_304012101_45": "Yeah, your fashion sense is too awful to pass for an Outer Ringer.", "SideChat_Chapter04_304012101_46": "Hey, this style will be all the rage next year! Just you wait!", "SideChat_Chapter04_304012101_47": "You mentioned hiring someone, right?", "SideChat_Chapter04_304012101_48": "Yeah, but definitely not you! You don't seem like much of a good fighter at all!", "SideChat_Chapter04_304012101_49": "Let's not stress about that for now", "SideChat_Chapter04_304012101_Name_01": "Rand", "SideChat_Chapter04_304012102_01": "*sigh* What should I do...?", "SideChat_Chapter04_304012103_01": "Thank you!", "SideChat_Chapter04_304012104_01": "Hey, it's you! Good news, I sent a post on the Inter-Knot as you suggested, and it worked! Someone teamed up with Abby and got the job done! Oh, by the way, this is Abby!", "SideChat_Chapter04_304012104_02": "So, we brought the criminals to Public Security and cashed in big!", "SideChat_Chapter04_304012104_03": "Glad to know you nailed the bounty.", "SideChat_Chapter04_304012104_04": "Na-ehn, ehu-nu-nu-nah! (Hi there! We've got this sorted all thanks to your suggestion!)", "SideChat_Chapter04_304012104_05": "Ehn-ne-nhu? (You haven't forgotten our deal, right, Rand?)", "SideChat_Chapter04_304012104_06": "Of course not! All the motorcycle parts are yours now! But seriously, is that all you're after? I could at least share you some Dennies...", "SideChat_Chapter04_304012104_07": "En-nah-ehn-nu! (Everyone and every Bangboo have their own inspiration. These parts are all I need!)", "SideChat_Chapter04_304012104_08": "I don't know what you're up to with those parts, but hey... Maybe we could team up long-term? Since you lead the charge like this time, I'll recruit good fighters, and we'll rake in Dennies and parts!", "SideChat_Chapter04_304012104_09": "Ehn-ne-ena! (Sounds great... I'm in need of more parts! Let's do this!)", "SideChat_Chapter04_304012104_10": "From today on, the bounty hunter group \"Abby Rand\" is officially established! Let's keep earning bounties at this pace!", "SideChat_Chapter04_304012104_11": "Looks like everything is solved perfectly.", "SideChat_Chapter04_304012104_12": "Thanks a bunch! Your advice not only solved the case but also got me thinking about new ways to stack up those Dennies! I can see the cash rolling in already!", "SideChat_Chapter04_304012104_13": "Why do you need so much money?", "SideChat_Chapter04_304012104_14": "Well... it's no biggie... I mean, who'd say no to Dennies? Though I'm a bit worried about drawing some unwanted attention from gangs if I keep helping the public security office too much... Oh well, high risk, high reward, they say!", "SideChat_Chapter04_304012104_15": "For now, let's split the bounty down the middle with the Proxy... Oh, and here's a little something for you! Lucky to have met such a kind soul like you! Think of it as a small gift to close out that consulting fee!", "SideChat_Chapter04_304012104_16": "En-nah-ne! (And you've got to thank him, too!)", "SideChat_Chapter04_304012104_17": "Thank you!", "SideChat_Chapter04_304012104_Name_01": "Rand", "SideChat_Chapter04_304012104_Name_02": "Abby", "SideChat_Chapter04_304012105_01": "Next time I have problems, can I hit you up again? Consulting fee stays the same!", "SideChat_Chapter04_304012105_02": "And of course! If you ever run into trouble, just give me and Abby a shout!", "SideChat_Chapter04_304012105_Name_01": "Rand", "SideChat_Chapter04_304012106_01": "That's a ton of Dennies...!", "SideChat_Chapter04_304012106_02": "Nu-nah! (Me too!)", "SideChat_Chapter04_304012107_01": "I'm going to Lumina Square, Abby.", "SideChat_Chapter04_304012107_02": "Ehn-ne! (I'm coming with you, buddy!)", "SideChat_Chapter04_304012108_01": "100 million Dennies for just one square meter... Even though we've hit the Dennies jackpot this time, it's still peanuts compared to that price tag. How long would it take to reach 100 million...?", "SideChat_Chapter04_304012108_02": "Ehn-ne-ne? (Is this what you want, Rand?)", "SideChat_Chapter04_304012108_03": "Yeah, I've been eyeing that house forever, but with my stash and the slow trickle of Dennies coming in, I might kick the bucket of old age before I can even think of affording it...", "SideChat_Chapter04_304012108_04": "Ehn-na, nha-nuh-nhu-ne! (I know S.E.C.! They have cheaper properties than this one! You don't need that many Dennies, you know?)", "SideChat_Chapter04_304012108_05": "Nah, it's gotta be that one! It's the only safe haven touted as \"with a Hollow risk infinitely close to zero\", and that's why it's priced sky-high. Why bother with any other place that might face the Hollow disaster?", "SideChat_Chapter04_304012108_06": "En-nah-ehn, nhu-nhe? (But seriously, is any place completely safe from the Hollow?)", "SideChat_Chapter04_304012108_07": "...Of course there is! If it's selling for a fortune, there's gotta be a catch!", "SideChat_Chapter04_304012108_08": "...En-nhu-nah, nhu-ne? (...What if you buy a part of the house?)", "SideChat_Chapter04_304012108_09": "A part? Like, just a bathroom? Would S.E.C. even entertain that idea...? And even if they would, I can't even afford a bathroom!", "SideChat_Chapter04_304012108_10": "...These days, I can only dream of making a million Dennies for a 0.01-square-meter house.", "SideChat_Chapter04_304012108_11": "Ehn-ne-nah! (Even 0.01 square meter is enough! I've picked up renovation tricks from those Outer Ring TV shows! With my magic touch, even a tiny space can be a cozy retreat!)", "SideChat_Chapter04_304012108_12": "Wait, seriously? You can really pull that off?", "SideChat_Chapter04_304012108_13": "En-nah-nhu! (You bet! I'll only charge you a ton of motorcycle parts!)", "SideChat_Chapter04_304012108_14": "...Deal! I'm counting on you for my safe haven makeover! I'll hustle up that million Dennies in no time!", "SideChat_Chapter04_304012108_Name_01": "Rand", "SideChat_Chapter04_304012108_Name_02": "Abby", "SideChat_Chapter04_304012109_01": "How much more do we need to hit 100 million Dennies...?", "SideChat_Chapter04_304012110_01": "Gotta put in more effort! For our safe haven!", "SideChat_Chapter04_304012110_02": "En-nah! (I'm excited for the renovation work!)", "SideChat_Chapter04_304024101_01": "A Bangboo is promoting something at the entrance of the arcade...", "SideChat_Chapter04_304024101_02": "Check out what is going on here.", "SideChat_Chapter04_304024101_03": "Maybe later.", "SideChat_Chapter04_304024101_04": "Greetings, dear citizens of Sixth Street! Come to the HIA Club to try out our latest VR program! The Investigator Training Course!", "SideChat_Chapter04_304024101_05": "Dive in to the Hollow in free trials and earn generous cash rewards!", "SideChat_Chapter04_304024101_06": "Hold up, did I catch that right?", "SideChat_Chapter04_304024101_07": "They are giving free courses and even cash rewards?", "SideChat_Chapter04_304024101_08": "Yeah, you caught that right! I'm confirming that as the Official HIA Promoter on Sixth Street!", "SideChat_Chapter04_304024101_09": "Since our Investigator Training Course is still under development, we're inviting citizens to try it for free and give us feedback for improvement.", "SideChat_Chapter04_304024101_10": "We're hoping to give citizens a real taste of the life of a Hollow Investigator inside the Hollows, and we've even simulated the rare rewards you can find there! The HIA has specially prepared a reward for this!", "SideChat_Chapter04_304024101_11": "Judging by that expression, I can tell you're intrigued! I've contributed my ideas to the Investigator Training Course. So please feel free to give it a shot, especially if you're a gaming enthusiast!", "SideChat_Chapter04_304024101_12": "Shouting out loud about \"games\" in front of an arcade...", "SideChat_Chapter04_304024101_13": "Shhh! Asha would hear that!", "SideChat_Chapter04_304024101_14": "Oh, it's Asha who asked me to promote our courses in front of her arcade! Locals weren't interested, so she said gamers cruising in and out of her arcade might be interested... So here I am.", "SideChat_Chapter04_304024101_15": "Please show me around!", "SideChat_Chapter04_304024101_16": "Lemme think it over.", "SideChat_Chapter04_304024101_17": "Great! Come with me, I'll tell you about the training courses and rewards in detail at the HIA club!", "SideChat_Chapter04_304024101_18": "No problem! I'll be staying here promoting our courses!", "SideChat_Chapter04_304024101_Name01": "Mr. Hello", "SideChat_Chapter04_304024102_01": "Investigator Training Course! Dive in to the Hollow in free trials and earn generous rewards!", "SideChat_Chapter04_304024102_02": "Please show me around!", "SideChat_Chapter04_304024102_03": "Lemme think it over.", "SideChat_Chapter04_304024102_04": "Great! Come with me, I'll tell you about the training courses and rewards in detail at the HIA club!", "SideChat_Chapter04_304024102_05": "No problem! I'll be staying here promoting our courses!", "SideChat_Chapter04_304024102_Name01": "Mr. Hello", "SideChat_Chapter04_304024103_01": "Welcome to the Investigator Training Course developed by the HIA Club! This course contains four parts about being a Hollow Investigator: Combat, Tactics, Theories, and Rewards, each with its unique content for you to explore!", "SideChat_Chapter04_304024103_02": "I'd like to know more about the first three courses.", "SideChat_Chapter04_304024103_03": "Why is the \"Rewards\" part counted as a part of the course?", "SideChat_Chapter04_304024103_03_1": "Count me in! I can't wait to experience the courses!", "SideChat_Chapter04_304024103_04": "The Combat session is the focus of our course! Unlike in VR combats, real Hollow investigators usually face more complicated situations. Therefore, combat is not all about personal prowess but rather teamwork and strategy.", "SideChat_Chapter04_304024103_05": "Therefore, we've set up special combat zones with unique challenges that require tactics and teamwork. So, please adapt your strategies wisely for different situations.", "SideChat_Chapter04_304024103_06": "After each combat, investigators will take a break in the safety area, and that's the perfect opportunity to fine-tune Tactics and accumulate experience, and that leads to our Tactics course.", "SideChat_Chapter04_304024103_07": "We have developed an immersive VR realm where you can drill tactics. I believe that every minute spent on this course will help boost your survival skills!", "SideChat_Chapter04_304024103_08": "Next is the Theories session. We have developed a comprehensive course to get you prepared for an Investigator's life. Please, no napping during class!", "SideChat_Chapter04_304024103_09": "I knew you'd be into this!", "SideChat_Chapter04_304024103_10": "Rewards are an essential part for any Hollow investigation, as you'll find various valuables stashed within Hollows. Whoever finds them, whoever owns them. So, learning how to take those rewards is crucial for all investigators!", "SideChat_Chapter04_304024103_11": "I got it! As for the details of the Investigator Training Course, we hope you can experience it for yourself. I'll be waiting here for your feedback!", "SideChat_Chapter04_304024103_12": "And don't forget to balance work and play during lessons. If you feel losing your focus, please take a break!", "SideChat_Chapter04_304024103_13": "Here's the detailed information about the practical, tactical, and theoretical courses!", "SideChat_Chapter04_304024103_14": "The details about the rewards and course setup are roughly like this!", "SideChat_Chapter04_304024103_Name01": "Mr. Hello", "SideChat_Chapter04_304024104_01": "Greetings! Are you ready to continue your Investigator Training Course now?", "SideChat_Chapter04_304024104_02": "Let's do it now!", "SideChat_Chapter04_304024104_03": "Maybe later.", "SideChat_Chapter04_304024104_04": "The Combat session is the focus of our course! Unlike in VR combats, real Hollow investigators usually face more complicated situations. Therefore, combat is not all about personal prowess but rather teamwork and strategy.", "SideChat_Chapter04_304024104_05": "Greetings! Are you ready to continue your Investigator Training Course now?", "SideChat_Chapter04_304024104_Name01": "Mr. Hello", "SideChat_Chapter04_304024105_01": "Have fun in the Investigator Training Course!", "SideChat_Chapter04_304024107_01": "Please, this way!", "SideChat_Chapter1_01_01": "Hmm... Let's go with this one. This movie should appeal to him.", "SideChat_Chapter1_01_02": "Get who real good?", "SideChat_Chapter1_01_03": "Someone who likes tragic horror films...", "SideChat_Chapter1_01_04": "My son loves watching Hollow thrillers and always harps on about going there in real life.", "SideChat_Chapter1_01_05": "But Hollows are dangerous!\nThey can't portray them like that! Someone's gonna get hurt one day!", "SideChat_Chapter1_01_06": "I put up a commission on Inter-Knot asking a pro to shoot a short movie and show my son what a Hollow REALLY looks like!", "SideChat_Chapter1_01_07": "I can show him this before I get hold of that short film.", "SideChat_Chapter1_02_01": "Ehn-ne-ne ehn-ne!\n(Here is someone who can help!)", "SideChat_Chapter1_02_02": "Nhe-nu! Uhn?\n(They look so thin. Can they manage?)", "SideChat_Chapter1_02_03": "Ehn-ne ne-nu-nah ne!\n(Boss said everything's cool! We can trust them.)", "SideChat_Chapter1_02_04": "Ni-ehn, nhe, na na, nhe-nu!\n(Person who can help, General Chop found the missing convenience store delivery. We're grateful!)", "SideChat_Chapter1_02_05": "Ne-nu-na nu-nhu, nu-ne-nhe.\n(We made a custom kitchen utensil as a thank-you gift — but it got snatched in the Hollow!)", "SideChat_Chapter1_02_06": "Nhu-na!\n(It got snatched!)", "SideChat_Chapter1_02_07": "Ehn-ne-nu-ne ehn-ehn, nu-nhe, nu-nhe-nhe!\n(Lots of bad guys found some real bargains after the Pegasos van crashed!)", "SideChat_Chapter1_02_08": "Ni-ni nhu naa-naa! Ni-ni nhu naa-naa!\n(Please help us get that utensil back!)", "SideChat_Chapter1_02_09": "Ne-ne naa-naa! Ne-ne naa-naa!\n(Please! Help us out!)", "SideChat_Chapter1_04_01": "Tsk, I've seen every tape there is out there about the supernatural, but I still need more...", "SideChat_Chapter1_04_02": "I need more stories to attract more new students!\nOtherwise, we might be disbanded due to lack of members...", "SideChat_Chapter1_04_03": "There's lots of weird stuff in the Hollows. If someone took the commission I posted and came back with some awesome spooky stories, that'd be great...", "SideChat_Chapter1_05_01": "This... this is my homemade Mina's Carrot. \nIt might be named after me, but... we can change that if you like.", "SideChat_Chapter1_05_02": "I think the Hollow Investigative Association will definitely... find it... well, I mean, pretty useful...", "SideChat_Chapter1_05_03": "Sigh, even after practicing lines with my Bangboo, I still can't get all my words out properly. \nNever mind doing all this face-to-face with the head of the Association...", "SideChat_Chapter1_05_04": "I'm obviously super-confident about my Carrot tech, but fall to pieces when trying to talk to someone else about it...", "SideChat_Chapter1_05_05": "If that's the case, there'll never be a good time to promote Mina's Carrot...", "SideChat_Chapter1_05_06": "Do you think someone on Inter-Knot could help me test this Carrot...?\nI'll find it easier to sell myself with a detailed test report in hand.", "SideChat_Chapter1_05_07": "Ugh...", "SideChat_Chapter1_05_08": "I hate being social...", "SideChat_Chapter1_06_01": "Wahhhhhhhh!", "SideChat_Chapter1_06_02": "Whoa there, hang on! Why are you crying?", "SideChat_Chapter1_06_03": "Looks like drama to me.", "SideChat_Chapter1_06_04": "Let's go take a look.", "SideChat_Chapter1_06_05": "Boohoohoo...! What am I gonna do?!", "SideChat_Chapter1_06_06": "Calm down... pull yourself together.", "SideChat_Chapter1_06_07": "Can I help with anything?", "SideChat_Chapter1_06_08": "The kids! Boohoo... there're still several kids! Boohoohoo...!", "SideChat_Chapter1_06_09": "...I'll take over from here.", "SideChat_Chapter1_06_10": "I'm a sergeant in the New Eridu Defense Force, and I rescued this citizen who'd strayed into a Hollow while out on duty.", "SideChat_Chapter1_06_11": "She's head of an orphanage and said there're still several of her children trapped inside the Hollow.", "SideChat_Chapter1_06_12": "The kids were poorly to begin with, and if they stay trapped in the Hollow any longer... boohoohoo...!", "SideChat_Chapter1_06_13": "Please calm down, ma'am. The Hollow Investigative Association has been notified, and they promise to dispatch a rescue squad ASAP.", "SideChat_Chapter1_06_14": "You can't trust them at all! I'd rather put a post up on Inter-Knot than wait for them!", "SideChat_Chapter1_06_15": "Boohoohoo, you know what I mean, right? Please, miss! Please can you help save that child?", "SideChat_Chapter1_06_16": "I'd love to, but I'm out on a mission and have to get back to the base. I'm sorry...", "SideChat_Chapter1_06_17": "I might be able to get you some help.", "SideChat_Chapter1_06_18": "Really?! Thank you so much! Please help me... boohoohoo!", "SideChat_Chapter1_06_19": "Um... I'll stay here for now for moral support. If your friend can help her, that'd be great.", "SideChat_Chapter1_09_01": "Ehn-ne-ne ehn-neh!\n(The helper is back!)", "SideChat_Chapter1_09_02": "Nha-nhu-nhu en-ehn!\n(They're fine, despite being so thin.)", "SideChat_Chapter1_09_03": "Ehn-nhu nhu-na-nhu!\n(Boss says that we can trust them!)", "SideChat_Chapter1_09_04": "Those two kitchen utensils are useless now.", "SideChat_Chapter1_09_05": "...Nhu-na nah?!\n(Translation error. Possibly: Shock, disappointment.)", "SideChat_Chapter1_09_06": "Nah-nah-nu! Na-nu!\n(Translation error. Possibly: Unacceptable. The money is gone.)", "SideChat_Chapter1_09_07": "Nhe?!\n(Translation request rejected. The language violates civil discourse.)", "SideChat_Chapter1_09_08": "They're so shocked that the translator tool has malfunctioned?", "SideChat_Chapter1_09_09": "They're cursing us out?", "SideChat_Chapter1_09_10": "Na-ne-nu-nu. Na-nu-ne-ne.\n(That's certainly unexpected, but it can't be helped.)", "SideChat_Chapter1_09_11": "Ne-ne nu-na.\n(We'll have to find another way of showing gratitude.)", "SideChat_Chapter1_09_12": "Ehn-ne-ne! Nu-ne-nu-nhu!\n(We should get back to work. Thanks for your help!)", "SideChat_Chapter1_09_13": "Nu naa-naa-hne!\n(Good job!)", "SideChat_Chapter1_10_01": "Hmm... these pathing diagnostics could use some work...", "SideChat_Chapter1_10_02": "Especially... retrieval responses for the highest threat Ethereal...\nPerhaps, ah wait, no... there must be a habitat distribution simulator.", "SideChat_Chapter1_10_03": "This will avoid mi—mistaking it for a regular threat...", "SideChat_Chapter1_10_04": "Ack... If I can't say it properly now, how on earth am I gonna speak to the Association interviewer...?", "SideChat_Chapter1_10_05": "After everything that went into getting this test data and this meeting, I can't squander my opportunity...", "SideChat_Chapter1_10_06": "You can do it, Mina! One more time, one more time...", "SideChat_Chapter1_10_07": "These pathing diagnostics could use some work. Especially...", "SideChat_Chapter1_11_01": "Ex-excuse me... have you got any videotapes about Ether corruption? The more realistic, the better.", "SideChat_Chapter1_11_02": "Realistic? Everything in movies is fake.", "SideChat_Chapter1_11_03": "Hmm... would you like to watch a horror movie about a dude turning into an Ethereal?", "SideChat_Chapter1_11_04": "N-no... I mean, I want to study... how corruption occurs... to perfect a new function for my self-made Carrot.", "SideChat_Chapter1_11_05": "After all... it's been three days and still no replies to my Proxy Inter-Knot post about testing this Carrot...", "SideChat_Chapter1_11_06": "Mmm... anything you've got would be good.", "SideChat_Chapter1_11_07": "Ah yes, sorry. I'm muttering to myself again... I mean... please could you recommend me a videotape?", "SideChat_Chapter1_11_08": "Alright, hold on.", "SideChat_Chapter1_12_01": "Mmm... number of corruption alerts... optimized... detection range of hidden areas... expanded...", "SideChat_Chapter1_12_02": "Judging by the test data... lots of room... for improvement...", "SideChat_Chapter1_12_03": "Uhh... please come again?", "SideChat_Chapter1_12_04": "Ah, hello. Just returning this tape... from last time... thanks for the recommendation...", "SideChat_Chapter1_12_05": "...Despite being scarier than real life... ahem, I mean... it was very useful!", "SideChat_Chapter1_12_06": "Anyway... thanks again!", "SideChat_Chapter1_12_07": "Come on, Mina... we can't let down the manager here and the kind Proxies... let's update our Carrot...", "SideChat_Chapter1_13_01": "Halt! Helpful citizen, you're finally back.", "SideChat_Chapter1_13_02": "Have you been waiting here this whole time?", "SideChat_Chapter1_13_03": "What about Miss Kerry?", "SideChat_Chapter1_13_04": "Miss Kerry had to go back and take care of the rest of the orphans, so she just left.\nI thought you might be reporting back to her, so I waited here for you.", "SideChat_Chapter1_13_05": "Miss Kerry told me your friend completed the commission, but that the result was unsatisfactory. Is that right?", "SideChat_Chapter1_13_06": "Yes, the Inter-Knot reply is correct.", "SideChat_Chapter1_13_07": "Um... unfortunately the child was not found.", "SideChat_Chapter1_13_08": "Really? Perhaps if I'd been more careful with things, then...", "SideChat_Chapter1_13_09": "Helpful citizen, could your friend please—", "SideChat_Chapter1_13_10": "Ah, sorry. I have an urgent call coming through...", "SideChat_Chapter1_13_11": "...Affirmative! I'm on Sixth Street.\nRoger! Returning to the base immediately!", "SideChat_Chapter1_13_12": "Sorry about that, citizen. I have to get back to the base.", "SideChat_Chapter1_13_13": "Thanks for helping Miss Kerry. If you get the chance, please check in on her again.", "SideChat_Chapter1_14_01": "Ah, you're just in the nick of time, helpful citizen!", "SideChat_Chapter1_14_02": "Waaaaah!!! What a great Proxy and what a great friend! You finally came to save us! We're saved! William! Dawn! Waaaah!", "SideChat_Chapter1_14_03": "...Let me fill in the details.", "SideChat_Chapter1_14_04": "As you left, I picked up a new mission over in the Cretan Hollow. While on duty, I picked up a name badge from a rebel's body that had the orphanage's address on it.", "SideChat_Chapter1_14_05": "I called Miss Kerry to confirm, and she identified it as—", "SideChat_Chapter1_14_06": "William!!!", "SideChat_Chapter1_14_07": "—'s name badge.", "SideChat_Chapter1_14_08": "Oh little William! He must be in danger in the Hollow! And aren't the other kids in bad shape, too?! I... Wait, what's that noise?", "SideChat_Chapter1_14_09": "Ah... sorry about that. It's my work device, one second.", "SideChat_Chapter1_14_10": "Do you have to answer that right now?", "SideChat_Chapter1_14_11": "Are you on a mission right now?", "SideChat_Chapter1_14_12": "It's alright. It's just a notification from the treatment team.", "SideChat_Chapter1_14_13": "Huh? Miss, were you... injured?", "SideChat_Chapter1_14_14": "It's just a scratch from when I found that name badge. No big deal.", "SideChat_Chapter1_14_15": "Helpful citizen, I still have another mission to deal with here. Is your friend able to help take on this commission?", "SideChat_Chapter1_14_16": "Of course!", "SideChat_Chapter1_14_17": "I'll do it. I mean, my friend will!", "SideChat_Chapter1_14_18": "Excellent. Then I'll leave it in your capable hands, helpful...\nHey, what's your name anyway?", "SideChat_Chapter1_14_21": "Please! Wonderful Proxy and your amazing friend — I can pay you! Please help my kids!", "SideChat_Chapter1_15_02": "Miss Kerry?", "SideChat_Chapter1_15_03": "How's William doing?", "SideChat_Chapter1_15_04": "Speaking of which, please thank your friend for me!\nWilliam has been rescued. He is safely back at the orphanage after a quick check-up!", "SideChat_Chapter1_15_05": "Thank you so very, very much!", "SideChat_Chapter1_15_06": "As long as the kid's fine, that's all that matters. What are you doing here though?", "SideChat_Chapter1_15_07": "I'm planning on submitting an official rescue request with the HIA!\nI've been a mess since the accident, I couldn't do anything useful aside from crying and relying on others.", "SideChat_Chapter1_15_08": "And I even ended up getting that military girl hurt...\nIt's just unacceptable. She's obviously just a young woman herself...", "SideChat_Chapter1_15_09": "I'm going to use my position as the Dean! With William's testimony, we'll persuade the Association to take fast action!", "SideChat_Chapter1_15_10": "I want to cry. I want to clutch onto the pant legs of those officials and cry my heart out!", "SideChat_Chapter1_16_01": "Welcome to my... huh?!", "SideChat_Chapter1_16_02": "Soldier 11?! What are you doing at the store?", "SideChat_Chapter1_16_04": "Are they a professional Proxy? Or are you covering for someone else?", "SideChat_Chapter1_16_05": "Why do you ask?", "SideChat_Chapter1_16_06": "This commission is top secret and I'll only go over the necessary details — but I still need to confirm that the Proxy undertaking this commission has no connections to any outside organizations.", "SideChat_Chapter1_16_07": "That's something I can definitely guarantee.", "SideChat_Chapter1_16_08": "Don't worry. My friend is a lone wolf through and through.", "SideChat_Chapter1_16_09": "That's good. I posted a new commission called \"Europa.\"\nPlease ask your friend to accept it.", "SideChat_Chapter1_16_10": "The commission details are intentionally vague. I'll fill you in now, and you pass on the exact details to your friend.", "SideChat_Chapter1_16_11": "We're about to launch a suppression campaign on the rebels' hideout, at the highest level.", "SideChat_Chapter1_16_12": "If there are any children still in the nearby vicinity, there's no way they'll survive it!", "SideChat_Chapter1_16_13": "The combat operation begins in exactly two hours. It's quite urgent.", "SideChat_Chapter1_16_14": "Please call your friend to assemble a crack squad to venture into the Hollow and search for those trapped kids.", "SideChat_Chapter1_16_15": "Got it!", "SideChat_Chapter1_16_16": "I'll contact my friend right away!", "SideChat_Chapter1_16_17": "I'm counting on you!\nRemember, you only have two hours!", "SideChat_Chapter1_17_01": "Here we are again. I've brought Miss Kerry here. She would like to...", "SideChat_Chapter1_17_02": "Thank you thank you thank you!!! The kids are all back, all safe and in one piece!", "SideChat_Chapter1_17_03": "That's right! The Association's rescue squad contacted me just recently.\nDespite not being the rescuers themselves, their testimony helped our orphanage secure funding from the Association!", "SideChat_Chapter1_17_04": "I'd like to thank your friend, too.\nYour good deeds far outweigh any monetary reward possible. You should be proud of yourselves.", "SideChat_Chapter1_17_05": "Hey, I heard you're the owner of that video store, Random Play. Is that true?\nOnce the kids have all settled down, I'll definitely be paying you a visit!", "SideChat_Chapter1_17_06": "When the time comes, could you please find something warm and fuzzy for us? I'll take it back to the orphanage and watch it together with the kids!", "SideChat_Chapter1_17_07": "Sure thing, Miss, any time!", "SideChat_Chapter1_17_08": "Alright, I've got to get back and face the music.", "SideChat_Chapter1_17_09": "Face the music?", "SideChat_Chapter1_17_10": "It may have been an emergency, and I had to break a few rules.\nI can't keep hiding things forever, so I'm heading back to confess and face my punishment.", "SideChat_Chapter1_17_11": "How can that be, though? You were the one who helped me, who helped the kids...\nI'll go with you as proof. Your boss has to come around!", "SideChat_Chapter1_17_12": "No, I should be accountable for my arbitrary decision.\nAlso, the punishment only involves things like running 100 laps around the training ground or eliminating 100 low-level Ethereals in the Hollow.", "SideChat_Chapter1_17_13": "But you saved all those kids. You're our patron now! And you're still going to get disciplined...\nThat's so unfair... Oh... *cries*", "SideChat_Chapter1_17_14": "Hang on. Don't cry just because of me, Miss Kerry.\nThe kids are all safe. You should be happy...", "SideChat_Chapter1_17_15": "(Don't recommend a warm and fuzzy movie, lest she starts crying again.)", "SideChat_Chapter1_17_16": "(Perhaps we should recommend some funny movies instead...)", "SideChat_Chapter1_18_01": "Yo, you're back! My old friend.", "SideChat_Chapter1_18_02": "We're really not that close.", "SideChat_Chapter1_18_03": "We just met via a commission.", "SideChat_Chapter1_18_04": "Don't be like that! How about a cup of coffee? It might only be 141 instant coffee, but the second cup is half price, you can take one for your sister.", "SideChat_Chapter1_18_05": "Okay, okay. Don't look at me like that. Seriously though, given that you're here... That piece about Phaethon being arrested must be fake news.", "SideChat_Chapter1_18_06": "How cruel, switching accounts like that without telling me~ \nBut I can tell just from looking at you that there's more to it than that.", "SideChat_Chapter1_18_07": "Long story short, it's complicated...", "SideChat_Chapter1_18_08": "Whoa, slow down! Please don't tell me what it was that made the mighty Phaethon go through all that. I don't have the nerves for it.", "SideChat_Chapter1_18_09": "I'm just a simple and innocent commission middleman: I just pass on commissions to others and take a cut.", "SideChat_Chapter1_18_10": "Perhaps it would be better if nobody took any cut.", "SideChat_Chapter1_18_11": "Doing my own commissions is good enough for me.", "SideChat_Chapter1_18_12": "Don't be like that! You know how fierce the competition in this line of work is! Some people even team up to monopolize all the high-value commissions.", "SideChat_Chapter1_18_13": "You don't want to waste all your time landing lousy commissions, right? Only an old friend like me can help balance the supply with the demand.", "SideChat_Chapter1_18_14": "How about this, then? I've got a great commission for you lined up right now. It's super easy, but decent pay.\nTreat it as a gift to celebrate your rebirth! Waddaya say?", "SideChat_Chapter1_18_15": "Don't be like that! How about a cup of coffee? It might only be 141 instant coffee, but the second cup is half price, you can take one for your brother.", "SideChat_Chapter1_19_01": "Yo, you're back! My old friend.", "SideChat_Chapter1_19_02": "We're really not that close.", "SideChat_Chapter1_19_03": "We just met via a commission.", "SideChat_Chapter1_19_04": "Don't be like that! How about a cup of coffee? It might only be 141 instant coffee, but the second cup is half price, you can take one for your brother.", "SideChat_Chapter1_19_05": "Okay, okay. Don't stare at me like that! Seriously though... I heard about Phaethon being arrested, and it freaked me out.", "SideChat_Chapter1_19_06": "Switching accounts without telling me like that... our chat logs haven't been saved to their database, right?", "SideChat_Chapter1_19_07": "Don't worry. Everything's been deleted.", "SideChat_Chapter1_19_08": "Whew~ that's great. Then we can keep working together with peace of mind. I'll grab high-value commissions and pass them on to you, just like before.", "SideChat_Chapter1_19_09": "I've changed my mind. I'll be taking on my own commissions now.", "SideChat_Chapter1_19_10": "I've changed my mind. I don't need a middleman anymore.", "SideChat_Chapter1_19_11": "Don't be like that! You know how fierce the competition in this line of work is! Some people even team up to monopolize all the high-value commissions.", "SideChat_Chapter1_19_12": "If it weren't for a loner like me scoring them all, then all those great jobs would've been snatched up by other Proxies. There'd just be all these thankless jobs working for penny-pinching commissions on your Inter-Knot account.", "SideChat_Chapter1_19_13": "How about this, then? I've got a great commission for you lined up right now. It's super easy, but decent pay.\nTreat it as a gift to rekindle our cooperation! Waddaya say?", "SideChat_Chapter1_20_01": "Yo, you're back! I've got a great commission for you.", "SideChat_Chapter1_20_02": "You also rake in a nice cut from it.", "SideChat_Chapter1_20_03": "Sigh, don't worry about that. Your results are so reassuring for this client that they can sleep for days.\nNobody wants to wake up early in the morning, throw open the curtains, and see Ethereals lounging around on the balcony, right?", "SideChat_Chapter1_20_04": "The client's happy, and so are you.\nYou know how the saying goes: \"Only the best commission will do for the best Proxy.\"", "SideChat_Chapter1_20_05": "It's a pleasure working with my favorite Proxy! I'll come find you next time the coffee is on sale.", "SideChat_Chapter1_21_01": "Oh, you're back. Two minutes and twenty seconds earlier than expected. \nLooks like our close business relationship is starting to take shape~", "SideChat_Chapter1_21_02": "...Do your job.", "SideChat_Chapter1_21_03": "Alright, alright~ \nThat last client loved you. She posted online about how this Proxy is more reliable than the Association.", "SideChat_Chapter1_21_04": "Thanks to her, the number of commissions up on Inter-Knot has exploded. \nSo how about another juicy job, eh?", "SideChat_Chapter1_21_05": "The Association released a massive kill list not long ago of all the Ethereals, from which all official Investigators can select targets to take out.", "SideChat_Chapter1_21_06": "That's how this commission came up. There're always Investigators who can't cope. \nThey just post up a high bounty anonymously on Inter-Knot.", "SideChat_Chapter1_21_07": "The rest of the details are in the commission. Let's make some bank. \nWant a cup of joe for the road? It's 141 instant coffee, though...", "SideChat_Chapter1_22_01": "Ah, it's you. Good job on that commission, it's done.", "SideChat_Chapter1_22_02": "Even though all the credit will no doubt go to the Association, the end result is the same, we've got one fewer threat in this town.", "SideChat_Chapter1_22_03": "As long as the money's good, there's nothing wrong with being a hero from behind-the-scenes. Am I right?", "SideChat_Chapter1_26_01": "Hey there, I'm just dropping off a videotape. Though it might not have been much use, my son watched the whole thing while dozing off.", "SideChat_Chapter1_26_02": "But that Proxy's short movie, he was glued to it! And while I couldn't make out any initial reaction, I trust he was suitably shocked!", "SideChat_Chapter1_26_03": "It's the least I can do.", "SideChat_Chapter1_26_04": "Can a short movie alone really change this kid's mind...?", "SideChat_Chapter1_26_05": "Yeah! I'm really happy with the film! I bet he'll never talk about the Hollows with me ever again!", "SideChat_Chapter1_27_01": "Alright — this one! I'll show dad what Hollows are really like!", "SideChat_Chapter1_27_02": "Are you borrowing this for your father?", "SideChat_Chapter1_27_03": "Your goal is to one day go adventuring into Hollows?", "SideChat_Chapter1_27_04": "Yeah! Dad just keeps yapping on about all the dangers and risks there, saying there's nothing in there but disaster. That can't be true!", "SideChat_Chapter1_27_05": "What's even more irritating is that he got a Proxy to shoot some footage to show me.", "SideChat_Chapter1_27_06": "But with just one glance at it, I could tell that he was deliberating hunting out an Ethereal just to try and freak me out!", "SideChat_Chapter1_27_07": "Hmph, I'm going to fight back with these tapes...\nHmm, no... He'll definitely say that it's all actors using special effects. That his movie is better.", "SideChat_Chapter1_27_08": "It's okay!\nI put up a commission on Inter-Knot and will score some real footage soon. I can't wait to see his face then!", "SideChat_Chapter1_28_01": "Why not?!\nWhy can't I be an intern with the HIA?", "SideChat_Chapter1_28_02": "Of course you can't! How old are you? You have to finish school, not run off to die in those damned Hollows!", "SideChat_Chapter1_28_03": "Hollows aren't that dangerous! New Eridu depends on us utilizing Ether! \nDidn't I show you that short movie? That's real footage shot by a pro inside a Hollow!", "SideChat_Chapter1_28_04": "There's no way you can trust some random Proxy's footage! Didn't I show you that short movie, too? That's what it really looks like in a Hollow!", "SideChat_Chapter1_28_05": "That Proxy nobody's footage is even worse. It's obvious they're just causing trouble with the Ethereal!", "SideChat_Chapter1_28_06": "...Ahem.", "SideChat_Chapter1_28_07": "Please don't argue outside my store.", "SideChat_Chapter1_28_08": "Ahh... Sorry about that. I lost my temper. This brat just won't listen...", "SideChat_Chapter1_28_09": "Ah, same here. Sorry. I came to return this tape, but didn't know I'd bump into Dad here at the store...\nAnd now we've ended up fighting over Hollows, as per usual...", "SideChat_Chapter1_28_10": "But hey, don't worry! I've found a brilliant way to persuade my stubborn old man! You'll soon see!", "SideChat_Chapter1_29_01": "Ah, there you are. Give me one sec if you wanna catch up over coffee with me later.\nLet me finish this bowl of noodles first.", "SideChat_Chapter1_29_02": "What do you want from me?", "SideChat_Chapter1_29_03": "You got a commission for me?", "SideChat_Chapter1_29_04": "So impatient! Am I eating too slowly for you?\nOkay, seriously though, there is a commission for you... And you're the only one who can do it.", "SideChat_Chapter1_29_05": "This rookie Proxy broke the rules and took an ordinary, unlicensed citizen into the Hollow. As you can no doubt imagine, they lost them in there.", "SideChat_Chapter1_29_06": "Hang on... a father and son?", "SideChat_Chapter1_29_07": "Um, are they really trying to actually go into a Hollow?", "SideChat_Chapter1_29_08": "Yes. They insisted on going in... You know 'em? \nAnyway, a rookie Proxy was begging for help all over Inter-Knot but nobody was paying any attention.", "SideChat_Chapter1_29_09": "If it were me, I wouldn't give a damn either. \nWe all rely on this business to bring home the bacon, so I got no time for rule-breakers.", "SideChat_Chapter1_29_10": "But I thought about it, and maybe you'd be willing to take the job.\nAfter all, it's those poor souls lost in the Hollow who're the victims here. Any longer, and they could be irreversibly corrupted.", "SideChat_Chapter1_29_11": "Life has to be worth more than the rules, right?\nSo anyway, if you want to take the commission, then get onto Inter-Knot and confirm it.", "SideChat_Chapter1_30_01": "Oh, it's the manager. Hello! I'm here to return this tape. I don't need these horror movies about Hollows anymore.", "SideChat_Chapter1_30_02": "Sounds like...", "SideChat_Chapter1_30_03": "Did you guys go into a Hollow?", "SideChat_Chapter1_30_04": "That's right. My son and I went in, and barely escaped with our lives...\nI'll spare you the details, but at least things turned out okay.", "SideChat_Chapter1_30_05": "So you're no longer afraid of Hollows?", "SideChat_Chapter1_30_06": "Has he given up his dreams of adventure?", "SideChat_Chapter1_30_07": "We both took a step back. I'm no longer firmly opposed to his Hollow interests, but he also has to wait until he graduates as an official Hollow Investigator before he can go in himself.", "SideChat_Chapter1_30_08": "At least we came to an agreement on one thing: the biggest factor impacting safety inside a Hollow is the skill of the one exploring it!", "SideChat_Chapter1_31_01": "Ehn-ne?\n(Error: translation module error)", "SideChat_Chapter1_31_02": "Nu-ne-nu-na! Ehn-na-nah!\n(Error: translation module error)", "SideChat_Chapter1_31_03": "Huh? Is your translator broken?", "SideChat_Chapter1_31_04": "Nu-ne-nu-na! Ehn-na-nah!\n(Error: translation module error. Possibly: disappointment; depression)", "SideChat_Chapter1_31_05": "You want me to help you find a way?", "SideChat_Chapter1_31_06": "Ne, ne-nah!\n(Error: translation module error)", "SideChat_Chapter1_32_01": "Ehn-ne-ne? Nu-nhe...\n(Error: translation module error)", "SideChat_Chapter1_32_02": "Try to fix the translation module with a plug-in", "SideChat_Chapter1_32_03": "Ehn-ne...Ehn-nu-ne-nhe, ne-nu-nhe!\n(Energy... running out of Energy!)", "SideChat_Chapter1_32_04": "En-nu? Na-ne-ne-nhu... Ne-na-na-nhu ne!\n(Noodles... Bangboo wants Ether noodles, the kind that's left to ferment in a Hollow.)", "SideChat_Chapter1_32_05": "En-nu-nu...ne-nu-nu!\n(Otherwise, I'll be completely depleted!)", "SideChat_Chapter1_32_06": "Huh... I thought Bangboo just needed to recharge?", "SideChat_Chapter1_32_07": "Ehn na-nu ne-ne... Ne-ne... En-nu-nu nu-nuh...\n(Gotta... gotta eat Ether noodles... no... Energy...)", "SideChat_Chapter1_32_08": "Hey? Hold on! I'll get General Chop for you.", "SideChat_Chapter1_33_01": "Haha, it's you. What would you like to have today?", "SideChat_Chapter1_33_02": "I want a bowl of... Ether noodles.", "SideChat_Chapter1_33_03": "Ether noodles... Has your side hustle been stressing you out lately? It's time you take a break...", "SideChat_Chapter1_33_04": "This Bangboo wants to eat it, to boost its Energy.", "SideChat_Chapter1_33_05": "Huh? Bangboo just need to recharge their batteries and they're fine. Is this some kind of special model?", "SideChat_Chapter1_33_06": "Plus, I've never heard Ether noodles before. You can't just sprinkle Ether crystals into the dough... No, I'd never be so reckless.", "SideChat_Chapter1_33_07": "What if we provide you with the ingredients?", "SideChat_Chapter1_33_08": "You provide the ingredients? Hmm...", "SideChat_Chapter1_33_09": "Alright! I dunno what you have in mind. So long as I get the right noodles, I can do what you want.", "SideChat_Chapter1_33_10": "It wants Ether noodles to replenish its energy?", "SideChat_Chapter1_34_01": "Oh, it's you! Sigh... I have a Bangboo client that is giving me a hard time.", "SideChat_Chapter1_34_02": "Is the bowl of Ether noodles ready?", "SideChat_Chapter1_34_03": "I was worried that Bangboo wouldn't last, and asked what'd happen if it didn't eat Ether noodles and just ran out of Energy...", "SideChat_Chapter1_34_04": "And it said once its \"transformation energy\" was gone, it couldn't release its Starlight skill!", "SideChat_Chapter1_34_05": "Then it pulled out Starlight Knight episode 42, where the main character instantly restores Energy in the Hollows after eating a bowl of Ether noodles...", "SideChat_Chapter1_34_06": "Really... Who gave a Bangboo this kind of videotape?!", "SideChat_Chapter1_34_07": "Uhhh...", "SideChat_Chapter1_34_08": "Anyway, luckily I plugged it in and charged it up. It's fine now. Consider your trip into the Hollow this time as a test of the air-tightness of my sealed boxes.", "SideChat_Chapter1_34_09": "You've put in a lot of effort. How about treating yourself to some authentic new flavor noodles?", "SideChat_Chapter1_35_01": "Ne. Nu na-na ne-nu ne.\n(Oh no. Most of the videotapes have become corrupted by Ether.)", "SideChat_Chapter1_35_02": "Thanks for your hard work! I'll try to fix them", "SideChat_Chapter1_35_03": "Even surviving fragments can still be valuable.", "SideChat_Chapter1_35_04": "Nah nu-ne nu-nu-na ne-nu.\n(It hurts to think that there are more videotapes in the Hollows.)", "SideChat_Chapter1_35_05": "Ne! Nu-na-ne nu-uu. Ne nu-nu-nah nhe!\n(I wanna be an explorer and search out all the hidden Hollow treasures.)", "SideChat_Chapter1_35_06": "Ne-nu-ne-nu...Nah, nu-na-nu-nu-na-nu!\n(Just like the main character in Raiders of the Hollow... No — better than him!)", "SideChat_Chapter1_35_07": "Huh? But I was gonna employ you...", "SideChat_Chapter1_35_08": "But you just passed the employment test...", "SideChat_Chapter1_35_09": "Ne-ne nu-na-nu, ne-nu nu-na-nu!\n(Hmm, if I want to be an explorer, then I'll have to give up the creature comforts.)", "SideChat_Chapter1_35_10": "Ni-nu naa-naa-hne. Nu na-ne-ne nu-na-nu nah!\n(Thanks for employing me, but an explorer's spirit belongs to freedom and treasure-hunting — not work!)", "SideChat_Chapter1_39_01": "Un-nu nha nu?\n(Can I work here?)", "SideChat_Chapter1_39_02": "An-an un-na-nu ne-ne.\n(I wanna watch videotapes all day, just like your Bangboo.)", "SideChat_Chapter1_39_03": "Working is not a joke, y'know!", "SideChat_Chapter1_39_04": "We don't need anyone right now.", "SideChat_Chapter1_39_05": "Nah? Nu na-nu en-na-na...\n(No? But I know everything there is to know about videotapes...)", "SideChat_Chapter1_39_06": "Nu-ne na-nu-ne-nu ne-na-na... Naa ne—\n(For example, I can recite all the classic lines from the Starlight Knight series... Listen—)", "SideChat_Chapter1_39_07": "Stop!", "SideChat_Chapter1_39_08": "Ne... Ne nu na-nu-nu nu-en. Un-na na-ne!\n(Ahhh... Give me a chance, please. I can do anything!)", "SideChat_Chapter1_39_09": "Find a rare video, and you can work here", "SideChat_Chapter1_39_10": "Nu-nhe, un-na-nhu nu?\n(Find a rare videotape?)", "SideChat_Chapter1_39_11": "Ne! Ni-ne-ne nhu-ne!\n(Ha! That's easy. I'll be done in two shakes of a Bangboo's tail!)", "SideChat_Chapter1_40_01": "Ne-nu-na! Ne-nu-na!\n(Found it! Found it!)", "SideChat_Chapter1_40_02": "En ne-nu-nhu na-ne-nhu, ne-nu-nah!\n(The tapes around here are all pretty common. I wanna find rarer ones, so I gotta go in the Hollows!)", "SideChat_Chapter1_40_03": "Wait! I don't mean go into the Hollows!", "SideChat_Chapter1_40_04": "You're so reckless...", "SideChat_Chapter1_40_05": "Ehn-nu, Nu-nhu na, en nu!\n(Hollows aren't scary. I found a whole box of videos in there before! There were loads I'd never seen before!)", "SideChat_Chapter1_40_06": "Nha-ehn ne, nu na-nu, ehn-nhe!\n(Shame the crate was too heavy for me to open. But I took the contents list... See!)", "SideChat_Chapter1_40_07": "The videos aren't important, safety is!", "SideChat_Chapter1_40_08": "Don't go running off next time!", "SideChat_Chapter1_40_09": "En-en, nhu nha-en, nhu!\n(Hmph, okay. Quickly now, let's go get that crate from the Hollow!)", "SideChat_Chapter1_40_10": "Nhu-en na en, Nhe na-en!\n(I'm not just a videotape expert now, I'm a Hollow adventurer!)", "SideChat_Chapter1_41_01": "I'm telling you, you must have been dreaming!", "SideChat_Chapter1_41_02": "But... I really saw it.", "SideChat_Chapter1_41_03": "What are you guys talking about?", "SideChat_Chapter1_41_04": "Oh... well I ran into this shifty Bangboo at the arcade late last night...", "SideChat_Chapter1_41_05": "It stood in front of that broken-down machine for ages, muttering about some treasure...", "SideChat_Chapter1_41_06": "What exactly did it say?", "SideChat_Chapter1_41_07": "Hey, don't listen to her. She's practically in a daze every day, she can't think straight.", "SideChat_Chapter1_41_08": "Treasure... a Bangboo... she's gotta be dreaming.", "SideChat_Chapter1_41_09": "But I'm interested", "SideChat_Chapter1_41_10": "It doesn't sound like she's lying", "SideChat_Chapter1_41_11": "You trust me? Then let me tell you the clue to the treasure!", "SideChat_Chapter1_41_12": "That Bangboo said, \"Treasure is within your grasp\"... But I still haven't figured out what it means.", "SideChat_Chapter1_42_01": "The broken arcade machine stands alone, the crack below it drawing your full attention.", "SideChat_Chapter1_42_02": "A voice floats into your mind: \"Treasure is within your grasp...\"", "SideChat_Chapter1_42_03": "While nobody is paying attention, you whistle as you plant your foot in the gap under the machine and pull it out skillfully.", "SideChat_Chapter1_42_04": "Wow! You fished out a few game coins and a small note!", "SideChat_Chapter1_42_05": "\"Adventurer: view treasure as droppings\"...What could this mean?", "SideChat_Chapter1_43_01": "You stare at a strangely shaped sculpture before you... No matter how often you look at it, you just cannot decipher the sculptor's intentions.", "SideChat_Chapter1_43_02": "But as you take in its peculiar shape, a peculiar thought floats into your head:", "SideChat_Chapter1_43_03": "\"Adventurer: view treasure as droppings.\"", "SideChat_Chapter1_43_05": "Try stuffing a Denny into the crack?", "SideChat_Chapter1_43_06": "Ha, it's the perfect size!", "SideChat_Chapter1_43_07": "The coin knocks out a small piece of paper stuffed inside... This looks like a map of the nearby area? There's a circle in red.", "SideChat_Chapter1_44_01": "Ehn-ne, ehn nha-en ne? Ehn-ne-ne! (I can't believe you're the chosen adventurer who has solved all the puzzles!)", "SideChat_Chapter1_44_02": "Nu-ne nu ne-nhe na.\n(Though I always expected it.)", "SideChat_Chapter1_44_03": "Ah... you again. What kind of cruel prank is this?", "SideChat_Chapter1_44_04": "Na-nu nah! Nu na ehn nu-nu!\n(It's no prank! I'm looking for someone qualified to treasure hunt inside the Hollows!)", "SideChat_Chapter1_44_05": "Na-na ne nu-nha-ehn, ne-ehn nu, ehn-na-na! \n(I found a lost treasure in the Hollow, and the map shows stacks of game coins down there!)", "SideChat_Chapter1_44_06": "Game coins? So what?", "SideChat_Chapter1_44_07": "Nu? Na-ne na-nu ne-ne nu?\n(What do you mean? You don't want those sparkly, shiny game coins?)", "SideChat_Chapter1_44_08": "Ehn-ne-na... Nu-na-na, ne-nu-nu na-nu-nhu...\n(Strange... Why do those guys with the guns who look just like the bad guys in \"Raiders of the Hollow\" keep looking for them?)", "SideChat_Chapter1_50_01": "It can't be true. It's a lie. I'm sure it is...", "SideChat_Chapter1_50_02": "But the stuff he's said has come true several times...", "SideChat_Chapter1_50_03": "What's happening?", "SideChat_Chapter1_50_04": "You don't know? Lately, there's this mysterious guy on the street who says he can talk to the dead!", "SideChat_Chapter1_50_05": "He's gotta be a fake.", "SideChat_Chapter1_50_07": "Yeah, that's what I thought too! But Latoni believes him...", "SideChat_Chapter1_50_08": "You haven't seen it with your own eyes! That guy shows up near the noodle shop every morning in the early hours of the morning. You should definitely go talk to him when you get a chance!", "SideChat_Chapter1_50_09": "It's true! I saw him talking to someone with my own eyes...", "SideChat_Chapter1_50_10": "I still don't quite believe it...", "SideChat_Chapter1_50_11": "Trust me! That guy shows up near the noodle shop every morning in the very early hours. You should definitely go talk to him when you get a chance!", "SideChat_Chapter1_51_01": "No need to look at me like that, young man, I believe I'm the one you're looking for.", "SideChat_Chapter1_51_02": "I hear you can talk to ghosts?", "SideChat_Chapter1_51_03": "Not quite, I can only listen to them.", "SideChat_Chapter1_51_04": "\"Prove it\" is what you're about to say next.", "SideChat_Chapter1_51_05": "3000 Dennies. We can skip the small talk. For 3000 Dennies I'll give you proof.", "SideChat_Chapter1_51_06": "Let me think about it...", "SideChat_Chapter1_52_01": "Yes... You seem somewhat sincere. Here, take this.", "SideChat_Chapter1_52_02": "This is a rare W-engine... What's this got to do with your proof?", "SideChat_Chapter1_52_03": "Absolutely nothing, it's just a little test.", "SideChat_Chapter1_52_04": "Judging from your reaction, you're no stranger to W-Engines. You recognized its quality at a glance, something no ordinary citizen could do.", "SideChat_Chapter1_52_05": "In other words, you have an unusual relationship with Hollow Raiders, young man.", "SideChat_Chapter1_52_06": "Ah, please forgive me, my proof must be based on some inescapable basis before we proceed.", "SideChat_Chapter1_52_07": "Consider this W-Engine as amends, you can pretend we never talked, but if you're interested, please come back at the same time tomorrow.", "SideChat_Chapter1_53_01": "So you came. Good. It seems we can continue our discussion on \"talking to the dead.\"", "SideChat_Chapter1_53_02": "So, please keep an eye out for some tickets left in the Cretan Hollow for me.", "SideChat_Chapter1_53_03": "Properly preserved, they have a good chance of being able to be brought out of the Hollow. Please bring them to me. As I said before, I can listen to the voices of the dead — their last words.", "SideChat_Chapter1_54_01": "You're here, and you seem to have some tickets. Please give them to me.", "SideChat_Chapter1_54_02": "Ah... This departure time... This train...", "SideChat_Chapter1_54_03": "I need to go prepare some things for the \"listening\" to take place. Meet me back here later.", "SideChat_Chapter1_55_01": "You're just in time, everything is ready.", "SideChat_Chapter1_55_02": "Let's begin now. Burn the ticket with the aromatic candle...", "SideChat_Chapter1_55_03": "Wait. Why do we have to burn it?", "SideChat_Chapter1_55_04": "This is a part of \"listening.\" Be quiet. Yes... I hear it. The owner of the ticket calls from the ghost train!", "SideChat_Chapter1_55_05": "This is dumb...", "SideChat_Chapter1_55_06": "The Ghost train?", "SideChat_Chapter1_55_07": "Ah, there was a train trapped forever in the Cretan Hollow, loaded with an untold amount of banknotes. The train... It's still there... in some tunnel in the Hollow.", "SideChat_Chapter1_55_08": "That's all I can hear. Believe what you will, depending on your mood.", "SideChat_Chapter1_55_09": "Though I guess it has nothing to do with mood. As someone interested in the Hollows, you wouldn't miss such a chance, would you?", "SideChat_Chapter1_56_01": "Ah, good to see you again. Did you go looking for the ghost train?", "SideChat_Chapter1_56_02": "What's with this notepad?", "SideChat_Chapter1_56_03": "You found a notepad?! Please let me see it!", "SideChat_Chapter1_56_04": "Thank you! Ah no, sorry, I'll tell you the truth now.", "SideChat_Chapter1_56_05": "I have a twin brother named Anders. He was a train driver for the Eridu Metro. One day, there was a Hollow disaster where he was working.", "SideChat_Chapter1_56_06": "Normally, he'd have been evacuated by a guidance team but... He didn't get out in time and was lost to the Hollow forever.", "SideChat_Chapter1_56_07": "So I want to find anything related to him, and this notebook was the best clue.", "SideChat_Chapter1_56_08": "I'm sorry for engaging with you in such a pretentious way. I don't know how to listen to the dead! But I have my reasons for pretending.", "SideChat_Chapter1_56_09": "You can rest assured I won't try to find out who you are or what you've done. I obtained this notebook by accident with the help of a close friend, that's all.", "SideChat_Chapter1_56_10": "I already paid on Inter-Knot, but please accept this gift, too... along with my gratitude.", "SideChat_Chapter1_56_11": "Miracle Starlight", "SideChat_Chapter1_56_12": "Eternal Starlight", "SideChat_Chapter1_56_13": "Radiant Starlight", "SideChat_Chapter1_56_14": "Anyway, thanks for bringing back Anders' notebook.", "SideChat_Chapter1_56_15": "What's left to do can only be done by me alone...", "SideChat_Chapter1_57_01": "I'll still think back to this afternoon in years to come. ", "SideChat_Chapter1_57_02": "Relaxing with an old friend over a discounted coffee.", "SideChat_Chapter1_57_03": "You see, I may have to disappear for a long time.", "SideChat_Chapter1_57_05": "What happened?", "SideChat_Chapter1_57_06": "The situation is like... accidentally putting on a pair of shoes that's not my size?", "SideChat_Chapter1_57_07": "I went to great lengths to snag a dangerous commission of great value.", "SideChat_Chapter1_57_08": "As a result, I offended my competitors...", "SideChat_Chapter1_57_09": "I contacted some Proxies I've worked with before, but none of them could take the commission.", "SideChat_Chapter1_57_10": "I'm sure you understand, old friend? Things are the way they are.", "SideChat_Chapter1_57_11": "Those who are capable are not willing, and those who are willing are not capable.", "SideChat_Chapter1_57_12": "If I don't complete this commission, my losses will be immeasurable.", "SideChat_Chapter1_57_13": "What kind of commission is it?", "SideChat_Chapter1_57_14": "Can you do me this favor?", "SideChat_Chapter1_57_15": "The job's so important that the client has requested they meet with the Proxy.", "SideChat_Chapter1_57_16": "You seem to have always been very concerned about that.", "SideChat_Chapter1_57_17": "I'm trying to rebuild my reputation...", "SideChat_Chapter1_57_18": "So I'll take on any job.", "SideChat_Chapter1_57_19": "What a candid young'un.", "SideChat_Chapter1_57_20": "It's OK to just say \"I can't bear to see an old friend in need.\"", "SideChat_Chapter1_57_21": "Don't joke. Intimate partnerships need to be maintained by both parties. I'll protect your information.", "SideChat_Chapter1_57_22": "You'll be given a perfect fake identity to make contact.", "SideChat_Chapter1_57_23": "Okay... How about tonight, in the parking lot behind the video store?", "SideChat_Chapter1_57_24": "How will you recognize the other party? Hmmm... I think you'll recognize her when you see her.", "SideChat_Chapter1_57_25": "Like I said... It's a pretty valuable and dangerous commission.", "SideChat_Chapter1_58F_01": "Belle, you're here at the right time.", "SideChat_Chapter1_58F_02": "Soldier 11 contacted us. She wants to meet at the usual place tonight.", "SideChat_Chapter1_58_01": "Good timing.", "SideChat_Chapter1_58_02": "Soldier 11 contacted us. She wants to meet at the usual place tonight.", "SideChat_Chapter1_60_01": "Hey there, old friend. What happened with that \"tricky commission?\"", "SideChat_Chapter1_60_02": "Soldier 11's commission?", "SideChat_Chapter1_60_03": "It's all good.", "SideChat_Chapter1_60_05": "If only I could take care of my own business too...", "SideChat_Chapter1_60_06": "As you know, some old acquaintances have been getting back at me lately.", "SideChat_Chapter1_60_07": "They have launched several attacks on my intelligence network, and although it's been dealt with each time, having to be constantly vigilant is a headache.", "SideChat_Chapter1_60_08": "...Oops. I've said too much. I don't want you to think of me as some nagging old dude.", "SideChat_Chapter1_60_09": "Good luck, old friend. It would be a great help to my business if I could gain the Defense Force's favor.", "SideChat_Chapter1_61_01": "Today's coffee is extra sweet~", "SideChat_Chapter1_61_02": "Why, you ask? It's all thanks to you, old friend.", "SideChat_Chapter1_61_03": "That tricky commission was confirmed as completed. The client asked me to give you a message — \"The show was a success, bravo.\"", "SideChat_Chapter1_61_04": "For the client, those are warm words of praise indeed.", "SideChat_Chapter1_61_05": "The commission fee has been transferred to your account, so hurry back and take a look.", "SideChat_Chapter99_0101_01": "Yo, it's been a while.", "SideChat_Chapter99_0101_02": "Are you guys doing okay? Is the Bagboo behaving itself?", "SideChat_Chapter99_0101_03": "You should handle it gently even though it's misbehaving! If you keep disassembling it until it's overloaded, it might leak oil while walking in the future!", "SideChat_Chapter99_0101_04": "Okay, be good.", "SideChat_Chapter99_0101_05": "Why haven't you opened your store lately?", "SideChat_Chapter99_0101_06": "I'm glad to hear that! ...Hmm, are you bothered because of the closure of Turbo?", "SideChat_Chapter99_0101_06_01": "Well, I'm making use of the time to rest and think about ways to bring my business to the next level.", "SideChat_Chapter99_0101_07": "As you know, this store mainly focuses on car modification, but lately I've been thinking about starting a new business to keep my skills sharp...", "SideChat_Chapter99_0101_08": "But as soon as I mentioned expanding the business, do you know what the neighbors brought for me to fix?", "SideChat_Chapter99_0101_09": "Cooking utensils... outdated electrical appliances..", "SideChat_Chapter99_0101_10": "Just yesterday, I repaired a broken pot for Mrs. Yani and put a protective film on Phil's new Bangboo! I haven't had time to think about anything else!", "SideChat_Chapter99_0101_11": "Instead of putting films on Bangboo...", "SideChat_Chapter99_0101_12": "Why don't you modify Bangboo?", "SideChat_Chapter99_0101_13": "Are you suggesting... I start a Bangboo modification business?", "SideChat_Chapter99_0101_14": "Sounds promising! *whisper* An excellent idea from an excellent Proxy!", "SideChat_Chapter99_0101_15": "But the most important part for Bangboo modification business is chip splicing, right?", "SideChat_Chapter99_0101_16": "I haven't figured out the details yet, but I think I'll need to do some experimentation. Can you help me with that?", "SideChat_Chapter99_0101_17": "What do I need to do?", "SideChat_Chapter99_0101_18": "Just help me simulate the process of chip splicing! It shouldn't be a problem for a talented Prox... Ahem, a prodigy like you!", "SideChat_Chapter99_0101_Name1": "Enzo", "SideChat_Chapter99_0103_01": "Hmm... I see! That's it! That's exactly what chip splicing is all about!", "SideChat_Chapter99_0103_02": "Thanks to you, Turbo has officially reopened!", "SideChat_Chapter99_0103_03": "From now on, you're welcome to bring your Bangboo here for modification! I can modify cars, too!", "SideChat_Chapter99_0103_04": "By the way, please tell Mrs. Yani to stop bringing her broken pans here when you see her...", "SideChat_Chapter99_0103_Name1": "Enzo", "SideChat_Chapter99_0103_Name2": "Bagboo", "SideChat_Chapter99_0104_01": "It suddenly occurs to me that the Three Gates once recalled a batch of defective Bangboo before...", "SideChat_Chapter99_0104_02": "I heard it was because the OEM mistakenly welded the metal plates meant for the Bangboo' butts to their faces.", "SideChat_Chapter99_0104_03": "Is that why Bagboo doesn't trust me and refuses to take off that paper bag? Because I used to work at Three Gates?", "SideChat_Chapter99_0104_04": "Maybe?", "SideChat_Chapter99_0104_05": "Maybe not", "SideChat_Chapter99_0104_06": "I really want to yank that paper bag off that guy and look what's inside...", "SideChat_Chapter99_0104_Name01": "Enzo", "SideChat_Chapter99_0105_01": "By the way, Turbo has officially reopened, thanks to you!", "SideChat_Chapter99_0105_02": "From now on, you're welcome to bring your Bangboo here for modification! I can modify cars, too!", "SideChat_Chapter99_0105_03": "By the way, please tell Mrs. Yani to stop bringing her broken pans here when you see her...", "SideChat_Chapter99_0105_Name01": "Enzo", "SideChat_Chapter99_0201_02": "Ehn-ne, nene! Ehn-nene, Ehn! (We lost our key on our way to stock up! The Ethereals at the bottom of the Hollow swallowed it in one bite!)", "SideChat_Chapter99_0201_03": "Ehn-ne... (We wanted to look for the key...)", "SideChat_Chapter99_0201_04": "Ehn-nene! (But the terrain inside the Hollow was too rough!)", "SideChat_Chapter99_0201_05": "Ehn, ehn-ne, ehn-ne-ehn-ne! (If you threw us into that Hollow one by one, you wouldn't even hear a single sound...)", "SideChat_Chapter99_0201_06": "Ehn-ne-ehn-nene... (We'd love to hear the ka-ching of Dennies again...)", "SideChat_Chapter99_0201_07": "(In unison) Ehn-ne! Ehn-nene!\n(Please help us find the key. Once we open, the Dennies will come, one by one!)", "SideChat_Chapter99_0201_08": "Ehn na en! Nhu-nah ehn? (Welcome... What's that? Need a videotape? The one our boss borrowed?)", "SideChat_Chapter99_0201_09": "Ehn! Nah nu-en! (Right here, here you go! It's just about to expire, so take it quickly!)", "SideChat_Chapter99_0201_10": "Looks like the store isn't open today?", "SideChat_Chapter99_0201_11": "Ehn-nene... Ehn-ne... (We can't open the store. We're looking for the key...)", "SideChat_Chapter99_0201_Name01": "Ask", "SideChat_Chapter99_0201_Name02": "Give Change", "SideChat_Chapter99_0201_Name03": "Buy", "SideChat_Chapter99_0201_Name04": "Buy/Ask/Give Change", "SideChat_Chapter99_0203_01": "Ehn-ne! (The key is here!)", "SideChat_Chapter99_0203_02": "Ehn-ne na! Nhu-na! (We can resume business now! Let's open the store!)", "SideChat_Chapter99_0203_03": "Nha-ne! (The store can open!)", "SideChat_Chapter99_0203_04": "Nha ehn, na-ne! (We owe this to you, our big client!)", "SideChat_Chapter99_0203_05": "Ehn-ne, ehn-ne! (Thank you! Thank you!)", "SideChat_Chapter99_0203_06": "Ehn-ne-ehn-nanu! (We'll let you buy our items in return!)", "SideChat_Chapter99_0203_07": "Nha nhu, ehn ehn-na! (Feel free to look around and spend more Dennies!)", "SideChat_Chapter99_0203_Name1": "Buy", "SideChat_Chapter99_0203_Name2": "Give Change", "SideChat_Chapter99_0203_Name3": "Ask", "SideChat_Chapter99_0401_01": "Sorry for making you come all the way here, {M#Wise}{F#Belle}...", "SideChat_Chapter99_0401_02": "Ehn-ne? ({M#Wise}{F#Belle}?)", "SideChat_Chapter99_0401_03": "This Bangboo is the culprit! Hey, why are you acting like a goody-two-shoes now?", "SideChat_Chapter99_0401_04": "Ne-ehn! (I'm a good Bagboo!)", "SideChat_Chapter99_0401_05": "What's wrong with this Bangboo?", "SideChat_Chapter99_0401_06": "This? It's rude and doesn't like to show its face. Every time I try taking off the paper bag, it gets violent. Nobody wants it.", "SideChat_Chapter99_0401_07": "I wanted to dismantle it just now to check its inside, but not only did it start scuttling around, it also stepped on my phone and almost crushed it into pieces...", "SideChat_Chapter99_0401_08": "It might sound like I'm ditching it, but I just happen to have too many things on my plate recently to care for this little guy... If you want it, you can have it!", "SideChat_Chapter99_0401_09": "Ehn-nene! (Please bring me home! I'll be nice!)", "SideChat_Chapter99_0401_10": "It seems to like you a lot.", "SideChat_Chapter99_0401_11": "Come with me then!", "SideChat_Chapter99_0401_12": "(Take it somewhat reluctantly)", "SideChat_Chapter99_0401_Name01": "Enzo", "SideChat_Chapter99_0401_Name02": "Bagboo", "SideChat_Chapter99_0403_01": "Now, let's get down to business. You can bring any Bangboo you want to upgrade here, be it this one or others.", "SideChat_Chapter99_0403_02": "Although Turbo has not officially reopened, those things are a piece of cake for me. I used to work at Three Gates, you know.", "SideChat_Chapter99_0403_03": "Your other Bangboo won't be like this one... I'm sure they'll like me!", "SideChat_Chapter99_0403_Name01": "Enzo", "SideChat_Chapter99_9941_01": "Phaeth— er... {M#Mr.}{F#Ms.} Manager, are you surprised every time you see me IRL?", "SideChat_Chapter99_9941_02": "You know, unless there's a \"big ticket,\" I don't usually show my face around.", "SideChat_Chapter99_9941_03": "But I came to your shop today, of course, because it's a special day!", "SideChat_Chapter99_9941_04": "Is it my birthday?", "SideChat_Chapter99_9941_05": "Is it your retirement day?", "SideChat_Chapter99_9941_06": "It's \"trial\" time!", "SideChat_Chapter99_9941_07": "R—Really? Can we do it another day? Er, I've got something else going on...", "SideChat_Chapter99_9941_08": "I may want to retire, but the cost of living in New Eridu won't let me... I've come to see you because I've got something of the utmost importance here!", "SideChat_Chapter99_9941_09": "That's right! Today's the day that you qualify for the promotion to the \"Legendary Proxy\" tier!", "SideChat_Chapter99_9941_10": "There's one last step before you finally regain the title of \"Legendary.\" A return to the throne for Phaethon! Aren't you excited?", "SideChat_Chapter99_9941_11": "Whoa...!", "SideChat_Chapter99_9941_12": "I'm not a child anymore.", "SideChat_Chapter99_9941_13": "That's right. Just that name alone is already more legendary than any \"Legendary Proxy\" title could ever hope to be.", "SideChat_Chapter99_9941_14": "Still, I must remind you that you must complete the final Reputation Rank-Up Trial.", "SideChat_Chapter99_9941_15": "Declare your grand return to Inter-Knot — despite having never actually left, O' Legendary Proxy Phaethon.", "SideChat_Chapter99_9941_16": "Oh, and remember to come find me at the coffee shop once you've completed the promotion mission — there's a gift waiting for you!", "SideChat_Chapter99_9941_Name01": "Shepherd", "SideChat_Chapter99_9942_01": "You must be firing on all cylinders now that the \"legend\" has returned! I'll wait for the good news from you, then!", "SideChat_Chapter99_9942_Name01": "Shepherd", "SideChat_Chapter99_9943_01": "{M#Wise}{F#Belle}, the H.D.D. has been debugged and Fairy's ready for the final Reputation Rank-Up Trial.", "SideChat_Chapter99_9943_02": "But I think Fairy's more interested in the title of \"Legendary AI\" rather than \"Legendary Proxy\"...", "SideChat_Chapter99_9943_Name01": "{M#Belle}{F#Wise}", "SideChat_Chapter99_9943_Name02": "Wise", "SideChat_Chapter99_9944_01": "\"At least a Legendary Proxy will finally match a Legendary AI like me.\" Who thought Fairy would ever throw down such a sassy challenge?!", "SideChat_Chapter99_9944_02": "You're not going to let it get away with that kind of hubris for too long, are you, {M#Wise}{F#Belle}?", "SideChat_Chapter99_9944_Name01": "Belle", "SideChat_Chapter99_9944_Name02": "Wise", "SideChat_Chapter99_9945_01": "Yo, who's this, then? Don't tell me this is the Legendary Proxy Phaethon?", "SideChat_Chapter99_9945_02": "That's right. It is I!", "SideChat_Chapter99_9945_03": "Watch your mouth!", "SideChat_Chapter99_9945_04": "Witnessing a young buck taking such bold strides forward... I can't help but think back to when I first made my debut...", "SideChat_Chapter99_9945_05": "Back then, they called me a rising star among all the other intel dealers... What a pity I never got a title like \"Legendary Broker\" to commemorate all those memories.", "SideChat_Chapter99_9945_06": "Unlike you, I never had a senior guiding me on the path to becoming a legend...", "SideChat_Chapter99_9945_07": "How noble.", "SideChat_Chapter99_9945_08": "So you'll waive the broker's fee on the next commission?", "SideChat_Chapter99_9945_09": "Of course my broker's fee cannot be ignored! Anything less would be me disrespecting a legend!", "SideChat_Chapter99_9945_10": "But we still need to hold a little ceremony on this day of you rising to the ranks of Legendary Proxy.", "SideChat_Chapter99_9945_11": "Take these little gifts as a token of my appreciation, and leave behind some more stories in New Eridu, stories that only belong to you and me!", "SideChat_Chapter99_9945_Name01": "Shepherd", "SideChat_Chapter99_9946_01": "Every day in New Eridu is full of new stories about Phaethon~", "SideChat_Chapter99_9946_Name01": "Shepherd", "SideChat_Chapter99_SRL2_04_01": "It's time to complete the final Reputation Rank-Up Trial, Proxy!", "SideChat_Chapter99_SRL2_04_02": "I can't wait!", "SideChat_Chapter99_SRL2_04_03": "It's not time yet.", "SideChat_Chapter99_SRL2_04_04": "It's alright. I'm patient, and so is Inter-Knot.", "SideChat_GoldenBanbooLevel1_0001_01": "Ehn? (Huh?)", "SideChat_GoldenBanbooLevel1_0001_02": "Ne! (Ha!)", "SideChat_GoldenBanbooLevel1_0001_03": "Ehn-ne-ehn-ne. (Give it a rest, you guys. Look, Eous is here with a helper.)", "SideChat_GoldenBanbooLevel1_0001_04": "Ehn-ne... (Knock it off...)", "SideChat_GoldenBanbooLevel1_0001_05": "Ehn-ne-ehn-nene... Ehn-ne! (Mind Your Own just grabbed my head! If my parents find out about this, they won't go easy on you!)", "SideChat_GoldenBanbooLevel1_0001_06": "Ehn-ne! Ehn-ne! Ehn! (What's wrong with that? Since we're going to capture the Golden Bangboo today, I could use a practice on you, since you're also shiny!)", "SideChat_GoldenBanbooLevel1_0001_07": "Ehn-ne-ehn... (You're being so violent...)", "SideChat_GoldenBanbooLevel1_0001_08": "Ehn-nene! (For the sake of your compliment, you're forgiven!)", "SideChat_GoldenBanbooLevel1_0001_09": "Ehn-ne... (They made up so quickly!)", "SideChat_GoldenBanbooLevel1_0001_10": "Ehn-ne-ehn-ne, ehn-ne! (They've always been close... Is everyone all worked up because of the \"shiny cool friend\"?)", "SideChat_GoldenBanbooLevel1_0001_11": "Ehn-nene! (I'll surely be the first to capture the Golden Bangboo!)", "SideChat_GoldenBanbooLevel1_0001_12": "Golden Bangboo", "SideChat_GoldenBanbooLevel1_0001_13": "Could that one be...", "SideChat_GoldenBanbooLevel1_0001_14": "Ehn-ne! (Eous just spotted the Golden Bangboo!)", "SideChat_GoldenBanbooLevel1_0001_15": "Ehn, ehn-ne-ehn! (Charge, everyone!)", "SideChat_GoldenBanbooLevel1_0001_Name01": "Little Lord", "SideChat_GoldenBanbooLevel1_0001_Name02": "Mind Your Own", "SideChat_GoldenBanbooLevel1_0001_Name03": "Cub Scout", "SideChat_GoldenBanbooLevel1_0001_Name04": "Look Away", "SideChat_GoldenBanbooLevel1_0002_01": "Ehn-ne-ehn-ne! (Eous is amazing... Even the Agent follows its instruction!)", "SideChat_GoldenBanbooLevel1_0002_02": "Yes, they do as I say", "SideChat_GoldenBanbooLevel1_0002_03": "My parents send them here to protect me...", "SideChat_GoldenBanbooLevel1_0002_04": "Ehn-ne-ehn! (Don't think you can fool me!)", "SideChat_GoldenBanbooLevel1_0002_05": "Ehn-ne-ehn-nene... (Your parents must have paid through their noses to have them protect you...)", "SideChat_GoldenBanbooLevel1_0002_06": "Ehn-ne-ehn! (You're showing off, aren't you? Don't think you're the only one here with parents!)", "SideChat_GoldenBanbooLevel1_0002_07": "Ehn-ne-ehn-ne! Ehn-ne... (My parents even wanted to come with me! They love me so much! They just had some emergencies to attend to...)", "SideChat_GoldenBanbooLevel1_0002_08": "Ehn-ne... (I feel bad for you...)", "SideChat_GoldenBanbooLevel1_0002_09": "Ehn-nene! (That's enough!)", "SideChat_GoldenBanbooLevel1_0002_10": "Ehn-ne... Ehn-ne! (Fine... Don't mind it, Eous. Let's keep on chasing the Golden Bangboo!)", "SideChat_GoldenBanbooLevel1_0002_Name01": "Look Away", "SideChat_GoldenBanbooLevel1_0002_Name02": "Little Lord", "SideChat_GoldenBanbooLevel1_0003_01": "Ehn-ne-ehn, ehn-ne... (Golden Bangboo is a special Bangboo with a golden body. It's generally believed that its activities within the Hollow involve the collection of the Gear Coins. Under normal circumstances, it is not aggressive...)", "SideChat_GoldenBanbooLevel1_0003_02": "Ehn-ne-ehn, ehn-nene... (As they are great at escaping, little info is passed down about them, and there are relatively few detailed sightings of them...)", "SideChat_GoldenBanbooLevel1_0003_03": "Ehn-nene-ehn-ne! (You've been rambling on for so long. Won't your oil tank get clogged up?)", "SideChat_GoldenBanbooLevel1_0003_04": "Ehn-ne-ehn-ne? (Why would I have an oil tank, I'm not a car.)", "SideChat_GoldenBanbooLevel1_0003_05": "Ehn-ehn-ne! (I feel like beating you up even if you aren't!)", "SideChat_GoldenBanbooLevel1_0003_06": "Ehn-nene, ehn-ne... (Is my Golden Bangboo trivia that awful?)", "SideChat_GoldenBanbooLevel1_0003_Name01": "Cub Scout", "SideChat_GoldenBanbooLevel1_0003_Name02": "Mind Your Own", "SideChat_GoldenBanbooLevel1_0004_01": "Ehn-ne-ehn...Ehn-ne... (Eous... You're here to help me...)", "SideChat_GoldenBanbooLevel1_0004_02": "Ehn-ehn-nene... (You're stepping on such shiny Gear Coins just to save me... T—T—This is so romantic.)", "SideChat_GoldenBanbooLevel1_0004_03": "I just want to make you happy", "SideChat_GoldenBanbooLevel1_0004_04": "I'm just chasing the Golden Bangboo.", "SideChat_GoldenBanbooLevel1_0004_05": "Ehn-nene-ehn-ne! (The Golden Bangboo is right ahead... I'm glad to see it together with Eous!)", "SideChat_GoldenBanbooLevel1_0004_Name01": "Look Away", "SideChat_GoldenBanbooLevel1_0005_01": "Ehn-ne-ehn-ne, ehn-ne... (That was close! We have also got some valuable firsthand info. Thanks, Eous.)", "SideChat_GoldenBanbooLevel1_0005_02": "Ehn-ne-ehn, ehn-nene... (No one has ever pointed out on Inter-Knot that Golden Bangboo has an extremely smooth body... Oops, did I sound like a pervert just now?)", "SideChat_GoldenBanbooLevel1_0005_03": "Please be careful with your words", "SideChat_GoldenBanbooLevel1_0005_04": "I get you. I wanna touch it, too.", "SideChat_GoldenBanbooLevel1_0005_05": "Ehn-ehn-ne... (Eous always give sound suggestions...)", "SideChat_GoldenBanbooLevel1_0005_Name01": "Cub Scout", "SideChat_GoldenBanbooLevel1_0006_01": "Ehn-ne-ehn-ne! Ehn-ne! (I chickened out and let the Golden Bangboo take my best friend away!)", "SideChat_GoldenBanbooLevel1_0006_02": "My heart is broken. I thought...", "SideChat_GoldenBanbooLevel1_0006_03": "I am your best friend", "SideChat_GoldenBanbooLevel1_0006_04": "Ehn-ne-ehn-ne? (What have I done to make you feel that way?)", "SideChat_GoldenBanbooLevel1_0006_05": "Ehn-ehn-ne! (I'm going to follow the Gear Coins and catch up with the Golden Bangboo...)", "SideChat_GoldenBanbooLevel1_0006_06": "Ehn-nene... Ehn-ne! (Catch it and rescue my friend... I-I can do it all by myself!)", "SideChat_GoldenBanbooLevel1_0006_Name01": "Mind Your Own", "SideChat_GoldenBanbooLevel1_0007_01": "Ehn-ehn-ehn-ne!!! (Finally!!!)", "SideChat_GoldenBanbooLevel1_0007_02": "Ehn-ehn, ne-ehn-ne... (Huff, huff... How dare they treat me this way?! I'm my parents' favorite...)", "SideChat_GoldenBanbooLevel1_0007_03": "Ehn-ehn!!! (Prepare to be punished, Ethereals!!!)", "SideChat_GoldenBanbooLevel1_0007_Name01": "Little Lord", "SideChat_GoldenBanbooLevel2_0008_01": "Ehn-ne-ehn-ne! (Eous, you're here!)", "SideChat_GoldenBanbooLevel2_0008_02": "Ehn-ne-ehn-nene... (How do you know everyone's trapped in the Golden Bangboo's den? Never mind, now isn't the time to talk about that...)", "SideChat_GoldenBanbooLevel2_0008_03": "Ehn-ne-ehn, nene... (The Golden Bangboo here will scream when it's frightened, and it'll draw all the Ethereals over...)", "SideChat_GoldenBanbooLevel2_0008_04": "Ehn-ne-ehn... (Let's help everyone! I'm happy to go with you, Eous!)", "SideChat_GoldenBanbooLevel2_0008_Name01": "Look Away", "SideChat_GoldenBanbooLevel2_0009_01": "Ehn-ne? Ehn-ne-ehn? (Eous has rescued Look Away?)", "SideChat_GoldenBanbooLevel2_0009_02": "Ne-ehn-ne! Ehn-ne... (You two are so close! No, I'm not jealous...)", "SideChat_GoldenBanbooLevel2_0009_03": "Ehn-ne-ehn-ne... Ehn-ne... (Eous is smart and mysterious... I used to be the leader before we met Eous, but now, we all have to rely on you...)", "SideChat_GoldenBanbooLevel2_0009_04": "Not at all", "SideChat_GoldenBanbooLevel2_0009_05": "Just count on me from now on!", "SideChat_GoldenBanbooLevel2_0009_06": "Ehn-ne-ehn... (Eous...)", "SideChat_GoldenBanbooLevel2_0009_07": "Ehn-ne-ehn-ne! Ehn-ne... (Anyway, no time for chitchat now! We need to rescue Mind Your Own and Little Lord!)", "SideChat_GoldenBanbooLevel2_0009_08": "Ehn-ne-ehn-ne... Ehn-ne! (I can make my contribution too... And I'll fight alongside Eous!)", "SideChat_GoldenBanbooLevel2_0009_Name01": "Cub Scout", "SideChat_GoldenBanbooLevel2_0010_01": "Ehn-ne-ehn-ne... Ehn-ne? (You have a feeling of deja vu about this, don't you?)", "SideChat_GoldenBanbooLevel2_0010_02": "Ehn-ne-ehn! Ehn-ne! (Please don't say that! I've done my part to protect Little Lord this time!)", "SideChat_GoldenBanbooLevel2_0010_03": "Ehn-nene-ehn-ne... (But it pushed me away at the most crucial moment...)", "SideChat_GoldenBanbooLevel2_0010_04": "Ehn-ne-ehn-ne! (Go help it now! It's in danger because of you!)", "SideChat_GoldenBanbooLevel2_0010_05": "Because of me?", "SideChat_GoldenBanbooLevel2_0010_06": "Ehn-nene, ehn-ne! (Hmph... Look Away will explain it to you!)", "SideChat_GoldenBanbooLevel2_0010_Name01": "Mind Your Own", "SideChat_GoldenBanbooLevel2_0011_01": "Ehn... Ne-ehn... Ehn-ne... (Ugh... Just kill me... I can't stand this humiliation...)", "SideChat_GoldenBanbooLevel2_0011_02": "There, there", "SideChat_GoldenBanbooLevel2_0011_03": "You were just stuffed into some boxes", "SideChat_GoldenBanbooLevel2_0011_04": "Ehn-ne-ne-ehn! (I went through that twice! Those Ethereals are unforgivable!)", "SideChat_GoldenBanbooLevel2_0011_05": "Ehn-nene-ehn-ne! (I must chop them into pieces, stuff everything into a box, seal it with cement, and dump it into a river... Just like how my parents always do!)", "SideChat_GoldenBanbooLevel2_0011_Name01": "Little Lord", "SideChat_GoldenBanbooLevel2_0012_01": "Ehn-ne, ne! (Remember what I said, Look Away? Not only is Eous not mad at us, but it's here to save us!)", "SideChat_GoldenBanbooLevel2_0012_02": "Ehn-ne! Ehn-ne! Ehn-ne... (Exactly! You told us off so badly when Eous left last time. That was too much!)", "SideChat_GoldenBanbooLevel2_0012_03": "Ehn-ne...Ehn-ne... Ehn... (But your actions were indeed hurtful to Eous! I didn't want Eous to leave us, so I mustered up the courage to dress you guys down...)", "SideChat_GoldenBanbooLevel2_0012_04": "Ehn-ne-ehn-ne. (Seems like they have reflected on their mistake.)", "SideChat_GoldenBanbooLevel2_0012_05": "Ehn-ne-ehn-nene... Ehn-ne! (We have! We're here to capture the Golden Bangboo to make amends to Eous!)", "SideChat_GoldenBanbooLevel2_0012_06": "Ehn-ne! Ehn-ne! Ehn! (After all, Eous is a Bangboo of reason. I'm sure it'll forgive us when it sees the rare Golden Bangboo!)", "SideChat_GoldenBanbooLevel2_0012_07": "Ehn-ne... (You all...)", "SideChat_GoldenBanbooLevel2_0012_08": "Ehn-ne-ehn-ne, ehn-ne. (Our friendship is what matters, though it's a pity that we fail to catch the Golden Bangboo...)", "SideChat_GoldenBanbooLevel2_0012_09": "Ehn-ne... Ne! (Wait! ...What's that shiny thing over there?)", "SideChat_GoldenBanbooLevel2_0012_Name01": "Little Lord", "SideChat_GoldenBanbooLevel2_0012_Name02": "Mind Your Own", "SideChat_GoldenBanbooLevel2_0012_Name03": "Look Away", "SideChat_GoldenBanbooLevel2_0012_Name04": "Cub Scout", "SideChat_GoldenBanbooLevel2_0013_01": "Ehn-ne-ehn-ne-ehn-ne! (I told you Eous was a good friend!)", "SideChat_GoldenBanbooLevel2_0013_02": "Ehn-ehn-ne-ehn... (Eous is really forgiving...)", "SideChat_GoldenBanbooLevel2_0013_03": "...Ehn-ne-ne-ehn? (If I were Eous, I think my parents would be proud of me.)", "SideChat_GoldenBanbooLevel2_0013_04": "You have worked hard enough", "SideChat_GoldenBanbooLevel2_0013_05": "I'm not too sure about that", "SideChat_GoldenBanbooLevel2_0013_06": "Ehn-nene... Ehn-ne! (Y—You're so good at cheering others up... So, are you going to pursue the Platinum Bangboo or not?)", "SideChat_GoldenBanbooLevel2_0013_Name01": "Look Away", "SideChat_GoldenBanbooLevel2_0013_Name02": "Little Lord", "SideChat_GoldenBanbooLevel2_0014_01": "Ehn-ehn-ehn-ne... (Platinum Bangboo is a special Bangboo with a platinum body. There is even less info about its sightings than Golden Bangboo...)", "SideChat_GoldenBanbooLevel2_0014_02": "Ehn-ehn-ehn-ne... (It is generally believed that its activities within the Hollow involve the collection of Dennies, a local currency in New Eridu...)", "SideChat_GoldenBanbooLevel2_0014_03": "Ehn-ne, ehn-ne... (Oh, it's Eous and the Agent...)", "SideChat_GoldenBanbooLevel2_0014_04": "Ehn-ehn-ne-ehn... Ehn? (Fighting alongside Eous has helped me figure out things... Supporting each other as equals is the key to a good friendship, right?)", "SideChat_GoldenBanbooLevel2_0014_05": "Ehn-ne-ne-ehn? (It's not necessary to have a leader among us.)", "SideChat_GoldenBanbooLevel2_0014_06": "Ehn-ne-ne-ehn. (I think... I'm just scared of being left behind. Because I'm not particularly close with anyone...)", "SideChat_GoldenBanbooLevel2_0014_07": "Ehn? Ne-ne-ehn! (I can't believe you think that way. Friends would never leave each other behind!)", "SideChat_GoldenBanbooLevel2_0014_08": "Ehn-ehn-ehn-ne... (After Eous joins us, we will only have more friends! Have you forgotten we're Bangboo?)", "SideChat_GoldenBanbooLevel2_0014_09": "Ehn! Ehn-ne! (Human friendships might not last forever, but we're Bangboo! Our hearts are made of indestructible metal!)", "SideChat_GoldenBanbooLevel2_0014_10": "Ehn-ehn-ne, ehn? (Eous, I, and everyone will be good friends forever! Am I right, Eous?)", "SideChat_GoldenBanbooLevel2_0014_11": "Ehn-ne (Yes!)", "SideChat_GoldenBanbooLevel2_0014_12": "Ehn-ne... (You all...)", "SideChat_GoldenBanbooLevel2_0014_13": "Ehn-nene, Ehn-ne! (Eous, go ahead and pursue the Platinum Bangboo! We're waiting to witness your amazing deed!)", "SideChat_GoldenBanbooLevel2_0014_Name01": "Cub Scout", "SideChat_GoldenBanbooLevel2_0014_Name02": "Mind Your Own", "SideChat_LimboIntro2_1201_01": "Not everyone can guide Bangboo properly... You think so too, right?", "SideChat_LimboIntro2_1201_02": "Nha-na-nu nhe-nhe?!", "SideChat_LimboIntro2_1201_03": "Citizen, do you have any... umm... have we met somewhere before?", "SideChat_LimboIntro2_1201_04": "Have we?", "SideChat_LimboIntro2_1201_05": "Your pickup lines are a bit outdated.", "SideChat_LimboIntro2_1201_06": "Hmmm... let's see... Oh, yeah, it's you! The Independent Investigator who just passed the Qualification Test!", "SideChat_LimboIntro2_1201_06F": "Hmmm... let's see... Oh, yeah, it's you! The Independent Investigator who just passed the Qualification Test!", "SideChat_LimboIntro2_1201_07": "Uh... we've never met before, have we?", "SideChat_LimboIntro2_1201_08": "How... How do you know that?", "SideChat_LimboIntro2_1201_09": "Ahem... Well, because you... and your Bangboo left a deep impression on everyone, I specifically checked your Investigation License.", "SideChat_LimboIntro2_1201_10": "And it has the photo of you in it from when... when you applied for the license.", "SideChat_LimboIntro2_1201_11": "Don't peek at my license photo!", "SideChat_LimboIntro2_1201_12": "That's an invasion of privacy!", "SideChat_LimboIntro2_1201_13": "Hey, I operated in perfect accordance with the regulations! Don't worry. We'll properly protect the privacy of Independent Investigators, as this is the foundation for independent investigations!", "SideChat_LimboIntro2_1201_14": "Oh, I'm a bit off-topic. Well, I was struggling to find a candidate for a new project... but as soon as you showed up, I had a feeling in my heart that you're the one.", "SideChat_LimboIntro2_1201_15": "A new project?", "SideChat_LimboIntro2_1201_16": "That's a bit hasty, isn't it?", "SideChat_LimboIntro2_1201_17": "Do you have Bangboo? Do you know them well? Can you feel the boundless potential in their tiny bodies?", "SideChat_LimboIntro2_1201_18": "I've got a whole bunch of Bangboo!", "SideChat_LimboIntro2_1201_19": "I'm the Bangboo Expert!", "SideChat_LimboIntro2_1201_20": "Excellent! Now, I officially and unofficially invite you to participate in the Bangboo Squad: a strategic project issued by the Hollow Zero Combat HQ, and now I need to test your capabilities.", "SideChat_LimboIntro2_1201_21": "You have to work well with Bangboo to become their leader!", "SideChat_LimboIntro2_1201_22": "Your Bangboo is an excellent navigator, so I'm sure you're an expert at this!", "SideChat_LimboIntro2_1201_23": "Of course, my Bangboo is awesome.", "SideChat_LimboIntro2_1201_24": "Yeah, I'm pretty awesome.", "SideChat_LimboIntro2_1201_25": "Yes, I think highly of you and your Bangboo!", "SideChat_LimboIntro2_1201_26": "So, once you pass this little test, you'll officially become the commander of the Bangboo Squad and receive support from these little guys during your operations in Hollow Zero.", "SideChat_LimboIntro2_1201_27": "These Bangboo are really capable! Make sure to pass the test!", "SideChat_LimboIntro2_1201_28": "Leading Bangboo into battle takes a lot of know-how!", "SideChat_LimboIntro2_1201_29": "Are you guys talking about Bangboo?", "SideChat_LimboIntro2_1201_30": "Another topic I don't understand.", "SideChat_LimboIntro2_1201_Name01": "HIA Examinator", "SideChat_LimboIntro2_1201_Name02": "Booressure", "SideChat_LimboIntro2_1203_01": "Thanks to you Independent Investigator, significant progress has been made in Hollow exploration and specimen retrieval. Even my research progress is very, very, promising!", "SideChat_LimboIntro2_1203_02": "The spirit of learning is the spirit of sharing — that's my motto. I'll organize my research files and operational intelligence to help your work go smoother, Investigators. Of course, it's limited to the parts you can read. You can come to me any time to get the information you need.", "SideChat_LimboIntro2_1203_03": "Things like unclaimed lost property found during an operation, love letters your fans sneakily hide in documents, or small certificates issued by the Association during recruitment. All of these things are left with me.", "SideChat_LimboIntro2_1203_04": "Seriously! What do they take me for? The front desk staff at a lost and found?", "SideChat_LimboIntro2_1203_05": "The two operations you handled recently have left quite the mark in the archives. Why don't you have a look right now? It'll be helpful to your future work.", "SideChat_LimboIntro2_1204_01": "And now, a friendly reminder from the Outpost Logistics Office: the Special Logistics Supply for Independent Investigators is ready. The supply officer is that noisy kid from the Hollow Investigative Association... the one with the loudspeaker and the weird headband.", "SideChat_LimboIntro2_1204_02": "Whether it's for research or Hollow dives, you can never have too many supplies, especially when you can snag them without dealing with endless paperwork. Why not swing by and stock up now?", "SideChat_LimboIntro2_1205_01": "Brave Investigators, I salute you!", "SideChat_LimboIntro2_1205_02": "To support Independent Investigators, we are rolling out a Hollow Zero Investigation Policy... The slogan is a bit hard to understand, but you can now exchange Z-Merits for supplies.", "SideChat_LimboIntro2_1205_03": "Various organizations at the outpost will issue different Bounty Commissions to advance their work.", "SideChat_LimboIntro2_1205_04": "Complete Bounty Commissions in Hollow Zero to rack up Z-Merits, which is a way to measure the Investigators' achievements and the sole measure for claiming supplies! Pretty practical, right?", "SideChat_LimboIntro2_1205_05": "New Eridu will reward those who has contributed to the Hollow Zero investigation... The promo text is a bit formal, but in short, completing Bounty Commissions has many benefits!", "SideChat_LimboIntro2_1205_06": "Outpost Logistics supply exchange is now open.", "SideChat_LimboIntro2_1205_06_Name01": "Casper", "SideChat_Limbo_HideQuest_0101_01": "Ahhhhh...", "SideChat_Limbo_HideQuest_0101_02": "Whew — that scared me. Thought I was busted there for a second...", "SideChat_Limbo_HideQuest_0101_03": "Are you Carol?", "SideChat_Limbo_HideQuest_0101_04": "Don't tell me you were sent looking for me by my guardian...? *sob* ...I thought today would be the day I'd finally escape!", "SideChat_Limbo_HideQuest_0101_05": "I wasn't gonna do anything bad! I just wanted to go to the Association...", "SideChat_Limbo_HideQuest_0101_06": "I promise you that I'll come back immediately after visiting the Association. Please, can you help me stall the guardian for a little bit..?", "SideChat_Limbo_HideQuest_0101_07": "How?", "SideChat_Limbo_HideQuest_0101_08": "Let me think... I need to stop by the convenience store first, then head to the corner by the remodeling shop...", "SideChat_Limbo_HideQuest_0101_09": "Can you distract her by taking her to the video store? I'll buy my presents and get right out of Sixth Street!", "SideChat_Limbo_HideQuest_0101_10": "Here's her phone number. Tell her that you met a girl called \"Carol\" at the video store — and she should come straight over!", "SideChat_Limbo_HideQuest_0101_11": "Carol hands over a note with a string of numbers then leaves in a hurry...", "SideChat_Limbo_HideQuest_0101_Name01": "Carol", "SideChat_Limbo_HideQuest_0101_Name02": "Option", "SideChat_Limbo_HideQuest_0102_01": "Could you please call my guardian from the payphone outside the video store? Please...", "SideChat_Limbo_HideQuest_0102_Name01": "Carol", "SideChat_Limbo_HideQuest_0103_01": "(Let's call the guardian first!)", "SideChat_Limbo_HideQuest_0103_02": "(Let's try giving this number a buzz first!)", "SideChat_Limbo_HideQuest_0103_03": "You call the number Carol gave you, and the person on the other end asks for the location of the phone booth before saying they'll be right over...", "SideChat_Limbo_HideQuest_0103_04": "Sometime later...", "SideChat_Limbo_HideQuest_0103_05": "Are you the one who said you saw Carol? I just went into the video store but she wasn't there. Do you know where she's gone?", "SideChat_Limbo_HideQuest_0103_06": "(Uh-oh... this is going wildly different than expected!! And it's super hard to lie in front of a teacher, too!)", "SideChat_Limbo_HideQuest_0103_07": "(This guardian's like a speed demon...! Better not get too stressed out about lying to her...)", "SideChat_Limbo_HideQuest_0103_08": "I think she's already left Sixth Street...", "SideChat_Limbo_HideQuest_0103_09": "She sells seashells by the seashore.", "SideChat_Limbo_HideQuest_0103_10": "No way. I asked around on my way over here. By my estimations, she must still be around Sixth Street.", "SideChat_Limbo_HideQuest_0103_11": "Mmm? What's this kid doing...? I'll ask somebody else.", "SideChat_Limbo_HideQuest_0103_12": "The guardian starts asking people nearby whether or not they've seen Carol. You check the time, Carol should be on her way back now, having purchased all her presents. You gotta come up with a way to distract the guardian.", "SideChat_Limbo_HideQuest_0103_Name01": "Guardian", "SideChat_Limbo_HideQuest_0104_01": "(Having Heddy hand a flyer to the guardian might get her to look away?)", "SideChat_Limbo_HideQuest_0104_02": "(Heddy is nearby. Maybe I could get her to distract the guardian with a flyer?)", "SideChat_Limbo_HideQuest_0105_01": "(Having Heddy hand a flyer to the guardian might get her to look away?)", "SideChat_Limbo_HideQuest_0105_02": "(Heddy is nearby. Maybe I could get her to distract the guardian with a flyer?)", "SideChat_Limbo_HideQuest_0106_01": "It's you! Do you want a flyer... no, a whole stack of flyers?!", "SideChat_Limbo_HideQuest_0106_02": "I have a favor to ask you...", "SideChat_Limbo_HideQuest_0106_03": "I know who needs a flyer...", "SideChat_Limbo_HideQuest_0106_04": "I'll do anything as long as you take these flyers off me!", "SideChat_Limbo_HideQuest_0106_05": "I'll do anything you want! Just tell me who needs one!", "SideChat_Limbo_HideQuest_0106_06": "You promise Heddy that you'll take a flyer, and ask her to give one to the guardian as well. Here's hoping that Heddy will work hard to really distract the guardian!", "SideChat_Limbo_HideQuest_0106_07": "You inform Heddy about the woman who might need a flyer, and suggest a hard sell might get her to take it!", "SideChat_Limbo_HideQuest_0106_Name01": "Heddy", "SideChat_Limbo_HideQuest_0107_01": "(The guardian pays zero attention to Carol! Now's the chance to create a distraction by the trash can to draw the guardian over...)", "SideChat_Limbo_HideQuest_0107_02": "(The guardian pays zero attention to Carol! Now's the chance to create a distraction by the trash can to draw the guardian over...)", "SideChat_Limbo_HideQuest_0108_01": "Could you go over there and make some noise by the trash can to draw the guardian over? Please!", "SideChat_Limbo_HideQuest_0108_Name01": "Carol", "SideChat_Limbo_HideQuest_0109_01": "(Give it a good kick!)", "SideChat_Limbo_HideQuest_0109_02": "(Hopefully this attracts the guardian instead of a Public Security officer...)", "SideChat_Limbo_HideQuest_0109_03": "After giving the trash can a vicious kicking, the guardian wanders over after all...", "SideChat_Limbo_HideQuest_0109_04": "Excuse me... Is there something in your life that you're not happy with?", "SideChat_Limbo_HideQuest_0109_05": "Yes, many things!", "SideChat_Limbo_HideQuest_0109_06": "Not really...", "SideChat_Limbo_HideQuest_0109_07": "Well, you shouldn't just kick any old trash can, you know... Kids nowadays, *sigh*...", "SideChat_Limbo_HideQuest_0109_08": "I really don't know what kids are thinking nowadays, *sigh*...", "SideChat_Limbo_HideQuest_0109_09": "Why are you sighing?", "SideChat_Limbo_HideQuest_0109_10": "One of my students snuck out again. I've been looking everywhere but still haven't found her.", "SideChat_Limbo_HideQuest_0109_11": "Perhaps she's got something that she's trying to do...", "SideChat_Limbo_HideQuest_0109_12": "I know she's trying to find her brother. But he's already... *sigh*...", "SideChat_Limbo_HideQuest_0109_13": "She was still really young when her brother had his accident, and was always in and out of the hospital. The only way we could explain things to her was by pretending that her brother was this incredible Investigator who was always on a mission inside the Hollows, and that he wouldn't be coming back for a little while.", "SideChat_Limbo_HideQuest_0109_14": "A lie is like toothpaste — you can't put it back in the tube...", "SideChat_Limbo_HideQuest_0109_15": "I watched her grow up. Every time she tries to sneak off to the Association to look for proof, I feel so helpless... But I could never be angry at her... and I don't want to burst her bubble...", "SideChat_Limbo_HideQuest_0109_16": "Carol is a sensitive kid. I'm afraid she'll be upset if she finds out the truth...", "SideChat_Limbo_HideQuest_0109_17": "She has to pass by this street on her way to the Association, so I'll look for her more... Also, can you please stop kicking the trash cans?", "SideChat_Limbo_HideQuest_0109_18": "By this time, Carol has already left Sixth Street and is making her way over to the Association... Despite helping her shake off the guardian, you can't help but feel a little worried after hearing her story...", "SideChat_Limbo_HideQuest_0109_Name01": "Guardian", "SideChat_Limbo_HideQuest_0109_Name02": "Option", "SideChat_Limbo_HideQuest_0110_01": "Thanks for your help today! Otherwise I definitely would have been taken back already~", "SideChat_Limbo_HideQuest_0110_02": "Carol is hugging a bouquet of flowers. Despite the smile on her face, it seems like she's hiding her loneliness...", "SideChat_Limbo_HideQuest_0110_03": "By the way, let me clarify things! My guardian is actually really cool with me! She's looked after me all these years and I don't mean to make her get worried...", "SideChat_Limbo_HideQuest_0110_04": "Today's my brother's birthday. I miss him so much...", "SideChat_Limbo_HideQuest_0110_05": "I don't even expect to see him. I just... wish someone could tell me where he is, that's all...", "SideChat_Limbo_HideQuest_0110_06": "Tell Carol the truth", "SideChat_Limbo_HideQuest_0110_07": "Keep lying to make Carol feel better", "SideChat_Limbo_HideQuest_0110_08": "Oh, I see...", "SideChat_Limbo_HideQuest_0110_09": "I figured as much. I'm not an eight-year-old kid anymore. My guardian always told me the same story, but I don't buy it anymore.", "SideChat_Limbo_HideQuest_0110_10": "Will you go with me to the outpost near Hollow Zero?", "SideChat_Limbo_HideQuest_0110_11": "Sure.", "SideChat_Limbo_HideQuest_0110_12": "You go with Carol to Scott Outpost...", "SideChat_Limbo_HideQuest_0110_13": "My brother isn't some big shot Investigator. In fact, what he does might not exactly be what you would consider ethical...", "SideChat_Limbo_HideQuest_0110_14": "Before coming here, I thought I'd angrily toss these flowers down the Hollow and curse him out!", "SideChat_Limbo_HideQuest_0110_15": "But now that I'm actually standing here, I feel like... I don't blame him at all. I mean, he might not be a big shot or anything, but he's still the best brother I ever had.", "SideChat_Limbo_HideQuest_0110_16": "Carol places the bouquet of flowers onto the ground, and looks towards Hollow Zero as she quietly hums happy birthday...\nYou stand with her patiently for a while. She lets out a relieved smile, says goodbye, and leaves.", "SideChat_Limbo_HideQuest_0110_17": "Huh? You've seen my brother down in Hollow Zero? Then... is he doing okay?", "SideChat_Limbo_HideQuest_0110_18": "He's doing great! But he can't come back right now...", "SideChat_Limbo_HideQuest_0110_19": "I see... It's his dream after all, of course he's going to go all out.", "SideChat_Limbo_HideQuest_0110_20": "I have a diary that he left behind. He wrote a lot in it about his exam preparations, becoming an Investigator, and about helping people trapped in the Hollow...", "SideChat_Limbo_HideQuest_0110_21": "So... even if he doesn't come back for a long time, it's okay. I'm glad he's become the person he wanted to be.", "SideChat_Limbo_HideQuest_0110_22": "Also, I've been working on passing the Investigator's exam ever since I got out of the hospital. Maybe one day, him and I can meet inside the Hollow. He's gonna be so surprised...", "SideChat_Limbo_HideQuest_0110_23": "Thanks for everything~ I gotta go!", "SideChat_Limbo_HideQuest_0110_24": "As she turns to leave, her eyes seem to glint with determination. No matter what the future holds, let's hope all goes well for her...", "SideChat_Limbo_HideQuest_0110_Name01": "Carol", "SideChat_Limbo_HideQuest_0110_Name02": "Option", "SideChat_Limbo_HideQuest_0201_01": "Can I help you? Just FYI, it's not my office hours, I can't answer any academic questions...", "SideChat_Limbo_HideQuest_0201_02": "You flatter me. I'm no academic.", "SideChat_Limbo_HideQuest_0201_03": "I was asked to let you know they need you back at the meeting.", "SideChat_Limbo_HideQuest_0201_04": "*ahem* Sorry about that. How can I help you then?", "SideChat_Limbo_HideQuest_0201_05": "I'm here to let you know they need you back at the meeting.", "SideChat_Limbo_HideQuest_0201_06": "I haven't bought everything yet, but I lost the shopping list by accident...", "SideChat_Limbo_HideQuest_0201_07": "What even is a chewy drink and Hollows Gossip magazine... I don't understand any of this... But I've got a meeting soon and I can't turn up empty-handed!", "SideChat_Limbo_HideQuest_0201_08": "You can just get those in the stores nearby...", "SideChat_Limbo_HideQuest_0201_09": "Could you please help me buy these? I'll give you the Dennies, and you can keep whatever is left as thanks!", "SideChat_Limbo_HideQuest_0201_10": "Okay!", "SideChat_Limbo_HideQuest_0201_Name01": "Renowned Researcher", "SideChat_Limbo_HideQuest_0201_Name02": "Option", "SideChat_Limbo_HideQuest_0202_01": "Hi... what are you looking to buy?", "SideChat_Limbo_HideQuest_0202_02": "The chewiest!", "SideChat_Limbo_HideQuest_0202_03": "The cheapest!", "SideChat_Limbo_HideQuest_0202_04": "Then... I suggest getting the Caramel Oolong Bubble Tea with lots of boba. By the way... it tastes best with 70% sugar.", "SideChat_Limbo_HideQuest_0202_05": "Then... this one! This one is the cheapest~", "SideChat_Limbo_HideQuest_0202_06": "I'll take this one!", "SideChat_Limbo_HideQuest_0202_07": "Here you go~", "SideChat_Limbo_HideQuest_0202_Name01": "Coco", "SideChat_Limbo_HideQuest_0202_Name02": "Option", "SideChat_Limbo_HideQuest_0203_01": "What would you like to read?", "SideChat_Limbo_HideQuest_0203_02": "Hollow gossip!", "SideChat_Limbo_HideQuest_0203_03": "The cheapest magazine!", "SideChat_Limbo_HideQuest_0203_04": "This month's Save the Day is exactly what you want.", "SideChat_Limbo_HideQuest_0203_05": "The cheapest... I've got this magazine from last month. If you haven't read it yet, I can let you have it for cheap.", "SideChat_Limbo_HideQuest_0203_06": "That's the one!", "SideChat_Limbo_HideQuest_0203_Name01": "Eve", "SideChat_Limbo_HideQuest_0203_Name02": "Option", "SideChat_Limbo_HideQuest_0204_01": "Oh, you're back! Did you get everything?", "SideChat_Limbo_HideQuest_0204_02": "Give him what you bought", "SideChat_Limbo_HideQuest_0204_03": "I'm so lucky to have you. Otherwise Joyce would've chewed me out when I got back... Who knows where she gets all that energy from. The fact that she still has the lungs to curse me out so loudly at her age...", "SideChat_Limbo_HideQuest_0204_04": "Oh, Joyce is my mentor. It was her who insisted that I bring these back to the outpost for her today.", "SideChat_Limbo_HideQuest_0204_05": "You're not Dylan, are you...?", "SideChat_Limbo_HideQuest_0204_06": "Huh? I thought you knew right from the start. I mean, the Elite Bangboo I developed has been getting good feedback, so I thought I'd earned just a little bit of fame...", "SideChat_Limbo_HideQuest_0204_07": "But I am where I am today all thanks to Joyce and her... uh... decisiveness?", "SideChat_Limbo_HideQuest_0204_08": "Back then, it was she who insisted on going back into Hollow Zero danger zone to get the data, despite the risk. We almost didn't make it out.", "SideChat_Limbo_HideQuest_0204_09": "Lucky for us, I brought in a homebrew helper Bangboo that I'd modded. It helped us escape safely... Since then, I started working on this little guy who can perform auto-rescue operations and help people inside Hollow Zero.", "SideChat_Limbo_HideQuest_0204_10": "If you visit Hollow Zero often, you've probably seen the little guy. They call it the Elite Bangboo Assistant...", "SideChat_Limbo_HideQuest_0204_11": "Oh, would ya look at the time? I have to get back! Anyway, thanks for everything today.", "SideChat_Limbo_HideQuest_0204_Name01": "Dylan", "SideChat_Limbo_HideQuest_0204_Name02": "Renowned Researcher", "SideChat_Limbo_HideQuest_0205_01": "I asked you to help me buy two things, and you got them both wrong!", "SideChat_Limbo_HideQuest_0205_02": "Those things are for kids...", "SideChat_Limbo_HideQuest_0205_03": "You dare call me old like that... Where did that cute, well-mannered student of mine who used to take my orders disappear to...?", "SideChat_Limbo_HideQuest_0205_04": "Let's be real, you have never had a good student like that...", "SideChat_Limbo_HideQuest_0205_05": "*ahem* According to the latest data, there's one area with a type of Ethereal that we need more samples of. I'd planned to go in with you originally, but now that I think about it... you can go and get the samples yourself.", "SideChat_Limbo_HideQuest_0205_06": "My dear mentor Joyce, what would you like to have? I'll go get it for you, whatever you want.", "SideChat_Limbo_HideQuest_0205_07": "Please please please don't make me face an Ethereal alone!!!", "SideChat_Limbo_HideQuest_0205_Name01": "Joyce", "SideChat_Limbo_HideQuest_0205_Name02": "Dylan", "SideChat_Limbo_HideQuest_0206_01": "70% sugar teamilk is the good stuff! None of these low sugar or sugar-free options should even exist!", "SideChat_Limbo_HideQuest_0206_02": "Yeah, yeah, whatever...", "SideChat_Limbo_HideQuest_0206_03": "And this month's Hollow Raider — just look at how handsome he is...", "SideChat_Limbo_HideQuest_0206_04": "...", "SideChat_Limbo_HideQuest_0206_05": "Huh?", "SideChat_Limbo_HideQuest_0206_06": "Mhm! You're absolutely right!", "SideChat_Limbo_HideQuest_0206_07": "I was planning on not going into the Hollow with you, but... now that I think about it, as a mentor, I can't just let such a good student like you go in there by yourself.", "SideChat_Limbo_HideQuest_0206_08": "Therefore I'll be joining you! I'll give you a heads up if any Ethereals appear so that you can keep your distance.", "SideChat_Limbo_HideQuest_0206_09": "Whew... thank goodness...", "SideChat_Limbo_HideQuest_0206_Name01": "Joyce", "SideChat_Limbo_HideQuest_0206_Name02": "Dylan", "SideChat_Limbo_HideQuest_0301_01": "*sigh*... Is there any way to prove it...", "SideChat_Limbo_HideQuest_0301_02": "Are you two from the Defense Force?", "SideChat_Limbo_HideQuest_0301_03": "That's right. You with the Independent Investigation Team? If you have any questions about supply applications, please talk to Chief Roland.", "SideChat_Limbo_HideQuest_0301_04": "I found this.", "SideChat_Limbo_HideQuest_0301_05": "It's the captain's headset! Where'd you find it? We might find his dog tags nearby too... If only we could get those!", "SideChat_Limbo_HideQuest_0301_06": "We're no longer qualified to enter Hollow Zero now...", "SideChat_Limbo_HideQuest_0301_07": "Erm... Could you please go back to wherever you found this headset, and see if you can find any dog tags with the name Dennis on it?", "SideChat_Limbo_HideQuest_0301_08": "Leave it to me!", "SideChat_Limbo_HideQuest_0301_09": "What happened?", "SideChat_Limbo_HideQuest_0301_10": "We're former members of the Defense Force that took part in special missions in Hollow Zero.", "SideChat_Limbo_HideQuest_0301_11": "We were attacked during the mission and our captain, Dennis, offered to stay behind and cover our escape.", "SideChat_Limbo_HideQuest_0301_12": "Only not long after, he lost contact with us from inside the Hollow...", "SideChat_Limbo_HideQuest_0301_13": "We knew he must have passed in that Hollow, but the top brass said that they couldn't rule out the possibility that Dennis was a turncoat without solid proof...", "SideChat_Limbo_HideQuest_0301_14": "There's no way Captain Dennis would've done that! They don't know the first thing about what kind of man he was!", "SideChat_Limbo_HideQuest_0301_15": "All this time, we've never been able to clear the captain's name because we haven't had the evidence... but things would become far more promising were we to find the captain's dog tags!", "SideChat_Limbo_HideQuest_0301_16": "Leave it to me!", "SideChat_Limbo_HideQuest_0301_Name01": "Crestfallen Veteran", "SideChat_Limbo_HideQuest_0301_Name02": "Angry Veteran", "SideChat_Limbo_HideQuest_0303_01": "You're back! Did you find the captain's dog tags?", "SideChat_Limbo_HideQuest_0303_02": "Yes. Here you go.", "SideChat_Limbo_HideQuest_0303_03": "That's great, really great... We finally can prove that our captain is a hero, not a traitor.", "SideChat_Limbo_HideQuest_0303_04": "Thank you so much. If it weren't for you, our captain would have had to bear that smear on his name forever — not to mention those of us who were saved by him — we'd all be heartbroken, too.", "SideChat_Limbo_HideQuest_0303_05": "We will submit another application and explain the situation in detail. We're confident that we'll be able to clear the captain's name!", "SideChat_Limbo_HideQuest_0303_06": "Thank you once again. What you've brought back is actually the glory of a fallen hero!", "SideChat_Limbo_HideQuest_0303_Name01": "Crestfallen Veteran", "SideChat_Limbo_HideQuest_0303_Name02": "Angry Veteran", "SideChat_Limbo_HideQuest_0305_01": "Ahhhh, a pink moth! — Er, no, I'm still not in Hollow Zero yet...", "SideChat_Limbo_HideQuest_0305_02": "You seem pretty anxious...", "SideChat_Limbo_HideQuest_0305_03": "Of course I'm nervous! I'm about to go into Hollow Zero for my first ever mission and I have no idea what I'll be coming up against...", "SideChat_Limbo_HideQuest_0305_04": "But that doesn't mean I'm making an excuse to back out! I actually signed up for this mission myself...", "SideChat_Limbo_HideQuest_0305_05": "How come?", "SideChat_Limbo_HideQuest_0305_06": "Heh heh~ You probably didn't know this, but a recent investigation file within the Defense Force has finally been declassified after many years.", "SideChat_Limbo_HideQuest_0305_07": "It covered the details of an early Defense Force squad's incursion into Hollow Zero. They accomplished their mission outstandingly but got attacked during the evac. It was their captain, Dennis, who single-handedly covered their retreat!", "SideChat_Limbo_HideQuest_0305_08": "I want to be as legendary as him one day, so I signed up for the squad that covers the Hollow Zero area. Hopefully I get the chance to really test myself!", "SideChat_Limbo_HideQuest_0305_09": "I was super nervous, but after talking with you, I feel much better now!", "SideChat_Limbo_HideQuest_0305_10": "Good luck.", "SideChat_Limbo_HideQuest_0305_11": "Thanks so much. I'll get ready to head out soon!", "SideChat_Limbo_HideQuest_0305_Name01": "Young Soldier", "SideChat_Limbo_HideQuest_0401_01": "Are you also an Investigator coming to ask about the commission?", "SideChat_Limbo_HideQuest_0401_02": "My research focuses on the symbiotic relationships of Ethereals. So I need some... Ah, sorry, I'm talking too much. You're probably not familiar with this topic...", "SideChat_Limbo_HideQuest_0401_03": "Take out your book on symbiosis.", "SideChat_Limbo_HideQuest_0401_04": "What a pleasant surprise! I'm very glad to see that you're also somehow interested in symbiosis between organisms!", "SideChat_Limbo_HideQuest_0401_05": "I can finally hand over this commission to someone I trust...", "SideChat_Limbo_HideQuest_0401_06": "I will send you the coordinates. You just need to go to the target location and gather Ethereal data — that's it! I'm counting on you!", "SideChat_Limbo_HideQuest_0401_Name01": "Scholar Studying Symbiosis", "SideChat_Limbo_HideQuest_0403_01": "Oh, you're back... did you get all the data?", "SideChat_Limbo_HideQuest_0403_02": "Yup, I got it all.", "SideChat_Limbo_HideQuest_0403_03": "Let me see... Absolutely no problem! Thanks to you, my research is definitely going to make a breakthrough!", "SideChat_Limbo_HideQuest_0403_Name01": "Scholar Studying Symbiosis", "SideChat_Limbo_Intro2_Bangboo": "Booressure", "SideChat_Limbo_Intro2_Female": "HIA Examinator", "SideQuestType_21_EmptyTips": "A combat commission has been recommended.", "SideQuestType_21_Title": "[Combat]", "SideQuestType_22_EmptyTips": "An exploration commission has been recommended.", "SideQuestType_22_Title": "[Exploration]", "SideQuestType_23_EmptyTips": "An urban commission has been recommended.", "SideQuestType_23_Title": "[Urban]", "Side_Bubble_40120300": "Alright. Today's work is...", "Side_Bubble_40120301": "It's finally time to get off work. Being a customer manager is pretty tiring...", "Side_Bubble_4_40560003_01": "That's pretty much it. Did you get all that?", "Side_Bubble_4_40560003_02": "No problem, captain! It's just... Are you sure you're not hungry?", "Side_Bubble_Chapter01_70044102_01": "O mighty Poto Poto, please help me...", "Side_Bubble_Chapter01_70044104_01": "Where did I put that book...?", "Side_Bubble_Chapter01_70044106_01": "O Poto Poto, there's one more thing...", "Side_Bubble_Chapter01_70044107_01": "Oh yes! After that, one year, I decided to climb a cliff...", "Side_Bubble_Chapter01_70044108_01": "Thank you, Poto Poto!", "Side_Bubble_Chapter01_70044110_01": "Oh yes! After that, one year, I decided to climb a cliff...", "Side_Bubble_Chapter01_70044111_01": "Leif will learn his lesson after this incident, so Poto Poto will continue to watch over him.", "Side_Bubble_Chapter01_70044113_01": "Poto Poto is such a good god!", "Side_Bubble_Chapter025_402250201_01": "...", "Side_Bubble_Chapter025_402250202_01": "...", "Side_Bubble_Chapter025_402250203_01": "Where could it be...", "Side_Bubble_Chapter025_402250204_01": "A-Ah!", "Side_Bubble_Chapter025_402250205_01": "Uwa~ How cute!", "Side_Bubble_Chapter025_402250206_01": "I still think... it's so cute~", "Side_Bubble_Chapter025_402250207_01": "Finally, found you!", "Side_Bubble_Chapter025_402250208_01": "What'll it take for you to come with me?", "Side_Bubble_Chapter025_402250209_01": "What'll it take for you to come with me?", "Side_Bubble_Chapter025_402250210_01": "Whew... Sure did get through a lot of orders today...", "Side_Bubble_Chapter025_402250211_01": "What'll it take for you to come with me...", "Side_Bubble_Chapter025_402250212_01": "No way...", "Side_Bubble_Chapter025_402250213_01": "*sigh*", "Side_Bubble_Chapter025_402250214_01": "Whoa!", "Side_Bubble_Chapter025_402250215_01": "Uhh...", "Side_Bubble_Chapter03_0002_01": "What kind of flowers would you like to choose?", "Side_Bubble_Chapter03_0002_02": "It's my mom's birthday, and I'd like to pick a bouquet...", "Side_Bubble_Chapter03_0002_03": "Understood. Leave it to me.", "Side_Bubble_Chapter03_0004_01": "That wasn't real now, was it...?", "Side_Bubble_Chapter03_0005_01": "Please, dear Ghostlord...", "Side_Bubble_Chapter03_0006_01": "Ghostlord, don't hurt me...", "Side_Bubble_Chapter03_0007_01": "Ghostlord and the Novelist, how about this title?", "Side_Bubble_Chapter03_0007_02": "Ehn-ne-na! (That sounds interesting!)", "Side_Bubble_Chapter03_0008_01": "Heh heh heh...", "Side_Bubble_Chapter03_0008_02": "Please help me...", "Side_Bubble_Chapter03_0009_01": "Heh heh heh...", "Side_Bubble_Chapter03_0009_02": "My child...", "Side_Bubble_Chapter03_0010_01": "*sobbing*", "Side_Bubble_Chapter03_0010_02": "Don't come near...", "Side_Bubble_Chapter03_0011_01": "*sobbing*", "Side_Bubble_Chapter03_0011_02": "Please...", "Side_Bubble_Chapter03_0012_01": "Ehn... Ne... (System... malfunction...)", "Side_Bubble_Chapter03_0012_02": "Ehn-ne... Uhn... (Please update... firmware...)", "Side_Bubble_Chapter03_0013_01": "Ehn... Ne... (Please... wait...)", "Side_Bubble_Chapter03_0013_02": "Ehn-ne... Uhn... (Wait... for rescue...)", "Side_Bubble_Chapter03_0014_01": "Nu-nah nu-nah... (I'll move out right away...)", "Side_Bubble_Chapter03_40312301_01": "Why's that guy so mad?", "Side_Bubble_Chapter03_40312302_01": "What a load of bull...", "Side_Bubble_Chapter03_40312303_01": "*sigh*...I gotta get home to take my medicine.", "Side_Bubble_Chapter03_40312304_01": "*sigh* It sure is nice here.", "Side_Bubble_Chapter03_40312305_01": "I should get back home and take my medicine...", "Side_Bubble_Chapter03_40312306_01": "I see... So that's how it looks inside!", "Side_Bubble_Chapter03_40312307_01": "*sigh*...Don't be so stupid again.", "Side_Bubble_Chapter03_40312308_01": "My dear girls...", "Side_Bubble_Chapter03_40312309_01": "I have to pick myself up and keep on living!", "Side_Bubble_Chapter03_40312310_01": "The views around here are quite beautiful if you look closely.", "Side_Bubble_Chapter03_40320001_01": "That guy has to be close by...", "Side_Bubble_Chapter03_40320015_01": "...", "Side_Bubble_Chapter03_40320016_01": "...", "Side_Bubble_Chapter03_40320018_01": "Ehn-nah ehn-nah! (I remember! I can go home...)", "Side_Bubble_Chapter03_40320064_01": "I have to put an end to this...", "Side_Bubble_Chapter03_40420001_01": "Sorry to keep you waiting. Let's go.", "Side_Bubble_Chapter03_43020001_01": "Why aren't any citizens talking to me...", "Side_Bubble_Chapter040_40420613_01": "Why would Ono do that again? What exactly does he have on mind...?", "Side_Bubble_Chapter040_40420614_01": "Ehn-ne... (He's figured it out...)", "Side_Bubble_Chapter04_304003115_01": "Little cat, do you think I'll succeed...", "Side_Bubble_Chapter04_404009001_01": "Hmm... I wonder how things have been...", "Side_Bubble_Chapter04_404009002_01": "I wonder what happened to Shawn...", "Side_Bubble_Chapter04_404009003_01": "Sob, sob...", "Side_Bubble_Chapter04_404009004_01": "Where are you, Slowpoke!", "Side_Bubble_Chapter04_404009005_01": "Hmmm... time to whip up some new toys.", "Side_Bubble_Chapter04_404009006_01": "Let's drive out and search...", "Side_Bubble_Chapter04_404009007_01": "I caught up with it south of the town.", "Side_Bubble_Chapter04_404009007_02": "That guy sure can drive!", "Side_Bubble_Chapter04_404009008_01": "Next time you encounter a problem, you have to be stronger!", "Side_Bubble_Chapter04_40420002_01": "Who?! Who opened the windbreaks?!", "Side_Bubble_Chapter04_40420003_01": "Stop! Who are you?! State your ID number!", "Side_Bubble_Chapter04_40420004_01": "I really don't get why the boss insists we stay here!", "Side_Bubble_Chapter04_40420005_01": "There are ** Ether currents everywhere. I wonder if it will accelerate the corruption...", "Side_Bubble_Chapter04_40420007_01": "Ehn-ehn-ne! (Here! This should be the console!)", "Side_Bubble_Chapter04_40420008_01": "What's going on?", "Side_Bubble_Chapter04_40420009_01": "I told you those \"advanced devices\" are totally *** unreliable!", "Side_Bubble_Chapter04_40420010_01": "Run! What are you waiting for?!", "Side_Bubble_Chapter04_40420011_01": "No—someone's broken in! Get that guy out of here!", "Side_Bubble_Chapter04_40420012_01": "Ehn-ne-ne! (This looks like the control console for opening the gate!)", "Side_Bubble_Chapter04_40420013_01": "I surrender! I surrender! The box is yours too!", "Side_Bubble_Chapter04_40420014_01": "I'll take you to my captain! He can contact the boss—", "Side_Bubble_Chapter04_40420015_01": "Darn it! Someone, check that gate!", "Side_Bubble_Chapter04_40420016_01": "But we checked it out last time... Dang! Gotta close that gate before boss catches wind of it!", "Side_Bubble_Chapter04_40420017_01": "I don't wanna get caught up in this Ether turbulence", "Side_Bubble_Chapter04_40420018_01": "Intruder alert! Must be that scum who messed with the gate!", "Side_Bubble_Chapter04_40430901_01": "Needs more promotion...", "Side_Bubble_Chapter04_40430902_01": "Wish I had some decent photos...", "Side_Bubble_Chapter04_40430903_01": "Any visitors of those photos yet, I wonder...?", "Side_Bubble_Chapter04_40430904_01": "Looks like we're getting more visitors!", "Side_Bubble_Chapter04_40430905_01": "We need to amp up the promotion to attract more customers here!", "Side_Bubble_Chapter04_40430906_01": "The buzz is getting out there!", "Side_Bubble_Chapter04_40480510_01": "Ehn-na-ehn-na! (Let's take care of them!)", "Side_Bubble_Chapter04_40480511_01": "Ehn-nah! (Defeat them!)", "Side_Bubble_Chapter04_40480512_01": "Na-ehn ehn-ne! (This is the last enemy!)", "Side_Bubble_Chapter04_40480513_01": "Nhe-nah... (I'm leaving the Ethereals to you...)", "Side_Bubble_Chapter04_40480514_01": "En-nah! (Watch out for the traps nearby!)", "Side_Bubble_Chapter04_40480515_01": "En-nah! (That's Appon!! And Ethereals too... Must lend him a hand!)", "Side_Bubble_Chapter04_40480516_01": "I'm sorry, boss...", "Side_Bubble_Chapter04_40480516_02": "So long as everyone is fine! I was careless and relaxed security prep and patrols for the convoy. The scattered cargo... Is there any chance of recovering it all?", "Side_Bubble_Chapter04_40480517_01": "I'm counting on you, boss and Mr. Awesome Bangboo!", "Side_Bubble_Chapter04_40480518_01": "Oh, that's the door... Looks good to me. Let's roll out once the Proxy shows up!", "Side_Bubble_Chapter04_40480519_01": "En-nahna! (Master's scent... this way!)", "Side_Bubble_Chapter04_40480520_01": "Ahn-nane! (Left, left, right, and right... I think... it's this way!)", "Side_Bubble_Chapter04_40480521_01": "Nu-na-ne! (Here! Follow me!)", "Side_Bubble_Chapter04_40480522_01": "Uhn-nah-neh! (Bandit's king *beeeeeep*!)", "Side_Bubble_Chapter04_40480522_02": "En-nah! (Let's just #@$% it!)", "Side_Bubble_Chapter04_40480523_01": "Ena-na-na! (Hit them hard! Give them a good beating!)", "Side_Bubble_Chapter04_40480524_01": "Ena-na-na! Ena-na-na! (Hit them hard! Give them a good beating!)", "Side_Bubble_Chapter04_40480525_01": "One step slower, and it'd have been...", "Side_Bubble_Chapter04_40480526_01": "Why me...?", "Side_Bubble_Chapter04_40480527_01": "The record player and the records... I think they're all around here...", "Side_Bubble_Chapter04_40480527_02": "What's Proxy doing?", "Side_Bubble_Chapter04_40480528_01": "Hmn-nah hmn-nah!", "Side_Bubble_Chapter04_40480529_01": "Hmn-nah hmn-nah! (Faster, faster!)", "Side_Bubble_Chapter04_40480530_01": "3, 2, 1...", "Side_Bubble_Chapter04_40480531_01": "Hmn-nah-noo! (It's Proxy Uncle!)", "Side_Bubble_Chapter04_40480531_01F": "Hmn-nah-noo! (It's Proxy Aunty!)", "Side_Bubble_Chapter04_70042102_01": "AHHH! Darn it!", "Side_Bubble_Chapter04_70042103_01": "He must be anxious...", "Side_Bubble_Chapter04_70042103_02": "I hope he learns his lesson!", "Side_Bubble_Chapter04_70042105_01": "Is he still unwilling to accept his loss?", "Side_Bubble_Chapter04_70042107_01": "I will never give in!", "Side_Bubble_Chapter04_70042109_01": "Oh no... This is really bad...", "Side_Bubble_Chapter04_70042113_01": "Hmph! Let's see how long he can keep it up.", "Side_Bubble_Chapter04_70043102_01": "I'd love an oil bath right now...", "Side_Bubble_Chapter04_70043103_01": "Leigh is such a troublemaker.", "Side_Bubble_Chapter04_70043105_01": "An oil bath sounds really nice...", "Side_Bubble_Chapter04_70043107_01": "I hope Leigh stops causing trouble...", "Side_Bubble_Chapter04_70043109_01": "An asphalt treatment seems great too...", "Side_Bubble_Chapter04_70044102_01": "O mighty Poto Poto, please help me...", "Side_Bubble_Chapter04_70044104_01": "Where did I put that book...?", "Side_Bubble_Chapter04_70044106_01": "O Poto Poto, there's one more thing...", "Side_Bubble_Chapter04_70044107_01": "Oh yes! After that, one year, I decided to climb a cliff...", "Side_Bubble_Chapter04_70044108_01": "*burp* I think I ate too much...", "Side_Bubble_Chapter04_70044110_01": "Hey, where did you go?!", "Side_Bubble_Chapter04_70044111_01": "Leif will learn his lesson after this incident, so Poto Poto will continue to watch over him.", "Side_Bubble_Chapter04_70044113_01": "Poto Poto... next time, I'd like a whole roast lamb...", "Side_Bubble_Chapter04_70044113_02": "A roasted goat counts as a snack... perhaps?", "Side_Bubble_Chapter99_49920001_01": "How inconsiderate!", "Side_Bubble_Chapter99_49920001_02": "Looks okay to me~", "Side_Bubble_Chapter99_49920001_03": "Maybe I can get them to help me out with something...", "Side_Bubble_Chapter99_49920002_01": "Lucky that wasn't me...", "Side_Bubble_Chapter99_49920002_02": "That team leader sure is one smart cookie...", "Side_Bubble_Chapter99_49920003_01": "That's so considerate~", "Side_Bubble_Chapter99_49920003_02": "Is this really the right thing to do...?", "Side_Bubble_Chapter99_49920004_01": "Where's Harumasa?", "Side_Bubble_Chapter99_49920004_02": "It's break time, you can't find him now.", "Side_Bubble_Chapter99_49920004_03": "Nineveh's petals... Why are they red?", "Side_Bubble_Chapter99_49920005_01": "Shh, there's an enemy hiding.", "Side_Bubble_Chapter99_49920006_01": "Is the turbulence active again?", "Side_Bubble_Chapter99_49920007_01": "What a hassle...", "Side_Bubble_Chapter99_49920008_01": "Ehn-ehn-ne! (Here! The extraction tower console!)", "Side_Bubble_Chapter99_49920009_01": "There's a chest!", "Side_Bubble_Chapter99_49920010_01": "Don't tell me it's another trap?", "Side_Bubble_Chapter99_49920011_01": "Is that thing finally calibrated?", "Side_Bubble_Chapter99_49920012_01": "Our boss is really something!", "Side_Bubble_Chapter99_49920013_01": "Let's see who can stop us now!", "Side_Bubble_Chapter99_49920014_01": "C'mon, boss!", "Side_Bubble_Chapter99_49920015_01": "You finally made it—", "Side_Bubble_Chapter99_49920016_01": "Caught you!", "Side_Bubble_Chapter99_49920017_01": "There's no escape!", "Side_Bubble_Chapter99_49920018_01": "Someone's coming! Watch out!!", "Side_Bubble_Chapter99_49920019_01": "The boss has already activated that thing! Charge!!", "Side_Bubble_Chapter99_49920020_01": "Who exactly are you?! Are you with the Defense Force...", "Side_Bubble_Chapter99_49920021_01": "Quick, tell the boss! Have him activate the extraction tower!!", "Side_Bubble_Chapter99_49920022_01": "Ehn-ne! (Let's give it a try!)", "Side_Bubble_Chapter99_49920023_01": "I thought you were from the Defense Force...", "Side_Bubble_Chapter99_49920024_01": "It can't be just...", "Side_Bubble_Chapter99_49920025_01": "Hiss...", "Side_Bubble_Chapter99_49920026_01": "Get them!", "Side_Bubble_Chapter99_49920027_01": "I'm here!", "Side_Bubble_Chapter99_49920028_01": "More lightning bolts are coming!", "Side_Bubble_Chapter99_49920029_01": "Are they tweaking that gadget again? What a hassle...", "Side_Bubble_Chapter99_49920030_01": "Enough chitchat! Enemy incoming!", "Side_Bubble_Chapter99_49920031_01": "Ehn-ehn-ne! (Here! The extraction tower console!)", "Side_Bubble_Chapter99_49920031_02": "Ehn-ne! (Let's give it a try!)", "Side_Bubble_Chapter99_49920032_01": "Who exactly are you?! Are you with the Defense Force...", "Side_Bubble_Chapter99_49920032_02": "Quick, tell the boss! Have him activate the extraction tower!!", "Side_Bubble_Chapter99_49920033_01": "I thought you were from the Defense Force...", "Side_Bubble_Chapter99_49920033_02": "It can't be just...", "Side_Bubble_Chapter99_49920033_03": "You're just an idiot who took on the job without knowing what you'd get into, right?", "Side_Bubble_Chapter99_49920034_01": "You're just an idiot who took on the job without knowing what you'd get into, right?", "Side_Bubble_Limbo_49921001_01": "Today's the last day...", "Side_Bubble_Limbo_49921002_01": "Ready to go?", "Side_Bubble_Limbo_49921003_01": "My friend...", "Side_Bubble_Limbo_49921004_01": "I hope all my efforts after all these years... I hope they've been enough for you...", "Side_Bubble_Limbo_49921005_01": "Hollows, eh? Sheesh...", "Side_Bubble_Limbo_49921006_01": "Hollows, eh? Sheesh...", "Side_Bubble_Limbo_49921007_01": "Hollow Zero is the same as ever...", "Side_Bubble_Limbo_49921008_01": "Can I deal the final blow...", "Side_Bubble_Limbo_49921101_01": "That *#&% Investigative Association is all one big conspiracy. It's gotta be... otherwise Parker never would've...", "Side_Bubble_Limbo_49921102_01": "Scram, kid. Quit bugging me.", "Side_Bubble_Limbo_49921103_01": "I'm getting old. I can barely remember what my old friends look like...", "Side_Bubble_Limbo_49921104_01": "*sigh*...", "Side_Bubble_Limbo_49921105_01": "Ehn-nah! (Thank you so much! Here's that wallet!)", "Side_Bubble_Limbo_49921301_01": "Where's Daddy? Why isn't he here yet...", "Side_Bubble_Limbo_49921302_01": "You~ can't~ see~ me...", "Side_Bubble_Limbo_49921303_01": "You~ can't~ see~ me...", "Side_Bubble_Limbo_49921304_01": "Mommy!", "Side_Bubble_Limbo_49921304_02": "When did Daddy leave you here?", "Side_Bubble_Limbo_49921401_01": "Ahhh... I got busted playing hooky again...", "Side_Bubble_Limbo_49921402_01": "Dogs can be really healing...", "Side_Bubble_Limbo_49921403_01": "Whine...", "Side_Bubble_Limbo_49921404_01": "Woof woof!", "Side_Bubble_Limbo_49921405_01": "Wow... Puppies!", "Side_Bubble_Limbo_49921405_02": "Oh?", "Side_Bubble_Limbo_49921405_03": "Woof woof!", "Side_Bubble_Limbo_49921406_01": "I'll just snap one more cute puppy pic before I go home...", "Side_Bubble_ShowCase_40420037_01": "The little Bangboo in the store look just like Eous.", "Side_Bubble_ShowCase_40420037_02": "I wonder if their internal structure is the same, too...", "Side_Chat_040_30520012_01": "Ehn-na-ne! (Hey, you're the helper Rand brought in, right? I'm Abby, a free Bangboo born in the Outer Ring!)", "Side_Chat_040_30520012_02": "Glad to meet you, Abby.", "Side_Chat_040_30520012_03": "Ehn-ne-nah! (Glad to meet you! So, you'll be following me to those criminals' hideout, and I'll lead you as we dive into their lair!)", "Side_Chat_040_30520012_04": "Ehn-ne-nu-ehn-na! (I'm not much of a fighter, but I won't mess up your fight! Please stay safe! There ringleader is tough!)", "Side_Chat_040_30520012_05": "Ehn-ne-nhu? (Got other questions?)", "Side_Chat_040_30520012_06": "Are you really sure you don't want any payment?", "Side_Chat_040_30520012_07": "Nhu-na! Ehn-na-ne! (Don't worry! I'm not working for free. I just don't take Dennies as payment!)", "Side_Chat_040_30520012_08": "Ehn-nah-nu. (I've arranged with Rand that I can get what I want from him once the job is done.)", "Side_Chat_040_30520012_09": "Ena-nhu-en-nah! (Looks your concerns are sorted. Let's get it started!)", "Side_Chat_040_30520012_Name_01": "Abby", "Side_Chat_Chapter002Interlude_30225148_01": "Meow...?", "Side_Chat_Chapter002Interlude_30225148_02": "(Perhaps Cookie, too, has their own wonderful sibling out there...)", "Side_Chat_Chapter002Interlude_30225148_Name01": "Cookie", "Side_Chat_Chapter01_70044101_01": "Leif, the naughtiest boy in the neighborhood, is making a wish quietly in front of the cactus swing without making any trouble like he usually does...\nIn front of him are lots of snacks that he had hidden for a long time...", "Side_Chat_Chapter01_70044101_02": "Are you here to ask for Poto Poto's forgiveness too?", "Side_Chat_Chapter01_70044101_03": "(This feels like a children's game, so I'm not interested)", "Side_Chat_Chapter01_70044101_04": "Who is Poto Poto?", "Side_Chat_Chapter01_70044101_05": "Fine... looks like you're still in the Poto Poto's good graces... I'll keep asking for its forgiveness myself!", "Side_Chat_Chapter01_70044101_06": "It's... um, what did Old Demir say...? Um... it's the god of all prickly cacti!", "Side_Chat_Chapter01_70044101_07": "Also... it's a really powerful god! If you get on its bad side and fail to earn its forgiveness, you'll turn into a prickly cactus — the kind that no one likes — when you grow up!", "Side_Chat_Chapter01_70044101_08": "So how did you get on its bad side?", "Side_Chat_Chapter01_70044101_09": "I... I wanted to play on the swing... but Shawn wouldn't get off it, so I pushed him off the swing...", "Side_Chat_Chapter01_70044101_10": "Soon after I started playing on the swing, I lost my grip for some reason and flew off it! I almost got hit by a car!", "Side_Chat_Chapter01_70044101_11": "Old Demir was right there and said it happened because I angered Poto Poto, the ancient god of prickly cacti.", "Side_Chat_Chapter01_70044101_12": "I did what Old Demir told me to do because I don't want to become a cactus — I put all my snacks in front of the cactus for three consecutive days.", "Side_Chat_Chapter01_70044101_13": "Poto Poto ate all the snacks I put here on the first two days! If it eats today's snacks, then I'll be forgiven!", "Side_Chat_Chapter01_70044101_14": "So it's a god who likes to eat snacks...", "Side_Chat_Chapter01_70044101_15": "O amazing Poto Poto!", "Side_Chat_Chapter01_70044101_16": "Oh yeah! I'm going to Old Demir later. Do you want to come with me? You can ask him all about Poto Poto yourself!", "Side_Chat_Chapter01_70044101_Name01": "Leif", "Side_Chat_Chapter01_70044101_Name02": "Option", "Side_Chat_Chapter01_70044103_01": "You and Leif arrive at Old Demir's place at almost the same time...\nWhen Old Demir sees Leif about to say something, he threatens \"You must ask for Poto Poto's forgiveness sincerely, or else you'll become a prickly cactus that no one likes\"...", "Side_Chat_Chapter01_70044103_02": "Upon hearing this, Leif fearfully says that he'll look for some snacks at home to offer to Poto Poto for its forgiveness, and then he runs away quickly...", "Side_Chat_Chapter01_70044103_03": "How can I help you?", "Side_Chat_Chapter01_70044103_04": "You're so good at making up stories to scare children...", "Side_Chat_Chapter01_70044103_05": "Is Poto Poto real?", "Side_Chat_Chapter01_70044103_06": "I don't have the time to make up stories to scare children. Poto Poto has always existed in the Outer Ring.", "Side_Chat_Chapter01_70044103_07": "Of course! Poto Poto has always existed in the Outer Ring.", "Side_Chat_Chapter01_70044103_08": "This happened when I was still young. There was this time when I took on a challenge to cross the wilderness with just one bottle of water, but I was unfortunate enough to encounter a tornado...", "Side_Chat_Chapter01_70044103_09": "This story seems like it will go on forever... Let's sneak away while Old Demir is lost in his storytelling. We'll head back to the cactus and see if the god really ate those snacks. Is there really a god who enjoys sticky popping candy?", "Side_Chat_Chapter01_70044103_Name01": "Old Demir", "Side_Chat_Chapter01_70044105_01": "I'll be right there! You go first... I'll go after I make one more wish!", "Side_Chat_Chapter01_70044105_02": "O mighty Poto Poto, can you make me taller? I want to be taller than a big cactus! I can give you my snacks for three more days!", "Side_Chat_Chapter01_70044105_Name01": "Leif", "Side_Chat_Chapter01_70044109_01": "I was just getting to the exciting part. Where did you go!", "Side_Chat_Chapter01_70044109_02": "I ran into Shawn...", "Side_Chat_Chapter01_70044109_03": "I went to see who ate the snacks...", "Side_Chat_Chapter01_70044109_04": "*ahem* I just told them the nursery rhyme about Poto Poto that's told in the Outer Ring. I didn't make anything up!", "Side_Chat_Chapter01_70044109_05": "\"Little cactus, reach for the sky. Poto Poto is watching, it's always nearby. Thorns for the naughty, rewards for the kind, Poto Poto's secret, for all to find.\"... See? That's how it goes!", "Side_Chat_Chapter01_70044109_06": "Old Demir pulls out a small notebook with a nursery rhyme about how Poto Poto punishes naughty children and rewards good ones. However, the writing looks freshly scribbled.", "Side_Chat_Chapter01_70044109_07": "See? A mysterious old man gave this to me many years ago.", "Side_Chat_Chapter01_70044109_08": "The old man said that Poto Poto watches over everything in the Outer Ring and protects those who deserve it.", "Side_Chat_Chapter01_70044109_09": "Even if you don't believe me, you must not doubt the existence of Poto Poto... This is very important in the Outer Ring...", "Side_Chat_Chapter01_70044109_Name01": "Old Demir", "Side_Chat_Chapter01_70044112_01": "The snacks at the cactus swing really have disappeared!\nMeanwhile, a child with snack crumbs all over his mouth is swinging back and forth with a satisfied look on his face...\nNoticing your gaze, he stops swinging and cheerfully greets you—", "Side_Chat_Chapter01_70044112_02": "Hi! Are you looking over here because you want to play on the swing? You can have your turn first! I live nearby, so I can play whenever I want!", "Side_Chat_Chapter01_70044112_02F": "Hi! Are you looking over here because you want to play on the swing? You can have your turn first! I live nearby, so I can play whenever I want!", "Side_Chat_Chapter01_70044112_03": "It's alright. You can play on it.", "Side_Chat_Chapter01_70044112_04": "What a polite child...", "Side_Chat_Chapter01_70044112_05": "It's a pity that I just finished eating the snacks Poto Poto gave me, or else I would share some with you.", "Side_Chat_Chapter01_70044112_06": "Poto Poto?", "Side_Chat_Chapter01_70044112_07": "Snacks?", "Side_Chat_Chapter01_70044112_08": "Yeah! A few days ago, Old Demir told me that Poto Poto loves me and wants to give me snacks to eat for three days.", "Side_Chat_Chapter01_70044112_09": "He said that if I came to the cactus swing every day, I would find snacks waiting for me. I didn't really believe him, but I really did find snacks here these three days!", "Side_Chat_Chapter01_70044112_10": "Poto Poto is such a good god! I love it!", "Side_Chat_Chapter01_70044112_Name01": "Shawn", "Side_Chat_Chapter025_302250201_01": "There's a strange Bangboo huddling in a dingy corner, gawking at people passing by. It's oozing this melancholy, emo vibe... and rather intensely too.", "Side_Chat_Chapter025_302250201_02": "Hey there, little guy.", "Side_Chat_Chapter025_302250201_03": "Ignore it", "Side_Chat_Chapter025_302250201_04": "(Just a regular old Bangboo. Who cares?)", "Side_Chat_Chapter025_302250201_05": "(Just a regular old Bangboo. Who cares?)", "Side_Chat_Chapter025_302250201_06": "I'm Roger.", "Side_Chat_Chapter025_302250201_07": "Erm, what are you doing here, Roger?", "Side_Chat_Chapter025_302250201_08": "The rain is so heavy, whether it's you or me... There's nowhere left to hide.", "Side_Chat_Chapter025_302250201_09": "It's... not raining now, buddy?", "Side_Chat_Chapter025_302250201_10": "Listen to me. I know this might sound sudden, but it's important I get this off my chest before I'm swept away in a maelstrom of prejudice and malice.", "Side_Chat_Chapter025_302250201_11": "Please listen to me, and listen carefully...", "Side_Chat_Chapter025_302250201_12": "I love you! Will you marry me?", "Side_Chat_Chapter025_302250201_13": "...Would you just listen to yourself for a second?!", "Side_Chat_Chapter025_302250201_14": "Er? Hang on, that's a little sudden.", "Side_Chat_Chapter025_302250201_15": "I know you won't say no.", "Side_Chat_Chapter025_302250201_16": "No!", "Side_Chat_Chapter025_302250201_17": "I wish to strongly and unequivocally say no!", "Side_Chat_Chapter025_302250201_18": "I'll be right here beside you until that rain stops, my Mia. Right here... I'm not going anywhere.", "Side_Chat_Chapter025_302250201_19": "Mia, I love you, more than you love yourself!", "Side_Chat_Chapter025_302250201_20": "(This Bangboo is so weird. It has to be a bug of sorts, but it keeps going on about Mia...)", "Side_Chat_Chapter025_302250201_21": "(This Bangboo is talking so weirdly. It has to be a bug of sorts, but it keeps going on about Mia...)", "Side_Chat_Chapter025_302250201_22": "(There is that clerk at Lumina Galleria called Mia. It could be her Bangboo — let's check it out.)", "Side_Chat_Chapter025_302250201_23": "(There is that clerk at Lumina Galleria called Mia. It could be her Bangboo — let's check it out.)", "Side_Chat_Chapter025_302250201_Name01": "Emo Bangboo", "Side_Chat_Chapter025_302250201_Name02": "Roger", "Side_Chat_Chapter025_302250202_01": "Please listen to me, and listen carefully...", "Side_Chat_Chapter025_302250202_02": "I'll pass!", "Side_Chat_Chapter025_302250202_Name01": "Emo Bangboo", "Side_Chat_Chapter025_302250203_01": "I can't find it anywhere... Where on earth could it be...", "Side_Chat_Chapter025_302250203_02": "Any chance you're looking for a Bangboo?", "Side_Chat_Chapter025_302250203_03": "Lost your Bangboo?", "Side_Chat_Chapter025_302250203_04": "No, I scored lots of discount food from work yesterday and had to stash two big perishable bundles into the fridge at the mall because they were too big for me to carry... But now it's morning, and I can't find them anywhere...", "Side_Chat_Chapter025_302250203_05": "So... Did you lose your Bangboo?", "Side_Chat_Chapter025_302250203_06": "So... Do you own a Bangboo by the name of \"Roger\"?", "Side_Chat_Chapter025_302250203_07": "Bangboo? No no no, I can't even take care of myself, let alone any Bangboo!", "Side_Chat_Chapter025_302250203_08": "(Seems as though this isn't the \"Mia\" our Bangboo friend is looking for. Perhaps it's someone else with the same name... Oh well, let's head back and check in on the Bangboo.)", "Side_Chat_Chapter025_302250203_09": "(Seems as though this isn't the \"Mia\" our Bangboo friend is looking for. Perhaps it's someone else with the same name... Oh well, let's head back and check in on the Bangboo.)", "Side_Chat_Chapter025_302250203_Name01": "Mia", "Side_Chat_Chapter025_302250204_01": "Ah! I remember now! That fridge also got put on a discount sale and was sold off to one of my colleagues!", "Side_Chat_Chapter025_302250204_02": "Ahhh! What about my two big perishable bundles!", "Side_Chat_Chapter025_302250204_Name01": "Mia", "Side_Chat_Chapter025_302250205_01": "What are you...", "Side_Chat_Chapter025_302250205_02": "Shh... Quiet! It's now time for the climax of the story... *whispering*", "Side_Chat_Chapter025_302250205_03": "Please listen to me, and listen carefully...", "Side_Chat_Chapter025_302250205_04": "It's coming, it's coming~... *whispering*", "Side_Chat_Chapter025_302250205_05": "I love you! Will you marry me?", "Side_Chat_Chapter025_302250205_06": "Ah~ That's the part! So cute!!! See that? Didja see it? It proposed... to the cat!", "Side_Chat_Chapter025_302250205_07": "Do you know whose Bangboo this is?", "Side_Chat_Chapter025_302250205_08": "Do you know whose cat this is?", "Side_Chat_Chapter025_302250205_09": "I don't know, but in any case it's not my cat or Bangboo. I don't have a Bangboo, only this chubby wee... Oh yeah! Our cat at home, Momo, looks pretty much just like this one, both in size and coat!", "Side_Chat_Chapter025_302250205_10": "I'd get a ton of hits and likes if I brought Momo over to the Bangboo and shot a video for the blog.", "Side_Chat_Chapter025_302250205_11": "I'll be right here waiting, Mia...", "Side_Chat_Chapter025_302250205_12": "Mia? Is that who you're getting engaged to? Reminds me of a hun — I mean, a young lady at Lumina Galleria!", "Side_Chat_Chapter025_302250205_13": "I went and asked. It's not her.", "Side_Chat_Chapter025_302250205_14": "I went and asked. She doesn't have a Bangboo.", "Side_Chat_Chapter025_302250205_15": "I see... Yeah, come to think of it, it doesn't seem like this cat's name either. What I actually think's going on, is...", "Side_Chat_Chapter025_302250205_16": "A Bangboo's lover has got to be another Bangboo!", "Side_Chat_Chapter025_302250205_17": "(\"Mia\" might be a Bangboo's name... All my leads are cold, so might as well come back and pick things up again tomorrow.)", "Side_Chat_Chapter025_302250205_18": "(\"Mia\" might be a Bangboo's name... All my leads are cold, so might as well come back and pick things up again tomorrow.)", "Side_Chat_Chapter025_302250205_Name01": "Clara", "Side_Chat_Chapter025_302250205_Name02": "Roger", "Side_Chat_Chapter025_302250206_01": "Anyway, I'll go back and bring Momo here! Before this Bangboo runs away and we miss our chance!", "Side_Chat_Chapter025_302250206_02": "But Momo is really heavy... Far more kitty than I can handle carrying by myself...", "Side_Chat_Chapter025_302250206_Name01": "Clara", "Side_Chat_Chapter025_302250207_01": "Whew... There you are! Great, let's get back to the crew. Everyone's been waiting for you!", "Side_Chat_Chapter025_302250207_02": "...", "Side_Chat_Chapter025_302250207_03": "Is this your Bangboo?", "Side_Chat_Chapter025_302250207_04": "Ignore him", "Side_Chat_Chapter025_302250207_05": "To be precise, it's our crew's Bangboo. The name's Snek, and I'm the assistant director of an improv group.", "Side_Chat_Chapter025_302250207_06": "We're working on adapting something for film, ever heard of the novel \"Rainy Nights, Sunny Dreams\"? It's a story about this pair of star-crossed lovers who go against their families and pursue love — at all costs!", "Side_Chat_Chapter025_302250207_07": "Nope.", "Side_Chat_Chapter025_302250207_08": "I have a vague memory.", "Side_Chat_Chapter025_302250207_09": "Hmm... Makes sense. After all, it's a classic old novel with very, uh... wordy and cliche lines — but that doesn't affect its potential for adaptation! You've probably heard of the most famous trope, right? A marriage proposal in the rain?", "Side_Chat_Chapter025_302250207_10": "Teehee, I mean it's a classic old novel with very, uh... wordy and cliche lines — but even nowadays, everybody knows the famous trope from it: A marriage proposal in the rain!", "Side_Chat_Chapter025_302250207_11": "The heroine is grounded by her stubborn dad, so the hero asks his friend to link his consciousness up to a Bangboo unit. He pilots this Bangboo through a thunderous rainy night over to our heroine's mansion, where he sincerely confesses his deep love outside her window...", "Side_Chat_Chapter025_302250207_12": "Well, this Bangboo's acting out this part of the episode, so we limited its language system such that it could only playback a few pre-recorded voice lines.", "Side_Chat_Chapter025_302250207_13": "So it was just reading out lines from a script!", "Side_Chat_Chapter025_302250207_14": "Yup. It's set up not to speak their \"Ehn-nah\" language but instead just repeat a few pre-recorded voice lines.", "Side_Chat_Chapter025_302250207_15": "Wait up... Don't tell me you've already heard those lines? That's a trade secret! But whatever... Never mind. Just make sure you don't leak anything.", "Side_Chat_Chapter025_302250207_16": "Alright, let's go then, Number One. And don't be leaking any more trade secrets, okay.", "Side_Chat_Chapter025_302250207_17": "I'm Roger.", "Side_Chat_Chapter025_302250207_18": "No, \"Roger\" is the male lead in the script. You don't have a name, we all just call you \"No. 1 Bangboo\". Remember?", "Side_Chat_Chapter025_302250207_19": "I'm Roger.", "Side_Chat_Chapter025_302250207_20": "I don't think it... recognizes you.", "Side_Chat_Chapter025_302250207_21": "Is this some kind of trick...?", "Side_Chat_Chapter025_302250207_22": "No no, no way. This really is our crew's Bangboo! I... This... Hey, Number One! Look over here, it's me: Assistant Director Snek!", "Side_Chat_Chapter025_302250207_23": "Let's go to the Public Security.", "Side_Chat_Chapter025_302250207_24": "Let's go across to Public Security and smooth things over.", "Side_Chat_Chapter025_302250207_25": "Don't. That's only going to wind them up! It's a trade secret... *sigh* I'll level with you: It's probably like that because it entered the Hollows...", "Side_Chat_Chapter025_302250207_26": "Here's the story: During our last shoot, the director, on a complete whim, decided we should film a scene in a Hollow. Unsurprisingly, a bunch of Hollow Raiders immediately had their eyes on us.", "Side_Chat_Chapter025_302250207_27": "Luckily we had a Hollow Raider bodyguard of our own, so all the actors and equipment were safe and sound — except for these two Bangboo which fell into those thugs' hands. One was it, and the other was a backup called \"No. 2 Bangboo\" which was largely immaterial.", "Side_Chat_Chapter025_302250207_28": "Immaterial?", "Side_Chat_Chapter025_302250207_29": "Well, that backup didn't have any lines saved to it. But I'd spend three whole days searching for Number One without any luck, and never thought I'd see its GPS beacon lighting up at Lumina Square. Seemed like it was free from those Hollow Raiders!", "Side_Chat_Chapter025_302250207_30": "However, escaping the clutches of those dastardly Hollow Raiders' is one thing, but Number One ended up significantly corrupted. Mistaking lines as commands, it's fantasizing about a non-existent lover in the non-existent rain.", "Side_Chat_Chapter025_302250207_31": "Do you get it? I'm not lying here, it's a bug! To be blunt, it's only just a little robot with bunny rabbit ears. What does it know about love?", "Side_Chat_Chapter025_302250207_32": "I don't care what anyone thinks just as I don't care whether or not the sky falls in — tomorrow will still be there. All I care about right now is whether the owner of that name cares as much about me right now.", "Side_Chat_Chapter025_302250207_33": "Yes, that's right. Every morning when I wake up in bed, my heart belongs only to the one called \"Mia\".", "Side_Chat_Chapter025_302250207_34": "Suddenly, a put-on cutesy voice pops up in a pink bubble inside your head:\n\"A Bangboo's lover has got to be another Bangboo!\"", "Side_Chat_Chapter025_302250207_35": "(Snek mentioned two Bangboo. Could it be the other one is Roger's \"Mia\"?)", "Side_Chat_Chapter025_302250207_36": "(Snek mentioned two Bangboo. Could it be the other one is Roger's \"Mia\"?)", "Side_Chat_Chapter025_302250207_37": "Where did the Hollow Raiders attack your crew?", "Side_Chat_Chapter025_302250207_38": "Do you have the approximate coordinates of where you were attacked?", "Side_Chat_Chapter025_302250207_39": "Sure sure, won't hurt to tell you. But if you're trying to grab a script that we left behind in our panic, I can tell you for free you should give up now.", "Side_Chat_Chapter025_302250207_40": "A professional like me wrapped it around my belt while I was fleeing for my life!", "Side_Chat_Chapter025_302250207_41": "And so, you obtained the coordinates of where the attack happened.", "Side_Chat_Chapter025_302250207_42": "(Let's go into the Hollow and take a look. Perhaps we can find No. 2 Bangboo.)", "Side_Chat_Chapter025_302250207_43": "(Let's go into the Hollow and take a look. Perhaps we can find No. 2 Bangboo.)", "Side_Chat_Chapter025_302250207_Name01": "Snek", "Side_Chat_Chapter025_302250207_Name02": "Roger", "Side_Chat_Chapter025_302250207_Name03": "\"Roger\"", "Side_Chat_Chapter025_302250208_01": "What'll it take for you to come with me, Number One?", "Side_Chat_Chapter025_302250208_02": "I'm Roger.", "Side_Chat_Chapter025_302250208_Name01": "Snek", "Side_Chat_Chapter025_302250208_Name02": "\"Roger\"", "Side_Chat_Chapter025_302250209_01": "There's a chest with lots of spare parts in it and inside of it lies... a badly damaged Bangboo with much of its componentry dismantled.", "Side_Chat_Chapter025_302250209_02": "This might just be \"Roger\"'s \"Mia\". Let's take it back.", "Side_Chat_Chapter025_302250209_Name01": "Chest", "Side_Chat_Chapter025_302250210_01": "What'll it take for you to come with me... *sigh* I would've picked you up and ran off with you ages ago if I wasn't scared of making such a scene!", "Side_Chat_Chapter025_302250210_02": "Threats cannot shake me one bit — they only make my desire to be with you even stronger.", "Side_Chat_Chapter025_302250210_03": "Please, stop reading your lines!", "Side_Chat_Chapter025_302250210_04": "About that damaged Bangboo...", "Side_Chat_Chapter025_302250210_05": "How's the crew going to handle it?", "Side_Chat_Chapter025_302250210_06": "Hmm... Let's just scrap it and buy a new one. Our improv group is loaded! The director would just tear into us for wasting his time if we sent one off to get fixed. Why do you ask?", "Side_Chat_Chapter025_302250210_07": "(If you hand over this broken \"Mia\", it'll definitely be sent for scrap.)", "Side_Chat_Chapter025_302250210_08": "(If you hand over this broken \"Mia\", it'll definitely be sent for scrap.)", "Side_Chat_Chapter025_302250210_09": "(Then \"Roger\" is never going to see its \"Mia\" again. Gotta think carefully here...)", "Side_Chat_Chapter025_302250210_10": "(Then \"Roger\" is never going to see its \"Mia\" again. Gotta think carefully here...)", "Side_Chat_Chapter025_302250210_11": "Here you go. Here's your so-called \"No. 2 Bangboo\".", "Side_Chat_Chapter025_302250210_12": "It's nothing! (Maybe there's another way)", "Side_Chat_Chapter025_302250210_13": "Hmm... Seems like it's ours indeed. But it got lost down in the Hollow... How did you... Don't tell me... You're a Hollow Raider!", "Side_Chat_Chapter025_302250210_14": "Just kidding! I bet it escaped all by itself like this Bangboo. But there's no need to fix something this broken, I'll just take it back to the crew for scrapping.", "Side_Chat_Chapter025_302250210_15": "...", "Side_Chat_Chapter025_302250210_16": "Roger looks at the busted-up Bangboo in Snek's hands and huddles over toward Snek.", "Side_Chat_Chapter025_302250210_17": "Hmm? Are you coming with me now? That's great! Could it be... that you're attracted to this broken Bangboo? Did you guys develop feelings for each other?", "Side_Chat_Chapter025_302250210_18": "Just kidding about that, too! Anyway, how could that ever be true. Let's not keep everyone waiting. Let's go!", "Side_Chat_Chapter025_302250210_18F": "Ah, thanks for your help. Remember to come watch the movie when it comes out.", "Side_Chat_Chapter025_302250210_19": "Ah, thanks for your help. Remember to come watch the movie when it comes out.", "Side_Chat_Chapter025_302250210_19F": "Ah, thanks for your help. Remember to come watch the movie when it comes out.", "Side_Chat_Chapter025_302250210_20": "And with that, Snek left with the Bangboo in hand. A note inadvertently slips out of his pocket that seems to be a prompt for his lines.", "Side_Chat_Chapter025_302250210_21": "M: Who's that? Who's there? ...Is that you?\nR: Don't worry, darling. It is me, Roger.\nM: My dear Roger, what's happened to you...\nR: My body might be smaller, but my love for you has not diminished an iota, my dear Mia.\nM: Are you here to take me away from here, forever?\nR: Yes, I promise — but not this time. The rain is so heavy, whether it's you or me... There's nowhere left to hide.", "Side_Chat_Chapter025_302250210_22": "M: I understand. Father's rage is like this ceaseless rain, and I feel as though I'm losing the courage to last until it clears to blue skies...\nR: Threats cannot shake me one bit — they only make my desire to be with you even stronger.\nR: I don't care what anyone thinks just as I don't care whether or not the sky falls in — or if tomorrow will still exist.\nR: All I care about right now is whether the owner of that name cares as much about me right now.\nR: Yes, that's right. Every morning when I wake up in bed, my heart belongs only to the one called \"Mia\". \nR: Mia, I love you, more than you love yourself!", "Side_Chat_Chapter025_302250210_23": "R: Listen to me. I know this might sound sudden, but it's important I get this off my chest before I'm swept away in a maelstrom of prejudice and malice.\nM: The rain's so loud I can't hear you, Roger!\nR: Mia, listen to me... I love you! Will you marry me?\nM: What's that? The rain's too heavy! I can't even see you anymore, are you still there? Roger!\nR: ...It's alright. I'll tell you once more when you can hear — no, I'll tell you a thousand times. I know you won't say no.\nR: I'll be right here beside you until that rain stops, my Mia. Right here... I'm not going anywhere. That way you'll be able to see me as soon as the sun comes out.", "Side_Chat_Chapter025_302250210_24": "R: Until then, we'll be together forever, eloping together, til we meet our deaths.", "Side_Chat_Chapter025_302250210_25": "(Enzo might have a way to patch up Mia, or at least save it from the scrap heap. Let's go ask him.)", "Side_Chat_Chapter025_302250210_26": "(Enzo might have a way to patch up Mia, or at least save it from the scrap heap. Let's go ask him.)", "Side_Chat_Chapter025_302250210_Name01": "Snek", "Side_Chat_Chapter025_302250210_Name02": "Roger", "Side_Chat_Chapter025_302250211_01": "Hey, it's Wise. Can't a guy take a hard-earned break and steal half a moment's rest without getting busted by ya, ha!", "Side_Chat_Chapter025_302250211_01F": "Hey, it's Belle. Can't a guy take a hard-earned break and steal half a moment's rest without getting busted by ya, ha!", "Side_Chat_Chapter025_302250211_02": "Help! Could you please take a look at this Bangboo?", "Side_Chat_Chapter025_302250211_03": "I've got a very badly beat-up Bangboo here with me...", "Side_Chat_Chapter025_302250211_04": "What's up, need a Bangboo repaired? Let's take a look... Hmm... You can tell this wasn't done by an Ethereal. Someone did this deliberately. Brutal.", "Side_Chat_Chapter025_302250211_05": "The auxiliary drive shaft and built-in module are missing... Besides its logic core, anything of any value on this Bangboo has been strip-mined off it.", "Side_Chat_Chapter025_302250211_06": "But the good news is that as long as the logic core remains intact, there's a hundred percent chance of getting it fixed. I got all the spare parts I could ever need right here!", "Side_Chat_Chapter025_302250211_07": "So long as it can be fixed, that's great!", "Side_Chat_Chapter025_302250211_08": "Please, Enzo!", "Side_Chat_Chapter025_302250211_09": "Okay. Then leave the Bangboo here with me, and I'll get to it once I've sorted all this out. Three to five days if it's slow, or tomorrow if things are quick!", "Side_Chat_Chapter025_302250211_10": "Awesome!", "Side_Chat_Chapter025_302250211_11": "I'm counting on you!", "Side_Chat_Chapter025_302250211_12": "(Mia has been saved. Let's go back and tell Roger. But... we don't have to tell Snek...)", "Side_Chat_Chapter025_302250211_13": "(Mia has been saved. Let's go back and tell Roger. But... we don't have to tell Snek...)", "Side_Chat_Chapter025_302250211_Name01": "Enzo", "Side_Chat_Chapter025_302250212_01": "What'll it take for you to come with me...", "Side_Chat_Chapter025_302250212_02": "Yes, I promise — but not this time.", "Side_Chat_Chapter025_302250212_03": "Roger, the rain has stopped on Sixth Street.", "Side_Chat_Chapter025_302250212_04": "Huh? What do you mean? What are you talking about?", "Side_Chat_Chapter025_302250212_05": "Because the sun has come out again at the Turbo remodeling shop.", "Side_Chat_Chapter025_302250212_06": "What on earth are you talking about? Is that a line from the movie, too? No it's not... I've never heard it. Is that from the novel?", "Side_Chat_Chapter025_302250212_07": "Roger huddles over toward Snek, as though it just received instructions about something.", "Side_Chat_Chapter025_302250212_08": "What's going on, Number One, are you coming with me now? Hmm... Is this some sort of admin passcode that controls Bangboo...? What did you just say now, \"Sixth Rain\"? Or \"Turbo Sun\"?", "Side_Chat_Chapter025_302250212_09": "Whatever, in any case — thanks for your help. Remember to come watch the movie when it comes out.", "Side_Chat_Chapter025_302250212_10": "(That's great. Snek doesn't seem to have understood at all, and I hope Roger understood what that means...)", "Side_Chat_Chapter025_302250212_11": "(That's great. Snek doesn't seem to have understood at all, and I hope Roger understood what that means...)", "Side_Chat_Chapter025_302250212_12": "Oh yeah, one more thing — just because I don't say it, doesn't mean I don't care about it. I hope you get what I mean.", "Side_Chat_Chapter025_302250212_13": "Wh—What?!", "Side_Chat_Chapter025_302250212_14": "And of course, keep a secret! Everything today, including the lines you heard, must all be kept a secret — a trade secret! Know what I'm saying!", "Side_Chat_Chapter025_302250212_15": "And with that, Snek left with Roger in hand, muttering about trade secrets. A note inadvertently slips out of his pocket that seems to be a prompt for his lines.", "Side_Chat_Chapter025_302250212_16": "M: Who's that? Who's there? ...Is that you?\nR: Don't worry, darling. It is me, Roger.\nM: My dear Roger, what's happened to you...\nR: My body might be smaller, but my love for you has not diminished an iota, my dear Mia.\nM: Are you here to take me away from here, forever?\nR: Yes, I promise — but not this time. The rain is so heavy, whether it's you or me... There's nowhere left to hide.", "Side_Chat_Chapter025_302250212_17": "M: I understand. Father's rage is like this ceaseless rain, and I feel as though I'm losing the courage to last until it clears to blue skies...\nR: Threats cannot shake me one bit — they only make my desire to be with you even stronger.\nR: I don't care what anyone thinks just as I don't care whether or not the sky falls in — or if tomorrow will still exist.\nR: All I care about right now is whether the owner of that name cares as much about me right now.\nR: Yes, that's right. Every morning when I wake up in bed, my heart belongs only to the one called \"Mia\". \nR: Mia: I love you, more than you love yourself!", "Side_Chat_Chapter025_302250212_18": "R: Listen to me. I know this might sound sudden, but it's important I get this off my chest before I'm swept away in a maelstrom of prejudice and malice.\nM: The rain's so loud I can't hear you, Roger!\nR: Mia, listen to me... I love you! Will you marry me?\nM: What's that? The rain's too heavy! I can't even see you anymore, are you still there? Roger!\nR: ...It's alright. I'll tell you once more when you can hear — no, I'll tell you a thousand times. I know you won't say no.\nR: I'll be right here beside you until that rain stops, my Mia. Right here... I'm not going anywhere. That way you'll be able to see me as soon as the sun comes out.", "Side_Chat_Chapter025_302250212_19": "R: Until then, we'll be together forever, eloping together, til we meet our deaths.", "Side_Chat_Chapter025_302250212_Name01": "Snek", "Side_Chat_Chapter025_302250212_Name02": "\"Roger\"", "Side_Chat_Chapter025_302250213_01": "*sigh*", "Side_Chat_Chapter025_302250213_02": "So?", "Side_Chat_Chapter025_302250213_03": "Oh it's you. What are the chances? Do you still remember that Bangboo from that \"No. 1 Bangboo\" fiasco? *sigh* This is all my fault...", "Side_Chat_Chapter025_302250213_04": "Once I found it, we decided to lighten up a little so the crew threw a party later that night. When I got back, I found it had disappeared once again...", "Side_Chat_Chapter025_302250213_05": "The final position places it right here, not on the shore but actually in the water...", "Side_Chat_Chapter025_302250213_06": "Did it jump in the river?", "Side_Chat_Chapter025_302250213_07": "Did someone push it in?", "Side_Chat_Chapter025_302250213_08": "I don't know... By the time we finally found someone to fish it out, all its waterproof flaps were open and it had been completely flooded out. It's useless now...", "Side_Chat_Chapter025_302250213_09": "I don't get it... Some of those waterproof flaps can't be pulled open externally and have to be released by the Bangboo itself...", "Side_Chat_Chapter025_302250213_10": "But why would Number One do this? Could it be corruption from the Hollow, or perhaps a virus? I just don't get it. *sigh*...Ever since I found it in Lumina Square it's had all these reactions that I couldn't understand...", "Side_Chat_Chapter025_302250213_11": "Anyway, what's most important right now is to refill this purchase order form and avoid getting my head bitten off by the director...", "Side_Chat_Chapter025_302250213_12": "As it stands, nobody plans on finding out whether this Bangboo calling itself \"Roger\" is really interpreting script lines as commands.", "Side_Chat_Chapter025_302250213_13": "And to what extent those commands have been carried out...", "Side_Chat_Chapter025_302250213_14": "\"Until then, we'll be together forever, eloping together, til we meet our deaths.\"", "Side_Chat_Chapter025_302250213_Name01": "Snek", "Side_Chat_Chapter025_302250214_01": "Anyway, I have to apply for a new Bangboo. Lucky our improv group is flush with cash...", "Side_Chat_Chapter025_302250214_Name01": "Snek", "Side_Chat_Chapter025_302250215_01": "Wow! Isn't that, um that... Cupid Bangboo!", "Side_Chat_Chapter025_302250215_02": "Although you got the name completely wrong...", "Side_Chat_Chapter025_302250215_03": "I know who you mean!", "Side_Chat_Chapter025_302250215_04": "Ehn-nah? (Where am I?)", "Side_Chat_Chapter025_302250215_05": "Don't be afraid, my dear. It's Roger.", "Side_Chat_Chapter025_302250215_06": "Roger, you came!", "Side_Chat_Chapter025_302250215_07": "That was a quick fix, Mia!", "Side_Chat_Chapter025_302250215_08": "There you are, Wise. You're right on time! Just after I patched up this Bangboo, I heard a knock at the front door. When I opened the door, this same Bangboo was staring back at me!", "Side_Chat_Chapter025_302250215_08F": "There you are, Belle. You're right on time! Just after I patched up this Bangboo, I heard a knock at the front door. When I opened the door, this same Bangboo was staring back at me!", "Side_Chat_Chapter025_302250215_09": "This is Roger and Mia.", "Side_Chat_Chapter025_302250215_10": "I see, so this is the lover it's been waiting for, huh! Mmm-hmm, a good match~ I told you, right: \"A Bangboo's lover has got to be another Bangboo~\"", "Side_Chat_Chapter025_302250215_11": "Lover? What's that supposed to mean?", "Side_Chat_Chapter025_302250215_12": "My body might be smaller, but my love for you has not diminished an iota, my dear Mia.", "Side_Chat_Chapter025_302250215_13": "Ehn-nah? Ehn-nah ehn-nah? (Is my name Mia? Am I Mia?)", "Side_Chat_Chapter025_302250215_14": "Hmm? Is there something wrong with this \"Roger\" Bangboo? Its speech calibrations are...", "Side_Chat_Chapter025_302250215_15": "Shh! Not now, big guy! We're coming up to the main event...", "Side_Chat_Chapter025_302250215_16": "Mia, please listen to me...", "Side_Chat_Chapter025_302250215_17": "I love you! Will you marry me?", "Side_Chat_Chapter025_302250215_18": "Ehn? Ehn-nah ehn-nah. (What's that? I don't understand.)", "Side_Chat_Chapter025_302250215_19": "Finally! The proposal... was a success?", "Side_Chat_Chapter025_302250215_20": "Was that a failed proposal...?", "Side_Chat_Chapter025_302250215_21": "What'd it say? What'd it say? Does anyone have a Bangboo translator? What did Mia say?", "Side_Chat_Chapter025_302250215_22": "You don't need a translator to know. Just by looking at it, the answer is \"No way\"!", "Side_Chat_Chapter025_302250215_23": "Huh? That's impossible! After all the effort it has put into finding its fated partner, I was supposed to get the most perfect love story ever. How can things just end like that!", "Side_Chat_Chapter025_302250215_24": "I don't believe you, big guy! I know you understand Bangboo, Roger! Quickly, translate for me — how did Mia reply to you?", "Side_Chat_Chapter025_302250215_25": "... It said...", "Side_Chat_Chapter025_302250215_26": "Huh? What did it say?", "Side_Chat_Chapter025_302250215_27": "I love you! Will you marry me?", "Side_Chat_Chapter025_302250215_28": "No, I mean...", "Side_Chat_Chapter025_302250215_29": "Marry me! Me — me — me!", "Side_Chat_Chapter025_302250215_30": "I knew it...", "Side_Chat_Chapter025_302250215_31": "It crashed!", "Side_Chat_Chapter025_302250215_32": "I knew something was up with this Bangboo! It definitely has a problem with its language-calling logic, the autonomous language function has been disabled! Come over here, little guy. Let me take a wee look!", "Side_Chat_Chapter025_302250215_33": "I love you! Will you marry me?", "Side_Chat_Chapter025_302250215_34": "Hmm... Looks as though its audio has been set to play on loop... I'll adjust your settings, so stay quiet for a while...", "Side_Chat_Chapter025_302250215_35": "I know you won't say no.", "Side_Chat_Chapter025_302250215_36": "I say no! I'm already married! Huh? I can't change the settings? Looks like it's trickier than I thought. Let me take another look at the logic core...", "Side_Chat_Chapter025_302250215_37": "I love you, more than you love yourself!", "Side_Chat_Chapter025_302250215_38": "I can't do this anymore! This guy is too corny for me!", "Side_Chat_Chapter025_302250215_39": "Maybe it's because the language function is busted.", "Side_Chat_Chapter025_302250215_40": "Actually, it's just trying to thank you...", "Side_Chat_Chapter025_302250215_41": "Seemingly in agreement with this hypothesis, Roger nods his head assiduously as he leans in.", "Side_Chat_Chapter025_302250215_42": "Please listen to me, and listen carefully...", "Side_Chat_Chapter025_302250215_43": "Cover both your ears!", "Side_Chat_Chapter025_302250215_44": "And just like that, the rain imprisoning Roger ceased, and once the inspection is complete, he can start a new life together with Mia. As for when that will be... Let Enzo rummage around for his noise-canceling headset, first.", "Side_Chat_Chapter025_302250215_Name01": "Clara", "Side_Chat_Chapter025_302250215_Name02": "Mia", "Side_Chat_Chapter025_302250215_Name03": "\"Roger\"", "Side_Chat_Chapter025_302250215_Name04": "Enzo", "Side_Chat_Chapter025_302250215_Name05": "Enzo & Clara", "Side_Chat_Chapter025_302250216_01": "Ah... The perfect love story, ruined. This Cupid Bangboo is off proposing to every single person it sees...", "Side_Chat_Chapter025_302250216_02": "It would be kinda interesting to keep it like this...", "Side_Chat_Chapter025_302250216_03": "Enzo will get it fixed.", "Side_Chat_Chapter025_302250216_04": "Do you really think so? That's... not the worst idea~ Because I could put Operation Momo into action once again and bring her over for a photo!", "Side_Chat_Chapter025_302250216_05": "Then thanks so much, Mister Beardy, for putting up with those goosebumps and fixing it~", "Side_Chat_Chapter025_302250216_Name01": "Clara", "Side_Chat_Chapter03_0003_01": "Hello there, dear customer. You finally arrived. I've been waiting here for you for quite a while.", "Side_Chat_Chapter03_0003_02": "...waiting for me?", "Side_Chat_Chapter03_0003_03": "I'm here to see you.", "Side_Chat_Chapter03_0003_04": "Do you say this to all your customers?", "Side_Chat_Chapter03_0003_05": "Yes, I've been waiting for you to come.", "Side_Chat_Chapter03_0003_06": "Yes, I know.", "Side_Chat_Chapter03_0003_07": "Of course not. Rest assured. This isn't some sales tactic. Because you are special, I say this.", "Side_Chat_Chapter03_0003_08": "My intuition told me that a very important customer would visit today.", "Side_Chat_Chapter03_0003_09": "The moment I saw you, I knew it. The person I've been waiting for is you. Indeed, you are the perfect match for Number 164.", "Side_Chat_Chapter03_0003_10": "No. 164?", "Side_Chat_Chapter03_0003_11": "What's that?", "Side_Chat_Chapter03_0003_12": "It's a new type of flower that I've cultivated myself. Since it's the 164th experiment, I call it Number 164.", "Side_Chat_Chapter03_0003_13": "Number 164's flowers are very beautiful, but they often hide among the leaves and you need to move the leaves aside to see their true beauty.", "Side_Chat_Chapter03_0003_14": "Thus, its flower language is mystery, and... hiding one's true self.", "Side_Chat_Chapter03_0003_15": "(Move eyes away guiltily)", "Side_Chat_Chapter03_0003_16": "(Look back defiantly)", "Side_Chat_Chapter03_0003_17": "Actually, besides these characteristics, Number 164 is a very gentle flower, both in color and fragrance, very soft and elegant.", "Side_Chat_Chapter03_0003_18": "You give me the same impression, gentle yet resolute... so I think you are the most suited for Number 164.", "Side_Chat_Chapter03_0003_19": "You're too kind", "Side_Chat_Chapter03_0003_20": "Well, you're looking right at them~", "Side_Chat_Chapter03_0003_21": "May I ask your name, if it's not too bold?", "Side_Chat_Chapter03_0003_22": "I'm Wise.", "Side_Chat_Chapter03_0003_22F": "My name is Belle", "Side_Chat_Chapter03_0003_23": "Call me {NICKNAME}", "Side_Chat_Chapter03_0003_24": "What a nice name... May I use your name for Number 164?", "Side_Chat_Chapter03_0003_25": "Of course you can!", "Side_Chat_Chapter03_0003_26": "I'm not sure if this is appropriate...", "Side_Chat_Chapter03_0003_27": "Thank you very much. I think Number 164 will be very happy.", "Side_Chat_Chapter03_0003_28": "Understood. No worries. I can give Number 164 another name.", "Side_Chat_Chapter03_0003_29": "Right, this is for you.", "Side_Chat_Chapter03_0003_30": "Since you are the most suited for it, of course, I must give this bouquet to you. May you have a pleasant day, and I look forward to your next visit~", "Side_Chat_Chapter03_0003_31": "Orchidea hands over a bouquet.\nThe flowers are a very soft light pink, with a subtle fragrance, very beautiful. This must be the Number 164 she mentioned.\nOrchidea smiles, then turns to attend to other customers...", "Side_Chat_Chapter03_0003_32": "(Carefully peering into the bouquet, found a small piece of paper tucked inside with a familiar encrypted URL. It seems that Orchidea, the manager of Dew, is most likely...)", "Side_Chat_Chapter03_0003_32F": "(Carefully peering into the bouquet, found a small piece of paper tucked inside with a familiar encrypted URL. It seems that Orchidea, the manager of Dew, is most likely...)", "Side_Chat_Chapter03_0003_33": "(But since she didn't say it outright, I'll pretend nothing happened.)", "Side_Chat_Chapter03_0003_33F": "(But since she didn't say it outright, I'll pretend nothing happened.)", "Side_Chat_Chapter03_0003_34": "(After I get home, I'll arrange the flowers and check out this latest commission.)", "Side_Chat_Chapter03_0003_34F": "(After I get home, I'll arrange the flowers and check out this latest commission.)", "Side_Chat_Chapter03_0003_Name01": "Orchidea", "Side_Chat_Chapter03_0003_Name02": "Black screen", "Side_Chat_Chapter03_0005_01": "Heavens above, do not let the Ghostlord appear...", "Side_Chat_Chapter03_0005_02": "I've always been kind to others. The worst thing I've ever done is make up supernatural stories at a roadside stall to earn money from middle school students. Please don't hold it against me...", "Side_Chat_Chapter03_0005_03": "You saw a ghost?", "Side_Chat_Chapter03_0005_04": "Give her and the Ghostlord some space...", "Side_Chat_Chapter03_0005_05": "Ahhhhh—!!!", "Side_Chat_Chapter03_0005_06": "...", "Side_Chat_Chapter03_0005_07": "Ah! You're just a human. You scared me... Young man, walking quietly this late at night in Ballet Twins isn't good for others' hearts...", "Side_Chat_Chapter03_0005_07F": "Ah! You're just a human. You scared me... Young girl, walking quietly this late at night in Ballet Twins isn't good for others' hearts...", "Side_Chat_Chapter03_0005_08": "So, you saw a ghost?", "Side_Chat_Chapter03_0005_09": "Yep, that's right! Last week, I was collecting material in Ballet Twins for my next novel...", "Side_Chat_Chapter03_0005_10": "I always roll my eyes at those urban legends of ghosts and monsters in Ballet Twins — like the \"unbelievable stories\" posted by that blog called Twilight Ballet or something, which are actually just third-rate jokes with cheap plot twists.", "Side_Chat_Chapter03_0005_11": "However, my novel — now that's a different story. It's serious literature wrapped in horror, and horror elevated to serious literature...", "Side_Chat_Chapter03_0005_12": "You just said your novel is roadside literature.", "Side_Chat_Chapter03_0005_13": "You're getting off-topic. So what's with the ghost?", "Side_Chat_Chapter03_0005_14": "...Ah, back to the point... When I was collecting material here yesterday, I swear I saw a ghost!", "Side_Chat_Chapter03_0005_15": "Look — last week I was standing right here, brainstorming ideas in the exact same pose as that strange statue. I must say, it really does feel like a horror story here at night...", "Side_Chat_Chapter03_0005_16": "Then... while I was under that strange statue... Yes! Under the butt of that ugly statue! I saw a white ghost! Just like the ones in horror movies!", "Side_Chat_Chapter03_0005_17": "Though I'm a bit nearsighted and it was quite dark at the time, the statue's big head lit up the square very clearly... I'm absolutely sure that I saw a ghost!", "Side_Chat_Chapter03_0005_18": "Of course, I didn't dare to get close to confirm and just ran back home in a panic, but I still couldn't get it off my mind. In horror novels, once you see a ghost, it sticks to you like glue...", "Side_Chat_Chapter03_0005_19": "Why are you back again...?", "Side_Chat_Chapter03_0005_20": "Despite being terrified, I thought it as great writing material, so today I revisited Ballet Twins in the middle of the night, hoping to uncover the truth behind the ghost lord... and also to plead for it to spare me.", "Side_Chat_Chapter03_0005_21": "Ahhh! But as soon as I got back here, my legs wouldn't move. Ahhh! This ghost is so spooky... But you don't seem to be all too scared?", "Side_Chat_Chapter03_0005_21F": "Ahhh! But as soon as I got back here, my legs wouldn't move. Ahhh! This ghost is so spooky... But you don't seem to be all too scared?", "Side_Chat_Chapter03_0005_22": "Well, I am the boldest person alive on Sixth Street...", "Side_Chat_Chapter03_0005_23": "Actually, I'm pretty scared...", "Side_Chat_Chapter03_0005_24": "How about you go knock on the Ghostlord's door for me and see if it's home?", "Side_Chat_Chapter03_0005_24F": "How about you go knock on the Ghostlord's door for me and see if it's home?", "Side_Chat_Chapter03_0005_25": "It would be great if I could get a photo of the Ghostlord itself! Actually, uh... it would be even better if it didn't exist at all...", "Side_Chat_Chapter03_0005_26": "Please, please! I'll give you a... small portion of my next novel as thanks! My books sell quite well, you know!", "Side_Chat_Chapter03_0005_Name01": "Reina", "Side_Chat_Chapter03_0006_01": "Ehn-ne! ehn-na-ne-noo! (*sob*... Please don't chase me away!)", "Side_Chat_Chapter03_0006_02": "You're the Ghostlord?", "Side_Chat_Chapter03_0006_03": "Uhn-ne-ehn... Ehn-ne-nuh... (I... I'm neither a ghost nor a lord... I'm just a homeless Bangboo... *sob*...)", "Side_Chat_Chapter03_0006_04": "Why are you hiding and scaring others here?", "Side_Chat_Chapter03_0006_05": "Ehn-na... Ehn-noo-ehn-ne... (My master disappeared in the Hollow on the other side... Since then, I've been waiting and waiting, but my master still hasn't come out...)", "Side_Chat_Chapter03_0006_06": "Ehn-ne-uhn... Ehn-nuh-nuh... (Without my master, I have no home... So I have no choice but to wander around here...)", "Side_Chat_Chapter03_0006_07": "Ehn-ne-ne, uhn-nuh-ne... (This square is usually empty at night... Beneath this statue is a great place to shelter from the weather, so... so I... *sob*...)", "Side_Chat_Chapter03_0006_08": "Upon closer inspection, you notice that the \"Ghostlord's\" white body is somewhat dusty, and the darkness hides the scratches on the Bangboo, preventing it from looking too shabby.", "Side_Chat_Chapter03_0006_09": "Pat its head.", "Side_Chat_Chapter03_0006_10": "Wipe off the dust.", "Side_Chat_Chapter03_0006_11": "Ehn-ne-ne, uhn-ne... (S—Sorry for the trouble... Please allow me to pack my things and leave...)", "Side_Chat_Chapter03_0006_12": "Sure enough, the \"Ghostlord\" was simply the result of the novelist's nearsightedness and vivid imagination... Perhaps it would be best for the \"Ghostlord\" to come forward and explain itself to Reina.", "Side_Chat_Chapter03_0006_13": "Come with me.", "Side_Chat_Chapter03_0006_14": "I'm not here to evict you.", "Side_Chat_Chapter03_0006_Name01": "Ghostlord", "Side_Chat_Chapter03_0006_Name02": "Homeless \"Ghostlord\"", "Side_Chat_Chapter03_0007_01": "You explain to Reina why the Bangboo is taking shelter here...", "Side_Chat_Chapter03_0007_02": "Ehn-ne-na-nuh... (I'm really sorry for causing you trouble...)", "Side_Chat_Chapter03_0007_03": "So that's what it was... Tsk~ I knew ghosts couldn't exist in this world! Even if they did, they wouldn't be in a desolate place like Ballet Twins!", "Side_Chat_Chapter03_0007_04": "I don't blame the poor Bangboo for wandering around here late at night. After all, the rules state that Bangboo without masters might end up being scrapped... I feel sorry for it, having to eat and sleep outside under this ugly statue's butt, and its master is probably already...", "Side_Chat_Chapter03_0007_05": "Ssh...", "Side_Chat_Chapter03_0007_06": "Ahem... Ghostlord... I mean, little Bangboo, I don't mean to be rude, but your master seems rather unreliable to leave you here all alone...", "Side_Chat_Chapter03_0007_07": "Ehn-nuh... Uhn-ne-nuh... (Master... master didn't abandon me... He just got lost in the Hollow...)", "Side_Chat_Chapter03_0007_08": "...Luckily, you've come across the most compassionate individual, who also has the potential to become New Eridu's greatest horror novelist of the century — me!", "Side_Chat_Chapter03_0007_09": "How about this? You can come and stay at my place for a few days, and I will keep an eye out for any news about your master. Sound good? Your master wouldn't know where to find you if he came out of the Hollow anyway, right?", "Side_Chat_Chapter03_0007_10": "Ehn-ne-nuh? Ehn-ne... (R—Really...? You are too kind... *sob*...)", "Side_Chat_Chapter03_0007_11": "You may not be so good at writing, but...", "Side_Chat_Chapter03_0007_12": "You're unexpectedly a kind-hearted person.", "Side_Chat_Chapter03_0007_13": "Woah, hey! Young people these days really don't know their way with words... But, honestly, I just got a surge of inspiration for my story!", "Side_Chat_Chapter03_0007_14": "A beautiful lady, a young novelist, passes by an ancient statue covered in vines and unintentionally awakens the ghost sleeping within... Oh! I can't wait to write this story down!", "Side_Chat_Chapter03_0007_15": "It's getting late, I'd better take this little guy home now! Be careful, or you might run into a ghost wandering around Ballet Twins at night...", "Side_Chat_Chapter03_0007_15F": "It's getting late, I'd better take this little guy home now! Be careful, or you might run into a ghost wandering around Ballet Twins at night...", "Side_Chat_Chapter03_0007_16": "Goodbye!", "Side_Chat_Chapter03_0007_Name01": "Homeless \"Ghostlord\"", "Side_Chat_Chapter03_0007_Name02": "Reina", "Side_Chat_Chapter03_0007_Name03": "Homeless Bangboo", "Side_Chat_Chapter03_0008_01": "Heh heh heh...", "Side_Chat_Chapter03_0008_02": "That woman seems to be weeping, yet the murmurs from her throat sound like laughter.", "Side_Chat_Chapter03_0008_03": "Hey there! Need any help?", "Side_Chat_Chapter03_0008_04": "(Something feels off...)", "Side_Chat_Chapter03_0008_05": "Heh heh... My child... My boy has gone missing... He was here just a moment ago...", "Side_Chat_Chapter03_0008_06": "Are you my boy? No... He is small and makes sobbing sounds of laughter...", "Side_Chat_Chapter03_0008_07": "My boy... This naughty boy! Where has he gone off to this time? When he gets back, he's in for a good...", "Side_Chat_Chapter03_0008_08": "She flashes a sinister expression, but promptly returns to her usual state. Perhaps it is only an illusion in the deep night, or at least, you hope it is.", "Side_Chat_Chapter03_0008_09": "Child, you're a good kid, right? Please, help me... Help me find my child, okay?", "Side_Chat_Chapter03_0008_10": "This all happened because he wandered off without permission... Heh heh heh...", "Side_Chat_Chapter03_0008_11": "Help me find my child... You won't turn me down... You can't turn me down. You're a good kid... right? Heh heh heh...", "Side_Chat_Chapter03_0008_Name01": "Woman by the Streetlight", "Side_Chat_Chapter03_0009_01": "*sobbing*", "Side_Chat_Chapter03_0009_02": "Such a young face with an innocent smile. If only he didn't make those sobbing sounds of laughter...", "Side_Chat_Chapter03_0009_03": "Are you okay?", "Side_Chat_Chapter03_0009_04": "Your mother is looking for you.", "Side_Chat_Chapter03_0009_05": "My mother sent you? *sob*... I won't go with you! You and Mommy are working together!", "Side_Chat_Chapter03_0009_06": "*sob*... I can't go. I lost my doll... If I don't find it, I won't go back...", "Side_Chat_Chapter03_0009_07": "Have you seen my doll? It's black, as black as the sky. It makes \"ehn-ne-ehn-ne\" sounds...", "Side_Chat_Chapter03_0009_08": "*sob*... Please help me... You're not like Mommy, you wouldn't leave me here all alone...", "Side_Chat_Chapter03_0009_09": "A pleading expression emerges from his eyes, filled with both tears and laughter.", "Side_Chat_Chapter03_0009_10": "If you help me find my doll, I'll go with you, okay?", "Side_Chat_Chapter03_0009_Name01": "Child in the Shadows", "Side_Chat_Chapter03_0010_01": "Ehn-ne... Nuh... (Please replace... power unit...)", "Side_Chat_Chapter03_0010_02": "Ehn... Uhn-ne... (Carrot data... has expired...)", "Side_Chat_Chapter03_0010_03": "Ehn-ne... Ehn-ne-uhn... (Please prioritize... your safety... and find a safe place... to wait for rescue personnel...)", "Side_Chat_Chapter03_0010_04": "Ehn... Ne... (Leave... now...)", "Side_Chat_Chapter03_0010_05": "The weak Bangboo on the ground seems to be malfunctioning, hopelessly repeating its preset messages... This must be that \"doll\" the boy lost.", "Side_Chat_Chapter03_0010_06": "Go return it to its master.", "Side_Chat_Chapter03_0010_07": "Ehn-ne... Ehn-nuh! (M—Master... the alarm... is over there!)", "Side_Chat_Chapter03_0010_08": "Your touch seems to have snapped the Bangboo back to its senses. It awkwardly moves its upper limbs in the opposite direction, seeming reluctant to be taken away by you...", "Side_Chat_Chapter03_0010_09": "Ehn-ne... Ehn... (Hurry and get... the alarm... clock...)", "Side_Chat_Chapter03_0010_10": "They really are a family... Looks like fetching the \"alarm clock\" over there is the only way to go.", "Side_Chat_Chapter03_0010_Name01": "Bangboo in the Darkness", "Side_Chat_Chapter03_0011_01": "The alarm clock in the Bangboo's mouth is an outdated Hollow personal survival unit, with the most noticeable part being a Hollow clock that resembles an alarm clock, tracking the user's safety timer within the Hollow.", "Side_Chat_Chapter03_0011_02": "When it reaches zero, it emits the same ear-piercing sound as a morning wake-up alarm. The difference is that ignoring the latter would only result in the punishment of being late, whereas disregarding the former could cost one's life.", "Side_Chat_Chapter03_0011_03": "This tiny device also integrates Ether filtering and an SOS transmitter, but its rusted and dust-filled components appear to be thoroughly damaged.", "Side_Chat_Chapter03_0011_04": "Pick up the alarm clock.", "Side_Chat_Chapter03_0011_05": "*ring ring ring ring ring ring*...!!!", "Side_Chat_Chapter03_0011_06": "Actually... its alarm is still working. The second hand on the clock's dial moved its last bit, causing the alarm to emit a piercing sound...", "Side_Chat_Chapter03_0011_07": "\"Time to wake up.\"", "Side_Chat_Chapter03_30312301_01": "Wow... Just a simple disagreement but this guy has to get mad about it?", "Side_Chat_Chapter03_30312301_02": "What happened?", "Side_Chat_Chapter03_30312301_03": "Leave", "Side_Chat_Chapter03_30312301_04": "Uh, I was just listening to old man Rhodes recount a few classic Hollows anecdotes, and I don't know what's going on but he suddenly got really fired up and mad...", "Side_Chat_Chapter03_30312301_05": "What were you guys talking about?", "Side_Chat_Chapter03_30312301_06": "It was nothing, just a few old topics. You ever heard of the Ballet troupe \"The Twin Marionettes\"?", "Side_Chat_Chapter03_30312301_07": "I'm not sure...", "Side_Chat_Chapter03_30312301_08": "Nope.", "Side_Chat_Chapter03_30312301_09": "Mmm, that's the way it is. I mean, how many years ago was it now? The twin dancers were once the rising stars on the Janus Quarter dance scene! You were guaranteed a sold-out full house if they were ever on the card.", "Side_Chat_Chapter03_30312301_10": "Their last ever show was at the Ballet Twins... And that was also the day when the towers were engulfed by the Hollow.", "Side_Chat_Chapter03_30312301_11": "The audience all fled, but they kept performing to the bitter end and never made it out.", "Side_Chat_Chapter03_30312301_12": "What a shame...", "Side_Chat_Chapter03_30312301_13": "Yeah. But a little while back there was a Hollow Raider who took a photo of this strange black shadow figure around the Ballet Twins right where the sisters performed their dance that night, and they say it was flicking to the beat of their music... imitating their exact dance moves.", "Side_Chat_Chapter03_30312301_14": "Now there are rumors online about how the two marionettes inside the Ballet Twins Hollow might actually be connected somehow to the deceased sisters... And maybe the shadow is the soul of those sisters devoured by Ethereals performing the dance moves they remembered in life.", "Side_Chat_Chapter03_30312301_15": "I was just mentioning this urban legend, nothing more — but something about that triggered old man Rhodes. He yelled that all those rumors were fake, and started picking this big fight with me.", "Side_Chat_Chapter03_30312301_16": "*sigh* I don't know what exactly is going on there, but I always feel sorry whenever I trigger the old guy. Could you please ask him what it is he's so mad about?", "Side_Chat_Chapter03_30312301_Name01": "Hong", "Side_Chat_Chapter03_30312302_01": "I was just talking about hearsay online. Why's he gotta get so mad about it?", "Side_Chat_Chapter03_30312302_02": "Unless... That old guy is a loyal fan of the twin dancers?", "Side_Chat_Chapter03_30312302_Name01": "Hong", "Side_Chat_Chapter03_30312303_01": "*sigh* What is wrong with young people nowadays? Always believing whatever baloney they read about online, that really gets my goat.", "Side_Chat_Chapter03_30312303_02": "What's wrong?", "Side_Chat_Chapter03_30312303_03": "That guy Hong, he's always going on about the souls of the twin dancers being devoured by Ethereals... It's just a load of baloney!", "Side_Chat_Chapter03_30312303_04": "Alas, I'm but an old-timer now who can't bear to listen to such heartless words. The sisters have long passed now, so can't we let them rest in peace? Do you have to listen to all those nasty rumors?", "Side_Chat_Chapter03_30312303_05": "Are you a fan of theirs?", "Side_Chat_Chapter03_30312303_06": "Yeah, he really shouldn't be talking about them like that...", "Side_Chat_Chapter03_30312303_07": "Of course! Every one of their performances is etched into my mind!", "Side_Chat_Chapter03_30312303_08": "Indeed! When I heard him, I quivered with rage. If it weren't for this ticker of mine, I'd have given him what-for!", "Side_Chat_Chapter03_30312303_09": "Back when they were still with us, there were all these paparazzi who'd fabricate lies about the twins' lives. Who would've thought that after passing, they would be treated as a pastime to constantly gossip about.", "Side_Chat_Chapter03_30312303_10": "The more I think about it, the angrier I get... Hmm? Hang on, that's set my ticker going again.", "Side_Chat_Chapter03_30312303_11": "Calm down, sir. Cool down, okay!", "Side_Chat_Chapter03_30312303_12": "I'm going to call the ambulance!", "Side_Chat_Chapter03_30312303_13": "Whew... haaa... It's fine. I'm just a little mad. I'll go back and take a few pills, it'll be fine.", "Side_Chat_Chapter03_30312303_14": "*sigh* Speaking of which, their birthday is coming up. I only came to visit the Ballet Twins today to take a gander at their final resting place but it seems to me that there isn't a decent person around here.", "Side_Chat_Chapter03_30312303_15": "Nobody wants to chat with me about them... *sigh* I'd better get back home, then. At least I've got a Bangboo there who's willing to listen to me grumble and groan.", "Side_Chat_Chapter03_30312303_16": "My name's Wise. You can find me on Sixth Street!", "Side_Chat_Chapter03_30312303_16F": "My name's Belle. You can find me on Sixth Street!", "Side_Chat_Chapter03_30312303_17": "If you get the chance, come find me on Sixth Street for a chat!", "Side_Chat_Chapter03_30312303_18": "Ahh... Aren't you good young lad!", "Side_Chat_Chapter03_30312303_18F": "Ahh... Aren't you a good young lass!", "Side_Chat_Chapter03_30312303_19": "Once I'm feeling better, I'll stop by Sixth Street then! Why don't I bring in some old photos for you, hmm!", "Side_Chat_Chapter03_30312303_Name01": "Rhodes", "Side_Chat_Chapter03_30312304_01": "Ahoy, Wise. It sure is nice in here... Really lively!", "Side_Chat_Chapter03_30312304_01F": "Ahoy, Belle. It sure is nice in here... Really lively!", "Side_Chat_Chapter03_30312304_02": "I used to argue with people at the Ballet Twins, then coop myself up at home, resting all day after that. My whole mood has perked up after shuffling around with you today. As they say, there's nothing that can't be fixed with a walk.", "Side_Chat_Chapter03_30312304_03": "You feeling better now?", "Side_Chat_Chapter03_30312304_04": "Haha, I'm in a terrific mood right now! Exceedingly well!", "Side_Chat_Chapter03_30312304_05": "I told you I'd bring some old photos along. Well, how about these then — I've got something to show you.", "Side_Chat_Chapter03_30312304_06": "*sigh*...Look at that, my granddaughters. How cute are they? If they were still with us today, they'd love this place of yours!", "Side_Chat_Chapter03_30312304_07": "Your... granddaughters?", "Side_Chat_Chapter03_30312304_08": "*sigh*...I'm sorry. There was a lot going on back at the Ballet Twins before and I wasn't feeling too well so I didn't have time to tell you.", "Side_Chat_Chapter03_30312304_09": "In fact, those twin dancers Augilia and Augetta — they were my granddaughters who I brought up since they were knee-high to a grasshopper.", "Side_Chat_Chapter03_30312304_10": "Is that so?", "Side_Chat_Chapter03_30312304_11": "Oh...", "Side_Chat_Chapter03_30312304_12": "Haha, surprised? Ever since they made it big, this old-timer's been scared of embarrassing his girls so I don't usually tell people about it. They were also worried about those reporters bugging me so they didn't ever mention my situation.", "Side_Chat_Chapter03_30312304_13": "Even though they gave me tickets to their shows, I wasn't well and could only watch them on TV. That was enough to keep me happy.", "Side_Chat_Chapter03_30312304_14": "Until that morning, when I flicked on the telly and all the news stations were broadcasting about the catastrophe at the Ballet Twins... and their names were among the missing.", "Side_Chat_Chapter03_30312304_15": "My mind was buzzing once I saw that, and I can't remember anything afterward. But I do remember wall-to-wall coverage at the time, with everyone gibbering on about it. They weren't that famous back when they were still with us.", "Side_Chat_Chapter03_30312304_16": "But after a few days, it's like everyone's forgotten about them again. The headlines gradually slowed down to a stop, and the media got back to the latest celebrity gossip. That's when I stopped watching TV for good.", "Side_Chat_Chapter03_30312304_17": "Later on, some big label my granddaughters signed with came up to me wanting something for \"breach of contract\" or whatever. Everything they said was so over my head I can't even remember... But I had to stump up for my girls' debts. I can't let anyone try and besmirch their honor.", "Side_Chat_Chapter03_30312304_18": "I've been working security by day and in the supermarket by night to pay it off, and I can't remember what I get up to every day... When I vaguely come to my senses every now and again, another few years have passed by.", "Side_Chat_Chapter03_30312304_19": "No way...", "Side_Chat_Chapter03_30312304_20": "That's life. But now things are better: I took out a loan and got a second-hand Bangboo; I picked up a rescue dog; and we eat meat once a week. We're a happy and noisy little family! Haha!", "Side_Chat_Chapter03_30312304_21": "It's just that my health has been getting worse and worse lately, and for some reason I keep dreaming about my granddaughters crying inside that tower in the Hollows, looking for their grandpa... They've always been afraid of the dark.", "Side_Chat_Chapter03_30312304_22": "I figured I'd better put my legs to good use while I still can, and take a stroll around the Ballet Twins. But I couldn't help bickering with anyone I met. *sigh* It's time for this old-timer to change his grumpy ways.", "Side_Chat_Chapter03_30312304_23": "Anything else I can help you with?", "Side_Chat_Chapter03_30312304_24": "Thank you, Wise. You're such a kind-hearted kid. Don't be a fool and get messed up in this old-timer's mess, you're kind enough as it is.", "Side_Chat_Chapter03_30312304_24F": "Thank you, Belle. You're such a kind-hearted kid. Don't be a fool and get messed up in this old-timer's mess, you're kind enough as it is.", "Side_Chat_Chapter03_30312304_25": "This photo, keep it as a souvenir. If you ever find some old photographs or videos of the Ballet Twins, you give me a call y'hear?", "Side_Chat_Chapter03_30312304_26": "To this day I always wondered what the inside of the Ballet Twins was like; how hard it was for them in their final moments... *sigh*", "Side_Chat_Chapter03_30312304_Name01": "Rhodes", "Side_Chat_Chapter03_30312305_01": "*sigh* I wish I could go and see for myself the site of their final show.", "Side_Chat_Chapter03_30312305_02": "But the Ballet Twins have been engulfed inside a Hollow and I'm afraid these old bones of mine won't ever get the chance to go in and take a look for myself.", "Side_Chat_Chapter03_30312305_03": "However... Even some basic photographs of that place would be fine. At least give me something to think about.", "Side_Chat_Chapter03_30312305_Name01": "Rhodes", "Side_Chat_Chapter03_30312306_01": "Young Manager, I just received a video of the Ballet Twins stage!", "Side_Chat_Chapter03_30312306_02": "Is that... from you?", "Side_Chat_Chapter03_30312306_03": "Ahem, you could say so.", "Side_Chat_Chapter03_30312306_04": "Share that with nobody, alright?", "Side_Chat_Chapter03_30312306_05": "Ooh! Ah! Youths... Incredible what you can do today!", "Side_Chat_Chapter03_30312306_06": "Really... Thank you... I never thought I'd ever meet a kid as kind as you are...", "Side_Chat_Chapter03_30312306_07": "(Rhodes trembles, his lips taut as he fights back tears.)", "Side_Chat_Chapter03_30312306_08": "Please calm down!", "Side_Chat_Chapter03_30312306_09": "Was a piece of cake.", "Side_Chat_Chapter03_30312306_10": "*sigh* Their final ever show... I didn't get to see it. And to this day, I still haven't been to tend to their graves.", "Side_Chat_Chapter03_30312306_11": "With this video you sent me, I can look at it whenever I like and feel much better!", "Side_Chat_Chapter03_30312306_12": "However, it sounds like there's several strange noises in this video... Or am I just an old man hearing things, ha?", "Side_Chat_Chapter03_30312306_13": "Is it static?", "Side_Chat_Chapter03_30312306_14": "Probably hearing things...", "Side_Chat_Chapter03_30312306_15": "You're right.", "Side_Chat_Chapter03_30312306_16": "Really? I always felt as though it was really familiar though... Almost like it was one of my granddaughters' voices!", "Side_Chat_Chapter03_30312306_17": "Really? I always felt as though it was really familiar though... Almost like it was one of my granddaughters' voices!", "Side_Chat_Chapter03_30312306_18": "Really? I knew I wasn't hearing things! Manager, I always felt as though that voice was familiar; it's almost the same as my granddaughters'!", "Side_Chat_Chapter03_30312306_19": "Could it be... That they are still alive? Otherwise how could their voices be there inside the Hollow?", "Side_Chat_Chapter03_30312306_20": "Please calm down!", "Side_Chat_Chapter03_30312306_21": "*sigh* ...Haha, I shouldn't have said all this baloney. Hope I've put a smile on your face, Manager.", "Side_Chat_Chapter03_30312306_22": "I'll go back and listen out very carefully now. Maybe I'm getting too old, and maybe I'm hearing things.", "Side_Chat_Chapter03_30312306_23": "Anyway, thank you very much! *sigh* It's rare these days to see a kid like you around that's so kind-hearted...", "Side_Chat_Chapter03_30312306_Name01": "Rhodes", "Side_Chat_Chapter03_30312307_01": "I always felt like that was one of my granddaughters' voices.", "Side_Chat_Chapter03_30312307_02": "Just thinking of them helpless and alone out there makes me feel terrible... If there was any way I could go into the Ballet Twins to take a look, that would be fantastic...", "Side_Chat_Chapter03_30312307_Name01": "Rhodes", "Side_Chat_Chapter03_30312308_01": "Oh... Sure is nice here at your store.", "Side_Chat_Chapter03_30312308_02": "Thank you.", "Side_Chat_Chapter03_30312308_03": "What's happening?", "Side_Chat_Chapter03_30312308_04": "He just came by the Ballet Twins here and seemed to be in a bit of a funk... Muttering on something about how \"his granddaughters are shadows\" who he \"has to go and see\"? Then he just disappeared...", "Side_Chat_Chapter03_30312308_05": "Before he left, he asked me to hand you this note... and he repeatedly urged me not to peek inside.", "Side_Chat_Chapter03_30312308_06": "Hmph, I may have argued with the guy but I'm not the type to go and invade someone's privacy like that. Alright, now that it's been delivered, my job here is done.", "Side_Chat_Chapter03_30312308_Name01": "Hong", "Side_Chat_Chapter03_30312309_01": "Ehn-nah, ehn-nah-noo (I warned you, it's dangerous here. Why haven't you left yet?)", "Side_Chat_Chapter03_30312309_02": "Was that voice you?", "Side_Chat_Chapter03_30312309_03": "What's up with that woman's voice?", "Side_Chat_Chapter03_30312309_04": "Ehn-nah ehn-nah, ehn-nah-noo (That warning tape? I found it at a radio station.)", "Side_Chat_Chapter03_30312309_05": "Ehn-nah, ehn-nah-noo ah (I heard from another Bangboo that it's a recording left behind by the twin dancers.)", "Side_Chat_Chapter03_30312309_06": "Ehn-nah ehn-ah-nah-noo (On the day the towers collapsed, they didn't leave but instead stormed the radio station to help guide everyone to evacuation.)", "Side_Chat_Chapter03_30312309_07": "Ehn-nah-noo, ehn-nah-noo. (They managed to save plenty of lives, but they themselves never made it out alive...)", "Side_Chat_Chapter03_30312309_08": "So that's what happened...", "Side_Chat_Chapter03_30312309_09": "*sigh*...", "Side_Chat_Chapter03_30312309_10": "Ehn-nah? Nah-noo-nah-noo (Do you know them? That's nice. I also found some recordings that they left for their family. Please could you take care of that!)", "Side_Chat_Chapter03_30312309_Name01": "Bangboo Wanderer", "Side_Chat_Chapter03_30312310_01": "Wise, thank you so very much. If you hadn't come when you did, this old-timer would've been a goner in that Hollow.", "Side_Chat_Chapter03_30312310_01F": "Belle, thank you so very much. If you hadn't come when you did, this old-timer would've been a goner in that Hollow.", "Side_Chat_Chapter03_30312310_02": "*sigh* ...It's a real pity that in the end we couldn't figure out what that shadowy figure was.", "Side_Chat_Chapter03_30312310_03": "(Tell Rhodes the whole story)", "Side_Chat_Chapter03_30312310_04": "Please calm down and listen to me. That voice in the Hollow before was made by a Bangboo Wanderer. They used audio that your girls recorded.", "Side_Chat_Chapter03_30312310_05": "Please calm down and listen to me. That voice in the Hollow before was made by a Bangboo Wanderer. They used audio that your girls recorded.", "Side_Chat_Chapter03_30312310_06": "When the Ballet Twins fell, they stormed into the nearest radio station and broadcast information outlining escape routes... They indirectly saved plenty of lives, but they themselves never made it out alive.", "Side_Chat_Chapter03_30312310_07": "When the Ballet Twins fell, they stormed into the nearest radio station and broadcast information outlining escape routes... They indirectly saved plenty of lives, but they themselves never made it out alive.", "Side_Chat_Chapter03_30312310_08": "...", "Side_Chat_Chapter03_30312310_09": "So that's what happened... No wonder a lot of people said there were voices on the radio telling them where the emergency shelters were.", "Side_Chat_Chapter03_30312310_10": "*sigh* Oh, you good girls... Oh, my silly girls...", "Side_Chat_Chapter03_30312310_11": "They left behind some audio. Do you want to listen?", "Side_Chat_Chapter03_30312310_12": "H—Hold on a minute. That's a lot for me right now. I have to take a few breaths and get myself good and ready.", "Side_Chat_Chapter03_30312310_13": "*huff*... *puff*...! Alright, let's go.", "Side_Chat_Chapter03_30312310_14": "(Play Audio)", "Side_Chat_Chapter03_30312310_15": "\"Grandpa, it's me Augilia.\" \"...and me Augetta. I'm with Sis now!\"", "Side_Chat_Chapter03_30312310_16": "\"...Grandpa, I'm sorry...\" \"Look after yourself...\" \"Everything's so dark... And it's getting darker...\"", "Side_Chat_Chapter03_30312310_17": "\"It's okay, getting corrupted isn't that scary. We won't feel any pain at all...\"", "Side_Chat_Chapter03_30312310_18": "\"...No... pain... at... a—#$%@...\"", "Side_Chat_Chapter03_30312310_19": "\"...Grandp@#... I miss you... %$live a wonderful life...\"", "Side_Chat_Chapter03_30312310_20": "(Audio cuts off)", "Side_Chat_Chapter03_30312310_21": "(Stop the audio)", "Side_Chat_Chapter03_30312310_22": "...", "Side_Chat_Chapter03_30312310_23": "Are you okay?", "Side_Chat_Chapter03_30312310_24": "...", "Side_Chat_Chapter03_30312310_25": "Oh... I'm sorry, I drifted off there.", "Side_Chat_Chapter03_30312310_26": "Thank you, Wise... Yes, that's them. That sure was them...", "Side_Chat_Chapter03_30312310_26F": "Thank you, Belle... Yes, that's them. That sure was them...", "Side_Chat_Chapter03_30312310_27": "They saved a lot of people's lives.", "Side_Chat_Chapter03_30312310_28": "So then, my granddaughters... are heroes. That's right, my superhero grandkids.", "Side_Chat_Chapter03_30312310_29": "Hmm? My eyes are a little sore now, whoops...", "Side_Chat_Chapter03_30312310_30": "Take it easy.", "Side_Chat_Chapter03_30312310_31": "(Silence)", "Side_Chat_Chapter03_30312310_32": "...", "Side_Chat_Chapter03_30312310_33": "Sorry for embarrassing myself.", "Side_Chat_Chapter03_30312310_34": "Looks as though I'm getting tired, so I'll go home and take a rest. This audio file... Could I please hold onto that?", "Side_Chat_Chapter03_30312310_35": "Of course!", "Side_Chat_Chapter03_30312310_36": "Mmm, thank you Wise. Really, thank you so much...", "Side_Chat_Chapter03_30312310_36F": "Mmm, thank you Belle. Really, thank you so much...", "Side_Chat_Chapter03_30312310_37": "I—I need some time to calm down... Thank you so much...", "Side_Chat_Chapter03_30312310_Name01": "Rhodes", "Side_Chat_Chapter03_30312310_Name02": "Audio Recording", "Side_Chat_Chapter03_30312311_01": "Foolish girls... Grandpa misses you, too...", "Side_Chat_Chapter03_30312311_02": "(Rhodes' eyes glisten with tears as he shivers all over. He lingers awhile.)", "Side_Chat_Chapter03_30312311_Name01": "Rhodes", "Side_Chat_Chapter03_30312312_01": "Wise, thank you so much for before.", "Side_Chat_Chapter03_30312312_01F": "Belle, thank you so much for before.", "Side_Chat_Chapter03_30312312_02": "I never thought I'd hear my granddaughters' voices again.", "Side_Chat_Chapter03_30312312_03": "You seem to be in pretty good spirits?", "Side_Chat_Chapter03_30312312_04": "Hey, things were tough before, but it's okay now.", "Side_Chat_Chapter03_30312312_05": "Despite my age, I have to keep on striving for the future, don't I? Plus, our Bangboo and pup at home need someone to look after them.", "Side_Chat_Chapter03_30312312_06": "I figured it all out — my girls left that message for me so I could keep striving to live a good life. Thanks to that recording, all my fears have been assuaged and I've got a bit more courage to keep going.", "Side_Chat_Chapter03_30312312_07": "You can do it, grandpa!", "Side_Chat_Chapter03_30312312_08": "Haha, you too. Wise, you're such a good and capable lad!", "Side_Chat_Chapter03_30312312_08F": "Haha, you too. Belle, you're such a good and capable girl!", "Side_Chat_Chapter03_30312312_09": "That's right — could you please take a photo for me? My legs don't work so well and wouldn't last a whole day wandering here, so a few photos would help the memories last longer.", "Side_Chat_Chapter03_30312312_10": "Of course!", "Side_Chat_Chapter03_30312312_Name01": "Rhodes", "Side_Chat_Chapter03_30312313_01": "Ahh, that's a great shot! Thank you so very much, Wise.", "Side_Chat_Chapter03_30312313_01F": "Ahh, that's a great shot! Thank you so very much, Belle.", "Side_Chat_Chapter03_30312313_02": "You're such a good kid... This old-timer's never gonna forget ya! I'll be stopping in to browse around the store next time I get the chance!", "Side_Chat_Chapter03_30312313_03": "Okay!", "Side_Chat_Chapter03_30312313_04": "Haha, it's a deal. Life should be spent looking forward!", "Side_Chat_Chapter03_30312313_05": "No matter what happens to you, there's always something worth living for in New Eridu!", "Side_Chat_Chapter03_30312313_Name01": "Rhodes", "Side_Chat_Chapter03_30320001_01": "Oh no... What now? What do I do? My Bangboo, Truth... has gone missing!", "Side_Chat_Chapter03_30320001_02": "What's going on?", "Side_Chat_Chapter03_30320001_03": "Last night, I felt like someone was watching me outside my window. I was super scared and had Truth go check it out.", "Side_Chat_Chapter03_30320001_04": "Then, this morning, it was acting as if it had been infected with a virus and couldn't say a single word! It was like its entire logic circuit was malfunctioning. It couldn't even walk without stumbling around in a daze.", "Side_Chat_Chapter03_30320001_05": "Take it for a checkup?", "Side_Chat_Chapter03_30320001_06": "Maybe try the remodeling shop?", "Side_Chat_Chapter03_30320001_07": "I thought the same thing! So I took it to the remodeling shop for repairs, but Old Enzo said everything was normal after checking its hardware. He told me to just take it home and restart it.", "Side_Chat_Chapter03_30320001_08": "Yet it was still totally out of control as if possessed by a ghost! In the blink of an eye, it disappeared from my sight... Now I can't find it anywhere, I can't stop worrying!", "Side_Chat_Chapter03_30320001_09": "Manager, if you don't mind, could you please help me find Truth?", "Side_Chat_Chapter03_30320001_10": "It looks like an avocado. You'll know once you see it!", "Side_Chat_Chapter03_30320001_Name01": "Kaibara", "Side_Chat_Chapter03_30320012_01": "...", "Side_Chat_Chapter03_30320012_02": "Bagboo? What are you doing here?", "Side_Chat_Chapter03_30320012_02_1": "(Something's come up. Come back later)", "Side_Chat_Chapter03_30320012_03": "...", "Side_Chat_Chapter03_30320012_04": "...Wake up? Bagboo?", "Side_Chat_Chapter03_30320012_05": "Lorem ipsum dolor sit amet, consectetur adipiscing elit? Lorem ipsum", "Side_Chat_Chapter03_30320012_06": "Ah", "Side_Chat_Chapter03_30320012_07": "This is...", "Side_Chat_Chapter03_30320012_08": "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua", "Side_Chat_Chapter03_30320012_09": "Having been shaken awake and now making a series of explosions, Bagboo seemed to be at its limit as its display panel lit up bright red...\nThe next second, Bagboo takes out its favorite kitchen knife and chops at...", "Side_Chat_Chapter03_30320012_10": "Enzo's shop door!", "Side_Chat_Chapter03_30320012_11": "Before the rowdy noise died down, Enzo rushed out of the door...", "Side_Chat_Chapter03_30320012_12": "Who's that!!", "Side_Chat_Chapter03_30320012_13": "Hmm? Wise, what are you doing? You pulling pranks, kid?", "Side_Chat_Chapter03_30320012_13F": "Hmm? Belle, what are you doing? You pulling pranks, kid?", "Side_Chat_Chapter03_30320012_14": "It's not me... It's it...", "Side_Chat_Chapter03_30320012_15": "(Point at Enzo's feet)", "Side_Chat_Chapter03_30320012_16": "Isn't this... Bagboo? Why did it faint? That noise just then... Was it that?", "Side_Chat_Chapter03_30320012_17": "What's happening...?", "Side_Chat_Chapter03_30320012_18": "You explain to Enzo what just happened...", "Side_Chat_Chapter03_30320012_19": "So... this is an old condition flaring up again? It fainted outside Turbo, so now it wants me to help \"cure\" it?", "Side_Chat_Chapter03_30320012_20": "Wise, level with me here: Have you done anything weird with Bagboo?", "Side_Chat_Chapter03_30320012_20F": "Belle, level with me here: Have you done anything weird with Bagboo?", "Side_Chat_Chapter03_30320012_21": "Absolutely not", "Side_Chat_Chapter03_30320012_22": "...Nah... probably...", "Side_Chat_Chapter03_30320012_23": "...Right, well yesterday I saw Bagboo chucking out recycling and it even gave me a nice polite greeting.", "Side_Chat_Chapter03_30320012_24": "(Yesterday... evening...?)", "Side_Chat_Chapter03_30320012_25": "(That reminds me of something...)", "Side_Chat_Chapter03_30320012_26": "You tell Enzo about what happened by chance last night after shutting up shop...", "Side_Chat_Chapter03_30320012_27": "Are you telling me that while talking to 18, Bagboo just got smacked into a wall by Rocketboo randomly, and you even had to pull it out?", "Side_Chat_Chapter03_30320012_28": "But Bagboo is a Combat-Bangboo, so even if it gets knocked about a little, it still shouldn't look like this...", "Side_Chat_Chapter03_30320012_29": "18 seemed to be shouting at that time, \"I don't believe you!\"", "Side_Chat_Chapter03_30320012_30": "Bagboo seemed to be shouting at that time, \"Really! Really!\"", "Side_Chat_Chapter03_30320012_31": "Hmm? What were they talking about?", "Side_Chat_Chapter03_30320012_32": "I think it was about Bagboo ducking into a Hollow.", "Side_Chat_Chapter03_30320012_33": "I think it was about getting rescued by a legendary Proxy.", "Side_Chat_Chapter03_30320012_34": "Isn't that what I asked you to do before — go into the Hollow and rescue Bagboo!", "Side_Chat_Chapter03_30320012_35": "Bagboo had completely lost it when I picked it up before. It had no control over its body the whole time, got lost, and ran into a Hollow. You were the one who helped rescue it.", "Side_Chat_Chapter03_30320012_36": "After your rescue, it kept on calling out your name. Hero this, hero that.\nSo that's why I came to you that day: To hand over Bagboo to you. Don't you remember?", "Side_Chat_Chapter03_30320012_37": "It's blurry... but kinda?", "Side_Chat_Chapter03_30320012_38": "Er, I was pretty busy back then...", "Side_Chat_Chapter03_30320012_39": "I know: Bagboo must have told 18 about this, who didn't believe it — so Bagboo wanted to cast a cross-screen video so 18 could see things directly. And just as the data was transferring, Rocketboo smacked into it...", "Side_Chat_Chapter03_30320012_40": "Let me see... Yup, there're bad sectors in the storage and that's probably what's caused the logic circuit to lock.", "Side_Chat_Chapter03_30320012_41": "I can fix the logic circuit, but any memory data damaged might not be able to be retrieved... I mean, it's highly likely that it's unsalvageable.", "Side_Chat_Chapter03_30320012_42": "...", "Side_Chat_Chapter03_30320012_43": "*sigh* Bagboo must really cherish that a memory...", "Side_Chat_Chapter03_30320012_44": "I might be able to find a backup copy...", "Side_Chat_Chapter03_30320012_45": "Huh? If you can find a backup, then I can try and help Bagboo retrieve its data.", "Side_Chat_Chapter03_30320012_46": "So I'll take Bagboo back to the store, fix up its logic circuit, and replace its storage drive. Hit me up when you find the data backup.", "Side_Chat_Chapter03_30320012_47": "Enzo takes an unconscious Bagboo back with him inside Turbo.", "Side_Chat_Chapter03_30320012_48": "(Given Fairy's disposition, there should be archives of past operation logs...)", "Side_Chat_Chapter03_30320012_49": "(Given Fairy's disposition, there should be archives of past operation logs...)", "Side_Chat_Chapter03_30320012_50": "(Go back and check inside your HDD.)", "Side_Chat_Chapter03_30320012_51": "(Go back and check inside your HDD.)", "Side_Chat_Chapter03_30320012_Name01": "Bagboo", "Side_Chat_Chapter03_30320012_Name02": "Enzo", "Side_Chat_Chapter03_30320013_01": "...", "Side_Chat_Chapter03_30320013_02": "Out cold again?", "Side_Chat_Chapter03_30320013_03": "...", "Side_Chat_Chapter03_30320013_04": "(No, it's awake...)", "Side_Chat_Chapter03_30320013_05": "(Why isn't it talking...)", "Side_Chat_Chapter03_30320013_06": "...", "Side_Chat_Chapter03_30320013_07": "No matter what you say to the Bagboo, it doesn't move. Despite its function signal light being on, its overall performance seems sluggish...", "Side_Chat_Chapter03_30320013_08": "Luckily, Enzo responds to your knocks at the door of Turbo.", "Side_Chat_Chapter03_30320013_09": "*sigh*", "Side_Chat_Chapter03_30320013_10": "How is Bagboo?", "Side_Chat_Chapter03_30320013_11": "Not ready yet?", "Side_Chat_Chapter03_30320013_12": "It's ready.", "Side_Chat_Chapter03_30320013_13": "I've reconnected the logic circuit, switched out the storage drive, and migrated across any data that could be saved from the old one. It's functioning just fine. It's mobile, and it no longer makes random noises.", "Side_Chat_Chapter03_30320013_14": "But it just insisted on standing dazed at the front door without responding to anyone... I brought it into the store several times but it would slip outside whenever I wasn't looking.", "Side_Chat_Chapter03_30320013_15": "(Looking in the direction of the video store...)", "Side_Chat_Chapter03_30320013_16": "(But it never went back...)", "Side_Chat_Chapter03_30320013_17": "How's it going? Got that data backup? Or wanna wait until the data is all restored?", "Side_Chat_Chapter03_30320013_18": "You give Enzo the data backup and he walks off into the remodeling shop, Bagboo in hand...", "Side_Chat_Chapter03_30320013_19": "A familiar sound drifts out of the remodeling shop. Where have you heard that before... the dental clinic?", "Side_Chat_Chapter03_30320013_20": "No long after, the door to the remodeling shop flies open. Enzo is petting Bagboo, who covers its face as it shuffles over one step at a time...", "Side_Chat_Chapter03_30320013_21": "Ehn-ooh... Nah-ooh...", "Side_Chat_Chapter03_30320013_22": "Are you crying?", "Side_Chat_Chapter03_30320013_23": "Hey, do you remember me?", "Side_Chat_Chapter03_30320013_24": "Ehn-ah-ehn-ah-ehn-ah-ehn-ah!!!\n(Remember remember remember remember remember!!!)", "Side_Chat_Chapter03_30320013_25": "Ehn-nah ehn-ah... Ehn-nah-ah-nah-ehn-nah...\n(Just then, I felt empty... As though I'd lost something important...)", "Side_Chat_Chapter03_30320013_26": "Ehn-nah-noo... Nah... Nah-ehn... Nah-noo...\n(Bagboo... is trying hard... to remember... but can't... remember...)", "Side_Chat_Chapter03_30320013_27": "Ehn-nah-noo-nah! Ehn-ah-ehn!\n(Now I remember! My patron! My patron! My patron saved me again!)", "Side_Chat_Chapter03_30320013_28": "Nah-ehn-nah-ehn!\n(I can't forget that!)", "Side_Chat_Chapter03_30320013_29": "Nah-noo-nah!\n(I'll never forget!)", "Side_Chat_Chapter03_30320013_30": "Next time you cast video, don't get knocked over during data transfer, okay?", "Side_Chat_Chapter03_30320013_31": "That wasn't Bagboo's fault...", "Side_Chat_Chapter03_30320013_32": "I'll protect you, Bagboo", "Side_Chat_Chapter03_30320013_33": "Ehn-ah-nah-noo! Ehn!\n(Bagboo won't get knocked over! Bagboo knows what to do!)", "Side_Chat_Chapter03_30320013_34": "Ehn-ah-nah-ehn! Nah-noo-ehn-nah!\n(We should off Rocketboo! Then we won't get knocked over again!)", "Side_Chat_Chapter03_30320013_35": "...Why don't you take it back and train it up again.", "Side_Chat_Chapter03_30320013_36": "We'll teach you how to cast data safely, and basic Bangboo knowledge.", "Side_Chat_Chapter03_30320013_37": "You promise Enzo that you'll teach Bagboo a few things, and watch as Enzo returns to his remodeling shop...", "Side_Chat_Chapter03_30320013_38": "Ehn-ah-nah?\n(Can't we off Rocketboo?)", "Side_Chat_Chapter03_30320013_39": "No.", "Side_Chat_Chapter03_30320013_40": "Let's go home and have a little chat", "Side_Chat_Chapter03_30320013_41": "Ehn-ah! Ehn!\n(As you wish! Let's go home!)", "Side_Chat_Chapter03_30320013_Name01": "Bagboo", "Side_Chat_Chapter03_30320013_Name02": "Enzo", "Side_Chat_Chapter03_30320064_01": "*sigh* Really, thanks a million for lending an ear.", "Side_Chat_Chapter03_30320064_02": "I've been tossing and turning at night, unable to sleep a wink ever since I found out about his plagiarism...", "Side_Chat_Chapter03_30320064_03": "Ahhh, I really hope there's someone who can guide me down into the Hollow to snap a few photos. With evidence, we'll soon put an end to this whole thing!", "Side_Chat_Chapter03_30320064_Name01": "Lumiere", "Side_Chat_Chapter03_30321217_01": "Ehn-nah, ehn-noo-nah (I'm so tired from all this running around... What a great actor I am, right?)", "Side_Chat_Chapter03_30321217_02": "Thanks for the hard work.", "Side_Chat_Chapter03_30321217_03": "Ehn-nah, nah-noo-nah (That's okay. I heard that Eous' boss needed a hand, so I came here to play a cameo role!)", "Side_Chat_Chapter03_30321217_04": "Ehn-nah ehn-nah, nah-noo-nah-noo (If you ever need to shoot a chase scene, I'm your Bangboo, okay!)", "Side_Chat_Chapter03_30321217_Name01": "Wandering Bangboo", "Side_Chat_Chapter03_30321218_01": "Ehn-nah, nah-noo (As per the deal, I'll lure that big guy over!)", "Side_Chat_Chapter03_30321218_02": "Ehn-nah ehn-nah (All you have to do is dodge his attacks!)", "Side_Chat_Chapter03_30321218_03": "I'm ready.", "Side_Chat_Chapter03_30321218_04": "Ehn-nah-noo! (Great, let's get started then!)", "Side_Chat_Chapter03_30321218_Name01": "Wandering Bangboo", "Side_Chat_Chapter03_30321219_01": "Ehn-nah, nah-noo-nah (That was so thrilling! I was scared to death there.)", "Side_Chat_Chapter03_30321219_02": "Ehn-nah, nah-noo-nah! (You've taken the shot you were after. Now get outta here!)", "Side_Chat_Chapter03_30321219_03": "Ehn-nah, nah-noo-nah (Talk to me next time you need anything!)", "Side_Chat_Chapter03_30321219_Name01": "Wandering Bangboo", "Side_Chat_Chapter03_30321220_01": "Ehn-nah-noo... (That didn't seem to have the desired effect.)", "Side_Chat_Chapter03_30321220_02": "Ehn-nah, nah-noo-nah (But that's okay. Your performance just then was incredible!)", "Side_Chat_Chapter03_30321220_Name01": "Wandering Bangboo", "Side_Chat_Chapter03_30420001_01": "Thanks for taking on this commission. Good work.", "Side_Chat_Chapter03_30420001_01F": "Thanks for taking on this commission. Good work.", "Side_Chat_Chapter03_30420001_02": "My compadres' final resting spot is just up ahead. Let's get moving.", "Side_Chat_Chapter03_30420001_03": "I'm ready!", "Side_Chat_Chapter03_30420001_04": "Coming!", "Side_Chat_Chapter03_30420001_Name01": "Mr. Zero", "Side_Chat_Chapter03_30420002_01": "Sorry, I'm afraid my physical condition won't...", "Side_Chat_Chapter03_30420002_02": "Please allow me to rest here for a while.", "Side_Chat_Chapter03_30420002_03": "I'll catch up as soon as I get some strength back. Please don't worry about my situation.", "Side_Chat_Chapter03_30420002_04": "Please take care.", "Side_Chat_Chapter03_30420002_05": "See you later.", "Side_Chat_Chapter03_30420002_Name01": "Mr. Zero", "Side_Chat_Chapter03_30420003_01": "Even this is already settling a long-held desire.", "Side_Chat_Chapter03_30420003_02": "Thanks for keeping me company. I no longer have any regrets.", "Side_Chat_Chapter03_30420003_03": "May the departed rest in peace.", "Side_Chat_Chapter03_30420003_04": "Mhm.", "Side_Chat_Chapter03_30420003_Name01": "Mr. Zero", "Side_Chat_Chapter03_33020001_01": "Hmm? There's a flyer tucked into the notebook.", "Side_Chat_Chapter03_33020001_02": "What's this... It's a flyer tucked into the notebook.", "Side_Chat_Chapter03_33020001_03": "\"Generous bounties for helpful citizens! Please see Officer Mewmew at Lumina Square for details!\"", "Side_Chat_Chapter03_33020001_04": "\"Generous bounties for helpful citizens! Please see Officer Mewmew at Lumina Square for details!\"", "Side_Chat_Chapter03_33020001_05": "Did you grab that while going through the Lumina Square, Wise?", "Side_Chat_Chapter03_33020001_06": "Did you grab that while going through Lumina Square, Belle?", "Side_Chat_Chapter03_33020001_07": "A \"bounty\"... Do you think it's real money? Let's go see what's going on.", "Side_Chat_Chapter03_33020001_08": "I'm kinda curious what this \"bounty\" is all about... Let's go check it out.", "Side_Chat_Chapter03_33020002_01": "Finally, someone! If it isn't the kind-hearted manager at the video store, Wise!", "Side_Chat_Chapter03_33020002_01F": "Finally, someone! If it isn't the kind-hearted manager at the video store, Belle!", "Side_Chat_Chapter03_33020002_02": "Did you see the flyer I, Officer Mewmew, made?", "Side_Chat_Chapter03_33020002_03": "Yup, I read it! So...", "Side_Chat_Chapter03_33020002_04": "About that bounty...", "Side_Chat_Chapter03_33020002_05": "*ahem*... Of course there's a bounty!", "Side_Chat_Chapter03_33020002_06": "To encourage more helpful citizens to contribute to their communities, I've recently collected the clues to several incidents!", "Side_Chat_Chapter03_33020002_07": "Good citizen, every time you make a contribution to the New Eridu community, you can claim a special Good Citizen Medal from me!", "Side_Chat_Chapter03_33020002_08": "So the bounty is still just a medal...", "Side_Chat_Chapter03_33020002_09": "I thought it was a real bounty...", "Side_Chat_Chapter03_33020002_10": "Hang on, don't go just yet! My good citizen Wise, isn't your passion for community-building more valuable than any bounty could ever hope to be?!", "Side_Chat_Chapter03_33020002_10F": "Hang on, don't go just yet! My good citizen Belle, isn't your passion for community-building more valuable than any bounty could ever hope to be?!", "Side_Chat_Chapter03_33020002_11": "Also... the N.E.P.S. has new performance criteria for community-building... I looked for clues everywhere and made medals and flyers to incentivize good citizens, but none of them has stopped by...", "Side_Chat_Chapter03_33020002_12": "...Ah, but don't worry about me! Please take a look at the special clues that I prepared!", "Side_Chat_Chapter03_33020002_13": "Well, you've come this far...", "Side_Chat_Chapter03_33020002_14": "I'll have a look, then.", "Side_Chat_Chapter03_33020002_15": "Thank you, good citizen Wise! With your participation, my performance evaluation... er, New Eridu will grow more and more prosperous!", "Side_Chat_Chapter03_33020002_15F": "Thank you, good citizen Belle! With your participation, my performance evaluation... er, New Eridu will grow more and more prosperous!", "Side_Chat_Chapter03_33020002_Name01": "Mewmew", "Side_Chat_Chapter04_0131_01": "(Looks like someone left something in the record box.)", "Side_Chat_Chapter04_0131_02": "(Looks like someone left something in the record box.)", "Side_Chat_Chapter04_0131_03": "(A letter with a flower attached. This letter... must be from the manager of Dew Gardening Shop.)", "Side_Chat_Chapter04_0131_04": "(A letter with a flower attached. This letter... must be from the manager of Dew Gardening Shop.)", "Side_Chat_Chapter04_0131_05": "(Is this a... cactus flower? Quite the unique touch.)", "Side_Chat_Chapter04_0131_06": "(Is this a... cactus flower? Quite the unique touch.)", "Side_Chat_Chapter04_0131_07": "(She's inviting me for a chat... Maybe about growing cacti in pots?)", "Side_Chat_Chapter04_0131_08": "(She's inviting me for a chat... Maybe about growing cacti in pots?)", "Side_Chat_Chapter04_0131_09": "(Sounds a bit strange.)", "Side_Chat_Chapter04_0131_10": "(Sounds a bit strange.)", "Side_Chat_Chapter04_0131_11": "(But since it's from Orchidea... it's probably related to some sensitive commissions she can't fully discuss in this letter.)", "Side_Chat_Chapter04_0131_12": "(But since it's from Orchidea... it's probably related to some sensitive commissions she can't fully discuss in this letter.)", "Side_Chat_Chapter04_0132_01": "See? I knew my friend would be interested.", "Side_Chat_Chapter04_0132_02": "About growing cacti in pots?", "Side_Chat_Chapter04_0132_03": "About the Outer Ring?", "Side_Chat_Chapter04_0132_04": "Perhaps?\nPlease feel free to have a chat with him. He's a key supplier to me.", "Side_Chat_Chapter04_0132_05": "Perhaps?\nPlease feel free to have a chat with him. He knows the Outer Ring like the back of his hands.", "Side_Chat_Chapter04_0132_06": "Thank you for the introduction.", "Side_Chat_Chapter04_0132_07": "I'll give you some private space then.", "Side_Chat_Chapter04_0132_08": "At that moment, two customers show up, and Orchidea returns to the shop to attend to them.\n...What a coincidence.", "Side_Chat_Chapter04_0132_09": "Greetings! Nice to meet someone who shares my love for cacti! They might not be the prettiest... or the tamest, as you know.", "Side_Chat_Chapter04_0132_10": "Actually, I know a spot where wild cacti are something else.", "Side_Chat_Chapter04_0132_11": "It's near Blazewood in the Outer Ring. How about we head over there for a more in-depth chat?", "Side_Chat_Chapter04_0132_12": "Okay!", "Side_Chat_Chapter04_0132_13": "I'm familiar with that place.", "Side_Chat_Chapter04_0132_14": "But recently, that area has been... eventful.", "Side_Chat_Chapter04_0132_15": "You might want to make some preparations before your visit.", "Side_Chat_Chapter04_0132_Name01": "Orchidea", "Side_Chat_Chapter04_0132_Name02": "Nopal", "Side_Chat_Chapter04_0133_01": "Proxy, you made it.", "Side_Chat_Chapter04_0133_02": "As I suspected, their leader is hiding in the depths of the park.", "Side_Chat_Chapter04_0133_03": "I've figured out something about the Etheric tower.", "Side_Chat_Chapter04_0133_04": "Let's meet up inside the park.", "Side_Chat_Chapter04_0133_05": "Okay.", "Side_Chat_Chapter04_0133_06": "Let's talk later.", "Side_Chat_Chapter04_0133_Name01": "Nopal", "Side_Chat_Chapter04_0134_01": "We've found the gang leader and scoped out the Etheric tower...", "Side_Chat_Chapter04_0134_02": "Let's meet up inside the park.", "Side_Chat_Chapter04_0134_03": "Alright", "Side_Chat_Chapter04_0134_04": "I'll get ready and head over", "Side_Chat_Chapter04_0134_Name01": "Nopal", "Side_Chat_Chapter04_0135_01": "(Another letter in the record box.)", "Side_Chat_Chapter04_0135_02": "(Another letter in the record box.)", "Side_Chat_Chapter04_0135_03": "(...Looks like Orchidea's been handling a lot of orders lately, huh? Let's hope she doesn't attract unwanted attention from Public Security.)", "Side_Chat_Chapter04_0135_04": "(...Looks like Orchidea's been handling a lot of orders lately, huh? Let's hope she doesn't attract unwanted attention from Public Security.)", "Side_Chat_Chapter04_0135_05": "(Let's check out the letter first.)", "Side_Chat_Chapter04_0135_06": "(Let's check out the letter first.)", "Side_Chat_Chapter04_0135_07": "(Gentle and considerate. Typical Orchidea.)", "Side_Chat_Chapter04_0135_08": "(Gentle and considerate. Typical Orchidea.)", "Side_Chat_Chapter04_0135_09": "(She gifted me a lovely badge! Looks like it'll fit well on my cork board!)", "Side_Chat_Chapter04_0135_10": "(She sent me a decorative badge... Looks like it'd fit well on my cork board.)", "Side_Chat_Chapter04_0201_01": "What are you doing here?", "Side_Chat_Chapter04_0201_02": "Hey, it's you! What brings you here, to the Outer Ring? Looking for friends?", "Side_Chat_Chapter04_0201_03": "That's my question...", "Side_Chat_Chapter04_0201_04": "Aha, my bad! I got a bit carried away as I didn't expect to see a familiar face here! To be frank, I've never been to the Outer Ring before...", "Side_Chat_Chapter04_0201_05": "I heard that the mayor named Kasa is getting on good terms with the Sons of Calydon, so I intend to get in touch with this Kasa...", "Side_Chat_Chapter04_0201_06": "Do you have something for Kasa?", "Side_Chat_Chapter04_0201_07": "Nothing much, just trying to make connections, you know... If I get Kasa to introduce me, I might get a chance to meet the Sons of Calydon! Heard they've got some skilled agents among them.", "Side_Chat_Chapter04_0201_08": "Honestly, I'm clueless about trucks and motorcycles, so I'm lost on how to reach the Sons of Calydon... but step by step, my network in Blazewood will get me in with the Sons of Calydon someday, and when that happens...", "Side_Chat_Chapter04_0201_09": "When the time comes?", "Side_Chat_Chapter04_0201_10": "I'll introduce you to the Sons of Calydon too! And we can team up on commissions! Sounds great, right? Just stay tuned for my great news!", "Side_Chat_Chapter04_0201_11": "But of course, to chase the stars in the distance, we've got to level up down here on solid ground. So, you've probably guessed out what will come next...", "Side_Chat_Chapter04_0201_12": "Let's dive into commissions! Honestly, this is my first time posting commissions for the Outer Ring!", "Side_Chat_Chapter04_0201_13": "Humhum?", "Side_Chat_Chapter04_0201_14": "Why are you making connections?", "Side_Chat_Chapter04_0201_15": "You know... if I get Kasa to introduce me, I might get a chance to meet the Sons of Calydon! Heard they've got some skilled agents among them.", "Side_Chat_Chapter04_0201_16": "Yeah... you could say that.", "Side_Chat_Chapter04_0201_17": "I see. I got a bit carried away as I didn't expect to see a familiar face here! To be frank, I've never been to the Outer Ring before...", "Side_Chat_Chapter04_0201_18": "Ignore her", "Side_Chat_Chapter04_0201_Name_01": "Venus", "Side_Chat_Chapter04_0202_01": "Last time I was lagging behind with the Cunning Hares intel, but I'll make it right this time!", "Side_Chat_Chapter04_0202_Name_01": "Venus", "Side_Chat_Chapter04_0203_01": "Phew... Cheer up! All things are difficult before they are easy...", "Side_Chat_Chapter04_0203_02": "Huh?", "Side_Chat_Chapter04_0203_03": "Oh, it's you! How's it going with all those commissions in the Outer Ring? This place is different from New Eridu, so take it easy if you're still trying to get the hang of it.", "Side_Chat_Chapter04_0203_04": "No problem at all", "Side_Chat_Chapter04_0203_05": "You've got the hang of it in the Outer Ring, it seems. No wonder you're the most skilled rookie ever... Seriously, I'm kinda struggling on my side...", "Side_Chat_Chapter04_0203_06": "I came here to apologize about a rookie messing up a commission — it was her first one in the Outer Ring. To be honest, apart from you, almost every rookie has messed up some of their commissions...", "Side_Chat_Chapter04_0203_07": "Thankfully, she remembered the first rule of the Tips for Rookie Proxies and put safety first for herself and her team during the crisis — she called off the commission and fled away!", "Side_Chat_Chapter04_0203_08": "But of course, there were complaints... The client was steaming mad and left her a brutal review. So, I came here with a gift to make amends and ask the client to delete the bad review.", "Side_Chat_Chapter04_0203_09": "Fingers crossed for you.", "Side_Chat_Chapter04_0203_10": "Yeah, thank you for cheering me up. I'm usually the one cheering for rookies, but it's nice to get some encouragement this time...", "Side_Chat_Chapter04_0203_11": "Oh, I'm blabbering so much that I almost forgot the main event! Let's check out some of your favorite commissions, as always! Freshly prepared just for you!", "Side_Chat_Chapter04_0203_12": "Let's hope the client won't be a handful.", "Side_Chat_Chapter04_0203_13": "I will do my best to adapt", "Side_Chat_Chapter04_0203_14": "Ignore her", "Side_Chat_Chapter04_0203_Name_01": "Venus", "Side_Chat_Chapter04_0204_01": "As I thought, the \"100 Tips for Rookie Proxies\" are super helpful, although some proxies think it's a pain to tap through each of them... Perhaps I should print them in booklets...?", "Side_Chat_Chapter04_0204_02": "Yeah! Print it! And I want one, too!", "Side_Chat_Chapter04_0204_03": "Wait...? You, too? Oh, I'm not saying I won't give you one, but... your skills are impressive. Do you really need tips for rookies...?", "Side_Chat_Chapter04_0204_04": "Ah, let's put that aside for now! Today, I must get my act together and make amends!", "Side_Chat_Chapter04_0204_05": "If you ever print them out, send me a copy, will you?", "Side_Chat_Chapter04_0204_Name_01": "Venus", "Side_Chat_Chapter04_0205_01": "There you are. That look on your face says the commission went smoothly!", "Side_Chat_Chapter04_0205_02": "And what about your end? Did you make it?", "Side_Chat_Chapter04_0205_03": "Absolutely, I'm a pro at apologies. Spent a fortune on gifts, and I'll be working at the convenience store again next week, but it's all good if it helps the rookies grow.", "Side_Chat_Chapter04_0205_04": "Hold on, you have to work at the convenience store?", "Side_Chat_Chapter04_0205_05": "Yeah, the payment from Venus alone covers my daily expenses, but if I need to get gifts and make apologies like today, I'll be in the red... Those rookies are finally getting the hang of it, so it's only natural for me to lend them a hand.", "Side_Chat_Chapter04_0205_06": "But things are way better now, all thanks to you.", "Side_Chat_Chapter04_0205_07": "...Me?", "Side_Chat_Chapter04_0205_08": "Actually, when I signed up as an intelligence broker for rookies, I knew that most clients would prefer seasoned Proxies. It's just human nature, right? I mean, who'd pick a rookie? The more accessible the seasoned Proxies, the tougher for rookies to shine.", "Side_Chat_Chapter04_0205_09": "Back then, most newbies I found vanished after a few days because they simply couldn't get right commissions... but since I met you, everything has turned around, and rookies are getting more respect.", "Side_Chat_Chapter04_0205_10": "And they all say that \"Venus has some top-notch newcomers.\" Even those clients who used to brush me off are now sending their commissions to me.", "Side_Chat_Chapter04_0205_11": "In this case, other rookies are getting more and more chances to get commissions and hone their skills. Even if you have never met them, your incredible performance has benefited them.", "Side_Chat_Chapter04_0205_12": "And I also got a bump in my pay, more than I could ever earn with a double shift before. Even with more negative reviews like today... I'm all in for this!", "Side_Chat_Chapter04_0205_13": "You know, it wasn't until I met you that I realized something like, \"Thankfully, I've stuck to my original choice.\"", "Side_Chat_Chapter04_0205_14": "Your hard work has a ripple effect that reaches way beyond. I thank you on behalf of those rookies and Venus! You're an awesome \"Superstar Rookie\"!", "Side_Chat_Chapter04_0205_15": "You are the one who deserves all the thanks...", "Side_Chat_Chapter04_0205_16": "By the way, you mentioned working at a convenience store...", "Side_Chat_Chapter04_0205_17": "Yeah, I'm working at... Hold on, what's up? Keen on visiting me at work? You know... if you showed up while I'm behind the register...", "Side_Chat_Chapter04_0205_18": "Ahhh, no! I'm not spilling the beans! Even a composed lady like me would lose my head and start mashing the buttons on the register! No, my lips are sealed!", "Side_Chat_Chapter04_0205_19": "By the way, which store are you working at?", "Side_Chat_Chapter04_0205_20": "I'm proud to be the \"Superstar Rookie\"!", "Side_Chat_Chapter04_0205_21": "How does this involve me?", "Side_Chat_Chapter04_0205_22": "Did the client agree to delete the bad review?", "Side_Chat_Chapter04_0205_Name_01": "Venus", "Side_Chat_Chapter04_0206_01": "If you're prying about the store I'm working at, I'm keeping that under wraps.", "Side_Chat_Chapter04_0206_02": "Ah, even I was showering you with all the praise, stay humble. Despite your expertise, safety always comes first!", "Side_Chat_Chapter04_0206_Name_01": "Venus", "Side_Chat_Chapter04_0207_01": "I've been watching a bunch of wilderness survival shows lately... And the more I watch, the scarier it gets.", "Side_Chat_Chapter04_0207_02": "All of them seemed like strong people, but it didn't take long for them to end up crying their way out of the Outer Ring's wilderness.", "Side_Chat_Chapter04_0207_03": "It makes me wonder... What would happen to me if I got lost in the wilderness one day...?", "Side_Chat_Chapter04_0207_04": "Your cries will fill the wilderness?", "Side_Chat_Chapter04_0207_05": "No! Don't say that! Though I'm sure I will cry...", "Side_Chat_Chapter04_0207_06": "I've been thinking about venturing deep into the Outer Ring's wilderness, so I need to learn some wilderness survival skills. Just in case...", "Side_Chat_Chapter04_0207_07": "I've carefully studied the tutorials of various survival experts. They say lizards are a good source of food when you're lost in the wilderness.", "Side_Chat_Chapter04_0207_08": "They're everywhere and packed with protein. Not to mention they're ready to eat once the head is removed, and that makes them a really convenient meal!", "Side_Chat_Chapter04_0207_09": "Huh?", "Side_Chat_Chapter04_0207_10": "You eat them just like that?", "Side_Chat_Chapter04_0207_11": "There's no other way... When you're struggling to survive in the wilderness, having a little lizard sashimi is much better than starving...", "Side_Chat_Chapter04_0207_12": "But I still intend to research the types of lizards that inhabit the area. It never hurts to do a little mental preparation...", "Side_Chat_Chapter04_0207_13": "Oh, if you're free, help me snap photos of lizards around here so I can see what kind of lizards are in the area!", "Side_Chat_Chapter04_0207_14": "After all... I'm quite scared of lizards.", "Side_Chat_Chapter04_0207_15": "Are you sure you can really eat them?", "Side_Chat_Chapter04_0207_16": "O—Of course! I know I can!", "Side_Chat_Chapter04_0207_17": "I'll eat anything to survive! Even lizards can be a delicious wilderness delicacy!", "Side_Chat_Chapter04_0207_18": "(Leave)", "Side_Chat_Chapter04_0207_Name_01": "Buffy", "Side_Chat_Chapter04_0209_01": "Hey! You're back? Did you manage to snap photos of lizards in the area?", "Side_Chat_Chapter04_0209_02": "(Show her the photos)", "Side_Chat_Chapter04_0209_03": "...", "Side_Chat_Chapter04_0209_04": "Ugh... Ahhhhhhhh! Ahhhhhhhh!", "Side_Chat_Chapter04_0209_05": "Ahhhhhh! This is so strange!", "Side_Chat_Chapter04_0209_06": "What's wrong?", "Side_Chat_Chapter04_0209_07": "No! Absolutely not! I can't accept that! I can't swallow something like that!", "Side_Chat_Chapter04_0209_08": "All of those survival videos kept them censored when they were being eaten... So I thought I could accept it.", "Side_Chat_Chapter04_0209_09": "But now that I'm taking a closer look at photos of them... They look so weird!", "Side_Chat_Chapter04_0209_10": "And their tails move, you know?", "Side_Chat_Chapter04_0209_11": "AHHHH! Don't say another word! Please! Just stop...", "Side_Chat_Chapter04_0209_12": "I would rather starve or scream in pain and lick a cactus than eat one of them!", "Side_Chat_Chapter04_0209_13": "I'd love to watch you lick a cactus!", "Side_Chat_Chapter04_0209_14": "Ugh... Let's put that aside for now! Anyway, I may have overestimated my ability to accept these survival skills.", "Side_Chat_Chapter04_0209_15": "Thank you for helping me realize the cruel truth in advance.", "Side_Chat_Chapter04_0209_16": "I guess I'll pack more food for my trip. Otherwise, I'd be in deep trouble if something were to actually happen...", "Side_Chat_Chapter04_0209_17": "If I were to survive on raw lizards, I don't think I'll ever stop having nightmares about it!", "Side_Chat_Chapter04_0209_18": "I want to hear you scream!", "Side_Chat_Chapter04_0209_19": "I bet it would have a nice crunch to it!", "Side_Chat_Chapter04_0209_Name_01": "Buffy", "Side_Chat_Chapter04_0210_01": "Phew! That was a close one!", "Side_Chat_Chapter04_0210_02": "What happened?", "Side_Chat_Chapter04_0210_03": "When I was driving today, a tumbleweed came out of nowhere and rolled right in front of my car!", "Side_Chat_Chapter04_0210_04": "I slammed on the brakes in a panic... and you'll never believe it—a Bangboo poked its head out of the tumbleweed!", "Side_Chat_Chapter04_0210_05": "Good thing my reflexes are sharp, or I would have crashed right into it!", "Side_Chat_Chapter04_0210_06": "Why would there be a Bangboo inside?", "Side_Chat_Chapter04_0210_07": "Well, I heard they hid inside it on purpose because they were playing some kind of game.", "Side_Chat_Chapter04_0210_08": "But that Bangboo took off so fast and disappeared before I could even get out of the car, so I couldn't ask any questions.", "Side_Chat_Chapter04_0210_09": "If you see it, help me give it a warning! It's too dangerous to dart around randomly on the highway inside some tumbleweed!", "Side_Chat_Chapter04_0210_10": "Leave", "Side_Chat_Chapter04_0210_Name_01": "Andron", "Side_Chat_Chapter04_0213_01": "Ehn-ne, na-ne-uhn-ne (That was really fun! Again!)", "Side_Chat_Chapter04_0213_02": "Ehn-ne-ne, ne-noo (Get into some tumbleweed and roll down the cliff! Drift along the slope of the highway!)", "Side_Chat_Chapter04_0213_03": "Ehn-ne, ne-ne (Drifting Bangboo! Hehe, drifting Bangboo!)", "Side_Chat_Chapter04_0213_04": "Is that why you got inside some tumbleweed?", "Side_Chat_Chapter04_0213_05": "So you got inside some tumbleweed to drift along the slope of the highway?", "Side_Chat_Chapter04_0213_06": "Ehn-ne-ne, ne-ne-ne (Yes! This is a really popular sport right now! You just get inside some tumbleweed and race along the slope.)", "Side_Chat_Chapter04_0213_07": "Ne-ne, ne-na-na (Lots of rich Bangboo from the city are doing it too. This activity has become quite famous in these parts!)", "Side_Chat_Chapter04_0213_08": "Ehn-noo-noo, ne-na-noo (My friends and I take them out to play this game to earn some battery money on the side.)", "Side_Chat_Chapter04_0213_09": "That's really dangerous...", "Side_Chat_Chapter04_0213_10": "That's really dangerous. You could get hit by a car.", "Side_Chat_Chapter04_0213_11": "Ne-ne-noo, ne-ne-ne (Oh... is it bad? Is it really that bad?)", "Side_Chat_Chapter04_0213_12": "Ehn-ne, ne-ne-na (But then there won't be anything fun to do around here.)", "Side_Chat_Chapter04_0213_13": "Ne-ne-na-na, ne-ne (Then the city Bangboo won't come anymore, and my friends and I won't have money to buy batteries without our guide work...)", "Side_Chat_Chapter04_0213_14": "I'll think of a way.", "Side_Chat_Chapter04_0213_15": "Ehn-na-na, ne-ne-noo (Great! Thanks! I'll listen to you!)", "Side_Chat_Chapter04_0213_16": "Ne-ne-ne-ne!!! (Everyone else has been scolding us and telling us to stop. You're the only one who cares about us!)", "Side_Chat_Chapter04_0213_17": "Ehn-ne-ne, ne-ne-ne! (You're such a nice person!)", "Side_Chat_Chapter04_0213_18": "Be careful.", "Side_Chat_Chapter04_0213_Name_01": "Bangboo Wanderer", "Side_Chat_Chapter04_0214_01": "Oh? You're back? Have you... figured out what those Bangboo are up to?", "Side_Chat_Chapter04_0214_02": "(Tell him about the Bangboo)", "Side_Chat_Chapter04_0214_03": "What?! They're hiding in tumbleweed and drifting down the cliff?!", "Side_Chat_Chapter04_0214_04": "That's beyond dangerous! What if a passing vehicle hits one of them?! Someone's bound to get hurt!", "Side_Chat_Chapter04_0214_05": "Ugh... No way, I can't let this go on.", "Side_Chat_Chapter04_0214_06": "Help the Bangboo!", "Side_Chat_Chapter04_0214_07": "Well, I guess it's unreasonable to just drive them away... Hmm...", "Side_Chat_Chapter04_0214_08": "I know! There are a few abandoned roads nearby. We can convert it into a mega playground for them.", "Side_Chat_Chapter04_0214_09": "Even tumbleweed wouldn't be able to keep them completely safe once they go too fast. Not to mention the risk of falling into a canyon...", "Side_Chat_Chapter04_0214_10": "I've got an idea! Let's give those Bangboo some driving lessons.", "Side_Chat_Chapter04_0214_11": "I may not know how to control tumbleweed, but I can still give them tips on speed control and traffic rules.", "Side_Chat_Chapter04_0214_12": "Though I'll be busy giving driving lessons to the convoy's new recruit in the morning, so I'll just have to teach them at night.", "Side_Chat_Chapter04_0214_13": "That's really nice of you!", "Side_Chat_Chapter04_0214_14": "Ahem... Keep it down! I'm a stern and devilish driving instructor in the eyes of the convoy's new recruit!", "Side_Chat_Chapter04_0214_15": "I didn't know you were so nice.", "Side_Chat_Chapter04_0214_Name_01": "Andron", "Side_Chat_Chapter04_0216_01": "Nonsense? I can smell a scam from a mile away, even blindfolded! Dad, you've been sharp for years! How did you fall for this?!", "Side_Chat_Chapter04_0216_02": "Scammed? What scam are you talking about?", "Side_Chat_Chapter04_0216_03": "You've arrived just in time, {M#bro}{F#sis}. Here's the thing: My old man came all the way from the city to meet his \"23-year-old girlfriend\"! Can you believe it?", "Side_Chat_Chapter04_0216_04": "I'm not saying you're not a catch, Dad. You've still got it, but aren't you a bit too weathered for a 23-year-old lady?", "Side_Chat_Chapter04_0216_05": "You know, there are tons of... well, lonely hearts on dating apps, waiting to be scammed by some smooth talker!", "Side_Chat_Chapter04_0216_06": "Nonsense! I know Caroline better than anyone! We're engaged, and I'll wait for her! She'll marry me when the red tumbleweed rolls in!", "Side_Chat_Chapter04_0216_07": "What \"red tumbleweed\"? Is that some sort code from that scammer?", "Side_Chat_Chapter04_0216_08": "Red tumbleweed?", "Side_Chat_Chapter04_0216_09": "What? You know what that means? Hold on... you're not that \"23-year-old girlfriend,\" are you?", "Side_Chat_Chapter04_0216_10": "No way!", "Side_Chat_Chapter04_0216_11": "{M#Yeah... you don't seem like someone who'd scam an old man...}{F#Yeah... you look way younger than 23, and you don't seem like someone who'd scam an old man...}", "Side_Chat_Chapter04_0216_12": "Caroline is not a scammer! She's NOT! She's always been true to me, always...", "Side_Chat_Chapter04_0216_13": "You can't just stay here forever... without food or shelter, dad! How about this? I'm waiting here instead of you, and you head back to the city for some rest?", "Side_Chat_Chapter04_0216_14": "No, I'm not budging! I'm waiting for Caroline!", "Side_Chat_Chapter04_0216_15": "(I wonder who that Caroline is...? And what is a red tumbleweed...? Maybe someone in Blazewood knows.)", "Side_Chat_Chapter04_0216_16": "(Old Demir seems to know everything around here. He might have some answers.)", "Side_Chat_Chapter04_0216_17": "I don't know either!", "Side_Chat_Chapter04_0216_18": "Red tumbleweeds...", "Side_Chat_Chapter04_0216_19": "(Maybe I should stay out of this drama.)", "Side_Chat_Chapter04_0216_20": "(I wonder who that Caroline is...? And what is a red tumbleweed...? Maybe someone in Blazewood knows.)", "Side_Chat_Chapter04_0216_21": "(Old Demir seems to know everything around here. He might have some answers!)", "Side_Chat_Chapter04_0216_22": "Man, who in New Eridu is this Caroline? I can't ask all the locals in the town, can I...?", "Side_Chat_Chapter04_0216_Name_01": "Jason", "Side_Chat_Chapter04_0216_Name_02": "Edwin", "Side_Chat_Chapter04_0217_01": "Seriously, Dad! You...", "Side_Chat_Chapter04_0217_02": "No!", "Side_Chat_Chapter04_0217_03": "I haven't said anything yet! It looks like I really need to start with Caroline after all...", "Side_Chat_Chapter04_0217_Name_01": "Jason", "Side_Chat_Chapter04_0217_Name_02": "Edwin", "Side_Chat_Chapter04_0218_01": "What tales would you like today? The Outer Ring beasts posing as mountains? The oil well-dwelling black sprites? Or maybe the prophecies of Huffy-Puffy?", "Side_Chat_Chapter04_0218_02": "Have you ever heard of \"red tumbleweeds\"?", "Side_Chat_Chapter04_0218_03": "Red tumbleweed? I've never heard of it... What is it, a new dessert from Cheesetopia?", "Side_Chat_Chapter04_0218_04": "Do you know a woman named Caroline?", "Side_Chat_Chapter04_0218_05": "Caroline... Caroline! Where did you pick up that name?", "Side_Chat_Chapter04_0218_06": "I heard it from an old man...", "Side_Chat_Chapter04_0218_07": "You tell Old Demir about the father and the son.", "Side_Chat_Chapter04_0218_08": "...Edwin! That's gotta be Edwin! I had a hunch the moment I heard it! I thought he was a goner! And now he's back, after all those years! Indeed, there was a lady named Caroline, about thirty... no, forty years back.", "Side_Chat_Chapter04_0218_09": "Back in the day, when this place wasn't even called Blazewood, Edwin and Caroline were the talk of the town. Edwin was a Hollow Raider, and he'd dive into the Hollow every now and then.", "Side_Chat_Chapter04_0218_10": "Once, he vanished and never surfaced. Caroline vowed to wait for him to return, but after six months of waiting, there was no sign of him.", "Side_Chat_Chapter04_0218_11": "Eventually, her family made her move away. Her heart was so broken that she didn't leave a contact.", "Side_Chat_Chapter04_0218_12": "Where did Edwin go?", "Side_Chat_Chapter04_0218_13": "Beats me! Either he dumped Caroline or met his end in the Hollow. That's what we all figured back then, but I never thought he'd show up after all these years...", "Side_Chat_Chapter04_0218_14": "Anyhow, I'm planning to catch up with him later, hah! An old buddy is a rare sight at my age!", "Side_Chat_Chapter04_0218_15": "(Anyway, I'll fill in Edwin and his son about Caroline.)", "Side_Chat_Chapter04_0218_16": "Did Edwin actually dump Caroline?", "Side_Chat_Chapter04_0218_17": "That's what we all figured back then. Either he dumped Caroline or he met his end in the Hollow. I never thought he'd show up after all these years...", "Side_Chat_Chapter04_0218_18": "Do you know Caroline?", "Side_Chat_Chapter04_0218_19": "(Anyway, I'll fill in Edwin and his son about Caroline.)", "Side_Chat_Chapter04_0218_Name_01": "Old Demir", "Side_Chat_Chapter04_0219_01": "Not only have I failed to find Caroline, but even several people I asked don't recognize the name...", "Side_Chat_Chapter04_0219_02": "Now I know who that Caroline is.", "Side_Chat_Chapter04_0219_03": "Actually...", "Side_Chat_Chapter04_0219_04": "You tell him what you heard about Caroline from Old Demir.", "Side_Chat_Chapter04_0219_05": "Turns out... Dad has a heartrending past... Why didn't he mention it to us...?", "Side_Chat_Chapter04_0219_06": "Truth is, I'm not his child by blood, neither are my two sisters. He rescued us from the Hollow on that day. I was a kid back then, and without him, I'd have been toast in that Hollow.", "Side_Chat_Chapter04_0219_07": "Dad never tied the knot, but raised us on his own, and watched us all start our own clans. But out of the blue, he gave his savings yesterday and only kept 3,000 Dennies for himself, leaving a note that he was heading to the Outer Ring...", "Side_Chat_Chapter04_0219_08": "3,000 Dennies is barely enough for a bowl of noddles.", "Side_Chat_Chapter04_0219_09": "You bet! I was freaking out! When I saw that note, I ditched my job and scoured the Outer Ring for him. I was dead set on bringing him back, but now...", "Side_Chat_Chapter04_0219_10": "Now that I've learned about the whole story, bringing him back might not be the best choice. If Dad intends to stay here, I'll find him a cozy spot here so he won't be roughing it.", "Side_Chat_Chapter04_0219_11": "As for Caroline, we'll try to figure out something once we go back to the city. She must be a granny by now, if she's still kicking...", "Side_Chat_Chapter04_0219_12": "At this thought, Jason reaches out to his family while searching for the best inn for his father.", "Side_Chat_Chapter04_0219_13": "How could 3,000 Dennies be even enough?", "Side_Chat_Chapter04_0219_Name_01": "Jason", "Side_Chat_Chapter04_0220_01": "Old Demir told me what happened back then.", "Side_Chat_Chapter04_0220_02": "Old Demir? Who's that...? Hold up, you mean Demir? The pesky guy who used to pilfer from me every day?! Can't believe he's still alive and kicking! So, what about Caroline? He must know where she is, right?!", "Side_Chat_Chapter04_0220_03": "You tell him what you heard about Caroline from Old Demir.", "Side_Chat_Chapter04_0220_04": "Blame me... Don't be fooled by my age, my mind is quite clear. I know very well that I wasn't deceived by anyone... I'm the one doing the deceiving.", "Side_Chat_Chapter04_0220_05": "Back in the day, I promised her that I'd tie the knot with her once I went out of the Hollow, and she was 23 back then. But when I ventured into the Hollow, I ran all sorts of... unexpected problems. By the time I could move freely again, I was already sporting these wrinkles.", "Side_Chat_Chapter04_0220_06": "Well, that's water under the bridge now! Now that the kids I rescued from the Hollow have grown up and I've honored my late buddy's final wish, it's time for me to check off my bucket list.", "Side_Chat_Chapter04_0220_07": "In my final days, I'm staying here, turning those tumbleweeds red... Wherever Caroline is, married or not, I owe her an apology...", "Side_Chat_Chapter04_0220_08": "As the old man spills his heart out, he picks up a tumbleweed from the ground and ties a red thread to it.", "Side_Chat_Chapter04_0220_09": "This is... the red tumbleweed?", "Side_Chat_Chapter04_0220_10": "When I bade farewell to Caroline back then, she told me that whenever she missed me, she'd tie a red thread on a tumbleweed. That way, no matter where I roamed in the Hollow, her thoughts would drift my way on the breeze.", "Side_Chat_Chapter04_0220_11": "Now, it's my turn. I'm going to tie red threads on all the tumbleweeds out there, and one day she'll know it...", "Side_Chat_Chapter04_0220_12": "I'll tie one for you.", "Side_Chat_Chapter04_0220_13": "Haha, sure thing! Tie one if you're missing someone too!", "Side_Chat_Chapter04_0220_14": "...I see... Old Demir said it like that... She... is waiting for me...", "Side_Chat_Chapter04_0220_16": "What's with this red thread?", "Side_Chat_Chapter04_0220_17": "Caroline, hehe... Caroline...", "Side_Chat_Chapter04_0220_Name_01": "Edwin", "Side_Chat_Chapter04_0221_01": "Oh, my... what are you all doing here? Skipping work, huh?", "Side_Chat_Chapter04_0221_02": "We're here to help tie tumbleweeds, Dad.", "Side_Chat_Chapter04_0221_03": "Yeah, big bro told us everything about it! With the four of us here, sure it's much faster, right?", "Side_Chat_Chapter04_0221_04": "Chill out, Dad! I've got some amazing helpers looking for Caroline, and we will find her! You just kick back, take in the sights, and enjoy your holiday! And if you want to get back to the city, just give us a shout.", "Side_Chat_Chapter04_0221_05": "Ah... O-okay...", "Side_Chat_Chapter04_0221_06": "Even if you find her, just don't mess with her life... She's probably... got her own family now.", "Side_Chat_Chapter04_0221_07": "No worries, Dad, I've got this! Trust me!", "Side_Chat_Chapter04_0221_Name_01": "Edwin", "Side_Chat_Chapter04_0221_Name_02": "Fiona", "Side_Chat_Chapter04_0221_Name_03": "Kitty", "Side_Chat_Chapter04_0221_Name_04": "Jason", "Side_Chat_Chapter04_0222_01": "Caroline must have been stunning in her prime to have Dad so fixated on her.", "Side_Chat_Chapter04_0222_02": "If Dad hadn't saved us, wouldn't they have...", "Side_Chat_Chapter04_0222_03": "Shush! Stop it! Dad would be sad. Let's focus on the tumbleweeds!", "Side_Chat_Chapter04_0222_Name_01": "Fiona", "Side_Chat_Chapter04_0222_Name_02": "Kitty", "Side_Chat_Chapter04_0222_Name_03": "Jason", "Side_Chat_Chapter04_0223_01": "The tumbleweed lies there still, awaiting for its next wandering journey.", "Side_Chat_Chapter04_0223_02": "Tie a red thread thinking of Caroline.", "Side_Chat_Chapter04_0223_03": "The tumbleweed clings to the heartfelt crimson thread, ready to roam to... any place beyond one's sight.", "Side_Chat_Chapter04_0223_04": "Thank you, {M#young man}{F#young lady}... Thank you on behalf of the tumbleweed.", "Side_Chat_Chapter04_0223_05": "Tie a red thread thinking of your most cherished one.", "Side_Chat_Chapter04_0223_Name_01": "Tumbleweed", "Side_Chat_Chapter04_0223_Name_02": "Edwin", "Side_Chat_Chapter04_0501_01": "What the heck is this?! We agreed on Fantasy BBQ!", "Side_Chat_Chapter04_0501_02": "Huh?", "Side_Chat_Chapter04_0501_03": "I traveled all the way to Blazewood for some Outer Ring specialty barbecue! So why is the only restaurant in town just serving cheese?!", "Side_Chat_Chapter04_0501_04": "Sleip would go berserk and smash the store apart if he found out!", "Side_Chat_Chapter04_0501_05": "Who's Sleip?", "Side_Chat_Chapter04_0501_06": "Sleip is my friend who traveled to the Outer Ring with me. He had to take the long route because he couldn't use the elevator. He should be arriving soon... Ah! I hear his voice!", "Side_Chat_Chapter04_0501_07": "Before he can finish speaking, rumbling mixed with a roar comes from afar—Where's the barbecue?! A black sports car leaves a trail of dust and dirt behind as it zooms into Blazewood and goes straight toward Ault, almost sending him flying into the store.", "Side_Chat_Chapter04_0501_08": "\"Stop! Just stop! Sleip! I'll return the 500 Dennies I owe you!\" Ault screams in panic, and the race car finally comes to a stop.", "Side_Chat_Chapter04_0501_09": "Sleip? Wow.", "Side_Chat_Chapter04_0501_10": "Ignore him", "Side_Chat_Chapter04_0501_Name_01": "Ault", "Side_Chat_Chapter04_0502_01": "What the heck is this?! We agreed on Fantasy BBQ!", "Side_Chat_Chapter04_0502_02": "That's what I just said, Sleip.", "Side_Chat_Chapter04_0502_03": "Wait! Is the car speaking?", "Side_Chat_Chapter04_0502_04": "I knew it! This is how everyone reacts to him. So, Sleip is...", "Side_Chat_Chapter04_0502_05": "The body is but a shell, and the heart is where the essence lies! I'm Sleip the Intelligent Construct!", "Side_Chat_Chapter04_0502_06": "He's Sleip, though he's not just a car, he's an Intelligent Construct in the form of a car. Talk about having great taste, right?", "Side_Chat_Chapter04_0502_07": "{M#He}{F#She} is not lacking in intelligence. It was unnecessary for you to echo my words.", "Side_Chat_Chapter04_0502_08": "Why are you talking so weird...", "Side_Chat_Chapter04_0502_09": "I've been obsessed with fantasy shows from the old civilization lately, so I downloaded the Champion of the Sword voice pack. What do you think? It's awesome, huh?", "Side_Chat_Chapter04_0502_10": "I wish you would revert back to your old voice pack—Monica Awaits. At least it sounded nicer... This heroic male voice pack is really... Hey! This isn't the time for that! Barbecue! Our barbecue plans are ruined!", "Side_Chat_Chapter04_0502_11": "Alas! After journeying far and wide, Fantasy BBQ is a thing of the past! Swinging my sword... is meaningless now.", "Side_Chat_Chapter04_0502_12": "I have an idea.", "Side_Chat_Chapter04_0502_13": "You've gained enlightenment?", "Side_Chat_Chapter04_0502_14": "Let's go after the Golden Peregrine.", "Side_Chat_Chapter04_0502_15": "Brilliant! Brilliant indeed!", "Side_Chat_Chapter04_0502_16": "What the heck is this conversation?!", "Side_Chat_Chapter04_0502_17": "Hey! Fantasy BBQ was always a secondary objective! Our primary objective in the Outer Ring is to go after the Golden Peregrine! The Golden Peregrine is a golden sports car with unmatched speed that is zooming aimlessly through the Outer Ring!", "Side_Chat_Chapter04_0502_18": "Based on the information I gathered from the residents of Blazewood, the Golden Peregrine is no legend! A guy with white hair that covered the eyes and seemed like the mayor confidently proclaimed that the Golden Peregrine was within a nearby Hollow!", "Side_Chat_Chapter04_0502_19": "You actually believe Grandpa Demir?", "Side_Chat_Chapter04_0502_20": "Anyway, we're catching that car and taking its Golden Engine for Sleip... It's the only way to realize our dream! We'll be the fastest racer and race car duo in the world!", "Side_Chat_Chapter04_0502_21": "Indeed! As our forefathers say, a youth without pursuing dreams is a wasted youth.", "Side_Chat_Chapter04_0502_22": "If we were racing on level ground, we'd have at least a 50/50 shot, but in the Hollow... who knows? We're not really familiar with it to begin with, and even with the best Hollow Raider on our side, we might still have to go through a dozen failures before getting a chance at success...", "Side_Chat_Chapter04_0502_23": "Of course! As our forefathers say, a youth without failure is a wasted youth.", "Side_Chat_Chapter04_0502_24": "These forefathers of yours are from the Inter-Knot, right?!", "Side_Chat_Chapter04_0502_25": "Ah, how wise you are! I have posted a call for heroes on the Inter-Knot, and many seek to lend their aid! A mere Golden Peregrine is easy prey before us heroes!", "Side_Chat_Chapter04_0502_26": "(I bet it's really lively over there... Let's take a look at the Inter-Knot.)", "Side_Chat_Chapter04_0502_27": "Grandpa Demir is very reliable!", "Side_Chat_Chapter04_0502_28": "What the heck are you two talking about?", "Side_Chat_Chapter04_0502_29": "What are you talking about?", "Side_Chat_Chapter04_0502_30": "Wait a minute... There's no one in the car?", "Side_Chat_Chapter04_0502_31": "(I bet it's really lively over there... Let's take a look at the Inter-Knot.)", "Side_Chat_Chapter04_0502_Name_01": "Sleip", "Side_Chat_Chapter04_0502_Name_02": "Ault", "Side_Chat_Chapter04_0503_01": "It's a pity we won't get to have our Fantasy BBQ... *sigh*", "Side_Chat_Chapter04_0503_02": "A pity indeed... *sigh*", "Side_Chat_Chapter04_0503_03": "Even if there was a barbecue place here, how would you even eat it?", "Side_Chat_Chapter04_0503_04": "With my hands, of course!", "Side_Chat_Chapter04_0503_05": "H—Hands...? You mean your front wheels?", "Side_Chat_Chapter04_0503_06": "Those are my legs! An ordinary car I am not! Look closely! These are my hands!", "Side_Chat_Chapter04_0503_07": "Sleip speaks in the powerful voice of a swordsman while extending four long mechanical arms from the module beneath the door handles, and then... he makes four obscene gestures.", "Side_Chat_Chapter04_0503_Name_01": "Ault", "Side_Chat_Chapter04_0503_Name_02": "Sleip", "Side_Chat_Chapter04_0504_01": "I remember you! We met in Blazewood! What a coincidence! Do you live on this street?", "Side_Chat_Chapter04_0504_02": "Fate is a wondrous thing.", "Side_Chat_Chapter04_0504_03": "Did you manage to catch the Golden Peregrine?", "Side_Chat_Chapter04_0504_04": "Of course! I just installed the Golden Engine in Sleip! How are you feeling, Sleip?", "Side_Chat_Chapter04_0504_05": "Of course! We just finished the installation! How are you feeling, Sleip?", "Side_Chat_Chapter04_0504_06": "Oho! This is it! I feel so full of...", "Side_Chat_Chapter04_0504_07": "Strength?", "Side_Chat_Chapter04_0504_08": "The stench of oil and smoke. It's all over the hood, the seats, and even the trunk! Did the bearded warrior sprinkle some cigarette ashes in me?!", "Side_Chat_Chapter04_0504_09": "No, you're just imagining it. I was watching from start to finish. Though it's not surprising you don't feel any different. According to Enzo, the engine has been in the Hollow for far too long, and was covered in a layer of unstable Ether. It'll probably require quite a bit of running and adjustment before you can unleash its true potential.", "Side_Chat_Chapter04_0504_10": "Indeed, the bearded warrior did mention that the adjustment is as important as raising a child. So, I requested the installation of a video playback device that plays in a loop to surround the child with the right influence.", "Side_Chat_Chapter04_0504_11": "Raising a child... That's a great idea! Playing videos while going for a spin will definitely speed up the rate you and the engine adjust to each other! It'll help us raise the greatest engine that only belongs to us! Hehe!", "Side_Chat_Chapter04_0504_12": "That reminds me! I saw a video store next door. I wonder if they have any racing movies...", "Side_Chat_Chapter04_0504_13": "Well, there's Family.", "Side_Chat_Chapter04_0504_14": "That works! I love that movie! The male lead's great at driving, and the female lead is gorgeous! I love it...", "Side_Chat_Chapter04_0504_15": "No, we're watching Champion of the Sword.", "Side_Chat_Chapter04_0504_16": "Huh?", "Side_Chat_Chapter04_0504_17": "Are all 59 episodes of Champion of the Sword available at the video store? I intend to play them on a loop to instill the spirit of a true warrior into the engine!", "Side_Chat_Chapter04_0504_18": "Are you insane? I'm not watching that! Ugh, I mean all 59 episodes are about men fighting each other. How could we expose an innocent child to such things?", "Side_Chat_Chapter04_0504_19": "You're right, my friend... But I must insist on Champion of the Sword!", "Side_Chat_Chapter04_0504_20": "Ugh, if you're insisting, then I... I insist on Family!", "Side_Chat_Chapter04_0504_21": "(I don't know if I'll ever get the chance to witness the Golden Engine's true potential, but right now... I should quit wasting time on their argument.)", "Side_Chat_Chapter04_0504_22": "Have you found the Golden Engine?", "Side_Chat_Chapter04_0504_23": "(I don't know if I'll ever get the chance to witness the Golden Engine's true potential, but right now... I should quit wasting time on their argument.)", "Side_Chat_Chapter04_0504_Name_01": "Ault", "Side_Chat_Chapter04_0504_Name_02": "Sleip", "Side_Chat_Chapter04_0600_01": "Ehn-ne? (They all say you know everything around here, right?)", "Side_Chat_Chapter04_0600_02": "What would you like to know, Bangboo Wanderer?", "Side_Chat_Chapter04_0600_03": "Ah, got a little Bangboo Wanderer around this time... What'd you want to know?", "Side_Chat_Chapter04_0600_04": "About the old Overlords' secrets? Mayor vanishing overnight? Or the emotional drama between the current mayor and the Overlord?", "Side_Chat_Chapter04_0600_05": "Nhu-nah! Ehn-ne-ne? (Not any of that! Just wondering... if you've spotted any outsiders lately?)", "Side_Chat_Chapter04_0600_06": "Outsiders? Loads of them around!", "Side_Chat_Chapter04_0600_07": "The New Eridu Geography reporter, HIA explorers, Volatility Nitro-Fuel loyal fans... and some girl peddling strange relics, calling them \"lost tech\"!", "Side_Chat_Chapter04_0600_08": "Ehn-ne? (Have you seen a man in blue pants, carrying Sparkstones?)", "Side_Chat_Chapter04_0600_09": "Sparkstones?\nI see... you're after a wandering merchant who hangs with Biker Gangs.", "Side_Chat_Chapter04_0600_10": "Here's the deal... For your business, I'd suggest you get this first...\n\"The emotional drama between the current mayor and the Overlord!\"", "Side_Chat_Chapter04_0600_11": "Nhu-nha! (No, no! That's not what I'm looking for!)", "Side_Chat_Chapter04_0600_12": "Ehn-na... Nhe-nu-na! En-nah... ehu... (Appon is my... something like my master! We got caught in a sandstorm, ended up in the Hollow... then got split up!)", "Side_Chat_Chapter04_0600_13": "Nhu-na... Ehn-na-nhu? (You really haven't met him? Black hair, blue pants, looking bored, and carrying a few Sparkstones...?)", "Side_Chat_Chapter04_0600_14": "Sorry, little one... never seen anyone like that.", "Side_Chat_Chapter04_0600_15": "The little Bangboo, looking defeated and low on power, turns away as if he has lost all his hope.", "Side_Chat_Chapter04_0600_16": "Ehn-ne? (Who are you?)", "Side_Chat_Chapter04_0600_17": "I'm the one who'll help you find Appon.", "Side_Chat_Chapter04_0600_18": "En-nah? Nha-nuh... (For real?! But I have nothing to pay you...)", "Side_Chat_Chapter04_0600_19": "En-nah... Nhu-na-ne? (Perhaps... I'll sell some of my parts?)", "Side_Chat_Chapter04_0600_20": "Ne-nhu... ne-nhu-na... (But I'm not a high-end Bangboo, and I'm pretty worn out... Even my best parts aren't worth much...)", "Side_Chat_Chapter04_0600_21": "It's noticeable...", "Side_Chat_Chapter04_0600_22": "Ehn-ne? Ena! (Really?! It's a deal then! Wait for me to change into something more convenient for moving, and we'll set off immediately!)", "Side_Chat_Chapter04_0600_23": "But really, no reward is necessary!", "Side_Chat_Chapter04_0600_24": "No stories. Let's get moving.", "Side_Chat_Chapter04_0600_25": "(This little guy looks so pitiful. Let's help him.)", "Side_Chat_Chapter04_0600_Name_01": "Ono", "Side_Chat_Chapter04_0600_Name_02": "Old Demir", "Side_Chat_Chapter04_0601_01": "Ah, you must be the Proxy who guided me out of the Hollow, right? Thanks to you, I...", "Side_Chat_Chapter04_0601_02": "Thanks to Ono.", "Side_Chat_Chapter04_0601_03": "Ehn-ne! (Yeah, it's not the time for some goof to end his journey yet!)", "Side_Chat_Chapter04_0601_04": "En-na-nah, nhu-ne? (Hey, what's up? We've made it back to the surface and brought back to our destination, thanks to our great helper! What's still on your mind?)", "Side_Chat_Chapter04_0601_05": "But I lost my Sparkstones...", "Side_Chat_Chapter04_0601_06": "With those Sparkstones and my savings, I could have got enough money to buy a house in Blazewood paired with the latest Blazewood charging station...", "Side_Chat_Chapter04_0601_07": "Then you'd have your place, Ono.", "Side_Chat_Chapter04_0601_08": "Ehn-na... En-nah-ehn? (So, you're saying I was so close to have my own spot... and my exclusive charging station, and now they're all gone?)", "Side_Chat_Chapter04_0601_09": "Hm...", "Side_Chat_Chapter04_0601_10": "Nhu-nah, en-nhu-nah? (And I'll need to carry my spare batteries and backup generator, patch myself up, get my waterproof paint done, and keep wandering alongside you?)", "Side_Chat_Chapter04_0601_11": "Hm...", "Side_Chat_Chapter04_0601_12": "Ehn-na! (That's awesome!)", "Side_Chat_Chapter04_0601_13": "Huh?", "Side_Chat_Chapter04_0601_14": "Ehn-na... nhu-ena-nhu! (I mean... Oh! Now we need to start saving from scratch again for that charging station!)", "Side_Chat_Chapter04_0601_15": "Yeah... almost had it all sorted...", "Side_Chat_Chapter04_0601_16": "(But Ono looks thrilled...)", "Side_Chat_Chapter04_0601_17": "Your Bangboo asked me to lend a hand.", "Side_Chat_Chapter04_0601_18": "(But Ono looks thrilled...)", "Side_Chat_Chapter04_0601_Name_01": "Appon", "Side_Chat_Chapter04_0601_Name_02": "Ono", "Side_Chat_Chapter04_0602_01": "Ehu-nu? (See? Told you the super-kind {M#Mr.}{F#Ms.} Proxy would meet us here.)", "Side_Chat_Chapter04_0602_02": "You're the best, Ono!\nMind if I ask another favor, {M#Mr.}{F#Ms.} Proxy?", "Side_Chat_Chapter04_0602_03": "Go on.", "Side_Chat_Chapter04_0602_04": "One of my regular customers is in the Motor Gang, and I promised to deliver some Sparkstones.\nEven with this accident... I don't want to go back on my word.", "Side_Chat_Chapter04_0602_05": "So, could you follow me into the Hollow and retrieve those Sparkstones?", "Side_Chat_Chapter04_0602_06": "Alright.", "Side_Chat_Chapter04_0602_07": "There's a mine near where you and Ono found me.\nI couldn't shake off those Ethereals and didn't want the Sparkstones damaged, so I dropped them down the shaft.", "Side_Chat_Chapter04_0602_08": "Help me get the Sparkstones and take them to my customer... and I'll cut you in 50/50!", "Side_Chat_Chapter04_0602_09": "That's really generous of you.", "Side_Chat_Chapter04_0602_10": "Hmm, Ono might have to settle for a basic charging station, like... a solar-powered one, perhaps?", "Side_Chat_Chapter04_0602_11": "And if he wants to play outside on rainy days, he'll need to charge up ahead...", "Side_Chat_Chapter04_0602_12": "Nhu-ne! (I couldn't care less, you goof!)", "Side_Chat_Chapter04_0602_13": "What about the charging station?", "Side_Chat_Chapter04_0602_14": "Where are they?", "Side_Chat_Chapter04_0602_15": "Sorry, been swamped lately...", "Side_Chat_Chapter04_0602_Name_01": "Ono", "Side_Chat_Chapter04_0602_Name_02": "Appon", "Side_Chat_Chapter04_0603_01": "Do you have a moment, {M#Mr.}{F#Ms.} Proxy?", "Side_Chat_Chapter04_0603_02": "If you're free, can you wait with me for my customer?", "Side_Chat_Chapter04_0603_03": "She's the new Overlord here, so I figured she'd want to meet a reliable Proxy like you.", "Side_Chat_Chapter04_0603_04": "Maybe you two will make great partners? Got a feeling as a merchant!", "Side_Chat_Chapter04_0603_05": "Okay!", "Side_Chat_Chapter04_0603_06": "A familiar-looking lady shows up right on time.", "Side_Chat_Chapter04_0603_07": "Hey, Appon! You've got the Sparkstones back? No wonder you're Big Daddy's top business partner!\nAnd this one...", "Side_Chat_Chapter04_0603_08": "Top business partner?", "Side_Chat_Chapter04_0603_09": "Ahaha...\nI mean outside the Hollow... When it comes to the Hollow, who's more solid than you, Proxy?", "Side_Chat_Chapter04_0603_10": "Have you known each other for a long time?", "Side_Chat_Chapter04_0603_11": "Yeah, actually... we go way back!", "Side_Chat_Chapter04_0603_12": "Maybe you didn't know this, Proxy. Appon and his mentor rescued Billy from the Lost Tech Ruins.", "Side_Chat_Chapter04_0603_13": "Got it.", "Side_Chat_Chapter04_0603_14": "You know Billy too, {M#Mr.}{F#Ms.} Proxy? What a small world...", "Side_Chat_Chapter04_0603_15": "En-nah? (Are you gonna chat all day?)", "Side_Chat_Chapter04_0603_16": "Oh, no. Ah, bad timing, got so many things to sort out now!", "Side_Chat_Chapter04_0603_17": "Packing my stuff, planning routes, finding a home for Ono... and installing that Bangboo charging station!", "Side_Chat_Chapter04_0603_18": "You're settling in Blazewood? Hmmm... perhaps we'll go ask Big Daddy?", "Side_Chat_Chapter04_0603_19": "Oh, and Burnice mentioned she's cooking up something new. Are you in, Proxy?", "Side_Chat_Chapter04_0603_20": "Probably not", "Side_Chat_Chapter04_0603_21": "Tsk, we'll jet then!\nPromise you'll catch us at the bar next time!", "Side_Chat_Chapter04_0603_22": "See you later, {M#Mr.}{F#Ms.} Proxy!", "Side_Chat_Chapter04_0603_23": "Caesar guides Appon to Big Daddy.\nOno is tagging along, looking reluctance... Is he not happy with Appon's plan?", "Side_Chat_Chapter04_0603_24": "I've got other things to do.", "Side_Chat_Chapter04_0603_25": "It seems everyone is really fated to be together", "Side_Chat_Chapter04_0603_26": "Maybe I know who you're waiting for.", "Side_Chat_Chapter04_0603_Name_01": "Appon", "Side_Chat_Chapter04_0603_Name_02": "Ono", "Side_Chat_Chapter04_0604_01": "So, Appon's got a rival? Or someone messing with him?\nMaybe I, Cheesetopia's special consultant, can tap the Sons of Calydon for intel for you?", "Side_Chat_Chapter04_0604_02": "You're busy with your stuff again, Dorian.", "Side_Chat_Chapter04_0604_03": "No, I'm good! It's just the Sparkstones for Caesar are missing...", "Side_Chat_Chapter04_0604_04": "Wait, your Sparkstones are missing?", "Side_Chat_Chapter04_0604_05": "Yeah, I had them with me yesterday, but they were nowhere to be found this morning...", "Side_Chat_Chapter04_0604_06": "So... you'll have to hunt for those Sparkstones all over again?", "Side_Chat_Chapter04_0604_07": "If I can't find any more...", "Side_Chat_Chapter04_0604_08": "Then count me in! I'll lend a hand!", "Side_Chat_Chapter04_0604_09": "Nhu-na... (Hey! The outside world isn't all rainbows and butterflies...)", "Side_Chat_Chapter04_0604_10": "Seeking stability is not my style. Those three Void Hunters who repelled the Dark Wall are the people I want to become!", "Side_Chat_Chapter04_0604_11": "Even such towering obstacles can retreat for them; if I could take a step further \"outside,\" maybe I could too...", "Side_Chat_Chapter04_0604_12": "...", "Side_Chat_Chapter04_0604_13": "En-nah... (He's getting off track here. We should hit the road, perhaps...)", "Side_Chat_Chapter04_0604_14": "Indeed, Dorian brings up a tricky topic.\nAppon and Ono mumble through some vague replies before running away.", "Side_Chat_Chapter04_0604_15": "Phew... just spotted you, {M#Mr.}{F#Ms.} Proxy.", "Side_Chat_Chapter04_0604_16": "I heard your Sparkstones are missing.", "Side_Chat_Chapter04_0604_17": "While Dorian's words are a bit... whimsical, it got me thinking.\nOnly my rivals know the true value of Sparkstones.", "Side_Chat_Chapter04_0604_18": "I heard Corinna is in Blazewood now, so could you check if she's... holding onto any Sparkstones?", "Side_Chat_Chapter04_0604_19": "Nhu-ne-nha... (Don't go pointing fingers without proof...)", "Side_Chat_Chapter04_0604_20": "A little asking won't hurt! What if she knows something about the disappearing Sparkstones?", "Side_Chat_Chapter04_0604_21": "Just leave it to me.", "Side_Chat_Chapter04_0604_22": "I'll go ask", "Side_Chat_Chapter04_0604_23": "Do you have any clues?", "Side_Chat_Chapter04_0604_24": "Sorry, got a lot on my plate right now.", "Side_Chat_Chapter04_0604_Name_01": "Dorian", "Side_Chat_Chapter04_0604_Name_02": "Appon", "Side_Chat_Chapter04_0604_Name_03": "Ono", "Side_Chat_Chapter04_0605_01": "Need something?", "Side_Chat_Chapter04_0605_02": "Do you have Sparkstones?", "Side_Chat_Chapter04_0605_03": "Well, that's oddly specific, dear customer.", "Side_Chat_Chapter04_0605_04": "But as far as I know... Appon's the only one who's had any luck finding Sparkstones recently.", "Side_Chat_Chapter04_0605_05": "We all know how fixated he can get. I doubt he'd break a promise in favor of you.", "Side_Chat_Chapter04_0605_06": "(You spill the beans to Corinna.)", "Side_Chat_Chapter04_0605_07": "...Hold on. Appon's looking for Sparkstones, you say?", "Side_Chat_Chapter04_0605_08": "But I saw his Bangboo pal sneaking off this morning, with three Sparkstones in his hands...", "Side_Chat_Chapter04_0605_09": "Yeah, a scruffy Bangboo in a raggedy cloak...", "Side_Chat_Chapter04_0605_10": "Hmm... I think it's... that same one eyeing us from the shadows?", "Side_Chat_Chapter04_0605_11": "Huh?", "Side_Chat_Chapter04_0605_12": "...As Corinna says, Ono is sneaking glances at us from the street corner.\nLooks like the mystery of the missing Sparkstones is solved. Go tell Appon about it.", "Side_Chat_Chapter04_0605_13": "Pfft, I've no idea what's going on between them.\nBut next time you're hunting for something new, just swing by my spot!", "Side_Chat_Chapter04_0605_14": "(Turn around.)", "Side_Chat_Chapter04_0605_Name_01": "Corinna", "Side_Chat_Chapter04_0606_01": "Ehn-ne... (I... I'll show you those Sparkstones...)", "Side_Chat_Chapter04_0606_02": "Frustrated, Ono leads Appon and you to the stashed Sparkstones.", "Side_Chat_Chapter04_0606_03": "Ono...? Why would you stash my Sparkstones?\nBeen watching me scramble since morning? You're a real troublemaker!", "Side_Chat_Chapter04_0606_04": "Sometimes I just can't figure you out, Ono... Sometimes, I really can't stand you!", "Side_Chat_Chapter04_0606_05": "Ehn-na? En-nah! (You... can't stand me...? No... No way!)", "Side_Chat_Chapter04_0606_06": "Ehn-na... Nhu-ne-nah! (I couldn't stand you first! Remember when you tried to pull out that cactus thorn and it got me? It stung!)", "Side_Chat_Chapter04_0606_07": "Nope, I couldn't stand you first!\nWe wouldn't have ended up in those cacti if you hadn't riled up those goons!", "Side_Chat_Chapter04_0606_08": "Ehn-na! En-nah-ehn! (Then I couldn't stand you ages ago! I wouldn't have kicked their kettle if you hadn't been hassled by those douchebags!)", "Side_Chat_Chapter04_0606_09": "I couldn't stand you from the get-go!\nIf you hadn't distracted me from the Ethereals when we first met, even though your battery was running low...", "Side_Chat_Chapter04_0606_10": "Ehn-na... Nhu-na-nhe-na... (I knew it... I knew it... you wanted to sell those Sparkstones just to ditch me...)", "Side_Chat_Chapter04_0606_11": "Ehn-na! Nhu-na! En-nah-ehn... (I'm done with you! Done!... Boo-hoo... I'm done with you, Appon...)", "Side_Chat_Chapter04_0606_12": "En-nah-ehn-ne, ehu-nu-nha, ena-nhu-nu-ne... (I'm mad you made me a doghouse cot... shared your ice cream when I can't even taste... and gave me a bumpy ride on your back...)", "Side_Chat_Chapter04_0606_13": "Ehn-na... nhu... en-nhu-nu... (I hate you... Boo-hoo... for taking me in, and now ditching me like this...)", "Side_Chat_Chapter04_0606_14": "Wait, what? But I... I didn't mean to ditch you...", "Side_Chat_Chapter04_0606_15": "(Maybe I should comfort both of them.)", "Side_Chat_Chapter04_0606_16": "After exhausting all the heartfelt words they could think of, they made every effort to comfort the two \"kids\"...\nEventually, after some time, the two of them gradually calmed down.", "Side_Chat_Chapter04_0606_17": "(Maybe I should wait until they finish crying there eyes out.)", "Side_Chat_Chapter04_0606_18": "After being \"forced\" to listen to a thousand adventure stories between Appon and Ono.\nAfter a while, they finally started to calm down.", "Side_Chat_Chapter04_0606_19": "...So, do you still want to wander around with me, Ono?", "Side_Chat_Chapter04_0606_20": "Ena-en... (Hmm! Who says I want...)", "Side_Chat_Chapter04_0606_21": "Yeah, he does!", "Side_Chat_Chapter04_0606_22": "Hah... guess I won't be swinging by your place next time when I come here.", "Side_Chat_Chapter04_0606_23": "You'll have to carry your spare batteries and backup generator, patch yourself up, get your waterproof paint done, and keep wandering alongside me, you know?", "Side_Chat_Chapter04_0606_24": "Still, we could use those Dennies from the Sparkstones to upgrade our camping gear...\nNo more doghouse cot for you, Ono.", "Side_Chat_Chapter04_0606_25": "Ehn-ne... (But... but you know... that cot is comfy...)", "Side_Chat_Chapter04_0606_26": "(Appon and Ono still seem a bit awkward. How about taking a photo of them? Even if it's just... a memento of reconciliation!)", "Side_Chat_Chapter04_0606_27": "Are you ready?", "Side_Chat_Chapter04_0606_28": "Ehn... Ehn-na! Ehn-nah! (Hmm... I know a place! It's perfect for taking pictures!)", "Side_Chat_Chapter04_0606_29": "Ono took Appon to the \"perfect photo spot\" it mentioned...\nThey've already started posing for photos! Hurry over there.", "Side_Chat_Chapter04_0606_30": "Do you need a \"Memento of Blazewood\"?", "Side_Chat_Chapter04_0606_31": "It really wants one!", "Side_Chat_Chapter04_0606_Name_01": "Ono", "Side_Chat_Chapter04_0606_Name_02": "Appon", "Side_Chat_Chapter04_0607_01": "Ehn-ne! (Show us the photo!)", "Side_Chat_Chapter04_0607_02": "(Hand them the photo)", "Side_Chat_Chapter04_0607_03": "Ehn-na! (Nice one! I'll make sure Appon doesn't lose this... Thanks!)", "Side_Chat_Chapter04_0607_04": "For sure! Even if we get thrown into a Companion Hollow during a sandstorm, chased by 50 Ethereals with Ono on my back running for our lives... I'm keeping this pic safe!", "Side_Chat_Chapter04_0607_05": "Ehn-ne-nhu?! Ehn-ne-nha! (Hey, what are you talking about?! Don't jinx it! \"Poof\" it away! Poof!)", "Side_Chat_Chapter04_0607_06": "Alright, alright... Puh-pop!\nOno and I will have a blast in our treasure hunt!", "Side_Chat_Chapter04_0607_07": "Ehn-ne... (Yeah, that's more like it...)", "Side_Chat_Chapter04_0607_08": "Do you have to leave?", "Side_Chat_Chapter04_0607_09": "Hmm? Are you suggesting... we stay in Blazewood? Or find a spot in the New Eridu?", "Side_Chat_Chapter04_0607_10": "No, that won't do.", "Side_Chat_Chapter04_0607_11": "Why?", "Side_Chat_Chapter04_0607_12": "I thought Ono was like most folks... most Bangboo. I thought he wanted a place to stay. That's why I was thinking of helping him settle here.", "Side_Chat_Chapter04_0607_13": "As for me...", "Side_Chat_Chapter04_0607_14": "I want to head back to those mountains where we roamed freely before the Hollow struck, explore the realms beyond the boundaries of the Hollow, bring back more relics of the Lost Tech, and gaze the moon corrupted by the Hollow in the late-night wilds...", "Side_Chat_Chapter04_0607_15": "I crave more freedom...\nEven if it means sandstorms, perils, and solitude.", "Side_Chat_Chapter04_0607_16": "...", "Side_Chat_Chapter04_0607_17": "...Ena-nu-nhe? (...Hey, is that a line from some B-movie? And what's with the \"solitude\" part?)", "Side_Chat_Chapter04_0607_18": "Ehn-ne-nha! (You're still mad at me, aren't you?)", "Side_Chat_Chapter04_0607_19": "Wait... That's not what I meant!", "Side_Chat_Chapter04_0607_20": "Nhe-nah! (You sound like you mean it!)", "Side_Chat_Chapter04_0607_21": "Perhaps you should just let them work this out on their own...\nThey won't even notice if you slip away now.", "Side_Chat_Chapter04_0607_22": "Can't you just settle down in Blazewood?", "Side_Chat_Chapter04_0607_Name_01": "Ono", "Side_Chat_Chapter04_0607_Name_02": "Appon", "Side_Chat_Chapter04_0801_01": "The places Potos live in all look so alike...", "Side_Chat_Chapter04_0801_02": "(The kid's thinking. I'll leave her to it for now)", "Side_Chat_Chapter04_0801_03": "I'm looking for my cat...", "Side_Chat_Chapter04_0801_04": "Tell me what it looks like and I'll help you find it.", "Side_Chat_Chapter04_0801_05": "Really?! That's great... But even I don't know what it looks like right now!", "Side_Chat_Chapter04_0801_06": "It became a Poto?", "Side_Chat_Chapter04_0801_07": "Grandpa Demir said Poto is the god that protects the Outer Ring!", "Side_Chat_Chapter04_0801_08": "People and animals that pass away with unfinished business in the Outer Ring remain here in the form of Potos...", "Side_Chat_Chapter04_0801_09": "According to Grandpa Demir, my cat is merely sleeping underground, and it will have a long dream of me. Once it awakens from the dream, it will become one of the Potos that protect the Outer Ring!", "Side_Chat_Chapter04_0801_10": "And Grandpa Demir told me that all Potos reside in their exclusive cactus...", "Side_Chat_Chapter04_0801_11": "I don't know which cactus my cat will take, so I have to search them one by one. I wonder if I'll find it today...", "Side_Chat_Chapter04_0801_12": "I'll start searching on the other side...", "Side_Chat_Chapter04_0801_13": "Really? Thank you! My cat enjoys sunbathing and is a little mean at times, but it's usually a very friendly cat. Oh, it's ears twitch in response when I call it Mimi!", "Side_Chat_Chapter04_0801_14": "I'll be waiting for you nearby!", "Side_Chat_Chapter04_0801_15": "I'll search for Poto too!", "Side_Chat_Chapter04_0801_16": "Potos live in cactus?", "Side_Chat_Chapter04_0801_17": "Is something the matter?", "Side_Chat_Chapter04_0801_18": "My cat has turned into a Poto and is living inside a cactus... But there are so many cacti here, I can't tell which cactus my cat is in...", "Side_Chat_Chapter04_0801_Name_01": "Songsong", "Side_Chat_Chapter04_0802_01": "...", "Side_Chat_Chapter04_0802_02": "If a Poto is living in this cactus, it must be one that loves peace and quiet. So, it doesn't seem like Songsong's cat...", "Side_Chat_Chapter04_0802_Name_01": "Cactus in the Corner", "Side_Chat_Chapter04_0803_01": "...", "Side_Chat_Chapter04_0803_02": "The cactus isn't making a sound, nor is it responding to Mimi. It doesn't seem to be Songsong's cat...", "Side_Chat_Chapter04_0803_Name_01": "Short Cactus", "Side_Chat_Chapter04_0804_01": "How can I help you?", "Side_Chat_Chapter04_0804_02": "About the cat becoming a Poto...", "Side_Chat_Chapter04_0804_03": "I see you're helping Songsong find her cat...", "Side_Chat_Chapter04_0804_04": "Actually, there was another cat that became a Poto. But... *sigh*", "Side_Chat_Chapter04_0804_05": "Cats have a sixth sense, so most stay away from their owners before death. They go somewhere no one can find them and leave on their own terms.", "Side_Chat_Chapter04_0804_06": "If a cat passes away in the Hollow, it becomes a cactus in the Hollow...", "Side_Chat_Chapter04_0804_07": "Songsong's cat... If I'm not wrong, it went somewhere around the Hollow before it passed away. But I dare not tell Songsong about that. I'm afraid the child would act rashly and enter the Hollow.", "Side_Chat_Chapter04_0804_08": "Though they say cats are the most carefree, they are terrified of being the reason their owner is sad.", "Side_Chat_Chapter04_0804_09": "*sigh*...", "Side_Chat_Chapter04_0804_10": "I'll search the Hollow for Songsong.", "Side_Chat_Chapter04_0804_11": "Really? That's great news! Then keep an eye out for flowering cacti in the Hollow, the kind with white, fluffy little flowers. If you do manage to find one, it might just be Songsong's cat...", "Side_Chat_Chapter04_0804_12": "I hope Songsong will cheer up.", "Side_Chat_Chapter04_0804_13": "You didn't use the legend of Poto to trick the kid, right?", "Side_Chat_Chapter04_0804_14": "I'm not that kind of person! Legends of the Poto have been passed down in the Outer Ring for generations! But many have forgotten about it now...", "Side_Chat_Chapter04_0804_Name_01": "Old Demir", "Side_Chat_Chapter04_0805_01": "I guess you didn't manage to find it either... Did my cat really become a Poto...?", "Side_Chat_Chapter04_0805_02": "According to Grandpa Demir, only those with unfinished business remain as Potos in the Outer Ring and live in cacti...", "Side_Chat_Chapter04_0805_03": "I thought my cat would be reluctant to leave me... But is it just my own wishful thinking? *sob*", "Side_Chat_Chapter04_0805_04": "What Grandpa Demir told you was only a legend...", "Side_Chat_Chapter04_0805_05": "B—But Grandpa Demir showed me a notebook from so long ago, and the nursery rhymes within them said the same thing...", "Side_Chat_Chapter04_0805_06": "Leif's dog scared me to tears again today... And then Leif called me a scaredy cat!", "Side_Chat_Chapter04_0805_07": "When Mimi was with me, it would rush forward and scare the dog away... It always kept me safe from that dog... But it was so, so painful today... I hate Leif! I miss my brave Mimi...", "Side_Chat_Chapter04_0805_08": "Songsong grows increasingly distressed as she speaks and bursts into tears. When she raises her hand to wipe off her tears, her hand is somehow pricked by a nearby cactus...", "Side_Chat_Chapter04_0805_09": "Just as she's about to cry her heart out, a white cat leaps out of nowhere and pats the back of her hand with its paw.", "Side_Chat_Chapter04_0805_10": "Mimi!", "Side_Chat_Chapter04_0805_11": "The cat sits by Songsong's feet and wags its tail with slight dissatisfaction.", "Side_Chat_Chapter04_0805_12": "Meow...", "Side_Chat_Chapter04_0805_13": "The cat rubs itself against Songsong and vanishes without a trace...\nThe Poto her cat had become was quite the tsundere. Displeased by its owner's inability to recognize it, it chose to prick her with its thorns. However, it couldn't stand the sight of her being aggrieved and crying, and so it chose to comfort her...\nIt's a Poto that's prickly on the outside but soft on the inside!", "Side_Chat_Chapter04_0805_14": "I wasn't seeing things just now... Mimi came back to me!", "Side_Chat_Chapter04_0805_15": "Mimi couldn't bear to see you crying.", "Side_Chat_Chapter04_0805_16": "Mhmm! I'll do my best to stay strong so Mimi doesn't get worried about me!", "Side_Chat_Chapter04_0805_17": "Thank you for everything! If you're ever searching for another Poto, just let me know! I'll help!", "Side_Chat_Chapter04_0805_18": "Your cat really loves you.", "Side_Chat_Chapter04_0805_19": "Is there anything you want to say to your cat?", "Side_Chat_Chapter04_0805_20": "I...", "Side_Chat_Chapter04_0805_Name_01": "Songsong", "Side_Chat_Chapter04_0805_Name_02": "Black Screen Narrator", "Side_Chat_Chapter04_0805_Name_03": "Suddenly Appeared Cat", "Side_Chat_Chapter04_0806_01": "Where is Poto Poto? Living in a cactus!", "Side_Chat_Chapter04_0806_02": "Where is Poto Poto from? It slumbers in the Outer Ring and awakens in the Outer Ring!", "Side_Chat_Chapter04_0806_03": "Make your wish to Poto Poto, and the one you long for shall respond!", "Side_Chat_Chapter04_0806_04": "The awakened Poto Poto lost its second thorn—Under the long-eared warrior's gaze, the feast begins anew!", "Side_Chat_Chapter04_0806_05": "That's the song Grandpa Demir taught me! Though that's all I remember of it...", "Side_Chat_Chapter04_0806_Name_01": "Songsong", "Side_Chat_Chapter04_0807_01": "How did you know the universal animal translator invented by the intelligent, beautiful, and kind Misha is about to be released?", "Side_Chat_Chapter04_0807_02": "I don't know ...", "Side_Chat_Chapter04_0807_03": "Well now that you've run into me, you know for sure!", "Side_Chat_Chapter04_0807_04": "It's a device that can translate the voice of any animal! Just turn it on, approach a small animal, and its voice will be translated for you in real time~", "Side_Chat_Chapter04_0807_05": "I took it for a spin in the area and recorded some amazing results! There are many small animals in the area. Would you like to give it a try?", "Side_Chat_Chapter04_0807_06": "I have something else to do right now...", "Side_Chat_Chapter04_0807_07": "Oh, what a pity! I guess I'll let you borrow it when we meet again!", "Side_Chat_Chapter04_0807_08": "Let me try!", "Side_Chat_Chapter04_0807_09": "Hehe~ I guarantee you'll be surprised! Don't forget to give me your feedback once you're done! It's a very important part of my research!", "Side_Chat_Chapter04_0807_10": "An animal translator?", "Side_Chat_Chapter04_0807_Name_01": "Misha", "Side_Chat_Chapter04_0808_01": "You bring the translator close to the lizard...", "Side_Chat_Chapter04_0808_02": "The foolish humans haven't realized that our kind has evolved and infiltrated humanity!", "Side_Chat_Chapter04_0808_03": "I wanna be the mayor! I wanna rule over the humans!", "Side_Chat_Chapter04_0808_04": "Tremble! Humans! It won't be long before you're replaced by us!", "Side_Chat_Chapter04_0808_05": "Even in your last moments, you'll never realize that we infiltrated you from the very beginning!", "Side_Chat_Chapter04_0808_06": "(I've learned of an astounding conspiracy...)", "Side_Chat_Chapter04_0808_Name_01": "Crackle Lizard", "Side_Chat_Chapter04_0809_01": "You bring the translator close to the tortoise...", "Side_Chat_Chapter04_0809_02": "Allow me to recite a poem today!", "Side_Chat_Chapter04_0809_03": "Tortoise, tortoise, tortoise!", "Side_Chat_Chapter04_0809_04": "Our long life is noticed!", "Side_Chat_Chapter04_0809_05": "While others pass, we persist!", "Side_Chat_Chapter04_0809_06": "The neighboring monkey that strikes my shell shall perish while I persist! And once it moves no more, give it a taste of its own medicine, I insist!", "Side_Chat_Chapter04_0809_07": "Oh, so felicitous!", "Side_Chat_Chapter04_0809_08": "Alas! No one understands the beauty of this poem! Oh, how lonely I am...", "Side_Chat_Chapter04_0809_09": "(That was quite a strange rant in the middle...)", "Side_Chat_Chapter04_0809_10": "(Applause!)", "Side_Chat_Chapter04_0809_Name_01": "Tortoise", "Side_Chat_Chapter04_0810_01": "You bring the translator close to the meerkats...", "Side_Chat_Chapter04_0810_02": "Hakuna matata~", "Side_Chat_Chapter04_0810_03": "Hakuna matata!", "Side_Chat_Chapter04_0810_04": "Hakuna matataaaaaaa!", "Side_Chat_Chapter04_0810_05": "Haaaaaaakuna matata~", "Side_Chat_Chapter04_0810_06": "Is this even being translated?", "Side_Chat_Chapter04_0810_07": "Hakuna matata!", "Side_Chat_Chapter04_0810_Name_01": "Adorable Meerkat", "Side_Chat_Chapter04_0810_Name_02": "Energetic Meerkat", "Side_Chat_Chapter04_0811_01": "Oh, you're back? How did it go?", "Side_Chat_Chapter04_0811_02": "It's an amazing device!", "Side_Chat_Chapter04_0811_03": "I know, right?! I knew my translator was a masterpiece!", "Side_Chat_Chapter04_0811_04": "But I don't have enough test data to mass-produce and promote it yet... Do you know where I can find more small animals?", "Side_Chat_Chapter04_0811_05": "Lumina Square", "Side_Chat_Chapter04_0811_06": "Alright! I trust you! I'll head over there in a bit to collect more data~", "Side_Chat_Chapter04_0811_07": "Thanks for today!", "Side_Chat_Chapter04_0811_08": "The animals are so strange...", "Side_Chat_Chapter04_0811_09": "Oh! That's not surprising! They're not even that strange once you compare them to humans!", "Side_Chat_Chapter04_0811_Name_01": "Misha", "Side_Chat_Chapter04_0812_01": "Aaaaah! It's you! Ugh! This place is so crowded! And everyone's so trendy... I'm too afraid to head in there and test my translator... Will they think I'm a freak? Will the Public Security Officers arrest me? *sob*", "Side_Chat_Chapter04_0812_02": "So the intelligent, beautiful, and kind Misha is a coward...", "Side_Chat_Chapter04_0812_03": "*sob* Could you test the translator for me? Please? I just want to hide in a corner right now...", "Side_Chat_Chapter04_0812_04": "I'll repay you! I'll send you a translator as soon as the mass-production begins!", "Side_Chat_Chapter04_0812_05": "Woah! Why's someone looking over here again?! Ugh...", "Side_Chat_Chapter04_0812_06": "I'll help you!", "Side_Chat_Chapter04_0812_07": "Oh, what a pity! I guess I'll let you borrow it when we meet again!", "Side_Chat_Chapter04_0812_08": "I'll help you later!", "Side_Chat_Chapter04_0812_09": "Hehe~ I guarantee you'll be surprised! Don't forget to give me your feedback once you're done! It's a very important part of my research!", "Side_Chat_Chapter04_0812_10": "It's okay. Everyone is so nice!", "Side_Chat_Chapter04_0812_Name_01": "Misha", "Side_Chat_Chapter04_0813_01": "You bring the translator close to the wary dog...", "Side_Chat_Chapter04_0813_02": ".-- .- .-. -. .. -. --.", "Side_Chat_Chapter04_0813_03": "-- -.-- / -.-. --- --- .-. -.. .. -. .- - . ...", "Side_Chat_Chapter04_0813_04": ". -. . -- -.-- .----. ... / ... -.-. . -. -", "Side_Chat_Chapter04_0813_05": "-.. --- / -. --- - / .- .--. .--. .-. --- .- -.-. ....", "Side_Chat_Chapter04_0813_06": "(What kind of encrypted call is this?)", "Side_Chat_Chapter04_0813_07": "(Is that an enemy I smell?)", "Side_Chat_Chapter04_0813_Name_01": "Black Screen Narrator", "Side_Chat_Chapter04_0813_Name_02": "Wary Dog", "Side_Chat_Chapter04_0814_01": "You bring the translator close to the boss cat...", "Side_Chat_Chapter04_0814_02": "Did you get it done?", "Side_Chat_Chapter04_0814_03": "Boss, I've infiltrated their territory and intimidated them as instructed.", "Side_Chat_Chapter04_0814_04": "What did you do specifically?", "Side_Chat_Chapter04_0814_05": "I secretly licked their hot pot soup and drank half a cup of some teamilk they threw away to ensure my (censored) would smell really pungent!", "Side_Chat_Chapter04_0814_06": "Good, I like your effort and initiative.", "Side_Chat_Chapter04_0814_07": "Boss! Your recognition means the world to me!", "Side_Chat_Chapter04_0814_08": "Stick with me from now on. You're a good kid.", "Side_Chat_Chapter04_0814_Name_01": "Boss Cat", "Side_Chat_Chapter04_0814_Name_02": "Cat Sidekick", "Side_Chat_Chapter04_0815_01": "You're finally here, uwaa...", "Side_Chat_Chapter04_0815_02": "You tell Misha about the test results of the translator...", "Side_Chat_Chapter04_0815_03": "Wow! These results are enough to prove what this translator can do! It will definitely shock all of New Eridu!", "Side_Chat_Chapter04_0815_04": "It's all thanks to you! Oh, are there any animals you want to communicate with? You can use the translator to see what they are saying!", "Side_Chat_Chapter04_0815_05": "The dog at the newsstand across the street from my place...", "Side_Chat_Chapter04_0815_06": "Sounds good! I'll come with you! You can use the translator to communicate with as many animals as you want!", "Side_Chat_Chapter04_0815_07": "You decide to return to Sixth Street with Misha, but the translator, which you had forgotten to turn off, starts playing a conversation when you pass by a stall. Based on what you hear, it sounds like the conversation of a family of marmots... Could there be marmots nearby?", "Side_Chat_Chapter04_0815_08": "The cats around my place...", "Side_Chat_Chapter04_0815_Name_01": "Misha", "Side_Chat_Chapter04_0816_01": "There's a big promotion today! Buy one item and get a family of marmots for free!", "Side_Chat_Chapter04_0816_02": "Um... sorry... there's something I want to test out...", "Side_Chat_Chapter04_0816_03": "With trembling hands, Misha moves the translator closer to a row of marmot ornaments—", "Side_Chat_Chapter04_0816_04": "Oh my goodness! I told you this is a massive conspiracy! Those guys just want to empty my pockets every day! Damn it! ARGH!!!", "Side_Chat_Chapter04_0816_05": "Darling, it's meaningless for you to scream like a useless bull here. You might as well take the rotten pumpkin outside and throw it into the yard of that annoying family on the corner of the street.", "Side_Chat_Chapter04_0816_06": "Mom, those pumpkins dad stockpiled when they were dirt cheap are our only remaining assets. I mean, we've even mortgaged our house.", "Side_Chat_Chapter04_0816_07": "Heh, it's not that bad. I've got some good news for you! I found out today that mashed pumpkins are a great fertilizer for plants!", "Side_Chat_Chapter04_0816_08": "The silence of the marmot ornaments forms a huge contrast with the angry screams of the marmots in the translator...\nIt looks like the translator isn't translating what the animals are saying.", "Side_Chat_Chapter04_0816_09": "Hey, these aren't real marmots, right...", "Side_Chat_Chapter04_0816_10": "Huh? Of course not. These are just ornaments. Why would we give away ten real marmots for a promotion...", "Side_Chat_Chapter04_0816_11": "Th—That means the translator doesn't really work...", "Side_Chat_Chapter04_0816_12": "*sigh* So I was happy for nothing... I don't understand...", "Side_Chat_Chapter04_0816_13": "I don't know what you're going through, but don't be sad... Don't tell anyone, but here's a marmot to cheer you up today!", "Side_Chat_Chapter04_0816_14": "The path of an inventor is full of setbacks. I'm used to this anyway! Can I give this marmot to my friend over here?", "Side_Chat_Chapter04_0816_15": "Sure thing! This ornament is a bit hefty. Better hold it with both hands.", "Side_Chat_Chapter04_0816_16": "This universal translator was a failure, but I believe that I'll succeed one day! When I do, I'll go to Cheesetopia, and I'll give you the best translator!", "Side_Chat_Chapter04_0816_17": "Please take it. I said I would thank you properly, but I don't really have anything to offer apart from my experiments and inventions... At the very least, I want to give you this groundhog ornament as a keepsake...", "Side_Chat_Chapter04_0816_18": "Declining Misha's enthusiasm would be rude, but where to place such an enormous groundhog toy...? Oh, right! Cheesetopia!", "Side_Chat_Chapter04_0816_19": "In the end, you bring the enormous mole back to Cheesetopia. Consider this a... wild-style decor, of sorts.", "Side_Chat_Chapter04_0816_Name_01": "Mia", "Side_Chat_Chapter04_0816_Name_02": "Misha", "Side_Chat_Chapter04_0816_Name_03": "Marmot Father", "Side_Chat_Chapter04_0816_Name_04": "Marmot Mother", "Side_Chat_Chapter04_0816_Name_05": "Marmot Younger Brother", "Side_Chat_Chapter04_0816_Name_06": "Marmot Older Sister", "Side_Chat_Chapter04_1101_01": "This is too strange... What is going on...", "Side_Chat_Chapter04_1101_02": "What's happening?", "Side_Chat_Chapter04_1101_03": "My Bangboo has disappeared... It happened last night! It was gone when I woke up.", "Side_Chat_Chapter04_1101_04": "Same here! The location data aren't working either. It's like it just vanished overnight!", "Side_Chat_Chapter04_1101_05": "Do you two have the same Bangboo?", "Side_Chat_Chapter04_1101_06": "No, no, no! Both our Bangboo have gone missing! I don't know what happened last night. I was out like a log...", "Side_Chat_Chapter04_1101_07": "Come to think of it, I think I heard a strange sound when I was half asleep. It sounded like a flute...", "Side_Chat_Chapter04_1101_08": "Really? That's what my friend in the city said too! He said his Bangboo disappeared after he heard a flute sound late at night! He lives on Sixth Street!", "Side_Chat_Chapter04_1101_09": "Sixth Street!?", "Side_Chat_Chapter04_1101_10": "Yes! What's going on... Is this Bangboo thief able to steal multiple Bangboo at the same time in both the Outer Ring and the city?", "Side_Chat_Chapter04_1101_11": "I... don't know what to think about that flute sound. Should we ask the mayor? Or you could ask your friend in the city to go to Public Security...", "Side_Chat_Chapter04_1101_12": "Hey, what are you saying... Are you out of your mind? If we do that, we'll be...", "Side_Chat_Chapter04_1101_13": "AH! Yes, you're right! I'm being too anxious!", "Side_Chat_Chapter04_1101_14": "What are you hiding?", "Side_Chat_Chapter04_1101_15": "N—Nothing at all! It's none of your business. We'll sort this out ourselves, ahahaha. I'm not anxious at all!", "Side_Chat_Chapter04_1101_16": "(I don't think they'll tell me anything more. Some Bangboo have also gone missing on Sixth Street... I wonder if this will affect the store. Let's go back to Sixth Street.)", "Side_Chat_Chapter04_1101_17": "It sounds like there's more to the tale.", "Side_Chat_Chapter04_1101_18": "(I hope the Bangboo at home are fine...)", "Side_Chat_Chapter04_1101_19": "What's going on... Is this Bangboo thief able to steal multiple Bangboo at the same time in both the Outer Ring and the city?", "Side_Chat_Chapter04_1101_20": "Ignore them", "Side_Chat_Chapter04_1101_21": "(I don't think they'll tell me anything more. Some Bangboo have also gone missing on Sixth Street... I wonder if this will affect the store. Let's go back to Sixth Street!)", "Side_Chat_Chapter04_1101_Name_01": "Anxious Townsfolk", "Side_Chat_Chapter04_1101_Name_02": "Panicked Townsfolk", "Side_Chat_Chapter04_1102_01": "We'll sort this out ourselves. I'm not anxious at all!", "Side_Chat_Chapter04_1102_02": "Y—Yes! I'm not panicking at all!", "Side_Chat_Chapter04_1102_Name_01": "Anxious Townsfolk", "Side_Chat_Chapter04_1102_Name_02": "Panicked Townsfolk", "Side_Chat_Chapter04_1103_01": "It just... disappeared overnight...", "Side_Chat_Chapter04_1103_02": "What's missing?", "Side_Chat_Chapter04_1103_03": "My Bangboo has gone missing, and I can't locate it. This is strange...", "Side_Chat_Chapter04_1103_04": "How did you know? Have your Bangboo also...", "Side_Chat_Chapter04_1103_05": "Should we report this to Public Security?", "Side_Chat_Chapter04_1103_06": "Public Security? No! Um... well... it's complicated...", "Side_Chat_Chapter04_1103_07": "\"It's because you installed something nasty on the Bangboo.\" A voice comes from behind. You turn around and see a familiar short and determined figure.", "Side_Chat_Chapter04_1103_08": "You downloaded that from the Inter-Knot, didn't you?", "Side_Chat_Chapter04_1103_09": "Kami North!", "Side_Chat_Chapter04_1103_10": "Hi, we meet again. Tracking down Rost and the virus led me here, but we can talk about that later. Let's focus on the missing persons case first. Citizen, tell us what you downloaded.", "Side_Chat_Chapter04_1103_11": "...A—Are you from Public Security? I haven't done anything bad! I just saw on the Inter-Knot that you can control other Bangboo if you install a certain software on your own Bangboo.", "Side_Chat_Chapter04_1103_12": "Some of my friends from the Outer Ring and I got curious, so we all downloaded it to try it out on each other. But then all our Bangboo disappeared. We never meant for this to happen...", "Side_Chat_Chapter04_1103_13": "An Inter-Knot post... Do you remember the title of the post or the name of the poster?", "Side_Chat_Chapter04_1103_14": "I can't remember the title, but the poster was called Spiral Flutist!", "Side_Chat_Chapter04_1103_15": "I see, no, I mean, I knew it! I don't have any more questions for them. Let's talk in private.", "Side_Chat_Chapter04_1103_16": "Kami North nods at you and leads you to a quiet corner of the street, steering clear of all the citizens.", "Side_Chat_Chapter04_1103_17": "Okay, we're all alone here. Let me say hi properly this time. I'm really happy to see you, my exemplary detective! I knew we would meet again.", "Side_Chat_Chapter04_1103_18": "I'm really happy to see you again too!", "Side_Chat_Chapter04_1103_19": "I've been on the trail of the Spiral Flutist for ages, and now they have finally slipped up. In the recovered operation logs, the instruction manual for the virus Rost used is signed by none other than the Spiral Flutist.", "Side_Chat_Chapter04_1103_20": "This person must be the mastermind behind it all, spreading various Bangboo viruses to create more tragedies.", "Side_Chat_Chapter04_1103_21": "I'll stop these tragedies once and for all.", "Side_Chat_Chapter04_1103_22": "Thanks, detective. I knew you would help. Now let's take a look at that Inter-Knot post.", "Side_Chat_Chapter04_1103_23": "I'm coming with you!", "Side_Chat_Chapter04_1103_24": "After all, what detective could resist the allure of the truth?", "Side_Chat_Chapter04_1103_25": "What are you doing here?", "Side_Chat_Chapter04_1103_26": "Tracking down Rost and the virus led me here, but we can talk about that later. Let's focus on the missing persons case first. Citizen, tell us what you downloaded.", "Side_Chat_Chapter04_1103_27": "I'm going to guess that your Bangboo has gone missing.", "Side_Chat_Chapter04_1103_Name_01": "Confused Citizen", "Side_Chat_Chapter04_1103_Name_02": "Kami North", "Side_Chat_Chapter04_1104_01": "It just... disappeared overnight...", "Side_Chat_Chapter04_1104_02": "What's missing?", "Side_Chat_Chapter04_1104_03": "My Bangboo has gone missing, and I can't locate it. This is strange...", "Side_Chat_Chapter04_1104_04": "How did you know? Have your Bangboo also...", "Side_Chat_Chapter04_1104_05": "Should we report this to Public Security?", "Side_Chat_Chapter04_1104_06": "Public Security? No! Um... well... it's complicated...", "Side_Chat_Chapter04_1104_07": "\"It's because you installed something nasty on the Bangboo.\" A voice comes from behind. You turn around and see a familiar short and determined figure.", "Side_Chat_Chapter04_1104_08": "You downloaded that from the Inter-Knot, didn't you?", "Side_Chat_Chapter04_1104_09": "North! What are you doing here?", "Side_Chat_Chapter04_1104_10": "Tracking down Rost and the virus led me here, but we can talk about that later. Let's focus on the missing persons case first. Citizen, tell us what you downloaded.", "Side_Chat_Chapter04_1104_11": "...A—Are you from Public Security? I haven't done anything bad! I just saw on the Inter-Knot that you can control other Bangboo if you install a certain software on your own Bangboo.", "Side_Chat_Chapter04_1104_12": "Some of my friends from the Outer Ring and I got curious, so we all downloaded it to try it out on each other. But then all our Bangboo disappeared. We never meant for this to happen...", "Side_Chat_Chapter04_1104_13": "An Inter-Knot post... Do you remember the title of the post or the name of the poster?", "Side_Chat_Chapter04_1104_14": "I can't remember the title, but the poster was called Spiral Flutist!", "Side_Chat_Chapter04_1104_15": "I see, no, I mean, I knew it! I don't have any more questions for them. Let's talk in private.", "Side_Chat_Chapter04_1104_16": "North nods at you and leads you to a quiet corner of the street, steering clear of all the citizens.", "Side_Chat_Chapter04_1104_17": "Okay, we're all alone here. Let me say hi properly this time. I'm really happy to see you, detective! I knew we would meet again.", "Side_Chat_Chapter04_1104_18": "I'm really happy to see you again too! Did you catch Rost?", "Side_Chat_Chapter04_1104_19": "No, I didn't catch him. I got stuck at a red light at a crucial intersection. Sure, I could have reported him to Public Security and got him arrested, but I'm not going back there.", "Side_Chat_Chapter04_1104_20": "From what remains of the operation logs, I realized the attacked \"me,\" the PubSec Bangboo, was named Kami. So, I've decided to start fresh as a new, independent Bangboo with a new name.", "Side_Chat_Chapter04_1104_21": "Kami North.", "Side_Chat_Chapter04_1104_22": "That isn't over yet, because Rost and I were just subjects for the virus. I will figure who created it and their true intentions. And then, I happened to meet you here.", "Side_Chat_Chapter04_1104_23": "I've been on the trail of the Spiral Flutist for ages, and now they have finally slipped up. In the recovered operation logs, the instruction manual for the virus Rost used is signed by none other than the Spiral Flutist.", "Side_Chat_Chapter04_1104_24": "This person must be the mastermind behind it all, spreading various Bangboo viruses to create more tragedies.", "Side_Chat_Chapter04_1104_25": "I'll stop these tragedies once and for all.", "Side_Chat_Chapter04_1104_26": "Thanks, detective. I knew you would help. Now let's take a look at that Inter-Knot post.", "Side_Chat_Chapter04_1104_27": "I'm coming with you!", "Side_Chat_Chapter04_1104_28": "Did you catch Rost?", "Side_Chat_Chapter04_1104_29": "I'm going to guess that your Bangboo has gone missing.", "Side_Chat_Chapter04_1104_Name_01": "Confused Citizen", "Side_Chat_Chapter04_1104_Name_02": "North", "Side_Chat_Chapter04_1104_Name_03": "Kami North", "Side_Chat_Chapter04_1105_01": "Have you seen the Inter-Knot post? What does it say?", "Side_Chat_Chapter04_1105_Name_01": "Kami North", "Side_Chat_Chapter04_1106_01": "I see. That's basically what I thought, but I didn't think you would download the software. Are you planning to install it on a Bangboo?", "Side_Chat_Chapter04_1106_02": "No, I want to crack it to find a solution.", "Side_Chat_Chapter04_1106_03": "I see. That's really smart. This way, we will be able to save the Bangboo who were infected with the virus against their will, provided that we can find them... I have a good idea.", "Side_Chat_Chapter04_1106_04": "I'll install this virus onto myself to become bait. This way, I'll be able to experience everything myself.", "Side_Chat_Chapter04_1106_05": "Hang on...", "Side_Chat_Chapter04_1106_06": "But then you'll have to experience that pain again!", "Side_Chat_Chapter04_1106_07": "The Spiral Flutist is really good at hiding. We won't catch them without enough determination and resolve. I want to do the right thing, and protecting Bangboo definitely counts. If I can save my fellow Bangboo from suffering, then this risk is absolutely worth taking.", "Side_Chat_Chapter04_1106_08": "I don't want to see another Kami North.", "Side_Chat_Chapter04_1106_09": "I wouldn't do this if I was all alone, but things are different this time because I have you, detective.", "Side_Chat_Chapter04_1106_10": "Do you have a safe place for me to hide after I install the virus? I'll wait there quietly for the sun to set so we can find out what is happening. I trust you to protect me.", "Side_Chat_Chapter04_1106_11": "Come to my place! I'll protect you!", "Side_Chat_Chapter04_1106_12": "After that, you bring Kami North back to the video store. After making an antivirus program to ensure that Kami North would be absolutely safe, Kami North installs the virus... Now you just need to wait until night to see what will happen.", "Side_Chat_Chapter04_1106_13": "That's too risky!", "Side_Chat_Chapter04_1106_14": "No, I can crack it to make an antivirus program.", "Side_Chat_Chapter04_1106_Name_01": "Kami North", "Side_Chat_Chapter04_1107_01": "So this is your place. It feels like the home of a detective...", "Side_Chat_Chapter04_1107_02": "How do you feel?", "Side_Chat_Chapter04_1107_03": "Everything is normal so far. I think nothing will happen until sundown.", "Side_Chat_Chapter04_1107_Name_01": "Kami North", "Side_Chat_Chapter04_1108_01": "Nothing is out of sorts, and no suspicious people have been spotted among the pedestrians on the street. There are even two Public Security Officers who are walking to and for while on patrol. Come on, Spiral Flutist, how will you make me disappear?", "Side_Chat_Chapter04_1108_02": "I'll be watching you closely.", "Side_Chat_Chapter04_1108_03": "Okay, let's just wait now. It's going to be dark soon.", "Side_Chat_Chapter04_1108_04": "...This is very similar to that time. There's an evil virus inside me, but I can't do anything but wait anxiously for something unknown to happen...", "Side_Chat_Chapter04_1108_05": "But I'm here this time.", "Side_Chat_Chapter04_1108_06": "That's right. It's different because you're here this time. I've been secretly investigating clues during this time and thought I had gotten used to acting alone. But seeing you again, I couldn't help wanting to lean on you.", "Side_Chat_Chapter04_1108_07": "I feel like I hear Kami's voice saying, \"Be careful and don't get others involved.\" At the same time, I feel like I hear North's voice saying, \"The detective is a good person. You can trust {M#him}{F#her} and don't need to be worried about getting {M#him}{F#her} involved\"... I don't know which voice I should listen to.", "Side_Chat_Chapter04_1108_08": "You should listen to North.", "Side_Chat_Chapter04_1108_09": "Is that so... then I will obey that voice and entrust my life to you. Life... that doesn't sound like something a Bangboo would say, right?", "Side_Chat_Chapter04_1108_10": "During the conversation, you start to hear the sound of a flute coming from somewhere!", "Side_Chat_Chapter04_1108_11": "Did you hear that?", "Side_Chat_Chapter04_1108_12": "...", "Side_Chat_Chapter04_1108_13": "Kami North?", "Side_Chat_Chapter04_1108_14": "Kami North doesn't say anything and seems to have become unconscious... Hold on, the flute sound is coming from Kami North!", "Side_Chat_Chapter04_1108_15": "Kami North turns its head and tries to leave the video store.", "Side_Chat_Chapter04_1108_16": "The target is now ready for antivirus measures. You can interrupt the virus at any time to restore the target to normal.", "Side_Chat_Chapter04_1108_17": "Wait... don't do it... the culprit... in the Hollow...", "Side_Chat_Chapter04_1108_18": "Kami North squeezes out a few words, explaining that now is not the time to remove the virus as it is leading it to a certain Hollow.", "Side_Chat_Chapter04_1108_19": "I understand. I'll help you catch the Spiral Flutist!", "Side_Chat_Chapter04_1108_20": "I'll bear with it... it's up to you... bro...", "Side_Chat_Chapter04_1108_21": "Are you talking to me?", "Side_Chat_Chapter04_1108_22": "Kami North stops speaking and starts leaving the video store with slow and forced movements. It seems to be heading to a certain Hollow.", "Side_Chat_Chapter04_1108_23": "Hurry up and get your most trusted Agent to protect Kami North in the Hollow. Show it what a true bro is like!", "Side_Chat_Chapter04_1108_24": "Did it really just say what I thought it did?", "Side_Chat_Chapter04_1108_25": "Leave everything to me. I won't let you suffer in vain!", "Side_Chat_Chapter04_1108_26": "It's the flute sound.", "Side_Chat_Chapter04_1108_27": "You should listen to North.", "Side_Chat_Chapter04_1108_28": "You should listen to North.", "Side_Chat_Chapter04_1108_29": "Things aren't the same this time.", "Side_Chat_Chapter04_1108_30": "I've locked all the doors.", "Side_Chat_Chapter04_1108_Name_01": "Kami North", "Side_Chat_Chapter04_1108_Name_02": "Fairy", "Side_Chat_Chapter04_1109_01": "I've checked that person's Inter-Knot account. He basically told us the truth. The Spiral Flutist was really cautious and found a scapegoat from the very beginning.", "Side_Chat_Chapter04_1109_02": "Has he been sent to Public Security?", "Side_Chat_Chapter04_1109_03": "Yes, he's not completely innocent, even if he is a scapegoat. I took him to the entrance of Public Security and then slipped away before any Public Security Officers could notice me.", "Side_Chat_Chapter04_1109_04": "Do you have to be so sneaky every time you punish bad guys?", "Side_Chat_Chapter04_1109_05": "Yes. I believe it's right to let Public Security Officers deal with those villains. At the same time, I also believe it's right to not let Public Security know about my existence.", "Side_Chat_Chapter04_1109_06": "Maybe I'll continue to secretly serve justice in this way in the future. It's right to punish villains and right to protect our memories. I want them to exist at the same time.", "Side_Chat_Chapter04_1109_07": "Although we didn't catch the mastermind this time, our efforts weren't entirely in vain. I confiscated that person's Inter-Knot account, so I might be able to find a chance to lure out that cunning Spiral Flutist.", "Side_Chat_Chapter04_1109_08": "I've also put the antivirus program on the Inter-Knot, which means the Spiral Flutist won't be able to play his flute for a long time. You made all of this possible. Thank you, detective. Thank you for saving those Bangboo and for dragging me back from the snow.", "Side_Chat_Chapter04_1109_09": "Do you remember what you said before you entered the Hollow?", "Side_Chat_Chapter04_1109_10": "...I see, I called you my bro when my consciousness was fading. North has a greater influence on my Logic Core than I expected...", "Side_Chat_Chapter04_1109_11": "To North, bro is a special word that has nothing to do with age, gender, or race. It's a word reserved for a person who can go through thick and thin with you and is worthy of your unconditional trust. This is North's belief, and therefore, it is also mine.", "Side_Chat_Chapter04_1109_12": "I trusted the wrong bro in the past and suffered, but I met a new bro because of it, and that's you... Right, I've been calling you the detective all this time, and haven't even asked for your name. Will you tell me?", "Side_Chat_Chapter04_1109_13": "{M#My name is Wise.}{F#My name is Belle.}", "Side_Chat_Chapter04_1109_14": "{M#I'll remember it for sure. Thank you for helping me again, bro.}{F#I'll remember it for sure. Thank you for helping me again... bro.}", "Side_Chat_Chapter04_1109_15": "{M#This is what bros are for.}{F#That still sounds a little awkward~}", "Side_Chat_Chapter04_1109_16": "{M#I got a bro now!}{F#Hehe, then please allow me to call you sis.} ", "Side_Chat_Chapter04_1109_17": "As expected... you're starting to sound less and less like a Bangboo.", "Side_Chat_Chapter04_1109_18": "That makes sense. After all, the \"Kami North\" scheme is applied throughout my default language.", "Side_Chat_Chapter04_1109_19": "Anyway, I must leave.", "Side_Chat_Chapter04_1109_20": "Why don't you stay here?", "Side_Chat_Chapter04_1109_21": "I want to investigate the Bangboo victims, because I said I would protect them, and I want to keep my word. Their owners downloaded and installed the virus, so I'll get to the bottom of this to stop them from becoming someone like Rost.", "Side_Chat_Chapter04_1109_22": "There must be plenty more Rosts, Kamis, and Norths in the unseen corners of this world. I do everything I can to investigate to prove that a Bangboo can help other Bangboo too.", "Side_Chat_Chapter04_1109_23": "{M#Just let me know if you need help.}{F#Just let me know if you need help.}", "Side_Chat_Chapter04_1109_24": "{M#I will drop by when I get a chance. One day, I will make sure that Rost and the Spiral Flutist get the punishment they deserve!}{F#I'll drop by when I get a chance, Belle. One day, I will make sure that Rost and the Spiral Flutist get the punishment they deserve!}", "Side_Chat_Chapter04_1109_25": "And just like that, Kami North leaves the video store. But soon after, there's another knock at the door. Did Kami North forget to say something?", "Side_Chat_Chapter04_1109_26": "You're leaving?", "Side_Chat_Chapter04_1109_27": "Let me know before you enter the Hollow...", "Side_Chat_Chapter04_1109_Name_01": "Kami North", "Side_Chat_Chapter04_1110_01": "...", "Side_Chat_Chapter04_1110_02": "(I remember this guy, it's the one we just rescued from the Hollow! How did it end up here... Could it have followed Kami North?)", "Side_Chat_Chapter04_1110_03": "Why aren't you going home?", "Side_Chat_Chapter04_1110_04": "Ehn-ne... Ehn-na...", "Side_Chat_Chapter04_1110_05": "Can't translate...", "Side_Chat_Chapter04_1110_06": "(Is something wrong with the translation feature? Is it here to... thank me?)", "Side_Chat_Chapter04_1110_07": "...Ehn-ne.", "Side_Chat_Chapter04_1110_08": "You don't know what Butler was trying to say. It just waved its hands and ran away.", "Side_Chat_Chapter04_1110_09": "Where is your master?", "Side_Chat_Chapter04_1110_10": "(I remember this guy, it's the one we just rescued from the Hollow! How did it end up here... Could it have followed Kami North?)", "Side_Chat_Chapter04_1110_11": "(Is something wrong with the translation feature? Is it here to... thank me?)", "Side_Chat_Chapter04_1110_Name_01": "Butler", "Side_Chat_Chapter04_1401_01": "Manager, are you interested in doing some business?", "Side_Chat_Chapter04_1401_02": "Of course!", "Side_Chat_Chapter04_1401_03": "...I'm talking about your business on the other side.", "Side_Chat_Chapter04_1401_04": "After realizing why Rain has come, you invite Rain into the studio...", "Side_Chat_Chapter04_1401_05": "So this is where Phaethon's workshop is... It's just hiding in plain sight.", "Side_Chat_Chapter04_1401_06": "It's quite convenient living here on Sixth Street.", "Side_Chat_Chapter04_1401_07": "You're quite interesting... I've received an order for a batch of mission log data from HIA.", "Side_Chat_Chapter04_1401_08": "Thanks for the praise... Huh? It's already started?", "Side_Chat_Chapter04_1401_09": "Relax, I'm not that stupid. I won't fight the HIA's defense system head-on unless I have to.", "Side_Chat_Chapter04_1401_10": "Since there are mission logs, there are definitely investigators on missions... And it's so much easier to deal with personal devices... You know what I mean?", "Side_Chat_Chapter04_1401_11": "But it's only possible to obtain part of the mission data from personal devices. Hollow environment information and Ethereal data... are two types of highly confidential data that are stored in standard HIA devices.", "Side_Chat_Chapter04_1401_12": "So is it still necessary to fight the HIA's defense system head-on in the end?", "Side_Chat_Chapter04_1401_13": "Originally, yes... but Nicole reminded me of something.", "Side_Chat_Chapter04_1401_14": "All the client wants is the data. Whether the data are from the HIA database or collected directly from a Hollow isn't that important... right?", "Side_Chat_Chapter04_1401_15": "There's only one little obstacle: According to the investigator log, this mission involves... rare and dangerous Ethereals.", "Side_Chat_Chapter04_1401_16": "In the past, I would just knock on the doors of the HIA. But now, I have the chance to discuss cooperation with the famous Phaethon...", "Side_Chat_Chapter04_1401_17": "What do you say, Phaethon? Are you in?", "Side_Chat_Chapter04_1401_18": "Of course.", "Side_Chat_Chapter04_1401_19": "Pfft... it's not too late to start now.", "Side_Chat_Chapter04_1401_20": "You discuss the details with Rain...\nRain is quite straightforward when discussing work matters, which is completely different from when she selects videotapes...", "Side_Chat_Chapter04_1401_21": "That's it then. Look for me near Buyan at Lumina Square if anything comes up.", "Side_Chat_Chapter04_1401_22": "Is that opposite the Lumina Café?", "Side_Chat_Chapter04_1401_23": "Yes.", "Side_Chat_Chapter04_1401_24": "I'll be waiting for your good news, Manager.", "Side_Chat_Chapter04_1401_25": "Old Duyi's massage parlor...?", "Side_Chat_Chapter04_1401_26": "No, not there... but it's somewhere near there.", "Side_Chat_Chapter04_1401_27": "What's my share?", "Side_Chat_Chapter04_1401_28": "I'll make it worth your while.", "Side_Chat_Chapter04_1401_29": "Is there another reason you came to me?", "Side_Chat_Chapter04_1401_30": "I love working with smart people.", "Side_Chat_Chapter04_1401_31": "HIA data...?", "Side_Chat_Chapter04_1401_32": "It's not enough to afford two houses...", "Side_Chat_Chapter04_1401_33": "What would you like today, Rain?", "Side_Chat_Chapter04_1401_Name_01": "Rain", "Side_Chat_Chapter04_1402_01": "I already knew how strong you were, but the data you gave me...", "Side_Chat_Chapter04_1402_02": "Were you showing off? The Ethereal behavior pattern data you recorded was way more detailed than the data recorded by HIA investigators...", "Side_Chat_Chapter04_1402_03": "The way you got rid of those troublesome characters in your way was really smooth too.", "Side_Chat_Chapter04_1402_04": "It's nothing. You're welcome.", "Side_Chat_Chapter04_1402_05": "...I should have come to you earlier.", "Side_Chat_Chapter04_1402_06": "This is the next target. We good?", "Side_Chat_Chapter04_1402_07": "Don't worry about it!", "Side_Chat_Chapter04_1402_08": "...Alright, I'll leave it to you, then.", "Side_Chat_Chapter04_1402_09": "You don't need to worry.", "Side_Chat_Chapter04_1402_10": "I always earn my share.", "Side_Chat_Chapter04_1402_Name_01": "Rain", "Side_Chat_Chapter04_1403_01": "How did it end up with this...", "Side_Chat_Chapter04_1403_02": "Ah, there you are... you came sooner than I expected.", "Side_Chat_Chapter04_1403_03": "I should be giving you the coordinates of the third target, but... there's a little problem with the data obtained from the investigator's personal device.", "Side_Chat_Chapter04_1403_04": "Even you make mistakes?", "Side_Chat_Chapter04_1403_05": "...Actually, I didn't do anything wrong... I extracted and parsed everything in the same way as the previous targets.", "Side_Chat_Chapter04_1403_06": "But... this doesn't make sense. Even I know that...", "Side_Chat_Chapter04_1403_07": "The Dead End Butcher shouldn't appear outside the Dead End Hollow...", "Side_Chat_Chapter04_1403_08": "That's why I've been wondering if I mixed up data from different targets...", "Side_Chat_Chapter04_1403_09": "Give me the coordinates first.", "Side_Chat_Chapter04_1403_10": "Oh, is that so...?", "Side_Chat_Chapter04_1403_11": "As your partner, I should do my part... to minimize your risks in the Hollow.", "Side_Chat_Chapter04_1403_12": "Maybe it's not the data.", "Side_Chat_Chapter04_1403_13": "...Alright.", "Side_Chat_Chapter04_1403_14": "Don't force yourself. After all, the Hollow is... quite dangerous.", "Side_Chat_Chapter04_1403_15": "You should try to have some faith in this Hollow expert.", "Side_Chat_Chapter04_1403_16": "I'll go investigate.", "Side_Chat_Chapter04_1403_17": "What kind of problem?", "Side_Chat_Chapter04_1403_Name_01": "Rain", "Side_Chat_Chapter04_1404_01": "I got it.", "Side_Chat_Chapter04_1404_02": "I've also confirmed it.", "Side_Chat_Chapter04_1404_03": "An Ionized Doppelganger, right? I did my research on this...", "Side_Chat_Chapter04_1404_04": "It can transform into its opponent's past enemies... Doppelganger seems to be the name of a monster in the old civilization.", "Side_Chat_Chapter04_1404_05": "Nope.", "Side_Chat_Chapter04_1404_06": "I think it also means the double of a person.", "Side_Chat_Chapter04_1404_07": "That's why I saw the Dead End Butcher in the investigator's records... It's because that investigator fought the Dead End Butcher before, and the Doppelganger assumed its appearance.", "Side_Chat_Chapter04_1404_08": "I'm a little curious... What did it transform into when it fought you?", "Side_Chat_Chapter04_1404_09": "It's different every time.", "Side_Chat_Chapter04_1404_10": "Oh~ I need to study this carefully... and process the data before I give it to the client.", "Side_Chat_Chapter04_1404_11": "It seems that there will also be Doppelgangers at the next coordinates. Will you be okay?", "Side_Chat_Chapter04_1404_12": "But... aren't you afraid?", "Side_Chat_Chapter04_1404_13": "What if... it becomes something you don't want to fight?", "Side_Chat_Chapter04_1404_14": "I'm just kidding.", "Side_Chat_Chapter04_1404_15": "I wonder what it'll turn into if I encounter it...", "Side_Chat_Chapter04_1404_16": "Hmm, in that case, I better not enter the Hollow myself.", "Side_Chat_Chapter04_1404_17": "It shouldn't be necessary now since you're my partner now, Phaethon. Isn't that right?", "Side_Chat_Chapter04_1404_18": "You can just look at the data I gave you.", "Side_Chat_Chapter04_1404_19": "I have a vague memory.", "Side_Chat_Chapter04_1404_20": "The true appearance of that Ethereal...", "Side_Chat_Chapter04_1404_Name_01": "Rain", "Side_Chat_Chapter04_1405_01": "I've received the data. Everything has been completed.", "Side_Chat_Chapter04_1405_02": "It was such a wise decision to work with you. No matter how I look at it, this is far better than attacking the HIA database.", "Side_Chat_Chapter04_1405_03": "And... I can come to you again next time, right?", "Side_Chat_Chapter04_1405_04": "If I can partner up with you, I'll be able to accept some jobs that I have been turning down in the past.", "Side_Chat_Chapter04_1405_05": "Although I don't have any suitable new commissions right now... I still want to book your time. I hope you don't mind.", "Side_Chat_Chapter04_1405_06": "Well? Do you want to become long-term partners with me?", "Side_Chat_Chapter04_1405_07": "This is the first time I've made this kind of proposal to a Proxy, you know?", "Side_Chat_Chapter04_1405_08": "Yes please!", "Side_Chat_Chapter04_1405_09": "Although I didn't get to know you earlier, Phaethon... I'm happy I managed to become partners with you, {NICKNAME}.", "Side_Chat_Chapter04_1405_10": "Until next time, Proxy~", "Side_Chat_Chapter04_1405_11": "Rain beat me to it.", "Side_Chat_Chapter04_1405_Name_01": "Rain", "Side_Chat_Chapter04_304009001_01": "Hey... have you run into Shawn lately?", "Side_Chat_Chapter04_304009001_02": "What happened?", "Side_Chat_Chapter04_304009001_03": "Never seen it.", "Side_Chat_Chapter04_304009001_04": "Nothing. It was his birthday earlier, and I've been trying to think of a good gift for him.", "Side_Chat_Chapter04_304009001_05": "After that, I made a power skateboard from scrap parts that you can step on to accelerate, which should be a lot of fun!", "Side_Chat_Chapter04_304009001_06": "I wanna try too!", "Side_Chat_Chapter04_304009001_07": "I know, right? It sounds really fun!", "Side_Chat_Chapter04_304009001_08": "Shawn was overjoyed and wanted to try it out when I gave it to him, and then he just dashed off.", "Side_Chat_Chapter04_304009001_09": "After that, he never mentioned it again. Just now, I saw him crying while running, but I don't know what happened.", "Side_Chat_Chapter04_304009001_10": "Hmm... do you think it's because my power skateboard wasn't fun?", "Side_Chat_Chapter04_304009001_11": "Maybe he broke it?", "Side_Chat_Chapter04_304009001_12": "I don't think so. If he did, he could just ask me to fix it. He wouldn't need to cry and avoid me.", "Side_Chat_Chapter04_304009001_13": "*sigh* I just don't understand how children think... If you see him, please help me ask him about what's happened!", "Side_Chat_Chapter04_304009001_Name01": "Bolter", "Side_Chat_Chapter04_304009001_Name_01": "Bolter", "Side_Chat_Chapter04_304009002_01": "Noooo... it's gone... gone...", "Side_Chat_Chapter04_304009002_02": "What happened?", "Side_Chat_Chapter04_304009002_03": "My pet turtle Slowpoke is gone... I-it's all my fault...! Waaaah...", "Side_Chat_Chapter04_304009002_04": "Now it has completely disappeared... *sob*...", "Side_Chat_Chapter04_304009002_05": "What's going on?", "Side_Chat_Chapter04_304009002_06": "My tortoise Slowpoke has always been envious of fast things. Whenever someone rides a motorcycle, it would always extend its neck and watch enviously.", "Side_Chat_Chapter04_304009002_07": "A few days ago, Uncle Bolter gave me a power skateboard that accelerates when it is stepped on... I thought I could let Slowpoke try it out.", "Side_Chat_Chapter04_304009002_08": "But Slowpoke was too smart. The moment I placed it on the skateboard, it zoomed onto the highway and took off...", "Side_Chat_Chapter04_304009002_09": "You didn't stop it?", "Side_Chat_Chapter04_304009002_10": "Of course, I tried to run after it, but it shot me a cold glance and vanished into the distance...", "Side_Chat_Chapter04_304009002_11": "I cried as I ran after it until I lost sight of it at the end of the road. Now I don't know where it is...", "Side_Chat_Chapter04_304009002_12": "*sob*... Slowpoke... My Slowpoke! How can I live without you?", "Side_Chat_Chapter04_304009002_13": "Don't worry.", "Side_Chat_Chapter04_304009002_14": "Everything will be alright. Think about it this way. Some tortoises aren't meant to be kept in one place. Maybe it has started traveling around the city?", "Side_Chat_Chapter04_304009002_15": "*sob*... No! I want it to come back to me! I want Slowpoke to come home!", "Side_Chat_Chapter04_304009002_16": "Take it easy.", "Side_Chat_Chapter04_304009002_17": "Where did it go?", "Side_Chat_Chapter04_304009002_18": "What's missing?", "Side_Chat_Chapter04_304009002_Name01": "Shawn", "Side_Chat_Chapter04_304009002_Name_01": "Shawn", "Side_Chat_Chapter04_304009003_01": "How's it doing? Everything alright with Shawn?", "Side_Chat_Chapter04_304009003_02": "(Tell him about Shawn.)", "Side_Chat_Chapter04_304009003_03": "What did you... just say? Shawn put his pet turtle on a power skateboard... and it zoomed off?", "Side_Chat_Chapter04_304009003_04": "...This kid always manages to surprise me.", "Side_Chat_Chapter04_304009003_05": "If what you said is true and the tortoise has been speeding on the highway the whole time, it should be more than dozens of kilometers away by now. It might even be in the next town already...", "Side_Chat_Chapter04_304009003_06": "Is it still possible to find it?", "Side_Chat_Chapter04_304009003_07": "Don't worry, I installed a GPS device on the skateboard. I'll check the signal later and drive over to bring it back.", "Side_Chat_Chapter04_304009003_08": "But let's hide this from Shawn for now. Let him suffer for a bit to teach him a lesson!", "Side_Chat_Chapter04_304009003_09": "He'll think twice before letting animals use his stuff. The animals of the Outer Ring are not to be trifled with!", "Side_Chat_Chapter04_304009003_Name01": "Bolter", "Side_Chat_Chapter04_304009003_Name_01": "Bolter", "Side_Chat_Chapter04_304009004_01": "Thank you... Thank you, Uncle Bolter. Thank you for helping me find Slowpoke.", "Side_Chat_Chapter04_304009004_02": "That tortoise sure can drive... When I found it, it looked at me, at my vehicle, and it wanted a race!", "Side_Chat_Chapter04_304009004_03": "Wow, speeding on the road for the first time — bold and skilled! Truly the most fearless turtle I have ever seen!", "Side_Chat_Chapter04_304009004_04": "Shawn, it has inherited the free spirit of the Outer Ring convoy... It's way tougher than you who cries all the time!", "Side_Chat_Chapter04_304009004_05": "If this happens again, don't cry. Just come to me for help!", "Side_Chat_Chapter04_304009004_06": "...Got it...", "Side_Chat_Chapter04_304009004_Name01": "Bolter", "Side_Chat_Chapter04_304009004_Name02": "Shawn", "Side_Chat_Chapter04_304009004_Name03": "Slowpoke", "Side_Chat_Chapter04_304009004_Name_01": "Shawn", "Side_Chat_Chapter04_304009004_Name_02": "Bolter", "Side_Chat_Chapter04_304009005_01": "(The tortoise looks sullen and unhappy.)", "Side_Chat_Chapter04_304009005_02": "(Maybe it's because it doesn't want to be caught again after getting a taste of freedom...)", "Side_Chat_Chapter04_304009005_Name_01": "Tortoise Slowpoke", "Side_Chat_Chapter04_30420505_01": "Phew... \"Family\"!", "Side_Chat_Chapter04_30420505_02": "Huff... Champion of the Sword!", "Side_Chat_Chapter04_30420505_03": "You don't even have lungs to huff! Anyway... Don't you aspire to release a golden blast with a bang just like the Golden Peregrine did?", "Side_Chat_Chapter04_30420505_04": "Then I think... I would prefer eating Fantasy BBQ.", "Side_Chat_Chapter04_30420505_05": "Stop having unrealistic thoughts. We would have already had some if it existed! We wouldn't even be circling the Outer Ring right now! But... I really want some too!", "Side_Chat_Chapter04_30420505_06": "Why don't we search for a while longer?", "Side_Chat_Chapter04_30420505_07": "Fine, let's go to the Outer Ring! I'm sure we'll find it this time! It's called Fantasy BBQ after all, so I doubt it's that easy to find!", "Side_Chat_Chapter04_30420505_08": "Of course! As our forefathers say, a youth without a barbecue is a wasted youth.", "Side_Chat_Chapter04_30420505_09": "Let's go, Sleip! We're having a barbecue!", "Side_Chat_Chapter04_30420505_10": "The youth reaches out and pats the hood of the other youth, and in just the blink of an eye, the Champion of the Sword is completely forgotten.", "Side_Chat_Chapter04_30420505_Name_01": "Ault", "Side_Chat_Chapter04_30420505_Name_02": "Sleip", "Side_Chat_Chapter04_30430901_01": "Yeah... Cheesetopia is back to business, so I thought perhaps we could showcase some photos to get more customers!", "Side_Chat_Chapter04_30430901_02": "It'd be awesome if we have some great pictures of the restaurant... especially inside shots to reassure our customers.", "Side_Chat_Chapter04_30430901_03": "Fine. I'll give it a shot.", "Side_Chat_Chapter04_30430901_04": "Really?! Thank you so much... Cameras are never my thing, honestly.", "Side_Chat_Chapter04_30430901_05": "(Leave)", "Side_Chat_Chapter04_30430901_Name_01": "Stevia", "Side_Chat_Chapter04_30430902_01": "I'm counting on you for the photos!", "Side_Chat_Chapter04_30430902_02": "Take some photos inside Cheesetopia. They'll boost our customers' trust!", "Side_Chat_Chapter04_30430902_Name_01": "Stevia", "Side_Chat_Chapter04_30430903_01": "How's it going? Any luck with those store shots?", "Side_Chat_Chapter04_30430903_02": "(Show the photos to Stevia.)", "Side_Chat_Chapter04_30430903_03": "Whoa! Did you take these yourself?! You've got some serious photo skills!", "Side_Chat_Chapter04_30430903_04": "Thank you so much!", "Side_Chat_Chapter04_30430903_Name_01": "Stevia", "Side_Chat_Chapter04_30430904_01": "I posted your photos on the shopping site, and we saw a spike in views the same day!", "Side_Chat_Chapter04_30430904_02": "Photos are key for promotion! Could you help me snap more awesome Cheesetopia photos?", "Side_Chat_Chapter04_30430904_03": "Photos of the bustling restaurant counter would be neat! Shows off the buzz here!", "Side_Chat_Chapter04_30430904_04": "I got this!", "Side_Chat_Chapter04_30430904_05": "Many thanks! You're a savior of Cheesetopia!", "Side_Chat_Chapter04_30430904_06": "(Leave)", "Side_Chat_Chapter04_30430904_Name_01": "Stevia", "Side_Chat_Chapter04_30430905_01": "I'm counting on you for the photos.", "Side_Chat_Chapter04_30430905_02": "Taking photos of the bustling restaurant counter will definitely boost our customers' confidence!", "Side_Chat_Chapter04_30430905_Name_01": "Stevia", "Side_Chat_Chapter04_30430906_01": "How's it going? Any luck with those store shots?", "Side_Chat_Chapter04_30430906_02": "(Show the photos to Stevia.)", "Side_Chat_Chapter04_30430906_03": "These photos are awesome! Feels like you've caught the latest Cheesetopia updates!", "Side_Chat_Chapter04_30430906_04": "You're amazing! Thanks a bunch!", "Side_Chat_Chapter04_30430906_Name_01": "Stevia", "Side_Chat_Chapter04_30430907_01": "Awesome! Got customers swing by today, saying they saw our online promotion!", "Side_Chat_Chapter04_30430907_02": "Your photos really helped, bringing in loads of customers! Could you help snap some more whenever you're free?", "Side_Chat_Chapter04_30430907_03": "Now that we've got an awesome signboard, including it in those photos would be perfect!", "Side_Chat_Chapter04_30430907_04": "Sure thing, I'll snap more shots when I'm free!", "Side_Chat_Chapter04_30430907_05": "Awesome! You're a champion for getting Cheesetopia back on track!", "Side_Chat_Chapter04_30430907_06": "(Leave)", "Side_Chat_Chapter04_30430907_Name_01": "Stevia", "Side_Chat_Chapter04_30430908_01": "Please help me with the photos... I'm a mess with a camera.", "Side_Chat_Chapter04_30430908_02": "This time, let's go for a full shot of the restaurant to show off our fresh signboard!", "Side_Chat_Chapter04_30430908_Name_01": "Stevia", "Side_Chat_Chapter04_30430909_01": "Hmm... it'd be great if we had some full shots of the restaurant! It'll amp up the buzz for us!", "Side_Chat_Chapter04_30430909_02": "(Show the photos to Stevia.)", "Side_Chat_Chapter04_30430909_03": "Whoa! Love these new photos you snapped!", "Side_Chat_Chapter04_30430909_04": "These photos will reel in the customers for sure! Thanks a ton!", "Side_Chat_Chapter04_30430909_Name_01": "Stevia", "Side_Chat_Chapter04_30480521_01": "Ehn-na-ne! (Hey, you're the helper Rand brought in, right? I'm Abby, a free Bangboo born in the Outer Ring!)", "Side_Chat_Chapter04_30480521_02": "Hi, Abby", "Side_Chat_Chapter04_30480521_03": "Na-ehn nu-na! (Hello! Please follow me into the criminal gang's hideout. I'll keep leading you deeper into their lair!)", "Side_Chat_Chapter04_30480521_04": "Ehn-nah ehn-ne-nah! (I don't have much combat ability, but I won't be a nuisance during your fight! Please protect yourself! Their leader is not easy to deal with!)", "Side_Chat_Chapter04_30480521_05": "Ehn-nah-na? (Do you have any other questions for me?)", "Side_Chat_Chapter04_30480521_06": "You don't charge for your services?", "Side_Chat_Chapter04_30480521_07": "Ehn-na! Ehn-nu-nah! (I just don't accept Denny as payment! It's not volunteer work, so don't worry!)", "Side_Chat_Chapter04_30480521_08": "Ehn-nah-nu. (I've arranged with Rand that I can get what I want from him once the job is done.)", "Side_Chat_Chapter04_30480521_09": "Ehn-na ehn-nu! (Your concerns seem to have been dispelled! Let's get started!)", "Side_Chat_Chapter04_30480521_Name01": "Abby", "Side_Chat_Chapter04_30480522_01": "If I remember right, they placed that door somewhere around here...", "Side_Chat_Chapter04_30480522_02": "Which door is it?", "Side_Chat_Chapter04_30480522_03": "Do we really have to dive into the Hollow just to look for a door?", "Side_Chat_Chapter04_30480522_04": "Take it easy, Proxy...", "Side_Chat_Chapter04_30480522_05": "Right around here, there was once an old joint, a hotspot in the Outer Ring, and it held the vintage shutter door perfect for Cheesetopia's grand return!", "Side_Chat_Chapter04_30480522_06": "In my opinion, that's the only door fit for the new Overlord's feast.", "Side_Chat_Chapter04_30480522_07": "A door's like a statement piece for a restaurant, just like a gang's \"Red Scarf\", you know? That door nails it!", "Side_Chat_Chapter04_30480522_08": "Time to shock my boss with my genius idea. Let's get on the door hunt, Proxy!", "Side_Chat_Chapter04_30480523_01": "What do you say, Proxy? Just like I said, right?\nQuite an eye-catching door, don't you think?", "Side_Chat_Chapter04_30480523_02": "If you're talking about...", "Side_Chat_Chapter04_30480523_03": "Red walls, with a green door...", "Side_Chat_Chapter04_30480523_04": "Well, didn't expect you to judge a door by its color, Proxy.", "Side_Chat_Chapter04_30480523_05": "Honestly, I could spin some tales about the Blazewood locals or the tragedies at that old tavern out of thin air...", "Side_Chat_Chapter04_30480523_06": "But what matters most is that everyone in the Old Oil Field swears by the legends of this door.", "Side_Chat_Chapter04_30480523_07": "But, is this really \"that\" door?", "Side_Chat_Chapter04_30480523_08": "But this door looks...", "Side_Chat_Chapter04_30480523_09": "Watch out, Proxy!", "Side_Chat_Chapter04_30480523_10": "Told you it'd stick out! Now we've got competition.", "Side_Chat_Chapter04_30480524_01": "Proxy, you're finally here.", "Side_Chat_Chapter04_30480524_02": "I've got a great idea for the Cheesetopia background music!", "Side_Chat_Chapter04_30480524_03": "Alright! Here's our target!\nFind the tune that captures the wild vibe of the Old Oil Field, showcases people's enthusiasm in Blazewood, highlight the tough style of the Sons of Calydon... and delivers the restaurant manager's refined tastes to all diners!", "Side_Chat_Chapter04_30480524_04": "So, we need four tunes?", "Side_Chat_Chapter04_30480524_05": "Wait, isn't that a bit too much?", "Side_Chat_Chapter04_30480524_06": "Anyhow, I got this feeling...", "Side_Chat_Chapter04_30480524_07": "That the \"Chosen Record\" is resting nearby, waiting for us to find it.", "Side_Chat_Chapter04_30480524_08": "And I bet we'll stumble upon its match: a vintage record player fitting of Old Eridu's top-notch craftsmanship!", "Side_Chat_Chapter04_30480524_09": "...Really?", "Side_Chat_Chapter04_30480524_10": "Does Piper ever ask you to pick lucky numbers for her lottery tickets?", "Side_Chat_Chapter04_30480524_11": "Zip it, Proxy. Let's get going!", "Side_Chat_Chapter04_30480525_01": "This record's perfect for Cheesetopia, covering style, technique, emotion, and the performer's vibe!", "Side_Chat_Chapter04_30480525_02": "How come you're so sure about all this?", "Side_Chat_Chapter04_30480525_03": "I've never even heard of this before...", "Side_Chat_Chapter04_30480525_04": "Okay.", "Side_Chat_Chapter04_30480525_05": "Well, if you're really that curious...\nIt's actually the \"Feast Variations\" I performed when I was ten.", "Side_Chat_Chapter04_30480525_06": "I grabbed it when I dashed to the Outer Ring. Now we can give it to that boar queen as a present... uh, as a sample for her piano classes!", "Side_Chat_Chapter04_30480525_07": "Got it, it's a gift.", "Side_Chat_Chapter04_30480525_08": "You really care about Caesar, Lucy.", "Side_Chat_Chapter04_30480525_09": "...Hey, it's just a sample!", "Side_Chat_Chapter04_30480525_10": "Alright, let's go get that record player!", "Side_Chat_Chapter04_40480533_01": "Something scary's happening up there...", "Side_Chat_Chapter04_40480534_01": "The boss's signal is completely gone...", "Side_Chat_Chapter04_70042101_01": "Ahhh! You guys are driving me nuts!", "Side_Chat_Chapter04_70042101_02": "Huh?", "Side_Chat_Chapter04_70042101_03": "I was planning to ride to the city and get some work done today, but someone just had to lock up my bike with a combination lock!", "Side_Chat_Chapter04_70042101_04": "Now, I can't leave even if I wanted to... Argh! Who on earth could have done something so nasty?!", "Side_Chat_Chapter04_70042101_05": "Are you sure you weren't the one who locked it?", "Side_Chat_Chapter04_70042101_06": "Absolutely sure! I've never seen that combination lock in my life! Someone must have locked it to stop me from going to the city.", "Side_Chat_Chapter04_70042101_07": "Oh! I've got it! I know who's the culprit! It must be the work of that kid, Leif!", "Side_Chat_Chapter04_70042101_08": "I accidentally had some of his Nitro-Fuel when I was feeling thirsty earlier. I did apologize about it and even offered to compensate him, but I completely forgot about it...", "Side_Chat_Chapter04_70042101_09": "Ugh! It's just a drink! Did he really have to lock up my bike for that?! I have some urgent business in the city!", "Side_Chat_Chapter04_70042101_10": "You should start by getting him another drink...", "Side_Chat_Chapter04_70042101_11": "It's not nice to break a promise. You should start by making up for that bottle of Nitro-Fuel.", "Side_Chat_Chapter04_70042101_12": "Uh... I don't think it was any ordinary bottle of Nitro-Fuel. It was some... limited edition flavor... And it's only sold in the city.", "Side_Chat_Chapter04_70042101_13": "Ugh! How am I supposed to get him a new bottle when I can't even get to the city?", "Side_Chat_Chapter04_70042101_14": "I've got to get rid of this darn combination lock somehow!", "Side_Chat_Chapter04_70042101_15": "Do you have any ideas?", "Side_Chat_Chapter04_70042101_16": "Calm down.", "Side_Chat_Chapter04_70042101_Name_01": "Poloff", "Side_Chat_Chapter04_70042104_01": "Hmm... I just heard Poloff's screams from way over here. I'm sure that guy's wondering how to unlock his bike!", "Side_Chat_Chapter04_70042104_02": "Was it your doing?", "Side_Chat_Chapter04_70042104_03": "Yes, of course it was! Who else would care so much about him?", "Side_Chat_Chapter04_70042104_04": "His bike was just lying there as if he was asking for it to be stolen. I couldn't bear the sight of that, so I decided to lock it up for him.", "Side_Chat_Chapter04_70042104_05": "There may not be any thieves in our town, but he'll be heading into the city soon. So, it's only appropriate that I give him a lesson in advance.", "Side_Chat_Chapter04_70042104_06": "City Lesson No. 1: Watch your pockets and lock your bike. It's said that thieves outnumber the cats in the city!", "Side_Chat_Chapter04_70042104_07": "Is this your revenge?", "Side_Chat_Chapter04_70042104_08": "Poloff said he drank your Nitro-Fuel. You locked up his bike to take revenge on him.", "Side_Chat_Chapter04_70042104_09": "Hmph! No I'm not! I'm just teaching him how to survive in the city.", "Side_Chat_Chapter04_70042104_10": "Otherwise, a fool without a shred of common sense like him would totally have a rough time there!", "Side_Chat_Chapter04_70042104_11": "Tell him I'll only give him the combination if he comes here and asks me himself!", "Side_Chat_Chapter04_70042104_Name_01": "Leif", "Side_Chat_Chapter04_70042106_01": "I'm sure Leif is out to get me!", "Side_Chat_Chapter04_70042106_02": "I will never give in!", "Side_Chat_Chapter04_70042106_Name_01": "Poloff", "Side_Chat_Chapter04_70042108_01": "Bahahaha! I feel like I'm on top of the world!", "Side_Chat_Chapter04_70042108_02": "I bet Leif didn't expect me to get a hammer and smash the combination lock into bits!", "Side_Chat_Chapter04_70042108_03": "Now that the lock's gone, he can't stop me from entering the city anymore!", "Side_Chat_Chapter04_70042108_04": "That's a pretty direct solution.", "Side_Chat_Chapter04_70042108_05": "I didn't expect you to smash it open... Leif said he would tell you the combination if you ask him yourself.", "Side_Chat_Chapter04_70042108_06": "Huh? So he expects me to beg for forgiveness? Impossible! Absolutely not! The men of the Outer Ring never give in!", "Side_Chat_Chapter04_70042108_07": "(Tell him what Leif said)", "Side_Chat_Chapter04_70042108_08": "Leif said he locked up your bike to teach you a lesson... So that you'll stay safe and avoid getting your bike stolen in the city.", "Side_Chat_Chapter04_70042108_09": "What? He wants to teach me a lesson? Hmph! I still have a score to settle with him!", "Side_Chat_Chapter04_70042108_10": "Now, it's my turn to teach him a lesson! I told his mother what he did! He's in for a good scolding when he gets home!", "Side_Chat_Chapter04_70042108_11": "Hmph! You think you can make me give in? Never!", "Side_Chat_Chapter04_70042108_Name_01": "Poloff", "Side_Chat_Chapter04_70042110_01": "Oh.. I think I just heard Poloff screaming again. Is he still unwilling to ask me for the combination?", "Side_Chat_Chapter04_70042110_02": "Hmph! Let's see how long he'll last.", "Side_Chat_Chapter04_70042110_03": "He smashed the lock open.", "Side_Chat_Chapter04_70042110_04": "Huh? He forced it open? Tch! What an impatient fool!", "Side_Chat_Chapter04_70042110_05": "Well, I did expect him to do that.", "Side_Chat_Chapter04_70042110_06": "It's the second lesson I wanted to teach him: Don't act on impulse in the city, or it'll only make things worse.", "Side_Chat_Chapter04_70042110_07": "What? ", "Side_Chat_Chapter04_70042110_08": "I borrowed the lock in Poloff's name... Now he'll have to pay the full price of the smashed lock~", "Side_Chat_Chapter04_70042110_09": "He would have gotten a new lock if he hadn't been so impulsive.", "Side_Chat_Chapter04_70042110_10": "Hmph! I hope he'll learn his lesson from this incident.", "Side_Chat_Chapter04_70042110_11": "I don't think so...", "Side_Chat_Chapter04_70042110_12": "I don't think he's done any self-reflection, and he even told your mother about what you did.", "Side_Chat_Chapter04_70042110_13": "Wh—What?! H—He told on me?!", "Side_Chat_Chapter04_70042110_14": "Idiot! What an unreasonable idiot! How can he even consider himself a man of the Outer Ring if he resorts to that?!", "Side_Chat_Chapter04_70042110_15": "ARGHHH! I shouldn't have tried to teach that idiot anything! Now I'm doomed... I'm in for a scolding...", "Side_Chat_Chapter04_70042110_16": "I'm doomed... Ugh, maybe I should hide at Shawn's for the night...", "Side_Chat_Chapter04_70042110_17": "(It seems Leif has learned a lesson too...)", "Side_Chat_Chapter04_70042110_Name_01": "Leif", "Side_Chat_Chapter04_70042111_01": "Poloff's such an idiot!", "Side_Chat_Chapter04_70042111_Name_01": "Leif", "Side_Chat_Chapter04_70042112_01": "Humhum! I can't wait for him to get home!", "Side_Chat_Chapter04_70042112_Name_01": "Poloff", "Side_Chat_Chapter04_70043101_01": "I stumbled across an old, discarded magazine at home, and it was full of bizarre stuff that really blew my mind!", "Side_Chat_Chapter04_70043101_02": "What strange thing?", "Side_Chat_Chapter04_70043101_03": "I heard there were many strange beauty treatments before the fall of the old capital.", "Side_Chat_Chapter04_70043101_04": "Some people bath in oil because it's said to make skin smoother and softer!", "Side_Chat_Chapter04_70043101_05": "They bath in oil?!", "Side_Chat_Chapter04_70043101_06": "I know, right? Doesn't it sound like fun?", "Side_Chat_Chapter04_70043101_07": "According to the magazine, all you need is to soak your body in a tub full of hot oil! The bath will make your whole body greasy and oily...", "Side_Chat_Chapter04_70043101_08": "Wouldn't you like to give it a try?", "Side_Chat_Chapter04_70043101_09": "Y—You first...", "Side_Chat_Chapter04_70043101_10": "Huh? Why are you backing out now?", "Side_Chat_Chapter04_70043101_11": "I've been planning to give it a try, but I don't have any oil at home. So, I was thinking of borrowing some from Dorian.", "Side_Chat_Chapter04_70043101_12": "But once he heard my idea, he flat-out refused to help! And he even said he's not helping me with another one of these stupid ideas I've been having since I was a kid.", "Side_Chat_Chapter04_70043101_13": "You're childhood friends?", "Side_Chat_Chapter04_70043101_14": "*sigh* He's always thought that I'm not very bright, but I'm not stupid...", "Side_Chat_Chapter04_70043101_15": "I was quite angry at the time, so I stormed out without giving him a chance to explain. But now that I've calmed down and given it more thought, I think he may have had his reasons. After all, he is much smarter than me.", "Side_Chat_Chapter04_70043101_16": "Oh! I know! If it's alright with you, could you go ask him why he refuses to lend me some oil?", "Side_Chat_Chapter04_70043101_17": "I still don't want to talk to him right now!", "Side_Chat_Chapter04_70043101_18": "I'll pass...", "Side_Chat_Chapter04_70043101_19": "Will that work?", "Side_Chat_Chapter04_70043101_20": "Leave", "Side_Chat_Chapter04_70043101_Name_01": "Leigh", "Side_Chat_Chapter04_70043104_01": "If you have the time, please ask Dorian for me.", "Side_Chat_Chapter04_70043104_02": "Though we're not talking to each other right now, I still want to know why he refused me.", "Side_Chat_Chapter04_70043104_Name_01": "Leigh", "Side_Chat_Chapter04_70043106_01": "Ugh... My water bill has been going up lately. I really need to figure out how to cut back on my usage...", "Side_Chat_Chapter04_70043106_02": "(Ask about Leigh)", "Side_Chat_Chapter04_70043106_03": "Oh! Are you talking about Leigh's request to borrow oil?", "Side_Chat_Chapter04_70043106_04": "No way! Absolutely not! Leigh's always up to some nonsense!", "Side_Chat_Chapter04_70043106_05": "She charged into my house the other day asking for oil... Then she went to the parking lot, happily snagged a barrel of oil, and was ready to head home.", "Side_Chat_Chapter04_70043106_06": "So I asked her why she needed it, and she said she plans to take a bath in it! That's absolutely crazy!", "Side_Chat_Chapter04_70043106_07": "There's an article about it in the magazine.", "Side_Chat_Chapter04_70043106_08": "You're talking about an oil bath, right? I know about those. Someone around the Outer Ring's oil wells has even tried it.", "Side_Chat_Chapter04_70043106_09": "But... Leigh's beauty baths never end well! And she's pulled so many similar stunts since she was a kid!", "Side_Chat_Chapter04_70043106_10": "Huh?", "Side_Chat_Chapter04_70043106_11": "When Leigh was little, she heard bathing in milk would do wonders for her skin, so she insisted on having one and made a big fuss about it.", "Side_Chat_Chapter04_70043106_12": "Since she didn't have any milk back home, she started searching my house instead. In the end, she found a barrel of lubricating oil...", "Side_Chat_Chapter04_70043106_13": "She said bathing in lubricating oil would definitely make her skin smoother than milk would! So, she poured it into a tub and started her bath...", "Side_Chat_Chapter04_70043106_14": "But once she was done, she started crying when she realized her body was too slippery to get out of the tub...", "Side_Chat_Chapter04_70043106_15": "My sister heard her screams and rushed into the bathroom, but with all the oil on the floor, she could hardly stay on her feet, slipping and falling a bunch of times.", "Side_Chat_Chapter04_70043106_16": "And so, they just stared at each other like a pair of mice that had fallen into a barrel of oil... In the end, it was my mother who carefully rescued the two of them.", "Side_Chat_Chapter04_70043106_17": "I can't believe it...", "Side_Chat_Chapter04_70043106_18": "*sigh* That's why I'll never lend her crude oil to mess around with.", "Side_Chat_Chapter04_70043106_19": "Please try to persuade Leigh to stop doing those odd beauty treatments...", "Side_Chat_Chapter04_70043106_20": "That sounds scary.", "Side_Chat_Chapter04_70043106_21": "But oil baths exist.", "Side_Chat_Chapter04_70043106_Name_01": "Dorian", "Side_Chat_Chapter04_70043108_01": "Oh, you're back. What did Dorian say?", "Side_Chat_Chapter04_70043108_02": "(Tell her what Dorian said)", "Side_Chat_Chapter04_70043108_03": "Huh? He said I tried bathing in oil as a kid? And I almost got trapped in the tub?", "Side_Chat_Chapter04_70043108_04": "Hahahaha... D—Did that really happen? I have no recollection of it at all...", "Side_Chat_Chapter04_70043108_05": "(Silence)", "Side_Chat_Chapter04_70043108_06": "Hahaha... Uh, please don't look at me like that!", "Side_Chat_Chapter04_70043108_07": "Okay! Fine! I'll forget about the oil bath!", "Side_Chat_Chapter04_70043108_08": "Actually, I was just trying to give the town another tourist attraction. I'm sure the oil baths would attract a lot of tourists!", "Side_Chat_Chapter04_70043108_09": "Hmm... I'll have to come up with something else now. Oh, I know! I've got the perfect idea!", "Side_Chat_Chapter04_70043108_10": "Do you have any ideas?", "Side_Chat_Chapter04_70043108_11": "So, asphalt gets so sticky in the sun that it can stick to your feet... Will that work as a beauty treatment?", "Side_Chat_Chapter04_70043108_12": "If you apply a layer of asphalt to the face, then tear it off in one go...", "Side_Chat_Chapter04_70043108_13": "It'll clear the pores and pull off all the dirt in a flash! And it'll even exfoliate the skin!", "Side_Chat_Chapter04_70043108_14": "What do you think? Doesn't it sound tempting? I'm sure it'll attract plenty of customers!", "Side_Chat_Chapter04_70043108_15": "It'll pull off your eyebrows!", "Side_Chat_Chapter04_70043108_16": "Wh—What?! That sounds about right... But can't we just avoid the eyebrows and beard?", "Side_Chat_Chapter04_70043108_17": "Why would you think that? It's just a special beauty treatment unique to the Outer Ring!", "Side_Chat_Chapter04_70043108_18": "Well? Wanna be my first customer?", "Side_Chat_Chapter04_70043108_19": "Are you interrogating me?", "Side_Chat_Chapter04_70043108_20": "(Stare)", "Side_Chat_Chapter04_70043108_Name_01": "Leigh", "Side_Chat_Chapter04_70044101_01": "O mighty Poto Poto, please help me...", "Side_Chat_Chapter04_70044101_02": "(This feels like a children's game, so I'm going to ignore him)", "Side_Chat_Chapter04_70044101_03": "Who is Poto Poto?", "Side_Chat_Chapter04_70044101_04": "It's... um, what did Old Demir say...? Um... it's the god of all prickly cacti!", "Side_Chat_Chapter04_70044101_05": "Also... it's a really powerful god! If you get on its bad side and fail to earn its forgiveness, you'll turn into a prickly cactus — the kind that no one likes — when you grow up!", "Side_Chat_Chapter04_70044101_06": "So how did you get on its bad side?", "Side_Chat_Chapter04_70044101_07": "I... I wanted to play on the swing... but Shawn wouldn't get off it, so I pushed him off the swing...", "Side_Chat_Chapter04_70044101_08": "Soon after I started playing on the swing, I lost my grip for some reason and flew off it! I almost got hit by a car!", "Side_Chat_Chapter04_70044101_09": "Old Demir was right there and said it happened because I angered Poto Poto, the ancient god of prickly cacti.", "Side_Chat_Chapter04_70044101_10": "I did what Old Demir told me to do because I don't want to become a cactus — I put all my snacks in front of the cactus for three consecutive days.", "Side_Chat_Chapter04_70044101_11": "Poto Poto ate all the snacks I put here on the first two days! If it eats today's snacks, then I'll be forgiven!", "Side_Chat_Chapter04_70044101_12": "So it's a god who likes to eat snacks...", "Side_Chat_Chapter04_70044101_13": "O amazing Poto Poto!", "Side_Chat_Chapter04_70044101_14": "Oh yeah! I'm going to Old Demir later. Do you want to come with me? You can ask him all about Poto Poto yourself!", "Side_Chat_Chapter04_70044101_15": "O amazing Poto Poto!", "Side_Chat_Chapter04_70044101_16": "Oh yeah! I'm going to Old Demir later. Do you want to come with me? You can ask him all about Poto Poto yourself!", "Side_Chat_Chapter04_70044101_Name01": "Leif", "Side_Chat_Chapter04_70044101_Name02": "Options", "Side_Chat_Chapter04_70044103_01": "You arrive at where Old Demir is almost at the same time as Leif...", "Side_Chat_Chapter04_70044103_02": "Upon hearing this, Leif fearfully says that he'll look for some snacks at home to offer to Poto Poto for its forgiveness, and then he runs away quickly...", "Side_Chat_Chapter04_70044103_03": "Back so soon, Leif? Did you ask the great Poto for forgiveness? If you're not sincere enough, you'll become a prickly cactus and no one will like you!", "Side_Chat_Chapter04_70044103_03_1": "I—I'm sincere! I've already handed out all my snacks!", "Side_Chat_Chapter04_70044103_04": "You're so good at making up stories to scare children...", "Side_Chat_Chapter04_70044103_05": "Is Poto Poto real?", "Side_Chat_Chapter04_70044103_06": "I don't have the time to make up stories to scare children. Poto Poto has always existed in the Outer Ring.", "Side_Chat_Chapter04_70044103_07": "Of course! Poto Poto has always existed in the Outer Ring.", "Side_Chat_Chapter04_70044103_08": "This happened when I was still young. There was this time when I took on a challenge to cross the wilderness with just one bottle of water, but I was unfortunate enough to encounter a tornado...", "Side_Chat_Chapter04_70044103_09": "(This story seems like it will go on forever... Let's sneak away while Old Demir is lost in his storytelling!)", "Side_Chat_Chapter04_70044103_10": "(This story seems like it will go on forever... Let's sneak away while Old Demir is lost in his storytelling!)", "Side_Chat_Chapter04_70044103_11": "(I should head back to the cactus and see if the snack has been eaten by the \"god\"? Seriously, is there really a god who loves super-sticky popping candy?)", "Side_Chat_Chapter04_70044103_12": "(I should head back to the cactus and see if the snack has been eaten by the \"god\"? Seriously, is there really a god who loves super-sticky popping candy?)", "Side_Chat_Chapter04_70044103_Name01": "Old Demir", "Side_Chat_Chapter04_70044105_01": "I'll be right there! You go first... I'll go after I make one more wish!", "Side_Chat_Chapter04_70044105_02": "O mighty Poto Poto, can you make me taller? I want to be taller than a big cactus! I can give you my snacks for three more days!", "Side_Chat_Chapter04_70044105_03": "How can I help you?", "Side_Chat_Chapter04_70044105_04": "You're so good at making up stories to scare children...", "Side_Chat_Chapter04_70044105_05": "Is Poto Poto real?", "Side_Chat_Chapter04_70044105_06": "I don't have the time to make up stories to scare children. Poto Poto has always existed in the Outer Ring.", "Side_Chat_Chapter04_70044105_07": "Of course! Poto Poto has always existed in the Outer Ring.", "Side_Chat_Chapter04_70044105_08": "This happened when I was still young. There was this time when I took on a challenge to cross the wilderness with just one bottle of water, but I was unfortunate enough to encounter a tornado...", "Side_Chat_Chapter04_70044105_09": "(This story seems like it will go on forever... Let's sneak away while Old Demir is lost in his storytelling!)", "Side_Chat_Chapter04_70044105_10": "(This story seems like it will go on forever... Let's sneak away while Old Demir is lost in his storytelling!)", "Side_Chat_Chapter04_70044105_11": "(I should head back to the cactus and see if the snack has been eaten by the \"god\"? Seriously, is there really a god who loves super-sticky popping candy?)", "Side_Chat_Chapter04_70044105_12": "(I should head back to the cactus and see if the snack has been eaten by the \"god\"? Seriously, is there really a god who loves super-sticky popping candy?)", "Side_Chat_Chapter04_70044105_Name01": "Leif", "Side_Chat_Chapter04_70044109_01": "I was just getting to the exciting part. Where did you go!", "Side_Chat_Chapter04_70044109_02": "I ran into Shawn...", "Side_Chat_Chapter04_70044109_03": "I went to see who ate the snacks...", "Side_Chat_Chapter04_70044109_04": "*ahem* I just told them the nursery rhyme about Poto Poto that's told in the Outer Ring. I didn't make anything up!", "Side_Chat_Chapter04_70044109_05": "\"Little cactus, reach for the sky. Poto Poto is watching, it's always nearby. Thorns for the naughty, rewards for the kind, Poto Poto's secret, for all to find.\"... See? That's how it goes!", "Side_Chat_Chapter04_70044109_06": "Old Demir pulls out a small notebook with a nursery rhyme about how Poto Poto punishes naughty children and rewards good ones. However, the writing looks freshly scribbled.", "Side_Chat_Chapter04_70044109_07": "See? A mysterious old man gave this to me many years ago.", "Side_Chat_Chapter04_70044109_08": "The old man said that Poto Poto watches over everything in the Outer Ring and protects those who deserve it.", "Side_Chat_Chapter04_70044109_09": "Even if you don't believe me, you must not doubt the existence of Poto Poto... This is very important in the Outer Ring...", "Side_Chat_Chapter04_70044109_Name01": "Old Demir", "Side_Chat_Chapter04_70044112_01": "The snacks at the cactus swing really have disappeared!\nMeanwhile, a child with snack crumbs all over his mouth is swinging back and forth with a satisfied look on his face...", "Side_Chat_Chapter04_70044112_02": "Hi! Are you looking over here because you want to play on the swing? You can have your turn first! I live nearby, so I can play whenever I want!", "Side_Chat_Chapter04_70044112_02F": "Hi! Are you looking over here because you want to play on the swing? You can have your turn first! I live nearby, so I can play whenever I want!", "Side_Chat_Chapter04_70044112_03": "It's alright. You can play on it.", "Side_Chat_Chapter04_70044112_04": "What a polite child...", "Side_Chat_Chapter04_70044112_05": "It's a pity that I just finished eating the snacks Poto Poto gave me, or else I would share some with you.", "Side_Chat_Chapter04_70044112_06": "Poto Poto?", "Side_Chat_Chapter04_70044112_07": "Snacks?", "Side_Chat_Chapter04_70044112_08": "Yeah! A few days ago, Old Demir told me that Poto Poto loves me and wants to give me snacks to eat for three days.", "Side_Chat_Chapter04_70044112_09": "He said that if I came to the cactus swing every day, I would find snacks waiting for me. I didn't really believe him, but I really did find snacks here these three days!", "Side_Chat_Chapter04_70044112_10": "Poto Poto is such a good god! I love it!", "Side_Chat_Chapter04_70044112_Name01": "Shawn", "Side_Chat_Chapter04_70044115_01": "I want to grow taller, not turn into a cactus...", "Side_Chat_Chapter99_39920001_01": "...Even so, I have to hereby state my position: It's not wise to just let them get away with their style of doing things.", "Side_Chat_Chapter99_39920001_02": "Ha, I actually don't hate you complaining about things we can't change. At least it's better than just following orders from start to finish...", "Side_Chat_Chapter99_39920001_03": "Huh? He's here.", "Side_Chat_Chapter99_39920001_03F": "Huh? She's here.", "Side_Chat_Chapter99_39920001_04": "Hi~ Mr. Independent Investigator, how are you today?", "Side_Chat_Chapter99_39920001_04F": "Hi~ Miss Independent Investigator, how are you today?", "Side_Chat_Chapter99_39920001_05": "I'm fine~", "Side_Chat_Chapter99_39920001_06": "Worried about business", "Side_Chat_Chapter99_39920001_07": "*sigh*~ Unlike you, someone's been rather sad lately... Despite not really picking up spirits at all?", "Side_Chat_Chapter99_39920001_08": "Isn't that great — here's some \"good news\" for you then.", "Side_Chat_Chapter99_39920001_09": "Nineveh's Ether activity has recently been surging with sightings being made in previously unreported areas.", "Side_Chat_Chapter99_39920001_10": "This has led to rapid expansion in the scope of Withering, and the number of Ethereals activated by the pollen is rapidly increasing by the hour... no, by the minute...", "Side_Chat_Chapter99_39920001_11": "That sounds scary...", "Side_Chat_Chapter99_39920001_12": "Sounds really exciting...", "Side_Chat_Chapter99_39920001_13": "Therefore, a new round of \"Operation Reaper\" must be performed to cut Nineveh's activity and suppress the spread of Withering.", "Side_Chat_Chapter99_39920001_14": "\"Swords to plowshares\"... That's the origin of Operation Reaper.", "Side_Chat_Chapter99_39920001_15": "Otherwise, with Nineveh as the radiation source, multiple areas within Hollow Zero could be activated simultaneously... Which the Defense Force can never allow to happen.", "Side_Chat_Chapter99_39920001_16": "Don't worry. It's not the first time. Nineveh cannot be completely shut down, and the exchange of gifts between the outpost and Miss Nineveh is not about to stop in the foreseeable future...", "Side_Chat_Chapter99_39920001_17": "...Or put another way: It's just time to \"weed the garden\" again.", "Side_Chat_Chapter99_39920001_18": "Although this kind of \"weeding\" is just a liiiittle dangerous...", "Side_Chat_Chapter99_39920001_19": "Then why did you ask me to come here?", "Side_Chat_Chapter99_39920001_20": "Is it right to outsource work if it's so dangerous?", "Side_Chat_Chapter99_39920001_21": "...", "Side_Chat_Chapter99_39920001_22": "Ahaha~", "Side_Chat_Chapter99_39920001_23": "Huh? What a coincidence! They're here.", "Side_Chat_Chapter99_39920001_24": "...Go, and let the person who named you speak.", "Side_Chat_Chapter99_39920001_25": "You follow Roland's gaze to where two familiar figures appear on the observation deck overlooking Hollow Zero...", "Side_Chat_Chapter99_39920001_26": "Tsukishiro Yanagi, Deputy Chief of Hollow Special Operations Section 6. And this is a member of Section 6, Asaba Harumasa. If you recall, we shared an \"unexpected collaboration\" previously.", "Side_Chat_Chapter99_39920001_27": "We meet again, \"Captain\"~", "Side_Chat_Chapter99_39920001_27F": "We meet again, \"Captain\"~", "Side_Chat_Chapter99_39920001_28": "Hollow Special Operations Section 6!", "Side_Chat_Chapter99_39920001_29": "Ah yes, I remember", "Side_Chat_Chapter99_39920001_30": "Wowee, no need to get so excited? We all have names around here, Captain Wise~", "Side_Chat_Chapter99_39920001_30F": "Wowee, no need to get so excited? We all have names around here, Captain Belle~", "Side_Chat_Chapter99_39920001_31": "So then, let me fill everyone in on the situation. I'm not sure how much you know about this operation...", "Side_Chat_Chapter99_39920001_32": "We're going to fight Nineveh, right?", "Side_Chat_Chapter99_39920001_33": "We're going to \"weed the garden,\" right?", "Side_Chat_Chapter99_39920001_34": "Yes. This involves dangerous Ethereals, and Operation Reaper is something that the HSO and Defense Force regularly cooperate on.", "Side_Chat_Chapter99_39920001_35": "This time, Section 6 is taking point for the HSO while we hope to engage your Independent Investigation Squad to join in phase one of this Operation Reaper.", "Side_Chat_Chapter99_39920001_36": "Phase one?", "Side_Chat_Chapter99_39920001_37": "We're splitting this operation into two phases. First is a pursuit and eviction exercise in which Nineveh, who has been running rampant past several observation areas, must be driven back to a pre-determined attack location: the Garden.", "Side_Chat_Chapter99_39920001_38": "Then, an assault will be launched upon the \"Garden,\" with more than sixteen combat units deployed at once to continually suppress Nineveh and perform an all-out curtailment of Nineveh's activity...", "Side_Chat_Chapter99_39920001_39": "So it's a battle of attrition~", "Side_Chat_Chapter99_39920001_40": "You could say that. In any case, the goal is to reduce Nineveh's activity below the level two warning indicator so that she cannot leave the Garden within a controlled period of time.", "Side_Chat_Chapter99_39920001_41": "Asaba and I will be in charge of eviction in phase one. Once we track down Nineveh, we'll force her into the Garden as soon as we can.", "Side_Chat_Chapter99_39920001_42": "I think I know what I need to do...", "Side_Chat_Chapter99_39920001_43": "You're very clever. Phase one requires units capable of exploring and pathing inside Hollows and during our last \"unexpected collaboration,\" your team's Bangboo performed exceptionally well. And Dr. Ray also told us that your squad's abilities go far beyond even that.", "Side_Chat_Chapter99_39920001_44": "That's why if you don't object, we'd like to enlist the help of your team in the following eviction operation.", "Side_Chat_Chapter99_39920001_45": "It doesn't sound like there's much room to object...", "Side_Chat_Chapter99_39920001_46": "No objection~", "Side_Chat_Chapter99_39920001_47": "Thank you for your understanding. Otherwise, as per Chief Miyabi's instructions, I would have to enroll you in our service.", "Side_Chat_Chapter99_39920001_48": "I told you Captain Wise would agree. Who doesn't want to be compensated for forced overtime...", "Side_Chat_Chapter99_39920001_48F": "I told you Captain Belle would agree. Who doesn't want to be compensated for forced overtime...", "Side_Chat_Chapter99_39920001_49": "Captain Roland, Dr. Ray, do you have anything else to add?", "Side_Chat_Chapter99_39920001_50": "...Seeing as Chief Hoshimi has pulled everything together, I have nothing more to add.", "Side_Chat_Chapter99_39920001_51": "Whew... He didn't, but I do.\nNineveh's long-distance movement patterns have been recorded in the literature before, but scant video or physical evidence remains.", "Side_Chat_Chapter99_39920001_52": "Apparently, while she's moving, the way Nineveh produces Seeds and Constricting Vines — plus the accompanying behavioral pattern of Hornets — can all change...", "Side_Chat_Chapter99_39920001_53": "Understood. I'll do my best.", "Side_Chat_Chapter99_39920001_54": "Got it. Depends on the situation.", "Side_Chat_Chapter99_39920001_55": "You are far and away my favorite sample collector — I mean, my favorite independent investigator~ Thank you very much.", "Side_Chat_Chapter99_39920001_56": "Dr. Ray, I understand your intent, but all of this needs to be carried out without compromising the combat operations.", "Side_Chat_Chapter99_39920001_57": "It's no problem for Captain Wise, right? No problem at all, no siree~", "Side_Chat_Chapter99_39920001_57F": "It's no problem for Captain Belle, right? No problem at all, no siree~", "Side_Chat_Chapter99_39920001_58": "Depends on the situation? That means you'll never miss any situation that's worth recording, right? That's the spirit~", "Side_Chat_Chapter99_39920001_59": "Dr. Ray, I understand your intent, but our top priority is driving away Nineveh, and I'm pleased that our Captain-sir here understands that.", "Side_Chat_Chapter99_39920001_60": "Okay, okay... But Captain Wise can certainly do it, right? Just help me out a little without compromising the combat operations... I'm counting on you!", "Side_Chat_Chapter99_39920001_60F": "Okay, okay... But Captain Belle can definitely handle it, right? Just help me out a little without compromising the combat operations... I'm counting on you!", "Side_Chat_Chapter99_39920001_61": "...It's time to prepare for combat.", "Side_Chat_Chapter99_39920001_62": "Regular Hollow Zero investigations are incomparable with this campaign. Please choose your personnel carefully.", "Side_Chat_Chapter99_39920001_63": "Are you talking to me?", "Side_Chat_Chapter99_39920001_64": "...", "Side_Chat_Chapter99_39920001_65": "Roland returns to the command tent without saying a thing, with Ray shooting a surreptitious wink in your direction before leaving. What a strange combo... unless it were a movie, in which case: classic.", "Side_Chat_Chapter99_39920001_66": "As if hearing footsteps approaching, Ray looks over here without finishing her subtle \"evaluation.\"", "Side_Chat_Chapter99_39920001_67": "Hearing Asaba's speech, Tsukishiro frowns in silence, before turning to Roland and Ray.", "Side_Chat_Chapter99_39920001_Name01": "Roland", "Side_Chat_Chapter99_39920001_Name02": "Ray", "Side_Chat_Chapter99_39920001_Name03": "Tsukishiro Yanagi", "Side_Chat_Chapter99_39920001_Name04": "Asaba Harumasa", "Side_Chat_Chapter99_39920002_01": "That guy got allocated overtime...", "Side_Chat_Chapter99_39920002_02": "With your temperament, you should be thanking him. Otherwise, we'd be the ones that Dr. Ray is looking for.", "Side_Chat_Chapter99_39920002_02F": "With your temperament, you should be thanking her. Otherwise, we'd be the ones that Dr. Ray is looking for.", "Side_Chat_Chapter99_39920002_03": "But you'd definitely turn her down, right? Wouldn't you, deputy chief?", "Side_Chat_Chapter99_39920002_04": "No. It's not a bad thing to do a small favor for a future favor.", "Side_Chat_Chapter99_39920002_05": "...", "Side_Chat_Chapter99_39920002_Name01": "Asaba Harumasa", "Side_Chat_Chapter99_39920002_Name02": "Tsukishiro Yanagi", "Side_Chat_Chapter99_39920003_01": "Good, Nineveh has already entered the intended battle site. The next assault will be commenced by HSO and Defense Force...", "Side_Chat_Chapter99_39920003_02": "Wait wait wait! I heard that after forcing Nineveh into the Garden, there has been a round of contact fighting?", "Side_Chat_Chapter99_39920003_03": "Yes.", "Side_Chat_Chapter99_39920003_04": "To prevent her from leaving the Garden...", "Side_Chat_Chapter99_39920003_05": "Then may I ask: Do you want to participate in the assault?", "Side_Chat_Chapter99_39920003_06": "What?!", "Side_Chat_Chapter99_39920003_07": "You mean that nonstop battle of suppression?", "Side_Chat_Chapter99_39920003_08": "That battle of attrition?", "Side_Chat_Chapter99_39920003_09": "What are you so nervous about? It's not like you have to fight alone all day. There are a dozen squads from the Defense Force and HSO taking turns~", "Side_Chat_Chapter99_39920003_10": "I was just thinking... Seeing as you have the ability to fight Nineveh head-on, why don't you just apply to join the assault?", "Side_Chat_Chapter99_39920003_11": "The pay for that is super decent~", "Side_Chat_Chapter99_39920003_12": "...The pay is decent because that's the most dangerous part of the whole Operation Reaper!", "Side_Chat_Chapter99_39920003_13": "Amateurs should never get involved!", "Side_Chat_Chapter99_39920003_14": "I know, Ray — you've always wanted to extract a Nineveh sample that's under Overload Activation, but you can't do it for your selfish reasons...", "Side_Chat_Chapter99_39920003_15": "...Selfish?!", "Side_Chat_Chapter99_39920003_16": "\"Ray Yersin's research is driven by self-interest\" — look at me in the eye if you really believe it, Captain Roland, and say it again!", "Side_Chat_Chapter99_39920003_17": "Besides, Captain Roland, if you hadn't rejected my request for sample collection sent to the outpost six times in a row, I wouldn't have to seek the help of an independent investigator, would I?", "Side_Chat_Chapter99_39920003_18": "...", "Side_Chat_Chapter99_39920003_19": "...Can I ask you something?", "Side_Chat_Chapter99_39920003_20": "What does Overload Activation mean?", "Side_Chat_Chapter99_39920003_21": "I know you want to ask what Overload Activation means.", "Side_Chat_Chapter99_39920003_22": "Previous Operations Reaper have proven something: Once Nineveh is subjected to long-term high-intensity stimulation, she produces periodic spikes of Ether activation, which radiates to nearby Ethereals... and other lifeforms.", "Side_Chat_Chapter99_39920003_23": "This property of Nineveh's is called Overload Activation.", "Side_Chat_Chapter99_39920003_24": "When over-activated, Nineveh will quickly generate symbiotic colonies — her Constricting Vines and Hornets — which when killed extends Nineveh's over-activation.", "Side_Chat_Chapter99_39920003_25": "After several cycles of over-activation, Nineveh will enter True Activation state, during which Nineveh... Let's just say that this is when the assault force temporarily retreats.", "Side_Chat_Chapter99_39920003_26": "However, if Nineveh can go in and out of True Activation repeatedly for a number of times... Nineveh's activity will drop drastically. In theory, it could even reach a state similar to Hibernation...", "Side_Chat_Chapter99_39920003_27": "Despite the fact that this theoretical result has never been produced in practice...", "Side_Chat_Chapter99_39920003_28": "This is the intended scope of Operation Reaper.", "Side_Chat_Chapter99_39920003_29": "Ray, as you fully understand what an assault entails, you should also understand why your requests for sample collections were rejected.", "Side_Chat_Chapter99_39920003_30": "On a battlefield like that, there're just two orders I could ever give a soldier.", "Side_Chat_Chapter99_39920003_31": "...I understand, but I won't give up. Why has Nineveh's Hibernation never materialized...? I have to procure those samples.", "Side_Chat_Chapter99_39920003_32": "If you won't, I'll find someone else who will.", "Side_Chat_Chapter99_39920003_33": "Now then, investigator... Wise, you heard all that. Would you like to accept my proposal?", "Side_Chat_Chapter99_39920003_33F": "Now then, investigator... Belle, you heard all that. Would you like to accept my proposal?", "Side_Chat_Chapter99_39920003_34": "I'll help you out, Ray.", "Side_Chat_Chapter99_39920003_35": "How do I participate in the assault?", "Side_Chat_Chapter99_39920003_36": "Before Ray has time to respond to your answer, Roland has already turned around and left...", "Side_Chat_Chapter99_39920003_37": "...", "Side_Chat_Chapter99_39920003_38": "Er...", "Side_Chat_Chapter99_39920003_39": "Is everything cool with Captain Roland?", "Side_Chat_Chapter99_39920003_40": "Ignore him. HSO dispatched Section 6 for this Operation Reaper. They... won't be as rigid as Roland.", "Side_Chat_Chapter99_39920003_41": "Plus I heard that you've got great chemistry with them. So long as Section 6 accepts your application, Roland has no grounds for stopping you.", "Side_Chat_Chapter99_39920003_42": "I know it's risky... no, cruel for me to raise this with you.", "Side_Chat_Chapter99_39920003_43": "The impact of Nineveh's Overload Activation on lifeforms is reported to be short-term and decline after leaving the Garden. As for long-term effects... I cannot guarantee anything. Nobody can.", "Side_Chat_Chapter99_39920003_44": "But you still brought it up.", "Side_Chat_Chapter99_39920003_45": "Ray wants to study the Hibernation, right?", "Side_Chat_Chapter99_39920003_46": "Yes.\n...That's why I'm entrusting it to you.", "Side_Chat_Chapter99_39920003_Name01": "Roland", "Side_Chat_Chapter99_39920003_Name02": "Ray", "Side_Chat_Chapter99_39920004_01": "Oh? Someone's coming~", "Side_Chat_Chapter99_39920004_02": "?", "Side_Chat_Chapter99_39920004_03": "I'm here to apply...", "Side_Chat_Chapter99_39920004_04": "Captain-sir, you're here to apply to participate in the assault, correct?", "Side_Chat_Chapter99_39920004_05": "Are you sure you understand the objectives and risks of this assault? As a soldier of the Defense Force, only select units may participate in Operation Reaper.", "Side_Chat_Chapter99_39920004_06": "Do you have any special reason why you must participate in this operation?", "Side_Chat_Chapter99_39920004_07": "Because I'm strong.", "Side_Chat_Chapter99_39920004_08": "Because I want to help out Ray.", "Side_Chat_Chapter99_39920004_09": "Hahah... Sorry, I'm not laughing because I don't believe you. It's just...", "Side_Chat_Chapter99_39920004_10": "Tsukishiro, doesn't the way Captain-sir said that seem familiar to you?", "Side_Chat_Chapter99_39920004_11": "...You're clutching at straws now, Asaba.", "Side_Chat_Chapter99_39920004_12": "...Just that?", "Side_Chat_Chapter99_39920004_13": "This is Scott Outpost. Standing before you are two members of Section 6, yet you sounded like...", "Side_Chat_Chapter99_39920004_14": "\"I'm the only one who can help her.\"", "Side_Chat_Chapter99_39920004_15": "If you're holding on to naive ideas like that, you shouldn't participate in Operation Reaper in the first place.", "Side_Chat_Chapter99_39920004_16": "...This is how I would've replied to you.", "Side_Chat_Chapter99_39920004_17": "However, Captain Roland just came and explained your situation to me, including your previous conversation.", "Side_Chat_Chapter99_39920004_18": "He told us about Dr. Ray's research needs and recommended you as Dr. Ray's collaborators during this assault on Nineveh.", "Side_Chat_Chapter99_39920004_19": "Plus, he may not have asked me to relay this, but I think he feels a little sorry for you, and I think you should know that.", "Side_Chat_Chapter99_39920004_20": "Sorry? Isn't he the one who recommended us?", "Side_Chat_Chapter99_39920004_21": "Sorry? Then why were we rejected before?", "Side_Chat_Chapter99_39920004_22": "He didn't explain. But I can hazard a guess...", "Side_Chat_Chapter99_39920004_23": "It's not that he doesn't understand the value of Dr. Ray's research. In fact, he wants to help with Ray's research more than he lets on.", "Side_Chat_Chapter99_39920004_24": "...That's why as a commander, he forces himself to remember and adhere to something more important: protecting his troops.", "Side_Chat_Chapter99_39920004_25": "He will always consider you civilians instead of soldiers, despite you being collaborative investigators at the outpost... That's why he feels sorry for recommending you.", "Side_Chat_Chapter99_39920004_26": "He's being too hard on himself...", "Side_Chat_Chapter99_39920004_27": "I'm one of the gang now, Captain Roland!", "Side_Chat_Chapter99_39920004_28": "...Maybe. I can understand Captain Roland's sentiments.", "Side_Chat_Chapter99_39920004_29": "Hmm? What did you say just then, Deputy Chief? It was so low that I couldn't hear.", "Side_Chat_Chapter99_39920004_30": "I said, Asaba, do you want more shifts in the assault?", "Side_Chat_Chapter99_39920004_31": "No, hang on. If Captain-sir applied to fight, shouldn't the roster be more relaxed?!", "Side_Chat_Chapter99_39920004_32": "So my application was approved?", "Side_Chat_Chapter99_39920004_33": "The deputy chief said it, so there's no reason not to approve, right?", "Side_Chat_Chapter99_39920004_34": "...Captain Roland mentioned that your investigation squad has experience in exploring Hollow Zero and suggested that Captain-sir go over exploration records and analyze which Resonium builds would be more effective during the assault on Nineveh.", "Side_Chat_Chapter99_39920004_35": "Seeing as we have this squad leader joining in, then I...", "Side_Chat_Chapter99_39920004_36": "Denied.", "Side_Chat_Chapter99_39920004_37": "I haven't said anything yet?", "Side_Chat_Chapter99_39920004_38": "Captain-sir and I will be in different combat shifts. This mission will be tough, and we should all prepare ourselves for combat.", "Side_Chat_Chapter99_39920004_39": "Then I hope we can all clock off early together.", "Side_Chat_Chapter99_39920004_40": "...", "Side_Chat_Chapter99_39920004_Name01": "Asaba Harumasa", "Side_Chat_Chapter99_39920004_Name02": "Tsukishiro Yanagi", "Side_Chat_Chapter99_39920005_01": "Did you hear that Captain say \"clock off early\"?", "Side_Chat_Chapter99_39920005_02": "I think he and I have lots in common~", "Side_Chat_Chapter99_39920005_02F": "I think she and I have lots in common~", "Side_Chat_Chapter99_39920005_03": "...Shouldn't you be righteously telling me to focus on my job?", "Side_Chat_Chapter99_39920005_04": "I was just thinking, accepting the applications to fight from civilians, is this...", "Side_Chat_Chapter99_39920005_05": "...You're already the deputy chief of Section 6. Given your position, I don't think you did anything wrong.", "Side_Chat_Chapter99_39920005_06": "...", "Side_Chat_Chapter99_39920005_07": "Don't think about it too much. Their applications would be accepted just the same if the chief knew.", "Side_Chat_Chapter99_39920005_08": "Hm...", "Side_Chat_Chapter99_39920005_Name01": "Asaba Harumasa", "Side_Chat_Chapter99_39920005_Name02": "Tsukishiro Yanagi", "Side_Chat_Chapter99_39920006_01": "...For matters regarding Operation Reaper, please report to Section 6.", "Side_Chat_Chapter99_39920006_02": "Don't you want an update on the battlefield, Captain Roland?", "Side_Chat_Chapter99_39920006_03": "...I know how it is. You're fighting... remarkably well, even when compared to the Defense Force soldiers experienced in battling Nineveh.", "Side_Chat_Chapter99_39920006_04": "Don't you have anything else to add?", "Side_Chat_Chapter99_39920006_05": "...I should thank you. If it weren't for you and your squad, I'd still be in a predicament during Operation Reaper, and let Ray down yet again...", "Side_Chat_Chapter99_39920006_06": "What? What? Did I hear someone say something?", "Side_Chat_Chapter99_39920006_07": "So you're listening, Miss Ray.", "Side_Chat_Chapter99_39920006_08": "I thought you didn't want to talk, Miss Ray.", "Side_Chat_Chapter99_39920006_09": "...I don't think I said anything weird. I was just thanking the leader of the Independent Investigators for collecting the samples you requested.", "Side_Chat_Chapter99_39920006_09F": "...I didn't say anything weird. I was just thanking the leader of the Independent Investigators for collecting the samples you requested.", "Side_Chat_Chapter99_39920006_10": "...Hey... Hey hey... Y—you...?", "Side_Chat_Chapter99_39920006_11": "...I don't need you to say thanks for me!", "Side_Chat_Chapter99_39920006_12": "I also retract what I said — It was not a rash decision to deploy personnel outside Section 6 in Operation Reaper. At least your squad is worthy of such acknowledgement.", "Side_Chat_Chapter99_39920006_13": "Before Roland can finish speaking, a clear voice rings from one side...", "Side_Chat_Chapter99_39920006_14": "You're right.", "Side_Chat_Chapter99_39920006_15": "Section 6 has never been headstrong. We act only to win.", "Side_Chat_Chapter99_39920006_16": "Yes, yes. Obviously we win every time! Isn't that the point of a mission, to win? Why are people always calling us weird? I don't get it!", "Side_Chat_Chapter99_39920006_17": "Captain Roland, we're here to confirm with you the equipment resupply, personnel changes, and operating frequency changes after the first round.", "Side_Chat_Chapter99_39920006_18": "Chief Hoshimi, too...? Isn't this matter usually handled by Deputy Chief Tsukishiro...?", "Side_Chat_Chapter99_39920006_19": "Yanagi is handling it this time as well. I happen to go the same way.", "Side_Chat_Chapter99_39920006_20": "Wow, I thought Chief Hoshimi would wait for orders on the front line until the operation ends...", "Side_Chat_Chapter99_39920006_21": "Is that what I should do?", "Side_Chat_Chapter99_39920006_22": "Yanagi said that only by fighting and resting in rotation as she scheduled can we complete this mission as quickly as possible.", "Side_Chat_Chapter99_39920006_23": "However... my battle rotations are one-seventh fewer than what Yanagi originally told me.", "Side_Chat_Chapter99_39920006_24": "This is because before the assault began, a few squads were added to the force, and the Independent Investigators led by this person are among them.", "Side_Chat_Chapter99_39920006_25": "Hoshimi Miyabi is looking at you... Is her gaze always so hyperfocused? It's enough to make you feel nervous...", "Side_Chat_Chapter99_39920006_26": "I remember you.", "Side_Chat_Chapter99_39920006_27": "So you're not just good at calibrating Bangboo.", "Side_Chat_Chapter99_39920006_28": "There're plenty of things I'm good at.", "Side_Chat_Chapter99_39920006_29": "I'm good at fighting, too.", "Side_Chat_Chapter99_39920006_30": "Alright, you don't have to tell me.", "Side_Chat_Chapter99_39920006_31": "Oh? What kind of weapon do you usually wield? Defense Force firearms, or HIA tools? Don't tell me it's just a knife? Can I please take a look at your knife?", "Side_Chat_Chapter99_39920006_32": "That's not what I\u00A0meant...", "Side_Chat_Chapter99_39920006_33": "You're going to fight Nineveh, I can tell.", "Side_Chat_Chapter99_39920006_34": "Of course. I plan on settling the score with her.", "Side_Chat_Chapter99_39920006_35": "I'm suddenly really nervous and feel like taking a break.", "Side_Chat_Chapter99_39920006_36": "What the Chief means is: She will pay attention to your investigation squad's performance, that's all. For future combat arrangements, please follow the official orders issued by the HQ.", "Side_Chat_Chapter99_39920006_37": "We haven't finished weeding the garden and still need your cooperation... Captain Roland, I'm glad to see you've reconciled your differences with Dr. Ray.", "Side_Chat_Chapter99_39920006_38": "Reconciled? We never got along.", "Side_Chat_Chapter99_39920006_39": "I agree with Dr. Ray.", "Side_Chat_Chapter99_39920006_40": "Miss Deputy Chief, I think...", "Side_Chat_Chapter99_39920006_41": "Just ignore those two.", "Side_Chat_Chapter99_39920006_42": "...I understand. Then I'll look forward to your investigation squad's performance in the Garden, Captain-sir.", "Side_Chat_Chapter99_39920006_43": "The members of Section 6 left after confirming operational matters with Captain Roland...", "Side_Chat_Chapter99_39920006_44": "Despite being a little curious about Hoshimi Miyabi's deployment, this is one meeting you cannot sit in on...", "Side_Chat_Chapter99_39920006_45": "There's only one thing left to do: Get ready for Operation Reaper.", "Side_Chat_Chapter99_39920006_Name01": "Roland", "Side_Chat_Chapter99_39920006_Name02": "Ray", "Side_Chat_Chapter99_39920006_Name03": "Hoshimi Miyabi", "Side_Chat_Chapter99_39920006_Name04": "Tsukishiro Yanagi", "Side_Chat_Chapter99_39920007_01": "Where's Harumasa?", "Side_Chat_Chapter99_39920007_02": "It's break time, you can't find him now.", "Side_Chat_Chapter99_39920007_03": "Nineveh's petals... Why are they red?", "Side_Chat_Chapter99_39920007_Name01": "Tsukishiro Yanagi", "Side_Chat_Chapter99_39920008_01": "I have good news! I've observed the surrounding extraction towers, and they don't seem to be completely out of control. As long as we regain control of the console, we should be able to calm the etheric surges here.", "Side_Chat_Chapter99_39920008_02": "But the bad news is, the gang entrenched here seems to have modified the extraction towers into their weapons...", "Side_Chat_Chapter99_39920008_03": "Moreover, there are several Doppelgangers in the park... Seems like those creatures aren't affected by the Etheric currents at all!", "Side_Chat_Chapter99_39920008_04": "It seems we'll have to clean them out before the extraction towers can function properly again. The fighting will be up to you!", "Side_Chat_Chapter99_39920008_05": "Leave it to me!", "Side_Chat_Chapter99_39920008_06": "I'll take care of them.", "Side_Chat_Chapter99_39920008_07": "Alright! Keep in touch, I can guide you!", "Side_Chat_Chapter99_39920008_Name01": "Nopal", "Side_Chat_Chapter99_39920009_01": "Use your Bangboo to inject data and shut it down. The shutdown process will trigger a brief increase in turbulence, which will attract pursuers.", "Side_Chat_Chapter99_39920009_02": "Confirm", "Side_Chat_Chapter99_39920009_03": "I need to prepare a bit.", "Side_Chat_Chapter99_39920009_04": "I need to prepare a bit.", "Side_Chat_Chapter99_39920009_Name01": "Extraction Tower Console", "Side_Chat_Chapter99_39920010_01": "// Unknown error, please provide identity information and password", "Side_Chat_Chapter99_39920010_02": "(Did Fairy just say it had handled the encryption system?)", "Side_Chat_Chapter99_39920010_03": "(Did Fairy just say it had handled the encryption system?)", "Side_Chat_Chapter99_39920010_04": "Activate communication module for Fairy", "Side_Chat_Chapter99_39920010_05": "Try a random code.", "Side_Chat_Chapter99_39920010_Name01": "Console", "Side_Chat_Chapter99_39920010_Name02": "Fairy", "Side_Chat_Chapter99_39920011_01": "So it's you... You beat up the guys on the perimeter? And you ruined my expensive Shielded Defender!", "Side_Chat_Chapter99_39920011_02": "You're quite impressive... too bad you don't know when to quit. It's time I take you out!", "Side_Chat_Chapter99_39920011_03": "(Does this mean it's a one-on-one?)", "Side_Chat_Chapter99_39920011_04": "The person who looks like the boss stepped forward and pressed the controller. The extraction tower was reactivated, and the previously calmed etheric surges fell again.", "Side_Chat_Chapter99_39920011_05": "...Is it even fair to bring in a tower as an aid in a one-on-one duel?", "Side_Chat_Chapter99_39920011_06": "Thanks to your help, things are finally back to normal.\nI'll pay you right away! Thank you so much!", "Side_Chat_Chapter99_39920011_07": "No worries. Glad to help.", "Side_Chat_Chapter99_39920011_08": "Call me again next time when you need a hand.", "Side_Chat_Chapter99_39920011_Name01": "Gang Leader", "Side_Chat_Chapter99_39920012_01": "Participate in Operation Reaper: eviction", "Side_Chat_Chapter99_39920012_02": "Conduct a normal Hollow Zero exploration", "Side_Chat_Chapter99_39920012_03": "Maybe later", "Side_Chat_Chapter99_39920013_01": "The person who looks like the boss stepped forward and pressed the controller. The extraction tower was reactivated, and the previously calmed etheric surges fell again.", "Side_Chat_Chapter99_39920013_02": "...Is it even fair to bring in a tower as an aid in a one-on-one duel?", "Side_Chat_Chapter99_39920014_01": "Finally, the Etheric currents around here have settled down.", "Side_Chat_Chapter99_39920014_02": "Remember the guy you saw? If I remember correctly, he used to be in charge of this Etheric Tower Park.", "Side_Chat_Chapter99_39920014_03": "Recently, both the Public Security and the Defense Force are too distracted to pay any attention to the Outer Ring, so he seized this chance to stake his claim on this Etheric Energy Park.", "Side_Chat_Chapter99_39920014_04": "Too distracted to pay any attention to the Outer Ring?", "Side_Chat_Chapter99_39920014_05": "Yeah, I'm not sure what they're doing now...", "Side_Chat_Chapter99_39920014_06": "Thanks to your help, things are finally back to normal.\nI'll pay you right away! Thank you so much!", "Side_Chat_Chapter99_39920014_07": "No worries. Glad to help.", "Side_Chat_Chapter99_39920014_08": "Call me again next time when you need a hand.", "Side_Chat_Chapter99_39920014_Name01": "Nopal", "Side_Chat_Limbo_39921001_01": "I saw you chatting with Ray just then. Are you the new Investigator?", "Side_Chat_Limbo_39921001_02": "You can say so!", "Side_Chat_Limbo_39921001_03": "Why, aren't you full of energy! Great!", "Side_Chat_Limbo_39921001_04": "I'd hoped to stick around longer and help more kids out with their Hollow investigations, but unfortunately my body won't put up with fighting in Hollow Zero anymore.", "Side_Chat_Limbo_39921001_05": "I didn't even get a chance to pay my final respects to my old compadres...", "Side_Chat_Limbo_39921001_06": "Is there anything I can do for you?", "Side_Chat_Limbo_39921001_07": "Well, if you're heading into a Hollow today, could I please ask a favor?", "Side_Chat_Limbo_39921001_08": "I want to personally place this medal representing my glorious career inside Hollow Zero, the final resting place of my old mates.", "Side_Chat_Limbo_39921001_09": "I hope everything I've been fighting for these past few years lives up to their original aspirations.", "Side_Chat_Limbo_39921001_10": "I may not be able to fight anymore, but I won't hold anyone back either. I'll go with you when you head in.", "Side_Chat_Limbo_39921001_11": "Thank you!", "Side_Chat_Limbo_39921001_Name01": "Zero", "Side_Chat_Limbo_39921002_01": "I guess this counts as my revenge for my comrades...", "Side_Chat_Limbo_39921002_02": "Huh? Revenge?!", "Side_Chat_Limbo_39921002_03": "Is that Ethereal one of your compadres?", "Side_Chat_Limbo_39921002_04": "I think you've misunderstood something, junior. I haven't made myself very clear... But hold on, and I'll say my final farewell to them.", "Side_Chat_Limbo_39921002_05": "Zero takes out a thick and heavy medal, rubs it between his fingertips one last time, and then places it with solemn reverence.", "Side_Chat_Limbo_39921002_06": "This might be a silent farewell, or it might just be a final release...", "Side_Chat_Limbo_39921002_07": "That Ethereal just now wasn't one of my old compadres, because nobody from my old squad would ever allow themselves to feed the Hollows like that.", "Side_Chat_Limbo_39921002_08": "I'm not afraid of being laughed at. Despite all the years just flashing by, I can still remember the day I became a man.", "Side_Chat_Limbo_39921002_09": "Back then, Hollow activity nearly surpassed the Zenless limit. All I can remember from then is just dispatching one squad after the other into the Hollows to take out Ethereals and subdue the Hollow activity.", "Side_Chat_Limbo_39921002_10": "I was part of the reserve force for Wade's squad and could only assist the seniors. I was supposed to transition into an official member of the squad on my eighteenth birthday...", "Side_Chat_Limbo_39921002_11": "But on the day of my birthday, my seniors were assigned an impossible task... They all knew that this time they would be met with certain death.", "Side_Chat_Limbo_39921002_12": "The mission required all official members of Wade's squad to carry out the mission. Everyone would be allocated one bullet, and nobody was allowed to become an Ethereal even when facing death.", "Side_Chat_Limbo_39921002_13": "I knew none of this at the time. Not even about... how my seniors protected this kid who'd just turned eighteen from sacrificing himself by secretly transferring me out of Wade's squad...", "Side_Chat_Limbo_39921002_14": "After all these years, Wade's squad has been long forgotten — but I know that all my glory and medals lie with Wade.", "Side_Chat_Limbo_39921002_15": "Sorry for going on so long there. I'm getting old now... Anyway, thank you for giving me the chance to come and say my final goodbye.", "Side_Chat_Limbo_39921002_16": "May your future be glorious.", "Side_Chat_Limbo_39921002_Name01": "Zero", "Side_Chat_Limbo_39921003_01": "On my final day in the force, I still get this chance to reminisce about the past with an outstanding young junior like yourself. It must be fate...", "Side_Chat_Limbo_39921003_02": "I hope the Hollows of New Eridu can stabilize or even disappear one day. Then there wouldn't have to be sacrifices like that...", "Side_Chat_Limbo_39921003_03": "Alas as someone who's earned a living in the Hollows and made it through to retirement, I shouldn't have any right to say that...", "Side_Chat_Limbo_39921003_04": "It's getting late. I'm going to stay a little longer, and then head back. Thank you so much for today.", "Side_Chat_Limbo_39921003_Name01": "Zero", "Side_Chat_Limbo_39921004_01": "The Ether here is through the roof, and my old Corruption scars are starting to ache again...", "Side_Chat_Limbo_39921004_02": "You keep going to the target and I'll follow close by.", "Side_Chat_Limbo_39921004_03": "Are you okay?", "Side_Chat_Limbo_39921004_04": "It's really dangerous here...", "Side_Chat_Limbo_39921004_05": "Haha, don't underestimate the Defense Force, kid, even if I am retired. I've still got the skills to take care of myself inside a Hollow.", "Side_Chat_Limbo_39921004_06": "Quick, go. I'll join up with you again soon.", "Side_Chat_Limbo_39921004_Name01": "Zero", "Side_Chat_Limbo_39921005_01": "This Ethereal we were fighting just now dropped a crystal containing this earring...", "Side_Chat_Limbo_39921005_02": "Despite being corrupted beyond all recognition, I still recognize it... as my compadre's belonging.", "Side_Chat_Limbo_39921005_03": "It's so embarrassing... I only made it this far thanks to your protection. I wonder if he'd be laughing at me right now.", "Side_Chat_Limbo_39921005_04": "Hey, can you let me deal the final blow? I want to take care of it myself.", "Side_Chat_Limbo_39921005_05": "Of course!", "Side_Chat_Limbo_39921005_06": "Hm...", "Side_Chat_Limbo_39921005_07": "Zero raises his gun, trembling for some time before finally pulling the trigger on the Ethereal...", "Side_Chat_Limbo_39921005_Name01": "Zero", "Side_Chat_Limbo_39921101_01": "What... Can't an old-timer like me just stand here and cuss out the Investigative Association without getting harassed?", "Side_Chat_Limbo_39921101_02": "Dagnabbit! They don't care about things they oughta, and then they botch things they shouldn't be sticking their noses into! They never cared about supplies inside the Hollow before, did they!", "Side_Chat_Limbo_39921101_03": "Me and Parker, we were begging for supplies everywhere we could — but you infernal Investigators just ignored us!", "Side_Chat_Limbo_39921101_04": "What, now I can't even cuss you out? Come throw me down into the Hollows then, if you got the minerals! I'll go back and hang out with Parker again!", "Side_Chat_Limbo_39921101_05": "I found Parker's ID", "Side_Chat_Limbo_39921101_06": "Ha, that's a fake. We're Hollow Raiders, not Investigators. We made fake IDs and we snuck our way inside.", "Side_Chat_Limbo_39921101_07": "Back then, we thought our fake IDs were a golden ticket to fame and fortune inside the Hollows, but now it all seems like one big conspiracy! Those infernal punks in the Investigative Association would love for all us Hollow Raiders to keel over and die!", "Side_Chat_Limbo_39921101_08": "Ha, but you sure are lucky running into Parker's ID like that.", "Side_Chat_Limbo_39921101_09": "Back then, we discovered a concentrated resource point of Ether with hordes of Ethereals lurking nearby. But Parker, he just had to try his luck and ended up...", "Side_Chat_Limbo_39921101_10": "Never mind... Who even knows if that resource point is still there after all these years? If you want, go take a look — you just might strike it rich.", "Side_Chat_Limbo_39921101_11": "Oh, if you still want to go there... Help me out and see if you can find a wallet around there... *sigh* Who am I kidding? It's gotta be gone by now after all these years...", "Side_Chat_Limbo_39921101_Name01": "Cursing Old Man", "Side_Chat_Limbo_39921102_01": "Judging by that look on your face, I'm guessing you found the resource point?", "Side_Chat_Limbo_39921102_02": "Not just that. I found the wallet, too...", "Side_Chat_Limbo_39921102_03": "R—Really?", "Side_Chat_Limbo_39921102_04": "The old man trembles as you pass him the wallet...\nInside is a washed-out photo of two young men in the primes of their youth...", "Side_Chat_Limbo_39921102_05": "Parker, you fool...", "Side_Chat_Limbo_39921102_06": "Don't be sad...", "Side_Chat_Limbo_39921102_07": "Scram! Go on, you've found the resource point, go steal my thunder, kid. Just quit bugging me. I'd like to be alone for a while.", "Side_Chat_Limbo_39921102_Name01": "Cursing Old Man", "Side_Chat_Limbo_39921103_01": "Ehn-nah! (Wooo... Finally, someone's here! There're so many traps and Ethereals over there...)", "Side_Chat_Limbo_39921103_02": "Ehn-nah! (I've been trapped here so long now... If you can help me clear a pathway out, I'll make it worth your while!)", "Side_Chat_Limbo_39921103_03": "Ehn-nah... (I found this wallet, which you humans seem to value a lot! If you help me out, I can let you have it...)", "Side_Chat_Limbo_39921103_04": "Alright", "Side_Chat_Limbo_39921103_05": "Just leave it to me.", "Side_Chat_Limbo_39921103_Name01": "Scavenger Bangboo", "Side_Chat_Limbo_39921104_01": "Ehn-nah! (You're incredible! You cleaned up this whole place so fast!)", "Side_Chat_Limbo_39921104_02": "Ehn-nah... (But there're still two more danger zones up ahead... Be extra careful!)", "Side_Chat_Limbo_39921104_03": "I'm a pro.", "Side_Chat_Limbo_39921104_04": "Polite Bangboo", "Side_Chat_Limbo_39921104_Name01": "Scavenger Bangboo", "Side_Chat_Limbo_39921105_01": "Ehn-nah! (Just one more zone to go! Once we're through here, we'll be out of the danger zone!)", "Side_Chat_Limbo_39921105_02": "Ehn-nah! (I'll follow behind carefully and I'll give you the wallet as thanks once we get out of this zone. If you could, please!)", "Side_Chat_Limbo_39921105_Name01": "Scavenger Bangboo", "Side_Chat_Limbo_39921301_01": "Huh? Daddy told me not to talk to strangers...", "Side_Chat_Limbo_39921301_02": "Is your daddy an Investigator?", "Side_Chat_Limbo_39921301_03": "(Show her the commission)", "Side_Chat_Limbo_39921301_04": "You know Daddy! Wow, awesome!", "Side_Chat_Limbo_39921301_05": "Wow! Did Daddy ask you to come play with me? That's so cool!", "Side_Chat_Limbo_39921301_06": "My name's Kosugi! Daddy asked me to wait for mommy here, but she's real busy and gets out of work real late and... it's really boring here being all alone...", "Side_Chat_Limbo_39921301_07": "Do you wanna play hide and seek with me, mister? I promise I'll stay in this lobby here and won't wander too far...", "Side_Chat_Limbo_39921301_07F": "Do you wanna play hide and seek with me, miss? I promise I'll stay in this lobby here and won't wander too far...", "Side_Chat_Limbo_39921301_08": "Sure!", "Side_Chat_Limbo_39921301_09": "Wow! Thank you, mister! Now you close your eyes and count to a thousand and don't open your eyes, okay~", "Side_Chat_Limbo_39921301_09F": "Wow! Thank you, miss! Now you close your eyes and count to a thousand and don't open your eyes, okay~", "Side_Chat_Limbo_39921301_10": "Isn't that too much?", "Side_Chat_Limbo_39921301_11": "Is it too much? But mommy and daddy always count that high when we play together... Okay, let's count to just thirty, then!", "Side_Chat_Limbo_39921301_12": "You close your eyes and count up to thirty...\nReady or not, here I come!", "Side_Chat_Limbo_39921301_Name01": "Lonely Child", "Side_Chat_Limbo_39921301_Name02": "Kosugi", "Side_Chat_Limbo_39921302_01": "Hyaaa!", "Side_Chat_Limbo_39921302_02": "You're really good at this, mister! That was so fast!", "Side_Chat_Limbo_39921302_02F": "You're really good at this, miss! That was so fast!", "Side_Chat_Limbo_39921302_03": "Again! Again!", "Side_Chat_Limbo_39921302_04": "You close your eyes and count up to thirty...\nReady or not, here I come!", "Side_Chat_Limbo_39921302_Name01": "Kosugi", "Side_Chat_Limbo_39921303_01": "Wow! You're even better than my daddy at this!", "Side_Chat_Limbo_39921303_01F": "Wow! You're even better than my daddy at this!", "Side_Chat_Limbo_39921303_02": "C—Can we please play one more time... It's so much fun playing with you, mister!", "Side_Chat_Limbo_39921303_02F": "C—Can we please play one more time... It's so much fun playing with you, miss!", "Side_Chat_Limbo_39921303_03": "Of course!", "Side_Chat_Limbo_39921303_04": "It's so much fun playing with you, too!", "Side_Chat_Limbo_39921303_05": "You close your eyes and count up to thirty...\nReady or not, here I come!", "Side_Chat_Limbo_39921303_Name01": "Kosugi", "Side_Chat_Limbo_39921304_01": "Mister, this is my mommy!", "Side_Chat_Limbo_39921304_01F": "Miss, this is my mommy!", "Side_Chat_Limbo_39921304_02": "Mommy! Daddy asked this mister to look after me! C'mon, let's all play hide and seek~", "Side_Chat_Limbo_39921304_02F": "Mommy! Daddy asked this lady to look after me! C'mon, let's all play hide and seek~", "Side_Chat_Limbo_39921304_03": "I'm so sorry about Kosugi and hope she wasn't any trouble.", "Side_Chat_Limbo_39921304_04": "Thierry's a real piece of work. He went off on a last-minute mission in the Hollows without telling anyone, and just left our daughter here. And now here I am, giving you more trouble again...", "Side_Chat_Limbo_39921304_05": "It's alright.", "Side_Chat_Limbo_39921304_06": "Mommy! Mommy! When I grow up like him, can I go into the Hollows too?", "Side_Chat_Limbo_39921304_06F": "Mommy! Mommy! When I grow up like her, can I go into the Hollows too?", "Side_Chat_Limbo_39921304_07": "You need lots of training to go into the Hollows. If you train up and get ready for everything, then you can become an Investigator too and go into the Hollows.", "Side_Chat_Limbo_39921304_08": "Cool~ Then I'm gonna be just like you, mister. And I'm gonna go check out where Daddy and Mommy got engaged! Daddy said, you were in a Hollow when you decided you wanted to be together!", "Side_Chat_Limbo_39921304_08F": "Cool~ Then I'm gonna be just like you, miss. And I'm gonna go check out where Daddy and Mommy got engaged! Daddy said, you were in a Hollow when you decided you wanted to be together!", "Side_Chat_Limbo_39921304_09": "And that you used your special handcuffs to propose to Daddy...", "Side_Chat_Limbo_39921304_10": "Kosugi!!!", "Side_Chat_Limbo_39921304_11": "*ahem*... About that: I'm really sorry. My husband has been teaching her some weird things.", "Side_Chat_Limbo_39921304_12": "Thank you so much for today. I'm going to take Kosugi home, now. Sorry to bother you!", "Side_Chat_Limbo_39921304_13": "Sharon pulls Kosugi away in a panic...\nLooks like the woman who used handcuffs to propose inside a Hollow was none other than Sharon. Who would've thought that they'd eventually leave that Hollow and even sire a daughter...", "Side_Chat_Limbo_39921304_Name01": "Kosugi", "Side_Chat_Limbo_39921304_Name02": "Sharon", "Side_Chat_Limbo_39921401_01": "I know you! You're the boss at the video store across the street!", "Side_Chat_Limbo_39921401_02": "Oh, you know me...", "Side_Chat_Limbo_39921401_03": "*ahem* I mean, I'm a regular at the newsstand, too... I know you stop by Howl's every day to support the stall~", "Side_Chat_Limbo_39921401_04": "But hey, seeing as you're here too... Maybe you can make Howl's dream come true!", "Side_Chat_Limbo_39921401_05": "Howl's always guarding the newsstand, so he never gets a chance to run off and play with other puppers.", "Side_Chat_Limbo_39921401_06": "I don't know much about Sixth Street, Manager, but if you've got the time then maybe you could tric— I mean INVITE two dogs over to the newsstand.", "Side_Chat_Limbo_39921401_07": "I brought some snacks and toys that you can share with them! Please~ Ple—ease~", "Side_Chat_Limbo_39921401_08": "Alright, I'll try my best.", "Side_Chat_Limbo_39921401_Name01": "Lily", "Side_Chat_Limbo_39921402_01": "Woof?", "Side_Chat_Limbo_39921402_02": "(How am I supposed to dognap this dog?)", "Side_Chat_Limbo_39921402_03": "Yoohoo~ Yoohoo~", "Side_Chat_Limbo_39921402_04": "Aren't you just the cutest puppy in the world!", "Side_Chat_Limbo_39921402_05": "The cute puppy remains immune to your \"Yoohoo\"... Try it again!", "Side_Chat_Limbo_39921402_06": "Woof! Woof, woof woof!", "Side_Chat_Limbo_39921402_07": "You successfully tricked the puppy into following you back to Howl's Newsstand!", "Side_Chat_Limbo_39921402_Name01": "Cute Puppy", "Side_Chat_Limbo_39921403_01": "Woof!", "Side_Chat_Limbo_39921403_02": "(How am I supposed to dognap this dog?)", "Side_Chat_Limbo_39921403_03": "Aren't you the cutest little darling in the whole world!", "Side_Chat_Limbo_39921403_04": "Any good kids around who can give me a hand with something?", "Side_Chat_Limbo_39921403_05": "The gallant puppy is happy to be praised, but sits back down as it wags its tail. It doesn't seem to want to go with you... Try it again!", "Side_Chat_Limbo_39921403_06": "Woof! Woof, woof woof!", "Side_Chat_Limbo_39921403_07": "The gallant puppy is such a kind little darling! It hears you asking for help and instantly trots over to the newsstand!", "Side_Chat_Limbo_39921403_Name01": "Gallant Puppy", "Side_Chat_Limbo_39921403_Name02": "Cute Puppy", "Side_Chat_Limbo_39921404_01": "There's no other shoppers at the newsstand, so Howl comes out and plays happily with the pups for quite some time...\nLily hands out the snacks to them and once they've all had their fill, the two puppies scamper off while Howl heads back to the newsstand...", "Side_Chat_Limbo_39921404_02": "It's so beautiful seeing dogs this happy. If Li'l Mercy was still with us, I'd bring her here to play with Howl all the time.", "Side_Chat_Limbo_39921404_03": "Li'l Mercy?", "Side_Chat_Limbo_39921404_04": "Li'l Mercy is my dog! She always went with me everywhere, ever since I could remember.", "Side_Chat_Limbo_39921404_05": "I can still remember the first time I went on a long trip with a friend and we didn't come home for two days. When I got home, Mom told me Li'l Mercy had run away. I was worried sick and searched everywhere for her.", "Side_Chat_Limbo_39921404_06": "When I finally found her, she still seemed to be angry, barking at me and refusing to let me stroke her.", "Side_Chat_Limbo_39921404_07": "Later, Mom said from Li'l Mercy's perspective, it was probably me who was running away — we'd never been separated before, after all. She probably thought I'd gotten lost, and went out to find me.", "Side_Chat_Limbo_39921404_08": "So after that, every time I went out, I would tell her what time I was coming back. And she seemed to understand.", "Side_Chat_Limbo_39921404_09": "But as she got older and older, she grew senile and would just lie waiting for me at the door when I went out. And then, now she's gone...", "Side_Chat_Limbo_39921404_10": "Speaking of which... I heard there's some massive crystal door inside Hollow Zero. If you go through it, you can travel back to a fixed point in time.", "Side_Chat_Limbo_39921404_11": "I'd like to go back to the day that Li'l Mercy died... I'd lock myself at home all day and stay with Li'l Mercy so that at least... at least her final moments aren't spent faithfully waiting for me.", "Side_Chat_Limbo_39921404_12": "Have you seen this crystal door before?", "Side_Chat_Limbo_39921404_13": "Nope! Darla and I ran into something so terrifying back then that we thought we were goners.", "Side_Chat_Limbo_39921404_14": "Luckily, an Investigator found us and took us out, despite asking the whole way back who it was who'd taken us inside in the first place...", "Side_Chat_Limbo_39921404_15": "I told them I rode my bicycle in, but they wouldn't believe me!", "Side_Chat_Limbo_39921404_16": "But Darla... Ah, she's the friend who went in with me — she's still terrified. She says she'll never go anywhere near a Hollow ever again.", "Side_Chat_Limbo_39921404_17": "You're not scared after that?", "Side_Chat_Limbo_39921404_18": "Me? My real phobia is the endless nagging from school, the Association and my parents, and endless self-criticism reviews after coming back...", "Side_Chat_Limbo_39921404_19": "To avoid going through those again, I'd never go anywhere near a Hollow ever again.", "Side_Chat_Limbo_39921404_20": "Plus watching Howl make doggy friends today made me feel really relieved... I won't have to cut class so much anymore~", "Side_Chat_Limbo_39921404_Name01": "Lily", "Side_Chat_ShowCase_30420041_01": "Proxy, it's been a while. How have you been keeping?", "Side_Chat_ShowCase_30420041_02": "Are you asking me, or Eous?", "Side_Chat_ShowCase_30420041_03": "Eous isn’t here today, you know.", "Side_Chat_ShowCase_30420041_04": "*Ahem* Don't be such a stranger with me. I brought you a little gift this time around.", "Side_Chat_ShowCase_30420041_05": "Do you still remember that corruption complex from before?", "Side_Chat_ShowCase_30420041_06": "The NEPS finally managed to complete the recovery of the wreckage, and they returned the three children to us.", "Side_Chat_ShowCase_30420041_07": "Hans and Friday are both back on the job. It's just Greta who's not doing so good.", "Side_Chat_ShowCase_30420041_08": "That... boring machine girl?", "Side_Chat_ShowCase_30420041_09": "I remember all that...", "Side_Chat_ShowCase_30420041_10": "Yeah, we managed to pull a video out of Greta's core showing the first time she ever saw Mr. White — which was also a record of Mr. White's construction work.", "Side_Chat_ShowCase_30420041_11": "Whoever knew that would be love at first sight all the way back then...", "Side_Chat_ShowCase_30420041_12": "*Ahem* Anyway, Greta's depth sounder and life-detection device were both glitching out due to missing it too much... But rebuilding Mr. White wouldn't be any easy feat.", "Side_Chat_ShowCase_30420041_13": "So I decided to restore a... model miniature of what Mr. White looked like, based on footage from the clip.", "Side_Chat_ShowCase_30420041_14": "Greta's already installed the model in her cockpit, claiming that this way she can feel forever her lover's guidance and companionship.", "Side_Chat_ShowCase_30420041_15": "Seeing as the finished product turned out so well, I brought one for you, too.", "Side_Chat_ShowCase_30420041_16": "A model of a rundown building?", "Side_Chat_ShowCase_30420041_17": "That's a super avant garde idea for a decoration...", "Side_Chat_ShowCase_30420041_18": "I'll leave this with you, I need to get back.", "Side_Chat_ShowCase_30420041_19": "Oh yeah, just because Mr. White is... like this, don't let that give you any ideas about construction standards at Belobog Industries.", "Side_Chat_ShowCase_30420041_20": "So the model... Please can you place that somewhere I can appreciate it more on my own, manager?", "Side_Chat_ShowCase_30420041_21": "After putting the building model down, Grace leaves.", "Side_Chat_ShowCase_30420041_22": "(This model... would look totally out of place as merchandising at the video store.)", "Side_Chat_ShowCase_30420041_23": "(It's probably better to place it on the Display Stand in the bedroom.)", "Side_Chat_ShowCase_30420042_01": "(Looking at it now, the display stand does seem a bit too big...)", "Side_Chat_ShowCase_30420042_02": "(Let's find some things to fill this up with some time!)", "SignatureWeapon_Confirmed": "Disabling the Exclusive Skin effect will cause the Agent in battle to lose their special skin effect. Re-enable the switch to activate it again.", "SignatureWeapon_Controller": "Exclusive Skin", "SignatureWeapon_Title": "Disable the Exclusive Skin effect in battle?", "SkillText_AssistSkill": "Assist", "SkillText_AvatarCoreSkillConditionIcon": "To Unlock:", "SkillText_AvatarCoreSkillConditionText": "Reach Agent Level 15", "SkillText_AvatarCoreSkillTutorialVideo": "Skill Demo", "SkillText_AvatarCoreSkillUnlock": "Unlock Skill", "SkillText_AvatarPassiveSkillLevelLimit": "Requires Agent Lv. {0}", "SkillText_AvatarPassiveSkillMaterialsLimit": "Insufficient materials", "SkillText_AvatarPassiveSkillPrePassiveLimit": "Prerequisite Talent not yet unlocked", "SkillText_AvatarPassiveSkillUnlocked": "Talent unlocked", "SkillText_AvatarSkillAvatarLevelLimit": "Requires Agent Lv. {0}", "SkillText_AvatarSkillLvMax": "Skill level maxed", "SkillText_AvatarSkillMaterialsLimit": "Insufficient materials", "SkillText_AvatarSkillMaxLevelLimit": "Already at max level", "SkillText_AvatarSkillUnlock": "Skill Enhancement", "SkillText_AvatarSkillUnlocked": "Skill unlocked", "SkillText_AvatarTalentAvatarStarLimit": "Unlock at Agent Rank at {0}", "SkillText_AvatarTalentMaterialsLimit": "Insufficient materials", "SkillText_AvatarTalentMaxLevelLimit": "Already at max level", "SkillText_AvatarTalentPreTalentLimit": "Prerequisite Talent not yet unlocked", "SkillText_AvatarTalentUnlock": "Unlock Talent", "SkillText_AvatarTalentUnlockMaterial": "Material Cost", "SkillText_AvatarTalentUnlocked": "Talent unlocked", "SkillText_CommonAttack": "Basic Attack", "SkillText_CooperateSkill": "Chain Attack", "SkillText_CoreSkill": "Core Skill", "SkillText_Evade": "Dodge", "SkillText_LevelUp_UseItemFix": "Replenish Materials", "SkillText_SpecialAttack": "Special Attack", "SkillText_UniqueSkill": "Ultimate", "Skyscraper_Sp_Bubble_01": "How scary...", "Skyscraper_Sp_Bubble_02": "Ehn ne-ehn ne (Alright, alright, it's fine now).", "Skyscraper_Sp_Bubble_03": "*sobbing*", "Skyscraper_Sp_Bubble_04": "En-nhu... Nah en! (Let's play treasure hunt!)", "Skyscraper_Sp_Bubble_05": "Nah-nu nah-nu! (I'm digging, digging!)", "Skyscraper_Sp_Bubble_06": "Ehn-ne... Ehn-ne-ne! (Hint 1: Head toward the target location)", "Skyscraper_Sp_Bubble_07": "Ehn-ne... Ehn-ne-ne! (Hint 2: Be careful! Don't be seduced by money!)", "Skyscraper_Sp_Bubble_08": "Ehn-ne... Ehn-ne-ne! (Hint 3: Face the challenge! Face the danger!)", "Skyscraper_Sp_Bubble_09": "Ne-ne-ehn-ne (Looks like you're lost).", "Skyscraper_Sp_Bubble_10": "Ehn-ehn-ne! (Congratulations! You found my treasure!)", "Skyscraper_Sp_Chat01_01": "Are you part of a Hollow investigation team? I need your help! My Bangboo went missing, and I want to go find it, but I heard there are ghosts in this building!", "Skyscraper_Sp_Chat01_02": "I think I just heard a ghost talking. I'm terrified! Can you help me?", "Skyscraper_Sp_Chat01_03": "Uhh... Okay.", "Skyscraper_Sp_Chat01_04": "Thanks! I'll be waiting right here!", "Skyscraper_Sp_Chat01_Name": "Cowardly Public Security Officer", "Skyscraper_Sp_Chat02_01": "Nhe-en nah nu (I was just focused on collecting Ether samples in the building. I was walking along, then when I turned round my partner was gone.)", "Skyscraper_Sp_Chat02_02": "Ne-nhu-ehn ehn-ne (When I finally found him, he ran away shouting \"Ghost!\" and attracted a bunch of Ethereals.)", "Skyscraper_Sp_Chat02_03": "Ehn-ehn-ne nhu nah! (I don't know what we would've done if it wasn't for you. Thank you!)", "Skyscraper_Sp_Chat02_Name": "Serious Bangboo", "Skyscraper_Sp_Chat03_01": "Ehn-ne nhu nah! (You must be a new Investigator. Wanna join my treasure hunt game? The rewards are priceless treasures!)", "Skyscraper_Sp_Chat03_02": "Join in! Right now!", "Skyscraper_Sp_Chat03_03": "Ehn nu nah... Nah en! (You need to clear out all the junk and monsters at each clue spot, then proceed according to the information I provide!)", "Skyscraper_Sp_Chat03_04": "Ne-ne! Ehn-ehn-ne! (You have to listen carefully! It's easy to get lost in this building!)", "Skyscraper_Sp_Chat03_Name": "Exploreboo", "Skyscraper_Sp_Chat04_01": "Nu na-ehn nhu nah! (Looks like you didn't find the treasure! You must've gotten lost in the building!)", "Skyscraper_Sp_Chat04_02": "Nhu nah-en ehn!(You failed this time. Let's play again sometime!)", "SmithyLevelDes_1": "Beginner Tuning Unlocked: A-Rank Drive Discs can now be obtained\nUnlock Feature: Selected set's drop rate increases to 100%", "SmithyLevelDes_2": "Intermediate Tuning Unlocked: S-Rank Drive Discs can now be obtained\nUnlock Feature: Can select a partition to Tune", "SmithyLevelDes_3": "Advanced Tuning Unlocked: Guaranteed S-Rank Drive Disc\nUnlock Feature: Main Stat Orientation", "SmithyLevelInfo": "Music Store Lv. {0}", "SmithyLevelUnlockInfo": "Unlock: Reach Inter-Knot Lv. {0}, talk with Elfy", "SmithyText_LockHint": "Complete the mission \"Remodeling Shop Owner's Commission\" to unlock the music store Bardic Needle", "SmithyText_UnlockHint": "Bardic Needle music store has been unlocked", "SmithyTotalInfo": "Music Store Rules:\nUse Master Copies to do Tuning, which produces different Drive Discs while playing different tunes. Agents' combat abilities are improved when equipping Drive Discs.\nThe music store will level up upon reaching certain Inter-Knot levels. Upon leveling up, additional Tuning options and functions will be unlocked.\nBeginner Tuning consumes Audio Booster Master Copies, Intermediate Tuning consumes Noise Reduction Master Copies, and Advanced Tuning consumes Hi-Fi Master Copies.\nWhen the music store is unlocked, Track Settings will be unlocked by default, where the drop rate for the selected Drive Disc set will increase to 100%.\nWhen the music store reaches Lv. 2, unlock Partitioning, where Tuning will produce Drive Discs of the selected Partition but will cost more Master Copies each time.\nWhen the music store reaches Lv. 3, unlock Main Stat Orientation, where Tuning will produce Drive Discs of the selected set, slot, and main stat, but will additionally cost Tuning Calibrators each time.", "Smithy_LevelUp": "Level", "Smithy_LevelUpTitle": "Store Level Up", "Soldier11_SkillName": "Classified Liaison", "Soldier11_SkillText": "Lean in, using succinct, direct words to relay information as precisely as possible. From the view of the casual bystander, it looks like some sort of secret deal. Soldier 11 somehow manages to add a hint of mystery that makes people want to know more.", "SortTeach_Name01": "Combat Rules", "SortTeach_Name02": "Stage Gameplay", "SortTeach_Name03": "Hollow Exploration", "SortTeach_Name04": "Neighborhood Info", "SortTxt_CardRarity": "Rarity", "SortTxt_CardSameGenreNum": "Type", "SortTxt_Common_Level": "Level", "SortTxt_Common_Rare": "Rarity", "SortTxt_Common_Trust": "Trust", "SpGetRatio": "Energy Generation Rate", "SpMax": "Energy Limit", "SpRecover": "Energy Regen", "SpRecover_Base": "Base Energy Regen", "SpecialNpcName": "Ally Jaeger", "SpecialQuestNPCName_0001": "Elfy", "SpecialQuestNPCName_0002": "General Chop", "SpecialQuestNPCName_0101": "Joe", "SpecialQuestNPCName_0102": "Ask & Buy & Give Change", "SpecialQuestNPCName_0103": "Shepherd", "SpecialQuestNPCName_0104": "Lilith", "SpecialQuestNPCName_0105": "Mina", "SpecialQuestNPCName_0106": "Shepherd", "SpecialQuestNPCName_0107": "Chute", "SpecialQuestNPCName_0108": "Kerry", "SpecialQuestNPCName_0109": "Kerry", "SpecialQuestNPCName_0110": "Soldier 11", "SpecialQuestNPCName_0111": "Mina", "SpecialQuestNPCName_0112": "Benee", "SpecialQuestNPCName_0113": "Shepherd", "SpecialQuestNPCName_0114": "Strange Bangboo", "SpecialQuestNPCName_0115": "Schroeder", "SpecialQuestNPCName_0116": "Shepherd", "SpecialQuestNPCName_0117": "Soldier 11", "SpecialQuestNPCName_0118": "Soldier 11", "SpecialQuestText_LocationText0001": "[All Day] Bardic Needle Entrance", "SpecialQuestText_LocationText0002": "[All Day] At Waterfall Soup", "SpecialQuestText_LocationText0101": "[Daytime/Evening] Inside Random Play", "SpecialQuestText_LocationText0102": "[All Day] 141 Convenience Store", "SpecialQuestText_LocationText0103": "[All Day] At Coff Cafe", "SpecialQuestText_LocationText0104": "[Late Night] Outside Random Play", "SpecialQuestText_LocationText0105": "[Daytime/Evening] Among the residential buildings", "SpecialQuestText_LocationText0106": "[All Day] At Coff Cafe", "SpecialQuestText_LocationText0107": "[Daytime/Evening] Inside Random Play", "SpecialQuestText_LocationText0108": "[Evening/Late Night] Somewhere on the street", "SpecialQuestText_LocationText0109": "[Evening/Late Night] Somewhere on the street", "SpecialQuestText_LocationText0110": "[Evening/Late Night] Inside Random Play", "SpecialQuestText_LocationText0111": "[Daytime/Evening] Inside Random Play", "SpecialQuestText_LocationText0112": "[Daytime/Evening] Inside Random Play", "SpecialQuestText_LocationText0113": "[All Day] At Waterfall Soup", "SpecialQuestText_LocationText0114": "[Evening/Late Night] Near Waterfall Soup", "SpecialQuestText_LocationText0115": "[Late Night] Near Coff Cafe", "SpecialQuestText_LocationText0116": "[Evening/Late Night] At Coff Cafe", "SpecialQuestText_LocationText0117": "[Evening/Late Night] Inside Random Play", "SpecialQuestText_LocationText0118": "[Evening/Late Night] At Coff Cafe", "SpecialTraining_Unlock_Hint": "Unlocked upon formally contracting the Agent", "SpiceDescription_30101": "The Vending Machine Bangboo provides additional 3 refreshes.", "SpiceDescription_30201": "Earns double Dennies from explorations.", "SpiceDescription_30301": "May nullify the negative effects of encountered traps.", "SpiceDescription_30401": "Gain a bonus B-Rank Resonium when entering a rest area.", "SpiceDescription_30501": "S Rank cards are more likely to appear.", "SpiceDescription_30601": "There's a chance enemies will be scared off when encountering standard battles.", "SpiceDescription_30701": "30% better chance to get Boosters from free commissions.", "SpiceDescription_30801": "Elemental attacks have a better chance to inflict debuffs.", "SpiceDescription_30901": "The Golden Bangboo is more likely to appear.", "SpiceDescription_31001": "Vending Machine Bangboo you meet will give you a mysterious gift.", "SpiceDescription_31101": "Characters at full HP gain a 50% ATK bonus.", "SpiceDescription_31201": "Characters below 10% HP gain a 100% ATK bonus.", "SpiceDescription_31301": "When your squad is defeated for the first time, all squad members will resurrect at 25% of their Max HP.", "SpiceDescription_31401": "30% better chance to get rewards from free commissions.", "StageZero_MultipleBattles_Bubble01": "Nuh-nah? (A new face? Come here?)", "StageZero_MultipleBattles_Bubble02": "Nah-nhu... Ehn-nu! (There are 2 more combat areas left.)", "StageZero_MultipleBattles_Bubble03": "Nhe-na... Nah-en! (There's 1 combat area left.)", "StageZero_MultipleBattles_Chat01_01": "Na-en nu nah-en! (Are you the Independent Investigator this time? I'm the guide Bangboo!)", "StageZero_MultipleBattles_Chat01_02": "Nu-en nah nhu-en! (We're now in a vast, chaotic area with multiple layers of space!)", "StageZero_MultipleBattles_Chat01_03": "Ehn-nhe na, nu-en! (You need to go through every area to leave this place, obtain the Observation Data, and get paid!)", "StageZero_MultipleBattles_Chat01_04": "Enh-nah nu en! (Keep moving ahead and you'll find the path to the next floor! I'll be waiting for you there, so be careful!)", "StageZero_MultipleBattles_Chat02_01": "Ehn nah-en! (Looks like you made it safely!)", "StageZero_MultipleBattles_Chat02_02": "Nah-nuh en nu-na! (My Carrot shows there are two more large areas ahead!)", "StageZero_MultipleBattles_Chat02_03": "Nah-en nu-nu en-na! (You can move to the next area by traveling through the Hollow fissure next to you! Good luck!)", "StageZero_MultipleBattles_Chat_NPCName": "HIA Bangboo", "StageZero_Sp11_Bubble01_01": "Ugh...! It's so stifling... It's unbearable!", "StageZero_Sp11_Bubble01_02": "A rescue squad? Thank goodness!", "StageZero_Sp8_Bubble01_01": "En-nah-ehn!", "StageZero_Sp8_Bubble01_02": "Nha-nhe nhe-nhe?!", "StageZero_Sp8_Bubble02_01": "Na-ehn nu-na?", "StageZero_Sp8_Bubble02_02": "Nhu-na!", "StageZero_Sp8_Bubble03_01": "It's here... Here!", "StageZero_Sp8_Bubble03_02": "Thank you...!", "StoreBubble_Chapter00_0001_01": "More customers... am I dreaming?", "StoreBubble_Chapter00_0002_01": "More customers... I'm not dreaming, am I?", "StoreBubble_Chapter00_0003_01": "Bangboo 18 says that...", "StoreBubble_Chapter00_0004_01": "There are new tapes in stock today!", "StoreBubble_Chapter00_0005_01": "Praised by a customer!", "StoreBubble_Chapter00_0006_01": "I like it here...", "StoreBubble_Chapter00_0007_01": "The man just now...", "StoreBubble_Chapter00_0008_01": "Gotta return it in person!", "StoreBubble_Chapter00_0009_01": "I may be a good fit...", "StoreBubble_Chapter00_0010_01": "The video store will become busier!", "StoreBubble_Chapter100_0001_01": "An old retro movie...", "StoreBubble_Chapter100_0002_01": "Even though it's a good movie, it's far from what I imagine an \"old movie\" to be like...", "StoreBubble_Chapter100_0003_01": "Eh? Is that right? It's been rented out?", "StoreBubble_Chapter100_0004_01": "I don't think it's this kind of a movie...", "StoreBubble_Chapter100_0005_01": "Hmm... I see...", "StoreBubble_Chapter100_0006_01": "This one? Probably not for me...", "StoreBubble_Chapter100_0007_01": "I'm so happy!", "StoreBubble_Chapter100_0008_01": "If that's the manager's recommendation, I have no choice but to rent it out!", "StoreBubble_Chapter100_0009_01": "Haha, I wouldn't have thought of this one.", "StoreBubble_Chapter100_0010_01": "Ah... Well, I'm not happy at all.", "StoreBubble_Chapter100_0011_01": "This? A hearty fighting movie? Are you sure?", "StoreBubble_Chapter100_0012_01": "Ah... That's the one!", "StoreBubble_Chapter100_0013_01": "The scarier, the better!", "StoreBubble_Chapter100_0014_01": "You call that scary?", "StoreBubble_Chapter100_0015_01": "This one's good! This one!", "StoreBubble_Chapter100_0016_01": "I'd like to rent a videotape...", "StoreBubble_Chapter100_0017_01": "This won't do...", "StoreBubble_Chapter100_0018_01": "This one...", "StoreBubble_Chapter100_0019_01": "There are no mystery movies...", "StoreBubble_Chapter100_0020_01": "Manager, you're not brushing me off, right?", "StoreBubble_Chapter100_0021_01": "This one...", "StoreBubble_Chapter100_0022_01": "Ooohhh! Doomsday! All of these are doomsday!", "StoreBubble_Chapter100_0023_01": "Not enough... Still not enough!", "StoreBubble_Chapter100_0024_01": "Ooohhh! This is the one!", "StoreBubble_Chapter100_0025_01": "Uh... That's too bad...", "StoreBubble_Chapter100_0026_01": "This won't do...", "StoreBubble_Chapter100_0027_01": "This one...", "StoreBubble_Chapter100_0028_01": "You should have it...", "StoreBubble_Chapter100_0029_01": "This isn't retro at all!", "StoreBubble_Chapter100_0030_01": "Is this the videotape I'm looking for? Hm...", "StoreBubble_Chapter100_0031_01": "Let me see...", "StoreBubble_Chapter100_0032_01": "Is this really... a good reference material?", "StoreBubble_Chapter100_0033_01": "Hm... Interesting...", "StoreBubble_Chapter100_0034_01": "Eh... This is the only way to numb myself...", "StoreBubble_Chapter100_0035_01": "Is this really a tragic movie?", "StoreBubble_Chapter100_0036_01": "This movie... I hope it's tragic enough!", "StoreBubble_Chapter100_0037_01": "Can you find it?", "StoreBubble_Chapter100_0038_01": "It's not the movie I want...", "StoreBubble_Chapter100_0039_01": "Really? Does it really feature true love?", "StoreBubble_Street_0039_01": "I'm starting to feel butterflies in my stomach...", "StoreBubble_Street_0069_01": "I can't believe how patient the noodle shop owner is... The order I just placed...!", "StoreBubble_Street_0069_02": "Told you the owner's super nice~", "StoreBubble_Street_0070_01": "The ultimate ordering strategy I learned from a cartoon from the old civilization!", "StoreBubble_Street_0071_01": "Could it be... this job actually...", "StoreBubble_Street_0072_01": "I'm gonna sell W-Engines to everyone on Sixth Street!", "StoreBubble_Street_0073_01": "Go, Susie! Hehehe~", "StoreChat_Chapter00_0001_01": "Perhaps I'm imagining it, but it feels like we've been getting more customers lately...", "StoreChat_Chapter00_0001_02": "I don't want to sound smug, but... could that be because of 18 and me?", "StoreChat_Chapter00_0001_03": "Yeah, it's thanks to you!", "StoreChat_Chapter00_0001_04": "It's because I'm a good manager.", "StoreChat_Chapter00_0001_05": "You... you just praised me, Manager!", "StoreChat_Chapter00_0001_06": "That's certainly true, but my efforts as a promoter are no less than yours, Manager!", "StoreChat_Chapter00_0001_07": "By the way, I just helped 18 with the new videotapes.", "StoreChat_Chapter00_0001_08": "They all look great... Oh, please can I have first dibs when renting!", "StoreChat_Chapter00_0001_Name01": "Heddy", "StoreChat_Chapter00_0002_01": "The director's cut edition and the interview with the director... I want them both!", "StoreChat_Chapter00_0002_Name01": "Heddy", "StoreChat_Chapter00_0003_01": "18 says we've seen an increase in revenue lately!", "StoreChat_Chapter00_0003_02": "...Why the concerned expression, Manager? It's like you're worried I'm going to ask for a raise?", "StoreChat_Chapter00_0003_03": "No, not at all.", "StoreChat_Chapter00_0003_04": "You deserve decent pay, Heddy.", "StoreChat_Chapter00_0003_05": "With your skills, Manager, I don't think you'd make a great actor...", "StoreChat_Chapter00_0003_06": "You're so kind, Manager!", "StoreChat_Chapter00_0003_07": "I\u00A0don't have anything against making some more money, but if helping out here turned into an actual \"job,\" it could be troublesome...", "StoreChat_Chapter00_0003_08": "Anyway, I'll continue to lend a hand with publicity free of charge! Oh, and here are the videotapes for today!", "StoreChat_Chapter00_0003_Name01": "Heddy", "StoreChat_Chapter00_0004_01": "Perhaps it'd be nice if this became my workplace?", "StoreChat_Chapter00_0004_Name01": "Heddy", "StoreChat_Chapter00_0005_01": "Did you hear, Manager? I just got a compliment from a customer!", "StoreChat_Chapter00_0005_02": "That's great!", "StoreChat_Chapter00_0005_03": "It's because you work hard, Heddy.", "StoreChat_Chapter00_0005_04": "I\u00A0think you misunderstood? It wasn't me who got complimented. It was the store itself!", "StoreChat_Chapter00_0005_05": "\"The service is good, the atmosphere is relaxing, and the videotape selection is top-notch...\"", "StoreChat_Chapter00_0005_06": "It looks like customers are giving it more and more praise!", "StoreChat_Chapter00_0005_07": "I'm happy to have played a part in making my favorite store so lively.", "StoreChat_Chapter00_0005_08": "Keep it up, Manager! Oh, and here's the latest batch of videotapes.", "StoreChat_Chapter00_0005_09": "Make sure to organize them nice and tidy to attract more customers! Keep up the fantastic work!", "StoreChat_Chapter00_0005_10": "(You're sounding more like the manager now...)", "StoreChat_Chapter00_0005_Name01": "Heddy", "StoreChat_Chapter00_0006_01": "Let's try our best!", "StoreChat_Chapter00_0006_Name01": "Heddy", "StoreChat_Chapter00_0007_01": "That guy was so handsome! He looked like a celebrity...", "StoreChat_Chapter00_0007_02": "Ah, Manager! You scared me!", "StoreChat_Chapter00_0007_03": "Was someone flirting with you, Heddy?", "StoreChat_Chapter00_0007_04": "Were you flirting with someone, Heddy?", "StoreChat_Chapter00_0007_05": "No, he just came to ask me something about a specific videotape.", "StoreChat_Chapter00_0007_06": "As the promoter, I told him everything about it and recommended the tape with enthusiasm!", "StoreChat_Chapter00_0007_07": "So he took the tape over to 18 to pay and then left...", "StoreChat_Chapter00_0007_08": "Hmmm... I feel somewhat torn.", "StoreChat_Chapter00_0007_09": "But the thought that I'll see him again when he returns the tape is cheering me up!", "StoreChat_Chapter00_0007_10": "If he really is a celebrity...", "StoreChat_Chapter00_0007_11": "I'll ask him to sign the videotape he's in! Maybe it's even one of the new ones for today?", "StoreChat_Chapter00_0007_Name01": "Heddy", "StoreChat_Chapter00_0008_01": "I wonder if I could become an actress?", "StoreChat_Chapter00_0008_Name01": "Heddy", "StoreChat_Chapter00_0009_01": "Maybe I'm more suited to being a promoter...", "StoreChat_Chapter00_0009_02": "Because ever since I started helping out here, I've been happy every day!", "StoreChat_Chapter00_0009_03": "Or maybe it's just because I love this store?", "StoreChat_Chapter00_0009_04": "Random Play, which I used to like and regret, has become like a home to me.", "StoreChat_Chapter00_0009_05": "Oops, that's a bit embarrassing to say! This is actually your home, after all...", "StoreChat_Chapter00_0009_06": "I'm really happy to hear that.", "StoreChat_Chapter00_0009_07": "It's great to know you love this place, Heddy.", "StoreChat_Chapter00_0009_08": "...If this were a movie, this would be a silent scene with emotional music!", "StoreChat_Chapter00_0009_09": "Well, no more chit-chat, Manager. Let's just take these tapes away... and get back to work!", "StoreChat_Chapter00_0009_Name01": "Heddy", "StoreChat_Chapter00_0010_01": "You sometimes say the most embarrassing things, Manager... although it was me who said it first...", "StoreChat_Chapter00_0010_Name01": "Heddy", "StoreChat_Chapter00_0018_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0018_02": "Ask about the collection progress", "StoreChat_Chapter00_0018_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0018_04": "I heard someone chucking out litter say they saw a commemorative coin near the newsstand...", "StoreChat_Chapter00_0018_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0018_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0019_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0019_02": "Ask about the collection progress", "StoreChat_Chapter00_0019_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0019_04": "I heard someone chucking out litter say they saw a commemorative coin near the video store...", "StoreChat_Chapter00_0019_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0019_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0020_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0020_02": "Ask about the collection progress", "StoreChat_Chapter00_0020_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0020_04": "I heard someone chucking out litter say they saw a commemorative coin near the remodeling shop...", "StoreChat_Chapter00_0020_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0020_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0060_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0060_02": "Ask about the collection progress", "StoreChat_Chapter00_0060_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0060_04": "I heard someone tossing trash mention they spotted a commemorative coin near the arcade...", "StoreChat_Chapter00_0060_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0060_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0061_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0061_02": "Ask about the collection progress", "StoreChat_Chapter00_0061_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0061_04": "I heard someone chucking out litter say they saw a commemorative coin near the music store...", "StoreChat_Chapter00_0061_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0061_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0062_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0062_02": "Ask about the collection progress", "StoreChat_Chapter00_0062_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0062_04": "I heard someone chucking out litter say they saw a commemorative coin near the noodle shop...", "StoreChat_Chapter00_0062_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0062_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0063_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0063_02": "Ask about the collection progress", "StoreChat_Chapter00_0063_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0063_04": "I heard someone chucking out litter say they saw a commemorative coin near the convenience store...", "StoreChat_Chapter00_0063_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0063_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0064_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0064_02": "Ask about the collection progress", "StoreChat_Chapter00_0064_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0064_04": "I heard someone chucking out litter say they saw a commemorative coin near the gadget store...", "StoreChat_Chapter00_0064_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0064_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0065_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0065_02": "Ask about the collection progress", "StoreChat_Chapter00_0065_03": "Ugh... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0065_04": "I heard someone chucking out litter say they saw a commemorative coin nearby Coff Cafe...", "StoreChat_Chapter00_0065_05": "Nah, I'm not that desperate for the coins. Might as well just wait for someone to come to me...", "StoreChat_Chapter00_0065_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0066_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0066_02": "Ask about the collection progress", "StoreChat_Chapter00_0066_03": "What a pity... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0066_04": "I heard there're lots of commemorative coins over at the Brant Street construction site. But then again, there're many bear Thirens hanging out there, too...", "StoreChat_Chapter00_0066_05": "I'll hitch a ride next time the garbage truck comes and take a look for myself...", "StoreChat_Chapter00_0066_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0067_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0067_02": "Ask about the collection progress", "StoreChat_Chapter00_0067_03": "What a pity... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0067_04": "I heard there're lots of commemorative coins near the stack of pipes at the Brant Street construction site... Dunno if it's true, though.", "StoreChat_Chapter00_0067_05": "I'll hitch a ride next time the garbage truck comes and take a look for myself...", "StoreChat_Chapter00_0067_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0068_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0068_02": "Ask about the collection progress", "StoreChat_Chapter00_0068_03": "What a pity... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0068_04": "I heard there are lots of commemorative coins over at the Brant Street construction site. But there are also many Three Gates workers on duty around there.", "StoreChat_Chapter00_0068_05": "I'll hitch a ride next time the garbage truck comes and take a look for myself...", "StoreChat_Chapter00_0068_Name01": "Sage in a Barrel", "StoreChat_Chapter00_0069_01": "Who's there?! I was in the middle of a fabulous dream! In it, I collected an entire page of HIA Commemorative Coins!", "StoreChat_Chapter00_0069_02": "Ask about the collection progress", "StoreChat_Chapter00_0069_03": "What a pity... I still need {trash_remain_size(304005)} more HIA Commemorative Coins to fill up this page in my collection book... If only I could get my hands on the rest.", "StoreChat_Chapter00_0069_04": "I heard there are commemorative coins in the open space close to the entrance of the Brant Street construction site...", "StoreChat_Chapter00_0069_05": "I'll hitch a ride next time the garbage truck comes and take a look for myself...", "StoreChat_Chapter00_0069_Name01": "Sage in a Barrel", "StoreChat_Chapter100_0001_01": "This tape... I haven't watched it yet! I'd done several laps of the store and thought I'd watched everything... What a pleasant surprise!", "StoreChat_Chapter100_0001_02": "You're indeed a fantastic manager, Wise!", "StoreChat_Chapter100_0001_02F": "You're indeed a fantastic manager, Belle!", "StoreChat_Chapter100_0001_03": "But there must be many customers like me, who get so caught up in the wide variety of videotapes in the store that they overlook the movies they really want to watch...", "StoreChat_Chapter100_0001_04": "Mhm... I guess... one promoter alone isn't enough for Random Play.", "StoreChat_Chapter100_0001_05": "What you mean to say is...", "StoreChat_Chapter100_0001_06": "You mean...?", "StoreChat_Chapter100_0001_07": "I mean, Heddy the Promoter is ready to shine! Don't worry, Wise! I've learned all the promotion techniques and pitches from 18!", "StoreChat_Chapter100_0001_07F": "I mean, Heddy the Promoter is ready to shine! Don't worry, Belle! I've learned all the promotion techniques and pitches from 18!", "StoreChat_Chapter100_0001_08": "Plus, I know the movies just as well as 18, so I'm totally up for the task. I want to spread the word about this store, meet more movie enthusiasts, and share our common interest... Please, Manager!", "StoreChat_Chapter100_0001_09": "But about your salary...", "StoreChat_Chapter100_0001_10": "Don't worry! I don't need to be paid! All the extra revenue from my promotion will go to your store! Being a video store promoter has been my dream since I was a kid! So, please, Manager!", "StoreChat_Chapter100_0001_11": "Alright, but...", "StoreChat_Chapter100_0001_12": "Is this really your childhood dream?", "StoreChat_Chapter100_0001_13": "\"Looking for old movies\" was just a cover, right?", "StoreChat_Chapter100_0001_14": "Heehee, to be honest... my childhood dream was to become a movie star, but it's not too far off!", "StoreChat_Chapter100_0001_15": "Heehee, you've figured it out, Wise... Actually, I've already watched the movies you recommended to me multiple times. But there are customers who struggle to find the right movie. I've come across such cases quite a few times!", "StoreChat_Chapter100_0001_15F": "Heehee, you've figured it out, Belle... Actually, I've already watched the movies you recommended to me multiple times. But there are customers who struggle to find the right movie. I've come across such cases quite a few times!", "StoreChat_Chapter100_0001_Name01": "Heddy", "StoreChat_Chapter100_0002_01": "Then it's settled! Let me know whenever you need any help!", "StoreChat_Chapter100_0002_Name01": "Heddy", "StoreChat_Chapter100_0003_01": "I hope this videotape entertains me for a while so I can forget my worries about my part-time job...", "StoreChat_Chapter100_0003_02": "Your worries about your part-time job?", "StoreChat_Chapter100_0003_03": "Yeah, I spent five days straight last week handing out flyers without a day off.", "StoreChat_Chapter100_0003_04": "But I still couldn't save any money because I spent everything I earned over the weekend... It's tough to make ends meet, or maybe I need to take on more jobs...?", "StoreChat_Chapter100_0003_05": "By the way, Manager! Do you need any help with promotion? Like handing out flyers on the street? I can do it part-time, and I'll give you a discount on large amounts of flyers!", "StoreChat_Chapter100_0003_06": "Promotion is fine, but handing out flyers...", "StoreChat_Chapter100_0003_07": "Promotion is fine, but about payment...", "StoreChat_Chapter100_0003_08": "Really... How about a different approach then? I'll help you with promotion for free!", "StoreChat_Chapter100_0003_09": "Really?", "StoreChat_Chapter100_0003_10": "Free?", "StoreChat_Chapter100_0003_11": "I mean free \"financially,\" but in return, you help me out when I'm working on Sixth Street~", "StoreChat_Chapter100_0003_12": "I'm not handing out flyers with you...", "StoreChat_Chapter100_0003_13": "I wouldn't ask you to do that! Just, you know... if you see me handing out flyers on the street, come over and act interested, take a flyer... or several!", "StoreChat_Chapter100_0003_14": "What do you say, Manager? It's a win-win situation! I'm experienced in promotion, so you can leave it to me!", "StoreChat_Chapter100_0003_15": "Mhm... it does sound like a win-win situation.", "StoreChat_Chapter100_0003_16": "Okay... Agreed!", "StoreChat_Chapter100_0003_17": "Great, it's a deal then! Call me anytime you need help with promotion!", "StoreChat_Chapter100_0003_Name01": "Sjal", "StoreChat_Chapter100_0004_01": "Oh, by the way, if, I mean, just if...", "StoreChat_Chapter100_0004_02": "If you could come by in disguise and grab a few more flyers, it'd be greatly appreciated!", "StoreChat_Chapter100_0004_Name01": "Sjal", "StoreChat_Chapter100_0005_01": "That's an unexpected choice... But it makes sense. I never would have guessed Starlight Knight. I thought you'd recommend a more adult action thriller.", "StoreChat_Chapter100_0005_02": "\"Starlight Knight\" is an action thriller, too.", "StoreChat_Chapter100_0005_03": "Grownups also enjoy visual FX movies.", "StoreChat_Chapter100_0005_04": "Hahaha, you're right. I\u00A0take it back. Only a video store owner can gauge their customer's preferences accurately, and I\u00A0always struggle to keep up with the trends.\nThat's why I'm here to borrow videotapes.", "StoreChat_Chapter100_0005_05": "I'd lose a bunch of customers who love \"Starlight Knight\" if I\u00A0went purely on my own judgment. Thorough market research is needed before picking new stock.", "StoreChat_Chapter100_0005_06": "Like you guys. You seem to understand the market. You even hire promoters! I got held up by your promoter for quite a while just now. I nearly blurted out that I was the supplier of all the films they mentioned!", "StoreChat_Chapter100_0005_07": "Does promoting like that actually increase the store's revenue?", "StoreChat_Chapter100_0005_08": "Absolutely.", "StoreChat_Chapter100_0005_09": "Oh? That's the second surprise I've heard today. Seriously? You're sure?", "StoreChat_Chapter100_0005_10": "I'm sure!", "StoreChat_Chapter100_0005_11": "If that's the case, I'd like to become a part-time promoter too!", "StoreChat_Chapter100_0005_12": "Huh?", "StoreChat_Chapter100_0005_13": "Don't be like that. If your business prospers, so does mine~\nPlus I can get feedback on the videotapes directly from the customers.", "StoreChat_Chapter100_0005_14": "I can support your business while collecting data for my market research. That's two birds with one stone!", "StoreChat_Chapter100_0005_15": "It's decided, then! Let me know when you need a promoter. I should be able to help out as long as I'm not in the middle of restocking.", "StoreChat_Chapter100_0005_Name01": "Travis", "StoreChat_Chapter100_0006_01": "Not today though, because I'm heading home to watch Starlight Knight, haha!", "StoreChat_Chapter100_0006_Name01": "Travis", "StoreChat_Chapter100_0007_01": "This isn't what I expect...", "StoreChat_Chapter100_0007_Name01": "Heddy", "StoreChat_Chapter100_0008_01": "Manager, do you really understand the terms \"fantasy theme\" or \"similar films\"?", "StoreChat_Chapter100_0008_02": "This isn't the kind of movie I want.", "StoreChat_Chapter100_0008_Name01": "Sjal", "StoreChat_Chapter100_0009_01": "I'm not doubting the manager's taste, but my instinct as a supplier tells me he's running away from the general trend instead of keeping up with it...", "StoreChat_Chapter100_0009_02": "Perhaps, there just aren't any suitable videotapes at the moment. I'll make another \"field trip\" here again in the future.", "StoreChat_Chapter100_0009_Name01": "Travis", "StoreChat_Chapter100_0010_01": "This videotape... seems to be right up my alley!", "StoreChat_Chapter100_0010_02": "Thank you. You are the store manager, right?", "StoreChat_Chapter100_0010_03": "Yep.", "StoreChat_Chapter100_0010_04": "Man... It's impressive you're an entrepreneur at such a young age. As for me, I work my butt off every day and have to treat myself with my own money...", "StoreChat_Chapter100_0010_05": "Whatever! I'm going to spoil myself with this videotape tonight!", "StoreChat_Chapter100_0010_Name01": "Anxious Office Worker", "StoreChat_Chapter100_0011_01": "I'll swing by often in the future. Looking forward to your recs!", "StoreChat_Chapter100_0011_Name01": "Anxious Office Worker", "StoreChat_Chapter100_0012_01": "No, this is nothing like what I'm looking for... Ugh, everything sucks!", "StoreChat_Chapter100_0012_Name01": "Anxious Office Worker", "StoreChat_Chapter100_0013_01": "This videotape is perfect. Just the cover alone gives me chills!", "StoreChat_Chapter100_0013_02": "I have to watch it at home first to mentally prepare myself for the midnight contest... Heh, I'm in for the win!", "StoreChat_Chapter100_0013_03": "Isn't that cheating?", "StoreChat_Chapter100_0013_04": "Is it? I don't think so... What if... my deskmate has watched the film before?", "StoreChat_Chapter100_0013_Name01": "Bold Man", "StoreChat_Chapter100_0014_01": "Hmm... I'm feeling less sure of myself now. Is watching it once enough...? Maybe I should watch it twice!", "StoreChat_Chapter100_0014_Name01": "Bold Man", "StoreChat_Chapter100_0015_01": "By the looks of the cover and the summary, this film isn't scary at all. It isn't going to be helpful...", "StoreChat_Chapter100_0015_02": "I'm having a contest with him, not a date!", "StoreChat_Chapter100_0015_Name01": "Bold Man", "StoreChat_Chapter100_0016_01": "Although I haven't watched this film, I trust the manager's recommendation. \"TreCarls\"? It's indeed a great movie for my kids.", "StoreChat_Chapter100_0016_02": "But, do the kids in the movie listen to their parents? Will they be troublemakers that will set a bad example for my kids...", "StoreChat_Chapter100_0016_03": "The characters in this movie are all played by Bangboo.", "StoreChat_Chapter100_0016_04": "I see. Ah, yes. The description does mention that the actors are all Bangboo...", "StoreChat_Chapter100_0016_05": "Oh, that works for me too! I can tell my kids they will turn into Bangboo if they don't behave!", "StoreChat_Chapter100_0016_Name01": "Resting Housewife", "StoreChat_Chapter100_0017_01": "Isn't that a brilliant idea? I'll frequent your store to borrow films about Bangboo.", "StoreChat_Chapter100_0017_Name01": "Resting Housewife", "StoreChat_Chapter100_0018_01": "I don't think this film will appeal to my kids... I'm not saying it's bad, but it might not suit kids...", "StoreChat_Chapter100_0018_02": "I'm afraid I might be the one riveted to the story while my kids make a ruckus...", "StoreChat_Chapter100_0018_Name01": "Resting Housewife", "StoreChat_Chapter100_0019_01": "It seems intriguing! Thanks, I'll pause when necessary to consider the story!", "StoreChat_Chapter100_0019_Name01": "Befuddled Mystery Fan", "StoreChat_Chapter100_0020_01": "Having said that, I do know some of the tricks used in suspense films, like the suspicious people at the beginning are always innocent, and the culprit caught halfway through the movie isn't the true mastermind...", "StoreChat_Chapter100_0020_Name01": "Befuddled Mystery Fan", "StoreChat_Chapter100_0021_01": "The movie you recommended is completely different from the kind I'm looking for...", "StoreChat_Chapter100_0021_02": "Seems like relying on the recommendations of others isn't the way to go... I'd better look for the movies myself.", "StoreChat_Chapter100_0021_Name01": "Befuddled Mystery Fan", "StoreChat_Chapter100_0022_01": "That's right, mwahahahaha! This is it! This store of yours... is the hotbed of the apocalypse!", "StoreChat_Chapter100_0022_02": "Watch your mouth.", "StoreChat_Chapter100_0022_03": "Keep going on like that, and I'll call Public Security.", "StoreChat_Chapter100_0022_04": "Haha, sorry. Truth be told, I'm practicing for my role in a play. You should be able to tell from my outfit.", "StoreChat_Chapter100_0022_05": "That's right. I'll be playing a wacky doctor who has a crazy obsession with the apocalypse!\nSo, here I am to borrow a film for reference, heheh!", "StoreChat_Chapter100_0022_Name01": "Eccentric Weirdo", "StoreChat_Chapter100_0023_01": "Anyway, I'm taking this tape home. It'll really help with my portrayal of the character!", "StoreChat_Chapter100_0023_Name01": "Eccentric Weirdo", "StoreChat_Chapter100_0024_01": "This film doesn't contain enough apocalyptic elements! I'll have to keep looking for that evil movie that represents doomsday!", "StoreChat_Chapter100_0024_Name01": "Eccentric Weirdo", "StoreChat_Chapter100_0025_01": "Phew... I hope this movie can keep my kids occupied for a while.\nDo the Bangboo go through a lot of hardships in the movie?", "StoreChat_Chapter100_0025_02": "Oh, umm...", "StoreChat_Chapter100_0025_03": "I should watch it first. If the Bangboo in the movie live completely free of hardship, I won't show it to my kids... Hopefully, there will be more parts with them going through difficult times.", "StoreChat_Chapter100_0025_Name01": "Resting Housewife", "StoreChat_Chapter100_0026_01": "Kids really love to copy what they see...", "StoreChat_Chapter100_0026_Name01": "Resting Housewife", "StoreChat_Chapter100_0027_01": "I don't think my kids will be into this film...", "StoreChat_Chapter100_0027_02": "It might end up with my eyes glued to the screen and my butt on the couch, while my kids play the \"Bangboo fight\" game with the kids next door...", "StoreChat_Chapter100_0027_Name01": "Resting Housewife", "StoreChat_Chapter100_0028_01": "For some reason, I feel like I've traveled back in time while holding this in my hand. Let me compare...", "StoreChat_Chapter100_0028_02": "The picture on the cover really does look similar to the background of the photo.", "StoreChat_Chapter100_0028_03": "Is this a photo of your grandfather when he was young?", "StoreChat_Chapter100_0028_04": "Yes! I bring it with me so that I can compare it wherever I go.\nMy grandpa was dashing when he was young, wasn't he? The lady next to him...", "StoreChat_Chapter100_0028_05": "Eh? Wait a minute. The beautiful lady next to him doesn't look like my granny at all... Who is she...?", "StoreChat_Chapter100_0028_Name01": "Nostalgic Girl", "StoreChat_Chapter100_0029_01": "I can smell gossip!", "StoreChat_Chapter100_0029_Name01": "Nostalgic Girl", "StoreChat_Chapter100_0030_01": "This isn't a vintage film but a very modern one!", "StoreChat_Chapter100_0030_02": "You might be too young to know what really counts as a vintage film...", "StoreChat_Chapter100_0030_Name01": "Nostalgic Girl", "StoreChat_Chapter100_0031_01": "The blurb sounds interesting. It should be able to give me some inspiration for the paranormal house.", "StoreChat_Chapter100_0031_02": "Paranormal house?", "StoreChat_Chapter100_0031_03": "Oh, it's a temporary name I came up with. I wanted to open a haunted house at first, but I didn't want to scare people. So, I ended up with a haunted house that wasn't scary.", "StoreChat_Chapter100_0031_04": "But, to attract customers without ghosts... I have to create some crazy wild stories!", "StoreChat_Chapter100_0031_05": "I'll turn the paranormal house into a place with a fantastical vibe, where people can find adorable small animals that are rarely seen in urban areas...", "StoreChat_Chapter100_0031_06": "Oh, hmm... I should also keep an eye on the exotic animals that might appear in this film. Perhaps, they can offer me some inspiration.", "StoreChat_Chapter100_0031_Name01": "Quirky Girl", "StoreChat_Chapter100_0032_01": "I hope there will be people who like this not-scary paranormal house...", "StoreChat_Chapter100_0032_Name01": "Quirky Girl", "StoreChat_Chapter100_0033_01": "This, in the general sense, is a nice movie... But...", "StoreChat_Chapter100_0033_02": "I don't think it's got anything to do with my paranormal house. If I use this movie for inspiration, my paranormal house will probably go bust...", "StoreChat_Chapter100_0033_Name01": "Quirky Girl", "StoreChat_Chapter100_0034_01": "Sure, I'll take this. I hope the protagonist has a life even more miserable than mine so I can feel better about myself, hehe...", "StoreChat_Chapter100_0034_02": "Er, that sounded kinda too much, didn't it? Well, I can't think of any other way to cheer myself up...", "StoreChat_Chapter100_0034_03": "I'll rent this videotape, and the fee... er...", "StoreChat_Chapter100_0034_04": "Wow, I'm probably the more miserable one since I can't even afford to rent a tragic movie, haha...", "StoreChat_Chapter100_0034_05": "Hold on, I still have some cash in my pocket. I'm glad I'm not there yet.", "StoreChat_Chapter100_0034_06": "I feel bad for charging you the rental price.", "StoreChat_Chapter100_0034_07": "You don't have to. I've got to pay what needs to be paid. This movie might inspire me to get my life back on track, right?", "StoreChat_Chapter100_0034_Name01": "Hapless Man", "StoreChat_Chapter100_0035_01": "I'll just sell this coat if I ever go dead broke.", "StoreChat_Chapter100_0035_Name01": "Hapless Man", "StoreChat_Chapter100_0036_01": "This movie doesn't look tragic to me... Even you're lying to me? I thought my life couldn't get any worse....", "StoreChat_Chapter100_0036_Name01": "Hapless Man", "StoreChat_Chapter100_0037_01": "Let me see the film description... It contains footage from the old civilization. Seems like a real love story to me! Wonderful!", "StoreChat_Chapter100_0037_02": "Although they'll alter things here and here for the adaptation, the thought that the story is based on a real couple fills my heart with warmth.", "StoreChat_Chapter100_0037_03": "Thanks, manager. I'll take care of this tape and watch the film till the end!", "StoreChat_Chapter100_0037_Name01": "Girl Looking For True Love", "StoreChat_Chapter100_0038_01": "The couple is still together now, aren't they? They'll stay together forever, right? They... won't have already broken up, would they...?", "StoreChat_Chapter100_0038_Name01": "Girl Looking For True Love", "StoreChat_Chapter100_0039_01": "I can tell the love story isn't real just by reading the intro!", "StoreChat_Chapter100_0039_02": "I guess I have to look elsewhere... I won't give up! I'll find it one day!", "StoreChat_Chapter100_0039_Name01": "Girl Looking For True Love", "StoreChat_Chapter100_0040_01": "Hey, Wise. I'm here to borrow a videotape!", "StoreChat_Chapter100_0040_01F": "Hey, Belle. I'm here to borrow a videotape!", "StoreChat_Chapter100_0040_Name01": "Heddy", "StoreChat_Chapter100_0041_01": "Am I too late? I should've come early in the morning and waited for the store to open...", "StoreChat_Chapter100_0041_Name01": "Sjal", "StoreChat_Chapter100_0042_01": "Hey, there! Your business seems to be doing pretty good!", "StoreChat_Chapter100_0042_Name01": "Travis", "StoreChat_Chapter100_0043_01": "Argh, this is so frustrating!", "StoreChat_Chapter100_0043_Name01": "Anxious Office Worker", "StoreChat_Chapter100_0044_01": "I want the scariest movie you have here!", "StoreChat_Chapter100_0044_Name01": "Bold Man", "StoreChat_Chapter100_0045_01": "My preference doesn't matter. It's my kids who have to enjoy it...", "StoreChat_Chapter100_0045_Name01": "Resting Housewife", "StoreChat_Chapter100_0046_01": "This time, I'll concentrate on the movie and watch it till the end.", "StoreChat_Chapter100_0046_Name01": "Befuddled Mystery Fan", "StoreChat_Chapter100_0047_01": "Come on! Show me the doomsday hidden in the flat box!", "StoreChat_Chapter100_0047_Name01": "Eccentric Weirdo", "StoreChat_Chapter100_0048_01": "I wanted to borrow a videotape to get my kids to settle down, but the plan backfired...", "StoreChat_Chapter100_0048_Name01": "Resting Housewife", "StoreChat_Chapter100_0049_01": "I'm sure I'll find the videotape I want here. My instincts have always been very accurate~", "StoreChat_Chapter100_0049_Name01": "Nostalgic Girl", "StoreChat_Chapter100_0050_01": "Wow, this place is amazing. It has lots of films I've never seen before. I should've dropped by earlier.", "StoreChat_Chapter100_0050_Name01": "Quirky Girl", "StoreChat_Chapter100_0051_01": "I'm aware that everything that happens in the movie isn't real, but it doesn't stop me from wanting to watch it. A false sense of comfort is better than nothing...", "StoreChat_Chapter100_0051_Name01": "Hapless Man", "StoreChat_Chapter100_0052_01": "This store might have the movies I want... Although it's small, it has quite a huge inventory of videotapes.", "StoreChat_Chapter100_0052_Name01": "Girl Looking For True Love", "StoreChat_Street_0070_01": "Hey kid, I've got a question for you...", "StoreChat_Street_0070_01F": "Hey kid, I've got a question for you...", "StoreChat_Street_0070_02": "You're not keeping anything from me, are you?", "StoreChat_Street_0070_03": "(...Way too much, actually.)", "StoreChat_Street_0070_04": "(...I should just smile politely.)", "StoreChat_Street_0070_05": "Huh? Say something...\nJust as I thought...", "StoreChat_Street_0070_06": "—Eous is still not happy with my modifications!", "StoreChat_Street_0070_07": "That's not true.", "StoreChat_Street_0070_08": "Eous loves them.", "StoreChat_Street_0070_09": "Really? But last time Eous stopped by Turbo when I tried hitting it up for a little customer feedback, it just said it was busy and ran off...", "StoreChat_Street_0070_10": "The time before that, I wanted to recommend this popular chipset, but it just said you'd make the decision...", "StoreChat_Street_0070_10F": "The time before that, I wanted to recommend this popular chipset, but it just said you'd make the decision...", "StoreChat_Street_0070_11": "And then the time before THAT, I'd just finished installing a mod and was rebooting it when Eous clearly started frowning at me...", "StoreChat_Street_0070_12": "Maybe Eous really was busy...", "StoreChat_Street_0070_13": "Eous trusts my judgement, that's all...", "StoreChat_Street_0070_14": "Eous... can frown?", "StoreChat_Street_0070_15": "...", "StoreChat_Street_0070_16": "C'mon kid, tell me the truth: Eous really hasn't complained to you about any of my mods?", "StoreChat_Street_0070_16F": "C'mon kid, tell me the truth: Eous really hasn't complained to you about any of my mods?", "StoreChat_Street_0070_17": "Eous is used to being modified.", "StoreChat_Street_0070_18": "I never knew you were such a softie, Enzo.", "StoreChat_Street_0070_19": "So... I'm just overthinking things...?", "StoreChat_Street_0070_20": "You're reading too much into it.", "StoreChat_Street_0070_21": "Is that right... So should I give Eous a trial of this new chip?", "StoreChat_Street_0070_22": "I thought Eous wasn't happy with the last one, so I got some new chips and wanted to see if it liked these instead...", "StoreChat_Street_0070_23": "Sure!", "StoreChat_Street_0070_24": "I love it.", "StoreChat_Street_0070_25": "Great! Come check 'em out in-store then, and if you like any, I can leave you some for Eous to use. Just pop into the store any time.", "StoreChat_Street_0070_26": "...But if Eous has any suggestions or feedback about my mods, you have to tell me. Okay?!", "StoreChat_Street_0070_27": "Well, I'll be at the store waiting for you, then.", "StoreChat_Street_0070_Name01": "Enzo", "StoreChat_Street_0070_Name02": "Option", "StoreChat_Street_0071_01": "Hey Wise, here for some noodles?", "StoreChat_Street_0071_01F": "Hey Belle, here for some noodles?", "StoreChat_Street_0071_02": "Let me ask you, for a while now, the menu has only had vegetable noodles. Have you gotten tired of them?", "StoreChat_Street_0071_03": "Yeah, a little...", "StoreChat_Street_0071_04": "*sigh*... After I lost that last truckload of ingredients to the Hollow, I was really disappointed with the urgent replacement stock I ordered — but my supplier told me I'll have to wait if I want ingredients of the usual standard!", "StoreChat_Street_0071_05": "Eating the same noodles for so many days, it's no surprise you'd get tired of them.", "StoreChat_Street_0071_06": "I like vegetable noodles, though.", "StoreChat_Street_0071_07": "It's nice of you to try cheer up an old man like me, kid...", "StoreChat_Street_0071_07F": "It's nice of you to try cheer up an old man like me, kid...", "StoreChat_Street_0071_08": "*sigh*... After I lost that last truckload of ingredients to the Hollow, I was really disappointed with the urgent replacement stock I ordered — but my supplier told me I'll have to wait if I want ingredients of the usual standard!", "StoreChat_Street_0071_09": "otherwise, I wouldn't have to make you constantly eat vegetable noodles.", "StoreChat_Street_0071_10": "If my kid at home, with all his fancy ideas, can't have three proper meals, then I get called stubborn!", "StoreChat_Street_0071_11": "Are you talking about your son?", "StoreChat_Street_0071_12": "Some might call that \"persistence.\"", "StoreChat_Street_0071_13": "That kid... I can just see him now yelling something like, \"What kind of noodle shop only has one bowl of noodles!\"", "StoreChat_Street_0071_14": "Back when I was first starting out, vegetable noodles was all I had! I was about your age back then, and I was still an apprentice...", "StoreChat_Street_0071_15": "(Uh-oh... here we go...)", "StoreChat_Street_0071_16": "(Another from the older generation reminiscing about hardships and better times...)", "StoreChat_Street_0071_17": "You listen to General Chop recount the story of how he first set up his business...", "StoreChat_Street_0071_18": "Whoops! I didn't realize how long I'd been talking!", "StoreChat_Street_0071_19": "*sigh*... If only my kid was like you, Wise — someone who actually wants to sit down and listen to my stories...", "StoreChat_Street_0071_19F": "*sigh*... If only my kid was like you, Belle — someone who actually wants to sit down and listen to my stories...", "StoreChat_Street_0071_20": "...Enough! I\u00A0don't wanna talk your ear off!", "StoreChat_Street_0071_21": "I shouldn't have mentioned my darn kid! I was gonna give you some good news, but bringing up the kid made me so mad I can't remember what I was going to say.", "StoreChat_Street_0071_22": "It's fine. I don't mind listening.", "StoreChat_Street_0071_23": "Oh, so what was the good news?", "StoreChat_Street_0071_24": "The good news is — the ingredients I've been waiting for arrived today!\nWaterfall Soup's back to its deliciously usual self!", "StoreChat_Street_0071_25": "Here, take a look at the menu. Order anything you want!", "StoreChat_Street_0071_26": "And if you still want a bowl of vegetable noodles, that's cool too! Haha~", "StoreChat_Street_0071_Name01": "General Chop", "StoreChat_Street_0072_01": "Maybe I should just close for the day... I can't take it anymore...", "StoreChat_Street_0072_02": "I'm sorry, but Waterfall Soup is about to...\nOh, Wise? What are you doing here? Want a bowl of noodles?", "StoreChat_Street_0072_02F": "I'm sorry, but Waterfall Soup is about to...\nOh, Belle? What are you doing here? Want a bowl of noodles?", "StoreChat_Street_0072_03": "Let me get you another bowl. We can chat after...", "StoreChat_Street_0072_04": "Something on your mind, General Chop?", "StoreChat_Street_0072_05": "Run into trouble?", "StoreChat_Street_0072_06": "Trouble... Not exactly...", "StoreChat_Street_0072_07": "We've had this new customer at the store recently. And every time he orders...", "StoreChat_Street_0072_08": "It's like, \"Pumpkin noodles but hold the sugar,\" or \"Fried BBQ noodles but hold the oil,\" or \"Green pepper meat noodles without the green pepper,\" or even \"Seafood noodles with extra chili oil\"...", "StoreChat_Street_0072_09": "...", "StoreChat_Street_0072_10": "Sounds insufferable.", "StoreChat_Street_0072_11": "I told him how I'd carefully researched and matched all of the flavors, and that if he had any food restrictions, he could always switch to another bowl, but he still orders like that every time...", "StoreChat_Street_0072_12": "Is he just trying to cause trouble?", "StoreChat_Street_0072_13": "I don't think so, he always finishes his food and pays...", "StoreChat_Street_0072_14": "I figure every guest has different tastes, maybe that's just what he likes...", "StoreChat_Street_0072_15": "But deep down, it feels like...", "StoreChat_Street_0072_16": "It's stressin' me out, I just wanna close up and take a break...", "StoreChat_Street_0072_17": "This feels... suspicious...", "StoreChat_Street_0072_18": "What's he look like?", "StoreChat_Street_0072_19": "He just comes for the noodles, Wise. Is that really necessary...", "StoreChat_Street_0072_19F": "He just comes for the noodles, Belle. Is that really necessary...", "StoreChat_Street_0072_20": "I'm just gonna dig around a little.", "StoreChat_Street_0072_21": "Well... let me think. He's a young guy with light hair, always wearing a baseball jacket... Oh yeah! He always wears a necklace with a silver star pendant on it.", "StoreChat_Street_0072_22": "He doesn't look like a bad guy, but maybe he's hiding something...", "StoreChat_Street_0072_23": "Leave it to me.", "StoreChat_Street_0072_24": "Alright, then I'll leave the investigation to you.", "StoreChat_Street_0072_24F": "Alright, then I'll leave the investigation to you.", "StoreChat_Street_0072_Name01": "General Chop", "StoreChat_Street_0073_01": "What's going on... I ordered a bowl of seafood noodles with extra chili oil today from Waterfall Soup, but the boss didn't get angry with me and just did as I asked...", "StoreChat_Street_0073_02": "He kept telling me not to order like this at first, but he didn't even say a word today!", "StoreChat_Street_0073_03": "So what? I told you, General Chop is super nice. Do you believe me now?", "StoreChat_Street_0073_04": "Don't fight it, just surrender gracefully. It's just a bet anyway, you don't have to be such a sore loser.", "StoreChat_Street_0073_05": "I refuse to give up. I'm gonna keep trying!", "StoreChat_Street_0073_06": "Tomorrow! Tomorrow's the day I'll make him angry at me for sure!", "StoreChat_Street_0073_07": "And if that doesn't work, I'll try again, and again!... I'm gonna come up with an order to make him lose his temper!", "StoreChat_Street_0073_08": "(...So that's what's going on... Now that we've got the whole story, it shouldn't be too hard to stop him.)", "StoreChat_Street_0073_08F": "(...So that's what's going on... Now that we've got the whole story, it shouldn't be too hard to stop him!)", "StoreChat_Street_0073_09": "(Go and tell General Chop.)", "StoreChat_Street_0073_Name01": "Baseball Youth", "StoreChat_Street_0073_Name02": "Girl in Goggles", "StoreChat_Street_0074_01": "Wise, you're back. What's up? Did you find that customer?", "StoreChat_Street_0074_01F": "Belle, you're back. What's up? Did you find that customer?", "StoreChat_Street_0074_02": "Yep!", "StoreChat_Street_0074_03": "I know what to do!", "StoreChat_Street_0074_04": "Oh, you do, huh?", "StoreChat_Street_0074_05": "But we'll need your help, General Chop.", "StoreChat_Street_0074_06": "You fill General Chop in on what's going on, and what your plan is...", "StoreChat_Street_0074_07": "...What, Wise? You mean, I have to go and do something like that?", "StoreChat_Street_0074_07F": "...What, Belle? You mean, I have to go and do something like that?", "StoreChat_Street_0074_08": "It's the most logical solution.", "StoreChat_Street_0074_09": "Fine, if you say so... I'll give it a try tomorrow.", "StoreChat_Street_0074_10": "That guy comes around the same time every day. Will you come too, Wise?", "StoreChat_Street_0074_10F": "That guy comes around the same time every day. Will you come too, Belle?", "StoreChat_Street_0074_11": "Sure, I'll come support you!", "StoreChat_Street_0074_12": "And miss out on all the excitement? Count me in!", "StoreChat_Street_0074_13": "Okay, see you tomorrow. I hope we can sort everything out...", "StoreChat_Street_0074_14": "You agree on a time with General Chop. Go back to Waterfall Soup tomorrow.", "StoreChat_Street_0074_Name01": "General Chop", "StoreChat_Street_0075_01": "I—I'd like a bowl, General Chop!", "StoreChat_Street_0075_02": "Sure, what would you like?", "StoreChat_Street_0075_03": "I—I wanna bowl of mushroom and bone broth noodles!", "StoreChat_Street_0075_04": "Oh — that's not on the menu, but I guess I could... No, I'm sorry. I can't do it. We don't have any mushrooms.", "StoreChat_Street_0075_05": "Uhh... then how about a bowl of pumpkin and bone broth noodles?", "StoreChat_Street_0075_06": "...We don't have any bone broth, either.", "StoreChat_Street_0075_07": "You're out of everything! Then how about a bowl of mushroom BBQ noodles?", "StoreChat_Street_0075_08": "...Still no mushrooms.", "StoreChat_Street_0075_09": "Why even open the restaurant if you don't have anything. Fine, I'll have red chili bone broth noodles.", "StoreChat_Street_0075_10": "We're out of bone broth!", "StoreChat_Street_0075_11": "General Chop, it's time!", "StoreChat_Street_0075_12": "Ah... You! Yeah, you in the baseball jacket! Didn't I already tell you? Why are you still being such a nuisance?", "StoreChat_Street_0075_13": "I've put up with you long enough. I've told you before that noodles have their own framework for matching flavors, but you keep on placing random orders!", "StoreChat_Street_0075_14": "Persistence pays off! I finally did it! C'mon General Chop, show me your anger!", "StoreChat_Street_0075_15": "I'm so angry! You're no longer welcome at Waterfall Soup. Now get outta here!", "StoreChat_Street_0075_16": "Leave my store, now!", "StoreChat_Street_0075_17": "Okay okay!", "StoreChat_Street_0075_18": "I'm really sorry. I get it, I'll leave right away. Here I go! Good luck with your business, haha!", "StoreChat_Street_0075_Name01": "Baseball Youth", "StoreChat_Street_0075_Name02": "General Chop", "StoreChat_Street_0076_01": "...", "StoreChat_Street_0076_02": "That's the first time I've ever spoken to a customer like that...", "StoreChat_Street_0076_03": "I never thought I'd ever hear some of those combinations he wanted...", "StoreChat_Street_0076_04": "Wise, if it weren't for you, I probably would've just kept putting up with it... but that's not what the customer wanted in the end.", "StoreChat_Street_0076_04F": "Belle, if it weren't for you, I probably would've just kept putting up with it... but that's not what the customer wanted in the end.", "StoreChat_Street_0076_05": "It seems like my previous understanding of customer needs was far too narrowly defined...", "StoreChat_Street_0076_06": "(Something still feels weird.)", "StoreChat_Street_0076_07": "(But I'll keep quiet for now.)", "StoreChat_Street_0076_08": "Finally, the trouble's all over... but something else has come up.", "StoreChat_Street_0076_09": "I've been working on some new noodle flavors recently and I've got all the ingredients in. I meant to have this new menu updated...", "StoreChat_Street_0076_10": "But that kid's been giving me such a headache I thought if I sold any new menu items, people will just place random orders anyway... Think about it — what if he ordered iced noodles and asked me to heat them up?", "StoreChat_Street_0076_11": "So I've just been putting off updating the new menu... Now that everything's sorted though, I can launch my new noodles.", "StoreChat_Street_0076_12": "Thanks for all your help, Wise. You can be the first customer to try out the new noodles! \nSo what'll it be!", "StoreChat_Street_0076_12F": "Thanks for all your help, Belle. You can be the first customer to try out the new noodles! \nSo what'll it be!", "StoreChat_Street_0076_Name01": "General Chop", "StoreChat_Street_0077_01": "Hey Wise, have you been into the gadget store today? Notice anything weird about the place?", "StoreChat_Street_0077_02": "Hey Belle, have you been into the gadget store today? Notice anything weird about the place?", "StoreChat_Street_0077_03": "Yeah, but everything looked pretty normal.", "StoreChat_Street_0077_04": "No, why?", "StoreChat_Street_0077_05": "I just heard some customers talking about the shopkeeper there getting into some trouble — that she's doubting her job...", "StoreChat_Street_0077_06": "I just heard some customers talking about the shopkeeper there getting into some trouble — that she's doubting her job...", "StoreChat_Street_0077_07": "Don't tell me Susie's discovered the little \"side hustle\" the gadget store's been running...", "StoreChat_Street_0077_08": "I'm thinking, perhaps Susie's discovered the little \"side hustle\" that goes on at the gadget store...", "StoreChat_Street_0077_09": "Sounds likely...", "StoreChat_Street_0077_10": "Really? The boss is super cautious.", "StoreChat_Street_0077_11": "If she's doubting her job, then it's possible...", "StoreChat_Street_0077_12": "If she's doubting her job, then it's possible...", "StoreChat_Street_0077_13": "You're right, but Susie loves her job at the gadget store. If nothing is going on, then why would she start doubting her job?", "StoreChat_Street_0077_14": "You're right. But if I'm not mistaken, Susie really likes her job at the gadget store. If there's nothing going on, then why would she start doubting her job?", "StoreChat_Street_0077_15": "Would Susie quit her job if she knew the gadget store was also trading black market weapons...?", "StoreChat_Street_0077_16": "Would Susie quit her job if she knew the gadget store was also trading black market weapons...?", "StoreChat_Street_0077_17": "A gadget store without Susie... that's hard to imagine.", "StoreChat_Street_0077_18": "No Susie at the gadget store... That'd feel pretty weird.", "StoreChat_Street_0077_19": "Maybe she wouldn't quit?", "StoreChat_Street_0077_20": "That's why the boss doesn't want her to know.", "StoreChat_Street_0077_21": "Yeah... Susie's a little naive, and her boss at the gadget store has always looked after her. Even if she did know, she might still be willing to help out her boss...", "StoreChat_Street_0077_22": "You're right... Susie's a little naive, and her boss at the gadget store has always looked after her. Even if she did know, she might still be willing to help out her boss.", "StoreChat_Street_0077_23": "Her boss knows her very well, so he probably doesn't want her getting too involved in the other half of the business.", "StoreChat_Street_0077_24": "Her boss knows her very well, so he probably doesn't want her getting too involved in the other half of the business.", "StoreChat_Street_0077_25": "Sometimes \"I don't know\" is actually a form of protection... right?", "StoreChat_Street_0077_26": "Sometimes \"I don't know\" is actually a form of protection... right?", "StoreChat_Street_0077_27": "...Yeah.", "StoreChat_Street_0077_28": "Is that right...", "StoreChat_Street_0077_29": "Wise...", "StoreChat_Street_0077_30": "Belle...", "StoreChat_Street_0077_31": "Oh, right, there's no point in us speculating. Why don't you go talk to Susie?\nYou can go find out what's going on. We're all neighbors, so if there's any way we can help out...", "StoreChat_Street_0077_32": "Yeah... There's no point in idle conjecture. Why don't you go and chat with Susie, Belle? See what's going on?\nWe're all neighbors, and we work with the boss, so if there's any way we can help out...", "StoreChat_Street_0077_33": "...Alright. I'll go and see.", "StoreChat_Street_0077_34": "I'm counting on you!", "StoreChat_Street_0077_35": "I'll leave it to you, then!", "StoreChat_Street_0078_01": "Maybe I'm just not right for this job...", "StoreChat_Street_0078_02": "Is this job just something that the past me thought I could do, when actually...", "StoreChat_Street_0078_03": "Susie?", "StoreChat_Street_0078_04": "But this thing, it's just so strange...", "StoreChat_Street_0078_05": "Susie!", "StoreChat_Street_0078_06": "I just don't understand...", "StoreChat_Street_0078_07": "Hey, Susie. It's me. Snap out of it!", "StoreChat_Street_0078_08": "(Waving both hands before Susie's face)", "StoreChat_Street_0078_09": "Ah! Wise, what are you doing here?", "StoreChat_Street_0078_09F": "Ah! Belle, what are you doing here?", "StoreChat_Street_0078_10": "How come you're not at the store?", "StoreChat_Street_0078_11": "You look preoccupied?", "StoreChat_Street_0078_12": "Ah... I just stepped out for a little fresh air...", "StoreChat_Street_0078_13": "I just don't understand why...", "StoreChat_Street_0078_14": "Why did the boss...", "StoreChat_Street_0078_15": "(Wait nervously)", "StoreChat_Street_0078_16": "What's that about your boss?", "StoreChat_Street_0078_17": "Why's the boss always buying those weird toys?!", "StoreChat_Street_0078_18": "Those \"musical toys\" from last time! I remember I asked you about them, right?", "StoreChat_Street_0078_19": "But I still didn't really understand... if they're musical toys, then where does the music come out from?", "StoreChat_Street_0078_20": "Hardly anyone buys them — except for some strangers who don't come to Sixth Street often. None of my Sixth Street regulars are interested... And Wise, you're one of my best regulars.", "StoreChat_Street_0078_20F": "Hardly anyone buys them — except for some strangers who don't come to Sixth Street often. None of my Sixth Street regulars are interested... And Belle, you're one of my best regulars.", "StoreChat_Street_0078_21": "I gave the boss a thorough report on the sales...", "StoreChat_Street_0078_22": "But he keeps getting more stock in. We even got a new batch, with even higher prices!", "StoreChat_Street_0078_23": "I—I don't know how to explain things to my customers...\nHave I... lost my passion for the gadget store...?", "StoreChat_Street_0078_24": "*sobbing*... I feel like... I'm not competent enough to work at the gadget store...\nLike I'm a letdown to my boss... and my customers...", "StoreChat_Street_0078_25": "Don't say that, Susie.", "StoreChat_Street_0078_26": "The fact you're worried about this shows your sense of duty.", "StoreChat_Street_0078_27": "That's nice of you to say, Wise, but still...", "StoreChat_Street_0078_27F": "That's nice of you to say, Belle, but still...", "StoreChat_Street_0078_28": "Can I see this new stock that you mentioned?", "StoreChat_Street_0078_29": "Ah, of course. I'll get some display models for you!", "StoreChat_Street_0078_30": "Seeing the \"new music toys\" that Susie has confirms they're a batch of high-performance combat W-Engines...\nHow can you convince Susie to cheer up...?", "StoreChat_Street_0078_31": "Come to think of it — you've always liked these kinds of toys, Wise...", "StoreChat_Street_0078_31F": "Come to think of it — you've always liked these kinds of toys, Belle...", "StoreChat_Street_0078_32": "What do you think the spirit of the gadget store is, Susie?", "StoreChat_Street_0078_33": "Oh? Are you asking me?... Um, that's quite sudden, I don't think I can explain it very well...", "StoreChat_Street_0078_34": "If I had to... I'd say... I think toys are very pure things?", "StoreChat_Street_0078_35": "Think about it: Usually, people buy things that are useful, right?\nWe buy food to fill our stomachs. We buy umbrellas to stop getting wet. We buy pens to write with...", "StoreChat_Street_0078_36": "But toys... Toys are something that serve no purpose.", "StoreChat_Street_0078_37": "That's what you think, as the shopkeeper?", "StoreChat_Street_0078_38": "But it's because they have no use that they're special! In fact, some toys just sit there doing nothing, yet people are happy just to look at them...", "StoreChat_Street_0078_39": "When I see my own toys, I imagine they exist only to make me happy...\nIt's a really touching thought!", "StoreChat_Street_0078_40": "Is that... the spirit of the gadget store?", "StoreChat_Street_0078_41": "Absolutely.", "StoreChat_Street_0078_42": "I think so.", "StoreChat_Street_0078_43": "Do you feel the same, Wise, about those music toys of yours? You really do like to buy a lot of them!", "StoreChat_Street_0078_43F": "Do you feel the same, Belle, about those music toys of yours? You really do like to buy a lot of them!", "StoreChat_Street_0078_44": "Yes, I love them.", "StoreChat_Street_0078_45": "(Smile and remain silent)", "StoreChat_Street_0078_46": "Ah, I get it. You asked this question to remind me... of how I felt when I first started out?", "StoreChat_Street_0078_46F": "Ah, I get it. You asked this question to remind me... of how I felt when I first started out?", "StoreChat_Street_0078_47": "When you put it like that... I really shouldn't dismiss a toy just because not many customers buy it...", "StoreChat_Street_0078_48": "Even if I don't understand it, as long as it brings that same \"heartwarming feeling\" to the customers who want it... Then it's a toy that's worth recommending to everyone...", "StoreChat_Street_0078_49": "My boss must like it too, so keeps getting them in to sell! That's... that's the boss' gadget store spirit!", "StoreChat_Street_0078_50": "Now I totally get it!", "StoreChat_Street_0078_51": "*sobbing*... Wise, thank you so much for reminding me of all this!", "StoreChat_Street_0078_51F": "*sobbing*... Belle, thank you so much for reminding me of all this!", "StoreChat_Street_0078_52": "Ah, are you here to buy some toys...? I should get back to work!\nCome in any time you want those new music toys, and I'll recommend you something!", "StoreChat_Street_0078_Name01": "Susie", "StoreChat_Street_0160_01": "(Phew... Close call, Susie is still the same old Susie. Well, that's not entirely fair to say, she's genuinely troubled... But luckily, she came around in the end.)", "StoreChat_Street_0160_02": "(That was a close call, but Susie's still the same old Susie. Ah... putting it like that is a little rude, she was really worried for a second there... Luckily she ended up figuring things out for herself.)", "StoreChat_Street_0160_03": "(That makes it sound like I didn't really do anything, but hey, I was a good listener!)", "StoreChat_Street_0160_04": "(That makes it sound like I didn't really do anything... but I\u00A0guess sometimes all we need is someone to listen.)", "StoreChat_Street_0160_05": "(Go back and tell Wise that Susie is fine, and the gadget store's supply of W-Engines is also safe and sound! Plus, they've got new stock in!)", "StoreChat_Street_0160_06": "(Go back and tell Belle that Susie is fine, and the gadget store's supply of W-Engines is also safe and sound! Plus, they've got new stock in!)", "StoreChat_Street_0166_01": "Wise, did you go to the gadget store? Is everything okay with Susie?", "StoreChat_Street_0166_02": "Belle, did you go to the gadget store? Is everything okay with Susie?", "StoreChat_Street_0166_03": "You tell Belle about your conversation with Susie...", "StoreChat_Street_0166_03F": "You tell Wise about your conversation with Susie...", "StoreChat_Street_0166_04": "So Susie was worried about those \"music toys\"... but only because she loves working at the gadget store so much...", "StoreChat_Street_0166_05": "So Susie was worried about those \"music toys\"... but only because she loves working at the gadget store so much...", "StoreChat_Street_0166_06": "You're really good at asking questions, Wise. The \"spirit of the gadget store,\" huh?", "StoreChat_Street_0166_07": "You're really good at asking questions, Belle. The \"spirit of the gadget store,\" that's a good question.", "StoreChat_Street_0166_08": "You said the same.", "StoreChat_Street_0166_08F": "You said the same.", "StoreChat_Street_0166_09": "Susie's quite naive.", "StoreChat_Street_0166_10": "Mmm... So that's why she only likes what she thinks is \"pure\"? You really get it, Wise!", "StoreChat_Street_0166_11": "Mmm... So that's why she only likes what she thinks is \"pure\"? You're very understanding, Belle.", "StoreChat_Street_0166_12": "But I kinda get it now. The boss wants to protect Susie...", "StoreChat_Street_0166_13": "But I kinda get it now. The boss wants to protect Susie.", "StoreChat_Street_0166_14": "I hope her peaceful routine can continue...", "StoreChat_Street_0166_15": "I hope her peaceful routine can continue...", "StoreChat_Street_0166_16": "We should tell the boss about this, shouldn't we? We did him a favor, maybe he'll give us a discount on a new W-Engine?", "StoreChat_Street_0166_17": "We should tell the boss about this, shouldn't we? We did him a favor, maybe he'll give us a discount on a new W-Engine?", "StoreChat_Street_0166_18": "Yeah! I'll leave that to you!", "StoreChat_Street_0166_19": "Um... huh?", "StoreChat_Street_0166_20": "Wait... What?", "StoreChat_Street_0185_01": "Wise, you're here!", "StoreChat_Street_0185_01F": "Belle, you're here!", "StoreChat_Street_0185_02": "I am!", "StoreChat_Street_0185_03": "What's up, Susie?", "StoreChat_Street_0185_04": "Could you help me take a few photos?", "StoreChat_Street_0185_04F": "Could you help me take a few photos?", "StoreChat_Street_0185_05": "What kind of photos?", "StoreChat_Street_0185_06": "Photos for what?", "StoreChat_Street_0185_07": "I wanna see Sixth Street's style through your eyes!", "StoreChat_Street_0185_07F": "I wanna see Sixth Street's style through your eyes!", "StoreChat_Street_0185_08": "I mean, I only work here, right... If I want to understand Sixth Street's true style, I'd be better off asking the Sixth Street residents, right?", "StoreChat_Street_0185_09": "Wait a sec.", "StoreChat_Street_0185_10": "Why are you suddenly interested in Sixth Street?", "StoreChat_Street_0185_11": "Because you inspired me, Wise!", "StoreChat_Street_0185_11F": "Because you inspired me, Belle!", "StoreChat_Street_0185_12": "Didn't you tell me I shouldn't turn down a toy just because it has fewer customers?", "StoreChat_Street_0185_12F": "Didn't you tell me I shouldn't turn down a toy just because it has fewer customers?", "StoreChat_Street_0185_13": "(Did I say that...?)", "StoreChat_Street_0185_14": "(Didn't Susie say that herself...?)", "StoreChat_Street_0185_15": "Anyway, after our conversation, I decided to take a closer look into those music toys, the \"W-Engines\"...", "StoreChat_Street_0185_15F": "Anyway, after our conversation, I decided to take a closer look into those music toys, the \"W-Engines\"...", "StoreChat_Street_0185_16": "And I discovered they have lots of different styles, with lots of really interesting designs...", "StoreChat_Street_0185_17": "Despite the low sales at Sixth Street... Isn't it the duty of the store employee to share the charm of the toys with the customers?", "StoreChat_Street_0185_18": "So I decided to get to know the kind of styles customers on Sixth Street like. Then I can give some suggestions to my boss when selecting products to boost W-Engine sales on Sixth Street!", "StoreChat_Street_0185_19": "My boss certainly didn't have any objections!", "StoreChat_Street_0185_20": "You really love your work, Susie...", "StoreChat_Street_0185_21": "(Hmm... I get what the boss is thinking)", "StoreChat_Street_0185_22": "That's why I want to see Sixth Street through the eyes of a real resident. What exactly is Sixth Street's style and charm?", "StoreChat_Street_0185_23": "Here's an idea...", "StoreChat_Street_0185_24": "(Point to the shop sign next door)", "StoreChat_Street_0185_25": "Oh... the store signs, huh? Yeah, the store signs on Sixth Street are all very interesting...", "StoreChat_Street_0185_26": "But they're all very different, aren't they?", "StoreChat_Street_0185_27": "Wise, which store sign do you think best embodies the style of Sixth Street?", "StoreChat_Street_0185_27F": "Belle, which store sign do you think best embodies the style of Sixth Street?", "StoreChat_Street_0185_28": "Let me take a picture for you.", "StoreChat_Street_0185_29": "Tee-hee, I knew you'd be open to lending a hand, Wise... You're just so kind!", "StoreChat_Street_0185_29F": "Tee-hee, I knew you'd be open to lending a hand, Belle... You're just so kind!", "StoreChat_Street_0185_30": "I'm counting on you, then. Could you take a photo of the store sign that you think most embodies the \"Sixth Street style\" for me?", "StoreChat_Street_0185_Name01": "Susie", "StoreChat_Street_0186_01": "(Great, this is the one! Time to show it to Susie.)", "StoreChat_Street_0186_02": "(Great, I'll use this one! Time to show it to Susie.)", "StoreChat_Street_0187_01": "Let's see what photo you took~", "StoreChat_Street_0187_01F": "Let's see what photo you took~", "StoreChat_Street_0187_02": "You show Susie the photo you just took...", "StoreChat_Street_0187_03": "So this is what you see as the quintessential \"Sixth Street style\"!", "StoreChat_Street_0187_03F": "So this is what you see as the quintessential \"Sixth Street style\"!", "StoreChat_Street_0187_04": "Not what you imagined?", "StoreChat_Street_0187_05": "I wondered if you might pick that one, but then I thought it could be any one of them. Tee-hee...", "StoreChat_Street_0187_06": "So, will this help with your work?", "StoreChat_Street_0187_07": "It's super helpful!", "StoreChat_Street_0187_08": "Can you send me that photo, Wise?", "StoreChat_Street_0187_08F": "Can you send me that photo, Belle?", "StoreChat_Street_0187_09": "I need to think carefully about what W-Engine models to pick to sell to everyone on Sixth Street!", "StoreChat_Street_0187_10": "I—I don't think that's necessary...", "StoreChat_Street_0187_11": "I know it's not easy, but... as the shopkeeper of a gadget store, it's my job!", "StoreChat_Street_0187_12": "(Selling weapons isn't, though!)", "StoreChat_Street_0187_13": "You have my support, Susie!", "StoreChat_Street_0187_14": "I knew you were the best!", "StoreChat_Street_0187_14F": "I knew you were the best!", "StoreChat_Street_0187_15": "So then, let's start with our next sale!", "StoreChat_Street_0187_16": "Come in and check out our latest batch of W-Engines!", "StoreChat_Street_0187_16F": "Come in and check out our latest batch of W-Engines!", "StoreChat_Street_0187_17": "I'll be waiting at the store for you~ You'll come, right? You have to~", "StoreChat_Street_0187_Name01": "Susie", "Store_Bubble_Mewji_304003113_01": "Everyone's so passionate...", "Store_Bubble_Mewji_40040074_01": "There are so many nice people on Sixth Street!", "Store_Bubble_Mewji_40040075_01": "What a lively spot...", "Store_Bubble_Mewji_40040076_01": "It's turned gray...", "Store_Bubble_Mewji_40040077_01": "There aren't many people around here...", "Store_Bubble_Weekly_40040078_01": "&%...%$", "Store_Bubble_Weekly_40040079_01": "&%...%$", "Store_Bubble_Weekly_40040080_01": "Ehn-ne! (The lock! Please help me unlock it!)", "Store_Bubble_Weekly_40040081_01": "Ehn, ehn-ne~ (Please help me unlock this~)", "Store_Bubble_Weekly_40040082_01": "The kitchen knife at home...", "Store_Bubble_Weekly_40040096_01": "My fishing line is gone...", "Store_Bubble_Weekly_40040097_01": "Haha... That's terrible...", "Store_Bubble_Weekly_40040098_01": "Where did it go—!", "Store_Bubble_Weekly_40040099_01": "...Night patrols...", "Store_Bubble_Weekly_40040100_01": "Patrolling with Gerant...", "Store_Bubble_Weekly_40040202_01": "Get caught by a cat thief...", "Store_Bubble_Weekly_40040203_01": "...My mom, she's like that...", "Store_Bubble_Weekly_40040204_01": "You've been a great help...", "Store_Bubble_Weekly_40040205_01": "Woof?", "Store_Bubble_Weekly_40040206_01": "I'm sure you'd find it strange...", "Store_Bubble_Weekly_40040207_01": "So, you've noticed...", "Store_Bubble_Weekly_40040208_01": "Ehn-ne-ne... (Great, the pain's gone...)", "Store_Bubble_Weekly_40040209_01": "Ehn-nah... (Come on, \"love\" me hard...)", "Store_Bubble_Weekly_40040210_01": "Ehn-ne... ne... (You can do it now... hehe...)", "Store_Bubble_Weekly_40040211_01": "En-nah~ (You can mess me up anytime...)", "Store_Bubble_Weekly_40040212_01": "Thanks!", "Store_Bubble_Weekly_40040213_01": "What will I catch today... Hopefully a fish...", "Store_Bubble_Weekly_40040214_01": "Thanks for helping me...", "Store_Bubble_Weekly_40040215_01": "....He'll definitely be happy.", "Store_Bubble_Weekly_40040216_01": "I'm the cat thieves' nightmare!", "Store_Bubble_Weekly_40040217_01": "I really admire him... Doesn't he know that?", "Store_Bubble_Weekly_40040218_01": "Thank you for passing on the message for me... good {M#boy}{F#girl}.", "Store_Bubble_Weekly_40040219_01": "Am I a good daughter...", "Store_Bubble_Weekly_40040220_01": "What a good officer...", "Store_Bubble_Weekly_40040221_01": "Back to work again... Come on, Stevia, you can do it...", "Store_Bubble_Weekly_40040222_01": "I'm so happy for you city folk... *sigh*", "Store_Bubble_ZZZStudio_40420036_01": "Hope I get to meet some interesting customers...", "Store_Chat_FortuneSquare_30040232_01": "Head to the opposite street?", "Store_Chat_FortuneSquare_30040232_02": "Go", "Store_Chat_FortuneSquare_30040232_03": "Cancel", "Store_Chat_FortuneSquare_30040232_Name01": "Road Traffic", "Store_Chat_Mewji_30040224_01": "Hey there, kind citizen! Want to keep track of your community contributions?", "Store_Chat_Mewji_30040224_02": "Show me!", "Store_Chat_Mewji_30040224_03": "Not right now...", "Store_Chat_Mewji_30040224_04": "Have a great day!", "Store_Chat_Mewji_30040224_Name01": "Mewmew", "Store_Chat_Mewji_30040225_01": "Looks like you've helped a bunch of lost little Bangboo! Sixth Street is a better neighborhood now, all thanks to you!", "Store_Chat_Mewji_30040225_02": "If you can provide more help... please check out these new clues about the lost Bangboo. New Eridu will remember your dedication!", "Store_Chat_Mewji_30040225_Name01": "Mewmew", "Store_Chat_Mewji_30040226_01": "Bangboo tend to get lost in busy blocks... And right now, they still need your help!", "Store_Chat_Mewji_30040226_02": "Please check out these new clues about the lost Bangboo. New Eridu will remember your dedication!", "Store_Chat_Mewji_30040226_Name01": "Mewmew", "Store_Chat_Mewji_30040227_01": "This place is close to Public Security, so maybe my superiors will swing by to inspect my work... Straighten up, Mewmew!", "Store_Chat_Mewji_30040227_02": "Hey there, kind citizen! Want to keep track of your community contributions?", "Store_Chat_Mewji_30040227_03": "Show me!", "Store_Chat_Mewji_30040227_04": "Not right now...", "Store_Chat_Mewji_30040227_05": "Have a great day... Why not take a stroll around Lumina Square before heading home?", "Store_Chat_Mewji_30040227_Name01": "Mewmew", "Store_Chat_Mewji_30040228_01": "Here we meet again! Feel like lending a hand to the lost Bangboo?", "Store_Chat_Mewji_30040228_02": "New Eridu will never forget your contribution!", "Store_Chat_Mewji_30040228_Name01": "Mewmew", "Store_Chat_Mewji_30040229_01": "I love the lively atmosphere at the Brant Street construction site! But it's so dusty here, I'm turning gray...", "Store_Chat_Mewji_30040229_02": "Hey there, kind citizen! Want to keep track of your community contributions?", "Store_Chat_Mewji_30040229_03": "Show me!", "Store_Chat_Mewji_30040229_04": "Not right now...", "Store_Chat_Mewji_30040229_05": "Let's work together with the builders of New Eridu!", "Store_Chat_Mewji_30040229_Name01": "Mewmew", "Store_Chat_Mewji_30040230_01": "Hey, kind citizen, do I hear the cries of the lost Bangboo?... W-wait... that's not a Bangboo ghost, is it?", "Store_Chat_Mewji_30040230_02": "Please find those poor little Bangboo before they become ghosts!", "Store_Chat_Mewji_30040230_Name01": "Mewmew", "Store_Chat_Mewji_30040231_01": "Citizens don't come here very often...but the more desolate the place, the more a warm community needs to be built, right?", "Store_Chat_Mewji_30040231_02": "Hey there, kind citizen! Want to keep track of your community contributions?", "Store_Chat_Mewji_30040231_03": "Show me!", "Store_Chat_Mewji_30040231_04": "Not right now...", "Store_Chat_Mewji_30040231_05": "Did you come here alone?... Impressive...", "Store_Chat_Mewji_30040231_Name01": "Mewmew", "Store_Chat_Mewji_304003112_01": "Both the temperature and the the locals are so warm... But no matter how passionate, it requires positive community building!", "Store_Chat_Mewji_304003112_02": "Hey there, kind citizen! Want to keep track of your community contributions?", "Store_Chat_Mewji_304003112_03": "Show me!", "Store_Chat_Mewji_304003112_04": "Not right now...", "Store_Chat_Mewji_304003112_05": "Gotta watch your vehicle's speed here, and be careful of heatstroke!", "Store_Chat_Mewji_304003112_Name01": "Mewmew", "Store_Chat_Weekly_30040233_01": "&%...%$", "Store_Chat_Weekly_30040233_02": "Help the Bangboo", "Store_Chat_Weekly_30040233_03": "Maybe later", "Store_Chat_Weekly_30040233_Name01": "Pain-Afraid Bangboo", "Store_Chat_Weekly_30040234_01": "Ehn-ne! (Thanks for helping me reconnect the circuits inside!)", "Store_Chat_Weekly_30040234_02": "Ehn-ne... (Otherwise, my organs would have been twisted... unable to move or call for help...)", "Store_Chat_Weekly_30040234_03": "Ehn-ne? (You humans have soft organs... You should be even more afraid of pain than I am, right?)", "Store_Chat_Weekly_30040234_04": "Ehn-ne-ne... (As for me, Pain-Afraid Bangboo, I definitely don't want to become a human...)", "Store_Chat_Weekly_30040234_Name01": "Pain-Afraid Bangboo", "Store_Chat_Weekly_30040235_01": "&%...%$", "Store_Chat_Weekly_30040235_02": "Help the Bangboo", "Store_Chat_Weekly_30040235_03": "Maybe later", "Store_Chat_Weekly_30040235_Name01": "Pain-Seeking Bangboo", "Store_Chat_Weekly_30040236_01": "Ehn-ne! (Thanks for helping me reconnect the circuits inside!)", "Store_Chat_Weekly_30040236_02": "Ehn-ne... (The instant the circuits connected... That tingling, electrifying pain was amazing...)", "Store_Chat_Weekly_30040236_03": "Ehn-ne? (You're quite skilled... Are you good at making others feel pain?)", "Store_Chat_Weekly_30040236_04": "Ehn-ne-ne... (If I could be your Bangboo, then every day would be... hehe...)", "Store_Chat_Weekly_30040236_Name01": "Pain-Seeking Bangboo", "Store_Chat_Weekly_30040237_01": "Ehn-ne! (The lock! Please help me unlock it!)", "Store_Chat_Weekly_30040237_02": "Help the Bangboo", "Store_Chat_Weekly_30040237_03": "Maybe later", "Store_Chat_Weekly_30040237_Name01": "Little Thief Bangboo", "Store_Chat_Weekly_30040238_01": "Ehn-ne! (Oh my, thank you! You're so kind! You're the kindest person in the whole city!)", "Store_Chat_Weekly_30040238_02": "Ehn-ne... (Huh? You're asking what kind of lock this is...)", "Store_Chat_Weekly_30040238_03": "Ehn-ne! (N-no! It's not like that! This is definitely not a bank strongbox lock, I swear!)", "Store_Chat_Weekly_30040238_04": "Ehn-ne...ne? (Just because my name is Little Thief Bangboo, you're jumping to conclusions... You aren't like that, are you?)", "Store_Chat_Weekly_30040238_Name01": "Little Thief Bangboo", "Store_Chat_Weekly_30040239_01": "Ehn, ehn-ne~ (Please help me unlock this~)", "Store_Chat_Weekly_30040239_02": "Help the Bangboo", "Store_Chat_Weekly_30040239_03": "Maybe later", "Store_Chat_Weekly_30040239_Name01": "Happy Bangboo", "Store_Chat_Weekly_30040240_01": "Ehn-ne~ (Thank you, you're so kind to me~)", "Store_Chat_Weekly_30040240_02": "Ehn-ne... (Finally, free from this pesky lock! Now my parts can get all jumbled again...)", "Store_Chat_Weekly_30040240_03": "Ehn-ne? (Your hands are cold but gentle... Could you touch me more?)", "Store_Chat_Weekly_30040240_04": "Ehn-ne-ne... (Please don't think I'm dirty... I'm the most upstanding Bangboo on this street, hehe...)", "Store_Chat_Weekly_30040240_Name01": "Happy Bangboo", "Store_Chat_Weekly_30040241_01": "The kitchen knife at home is missing. Mom's been looking for it all morning.", "Store_Chat_Weekly_30040241_02": "The knife was used to slice grilled fish during breakfast, and it got a fishy smell...", "Store_Chat_Weekly_30040241_03": "Maybe a cat took it?", "Store_Chat_Weekly_30040241_04": "...Though it's hard to imagine a cat carrying a knife, I still came here to look since this area has the most cats.", "Store_Chat_Weekly_30040241_05": "Mom's been really upset lately. If I find the knife, it might cheer her up a bit.", "Store_Chat_Weekly_30040241_Name01": "Kui", "Store_Chat_Weekly_30040242_01": "Could the knife really have been taken by a cat?", "Store_Chat_Weekly_30040242_Name01": "Kui", "Store_Chat_Weekly_30040243_01": "Meowrr! (Put it down! That doesn't belong to you!)", "Store_Chat_Weekly_30040243_02": "A sharp knife lies quietly here... Take it back to Kui.", "Store_Chat_Weekly_30040243_Name01": "Cat", "Store_Chat_Weekly_30040244_01": "Wow, you really found it! Thanks!", "Store_Chat_Weekly_30040244_02": "This time, I've benefited from your help again...", "Store_Chat_Weekly_30040244_03": "I'll repay you when I grow up. But don't expect too much. I have my own things to take care of...", "Store_Chat_Weekly_30040244_Name01": "Kui", "Store_Chat_Weekly_30040245_01": "I can't believe my fishing line is missing. This is a problem.", "Store_Chat_Weekly_30040245_02": "Without a fishing line, I can't fish at all. Well, even with a fishing line, I often come back empty-handed.", "Store_Chat_Weekly_30040245_03": "There's a fishy smell left on the line... Maybe a cat took it?", "Store_Chat_Weekly_30040245_04": "I think I heard a cat meowing around here.", "Store_Chat_Weekly_30040245_05": "Could my fishing line be around here?", "Store_Chat_Weekly_30040245_Name01": "Kaidou", "Store_Chat_Weekly_30040246_01": "Could the fishing line have been taken by a cat?", "Store_Chat_Weekly_30040246_Name01": "Kaidou", "Store_Chat_Weekly_30040247_01": "Meow... (Mackerel... can't eat it...)", "Store_Chat_Weekly_30040247_02": "A translucent fishing line lies quietly here... Take it back to Kaidou.", "Store_Chat_Weekly_30040247_Name01": "Cat", "Store_Chat_Weekly_30040248_01": "Hey, you actually found it!", "Store_Chat_Weekly_30040248_02": "I'm going fishing right now.", "Store_Chat_Weekly_30040248_03": "Haha... I'm sure I'll catch something good today!", "Store_Chat_Weekly_30040248_Name01": "Kaidou", "Store_Chat_Weekly_30040249_01": "Today, while I was reading a mystery novel...", "Store_Chat_Weekly_30040249_02": "Suddenly, a cat rushed over and snatched a photo that was tucked in my book.", "Store_Chat_Weekly_30040249_03": "What photo?", "Store_Chat_Weekly_30040249_04": "That photo... it's a disaster... it absolutely must not be seen by anyone.", "Store_Chat_Weekly_30040249_05": "It's a photo of me and... uh, a young friend I traveled with... Although there's nothing going on between us, my wife... *sigh* There could be some misunderstandings...", "Store_Chat_Weekly_30040249_06": "She always manages the household frugally and works hard for this family. I can't let her worry, don't you think?", "Store_Chat_Weekly_30040249_07": "*sigh* If it weren't for the fact that I was reading while eating grilled fish, causing the juice to get on the photo, the cat would never have snatched it away...", "Store_Chat_Weekly_30040249_Name01": "Mr. Shang", "Store_Chat_Weekly_30040250_01": "The photo was snatched by a cat... Please help me find it!", "Store_Chat_Weekly_30040250_Name01": "Mr. Shang", "Store_Chat_Weekly_30040251_01": "Meow meow——! (Hey! What are you doing!)", "Store_Chat_Weekly_30040251_02": "A glaring photo lies quietly here... take it back to Mr. Shang.", "Store_Chat_Weekly_30040251_Name01": "Cat", "Store_Chat_Weekly_30040252_01": "You... you're really a good person.", "Store_Chat_Weekly_30040252_02": "I guess I'm a bad person. Haha.", "Store_Chat_Weekly_30040252_03": "Anyway... thank you for bringing me the photo. Thank you.", "Store_Chat_Weekly_30040252_Name01": "Mr. Shang", "Store_Chat_Weekly_30040253_01": "I can't believe this happened...", "Store_Chat_Weekly_30040253_02": "I was just distracted for a moment while rushing through the convenience store, and the stuff was snatched away by a cat!", "Store_Chat_Weekly_30040253_03": "What is it?", "Store_Chat_Weekly_30040253_04": "It's a pulley device, you know, like the kind used in murder mystery novels to set up traps in locked rooms.", "Store_Chat_Weekly_30040253_05": "I chased that thieving cat here, but I just can't find my pulley...", "Store_Chat_Weekly_30040253_06": "But it must be around here! Just let me catch my breath, and I'll go look for it...", "Store_Chat_Weekly_30040253_Name01": "Dollie", "Store_Chat_Weekly_30040254_01": "The pulley was stolen by a cat... Please help me find it!", "Store_Chat_Weekly_30040254_Name01": "Dollie", "Store_Chat_Weekly_30040255_01": "Meow meow... (This is my toy... You should go find your own toy!)", "Store_Chat_Weekly_30040255_02": "An exquisite pulley device is quietly lying here... Take it back to Dollie.", "Store_Chat_Weekly_30040255_Name01": "Cat", "Store_Chat_Weekly_30040256_01": "Yes, yes, this is it!", "Store_Chat_Weekly_30040256_02": "Why do you have this?", "Store_Chat_Weekly_30040256_03": "It's a little embarrassing to admit, but I made it myself.", "Store_Chat_Weekly_30040256_04": "Don't let my current appearance fool you. I was quite the engineering prodigy in school.", "Store_Chat_Weekly_30040256_05": "Actually, my husband's birthday is coming up soon. I noticed he's fascinated by a mystery novel.", "Store_Chat_Weekly_30040256_06": "The most exciting part of that novel is the locked-room murder mystery using mechanisms. That guy is so adorable. Even though he's a liberal arts student, he's obsessed with this kind of thing.", "Store_Chat_Weekly_30040256_07": "He's been very distracted lately and quite cold to me... I think if I can set up that locked room in front of him, it would make him happier than getting any discounted items.", "Store_Chat_Weekly_30040256_08": "Don't you agree?", "Store_Chat_Weekly_30040256_09": "...Is that really all?", "Store_Chat_Weekly_30040256_10": "Of course, it's just that. I wouldn't think of anything terrible.", "Store_Chat_Weekly_30040256_Name01": "Dollie", "Store_Chat_Weekly_30040257_01": "You may have already heard... Due to the recent surge of \"cat thief\" incidents in New Eridu, we've been instructed to increase nighttime patrols to protect the citizens' property.", "Store_Chat_Weekly_30040257_02": "Of all times to increase nighttime patrols...", "Store_Chat_Weekly_30040257_03": "If it were during the day, you can ask me to attack the \"cat thief\" however you like.", "Store_Chat_Weekly_30040257_04": "...but at night... the cats' eyes are like will-o'-the-wisps... Am I the only one who feels this way?", "Store_Chat_Weekly_30040257_05": "If you see Sita, could you ask her if she's willing to patrol with me tonight?", "Store_Chat_Weekly_30040257_06": "I could ask her myself, but I really don't want to come off as pushing her around because of my seniority...", "Store_Chat_Weekly_30040257_Name01": "Gerant", "Store_Chat_Weekly_30040258_01": "Please ask Sita for me...", "Store_Chat_Weekly_30040258_Name01": "Gerant", "Store_Chat_Weekly_30040259_01": "Patrolling with Gerant? Of course!", "Store_Chat_Weekly_30040259_02": "Even if he didn't suggest it, I would want to partner with him!", "Store_Chat_Weekly_30040259_03": "I've been a bit allergic to cat hair lately... If I keep sneezing, the cat thief will escape.", "Store_Chat_Weekly_30040259_04": "But Gerant is such a tough guy that he doesn't even sneeze when he has the flu! I really admire that!", "Store_Chat_Weekly_30040259_Name01": "Sita", "Store_Chat_Weekly_30040260_01": "She's willing to work with me? That's great.", "Store_Chat_Weekly_30040260_02": "Ah, right... Leave the matter of catching the \"cat thief\" to me.", "Store_Chat_Weekly_30040260_03": "I will not show any mercy!", "Store_Chat_Weekly_30040260_Name01": "Gerant", "Store_Chat_Weekly_30040261_01": "That's the Public Security! Great!", "Store_Chat_Weekly_30040261_02": "Always thinking of the people, responding quickly to their needs.", "Store_Chat_Weekly_30040261_03": "You've heard, right? Recently, the Public Security has launched an operation to catch the \"cat thief.\"", "Store_Chat_Weekly_30040261_04": "My business license and various documents used to be frequently snatched by the \"cat thief\"...", "Store_Chat_Weekly_30040261_05": "Now... Haha, I heard the Public Security is cracking down hard on the \"cat thief.\" I don't need to worry anymore.", "Store_Chat_Weekly_30040261_06": "Could you please let Xiaoshan know? She won’t need to keep running to the Public Security anymore! She should be near the mall.", "Store_Chat_Weekly_30040261_Name01": "Mrs. Yu", "Store_Chat_Weekly_30040262_01": "Where's Xiaoshan...? Probably near the mall...", "Store_Chat_Weekly_30040262_Name01": "Mrs. Yu", "Store_Chat_Weekly_30040263_01": "...My mom, she's like that...", "Store_Chat_Weekly_30040263_02": "...*sigh* Forget it. Thanks for running this errand. If you have time, stop by our shop for a cup of tea!", "Store_Chat_Weekly_30040263_03": "...My mom, she's... Sorry, I'm rambling again, but she... she...", "Store_Chat_Weekly_30040263_04": "...She's clearly the one who was careless and lost her license and other things! How can she blame it on the \"cat thief\"? The poor cat is innocent!", "Store_Chat_Weekly_30040263_05": "...I'm sorry. I lost control of my emotions for a moment.", "Store_Chat_Weekly_30040263_06": "Talking behind my mom's back... I'm such an ungrateful daughter! Please, don't tell her what I said!", "Store_Chat_Weekly_30040263_Name01": "Yu Xiaoshan", "Store_Chat_Weekly_30040264_01": "You're back. What did Xiaoshan say?", "Store_Chat_Weekly_30040264_02": "She's also really upset about the \"cat thief.\"", "Store_Chat_Weekly_30040264_03": "She thinks you're the one who lost the stuff.", "Store_Chat_Weekly_30040264_04": "Exactly! The next time I see that \"cat thief,\" I'll call the Public Security Officer immediately!", "Store_Chat_Weekly_30040264_05": "...This kid has been honest since she was little... *sigh* I guess that's true.", "Store_Chat_Weekly_30040264_06": "Before I opened my shop, I was an honest girl too. Has it really been that many years...", "Store_Chat_Weekly_30040264_Name01": "Mrs. Yu", "Store_Chat_Weekly_30040265_01": "Recently, Public Security's efforts to catch the \"cat thief\" have been a huge help...", "Store_Chat_Weekly_30040265_02": "I lost an important mechanical part, and I've been searching for it for a long time...", "Store_Chat_Weekly_30040265_03": "It's a part I need to assemble my drum kit. Without it, I can't play a complete tune.", "Store_Chat_Weekly_30040265_04": "After the Public Security got involved, it only took them a few minutes to trace the scent and find the part at the cat thief's hideout.", "Store_Chat_Weekly_30040265_05": "I really want to thank the Public Security Officer in charge of this case...", "Store_Chat_Weekly_30040265_06": "...Could you help me deliver this bone to Public Security Officer Eugene as a token of my thanks?", "Store_Chat_Weekly_30040265_Name01": "Gray", "Store_Chat_Weekly_30040266_01": "Do you think Eugene will like my gift?", "Store_Chat_Weekly_30040266_Name01": "Gray", "Store_Chat_Weekly_30040267_01": "Woof woof! (Hello! How can Eugene assist you?)", "Store_Chat_Weekly_30040267_02": "Here, have the bone.", "Store_Chat_Weekly_30040267_03": "This is a token of thanks from Gray.", "Store_Chat_Weekly_30040267_04": "Woof-woof... Woof-arwoo. (I was just doing my duty... There's no need for such a generous gift.)", "Store_Chat_Weekly_30040267_05": "Then I'll take it back.", "Store_Chat_Weekly_30040267_06": "Mister Public Security Officer, your saliva...", "Store_Chat_Weekly_30040267_07": "Woof woof... (Okay...)", "Store_Chat_Weekly_30040267_08": "Woof... (It smells... so good...)", "Store_Chat_Weekly_30040267_09": "Woof, woof... (Please don't mind it. It's an uncontrollable reflex... I can't accept gifts while on duty, my apologies...)", "Store_Chat_Weekly_30040267_10": "Woof... (It smells... so good...)", "Store_Chat_Weekly_30040267_Name01": "Eugene", "Store_Chat_Weekly_30040268_01": "Is that so? That's a shame.", "Store_Chat_Weekly_30040268_02": "If only the \"cat thief\" could steal this bone too...", "Store_Chat_Weekly_30040268_03": "\"The meat slipped into his mouth during the retrieval of stolen goods.\" Sounds good, doesn't it?", "Store_Chat_Weekly_30040268_Name01": "Gray", "Store_Chat_Weekly_30040269_01": "I'm sure you'd find it strange, but...", "Store_Chat_Weekly_30040269_02": "...there's a cat that wants to see Corinna.", "Store_Chat_Weekly_30040269_03": "On my way to work at the restaurant, I was stopped by this cat.", "Store_Chat_Weekly_30040269_04": "It looked at me with such determination, it wouldn't let me leave. If I had half its determination, my life wouldn't be like this...", "Store_Chat_Weekly_30040269_05": "Looking closer at its face... that gaze seems to be saying, \"Hey! Take me to your fence, Corinna!\" ... Am I the only one who thinks this?", "Store_Chat_Weekly_30040269_06": "I'm off to work. If you could, please take it to Corinna...", "Store_Chat_Weekly_30040269_Name01": "Stevia", "Store_Chat_Weekly_30040270_01": "Corinna's been getting along well with cats lately.", "Store_Chat_Weekly_30040270_Name01": "Stevia", "Store_Chat_Weekly_30040271_01": "You figured it out, huh.", "Store_Chat_Weekly_30040271_02": "It's my deal with the \"cat thieves\" of New Eridu.", "Store_Chat_Weekly_30040271_03": "I apologize. We were friends at first. But the stakes in this matter are too high. Now that you know, I must... Heh heh...", "Store_Chat_Weekly_30040271_04": "...Tch. Don't look at me like that. Was my acting that bad?", "Store_Chat_Weekly_30040271_05": "You have a deal with the \"cat thieves\"?", "Store_Chat_Weekly_30040271_06": "Are the \"cat thieves\" following your orders?", "Store_Chat_Weekly_30040271_07": "You could say that.", "Store_Chat_Weekly_30040271_08": "The cats won't follow anyone's commands. We're simply working together.", "Store_Chat_Weekly_30040271_09": "I trade small fish treats for some of their \"loot.\" And I'm not the only one with such partners.", "Store_Chat_Weekly_30040271_10": "By the way, I heard the city's been cracking down on the \"cat thieves\" lately? Your Public Security seems to be doing a good job—what they bring in is getting worse and worse.", "Store_Chat_Weekly_30040271_11": "While I'm happy for you city folks, it really has made my business harder to run...", "Store_Chat_Weekly_30040271_Name01": "Corinna", "Store_Chat_Weekly_Bubby_Game01": "After some intense and exciting rewiring, the Bangboo is back on its feet again!", "Store_Chat_Weekly_Bubby_Game02": "After some dedicated research, you finally crack the lock brought by the Bangboo!", "Store_Chat_ZZZStudio_30420036_01": "Ah, I remember you.", "Store_Chat_ZZZStudio_30420036_02": "And I remember you", "Store_Chat_ZZZStudio_30420036_03": "You got the wrong person.", "Store_Chat_ZZZStudio_30420036_04": "I remember the deal we struck — \"If you come up with any fun ideas, come find me! We'll consider anything so long as it's fun\", right?", "Store_Chat_ZZZStudio_30420036_05": "So then, have you brought me any fun ideas as promised?", "Store_Chat_ZZZStudio_30420036_06": "That's right!", "Store_Chat_ZZZStudio_30420036_07": "Not really...", "Store_Chat_ZZZStudio_30420036_08": "That's great! I knew you'd be the kind of customer who gives me a real surprise!", "Store_Chat_ZZZStudio_30420036_09": "Ahem, but if it's about something else... You know how to contact me... more reliably, right?", "Store_Chat_ZZZStudio_30420036_10": "However, I've got some good news for you as a way of thanking you in advance: My design studio is now officially open!", "Store_Chat_ZZZStudio_30420036_11": "How about we go take a look right now, if you're not too busy?", "Store_Chat_ZZZStudio_30420036_12": "Sure!", "Store_Chat_ZZZStudio_30420036_13": "Busy, sorry. Some other time?", "Store_Chat_ZZZStudio_30420036_14": "Since you've been so supportive of me, I'd better show you a little sincerity too...", "Store_Chat_ZZZStudio_30420036_15": "The Inspiration you gave me before was priceless! These are for you. Please take a perusal around our humble store~", "Store_Chat_ZZZStudio_30420036_16": "It's okay, I know both these things are precious.", "Store_Chat_ZZZStudio_30420036_17": "If they really do keep popping up... I'd have to worry if they really were interesting, or just an illusion from excitement.", "Store_Chat_ZZZStudio_30420036_18": "Lemme give you the good news first: Sān-Z STUDIO is officially open for business!", "Store_Chat_ZZZStudio_30420036_Name_01": "Yi", "Store_Chat_ZZZStudio_30420037_01": "You sure picked that out fast! Well... I'm honored that my design has been recognized by you.", "Store_Chat_ZZZStudio_30420037_02": "Welcome back... I'm sorry, we don't take Dennies here.", "Store_Chat_ZZZStudio_30420037_03": "How boring would it be if you could just buy up my creativity for a Denny?", "Store_Chat_ZZZStudio_30420037_04": "Then how do I pay?", "Store_Chat_ZZZStudio_30420037_05": "So... What can I do for you?", "Store_Chat_ZZZStudio_30420037_06": "If you'd like to take away another one of my works, then please bring me a little more Inspiration...", "Store_Chat_ZZZStudio_30420037_07": "Of course they're not universally loved the same way Dennies are... But they're still what passes as \"hard currency\" around here.", "Store_Chat_ZZZStudio_30420037_08": "A new customer stops by, and Yi goes back into the store.\nInspiration... Now where exactly does one find that?", "Store_Chat_ZZZStudio_30420037_09": "(That's such a fascinating ornament... Maybe we could put it up in the store?)", "Store_Chat_ZZZStudio_30420037_10": "{F#(But if I show it to wise, I'm sure he'll say... \"What's this weird thing?\")}{M#(But if Belle sees it, she'll probably ask \"What kind of peasant thing is that?\")}", "Store_Chat_ZZZStudio_30420037_11": "{F#(Next time I'll bring Wise along to Sān-Z to pick out whatever he likes. But for now, how about this...)}{M#(Next time I'll bring Belle in to Sān-Z so she can pick out whatever she likes. But for now, I'll get this one...)}", "Store_Chat_ZZZStudio_30420037_12": "(I'd better quietly slot this back into my Display Stand.)", "Store_Chat_ZZZStudio_30420037_Name_01": "Yi", "Store_Chat_ZZZStudio_30420038_01": "Back so soon?", "Store_Chat_ZZZStudio_30420038_02": "Great, you brought me back what I wanted.", "Store_Chat_ZZZStudio_30420038_03": "Now, please pick out what you like.", "Store_Chat_ZZZStudio_30420038_04": "Awesome!", "Store_Chat_ZZZStudio_30420038_05": "I'm going out for a walk", "Store_Chat_ZZZStudio_30420038_Name_01": "Yi", "Store_Chat_ZZZStudio_30420039_01": "(I finally got it!)", "Store_Chat_ZZZStudio_30420039_02": "(That's such a fascinating ornament... Maybe we could put it up in the store?)", "Store_Chat_ZZZStudio_30420039_03": "{F#(But if I show it to wise, I'm sure he'll say... \"What's this weird thing?\")}{M#(But if Belle sees it, she'll probably ask \"What kind of peasant thing is that?\")}", "Store_Chat_ZZZStudio_30420039_04": "{F#(Next time I'll bring Wise along to SĀN-Z to pick out whatever he likes. But for now, how about this...)}{M#(Next time I'll bring Belle in to Sān-Z so she can pick out whatever she likes. But for now, I'll get this one...)}", "Store_Chat_ZZZStudio_30420039_05": "(I'd better quietly slot this back into my Display Stand.)", "Store_Chat_ZZZStudio_30420040_01": "(Well, that fits pretty well right there!)", "Store_Chat_ZZZStudio_30420040_02": "(Yi's work is really great! It's a shame I can only exchange this collectible today... I'll grab something else next time.)", "StoryText_QuestTypeBattle": "Enter Combat", "StoryText_QuestTypeCG": "Story", "StoryText_VHSLocked": "Current tape not yet unlocked", "StoryText_VHSLockedHint": "Locked", "StunMax": "Daze", "StunMax_base": "Base Daze", "Subway_Street_ExitInteract_Chat_01": "Pick a destination.", "Subway_Street_ExitInteract_Chat_02": "Sixth Street", "Subway_Street_ExitInteract_Chat_03": "Turn on navigation", "Subway_Street_ExitInteract_Name": "Station Exit", "Subway_TeleportInteract_Chat_01": "Cancel", "Subway_TeleportInteract_Name02": "Metro Station", "Subway_Ticket_Gate_01": "Ticket Gate", "SuccessiveLevel_Bubble01_01": "Ehn-na, ahn-nu-ne! (The commission starts now!)", "SuccessiveLevel_Bubble01_02": "Ehn-ne, nah-noh-ne! (So fast! The commission is halfway done!)", "SuccessiveLevel_Bubble01_03": "En-nah-nah-ne, nhe-nuh! (We're almost there!)", "SuccessiveLevel_Bubble01_04": "Ehn-neh, na-nhe, en-na-nha? (There seems to be something valuable nearby. Wanna explore?)", "SuccessiveLevel_Bubble01_05": "En-ehn-neh, enna-nu-neh (Are you ready? The commission is about to begin!)", "SuccessiveLevel_Bubble01_06": "Enna-uhn-nuh! (Well done! We can leave now.)", "SuccessiveLevel_Bubble01_07": "Ennuh, en-nha-ehn-ne! (It's impressive how quickly you completed the challenge!)", "SuccessiveLevel_Bubble01_08": "En-nuh, ahn-nu-ne-nhe-uhn-neh! (You even broke the fastest record of 15 seconds! You deserve a reward!)", "SuccessiveLevel_Bubble01_09": "Un-nhe, en-nha-nu-neh... (There seems to be something powerful lurking in the fissure...)", "SuccessiveLevel_Bubble01_10": "En-nuh, noo-ne-nha... (This fissure looks familiar...)", "SuccessiveLevel_Bubble01_11": "Ahn-nehna, nuhne, ehn-un-ne? (Should we take a detour and see what's inside?)", "SuccessiveLevel_Bubble01_12": "En-nah-uhn, ne-no-ennha... (We've explored this fissure before...)", "SuccessiveLevel_Bubble01_13": "Ehn-na, ne-nuh, en-nha-uhn-nuh! (This elevator should be a shortcut!)", "SuccessiveLevel_Bubble01_14": "Ahn-neh, enne, ehn-na-nuh! (Awesome! We can get back to the commission!)", "SuccessiveLevel_Bubble01_15": "En-nah... Na-uhn-no-neh! (Forget it... We should get back to the commission!)", "SuccessiveLevel_Bubble01_16": "En-na, neh-nhe! (I think we can go inside this fissure!)", "SuccessiveLevel_Chat01_01": "En-ahn, neh-na, en-nanhe. (This fissure is linked to other Hollows. We might not be able to come back here after entering it.)", "SuccessiveLevel_Chat01_02": "Uhn-en-ne... Neh-an-nuh-nu? (Something scary seems to be hiding inside... Do you want to challenge it?)", "SuccessiveLevel_Chat01_03": "Try it!", "SuccessiveLevel_Chat01_04": "Never mind...", "SuccessiveLevel_Chat02_01": "En-nahnu, uhn-nane, neh-nuh. (We've been to this fissure before. I don't think there's anything valuable left inside.)", "SuccessiveLevel_Chat02_02": "An-nah-ne-en-nu-nah, en-nhe-nah-na? (There's another terrifying creature dwelling inside... Would you like to challenge it?)", "SuccessiveLevel_Chat02_03": "Try it!", "SuccessiveLevel_Chat02_04": "Never mind...", "SuccessiveLevel_Chat03_01": "Ennanah, nenah-nhe, neh-nuh-no! (There seems to be something valuable in this fissure!)", "SuccessiveLevel_Chat03_02": "En-na-nhe-un, ahn-ehn-nena, neh-na-en. (Shall we go inside the fissure? I've marked our coordinates in our Carrot. We can come back and resume our commission at any time.)", "SuccessiveLevel_Chat03_03": "Let's go and take a look!", "SuccessiveLevel_Chat03_04": "I'll pass...", "SuccessiveLevel_Chat04_01": "Ennah, ahn-nenu, nhe-nah-nu. (There's nothing valuable left inside this fissure.)", "SuccessiveLevel_Chat04_02": "Un-nhe-en-nha, nhe-na-unne? (Shall we check out what's inside? I've marked our coordinates in our Carrot. We can come back and continue our commission at any time.)", "SuccessiveLevel_Chat04_03": "Let's go!", "SuccessiveLevel_Chat04_04": "I'll pass...", "SystemEmail_Btn_Delete": "Delete", "SystemEmail_Btn_DeleteAll": "Delete Read", "SystemEmail_Btn_Gamepad_Collection": "Bookmark", "SystemEmail_Btn_Gamepad_UnCollection": "Remove Bookmark", "SystemEmail_EmailDeleteTips01": "There are unclaimed attachments. Can only be deleted after claiming.", "SystemEmail_EmailDeleteTips02": "Deleted mail cannot be recovered. Confirm deletion?", "SystemEmail_EmailDesc_Abyss_DutyReward": "Thank you for supporting the survey and exploration operations in Hollow Zero.\nYour commission has been completed. Please claim your reward.", "SystemEmail_EmailDesc_BP": "Thank you for participating in the New Eridu City Fund! This season's project will be completed in 7 days. Please participate and claim your rewards before it ends.\nThe next season will be available soon, so stay tuned.\nEvery step you take in New Eridu deserves to be cherished!", "SystemEmail_EmailDesc_BP_PassTime": "Your unclaimed rewards from New Eridu City Fund have been delivered. Thank you for supporting New Eridu City Fund!", "SystemEmail_EmailDesc_BigBoss_PassTime": "Respected Independent Investigator,\nThank you for supporting the Notorious Hunt event.\nYour commission has been completed. Please claim your reward.", "SystemEmail_EmailDesc_Hadal_DutyReward": "Thank you for participating in this Shiyu Defense, esteemed Independent Investigator.\nThe commission has been confirmed as completed, please claim your rewards.", "SystemEmail_EmailDesc_Hadal_DutyReward1": "Thank you for participating in this Shiyu Defense - Surprise Attack, esteemed Independent Investigator.\nThe commission has been confirmed as completed. Please claim your rewards.", "SystemEmail_EmailDesc_ItemUpperLimit": "The following items have reached their maximum capacity and will be kept in this email for 30 days. Please handle them promptly.", "SystemEmail_EmailDesc_MonthCard": "Dear respected Inter-Knot Member,\nYour Inter-Knot Membership is set to expire in 1 day. Please remember to renew your membership if needed.\nWe look forward to your return — Together, we shall weave the net of Proxies and tighten the knots that connect us.", "SystemEmail_EmailDesc_TopupReward": "Thank you for supporting the Amplifying Test, Proxy! Here is your top-up bonus.", "SystemEmail_EmailTitle_Abyss_DutyReward": "Hollow Zero Exploration Rewards", "SystemEmail_EmailTitle_BP": "New Eridu City Fund Expiry Reminder", "SystemEmail_EmailTitle_BP_PassTime": "New Eridu City Fund Rewards", "SystemEmail_EmailTitle_BigBoss_PassTime": "\"Notorious Hunt\" Weekly Challenge Rewards", "SystemEmail_EmailTitle_Hadal_DutyReward": "Seasonal Shiyu Defense Rewards", "SystemEmail_EmailTitle_Hadal_DutyReward1": "Shiyu Defense - Surprise Attack Rewards", "SystemEmail_EmailTitle_ItemUpperLimit": "Your Inventory is full. Free up some space.", "SystemEmail_EmailTitle_MonthCard": "Inter-Knot Membership Expiration Notice", "SystemEmail_EmailTitle_TopupReward": "Amplifying Test Top-Up Bonus", "SystemEmail_Rule_Content": "Mail Capacity\nUp to 1,000 pieces of mail can be held. Once the limit is reached, mail without attachments or with attachments already claimed will automatically be deleted.\n\nMail Bookmarks\nYou can bookmark mail, causing them to be pinned to the top and unable to be deleted by \"Delete Read.\" However bookmarked mail will still disappear upon expiring.", "SystemEmail_Rule_MainTitle": "Mail Details", "SystemEmail_Rule_SubTitle": "Event Rules", "SystemEmail_Sender_Abyss_DutyReward": "HIA Hollow Zero Special Affairs: Scott Outpost Office", "SystemEmail_Sender_BP": "New Eridu City Fund Plan", "SystemEmail_Sender_BP_PassTime": "New Eridu City Fund Plan", "SystemEmail_Sender_BigBoss_PassTime": "HSO: Scott Outpost Office", "SystemEmail_Sender_Hadal_DutyReward": "New Eridu Defense Force - Scott Outpost Logistics Team", "SystemEmail_Sender_ItemUpperLimit": "System Email", "SystemEmail_Sender_MonthCard": "Weaver Club", "SystemEmail_Sender_TopupReward": "System Email", "SystemEmail_Tips_DeleteAll": "Delete all read mail? Mail with unclaimed attachments will not be deleted.", "SystemEmail_Tips_DeleteCollection": "Bookmarked mail, confirm deletion?", "SystemEmail_Tips_DeleteCommon": "Deleted mail cannot be recovered. Confirm deletion?", "TGSGalGame_Chapter01_01": "Some time later, in the Random Play video store—", "TGSGalGame_Chapter01_02": "I heard what happened! Belle might've gotten caught up in the Companion Hollow?", "TGSGalGame_Chapter01_03": "Really, what were you thinking letting Belle get into danger? And you call yourself a pro?", "TGSGalGame_Chapter01_04": "\"Even seasoned robots forget to charge themselves sometimes.\" I'm sure the Manager must be just as upset, right?", "TGSGalGame_Chapter01_05": "\"There's nothing harder than saying goodbye to a loved one.\"", "TGSGalGame_Chapter01_06": "Anby! This is not the time for movie quotes!", "TGSGalGame_Chapter01_07": "Sorry... We're all really worried about Belle.", "TGSGalGame_Chapter01_07_01": "On the way over here, Nicole was seriously considering giving a discount on the commission fee.", "TGSGalGame_Chapter01_08": "Be quiet Anby! Anyway, we should get going!", "TGSGalGame_Chapter02_01": "The survivors have already been evacuated. Is there anywhere we haven't searched?", "TGSGalGame_Chapter02_02": "There's no survivors left in this area.", "TGSGalGame_Chapter02_02_01": "But... There are no other survivors left in this area.", "TGSGalGame_Chapter02_03": "What? Then that means your sister...", "TGSGalGame_Chapter02_04": "...You trust us, right Phaethon?", "TGSGalGame_Chapter02_05": "Of course.", "TGSGalGame_Chapter02_05_01": "Undoubtedly, I have faith in you.", "TGSGalGame_Chapter02_06": "Of course, I have faith in you.", "TGSGalGame_Chapter02_06_01": "Of course... Except when you want to borrow money.", "TGSGalGame_Chapter02_07": "Good, then you should leave the Hollow.", "TGSGalGame_Chapter02_07_01": "Go ask the survivors we rescued for some clues as to where to look.", "TGSGalGame_Chapter02_08": "Contact me when you have a general area, and I'll arrange for search and rescue support!", "TGSGalGame_Chapter02_09": "That sounds like a logical plan, assuming Nicole can find such support.", "TGSGalGame_Chapter02_10": "Of course I can!", "TGSGalGame_Chapter02_10_01": "The most important talent in our line of work is finding the right people at the right time!", "TGSGalGame_Chapter03_01": "With Wise's guidance, the siblings finally make it out of the hollow and back to Sixth Street...", "TGS_Chat01_00": "Take a look at this video first.", "TGS_Chat01_01": "I'm afraid only a pro like you can handle such a commission.", "TGS_Chat01_02": "Seems a large mechanical device has been corrupted, and someone is offering a huge reward for it. Interested?", "TGS_Chat01_03": "Yes, but not right now.", "TGS_Chat01_04": "I'll come find you once I've taken care of some personal business!", "TGS_Chat01_05": "You'd best hurry before the Investigative Association get there! They wouldn't miss such a juicy commission!", "TGS_Chat01_06": "Remember to come see me after you talk with your sister!", "TGS_Chat02_01_Name01": "Shepherd", "TGS_Chat03_01": "Hello, manager from across the street.", "TGS_Chat03_02": "Elfy, have you seen my sister?", "TGS_Chat03_03": "I have. How clever of her to take the car keys from you.", "TGS_Chat03_04": "Quite a beautiful little trick.", "TGS_Chat03_05": "That's not what I meant.", "TGS_Chat03_06": "I'm sure she'd love your praise... But where did she go after that?", "TGS_Chat03_07": "Sorry, I'm not sure where she went. Maybe someone on the street saw her?", "TGS_Chat04_01": "...Should I use a different blend?", "TGS_Chat04_01_Name01": "Tin Master", "TGS_Chat04_02": "Hello, Tin Master!", "TGS_Chat04_03": "No, water quality is more important than the blend...", "TGS_Chat04_04": "Tin Master?", "TGS_Chat04_05": "Only by using a quality water source can you bring out the unique and mellow aroma...", "TGS_Chat04_06": "Instant coffee is the best—", "TGS_Chat04_07": "How dare you?! How can such a boring assembly line product compare to hand-ground coffee? Oh, it's the video store manager. Hello! Sorry, I was lost in thought.", "TGS_Chat04_08": "Have you seen my sister?", "TGS_Chat04_09": "The video store girl? Sorry, I haven't seen her. I was totally spaced out just now, so I haven't paid attention to anyone.", "TGS_Chat05_01": "Yo! You didn't go together?", "TGS_Chat05_01_Name01": "General Chop", "TGS_Chat05_02": "Together?", "TGS_Chat05_03": "I saw the video store car leaving Sixth Street earlier, so I assumed you'd both gone out on an errand.", "TGS_Chat05_04": "Seems like your sister is restocking alone this time?", "TGS_Chat05_05": "Are you going to meet her? She's gone in the direction of the bridge.", "TGS_Chat05_06": "Great idea!", "TGS_Chat06_01": "Hold it, citizen. The area up ahead is currently closed off, nobody is allowed near it.", "TGS_Chat06_01_Name01": "Public Security Officer", "TGS_Chat06_02": "Why?", "TGS_Chat06_03": "What happened?", "TGS_Chat06_04": "A Companion Hollow has appeared in a nearby neighborhood, and streets adjacent to Sixth Street could be in danger, so temporary control zones were put in place as directed by the Hollow contingency plan.", "TGS_Chat06_05": "For the safety of all citizens, you are asked not to be near this side of the street right now.", "TGS_Chat06_06": "Belle always takes this way...", "TGS_Chat06_07": "Hmm? Citizen, you don't look very well... Do you have family in the disaster area?", "TGS_Chat06_08": "...", "TGS_Chat06_09": "Don't jinx it!", "TGS_Chat06_10": "You have a new private message.", "TGS_Chat06_11": "It is from the supplier, Travis. Suggestion: Check the message as soon as possible.", "TGS_Chat07_01_Name01": "Fairy", "TGS_Chat08_01": "Thank goodness! I thought I was gonna be stuck here until I became a monster!", "TGS_Chat08_01_Name01": "Fashionably Dressed Woman", "TGS_Chat08_02": "Leave along the indicated path, and quickly.", "TGS_Chat08_03": "Huh? O-Okay!", "TGS_Chat08_04": "There are still so many beautiful clothes I've yet to wear! I have to escape!", "TGS_Chat10_01": "Are you really the rescue squad? Uwwwaaaa!", "TGS_Chat10_01_Name01": "Timid High School Girl", "TGS_Chat10_02": "Sorry, she's been holding in all her emotions. The sudden release is all a bit too much.", "TGS_Chat10_03": "We'll get you out, just stay close.", "TGS_Chat10_04": "Hhmm...", "TGS_Chat10_05": "Here, I'll help you.", "TGS_Chat11_01": "You're looking for your sister Belle?", "TGS_Chat11_01_Name01": "Fashionably Dressed Woman", "TGS_Chat11_02": "Ah, I found her social media account. She looks like you.", "TGS_Chat11_03": "...I want to find the person, not her account.", "TGS_Chat11_04": "Have you seen her in the Hollow?", "TGS_Chat11_05": "I haven't seen her in person. Want me to send her a DM and ask where she is?", "TGS_Chat11_06": "Thanks for your help.", "TGS_Chat11_07": "I doubt she can receive any messages right now...", "TGS_Chat12_01": "You're looking for your sister? Sorry, I haven't seen her.", "TGS_Chat12_02": "Really? At least act like you're trying to recall something!", "TGS_Chat12_03": "Sorry, I didn't mean to brush you off. It's just that I can't help but etch the looks of every cute girl I meet into my DNA.", "TGS_Chat12_04": "No way I'd forget seeing a cute girl like your sister.", "TGS_Chat12_05": "Thanks for your help.", "TGS_Chat12_06": "I forgot...", "TGS_Chat13_01": "Why isn't the arcade open? After barely surviving a Hollow disaster, I really need a gaming session to relax my nerves...", "TGS_Chat13_02": "Did you see this girl in the Hollow?", "TGS_Chat13_04": "This girl? ...Hold on. Short silver hair, turquoise eyes, and all delicate like a stiff breeze could blow you over... Oh! Are you Wise?", "TGS_Chat13_05": "You know me?", "TGS_Chat13_06": "Perfect! I was worried I wouldn't be able to keep my promise to Belle! I've seen her!", "TGS_Chat13_07": "It's all thanks to Belle we were able to find a safe hiding place to await rescue inside the Hollow!", "TGS_Chat13_08": "So where's my sister now?", "TGS_Chat13_09": "She chased after this girl who got frightened and ran off. She said someone would definitely come save us before she left.", "TGS_Chat13_10": "She also said once we got to Sixth Street, her brother, a delicate-looking guy with turquoise eyes, would come looking for her.", "TGS_Chat13_11": "She told me to tell you she's following the tracks deeper, and that you'd know what to do!", "TGS_Chat14_01": "We have all the necessary information. The railway tracks lead to another area within the Hollow.", "TGS_Chat14_01_Name01": "Fairy", "TGS_Chat14_01_Name02": "Wise", "TGS_Chat14_02": "Cross-checking with the Investigative Association's latest Hollow Observation Database, the area is confirmed as the old construction area. Second Assistant has a 99.983% chance of being trapped in the Hollow.", "TGS_Chat14_02_01": "Cross-checking with the Investigative Association's latest Hollow Observation Database, the area is confirmed as the old construction area. Master has a 99.983% chance of being trapped in the Hollow.", "TGS_Chat14_03": "Good! Send the message anonymously to Public Security and the HIA. There might be more people trapped inside the Hollow.", "TGS_Chat14_04": "Affirmative. I've already forwarded the news to Public Security, the HIA, and Inter-Knot. You may praise me for my thoughtfulness.", "TGS_Chat14_04_01": "Affirmative. I've already forwarded the news to Public Security, HIA, and Inter-Knot. Be sure to praise me for being so thoughtful in front of my master afterward.", "TGS_Chat14_05": "Infiltration preparations are complete. We are ready to rescue the Second Assistant.", "TGS_Chat14_06": "Infiltration preparations are complete. We are ready to rescue Master.", "TGS_Chat18_01": "A note was placed inside the video cassette box: \"Dumb Bro, too slow!\"", "TGS_Chat18_02": "\"If anything happened to me, I'd curse you to forever be out of stock of your favorite documentaries!\"", "TGS_Chat19_01": "Bro! You're finally here!", "TGS_Chat19_01_Name01": "Belle", "TGS_Chat19_01_Name03": "Shivering Student", "TGS_Chat19_04": "Thank you!!! Thank you for coming to the rescue! I almost got Belle killed!", "TGS_Chat19_05": "C'mon, let's go home!", "Tab1_1": "Main Story", "Tab1_10": "Hollow Zero", "Tab1_2": "Agent Story", "Tab1_20": "Special Episode", "Tab1_30": "Events", "Tab2_1000": "Prologue", "Tab2_10001": "The Hollows Bank", "Tab2_10002": "Lucky Ticket", "Tab2_10003": "Measurement Device", "Tab2_10004": "Night of the Hollow Passage", "Tab2_10005": "Shelter", "Tab2_10006": "Blossoming out of Ruins", "Tab2_10007": "Hollow Proposal", "Tab2_10008": "Symbiosis", "Tab2_1001": "Chapter 1", "Tab2_1002": "Chapter 2", "Tab2_1003": "Chapter 3", "Tab2_1004": "Chapter 2 Interlude", "Tab2_1005": "Chapter 4", "Tab2_20001": "Undercover R&B", "Tab2_2001": "The Case of a Missing Bangboo", "Tab2_30002": "Scene One, Shot One!", "TabText_1001": "Stable", "TabText_2001": "Exclusive", "TabText_3001": "W-Engine", "TabText_4001": "Bangboo", "TabText_5001": "Bangboo", "TarotCardLootBox_1090001_des": "Contains 3 random Catalyzed [Ignite] Resonia", "TarotCardLootBox_1090001_name": "Ignite Resonium Supply", "TarotCardLootBox_1090001_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090002_des": "Contains 3 random Catalyzed [Energy] Resonia", "TarotCardLootBox_1090002_name": "Energy Resonium Supply", "TarotCardLootBox_1090002_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090003_des": "Contains 3 random Catalyzed [Critical] Resonia", "TarotCardLootBox_1090003_name": "Critical Resonium Supply", "TarotCardLootBox_1090003_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090004_des": "Contains 3 random Catalyzed [Shield] Resonia", "TarotCardLootBox_1090004_name": "Shield Resonium Supply", "TarotCardLootBox_1090004_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090005_des": "Contains 3 random Catalyzed [Shock] Resonia", "TarotCardLootBox_1090005_name": "Shock Resonium Supply", "TarotCardLootBox_1090005_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090006_des": "Contains 3 random Catalyzed [Duel] Resonia", "TarotCardLootBox_1090006_name": "Duel Resonium Supply", "TarotCardLootBox_1090006_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090007_des": "Contains 3 random Catalyzed [Dodge] Resonia", "TarotCardLootBox_1090007_name": "Dodge Resonium Supply", "TarotCardLootBox_1090007_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090008_des": "Contains 3 random Catalyzed [Freeze] Resonia", "TarotCardLootBox_1090008_name": "Freeze Resonium Supply", "TarotCardLootBox_1090008_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090009_des": "Contains 3 random Catalyzed [Onslaught] Resonia", "TarotCardLootBox_1090009_name": "Onslaught Resonium Supply", "TarotCardLootBox_1090009_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090010_des": "Contains 3 random Catalyzed [Assist] Resonia", "TarotCardLootBox_1090010_name": "Assist Resonium Supply", "TarotCardLootBox_1090010_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090011_des": "Contains 3 random Catalyzed [Ether] Resonia", "TarotCardLootBox_1090011_name": "Ether Resonium Supply", "TarotCardLootBox_1090011_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090012_des": "Contains 3 random Catalyzed [Synergy] Resonia", "TarotCardLootBox_1090012_name": "Synergy Resonium Supply", "TarotCardLootBox_1090012_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCardLootBox_1090013_des": "Contains 3 random Catalyzed [Tenacity] Resonia", "TarotCardLootBox_1090013_name": "Tenacity Resonium Supply", "TarotCardLootBox_1090013_story": "Resonium supplies specially distributed by the Defense Force to squads carrying out blitz operations. Please don't blame the logistics personnel who packed the supplies for having poor eyesight. He was just a bit rushed... Perhaps it will bring a surprise?", "TarotCard_1000000_des": "New Resonium unlocked: You may now find this Resonium while exploring Hollows.", "TarotCard_1000000_name": "Resonium Details", "TarotCard_1000000_story": "Resonium information stored in the Association's archives. It could be of great help in our exploration of the Hollow if we stored it in our Bangboo database.", "TarotCard_1000001_des": "New Resonium unlocked: You may now find this Resonium while exploring Hollows.", "TarotCard_1000001_name": "Resonium Details", "TarotCard_1000001_story": "Resonium information stored in the Association's archives. It could be of some help in our exploration of the Hollow if we stored it in our Bangboo database.", "TarotCard_1000002_des": "New Resonium unlocked: You may now find this Resonium while exploring Hollows.", "TarotCard_1000002_name": "Resonium Details", "TarotCard_1000002_story": "Resonium information stored in the Association's archives. Let's store it in our Bangboo database. The more Resonium data, the better.", "TarotCard_1000003_des": "All items have been sold out...", "TarotCard_1000003_name": "Out of Stock", "TarotCard_1000003_price": "---", "TarotCard_1000003_story": "No matter how well-stocked the Resonium Store, it will eventually sell out.", "TarotCard_1000100_Extrades": "Motivation: Each stack increases the Agent's Fire DMG by 10% and PEN Ratio by 2% for 30s, stacking up to 5 times. The duration of each stack is calculated separately.", "TarotCard_1000100_des": "Each stack increases the Agent's Fire DMG by 10% and PEN Ratio by 2% for 30s, stacking up to 5 times. The duration of each stack is calculated separately.", "TarotCard_1000100_name": "[Ignite] Type: Motivation", "TarotCard_1000100_name2": "[Ignite] Type: Blaze", "TarotCard_1000101_des": "When an Agent with Motivation Burns an enemy, the Burn DMG interval is reduced by 30%.", "TarotCard_1000101_name": "[Ignite] Molten Gloves", "TarotCard_1000101_story": "Each finger has a small lighter. If the other hand had a frost glove, that would be pretty cool.", "TarotCard_1000101_upgrade": "When an Agent with Motivation Burns an enemy, the Burn DMG interval is reduced by 30% 50%.", "TarotCard_1000102_des": "Burn DMG increases by 40%.", "TarotCard_1000102_name": "[Ignite] Flamethrower", "TarotCard_1000102_story": "Once you start to spray this flame, you won't want to stop until you've passed out first.", "TarotCard_1000102_upgrade": "Burn DMG increases by 40% 60%.", "TarotCard_1000103_des": "When an Agent has Motivation, their Fire DMG attacks have 15% bonus PEN Ratio.", "TarotCard_1000103_name": "[Ignite] Kerosene Lamp", "TarotCard_1000103_story": "A versatile item that can serve as a cool decoration, a handy source of light, and even a makeshift throwing weapon in a pinch.", "TarotCard_1000103_upgrade": "When an Agent has Motivation, their Fire DMG attacks have 15% 25% bonus PEN Ratio.", "TarotCard_1000104_des": "Dealing Fire DMG grants 1 stack of Motivation to all squad members. This effect can trigger once every 10s.", "TarotCard_1000104_name": "[Ignite] Blowtorch", "TarotCard_1000104_story": "It releases a sweet roaring flame.", "TarotCard_1000104_upgrade": "Dealing Fire DMG grants 1 stack of Motivation to all squad members. This effect can trigger once every 10s 6s.", "TarotCard_1000105_des": "Agent Fire Anomaly Buildup Rate increases by 30%.", "TarotCard_1000105_name": "[Ignite] Molotov Cocktail", "TarotCard_1000105_story": "Someone was trying to do the right thing and threw it into the Hollow. Where exactly it fell and what it might have burned is a mystery.", "TarotCard_1000105_upgrade": "Agent Fire Anomaly Buildup Rate increases by 30% 45%.", "TarotCard_1000106_des": "Launching an EX Special Attack grants 1 stack of Motivation to all squad members.", "TarotCard_1000106_name": "[Ignite] Top-Notch Charcoal", "TarotCard_1000106_story": "High-end charcoal that emits a fruity fragrance when lit. If used to roast fruit, perhaps it could double the fruity flavor.", "TarotCard_1000106_upgrade": "Launching an EX Special Attack grants 1 2 stacks of Motivation to all squad members.", "TarotCard_1000107_des": "Inflicting Burn grants 1 stack of Motivation to all squad members.", "TarotCard_1000107_name": "[Ignite] Camping Stove", "TarotCard_1000107_story": "With this handy tool, you can enjoy hot food wherever you go.", "TarotCard_1000107_upgrade": "Inflicting Burn grants 1 2 stacks of Motivation to all squad members.", "TarotCard_1000108_des": "Agents Fire DMG increases by 15%.", "TarotCard_1000108_name": "[Ignite] Deluxe Lighter", "TarotCard_1000108_story": "An elaborately decorated lighter. It looks like the favorite item of the head of a certain gang.", "TarotCard_1000108_upgrade": "Agent Fire DMG increases by 15% 25%.", "TarotCard_1000109_des": "Fire CRIT DMG increases by 20%.", "TarotCard_1000109_name": "[Ignite] Electric Torch", "TarotCard_1000109_story": "It is known as the Eternally Inextinguishable, but it has gone out more than a few times.", "TarotCard_1000109_upgrade": "Fire CRIT DMG increases by 20% 30%.", "TarotCard_1000110_des": "Burning enemies have their ATK reduced by 15%.", "TarotCard_1000110_name": "[Ignite] Pulse Igniter", "TarotCard_1000110_story": "A tool that housewives use to light the stove. It can light up places that need to be lit.", "TarotCard_1000110_upgrade": "Burning enemies have their ATK reduced by 15% 25%.", "TarotCard_1000111_des": "Burn lasts 2s longer.", "TarotCard_1000111_name": "[Ignite] Solid Alcohol", "TarotCard_1000111_story": "A convenient and portable item for various occasions. For example, it can be particularly useful when you want to confess your love but can't find enough candles to make a heart pattern.", "TarotCard_1000111_upgrade": "Burn lasts 2s 3s longer.", "TarotCard_1000112_des": "Increases the chance for [Ignite] Resonia to appear.", "TarotCard_1000112_name": "[Ignite] Collective Emblem", "TarotCard_1000112_story": "Kindred spirits gather, and emblems fall into groups.\nCome, turn the scattered sparks into a blazing inferno.", "TarotCard_1000201_des": "Launching an EX Special Attack increases the Agent's DMG by 10% for 30s, stacking up to 5 times. The duration of each stack is calculated separately.", "TarotCard_1000201_name": "[Energy] Scarlet Noble Special", "TarotCard_1000201_story": "Scarlet Noble of a random flavor. You never know what flavor you have bought until after you drink it. There's supposedly a 0.01% chance of getting the secret flavor: blood.", "TarotCard_1000201_upgrade": "Launching an EX Special Attack increases the Agent's DMG by 10% 15% for 30s, stacking up to 5 times. The duration of each stack is calculated separately.", "TarotCard_1000202_des": "Upon entering the battlefield, generates 100% Energy for 1 random Agent.", "TarotCard_1000202_name": "[Energy] Neon Cola", "TarotCard_1000202_story": "The champion beverage consumer for five years in a row. Sugar-free and healthy drinks only. Even the color of the drinks is white.", "TarotCard_1000202_upgrade": "Upon entering the battlefield, generates 100% Energy for 1 random Agent and increases all squad members' DMG by 10%.", "TarotCard_1000203_des": "Ultimate DMG increases by 30% and Daze inflicted increases by 10%.", "TarotCard_1000203_name": "[Energy] Raging Taurine", "TarotCard_1000203_story": "\"Be brave! Be wild!\" The commercial is memorable, particularly the part where the actor pours the half-finished drink over his head and then crushes the can into dust.", "TarotCard_1000203_upgrade": "Ultimate DMG increases by 30% 45% and Daze inflicted increases by 10% 15%.", "TarotCard_1000204_des": "Launching a Chain Attack generates 5 Energy for the Agent.", "TarotCard_1000204_name": "[Energy] TANKA: BBQ Flavor", "TarotCard_1000204_story": "A brand of soda that is constantly putting out new flavors. This barbecue flavor is supposed to give you that lovely nostalgic taste of barbecue and cola.", "TarotCard_1000204_upgrade": "Launching a Chain Attack generates 5 8 Energy for the Agent.", "TarotCard_1000205_des": "Launching an Ultimate generates 8 Energy for all squad members.", "TarotCard_1000205_name": "[Energy] Power Up", "TarotCard_1000205_story": "Re-hydrate and restore electrolytes in a flash as fast as lightning!", "TarotCard_1000205_upgrade": "Launching an Ultimate generates 8 12 Energy for all squad members.", "TarotCard_1000206_des": "Triggering Perfect Dodge generates 6 Energy for the Agent. This effect can trigger once every 10s.", "TarotCard_1000206_name": "[Energy] Orange God", "TarotCard_1000206_story": "This orange juice is popular among girls. Each can packs the nutritional punch of thirty oranges. \"We carefully choose only the finest oranges. One of ours is as good as ten of another kind. That means with just three oranges, you're getting the nutrients of thirty!\"", "TarotCard_1000206_upgrade": "Triggering Perfect Dodge generates 6 Energy for the Agent. This effect can trigger once every 10s 5.", "TarotCard_1000207_des": "Agents Decibel Generation Rate increases by 10%.", "TarotCard_1000207_name": "[Energy] Captain Cow", "TarotCard_1000207_story": "\"Help me grow taller, Captain Cow!\" This pure milk drink is loved by both children and adults alike. After all, who wouldn't want to add a few inches to their height?", "TarotCard_1000207_upgrade": "Agents Decibel Generation Rate increases by 10% 15%.", "TarotCard_1000208_des": "Basic Attack Energy Generation Rate increases by 20%.", "TarotCard_1000208_name": "[Energy] Sharp Smile", "TarotCard_1000208_story": "No additives and sugar free. Who wouldn't love a combo like this?", "TarotCard_1000208_upgrade": "Basic Attack Energy Generation Rate increases by 20% 30%.", "TarotCard_1000209_des": "EX Special Attack DMG increases by 20% and Daze inflicted increases by 5%.", "TarotCard_1000209_name": "[Energy] Scarlet Noble: Lemon", "TarotCard_1000209_story": "An energy drink that is all the rage with young people. Green lemon concentrate covers the taurine flavor.", "TarotCard_1000209_upgrade": "EX Special Attack DMG increases by 20% 30% and Daze inflicted increases by 5% 8%.", "TarotCard_1000210_des": "Defeating an enemy generates 8 Energy for all squad members. This effect can trigger once every 10s.", "TarotCard_1000210_name": "[Energy] Leman", "TarotCard_1000210_story": "\"Hey, you. Yeah, you. Drink me and we'll be besties for life. Come on. Drink me.\"", "TarotCard_1000210_upgrade": "Defeating an enemy generates 8 Energy for all squad members. This effect can trigger once every 10s 5s.", "TarotCard_1000211_des": "Launching an EX Special Attack increases the Agent's CRIT DMG by 20% for 15s.", "TarotCard_1000211_name": "[Energy] Mr. Bright's Probiotics", "TarotCard_1000211_story": "\"Healthy inside and out with a bottle of Mr. Bright.\"", "TarotCard_1000211_upgrade": "Launching an EX Special Attack increases the Agent's CRIT DMG by 20% 30% for 15s.", "TarotCard_1000212_des": "Increases the chance for [Energy] Resonia to appear.", "TarotCard_1000212_name": "[Energy] Collective Emblem", "TarotCard_1000212_story": "Kindred spirits gather, and emblems fall into groups.\nEnergy! Activity! Huge Excitement!", "TarotCard_1000300_Extrades": "Insight: Each stack increases the Agent's CRIT Rate by 8%, stacking up to 5 times. The Agent loses 1 stack when attacked and can only lose at most 1 stack every 5s.", "TarotCard_1000300_des": "Each stack increases the Agent's CRIT Rate by 8%, stacking up to 5 times. The Agent loses 1 stack when attacked and can only lose at most 1 stack every 5s.", "TarotCard_1000300_name": "[Critical] Type: Insight", "TarotCard_1000301_des": "Landing a critical hit increases the Agent's CRIT DMG by 4% for 10s, stacking up to 10 times. Repeated triggers reset the duration.", "TarotCard_1000301_name": "[Critical] Sniper Scope", "TarotCard_1000301_story": "Take it easy. Aim and then shoot. If you miss, it's because you are in too much of a hurry.", "TarotCard_1000301_upgrade": "Landing a critical hit increases the Agent's CRIT DMG by 4% 6% for 10s, stacking up to 10 times. Repeated triggers reset the duration.", "TarotCard_1000302_des": "All squad members gain 1 stack of Insight upon entering the battlefield. Agents no longer lose Insight stacks when attacked.", "TarotCard_1000302_name": "[Critical] Sawn-Off Shotgun", "TarotCard_1000302_story": "It packs a punch but is small and convenient to carry. You can even keep it in your waistband. (There are over 200 accidental discharge incidents each year for this very reason)", "TarotCard_1000302_upgrade": "All squad members gain 1 3 stacks of Insight upon entering the battlefield. Agents no longer lose Insight stacks when attacked.", "TarotCard_1000303_des": "Each Standard [Critical] Resonium owned increases Agent CRIT DMG by 5%, up to a maximum increase of 40%.", "TarotCard_1000303_name": "[Critical] Weapon Crate", "TarotCard_1000303_story": "Don't be fooled by this unassuming box — it's not just a crate for weapons, but rather a portal to an entire arsenal of them. You will never know how many weapons you can pull out of it.", "TarotCard_1000303_upgrade": "Each Standard [Critical] Resonium owned increases Agent CRIT DMG by 5% 8%, up to a maximum increase of 40% 64%.", "TarotCard_1000304_des": "Triggering a critical hit increases Daze inflicted by the Agent by 10% for 3s.", "TarotCard_1000304_name": "[Critical] RPG Shell", "TarotCard_1000304_story": "Regular soldiers should get out of the way!", "TarotCard_1000304_upgrade": "Triggering a critical hit increases Daze inflicted by the Agent by 10% 15% for 3s.", "TarotCard_1000305_des": "Triggering Perfect Dodge grants all squad members 1 stack of Insight. This effect can trigger once every 8s.", "TarotCard_1000305_name": "[Critical] Gatling Gun", "TarotCard_1000305_story": "Once you pull the trigger, you'll never want to let go. Offense is the best defense, so a constant attack is the ultimate defense!", "TarotCard_1000305_upgrade": "Triggering Perfect Dodge grants all squad members 1 stack of Insight. This effect can trigger once every 8s This effect no longer has a cooldown.", "TarotCard_1000306_des": "Increases Agent CRIT DMG by 20%.", "TarotCard_1000306_name": "[Critical] Doombringer", "TarotCard_1000306_story": "Smart ignition and precision blasts. How far it explodes all depends on how far you throw it.", "TarotCard_1000306_upgrade": "Increases Agent CRIT DMG by 20% 35%.", "TarotCard_1000307_des": "All squad members gain 2 stacks of Insight upon entering the battlefield.", "TarotCard_1000307_name": "[Critical] Tactical Goggles", "TarotCard_1000307_story": "Sometimes, good cover is all you need to get a clear view of your target.", "TarotCard_1000307_upgrade": "All squad members gain 2 3 stacks of Insight upon entering the battlefield.", "TarotCard_1000308_des": "Defeating an enemy grants all squad members 1 stack of Insight.", "TarotCard_1000308_name": "[Critical] Duelist", "TarotCard_1000308_story": "Add a little high-tech flare to your duel. Who cares if it is fair?", "TarotCard_1000308_upgrade": "Defeating an enemy grants all squad members 1 2 stacks of Insight.", "TarotCard_1000309_des": "Landing a critical hit on an enemy reduces the target's ATK by 15% for 10s.", "TarotCard_1000309_name": "[Critical] Spare Magazine", "TarotCard_1000309_story": "Better prepare for the next enemy early.", "TarotCard_1000309_upgrade": "Landing a critical hit on an enemy reduces the target's ATK by 15% 20% for 10s.", "TarotCard_1000310_des": "When hitting an enemy from behind, Agent CRIT DMG increases by 15%.", "TarotCard_1000310_name": "[Critical] Muzzle Compensator", "TarotCard_1000310_story": "An essential accessory for firearms, it enhances your prowess in combat.", "TarotCard_1000310_upgrade": "When hitting an enemy from behind, Agent CRIT DMG increases by 15% 25%.", "TarotCard_1000311_des": "Each non-critical hit increases the Agent's CRIT Rate by 3%. This effect is reset after the Agent triggers a critical hit.", "TarotCard_1000311_name": "[Critical] Laser Scope", "TarotCard_1000311_story": "Precise, and with clear intent.", "TarotCard_1000311_upgrade": "Each non-critical hit increases the Agent's CRIT Rate by 3% 6%. This effect is reset after the Agent triggers a critical hit.", "TarotCard_1000312_des": "Increases the chance for [Critical] Resonia to appear.", "TarotCard_1000312_name": "[Critical] Collective Emblem", "TarotCard_1000312_story": "Kindred spirits gather, and emblems fall into groups.\nMore guns, bigger guns, stronger guns...", "TarotCard_1000401_des": "Shielded Agents' Anti-Interrupt level increases, and they receive 20% less DMG.", "TarotCard_1000401_name": "[Shield] Fingerless Gloves", "TarotCard_1000401_story": "People into punk love wearing this style of gloves.", "TarotCard_1000401_upgrade": "Shielded Agents' Anti-Interrupt level increases, and they receive 20% 30% less DMG.", "TarotCard_1000402_des": "Hitting an enemy with an EX Special Attack generates Shield equal to 10% of the Agent's Max HP. This effect can trigger once every 10s.", "TarotCard_1000402_name": "[Shield] Elastic Kneepads", "TarotCard_1000402_story": "It offers the flexibility needed for all those weird and wonderful leg positions.", "TarotCard_1000402_upgrade": "Hitting an enemy with an EX Special Attack generates Shield equal to 10% 15% of the Agent's Max HP. This effect can trigger once every 10s.", "TarotCard_1000403_des": "Increases CRIT DMG of Shielded Agents by 25% and Anomaly Mastery by 15.", "TarotCard_1000403_name": "[Shield] Battery-Charged Baton", "TarotCard_1000403_story": "Don't touch it while it's charging — it's super hot.", "TarotCard_1000403_upgrade": "Increases CRIT DMG of Shielded Agents by 25% 35% and Anomaly Mastery by 15 25.", "TarotCard_1000404_des": "Generates Shield for all squad members equal to 150% of their initial DEF upon entering the battlefield.", "TarotCard_1000404_name": "[Shield] Riot Helmet", "TarotCard_1000404_story": "Rabbit ears were added to display closeness and power.", "TarotCard_1000404_upgrade": "Generates Shield for all squad members equal to 150% 200% of their initial DEF upon entering the battlefield.", "TarotCard_1000405_des": "Shielded Agents deal 20% more DMG to enemies within 6m.", "TarotCard_1000405_name": "[Shield] Punk Belt", "TarotCard_1000405_story": "With this spiky belt, no one is going to bother you when you're out and about.", "TarotCard_1000405_upgrade": "Shielded Agents deal 20% 30% more DMG to enemies within 6m.", "TarotCard_1000406_des": "Defeating an enemy generates Shield equal to 8% of Max HP for all squad members, lasting 10s. This effect can trigger once every 15s.", "TarotCard_1000406_name": "[Shield] War Boots", "TarotCard_1000406_story": "It may look handsome, but it has a strong smell.", "TarotCard_1000406_upgrade": "Defeating an enemy generates Shield equal to 8% 12% of Max HP for all squad members, lasting 10s. This effect can trigger once every 15s.", "TarotCard_1000407_des": "Each Standard [Shield] Resonium owned increases Agent DEF by 3%.", "TarotCard_1000407_name": "[Shield] Exoskeleton Armor", "TarotCard_1000407_story": "Provides excellent protection while allowing you to launch powerful elbow strikes.", "TarotCard_1000407_upgrade": "Each Standard [Shield] Resonium owned increases Agent DEF by 3% 4.5%.", "TarotCard_1000408_des": "Agents take 10% less DMG.", "TarotCard_1000408_name": "[Shield] Blast Shield", "TarotCard_1000408_story": "Justice must win! Or at least it can't lose.", "TarotCard_1000408_upgrade": "Agents take 10% 15% less DMG.", "TarotCard_1000409_des": "When attacked, if the Agent's HP is below 25%, immediately generate Shield equal to 15% of Max HP for 10s. (This effect can only be triggered once by each Agent in each combat.)", "TarotCard_1000409_name": "[Shield] Warm Bracers", "TarotCard_1000409_story": "It's not practical to hope it will stop damage. But graffiti lovers like wearing it to protect their wrists.", "TarotCard_1000409_upgrade": "When attacked, if the Agent's HP is below 25%, immediately generate Shield equal to 15% 20% of Max HP for 10s. (This effect can only be triggered once by each Agent in each combat.)", "TarotCard_1000410_des": "Increases Agent DEF by 15%.", "TarotCard_1000410_name": "[Shield] Flak Jacket", "TarotCard_1000410_story": "Heavy attacks bounce right off. The only problem is you bounce forward.", "TarotCard_1000410_upgrade": "Increases Agent DEF by 15% 25%.", "TarotCard_1000411_des": "Triggering Perfect Dodge grants the Agent Shield equal to 8% of Max HP for 5s. This effect can trigger once every 5s.", "TarotCard_1000411_name": "[Shield] Tactical Mask", "TarotCard_1000411_story": "Strong filtration and fresh circulation. You can even wear it while using the bathroom.", "TarotCard_1000411_upgrade": "Triggering Perfect Dodge grants the Agent Shield equal to 8% 12% of Max HP for 5s. This effect can trigger once every 5s.", "TarotCard_1000412_des": "Increases the chance for [Shield] Resonia to appear.", "TarotCard_1000412_name": "[Shield] Collective Emblem", "TarotCard_1000412_story": "Kindred spirits gather, and emblems fall into groups.\nPile on the thickest armor... what was next again?", "TarotCard_1000500_Extrades": "Zap: Each stack increases the Agent's Decibel Generation Rate by 5% and Ultimate DMG by 5%, stacking up to 20 times. The bonus is reset upon using an Ultimate.", "TarotCard_1000500_des": "Each stack increases the Agent's Decibel Generation Rate by 5% and Ultimate DMG by 5%, stacking up to 20 times. The bonus is reset upon using an Ultimate.", "TarotCard_1000500_name": "[Shock] Type: Zap", "TarotCard_1000500_name2": "[Shock] Type: Jolt", "TarotCard_1000501_des": "Shock DMG increases by 50%.", "TarotCard_1000501_name": "[Shock] Current Gloves", "TarotCard_1000501_story": "Gloves that release a shocking voltage. Remember what these gloves look like, and be careful when shaking hands.", "TarotCard_1000501_upgrade": "Shock DMG increases by 50% 75%", "TarotCard_1000502_des": "Inflicting Shock on an enemy generates 10 Energy for all squad members. This effect can trigger once every 15s.", "TarotCard_1000502_name": "[Shock] Stun Gun", "TarotCard_1000502_story": "It won't do direct damage, but it is still recommended that you take a shot before a fight.", "TarotCard_1000502_upgrade": "Inflicting Shock on an enemy generates 10 15 Energy for all squad members. This effect can trigger once every 15s.", "TarotCard_1000503_des": "Agents with Zap deal 25% more Electric DMG.", "TarotCard_1000503_name": "[Shock] Amplification Bracelet", "TarotCard_1000503_story": "According to those who have used this device, running with it feels like an invisible muscle-man is gripping your wrist and yanking you forward as hard as he can.", "TarotCard_1000503_upgrade": "Agents with Zap deal 25% 35% more Electric DMG.", "TarotCard_1000504_des": "Agents generate 3% Decibels upon hitting a Shocked enemy. This effect can trigger once every 10s.", "TarotCard_1000504_name": "[Shock] Tesla Sphere", "TarotCard_1000504_story": "Look cool when the power is on or use it for divination when the power is off (and still look cool).", "TarotCard_1000504_upgrade": "Agents generate 3% 5% Decibels upon hitting a Shocked enemy. This effect can trigger once every 10s.", "TarotCard_1000505_des": "Hitting an enemy with an EX Special Attack grants all squad members 6 stacks of Zap.", "TarotCard_1000505_name": "[Shock] Lightning Trident", "TarotCard_1000505_story": "You can't take this with you to ponds to harpoon fish!", "TarotCard_1000505_upgrade": "Hitting an enemy with an EX Special Attack grants all squad members 6 10 stacks of Zap.", "TarotCard_1000506_des": "Inflicting Shock on an enemy grants all squad members 10 stacks of Zap.", "TarotCard_1000506_name": "[Shock] Electric Baton", "TarotCard_1000506_story": "This weapon is a must for any lady's purse. Once you've shocked the perv, follow it up with a slap to the face.", "TarotCard_1000506_upgrade": "Inflicting Shock on an enemy grants all squad members 10 15 stacks of Zap.", "TarotCard_1000507_des": "Each stack of Zap increases the Agent's Electric Anomaly Buildup Rate by 2%.", "TarotCard_1000507_name": "[Shock] Mosquito Swatter", "TarotCard_1000507_story": "With this powerful and convenient tool, you won't need to tap with your hands anymore. The only downside is that it may emit the smell of burnt meat if you use it for too long...", "TarotCard_1000507_upgrade": "Each stack of Zap increases the Agent's Electric Anomaly Buildup Rate by 2% 3%.", "TarotCard_1000508_des": "Dealing Electric DMG grants all squad members 1 stacks of Zap. This effect can trigger once every 3s.", "TarotCard_1000508_name": "[Shock] Conductive Coil", "TarotCard_1000508_story": "A crude method: wrapping the weapon to increase its conductivity.", "TarotCard_1000508_upgrade": "Dealing Electric DMG grants all squad members 1 stacks of Zap. This effect can trigger once every 3s 2s.", "TarotCard_1000509_des": "Shock lasts 3s longer.", "TarotCard_1000509_name": "[Shock] Thunder Whip", "TarotCard_1000509_story": "Sure, it's not practical, but you can look like a villain.", "TarotCard_1000509_upgrade": "Shock lasts 3s 4.5s longer.", "TarotCard_1000510_des": "Agent Electric DMG increases by 15%.", "TarotCard_1000510_name": "[Shock] EMP Grenade", "TarotCard_1000510_story": "Stay clear of electrical devices when throwing this; otherwise, you'll get carried off too.", "TarotCard_1000510_upgrade": "Agent Electric DMG increases by 15% 25%.", "TarotCard_1000511_des": "Agents deal 15% more DMG to Shocked enemies.", "TarotCard_1000511_name": "[Shock] Hand Crank Generator", "TarotCard_1000511_story": "The strongest person will find themselves as the poor soul cranking the generator alone on a camping trip.", "TarotCard_1000511_upgrade": "Agents deal 15% 20% more DMG to Shocked enemies.", "TarotCard_1000512_des": "Increases the chance for [Shock] Resonia to appear.", "TarotCard_1000512_name": "[Shock] Collective Emblem", "TarotCard_1000512_story": "Kindred spirits gather, and emblems fall into groups.\nIf we gather enough, can we unleash 100,000 volts?", "TarotCard_1000601_des": "When below 50% HP, the buff effects of B-Rank and A-Rank Adversity Resonia increase by 50%.", "TarotCard_1000601_name": "[General] Stimulant", "TarotCard_1000601_story": "Quickly break past human limitations. Boost every body function. Side effects include becoming talkative and fidgety.", "TarotCard_1000602_des": "Defeating an enemy recovers 2% HP for the Agent.", "TarotCard_1000602_story": "Don't unplug the tube during an infusion!", "TarotCard_1000603_des": "For every 10% of HP missing, the Agent takes 1.2% less DMG.", "TarotCard_1000603_name": "[General] Band-Aid", "TarotCard_1000603_story": "A band-aid with ointment that can stop bleeding and cause a wound to close quickly.", "TarotCard_1000604_des": "For every 10% of HP lost, the Agent generates 7% Energy.", "TarotCard_1000604_name": "[General] Concentration Pills", "TarotCard_1000604_story": "Totally safe and has no side effects. You can eat it like candy.", "TarotCard_1000605_des": "Increases Agent Max HP by 10%.", "TarotCard_1000605_story": "This military medicine was developed as part of an experiment for exoskeletons. It causes muscles to get as hard as steel for a short period.", "TarotCard_1000606_des": "For every 10% of HP missing, the Agent deals 3.5% more DMG.", "TarotCard_1000606_story": "This is a potent and portable adrenaline aerosol. It gives a huge and immediate boost in adrenaline so that you can display stunning potential. Of course, everyone knows this comes with massive side effects.", "TarotCard_1000607_des": "The Agent's DMG increases by 20% against enemies whose HP percentage is higher than the Agent's.", "TarotCard_1000607_story": "A menthol booster wonder that works in two ways to give you the lift you need.", "TarotCard_1000608_des": "Blocks the first instance of fatal DMG taken. (This effect can only be triggered once in each combat.)", "TarotCard_1000608_story": "A medicine that has a crucial effect during times of danger. Who knows why it was left behind in the Hollow.", "TarotCard_1000700_Extrades": "Rush: Each stack increases the Agent's Daze inflicted by 6%, stacking up to 4 times and lasting for 30s. The duration of each stack is calculated separately.", "TarotCard_1000700_des": "Each stack increases the Agent's Daze inflicted by 6%, stacking up to 4 times and lasting for 30s. The duration of each stack is calculated separately.", "TarotCard_1000700_name": "[Duel] Type: Rush", "TarotCard_1000701_des": "For each stack of Rush, Agents' Anomaly Buildup Rate increases by 10% when hitting a Stunned enemy.", "TarotCard_1000701_name": "[Duel] Chain Mace", "TarotCard_1000701_story": "If you get hit, then you only have yourself to blame for not throwing it far enough.", "TarotCard_1000701_upgrade": "For each stack of Rush, Agents' Anomaly Buildup Rate is increased by 10% 15% when hitting a Stunned enemy.", "TarotCard_1000702_des": "Launching a Chain Attack generates 6% Decibels.", "TarotCard_1000702_name": "[Duel] Shock Gloves", "TarotCard_1000702_story": "A direct hit to the jaw is all you need to bring the opponent to their knees.", "TarotCard_1000702_upgrade": "Launching a Chain Attack generates 6% 10% Decibels.", "TarotCard_1000703_des": "When triggering a Chain Attack, all squad members receive 1 stack of Rush, and the Stun DMG Multiplier of enemies hit is increased by 10%, up to a max of 30%.", "TarotCard_1000703_name": "[Duel] Homemade Spiked Mace", "TarotCard_1000703_story": "Who even cares if it's sturdy or practical? As long as it looks terrifying and painful, it's good enough!", "TarotCard_1000703_upgrade": "When triggering a Chain Attack, all squad members receive 1 stack of Rush, and the Stun DMG Multiplier of enemies hit is increased by 10% 15%, up to a max of 30% 45%.", "TarotCard_1000704_des": "Enemies are Stunned for 10% longer.", "TarotCard_1000704_name": "[Duel] Tonfa", "TarotCard_1000704_story": "Attack and defense are one. The more you hit, the faster you'll become.", "TarotCard_1000704_upgrade": "Enemies are Stunned for 10% 15% longer.", "TarotCard_1000705_des": "When an enemy is inflicted with an Attribute Anomaly, all squad members gain a stack of Rush. If the target is not Stunned, its Daze increases by 10%.", "TarotCard_1000705_name": "[Duel] Joiner's Hammer", "TarotCard_1000705_story": "A decisive blow. Go forth, little nail!", "TarotCard_1000705_upgrade": "When an enemy is inflicted with an Attribute Anomaly, all squad members gain a stack of Rush. If the target is not Stunned, its Daze increases by 10% 15%.", "TarotCard_1000706_des": "When an enemy is Stunned, Agents gain 10% Decibels, and all squad members gain 2 stacks of Rush. Can trigger once every 10s.", "TarotCard_1000706_name": "[Duel] Bench", "TarotCard_1000706_story": "\"I can't bear to watch. I want in, too!\"\nAnd then they strike with the power of a substitution that catches enemies off guard.", "TarotCard_1000706_upgrade": "When an enemy is Stunned, Agents gain 10% 15% Decibels, and the squad gains 2 stacks of Rush. Can trigger once every 10s.", "TarotCard_1000707_des": "Chain Attacks deal 30% more DMG.", "TarotCard_1000707_name": "[Duel] Ergonomic Brick", "TarotCard_1000707_story": "Convenient to have on your person, everyone gets one.", "TarotCard_1000707_upgrade": "Chain Attacks deal 30% 45% more DMG.", "TarotCard_1000708_des": "Basic Attacks inflict 10% more Daze.", "TarotCard_1000708_name": "[Duel] Baseball Bat", "TarotCard_1000708_story": "If you accidentally let go, one extra combatant will be stunned.", "TarotCard_1000708_upgrade": "Basic Attacks inflict 10% 15% more Daze.", "TarotCard_1000709_des": "EX Special Attacks inflict 10% more Daze.", "TarotCard_1000709_name": "[Duel] Nunchucks", "TarotCard_1000709_story": "Once you start playing, you can't put it down. Even if you hit yourself, it doesn't hurt.", "TarotCard_1000709_upgrade": "EX Special Attacks inflict 10% 15% more Daze.", "TarotCard_1000710_des": "Triggering Perfect Dodge increases Daze inflicted by the Agent by 15% for 5s.", "TarotCard_1000710_name": "[Duel] Brass Knuckles", "TarotCard_1000710_story": "Frighten the enemy with your imposing manner and then rain down the punches.", "TarotCard_1000710_upgrade": "Triggering Perfect Dodge increases Daze inflicted by the Agent by 15% 25% for 5s.", "TarotCard_1000711_des": "Upon Stun recovery, the enemy's ATK is reduced by 15% for 30s.", "TarotCard_1000711_name": "[Duel] Gong of Jubilation", "TarotCard_1000711_story": "Hit it hard by your ear... and you'll see double all day.", "TarotCard_1000711_upgrade": "Upon Stun recovery, the enemy's ATK is reduced by 15% 20% for 30s.", "TarotCard_1000712_des": "Chain Attacks and the Ultimate deal significantly more DMG. (Appears only in Rally Commissions.)", "TarotCard_1000712_name": "[Duel] Rolling Pin", "TarotCard_1000712_story": "Who beats you depends on who cooks tonight.", "TarotCard_1000713_des": "Increases the chance for [Duel] Resonia to appear.", "TarotCard_1000713_name": "[Duel] Collective Emblem", "TarotCard_1000713_story": "Kindred spirits gather, and emblems fall into groups.\nSince a duel is inevitable, let's make sure we have every advantage on our side.", "TarotCard_1000800_Extrades": "Agility & Counter: Gaining Agility restores an extra 5 Energy. At 5 stacks, all squad members enter the Counter state and deal 45% more DMG for 10s. When Counter ends, all stacks of Agility are lost.", "TarotCard_1000800_des": "Gaining Agility restores an extra 5 Energy. At 5 stacks, all squad members enter the Counter state and deal 45% more DMG for 10s. When Counter ends, all stacks of Agility are lost.", "TarotCard_1000800_name": "[Dodge] Type: Agility & Counter", "TarotCard_1000801_des": "Dodge Counter DMG increases by 50% and Daze inflicted increases by 30%.", "TarotCard_1000801_name": "[Dodge] Sports Shades", "TarotCard_1000801_story": "Pro goggles designed to keep the eyes safe during high-speed sports.\n\"See! I can see everything!\"", "TarotCard_1000801_upgrade": "Dodge Counter DMG increases by 50% 75% and Daze inflicted increases by 30% 45%.", "TarotCard_1000802_des": "When in the Counter state, Anomaly Buildup Rate increases by 20% and CRIT DMG increases by 40%.", "TarotCard_1000802_name": "[Dodge] Skateboard", "TarotCard_1000802_story": "\"Hey, everyone! Eyes on me!\"", "TarotCard_1000802_upgrade": "When in the Counter state, Anomaly Buildup Rate increases by 20% 30%, and CRIT DMG increases by 40% 60%.", "TarotCard_1000803_des": "On triggering Perfect Dodge, Agents gain 1 stack of Agility and enter Vital View for 4s This effect can trigger once every 10s.", "TarotCard_1000803_name": "[Dodge] Shuttlecock", "TarotCard_1000803_story": "One must remain calm and ensure precision during a spike; otherwise, you'll only end up snapping fragile feathers with a roar.", "TarotCard_1000803_upgrade": "On triggering Perfect Dodge, Agents gain 1 2 stacks of Agility and enter Vital View for 4s. This effect can trigger once every 10s.", "TarotCard_1000804_des": "When entering Vital View by triggering Perfect Dodge, the post-Dodge Dash Attack is replaced by Dodge Counter that can be used repeatedly up to 4 times.", "TarotCard_1000804_name": "[Dodge] Tennis Racket", "TarotCard_1000804_story": "If you can't hit back, at least try to dodge. Getting smacked by that ball hurts.", "TarotCard_1000804_upgrade": "When entering Vital View by triggering Perfect Dodge, the post-Dodge Dash Attack is replaced by Dodge Counter that can be used repeatedly up to 4 6 times.", "TarotCard_1000805_des": "Extends the duration of the Counter state by 5s.", "TarotCard_1000805_name": "[Dodge] Fencing Sword", "TarotCard_1000805_story": "A fragile but formidable weapon.", "TarotCard_1000805_upgrade": "Extends the duration of the Counter state by 58s.", "TarotCard_1000806_des": "The post-Dodge Dash Attack is replaced by Dodge Counter. This effect can trigger once every 5s. Triggering this effect grants the Agent 1 stack of Agility.", "TarotCard_1000806_name": "[Dodge] Yoga Ball", "TarotCard_1000806_story": "If you can maintain one pose without moving, then you can slow down the flow of time.", "TarotCard_1000806_upgrade": "The post-Dodge Dash Attack is replaced by Dodge Counter. This effect can trigger once every 5s 3s. Triggering this effect grants the Agent 1 stack of Agility.", "TarotCard_1000807_des": "Upon being attacked, quickly press Dodge to immediately break free and recover 50% of the DMG taken as HP. This effect can trigger once every 6s.", "TarotCard_1000807_name": "[Dodge] Killer Paddle", "TarotCard_1000807_story": "It's all about the final, show-stopping spike.", "TarotCard_1000807_upgrade": "Upon being attacked, quickly press Dodge to immediately break free and recover 50% of the DMG taken as HP. This effect can trigger once every 6s 4s.", "TarotCard_1000808_des": "Dodge Counter DMG increases by 35%.", "TarotCard_1000808_name": "[Dodge] Skate Shoes", "TarotCard_1000808_story": "Made for those who seek the ultimate sprinting speed. If you can't stop, you'll probably crash.", "TarotCard_1000808_upgrade": "Dodge Counter DMG increases by 35% 50%.", "TarotCard_1000809_des": "Perfect Dodge is easier to trigger.", "TarotCard_1000809_name": "[Dodge] Sneakers", "TarotCard_1000809_story": "Every kick is a trend.", "TarotCard_1000809_upgrade": "Perfect Dodge is easier to trigger, and Dodge Counter DMG increases by 30%.", "TarotCard_1000810_des": "Triggering Dodge Counter generates 5 Energy for the Agent.", "TarotCard_1000810_name": "[Dodge] Skis", "TarotCard_1000810_story": "Gracefully dodge obstacles or eat snow like no one else.", "TarotCard_1000810_upgrade": "Triggering Dodge Counter generates 5 7 Energy for the Agent.", "TarotCard_1000811_des": "Using Dodge increases the Agent's DEF by 20% for 5s.", "TarotCard_1000811_name": "[Dodge] Hard Hat", "TarotCard_1000811_story": "All defensive measures are a means to better offense.", "TarotCard_1000811_upgrade": "Using Dodge increases the Agent's DEF by 20% 30% for 5s.", "TarotCard_1000812_des": "Every 3 times Perfect Dodge is triggered, Vital View activates for 4s. During this period, Agents inflict 25% more Daze.", "TarotCard_1000812_name": "[Dodge] Diving Goggles", "TarotCard_1000812_story": "Wearing it makes you feel like you've transformed into someone from another world.", "TarotCard_1000813_des": "Increases the chance for [Dodge] Resonia to appear.", "TarotCard_1000813_name": "[Dodge] Collective Emblem", "TarotCard_1000813_story": "Kindred spirits gather, and emblems fall into groups.\nReduces the dodge rate of dodge Resonia when pulled...", "TarotCard_1000814_des": "Enter Vital View for 4s after a Perfect Dodge. Hidden Gear Coins are revealed for this duration. (Appears only in Rally Commissions)", "TarotCard_1000814_name": "[Dodge] Exercise Stopwatch", "TarotCard_1000814_story": "If you keep staring at it, you'll feel as if everything is gradually getting larger.", "TarotCard_1000901_des": "Agents deal 25% more DMG but also take 15% more DMG.", "TarotCard_1000901_name": "[General] Hero's Cape", "TarotCard_1000901_story": "A cape made in the style of a hero from another game. It might look super impressive during a fight, but it's a whole other story if your enemy gets a hold of it.", "TarotCard_1000902_des": "When hitting an enemy from behind, Agent DMG increases by 25%.", "TarotCard_1000902_name": "[General] Cat Comb", "TarotCard_1000902_story": "The only time it won't violently resist is when its back is being brushed.", "TarotCard_1000903_des": "Attacks against enemies with less than 50% HP deal 15% more DMG.", "TarotCard_1000903_name": "[General] Bag of Salt", "TarotCard_1000903_story": "Ouch! Ouch! Knock it off!", "TarotCard_1000904_des": "When there are no more than 3 enemies on the battlefield, Agent DMG increases by 15%.", "TarotCard_1000904_name": "[General] Duel Invitation", "TarotCard_1000904_story": "A brush that appears to have come from some kendo school.", "TarotCard_1000905_des": "Limits each instance of DMG taken to 20% of the Agent's Max HP.", "TarotCard_1000905_name": "[General] Moisturizing Mask", "TarotCard_1000905_story": "Retains moisture (a little bit) and blocks UV rays (for a little while).", "TarotCard_1000906_des": "Defeating an enemy increases the Agent's DMG by 20% for 10s.", "TarotCard_1000906_name": "[General] Mosquito Swatter", "TarotCard_1000906_story": "If you are trying to swat at a fly buzzing through the air, it won't help. You have to wait for it to be still and then strike.", "TarotCard_1000907_des": "When your squad is full, all squad members deal 16% more DMG. Each missing member reduces this effect by 4%.", "TarotCard_1000907_name": "[General] Eerie Mask", "TarotCard_1000907_story": "A prop from a stage play. It emits an obsession that defies explanation. Wearing it transforms the wearer into a demon.", "TarotCard_1000908_des": "When your squad is full, all squad members take 12% less DMG. Each missing member reduces this effect by 4%.", "TarotCard_1000908_name": "[General] Best Man's Bowtie", "TarotCard_1000908_story": "The more grooms, the merrier. Gather all the friends you can. You can't afford to not look impressive.", "TarotCard_1000909_des": "When your squad is full, all squad members take 12% less DMG and deal 12% more DMG. Each missing member reduces this effect by 4%.", "TarotCard_1000909_name": "[General] Basketball Tactical Board", "TarotCard_1000909_story": "Three basketball players work in unison, perfectly in sync with each other's movements. This is the basis for the triangular combat technique.", "TarotCard_1000910_des": "Agents deal 35% more DMG but will no longer trigger critical hits.", "TarotCard_1000910_name": "[General] Rusted Shackles", "TarotCard_1000910_story": "Sturdy shackles designed to restrain violent prisoners. Sometimes it can have the opposite effect.", "TarotCard_1000911_des": "After being in combat for 30s, Agent DMG increases by 18%. This effect expires upon leaving combat.", "TarotCard_1000911_name": "[General] Kettle", "TarotCard_1000911_story": "You'll have to wait a bit before you can hear the sound of boiling water.", "TarotCard_1000912_des": "Each Agent takes 70% less DMG from the first melee attack received in each combat.", "TarotCard_1000912_name": "[General] Disposable Gloves", "TarotCard_1000912_story": "\"Oh, I'll just wash it off.\" You're just lying to yourself.", "TarotCard_1000913_des": "Upon entering combat, the on-field Agent's DMG increases by 10%. This effect expires upon leaving combat.", "TarotCard_1000913_name": "[General] Guide's Flag", "TarotCard_1000913_story": "With great power comes great... well you know.", "TarotCard_1000914_des": "Agents deal 30% more DMG to normal enemies.", "TarotCard_1000914_name": "[General] Insecticide", "TarotCard_1000914_story": "Doesn't matter what kind of bug it is or where it is. The person who catches it first is the strongest.", "TarotCard_1000915_des": "Agents deal 20% more DMG to elites.", "TarotCard_1000915_name": "[General] Fruit Peeler", "TarotCard_1000915_story": "Seeing coils of apple peels totally unbroken produces a meaningless pride.", "TarotCard_1000916_des": "Agents deal 5% more DMG. Additionally deal 10% more DMG to bosses.", "TarotCard_1000916_name": "[General] Wooden Slingshot", "TarotCard_1000916_story": "A slingshot made from a weak branch. It breaks easily. Nevertheless, any child that has it will become a king.", "TarotCard_1000917_des": "Off-field Agents with 25% or lower HP slowly recover HP.", "TarotCard_1000917_name": "[General] Scarlet Goblet", "TarotCard_1000917_story": "This goblet looks a bit strange. Is it a prop or an actual goblet?", "TarotCard_1000918_des": "When an Agent is the sole remaining member in the squad, they deal 20% more DMG.", "TarotCard_1000918_name": "[General] Antique Pocket Watch", "TarotCard_1000918_story": "A pocket watch with a blurry picture. It brings up memories of the good old days.", "TarotCard_1000919_des": "When an Agent is the sole remaining member in the squad, they take 30% less DMG.", "TarotCard_1000919_name": "[General] Dog Tags", "TarotCard_1000919_story": "Who cares if I'm by myself? I'll pick up my allies' work and keep going.", "TarotCard_1000920_des": "When the on-field Agent is defeated, all other Agents recover50% of their HP.", "TarotCard_1000920_name": "[General] Aromatic Candle", "TarotCard_1000920_story": "Light a candle and pray for your fallen comrades... Ah... a peach-scented candle is the best.", "TarotCard_1000921_des": "Attacks deal additional DMG equivalent to 3% of the target's Max HP. This effect can trigger once every 0.1s.", "TarotCard_1000921_name": "[General] Multi-Functional Tactical Knife", "TarotCard_1000921_story": "Sure, spring-assisted blades look cooler than regular ones, but whether it will actually be useful is a whole different matter.", "TarotCard_1000922_des": "Non-critical hits deal additional DMG equivalent to 10% of ATK. This effect can trigger once every 0.4s.", "TarotCard_1000922_name": "[General] Zoom Lens", "TarotCard_1000922_story": "It will keep taking photos and changing focus until it gets the clearest photo.", "TarotCard_1000928_des": "Enhances the Counter effect of all Slash-type skills.", "TarotCard_1000928_name": "[General] Cleavers", "TarotCard_1000928_story": "Only a powerful and accurate slash can bring out the true power of a cleaver.", "TarotCard_1000929_des": "Enhances the Counter effect of all Pierce-type skills.", "TarotCard_1000929_name": "[General] Sashimi Knives", "TarotCard_1000929_story": "Its needle-sharp edge can skin and descale with ease, making it an indispensable part of any quality kitchen.", "TarotCard_1000930_des": "Enhances the Counter effect of all Strike-type skills.", "TarotCard_1000930_name": "[General] Heavy Knives", "TarotCard_1000930_story": "A chef's understanding of the role and use of ingredients is crucial, as just wielding a brutal mallet will only leave a mess.", "TarotCard_1000931_des": "Enhances the Counter effect of all Slash-type skills.", "TarotCard_1000931_name": "[General] Cleavers", "TarotCard_1000931_story": "Only a powerful and accurate slash can bring out the true power of a cleaver.", "TarotCard_1000932_des": "Enhances the Counter effect of all Pierce-type skills.", "TarotCard_1000932_name": "[General] Sashimi Knives", "TarotCard_1000932_story": "Its needle-sharp edge can skin and descale with ease, making it an indispensable part of any quality kitchen.", "TarotCard_1000933_des": "Enhances the Counter effect of all Strike-type skills.", "TarotCard_1000933_name": "[General] Heavy Knives", "TarotCard_1000933_story": "A chef's understanding of the role and use of ingredients is crucial, as just wielding a brutal mallet will only leave a mess.", "TarotCard_1000934_des": "Agent DMG increases by 15%.", "TarotCard_1000934_name": "[General] Miracle Starlight", "TarotCard_1000934_story": "A transformation badge featured in \"Starlight Knight.\" It symbolizes the miraculous power brought upon by shooting stars. \"Breaking the limits of what's possible, I arrive in the chariot of stars. Lower the hand that blocks out their brilliance and face your undoing!\"", "TarotCard_1000935_des": "Upon being attacked, quickly press Dodge to immediately break free and recover 50% of the DMG taken as HP. This effect can trigger once every 5s.", "TarotCard_1000935_name": "[General] Eternal Starlight", "TarotCard_1000935_story": "A transformation badge featured in \"Starlight Knight.\" It symbolizes an eternal white star that remains unchanged throughout the ages. \"Flawless and faultless, shapeless and endless. I will never recede. I'm unwavering just like eternity.\"", "TarotCard_1000936_des": "When an Agent performs a Dodge, they leave behind a phantom for 8s. The phantom detonates upon contact with an enemy or after reaching its duration limit, causing area DMG equal to 800% of the Agent's ATK. This effect can trigger once every 8s.", "TarotCard_1000936_name": "[General] Starburst Emblem", "TarotCard_1000936_story": "A transformation badge featured in \"Starlight Knight.\" It symbolizes an apocalyptic star that sets the galaxy ablaze. \"The whole dimension may distort, and the galaxy may shake, but even if my whole body is torn apart, I will never lose sight of evil. Together, we'll witness the raging star's end!\"", "TarotCard_1000937_des": "Defeating an enemy recovers 2% HP for the Agent.", "TarotCard_1000937_name": "[General] Aromatic Candle", "TarotCard_1000937_story": "Light a candle and pray for your fallen comrades... Ah... a peach-scented candle is the best.", "TarotCard_1000938_des": "Increases Agent Max HP by 10%.", "TarotCard_1000938_name": "[General] Antique Pocket Watch", "TarotCard_1000938_story": "A pocket watch with a blurry picture. It brings up memories of the good old days.", "TarotCard_1000939_des": "For every 10% of HP missing, the Agent deals 3.5% more DMG.", "TarotCard_1000939_name": "[General] Multi-Functional Army Knife", "TarotCard_1000939_story": "Sure, spring-assisted blades look cooler than regular ones, but whether it will actually be useful is a whole different matter.", "TarotCard_1000940_des": "Agents deal 20% more DMG to enemies with a higher percentage HP.", "TarotCard_1000940_name": "[General] Zoom Lens", "TarotCard_1000940_story": "It will keep taking photos and changing focus until it gets the clearest photo.", "TarotCard_1000941_des": "Blocks the first instance of fatal DMG taken. (This effect can only be triggered once in each combat.)", "TarotCard_1000941_name": "[General] Disposable Gloves", "TarotCard_1000941_story": "\"Oh, I'll just wash it off.\" You're just lying to yourself.", "TarotCard_1000942_des": "When an Agent performs a Perfect Dodge, they leave behind a phantom for 3s. The phantom detonates upon contact with an enemy or after reaching its duration limit, causing area DMG equal to 800% of the Agent's ATK. This effect can trigger once every 0.5s.", "TarotCard_1000942_name": "[General] Shining Starlight", "TarotCard_1000942_story": "A transformation badge featured in \"Starlight Knight.\" It symbolizes a radiant star that illuminates the universe. \"Nowhere to hide from the Radiant Star! No matter how much you run, you can't outrun the speed of light! \"", "TarotCard_1000943_ExtraDes": "Charging Field: When Anby uses her EX Special Attack, she gains 8 stacks of Charge (max 8 stacks). When she hits an enemy with her Basic Attack or Dash Attack, 1 stack of Charge is consumed, increasing that attack's DMG by 45%.", "TarotCard_1000943_des": "Anby has evoked the Mindscape: [Charging Field] After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000943_name": "[Affinity] Fully Charged", "TarotCard_1000943_story": "Anby has had enough rest, and she's now ready for a big fight. Wherever she goes, she can hear the crackling of electricity around her.", "TarotCard_1000944_ExtraDes": "Bird Hunter: When Nekomata hits an enemy from behind, she ignores 16% of her target's Physical RES. If the enemy is Stunned, all Nekomata's attacks are considered back attacks.", "TarotCard_1000944_des": "Nekomata has evoked the Mindscape: [Bird Hunter]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000944_name": "[Affinity] Apex Predator", "TarotCard_1000944_story": "Nekomata is coiled and ready to pounce, just like an apex predator ready to leap out and disappear at any second.", "TarotCard_1000945_ExtraDes": "Field Expansion: When Nicole uses her EX Special Attack, Chain Attack, or Ultimate, the diameter of the energy field generated at the target location is increased by 3m.", "TarotCard_1000945_des": "Nicole has evoked the Mindscape: [Field Expansion]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000945_name": "[Affinity] Full Firepower", "TarotCard_1000945_story": "If fear towards the enemy often stems from a lack of firepower, then Nicole flexing full firepower is what instills fear in them.", "TarotCard_1000946_ExtraDes": "Indulgent Blaze: If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation.\nIf Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.", "TarotCard_1000946_des": "Soldier 11 has evoked the Mindscape: [Indulgent Blaze]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000946_name": "[Affinity] Absolutely Flawless", "TarotCard_1000946_story": "Soldier 11 is fully prepared, and in better shape than she's ever been.", "TarotCard_1000947_ExtraDes": "Roaming Gunslinger: Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks count as dodges, making Billy Invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically follow up with a Dodge Counter.", "TarotCard_1000947_des": "Billy has evoked the Mindscape: [Roaming Gunslinger]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000947_name": "[Affinity] My BGM is On", "TarotCard_1000947_story": "Billy hums the theme song to Starlight Knights while confidently declaring \"Nobody can beat me while my BGM is on!\" Clearly... he's in high spirits.", "TarotCard_1000948_ExtraDes": "Warm-Up Exercises: When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use.", "TarotCard_1000948_des": "Anton has evoked the Mindscape: [Warm-Up Exercises]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000948_name": "[Affinity] Muscle Mayhem", "TarotCard_1000948_story": "Anton is in excellent shape, effortlessly moving through chest exercises as if he's powered by endless energy and he's looking for a punching bag to hammer.", "TarotCard_1000949_ExtraDes": "Agile Adaptation: When successfully blocking enemy DMG with Ben's invulnerable effect during his Special Attack or EX Special Attack, the following counter deals 30% more DMG.", "TarotCard_1000949_des": "Ben has evoked the Mindscape: [Agile Adaptation]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000949_name": "[Affinity] Un-Bear-Able Rage", "TarotCard_1000949_story": "Ben quotes an \"angry price,\" an amount most ordinary people couldn't even dream of affording. Luckily, some unsavory characters down in the Hollows are going to cover the bill.", "TarotCard_1000950_ExtraDes": "Northern Wind: While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks is increased to 12, and also deal 45% more DMG.", "TarotCard_1000950_des": "Soukaku has evoked the Mindscape: [Northern Wind]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000950_name": "[Affinity] Exercise Before Dinner", "TarotCard_1000950_story": "Soukaku radiates with an unprecedented level of energy, clearly driven to complete all her tasks before the restaurant closes.", "TarotCard_1000951_ExtraDes": "Full Moon Momentum: When Lycaon's EX Special Attack hits an enemy, the attack's Daze increases by 12%. This effect can trigger once every 8s. When he charges his EX Special Attack to completion, this buff will increase by an additional 10%.", "TarotCard_1000951_des": "Lycaon has evoked the Mindscape: [Full Moon Momentum]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000951_name": "[Affinity] Frosty Eviction", "TarotCard_1000951_story": "Lycaon is as elegant as always, but he has a particularly relentless look in his eye. Any uninvited guest would be met with a cold kick out the front door before they got the chance to say a thing.", "TarotCard_1000952_ExtraDes": "Lightning Piercer: When Grace's thrown grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s.", "TarotCard_1000952_des": "Grace has evoked the Mindscape: [Lightning Piercer]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000952_name": "[Affinity] Bangboo Give Me Strength", "TarotCard_1000952_story": "Grace is in fine form. A Bangboo's hug doesn't just relieve exhaustion, it also bring a steady stream of strength.", "TarotCard_1000953_ExtraDes": "Arctic Ocean Predator: The 3rd hit of Basic Attack: Flash Freeze Trimming can be directly followed up with EX Special Attack: Sharknami. For each point of Flash Freeze Charge when using an EX Special Attack, the current attack's CRIT DMG is increased by 20%, up to a max of 60%.", "TarotCard_1000953_des": "Ellen has evoked the Mindscape: [Arctic Ocean Predator]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000953_name": "[Affinity] Hostile Wake-Over", "TarotCard_1000953_story": "The bad news is that Ellen did not get a good night's sleep. The good news is that she's now refreshed and eager to clear any obstacles for the next night's quality sleep.", "TarotCard_1000954_ExtraDes": "Dance Duet: After being sent out to launch an attack, Drusilla and Anastella stay in place for an additional 5.5s before returning to Rina.\nThe effect gained from Core Passive: Mini Destruction Partner by characters within 10m is increased to 130% of the original value.", "TarotCard_1000954_des": "Rina has evoked the Mindscape: [Dance Duet]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000954_name": "[Affinity] Up to the Task", "TarotCard_1000954_story": "Rina and her little Bangboo are in excellent condition. Navigating through the dangerous Hollows is as easy as playing a game of tag.", "TarotCard_1000955_ExtraDes": "Accumulated Release: When Corin's extended slash hits an enemy, she obtains a stack of Charge (max 40 stacks).\nDuring a Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up, when her chainsaw detonation hits an enemy, consumes all stacks of Charge. Each stack consumed causes the attack to deal an additional 3% of ATK as DMG.", "TarotCard_1000955_des": "Corin has evoked the Mindscape: [Accumulated Release].", "TarotCard_1000955_name": "[Affinity] Passionate Cleanup", "TarotCard_1000955_story": "With the uplifting effects of genuine compliments and rejuvenating sleep, Corin is now brimming with enthusiasm, even in her spirited \"Sorry!\"", "TarotCard_1000956_ExtraDes": "Kinetic Recovery: When Koleda's EX Special Attack hits an enemy, she recovers 60 Energy. Can trigger once every 45s.", "TarotCard_1000956_des": "Koleda has evoked the Mindscape: [Kinetic Recovery].", "TarotCard_1000956_name": "[Affinity] Hammer Sparks", "TarotCard_1000956_story": "Koleda and her formidable hammer have been finely tuned to their best shapes. Now, even her casual strikes now ignite more sparks than ever before.", "TarotCard_1000957_ExtraDes": "Quick Reload: When Zhu Yuan activates Chain Attacks/Ultimates, gain the Quick Reload effect. When Zhu Yuan has the Quick Reload effect and uses up all Enhanced Shotshells, the Quick Reload effect will be consumed to instantly gain 6/9 Enhanced Shotshells.", "TarotCard_1000957_des": "Zhu Yuan has evoked the Mindscape: [Quick Reload].", "TarotCard_1000957_name": "[Affinity] Solid Companionship", "TarotCard_1000957_story": "When Zhu Yuan confronts dangers and perils, she is never alone — Somewhere beyond her sight, numerous fellow officers stride alongside her. This camaraderie is the source of her confidence and pride as a Public Security officer.", "TarotCard_1000958_ExtraDes": "Fierce Fangs of Fire: When an ally in the Cheer On! state hits an enemy with an EX Special Attack, a guard boar will drop from the sky and cause an explosion, dealing Fire DMG equal to 300% of the guard boar's ATK. This will extend the duration of the Cheer On! buff for all squad members by 5s. The duration can increase up to 3 times, with a maximum duration of 30s. Refreshing the Cheer On! state resets the stack count. After the guard boar's explosion, it will launch Guard Boars: Spinning Swing!.", "TarotCard_1000958_des": "Lucy has evoked the Mindscape: [Fierce Fangs of Fire]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000958_name": "[Affinity] Lady-Like Charge", "TarotCard_1000958_story": "Lucy and her boars have had a good rest, and were all bursting with energy.", "TarotCard_1000959_ExtraDes": "The Champion:Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.", "TarotCard_1000959_des": "Lighter has evoked the Mindscape The Champion.", "TarotCard_1000959_name": "[Affinity] Fighting Style: Mixed Fruit Flavor", "TarotCard_1000959_story": "Lighter's fighting style is more elusive than ever: rapid hooks, fierce jabs, brutal straight punches, and... is that a subtle mixed fruit aroma?", "TarotCard_1000960_ExtraDes": "Mild Excitement: Increases the duration limit of EX Special Attack: Engine Spin by 2s and extends the duration of Power by 4s.", "TarotCard_1000960_des": "Piper has evoked the Mindscape: [Mild Excitement].", "TarotCard_1000960_name": "[Affinity] Power of Hope", "TarotCard_1000960_story": "Piper is full of energy, full of hope, obsessed with the lottery, and can't wait to go back and check her ticket.", "TarotCard_1000961_ExtraDes": "[Minimal Effort, Maximum Impact]: When Qingyi enters combat, Flash Connect Voltage is instantly restored to its maximum, and the accumulation rate is increased by 30%. When using her Basic Attack: Enchanted Moonlit Blossoms, if Flash Connect Voltage is at its maximum, the attack will reduce the DEF of the enemy it hits by 15%, and Qingyi's CRIT Rate against that enemy will increase by 20% for 15s.", "TarotCard_1000961_des": "Qingyi has evoked the Mindscape: [Insulation Breakdown]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000961_name": "[Affinity] Like a Fish in Water", "TarotCard_1000961_story": "Qingyi has achieved her daily water intake goal, and she is in her optimal state for the day.", "TarotCard_1000962_ExtraDes": "Crime Counsel: The maximum uses of Basic Attack: Salchow Jump are increased by one. While in the Passion state, Jane's Physical Anomaly Buildup Rate increases by an extra 15% and each point of Jane's Anomaly Proficiency increases her DMG by 0.1%, up to a maximum increase of 30%.", "TarotCard_1000962_des": "Jane has evoked the Mindscape: [Crime Counsel]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000962_name": "[Affinity] Partners in \"Crime\"", "TarotCard_1000962_story": "Being recruited by Jane as an \"accomplice\" is no small feat, and it means she will unleash her full strength.", "TarotCard_1000963_ExtraDes": "Idealist: When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.", "TarotCard_1000963_des": "Seth has evoked the Mindscape: [Idealist].", "TarotCard_1000963_name": "[Affinity] Path of Honor", "TarotCard_1000963_story": "The pain didn't affect Seth's condition. Instead, it raised his spirit. These wounds are his medal of honor as a Public Security officer.", "TarotCard_1000964_ExtraDes": "Spearhead Advance: When Caesar enters combat or switches in, she instantly buffs all squad members with a Radiant Aegis shield. This effect can trigger once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction.", "TarotCard_1000964_des": "Caesar has evoked the Mindscape: [Spearhead Advance].", "TarotCard_1000964_name": "[Affinity] Overlord's Accompaniment", "TarotCard_1000964_story": "For Caesar, obstacles on the path are irrelevant. As long as she can roll over them, they're not obstacles anymore.", "TarotCard_1000965_ExtraDes": "Extra at No Additional Charge: When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%.", "TarotCard_1000965_des": "Burnice has evoked the Mindscape: [Extra at No Additional Charge]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotCard_1000965_name": "[Affinity] Nitro-Fuel Feast", "TarotCard_1000965_story": "In Burnice's world, solving problems is simple... Gather some good friends from the squad and have a lively Nitro-Fuel Feast together!", "TarotCard_1000966_ExtraDes": "[Outstanding Adaptability]:During her EX Special Attack, the rapid thrust's Electric Anomaly Buildup increases by 20%. Holding down the Special Attack button after a rapid thrust hits an enemy will consume 10 additional Energy to launch another thrust. If Energy is insufficient or the button is released, the attack automatically follows up with the downward attack. When the downward attack hits an enemy suffering an Anomaly and triggers Polarity Disorder, the DMG multiplier increases to 20% of the original Disorder effect. Each additional thrust increases this multiplier by 15%, up to a maximum of 2 extra thrusts.", "TarotCard_1000966_des": "Yanagi has evoked the Mindscape: [Outstanding Adaptability].", "TarotCard_1000966_name": "[Affinity] 17-Item Check-Up", "TarotCard_1000966_story": "After completing a series of thorough check-ups, Yanagi is very satisfied with the results and confident in her teammates' conditions going forward.", "TarotCard_1001001_des": "The more Gear Coins you owe, the higher the rebate you receive when purchasing items at the Bangboo merchant. (Current Debt: {CReplaceCardParam:debt_1001001,1,2}. Current Rebate: {CReplaceCardParam:InterestRate_Card1001001,1,2}%.)", "TarotCard_1001001_name": "[Hollow] Piggy bank", "TarotCard_1001001_story": "A lovely looking piggy bank. It can bring the owner good luck. The catch is, if you want to get money out, you are going to have to break it.", "TarotCard_1001002_des": "Obtain 20% more Gear Coins.", "TarotCard_1001002_name": "[Hollow] Lucky Cat", "TarotCard_1001002_story": "Once you have this, all your money troubles will go smoothly.", "TarotCard_1001003_des": "Whenever you obtain Gear Coins, all squad members restore 1% HP.", "TarotCard_1001003_name": "[Hollow] Casino Banknote", "TarotCard_1001003_story": "So long as you have someone to spend time with you, you will be wealthy forever.", "TarotCard_1001004_des": "For every 100 Gear Coins you have, all squad members deal 1% more DMG.", "TarotCard_1001004_name": "[Hollow] Coin Collection", "TarotCard_1001004_story": "A collection with all manner of rare and strange coins. With all these coins, the collection is pretty heavy.", "TarotCard_1001005_des": "When you have fewer than 250 Gear Coins, your Pressure does not increase.", "TarotCard_1001005_name": "[Hollow] Paper Airplane", "TarotCard_1001005_story": "A simple and cheap toy that carries a dream of success.", "TarotCard_1001006_des": "You can get an item from the Bangboo merchant for free.", "TarotCard_1001006_name": "[Hollow] Lucky Stars", "TarotCard_1001006_story": "Awarded as \"The Most Popular Resonium Among Hollow Investigators\" for three years in a row.", "TarotCard_1001007_des": "When you have fewer than 888 Gear Coins, you get 20% off on everything from Bangboo merchants.", "TarotCard_1001007_name": "[Hollow] Expired VIP Card", "TarotCard_1001007_story": "If you don't say anything, the careless store clerk won't figure out it expired a long time ago.", "TarotCard_1001008_des": "When you have fewer than 250 Gear Coins, all squad members deal 15% more DMG.", "TarotCard_1001008_name": "[Hollow] Glass Marbles", "TarotCard_1001008_story": "It might be busted up, but it can still use great force to shoot out marbles.", "TarotCard_1001009_des": "Each Pressure increase is reduced by 2.", "TarotCard_1001009_name": "[Hollow] Mini Punch Bag", "TarotCard_1001009_story": "Using violence to release stress may not be an elegant solution, but it is effective.", "TarotCard_1001010_des": "There is a 15% chance to negate a Pressure increase each time it happens.", "TarotCard_1001010_name": "[Hollow] Cat Ears Headset", "TarotCard_1001010_story": "\"Whaddya say? I can't hear you—\"", "TarotCard_1001011_des": "Entering combat events does not increase your Pressure.", "TarotCard_1001011_name": "[Hollow] Water Gun", "TarotCard_1001011_story": "I may not be hurt, but my feelings are.", "TarotCard_1001012_des": "Whenever you recover HP outside of combat, Pressure is reduced by 5.", "TarotCard_1001012_name": "[Hollow] Bubble Gun", "TarotCard_1001012_story": "These bubbles are safe, edible, and child-friendly.", "TarotCard_1001013_des": "Entering the next floor lowers Pressure by 30.", "TarotCard_1001013_name": "[Hollow] Toy Trumpet", "TarotCard_1001013_story": "Face the ocean and shout out whatever is troubling you.", "TarotCard_1001014_des": "Each transaction with the Bangboo merchant reduces Pressure by 10.", "TarotCard_1001014_name": "[Hollow] Spray Paint", "TarotCard_1001014_story": "Give the jar a big shake and then leave a mark of your adventure.", "TarotCard_1001015_des": "Negates the next Corruption triggered by Pressure overload.", "TarotCard_1001015_name": "[Hollow] Bangboo Pillow", "TarotCard_1001015_story": "A soft and squishy body pillow. It's larger than an actual Bangboo. With this you'll have nothing else to worry about!", "TarotCard_1001016_des": "When your Pressure is overloaded, you get a random A-Rank Resonium.", "TarotCard_1001016_name": "[Hollow] Toy Castle", "TarotCard_1001016_story": "Yes, it's made of building blocks, but you can recognize how impressive it is. It would be so nice to live there...", "TarotCard_1001017_des": "Every 10 Pressure increases all squad members' attack DMG by 2.5%. (Current boost: {CReplaceCardParam:DamageShow_1001017,0.01,2}%)", "TarotCard_1001017_name": "[Hollow] Sword Catalog", "TarotCard_1001017_story": "A photo album filled with famous swords. The name of each sword's owner is written thoughtfully on the back of each photo.", "TarotCard_1001018_des": "Every 10 Pressure reduces all squad members' DMG taken from attacks by 1.5%. (Current mitigation: {CReplaceCardParam:DamageShow_1001018,-0.01,2}%)", "TarotCard_1001018_name": "[Hollow] Herbarium", "TarotCard_1001018_story": "A collection of leaf specimens. The back of every leaf has a note about what plant it came from.", "TarotCard_1001019_des": "All squad members' attack DMG increases by 25%, but every time Pressure increases, it increases by an additional 3 Pressure.", "TarotCard_1001019_name": "[Hollow] Toy Laser Blade", "TarotCard_1001019_story": "A toy laser blade that is all the rage with kids. If it's charged, the sword will extend and light up by pressing a button on the hilt (there are also some lackluster sound effects).", "TarotCard_1001020_des": "Each Corruption increases all squad member's attack DMG by 5%. (Current boost: {CReplaceCardParam:DamageShow_1001020,0.01,2}%)", "TarotCard_1001020_name": "[Hollow] Battle Spinner", "TarotCard_1001020_story": "The winner earns a prize: the loser's Battle Spinner. Remove a component from the upper side of the top to add it to your own!", "TarotCard_1001021_des": "For every 10 Pressure, all squad members regenerate 3% Energy upon entering the battlefield. (Current Regen: {CReplaceCardParam:SPShow_1001021,0.01,2}%)", "TarotCard_1001021_name": "[Hollow] Insect Catalog", "TarotCard_1001021_story": "A photo album filled with bugs. Looking at it for too long can get you feeling a little anxious.", "TarotCard_1001022_des": "When your Pressure is overloaded, resurrect a fallen squad member.", "TarotCard_1001022_name": "[Hollow] Funny Alarm", "TarotCard_1001022_story": "\"It's 3 a.m. Get up and get to work!\"", "TarotCard_1001023_des": "When obtaining Resonia from Gacha machines, there's a 20% chance to get a B-Rank Resonium.", "TarotCard_1001023_name": "[Hollow] Ordinary Card Pack", "TarotCard_1001023_story": "A card pack from the hit board game, Starlight: Lost Tower. Every pack will have at least 2 Starlight Knight cards.", "TarotCard_1001024_des": "When obtaining Resonia from Gacha machines, there's a 10% chance to get an A-Rank Resonium.", "TarotCard_1001024_name": "[Hollow] Exclusive Card Pack", "TarotCard_1001024_story": "A card pack from the hit board game, Starlight: Lost Tower. Every pack will have at least 2 holographic cards.", "TarotCard_1001025_des": "Identifying a Resonium grants you an additional B-Rank Resonium. The chance is reduced by 20% each time it successfully activates.", "TarotCard_1001025_name": "[Hollow] Giveaway CD", "TarotCard_1001025_story": "A disk that comes with a book. Its contents may be exactly the same as the book. But there could also be some other surprises. Who knows?", "TarotCard_1001026_des": "When obtaining Resonia from Gacha machines, there's a 5% chance to get an S-Rank Resonium.", "TarotCard_1001026_name": "[Hollow] Deluxe Surprise Box", "TarotCard_1001026_story": "Where are the blind boxes? All I want is a blind box!", "TarotCard_1001027_des": "All squad members recover 7% HP upon entering the battlefield.", "TarotCard_1001027_name": "[Hollow] Toy Stethoscope", "TarotCard_1001027_story": "This item is a must for playing doctor at home, but for some reason, kids prefer being the patient.", "TarotCard_1001028_des": "Adjacent areas are automatically displayed when exploring a Hollow.", "TarotCard_1001028_name": "[Hollow] Kaleido Flashlight", "TarotCard_1001028_story": "A kid's flashlight with seven different colors. It has average light intensity, but switching between the colors frequently can mess you up.", "TarotCard_1001029_des": "Entering the next floor restores all squad members' HP by 15%.", "TarotCard_1001029_name": "[Hollow] Toy Ambulance", "TarotCard_1001029_story": "Open the rear door of the car. There are 3 doctor dolls sitting in the back.", "TarotCard_1001030_des": "Entering a Boss stage restores all squad members' HP by 15%.", "TarotCard_1001030_name": "[Hollow] Paper Crane", "TarotCard_1001030_story": "Paper cranes that a patient folded on their hospital bed. They carry the patient's hopes for recovery.", "TarotCard_1001031_des": "Obtain 100% more Gear Coins from working and looting.", "TarotCard_1001031_name": "[Hollow] Lucky Cat", "TarotCard_1001031_story": "Once you have this, all your money troubles will go smoothly.", "TarotCard_1001037_des": "Allows you to demolish fragile walls. As for tough ones... we're here for investigation, not demolition.", "TarotCard_1001037_name": "[Hollow] Koleda's Demolition Hammer", "TarotCard_1001037_story": "An ability Resonium. \"Show me the way, Proxy, and I'll smash through all obstacles!\" — Koleda", "TarotCard_1001038_des": "Allows you to safely defuse planted bombs.", "TarotCard_1001038_name": "[Hollow] Grace's Bomb Defuser", "TarotCard_1001038_story": "An ability Resonium. \"I've known how to defuse this kind of bomb since I was in elementary school.\" — Grace", "TarotCard_1001039_des": "Assists Koleda in demolishing walls faster.", "TarotCard_1001039_name": "[Hollow] Ben's Assistance", "TarotCard_1001039_story": "An ability Resonium. \"P—President... I didn't mean to break it...\" — Ben", "TarotCard_1001040_des": "Selected Bangboo's ATK +1.", "TarotCard_1001040_name": "[Bundle Code] Ultra Sacred Sword of Radiance", "TarotCard_1001040_story": "A gift code given to all new players, one per person. It looks impressive just from the name and icon...", "TarotCard_1001041_des": "Gives the selected Bangboo HP +1.", "TarotCard_1001041_name": "[Bundle Code] Falling Starsea Armor", "TarotCard_1001041_story": "A gift code given to all new players, one per person. It looks impressive just from the name and icon...", "TarotCard_1001042_des": "Gives the selected Bangboo Number of Attacks +1.", "TarotCard_1001042_name": "[Bundle Code] Like & Subscribe Gun", "TarotCard_1001042_story": "To celebrate the game publisher's Inter-Knot account reaching 10,000 followers, here's a commemorative gift code.\n\"Thank you all for your support and clicks, I plan to include you all in the game!\" the publisher stated.", "TarotCard_1001043_des": "Sets selected Bangboo's ATK to 10.", "TarotCard_1001043_name": "[Bundle Code] Mask No.10", "TarotCard_1001043_story": "During certain special holidays, the game creator occasionally enters battles using a super-powerful Bangboo with \"Mask No.10.\" Despite everyone teaming up and still losing, all participating players receive a rare commemorative gift code. It's the taking part that counts.", "TarotCard_1001044_des": "Gives Sharkboo a new skill: Attack DMG is doubled.", "TarotCard_1001044_name": "[Bundle Code] Super Fusion Metal Dentures", "TarotCard_1001044_story": "A commemorative reward given to all servers after Sharkboo has been selected as the \"MVP of Season 1.\"", "TarotCard_1001045_des": "Gives the selected Bangboo a new skill: After being defeated, gives other allied Bangboo HP +10.", "TarotCard_1001045_name": "[Bundle Code] VIP Ejection Seat", "TarotCard_1001045_story": "A consolation prize given to players who have lost five times in a row, it's a rough way to balance the win rate...", "TarotCard_1001046_des": "Gives the selected Bangboo a new skill: Negate the first DMG received in each round.", "TarotCard_1001046_name": "[Bundle Code] Bug Shield", "TarotCard_1001046_story": "Gift code given to players who took part in the initial test, as a token of appreciation for their enthusiastic ratings and honest feedback.", "TarotCard_1001047_des": "Gives the selected Bangboo a new skill: When this Bangboo is the only surviving Bangboo, its HP and ATK are increased fivefold.", "TarotCard_1001047_name": "[Bundle Code] Lone Woof Bandana", "TarotCard_1001047_story": "A gift pack for returning players, which not only grants a new skill upon use but also adds a title that looks like a typo in front of the username: Lone Lee Hero.", "TarotCard_1001048_des": "Gives the selected Bangboo Number of Attacks +1.", "TarotCard_1001048_name": "[Bundle Code] Like & Subscribe Gun", "TarotCard_1001048_story": "To celebrate the game publisher's Inter-Knot account reaching 10,000 followers, here's a commemorative gift code.\n\"Thank you all for your support and clicks, I plan to include you all in the game!\" the publisher stated.", "TarotCard_1001050_des": "Pull heavy items with ease", "TarotCard_1001050_name": "[Hollow] Power Hook", "TarotCard_1001050_story": "Super sticky, super long-lasting. Tear and stick, super easy. So long as you're strong enough, you can even pull a train!", "TarotCard_1001051_des": "Can be used to place a route for transportation.", "TarotCard_1001051_name": "[Hollow] Hollow Robot", "TarotCard_1001051_story": "A road paving robot designed for transportation in narrow areas. Once a preliminary passageway has been paved, transportation work will be easier moving forward.", "TarotCard_1001052_des": "Actively detonate explosions.", "TarotCard_1001052_name": "[Hollow] Jackbox Bomb", "TarotCard_1001052_story": "Detonate an explosion.\nNot super powerful, but shocking. The best present for ending a friendship.", "TarotCard_1001053_des": "Reveals nearby unknown areas.", "TarotCard_1001053_name": "[Hollow] Security Scanner", "TarotCard_1001053_story": "Confirm it's safe, then proceed, if you discover danger... you can use it in self-defense, too.", "TarotCard_1001054_des": "Obtain an extra Status when exploring.", "TarotCard_1001054_name": "[Hollow] Nameless Book", "TarotCard_1001054_story": "There's no way to know what this book records, but you can feel that it is very much affected by this Hollow.", "TarotCard_1001056_des": "Now, the jackhammer will be immune to bomb and trap damage, and the special dash range has also expanded to 3 columns!", "TarotCard_1001056_name": "[Hollow] Explosion-Proof Structure", "TarotCard_1001100_Extrades": "Ice Mark: Agents with this effect deal 50% more Ice DMG and CRIT DMG. Triggering this effect consumes 1 stack of Ice Mark. This effect lasts up to 10s or until all the stacks are depleted. Acquiring a new stack refreshes its duration.", "TarotCard_1001100_des": "Agents with this effect deal 50% more Ice DMG and CRIT DMG. Triggering this effect consumes 1 stack of Ice Mark. This effect lasts up to 10s or until all the stacks are depleted. Acquiring a new stack refreshes its duration.", "TarotCard_1001100_name": "[Freeze] Type: Ice Mark", "TarotCard_1001101_des": "Triggering Ice Mark additionally increases the Agent's Ice DMG by 40%.", "TarotCard_1001101_name": "[Freeze] Freezing Gloves", "TarotCard_1001101_story": "Other than keeping the wearer's hands warm, they can shoot a cold mist from the fingertips. Just make sure you aren't too close to the target when using this function. You could get frozen right along with them.", "TarotCard_1001101_upgrade": "Triggering Ice Mark additionally increases the Agent's Ice DMG by 40% 60%.", "TarotCard_1001102_des": "Shatter DMG increases by 50%. When Shatter is triggered, hitting enemies increases the Agent's Ice Anomaly Buildup Rate by 20% for 5s.", "TarotCard_1001102_name": "[Freeze] Ice Shaver", "TarotCard_1001102_story": "An old-school ice crusher with a hand crank. Most people see this as less of a daily necessity item and more of a toy.", "TarotCard_1001102_upgrade": "Shatter DMG increases by 50% 75%. When Shatter is triggered, hitting enemies increases the Agent's Ice Anomaly Buildup Rate by 20% 30% for 5s.", "TarotCard_1001103_des": "Freezing an enemy increases all squad members' CRIT DMG by 40% for 15s.", "TarotCard_1001103_name": "[Freeze] Ice Maker", "TarotCard_1001103_story": "Work hard turning the handle until you work up a sweat and a thirst. That's when the true value of ice cubes becomes apparent.", "TarotCard_1001103_upgrade": "Freezing an enemy increases all squad members' CRIT DMG by 40% 60% for 15s.", "TarotCard_1001104_des": "Freezing an enemy grants all squad members 12 stacks of Ice Mark.", "TarotCard_1001104_name": "[Freeze] Portable Ice Maker", "TarotCard_1001104_story": "Pour in the water and flip the switch. Then leave the rest to it.", "TarotCard_1001104_upgrade": "Freezing an enemy grants all squad members 12 18 stacks of Ice Mark.", "TarotCard_1001105_des": "Triggering Ice Mark increases the Agent's Ice Anomaly Buildup Rate by 30%.", "TarotCard_1001105_name": "[Freeze] Freezing Spray", "TarotCard_1001105_story": "Light and handy, it can reduce fever and relieve pain quickly.", "TarotCard_1001105_upgrade": "Triggering Ice Mark increases the Agent's Ice Anomaly Buildup Rate by 30% 45%.", "TarotCard_1001106_des": "Upon triggering Shatter, the Agent inflicts additional Daze equal to 140% of their initial Impact on the target, if the target is not Stunned.", "TarotCard_1001106_name": "[Freeze] Freezing Gun", "TarotCard_1001106_story": "This deadly weapon can produce shards of ice and shoot at great distances. Think twice before using it, even in the summer.", "TarotCard_1001106_upgrade": "Upon triggering Shatter, the Agent inflicts additional Daze equal to 140% 200% of their initial Impact on the target if the target is not Stunned.", "TarotCard_1001107_des": "When an Ultimate hits an enemy and deals Ice DMG, the Agent gains 36 stacks of Ice Mark.", "TarotCard_1001107_name": "[Freeze] Ice Cube Tray", "TarotCard_1001107_story": "A simple and easy-to-use hockey mold. The biggest challenge is how to get the puck out of the mold.", "TarotCard_1001107_upgrade": "When an Ultimate hits an enemy and deals Ice DMG, the Agent gains 36 48 stacks of Ice Mark.", "TarotCard_1001108_des": "Freezing an enemy increases the Agent's DEF by 5%, stacking up to 4 times.", "TarotCard_1001108_name": "[Freeze] Ice Bag", "TarotCard_1001108_story": "A bag that once held many ice cubes, they've since all melted.", "TarotCard_1001108_upgrade": "Freezing an enemy increases the Agent's DEF by 5% 8%, stacking up to 4 times.", "TarotCard_1001109_des": "Freeze lasts 2s longer.", "TarotCard_1001109_name": "[Freeze] Portable Cooler", "TarotCard_1001109_story": "A must-have item for professional anglers. Besides fish, there are some other strange things inside.", "TarotCard_1001109_upgrade": "Freeze lasts 2s 3s longer.", "TarotCard_1001110_des": "Launching an EX Special Attack grants the Agent 8 stacks of Ice Mark.", "TarotCard_1001110_name": "[Freeze] Ice Bucket", "TarotCard_1001110_story": "An ice bucket that only graces the finest of dining tables. Any drink it holds becomes instantly fancy.", "TarotCard_1001110_upgrade": "Launching an EX Special Attack grants the Agent 8 12 stacks of Ice Mark.", "TarotCard_1001111_des": "Agent Ice DMG increases by 15%.", "TarotCard_1001111_name": "[Freeze] Cutie Cold Pack", "TarotCard_1001111_story": "Everyone loves it for its ice-cold touch. It's even popular among cats and dogs.", "TarotCard_1001111_upgrade": "Agent Ice DMG increases by 15% 25%.", "TarotCard_1001112_des": "Increases the chance for [Freeze] Resonia to appear.", "TarotCard_1001112_name": "[Freeze] Collective Emblem", "TarotCard_1001112_story": "Kindred spirits gather, and emblems fall into groups.\nIce three feet thick doesn't form in a day... So we need more of the cold.", "TarotCard_1001201_des": "Gain 50 points. However, all enemies have their Max HP increased by 10%.", "TarotCard_1001201_name": "[Volatility] Sample α", "TarotCard_1001201_story": "Emitting a mysterious and captivating essence, these powerful samples attract enemies, but if you can get them out of the Hollow, you stand to make a considerable profit.", "TarotCard_1001202_des": "Gain 50 points. However, all enemies' attacks have a chance to land critical hits.", "TarotCard_1001202_name": "[Volatility] Sample β", "TarotCard_1001202_story": "Emitting a mysterious and captivating essence, these powerful samples attract enemies, but if you can get them out of the Hollow, you stand to make a considerable profit.", "TarotCard_1001203_des": "Gain 50 points. However, all enemies have their ATK increased by 20%.", "TarotCard_1001203_name": "[Volatility] Sample γ", "TarotCard_1001203_story": "Emitting a mysterious and captivating essence, these powerful samples attract enemies, but if you can get them out of the Hollow, you stand to make a considerable profit.", "TarotCard_1001204_des": "Gain 50 points. However, defeated enemies may summon Ether Phantoms upon death.", "TarotCard_1001204_name": "[Volatility] Sample δ", "TarotCard_1001204_story": "Emitting a mysterious and captivating essence, these powerful samples attract enemies, but if you can get them out of the Hollow, you stand to make a considerable profit.", "TarotCard_1001301_des": "Gain 30 points.\nAgents deal 50% more DMG, but also take 50% more DMG.", "TarotCard_1001301_name": "[Corruption] Hero's Cape", "TarotCard_1001301_story": "A cape made in the style of a hero from another game. It might look super impressive during a fight, but it's a whole other story if your enemy gets a hold of it.", "TarotCard_1001302_des": "Obtain 30 points.\nAgents deal 50% more DMG but will no longer trigger critical hits.", "TarotCard_1001302_name": "[Corruption] Rusted Shackles", "TarotCard_1001302_story": "Sturdy shackles designed to restrain violent prisoners. Sometimes it can have the opposite effect.", "TarotCard_1001303_des": "Chain Attacks and the Ultimate deal significantly more DMG, but Agents also take significantly more DMG. (Appears only in Rally Commissions.)", "TarotCard_1001303_name": "[Corruption] Extendable Short Sword", "TarotCard_1001303_story": "When the expansion button is functioning properly, it's a great magic prop for intimidating people. But when the button malfunctions... well, that's even more intimidating.", "TarotCard_1001400_name": "[Onslaught] Type: Assault", "TarotCard_1001401_des": "Upon triggering Assault, the Agent inflicts additional Daze equal to 5% of Max Daze +100 Daze. This effect can only be triggered against each enemy once every 5s.", "TarotCard_1001401_name": "[Onslaught] Claw Hammer", "TarotCard_1001401_story": "It out may not be that they lack the strength if they can't pull it out, but rather that they fear the pain.", "TarotCard_1001401_upgrade": "Upon triggering Assault, the Agent inflicts additional Daze equal to 5% 7.5% of Max Daze + 100 150 Daze. This effect can only be triggered against each enemy once every 5s.", "TarotCard_1001402_des": "Triggering Assault increases the Agent's CRIT Rate by 8%, stacking up to 3 times.", "TarotCard_1001402_name": "[Onslaught] Utility Knife", "TarotCard_1001402_story": "Pain can creep close in the subtlest of ways...", "TarotCard_1001402_upgrade": "Triggering Assault increases the Agent's CRIT Rate by 8% 12%, stacking up to 3 times.", "TarotCard_1001403_des": "Launching an EX Special Attack enables the Agent's Physical attacks to inflict 20% more Daze for 15s.", "TarotCard_1001403_name": "[Onslaught] Window Breaker", "TarotCard_1001403_story": "Hopefully, this stuff will always stay behind an intricate little window and will never have to be used.", "TarotCard_1001403_upgrade": "Launching an EX Special Attack enables the Agent's Physical attacks to inflict 20% 30% more Daze for 15s.", "TarotCard_1001404_des": "Assault deals 40% more DMG.", "TarotCard_1001404_name": "[Onslaught] Gardening Shears", "TarotCard_1001404_story": "If all you have is a pair of gardening shears, everything looks like a branch out of place.", "TarotCard_1001404_upgrade": "Assault deals 40% 60% more DMG.", "TarotCard_1001405_des": "Triggering Assault increases the Agent's CRIT DMG by 8%, stacking up to 3 times.", "TarotCard_1001405_name": "[Onslaught] Lightweight Wrench", "TarotCard_1001405_story": "These little, lightweight tools are also used as a juggling prop or makeshift throwing weapons.", "TarotCard_1001405_upgrade": "Triggering Assault increases the Agent's CRIT DMG by 8% 12%, stacking up to 3 times.", "TarotCard_1001406_des": "Triggering Perfect Assist increases the Agent's Physical DMG by 30% for 15s.", "TarotCard_1001406_name": "[Onslaught] Steel File", "TarotCard_1001406_story": "The term \"grind\" beautifully encapsulates the idea of complete and extreme destruction.", "TarotCard_1001406_upgrade": "Triggering Perfect Assist increases the Agent's Physical DMG by 30% 45% for 15s.", "TarotCard_1001407_des": "Each Standard [Onslaught] Resonium owned increases Agent Physical Anomaly Buildup Rate by 4%, up to a maximum increase of 32%.", "TarotCard_1001407_name": "[Onslaught] Roller Brush", "TarotCard_1001407_story": "One can never truly know what a wet, sticky roller brush has just been through.", "TarotCard_1001407_upgrade": "Each Standard [Onslaught] Resonium owned increases Agent Physical Anomaly Buildup Rate by 4% 6%, up to a maximum increase of 32% 48%.", "TarotCard_1001408_des": "Launching an EX Special Attack increases Agent Physical DMG by 20% for 12s.", "TarotCard_1001408_name": "[Onslaught] Pitchfork", "TarotCard_1001408_story": "Once you're holding it, the urge to stab something is always irresistible... and that's where the holes in these haystacks come from.", "TarotCard_1001408_upgrade": "Launching an EX Special Attack increases Agent Physical DMG by 20% 30% for 12s.", "TarotCard_1001409_des": "Triggering Assault generates 5 Energy for the Agent.", "TarotCard_1001409_name": "[Onslaught] Lumber Axe", "TarotCard_1001409_story": "Once you've found the best spot for chopping, each blow will become more effortless than the last.", "TarotCard_1001409_upgrade": "Triggering Assault generates 5 8 Energy for the Agent.", "TarotCard_1001410_des": "Triggering Assault reduces the target's ATK by 15% for 30s.", "TarotCard_1001410_name": "[Onslaught] Steel Handsaw", "TarotCard_1001410_story": "A saw's serrated shape contributes to only 1% of its overall intimidating presence, while the remaining 99% comes from horror movies.", "TarotCard_1001410_upgrade": "Triggering Assault reduces the target's ATK by 15% 20% for 30s.", "TarotCard_1001411_des": "Agent Physical DMG increases by 10%.", "TarotCard_1001411_name": "[Onslaught] Pointed Shovel", "TarotCard_1001411_story": "Many people associate shovels with painful memories of the wooden handle bouncing off their faces when they stepped on it.", "TarotCard_1001411_upgrade": "Agent Physical DMG increases by 10% 15%.", "TarotCard_1001412_des": "Increases the chance for [Onslaught] Resonia to appear.", "TarotCard_1001412_name": "[Onslaught] Collective Emblem", "TarotCard_1001412_story": "Kindred spirits gather, and emblems fall into groups.\nHooks, axes, hammers, chisels, shovels, saws, scissors... We've got all the tools.", "TarotCard_1001600_Extrades": "Acuity: Upon Stunning an enemy, each stack increases the target's Stun DMG Multiplier by 10%, stacking up to 5 times.", "TarotCard_1001600_des": "Upon Stunning an enemy, each stack increases the target's Stun DMG Multiplier by 10%, stacking up to 5 times.", "TarotCard_1001600_name": "[Assist] Type: Acuity", "TarotCard_1001601_des": "Vital View triggered by Evasive Assist lasts 5s. Defensive Assist inflicts 30% more Daze.", "TarotCard_1001601_name": "[Assist] Gate Breaker", "TarotCard_1001601_story": "Harnessing the power of inertia, this device can help break through a target's defense. Don't forget to release your grip at the right moment, or else you'll go flying off with it.", "TarotCard_1001601_upgrade": "Vital View triggered by Evasive Assist lasts 5s 7s. Defensive Assist inflicts 30% 45% more Daze.", "TarotCard_1001602_des": "Assist Follow-Up DMG increases by 70%.", "TarotCard_1001602_name": "[Assist] Hydraulic Buffer", "TarotCard_1001602_story": "During rescue operations, this device will provide a buffer for you and your teammates to make sure you don't collide with each other's bodies... or lips.", "TarotCard_1001602_upgrade": "Assist Follow-Up DMG increases by 70% 100%.", "TarotCard_1001603_des": "Triggering Perfect Assist generates 5% Decibels.", "TarotCard_1001603_name": "[Assist] HF Communicator", "TarotCard_1001603_story": "This device emits loud and clear sound that is perfect for communication with your teammates. Its excellent voice amplification ensures that your voice is always delivered to your teammates... and also your enemies.", "TarotCard_1001603_upgrade": "Triggering Perfect Assist generates 5% 8% Decibels.", "TarotCard_1001604_des": "Triggering a Perfect Assist increases all squad members' Anomaly Buildup Rate by 20% for 10s.", "TarotCard_1001604_name": "[Assist] Ether Reaction Device", "TarotCard_1001604_story": "This device analyzes the Ether activity of your squad members and adjusts its algorithms accordingly to facilitate Ether integration.", "TarotCard_1001604_upgrade": "Triggering a Perfect Assist increases all squad members' Anomaly Buildup Rate by 20% 30% for 10s.", "TarotCard_1001605_des": "Triggering Perfect Assist grants all squad members 1 stack of Rush.", "TarotCard_1001605_name": "[Assist] Impact Feedback Device", "TarotCard_1001605_story": "This device can absorb and store a certain amount of impact, that you can then release at precisely the right moment.", "TarotCard_1001605_upgrade": "Triggering Perfect Assist grants all squad members 1 stack 2 stacks of Rush.", "TarotCard_1001606_des": "Triggering Perfect Assist grants all squad members 1 stack of Insight.", "TarotCard_1001606_name": "[Assist] Dynamic Calibration Device", "TarotCard_1001606_story": "This device ensures visual calibration while moving quickly. While it can be a real game-changer in combat, it causes great strain on the operator's optic nerves.", "TarotCard_1001606_upgrade": "Triggering Perfect Assist grants all squad members 1 stack 2 stacks of Insight.", "TarotCard_1001607_des": "Hitting enemies with an Assist Follow-Up increases all squad members' PEN Ratio by 10% for 15s.", "TarotCard_1001607_name": "[Assist] Holographic Decoy", "TarotCard_1001607_story": "This device projects illusions in all directions, disrupting its target.", "TarotCard_1001607_upgrade": "Hitting enemies with an Assist Follow-Up increases all squad members' PEN Ratio by 10% 15% for 15s.", "TarotCard_1001608_des": "Triggering Perfect Assist increases all squad members' DMG by 15% for 10s.", "TarotCard_1001608_name": "[Assist] Activity Transfer Device", "TarotCard_1001608_story": "This support device, resembling a relay baton, transfers active Ether energy from a target surface to the user.", "TarotCard_1001608_upgrade": "Triggering Perfect Assist increases all squad members' DMG by 15% 20% for 10s.", "TarotCard_1001609_des": "Triggering Perfect Assist generates 5 Energy for the Agent. This effect can trigger once every 5s.", "TarotCard_1001609_name": "[Assist] Hand Operated Generator", "TarotCard_1001609_story": "This device converts kinetic energy into\u00A0electric energy. In short, it generates power as long as you are running.", "TarotCard_1001609_upgrade": "Triggering Perfect Assist generates 5 8 Energy for the Agent. This effect can trigger once every 5s.", "TarotCard_1001610_des": "Triggering Perfect Assist increases all squad members' CRIT DMG by 20% for 10s.", "TarotCard_1001610_name": "[Assist] Emergency Enhancement Device", "TarotCard_1001610_story": "A micro enhancement device that works on the surface of the skin. While its effect is limited and temporary, it's incredibly convenient. All you need to do is attach it to your skin like a plaster, and you're good to go.", "TarotCard_1001610_upgrade": "Triggering Perfect Assist increases all squad members' CRIT DMG by 20% 30% for 10s.", "TarotCard_1001611_des": "Triggering Perfect Assist grants the Agent a Shield equal to 6% of their Max HP for 10s.", "TarotCard_1001611_name": "[Assist] Backup Shield Generator", "TarotCard_1001611_story": "A portable shield generator\u00A0that sacrifices some of its protection for portability. Since it only provides a very limited level of protection, some would even say you get about as much protection as picking up a trash can lid.", "TarotCard_1001611_upgrade": "Triggering Perfect Assist grants the Agent Shield equal to 6% 9% of their Max HP for 10s.", "TarotCard_1001612_des": "Defensive Assist and Assist Follow-Up Daze increases by 100% against normal enemies, 75% against Elite enemies, and 50% against Bosses. (Appears only in Rally Commissions.)", "TarotCard_1001612_name": "[Assist] Impact Stacker", "TarotCard_1001612_story": "An enhancement device that can amplify impact effects for a short time. It's design is said to take inspiration from a woodpecker.", "TarotCard_1001613_des": "Triggering Perfect Assist has a 50% chance to restore 1 Assist Point. (Appears only in Rally Commissions.)", "TarotCard_1001613_name": "[Assist] Cycle Drive Unit", "TarotCard_1001613_story": "A support device mounted on the legs and feet, allowing runners to store kinetic energy during initial acceleration.", "TarotCard_1001614_des": "Increases the chance for [Assist] Resonia to appear.", "TarotCard_1001614_name": "[Assist] Collective Emblem", "TarotCard_1001614_story": "Kindred spirits gather, and emblems fall into groups.\nEven a hero needs the help of three friends.", "TarotCard_1001801_des": "For {CReplaceCardParam:ProgressLeft,1,2} combats, lose all Energy and Decibels upon being hit by an enemy attack.\nOnce reconstructed, Agents will instead generate Energy and Decibels 25% faster.", "TarotCard_1001801_name": "[Artifice] Sensory Poker", "TarotCard_1001801_story": "Not only does he know which card you chose, he also knows that your awe and praise are insincere.", "TarotCard_1001802_des": "Each movement on the current floor causes an additional 100% Pressure.\nUpon reaching the next floor, the Pressure increase from movements is reduced by 100%.", "TarotCard_1001802_name": "[Artifice] Pitch Dark Cape", "TarotCard_1001802_story": "The cloak is the most reliable partner for a magician. It can even be used to shield oneself from rotten eggs and tomatoes when exposed.", "TarotCard_1001803_des": "For {CReplaceCardParam:ProgressLeft,1,2} combats, Agent CRIT Rate decreases by 40%.\nOnce reconstructed, Agent CRIT DMG instead increases by 40%.", "TarotCard_1001803_name": "[Artifice] Ornate Cane", "TarotCard_1001803_story": "With each hidden prop removed, the magician's cane juggling becomes effortlessly smooth.", "TarotCard_1001804_des": "For {CReplaceCardParam:ProgressLeft,1,2} combats, enemy Stun duration decreases by 40%.\nOnce reconstructed, enemy Stun duration increases by 20%.", "TarotCard_1001804_name": "[Artifice] Hypnotic Pocket Watch", "TarotCard_1001804_story": "From how your eyelids start to get heavy when you stare at it, these hypnotic pocket watches are basically the same as your summer homework.", "TarotCard_1001805_des": "The amount of Gear Coins you gain from Gear Coin events is halved on the current floor.\nWhen you reach the next floor, the repayment will be reduced by 30%.", "TarotCard_1001805_name": "[Artifice] Mechanical Pigeon", "TarotCard_1001805_story": "Since everyone knows the magic is fake, there's no need to use real pigeons either, right?", "TarotCard_1001806_des": "For the current floor, exploring an unexplored tile causes all squad members to lose 1% HP.\nUpon reaching the next floor, at the end of every combat, all squad members instead recover 20% HP.", "TarotCard_1001806_name": "[Artifice] Top Hat of Wonders", "TarotCard_1001806_story": "Pulling a Bangboo out of a hat everyone thinks contains a rabbit... Now that's magic!", "TarotCard_1001807_des": "For {CReplaceCardParam:ProgressLeft,1,2} combats, Agent Anomaly Buildup Rate decreases by 80%.\nOnce reconstructed, Attribute Anomaly DMG increases by 60%.", "TarotCard_1001807_name": "[Artifice] Burning Rose", "TarotCard_1001807_story": "A beautiful rose that can ignite and burn. Actually, it's just a fake flower with a fire starter in the stem.", "TarotCard_1001808_des": "For {CReplaceCardParam:ProgressLeft,1,2} combats, Chain Attacks replenish 1 less Assist Point.\nOnce reconstructed, Defensive Assist inflicts 60% more Daze, and Assist Follow-Up DMG increases by 100%.", "TarotCard_1001808_name": "[Artifice] Magician Gloves", "TarotCard_1001808_story": "If you don't want to play the role of the embarrassed fool in a show, then don't shake the hand of a gloved magician.", "TarotCard_1001809_des": "Chain attacks deal considerably more DMG , but the damage taken by your allies is also greatly increased.", "TarotCard_1001809_name": "[Artifice] Extendable Short Sword", "TarotCard_1001809_story": "When the expansion button is functioning properly, it's a great magic prop for intimidating people. But when the button malfunctions... well, that's even more intimidating.", "TarotCard_1001900_Extrades": "Activity: Each stack increases the Agent's Ether DMG by 15% and Anomaly Proficiency by 10 for 30s, stacking up to 4 times.", "TarotCard_1001900_des": "Each stack increases the Agent's Ether DMG by 15% and Anomaly Proficiency by 10 for 30s, stacking up to 4 times.", "TarotCard_1001900_name": "[Ether] Type: Activity", "TarotCard_1001901_des": "Each point of Anomaly Proficiency increases the Agent's Ether DMG by 0.2%, up to a maximum increase of 30%.", "TarotCard_1001901_name": "[Ether] Scrap Amplifier", "TarotCard_1001901_story": "An operational amplifier regulates the cycling speed of the surrounding Ether. As for the malfunctioning ones... they are typically repurposed into wireless speakers.", "TarotCard_1001901_upgrade": "Each point of Anomaly Proficiency increases the Agent's Ether DMG by 0.2% 0.3%, up to a maximum increase of 30% 45%.", "TarotCard_1001902_des": "Corruption DMG increases by 40%.", "TarotCard_1001902_name": "[Ether] Rusty W-Engine", "TarotCard_1001902_story": "When your W-Engine completely fails in the Hollow, don't hesitate to use it as a disposable throwing weapon.", "TarotCard_1001902_upgrade": "Corruption DMG increases by 40% 60%.", "TarotCard_1001903_des": "Agents deal 30% more DMG to Corrupted enemies.", "TarotCard_1001903_name": "[Ether] Net Launcher", "TarotCard_1001903_story": "This device launches a special Etheric grid that temporarily reduces the Ether activity of Ethereals upon contact.", "TarotCard_1001903_upgrade": "Agents deal 30% 45% more DMG to Corrupted enemies.", "TarotCard_1001904_des": "Corruption lasts 2s longer.", "TarotCard_1001904_name": "[Ether] Cracked Drive", "TarotCard_1001904_story": "A drive disc covered in cracks. Playing it despite the cracks will only produce stress-inducing noises.", "TarotCard_1001904_upgrade": "Corruption lasts 2s 3s longer.", "TarotCard_1001905_des": "Launching an EX Special Attack grants 1 stack of Activity to all squad members.", "TarotCard_1001905_name": "[Ether] Suppressive Bracelet", "TarotCard_1001905_story": "\"Ah! This bracelet just won't stop sending me alerts! It's so annoying!\"\n\"Just take it off. See? Problem solved.\"", "TarotCard_1001905_upgrade": "Launching an EX Special Attack grants 1 2 stacks of Activity to all squad members.", "TarotCard_1001906_des": "Dealing Ether DMG grants all squad members 1 stack of Activity. This effect can trigger once every 10s.", "TarotCard_1001906_name": "[Ether] Deteriorating Filter", "TarotCard_1001906_story": "Once a trendy accessory popular in New Eridu, it was later banned due to concerns about causing anxiety among the public.", "TarotCard_1001906_upgrade": "Dealing Ether DMG grants all squad members 1 stack of Activity. This effect can trigger once every 10s 8.", "TarotCard_1001907_des": "Each Standard [Ether] Resonium owned increases Agent Ether Anomaly Buildup Rate by 4%, up to a maximum increase of 32%.", "TarotCard_1001907_name": "[Ether] Invalid Adapter", "TarotCard_1001907_story": "Much like a mobile phone data cable, it connects multiple Bangboo for data connection. However, it also shares another trait with data cables: it's prone to breaking.", "TarotCard_1001907_upgrade": "Each Standard [Ether] Resonium owned increases Agent Ether Anomaly Buildup Rate by 4% 6%, up to a maximum increase of 32% 48%.", "TarotCard_1001908_des": "Agent Ether DMG increases by 15%.", "TarotCard_1001908_name": "[Ether] Frozen Timer", "TarotCard_1001908_story": "A device used to calculate the recommended exploration duration within the Hollows. The readings are frozen at the moment of its destruction.", "TarotCard_1001908_upgrade": "Agent Ether DMG increases by 15% 25%.", "TarotCard_1001909_des": "Agent Ether Anomaly Buildup Rate increases by 15%.", "TarotCard_1001909_name": "[Ether] Depleted Battery", "TarotCard_1001909_story": "A discarded battery, its power depleted, possibly discarded by a Bangboo with a backup battery module.", "TarotCard_1001909_upgrade": "Agent Ether Anomaly Buildup Rate increases by 15% 20%.", "TarotCard_1001910_des": "Launching a Chain Attack increases all squad members' Anomaly Proficiency by 25 for 15s.", "TarotCard_1001910_name": "[Ether] Broken Chip", "TarotCard_1001910_story": "A discarded broken Bangboo core chip, with its owner nowhere to be found.", "TarotCard_1001910_upgrade": "Launching a Chain Attack increases all squad members' Anomaly Proficiency by 25 35 for 15s.", "TarotCard_1001911_des": "Corrupted enemies have their ATK reduced by 15%.", "TarotCard_1001911_name": "[Ether] Faulty Jammer", "TarotCard_1001911_story": "A firearm modified by Hollow Raiders using Ether technology—primitive, but highly effective.", "TarotCard_1001911_upgrade": "Corrupted enemies have their ATK reduced by 15% 20%.", "TarotCard_1001912_des": "Increases the chance for [Ether] Resonia to appear.", "TarotCard_1001912_name": "[Ether] Collective Emblem", "TarotCard_1001912_story": "Kindred spirits gather, and emblems fall into groups.\nEtheric matter exhibits mutual attraction... to a certain extent, this is true.", "TarotCard_1001913_des": "Ether currents deal significantly more DMG. (Appears only in Rally Commissions.)", "TarotCard_1001913_name": "[Ether] Lightning Rod", "TarotCard_1001913_story": "Never stand in open areas during a thunderstorm!", "TarotCard_1001914_des": "Ether currents deal overwhelmingly more DMG! Agents and enemies won't be able to take it! Please be sure to dodge and use these currents to defeat enemies!", "TarotCard_1001914_name": "[Ether] High-Efficiency Lightning Rod", "TarotCard_1001914_story": "From now on, if there are no lightning rods, everyone can be efficient lightning catchers.", "TarotCard_1002101_des": "Launching a Bangboo Chain Attack enables the Bangboo to deal 40% more DMG for 30s.", "TarotCard_1002101_name": "[Synergy] Feather Cat Wand", "TarotCard_1002101_story": "A Bangboo-shaped cat teaser that can provoke fierce attacks from cats, provided the user is swift and diligent enough.", "TarotCard_1002101_upgrade": "Launching a Bangboo Chain Attack increases the Bangboo's DMG by 40% 60% for 30s.", "TarotCard_1002102_des": "Bangboo ATK increases by 10% for each Combat Bangboo and Ally Bangboo in your squad.", "TarotCard_1002102_name": "[Synergy] Jingling Bell", "TarotCard_1002102_story": "When your pet presses it, a corresponding voice will ring out, such as \"hug me,\" \"feed me,\" and \"play with me\"...\nThe dog at the newsstand on Sixth Street also uses such bells, but the voice is not as sappy.", "TarotCard_1002102_upgrade": "Bangboo ATK increases by 10% 15% for each Combat Bangboo and Ally Bangboo in your squad.", "TarotCard_1002103_des": "Bangboo Active Skill DMG increases by 40%.", "TarotCard_1002103_name": "[Synergy] Roly-Poly Bunny", "TarotCard_1002103_story": "Everyone's hands will eventually get sore, so the tumbler always gets back up in the end.", "TarotCard_1002103_upgrade": "Bangboo Active Skill DMG increases by 40% 60%.", "TarotCard_1002104_des": "Launching an Active Skill or Bangboo Chain Attack generates 10 Energy for the on-field Agent. This effect can trigger once every 10s.", "TarotCard_1002104_name": "[Synergy] Laser Pointer", "TarotCard_1002104_story": "A cute laser pointer, extremely attractive to animals.", "TarotCard_1002104_upgrade": "Launching an Active Skill or Bangboo Chain Attack generates 10 15 Energy for the on-field Agent. This effect can trigger once every 10s.", "TarotCard_1002105_des": "When a Bangboo hits an enemy, Agents deal 20% more DMG to that enemy for 10s.", "TarotCard_1002105_name": "[Synergy] Teething Toy", "TarotCard_1002105_story": "A bone-shaped teething toy that will help keep your dog's teeth clean and sharp.", "TarotCard_1002105_upgrade": "When a Bangboo hits an enemy, Agents deal 20% 30% more DMG to that enemy for 10s.", "TarotCard_1002106_des": "When an Agent launches an EX Special Attack, Bangboo CRIT Rate is increased by 12% for 10s.", "TarotCard_1002106_name": "[Synergy] Dog Frisbee", "TarotCard_1002106_story": "Catching a Frisbee in mid-air is always an impressive feat, no matter who or what catches it.", "TarotCard_1002106_upgrade": "When an Agent launches an EX Special Attack, Bangboo CRIT Rate is increased by 12% 18% for 10s.", "TarotCard_1002107_des": "Bangboo Chain Attack DMG increases by 30%.", "TarotCard_1002107_name": "[Synergy] Goldfish Hideout", "TarotCard_1002107_story": "Hide in the little house underwater, and the fish can avoid that bossy round face outside.", "TarotCard_1002107_upgrade": "Bangboo Chain Attack DMG increases by 30% 45%.", "TarotCard_1002108_des": "Bangboo ATK increases by 20%.", "TarotCard_1002108_name": "[Synergy] Wave Cat Scratcher", "TarotCard_1002108_story": "Thank you, for saving the couch from unbearable pain.", "TarotCard_1002108_upgrade": "Bangboo ATK increases by 20% 30%.", "TarotCard_1002109_des": "Bangboo CRIT DMG increases by 24%.", "TarotCard_1002109_name": "[Synergy] Dash Tunnel", "TarotCard_1002109_story": "It takes hours to wiggle and prepare, and the dash lasts only 1 second.", "TarotCard_1002109_upgrade": "Bangboo CRIT DMG increases by 24% 36%.", "TarotCard_1002110_des": "Bangboo Anomaly Buildup Rate increases by 30%.", "TarotCard_1002110_name": "[Synergy] Insane Running Wheel", "TarotCard_1002110_story": "A hamster decides to give the wheel a spin, and soon finds itself on an uncontrollable crazy ride!", "TarotCard_1002110_upgrade": "Bangboo Anomaly Buildup Rate increases by 30% 45%.", "TarotCard_1002111_des": "Bangboo PEN Ratio increases by 10%.", "TarotCard_1002111_name": "[Synergy] Happy Merry-Go-Round", "TarotCard_1002111_story": "This toy is designed for three cats to play together. The ideal scenario is one cat monopolizing all three balls, while the worst-case scenario is none of the cats showing any interest.", "TarotCard_1002111_upgrade": "Bangboo PEN Ratio increases by 10% 15%.", "TarotCard_1002112_des": "Increases the chance for [Synergy] Resonia to appear.", "TarotCard_1002112_name": "[Synergy] Collective Emblem", "TarotCard_1002112_story": "Kindred spirits gather, and emblems fall into groups.\nHelp me, Bangboo!", "TarotCard_1002201_des": "Each Pressure Overload restores 5% of Max HP and increases all squad members' DMG by 5%. (Current Bonus: {CReplaceCardParam:StressOverloadCount,0.01,2}%. Maximum: 50%.)", "TarotCard_1002201_name": "[Research] Overload Distribution", "TarotCard_1002201_story": "An exquisitely designed badge.\nA special Resonium issued by the White Star Institute to Investigators of Hollow Zero, for research on overload-related matters.", "TarotCard_1002202_des": "Every 100 Gear Coins spent increases all squad members' DMG by 0.5% (Current Bonus: {CReplaceCardParam:DamageShow,0.1,2}%. Maximum: 50%.)", "TarotCard_1002202_name": "[Research] Resource Conversion", "TarotCard_1002202_story": "An exquisitely designed badge.\nA special Resonium issued by the White Star Institute to Investigators of Hollow Zero, for research on resource conversion-related matters.", "TarotCard_1002203_des": "For every 1% of HP lost, Agent DMG increases by 1%. (Current increase: Please see Resonium Details. Maximum increase: 80%)", "TarotCard_1002203_name": "[Research] Trigger Instinct", "TarotCard_1002203_story": "An exquisitely designed badge.\nA special Resonium issued by the White Star Institute to Investigators of Hollow Zero, for research on survival instinct-related matters.", "TarotCard_1002301_des": "Increases Attack specialty Agent CRIT DMG by 25%.", "TarotCard_1002301_name": "[Affinity] Attack Tactical Exchange", "TarotCard_1002301_story": "Using the break as an opportunity, everyone shared their combat experience, with the members good at Attack tactics becoming the focal point of the discussion.", "TarotCard_1002302_des": "Stun specialty Agents inflict 18% more Daze.", "TarotCard_1002302_name": "[Affinity] Stun Tactical Exchange", "TarotCard_1002302_story": "Using the break as an opportunity, everyone shared their combat experience, with the members good at Stun tactics becoming the focal point of the discussion.", "TarotCard_1002303_des": "Increases Anomaly specialty Agent Anomaly Mastery by 20.", "TarotCard_1002303_name": "[Affinity] Anomaly Tactical Exchange", "TarotCard_1002303_story": "Using the break as an opportunity, everyone shared their combat experience, with the members good at Anomaly tactics becoming the focal point of the discussion.", "TarotCard_1002304_des": "Increases Support specialty Agent Energy Regen by 10%.", "TarotCard_1002304_name": "[Affinity] Support Tactical Exchange", "TarotCard_1002304_story": "Using the break as an opportunity, everyone shared their combat experience, with the members good at Support tactics becoming the focal point of the discussion.", "TarotCard_1002305_des": "Defense specialty Agents take 15% less DMG.", "TarotCard_1002305_name": "[Affinity] Defense Tactical Exchange", "TarotCard_1002305_story": "Using the break as an opportunity, everyone shared their combat experience, with the members good at Defense tactics becoming the focal point of the discussion.", "TarotCard_1002400_Extrades": "Instinct: Each stack increases the Agent's DMG by 10% and Anomaly Buildup Rate by 5% for 30s, stacking up to 5 times. The duration of each stack is calculated separately.", "TarotCard_1002400_des": "Each stack increases the Agent's DMG by 10% and Anomaly Buildup Rate by 5% for 30s, stacking up to 5 times. The duration of each stack is calculated separately.", "TarotCard_1002400_name": "[Tenacity] Type: Instinct", "TarotCard_1002401_des": "For every 10% of HP missing, the Agent deals 8% more CRIT DMG.", "TarotCard_1002401_name": "[Tenacity] Guiding Lantern", "TarotCard_1002401_story": "Guides the way to hope while signaling to the hunters lurking in the shadows.", "TarotCard_1002401_upgrade": "For every 10% of HP missing, the Agent deals 8%12%more CRIT DMG.", "TarotCard_1002402_des": "When an Agent is attacked, the DMG is shared between all squad members. When any off-field Agent has less than 10% HP, they will share DMG but not lose HP.", "TarotCard_1002402_name": "[Tenacity] Medical Kit", "TarotCard_1002402_story": "From large items like first-aid supplies to small items like cold medications, it all fits inside.", "TarotCard_1002402_upgrade": "When an Agent is attacked, the DMG is shared between all squad members, and the DMG is reduced by 10%. When any off-field Agent has less than 10% HP, they will share DMG but not lose HP.", "TarotCard_1002403_des": "For every 10% of HP missing, the Agent deals 5% more DMG.", "TarotCard_1002403_name": "[Tenacity] Flames of Survival", "TarotCard_1002403_story": "In the depths of despair, only the light of the flame can restore one's reason and confidence.", "TarotCard_1002403_upgrade": "For every 10% of HP missing, the Agent deals 5%7.5% more DMG.", "TarotCard_1002404_des": "Triggering Perfect Assist or gaining a Shield increases the Agent's DMG by 15% for 20s.", "TarotCard_1002404_name": "[Tenacity] Cut-Resistant Gloves", "TarotCard_1002404_story": "Only the hardest gloves can handle the sharpest blades.", "TarotCard_1002404_upgrade": "Triggering Perfect Assist or gaining a Shield increases the Agent's DMG by 15% 20% for 20s.", "TarotCard_1002405_des": "Triggering an Ultimate grants the Agent Shield equal to 20% of their lost HP.", "TarotCard_1002405_name": "[Tenacity] Military Canteen", "TarotCard_1002405_story": "A canteen with dual filtration. It not only filters outdoor freshwater into drinkable water but also reduces the risk of consuming Ether from water sources in the Hollow.", "TarotCard_1002405_upgrade": "Triggering an Ultimate grants the Agent Shield equal to 20% 30% of their lost HP.", "TarotCard_1002406_des": "When attacked, if the Agent's HP is below 30%, DMG taken is reduced by 50% for 20s. This effect can only be triggered once by each Agent in each combat.", "TarotCard_1002406_name": "[Tenacity] Toothpick-sized Can", "TarotCard_1002406_story": "Each bite was hard to swallow, but every one of them kept hunger at bay.", "TarotCard_1002406_upgrade": "When attacked, if the Agent's HP is below 30%, DMG taken is reduced by 50%80% for 20s. This effect can only be triggered once by each Agent in each combat.", "TarotCard_1002407_des": "Agents deal 20% more DMG to enemies with a higher percentage HP.\nAgents deal 10% more DMG to enemies with a lower percentage HP.", "TarotCard_1002407_name": "[Tenacity] High-Pressure Insulated Boots", "TarotCard_1002407_story": "Extra-thick at the bottom for enhanced protection and kicking power.", "TarotCard_1002407_upgrade": "Agents deal 20%30% more DMG to enemies with a higher percentage HP.\nAgents deal 10%15% more DMG to enemies with a lower percentage HP.", "TarotCard_1002408_des": "When an Agent is attacked or triggers Perfect Assist, the Agent restores 5 Energy. This can be triggered once every 7s across all squad members.", "TarotCard_1002408_name": "[Tenacity] Wilderness Map", "TarotCard_1002408_story": "The red crosses marked as \"no entry\" on the map were all earned through pain.", "TarotCard_1002408_upgrade": "When an Agent is attacked or triggers Perfect Assist, the Agent restores 58 Energy. This can be triggered once every 7s across all squad members.", "TarotCard_1002409_des": "Upon entering combat, the Agent gains Shield equal to 10% of lost HP.", "TarotCard_1002409_name": "[Tenacity] Survival Kit", "TarotCard_1002409_story": "All preparations are made to survive.", "TarotCard_1002409_upgrade": "Upon entering combat, the Agent gains Shield equal to 10% 15% of lost HP.", "TarotCard_1002410_des": "When the Agent's HP is below 50%, DMG dealt increases by 15%.\nWhen HP is above 50%, DMG dealt increases by 5%.", "TarotCard_1002410_name": "[Tenacity] Emergency Flashlight", "TarotCard_1002410_story": "An adjustable brightness flashlight. Save the battery by keeping it dim unless it's an emergency.", "TarotCard_1002410_upgrade": "When the Agent's HP is below 50%, DMG dealt increases by 15% 20%.\nWhen HP is above 50%, DMG dealt increases by 5% 8%.", "TarotCard_1002411_des": "Increases Agent Max HP by 10%.", "TarotCard_1002411_name": "[Tenacity] Insulated Sleeping Bag", "TarotCard_1002411_story": "An exceptionally warm sleeping bag. No need to worry about oversleeping. When it gets too hot, you'll naturally crawl out.", "TarotCard_1002411_upgrade": "Increases Agent Max HP by 10% 15%.", "TarotCard_1002412_des": "Increases the chance for [Tenacity] Resonia to appear.", "TarotCard_1002412_name": "[Tenacity] Collective Emblem", "TarotCard_1002412_story": "Kindred spirits gather, and emblems fall into groups.\nThe price of accelerating your sprint is accelerating your use of oxygen.", "TarotCard_1005001_des": "Ice Anomaly Buildup Rate increases significantly. (Appears only in Rally Commissions)", "TarotCard_1005001_name": "[General] Tactical War Weapon", "TarotCard_1005001_story": "A supply box left behind by the Defense Force with a treasure that can help them ensure their victory through enhancing their combat efficiency.", "TarotCard_1005002_des": "Significantly increases Anomaly Buildup Rate, and when any squad member inflicts the Disorder effect on enemies, restores 50 Energy for all squad members. (Appears only in Rally Commissions)", "TarotCard_1005002_name": "[General] Full Infantry Armaments", "TarotCard_1005002_story": "An advanced supply box left behind by the Defense Force. Inside, there's a variety of supplies for all sorts of combat situations. For a soldier operating in the Hollow, finding one of these is even better than winning the lottery.", "TarotCard_1005003_des": "Anomaly Buildup Rate increases significantly. (Appears only in Rally Commissions)", "TarotCard_1010101_Extratxt": "Blaze: A special ability granted to Agents by Resonia. When triggered, deals Fire DMG equal to 1200% of ATK.", "TarotCard_1010101_des": "Dealing Fire DMG triggers Blaze, dealing Fire DMG equal to 1200% of ATK. This effect can trigger once every 8s.", "TarotCard_1010101_linktxt": "A special ability granted to Agents by Resonia. When triggered, deals Fire DMG equal to 1200% of ATK.", "TarotCard_1010101_name": "[Ignite] Vintage Matchbox", "TarotCard_1010101_story": "Strike a match, toss it, turn around, and wait for the explosion. And there you have it, a classic movie shot.", "TarotCard_1010102_des": "Increases the effect of Motivation to 200% of its original value.", "TarotCard_1010102_name": "[Ignite] Electric BBQ Grill", "TarotCard_1010102_story": "As it roasts, the heat intensifies, and your craving only grows stronger. Is it just you, or can you really smell the aroma of grilled meat...", "TarotCard_1010201_des": "Generates 50% Energy for all squad members upon entering the battlefield.", "TarotCard_1010201_name": "[Energy] Bomb Cola", "TarotCard_1010201_story": "Prepare for a carbonated war to erupt on your tongue! It used to come with a freebie popping candy, but it was later canceled because too many people were winding up in the oral emergency room.", "TarotCard_1010202_des": "Decibel Rating is set to Maximum upon entering the battlefield. Ultimates have a 35% chance of not costing Decibels.", "TarotCard_1010202_name": "[Energy] Master Tin's Premium", "TarotCard_1010202_story": "Tin Master's elegance and sincerity are woven into every drop of this specially selected coffee, accompanying you through the city.", "TarotCard_1010301_des": "Agent CRIT DMG increases by 36%. Critical Hits may execute normal enemies with less than 75% HP. This effect can trigger once every 6s.", "TarotCard_1010301_name": "[Critical] High-Explosive Grenade", "TarotCard_1010301_story": "Destruction wit no exception.", "TarotCard_1010302_des": "Increases the stack limit of Insight from 5 to 8.", "TarotCard_1010302_name": "[Critical] Lightweight Buttstock", "TarotCard_1010302_story": "A great battlefield companion, it can help you counter annoying recoil and defend against close-range attackers.", "TarotCard_1010401_des": "Shielded Agents deal 35% more DMG and won't take DMG that exceeds their Shield. This effect can trigger once every 12s.", "TarotCard_1010401_name": "[Shield] Tactical Rucksack", "TarotCard_1010401_story": "A large capacity and extra compartments are all you need to carry supplies for a whole squad...\nAs long as you're willing to shoulder the load.", "TarotCard_1010402_des": "Agents deal additional DMG equal to 40% of their current Shield.", "TarotCard_1010402_name": "[Shield] Anti-Riot Fork", "TarotCard_1010402_story": "The best defense is... stopping your opponent's attacks entirely!", "TarotCard_1010501_Extratxt": "Jolt: A special ability granted to Agents by Resonia. When triggered, deals Electric DMG equal to 1200% of ATK.", "TarotCard_1010501_des": "Dealing Electric DMG triggers Jolt, inflicting Electric DMG equal to 1,200% of ATK. This effect can trigger once every 8s.", "TarotCard_1010501_linktxt": "A special ability granted to Agents by Resonia. When triggered, deals Electric DMG equal to 1200% of ATK.", "TarotCard_1010501_name": "[Shock] Lightning Rod", "TarotCard_1010501_story": "This Resonium may seem inconspicuous most of the time, but when thunderstorms roll around, it becomes the master of the sky.", "TarotCard_1010502_des": "Increases the stack limit of Zap from 20 to 30. Dealing Electric DMG grants all squad members 1 stack of Zap. This effect can trigger once every 1s.", "TarotCard_1010502_name": "[Shock] Outdoor Battery", "TarotCard_1010502_story": "Its capacity is large, and so is its weight. The strongest person will find themselves as the poor soul carrying this burdensome battery on a camping trip.", "TarotCard_1010701_des": "Increases enemy Stun DMG Multiplier by 40%. When your squad is full, Agents can additionally trigger 1 Chain Attacks on Stunned enemies.", "TarotCard_1010701_name": "[Duel] Ceramic Vase", "TarotCard_1010701_story": "One of the weapons frequently wielded by the leading ladies in classic films, it's often used to deliver the decisive blow when the love interest is in a life-or-death battle with the villain.", "TarotCard_1010702_des": "Increases the stack limit of Rush from 4 to 8. Stunned enemies' Stun DMG Multiplier increases by 50%.", "TarotCard_1010702_name": "[Duel] Inflatable Hammer", "TarotCard_1010702_story": "Don't be fooled by the text \"1000T\" written on this hammer... It's only meant to scare people. It is in fact, just a flimsy hammer that will make a funny toy sound when it hits anything.", "TarotCard_1010801_des": "On triggering a Perfect Dodge, all squad members gain 1 stacks of Agility, and DMG dealt is increased by 30% for 15s.", "TarotCard_1010801_name": "[Dodge] Rugby Ball", "TarotCard_1010801_story": "Break through your opponent's heavy defenses and strike the winning blow on their turf.", "TarotCard_1010802_des": "When in the Counter state, Agent EX Special Attacks and Dodge Counter Interrupt level is increased, and all Agents' DMG increases by 50%.", "TarotCard_1010802_name": "[Dodge] Magnetic Dart", "TarotCard_1010802_story": "A dart with a powerful magnet installed on the tip that allows you to hit the bullseye every time even with your eyes closed, as long as you don't throw it off the dart board.", "TarotCard_1011101_des": "Triggering Shatter leaves an icy mist that lasts 10s. This effect can trigger once every 10s. Ice DMG against enemies caught in the mist deal 80% more CRIT DMG.", "TarotCard_1011101_name": "[Freeze] Icicle Shooter", "TarotCard_1011101_story": "This sweet Resonium can shoot small icicles, but it costs a pretty penny in water bills. Still, that doesn't stop folks from taking it out and having some fun on the streets whenever it rains.", "TarotCard_1011102_des": "Triggering Ice Mark no longer consumes stacks.", "TarotCard_1011102_name": "[Freeze] Ice Flask", "TarotCard_1011102_story": "A small bottle made of a special material, emitting a slight chill even when it's empty.", "TarotCard_1011401_des": "Triggering Assault deals additional DMG to Normal/Elite/Boss enemies equal to 50%/15%/3% of their Max HP. Additional DMG cannot exceed 4,000% of the Agent's initial ATK.", "TarotCard_1011401_name": "[Onslaught] Pneumatic Drill", "TarotCard_1011401_story": "With this Resonium, you can unleash ruthless attacks that hit with incredible precision and penetrate deep into your target's core! Listen, the brick walls are wailing, and your neighbors are complaining!", "TarotCard_1011402_des": "Assault can execute Normal/Elite/Boss enemies with less than 70%/20%/10% HP.", "TarotCard_1011402_name": "[Onslaught] Circular Saw", "TarotCard_1011402_story": "When this wickedly sharp blade starts to spin, it emits an ear-splitting noise as if it's shrieking, \"Stay away!\"", "TarotCard_1011601_des": "Triggering Perfect Assist increases all squad members' CRIT DMG by 48% for 30s. All squad members gain 1 stack of Acuity.", "TarotCard_1011601_name": "[Assist] Dynamic Sensors", "TarotCard_1011601_story": "This observation device tracks and predicts a target's movements, revealing their weakspots.", "TarotCard_1011602_des": "Triggering Perfect Dodge or Chain Attack additionally restores 1 Assist Point and increases the Agent's DMG by 45% for 12s.", "TarotCard_1011602_name": "[Assist] Tactical Analyzer", "TarotCard_1011602_story": "This support tool was once installed on Bangboo merchants and could search and analyze the surrounding Ethereals, providing the user with tactical advice. It was abandoned, however, due to repeatedly providing the Bangboo combat advice such as \"We have the advantage, go all out!\" during combat.", "TarotCard_1011901_des": "Inflicting Corruption on an enemy grants 1 stack of Activity to all squad members. Corrupted enemies have their Ether RES reduced by 20%.", "TarotCard_1011901_name": "[Ether] Trashed Harpoon Gun", "TarotCard_1011901_story": "Originally designed as an interference device to be installed on a Bangboo's head, capable of disrupting Ethereals, a hat version was developed, allowing Hollow Raiders to wear it themselves.", "TarotCard_1011902_des": "Dealing Ether DMG to an enemy increases Attribute Anomaly DMG 50% against the target for 10s.", "TarotCard_1011902_name": "[Ether] Unstable Tranquilizer", "TarotCard_1011902_story": "Limits movement by slowly eroding the target's Ether stability. Primarily effective against targets within the Hollows.", "TarotCard_1012101_des": "Bangboo deal 25% more DMG. Bangboo Chain Attack additionally deal 50% more DMG.", "TarotCard_1012101_name": "[Synergy] Mini-Sled", "TarotCard_1012101_story": "The more the dogs, the higher the speed.", "TarotCard_1012102_des": "Bangboo's CRIT Rate increases by 24% and CRIT DMG by 48%.", "TarotCard_1012102_name": "[Synergy] Silver Vine Ball", "TarotCard_1012102_story": "Give this tiny ball a toss, and brace yourself for endless attention and unlimited cat saliva.", "TarotCard_1012401_des": "Upon activating EX Special Attack, Chain Attack, Perfect Assist or Ultimate, the Agent immediately loses 4% of their current HP and all squad members gain 1 stack of Instinct. This effect will not cause the Agent to lose HP when their HP is below 20%.", "TarotCard_1012401_name": "[Tenacity] Compass", "TarotCard_1012401_story": "Not only does it point the way, but it also marks the place where hope resides.", "TarotCard_1012402_des": "Increases the stack limit of Instinct from 5 to 10, with each stack increasing the Daze caused by the Agent by 4%. The threshold for the [Compass] Resonium not losing HP is increased to 30%.", "TarotCard_1012402_name": "[Tenacity] Distress Radio", "TarotCard_1012402_story": "Even if all that's received is static, it's still a comfort. As long as there's power, there's hope.", "TarotCard_1021801_des": "Agents generate Energy and Decibels 25% faster.", "TarotCard_1021802_des": "Reduces the Pressure increase from movements by 100%.", "TarotCard_1021803_des": "Increases Agent CRIT DMG by 40%.", "TarotCard_1021804_des": "Enemies are Stunned for 20% longer.", "TarotCard_1021805_des": "Repayment amount reduced by 30%.", "TarotCard_1021806_des": "At the end of combat, all squad members recover 20% HP.", "TarotCard_1021807_des": "Attribute Anomaly DMG increases by 60%.", "TarotCard_1021808_des": "Defensive Assist inflicts 60% more Daze. Assist Follow-Up DMG increases by 100%.", "TarotCard_1043001_name": "[Deployed] Penguinboo", "TarotCard_1043002_name": "[Deployed] Luckyboo", "TarotCard_1043003_name": "[Deployed] Exploreboo", "TarotCard_1043004_name": "[Deployed] Sumoboo", "TarotCard_1043005_name": "[Deployed] Paperboo", "TarotCard_1043006_name": "[Deployed] Bagboo", "TarotCard_1043007_name": "[Deployed] Cryboo", "TarotCard_1043008_name": "[Deployed] Avocaboo", "TarotCard_1043009_name": "[Deployed] Boollseye", "TarotCard_1043010_name": "[Deployed] Electroboo", "TarotCard_1043011_name": "[Deployed] Magnetiboo", "TarotCard_1043012_name": "[Deployed] Booressure", "TarotCard_1043013_name": "[Deployed] Baddieboo", "TarotCard_1043017_name": "[Deployed] Knightboo", "TarotCard_1044001_name": "[Deployed] Sharkboo", "TarotCard_1044002_name": "[Deployed] Safety", "TarotCard_1044003_name": "[Deployed] Devilboo", "TarotCard_1044004_name": "[Deployed] Butler", "TarotCard_1044005_name": "[Deployed] Amillion", "TarotCard_1044006_name": "[Deployed] Rocketboo", "TarotCard_1044008_name": "[Deployed] Plugboo", "TarotCard_1044009_name": "[Deployed] Resonaboo", "TarotCard_1044011_name": "[Deployed] Red Moccus", "TarotCard_1044012_name": "Deployed Officer Cui", "TarotCard_1044013_name": "[Deployed] Bangvolver", "TarotCard_1053001_des": "All squad members' Ice DMG increases by 10%.\nActive Skill: Executes a series of graceful slashes with an ice blade, dealing Ice DMG and accumulating Ice Anomaly Buildup.", "TarotCard_1053001_name": "[Ally] Penguinboo", "TarotCard_1053002_des": "All squad members' Physical DMG increases by 10%.\nActive Skill: Strikes the target with a barrage of golden coins, dealing Physical DMG and accumulating Physical Anomaly Buildup.", "TarotCard_1053002_name": "[Ally] Luckyboo", "TarotCard_1053003_des": "All squad members' Energy Regen increases by 5%.\nActive Skill: Scans and excavates the nearby ground, then gives the character a random buff based on the Bangboo's stats Buff 1: Recovers HP. Buff 2: Generates a Shield. Buff 3: Increases Energy Regen.", "TarotCard_1053003_name": "[Ally] Exploreboo", "TarotCard_1053004_des": "All squad members' CRIT DMG increases by 16%.\nActive Skill: Jumps towards the target and executes a downward strike, dealing Physical DMG in an area. This skill is good at interrupting.", "TarotCard_1053004_name": "[Ally] Sumoboo", "TarotCard_1053005_des": "All squad members' DEF increases by 10%.\nActive Skill: Uses a cardboard box to camouflage itself, inducing a taunt effect: While camouflaged, being attacked by enemies or reaching the camouflage time limit will trigger an explosion, dealing Physical DMG in an area.", "TarotCard_1053005_name": "[Ally] Paperboo", "TarotCard_1053006_des": "All squad members' CRIT DMG increases by 16%.\nActive Skill: Unleashes a series of slashes with dual blades, dealing Physical DMG.", "TarotCard_1053006_name": "[Ally] Bagboo", "TarotCard_1053007_des": "All squad members' Fire DMG increases by 10%.\nActive Skill: Throws a bomb at the target, dealing Fire DMG and accumulating Fire Anomaly Buildup.", "TarotCard_1053007_name": "[Ally] Cryboo", "TarotCard_1053008_des": "All squad members take 10% less DMG.\nActive Skill: Shoots juice bullets at the character currently on the battlefield. If the bullet misses, the juice will remain on the ground for a while. Characters coming into contact with the juice will recover HP. The recovery effect can only trigger up to 15 times per combat.", "TarotCard_1053008_name": "[Ally] Avocaboo", "TarotCard_1053009_des": "All squad members' CRIT Rate increases by 8%.\nActive Skill: Throws a dart at the target, dealing Physical DMG.", "TarotCard_1053009_name": "[Ally] Boollseye", "TarotCard_1053010_des": "All squad members' Electric DMG increases by 10%.\nActive Skill: Charges the enemy and continuously electrocutes the target, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "TarotCard_1053010_name": "[Ally] Electroboo", "TarotCard_1053011_des": "All squad members' CRIT DMG increases by 16%.\nActive Skill: Pulls in nearby enemies and deals Physical DMG to all enemies hit.", "TarotCard_1053011_name": "[Ally] Magnetiboo", "TarotCard_1053012_des": "All squad members' Energy Regen increases by 5%.\nActive Skill: Releases Ether bubbles that generate Energy for characters coming into contact with them.", "TarotCard_1053012_name": "[Ally] Booressure", "TarotCard_1053013_des": "All squad members' Fire DMG increases by 10%.\nActive Skill: Sends rockets and molotov cocktails at the target enemy, dealing Fire DMG.", "TarotCard_1053013_name": "[Ally] Baddieboo", "TarotCard_1053017_des": "All squad members' CRIT DMG increases by 16%.\nActive Skill: Jump repeatedly while riding Pale Bouncy and summon 3 Knight's Stars. When characters come into contact with Knight's Stars, they recover Energy.", "TarotCard_1053017_name": "[Ally] Knightboo", "TarotCard_1054001_des": "All squad members' Ice DMG increases by 15%.\nActive Skill: Plants a homing trap underfoot which bites, tears, and summons torpedos at triggering enemies, dealing Ice DMG and accumulating Ice Anomaly Buildup.", "TarotCard_1054001_name": "[Ally] Sharkboo", "TarotCard_1054002_des": "All squad members' CRIT DMG increases by 24%.\nActive Skill: Enters the driving state and charges enemies, launching a drilling attack upon hit and dealing Physical DMG.", "TarotCard_1054002_name": "[Ally] Safety", "TarotCard_1054003_des": "All squad members' Ether DMG increases by 15%.\nActive Skill: Enters the flying state, shooting homing bullets at enemies, dealing Ether DMG and accumulating Ether Anomaly Buildup.", "TarotCard_1054003_name": "[Ally] Devilboo", "TarotCard_1054004_des": "All squad members' Energy Regen increases by 7.5%.\nActive Skill: Creates a heartfelt afternoon snack. The snack will generate Energy for the receiving Agent once made and delivered.", "TarotCard_1054004_name": "[Ally] Butler", "TarotCard_1054005_des": "All squad members' CRIT Rate increases by 12%.\nActive Skill: Builds a machine gun and continuously shoots at enemies, dealing massive Physical DMG.", "TarotCard_1054005_name": "[Ally] Amillion", "TarotCard_1054006_des": "All squad members' Fire DMG increases by 15%.\nActive Skill: Mounts a rocket and charges at the target. Upon hitting a target, the rocket will explode, dealing Fire DMG to enemies within range and accumulating Fire Anomaly Buildup.", "TarotCard_1054006_name": "[Ally] Rocketboo", "TarotCard_1054008_des": "All squad members' Electric DMG increases by 15%.\nActive Skill: Unleashes an EM cannon attack on the enemy, dealing Electric DMG and accumulating Electric Anomaly Buildup.", "TarotCard_1054008_name": "[Ally] Plugboo", "TarotCard_1054009_des": "All squad members' Ether DMG increases by 15%.\nActive Skill: Summons an Ether black hole that continuously pulls in enemies, dealing Ether DMG to enemies struck and accumulating Ether Anomaly Buildup.", "TarotCard_1054009_name": "[Ally] Resonaboo", "TarotCard_1054011_des": "All squad members' Physical DMG increases by 15%.\nActive Skill: Rides a motorcycle and pushes the farthest enemy towards the Agent, dealing Physical DMG.", "TarotCard_1054011_name": "[Ally] Red Moccus", "TarotCard_1054012_des": "All squad members' CRIT DMG increases by 24%.\nActive Skill: Launches a two hit attack, tearing and biting enemies ahead and dealing Physical DMG.", "TarotCard_1054012_name": "[Ally] Officer Cui", "TarotCard_1054013_des": "All squad members' Physical DMG increases by 15%.\nActive Skill: Use a random bullet for different moves:\nPowerful Firework Shell: Fires at the enemy with great force, dealing massive Physical DMG and accumulating a large amount of Physical Anomaly Buildup.\nRegular Firework Shell: Fires at the enemy, dealing Physical DMG and accumulating Physical Anomaly Buildup.\nPaintball: Fails to fire as flowers leave the muzzle.", "TarotCard_1054013_name": "[Ally] Bangvolver", "TarotCard_1100101_des": "When an Agent with Motivation Burns an enemy, the Burn DMG interval is reduced by 50%.", "TarotCard_1100102_des": "Burn DMG increases by 60%.", "TarotCard_1100103_des": "When an Agent has Motivation, their Fire DMG attacks have 25% bonus PEN Ratio.", "TarotCard_1100104_des": "Dealing Fire DMG grants 1 stack of Motivation to all squad members. This effect can trigger once every 6s.", "TarotCard_1100105_des": "Agent Fire Anomaly Buildup Rate increases by 45%.", "TarotCard_1100106_des": "Launching an EX Special Attack grants 2 stacks of Motivation to all squad members.", "TarotCard_1100107_des": "Inflicting Burn grants 2 stacks of Motivation to all squad members.", "TarotCard_1100108_des": "Agents Fire DMG increases by 25%.", "TarotCard_1100109_des": "Fire CRIT DMG increases by 30%.", "TarotCard_1100110_des": "Burning enemies have their ATK reduced by 25%.", "TarotCard_1100111_des": "Burn lasts 3s longer.", "TarotCard_1100201_des": "Launching an EX Special Attack increases the Agent's DMG by 15% for 30s, stacking up to 5 times. The duration of each stack is calculated separately.", "TarotCard_1100202_des": "Upon entering the battlefield, generates 100% Energy for 1 random Agent and increases all squad members' DMG by 10%.", "TarotCard_1100203_des": "Ultimate DMG increases by 45% and Daze inflicted increases by 15%.", "TarotCard_1100204_des": "Launching a Chain Attack generates 8 Energy for the Agent.", "TarotCard_1100205_des": "Launching an Ultimate generates 12 Energy for all squad members.", "TarotCard_1100206_des": "Triggering Perfect Dodge generates 6 Energy for the Agent. This effect can trigger once every 5s.", "TarotCard_1100207_des": "Agents Decibel Generation Rate increases by 15%.", "TarotCard_1100208_des": "Basic Attack Energy Generation Rate increases by 30%.", "TarotCard_1100209_des": "EX Special Attack DMG increases by 30% and Daze inflicted increases by 8%.", "TarotCard_1100210_des": "Defeating an enemy generates 8 Energy for all squad members. This effect can trigger once every 5s.", "TarotCard_1100211_des": "Launching an EX Special Attack increases the Agent's CRIT DMG by 30% for 15s.", "TarotCard_1100301_des": "Landing a critical hit increases the Agent's CRIT DMG by 6% for 10s, stacking up to 10 times. Repeated triggers reset the duration.", "TarotCard_1100302_des": "All squad members gain 3 stacks of Insight upon entering the battlefield. Agents no longer lose Insight stacks when attacked.", "TarotCard_1100303_des": "Each Standard [Critical] Resonium owned increases Agent CRIT DMG by 8%, up to a maximum increase of 64%.", "TarotCard_1100304_des": "Triggering a critical hit increases Daze inflicted by the Agent by 15% for 3s.", "TarotCard_1100305_des": "Triggering Perfect Dodge grants all squad members 1 stack of Insight. This effect no longer has a cooldown.", "TarotCard_1100306_des": "Increases Agent CRIT DMG by 35%.", "TarotCard_1100307_des": "All squad members gain 3 stacks of Insight upon entering the battlefield.", "TarotCard_1100308_des": "Defeating an enemy grants all squad members 2 stacks of Insight.", "TarotCard_1100309_des": "Landing a critical hit on an enemy reduces the target's ATK by 20% for 10s.", "TarotCard_1100310_des": "When hitting an enemy from behind, Agent CRIT DMG increases by 25%.", "TarotCard_1100311_des": "Each non-critical hit increases the Agent's CRIT Rate by 6%. This effect is reset after the Agent triggers a critical hit.", "TarotCard_1100401_des": "Shielded Agents' Anti-Interrupt level increases, and they receive 30% less DMG.", "TarotCard_1100402_des": "Hitting an enemy with an EX Special Attack generates Shield equal to 15% of the Agent's Max HP. This effect can trigger once every 10s.", "TarotCard_1100403_des": "Increases CRIT DMG of Shielded Agents by 35% and Anomaly Mastery by 25.", "TarotCard_1100404_des": "Generates Shield for all squad members equal to 200% of their initial DEF upon entering the battlefield.", "TarotCard_1100405_des": "Shielded Agents deal 30% more DMG to enemies within 6m.", "TarotCard_1100406_des": "Defeating an enemy generates Shield equal to 12% of Max HP for all squad members, lasting 10s. This effect can trigger once every 15s.", "TarotCard_1100407_des": "Each Standard [Shield] Resonium owned increases Agent DEF by 4.5%.", "TarotCard_1100408_des": "Agents take 15% less DMG.", "TarotCard_1100409_des": "When attacked, if the Agent's HP is below 25%, immediately generate Shield equal to 20% of Max HP for 10s. (This effect can only be triggered once by each Agent in each combat.)", "TarotCard_1100410_des": "Increases Agent DEF by 25%.", "TarotCard_1100411_des": "Triggering Perfect Dodge grants the Agent Shield equal to 12% of Max HP for 5s. This effect can trigger once every 5s.", "TarotCard_1100501_des": "Shock DMG increases by 75%.", "TarotCard_1100502_des": "Inflicting Shock on an enemy generates 15 Energy for all squad members. This effect can trigger once every 15s.", "TarotCard_1100503_des": "Agents with Zap deal 35% more Electric DMG.", "TarotCard_1100504_des": "Agents generate 5% Decibels upon hitting a Shocked enemy. This effect can trigger once every 10s.", "TarotCard_1100505_des": "Hitting an enemy with an EX Special Attack grants all squad members 10 stacks of Zap.", "TarotCard_1100506_des": "Inflicting Shock on an enemy grants all squad members 15 stacks of Zap.", "TarotCard_1100507_des": "Each stack of Zap increases the Agent's Electric Anomaly Buildup Rate by 3%.", "TarotCard_1100508_des": "Dealing Electric DMG grants all squad members 1 stacks of Zap. This effect can trigger once every 2s.", "TarotCard_1100509_des": "Shock lasts 4.5s longer.", "TarotCard_1100510_des": "Agent Electric DMG increases by 25%.", "TarotCard_1100511_des": "Agents deal 20% more DMG to Shocked enemies.", "TarotCard_1100701_des": "For each stack of Rush, Agents' Anomaly Buildup Rate increases by 15% when hitting a Stunned enemy.", "TarotCard_1100702_des": "Launching a Chain Attack generates 10% Decibels.", "TarotCard_1100703_des": "When triggering a Chain Attack, all squad members receive 1 stack of Rush, and the Stun DMG Multiplier of enemies hit is increased by 15%, up to a max of 45%.", "TarotCard_1100704_des": "Enemies are Stunned for 15% longer.", "TarotCard_1100705_des": "When an enemy is inflicted with an Attribute Anomaly, all squad members gain a stack of Rush. If the target is not Stunned, its Daze increases by 15%.", "TarotCard_1100706_des": "When an enemy is Stunned, Agents gain 15% Decibels, and all squad members gain 2 stacks of Rush. Can trigger once every 10s.", "TarotCard_1100707_des": "Chain Attacks deal 45% more DMG.", "TarotCard_1100708_des": "Basic Attacks inflict 15% more Daze.", "TarotCard_1100709_des": "EX Special Attacks inflict 15% more Daze.", "TarotCard_1100710_des": "Triggering Perfect Dodge increases Daze inflicted by the Agent by 25% for 5s.", "TarotCard_1100711_des": "Upon Stun recovery, the enemy's ATK is reduced by 20% for 30s.", "TarotCard_1100801_des": "Dodge Counter DMG increases by 75% and Daze inflicted increases by 45%.", "TarotCard_1100802_des": "When in the Counter state, Anomaly Buildup Rate increases by 30% and CRIT DMG increases by 60%.", "TarotCard_1100803_des": "On triggering Perfect Dodge, Agents gain 2 stacks of Agility and enter Vital View for 4s. This effect can trigger once every 10s.", "TarotCard_1100804_des": "When entering Vital View by triggering Perfect Dodge, the post-Dodge Dash Attack is replaced by Dodge Counter that can be used repeatedly up to 6 times.", "TarotCard_1100805_des": "Extends the duration of the Counter state by 8s.", "TarotCard_1100806_des": "The post-Dodge Dash Attack is replaced by Dodge Counter. This effect can trigger once every 3s. Triggering this effect grants the Agent 1 stack of Agility.", "TarotCard_1100807_des": "Upon being attacked, quickly press Dodge to immediately break free and recover 50% of the DMG taken as HP. This effect can trigger once every 4s.", "TarotCard_1100808_des": "Dodge Counter DMG increases by 50%.", "TarotCard_1100809_des": "Perfect Dodge is easier to trigger, and Dodge Counter DMG increases by 30%.", "TarotCard_1100810_des": "Triggering Dodge Counter generates 7 Energy for the Agent.", "TarotCard_1100811_des": "Using Dodge increases the Agent's DEF by 30% for 5s.", "TarotCard_1100946_ExtraDes": "Indulgent Blaze: If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation.\nIf Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.\n\nRefreshing Rations: The special field rations are nutritional, but their overpowering spicy flavor could be overwhelming... All squad members lose 5% HP but their DMG increases by 20% for the next 5 combats.", "TarotCard_1100946_des": "Soldier 11 has evoked the Mindscape: [Indulgent Blaze]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo. Additionally, she gains the Refreshing Rations effect (Effective for {CReplaceCardParam:BattleCount_Card1100946,1,2} more battles).", "TarotCard_1100947_ExtraDes": "Roaming Gunslinger: Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks count as dodges, making Billy Invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically follow up with a Dodge Counter.\n\nStarlight Knight's Maintenance: With his firearms maintained and ammo replenished, Billy's DMG increases by 50% for the next combat.", "TarotCard_1100947_des": "Billy has evoked the Mindscape: [Roaming Gunslinger]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo. Additionally, he gains the Starlight Knight's Maintenance effect. (Effective for {CReplaceCardParam:BattleCount_Card1100947,1,2} more battles).", "TarotCard_1100948_ExtraDes": "Warm-Up Exercises: When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use.\n\nIndustrial Grade Motivation: In the State of Flow, Anton leaves the squad for 1 combat to conduct a full-scale patrol of the exploration area. All enemies have their HP reduced by 30% for the next 3 combats.", "TarotCard_1100948_des": "Anton has evoked the Mindscape: [Warm-Up Exercises]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo. Additionally, he gains the Industrial Grade Motivation effect. (Effective for {CReplaceCardParam:BattleCount_Card1100948,1,2} more battles).", "TarotCard_1100952_ExtraDes": "Lightning Piercer: When Grace's thrown grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s.\n\nA Massage for Eous: Grace has fine-tuned the Ether energy circulation module. All squad members' Energy Generation Rate increases by 20% for the next 3 combats.", "TarotCard_1100952_des": "Grace has evoked the Mindscape: [Lightning Piercer]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo. Additionally, she gains the A Massage for Eous effect (Effective for {CReplaceCardParam:BattleCount_Card1100952,1,2} more battles).", "TarotCard_1100953_ExtraDes": "Arctic Ocean Predator: The 3rd hit of Basic Attack: Flash Freeze Trimming can be directly followed up with EX Special Attack: Sharknami. For each point of Flash Freeze Charge when using an EX Special Attack, the current attack's CRIT DMG is increased by 20%, up to a max of 60%.Rest Longer To Work Better: In order to fully rest, Ellen has temporarily left the squad and will rejoin after 1 combat. Upon returning, Ellen will recover 50% of her HP\u00A0and increase her DMG by 30% for the rest of the commission.", "TarotCard_1100953_des": "Ellen has evoked the Mindscape: [Arctic Ocean Predator]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo. Additionally, she gains the Rest Longer To Work Better effect (Effective for {CReplaceCardParam:BattleCount_Card1100953,1,2} more battles).", "TarotCard_1100959_ExtraDes": "The Champion:Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.\n\nDeclaration of Victory: With each victory in battle, as long as Lighter survives, all Agents' Daze dealt increases by 5%, stacking up to a maximum of 4 times.", "TarotCard_1100959_des": "Lighter has evoked the Mindscape: The Champion. Additionally, gain the Declaration of Victory effect.", "TarotCard_1100963_ExtraDes": "Idealist: When Seth lands a Finishing Move on an enemy with Basic Attack: Lightning Strike - Electrified, it deals additional damage equal to 500% of his ATK. The attack is guaranteed to trigger a critical hit, and CRIT DMG is increased by 60%.\n\nSilver Offensive Line: \"If you really care about me... you should have taken out those scum when I was being beaten up.\" If upon entering the battlefield, Seth is in the squad and still surviving, DMG dealt by Agents with a Shield is increased by 15%.", "TarotCard_1100963_des": "Seth has evoked the Mindscape: Idealist. Additionally, gain the Silver Offensive Line effect.", "TarotCard_1100964_ExtraDes": "Spearhead Advance: When Caesar enters combat or switches in, she instantly buffs all squad members with a Radiant Aegis shield. This effect can trigger once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction.\n\n[Impact Formation]: Upon entering the battlefield, if Caesar is in the squad and still surviving, shielded Agents deal 15% increased Daze.", "TarotCard_1100964_des": "Caesar has evoked the Mindscape: [Spearhead Advance]. Additionally, gain the Impact Formation effect.", "TarotCard_1100965_ExtraDes": "Extra at No Additional Charge: When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%.\n\n[Endless Refills]: Upon entering the battlefield, if Burnice is in the squad and still surviving, all squad members deal 15% increased DMG to Burning enemies.", "TarotCard_1100965_des": "Burnice has evoked the Mindscape: [Extra at No Additional Charge]. After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo. Additionally, she gains the [Endless Refills] effect.", "TarotCard_1101101_des": "Triggering Ice Mark additionally increases the Agent's Ice DMG by 60%.", "TarotCard_1101102_des": "Shatter DMG increases by 75%. When Shatter is triggered, hitting enemies increases the Agent's Ice Anomaly Buildup Rate by 30% for 5s.", "TarotCard_1101103_des": "Freezing an enemy increases all squad members' CRIT DMG by 60% for 15s.", "TarotCard_1101104_des": "Freezing an enemy grants all squad members 18 stacks of Ice Mark.", "TarotCard_1101105_des": "Triggering Ice Mark increases the Agent's Ice Anomaly Buildup Rate by 45%.", "TarotCard_1101106_des": "Upon triggering Shatter, the Agent inflicts additional Daze equal to 200% of their initial Impact on the target, if the target is not Stunned.", "TarotCard_1101107_des": "When an Ultimate hits an enemy and deals Ice DMG, the Agent gains 48 stacks of Ice Mark.", "TarotCard_1101108_des": "Freezing an enemy increases the Agent's DEF by 8%, stacking up to 4 times.", "TarotCard_1101109_des": "Freeze lasts 3s longer.", "TarotCard_1101110_des": "Launching an EX Special Attack grants the Agent 12 stacks of Ice Mark.", "TarotCard_1101111_des": "Agent Ice DMG increases by 25%.", "TarotCard_1101401_des": "Upon triggering Assault, the Agent inflicts additional Daze equal to 7.5% of Max Daze +150 Daze. This effect can only be triggered against each enemy once every 5s.", "TarotCard_1101402_des": "Triggering Assault increases the Agent's CRIT Rate by 12%, stacking up to 3 times.", "TarotCard_1101403_des": "Launching an EX Special Attack enables the Agent's Physical attacks to inflict 30% more Daze for 15s.", "TarotCard_1101404_des": "Assault deals 60% more DMG.", "TarotCard_1101405_des": "Triggering Assault increases the Agent's CRIT DMG by 12%, stacking up to 3 times.", "TarotCard_1101406_des": "Triggering Perfect Assist increases the Agent's Physical DMG by 45% for 15s.", "TarotCard_1101407_des": "Each Standard [Onslaught] Resonium owned increases Agent Physical Anomaly Buildup Rate by 6%, up to a maximum increase of 48%.", "TarotCard_1101408_des": "Launching an EX Special Attack increases Agent Physical DMG by 30% for 12s.", "TarotCard_1101409_des": "Triggering Assault generates 8 Energy for the Agent.", "TarotCard_1101410_des": "Triggering Assault reduces the target's ATK by 20% for 30s.", "TarotCard_1101411_des": "Agent Physical DMG increases by 15%.", "TarotCard_1101601_des": "Vital View triggered by Evasive Assist lasts 7s. Defensive Assist inflicts 45% more Daze.", "TarotCard_1101602_des": "Assist Follow-Up DMG increases by 100%.", "TarotCard_1101603_des": "Triggering Perfect Assist generates 8% Decibels.", "TarotCard_1101604_des": "Triggering a Perfect Assist increases all squad members' Anomaly Buildup Rate by 30% for 10s.", "TarotCard_1101605_des": "Triggering Perfect Assist grants all squad members 2 stacks of Rush.", "TarotCard_1101606_des": "Triggering Perfect Assist grants all squad members 2 stacks of Insight.", "TarotCard_1101607_des": "Hitting enemies with an Assist Follow-Up increases all squad members' PEN Ratio by 15% for 15s.", "TarotCard_1101608_des": "Triggering Perfect Assist increases all squad members' DMG by 20% for 10s.", "TarotCard_1101609_des": "Triggering Perfect Assist generates 8 Energy for the Agent. This effect can trigger once every 5s.", "TarotCard_1101610_des": "Triggering Perfect Assist increases all squad members' CRIT DMG by 30% for 10s.", "TarotCard_1101611_des": "Triggering Perfect Assist grants the Agent a Shield equal to 9% of their Max HP for 10s.", "TarotCard_1101901_des": "Each point of Anomaly Proficiency increases the Agent's Ether DMG by 0.3%, up to a maximum increase of 45%.", "TarotCard_1101902_des": "Corruption DMG increases by 60%.", "TarotCard_1101903_des": "Agents deal 45% more DMG to Corrupted enemies.", "TarotCard_1101904_des": "Corruption lasts 3s longer.", "TarotCard_1101905_des": "Launching an EX Special Attack grants 2 stacks of Activity to all squad members.", "TarotCard_1101906_des": "Dealing Ether DMG grants all squad members 1 stack of Activity. This effect can trigger once every 8s.", "TarotCard_1101907_des": "Each Standard [Ether] Resonium owned increases Agent Ether Anomaly Buildup Rate by 6%, up to a maximum increase of 48%.", "TarotCard_1101908_des": "Agent Ether DMG increases by 25%.", "TarotCard_1101909_des": "Agent Ether Anomaly Buildup Rate increases by 20%.", "TarotCard_1101910_des": "Launching a Chain Attack increases all squad members' Anomaly Proficiency by 35 for 15s.", "TarotCard_1101911_des": "Corrupted enemies have their ATK reduced by 20%.", "TarotCard_1101946_ExtraDes": "Refreshing Rations: The special field rations are nutritional, but their overpowering spicy flavor could be overwhelming... All squad members lose 5% HP but their DMG increases by 20% for the next 5 combats.", "TarotCard_1101947_ExtraDes": "Starlight Knight's Maintenance: With his firearms maintained and ammo replenished, Billy's DMG increases by 50% for the next combat.", "TarotCard_1101948_ExtraDes": "Industrial Grade Motivation: In the State of Flow, Anton leaves the squad for 1 combat to conduct a full-scale patrol of the exploration area. All enemies have their HP reduced by 30% for the next 3 combats.", "TarotCard_1101952_ExtraDes": "A Massage for Eous: Grace has fine-tuned the Ether energy circulation module. All squad members' Energy Generation Rate increases by 20% for the next 3 combats.", "TarotCard_1101953_ExtraDes": "Rest Longer To Work Better: In order to fully rest, Ellen has temporarily left the squad and will rejoin after 1 combat. Upon returning, Ellen will recover 50% of her HP\u00A0and increase her DMG by 30% for the rest of the commission.", "TarotCard_1101959_ExtraDes": "Declaration of Victory: With each victory in battle, as long as Lighter survives, all Agents' Daze dealt increases by 5%, stacking up to a maximum of 4 times.", "TarotCard_1101963_ExtraDes": "Silver Offensive Line: \"If you really care about me... you should have taken out those scum when I was being beaten up.\" If upon entering the battlefield, Seth is in the squad and still surviving, DMG dealt by Agents with a Shield is increased by 15%.", "TarotCard_1101964_ExtraDes": "[Impact Formation]: Upon entering the battlefield, if Caesar is in the squad and still surviving, shielded Agents deal 15% increased Daze.", "TarotCard_1101965_ExtraDes": "[Endless Refills]: Upon entering the battlefield, if Burnice is in the squad and still surviving, all squad members deal 15% increased DMG to Burning enemies.", "TarotCard_1102101_des": "Launching a Bangboo Chain Attack enables the Bangboo to deal 60% more DMG for 30s.", "TarotCard_1102102_des": "Bangboo ATK increases by 15% for each Combat Bangboo and Ally Bangboo in your squad.", "TarotCard_1102103_des": "Bangboo Active Skill DMG increases by 60%.", "TarotCard_1102104_des": "Launching an Active Skill or Bangboo Chain Attack generates 15 Energy for the on-field Agent. This effect can trigger once every 10s.", "TarotCard_1102105_des": "When a Bangboo hits an enemy, Agents deal 30% more DMG to that enemy for 10s.", "TarotCard_1102106_des": "When an Agent launches an EX Special Attack, Bangboo CRIT Rate is increased by 18% for 10s.", "TarotCard_1102107_des": "Bangboo Chain Attack DMG increases by 45%.", "TarotCard_1102108_des": "Bangboo ATK increases by 30%.", "TarotCard_1102109_des": "Bangboo CRIT DMG increases by 36%.", "TarotCard_1102110_des": "Bangboo Anomaly Buildup Rate increases by 45%.", "TarotCard_1102111_des": "Bangboo PEN Ratio increases by 15%.", "TarotCard_1102201_des": "Each Pressure Overload restores 0% of Max HP and increases all squad members' DMG by 5%. (Current Bonus: {CReplaceCardParam:StressOverloadCount,0.01,2}%. Maximum: 50%.) In addition, grants Pressure Management.", "TarotCard_1102202_des": "Every 100 Gear Coins spent increases all squad members' DMG by 0.5%. (Current Bonus: {CReplaceCardParam:DamageShow,0.1,2}%. Maximum: 50%.) In addition, grants Matthew Effect.", "TarotCard_1102203_des": "For every 1% of HP lost, Agent DMG increases by 1%. (Current increase: Please see Resonium Details. Maximum increase: 80%) In addition, grants Peak Physique.", "TarotCard_1102401_des": "For every 10% of HP missing, the Agent deals 12% more CRIT DMG.", "TarotCard_1102402_des": "When an Agent is attacked, the DMG is shared between all squad members, and the DMG is reduced by 10%. When any off-field Agent has less than 10% HP, they will share DMG but not lose HP.", "TarotCard_1102403_des": "For every 10% of HP missing, the Agent deals 7.5% more DMG.", "TarotCard_1102404_des": "Triggering Perfect Assist or gaining a Shield increases the Agent's DMG by 25% for 20s.", "TarotCard_1102405_des": "Triggering an Ultimate grants the Agent Shield equal to 30% of their lost HP.", "TarotCard_1102406_des": "When attacked, if the Agent's HP is below 30%, DMG taken is reduced by 80% for 20s. This effect can only be triggered once by each Agent in each combat.", "TarotCard_1102407_des": "Agents deal 30% more DMG to enemies with a higher percentage HP.\nAgents deal 15% more DMG to enemies with a lower percentage HP.", "TarotCard_1102408_des": "When an Agent is attacked or triggers Perfect Assist, the Agent restores 8 Energy. This can be triggered once every 7s across all squad members.", "TarotCard_1102409_des": "Upon entering combat, the Agent gains Shield equal to 15% of lost HP.", "TarotCard_1102410_des": "When the Agent's HP is below 50%, DMG dealt increases by 20%.\nWhen HP is above 50%, DMG dealt increases by 8%.", "TarotCard_1102411_des": "Increases Agent Max HP by 15%.", "TarotCard_1228206019_name": "[Deployed] Golden Bangboo", "TarotCard_1228206021_name": "[Deployed] Omnom", "TarotCard_Ashes1_Extrades": "Advanced Resonium I: Own 4 standard [Ignite] Resonia to obtain.", "TarotCard_Ashes2_Extrades": "Advanced Resonium II: Own 8 standard [Ignite] Resonia to obtain.", "TarotCard_Ashes_2000100_Buff_01_Des": "Increases Fire DMG by {Ability:{AbilityName:\u00A0Card_Ashes_2000100,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%. Increases PEN Ratio by {Ability:{AbilityName:\u00A0Card_Ashes_2000100,\u00A0AbilitySpecials:\u00A0AS_PenRatio,100,2}}%.", "TarotCard_Ashes_2000100_Buff_01_Title": "Motivation", "TarotCard_AssaultAid_Extrades": "Assist Follow-Up: After triggering Perfect Assist, immediately press to launch an Assist Follow-Up.", "TarotCard_Assault_Extrades": "Assault: Interrupts the target's actions and deals massive Physical DMG.", "TarotCard_AttackCounter_Extrades": "Dodge Counter: When you trigger a Perfect Dodge, immediately press to launch a Dodge Counter. Character is invulnerable while using this skill.", "TarotCard_AttackRush_Extrades": "Dash Attack: When your character runs for a period of time or dodges forwards, they will begin Dashing. While Dashing, your character moves faster, and you can press to launch a Dash Attack.", "TarotCard_Avatar_des": "In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round.", "TarotCard_BangbooActiveSkill_Extrades": "Active Skill: When in combat, Combat Bangboo will automatically activate their Active Skills to assist Agents.", "TarotCard_BangbooQTE_Extrades": "Bangboo Chain Attack: After an Agent triggers a Chain Attack, your Bangboo can additionally launch a Bangboo Chain Attack without consuming Chain Attack charges.", "TarotCard_Blunt_2000700_Buff_01_Des": "Increases Daze by {Ability:{AbilityName:\u00A0Card_Blunt_2000700,\u00A0AbilitySpecials:\u00A0AS_StunRatio,100,2}}%.", "TarotCard_Blunt_2000700_Buff_01_Title": "Rush", "TarotCard_Blunt_2000700_Buff_02_Des": "Increases Daze by {Ability:{AbilityName:\u00A0Card_Blunt_2000700,\u00A0AbilitySpecials:\u00A0AS_StunRatio,100,2}}%.", "TarotCard_Blunt_2000700_Buff_02_Title": "Rush", "TarotCard_Blunt_2000700_Buff_03_Des": "Increases Daze by {Ability:{AbilityName:\u00A0Card_Blunt_2000700,\u00A0AbilitySpecials:\u00A0AS_StunRatio,100,2}}%. Increases Anomaly Buildup rate by {Ability:{AbilityName:\u00A0Card_Blunt_2000700,\u00A0AbilitySpecials:\u00A0AS_AddedAccumulationRatio,100,2}}%.", "TarotCard_Blunt_2000700_Buff_03_Title": "Rush", "TarotCard_Blunt_2000700_Buff_04_Des": "Increases Daze by {Ability:{AbilityName:\u00A0Card_Blunt_2000700,\u00A0AbilitySpecials:\u00A0AS_StunRatio,100,2}}%. Increases Anomaly Buildup rate by {Ability:{AbilityName:\u00A0Card_Blunt_2000700,\u00A0AbilitySpecials:\u00A0AS_AddedAccumulationRatio,100,2}}%.", "TarotCard_Blunt_2000700_Buff_04_Title": "Rush", "TarotCard_BreakLevel_Extrades": "Interrupt Level: When an attack hits a target, the attacker's Interrupt Level and the target's Anti-Interrupt Level will be compared to determine whether the target is staggered.", "TarotCard_BreakStun_Extrades": "Impact: Hitting enemies increases their Daze. Impact influences the rate at which Daze accumulates.", "TarotCard_Buddy1_Extrades": "Advanced Resonium I: Own 4 standard [Synergy] Resonia to obtain.", "TarotCard_Buddy2_Extrades": "Advanced Resonium II: Own 8 standard [Synergy] Resonia to obtain.", "TarotCard_BuffDamage_Extrades": "Attribute Anomaly DMG: Damage inflicted by Attribute Anomalies, including Assault, Burn, Shatter, Shock, Corruption, and Disorder.", "TarotCard_Burn_Extrades": "Burn: Continuously deals Fire DMG for a period of time. Inflicting the Burn effect can interrupt Organic enemies.", "TarotCard_Card_Extrades": "Resonia: Resonia provide buffs to your squad in both combat and exploration.", "TarotCard_ConceptTab_Name": "Resonium Database", "TarotCard_Corruption_Extrades": "Corruption: Causes the target to suffer additional Ether DMG when attacked for a period of time. Inflicting the Corruption effect can interrupt Energy enemies.", "TarotCard_Critical1_Extrades": "Advanced Resonium I: Own 4 standard [Critical] Resonia to obtain.", "TarotCard_Critical2_Extrades": "Advanced Resonium II: Own 8 standard [Critical] Resonia to obtain.", "TarotCard_Curse_Extrades": "Corruption: When your squad triggers Pressure Overload, your Agents will suffer random Corruption symptoms. These symptoms can negatively affect your performance in combat and exploration.", "TarotCard_Defend1_Extrades": "Advanced Resonium I: Own 4 standard [Shield] Resonia to obtain.", "TarotCard_Defend2_Extrades": "Advanced Resonium II: Own 8 standard [Shield] Resonia to obtain.", "TarotCard_Eelctric1_Extrades": "Advanced Resonium I: Own 4 standard [Shock] Resonia to obtain.", "TarotCard_Eelctric2_Extrades": "Advanced Resonium II: Own 8 standard [Shock] Resonia to obtain.", "TarotCard_Eelctric_Extrades": "Electric: Electric attacks deal Electric DMG while accumulating Electric Anomaly Buildup, which eventually triggers Shock effect.", "TarotCard_Electro_2000500_Buff_01_Des": "Decibel Generation Rate increases by {Ability:{AbilityName:\u00A0Card_Electro_2000500,\u00A0AbilitySpecials:\u00A0AS_FeverAccelerateValue,100,2}}%. Increases Ultimate DMG by {Ability:{AbilityName:\u00A0Card_Electro_2000500,\u00A0AbilitySpecials:\u00A0AS_EXQTEDamageAddRatio,100,2}}%.", "TarotCard_Electro_2000500_Buff_01_Title": "Zap", "TarotCard_Electro_2000500_Buff_02_Des": "Decibel Generation Rate increases by {Ability:{AbilityName:\u00A0Card_Electro_2000500,\u00A0AbilitySpecials:\u00A0AS_FeverAccelerateValue,100,2}}%. Ultimate DMG increases by {Ability:{AbilityName:\u00A0Card_Electro_2000500,\u00A0AbilitySpecials:\u00A0AS_EXQTEDamageAddRatio,100,2}}%. Electric Anomaly Buildup Rate increases by {Ability:{AbilityName:\u00A0Card_Electro_2000500,\u00A0AbilitySpecials:\u00A0AS_ElementRatio,100,2}}%.", "TarotCard_Electro_2000500_Buff_02_Title": "Zap", "TarotCard_ElementAbnormalPower_Extrades": "Anomaly Mastery: Affects the efficiency of Anomaly Buildup. Each point in Anomaly Mastery is equivalent to 1% of Anomaly Buildup Rate.", "TarotCard_ElementAccumulationRatio_Extrades": "Anomaly Buildup Rate: Determines the rate at which Anomaly Buildup is accumulated when attacks hit enemies.", "TarotCard_ElementMystery_Extrades": "Anomaly Proficiency: Enhances the damage inflicted by Attribute Anomalies. Each point in Anomaly Proficiency is equivalent to 1% of Attribute Anomaly DMG.", "TarotCard_Energy_Extrades": "Energy: EX Special Attacks require Energy. The required amount is shown as a red marker above the Energy bar.", "TarotCard_Erosion_Extrades": "Pressure Overload: Once your squad's Pressure reaches 100, Pressure Overload will be triggered. Your Agents will suffer a random Corruption, and their Pressure will be reset to 0.", "TarotCard_Ether1_Extrades": "Advanced Resonium I: Own 4 standard [Ether] Resonia to obtain.", "TarotCard_Ether2_Extrades": "Advanced Resonium II: Own 8 standard [Ether] Resonia to obtain.", "TarotCard_Ether_2001900_Buff_01_Des": "Increases Ether DMG by {Ability:{AbilityName:\u00A0Card_Ether_2001900,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%. Increases Anomaly Proficiency by {Ability:{AbilityName:\u00A0Card_Ether_2001900,\u00A0AbilitySpecials:\u00A0AS_ElementMysteryDelta,1,2}}.", "TarotCard_Ether_2001900_Buff_01_Title": "Activity", "TarotCard_Ether_Extrades": "Ether: Ether attacks deal Ether DMG while accumulating Ether Anomaly Buildup, which eventually triggers Corruption effect.", "TarotCard_Evade1_Extrades": "Advanced Resonium I: Own 4 standard [Dodge] Resonia to obtain.", "TarotCard_Evade2_Extrades": "Advanced Resonium II: Own 8 standard [Dodge] Resonia to obtain.", "TarotCard_EvadeAid_Extrades": "Evasive Assist: A kind of Perfect Assist. Evades the enemy's attack and triggers Vital View, during which all enemies in view are significantly slowed down.", "TarotCard_Evade_Extrades": "Dodge: Press to dodge. Character is invulnerable while using this skill.", "TarotCard_ExQTE_Extrades": "Ultimate: When Decibel Rating is at Maximum, press to consume Decibels and launch an Ultimate. Character is invulnerable while using this skill.", "TarotCard_ExSp_Extrades": "EX Special Attack: When your character has enough Energy, press to launch an EX Special Attack at a cost of Energy.", "TarotCard_Exchange1_Extrades": "Advanced Resonium I: Own 4 standard [Assist] Resonia to obtain.", "TarotCard_Exchange2_Extrades": "Advanced Resonium II: Own 8 standard [Assist] Resonia to obtain.", "TarotCard_Exchange_2001600_Buff_01_Des": "Each stack increases the Stun DMG Multiplier against the enemy by {Ability:{AbilityName:\u00A0Card_Exchange_2001600,\u00A0AbilitySpecials:\u00A0AS_Ratio,100,2}}%.", "TarotCard_Exchange_2001600_Buff_01_Title": "Acuity", "TarotCard_FatalInjury_Extrades": "Fatal DMG: When the incoming damage exceeds the character's current HP, the Agent will be incapacitated.", "TarotCard_Fire_Extrades": "Fire: Fire attacks deal Fire DMG while accumulating Fire Anomaly Buildup, which triggers the Burn effect.", "TarotCard_Forbid_des": "There's an odd sensation of unwillingness..", "TarotCard_Forbid_name": "The Untouchable", "TarotCard_Freeze_Extrades": "Freeze: Immobilizes the enemy for a certain period, and triggers Shatter at the end of the effect, dealing Ice DMG.", "TarotCard_Frostbite_Extrades": "Frostbite: Increases CRIT DMG taken by afflicted targets for a period of time.", "TarotCard_Froze1_Extrades": "Advanced Resonium I: Own 4 standard [Freeze] Resonia to obtain.", "TarotCard_Froze2_Extrades": "Advanced Resonium II: Own 8 standard [Freeze] Resonia to obtain.", "TarotCard_Froze_2001100_Buff_01_Des": "Ice DMG increases by {Ability:{AbilityName:\u00A0Card_Froze_2001100,\u00A0AbilitySpecials:\u00A0AS_IceDamageRatio,100,2}}%. CRIT DMG increases by {Ability:{AbilityName:\u00A0Card_Froze_2001100,\u00A0AbilitySpecials:\u00A0AS_CriticalDMGRatio,100,2}}%.", "TarotCard_Froze_2001100_Buff_01_Title": "Ice Mark", "TarotCard_Froze_2001100_Buff_02_Des": "Ice DMG increases by {Ability:{AbilityName:\u00A0Card_Froze_2001100,\u00A0AbilitySpecials:\u00A0AS_IceDamageRatio,100,2}}%. CRIT DMG increases by {Ability:{AbilityName:\u00A0Card_Froze_2001100,\u00A0AbilitySpecials:\u00A0AS_CriticalDMGRatio,100,2}}%. Ice Anomaly Buildup Rate increases by {Ability:{AbilityName:\u00A0Card_Froze_2001100,\u00A0AbilitySpecials:\u00A0AS_IceAccumulationRatio,100,2}}%.", "TarotCard_Froze_2001100_Buff_02_Title": "Ice Mark", "TarotCard_Genre_Ashes": "[Ignite]", "TarotCard_Genre_Avatar": "[Affinity]", "TarotCard_Genre_Bangboo": "[Bangboo]", "TarotCard_Genre_Bangboo_story": "Small but functional, it's a great help to Proxies in the Hollows.", "TarotCard_Genre_Buddy": "[Synergy]", "TarotCard_Genre_CombatBangboo": "[Deployed]", "TarotCard_Genre_Common": "[General]", "TarotCard_Genre_Critical": "[Critical]", "TarotCard_Genre_Defend": "[Shield]", "TarotCard_Genre_Eelctric": "[Shock]", "TarotCard_Genre_Erode": "[Corruption]", "TarotCard_Genre_Ether": "[Ether]", "TarotCard_Genre_Evade": "[Dodge]", "TarotCard_Genre_Exchange": "[Assist]", "TarotCard_Genre_Froze": "[Freeze]", "TarotCard_Genre_GiftCode": "[Bundle Code]", "TarotCard_Genre_Health": "[Adversity]", "TarotCard_Genre_Hollow": "[Hollow]", "TarotCard_Genre_LimboGrowUp": "[Research]", "TarotCard_Genre_Physical": "[Onslaught]", "TarotCard_Genre_RobotBangboo": "[Ally]", "TarotCard_Genre_SP": "[Energy]", "TarotCard_Genre_Sample": "[Volatility]", "TarotCard_Genre_Strength": "[Tenacity]", "TarotCard_Genre_Stun": "[Duel]", "TarotCard_Genre_Trick": "[Artifice]", "TarotCard_GetItem_Desc": "Now available in Hollow Exploration", "TarotCard_GetItem_Tittle": "Get Resonium", "TarotCard_Gun_2000300_Buff_01_Des": "Increases CRIT Rate by {Ability:{AbilityName:\u00A0Card_Gun_2000300,\u00A0AbilitySpecials:\u00A0AS_CritcalDelta,100,2}}%.", "TarotCard_Gun_2000300_Buff_01_Title": "Insight", "TarotCard_Gun_2000300_Buff_02_Des": "Increases CRIT Rate by {Ability:{AbilityName:\u00A0Card_Gun_2000300,\u00A0AbilitySpecials:\u00A0AS_CritcalDelta,100,2}}%.", "TarotCard_Gun_2000300_Buff_02_Title": "Insight", "TarotCard_Hide_des": "Cognitive synchronization failed. Resonium identification request has been declined.", "TarotCard_Hide_name": "Unidentifiable", "TarotCard_HitStun_Extrades": "Stagger: When a character takes a powerful attack, their current action might get interrupted, and they will become Staggered for a short period of time, unable to take any actions.", "TarotCard_HpShield_Extrades": "Shields can absorb damage in place of HP. When a character or enemy gains Shield, it is displayed to the right of their HP.", "TarotCard_Ice_Extrades": "Ice: Ice attacks deal Ice DMG while accumulating Ice Anomaly Buildup, which eventually Freezes the target and inflicts Frostbite.", "TarotCard_NextLevel_Extrades": "Next Floor: Defeat the Boss guarding the current floor to unlock access to the next floor.", "TarotCard_Null_Extrades": "There are no additional details regarding this Resonium, as experienced Proxies are already familiar with its effects.", "TarotCard_ParryAid_Extrades": "Defensive Assist: A kind of Perfect Assist. Parries an enemy attack, inflicting a large amount of Daze and interrupting most attacks.", "TarotCard_PenRatio_Extrades": "PEN Ratio: Ignores a percentage of the target's DEF based on the PEN Ratio stat when attacking an enemy.", "TarotCard_PerfectAid_Extrades": "Perfect Assist: When an enemy uses a specific attack, a golden flash prompt will appear. Immediately press to switch to the next Agent and trigger a Perfect Assist.", "TarotCard_PerfectEvade_Extrades": "Perfect Dodge: When your character is about to be attacked, press to trigger a Perfect Dodge and become Invulnerable for a short period of time.", "TarotCard_Physical1_Extrades": "Advanced Resonium I: Own 4 Onslaught-type Standard Resonia to obtain.", "TarotCard_Physical2_Extrades": "Advanced Resonium II: Own 8 Onslaught-type Standard Resonia to obtain.", "TarotCard_Physical_Extrades": "Physical: Physical attacks deal Physical DMG while accumulating Physical Anomaly Buildup, which eventually triggers Assault and inflicts the Flinch effect.", "TarotCard_Pressure_Extrades": "Pressure: Once your squad's Pressure reaches 100, Pressure Overload will be triggered. Your Agents will suffer a random Corruption, and their Pressure will be reset to 0.", "TarotCard_QTE_Extrades": "Chain Attack: When there are at least 2 characters in your squad, you can launch a Chain Attack after hitting a Stunned enemy with a heavy attack. Character is invulnerable while using this skill.", "TarotCard_ResistBreakLevel_Extrades": "Anti-Interrupt Level: When an attack hits a target, the attacker's Interrupt Level and the target's Anti-Interrupt Level will be compared to determine whether the target is staggered.", "TarotCard_Retreat_Extrades": "Flinch: The target suffers increased Daze for a period of time.", "TarotCard_SP1_Extrades": "Advanced Resonium I: Own 4 standard [Energy] Resonia to obtain.", "TarotCard_SP2_Extrades": "Advanced Resonium II: Own 8 standard [Energy] Resonia to obtain.", "TarotCard_Shatter_Extrades": "Shatter: Triggers when Freeze expires, interrupting the enemy's action and dealing Ice DMG.", "TarotCard_Shock_Extrades": "Shock: Causes the target to intermittently suffer additional Electric DMG when attacked for a period of time. Inflicting the Shock effect can interrupt Machine enemies.", "TarotCard_Shop_Extrades": "Bangboo Merchant: You can trade with Bangboo merchants to acquire Resonia and other supplies.", "TarotCard_Sports_2000800_Buff_01_Des": "Triggering Agility generates an additional {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_SPAmount,1,2}} Energy for the Agent.", "TarotCard_Sports_2000800_Buff_01_Title": "Agility", "TarotCard_Sports_2000800_Buff_02_Des": "Increases DMG by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.", "TarotCard_Sports_2000800_Buff_02_Title": "Counter", "TarotCard_Sports_2000800_Buff_03_Des": "Increases DMG by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%, Anomaly Buildup Rate by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_AddedElementAccumulationRatio,100,2}}%, and CRIT DMG by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_CriticalDmgDelta,100,2}}%.", "TarotCard_Sports_2000800_Buff_03_Title": "Counter", "TarotCard_Sports_2000800_Buff_04_Des": "Increases DMG by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio_Total,100,2}}%. Interrupt level is increased during skill activation.", "TarotCard_Sports_2000800_Buff_04_Title": "Counter", "TarotCard_Sports_2000800_Buff_05_Des": "Increases DMG by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio_Total,100,2}}%, Anomaly Buildup Rate by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_AddedElementAccumulationRatio,100,2}}%, and CRIT DMG by {Ability:{AbilityName:\u00A0Card_Sports_2000800,\u00A0AbilitySpecials:\u00A0AS_CriticalDmgDelta,100,2}}%. Interrupt level is increased during skill activation.", "TarotCard_Sports_2000800_Buff_05_Title": "Counter", "TarotCard_Strength1_Extrades": "Advanced Resonium I: Own 4 Standard [Tenacity] Resonia to obtain.", "TarotCard_Strength2_Extrades": "Advanced Resonium II: Own 8 Standard [Tenacity] Resonia to obtain.", "TarotCard_Strength_2002400_Buff_01_Des": "All Attribute Damage increased by {Ability:{AbilityName:\u00A0Card_Strength_2002400,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%, and the Anomaly Rate Bonus increased by {Ability:{AbilityName:\u00A0Card_Strength_2002400,\u00A0AbilitySpecials:\u00A0AS_AccumulationRatio,100,2}}%.", "TarotCard_Strength_2002400_Buff_01_Title": "Instinct", "TarotCard_Stun1_Extrades": "Advanced Resonium I: Own 4 standard [Duel] Resonia to obtain.", "TarotCard_Stun2_Extrades": "Advanced Resonium II: Own 8 standard [Duel] Resonia to obtain.", "TarotCard_StunDamageTakeRatio_Extrades": "Stun DMG Multiplier: Stunned enemies cannot move or attack, and they take more damage. The DMG multiplier is displayed below the Daze bar.", "TarotCard_StunMax_Extrades": "Daze: Attacks also inflict Daze. When an enemy accumulates a certain level of Daze, the enemy will be Stunned.", "TarotCard_UltimateEnergy_Extrades": "Decibels: The squad gains Decibels upon hitting enemies or launching specific attacks. When the squad's Decibels reach 1000/2000/3000, the Decibel Rating also increases to Uproar/Blasting/Maximum respectively.", "TarotCard_VitalView_Extrades": "Vital View: During Vital View, enemies are significantly slowed down and Agents are invulnerable.", "TarotGenre_102201_Extrades": "Pressure Management: An enhancement effect achieved by utilizing high Overload levels. Each Perfect Assist recovers 5% of the Agent's Max HP (can be triggered up to 6 times by each Agent in each combat) and increases Agent DMG by 30% for 10s.", "TarotGenre_102201_des": "An enhancement effect achieved by utilizing high Overload levels. Each Perfect Assist recovers 5% of the Agent's Max HP (can be triggered up to 6 times by each Agent in each combat) and increases Agent DMG by 30% for 10s.", "TarotGenre_102201_name": "[Research] Type: Pressure Management", "TarotGenre_102202_Extrades": "Matthew Effect: Enhancement effect granting increased Gear Coin income. Agent DMG is increased by 30% for 5s when a Perfect Dodge or Evasive Assist is triggered.", "TarotGenre_102202_des": "Enhancement effect granting increased Gear Coin income. Agent DMG is increased by 30% for 5s when a Perfect Dodge or Evasive Assist is triggered.", "TarotGenre_102202_name": "[Research] Type: Matthew Effect", "TarotGenre_102203_Extrades": "Trigger Instinct: Each Agent in the squad deals {CReplaceCardParam:LimboC_DamageRatio_Slot1,1,2}%, {CReplaceCardParam:LimboC_DamageRatio_Slot2,1,2}%, and {CReplaceCardParam:LimboC_DamageRatio_Slot3,1,2}% increased damage respectively.", "TarotGenre_102203_des": "An enhancement effect achieved by controlling Agent HP. Generates Shield for all squad members equal to 20% of their Max HP upon entering the battlefield.", "TarotGenre_102203_name": "[Research] Type: Peak Physique", "TarotGenre_1100946_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.\n\nRefreshing Rations: The special field rations are nutritional, but their overpowering spicy flavor could be overwhelming... All squad members lose 5% HP but their DMG increases by 20% for the next 5 combats.", "TarotGenre_1100946_des": "The special field rations are nutritional, but their overpowering spicy flavor could be overwhelming... All squad members lose 5% HP but their DMG increases by 20% for the next 5 combats.", "TarotGenre_1100946_name": "[Affinity] Type: Refreshing Rations", "TarotGenre_1100947_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.\n\nStarlight Knight's Maintenance: With his firearms maintained and ammo replenished, Billy's DMG increases by 50% for the next combat.", "TarotGenre_1100947_des": "With his firearms maintained and ammo replenished, Billy's DMG increases by 50% for the next combat.", "TarotGenre_1100947_name": "[Affinity] Type: Starlight Knight's Maintenance", "TarotGenre_1100948_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.\n\nIndustrial Grade Motivation: In the State of Flow, Anton leaves the squad for 1 combat to conduct a full-scale patrol of the exploration area. All enemies have their HP reduced by 30% for the next 3 combats.", "TarotGenre_1100948_des": "In the State of Flow, Anton leaves the squad for 1 combat to conduct a full-scale patrol of the exploration area. All enemies have their HP reduced by 30% for the next 3 combats.", "TarotGenre_1100948_name": "[Affinity] Type: Industrial Grade Motivation", "TarotGenre_1100952_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.\n\nA Massage for Eous: Grace has fine-tuned the Ether energy circulation module. All squad members' Energy Generation Rate increases by 20% for the next 3 combats.", "TarotGenre_1100952_des": "Grace has fine-tuned the Ether energy circulation module. All squad members' Energy Generation Rate increases by 20% for the next 3 combats.", "TarotGenre_1100952_name": "[Affinity] Type: A Massage for Eous", "TarotGenre_1100953_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.\n\nRest Longer To Work Better: In order to fully rest, Ellen has temporarily left the squad and will rejoin after 1 combat. Upon returning, Ellen will recover 50% of her HP\u00A0and increase her DMG by 30% for the rest of the commission.", "TarotGenre_1100953_des": "In order to fully rest, Ellen has temporarily left the squad and will rejoin after 1 combat. Upon returning, Ellen will recover 50% of her HP\u00A0and increase her DMG by 30% for the rest of the commission.", "TarotGenre_1100953_name": "[Affinity] Type: Rest Longer To Work Better", "TarotGenre_1100959_Extrades": "Declaration of Victory: With each victory in battle, as long as Lighter survives, all Agents' Daze dealt increases by 5%, stacking up to a maximum of 4 times.", "TarotGenre_1100959_des": "With each victory in battle, as long as Lighter survives, all Agents' Daze dealt increases by 5%, stacking up to a maximum of 4 times.", "TarotGenre_1100959_name": "[Affinity] Type: Declaration of Victory", "TarotGenre_1100963_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.\n\nSilver Offensive Line: \"If you really care about me... you should have taken out those scum when I was being beaten up.\" If upon entering the battlefield, Seth is in the squad and still surviving, DMG dealt by Agents with a Shield is increased by 15%.", "TarotGenre_1100963_des": "\"If you really care about me... you should have taken out those scum when I was being beaten up.\" If upon entering the battlefield, Seth is in the squad and still surviving, DMG dealt by Agents with a Shield is increased by 15%.", "TarotGenre_1100963_name": "[Affinity] Type: Silver Offensive Line", "TarotGenre_1100964_Extrades": "[Impact Formation]: Upon entering the battlefield, if Caesar is in the squad and still surviving, shielded Agents deal 15% increased Daze.", "TarotGenre_1100964_des": "Upon entering the battlefield, if Caesar is in the squad and still surviving, shielded Agents deal 15% increased Daze.", "TarotGenre_1100964_name": "[Affinity] Type: Impact Formation", "TarotGenre_1100965_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.\n\n[Endless Refills]: Upon entering the battlefield, if Burnice is in the squad and still surviving, all squad members deal 15% increased DMG to Burning enemies.", "TarotGenre_1100965_des": "Upon entering the battlefield, if Burnice is in the squad and still surviving, all squad members deal 15% increased DMG to Burning enemies.", "TarotGenre_1100965_name": "[Affinity] Type: Endless Refills", "TarotGenre_112203_Extrades": "Trigger Instinct: Each Agent in the squad deals {CReplaceCardParam:LimboC_DamageRatio_Slot1,1,2}%, {CReplaceCardParam:LimboC_DamageRatio_Slot2,1,2}%, and {CReplaceCardParam:LimboC_DamageRatio_Slot3,1,2}% increased damage respectively.\n\nPeak Physique: A buff effect achieved by controlling Agent HP. Generate Shield equal to 20% of Max HP for all squad members upon entering the battlefield.", "TarotGenre_Avatar_Extrades": "Agile Offense: After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotGenre_Avatar_des": "After launching a Dash Attack or Dodge Counter, your character can immediately follow up with certain attacks near the end of the Basic Attack combo.", "TarotGenre_Avatar_name": "[Affinity] Type: Agile Offense", "TaskDesc_Bangboo_CB_2_1": "Accumulate 10,000 samples of Etheric Matter in Hollow Zero", "TaskDesc_Bangboo_CB_2_2": "Accumulate 20,000 samples of Etheric Matter in Hollow Zero", "TaskDesc_Bangboo_CB_2_3": "Complete Exploration Area: Core inside Hollow Zero", "TaskDesc_Bangboo_CB_2_4": "Signal Search a total of 50 times", "TaskDesc_Bangboo_CB_2_5": "Spend a total of 400,000 Dennies", "TaskDesc_Bangboo_CB_2_6": "Complete Exploration Area: Core inside Hollow Zero at risk level 1", "TaskDesc_Bangboo_CB_2_7": "Complete Exploration Area: Core inside Hollow Zero at risk level 3", "TaskDesc_Bangboo_CB_2_8": "Complete Exploration Area: Core inside Hollow Zero at risk level 5", "TaskDesc_Bangboo_CB_2_Daily_1": "Log in to the game", "TaskDesc_Bangboo_CB_2_Daily_2": "Try 1 coffee", "TaskDesc_Bangboo_CB_2_Daily_3": "Completed 2 commissions from {M#Belle}{F#Wise} today.", "TaskDesc_Bangboo_CB_2_Daily_4": "Spend 160 Battery Charge", "TaskDesc_Bangboo_CB_2_Daily_5": "Check in with a scratch card at the news stand", "TaskDesc_Bangboo_CB_2_Weekly_1": "Earn a total of 60,000 Dennies through the video store", "TaskDesc_Bangboo_CB_2_Weekly_2": "Use a total of 30 Enemy Cards in Daily Commissions this week.", "TaskDesc_Bangboo_CB_2_Weekly_3": "Complete 3 Rally Commissions", "TaskDesc_Bangboo_CB_2_Weekly_4": "Spend 1,000 Battery Charge", "TaskDesc_Newbie_Rewards_CB_2_1": "Complete XXXX Mission 1", "TaskDesc_Newbie_Rewards_CB_2_2": "Complete XXXX Mission 2", "TaskDesc_Newbie_Rewards_CB_2_3": "Complete XXXX Mission 3", "TaskDesc_Newbie_Rewards_CB_2_4": "Complete XXXX Mission 4", "TaskDesc_TeamTrial_OB1.1_1": "Complete Chaotic Electric Field", "TaskDesc_TeamTrial_OB1.1_10": "Complete Artificial Snowscape", "TaskDesc_TeamTrial_OB1.1_11": "Launch EX Special Attacks 10 times in Artificial Snowscape", "TaskDesc_TeamTrial_OB1.1_12": "Complete Artificial Snowscape with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_13": "Complete Reinforcement Operations", "TaskDesc_TeamTrial_OB1.1_14": "Trigger Quick Assist 5 times in Reinforcement Operations", "TaskDesc_TeamTrial_OB1.1_15": "Complete Reinforcement Operations with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_16": "Complete Evasion Simulation", "TaskDesc_TeamTrial_OB1.1_17": "Trigger Dodge Counter 10 times in Evasion Simulation", "TaskDesc_TeamTrial_OB1.1_18": "Complete Evasion Simulation with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_19": "Complete Advanced Drills I", "TaskDesc_TeamTrial_OB1.1_2": "Inflict Attribute Anomaly 10 times in Chaotic Electric Field", "TaskDesc_TeamTrial_OB1.1_20": "Complete Advanced Drills I with no fallen Agents", "TaskDesc_TeamTrial_OB1.1_21": "Complete Advanced Drills I with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_22": "Complete Advanced Drills II", "TaskDesc_TeamTrial_OB1.1_23": "Complete Advanced Drills II with no fallen Agents", "TaskDesc_TeamTrial_OB1.1_24": "Complete Advanced Drills II with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_25": "Complete Advanced Drills III", "TaskDesc_TeamTrial_OB1.1_26": "Complete Advanced Drills III with no fallen Agents", "TaskDesc_TeamTrial_OB1.1_27": "Complete Advanced Drills III with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_3": "Complete Chaotic Electric Field with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_4": "Complete Armored Siege", "TaskDesc_TeamTrial_OB1.1_5": "Trigger Perfect Assist 6 times in Armored Siege", "TaskDesc_TeamTrial_OB1.1_6": "Complete Armored Siege with all Agents' HP greater than 30%", "TaskDesc_TeamTrial_OB1.1_7": "Complete Special Combat Training", "TaskDesc_TeamTrial_OB1.1_8": "Stun enemies 10 times in Special Combat Training", "TaskDesc_TeamTrial_OB1.1_9": "Complete Special Combat Training with all Agents' HP greater than 30%", "TaskEnvPawn_Chapter025_JK1": "Summer", "TaskEnvPawn_Chapter025_JK2": "Natalie", "TaskEnvPawn_Chapter025_NoirOfficerMan": "Karm", "TaskEnvPawn_Chapter025_NoirOfficerWomen": "Chloe", "TaskTip_HelpKeyWeekly_OB1.3": "Weekly Goals refresh on Monday at 4:00 (server time). There are 2 rounds available during the event.\nEhn-nu! Ehn-ne! (Rewards for Weekly Goals can only be claimed that week!)", "TaskTitle_BackFlow_OB": "Back in Business", "TeleportAreaName_00": "Random Play", "TeleportAreaName_01": "Sixth Street", "TeleportAreaName_02": "Brant Street Construction Site", "TeleportAreaName_03": "Ballet Twins Road", "TeleportAreaName_04": "Lumina Square", "TeleportAreaName_05": "Scott Outpost", "TeleportAreaName_102": "New Eridu Public Security", "TeleportAreaName_103": "HIA Club", "TeleportAreaName_104": "Blazewood", "TeleportAreaName_110": "HAND Headquarters", "TeleportJumpFailedInfo_Activity": "Target activity hasn't started.", "TeleportJumpFailedInfo_BP": "New Eridu City Fund is inaccessible.", "TeleportJumpFailedInfo_CharacterQuest": "You're currently on the {Mission_Char} mission", "TeleportJumpFailedInfo_Gacha": "Target Signal Search is unavailable.", "TeleportJumpFailedInfo_OVAQuest": "This function cannot be used at the moment", "TeleportJumpFailedInfo_PayPage": "Monochrome Market is not yet available.", "TeleportJumpFailedInfo_System": "Target content is locked.", "TeleportJumpFailedInfo_WeeklyQuestSpecialUnlockTips": "After completing the commission \"The Store That Doesn't Charge Dennies,\" you can go to Ridu Weekly from here", "TeleportJumpFailedInfo_WeeklyQuestUnlockTime": "Not yet the system unlock time.", "TeleportName_01": "Counter", "TeleportName_01_DecorativeText": "Area", "TeleportName_02": "Convenience Store", "TeleportName_02_DecorativeText": "Area", "TeleportName_03": "Noodle Shop", "TeleportName_03_DecorativeText": "Area", "TeleportName_04": "Music Store", "TeleportName_04_DecorativeText": "Area", "TeleportName_05": "Maintenance Area", "TeleportName_05_DecorativeText": "Area", "TeleportName_06": "Coffee Shop", "TeleportName_06_DecorativeText": "Area", "TeleportName_07": "Remodeling Shop", "TeleportName_07_DecorativeText": "Area", "TeleportName_08": "Arcade", "TeleportName_09": "Newsstand", "TeleportName_10": "Storage Area", "TeleportName_100": "Officer Mewmew", "TeleportName_101": "Metro Station", "TeleportName_102": "Bus Stop", "TeleportName_103": "Sage in a Barrel", "TeleportName_11": "Gadget Store", "TeleportName_1101": "Outside Headquarters", "TeleportName_1102": "Section 6 Office", "TeleportName_12": "Plaza Walkway", "TeleportName_13": "Pedestrian Area", "TeleportName_14": "NEPS Lumina Branch", "TeleportName_15": "HIA Club", "TeleportName_16": "Outpost Area", "TeleportName_17": "Parking Lot", "TeleportName_18": "Investigator Training Course", "TeleportName_201": "Officer Mewmew", "TeleportName_301": "Officer Mewmew", "TeleportName_401": "Officer Mewmew", "TeleportName_402": "Metro Station", "TeleportName_403": "Bus Stop", "TeleportName_410": "Newsstand", "TeleportName_501": "Sixth Street Station", "TeleportName_502": "Lumina Station", "TeleportName_503": "Outpost Interior", "TeleportName_504": "Logistics Shop", "TeleportName_53": "Room", "TeleportName_54": "Video Archive", "TeleportName_55": "HDD", "TeleportName_701": "Simulated Battle Trial", "TeleportName_901": "Lower Level", "TeleportName_902": "Sage in a Barrel", "TeleportName_903": "Upper Level", "TeleportName_904": "Officer Mewmew", "TeleportName_905": "Cheesetopia", "Teleport_Reconfirm": "Teleport to this location?", "Teleport_UnlockHint": "Travel has been unlocked", "TemporaryRoleTag": "Trial Use", "TestBubble_Land_5101_01": "No, I must be dreaming...", "TestBubble_Land_5102_02": "Li'l Cutie — Li'l Cutie, where are you —", "TestChat_Destory_SkyScraper_01_01": "Ahn-ne-ne-uhn, ehn-ne-ahn-ahn-nuh! (The corridor's intruder monitoring system has been set. Please shut down the console before the security mechanism activates!)", "TestChat_Destory_SkyScraper_01_02": "Ok, thanks for the reminder.", "TestChat_Destory_SkyScraper_01_03": "Ehn-ne! (Please be careful!)", "TestChat_Destory_SkyScraper_01_Name": "Guideboo", "TestChat_Destory_SkyScraper_02_01": "The control panel proudly displays graphs and data that are impossible to understand. But...", "TestChat_Destory_SkyScraper_02_02": "There are only two buttons, one red and the other blue. As the ancient saying goes, \"red and blue...\" Wait! Which one are you going to choose?", "TestChat_Destory_SkyScraper_02_03": "The red one! So festive.", "TestChat_Destory_SkyScraper_02_04": "The blue one! So gentle.", "TestChat_Destory_SkyScraper_02_Name": "Proud Control Panel", "TestChat_GPD_ENPC_CRangeSolider_MissionComplete_Chat_01_01": "Cunning Hares Express! We live to deliver!", "TestChat_GPD_ENPC_CRangeSolider_MissionComplete_Chat_01_02": "Thanks for your help.", "TestChat_GPD_ENPC_MissingRangeSolider_DoorBlock_Chat_01_01": "Drat! The security officers here are always reliable at the wrong times!", "TestChat_GPD_ENPC_MissingRangeSolider_DoorBlock_Chat_01_02": "So, is there a control device?", "TestChat_GPD_ENPC_MissingRangeSolider_DoorBlock_Chat_01_03": "There should be one nearby. Our squad set up a universal unlocking device recently!", "TestChat_GPD_ENPC_MissingRangeSolider_DoorBlock_Chat_01_04": "Wow! I'll go look for it!", "TestChat_GPD_ENPC_MissingRangeSolider_DoorOpen_Chat_01_01": "Ah-ha! Open, sesame!", "TestChat_GPD_ENPC_MissingRangeSolider_DoorOpen_Chat_01_02": "It doesn't seem all that impenetrable.", "TestChat_GPD_ENPC_MissingRangeSolider_DoorOpen_Chat_01_03": "Let's head on through and get going.", "TestChat_GPD_ENPC_MissingRangeSolider_Start_Chat_01_01": "Are you a member of the SmartBoy-01 Squad?", "TestChat_GPD_ENPC_MissingRangeSolider_Start_Chat_01_02": "Ah... right! I am! ...You're finally here!", "TestChat_GPD_ENPC_MissingRangeSolider_Start_Chat_01_03": "The Ethereals are coming after us in droves! Let's skip the small talk and hit the road!", "TestChat_GPD_ENPC_MissingRangeSolider_Start_Chat_01_04": "Follow me.", "TestChat_GPD_ENPC_MissingRangeSolider_Start_Chat_01_05": "Roger that!", "TestChat_GPD_SHD_BrokenLAAndriod_01_BattleEnd_Chat_02_01": "We've beaten them all! Let's keep going!", "TestChat_GPD_SHD_BrokenLAAndriod_01_BattleEnd_Chat_02_02": "Data transmission in progress...", "TestChat_GPD_SHD_BrokenLAAndriod_01_BattleEnd_Chat_02_03": "Data transmission completed. Disconnecting...", "TestChat_GPD_SHD_BrokenLAAndriod_01_BattleEnd_Chat_02_04": "Perfect! Let's report to our client.", "TestChat_GPD_SHD_BrokenLAAndriod_01_Start_Chat_01_01": "Is this Public Security's broken security machine?", "TestChat_GPD_SHD_BrokenLAAndriod_01_Start_Chat_01_02": "No. 89757. Number verification completed. Data recovery in progress.", "TestChat_GPD_SHD_BrokenLAAndriod_01_Start_Chat_01_03": "Data transmission in progress... Data transmission interrupted. A large number of Ethereals is approaching.", "TestChat_GPD_SHD_BrokenLAAndriod_01_Start_Chat_01_04": "It's unbelievable how you guys have worked around the clock for this.", "TestChat_GPD_SHD_ChiefRangeSolider_01_End_Chat_01_01": "This is the data Public Security needs.", "TestChat_GPD_SHD_ChiefRangeSolider_01_End_Chat_01_02": "Thanks for the Cunning Hares' help! You guys have boosted the efficiency! Here's the reward.", "TestChat_Land_5101_01": "Never mind overtime — I just worked overnight and had to sleep at work...\nSomehow though, when I woke up... the whole company had been swallowed up by a Hollow...", "TestChat_Land_5101_02": "Can't get in touch with any colleagues...\nAre they coming to work today or not?", "TestChat_Land_5101_03": "Don't think about working right now. Let's get out of this Hollow.", "TestChat_Land_5101_04": "Okay... Once we're out, I'll be able to call my boss.", "TestChat_Land_5101_name": "Luthor", "TestChat_Land_5102_01": "*sigh* Where are you... Li'l Cutie... please be okay...", "TestChat_Land_5102_02": "Excuse me, have you seen my pet? It's a super cute little thing!\nIt escaped from its cage and I was calling out for it, when I suddenly found myself here...", "TestChat_Land_5102_03": "It might have gone back home already.", "TestChat_Land_5102_04": "Don't search here — you're inside a Hollow!", "TestChat_Land_5102_05": "Hmm... you're right. Li'l Cutie will go home once she feels hungry, right?", "TestChat_Land_5102_06": "I'll go back and check. But I can hear all these Ethereal noises around, and I'm feeling a little scared... Can you please check it's safe around here before you take me out?", "TestChat_Land_5102_name": "Vivian", "TestChat_Land_5201_01": "Cough, cough... Are you... the manager? What a coincidence, hahahaha...", "TestChat_Land_5201_02": "Manager, I lost my way. Can I have a copy of Carrot data?", "TestChat_Land_5201_03": "I already have the parts crate with me. If the navigation hadn't been broken, I would have already brought the parts back...", "TestChat_Land_5201_04": "Enough with your lies.", "TestChat_Land_5201_05": "Just drop the act.", "TestChat_Land_5201_06": "...Tsk, so you've found out everything. Indeed, you're much harder to bluff than Mishka.", "TestChat_Land_5201_07": "You want to sell these parts?", "TestChat_Land_5201_08": "So what if I do? My sister needs treatment at the hospital, but I can't even afford that even though I've been working like a dog at Three Gates.", "TestChat_Land_5201_09": "Now that I have the parts crate with me, I can just sell it on the black market to pay for my sister's surgery. When she's cured, we'll leave the Janus Quarter...", "TestChat_Land_5201_10": "I don't care about anyone else in this world other than my sister!", "TestChat_Land_5201_11": "Mishka has gone into the Hollow to rescue you.", "TestChat_Land_5201_12": "What? Is he out of his mind? His Ether aptitude is pretty bad, he'll turn into an Ethereal if he stays in the Hollow for too long!", "TestChat_Land_5201_13": "...", "TestChat_Land_5201_14": "...You don't seem to be lying. Oh, I can't believe that fool did that for me... Isn't he afraid of dying in there?", "TestChat_Land_5201_15": "No... I'm the fool. I'm a hopeless idiot who ruined everything.", "TestChat_Land_5201_16": "He's still out there looking for you.", "TestChat_Land_5201_17": "I've got it, Manager. This might be too much to ask from you, but could I have your trust one more time?", "TestChat_Land_5201_18": "Please let me have a copy of Carrot data, and I'll try driving back to the exit. I promise I'll hand the parts over to Mishka.", "TestChat_Land_5201_19": "This is the last time.", "TestChat_Land_5201_20": "I understand, Manager. Please go and help Mishka now.", "TestChat_Land_5201_Name01": "Brutus", "TestData_ActivityCommon": "测试数据", "TextMap_Access_141": "[Obtain] Convenience Store", "TextMap_Access_Activity": "[Obtain] Event", "TextMap_Access_Activity1": "[Go to] Camellia Golden Week Event", "TextMap_Access_Activity2": "[Go to] Don't Get Greedy Event", "TextMap_Access_Activity3": "[Go to] Vicious Dogs Within Event", "TextMap_Access_Activity4": "[Go to] Mr. Hello's Savior Event", "TextMap_Access_Activity5": "[Go to] Camellia Golden Week Event", "TextMap_Access_Activity6": "[Go to] 141 Exclusive Bazaar", "TextMap_Access_Avatar": "[Obtain] Agents", "TextMap_Access_BP": "[Obtain] New Eridu City Fund", "TextMap_Access_BigBoss": "[Obtain] Notorious Hunt", "TextMap_Access_CafeShop": "[Obtain] Coffee Shop", "TextMap_Access_DoubleWeeklyPlan": "[Obtain] Ridu Weekly", "TextMap_Access_EquipDecompose": "[Obtain] Drive Disc Dismantling", "TextMap_Access_EquipShop": "[Obtain] Music Store", "TextMap_Access_Gacha": "[Obtain] Signal Search", "TextMap_Access_GachaShop": "[Obtain] Residual Signal Exchange", "TextMap_Access_GachaShop2": "[Obtain] Master Tape Exchange", "TextMap_Access_GachaShop3": "[Obtain] Bangbuck Exchange", "TextMap_Access_GachaShop4": "[Obtain] Fading Signal Exchange", "TextMap_Access_GachaShop6": "[Obtain] Shiyu Defense", "TextMap_Access_GeneralGachaShop": "[Obtain] Signal Shop", "TextMap_Access_HadalZoneShop": "[Obtain] Association Supplies", "TextMap_Access_HollowZeroShop": "[Obtain] Outpost Logistics", "TextMap_Access_ItemCompose": "[Obtain] Craft", "TextMap_Access_ItemDecompose": "[Obtain] Dismantle", "TextMap_Access_LandLevel": "[Obtain] Inter-Knot Anecdotes", "TextMap_Access_MiniGameShop": "[Obtain] Arcade", "TextMap_Access_MonthCard": "[Obtain] Inter-Knot Membership", "TextMap_Access_NewsShop": "[Obtain] Newsstand", "TextMap_Access_Place12": "[Go To] Ballet Twins Road Exploration", "TextMap_Access_Place13": "[Go To] Lumina Square Exploration", "TextMap_Access_Place2": "[Go To] Sixth Street Exploration", "TextMap_Access_Place5": "[Go To] Brant Street Construction Site Exploration", "TextMap_Access_Place901": "[Go To] Blazewood Exploration", "TextMap_Access_Quest": "[Obtain] Inter-Knot Commissions", "TextMap_Access_RamenShop": "[Obtain] Noodle Shop", "TextMap_Access_RandomPlay": "[Obtain] Video Store", "TextMap_Access_Rougue": "[Obtain] Hollow Zero", "TextMap_Access_Rougue_Flower_A": "[Obtain] Hollow Zero - Old Capital Metro", "TextMap_Access_Rougue_Flower_B": "[Obtain] Hollow Zero - Construction Ruins", "TextMap_Access_Rougue_Flower_C": "[Obtain] Hollow Zero - Abandoned Skyscraper", "TextMap_Access_Rougue_Flower_Core": "[Obtain] Hollow Zero - Withering Garden", "TextMap_Access_SixthST_NiaKichi": "[Obtain] Officer Mewmew - Sixth Street", "TextMap_Access_SmallBoss": "[Obtain] Expert Challenge", "TextMap_Access_TrashBox": "[Obtain] Sage in a Barrel", "TextMap_Access_VR": "[Obtain] VR Device", "TextMap_Access_VREquipRank": "[Obtain] Routine Cleanup", "TextMap_Access_VRRegular": "[Obtain] Combat Simulation", "TextMap_Access_VRRegular_Basic": "[Obtain] Combat Simulation - Basic Upgrade Materials", "TextMap_Access_VRRegular_Custom": "[Obtain] Combat Simulation - Custom Template", "TextMap_Access_VRRegular_Promotion": "[Obtain] Combat Simulation - Agent Promotion", "TextMap_Access_VRRegular_Skill": "[Obtain] Combat Simulation - Agent Skills", "TextMap_Access_VRRegular_Wengine": "[Obtain] Combat Simulation - W-Engine Modification", "TextMap_Access_Walk1": "[Obtain] Plaza Walkway Exploration", "TextMap_Access_Walk2": "[Obtain] Maintenance Area Exploration", "TextMap_Access_Walk3": "[Obtain] Storage Area Exploration", "TextMap_Access_WeaponDecompose": "[Obtain] W-Engine Recycling", "TextMap_Access_WeaponShop": "[Obtain] Gadget Store", "TextMap_Access_WeeklyBattle": "[Obtain] Rally Commissions", "TextMap_ActivityOverlordFeast_Btn_DevCompleted": "Researched", "TextMap_ActivityOverlordFeast_Btn_DevConfirm": "Buy", "TextMap_ActivityOverlordFeast_Btn_DevLocked": "Locked", "TextMap_ActivityOverlordFeast_Btn_DishServing": "Serve", "TextMap_ActivityOverlordFeast_Btn_EnterGameList": "Open", "TextMap_ActivityOverlordFeast_Btn_GameLocked": "Unlocked after completing the Story Commission", "TextMap_ActivityOverlordFeast_Btn_GameReStart": "Challenge Again", "TextMap_ActivityOverlordFeast_Btn_GameSettlement": "Close", "TextMap_ActivityOverlordFeast_Btn_GameStart": "Challenge", "TextMap_ActivityOverlordFeast_Btn_QuestLocked": "Locked", "TextMap_ActivityOverlordFeast_Btn_UnloadDish": "Remove", "TextMap_ActivityOverlordFeast_Btn_UpgradeLevel": "Upgrade Diner", "TextMap_ActivityOverlordFeast_CompletedQuestJumpDesc": "Commission Completed", "TextMap_ActivityOverlordFeast_CustomerBubble1": "The signature dish is...", "TextMap_ActivityOverlordFeast_CustomerBubble10": "Let's come back again!", "TextMap_ActivityOverlordFeast_CustomerBubble11": "Let's come and try more stuff next time.", "TextMap_ActivityOverlordFeast_CustomerBubble12": "Hm... tastes... ordinary.", "TextMap_ActivityOverlordFeast_CustomerBubble13": "I like this flavor!", "TextMap_ActivityOverlordFeast_CustomerBubble14": "Delicious!", "TextMap_ActivityOverlordFeast_CustomerBubble15": "These portions are huge...", "TextMap_ActivityOverlordFeast_CustomerBubble16": "As expected of a popular diner!", "TextMap_ActivityOverlordFeast_CustomerBubble2": "Where's my food...", "TextMap_ActivityOverlordFeast_CustomerBubble3": "Anything's good...", "TextMap_ActivityOverlordFeast_CustomerBubble4": "What should I get...", "TextMap_ActivityOverlordFeast_CustomerBubble5": "Sooo hungry...", "TextMap_ActivityOverlordFeast_CustomerBubble6": "This restaurant's been all the rage recently...", "TextMap_ActivityOverlordFeast_CustomerBubble7": "Today's new dish...", "TextMap_ActivityOverlordFeast_CustomerBubble8": "Drinks first...", "TextMap_ActivityOverlordFeast_CustomerBubble9": "Soooo yummy!", "TextMap_ActivityOverlordFeast_CustomerFeedback0": "Tastes pretty good", "TextMap_ActivityOverlordFeast_CustomerFeedback1": "Better than what my mum makes", "TextMap_ActivityOverlordFeast_CustomerFeedback2": "Soooo yummy!", "TextMap_ActivityOverlordFeast_CustomerFeedback3": "I like it", "TextMap_ActivityOverlordFeast_CustomerFeedback4": "So full", "TextMap_ActivityOverlordFeast_CustomerFeedback5": "I'll be back again next time!", "TextMap_ActivityOverlordFeast_CustomerFeedbackS1": "The taste of hotblooded passion! Perhaps because it was fished out of Cinder Lake?", "TextMap_ActivityOverlordFeast_CustomerFeedbackS11": "It's meh", "TextMap_ActivityOverlordFeast_CustomerFeedbackS12": "Today's dishes aren't really for me", "TextMap_ActivityOverlordFeast_CustomerFeedbackS13": "It's more gimmicky than anything", "TextMap_ActivityOverlordFeast_CustomerFeedbackS2": "The perfect reward after a fight", "TextMap_ActivityOverlordFeast_CustomerFeedbackS3": "Meh, it's so-so", "TextMap_ActivityOverlordFeast_CustomerFeedbackS4": "Hm... it's... not bad! But not as good as my chef back home!", "TextMap_ActivityOverlordFeast_CustomerFeedbackS5": "A very special style!", "TextMap_ActivityOverlordFeast_CustomerFeedbackS6": "Reminds me of an old friend", "TextMap_ActivityOverlordFeast_CustomerFeedbackS7": "The Overlord's Feast!", "TextMap_ActivityOverlordFeast_CustomerS1_End": "Aromatic, soft, delicious cheese, just like Carlishe shampoo!", "TextMap_ActivityOverlordFeast_CustomerS1_Start": "A signature dish with Cheesetopia's name is here again, recreated by the manager!", "TextMap_ActivityOverlordFeast_CustomerS1_Start2": "I'm excited!", "TextMap_ActivityOverlordFeast_CustomerS2_End": "Not a taste from the Outer Ring, but different from the fast food in the city, too...", "TextMap_ActivityOverlordFeast_CustomerS2_End2": "Looks like \"City Life\" is better than I expected.", "TextMap_ActivityOverlordFeast_CustomerS2_Start": "I don't have many requirements for food. Easy to eat, full of energy, as for taste... Well, that's a bonus I guess.", "TextMap_ActivityOverlordFeast_CustomerS2_Start2": "After all, for people like us who make a living with our fists here in the Outer Ring, being picky is a pretty terrible flaw to have.", "TextMap_ActivityOverlordFeast_CustomerS3_End": "It looks terrifying! Can you really eat it?! ...That's the kind of image that my eyes were assaulted with before I even steeled myself to take a bite.", "TextMap_ActivityOverlordFeast_CustomerS3_End2": "Yet, once I did, I actually thought... the taste overwhelmed the terror, and it tastes quite unique...", "TextMap_ActivityOverlordFeast_CustomerS3_Start": "Secret sunset cuisine recipe... Gimmicks like that, pretending to be all mysterious, it's so out of style in New Eridu...", "TextMap_ActivityOverlordFeast_CustomerS3_Start2": "Well, whatever, I'll try it, considering the promotional sponsorship I was giving...", "TextMap_ActivityOverlordFeast_CustomerS4_End": "The... the flavor of this pudding...", "TextMap_ActivityOverlordFeast_CustomerS4_End2": "Hmph... Though it's not the best one has tried... but... but I really... I mean, I like it, just a little! A tiny bit!", "TextMap_ActivityOverlordFeast_CustomerS4_Start": "A special welcome after a tough day of work? You're pretty good at this, aren't you? ...You're not just making an excuse to have dinner with me, are you?", "TextMap_ActivityOverlordFeast_CustomerS4_Start2": "Since it was specially prepared for me, then one shall honor you with one's presence.", "TextMap_ActivityOverlordFeast_CustomerS5_End": "Pouring cheese... Surging cheese... Boiling cheese...", "TextMap_ActivityOverlordFeast_CustomerS5_End2": "I shall imbue my chisel with this enlightenment!", "TextMap_ActivityOverlordFeast_CustomerS5_Start": "A signature work is the reflection of an artist's unique style. To experience the true style of Cheesetopia...", "TextMap_ActivityOverlordFeast_CustomerS5_Start2": "Please serve me Cheesetopia's signature work!", "TextMap_ActivityOverlordFeast_CustomerS6_End": "Hmm... It tastes just like it ever did. Looks like I really am at the age to be reminiscing.", "TextMap_ActivityOverlordFeast_CustomerS6_End2": "With youngsters like you around, I have to admit I really am getting old, haha!", "TextMap_ActivityOverlordFeast_CustomerS6_Start": "Last time I ate at Cheesetopia it was with those old farts... Ah, I mean, the previous Cheesetopia. It was a long time ago.", "TextMap_ActivityOverlordFeast_CustomerS6_Start2": "Master Proxy, I'd be grateful if you could prep me a dish that reminds me of those nostalgic old times.", "TextMap_ActivityOverlordFeast_CustomerS7_End": "Ah, I had my fill! Thanks, Proxy!", "TextMap_ActivityOverlordFeast_CustomerS7_End2": "I hope there's more of these moments, where I don't have to care about anything except delicious food and your mood!", "TextMap_ActivityOverlordFeast_CustomerS7_Start": "Ah, after saying to much all at once, I'm starting to feel a bit hungry, heheh...", "TextMap_ActivityOverlordFeast_CustomerS7_Start2": "I want... something bold! And passionate! A dish just like this feast. How 'bout it, Proxy?", "TextMap_ActivityOverlordFeast_DevDesc1": "\"A dish present on every Outer Ring family's table.\"\nInvesting based on this comment can unlock the dish Granny's Stuffed Peppers", "TextMap_ActivityOverlordFeast_DevDesc10": "\"Why not offer some free after-meal candy in the form of a beloved Outer Ring snack?\"\nInvesting based on this comment can unlock the diner decor Coffee Hard Candy", "TextMap_ActivityOverlordFeast_DevDesc11": "\"It feels like something's missing from the counter.\"\nInvesting based on this comment can unlock the diner decor Luckyboo", "TextMap_ActivityOverlordFeast_DevDesc12": "\"Let's give this boring town some boring city shows to watch as a time-killer.\"\nInvesting based on this comment can unlock the diner decor Cableless TV", "TextMap_ActivityOverlordFeast_DevDesc13": "\"Let's add a touch of Outer Ring style to this barren wall.\"\nInvesting based on this comment can unlock the diner decor Wall Decorations", "TextMap_ActivityOverlordFeast_DevDesc14": "\"I don't have any place to put my stuff...\"\nInvesting based on this comment can unlock the diner decor Storage Baskets", "TextMap_ActivityOverlordFeast_DevDesc2": "\"Back then, I used what little I could find in the desert as ingredients... And created a new dish.\"\nInvesting based on this comment can unlock the dish By the Fire Near the Oasis at Night", "TextMap_ActivityOverlordFeast_DevDesc3": "\"This jar of secret sauce is a recipe passed down through my family... I'll teach you! Only you!\"\nInvesting based on this comment can unlock the dish Tumbleweed Corn Chips", "TextMap_ActivityOverlordFeast_DevDesc4": "\"I have an idea most devious...\"\nInvesting based on this comment can unlock the dish Uncle Henry's Devious Idea", "TextMap_ActivityOverlordFeast_DevDesc5": "\"If you can appreciate traditional Outer Ring burgers and Bangboo art...\"\nInvesting based on this comment can unlock the dish 747 Three Burger Bros", "TextMap_ActivityOverlordFeast_DevDesc6": "\"This diner looks so lifeless! But, if you were to maybe add some green plantlife...\"\nInvesting based on this comment can unlock the diner decor Potted Succulents", "TextMap_ActivityOverlordFeast_DevDesc7": "\"Try this! It's convenient and cool!\"\nInvesting based on this comment can unlock the diner decor Cactus Toothpicks", "TextMap_ActivityOverlordFeast_DevDesc8": "\"Though it doesn't really have any practical use, I need something to press to relieve my anxiety...\"\nInvesting based on this comment can unlock the diner decor Service Bells", "TextMap_ActivityOverlordFeast_DevDesc9": "\"This has been pretty popular in the city recently, and, more importantly, I love snacking on it~\"\nInvesting based on this comment can unlock the diner decor Rainbow Rabbi", "TextMap_ActivityOverlordFeast_DevTitle1": "Granny's Stuffed Peppers", "TextMap_ActivityOverlordFeast_DevTitle10": "Coffee Hard Candy", "TextMap_ActivityOverlordFeast_DevTitle11": "Luckyboo", "TextMap_ActivityOverlordFeast_DevTitle12": "Cableless TV", "TextMap_ActivityOverlordFeast_DevTitle13": "Wall Decorations", "TextMap_ActivityOverlordFeast_DevTitle14": "Storage Baskets", "TextMap_ActivityOverlordFeast_DevTitle2": "By the Fire Near the Oasis at Night", "TextMap_ActivityOverlordFeast_DevTitle3": "Tumbleweed Corn Chips", "TextMap_ActivityOverlordFeast_DevTitle4": "Uncle Henry's Devious Idea", "TextMap_ActivityOverlordFeast_DevTitle5": "747 Three Burger Bros", "TextMap_ActivityOverlordFeast_DevTitle6": "Potted Succulents", "TextMap_ActivityOverlordFeast_DevTitle7": "Cactus Toothpicks", "TextMap_ActivityOverlordFeast_DevTitle8": "Service Bells", "TextMap_ActivityOverlordFeast_DevTitle9": "Rainbow Rabbi", "TextMap_ActivityOverlordFeast_DevUnlockDesc1": "A flavor that reminds Outer Ring wanderers of the blazing Outer Ring wilderness and their passionate grandmothers who rode through the wild.", "TextMap_ActivityOverlordFeast_DevUnlockDesc10": "Diner decor Coffee Hard Candy unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc11": "Diner decor Luckyboo unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc12": "Diner decor Cableless TV unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc13": "Diner decor Wall Decorations unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc14": "Diner decor Storage Baskets unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc2": "It feels like the tail is still moving, but maybe that's just a hallucination from the mushrooms... Either way, it's just a normal meal at the Oasis at Night in your harsh trek across the desert.", "TextMap_ActivityOverlordFeast_DevUnlockDesc3": "Corn chips with a special salsa sauce made from tumbleweed. It smells like the desert and west winds.", "TextMap_ActivityOverlordFeast_DevUnlockDesc4": "Ominous bubbles arise from the pitch black cup, like devious ideas that bubble up from the depths of your mind... Speaking of, how did we even get the authorization from Uncle Henry's?", "TextMap_ActivityOverlordFeast_DevUnlockDesc5": "En-nahene un-noo, ne-nah nane! To lovers of authentic burgers and counterfeit Bangboo.", "TextMap_ActivityOverlordFeast_DevUnlockDesc6": "Diner decor Potted Succulents unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc7": "Diner decor Cactus Toothpicks unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc8": "Diner decor Service Bells unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockDesc9": "Diner decor Rainbow Rabbi unlocked.", "TextMap_ActivityOverlordFeast_DevUnlockName1": "Granny's Stuffed Peppers", "TextMap_ActivityOverlordFeast_DevUnlockName10": "Coffee Hard Candy", "TextMap_ActivityOverlordFeast_DevUnlockName11": "Luckyboo", "TextMap_ActivityOverlordFeast_DevUnlockName12": "Cableless TV", "TextMap_ActivityOverlordFeast_DevUnlockName13": "Wall Decorations", "TextMap_ActivityOverlordFeast_DevUnlockName14": "Storage Baskets", "TextMap_ActivityOverlordFeast_DevUnlockName2": "By the Fire Near the Oasis at Night", "TextMap_ActivityOverlordFeast_DevUnlockName3": "Tumbleweed Corn Chips", "TextMap_ActivityOverlordFeast_DevUnlockName4": "Uncle Henry's Devious Idea", "TextMap_ActivityOverlordFeast_DevUnlockName5": "747 Three Burger Bros", "TextMap_ActivityOverlordFeast_DevUnlockName6": "Potted Succulents", "TextMap_ActivityOverlordFeast_DevUnlockName7": "Cactus Toothpicks", "TextMap_ActivityOverlordFeast_DevUnlockName8": "Service Bells", "TextMap_ActivityOverlordFeast_DevUnlockName9": "Rainbow Rabbi", "TextMap_ActivityOverlordFeast_DishName1": "Hollow Wellington Beef", "TextMap_ActivityOverlordFeast_DishName10": "Pan-Fried Seabream", "TextMap_ActivityOverlordFeast_DishName11": "Blaze-Smoked Sausages", "TextMap_ActivityOverlordFeast_DishName12": "Turkey Taco", "TextMap_ActivityOverlordFeast_DishName13": "Sunset Fried Rice", "TextMap_ActivityOverlordFeast_DishName14": "Eagle Beak Mashed Potato", "TextMap_ActivityOverlordFeast_DishName15": "Cinder Lake", "TextMap_ActivityOverlordFeast_DishName16": "Bob & Jessie's Cone", "TextMap_ActivityOverlordFeast_DishName17": "Granny's Stuffed Peppers", "TextMap_ActivityOverlordFeast_DishName18": "Nitro-Fuel Special", "TextMap_ActivityOverlordFeast_DishName19": "Oasis at Night", "TextMap_ActivityOverlordFeast_DishName2": "City Life", "TextMap_ActivityOverlordFeast_DishName20": "Three Burger Bros", "TextMap_ActivityOverlordFeast_DishName21": "ZZZ Fries", "TextMap_ActivityOverlordFeast_DishName3": "Cheesetopia", "TextMap_ActivityOverlordFeast_DishName4": "Feast Fit for an Overlord", "TextMap_ActivityOverlordFeast_DishName5": "Captain Piper", "TextMap_ActivityOverlordFeast_DishName6": "Caesar Salad", "TextMap_ActivityOverlordFeast_DishName7": "Town Pudding", "TextMap_ActivityOverlordFeast_DishName8": "Tumbleweed Corn Chips", "TextMap_ActivityOverlordFeast_DishName9": "Uncle Henry's", "TextMap_ActivityOverlordFeast_DishServingNoGird": "Plate is full", "TextMap_ActivityOverlordFeast_DishServingNotSatisfied": "You need to satisfy all the guests' preferences before serving the dish", "TextMap_ActivityOverlordFeast_EnterGameDoubleCheck": "Some dishes have not been purchased, challenge anyway?", "TextMap_ActivityOverlordFeast_GameName1": "Stage 1", "TextMap_ActivityOverlordFeast_GameName10": "Stage 10", "TextMap_ActivityOverlordFeast_GameName11": "Stage 11", "TextMap_ActivityOverlordFeast_GameName12": "Stage 12", "TextMap_ActivityOverlordFeast_GameName13": "Stage 13", "TextMap_ActivityOverlordFeast_GameName14": "Stage 14", "TextMap_ActivityOverlordFeast_GameName15": "Stage 15", "TextMap_ActivityOverlordFeast_GameName16": "Stage 16", "TextMap_ActivityOverlordFeast_GameName17": "Stage 17", "TextMap_ActivityOverlordFeast_GameName18": "Stage 18", "TextMap_ActivityOverlordFeast_GameName19": "Stage 19", "TextMap_ActivityOverlordFeast_GameName2": "Stage 2", "TextMap_ActivityOverlordFeast_GameName3": "Stage 3", "TextMap_ActivityOverlordFeast_GameName4": "Stage 4", "TextMap_ActivityOverlordFeast_GameName5": "Stage 5", "TextMap_ActivityOverlordFeast_GameName6": "Stage 6", "TextMap_ActivityOverlordFeast_GameName7": "Stage 7", "TextMap_ActivityOverlordFeast_GameName8": "Stage 8", "TextMap_ActivityOverlordFeast_GameName9": "Stage 9", "TextMap_ActivityOverlordFeast_GameSettled": "The customers have finished eating", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc1": "Complete the story commission \"The Kitchen Burns Wild\" to unlock", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc2": "Invest and purchase Granny's Stuffed Peppers at the guestbook to unlock", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc3": "Invest and purchase By the Fire Near the Oasis at Night at the guestbook to unlock", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc4": "Invest and purchase Tumbleweed Corn Chips at the guestbook to unlock", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc5": "Invest and purchase Uncle Henry's Devious Idea at the guestbook to unlock", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc6": "Invest and purchase 747 Three Burger Bros at the guestbook to unlock", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc7": "Invest and purchase 747 Three Burger Bros at the guestbook to unlock", "TextMap_ActivityOverlordFeast_HiddenDishJumpDesc8": "Unlocked after completing the Story Commission Overlord's Feast: Phase Three", "TextMap_ActivityOverlordFeast_HiddenGuestJumpDesc1": "Complete the story commission \"The Kitchen Burns Wild\" to invite this customer", "TextMap_ActivityOverlordFeast_HiddenGuestJumpDesc2": "Complete the story commission \"The Cowboy Arrives Through the Swinging Doors\" to invite this customer", "TextMap_ActivityOverlordFeast_HiddenGuestJumpDesc3": "Complete the story commission \"Roaring Into the Sunset\" to invite this customer", "TextMap_ActivityOverlordFeast_HiddenGuestJumpDesc4": "Complete the story commission \"Guns Blaze When the Needle Drops\" to invite this customer", "TextMap_ActivityOverlordFeast_HiddenGuestJumpDesc5": "Complete the story commission \"Red Boar Riding Shotgun\" to invite this customer", "TextMap_ActivityOverlordFeast_HiddenGuestJumpDesc6": "Complete the story commission \"Uninvited Guests Sit at the Back\" to invite this customer", "TextMap_ActivityOverlordFeast_HiddenGuestJumpDesc7": "Complete the story commission \"Uninvited Guests Sit at the Back\" to invite this customer", "TextMap_ActivityOverlordFeast_HiddenJumpBtn": "Go to Guestbook", "TextMap_ActivityOverlordFeast_LeaveGameDoubleCheck": "Exit challenge?", "TextMap_ActivityOverlordFeast_Level1Name": "01", "TextMap_ActivityOverlordFeast_Level1RewardName": "Level Reward: 1", "TextMap_ActivityOverlordFeast_Level2Name": "Stove's on Fire", "TextMap_ActivityOverlordFeast_Level2QuestDesc": "The Overlord's kitchen is on fire, and firefighter Phaethon is here to help!\n· Complete the task to earn Management Insights", "TextMap_ActivityOverlordFeast_Level2RewardName": "Level Reward: 2", "TextMap_ActivityOverlordFeast_Level2UnlockTips": "Unlocks at Diner Lv. 2", "TextMap_ActivityOverlordFeast_Level3Name": "03", "TextMap_ActivityOverlordFeast_Level3RewardName": "Level Reward: 3", "TextMap_ActivityOverlordFeast_Level3UnlockTips": "Unlocked after completing the Story Commission \"Stove's on Fire\"", "TextMap_ActivityOverlordFeast_Level4Name": "Holy Cheese", "TextMap_ActivityOverlordFeast_Level4QuestDesc": "An Outer Ring town of blaze, a diner's paradise of cheese.\n· Complete the task to earn Management Insights", "TextMap_ActivityOverlordFeast_Level4RewardName": "Level Reward: 4", "TextMap_ActivityOverlordFeast_Level4UnlockTips": "Unlocks at Diner Lv. 4, after completing Story Commission \"Stove's on Fire\"", "TextMap_ActivityOverlordFeast_Level5Name": "05", "TextMap_ActivityOverlordFeast_Level5RewardName": "Level Reward: 5", "TextMap_ActivityOverlordFeast_Level5UnlockTips": "Unlocked after completing the Story Commission \"Holy Cheese\"", "TextMap_ActivityOverlordFeast_Level6Name": "Time for a Feast", "TextMap_ActivityOverlordFeast_Level6QuestDesc": "The Overlord's territory, a time for feasting.\n· Complete the task to earn Management Insights", "TextMap_ActivityOverlordFeast_Level6RewardName": "Level Reward: 6", "TextMap_ActivityOverlordFeast_Level6UnlockTips": "Unlocks at Diner Lv. 6, after completing Story Commission \"Holy Cheese\"", "TextMap_ActivityOverlordFeast_NewDevJumpBtn": "Go to Guestbook", "TextMap_ActivityOverlordFeast_NewGuestJumpBtn": "Open for Business", "TextMap_ActivityOverlordFeast_NewQuestJumpBtn": "Go to Tasks", "TextMap_ActivityOverlordFeast_PreServeDish": "Today's Special", "TextMap_ActivityOverlordFeast_Property1": "Taste", "TextMap_ActivityOverlordFeast_Property2": "Nutrition", "TextMap_ActivityOverlordFeast_PropertyDesc": "(Taste: {0}, Nutrition: {1})", "TextMap_ActivityOverlordFeast_PropertyDesc_1001": "Both delicious and healthy!", "TextMap_ActivityOverlordFeast_PropertyDesc_1002": "The only standard for food should be its taste!", "TextMap_ActivityOverlordFeast_PropertyDesc_1003": "So long as it's healthy, I can stomach it.", "TextMap_ActivityOverlordFeast_PropertyDesc_1004": "I want to try something special...", "TextMap_ActivityOverlordFeast_PropertyDesc_1005": "Hurry! I wanna eat~", "TextMap_ActivityOverlordFeast_PropertyDesc_1006": "Cheese! Food made with cheese!", "TextMap_ActivityOverlordFeast_PropertyDesc_1007": "Food that can replenish energy quickly...", "TextMap_ActivityOverlordFeast_PropertyDesc_1008": "One will not accept simply anything!", "TextMap_ActivityOverlordFeast_PropertyDesc_1009": "Secret sunset cuisine! That's right, that's the one!", "TextMap_ActivityOverlordFeast_PropertyDesc_1010": "A classic signature dish of Cheesetopia...", "TextMap_ActivityOverlordFeast_PropertyDesc_1011": "A dish fit for a feast like this!", "TextMap_ActivityOverlordFeast_QuestType_Branch": "Other Notes", "TextMap_ActivityOverlordFeast_QuestType_Main": "Important Notes", "TextMap_ActivityOverlordFeast_TotalSale": "Total Revenue", "TextMap_ActivityOverlordFeast_TrackQuestPopup": "Do you want to track this commission and start the Inter-Knot?", "TextMap_ActivityOverlordFeast_UnDevDishPopup": "Has not been invested in and purchased yet", "TextMap_ActivityOverlordFeast_UnloadDishPopup": "Switch another customer's dish to this plate?", "TextMap_ActivityOverlordFeast_UpgradeDesc1": "New tasks are available", "TextMap_ActivityOverlordFeast_UpgradeDesc2": "New management challenge available", "TextMap_ActivityOverlordFeast_UpgradeDesc3": "New Dishes Unlocked: ", "TextMap_ActivityOverlordFeast_UpgradeNewTargetSale": "Next Revenue Target", "TextMap_ActivityOverlordFeast_UpgradePopDishDesc": "There are new comments that you can invest based on in the guestbook", "TextMap_ActivityOverlordFeast_UpgradePopDishTitle": "New comment has been added", "TextMap_ActivityOverlordFeast_UpgradePopGuestDesc": "A new VIP customer has come to dine; do your best to meet their requests.", "TextMap_ActivityOverlordFeast_UpgradePopGuestTitle": "New VIP Customer Has Arrived", "TextMap_ActivityOverlordFeast_UpgradePopQuestDesc": "New commissions are available as the restaurant continues to grow.", "TextMap_ActivityOverlordFeast_UpgradePopQuestTitle": "New task has been added", "TextMap_ActivityOverlordFeast_UpgradeTitle": "Level Up", "TextMap_ChallengeQuest": "Challenge Commission", "TextMap_Friends_001": "Friends System", "TextMap_Friends_002": "Personal Homepage", "TextMap_Friends_003": "My Friends", "TextMap_Friends_004": "Add Friend", "TextMap_Friends_005": "Recent Multiplayer", "TextMap_Friends_006": "Anonymous User", "TextMap_Friends_007": "{0}/{1}", "TextMap_Friends_008": "No Birthday Information Yet", "TextMap_Friends_009": "There's nothing here at all...", "TextMap_Friends_010": "Edit Username", "TextMap_Friends_011": "Edit Signature", "TextMap_Friends_012": "Edit Birthday", "TextMap_Friends_013": "Edit Agent Display", "TextMap_Friends_014": "Edit Namecard", "TextMap_Friends_015": "Edit Avatar", "TextMap_Friends_016": "Edit Username", "TextMap_Friends_017": "You can only change your username once per 72 hours", "TextMap_Friends_018": "Enter username", "TextMap_Friends_019": "Edit Signature", "TextMap_Friends_020": "Enter Signature", "TextMap_Friends_021": "Enter signature here", "TextMap_Friends_022": "Your birthday is currently \"Only Visible To You.\" Would you like to change it to \"Visible to All Players\"?", "TextMap_Friends_023": "Your birthday is currently \"Visible to All Players.\" Would you like to change it to \"Only Visible To You\"?", "TextMap_Friends_024": "{0} ({1})", "TextMap_Friends_025": "Online", "TextMap_Friends_026": "Offline", "TextMap_Friends_027": "(Last online: {0} days ago)", "TextMap_Friends_028": "(Last online: Today)", "TextMap_Friends_029": "(Last online: {0} days ago)", "TextMap_Friends_030": "(Last online: Over 1 year ago)", "TextMap_Friends_031": "There's nothing here at all...", "TextMap_Friends_032": "Edit Note", "TextMap_Friends_033": "You can edit your notes on your friend here", "TextMap_Friends_034": "Enter note", "TextMap_Friends_035": "Friend request has been sent", "TextMap_Friends_036": "", "TextMap_Friends_037": "Are you sure you want to mute {0}?", "TextMap_Friends_038": "Add {0} to your blocklist?", "TextMap_Friends_039": "Are you sure you want to remove this friend?", "TextMap_Friends_040": "Report Username", "TextMap_Friends_041": "Report Signature", "TextMap_Friends_042": "Report Chat", "TextMap_Friends_043": "Insults and personal attacks", "TextMap_Friends_044": "Sexual or violent content", "TextMap_Friends_045": "Politically sensitive content", "TextMap_Friends_046": "Scams or ads", "TextMap_Friends_047": "Cheating", "TextMap_Friends_048": "AFK/unmoving for a long time", "TextMap_Friends_049": "Griefing teammates", "TextMap_Friends_050": "Other", "TextMap_Friends_051": "Report details (optional, maximum 300 characters)", "TextMap_Friends_052": "Friends From Zenless Zone Zero", "TextMap_Friends_053": "Friends From PlayStation™Network", "TextMap_Friends_054": "Zenless Zone Zero Blocklist", "TextMap_Friends_055": "Blocklisted on PlayStation™Network", "TextMap_Friends_056": "Edits to your username will take effect after a delay", "TextMap_Friends_057": "", "TextMap_Friends_058": "Edits to your signature will take effect after a delay", "TextMap_Friends_059": "", "TextMap_Friends_060": "Make your birthday public", "TextMap_Friends_061": "Hide your birthday", "TextMap_Friends_062": "This function is temporarily unavailable", "TextMap_Friends_063": "Edit Note", "TextMap_Friends_064": "Change {0}'s note to {1}?", "TextMap_Friends_065": "Note changed", "TextMap_Friends_066": "", "TextMap_Friends_067": "Mute Chat", "TextMap_Friends_068": "Unmute Chat", "TextMap_Friends_069": "You have added {0} to your blocklist", "TextMap_Friends_070": "", "TextMap_Friends_071": "Report Cheating", "TextMap_Friends_072": "You must select at least one message to report", "TextMap_Friends_073": "Reported. Thank you for your feedback.", "TextMap_Friends_074": "Change your username to \"{0}\"?", "TextMap_Friends_075": "Friend removed", "TextMap_Friends_076": "Are you sure you want to unmute {0}?", "TextMap_Friends_077": "Friend added", "TextMap_Friends_078": "Request rejected", "TextMap_Friends_079": "Busy", "TextMap_Friends_080": "Blocklist", "TextMap_Friends_081": "Submit Report", "TextMap_Friends_082": "You have set your birthday to \"Only Visible To You\"", "TextMap_Friends_083": "You have set your birthday to \"Visible to All Players\"", "TextMap_Friends_084": "Chat Muted", "TextMap_Friends_085": "Chat Unmuted", "TextMap_Friends_086": "View Board", "TextMap_Friends_087": "View Board", "TextMap_Friends_088": "Change Board View Permissions", "TextMap_Friends_089": "This feature is not available in Preview mode.", "TextMap_Friends_090": "Save the currently selected Agents?", "TextMap_Friends_091": "Remove current chat?", "TextMap_Friends_092": "Birthday Details", "TextMap_Friends_093": "Birthday updated", "TextMap_Friends_094": "Player Name: ", "TextMap_Friends_095": "Player Signature: ", "TextMap_Friends_096": "Successfully edited", "TextMap_Friends_097": "Report display board", "TextMap_Friends_098": "Make Info Public", "TextMap_Friends_099": "Make Info Private", "TextMap_Friends_100": "Your personal info is currently Public. Are you sure you would like to set it to Private?", "TextMap_Friends_101": "Your personal info is currently Private. Are you sure you would like to set it to Public?", "TextMap_Friends_102": "Your personal info has been set to Public", "TextMap_Friends_103": "Your personal info has been set to Private", "TextMap_Friends_104": "Enable Friend Requests", "TextMap_Friends_105": "Disable Friend Requests", "TextMap_Friends_106": "Friend requests are currently Enabled. Are you sure you want to Disable friend requests?", "TextMap_Friends_107": "Friend requests are currently Disabled. Are you sure you want to Enable friend requests?", "TextMap_Friends_108": "You have Enabled friend requests", "TextMap_Friends_109": "You have Disabled friend requests", "TextMap_Friends_110": "This player's personal info is private", "TextMap_Friends_111": "Allow Friend Requests", "TextMap_Friends_112": "Make Info Public", "TextMap_Friends_113": "Yes", "TextMap_Friends_114": "No", "TextMap_Friends_115": "Social Media Settings", "TextMap_Friends_116": "Display the \"Shiyu Defense\" badge", "TextMap_Friends_117": "Display \"Simulated Battle Trial\" badge", "TextMap_Friends_118": "Allow friends to view the board", "TextMap_Friends_Errorcode_001": "You have reached the daily edit limit", "TextMap_KeyQuest": "Main Commission", "TextMap_MusicPlayer_Album_0001": "Daily Loop", "TextMap_MusicPlayer_Album_0002": "Mono is Fine", "TextMap_MusicPlayer_Album_0003": "Bangblues", "TextMap_MusicPlayer_Album_0004": "Play At Random", "TextMap_MusicPlayer_Album_0005": "Part-Time Savior", "TextMap_MusicPlayer_Music_0001": "Daily Sixth Street - Day", "TextMap_MusicPlayer_Music_0002": "Daily Sixth Street - Night", "TextMap_MusicPlayer_Music_100101": "60% Daily", "TextMap_MusicPlayer_Music_100102": "60% Fantasy", "TextMap_MusicPlayer_Music_100103": "60% Daily - Leisure", "TextMap_MusicPlayer_Music_100104": "60% Fantasy - Serenity", "TextMap_MusicPlayer_Music_100105": "60% Daily - Freedom", "TextMap_MusicPlayer_Music_100106": "60% Fantasy - Passion", "TextMap_MusicPlayer_Music_100107": "Time to Play", "TextMap_MusicPlayer_Music_100108": "Up-Up-Down-Down-Left-Left-Right-Right", "TextMap_MusicPlayer_Music_100109": "Machine Hand Ground", "TextMap_MusicPlayer_Music_100110": "Surprise Box, for Good or Bad", "TextMap_MusicPlayer_Music_100111": "Turbo", "TextMap_MusicPlayer_Music_100112": "Tipsy Muse", "TextMap_MusicPlayer_Music_100113": "Action!", "TextMap_MusicPlayer_Music_100114": "More Action!", "TextMap_MusicPlayer_Music_100115": "Vacation!", "TextMap_MusicPlayer_Music_100116": "Extended Vacation!", "TextMap_MusicPlayer_Music_100117": "HIA", "TextMap_MusicPlayer_Music_100118": "VR", "TextMap_MusicPlayer_Music_100119": "Yesterday's Prosperity", "TextMap_MusicPlayer_Music_100120": "Watch Your Head", "TextMap_MusicPlayer_Music_100121": "Limbo", "TextMap_MusicPlayer_Music_100122": "Guardians of Order", "TextMap_MusicPlayer_Music_100123": "Stage for Rodents", "TextMap_MusicPlayer_Music_100124": "Blaze", "TextMap_MusicPlayer_Music_100201": "Roger that", "TextMap_MusicPlayer_Music_100202": "Meow~", "TextMap_MusicPlayer_Music_100203": "Gears & A Smelting Pot", "TextMap_MusicPlayer_Music_100205": "Fangs, Claws, and a Smile", "TextMap_MusicPlayer_Music_100206": "Small But Great", "TextMap_MusicPlayer_Music_100208": "Victoria Style Service", "TextMap_MusicPlayer_Music_100212": "Shnnnn~", "TextMap_MusicPlayer_Music_100213": "Binary Leading Lady in Blue-Green", "TextMap_MusicPlayer_Music_100214": "Pride and Paranoia", "TextMap_MusicPlayer_Music_100215": "More Than Happy", "TextMap_MusicPlayer_Music_100301": "Derailed Order - Day", "TextMap_MusicPlayer_Music_100302": "Derailed Order - Night", "TextMap_MusicPlayer_Music_100304": "Sword of Corruption", "TextMap_MusicPlayer_Music_100305": "Four-Armed Sword", "TextMap_MusicPlayer_Music_100307": "Endless Construction Day - Day", "TextMap_MusicPlayer_Music_100308": "Endless Construction Day - Night", "TextMap_MusicPlayer_Music_100309": "Metal Chimera", "TextMap_MusicPlayer_Music_100311": "Real Bro Hans", "TextMap_MusicPlayer_Music_100312": "Young Lady Greta", "TextMap_MusicPlayer_Music_100313": "Warrior Friday", "TextMap_MusicPlayer_Music_100314": "The Prophecy", "TextMap_MusicPlayer_Music_100315": "The True Prophecy", "TextMap_MusicPlayer_Music_100318": "Ballet Labyrinth - Day", "TextMap_MusicPlayer_Music_100319": "Ballet Labyrinth - Night", "TextMap_MusicPlayer_Music_100320": "Dance of Death", "TextMap_MusicPlayer_Music_100323": "Chaos Alpha", "TextMap_MusicPlayer_Music_100324": "Chaos Beta", "TextMap_MusicPlayer_Music_100325": "Chaos Gamma", "TextMap_MusicPlayer_Music_100326": "Soil of Disaster", "TextMap_MusicPlayer_Music_100327": "Bloom of Doom", "TextMap_MusicPlayer_Music_100328": "Chaos Delta", "TextMap_MusicPlayer_Music_100329": "Purchaseable Loyalty", "TextMap_MusicPlayer_Music_100330": "Long Live the King", "TextMap_MusicPlayer_Music_100331": "Wind of the Wild", "TextMap_MusicPlayer_Music_100332": "Dusk in the Wilderness", "TextMap_MusicPlayer_Music_100401": "Summer Prelude", "TextMap_MusicPlayer_Music_100403": "Summer Celebration", "TextMap_MusicPlayer_Music_100405": "RED!", "TextMap_MusicPlayer_Music_100406": "RED!!", "TextMap_MusicPlayer_Music_100407": "RED!!!", "TextMap_MusicPlayer_Music_100408": "Summer Jam", "TextMap_MusicPlayer_Music_100409": "Outer Ring Dinner Etiquette", "TextMap_MusicPlayer_Music_100501": "Dance of Death Acoustic Ver.", "TextMap_MusicPlayer_Music_100502": "Tour de Inferno", "TextMap_MusicPlayer_Music_100503": "Cheesetopia: Feast Variation", "TextMap_NormalQuest": "Common Commission", "TextMap_QuestSize": "Commission Size", "TextMap_QuestSize_Large": "Large", "TextMap_QuestSize_Middle": "Medium", "TextMap_QuestSize_Small": "Small", "TextMap_SideQuest": "Side Commission", "TextMap_UI_Bless_Title": "Formation Strategy", "TextMap_UrgentQuest": "Urgent Commission", "TextMap_WeeklyQuest": "Rally Commission", "Text_Acrade_RankTitle_1": "Arcade Leaderboard", "Text_Acrade_RankTitle_2": "Board", "Text_ArcadeShop_UnlockInfo_100": "The event hasn't started yet", "Text_Arcade_BestScore": "Best Record", "Text_Arcade_GameName": "Game Name", "Text_Arcade_Game_Result": "Your Result: ", "Text_Arcade_History_Best": "Best Record: ", "Text_Arcade_Hound_1": "Best Record: ", "Text_Arcade_Hound_2": "{0}m", "Text_Arcade_PlayerName": "Player Name", "Text_Arcade_Rank": "Ranking", "Text_Arcade_RankType_1": "Overall", "Text_Arcade_RankType_2": "Weekly", "Text_Arcade_RankType_3": "Friends", "Text_Arcade_Result_Next": "Continue", "Text_BigBoss_OpenStaminaMode_Tips": "Free challenge attempts have been used up for this week. Enter Pursuit to the Depths and consume additional Battery Charge to continue challenging?", "Text_BigBoss_StaminaModeButton": "Pursuit to the Depths", "Text_BigBoss_StaminaModeText": "The hunt is still on! After completing 3 challanges and obtaining the rewards, you can consume 60 Battery Charge to continue challenging Notorious Hunt and obtain a portion of rewards.", "Text_BigBoss_StaminaModeTitle1": "Event Rules", "Text_BigBoss_StaminaModeTitle2": "Pursuit to the Depths", "Text_ConditionDescription_3007": "· Reach Inter-Knot Lv. {1} {0}/{1}", "Text_ConditionDescription_3169": "Collect {1} Observation Data {0}/{1}", "Text_Controller1": "Confirm", "Text_Controller10": "Clockwise", "Text_Controller11": "Counterclockwise", "Text_Controller12": "Show/Hide", "Text_Controller13": "Check Mewmew Letters", "Text_Controller14": "Continue", "Text_Controller15": "Lock", "Text_Controller16": "Unlock", "Text_Controller17": "Discard", "Text_Controller18": "Remove Discard", "Text_Controller19": "Shortcut Wheel", "Text_Controller2": "Cancel", "Text_Controller20": "Calibrate", "Text_Controller21": "Fairy Auto Explore", "Text_Controller22": "Player", "Text_Controller23": "Redeem", "Text_Controller24": "Enter Amount", "Text_Controller25": "Rename", "Text_Controller26": "{LAYOUT_MOBILE#Tap the empty area to continue}{LAYOUT_CONTROLLER# to continue}{LAYOUT_KEYBOARD#Click the empty area to continue}", "Text_Controller27": "Match Details", "Text_Controller28": "Exit Editing", "Text_Controller29": "Switch Customers", "Text_Controller3": "Return", "Text_Controller30": "Press and hold ", "Text_Controller31": "View Database", "Text_Controller32": "Use keyboard/virtual keyboard", "Text_Controller33": "Change", "Text_Controller34": "Locked", "Text_Controller35": "Check Token Details", "Text_Controller36": "Check Title/Badges", "Text_Controller37": "Check Title", "Text_Controller38": "Check Badges", "Text_Controller4": "Disable", "Text_Controller5": "View", "Text_Controller6": "Modify", "Text_Controller7": "Hide UI", "Text_Controller8": "Reset Camera", "Text_Controller9": "Show Virtual Cursor", "Text_DayProgress": "Completed after {0} days.", "Text_Dayofweek1_0": "Sun.", "Text_Dayofweek1_1": "Mon.", "Text_Dayofweek1_2": "Tue.", "Text_Dayofweek1_3": "Wed.", "Text_Dayofweek1_4": "Thu.", "Text_Dayofweek1_5": "Fri.", "Text_Dayofweek1_6": "Sat.", "Text_Dayofweek2_0": "Sunday", "Text_Dayofweek2_1": "Monday", "Text_Dayofweek2_2": "Tuesday", "Text_Dayofweek2_3": "Wednesday", "Text_Dayofweek2_4": "Thursday", "Text_Dayofweek2_5": "Friday", "Text_Dayofweek2_6": "Saturday", "Text_Fri": "Friday", "Text_HadalRankingTitle": "Challenge Target", "Text_HadalSelectTeam": "Next", "Text_HadalUpElement": "Enemy Weakness", "Text_IfGoToLevel": "Do you want to start the {0} challenge?", "Text_IfGoToLevel_Done": "Do you want to restart the {0} challenge?", "Text_ItemCompose_UnlockInfo_10": "Requires Inter-Knot Lv. 10", "Text_ItemCompose_UnlockInfo_20": "Requires Inter-Knot Lv. 20", "Text_ItemCompose_UnlockInfo_30": "Requires Inter-knot Lv. 30", "Text_ItemCompose_UnlockInfo_35": "Requires Inter-Knot Lv. 35", "Text_ItemCompose_UnlockInfo_40": "Requires Inter-Knot Lv. 40", "Text_ItemCompose_UnlockInfo_50": "Requires Inter-Knot Lv. 50", "Text_MaincitySwitchtimeCrossdayTag": "Next Day {0}", "Text_MaincitySwitchtimeUnknownTips": "Maybe something will happen...", "Text_Mon": "Monday", "Text_Psn_Invitation": "Invite Friends From PlayStation™Network", "Text_Sat": "Saturday", "Text_Shelf_Empty": "Sold Out", "Text_Shelf_PurchaseLimit": "Limited", "Text_Shelf_PurchaseLimit_Longterm": "Limited", "Text_Shelf_UnlockInfo_10001": "", "Text_Shelf_UnlockInfo_10002": "Unlocks at Inter-Knot Lv. 10", "Text_Shelf_UnlockInfo_10003": "Unlocks at Inter-Knot Lv. 10", "Text_Shelf_UnlockInfo_10004": "Unlocks at Inter-Knot Lv. 15", "Text_Shelf_UnlockInfo_10005": "Reach Inter-Knot Reputation: Certified Proxy to unlock", "Text_Shelf_UnlockInfo_10101": "Unlocks at Inter-Knot Lv. 20", "Text_Shelf_UnlockInfo_10102": "Unlocks at Inter-Knot Lv. 20", "Text_Shelf_UnlockInfo_10103": "Unlocks at Inter-Knot Lv. 20", "Text_Shelf_UnlockInfo_10104": "Unlocks at Inter-Knot Lv. 20", "Text_Shelf_UnlockInfo_10105": "Unlocks at Inter-Knot Lv. 20", "Text_Shelf_UnlockInfo_10201": "Unlocks at Inter-Knot Lv. 40", "Text_Shelf_UnlockInfo_10202": "Unlocks at Inter-Knot Lv. 40", "Text_Shelf_UnlockInfo_10203": "Unlocks at Inter-Knot Lv. 40", "Text_Shelf_UnlockInfo_10204": "Unlocks at Inter-Knot Lv. 40", "Text_Shelf_UnlockInfo_10205": "Unlocks at Inter-Knot Lv. 40", "Text_Shelf_UnlockInfo_10206": "Complete Qualification Assessment — Edge in Hollow Zero to unlock", "Text_Shelf_UnlockInfo_10207": "Complete Qualification Assessment — Edge in Hollow Zero to unlock", "Text_Shelf_UnlockInfo_10208": "Complete Qualification Assessment — Edge in Hollow Zero to unlock", "Text_ShopTab_UnlockInfo_100": "Unlocks at Inter-Knot Lv. 1", "Text_ShopTab_UnlockInfo_101": "Unlocks at Inter-Knot Lv. 20", "Text_ShopTab_UnlockInfo_102": "Unlocks at Inter-Knot Lv. 40", "Text_ShopTab_UnlockInfo_105": "Unlocks at Inter-Knot Lv. 10", "Text_Sun": "Sunday", "Text_Thu": "Thursday", "Text_TimeAM": "AM New Eridu", "Text_TimePM": "PM New Eridu", "Text_TimePeriodProgress": "Completed after {0} periods.", "Text_TrackDayProgress": "({0} days remaining)", "Text_TrackProgress": "({0})", "Text_TrackTimePeriodProgress": "({0} periods remaining)", "Text_Transition_TrafficLightTeleportTips": "You can't cross yet because the light's red...\nYou cross the street once it turns green.", "Text_Tue": "Tuesday", "Text_Wed": "Wednesday", "Textmap_BpUnlock_AdvanceItemUseMessage": "Using this item will consume it to unlock the Growth Plan for this period. Are you sure you want to continue?", "Textmap_BpUnlock_LuxuryItemUseMessage": "Using this item will consume it to unlock the Premium Plan for this period. Are you sure you want to continue?", "Textmap_MonthCard_ConnotUse": "Your Inter-Knot Membership is valid for more than another 179 days. You cannot use this item at present.", "Textmap_MonthCard_ItemUse": "Using this item will consume it to increase the valid period of your Inter-Knot Membership by 30 days. Use?", "Textmap_MonthCard_SystemLocking": "Inter-Knot Membership not yet unlocked", "TheGunActivity_100197341": "Complete Wasteland Search in under 10 min", "TheGunActivity_100197342": "Complete Wasteland Search in under 5 min", "TheGunActivity_100197343": "Complete Wasteland Search in under 3 min", "TheGunActivity_100197351": "Complete Dancing With the King in under 10 min", "TheGunActivity_100197352": "Complete Dancing With the King in under 5 min", "TheGunActivity_100197353": "Complete Dancing With the King in under 3 min", "TheGunActivity_100197361": "Complete Fuel Time in under 10 min", "TheGunActivity_100197362": "Complete Fuel Time in under 5 min", "TheGunActivity_100197363": "Complete Fuel Time in under 3 min", "TheGunActivity_100197371": "Complete The Fist & The Gun in under 10 min", "TheGunActivity_100197372": "Complete The Fist & The Gun in under 5 min", "TheGunActivity_100197373": "Complete The Fist & The Gun in under 3 min", "TheGunActivity_100197381": "Reach 5,000 points in Wasteland Search+", "TheGunActivity_100197382": "Reach 10,000 points in Wasteland Search+", "TheGunActivity_100197383": "Reach 15,000 points in Wasteland Search+", "TheGunActivity_100197391": "Reach 5,000 points in Dancing With the King+", "TheGunActivity_100197392": "Reach 10,000 points in Dancing With the King+", "TheGunActivity_100197393": "Reach 15,000 points in Dancing With the King+", "TheGunActivity_100197401": "Reach 5,000 points in Fuel Time+", "TheGunActivity_100197402": "Reach 10,000 points in Fuel Time+", "TheGunActivity_100197403": "Reach 15,000 points in Fuel Time+", "TheGunActivity_100197411": "Reach 5,000 points in The Fist & The Gun+", "TheGunActivity_100197412": "Reach 10,000 points in The Fist & The Gun+", "TheGunActivity_100197413": "Reach 15,000 points in The Fist & The Gun+", "TheGunActivity_100197421": "Reach 10,000 points in Eternal Noon", "TheGunActivity_100197422": "Reach 30,000 points in Eternal Noon", "TheGunActivity_100197423": "Reach 50,000 points in Eternal Noon", "TheGunActivity_Content": "[Introduction]\nSand, wind, bandits, treasures... The chaos of the Outer Ring never ceases. As the \"Red Scarf\" and Proxy are caught in the fray, how many foes will they face today?\n \n[Rules]\nChampion's Technique\nIn the \"Special Play: The Fist, the Gun, and the Relic\" event, each stage offers a customized buff called \"Champion's Technique.\"\nChampion's Techniques obtained in previous stages will automatically carry over to subsequent ones.\n\nEasy Mode: \"Investigate!\"\nThe \"Investigate!\" mode does not record combat scores. Your goal is to complete the stage within the time limit.\n \nHard Mode: \"Duel!\"\nThe \"Duel!\" mode is a timed challenge. Each stage in this mode offers various Heat modifiers. Please select at least one Heat modifier to begin the challenge and achieve the specified combat score within the time limit to complete the challenge.\nEach Heat modifier will increase your score multiplier.\n \nEndless Mode \"Eternal Noon\"\n\"Eternal Noon\" is a special challenge that offers various Heat modifiers. Please select at least one Heat modifier to begin the challenge. Each Heat modifier will increase your score multiplier.\nIn \"Eternal Noon,\" defeating elite enemies will extend your challenge time and allow you to achieve higher combat scores.", "TheGunActivity_Easy1": "Wasteland Search", "TheGunActivity_Easy2": "Dancing With the King", "TheGunActivity_Easy3": "Fuel Time", "TheGunActivity_Easy4": "The Fist & The Gun", "TheGunActivity_Endless": "Eternal Noon", "TheGunActivity_Hard1": "Wasteland Search+", "TheGunActivity_Hard2": "Dancing With the King+", "TheGunActivity_Hard3": "Fuel Time+", "TheGunActivity_Hard4": "The Fist & The Gun+", "TheGunActivity_HeatNotice": "Select at least one Heat modifier first before challenging", "TheGunActivity_LevelAbility_1": "In \"Eternal Noon,\" defeating enemies will increase the stage's time limit. Extend the time as long as possible and get the highest score you can!", "TheGunActivity_LockDifficult": "Complete the previous mission or stage to unlock", "TheGunActivity_LockTip": "Complete the previous mission or stage to unlock", "TheGunActivity_Short_Easy1": "Wasteland Search", "TheGunActivity_Short_Easy2": "Dancing With the King", "TheGunActivity_Short_Easy3": "Fuel Time", "TheGunActivity_Short_Easy4": "The Fist & The Gun", "TheGunActivity_Short_Endless": "Eternal Noon", "TheGunActivity_Short_Hard1": "Wasteland Search+", "TheGunActivity_Short_Hard2": "Dancing With the King+", "TheGunActivity_Short_Hard3": "Fuel Time+", "TheGunActivity_Short_Hard4": "The Fist & The Gun+", "TheGunActivity_SubTitle": "\"Special Play: The Fist, the Gun, and the Relic\" Event Rules", "TheGunActivity_Title": "Event Details", "TheGunActivity_Tutorial_ButtonName": "Gameplay Tutorial", "TheGunEasyGuide_Content": "Each stage offers a customized buff called \"Champion's Technique.\" Champion's Techniques obtained in previous stages will automatically carry over to subsequent ones.\n\nThe \"Investigate!\" mode does not record combat scores. Your goal is to complete the stage within the time limit.", "TheGunEasyGuide_SubTitle": "Easy Mode \"Investigate!\" Rules", "TheGunEasyGuide_Title": "\"Investigate!\" Mode Details", "TheGunEndlessHeatGuide_Content": "To complete the stage, select at least one Heat buff and achieve the specified score within the time limit. Each Heat buff provides an additional 1.5x multiplier to your score.\n\nMeanwhile, you can extend your time limit by defeating enemies, allowing you to score higher. As time passes, enemy DMG will increase. Defeat elite enemies to extend the challenge duration.\n\nScoring System\n100 points for defeating a normal enemy. 150 points for defeating a normal enemy's advanced form. 500 points for defeating an elite enemy.\n50 points for triggering a Perfect Dodge. 100 points for performing a Finishing Move.", "TheGunEndlessHeatGuide_SubTitle": "Endless Stage \"Eternal Noon\" Rules", "TheGunEndlessHeatGuide_Title": "\"Eternal Noon\" Details", "TheGunHardCoAttackNotice_Content": "You must select at least one support character to begin the challenge", "TheGunHardHeatGuide_Content": "To complete the stage, select at least one Heat buff and achieve the specified score within the time limit. Each Heat buff provides an additional 1.5x multiplier to your score.\n\nScoring System\n100 points for defeating a normal enemy. 150 points for defeating a normal enemy's advanced form. 500 points for defeating an elite enemy.\n50 points for triggering a Perfect Dodge. 100 points for performing a Finishing Move.", "TheGunHardHeatGuide_SubTitle": "Hard Mode \"Duel!\" Rules", "TheGunHardHeatGuide_Title": "\"Duel!\" Mode Details", "TheGun_Battle_SupportTag": "Support", "TheGun_FirstAward": "First Clearance Reward", "TheGun_FixAva": "Deployed Character", "TheGun_LockTip_Level1": "You must complete \"The Fist, the Gun, and the Relic: Wasteland Search\" to unlock this stage. Start the commission?", "TheGun_Pause_Heat": "Current Heat", "TheGun_Pause_Point": "Current Score", "TheGun_Pause_Theme": "Champion's Technique", "TheGun_Pause_Time": "Total Stage Time", "TheGun_SupAva": "Support Character", "TheGun_UI_EasyTab": "Investigate!", "TheGun_UI_EmptyIP": "Champion Rule No. 1: Be stronger against the strong.\nChampion Rule No. 2: Don't look at the audience.\nChampion Rule No. 3: Forget yourself.", "TheGun_UI_HardTab": "Duel!", "TheGun_UI_HeatMult": "Additional Score Multiplier {0}", "TimeDescription_1001": "· It's best to fill your tummy at the noodle shop before taking on a commission.\n· A cup of coffee can help you stay sharp and get ready for challenges.", "TimeDescription_1002": "· The stronger, the better. Go get some new W-Engines from Susie.\n· Commission essentials always run out quickly. Go pick up some more at 141.", "TimeDescription_1003": "· Tiny and mighty, Bangboo are handy. Ask Enzo for a tune-up.\n· Miss Elfy's music is not only beautiful but also powerful.", "TimeDescription_2001": "· A hardworking Proxy deserves a tasty bowl of noodles.\n· Susie's W-Engines are essential for boosting an Agent's combat power.", "TimeDescription_2002": "· Tin Master's skills are top-notch. Buy a cup of coffee and try it.\n· Support allies are very helpful. You can upgrade them at the remodeling shop.", "TimeDescription_2003": "· 141 Convenience store has a lot of connections. You can always find something useful there.\n· Bardic Needle is open for business. Feel free to visit.", "TimeDescription_3001": "· Check the HDD for any pending commissions.", "TimeDescription_3002": "· Forgetting to complete commissions can hurt your reputation. Check the HDD.", "TimeDescription_3003": "· Time to clear out the commissions on the HDD.", "TimeDescription_4001": "· It's getting late. If you have no other plans, go home and rest.", "TimeDescription_4002": "· It's late. Time to get some rest.", "TimeDescription_4003": "· If you don't rest soon, your family will worry.", "TimeDescription_4004": "· Even the most diligent Proxies need to rest well.", "TimeDescription_4005": "· Work never ends. You should rest first.", "TimePeriod01": "Morning", "TimePeriod02": "Afternoon", "TimePeriod03": "Evening", "TimePeriod04": "Late Night", "TimeSystem_Recommend_Title": "{0} [{1}]", "Time_Day": "{0}d", "Time_Hour": "{0}h", "Time_Minute": "{0}m", "Time_Second": "{0}s", "Tips_100000": "Network error. Connection is unstable.", "Tips_100001": "An urgent commission for {0} Hollow has been released. Head over to the HDD System and take a look!", "Tips_10000101": "Manager, my hair isn't dry yet!", "Tips_10000102": "Your hairstyle is like your life, you know...", "Tips_100010001": "I've located the closest exit.", "Tips_100010002": "I've located the closest exit.", "Tips_100010003": "Take the path on the right, Belle.", "Tips_100010004": "Take the path on the right, Wise.", "Tips_100010005": "Please, Manager! Lead the way!", "Tips_100010006": "Hang on. Let me scan the upcoming area.", "Tips_100010007": "Hang on. Let me scan the upcoming area.", "Tips_100010008": "Fortunately, there are no Ethereals on our tail.", "Tips_100010009": "Fortunately, there are no Ethereals on our tail.", "Tips_10001001": "Caution — new enemies detected!", "Tips_100010010": "Keep pushing on to the exit!", "Tips_100010011": "Keep pushing on to the exit!", "Tips_100010012": "This track-laying machine... We can use this.", "Tips_100010013": "This track-laying machine... We can use this.", "Tips_100010014": "It'll be faster if we keep to the track!", "Tips_100010015": "It'll be faster if we keep to the track!", "Tips_100010016": "Ethereals. They're catching up, Proxy.", "Tips_100010017": "Huh? What's that shaking...?", "Tips_100010018": "Huh? What's that shaking...?", "Tips_100010019": "It's cool. Just come with me.", "Tips_10001002": "Careful — high-level threat detected!", "Tips_100010020": "It's cool. Just come with me.", "Tips_100010021": "Ow... That hurts!", "Tips_100010022": "A wise choice.", "Tips_100010023": "Hollow Observation Data! The more the better!", "Tips_100010024": "Hollow Observation Data! The more the better!", "Tips_100010025": "Alright. I guess that's one way to do it...", "Tips_100010026": "Alright. I guess that's one way to do it...", "Tips_100010027": "Pressure rises when going through unknown areas.", "Tips_100010028": "Pressure rises when going through unknown areas.", "Tips_100010029": "Take the plotted route.", "Tips_10001003": "Warning! Max-level threat detected!", "Tips_100010030": "Take the plotted route.", "Tips_100010031": "What should we do? Fight?", "Tips_100010032": "{LAYOUT_MOBILE#Press the monitor to move.}{LAYOUT_KEYBOARD#Press or press the monitor to move}{LAYOUT_CONTROLLER#Drag the right or press to move.}{LAYOUT_MOBILECONTROLLER#Drag the right or press to move}", "Tips_100010033": "{LAYOUT_MOBILE#Press the Pause Menu to check the event log and other information.}{LAYOUT_KEYBOARD#Press /Click the Pause Menu to check the event log and other information.}{LAYOUT_CONTROLLER#Press to check the event log and other information.}{LAYOUT_MOBILECONTROLLER#Press to check the event log and other information.}", "Tips_100010034": "You can encounter different events in the Hollow.", "Tips_10001004": "The final wave detected.", "Tips_10001005": "Warning! Max-level threat detected! This is the final wave.", "Tips_10001006": "Warning! Max-level threat detected! This is the final wave.", "Tips_10001007": "All clear here! Press on to the next area.", "Tips_10001008": "A powerful enemy never seen before has appeared ahead, be careful.", "Tips_10001009": "You have explored {0} areas.", "Tips_10001501": "I found two Hollows data pieces to collect", "Tips_10001502": "Data collection complete. Go back to the central area.", "Tips_10001503": "Collect both data samples for more support info", "Tips_10001504": "Collection complete. Proceed to the next area.", "Tips_10001505": "Malfunctioning mechanical units are invading. Ensure the signal device remains under control.", "Tips_10001506": "Infiltration complete. Overriding controls and forcing shutdown.", "Tips_10001507": "Please complete data collection to get more data metrics", "Tips_10001508": "Master, there's an obstacle up ahead that needs clearing out", "Tips_10001509": "Master, you could use the traps to impede the enemy", "Tips_10001510": "Completed. Push on to the next location.", "Tips_10001511": "Warning! Too many obstacles. I'm unable to run the scanning device.", "Tips_10001512": "Master: Please remove the obstacles. Thank you.", "Tips_10001513": "Obstacles cleared:{0}", "Tips_10001514": "Enemy signal detected. Smashing things feels good, but it's also loud.", "Tips_10001515": "The scanning device has been set up and is now collecting data.", "Tips_10001516": "Cleaning standards achieved. This place is now cleaner than home.", "Tips_10001517": "Tip: You can set up a scanning device.", "Tips_10001518": "Master, the test area selected by Colt has a \"new friend\"", "Tips_100020001": "Suitable Etheric material sources are nearby!", "Tips_100020002": "Suitable Etheric material sources are nearby!", "Tips_100020003": "A new route has been marked, let's go!", "Tips_100020004": "A new route has been marked, let's go!", "Tips_100020007": "Okay, I've found a Hollow exit!", "Tips_100020008": "Okay, I've found a Hollow exit!", "Tips_100020009": "Should we go back now? Or explore a little more?", "Tips_10002001": "Strange, there are so many Gear Coins on the ground... well, finders keepers!", "Tips_100020010": "Should we go back now? Or explore a little more?", "Tips_100020011": "We can't go that way, Belle!", "Tips_100020012": "We can't go that way, Wise!", "Tips_100020013": "Oh? Is that the abandoned building material?", "Tips_100020014": "Oh? Is that the abandoned building materials?", "Tips_100020015": "Push it over! But be careful — not too close to the edge!", "Tips_100020016": "Push it over! But be careful — not too close to the edge!", "Tips_100020017": "Is there anything heavy enough?", "Tips_100020018": "Is there anything heavy enough?", "Tips_100020019": "Great! We've got enough!", "Tips_10002002": "It's the Golden Bangboo! It's like your own personal ATM. Don't let it run away!", "Tips_100020020": "Great! We've got enough!", "Tips_100020021": "Get to the target location as fast as possible!", "Tips_100020022": "Get to the target location as fast as possible!", "Tips_100020023": "Hm... This should be enough to press down the track divider.", "Tips_100020024": "Hm... This should be enough to press down the track divider.", "Tips_100020025": "There's still enough to give some to Elfy!", "Tips_100020026": "There's still enough to give some to Elfy!", "Tips_100020027": "It seems like it divides the tracks.", "Tips_100020028": "It seems like it divides the tracks.", "Tips_100020029": "We should keep it pressed down.", "Tips_10002003": "Golden Bangboo detected. I suggest making it your priority target.", "Tips_100020030": "We should keep it pressed down.", "Tips_100020031": "Let's check the area.", "Tips_100020032": "Let's check the area.", "Tips_100020033": "That must be the target.", "Tips_100020034": "Wise, that must be the target!", "Tips_100020035": "We can get out of here as soon as we find it.", "Tips_100020036": "We can get out of here as soon as we find it.", "Tips_100020037": "Great! We got it!", "Tips_100020038": "Great! We got it!", "Tips_100020039": "We can head back now.", "Tips_10002004": "It's really fast! Hurry! Chase it down!", "Tips_100020040": "We can head back now.", "Tips_100020041": "Wait, we don`t have the W-Engine we're looking for yet.", "Tips_100020042": "Wait, we don't have the W-Engine we're looking for yet.", "Tips_10002005": "The Golden Bangboo escaped into the next area. Chase it.", "Tips_10002006": "Jackpot!", "Tips_10002007": "You successfully defeated the Golden Bangboo and earned lots of Gear Coins.", "Tips_10002008": "It's the Golden Bangboo! You won't get away this time!", "Tips_10002009": "Golden Bangboo detected. I suggest making it your priority target.", "Tips_10002010": "The Golden Bangboo escaped into the next area. Chase it.", "Tips_10002011": "You lost track of the Golden Bangboo: target lost.", "Tips_10002012": "You successfully defeated the Golden Bangboo and earned lots of Gear Coins.", "Tips_10002013": "Defeat the special unit: Golden Bangboo within the time limit", "Tips_10002014": "Target unit is retreating. Suggestion: pursuit.", "Tips_10002015": "Target unit is trying to retreat.", "Tips_10002016": "Target spotted. Suggestion: pursuit.", "Tips_10002017": "Warning: New hostile units detected", "Tips_10002018": "Special target unit: The Golden Bangboo has retreated to the area ahead of us.", "Tips_10002019": "Unfortunately, the target unit is now out of our range", "Tips_10002020": "Special target unit eliminated. Congratulations!", "Tips_10002021": "Target acquired. Continuing pursuit.", "Tips_10002022": "Special target unit: the Golden Bangboo has retreated to the area ahead of us.", "Tips_10002023": "Master, the target's estimated escape time calculated.", "Tips_10002024": "Obstacles cleared. Please continue pursuit.", "Tips_10002025": "Master, please pursue the fleeing Golden Bangboo", "Tips_10002026": "Look Away has found the Golden Bangboo's whereabouts", "Tips_10002027": "Cub Scout has found the Golden Bangboo's whereabouts", "Tips_10002028": "Master, please keep pursuing the Golden Bangboo", "Tips_10002029": "Lost Gear Coins detected up ahead", "Tips_10002030": "Speculation: They are traces left by the Golden Bangboo", "Tips_10002031": "Master, you can follow the Gear Coins to find it", "Tips_10002032": "Master, the target, Golden Bangboo, is acquired", "Tips_10002033": "Unfortunately, the target has escaped", "Tips_10002034": "Mind Your Own has found the Golden Bangboo's whereabouts", "Tips_10002035": "Master, there's a unusual noise coming from the nearby boxes", "Tips_10002036": "Master, you can help Mind Your Own find Little Lord", "Tips_10002037": "Master, rare Platinum Bangboo spotted", "Tips_10002038": "Please chase it down with the aim of getting loaded", "Tips_10002039": "Nhu nah! (We found the Golden Bangboo!)", "Tips_10002040": "Ehn, ehn-ne-ehn! (Charge, everyone!)", "Tips_10002041": "Ehn-ne... Ne! (Wait! ...What's that white gold thing over there?)", "Tips_10002042": "Target detected: Golden Bangboo confirmed.", "Tips_10002043": "Target is leaving scope of detection at high velocity.", "Tips_10002044": "Master, I have extrapolated the target's hiding place from its trajectory.", "Tips_10002045": "New location has been marked out: Bangboo Vault.", "Tips_10002046": "Please head to the target location.", "Tips_10002047": "Please defeat the Golden Bangboo before it escapes again.", "Tips_10002070": "Master: Golden Bangboo activity detected nearby.", "Tips_10002071": "Scattered Gear Coins found. Hypothesis: These were dropped by a fleeing Golden Bangboo.", "Tips_10002072": "Suggestion: Keep following the trail of dropped coins.", "Tips_10002073": "Defeat the special target, Golden Bangboo, within the time limit", "Tips_10002074": "The target unit is fleeing. Please pursue.", "Tips_10002075": "Attention. The target unit has fled to a dangerous zone.", "Tips_10002076": "The target unit is damaged and fleeing.", "Tips_10002077": "Target spotted. Pursuit is recommended.", "Tips_10002078": "The Golden Bangboo has gone into hiding", "Tips_10002079": "The Platinum Bangboo appears", "Tips_10002080": "The Golden Bangboo is back", "Tips_10002081": "The Platinum Bangboo has gone into hiding", "Tips_10002082": "The Platinum Bangboo is back", "Tips_10002083": "The commotion has attracted the nearby Ethereals", "Tips_10002084": "The Platinum Bangboo has fled", "Tips_100030001": "Luckily, the target isn't too deep inside the Hollow.", "Tips_100030002": "Luckily, the target isn't too deep inside the Hollow.", "Tips_100030003": "But... The way forward is blocked by the tracks.", "Tips_100030004": "But... The way forward is blocked by the tracks.", "Tips_100030005": "Let's search the area first.", "Tips_100030006": "Let's search the area first.", "Tips_100030007": "I'll calculate a safe route for us. One second.", "Tips_100030008": "I'll calculate a safe route for us. One second.", "Tips_100030009": "Hm... I can only verify a few areas.", "Tips_10003001": "Smash as many boxes as possible within the time limit!", "Tips_100030010": "Hm... I can only verify a few areas.", "Tips_100030011": "Let's investigate a little deeper.", "Tips_100030012": "Let's investigate a little deeper.", "Tips_100030013": "This passage is closed off.", "Tips_100030014": "This passage is closed off.", "Tips_100030015": "I think that blocked route has just been cleared!", "Tips_100030016": "I think that blocked route has just been cleared!", "Tips_100030017": "Let's go investigate!", "Tips_100030018": "Let's go check it out!", "Tips_100030019": "Great! The tracks are clear!", "Tips_10003002": "Use your Ultimate to eliminate {0} enemies", "Tips_100030020": "Great! The tracks are clear!", "Tips_100030021": "Going along these will save a lot of time!", "Tips_100030022": "Going along these will save a lot of time!", "Tips_100030023": "Who knew there'd be so many Gear Coins here!", "Tips_100030024": "Who knew there'd be so many Gear Coins here!", "Tips_100030025": "Are you going to open that valve?", "Tips_100030026": "Are you going to open that valve?", "Tips_10003003": "Use Chain Attacks to eliminate 10 enemies within the time limit", "Tips_100030031": "We have enough data. I'll try to calculate a route again.", "Tips_100030032": "We have enough data. I'll try to calculate a route again.", "Tips_100030033": "Mm... Looks like we'll need a more thorough investigation.", "Tips_100030034": "Mm... Looks like we'll need a more thorough investigation.", "Tips_100030035": "Do you think the Association did this?", "Tips_100030036": "Do you think the Association did this?", "Tips_10003004": "Enemies eliminated by Chain Attacks: {0}", "Tips_10003005": "Eliminate 4+ enemies at once 5 times within the time limit", "Tips_10003006": "Master, there are some stable Ether crystals in the storage tanks that can be mined for energy.", "Tips_10003007": "Times 4+ enemies have been eliminated at once: {0}", "Tips_10003008": "Master, hostile bounty units detected nearby.", "Tips_10003009": "Bounty target found. Suggestion: pursuit.", "Tips_10003010": "Please defeat enemies blocking your way first.", "Tips_10003011": "Master, please take care to avoid attacks from all angles.", "Tips_10003012": "Collecting Gear Coins here will help us with the rest of our exploration.", "Tips_10003013": "Another {0} hits taken and you'll fail the challenge", "Tips_10003015": "{0} obstacles cleared", "Tips_10003016": "Eliminate {0} enemies within the time limit", "Tips_10003017": "Clear out the specified amount of Corrupted supplies.", "Tips_10003019": "Use Dodge Counters to eliminate {0} enemies within the time limit.", "Tips_10003020": "Enemies eliminated by Dodge Counters: {0}", "Tips_10003021": "Use Perfect Assists to eliminate {0} enemies within the time limit.", "Tips_10003022": "Enemies eliminated by Perfect Assists: {0}", "Tips_10003023": "Eliminate {0} enemies with traps within the time limit.", "Tips_10003024": "Enemies eliminated by Traps: {0}", "Tips_100040001": "The Superior Ethereal's signal is getting close.", "Tips_100040002": "The Superior Ethereal's signal is getting close.", "Tips_100040003": "Go here first, then we can navigate further.", "Tips_100040004": "Go here first, then we can re-navigate.", "Tips_100040005": "There are enemies on the path ahead.", "Tips_100040006": "There are enemies on the path ahead.", "Tips_100040007": "Be careful, everyone.", "Tips_100040008": "Be careful, everyone.", "Tips_100040009": "Hang on — the target location seems to have changed.", "Tips_10004001": "Corrupted supplies cleared: {0}", "Tips_100040010": "Hang on — the target location seems to have changed.", "Tips_100040011": "You can't expect monsters to stay in one place...", "Tips_100040012": "Weird. Is this... a glitch in the system?", "Tips_100040013": "Weird. Is this... a glitch in the system?", "Tips_100040016": "Could the display device be faulty?", "Tips_100040017": "Could the display be faulty?", "Tips_100040018": "Hang on. I'll adjust the HDD.", "Tips_100040019": "Hang on. I'll adjust the HDD.", "Tips_10004002": "Corrupted supplies cleared by Sweeper: {0}", "Tips_100040020": "Switching to the back-up display.", "Tips_100040021": "Switching to the back-up display.", "Tips_100040022": "It's okay. We're seasoned Hollow Raiders.", "Tips_100040025": "Finished! The HDD system is reconnected!", "Tips_100040026": "Finished! The HDD system is reconnected!", "Tips_100040027": "Great! Nicole and the team's signal is back!", "Tips_100040028": "Great! Nicole and the team's signal is back!", "Tips_100040029": "Let's head over!", "Tips_10004003": "Enh-nah! (Incredible! You're even better than a robot!)", "Tips_100040030": "Let's head over!", "Tips_100040031": "Resizing, and... That'll do.", "Tips_100040032": "Resizing... That'll do.", "Tips_100040033": "Nicole, how are you all doing?", "Tips_100040034": "Nicole, how are you guys doing?", "Tips_100040035": "No way! We can't fight now. Stay away from enemies.", "Tips_100040036": "No way! We can't fight now. Stay away from enemies.", "Tips_100040037": "Ooo~ Is this a shortcut?", "Tips_100040038": "Okay, on with the commission!", "Tips_100040039": "The signal for the strongbox is this way.", "Tips_10004004": "Ah-neun-nuh! (All done. Thank you so much!)", "Tips_100040040": "The signal for the strongbox is this way.", "Tips_100040041": "Things might get a little tough here.", "Tips_100040042": "Things might get a little tough here.", "Tips_100040045": "No matter how many times I do this, it doesn't get any easier.", "Tips_100040046": "Normally, we avoid fissures unless absolutely necessary.", "Tips_100040047": "We'll try to avoid fissures unless absolutely necessary.", "Tips_100040048": "But this time, it really is necessary.", "Tips_100040049": "But this time, it really is necessary.", "Tips_10004005": "Destroy all debris within the time limit", "Tips_100040050": "Mmm? Is this where the strongbox is?", "Tips_100040051": "Slow down and take in your surroundings first.", "Tips_100040052": "Slow down. Take in your surroundings first.", "Tips_100040053": "The spatial disorder effect still exists here.", "Tips_100040054": "The spatial disorder effect still exists here.", "Tips_100040055": "Exploring will increase our Pressure.", "Tips_100040056": "Exploring will increase our Pressure.", "Tips_100040057": "We have to plan out our best route.", "Tips_100040058": "We have to plan out our best route.", "Tips_100040059": "You're the pro, so you call the shots!", "Tips_10004006": "Beware of landmines hidden among the debris.", "Tips_100040061": "...Nicole? Anby? Billy?", "Tips_100040062": "...Nicole? Anby? Billy?", "Tips_100040063": "Hang on... Why did everyone just go offline?", "Tips_100040064": "Hang on... Why did everyone just go offline?", "Tips_100040065": "But... I still need to get Eous back online.", "Tips_100040066": "But... I still need to get Eous back online.", "Tips_100040067": "Connect manually. Nicole and the others are waiting!", "Tips_100040068": "Ok — connect manually. Nicole and the others are waiting!", "Tips_100040069": "Yes! We got the system back!", "Tips_10004007": "Arrive at the target location within the time limit", "Tips_100040070": "Yes! We got the system back!", "Tips_100040071": "Push data boxes to target location: 0/3", "Tips_100040072": "Push the data boxes over to the target location. Remaining: 3", "Tips_100040073": "Push data boxes to target location: 1/3", "Tips_100040074": "Push the data boxes over to the target location. Remaining: 2", "Tips_100040075": "Push data boxes to target location: 2/3", "Tips_100040076": "Push the data boxes over to the target location. Remaining: 1", "Tips_100040077": "Nice, now we can capture a local data signal.", "Tips_100040078": "Nice, now we can capture a local data signal.", "Tips_100040079": "Push it over to the target connection!", "Tips_10004008": "Clearing obstacles will help you move faster.", "Tips_100040080": "Push it over to the target connection!", "Tips_100040081": "External connection enabled.", "Tips_100040082": "External connection enabled.", "Tips_10004009": "You can dodge enemy attacks, or use them to clear obstacles.", "Tips_10004010": "Remove as many obstacles as possible within the time limit.", "Tips_10004011": "Note: Beware of traps inside the obstacles.", "Tips_10004012": "Remove as many obstacles as possible — including enemies — within the time limit.", "Tips_10004013": "Note: Several landmines have been detected in this area. Please take caution.", "Tips_10004014": "Master, target location is right opposite you and has been marked out.", "Tips_10004015": "Clear the obstacles to reach the location.", "Tips_10004016": "Warning: High-risk hostile units detected ahead.", "Tips_10004017": "Be careful not to get hurt by their attacks", "Tips_10004018": "There's a lot of construction rubble in this area.", "Tips_10004019": "Destroy all of it to complete our goal.", "Tips_10004020": "Warning: Unidentified hostile unit is rapidly approaching.", "Tips_10004021": "Be careful.", "Tips_10004022": "All construction rubble has been cleared from this area.", "Tips_10004023": "Please proceed to the next area.", "Tips_10004024": "Cleanup target has been completed for this area.", "Tips_10004025": "Head to the target location to report in.", "Tips_10004026": "Uncontrolled vertically launched missiles found in the area. Please clear the Corrupted supplies with caution.", "Tips_10004027": "Avoid the warning area to avoid getting hit", "Tips_10004028": "If you're flexible, maybe you can use the missiles to assist with cleaning", "Tips_10004029": "No hostile units nearby. That's good for daydreaming, or pushing on.", "Tips_10004030": "The missiles are getting more unstable and firing faster. Let's get it cleaned up and get out of here.", "Tips_10004031": "Carefully pick up the garbage, find the control panel and turn it off.", "Tips_10004032": "Amazing! Now please follow the safety instructions and leave.", "Tips_10004033": "*ding!* Additional data updated. Please abandon all thought and run with me.", "Tips_10004034": "{0} supplies remain uncollected", "Tips_10004035": "Target: Locate and collect the missing supplies.", "Tips_10004036": "Warning: Traps ahead. Please avoid.", "Tips_10004037": "Warning: This is your final trap warning.", "Tips_10004038": "The console is just up ahead. Shut it down.", "Tips_10004039": "Well done, Master. You even know how to shut down devices.", "Tips_10004040": "Congratulations, you have picked up a piece of garbage. Correction: Supplies.", "Tips_10004041": "Target: Clean up all the corrupted supplies.", "Tips_10004042": "There are threats in this area. Prioritize eliminating them", "Tips_10004043": "Cleanup complete. Even all the non-fragile items got broken.", "Tips_10004044": "*clapping sound* Don't be mistaken. This is an applause sound byte meant for you.", "Tips_10004045": "Clear all the Corrupted supplies and enemies.", "Tips_10005005": "Target: Find the lost goods.", "Tips_10005006": "{0}/4 lost goods found", "Tips_10005007": "*ding dong* The lost goods are no longer lost.", "Tips_10005008": "How lucky, you've found multiple lost goods.", "Tips_10005009": "Bad luck! You are surrounded by bad guys.", "Tips_10005010": "There are no enemies nearby. You're unbeatable right now.", "Tips_10005011": "Don't let any monsters attack the large mech!", "Tips_10005012": "The large mech is severely damaged. Protect it!", "Tips_10005013": "The large mech has been completely destroyed...", "Tips_10005014": "That's the way, give them a good beating!", "Tips_10005015": "Alright, great job!", "Tips_10005016": "All monsters defeated. Well done!", "Tips_10005017": "Impressive! You protected the mech. Here's 500 Gear Coins!", "Tips_10005018": "Impressive! You protected all the mechs. Here's 1000 Gear Coins!", "Tips_10005019": "You've successfully protected a mech. Here's 500 Gear Coins!", "Tips_10005020": "Remaining undamaged mechs: {0}.", "Tips_10005021": "Target detected ahead.", "Tips_10005022": "Target lost. The location of the last signal has been marked.", "Tips_10005023": "Target rediscovered.", "Tips_10005024": "Please be aware, the target is in danger. Immediate rescue is advised.", "Tips_10005025": "My scan shows this is wave {0}.", "Tips_100060101": "Chips can be pushed along, and adjacent chips will move together.", "Tips_100060102": "The goal is to push them here.", "Tips_100060103": "Give it a try!", "Tips_100060104": "Oh, nice work.", "Tips_100060105": "Now it's time for the real deal.", "Tips_100060106": "There're only three steps. Let's start with step one.", "Tips_100060107": "Step one completed!", "Tips_100060108": "Step two, now. Push these chips to the target location.", "Tips_100060109": "Step two completed!", "Tips_100060110": "Now's the final step! Push those chips to the target location.", "Tips_100060111": "Perfect! All done!", "Tips_100060112": "So many possibilities for splicing...", "Tips_100060113": "The final experiment starts.", "Tips_100060114": "I'll say no more. I trust you.", "Tips_100060115": "Done!", "Tips_100060116": "Final experiment complete!", "Tips_100060117": "Done! Push it in further.", "Tips_100060118": "Fill up these nine slots with chips.", "Tips_100060119": "All done. Time to call it a day!", "Tips_100060120": "Just so you know, you can go home from here anytime you want.", "Tips_10007001": "Master, we need to find the missing Bangboo.", "Tips_10007002": "Missing Bangboo found: {0}", "Tips_10007003": "Wait, radar detection has secured a response. Over there!", "Tips_10007004": "Master, a distress signal has been detected near this area.", "Tips_10007005": "Search for clues nearby.", "Tips_10007006": "You found some lost property. Speculation: It may belong to a person trapped here.", "Tips_10007007": "Keep searching along this route.", "Tips_10007008": "Master, suspicious item detected ahead.", "Tips_10007009": "Marking out your search route now.", "Tips_10007010": "Master, our targets this time are missing videotapes.", "Tips_10007011": "Videotapes recovered: {0}/2", "Tips_10007012": "All missing videotapes have been found. Well done.", "Tips_10007013": "The videotape shows some signs of wear but no signs of corruption. Congratulations.", "Tips_10007016": "Please choose your search area: 1st or 2nd floor", "Tips_10007017": "All clear here! Press on to the next area.", "Tips_10007018": "Master, suspicious item detected ahead.", "Tips_10007019": "Warning: New hostile units detected.", "Tips_10007020": "Master,based on the markings, the owner of this lost item may be nearby", "Tips_10007021": "Route ahead blocked, alternative route required.", "Tips_10007022": "Alternative route updated and marked out for you.", "Tips_10007023": "Warning: New hostile units detected.", "Tips_10007024": "Hostile units have been eliminated, continue searching for the missing person.", "Tips_10007025": "Master, no useful clues have been found in this area.", "Tips_10007026": "{0} lost Bangboo found", "Tips_10007027": "Master, suspicious object has been found near the cargo container.", "Tips_10007028": "The missing person is just up ahead.", "Tips_10007029": "Master, I cannot predict the cat's hiding place.", "Tips_10007030": "Perhaps you understand the mind of a cat better than I.", "Tips_10007031": "Speculation: The cat is hiding underneath the crate.", "Tips_10007032": "Negative. There is no cat. Please continue your investigation.", "Tips_10007033": "Speculation: Again, the cat is hiding underneath the crate.", "Tips_10007034": "Negative again... I cannot understand the mind of a cat.", "Tips_10007035": "Noise detected: Meow.", "Tips_10007036": "Analysis: 99% chance of being the missing cat.", "Tips_10007037": "Congratulations! You have successfully read the cat's mind.", "Tips_10007038": "Hostile targets have been eliminated. Please continue onwards.", "Tips_10007039": "Data suggests that cats like hiding beneath crates.", "Tips_10007040": "Master, check underneath those crates up ahead.", "Tips_10007041": "Ehn-nah ne?! (This one is my friend!)", "Tips_10007042": "Ahn-ne nah-en? (I'll wait for you over by the elevator!)", "Tips_10007043": "{0}/3 videotapes found", "Tips_10007044": "All of the missing Bangboo have been found. Thank you for your help", "Tips_10007045": "There's still one missing videotape", "Tips_10007046": "Gear Coins found. Speculation: It may belong to a person trapped here", "Tips_10007047": "Suggestion: Follow the Gear Coins", "Tips_10007048": "There are more Gear Coins up ahead", "Tips_10007049": "More Gear Coins discovered ahead. Speculation: We are very close to the location of the missing person", "Tips_10007050": "Master, the exit is in our immediate vicinity.", "Tips_10007051": "Warning: Threats detected in the vicinity.", "Tips_10007052": "Highly dangerous Ethereal detected nearby. Please be careful.", "Tips_10007053": "Threat eliminated. It is now safe to leave.", "Tips_10007054": "Distinctive feline sounds detected in the vicinity", "Tips_10007055": "The lost feline has been found", "Tips_10007056": "Master, there is a lot of construction rubble in this area", "Tips_10007057": "Speculation: The missing person is among the rubble", "Tips_10007058": "Suggestion: Clear away the rubble before proceeding", "Tips_10007059": "Warning: Corrupted mech units detected. Speculation: This is the source of the disturbance", "Tips_10007060": "Please destroy the corrupted mech units to complete the rescue", "Tips_10007061": "Target item detected ahead, now marked.", "Tips_10007062": "Maintain combat formation. The target is close.", "Tips_10007063": "I hope the Chief's dealt with the problem already.", "Tips_10007064": "Will we get loads of snacks if we take down tons of Ethereals?", "Tips_10007065": "Soukaku, Asaba, protect the requisitioned assets during combat.", "Tips_10007066": "Leave it to me, Nagi!", "Tips_10007067": "Make sure you don't get into my line of fire, you two~", "Tips_10007068": "Target signal detected. You just need to walk over there.", "Tips_10007069": "Amazing. Great walking. That's the way.", "Tips_10007070": "Exact location of target has been marked out. Please proceed boldly.", "Tips_10007071": "Target has been recovered. Okay, now we don't have to go.", "Tips_100080004": "All chances to claim have been used... We look forward to seeing you again next time!", "Tips_10008001": "Master, I picked up a nearby distress signal", "Tips_10008002": "Please start the search and rescue immediately to ensure the target's safety.", "Tips_10008003": "Hostile targets have been eliminated. Please continue onwards.", "Tips_10008004": "A distress signal detected from an unknown source.", "Tips_10008005": "Hypothesis: It is highly likely that someone is trapped nearby.", "Tips_10008006": "Master, please conduct this rescue immediately.", "Tips_10008007": "Hostile targets have been eliminated. Please continue onwards.", "Tips_10008008": "Coordinates of the trapped target confirmed.", "Tips_10008009": "Master, please go and rescue them.", "Tips_10009001": "Master, please recover the Gear Coins before you take 5 hits", "Tips_10009002": "Another {0} hits taken and you'll fail the challenge", "Tips_10009003": "Gear Coins recovered: {0}", "Tips_10009004": "Unfortunately, you have been hit too many times. Go to the next area", "Tips_10009005": "Sufficient Gear Coins have been recovered. Target achieved", "Tips_100100": "Suggestion: Squad members require healing.", "Tips_10010001": "Master, our target for this combat is to use 10 Chain Attacks", "Tips_10010003": "Chain attacks used: {0}", "Tips_10010004": "New Ethereal units are estimated to arrive in 30 seconds", "Tips_10010005": "Warning: New Ethereal units have arrived", "Tips_100101": "Warning: Squad members require urgent medical attention.", "Tips_100102": "An Agent needs urgent medical attention.", "Tips_100103": "Several Agents need urgent medical attention.", "Tips_100104": "An Agent has recovered.", "Tips_100105": "Be careful, the corruption is getting stronger...", "Tips_100106": "Warning! Corruption... imminent... &%...", "Tips_100107": "Warning... Please evacuate immediately.", "Tips_100108": "You excel at finding treasure among trash.", "Tips_100109": "I also like picking things up, like data fragments.", "Tips_100110": "BEEP— Code scanned.", "Tips_100111": "You're such an artist.", "Tips_100112": "What beautiful fireworks.", "Tips_100113": "It is lucky no one is here to make a noise complaint.", "Tips_100114": "You've never been lucky with surprise boxes...", "Tips_100115": "I'll cut off your online access if you become a problem gambler.", "Tips_100116": "You are luckier than 99% of all users.", "Tips_100117": "Want to add it to your account? Just ask...", "Tips_100118": "Yay! I am your lucky charm.", "Tips_100119": "Don't hurt your back carrying all that money.", "Tips_100120": "I have marked the location.", "Tips_10012001": "Target: Trigger Perfect Assist 3 times", "Tips_10012002": "Perfect Assists triggered:", "Tips_10012003": "Press to switch out characters just before a hostile target attacks.", "Tips_10012004": "Target: Trigger Perfect Dodge 3 times", "Tips_10012005": "Perfect Dodges triggered:", "Tips_10012006": "Press immediately after a Perfect Dodge succeeds to launch a Dodge Counter.", "Tips_10012007": "Target: Trigger Shock once", "Tips_10012008": "Shocks triggered:", "Tips_10012009": "Trigger Attribute Anomalies on enemies by dealing continuous Attribute damage.", "Tips_10012010": "Perfect Assist successfully triggered", "Tips_10012011": "Perfect Dodge successfully triggered", "Tips_10012012": "Successfully triggered Shock.", "Tips_10012013": "Successfully triggered Shock.", "Tips_10012014": "Target: Trigger Shock against robotic enemies 1 time.", "Tips_10012015": "Times Shock has been triggered:", "Tips_10012016": "Target: Launch Assist Follow-Up 3 times.", "Tips_10012017": "Assist Follow-Ups launched:", "Tips_10012018": "After a successful Perfect Assist, press or to launch an Assist Follow-Up", "Tips_10012019": "Basic Attacks generate Energy.", "Tips_10012020": "With enough Energy, Special Attacks will be enhanced to EX Special Attacks .", "Tips_10012021": "Special Attacks trigger a Chain Attack upon hitting a Stunned enemy.", "Tips_10012022": "When your squad contains 2 or more Agents, press to switch between them.", "Tips_10012023": "When characters hit enemies, they generate Decibels.", "Tips_10012024": "Once your Decibel Rating is at Maximum, press to launch an Ultimate.", "Tips_10012025": "When a golden prompt appears, press to trigger a Perfect Assist.", "Tips_10012026": "Then press Basic Attack to launch an Assist Follow-Up.", "Tips_10012027": "Stunned enemies are unable to move and sustain additional damage.", "Tips_10012028": "Perfect Assists consume Assist Points. Chain Attacks can replenish Assist Points.", "Tips_10012029": "Assist Points are replenished by activating Chain Attacks. Each Chain Attack restores 1 Assist Point.", "Tips_10012030": "Objective achieved!", "Tips_10012031": "Free Combat session is about to begin", "Tips_10012032": "Use the skills you learned to complete Free Combat.", "Tips_10012033": "Use the skills you learned to complete Free Combat.", "Tips_10012034": "Free combat has ended, please go to the Bangboo.", "Tips_10012041": "Press to accumulate Vortex {0}.", "Tips_10012042": "When you have three stacks of Vortex, hold to launch Fly the Flag and enter the Frosted Banner state {0}", "Tips_10012043": "When in Frosted Banner state, press to launch an enhanced Basic Attack {0}", "Tips_10012044": "While moving, hold or double-press to activate Roaming {0}.", "Tips_10012045": "While Roaming, hold to charge up and release a Charged Scissors strike {0}.", "Tips_10012046": "When you have Flash Freeze Charges, press to launch an enhanced Basic Attack {0}.", "Tips_10012047": "Press to enter the Burst Mode {0}.", "Tips_10012048": "When in Burst Mode, press to launch an enhanced Basic Attack {0}.", "Tips_10012049": "Press to accumulate Enhanced Shotshells {0}.", "Tips_10012050": "Hold to enter Suppressive Mode {0}.", "Tips_10012051": "Launch an enhanced Basic Attack in Suppressive Mode {0}", "Tips_10012052": "Press to reload {0}.", "Tips_10012053": "Press to launch an enhanced Basic Attack {0}.", "Tips_10012054": "After blocking successfully, release to trigger a Block Counter {0}.", "Tips_10012055": "Hold to block enemy attack {0}.", "Tips_10012056": "After the 3rd hit of a Basic Attack, hold to launch Thunderbolt {0}.", "Tips_10012057": "After the 3rd hit of a Basic Attack, press to launch a Special Attack {0}.", "Tips_10012058": "Repeatedly press or hold to enter Crouching Shot {0}.", "Tips_10012059": "{LAYOUT_KEYBOARD#During Crouching Shot, use to perform a Rolling Shot {0}}{LAYOUT_CONSOLECONTROLLER#During Crouched Shot, drag the stick to perform a Rolling Shot {0}}{LAYOUT_FALLBACK#During Crouched Shot, drag the joystick to perform a Rolling Shot {0}}", "Tips_10012060": "After triggering a Perfect Dodge, press to activate a Dodge Counter {0}.", "Tips_10012061": "Press to launch a Basic Attack and accumulate Zap{0}.", "Tips_10012062": "After the 2nd and 4th hit of a Basic Attack, quickly launch an EX Special Attack {0}.", "Tips_10012063": "After an EX Special Attack, press to unleash an enhanced Basic Attack {0}.", "Tips_10012064": "Hold to launch a charged Basic Attack {0}.", "Tips_10012065": "Press to launch a Basic Attack {0}.", "Tips_10012066": "Press to launch an EX Special Attack {0}.", "Tips_10012067": "Hold or repeatedly press to launch extended slash {0}", "Tips_10012068": "Hold or repeatedly press to launch extended slash {0}", "Tips_10012069": "Press at the right moment to activate Fire Suppression {0}.", "Tips_10012070": "Press to launch an EX Special Attack {0}.", "Tips_10012071": "Press to launch Fire Suppression {0}", "Tips_10012072": "Trigger Assault {0}.", "Tips_10012073": "Press and activate a EX Special Attack against an enemy inflicted with Flinch {0}.", "Tips_10012080": "Target: Trigger Disorder once.", "Tips_10012081": "Disorder triggered:", "Tips_10012082": "The enemy's Daze\u00A0is displayed below their HP.", "Tips_10012083": "Attacking enemies continuously builds up Daze, causing them to be Stunned.", "Tips_10012084": "When Zap is full, press and activate Special Attack {0}.", "Tips_10012085": "Hold to launch a charged Special Attack {0}", "Tips_10012086": "Press repeatedly to launch EX Special Attack {0}.", "Tips_10012087": "{LAYOUT_KEYBOARD#Use during Basic Attacks and press Basic Attack {0}}{LAYOUT_CONSOLECONTROLLER#Drag the stick during Basic Attacks and press Basic Attack {0}}{LAYOUT_FALLBACK#Drag the joystick during Basic Attacks and press Basic Attack {0}}", "Tips_10012088": "A Charged Scissor strike grants a Flash Freeze Charge upon hit.", "Tips_10012089": "Reload to gain enhanced bullets.", "Tips_10012090": "Press to summon a Guard Boar {0}", "Tips_10012091": "Tap or hold to receive [Cheer On!] {0}", "Tips_10012092": "Press to activate EX Special Attack and recover Morale {0}.", "Tips_10012093": "In combat, Lighter automatically recovers Morale over time. He also recovers Morale when any squad member consumes Energy.", "Tips_10012094": "When Morale reaches 80, press or hold and activate the 5th hit of his Basic Attack to enter Morale Burst state {0}.", "Tips_10012095": "While under Morale Burst state, consume all Morale to automatically follow up with a powerful Finishing Move {0}.", "Tips_10012096": "Hold to launch an extended slash {0}.", "Tips_10012097": "After a Basic Attack, quickly launch a Special Attack {0}.", "Tips_10012098": "Hold to gain Power on enemy hit {0}", "Tips_10012099": "After activating an EX Special Attack, gain 3 Enhanced Shotshells.", "Tips_100121": "I have marked it as \"Frequent.\"", "Tips_10012100": "Obtain Vortex from an EX Special Attack.", "Tips_10012101": "Basic Attacks accumulate Zap upon hit.", "Tips_10012102": "Press repeatedly to dodge {0}", "Tips_10012103": "After triggering a Perfect Dodge, press to activate a Dodge Counter {0}", "Tips_10012104": "Accumulate the maximum amount of Passion Stream and enter Passion {0}", "Tips_10012105": "While in the Passion state, press after a successful Perfect Dodge to launch a Dodge Counter {0}", "Tips_10012106": "Hold to execute and hit an enemy with Basic Attack: Salchow Jump {0}", "Tips_10012107": "Activating a Perfect Dodge or damaging an enemy will accumulate Passion Stream.", "Tips_10012108": "When using a move that deals Electric DMG, Flash Connect Voltage is accumulated.", "Tips_10012109": "During the 3rd-hit of a Basic Attack, repeatedly press to continue the combo, striking continuously {0}", "Tips_10012110": "Reach 75% Flash Connect Voltage and enter the Flash Connect state {0}", "Tips_10012111": "Hold while in Flash Connect to execute and hit an enemy with Basic Attack: Enchanted Moonlit Blossoms {0}", "Tips_10012112": "Press to launch and hit an enemy with an EX Special Attack {0}", "Tips_10012113": "Hold to launch and hit an enemy with an EX Special Attack {0}", "Tips_10012114": "Hold to consume Resolve to launch Basic Attack: Lightning Strike - Electrified and trigger a Quick Assist {0}", "Tips_10012115": "EX Special Attacks accumulate Resolve.", "Tips_10012116": "When in the Passion state, Jane will get one bonus use of Basic Attack: Salchow Jump.", "Tips_10012117": "Launch an EX Special Attack and accumulate Heat to enter the Nitro-Fuel Cocktail state {0}", "Tips_10012118": "Hold to activate Basic Attack: Mixed Flame Blend and hit an enemy {0}", "Tips_10012119": "Once Basic Attack: Mixed Flame Blend hits an enemy, switch to a squadmate, attack, and trigger Afterburn {0}", "Tips_10012120": "Consume Energy to launch an EX Special Attack and accumulate Heat.", "Tips_10012121": "When an enemy attacks, press to trigger Perfect Block and block the attack {0}", "Tips_10012122": "After a Perfect Block, press again to launch EX Special Attack: Overpowered Shield Bash {0}", "Tips_10012123": "Press to trigger EX Special Attack: Parry Counter {0}", "Tips_10012124": "Use Radiant Aegis to block enemy attacks {0}", "Tips_10012125": "Hold to launch Basic Attack: Dead End and hit enemies {0}", "Tips_10012126": "While Radiant Aegis is present, the shielded Agent's ATK and Anti-Interrupt level increases.", "Tips_10012127": "{LAYOUT_MOBILE#Use the virtual joystick to move {0}}{LAYOUT_KEYBOARD#Use to move {0}}{LAYOUT_CONSOLECONTROLLER#Use the control stick to move {0}}{LAYOUT_CONTROLLER#Use the left joystick to move {0}}{LAYOUT_FALLBACK#Use the joystick to move {0}}", "Tips_10012128": "{LAYOUT_MOBILE#Drag the screen to adjust the camera {0}}{LAYOUT_KEYBOARD#Move the mouse to adjust the camera {0}}{LAYOUT_CONSOLECONTROLLER# Use the control stick to adjust the camera {0}}{LAYOUT_CONTROLLER#Use to adjust the camera {0}}{LAYOUT_FALLBACK#Use the joystick to adjust the camera {0}}", "Tips_10012129": "Press to dodge {0}.", "Tips_10012130": "Press to launch a Basic Attack {0}.", "Tips_10012131": "Press to launch a Special Attack {0}.", "Tips_10012132": "With enough Energy, Press to launch an EX Special Attack {0}.", "Tips_10012133": "When an attack is about to hit, press to trigger a Perfect Dodge {0}.", "Tips_10012134": "After triggering a Perfect Dodge, press to activate a Dodge Counter {0}.", "Tips_10012135": "When the character is launched, press to trigger a Quick Assist and quickly switch characters.", "Tips_10012136": "When characters hit enemies, they generate Decibels.", "Tips_10012137": "Once the Decibel Rating is at Maximum, press to launch an Ultimate.", "Tips_10012138": "Attack enemies to accumulate Decibels and activate an Ultimate {0}.", "Tips_10012139": "When the enemy attack shows a golden prompt, press to activate a Perfect Assist {0}.", "Tips_10012140": "After activating a Perfect Assist, press Basic Attack to trigger an Assist Follow-Up {0}.", "Tips_10012141": "Stun the enemy and launch a Chain Attack {0}.", "Tips_10012142": "Attack the enemy and deal Electric DMG {0}.", "Tips_10012143": "Attack the enemy and trigger a critical hit {0}.", "Tips_10012144": "When enemies take Attribute Damage, they suffer Anomaly Buildup.", "Tips_10012145": "The buildup bar will display the corresponding value, and reaching the limit will trigger an Attribute Anomaly.", "Tips_10012146": "Apply an Attribute Anomaly to an enemy {0}", "Tips_10012147": "Apply a different Attribute Anomaly to the enemy and trigger Disorder {0}", "Tips_10012148": "Attack the enemy and trigger Impaired {0}", "Tips_10012149": "When the enemy attack shows a golden prompt, press to activate a Perfect Assist.", "Tips_10012150": "Then press Basic Attack to launch an Assist Follow-Up.", "Tips_10012151": "The enemy's Daze is displayed below their HP.", "Tips_10012152": "Attacking enemies continuously builds up Daze, causing them to be Stunned.", "Tips_10012153": "Special Attacks trigger a Chain Attack upon hitting a Stunned enemy.", "Tips_10012154": "Attack the enemy and trigger Impaired {0}.", "Tips_10012155": "During the enemy's skill, attack the enemy and trigger Interrupt {0}.", "Tips_10012156": "During the enemy's skill, using a skill with a higher Interrupt Level to hit the enemy can interrupt their current action.", "Tips_10012157": "Attack the enemy and trigger Interrupt to gain additional Decibels.", "Tips_10012158": "Attack the enemy and deal Physical DMG {0}.", "Tips_10012159": "When the character is launched, press to activate a Quick Assist and quickly switch characters {0}.", "Tips_10012160": "Basic Attacks generate Energy.", "Tips_10012161": "With enough Energy, Special Attacks will be enhanced to EX Special Attacks .", "Tips_10012162": "Press to switch between characters of different attributes.", "Tips_10012170": "While in the Jougen stance, press to activate Basic Attack {0}", "Tips_10012171": "While in the Kagen stance, press to activate Basic Attack {0}", "Tips_10012172": "After the 3rd, 4th, or 5th Basic Attack, press to activate Special Attack and quickly switch stances {0}", "Tips_10012173": "Press to activate Special Attack and switch stances, entering or maintaining both buffed stances {0}", "Tips_10012174": "Attack the enemy and deal Attribute DMG, applying Attribute Anomaly to enemies {0}", "Tips_10012175": "Hold to activate EX Special Attack, enter Shinrabanshou state, and trigger Polarity Disorder against enemies with Anomalies {0}", "Tips_10012176": "While in the Shinrabanshou state, press to activate Basic Attack {0}", "Tips_10012177": "When the two symbols below Tsukishiro Yanagi's health bar light up, it means she is buffed from both stances.", "Tips_100122": "Ding! Please allow me to access your Favorites.", "Tips_100123": "Corruption levels reduced.", "Tips_100124": "The squad's corruption has reduced.", "Tips_100125": "Agent Pressure has lowered.", "Tips_100126": "What does it feel like to feel \"comfortable\"?", "Tips_100127": "I don't feel pressure, but my circuits can overload.", "Tips_100128": "Re—Re—routing a new route.", "Tips_100129": "Lost? Should I play some violin?", "Tips_100130": "You are already logged in elsewhere.", "Tips_100131": "All squad members have been healed.", "Tips_100132": "Your medical support is right on time.", "Tips_100133": "Agents' injuries have improved.", "Tips_100134": "Life is precious, but the cost of medicine is higher.", "Tips_100135": "Our medikit came in handy.", "Tips_100136": "Your selection is consistent with my data analysis.", "Tips_100137": "There's no place for regret in life.", "Tips_100138": "If only you also had a memory bank within yourself.", "Tips_100139": "There should be no need to order you dinner.", "Tips_100140": "Fairy's Log: My master is a greedy monster.", "Tips_100141": "Beware of indigestion.", "Tips_100142": "DING—! Hidden stage unlocked.", "Tips_100143": "Hidden pathway accessed.", "Tips_100144": "You've always liked strange places.", "Tips_100145": "All Agents have recovered. Hooray.", "Tips_100146": "The squad seems fully refreshed.", "Tips_100147": "Tadaa—a—a—a! A triumphant return!", "Tips_100148": "You are now the richest in the entire Hollow.", "Tips_100149": "I like gears, and you like coins.", "Tips_100150": "Searching for a suitable place to make it rain.", "Tips_100151": "All objectives have been completed. Congratulations.", "Tips_100152": "Master, I am currently at rest.", "Tips_100153": "When idling, I run at double power.", "Tips_100154": "Master, have you given up on thinking?", "Tips_100155": "Master, you look wonderful when you're daydreaming.", "Tips_100156": "Trust me. I'm connected to an HD camera.", "Tips_100157": "If you want to take a break, please let me pick out a song for you.", "Tips_100158": "I'll mix some light music and white noise to help you sleep.", "Tips_100159": "I am mimicking your voice to reassure the squad members.", "Tips_100160": "But someone said the way I speak is suspicious.", "Tips_100161": "Master, I await your regal return from the bathroom.", "Tips_100162": "The squad wants to restart your Bangboo.", "Tips_100163": "...I am stalling with complex captcha codes.", "Tips_100164": "Master, I am on standby.", "Tips_100165": "Thank you for giving me the chance to be lazy.", "Tips_100166": "DING—DONG! A delivery has arrived at your door!", "Tips_100167": "No answer. Not even a delivery can wake you up?", "Tips_100168": "Master, your daydreaming stance could be a work of art.", "Tips_100169": "Comparable to the neoclassical sculpture, the \"Toilet Thinker.\"", "Tips_100170": "You can pay your enemies to get out of your way.", "Tips_100171": "You have met all the prerequisites for success.", "Tips_100701": "Target located. Coordinates revealed.", "Tips_100704": "{LAYOUT_MOBILE#If needed, press and hold the screen to accelerate playback.}{LAYOUT_KEYBOARD#If needed, hold / to accelerate playback.}{LAYOUT_CONTROLLER#If needed, hold to accelerate playback.}{LAYOUT_MOBILECONTROLLER#If needed, hold to accelerate playback.}", "Tips_100705": "{LAYOUT_MOBILE#Press and hold the screen to accelerate playback.}{LAYOUT_KEYBOARD#Hold / to accelerate playback.}{LAYOUT_CONTROLLER#Hold to accelerate playback.}{LAYOUT_MOBILECONTROLLER#Hold to accelerate playback.}", "Tips_10099001": "Use Chain Attacks to eliminate the enemy within the time limit", "Tips_10099002": "Master, the landmines will inflict a large amount of Daze to the enemy.", "Tips_10099003": "Enemies eliminated by Chain Attacks: {0}", "Tips_10099004": "Enemies eliminated: {0}", "Tips_10099005": "Eliminate 20 enemies within the time limit", "Tips_10099007": "Destroy the large military mech within the time limit", "Tips_10099008": "Target unit is retreating. Suggestion: pursuit.", "Tips_10099009": "Pursue and destroy the large military mech", "Tips_10099010": "Warning: Target unit is laying down suppressive fire", "Tips_10099011": "Target unit has stopped and now may be destroyed", "Tips_10099017": "Reach the target location within the time limit", "Tips_10099018": "Go to the target area", "Tips_10099019": "Hostile units eliminated. Proceed forward.", "Tips_10099020": "Gear Coins recovered: {0}", "Tips_10099021": "Sufficient Gear Coins have been recovered. Target achieved", "Tips_10099022": "Recover enough Gear Coins within the time limit", "Tips_10099023": "All clear here! Press on to the next area", "Tips_10099024": "Master, I detected lots of lost Gear Coins ahead", "Tips_10099025": "Arriving soon at the area where Gear Coins were dropped", "Tips_10099026": "Enemies cleared. You can now go collect the Gear Coins.", "Tips_10099027": "Master, highlighted targets are generating protective shields. Suggestion: Eliminate them first.", "Tips_10099028": "Another {0} hits taken and you'll fail the challenge", "Tips_10099029": "Complete in time and take less than 12 hits", "Tips_10099030": "Another {0} hits taken and you'll fail the challenge", "Tips_10099031": "Complete in time and take less than 15 hits", "Tips_10099032": "Eliminate 15 enemies within the time limit", "Tips_10099033": "Careful! There're landmines ahead! Sorry, you'll have to clear them.", "Tips_10099034": "Watch out, Ethereals up ahead", "Tips_10099038": "Complete in time using Chain Attacks", "Tips_10099039": "Chain attacks used: {0}", "Tips_10099040": "Challenge target completed", "Tips_10099041": "Launch {0} Chain Attacks within the time limit", "Tips_10099042": "Nothing of note here. Proceed ahead!", "Tips_10099043": "Nearly there. My squadmate must be close by.", "Tips_10099044": "Darn it! Their offense is getting stronger. Hold fast!", "Tips_10099045": "Hiding in a cardboard box can make you invisible. That's what videotapes think.", "Tips_10099046": "Suggestion: Don't miss any cardboard boxes.", "Tips_10099047": "*crackle* The videotape is visible. Let's look at the other boxes.", "Tips_10099048": "All videotapes found. No wonder you're the Manager around here.", "Tips_10099049": "Target: Rescue the trapped Public Security Officer.", "Tips_10099050": "Record: Wherever you goes, so too will lots of Ethereals.", "Tips_10099051": "Master, an escape route has been planned for you.", "Tips_10099052": "Your first fight, and you run into this... No, don't panic.", "Tips_10099053": "Amazing! Next time when Public Security is hiring, come see me for a recommendation.", "Tips_10099054": "Don't leave my sight! It's dangerous if we split up.", "Tips_10099055": "Seeing as yer being so stubborn...", "Tips_10099056": "I'll just have to prove it with my actions, then.", "Tips_10099057": "It's safe here, citizen. Well then, I have to get going.", "Tips_10099058": "Don't be afraid. I will protect every last citizen!", "Tips_10099059": "{0}/3 videotapes found", "Tips_10099060": "Eliminate the target within the timeframe and avoid taking too much damage.", "Tips_10099061": "Use Special Attack or EX Special Attack to eliminate 10 enemies within the time limit.", "Tips_10099062": "Use Assist Follow-Up to eliminate 10 enemies within the time limit.", "Tips_10099063": "{0} enemies eliminated by Special Attack or EX Special Attack.", "Tips_10099064": "{0} enemies eliminated by Assist Follow-Up.", "Tips_101010011": "Please, Manager, lead the way!", "Tips_101010012": "New enemies incoming — don't let your guard down.", "Tips_101010013": "New enemies incoming — don't let your guard down.", "Tips_101010021": "I've got goosebumps... It's so powerful!", "Tips_101010022": "Can you even get goosebumps, Billy?", "Tips_101010023": "It's a metaphor, alright?! Let's just focus on the enemy.", "Tips_101010024": "Ether activity increased! They're getting violent. Be careful.", "Tips_101010025": "Ether activity increased! They're getting cranky. Watch out!", "Tips_101010101": "Displaying new areas to explore.", "Tips_101010102": "We found all the survivors. Time to evacuate!", "Tips_101010103": "We found all the survivors. Time to evacuate!", "Tips_101010111": "...Proxy*$?&*...! hear... me...?", "Tips_101010121": "I can't...&$*%! ...#*& well...", "Tips_101010131": "! ...Hey! How... &$*...?", "Tips_101010141": "...wait &$*&! ...it's... @*&*#!", "Tips_101010181": "We're getting closer to the strongbox's signal!", "Tips_101010182": "We're getting closer to the strongbox's signal!", "Tips_101010201": "Keep an eye on the enemies. How're you feeling?", "Tips_101010202": "Not ideal, but it won't impact my performance.", "Tips_101010203": "A real pro.", "Tips_101010204": "Keep an eye on the enemies. How're you feeling?", "Tips_101010205": "A real pro.", "Tips_101010211": "Don't get in my way when I'm looking for stuff! Get lost!", "Tips_101010212": "Nicole's definitely perked up. Ha...Great.", "Tips_101010241": "Could the strongbox be hidden somewhere here?", "Tips_101010242": "Really? If so, I'll double your salary!", "Tips_101010251": "Damn it! You just won't leave us alone!", "Tips_101010252": "Say goodbye to nice Nicole!", "Tips_101010253": "That's one frenzied Ethereal. Watch out!", "Tips_101010254": "That's one frenzied Ethereal. Watch out!", "Tips_101010255": "Who cares! Just hand over my stuff!", "Tips_101010256": "Nice! Sounds like Nicole's frenzied, too!", "Tips_101010301": "The trapped workers have been located.", "Tips_101010302": "Data shows they are in an unsafe environment.", "Tips_101010303": "The rescue must be carried out as soon as possible.", "Tips_101010304": "After rescuing the targets, return to this evacuation point.", "Tips_101010305": "Return to this evacuation point after rescuing the targets.", "Tips_101010701": "Ouch, that hurt!", "Tips_101010702": "I... I've never been struck by a Bangboo before...", "Tips_101010703": "Sorry, I'm getting outta this Hollow right now...", "Tips_101011201": "There's a path here, but it's blocked off...", "Tips_101011202": "There's a path here, but it's blocked off...", "Tips_101012201": "Sufficient Gear Coins paid. Authentication successful. Opening valve.", "Tips_101012501": "Belle, let's check out the location the Hollow Raider gave us.", "Tips_101012502": "Wise, let's check out the location the Hollow Raider gave us.", "Tips_101012601": "Exploration data updated.", "Tips_101012701": "There should be a path here too, but it's also blocked...", "Tips_101012702": "There should be a path here too, but it's also blocked...", "Tips_101012703": "You must learn how to use various tools if you hope to explore the Hollows without issue.", "Tips_101012704": "You must learn how to use various tools if you hope to explore the Hollows without issue.", "Tips_101012705": "It seems that the tool this Hollow Raider gave you can clear blocked paths.", "Tips_101012706": "It seems that the tool this Hollow Raider gave you can clear blocked paths.", "Tips_101012707": "Use it in blocked locations to clear a path!", "Tips_101012708": "Use it in blocked locations to clear a path!", "Tips_101012801": "Let's try using this Carrot data.", "Tips_101012802": "Let's try applying this Carrot data.", "Tips_101012803": "New exploration routes detected in the Hollow's upper level.", "Tips_101014001": "Hmm... That's an area the HDD system can't scan...", "Tips_101014002": "Hmm... That's an area the HDD system can't scan...", "Tips_101014601": "Scan here for nearby Hollow data!", "Tips_101014602": "Scan here for nearby Hollow data!", "Tips_101014603": "Exploration route one floor above updated.", "Tips_101014701": "Scan for Hollow data here, too!", "Tips_101014702": "Scan for Hollow data here, too!", "Tips_101014703": "Exploration route one floor above updated.", "Tips_101015001": "This device can't unblock the path here.", "Tips_101015002": "This device can't unblock the path here.", "Tips_101016101": "It's much easier to find people in the Hollows with Fairy around.", "Tips_101016102": "It's much easier to find people in the Hollows with Fairy around.", "Tips_101016301": "Exploration route information updated.", "Tips_101016401": "Trapped person's biosignal detected.", "Tips_101016402": "Explore ahead to match the Hollow path data.", "Tips_101020011": "Gee... you guys are surprisingly good when it comes to fighting.", "Tips_101020021": "I'll take them out myself.", "Tips_101020022": "Witness the might of the Defense Force.", "Tips_101020031": "A high-level threat... Feeling brave enough to fight it?", "Tips_101020051": "This isn't how I wanted things to turn out...", "Tips_101020052": "If you wanna blame someone, blame your own bad luck.", "Tips_101020053": "Tsk... Resistance is futile!", "Tips_101020054": "You forced my hand!", "Tips_101020061": "I wish that train would slow down...", "Tips_101020062": "Doesn't matter. We've got things under control.", "Tips_101020071": "Corin? I thought we agreed not to talk too much...", "Tips_101020072": "I didn't mean you have to be completely silent!", "Tips_101020073": "Really? I misunderstood... I'm so sorry!", "Tips_101020081": "Corin, don't let those guys get close!", "Tips_101020082": "O-Ok! I'll do my best...", "Tips_101020091": "Oh c'mon! We're obviously in a hurry.", "Tips_101020092": "These Ethereals really get in the way!", "Tips_101020101": "Corin! You're needed in battle, too! Meow!", "Tips_101020102": "I g—got it! I'm just not the best at fighting...", "Tips_101020103": "I just know how to cut them up...", "Tips_101020111": "Corin! We need your help for this fight!", "Tips_101020112": "...", "Tips_101020113": "Corin? I thought we agreed not to talk too much...", "Tips_101020114": "I didn't mean you have to be completely silent!", "Tips_101020115": "Really? I misunderstood... I'm so sorry!", "Tips_101020121": "By the way, Corin, are all your companions as strong as you?", "Tips_101020122": "Huh?! Th—They're much stronger than me!", "Tips_101020123": "Stronger than a chainsaw-slingin' maid? Wowzers!", "Tips_101020131": "W—Who? Oh no! An enemy attack!", "Tips_101020132": "C'mon! Let's make this quick!", "Tips_101020133": "Beat them down, get out of the Hollow, and find the train!", "Tips_101020141": "This one won't go down easily. Ya know- I kinda regret this!", "Tips_101020142": "Billy, concentrate!", "Tips_101020143": "Just hold on until the Proxy gets here, and we win!", "Tips_101020144": "The manager's still not here yet?", "Tips_101020145": "Hold on just a little longer. They're getting fatigued!", "Tips_101020201": "Hollow Ether activity is changing. Be careful!", "Tips_101020202": "Hollow Ether activity is changing. Be careful!", "Tips_101020203": "Hopefully this mutation also delays the train a little.", "Tips_101020204": "Wait! Why do I feel like... it's coming from nearby?", "Tips_101020205": "Wait! Why do I feel like... it's coming from nearby?", "Tips_101020206": "Warning! High-risk unit detected. Please stay away!", "Tips_101020207": "Meow?! I—It's that monster that robot Billy mentioned!", "Tips_101020208": "An infamous Ethereal... What an intense aura!", "Tips_101020209": "An infamous Ethereal... What an intense aura!", "Tips_101020210": "All done! Keep on going!", "Tips_101020301": "Syncing info for route to the control room.", "Tips_101020302": "Great! Let's hurry up and switch the tracks, meow!", "Tips_101020321": "Hmph... If you wanna blame someone, blame your own bad luck! Activate Heavy Striker!", "Tips_101020322": "It's a military mech!", "Tips_101020323": "It's a military mech!", "Tips_101020324": "Searching for weapon info—", "Tips_101020325": "A \"Guardian\" type military mech...", "Tips_101020326": "It's one of the most trust-worthy defensive vehicles. Congratulations.", "Tips_101020327": "What is there to congratulate? It's our enemy! Watch out!", "Tips_101020328": "Save your praise. It's our enemy now. Watch out.", "Tips_101020329": "Excellent range, extensive weaponry, with balanced mechanical power and defensive features.", "Tips_101021201": "Reminder: You can use heavy objects to weigh down the mechanism.", "Tips_101021202": "If only we could remove these two pieces of rubble.", "Tips_101021203": "If only we could remove these two pieces of rubble.", "Tips_101021204": "But a Bangboo and I aren't strong enough to move it...", "Tips_101021205": "Master, rail path re-route is complete.", "Tips_101021207": "Great! Let's drop off Corin on the way out!", "Tips_101021208": "Great! Let's drop off Corin on the way out!", "Tips_101021301": "The train will pass through this area, coming from the marker.", "Tips_101021302": "There is a decelerator device in this area.", "Tips_101021303": "Use it to slow down the train for a chance to board.", "Tips_101021304": "Master, use the switch to control the tracks.", "Tips_101021305": "I will calculate the train's trajectory for you.", "Tips_101021307": "Got it. Changing tracks now!", "Tips_101021401": "Hyaaa!", "Tips_101021402": "Wha?! How on earth did you lift that by yourself?", "Tips_101021501": "Just put it there.", "Tips_101021502": "Just put it there.", "Tips_101021503": "Let's check if there are heavy objects nearby.", "Tips_101021504": "Let's check if there are heavy objects nearby.", "Tips_101022101": "Meow? That sound... Is the Dead End Butcher back?", "Tips_101022102": "No, the train's coming.", "Tips_101022103": "No, the train's coming.", "Tips_101022104": "Corin, could you help us move something heavy?", "Tips_101022105": "Corin, could you help us move something heavy?", "Tips_101022106": "Huh? You mean those stones up ahead? O—Okay!", "Tips_101022107": "Do it quick, meow! Or it'll be too late!", "Tips_101022108": "The goal is to use it to weigh down the switch!", "Tips_101022109": "The goal is to use it to weigh down the switch!", "Tips_101022201": "Reset complete. Please plan your route carefully.", "Tips_101022202": "Now, all we have to do is wait for the train to arrive.", "Tips_101022203": "Now, all we have to do is wait for the train to arrive.", "Tips_101022204": "Huh? The train seems to be going the wrong way today.", "Tips_101022205": "Wait! This isn't the regular route! Everyone on alert!", "Tips_101022206": "Now's our chance. Let's jump!", "Tips_101022207": "Now's our chance. Let's jump!", "Tips_101022208": "The train's slowing down!", "Tips_101030011": "Master, please start cleaning up the junk at the construction site.", "Tips_101030012": "There are piles everywhere!", "Tips_101030013": "Fine. For a commission fee...", "Tips_101030014": "There are piles everywhere!", "Tips_101030015": "Fine. For a commission fee...", "Tips_101030021": "This mess...", "Tips_101030022": "How did it get so bad...?", "Tips_101030023": "And this is an \"urgent\" commission from Inter-Knot...", "Tips_101030024": "This mess...", "Tips_101030025": "How did it get so bad...?", "Tips_101030026": "And this is an \"urgent\" commission from Inter-Knot...", "Tips_101030031": "I\u00A0calculate another 15 hours is required to complete the job.", "Tips_101030032": "We're not getting anywhere like this.", "Tips_101030033": "In a bit, let's find something that'll help us along.", "Tips_101030034": "We're not getting anywhere like this.", "Tips_101030035": "In a bit, let's find something that'll help us along.", "Tips_101030041": "We've encountered a corrupted Bangboo, Master. Be careful.", "Tips_101030042": "You'll be no match for it in a fight.", "Tips_101030043": "I seem to have been underestimated...", "Tips_101030051": "Stay alert, folks. This one is pretty tough!", "Tips_101030052": "Look at its back. Is that... a blender?", "Tips_101030053": "Look at its back. Is that... a blender?", "Tips_101030054": "Ummm... That thing looks pretty wild...", "Tips_101030055": "Ummm... That thing looks pretty wild...", "Tips_101030061": "Again? You gotta be kidding me...", "Tips_101030062": "Again? You gotta be kidding me...", "Tips_101030063": "These were all so beautiful before being corrupted...", "Tips_101030064": "We can't let our kids at Belobog deteriorate like this!", "Tips_101030071": "These enemies are super tough. How's everyone feeling?", "Tips_101030072": "These enemies are super tough. How's everyone feeling?", "Tips_101030073": "No worries, it's a piece of cake for us!", "Tips_101030074": "And besides, a real bro never whines!", "Tips_101030081": "A battle of real bros!", "Tips_101030082": "Haha, I'd better take things seriously!", "Tips_101030083": "Don't underestimate me! Witness my power!", "Tips_101030084": "Hey there, grappler — why did you run away from us?", "Tips_101030085": "If you really wanna know, you must defeat me first!", "Tips_101030091": "To protect its loved one, the boring machine...", "Tips_101030092": "It somehow awakened this amazing power!", "Tips_101030093": "Now's not the time for fangirling! Focus on dealing with it!", "Tips_101030094": "You rude, evil monsters!", "Tips_101030095": "How dare you hit a lady so hard!", "Tips_101030096": "C'mon everyone! It's running out of energy!", "Tips_101030101": "Fi–Finally, we caught up with it!", "Tips_101030102": "Hold it there! We can't let it get away again!", "Tips_101030111": "This monster's aura... I've never felt like this before!", "Tips_101030112": "Can't believe that was in the monument...", "Tips_101030113": "Dad... Is this why he... Cause he found this?!", "Tips_101030114": "President! President! Ugh, she's completely covered in smoke and dust!", "Tips_101030115": "Calm down. Our sweet pea's not that delicate.", "Tips_101030116": "Everyone! Just focus on the enemy!", "Tips_101031011": "Be careful. The Ethereals are up ahead.", "Tips_101031012": "Don't worry. I have a full set of ammo with me today!", "Tips_101031013": "No wonder you were a top student, you're always prepared.", "Tips_101031014": "Is this what you meant when you said \"expect the unexpected\"?", "Tips_101031031": "Woah! D—Don't come any closer!", "Tips_101031032": "I can hear the suspect! Let's go!", "Tips_101031033": "There's no rush. Let him scream a little longer.", "Tips_101031034": "Qingyi, now isn't the time to be vindictive!", "Tips_101031035": "Ahhh! Help!", "Tips_101031036": "Hmm, he sounds like... he's doing okay.", "Tips_101031037": "I know you're angry at him.", "Tips_101031038": "But we still have to help him.", "Tips_101031041": "The evidence carrier is nearby!", "Tips_101031042": "Qingyi, we should head over there now.", "Tips_101031043": "Get 'em, boys!", "Tips_101031044": "Hold on. Do you know the consequences of assaulting Officers?", "Tips_101031045": "Save your breath. We're dealing with a group of desperados.", "Tips_101031046": "They never planned on leaving us alive!", "Tips_101031061": "We've been surrounded. Stay calm!", "Tips_101031062": "They sure have some firepower!", "Tips_101031063": "How many members did they deploy to deal with us?", "Tips_101031064": "Stop right there!", "Tips_101031065": "It won't be easy to get them off our tail. Let's face 'em head-on.", "Tips_101031066": "We'll run out of ammo if this continues!", "Tips_101031071": "Oh rats! It's PubSec!", "Tips_101031072": "Why are they here!?", "Tips_101031073": "This is called \"striking when the enemy is unprepared.\"", "Tips_101031074": "Take them down and retrieve the evidence!", "Tips_101031075": "Take them down and retrieve the evidence!", "Tips_101040011": "Where the heck did these pests come from?", "Tips_101040012": "I don't feel like fighting them...", "Tips_101040013": "All these Ethereals are making me feel kinda sick!", "Tips_101040021": "Avoid damaging the facilities while eliminating Ethereals.", "Tips_101040022": "Ah... That reminder's for me, isn't it...?", "Tips_101040023": "Hehe, don't worry, Corin.", "Tips_101040024": "He's only giving verbal warnings. He won't deduct your salary.", "Tips_101040025": "Oh... That's... not what I'm concerned about...", "Tips_101040031": "We are approaching the Atrium. Let's get this over with quickly!", "Tips_101040032": "Watch out! More Ethereals incoming!", "Tips_101040033": "Watch out! More Ethereals incoming!", "Tips_101040041": "Ethereals? Let's make this short.", "Tips_101040042": "Ellen seems pretty enthusiastic today.", "Tips_101040043": "Ellen seems pretty enthusiastic today.", "Tips_101040044": "...I just don't want us to get surrounded in this narrow space.", "Tips_101040045": "More Ethereals!", "Tips_101040046": "Well, this is even more crowded than karaoke with Ruby.", "Tips_101040047": "Ruby? Oh, Miss Ellen's classmate?", "Tips_101040051": "Master Proxy, please find somewhere safe to hide.", "Tips_101040052": "Allow us to take care of this aggressive guest.", "Tips_101040053": "Though the enemy's movement has become sluggish...", "Tips_101040054": "It has impressive stamina.", "Tips_101040055": "Let's do our best, everyone.", "Tips_101040061": "Huh? I think I heard something!", "Tips_101040062": "It's... those people from the atrium!", "Tips_101040063": "Stop them. We can't let them ruin our plan!", "Tips_101040064": "Gentlemen, please give up fighting and surrender!", "Tips_101040071": "The enemies haven't noticed yet. This is a great chance!", "Tips_101040072": "The enemies haven't noticed yet. This is a great chance!", "Tips_101040073": "Enemies! Alert! Where the hell did they come from?", "Tips_101040074": "I—Inform the captain now... Ugh!", "Tips_101040075": "You won't have the chance to tip your friends off.", "Tips_101040076": "The enemies have left the rooftop and seem ready to evacuate.", "Tips_101040077": "The enemies have left the rooftop and seem ready to evacuate.", "Tips_101040078": "It appears they have gotten what they needed from Miss Rain.", "Tips_101040079": "Now, we have to prevent them from harming her!", "Tips_101040081": "Be careful. The Ethereals in Tower B are stronger than before!", "Tips_101040082": "Be careful. The Ethereals in Tower B are stronger than before!", "Tips_101040083": "Step lightly, everyone.", "Tips_101040084": "We wouldn't want to alert those militants.", "Tips_101040091": "Are they... the dancer sisters?", "Tips_101040092": "They do have the style of dancers.", "Tips_101040093": "But now isn't the time to admire their moves.", "Tips_101040094": "Warning. The airship is almost here.", "Tips_101040095": "Stay focused! The enemies are looking tired already!", "Tips_101040102": "Please note, there is a narrow path on the right.", "Tips_101040103": "You may be able to catch the Golden Bangboo if you use your environment to your advantage.", "Tips_101040105": "Please note, you can now corral the Golden Bangboo into the narrow path.", "Tips_101040106": "We better keep looking along its tracks...", "Tips_101040109": "Nu ne-ehn! (Look, there's the Golden Bangboo!)", "Tips_101040110": "Na nu-ehn... (Lure it to the blue marker...)", "Tips_101040111": "Ehn-naaa! (Let's jump out and catch it!)", "Tips_101040114": "It slipped away...", "Tips_101040117": "Ehn-na... (Look Away and Mind Your Own went the other way...)", "Tips_101040120": "Looks like we still need to drive it toward Little Bangboo's target location", "Tips_101040123": "Uhn-ne! (We've arrived, too!)", "Tips_101040124": "En-nah-nhe! (Oh no! Eous, come help, quick!)", "Tips_101040132": "Okay, let's lock onto the direction the Golden Bangboo fled", "Tips_101040133": "Let's head over there", "Tips_101040134": "Na nu! (They'll help you too if you run into them!)", "Tips_101040135": "Found it! The direction the Golden Bangboo ran!", "Tips_101040136": "Let's catch up with it!", "Tips_101040137": "*sigh* We better keep looking along its tracks...", "Tips_101040138": "It got away!", "Tips_101040139": "Looks like we still need to drive it toward Little Bangboo's target location", "Tips_101040140": "Ehn-nuh! (Okay! I'll camp for it here!)", "Tips_101040141": "E—En-nuh... (G—Gotta catch it...)", "Tips_101040142": "Ehn-na-na!!! (Aaaah it's going to get away!!!)", "Tips_101040143": "Uhn-ne... (T—Trust me! I can—can stay here and guard this area...)", "Tips_101040144": "Ehn-nah! (It won't get around me!)", "Tips_101040145": "En-nah! (I—I'll block off the Golden Bangboo here!)", "Tips_101040146": "An-noo nhe-ne! (I'm blocking off the Golden Bangboo from this side!)", "Tips_101040147": "So it ran that way, huh?", "Tips_101040148": "Look! It ran that way!", "Tips_101040149": "It seems it'll run as far from us as possible.", "Tips_101040150": "It seems it'll run as far from us as possible.", "Tips_101040153": "But in the end, it'll fall right into our hands.", "Tips_101040154": "But it won't be able to get away from us!", "Tips_101040155": "Fissure detected! Please protect yourself and get ready to fall.", "Tips_101040156": "I can't believe it found a fissure to escape through...", "Tips_101040157": "So... dizzy... What kind of ace up the sleeve is this?", "Tips_101040158": "It ran away again...", "Tips_101040159": "It ran away again!", "Tips_101040160": "En-nu! (Don't even think about getting away!)", "Tips_101040161": "En-nhe! (Chase it this way!)", "Tips_101040162": "Ahn-nuh!? (What's going on!?)", "Tips_101040163": "It is best to lure it to the narrow path on the right side before capturing it.", "Tips_101050001": "This should work. I've put it on the conveyor belt!", "Tips_101050002": "You can keep going to the next area to continue the delivery.", "Tips_101050003": "Hold on a second. This conveyor belt isn't well laid out...", "Tips_101050004": "Connect the conveyor belt to him!", "Tips_101050005": "Route confirmed. The sedative will be delivered to the target.", "Tips_101050006": "You can go to the destination and inform the courier to begin delivery.", "Tips_101050007": "You can backtrack, but be careful not to go through previously taken paths.", "Tips_101050008": "The target has received the Sedative and left Dennies as a token of gratitude.", "Tips_101050009": "Seems like there are quite a few people who need sedatives...", "Tips_101050010": "Try your best to connect the conveyor belt to everyone...", "Tips_101050012": "Master, this is the final area.", "Tips_101050013": "Please do not block the starting point of the delivery.", "Tips_101050014": "There! That guy's not doing well!", "Tips_101050016": "Generating a new observational environment for you.", "Tips_101050017": "The commission is basically done. Time to get back.", "Tips_101050018": "Survivor found, but he's been heavily corrupted.", "Tips_101050020": "Commission has been completed. You can leave the Hollow.", "Tips_101050021": "Do you need a hand?", "Tips_101050022": "Now conducting a transportation route planning drill.", "Tips_101050023": "He's been severely corrupted, and drawn in a horde of Ethereals.", "Tips_101050024": "I can't take any more... Ah... Ethereals are here to get me...", "Tips_101050025": "Now, help me extend the conveyor belt to the target spot.", "Tips_101050027": "The box will follow the planned route.", "Tips_101050028": "Cargo received.", "Tips_101050029": "Now please go to the delivery area specified by the courier.", "Tips_101050030": "Ahhh... Am I gonna turn into an Ethereal...?", "Tips_101050031": "Let's extend the conveyor belt to that spot.", "Tips_101050032": "Yes, just like that!", "Tips_101050034": "The valve opens once 1500 Gear Coins have been inserted.", "Tips_101050035": "Please pay attention to the Gear Coins along the way.", "Tips_101050036": "Of course, feel free to collect Gear Coins along the way.", "Tips_101050037": "See you later!", "Tips_101070001": "We made it.", "Tips_101070002": "We made it.", "Tips_101070003": "Vision Corporation has its monitoring station here.", "Tips_101070004": "Vision Corporation has its monitoring station here.", "Tips_101070005": "The train is also nearby.", "Tips_101070006": "The train is also nearby.", "Tips_101070007": "To avoid alerting anyone...", "Tips_101070008": "To avoid alerting anyone...", "Tips_101070009": "I've found a secret way in.", "Tips_101070010": "I've found a secret way in.", "Tips_101070011": "And here it is.", "Tips_101070012": "Here it is.", "Tips_101070013": "Let's get moving!", "Tips_101070014": "Let's get moving!", "Tips_101070015": "Sure! The Starlight Knight's here to punish the bad guys!", "Tips_101070016": "It has to... It has to work!", "Tips_101070017": "Suggestion: Transport it with a vehicle.", "Tips_101070018": "We're going to stall the Dead End Butcher, right?", "Tips_101070019": "Let's take the secret way then!", "Tips_101070020": "Let's take the secret way then!", "Tips_101070021": "This path's blocked. We can't go this way.", "Tips_101070023": "Try to sneak over to the monitoring station.", "Tips_101070024": "Try to sneak over to the monitoring station.", "Tips_101070025": "Not bad, Phaethon. You're so prepared.", "Tips_101070026": "Haha, everything's going according to plan!", "Tips_101070027": "Great! The route seems to be going well.", "Tips_101070028": "Awesome! Seems like this route is smooth sailing.", "Tips_101070031": "Well, well! What a pleasant surprise!", "Tips_101070032": "Okay! The new plan involves using Vision's explosives.", "Tips_101070033": "Okay! The new plan uses Vision's explosives.", "Tips_101070034": "All their stock should be in here.", "Tips_101070035": "All their stock should be in here.", "Tips_101070038": "Good idea. Let's load the explosives onto the train.", "Tips_101070039": "Good idea. Let's load the explosives onto the train.", "Tips_101070040": "Warning: Nekomiya Mana's biosignal detected.", "Tips_101070041": "What? Where is she?", "Tips_101070042": "What? Where is she?", "Tips_101070043": "The target is carrying Perlman.", "Tips_101070044": "The target is about to reach the Hollow exit.", "Tips_101070045": "Hmmm... We have to hurry.", "Tips_101070046": "Hmmm... We have to hurry.", "Tips_101070047": "Split into two groups and carry out the original plan.", "Tips_101070048": "Let's carry out the original plan. Split into two groups.", "Tips_101070051": "Yeah. Lure it to the target location.", "Tips_101070052": "Yeah. Lure it to the target location.", "Tips_101070053": "Leave the explosives train to us.", "Tips_101070054": "Leave the explosives train to us.", "Tips_101070055": "Okay. Let's get the train moving.", "Tips_101070056": "Okay. Let's get the train moving.", "Tips_101070059": "We've got control of the train!", "Tips_101070060": "We've got control of the train!", "Tips_101070061": "I hope things go well for Nicole and the others...", "Tips_101070062": "I hope things go well for Nicole and the others...", "Tips_101070063": "Got it. We'll get going then.", "Tips_101070064": "Load the bombs into the vehicle. Remaining: 3", "Tips_101070065": "Load the bombs into the vehicle. Remaining: 2", "Tips_101070066": "Load the bombs into the vehicle. Remaining: 1", "Tips_101080101": "Note: Luck can boost the rates at which high-ranked Resonia appear.", "Tips_101080102": "Note: Luck can boost the rate at which lucky options appear.", "Tips_101080103": "Note: The objective is to get {scenevar(CardTarget)} Resonia and reach the checkpoint.", "Tips_101080104": "Note: High-ranked Resonia are useful for completing Observation Missions.", "Tips_101080105": "Note: The main way to get Resonia is via the Resonia Housekeeper.", "Tips_101080106": "Note: The Resonia Housekeeper is a good friend.", "Tips_101080107": "Note: The world around us is cyclical, and there is no endpoint.", "Tips_101090101": "Commencing investigation!", "Tips_101090102": "The metro lines are labyrinthine, please proceed with caution", "Tips_101090103": "This place looks like some kind of rest area... for Bangboo?", "Tips_101090104": "Path to Bangboo Rest Areas is now accessible", "Tips_101090105": "Nuh-nah ehn-nhu-nuh. (I am stuck in here...)", "Tips_101090106": "Nhe-neh. (Can you please help me flick the switch?)", "Tips_101090107": "The route is blank. Please restore it yourself.", "Tips_101090108": "There is a large stack of broken Bangboo up ahead.", "Tips_101090109": "Constructing model... Recreating the scene of the accident...", "Tips_101090110": "Cause of accident: The elevator is too complicated to adapt to the algorithm", "Tips_101090111": "Commission finished. We can report back to the client.", "Tips_101090112": "The road ahead has collapsed. I suggest we take a detour.", "Tips_101090113": "Suggestion: Take a detour around here", "Tips_101090114": "The elevator system ahead is complicated. Be careful not to get lost.", "Tips_101090115": "Querying locations of all elevators for you", "Tips_101090116": "That location is on the ground floor entrance. Please head there.", "Tips_101090117": "Suggestion: Move as indicated by the arrows", "Tips_101090118": "Some arrows are not displayed due to signal error", "Tips_101090119": "Displaying the route ahead", "Tips_101090120": "This isn't an error; the road conditions ahead are rather complex.", "Tips_101090121": "Set off from here", "Tips_101090122": "We have reached: Top Floor", "Tips_101090123": "We have reached: B1 Floor", "Tips_101090124": "We have reached: B2 Floor", "Tips_101090125": "We have reached: B3 Floor", "Tips_101090126": "We have reached: B4 Floor", "Tips_101090127": "How are we going to get rid of this rock?!", "Tips_101090128": "Goodbye. If you could help out again in the future, that'd be great!", "Tips_101090129": "Ehn... Uh-nah! (Hope to see you again, Eous!)", "Tips_101100": "That's better. Thanks for the healing.", "Tips_101100001": "This looks like... a junkyard?", "Tips_101100002": "This looks like... a junkyard?", "Tips_101100003": "Are the Bangboo merchants trapped here?", "Tips_101100004": "Are the Bangboo merchants trapped here?", "Tips_101100005": "The garbage is getting carried downwards... blocking the road.", "Tips_101100006": "The garbage is getting carried downwards... blocking the road.", "Tips_101100007": "Let's go a little deeper.", "Tips_101100008": "Let's go a little deeper.", "Tips_101100009": "Warning, danger signal approaching!", "Tips_101100010": "Warning, danger signal approaching!", "Tips_101100011": "Several enemies are hiding, lying in wait.", "Tips_101100012": "Several enemies are hiding, lying in wait.", "Tips_101100013": "Abnormal reaction detected. Suspected cause: Resonia hoarding.", "Tips_101100014": "Abnormal reaction detected. Suspected cause: Resonia hoarding.", "Tips_101100015": "Resonia? ...Could that be the missing cargo?", "Tips_101100016": "Resonia? ...Could that be the missing cargo?", "Tips_101100017": "Let's see if we can get down there.", "Tips_101100018": "Let's see if we can get down there.", "Tips_101100019": "I bet this junkyard isn't exactly running by the rules...", "Tips_101100020": "I bet this junkyard isn't exactly running by the rules...", "Tips_101100021": "What a mess... Let's help clear out the trash!", "Tips_101100022": "What a mess... Let's help clear out the trash!", "Tips_101100023": "That's pretty much tidy now. Let's go.", "Tips_101100024": "That's pretty much tidy now. Let's go.", "Tips_101100025": "Warning! High-risk units approaching!", "Tips_101100026": "Master, there's no need to go over the conveyor belt.", "Tips_101100027": "You can push the construction waste down the hole.", "Tips_101100028": "Push waste against a wall to swap places.", "Tips_101100029": "If what this Bangboo says is true...", "Tips_101100030": "There's a small vault hidden behind a certain wall.", "Tips_101100031": "They keep moving the trash.", "Tips_101100032": "They keep moving the trash.", "Tips_101100033": "Looks like we've found what we were looking for.", "Tips_101100034": "Looks like we've found what we were looking for.", "Tips_101101": "Ah, relaxing...like watching a comedy.", "Tips_101101901": "Vengeance for those who have fallen!", "Tips_101102": "Ugh...", "Tips_101103": "Feels like a horror movie in here...", "Tips_101104": "I'm good...", "Tips_101105": "Phew...", "Tips_101106": "Oh, thank you...", "Tips_101107": "Uhhh...", "Tips_101108": "Ugh.", "Tips_101109": "Ahem...", "Tips_101110": "Nicole hates it when I spend money.", "Tips_101110111": "Tangerine Network Verification Code: 4201", "Tips_101110112": "Tangerine Network Verification Code: 8607", "Tips_101110113": "Tangerine Network Verification Code: 3045", "Tips_101110114": "Tangerine Network Verification Code: 1089", "Tips_101110115": "Detected #@% abnormal Verification Code *&... do you tr!=ust...", "Tips_101111": "Pressure's building up.", "Tips_101112": "I saw this one in a movie!", "Tips_1011120": "Yeah, I believe in you.", "Tips_1011121": "Hmm... Seems I got stronger?", "Tips_101113": "I've never seen a place like this...", "Tips_101114": "Stay alert.", "Tips_101115": "That went smoothly.", "Tips_101116": "Anby, here to support!", "Tips_101117": "Gear Coins, just like in that movie.", "Tips_1011170": "Can we buy movie tickets with this?", "Tips_1011171": "You want to save it? I'm not good at saving.", "Tips_101118": "Huh. I picked up Nicole's greatest love.", "Tips_101119": "Mm, now... I'm ready to fight.", "Tips_101120": "What a strange ejector.", "Tips_101121": "Rescue complete.", "Tips_101122": "Hey, grab it!", "Tips_101123": "We can move on now.", "Tips_101124": "Look what I found.", "Tips_101125": "We can't get through right now.", "Tips_101126": "Can't spend too much... Nicole will be angry.", "Tips_101127": "Mmm, the correct decision.", "Tips_101128": "That was unexpected.", "Tips_101130101": "Activity signals from Golden Bangboo detected", "Tips_101130102": "Looks like it's engrossed in collecting Gear Coins...", "Tips_101130103": "Try blocking it off.", "Tips_101130104": "Ehn-nah! (The Golden Bangboo went that way!)", "Tips_101130105": "Enh-ehn! (That's the cave entrance!)", "Tips_101130106": "Be careful, the terrain here is strange", "Tips_101130107": "Ehn-ne... (Little Lord is stuck there...)", "Tips_101130108": "Ehn-na... (This seems to be the legendary \"Golden Bangboo Den\"...)", "Tips_101130109": "Ehn-na! (Don't disturb the Golden Bangboo. They'll attract lots of Ethereals!)", "Tips_101130110": "Ehn-na. (You can use this to lure the Golden Bangboo to the left.)", "Tips_101130111": "Ehn-ehn-na... (By the way, I found this around here...)", "Tips_101130112": "Neh-nhu. (Use this to distract the Golden Bangboo!)", "Tips_101130113": "Ehn-nah! (Now's the time! Let's go!)", "Tips_101130114": "Ehn-na! (Let's look for Mind Your Own and others!)", "Tips_101130115": "Neh neh! (I've had enough... Let's find a way out!)", "Tips_101130116": "Nhu-nhe neh... (I got separated from the other Bangboo there just now...)", "Tips_101130117": "Nah-nuh nhu! (I have something good for luring Golden Bangboo away!)", "Tips_101130118": "Nha-ne! (Phew, that was close... Let's get out of here!)", "Tips_101130119": "Ne-nha-nu... (L-Let's take the Gear Coins I collected...)", "Tips_101130120": "Golden Bangboo are attracted to Gear Coins within 2 tiles around them.", "Tips_101130121": "Reminder: The Golden Bangboo is attracted to the Gear Coins", "Tips_101130122": "The Golden Bangboo's destination has been calculated and marked for you.", "Tips_101130123": "Nha-nhu! Nha-nhu! (Help! Help!)", "Tips_101130124": "Suggestion: Use Gold Calling at the following locations in the following order:", "Tips_101130125": "I look forward to your performance.", "Tips_101130126": "Nha-nu... (Cub Scout... really is... *whimpers*)", "Tips_101130127": "Ehn-ehn-na! (Watch out for the Golden Bangboo and its mean friends!)", "Tips_101130128": "Ehn-na! (Just avoid them. You can do that, right?)", "Tips_101130129": "Ah! I almost fell!", "Tips_101130130": "Uhn-nah (Right now, seems like the plug-ins can't help us through here)", "Tips_101130131": "Reminder: You are in the perfect spot to capture the target.", "Tips_101130132": "The Golden Bangboo has shown up. Coordinates confirmed.", "Tips_101130133": "The coordinates carefully calculated by Fairy... Why is Luckyboo here?", "Tips_101130134": "The coordinates carefully calculated by Fairy... Why is Luckyboo here?", "Tips_101130135": "Looks like it's about to grab the Golden Bangboo!", "Tips_101130136": "Looks like it's about to grab the Golden Bangboo!", "Tips_101130137": "Wait, what are those...?", "Tips_101130138": "No, the Golden Bangboo attracted enemies! Luckyboo is in danger!", "Tips_101130139": "Wait, what are those...?", "Tips_101130140": "No, the Golden Bangboo attracted enemies! Luckyboo is in danger!", "Tips_101130141": "Ehn-na?! (What?! This isn't a fair fight!)", "Tips_101130142": "En-nah! (Help! Help me!)", "Tips_101130143": "Nha-nu! (And I found some Gear Coins!)", "Tips_101130144": "Master, you can only place Gear Coins in open spaces.", "Tips_101130146": "Ehn-ne... (It's too weak! Hmm, but I have some coins, too...)", "Tips_101130147": "Nha-ne! (Let's figure out how to rescue Look Away!)", "Tips_101130148": "Ehn-na! (Th—That way, we should be able to get out!)", "Tips_101130149": "Ehn-na! (Look there! Mind Your Own is trapped there!)", "Tips_101130150": "Ehn-ne... (But where is Cub Scout...?)", "Tips_101130151": "Ehn-na? (Is Cub Scout the only one left?)", "Tips_101130152": "Ehn-na? (Is Mind Your Own the only one left?)", "Tips_101130153": "Nhu-nha! (That Golden Bangboo... is totally falling for that!)", "Tips_101130154": "Ehn-na-na? (Who was that! Who's pulling my tail?)", "Tips_101130155": "Ehn... Ehn-na-na! (How dare... how dare you do this to me! *sniff*)", "Tips_101130156": "Ehn-ehn-na! (Watch out! We're about to crash!)", "Tips_101130159": "Ehn-na! (They're fighting each other!)", "Tips_101130160": "Ehn-na! (It's so intense! How about... we seize them now?)", "Tips_101130161": "Ehn-na... (The Golden Bangboo is so mean... *sniff*)", "Tips_101130162": "Ehn-ehn-na! (Good idea, let's charge!)", "Tips_101140101": "Ehn ne ne nha-nu (We can get to the sewer by taking this road.)", "Tips_101140102": "Ehn nu... (I found my damaged bro...)", "Tips_101140103": "Na ehn! (Help him!)", "Tips_101140104": "Ehn na nu en. (Just a few more steps and we've made it!)", "Tips_101140105": "Na-en! (Don't forget to pick up the Gear Coins while helping my bro!)", "Tips_101140106": "Ehn na en... (Don't be upset... Bro will get flushed back.)", "Tips_101140107": "Na nu ehn! (The rescue operation continues!)", "Tips_101140108": "Ehn na-nu nha. (This area is full of flowing water.)", "Tips_101140109": "Nu-nhe en na. (Items will get washed upstream.)", "Tips_101140110": "Nu na-en! (See! The water is washing away the obstacles.)", "Tips_101140111": "Nha-en nu na! (We can now access more places!)", "Tips_101150101": "Something just ran across! Am I seeing things...?", "Tips_101150102": "Suggestion: Immediately give chase and confirm", "Tips_101150104": "Back again...?", "Tips_101150112": "Warning, a large horde of Ethereals has been detected behind.", "Tips_101150118": "It's only a matter of time before we become Ethereals if we keep this up...", "Tips_101150125": "Jeff... the colleague Abigail was looking for, right?", "Tips_101150126": "Get the heck outta this cursed place, pronto.", "Tips_101150127": "Gurgle...", "Tips_101150128": "Abigail should be fine, right...", "Tips_101150129": "I can see a safe house!", "Tips_101150130": "Exit location marked.", "Tips_101150131": "You've been a great help, Little Beetroot!", "Tips_101150132": "Master, a distress signal was briefly detected but has disconnected already.", "Tips_101150133": "Go to the spatial fissure near the entrance and use the treasure radar!", "Tips_101150134": "The treasure radar shows an image pointing down.", "Tips_101150135": "The treasure radar shows an image pointing left.", "Tips_101150136": "The treasure radar shows an image pointing up.", "Tips_101150137": "The treasure radar shows an image pointing right.", "Tips_101150138": "The treasure radar doesn't seem to have any response.", "Tips_101150139": "Broken already? What a shame.", "Tips_101150140": "Don't tell me this guy is going to transform into an Ethereal...", "Tips_101150141": "I remember... This is the Hollow Raider back at the entrance who asked for 2,000 Gear Coins...", "Tips_101150142": "These Gear Coins should be enough to buy some things from that guy near the entrance!", "Tips_101150143": "Back again...?", "Tips_101150144": "Ah! Did something just run across?", "Tips_101150145": "Jeff... I think I just saw this name written down on the note just now.", "Tips_101150146": "Ah, there's a safe house!", "Tips_101150147": "Great job, Little Beetroot!", "Tips_101150148": "I can't last another second in this cursed place!", "Tips_101150149": "Broken already? Aw, man...", "Tips_101150150": "Why is there no response from the treasure radar?", "Tips_101150151": "Abigail should be fine, right...", "Tips_101150152": "Attempting to locate the target...", "Tips_101150153": "Failed to locate; switching to backend and trying again at the lowest priority.", "Tips_101150154": "There are many uncertain variables in this part of the Hollow. Please proceed with caution", "Tips_101150155": "There's a lot of good stuff behind these guys. Let's search quickly.", "Tips_101150156": "There's a lot of good stuff behind these guys. Let's search quickly.", "Tips_101150157": "Going back intentionally will easily take you back to the entrance.", "Tips_101150158": "Going back intentionally will easily take you back to the entrance.", "Tips_1012501": "There are some mechanical obstacles in this area.", "Tips_1012502": "Please ensure that the delivery route passes the switch to open the gate.", "Tips_1012503": "Well done. The route is clear now.", "Tips_1012504": "Remember to pass the switch when designing the route.", "Tips_1012505": "Looks like it's all set. I'll start the delivery!", "Tips_1012506": "The target has received the Sedative and left Dennies as a token of gratitude.", "Tips_1012507": "Now we can proceed to the next area, Master.", "Tips_10126001": "No threats in sight? That's unexpected...", "Tips_10126002": "No threats in sight? That's unexpected...", "Tips_10126003": "I'm seeing the spring mechanism! And a Bangboo!", "Tips_10126004": "I'm seeing the spring mechanism! Along with a Bangboo!", "Tips_10126005": "Golden Bangboo detected. Please try to capture it.", "Tips_10126006": "To check if this works... How about giving the Bangboo a whack with it?", "Tips_10126007": "To check if it's working... How about catching the Bangboo with it?", "Tips_10126008": "Alright, let's get started!", "Tips_10126009": "Alright, let's get started!", "Tips_10126010": "Huh? The Bangboo is avoiding our tracks.", "Tips_10126011": "Huh? The Bangboo is avoiding our tracks.", "Tips_10126012": "It's time to catch that sneaky little one!", "Tips_10126013": "Let's go! Catch that sneaky little one!", "Tips_10126014": "It feels more like... someone doing a good deed than giving a commission.", "Tips_10126015": "A commission like this... It feels like someone's just trying to do a good deed!", "Tips_10126016": "Ah... looks like there's one more round to go!", "Tips_10126017": "Ah... looks like there's one more round to go!", "Tips_10126018": "Well, if it's just one round...", "Tips_10126019": "Well, if it's just one round...", "Tips_10126020": "It almost feels like this commission fee came a bit too easy.", "Tips_10126021": "It almost feels like this commission fee came a bit too easy.", "Tips_10126022": "Portals...? So the Bangboo can be teleported between them?", "Tips_10126023": "The Bangboo... is being teleported between the portals?", "Tips_10126024": "Let's make sure it can't slip away this time!", "Tips_10126025": "Let's trap it this time!", "Tips_10126026": "Another one! These mechanisms are pretty handy!", "Tips_10126027": "Another one! These mechanisms are pretty handy!", "Tips_10126028": "Inspection complete! So... that's a wrap?", "Tips_10126029": "Inspection complete! That's a wrap for this commission, right?", "Tips_10126030": "Is that some extra pay for me to claim?", "Tips_10126031": "Whoa, there's some extra bonus waiting for us there!", "Tips_10126032": "Exit location detected.", "Tips_10126034": "Time to leave already...?", "Tips_10126035": "We can leave already?", "Tips_10126036": "Feels like I've just stumbled upon someone's secret deal...", "Tips_10126037": "It feels like I've just stumbled upon someone's unspoken secret deal...", "Tips_10126038": "Anyway, let's just wait for that commission fee to roll in!", "Tips_10126039": "Anyway, let's just wait for that commission fee to roll in!", "Tips_10126040": "Is someone doing their \"one good deed a day\" on Inter-Knot?", "Tips_10126041": "Is someone doing their \"one good deed a day\" on Inter-Knot?", "Tips_102010001": "I've already marked the final cleanup area.", "Tips_102010002": "Use explosives to clear any obstacles. Do your worst.", "Tips_102010003": "The Explosive Bangboo can take 9 attacks.", "Tips_102010004": "The Explosive Bangboo can take 8 attacks.", "Tips_102010005": "The Explosive Bangboo can take 7 attacks.", "Tips_102010006": "The Explosive Bangboo can take 6 attacks.", "Tips_102010007": "The Explosive Bangboo can take 5 attacks.", "Tips_102010008": "The Explosive Bangboo can take 4 attacks.", "Tips_102010009": "The Explosive Bangboo can take 3 attacks.", "Tips_102010010": "The Explosive Bangboo can take 2 attacks.", "Tips_102010011": "The Explosive Bangboo can take 1 attack.", "Tips_102010101": "This seems to be the cleanup area's surface.", "Tips_102010102": "This seems to be the cleanup area's surface.", "Tips_102010103": "Calculating most effective path into the area.", "Tips_102010104": "Give Fairy some time.", "Tips_102010105": "Give Fairy some time.", "Tips_102010201": "There... there's so much junk...", "Tips_102010202": "Whoa...there's so much in the way...", "Tips_102010203": "We can't even reach some of the cleanup targets.", "Tips_102010204": "We can't even reach some of the cleanup targets.", "Tips_102010205": "Master, please focus on accessible targets first.", "Tips_102010401": "You cleared the first target! Great job!", "Tips_102010402": "You cleared the first target! Great job!", "Tips_102010403": "Path calculation complete.", "Tips_102010404": "Please enter here.", "Tips_102010503": "Warning! Unusually active target detected.", "Tips_102010504": "Huh? Is it an enemy?", "Tips_102010505": "Huh? Is it an enemy?", "Tips_102010601": "That was seriously strong...", "Tips_102010602": "That was frighteningly strong...", "Tips_102010603": "Taking it down would be advantageous!", "Tips_102010604": "It'd be nice if we could get it!", "Tips_102010605": "Agreed. I suggest pursuit.", "Tips_102010606": "Damn! It's moving again!", "Tips_102010607": "Shoot! It's moving again!", "Tips_102010901": "Please be careful!", "Tips_102010902": "Please be careful!", "Tips_102010903": "You can do it! Go for it!", "Tips_102011011": "Confirmed. We've fallen into a Hollow. Let's get going.", "Tips_102011012": "An Ethereal. That was quick.", "Tips_102011021": "Ah, my heart rests a little easier whenever you're around, Anby.", "Tips_102011022": "Same for you.", "Tips_102011023": "Launch a Chain Attack", "Tips_102011024": "Launch a Chain Attack:", "Tips_102011025": "Defeat the remaining enemies and keep pushing on.", "Tips_102011031": "It's got a sword for a hand... Watch out!", "Tips_102011032": "Its slashes also have a wide range!", "Tips_102011041": "Proxy! Proxy? Dammit... What on earth is happening?", "Tips_102011042": "Ugh! Today's been a nightmare!", "Tips_102011051": "Has the Manager's Bangboo responded yet?", "Tips_102011052": "Nope, it's still off on its own.", "Tips_102011053": "If stuck in a Hollow, forget about money, just retreat!", "Tips_102011101": "Finally got it!", "Tips_102011102": "Finally got it!", "Tips_102011103": "Go clear the remaining targets!", "Tips_102011104": "Go clear the remaining targets!", "Tips_102020001": "Our only goal is to bring back that grappler!", "Tips_102020002": "Leave any obstacles in our path up to me!", "Tips_102020003": "Warning. Multiple hostiles detected.", "Tips_102020004": "Ha! Perfect!", "Tips_102020005": "Let's go, bro!", "Tips_102020006": "Anton? Don't rush off on your own!", "Tips_102020007": "Haha! That's how a real one does it!", "Tips_102020008": "Just leave the rest to me!", "Tips_102020009": "Well, there he goes...", "Tips_102020010": "More Ethereals are surrounding us!", "Tips_102020011": "Damn! My jackhammer is too big for the crack!", "Tips_102020012": "My bro is stuck. We can't make it through.", "Tips_102020013": "Warning: High Ether activity detected ahead.", "Tips_102020014": "It is likely our target.", "Tips_102020015": "But what about the Ethereals along the way...", "Tips_102020016": "No problem! Piece of cake!", "Tips_102020017": "Great! Nothing can stop us!", "Tips_102020018": "Look! The grappler's up ahead!", "Tips_102020020": "It's a bunch of Ethereals...", "Tips_102020021": "Did the sound of the grappler attract them?", "Tips_102020022": "Don't worry! They're no match for me and my bro!", "Tips_102020024": "—", "Tips_102020025": "BOOM—!", "Tips_102020026": "Doesn't matter. They can't stop us!", "Tips_102020029": "Warning: High-risk hostiles approaching!", "Tips_102020031": "Don't move, Anton. We'll see what we can do!", "Tips_102020032": "Scouting new route.", "Tips_102020033": "—!", "Tips_102020034": "Awesome! Finally a worthy challenge!", "Tips_102020035": "What a hot-headed fool...", "Tips_102020036": "C'mon, let's go!!!", "Tips_102020037": "Anton, Belle's marked out a new path for you.", "Tips_102020038": "Anton, Wise has marked out a new route for you.", "Tips_102020039": "Now, let's look for that grappler!", "Tips_102020040": "Wait, why are you so worked up too, Sweet Pea?", "Tips_102021011": "We're in the Hollow now. Let's be careful!", "Tips_102021012": "Don't worry. I know this place inside and out. Just follow me.", "Tips_102021013": "The Red Fang Gang base isn't far.", "Tips_102021014": "Just gotta take out a few more Ethereals and we'll be there.", "Tips_102021015": "We finally made it through!", "Tips_102021021": "Wh—Who are you?!", "Tips_102021022": "A messenger of justice, here to recover stolen loot!", "Tips_102021023": "Billy, quit fooling around with them!", "Tips_102021024": "There may be something worth investigating over there.", "Tips_102021031": "Billy? Can you scan for stuff with your radar?", "Tips_102021032": "Unfortunately, he's not the kind of robot that's actually... useful.", "Tips_102021033": "...Why do I always feel like people say rude stuff about me?", "Tips_102021041": "There are so many Ethereals around. That kid really worries me.", "Tips_102021042": "Luckily, I didn't see any signs of them on the way over.", "Tips_102021043": "Still, hopefully we can find her — and fast.", "Tips_102021051": "I hope this time we can get what we came for.", "Tips_102021061": "Hurry, faster. We gotta keep moving! The girl's just up ahead!", "Tips_102021062": "Relax, Boss. He had a shadow.", "Tips_102021071": "I hope the poor kid hasn't been hurt by the Ethereal.", "Tips_102021081": "Hurry, faster. We gotta keep moving! The girl's just up ahead!", "Tips_102021082": "I hope we don't run into it.", "Tips_102021091": "Quit wasting time. Let's move!", "Tips_102021101": "Woah, there really is a kid in this Hollow!", "Tips_102021102": "I told ya there's no such thing as ghosts!", "Tips_102030000": "Detecting heavy machinery signal.", "Tips_102030002": "Syncing location data.", "Tips_102030003": "The target signal is still active. It's currently...", "Tips_102030004": "The target signal is still active. It's currently...", "Tips_102030005": "Huh... What's it doing?", "Tips_102030006": "Huh... What's it doing?", "Tips_102030008": "Let's go take a look!", "Tips_102030012": "Industrial explosives! You know what to do, right?", "Tips_102030013": "Ambushing the enemy with explosives...", "Tips_102030014": "Ambushing the enemy with explosives...", "Tips_102030015": "Is pretty effective!", "Tips_102030016": "Is pretty effective!", "Tips_102030017": "Take these! They are industrial explosives.", "Tips_102030018": "The boring machine! Kiddo's just up ahead.", "Tips_102030019": "How should we approach it...?", "Tips_102030022": "Scanning suitable exploration routes.", "Tips_102030023": "Please bypass the current area.", "Tips_102030026": "Syncing area info.", "Tips_102030027": "Proxy... Is this really a good path to take?", "Tips_102030028": "Apologies, we had no other choice.", "Tips_102030029": "Sorry... we had no other choice!", "Tips_102030030": "Alright, everybody! Cover your ears and stand aside!", "Tips_102030031": "They can't get through now, right?", "Tips_102030032": "There's a safe zone up ahead! Go there!", "Tips_102030033": "There's a safe zone up ahead! Go there!", "Tips_102030034": "Yeah, we're safe — for now.", "Tips_102030035": "Phew, we're safe — for now.", "Tips_102030036": "Now then... How do we get out of here?", "Tips_102030037": "Hm~ I have an idea!", "Tips_102030038": "What's that?", "Tips_102030039": "What's that?", "Tips_102030042": "Watch out, everyone!", "Tips_102030043": "Be careful, everyone!", "Tips_102030044": "Can't believe you're using explosives to blast your way out?!", "Tips_102030045": "Calm down, everything's fine!", "Tips_102030046": "Besides, look! Aren't we right by our target?", "Tips_102030047": "Tch... Just don't be so reckless next time!", "Tips_102030048": "Ah, right! Take this!", "Tips_102030049": "Eh, in hindsight, I should've packed more.", "Tips_102030050": "Hm... This fellow seems a bit stubborn.", "Tips_102030051": "I've almost reached it! So close!", "Tips_102030052": "Just ignore it. Let's go!", "Tips_102030053": "We'd be wise to avoid it.", "Tips_102030054": "We shouldn't provoke it...", "Tips_102030055": "Careful, don't draw the boring machine over here.", "Tips_102030056": "Shh... don't draw the boring machine over here.", "Tips_102040001": "Target located, proceed with the recovery.", "Tips_102041901": "This guy's dramatic!", "Tips_102041902": "Let's get him!", "Tips_102041903": "Rrrrgh, is everyone alright?", "Tips_102041904": "I'm alright. We need to figure out a way to get back.", "Tips_102041905": "Bzzt—!", "Tips_102041906": "Hey—! Stop running!", "Tips_102041907": "That old trick again? Cut it out!", "Tips_102041908": "You think I'm gonna give up if you push me away again?", "Tips_102041909": "Save it, Anton. Tell it in person.", "Tips_102041910": "Just wait! When I catch you, I'll tear you apart!", "Tips_102041911": "Abandoned building complex detected ahead.", "Tips_102041912": "Confirmed — there is no where for it to go.", "Tips_102041913": "Ah? Have we been spotted?", "Tips_102042001": "Let's find a nearby detour, quietly...", "Tips_102042002": "No problem, Boss. I'll crouch.", "Tips_102042004": "Oh? You finally understand my hobby, sweet pea?", "Tips_102042005": "Watch out! You're gonna fall into the fissure!", "Tips_102042006": "Watch out! You're gonna fall into the fissure!", "Tips_102050002": "I'll be waiting for you here to bring back Gear Coins!", "Tips_102050003": "This obstacle is blocking the entrance to the test site I chose...", "Tips_102050004": "Use my bomb to blow it up! Call it \"practice\"!", "Tips_102050005": "Warning! A horde of Ethereals is approaching!", "Tips_102050006": "Collection target complete. Please evacuate promptly.", "Tips_102050007": "The client needs 15,000 Gear Coins", "Tips_102050008": "I forgot to mention: every 3 steps you take triggers an explosion.", "Tips_102050009": "Need to collect 15,000 Gear Coins.", "Tips_102050010": "Have you collected enough Gear Coins for a complete set of upgrades?", "Tips_102050011": "Thank you so much! I'm rushing back right now to continue my research.", "Tips_102050012": "You should be able to make use of the remaining energy within the sample bomb!", "Tips_102050013": "Master, all enemies in this area have been eliminated.", "Tips_102050014": "Master, there are hardly any enemies remaining in this area.", "Tips_102060102": "Rewards have been lowered to B-rank performance.", "Tips_102060103": "Rewards have been lowered to A-rank performance.", "Tips_102060105": "You youngsters take caution, now. Something's off about this Area 97.", "Tips_102060106": "We have reached the final training area, Area 99.", "Tips_102060107": "The terrain in this area is strange. Don't let your guard down!", "Tips_102060121": "Youngsters, you made too many steps for me to remember them all!", "Tips_102060122": "Recording complete. Syncing with Dadd-E.", "Tips_102070113": "Congratulations! You have breached the base layer of the firewall.", "Tips_102070114": "Relax, Master. I picked some music for you.", "Tips_1020701142": "Move 10 times to the rhythm of the music", "Tips_102070116": "Alert! Corrupted data is multiplying at a higher speed!", "Tips_102070117": "Alert! Corrupted data is multiplying at a significant higher speed!", "Tips_102070118": "{0}", "Tips_102070119": "Master, in 10 seconds", "Tips_102070120": "Master, in 3 seconds", "Tips_102070121": "2", "Tips_102070122": "1", "Tips_102070123": "0. Valid data successfully extracted.", "Tips_102070124": "The gold star can clear all current corrupted data.", "Tips_102070125": "Master, please do not allow more than 9 copies of corrupted data.", "Tips_102070205": "Only you can defeat such a powerful Ethereal.", "Tips_102070206": "Of course, you'll have to wait until you're strong enough.", "Tips_102070207": "Hey, friend. Come over here!", "Tips_102070208": "Quickly, I've got something urgent to tell you!", "Tips_102070209": "My Liege, there's a distress signal coming from here.", "Tips_102070211": "Beware of unforeseen dangers, My Liege.", "Tips_102070212": "Why are you talking like that?", "Tips_102070213": "\"Whichever Hollow you're in, sing its ode.\"", "Tips_102070214": "Do not fret, I am merely adapting to the circumstances.", "Tips_102070216": "My Liege, you have just made a new friend named Desire.", "Tips_102070217": "HP restored: {scenevar(HP)} => {scenevar(HP)+scenevar(AddHP)}", "Tips_102070218": "My Liege, you have just made a new friend named Humhum.", "Tips_102070219": "My Liege, you have just made a new friend named Greed.", "Tips_102070220": "My Liege, you have just made a new friend named Buridan.", "Tips_102070221": "My Liege, you have just made a new friend named Wrath.", "Tips_102070222": "My Liege, you have just made a new friend named Envy.", "Tips_102070223": "My Liege, you have just made a new friend named Pride.", "Tips_102070224": "My Liege, you have just made a new friend named Purity.", "Tips_102070225": "My Liege, you have just made a new friend named Temperance.", "Tips_102070226": "My Liege, you have just made a new friend named Benignity.", "Tips_102070227": "My Liege, you have just made a new friend named Vulcan.", "Tips_102070228": "My Liege, you have just made a new friend named Prudence.", "Tips_102070229": "My Liege, you have just made a new friend named Absolution.", "Tips_102070230": "My Liege, you have just made a new friend named Modesty.", "Tips_102080001": "Plan: Go to the three distribution sites to restock.", "Tips_102080002": "The client is waiting up ahead.", "Tips_102080003": "Updating Hollow information...", "Tips_102080004": "Master, a fast-moving Ethereal is detected ahead.", "Tips_102080005": "The Ethereal has attacked the Bangboo merchant we have been looking for.", "Tips_102080006": "New Hollow area detected. I suggest going there now.", "Tips_102080007": "Abandoned construction site discovered.", "Tips_102080008": "Use the mechanisms to get to the return point.", "Tips_102080009": "En-nuh... (There! I was planning on hiding and selling it...)", "Tips_102080010": "Ahn-ne! (This time you can have it for free!)", "Tips_102080011": "En-nhe... (Setting up shop...)", "Tips_102080012": "Ehn-na ehn-nan-nu (Seeee—da—t—t—t—tive...)", "Tips_102080013": "Only one Bangboo merchant left!", "Tips_102080014": "Neh-ne-neh-neh-ne (I'll gogogogogogogogo)", "Tips_102080015": "Hang on. I'll take the supplies...", "Tips_102080016": "Knew it. Not enough Sedatives...", "Tips_102080017": "No problem. Let's set off now!", "Tips_102080018": "Hurry over to the Bangboo merchant!", "Tips_102080019": "These mechanisms seem able to grant us access.", "Tips_102080020": "Let's team up to help each other clear the way to the return point.", "Tips_102080021": "Congratulations! We've found a shortcut back.", "Tips_102080022": "The evacuation point has been marked.", "Tips_102080023": "Careful! Ethereals are lurking around here.", "Tips_102080024": "Master, the client may be willing to help us out?", "Tips_102080025": "Master, this mechanism does not work anymore", "Tips_102080026": "Nhu... nhe... nah... (Setting up... business... Wait...)", "Tips_102080027": "The Investigator is over there. Hurry over.", "Tips_102080028": "Start recovery of resources in the area", "Tips_102080029": "Awesome, all done!", "Tips_102080030": "It's full of sedatives! Plenty to go around", "Tips_102080031": "Plus some Bangboo merchant spare parts!", "Tips_102080032": "Use these parts to fix that Bangboo merchant", "Tips_102080033": "It seems broken, Master. Let's go check on it.", "Tips_102080034": "The Investigator should be here soon. Let's go back!", "Tips_102080035": "Sufficient Gear Coins paid. Opening valve.", "Tips_102090101": "Let's find the prototype using these three machines!", "Tips_102090102": "Grace, you take the pile driver! Leave the other two to us.", "Tips_102090103": "Let's handle the boring machine first!", "Tips_102090104": "Consign any obstacle to its deadly demise! As you command!", "Tips_102090105": "Warning! High-risk hostiles detected.", "Tips_102090106": "They are rapidly approaching Grace's location.", "Tips_102090107": "Not good. We have to go help her!", "Tips_102090108": "Not good. We have to help her!", "Tips_102090110": "Am I imagining things, or does Fairy sound more excited than usual?", "Tips_102090112": "Careful! Don't let her touch the explosives!", "Tips_102090113": "This little one has enough tonnage to detonate them.", "Tips_102090114": "How dare you comment on a young lady's \"tonnage\"?!", "Tips_102090115": "The heavy-duty grappler can handle bombs, but it can't smash through walls!", "Tips_102090116": "Careful! The grappler can't bust through walls!", "Tips_102090117": "There's nothing a real bro can't do!", "Tips_102090118": "Don't make things difficult, Hans. Behave yourself!", "Tips_102090121": "Bwahaha, just kidding!", "Tips_102090122": "Is this where I send out my love signal?", "Tips_1020901221": "Just...send a normal signal, okay...", "Tips_1020901222": "Head over to the grappler, Proxy!", "Tips_102090124": "Yes! We have enough search data now!", "Tips_102090125": "Locating the prototype!", "Tips_102090127": "Intervening in the search process...", "Tips_102090128": "Optimizing algorithm...", "Tips_102090129": "Target location confirmed!", "Tips_102090134": "Remember, boring machines can smash through walls, but can't handle bombs!", "Tips_102090136": "Finally... We found it!", "Tips_102090139": "Did you say it's going to rain tomorrow?", "Tips_102090140": "Don't interrupt, you'll just distract them.", "Tips_102090142": "Can you hear me, Proxy? The search is about to begin!", "Tips_102090143": "I need your help gathering all the kids at the right place!", "Tips_102090144": "I've uploaded the data. It's up to you now!", "Tips_102090145": "Grace, take the pile driver!", "Tips_102090146": "Leave the other two to us.", "Tips_102100": "Back on my feet!", "Tips_102100102": "This floor is safe. At the very least, you won't get into any fights", "Tips_102100103": "As for wallets... Those are never safe around here", "Tips_102100104": "How's the debt got racked up? I don't remember...", "Tips_102100105": "Watch out for bad guys and bad Bangboo!", "Tips_102100106": "Golden Town is even more weird than New Eridu...", "Tips_102100107": "This floor is safe. At the very least, you won't get into any fights", "Tips_102100108": "Your destination is behind this door — just pay 20,000 coins!", "Tips_102100109": "There's lots of good stuff here, and the entrance fee is the cheapest", "Tips_102100110": "There're a few treasures here, but nobody's ever reached them before", "Tips_102100111": "Golden Bangboo can change coins into a toll booth!", "Tips_102100112": "If you need money, go find a job that pays by the day.", "Tips_102100113": "Large toll booths like this cost 5000 coins to pass through.", "Tips_102100114": "Small toll booths like this cost 1000 coins to pass through.", "Tips_102100115": "There's lots of gold here, and two Golden Bangboo...", "Tips_102100116": "What a massive maze...", "Tips_102100117": "I found a place where you can make fast money!", "Tips_102101": "Much better!", "Tips_102102": "Uh... I got careless.", "Tips_102103": "Hmph, nothing major.", "Tips_102104": "Huh?", "Tips_102105": "Ah...", "Tips_102106": "Whoa!", "Tips_102107": "Uhhh!", "Tips_102108": "Yikes!", "Tips_102109": "Hey...", "Tips_102110": "Good deal, I'm in!", "Tips_102110004": "All chances to claim have been used~ We look forward to seeing you again next time!", "Tips_102111": "Ugh, it's the corruption...", "Tips_102112": "You've got a good eye~", "Tips_1021120": "Great! That's an improvement!", "Tips_1021121": "I think the other one was better~ Hehe, just kidding!", "Tips_102113": "Let's see if there's anything good in here!", "Tips_102114": "Is it time to get serious?", "Tips_102115": "Finally made it out!", "Tips_102116": "I'm here if you need anything~", "Tips_102117": "You want it, you got it!", "Tips_1021170": "I think I read about this in the Investigator's Handbook...", "Tips_1021171": "Remember to spend them all before you leave!", "Tips_102118": "Put it all in my purse!", "Tips_102119": "Meow, much better!", "Tips_102120": "Hehe, this is fun~", "Tips_102120101": "The White Star Institute offers you generous support.", "Tips_102120102": "The White Star Institute offers you generous support.", "Tips_102120103": "We found the entrance to Weiss VII!", "Tips_102120104": "We found the entrance to Weiss VII!", "Tips_102120105": "Support is in place. Train length +1", "Tips_102120106": "Support is in place. Train length +1", "Tips_102120107": "Support is highly effective. Train length +2", "Tips_102120108": "Support is highly effective. Train length +2", "Tips_102120109": "You got support funding: Gear Coins + {scene_var(money)}", "Tips_102120110": "You got support funding: Gear Coins + {scene_var(money)}", "Tips_102120111": "It's the Hollow exit! But Ether activity is too strong for us to get close...", "Tips_102120112": "It's the Hollow exit! But Ether activity is too strong for us to get close...", "Tips_102120113": "Data collection failed. Relaunching vehicle!", "Tips_102120114": "Data collection failed. Relaunching vehicle!", "Tips_102120117": "Ethereals are starting to gather!", "Tips_102120118": "Ethereals are starting to gather!", "Tips_102120119": "Ethereals are really coming thick and fast now...", "Tips_102120120": "Ethereals are really coming thick and fast now...", "Tips_102120121": "That's the exit from the Hollow! Careful, there are Ethereals guarding it...", "Tips_102120122": "That's the exit from the Hollow! Careful, there are Ethereals guarding it...", "Tips_102120123": "That's the Hollow exit! Careful, there are Ethereals guarding it...", "Tips_102120124": "That's the Hollow exit! Careful, there are Ethereals guarding it...", "Tips_102120125": "Now is the final juncture; make the most of your gear coins!", "Tips_102120126": "Now is the final juncture; make the most of your gear coins!", "Tips_102120127": "The mysterious potion upgrades the train. Train length +2", "Tips_102120128": "The mysterious potion upgrades the train. Train length +2", "Tips_102120129": "The mysterious potion upgrades the train. Train length +1", "Tips_102120130": "The mysterious potion upgrades the train. Train length +1", "Tips_102120131": "You drank the potion, but nothing happened!", "Tips_102120132": "You drank the potion, but nothing happened!", "Tips_102120135": "The train here has already set off...", "Tips_102120136": "The train here has already set off...", "Tips_102120137": "Continue along the tracks to Weiss VII!", "Tips_102120138": "...Th—There really is an Ethereal!", "Tips_102120140": "Press this and the train will clear the Ethereals off the tracks!", "Tips_102120141": "As you can see, the train will be damaged by the Ethereals, shortening it!", "Tips_102120142": "Use the train to defeat the Ethereal attacks and reduce activity!", "Tips_102120144": "This is the effective radius. Passing through will increase the train's length!", "Tips_102120145": "The road is blocked. It must have something to do with that Ethereals up ahead!", "Tips_102120147": "Pick up your commission before the final showdown!", "Tips_102120148": "Don't worry, let's get some support first at the observation station!", "Tips_102120149": "Train length: {scene_var(SnakeHP)} ", "Tips_102120151": "Weiss VII is in this direction. Keep going!", "Tips_102120152": "Weiss VII is in this direction. Keep going!", "Tips_102120153": "There are two observation stations! Which is best for getting support?", "Tips_102120154": "There are two observation stations! Which is best for getting support?", "Tips_102120155": "The data collection train doesn't carry humans, or Bangboo!", "Tips_102120156": "The data collection train doesn't carry humans, or Bangboo!", "Tips_102120157": "A large Ethereal has appeared. We should request support from Lab Senior!", "Tips_102120158": "You have reached the maximum train length!", "Tips_102120159": "You have reached the maximum train length!", "Tips_102121": "I was right about you!", "Tips_102122": "Hey, where are you going!", "Tips_102123": "We can finally get through!", "Tips_102124": "Hehe, got my paws on something good!", "Tips_102125": "Even I can't squeeze through!", "Tips_102126": "Hmph, trying to pull a fast one on me?", "Tips_102127": "How's that? Told ya I ain't no joke!", "Tips_102128": "I guessed wrong, my bad~", "Tips_102130101": "Control the lever and shoot D Rounds!", "Tips_102130102": "They explode upon hitting a target", "Tips_102130106": "Now go to the mine!", "Tips_102130108": "Large numbers of D Rounds have been prepared for you", "Tips_102130109": "Please note enemies can quickly approach the drill rig through the fissures.", "Tips_102130110": "Beware of enemies attempting to enter the fissures.", "Tips_102130111": "The enemies are coming... Everything is in your hands!", "Tips_102130112": "Don't waste too many D Rounds", "Tips_102130113": "D Rounds take a while to reload", "Tips_102130116": "Strong enemies incoming!", "Tips_102130117": "We need to hit them with more D Rounds to take them out!", "Tips_102130118": "The enemies are carrying some explosives...", "Tips_102130119": "It'd be dangerous if the walls blocking the road are destroyed.", "Tips_102130120": "A large horde of enemies is approaching!", "Tips_102130121": "This is their final wave!", "Tips_102130122": "Let me help you fix that wall!", "Tips_102130124": "The Hypno Gas didn't hit any enemies...", "Tips_102130125": "Alright, while the enemies are all asleep — take them all out!", "Tips_102130126": "The enemies seem to be waking up, Careful, Proxy!", "Tips_102130130": "The drill rig takes {scene_var(Hp)} attacks. The operation is not impacted.", "Tips_102130131": "The drill rig takes {scene_var(Hp)} attacks, greatly reducing the efficiency of extracting...", "Tips_102130132": "The drill rig takes {scene_var(Hp)} attacks, and might just crash at any moment!", "Tips_102130133": "The drill rig has taken too many attacks and is now broken...", "Tips_102130134": "The enemy is stronger than we thought. It's time to play the trump card...", "Tips_102130135": "Let's reinforce the engineering unit with the modification table we just requested!", "Tips_102130136": "Give it a try before more enemies arrive!", "Tips_102130139": "Time to earn some overtime pay! Attack those Golden Bangboo!", "Tips_102130142": "The buttons haven't been reset...", "Tips_102130143": "The buttons haven't been reset...", "Tips_102130144": "{scene_var(Enemycount)} enemy waves remaining", "Tips_102140001": "Master, this door cannot be opened from this side.", "Tips_102140002": "Suggestion: Use bombs to eliminate these Ethereals.", "Tips_102140003": "You can view real-time info about the bomb.", "Tips_102140004": "Warning, there is a high-level Ethereal threat!", "Tips_102140005": "Enough data for this area collected. We can continue to the next area.", "Tips_102140006": "Data collection complete. We can go back.", "Tips_102140007": "Data collection more than 50% complete.", "Tips_102140008": "Data collection is about to reach target.", "Tips_102140009": "It moves extremely fast.", "Tips_102140010": "I estimate we will need another {scene_var(BossHp)} explosions to eliminate it.", "Tips_102140011": "Highly dangerous Ethereal threat has been eliminated. We can go back from the front now.", "Tips_102140015": "I put the bomb over there.", "Tips_102140016": "You can get to the explosion test site from there.", "Tips_102140017": "I'll wait for you here.", "Tips_102140018": "Master, the enemies in this area have been completely eliminated.", "Tips_102140019": "Master, there are hardly any enemies remaining in this area", "Tips_102151701": "Let me see... It's over there!", "Tips_102151702": "But the passage seems to be blocked... Should we take a detour?", "Tips_102151703": "I have marked the client's location for you. His vitals are currently normal.", "Tips_102151704": "Master, the path is blocked. A detour is required.", "Tips_102151705": "I'll wait for you guys here...", "Tips_102151708": "Proxy! I'm in here!", "Tips_102151709": "The LED lights in the building are now completely out of order...", "Tips_102151710": "They need a restart to resume normal operations", "Tips_102151712": "First, we need to reset the default circuit settings.", "Tips_102151713": "Then, we need to open a few terminals to modify the circuit.", "Tips_102151714": "But many passages through the buildings are blocked too...", "Tips_102151715": "Suggestion: Out of safety considerations, do not let the client go in", "Tips_102151716": "I know how to operate the master control panel. Just call if you need me.", "Tips_102151717": "It's been ages since I dealt with one, but it's all muscle memory...", "Tips_102151718": "This... Then like that...", "Tips_102151719": "Just reconnect it to the other side... That's it!", "Tips_102151720": "The door can only be opened from one side... Should I hold it for you?", "Tips_102151721": "But the road on my side is blocked...", "Tips_102151723": "It can't be opened now.", "Tips_102151724": "Mmm... Now, let's just wait for my girlfriend to get here!", "Tips_102151725": "Please be careful. The Ethereals here are aggressive.", "Tips_102151726": "Master, a new area is available for exploration up ahead", "Tips_102151727": "Ohhh! Can explosives really be used like that?", "Tips_102151728": "The road is clear! I can get through now!", "Tips_102151729": "We need to operate the master control panel first.", "Tips_102151730": "Bombs can destroy Ethereals and obstacles", "Tips_102151731": "Let me see. It should work like this...", "Tips_102151732": "It still works!", "Tips_102151733": "The antique strongbox is opened", "Tips_102160101": "Start searching. Recording Master's movement.", "Tips_102160102": "Recording complete. Syncing with Liz.", "Tips_102160120": "Step Count: {scenevar(MoveTimes)}/30", "Tips_102160151": "Maximum steps reached. Stop recording.", "Tips_102170201": "Ah, the elevator has somehow taken us down into the depths.", "Tips_102170202": "Ah, the elevator has somehow taken us down into the depths.", "Tips_102170203": "Carrot data collection complete. An exit has been located.", "Tips_102170204": "The circuits are a mess. And the ejectors keep spinning...", "Tips_102170205": "Rewiring...", "Tips_102170206": "Master, the self-rotation of the ejector has weakened", "Tips_102170207": "Using ejectors will cause them to rotate clockwise.", "Tips_102170208": "Let's try getting out of here!", "Tips_102170209": "Let's try getting out of here!", "Tips_102170213": "The elevator is not powered", "Tips_102170214": "Please turn on 4 generators first", "Tips_102170215": "The elevator's got power. Let's hurry there now!", "Tips_102170216": "The elevator's got power. Let's hurry there now!", "Tips_102170223": "The facility has 4 generators", "Tips_102170224": "The facility has 4 generators", "Tips_102170225": "Use them to power the elevator!", "Tips_102170226": "Use them to power the elevator!", "Tips_1021801": "Stop right there!", "Tips_1021802": "Eat this!", "Tips_1021803": "Ugh... It's an EMP!", "Tips_1021804": "Qingyi, are you alright?", "Tips_1021805": "Wise, let's take a closer look.", "Tips_1021811": "Qingyi, something flew by just now!", "Tips_1021812": "Hm? What's that shadow?", "Tips_1021813": "Qingyi, it happened again!", "Tips_1021814": "Could it be a bird that flew into the Hollow by mistake?", "Tips_1021815": "The door's open! You're incredible, Qingyi!", "Tips_1021825": "You'll never catch me!", "Tips_1021826": "Hah, a single Ethereal is no match for me!", "Tips_1021827": "Ahhhhhhhh! H—Help!", "Tips_1021828": "Hmph, what a satisfying moment.", "Tips_1021829": "That's what you call \"karma.\"", "Tips_1021830": "Hold on. Ethereals are coming our way!", "Tips_1021831": "Were they attracted by the EMP? Let's fend them off first.", "Tips_1021832": "Belle, let's take a closer look.", "Tips_1021833": "Qingyi, there's a way through here!", "Tips_1021835": "This isn't the time for reflection, Qingyi. We have to help him!", "Tips_1021839": "...Why are there so many of them!?", "Tips_1021851": "Wise, listen — they're down there!", "Tips_1021852": "Belle, listen — they're down there!", "Tips_1021853": "Surrender now! Give it up!", "Tips_1021854": "The Bangboo can't reach the hole in the wall...", "Tips_1021855": "The Bangboo can't reach the hole in the wall.", "Tips_1021856": "There might be a way if we can fix this mechanism.", "Tips_1021857": "There might be a way if we can fix this mechanism.", "Tips_1021858": "We can get to it this time, but how do we fix it?", "Tips_1021859": "Luckily we can get to it this time, but how do we fix it?", "Tips_1021860": "The circuit has been fixed.", "Tips_1021861": "Nice! We've caught up!", "Tips_1021862": "Great! We've caught up!", "Tips_1021863": "How did they catch up again?!", "Tips_1021864": "They're not getting through here!", "Tips_1021865": "It's closed. We'll have to try and break it open.", "Tips_1021866": "Look, the switch is right there!", "Tips_1021867": "We might be able to fix it!", "Tips_1021868": "Look, the switch is right there.", "Tips_1021869": "We might be able to fix it!", "Tips_1021870": "That's strange. I barely used any force just now...", "Tips_1021871": "Leave it for now. Let's go!", "Tips_1021872": "Problem solved! Let's follow them.", "Tips_1021873": "Problem solved! Let's follow them.", "Tips_1021878": "I have connected to the damaged circuit.", "Tips_1021879": "The circuit has been fixed.", "Tips_1021880": "Let's connect the circuit, just like last time.", "Tips_1021881": "Let's connect the circuit, just like last time.", "Tips_1021882": "We can do this with our eyes closed already. Let's fix it.", "Tips_1021883": "We can do this with our eyes closed already. Let's fix it.", "Tips_1021884": "There's signs of an EMP being used here too.", "Tips_1021885": "There's signs of an EMP being used here too.", "Tips_1021886": "Don't use the EMP! It'll draw the Ethereals here!", "Tips_1021887": "Like I care!?", "Tips_1021888": "They're over there!", "Tips_1021889": "They're over there!", "Tips_1021890": "They just won't give up!", "Tips_1021891": "Try touching a circuit component.", "Tips_1021892": "Try touching a circuit component.", "Tips_1021901": "Let's follow them.", "Tips_102190100": "I remember the route. It's my turn!", "Tips_102190101": "The culprits' route has been recorded.", "Tips_102190102": "The space here is warped. We need to be extra careful.", "Tips_102190103": "The culprits exited from here.", "Tips_102190104": "The Case Replay is over. Please return to Mindspace.", "Tips_102190105": "Uncollected Hollow Observation Data detected at this location.", "Tips_102190106": "I've highlighted the culprits' route for you.", "Tips_102190107": "I must say they're pretty good at hiding.", "Tips_102190108": "Many of the walls here have cracks in them. We just have to find a suitable spot to get through.", "Tips_102190109": "You're a godsend, Fairy! Now, let's follow that route.", "Tips_102190110": "You're a godsend, Fairy. Now, let's follow that route.", "Tips_102190111": "A hidden path. Let's take note of it when we get back to reality.", "Tips_102190112": "Huh? Did the device just move by itself?", "Tips_102190113": "To move on to the next clip, {LAYOUT_MOBILE#please press Continue}{LAYOUT_KEYBOARD#please press Continue}{LAYOUT_MOBILECONTROLLER#please press }{LAYOUT_CONTROLLER#please press }.", "Tips_102190114": "{LAYOUT_MOBILE#Press Exit}{LAYOUT_KEYBOARD#Press Exit}{LAYOUT_MOBILECONTROLLER#Press }{LAYOUT_CONTROLLER#Press } to end the case replay.", "Tips_102190115": "Your are currently in the middle of a case replay.", "Tips_102190116": "The replay will pause after a clip finishes playing.", "Tips_102190117": "Once you have investigated all the important clips, you may head back to reality.", "Tips_102190118": "An orange clip\u00A0indicates important clues\u00A0within.", "Tips_102190119": "Once you have investigated the key clues, the clip will become blue.", "Tips_102190120": "Clip has been investigated, {LAYOUT_MOBILE#press Continue to play the next clip}{LAYOUT_KEYBOARD#press Continue to play the next clip}{LAYOUT_MOBILECONTROLLER#press to play the next clip}{LAYOUT_CONTROLLER#press to play the next clip}.", "Tips_102190121": "Please explore your surroundings.", "Tips_102190122": "Start investigating key info.", "Tips_102190123": "{LAYOUT_MOBILE#Press Exit to stop case replay}{LAYOUT_KEYBOARD#Press [Exit] to stop case replay}{LAYOUT_MOBILECONTROLLER#Press to stop case replay}{LAYOUT_CONTROLLER#Press to stop case replay}.", "Tips_102190124": "While the scene is paused, you may look around and gather more clues.", "Tips_102190125": "To move on to the next clip, please {LAYOUT_MOBILE#press Continue}{LAYOUT_KEYBOARD#press Continue}{LAYOUT_MOBILECONTROLLER#press }{LAYOUT_CONTROLLER#press }.", "Tips_102190126": "{LAYOUT_MOBILE#Press the highlighted area }{LAYOUT_KEYBOARD#Press the highlighted area }{LAYOUT_MOBILECONTROLLER#Press }{LAYOUT_CONTROLLER#Press }to re-watch each clip.", "Tips_102190127": "Once the investigation has finished, {LAYOUT_MOBILE#press Continue}{LAYOUT_KEYBOARD#press Continue}{LAYOUT_MOBILECONTROLLER#press Continue}{LAYOUT_CONTROLLER#press Continue}.", "Tips_102190128": "{LAYOUT_MOBILE#Press Continue}{LAYOUT_KEYBOARD#Press Continue}{LAYOUT_MOBILECONTROLLER#Press Continue}{LAYOUT_CONTROLLER#Press Continue}.", "Tips_102190129": "When a clip is paused, you are free to explore as you please.", "Tips_102190130": "Once you return to reality, I'll guide you in real time.", "Tips_1021903": "Let's follow them.", "Tips_1021904": "We've arrived at the evidence carrier area.", "Tips_1021905": "Loading environment data.", "Tips_1021906": "The clue has been stored in the Mindspace.", "Tips_1021907": "There's a new question in Mindspace.", "Tips_1021908": "The key question has emerged.", "Tips_1021910": "It's time to put my expertise as a Public Security Officer to good use.", "Tips_1021911": "Connect the dots in the Mindspace and solve the case.", "Tips_1021912": "Use this to access my Mindspace and share information.", "Tips_1021913": "Watch out, Qingyi!", "Tips_1021914": "There's an ambush here too!", "Tips_1021915": "They're closing in on us!", "Tips_1021916": "Be careful!", "Tips_1021919": "Collected clues will be stored in the memory zone.", "Tips_1021920": "Once the adjacent clues are found, the question will become apparent.", "Tips_1021921": "We don't have enough clues right now. Let's go back and look for more.", "Tips_1021922": "After all the questions are answered, the truth will reveal itself.", "Tips_1021923": "The display device has been used to show the Mindspace.", "Tips_1021924": "Get them!", "Tips_1021925": "We're here!", "Tips_1021932": "A hidden path!", "Tips_1021933": "A hidden path!", "Tips_1021934": "Look! There's a spatial fissure over there!", "Tips_1021935": "But... how are we supposed to get through this area?", "Tips_1021944": "Who's there?!", "Tips_1021945": "Public Security! Put your hands up!", "Tips_1021946": "We've figured out the exit used by the culprits.", "Tips_1021947": "Let's go check it out!", "Tips_1021948": "These switches can be used repeatedly.", "Tips_1021949": "These switches can be used repeatedly.", "Tips_1021950": "The evidence carrier's signal is coming from over there.", "Tips_1021951": "The mobile device here seems unusable.", "Tips_1021952": "Let me try adjusting the direction... Ugh, it's too heavy!", "Tips_1021953": "Wise, something is blocking their way.", "Tips_1021954": "Belle, something is blocking their way.", "Tips_1021955": "Master, the firing direction of the ejector nearby can be adjusted.", "Tips_1021956": "Alright, let's help them find a shortcut to save time!", "Tips_1021957": "Alright, let's help them find a shortcut to save time!", "Tips_1021958": "Coming through!", "Tips_1021959": "The device works now!", "Tips_1021960": "Let's move!", "Tips_1021961": "Insufficient connected clues to answer the question.", "Tips_1021962": "A question has arisen from the two collected clues.", "Tips_1021963": "Master, do you want to solve it?", "Tips_1021964": "Master, you can return to the real world to investigate now.", "Tips_1021965": "I think there are some clues in the Case Replay. Let's go through it again.", "Tips_1021966": "I think there are some clues in the Case Replay. Let's go through it again.", "Tips_1021967": "There's a group of abandoned buildings ahead.", "Tips_1021968": "Very intuitive of you, Master.", "Tips_1021969": "Think carefully about the direction.", "Tips_1021970": "Think carefully about the direction.", "Tips_1021971": "Something doesn't feel right...", "Tips_1021974": "Hurry up, the evidence carrier will be here soon!", "Tips_1021975": "Stay close to me, Bighead. We'll bolt after taking the evidence.", "Tips_1021976": "The evidence carrier is here!", "Tips_1021977": "Heh, stop right here!", "Tips_1021978": "Oh, no! Bighead was affected by the EMP!", "Tips_1021979": "Even the forklift isn't working now!", "Tips_1021980": "The EMP is that powerful!?", "Tips_1021981": "The Bangboo's done for, and the forklift is kaput. Now what?", "Tips_1021982": "Don't panic! Let's grab the evidence first.", "Tips_1021983": "We'll just have someone pick us up later.", "Tips_1021984": "We've got what we needed. Let's go this way!", "Tips_1021985": "Hey, what did you say!? The PubSec Officers are gone?", "Tips_1021986": "...Understood. Let's hide somewhere!", "Tips_1021987": "There's a crack in this wall. We can get through here!", "Tips_1021988": "Let's wait here for the others to pick us up.", "Tips_1021989": "Mhm, this is the forklift they stole.", "Tips_1021990": "The culprits and their Bangboo were waiting here.", "Tips_1021991": "The Case Replay is virtual, so you cannot pick anything up.", "Tips_1021992": "The evidence carrier stopped after getting hit by the EMP.", "Tips_1021993": "They must be feeling pretty smug at this point.", "Tips_1021994": "They have no idea their Bangboo is affected by the EMP too.", "Tips_1021995": "The forklift was definitely broken at that time.", "Tips_1021996": "The culprit must have been terrified by what just happened.", "Tips_1021997": "Unfortunately, the Bangboo is beyond repair now...", "Tips_1021998": "Woah, I got teleported back just like that!", "Tips_1021999": "I know the way through here. Follow me!", "Tips_1022000": "Repair preparations are already underway.", "Tips_1022001": "Anyway, we just need to connect the two ends together, right?", "Tips_1022002": "Anyway, we just need to connect the two ends together, right?", "Tips_1022003": "Alright! Eradicating errors is a blast!", "Tips_1022004": "Alright! An interface without errors is the best!", "Tips_1022005": "The interface protocol has been repaired. You can now access the video normally.", "Tips_1022006": "Hang on! I can't read the logs. There's too many errors!", "Tips_1022007": "Hang on! There are so many errors I can't read the logs!", "Tips_1022008": "Reason for error: Disorderly access to interface protocol.", "Tips_1022009": "Let's fix the interface protocol then!", "Tips_1022010": "Let's fix the interface protocol then!", "Tips_1022011": "This is Public Security's disaster prevention guide. Citizens who hear this please answer!", "Tips_1022012": "It seems to be looking for citizens who need help.", "Tips_1022013": "It seems to be looking for citizens who need help.", "Tips_1022014": "This is Public Security's disaster prevention guide. Citizens who hear this please...", "Tips_1022015": "Injured citizen detected! Rescuing immediately!", "Tips_1022016": "Oh... It's just a fallen mannequin...", "Tips_1022017": "Public Security's disaster prevention guide. Citizens who hear this please...", "Tips_1022018": "Suspected cries for help detected! Begin rescue operations immediately!", "Tips_1022019": "The sound came from here!", "Tips_1022020": "Meow~", "Tips_1022021": "Oh... it's a trapped kitten...", "Tips_1022023": "This board should give way if pushed.", "Tips_1022024": "Come here.", "Tips_1022025": "Make sure the kitten can leave safely.", "Tips_1022026": "Keep working, Public Security disaster prevention guide...", "Tips_1022027": "Is that a Public Security Bangboo? Hey, I'm over here!", "Tips_1022028": "Shouting confirmed: A citizen needs help!", "Tips_1022029": "Ah, another whole stack of errors!", "Tips_1022030": "Ah, more errors popping up.", "Tips_1022031": "I have to fix the interface protocol before we can continue.", "Tips_1022032": "I have to fix the interface protocol before we can continue.", "Tips_1022033": "The interface protocol repair screen has been successfully loaded.", "Tips_1022034": "The interface protocol has been repaired. You can now access the video normally.", "Tips_1022035": "Yes, I'm saved!", "Tips_1022036": "Hello, citizen! I'm the Public Security authority responsible for guidance during a disaster...", "Tips_1022037": "Yes yes yes, I know. And I'm a good citizen awaiting guidance!", "Tips_1022038": "Received. Please follow me then, and I will lead you out of the Hollow.", "Tips_1022039": "Please manually perform repair operations.", "Tips_1022040": "Hm? Something is moving over there...", "Tips_1022041": "There may be a citizen who needs help!", "Tips_1022042": "Commencing guidance work immediately!", "Tips_1022043": "Huh? Over there... Wait a second!", "Tips_1022044": "The operation log suddenly cut out... Ahhh!! There it is again!", "Tips_1022045": "The operation log suddenly cut out...", "Tips_1022046": "These error messages are like styrofoam — the more I sweep them, the more appear!", "Tips_1022047": "Sure enough, here they come — those accursed error messages.", "Tips_1022048": "The interface protocol repair screen has been successfully loaded.", "Tips_1022049": "Based on evaluation, this will be the final interface protocol that requires fixing.", "Tips_1022050": "The interface protocol has been repaired. You can now access the final video.", "Tips_1022051": "Press Exit to stop watching", "Tips_1022052": "I'm not a Public Security Officer. I'm Securityboo. May I ask what is going on?", "Tips_1022053": "You must be seeing things. It's probably just a cat...", "Tips_1022054": "Cats need saving, too. They are important emotional support for citizens.", "Tips_1022055": "Ughh... I'm not feeling well...", "Tips_1022056": "What's wrong?", "Tips_1022057": "Ugh... I might... be experiencing corruption symptoms!", "Tips_1022058": "I—I feel awful. Do you have any sedatives?", "Tips_1022059": "No... During a sudden emergency, evacuation of citizens should take priority!", "Tips_1022060": "Yes, yes, yes, forget about the cat! Get me outta here!", "Tips_1022061": "The exit is just up ahead.", "Tips_1022062": "*ahem* Ah yes, I can see it!", "Tips_1022063": "Please go straight through the exit. I have to go back and continue guiding citizens...", "Tips_1022064": "*ahem*! Here's the thing, I really need a favor from you. *ahem*! ...", "Tips_1022065": "Wow, great punch there — where did this bad boy Bangboo come from?!", "Tips_1022066": "Hey! Officer, are you okay! Hey, wake up!", "Tips_1022067": "Ehn-na nu! (Shark Tornado Fist!)", "Tips_1022068": "It's completely empty? That's pretty weird...", "Tips_1022069": "It's completely empty? That doesn't really make any sense...", "Tips_1022070": "Anyway, let's exit the playback screen for now.", "Tips_1022071": "Anyway, let's exit the playback screen for now.", "Tips_1022072": "We've completed the commission to finish the video recording!", "Tips_1022073": "We've completed the commission to finish the video recording.", "Tips_1022074": "Let's grab everything that looks interesting and get out of here.", "Tips_1022075": "Let's grab everything that looks interesting and get out of here.", "Tips_1022076": "Hang on a sec! Securityboo — no, Officer!", "Tips_1022077": "Hold up. Isn't that Rost!", "Tips_1022078": "Huh? What are you doing here, Rost...", "Tips_1022079": "What do you mean by bros? They barely look familiar with each other!", "Tips_1022080": "They look as though it's the first time they've ever met...", "Tips_102210101": "Go find the Sharkboo!", "Tips_102210102": "This is the scene of the crime.", "Tips_102210103": "I'm really concerned about that Suspectboo that attacked me before.", "Tips_102210104": "Ehn-ne-ne.", "Tips_102210105": "It might have left a few clues nearby.", "Tips_102210106": "Please check around carefully.", "Tips_102210107": "Thank you for your cooperation.", "Tips_102210108": "Thank you for your cooperation.", "Tips_102210109": "We would like to check other parts of your body.", "Tips_102210110": "We would like to check other parts of your body.", "Tips_102210111": "There's still a lot of question marks.", "Tips_102210112": "There's still a lot of question marks.", "Tips_102210113": "Ehn-nah en-nu... (I'm hurt...)", "Tips_102210114": "Whatever, it's up to you. But I'd like to get to the bottom of this, too.", "Tips_102210115": "Then, please! Find out the truth!", "Tips_102210116": "Perhaps we can find where the Suspectboo was hiding before!", "Tips_102210117": "Perhaps we can find where the Suspectboo was hiding before!", "Tips_102210118": "Looks like there's a suspicious little path nearby.", "Tips_102210119": "Looks like there's a suspicious little path nearby.", "Tips_102210120": "[Clue] Scrapped Bangboo's Identity: Sharkboo, a Hollow Raider.", "Tips_102210121": "[Clue] The dog tag in the Suspectboo's hand should be able to verify its identity.", "Tips_102210122": "[Clue] The Bangboo's name might be etched onto its reverse.", "Tips_102210123": "[Clue] The Suspectboo's port has been used.", "Tips_102210124": "[Clue] The Suspectboo's data has been deleted.", "Tips_102210125": "[Clue] Footprints show a man who lingered at the scene a while.", "Tips_102210126": "[Clue] An exposed port.", "Tips_102210127": "[Clue] The nameplate on the Securityboo says \"Kami.\"", "Tips_102210128": "[Clue] Security log of the attack at 11:11.", "Tips_102210129": "[Clue] Unknown target connected to the Securityboo at 11:12.", "Tips_102210130": "[Clue] The 11:21 operational log: \"I'm dead.\"", "Tips_102210131": "[Clue] Rost calls \"North\" his bro.", "Tips_102210132": "[Clue] Rost knows about the \"11:21 operational log.\"", "Tips_102210133": "Detective, a specialized virtual space for data organization has been set up for you.", "Tips_102210134": "Called the \"Detective's Den,\" you can use it to review the clues you have discovered.", "Tips_102210135": "Go to a secure place first before questioning Securityboo.", "Tips_102210136": "Welcome to the \"Detective's Den.\"", "Tips_102210137": "This is a clue review space specially prepared for detectives.", "Tips_102210138": "All clues have been classified into their respective categories.", "Tips_102210139": "Please go to the clue's location to view it.", "Tips_102210140": "{LAYOUT_MOBILE#Tap on the clue to view more details}{LAYOUT_KEYBOARD#Press / on a clue to view more details}{LAYOUT_CONTROLLER#Press on a clue to view more details}{LAYOUT_MOBILECONTROLLER#Press on a clue to view more details}", "Tips_102210141": "All clues have been collected now, detective.", "Tips_102210142": "I recommend you visit the \"Detective's Den\" and comb over your existing clues.", "Tips_102210143": "[Clue] A virus that clones itself and replaces logic cores.", "Tips_102210144": "Discover what connects them all together, and retrace the truth of how events happened.", "Tips_102210145": "Detective, please come here.", "Tips_102210146": "Please submit evidence proving that the Suspectboo is the brother Rost mentioned.", "Tips_102210147": "Please move over to the clue you think is correct.", "Tips_102210148": "{LAYOUT_MOBILE#Tap on the clue to submit evidence}{LAYOUT_KEYBOARD#Press / on a clue to submit evidence }{LAYOUT_CONTROLLER#Press on a clue to submit evidence}{LAYOUT_MOBILECONTROLLER#Press on a clue to submit evidence}", "Tips_102210149": "Who does the log entry \"I'm dead\" refer to?", "Tips_102210150": "Identify the device or Bangboo that may have connected at the scene of the crime.", "Tips_102210151": "Prove that someone else was present at the crime scene when the Bangboo established a data connection.", "Tips_102210152": "Please select the evidence proving that \"Rost was at the crime scene.\"", "Tips_102210153": "You have left the Mindspace.", "Tips_102210154": "Especially that blank 10 minutes.", "Tips_102210155": "The timeline and the relationships of the people present are now clear.", "Tips_102210156": "The operation log of the Securityboo is also being gradually fixed.", "Tips_102210157": "Let's go take a look.", "Tips_102210158": "North, did you memorize the battle plan yet?", "Tips_102210159": "Ehn-nah! (Got it!)", "Tips_102210160": "What do you mean! You got it backwards — it's not you who goes. It's me... *tsk* Remember it like this!", "Tips_102210161": "Rost goes to distract the Securityboo, and North hides...", "Tips_102210162": "Then while the Securityboo isn't paying attention, North ambushes it! Victory in one fell swoop!", "Tips_102210163": "Ehn-nah! (Got it!)", "Tips_102210164": "Ehn! (I'm hiding!)", "Tips_102210165": "Yes yes, that's good North. That's it!", "Tips_102210166": "Wait for my signal and then do it! Okay, brother!", "Tips_102210167": "Ehn-nah ah-noo! Ehn! (Got it! I'll wait for your signal! Brother!)", "Tips_102210168": "Good job, brother!", "Tips_102210169": "C'mon, let's find a quiet spot nearby and get some work done!", "Tips_102210170": "Carry it over to the ruins. That's where the equipment is.", "Tips_102210171": "This Securityboo is really heavy...", "Tips_102210172": "North, come give me a hand!", "Tips_102210173": "Ehn-nah! Ah! (Hehe, brother!)", "Tips_102210174": "Listen up, North — this virus sounds really powerful.", "Tips_102210175": "It can clone your logic core.", "Tips_102210176": "If we do that, we can have our own brother inside Public Security!", "Tips_102210177": "Ehn-nah ah! (North is going to become a Securityboo!)", "Tips_102210178": "No no no, you won't become a Securityboo — there'll just be an extra Securityboo North!", "Tips_102210179": "Okay, enough chit-chat. Let's get down to work!", "Tips_102210180": "I'll hook you up to a data cable right now...", "Tips_102210181": "Detective, we have the final clue from the case.", "Tips_102210182": "Please back out of the video and enter the \"Detective's Den.\"", "Tips_102210183": "Indicate evidence for the \"true consequences of the virus\".", "Tips_102210184": "Check the last operation log to confirm.", "Tips_102210185": "Ehn-ah! (Alright! I'll try!)", "Tips_102210186": "Hmm? Why isn't the progress bar moving...", "Tips_102210187": "Version conflict... Overwrite failed?! This virus is a piece of junk!", "Tips_102210188": "Ehn... nah-nah! (It hurts... But I'll bear it!)", "Tips_102210189": "Why are there only two options left...", "Tips_102210190": "Ehn... ehn-nah-nu... (I feel terrible... Rost, help me...!)", "Tips_102210191": "What's up, brother? Are you feeling sick?", "Tips_102210192": "Ehn... nah... na... (Quick, choose cancel, brother... please...)", "Tips_102210193": "Ehn-na... (Am I dying...?)", "Tips_102210194": "Ha, haha! Don't be silly, Bangboo can't die!", "Tips_102210195": "...I get it.", "Tips_102210196": "Ehn... nah-na! (Don't merge! Cancel!)", "Tips_102210197": "Ehn... nu-nah! (Help me! Cancel!)", "Tips_102210198": "You'll understand, right? North. My brother.", "Tips_102210199": "This is for your own good, y'know. You'll soon have an even stronger body.", "Tips_102210200": "...Shut up! Start the merge!", "Tips_102210201": "Ehn... (Ros—...)", "Tips_102210202": "Phew... Merge complete! How do you feel, North?", "Tips_102210203": "Wait, which one is North again...?", "Tips_102210204": "Hey, North. Is that you? Wait for me!", "Tips_102210205": "I distract the Securityboo, and you hide...", "Tips_102210206": "Ehn-nah, nuh... (I'm going to distract the Securityboo, and you hide...)", "Tips_102210207": "Ehn-na nu! (Shark Cyclone Fist!)", "Tips_102210208": "Wow, great punch there — where did this bad boy Bangboo come from?!", "Tips_102210209": "Hey! Officer, are you okay! Hey, wake up!", "Tips_102210210": "Looks like... there's no response...", "Tips_102210211": "Ehn-nah! Ah! (Hehe, brother!)", "Tips_102210212": "And then forcefully overwrite it onto another Bangboo!", "Tips_102210213": "Alright, the cable is connected. Let's start the transfer!", "Tips_102210214": "This might sting a little bit, North — but just bear with it for a sec.", "Tips_102210215": "\"Cancel\" and \"Forced Merge.\" Gotta pick one...", "Tips_102210216": "\"Forced merge\" sounds like it'll merge the two Bangboo logic cores together into one...", "Tips_102210217": "...", "Tips_102210218": "Forced Merge.", "Tips_102210219": "Ehn... nah... nah... (Rost... brother... save me...)", "Tips_102210220": "...", "Tips_102210221": "Ehn... (Bro—...)", "Tips_102210222": "...", "Tips_102330103": "The referee is over there.", "Tips_102330104": "Quickly head to the recruitment area and build your team!", "Tips_102330106": "\"Ohhh! This team! It's amazing!\"", "Tips_102330107": "\"Arranging the battle for you now! Good luck, Trainer!\"", "Tips_102330111": "Your opponent has entered the arena!", "Tips_102330112": "Hurry up, don't keep the audience waiting!", "Tips_102330121": "\"The audience has entered the arena!\"", "Tips_102330122": "\"Now, let the duel begin!\"", "Tips_102330123": "\"Ladies and gentlemen! Trainers and Bangboo! The next round is about to begin!\"", "Tips_102330124": "\"Who will be the ultimate winner?\"", "Tips_102330131": "Master, we have reached the League of Bangboo arena.", "Tips_102330133": "You bought all the gift codes. Heehee, thanks for the support!", "Tips_102330134": "There are no more Combat Bangboo standing by in the recruitment area.", "Tips_102330135": "\"Shark! Shark!\"", "Tips_102330136": "\"Paaaaper!\"", "Tips_102330137": "\"Sumo! Sumo!\"", "Tips_102330138": "\"Stop! We have a winner!\"", "Tips_102330139": "\"And now, please welcome the next trainer!\"", "Tips_102330141": "This is... so exciting!", "Tips_102330142": "Victory! The challenger has won!", "Tips_102330143": "What a shame, that was so close!", "Tips_102330144": "Try adjusting your tactics or enhancing your Bangboo!", "Tips_102330145": "You better try hard and make sure I have a great time~", "Tips_102330146": "You guys~ have no chance of winning~", "Tips_102330147": "The chosen trainer...", "Tips_102330148": "Secret technique! Suffocating Love~", "Tips_102330149": "BUG Shield blocked DMG once!", "Tips_102330150": "VIP Ejection Seat effect activated!", "Tips_102330151": "Lone Woof Bandana effect activated!", "Tips_102330152": "Safetyboo was attacked, its HP doubled!", "Tips_102330153": "Come here, come here~", "Tips_102330154": "I'm gonna mess you up~ real good~", "Tips_102330155": "Well done, just as expected of me...", "Tips_102330156": "You all are strong...", "Tips_102330157": "But I'm... not done yet!", "Tips_102330158": "Majestic Mesmer! Majestic Mesmer is back to full HP!", "Tips_102330159": "\"What an intense battle! Did our audience guess the results correctly?\"", "Tips_102330160": "\"Huh? Looks like some in the audience don't want to leave?\"", "Tips_102330161": "\"Did something happen?\"", "Tips_102330162": "This day... has finally come~", "Tips_102330163": "\"Let's wait and see!\"", "Tips_102330164": "\"Prepare for battle! We look forward to an exciting performance from both sides!\"", "Tips_102330170": "Hmm? Do you want to continue with the duel?", "Tips_102330171": "There's still some in the audience who haven't left. Go take a look.", "Tips_10256001": "Remote control device detected. Analyzing now...", "Tips_10256002": "Use it to move the bomb left and right. Push up to fire.", "Tips_10256003": "Please aim at the target and start the maintenance inspection.", "Tips_10256004": "I guess the target is still the Golden Bangboo.", "Tips_10256005": "The target... Is it still the Golden Bangboo?", "Tips_10256006": "Yeah! A hit!", "Tips_10256007": "Yeah! A hit!", "Tips_10256008": "The bomb is working just fine... Doesn't look like it needs any maintenance.", "Tips_10256009": "This bomb works pretty well... Does it really need any maintenance?", "Tips_10256010": "Hmm... something's wrong. There does seem to be a problem after all.", "Tips_10256011": "Huh... did we actually find a problem?", "Tips_10256012": "What just went wrong? I've got to note it down.", "Tips_10256013": "Weird, everything seems normal...", "Tips_10256014": "Please get ready for the final round of inspections.", "Tips_10256016": "All inspection tasks have been completed.", "Tips_10256018": "There's still some sweet bonuses for us. Let's go get them.", "Tips_10256019": "Bonus time! These commissions are simply the best!", "Tips_10256020": "This job is awesome... Will I be getting more in the future?", "Tips_10256021": "This job is amazing! Will I be getting more in the future?", "Tips_102570101": "Drill Rig Repair Progress: {scene_var(FixProgress)}%", "Tips_102570104": "Finally! The drill rig has been completely repaired — good as new!", "Tips_102570105": "Quick, let's get the drill rig out of this godforsaken Hollow...", "Tips_102570106": "The drill rig's pathing feature has been Corrupted. It doesn't work anymore!", "Tips_102570107": "We need to come up with a way to subdue the rampaging drill rig!", "Tips_102570108": "Rampaging Drill Rig: {scene_var(NowHp)}/100", "Tips_102570110": "We have enough Gear Coins now. Go repair the drill rig!", "Tips_102570111": "Wow! The drill rig is surrounded by Ethereals!", "Tips_102570112": "Hit them back with D Rounds — and protect the drill rig at all costs!", "Tips_102570113": "Is the drill rig drawing energy from defeated Ethereals?", "Tips_102570114": "Nice work! The rampaging drill rig's finally calmed down.", "Tips_102570115": "Seize this opportunity to take it out of the Hollow!", "Tips_102570117": "Start up the engineering device and repair the drill rig!", "Tips_102570119": "The drill rig just dug out some Dennies among the rubble! Shiny, lovely Dennies!", "Tips_102570120": "When did they develop such a terrible function?!", "Tips_10263054": "Wise, that birthday surprise he mentioned... I have a feeling it's another commission.", "Tips_10263055": "Belle, that birthday surprise he mentioned... I feel like it's going to be another commission.", "Tips_10263056": "Here's hoping it's still a fat paycheck for an easy gig!", "Tips_10263057": "Maybe we can score another easy gig with a fat paycheck!", "Tips_10263101": "That's such a strange attitude... Is this the Golden Bangboo he wanted?", "Tips_10263102": "That client was very confident... Is this the Golden Bangboo he mentioned?", "Tips_10263103": "Shall we give chase and try it out? We can just try out our EMP emitter.", "Tips_10263104": "Let's chase it, then. We also can try out our EMP emitter.", "Tips_10263105": "Increased electromagnetic shielding detected.", "Tips_10263106": "Master, we can remove the electromagnetic shield, and then try to capture the target.", "Tips_10263107": "Its route and location are both completely hidden by the electromagnetic shield...", "Tips_10263108": "Its route and location are both completely hidden by the electromagnetic shield...", "Tips_10263109": "Fairy? Can you operate the EMP emitter for us?", "Tips_10263110": "Fairy? How about you operate the EMP emitter for us?", "Tips_10263111": "Received: Locating the coordinates of damaged facilities... Location found.", "Tips_10263112": "The EMP will activate immediately when the shield is destroyed by the explosion. Please use it with confidence.", "Tips_10263113": "That's my Fairy! So let's get this started!", "Tips_10263114": "That's my Fairy! So let's try this out", "Tips_10263115": "Found you! Now feel the might of the EMP emitter!", "Tips_10263116": "There you are! Fairy's modded EMP emitter really is useful", "Tips_10263117": "Wait a minute... Is it dropping Gear Coins so that it can escape?", "Tips_10263118": "Hang on... I think it's trying to escape by dropping Gear Coins...", "Tips_10263119": "We'll take those Gear Coins... but don't even think of slipping away!", "Tips_10263120": "But it only has a limited number of Gear Coins... Let's try to catch up.", "Tips_10263121": "You are entering a new electromagnetic shielding area. Target location has been marked out for you.", "Tips_10263122": "Use the modded emitter to clear a path through!", "Tips_10263123": "With this modded emitter, none of this should be a problem.", "Tips_10263124": "Don't even think about trying to escape this time!", "Tips_10263125": "Time to surrender!", "Tips_10263126": "An active entity similar to the Golden Bangboo has been detected... along with the light beams it reflects.", "Tips_10263127": "A platinum one?! Hmm... The client is definitely willing to raise the price for it, right?", "Tips_10263128": "It's a Platinum Bangboo... I wonder how much the client is willing to pay for it...", "Tips_10263129": "Wise! Get them all in one go!", "Tips_10263130": "Belle, try to get them all in one go.", "Tips_10263131": "You are entering the final electromagnetic shielding area. Target location has been marked out for you.", "Tips_10263132": "One on the left and one on the right... Use the EMP emitter to force them together!", "Tips_10263133": "One on the left and one on the right... We can use the EMP emitter to force them together!", "Tips_10263134": "The first one! It's a gold one!", "Tips_10263135": "Catch the first one! Ah, is it gold?", "Tips_10263136": "The first one! Wow, it's the platinum one!", "Tips_10263137": "The first one! We're lucky, it's the platinum one!", "Tips_10263138": "And there's the golden one, too. Don't even think about trying to escape!", "Tips_10263139": "Plus there's the golden one, too. It can't get away.", "Tips_10263140": "And there's the platinum one, too. Don't even think about trying to escape!", "Tips_10263141": "And there's the platinum one, too. Don't even think about trying to escape!", "Tips_10263142": "That's my brother for you! Get them both!", "Tips_10263143": "That's my Belle! Caught them together!", "Tips_10263144": "Ahem... Respected and capable Proxy, I am so sorry that I may have offended you before!", "Tips_10263145": "I've got a reasonable price for this Golden Bangboo...", "Tips_10263146": "As for this platinum one, of course I'm willing to spend big to buy it!", "Tips_10263147": "On top of that, here is also a coin for you to open the gate...", "Tips_10263148": "Hope we can work together again... Let me be your most loyal customer!", "Tips_10263149": "Hmph, at least he still has some sense...", "Tips_10263150": "*tsk* He sure knows how to adapt on the fly.", "Tips_10263151": "Hehe, let's see what time the client shows up.", "Tips_10263152": "That confident client... surely he'll show up soon.", "Tips_10263153": "That was an easy commission... Let's go now, Wise.", "Tips_10263154": "Guess we got lucky again? Let's go, Belle.", "Tips_102901": "Sufficient Gear Coins paid. Authentication successful. Opening valve.", "Tips_102902": "Sufficient Gear Coins paid. Authentication successful. Opening valve.", "Tips_102903": "Insufficient Gear Coins; lock opened", "Tips_102904": "Insufficient Gear Coins; lock opened", "Tips_103001": "Key authentication successful. Opening valve.", "Tips_103002": "Key authentication successful. Opening valve.", "Tips_103003": "Insufficient certification, unable to access", "Tips_103004": "Insufficient certification, unable to access", "Tips_103010001": "It's so close! Are we gonna be able to call it a day early this time?", "Tips_103010002": "It's so close! Are we gonna be able to call it a day early this time?", "Tips_103010003": "Fantastic. We don't need any more clues", "Tips_103010004": "Fantastic. We don't need any more clues", "Tips_103010005": "Hmm, is the password wrong? The lock didn't open", "Tips_103010006": "Hmm, is the password wrong? The lock didn't open", "Tips_103010007": "Strongbox has been destroyed. I now understand your resolve.", "Tips_103010008": "Come on, Master. Show those strongboxes your power.", "Tips_103010009": "Belle... Whatever, just go ahead and let it all out", "Tips_103010010": "Uh... it's better to let you blow off some steam every now and again, right...?", "Tips_103010011": "Anyone there? I can hear voices!", "Tips_103010012": "Please, help me! I'm trapped!", "Tips_103010013": "Belle, I can hear a cry for help coming from inside. Should we take a look?", "Tips_103010014": "Wise, I think there's someone behind the door. Wanna go check it out?", "Tips_103010015": "All strongboxes have been opened.", "Tips_103010016": "Someone once said, \"Only a storm can topple a mighty tree.\" You have proved that wrong.", "Tips_103010017": "Master, our commission objective has not yet been completed", "Tips_103010018": "The entrance is now open. Your prediction was correct", "Tips_103010019": "Suggestion: Book Eous, the first assistant, in for maintenance", "Tips_103010020": "Whoa! You scared me! But I think I almost remember now...", "Tips_103010021": "Give it another try... Memories are about to come flooding back...", "Tips_103010022": "I got it! The password has a 4 in it!", "Tips_103010023": "Master, I suggest you use something to wake him up", "Tips_103010024": "A powerful knock. Do you want to manually blast open the strongbox, Master?", "Tips_103010025": "Amazing. A noticeable dent has formed in the chassis of the strongbox.", "Tips_103010026": "Significant damage to the strongbox has been detected. Are you being serious, Master?", "Tips_103010027": "The strongbox has been opened. For a Bangboo's body, this is impressive strength.", "Tips_103010028": "I'd expect nothing less, Master", "Tips_103010029": "Do you intend on all of the targets by hand?", "Tips_103010030": "Don't forget you still have explosives", "Tips_103010031": "Incredible luck, Master", "Tips_103010032": "Belle... Why don't you go buy a lottery ticket?", "Tips_103010033": "Wise... Why don't you go buy a lottery ticket?", "Tips_103010034": "You have proved the value of trial and error, Master", "Tips_103010035": "That's my Belle, blessed by good fortune", "Tips_103010036": "That's Wise for you, you guessed it correctly", "Tips_103010037": "All that's left... is to use explosives to destroy the targets", "Tips_103010038": "All that's left... is to use explosives to destroy the targets", "Tips_103010039": "There's quite a few confidential assets, and we can't rely on manpower alone", "Tips_103010040": "There's quite a few confidential assets, and we can't rely on manpower alone", "Tips_103010041": "Suggestion: Search for high-powered explosives inside this Hollow", "Tips_103010042": "Good idea. Let's keep searching", "Tips_103010043": "Good idea. Let's keep searching", "Tips_103010044": "Master, you can go back now", "Tips_103010045": "Master, you now have clues for all passcode digits", "Tips_103010046": "You can try to open the entrance", "Tips_103010047": "Let's search around. There might be a clue.", "Tips_103010048": "Let's search around. There might be a clue.", "Tips_103010049": "Key information collected: \"Sunrise\" and \"0\"", "Tips_103010050": "Key information collected: \"The sun is not an odd number\"", "Tips_103010051": "Key information collected: \"Sunset\" and \"5\"", "Tips_103010052": "Key information collected: \"One of the numbers is 4\"", "Tips_103010191": "Receiving distress signals in the area.", "Tips_103010192": "Distress signal detected ahead!", "Tips_103010201": "Suggestion: Collect terrain data for a better rescue route.", "Tips_103010202": "Terrain data collection complete. Rescue route confirmed.", "Tips_103010203": "I have picked up a fuzzy distress signal nearby.", "Tips_103010211": "The source of the signal is somewhere nearby.", "Tips_103010212": "We're here to save you, please don't get in the way!", "Tips_103010213": "Go check if they're hurt.", "Tips_103020001": "Entry into target Hollow — Ballet Twins area confirmed.", "Tips_103020002": "The Ballet Buildings were lost to the Hollow ages ago...", "Tips_103020003": "The Ballet Buildings were lost to the Hollow ages ago...", "Tips_103020004": "The lights inside don't work.", "Tips_103020005": "The lights inside don't work.", "Tips_103020006": "Lights off, candles on - Nicole would approve.", "Tips_103020007": "For sleeping better... or saving money?", "Tips_103020008": "We'll have minimal visibility on this route. Be prepared!", "Tips_103020009": "We'll have limited visibility on this route. Careful!", "Tips_103020010": "Careful! Enemy up ahead!", "Tips_103020011": "It's coming for us!", "Tips_103020012": "Everyone okay?", "Tips_103020013": "Everyone okay?", "Tips_103020014": "I got careless. I didn't think it'd storm us like that.", "Tips_103020015": "The spatial disorder here seems to be rather unique.", "Tips_103020016": "The spatial disorder here seems to be rather unique.", "Tips_103020017": "Let's try to avoid any unusual enemies.", "Tips_103020018": "Let's try to avoid any unusual enemies.", "Tips_103020019": "Huh? It's not there this time?", "Tips_103020020": "Are.. Are we... back where we started?", "Tips_103020021": "Stay on your toes, everyone!", "Tips_103020022": "Oooh! Even the lights are back on here!", "Tips_103020023": "...@#¥%!", "Tips_103020024": "That thing's still here!", "Tips_103020025": "Hmm... Looks like it's deliberately avoiding the light.", "Tips_103020026": "Let's switch on a few more terminals and see!", "Tips_103020027": "Interesting... Is it afraid of the light?", "Tips_103020028": "Interesting... Is it afraid of the light?", "Tips_103020031": "Meow?! We're back at the start again...", "Tips_103020032": "Remember to avoid enemies!", "Tips_103020033": "Remember to avoid enemies!", "Tips_103020034": "Wait a minute. There's a flashlight!", "Tips_103020035": "Really? Hey, Manager! Shine the flashlight on that guy!", "Tips_103020040": "It works! But it really drains power.", "Tips_103020041": "It works! But it really drains power.", "Tips_103020042": "Just—Hold your horses! Ahhh—! We're right back to square one!", "Tips_103020043": "Looks like power's running out. We should hurry!", "Tips_103020044": "Looks like power's running out. We should hurry!", "Tips_103020045": "Great! The enemy is retreating!", "Tips_103020046": "Great! The enemy is retreating!", "Tips_103020047": "Nice! Another area's lit up!", "Tips_103020048": "Those enemies we ward off with our flashlights...", "Tips_103020049": "Those enemies we ward off with our flashlights...", "Tips_103020050": "They don't seem to come back, right?", "Tips_103020051": "They don't seem to come back, right?", "Tips_103020052": "We can take advantage of their absence!", "Tips_103020053": "We can take advantage of their absence!", "Tips_103020054": "Let's try to turn all the lights on!", "Tips_103020055": "Let's try to turn all the lights on!", "Tips_103020056": "We got careless.", "Tips_103020057": "Use all the tools available to you!", "Tips_103020058": "Try all the tools you can find!", "Tips_103020059": "Increasing visibility will help us see the enemy earlier.", "Tips_103020060": "Increasing visibility will help us see the enemies earlier.", "Tips_103020063": "We finally made it through!", "Tips_103020064": "Manager, let's get over there pronto!", "Tips_103020065": "Enemies! Avoid them by heading left!", "Tips_103020066": "Enemies! Avoid them by heading left!", "Tips_103020067": "Active Ether reaction lost.", "Tips_103020068": "Master, there are no targets to be eliminated in the vicinity.", "Tips_103020091": "A distress signal is blinking on and off up ahead.", "Tips_103020092": "Darn it, outta my way!", "Tips_103020093": "Keep pushing on...", "Tips_103020094": "Is this... the car key Belle took?", "Tips_103020095": "She must be nearby!", "Tips_103020103": "Placeholder Dialog 8", "Tips_103020131": "Darn it, don't get in the way of our rescue!", "Tips_103020132": "Belle... We're nearly there!", "Tips_103030001": "Entry into Tower A of the Ballet Twins confirmed.", "Tips_103030002": "This place still creeps me out even though I've been here before...", "Tips_103030003": "This place still creeps me out even though I've been here before...", "Tips_103030004": "Based on our previous experience, let's head towards the lights.", "Tips_103030005": "Drawing from our previous experience, let's head towards the lights.", "Tips_103030006": "Let's get going, Master Proxy.", "Tips_103030007": "So these guys are here again...", "Tips_103030008": "So these guys are here again...", "Tips_103030009": "Remain calm. Let's continue heading towards the lights.", "Tips_103030011": "They don't do any harm, but they sure are mischievous.", "Tips_103030013": "Let's try to keep our distance.", "Tips_103030014": "We're getting close, Master Proxy!", "Tips_103030015": "This light's not the brightest, but it still drove them away.", "Tips_103030016": "The light's not the brightest, but it still drove them away.", "Tips_103030017": "It's safe to proceed now.", "Tips_103030018": "It's safe to proceed now.", "Tips_103030019": "What's up ahead...?", "Tips_103030020": "What's up ahead...?", "Tips_103030021": "It appears we've reached the heart of Tower A.", "Tips_103030022": "You must pass through this door to enter the atrium.", "Tips_103030023": "The area at the back used to be accessible only to VIPs.", "Tips_103030024": "We should look around for the verification device to open the door.", "Tips_103030025": "The switch is on the other side. Let's not waste our energy here.", "Tips_103030026": "Is this the verification device?", "Tips_103030027": "Is this the verification device?", "Tips_103030028": "Tch, why can't they just have one?", "Tips_103030029": "Great! Now just one more left.", "Tips_103030030": "What a pain. We can finally open the door.", "Tips_103030031": "It's starting to feel like rich people take pride in making things complicated...", "Tips_103030032": "It's starting to feel like rich people take pride in making things complicated...", "Tips_103030033": "*sigh* Precisely why I find this job exhausting.", "Tips_103030034": "Is this... a hidden fissure?", "Tips_103030035": "Is this... a hidden fissure?", "Tips_103030036": "Huh? Why is the light flickering all of a sudden?", "Tips_103030037": "Huh? Why is the light flickering all of a sudden?", "Tips_103030038": "It's them again...", "Tips_103030039": "It's them again...", "Tips_103030040": "Keep it up, Wise! We're almost there!", "Tips_103030041": "Belle, hang in there. We're getting close.", "Tips_103030042": "Another door...?", "Tips_103030043": "Another door...?", "Tips_103030044": "The switch is behind the door... We're trapped.", "Tips_103030045": "The switch is behind the door... We're trapped.", "Tips_103030046": "...Master.", "Tips_103030047": "Security system access interface detected. Please wait, Master.", "Tips_103030048": "Connection at 30%, synchronizing infrared camera view.", "Tips_103030049": "Connection at 60%, force-starting camera flash.", "Tips_103030050": "The camera flash! No wonder they disappeared.", "Tips_103030051": "The camera flash! No wonder they disappeared.", "Tips_103030052": "Fairy, speed it up!", "Tips_103030053": "Fairy, speed it up!", "Tips_103030054": "Connection at 100%. System takeover completed.", "Tips_103030055": "Wow, everything's so clear now with the infrared camera.", "Tips_103030056": "I can see everything around us now that we have the infrared camera.", "Tips_103030057": "Master, you can call this new feature Night Vision Mode", "Tips_103030058": "In this mode, you can move your field of view via the camera.", "Tips_103030059": "It also allows you to control the power switches in the rooms.", "Tips_103030060": "While you're moving, the camera flash can keep enemies at bay.", "Tips_103030061": "You're amazing, Fairy! Wise, try moving around!", "Tips_103030062": "You're a godsend, Fairy! Belle, try moving around!", "Tips_103030063": "They're gone! This feature sure is handy!", "Tips_103030064": "They're gone! This feature sure is handy!", "Tips_103030065": "The switch has been turned on via the building's circuit.", "Tips_103030066": "It's smooth sailing now!", "Tips_103030067": "It's smooth sailing now!", "Tips_103030068": "Loading Night Vision Mode Return Program. Progress: 99%.", "Tips_103030069": "100%. Loading complete.", "Tips_103030070": "Let's return to Eous for now. We can reconnect again anytime we need.", "Tips_103030071": "Let's return to Eous for now. We can reconnect again anytime we need.", "Tips_103030072": "Phew... This feels so surreal.", "Tips_103030073": "Phew... This feels so surreal.", "Tips_103030074": "Let's go, Wise!", "Tips_103030075": "Let's go, Belle.", "Tips_103030076": "Wise, we can't pick up physical objects at the moment.", "Tips_103030077": "Belle, we can't pick up physical objects at the moment.", "Tips_103030078": "We should return to Eous, then come back.", "Tips_103030079": "We need to return to Eous first!", "Tips_103030080": "Master, please enable Night Vision Mode to eliminate the enemies.", "Tips_103030081": "Hm? The lights are flickering again.", "Tips_103030082": "Hm? The lights are flickering again.", "Tips_103030083": "There's lights on the path nearby. We can see more clearly here.", "Tips_103030084": "But the atrium is still some distance away.", "Tips_103030085": "But the atrium is still some distance away.", "Tips_103030086": "Will the lights here manage to last until then?", "Tips_103030087": "Will the lights here manage to last until then?", "Tips_103030088": "A power outage would make this a huge pain. We better hurry.", "Tips_103030089": "Oh, no. The lights are...", "Tips_103030090": "Oh, no. The lights are...", "Tips_103030091": "Hang in there! We'll reach the atrium soon!", "Tips_103030092": "It feels like the flickering's getting worse!", "Tips_103030093": "It feels like the flickering's getting worse!", "Tips_103030094": "There are two switches. Do we need to press both at the same time?", "Tips_103030095": "Two switches... I suppose we need to press them at the same time.", "Tips_103030096": "As for the one behind the door... Let's try Night Vision Mode.", "Tips_103030097": "I say we get the switch behind the door with Night Vision Mode.", "Tips_103030098": "Thanks, Master Proxy.", "Tips_103030099": "Try the other switch first.", "Tips_103030100": "Try the other switch first.", "Tips_103030101": "There are two switches in total...", "Tips_103030102": "There are two switches in total...", "Tips_103030103": "Eous would have to press one, too.", "Tips_103030104": "Eous would have to press one, too.", "Tips_103030105": "One more behind the door...", "Tips_103030106": "There's another one behind the door...", "Tips_103030107": "Try using Night Vision Mode!", "Tips_103030108": "Try using Night Vision Mode!", "Tips_103030109": "It's open!", "Tips_103030110": "It's open!", "Tips_103030111": "We're in the final stretch now, Master Proxy!", "Tips_103030112": "Awesome!", "Tips_103030113": "Awesome!", "Tips_103030114": "Looks like our judgment was correct.", "Tips_103040100": "Please wait for us in the generator room, alright~?", "Tips_103040101": "Sure.", "Tips_103040102": "Ah...! Miss Ellen, please wait up!", "Tips_103040103": "The central control room is on the left. We should head out as well.", "Tips_103040104": "Let's go, Wise!", "Tips_103040105": "Let's go, Belle!", "Tips_103040106": "Wrong way, Proxy.", "Tips_103040107": "Please go to the other side first!", "Tips_103040108": "Hm? What's going on?", "Tips_103040109": "Hm? What's going on?", "Tips_103040110": "What was that...?", "Tips_103040111": "What was that...?", "Tips_103040112": "It's the one that was chasing us earlier!", "Tips_103040113": "It's the one that was chasing us earlier!", "Tips_103040114": "The flashlight from that doll came in handy.", "Tips_103040116": "So... it still wants to stop us...", "Tips_103040118": "Spatial fissure leading to the central control room detected.", "Tips_103040119": "Hold on. I think there's a storeroom with supplies on our left.", "Tips_103040120": "Hold on. I think there's a storeroom with supplies on our left.", "Tips_103040121": "What an \"unfortunate\" accident this is...", "Tips_103040122": "Everyone, the central control room is up ahead!", "Tips_103040123": "Master, we have reached the vicinity of the central control room.", "Tips_103040124": "I can barely see anything with the blackout.", "Tips_103040125": "I really can't see anything with the blackout...", "Tips_103040126": "Huh? Wait a minute!", "Tips_103040127": "Huh? Wait a minute!", "Tips_103040128": "Watch out, Master Proxy!", "Tips_103040129": "We should go help Lycaon!", "Tips_103040130": "We should go help Lycaon!", "Tips_103040131": "Allow me to switch the power supply to backup mode.", "Tips_103040132": "Reconnected to the building's security system. Night Vision Mode reactivated.", "Tips_103040133": "Allow \"us\" to escort you over.", "Tips_103040134": "Just come to me when you're ready to go.", "Tips_103040135": "Let's go meet up with Corin and Ellen when you're ready.", "Tips_103040136": "Let's go meet up with Corin and Ellen when you're ready.", "Tips_103040137": "Master Proxy, you should go and reunite with Corin and Ellen.", "Tips_103040138": "Time to borrow the eyes of this building again!", "Tips_103040139": "Time to borrow the eyes of this building again.", "Tips_103040140": "We're here! Smell ya later!", "Tips_103040141": "Later! Later!", "Tips_103040142": "Ah, Master Proxy, you're back!", "Tips_103040143": "That was such a boring wait. C'mon, we'll talk on the way.", "Tips_103040144": "Corin and I've made some discoveries, like...", "Tips_103040145": "L—Like how the generator room is actually pretty close!", "Tips_103040146": "That's terrific! Let's head there now!", "Tips_103040147": "That's terrific! Let's head there now!", "Tips_103040148": "Those troublesome Ethereals along the way have been taken care of.", "Tips_103040150": "This is the generator room! Miss Ellen and I were here just now...", "Tips_103040151": "Hmm... There's an empty space.", "Tips_103040152": "Hmm... There's an empty space.", "Tips_103040153": "So this empty space is where the fuel goes...", "Tips_103040154": "So this empty space is where the fuel goes...", "Tips_103040155": "Master, there is a spatial fissure in the elevator ahead.", "Tips_103040156": "High Ether activity reaction detected in the connected space.", "Tips_103040157": "Hm? Maybe the Ether fuel is stored on the other side of the fissure?", "Tips_103040158": "Hm? Maybe the Ether fuel is stored on the other side of the fissure?", "Tips_103040159": "Corin, Ellen, I'll leave the Ethereals in the elevator to you!", "Tips_103040160": "Corin, Ellen, I'll leave the Ethereals in the elevator to you!", "Tips_103040161": "Let's use Night Vision mode to find a way through!", "Tips_103040162": "Let's use Night Vision mode to find a way through!", "Tips_103040163": "The spatial fissure is one-way. Identifying return route...", "Tips_103040164": "This place... is way darker than the rest of the building.", "Tips_103040165": "This place... is way darker than the rest of the building.", "Tips_103040166": "Is that... Ether fuel?", "Tips_103040167": "Is that... Ether fuel?", "Tips_103040168": "I'll take care of moving the fuel!", "Tips_103040169": "Corin is so reliable. We'll take care of navigation.", "Tips_103040170": "Corin is so reliable. We'll take care of navigation.", "Tips_103040171": "I'll leave it to you, Corin!", "Tips_103040172": "I'll leave it to you, Corin!", "Tips_103040173": "Sure thing!", "Tips_103040174": "Leave this fuel set to me.", "Tips_103040175": "Let's lend a hand, Wise.", "Tips_103040176": "Let's lend a hand, Belle.", "Tips_103040177": "Returning fissure located.", "Tips_103040178": "Let's hurry back and get that generator running again!", "Tips_103040179": "Let's hurry back and get that generator running again!", "Tips_103040180": "Tsk... all this getting thrown around...", "Tips_103040181": "Let's get the fuel on the generator!", "Tips_103040182": "Let's get the fuel on the generator!", "Tips_103040183": "Great! The generator's indication lights are on now!", "Tips_103040184": "All that effort wasn't for nothing after all.", "Tips_103040185": "Alright! Great job!", "Tips_103040186": "Alright! Great job!", "Tips_103040187": "The building's lights are coming back on, but it'll take some time.", "Tips_103040188": "Master Proxy, the nearby gate is now open.", "Tips_103040189": "Rina and I will head over to you at once.", "Tips_103040190": "Note: Night Vision Mode is temporarily disabled due to a switch in the power supply mode.", "Tips_103040191": "What's on your mind, Proxy? The generator room is this way.", "Tips_103040192": "Looks like things are finally wrapping up.", "Tips_103040193": "Use the lights to stop these guys!", "Tips_103040194": "Use the lights to stop these guys!", "Tips_103040195": "Avoid them. We shouldn't get distracted now.", "Tips_103040196": "Uhh... more and more just keep coming!", "Tips_103040197": "Come on! The end is just up ahead!", "Tips_103040198": "Come on! The end is just up ahead!", "Tips_103040199": "Lycaon, has the power still not been restored?", "Tips_103040200": "Lycaon, has the power still not been restored?", "Tips_103040201": "Master Proxy! I apologize for my late arrival!", "Tips_103040202": "Thanks for your hard work, Ellen, Corin~", "Tips_103040203": "That's the passage to the atrium!", "Tips_103040204": "That's the passage to the atrium!", "Tips_103040205": "Now that we're all here, let's charge!", "Tips_103040206": "Now that we're all here, let's charge!", "Tips_103040207": "Use the lights to slow them down!", "Tips_103040208": "Use the lights to slow them down!", "Tips_103040209": "How lucky. There was a flashlight under the doll.", "Tips_103040210": "But there seems to be a storeroom with supplies on the left.", "Tips_103050001": "Master, I have located the nearest bio-thermal signal.", "Tips_103050002": "They're guards. They might know something about Rain!", "Tips_103050003": "They're guards. They might know something about Rain!", "Tips_103050006": "Can't open it? ...Try taking a look with Night Vision Mode!", "Tips_103050007": "Can't open it? ...Try taking a look with Night Vision Mode!", "Tips_103050008": "This door needs a key. Let's go find it.", "Tips_103050009": "This door needs a key. Let's go find it.", "Tips_103050010": "Why does it feel like there's something else around here?", "Tips_103050011": "Can't get through here. Let's find another way.", "Tips_103050012": "The wall here looks fragile! Let me break it!", "Tips_103050013": "There's quite a few little ones blocking the way in Tower B.", "Tips_103050014": "Watch out, everyone. The enemies are up ahead.", "Tips_103050015": "Didn't expect things to turn out like this... Let's pick up the pace.", "Tips_103050016": "Didn't expect things to turn out like this... Let's pick up the pace.", "Tips_103050017": "Look, Belle. There's a key next to the enemy.", "Tips_103050018": "Look, Wise. There's a key next to the enemy.", "Tips_103050021": "I have detected a fissure to the upper level behind that door.", "Tips_103050022": "That's our target!", "Tips_103050023": "That's our target!", "Tips_103050024": "There's another door up ahead... Shall we take a look?", "Tips_103050025": "We've got to a new area. Let's keep going.", "Tips_103050026": "We've got to a new area. Let's keep going.", "Tips_103050027": "Searching for available paths...", "Tips_103050028": "Access to the circuit system of the new area established.", "Tips_103050029": "Elevator leading to the rooftop area detected.", "Tips_103050030": "It appears we can use the elevator to close in on the enemy.", "Tips_103050031": "Great idea! Let's circle around and ambush them!", "Tips_103050032": "Great idea! Let's circle around and ambush them!", "Tips_103050033": "Press both switches at the same time to open the door.", "Tips_103050034": "Let's use Night Vision Mode.", "Tips_103050035": "Let's use Night Vision Mode.", "Tips_103050036": "The door's open! Let's head for the elevator.", "Tips_103050037": "The door's open! Let's head for the elevator.", "Tips_103050038": "I have located a Hollow exit that leads to the rooftop.", "Tips_103050039": "Nearby thermal signal detected.", "Tips_103050040": "Biometric result matched: Rain.", "Tips_103050041": "We've found Rain! But... there's enemies everywhere.", "Tips_103050042": "We've found Rain! But... there's enemies everywhere.", "Tips_103050043": "Let's approach the target with caution!", "Tips_103050044": "Uh, why'd the lights go out?", "Tips_103050045": "What's up with the lights today...?", "Tips_103050046": "Is this place... h—haunted or something?!", "Tips_103050047": "The original exit has been destroyed. They really didn't hold back.", "Tips_103050048": "Luckily, Master Proxy has found us another way out.", "Tips_103050049": "So many Ethereals on the way to Tower B... Is it really okay?", "Tips_103050050": "So many Ethereals on the way to Tower B... Is it really okay?", "Tips_103050051": "Please leave them to us~", "Tips_103050052": "Now that I've recharged, it's time I get serious.", "Tips_103050053": "We'll be counting on you then!", "Tips_103050054": "We'll be counting on you then!", "Tips_103050055": "We don't have time to play with you right now~", "Tips_103050056": "P—Please... let us through!", "Tips_103050057": "Don't get in my way!", "Tips_103050058": "Outta the way.", "Tips_103050059": "Your prowess is indeed impressive, Master Proxy.", "Tips_103050060": "Finally, we made it through. Are you okay, Master Proxy?", "Tips_103050061": "You're really something else, Proxy.", "Tips_103050062": "We've made it through.", "Tips_103050063": "The Tower B lobby is right ahead!", "Tips_103050064": "The Tower B lobby is right ahead!", "Tips_103050065": "Don't worry. Use Night Vision Mode or the light to dispel them.", "Tips_103050066": "Don't worry. Use Night Vision Mode or the light to dispel them.", "Tips_103050067": "Press both switches at the same time.", "Tips_103050068": "Press both switches at once, alright?", "Tips_103060001": "The Ballet Twins...", "Tips_103060002": "The Ballet Twins...", "Tips_103060003": "This is where the twin sisters last performed.", "Tips_103060004": "This is where the twin sisters last performed.", "Tips_103060005": "We need to find a suitable spot to set the video recorder up.", "Tips_103060006": "Find a good spot to set the video recorder up.", "Tips_103060010": "Ding ding, ding ding—", "Tips_103060011": "Attention, employees.", "Tips_103060012": "The Theater lighting control system is malfunctioning.", "Tips_103060013": "Please manually turn off all lighting in the audience seats.", "Tips_103060014": "The performance will begin after the malfunctions have been fixed.", "Tips_103060015": "The theater's still operating?", "Tips_103060016": "The theater's still operating?", "Tips_103060017": "Let's turn the lighting off and see.", "Tips_103060018": "Let's turn the lighting off and see.", "Tips_103060019": "When the light dims, Ethereals will appear!", "Tips_103060020": "Ah! Turning off the lights has attracted Ethereals!", "Tips_103060021": "Let's avoid them.", "Tips_103060022": "Let's avoid them.", "Tips_103060023": "Ding ding, ding ding—", "Tips_103060024": "The show is about to begin. Please take your seats.", "Tips_103060025": "Done. Let's go back to the camera.", "Tips_103060026": "Done. Let's go back to the camera.", "Tips_103060027": "It's a replay of a collection of performances?", "Tips_103060028": "It's a replay of a collection of performances?", "Tips_103060029": "Is this... a rehearsal video of the twin sisters?", "Tips_103060030": "Is this... a rehearsal video of the twin sisters?", "Tips_103060031": "That's an unexpected bonus.", "Tips_103060032": "That's an unexpected bonus.", "Tips_103060033": "Ding ding, ding ding—", "Tips_103060034": "Danger &*%#¥!", "Tips_103060035": "Evacuate! %#¥Danger... Evacuate!", "Tips_103060036": "There's something wrong with the broadcast?", "Tips_103060037": "Hm? There's something wrong with the broadcast?", "Tips_103060038": "Let's go check the broadcasting room.", "Tips_103060039": "Let's take a look around the broadcasting room.", "Tips_103060040": "Alright, we're almost done taking photos.", "Tips_103060041": "Alright, we're almost done taking photos.", "Tips_103060042": "Fairy, it's time to get out of here.", "Tips_103060043": "Fairy, it's time to get out of here.", "Tips_103060044": "Master, I've mapped out the optimal evacuation route.", "Tips_103060045": "Master, some lights have been turned off.", "Tips_103060046": "Checking lighting environment...", "Tips_103060047": "I'll guide you... out of here!", "Tips_103060048": "Who's talking? There's someone in the dark!", "Tips_103060049": "Who's talking? There's someone in the dark!", "Tips_103060050": "Leave... %¥here! Hurry!", "Tips_103080001": "Visibility is poor around here. I recommend using the Infrared Camera to scan the surroundings first.", "Tips_103080002": "There's a good observation spot ahead where you can look for the missing person.", "Tips_103080003": "I can finally see the surroundings clearly now.", "Tips_103080004": "I can finally see the surroundings clearly now.", "Tips_103080005": "Searching for the missing person...", "Tips_103080006": "We'll have to walk around these broken seats.", "Tips_103080007": "We'll have to walk around these broken seats.", "Tips_103080008": "Master, I've located the trapped person.", "Tips_103080009": "This broken seat is blocking the way.", "Tips_103080010": "This broken seat is blocking the way.", "Tips_103080011": "Master, the trapped person has been evacuated from the Hollow.", "Tips_103080012": "That's great! The old man is safe now.", "Tips_103080013": "That's great! The old man is safe now.", "Tips_103080014": "Let's investigate the strange female voice in the video.", "Tips_103080015": "Let's investigate the strange female voice in the video.", "Tips_103080016": "It should be somewhere around the old theater.", "Tips_103080017": "It should be somewhere around the old theater.", "Tips_103080018": "You've arrived at the old theater. The exit is to your right.", "Tips_103080019": "Let's explore the area while heading towards the exit.", "Tips_103080020": "Let's explore the area while heading towards the exit.", "Tips_103080021": "This side is blocked.", "Tips_103080022": "This side is blocked.", "Tips_103080023": "The scattered seats have returned to their original locations.", "Tips_103080024": "The scattered seats have returned to their original locations.", "Tips_103080025": "Let's check the surroundings with the Infrared Camera.", "Tips_103080026": "Let's check the surroundings with the Infrared Camera.", "Tips_103080027": "Master, the lighting around here was damaged in the previous Hollow exploration.", "Tips_103080028": "Belle, check the terrain with the Infrared Camera.", "Tips_103080029": "Wise, check the terrain with the Infrared Camera.", "Tips_103080030": "The emergency exit is... ¥#%!", "Tips_103080031": "It's that strange female voice again...", "Tips_103080032": "It's that strange female voice again!", "Tips_103080033": "What on earth is talking?", "Tips_103080034": "What on earth is talking?", "Tips_103080035": "Evacuate in an orderly fashion... Don't push... %¥", "Tips_103080036": "Is that voice telling us the evacuation route?", "Tips_103080037": "Is that voice telling us the evacuation route?", "Tips_103080038": "Go to... the exit... ¥%", "Tips_103080039": "Master, I've located the entrance of the old theater for you.", "Tips_103100": "You can't overspend when it comes to your health.", "Tips_103101": "Ahh... as relaxing as counting money.", "Tips_103102": "Ugh, darn it!", "Tips_103103": "Hmph, I really need to get motivated!", "Tips_103104": "Hm...\n", "Tips_103105": "Not bad.", "Tips_103106": "Haha~", "Tips_103107": "Hey!", "Tips_103108": "Uhhh...", "Tips_103109": "Huh?!", "Tips_103110": "That's too expensive! Can I have it for free?", "Tips_103111": "I bought something, so why don't I feel happy?", "Tips_103112": "I want 'em all!", "Tips_1031120": "You pick! I'm sure it'll be good!", "Tips_1031121": "Nice. I like it.", "Tips_103113": "Anything good in here?", "Tips_103114": "Something seems off...", "Tips_103115": "Well then, on with the mission!", "Tips_103116": "Need some help? This time it's on the house!", "Tips_103117": "Eh... Too bad it's not real money.", "Tips_1031170": "Why can't we just pay with Dennies?", "Tips_1031171": "Heheh, I hope there's more~", "Tips_103118": "I'm rich! Now I can pay next month's bills!", "Tips_103119": "Mmm... That feels a little better.", "Tips_103120": "Hey, be careful!", "Tips_103121": "We can forget the rescue fee this time.", "Tips_103122": "Where are you going!", "Tips_103123": "Hey, that obstacle is finally gone.", "Tips_103124": "Heehee, looks like a bonus!", "Tips_103125": "Looks like we'll have to find another way.", "Tips_103126": "Don't I get a discount?", "Tips_103127": "See, I'm always right!", "Tips_103128": "Th—That doesn't count!", "Tips_103201": "Find the mechanism first before exploring the area ahead.", "Tips_103202": "Find the mechanism first before exploring the area ahead.", "Tips_103240130": "Master, I've located the in-Hollow illumination device for you.", "Tips_103240131": "I am providing you with the location. Please proceed with the inspection.", "Tips_103240132": "Unknown signal detected. Please proceed with caution, Master.", "Tips_103240133": "It's from the client... Is it a birthday gift with a \"ghostly\" surprise?", "Tips_103240134": "A birthday surprise from the client... Does it come with any \"ghostly\" surprises?", "Tips_103240135": "This looks fine! Let's go to the next location!", "Tips_103240136": "The lights here look fine. Let's keep going.", "Tips_103240137": "A second light that needs fixing has been located.", "Tips_103240138": "Please proceed with caution, Master.", "Tips_103240139": "The lights here are all on!", "Tips_103240140": "Alright, the lighting in here is fine.", "Tips_103240141": "The final light that needs fixing has been located.", "Tips_103240142": "More highly-dangerous unknown signals have also been detected. Please proceed with caution.", "Tips_103240143": "This horror-themed birthday party sure is packed with guests!", "Tips_103240144": "This client's idea of what constitutes a surprise... is quite unique.", "Tips_103240145": "We've inspected all the lights now. Wise, let's get going.", "Tips_103240146": "We've inspected all the lights now. Belle, let's get going.", "Tips_103240147": "After encountering an enemy unit, you'll be pushed back to the start. Please be careful, Master.", "Tips_103240148": "This bizarre environment plus those two Bangboo... What a massive surprise!", "Tips_103240149": "This bizarre environment plus those two Bangboo... What a massive surprise!", "Tips_103240150": "It's like a horror movie in here... It's so creative!", "Tips_103240151": "...Seems like the kind of surprise Belle would like.", "Tips_103240152": "All the lamps can be turned on easily... That's exactly their style.", "Tips_103240153": "Still no faulty devices... That really is their style...", "Tips_103240154": "Pick up a fully-charged light.", "Tips_103240155": "This device's attack capabilities against nearby hostile units is quite significant.", "Tips_103240156": "Wow! Even the jam and candles on the cake — they're dancing!", "Tips_103240157": "Uhh... What's with all that red jam and candles on the cake?", "Tips_103301": "Not all verification devices have been found.", "Tips_103302": "Not all verification devices have been found.", "Tips_104000011": "There's so many Ethereals teleporting here...", "Tips_104000012": "This doesn't look great! I hope he can hang in there!", "Tips_104000013": "Do you really think some wimpy Ethereals can stop me?", "Tips_104000014": "My whiskers are tingling — Ollie must be close.", "Tips_104000015": "These Ethereals are never-ending!", "Tips_104000016": "Ollie's up ahead!", "Tips_104000021": "Huh? You guys wanna try me too?", "Tips_104000022": "Don't blame me if you get hurt!", "Tips_104000023": "He's heading that way! Run him down!", "Tips_104000024": "I smell something dangerous...", "Tips_104000025": "That all you got? Let's get 'em!", "Tips_104000026": "Finally stopped? Try my claws!", "Tips_104000031": "I think they've come across enemies over there, too?", "Tips_104000032": "Let's get rid of these obstacles first!", "Tips_104000033": "Is there no end to these guys?", "Tips_104000034": "Let's hurry over there!", "Tips_104000040": "Denigrating my noble undercover code name into that of a lowly rat scurrying in the dirt.", "Tips_104000041": "You vermin...", "Tips_104000042": "Using my idol's identity to toy with my feelings!", "Tips_104000043": "And somehow destroying the trap I meticulously prepared!", "Tips_104000044": "Well, I don't see a problem with the last one at least...", "Tips_104000045": "Well, I don't see a problem with the last one at least...", "Tips_104000046": "Silence! My hasty retreat was just a ploy to lead you into a dead end!", "Tips_104000047": "No! It wasn't even a retreat! It was a tactical feint!", "Tips_104000048": "Now, let's welcome the pride of my army, Autonomous Tactical Unit - Typhoon Challenger!", "Tips_104000049": "Use your fierce firepower, solid armor, and sheer strength to destroy our enemy!", "Tips_10401001": "Master: You have reached the data collection area.", "Tips_10401002": "Activation complete.", "Tips_10401003": "The terrain here is so complicated. What are these pipes...?", "Tips_10401004": "The terrain here is so complicated. What are these pipes...?", "Tips_10401005": "Oil pipelines from the old days. Pretty rad, huh?", "Tips_10401006": "Water is pouring into the pipes!", "Tips_10401007": "Let's figure out where we should place the data pile.", "Tips_10401008": "Let's figure out where we should place the data pile.", "Tips_10401009": "Whew... Made it.", "Tips_10401010": "It's stuck! Lighter, come open this for me.", "Tips_10401011": "Ugh...! Nope, it's too rusty.", "Tips_10401012": "Huh, beyond useless. Never mind. Let's sort out the data pile first.", "Tips_10401013": "Wise, let's move quickly. Lighter is still carrying the data pile.", "Tips_10401014": "Triangulating the surrounding environment...", "Tips_10401015": "Belle, let's move quickly. Lighter is still carrying the data pile.", "Tips_10401016": "Suitable locations for installing data piles have been marked.", "Tips_10401017": "Doesn't look like we can go straight there.", "Tips_10401018": "There's no way to get there directly...", "Tips_10401019": "Don't worry. Let's go underground and take a shortcut through the pipes!", "Tips_10401020": "Underground? My boots are gonna get all dirty!", "Tips_10401021": "Excuuuse me, Princess.", "Tips_10401022": "Are we going or what! Lighter, grab that data pile, and let's move!", "Tips_10401023": "The exit here should take us right to the target.", "Tips_10401024": "*sigh* I knew I'd be the one who's stuck doing all the work in the end...", "Tips_10401025": "Who knew there was all this space underground?!", "Tips_10401026": "Who knew there was all this space underground?!", "Tips_10401027": "Are the pipes here connected to the surface?", "Tips_10401028": "Are the pipes here connected to the surface?", "Tips_10401029": "The exit here should take us right to the target.", "Tips_10401030": "I'm touched that anyone even noticed.", "Tips_10401031": "Great! It's just up ahead!", "Tips_10401032": "Great! It's just up ahead!", "Tips_10401033": "Data pile 1 initializing...", "Tips_10401034": "Activation complete.", "Tips_10401035": "Nice. Onto the next...", "Tips_10401036": "Nice. Onto the next...", "Tips_10401037": "Huh!?", "Tips_10401038": "Huh!?", "Tips_10401039": "Water is pouring into the pipes!", "Tips_10401040": "Water? How hard were they digging!?", "Tips_10401041": "Thanks to a twist of fate, that rusty valve has burst right open", "Tips_10401042": "Proxy, what do we do now?", "Tips_10401043": "Let's head back the way we came and figure out the next installation spot", "Tips_10401044": "Let's head back the way we came and figure out the next installation spot.", "Tips_10401045": "That flooding seems to have caused a landslide...", "Tips_10401046": "That flooding seems to have caused a landslide...", "Tips_10401047": "Are you okay?", "Tips_10401048": "Next installation location has been marked.", "Tips_10401049": "It's okay. Don't worry.", "Tips_10401050": "I just forgot my toolbox, that's all. So I'm waiting on my better half to come pick me up.", "Tips_10401051": "More underground pipes...", "Tips_10401052": "Next installation location has been marked.", "Tips_10401053": "Lucky it's not too far this time.", "Tips_10401054": "Data pile 2 initializing...", "Tips_10401055": "Weren't you just moaning about how trashy it was?", "Tips_10401056": "Caesar, shut up!", "Tips_10401057": "More underground pipes...", "Tips_10401058": "We've got a saying around here: \"All pipes lead to the Outer Ring!\"", "Tips_10401060": "Affirmative. Master, please brace yourself to sustain impact —", "Tips_10401063": "Pretty convenient little mode of transport, huh, Proxy?", "Tips_10401064": "Why are you being so polite? Force works wonders for me!", "Tips_10401067": "Hurry up!", "Tips_10401068": "What's the rush? It's not like these things can just grow legs and walk away...", "Tips_10401069": "Huh, L—Lighter...", "Tips_10401070": "*ahem* Sorry, coming through...", "Tips_10401071": "Lighter, do you know those people?", "Tips_10401072": "Don't think so. But judging by their getups, they're in a biker gang too.", "Tips_10401073": "It's those guys from before, and they're tearing apart the data pile!", "Tips_10401075": "Data pile 3 initializing...", "Tips_10401076": "Activation complete.", "Tips_10401077": "We just need to install one more and it's done.", "Tips_10401078": "We just need to install one more and it's done.", "Tips_10401079": "The perfect installation location has been selected for you.", "Tips_10401080": "...It'd be a lot more perfect if it were closer to us.", "Tips_10401081": "Tsk, this thing's too tight!", "Tips_10401083": "It's those guys from before, and they're tearing apart the data pile!", "Tips_10401084": "Data pile 4 initializing...", "Tips_10401085": "Activation complete. The deployment mission has been completed.", "Tips_10401086": "Great work, everyone. Let's get ready to head ba—", "Tips_10401087": "Great work, everyone. Let's get ready to head ba—", "Tips_10401088": "Warning: Biosignals detected near data pile 2!", "Tips_10401090": "Let's go take a look.", "Tips_10401091": "Ow, that hurts!", "Tips_10401092": "Just wait till I get my hands on those idiots!", "Tips_10401093": "You say that, but our path's all blocked now.", "Tips_10401094": "Biosignals detected nearby.", "Tips_10401095": "Let's go take a look.", "Tips_10401096": "Manual excavation tool unlocked.", "Tips_10401097": "It is effective at breaking rocks.", "Tips_10401098": "We should be able to return to the surface from here.", "Tips_10401099": "We should be able to return to the surface from here.", "Tips_10401100": "Great — it really can smash up rocks!", "Tips_10401101": "Great — it really can smash up rocks.", "Tips_10401102": "Let's go!", "Tips_10401104": "Hmm? These rocks seem to contain traces of Etheric matter.", "Tips_10401105": "Hmm? These rocks seem to contain traces of Etheric matter.", "Tips_10401106": "Note: The Jackhammer can store Ether energy.", "Tips_10401107": "Excavating this type of rock can recharge the Jackhammer.", "Tips_10401108": "High-performance mode is enabled at 100% Energy.", "Tips_10401110": "Let's take the Energy from here!", "Tips_10401111": "Let's take the Energy from here!", "Tips_10401112": "50% charged", "Tips_10401113": "Recharge complete. Activating High-performance mode.", "Tips_10401114": "Let's goooo!", "Tips_10401115": "Full speed ahead!", "Tips_10401120": "Have we been here before?", "Tips_10401121": "Have we been here before?", "Tips_10401122": "The shock destroyed the original path.", "Tips_10401123": "It's a supply box.", "Tips_10401124": "Let's dig here and see what we find.", "Tips_10401125": "Let's dig here and see what we find.", "Tips_10401127": "You idiot! The structural integrity around here is fragile!", "Tips_10401128": "If we're not careful, this whole place might collapse in on itself!", "Tips_10401129": "Hang on. Is what he's saying true?", "Tips_10401130": "Hang on. Is he telling the truth?", "Tips_10401131": "Finally back on solid ground!", "Tips_10401132": "Finally back on solid ground!", "Tips_10401133": "There they are!", "Tips_10401134": "Hurry, Wise! It looks like they're about to leave the Hollow!", "Tips_10401135": "Don't worry, leave it to me!", "Tips_10401136": "Hyaa—!", "Tips_10401137": "It's an ejector!", "Tips_10401138": "It's an ejector!", "Tips_10401139": "These glowing rocks here seem highly suspicious.", "Tips_10401140": "It feels like they're hiding something.", "Tips_10401141": "There's a hidden passage up here!", "Tips_10401142": "There's a hidden passage up here!", "Tips_10401143": "Quick, let's catch those thieves!", "Tips_10401144": "Charge! Full speed ahead!", "Tips_10401145": "It's a supply box.", "Tips_10401146": "An unexpected bonus, Proxy.", "Tips_10401147": "Belle, hurry up. It looks like they're about to leave the Hollow!", "Tips_10401148": "I think there's something good over there!", "Tips_10401149": "Hmph, it's just some old junk.", "Tips_10401150": "Just 'cause Lighter's noodle arms can't get it open, doesn't mean I can't!", "Tips_10401151": "Hngggggh... It can't be done!", "Tips_10401152": "Everyone hold on tight!", "Tips_10401153": "Underground Adventure Prologue: Complete!", "Tips_10401154": "We made it back to the surface safely.", "Tips_10401155": "Cool. Grab that data pile and let's move!", "Tips_10401156": "Right away, your Highness.", "Tips_10401157": "Is this an abandoned passage?", "Tips_10401158": "Wise, check it out — it's a minecart!", "Tips_10401159": "Whoa, check it out! A minecart!", "Tips_10401160": "It's just a minecart. We have tons of those around~", "Tips_10401161": "That's not what you said the first time you saw one.", "Tips_10401162": "What? No way...", "Tips_10401163": "Is it safe for all of us to ride together?", "Tips_10401164": "Is it safe for all of us to ride together?", "Tips_10401165": "Great question. Lighter, you hop out and run along beside us!", "Tips_10401166": "Wise, tunnel over this way.", "Tips_10401167": "Belle, tunnel over this way.", "Tips_104020011": "Officer Qingyi here, I've arrived at the scene.", "Tips_104020012": "Let's go save your Bangboo.", "Tips_104020013": "The suspect has given up and surrendered.", "Tips_104020014": "The P—Pressure's... so... high...", "Tips_104020015": "The Pressure's... so... high...", "Tips_104020016": "The target's up ahead. Qingyi... Can you hold on?", "Tips_104020017": "The target is just up ahead. Qingyi... can you keep going?", "Tips_104020018": "I'm fine. Saving Teddy is what's important.", "Tips_104020019": "Y—You actually made it this far... hmph! Watch this!", "Tips_104020020": "An elite enemy? Now things are starting to get a bit tricky...", "Tips_104020021": "Nevertheless, I'm still going to get all of the civilians out of here...", "Tips_104020022": "None left behind!", "Tips_104030401": "Let's scan the surrounding area.", "Tips_104030402": "Let's scan the surrounding area.", "Tips_104030403": "It's an Ethereal. We'll have to fight.", "Tips_104030404": "It's an Ethereal! Let's take care of it", "Tips_104030405": "There's nothing along this path.", "Tips_104030413": "Proxy, where did Kasa go?", "Tips_104030415": "Oh~ There.", "Tips_104030416": "This way, quickly!", "Tips_104030417": "Looks like this isn't the right way.", "Tips_104030421": "Feels so good to be back out on the surface~", "Tips_104030422": "There's Kasa! Looks like she's waiting for someone...", "Tips_104030423": "Proxy, let's take a closer look!", "Tips_104030431": "The jackhammer cannot currently excavate grade 2 rocks.", "Tips_104030432": "The jackhammer cannot currently excavate grade 3 rocks.", "Tips_104030444": "It's the exit! Let's go!", "Tips_104030448": "Insufficient Energy to advance.", "Tips_104030449": "Please select a direction to advance.", "Tips_104030451": "Feels like there are even more pieces to the puzzle now...", "Tips_104030452": "Oh? This rock can recharge the jackhammer!", "Tips_104030454": "The jackhammer is now fully charged, activating berserker mode.", "Tips_104030456": "Hurry up and clear a path!", "Tips_104030457": "Sure enough, a storage area.", "Tips_104030458": "Possible locations of the exits have been marked for you.", "Tips_104030459": "Whoa, what's going on here!?", "Tips_104030460": "We must've stepped on a switch when we came down.", "Tips_104030461": "I bet Kasa put that there. She's more cautious than a cat under a rocking chair.", "Tips_104030462": "Don't worry. Belle has a jackhammer.", "Tips_104030463": "Don't worry. Wise has a jackhammer.", "Tips_104030464": "It doesn't have any charge right now, so it can only smash through normal rocks.", "Tips_104030465": "It doesn't have any charge right now, so it can only smash through normal rocks.", "Tips_104030466": "Let's dig in this direction.", "Tips_104030467": "Let's dig in this direction.", "Tips_104030469": "Finally made it out!", "Tips_104030470": "It's Kasa!", "Tips_104030471": "Ah fiddlesticks, the road's blocked.", "Tips_104030472": "It's too tough for our jackhammer!", "Tips_104030473": "Let's look around for a way through.", "Tips_104030474": "Let's look around for a way through.", "Tips_104030475": "It looks like we can dig through these rocks...", "Tips_104030476": "The rocks here seem like they're diggable.", "Tips_104030477": "Etheric matter detected in these rocks. They are charging up your jackhammer.", "Tips_104030478": "Huh? There are tracks down here!", "Tips_104030479": "Huh? There's tracks down here!", "Tips_104030480": "I think this place is a storage area?", "Tips_104030483": "What's this key for?", "Tips_104030484": "What's this key for?", "Tips_104030485": "Is this key for the storage area, perhaps?", "Tips_104030486": "Could this be the key for the storage area?", "Tips_104030487": "Great, it's open!", "Tips_104030488": "The jackhammer is now fully charged, activating High-performance mode", "Tips_104030489": "Now we can smash harder rocks!", "Tips_104030490": "Now we can smash harder rocks!", "Tips_104030491": "We can catch up to Kasa now! Let's move!", "Tips_104030492": "Seeing as the storage area is at the end of the tracks, let's follow them and keep digging.", "Tips_104030493": "Seeing as the storage area is at the end of the tracks, let's follow them and keep digging.", "Tips_104030494": "Let's go! We'll try them out one by one!", "Tips_104030495": "Whopsie, that's not it.", "Tips_104030496": "Doesn't seem to be this one.", "Tips_104030497": "Even if there was something good here, it wouldn't be worth it.", "Tips_104030498": "Hmm, no dice.", "Tips_104030499": "Ehn-nah... (Please don't tell my master I was sleeping...)", "Tips_104033010": "{0} remaining waves of Ethereal attacks", "Tips_104033011": "The heavy machine base is badly damaged. Please protect it!", "Tips_104033012": "The heavy machine base is being attacked by Ethereals. Please protect it!", "Tips_104033013": "Second wave of Ethereal attacks", "Tips_104033014": "Third wave of Ethereal attacks", "Tips_104033015": "Fourth wave of Ethereal attacks", "Tips_104033016": "High-threat target detected. Protect the heavy machine base!", "Tips_104033017": "All Ethereals have been eliminated", "Tips_104033018": "Thanks for the help", "Tips_104033019": "The heavy machine base has been destroyed. Defense mission failed", "Tips_104033050": "Is that... the principal? When did he get back?", "Tips_104033051": "Hollow activity is on the rise!", "Tips_104033052": "Damn... Gotta finish this quick before they get to the school!", "Tips_104033053": "Ahhhhhhhhh!", "Tips_104033054": "We'll just have to fend them off first!", "Tips_104033055": "I've gotta protect this child! I'll leave the fighting to you guys!", "Tips_104033056": "More Ethereals are coming... We gotta distract them!", "Tips_104033057": "Th—Then hurry up!", "Tips_104033058": "Hey, who's the principal here?", "Tips_104033059": "Tsk, I never want to make enemies with people like that...", "Tips_104033060": "Emmie, come here! Daddy will protect you!", "Tips_104033061": "...", "Tips_104033062": "Hollow activity is on the rise!", "Tips_104040101": "Let's go, Proxy. We don't have much time!", "Tips_104040102": "Let's go find Lucy and Lighter.", "Tips_104040103": "Let's go find Lucy and Lighter.", "Tips_104040104": "Let's use the minecart to get through this part quickly.", "Tips_104040105": "Let's use the minecart to get through this part quickly.", "Tips_104040106": "The route's changed. Let's go.", "Tips_104040107": "The route's changed. Let's go.", "Tips_104040108": "Biosignals detected in the area ahead.", "Tips_104040109": "There's no end to these things!", "Tips_104040110": "That was Lucy's voice! Let's hurry!", "Tips_104040111": "It is them!", "Tips_104040112": "I'll go take care of the Ethereals!", "Tips_104040113": "Caesar and the Proxy!", "Tips_104040114": "The track re-route is complete. We can return to the surface by going straight ahead!", "Tips_104040115": "The track re-route is complete. We can return to the surface by going straight ahead!", "Tips_104040116": "Biosignals detected nearby.", "Tips_104040117": "Is that the Vanquishers? Why is there only one biosignal?", "Tips_104040118": "Is that the Vanquishers? Why is there only one biosignal?", "Tips_104040119": "We better investigate!", "Tips_104100": "Medical resupply complete.", "Tips_104101": "Pressure being relieved.", "Tips_104102": "Just a light wound.", "Tips_104103": "Pressure is mounting. Please adjust the battle plan.", "Tips_104104": "Unh.", "Tips_104105": "Thank you.", "Tips_104106": "...Mm!", "Tips_104107": "Hm...", "Tips_104108": "Ahh...", "Tips_104109": "Uh.", "Tips_104110": "Support items received.", "Tips_104111": "The risk of corruption has increased.", "Tips_104112": "An accurate assessment.", "Tips_1041120": "Mhm. I agree with your decision.", "Tips_1041121": "Pick whatever. It won't affect my performance.", "Tips_104113": "This area lies outside our battle plan. Be careful.", "Tips_104114": "This is an unknown area. Please remain vigilant.", "Tips_104115": "Let's get back to the mission.", "Tips_104116": "Soldier 11, ready to support.", "Tips_104117": "Tactical support materials. I suggest taking them.", "Tips_1041170": "If they're heavy, I can help keep hold of them.", "Tips_1041171": "It's good for the mission, the more the better.", "Tips_104118": "The spoils of war...", "Tips_104119": "I'm combat ready.", "Tips_104120": "Confirming relocation.", "Tips_104121": "Rescue operation successful.", "Tips_104122": "Target confirmed.", "Tips_104123": "Obstacle cleared.", "Tips_104124": "Additional funds acquired.", "Tips_104125": "Forward advance is blocked.", "Tips_104126": "A reasonable expense.", "Tips_104127": "I guessed right!", "Tips_104128": "My strategy failed.", "Tips_104250101": "Alright, let's go!", "Tips_104250102": "That's... Look, it's the \"Golden Peregrine!\"", "Tips_104250103": "Wait, it's reversing... Could it be...", "Tips_104250104": "What! It flew over the cliff!", "Tips_104250105": "Don't panic, with courage and the heart of a hero...", "Tips_104250106": "I can do it too!", "Tips_104250107": "There are wheel tracks again!", "Tips_104250108": "Is it really going to take off right there?", "Tips_104250109": "There are more traces here! That direction is...", "Tips_104250110": "Follow me, let's investigate further!", "Tips_104250111": "The tracks extend from the ground to the cliff face...", "Tips_104250112": "It can actually drive on the cliffside!", "Tips_104250113": "Quick, return to the starting point, the cliff might hold some clues!", "Tips_104250114": "As expected, there are tracks on the edge of the cliff!", "Tips_104250115": "If you follow the marks, you'll see a concealed ramp.", "Tips_104250116": "Hurry up!", "Tips_104250117": "I have a hunch...", "Tips_104250118": "The Golden Peregrine is right ahead!", "Tips_104250119": "Ah, it's flying! All four legs are off the ground!", "Tips_104250120": "Calm down, my friend, the only feet off the ground are mine.", "Tips_104250121": "You're just stepping on my brakes randomly.", "Tips_104250122": "It's a sheer cliff. The wheel tracks disappear here...", "Tips_104250123": "Could the \"Golden Peregrine\" take off right there?", "Tips_104250124": "Impossible. Come with me, let's search!", "Tips_1042900": "I wonder if anyone is still mining in this shaft... Let's go down and take a look.", "Tips_1042901": "Ehn-ne... (Let me introduce you to the mine engineer...)", "Tips_1042902": "Ehn-ne! (Is anyone there? Help me!)", "Tips_1042903": "Nhe-na! (Help me!)", "Tips_1042904": "Are you saying the mine might be operated by Bangboo?", "Tips_1042905": "The jackhammer's energy is too low to break through the obstacles.", "Tips_1042906": "The jackhammer's drill level isn't enough to break through this obstacle.", "Tips_1042907": "Ehn-ne! (Watch out, this slope is pretty steep!)", "Tips_1042908": "Ehn-ne! (The jackhammer can drill through rocks and collapsed mine tunnels!)", "Tips_1042909": "Ehn-ne! (Although the jackhammer is very useful, it consumes a lot of energy!)", "Tips_1042910": "Ehn-ne? (The jackhammer... seems to have stopped?)", "Tips_1042911": "Nhe-na! (Don't worry! We'll find an engineer to recharge it!)", "Tips_1042912": "Ehn-ne! (Come with me!)", "Tips_1042913": "Ehn-ne! (It's very powerful and kind-hearted!)", "Tips_1042914": "The Jackhammer has fully charged.", "Tips_1042915": "Ehn-ne... (There's a Sparkstone at a depth of 100 meters in the mine...)", "Tips_1042916": "Ehn-ne! (And another one at a depth of 200 meters!)", "Tips_1042917": "Ehn-ne. (The last one... has rolled down to a depth of 300 meters.)", "Tips_1042918": "We need to return to the camp to recharge our tools.", "Tips_1042919": "Ehn-ne! (Remember to recharge the jackhammer before heading deeper into the mine.)", "Tips_1042920": "The location of the scattered Gear Coins in the mine has been pinpointed.", "Tips_1042921": "Sounds like... we've taken on a side job digging for Gear Coins?", "Tips_1042922": "Nhe-ehn? (How did you end up in this mine?)", "Tips_1042923": "I had to throw the Sparkstones in when I encountered the Ethereal earlier.", "Tips_1042924": "Ehn-ne... (I see... so that's what happened...)", "Tips_1042925": "En-nah! (You can recharge the jackhammer here.)", "Tips_1042926": "Ehn-ne! (You can enhance the jackhammer here, but you need Gear Coins.)", "Tips_1042927": "Ehn-ne! (You can use Gear Coins to enhance the jackhammer at the camp!)", "Tips_1042928": "Ehn-ne! (It will repair the jackhammer! It should also help in finding things!)", "Tips_1042929": "It's a Sparkstone!", "Tips_1042930": "Ehn-ne! (We finally found it... let's take it back to Engineer Bangboo!)", "Tips_1042931": "How about taking the nearby minecart back?", "Tips_1042932": "Ehn-ne! (You can enhance the jackhammer's drill bit here!)", "Tips_1042933": "After enhancing the drill bit, it can break through tougher rocks!", "Tips_1042934": "Oh? There's a minecart... Should we take it back to the Camp?", "Tips_1042935": "The note says there are Gear Coins hidden nearby!", "Tips_1042936": "Ehn-ne! (So many Gear Coins!)", "Tips_1042937": "It seems that mining harder rocks requires more energy.", "Tips_1042938": "The note says that trap terrain will drastically deplete the jackhammer's energy.", "Tips_1042939": "Ehn-ne! (Watch out for traps! The jackhammer's Energy consumption is quite severe!)", "Tips_1042940": "There may be traps hidden in the rocks around here, so be careful.", "Tips_1042941": "It seems there might be bombs hidden in the nearby rocks.", "Tips_1042942": "Did the mine owner install a door here?", "Tips_1042943": "Ehn-ne? (This key... might come in handy?)", "Tips_1042944": "Found it — the second Sparkstone!", "Tips_1042945": "Ehn-ne! (Let's go back and find the engineer again!)", "Tips_1042946": "That's all the Sparkstones. Now to deliver them to the regular customer.", "Tips_1042947": "Ehn-ne? (Shall we go see the engineer again?)", "Tips_1042948": "It's thanks to the Proxy that we were able to retrieve all the Sparkstones!", "Tips_1042949": "Ehn-ne! (You can upgrade the jackhammer using Gear Coins!)", "Tips_1042950": "{LAYOUT_MOBILE#Long press the location of the rock to continuously dig with the jackhammer!}{LAYOUT_KEYBOARD#Move continuously towards the rock location to dig with the jackhammer!}{LAYOUT_CONTROLLER#Move continuously towards the rock location to dig with the jackhammer!}", "Tips_1042951": "The Sparkstone is still intact!", "Tips_1042952": "The Sparkstone is still intact!", "Tips_1042953": "A product of lost technology, it's indeed worth studying...", "Tips_1042954": "I think I threw the Sparkstone into this mine...", "Tips_1042955": "Ehn-ne! (When you find the Sparkstone, remember to bring it back and show me!)", "Tips_1042956": "Master, you have unlocked a new way to use the jackhammer.", "Tips_1042957": "You can use the jackhammer to charge in one direction.", "Tips_1042958": "The larger the blast radius, the more Energy it consumes, so use it carefully.", "Tips_1042959": "Master, you have unlocked a new way to use the jackhammer.", "Tips_1042960": "Nhe-nu? (I hear a Bangboo calling for help... Is it a miner?)", "Tips_1042961": "Sounds like... we're just helping it dig for gear coins, right?", "Tips_1042962": "Wow — the minecart is so fast! It's actually pretty fun!", "Tips_1042963": "Ehn-ne! (Dummy! Is this the time to be playing around?)", "Tips_1042964": "Come on, lighten up...You're a tough little Bangboo to figure out!", "Tips_1042965": "Ehn-ne! (Let's just take what's in front of us, and leave the rest for...)", "Tips_1042966": "But something about this mine feels off...", "Tips_1042967": "Looks like Engineer Bangboo already has a plan. Let's head out.", "Tips_1042968": "Looks like Engineer Bangboo already has a plan. Let's head out.", "Tips_1042969": "Ehn-ne! (You can take the nearby minecart to return to the mine!).", "Tips_1042970": "You can also use this minecart if you want to go back to the mine.", "Tips_1042971": "Ah! The jackhammer got hit by the bomb!", "Tips_1042972": "Great! The bombs and traps won't damage the jackhammer anymore!", "Tips_1042973": "We need to find the key.", "Tips_1042974": "Ehn-ne...(Does this button summon the minecart?).", "Tips_106100": "Thanks for the help...", "Tips_106101": "I'm... quite happy...", "Tips_106102": "Ah! I—I'm okay!", "Tips_106103": "I'm feeling... dizzy.", "Tips_106104": "Ahhh!", "Tips_106105": "Wah!?", "Tips_106106": "Th—Thank you...", "Tips_106107": "Huh?", "Tips_106108": "Oh d—d—dear!", "Tips_106109": "Oh no!", "Tips_106110": "I'll help with the accounting!", "Tips_106111": "I don't feel so good...", "Tips_106112": "If you need to borrow money... I can help...", "Tips_1061120": "Wow, I wanted to pick that one too!", "Tips_1061121": "I\u00A0trust you'll make the right choice!", "Tips_106113": "Am I... lost?", "Tips_106114": "What a strange place... Let's be careful.", "Tips_106115": "Are we back?", "Tips_106116": "I—I can help clean up...", "Tips_106117": "Really? Is this for me?", "Tips_1061170": "I'll keep it safe for you!", "Tips_1061171": "So many coins... I hope they'll come in handy!", "Tips_106118": "You really wanna give me something so important?", "Tips_106119": "I'm feeling a little better now~", "Tips_106120": "Hey! I'm all dizzy!", "Tips_106121": "Looks like I was able to help.", "Tips_106122": "Finally... caught you.", "Tips_106123": "We... we can go now.", "Tips_106124": "Huh? Is that for me?", "Tips_106125": "There's no way to get through.", "Tips_106126": "I've got some money in my piggybank we can use...", "Tips_106127": "...Was I right?", "Tips_106128": "Ahhh! S—Sorry!", "Tips_107100": "Much better now! Thank you.", "Tips_107101": "Hm, eased my burden.", "Tips_107102": "It's just a flesh wound, nothing to fuss over!", "Tips_107103": "Don't worry, I can take a beating!", "Tips_107104": "Not bad!", "Tips_107105": "Hehe!", "Tips_107106": "Phew...", "Tips_107107": "Ahem.", "Tips_107108": "Huh?", "Tips_107109": "Tch.", "Tips_107110": "If you need it, buy it. As long as you have the means!", "Tips_107111": "Just a little pressure. No big deal.", "Tips_107112": "Take your pick, I'll handle the rest!", "Tips_1071120": "Alright. We'll use this one.", "Tips_1071121": "Just make a bold choice!", "Tips_107113": "Whoa, is it time for an expedition?", "Tips_107114": "Risk is opportunity in disguise — so says Big Daddy.", "Tips_107115": "Haha, all roads lead home!", "Tips_107116": "Need a hand? I'll handle everything!", "Tips_107117": "These will be useful in battle, I'll secure them!", "Tips_1071170": "Is this something Steeltusk can use?", "Tips_1071171": "Remember to spend it all before heading out!", "Tips_107118": "A good find! Hold onto it!", "Tips_107119": "Much better! Let's march on!", "Tips_107123": "A new territory is open for exploration!", "Tips_107124": "You're in luck! These will be helpful outside too!", "Tips_108100": "Ah, my wounds have healed.", "Tips_108101": "Phew... What a relief!", "Tips_108102": "Oof! That's gonna leave a mark!", "Tips_108103": "I've lost all motivation...", "Tips_108104": "Woohoo!", "Tips_108105": "Haha...", "Tips_108106": "Awesome!", "Tips_108107": "Huh?", "Tips_108108": "Ouch!", "Tips_108109": "Ah?!", "Tips_108110": "That's a pretty sweet deal.", "Tips_108111": "Is...Is anybody else feeling anxious?", "Tips_108112": "Whoaaa, this one's the coolest!", "Tips_1081120": "Whoo! I\u00A0feel a new kind of power!", "Tips_1081121": "If only we could pick two!", "Tips_108113": "What kind of place is this?", "Tips_108114": "Careful, something's not quite right here.", "Tips_108115": "Phew, made it out!", "Tips_108116": "Starlight Knight, ready to fight!", "Tips_108117": "Too bad it's not real money...", "Tips_1081170": "Looks pretty heavy. I'll carry it for you!", "Tips_1081171": "Let's find somewhere to spend 'em!", "Tips_108118": "Alright! It's our lucky day!", "Tips_108119": "That's a load off my chest.", "Tips_108120": "Woohoo! Now that's exciting.", "Tips_108121": "We're just like the Starlight Knights!", "Tips_108122": "Hey, quit running around!", "Tips_108123": "We can get past now!", "Tips_108124": "Now what do we have here?!", "Tips_108125": "We can't get through here.", "Tips_108126": "Huh? We have to pay?", "Tips_108127": "Haha, thought so!", "Tips_108128": "Uhhh...? No way?!", "Tips_10900001": "Target achieved. Please eliminate the remaining enemies", "Tips_10900002": "Target incomplete", "Tips_10900003": "Eliminate the remaining enemies", "Tips_10900004": "Enemies defeated: {0}", "Tips_10900005": "Challenge target completed.", "Tips_10900006": "Attack using Agents with different attributes.", "Tips_11004001": "Lure the Ethereals into breaking more wooden boxes.", "Tips_11005001": "Ehn-nah ne? (What's that strange noise? Let's take a look!)", "Tips_11005002": "Enh-nu... (There's something going on up ahead. Let's check it out.)", "Tips_11005003": "Ehn-nah-nu? Ahn-ne-nah-uhn-nah! (Missing building supplies? Let's recover them!)", "Tips_11005004": "Belobog building material crates recovered: {0}", "Tips_11005005": "En, ehn-ehn-nah! (Great, now let's continue exploring!)", "Tips_11005006": "En-ahn, ahn-nu-nah, en-nah-nu! (Thanks for helping to collect the supplies!)", "Tips_11005007": "En, ehn-nah! (The boss will send ya thank-you email later.)", "Tips_11005008": "Ehn-na, ahn-na-nah! (Careful, I think there are Ethereals around here!)", "Tips_11006001": "Ehn-nah-nu?! (Sh—Sh—Sh—Shocking!)", "Tips_11006002": "Ehn-nah-noo!! (He—He—He—Help, please!)", "Tips_11006003": "En-nah-ahn, an-nuh-ne (Control console located. Be careful of your surroundings)", "Tips_11006004": "Ehn-an-ah, nu-nah. (Let's get out of here before the Ethereal catches up.)", "Tips_11006005": "Ehn-nah-ah! (Have this cookie! Pull yourself together, and keep up the fight!)", "Tips_11006006": "Find the control console {0}", "Tips_11006007": "Ehn-nan-nah en-ne-nu. (Darn it, they are catching up! Gotta get rid of them.)", "Tips_11006008": "Ehn-nah, an-noo-nah-en (Not good. There's a monster heading this way!)", "Tips_11006009": "Ehn-nah! Nhu. (Thanks for your help. Here, take my business card.)", "Tips_11007001": "Diceyboo may be somewhere deeper...", "Tips_11007002": "Take Diceyboo to meet up with the client.", "Tips_11007003": "Diceyboo isn't here now. Let's go take out some Ethereals instead.", "Tips_11007029": "Please investigate the surroundings as soon as possible to find the target item.", "Tips_11007030": "The threat has been eliminated. Search for the target item in the current area.", "Tips_11007036": "Please search for the commission target in the current area.", "Tips_11007037": "Suspicious coordinates searched: {0}", "Tips_11008001": "Please use the elevator to go to the upper floors.", "Tips_11008002": "Let's clean up this rubbish and move on.", "Tips_11008003": "Pick an area and start collecting", "Tips_11008004": "We've gathered enough supplies. Let's go back to the client", "Tips_11008005": "What's with all the monsters suddenly appearing, are they the ones who knocked out these Bangboo?", "Tips_11008006": "Clear out these enemies and move on to the next Bangboo", "Tips_11008007": "{0} Supplies collected", "Tips_11008008": "Master, there's elevator access to the upper floors. I've hooked you up to the control panel.", "Tips_11008009": "Master, there are building materials blocking the path up ahead. Suggestion: Clear it away.", "Tips_11008010": "Go find the other Bangboo merchant who was attacked.", "Tips_11008011": "Please take the Bangboo merchant to the client.", "Tips_11008012": "{0} Sedatives collected", "Tips_11008013": "I'll go visit Mom after work.", "Tips_11008014": "Diceyboo should be close by. Let's search carefully.", "Tips_11008015": "There's an elevator here. They must be on the upper floor.", "Tips_11008016": "A Bangboo Merchant has been found.", "Tips_11008017": "The Golden Bangboo has fled. Go after it.", "Tips_11008018": "There are a lot of traps here, so be careful going after the Bangboo.", "Tips_110100": "Don't worry, it was just a scratch.", "Tips_110101": "Hey, I feel great.", "Tips_110102": "Hmph, barely broke the skin!", "Tips_110103": "I can stand the pressure.", "Tips_110104": "Unh.", "Tips_110105": "Thank you.", "Tips_110106": "Ahh...", "Tips_110107": "Ugh!", "Tips_110108": "...Curse you...", "Tips_110109": "Ugh...", "Tips_110110": "Mm, this'll come in handy.", "Tips_110111": "I'm not annoyed, you are!", "Tips_110112": "The right choice!", "Tips_1101120": "Pick whichever one you want! Strength is the key though.", "Tips_1101121": "I'm stronger... Good.", "Tips_110113": "How'd we end up here?", "Tips_110114": "I'll lead the way. Follow me!", "Tips_110115": "Let's get back to the mission.", "Tips_110116": "I'll take command!", "Tips_110117": "Pretty useful. Gimme that.", "Tips_1101170": "You like it? Let's take it then.", "Tips_1101171": "Let me be clear. I'm not good with finances.", "Tips_110118": "Just some spare change.", "Tips_110119": "Feeling a little less annoyed...", "Tips_110120": "That won't stop me!", "Tips_11012001": "The Ethereals nearby have activated a defensive barrier.", "Tips_11012002": "You can eliminate the Ethereals to shut it down.", "Tips_11012003": "Current Ethereal Threat level: {0}%", "Tips_11012004": "The threat level is going down.", "Tips_11012005": "Highly dangerous individual detected. Please be careful.", "Tips_11012006": "The threat level is back to normal. Shutting down the defensive barrier.", "Tips_11012007": "The laser barriers eliminate Ethereals upon contact.", "Tips_11012008": "Master, you can try pushing the Ethereals against the barriers.", "Tips_110121": "When things go wrong, you can count on us!", "Tips_110122": "You wouldn't dare try and run!", "Tips_110123": "Nothing can stop me now!", "Tips_110124": "Better hand these over to Ben.", "Tips_110125": "It's a dead end.", "Tips_110126": "I should let Ben know.", "Tips_110127": "Hmph, I was right.", "Tips_110128": "Oh man. Come on...", "Tips_111100": "Workout injuries need to be taken care of fast.", "Tips_111101": "Stretch and release some tension!", "Tips_111102": "Oh, this is nothing!", "Tips_111103": "Ugh! Pull yourself together, Bro!", "Tips_111104": "Oh wow!", "Tips_111105": "Haha!", "Tips_111106": "Hey!", "Tips_111107": "Uhh!?", "Tips_111108": "Uhh...", "Tips_111109": "Oof...", "Tips_111110": "This'll definitely come in handy!", "Tips_111111": "A real bro doesn't let things get to him.", "Tips_111112": "Great choice!", "Tips_1111120": "Woohoo, good choice!", "Tips_1111121": "This'll help in battle, right? Great!", "Tips_111113": "Bro, are we on the right track here?", "Tips_111114": "Watch out. Looks like trouble around here.", "Tips_111115": "We're back on track!", "Tips_111116": "Anton's here to support!", "Tips_111117": "I could use these to fill my punching bag...", "Tips_1111170": "These things sure are resistant to corruption...", "Tips_1111171": "I'll hold onto it. I can use it as weight training.", "Tips_111118": "I'll hand these over to Ben later.", "Tips_111119": "I feel so much lighter now, bro!", "Tips_111120": "That was strong!", "Tips_111121": "Hah, a job well done.", "Tips_111122": "Haha, you wanna race me?", "Tips_111123": "The path's clear now.", "Tips_111124": "...Hm, what's this?", "Tips_111125": "We can't get past here.", "Tips_111126": "I'll have Ben record these in our accounts.", "Tips_111127": "I guessed right!", "Tips_111128": "No way. Come on!", "Tips_112100": "Healing costs are within budget.", "Tips_112101": "Feels just like when I settle the accounts.", "Tips_112102": "Mmm, that's nothing.", "Tips_112103": "Bear Thirens don't get stressed easily.", "Tips_112104": "Ohhh!", "Tips_112105": "Hmm!", "Tips_112106": "Thank you.", "Tips_112107": "Mmm?!", "Tips_112108": "Uhhh...", "Tips_112109": "Hmph...", "Tips_112110": "I'll keep track of every transaction.", "Tips_112111": "That purchase has me feeling worse.", "Tips_112112": "A great return on our investment!", "Tips_1121120": "Hopefully, we'll get something even better next time.", "Tips_1121121": "It'll be useful in the next battle.", "Tips_112113": "This is not the agreed upon route.", "Tips_112114": "Let me go on ahead and explore!", "Tips_112115": "Back to normal.", "Tips_112116": "Let me keep track of your accounts.", "Tips_112117": "Gear Coins should be recorded separately.", "Tips_1121170": "Don't worry, I remember every Gear Coin I get.", "Tips_1121171": "Who actually makes these Gear Coins?", "Tips_112118": "Oh! A new revenue stream!", "Tips_112119": "That's really scratched an itch...", "Tips_112120": "I was sure I'd be too heavy...", "Tips_112121": "I'll just... make a record of this rescue.", "Tips_112122": "Hey, don't run off!", "Tips_112123": "Obstacle cleared.", "Tips_112124": "Some extra income!", "Tips_112125": "Am I too big to get by?", "Tips_112126": "Don't forget to write off any expenses.", "Tips_112127": "Mmm, my hypothesis was correct.", "Tips_112128": "Ah, a miscalculation...", "Tips_113100": "Do I get a lollipop for seeing the doctor?", "Tips_113101": "I'm feeling better, and I didn't even eat anything!", "Tips_113102": "Whoa, what's going on?", "Tips_113103": "It's so scary here!", "Tips_113104": "Hahah!", "Tips_113105": "Wow~", "Tips_113106": "A-ha!", "Tips_113107": "Nngh?", "Tips_113108": "Ouch!", "Tips_113109": "Eugh...", "Tips_113110": "Why didn't you buy any snacks...?", "Tips_113111": "I'm feeling dizzy... Probably 'cause I'm hungry!", "Tips_113112": "So shiny... Can I eat it?", "Tips_1131120": "Huh? We can only take one?!", "Tips_1131121": "Of course I want them all~", "Tips_113113": "Huh? Anything to eat in here?", "Tips_113114": "Is this where we're gonna eat today?", "Tips_113115": "We're back? That means it's time to eat, right?", "Tips_113116": "Soukaku, reporting in!", "Tips_113117": "Huh? Can I use it to buy snacks?", "Tips_1131170": "So many coins! Though they don't seem to be very useful.", "Tips_1131171": "Are they heavy? I'll help!", "Tips_113118": "Is this my allowance?", "Tips_113119": "Huh? I feel a little less hungry now...", "Tips_113120": "Wah! So fun!", "Tips_113121": "Teehee, I helped somebody!", "Tips_113122": "Don't run. Let me bite you!", "Tips_113123": "I think we can squeeze past now!", "Tips_113124": "What's this? Is it tasty?", "Tips_113125": "Ohhh, we can't get past?", "Tips_113126": "I gotta pay?", "Tips_113127": "I was right~", "Tips_113128": "Huh?! What happened?", "Tips_113198": "An institute research station! A powerful experimental Resonium is calling for me!", "Tips_113199": "Hmm... Why don't they research how to make tasty Hollow rations?", "Tips_114100": "Thank you for the healing.", "Tips_114101": "One must stay calm, even under pressure.", "Tips_114102": "Just a scratch. Nothing to worry about.", "Tips_114103": "This filth won't make me lose my mind.", "Tips_114104": "Thank you.", "Tips_114105": "...Mm.", "Tips_114106": "Hm...", "Tips_114107": "Hm...", "Tips_114108": "Phew...", "Tips_114109": "Ahem...", "Tips_114110": "An adequate addition to the collection.", "Tips_114111": "I'll keep my mental state in check.", "Tips_114112": "I respect your choice.", "Tips_1141120": "You made the right choice.", "Tips_1141121": "I admire your decisiveness.", "Tips_114113": "What an amazing place!", "Tips_114114": "Stay alert.", "Tips_114115": "Back safe and sound.", "Tips_114116": "Attendant Lycaon, at your service.", "Tips_114117": "I'll take care of these for you.", "Tips_1141170": "I'll help you keep hold of such things.", "Tips_1141171": "I hope these will be of use to you.", "Tips_114118": "It is an attendant's responsibility to manage wealth prudently.", "Tips_114119": "I feel the filth receding.", "Tips_114120": "The art of leaping.", "Tips_114121": "Helping others is a noble quality.", "Tips_114122": "Time to hunt!", "Tips_114123": "I have cleared the obstacle for you.", "Tips_114124": "I will keep these safe for you.", "Tips_114125": "Allow me to find another path.", "Tips_114126": "I'll record the expense in your account.", "Tips_114127": "Just as expected.", "Tips_114128": "I apologize for my mistake.", "Tips_115100": "Hm, good work, you.", "Tips_115101": "Though this pressure is nothing to me... Thanks.", "Tips_115102": "Th—This is nothing. I can take it!", "Tips_115103": "Urgh, how vexing... Where's my bat!?", "Tips_115104": "Haah...", "Tips_115105": "Hah.", "Tips_115106": "Thank you.", "Tips_115107": "*coughing*", "Tips_115108": "Urgh, damnit...", "Tips_115109": "Hmph...", "Tips_115110": "Huh, pretty affordable. Buy more next time!", "Tips_115111": "Such a pain just to buy something... Why don't they accept money?", "Tips_115112": "Why only one? Next time, get more, hear me?", "Tips_1151120": "I'm growing stronger... Soon, I'll be able to defeat Caesar!", "Tips_1151121": "Why can't we just have them all?", "Tips_115113": "Take everything that's useful! Quick!", "Tips_115114": "High risk high reward.", "Tips_115115": "Finally out. Freedom is what's most important!", "Tips_115116": "Good day. Do you require my help?", "Tips_115117": "Grassy! Woody! Bricky! Come here and carry these!", "Tips_1151170": "Use them all to get even more power!", "Tips_1151171": "These delicate little baubles would look nice as accessories.", "Tips_115118": "For me? Well, if you insist~", "Tips_115119": "Yes! I've regained my strength!", "Tips_115123": "Hah! Nothing can stop me!", "Tips_115124": "Ooh, that's nice! You have some pretty good luck.", "Tips_116100": "Good timing. Thanks.", "Tips_116101": "Ah, much better.", "Tips_116102": "It's nothing. I don't need any help.", "Tips_116103": "Don't worry. I'm good at dealing with pressure.", "Tips_116104": "Hah...", "Tips_116105": "Mhm.", "Tips_116106": "Thanks.", "Tips_116107": "Ahem...", "Tips_116108": "Pshaw...", "Tips_116109": "Tch.", "Tips_116110": "You sure know what to buy.", "Tips_116111": "A small price to pay.", "Tips_116112": "I trust you to choose what's best.", "Tips_1161120": "Got any microfiber cloth there?", "Tips_1161121": "Your taste ain't bad.", "Tips_116113": "An unknown area... It's not a problem for us.", "Tips_116114": "Tch. Luck ain't on our side today.", "Tips_116115": "Not bad. Let's keep going.", "Tips_116116": "I just happened to be around. Might as well lend a hand.", "Tips_116117": "This could be useful. Don't lose it.", "Tips_1161170": "Can these coins buy power?", "Tips_1161171": "Have you ever wondered why these things exist in the Hollow?", "Tips_116118": "Keep it safe.", "Tips_116119": "Ah, my power is returning.", "Tips_116123": "The obstacles have been eliminated. Let's go.", "Tips_116124": "Oh, this ain't bad. Take it.", "Tips_117100": "Thanks, this is even better than Nitro-Fuel!", "Tips_117101": "Woohoo, happy vibes!", "Tips_117102": "No biggie, I don't feel a thing!", "Tips_117103": "Eugh... Time for some Nitro-Fuel to lighten the mood!", "Tips_117104": "Wow!", "Tips_117105": "Alright!", "Tips_117106": "Tee hee~", "Tips_117107": "Wahh!", "Tips_117108": "Ugh.", "Tips_117109": "Hmm...", "Tips_117110": "Can't decide? Get everything!", "Tips_117111": "A small price to pay~", "Tips_117112": "Are there any fuel options?", "Tips_1171120": "Next time, let's take it all~", "Tips_1171121": "Any choice is the right one!", "Tips_117113": "Never seen this spot before... So cool!", "Tips_117114": "Looks fun, let's play together!", "Tips_117115": "Out at last! Hehe, had a great time!", "Tips_117116": "Let me help~ There's nothing I can't do!", "Tips_117117": "I'd love to take it out... and give it to Steeltusk!", "Tips_1171170": "Ideal Nitro-Fuel garnish!", "Tips_1171171": "We need to spend this all before we go!", "Tips_117118": "Sparkly Dennies~ all yours!", "Tips_117119": "Stay cheerful, and good things will follow~", "Tips_117123": "That pesky thing's finally gone~", "Tips_117124": "Good stuff~ And they can be taken outside!", "Tips_118100": "Unh, that's better.", "Tips_118101": "That really lightens the load.", "Tips_118102": "Argh, be careful.", "Tips_118103": "Hmm... I'm starting to get anxious.", "Tips_118104": "Ooh?", "Tips_118105": "Whoo!", "Tips_118106": "Nice~", "Tips_118107": "Nngh?", "Tips_118108": "Whoa!", "Tips_118109": "Ahh...", "Tips_118110": "Ah, this one's my favorite.", "Tips_118111": "Feels like... drained of motivation...", "Tips_118112": "Ooh, I want all of these!", "Tips_1181120": "My children have improved.", "Tips_1181121": "Mhm, I think that's a good one.", "Tips_118113": "Where are we now?", "Tips_118114": "This wasn't part of our planned route.", "Tips_118115": "We made it out...", "Tips_118116": "Need some technical assistance?", "Tips_118117": "What a bunch of little cuties!", "Tips_1181170": "Can I open it up and study it?", "Tips_1181171": "They're so intricate, can they also be used as gears?", "Tips_118118": "Hmm... Wanna buy some parts?", "Tips_118119": "My whole body feels better.", "Tips_118120": "Ahaha, what a funny gadget!", "Tips_118121": "Its okay, I'm here now.", "Tips_118122": "I just wanna take a look at you, I promise!", "Tips_118123": "So we can go now, right?", "Tips_118124": "These might come in handy.", "Tips_118125": "Looks like there's no way through.", "Tips_118126": "Hm, we need to pay up.", "Tips_118127": "Heehee, I guessed it!", "Tips_118128": "Oh, that's a surprise...", "Tips_119100": "Can I rest, too?", "Tips_119101": "I get sleepy the moment I relax.", "Tips_119102": "Ugh, I need a break.", "Tips_119103": "My brain's all like, foggy... I need to chill.", "Tips_119104": "Ahhh...", "Tips_119105": "Mmm?", "Tips_119106": "Ahhh~", "Tips_119107": "Huh?", "Tips_119108": "Oh...", "Tips_119109": "Hnnnggh...", "Tips_119110": "Fine by me.", "Tips_119111": "Tired...", "Tips_119112": "You're the boss.", "Tips_1191120": "Made your choice? That was quick.", "Tips_1191121": "That's a good choice. I'll let you pick next time.", "Tips_119113": "Ehh... I'd rather not take a detour.", "Tips_119114": "This place seems like a real pain.", "Tips_119115": "Yay, we're back. Can I rest now?", "Tips_119116": "At your service, I guess.", "Tips_119117": "Too heavy, no thanks.", "Tips_1191170": "Can I throw it away? No... That's a shame.", "Tips_1191171": "Hurry up and use them. They're heavy.", "Tips_119118": "Is this my tip?", "Tips_119119": "I'm so comfy I could fall asleep.", "Tips_119120": "That's got some zing, but not as much as me.", "Tips_119121": "All taken care of.", "Tips_119122": "Don't run, I'm tired.", "Tips_119123": "Finally, all clear.", "Tips_119124": "You take it, I can't be bothered.", "Tips_119125": "Shame I can't just jump over.", "Tips_119126": "At least spending money saves me some trouble.", "Tips_119127": "Ah, that makes my life easier.", "Tips_119128": "Ugh... What a pain.", "Tips_1203010171": "The sound coming from the corner... Is that a child crying?", "Tips_1203010172": "The sound coming from the corner... Is that a child crying?", "Tips_121100": "I am grateful for the healing.", "Tips_121101": "I apologize for making you worry...", "Tips_121102": "Hmm...", "Tips_121103": "A maid must maintain their composure.", "Tips_121104": "Hm...", "Tips_121105": "Time for some tea.", "Tips_121106": "Thank you for your concern...", "Tips_121107": "Uhhh...", "Tips_121108": "Hm.", "Tips_121109": "Ahem...", "Tips_121110": "Shopping is a required skill for a professional maid.", "Tips_121111": "I'll take stock and compile an inventory for you.", "Tips_121112": "You have quite the unique taste.", "Tips_1211120": "Hm~ We're quite lucky, aren't we?", "Tips_1211121": "Let's pick this one~", "Tips_121113": "I would like to clean up this area.", "Tips_121114": "Please proceed with caution.", "Tips_121115": "Break time is over.", "Tips_121116": "Head maid Rina, at your service!", "Tips_121117": "Allow me to take care of any valuable supplies.", "Tips_1211170": "Don't forget to spend them before you leave.", "Tips_1211171": "Well done, you got something quite valuable.", "Tips_121118": "I shall keep note of your assets and income.", "Tips_121119": "I am fit to return to work.", "Tips_121120": "A maid also needs to be poised in flight.", "Tips_121121": "Willingness to help others is the hall mark of a good maid.", "Tips_121122": "Please wait!", "Tips_121123": "Surrounding obstacles have been cleared.", "Tips_121124": "Please allow me to help you manage your resources.", "Tips_121125": "Perhaps you should consider other routes.", "Tips_121126": "What a strict security system.", "Tips_121127": "Your decisions are always accurate.", "Tips_121128": "It was... Yes, it was I who disrupted your judgement. I apologize.", "Tips_122100": "Perfect timing, thank you.", "Tips_122101": "Feels like a much-needed break, just like the weekends.", "Tips_122102": "Such is the nature of field missions, an occasional mishap is expected.", "Tips_122103": "All good. This is much easier than having to watch Chief churn out reports.", "Tips_122104": "You're a lifesaver.", "Tips_122105": "Phew.", "Tips_122106": "Mhm.", "Tips_122107": "This is not good...", "Tips_122108": "Mhm!", "Tips_122109": "Ugh.", "Tips_122110": "It's a legitimate transaction. No report needed.", "Tips_122111": "You win some, you lose some. It's all about adjusting the mindset.", "Tips_122112": "My choice aligns with yours.", "Tips_1221120": "The real trick is in how we use what we choose.", "Tips_1221121": "You made the wrong choice — just kidding. Um... not funny?", "Tips_122113": "Is there anything Soukaku can snack on?", "Tips_122114": "Something feels off here, be careful.", "Tips_122115": "Good, no time wasted.", "Tips_122116": "Chief said we're working together now.", "Tips_122117": "The intel on supplies has been noted.", "Tips_1221170": "Managing resources is part of my job, too.", "Tips_1221171": "Don't worry, no frivolous spending on my watch.", "Tips_122118": "Can I see this as my overtime bonus?", "Tips_122119": "One less thing to worry about.", "Tips_122123": "All intel has been collected.", "Tips_122124": "Unrestricted goods, we'll take these.", "Tips_122199": "We have reached the Hollow Special Operations outpost. Now verifying the checklist of Resonia to be collected.", "Tips_1228010001": "Commission start. Objective: Clear Qualification Assessment: Edge.", "Tips_1228010002": "Resonium, an Ether derivative. Effect: Enhances Agents' combat abilities.", "Tips_1228010003": "Collecting Resonia of the same kind can further enhance a specific ability.", "Tips_1228010004": "Collecting and choosing suitable Resonia is crucial in Hollow Zero.", "Tips_1228010005": "Backup squad members can enter Hollow Zero through stable zones.", "Tips_1228010006": "While in a stable zone, you may adjust your squad members.", "Tips_1228010007": "This guide is an excerpt from the HIA Hollow Zero Operations Manual.", "Tips_1228010008": "Fairy disclaims any liability for actions taken based on this manual.", "Tips_1228010009": "Continue the operation and complete Qualification Assessment: Edge.", "Tips_1228010010": "Calculating environmental data within Hollow Zero...", "Tips_1228010011": "We've arrived at a White Star Institute's frontline supply outpost.", "Tips_1228010012": "To unlock it, you need to obtain an S-Rank in the previous battle.", "Tips_1228010013": "But, Fairy will unlock it for you this time. You're welcome, Master.", "Tips_1228010014": "We've reached the depths, continuing clear Qualification Assessment: Frontline.", "Tips_1228010015": "Objective: Clear Qualification Assessment: Frontline.", "Tips_1228010016": "This is the outpost's exit.", "Tips_1228010017": "Make sure to rest well before leaving, Master.", "Tips_1228010018": "Encrypted area data extracted. Retrieved number: 7.", "Tips_1228010019": "Encrypted area data part two extracted. Retrieved number: 7.", "Tips_1228010020": "Encrypted area data part three extracted. Retrieved number: 7.", "Tips_1228010021": "Encrypted area data part four extracted. Retrieved number: 7.", "Tips_1228010022": "Data collection complete. Retrieved password: 7777. Supplies unlocked.", "Tips_1228010023": "Commission start. Objective: Clear Old Capital Metro: Edge.", "Tips_1228010024": "Commission start. Objective: Clear Old Capital Metro: Frontline.", "Tips_1228010025": "Commission start. Objective: Clear Old Capital Metro: Interior.", "Tips_1228010026": "Commission start. Objective: Clear Old Capital Metro: Heartland.", "Tips_1228010027": "Commission start. Objective: Clear Old Capital Metro: Core.", "Tips_1228010028": "Commission start. Objective: Clear Construction Ruins: Frontline.", "Tips_1228010029": "Commission start. Objective: Construction Ruins: Interior.", "Tips_1228010030": "Commission start. Objective: Clear Construction Ruins: Heartland.", "Tips_1228010031": "Commission start. Objective: Clear Construction Ruins: Core.", "Tips_1228010032": "Commission start. Objective: Clear Abandoned Skyscraper: Interior.", "Tips_1228010033": "Commission start. Objective: Clear Abandoned Skyscraper: Heartland.", "Tips_1228010034": "Commission start. Objective: Clear Abandoned Skyscraper: Core.", "Tips_1228010035": "Commission start. Objective: Clear Withering Garden: Core.", "Tips_1228010036": "Commission start. Objective: Clear Withering Garden: Core II.", "Tips_1228010037": "Continue the operation and complete Old Capital Metro: Edge.", "Tips_1228010038": "Continue the operation and complete Old Capital Metro: Frontline.", "Tips_1228010039": "Continue the operation and complete Old Capital Metro: Interior.", "Tips_1228010040": "Continue the operation and complete Old Capital Metro: Heartland.", "Tips_1228010041": "Continue the operation and complete Old Capital Metro: Core.", "Tips_1228010042": "Continue the operation and complete Construction Ruins: Frontline.", "Tips_1228010043": "Continue the operation and complete Construction Ruins: Interior.", "Tips_1228010044": "Continue the operation and complete Construction Ruins: Heartland.", "Tips_1228010045": "Continue the operation and complete Construction Ruins: Core.", "Tips_1228010046": "Continue the operation and complete Abandoned Skyscraper: Interior.", "Tips_1228010047": "Continue the operation and complete Abandoned Skyscraper: Heartland.", "Tips_1228010048": "Continue the operation and complete Abandoned Skyscraper: Core.", "Tips_1228010049": "Continue the operation and complete Withering Garden: Core.", "Tips_1228010050": "Continue the operation and complete Withering Garden: Core II.", "Tips_1228010051": "The squad has found a Bangboo lost in the Hollow!", "Tips_1228010052": "Master, you can use Eous' communication module and convince them to aid you in battle.", "Tips_1228010053": "An Ally Bangboo will provide buffs, but cannot unleash Bangboo Chain Attacks.", "Tips_1228010054": "You may bring up to 2 Ally Bangboo and switch them out if you encounter a new one in the Hollow.", "Tips_1228010055": "Research Resonia are a product of White Star Institute's newest technology.", "Tips_1228010056": "Note. Spending Gear Coins is the requirement to enhance the current exploration area.", "Tips_1228010057": "In addition, Catalysis may occur under certain circumstances, further enhancing its power.", "Tips_1228010058": "Explore and uncover the true potential of [Research] Resonia!", "Tips_1228010059": "Meeting specific requirements in their respective areas can enhance your abilities.", "Tips_1228010060": "Current debt: {scenevar(debt)}. Spending at the Bangboo Merchant will give you {scenevar(InterestRate_Card1001001)}% back.", "Tips_1228010061": "The number of Resonia you own of the same category is shown here.", "Tips_1228010062": "Master, this door will open automatically when you possess 500 Gear Coins.", "Tips_1228010063": "Press here to check the detailed effects of the Resonium.", "Tips_1228010064": "Please press it again, Master, to return to the Resonia selection screen.", "Tips_1228010065": "Master, this Bangboo Plug-In is currently forbidden.", "Tips_1228010066": "This Bangboo Plug-In is currently forbidden due to an [Artifice] Resonium.", "Tips_1228010067": "Agent in Position 1 deals {scenevar(LimboC_DamageRatio_Slot1)}% more DMG.", "Tips_1228010068": "Agents in Positions 1 and 2 deal {scenevar(LimboC_DamageRatio_Slot1)}% and {scenevar(LimboC_DamageRatio_Slot2)}% more DMG, respectively.", "Tips_1228010069": "Each Agent in the squad deals {scenevar(LimboC_DamageRatio_Slot1)}%, {scenevar(LimboC_DamageRatio_Slot2)}%, and {scenevar(LimboC_DamageRatio_Slot3)}% more DMG respectively.", "Tips_1228010070": "Data collection complete. Retrieved password: 77. Supplies unlocked.", "Tips_1228010071": "To unlock the entrance, you must obtain an S-Rank rating in the previous battle.", "Tips_1228010101": "Warning: High-threat entity approaching.", "Tips_1228010102": "ETA: In {scene_var(MoveCountDown)} actions.", "Tips_1228010103": "Please plan your route carefully to collect as many resources as possible before enemies arrive.", "Tips_1228010111": "The high-threat target will arrive in {scene_var(RemainStep)} actions.", "Tips_1228010112": "You will encounter enemies in {scene_var(RemainStep)} actions.", "Tips_1228010113": "Encounter ETA: {scene_var(RemainStep)} actions. Please be prepared for battle.", "Tips_1228010114": "Enemies incoming!", "Tips_1228201001": "Insufficient coins.", "Tips_1228201002": "Insufficient bombs.", "Tips_1228201003": "Insufficient keys.", "Tips_1228201004": "Insufficient Resonia.", "Tips_1228201005": "Insufficient HP.", "Tips_1228201006": "Key has been used to open chest and obtain resources.", "Tips_1228201007": "Key has been used.", "Tips_1228201008": "Master, try ramming the opponent to death.", "Tips_1228201009": "Obtained {scenevar(exp_popup_value)} EXP.", "Tips_1228201010": "Hint: When your ATK is higher than enemy's HP, you will not lose HP when attacking.", "Tips_1228201011": "Hint: You will fail if your HP drops to zero.", "Tips_1228201012": "Hint: EXP primarily comes from defeating enemies.", "Tips_1228201013": "Hint: You can choose the Sub-Strategies you get within a round while outside.", "Tips_1228201014": "Hint: You will gain 1 ATK upon leveling up.", "Tips_1228201015": "Gained {scenevar(atk_popup_value)} ATK.", "Tips_1228201016": "Level up. Gained 1 ATK.", "Tips_1228201017": "Master, this kind of chest can only be opened with a bomb.", "Tips_1228201018": "Current contribution points: {scenevar(Kill_Count)}", "Tips_1228201029": "Current EXP obtained is displayed here.", "Tips_1228201030": "Level up when EXP reaches 100", "Tips_1228201031": "{LAYOUT_MOBILE#Tap here}{LAYOUT_KEYBOARD#Click here}{LAYOUT_MOBILECONTROLLER#Press }{LAYOUT_CONTROLLER#Press } to check the Sub-Strategy obtained after leveling up.", "Tips_1228201032": "Defeat enemies to obtain EXP.", "Tips_122820115": "Hmm? I think I heard something...", "Tips_122820116": "Hmm? I think I heard something...", "Tips_122820117": "Whoa, what's this!?", "Tips_122820118": "Whoa, what's this!?", "Tips_122820119": "Investigation station personnel, quick, take shelter!", "Tips_122820120": "But there isn't anywhere to take shelter!", "Tips_122820121": "But there isn't anywhere to take shelter!", "Tips_122820122": "Ehn-ne, nah-nhu! (I know about a hidden facility nearby! Follow me!)", "Tips_122820123": "Huh, how does it know...", "Tips_122820124": "Huh, how does it know...", "Tips_122820125": "There's no time! Everyone, follow it to safety!", "Tips_122820126": "Leave these mechs to me!", "Tips_122829801": "Master, there are still places nearby worth investigating.", "Tips_122829802": "We... ah, we're contracted investigators, haha...", "Tips_122829803": "You must have the officer's orders to be released.", "Tips_122829804": "Is this the laboratory's vault?", "Tips_122829901": "We're almost there. Let's go.", "Tips_122829902": "Soldier, what happened?", "Tips_122829903": "En-nah! (Captain, there's a hidden path here!)", "Tips_122829904": "What? Let's check it out.", "Tips_122829905": "There really is a hidden path.", "Tips_122829906": "What... What happened here...?", "Tips_122829907": "What... What happened here...?", "Tips_122829908": "These are all autonomous robots used for shipping resources.", "Tips_122829909": "There are signs of external damage. It's completely broken.", "Tips_122829910": "An abandoned conveyor belt. There are signs of external damage.", "Tips_122829911": "An abandoned conveyor belt. There are signs of external damage.", "Tips_122829912": "Let's discuss our findings later, back at the outpost.", "Tips_122829913": "Wait, let's see what that Bangboo discovered first.", "Tips_122829914": "There's a camp up ahead, Wise. You guys should head there and rest up.", "Tips_122829915": "There's a camp up ahead, Belle. You guys should head there and rest up.", "Tips_122829916": "There's a large amount of Crimson Silk in the Hollow.", "Tips_122829917": "Apparently, it only appeared two years ago.", "Tips_122829918": "Could it have something to do with the incident back then?", "Tips_122829919": "This camp seems to have been abandoned for a long time.", "Tips_122829920": "This camp seems to have been abandoned for a long time.", "Tips_122829921": "The materials here are tough, but they show signs of corruption.", "Tips_122829922": "Rubble is blocking the path.", "Tips_122829923": "Wait, let's investigate this place more thoroughly.", "Tips_122829924": "There's a shop up ahead. Let's recuperate here.", "Tips_122829925": "Hm? There seems to be something shiny in the rubble.", "Tips_122829926": "Thank you for your help, officer! Wish you the best.", "Tips_122829927": "Was this left behind by that soldier? Let's ask him when we get back.", "Tips_122829928": "Was this left behind by that soldier? Let's ask him when we get back.", "Tips_122829929": "Wait, Wise, isn't there something you still have to do?", "Tips_122829930": "Wait, Belle, isn't there something you still have to do?", "Tips_122829931": "Careful, Wise, there's turbulence up ahead.", "Tips_122829932": "Careful, Belle, there's turbulence up ahead.", "Tips_122829933": "Let's carefully examine our surroundings.", "Tips_122829934": "Let's carefully examine our surroundings.", "Tips_122829935": "Proxy, we should investigate this area before moving on.", "Tips_122829936": "Whoa! That's a lot of broken mechs...", "Tips_122829937": "Whoa! That's a lot of broken mechs...", "Tips_122829938": "There's no doubt about it. These are all rebel mechs.", "Tips_122829939": "They are all under maintenance mode, so they aren't the culprit.", "Tips_122829940": "If there are rebel mechs here, this must be a rebel camp.", "Tips_122829941": "We better carefully investigate this area.", "Tips_122829942": "All mechs that could pose a threat have been neutralized. Mission accomplished.", "Tips_122829943": "There may be something we haven't found yet, better check again.", "Tips_122829944": "There may be something we haven't found yet, better check again.", "Tips_122829945": "Let's go. It's time we leave.", "Tips_124100": "Thank you for the medical supplies.", "Tips_124101": "I'm feeling much better now.", "Tips_124102": "Don't mind it. Just a tiny scratch.", "Tips_124103": "I can take this...", "Tips_124104": "Phew...", "Tips_124105": "Hm.", "Tips_124106": "Thanks.", "Tips_124107": "Ahem...", "Tips_124108": "Hmm...", "Tips_124109": "Uh.", "Tips_124110": "A pretty good deal.", "Tips_124111": "No worries. I've experienced worse.", "Tips_124112": "I trust your judgement.", "Tips_1241120": "Hmm, I like this one too.", "Tips_1241121": "Let's take this one.", "Tips_124113": "An unknown area. Stay alert!", "Tips_124114": "Be on your toes in here.", "Tips_124115": "We made it out. Let's move on.", "Tips_124116": "Officer 148, here for support.", "Tips_124117": "Would you like me to keep these for you?", "Tips_1241170": "Use them. No point looking for their owner in a Hollow.", "Tips_1241171": "These should be useful.", "Tips_124118": "I can't take this. You should have it.", "Tips_124119": "Breathing feels much easier.", "Tips_124123": "Over there, we can get past now.", "Tips_124124": "Today's your lucky day.", "Tips_125100": "Thank you. I have recovered.", "Tips_125101": "Now we have the opportunity to turn the tables.", "Tips_125102": "It is but a scratch, fret not.", "Tips_125103": "The odds are against us.", "Tips_125104": "Very well.", "Tips_125105": "Good.", "Tips_125106": "It matters not.", "Tips_125107": "Not good...", "Tips_125108": "Ugh...", "Tips_125109": "Eugh...", "Tips_125110": "Stock up at the right time and there will, naturally, be profits to make.", "Tips_125111": "It's nothing.", "Tips_125112": "I concur.", "Tips_1251120": "If only there was tea.", "Tips_1251121": "It is your decision.", "Tips_125113": "Secret places, by a hidden path.", "Tips_125114": "The road less traveled... Best take care.", "Tips_125115": "Hm, we're back on the path.", "Tips_125116": "Qingyi, here to assist you.", "Tips_125117": "I'll keep it for you.", "Tips_1251170": "These are important resources.", "Tips_1251171": "We should use these with care.", "Tips_125118": "Material goods. Here, you can have them.", "Tips_125119": "This will make things easier.", "Tips_125120": "The path ahead is clear.", "Tips_125121": "Unexpected gains. It seems fortune is in your favor.", "Tips_126100": "Just in time, lucky you're on my side~", "Tips_126101": "Ah, much better.", "Tips_126102": "It's just a scratch, but that worried look on your face is kinda cute.", "Tips_126103": "Feeling a little dizzy... just kidding.", "Tips_126104": "Very good.", "Tips_126105": "Phew...", "Tips_126106": "Mhm.", "Tips_126107": "Hah...", "Tips_126108": "Ugh.", "Tips_126109": "Huh?", "Tips_126110": "What a steal~", "Tips_126111": "Hmm... feels a bit overpriced...", "Tips_126112": "I like your decisiveness~", "Tips_1261120": "They say every choice leads towards destiny.", "Tips_1261121": "Alright, I believe in your decision.", "Tips_126113": "A place I've never seen before. How fascinating.", "Tips_126114": "Let's give it a shot~", "Tips_126115": "Ah, we're out. That was fun!", "Tips_126116": "Need help? You'll have to exchange something valuable.", "Tips_126117": "These things are... finely crafted.", "Tips_1261170": "Is this enough? If you need more, I'll figure something out~", "Tips_1261171": "I'd love to fill my room with these coins.", "Tips_126118": "You're lucky. You can keep it.", "Tips_126119": "Well done! I'll reward you later.", "Tips_126120": "All clear. Let's keep moving.", "Tips_126121": "Not bad, let's grab everything~", "Tips_127100": "Feeling much better! Thanks for the help!", "Tips_127101": "Ah, that put me in a good mood. Feels like a nice pat on the back...", "Tips_127102": "Just a scratch, no need to worry.", "Tips_127103": "Just a little pressure... I can handle it.", "Tips_127104": "Thank you!", "Tips_127105": "Hehe!", "Tips_127106": "Mhm!", "Tips_127107": "Uhhh?", "Tips_127108": "Ah!", "Tips_127109": "Mmph...", "Tips_127110": "Hmm... This kind of transaction... is outside Public Security's jurisdiction, right?", "Tips_127111": "It's alright! I can handle the pressure.", "Tips_127112": "Mmm... If only we could choose medals instead...", "Tips_1271120": "Trust in your choice, leave the rest to me!", "Tips_1271121": "This should come in handy.", "Tips_127113": "What a weird place... Better be careful!", "Tips_127114": "It's dangerous here, I'll take the lead!", "Tips_127115": "Phew, we're finally out.", "Tips_127116": "Having trouble? I'm here to help!", "Tips_127117": "No need to hand these in, take what you need!", "Tips_1271170": "Let's use these to enhance our power.", "Tips_1271171": "Oh, I couldn't possibly let you carry all of that.", "Tips_127118": "Hmm... I don't think we need to write a report for this... right?", "Tips_127119": "Whoa, I feel like my strength's back!", "Tips_127120": "Cleared the way, let's continue the mission.", "Tips_127121": "These are useful supplies! Nice find.", "Tips_128100": "Hehe, thanks for patching me up!", "Tips_128101": "Now we're on cruise control~", "Tips_128102": "No sweat, nothin can stop lil ol' me.", "Tips_128103": "I'm getting sleepier by the minute...", "Tips_128104": "Eh-heh~", "Tips_128105": "Eugh...", "Tips_128106": "Yep!", "Tips_128107": "Huh?", "Tips_128108": "Oww...", "Tips_128109": "Uhhh...", "Tips_128110": "If ya gotta spend, spend!", "Tips_128111": "Ugh... maybe just buy it next time.", "Tips_128112": "Which one's the quick win button?", "Tips_1281120": "Good pickin' there!", "Tips_1281121": "No truck parts? Aw...", "Tips_128113": "Hehe, where's the good stuff~", "Tips_128114": "They're starting to get tired...", "Tips_128115": "Ready to roll out? I was about to pass out.", "Tips_128116": "Heh, what can lil ol' me do for ya?", "Tips_128117": "Can I use these on Steeltusk?", "Tips_1281170": "Got enough cash for a shiny new truck yet?", "Tips_1281171": "Better spend this quick. I ain't one for savin'.", "Tips_128118": "Hello! Hit the jackpot!", "Tips_128119": "Yippee! As a reward, can I take a nap now?", "Tips_128123": "Time for this trucker to get truckin'", "Tips_128124": "Lucky you! How bout you pick a lotto ticket for me next time?", "Tips_150005001": "Location of the cargo truck has been marked.", "Tips_150005002": "The cargo truck has been flagged for retrieval. A specialist will handle the pickup later.", "Tips_150006001": "It's not here. It should be in the alley between the noodle shop and the coffee shop...", "Tips_150006002": "It's not here. It should be in the alley between the noodle shop and the coffee shop...", "Tips_197010101": "This is a good place to use the Heat Haze Amplifier.", "Tips_197010102": "It can help you absorb Etheric Matter Particles within its effective radius.", "Tips_197010103": "The Heat Haze Amplifier is fully charged.", "Tips_197010104": "Entered Hollow C41. Our intel was correct about a large warehouse inside.", "Tips_197010105": "You have touched a red alert marker.", "Tips_197010106": "Please do not touch the red alert markers.", "Tips_197010107": "This is a high-risk area. Suggestion: Wait for the warehouse to be cracked before entering.", "Tips_197010108": "The equipment in here must be checked one by one.", "Tips_197010109": "Suggestion: Do not spend time going over equipment that has been checked already.", "Tips_197010110": "Head straight to Storage Area A from the last marked position.", "Tips_197010111": "All storage areas have been opened up. Head to the central area to explore further.", "Tips_197010112": "Rich Ether area located.", "Tips_197010113": "The interior storage area is open for exploration.", "Tips_197010114": "And 4 storage areas", "Tips_197010115": "Go ask Enzo when you have the time", "Tips_197010116": "Go ask Enzo when you have the time", "Tips_197010117": "Master, your excellent performance just unlocked a new achievement", "Tips_197010118": "Master, you just broke your record for most enemy eliminations", "Tips_197010119": "Master, you've collected more supply boxes this time than ever before", "Tips_197010120": "Master, this storage area has been completely breached", "Tips_197010121": "Central storehouse gate has been breached", "Tips_197010122": "Suggestion: Keep searching in this direction. It may yield rewards.", "Tips_197010123": "This Security Bangboo's name is Bangbangboo. Information recorded.", "Tips_197010125": "I have estimated the total number of possible supply boxes in Hollow C41.", "Tips_197010126": "The number of obtained supply boxes is shown here.", "Tips_197010127": "This phase has ended. You can wait for other storage areas to be cracked.", "Tips_197010128": "Storage Area D has been cracked. Suggestion: Enter from here to explore.", "Tips_197010129": "Distress signal detected. Suggestion: Enter from here to explore.", "Tips_197010130": "Please note that Bangboo cannot be taken into Hollow C41.", "Tips_197010131": "Master, the Amplifier can now be used without limit.", "Tips_197010132": "The treasure is owned by Midsummer Incorporated. Information recorded.", "Tips_197010133": "You spend your midsummers on vacation. This info might be useful during exploration.", "Tips_197010134": "Narcissists are annoying. This info might be useful during exploration.", "Tips_197010141": "Amplification level is currently {scene_var(CurMoraleLevel)}. DMG and Max HP have been increased", "Tips_197010142": "You can use the amplifier here.", "Tips_197010143": "This is the enemy that's always hiding, right?", "Tips_197010144": "This is the enemy that's always hiding, right?", "Tips_197010145": "Keep using obstacles to block the enemy path.", "Tips_197010146": "Keep using obstacles to block the enemy path.", "Tips_197010147": "Suggestion: Continue exploring in another area.", "Tips_197010148": "There are some scattered data chips here.", "Tips_197010149": "Break through the control terminal in this area to open this door.", "Tips_197010150": "Isolate the data from this area to open this door.", "Tips_197010151": "Capture the enemies hiding out in this area to open this door.", "Tips_197010152": "Trigger the right mechanism to open this door.", "Tips_197010153": "Capture the four Bangboo in the area to open this door", "Tips_197010201": "Master, I've located the next level's firewall", "Tips_197010202": "You can start a new challenge at the security control terminal", "Tips_197010203": "Master, a security facility is opened", "Tips_197010204": "Master, a new security facility is opened", "Tips_197010205": "Please visit again when you need to extract more data", "Tips_197010206": "Master, please try blocking more than 50 sets of corrupted data", "Tips_197010207": "There's a new area to explore!", "Tips_197010208": "Note: Markers will appear at the red alert locations.", "Tips_197010209": "Do not touch the red alert markers. They significantly slow down the breach progress.", "Tips_197010210": "Please try again and avoid the red markers", "Tips_197010211": "The corrupted data count has exceeded its safety threshold. Please log out immediately.", "Tips_197010212": "Not enough blocked corrupted data. Please log out immediately.", "Tips_197010213": "Master, you are getting the hang of it.", "Tips_197010214": "The attack is going on smoothly. That's how great my master is!", "Tips_197010215": "Master, your operations are remarkable!", "Tips_197010216": "Please note, false moves will slow down the breach progress.", "Tips_197010217": "Great work! Now be careful and try to dodge.", "Tips_197010218": "Target: 40-hit combo. You can do this, Master!", "Tips_197010219": "Target: 50-hit combo. Good luck.", "Tips_197010220": "Target: 60-hit combo. The stage is yours.", "Tips_197010221": "Data attack complete. Great job!", "Tips_197010222": "Combo requirement not reached. Failed to complete data attack.", "Tips_197010223": "You have blocked 50 pieces of corrupted data. Keep trying to block more", "Tips_197010224": "You cannot pass through red Ether rich areas.", "Tips_197010225": "We can remove it by absorbing the Ether with the amplifier.", "Tips_197010226": "Master, breach progress for that storage area has increased", "Tips_197010227": "The central gateway can be opened when all storage areas are 100% breached.", "Tips_197010228": "Light around the screen will blink in time with the beat", "Tips_197010229": "The red marker will also move around with the beat", "Tips_197010230": "Try to keep moving to build up your combo", "Tips_197010231": "You can watch the light flickering around the screen to catch the beat", "Tips_197010232": "This security measure is unavailable right now due to insufficient data", "Tips_197010233": "You took too long to complete the data attack", "Tips_197010401": "Be good and stop now.", "Tips_197010402": "Caught you!", "Tips_197010403": "Obtained passkey identification number. Upload unlocked.", "Tips_197010404": "My apologies, you have no way out.", "Tips_197010405": "Haha! No escape for you now!", "Tips_197010406": "Running away immediately... Are you hiding something?", "Tips_197010407": "Huh? Escaping at lightning speed? So suspicious!", "Tips_197010408": "Suggestion: You can use obstacles to block the target", "Tips_197010409": "Is anybody there? HELP!", "Tips_197010410": "Don't forget to try cracking this Electronic mechanism next to me!", "Tips_197010411": "The loot turns out to be unexpectedly handsome.", "Tips_197010412": "Wow! That's some awesome rewards!", "Tips_197010413": "The signal is weak. You'll need to link up an amplifier to boost the signal before I can try the breach.", "Tips_197010414": "Cracking the E-mechanism requires a signal ball combined with a square base station .", "Tips_197010415": "To protect the amplifier, parts cannot be pushed into the gray buffer zone.", "Tips_197010416": "The amplifier has been assembled", "Tips_197010417": "Please push over to the power port.", "Tips_197010418": "Signal stabilized. Mechanical lock has been successfully breached", "Tips_197010419": "Please place the signal ball into the amplifier base station .", "Tips_197010420": "Extra signal balls can be used as blockers.", "Tips_197010421": "The signal is still weak. We need more than one amplifier", "Tips_197010422": "Please complete assembly based on the colors as per the previous steps", "Tips_197010423": "This is a signal ball", "Tips_197010424": "This is the amplifier base station", "Tips_197010425": "The security room is now open. Obstacles acquired", "Tips_197010426": "Do you want to try using obstacles to block the path?", "Tips_197010427": "Try using obstacles to block the path?", "Tips_197010428": "Note: Adjacent signal balls can be pushed together.", "Tips_197010429": "Amplifier base stations can be used to block signal balls .", "Tips_197010430": "Please shift the amplifier over to the appropriate power port.", "Tips_197010501": "There's a barrier here that's invisible to the naked eye", "Tips_197020001": "Ehn-nah... (Here, if you take two steps anywhere, a fissure will appear...)", "Tips_197020002": "Ehn-ah! (There's none on this floor yet... But there's bound to be some soon!)", "Tips_197020003": "Ehn-nah ah! (It's fine here... But be careful on the second floor!)", "Tips_197020004": "Safety! ... Huh? It really isn't going to wait for us?", "Tips_197020005": "Safety? Is it going to demonstrate... the way forward?", "Tips_197020006": "Ehn... ah-noo... (*hiss*... That's my... demonstration...)", "Tips_197020007": "Ehn-nah... ah... (You have to... really watch your step... *hiss*...)", "Tips_197020008": "Ehn-nah! (Careful! The spatial disorder effect in here is really bad!)", "Tips_197020009": "Ehn, ah-noo! (You have to be careful so we all keep safe!)", "Tips_197020010": "Ehn-nah — ! (For example, this road here...!)", "Tips_197020011": "Ehn-nah... ah! (Everywhere we go... turns into a fissure!)", "Tips_197020012": "Warning! You have stepped into a fissure.", "Tips_197020013": "Airbag has been deployed. Prepare to land...", "Tips_197020014": "Ehn-nah? ... Ehn-nah! (Are you okay? ... Careful!)", "Tips_197020015": "Ehn-nah! (Congratulations on finding the surface area target ethereal!)", "Tips_197020016": "Ahn! Ehn-nah! (Kill him! Finish the commission!)", "Tips_197020017": "Ehn-nah! (The upward passage exit doesn't seem to have any fissures!)", "Tips_197030001": "Look at these conveyor belts... The little guys are spread out all over the place.", "Tips_197030002": "You have to move the stick to change their direction.", "Tips_197030003": "It's pretty easy! If you don't get it, just come and ask me again.", "Tips_197030004": "Do you have any mechanical problems I can help you with?", "Tips_197030005": "Try moving the joystick. It'll change the direction on the conveyor belt.", "Tips_197030006": "Hey, Proxy? Is the signal good? Then I'll go on...", "Tips_197030007": "To get the data samples, you have to switch the conveyor belt around at least twice.", "Tips_197030008": "I knew someone like you would find the target nice and quick.", "Tips_197030009": "Go around and take care of it! Then you'll be able to claim the HIA reward when you get out.", "Tips_197030010": "What's going on?! Did those traps just get swallowed up by the fissures?", "Tips_197030011": "Looks like... these fissures can even swallow up all the traps.", "Tips_197030101": "Master, the HIA left a supply box in this area.", "Tips_197030102": "Push the box onto the button to change the terrain.", "Tips_197030103": "Tip: Please try pressing two buttons at the same time, Master.", "Tips_197030104": "Is this \"proper use\"? I thought there were rare items inside.", "Tips_197030105": "Is this \"proper use\"? I thought there were rare items inside.", "Tips_197030106": "Tip: Please try pressing three buttons at the same time, Master.", "Tips_197030107": "Belle, how about trying to place the box on the fissure... Will it fall?", "Tips_197030108": "Wise, try placing the box on the fissure! Will it fall?", "Tips_197030109": "A shorter route has been calculated. Please proceed confidently, Master.", "Tips_197030111": "So, now we have to be a porters on the \"ice\"?", "Tips_197030112": "So, now we have to be a porters on the \"ice\"?", "Tips_197040001": "These crates left by the Association are quite easy to push...", "Tips_197040002": "Even when pushed into the corner, they're still quite easy to move...", "Tips_197040003": "And these buttons can open some of the doors here.", "Tips_197040004": "I reckon, using the crates to hold down all of those buttons... That oughta do the trick.", "Tips_197040005": "Try pushing those crates to hold down the buttons that open the doors.", "Tips_197040006": "Can you push it okay? ... Do you need a hand?", "Tips_197040007": "There's a mechanized door here, too. We'll have to find a way to open it.", "Tips_197040008": "Looks like we have to get over there to the button for this door.", "Tips_197040009": "Mhm, we gotta find a crate to hold it down.", "Tips_197040010": "I guess that's why they call you Phaethon, {M#Mr.}{F#Ms.} Proxy!", "Tips_197040011": "You've planned a very clear route...", "Tips_197050001": "Luckily these bombs indicate their time of detonation...", "Tips_197050002": "Once the countdown is over, use them to blow up those annoying obstacles!", "Tips_197050003": "Be careful — they're not very flexible... and they're hard to push if they get stuck in a corner.", "Tips_197050004": "Tip: The mechanism you are operating is the reset button for an explosive.", "Tips_197050005": "There're quite a few obstacles here... But things are a lot easier with the help of explosives!", "Tips_197050006": "Just keep an eye on the countdown and don't push them into a dead end... And don't get blown up!", "Tips_197050007": "Look, there're walls all over the place that should already be blown up...", "Tips_197050008": "Doesn't the Association ever hire anyone to finish off their construction projects?", "Tips_197050009": "There're quite a lot of bombs here. Some will even fall from the fissure.", "Tips_197050010": "If you want to put them to use, you'll have to plot out your route carefully.", "Tips_197050011": "Manager, you're going too fast!", "Tips_197050012": "Take out the Ethereal marked by the Association, and the commission here will be done.", "Tips_197060001": "These springs that the Association always put in... They're always arranged so weird!", "Tips_197060002": "The button to the door is right beside the wall, and there's a spring beside it...", "Tips_197060003": "If there's nothing to hold down the button anymore, then the mechanized door will shut.", "Tips_197060004": "How exactly we should proceed... that's up to you, Proxy!", "Tips_197060005": "Don't tell me there are mechanisms even you don't get?", "Tips_197060006": "Try using the spring to push the crate over and onto the button.", "Tips_197060007": "Hey, Proxy... Wait, you haven't pressed the button down to open it yet!", "Tips_197060008": "Hello? Can you hear me...? The mechanized doors on every floor have been locked.", "Tips_197060009": "Be careful when opening the door, there are also fissures on the path pushed by the springs.", "Tips_197060010": "Nice progress, Proxy!", "Tips_197060011": "Open up the mechanized door and deal with that Ethereal, then you'll be done!", "Tips_197070001": "Data sample detected behind the obstacle. Suggestion: Take a detour around.", "Tips_197070002": "A vertical detour... Wish I could do this whenever traffic gets bad.", "Tips_197070003": "A vertical detour... That's one way to deal with traffic jams around Lumina Square", "Tips_197070004": "There are plenty of stable access paths between floors... You don't have to fall down each time!", "Tips_197070005": "There are plenty of stable access paths between floors... So let's use those if we want to go down.", "Tips_197070006": "Er, but how about we double-check everyone's airbag once more?", "Tips_197070007": "But let's check over everyone's airbag once again.", "Tips_197070008": "Locate the enemy unit highlighted in the HIA's commission brief.", "Tips_197070009": "Okay, let's sort it out... That should take care of the Hard Commission then!", "Tips_197070010": "Based on what the Association has said, defeating it should mean the Hard Commission is complete.", "Tips_197070011": "Finally, back on track... And just one more Ethereal left!", "Tips_197070012": "Finally, back on track... And just one more Ethereal left.", "Tips_197080001": "Tip: Locate the data samples separated by the conveyor belts.", "Tips_197080002": "These conveyor belts... Have they been set up to pester Proxies?", "Tips_197080003": "I'm really curious about what these conveyor belts are actually for...", "Tips_197080004": "These data samples from the Association... have been thrown all over the place!", "Tips_197080005": "No wonder they have to put out an open commission... The data samples are scattered everywhere...", "Tips_197080006": "Let me see how many mechanisms we have to rip down...", "Tips_197080007": "Let's see if we can get them all down.", "Tips_197080008": "Tip: Locate the final target of this Hard Commission.", "Tips_197080009": "All these traps?! Uh... Which one should I trip first...?", "Tips_197080010": "Tch, all these traps... Which should I trip first...", "Tips_197090001": "Tip: Locate the data samples blocked off by the mechanized door.", "Tips_197090002": "Who locked up the samples? Don't tell me it was an Ethereal...?", "Tips_197090003": "Using a mechanized door to lock away samples... That really does sound like the Association's style.", "Tips_197090004": "Why are the data samples scattered on the other side of this wall?", "Tips_197090005": "The wall over there... So many data samples...", "Tips_197090006": "We gotta find a way to go around and get over there... Hopefully, it doesn't involve taking a fall!", "Tips_197090007": "I hope we can find a good way over there. It'll be a real pain if we have to go all the way around.", "Tips_197090008": "This commission to be a porter on the \"ice\"... is finally finishing!", "Tips_197090009": "After working as a porter on the \"ice\" for so long... I finally found the target.", "Tips_197090010": "Let's take care of that Ethereal and get out of here!", "Tips_197090011": "Let's defeat that Ethereal and then we can get out of here.", "Tips_197100001": "Luckily these bombs indicate their time of detonation...", "Tips_197100002": "Once the countdown is over, use them to blow up those annoying obstacles!", "Tips_197100003": "Be careful — they're not very flexible... and they're hard to push if they get stuck in a corner.", "Tips_197100004": "Based on what Anton said, if we drop a bomb down into the fissure then....", "Tips_197100005": "Based on what Anton said, if we drop a bomb down into the fissure then...", "Tips_197100006": "But where can we go right now to avoid the blast radius?", "Tips_197100007": "But... where can we go to get the data samples safely?", "Tips_197100008": "Based on what Anton said, if we drop a bomb down into the fissure then...", "Tips_197100009": "Based on what Anton said, if we drop a bomb down into the fissure then...", "Tips_197100010": "I can estimate the landing trajectory of the explosive device. Please throw it to your heart's content, Master.", "Tips_197100011": "I have located all the explosives for you.", "Tips_197100012": "That's great! We can step out the fissures a little bit and toss down some bombs!", "Tips_197100013": "Well, looks like we can find a safe way down. Try pushing the bombs down.", "Tips_197100014": "I have estimated the landing trajectory of the explosive device. Please proceed with confidence in your throw.", "Tips_197100015": "Now we can confidently handle the final one!", "Tips_197100016": "Now there's just one final \"problem\" to take care of.", "Tips_197110001": "Tip: Locate the data samples blocked off by the mechanized door.", "Tips_197110002": "The upward passage... Looks like we need to figure out a way to get up there.", "Tips_197110003": "The upward passage... Looks like we need to plan out our route carefully.", "Tips_197110004": "All these mechanisms... and now there's a wall in the mix too.", "Tips_197110005": "This terrain is so tricky. No wonder it's a Hard Commission.", "Tips_197110006": "Should we go left... or right?", "Tips_197110007": "Would it be better to go that way?", "Tips_197110008": "Let me see... Oh! The last two data samples!", "Tips_197110009": "Are these the last two data samples from the open commission?", "Tips_197110010": "Once we gather everything, we can go out and get the Association's reward.", "Tips_197110011": "Collect these up too and we can take the whole commission fee.", "Tips_19717001": "Approaching high-risk data zone.", "Tips_19717002": "Practice once more before we officially begin.", "Tips_19717003": "Awesome! Now, let's get ready to begin!", "Tips_19717004": "Overload stack detected. Try to pick it up!", "Tips_19717005": "Overload stacks can also break barriers. Give it a try!", "Tips_19717006": "Let's review the knowledge we learned earlier and catch the virus data.", "Tips_19717007": "This time, we'll just wait for the virus data to come.", "Tips_19717008": "This way, we gain points.", "Tips_19717009": "Virus data with a longer shape can be acquired by touching any part of it.", "Tips_19717010": "If we accidentally miss the virus data, we'll take damage.", "Tips_19717011": "This is the rating for the current area.", "Tips_19717012": "By obtaining virus data, the rating level can be increased.", "Tips_19717013": "Try to move to the marked location.", "Tips_19717014": "{LAYOUT_MOBILE#Tap/hold the virtual key to move to the marked spot and catch the virus data}{LAYOUT_KEYBOARD#Tap/hold to move to the marked spot and catch the virus data}{LAYOUT_CONTROLLER#Tap/hold to move to the marked spot and catch the virus data}", "Tips_19717015": "That covers the basic rules, now let's get ready to start for real.", "Tips_198010102": "We need to deploy transmitters here.", "Tips_198010103": "We have 3 target locations in total.", "Tips_198010104": "It's up to you where to place them.", "Tips_198010301": "Fairy now computing *hums an on-hold melody*", "Tips_198010302": "Setup complete, let's go to the next location.", "Tips_198010303": "Careful, betrayal is our enemy's nature.", "Tips_198010304": "Enough! No need to talk, just do it.", "Tips_198010308": "Alright, the day's last challenge...", "Tips_198010601": "A secret path? Not bad, Proxy.", "Tips_198010701": "Extracting Carrot data...", "Tips_198020301": "Stay focused. Forget the Ethereals.", "Tips_198020501": "The way back is no longer safe...", "Tips_198020502": "Help us find another exit if you would, Proxy.", "Tips_198020602": "If memory serves...let's try this way!", "Tips_198020701": "Filtering out redundant information...", "Tips_198020702": "New Hollow exit located.", "Tips_198021301": "Biding our time also sounds like a good option.", "Tips_198021302": "Face it head-on? So you're a fighter...", "Tips_198021303": "This Bangboo...Is that how you use it?", "Tips_198021304": "I didn't expect you to be so fearless...", "Tips_198021306": "If this is just a fake, the real Phaethon must be terrifying.", "Tips_198021308": "The enemy is unending. Don't get caught up with them.", "Tips_198021309": "Don't let 'em distract you.", "Tips_198021310": "Proxy, leave them.", "Tips_198021501": "This is the gate's emergency switch, just press here...", "Tips_198021502": "...", "Tips_198021503": "...", "Tips_198021504": "Broken. Initiating backup plan.", "Tips_198021506": "C'mon, follow me.", "Tips_198021507": "...", "Tips_198021508": "...", "Tips_198021509": "...", "Tips_198021701": "This is it. Come over here!", "Tips_198030101": "The rendezvous with the traitor is just ahead.", "Tips_198030201": "Warning! Unknown threat detected!", "Tips_198030301": "Something's off, Proxy... Stay alert.", "Tips_198030401": "Calculating emergency evacuation route...", "Tips_198030402": "Run! I'll hold them off!", "Tips_198030403": "You can't get away! Catch that Bangboo!", "Tips_198030601": "We're no push-overs either!", "Tips_198030602": "We're no push-overs either!", "Tips_198031001": "This ejector should be useful.", "Tips_198031002": "This ejector should be useful.", "Tips_198031102": "Get yourself there, and we can find a way out...", "Tips_198031201": "I'll cover your return from here.", "Tips_198031302": "We should use it with another device.", "Tips_198031303": "Maybe try another device?", "Tips_198031304": "The two devices seem to be linked...", "Tips_198031305": "We should use it with another device.", "Tips_198031306": "Maybe try another device?", "Tips_198031307": "The two devices seem to be linked...", "Tips_198032001": "This is worrying... We should hurry.", "Tips_198032002": "This is worrying... We should hurry.", "Tips_198032003": "This allows the ejector to change direction!", "Tips_198032004": "This allows the ejector to change direction!", "Tips_198032005": "We have to press both devices at the same time... Give me a hand!", "Tips_198032006": "We have to press both controllers at the same time... Give me a hand!", "Tips_198032010": "I'll cover your advance.", "Tips_198032011": "You cannot pass!", "Tips_198032013": "Ugh, the road is closed.", "Tips_198032015": "I'll stay right here... she needs cover.", "Tips_198032016": "Ugh, the road is closed.", "Tips_198032101": "Looks like Soldier 11 fought here...", "Tips_198032102": "Looks like Soldier 11 fought here...", "Tips_198032201": "Damnit! Fall back!", "Tips_198032202": "Now's our chance. Let's pursue.", "Tips_198032901": "They broke through the lock so quickly?", "Tips_198032902": "Target locked—", "Tips_198032904": "Agh, reinforcements! Hold them off!", "Tips_198032905": "You won't get your way!", "Tips_198032906": "Leave this area to me... Go and help her!", "Tips_198034001": "It's so dark... I can't see anything...", "Tips_198034002": "Think you can escape?", "Tips_198034003": "They're over there!", "Tips_198034004": "Darkness is the best cover...", "Tips_198034006": "Stay away from me!", "Tips_198034007": "E—Ethereals? What great timing...", "Tips_198034008": "Huh? Am I in the wrong place?", "Tips_198034101": "Get ready, the showdown is near!", "Tips_198034201": "Am I gonna die? Am I... dead already?", "Tips_198034801": "No way... They're catching up again!", "Tips_198034802": "Don't let them through!", "Tips_198034803": "The rest of you — there's no escape!", "Tips_198035301": "Traitors are mine to punish!", "Tips_198050101": "Current Charge: 1/8", "Tips_198050102": "Current Charge: 2/8", "Tips_198050103": "Current Charge: 3/8", "Tips_198050104": "Current Charge: 4/8", "Tips_198050105": "Current Charge: 5/8", "Tips_198050106": "Current Charge: 6/8", "Tips_198050107": "Current Charge: 7/8", "Tips_198050108": "Current Charge: 8/8", "Tips_198050117": "See ya, lil guy. May we meet again!", "Tips_198050118": "Totally repaired, and so easily... Impressive.", "Tips_198050119": "Huh?! You mean... the little guy I just fixed?", "Tips_198050120": "Wow... It just rammed that Ethereal — I can't believe it!", "Tips_198050121": "Is it... trying to help us?", "Tips_198050122": "Is it... trying to help us?", "Tips_198050130": "You should know your way around a joystick like this, right, Phaethon?", "Tips_198050131": "The controls are the same. Can you get it over there?", "Tips_198050132": "Bzzz — (moving)", "Tips_198050134": "The prototype's logic core is old and uses a ton of energy.", "Tips_198050135": "So, I've retrofitted this kid with an Ether storage battery.", "Tips_198050136": "I need your help gathering enough energy for it.", "Tips_198050138": "I'll flag any energy-carrying Etheric material.", "Tips_198050139": "All good? I'm counting on you.", "Tips_198050142": "An Ethereal's closing in on it! We gotta stop it!", "Tips_198050143": "Warning! Multiple Ether signals detected. Likely enemies.", "Tips_198050145": "That's...That's a lot of Ethereals!", "Tips_198050146": "Be careful!", "Tips_198050150": "Bzzt bzzt bzzt—!", "Tips_198050151": "We'd better work fast, Phaethon!", "Tips_198050152": "I'm getting corruption warnings on the controller!", "Tips_198050154": "That's the last of the energy!", "Tips_198050155": "Energy storage approaching maximum. Nearly there!", "Tips_198050156": "Nice! Finally, all charged up!", "Tips_198050157": "Warning! Abnormal Ether reaction detected.", "Tips_198050159": "Is it just me, or is the ground moving...?", "Tips_198050160": "The energy collection is almost finished.", "Tips_198050163": "Let's see what else I can use around here...", "Tips_198050164": "Whoa! That little guy up ahead...", "Tips_198050166": "Wait—what are you doing, little guy?", "Tips_198050167": "...Oh, thank you...", "Tips_198050169": "Wait! Don't run away!", "Tips_198050171": "I knew it wasn't going to be that easy! Move to Plan B!", "Tips_198050172": "Keep the enemies at bay while I start a debug!", "Tips_198050173": "Ah-ha! Our little friend placed some explosives!", "Tips_198050174": "Is that child just wandering around in the Hollow?", "Tips_198050175": "Well done!", "Tips_198050185": "Fixed right up, and so easily... Impressive.", "Tips_198050186": "An Ethereal's closing in on it! We gotta stop it!", "Tips_198050187": "Be careful!", "Tips_198050188": "Nice! Finally, all charged up!", "Tips_198050189": "Wow, that one's powerful!", "Tips_198050190": "Wow, that one's powerful!", "Tips_198060101": "Alright, Witchhunter Alpha! Enable escort mode!", "Tips_198060102": "Take out the Ethereals up ahead first!", "Tips_198060103": "Orders received. Suppressing with force.", "Tips_198060104": "No valid targets remaining.", "Tips_198060105": "That was fast! And so accurate!", "Tips_198060106": "Don't praise your rival!", "Tips_198060107": "Haha! I'm just getting started!", "Tips_198060108": "Target locked. Awaiting orders.", "Tips_198060110": "\"Catapult\" guided missile system launched.", "Tips_198060111": "Huh?! It missed?", "Tips_198060112": "No... It's still positioning.", "Tips_198060113": "Hmph, so you could tell?", "Tips_198060114": "Right now!", "Tips_198060115": "Correct, it can identify the best target to strike.", "Tips_198060118": "Has it stopped?", "Tips_198060119": "Hmph! I've updated the target for the guidance module!", "Tips_198060120": "You're just a machine. You dare defy me?", "Tips_198060121": "This is your punishment!", "Tips_198060122": "What?! It dodged it?", "Tips_198060123": "Witchhunter Alpha! Enough now!", "Tips_198060124": "Do as I say! Stop!", "Tips_198060126": "No! No! Why won't you stop!!", "Tips_198060127": "Warning! Increase in engine output detected!", "Tips_198060128": "Very well then... You've forced my hand...", "Tips_198060129": "Now! Set the explosives along its current trajectory!", "Tips_198060130": "Go down!!!", "Tips_198060131": "It's still moving!", "Tips_198060132": "Why... Why?!", "Tips_198060134": "High-risk Ethereals locked. Commencing annihilation.", "Tips_198060135": "Ah! It just sped off!", "Tips_198060137": "Incredible! Such a powerful hit!", "Tips_198060138": "...Detour route canceled.", "Tips_198060139": "Uh... Is it trying to force its way through?", "Tips_198060140": "...Now that's surprising.", "Tips_198060143": "Wh—What's going on? Witchhunter Alpha! Stop!", "Tips_198060144": "It's lost control. After it!", "Tips_198060145": "It's that guided missile!", "Tips_198060146": "Betty! Shut down the guidance module, now!", "Tips_198060147": "Careful! Watch your 3 o'clock!", "Tips_198060148": "It's still out of control. ...Betty?", "Tips_198060149": "I'm patching it right now! Don't rush me!", "Tips_198060150": "I—It's just a simple mistake! A little hiccup!", "Tips_198060151": "That child is your heart and soul, right? Hurry up!", "Tips_198060153": "Why would Betty want to meet up in such a dangerous location?", "Tips_198060154": "I hope nothing happens when the Three Gates reps arrive.", "Tips_198060155": "Don't lose your head, just get after it!", "Tips_198060156": "Feedback saved to data table.", "Tips_198060157": "Interesting...", "Tips_198060158": "You don't have to tell me! It's off!", "Tips_198060159": "Alright, good. Just watch out for lateral attacks.", "Tips_198060160": "Was was was I I I good good good @#¥%", "Tips_198060161": "Strike strike ssssstrike striiiiiike with with foooorce %@#$", "Tips_198060162": "This is the meeting point Betty mentioned.", "Tips_198060163": "Don't compliment your rival!", "Tips_198060164": "Huh?! It missed?", "Tips_198060166": "Ah! It rushed off, just like that!", "Tips_198060167": "I didn't expect this kind of company...", "Tips_198060168": "Prepare for combat! Let's go!", "Tips_198060169": "Uh... Does it want to force its way through?", "Tips_198060170": "It's that guided missile!", "Tips_198070106": "I won't lose my cool again.", "Tips_198070107": "I've confirmed the surveyed route.", "Tips_198070109": "It's so dark here... Don't stray too far! Please...!", "Tips_198070111": "It should be safe around here!", "Tips_198070112": "Ohh~...Why're Ethereals here all of a sudden?", "Tips_198070113": "The end is up ahead...", "Tips_198070114": "Can I walk behind you for this final stretch of the road?", "Tips_198070115": "...Just follow me.", "Tips_198070116": "The surveyed route finishes right up there!", "Tips_198070117": "Smells like Ethereals...", "Tips_198070118": "How can there be so many?", "Tips_198070121": "Aaaah! There! That's a big one!", "Tips_198070123": "Is it really that scary?", "Tips_198070125": "...I'll be right over.", "Tips_198070126": "Mr. Ollie, about your company...", "Tips_198070128": "Talking about work, Mr. Ollie, what do you—", "Tips_198070129": "Stop shouting! Just keep guiding us!", "Tips_198070130": "We should go this way now!", "Tips_198070131": "The Ethereals have all been taken care of.", "Tips_198070132": "Don't leave me all by myself! Save me!", "Tips_198070133": "Let's take care of the monsters next to him first!", "Tips_198070135": "Would you go check ahead?", "Tips_198070136": "Can't wait to go shopping after getting my pay!", "Tips_198070137": "...It wasn't me who wanted to dig!", "Tips_198070139": "That guy is our guide, right?", "Tips_198070141": "I've detected another two spots with unusual energy reactions.", "Tips_198070142": "Can you please go take a look?", "Tips_198070143": "Keep up! I'm afraid...", "Tips_198070145": "They may be small, but I've got a weird feeling about this...", "Tips_198070146": "I wish good stuff like this happened every day meow!", "Tips_198070147": "...Ethereals are way too scary...", "Tips_198070148": "We should get outta here. Over there...", "Tips_198070149": "I'll get rid of them!", "Tips_198070150": "Straight ahead, can you go check?", "Tips_198070151": "Take care of them! I'm begging you!", "Tips_198070153": "The door's open!", "Tips_198070155": "Seems like we can open the door with that button!", "Tips_198070156": "Let me handle that locked door ahead!", "Tips_198070157": "Uh... I forgot to bring the key card...", "Tips_198070158": "Please stick together... stay on my heels.", "Tips_198070160": "Phew... Luckily, that's not an enemy.", "Tips_198070161": "Let's get rid of these Ethereals first.", "Tips_198070162": "W—Wait, what's that sound coming from over there?", "Tips_198070163": "W—What's that!? There's something wobbling around!", "Tips_198080101": "Very well. We'll go investigate as per usual.", "Tips_198080102": "Hollows are unpredictable. Stay close to me.", "Tips_198080103": "This is the first location.", "Tips_198080104": "This is the second.", "Tips_198080105": "And this is the final one.", "Tips_198080106": "Next, let's go over there.", "Tips_198080107": "Great. A Hollow Shift wasn't part of our plan...", "Tips_198080108": "Don't panic, that's normal. I've dealt with it.", "Tips_198080109": "Seems like it's the right direction!", "Tips_198080110": "Uh... try going right?", "Tips_198080116": "We need to lose these two officers...", "Tips_198080117": "We lost them!", "Tips_198080118": "Proxy, we have to go rescue Ollie!", "Tips_198080119": "I want the left side!", "Tips_198080120": "Fine, I'll take the right.", "Tips_198080121": "These are definitely Ollie's footprints.", "Tips_198080123": "Why does it feel so familiar here...", "Tips_198080124": "It's the exit!", "Tips_198080125": "Let's head to another deployment point.", "Tips_198080126": "The space here seems pretty unstable!", "Tips_198080127": "Eh?!", "Tips_198080128": "Just make something up, you're bound to get away with it!", "Tips_198080129": "Watch your step! Avoid the Ethereal!", "Tips_198080131": "So we'll go that way.", "Tips_198080132": "I'm with you.", "Tips_198080133": "Officer, we've already marked three deployment points.", "Tips_198080134": "This area is prone to Spatial Displacement. Not a good spot.", "Tips_198080135": "There may be something worth investigating over there.", "Tips_198080136": "We probably shouldn't deploy here. It's too dangerous!", "Tips_198080137": "Master, I suggest investigating over there.", "Tips_198080138": "We've reached the deployment point. Setting up the bait now.", "Tips_198080139": "Wait... I hear something strange.", "Tips_198080140": "How come there are so many Ethereals here?", "Tips_198090101": "Ethereals! This isn't good!", "Tips_198090102": "We can close the door with that button over there, so Ollie will know he should switch paths!", "Tips_198090103": "It's open! Your virtual assistant is useful after all!", "Tips_198090104": "Miss Nekomata, your help from afar is invaluable!", "Tips_198090105": "No worries, just keep going. Leave the rest to me!", "Tips_198090109": "How far from the stolen goods are we?", "Tips_198090110": "There is a shortcut, but... I'm not sure if we can take it.", "Tips_198090113": "Seems like we're good to go.", "Tips_198090114": "Looks like someone's sneaking up behind Ollie and company...", "Tips_198090115": "What happened? Where did they go?", "Tips_198090117": "Eh? How come the Hollow is Shifting!?", "Tips_198090118": "The gang set us up—we fell into their trap!", "Tips_198090120": "Please wait while I confirm where to go next.", "Tips_198090121": "Their path out is blocked by an iron gate...", "Tips_198090122": "Detected: an electrical switch that controls the door.", "Tips_198090123": "I've marked the location of the switch in your system.", "Tips_198090124": "I have updated your system with Ollie's location.", "Tips_198090127": "Weird... Why are there bandits here?", "Tips_198090130": "I'm hearing interference on the comms device. Don't stray too far from me...", "Tips_198090136": "Come with me, over there...", "Tips_198090137": "Where is Ollie taking the gang members?", "Tips_198090138": "Proxy, let's catch up!", "Tips_198090139": "Keep an eye on the area for me!", "Tips_198090140": "Master, please remotely assist Ollie in reaching his destination.", "Tips_198090142": "Please make sure that the path you take with Ollie is unobstructed", "Tips_198090143": "So well-behaved!", "Tips_198090144": "Is Ollie trying to tell us to use the switch?", "Tips_198090145": "Okay, we're here...", "Tips_198090146": "Ethereals are surrounding Ollie more and more!", "Tips_198090147": "And the gang members won't let him go. Let's hurry up...", "Tips_198100101": "This survivor is safe for now.", "Tips_198100102": "As soon as we find Belle, we'll evacuate everyone together.", "Tips_198100103": "Attention: The biosignal is currently moving.", "Tips_198100104": "What? They must be scared... Let's go after them.", "Tips_198100105": "Everyone! Stay close to me and don't get hit!", "Tips_198100106": "Trains are still operating in the area ahead.", "Tips_198100107": "Watch out!", "Tips_198100108": "Don't get hit! Get outta the way!", "Tips_198100109": "Everyone okay?", "Tips_198100110": "We were too reckless!", "Tips_198100111": "Let's get re-organized and head back out!", "Tips_198100112": "There are Gear Coins that could be collected near the train.", "Tips_198100113": "Good! It's just ahead!", "Tips_198100115": "Let's go check out the nearest location!", "Tips_198100116": "Innocent civilians are trapped. Fairy, next location!", "Tips_198100117": "Syncing new coordinates.", "Tips_198100118": "Belle isn't here either... Keep looking!", "Tips_198100119": "So it's a PubSec Officer... Where could Belle be?", "Tips_198100120": "Syncing the next coordinates.", "Tips_198100121": "The fare costs 3000 Gear Coins? Whose idea of a sick joke is this...", "Tips_198100122": "Gathering all survivors together. Please wait.", "Tips_198100123": "You can destroy a damaged wall by hitting it repeatedly.", "Tips_198100124": "Huh? The road's blocked?", "Tips_198100125": "The obstacles ahead are fragile. A series of consecutive blows will allow you to breakthrough.", "Tips_198110101": "Hold on just a little longer, Belle!", "Tips_198110102": "Warning! Incoming signal detected on fire-control radar!", "Tips_198110103": "They're bombing at random? Better be careful moving forward...", "Tips_198110104": "Not good! It's locked on!", "Tips_198110105": "We have to stay out of the targeted areas!", "Tips_198110106": "Warning! Carrier vehicle signal detected!", "Tips_198110107": "Damn... I better use the track in front to speed up!", "Tips_198110108": "Get down now!", "Tips_198110109": "Careful!", "Tips_198110111": "We have to avoid it!", "Tips_198110112": "Hm, we can use the mechanism to reverse the tracks...", "Tips_198110113": "We can get moving now.", "Tips_198110114": "They're switching to melee attacks! Run!", "Tips_198110115": "Damn, they're fast. They've already caught up...", "Tips_198110116": "Watch out for its charge! Get out of the way!", "Tips_198110117": "Evasion alone will not defeat this military vehicle.", "Tips_198110118": "Suggestion: Try to disrupt the carrier's movement.", "Tips_198110119": "I have forcefully overclocked all nearby electronic devices.", "Tips_198110120": "Signal zones of overloaded devices can disrupt enemy carrier movement.", "Tips_198110121": "Nice one, Fairy!", "Tips_198110122": "It's working! Do it again!", "Tips_198110123": "Nice! We got it again!", "Tips_198110124": "Almost there!", "Tips_198110125": "Yes, it worked!", "Tips_198110126": "It's backing off! Let's get out of here!", "Tips_198110127": "What?!", "Tips_198110128": "They just won't give up... Release Belle, now!", "Tips_198120001": "This can't be the entire Hollow! Let's keep going and explore further.", "Tips_198120002": "Seems like we're going in the right direction!", "Tips_198120003": "Let's give it... a gentle hammering...", "Tips_198120004": "Ha! Hmph.", "Tips_198120005": "Hyaa!!", "Tips_198120006": "Let's continue, but be careful!", "Tips_198120007": "There's the path. Follow me, Proxy.", "Tips_198120008": "*cough* Watch out for that pit, Proxy!", "Tips_198120009": "Lead the way, Proxy. If you need me to smash some walls, just say the word!", "Tips_198120010": "This Ethereal is still inactive!", "Tips_198120011": "I have detected unusual activities in a certain area.", "Tips_198120012": "I have marked a suspicious location for you, Master.", "Tips_198120013": "I have located the verification devices needed.", "Tips_198120021": "That must be the real entrance to the Hollow.", "Tips_198120022": "That must be the real entrance to the Hollow.", "Tips_198120025": "Verification completed. The door is open.", "Tips_198120027": "Be careful, Belle.", "Tips_198120028": "I'm feeling a bit nervous, Wise...", "Tips_198120029": "Calm down, Koleda...", "Tips_198120030": "Wait a sec, Koleda!", "Tips_198120031": "This is risky! Stay close!", "Tips_198120032": "This is dangerous! Stay close!", "Tips_198120033": "How are we supposed to get through? Let's keep exploring and see.", "Tips_198120034": "Wise, can you get through?", "Tips_198120052": "Just like this...", "Tips_198120053": "Done!", "Tips_198120054": "Hammered flat!", "Tips_198120055": "This wall is tough...", "Tips_198120056": "But my hammer is harder! Again!", "Tips_198120057": "Hey, it's starting to loosen! Let's give it another try!", "Tips_198120058": "This little gadget's a bit complicated, isn't it, Proxy?", "Tips_198120059": "Careful! There might be explosives here.", "Tips_198120060": "If only we had a way to disable the explosives first!", "Tips_198120062": "Let's come up with another plan.", "Tips_198120063": "Calm down, Proxy. We don't want a mining accident...", "Tips_198120064": "Can we find another way around?", "Tips_198120065": "We've got two! Let's look for the last one!", "Tips_198120066": "We can finally figure out what's going on here.", "Tips_198120067": "...You're really treating me like a kid, huh...", "Tips_198120073": "Master, the battle just now stirred up the nearby Ethereals.", "Tips_198120075": "You trip or somethin'? No wait, it's a secret passage!", "Tips_198120076": "Master, please be careful.", "Tips_198120077": "The sound of the wall collapsing has attracted Ethereals.", "Tips_198120078": "I am unable to assess the threat level nearby due to the sealed gate.", "Tips_198120079": "We are getting closer to one of the verification devices, Master.", "Tips_198120080": "We are getting closer to one of the verification devices, Master.", "Tips_198120081": "That's it! Someone snuck in!", "Tips_198120082": "Take 'em down, boys!", "Tips_198120083": "By the way, my good friend is looking for a contractor...", "Tips_198120084": "The city's funding makes it quite lucrative!", "Tips_198120085": "Should I give him a call and mention Belobog Heavy Industries?", "Tips_198120090": "Is this... a railroad switch? Weird, it looks like a mining one...", "Tips_198120091": "Looks like it could open a path for us. Touch it, Proxy!", "Tips_198120092": "...Who said you could leave just like that?!", "Tips_198130001": "Let's get going too, Proxy!", "Tips_198130002": "There's explosives here! Grace might be able to do something.", "Tips_198130003": "If we simply break through, we'll get caught in the explosion.", "Tips_198130004": "Let's go around for now.", "Tips_198130005": "Hey, try that key we picked up?", "Tips_198130006": "...", "Tips_198130008": "Is that Ben? He's surrounded by Ethereals!", "Tips_198130009": "Did you find anything similar once you got in?", "Tips_198130010": "Try the key we just picked up!", "Tips_198130011": "Let's see if you can open the door with it!", "Tips_198130012": "It does look like a boat... let's figure out how to get past it first!", "Tips_198130013": "Any ideas on how we can get there, Proxy?", "Tips_198130014": "The graffiti's pointing upwards.", "Tips_198130015": "The graffiti's pointing downwards.", "Tips_198130016": "The graffiti's pointing to the left.", "Tips_198130017": "The graffiti's pointing to the right.", "Tips_198130018": "It's coming!", "Tips_198130019": "That direction's blocked. Let's try another way.", "Tips_198130020": "It's headed our way!", "Tips_198130021": "Well, any luck? Lead the way, Proxy!", "Tips_198130024": "I have marked the nearest route for you, Master.", "Tips_198130025": "Master, a huge Ethereal has been awakened.", "Tips_198130026": "Master, I have located a teleporter to the graffiti zone up ahead.", "Tips_198130027": "Master, this door cannot be opened from this side.", "Tips_198130028": "A new area has been located using our intel.", "Tips_198130031": "Having compiled all investigation records, we've located two areas.", "Tips_198130032": "Having compiled all investigation records, we've located two areas.", "Tips_198130035": "I just spotted a key... I wonder if it opens some door?", "Tips_198130036": "I just spotted a key... I wonder if it opens some door?", "Tips_198130051": "Let's find a way to get over there, Belle.", "Tips_198130052": "Let's find a way to get over there, Wise.", "Tips_198130053": "This key might work...", "Tips_198130054": "A key? Who dropped it?", "Tips_198130055": "Which one would you like to investigate first, Belle?", "Tips_198130056": "Which one would you like to investigate first, Wise?", "Tips_198130057": "Let's head back to Anton since we've found both Dan and Lisha.", "Tips_198130058": "Let's head back to Anton since we've found both Dan and Lisha.", "Tips_198130059": "Well done. We've found one of the kids.", "Tips_198130060": "Well done, Wise! You've found one of the kids!", "Tips_198130071": "Koleda's here already. She's over there.", "Tips_198130073": "Perfect timing. Now we can deal with the obstacles up ahead.", "Tips_198130074": "This will come in handy! Here, you hold onto it, Proxy.", "Tips_198130076": "I think the president is just up ahead.", "Tips_198130078": "Should we fight, Proxy?", "Tips_198130079": "Please allow me to help, President!", "Tips_198130081": "The president's already here. Look, over there!", "Tips_198130084": "Good luck with the search! I'll keep an eye on the kids!", "Tips_198130085": "There's a kid here! But a bunch of Ethereals have spotted us...", "Tips_198130088": "Have you come across the \"fish\" or the \"sailboat\"?", "Tips_198130091": "Weird graffiti. Pretty obvious, isn't it?", "Tips_198130092": "President, I spotted some graffiti in the shape of a fish!", "Tips_198130093": "Thank you, Koleda! And everyone!", "Tips_198130094": "I'll take care of the kids. I'll bring them out in no time!", "Tips_198130095": "Thank you, Koleda! And thank your... parents?", "Tips_198130097": "Hurry up! Stop wasting time!", "Tips_198130098": "Grab everything you can!", "Tips_198130099": "You can't get away now, you jerk principal!", "Tips_198130100": "I'll leave it to you, President! I'll get these two kids out first!", "Tips_198140001": "Granny Leisha from 41 years ago...", "Tips_198140002": "She'd have been around my age now.", "Tips_198140003": "She worked as a nurse at the White Waves Hospital back then.", "Tips_198140004": "She was in charge of taking care of the newborns.", "Tips_198140005": "Don't just smile at me. Go to sleep already...", "Tips_198140006": "The more sleep you get, the quicker you'll grow!", "Tips_198140007": "You're drooling... Let me wipe it off...", "Tips_198140008": "Waaah!! Waaaaaah!!", "Tips_198140009": "Hey! That's quite the set of pipes you've got...", "Tips_198140010": "Can you keep it down? You're going to frighten the other babies...", "Tips_198140011": "Waaah! Waaaaaah!!", "Tips_198140012": "The hospital was short-handed...", "Tips_198140013": "So Granny Leisha was always busy.", "Tips_198140014": "Still, she loved her work.", "Tips_198140015": "Of course, aside from her work...", "Tips_198140016": "She had other things she wanted to accomplish.", "Tips_198140017": "Oh dear, looks like we've got a bit of a situation...", "Tips_198140018": "Let's tackle the issue at hand first!", "Tips_198140019": "Huh... Looks like we need two people to open this door...", "Tips_198140020": "This door... looks like it needs two people to open it...", "Tips_198140021": "Look, there's another button to control the door over there!", "Tips_198140022": "Look, there's another button to control the door over there.", "Tips_198140023": "They can handle pressing the buttons~", "Tips_198140024": "Leave it to me!", "Tips_198140025": "Not you! Both of us!", "Tips_198140026": "I'll leave these two children with you, Proxy.", "Tips_198140027": "Please bring them with you as you search for a way forward.", "Tips_198140028": "Temporary access permissions for Drusilla and Anastella received.", "Tips_198140029": "Action request approved. Initiating override.", "Tips_198140030": "Me, me! Pick me!", "Tips_198140031": "The operational interface has been switched to Anastella.", "Tips_198140032": "Lead Anastella to push the button ahead.", "Tips_198140033": "Lead Anastella to push the button ahead.", "Tips_198140034": "Great! Now Drusilla can get through!", "Tips_198140035": "Great! Now Drusilla can get through.", "Tips_198140036": "I've stepped on the button!", "Tips_198140037": "You can use the permissions I've granted you to switch between them.", "Tips_198140038": "Closed again. We need to get a Bangboo to hold the button down!", "Tips_198140039": "The door closed again. We need to get a Bangboo to hold the button down.", "Tips_198140040": "Turn around! Turn around! You're going the wrong way!", "Tips_198140041": "Wrong! The wrong way!", "Tips_198140042": "We're here! Both of us!", "Tips_198140043": "I'm here. Drusilla too.", "Tips_198140044": "There's another up ahead.", "Tips_198140045": "There's a huge switch up ahead!", "Tips_198140046": "There's a large switch up ahead.", "Tips_198140047": "Seems like we need two Bangboo to step on it.", "Tips_198140048": "Seems like we need two Bangboo to step on it.", "Tips_198140049": "Leave it to Anastella and me! Go! Go! Go!", "Tips_198140050": "Drusilla, let's do it together.", "Tips_198140051": "I'm standing on it!", "Tips_198140052": "It's your turn, Anastella!", "Tips_198140053": "Button. Mine.", "Tips_198140054": "Other button. Drusilla's.", "Tips_198140055": "Come on! Step down hard on that switch!", "Tips_198140056": "You can do it! It's up to you guys to press that switch!", "Tips_198140057": "Once they both get through, they'll be able to step on the main switch~", "Tips_198140058": "We're here! Gonna step on the main switch! Hyaaa—", "Tips_198140059": "Hyaaa!", "Tips_198140060": "Aren't my little Bangboo amazing~", "Tips_198140061": "Our guide is pretty amazing too, of course~", "Tips_198140062": "Now then, let's proceed.", "Tips_198140063": "Let me continue with Granny's story.", "Tips_198140064": "Hey, watch it! You ran into me!", "Tips_198140065": "The box. It hurts.", "Tips_198140066": "The switch is too heavy! It won't budge!", "Tips_198140067": "Main switch. Won't budge.", "Tips_198140068": "I need Anastella's help!", "Tips_198140069": "Need. Drusilla.", "Tips_198140070": "I need Anastella's help!", "Tips_198140071": "Need. Drusilla.", "Tips_198140072": "Just like earlier, we'll need the Bangboo to step on the button.", "Tips_198140073": "Just like earlier, we'll need the Bangboo to step on the button.", "Tips_198140074": "Or we can use that box!", "Tips_198140075": "Or we can use that box.", "Tips_198140076": "We can get the Bangboo to step on the button or use that box!", "Tips_198140077": "We can get the Bangboo to step on the button or use that box!", "Tips_198140078": "We can't all get through like this...", "Tips_198140079": "We can't all get through like this...", "Tips_198140080": "Maybe that box will come in handy...", "Tips_198140081": "Maybe that box will come in handy...", "Tips_198140082": "Maybe that box will come in handy...", "Tips_198140083": "Maybe that box will come in handy...", "Tips_198140084": "Gear Coins! I found them!", "Tips_198140085": "Coins. Gear Coins.", "Tips_198140086": "Treasure! I found it!", "Tips_198140087": "Lots of treasure.", "Tips_198140088": "When she was young, Granny dreamed of becoming an actress.", "Tips_198140089": "So she signed up for a beauty contest in her free time.", "Tips_198140090": "That's right, it was the Miss Metropolitan pageant.", "Tips_198140091": "Not just her colleagues...", "Tips_198140092": "But she too, was surprised at how far she got.", "Tips_198140093": "Let's walk and talk.", "Tips_198140094": "Granny emerged as the dark horse that year.", "Tips_198140095": "To everyone's surprise, the judges gave her high scores.", "Tips_198140096": "And just like that, Leisha Christie made it into the finals.", "Tips_198140097": "Yet, on the day of the finals...", "Tips_198140098": "Is she coming? I remember in the news...", "Tips_198140099": "Is she coming? I remember in the news...", "Tips_198140100": "In a corner of the broadcasting room...", "Tips_198140101": "Numerous screens were showing the broadcast of the glamorous stage.", "Tips_198140102": "But among them, an old TV was airing a piece of breaking news.", "Tips_198140103": "It was a Hollow alert for areas including the White Waves Hospital.", "Tips_198140104": "And so on the screens showing that magnificent stage...", "Tips_198140105": "The rising star who was about to be crowned beauty queen...", "Tips_198140106": "...Ran down the red-carpet steps without turning back.", "Tips_198140107": "And headed to the place on that old TV screen.", "Tips_198140108": "Seems we have some uninvited listeners up ahead.", "Tips_198140109": "Let's pause the story there for now~", "Tips_198140110": "Ah, it's yet another strange door.", "Tips_198140111": "Yeah, and more different mechanisms.", "Tips_198140112": "Yeah, and more different mechanisms.", "Tips_198140113": "That should be where the main switch is.", "Tips_198140114": "Time to step on the button again?", "Tips_198140115": "Step on the button! Step on the button!", "Tips_198140116": "Temporary access permissions for Drusilla and Anastella received.", "Tips_198140117": "Action request approved. Initiating override.", "Tips_198140118": "I'm standing on it!", "Tips_198140119": "I stepped on it.", "Tips_198140120": "There's still a button left to press!", "Tips_198140121": "Press the button!", "Tips_198140122": "I'm on it. Come here!", "Tips_198140123": "Stepped on it. One more ahead!", "Tips_198140124": "The main switch! It's done!", "Tips_198140125": "It's all done.", "Tips_198140126": "We're very close to our destination now, Rina.", "Tips_198140127": "We're very close to our destination now, Rina.", "Tips_198140128": "Yes, and Granny's story is coming to an end.", "Tips_198140129": "Are the kids alright?", "Tips_198140130": "Oh, no! The main door is blocked.", "Tips_198140131": "I remember the emergency exit should be... Ah, I found it!", "Tips_198140132": "Waaah! Waaaaaah!", "Tips_198140133": "Don't be scared. I'm coming!", "Tips_198140134": "I'll protect you all!", "Tips_198140135": "The hospital had already been enveloped by the Hollow.", "Tips_198140136": "It was pitch-black everywhere, and things were in chaos.", "Tips_198140137": "Leisha didn't have time to worry about her tattered pageant gown.", "Tips_198140138": "She took off her high heels to run and climb barefoot.", "Tips_198140139": "She kicked away the obstacle that blocked the main door.", "Tips_198140140": "In a panic, she couldn't remember the names of all the children.", "Tips_198140141": "Relying on her memory, she searched for one swaddled baby after another.", "Tips_198140142": "Those clothes were all imprinted with the hospital's wave pattern.", "Tips_198140143": "One baby giggling happily in the Hollow.", "Tips_198140144": "One baby that was drooling.", "Tips_198140145": "And another that cried at the top of their lungs.", "Tips_198140146": "They were the \"wave sweetcakes\" Granny was searching for.", "Tips_198140147": "That must have been when she contracted Cognitive Corruption Syndrome...", "Tips_198140148": "That must have been when she contracted Cognitive Corruption Syndrome...", "Tips_198140149": "This is the last obstacle.", "Tips_198140150": "This is the last obstacle.", "Tips_198140151": "Let's get rid of it in one fell swoop and find Granny!", "Tips_198140152": "As usual, I'll leave you to take the little ones~", "Tips_198140153": "I'm the Button Terminator!", "Tips_198140154": "Box can press button too.", "Tips_198140155": "Let's do it together! Three! Two! One!", "Tips_198140156": "Two. One.", "Tips_198140157": "Biosignatures detected up ahead.", "Tips_198140158": "Granny Leisha should be there!", "Tips_198140159": "Granny Leisha should be there!", "Tips_198140160": "Yes. We should hurry up.", "Tips_198140161": "Maybe that box will come in handy...", "Tips_198140162": "Maybe that box will come in handy...", "Tips_198140163": "Maybe that box will come in handy...", "Tips_198140164": "Maybe that box will come in handy...", "Tips_198140165": "We need to find a way to bring it with us!", "Tips_198140166": "We'd better take it with us.", "Tips_198140167": "Huh, these two Bangboo suddenly seem pretty useful!", "Tips_198140168": "These two Bangboo are pretty convenient.", "Tips_198140169": "Thank you for the compliment~ We might have to battle Ethereals later.", "Tips_198140170": "So, I'm going to withdraw your access for now~", "Tips_198150001": "The suspicious vehicle we were staking out was last seen here.", "Tips_198150002": "All traces of suspicious activity must be investigated.", "Tips_198150003": "Compared to the legal investigation activities registered by the HIA...", "Tips_198150004": "Everything else counts as suspicious activity! I'm sending the coordinates to you now.", "Tips_198150005": "Anyway, the secret passage is right here. Let me give it a scan first.", "Tips_198150006": "They've used this Sharkboo as a switch to open up the secret passage...", "Tips_198150007": "Well, it seems there are still plenty of places left to search.", "Tips_198150008": "Let's search elsewhere first, then come back to check later.", "Tips_198150010": "Let's take a look at the clues we've got!", "Tips_198150011": "Everything's been scanned now. Go to the secret passage and take a look.", "Tips_198150012": "Reminder: There is a 99% probability of finding clues on the Sharkboo's chassis.", "Tips_198150013": "This is... the video log of this damaged Bangboo!", "Tips_198150014": "Oh, it's a Sharkboo... the chance of it being Teddy is...", "Tips_198150015": "Zero. Teddy would never give up that easily", "Tips_198150016": "Zero! Teddy would never give up!", "Tips_198150017": "The recording data is stuck in a loop. It'll need investigation.", "Tips_198150018": "Master: Unknown distress signal detected...", "Tips_198150019": "Analysis complete. The distress signal is coming from a Bangboo.", "Tips_198150020": "A route to the source of the distress signal has been identified.", "Tips_198150021": "You certainly know what you're doing.", "Tips_198150022": "So infuriating... Slow down! Respecting your elders is a virtue!", "Tips_198150023": "Not to worry. I'll fix it. Don't go running off, Proxy.", "Tips_198150024": "I think I just heard a click... But nothing happened?", "Tips_198150025": "I think I just heard a click... But nothing happened?", "Tips_198150026": "The source is just up ahead. Belle, go wait for Qingyi over there.", "Tips_198150027": "The source is just up ahead. Go wait for Qingyi over there, Wise.", "Tips_198150028": "The ejector failed to launch... Oh, the recklessness of youth.", "Tips_198150032": "Oh? That's surprisingly stretchy... Well, I'll just be waiting here for you, then.", "Tips_198150033": "Proxy, don't overdo it. If you encounter danger, get out of there.", "Tips_198150034": "Based on Bingbong's statement... Ugh, that name is so...", "Tips_198150035": "Looks like the Electroboo regained consciousness after it was attacked and then fled over here.", "Tips_198150036": "Looks like the Electroboo regained consciousness after it was attacked and then fled over here.", "Tips_198150037": "You need to remember the passcodes on both sides.", "Tips_198150038": "The victim Bangboo has signs of electric shocks on it. Mark it down inside the Mindspace.", "Tips_198150039": "The victim Bangboo seems to have been shocked. Mark that down inside the Mindspace.", "Tips_198150040": "This section of data is damaged. Go back to the beginning and check it.", "Tips_198150041": "So much so that I want to break my promise and arrest you.", "Tips_198150042": "Ehn-nah-noo! (Electroboo! Are you alright!)", "Tips_198150043": "This is deep inside the Bangboo Boo-Nappers' base! It's enormous...", "Tips_198150044": "This is deep inside the Boo-Nappers' base! It's huge...", "Tips_198150045": "It's the POV of the Electroboo. Looks like we've successfully accessed its memory.", "Tips_198150046": "Ah — it's the POV of Electroboo! Looks like we've successfully accessed its memory.", "Tips_198150047": "It shocked its way through the door lock using high voltage. That's no small feat...", "Tips_198150048": "There are the guards, just as expected.", "Tips_198150049": "I heard something!", "Tips_198150050": "Huh? What's a Bangboo doing here... Is it an escapee?", "Tips_198150051": "Don't move!!", "Tips_198150052": "Huh? I think I just saw the silhouette of a Sharkboo. Let me investigate...", "Tips_198150053": "We can't let any of our Bangboo get away!", "Tips_198150054": "This guy really knows how to fight... incredible.", "Tips_198150055": "If the boss finds out about this, he'll dock my pay for a month!", "Tips_198150056": "Outflank it!", "Tips_198150057": "Heheh, nowhere to run now!", "Tips_198150058": "Trying to squeeze your way through... Why, you unscrupulous little Bangboo!", "Tips_198150059": "You'll never make it out. Just give up!", "Tips_198150060": "This should be the Electroboo's memory of when it was attacked.", "Tips_198150061": "Could be one of their elites. Analyzing combat power data...", "Tips_198150062": "Ahhh...! The Bangboo are escaping! Boss! Boss!", "Tips_198150063": "Why you — what do you think you're doing, shouting for the boss over this?!", "Tips_198150064": "Are you trying to electrocute me? That's a pity, 'cos I'm wearing protective gloves~", "Tips_198150066": "The data's been corrupted. Go and manually recover it at the Electroboo's last known whereabouts.", "Tips_198150073": "The current has pierced through its chassis and impacted its functional modules.", "Tips_198150074": "Do you have to go and see the Sharkboo for yourself? Okay, fine.", "Tips_198150075": "Data recovery successful. We can watch the next clip now.", "Tips_198150076": "Huh? Why would a Bangboo run off to a place like this?", "Tips_198150077": "Argh! Those two idiots can't even take care of a few Bangboo!", "Tips_198150078": "Hmm, it's an Electroboo and I don't want to get shocked... so let's slip around the back.", "Tips_198150079": "Take that! Ahaha, you're coming with me, little Bangboo!", "Tips_198150080": "Found it — someone hid the passage.", "Tips_198150084": "It's an Electroboo! Ah, we've been spotted...", "Tips_198150086": "The key info has been analyzed. Let's go investigate.", "Tips_198150087": "Sure enough, here it is. Looks like Bingbong wasn't lying after all.", "Tips_198150088": "That must be the \"boss\" these guys were talking about, right?", "Tips_198150089": "I'll continue to run my analysis while you go check up on the two parties involved.", "Tips_198150091": "Enter the passcode and then it's open sesame!", "Tips_198150092": "Enter the passcode and then shout \"Open Sesame\"!", "Tips_198150095": "Officer, we've detected a Bangboo search and rescue signal.", "Tips_198150096": "Officer, we've detected a Bangboo search and rescue signal.", "Tips_198150097": "This is a crucial clue into Teddy's whereabouts.", "Tips_198150100": "A wise person knows that there is something to be learned from everyone. That includes you, Proxy.", "Tips_198150101": "Find the optimal solution from the chaotic jumble of thoughts.", "Tips_198150107": "It would be great if the Electroboo's memory chip has any clues about Teddy.", "Tips_198150108": "Is that the way to the secret passage in there? Right this way please, Proxy.", "Tips_198150109": "We must have missed something. Let's take another look.", "Tips_198150110": "Recovering data from the Electroboo's memory chip... It's ready now.", "Tips_198150111": "Hopefully this time we'll be able to verify Teddy's whereabouts.", "Tips_198150112": "Be careful of any high-activity Ether spray.", "Tips_198150113": "Don't worry about me. I can handle a little Pressure.", "Tips_198150114": "Oh, it's a Sharkboo... the chance of it being Teddy is...", "Tips_198150115": "Zero. Teddy would never give up that easily.", "Tips_198150116": "Zero! Teddy would never give up!", "Tips_198150117": "There are still some clues that need investigating. Let's take another look.", "Tips_198150118": "Mmm... I remember the passcode. It's {scenevar(CCode)}.", "Tips_198150119": "Mmm... I remember the passcode. It's {scenevar(CCode)}.", "Tips_198150120": "Enter the passcode to the secret passage to open it.", "Tips_198150121": "You... you haven't forgotten it, have you, Proxy?", "Tips_198150122": "And take the Sharkboo back with you, too. There's no way it wants to be here.", "Tips_198150123": "\"Open Green Pea\"!", "Tips_198150124": "\"Open Green Pea\"!", "Tips_198150125": "If you forget the passcode, just ask me. No need to be so weirdly competitive...", "Tips_198150126": "So, so many Bangboo... and they all need rescuing.", "Tips_198150127": "Saving the Bangboo is our top priority. Don't stir the hornet's nest. Avoid combat for now.", "Tips_198150128": "It's completely destroyed... Let's take it out once the rescue is over.", "Tips_198150129": "Ehn-nah! (The key is right under my butt!)", "Tips_198150130": "We've collected a considerable amount of clues. Let's go analyze them in the Mindspace.", "Tips_198150131": "The Electroboo has been a real help. Let's head over to the secret passage.", "Tips_198150132": "Teddy should be right here.", "Tips_198150133": "It's that 0.73% guy. Take him out and we can rescue Teddy!", "Tips_198150134": "We've pieced together the clues. Time to exit the Mindspace.", "Tips_198150135": "Careful, Belle, we've been spotted!", "Tips_198150136": "Careful, Wise, we've been spotted!", "Tips_198150137": "Belle, the entrance is over here!", "Tips_198150138": "Here's the entrance, Wise!", "Tips_198150139": "Now that we know where Teddy is, how can we get in there?", "Tips_198150140": "Don't worry. I've got the strength to go on...", "Tips_198150141": "It's a thug that's on a similar level to Bingbong...", "Tips_198150142": "It's a thug that's on a similar level to Bingbong...", "Tips_198150143": "The Electroboo converts its last remnants of strength into electricity and releases it.", "Tips_198150144": "The Electroboo converts its last remnants of strength into electricity and releases it.", "Tips_198150145": "At precisely this moment, its memory is transferred onto those three Bangboo.", "Tips_198150146": "The Bangboo that were knocked out, are they all here...?", "Tips_198150147": "...Catch me if you can, Officer Grandma!", "Tips_198150148": "Hmph, catch me if you can, Officer Grandma!", "Tips_198150149": "C'mon, Electroboo...", "Tips_198150150": "C'mon, Electroboo... You can do it!", "Tips_198150151": "The data has been recovered. We can unlock the next memory now.", "Tips_198150152": "Electroboo... couldn't quite get away...", "Tips_198150153": "Electroboo... Ah! It couldn't escape their clutches...", "Tips_198150154": "But there're still other memory fragments... Let's see what's going on.", "Tips_198150155": "All the shocked Bangboo have started to come to...", "Tips_198150156": "We've beaten them silly, but they're still trying to run off!", "Tips_198150157": "If you're not going to do this the easy way, we'll have to do it the hard way!", "Tips_198150158": "Nah-noo-ehn! (Zappity zap zap ZAP!)", "Tips_198150159": "That's pretty much all of the info. We can head back now.", "Tips_198150160": "This is the deep part of the base that the Electroboo found.", "Tips_198150161": "It's just an obstacle, that's all. Smash through it in one go!", "Tips_198150162": "There's a Bangboo here, too... Let's take it with us.", "Tips_198150163": "That's all of the clues, then. Time to exit the Mindspace.", "Tips_198150164": "Out of the way. I'm in a hurry.", "Tips_198150165": "I told you, I'm in a hurry!", "Tips_198150166": "Something's missing. Let's take another look for any more clues.", "Tips_198150167": "Don't be rash. We have to analyze and pull together as much intelligence as we can.", "Tips_198150168": "Not yet. We need more intel.", "Tips_198150169": "It's the foul-mouthed Bangboo that carries part of the Electroboo's memory data.", "Tips_198150170": "It's the Bangboo with the frozen expression that carries part of the Electroboo's memory data.", "Tips_198150171": "It's the unconscious Bangboo that carries part of the Electroboo's memory data.", "Tips_198150172": "The Electroboo is a key witness. We must bring it with us.", "Tips_198150173": "It's still conscious! Hold on, I'll get you out of here soon.", "Tips_198150174": "Why is this Bangboo's face... twitching like that?", "Tips_198150175": "Nhe... Nhe... Nhe....", "Tips_198150176": "Nhe... Ehn... Ehn...", "Tips_199003001": "The Resoniaprovided by the HIA have now been sent to the team.", "Tips_199003002": "A Resonium is a support equipment that can boost your combat abilities.", "Tips_199003003": "Collecting Resonia of the same kind can further enhance a specific ability.", "Tips_199003004": "Collecting and choosing suitable Resonia is crucial in Hollow Zero.", "Tips_199003005": "With that, you should have a rough idea of the importance of Resonia.", "Tips_199003006": "But, the assessment has only just begun. Focus on your task at hand.", "Tips_199003007": "Backup squad members can enter Hollow Zero through stable zones.", "Tips_199003008": "Keep an eye out for these stable areas to get reinforcements.", "Tips_199003009": "We'll need to assist the HSO task force through the following battles.", "Tips_199003010": "We'll need to assist the HSO task force through the following battle.", "Tips_199003011": "I guess that gigantic Ethereal over there is the target of the HSO.", "Tips_199003012": "I guess that gigantic Ethereal over there is the target of the HSO.", "Tips_199003013": "Unsurprisingly, investigating Hollow Zero is no easy feat...", "Tips_199003014": "Unsurprisingly, investigating Hollow Zero is no easy feat...", "Tips_199003024": "Master, the Ether activity of this area has reached an all-time peak—", "Tips_199003025": "I suggest you complete the operation and clear the area immediately.", "Tips_199003570": "Master, an area with stable Ether activity lies up ahead.", "Tips_199003571": "It is a good place to call Agents for reinforcement.", "Tips_199003585": "Survey complete. Syncing route data.", "Tips_199010101": "Let's go, we need to retrieve 3 boxes of spray paints first", "Tips_199010102": "Let's go, we need to retrieve 3 boxes of spray paints first", "Tips_199010103": "Now, let's head to the marked location!", "Tips_199010104": "Next, let's go to the marked location!", "Tips_199010107": "Are you alright? The train car is unexpectedly fast!", "Tips_199010108": "You okay? The train car was so fast!", "Tips_199010109": "Tracks are twisting into a ring shape because of the Ether environment.", "Tips_199010110": "Tracks are twisting into a ring shape because of the Ether environment.", "Tips_199010111": "The warp is now affecting a larger area...", "Tips_199010112": "More tracks are warped now.", "Tips_199010113": "Stay calm and try to find the optimal escape route.", "Tips_199010114": "Stay calm and try to find the best escape route.", "Tips_199010115": "This client is just as unreliable as their boxes...", "Tips_199010116": "This client is just as unreliable as their boxes...", "Tips_199020101": "There's still a little time before the graffiti contest officially begins.", "Tips_199020102": "There's still a little time before the graffiti contest officially begins.", "Tips_199020103": "The path up ahead's blocked by rubble. Gotta find another way!", "Tips_199020104": "The path up ahead's blocked by rubble. Gotta find another way!", "Tips_199020105": "\"Outta the way! Outta the way! Crazy Hat Club comin' thru!\"", "Tips_199020106": "\"Mmm? I think we hit something?\"", "Tips_199020107": "\"Forget it! We need to find the showdown venue first!\"", "Tips_199020108": "\"Everybody move aside! The Crazy Hat Club is speedin' up!\"", "Tips_199020109": "Hmm... Maybe it could be useful for breaking up obstacles...", "Tips_199020110": "Hmm... Maybe it could be useful for breaking up obstacles...", "Tips_199020111": "Is the Crazy Hat Club trying to catch an abandoned metro to the graffiti spot?", "Tips_199020112": "Is the Crazy Hat Club trying to catch an abandoned metro to the graffiti spot?", "Tips_199020113": "Hmm? The tracks have changed direction.", "Tips_199020114": "Hmm? The tracks have changed direction.", "Tips_199020115": "Looks like the remaining tracks have also been impacted...", "Tips_199020116": "Looks like the remaining tracks have also been impacted...", "Tips_199020117": "Is this... a maintenance passage for the abandoned metro?", "Tips_199020118": "Is this... a maintenance passage for the abandoned metro?", "Tips_199020119": "No, this mechanism has already been triggered before", "Tips_199020120": "No, this mechanism has already been triggered before", "Tips_199020121": "We should go find a place to practice things first", "Tips_199020122": "We should go find a place to practice things first", "Tips_199020125": "The platform up there should be a good place to check our surrounding terrain", "Tips_199020126": "The platform up there should be a good place to check our surrounding terrain", "Tips_199020127": "Yeah, but the way there seems to be blocked...", "Tips_199020128": "Yeah, but the way there seems to be blocked...", "Tips_199020129": "The road's clear. Go ahead and do your graffiti!", "Tips_199020130": "The road's clear. Go ahead and do your graffiti!", "Tips_199020131": "Time is of the essence. Let's get started!", "Tips_199020132": "Time is of the essence. Let's get started!", "Tips_199020133": "I didn't expect things to end like this...", "Tips_199020134": "I didn't expect things to end like this...", "Tips_199020135": "Let's get Lanks and the others outta here first!", "Tips_199020136": "Let's get Lanks and the others outta here first!", "Tips_199020137": "Fairy, don't go doing weird stuff on your own!", "Tips_199020138": "Fairy, don't go doing weird stuff on your own!", "Tips_199020139": "Another route error...", "Tips_199020140": "Another route error...", "Tips_199020141": "Let's be careful and think up a way to check out the terrain here.", "Tips_199020142": "Let's be careful and think up a way to check out the terrain here.", "Tips_199020145": "There are 3 places in total that need to be graffitied.", "Tips_199020146": "There are 3 places in total that need to be graffitied.", "Tips_199020147": "Here's the second one.", "Tips_199020148": "Here's the second one.", "Tips_199020149": "And here... This place also needs graffitiing.", "Tips_199020150": "And here... This place also needs graffitiing.", "Tips_199020151": "Let's do some practice before painting on a wall.", "Tips_199020152": "Let's do some practice before painting on a wall.", "Tips_199040001": "Firing circuit has been set. Please move away and try again.", "Tips_199040002": "You can prioritize collecting the parts nearby.", "Tips_199040003": "Ding-dong~ You have reached the first floor.", "Tips_199040004": "I have marked the locations of 2 parts for you via metal detection.", "Tips_199040005": "I have marked the location of 1 part for you via metal detection.", "Tips_199040006": "Master, you've retrieved the parts flawlessly.", "Tips_199040007": "Please head to the second floor and set off for the journey home.", "Tips_199050001": "Be careful. Don't let the crates get in your way.", "Tips_199050002": "Be careful. Don't let crates block your way.", "Tips_199050003": "It'll be faster to use explosives to deal with these Ethereals", "Tips_199050004": "Let's show these Ethereals what our explosives can do!", "Tips_199050007": "Wish we had some explosives to take care of these Ethereals", "Tips_199050008": "Wish we had some explosives to take care of these Ethereals", "Tips_199050009": "Looks like we'll have to blow this place up with explosives...", "Tips_199050010": "The recovery site is blocked. Blast it free!", "Tips_199050011": "Belle, be careful with these scattered explosives!", "Tips_199050012": "Watch out! There're stacks of explosives here!", "Tips_199050013": "Master, two nearby recovery sites have been marked.", "Tips_199050014": "The third one is located inside another Hollow.", "Tips_199050015": "There is a large volume of rubble blocking the road.", "Tips_199050016": "You may consider using construction explosives in the abandoned warehouse.", "Tips_199050017": "Those explosives should still come in handy.", "Tips_199050018": "Explosives... Should come in handy, I guess.", "Tips_199050019": "The crates are almost blocking the path entirely...", "Tips_199050020": "These crates are a mess. They're almost blocking the whole path!", "Tips_199050021": "Recovery sites have all been marked... Master, we may leave now.", "Tips_199050022": "Master, please get rid of the Ethereals nearby first.", "Tips_199050023": "Brutus has been notified and is ready for recovery.", "Tips_199050026": "Master, the area ahead is impassable.", "Tips_199050027": "Master, taking down Ethereals can charge up the security door", "Tips_199050028": "The ruckus just now has attracted even more Ethereals over...", "Tips_199050029": "Master, the security door is now open.", "Tips_199050031": "Master, the parts crates in this area have all been collected.", "Tips_199050032": "Please push on to other areas and keep up the recovery.", "Tips_199060001": "Press 3 switches down to activate the explosives.", "Tips_199060002": "Master, Brutus is speeding away in his car.", "Tips_199060003": "We can use explosives to blow up the obstacles.", "Tips_199060004": "Please press down 4 switches at the same time.", "Tips_199060005": "Master, you can try sending two crates over.", "Tips_199060006": "Master, Mishka is trapped behind the building materials.", "Tips_199060007": "You can move the crate over to the switch.", "Tips_199060008": "The explosives are there.", "Tips_199060009": "Hey, up there! You can send it down here now!", "Tips_199060010": "We have helped Mishka clear away the obstructing building materials", "Tips_199060011": "Hey! I left a thank-you gift in the elevator.", "Tips_2000001": "Dangerous target detected: Newborn Farbauti.", "Tips_2000002": "This Ethereal possesses immense physical strength. It can block damage with its arms.", "Tips_2000003": "In addition, it can perform a series of rapid attacks.", "Tips_2000004": "Dangerous target detected: Newborn Farbauti.", "Tips_2000005": "You will see it charge at you, swinging its massive arms.", "Tips_2000006": "However, please note that this is not a greeting.", "Tips_2000007": "It is an attempt to pummel you.", "Tips_200001": "The Agent Trial Mode toggle is in the bottom left corner.", "Tips_200002": "When disabled, you will use your own agents.", "Tips_200003": "When enabled, you will be able to use the Agents featured in the story.", "Tips_200004": "Agent available for trial: Nekomiya Mana", "Tips_2000051": "Let's open up for business when you're ready.", "Tips_2000052": "Oh, and make sure to organize the rest of the shelves as well.", "Tips_2000053": "This should be good.", "Tips_2000054": "This reflects the popularity of a videotape.", "Tips_2000055": "This videotape should create a lot of buzz.", "Tips_2000056": "Down to the final shelf.", "Tips_2000057": "Let's pick this one as our final tape.", "Tips_20000801": "Allow me to introduce to you the Bangboo maintenance services!", "Tips_20000802": "You can boost your Bangboo's stats here.", "Tips_20000803": "And here, you can check each Bangboo's Skills.", "Tips_20000804": "Let's take a look at the Skill Details.", "Tips_20000805": "You can learn more about each Bangboo's unique traits from Skill Details.", "Tips_200009": "Please pay close attention to locations in the Hollow where you can call for reinforcements.", "Tips_200010": "The manual Chain Attack toggle is in the bottom left corner.", "Tips_2000101": "Warning. Superior Ethereal discovered ahead: Hati.", "Tips_2000102": "This type of Ethereal is very agile and excels at striking from a target's blind spot.", "Tips_2000103": "Please be careful when dealing with this enemy, Master.", "Tips_200011": "After enabling, Chain Attacks can only be triggered by holding down the Basic Attack or Special Attack button upon a Basic Attack, Dodge Counter, Quick Assist, or Assist Follow-Up's heavy attack hitting a Stunned enemy.", "Tips_200011001": "Let's decorate our Corkboard!", "Tips_200011002": "You can see the photos you have here.", "Tips_200011003": "Choose one to hang on the wall.", "Tips_200011004": "{LAYOUT_FALLBACK#Find a spot you like and tap the wall to confirm the placement.} {LAYOUT_CONTROLLER#Find a spot you like and confirm the placement.}", "Tips_200011005": "Are you done with your placement? Don't forget to save your changes!", "Tips_20001101": "Warning. Armored Hati have appeared up ahead.", "Tips_20001102": "They're covered in inert Ether, which provides additional defense.", "Tips_20001103": "Start whacking them over the head. Let's see if you can get a beat going.", "Tips_200012": "This allows you to have improved control over the timing of Chain Attacks.", "Tips_200013": "Press anywhere to exit the tutorial.", "Tips_20001301": "{LAYOUT_MOBILE#Use the Quick Menu to acces the camera}{LAYOUT_CONTROLLER#Hold to activate the Quick Menu}{LAYOUT_KEYBOARD#Open the Quick Menu to access the camera}.", "Tips_20001302": "{LAYOUT_FALLBACK#Let's take a photo of the cat~}{LAYOUT_CONTROLLER#Drag the right joystick to the Camera.}{LAYOUT_CONSOLECONTROLLER#Drag the right stick to the Camera and release .}", "Tips_200014001": "So you've already collected that many Resonia? Looks pretty interesting.", "Tips_200014002": "But don't forget to help me gather all that other data on top of Resonia.", "Tips_200014003": "Don't worry. The Institute will provide you with appropriate Primer rewards.", "Tips_200014004": "If you complete enough projects, you can receive a bonus Institute Allowance.", "Tips_200014005": "Why don't you take a look at the rewards you've already received? We'll ensure you're compensated fairly in the future as well.", "Tips_20001401": "Master, I've detected a highly dangerous target: Notorious - Armored Hati.", "Tips_20001402": "It's much more powerful than an ordinary Armored Hati.", "Tips_20001403": "Stay out of harm's way.", "Tips_200014101": "Master, here's an introduction to the Agent's Core Passive skill.", "Tips_200014102": "Tap here to open the Core Passive details screen.", "Tips_200014103": "You can read the info about Core Passive Skill.", "Tips_200014104": "Combat simulation training can be done in the Cooperation Exercise.", "Tips_200014105": "Please return to the upper level.", "Tips_200014106": "You can enhance the Core Passive Skill here.", "Tips_200014107": "Tap here to view the effects of each enhancement.", "Tips_200014108": "The items used for subsequent enhancements can be obtained from Expert Challenge.", "Tips_200014109": "Navigate to the Core Passive as directed by the on-screen prompt.", "Tips_200014110": "Navigate to the specified Talent as directed by the on-screen prompt.", "Tips_200014201": "You can now access custom simulations.", "Tips_200014202": "In custom simulations you can edit the template freely.", "Tips_200014203": "Before simulations, you will need to build an Enemy Card lineup.", "Tips_200014204": "You can select Enemy Cards for the simulation here.", "Tips_200014205": "Feel free to customize as you wish.", "Tips_200014301": "To proceed with Bangboo Tuning, Master, please designate an S-Rank Bangboo first.", "Tips_200014302": "You can select a Bangboo here.", "Tips_200014303": "You can view all available Bangboo on the right.", "Tips_200014304": "Bangboo skills and stats can be viewed on the left.", "Tips_200014305": "Please select a Bangboo.", "Tips_200014501": "You can see the missions that need to be completed for a trial here.", "Tips_200014502": "Complete trial missions to get the corresponding reward.", "Tips_200014503": "Come up with a way to complete this trial mission first.", "Tips_200014601": "Master, you can view related info from the \"Challenge\" tab.", "Tips_200014602": "You can see how many Investigation Points you've earned this week.", "Tips_200014603": "You can also check the completion progress of weekly Bounty Commissions.", "Tips_200014604": "Use \"Go\" to move quickly to Scott Outpost.", "Tips_200014801": "Individual location partitions can now be selected.", "Tips_200014802": "Targeted Tuning of Drive Discs within a single partition is now available.", "Tips_200014803": "Pay attention to the individual effects of different partitions.", "Tips_200014804": "Take your time, and leave the Tuning to me.", "Tips_200014901": "Orientation Tuning can be done on this Resonance.", "Tips_200014902": "First, select a Tuning orientation.", "Tips_200014903": "How about we use this?", "Tips_200014904": "Enhance output likelihood by favoring the selected Tuning criteria.", "Tips_200014905": "Let's choose Partition 4 this time.", "Tips_200014906": "Use the \"Calibrator\" to perform Orientation Tuning.", "Tips_200014907": "Let your innermost aspirations guide you, and specify the stats you want.", "Tips_200014908": "A tune intertwined with your emotions. It's sure to be to your liking.", "Tips_200015001": "Master, please listen to the info regarding enhancing Agents.", "Tips_20001501": "Dangerous target detected: Hati Pack Leader — Energized", "Tips_20001502": "They possess exceptional agility and mobility.", "Tips_20001503": "Be sure to evade to decrease the chance of getting injured.", "Tips_200015101": "Master, you can find the location of materials through Training.", "Tips_200015102": "Items needed for W-Engine modification can be found here.", "Tips_200015103": "Take a look when you need to modify a W-Engine.", "Tips_200015201": "Master, let's discuss Agent skills.", "Tips_200015202": "You can see all the Agents' active skills here.", "Tips_200015203": "Select a skill to view its details.", "Tips_200015204": "Detailed descriptions of each skill are displayed on the left.", "Tips_200015205": "You can check your Trust level with Agents here.", "Tips_200015206": "Now let's take a look at enhancing skills.", "Tips_200015207": "Skills can be strengthened by consuming the corresponding items.", "Tips_200015208": "Next, switch to the Skill tab to the right.", "Tips_200015301": "New content is available in Routine Cleanup.", "Tips_200015302": "We recommend going to the Agent skill simulation room.", "Tips_200015303": "You can select different performance tests here.", "Tips_200015304": "You can make selections based on whatever materials you currently need.", "Tips_200015305": "You can view and edit the corresponding Enemy Cards here.", "Tips_200015306": "Different numbers of Enemy Cards will impact the final reward.", "Tips_200015401": "Weekly Notorious Hunt challenge attempts used up", "Tips_200015402": "Unlock Pursuit to the Depths to continue the challenge", "Tips_200015403": "Tap on Pursuit to the Depths to view the challenge rewards", "Tips_200015501": "Master, you have unlocked the Preset Config function.", "Tips_200015502": "Enter the Preset Config interface below.", "Tips_200015503": "You can view information about each preset squad here.", "Tips_200015504": "You can now start configuring presets.", "Tips_200016": "The information panel on the left displays the events that are currently available.", "Tips_200016001": "First, enter the Agent's Level Up screen.", "Tips_200016002": "The current Agent's level has reached its maximum.", "Tips_200016003": "Use the certification item for the corresponding Agent's specialty to Breakthrough the level limit.", "Tips_200016004": "Agents can then level up further after the Breakthrough.", "Tips_200016005": "Go ahead and give it a try.", "Tips_20001601": "The location of the Rally Commission is marked out on your HDD.", "Tips_20001602": "Let's first check the relevant info about the Rally Commissions.", "Tips_20001603": "Here you can choose different Rally Commission areas.", "Tips_20001604": "Before taking a commission, you can view the Commission Details.", "Tips_20001605": "Check over the Recommended Attributes before entering a new area.", "Tips_20001606": "Then, confirm Commission Features and Commission Missions.", "Tips_20001607": "When everything is set, you're ready to kick off the Rally Commission.", "Tips_200016102": "Level up your Agent to their maximum level.", "Tips_200016103": "Then, use certification items to Breakthrough their level limit.", "Tips_200016203": "Certain conditions must be met before you can Breakthrough.", "Tips_200016204": "Now let's go check out Story Mode.", "Tips_200016301": "Good. You've earned the right to take part in the assault.", "Tips_200016302": "The operation is codenamed \"Inferno Reap,\" and you can check out all the details here.", "Tips_200016303": "This assault will be on Nineveh during her special state.", "Tips_200016304": "Please heed these important factors relating to Nineveh.", "Tips_200016305": "Appropriate use of Resonium Kits can greatly boost your combat power.", "Tips_200016306": "As for your rewards — I'm sure you won't be disappointed.", "Tips_200016307": "HQ will allocate rewards based on various combat metrics during the assault", "Tips_200016308": "The better you are, the more you do — and the more you get. Easy enough to understand, right?", "Tips_200016309": "Alright. I suggest you look over the combat requirements.", "Tips_200016310": "Get yourself ready for combat... The rest is up to you.", "Tips_200016701": "Perfect timing, Independent Investigator.", "Tips_200016702": "The Institute and HIA have joined forces to upgrade the exploration paths within the Withering Gardens.", "Tips_200016703": "I'll leave it to you. That's okay, right?", "Tips_200016704": "The new path is called \"Blitz Operation,\" which greatly enhances investigation efficiency.", "Tips_200016705": "Battling under harsher conditions will yield better rewards.", "Tips_200016706": "You can check the specific details of the rewards yourself.", "Tips_200016707": "What do you think? We haven't shortchanged you, have we?", "Tips_200016708": "The regular exploration outside of Blitz Operation has also been optimized.", "Tips_200016709": "Battling under adverse conditions will also bring more rewards.", "Tips_200016710": "However, I suggest you try the \"Blitz Operation\" first.", "Tips_200016711": "I have a feeling you'll like this new route. Good luck~", "Tips_200016801": "Master, let me introduce you to Auto Explore", "Tips_200016802": "You can access Auto Explore through the portal below", "Tips_200016803": "Here, you can check the current progress of Auto Explore", "Tips_200016804": "You can view the rewards you'll receive after completing the commission here", "Tips_200016805": "You can enable Auto Explore once the unlock requirements are met", "Tips_200016901": "Master, let me introduce you to Upgrade Suggestions", "Tips_200016902": "Different agents have different specialties", "Tips_200016903": "Through Upgrade Suggestions you can view the recommended skill enhancement sequence", "Tips_200017": "A brief description of the event is displayed at the top of the page.", "Tips_200017001": "Master, let me introduce you to Drive Disk Recommendations", "Tips_200017002": "Here, you can see different Set Recommendations and their Use Rates", "Tips_200017003": "Here, you can see Recommended Main Stats", "Tips_200017004": "If you're unsure what to choose, open Recommendations to check it out", "Tips_20001701": "Master, I have added Hard Mode.", "Tips_20001702": "You can challenge tougher battles repeatedly with Hard Mode.", "Tips_20001703": "Please make sure you are fully prepared before you challenge a difficult battle.", "Tips_20001704": "You can check the Hard Mode commission details here.", "Tips_20001705": "Complete Commissions with Hard Mode enabled to get the First Clearance Reward.", "Tips_200017101": "Master, let me introduce you to \"Ridu Weekly.\"", "Tips_200017102": "Here you can see the reward information related to \"Special Point Rewards.\"", "Tips_200017103": "You can earn points by completing \"Card Tasks.\"", "Tips_200017104": "Complete the three-grid connection \"tasks\" to earn extra points.", "Tips_200017301": "The display stand has been idle for so long. Time to tidy it up.", "Tips_200017302": "Let's put the collectibles Grace just brought over here.", "Tips_200017303": "That looks great, just like it's where it belonged!", "Tips_200017401": "Master, you have successfully unlocked new content.", "Tips_200017402": "Let's check out the related info~", "Tips_200017403": "Frontline is also composed of multiple stages.", "Tips_200017404": "Remember to use \"Tactical Buffs\" to defeat powerful enemies more effectively", "Tips_200017501": "Master, let me introduce you to the Tech Tree.", "Tips_200017502": "Here, you can view information about all skills.", "Tips_200017503": "Let's try activating a skill.", "Tips_200017504": "Now, select a skill that you like.", "Tips_200017601": "Master, let me introduce you to the \"Favorite\" feature.", "Tips_200017602": "Using the favorite feature allows you to pin Agents to the top.", "Tips_200017701": "Master, let me introduce you to \"Quick Select\" feature.", "Tips_200017702": "Here, you can select multiple Drive Discs based on your requirements.", "Tips_200017703": "Next, you can try using this feature.", "Tips_200018": "Check or claim corresponding rewards at the bottom of the page.", "Tips_200018001": "Master, let me introduce you to Special Play.", "Tips_200018002": "Here you can see the information related to the \"Theme Mechanism.\"", "Tips_200018003": "In addition to theme mechanisms, you can also see the different Challenge Conditions.", "Tips_200018004": "Here you can see the information related to Active Characters.", "Tips_200018005": "Let's add a Support Character to the lineup.", "Tips_200018006": "There are currently no Support Characters in the lineup.", "Tips_20001801": "You can take your Bangboo with you while exploring.", "Tips_20001802": "Each Bangboo has its own unique abilities.", "Tips_20001803": "Here, you can view Skills for each of them.", "Tips_20001804": "Just select the Bangboo you'd like to take, and you're ready to go.", "Tips_200018201": "Master, you have successfully activated a skill.", "Tips_200018202": "Here you can view the information about activated skills.", "Tips_200018203": "Once you have enough resources, you can continue upgrading the skill.", "Tips_200018301": "Master, here you can see details on Solo Buffs.", "Tips_200018302": "Use Solo Buffs to defeat enemies more efficiently.", "Tips_200018303": "You can only use Tsukishiro Yanagi in Special Offensive mode.", "Tips_200018304": "However, you can choose a support Bangboo for the Agent.", "Tips_200018401": "Master, this is the floor you are currently on.", "Tips_200018402": "You can preview the future floors here.", "Tips_200018403": "You can check this floor's badge and achievements here.", "Tips_200018404": "You can check the current floor's enemies and rewards here.", "Tips_200018405": "You can collect relevant intel first before challenging.", "Tips_200018501": "Check the enemies and challenge targets here.", "Tips_200018502": "View the special effects of this floor's enemies here.", "Tips_200018503": "You can see the combat environment in the details.", "Tips_200018504": "It's best to challenge with an experienced Agent.", "Tips_200018601": "Master, Agents will retain the HP they had on the previous floor.", "Tips_200018602": "Some floors will give you the chance to call in extra Agents.", "Tips_200018603": "Let's add another experienced Agent.", "Tips_200018701": "Master, our badge will change after completing specified floors.", "Tips_200018702": "You can view and display it in your personal information interface.", "Tips_200018901": "There are a total of five areas for this gameplay mode.", "Tips_200018902": "Start exploring from the first area.", "Tips_200018903": "Formation Strategies will be unlocked as you progress in your exploration.", "Tips_200018904": "Each area has five stages.", "Tips_200018905": "Enter the Hollow whenever you're ready.", "Tips_2000190": "Open Inter-Knot and register an alt account~", "Tips_20001901": "Phaethon's Database keeps track of data on hostiles.", "Tips_20001902": "Some info is currently missing from the Archive.", "Tips_20001903": "You can search for enemies in Hollow Zero.", "Tips_20001904": "Defeating a type of hostiles a specific number of times unlocks their comprehensive data.", "Tips_20001905": "This data can be used for simulation-based training in the VR Device.", "Tips_20001906": "Gather more information to enrich the content of Phaethon's Database.", "Tips_2000191": "{LAYOUT_FALLBACK#Use the filter in the bottom right corner to find posts requesting help.}{LAYOUT_CONTROLLER#Press to filter for posts requesting help.}", "Tips_2000192": "Now, let's take a look at those posts!", "Tips_2000193": "Inter-Knot posts often contain all kinds of information.", "Tips_2000194": "Select Help Request Info to display posts requesting aid.", "Tips_20002001": "The location of Shiyu Defense is marked out on your HDD.", "Tips_20002002": "A new Defense Force operation in Hollow Zero...", "Tips_20002003": "Anyway, let's go and check it out.", "Tips_200021": "Someone sent a DM! Quick, check it out~", "Tips_20002201": "Come to the coffee shop every day whenever you're free and enjoy a cup of coffee.", "Tips_20002202": "You can find the effects of each beverage listed in the Coffee Menu.", "Tips_20002203": "This is today's recommended coffee.", "Tips_20002204": "It is highly recommended to place an order and try it out.", "Tips_20002205": "Different coffees will be available every day.", "Tips_200023": "From today, I'm gonna try starting my own Eous modification business!", "Tips_200024": "You should be my one and only customer!", "Tips_200025": "The modification principle is the same as our simulation experiments.", "Tips_200026": "Press and hold the chip to enter edit mode.", "Tips_200027": "Drag and drop the chip into the left-hand panel to complete modding.", "Tips_20002701": "Nice. Now you've unlocked some new permissions.", "Tips_20002702": "Combat Configurations should be able to offer you some long-term support.", "Tips_20002703": "Cornerstone Nodes lay the groundwork for the overall configuration.", "Tips_20002704": "Turn in the corresponding resources to activate Cornerstone Nodes.", "Tips_20002705": "Cardinal Nodes can provide you with even more powerful support.", "Tips_20002706": "How powerful? You can check that out for yourself.", "Tips_20002707": "You'll need to meet certain conditions to activate Cardinal Nodes.", "Tips_20002708": "Hard work pays off, and the rewards after activation are undeniably impressive.", "Tips_20002709": "Carefully research your Combat Configuration and you won't be disappointed.", "Tips_200028": "Yeah! That's the way!", "Tips_20002801": "Fairy has marked out the location of Hollow Zero.", "Tips_20002802": "You can use the outpost terminal to sort out anything regarding Hollow Zero.", "Tips_20002803": "As a newbie, you'll have to pass the qualification assessment.", "Tips_20002804": "Here's everything in the qualification assessment.", "Tips_20002805": "You can earn Investigation Points for each one completed.", "Tips_20002806": "We suggest you get everything ready before starting your first assessment.", "Tips_20002807": "Before exploring, you need to select a Leader.", "Tips_20002808": "The Leader must set out solo to start off this exploration mission.", "Tips_20002809": "I recommend choosing a seasoned Agent as the Leader.", "Tips_20002810": "You will come across Support Stations while exploring where you can message for reinforcements.", "Tips_20002811": "The squad members who receive the call will rush over to support you and expand your ranks.", "Tips_20002812": "Here are all the Commissions in this area that require preparation.", "Tips_20002813": "Every Commission you complete earns you Investigation Points.", "Tips_200029": "Next up, this mod needs to be enabled.", "Tips_20002901": "Hmm...? I wonder what's causing these variations in the monitoring data...", "Tips_20002902": "Fantastic! The Ether activity inside the Withering Garden is fluctuating wildly!", "Tips_20002903": "Now we'll be able to explore this area at two different intensities of activity!", "Tips_20002904": "What, you thought the normal intensity enemies were already hard enough?", "Tips_20002905": "But data collected under high intensity is far more valuable, of course!", "Tips_20002906": "Even if enemies subject to high intensities become a \"teeny bit\" stronger...", "Tips_20002907": "But as long as you're well-prepared... you'll be fine, right?", "Tips_200030": "It will now take effect when you're inside the Hollow.", "Tips_20003001": "Great, looks like you've managed to get some Investigation Points.", "Tips_20003002": "You can check for yourself what Investigation Points are for.", "Tips_20003003": "Basically, the more Investigation Points you have, the higher your License level will be.", "Tips_20003004": "Complete each of the Hollow Zero commissions to earn Investigation Points.", "Tips_20003005": "Level up to get rewards like rare materials and Bangboo.", "Tips_200031": "Don't forget, I can upgrade other combat Bangboo, too.", "Tips_20003101": "Want more of that? Hehe, no problem.", "Tips_20003102": "Various organizations periodically issue time-limited Bounty Commissions", "Tips_20003103": "This is a different kind of commission. It's a Special Commission.", "Tips_20003104": "You can complete four Special Commissions per week.", "Tips_20003105": "These three commissions are Common Commissions.", "Tips_20003106": "Common Commissions are divided into three levels based on their difficulty.", "Tips_20003107": "Bounties expire after a certain period. If you'd like to get paid, I suggest you complete it ASAP.", "Tips_20003108": "Now, let's go find out. Shall we?", "Tips_200032": "Come back as often as you need!", "Tips_200033": "Please decide on the difficulty for this challenge.", "Tips_200034": "Please decide on a target for this challenge.", "Tips_200035": "Please add a new challenge target.", "Tips_20003501": "You can check your Training Rewards here.", "Tips_20003502": "Complete a certain number of Agent Academy sessions to get the corresponding rewards.", "Tips_20003503": "Come train when you need to.", "Tips_200036": "Please select \"Create\" to complete target selection.", "Tips_200037": "Training Plan created.", "Tips_200038": "Welcome to VR Trial!", "Tips_200039": "Feel free to try it out whatever you like.", "Tips_200040": "The latest edition of the newspaper has arrived.", "Tips_200041": "{LAYOUT_MOBILE#Press \"Scratch Card\" to continue.}{LAYOUT_KEYBOARD#Select \"Scratch Card\" to continue.}", "Tips_20004101": "Here you can view an Agent's Talents.", "Tips_20004102": "In the Talent description, you can read how to upgrade it and what the upgrade effects are going to be.", "Tips_20004103": "Here you can view an Agent's Core Skill.", "Tips_20004104": "You can view an Agent's passive skills and special attributes from Core Skill description.", "Tips_20004105": "Here you can view an Agent's Skills.", "Tips_20004106": "You can see all the Agent's skills and their effects from the Skills screen.", "Tips_200042": "You can scratch one card each day.", "Tips_200043": "Wonder if I'll get the grand prize today.", "Tips_200044": "Now that we're back in business, let's get our tapes sorted.", "Tips_200045": "Let's start by picking some tapes for display.", "Tips_200046": "Best choose the most popular genres to attract more customers.", "Tips_200047": "Find the right videotapes and place them on the shelf.", "Tips_200048": "More hits on the shelves will attract more business.", "Tips_200049": "Let's leave store promotions up to 18.", "Tips_200050": "Click Shelf to move on to the next step", "Tips_20005001": "You can choose to Buy W-Engine or Recycle W-Engine at the gadget store.", "Tips_20005002": "Choose your favorite W-Engine from the Buy W-Engine screen.", "Tips_20005003": "And spend the corresponding amount of materials and Dennies to buy it.", "Tips_20005004": "Next, let's check the Recycle W-Engine screen.", "Tips_20005005": "You can recycle unwanted W-Engines on the Recycle W-Engine screen.", "Tips_2000501": "Master, I've detected signs of Arlaune nearby.", "Tips_2000502": "They use potent Ether to snipe their enemies. Stay focused and dodge incoming attacks.", "Tips_2000503": "Dangerous target detected.", "Tips_2000504": "Suggestion: Attack while it is closed.", "Tips_2000505": "When its core lights up, please move away as quickly as possible.", "Tips_200053": "Master, you've received a direct message from an unknown sender.", "Tips_20005301": "Sit back, relax, and enjoy your Tuning.", "Tips_20005302": "Allow me to suggest a theme for Tuning.", "Tips_20005303": "How about we use this?", "Tips_20005304": "I think that's a fantastic choice.", "Tips_20005401": "Manager, you could equip the Drive Disc that you just got to the W-Engine.", "Tips_20005402": "Looks like you've prepared the corresponding W-Engine for your trusted Agent.", "Tips_20005403": "Please confirm the Agent you want to adjust the W-Engine for.", "Tips_20005404": "Let's check the Agent's W-Engine...", "Tips_20005405": "Your record of the Agent's information is really thorough... please find the W-Engine details.", "Tips_20005406": "Confirm the Drive Disc Slots and find an empty slot.", "Tips_20005407": "Next, confirm the Drive Disc you want to equip.", "Tips_20005408": "Place your selected Drive Disc into the empty slot.", "Tips_20005409": "Now, you should be able to see the effects of equipping the Drive Disc.", "Tips_200055": "Fairy has marked out the location of Hollow Zero.", "Tips_200056": "Now we can start the investigation.", "Tips_200057": "Let's go over things once more before we make our move.", "Tips_200058": "The goal is to defeat high-level Ethereals for Etheric matter sample.", "Tips_20005801": "So then, let's modify Eous. I can't wait!", "Tips_20005802": "First, go to the Modify screen.", "Tips_20005803": "Before we modify, first let's check how to exchange chips.", "Tips_20005804": "Here you can view the number of exchange items you already own.", "Tips_20005805": "Below, you can see all the exchangeable chips in the store.", "Tips_20005806": "I'll show you how I modified things!", "Tips_20005807": "Let's start by slotting this chip into Eous' modification slot.", "Tips_20005808": "Next, try installing the chip into the slot.", "Tips_20005809": "Perfect! Eous' modifications are underway!", "Tips_20005810": "Here you can see all the chips you own.", "Tips_200059": "The HIA will reward you based on the number of samples collected.", "Tips_20005901": "Master, I have calculated your frequently visited locations based on recent activities.", "Tips_20005902": "You can view all the coordinates in the Travel app.", "Tips_20005903": "I've also organized these coordinates by region. Isn't that very thoughtful of me?", "Tips_20005904": "The Travel app will make your daily travels more convenient. Why not give it a try, Master?", "Tips_200060": "Pay close attention to the deadline for the commission.", "Tips_200061": "Once the timer ends, all progress and rewards reset...", "Tips_200062": "Hollow Zero has four areas currently available for exploration.", "Tips_200063": "High-risk areas yield better loot, but be careful.", "Tips_200064": "We don't know what dangers lurk in those areas.", "Tips_200065": "Not even the Hollow Investigative Association themselves know.", "Tips_20006501": "Here's where you can check today's to-dos.", "Tips_20006502": "Complete these tasks to increase your Daily Engagement.", "Tips_20006503": "Meet the Engagement requirements to claim corresponding rewards.", "Tips_20006504": "On the left side of the Compendium, you can see your unlocked gameplay modes.", "Tips_20006505": "On the right side, you can select the resources you want to acquire and click \"Go.\"", "Tips_20006506": "Next, let's learn about the details of this mission.", "Tips_20006507": "Completing a set amount of missions each week will earn you extra rewards.", "Tips_200066": "Let's start the search at the perimeter.", "Tips_200067": "You'd best pick reliable Agents to complete the commission...", "Tips_200068": "...And the right Bangboo, too.", "Tips_200069": "First we have to pick someone to lead this investigation.", "Tips_20006901": "Message Anby to invite her out for a chat.", "Tips_20006902": "Select Contacts in your DMs.", "Tips_20006903": "On the left, you can see the Agents you've added to your Contacts.", "Tips_20006904": "On the right, you can see the Agent's contact info.", "Tips_20006905": "You can check your Trust level with Agents here.", "Tips_20006906": "Your impressions of Agents will be noted here.", "Tips_20006907": "Let's contact Anby now.", "Tips_200070": "The leader is the first person to act during combat...", "Tips_20007001": "Accessing relevant data for Combat Simulation.", "Tips_20007002": "We recommend that you go to the Agent Promotion simulator.", "Tips_20007003": "Before simulations, you will need to build an Enemy Card lineup.", "Tips_20007004": "You can view the Enemy Cards you already own here.", "Tips_20007005": "Here are the Enemy Cards that have already been placed into your lineup.", "Tips_20007006": "Enemy Cards may be added to the same lineup more than once.", "Tips_20007007": "Try removing an Enemy Card from your lineup.", "Tips_20007008": "Your choice of Enemy Cards will impact the Battery Charge used.", "Tips_20007009": "Please build your own Enemy Card lineup and try to clear the challenge.", "Tips_2000701": "Our target ahead is the Autonomous Support Unit - Heavy Striker.", "Tips_20007010": "Identical Enemy Cards increase the difficulty of combat.", "Tips_20007011": "This time, we'll explain about Stun Drills.", "Tips_2000702": "Its Ether shield can withstand most light attacks.", "Tips_2000703": "Attack from behind.", "Tips_200071": "An experienced Agent is always a good choice.", "Tips_20007101": "The list of the Defense Force's Routine Cleanup missions is here.", "Tips_20007102": "Use the right combat attributes to deal more damage to the enemy.", "Tips_20007103": "The list of supplies provided by the military is here.", "Tips_20007104": "Don't forget to check the special effects for any unforeseen situations.", "Tips_20007105": "You can read more about Attribute Properties and Special Effects here.", "Tips_20007106": "A good soldier never underestimates the enemy. Please be prepared before participating in the operation.", "Tips_200072": "Let's roll when you're ready!", "Tips_200072001": "Autonomous Tactical Unit — Shielded Defender detected.", "Tips_200072002": "This unit's defensive stance is difficult to break through.", "Tips_200072003": "You can break its defense with intense heat.", "Tips_20007201": "Here are the opponents you can challenge at the moment:", "Tips_20007202": "Let's get to know our most popular opponent, Dullahan.", "Tips_20007203": "This is the enemy's basic info.", "Tips_20007204": "There's also combat intelligence for any additional rules.", "Tips_20007205": "These are your rewards for completing the challenge.", "Tips_20007206": "Expert Challenge is quite difficult. Please ensure you're prepared!", "Tips_200073": "Great. Our preliminary exploration of the core area is done!", "Tips_200073001": "Dangerous target — Shielded Defender Omega detected.", "Tips_200073002": "This model has strong defensive capabilities.", "Tips_200073003": "Suggestion: Wait for the right moment to break through its defense.", "Tips_20007301": "All bounty targets are here. Go check out the details.", "Tips_20007302": "Civilians can now join the fight against this behemoth.", "Tips_20007303": "HAND has compiled the essential intelligence.", "Tips_20007304": "Please note, there's a weekly limit to the number of exclusive rewards your squad can obtain.", "Tips_20007305": "If you run out of attempts, try the additional missions.", "Tips_20007306": "We will also offer a substantial amount of Dennies as compensation.", "Tips_20007307": "Alright, that should be all the info you need.", "Tips_200074": "Now we can go further into the depths and look around", "Tips_20007401": "You can view your Inter-Knot Level here.", "Tips_20007402": "Level up to claim corresponding rewards.", "Tips_20007403": "You can view your current Trial stage here.", "Tips_20007404": "Complete all the Missions from this stage to claim the corresponding rewards.", "Tips_20007405": "Let's take a look at the Trial mission details.", "Tips_20007406": "These are all the Trial missions for the current stage.", "Tips_20007407": "Keep an eye on their progress when dealing with your Proxy work.", "Tips_200075": "Let's check over all our info first", "Tips_200076": "More powerful opponents can be found in the depths here", "Tips_200077": "Exploring an area successfully will increase its Risk Level", "Tips_200078": "Hmm, in some ways it's kind of pushing the envelope", "Tips_200079": "But... we should be able to do it, despite all the Pressure!", "Tips_200080": "The HIA's support supplies are outfitted with Resonia.", "Tips_20008001": "Let's refresh our memory on how to get Reputation raised.", "Tips_20008002": "Here you can see your current Inter-Knot Level.", "Tips_20008003": "Here you can see the effects of Reputation Rank-Ups.", "Tips_20008004": "Here you can see the requirements to raise your Reputation.", "Tips_20008005": "Think up a way to meet these requirements first.", "Tips_2000801": "This is the Autonomous Support Unit - Lightfoot Rover.", "Tips_2000802": "Tch. What a pain.", "Tips_2000803": "We'll need to take down the main body, or else it'll continuously send drones after us.", "Tips_200081": "These are mild Ether polymers...", "Tips_20008101": "Master, this Bangboo's logic circuit is disconnected.", "Tips_20008102": "Please connect the sensory start point to the behavior endpoint to reset the circuit.", "Tips_20008103": "Turn this transmitter to connect it with the sensory start point.", "Tips_20008104": "Great! Only one transmitter left.", "Tips_20008105": "Now, please try connecting the circuit yourself. Good luck!", "Tips_200082": "And can produce a variety of combat-enhancing effects.", "Tips_20008201": "Master, the data flow of different frequencies in the circuit is displayed in different colors.", "Tips_20008202": "Data flow between transmitters must be of the same color to connect.", "Tips_20008203": "Please modify these transmitters to link up both sides of the blue data flow.", "Tips_20008204": "Amazing! Please keep adjusting other transmitters to connect up and complete the whole circuit.", "Tips_200083": "When you have 4 or 8 Resonia from the same category...", "Tips_20008301": "Master, transmitters that cannot be directly manipulated are called Encryption Modules.", "Tips_20008302": "To unlock an Encryption Module, first you'll need to link up the Noise Stack node.", "Tips_20008303": "Adjust this transmitter and connect it to the Noise Stack node.", "Tips_20008304": "Nicely done! Now, you can operate the encrypted transmitter from before.", "Tips_20008305": "Please keep adjusting the other transmitters to connect up and complete the whole circuit.", "Tips_200084": "An extra Advanced Resonium will be generated.", "Tips_200085": "Master, dangerous Ethereal eliminated. Recording evidence.", "Tips_200086": "Each floor has an observation station which can be used for repairs.", "Tips_200087": "Urgent medical attention is required to remove corruption.", "Tips_200088": "So pick and match your Resonia carefully!", "Tips_2000901": "Dangerous target detected: Heavy Gunner.", "Tips_2000902": "This enemy can deal continuous damage. Please do not test its firepower with your body.", "Tips_2000903": "Suggestion: Attack from their blind spot.", "Tips_200091": "That's the principles behind modding. Let's head back!", "Tips_200092": "Press \"Help Requests\" to continue.", "Tips_200095": "The reward for this challenge is at the bottom.", "Tips_200096": "Next, confirm the remaining members of the squad.", "Tips_20009601": "Here you can view all projects that are available to you.", "Tips_20009602": "Here you can see the requirements and rewards for different projects.", "Tips_20009603": "Completing a project grants you splendid rewards!", "Tips_20009604": "Do your best and contribute to New Eridu, good citizen!", "Tips_200097": "Multiple squad members can investigate at the same time.", "Tips_20009701": "Master, please review the new category in the Video Archive, \"Agent Story.\"", "Tips_20009702": "Pick up the videotape and select the Agent Story you would like to watch.", "Tips_20009703": "Here are the Agent Stories you can currently watch.", "Tips_20009704": "I will continue to record more Agent Stories. Please look forward to them, Master.", "Tips_20009705": "Would you like to start watching now? Agent Story videotape is ready for viewing.", "Tips_200098": "Members will wait at stable entrances for distress signals.", "Tips_20009801": "This commission is a little more dangerous. It's going to take some preparation.", "Tips_20009802": "Let's go and raise the levels of our Agents.", "Tips_20009803": "First, go into the Agent's Base Stats screen.", "Tips_20009804": "Next, we're going to level up the Agent.", "Tips_20009805": "Use Investigator Logs to quickly increase an Agent's EXP.", "Tips_20009806": "Complete all the preparations before entering a battle.", "Tips_20009807": "Select the Agent you'd like to level up.", "Tips_200099": "They'll rush to support you once they receive a signal.", "Tips_20009901": "Now let's find out a little more about Signal Searches. Shall we?", "Tips_20009902": "First, go to the Signal Search screen.", "Tips_20009903": "Next, select a Stable Channel.", "Tips_20009904": "You can quickly obtain Agents or W-Engines via Signal Searches.", "Tips_20009905": "The Stable Channel has special events for new citizens.", "Tips_20009906": "Let's take a look at other events.", "Tips_20009907": "After a certain number of Signal Searches, you can select an Agent to obtain.", "Tips_20009908": "Try using to summon the cursor.", "Tips_200100": "Finally, don't forget to take the right Bangboo with you...", "Tips_2001001": "Sounds like it'd be a good idea to go see Enzo.", "Tips_2001002": "I recommend entering Hollow C41 to test the Amplifier.", "Tips_2001003": "Use the Amplifier to clear Ether-rich areas in the Hollow.", "Tips_2001004": "The Amplifier has been fully charged.", "Tips_2001005": "VR Trial Lv. 20 challenges unlocked.", "Tips_2001006": "VR Trial Lv. 30 challenges unlocked.", "Tips_2001007": "All VR Trial challenges unlocked.", "Tips_2001008": "Keep practicing in VR Training to hone your combat skills.", "Tips_2001009": "Free Training lets you create and practice combat builds.", "Tips_200101": "Welcome to the Investigator Training Course!", "Tips_2001010": "Agent Academy targets specialized combat drills.", "Tips_2001011": "Click Pause to check Combat Details where you can change combat settings.", "Tips_2001012": "You can practice combat here.", "Tips_2001013": "You can hone your skills with your available Agents here.", "Tips_2001014": "Practice: Using Various Attribute Anomaly Statuses Against the Enemy", "Tips_2001015": "Besides challenging VR Trials, you can also practice at VR Training", "Tips_2001017": "Item has been sent.", "Tips_2001018": "Item has been sent.", "Tips_2001019": "Item has been sent.", "Tips_200102": "Let's take a look at the first lesson", "Tips_2001020": "Item has been sent.", "Tips_200103": "Participating in courses consumes Focus!", "Tips_200104": "Give the first lesson a try!", "Tips_200105": "The course schedule is very flexible!", "Tips_200106": "Next, choose the path you prefer!", "Tips_200107": "Press Knowledge Theory Course I to continue", "Tips_200108": "Press Unlock to continue", "Tips_200109": "First, switch to Knowledge Theory Course I by moving to the right", "Tips_200110": "This is the Tactics Course", "Tips_200111": "Schedule training for Agents who have not reached the promotion level or not reached Lv. 60.", "Tips_200112": "You can increase their Agent EXP", "Tips_200113": "Agent experience will be earned in increments of minutes", "Tips_200114": "You can study for up to 10 hours each time", "Tips_200115": "When the course's remaining EXP is consumed", "Tips_200116": "The Agent will not be able to gain EXP in this course", "Tips_200117": "Happy studying!", "Tips_20012101": "Enemy target detected: Corrupted Bandit - Frenzied Maniac.", "Tips_20012102": "Their mutated limbs are capable of shredding moving targets.", "Tips_20012103": "Remember to dodge their attacks.", "Tips_20013101": "Enemy target discovered: Corrupted Bandit - Wicked Wraith", "Tips_20013102": "This mutation spawns after potent Ether corrupts a target.", "Tips_20013103": "Watch out for surprise attacks.", "Tips_20014101": "Dangerous target detected: Corrupted Bandit - Ruthless Fiend.", "Tips_20014102": "Spiked shoulders, powerful arms, and sharp claws...", "Tips_20014103": "These are all dangerous assets in combat.", "Tips_20014104": "While it is in its frenzied state, it is best not to face it head-on.", "Tips_2001501": "Master, I've discovered an enemy target: Hollow Thug - Bulky Intimidator.", "Tips_2001502": "This enemy excels at using its improvised weapon to launch ranged attacks.", "Tips_2001503": "Stay on the move and make sure you don't get hit.", "Tips_20015101": "Enemy target detected: Hollow Thug - Wanted Bulky Intimidator.", "Tips_20015102": "They carry illegal, improvised guns. Stay switched on against them.", "Tips_2001701": "Warning. Enemy target discovered: Hollow Thug - Bulky Enforcer.", "Tips_2001702": "The target is powerful and likes to throw its weight around in combat.", "Tips_2001703": "Make sure you dodge incoming attacks and look for opportunities to dish out some damage.", "Tips_20017101": "Warning! Dangerous target discovered: Hollow Thug - Wanted Enforcer.", "Tips_20017102": "They're skilled at using their grappling to launch head-on attacks.", "Tips_20017103": "Please don't get entangled with them. Knock 'em down quickly.", "Tips_20017201": "Warning. Enemy target identified: Troublemaker - Wanted Bulky Enforcer", "Tips_20017202": "According to the Public Security database, this target is a high-priority fugitive.", "Tips_20017203": "You'll need to be extra careful.", "Tips_2002001": "Enemy target detected: Autonomous Support Unit - Sweeper", "Tips_2002002": "Master, this enemy rotates to destroy surrounding objects.", "Tips_2002003": "Please be careful.", "Tips_2005101": "Now that I have a new W-Engine, I'll try it out.", "Tips_2005102": "Go to my Equipment screen.", "Tips_2005103": "This device is not yet equipped with a W-Engine.", "Tips_2005104": "Select Equip to place it.", "Tips_2005105": "Let's navigate to the Agents screen.", "Tips_2005106": "By the way, you can also Enhance your W-Engine.", "Tips_2005107": "{LAYOUT_MOBILE#Tap the W-Engine's \"Enhance\" button}{LAYOUT_KEYBOARD#Push the W-Engine's \"Enhance\" key}{LAYOUT_CONSOLECONTROLLER#Select the W-Engine's \"Enhance\" function}.", "Tips_2005108": "Use enhancement material W-Engine Battery.", "Tips_2005109": "Let's check what an Enhance does, Proxy!", "Tips_2005110": "Choose me from the Agents you know.", "Tips_2005111": "Then switch to the Equipment tab on the right.", "Tips_2005112": "The Equipment tab is the next one.", "Tips_2005113": "Select a W-Engine.", "Tips_2005114": "Select Enhance.", "Tips_2005115": "That's it. Now open the Enhance screen.", "Tips_2005116": "Next, select the Enhance button.", "Tips_2005118": "Add a W-Engine Battery to proceed with the enhancement.", "Tips_2005119": "Let's place the W-Engine we just got into the W-Engine device.", "Tips_2005120": "Equip the \"Exclusive W-Engine\" to activate a special appearance in battle.", "Tips_2005121": "Select \"Equipment\"", "Tips_20201001": "Please defeat all enemy units within the time limit.", "Tips_20201002": "My scan shows this is wave {0}.", "Tips_20201003": "Deal Fire DMG to break the enemy shield faster", "Tips_20201004": "Deal Electric DMG to break the enemy shield faster", "Tips_20201005": "Deal Ice DMG to break the enemy shield faster", "Tips_20201006": "Deal Ether DMG to break the enemy shield faster", "Tips_20201007": "Attention! The defense operation will end in 30 seconds.", "Tips_20201008": "Attention! The defensive operation will end in 15 seconds.", "Tips_20201009": "The operation is over. Please evacuate.", "Tips_20201010": "Time limit exceeded. You are ineligible for an S-Rank rating.", "Tips_20201011": "Time limit exceeded. You are ineligible for an A-Rank rating.", "Tips_20201012": "Trigger Assault and apply Flinch to enemies to eliminate the shield.", "Tips_20201013": "Elite and Boss enemies take less damage. Defeat the normal enemies first!", "Tips_20201014": "Deal Fire DMG or Physical DMGto break the enemy shield faster", "Tips_20201015": "Deal Ice DMG or Physical DMGto break the enemy shield faster", "Tips_20201016": "Deal Ice DMG or Ether DMGto break the enemy shield faster", "Tips_20201017": "Conditions for S-Rank defense rating can no longer be met.", "Tips_20201018": "Conditions for A-Rank defense rating can no longer be met.", "Tips_20301001": "The server resets in 60 seconds. Please hurry.", "Tips_20301002": "The server resets in 30 seconds. Please hurry.", "Tips_205000701": "You can obtain different photography missions each day.", "Tips_205000702": "Complete the sub-requirements for photography missions to get a higher rating.", "Tips_205000703": "Use the photo and hints to find the photography target.", "Tips_205000704": "Now try and complete the photography mission!", "Tips_205000801": "You can find the sub-requirements to the left.", "Tips_205000802": "Try to complete as many as possible in a single photo.", "Tips_205000803": "Use special settings to complete specific requirements.", "Tips_205000804": "Here you can choose different settings in accordance with the photography requirements.", "Tips_205000805": "Make sure to pay attention to the photo requirements before choosing!", "Tips_205000806": "Now go on, try it out~", "Tips_205000901": "Once you complete the photography mission you can check your score here.", "Tips_205000902": "You can re-challenge the mission if you want a higher score!", "Tips_205000903": "Apart from photography missions, you can complete inspiration missions, too.", "Tips_205000904": "There'll be different inspiration missions each day.", "Tips_205000905": "Completing inspiration missions will get you rewards.", "Tips_205000906": "Please do your best!", "Tips_205001101": "Master, you have mastered Simple Adjustments.", "Tips_205001102": "You can now complete Precise Calibration.", "Tips_205001301": "Each themed stage has different Trigger Requirements.", "Tips_205001302": "Meet the Trigger Requirements to trigger timed Combat Buffs.", "Tips_205001303": "Repeatedly meeting the Trigger Requirements will refresh the Combat Buff duration.", "Tips_205001304": "We've prepared a selection of trial Agents and Bangboo for you. Go and choose your team!", "Tips_205001305": "Advanced Drills are now available, take a look!", "Tips_205001306": "In Advanced Drills, you can pick 1 Trigger Requirement and 2 Combat Buffs.", "Tips_205001307": "Select your Trigger Requirement and Combat Buffs to aid you in your challenge!", "Tips_205001401": "Let's try opening for business.", "Tips_205001402": "I'll pretend to be the customer this time.", "Tips_205001403": "You can check what commissions are available at your current level.", "Tips_205001404": "As the diner expands, customers will leave comments.", "Tips_205001405": "You can use these comments to find a direction for investment", "Tips_205001406": "Check the comment and required cost.", "Tips_205001407": "Let's upgrade the diner to the next level!", "Tips_205001408": "Check the commission details in the Schedule.", "Tips_205001409": "Some customers will ask for a specific dish.", "Tips_205001410": "Serve the specified dish to the customer to receive a satisfied review.", "Tips_205001411": "When serving multiple customers at once...", "Tips_205001412": "Select a customer's icon to switch between them.", "Tips_205001413": "You need to satisfy all the guests' preferences before serving the dish.", "Tips_205001414": "Tap the dishes on the list to quick place them.", "Tips_205002201": "Master, the program level has increased!", "Tips_205002202": "Go ahead and check the effects of the upgraded program!", "Tips_205002203": "Here, you can see a preview of the program's stats", "Tips_205002204": "Here, you can see a preview of the program's features", "Tips_205002205": "Here, you can see the viruses captured earlier", "Tips_205002206": "The number of viruses will be refreshed based on the captures", "Tips_205002207": "Press on Depths to switch", "Tips_205002208": "Viruses cannot be displayed in areas that have not been cleaned", "Tips_205002209": "You can try cleaning tasks in the depths if you're ready", "Tips_205002210": "Let's take a look at other related intelligence", "Tips_205002211": "Collecting virus data can enhance the program level", "Tips_205002301": "The challenge progress will advance from right to left.", "Tips_205002302": "The challenge will be completed when the progress reaches 100%", "Tips_205002303": "You can view the current HP here", "Tips_205002304": "The challenge will end early if HP is depleted", "Tips_205002305": "Now let's take a look at the General Rules", "Tips_205002601": "Here, you can see today's Lucky Customers.", "Tips_205002602": "After completing deliveries, you can view customer reviews here.", "Tips_205002603": "Let's track orders right now!", "Tips_205002701": "Come check out your customer reviews!", "Tips_205002702": "Your customers speak very highly of you.", "Tips_205002703": "Keep up the good work!", "Tips_205017201": "Master, there are currently multiple Agent \"TV Schedules\" available.", "Tips_205017202": "Each time, you will default to the newest Agent TV Schedule.", "Tips_205017203": "You can click here to switch between different Agent TV Schedules.", "Tips_250000101": "Master, a commission has been detected that \"a Proxy can't refuse.\"", "Tips_250000102": "Please complete \"Unexpected Commission: See You at the Parking Lot\"", "Tips_250000103": "Master: You can view photos again on the Inter-Knot.", "Tips_250000104": "Check Amillion's commission on your schedule.", "Tips_250000105": "You can view the photos and related details again here.", "Tips_250000201": "Recommended score this time: 500", "Tips_250000202": "Recommended score this time: 800", "Tips_250000203": "Recommended score this time: 1200", "Tips_250000204": "Recommended score this time: 750", "Tips_250000205": "Check out the rules here first, Manager.", "Tips_250000206": "You can increase your score by raising the price.", "Tips_250000207": "You can also change the customer's preferences by giving suggestions.", "Tips_250000208": "Both strategies use up energy. You should weigh their usage.", "Tips_250000209": "Click here to start selecting videotapes.", "Tips_250000210": "Our goal is to get recommendation points.", "Tips_250000301": "Hard Commission Started", "Tips_250000302": "The number of HIA samples you collect will be recorded here.", "Tips_250000303": "Let's give the challenge a try.", "Tips_250000304": "You can head to the Icedrift Hollow from here.", "Tips_250000401": "Hang on. Did I just get that wrong...", "Tips_250000402": "Something seems weird...", "Tips_250000403": "Ah, I screwed up!", "Tips_250000404": "That doesn't sound right...", "Tips_250000411": "Officers from the General Affairs Department have to help citizens with all kinds of affairs.", "Tips_250000412": "The Work Handbook records rules for handling various matters.", "Tips_250000413": "I can check the Work Handbook before deciding on a response.", "Tips_250000414": "Let's close the Work Handbook and return to the main screen.", "Tips_250000415": "Choose the correct answer!", "Tips_250000416": "A correct response will increase the Service Rating.", "Tips_250000417": "An incorrect response will decrease the Service Rating.", "Tips_250000421": "Different helpers have different assistance effects.", "Tips_250000422": "My notebook contains assist effects for different helpers.", "Tips_250000423": "Ask Qingyi for help to get a little guidance from this senior officer.", "Tips_250000424": "If I don't know what to do, I should ask a more senior officer for help!", "Tips_250000431": "The handwriting on this authorization form seems suspicious... You should reject it.", "Tips_250000432": "Sincere words and complete materials: This one can be done.", "Tips_250000433": "This is beyond the scope of Public Security... Reject it.", "Tips_250000434": "Naive and fanciful... Reject it.", "Tips_250000435": "They may be trying to take advantage... Reject it.", "Tips_250000436": "Sincere words and complete materials: This one can be done.", "Tips_250000437": "Sincere words and complete materials: This one can be done.", "Tips_250000438": "A pet license... This is neither the time nor the place. Reject it.", "Tips_250000439": "All materials are present. Transfer them over to the Traffic Department.", "Tips_250000440": "Sincere words and complete materials: This one can be done.", "Tips_250000441": "Sincere words and complete materials: This one can be done.", "Tips_250000442": "Can't make heads or tails of this and it's highly ambiguous... Reject it.", "Tips_250000443": "Feigning ignorance and making unreasonable demands... Reject it.", "Tips_250000444": "Cretan Hollow is far too dangerous. Reject it.", "Tips_250000445": "Sincere words and complete materials: This one can be done.", "Tips_250000446": "Sincere words and complete materials: This one can be done.", "Tips_250000447": "Move all the puzzle pieces to the correct positions to complete the puzzle.", "Tips_250000448": "{LAYOUT_MOBILE#Each volume has 3 pages of puzzles. Press here to switch pages}{LAYOUT_CONTROLLER#Each volume has 3 pages of puzzles. Press/to switch pages}{LAYOUT_KEYBOARD#Each volume has 3 pages of puzzles. Press here to switch pages}", "Tips_250000449": "{LAYOUT_MOBILE#Press here to view the complete puzzle}{LAYOUT_CONTROLLER#Pressto view the complete puzzle}{LAYOUT_KEYBOARD#Press here to view the complete puzzle}", "Tips_250000450": "{LAYOUT_MOBILE#Press again to return to the puzzle screen}{LAYOUT_CONTROLLER#Press to return to the puzzle screen}{LAYOUT_KEYBOARD#Press again to return to the puzzle screen}", "Tips_250000451": "Complete each puzzle to get corresponding rewards.", "Tips_250000452": "{LAYOUT_MOBILE#Press here to shuffle the current puzzle and try again}{LAYOUT_CONTROLLER#Press to shuffle the current puzzle and try again}{LAYOUT_KEYBOARD#Click here to shuffle the current puzzle and try again}", "Tips_260000001": "Some events will be documented in the Ridu Chronicles upon their conclusion.", "Tips_260000002": "{LAYOUT_MOBILE#Press here to switch pages}{LAYOUT_CONTROLLER#Press to switch pages}{LAYOUT_KEYBOARD#Click here to switch pages}.", "Tips_300000": "Vital signals detected nearby. I suspect some people have been trapped.", "Tips_3000001": "Master, please promptly collect your Weaver's Fund earnings.", "Tips_3000002": "Master, your Inter-Knot dividends have arrived on schedule.", "Tips_3000003": "Despite various constraints, our Inter-Knot revenue remains substantial.", "Tips_3000004": "Inter-Knot dividends are indeed plentiful — congratulations, shareholder!", "Tips_3000005": "Master, you can confidently recommend the Weaver's Fund to Nicole.", "Tips_3000006": "Ehn-ne ne-nu-nah ne! (You've received a new payment!)", "Tips_3000007": "Nhu-nah-na... Nhu! (The money is rolling in... little by little!)", "Tips_3000008": "En-nah-ehn! En-nah! (A new payment!)", "Tips_3000009": "Nu-na nhu! En-nah-ehn! (Good news!)", "Tips_3000010": "Ehn-na-ehn... En-nah-ehn! (Revenue received!)", "Tips_3000011": "Belle, our Inter-Knot revenue has arrived.", "Tips_3000012": "Our daily electricity bill is higher than our Inter-Knot dividends.", "Tips_3000013": "Something's missing from the ledger... Did you record the Inter-Knot earnings?", "Tips_3000014": "What's with the connection? Oh wait, it's just an earnings transfer from Inter-Knot!", "Tips_3000015": "Thanks to the Weaver's Fund, our finances are much more balanced.", "Tips_3000016": "Hey Wise, we've received a transfer with our Inter-Knot revenue!", "Tips_3000017": "Don't forget we still have some earnings to collect on Inter-Knot.", "Tips_3000018": "How come Inter-Knot dividends still need to be manually deposited in our account...", "Tips_3000019": "I'm thinking ice cream! Let's dip into our Inter-Knot earnings and treat ourselves!", "Tips_3000020": "It'd be great if we could live off of dividends alone...", "Tips_3000101": "Dangerous target detected: Thanatos.", "Tips_3000102": "This type of Ethereal possesses an unpredictable teleportation ability.", "Tips_3000103": "Please try to keep it within your field of vision.", "Tips_3000104": "Otherwise... Good luck!", "Tips_30001501": "Master, I've detected a highly dangerous target: Notorious - Thanatos.", "Tips_30001502": "This one's been marked as a special target.", "Tips_30001503": "It's far more dangerous than an standard Ethereal. Please be careful.", "Tips_3000201": "Dangerous target detected: Autonomous Support Unit — Guardian.", "Tips_3000202": "I sincerely hope you are able to avoid its multiple attacks.", "Tips_3000203": "Its shock grenades, bullets, and lasers are all dangerous.", "Tips_30002201": "Enemy target discovered: Guardian MK III.", "Tips_30002202": "This model is a specialized tactical mech. It is way more destructive than the base version.", "Tips_30002203": "Make sure you avoid its line of fire.", "Tips_3002001": "Dangerous target detected: Ionized - Doppelganger", "Tips_3002002": "It can mimic and transform into powerful enemies you've encountered before.", "Tips_3002003": "Now, use your battle-tested skills and take down this \"impostor.\"", "Tips_300820101": "It seems... there was an accident during the entrance.", "Tips_300820102": "It seems... there was an accident during the entrance.", "Tips_300820103": "Use the night vision goggles to disperse these guys!", "Tips_300820104": "Use the night vision goggles to disperse these guys!", "Tips_300820105": "Why are there so many paintings?", "Tips_300820106": "Why are there so many paintings?", "Tips_300820107": "Hmm... there should only be one genuine piece, the rest are replicas.", "Tips_300820108": "Hmm... there should only be one genuine piece, the rest are replicas.", "Tips_300820109": "There's no time. We can't worry about that now.", "Tips_300820110": "There's no time. We can't worry about that now.", "Tips_300820111": "Take all the paintings you can find.", "Tips_300820112": "Take all the paintings you can find.", "Tips_300820113": "The night vision goggles are being interfered with by the EMP...", "Tips_300820114": "The night vision goggles are being interfered with by the EMP...", "Tips_300820115": "You need to stay out of the detection range to use them.", "Tips_300820116": "You need to stay out of the detection range to use them.", "Tips_300820117": "Master, the EMP has been successfully shut down.", "Tips_300820118": "Something feels off here...", "Tips_300820119": "Something feels off here...", "Tips_300820120": "Master, your paintings have been stolen by the Hollow Raiders.", "Tips_300820121": "Recommend abandoning exploration and pursuing immediately.", "Tips_300820122": "This guy actually hid two paintings?", "Tips_300820123": "This guy actually hid two paintings?", "Tips_300820124": "How dare you! Stop right there!", "Tips_300820125": "How dare you! Stop right there!", "Tips_300820126": "Scanning nearby stable areas.", "Tips_300820127": "Master, I've located a suitable hiding spot for you.", "Tips_300820128": "Your entrance location is a safety zone. I recommend you use is as a hiding spot.", "Tips_300820129": "Try using Night Vision Mode!", "Tips_300820130": "Try using Night Vision Mode!", "Tips_300820131": "You can lure the ghost out of the EMP range.", "Tips_300820132": "You can lure the ghost out of the EMP range.", "Tips_300820133": "The area isn't safe. We might get attacked by ghosts!", "Tips_300820134": "The area isn't safe. We might get attacked by ghosts!", "Tips_301001": "{LAYOUT_MOBILE#Use the Joystick to move and head to the target location.}{LAYOUT_KEYBOARD#Use to move and head to the target location.}{LAYOUT_CONSOLECONTROLLER#Use the stick to move and head to the target location.}{LAYOUT_CONTROLLER#Use the Joystick to move and head to the target location.}{LAYOUT_FALLBACK#Use the Joystick to move and head to the target location.}", "Tips_301002": "Press to launch an attack. Press to dodge and dash.", "Tips_301003": "[Basic Attacks] can generate Energy. With enough Energy, [Special Attacks] will be enhanced to [EX Special Attacks] ", "Tips_301004": "Press to switch Agents.", "Tips_301005": "EX Special Attacks build up Daze and trigger Chain Attacks more quickly.", "Tips_301006": "Caution — new enemies detected!", "Tips_301007": "Careful — high-level threat detected!", "Tips_301008": "Warning! Max-level threat detected!", "Tips_301009": "Approach the red ring to activate the data extraction device.", "Tips_301010": "Enemies within the ring will pause data collection.", "Tips_301011": "Once fully collected, the data is saved until retrieved.", "Tips_301014": "You found the Ether fuel cell. Try breaking it", "Tips_301015": "Destroying the Ether fuel cell can build up enemy Daze.", "Tips_301016": "Try destroying these breakable obstacles when you see some.", "Tips_301017": "It's the Golden Bangboo! Don't let it run away!", "Tips_301018": "You found the Golden Bangboo. It should be your priority target.", "Tips_301019": "The Golden Bangboo escaped into the next area. Chase it.", "Tips_301020": "Jackpot!", "Tips_301021": "You successfully defeated the Golden Bangboo and earned lots of Gear Coins.", "Tips_301022": "All clear here! Press on to the next area.", "Tips_301023": "A powerful enemy never seen before has appeared ahead, be careful!", "Tips_301024": "You can collect when there are no enemies in the ring.", "Tips_301025": "Try pushing enemies out of the ring to speed up collection.", "Tips_301026": "Return to the circle to continue collection +B41", "Tips_301027": "The rebels are ahead, defeat them!", "Tips_301028": "The rebels are retreating! Defeat current enemies and give chase!", "Tips_301029": "It's the Golden Bangboo! Darn it, get outta my way!", "Tips_301030": "You found the Golden Bangboo. It should be your priority target.", "Tips_301031": "The Golden Bangboo escaped into the next area. Chase it.", "Tips_301032": "You lost track of the Golden Bangboo: target lost.", "Tips_301033": "You successfully defeated the Golden Bangboo and earned lots of Gear Coins.", "Tips_301047": "Use the laser tower to help destroy the enemy.", "Tips_301048": "New enemies have appeared! 30s remaining till the next wave!", "Tips_301049": "You're about to lose track of the Golden Bangboo. Stop it from escaping!", "Tips_301050": "Press to launch a Special Attack.", "Tips_301051": "Press to launch an Ultimate Attack.", "Tips_301052": "Slash attacks are effective against Ethereal enemies.", "Tips_301053": "Pierce attacks are effective against humanoid enemies.", "Tips_301054": "You find a supply box. Try breaking it", "Tips_301055": "Keep pressing on.", "Tips_301056": "Defeat all enemies within the time limit to complete the challenge.", "Tips_301057": "Defeating enemies will extend the time limit.", "Tips_301058": "The faster enemies are defeated, the higher the reward you can obtain.", "Tips_301059": "The time limit keeps decreasing and so does the amount of obtainable Gear Coins.", "Tips_301060": "The time limit keep decreasing and so does the amount of obtainable Dennies.", "Tips_301061": "The amount of obtainable rewards in this Time Trial Challenge is almost depleted. Hurry up and defeat more enemies!", "Tips_301062": "Watch out! Your time is almost up!", "Tips_301072": "The challenge begins.", "Tips_301073": "Challenge failed.", "Tips_301074": "Challenge completed.", "Tips_301076": "More enemies are incoming!", "Tips_301080": "The last wave!", "Tips_301091": "High-risk target found. It should be your priority target!", "Tips_30111001": "Master, this fissure can take us to the next area", "Tips_301116": "1/2 of the areas cleared. Head to the final area.", "Tips_301117": "1/3 of the areas cleared. Go to the next area.", "Tips_301118": "2/3 of the areas cleared. Go to the final area.", "Tips_301142": "Go to the indicated spot to activate the other device.", "Tips_301151": "50% charged!", "Tips_301152": "100% charged!", "Tips_301153": "150% charged!", "Tips_301157": "Caution — new enemies detected!", "Tips_301183": "Clear all construction waste within the time limit.", "Tips_301184": "Clear all construction waste and monsters within the time limit.", "Tips_301218": "Press Space to revive!", "Tips_301239": "Master, you have found {0} wild Bangboo", "Tips_301240": "Please find the remaining wild Bangboo as soon as possible.", "Tips_301241": "Target acquired: Wild Bangboo, Rovy", "Tips_301242": "You just found the wild Bangboo, Pearl. It's wandering around.", "Tips_301243": "You have captured the wild Bangboo, Pearl.", "Tips_301244": "Master, there seems to be a distress signal close by.", "Tips_301245": "Target acquired: Wild Bangboo, Plume", "Tips_301246": "Master, I detected low-frequency snickering in the vicinity.", "Tips_301247": "Target acquired: Wild Bangboo, Klein", "Tips_301248": "Congrats! You just captured the wild Bangboo, Rovy", "Tips_301250": "Master, we have been ambushed by a wild Bangboo.", "Tips_301251": "It's angry. Please defeat it to calm him down.", "Tips_301252": "Master, the wild Bangboo ran away", "Tips_301253": "Please head to the exit", "Tips_301254": "Warning. Gang members blocking the way near the exit.", "Tips_301255": "You can teach them a lesson before you evacuate", "Tips_301269": "Dullahan is about to join the battlefield. Please get ready.", "Tips_301270": "Dullahan has joined the battle!", "Tips_301271": "The \"Troublemaker\" is enraged! Be careful!", "Tips_30131003": "Master, the Wall ahead seems weak, try breaking it", "Tips_400001": "The space here is too narrow to fit down~", "Tips_401000420": "Seems like several people have been here before.", "Tips_401000421": "Who knows if that chest is still going to be there or not.", "Tips_401000423": "Please note the Gold Calling metal detector is only useable in the areas you've already explored.", "Tips_401000424": "If a tile hasn't been explored, we should prioritize doing exactly that.", "Tips_401000425": "Camouflage helmets are metal too, right? Probe around and you'll soon see where he is.", "Tips_401000426": "It sure is uncomfortable being stared at, but I really can't figure out where this person has gotten to...", "Tips_401000427": "Forget it. Let's pick up some Gear Coins for the time being!", "Tips_401000428": "Marked Route Exploration Progress: 10%", "Tips_401000429": "Marked Route Exploration Progress: 40%", "Tips_401000430": "Marked Route Exploration Progress: 70%", "Tips_401000431": "Marked Route Exploration Progress: 99%", "Tips_401000432": "Marked route has been explored. The chest is likely right ahead!", "Tips_401000433": "This is the route marker that leads to the \"Treasure\"!", "Tips_401000440": "Looks like we'll have to use an ejector", "Tips_401000441": "Power here is already cut, but the other two are still on...", "Tips_401000442": "The key is between the two ejectors", "Tips_401000443": "We have to find a way over there", "Tips_401000452": "Sorry, you can't use that here", "Tips_401000454": "Unfortunately, he didn't fight.", "Tips_401000455": "The explorer is locked in combat with the enemy.", "Tips_401000456": "Route successfully opened up.", "Tips_401000457": "Left behind Gear Coins discovered.", "Tips_401000458": "The events are both located neatly on either side of the road", "Tips_401000459": "Use a \"Navigation Beacon\" to move an event down a floor", "Tips_401000460": "You can \"kill two birds with one stone\" using a beacon, so consider using it frequently", "Tips_401000461": "Basic exploration of Infinite Abyss completed", "Tips_401000462": "You can leave the Hollow any time you want", "Tips_401000466": "Try driving the RC car to two destinations", "Tips_401000467": "You must both reach the destinations at the same time", "Tips_401000468": "I trust it won't be too difficult for you", "Tips_401000469": "Great job, Master. This floor's terrain has now been mapped out", "Tips_401000470": "I'm ready to record at any moment, Master", "Tips_401000471": "Master should be a shining example to all Proxies.", "Tips_401000472": "Master, perhaps it's a good moment to cut your losses?", "Tips_401000473": "It's better to give up, Master.", "Tips_401000474": "If I can't be demoralizing... I choose to be silent", "Tips_401000475": "That's why Phaethon is Phaethon", "Tips_401000476": "Lost souls will exalt the virtues of your name", "Tips_401000477": "Target complete. The RC car has now gone into sleep mode...", "Tips_401000478": "Move!", "Tips_401000479": "Try moving the RC car to the destination", "Tips_401000480": "...The way is blocked.", "Tips_401000481": "...The way is blocked.", "Tips_401000490": "Seems like several people have been here before.", "Tips_401000491": "Who knows if that chest is still going to be there or not.", "Tips_401000492": "Camouflage helmets are metal too, right? Probe around and you'll soon see where he is.", "Tips_401000493": "It sure is uncomfortable being stared at, but I really can't figure out where this person has gotten to...", "Tips_401000494": "Forget it. Let's pick up some Gear Coins for the time being!", "Tips_401000500": "Detecting with the Gold Calling alone is not going to cut it...", "Tips_401000501": "You'll also need this Detector Bangboo!", "Tips_401000502": "Only by using it can you find the ultimate treasure!", "Tips_401000503": "As an older model, it can only interpret directions from visual cues.", "Tips_401000504": "Could you please help it map out the route?", "Tips_401000505": "Try giving the Gold Calling a try", "Tips_401000506": "The Detector Bangboo doesn't understand where it has to go next", "Tips_500000001": "The return point is moving away from us.", "Tips_500000002": "The mechanism has reached its durability limit. Unable to continue.", "Tips_500000003": "More unknown areas discovered. Please proceed with caution.", "Tips_500000004": "Puzzle solved.", "Tips_500000005": "This result... surprises even me.", "Tips_500000006": "Part of the area has collapsed. Please reroute according to the situation.", "Tips_500000007": "Eous is moving toward an unknown crystal", "Tips_500000008": "Control permissions lost. Unable to terminate.", "Tips_500000009": "Unable to change its direction", "Tips_500000010": "Two Ethereals, one big one small. They seem to get on pretty well", "Tips_500000011": "A third Ethereal has appeared and seems hostile towards the other two", "Tips_500000012": "Master, the big one is protecting the little one", "Tips_500000013": "The little one seems to be repaying the big one", "Tips_500000014": "So the little Ethereal multiplies cells rapidly, which get eaten by the larger one...", "Tips_5000101": "Nhu-neh-neh! (Follow me!)", "Tips_5000102": "Na-nhu-nuh! Eh-nhe! (Over here!)", "Tips_5000103": "Nhe-nha-nah~ (We're here~)", "Tips_50001101": "Master, you can use Perfect Assists to seize an advantage.", "Tips_50001102": "Master, this commission is going very well... All thanks to you.", "Tips_50001103": "Master, a change in your spatial coordinates has been detected.", "Tips_50001104": "Master, I have marked out the location of the exit for you.", "Tips_50001105": "Warning: Target's Ether activity is higher than average!", "Tips_50001106": "Highly dangerous individual detected up ahead!", "Tips_50001107": "Master, eliminate it to complete this commission.", "Tips_50001108": "Master, the enemy has fled to another area.", "Tips_50001109": "Please eliminate the hostile target within the time limit.", "Tips_50001110": "You completed the challenge perfectly! Bravo!", "Tips_50001111": "Master, please prioritize your current mission.", "Tips_50001112": "You are currently inside the old capital.", "Tips_50001113": "Use Perfect Assists to boost commission efficiency.", "Tips_50001114": "Board the train to venture deeper into the area.", "Tips_50001115": "A small cart of supplies has been detected nearby.", "Tips_50001116": "Supplies detected nearby.", "Tips_50001117": "Head to the control room and activate the train to access the central area.", "Tips_50001118": "The path is blocked. Please try finding another route.", "Tips_50001119": "There's an entrance to the control room here", "Tips_50001120": "A spatial fissure detected nearby.", "Tips_50001121": "Challenge objective completed. Though to you, this is no challenge at all.", "Tips_50001122": "Challenge objective failed. Reassessing strategy...", "Tips_50001123": "Train reactivated.", "Tips_50001201": "There seems to be a problem with the direction of the track wheel.", "Tips_50001202": "Go to the console and operate the track wheel.", "Tips_50001203": "The tracks are turning to the correct position.", "Tips_50001204": "The path is clear. Continue onwards to the final target.", "Tips_50001205": "Spatial fissure signal detected...", "Tips_50001206": "Turn the tracks around to a suitable position to travel to the area where the fissure is.", "Tips_50001207": "Track position restored.", "Tips_50002101": "Master, high hostiles ahead. Please stay alert.", "Tips_50002103": "Master, this commission is going very well... All thanks to you.", "Tips_50002105": "Highly dangerous individual detected up ahead!", "Tips_50002106": "Master, the enemy has fled to another area.", "Tips_50002107": "Please reach the destination within the time limit.", "Tips_50002108": "Congrats! You have earned a time bonus.", "Tips_50002109": "Master, please prioritize your current mission.", "Tips_50002112": "You completed the challenge perfectly! I'd expect no less from you, Master.", "Tips_50002114": "Master, there seem to be some tough enemies around here.", "Tips_50002115": "It's charging up its power again. Chase it down, quick!", "Tips_50002116": "Master, you have very sharp eyes!", "Tips_50002117": "Violent tremors detected in the upper areas. Source currently unknown.", "Tips_50002118": "Intensity of tremors increasing. Threat level awaiting calculation.", "Tips_50002201": "Warning: Highly dangerous individual detected near the target location.", "Tips_50002202": "Use explosives to take out the enemies nearby.", "Tips_50002203": "Highly dangerous individual's location lost. Relocating...", "Tips_50002206": "Eliminate all enemy waves within the time limit.", "Tips_50002207": "Current wave: {0}/6", "Tips_50002208": "You completed the challenge perfectly! Bravo!", "Tips_50002209": "Master, please prioritize your current mission.", "Tips_50002210": "Interact with the Teleporter to leave the stage.", "Tips_50002211": "It wants you to clear out all enemies within a set time.", "Tips_50002212": "Please eliminate all hostile individuals in the area.", "Tips_50002213": "Master, get ready before heading to the target location.", "Tips_50002214": "Master, the target area for this commission is up ahead.", "Tips_50002215": "Highly dangerous individual detected up ahead!", "Tips_50002216": "You can take on this challenge if you are interested.", "Tips_50002217": "Commission complete. Now, rendezvous with the Bangboo.", "Tips_50002218": "You have completed this commission perfectly. Please meet up with the Bangboo.", "Tips_50002220": "You've eliminated all of the enemies nearby. Keep moving.", "Tips_50002221": "3—!", "Tips_50002222": "2—!", "Tips_50002223": "1—!", "Tips_50002224": "Target signal lost. Redirecting...", "Tips_50002225": "Target signal locked again.", "Tips_50002226": "Detected large fan blades spinning at high speed. Inference: Risk of severe injury. Solution: Slow down.", "Tips_50002227": "The cargo wheel is malfunctioning. Please go to the area below and get past the mechanisms.", "Tips_50003101": "You have reached the top floor. Please ask the soldier in charge about the current situation.", "Tips_50003102": "Master, you have reached the target floor.", "Tips_50003103": "Defense Force signal detected, please search the current area.", "Tips_50003104": "Master, I have detected that the gate ahead is locked.", "Tips_50003105": "Considering your partnership, I suggest consulting the Defense Force on how to proceed.", "Tips_50003106": "...A simple and effective method of getting through.", "Tips_50003107": "Warning, the target is a high-risk Ethereal, code name: Gray Veil Marionette.", "Tips_50003108": "Warning, the target is a high-risk Ethereal, code name: Black Veil Marionette.", "Tips_50003109": "The rescue mission has been completed, please leave via the elevator.", "Tips_50003110": "This floor has been searched.", "Tips_50003111": "Warning! Two high-risk Ethereal signals detected.", "Tips_50003112": "Master, access to the elevator has been updated.", "Tips_50003113": "Please return to the elevator and continue to descend!", "Tips_50003114": "We've deployed a considerable amount of military supplies in the operational zone; you can search for them.", "Tips_50003115": "That jerk! He's posing as one of us; he's definitely a rebel!", "Tips_50003116": "Something's not right... That officer just now was definitely acting strange. We'd better check it out!", "Tips_50003117": "I know that control panel; it can shut down the laser fence!", "Tips_50003118": "Mission start. Please rendezvous with the Defense Force leader.", "Tips_50003119": "This level seems to have some areas that haven't been cleared yet. Taking care of them should make the evacuation easier.", "Tips_50003120": "β Squad did a great job; they managed to capture two rebels in a counterattack!", "Tips_50003121": "Master, you have reached the target floor.", "Tips_50003122": "Find the surviving soldiers.", "Tips_50003123": "They appear to have come specifically for what's inside the fissure.", "Tips_50003124": "Agents, the Ether activity in this area is very strong.", "Tips_50003125": "Escaped Defense Force soldiers can assist you in completing the mission!", "Tips_50003126": "Great, we've found the lost α Team member. We can retreat now!", "Tips_50003127": "Take the elevator and leave! The Carrot says the elevator is safe. The control room is downstairs!", "Tips_50003128": "The control room is just up ahead!", "Tips_50003129": "We need to prevent hostile units from approaching the control room.", "Tips_50003130": "The rescue mission has been completed, please leave via the elevator.", "Tips_50003131": "Current wave: {0}/5", "Tips_50004101": "Analyzing the device ahead... Identified as a custom diffuser.", "Tips_50004102": "The area below the diffuser will not be affected by Ether currents.", "Tips_50004103": "Master, I have located the supply box above the diffuser.", "Tips_50004104": "Retract the diffuser to obtain the \"Airdrop\" supplies.", "Tips_50004105": "Warning! Strong Ether current ahead!", "Tips_50004106": "The control panel is damaged. The diffuser in this area could close at any moment.", "Tips_50004107": "A reminder, Master: Please follow the indicated route.", "Tips_50004108": "Find the control panel to open the gate.", "Tips_50004109": "Watch out! They somehow brought in the \"Shielded Defender\"!", "Tips_50004110": "Current wave: {0}", "Tips_50004111": "Warning! Intense Ether current ahead!", "Tips_50004201": "Ether current incoming, Master. Please avoid it.", "Tips_50004202": "The door to the upper level is locked. Let's look around nearby.", "Tips_50004203": "Searching for a console to turn the device off...", "Tips_50004204": "Analyzing device... Confirmed to be an Ether absorption tower.", "Tips_50004205": "Warning! The surrounding Ether currents are growing increasingly destructive.", "Tips_50004207": "Now's our chance! Let's find the park entrance control panel.", "Tips_50004208": "But it seems a password is required...", "Tips_50004209": "Identity verification bypassed, the gate has opened.", "Tips_50004210": "Master's preferred \"traditional enumeration method\" appears to be ineffective here.", "Tips_50004211": "Analyzing console encryption system... Analysis complete.", "Tips_50004212": "Watch out! They're about to ambush you!", "Tips_50004213": "(Static noise)", "Tips_50004214": "Be careful! Strong Ether currents ahead!", "Tips_50004215": "Great! It looks like we just need to use the console to shut down the extraction tower!", "Tips_50004216": "Alright! The second extraction tower is back to normal as well.", "Tips_50004217": "Let me see... How about a tune from the Outer Ring? \"Busy Biker Gang\"?", "Tips_50004218": "Hmph, this bunch of rabble...", "Tips_50004219": "Second Ether absorption tower located.", "Tips_50004220": "Final Ether absorption tower located.", "Tips_50004221": "Let's take the elevator up, and take a short break.", "Tips_50004222": "The park's elevator is still so slow... Do you need some background music?", "Tips_50004223": "Hey! How long are you all going to stand there watching?!", "Tips_50004224": "How dare you disrespect the boss! Surrender now, you losers!", "Tips_50004225": "However, it can be displayed in the ancient exhibit hall of the Artificial Intelligence Museum.", "Tips_50004226": "They really aren't affected by the Ether currents!", "Tips_50100101": "Spotted Mountain Lion goons up ahead. Let's cuff 'em!", "Tips_50100102": "I got this, Captain!", "Tips_50100103": "Hmm? Why are we stopping on the second floor?", "Tips_50100104": "Looks like we need a key card to access the third floor... Let's find it.", "Tips_50100105": "Look at the heaps of stuff over there... They really think that's going to stop us?", "Tips_50100106": "Just some makeshift barricades. It's nothing. Seth?", "Tips_50100107": "Breaking stuff is my specialty! I'm on it!", "Tips_50100108": "We need the key card to operate the elevator.", "Tips_50100109": "Elite gang members up head. All units, stay sharp!", "Tips_50100110": "Interesting... I'll teach these youngsters a lesson.", "Tips_50100111": "Captain! We didn't find the key card on them.", "Tips_50100112": "Having come this far, the key card must be around here somewhere.", "Tips_50100113": "What do we have here...? Perfect. Let's defeat it and grab the data.", "Tips_50100114": "Found it. Downloading access privileges now.", "Tips_50100115": "Very good. Let's take the elevator.", "Tips_50100116": "The elevator controls are over there. I'll check our access.", "Tips_50100117": "Captain, we've got more gang members here!", "Tips_50100118": "...We've got company. Watch out for an ambush!", "Tips_50100119": "Ready for the big showdown?", "Tips_50100201": "Let's start investigating. The target's over there.", "Tips_50100202": "Let's search some other areas.", "Tips_50100203": "A high-powered security laser grid... I'm not going to rush things. Let's go around.", "Tips_50100204": "There are security doors everywhere. Maybe they lead to something useful.", "Tips_50100205": "Let me see...", "Tips_50100206": "Hmm? This crate appears to be pretty new... must be gang stuff.", "Tips_50100207": "An unbound security card? What luck — let's give it a try.", "Tips_50100208": "Great, open it!", "Tips_50100209": "Let's keep going.", "Tips_50100210": "Is that a control terminal? It could have intel, so it's worth checking.", "Tips_50100211": "...Tsk, it's never easy, is it?", "Tips_50100212": "Great. Let's see what you can do.", "Tips_50100213": "Hopefully this door can be opened...", "Tips_50100214": "This will take us to the other side of that blocked off area.", "Tips_50100215": "Great, we made it around. Let's get investigating.", "Tips_50100216": "Another control terminal!", "Tips_50100217": "Let's see what's on this terminal.", "Tips_50100218": "Another mechanism... Let's find a way around it.", "Tips_50100219": "Hopefully, this is the last door.", "Tips_50100220": "Finally made it...", "Tips_50100221": "Hope there'll be some leads about the Lion's Den.", "Tips_50100222": "Great, open it!", "Tips_50100223": "Hope there'll be some leads about the Lion's Den.", "Tips_50100301": "Up ahead! They sure are fast...", "Tips_50100302": "That idiot is triggering all the traps...", "Tips_50100303": "What the... cluster bombs?! And a laser net!", "Tips_50100304": "Gotta focus on dodging!", "Tips_50100305": "What a pain.", "Tips_50100306": "This smell... Watch out, Ethereal!", "Tips_50100307": "Good thing they didn't get attacked.", "Tips_50100308": "They've managed to run into the building... Not bad!", "Tips_50100309": "An attacking laser net! Better not hurt my tail...", "Tips_50100310": "...Heh, seems I got my exercise for the day!", "Tips_50100311": "Where's that idiot?", "Tips_50100312": "They should be just up ahead. Gotta hurry!", "Tips_50100401": "Need three cards... they really couldn't come up with anything better to test me?", "Tips_50100402": "Sorry, Jane. Them's the rules!", "Tips_50100403": "Don't be sorry. It'll be over soon enough!", "Tips_50100404": "Great, that's the first access card.", "Tips_50100405": "It won't be that easy to become a bodyguard!", "Tips_50100406": "Oh, it's easy... I just need beat all of you up.", "Tips_50100407": "An ambush...? So predictable.", "Tips_50100408": "Great, that's the second access card.", "Tips_50100409": "Only one more to find.", "Tips_50100410": "We meet again, Jane. Hehe!", "Tips_50100411": "So you're here, too? Don't expect me to go easy on you.", "Tips_50100412": "Alright, that's all three of 'em. Time to go and get \"promoted.\"", "Tips_50100413": "Seriously, another task to collect access cards?", "Tips_5300101": "En-nah, uhn-nene! (Round and round we go!)", "Tips_5300102": "En-nuhne! (Dance of grace!)", "Tips_5300103": "Uhnna, en~ (Keep up with the rhythm~)", "Tips_5300104": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300201": "En-nhe! (Take this bribe!)", "Tips_5300202": "En-na, en-na! (Bow to the power of money!)", "Tips_5300203": "En-na-nha! (Time to get rich!)", "Tips_5300204": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300301": "En-ehn-ehnah! (Treasure Detection mode activate!)", "Tips_5300302": "En-en-nha-ne! (There's something good here!)", "Tips_5300303": "En-ehn-nina! (Treasure everywhere!)", "Tips_5300304": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300401": "Eeeehhnnnn-nha! (Hiiii-yah!)", "Tips_5300402": "Nu-nhe-na! (I'm gonna crush you!)", "Tips_5300403": "Ehnna-na! (Pancake time!)", "Tips_5300404": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300501": "Ehn-nene! (Look at this!)", "Tips_5300502": "En-na-nha! (No opening the box!)", "Tips_5300503": "Ehn-na-nhe! (Over here, everyone!)", "Tips_5300504": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300601": "Ehn-ne... (Don't run...)", "Tips_5300602": "Ehn-ennhu! (Tremble before me!)", "Tips_5300603": "En-ehne... (Here I come...)", "Tips_5300604": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300701": "Neh, En-ahn-nenah! (G—Get away from meee!)", "Tips_5300702": "Ne-ehn-ne! (Waah, don't come any closer!)", "Tips_5300703": "Ehn-ne-ne! (Aah! I'm going to strike back!)", "Tips_5300704": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300801": "Nhe-nah-ne~ (Here's some juice~)", "Tips_5300802": "Nah-ne-uhn! (Here's a starter!)", "Tips_5300803": "Ne-ahn-noo... (Get well soon...)", "Tips_5300804": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5300901": "Ahn-ne! (Lock on!)", "Tips_5300902": "En-uhn-ne?! (Where do you think you're going?!)", "Tips_5300903": "Ahn-nuh-na! (I'm onto you~)", "Tips_5300904": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5301001": "Ehn-ne-ne! (Aaaaaaaah!)", "Tips_5301002": "Ahn, en-ne! (Crack, crackle!)", "Tips_5301003": "En, en-nhe! (M—Maximum Voltage!)", "Tips_5301004": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5301101": "Ne-nhe, ne-nhe neh! (Anodes! Cathodes!)", "Tips_5301102": "Na-nhe, nu-nhe neh! (Electrostatic attraction!)", "Tips_5301103": "Na-nhu, nu-nhe! (Come over here!)", "Tips_5301104": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5301201": "Ahn-nuh! (Breathe in~ and out!)", "Tips_5301202": "Ehn-nuh! (Huff—!)", "Tips_5301203": "Uhn-ne! (Drift with the wind~)", "Tips_5301204": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5301301": "Ehn-nhe, nah-nu! (Eat this!)", "Tips_5301302": "En-nhe-na, nhe-ne! (Rocket Barrage!)", "Tips_5301303": "Nhe-nah, ehn! (Don't get cocky!)", "Tips_5301701": "En-nah! En-nah! (Charge! Charge!)", "Tips_5301702": "Ehn-ne-ahn-uhn! (Bouncy bounce bounce!)", "Tips_5301703": "Ehn-nuh-ne! (Bounce power!)", "Tips_5301704": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400101": "Enennhe! (Hunting trap!)", "Tips_5400102": "Ehnna-nuna! (Watch where you step!)", "Tips_5400103": "Ehnun-nhe! (I'm gonna catch you!)", "Tips_5400104": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400201": "Ehne-nha! (Out of the way!)", "Tips_5400202": "Ehn-nenhu! (Chaaaarge!)", "Tips_5400203": "Ehne-ehnne! (You're in my way!)", "Tips_5400204": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400301": "Enna~ehnnu! (Your heart is mine~!)", "Tips_5400302": "Ennhu~! (Wink attack!)", "Tips_5400303": "Ehn-nunha! (Fall for me, and I'll destroy you!)", "Tips_5400304": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400401": "Ehnen-nha~ (Please enjoy your afternoon tea~)", "Tips_5400402": "Ehnen-enhe~ (Eat up, drink up~)", "Tips_5400403": "Ehn-unnhe! (Feel free to ask for a refill!)", "Tips_5400404": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400501": "Ehnu-ehnu! (Time to pay up those debts!)", "Tips_5400502": "Ehnne-en-nhu! (Repaid a million fold!)", "Tips_5400503": "Ehnenhene! (Only accepting payments in full!)", "Tips_5400504": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400601": "Ehn-ne, ehn-ne-ne! (Precise guidance!)", "Tips_5400602": "En-nah-nah! (I'm gonna explode!)", "Tips_5400603": "Ehn-nah-ne! (Here comes the surprise!)", "Tips_5400604": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400704": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400801": "Neh! Nhu neh-nah! (Target locked! Discharge!)", "Tips_5400802": "Nha-nah-nu! (Tip discharge!)", "Tips_5400803": "Nha-nah-nu! (High-voltage discharge!)", "Tips_5400804": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5400901": "Neh nhu-naa-hne!(No escape!)", "Tips_5400902": "Nha-na-nhe! (Gravitational pull!)", "Tips_5400903": "Ehn-ne-nah! (Into the abyss!)", "Tips_5400904": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5401101": "En-nah, ne-ne-ne! (Pedal to the metal!)", "Tips_5401102": "Nhe-na! Nu nhe-nhe! (Maximum speed!)", "Tips_5401103": "En-nuh-ne, neh-nuh! (Full speed, go go go!)", "Tips_5401104": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5401201": "Ehn-na, ehn-na! (Woof! Woof woof!)", "Tips_5401202": "Ehn-na, ehn-na! (Arf~ Woof woof!)", "Tips_5401203": "Ehn-na, ehn-na! (Awoo! Awoo!)", "Tips_5401204": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5401301": "Ehn-na-nah! (Reloaded!)", "Tips_5401302": "Ehn-na-ehn, na-nah! (Ready, aim!)", "Tips_5401303": "Ehn-na, ehn-ne! (Bang, bang bang!)", "Tips_5401304": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_5401401": "En-nah! (Don't move!)", "Tips_5401402": "Ehn-na-na, na-nuh! (Hands where I can see them!)", "Tips_5401403": "En-neh-nhe! (Security check!)", "Tips_5401404": "Ehn-na, ehn-nene! (I'm ready!)", "Tips_70010000": "Where did that explosion come from?!", "Tips_70010001": "HOOOOOOOOLD ON TO YA!!!", "Tips_70010002": "What a scary roar... Is it some kind of powerful Ethereal?", "Tips_70010003": "The source of the voice was right ahead.", "Tips_70010004": "It's that notorious Dead End Butcher, kid!", "Tips_70045001": "Let's go Manager, I've got the data piles!", "Tips_70045002": "Ok, installing three should be enough.", "Tips_70045003": "Ok, installing three should be enough.", "Tips_70045004": "We've got Ethereals!", "Tips_70045005": "We've got Ethereals!", "Tips_70045006": "Must've been drawn in by the data piles.", "Tips_70045007": "Must've been drawn in by the data piles.", "Tips_70045008": "Don't worry, Manager, I'll handle them!", "Tips_70045009": "Got one installed!", "Tips_70045010": "Manager, let's go to the next location...", "Tips_70045011": "More Ethereals, and they seem tougher than the last ones.", "Tips_70045012": "Manager, find someplace safe to take cover!", "Tips_70045013": "Alright, just one data pile left.", "Tips_70045014": "Alright, just one data pile left.", "Tips_70045015": "Let's move!", "Tips_70045016": "Don't worry, Manager. I'll take care of these guys in no time!", "Tips_70045017": "How are you holding up?", "Tips_70045018": "All good. I can manage", "Tips_70045019": "All good. I can manage", "Tips_70045020": "Huh? Did you hear that?", "Tips_70045021": "Huh? Did you hear that?", "Tips_70045022": "Uh-oh. It's a big guy!", "Tips_70045023": "Manager, stay back!", "Tips_70045024": "Damn, this guy won't go down easy!", "Tips_70045025": "Billy, don't push yourself!", "Tips_70045026": "Billy, don't push yourself!", "Tips_70045027": "Let's go get the car and get out of here first!", "Tips_70045028": "Let's go get the car and get out of here first!", "Tips_70045029": "Alright, boys! Let's get to it!", "Tips_70045030": "Show me what you got, bro", "Tips_70045031": "Er, will ten rounds be enough...?", "Tips_70045032": "O-ho! You really must be feeling confident today", "Tips_70045033": "Nah, it's just that I can't get a reimbursement on anything over 10!", "Tips_70045034": "There are Ethereals around here, and somehow signs of people nearby too.", "Tips_70045035": "There are Ethereals around here, and somehow signs of people nearby too.", "Tips_70045036": "You didn't know about that, did you, Proxy", "Tips_70045037": "Outer Ring Ethereals prefer the light, so they don't usually go underground", "Tips_70045038": "People can just hide in a pipe if they ever encounter them", "Tips_70045039": "Hey, that's MY info!", "Tips_70045040": "Come on, Caesar, don't be so stingy!", "Tips_70045041": "I'M stingy? You won't even lend me any of your shampoo.", "Tips_70045042": "You keep saying that word, \"lend.\" But you've never given anything back!", "Tips_70045043": "I get the feeling they actually knew Lighter...", "Tips_70045044": "But Lighter said he'd never met them...", "Tips_70045045": "Sure, but I'll trust his memory when boars fly.", "Tips_70045046": "Don't believe me? Just ask him if he remembers my full name.", "Tips_70045047": "In fairness, I can't remember it either...", "Tips_70045048": "Lighter, it sounds like you're tougher than Bellum.", "Tips_70045049": "Lighter, it sounds like you're tougher than Bellum.", "Tips_70045050": "But all that stuff about you losing before... Is that true?", "Tips_70045051": "But all that stuff about you losing before... Is that all true?", "Tips_70045052": "Haha, of course it's true", "Tips_70045053": "I mean, winning isn't everything in that kind of place", "Tips_70045054": "Hey, Lighter — you'd better take this seriously!", "Tips_70045055": "Don't try to find excuses when you lose!", "Tips_70045056": "Aaaaah — Lighter! Take this!", "Tips_70045057": "Man, stop yelling my name like that!", "Tips_70045058": "Sounds weird.", "Tips_70045059": "Burnice, are you okay?", "Tips_70045060": "Burnice, are you okay?", "Tips_70045061": "There're the Proxies!", "Tips_70045062": "Look! She's a Cat Thiren! With a super soft tail~", "Tips_70045063": "Burnice, it's rude to stroke someone's tail if you don't know them!", "Tips_70045064": "Oh, yeah! The first time you meet should be a scratch under the chin, right?", "Tips_70045065": "Ugh, don't patronize me!", "Tips_70045066": "Ooh, cats are so cute when they're angy!", "Tips_70045067": "*huff*... *huff*... damn it!", "Tips_70045068": "The enemies are tired! Keep it up!", "Tips_70045069": "The enemies are tired! Keep it up!", "Tips_70045070": "Aw, is that it? But I haven't had enough fun yet!", "Tips_70045071": "How come this monster is so strong?!", "Tips_70045072": "Damn Ethereals... so that's how you wanna go huh? Smashed like an out of the park homerun. ", "Tips_70045073": "Lucy~ I know you're in a hurry but please — hold your horses~", "Tips_70045074": "It'd be a real shame if we were too noisy, and Kasa found out~", "Tips_70045075": "Don't worry, Lucy — you won't get lost as long as I'm around.", "Tips_70045076": "Don't worry, Lucy — you won't get lost as long as I'm around.", "Tips_70045077": "Caesar trusted you. What are you doing running with them!?", "Tips_70045078": "Hang on, Lucy. I can explain!", "Tips_70045079": "You guys met up here in secret. What else is there to explain?", "Tips_70045080": "What did they hook you up with?", "Tips_70045081": "It's n—not like that!", "Tips_70045082": "It's just that the town is in dire need of necessities.", "Tips_70045083": "Ever since the gas station ran outta gas...", "Tips_70045084": "We've been running low on money and resources!", "Tips_70045085": "What!?", "Tips_70045086": "You never mentioned any of this before!", "Tips_70045093": "Who's that? Impossible... the Sons of Calydon!", "Tips_70045094": "Isn't it totally normal to run into us during the Tour de Inferno?", "Tips_70045095": "Unless, that is... you thought you'd taken care of us for good?", "Tips_70045096": "Hmph... I don't have to answer to you.", "Tips_70045097": "But now that we've crossed paths, this is the end of the line.", "Tips_70045098": "Mors, you coward!", "Tips_70045099": "He's gone. It's no use.", "Tips_70045100": "Let's take care of the Ethereals and then head over to Cinder Lake!", "Tips_70045101": "Let's take care of the Ethereals and then head over to Cinder Lake!", "Tips_70045102": "Hey! Old man!", "Tips_70045103": "It's useless. He's completely turned into an Ethereal...", "Tips_70045104": "It's useless. He's completely turned into an Ethereal...", "Tips_70045105": "Damn it! This is all Lucius' doing!", "Tips_70045106": "He's the one conspiring with an Ether corporation to extinguish Cinder Lake!", "Tips_70045107": "That's right. So long as the oil runs out...", "Tips_70045108": "He can do whatever he pleases!", "Tips_70045109": "Warning: Rising Ether activity detected.", "Tips_70045110": "What?", "Tips_70045111": "His attack mode has changed. Watch out, everyone!", "Tips_70045112": "His attack mode has changed. Watch out, everyone!", "Tips_70045113": "Out of our way, old man!", "Tips_70045114": "If this keeps up...", "Tips_70045115": "The enemy is exhausted. Hold on a little longer!", "Tips_70045116": "The enemy is exhausted. Hold on a little longer!", "Tips_70045117": "Are you guys okay?", "Tips_70045118": "Caesar, don't worry about us. Just think about winning", "Tips_70045119": "This is the only way for the Overlord to rest in peace!", "Tips_70045120": "Understood. Leave it to me!", "Tips_70045121": "Alright, we're in the Hollow.", "Tips_70045122": "Everyone, follow this path down into the depths of the Hollow.", "Tips_70045123": "Everyone, follow this path down into the depths of the Hollow.", "Tips_70045124": "I'll monitor this route in real-time", "Tips_70045125": "I'll monitor the route in real-time.", "Tips_70045128": "Obstacles detected on the road ahead.", "Tips_70045129": "Piece of cake!", "Tips_70045130": "Warning: Dangerous buildings above the road ahead.", "Tips_70045133": "Rush past them!", "Tips_70045134": "You okay?", "Tips_70045136": "Not at all! My hair is full of sand...", "Tips_70045137": "Hahaha, that's what you get for being so slow!", "Tips_70045138": "There're more and more Ether crystals around.", "Tips_70045141": "Ether concentration levels are up, too. Be careful, everyone!", "Tips_70045142": "Ether concentration levels are up, too. Everybody be careful.", "Tips_70045143": "Huh? There's a huge building over there", "Tips_70045144": "Huh? There's a huge building over there.", "Tips_70045145": "It's probably an oil refinery, right?", "Tips_70045146": "Big Daddy told me this place used to be incredible.", "Tips_70045149": "Whoa, that was close!", "Tips_70045150": "Watch where you're going!", "Tips_70045151": "Warning: Fire detected on the road ahead.", "Tips_70045154": "Warning: Dangerous buildings above the road ahead.", "Tips_70045157": "That was a tough trek...", "Tips_70045158": "Really? Is that all you got?", "Tips_70045159": "Just focus on your driving okay!", "Tips_70045160": "Watch out — it's getting more narrow up ahead!", "Tips_70045161": "Watch out — it's getting more narrow up ahead.", "Tips_70045162": "Sit tight, Proxy...", "Tips_70045163": "What's that sound?", "Tips_70045164": "What's that sound?", "Tips_70045165": "The ground's shaking!", "Tips_70045166": "The ground's shaking!", "Tips_70045167": "Everyone, watch out!", "Tips_70045168": "Everyone, watch out!", "Tips_70045169": "Ethereals?! I thought it was those bad guys~", "Tips_70045170": "It's okay! We can try out our new fuel! Hahaha!", "Tips_70045171": "Huh? You switched fuel?", "Tips_70045172": "Listen up, Burnice. You... You stay far away from us!", "Tips_70045173": "Aww... But I wanted you to check out the color of this flame!", "Tips_70045174": "I don't want to burn my hair to a crisp!", "Tips_70045175": "He must know something. I've got a bad feeling about this!", "Tips_70045176": "Let's move!", "Tips_70045177": "Let's move!", "Tips_70045178": "Ethereals. Watch out, everyone.", "Tips_70045179": "Ethereals. Watch out.", "Tips_70045180": "Don't worry. I'll take care of 'em.", "Tips_70045181": "That's right! We can try out our new fuel! Hahaha!", "Tips_70045182": "These traps are in the factory to keep Ethereals out. They're really dangerous.", "Tips_70045183": "Hard to say which one is more dangerous... Traps or Burnice...", "Tips_70045184": "Hard to say which one is more dangerous... Traps or Burnice...", "Tips_70045185": "Hm?", "Tips_70045186": "Hold on, this isn't the way to the factory.", "Tips_70045187": "Since we're already here, we might stumble across some goodies.", "Tips_70045188": "Are these the \"goodies\" you're talking about?", "Tips_70045189": "Let's prepare for battle first...", "Tips_70045190": "Let's prepare for battle first...", "Tips_70045191": "Haha! See? Told ya!", "Tips_70045192": "You redefine dumb luck...", "Tips_70045193": "Just watch. I'm gonna burn 'em to the ground!", "Tips_70045194": "There's a lot of Ethereals around here.", "Tips_70045195": "There's a lot of Ethereals around here.", "Tips_70045196": "Just see it as us helping the boss of the recycling plant clear up a bit.", "Tips_70045197": "The parts recycling plant is just up ahead!", "Tips_70045198": "Reminder: The Ether concentration here is quite low and spatial stability is normal.", "Tips_70045199": "No wonder they can still do business here.", "Tips_70045200": "No wonder they can still do business here.", "Tips_70045201": "I need to go to the vehicle graveyard to get my bike back.", "Tips_70045202": "Can we make it in time?", "Tips_70045203": "It's ok. Wise asked Piper to bring the vehicles here.", "Tips_70045204": "Don't worry. Belle asked Piper to bring the vehicles here.", "Tips_70045205": "This way. There's a spatial fissure nearby.", "Tips_70045206": "This way. There's a spatial fissure nearby.", "Tips_70045207": "We'll be able to rendezvous with her soon.", "Tips_70045208": "We'll be able to rendezvous with her soon.", "Tips_70045209": "Proxy, I knew we could count on you!", "Tips_70045210": "The rendezvous point is near the highway. We're almost there.", "Tips_70045211": "The rendezvous point is near the highway. We're almost there.", "Tips_70045212": "Master, please beware, explosive items detected in the vicinity.", "Tips_70045213": "It's nothing. Watch me burn 'em to the ground!", "Tips_70045214": "Warning: Burnice has activated reckless charge mode", "Tips_70045215": "Who's that? What terrible taste...", "Tips_70045216": "Someone who uses \"Golden Damsel in Distress\" as their Inter-Knot username has no right to question my taste", "Tips_70045217": "Shh—Shut up!", "Tips_70045218": "This one won't be easy. Watch out.", "Tips_70045219": "This one won't be easy. Watch out.", "Tips_70045220": "Biosignals detected in the area ahead.", "Tips_70045221": "Great. Piper's already here.", "Tips_70045222": "Great. Piper's already here.", "Tips_70045223": "I can finally get my bike.", "Tips_70045224": "Mors, time to surrender!", "Tips_70045225": "Hmph... Not gonna happen!", "Tips_70045226": "This isn't good. He's trying to get away!", "Tips_70045227": "Mors, you coward!", "Tips_70045228": "Boss, he escaped through the fissure.", "Tips_70045229": "Mors must have had something to do with the explosion back there.", "Tips_70045230": "Aghhh... I've got a bad feeling about this!", "Tips_70045231": "Now's not the time for this. Focus on dealing with the Ethereals in front of us!", "Tips_70045232": "Proxy, where are our bikes?", "Tips_70045233": "The fissure took them to a place not too far away.", "Tips_70045234": "The fissure took them to a place not too far away.", "Tips_70045235": "Come with me!", "Tips_70045236": "Come with me!", "Tips_70045237": "Fairy, how's the situation at Cinder Lake looking?", "Tips_70045238": "Fairy, how's the situation at Cinder Lake looking?", "Tips_70045239": "Rising Ether concentration levels detected.", "Tips_70045240": "Also, I have detected that Cinder Lake's heat signature is shrinking", "Tips_70045241": "I knew it! Cinder Lake is in trouble...", "Tips_70045242": "We're almost there. Our rides are up ahead!", "Tips_70045243": "We're almost there. Our rides are up ahead!", "Tips_70045244": "$@%——!!", "Tips_70045245": "Oh no, what was that?", "Tips_70045501": "There's something wrong with these Bangboo!", "Tips_70045502": "There's something wrong with these Bangboo...", "Tips_70045503": "Let's take care of the enemies in front of us first!", "Tips_70045504": "Let's take care of the enemies in front of us first!", "Tips_70045505": "Look over there! There's a suspicious guy!", "Tips_70045506": "Look! There's a suspicious guy!", "Tips_70045507": "Don't let that guy get away. Run him down!", "Tips_70045508": "Don't let that guy get away. Run him down!", "Tips_70045509": "Is that Bangboo over there... Ono? Go and see what it's trying to say.", "Tips_70045510": "It must be Ono waiting for us over there. Go and see what it's trying to say.", "Tips_70045511": "I wonder how long Ono and Appon have been missing... I hope they're okay.", "Tips_70045512": "I wonder how long Ono and Appon have been missing... I hope they're okay.", "Tips_70045513": "All set! Hopefully Appon hasn't run into any troublesome Ethereals.", "Tips_70045514": "All set! Hopefully Appon hasn't run into any troublesome Ethereals.", "Tips_70045515": "That must be Appon!", "Tips_70045516": "That must be Appon!", "Tips_71005000": "The missing Bangboo must have run off somewhere around here.", "Tips_71005001": "The missing Bangboo must have run off somewhere around here.", "Tips_71005002": "There sure are a lot of Ethereals around here. You think it's okay?", "Tips_71005003": "There's a lot of Ethereals around here. You think it's okay?", "Tips_71005004": "There's signs of a battle nearby...", "Tips_71005005": "There're signs of a battle nearby...", "Tips_71005006": "Wait, I can hear fighting off in the distance. Listen!", "Tips_71005007": "I can hear fighting off in the distance! Listen!", "Tips_71005008": "You think it's the Bangboo?", "Tips_71005009": "Could it be the Bangboo?", "Tips_71005010": "It's surrounded by Ethereals!", "Tips_71005011": "It's surrounded by Ethereals!", "Tips_71005012": "It needs our help!", "Tips_71005013": "Let's go help it!", "Tips_71005014": "Good, we're connected. Hello? Can you hear me?", "Tips_71005015": "Ah... it's connected! Hello? Can you hear me, Wise?", "Tips_71005016": "Let's begin!", "Tips_71005017": "Sure.", "Tips_71005018": "Well then... Let's get down to business!", "Tips_71005019": "Well then... Let's get down to business!", "Tips_71005020": "Master, there's a Resonium ahead that can be picked up for free.", "Tips_71005021": "Anticipating {0} more enemy attacks. Please get ready", "Tips_71015000": "A few Ethereals are wandering nearby the target location...", "Tips_71015001": "A few Ethereals are wandering nearby the target location...", "Tips_71015002": "No sweat, let's take 'em all out!", "Tips_71015003": "They're not much of a threat. Let's take them out quickly!", "Tips_71015004": "We're very close to the target location now!", "Tips_71015005": "We're almost at the target location now!", "Tips_71020000": "There're a lot of bad guys up ahead... Let's get rid of them.", "Tips_71020001": "Great! Let's keep going!", "Tips_71020002": "We're close to the target location! Keep going!", "Tips_71020003": "I don't see any Bangboo around...", "Tips_71020004": "Ah! Is there something in that box?", "Tips_71020005": "There's a lot of guys blocking the way ahead. Let's send 'em running.", "Tips_71020006": "Good. Let's keep going.", "Tips_71020007": "We're close to the target location. Let's keep moving!", "Tips_71020008": "I don't see any Bangboo around...", "Tips_71020009": "Ah, could it be in that box?", "Tips_71025000": "We gotta get rid of that girl...", "Tips_71025001": "You, too!", "Tips_71025002": "Master, please confirm the details of the commission with your client.", "Tips_71025003": "Alright, now you can select the background music for your Agent...", "Tips_71025004": "Recommended music: First Piece of Soil (the end song of the movie \"First Piece of Soil\").", "Tips_71025005": "Analyzing the purpose of excavated Ether crystallized stalagmites... Analysis failed.", "Tips_71025006": "Speculation: The client is engaging in a human practice known as \"commemoration.\"", "Tips_71025007": "You need to \"invite\" Ethereals to destroy those building materials and complete the inspection.", "Tips_71025008": "Master, no items matching the target's descriptions were detected in this area.", "Tips_71025009": "Let's clear out the area before moving on.", "Tips_71025010": "Let's clear out the area before moving on.", "Tips_71025011": "Target item found: silver vine collar.", "Tips_71025012": "Hand the collar to the brothers and leave the Hollow together.", "Tips_71025013": "Hand the collar to the brothers and leave the Hollow together.", "Tips_71025014": "No items matching the target's descriptions were detected in this area.", "Tips_71035001": "Hey! Something looks wrong with this guy!", "Tips_71035002": "Archie should be somewhere close by, Wise.", "Tips_71035003": "Archie should be somewhere close by, Belle.", "Tips_71035004": "We've got to find her before those Hollow Raiders do.", "Tips_71035005": "We've got to find her before those Hollow Raiders do.", "Tips_71035006": "En-nah! Ehn-ne-na! (I won't go down this time!)", "Tips_71035007": "En-nah, en-neh-na! (The tough guy's coming!)", "Tips_71035008": "En-nah! En-nah! (I can feel it! My fighting spirit has been rekindled!)", "Tips_71035009": "I took some really cool shots. ", "Tips_71035010": "I took some really cool shots. ", "Tips_71035011": "Let's shoot the next battle! ", "Tips_71035012": "Let's shoot the next battle! ", "Tips_71035013": "The photo spot is just up ahead.", "Tips_71035014": "We must eliminate any threats and ensure the client's safety.", "Tips_71035015": "The photo spot is just up ahead.", "Tips_71035016": "We must eliminate any threats and ensure the client's safety.", "Tips_71035017": "That sound came from nearby.", "Tips_71035018": "Is it the Bangboo?", "Tips_71035019": "That sound came from nearby.", "Tips_71035020": "Is it the Bangboo?", "Tips_71035021": "Master, the Bangboo extras are in position.", "Tips_71035022": "Watch out for the mechanisms around you and catch it as quickly as possible.", "Tips_71035023": "I'll record the chase with the camera.", "Tips_71035024": "Master, your reaction speed is lightning fast, like a circuit!", "Tips_71035025": "I've recorded the perfect dodge. This looks just as good as something from an action movie.", "Tips_71035026": "Another {0} hits taken and you'll fail the challenge", "Tips_71035027": "Master, the target has been drawn nearby.", "Tips_71035028": "Master, the target has appeared.", "Tips_71035029": "Please run and avoid its pursuit like the main character of a horror movie.", "Tips_71035030": "I will make a recording of your heroic escape.", "Tips_71035053": "Please keep dodging. The trap will cease operating in 15 seconds.", "Tips_71040001": "Ethereals detected. Prepare for combat.", "Tips_71040002": "Please search the area for the cactus mentioned by the client.", "Tips_71040003": "Safety confirmed. Keep moving", "Tips_71040004": "Don't be discouraged, Master. I'm searching for more cacti for you.", "Tips_71040005": "The pipeline area is confirmed safe. You may pass through.", "Tips_71040007": "Ethereals detected. Correction: Ethereals attracted by the cactus.", "Tips_71040008": "Master, please investigate the cactus here.", "Tips_71040009": "Beyond the gate is an area of Ether turbulence... Prepare to enter and activate the mechanism!", "Tips_71040010": "{0} crates of Cheese burned out", "Tips_71040011": "{0} crates of Cheese recovered", "Tips_71040012": "Activating the shields can prevent Ether turbulence from corrupting the materials.", "Tips_71040013": "Item suspected to match the description has been located. Please check, Master.", "Tips_71040022": "Activating the barriers can temporarily slow down the \"Sweeper\" from eliminating Ethereals.", "Tips_71040027": "Ehn-ne-ehn-ne! (Watch out for Ether Turbulence and traps!)", "Tips_71040028": "Ehn-ne-ne! (Let's activate the data pile!)", "Tips_71040029": "Nhe-nah nuh nhe! (It's the Carrot data! Feels like my head is itching...)", "Tips_71040032": "Nhu-ehn ne! (Help! Save Moccus!)", "Tips_71040033": "Nene-nene! (Run, run! The bad guys are here!)", "Tips_71040034": "That person, and that pig! Don't think about escaping!", "Tips_71040041": "We have reached the coordinates provided by the Inter-Knot Client.", "Tips_71040042": "Commission objective: Rescue Hector", "Tips_71040043": "Use the elevator to reach the target location.", "Tips_71040044": "High-energy Ether units detected ahead. Please proceed with caution.", "Tips_71990001": "Location locked. A detour is required.", "Tips_71990002": "High-purity Ether resources detected underground.", "Tips_71990003": "Attention. There's an old wallet ahead.", "Tips_71990004": "The target area is up ahead.", "Tips_71990005": "Ethereals up ahead. Please protect Mr. Zero.", "Tips_71990006": "You have arrived at the target area.", "Tips_71990007": "Sorry, can you wait one moment?", "Tips_71990008": "You should push on. Don't worry about me.", "Tips_71990009": "The Ethereals ran away. I'll catch up!", "Tips_71990010": "Please note the client's wallet is on the Bangboo up ahead.", "Tips_71990011": "Ehn-ne! (Is someone there? I'm over here!)", "Tips_71990012": "Nhe-nah ehn... (Please be careful...)", "Tips_71990013": "Nhu-nah ehn ne! (I caught up! I'm here!)", "Tips_71990014": "Nhu-en... (This area is pretty tough...)", "Tips_71990015": "Nah-en! (There's only one area left!)", "Tips_71990016": "Ne-ne nha-en... (We need to get rid of all the Ethereals...)", "Tips_71990017": "Nah-nhu! (You're a real pro! Let me give you this as a thank-you gift!)", "Tips_71990018": "Sample collected, and the gentleman's wallet has been obtained.", "Tips_72025001": "The first batch of test targets has been deployed.", "Tips_72025002": "So it's rebels...", "Tips_72025003": "They talk less than actual rebels, which is good.", "Tips_72025004": "The second batch of test targets has been deployed.", "Tips_72025005": "It's Ethereals! Even though they're fake...", "Tips_72025006": "Real or fake, evil must be slain.", "Tips_72025007": "There's Public Security too? Is this a training program for Hollow Raiders?", "Tips_72025008": "Heh~ Interesting. I've always wanted to see what they can do.", "Tips_72025009": "Test target... #¥%#¥, deployed.", "Tips_72025010": "Hm? What's going on? Are we done?", "Tips_72025011": "Eh? Why did we change places?", "Tips_72025012": "...It seems the enemy has access permissions to allow them to change the stage environment.", "Tips_72025013": "There's a test target, right up ahead!", "Tips_72025014": "Huh? Still bouncing around? Did I miss?", "Tips_72025015": "...No, the feel of the strike is fine.", "Tips_72025016": "The enemy is tampering with monster data in the background!", "Tips_72025017": "Everyone, watch out! These monsters are cheating!", "Tips_72025018": "We're at a disadvantage in a drawn-out battle, let's go after the target first!", "Tips_72025019": "If they can change the stage, why not just delete the platforms to make us fall?", "Tips_72025020": "Hey! Chief, don't give them any ideas!", "Tips_72025021": "It's fine, this just means the enemy is either really stupid or incompetent.", "Tips_72025022": "Nagi! I see it! Hey! Stop right there!", "Tips_72025023": "Taking down cheating enemies... I impress even myself~", "Tips_72025024": "Yes, I'm enjoying the fight, too.", "Tips_72025025": "Avoiding the fight like this. It must be one of the missing test monsters!", "Tips_72025026": "It's time to end this!", "Tips_72025027": "Hey, you sneaky little creep! Don't run ehn-na! Where are the others?", "Tips_72025028": "Everyone's been separated... The enemy must have a plan.", "Tips_72025029": "Darn it! The path's blocked! Should we go around, ehn-na?", "Tips_72025030": "This way is blocked off too...", "Tips_72025031": "That's it! This way of moving... is it a trap to lure us in?", "Tips_72025032": "Blocked again! It's a dead end-eh!", "Tips_72025033": "Stay calm, look around.", "Tips_72025034": "The wall on the left doesn't seem very sturdy, looks like we can break through it...", "Tips_72025035": "Awesome! Ehn-na!", "Tips_72025036": "I get the feeling it's trying to lure us in ehn-na!", "Tips_72025037": "...At this point, the only option is to catch up and take it down as fast as possible.", "Tips_72025038": "Deputy Chief! There's another wall here that can be broken ehn-na!", "Tips_72025039": "Great, let's take the shortcut as well.", "Tips_72025040": "Get out of the way, ehn-na! Don’t block the path!", "Tips_72025041": "Let's make this quick!", "Tips_72025042": "Hm? I think I hear something up ahead...?", "Tips_72025043": "Sorry, everyone. I got here too late...", "Tips_72025044": "Leave the rest to me!", "Tips_72025045": "Nagi! Ehn-na. The bad guys are here!", "Tips_72025046": "It doesn't matter how many cheating monsters show up!", "Tips_72025047": "Impressive, Deputy Chief! You're not going to turn into a Bangboo, too, ehn-na?", "Tips_72025048": "If only I had a Bangboo-sized sword. I'd like to join the fight too, ehn-na.", "Tips_72025049": "Don't worry, Chief. Leave it to me!", "Tips_72025051": "Why... doesn't my fake have a face, ehn-na?", "Tips_72025052": "Is that important right now? Deputy Chief, watch out ehn-na!", "Tips_72025053": "Deputy Chief ehn-na! She's coming!", "Tips_72025054": "Nagi! Ehn-na. The fake is going to make her move!", "Tips_72025055": "Yanagi, the fake is about to strike, ehn-na.", "Tips_72025056": "Not only are the stats rigged, but they just keep piling up...!", "Tips_72025057": "Go after that monster, Tsukishiro! We'll handle the rest!", "Tips_72025058": "Okay! Just buy me three minutes... No, two minutes will do!", "Tips_72025059": "Got it. Soukaku and Harumasa, draw in the newly spawned enemies...", "Tips_72025060": "And I'll eliminate them all at once.", "Tips_72025061": "En-nhe! (The stronger the shield, the stronger the attack!)", "Tips_72025062": "En-nah! (Attack boost triggered!)", "Tips_72025063": "Ehn-ne! (Energy Generation enhanced, and EX Special Attack damage increased!)", "Tips_72025064": "Nhe-ehn! (EX Special Attack damage boost triggered!)", "Tips_72025065": "En-nhe! (The longer the Attribute Anomaly lasts, the greater the Disorder damage bonus!)", "Tips_72025066": "Ehn-ne! (Attribute Anomaly triggered!)", "Tips_72025067": "Nhe-ehn! (Chain Attack damage is greatly, massively increased for Stunned enemies!)", "Tips_72025068": "En-nah! (Chain Attack damage boost triggered!)", "Tips_72025069": "Ehn-na! (Perfect Assists restore Decibels and increase Ultimate damage!)", "Tips_72025070": "Ehn-ne! (Perfect Assist triggered!)", "Tips_72025071": "Nhe-ehn! (Don't get hurt! Damage goes up!)", "Tips_73105000": "An ambush? Don't panic. Keep the Proxy safe!", "Tips_73105001": "Keep this going and we'll be out soon!", "Tips_73105002": "That's it! Break through!", "Tips_73145000": "That person just now looked super suspicious!", "Tips_73145001": "That person just now looked super suspicious.", "Tips_73145002": "Yes. You're quite right.", "Tips_73145003": "It's most likely the thief.", "Tips_73145004": "We should go after them.", "Tips_73145005": "Warning. Ethereal energy detected ahead.", "Tips_73145006": "The smell of Ethereals... How disgusting.", "Tips_73145007": "You needn't worry. Leave the cleaning to me.", "Tips_73145008": "Warning. Strong Ethereal energy detected up ahead.", "Tips_73145009": "That thief was able to get through despite being so small and weak...", "Tips_73145010": "We should be more vigilant.", "Tips_73145011": "We should turn right, but there are some supplies up ahead...", "Tips_73145013": "I'll go by your decision, Master Proxy.", "Tips_73145014": "The path ahead seems to be blocked by Ethereals.", "Tips_73145015": "Don't worry, I'll clear the way for you.", "Tips_73145016": "We're surrounded by Ethereals... Though it matters not.", "Tips_73145017": "Please allow me a little time to deal with them.", "Tips_73145018": "Looks like that thief's trapped by some Ethereals.", "Tips_73145019": "Looks like that thief's trapped by some Ethereals.", "Tips_73145020": "Things don't look too good.", "Tips_73145021": "Let's deal with the surrounding Ethereals first.", "Tips_73145022": "The way is blocked.", "Tips_73145023": "Let's keep going up the stairs.", "Tips_73145024": "Lilac still isn't here?", "Tips_73145025": "Lilac still isn't here?", "Tips_73145026": "I set the meeting time a little early, just in case.", "Tips_73145029": "There are still some Ethereals ahead.", "Tips_73145030": "We'd best get rid of this filth first.", "Tips_73145031": "That's why you got here early? To deal with the Ethereals?", "Tips_73145032": "That's why you got here early? To deal with the Ethereals?", "Tips_73145033": "Indeed. As an attendant, the safety of my client is paramount.", "Tips_73145036": "Lilac is over there... Let's go talk to her.", "Tips_73145037": "Is Lilac really okay?", "Tips_73145038": "Is Lilac really okay?", "Tips_73145039": "She may just need some time.", "Tips_73145040": "But... I believe she'll wake up.", "Tips_73145041": "People need to go through some ups and downs in life...", "Tips_73145042": "To realize what they truly desire.", "Tips_73145043": "I—I'm sorry!", "Tips_73145044": "I shouldn't have gotten mad after you guys helped me...", "Tips_73145045": "It's okay! Let's let Lycaon take care of these guys first.", "Tips_73145046": "It's okay. Let's leave these Ethereals to Lycaon first.", "Tips_73145047": "As you command.", "Tips_73145048": "O Chosen One, please deliver your final judgment!", "Tips_73145049": "...Huh?", "Tips_73145050": "Wait, what did Lycaon just say?", "Tips_73145051": "Wait a minute. What did Lycaon just say?", "Tips_73145052": "...You never fail to impress me, Esquire Lycaon.", "Tips_73145053": "Esquire Lycaon, it's time to showcase your real power!", "Tips_73145054": "Sh—She's getting even more edgy!", "Tips_73145055": "She's getting even more edgy!", "Tips_73165001": "Warning, there are a few enemies ahead.", "Tips_73165002": "It's the emblem of our old enemy's gang. Let's go after them.", "Tips_73165003": "Please continue onwards.", "Tips_73165004": "Speculation: The enemy is behind the debris.", "Tips_73165005": "...It's Andreas, turns out he really was tricked by them.", "Tips_73165006": "Proxy, we better hurry.", "Tips_73165007": "Destroying the debris is not recommended. Please take a detour.", "Tips_73165008": "Andreas, the challenge isn't over yet.", "Tips_73165009": "You don't have to tell me. Take this!", "Tips_73165010": "Proxy, we're running out of time.", "Tips_73165011": "We have to stop those guys in the Hollow!", "Tips_73165012": "I'm relying on you to find the shortest route.", "Tips_73165013": "Tsk, what a drag.", "Tips_73165014": "Take the shortest route, and I'll handle any enemies along the way.", "Tips_73165015": "Phew, that was close. I almost stepped on Eous' foot just now.", "Tips_73165016": "I'd be stuck carrying Eous if I did.", "Tips_73165017": "Keep going, Proxy.", "Tips_73165018": "Target enemy has entered the fissure.", "Tips_73165019": "The main force should be over there.", "Tips_73165020": "By the way, Proxy... Thanks for guiding me.", "Tips_73165021": "You're unarmed. Heh, you really think you can take on all of us?", "Tips_73165022": "To deal with you, fists are more than enough.", "Tips_73165023": "That's all you've got? Ha, not even close...", "Tips_73165024": "Tsk, you're in bad shape. Can you still put those fists up?", "Tips_73165025": "Heh, you're one to talk, cowering all the way back there...", "Tips_73165026": "Well, I'm done warming up—", "Tips_73165027": "I hope you can make my red scarf even brighter!", "Tips_73210001": "Please wait there, Granny.", "Tips_73210002": "We'll be done with things here soon.", "Tips_73271501": "What was that just now?", "Tips_73271502": "Heh~ Let's catch up 'n' find out", "Tips_73271503": "Piper, Piper, it's that weird enemy!", "Tips_73271504": "We can't let our guard down~", "Tips_73271505": "Huzzuh wah? Where'd it go?", "Tips_73271506": "Why're you acting like you know it...", "Tips_73271507": "We meet again, ya big lump! Miss me?", "Tips_73271508": "Gotta take 'em out quick, let's go.", "Tips_73271509": "Is that somebody up ahead?", "Tips_73271510": "Piper! Where are you? Piper! Piper! Pi—per—!!!", "Tips_73271511": "In all my years as a Proxy, this is the first time I've ever seen somebody try to find someone with echolocation", "Tips_73271512": "In all my years as a Proxy, this is the first time I've ever seen somebody try to find someone with echolocation", "Tips_73271513": "Eh... she can't have gotten that far, she'll be able to hear!", "Tips_73271514": "Tire marks from a truck... She must have been stopped here!", "Tips_73271515": "Hey, that Burnice? Come gimme a hand!", "Tips_73271516": "Someone's attacking Piper? We gotta go help her!", "Tips_73271517": "Piper, they didn't hurt you did they?", "Tips_73271518": "Ha~ Those greenhorns couldn't hurt a flea.", "Tips_73271519": "If they didn't threaten to scratch Steeltusk, I wouldn't have given 'em the time a day.", "Tips_73271520": "Actually, I've seen 'em somewhere before", "Tips_73271521": "They're just folks tryin' to make ends meet in the Outer Ring", "Tips_73271522": "Piper, get yourself together!", "Tips_73271523": "I'm... totally together...", "Tips_73271524": "What was that just now?", "Tips_73271525": "Let's catch up with 'em", "Tips_73271526": "Look, Piper. It's that strange enemy again.", "Tips_73271527": "Hmm... We can't let our guard down~", "Tips_73271528": "Huh? Where'd they go?", "Tips_73271529": "We meet again, ya big lump! Miss me?", "Tips_73271530": "Wait... Don't you think this all feels strangely familiar?", "Tips_73271531": "Huh? Does it?", "Tips_73271532": "Wouldn't be surprised if it was...", "Tips_73271533": "Looks like there's someone up ahead...", "Tips_73271534": "Hey, that you Burnice? M'over here!", "Tips_73271535": "I knew it! How dare you lay a finger on Piper... I'm gonna teach 'em a lesson!", "Tips_74015000": "Soukaku, Asaba, remember to protect the requisitioned assets during combat.", "Tips_74015001": "Leave it to me, Nagi!", "Tips_74015002": "Make sure you don't get into my line of fire, you two~", "Tips_74015003": "Maintain combat formation. The target is close.", "Tips_74015004": "I hope the Chief's dealt with the problem already.", "Tips_74015005": "Will we get loads of snacks if we take down tons of Ethereals?", "Tips_74015056": "Target item detected. Please follow the directions.", "Tips_74015057": "Target item is up ahead.", "Tips_74015058": "Target item obtained!", "Tips_74015059": "Target area reached. Please clear the obstacles around.", "Tips_74015060": "Area clear. Please start collecting data.", "Tips_74025000": "Master, you have reached the location specified by the client.", "Tips_74025001": "Please check the three coordinates I marked for you.", "Tips_74025002": "Oh, there's nothing here... Let's head to the next one.", "Tips_74025003": "Doesn't seem to be here. Let's try the next one.", "Tips_74025004": "Huh? Not here either... Let's try the third coordinate.", "Tips_74025005": "Hmmm... not here either? Let's move on to the next spot.", "Tips_74025006": "Found it!... You almost got an excuse to blame Fairy.", "Tips_74025007": "So, here it is... Well, Fairy is pretty reliable after all.", "Tips_74025008": "Is that... a Golden Bangboo that just ran over there!?", "Tips_74025009": "Does it have anything to do with the disappearance of \"Look Away\"?", "Tips_74025010": "Was that a Golden Bangboo that just ran past!?", "Tips_74025011": "Forget it. We should focus on rescuing \"Look Away.\"", "Tips_74025012": "The path towards Look Away calculated... It matches the trajectory of the Gear Coins.", "Tips_74025013": "Then let's follow the Gear Coins and continue the search.", "Tips_74025014": "Then let's follow the Gear Coins and continue the search.", "Tips_74025015": "Please activate the analysis device in front of you first. Master.", "Tips_74025016": "Then try repelling the Ethereals around you.", "Tips_74025017": "Elemental movement analysis in progress... Please keep an eye on the progress.", "Tips_74025018": "Amillion?! What are you doing here?", "Tips_74025019": "Amillion? Did you follow us in here?", "Tips_74025020": "Ehn-na! (Eous good! Ethereals bad!... Go away!!)", "Tips_74025021": "There are too many Ethereals around here! We've got to find Luckyboo asap!", "Tips_74025022": "There are too many Ethereals around here. We've got to make sure Luckyboo is safe.", "Tips_74025023": "Wise! I heard something from that crate! Go check it out!", "Tips_74025024": "Belle, check that crate. I heard something from there.", "Tips_74025025": "It's a Golden Bangboo! Come on, Wise! Let's catch it!", "Tips_74025026": "A Golden Bangboo? Let's see if we can catch it!", "Tips_74025027": "Activity signals from Golden Bangboo detected.", "Tips_74025028": "I've detected signals from an even rarer Bangboo. Please pay attention to the difference.", "Tips_74025029": "Oh, no! The Golden Bangboo is running away!", "Tips_74025030": "En-nu-nha! (It's... a Platinum Bangboo!! Catch it!!)", "Tips_74025031": "En-nah!! (It's that sneaky Platinum Bangboo!! Stop there!!)", "Tips_74025032": "Huh? Are they trying to wear us down with some attrition tactic?!", "Tips_74025033": "Are these Bangboo... trying to tire us out?", "Tips_74025034": "En-nah? Nha-nu-na! (They both showed up? Then let's take down them both!)", "Tips_74025035": "Is that... the legendary Platinum Bangboo!?", "Tips_74025036": "A Platinum Bangboo? Let's go after it, Wise!", "Tips_74025037": "A Platinum Bangboo? Let's go after it, Belle!", "Tips_74025038": "Heh, who wants to die first?", "Tips_74025039": "Too weak!", "Tips_74025040": "Know your place!", "Tips_74025041": "Thanks, Boss.", "Tips_74025042": "Nice one, Piper.", "Tips_74025043": "Don't overdo it, Burnice.", "Tips_74025044": "You've still got it, bro!", "Tips_74025045": "Excellent. Would you like me to play some epic background music for him?", "Tips_74025046": "He makes a good point. Suggestion: you should maintain a good relationship with this Agent.", "Tips_74025047": "The battle seems to be nearing its end. Are you satisfied, Master?", "Tips_74025048": "Is this what that loudmouth meant by \"they've got the numbers\"?", "Tips_74025049": "There sure are a lot of 'em...", "Tips_74025050": "Too bad they're all so weak...", "Tips_74025051": "Wow, that's a lotta guys!", "Tips_74025052": "But man, they're really weak...", "Tips_74025053": "Seriously? They planned to ambush me with these guys?", "Tips_74025054": "Uh... Is this supposed to be a joke?", "Tips_74025055": "Proxy, do you see something over there...?", "Tips_74025056": "Is that... a map?", "Tips_74025057": "Whoa—", "Tips_74025058": "Burn it all, until it's nothing but ashes—!", "Tips_74025059": "Don't have too much fun, Burnice.", "Tips_74025060": "These gangsters...", "Tips_74025061": "They seem different from yesterday...", "Tips_74025062": "Let's talk about this when we get back, Proxy.", "Tips_74025063": "How's my fire support, little bro?", "Tips_74025064": "You sure you're not hitting the guys I've already downed?", "Tips_74025065": "I'm just looking out for you!", "Tips_74025066": "Why are you suddenly being so careful with your shots, Billy?", "Tips_74025067": "The art of shooting lies in precise trigger control!", "Tips_74025068": "Or are you just running low on ammo?", "Tips_74025069": "Ohh! They're here!", "Tips_74025070": "You were right, little bro!", "Tips_74025071": "Fighting here... kinda feels like being back in the ring.", "Tips_74025072": "Thankfully, I don't have to go back there anymore.", "Tips_74025073": "Now you can be my audience, Proxy!", "Tips_74025074": "Ehn-ne! (The battle begins. Come with me!)", "Tips_74025075": "Ehn-ne! (The first enemy gathering point!)", "Tips_74025076": "Ehn-ne! (You're an army!)", "Tips_74025077": "Ehn-ne-ne! (For the bounty!)", "Tips_74025078": "Ehn-ne-ne! (Well done! Let's head to the next gathering spot!)", "Tips_74025079": "Ehn-ne-ehn-ne! (The enemy's second gathering point! Let's go!)", "Tips_74025080": "Ehn-ne-ehn-ne! (They've taken heavy losses! Let's continue!)", "Tips_74025081": "Ehn-ne-ne! (Their lair! Be careful!)", "Tips_74025082": "Ehn-ne! (Almost there! Wipe them out, bounty hunter!)", "Tips_74025083": "Enemies cleared. Check on the Bangboo's condition!", "Tips_74025084": "Enemies cleared. Check on the Bangboo's condition!", "Tips_74025085": "Catch up to the \"Spiral Flutist,\" we can't let him escape!", "Tips_74025086": "Catch up to the \"Spiral Flutist,\" we can't let him escape!", "Tips_74025087": "Have the Bangboo retreat first! We'll handle these!", "Tips_74025088": "Have the Bangboo retreat first! We'll handle these!", "Tips_74025090": "Please search the area for the cactus mentioned by the client.", "Tips_74025093": "Wait for us, Ono! Forget it... let's deal with the Ethereals first.", "Tips_74025094": "Wait for us, Ono! Forget it... let's deal with the Ethereals first.", "Tips_74025095": "Appon's mechanisms are indeed impressive...but can they only target Ethereals?!", "Tips_74025096": "Appon's mechanisms are indeed impressive...but can they only target Ethereals?!", "Tips_74025097": "We need to find him quickly. Ono, do you have any leads?", "Tips_74025098": "We need to find him quickly. Ono, do you have any leads?", "Tips_74025099": "There are too many traps around. We need to stay close to Ono.", "Tips_74025100": "There are too many traps around. We need to stay close to Ono.", "Tips_74025101": "He's been trapped by Ethereals. We need to hurry!", "Tips_74025102": "He's been trapped by Ethereals. We need to hurry!", "Tips_74025103": "Let's meet up with Caesar first!", "Tips_74025104": "Let's meet up with Caesar first!", "Tips_74025105": "Due to the influence of Cinder Lake, the surrounding Hollows seem particularly unstable...", "Tips_74025106": "Please head to the second target location.", "Tips_74025107": "These were all personally procured from the city! I can't allow them to be destroyed here!", "Tips_74025108": "Master, please head to the third target location.", "Tips_74025109": "We managed to rescue a lot of goods!", "Tips_74025110": "Lighter is already waiting for us", "Tips_74025111": "Lighter is already waiting for us", "Tips_74025112": "An antique slatted door... Lighter was actually kidding, right?", "Tips_74025113": "An antique slatted door... Lighter was actually kidding, right?", "Tips_74025114": "No way, I'm still waiting for the boss to take notice of me!", "Tips_74025115": "Follow me — we can't find the tavern, but the door is still intact!", "Tips_74025116": "We're almost there. I guarantee you'll recognize the door as soon as you see it!", "Tips_74025117": "Is there really an old tavern around here?", "Tips_74025118": "Is there really an old tavern around here?", "Tips_74025119": "The tavern was destroyed by Ethereals long ago...but we only need the door, right?", "Tips_74025120": "...Is this the door?", "Tips_74025121": "...Is this the door?", "Tips_74025122": "Analyzing the slatted door's composition... Found wood, resin, chromium oxide green...", "Tips_74025123": "This looks like an ordinary door!", "Tips_74025124": "This looks like an ordinary door!", "Tips_74025125": "Let's go, Proxy. I'll carry it... See you at Cheesetopia!", "Tips_74025126": "It seems like there's someone ahead... wait, is Bangboo arguing?", "Tips_74025127": "It seems like there's someone ahead... wait, is Bangboo arguing?", "Tips_74025129": "Ehn-ne! (I've caught the Master's signal!)", "Tips_74025130": "Nhe-nuh nah! (Whoa! It's a bandit's 'beep—'!)", "Tips_74025131": "Ehn-ne! (I can smell Master nearby!)", "Tips_74025132": "Ehn-ne—! (Master! Where are you! Master—!)", "Tips_74025133": "Defeat the enemies and continue searching for the rescue target!", "Tips_74025134": "Defeat the enemies and continue searching for the rescue target!", "Tips_74025135": "Ehn-ne-ne-ehn-ne! (Master found! Save the master!)", "Tips_74025136": "Clear the enemies before rescuing!", "Tips_74025137": "Clear the enemies before rescuing!", "Tips_74025138": "That was a close call...", "Tips_74025139": "Finally, it was a close call...", "Tips_74025140": "Ehn-ne-ne! (Master — I missed you so much, Master!)", "Tips_74025141": "Let's go meet up with Piper!", "Tips_74025142": "Let's go meet up with Piper!", "Tips_74025143": "Strike at the Ethereal's face with your weapon!", "Tips_74025144": "The device has eliminated {0}Ethereals", "Tips_74025145": "You have eliminated {0}Ethereals", "Tips_74025146": "Keep it up, Proxy! Be faster than the device!", "Tips_74025147": "Impressive, Proxy. I might be losing here?", "Tips_74025148": "Don't let your guard down yet — another Ethereal has appeared!", "Tips_74025149": "Hmm... According to the intel I received... The target should be nearby!", "Tips_74025150": "The roadblockers are back — take them out!", "Tips_74025151": "Done! What we need is just ahead!", "Tips_74025152": "Lucy's here! Is the restaurant's background music... really that important?", "Tips_74025153": "Lucy's here! Is the restaurant's background music... really that important?", "Tips_74025154": "Watch your step, don't crush the records our shop needs!", "Tips_74025155": "Master, I've located a potential target record.", "Tips_74025156": "This one doesn't seem right, let's keep searching.", "Tips_74025157": "But we haven't even listened to it yet...", "Tips_74025158": "But we haven't even listened to it yet...", "Tips_74025159": "Ahem... Let's just take it along and listen to it later.", "Tips_74025160": "So, Lucy already decided which record we're looking for?", "Tips_74025161": "So, Lucy already decided which record we're looking for?", "Tips_74025162": "No way! It's just that one... uh... the texture is too rough! Definitely no good!", "Tips_74025163": "Master, I've located another possible target record.", "Tips_74025164": "This one... doesn't really look like the one we need either.", "Tips_74025165": "Pfft, let's keep looking for it for Cheesetopia's sake.", "Tips_74025166": "Alright, let's keep looking for it, for the sake of Cheesetopia!", "Tips_74025167": "...Exactly! We must find the perfect record!", "Tips_74025168": "In such a barren place, can we really find a third record?", "Tips_74025169": "Such a desolate industrial park... can we really find a third record?", "Tips_74025170": "We must trust in fate's guidance! The right record is just ahead!", "Tips_74025171": "Master, I've found the last possible target record in the area.", "Tips_74025172": "The record player is over there, let's head over!", "Tips_74025173": "So, it was a trap after all!", "Tips_74025174": "Such a simple trick... no, a brilliant move! And you didn't see through it!", "Tips_74025175": "With that level of skill, you're not worthy of being our Overlord!", "Tips_74025176": "We won't give up that easily!", "Tips_74025177": "Let's get 'em together? Stop hesitating!", "Tips_74025178": "F-For the boss! Aaaahhh!", "Tips_74025179": "A lowly trickster like you... dare to speak Pompey's name again?", "Tips_74025180": "I'll be the one to accept your \"invitation\" to this banquet!", "Tips_74025181": "Looks like... they're listening to you for now?", "Tips_74025182": "As expected of the new Overlord.", "Tips_74025183": "The Vanquishers will recognize your title and your banquet!", "Tips_74025184": "Keep 'em coming—!", "Tips_74025185": "Meet up with the Red Moccus ahead!", "Tips_74025186": "Meet up with the Red Moccus ahead!", "Tips_74025187": "Uhn-nah-nah! (Let's go! Pick the most efficient route!)", "Tips_74025188": "Ehn-ne-ehn-ne-ne! (The Agent is getting damaged! It's too dangerous!)", "Tips_74025189": "Ehn-ne-ehn-ne! (We're almost done collecting Carrot data...)", "Tips_74025190": "Agent signal detected inside the factory ahead.", "Tips_74025191": "Piper must have driven Steeltusk to come pick us up.", "Tips_74025192": "Piper must have driven Steeltusk to come pick us up.", "Tips_74025193": "The Red Moccus should be locked up around here...", "Tips_74025194": "The Red Moccus should be locked up around here...", "Tips_74025195": "Let's take care of the troublesome enemies first!", "Tips_74025196": "Let's take care of the troublesome enemies first!", "Tips_74025197": "Detected a matching Bangboo signal.", "Tips_74025198": "Ehn-ne-ehn-ne! (Moccus sniffed it out! The exit's this way!)", "Tips_74025199": "Don't let them escape! The boss's reinforcements are on the way!", "Tips_74025200": "However many come, we'll take them all down!", "Tips_74025201": "However many come, we'll take them all down!", "Tips_74025202": "Multiple biosignals are approaching.", "Tips_74025203": "Enemy reinforcements!", "Tips_74025204": "Enemy reinforcements!", "Tips_74025205": "Pulchra? She's still working with The Vanquishers?", "Tips_74025206": "Pulchra? She's still working with The Vanquishers?", "Tips_74025207": "The employer sent me to deal with some \"troublesome guys,\" but I didn't expect...", "Tips_74025208": "What's the matter? Haven't the Sons of Calydon beaten you enough yet?", "Tips_74025209": "What's the matter? Haven't the Sons of Calydon beaten you enough yet?", "Tips_74025210": "Sure enough, you guys are still the toughest in the entire Outer Ring.", "Tips_74025211": "We found Moccus!", "Tips_74025212": "We found Moccus!", "Tips_74025213": "You think you can take the boss's place?!", "Tips_74025214": "Since you accepted the \"invitation\", if you lose to me, you'll have to sit quietly!", "Tips_74025215": "I don't need your recognition! However, please take your seats!", "Tips_74025216": "En-nah-ehn! (Give it your best!)", "Tips_74025217": "Warning: Hit count exceeds expectations.", "Tips_74025218": "Master, you should to return to Abby and escort it in pathfinding.", "Tips_74025219": " Score: {0}", "Tips_74025220": "Heh, who wants to die first?", "Tips_74025221": "Know your place!", "Tips_74025223": "Master, you've achieved the top challenge score. You can choose to leave the battle now.", "Tips_74035001": "Combat target sighted up ahead!", "Tips_74035002": "Tch... You got all this way... Nineveh!", "Tips_74035003": "Clear the area and continue the pursuit!", "Tips_74035004": "Attention all units, the combat target is moving!", "Tips_74035005": "We're in a hurry, if you could stay out of our way...", "Tips_74035006": "It feels like... Ether activity is rising!", "Tips_74035007": "Watch your step! It's constricting vines!", "Tips_74035008": "And those \"Hornets\"... Don't get stung, okay little one?", "Tips_74035009": "Ether crystals! They appeared in an instant...", "Tips_74035010": "That means that demon flower is nearby, right?", "Tips_74035011": "Do these walls really have to block the way?", "Tips_74035012": "No time to complain, just go around.", "Tips_74035013": "So many walls... Ms. Nineveh wants to keep her distance.", "Tips_74035014": "We can use this to force the target to the designated area.", "Tips_74035015": "...It's a flower seed! Little one, hiding behind the wall!", "Tips_74035016": "Watch your step, and avoid the constricting vines that sprout from the seeds.", "Tips_74035017": "Excellent. Nineveh is moving towards the target location.", "Tips_74035018": "Well done, the bait and switch worked!", "Tips_74035019": "Clear the remaining enemies and continue the pursuit.", "Tips_74035020": "Drive Nineveh into the Garden.", "Tips_74035021": "We've done it! We can finally call it a day!", "Tips_74035022": "No, we aren't done yet.", "Tips_74035023": "We must keep Nineveh in the Garden before starting the attack.", "Tips_74035024": "Begin the first phase of engagement.", "Tips_74035025": "Do everything we can to weaken her!", "Tips_74035026": "Ignore those Constricting Vines and get through this area as fast as you can.", "Tips_74035027": "Master, please avoid the Constricting Vines and chase down Nineveh.", "Tips_74035028": "Master, I suggest you avoid the Constricting Vines and focus on other enemies.", "Tips_74035101": "Master, the assault has begun.", "Tips_74035103": "Nineveh has gone into an Overload state, significantly boosting Ether activity.", "Tips_74035104": "Nineveh is currently under Overload Activation and will both deal and receive {0}% more damage.", "Tips_74035105": "Priority combat objective complete! Nineveh has reached \"True Activation.\"", "Tips_74035106": "Congratulations, Master, on completing this combat phase. Please retreat as per the battle plan.", "Tips_74035107": "Master, this combat phase is complete. Please retreat as planned.", "Tips_74035108": "Nineveh has spawned new constricting vines and Hornets.", "Tips_74035109": "Master, eliminate the vines and Hornets to extend the battle time.", "Tips_74035110": "You have dealt {0} damage to Nineveh so far.", "Tips_74040000": "Ehn-ne! (Try triggering an Anomaly! Energy Generation and Damage increased!)", "Tips_74040001": "Nhe-nhu! (Try a Perfect Assist! With a Shield, you'll hit even harder!)", "Tips_74040002": "Na-nhu en! (Stun them first! Then give them a good beating!)", "Tips_74040003": "Nhe-ehn! (Try an EX Special Attack! Damage u—up!)", "Tips_74040004": "Ehn-nhu na! (Try a Quick Assist! It'll turn into a powerful Chain Attack!)", "Tips_74040005": "Nah-nhu nhe! (Dodge Counter! It'll hurt more, and do more Anomaly Buildup!)", "Tips_74040006": "Nhu-nha! (Complete the Trigger Requirement to become stronger!)", "Tips_74040010": "Ehn-nah! (Give them another Anomaly! The buffs will stack!)", "Tips_74040011": "Ehn-nah! (Perfect Assists strung together! Keep giving them a good whooping!)", "Tips_74040012": "Nu-nah! (Don't let them recover! Stun them again!)", "Tips_74040013": "Ehn-nah! (Another EX Special Attack! The damage buff will get extended!)", "Tips_74040014": "Ehn-nah! (Another Quick Assist! It'll be just as awesome!)", "Tips_74040015": "En-nhu! (If you want to keep your momentum, go for another Counter!)", "Tips_74040016": "Ehn-nah~ (Trigger Requirement met! Awesome mode maintained!)", "Tips_74040021": "Ehn-ne! (Try to trigger an Anomaly!)", "Tips_74040022": "Ehn-ne! (Try a Perfect Assist!)", "Tips_74040023": "Na-nhu en! (Stun them first!", "Tips_74040024": "Ehn-nhu! (Try an EX Special Attack!)", "Tips_74040025": "Ehn-na! (Try a Quick Assist!)", "Tips_74040026": "Nah-nhu nhe! (Dodge Counter!", "Tips_74040031": "Nhe-nhu! (Give them another Anomaly!)", "Tips_74040032": "Ehn-ne! (Chain Perfect Assists!)", "Tips_74040033": "Nu-nah! (Don't let them react! Stun them again!)", "Tips_74040034": "Ehn-nhu! (Go for another EX Special Attack!)", "Tips_74040035": "Ehn-na! (Go for another Quick Assist!)", "Tips_74040036": "En-nhu! (If you want to keep your momentum, go for another Counter!)", "Tips_999200000": "The schedule has been updated, Master.", "Tips_999200001": "It's not time for things like this!", "Tips_999200002": "I need you for an important commission, with pay!", "Tips_999200003": "Manager! I need your help!", "Tips_999200004": "Come back to the store ASAP, I need to talk to you.", "Tips_999200005": "The music store is just across the street. Go!", "Tips_999200006": "The noodle shop is not far away.", "Tips_999200007": "I remember that remodeling shop is right across the street.", "Tips_999200008": "Come back to the store to take the jobs on.", "Tips_999200009": "Now it's the turn for those loudmouthed Bangboo.", "Tips_999200010": "We are setting off to the Hollow right away. We'll rely on your guidance, legendary Proxy!", "Tips_999200011": "Elfy is still waiting for your reply.", "Tips_999200012": "Intelligence collection complete! We'll be waiting for you at the end of Sixth Street!", "Tips_999200013": "Nicole is in the parking lot.", "Tips_999200014": "The terminal is in the room inside.", "Tips_999200015": "Go to the shopping street and tell them the commissions were taken care of.", "Tips_999200016": "The Bangboo at shopping street is looking for you!", "Tips_999200017": "Go check it out at the shopping street, it seems someone is posting a commission!", "Tips_999200018": "Maybe it's better we leave this to my brother.", "Tips_999200019": "Maybe it's better we leave this to sis.", "Tips_999200020": "It's about time to go back to the store.", "Tips_999200021": "Commission data now saved in HDD System", "Tips_999200022": "Commission data now saved in HDD System", "Tips_999200024": "Let's go outside for a chat, {NICKNAME}.", "Tips_999200025": "Stay away from that Fairy...", "Tips_999200026": "Video Archive Updated: Business x Strangeness x Justness", "Tips_999200027": "It's not time to do this...", "Tips_999200028": "Entry to Hollow C41 located on HDD system", "Tips_999200029": "Go with Billy...", "Tips_999200030": "Wise, come to the workshop to talk to Nicole.", "Tips_999200031": "Belle, come to the workshop to talk to Nicole.", "Tips_999200032": "Well done Wise, you should get some rest.", "Tips_999200033": "Well done Belle, you should get some rest.", "Tips_999200120": "It's about time to go back to the store.", "Tips_999200124": "Let's go outside for a chat, {NICKNAME}.", "Tips_999200125": "Stay away from that Fairy...", "Tips_999200127": "It's not time to do this...", "Tips_999200128": "Recent commission logs have been recorded in the video archive.", "Tips_999201001": "Let's help the customer.", "Tips_999201002": "Talk to Nekomata.", "Tips_999201003": "Complete commissions to raise your forum level.", "Tips_999201004": "Talk to Nekomata.", "Tips_999201005": "Go and answer the phone.", "Tips_999201006": "Video Archive Updated: Cat's Lost & Found", "Tips_999201102": "Wise, you all sorted over there?", "Tips_999201103": "Head back to the video store once you're done, okay? I'll wait up for you.", "Tips_999201104": "Belle, is everything sorted?", "Tips_999201105": "Head back to the video store if everything's settled. I'll be waiting for you.", "Tips_999201201": "Hey, Wise, Fairy's record shows that the faulty Bangboo is near the newsstand.", "Tips_999201202": "It's not moving at all... It does look like its logic circuit is damaged.", "Tips_999201203": "Let's fix it before anything goes wrong.", "Tips_999201301": "Fairy's record shows that the faulty Bangboo is near the newsstand.", "Tips_999201302": "It's not moving at all... It does look like its logic circuit is damaged.", "Tips_999201303": "Let's fix it before anything goes wrong.", "Tips_999201401": "Attention! Officer Mewmew's location is now displayed on the navigation app.", "Tips_999202001": "Commission accepted. You can manage it via the terminal.", "Tips_999202002": "Seems like we've got some time to ourselves.", "Tips_999202003": "We can do whatever we'd like.", "Tips_999202004": "Seems like we've got some time to ourselves.", "Tips_999202005": "We can do whatever we'd like.", "Tips_999202006": "Koleda seems a little upset", "Tips_999202007": "Go check on her", "Tips_999202008": "Koleda seems a little upset", "Tips_999202009": "Go check on her", "Tips_999202010": "Commission accepted. You can manage it via the terminal.", "Tips_999202011": "You have completed all main commissions in this test", "Tips_999202012": "Feel free to explore more content", "Tips_999202013": "Go meet Anton at the parking lot", "Tips_999202014": "Go meet Anton at the parking lot", "Tips_999202015": "Target location confirmed. We're ready to meet the client", "Tips_999202016": "Be careful. We'll be looking out for your safety", "Tips_999202051": "Hmm... Go check the music store across the street.", "Tips_999202052": "Ask around the coffee shop, where Belle frequents.", "Tips_999202053": "Ask around at the noodle shop.", "Tips_999202054": "Survivor located based on identity info.", "Tips_999202055": "Other survivors have been located.", "Tips_999202056": "Searching for locations of the last two survivors.", "Tips_999202057": "Match acquired: Target is in front of the arcade.", "Tips_999202058": "It's lunchtime now.", "Tips_999202059": "As planned, the two of you will have lunch at a noodle shop.", "Tips_999202060": "Master, the retail channel distributor Travis's intelligence network has proven to be inefficient and ineffective", "Tips_999202061": "We should rely on ourselves to search for Second Assistant.", "Tips_999202062": "Suggestion: Authorize me to monitor the device.", "Tips_999202063": "I will synchronize my search result with you in the Hollow Deep Dive system.", "Tips_999202064": "Second Assistant, the retail channel distributor Travis's intelligence network has proven to be inefficient and ineffective", "Tips_999202065": "We should rely on ourselves to search for Master.", "Tips_999202066": "Suggestion: Authorize me to monitor the device.", "Tips_999202067": "I will synchronize my search result with you in the Hollow Deep Dive system.", "Tips_999202068": "Wise, Fairy said she saw Nekomata running towards the 141 Convenience Store.", "Tips_999202069": "Belle, Fairy said she saw Nekomata running towards the 141 Convenience Store.", "Tips_999202070": "Wise, Fairy just spotted Nekomata over by the newsstand.", "Tips_999202071": "Belle, Fairy just spotted Nekomata over by the newsstand.", "Tips_999202072": "Ka— Beep beep!", "Tips_999202073": "Commission accomplished!", "Tips_999202074": "Come back soon, Wise. I'll be at the store waiting!", "Tips_999202075": "Commission accomplished!", "Tips_999202076": "Come back soon, Belle. I'll be at the store waiting!", "Tips_999202077": "\"Red, green, red, red, green\"... Let's give it another shot.", "Tips_999202501": "Master, the current biological signal is constantly moving.", "Tips_999202502": "I\u00A0recommend heading to the parking lot's rear entrance.", "Tips_999203001": "Trust with Nicole increased!", "Tips_999300001": "There's a new customer at the video store!", "Tips_999300002": "Someone left a tape request note!", "Tips_999300003": "Commission completed. Inter-Knot data updated.", "Tips_999400001": "It's a match: Inter-Knot commission obtained.", "Tips_999400101": "Agent story completed. Archived to Video Archive.", "Tips_999500001": "Morning~ Did you rest well?", "Tips_999500002": "Everything's going on fine at the store!", "Tips_999500003": "I'm gonna go over to Tin Master's place. Do you want a drink, Wise?", "Tips_999500004": "Business was good today~", "Tips_999500005": "Thanks for your hard work. Feeling better now?", "Tips_999500006": "It's about time to close.", "Tips_999500007": "It's pretty late already", "Tips_999500008": "Phew~ I'm starting to feel drowsy", "Tips_999500101": "It's morning already", "Tips_999500102": "Did you have a good rest?", "Tips_999500103": "Shall I get you a latte?", "Tips_999500104": "There's not many people here today...", "Tips_999500105": "It's about time to check today's turnover", "Tips_999500106": "Good job. How are you feeling?", "Tips_999500107": "I didn't realize it's already so late", "Tips_999500108": "Should I take a break as well?", "Tips_999600001": "Master, I've filtered for a new Inter-Knot commission.", "Tips_999600002": "Master, there is new Inter-Knot information available.", "Tips_999600003": "The schedule has been updated, Master.", "Tips_999600004": "The schedule has been updated, Master.", "Tips_999600005": "Commission accomplished. Great work, Belle.", "Tips_999600006": "Commission accomplished! I'd expect nothing less from you, bro!", "Tips_999600007": "Master, I've been tracking an Inter-knot commission from a potential client.", "Tips_999600008": "We shouldn't keep the client waiting. Let's get started.", "Tips_999600009": "Enzo is right beside us. Say hi to him.", "Tips_999600010": "Huh...? Isn't that Lilac?", "Tips_999600011": "Wise, head back to the video store as soon as you're done.", "Tips_999600012": "Belle, head back to the video store as soon as you're done.", "Tips_999600014": "The noodle shop is the one with the long line in front over there. Let's go and see the chef.", "Tips_999600015": "I have discovered Inter-Knot commissions suitable for you.", "Tips_999600016": "There are updates on Inter-Knot. Please check them out.", "Tips_999600017": "Master, I have discovered a commission not to be missed.", "Tips_999600018": "Master, I have filtered for a high-value Inter-Knot commission.", "Tips_999600019": "Master, I have discovered another commission not to be missed.", "Tips_999600020": "Received an encrypted communication message with the digital signature \"SCOTT.\"", "Tips_999600021": "\"There are new developments on the Frontline. Find me at the outpost. The White Star Institute, Ray.\"", "Tips_999600022": "Received an encrypted message with the digital signature \"WHITE STAR.\"", "Tips_999600023": "\"New job, old place. White Star Institute, Ray.\"", "Tips_999600024": "Received an encrypted communication message with the digital signature \"NINEVEH.\"", "Tips_999600025": "\"Emergency mission, rendezvous at outpost. The White Star Institute, Ray.\"", "Tips_999700001": "Master, Investigator Logs increase Agent EXP", "Tips_999700002": "Select the Trainee Investigator Log", "Tips_999700101": "Master, click here to open the W-Engine interface", "Tips_999700102": "Click here to equip W-Engine", "Tips_999700103": "Click here to enhance the W-Engine", "Tips_999700104": "You can upgrade the chosen W-Engine here", "Tips_999700105": "Please select the appropriate upgrade materials", "Tips_999800001": "Press Signal Search.", "Tips_999800002": "You can find new Agent, Bangboo, and W-Engine Signals through Signal Search.", "Tips_999900001": "Go back now and talk to {M#Belle}{F#Wise}.", "Tips_999900002": "Go back now and talk to {M#Belle}{F#Wise}.", "Tips_CConfigShowPopWindow": "Mission Log Updated: {0}", "Tips_StaminaReturn": "Cancel to settle the commission and refund {0} battery charge", "Tips_StaminaReturn2": "Based on your current exploration progress, exiting now will refund {0} battery charge", "TitleCondition_3800137": "Score 10,000 points in \"Eternal Noon\" from the TV Schedule's \"The Champion\"", "TitleCondition_3809999": "Choose this option to not display your title on your Inter-Knot profile and friend list.", "TitleCondition_Achievement": "Unlock achievement {0}: {1}", "TitleCondition_Arcade1": "Unlock all achievements related to Soul Hounds III at the Godfinger Arcade and claim the reward title.", "TitleCondition_Arcade2": "Unlock all achievements related to Snake Duel at the Godfinger Arcade and claim the reward title.", "TitleCondition_Arcade3": "Unlock all achievements related to Bizarre Brigade at the Godfinger Arcade and claim the reward title.", "TitleCondition_Default": "Register an Inter-Knot account and enter Inter-Knot.", "TitleDesc_Common": "Obtain to display on your Inter-Knot profile and friendlist.", "TitleName_Common": "Inter-Knot ID \"{0}\"", "TitlePreCondition_Abyss01": "Unlock Shiyu Defense to get a hint.", "TitlePreCondition_Abyss02": "Unlock the Shiyu Defense: Disputed Node to get a hint.", "TitlePreCondition_Activity": "Unlock the \"{0}\" limited-time event to get a hint.", "TitlePreCondition_Arcade": "Unlock the Godfinger Arcade to get a hint.", "TitlePreCondition_Chapter": "Progress the Main Story to get a hint.", "TitlePreCondition_Hidden": "Achieve the corresponding hidden achievements to unlock", "TitlePreCondition_HollowZero01": "Unlock the Hollow Zero Withering Garden: Seedbed area to get a hint.", "TitlePreCondition_HollowZero02": "Unlock Hollow Zero: The Mystery of Arpeggio Fault to get a hint.", "TitlePreCondition_Tower": "Unlock the Simulated Battle Trial to get a hint.", "TitlePreCondition_Trust": "Unlock {0}'s Trust Event.", "TitleText_1001001": "Star-Studded Cast", "TitleText_2001001": "Mellow Waveride", "TitleText_2001002": "Unswerving Bullet", "TitleText_2001003": "Untainted Jade", "TitleText_2001004": "No Match Found", "TitleText_2001005": "Ember-Crowned Overlord", "TitleText_2001006": "Born to Burn", "TitleText_2001007": "Moonlit Serenity", "TitleText_2001008": "Champion of Embers", "TitleText_3001001": "Dissonant Sonata", "TitleText_3001002": "Dazzling Choir", "TitleText_3800100": "Qualified Proxy", "TitleText_3800101": "Phaethon Returns", "TitleText_3800102": "Most Diligent Store Owner", "TitleText_3800103": "Butcher Slayer", "TitleText_3800104": "Biological Disassembly Specialist", "TitleText_3800105": "The End Is Calling", "TitleText_3800106": "Outer Ring Traffic Coordinator", "TitleText_3800107": "Cerberus's Keeper", "TitleText_3800108": "Electric Snake Charmer", "TitleText_3800109": "Nightmares Fading Away", "TitleText_3800110": "Catastrophe Queller", "TitleText_3800111": "Troubleshooter", "TitleText_3800112": "Ruthless Gardener", "TitleText_3800113": "Experienced Climber", "TitleText_3800114": "Sorrowful Answer", "TitleText_3800115": "Cooked More Than a Hamburger", "TitleText_3800116": "Professional Money-Making Partner", "TitleText_3800117": "Starlight Knight Endorsement", "TitleText_3800118": "Cyber Catnip", "TitleText_3800119": "Witch's Apprentice", "TitleText_3800120": "World's Best Brother", "TitleText_3800121": "Big Hand in Little Hand", "TitleText_3800122": "President's Special Assistant", "TitleText_3800123": "Maid Photographer", "TitleText_3800124": "Having Some Connections", "TitleText_3800125": "Slacker Partner", "TitleText_3800126": "Dark Cuisine Connoisseur", "TitleText_3800127": "After-Work Gathering Preference", "TitleText_3800128": "Goodnight Companion", "TitleText_3800129": "My Ordinary Friend", "TitleText_3800130": "Assistant Public Security Officer", "TitleText_3800131": "Overlord's Best Friend", "TitleText_3800132": "Burnice is Very Concerned", "TitleText_3800133": "Outer Ring's Strongest Passenger", "TitleText_3800134": "Young Lady's Person", "TitleText_3800135": "Champion's Best Friend", "TitleText_3800136": "Red Bean Bun and You", "TitleText_3800137": "Red Scarf Associate", "TitleText_3809999": "No Title", "TitleText_4001001": "An Outstanding Partner", "TitleText_5001001": "An Outstanding Partner", "Title_10000001": "\"Co-Op Battle\"", "Title_10000002": "\"The Toy's Whereabouts\"", "Title_1000001": "\"Blade and Pistols\"", "Title_1000002": "\"A Request From an Old Client\"", "Title_1000003": "\"A Short Break\"", "Title_1000004": "\"Full Speed Ahead\"", "Title_1000005": "\"Tooth Necklace\"", "Title_1000011": "\"Retreat to Advance\"", "Title_1000013": "\"Reunited\"", "Title_1000014": "\"Authorization\"", "Title_1000015": "\"Phaethon's Rebirth\"", "Title_1000016": "\"Everything Ready\"", "Title_1000024": "\"Threat\"", "Title_1000025": "\"The Commission Continues\"", "Title_1000026": "\"Disharmony\"", "Title_1000027": "\"Stormy Outlook\"", "Title_10040001": "\"Forever Young, Forever Dependable\"", "Title_10040002": "\"The Sound of Heartbeats\"", "Title_10040003": "\"Movie Lovers Can't be Bad Guys\"", "Title_10040004": "\"Mystery of 'Green Headphones'\"", "Title_10040101": "\"Nicole Screws Up\"", "Title_10040102": "\"Nicole Studies\"", "Title_10040103": "\"Cunning Hare Nicole\"", "Title_10040201": "\"Maintenance Oil\"", "Title_10040202": "\"No One Knows Starlight Knight Better Than Him\"", "Title_10040203": "\"Hollow Bandit\"", "Title_10040204": "\"Billy's Secret\"", "Title_10040301": "Gift for a Cat", "Title_10040302": "Hollow Treasure Hunt", "Title_10040303": "Home Is Where the (Cat's) Heart Is", "Title_10040401": "\"Video Game Training Method\"", "Title_10040402": "\"Light and Shadow\"", "Title_10040403": "\"Noodle Eating Challenge\"", "Title_10040404": "\"Joint Challenge\"", "Title_10040501": "\"Watch Out, Eous!\"", "Title_10040502": "\"Nostalgia\"", "Title_10040503": "\"Which Thread To Cut?\"", "Title_10040601": "\"Bonds of Destiny\"", "Title_10040602": "\"Burning Machine Oil and Burning Heart\"", "Title_10040603": "\"My Bro Is a Little Strange\"", "Title_10040701": "\"Words Forbidden\"", "Title_10040702": "\"My Bid Is...!\"", "Title_10040703": "\"My Friend Who Takes Up Space\"", "Title_10040801": "\"Manager Talk\"", "Title_10040802": "\"Some People Like Cats\"", "Title_10040803": "\"Sweet Girl\"", "Title_10040901": "\"Conversation Rehearsal\"", "Title_10040902": "\"Don't Resign Just Yet...\"", "Title_10040903": "\"One-Day Maid Experience\"", "Title_10041001": "\"The Wisdom of Life\"", "Title_10041002": "\"Attendant's Free Time\"", "Title_10041003": "\"Under the Moonlight...\"", "Title_10041101": "\"Sweet Shark Dream\"", "Title_10041102": "\"Conversation Pro Tip\"", "Title_10041103": "\"Ellen's Nickname\"", "Title_10041201": "\"Advertising Secrets\"", "Title_10041202": "\"Battle of the Queens\"", "Title_10041203": "\"Best Agent\"", "Title_10041301": "\"Detective Comedy\"", "Title_10041302": "\"Quiz Prize\"", "Title_10041303": "\"Holiday on Sixth Street\"", "Title_10041304": "\"Work Isn't Everything...\"", "Title_10041305": "\"Secret Mission\"", "Title_10041401": "\"Jane's Movie List\"", "Title_10041402": "\"Late Night Caller\"", "Title_10041403": "\"Late Night Lodger\"", "Title_10041404": "\"Good morning, Manager\"", "Title_10041501": "\"Finally Rented Out\"", "Title_10041502": "\"The Last 1%\"", "Title_10041503": "\"Is She Broken...?\"", "Title_10041504": "\"Withdrawal Symptoms\"", "Title_10041601": "\"Interview Incident\"", "Title_10041602": "\"Family Movie Night\"", "Title_10041603": "\"What's a Friend?\"", "Title_10041701": "\"Everything Were Paper\"", "Title_10041702": "\"Dispirited Vortex\"", "Title_10041703": "\"Summer Night's Dream\"", "Title_10041801": "\"Explanation to Hide the Truth\"", "Title_10041802": "\"A Rock and a Hard Place\"", "Title_10041803": "\"Journey Through the Wilderness\"", "Title_10041901": "\"Happy Family\"", "Title_10041902": "\"Mysterious Visitor\"", "Title_10041903": "\"Mysterious Visitor Again\"", "Title_10042001": "\"The Difference Between Unemployment and Retirement Is...\"", "Title_10042002": "\"Apology Practice\"", "Title_10042003": "\"The Scenery That Lies Ahead\"", "Title_10042101": "\"Empty Choice\"", "Title_10042102": "\"The Adored and the Abandoned\"", "Title_10042103": "\"Grieving\"", "Title_10042201": "\"From the Heart\"", "Title_10042202": "\"She and Song\"", "Title_10042203": "\"She and Song and I\"", "Title_10045001": "\"Have Some Teamilk\"", "Title_10045002": "\"Deep Bonds, Sweet Drink\"", "Title_10045101": "\"Old Duyi's Philosophy\"", "Title_10045102": "\"A Message for the Soul\"", "Title_10045201": "\"Forbidden White\"", "Title_10045202": "\"Like Morning Dew\"", "Title_10090001": "\"Midnight Visit\"", "Title_10090002": "\"Hollow Zero\"", "Title_10090003": "\"Assessment Begins\"", "Title_10090004": "\"Temporary Recruitment\"", "Title_10090005": "\"Everyone, Assemble\"", "Title_10090006": "\"We'll Meet Again\"", "Title_1010002": "\"Most Urgent\"", "Title_1010003": "\"Search Commission\"", "Title_1010004": "\"The Fallen Gang\"", "Title_1010005": "\"Rummage Around\"", "Title_1010006": "\"Target: Dead End Hollow\"", "Title_1010012": "\"Suspicious Shadow\"", "Title_1010013": "\"Pick up the Pace\"", "Title_1010020": "\"Gathered at Canvas Street\"", "Title_1010022": "\"Crisis of Trust\"", "Title_1010023": "\"Plan of Action\"", "Title_1010024": "\"The Train Car's Request\"", "Title_1010025": "\"Farewell for Now\"", "Title_1010026": "\"Vision's Conspiracy\"", "Title_1010027": "\"Pulling Things Together\"", "Title_1010028": "\"Artificial Intelligence\"", "Title_1010037": "\"Pre-Operation Mobilization\"", "Title_1010038": "\"Promise to Go Together\"", "Title_1010039": "\"Doubts Arise\"", "Title_1010040": "\"A New Routine\"", "Title_10160001": "\"Holiday Tips\"", "Title_10160002": "\"Treasure Hunt Invitation\"", "Title_10160003": "\"Old Dreams from the Past\"", "Title_10160004": "\"Midsummer Treasure\"", "Title_10160005": "\"Know to Quit While You're Ahead\"", "Title_10160006": "\"The Precursor of Nightmares\"", "Title_10160007": "\"Sweet Dreams Going Wrong\"", "Title_10160008": "\"Joint Operation\"", "Title_10160009": "\"Hollow Hunters\"", "Title_10160010": "\"Goodbye, Holidays\"", "Title_10160101": "\"Unexpected News\"", "Title_10160201": "\"Chef of the Feast\"", "Title_10160202": "\"The Kitchen Burns Wild\"", "Title_10160203": "\"The Cowboy Arrives Through the Swinging Doors\"", "Title_10160204": "\"The Flamethrower and the Food Critic\"", "Title_10160205": "\"Driving Off Into the Sunset\"", "Title_10160206": "\"Guns Blaze When the Needle Drops\"", "Title_10160207": "\"Things to Avoid When Causing Havoc\"", "Title_10160208": "\"Uninvited Guests Sit at the Back\"", "Title_10160209": "\"The Feast Begins\"", "Title_10160210": "\"The Consequence of Breaking the Rules\"", "Title_10160211": "\"The Overlord\"", "Title_10160301": "\"A Duty That Cannot Be Ignored\"", "Title_10160302": "\"As the Dust Settles\"", "Title_1020001": "\"Depart Again\"", "Title_1020002": "\"Disagreements\"", "Title_1020003": "\"More Mysteries\"", "Title_1020004": "\"The Situation\"", "Title_1020005": "\"Income and Expenses\"", "Title_1020006": "\"Client: Belobog Industries\"", "Title_1020007": "\"Gone Missing\"", "Title_1020008": "\"Searching for the Boring Machine\"", "Title_1020009": "\"Searching for the Grappler\"", "Title_1020012": "\"Searching for the Pile Driver\"", "Title_1020015": "\"Desperate Measures\"", "Title_1020016": "\"Waiting for Contact\"", "Title_1020017": "Deserted Lands", "Title_1020018": "\"Unexpected\"", "Title_1020019": "\"Glad You're Alright\"", "Title_1020020": "\"Old Haunts\"", "Title_1020021": "\"We Need to Talk\"", "Title_1020022": "\"Said Out Loud\"", "Title_10205010": "\"Civil Affairs\"", "Title_10205020": "\"Before the Storm\"", "Title_10205030": "\"Awareness Campaign\"", "Title_10205040": "\"Unspoken Secret\"", "Title_10205050": "\"Sibling Consensus\"", "Title_10205060": "\"Piece of Cake\"", "Title_10205070": "\"Hollow Hero\"", "Title_10205080": "\"Action and Heart?\"", "Title_10205090": "\"No End to Conflicts\"", "Title_10205100": "\"Search for What's Lost\"", "Title_10205110": "\"Key Clue\"", "Title_10205120": "\"Locked on Target\"", "Title_10205130": "\"Observing From the Shadows\"", "Title_10205140": "\"Skill and Intuition\"", "Title_10205150": "\"Brought to Justice\"", "Title_10205160": "\"Unexpected Gains\"", "Title_10205170": "\"Foreboding Premonition\"", "Title_10205180": "\"The True Target\"", "Title_10205190": "\"Finding the Evidence Carrier\"", "Title_10205200": "\"Swapped Out Evidence\"", "Title_10205210": "\"Most Urgent\"", "Title_10205220": "\"Risk It All and Appear\"", "Title_10205230": "\"Partnership\"", "Title_10205240": "\"Return to Rightful Owner\"", "Title_10205250": "\"Nostalgia of Departure\"", "Title_10205260": "\"Goodbye, Officers\"", "Title_10300010": "\"The Trial is About to Begin\"", "Title_10300020": "\"Ballet Twins\"", "Title_10300030": "\"Unknown Gaze\"", "Title_10300040": "\"New Partners\"", "Title_10300050": "\"About to Depart\"", "Title_10300060": "\"Towards the Atrium\"", "Title_10300070": "\"True Intentions\"", "Title_10300080": "\"Power Outage\"", "Title_10300090": "\"There is Always a Path\"", "Title_10300100": "\"Split Up and Move Out\"", "Title_10300110": "\"Brewing Suspicions\"", "Title_10300120": "\"Power Restored\"", "Title_10300130": "\"Anxiety\"", "Title_10300140": "\"Interrogation\"", "Title_10300150": "\"Strengthened Partnership\"", "Title_10300160": "\"Start the Operation\"", "Title_10300170": "\"Only Way Out\"", "Title_10300180": "\"Working Together\"", "Title_10300190": "\"Day of Reunion\"", "Title_10300200": "\"Hello Again, Rain\"", "Title_10300210": "\"Reading Data\"", "Title_10400010": "\"Intelligence Broker's Advice\"", "Title_10400020": "\"Billy's Call\"", "Title_10400030": "\"Meeting Request\"", "Title_10400040": "\"Willing Meeting\"", "Title_10400050": "\"There is Always a Path\"", "Title_10400060": "\"Save the Day\"", "Title_10400070": "\"Biker Gang Requirements\"", "Title_10400080": "\"Morning in Blazewood\"", "Title_10400090": "\"The Legend Begins\"", "Title_10400100": "\"Overlord's Purpose\"", "Title_10400110": "\"Deployment Complete\"", "Title_10400120": "\"Two Aces\"", "Title_10400130": "\"Come Prepared\"", "Title_10400140": "\"The Meaning of Honor\"", "Title_10400150": "\"Parts Factory\"", "Title_10400160": "\"Impersonation\"", "Title_10400165": "\"Hollow Express\"", "Title_10400170": "\"Relentlessly Insistent\"", "Title_10400180": "\"Double Agent\"", "Title_10400190": "\"The Worst Objective\"", "Title_10400200": "\"Covert Departure\"", "Title_10400210": "\"Negotiations\"", "Title_10400220": "\"Beyond the Dispute\"", "Title_10400230": "\"City Tour\"", "Title_10400235": "\"Unexpected Separation\"", "Title_10400240": "\"Stronger Than Expected\"", "Title_10400250": "\"Doubts Arise\"", "Title_10400252": "\"Rendezvous\"", "Title_10400255": "\"Lone Individual\"", "Title_10400260": "\"Emergency Situation\"", "Title_10400270": "\"The Legend Continues\"", "Title_10400280": "\"The Way Home\"", "Title_10400285": "\"Two Vows\"", "Title_1511020": "\"Playing Myself\"", "Title_1511021": "\"Fortune Favors the Bold\"", "Title_1511022": "\"Mole's Suspicion\"", "Title_1511023": "\"Mole's Test\"", "Title_1511024": "\"Mole's Trial\"", "Title_1511025": "\"Passing Off as Fake\"", "Title_1511026": "\"Gaining Trust\"", "Title_1511027": "\"Changes\"", "Title_1511028": "\"Rowdy Soldier\"", "Title_1511029": "\"A New Way Out\"", "Title_1511030": "\"Righteous Partner\"", "Title_1511031": "\"Get Your Hands Dirty\"", "Title_1511032": "\"Wrap It Up Tonight\"", "Title_1511033": "\"Wrong Path\"", "Title_1511034": "\"Join the Battle\"", "Title_1511035": "\"Weapon for Criticism\"", "Title_1511036": "\"Duty Calls\"", "Title_1511037": "\"That's Just How Good I Am\"", "Title_1511038": "\"False Act, True Heart\"", "Title_1511039": "\"Abandoned Pawn\"", "Title_1511043": "\"Parking Lot Visitor\"", "Title_1521001": "Cunning Hares' Lucky Cat", "Title_1521002": "\"Timid Mouse\"", "Title_1521004": "\"Cat & Mouse Chaos\"", "Title_1521005": "\"Consorting with Mice\"", "Title_1521006": "\"Request for Assistance\"", "Title_1521007": "\"Cat & Mouse Bluff\"", "Title_1521008": "\"Essence of Disguise\"", "Title_1521009": "\"Jinxed\"", "Title_1521010": "\"Playing by Ear\"", "Title_1521011": "\"A Mouse Falls for Profit?\"", "Title_1521012": "\"Cat & Mouse Pact\"", "Title_1521013": "Role Model of Cunning Hares", "Title_1521014": "\"Gossip to Advantage\"", "Title_1521015": "\"False Alarm\"", "Title_1521018": "\"Cat & Mouse Mentor\"", "Title_1521019": "\"Harvest Time\"", "Title_1521021": "\"Luring the Mouse\"", "Title_1521022": "\"Ethereal Trap\"", "Title_1521023": "\"Cat From Above\"", "Title_15310001": "\"Intrinsic Losses\"", "Title_15310002": "\"Mech Whiz's Misfortune\"", "Title_15310003": "\"Old Friend & Foe\"", "Title_15310004": "\"Operation: Rescue Good Children\"", "Title_15310005": "\"Machine Cognition ABC\"", "Title_15310006": "\"Secret of the Witch\"", "Title_15310007": "\"Breaking Black Magic\"", "Title_15310009": "\"Out of Control\"", "Title_15310010": "\"Obsession vs. Responsibility\"", "Title_15310011": "\"External Excuses\"", "Title_15410001": "\"Construction Suspicions\"", "Title_15410002": "\"Necessary Prep\"", "Title_15410003": "\"Before the Choir\"", "Title_15410004": "\"Got the Key\"", "Title_15410005": "\"Lost in Hollow\"", "Title_15410006": "\"Carefully\"", "Title_15410007": "\"Perpetrator\"", "Title_15410008": "\"Sudden Conflict\"", "Title_15410009": "\"Deliberate Crime\"", "Title_15410010": "\"Splitting Up\"", "Title_15410011": "\"Clean Money\"", "Title_15410012": "\"Human Nature\"", "Title_15410013": "\"Recovering From Shock\"", "Title_15410014": "\"As the Dust Settles\"", "Title_15510010": "\"Waning Moon Nigh\"", "Title_15510020": "\"Chosen of the World's End\"", "Title_15510030": "\"Mockingbird\"", "Title_15510040": "\"Abnormal Normal Day\"", "Title_15510050": "\"The Richest, the Poorest\"", "Title_15510060": "\"Not-So-Happy Past\"", "Title_15510070": "\"If That is What You Wish\"", "Title_15510080": "\"Master-Servant Coordination\"", "Title_15510090": "\"The Road Less Traveled\"", "Title_15510100": "\"Heart's True Desire\"", "Title_15610010": "\"Finding a Smile\"", "Title_15610020": "\"Unexpected Assessment\"", "Title_15610030": "\"Sweetcake Search Patrol\"", "Title_15610040": "\"Waves Arise\"", "Title_15610050": "\"Disaster From the TV\"", "Title_15610060": "\"Forget, Exhaustion, and Regret\"", "Title_15610070": "\"Scars of Corruption\"", "Title_15610080": "\"Sweetcakes in White Waves Hospital\"", "Title_15610090": "\"The Place That Reveals the Truth\"", "Title_15610100": "\"Frozen in That Moment 41 Years Ago\"", "Title_15610110": "\"Memories Found Again\"", "Title_15610120": "\"A Promise for the Future\"", "Title_15710001": "\"Assistant Public Security Officer, Reporting In\"", "Title_15710002": "\"Missing Person\"", "Title_15710003": "\"Collecting Evidence\"", "Title_15710004": "\"Locked on Target\"", "Title_15710005": "\"Theseus' Bangboo\"", "Title_15710006": "\"Irreplaceable Bond\"", "Title_15710007": "\"Could It Be...?\"", "Title_15710008": "\"A PubSec Officer's Proxy\"", "Title_15710009": "\"Bangboo Boo-Nappers!\"", "Title_15710010": "\"We're Both AIs So Why Not Work Together?\"", "Title_15710011": "\"Know? Or Know Not?\"", "Title_15810010": "\"Luck Comes\"", "Title_15810020": "\"Everyone Has a Share\"", "Title_15810030": "\"Foe to Friend\"", "Title_15810040": "\"Return to Original Form\"", "Title_15810050": "\"Deja Vu\"", "Title_15810060": "\"Everything Changes\"", "Title_15910010": "\"Settlement Days\"", "Title_15910020": "\"C'mon! More!\"", "Title_15910030": "\"No Secrets Under the Spotlight\"", "Title_15910035": "\"The Champion\"", "Title_15910037": "\"The Lucky One\"", "Title_15910040": "\"Red Scarf and Dark Shades\"", "Title_15910050": "\"A Shaky Morning\"", "Title_15910060": "\"Going Solo\"", "Title_15910070": "\"No Honor Among Troublemakers\"", "Title_15910080": "\"Don't Bet Too Easily\"", "Title_15910090": "\"Settlement, Settlement\"", "Title_15910100": "\"The Only Witness\"", "Title_15910110": "\"Thanks in Advance\"", "Title_15910120": "\"The Hyena and the Brute\"", "Title_15910130": "\"A Toast to The Champion\"", "Title_15910140": "\"Stop Living a Miserable Life\"", "Title_15910145": "\"Unfading Color\"", "Title_15910147": "\"Countless Dusks Ahead\"", "Title_18000010": "\"License Renewal\"", "Title_18000020": "\"Unexpected Variable\"", "Title_18000030": "\"Failed to Connect\"", "Title_18000040": "\"Video Interaction\"", "Title_18000050": "\"Continue the Operation\"", "Title_18000060": "\"Escape From the Lion's Maw\"", "Title_18000070": "\"Advancing Duel\"", "Title_18000080": "\"Two-Faced\"", "Title_18000090": "\"A Rat's Home\"", "Title_18010000": "\"Easy Work\"", "Title_18010010": "\"False Commitment\"", "Title_18010020": "\"Efficient Wrap-Up?\"", "Title_18010030": "\"Poor Hospitality\"", "Title_18010040": "\"Prepared Prison\"", "Title_18010060": "\"Inescapable Venomous Grip\"", "Title_18010070": "\"Silent Applause\"", "Title_18010075": "\"Ejected from the Game\"", "Title_18010080": "\"Crossing into the Same River\"", "Title_18010090": "\"Pursuing the Real Culprit\"", "Title_2000001": "\"Ripened Miscalculations\"", "Title_2000002": "\"Mutation\"", "Title_2000003": "\"Blind Stumbling\"", "Title_2000004": "\"Choices and Comradery\"", "Title_2000005": "\"Proxy's Promise\"", "Title_2000006": "\"Drop-In Service\"", "Title_2010001": "\"The Vision Corporation\"", "Title_2010002": "\"Chance Encounter\"", "Title_2010003": "\"Full Train\"", "Title_2010004": "\"Specter or Snare\"", "Title_2010005": "\"Encounter\"", "Title_2010006": "\"Confessions and Farewells\"", "Title_2010007": "\"Useless Chips\"", "Title_2010008": "\"As the Dust Settles\"", "Title_2010009": "\"The Interception Plan\"", "Title_2010010": "\"The Rescue Plan\"", "Title_2020001": "\"Not So Shining Debut\"", "Title_2020002": "\"Resolve\"", "Title_2020003": "\"Tenderness\"", "Title_2020004": "\"The Seal\"", "Title_2020005": "\"Father\"", "Title_2020006": "\"Hidden Truth\"", "Title_2025001": "\"On-Site Flashback\"", "Title_2025002": "\"Officer's Decision\"", "Title_2025003": "\"Conspiracy in Prison\"", "Title_2030001": "\"Blank Messages\"", "Title_2030002": "\"Conflict at the Boarding Gate\"", "Title_2030003": "\"Airship in Danger\"", "Title_2030004": "\"Take Back the Hostage\"", "Title_2030005": "\"Panicked Escape\"", "Title_2030006": "\"Sacrifice\"", "Title_20400001": "\"Silent Fugitive\"", "Title_20400002": "\"Vast and Unfamiliar Land\"", "Title_20400003": "\"The Outwardly Harmonious, Inwardly Disparate Master and Servant\"", "Title_20400004": "\"The Highly Anticipated Event\"", "Title_20400005": "\"The Traitor Reveals His True Colors\"", "Title_20450001": "\"Talented Idol\"", "Title_20450002": "\"Beyond One's Control\"", "Title_20450003": "\"The Second Abandoned Dog\"", "Title_20450004": "\"Virtual Void Hunter\"", "Title_25410001": "\"Infiltration\"", "Title_25410002": "\"Realistic Ending\"", "Title_25510001": "\"What You Don't Know\"", "Title_2800001": "\"Dismantle Operation\"", "Title_2800002": "\"New Blood, New Talent\"", "Title_2800003": "\"Escapee\"", "Title_2800004": "\"Righteous Heart\"", "Title_Activity_Lighter": "\"The Champion\" Special Play", "ToggleTrackingTip": "{LAYOUT_MOBILE#Press the mission to track it.}{LAYOUT_CONTROLLER#Press + to switch tracked mission.}{LAYOUT_KEYBOARD#Press to switch tracked mission.}", "Topup_CommonBonus": "Bonus", "Topup_DoubleBonus": "Bonus", "Topup_FailedTips_00": "Delivery timed out", "Topup_FailedTips_01": "Product invalid, please re-enter the shop and try again", "ToysDeal_Button_01": "Buy", "ToysDeal_Button_02": "Delivering", "ToysDeal_Button_03": "Claim", "ToysDeal_ItemLock": "W-Engine is locked.", "ToysDeal_NotEnoughGold": "You don't have enough Dennies", "ToysDeal_NotEnoughItem": "You don't have enough materials", "ToysDeal_Sheet_01": "Buy W-Engine", "ToysDeal_Sheet_02": "Recycle W-Engine", "ToysDeal_Tips_01": "W-Engines have exceeded the limit.", "ToysDeal_Tips_02": "This W-Engine is already equipped.", "ToysDeal_Tips_03": "Are you sure you want to dismantle this advanced W-Engine?", "TradesBangbooA_NAME": "Bangboo Merchant", "TradesBangbooB_NAME": "Bangboo Merchant A", "TradesBangbooC_NAME": "Bangboo Merchant B", "TradesBangbooD_NAME": "Diceyboo", "TrafficLightCheckTips_001": "A Public Security Officer stops you and escorts you back to the side of the road, giving you a stern lecture.", "TrainingRoomTxt_CampAbility1": "· Agents consume 3000 Decibels to activate Ultimates. Decibel limit increases to 9999. When an agent's attack hits an enemy, it heals all squad members. When HP is at max, the overflow healing is converted into Decibels.\n\n· Agent's Decibel Generation Rate is increased by 15%. When there are at least 2 Cunning Hares Agents in your squad, this effect increases an additional 15%. When Agent HP is equal to or above 50%, the effect increases to 200% of the original amount.", "TrainingRoomTxt_CampAbility10": "· Agents no longer consume Assist Points when triggering Perfect Assist.\n\n· When an Assist Follow-Up hits an enemy, the DMG dealt by all squad members to the target is increased by 35%, lasting 8s. When there are at least 2 Victoria Housekeeping Co. Agents in your squad, this effect increases by an additional 35%.", "TrainingRoomTxt_CampAbility11": "· Agents no longer consume Assist Points when triggering Perfect Assist.\n\n· When an Assist Follow-Up hits an enemy, the DMG dealt by all squad members to the target is increased by 35%, lasting 8s. When there are at least 2 Victoria Housekeeping Co. Agents in your squad, this effect increases by an additional 35%.", "TrainingRoomTxt_CampAbility12": "· The Dead End Butcher deals 50% more DMG. He restores Daze and a small amount of HP when he hits squad members.\n\n· Agents no longer consume Assist Points when triggering Perfect Assist.\n\n· When an Assist Follow-Up hits an enemy, the DMG dealt by all squad members to the target is increased by 35%, lasting 8s. When there are at least 2 Victoria Housekeeping Co. Agents in your squad, this effect increases by an additional 35%.", "TrainingRoomTxt_CampAbility13": "· Disorder effect DMG is increased by 100%. Whenever an Agent triggers the Disorder effect, the entire squad gains massive HP, Energy, and Decibels.\n\n· Agent Anomaly Buildup Rate increases by 25%. When there are at least 2 Sons of Calydon Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility14": "· Disorder effect DMG is increased by 100%. Whenever an Agent triggers the Disorder effect, the entire squad gains massive HP, Energy, and Decibels.\n\n· Agent Anomaly Buildup Rate increases by 25%. When there are at least 2 Sons of Calydon Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility15": "· Disorder effect DMG is increased by 100%. Whenever an Agent triggers the Disorder effect, the entire squad gains massive HP, Energy, and Decibels.\n\n· Agent Anomaly Buildup Rate increases by 25%. When there are at least 2 Sons of Calydon Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility16": "· The Daze Rampant Brute suffers is reduced by 25%. Upon hitting an Agent, Rampant Brute recovers a small amount of Daze.\n\n· Disorder effect DMG is increased by 100%. Whenever an Agent triggers the Disorder effect, the entire squad gains massive HP, Energy, and Decibels.\n\n· Agent Anomaly Buildup Rate increases by 25%. When there are at least 2 Sons of Calydon Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility17": "· When an Agent hits an enemy with a Dodge Counter, they drop an Energy orb. Can trigger once every 2s. When picking up energy orbs, excess Energy is converted into Shield for all squad members, with a maximum Shield value equal to 50% of the agent's max HP. While the Shield is present, an Agent's DMG increases with the Shield value and Anti-Interrupt Level is increased.\n\n· Agents Energy Generation Rate increases by 25%. When there are at least 2 Criminal Investigation Special Response Team Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility18": "· When an Agent hits an enemy with a Dodge Counter, they drop an Energy orb. Can trigger once every 2s. When picking up energy orbs, excess Energy is converted into Shield for all squad members, with a maximum Shield value equal to 50% of the agent's max HP. While the Shield is present, an Agent's DMG increases with the Shield value and Anti-Interrupt Level is increased.\n\n· Agents Energy Generation Rate increases by 25%. When there are at least 2 Criminal Investigation Special Response Team Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility19": "· When an Agent hits an enemy with a Dodge Counter, they drop an Energy orb. Can trigger once every 2s. When picking up energy orbs, excess Energy is converted into Shield for all squad members, with a maximum Shield value equal to 50% of the agent's max HP. While the Shield is present, an Agent's DMG increases with the Shield value and Anti-Interrupt Level is increased.\n\n· Agents Energy Generation Rate increases by 25%. When there are at least 2 Criminal Investigation Special Response Team Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility2": "· Agents consume 3000 Decibels to activate Ultimates. Decibel limit increases to 9999. When an agent's attack hits an enemy, it heals all squad members. When HP is at max, the overflow healing is converted into Decibels.\n\n· Agent's Decibel Generation Rate is increased by 15%. When there are at least 2 Cunning Hares Agents in your squad, this effect increases an additional 15%. When Agent HP is equal to or above 50%, the effect increases to 200% of the original amount.", "TrainingRoomTxt_CampAbility20": "· Twin Marionettes deal 50% more DMG and revive much faster.\n\n· When an Agent hits an enemy with a Dodge Counter, they drop an Energy orb. Can trigger once every 2s. When picking up energy orbs, excess Energy is converted into Shield for all squad members, with a maximum Shield value equal to 50% of the agent's max HP. While the Shield is present, an Agent's DMG increases with the Shield value and Anti-Interrupt Level is increased.\n\n· Agents Energy Generation Rate increases by 25%. When there are at least 2 Criminal Investigation Special Response Team Agents in your squad, this effect increases by an additional 25%.", "TrainingRoomTxt_CampAbility3": "· Agents consume 3000 Decibels to activate Ultimates. Decibel limit increases to 9999. When an agent's attack hits an enemy, it heals all squad members. When HP is at max, the overflow healing is converted into Decibels.\n\n· Agent's Decibel Generation Rate is increased by 15%. When there are at least 2 Cunning Hares Agents in your squad, this effect increases an additional 15%. When Agent HP is equal to or above 50%, the effect increases to 200% of the original amount.", "TrainingRoomTxt_CampAbility4": "· Jane's Daze limit is increased by 50%, and her DMG dealt is increased by 50%.\n\n· Agents consume 3000 Decibels to activate Ultimates. Decibel limit increases to 9999. When an agent's attack hits an enemy, it heals all squad members. When HP is at max, the overflow healing is converted into Decibels.\n\n· Agent's Decibel Generation Rate is increased by 15%. When there are at least 2 Cunning Hares Agents in your squad, this effect increases an additional 15%. When Agent HP is equal to or above 50%, the effect increases to 200% of the original amount.", "TrainingRoomTxt_CampAbility5": "· When an Agent attack hits an enemy, the entire squad gains a Shield, with the max Shield being 50% of the Agent's max HP. When an Agent's Defensive Assist hits an enemy, 50% of the current Shield value will be expended to deal additional Daze. When an Agent has a Shield, the Agent's Anti-Interrupt Level is increased.\n\n· Agents deal 40% increased DMG to Stunned enemies. When there are at least 2 Belobog Heavy Industries Agents in your squad, this effect increases by an additional 40%.", "TrainingRoomTxt_CampAbility6": "· When an Agent attack hits an enemy, the entire squad gains a Shield, with the max Shield being 50% of the Agent's max HP. When an Agent's Defensive Assist hits an enemy, 50% of the current Shield value will be expended to deal additional Daze. When an Agent has a Shield, the Agent's Anti-Interrupt Level is increased.\n\n· Agents deal 40% increased DMG to Stunned enemies. When there are at least 2 Belobog Heavy Industries Agents in your squad, this effect increases by an additional 40%.", "TrainingRoomTxt_CampAbility7": "· When an Agent attack hits an enemy, the entire squad gains a Shield, with the max Shield being 50% of the Agent's max HP. When an Agent's Defensive Assist hits an enemy, 50% of the current Shield value will be expended to deal additional Daze. When an Agent has a Shield, the Agent's Anti-Interrupt Level is increased.\n\n· Agents deal 40% increased DMG to Stunned enemies. When there are at least 2 Belobog Heavy Industries Agents in your squad, this effect increases by an additional 40%.", "TrainingRoomTxt_CampAbility8": "· Corrupted Overlord - Pompey's Daze limit is increased by 20%. The DMG he deals to Agents without a Shield is increased by 20%.\n\n· When an Agent attack hits an enemy, the entire squad gains a Shield, with the max Shield being 50% of the Agent's max HP. When an Agent's Defensive Assist hits an enemy, 50% of the current Shield value will be expended to deal additional Daze. When an Agent has a Shield, the Agent's Anti-Interrupt Level is increased.\n\n· Agents deal 40% increased DMG to Stunned enemies. When there are at least 2 Belobog Heavy Industries Agents in your squad, this effect increases by an additional 40%.", "TrainingRoomTxt_CampAbility9": "· Agents no longer consume Assist Points when triggering Perfect Assist.\n\n· When an Assist Follow-Up hits an enemy, the DMG dealt by all squad members to the target is increased by 35%, lasting 8s. When there are at least 2 Victoria Housekeeping Co. Agents in your squad, this effect increases by an additional 35%.", "TrainingRoomTxt_JumpTip": "This feature is not available in Preview mode.", "TrainingRoomTxt_Setting_Enemy_AI": "Moving Enemies", "TrainingRoomTxt_Setting_Enemy_AI_1": "Enable", "TrainingRoomTxt_Setting_Enemy_AI_2": "Disable", "TrainingRoomTxt_Setting_Enemy_Invincible": "Enemy Invulnerable", "TrainingRoomTxt_Setting_Enemy_Invincible_1": "Enable", "TrainingRoomTxt_Setting_Enemy_Invincible_2": "Disable", "TrainingRoomTxt_Setting_Enemy_Level": "Enemy Level", "TrainingRoomTxt_Setting_Enemy_Stunable": "Stunnable Enemies", "TrainingRoomTxt_Setting_Enemy_Stunable_1": "Enable", "TrainingRoomTxt_Setting_Enemy_Stunable_2": "Disable", "TrainingRoomTxt_Setting_Enemy_Type": "Enemy Type", "TrainingRoomTxt_Setting_Enemy_Type_1": "Enable", "TrainingRoomTxt_Setting_Enemy_Type_2": "Disable", "TrainingRoomTxt_Setting_Player_InfiniteEnegy": "Character Unlimited Energy", "TrainingRoomTxt_Setting_Player_InfiniteEnegy_1": "Enable", "TrainingRoomTxt_Setting_Player_InfiniteEnegy_2": "Disable", "TrainingRoomTxt_Setting_Player_InfiniteFever": "Character Unlimited Decibels", "TrainingRoomTxt_Setting_Player_InfinitePerfectSwitchPoint": "Character Unlimited Assist Points", "TrainingRoomTxt_Setting_Title1": "Training", "TrainingRoomTxt_Setting_Title2": "Training Room", "TrainingRoomTxt_SpecialTraining_Name_1": "Perfect Dodge Training", "TrainingRoomTxt_SpecialTraining_Name_10": "Cooperation Exercise — Grace", "TrainingRoomTxt_SpecialTraining_Name_11": "Cooperation Exercise — Anton", "TrainingRoomTxt_SpecialTraining_Name_12": "Cooperation Exercise — Lycaon", "TrainingRoomTxt_SpecialTraining_Name_13": "Cooperation Exercise — Ellen", "TrainingRoomTxt_SpecialTraining_Name_14": "Cooperation Exercise — Rina", "TrainingRoomTxt_SpecialTraining_Name_15": "Cooperation Exercise — Corin", "TrainingRoomTxt_SpecialTraining_Name_16": "Cooperation Exercise — Soldier 11", "TrainingRoomTxt_SpecialTraining_Name_17": "Cooperation Exercise — Zhu Yuan", "TrainingRoomTxt_SpecialTraining_Name_18": "Cooperation Exercise — Soukaku", "TrainingRoomTxt_SpecialTraining_Name_19": "Cooperation Exercise - Lucy", "TrainingRoomTxt_SpecialTraining_Name_2": "Perfect Assist Training", "TrainingRoomTxt_SpecialTraining_Name_20": "Cooperation Exercise - Lighter", "TrainingRoomTxt_SpecialTraining_Name_21": "Cooperation Exercise - Piper", "TrainingRoomTxt_SpecialTraining_Name_22": "Cooperation Exercise — Qingyi", "TrainingRoomTxt_SpecialTraining_Name_23": "Cooperation Exercise — Jane", "TrainingRoomTxt_SpecialTraining_Name_24": "Cooperation Exercise — Seth", "TrainingRoomTxt_SpecialTraining_Name_25": "Cooperation Exercise — Burnice", "TrainingRoomTxt_SpecialTraining_Name_26": "Cooperation Exercise — Caesar", "TrainingRoomTxt_SpecialTraining_Name_27": "Cooperation Exercise: Tsukishiro Yanagi", "TrainingRoomTxt_SpecialTraining_Name_3": "Attribute Anomaly Training", "TrainingRoomTxt_SpecialTraining_Name_4": "Cooperation Exercise — Anby", "TrainingRoomTxt_SpecialTraining_Name_5": "Cooperation Exercise — Billy", "TrainingRoomTxt_SpecialTraining_Name_6": "Cooperation Exercise — Nicole", "TrainingRoomTxt_SpecialTraining_Name_7": "Cooperation Exercise — Nekomata", "TrainingRoomTxt_SpecialTraining_Name_8": "Cooperation Exercise — Koleda", "TrainingRoomTxt_SpecialTraining_Name_9": "Cooperation Exercise — Ben", "TrashCoin_EmptyTip01": "Insufficient HIA Commemorative Coins. Go collect some more.", "Trash_Type_ItemTips01": "Can be exchanged for an item of average value", "Trash_Type_NormalTips01": "Exchange requirements satisfied", "Trash_Type_NormalTips02": "Not enough items", "Trash_Type_RewardTips01": "Not enough HIA Commemorative Coins", "Trash_Type_RewardTips02": "Can be exchanged for an item of high value", "Trash_Type_RewardTips03": "They are not accepting this item at the moment", "TrendyText_UnlockHint": "Box Galaxy gadget store has been unlocked", "Tsubaki_MathSkill_Desc": "When another character in your squad shares the same Attribute or Faction:\nAfter any character inflicts Assault, increases the DMG of Nekomata's next EX Special Attack by 35%, stacking up to 2 times.", "Tsubaki_MathSkill_Title": "Additional Ability: Catwalk", "Tsubaki_Property_ExSpecial_SpCostValue_01": "40", "Tsubaki_SkillList_10_Content": " (When Triggering Defensive Assist)", "Tsubaki_SkillList_10_Title": "Defensive Assist: Desperate Defense", "Tsubaki_SkillList_11_Content": " (After Defensive Assist)", "Tsubaki_SkillList_11_Title": "Assist Follow-Up: Shadow Strike", "Tsubaki_SkillList_1_Content": "", "Tsubaki_SkillList_1_Title": "Basic Attack: Kitty Slash", "Tsubaki_SkillList_2_Content": "(Hold)", "Tsubaki_SkillList_2_Title": "Basic Attack: Crimson Blade", "Tsubaki_SkillList_3_Content": "", "Tsubaki_SkillList_3_Title": "Special Attack: Surprise Attack", "Tsubaki_SkillList_4_Content": "", "Tsubaki_SkillList_4_Title": "EX Special Attack: Super Surprise Attack!", "Tsubaki_SkillList_5_Content": " ; ", "Tsubaki_SkillList_5_Title": "Dash Attack: Over Here!", "Tsubaki_SkillList_6_Content": " (Perfect) ; ", "Tsubaki_SkillList_6_Title": "Dodge Counter: Phantom Claws", "Tsubaki_SkillList_7_Content": "", "Tsubaki_SkillList_7_Title": "Chain Attack: Claw Swipe", "Tsubaki_SkillList_8_Content": "", "Tsubaki_SkillList_8_Title": "Ultimate: Claw Smash", "Tsubaki_SkillList_9_Content": " (When Triggering Quick Assist)", "Tsubaki_SkillList_9_Title": "Quick Assist: Cat's Paw", "Tsubaki_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nCharge and slash enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_AssaultAid_Title": "Assist Follow-Up: Shadow Strike", "Tsubaki_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_BeHitAid_Title": "Quick Assist: Cat's Paw", "Tsubaki_Skill_Branch_Desc": "Hold during the first 3 hits of Nekomata's Basic Attack to activate:\nSlashes enemies in front and passes through them, dealing Physical DMG.\nUpon activation, there is a 33.33% chance to repeat this attack 3 times.", "Tsubaki_Skill_Branch_Title": "Basic Attack: Crimson Blade", "Tsubaki_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlashes enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_Counter_Title": "Dodge Counter: Phantom Claws", "Tsubaki_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_Evade_Title": "Dodge: Can't Touch Me-ow~", "Tsubaki_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUnleashes powerful slashes at enemies ahead in a large area, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_ExQTE_Title": "Ultimate: Claw Smash", "Tsubaki_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nUnleashes a powerful falling slash that deals massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_ExSpecial_Title": "EX Special Attack: Super Surprise Attack!", "Tsubaki_Skill_Normal_Desc": "Press to activate:\nUnleashes up to 5 slashes, dealing Physical DMG.\nOn the last hit, there is a 33.33% chance to repeat this hit 3 times.", "Tsubaki_Skill_Normal_Title": "Basic Attack: Kitty Slash", "Tsubaki_Skill_ParryAid_Desc": "When the character on field is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_ParryAid_Title": "Defensive Assist: Desperate Defense", "Tsubaki_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUnleashes a powerful slash at enemies ahead in a large area, dealing massive Physical DMG.\nCharacter is invulnerable while using this skill.", "Tsubaki_Skill_QTE_Title": "Chain Attack: Claw Swipe", "Tsubaki_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Physical DMG.", "Tsubaki_Skill_Rush_Title": "Dash Attack: Over Here!", "Tsubaki_Skill_Special_Desc": "Press to activate:\nUnleashes a downward strike, dealing Physical DMG.\nAnti-Interrupt level is increased while using this skill.", "Tsubaki_Skill_Special_Title": "Special Attack: Surprise Attack", "Tsubaki_Talent_01_Desc_01": "When Nekomata hits an enemy from behind, she ignores 16% of her target's Physical RES. If the enemy is Stunned, all Nekomata's attacks are considered back attacks.", "Tsubaki_Talent_01_Desc_01_Realign": "When Nekomata hits an enemy from behind, she ignores 16% of her target's Physical RES.\nIf the enemy is Stunned, all Nekomata's attacks are considered back attacks.", "Tsubaki_Talent_01_Desc_02": "While Nekomata lacks strength due to her small size, she has the perceptiveness and agility required to locate her enemies' weaknesses and strike right where it hurts most.", "Tsubaki_Talent_01_Title": "Bird Hunter", "Tsubaki_Talent_01_Title_Realign": "Bird Hunter", "Tsubaki_Talent_02_Desc_01": "When there's only one enemy on the field and Nekomata is in combat, her Energy Generation Rate is increased by 25%.", "Tsubaki_Talent_02_Desc_01_Realign": "When there's only one enemy on the field and Nekomata is in combat, her Energy Generation Rate is increased by 25%.", "Tsubaki_Talent_02_Desc_02": "Cats always prefer to toy with their prey.\nIf there's only one mouse left in combat — that's Nekomata's play time.", "Tsubaki_Talent_02_Title": "Cat & Mouse", "Tsubaki_Talent_02_Title_Realign": "Cat & Mouse", "Tsubaki_Talent_03_Desc_02": "According to the legends of the old civilization, each tail represents one of a cat's many lives, with years of wisdom and experience stored within...\nEven if that's not true, the experience Nekomata has gained on the streets certainly is.", "Tsubaki_Talent_03_Title": "Curious Left Tail", "Tsubaki_Talent_03_Title_Realign": "Curious Left Tail", "Tsubaki_Talent_04_Desc_01": "When Nekomata uses her EX Special Attack, her CRIT Rate increases by 7% for 15s, stacking up to 2 times, with each stack's duration being calculated separately.", "Tsubaki_Talent_04_Desc_01_Realign": "When Nekomata uses her EX Special Attack, her CRIT Rate increases by 7% for 15s, stacking up to 2 times, with each stack's duration being calculated separately.", "Tsubaki_Talent_04_Desc_02": "\"Gimme more, gimme MORE! I can eat 'em all~\"\nHer eyes sparkle as she licks the back of her paws.", "Tsubaki_Talent_04_Title": "Sharpen Claws", "Tsubaki_Talent_04_Title_Realign": "Sharpen Claws", "Tsubaki_Talent_05_Desc_02": "According to the legends of the old civilization, each tail represents one of a cat's many lives, with years of wisdom and experience stored within... Sometimes Nekomata wonders to herself: If she is lucky enough to keep surviving, will she eventually grow another tail?", "Tsubaki_Talent_05_Title": "Lucky Right Tail", "Tsubaki_Talent_05_Title_Realign": "Lucky Right Tail", "Tsubaki_Talent_06_Desc_01": "When Nekomata launches a Chain Attack or uses her Ultimate, her CRIT DMG increases by 18%, stacking up to 3 times. The effect expires when she's no longer in-combat. This effect gains maximum stacks immediately on defeating an enemy.", "Tsubaki_Talent_06_Desc_01_Realign": "When Nekomata launches a Chain Attack or uses her Ultimate, her CRIT DMG increases by 18%, stacking up to 3 times. The effect expires when she's no longer in-combat. This effect gains maximum stacks immediately on defeating an enemy.", "Tsubaki_Talent_06_Desc_02": "\"When a feline Thiren gets positive reinforcement from aggressive behavior,\ntheir latent animalistic tendencies emerge.\nFortunately, these tendencies aren't permanent...\"\n—Excerpt from the Handbook of Incomplete Research on Feline Thirens", "Tsubaki_Talent_06_Title": "Predator Lineage", "Tsubaki_Talent_06_Title_Realign": "Predator Lineage", "Tsubaki_UniqueSkill_01_Desc": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 30% for 6s.", "Tsubaki_UniqueSkill_02_Desc": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 35% for 6s.", "Tsubaki_UniqueSkill_03_Desc": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 40% for 6s.", "Tsubaki_UniqueSkill_04_Desc": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 45% for 6s.", "Tsubaki_UniqueSkill_05_Desc": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 50% for 6s.", "Tsubaki_UniqueSkill_06_Desc": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 55% for 6s.", "Tsubaki_UniqueSkill_07_Desc": "When Nekomata's Dodge Counter or Quick Assist hits an enemy, her DMG increases by 60% for 6s.", "Tsubaki_UniqueSkill_Title": "Core Passive: Stealthy Paws", "TutorialDialogSubTitle_1": "TUTORIAL", "TutorialDialogSubTitle_2": "TUTORIAL", "TutorialDialogSubTitle_3": "TUTORIAL", "TutorialDialogTitle_1": "COMBAT TUTORIAL", "TutorialDialogTitle_2": "GAMEPLAY", "TutorialDialogTitle_3": "TEST", "TvOVA_Unlock_Tip": "Complete the previous stage to unlock", "UICommonFinished": "Promotion Complete", "UITexct_1079": "New Commission Available", "UITexct_1080": "Commission Rewards Preview", "UITextGetPostGirlButton": "Change Now", "UITextGetPostGirlTips": "Can be changed in Quick Menu - Dynamic Wallpaper", "UITextGetPostGirlTitle": "Obtain {0}", "UITextRandomBreakHighDiffculty": "Precise Calibration", "UITextRandomBreakLowDiffculty": "Simple Adjustments", "UITextRandomBreakUnlockTip": "Complete the previous stage to unlock", "UIText_1": "Confirm", "UIText_10": "Select", "UIText_100": "Locked", "UIText_101": "Claim ", "UIText_102": "Claimed", "UIText_103": "Player Info", "UIText_104": "Commission List", "UIText_105": "Achievements", "UIText_106": "Size:", "UIText_1068": " Achievement Complete", "UIText_1069": "Unlocked via claiming rewards after {0}'s Trust reaches Rank {1}", "UIText_107": "Recommended Lv.:", "UIText_1070": "Obtained via the limited-time event \"{0}\"", "UIText_1071": "Pause", "UIText_1073": "{LAYOUT_MOBILE#Press to view.}{LAYOUT_KEYBOARD# to view.}{LAYOUT_CONTROLLER# to view.}{LAYOUT_MOBILECONTROLLER# to view.}", "UIText_1075": "Item Details", "UIText_1076": "Progress further in the Main Commissions for an unlock hint", "UIText_1077": "Active", "UIText_1078": "Switch", "UIText_1079": "Dynamic Wallpaper", "UIText_108": "Start", "UIText_109": "Size:", "UIText_11": "Select", "UIText_110": "Recommended Lv.:", "UIText_111": "TEXT", "UIText_112": "Skip", "UIText_11264": "BASIC", "UIText_11265": "GROWTH", "UIText_113": "Auto", "UIText_114": "Chapter", "UIText_115": "Recover in", "UIText_116": "Fully Recover", "UIText_117": "Enhance Set", "UIText_1171": "You've already rested today. Maybe tomorrow.", "UIText_1172": "It's late, time to head home and rest.", "UIText_1173": "{0}/{1}", "UIText_1174": "Complete Main Commission Chapter 2 to unlock", "UIText_1175": "Complete Main Commission Chapter 3 to unlock", "UIText_1176": "System Rewards", "UIText_1177": "Unlocks at Inter-Knot Lv. 20", "UIText_1178": "Unlocks at Inter-Knot Lv. 30", "UIText_1179": "Reset", "UIText_118": "Inter-Knot Reputation", "UIText_1180": "Tutorial", "UIText_1181": "Return", "UIText_1182": "Unlocks at Inter-Knot Lv. 40", "UIText_1188": "Location: ", "UIText_1189": "Target: ", "UIText_119": "Loot", "UIText_12": "Select", "UIText_120": "Dismantle", "UIText_121": "Next", "UIText_123": "Drive Tuning", "UIText_124": "Drive Tuning", "UIText_125": "Enhance Set", "UIText_126": "Standard Tuning", "UIText_127": "Orientation Tuning 01", "UIText_128": "Orientation Tuning 02", "UIText_129": "Orientation Tuning 03", "UIText_13": "TEXT", "UIText_130": "Return", "UIText_131": "Inter-Knot Level", "UIText_132": "Combat", "UIText_133": "Loot", "UIText_134": "Combat", "UIText_135": "Combat Challenge", "UIText_136": "Defeated", "UIText_137": "Inter-Knot Reputation", "UIText_138": "Drive Tuning", "UIText_139": "Dismantling", "UIText_14": "TEXT", "UIText_140": "Previous", "UIText_141": "Next", "UIText_142": "Claim", "UIText_143": "Commission Details", "UIText_144": "Commission Details", "UIText_145": "Close", "UIText_146": "Combat Info", "UIText_147": "Battery Cost", "UIText_148": "Drive Tuning", "UIText_149": "Drive Tuning", "UIText_15": "TEXT", "UIText_150": "Prepare", "UIText_151": "Prepare", "UIText_152": "Locked", "UIText_15243": "Edit", "UIText_153": "Return", "UIText_154": "Exit", "UIText_155": "Continue", "UIText_15525": "Claim All", "UIText_15590": "UIText_15590", "UIText_156": "Exit", "UIText_15607": "0001", "UIText_15608": "0001", "UIText_15609": "0001", "UIText_15610": "0001", "UIText_15611": "0001", "UIText_15612": "0001", "UIText_15613": "0001", "UIText_15614": "0001", "UIText_15615": "0001", "UIText_15616": "0001", "UIText_15627": "Not Owned", "UIText_15628": "Highest Phase", "UIText_15629": "Number Owned:", "UIText_157": "Continue", "UIText_158": "Complete", "UIText_159": "City", "UIText_16": "Continue", "UIText_160": "Workshop", "UIText_16063": "UIText_16063", "UIText_16064": "UIText_16064", "UIText_16067": "10", "UIText_16072": "UIText_16072", "UIText_161": "Skip", "UIText_16111": "Unlock Gnostic Hymn", "UIText_16112": "Unlock Gnostic Hymn", "UIText_16113": "Claim", "UIText_16114": "Owned", "UIText_16116": "Highest Phase", "UIText_16122": "Video Record Archived", "UIText_16141": "Database", "UIText_16142": "Faction", "UIText_16143": "Location", "UIText_16146": "Signal Search", "UIText_16171": "No more comments", "UIText_16172": "[Super]", "UIText_16173": "Claim", "UIText_16174": "Claim", "UIText_16175": "Choose your Dream Seeker", "UIText_16197": "GOOD LUCK GOOD LUCK GOOD LUCK ", "UIText_16198": "GOOD LUCK GOOD LUCK GOOD LUCK ", "UIText_162": "Inter-Knot Reputation", "UIText_16200": "UIText_16200", "UIText_16206": "Name", "UIText_16207": "(", "UIText_16208": "Buy", "UIText_16211": "+20% pts, +20% pts", "UIText_16212": "Refresh", "UIText_16213": "Refresh all items/partners", "UIText_16215": "Midnight Entrance", "UIText_16216": "Resonium", "UIText_16217": "Default", "UIText_16218": "Corruption", "UIText_16219": "Ether Activity Influence", "UIText_16248": "UIText_16248", "UIText_16280": "Database", "UIText_16295": "DText...", "UIText_163": "Retry", "UIText_16301": "DText...", "UIText_16307": "DText...", "UIText_16313": "HOLLOW", "UIText_16314": "ETHER MATIRIAL", "UIText_16315": "HOLLOW", "UIText_16316": "ETHER MATIRIAL", "UIText_16317": "HOLLOW", "UIText_16318": "ETHER MATIRIAL", "UIText_16335": "UIText_16335", "UIText_16353": "Friend Nickname", "UIText_16354": "Friend Name", "UIText_16355": "Enter Text", "UIText_16356": "Send", "UIText_16357": "Remove", "UIText_16399": "Errands", "UIText_164": "Victory", "UIText_16400": "Compendium", "UIText_16424": "9:05 PM", "UIText_16425": "9:05 PM", "UIText_16431": "UIText_16431", "UIText_16435": "UIText_16435", "UIText_16436": "UIText_16436", "UIText_16439": "We we we we we we we we we", "UIText_16440": "We we we we we we we we we", "UIText_16441": "We we we we we we we we we", "UIText_16442": "We we we we we we we we we", "UIText_16443": "We we we we we we we we we", "UIText_16444": "We we we we we we we we we", "UIText_16445": "We we we we we we we we we", "UIText_16446": "We we we we we we we we we", "UIText_16447": "We we we we we we we we we", "UIText_16448": "We we we we we we we we we", "UIText_16449": "We we we we we we we we we", "UIText_16450": "We we we we we we we we we", "UIText_16451": "We we we we we we we we we", "UIText_16452": "We we we we we we we we we", "UIText_16453": "UIText_16453", "UIText_16454": "UIText_16454", "UIText_16459": "UIText_16459", "UIText_16460": "UIText_16460", "UIText_16461": "We we we we we we we we we", "UIText_16462": "We we we we we we we we we", "UIText_16478": "New Eridu Time", "UIText_16483": "UIText_16483", "UIText_16484": "JOIN US JOIN US JOIN US JOIN US ", "UIText_165": "Defeat", "UIText_16504": "DText...", "UIText_16505": "RESONIUM.", "UIText_166": "Quick Add", "UIText_16642": "Set Quality", "UIText_16677": "We we we we we we we we we", "UIText_16678": "We we we we we we we we we", "UIText_167": "Upgrade", "UIText_16705": "{LAYOUT_MOBILE#Continue}{LAYOUT_CONTROLLER#Press confirm to continue}{LAYOUT_KEYBOARD#Press [J] to continue}{LAYOUT_FALLBACK#Continue}", "UIText_16711": "Trial", "UIText_16712": "Login", "UIText_16713": "UID Login", "UIText_16720": "INTERKNOT", "UIText_16729": "INTERKNOT", "UIText_16730": "Fairy", "UIText_16731": "Camellia Golden Week", "UIText_16736": "Choose your difficulty", "UIText_16737": "UIText_16737", "UIText_16738": "UIText_16738", "UIText_16739": "UIText_16739", "UIText_16740": "UIText_16740", "UIText_16741": "UIText_16741", "UIText_16742": "{LAYOUT_MOBILE#Continue}{LAYOUT_CONTROLLER#Press confirm to continue}{LAYOUT_KEYBOARD#Press [J] to continue}{LAYOUT_FALLBACK#Continue}", "UIText_16744": "Points", "UIText_16748": "Target Detected", "UIText_16750": "Max Engagement reached", "UIText_16751": "Completed", "UIText_16752": "Max Engagement reached", "UIText_16753": "Cooperation Exercise", "UIText_16755": "EMPTY", "UIText_16757": "Midnight Entrance", "UIText_16758": "Midnight Entrance", "UIText_16762": "Bounty Commission", "UIText_16763": "MAX", "UIText_16764": "UIText_16764", "UIText_16778": "Season Missions", "UIText_16779": "Available this season", "UIText_16780": "Refreshes in", "UIText_16781": "Reward Preview", "UIText_16782": "Favorite Sticker", "UIText_16783": "INTERKNOT", "UIText_16787": "Midnight Entrance", "UIText_16788": "Hollow Chapter 1", "UIText_16789": "Midnight Entrance", "UIText_16790": "InfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfo", "UIText_16798": "INTERKNOT", "UIText_168": "Upgrade Drive", "UIText_16804": "Exit and return to normal mode?", "UIText_16805": "{LAYOUT_MOBILE#Tap the blank area to close}{LAYOUT_KEYBOARD#Click the blank area to close}{LAYOUT_CONTROLLER# }{LAYOUT_MOBILECONTROLLER# }", "UIText_16806": ">> INFORMATION <<", "UIText_16813": "Weaknesses", "UIText_16816": "Faction", "UIText_16817": "Type", "UIText_16825": "Requirements satisfied", "UIText_16826": "Choose a tape that will satisfy the customer's requirements", "UIText_16827": "You can increase your score by spending stamina", "UIText_16885": "Primer", "UIText_16886": "Errands", "UIText_16887": "Training", "UIText_16888": "Combat", "UIText_16895": "INFO", "UIText_16896": "ROLE", "UIText_16897": "ROLE INFORMATION", "UIText_16898": "EMPTY", "UIText_16899": "EMPTY", "UIText_169": "ENHANCE", "UIText_16900": "INFO", "UIText_16901": "ROLE", "UIText_16998": "BOARD", "UIText_16999": "Research Progress: ", "UIText_17": "Mission", "UIText_170": "Update", "UIText_17000": "Current Progress: ", "UIText_17001": "HOLLOWTEXT... HOLLOWTEXT... HOLLOWTEXT...", "UIText_17002": "- EMPTY -", "UIText_17003": "Hollow Items", "UIText_17004": "Loot", "UIText_17052": "UIText_17052", "UIText_17053": "UIText_17053", "UIText_17054": "[Unidentified] Kill 10 enemies.", "UIText_17055": "UIText_17055", "UIText_17056": "Special Effects", "UIText_17057": "Reward Details", "UIText_171": "Update Drive", "UIText_17123": "Details", "UIText_17124": "Mewmew's Notes", "UIText_17125": "1P", "UIText_17126": "1P", "UIText_17128": "{EMPTY}", "UIText_17129": "{EMPTY}", "UIText_17130": "{EMPTY}", "UIText_17131": "{EMPTY}", "UIText_17133": "UIText_17133", "UIText_17135": "Newly Added Tracks", "UIText_17136": "Namecard Options", "UIText_17146": "Work Handbook", "UIText_17157": "Discard", "UIText_17159": "/", "UIText_17160": "VOICE PACK", "UIText_17161": "Details", "UIText_17168": "Remaining", "UIText_17172": "Mindscape Cinema", "UIText_17173": "Move camera", "UIText_172": "UPGRADE", "UIText_173": "Agent Training", "UIText_174": "AGENTS", "UIText_175": "Promotion", "UIText_17520": "Equipped", "UIText_17521": "Inferno Reap", "UIText_17530": "NO.", "UIText_17535": "Submit Information", "UIText_17537": "TIPS:", "UIText_17539": "NO.", "UIText_17541": "EMPTY", "UIText_17543": "EMPTY", "UIText_17545": "Difficulty Level: 20", "UIText_17549": "Client", "UIText_17550": "Objective", "UIText_17552": "Support Effect", "UIText_17553": "Can be obtained via dismantling", "UIText_17554": "Can be obtained via dismantling", "UIText_17561": "Current Service Rating/Target Rating", "UIText_17563": "Challenge Again", "UIText_17574": "ADVANCED", "UIText_17575": "FEATURE", "UIText_17576": "FEATURE", "UIText_17577": "MOD", "UIText_17579": "STANDARD", "UIText_17580": "Completion Progress", "UIText_17581": "{LAYOUT_MOBILE#Tap to serve the next person}{LAYOUT_CONTROLLER#Press to serve the next person}{LAYOUT_KEYBOARD#Click to serve the next person}", "UIText_17582": "Leave", "UIText_17583": "Return", "UIText_17589": "Midnight Entrance", "UIText_17590": "Hollow 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"UIText_18935": "JOIN US JOIN US JOIN US JOIN US ", "UIText_18936": "啊实打实打算", "UIText_18937": "啊实打实打算", "UIText_18938": "JOIN US JOIN US JOIN US JOIN US ", "UIText_18941": "JOIN US JOIN US JOIN US JOIN US ", "UIText_18944": "JOIN US JOIN US JOIN US JOIN US ", "UIText_18945": "Soda! Soda! Soda! Soda! Soda!", "UIText_18946": "Soda! Soda! Soda! Soda! 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Soda! Soda! Soda! Soda!", "UIText_19052": "Soda! Soda! Soda! Soda! 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Soda! Soda! Soda! Soda!", "UIText_19130": "Soda! Soda! Soda! Soda! 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Soda!", "UIText_23021": "JOIN US JOIN US JOIN US JOIN US ", "UIText_23025": "EMPTY", "UIText_231": "Modify W-Engine", "UIText_232": "UPGRADE", "UIText_233": "Random Stats", "UIText_234": "RANDOM", "UIText_235": "Advanced Stat", "UIText_236": "ADVANCED", "UIText_237": "Purchase Confirmation", "UIText_238": "OK", "UIText_239": "Cancel", "UIText_24": "Insufficient items", "UIText_240": "Bangboo upgrade text...", "UIText_241": "Manufacture", "UIText_242": "Confirm", "UIText_243": "Confirm", "UIText_244": "Cancel", "UIText_245": "Supplies", "UIText_246": "Resonium Exchange", "UIText_247": "Plug-In Selection", "UIText_248": "PLUG-INS", "UIText_249": "Plug-In Selection", "UIText_25": "Ascend", "UIText_250": "PLUG-INS", "UIText_251": "Next Phase", "UIText_252": "Observation Mission [{0}] complete", "UIText_253": "Observation Progress: ", "UIText_254": "Confirm", "UIText_255": "Cancel", "UIText_256": "Craft", "UIText_257": "Level Up", "UIText_258": "Order", "UIText_259": "Bangboo Plug-In Workbench", "UIText_26": "TEXT", "UIText_260": "Select Item", "UIText_261": "Activated Item", "UIText_262": "Challenge Completed", "UIText_263": "Challenge Failed", "UIText_264": "Weekly", "UIText_265": "Bangboo Plug-In", "UIText_266": "HOLLOW", "UIText_267": "Plug-In Crafting", "UIText_268": "Tune", "UIText_269": "Dismantling", "UIText_2693": "EMPTY", "UIText_2694": "Selected", "UIText_27": "Insufficient items", "UIText_270": "Subject Info", "UIText_271": "Filter", "UIText_272": "Videotape Level", "UIText_273": "Video Genre", "UIText_274": "Video Info", "UIText_275": "Owned: ", "UIText_276": "Combat Details", "UIText_277": "Options", "UIText_278": "Restart", "UIText_2788": "ZERO", "UIText_279": "Exit Combat", "UIText_2798": "EMPTY", "UIText_28": "Details", "UIText_280": "Commission Details", "UIText_2809": "SHIYU", "UIText_281": "Move List", "UIText_284": "Display", "UIText_286": "Challenges", "UIText_287": "Reward", "UIText_288": "Character Name", "UIText_289": "Please enter character name", "UIText_29": "Enhance", "UIText_290": "Create Character", "UIText_2905": "LEVEL", "UIText_291": "Confirm", "UIText_292": "Abandon", "UIText_293": "Abandon", "UIText_294": "Abandon", "UIText_295": "Details", "UIText_2959": "Sent.", "UIText_296": "Confirm", "UIText_2965": "UIText_2965", "UIText_297": "INFO", "UIText_298": "OK", "UIText_299": "D", "UIText_3": "Replace", "UIText_30": "Skill Talent", "UIText_300": "H", "UIText_301": "M", "UIText_302": "S", "UIText_303": "Auto", "UIText_304": "INFO", "UIText_305": "OK", "UIText_306": "Locked", "UIText_307": "Workshop", "UIText_308": "Basic Info", "UIText_309": "Enhance", "UIText_31": "Description", "UIText_310": "No new mail", "UIText_311": "Claim All", "UIText_312": "Delete Mail", "UIText_313": "Claim", "UIText_314": "Quantity", "UIText_315": "Mail", "UIText_316": "Confirm", "UIText_317": "Options", "UIText_318": "Trial Mode", "UIText_319": "Challenge Mode", "UIText_32": "Stats", "UIText_320": "Top-Up Store", "UIText_321": "More", "UIText_322": "Search", "UIText_323": "Store", "UIText_324": "Daily", "UIText_325": "Inter-Knot", "UIText_326": "Storage", "UIText_327": "Bangboo", "UIText_328": "Agent", "UIText_329": "Travel", "UIText_33": "Confirm", "UIText_330": "Options", "UIText_331": "Mail", "UIText_332": "Notices", "UIText_333": "SYSTEM", "UIText_334": "Have fun responsibly and spend wisely!", "UIText_335": "Lineup Locked", "UIText_336": "Trial Use", "UIText_339": "Select Character", "UIText_34": "Cancel", "UIText_340": "Spend", "UIText_341": "Max.", "UIText_342": "SYSTEM", "UIText_343": "Stock", "UIText_344": "Yesterday's Account", "UIText_345": "SYSTEM", "UIText_346": "Lv. {0}", "UIText_347": "Confirm", "UIText_348": "Cancel", "UIText_349": "Yesterday's Traffic: {0}", "UIText_35": "City", "UIText_350": "Special Guest", "UIText_351": "Restart", "UIText_352": "Enhance", "UIText_353": "Modify", "UIText_354": "Feedback", "UIText_355": "—Locked—", "UIText_356": "Complete", "UIText_357": "Commission Rewards", "UIText_36": "Base Stat", "UIText_360": "Filter Stock", "UIText_361": "Please select a character", "UIText_362": "SYSTEM", "UIText_363": "Expires in {0} day(s)", "UIText_364": "Expires in {0} hour(s)", "UIText_365": "Expires in {0} minutes(s)", "UIText_366": "Confirm Log Out", "UIText_367": "Log Out", "UIText_38": "Set Effect", "UIText_385": "Refresh", "UIText_386": "Yesterday's customer traffic was pretty high, and you received a wave of positive reviews. Customer demand is on the rise today, and your profit increases 1.2 times!", "UIText_387": "Business Status", "UIText_388": "Yesterday's Total Revenue", "UIText_389": "PlugBtn", "UIText_39": "City", "UIText_390": "BadgeBtn", "UIText_391": "EventBtn", "UIText_392": "ErodeBtn", "UIText_393": "Skip", "UIText_394": "Skip", "UIText_395": "Skip", "UIText_396": "Skip", "UIText_397": "Stage Prize", "UIText_398": "Recommended Lv.:", "UIText_399": "Hard Mode", "UIText_4": "An item of the same type already exists", "UIText_40": "City", "UIText_400": "Avg Enemy Level", "UIText_401": "TEXT", "UIText_402": "TEXT", "UIText_403": "Special Guests", "UIText_404": "Asia", "UIText_405": "DText", "UIText_406": "TEXT", "UIText_407": "Skip", "UIText_408": "Skip", "UIText_409": "[CampName]", "UIText_41": "Recommended Lineup", "UIText_411": "Comment", "UIText_413": "Special Guests", "UIText_414": "Tuning Results:", "UIText_415": "Music Store Details", "UIText_416": "BARDIC NEEDLE", "UIText_417": "Recommended Genre", "UIText_418": "Topics", "UIText_419": "Hot Topics", "UIText_42": "Preset Config", "UIText_420": "Tape Request Note", "UIText_422": "Recommended Attributes", "UIText_423": "Revenue", "UIText_424": "CHALLENGE EVENTS", "UIText_425": "EXPLORATION REWARD", "UIText_426": "No mail", "UIText_427": "This user hasn't said anything yet. Staying anonymous is truly one of Inter-Knot's virtues.", "UIText_428": "Current Corruption", "UIText_429": "Current Hollow Progress", "UIText_43": "Loot", "UIText_430": "You've met at some place...", "UIText_431": "Bangboo Plug-In Workbench", "UIText_432": "To Unlock:", "UIText_433": "Customers of the Day:", "UIText_434": "TaskName", "UIText_435": "Business Record:", "UIText_436": "Notifications", "UIText_437": "Schedule", "UIText_438": "Inter-Knot Level", "UIText_439": "Difficulty: {1}", "UIText_44": "Workshop", "UIText_440": "Today's Specials", "UIText_441": "EXP Increase Set", "UIText_442": "Ether Aptitude", "UIText_443": "Hollow Depths", "UIText_444": "Exploration Results", "UIText_445": "Investigator Log", "UIText_446": "Promotion Seals", "UIText_447": "Training Chips", "UIText_448": "W-Engine Components", "UIText_449": "Master Copy", "UIText_45": "Next", "UIText_450": "Dennies", "UIText_451": "Breakthrough Materials Set I", "UIText_452": "Custom Training Plan {0}", "UIText_453": "All Enemy Types", "UIText_454": "Elite", "UIText_455": "Advanced", "UIText_456": "Normal", "UIText_457": "Boss", "UIText_458": "Normal limit reached", "UIText_459": "Advanced limit reached", "UIText_46": "Next", "UIText_460": "Elite limit reached", "UIText_461": "Boss limit reached", "UIText_462": "Battle cards are full", "UIText_463": "Battery Cost:", "UIText_464": "Challenge Rewards", "UIText_465": "REWARD", "UIText_466": "Battery Cost:", "UIText_467": "Challenge Reward", "UIText_468": "Start Training", "UIText_469": "Stage Details", "UIText_47": "Lock", "UIText_470": "Defeat the current enemies", "UIText_471": "Knock Knock", "UIText_472": "DMs", "UIText_473": "Groups", "UIText_474": "New Message", "UIText_475": "- Latest messages displayed above -", "UIText_476": "Enable the current content?", "UIText_477": "Insufficient stamina", "UIText_478": "You must choose at least 1 Enemy Card", "UIText_479": "Rename Template", "UIText_48": "Inventory", "UIText_480": "Please enter a new template name", "UIText_481": "Template Name", "UIText_482": "Cannot begin training", "UIText_483": "In Progress", "UIText_484": "Breakthrough Materials Set II", "UIText_485": "Expand", "UIText_486": "Collapse", "UIText_487": "Materials Overview", "UIText_488": "Challenge Lv. {0} Overview", "UIText_489": "All Pay Types", "UIText_49": "Complete", "UIText_490": "Difficulty: {0}", "UIText_491": "Unlocks at Inter-Knot Lv. {0}", "UIText_492": "Other Pay", "UIText_493": "In Action", "UIText_494": "Commission: {0}", "UIText_495": "Corruption Stacks: {0}", "UIText_496": "Hollow Floor", "UIText_497": "[Image]", "UIText_498": "LIMBO", "UIText_499": "Perfect Dodge", "UIText_5": "Replace", "UIText_50": "City", "UIText_500": "Interrupt", "UIText_501": "Stun", "UIText_502": "Attribute Anomaly", "UIText_503": "Exhausted", "UIText_504": "Impaired", "UIText_505": "Assist Attack", "UIText_506": "Chain Attack", "UIText_507": "Chain Attack ×2", "UIText_508": "Chain Attack ×3", "UIText_509": "Ultimate", "UIText_51": "Base Stats", "UIText_510": "Current Floor", "UIText_511": "Partner Archive", "UIText_512": "Intelligence", "UIText_513": "Hollow Codex", "UIText_514": "Proxy Handbook", "UIText_515": "Morning", "UIText_516": "Afternoon", "UIText_517": "Evening", "UIText_518": "Late Night", "UIText_519": "- History -", "UIText_52": "Skills", "UIText_520": "This is the end... \\[ O_X ]/", "UIText_521": "[Voice]", "UIText_522": "You can't enable character storylines while in the main plot", "UIText_523": "Start Commission", "UIText_524": "Commission Started", "UIText_525": "[Completed]", "UIText_526": "Stop Tracking", "UIText_527": "Start", "UIText_528": "TRACKING", "UIText_529": "TRACKING", "UIText_53": "Equipment", "UIText_530": "Latest Messages", "UIText_531": "Scheduled", "UIText_532": "Commission Completed", "UIText_533": "Memories", "UIText_534": "Proxy Handbook", "UIText_535": "Memories", "UIText_536": "Profile Details", "UIText_537": "Cooperation Notes", "UIText_538": "Details", "UIText_539": "Converted", "UIText_54": "Base Stats", "UIText_540": "Commission Features", "UIText_541": "Commission Complete", "UIText_542": "Commission Failed", "UIText_543": "Confirm", "UIText_544": "Challenge Again", "UIText_545": "Confirm", "UIText_546": "Cancel", "UIText_547": "...", "UIText_548": "You can't start a Character Storyline while Paused", "UIText_549": "You can't start a new Character Storyline while another one is ongoing", "UIText_55": "Skills", "UIText_550": "You can't start a Character Storyline while controlling your sibling", "UIText_551": "Limit reached. You can't create more templates.", "UIText_552": "Delete current template?", "UIText_553": "Double Rewards Left", "UIText_554": "Reward Refreshes in", "UIText_555": "Use", "UIText_556": "Intelligence", "UIText_557": "Partner Archive", "UIText_558": "Comment section closed", "UIText_559": "No comments", "UIText_56": "Equipment", "UIText_560": "PARTNER ARCHIVE", "UIText_561": "Edit Avatar", "UIText_562": "INTERKNOT", "UIText_563": "PARTNER ARCHIVE", "UIText_564": "Wise", "UIText_565": "Belle", "UIText_566": "All", "UIText_567": "Help Request Info", "UIText_568": "DMs", "UIText_569": "Training", "UIText_57": "Lock", "UIText_570": "Afternoon", "UIText_571": "Evening", "UIText_572": "Late Night", "UIText_573": "Add", "UIText_574": "New Commission", "UIText_575": "Add", "UIText_576": "Reward", "UIText_577": "Collection Progress", "UIText_578": "Equal Exchange", "UIText_579": "Observation Mission", "UIText_58": "Combat", "UIText_580": "Enter username", "UIText_581": "Challenge Progress", "UIText_582": "Camera", "UIText_583": "Dennies", "UIText_584": "Agent Upgrade", "UIText_585": "Enhance W-Engine", "UIText_586": "Drive Disc EXP", "UIText_587": "Bangboo EXP", "UIText_588": "Agent Promotion", "UIText_589": "Agent Skill Upgrade", "UIText_59": "Total Score", "UIText_590": "Modify W-Engine", "UIText_591": "Bangboo System Optimization", "UIText_592": "Drive Disc Upgrade", "UIText_593": "Boss Materials", "UIText_594": "Increase characters' Trust to unlock file details", "UIText_595": "EWW.INTERKNOT.INK", "UIText_596": "Dtext...Dtext...Dtext...", "UIText_597": "Video Genre", "UIText_598": "Video Description", "UIText_599": "Video Store Details", "UIText_6": "An item of the same type already exists", "UIText_60": "Loot", "UIText_600": "VIDEO STORE", "UIText_601": "Video Preferences", "UIText_602": "Promotion Style", "UIText_603": "Special Reward", "UIText_604": "Target Traffic", "UIText_605": "Video Genre", "UIText_606": "Video Description", "UIText_607": "Select Promoter", "UIText_608": "Customer Traffic Mission Reward", "UIText_609": "Video Genre", "UIText_61": "Continue", "UIText_610": "Video Description", "UIText_611": "Business Performance", "UIText_612": "Special Guests", "UIText_613": "Open", "UIText_614": "Open", "UIText_615": "Recommend", "UIText_616": "Confirm", "UIText_617": "Obtain Loot", "UIText_618": "Discarded", "UIText_619": "Converted", "UIText_62": "ShopBack", "UIText_620": "Converting...", "UIText_621": "{0}s", "UIText_622": "Completed", "UIText_623": "Incomplete", "UIText_624": "{0}/{1}", "UIText_625": "Videotape Details", "UIText_626": "Agent Info", "UIText_627": "Hollow", "UIText_628": "NO. ", "UIText_629": "Continue", "UIText_63": "Incomplete", "UIText_630": "Exit", "UIText_631": "Restart", "UIText_632": "Collect perfect video footage of each Commission to get a gift from Eous.", "UIText_633": "Save Plan", "UIText_634": "Insufficient Permissions", "UIText_635": "Important storyline in progress. Feature currently unavailable.", "UIText_636": "Remaining Revives", "UIText_637": "Controller connection error. Reconnect the controller or restart the game in a non-controller mode", "UIText_638": "Not Obtained", "UIText_639": "Hollow", "UIText_64": "Complete", "UIText_640": "Save", "UIText_641": "Switch View", "UIText_642": "Expand/Close", "UIText_643": "New commission available {0}", "UIText_644": "VR Device", "UIText_645": "No related Trust memories recorded", "UIText_646": "Create template?", "UIText_647": "Next", "UIText_648": "Change", "UIText_649": "Confirm", "UIText_65": "Power", "UIText_650": "Exit", "UIText_651": "Restart", "UIText_652": "Please stay tuned for the next invitation", "UIText_653": "Free Training", "UIText_654": "Agent Academy", "UIText_655": "Training", "UIText_656": "Enabled", "UIText_657": "Disabled", "UIText_658": "Combat Simulation", "UIText_659": "Retreat", "UIText_66": "Talents", "UIText_660": "Replay", "UIText_661": "Rewind", "UIText_662": "Exp+{0}", "UIText_663": "[Expired]", "UIText_664": "Good job!", "UIText_665": "Too bad!", "UIText_666": "Commission Details", "UIText_667": "Challenge Progress", "UIText_668": "Create New", "UIText_669": "Delete", "UIText_67": "Talents", "UIText_670": "Rename", "UIText_671": "Selected", "UIText_672": "Remove Selection", "UIText_673": "Owned", "UIText_674": "Exchange", "UIText_675": "View Materials", "UIText_676": "Already Selected", "UIText_677": "View Schedule", "UIText_678": "Unlocks at Inter-Knot Lv. 10", "UIText_679": "Unlocks at Inter-Knot Lv. 20", "UIText_68": "Description", "UIText_680": "Unlocks at Inter-Knot Lv. 30", "UIText_681": "Unlocks at Inter-Knot Lv. 40", "UIText_682": "Unlocks at Inter-Knot Lv. 50", "UIText_683": "Currently Open", "UIText_684": "Buff Details", "UIText_685": "Remaining Commissions", "UIText_686": "Your Info", "UIText_687": "Filter", "UIText_688": "Expand", "UIText_689": "Collapse", "UIText_69": "Stats", "UIText_690": "Start", "UIText_691": "Reward", "UIText_692": "Turn Page", "UIText_693": "Scratch", "UIText_694": "Check Details", "UIText_695": "Reward Details", "UIText_696": "Restore Battery Charge", "UIText_697": "Use to restore {0} Battery Charge", "UIText_698": "Spend {0} Polychromes to restore {1} Battery Charge. {2} chances remaining today.", "UIText_699": "Today's chances have been used up", "UIText_7": "Replace", "UIText_70": "Confirm", "UIText_700": "Recover in", "UIText_701": "Fully Recover", "UIText_702": "Unstuck", "UIText_703": "Quick Use", "UIText_704": "Use", "UIText_705": "Confirm", "UIText_706": "Teleport now?", "UIText_707": "Battery Charge full", "UIText_708": "Insufficient Polychromes, cannot purchase", "UIText_709": "City", "UIText_71": "Cancel", "UIText_710": "Battery Charge is full, cannot obtain more", "UIText_711": "Scratch darkened area for a prize", "UIText_712": "You may only scratch one Scratch Card each day", "UIText_713": "Rotate", "UIText_714": "Ether Aptitude Analysis", "UIText_715": "Challenge Records", "UIText_716": "Welcome to the Proxy Handbook", "UIText_717": "Here you'll find some basic information that'll help with your Proxy work.", "UIText_718": "Press Accept to add recommended commissions to your schedule", "UIText_719": "Recommended Tapes", "UIText_72": "Size:", "UIText_720": "Submit Required Items", "UIText_721": "Register", "UIText_722": "Corruption", "UIText_723": "Resonium", "UIText_724": "This is the end... \\[ O_X ]/", "UIText_725": "Loading...", "UIText_726": "Hollow Activity", "UIText_727": "This section contains detailed information on important items found during the commission.", "UIText_728": "Modify", "UIText_729": "Currency Details", "UIText_73": "Recommended Lv.:", "UIText_730": "Claimed", "UIText_731": "Rewards for next level", "UIText_732": "Locked", "UIText_733": "Submit", "UIText_734": "Damage Stats", "UIText_735": "Exploration Stats", "UIText_736": "Exploration Results", "UIText_737": "Switch Character", "UIText_738": "Exchange Details", "UIText_739": "Exchange Quantity", "UIText_74": "Start", "UIText_740": "Start", "UIText_741": "Tracking Details", "UIText_742": "Client", "UIText_743": "Location", "UIText_744": "Use", "UIText_745": "Discard", "UIText_746": "Replace", "UIText_747": "New Eridu City Fund", "UIText_748": "Lv. {0}", "UIText_749": "Limited Event", "UIText_75": "More", "UIText_750": "Notorious Hunt", "UIText_751": "Expert Challenge", "UIText_753": "Insufficient remaining Battery Charge. Completing the challenge won't yield rewards. Do you want to continue?", "UIText_754": "Insufficient remaining challenge attempts for this week. Completing the challenge won't yield rewards. Do you want to continue?", "UIText_755": "Routine Cleanup", "UIText_756": "Combat Simulation", "UIText_757": "Base Boss Core", "UIText_758": "Basic Upgrade Material", "UIText_759": "Tuning Master Copy Materials", "UIText_76": "Inter-Knot", "UIText_760": "Advanced Boss Core", "UIText_761": "Expired", "UIText_762": "Community", "UIText_765": "{0}, opening weekly", "UIText_766": "Monday", "UIText_767": "Tuesday", "UIText_768": "Wednesday", "UIText_769": "Thursday", "UIText_77": "Daily", "UIText_770": "Friday", "UIText_771": "Saturday", "UIText_772": "Sunday", "UIText_773": ", ", "UIText_774": "Insufficient weekly challenge attempts", "UIText_775": "Commission Features", "UIText_776": "Stage Details", "UIText_777": "Time used:", "UIText_778": "Remaining Revives:", "UIText_779": "I", "UIText_78": "Gacha", "UIText_780": "II", "UIText_781": "III", "UIText_782": "IV", "UIText_783": "V", "UIText_784": "Event Log", "UIText_786": "Unlocked", "UIText_787": "Basic Intel", "UIText_788": "Eyewitness Accounts", "UIText_789": "Current Intel", "UIText_79": "Store", "UIText_790": "Faction", "UIText_791": "Type", "UIText_792": "Weakness", "UIText_793": "Resistance", "UIText_794": "Collection Progress:", "UIText_795": "Details", "UIText_796": "Defeat", "UIText_797": "Accept", "UIText_798": "In Progress", "UIText_799": "Completed", "UIText_8": "An item of the same type already exists", "UIText_80": "Storage", "UIText_800": "Default", "UIText_801": "By Type", "UIText_802": "By Quality", "UIText_803": "Go", "UIText_804": "Phaethon's Database", "UIText_805": "Progress the main story to unlock", "UIText_806": "Unlocked during Chapter 2", "UIText_807": "Unlocked after completing the commission \"Assemble! Reckless Challenge!\"", "UIText_808": "Unlocked after completing the commission \"Direct Hit! Expert Challenge!\"", "UIText_809": "Attribute Properties", "UIText_81": "Bangboo", "UIText_810": "Special Effects", "UIText_811": "Inter-Knot account reaches Lv. {0}", "UIText_812": "Raise your Inter-Knot level by doing Combat Simulation, Notorious Hunt, etc.", "UIText_813": "Collect a total of {0} Observation Data", "UIText_814": "Exploration observation data collected", "UIText_815": "Combat observation data collected", "UIText_816": "Rank-Up Benefits", "UIText_817": "Rank-Up Requirements", "UIText_818": "Rank-Up Commission", "UIText_819": "Your Inter-Knot Reputation has reached the maximum level.", "UIText_82": "Agents", "UIText_820": "Match", "UIText_821": "Cancel Matching", "UIText_822": "Event Log", "UIText_823": "Guide", "UIText_824": "Event has been saved to the top-left", "UIText_825": "Compendium", "UIText_826": "Compendium", "UIText_827": "Ready", "UIText_828": "Cancel", "UIText_829": "Reconstruction Completed", "UIText_83": "Travel", "UIText_830": "Reconstruction Progress", "UIText_831": "Tutorial [{0}] recorded", "UIText_832": "Auto-Replenishment", "UIText_833": "Go", "UIText_834": "Current Benefits", "UIText_835": "Level", "UIText_836": "Some Agents are below Lv. {0}", "UIText_837": "Basic Combat Training", "UIText_838": "Bangboo Info", "UIText_839": "Hollow Zero", "UIText_84": "Name Box", "UIText_840": "Shiyu Defense", "UIText_841": "Enter", "UIText_842": "News Story", "UIText_843": "Current Battery Charge:", "UIText_844": "You cannot switch Agents in Trial Mode", "UIText_845": "Agent Filter", "UIText_846": "Stats", "UIText_847": "Strike Filter", "UIText_848": "Select", "UIText_849": "View Rewards", "UIText_85": "Size:", "UIText_850": "Progress the main story to unlock", "UIText_851": "Morning", "UIText_852": "Exit", "UIText_853": "Tutorial has been saved to the Pause menu in the top left corner.", "UIText_854": "Promotion Successful", "UIText_855": "Set Theme", "UIText_856": "Set Theme", "UIText_857": "This feature is locked.", "UIText_858": "Do you want tolock this Agent?", "UIText_859": "Once locked, the Agent will not be able to participate on-field and will only be able to engage in the battle by using Chain Attacks.", "UIText_86": "Recommended Lv.:", "UIText_860": "Do you want tounlock this Agent?", "UIText_861": "Once unlocked, the Agent will directly enter the battlefield and participate in combat.", "UIText_862": "Reward Chances Obtained: ", "UIText_863": "None", "UIText_864": "Catalyzed", "UIText_865": "Basic Material Drops", "UIText_866": "Agent Promotion Material Drops", "UIText_867": "Agent Skill Material Drops", "UIText_868": "W-Engine Modification Material Drops", "UIText_869": "All Potential Drops", "UIText_87": "Start", "UIText_870": "Disorder", "UIText_871": "Investigation Points earned this season", "UIText_872": "Refreshes in", "UIText_873": "Bounty Commission", "UIText_874": "Stages Complete", "UIText_875": "S-Rank Rating", "UIText_876": "Go", "UIText_877": "Locked", "UIText_878": "Core Skill Material Drop Chances Remaining: ", "UIText_879": "Reward Preview", "UIText_88": "Skip", "UIText_880": "View Rewards", "UIText_881": "Details", "UIText_882": "Select", "UIText_883": "Save the current squad lineup?", "UIText_884": "Save and Exit", "UIText_885": "Exit", "UIText_886": "Training Rewards", "UIText_887": "Complete Agent Academy training and claim rewards", "UIText_888": "Challenge Rewards", "UIText_889": "Challenge Level", "UIText_89": "Auto", "UIText_890": "Buffed Attributes", "UIText_891": "Next", "UIText_892": "Solo Challenge", "UIText_893": "Multiplayer Challenge", "UIText_894": "[Refreshes Weekly]", "UIText_895": "Time Left This Cycle:", "UIText_896": "No Reward Mode", "UIText_897": "You cannot switch Agents in Practice Mode", "UIText_898": "Recommended Lv.: {0}", "UIText_899": "Next", "UIText_9": "Skip", "UIText_90": "More", "UIText_900": "Easy", "UIText_901": "Hard", "UIText_902": "Deploy", "UIText_903": "You cannot switch Bangboo in Trial Mode", "UIText_904": "Save the \"Quick Config\" operation record?", "UIText_905": "Quick Config", "UIText_906": "Temporarily save the deployed characters?", "UIText_907": "Save", "UIText_908": "Do Not Save", "UIText_909": "Achievements", "UIText_91": "Inter-Knot", "UIText_910": "First Clear Reward", "UIText_911": "Exploration Reward", "UIText_912": "Regular Reward", "UIText_913": "Intensity Reward", "UIText_914": "Observation Data Reward", "UIText_916": "Waves of Enemies: {0}", "UIText_917": "{0} - {1}P", "UIText_918": "{0}P", "UIText_919": "Free for Limited-Time Only", "UIText_92": "Daily", "UIText_920": "Story Recap", "UIText_921": "Options", "UIText_922": "Options", "UIText_923": "Scrutinize Item", "UIText_924": "Go To Craft", "UIText_925": "Go To Dismantle", "UIText_926": "Level", "UIText_930": "JOIN US JOIN US JOIN US JOIN US ", "UIText_931": "Buy", "UIText_932": "Additional Ability currently activated", "UIText_933": "Midnight Entrance", "UIText_934": "SELECT", "UIText_935": "Difficulty Level: 20", "UIText_936": "Level", "UIText_937": "01", "UIText_938": "02", "UIText_939": "01", "UIText_94": "Store", "UIText_940": "02", "UIText_941": "Remove", "UIText_942": "Start", "UIText_943": "Match", "UIText_944": "Ready", "UIText_945": "No Reward Mode", "UIText_947": "Leave Multiplayer", "UIText_948": "Continue Matching", "UIText_95": "Storage", "UIText_950": "Weekly Exp. Limit", "UIText_951": "Skip the story for {0}?", "UIText_952": "Return", "UIText_953": "View", "UIText_954": "Use", "UIText_955": "Obtain Via", "UIText_956": "Discard", "UIText_96": "Bangboo", "UIText_97": "Agents", "UIText_98": "Travel", "UIText_99": "Video Collection", "UIText_Bangboo_MaterialChange": "Exchange Materials", "UIText_CardDisable": "Not Selectable", "UIText_CardLevelDlimiter": ", ", "UIText_CardLevelHint": "This card can only be used in Lv. {0} trainings.", "UIText_Console_OnlineID": "Show Online ID", "UIText_Friends_9999": "Report", "UIText_GalGame_Auto": "Auto", "UIText_GalGame_Menu": "Menu", "UIText_GalGame_Reivew": "Playback", "UIText_GalGame_Skip": "Skip", "UIText_GoldenWeekEndMinigame": "Restart", "UIText_HADAL_FINISH_TEXT": "Defeat all enemies", "UIText_HADAL_FINISH_TEXT_A": "More than {0}s remaining", "UIText_Hadal_Dispute_Evaluate": "Total Agent defeats equal to or less than {0} times", "UIText_Hadal_Dispute_EvaluateS": "{0} Agent defeats", "UIText_ImproperCardHint": "The current setup includes ineffective monster cards. Do you still want to proceed with the training?", "UIText_InLevelQTECancel_Tips_01": "{LAYOUT_MOBILE#Tap empty space to cancel}{LAYOUT_CONTROLLER#Press to cancel}{LAYOUT_KEYBOARD#Press to cancel}", "UIText_InLevelQTECancel_Tips_02": "{LAYOUT_MOBILE#Double tap empty space to cancel}{LAYOUT_CONTROLLER#Press to cancel}{LAYOUT_KEYBOARD#Press to cancel}", "UIText_MusiciPlayer_01": "Play/Pause", "UIText_PGCentrance": "Citizen's Guide", "UIText_PGCentrance_Oversea": "Strategy Station", "UIText_PopUpTip_MainCity": "Tutorial has been added to the Workbench", "UIText_Rally_Next": "Continue", "UIText_RedeemCodeTitle": "Redemption Code", "UIText_Redeemable": "Redeemable", "UIText_Tools": "Proxy Tools", "UIText_UpgradedCard": "Catalyze", "UIText_VRDesTitle": "Key Enemies", "UIText_Warning_noOpenBangboo": "Unable to assign Bangboo to Preset team", "UIText_Weapon_Buy_Title": "Buy", "UIText_Weapon_Obtain": "Obtain Via", "UIText_Weapon_Sell_Title": "Recycle", "UIText_multi_tips01": "Another Player has already selected this Agent.", "UIText_multi_tips02": "Return to the Match interface?", "UIText_multi_tips03": "Leave the Multiplayer Challenge?", "UIText_multi_tips04": "Leave the Multiplayer Challenge?", "UIText_multi_tips05": "Insufficient Reward Chances. Unable to switch.", "UIText_multi_tips06": "Are you sure you want to remove {0} from the current matching?", "UIText_multi_tips07": "All players need to be ready.", "UIText_multi_tips08": "There are players who haven't entered the room. Please wait.", "UIText_multi_tips09": "Leaving the Multiplayer Challenge too many times will limit your co-op activities today. Are you sure you want to exit?", "UIText_multi_tips10": "You've disconnected or left too many times and can't participate in Multiplayer Challenge today.", "UIText_multi_tips11": "The co-op battle has expired. Unable to rejoin.", "UIText_multi_tips12": "Loading failed. Please try again.", "UIText_multi_tips13": "Server restarting. The co-op game has ended.", "UIText_multi_tips14": "You have been removed from the room.", "UIText_multi_tips15": "At least 2 players are required to start the game.", "UIText_multi_tips16": "The player disconnected too many times today and cannot participate in matching.\nYou can choose to \"Start Now\" or remove the player from the room and start matching again.", "UIText_multi_tips17": "Unable to start this game mode.", "UIText_multi_tips18": "Co-op battle in progress. Please exit and log in again.", "UIText_multi_tips19": "This feature is only available to the host.", "UIText_multi_tips20": "Are you sure you want to remove {0} from the current matching?", "UIText_multi_tips21": "Activate No Reward Mode?\nOnce activated, entering stages will not consume any Battery Charge or Reward Chances. However, you will not receive any rewards.", "UIText_multi_tips22": "Deactivate No Reward Mode?\nOnce deactivated, entering stages will consume Battery Charge or Reward Chances. You will receive rewards normally.", "UIText_multi_tips23": "This feature is only available to the host.", "UIText_multi_tips24": "Unable to remove the player in the current state.", "UIText_multi_tips25": "Insufficient remaining attempts. Activate No Reward Mode to continue?", "UIText_multi_tips26": "Leaving the Multiplayer Challenge too many times will limit your co-op activities today.", "UIText_multi_tips27": "Please select an Agent.", "UIText_multi_tips28": "The server is full. Please try again later.", "UIText_multi_tips29": "Server login failed, please try again later.", "UIText_multi_tips30": "Please select an Agent.", "UIText_multi_tips31": "Server connection timed out.", "UIText_multi_tips32": "Server closed.", "UIText_multi_tips33": "Network disconnected. Reconnecting...", "UIText_multi_tips34": "Reconnection timed out.", "UIText_multi_tips35": "All players have disconnected. The co-op game has ended.", "UITextmessagePopUpTitle": "Details", "UI_Level": "Lv. {0}", "UI_Shop_Tips": "Have fun responsibly and spend wisely!", "UI_Switch_Title_Btn": "Edit Title", "UI_Switch_Title_Detail": "Title Details", "UI_Text_LengthLimit": "Length limit exceeded", "UI_Text_NumCountLimit": "No more than 6 digits allowed", "UI_Title_Activity": "Event ends in", "UnLockHollowContent_TipTitle": "Can now be found in Hollows", "Unaccomplished": "Incomplete", "UnlockConditionDesc_001": "Clear Hollow Zero with a total of 12 Fire Agents", "UnlockConditionDesc_002": "Clear Hollow Zero with a total of 6 Fire Agents", "UnlockConditionDesc_003": "Use 40 Ultimates in Hollow Zero", "UnlockConditionDesc_004": "Use 20 Ultimates in Hollow Zero", "UnlockConditionDesc_005": "Clear Hollow Zero with a total of 8 Stun Type Agents", "UnlockConditionDesc_006": "Clear Hollow Zero with a total of 4 Stun Type Agents", "UnlockConditionDesc_007": "Obtain a total of 30 Shield Resonia", "UnlockConditionDesc_008": "Obtain a total of 15 Shield Resonia", "UnlockConditionDesc_009": "Clear Hollow Zero with a total of 12 Electric Agents", "UnlockConditionDesc_010": "Clear Hollow Zero with a total of 6 Electric Agents", "UnlockConditionDesc_011": "Clear Hollow Zero with a total of 8 Attack Type Agents", "UnlockConditionDesc_012": "Clear Hollow Zero with a total of 4 Attack Type Agents", "UnlockConditionDesc_013": "Obtain a total of 30 Dodge Resonia", "UnlockConditionDesc_014": "Obtain a total of 15 Dodge Resonia", "UnlockConditionDesc_015": "Clear Hollow Zero with a total of 12 Ice Agents", "UnlockConditionDesc_016": "Clear Hollow Zero with a total of 6 Ice Agents", "UnlockConditionDesc_017": "Clear Hollow Zero with a total of 12 Physical Agents", "UnlockConditionDesc_018": "Clear Hollow Zero with a total of 6 Physical Agents", "UnlockConditionDesc_019": "Trigger Perfect Assist 100 times", "UnlockConditionDesc_020": "Trigger Perfect Assist 50 times", "UnlockConditionDesc_021": "Clear Hollow Zero with a total of 12 Ether Agents", "UnlockConditionDesc_022": "Clear Hollow Zero with a total of 6 Ether Agents", "UnlockConditionDesc_023": "Bring 32 Bangboo in total", "UnlockConditionDesc_024": "Bring 16 Bangboo in total", "UnlockConditionDesc_025": "Activate the Complex Artifices node in Combat Configuration", "UnlockConditionDesc_026": "Clear Hollow Zero with a total of 8 Defense Type Agents", "UnlockConditionDesc_027": "Clear Hollow Zero with a total of 4 Defense Type Agents", "UnlockDesc_10010401": "Reach Inter-Knot Lv. 2", "UnlockDesc_Arcade_Dog_CB_2": "Please complete xxxxx", "UnlockDesc_Arcade_Snake_CB_2": "Please complete xxxxx", "UnlockDesc_GoldenWeek_CB3_01": "You're currently on the {0} mission", "UnlockDesc_Newbie_Rewards_CB_2_1": "Main Story", "UnlockDesc_Newbie_Rewards_CB_2_2": "Inter-Knot Level", "UnlockDesc_Newbie_Rewards_CB_2_3": "Hollow Challenge", "UnlockDesc_Newbie_Rewards_CB_2_4": "Personal Mission", "UnlockDesc_Themed_GoldenWeek_CB_2": "Please complete xxxxx", "UnlockRamenTips": "{0} unlocked \n{1}", "UnlockTip_HelpKeyHIA_OB1.3_04": "• Complete prerequisite commission \"Greta's Choice\" (automatically accepted after completing Main Story Chapter 2)\n• Unlock a store in commission \"The Store That Doesn't Charge Dennies\" after entering Lumina Square for the first time", "UnlockTips_GoldenWeek_EntranceA": "Complete the Camellia Golden Week commission \"Supply Boxes and Gold Rush Proxy\" to unlock", "UnlockTips_GoldenWeek_EntranceB": "Complete the Camellia Golden Week commission \"Midsummer Central Warehouse\" to unlock", "UnlockTips_GoldenWeek_EntranceC": "Complete the Camellia Golden Week commission \"Allure of the Mysterious Treasure\" to unlock", "UnlockTips_GoldenWeek_EntranceD": "Complete the Camellia Golden Week commission \"Holiday Out of Control\" to unlock", "UnlockTips_OverlordsFeast_SystemEntrance_1": "Complete the event commission \"The Kitchen Burns Wild\"", "UnlockTips_OverlordsFeast_SystemEntrance_2": "Complete the event commission \"The Cowboy Arrives Through the Swinging Doors\"", "Using_EnteringBox_Info": "Input", "VHSCollection_ChoiceDesc_01": "Pick out a suitable videotape.", "VHSCollection_Desc_1001": "After the meteor shower, it was no longer the peaceful city it once was. The appearance of evil monsters with unknown purposes plunged humanity into a great crisis. At this same time, the sworn enemy of the monsters, the Starlight Knights appeared!\nThis popular special effects show reached an 11.8% rating for its finale. Its initial target audience group was children, but the excellent monster designs and cool lines led to a large number of young fans.", "VHSCollection_Desc_1002": "This documentary brings together various kinds of audio-visual and textual information from the old civilization to show the world and human life during that period.\nIt was once banned by a company in New Eridu on the grounds it was \"showing a beautiful illusion that does not exist and diminishes citizen's safety awareness.\" It was later reopened after a large number of fans protested.", "VHSCollection_Desc_1003": "Tells the tale of a beautiful lady: Monica, who has lost her memory, and the various stories that unfold in a strange city. Bold performances and scenes made it quite popular.", "VHSCollection_Desc_1004": "The sudden visit of beings from off-planet does not bring the conflict that was expected: these alien beings are slow to act and intellectually inferior. Dr. Samier, who is in charge of the investigation, discovers that they have a very special ability — touch. After touching anything, they are able to imitate and change into it. The investigation team led by Dr. Samier begins a new research program to try to transform the aliens into human controllable \"tools\" and even \"resources.\" What the team doesn't know is that the first target the aliens came into contact with on Earth was Dr. Samier himself.\nAlthough not branded as a suspense film, it has been called a fantasy film that few people can understand in one go. When the identity of the Doctor is revealed, the audience's fear of the extraterrestrials gradually changes to confusion— \"There were no humans from the beginning?\"", "VHSCollection_Desc_1005": "In the time it takes to enjoy just one cup of coffee, beautiful customer Angelina and a coffee machine named Mr. Rob fall in love. This is ...no more than an ordinary love story.\nA very successful small-budget film. All the scenes that appear in the film happen right in the coffee shop. Excellent camera work and a variety of clever situations that take place in the store make for an interesting viewing experience that's not at all fatiguing for the audience.", "VHSCollection_Desc_1006": "A Proxy infected with an unknown electronic virus becomes gradually unable to distinguish the real world from the virtual, and finally falls into a deep \"sleep.\" In her sleep, she keeps searching for the truth of the virus in the bizarre electronic world of Ether.\nA rare film with a Proxy as the main character. The dream scenes deliberately use an old cartoony style, on the one hand, to facilitate the audience to distinguish between dreams and reality, and on the other hand, to also add a distant and unique fantasy atmosphere to the film.", "VHSCollection_Desc_1007": "An interview show that talks to members of Hollow Investigation Squads in various professional capacities, and listens to them tell interesting stories about their work.\nThe station received complaints from some parents for glorifying the heroic deeds of Investigators, which instilled the idea of entering Hollows into children far too early. But in the end, it was not resolved.", "VHSCollection_Desc_1008": "New Eridu in 100 years. Mankind has mastered the technical capability to completely control the Ethereal. The Hollows are no longer a disaster, but a place of constant resources and fighting power. Various forces develop and grow within, capturing and using the powerful Ethereals to fight for control of the city.\nWell received by a wide audience (except for with the HIA), this blockbuster features high-quality special effects and storytelling. The biggest highlight of the film is the alliances, strategies and rivalries between the various factions in the film, which makes it stand out from most films of its genre that have a monotonous story.", "VHSCollection_Desc_1009": "Using the beloved image of Bangboo, the TV program teaches children about avoiding the Hollow in an entertaining way. Any number of \"accidents\" can happen during a live show, but the host always uses some wonderful reasoning to turn things around. Many people believe these \"accidents\" are scripted parts of the show.", "VHSCollection_Desc_1010": "One day, Bob woke up as an old Bangboo in a scrapyard. In order to return to his own body, he embarked upon a tumultuous journey.", "VHSCollection_Desc_1011": "An unfortunate couple is involved in a car accident, both becoming amputees. To encourage his girlfriend to come out of her depression, and cover their expensive medical bills, the man installs a pair of mechanical legs and signs himself up for an underground boxing tournament.\nViolent collisions between fists and the mechanical take place, and intense competitions full of action-packed fight scenes make the crowd go wild. The film only spends a little bit of time on its portrayal of love. Still, when this iron man who reigns in the ring reveals a tenderness to only his love, this simple and short scene is a pearl in the movie.", "VHSCollection_Desc_1012": "A fictional work based on images from the old civilization period. A scientist uncovers the possibility of a coming Hollow disaster and attempts to avert the disaster on his own after his warnings fall on deaf ears. He ultimately proves too weak to stop the disaster...", "VHSCollection_Desc_1013": "A variety show that comes on at the same time every day. This show features a group of unusual front-line reporters made up of different kinds of people and other species.\nRumor has it that this show used to be a radio program that was on the air when New Eridu had only just been built. ", "VHSCollection_Desc_1014": "A downtrodden detective sees the number of cases and success rate go up at the same time he adopts his friend's child. Every time he thinks he has determined the truth, he somehow loses consciousness. When he wakes up, the case has been solved, but the conclusion reached always seems quite different from what he had deduced...", "VHSCollection_Desc_1015": "A group of Hollow Raiders are commissioned to investigate a mysterious Hollow, unaware that it's a trap set by someone seeking vengeance. Within the fabricated Hollow, the Raiders attack both family and friends who, to them, look like Ethereals. This is how they will atone for their crimes.", "VHSCollection_Desc_1016": "An intern Hollow Investigator from one of the survivor cities encounters a massive crisis on the very first day at work. An enormous Hollow suddenly expands and is predicted to engulf the entire city.", "VHSCollection_Desc_1017": "A Hollow Investigator who's past his prime receives a message forwarded by the bank from his son. The only problem is the army told him that his son went missing in action years ago during an operation to suppress a Hollow. The old Hollow Investigator decides it's time to uncover the truth.", "VHSCollection_Desc_1018": "Portrays the life of the Carl family. Depicting the joys and sorrows of their life, from starting out in society to becoming a parent, from the birth of their child to that child entering school... Everything seems ordinary and trivial but also wholesome and touching... Oh, and there's Bangboo.\nA unique sitcom featuring an all-Bangboo cast. The production team specially customized many Bangboo models of different sizes so that the Carl family look a little \"older\" each season. Its unique and funny style has attracted a large audience, particularly with children.", "VHSCollection_Desc_1019": "A mysterious, highly transmissible virus appears on the Internet. The first to be infected are the service robots in the city. As it spreads, every electronic device that can act on its own becomes infected. What's worse, the virus even spreads to Bangboo and Cyborgs. Those infected, known as Cyberz, are highly aggressive and out of control. To survive, people decide to escape from the city and resist the Cyberz...\nOne of the film's highlights is the minimal use of special effects. Instead, it chose to use a large number of precision-programmed machinery to coordinate the live-action performances and achieve a natural effect that shocks the audience. These incredibly realistic-looking rampaging machines, to a certain degree, have succeeded in evoking fear in the hearts of the audience.", "VHSCollection_Desc_1020": "No one knows his name. He's known as the Dimensional Musketeer. It's impossible to escape his bullets — because they are made of Ether.\nAn action film about a sniper who combines Ether technology and a sniper rifle to a ridiculous degree. In the final, jaw-dropping showdown, the cool male protagonist \"goes for an impossible kill at 2,000 meters away as he targets the Ethereal King in the center of a Hollow.\" The clip was extremely popular online, so much so that the producer of the film made a statement clarifying it was just an exaggerated fictional plot and that viewers should not confuse it with the reality of Hollow Investigator work.", "VHSCollection_Desc_1021": "Based on a real story. Abandoned in a Hollow by an Investigator, Bangboo IGC-7710 misunderstands its owner's order and identifies the stray cat they met as a rescue target. In the end, both Bangboo and cat safely escaped the Hollow and find the cat's owner.\n7710 and the stray cat Katie have the perfect ending and live with their owner happily ever after. But the reality is not quite what it seems. The stray cat was adopted by a kind person, but 7710 was treated like a defective product: its records were erased, programming was simplified, and it was reassembled as an ordinary social service Bangboo.", "VHSCollection_Desc_1022": "Based on a true story, a group of young people enters the forbidden Port Mountain. They are not alone. The robotic monster known as the \"Lumberjack\" lurks about the mountain.", "VHSCollection_Desc_1023": "A video series for city residents or wanderers and other survivors who have recently entered the city. It introduces the different districts of New Eridu as well as how to live in the city. \nIt has the feel of a public service announcement. The host changes every episode for some reason.", "VHSCollection_Desc_1024": "A former top Hollow Investigator is down on his luck when he happens to get wrapped up in an adventure into a Hollow to recover a lost, mysterious treasure from the old civilization period.\nThe fourth installment has raving reviews and is now playing in theaters.", "VHSCollection_Desc_1025": "Ariely lost her home at the age of seven when the orphanage was demolished. After 20 years of wandering, she is now the lead performer at a dance theater. She recalls the orphanage's past and reworks and reinterprets it from memory, trying to bring back her former playmates.\nA warm and fun musical film. Ariely recalls memories through musical compositions. The music is subtly integrated into the plot without being obtrusive, piecing together the complete story and portraying the protagonist's childhood friends, exhibiting a high level of skill in music and storytelling.", "VHSCollection_Desc_1026": "Visit the office building where clients' disappearing is not so unusual. A guard working overtime has also taken notice. This building has a strange elevator and fabricated security footage that all link back to someone pulling the strings and two shocking kidnapping cases. \nThe movie was almost entirely filmed in the office building, but with the shot angles, the elevator, and floors that don't exist, audiences won't get bored with the visuals.", "VHSCollection_Desc_1027": "An unusual Hollow appears in a city that contains Ethereals that can exist in environments outside of the Hollows. These frightening creatures leave their nest in the Hollow, and enter the city...", "VHSCollection_Desc_1028": "A film inspired by images from the old civilization.\nJoseph, a stunt pilot, decides to perform a highly risky stunt to prove his love to his fiancee, Irenda, but tragically loses his life in an accident. Discovering that her engagement ring allows her to return to the morning of the accident, Irenda attempts to go back in time to prevent the tragedy. Despite her efforts, an unseen force consistently leads Joseph to his death. To her horror, with every return to the past, the moment of Irenda's arrival is delayed by a fraction, diminishing her chances to change their fate.", "VHSCollection_Desc_1029": "A nonsensical office worker finds himself employed at a cruel company known as Olympus. No matter what he does, he can never get off work on time. He decides it's time to fight back, and so together with the \"Teambuilding Goddess Athena,\" \"Overtime Fitness Nut Ares,\" and \"Holder of Overnight Meetings Hermes,\" this office worker plans on starting a war. Their ultimate goal? Get off work on time.", "VHSCollection_Desc_1030": "This talk show features popular actors, special workers, scholars, entrepreneurs, and ordinary citizens talking and expressing their views on recent events in New Eridu.\nThere's an 80% chance it will develop into a cursing match, and another 20% chance it will just break into an all-out fight.", "VHSCollection_Desc_1031": "A young person who dreams of becoming a performer is forced by their parents to start studying at a school that specializes in Hollow Investigator training. This is a school that strictly forbids any sort of entertainment. For graduation, this dreamer wants to put on a performance to say goodbye to youth.", "VHSCollection_Desc_1032": "This program usually invites famous Hollow Investigators and critics to discuss unusual events that occurred in the Hollows. \nIt doesn't matter how reliable what they are saying is. What matters is that the audience loves to listen to them.", "VHSCollection_Desc_1033": "A group of gamers are invited to play a new VR game, only to discover that they are actually NPCs in the upper level of the game. When they try to fight back against the upper level, players there find out that they, too, are NPCs in an upper level of the game...\nUnlike similar films, the storyline of \"Unlimited Players\" is not \"the protagonist proves that he is not an NPC,\" instead being quite the opposite. There are various indications that confirm the protagonist is an NPC, and even the invitation to enter the game may be a pre-designed plot. As the truth of the upper game is unveiled layer by layer, the protagonist's situation at the bottom does not improve but becomes more dangerous. Pressure accumulates throughout the story right up to the last moment, as the truth is slowly revealed layer by layer, and when all the foreshadowing is revealed in one go, the audience can't help but feel exhilarated.", "VHSCollection_Desc_1034": "A scientist from the old civilization is \"transported\" through time to the peak of the Hollow disaster period due to an accident that occurred during his research. Now, he is looking for a way to return to the past, while also trying to help people in this time period resist the Hollow.", "VHSCollection_Desc_1035": "A documentary telling the story of the family that built Eridu — the Mayflowers, who overcame dire odds to ultimately establish the city. On the eve of its release, the producer edited one of the title words to \"Piece\" for some unknown reason. Rumor has it that the Mayflowers themselves made the request.", "VHSCollection_Desc_1036": "A child with congenital heart disease falls into a Hollow. His mother disregards the advice of a Hollow Investigator and forces her way into the Hollow to save her child. Her only lead on her son's location is an app on her phone that monitors his heart. She follows every simulated heartbeat as she tracks him down...", "VHSCollection_Desc_1037": "A group of Hollow Raiders are commissioned to investigate a mysterious Hollow. What they don't know is that this is a trap laid by someone who is looking for vengeance. In this fake Hollow, the Hollow Raiders kill families and friends who look like Ethereals. That is how they will atone for their crimes.\nThis controversial piece of work saw split reviews during its first week.", "VHSCollection_Desc_1038": "A TV shopping program selling everything imaginable — both useful and useless. \nIt's known for having the host (well, the assistant) demonstrate every item live.", "VHSCollection_Desc_1039": "A station that automatically plays songs on rotation. \nFor an extra fee, you can even play the songs you like on demand.", "VHSCollection_Desc_1040": "A Hollow Investigator who's past his prime receives a message from the bank. The sender is his son. The only problem is that the army told him his son went missing in action years ago during an operation to suppress a Hollow. The old Hollow Investigator decides it's time to uncover the truth.", "VHSCollection_Desc_1041": "A stage play pulled together from several popular fairy tales, characterized by its dark atmosphere and plot development. One night, all of the adults suddenly disappear and the entire world turns into paper. A little girl Gwen embarks on an adventure to find out where all the adults have gone.", "VHSCollection_Desc_1042": "A generic recruitment ad. A scheduled time slot for displaying recruitment ads. As long as the fees are paid, any company, organization, legal entity, or legitimate faction can publish recruitment ads to seek employees.", "VHSCollection_Desc_1043": "After the meteor shower, it was no longer the peaceful city it once was. The appearance of evil monsters with unknown purposes plunged humanity into a great crisis. At this same time, the sworn enemy of the monsters, the Starlight Knights appeared!\nOnly a few copies of the recording exist, containing an extra 10 seconds of unreleased scenes due to a production error. Fans hold it in reverence as the \"Legendary Special Edition\" or the \"Complete Form of Starlight Knight.\"", "VHSCollection_Desc_701000": "A film case containing the \"Starlight Knight\" videotape", "VHSCollection_Desc_701001": "A film case containing the \"Bangboo Knows!\" videotape", "VHSCollection_Desc_701002": "A film case containing the \"Coffee Mate\" videotape", "VHSCollection_Desc_701003": "A film case containing the \"Don't Touch\" videotape", "VHSCollection_Desc_701004": "A film case containing the \"Invasion: Next Gen\" videotape", "VHSCollection_Desc_701005": "A film case containing the \"Enter the Ether\" videotape", "VHSCollection_Desc_701006": "A film case containing the \"Nihility\" videotape", "VHSCollection_Desc_701007": "A film case containing the \"The Big Hollow\" videotape", "VHSCollection_Desc_701008": "A film case containing the \"The Heartbeat\" videotape", "VHSCollection_Desc_701009": "A film case containing the \"Ridu Tour\" videotape", "VHSCollection_Desc_702001": "A film case containing the \"Dimensional Musketeer\" videotape", "VHSCollection_Desc_702002": "A film case containing the \"Beheboth\" videotape", "VHSCollection_Desc_702003": "A film case containing the \"Encore\" videotape", "VHSCollection_Desc_702004": "A film case containing the \"Back 2 Life\" videotape", "VHSCollection_Desc_702005": "A film case containing the \"We Need You\" videotape", "VHSCollection_Desc_702006": "A film case containing the \"Oh~ Sweetie\" videotape", "VHSCollection_Desc_702007": "A film case containing the \"Small Body Big Crisis\" videotape", "VHSCollection_Desc_702008": "A film case containing the \"Family\" videotape", "VHSCollection_Desc_702009": "A film case containing the \"Attack on Cyberz\" videotape", "VHSCollection_Desc_702010": "A film case containing the \"Disappearing Elevator\" videotape", "VHSCollection_Desc_702011": "A film case containing the \"First Piece of Soil\" videotape", "VHSCollection_Desc_702012": "A film case containing the \"7710 and Its Cat\" videotape", "VHSCollection_Desc_702013": "A film case containing the \"Starlight Knight Special Edition\" videotape", "VHSCollection_Desc_703001": "A film case containing the \"Never Overtime\" videotape", "VHSCollection_Desc_703002": "A film case containing the \"More Than One Truth\" videotape", "VHSCollection_Desc_703003": "A film case containing the \"Return to Giallo City\" videotape", "VHSCollection_Desc_703004": "A film case containing the \"This Is How I Am\" videotape", "VHSCollection_Desc_703005": "A film case containing the \"The Port Peak\" videotape", "VHSCollection_Desc_703006": "A film case containing the \"Unlimited Players\" videotape", "VHSCollection_Desc_703007": "A film case containing the \"Glorious Guardians\" videotape", "VHSCollection_Desc_703008": "A film case containing the \"Sunset Plaza\" videotape", "VHSCollection_Desc_703009": "A film case containing the \"Final Punch\" videotape", "VHSCollection_Desc_703010": "A film case containing the \"Rookie's Guide to the Hollow\" videotape", "VHSCollection_Desc_703011": "A film case containing the \"Black Tales\" videotape", "VHSCollection_Desc_703012": "A film case containing the \"Best Bid\" videotape", "VHSCollection_Desc_703013": "A film case containing the \"Black LP Player\" videotape", "VHSCollection_Desc_703014": "A film case containing the \"Raiders of the Hollow\" videotape", "VHSCollection_Desc_703015": "A film case containing the \"TreCarls\" videotape", "VHSCollection_Desc_703016": "A film case containing the \"Last Flight\" videotape", "VHSCollection_Name_1001": "Starlight Knight", "VHSCollection_Name_1002": "This Is How I Am", "VHSCollection_Name_1003": "Oh~ Sweetie", "VHSCollection_Name_1004": "Don't Touch", "VHSCollection_Name_1005": "Coffee Mate", "VHSCollection_Name_1006": "Enter the Ether", "VHSCollection_Name_1007": "Glorious Guardians", "VHSCollection_Name_1008": "Beheboth", "VHSCollection_Name_1009": "Bangboo knows!", "VHSCollection_Name_1010": "Small Body Big Crisis", "VHSCollection_Name_1011": "Final Punch", "VHSCollection_Name_1012": "Nihility", "VHSCollection_Name_1013": "Eridu Newsletter", "VHSCollection_Name_1014": "More Than One Truth", "VHSCollection_Name_1015": "Return to Giallo City", "VHSCollection_Name_1016": "The Big Hollow", "VHSCollection_Name_1017": "Trust", "VHSCollection_Name_1018": "TreCarls", "VHSCollection_Name_1019": "Attack on Cyberz", "VHSCollection_Name_1020": "Dimensional Musketeer", "VHSCollection_Name_1021": "7710 and Its Cat", "VHSCollection_Name_1022": "The Port Peak", "VHSCollection_Name_1023": "The Ridu Tour", "VHSCollection_Name_1024": "Raiders of the Hollow", "VHSCollection_Name_1025": "Encore", "VHSCollection_Name_1026": "Disappearing Elevator", "VHSCollection_Name_1027": "Invasion: Next Gen", "VHSCollection_Name_1028": "Last Flight", "VHSCollection_Name_1029": "Never Overtime", "VHSCollection_Name_1030": "Sunset Plaza", "VHSCollection_Name_1031": "Never Breaking Free", "VHSCollection_Name_1032": "Back 2 Life", "VHSCollection_Name_1033": "Unlimited Players", "VHSCollection_Name_1034": "Rookie's Guide to the Hollow", "VHSCollection_Name_1035": "First Piece of Soil", "VHSCollection_Name_1036": "The Heartbeat", "VHSCollection_Name_1037": "The Wicked Hollow", "VHSCollection_Name_1038": "Best Bid", "VHSCollection_Name_1039": "Black LP Player", "VHSCollection_Name_1040": "Family", "VHSCollection_Name_1041": "Black Tales", "VHSCollection_Name_1042": "We Need You", "VHSCollection_Name_1043": "Starlight Knight (Special Edition)", "VHSCollection_Name_701000": "\"Starlight Knight\" Film Case", "VHSCollection_Name_701001": "\"Bangboo Knows!\" Film Case", "VHSCollection_Name_701002": "\"Coffee Mate\" Film Case", "VHSCollection_Name_701003": "\"Don't Touch\" Film Case", "VHSCollection_Name_701004": "\"Invasion: Next Gen\" Film Case", "VHSCollection_Name_701005": "\"Enter the Ether\" Film Case", "VHSCollection_Name_701006": "\"Nihility\" Film Case", "VHSCollection_Name_701007": "\"The Big Hollow\" Film Case", "VHSCollection_Name_701008": "\"The Heartbeat\" Film Case", "VHSCollection_Name_701009": "\"The Ridu Tour\" Film Case", "VHSCollection_Name_702001": "\"Dimensional Musketeer\" Film Case", "VHSCollection_Name_702002": "\"Beheboth\" Film Case", "VHSCollection_Name_702003": "\"Encore\" Film Case", "VHSCollection_Name_702004": "\"Back 2 Life\" Film Case", "VHSCollection_Name_702005": "\"We Need You\" Film Case", "VHSCollection_Name_702006": "\"Oh~ Sweetie\" Film Case", "VHSCollection_Name_702007": "\"Small Body Big Crisis\" Film Case", "VHSCollection_Name_702008": "\"Family\" Film Case", "VHSCollection_Name_702009": "\"Attack on Cyberz\" Film Case", "VHSCollection_Name_702010": "\"Disappearing Elevator\" Film Case", "VHSCollection_Name_702011": "\"First Piece of Soil\" Film Case", "VHSCollection_Name_702012": "\"7710 and Its Cat\" Film Case", "VHSCollection_Name_702013": "\"Starlight Knight Special Edition\" Film Case", "VHSCollection_Name_703001": "\"Never Overtime\" Film Case", "VHSCollection_Name_703002": "\"More Than One Truth\" Film Case", "VHSCollection_Name_703003": "\"Return to Giallo City\" Film Case", "VHSCollection_Name_703004": "\"This Is How I Am\" Film Case", "VHSCollection_Name_703005": "\"The Port Peak\" Film Case", "VHSCollection_Name_703006": "\"Unlimited Players\" Film Case", "VHSCollection_Name_703007": "\"Glorious Guardians\" Film Case", "VHSCollection_Name_703008": "\"Sunset Plaza\" Film Case", "VHSCollection_Name_703009": "\"Final Punch\" Film Case", "VHSCollection_Name_703010": "\"Rookie's Guide to the Hollow\" Film Case", "VHSCollection_Name_703011": "\"Black Tales\" Film Case", "VHSCollection_Name_703012": "\"Best Bid\" Film Case", "VHSCollection_Name_703013": "\"Black LP Player\" Film Case", "VHSCollection_Name_703014": "\"Raiders of the Hollow\" Film Case", "VHSCollection_Name_703015": "\"TreCarls\" Film Case", "VHSCollection_Name_703016": "\"Last Flight\" Film Case", "VHSFlowDesc_01": "Our revenue hasn't grown at all... Are we keeping up with industry trends?", "VHSFlowDesc_02": "Quite a few customers came in today, and revenue increased by {0}%!", "VHSFlowDesc_03": "Our customer rating continues to rise, and revenue was boosted today by {0}%!", "VHSFlowDesc_04": "Business was booming today and our Bangboo staff was so busy that smoke billowed out its ear! Revenue increased by {0}%!", "VHSFlowTag_01": "As far as today's customers are concerned... this seems to be a pretty niche genre.", "VHSFlowTag_02": "As far as today's customers are concerned... this should resonate quite a bit.", "VHSFlowTag_03": "As far as today's customers are concerned... this is sure to be a hit!", "VHSLevelUpDesc_01": "There's a new videotape out at the store, plus 1 extra shelf slot.", "VHSLevelUpDesc_02": "There's a new videotape out at the store", "VHSLevelUpDesc_03": "There's a new videotape out at the store", "VHSLevelUpDesc_04": "There's a new videotape out at the store, plus 1 extra shelf slot.", "VHSLevelUpDesc_05": "There's a new videotape out at the store", "VHSLevelUpDesc_06": "There's a new videotape out at the store", "VHSLevelUpDesc_07": "There's a new videotape out at the store", "VHSLevelUpDesc_08": "There's a new videotape out at the store", "VHSLevelUpDesc_09": "There's a new videotape out at the store", "VHSMoodLv1": "Frustrated", "VHSMoodLv2": "Calm", "VHSMoodLv3": "Happy", "VHSPromoterBusing": "The promoter is currently out on a mission. Unable to promote the video store.", "VHSPromoterMoodBadHint": "The promoter is feeling pretty down. Unable to promote the video store.", "VHSPromoterMoodLowHint": "The promoter is feeling pretty down. Unable to promote the video store.", "VHSSalingConfirmHint": "Are you ready to open shop?", "VHSSalingHintCollection": "Currently open for business. Cannot change videotapes.", "VHSSalingHintPromoter": "Currently open for business. Cannot select a promoter.", "VHSSalingHint_MaybeForgetSelectPromoter": "Are you sure you want to start a business without a promoter?", "VHSSalingHint_NoCollection": "Videotape not in stock", "VHSSalingSuccess_1": "Wishing you a prosperous store opening. May the Dennies flow!", "VHSSalingSuccess_2": "Operating with integrity, every Denny counts!", "VHSSalingSuccess_3": "When the Dennies pour in, prosperity will follow!", "VHSStoreLevelInfo": "Video Store Lv. {0}", "VHSStoreLevelUnlockInfo": "Unlock: Reach Inter-Knot Lv. {0}", "VHSStoreText_LockHint": "Complete the Prologue to unlock the video store management", "VHSStoreText_UnlockHint": "Managing the Random Play video store has been unlocked", "VHSStore_LevelCommentDesc_01": "Reach Inter-Knot Lv. 20, clear the Prologue, and complete corresponding missions to unlock", "VHSStore_LevelCommentDesc_02": "Reach Inter-Knot Lv. 25, clear the Prologue, and complete corresponding missions to unlock", "VHSStore_LevelCommentDesc_03": "Reach Inter-Knot Lv. 30, clear the Prologue, and complete corresponding missions to unlock", "VHSStore_LevelCommentDesc_04": "Reach Inter-Knot Lv. 35, clear Chapter One Main Story, and complete corresponding missions to unlock", "VHSStore_LevelCommentDesc_05": "Reach Inter-Knot Lv. 40, clear Chapter One Main Story, and complete corresponding missions to unlock", "VHSStore_LevelDesc_01": "Business Performance: Niche Store — A humble neighborhood video store, quietly treading its path with limited extra income.", "VHSStore_LevelDesc_02": "Business Performance: Earning Some Glances — Occasionally, new faces find their way here, ensuring daily earnings that manage to keep the store afloat.", "VHSStore_LevelDesc_03": "Business Performance: Earning Loyalty — A number of regular patrons grace your doorstep, and the store consistently stays in the black.", "VHSStore_LevelDesc_04": "Business Performance: Customer-Approved — With a loyal clientele, you are often recommended to friends by repeat customers, securing a steady and profitable daily income.", "VHSStore_LevelDesc_05": "Business Performance: A Local Icon — You've become a well-regarded unique store in the neighborhood, generating a constant influx of substantial daily earnings.", "VHSStore_LevelDesc_06": "Business Performance: Trendsetting Store — The store's reputation has spread widely in the surrounding area, and significant amounts of money flow in every day.", "VHSStore_LevelDesc_07": "Store Rep: Celebrity Store", "VHSStore_LevelDesc_08": "Store Rep: Industry Leader", "VHSStore_LevelDesc_09": "Store Rep: Super Famous", "VHSStore_LevelDesc_10": "Store Rep: City Landmark", "VHSStore_LevelUpDesc_01": "The video store's business performance has improved!\nCurrent status: Eye-catching", "VHSStore_LevelUpDesc_02": "The video store's business performance has improved!\nCurrent Status: Building recognition", "VHSStore_LevelUpDesc_03": "The video store's business performance has improved!\nCurrent status: In great demand", "VHSStore_LevelUpDesc_04": "The video store's business performance has improved!\nCurrent Status: Regionally famous", "VHSStore_LevelUpDesc_05": "The video store's business performance has improved!\nCurrent status: Trending sensation", "VHSTagForAll": "All", "VHSTagLevel": "Lv. {0}", "VHSTagLevelForAll": "All", "VHSTagName_1": "Documentary", "VHSTagName_10": "Urban", "VHSTagName_11": "Trendy", "VHSTagName_12": "Disaster", "VHSTagName_13": "Tragic", "VHSTagName_14": "Family", "VHSTagName_15": "Advert", "VHSTagName_16": "Romantic", "VHSTagName_2": "Retro", "VHSTagName_3": "Adventure", "VHSTagName_4": "Fantasy", "VHSTagName_5": "Comedy", "VHSTagName_6": "Action", "VHSTagName_7": "Thriller", "VHSTagName_8": "Suspense", "VHSTagName_9": "Interview", "VHSTagText1": "Trend of selections: {0}", "VHSTagText2": "Please select a videotape.", "VHSTagText3": "Pick out matching videotapes", "VHSText_UnlockHint": "Video store Recommendations unlocked", "VHSTrendingLevel": "Lv. {0}", "VHSTrendingText1": "The customer's viewing trends have been entered into the system.", "VHSTrendingText2": "There have been no special customer visits recorded today.", "VHSTrending_AllTips_10001": "A comedy video might be a good fit...", "VHSTrending_AllTips_10002": "A fantasy or adventure video might be a good fit...", "VHSTrending_AllTips_10003": "A fantasy, adventure, or comedy video might be a good fit...", "VHSTrending_AllTips_1001": "An action video might be a good fit...", "VHSTrending_AllTips_1002": "An adventure or trendy video might be a good fit...", "VHSTrending_AllTips_1003": "An adventure, action, or trendy video might be a good fit...", "VHSTrending_AllTips_11001": "A romantic video might be a good fit...", "VHSTrending_AllTips_11002": "An action or tragic video might be a good fit...", "VHSTrending_AllTips_11003": "A romantic, action, or tragic video might be a good fit...", "VHSTrending_AllTips_12001": "A fantasy video might be a good fit...", "VHSTrending_AllTips_12002": "A retro or disaster video might be a good fit...", "VHSTrending_AllTips_12003": "A retro, fantasy, or disaster video might be a good fit...", "VHSTrending_AllTips_13001": "An adventure video might be a good fit...", "VHSTrending_AllTips_13002": "A serious or documentary video might be a good fit...", "VHSTrending_AllTips_13003": "A serious, adventure, or documentary video might be a good fit...", "VHSTrending_AllTips_14001": "A suspense video might be a good fit...", "VHSTrending_AllTips_14002": "A comedy or family video might be a good fit...", "VHSTrending_AllTips_14003": "A family, suspense or comedy video might be a good fit...", "VHSTrending_AllTips_15001": "An action video might be a good fit...", "VHSTrending_AllTips_15002": "A retro or fantasy video might be a good fit...", "VHSTrending_AllTips_15003": "A retro, action or fantasy video might be a good fit...", "VHSTrending_AllTips_16001": "A thriller video might be a good fit...", "VHSTrending_AllTips_16002": "A tragic or documentary video might be a good fit...", "VHSTrending_AllTips_16003": "A tragic, documentary or thriller video might be a good fit...", "VHSTrending_AllTips_17001": "A suspense video might be a good fit...", "VHSTrending_AllTips_17002": "A family or adventure video might be a good fit...", "VHSTrending_AllTips_17003": "A family, adventure or suspense video might be a good fit...", "VHSTrending_AllTips_18001": "A romantic video might be a good fit...", "VHSTrending_AllTips_18002": "A comedy or family video might be a good fit...", "VHSTrending_AllTips_18003": "A family, romantic, or comedy video might be a good fit...", "VHSTrending_AllTips_19001": "A thriller video might be a good fit...", "VHSTrending_AllTips_19002": "A retro or disaster video might be a good fit...", "VHSTrending_AllTips_19003": "A retro, disaster, or thriller video might be a good fit...", "VHSTrending_AllTips_20001": "An action video might be a good fit...", "VHSTrending_AllTips_20002": "A trendy or fantasy video might be a good fit...", "VHSTrending_AllTips_20003": "A trendy, action, or fantasy video might be a good fit...", "VHSTrending_AllTips_2001": "A retro video might be a good fit...", "VHSTrending_AllTips_2002": "A serious or documentary video might be a good fit...", "VHSTrending_AllTips_2003": "A retro, serious, or documentary video might be a good fit...", "VHSTrending_AllTips_21001": "A documentary video might be a good fit...", "VHSTrending_AllTips_21002": "A serious or romantic video might be a good fit...", "VHSTrending_AllTips_21003": "A serious, romantic, or documentary video might be a good fit...", "VHSTrending_AllTips_22001": "A thriller video might be a good fit...", "VHSTrending_AllTips_22002": "An adventure or tragic video might be a good fit...", "VHSTrending_AllTips_22003": "A tragic, adventure or thriller video might be a good fit...", "VHSTrending_AllTips_23001": "An urban video might be a good fit...", "VHSTrending_AllTips_23002": "A trendy or documentary video might be a good fit...", "VHSTrending_AllTips_23003": "An urban, trendy, or documentary video might be a good fit...", "VHSTrending_AllTips_24001": "A fantasy video might be a good fit...", "VHSTrending_AllTips_24002": "An adventure or comedy video might be a good fit...", "VHSTrending_AllTips_24003": "A fantasy, adventure or comedy video might be a good fit...", "VHSTrending_AllTips_25001": "A retro video might be a good fit...", "VHSTrending_AllTips_25002": "A comedy or romantic video might be a good fit...", "VHSTrending_AllTips_25003": "A retro, romantic or comedy video might be a good fit...", "VHSTrending_AllTips_26001": "A thriller video might be a good fit...", "VHSTrending_AllTips_26002": "A suspense or tragic video might be a good fit...", "VHSTrending_AllTips_26003": "A tragic, suspense or thriller video might be a good fit...", "VHSTrending_AllTips_27001": "A thriller video might be a good fit...", "VHSTrending_AllTips_27002": "An action or disaster video might be a good fit...", "VHSTrending_AllTips_27003": "An action, disaster, or thriller video might be a good fit...", "VHSTrending_AllTips_28001": "A romantic video might be a good fit...", "VHSTrending_AllTips_28002": "A retro or tragic video might be a good fit...", "VHSTrending_AllTips_28003": "A retro, romantic, or tragic video might be a good fit...", "VHSTrending_AllTips_29001": "A comedy video might be a good fit...", "VHSTrending_AllTips_29002": "An urban or fantasy video might be a good fit...", "VHSTrending_AllTips_29003": "An urban, fantasy, or comedy video might be a good fit...", "VHSTrending_AllTips_30001": "An action video might be a good fit...", "VHSTrending_AllTips_30002": "An urban or comedy video might be a good fit...", "VHSTrending_AllTips_30003": "An urban, action, or comedy video might be a good fit...", "VHSTrending_AllTips_3001": "A romantic video might be a good fit...", "VHSTrending_AllTips_3002": "An adventure or urban video might be a good fit...", "VHSTrending_AllTips_3003": "An urban, adventure, or romantic video might be a good fit...", "VHSTrending_AllTips_31001": "A comedy video might be a good fit...", "VHSTrending_AllTips_31002": "A retro or trendy video might be a good fit...", "VHSTrending_AllTips_31003": "A retro, trendy, or comedy video might be a good fit...", "VHSTrending_AllTips_32001": "A documentary video might be a good fit...", "VHSTrending_AllTips_32002": "A serious or suspense video might be a good fit...", "VHSTrending_AllTips_32003": "A serious, suspense, or documentary video might be a good fit...", "VHSTrending_AllTips_33001": "An adventure video might be a good fit...", "VHSTrending_AllTips_33002": "A serious or thriller video might be a good fit...", "VHSTrending_AllTips_33003": "A serious, adventure, or thriller video might be a good fit...", "VHSTrending_AllTips_34001": "A fantasy video might be a good fit...", "VHSTrending_AllTips_34002": "A disaster or comedy video might be a good fit...", "VHSTrending_AllTips_34003": "A fantasy, disaster, or comedy video might be a good fit...", "VHSTrending_AllTips_35001": "A fantasy video might be a good fit...", "VHSTrending_AllTips_35002": "An urban or documentary video might be a good fit...", "VHSTrending_AllTips_35003": "A fantasy, urban, or documentary video might be a good fit...", "VHSTrending_AllTips_36001": "A suspense video might be a good fit...", "VHSTrending_AllTips_36002": "A family or thriller video might be a good fit...", "VHSTrending_AllTips_36003": "A suspense, family, or thriller video might be a good fit...", "VHSTrending_AllTips_37001": "A suspense video might be a good fit...", "VHSTrending_AllTips_37002": "An action or family video might be a good fit...", "VHSTrending_AllTips_37003": "A suspense, action, or family video might be a good fit...", "VHSTrending_AllTips_38001": "A trendy video might be a good fit...", "VHSTrending_AllTips_38002": "An advert or comedy video might be a good fit...", "VHSTrending_AllTips_38003": "An advert, trendy, or comedy video might be a good fit...", "VHSTrending_AllTips_39001": "A retro video might be a good fit...", "VHSTrending_AllTips_39002": "An advert or urban video might be a good fit...", "VHSTrending_AllTips_39003": "A retro, advert, or urban video might be a good fit...", "VHSTrending_AllTips_4001": "A thriller video might be a good fit...", "VHSTrending_AllTips_4002": "A fantasy or disaster video might be a good fit...", "VHSTrending_AllTips_4003": "A fantasy, thriller, or disaster video might be a good fit...", "VHSTrending_AllTips_5001": "A romantic video might be a good fit...", "VHSTrending_AllTips_5002": "A trendy or comedy video might be a good fit...", "VHSTrending_AllTips_5003": "A comedy, romantic or trendy video might be a good fit...", "VHSTrending_AllTips_6001": "An adventure video might be a good fit...", "VHSTrending_AllTips_6002": "A suspense or action video might be a good fit...", "VHSTrending_AllTips_6003": "A suspense, adventure, or action video might be a good fit...", "VHSTrending_AllTips_7001": "An adventure video might be a good fit...", "VHSTrending_AllTips_7002": "A retro or documentary video might be a good fit...", "VHSTrending_AllTips_7003": "A retro, adventure, or documentary video might be good...", "VHSTrending_AllTips_8001": "A suspense video might be a good fit...", "VHSTrending_AllTips_8002": "A fantasy or disaster video might be a good fit...", "VHSTrending_AllTips_8003": "A fantasy, suspense, or disaster video might be a good fit...", "VHSTrending_AllTips_9001": "A comedy video might be a good fit...", "VHSTrending_AllTips_9002": "A documentary or family video might be a good fit...", "VHSTrending_AllTips_9003": "A documentary, comedy, or family video might be a good fit...", "VHSTrending_Desc2_10001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_10002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_10003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_1001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_1002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_1003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_11001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_11002": "Get a bonus 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"VHSTrending_Desc2_28003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_29001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_29002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_29003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_30001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_30002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_30003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_3001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_3002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_3003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_31001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_31002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_31003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_32001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_32002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_32003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_33001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_33002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_33003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_34001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_34002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_34003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_35001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_35002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_35003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_36001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_36002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_36003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_37001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_37002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_37003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_38001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_38002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_38003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_39001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_39002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_39003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_4001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_4002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_4003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_5001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_5002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_5003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_6001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_6002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_6003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_7001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_7002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_7003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_8001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_8002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_8003": "Get a bonus 1500 Dennies", "VHSTrending_Desc2_9001": "Get a bonus 500 Dennies", "VHSTrending_Desc2_9002": "Get a bonus 1000 Dennies", "VHSTrending_Desc2_9003": "Get a bonus 1500 Dennies", "VHSTrending_Desc_10001": "I found some old photos of Grandpa while cleaning and got curious. I wanna watch more films from that era to see what things were like when Grandpa was growing up. Can you help me find something like that? I'm looking for videos that capture the scenes of the past — the older the better!", "VHSTrending_Desc_10002": "I'm one of those people who don't want to think too much about the plot of detective stories; I just wanna know how the stories end. But even so, I still enjoy the movies a lot, watching how the different layers and plotlines crisscross each other.", "VHSTrending_Desc_10003": "Argh! I couldn't squeeze onto the metro; I'm late for work; I spilled my drink at lunch; and I got called back for an evening meeting! Everything's gone terribly today. Quick, gimme a hearty fighting movie to let off some steam!", "VHSTrending_Desc_1001": "I might not look old, but I'm a true movie buff. I love those old films the most! Hey, manager, anything to recommend? I don't really care if I've seen it before. So long as it's nostalgic and retro, I won't mind watching it again!", "VHSTrending_Desc_1002": "I'm one of those people who don't want to think too much about the plot of detective stories; I just wanna know how the stories end. But even so, I still enjoy the movies a lot, watching how the different layers and plotlines crisscross each other.", "VHSTrending_Desc_1003": "My classmate thinks they're braver than me. They have no idea who they're dealing with! I need to find a thriller, the scarier the better. We'll sort out the winner at midnight!", "VHSTrending_Desc_11001": "I plan to open up a paranormal club on a busy street, so I need plenty of inspiration. I wanna watch some fantasy, the crazy, wacky kind~", "VHSTrending_Desc_11002": "Next week I'm doing a \"Parent-Child Summer Camp\" and as a parent, I have no clue what to say or do there...", "VHSTrending_Desc_11003": "After several days of corporate schmoozing, I just can't seem to put away this fake smile anymore... Even alcohol has lost its flavor. Please, recommend a movie about vibrant city life that can help me rediscover my smile.", "VHSTrending_Desc_12001": "*sigh* ...My investments failed, and my friends all left me one by one. All I have now are regrets... *sigh* ...I want to watch a tragedy. Even though I know it's all fake, but I just want to feel like I'm not the most miserable person to exist...", "VHSTrending_Desc_12002": "Sigh, I had a huge fight with my folks over nothing. Sometimes I really feel like I must be adopted... I want something to change my mood, like... after deceit and danger, finally discovering who your real family is.", "VHSTrending_Desc_12003": "Action movies don't necessarily need to be filled with dangerous elements, right? I really enjoy those action-comedies in which the protagonists defeat their adversaries with a touch of humor and a variety of comical actions. They're just straight-up fun!", "VHSTrending_Desc_13001": "Sigh, those celebrity couples on the big screen are always so fleeting. Sometimes I wake up in the morning only to find another couple's broken it off... I don't believe in those made-up love stories anymore! Are there any films adapted from real-life love stories? That's the kind of love I envy!", "VHSTrending_Desc_13002": "I finally freed up some time, but somehow the cinema is undergoing renovations all week?! No way. I'm not wasting a chance for a date. I need to find a good romantic movie for couples.", "VHSTrending_Desc_13003": "I like watching anything, but my absolute favorites are comedies. It's human nature to pursue happiness! At least, it's in my nature...", "VHSTrending_Desc_14001": "I'm sick of those old crime mysteries. The atmosphere is so depressing and then they drip-feed you the odd jump scare on top of that... I can't take it! Detectives can be fun too, or even cool!", "VHSTrending_Desc_14002": "We've got another \"Weekly Family Movie Night\" coming up and we've already seen everything at the cinema. So I'm here for your support! ", "VHSTrending_Desc_14003": "I saw this model wearing classical clothes and it completely redefined my perspective on fashion. Every era has its own fashion labels. I'm curious: How did people view fashion in times gone by?", "VHSTrending_Desc_15001": "I wanna learn how to chat to members of the opposite gender — or stuff young people chat about. Is there anything like that?", "VHSTrending_Desc_15002": "I have to stay at home with the family this weekend. Have you got anything for the whole family to watch? Or just something fun and interesting.", "VHSTrending_Desc_15003": "If I could go back ten years, I'd warn myself not to stay up all night watching videos. Speaking of which... got any good videos? Something that links up the past and the present; something that makes people laugh, but also leaves plenty to think about?", "VHSTrending_Desc_16001": "Recently, I always feel as if I've seen the spreadsheets open on my screen before. Am I just locked in a loop, doing the same mundane work every day? I don't wanna stay the same forever... I want to face fresh new challenges.", "VHSTrending_Desc_16002": "My classmate thinks they're braver than me. They have no idea who they're dealing with! I need to find a thriller, the scarier the better. We'll sort out the winner at midnight!", "VHSTrending_Desc_16003": "I'm tired of watching flashy blockbusters, I want something more realistic and simple, a more original film!", "VHSTrending_Desc_17001": "I'm playing this brave, resourceful detective in a musical next month. What does someone who's both quick-witted and strong in combat even look like?", "VHSTrending_Desc_17002": "I think those disaster films always add in extra scandal to spice things up, and lose their original flavor. Have you got any early disaster films with relatively simple filming techniques?", "VHSTrending_Desc_17003": "My folks are coming to stay. What kind of video is suitable to watch together? Something not too light and it shouldn't be impractical.", "VHSTrending_Desc_18001": "I've watched the whole Starlight Knight series and it's amazing: fantastic adventure; fun combat; and loads of plot twists. Do you have any tapes like that?", "VHSTrending_Desc_18002": "The most memorable movie I've ever watched was about panicked people trying to survive when the Hollows first appeared. Do you have anything similar?", "VHSTrending_Desc_18003": "I'd like to know... to know more about the real truth of this world. Those unknown tales that happen right under your nose, told straight with no exaggeration. You must have something like that here.", "VHSTrending_Desc_19001": "Recently, I always feel as if I've seen the spreadsheets open on my screen before. Am I just locked in a loop, doing the same mundane work every day? I don't wanna stay the same forever... I want to face fresh new challenges.", "VHSTrending_Desc_19002": "Argh! I couldn't squeeze onto the metro; I'm late for work; I spilled my drink at lunch; and I got called back for an evening meeting! Everything's gone terribly today. Quick, gimme a hearty fighting movie to let off some steam!", "VHSTrending_Desc_19003": "Recently, I always feel as if I've seen the spreadsheets open on my screen before. Am I just locked in a loop, doing the same mundane work every day? I don't wanna stay the same forever... I want to face fresh new challenges.", "VHSTrending_Desc_20001": "I'm old and don't get any of this new-fangled kids' stuff. I can't even use a Bangboo! I just like fiddling about with old tapes. Have you got anything for me that can take me back to the good ol' days?", "VHSTrending_Desc_20002": "My newly designed figurine Surprise Boxes aren't selling well... Are they not quirky enough? Or has it not captured young people's preferences today? I have to brush up on this topic with a movie!", "VHSTrending_Desc_20003": "Dad wants to watch a scary movie, but Mom wants to watch something serious and plot-driven. It's a real pain... I hardly ever visit the family home. Have you got anything they'd both like watching?", "VHSTrending_Desc_2001": "Just a step too late, huh... The tape I wanted got rented already. No, since I'm already here, I'll look for an alternative! Manager, could you recommend me something fantasy, with aliens? That would be the perfect substitute, I think!", "VHSTrending_Desc_2002": "We've got another \"Weekly Family Movie Night\" coming up and we've already seen everything at the cinema. So I'm here for your support! ", "VHSTrending_Desc_2003": "They're always showing action movies on the screen at my gym, and it really gives me a good workout! I'm looking for something similar to watch so I can workout at home, too. Something with a sinister and depressing atmosphere might help me build up my washboard abs!", "VHSTrending_Desc_201001": "The vast majority of disaster films about Hollows are pretty serious, but there must be exceptions, right?\nI wish there was something imaginative, light-hearted, and with a cheerful story...\nSomething that'd make a patient laugh their stitches open.", "VHSTrending_Desc_201002": "Are there any videos of people getting corrupted by Ether and turning into Ethereals? I don't mind if it's tragic, as long as it's very realistic.\nI want to see the changes corruption causes in every little detail...\nDon't get me wrong, I don't have any strange fetishes! I'm just looking for some reference material for research...", "VHSTrending_Desc_21001": "I wish I were a celebrity. Like the famed explorers of old, as legendary and authentic as they were. Let me borrow some videos and get into some of that!", "VHSTrending_Desc_21002": "When it comes to fantasy films, people always think of ancient castles, swords, and magic. Boring! Can't we have magic in modern times? Have you got anything that combines fantasy stories with a modern setting? It's gotta have exciting fight scenes, too!", "VHSTrending_Desc_21003": "This is kinda embarrassing, but I like watching horror movies during the day... my weekend schedule is clear. Can you please give me some recommendations for an exciting movie? But please, nothing too over-the-top.", "VHSTrending_Desc_22001": "I'm one of those people who don't want to think too much about the plot of detective stories; I just wanna know how the stories end. But even so, I still enjoy the movies a lot, watching how the different layers and plotlines crisscross each other.", "VHSTrending_Desc_22002": "I'm tired of watching flashy blockbusters, I want something more realistic and simple, a more original film!", "VHSTrending_Desc_22003": "I once heard a quote that \"People cannot even imagine what has never been seen before.\" Is that true, though? I want to refute it, but I'm afraid it's true... Even films of the imagination must have their limits.", "VHSTrending_Desc_23001": "Hey man, you ever think about how the Hollows might actually be ALIEN tech? To corrupt and enslave us all? You must have a movie like that, right? What mighty unimaginable force lies behind that dark curtain of terror...", "VHSTrending_Desc_23002": "I often fantasize about what New Eridu would do if we were completely swallowed by a Hollow... Is there an underground bunker? Or would it be swallowed by the Hollow too? I'm after some urban disaster movies, even if it's just made up. Who knows, I might even learn something useful from it.", "VHSTrending_Desc_23003": "We had to move house because of expanding Hollows eating up our old place. But I don't care! Just stay positive, and you can beat anything! Can you give me a similar movie? I wanna take it home and watch it with my family to inspire them.", "VHSTrending_Desc_24001": "I'm into myths and legends, especially the kind where... the gods punish humans or are themselves punished. Yeah, like the Ragnarok! All it needs is a scheming, mysterious villain and all the elements of a great movie are there!", "VHSTrending_Desc_24002": "Those celebrity couples just can't seem to make it last, can they? It's like I wake up one morning, and boom, another couple's called it quits!... Isn't there a faithful love worth filming?", "VHSTrending_Desc_24003": "I'm going on a mission into a Hollow soon, and I heard that as long as you stay relaxed and in a positive frame of mind that the effects of Ether corruption are minimized. Whether it's true or not, I've decided to find a movie and try it out. I'm just after a video that can keep me in good spirits even when faced with unimaginable terror.", "VHSTrending_Desc_25001": "I like watching anything, but my absolute favorites are comedies. It's human nature to pursue happiness! At least, it's in my nature...", "VHSTrending_Desc_25002": "My classmate thinks they're braver than me. They have no idea who they're dealing with! I need to find a thriller, the scarier the better. We'll sort out the winner at midnight!", "VHSTrending_Desc_25003": "I once heard a quote that \"People cannot even imagine what has never been seen before.\" Is that true, though? I want to refute it, but I'm afraid it's true... Even films of the imagination must have their limits.", "VHSTrending_Desc_26001": "I saw some Investigators on the news going into a Hollow to rescue lost family members, and I burst into tears. Family always comes first!", "VHSTrending_Desc_26002": "Since my investment portfolio failed, I fell into poverty and my friends all deserted me. I'm used to it now. I've stumbled along, struggling to survive my whole life — but all I have to show for it are my regrets. Are there many movies like this?", "VHSTrending_Desc_26003": "I just saw this promo video for New Eridu and I've never been more in love with this city! Please can you recommend some similar documentaries? The more the better!", "VHSTrending_Desc_27001": "The world is filled with incredible stories of coincidence. Is there any movie that shows them all? I don't want any fake, made-up stuff — it's gotta be real. I wanna spend an evening of belly laughs together with the family.", "VHSTrending_Desc_27002": "I'm all out of inspiration! Without that, a chef isn't worth his salt! I'd love something surprising; something that makes me cry or sweat.", "VHSTrending_Desc_27003": "I'm so curious as to what this land here was like before the settlement of New Eridu! And what about other cities? I'm looking for something that faithfully recounts some of our hometown's features that I might not have noticed before.", "VHSTrending_Desc_28001": "I like watching anything, but my absolute favorites are comedies. It's human nature to pursue happiness! At least, it's in my nature...", "VHSTrending_Desc_28002": "I'm a fan of skyscrapers and love snapping pics of urban scenes. But security always turns me away when I show up with my camera. I can only look at the urban backgrounds in films... The grand buildings... The exquisite architecture...", "VHSTrending_Desc_28003": "I'm one of those people who don't want to think too much about the plot of detective stories; I just wanna know how the stories end. But even so, I still enjoy the movies a lot, watching how the different layers and plotlines crisscross each other.", "VHSTrending_Desc_29001": "Ugh, the company's doing this weird costume day thing to supposedly'motivate' us. Seriously, give me a break...", "VHSTrending_Desc_29002": "My in-store Bangboo is dumb, and keeps spouting the same lines. I can't think of a cool slogan to program it with, so no new customers are showing up. I need something about the lives and hobbies of young people. It'd help me a lot!", "VHSTrending_Desc_29003": "My daughter is addicted to watching horror movies, but she's a chicken and covers her ears and eyes when anything tense happens. Can you recommend a horror movie? Doesn't matter what, her eyes are closed anyway. Oh yeah — I hope there're a few family scenes so that she's not too alienated from me.", "VHSTrending_Desc_30001": "Business is pretty quiet at my garage. I want to watch something new and light-hearted to pass the time.", "VHSTrending_Desc_30002": "I love New Eridu because it changes every day! I bet there are many just like me recording these changes to different media. Perhaps it's a documentary, or maybe it's just a casual daily vlog. Have you got any tapes like that for me?", "VHSTrending_Desc_30003": "Under true terror, friendships, and romances may be betrayed — but not family love. Every movie I've ever seen has been like this. Do your videos support my thesis — or perhaps you can change my mind?", "VHSTrending_Desc_3001": "Yo, manager, how's business? I'm here as a customer today~ Think of it as an on site inspection! Please, treat me as you would a customer and recommend me a tape! Lemme see... I wanna see a hot-blooded adventure where the good guys teach the bad guys a lesson.", "VHSTrending_Desc_3002": "The kids are driving me nuts at home. I wanna borrow a video that they can sit and watch in peace. Any recommendations? Something warm and funny should capture their attention. Hopefully something that makes them think, too!", "VHSTrending_Desc_3003": "You can become desensitized from watching too many zombie movies. It's not that they're not exciting. It's just that they're always dawdling so slowly and always look the same... it would be cool if more elements could be integrated, like super-fast punching zombies, or zombies that can cause natural disasters...", "VHSTrending_Desc_31001": "I finally freed up some time, but somehow the cinema is undergoing renovations all week?! No way. I'm not wasting a chance for a date. I need to find a good romantic movie for couples.", "VHSTrending_Desc_31002": "I once heard a quote that \"People cannot even imagine what has never been seen before.\" Is that true, though? I want to refute it, but I'm afraid it's true... Even films of the imagination must have their limits.", "VHSTrending_Desc_31003": "I'm one of those people who don't want to think too much about the plot of detective stories; I just wanna know how the stories end. But even so, I still enjoy the movies a lot, watching how the different layers and plotlines crisscross each other.", "VHSTrending_Desc_32001": "I'm sick of watching happy endings and want something less satisfying. Fighting in a strange world to ultimately fail at getting what they wanted...", "VHSTrending_Desc_32002": "Being home alone on weekends is boring. I wanna watch some videos that'll make me laugh. All the better if it has a rich plot and shows a slice of life.", "VHSTrending_Desc_32003": "I applied to join the Hollow Investigative Association — not for fame and fortune, but to protect my family when danger comes. Can you please recommend me something that can pep me up?", "VHSTrending_Desc_33001": "Twist your grief into strength — I love this phrase! For example, a guy who loses his wife and is driven to vengeance — that's the kind of crushing depression that drives greater conflict. That's the kind of movie I wanna watch.", "VHSTrending_Desc_33002": "Make me laugh; amaze me with the incredible; make me feel good about the hero's character development. I've got very clear parameters here. Please can I borrow something like that?", "VHSTrending_Desc_33003": "My gym bought a big new TV recently and I want to put some tough guy movies up on the screen. You know the kind: a renegade tough guy goes up against a shady organization and has to protect a VIP. And of course, he's as buff as a bodybuilder!", "VHSTrending_Desc_34001": "I once heard a quote that \"People cannot even imagine what has never been seen before.\" Is that true, though? I want to refute it, but I'm afraid it's true... Even films of the imagination must have their limits.", "VHSTrending_Desc_34002": "I found some old photos of grandpa while cleaning and grew suddenly curious. I wanna watch more films from that era to see what things were like when grandpa was growing up.", "VHSTrending_Desc_34003": "The secret of youth is to be curious about everything! You must have loads of novelty stuff here; not just videotapes themselves, but the contents, of course. Let me see! I wanna see them all!", "VHSTrending_Desc_35001": "I think those disaster films always add in extra scandal to spice things up, and lose their original flavor. Have you got any early disaster films with relatively simple filming techniques?", "VHSTrending_Desc_35002": "Ugh, my partner is finally coming round to my place for a date! Have you got anything that can bring two lovers closer together?", "VHSTrending_Desc_35003": "Argh, insomnia is the worst... I had two cups of coffee, so now I'm tired AND I can't sleep. Have you got any easy-going movies that I can just zombie out to? Hopefully it'll get me through this patch of insomnia.", "VHSTrending_Desc_36001": "Doomsday! Armageddon! I wanna see the old world annihilated, and a new order spewed forth! C'mon, give me some more of that doom content!", "VHSTrending_Desc_36002": "It's a little embarrassing to mention, but I've been dreaming lots recently about a prince on a white horse proposing to me... Have you got anything similar? Teehee, it doesn't have to be a prince, and he doesn't have to ride a white horse — so long as there's a happy ending~", "VHSTrending_Desc_36003": "I want to borrow something to watch over a meal. The content has to be original and fun, otherwise I can't eat. Nothing that's too long, either, because I don't really eat that much.", "VHSTrending_Desc_37001": "Recently, I always feel as if I've seen the spreadsheets open on my screen before. Am I just locked in a loop, doing the same mundane work every day? I don't wanna stay the same forever... I want to face fresh new challenges.", "VHSTrending_Desc_37002": "My classmate thinks they're braver than me. They have no idea who they're dealing with! I need to find a thriller, the scarier the better. We'll sort out the winner at midnight!", "VHSTrending_Desc_37003": "I found some old photos of Grandpa while cleaning and grew suddenly curious. I wanna watch more films from that era to see what things were like when Grandpa was growing up.", "VHSTrending_Desc_38001": "My folks are coming to stay. What kind of video is suitable to watch together? Something not too light and it shouldn't be impractical.", "VHSTrending_Desc_38002": "Why is it the detectives always die together with the bad guy in all the whodunits that I read? Is an unhappy ending really the best match for a suspense movie..?", "VHSTrending_Desc_38003": "Work is driving me crazy! I've put in three days of overtime and adjusted the ad campaign ten times already, but the feedback is the first version was still better?! Gah! I need some inspiration!", "VHSTrending_Desc_39001": "I love exploring — and I mean REAL explorers; none of those fake treasure hunters or tomb raiders. Are there any movies that take the stories told by these explorers seriously?", "VHSTrending_Desc_39002": "We're going on a school trip soon and are going to be bunking together. I want to bring a thrilling, mind-bending, or shocking movie!", "VHSTrending_Desc_39003": "I really admire those who used to live in this beautiful old city long ago. Life was slow, and personalities were kept to themselves. They don't have to be talking too much; just one look will leave me with an everlasting taste of those times.", "VHSTrending_Desc_4001": "Urgh, I hate this! The metro is too crowded to get on, I spill my drink during lunch, and I have to go to meetings when I've clocked out! This month has just been misfortune after misfortune. I hate this so much! I desperately need a cathartic action film!", "VHSTrending_Desc_4002": "Argh! I couldn't squeeze onto the metro; I'm late for work; I spilled my drink at lunch; and I got called back for an evening meeting! Everything's gone terribly today. Quick, gimme a hearty fighting movie to let off some steam!", "VHSTrending_Desc_4003": "I finally freed up some time, but somehow the cinema is undergoing renovations all week?! No way. I'm not wasting a chance for a date. I need to find a good romantic movie for couples.", "VHSTrending_Desc_5001": "My deskmate wants to test his courage against me. Hah, what a joke! You gotta have plenty of terrifying thrillers here right? Rec me something, manager! We'll be competing at midnight, and I'll show him who's the bravest of them all!", "VHSTrending_Desc_5002": "I've been obsessed recently with the old stories my grandpa used to tell me when I was young, stories filled with whimsy and nostalgia. Not sure you get what I mean, but I hope you can find something... like my grandpa.", "VHSTrending_Desc_5003": "Things were better in the past. It may have been tough going, but it can't be forgotten...", "VHSTrending_Desc_6001": "My kids just can't seem to settle down at home. I would like a film to make them just sit there and watch in silence. Any recommendations, manager? My friend recommended me one about a family of Bangboo and their growth or something... What was it again...?", "VHSTrending_Desc_6002": "I'm sick of watching sci-fi blockbusters that use laser guns! Let's have some more punch-ups and fist fights in movies! Hopefully you've got the kind where an old master imparts training to build up his grasshopper into a world-beating force.", "VHSTrending_Desc_6003": "Well, I got dumped again. But there's no way it's my fault... dating has never been smooth sailing, not since ancient times. There must have been many tragic love stories before me, right?", "VHSTrending_Desc_7001": "I'm the type that prefers to watch suspenseful movies without having to think, and I never try to figure out the truth alongside the protag. I just wanna see the reveal at the finish. But this time, I wanna try thinking it through and finding the truth myself~ My friend said \"Unlimited Players\" would be a good one to try. Waddaya think, manager?", "VHSTrending_Desc_7002": "My classmate thinks they're braver than me. They have no idea who they're dealing with! I need to find a thriller, the scarier the better. We'll sort out the winner at midnight!", "VHSTrending_Desc_7003": "I like watching anything, but my absolute favorites are comedies. It's human nature to pursue happiness! At least, it's in my nature...", "VHSTrending_Desc_8001": "Hollow apocalypse! I wanna watch a Hollow apocalypse! Hollows swallow the old world and scientists lead the people to a new era of civilization! I wanna see the \"Rookie's Guide to the Hollow\"! C'mon! C'mon, gimme!", "VHSTrending_Desc_8002": "I want to experience the pain and suffering of life. Only when it's real and cuts to the bone do I ever feel truly alive. Please, give me more pain.", "VHSTrending_Desc_8003": "Every time I see a construction Bangboo, I wonder what it would be like if we let Bangboo build their own city? I'd love to see what that's like — all kinds of curious creatures living together. Would it be better than New Eridu?", "VHSTrending_Desc_9001": "I originally wanted to use \"you'll turn into Bangboo if you don't behave\" to scare the kids, but I never expected that they would end up yelling about wanting to turn into Bangboo after watching \"TreCarls.\" I had no choice but to come and ask are there any films where people turn into Bangboo?", "VHSTrending_Desc_9002": "True crime cases may be shocking, but they also trigger lots of thought and awareness. I wanna watch more videos like that. Who knows? Maybe one day it could help avert a tragedy.", "VHSTrending_Desc_9003": "I love those urban lifestyle movies where they get a superpower and it leads to a series of funny events. They're original and funny!", "VHSTrending_Tips_10001": "A comedy video might be a good fit...", "VHSTrending_Tips_10002": "An adventure video might be a good fit...", "VHSTrending_Tips_10003": "An adventure video might be a good fit...", "VHSTrending_Tips_1001": "An action video might be a good fit...", "VHSTrending_Tips_1002": "An adventure video might be a good fit...", "VHSTrending_Tips_1003": "An adventure video might be a good fit...", "VHSTrending_Tips_11001": "A romantic video might be a good fit...", "VHSTrending_Tips_11002": "An action video might be a good fit...", "VHSTrending_Tips_11003": "An action video might be a good fit...", "VHSTrending_Tips_12001": "A fantasy video might be a good fit...", "VHSTrending_Tips_12002": "A retro video might be a good fit...", "VHSTrending_Tips_12003": "A retro video might be a good fit...", "VHSTrending_Tips_13001": "An adventure video might be a good fit...", "VHSTrending_Tips_13002": "A documentary video might be a good fit...", "VHSTrending_Tips_13003": "A documentary video might be a good fit...", "VHSTrending_Tips_14001": "A suspense video might be a good fit...", "VHSTrending_Tips_14002": "A comedy video might be a good fit...", "VHSTrending_Tips_14003": "A comedy video might be a good fit...", "VHSTrending_Tips_15001": "An action video might be a good fit...", "VHSTrending_Tips_15002": "A retro video might be a good fit...", "VHSTrending_Tips_15003": "A retro video might be a good fit...", "VHSTrending_Tips_16001": "A thriller video might be a good fit...", "VHSTrending_Tips_16002": "A documentary video might be a good fit...", "VHSTrending_Tips_16003": "A documentary video might be a good fit...", "VHSTrending_Tips_17001": "A suspense video might be a good fit...", "VHSTrending_Tips_17002": "An adventure video might be a good fit...", "VHSTrending_Tips_17003": "An adventure video might be a good fit...", "VHSTrending_Tips_18001": "A romantic video might be a good fit...", "VHSTrending_Tips_18002": "A comedy video might be a good fit...", "VHSTrending_Tips_18003": "A comedy video might be a good fit...", "VHSTrending_Tips_19001": "A thriller video might be a good fit...", "VHSTrending_Tips_19002": "A retro video might be a good fit...", "VHSTrending_Tips_19003": "A retro video might be a good fit...", "VHSTrending_Tips_20001": "An action video might be a good fit...", "VHSTrending_Tips_20002": "A fantasy video might be a good fit...", "VHSTrending_Tips_20003": "A fantasy video might be a good fit...", "VHSTrending_Tips_2001": "A retro video might be a good fit...", "VHSTrending_Tips_2002": "A documentary video might be a good fit...", "VHSTrending_Tips_2003": "A documentary video might be a good fit...", "VHSTrending_Tips_21001": "A documentary video might be a good fit...", "VHSTrending_Tips_21002": "A romantic video might be a good fit...", "VHSTrending_Tips_21003": "A documentary video might be a good fit...", "VHSTrending_Tips_22001": "A thriller video might be a good fit...", "VHSTrending_Tips_22002": "An adventure video might be a good fit...", "VHSTrending_Tips_22003": "An adventure video might be a good fit...", "VHSTrending_Tips_23001": "An urban video might be a good fit...", "VHSTrending_Tips_23002": "A documentary video might be a good fit...", "VHSTrending_Tips_23003": "A documentary video might be a good fit...", "VHSTrending_Tips_24001": "A fantasy video might be a good fit...", "VHSTrending_Tips_24002": "An adventure video might be a good fit...", "VHSTrending_Tips_24003": "An adventure video might be a good fit...", "VHSTrending_Tips_25001": "A retro video might be a good fit...", "VHSTrending_Tips_25002": "A comedy video might be a good fit...", "VHSTrending_Tips_25003": "A comedy video might be a good fit...", "VHSTrending_Tips_26001": "A thriller video might be a good fit...", "VHSTrending_Tips_26002": "A suspense video might be a good fit...", "VHSTrending_Tips_26003": "A suspense video might be a good fit...", "VHSTrending_Tips_27001": "A thriller video might be a good fit...", "VHSTrending_Tips_27002": "An action video might be a good fit...", "VHSTrending_Tips_27003": "An action video might be a good fit...", "VHSTrending_Tips_28001": "A romantic video might be a good fit...", "VHSTrending_Tips_28002": "A retro video might be a good fit...", "VHSTrending_Tips_28003": "A retro video might be a good fit...", "VHSTrending_Tips_29001": "A comedy video might be a good fit...", "VHSTrending_Tips_29002": "A fantasy video might be a good fit...", "VHSTrending_Tips_29003": "A fantasy video might be a good fit...", "VHSTrending_Tips_30001": "An action video might be a good fit...", "VHSTrending_Tips_30002": "A comedy video might be a good fit...", "VHSTrending_Tips_30003": "A comedy video might be a good fit...", "VHSTrending_Tips_3001": "A romantic video might be a good fit...", "VHSTrending_Tips_3002": "An adventure video might be a good fit...", "VHSTrending_Tips_3003": "An adventure video might be a good fit...", "VHSTrending_Tips_31001": "A comedy video might be a good fit...", "VHSTrending_Tips_31002": "A retro video might be a good fit...", "VHSTrending_Tips_31003": "A retro video might be a good fit...", "VHSTrending_Tips_32001": "A documentary video might be a good fit...", "VHSTrending_Tips_32002": "A suspense video might be a good fit...", "VHSTrending_Tips_32003": "A documentary video might be a good fit...", "VHSTrending_Tips_33001": "An adventure video might be a good fit...", "VHSTrending_Tips_33002": "A thriller video might be a good fit...", "VHSTrending_Tips_33003": "A thriller video might be a good fit...", "VHSTrending_Tips_34001": "A fantasy video might be a good fit...", "VHSTrending_Tips_34002": "A comedy video might be a good fit...", "VHSTrending_Tips_34003": "A comedy video might be a good fit...", "VHSTrending_Tips_35001": "A fantasy video might be a good fit...", "VHSTrending_Tips_35002": "A documentary video might be a good fit...", "VHSTrending_Tips_35003": "A documentary video might be a good fit...", "VHSTrending_Tips_36001": "A suspense video might be a good fit...", "VHSTrending_Tips_36002": "A thriller video might be a good fit...", "VHSTrending_Tips_36003": "A thriller video might be a good fit...", "VHSTrending_Tips_37001": "A suspense video might be a good fit...", "VHSTrending_Tips_37002": "An action video might be a good fit...", "VHSTrending_Tips_37003": "An action video might be a good fit...", "VHSTrending_Tips_38001": "A trendy video might be a good fit...", "VHSTrending_Tips_38002": "An advertising video might be a good fit...", "VHSTrending_Tips_38003": "An advertising video might be a good fit...", "VHSTrending_Tips_39001": "A retro video might be a good fit...", "VHSTrending_Tips_39002": "An advertising video might be a good fit...", "VHSTrending_Tips_39003": "An advertising video might be a good fit...", "VHSTrending_Tips_4001": "A thriller video might be a good fit...", "VHSTrending_Tips_4002": "A fantasy video might be a good fit...", "VHSTrending_Tips_4003": "A fantasy video might be a good fit...", "VHSTrending_Tips_5001": "A romantic video might be a good fit...", "VHSTrending_Tips_5002": "A comedy video might be a good fit...", "VHSTrending_Tips_5003": "A comedy video might be a good fit...", "VHSTrending_Tips_6001": "An adventure video might be a good fit...", "VHSTrending_Tips_6002": "A suspense video might be a good fit...", "VHSTrending_Tips_6003": "A suspense video might be a good fit...", "VHSTrending_Tips_7001": "An adventure video might be a good fit...", "VHSTrending_Tips_7002": "A retro video might be a good fit...", "VHSTrending_Tips_7003": "A retro video might be a good fit...", "VHSTrending_Tips_8001": "A suspense video might be a good fit...", "VHSTrending_Tips_8002": "A fantasy video might be a good fit...", "VHSTrending_Tips_8003": "A fantasy video might be a good fit...", "VHSTrending_Tips_9001": "A comedy video might be a good fit...", "VHSTrending_Tips_9002": "A documentary video might be a good fit...", "VHSTrending_Tips_9003": "A documentary video might be a good fit...", "VHS_AddiEffects_Name": "Additional Rewards", "VHS_Anby_01": "Don't worry, the videotapes on sale today are movies I've watched multiple times. I'll definitely be an excellent promoter today.", "VHS_Anton_01": "Since it's a request from a partner, how can I turn it down! Trust me! Me and my bro will burn with enthusiasm to make your store famous in New Eridu!", "VHS_Aokaku_01": "I'll give it my all! By the way, are meals provided? Will there be a dinner party after work?", "VHS_Ben_01": "With great pleasure! Despite how I may appear, I'm actually a passionate fan of videotapes. It's hard to find a suitable seat for me in movie theaters...", "VHS_Billy_01": "Leave it to me, Manager. I'll put in 200% enthusiasm to help with the promotion! Hehe, it would be even better if you could stock up on more \"Starlight Knight\" series videotapes as a reward later!", "VHS_Burnice": "Promotion? Standing on the street? That sounds soooo boring... Oh, I got it! I can bring a whole buncha Nitro-Fuel, drinking and chatting about movies all day! Heheh, it suddenly seems super exciting!", "VHS_Burnice_01": "(No comments left...)", "VHS_Caesar": "Handing out fliers on the street? Sounds weak ass. Leave it to me, I'll show you the power of Outer Ring words!", "VHS_Caesar_01": "(No comments left...)", "VHS_Clara": "Promotion on the street... Young'uns are better at that kinda thing, ain't they? As for me... Wait, you know what, I have an idea.", "VHS_Coline_01": "Does this job involve talking to strangers...? I—I'm not afraid! I'll do my best to complete the task!", "VHS_Ellen_01": "Promotion... so tiring... and bothersome... I don't want to... But it's your request... Sigh... Someone will come to take over when it's time, right?", "VHS_Grace_01": "Hmm... I don't have any research plans for today, so helping you with promotion sounds interesting. But it's quite rare for you to ask for my assistance. Could it be... There are films with a mechanical theme?!", "VHS_Guest01": "Anxious Office Worker", "VHS_Guest02": "Bold Man", "VHS_Guest03": "Resting Housewife", "VHS_Guest04": "Befuddled Mystery Fan", "VHS_Guest05": "Unhinged Weirdo", "VHS_Guest06": "Resting Housewife", "VHS_Guest07": "Nostalgic Girl", "VHS_Guest08": "Quirky Girl", "VHS_Guest09": "Hapless Man", "VHS_Guest10": "Love-Crazed Girl", "VHS_Guest_Heddy_Bubble01": "Ah, I' wanna watch that video so much...", "VHS_Guest_Heddy_Bubble02": "Awesome! Finally found this video!", "VHS_JaneDoe": "Alrighty, I'll head out onto the streets and get the word out. As for you, little Manager, just stay indoors and focus on running your business~", "VHS_Koleda_01": "Promotional work, huh... It's indeed a weak point for Belobog Industries. Leave it to me. I'll use this opportunity to sharpen my skills!", "VHS_Light_01": "(No comments left...)", "VHS_Lighter": "A video store promoter, huh? This is probably the easiest job I've ever had. By the way, you don’t mind if I do a little warm-up in front of the store, do you?", "VHS_Lucy": "You want one to help promote your store? Hmph, you have good judgement! Grassy, Woody, Bricky! Let's move out, and no slacking off, got that!", "VHS_Lucy_01": "(No comments left...)", "VHS_Lycaon_01": "Thank you for the nomination. Your decision is very wise. No matter what task, even if it's videotape promotion, you can trust Victoria Housekeeping completely.", "VHS_Main_Tab01": "No Inquiries", "VHS_Main_Tab02": "Currently Inquiring", "VHS_Mana_01": "Leave it to me! When it comes to dealing with people, I've got it covered.", "VHS_MessageInformation_Name": "Comment", "VHS_Miyabi_01": "(No comments left...)", "VHS_NPC1_01": "Nhu-nah-nhu nhe-neh! (Leave it to me!! I'll work hard today, too~~!!)", "VHS_NPC2_01": "Piece of cake! I'll take care of the promotion for you. After all, when you make money, it's almost like I'm making money too, right?", "VHS_NPC3_01": "I promise I'll complete the task! Let me see which new releases we're promoting today... Wow! These are some of my favorite movies! You guys have great taste!", "VHS_NPC4_01": "No problem! This kind of task is a breeze for someone known as the \"Sixth Street Queen of Pamphlets\" like me. But on the other hand, Manager, hehe... if you ever see me handing out flyers on the street, could you help take a few off my hands? Mutual cooperation, right?", "VHS_Nicole_01": "When it comes to business, no one is better than me. Let me show you the versatile business skills of the Cunning Hares!", "VHS_Promoter_Reward1": "When customer traffic reaches {0}, you'll receive a small amount of additional revenue the following day.", "VHS_Promoter_Reward2": "When customer traffic reaches {0}, you'll receive a medium amount of additional revenue the following day.", "VHS_Promoter_Reward3": "When customer traffic reaches {0}, you'll receive a considerable amount of additional revenue the following day.", "VHS_Promoter_Unlock": "{0} can now promote the video store", "VHS_QingYi": "Promoter... I simply need to bring people to your store, correct? Worry not, leave it to me.", "VHS_Rina_01": "You can trust the perfect head maid. Business at the video store will be booming in the near future~", "VHS_Select_Tip": "Select Promoter", "VHS_Seth": "Promoter? Okay, I got it, Manager. You can leave any task to me. I'll do whatever I can.", "VHS_Soldier11_01": "Understood, the mission objectives are clear, and I will execute immediately. Rest assured, I will successfully accomplish the mission.", "VHS_Yanagi": "Promoting... in front of people... It's not exactly my forte. However, if it's just recommending movies, that I can do.", "VHS_ZhuYuan_01": "Understood, Manager. I'll go to each street immediately to put up promotional posters and inspect street safety while I'm at it.", "VRText_UnlockHint": "Hollow Rider VR Game has been unlocked", "VR_BigBossWeeklyQuest_1": "In one single challenge, your squad has never been completely defeated", "VR_BigBossWeeklyQuest_2": "Within a single challenge, the squad has been completely eliminated no more than once.", "VR_BigBossWeeklyQuest_3": "Within a single challenge, the squad has been completely eliminated no more than twice.", "VR_BigBossWeeklyQuest_4": "Complete a challenge in under 10 minutes", "VR_BigBossWeeklyQuest_5": "Complete a challenge in under 6 minutes", "VR_BigBossWeeklyQuest_6": "Complete a challenge in under 4 minutes", "VR_BigBossWeeklyQuest_7": "Complete Notorious Hunt once this week.", "VR_BigBossWeeklyQuest_8": "Complete Notorious Hunt twice this week.", "VR_BigBossWeeklyQuest_9": "Complete Notorious Hunt three times this week.", "VR_BigBoss_NoRewardTip1": "No Reward Mode", "VR_BigBoss_NoRewardTip2": "You have reached the limit for Notorious Hunt rewards this week and can no longer earn challenge rewards. Do you want to continue?", "VR_BigBoss_Restart_Tips": "Do you want to use 1 reward attempt to challenge Notorious Hunt again?", "VR_BigBoss_RewardTip": "Remaining rewards: ", "VR_BigBoss_RewardTip2": "Remaining rewards: ", "VR_BigBoss_RewardTip3": "[Refreshes Every Monday]", "VR_BigBoss_TimeCountTip": "Time remaining: {0} D {1} H {2} M", "VR_BigBoss_UnlockTips1": "Complete Main Commission Chapter 2 to unlock", "VR_BigBoss_UnlockTips2": "Complete Main Commission Chapter 3 to unlock", "VR_BigBoss_UnlockTips3": "Complete Main Commission Chapter 4 to unlock", "VR_BigBoss_WeeklyRewardDesc": "Complete weekly challenges to claim rewards.", "VR_BigBoss_WeeklyRewardTip": "Complete weekly challenges to claim rewards.", "VR_BigBoss_WeeklyRewardTitle": "Weekly Challange", "VR_MonsterCardEntrance1": "Basic Material", "VR_MonsterCardEntrance2": "Agent Promotion", "VR_MonsterCardEntrance3": "Agent Skill", "VR_MonsterCardEntrance4": "W-Engine Modification", "VR_MonsterCardEntrance5": "Custom", "VR_SmallBoss_UnlockTips1": "Complete Main Commission Chapter 2 \"Let's Go, Bro!\" to unlock", "VR_SmallBoss_UnlockTips2": "Complete Soldier 11's Agent Story: Mole in the Hole to unlock", "VR_StaminaPlayType_Restart_Tips": "Do you want to use {0} energy to challenge {1} again?", "WeaponCommentTitle": "INFO", "WeaponDecompose_FastChoose_Confirm": "Confirm", "WeaponDecompose_FastChoose_Des1": "Select Rarity:", "WeaponDecompose_FastChoose_Des2": "W-Engines that meet the above conditions: {0}", "WeaponDecompose_FastChoose_Option1": "B", "WeaponDecompose_FastChoose_Option2": "A-Rank and below", "WeaponDecompose_FastChoose_Reset": "Reset", "WeaponDecompose_FastChoose_Title": "Quick Select", "WeaponDecompose_FastChoose_btn": "Quick Select", "WeaponDecompose_FastChoose_btn2": "Deselect", "WeaponDecompose_Statement": "Rules", "WeaponDecompose_Statement_Des": "[Recycle Requirements]\nW-Engines that meet the following requirements can be recycled:\n1. W-Engine is not equipped\n2. W-Engine is A-Rank or B-Rank\n3. W-Engine is not locked\n\n[Recycled Output]\nRecycling W-Engines will provide a certain number of W-Engine Power Sources, and recycling rare W-Engines will provide W-Engine Chips.\nW-Engine Power Sources can be used to enhance W-Engines, and the number refunded depends on the recycled W-Engine's rarity and level.\nW-Engine Chips can be used to create W-Engines at the gadget store.\n\n[Locked]\nW-Engines can be marked as locked and can be unlocked, too.\nLocked W-Engines cannot be recycled. You must first unlock your W-Engine to recycle it.\n\n[Quick Select]\nQuick Select can be used to bulk select W-Engines based on rarity, with a maximum of 100 selections at a time.", "WeaponDecompose_Statement_Title": "Recycling W-Engine Details", "WeaponRankHint_MaxRank": "W-Engine Modification limit reached.", "WeaponRankHint_WeaponLevel": "Insufficient W-Engine level.", "WeaponRefine_ConfirmBtn": "Confirm", "WeaponRefine_Title": "W-ENGINE OVERCLOCKING", "WeaponShop_BuyConfirmTxt": "Purchase this W-Engine?", "Weapon_A_1011_Comment": "A customized W-Engine Core with specialized power storage.", "Weapon_A_1031_Comment": "A power-storage W-Engine which has had its internals modded by Nicole.", "Weapon_A_1061_Comment": "A high-rev W-Engine Core integrated and modified by Corin.", "Weapon_A_1081_Comment": "Billy's custom supercomputing W-Engine stylized as a pirated Starlight Knight figurine.", "Weapon_A_1111_Comment": "A high-rev W-Engine modified by Anton using the most expensive rotary drill parts.", "Weapon_A_1121_Comment": "A support W-Engine with a high-powered cylinder installed by Ben.", "Weapon_A_1131_Comment": "This intricate W-Engine developed by Section 6 is Soukaku's favorite", "Weapon_A_1151_Comment": "A support-type W-Engine that can run across the entire battlefield providing combat buffs.", "Weapon_A_1271_Comment": "A defensive W-Engine independently researched and created by Public Security that specializes in energy conversion.", "Weapon_A_1281_Comment": "An energy-driven W-Engine modded from the spare parts of a truck.", "Weapon_Filter_ProfessionTitle": "Agent Specialties", "Weapon_Filter_Title": "Filter W-Engines", "Weapon_LevelUI_DefaultTxt": "Hold to add materials continuously", "Weapon_Lock_Hint": "Lock this W-Engine?", "Weapon_Lock_HintContent": "Locked W-Engines cannot be consumed as update materials.", "Weapon_MainProperty_Title": "Base Stat", "Weapon_RefineUI_AutoAdd": "Auto Add", "Weapon_RefineUI_AutoAdd_Hint": "No suitable materials for automatic selection. Please select manually.", "Weapon_RefineUI_AutoCancel": "Clear All", "Weapon_RefineUI_BeyondLimitLevelHint": "Consume W-Engine to update?", "Weapon_RefineUI_BeyondLimitLevelHintContent": "This W-Engine has already been updated. Updating further will exceed the update level limit. Do you want to continue?", "Weapon_RefineUI_ExtraHint": "This will consume a W-Engine that is {0}{1}{2}continue?", "Weapon_RefineUI_LevelHint": "already-leveled, ", "Weapon_RefineUI_RareHint": "high-rarity, ", "Weapon_RefineUI_RefineLevelHint": "already-updated, ", "Weapon_RefineUI_SelectEquipped": "W-Engine already equipped.", "Weapon_RefineUI_SelectLocked": "W-Engine locked.", "Weapon_RefineUI_Title": "Overclock W-Engine", "Weapon_S_1021_Comment": "A supercomputer W-Engine fitted with enhanced motion-detecting features by Nekomata.", "Weapon_S_1041_Comment": "A Violent W-Engine custom-built for Soldier 11 by the Obsidian Division.", "Weapon_S_1071_Comment": "A versatile W-Engine made by Big Daddy for Caesar.", "Weapon_S_1101_Comment": "A W-Engine that Grace helped modify. It may be small but it packs a powerful punch.", "Weapon_S_1141_Comment": "A W-Engine modded by Lycaon that can create extremely low temperatures.", "Weapon_S_1161_Comment": "A W-Engine capable of igniting flames with a siphon, aiding in the execution of powerful offensives.", "Weapon_S_1171_Comment": "Modified by Burnice, this W-engine boosts combustion performance to the max.", "Weapon_S_1181_Comment": "Embedded with a supercomputer core, this W-Engine is Grace's favorite.", "Weapon_S_1191_Comment": "Ellen's regular tactical W-Engine that can freeze and shave ice.", "Weapon_S_1211_Comment": "This W-Engine can turbo-charge Bangboo. It's Rina's favorite.", "Weapon_S_1221_Comment": "A new model of supercomputing W-Engine custom-made by HSO Section 6 for Tsukishiro Yanagi.", "Weapon_S_1241_Comment": "The latest tactical W-Engine from Public Security, and Zhu Yuan's favorite.", "Weapon_S_1251_Comment": "A custom stun W-Engine made for an Automaton in accordance with Automaton battle styles.", "Weapon_S_1261_Comment": "A deadly W-Engine from unknown sources with the power to deal severe physical damage and Anomaly.", "Weapon_SkillTitle_English": "W-ENGINE SKILL", "Weapon_TalentDes_81200101": "Basic Attack, Dash Attack, and Dodge Counter DMG increases by 12%.", "Weapon_TalentDes_81200102": "Basic Attack, Dash Attack, and Dodge Counter DMG increases by 14%.", "Weapon_TalentDes_81200103": "Basic Attack, Dash Attack, and Dodge Counter DMG increases by 16%.", "Weapon_TalentDes_81200104": "Basic Attack, Dash Attack, and Dodge Counter DMG increases by 18%.", "Weapon_TalentDes_81200105": "Basic Attack, Dash Attack, and Dodge Counter DMG increases by 20%.", "Weapon_TalentDes_81200201": "Launching a Chain Attack or Ultimate increases the equipper's DMG by 15% for 6s.", "Weapon_TalentDes_81200202": "Launching a Chain Attack or Ultimate increases the equipper's DMG by 17.5% for 6s.", "Weapon_TalentDes_81200203": "Launching a Chain Attack or Ultimate increases the equipper's DMG by 20% for 6s.", "Weapon_TalentDes_81200204": "Launching a Chain Attack or Ultimate increases the equipper's DMG by 22.5% for 6s.", "Weapon_TalentDes_81200205": "Launching a Chain Attack or Ultimate increases the equipper's DMG by 25% for 6s.", "Weapon_TalentDes_81200301": "Launching an EX Special Attack generates 3 Energy for the equipper. This effect can trigger once every 12s.", "Weapon_TalentDes_81200302": "Launching an EX Special Attack generates 3.5 Energy for the equipper. This effect can trigger once every 12s.", "Weapon_TalentDes_81200303": "Launching an EX Special Attack generates 4 Energy for the equipper. This effect can trigger once every 12s.", "Weapon_TalentDes_81200304": "Launching an EX Special Attack generates 4.5 Energy for the equipper. This effect can trigger once every 12s.", "Weapon_TalentDes_81200305": "Launching an EX Special Attack generates 5 Energy for the equipper. This effect can trigger once every 12s.", "Weapon_TalentDes_81200401": "Launching an EX Special Attack increases all squad members' Impact by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200402": "Launching an EX Special Attack increases all squad members' Impact by 9% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200403": "Launching an EX Special Attack increases all squad members' Impact by 10% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200404": "Launching an EX Special Attack increases all squad members' Impact by 11% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200405": "Launching an EX Special Attack increases all squad members' Impact by 12% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200501": "Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200502": "Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 12 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200503": "Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 13 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200504": "Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 15 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200505": "Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 16 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200601": "Launching a Chain Attack or Ultimate increases all squad members' ATK by 8% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200602": "Launching a Chain Attack or Ultimate increases all squad members' ATK by 9% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200603": "Launching a Chain Attack or Ultimate increases all squad members' ATK by 10% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200604": "Launching a Chain Attack or Ultimate increases all squad members' ATK by 11% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200605": "Launching a Chain Attack or Ultimate increases all squad members' ATK by 12% for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81200701": "EX Special Attacks inflict 10% more Daze.", "Weapon_TalentDes_81200702": "EX Special Attacks inflict 11.5% more Daze.", "Weapon_TalentDes_81200703": "EX Special Attacks inflict 13% more Daze.", "Weapon_TalentDes_81200704": "EX Special Attacks inflict 14.5% more Daze.", "Weapon_TalentDes_81200705": "EX Special Attacks inflict 16% more Daze.", "Weapon_TalentDes_81200801": "The equipper's attacks inflict 8% more Daze on their main target.", "Weapon_TalentDes_81200802": "The equipper's attacks inflict 9% more Daze on their main target.", "Weapon_TalentDes_81200803": "The equipper's attacks inflict 10% more Daze on their main target.", "Weapon_TalentDes_81200804": "The equipper's attacks inflict 11% more Daze on their main target.", "Weapon_TalentDes_81200805": "The equipper's attacks inflict 12% more Daze on their main target.", "Weapon_TalentDes_81200901": "Upon entering combat or switching in, the equipper's Impact increases by 9% for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81200902": "Upon entering combat or switching in, the equipper's Impact increases by 10% for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81200903": "Upon entering combat or switching in, the equipper's Impact increases by 11% for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81200904": "Upon entering combat or switching in, the equipper's Impact increases by 12% for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81200905": "Upon entering combat or switching in, the equipper's Impact increases by 13% for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81201001": "Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 25 for 10s. This effect can trigger once every 20s. ", "Weapon_TalentDes_81201002": "Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 28 for 10s. This effect can trigger once every 20s. ", "Weapon_TalentDes_81201003": "Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 32 for 10s. This effect can trigger once every 20s. ", "Weapon_TalentDes_81201004": "Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 36 for 10s. This effect can trigger once every 20s. ", "Weapon_TalentDes_81201005": "Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 40 for 10s. This effect can trigger once every 20s. ", "Weapon_TalentDes_81201101": "Accumulating Anomaly Buildup increases the equipper's Anomaly Proficiency by 25 for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81201102": "Accumulating Anomaly Buildup increases the equipper's Anomaly Proficiency by 28 for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81201103": "Accumulating Anomaly Buildup increases the equipper's Anomaly Proficiency by 32 for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81201104": "Accumulating Anomaly Buildup increases the equipper's Anomaly Proficiency by 36 for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81201105": "Accumulating Anomaly Buildup increases the equipper's Anomaly Proficiency by 40 for 10s. This effect can trigger once every 20s.", "Weapon_TalentDes_81201201": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper generates 3.5 Energy. This effect can trigger once every 12s.", "Weapon_TalentDes_81201202": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper generates 4 Energy. This effect can trigger once every 12s.", "Weapon_TalentDes_81201203": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper generates 4.5 Energy. This effect can trigger once every 12s.", "Weapon_TalentDes_81201204": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper generates 5 Energy. This effect can trigger once every 12s.", "Weapon_TalentDes_81201205": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper generates 5.5 Energy. This effect can trigger once every 12s.", "Weapon_TalentDes_81201301": "When attacked, the equipper's DEF increases by 20% for 8s.", "Weapon_TalentDes_81201302": "When attacked, the equipper's DEF increases by 23% for 8s.", "Weapon_TalentDes_81201303": "When attacked, the equipper's DEF increases by 26% for 8s.", "Weapon_TalentDes_81201304": "When attacked, the equipper's DEF increases by 29% for 8s.", "Weapon_TalentDes_81201305": "When attacked, the equipper's DEF increases by 32% for 8s.", "Weapon_TalentDes_81201401": "When attacked, reduces the attacker's DMG by 6% for 12s.", "Weapon_TalentDes_81201402": "When attacked, reduces the attacker's DMG by 7% for 12s.", "Weapon_TalentDes_81201403": "When attacked, reduces the attacker's DMG by 8% for 12s.", "Weapon_TalentDes_81201404": "When attacked, reduces the attacker's DMG by 9% for 12s.", "Weapon_TalentDes_81201405": "When attacked, reduces the attacker's DMG by 10% for 12s.", "Weapon_TalentDes_81300101": "Whenever a squad member launches a Chain Attack, the equipper gains 1 Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 15%.", "Weapon_TalentDes_81300102": "Whenever a squad member launches a Chain Attack, the equipper gains 1 Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 17.2%.", "Weapon_TalentDes_81300103": "Whenever a squad member launches a Chain Attack, the equipper gains 1 Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 19.5%.", "Weapon_TalentDes_81300104": "Whenever a squad member launches a Chain Attack, the equipper gains 1 Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 21.7%.", "Weapon_TalentDes_81300105": "Whenever a squad member launches a Chain Attack, the equipper gains 1 Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 24%.", "Weapon_TalentDes_81300201": "Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 20/25/30/35 more Decibels and generates 0.7 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.", "Weapon_TalentDes_81300202": "Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 23/28.5/34.5/40 more Decibels and generates 0.8 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.", "Weapon_TalentDes_81300203": "Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 26/32/39/45 more Decibels and generates 0.9 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.", "Weapon_TalentDes_81300204": "Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 29/35.5/43.5/50 more Decibels and generates 1 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.", "Weapon_TalentDes_81300205": "Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 32/40/48/55 more Decibels and generates 1.1 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.", "Weapon_TalentDes_81300301": "For every 10 Energy consumed, the equipper gains a buff that increases ATK by 2.5% for 10s, stacking up to 10 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300302": "For every 10 Energy consumed, the equipper gains a buff that increases ATK by 2.8% for 10s, stacking up to 10 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300303": "For every 10 Energy consumed, the equipper gains a buff that increases ATK by 3.2% for 10s, stacking up to 10 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300304": "For every 10 Energy consumed, the equipper gains a buff that increases ATK by 3.6% for 10s, stacking up to 10 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300305": "For every 10 Energy consumed, the equipper gains a buff that increases ATK by 4% for 10s, stacking up to 10 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300401": "Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12% for 12s.", "Weapon_TalentDes_81300402": "Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 13.8% for 12s.", "Weapon_TalentDes_81300403": "Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 15.6% for 12s.", "Weapon_TalentDes_81300404": "Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 17.4% for 12s.", "Weapon_TalentDes_81300405": "Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 19.2% for 12s.", "Weapon_TalentDes_81300501": "For every 10 Energy accumulated, the equipper's Impact is increased by 2%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300502": "For every 10 Energy accumulated, the equipper's Impact is increased by 2.3%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300503": "For every 10 Energy accumulated, the equipper's Impact is increased by 2.6%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300504": "For every 10 Energy accumulated, the equipper's Impact is increased by 2.9%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300505": "For every 10 Energy accumulated, the equipper's Impact is increased by 3.2%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300601": "When the target's HP is no lower than 50%, the equipper inflicts 10% more Daze to the target. When the target's HP is no lower than 75%, this bonus is further increased by 10%.", "Weapon_TalentDes_81300602": "When the target's HP is no lower than 50%, the equipper inflicts 11.5% more Daze to the target. When the target's HP is no lower than 75%, this bonus is further increased by 11.5%.", "Weapon_TalentDes_81300603": "When the target's HP is no lower than 50%, the equipper inflicts 13% more Daze to the target. When the target's HP is no lower than 75%, this bonus is further increased by 13%.", "Weapon_TalentDes_81300604": "When the target's HP is no lower than 50%, the equipper inflicts 14.5% more Daze to the target. When the target's HP is no lower than 75%, this bonus is further increased by 14.5%.", "Weapon_TalentDes_81300605": "When the target's HP is no lower than 50%, the equipper inflicts 16% more Daze to the target. When the target's HP is no lower than 75%, this bonus is further increased by 16%.", "Weapon_TalentDes_81300701": "Increases Max HP by 8%. When attacked, the equipper's Impact is increased by 10% for 12s.", "Weapon_TalentDes_81300702": "Increases Max HP by 9%. When attacked, the equipper's Impact is increased by 11.5% for 12s.", "Weapon_TalentDes_81300703": "Increases Max HP by 10%. When attacked, the equipper's Impact is increased by 13% for 12s.", "Weapon_TalentDes_81300704": "Increases Max HP by 11%. When attacked, the equipper's Impact is increased by 14.5% for 12s.", "Weapon_TalentDes_81300705": "Increases Max HP by 12.5%. When attacked, the equipper's Impact is increased by 16% for 12s.", "Weapon_TalentDes_81300801": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300802": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 34, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300803": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 38, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300804": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 42, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300805": "Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 48, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.", "Weapon_TalentDes_81300901": "When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10% and they deal an additional 15% more DMG to the target.", "Weapon_TalentDes_81300902": "When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 11.5% and they deal an additional 17.5% more DMG to the target.", "Weapon_TalentDes_81300903": "When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 13% and they deal an additional 20% more DMG to the target.", "Weapon_TalentDes_81300904": "When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 14.5% and they deal an additional 22.5% more DMG to the target.", "Weapon_TalentDes_81300905": "When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 16% and they deal an additional 25% more DMG to the target.", "Weapon_TalentDes_81301001": "Increases Max HP by 8%. Increases the equipper's ATK by 10% when they are shielded.", "Weapon_TalentDes_81301002": "Increases Max HP by 9.2%. Increases the equipper's ATK by 11.5% when they are shielded.", "Weapon_TalentDes_81301003": "Increases Max HP by 10.4%. Increases the equipper's ATK by 13% when they are shielded.", "Weapon_TalentDes_81301004": "Increases Max HP by 11.6%. Increases the equipper's ATK by 14.5% when they are shielded.", "Weapon_TalentDes_81301005": "Increases Max HP by 12.8%. Increases the equipper's ATK by 16% when they are shielded.", "Weapon_TalentDes_81301101": "Reduces DMG taken by 7.5%. When attacked, the equipper's Energy Generation Rate increases by 10% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.", "Weapon_TalentDes_81301102": "Reduces DMG taken by 8.5%. When attacked, the equipper's Energy Generation Rate increases by 11.5% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.", "Weapon_TalentDes_81301103": "Reduces DMG taken by 9.5%. When attacked, the equipper's Energy Generation Rate increases by 13% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.", "Weapon_TalentDes_81301104": "Reduces DMG taken by 10.5%. When attacked, the equipper's Energy Generation Rate increases by 14.5% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.", "Weapon_TalentDes_81301105": "Reduces DMG taken by 12%. When attacked, the equipper's Energy Generation Rate increases by 16% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack.", "Weapon_TalentDes_81301301": "ATK increases by 6%, and DMG dealt by EX Special Attacks increases by 15%.", "Weapon_TalentDes_81301302": "ATK increases by 6.9%, and DMG dealt by EX Special Attacks increases by 17.2%.", "Weapon_TalentDes_81301303": "ATK increases by 7.8%, and DMG dealt by EX Special Attacks increases by 19.5%.", "Weapon_TalentDes_81301304": "ATK increases by 8.7%, and DMG dealt by EX Special Attacks increases by 21.8%.", "Weapon_TalentDes_81301305": "ATK increases by 9.6%, and DMG dealt by EX Special Attacks increases by 24%.", "Weapon_TalentDes_81310101": "Increases Electric DMG by 15%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 18% for 8s.", "Weapon_TalentDes_81310102": "Increases Electric DMG by 17.5%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 20.5% for 8s.", "Weapon_TalentDes_81310103": "Increases Electric DMG by 20%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 23% for 8s.", "Weapon_TalentDes_81310104": "Increases Electric DMG by 22%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 25% for 8s.", "Weapon_TalentDes_81310105": "Increases Electric DMG by 24%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 27.5% for 8s.", "Weapon_TalentDes_81310301": "Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all squad members' DMG against the target by 15% and increases the equipper's Energy Regen by 0.5/s for 2s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81310302": "Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all squad members' DMG against the target by 17.5% and increases the equipper's Energy Regen by 0.58/s for 2s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81310303": "Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all squad members' DMG against the target by 20% and increases the equipper's Energy Regen by 0.65/s for 2s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81310304": "Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all squad members' DMG against the target by 22% and increases the equipper's Energy Regen by 0.72/s for 2s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81310305": "Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all squad members' DMG against the target by 24% and increases the equipper's Energy Regen by 0.8/s for 2s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81310601": "While off-field, the equipper's Energy Regen increases by 0.45/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3%, stacking up to 15 times and lasting 1s. Repeated triggers reset the duration.", "Weapon_TalentDes_81310602": "While off-field, the equipper's Energy Regen increases by 0.52/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3.5%, stacking up to 15 times and lasting 1s. Repeated triggers reset the duration.", "Weapon_TalentDes_81310603": "While off-field, the equipper's Energy Regen increases by 0.58/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 4%, stacking up to 15 times and lasting 1s. Repeated triggers reset the duration.", "Weapon_TalentDes_81310604": "While off-field, the equipper's Energy Regen increases by 0.65/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 4.4%, stacking up to 15 times and lasting 1s. Repeated triggers reset the duration.", "Weapon_TalentDes_81310605": "While off-field, the equipper's Energy Regen increases by 0.72/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 4.8%, stacking up to 15 times and lasting 1s. Repeated triggers reset the duration.", "Weapon_TalentDes_81310801": "Increases the equipper's Physical DMG against the target by 36% for 8s upon hitting an enemy at least 6 meters away with a Basic Attack or Dash Attack.", "Weapon_TalentDes_81310802": "Increases the equipper's Physical DMG against the target by 41% for 8s upon hitting an enemy at least 6 meters away with a Basic Attack or Dash Attack.", "Weapon_TalentDes_81310803": "Increases the equipper's Physical DMG against the target by 46.5% for 8s upon hitting an enemy at least 6 meters away with a Basic Attack or Dash Attack.", "Weapon_TalentDes_81310804": "Increases the equipper's Physical DMG against the target by 52% for 8s upon hitting an enemy at least 6 meters away with a Basic Attack or Dash Attack.", "Weapon_TalentDes_81310805": "Increases the equipper's Physical DMG against the target by 57.5% for 8s upon hitting an enemy at least 6 meters away with a Basic Attack or Dash Attack.", "Weapon_TalentDes_81311101": "When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 50% for 10s. This effect can trigger once every 15s.", "Weapon_TalentDes_81311102": "When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 57.5% for 10s. This effect can trigger once every 15s.", "Weapon_TalentDes_81311103": "When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 65% for 10s. This effect can trigger once every 15s.", "Weapon_TalentDes_81311104": "When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 72.5% for 10s. This effect can trigger once every 15s.", "Weapon_TalentDes_81311105": "When launching an EX Special Attack or Chain Attack, Electric DMG from Basic Attacks and Dash Attacks increases by 80% for 10s. This effect can trigger once every 15s.", "Weapon_TalentDes_81311201": "Reduces DMG taken by 7.5%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 600% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.", "Weapon_TalentDes_81311202": "Reduces DMG taken by 8.5%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 690% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.", "Weapon_TalentDes_81311203": "Reduces DMG taken by 9.5%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 780% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.", "Weapon_TalentDes_81311204": "Reduces DMG taken by 10.5%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 870% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.", "Weapon_TalentDes_81311205": "Reduces DMG taken by 12%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 960% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s.", "Weapon_TalentDes_81311301": "Increases Ice DMG by 15%. When launching an EX Special Attack, all squad members' ATK increases by 2% for 12s, stacking up to 4 times. Repeated triggers reset the duration. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311302": "Increases Ice DMG by 17.5%. When launching an EX Special Attack, all squad members' ATK increases by 2.3% for 12s, stacking up to 4 times. Repeated triggers reset the duration. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311303": "Increases Ice DMG by 20%. When launching an EX Special Attack, all squad members' ATK increases by 2.6% for 12s, stacking up to 4 times. Repeated triggers reset the duration. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311304": "Increases Ice DMG by 22%. When launching an EX Special Attack, all squad members' ATK increases by 2.9% for 12s, stacking up to 4 times. Repeated triggers reset the duration. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311305": "Increases Ice DMG by 24%. When launching an EX Special Attack, all squad members' ATK increases by 3.2% for 12s, stacking up to 4 times. Repeated triggers reset the duration. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311501": "When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 2.5% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311502": "When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 2.8% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311503": "When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 3.2% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311504": "When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 3.6% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.", "Weapon_TalentDes_81311505": "When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 4% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.", "Weapon_TalentDes_81312701": "While Shielded, the equipper's Energy Regen increases by 0.4/s. The Anomaly Buildup of EX Special Attacks and Assist Follow-Ups increase by 36%.", "Weapon_TalentDes_81312702": "While Shielded, the equipper's Energy Regen increases by 0.46/s. The Anomaly Buildup of EX Special Attacks/Assist Follow-Ups increase by 40%.", "Weapon_TalentDes_81312703": "While Shielded, the equipper's Energy Regen increases by 0.52/s. The Anomaly Buildup of EX Special Attacks/Assist Follow-Ups increase by 45%.", "Weapon_TalentDes_81312704": "While Shielded, the equipper's Energy Regen increases by 0.58/s. The Anomaly Buildup of EX Special Attacks/Assist Follow-Ups increase by 50%.", "Weapon_TalentDes_81312705": "While Shielded, the equipper's Energy Regen increases by 0.64/s. The Anomaly Buildup of EX Special Attacks/Assist Follow-Ups increase by 55%.", "Weapon_TalentDes_81312801": "When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once:\nIncreases the equipper's ATK by 8%, increases the equipper's Anomaly Proficiency by 40, or increases the equipper's Anomaly Buildup Rate by 25%.", "Weapon_TalentDes_81312802": "When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once:\nIncreases the equipper's ATK by 9.2%, increases the equipper's Anomaly Proficiency by 46, or increases the equipper's Anomaly Buildup Rate by 28%.", "Weapon_TalentDes_81312803": "When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once:\nIncreases the equipper's ATK by 10.4%, increases the equipper's Anomaly Proficiency by 52, or increases the equipper's Anomaly Buildup Rate by 32%.", "Weapon_TalentDes_81312804": "When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once:\nIncreases the equipper's ATK by 11.6%, increases the equipper's Anomaly Proficiency by 58, or increases the equipper's Anomaly Buildup Rate by 36%.", "Weapon_TalentDes_81312805": "When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once:\nIncreases the equipper's ATK by 12.8%, increases the equipper's Anomaly Proficiency by 64, or increases the equipper's Anomaly Buildup Rate by 40%.", "Weapon_TalentDes_81400101": "Increases ATK by 7.5%. Landing a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 8s.", "Weapon_TalentDes_81400102": "Increases ATK by 8.6%. Landing a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 7.5s.", "Weapon_TalentDes_81400103": "Increases ATK by 9.7%. Landing a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 7s.", "Weapon_TalentDes_81400104": "Increases ATK by 10.8%. Landing a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 6.5s.", "Weapon_TalentDes_81400105": "Increases ATK by 12%. Landing a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 6s.", "Weapon_TalentDes_81400201": "Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 12% for 12s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81400202": "Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 13.5% for 12s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81400203": "Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 15.5% for 12s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81400204": "Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 17.5% for 12s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81400205": "Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 20% for 12s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81400301": "The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 4%.", "Weapon_TalentDes_81400302": "The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 4.6%.", "Weapon_TalentDes_81400303": "The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 5.2%.", "Weapon_TalentDes_81400304": "The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 5.8%.", "Weapon_TalentDes_81400305": "The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 6.4%.", "Weapon_TalentDes_81410201": "Increases Physical DMG by 20%. The equipper's DMG increases by 25% when hitting the enemy from behind.", "Weapon_TalentDes_81410202": "Increases Physical DMG by 25%. The equipper's DMG increases by 31.5% when hitting the enemy from behind.", "Weapon_TalentDes_81410203": "Increases Physical DMG by 30%. The equipper's DMG increases by 38% when hitting the enemy from behind.", "Weapon_TalentDes_81410204": "Increases Physical DMG by 35%. The equipper's DMG increases by 44% when hitting the enemy from behind.", "Weapon_TalentDes_81410205": "Increases Physical DMG by 40%. The equipper's DMG increases by 50% when hitting the enemy from behind.", "Weapon_TalentDes_81410401": "Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 3.5% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.", "Weapon_TalentDes_81410402": "Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 4.4% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.", "Weapon_TalentDes_81410403": "Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 5.2% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.", "Weapon_TalentDes_81410404": "Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 6% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.", "Weapon_TalentDes_81410405": "Upon hitting an enemy with a Basic Attack, Dash Attack, or Dodge Counter, the equipper's ATK increases by 7% for 8s, stacking up to 8 times. This effect can trigger once every 0.5s. The duration of each stack is calculated separately.", "Weapon_TalentDes_81410701": "The Shield value provided by the equipper increases by 30%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18% and Daze dealt increases by 12% for 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81410702": "The Shield value provided by the equipper increases by 38%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 22.5% and Daze dealt increases by 15% for 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81410703": "The Shield value provided by the equipper increases by 46%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 27% and Daze dealt increases by 18% for 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81410704": "The Shield value provided by the equipper increases by 52%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 31.5% and Daze dealt increases by 21% for 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81410705": "The Shield value provided by the equipper increases by 60%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 36% and Daze dealt increases by 24% for 20s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81411001": "While off-field, the equipper's Energy Regen increases by 0.6/s.\nWhen using an EX Special Attack, the equipper's Impact is increased by 10% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411002": "While off-field, the equipper's Energy Regen increases by 0.75/s.\nWhen using an EX Special Attack, the equipper's Impact is increased by 12.5% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411003": "While off-field, the equipper's Energy Regen increases by 0.9/s.\nWhen using an EX Special Attack, the equipper's Impact is increased by 15% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411004": "While off-field, the equipper's Energy Regen increases by 1.05/s.\nWhen using an EX Special Attack, the equipper's Impact is increased by 17.5% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411005": "While off-field, the equipper's Energy Regen increases by 1.2/s.\nWhen using an EX Special Attack, the equipper's Impact is increased by 20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411401": "When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411402": "When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 7.5% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411403": "When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 9% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411404": "When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 10.5% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411405": "When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 12% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411601": "Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 25% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.5%. Only one of this effect can be active at a time in the same squad.", "Weapon_TalentDes_81411602": "Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 28.75% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.72%. Only one of this effect can be active at a time in the same squad.", "Weapon_TalentDes_81411603": "Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 32.5% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.95%. Only one of this effect can be active at a time in the same squad.", "Weapon_TalentDes_81411604": "Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 36.25% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 2.17%. Only one of this effect can be active at a time in the same squad.", "Weapon_TalentDes_81411605": "Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 40% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 2.4%. Only one of this effect can be active at a time in the same squad.", "Weapon_TalentDes_81411701": "While off-field, the equipper's Energy Regen increases by 0.6/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50. This Anomaly Proficiency increase does not stack and lasts for 6s.", "Weapon_TalentDes_81411702": "While off-field, the equipper's Energy Regen increases by 0.75/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 4.4%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 62. This Anomaly Proficiency increase does not stack and lasts for 6s.", "Weapon_TalentDes_81411703": "While off-field, the equipper's Energy Regen increases by 0.9/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 5.2%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 75. This Anomaly Proficiency increase does not stack and lasts for 6s.", "Weapon_TalentDes_81411704": "While off-field, the equipper's Energy Regen increases by 1.05/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 6.1%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 87. This Anomaly Proficiency increase does not stack and lasts for 6s.", "Weapon_TalentDes_81411705": "While off-field, the equipper's Energy Regen increases by 1.2/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 7%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 100. This Anomaly Proficiency increase does not stack and lasts for 6s.", "Weapon_TalentDes_81411801": "Increases ATK by 12%.\nWhen using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411802": "Increases ATK by 15%.\nWhen using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 31 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411803": "Increases ATK by 18%.\nWhen using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 37 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411804": "Increases ATK by 21%.\nWhen using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 43 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411805": "Increases ATK by 24%.\nWhen using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 50 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.", "Weapon_TalentDes_81411901": "Increases Ice DMG by 25%. Upon hitting an enemy with a Basic Attack, the equipper`s CRIT Rate increases by 10% for 8s. When dealing Ice DMG with a Dash Attack, the equipper`s CRIT Rate increases by an additional 10% for 15s. The duration of each effect is calculated separately.", "Weapon_TalentDes_81411902": "Increases Ice DMG by 31.5%. Upon hitting an enemy with a Basic Attack, the equipper`s CRIT Rate increases by 12.5% for 8s. When dealing Ice DMG with a Dash Attack, the equipper`s CRIT Rate increases by an additional 12.5% for 15s. The duration of each effect is calculated separately.", "Weapon_TalentDes_81411903": "Increases Ice DMG by 38%. Upon hitting an enemy with a Basic Attack, the equipper`s CRIT Rate increases by 15% for 8s. When dealing Ice DMG with a Dash Attack, the equipper`s CRIT Rate increases by an additional 15% for 15s. The duration of each effect is calculated separately.", "Weapon_TalentDes_81411904": "Increases Ice DMG by 44.5%. Upon hitting an enemy with a Basic Attack, the equipper`s CRIT Rate increases by 17.5% for 8s. When dealing Ice DMG with a Dash Attack, the equipper`s CRIT Rate increases by an additional 17.5% for 15s. The duration of each effect is calculated separately.", "Weapon_TalentDes_81411905": "Increases Ice DMG by 50%. Upon hitting an enemy with a Basic Attack, the equipper`s CRIT Rate increases by 20% for 8s. When dealing Ice DMG with a Dash Attack, the equipper`s CRIT Rate increases by an additional 20% for 15s. The duration of each effect is calculated separately.", "Weapon_TalentDes_81412101": "While off-field, the equipper's Energy Regen increases by 0.6/s. Attacks from the equipper enhance the squad's DMG against a struck target by 10% for 3 seconds. During this period, this effect is further increased by 1.7% every 0.5s, up to a maximum additional increase of 10.2%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412102": "While off-field, the equipper's Energy Regen increases by 0.75/s. Attacks from the equipper enhance the squad's DMG against a struck target by 12.5% for 3 seconds. During this period, this effect is further increased by 2% every 0.5s, up to a maximum additional increase of 12%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412103": "While off-field, the equipper's Energy Regen increases by 0.9/s. Attacks from the equipper enhance the squad's DMG against a struck target by 15% for 3 seconds. During this period, this effect is further increased by 2.5% every 0.5s, up to a maximum additional increase of 15%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412104": "While off-field, the equipper's Energy Regen increases by 1.05/s. Attacks from the equipper enhance the squad's DMG against a struck target by 17.5% for 3 seconds. During this period, this effect is further increased by 3% every 0.5s, up to a maximum additional increase of 18%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412105": "While off-field, the equipper's Energy Regen increases by 1.2/s. Attacks from the equipper enhance the squad's DMG against a struck target by 20% for 3 seconds. During this period, this effect is further increased by 3.3% every 0.5s, up to a maximum additional increase of 19.8%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412201": "The equipper's Electric Anomaly Buildup Rate increases by 30%. When Special Attacks or EX Special Attacks hit enemies suffering an Attribute Anomaly, the equipper's Anomaly Proficiency increases by 75 for 15s.\nWhen the equipper's Anomaly Proficiency is greater than or equal to 375, Disorder DMG inflicted by the equipper increases by 25%.", "Weapon_TalentDes_81412202": "The equipper's Electric Anomaly Buildup Rate increases by 35%. When Special Attacks or EX Special Attacks hit enemies suffering an Attribute Anomaly, the equipper's Anomaly Proficiency increases by 85 for 15s.\nWhen the equipper's Anomaly Proficiency is greater than or equal to 375, Disorder DMG inflicted by the equipper increases by 27.5%.", "Weapon_TalentDes_81412203": "The equipper's Electric Anomaly Buildup Rate increases by 40%. When Special Attacks or EX Special Attacks hit enemies suffering an Attribute Anomaly, the equipper's Anomaly Proficiency increases by 95 for 15s.\nWhen the equipper's Anomaly Proficiency is greater than or equal to 375, Disorder DMG inflicted by the equipper increases by 30%.", "Weapon_TalentDes_81412204": "The equipper's Electric Anomaly Buildup Rate increases by 45%. When Special Attacks or EX Special Attacks hit enemies suffering an Attribute Anomaly, the equipper's Anomaly Proficiency increases by 105 for 15s.\nWhen the equipper's Anomaly Proficiency is greater than or equal to 375, Disorder DMG inflicted by the equipper increases by 32.5%.", "Weapon_TalentDes_81412205": "The equipper's Electric Anomaly Buildup Rate increases by 50%. When Special Attacks or EX Special Attacks hit enemies suffering an Attribute Anomaly, the equipper's Anomaly Proficiency increases by 115 for 15s.\nWhen the equipper's Anomaly Proficiency is greater than or equal to 375, Disorder DMG inflicted by the equipper increases by 35%.", "Weapon_TalentDes_81412401": "Increases CRIT Rate by 15%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 35%.", "Weapon_TalentDes_81412402": "Increases CRIT Rate by 18.8%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 43.5%.", "Weapon_TalentDes_81412403": "Increases CRIT Rate by 22.6%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 52%.", "Weapon_TalentDes_81412404": "Increases CRIT Rate by 26.4%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 60.5%.", "Weapon_TalentDes_81412405": "Increases CRIT Rate by 30%. Launching an EX Special Attack grants the equipper 8 Charge stacks, up to a maximum of 8 stacks. Whenever the equipper's Basic Attack deals Ether DMG, consumes a Charge stack and increases the skill's DMG by 70%.", "Weapon_TalentDes_81412501": "When a Basic Attack hits an enemy, gain 1 stack of Tea-riffic. Each stack of Tea-riffic increases the user's Impact by 0.7%, stacking up to 30 times, and lasting for 8s. The duration of each stack is calculated separately. Upon acquiring Tea-riffic, if the equipper possesses stacks of Tea-riffic greater than or equal to 15, all squad members' DMG is increased by 20% for 10s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412502": "When a Basic Attack hits an enemy, gain 1 stack of Tea-riffic. Each stack of Tea-riffic increases the user's Impact by 0.88%, stacking up to 30 times, and lasting for 8s. The duration of each stack is calculated separately. Upon acquiring Tea-riffic, if the equipper possesses stacks of Tea-riffic greater than or equal to 15, all squad members' DMG is increased by 23% for 10s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412503": "When a Basic Attack hits an enemy, gain 1 stack of Tea-riffic. Each stack of Tea-riffic increases the user's Impact by 1.05%, stacking up to 30 times, and lasting for 8s. The duration of each stack is calculated separately. Upon acquiring Tea-riffic, if the equipper possesses stacks of Tea-riffic greater than or equal to 15, all squad members' DMG is increased by 26% for 10s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412504": "When a Basic Attack hits an enemy, gain 1 stack of Tea-riffic. Each stack of Tea-riffic increases the user's Impact by 1.22%, stacking up to 30 times, and lasting for 8s. The duration of each stack is calculated separately. Upon acquiring Tea-riffic, if the equipper possesses stacks of Tea-riffic greater than or equal to 15, all squad members' DMG is increased by 29% for 10s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412505": "When a Basic Attack hits an enemy, gain 1 stack of Tea-riffic. Each stack of Tea-riffic increases the user's Impact by 1.4%, stacking up to 30 times, and lasting for 8s. The duration of each stack is calculated separately. Upon acquiring Tea-riffic, if the equipper possesses stacks of Tea-riffic greater than or equal to 15, all squad members' DMG is increased by 32% for 10s. Passive effects of the same name do not stack.", "Weapon_TalentDes_81412601": "Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 12% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 40%.", "Weapon_TalentDes_81412602": "Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 15% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 50%.", "Weapon_TalentDes_81412603": "Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 18% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 60%.", "Weapon_TalentDes_81412604": "Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 21% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 70%.", "Weapon_TalentDes_81412605": "Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 24% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 80%.", "Weapon_TalentSkill_AllProfessionTitle": "The following effects apply to all characters of the speciality", "Weapon_TalentSkill_DefaultProfessionTitle": "For characters with the {1}{0} Specialty, the following effects can be triggered:", "Weapon_TalentSkill_EquipNotMatchingHint": "This W-Engine and character do not have the same specialty, rendering the W-Engine effect invalid. Do you still want to equip it?", "Weapon_TalentSkill_NegativeProfessionTitle": "Characters lacking the {1}{0} Specialty are unable to trigger the following effects:", "Weapon_TalentTitle_12001": "Full Moon", "Weapon_TalentTitle_12002": "Waning Moon", "Weapon_TalentTitle_12003": "New Moon", "Weapon_TalentTitle_12004": "Changing Tides", "Weapon_TalentTitle_12005": "Roaring Waves", "Weapon_TalentTitle_12006": "Booming Sound", "Weapon_TalentTitle_12007": "Undercurrent", "Weapon_TalentTitle_12008": "Tsunami", "Weapon_TalentTitle_12009": "Riptide", "Weapon_TalentTitle_12010": "Disordered Current", "Weapon_TalentTitle_12011": "High-Voltage Surge", "Weapon_TalentTitle_12012": "Charge Overload", "Weapon_TalentTitle_12013": "Sinking Strike", "Weapon_TalentTitle_12014": "Dazzle", "Weapon_TalentTitle_13001": "Flaming Bars", "Weapon_TalentTitle_13002": "Say Cheese", "Weapon_TalentTitle_13003": "Dinner's Ready!", "Weapon_TalentTitle_13004": "Knight's Combo", "Weapon_TalentTitle_13005": "Thick Broth", "Weapon_TalentTitle_13006": "Behemoth Hunter", "Weapon_TalentTitle_13007": "Starlight Knight Flying Kick", "Weapon_TalentTitle_13008": "Lingering Cries", "Weapon_TalentTitle_13009": "Kiss of Death", "Weapon_TalentTitle_13010": "Pet the Bunny", "Weapon_TalentTitle_13011": "Hot Spring Soup", "Weapon_TalentTitle_13013": "Extraordinary Anti-Theft Measures", "Weapon_TalentTitle_13101": "In a Flash of Light", "Weapon_TalentTitle_13103": "Money-Lover", "Weapon_TalentTitle_13106": "Safe Household Saw", "Weapon_TalentTitle_13108": "Knight Beam: Change", "Weapon_TalentTitle_13111": "Hell's Generator", "Weapon_TalentTitle_13112": "Ten Ton Top", "Weapon_TalentTitle_13113": "Visage of Greed", "Weapon_TalentTitle_13115": "Stampede Accident", "Weapon_TalentTitle_13127": "Standard Blocking Technique", "Weapon_TalentTitle_13128": "Collision Potential", "Weapon_TalentTitle_14001": "Oversized Barrel", "Weapon_TalentTitle_14002": "Game Start!", "Weapon_TalentTitle_14003": "Fire!", "Weapon_TalentTitle_14102": "Metal Cat Claws", "Weapon_TalentTitle_14104": "Scorching Breath", "Weapon_TalentTitle_14107": "Invincible Rider", "Weapon_TalentTitle_14110": "Passionate Construction", "Weapon_TalentTitle_14114": "Binding Chains", "Weapon_TalentTitle_14116": "Flowing Flame", "Weapon_TalentTitle_14117": "Fuel on the Rocks", "Weapon_TalentTitle_14118": "Data Flood", "Weapon_TalentTitle_14119": "Lord of Seas", "Weapon_TalentTitle_14121": "Punishment", "Weapon_TalentTitle_14122": "Time-Devouring Stratagem", "Weapon_TalentTitle_14124": "Security Patrol", "Weapon_TalentTitle_14125": "Ringing Melody", "Weapon_TalentTitle_14126": "Indulge in the Hunt", "Weekly": "Weekly Limit", "WeeklyBattleText_DifficultyDes_1": "Difficulty I", "WeeklyBattleText_DifficultyDes_2": "Difficulty II", "WeeklyBattleText_DifficultyDes_3": "Difficulty III", "WeeklyBattleText_DifficultyDes_4": "Difficulty IV", "WeeklyBattleText_LevelMechanism_Construction_1": "Vital View lasts longer and has no cooldown", "WeeklyBattleText_LevelMechanism_Construction_2": "None", "WeeklyBattleText_LevelMechanism_Metro_1": "Daze caused by Perfect Assists is significantly increased", "WeeklyBattleText_LockTip_Construction1_1": "Locked", "WeeklyBattleText_LockTip_Construction1_2": "Reach Inter-Knot Lv. 30 and complete the \"Vital View: Scrapyard Zone: Basic\" exploration", "WeeklyBattleText_LockTip_Construction1_3": "Reach Inter-Knot Lv. 40 and complete the \"Vital View: Scrapyard Zone: Intermediate\" exploration", "WeeklyBattleText_LockTip_Construction1_4": "Reach Inter-Knot Lv. 50 and complete the \"Vital View: Scrapyard Zone: Advanced\" exploration", "WeeklyBattleText_LockTip_Construction2_1": "Locked", "WeeklyBattleText_LockTip_Construction2_2": "Reach Inter-Knot Lv. 30 and complete the \"Depths Exploration: Construction Zone: Basic\" exploration", "WeeklyBattleText_LockTip_Construction2_3": "Reach Inter-Knot Lv. 40 and complete the \"Depths Exploration: Construction Zone: Intermediate\" exploration", "WeeklyBattleText_LockTip_Construction2_4": "Reach Inter-Knot Lv. 50 and complete the \"Triathlon Rally: Advanced\" exploration", "WeeklyBattleText_LockTip_Metro_1": "Locked", "WeeklyBattleText_LockTip_Metro_2": "Reach Inter-Knot Lv. 20 and complete the \"Perfect Assist: Metro Zone: Beginner\" exploration", "WeeklyBattleText_LockTip_Metro_3": "Reach Inter-Knot Lv. 30 and complete the \"Perfect Assist: Metro Zone: Basic\" exploration", "WeeklyBattleText_LockTip_Metro_4": "Reach Inter-Knot Lv. 40 and complete the \"Perfect Assist: Metro Zone: Intermediate\" exploration", "WeeklyBattleText_LockTip_Metro_5": "Reach Inter-Knot Lv. 50 and complete the \"Perfect Assist: Metro Zone: Advanced\" exploration", "WeeklyBattleText_ResultProgress": "Progress", "WorkbenchText_DefaultHint": "Press a Bangboo plug-in to check its details", "WorkbenchText_LockHint": "Complete the shopping street commissions to unlock the Workbench", "WorkbenchText_UnlockHint": "Workbench unlocked", "WorldLevel_Desc1": "Unlocks New Chapter", "WorldLevel_Desc10": "Complete Main Story Chapter 2 Interlude Story Commission \"Invisible Assistant\"", "WorldLevel_Desc11": "Complete Main Story Chapter 3 - Story Commission: Strange Messages", "WorldLevel_Desc12": "New Difficulty", "WorldLevel_Desc2": "Unlocks New Difficulty", "WorldLevel_Desc3": "Lv. 30", "WorldLevel_Desc4": "Lv. 40", "WorldLevel_Desc5": "Lv. 50", "WorldLevel_Desc6": "Lv. 60", "WorldLevel_Desc7": "Highest level already unlocked", "WorldLevel_Desc8": "Complete Main Story Chapter 1 - Intermission", "WorldLevel_Desc9": "Complete Main Story Chapter 2 - Intermission", "WorldLevel_Tips_1": "Reach Inter-Knot Reputation: Certified Proxy to unlock", "WorldLevel_Tips_2": "Reach Inter-Knot Reputation: Senior Proxy to unlock", "WorldLevel_Tips_3": "Reach Inter-Knot Reputation: Elite Proxy to unlock", "WorldLevel_Tips_4": "Reach Inter-Knot Reputation: Legendary Proxy to unlock", "WorldLevel_Title1": "Novice Proxy", "WorldLevel_Title1001": "Agent Max Level", "WorldLevel_Title1002": "Bangboo Max Level", "WorldLevel_Title1003": "W-Engine Max Level", "WorldLevel_Title1004": "Main Story", "WorldLevel_Title1005": "Hollow Commission", "WorldLevel_Title1006": "Combat Simulation", "WorldLevel_Title1007": "Routine Cleanup", "WorldLevel_Title1008": "Expert Challenge", "WorldLevel_Title1009": "Notorious Hunt", "WorldLevel_Title1010": "Rally Commission", "WorldLevel_Title1011": "Events", "WorldLevel_Title2": "Certified Proxy", "WorldLevel_Title2001": "Inter-Knot Reputation Rank-Up", "WorldLevel_Title2002": "Agent max level", "WorldLevel_Title3": "Senior Proxy", "WorldLevel_Title4": "Elite Proxy", "WorldLevel_Title5": "Legendary Proxy", "Yanagi_MathSkill_Desc": "When another character in your squad is an Anomaly character or shares the same attribute:\nAfter switching stances, when Yanagi hits an enemy with Basic Attack: Tsukuyomi Kagura, Electric Anomaly Buildup increases by 45% for 8s.", "Yanagi_MathSkill_Title": "Additional Ability: Gessou", "Yanagi_Property_ExQTE_Desc_DamageRatio": "Additional DMG Multiplier", "Yanagi_Property_ExQTE_ExtraDamageRatio": "{CAL:5+AvatarSkillLevel(3)*2.25,100,2}%", "Yanagi_Property_ExSpecial_Desc_BreakStunRatio_01": "Thrust Attack Daze Multiplier", "Yanagi_Property_ExSpecial_Desc_BreakStunRatio_02": "Downward Attack Daze Multiplier", "Yanagi_Property_ExSpecial_Desc_DamageRatio_01": "Thrust Attack DMG Multiplier", "Yanagi_Property_ExSpecial_Desc_DamageRatio_02": "Downward Attack DMG Multiplier", "Yanagi_Property_ExSpecial_Desc_DamageRatio_03": "Additional DMG Multiplier", "Yanagi_Property_ExSpecial_SpCostValue_01": "40", "Yanagi_Property_ExtraDamageRatio": "{CAL:5+AvatarSkillLevel(1)*2.25,100,2}%", "Yanagi_SkillList_10_Content": "", "Yanagi_SkillList_10_Title": "Ultimate: Raiei Tenge", "Yanagi_SkillList_11_Content": " (When Triggering Quick Assist)", "Yanagi_SkillList_11_Title": "Quick Assist: Blade of Elegance", "Yanagi_SkillList_12_Content": " (When Triggering Defensive Assist)", "Yanagi_SkillList_12_Title": "Defensive Assist: Radiant Reversal", "Yanagi_SkillList_13_Content": " (After Defensive Assist)", "Yanagi_SkillList_13_Title": "Assist Follow-Up: Weeping Willow Stab", "Yanagi_SkillList_1_Content": "", "Yanagi_SkillList_1_Title": "Basic Attack: Tsukuyomi Kagura (1st, 2nd Hit)", "Yanagi_SkillList_2_Content": "", "Yanagi_SkillList_2_Title": "Basic Attack: Tsukuyomi Kagura (3rd, 4th, 5th Hit)", "Yanagi_SkillList_3_Content": "", "Yanagi_SkillList_3_Title": "Special Attack: Ruten", "Yanagi_SkillList_4_Content": " (3rd, 4th, and 5th hit) ; ", "Yanagi_SkillList_4_Title": "Special Attack: Ruten (Quick Switch)", "Yanagi_SkillList_5_Content": " (3rd, 4th, and 5th hit) ; (When Being Attacked)", "Yanagi_SkillList_5_Title": "Special Attack: Ruten (Blocking an Attack)", "Yanagi_SkillList_6_Content": " (Hold)", "Yanagi_SkillList_6_Title": "EX Special Attack: Gekka Ruten", "Yanagi_SkillList_7_Content": " ; ", "Yanagi_SkillList_7_Title": "Dash Attack: Fleeting Flight", "Yanagi_SkillList_8_Content": " (Perfect) ; ", "Yanagi_SkillList_8_Title": "Dodge Counter: Rapid Retaliation", "Yanagi_SkillList_9_Content": "", "Yanagi_SkillList_9_Title": "Chain Attack: Celestial Harmony", "Yanagi_SkillName": "Gentle Blade", "Yanagi_SkillText": "\"Hey Miss Promoter, any recommendations?\"\nWhen asked, Yanagi brushes back a loose strand of hair and gently gazes at the inquirer from behind her glasses.\n\"My recommendations? Though it may not suit you... I think this movie will have a fascinating effect in calming your nerves.\"\nShe successfully manages to get a lot of terrible movies... er, experimental movies with unique and miraculous designs sold.", "Yanagi_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nSwitch stances, and quickly deliver multiple slashes to enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, you can immediately follow up with the 3rd hit of the current stance's Basic Attack.", "Yanagi_Skill_AssaultAid_Title": "Assist Follow-Up: Weeping Willow Stab", "Yanagi_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nSlashes enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, you can immediately follow up with the 3rd hit of the current stance's Basic Attack.", "Yanagi_Skill_BeHitAid_Title": "Quick Assist: Blade of Elegance", "Yanagi_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nSlashes enemies in front, dealing Electric DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, you can immediately follow up with the 3rd hit of the current stance's Basic Attack.", "Yanagi_Skill_Counter_Title": "Dodge Counter: Rapid Retaliation", "Yanagi_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "Yanagi_Skill_Evade_Title": "Dodge: Wandering Breeze", "Yanagi_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nYanagi unleashes her potential and delivers a powerful slash to a large area of enemies in front in a very short time, followed by an additional lightning strike, dealing massive Electric DMG.\nWhen the lightning strike hits an enemy affected by an Attribute Anomaly, it triggers a special Disorder effect called Polarity Disorder. This deals DMG equal to 15% of the original Disorder effect plus an additional {CAL:5+AvatarSkillLevel(3)*2.25,100,2}% of Yanagi's Anomaly Proficiency. Polarity Disorder will not remove the target's Anomaly.\nCharacter is invulnerable while using this skill.\nAfter using this skill, Yanagi can immediately follow up with the 3rd hit of the current stance's Basic Attack.", "Yanagi_Skill_ExQTE_Title": "Ultimate: Raiei Tenge", "Yanagi_Skill_ExSpecial_Desc": "With enough Energy, hold to activate:\nCharge up power for a quick forward thrust, followed by a downward attack, dealing massive Electric DMG.\nUpon executing the thrust, Yanagi switches stances and enters the Shinrabanshou state, lasting 15s. For the duration of this state, when following up with a subsequent Basic Attack from the 5th hit of a Basic Attack or other skills, the combo will begin directly from the 3rd hit of the Basic Attack.\nIf the downward attack hits an enemy suffering an Anomaly, it triggers a special Disorder effect, Polarity Disorder, dealing 15% of the original Disorder effect's DMG to the target, plus an additional {CAL:5+AvatarSkillLevel(1)*2.25,100,2}% of Yanagi's Anomaly Proficiency. Polarity Disorder will not remove the target's Anomaly.\nCharacter is invulnerable while using this skill.", "Yanagi_Skill_ExSpecial_Title": "EX Special Attack: Gekka Ruten", "Yanagi_Skill_Normal_Desc": "Yanagi has two stances: Jougen and Kagen.\nPress to activate:\nExecute up to five forward slashes based on the current stance, causing Physical DMG and Electric DMG.\nDuring combat, Yanagi gains the corresponding stance buff based on her current stance:\nJougen stance buff: Electric DMG increases by 10%. Anti-Interrupt Level increases during Basic Attacks.\nKagen stance buff: PEN Ratio increases by 10%. Interrupt Level increases for Basic Attacks.\nFor 8s after switching stances, Yanagi retains the bonus from the previous stance.", "Yanagi_Skill_Normal_Title": "Basic Attack: Tsukuyomi Kagura", "Yanagi_Skill_Normal_Title_A": "Stance: Jougen", "Yanagi_Skill_Normal_Title_B": "Stance: Kagen", "Yanagi_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", "Yanagi_Skill_ParryAid_Title": "Defensive Assist: Radiant Reversal", "Yanagi_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nSwitch stances and unleash a powerful slash on enemies in front, dealing massive Electric DMG.\nCharacter is invulnerable while using this skill.\nAfter using this skill, you can immediately follow up with the 3rd hit of the current stance's Basic Attack.", "Yanagi_Skill_QTE_Title": "Chain Attack: Celestial Harmony", "Yanagi_Skill_Rush_Desc": "Press during a dodge to activate:\nSlashes enemies in front, dealing Physical DMG.", "Yanagi_Skill_Rush_Title": "Dash Attack: Fleeting Flight", "Yanagi_Skill_Special_Desc": "Press to activate:\nPerform a forward slash, dealing Electric DMG, and switch the current stance.\nAnti-Interrupt level is increased while using this skill.\nIf activated after the 3rd, 4th, or 5th hit of a Basic Attack, it activates Swift Ruten, speeding up the slashes while switching her current stance.\nBlock enemy attacks while Swift Ruten is active.\nUpon activating Swift Ruten, Yanagi can immediately follow up with the 3rd hit of the current stance's Basic Attack.", "Yanagi_Skill_Special_Title": "Special Attack: Ruten", "Yanagi_Talent_01_Desc_01": "When any squad member inflicts an Anomaly on an enemy, Yanagi gains 1 stack of Clarity, lasting 15s, stacking up to 3 times. Repeated triggers reset the duration. Upon being hit by an enemy attack, Yanagi consumes 1 stack of Clarity to gain invulnerability for 1s. When Yanagi has 1 or more stacks of Clarity, her Anomaly Proficiency increases by 80.", "Yanagi_Talent_01_Desc_01_Realign": "When any squad member inflicts an Anomaly on an enemy, Yanagi gains 1 stack of Clarity, lasting 15s, stacking up to 3 times. Repeated triggers reset the duration. Upon being hit by an enemy attack, Yanagi consumes 1 stack of Clarity to gain invulnerability for 1s. When Yanagi has 1 or more stacks of Clarity, her Anomaly Proficiency increases by 80.", "Yanagi_Talent_01_Desc_02": "\"Having the clarity to see your enemy's weakness is like an extra safety net... and it increasing your chances at victory.\"\nYanagi adjusts her glasses, remaining as composed as ever, even when victory is already assured.", "Yanagi_Talent_01_Title": "Know Thy Self, Know Thy Enemy", "Yanagi_Talent_01_Title_Realign": "Know Thy Self, Know Thy Enemy", "Yanagi_Talent_02_Desc_01": "During her EX Special Attack, the rapid thrust's Electric Anomaly Buildup increases by 20%. Holding down the Special Attack button after a rapid thrust hits an enemy will consume 10 additional Energy to launch another thrust. If Energy is insufficient or the button is released, the attack automatically follows up with the downward attack. When the downward attack hits an enemy suffering an Anomaly and triggers Polarity Disorder, the DMG multiplier increases to 20% of the original Disorder effect. Each additional thrust increases this multiplier by 15%, up to a maximum of 2 extra thrusts.", "Yanagi_Talent_02_Desc_01_Realign": "During her EX Special Attack, the rapid thrust's Electric Anomaly Buildup increases by 20%. Holding down the Special Attack button after a rapid thrust hits an enemy will consume 10 additional Energy to launch another thrust. If Energy is insufficient or the button is released, the attack automatically follows up with the downward attack. When the downward attack hits an enemy suffering an Anomaly and triggers Polarity Disorder, the DMG multiplier increases to 20% of the original Disorder effect. Each additional thrust increases this multiplier by 15%, up to a maximum of 2 extra thrusts.", "Yanagi_Talent_02_Desc_02": "\"Yanagi can handle any unfamiliar environment thrown her way.\"\n\"I believe in her more than I believe in myself.\"\n— From a martial artist practicing \"the cutting of fallen leaves.\"", "Yanagi_Talent_02_Title": "Outstanding Adaptability", "Yanagi_Talent_02_Title_Realign": "Outstanding Adaptability", "Yanagi_Talent_03_Desc_02": "Everyone says Section 6 is gathering oddballs and geniuses, with Tsukishiro Yanagi being the only \"normal\" one. But it’s precisely her presence that holds the oddballs and geniuses together.", "Yanagi_Talent_03_Title": "Tsukishiro Style Management", "Yanagi_Talent_03_Title_Realign": "Tsukishiro Style Management", "Yanagi_Talent_04_Desc_01": "When Yanagi inflicts Attribute Anomaly DMG on an enemy, they suffer the Exposed effect, lasting 15s. Attacks on enemies under the Expose effect will have 16% increased PEN Ratio.", "Yanagi_Talent_04_Desc_01_Realign": "When Yanagi inflicts Attribute Anomaly DMG on an enemy, they suffer the Exposed effect, lasting 15s. Attacks on enemies under the Expose effect will have 16% increased PEN Ratio.", "Yanagi_Talent_04_Desc_02": "No matter the situation, Tsukishiro Yanagi can rapidly grasp all the information at hand and make the most appropriate decision.", "Yanagi_Talent_04_Title": "Chessmaster", "Yanagi_Talent_04_Title_Realign": "Chessmaster", "Yanagi_Talent_05_Desc_02": "At present, Tsukishiro Yanagi is the sole designated guardian of Soukaku.\n\"Soukaku, this is the Chief's riceball, you mustn't eat it... forget it, come here, I'll heat it up for you.\"\n\"We'll just buy a similar one for the Chief later.\"", "Yanagi_Talent_05_Title": "\"Other Mother\"", "Yanagi_Talent_05_Title_Realign": "\"Other Mother\"", "Yanagi_Talent_06_Desc_01": "After a thrust attack during her EX Special Attack, the duration of the Shinrabanshou state increases to 30s. While the state is active, EX Special Attack DMG increases by 20%. The maximum number of times the additional DMG multiplier increase effect for Polarity Disorder in Outstanding Adaptability can be triggered increases to 4, and the Energy cost for the first 4 additional thrust attacks is halved.", "Yanagi_Talent_06_Desc_01_Realign": "After a thrust attack during her EX Special Attack, the duration of the Shinrabanshou state increases to 30s. While the state is active, EX Special Attack DMG increases by 20%. The maximum number of times the additional DMG multiplier increase effect for Polarity Disorder in Outstanding Adaptability can be triggered increases to 4, and the Energy cost for the first 4 additional thrust attacks is halved.", "Yanagi_Talent_06_Desc_02": "Flowing through Tsukishiro Yanagi's veins is blood that isn’t entirely her own. This blood once granted her new life in the face of despair, and with it, she gained certain special powers.\n\"But as you know, something that isn't mine... comes with a price.\"", "Yanagi_Talent_06_Title": "Inhuman Blood", "Yanagi_Talent_06_Title_Realign": "Inhuman Blood", "Yanagi_UniqueSkill_01_Desc": "After Yanagi activates her EX Special Attack, the DMG multiplier of Disorder is increased by 125% when any squad member applies the Disorder effect to an enemy, lasting 15s.\nWhen her EX Special Attack hits an enemy, Yanagi's Electric DMG against the target is increased by 10% for 15s.", "Yanagi_UniqueSkill_02_Desc": "After Yanagi activates her EX Special Attack, the DMG multiplier of Disorder is increased by 145% when any squad member applies the Disorder effect to an enemy, lasting 15s.\nWhen her EX Special Attack hits an enemy, Yanagi's Electric DMG against the target is increased by 11.6% for 15s.", "Yanagi_UniqueSkill_03_Desc": "After Yanagi activates her EX Special Attack, the DMG multiplier of Disorder is increased by 166% when any squad member applies the Disorder effect to an enemy, lasting 15s.\nWhen her EX Special Attack hits an enemy, Yanagi's Electric DMG against the target is increased by 13.3% for 15s.", "Yanagi_UniqueSkill_04_Desc": "After Yanagi activates her EX Special Attack, the DMG multiplier of Disorder is increased by 188% when any squad member applies the Disorder effect to an enemy, lasting 15s.\nWhen her EX Special Attack hits an enemy, Yanagi's Electric DMG against the target is increased by 15% for 15s.", "Yanagi_UniqueSkill_05_Desc": "After Yanagi activates her EX Special Attack, the DMG multiplier of Disorder is increased by 208% when any squad member applies the Disorder effect to an enemy, lasting 15s.\nWhen her EX Special Attack hits an enemy, Yanagi's Electric DMG against the target is increased by 16.6% for 15s.", "Yanagi_UniqueSkill_06_Desc": "After Yanagi activates her EX Special Attack, the DMG multiplier of Disorder is increased by 230% when any squad member applies the Disorder effect to an enemy, lasting 15s.\nWhen her EX Special Attack hits an enemy, Yanagi's Electric DMG against the target is increased by 18.3% for 15s.", "Yanagi_UniqueSkill_07_Desc": "After Yanagi activates her EX Special Attack, the DMG multiplier of Disorder is increased by 250% when any squad member applies the Disorder effect to an enemy, lasting 15s.\nWhen her EX Special Attack hits an enemy, Yanagi's Electric DMG against the target is increased by 20% for 15s.", "Yanagi_UniqueSkill_Title": "Core Passive: Lunar Eclipse", "YorozuyaMonsterInfo_Empty_Desc": "No enemies in this commission", "YorozuyaMonsterInfo_Empty_Title": "-EMPTY-", "YorozuyaMonsterInfo_Locked_Desc": "Complete the commission to obtain enemy details", "YorozuyaMonsterInfo_Locked_Name": "Unknown Enemy", "YorozuyaMonsterInfo_Random_Desc": "May appear during this commission", "YorozuyaMonsterInfo_Title_MonsterDesc": "Enemy Details", "YorozuyaText_HollowLocked": "Current Hollow is locked", "YorozuyaText_TagName1": "Commission List", "ZeroChat_GPD_EscortNPC_End_01": "Thanks. This place should be close enough. I should get going to meet my teammates...", "ZeroChat_GPD_EscortNPC_End_02": "Good luck.", "ZeroChat_GPD_EscortNPC_End_03": "You too. Don't worry. I'll keep what happened today between us.", "ZeroChat_GPD_EscortNPC_End_04": "Anyway, I really appreciate your help.", "ZeroChat_GPD_EscortNPC_Start_01": "Whoa, I didn't expect to see other people here... Anyways, it doesn't matter who you are. Please, can you do me a favor?", "ZeroChat_GPD_EscortNPC_Start_02": "My Carrot has gone faulty, but I need to get to my teammates immediately. Could you help me get out of here?", "ZeroChat_GPD_EscortNPC_Start_03": "Of course!", "ZeroChat_GPD_EscortNPC_Start_04": "Please come with me.", "ZeroChat_GPD_EscortNPC_Start_05": "Thank you... Let's go.", "ZeroChat_GPD_EscortNPC_Start_Name": "Ryeler", "ZeroTeleport_ShowName": "Next Area", "ZhuYuan_MathSkill_Desc": "When another character in your squad is a Support character or shares the same Faction:\nZhu Yuan's CRIT Rate is increased by 30% for 10s after using an EX Special Attack, Chain Attack, or Ultimate.", "ZhuYuan_MathSkill_Title": "Additional Ability: Tactical Coordination", "ZhuYuan_Property_ExSpecial_SpCostValue_01": "60", "ZhuYuan_Property_Normal_Pistol_Switch_Desc_Dmg": "Mode Switch DMG Multiplier", "ZhuYuan_Property_Normal_Pistol_Switch_Desc_Stun": "Mode Switch Daze Multiplier", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Dmg_01": "1st-Hit DMG Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Dmg_02": "2nd-Hit DMG Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Dmg_03": "3rd-Hit DMG Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Dmg_04": "4th-Hit DMG Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Stun_01": "1st-Hit Daze Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Stun_02": "2nd-Hit Daze Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Stun_03": "3rd-Hit Daze Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Ether_Desc_Stun_04": "4th-Hit Daze Multiplier (Ether)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Dmg_01": "1st-Hit DMG Multiplier (Physical)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Dmg_02": "2nd-Hit DMG Multiplier (Physical)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Dmg_03": "3rd-Hit DMG Multiplier (Physical)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Dmg_04": "4th-Hit DMG Multiplier (Physical)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Stun_01": "1st-Hit Daze Multiplier (Physical)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Stun_02": "2nd-Hit Daze Multiplier (Physical)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Stun_03": "3rd-Hit Daze Multiplier (Physical)", "ZhuYuan_Property_Normal_Shotgun_Phys_Desc_Stun_04": "4th-Hit Daze Multiplier (Physical)", "ZhuYuan_Property_Rush_Shotgun_Ether_Desc_Dmg": "DMG Multiplier (Ether)", "ZhuYuan_Property_Rush_Shotgun_Ether_Desc_Stun": "Daze Multiplier (Ether)", "ZhuYuan_Property_Rush_Shotgun_Phys_Desc_Dmg": "DMG Multiplier (Physical)", "ZhuYuan_Property_Rush_Shotgun_Phys_Desc_Stun": "Daze Multiplier (Physical)", "ZhuYuan_SkillList_10_Content": " (When Triggering Quick Assist)", "ZhuYuan_SkillList_10_Title": "Quick Assist: Covering Shot", "ZhuYuan_SkillList_11_Content": "(When Triggering Evasive Assist)", "ZhuYuan_SkillList_11_Title": "Evasive Assist: Guarded Backup", "ZhuYuan_SkillList_12_Content": " (After Evasive Assist)", "ZhuYuan_SkillList_12_Title": "Assist Follow-Up: Defensive Counter", "ZhuYuan_SkillList_1_Content": "", "ZhuYuan_SkillList_1_Title": "Basic Attack: Don't Move!", "ZhuYuan_SkillList_2_Content": "(Hold)", "ZhuYuan_SkillList_2_Title": "Basic Attack: Please Do Not Resist", "ZhuYuan_SkillList_3_Content": "", "ZhuYuan_SkillList_3_Title": "Special Attack: Buckshot Blast", "ZhuYuan_SkillList_4_Content": "", "ZhuYuan_SkillList_4_Title": "EX Special Attack: Full Barrage", "ZhuYuan_SkillList_5_Content": ";", "ZhuYuan_SkillList_5_Title": "Dash Attack: Firepower Offensive", "ZhuYuan_SkillList_6_Content": " (Hold) ; ", "ZhuYuan_SkillList_6_Title": "Dash Attack: Overwhelming Firepower", "ZhuYuan_SkillList_7_Content": " (Perfect) ; ", "ZhuYuan_SkillList_7_Title": "Dodge Counter: Fire Blast", "ZhuYuan_SkillList_8_Content": "", "ZhuYuan_SkillList_8_Title": "Chain Attack: Eradication Mode", "ZhuYuan_SkillList_9_Content": "", "ZhuYuan_SkillList_9_Title": "Ultimate: Max Eradication Mode", "ZhuYuan_Skill_AssaultAid_Desc": "Press after an Evasive Assist to activate:\nAttack with a combination of martial arts and shotshells, dealing Physical DMG and Ether DMG.\nUpon activation, gain 3 Enhanced Shotshells.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_AssaultAid_Title": "Assist Follow-Up: Defensive Counter", "ZhuYuan_Skill_BeHitAid_Desc": "When the on-field character is launched, press to activate:\nShoots enemies in front with an Ether Buckshot, dealing Ether DMG.\nGain 1 Enhanced Shotshell on skill use.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_BeHitAid_Title": "Quick Assist: Covering Shot", "ZhuYuan_Skill_Counter_Desc": "Press during a Perfect Dodge to activate.\nShoots enemies in front with an Ether Buckshot, dealing Ether DMG.\nGain 1 Enhanced Shotshell on skill use.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_Counter_Title": "Dodge Counter: Fire Blast", "ZhuYuan_Skill_EvadeAid_Desc": "When the character on field is about to be attacked, press to activate:\nDodges the enemy's attack and activates Vital View.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_EvadeAid_Title": "Evasive Assist: Guarded Backup", "ZhuYuan_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_Evade_Title": "Dodge: Tactical Detour", "ZhuYuan_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nUses Modified Master Firearm to execute a saturated attack, firing lasers and seeking missiles to deal massive Ether DMG.\nUpon activation, gain 3 Enhanced Shotshells.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_ExQTE_Title": "Ultimate: Max Eradication Mode", "ZhuYuan_Skill_ExSpecial_Desc": "With enough Energy, press to activate:\nShoots a series of Ether Buckshots, that explode and deal massive Ether DMG.\nUpon activation, gain 3 Enhanced Shotshells.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_ExSpecial_Title": "EX Special Attack: Full Barrage", "ZhuYuan_Skill_Normal_Pistol_Desc": "[Assault Mode]\nPress to activate.\nUnleash a flurry of martial arts, bullets, and Ether Buckshots in a series of up to 5 attacks, dealing Physical DMG and Ether DMG.\nWhen the 4th or 5th hit strikes an enemy, obtain 1 Enhanced Shotshell per hit. A max of 1 can be obtained per activation of this Basic Attack.\nWhile using this skill, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} and press to activate Dash Attack: Firepower Offensive and readjust to face the selected direction.\nWhile under Assault Mode, hold to switch to Suppressive Mode.", "ZhuYuan_Skill_Normal_Pistol_Title": "Basic Attack: Don't Move!", "ZhuYuan_Skill_Normal_Shotgun_Desc": "[Suppressive Mode]\nHold to activate:\nUnleash up to 3 Shotshell piercing attacks, dealing Physical DMG. If Zhu Yuan has Enhanced Shotshells upon firing, 1 Enhanced Shotshell will be consumed, dealing massive Ether DMG.\nWhile using this skill, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to activate her Dash Attack: Overwhelming Firepower and readjust to face the selected direction.\nWhile in Suppressive Mode, release to return to Assault Mode.", "ZhuYuan_Skill_Normal_Shotgun_Title": "Basic Attack: Please Do Not Resist", "ZhuYuan_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nUses Modified Master Firearm to execute a saturated attack, firing lasers and seeking missiles to deal massive Ether DMG.\nUpon activation, gain 3 Enhanced Shotshells.\nCharacter is invulnerable while using this skill.", "ZhuYuan_Skill_QTE_Title": "Chain Attack: Eradication Mode", "ZhuYuan_Skill_Rush_Pistol_Desc": "Assault Mode\nPress during a dodge to activate:\nUses handgun to attack, dealing Ether DMG.", "ZhuYuan_Skill_Rush_Pistol_Title": "Dash Attack: Firepower Offensive", "ZhuYuan_Skill_Rush_Shotgun_Desc": "Suppressive Mode\nDrag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} during Basic Attack: Please Do Not Resist to activate:\nUnleashes a Shotshell piercing attack, dealing Physical DMG. If Zhu Yuan has Enhanced Shotshells when firing, 1 Enhanced Shotshell will be consumed, dealing massive Ether DMG.", "ZhuYuan_Skill_Rush_Shotgun_Title": "Dash Attack: Overwhelming Firepower", "ZhuYuan_Skill_Special_Desc": "Press to activate:\nShoots Ether Buckshots that deal Ether DMG. This can be repeated 3 times by repeatedly pressing .\nAnti-Interrupt level is increased while using this skill.", "ZhuYuan_Skill_Special_Title": "Special Attack: Buckshot Blast", "ZhuYuan_Talent_01_Desc_01": "When Zhu Yuan activates Chain Attacks/Ultimates, gain the Quick Reload effect. When Zhu Yuan has the Quick Reload effect and uses up all Enhanced Shotshells, the Quick Reload effect will be consumed to instantly gain 6/9 Enhanced Shotshells.", "ZhuYuan_Talent_01_Desc_01_Realign": "When Zhu Yuan activates a Chain Attack/Ultimate, she gains the Quick Reload effect.\nWhen Zhu Yuan has the Quick Reload effect and uses up all Enhanced Shotshells, the Quick Reload effect will be consumed to instantly gain 6/9 Enhanced Shotshells.", "ZhuYuan_Talent_01_Desc_02": "Zhu Yuan once competed in the Janus Quarter's Public Security Officer Contest, clinching first place with her extraordinary reloading techniques. Her colleague commented: \"It's nothing but sheer practice.\"", "ZhuYuan_Talent_01_Title": "Quick Reload", "ZhuYuan_Talent_01_Title_Realign": "Quick Reload", "ZhuYuan_Talent_02_Desc_01": "In Suppressive Mode, Zhu Yuan's Anti-Interrupt level is increased and DMG taken reduced by 10%. When Zhu Yuan hits an enemy with Enhanced Shotshells, deal 10% more Basic Attack: Please Do Not Resist and Dash Attack: Overwhelming Firepower Ether DMG, stacking up to 5 times and lasting for 5s. Each shot adds one stack of this effect, and repeated triggers reset the duration.", "ZhuYuan_Talent_02_Desc_01_Realign": "In Suppressive Mode, Zhu Yuan's Anti-Interrupt level is increased and DMG taken reduced by 10%.\nWhen Zhu Yuan hits an enemy with Enhanced Shotshells, the target takes 10% more Ether DMG from Basic Attack: Please Do Not Resist and Dash Attack: Overwhelming Firepower, stacking up to 5 times and lasting for 5s.\nEach shot adds one stack of this effect, and repeated triggers reset the duration.", "ZhuYuan_Talent_02_Desc_02": "Zhu Yuan is equipped with Ether bullets specially designed by Public Security, which cause irreversible corruption upon hitting the enemy.\nThis is why Zhu Yuan always warns her enemies to surrender and stop resisting before she fires. It really is for their own health and safety...", "ZhuYuan_Talent_02_Title": "Ether Ember", "ZhuYuan_Talent_02_Title_Realign": "Ether Ember", "ZhuYuan_Talent_03_Desc_01": "PlaceHolder", "ZhuYuan_Talent_03_Desc_02": "As an elite Public Security Officer, Zhu Yuan's training focused on a single objective: to enhance all aspects of her combat abilities within the Hollow, ensuring she could outmatch any criminal.", "ZhuYuan_Talent_03_Title": "Public Security Special Training", "ZhuYuan_Talent_03_Title_Realign": "Public Security Special Training", "ZhuYuan_Talent_04_Desc_01": "When Zhu Yuan hits an enemy with Enhanced Shotshells, her Basic Attack: Please Do Not Resist and Dash Attack: Overwhelming Firepower ignore 25% of the target's Ether RES.", "ZhuYuan_Talent_04_Desc_01_Realign": "When Zhu Yuan hits an enemy with Enhanced Shotshells, her Basic Attack: Please Do Not Resist and Dash Attack: Overwhelming Firepower ignore 25% of the target's Ether RES.", "ZhuYuan_Talent_04_Desc_02": "When in battle, the gangs in the Hollows often try to quietly calculate how many bullets their enemies have left. What they don't know is that Zhu Yuan's custom magazine can recharge itself with the Ether in the air...", "ZhuYuan_Talent_04_Title": "Ether Perforation", "ZhuYuan_Talent_04_Title_Realign": "Ether Perforation", "ZhuYuan_Talent_05_Desc_01": "PlaceHolder", "ZhuYuan_Talent_05_Desc_02": "A seasoned Public Security Officer excels at reading the battlefield, striking precisely and maximizing combat efficiency. Sometimes, one stern look is enough to make her enemies think twice about putting up a fight.", "ZhuYuan_Talent_05_Title": "Special Ops Experience", "ZhuYuan_Talent_05_Title_Realign": "Special Ops Experience", "ZhuYuan_Talent_06_Desc_01": "When Zhu Yuan consumes a total of 12 Enhanced Shotshells, she receives the Ether Afterglow effect, and the Energy cost of the next EX Special Attack is reduced by 30. Launching an EX Special Attack will consume Ether Afterglow and shoot an additional 4-bullet Ether Buckshot. Each extra bullet deals DMG equal to 220% of Zhu Yuan's ATK.", "ZhuYuan_Talent_06_Desc_01_Realign": "When Zhu Yuan consumes a total of 12 Enhanced Shotshells, she receives the Ether Afterglow effect, and the Energy cost of the next EX Special Attack is reduced by 30.\nLaunching an EX Special Attack will consume Ether Afterglow and shoot an additional 4-bullet Ether Buckshot.\nEach extra bullet deals DMG equal to 220% of Zhu Yuan's ATK.", "ZhuYuan_Talent_06_Desc_02": "Zhu Yuan often worries about her gear's remaining battery, getting nervous when the power dips into the red zone and consciously saving power. Public Security finally equipped her with an energy pack that offered both high capacity and long-lasting endurance.", "ZhuYuan_Talent_06_Title": "Expanded Energy Pack III", "ZhuYuan_Talent_06_Title_Realign": "Expanded Energy Pack III", "ZhuYuan_UniqueSkill_01_Desc": "When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 20%. When attacking Stunned enemies, this DMG buff is increased by an additional 20%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.", "ZhuYuan_UniqueSkill_02_Desc": "When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 23.3%. When attacking Stunned enemies, this DMG buff is increased by an additional 23.3%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.", "ZhuYuan_UniqueSkill_03_Desc": "When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 26.6%. When attacking Stunned enemies, this DMG buff is increased by an additional 26.6%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.", "ZhuYuan_UniqueSkill_04_Desc": "When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 30%. When attacking Stunned enemies, this DMG buff is increased by an additional 30%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.", "ZhuYuan_UniqueSkill_05_Desc": "When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 33.3%. When attacking Stunned enemies, this DMG buff is increased by an additional 33.3%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.", "ZhuYuan_UniqueSkill_06_Desc": "When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 36.6%. When attacking Stunned enemies, this DMG buff is increased by an additional 36.6%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.", "ZhuYuan_UniqueSkill_07_Desc": "When Zhu Yuan is under Suppressive Mode, using Enhanced Shotshells increases her DMG by 40%. When attacking Stunned enemies, this DMG buff is increased by an additional 40%. When Zhu Yuan enters the battlefield, she immediately gains 6 Enhanced Shotshells.", "ZhuYuan_UniqueSkill_Title": "Core Passive: Special Ops Ammunition", "Zhuyuan_SkillName": "\"Official\" Publicity", "Zhuyuan_SkillText": "No one knows the streets of New Eridu better than Zhu Yuan. Even on vacation, she exudes an aura of \"officially sanctioned\" authority, as she diligently covers every permitted community bulletin board with video store posters.", "ban_model_reason1": "Your account can no longer rank on the leaderboard due to violations of our rules and regulations. If you have any questions, please contact customer service.\nBanned Until: {0}", "ban_model_reason11": "Your account can no longer modify squad names due to violations of our rules and regulations. If you have any questions, please contact customer service.\nBanned Until: {0}", "ban_model_reason9": "Your account can no longer send messages due to violations of our rules and regulations. If you have any questions, please contact customer service.\nBanned Until: {0}", "chat1_01": "It's better if you let your brother figure this out.", "cp_companion_miss": "Dodge", "equipmentDestroy": "Go to Dismantle", "key1": "Log in to the game", "key10": "Accumulate 20,000 samples of Etheric Matter in Hollow Zero", "key11": "Complete your investigation of Hollow Zero's Exploration Area: Core", "key12": "Signal Search a total of 50 times", "key13": "Spend a total of 400,000 Dennies", "key14": "New City Visitor's Passport", "key146": "Insufficient items, cannot submit", "key147": "Submit?", "key148": "Available after completing {0} exchange(s)", "key15": "Feeling lost in New Eridu? Pick up a visitor's passport and follow the instructions to explore the city and collect stamps along the way!", "key16": "Rookie on the Road", "key17": "You're a \"newbie,\" but not quite, so start your journey with a new look! (Just don't let Mr. Hello know...)", "key18": "Camellia Golden Week", "key19": "In a sea of flowers as bright as summer, young people are clamoring for youth...", "key2": "Try 1 coffee", "key20": "Vicious Dogs Within", "key21": "Beware, the Soul Hound doesn't bite, but it eats your tokens!", "key22": "Don't Get Greedy", "key23": "It may taste good, but eating too much will only weigh you down!", "key24": "Coffee Sorcery", "key25": "You can boost your drops in Rally Commissions through selected coffees.\n\"Different combinations of coffee beans will elicit their own unique flavors, just like the shapes of different constellations.\"", "key26": "Mr. Hello's Savior", "key27": "You're here! Mr. Hello's favorite Investigator! I'm counting on you for the future of the Association!", "key28": "Daily Tasks", "key29": "Weekly Goals", "key3": "Check in with a scratch card at the news stand", "key30": "Association Matters", "key31": "The tasks and corresponding rewards have been meticulously arranged by Mr. Hello.", "key32": "Exchange Store", "key33": "Proxy Primer", "key34": "Proxy Primer", "key35": "Story Missions", "key36": "New Services", "key37": "Complete Proxy Primer No. 2", "key38": "Complete Proxy Primer No. 4", "key39": "Complete the objective \"Call Ben Bigger\" in Chapter 2 of the Main Story", "key4": "Spend 160 Battery Charge", "key40": "Complete the Commission \"No Guts No Glory\"", "key41": "Complete the commission \"Lost Coffee Beans\"", "key42": "Complete the Chapter Three commission \"The Midnight Pursuit\"", "key43": "• Requirements •\nComplete the Prologue \"Business x Strangeness x Justness\" and unlock the Event feature.\n\n• Event Details •\nDuring the \"New City Visitor's Passport\" event, players can obtain Encrypted Master Tape ×10 by logging in for seven days.", "key44": "• Requirements •\nComplete the Prologue \"Business x Strangeness x Justness\" and unlock the Event feature.\n\n• Event Details •\nDuring the \"Rookie on the Road\" event, Proxies can obtain the following rewards after completing selected missions:\n★ After completing Proxy Primer No. 2, Proxies will obtain A-Rank Agent Profile: Nicole;\n★ After completing Proxy Primer No. 4, Proxies will obtain A-Rank W-Engine The Vault;\n★ After completing the Chapter Two main commissions \"Let's Go, Bro!\" and \"Mechanical Love,\" and completing the objective \"Calling Ben Bigger,\" Proxies can obtain the A-Rank Agent Ben Bigger;\n★ After completing the commission \"No Guts No Glory,\" Proxies can obtain A-Rank Bangboo Bagboo.", "key45": "• Requirements •\nReach Inter-Knot Level 15.\n\n• Event Details •\nDuring the \"Mr. Hello's Savior\" event, Proxies can head to Mr. Hello in the city and complete missions to obtain Polychromes and HIA Commemorative Marbles.\nHIA Commemorative Marbles can be exchanged for Agent/W-Engine/Bangboo level limit upgrade material Hamster Cage Pass, skill upgrade material Pure Ether Stream, and other rewards.", "key46": "• Requirements •\nComplete the commission \"Lost Coffee Beans\" and unlock Coff Cafe.\nAfter completing Chapter One \"Cat's Lost & Found\", you can unlock Rally Commissions that night in New Eridu Time.\n\n• Event Details •\nDuring the \"Coffee Sorcery\" event, Proxies can obtain double rewards by drinking selected coffees and completing Rally Commissions!\nProxies can enjoy one cup of coffee and earn double rewards from two Rally Commission stages per day. Coffees and their effects are reset at 4 AM each day.", "key47": "• Requirements •\nComplete the Prologue \"Business x Strangeness x Justness\" and unlock the Arcade.\n\n• Event Details •\n★ During the event, Proxies can play Event Mode: Soul Hounds III (multiplayer) at the Godfinger Arcade and compete against three other randomly matched Proxies. At the end of each game, Proxies will obtain different amounts of Tokens (from first place to fourth place, Proxies will obtain 400, 300, 250, and 200 Tokens respectively).\n\n• Event Rewards •\n★ Proxies can exchange Tokens for Polychromes, upgrade materials and other rewards in the Token Exchange shop.\n※ After the multiplayer event ends, the event shop will remain open for another 24 hours.\n※ After the shop closes, the Tokens will be reset. Please don't forget to use up Tokens before the shop closes.", "key48": "▼ Requirements ▼\nComplete the Prologue \"Business x Strangeness x Justness\" and unlock the Arcade.\n\n▼ Event Details ▼\n• During the event, Proxies can play Event Mode: Snake Duel (multiplayer) at the Arcade in an online 2v2 battle.\n• During the event, Proxies will be randomly teamed up with another Proxy and play against another two-person team.\n• At the end of the game, the team with the longest total length of both snakes wins. The winning team will receive 400 Tokens per player, and the losing team will receive 200 Tokens per player.\n\n▼ Event Rewards ▼\n• Proxies can exchange Tokens for Polychrome, upgrade materials and other rewards in the Token Exchange shop.\n※ After the multiplayer event ends, the event shop will remain open for another 48 hours.\n※ After the shop closes, the Tokens will be reset. Please don't forget to use up Tokens before the shop closes.", "key49": "New Eridu's annual summer festival, Camellia Golden Week, is fast approaching. It's time to set aside all those Proxy commissions and figure out how to enjoy this long-awaited holiday with family!\n\n\n• Requirements •\n★ During the \"Camellia Golden Week\" event, completing the Chapter Three main commission \"The Midnight Pursuit\" will give Proxies access to the Golden Week missions.\n★ Completing the Golden Week mission \"Prepare for the Gold Rush\" will give Proxies access to Hollow C41. Use the Hollow Deep Dive System to head to Hollow C41 so you can hunt for treasure!\n\n• Event Details •\nThe full Camellia Golden Week will not be available all at once. As time goes on, further story missions and Hollow sections will become available. Proxies can unlock these new sections by progressing through prerequisite story missions and waiting until the appointed time in the event.\n\n• Event Rewards •\n★ By participating in and completing different story missions and Hollow explorations, Proxies can obtain Agent/W-Engine/Bangboo level limit upgrade material Hamster Cage Pass, skill upgrade material Pure Ether Stream, Film, and other rewards.", "key5": "Earn a total of 60,000 Dennies through the video store", "key50": "Possible Rewards", "key51": "Event Coffee Menu", "key52": "Complete a Hollow Zero challenge at Low Risk", "key53": "Complete a Hollow Zero challenge at Medium Risk", "key54": "Complete a Hollow Zero challenge at Extreme Risk", "key56": "Complete Hollow Zero at any difficulty twice", "key57": "Unlocks at Inter-Knot Lv. 15", "key59": "Complete the commission: Prepare for the Gold Rush", "key6": "Use a total of 30 Enemy Cards in Daily Commissions this week.", "key60": "Complete the commission: Supply Chests and Locksmith", "key61": "Complete the commission: Midsummer Central Warehouse", "key62": "Complete the commission: Allure of the Mysterious Treasure", "key63": "Complete the commission: Holiday Out of Control", "key64": "Complete the commission: Save Golden Week", "key65": "[Breach Firewall] Achieve 100 combos in Inner Firewall", "key66": "[Breach Firewall] Achieve 100 combos in Deep Firewall", "key67": "[Breach Firewall] Achieve 100 combos in Core Firewall", "key68": "[Antivirus Program] Intercept 100 corrupted data blocks in Mild Corruption", "key69": "[Antivirus Program] Intercept 15 escaping data blocks in Moderate Corruption", "key7": "Complete 3 Rally Commissions", "key70": "[Antivirus Program] Use the blue purification room to simultaneously eliminate 8 data when heavily corrupted", "key71": "Obtain 5 supply chests from Hollow C41", "key72": "Obtain 20 supply chests from Hollow C41", "key73": "Obtain 40 supply chests from Hollow C41", "key74": "Obtain 60 supply chests from Hollow C41", "key75": "Obtain 80 supply chests from Hollow C41", "key76": "Obtain 100 supply chests from Hollow C41", "key77": "Defeat 3 Elites in Hollow C41", "key78": "Defeat 6 Elites in Hollow C41", "key79": "Defeat 9 Elites in Hollow C41", "key8": "Spend 1,000 Battery Charge", "key80": "Defeat 12 Elites in Hollow C41", "key81": "Defeat the Security Mech (Large) in Hollow C41", "key82": "You can boost your drops in VR Trials through selected coffees.\n\"Only with the best technique can one brew magical coffee that'll truly invigorate you.\"", "key83": "[Event] Earn 6,000 tokens in \"Don't Get Greedy\"", "key84": "[Event] Earn 6,000 tokens in \"Vicious Dogs Within\"", "key85": "Stay Tuned!", "key86": "• Requirements •\nComplete the commission \"Lost Coffee Beans\" and unlock Coff Cafe.\n\n• Event Details •\nDuring the \"Coffee Sorcery\" event, Proxies can earn double rewards by drinking selected coffees and completing challenges with corresponding Enemy Cards in VR Training!\nProxies can enjoy one cup of coffee and earn double rewards from five Enemy Cards total per day. Coffees and their effects are reset at 4 AM each day.", "key87": "New City Visitor's Passport", "key88": "Mr. Hello's Savior", "key89": "Rookie on the Road", "key9": "Accumulate 10,000 samples of Etheric Matter in Hollow Zero", "key90": "Don't Get Greedy", "key91": "Vicious Dogs Within", "key92": "Coffee Sorcery", "key93": "Camellia Golden Week", "key94": "Beta Test Mission", "key96": "Test Mission", "level_1002001": "Fahmira's Request: Device Debugging", "level_1002002": "Fahmira's Request: Signal Calibration", "level_1002003": "Ida's Request: Device Debugging", "level_1002004": "Ida's Request: Signal Calibration", "level_1002005": "Aunt Sophie's Request: Device Debugging", "level_1002006": "Aunt Sophie's Request: Signal Calibration", "level_1002007": "Grandpa Luke's Request: Signal Calibration", "level_1002008": "Tully's Request: Signal Calibration", "sidebubble_limbo_1_0005_01": "Are you the Independent Investigator specially appointed by the institute? It's my pleasure to meet you.", "sidebubble_limbo_1_0005_02": "This operation will be led by the Obsidian Division's reconnaissance platoon. Your squad's role is to coordinate with the platoon to locate Nineveh.", "sidebubble_limbo_1_0005_03": "Although Independent Investigators aren't soldiers, anyone who runs away from battle on the frontlines will still be treated as a deserter. This is your last chance to back out.", "sidebubble_limbo_1_0005_04": "Don't underestimate me.", "sidebubble_limbo_1_0005_05": "Do you think I'm weak?", "sidebubble_limbo_1_0005_06": "Officer Reno isn't always this obnoxious, but maintaining a tough and stern image is part and parcel of being a commander... Sir, please continue.", "sidebubble_limbo_1_0005_07": "...", "sidebubble_limbo_1_0005_08": "The Obsidian Division will provide you with all the necessary supplies and intelligence. We trust you'll follow the platoon's dispatch orders and instructions.", "sidebubble_limbo_1_0005_09": "I've communicated your team's information and operation arrangements with the relevant subordinates.", "sidebubble_limbo_1_0005_Name01": "Ivy", "sidebubble_limbo_1_0005_Name02": "Reno", "sidebubble_limbo_1_0006_01": "Our enemy is different this time. I hope everyone can make it back safely...", "sidebubble_limbo_1_0006_02": "Don't show your soft side, Ivy.", "sidebubble_limbo_1_0006_03": "...Yes, sir!", "sidebubble_limbo_1_0006_Name01": "Ivy", "sidebubble_limbo_1_0006_Name02": "Reno", "sidechat_limbo_1_0001_01": "I've seen the license information you registered with the Association. Pretty cute photo you've got there.", "sidechat_limbo_1_0001_02": "I think so too!", "sidechat_limbo_1_0001_03": "Hey! That's my private information!", "sidechat_limbo_1_0001_04": "You've been authorized to investigate the Old Capital Metro. To ensure you can better serve me and my colleagues' research, I have a little reminder for you.", "sidechat_limbo_1_0001_05": "The researchers from the Institute have discovered special Ethereals in this area. They are more active than ordinary Ethereals and are particularly formidable in battle. They're like frenzied piranhas that have sensed blood in the water...", "sidechat_limbo_1_0001_06": "But there haven't been any abnormal Ether tide fluctuations recently, and, other than Nineveh, no other large Ethereals have been discovered. Further research is required to determine the exact reason for all this.", "sidechat_limbo_1_0001_07": "Anyway, it's up to you to do the fieldwork to investigate the Ethereals in this area.", "sidechat_limbo_1_0001_Name01": "Ray", "sidechat_limbo_1_0002_01": "We meet again, Investigator. Thanks to your work in the Withering zone, our research on the corruption phenomena caused by Nineveh has progressed.", "sidechat_limbo_1_0002_02": "Here's a summary of past events: It's been determined that the special Ethereals have a close connection with Nineveh. Further field investigations need to be carried out to verify some academic issues, such as the characteristics of the corrosion phenomena.", "sidechat_limbo_1_0002_03": "In other words, I need young people like you to diligently cultivate, farm, and harvest this wasteland known as Hollow Zero... May your blood and that of the Ethereals soak this Ether-corrupted land.", "sidechat_limbo_1_0002_04": "Don't be discouraged, for your hard work will not be in vain. Always remember that everything you do contributes to our research of The Big Hollow and the well-being of our citizens. All of this is in the brochure... You've read it, haven't you?", "sidechat_limbo_1_0002_05": "I hope these words will make you feel better when you're working overtime. You're now authorized to investigate the Construction Ruins. Now head to the frontlines, Investigator.", "sidechat_limbo_1_0002_Name01": "Ray", "sidechat_limbo_1_0003_01": "Investigator, if you want to keep working for the institute, please wear your anti-corruption mask... What's that look of confusion for?", "sidechat_limbo_1_0003_02": "Didn't the HIA tell you something this basic in advance? You should have received an email about \"Guidelines on Special Corruption Protection\" or something, right? Or did you mark the emails from HIA's Knock Knock account as spam?", "sidechat_limbo_1_0003_03": "Forget it... Let's focus on the work at hand first. We've verified that the special corruption we call \"Withering\" that we found in Hollow Zero is caused and spread by Nineveh.", "sidechat_limbo_1_0003_04": "What makes this corruption special is that it can parasitize both Ethereals and healthy uncorrupted living organisms, and spread between them.", "sidechat_limbo_1_0003_05": "Feeding off the vitality of its host, it nurtures a sinisterly splendid Ether flower that grows from the body of its dead host... Nineveh is a fearsome and detestable gardener indeed.", "sidechat_limbo_1_0003_06": "But no matter what, we can't accept any slowdown on the frontlines. The more we let Nineveh propagate freely in Hollow Zero, the more devastation the Withering will cause.", "sidechat_limbo_1_0003_07": "The next area that needs to be investigated is the Abandoned Skyscraper. Venture deep into the old city and find Nineveh's nest.", "sidechat_limbo_1_0003_08": "Let's leave it at that. It's time to go.", "sidechat_limbo_1_0003_09": "Corruption infection counts as a work injury, right?", "sidechat_limbo_1_0003_10": "Remember to put on your mask and be careful of the pollen.", "sidechat_limbo_1_0003_Name01": "Ray", "sidechat_limbo_1_0004_01": "I'll get straight to the point now. The frontline troops have confirmed the location of Nineveh's nest and urgently requested you and your squad to join them and cooperate with the Defense Force's operations.", "sidechat_limbo_1_0004_02": "The objective of this operation is to reduce the activity of Nineveh through a surprise attack. Of course, it would be even better if you could directly eliminate the target.", "sidechat_limbo_1_0004_03": "You've all personally witnessed the danger of the Withering, so I don't think there's anything more that needs to be said. As the HSO isn't taking part in this operation, you're the only ones who have fought Nineveh directly. That's why I've called you.", "sidechat_limbo_1_0004_04": "Make sure you and your squad are fully prepared... This is the last time I'll remind you of this. You must meet up with the Defense Force and complete a pre-combat briefing before you go to the Withering Garden Ethereal nest. I hope you work well together.", "sidechat_limbo_1_0004_Name01": "Ray", "skillRecommendDiff": "When Mindscape Cinema Lv. is {0}: ", "text_Activity1.3Photo_Introduction": "Training Supervision\n• Proxies need to watch videos and answer questions according to the video within the time limit. If you answer correctly, you can advance to the next stage; if your answer is wrong, you can restart the stage and answer again.\n• More Story Commissions and minigame stages will be unlocked over time. Find the corresponding Bangboo and complete the Story Commission and Commemorative Photo missions to unlock the Training Supervision stage of the current phase. When the event reaches a new phase and Proxies have completed all the event contents of the previous phase, new Story Commissions and minigame stages will become available.\n• Complete the event commissions to obtain En-Nah Rising Star Medals, Polychromes and other rewards.", "text_Activity1.3Photo_Introduction_title": "\"En-Nah\" Assistant Program", "text_Activity1.3Photo_beginChallenge": "Watch Video", "text_Activity1.3Photo_chat_Ask1Right": "Bingo! There's one more question.", "text_Activity1.3Photo_chat_Ask2Right": "Well done! More questions are coming up.", "text_Activity1.3Photo_chat_Ask3Right": "Correct again! There's one last question!", "text_Activity1.3Photo_generalTips_Title": "[Training Supervision]", "text_Activity1.3Photo_level10_chat_Ask": "What place did Bangvolver achieve in this training?", "text_Activity1.3Photo_level10_chat_Ask_0": "The little Bangboo have been training to run back-and-forths, with the requirement to complete 4 laps.", "text_Activity1.3Photo_level10_chat_Ask_2": "Who might have violated the rules (by resting on the other tracks) during this training?", "text_Activity1.3Photo_level10_chat_Ask_3": "How many back-and-forths did Booressure run in total during this training?", "text_Activity1.3Photo_level10_chat_Ask_4": "Who is the top performer in this training?", "text_Activity1.3Photo_level10_chat_Ask_5": "What place did Magnetiboo achieve in this training?", "text_Activity1.3Photo_level10_content": "Important Notice: Bangvolver joined! Please be sure to check if the student is loaded in advance.", "text_Activity1.3Photo_level10_taskContent": "Check the training rankings for Bangvolver\nCheck who won first place", "text_Activity1.3Photo_level10_taskContent_chat1": "[Training Supervision]\nThe little Bangboo will take part in running training, and they must run 4 laps to complete it!\n(From left to right: Magnetiboo, Booressure, Rocketboo, Cryboo, Bangvolver)", "text_Activity1.3Photo_level10_taskContent_chat2": "1. Check the training rankings for Bangvolver\n2. Check who won first place in the training", "text_Activity1.3Photo_level10_taskTitle": "Group Training Video - 02", "text_Activity1.3Photo_level10_title": "Group Training Video - 02", "text_Activity1.3Photo_level10_unlock": "Visit Agent Turner to unlock", "text_Activity1.3Photo_level1_chat_Ask": "How many Avocaboo participated in the training in total?", "text_Activity1.3Photo_level1_content": "Reason for Leave: Too shy to run with unfamiliar Bangboo.", "text_Activity1.3Photo_level1_taskContent": "How many Avocaboo participated in the training?", "text_Activity1.3Photo_level1_taskContent_chat": "[Training Supervision]\nHow many Avocaboo participated in the training?", "text_Activity1.3Photo_level1_taskTitle": "Avocaboo's Training Video", "text_Activity1.3Photo_level1_title": "Avocaboo's Training Video", "text_Activity1.3Photo_level1_unlock": "Learn about the check-up plan from Coach Aster to unlock", "text_Activity1.3Photo_level2_chat_Ask": "How many Sharkboo participated in the training in total?", "text_Activity1.3Photo_level2_content": "Running Weights Plan: One Ethereal clamp and a small hammer.", "text_Activity1.3Photo_level2_taskContent": "How many Sharkboo participated in the training?", "text_Activity1.3Photo_level2_taskContent_chat": "[Training Supervision]\nHow many Sharkboo participated in the training?", "text_Activity1.3Photo_level2_taskTitle": "Sharkboo's Training Video", "text_Activity1.3Photo_level2_title": "Sharkboo's Training Video", "text_Activity1.3Photo_level2_unlock": "Learn about the check-up plan from Coach Aster to unlock", "text_Activity1.3Photo_level3_chat_Ask": "How many Resonaboo participated in the training in total?", "text_Activity1.3Photo_level3_content": "When recording, please pay attention to the camera settings to avoid overexposing the Bangboo casing.", "text_Activity1.3Photo_level3_taskContent": "How many Resonaboo participated in the training?", "text_Activity1.3Photo_level3_taskContent_chat": "[Training Supervision]\nHow many Resonaboo participated in the training?", "text_Activity1.3Photo_level3_taskTitle": "Resonaboo's Training Video", "text_Activity1.3Photo_level3_title": "Resonaboo's Training Video", "text_Activity1.3Photo_level3_unlock": "Visit Securityboo Safie to unlock", "text_Activity1.3Photo_level4_chat_Ask": "How many Plugboo participated in the training in total?", "text_Activity1.3Photo_level4_content": "The Marcel Group design department uniformly issues thunderstorm training leave slips.", "text_Activity1.3Photo_level4_taskContent": "How many Plugboo participated in the training?", "text_Activity1.3Photo_level4_taskContent_chat": "[Training Supervision]\nHow many Plugboo participated in the training?", "text_Activity1.3Photo_level4_taskTitle": "Plugboo's Training Video", "text_Activity1.3Photo_level4_title": "Plugboo's Training Video", "text_Activity1.3Photo_level4_unlock": "Visit Securityboo Safie to unlock", "text_Activity1.3Photo_level5_chat_Ask": "How many Magnetiboo participated in the training in total?", "text_Activity1.3Photo_level5_chat_Ask_2": "Among the Magnetiboo, how many were moving backward (from right to left)?", "text_Activity1.3Photo_level5_content": "Before training, ensure the Bangboo are positioned properly to prevent them from magnetically attracting each other.", "text_Activity1.3Photo_level5_taskContent": "How many Magnetiboo were moving backward (from right to left)?", "text_Activity1.3Photo_level5_taskContent_chat": "[Training Supervision]\nHow many \t\nMagnetiboo were moving backward (from right to left)?", "text_Activity1.3Photo_level5_taskTitle": "Magnetiboo's Training Video", "text_Activity1.3Photo_level5_title": "Magnetiboo's Training Video", "text_Activity1.3Photo_level5_unlock": "Visit Builderboo Power to unlock", "text_Activity1.3Photo_level6_chat_Ask": "How many Booressures participated in the training in total?", "text_Activity1.3Photo_level6_chat_Ask_2": "Among the Booressure, how many were moving forward (from left to right)?", "text_Activity1.3Photo_level6_content": "Penalty Record: Falsely reported that dashboard data indicated overheating to skip training.", "text_Activity1.3Photo_level6_taskContent": "How many Booressure were moving forward (from left to right)?", "text_Activity1.3Photo_level6_taskContent_chat": "[Training Supervision]\nHow many Booressure were moving forward (from left to right)?", "text_Activity1.3Photo_level6_taskTitle": "Booressure's Training Video", "text_Activity1.3Photo_level6_title": "Booressure's Training Video", "text_Activity1.3Photo_level6_unlock": "Visit Builderboo Power to unlock", "text_Activity1.3Photo_level7_chat_Ask": "How many Rocketboo participated in the training in total?", "text_Activity1.3Photo_level7_chat_Ask_2": "How many Rocketboo had jumping training?", "text_Activity1.3Photo_level7_content": "Training Rule No. 117: Riding combat vehicles during running drills is strictly prohibited.", "text_Activity1.3Photo_level7_taskContent": "How many Rocketboo participated in the training?\nHow many Rocketboo took part in jumping training?", "text_Activity1.3Photo_level7_taskContent_chat": "[Training Supervision]\n1. How many Rocketboo participated in the training?\n2. How many Rocketboo took part in the jumping training?", "text_Activity1.3Photo_level7_taskTitle": "Rocketboo's Training Video", "text_Activity1.3Photo_level7_title": "Rocketboo's Training Video", "text_Activity1.3Photo_level7_unlock": "Visit Red Barus to unlock", "text_Activity1.3Photo_level8_chat_Ask": "How many Cryboo participated in the training in total?", "text_Activity1.3Photo_level8_chat_Ask_2": "How many times did all Cryboo jump (including multiple jumps by the same Cryboo) in total?", "text_Activity1.3Photo_level8_content": "If any student requests leave due to vision problems, please verify the situation with the Maintenance Department.", "text_Activity1.3Photo_level8_taskContent": "How many times did all the Cryboo jump in total?", "text_Activity1.3Photo_level8_taskContent_chat": "[Training Supervision]\nHow many times did all the Cryboo jump in total?", "text_Activity1.3Photo_level8_taskTitle": "Cryboo's Training Video", "text_Activity1.3Photo_level8_title": "Cryboo's Training Video", "text_Activity1.3Photo_level8_unlock": "Visit Red Barus to unlock", "text_Activity1.3Photo_level9_chat_Ask": "What place did Devilboo achieve in this training?", "text_Activity1.3Photo_level9_chat_Ask_0": "The little Bangboo have been training to run back-and-forths, with the requirement to complete 3 laps.", "text_Activity1.3Photo_level9_chat_Ask_2": "How many times did Sharkboo take breaks during this training?", "text_Activity1.3Photo_level9_chat_Ask_3": "What place did Avocaboo achieve in this training?", "text_Activity1.3Photo_level9_chat_Ask_4": "Who is the top performer in this training?", "text_Activity1.3Photo_level9_content": "Coach's Note: Pay attention to the Devilboo's wings to avoid blocking other students.", "text_Activity1.3Photo_level9_taskContent": "Observe the training ranking of the Devilboo\nObserve how many times Sharkboo took a break during training", "text_Activity1.3Photo_level9_taskContent_chat1": "[Training Supervision]\nThe little Bangboo will take part in running training, and they must run 3 laps to complete it!\n(From left to right: Avocaboo, Sharkboo, Resonaboo, Plugboo, Devilboo)", "text_Activity1.3Photo_level9_taskContent_chat2": "1. Observe the training ranking of the Devilboo\n2. Observe how many times Sharkboo took a break during training", "text_Activity1.3Photo_level9_taskTitle": "Group Training Video - 01", "text_Activity1.3Photo_level9_title": "Group Training Video - 01", "text_Activity1.3Photo_level9_unlock": "Visit Agent Turner to unlock", "text_Activity1.3Photo_level_chat_RightAnswer": "It's just as the assistant coach said! It looks like everyone has been training diligently.", "text_Activity1.3Photo_level_chat_WrongAnswer": "It doesn't seem quite right... Please let the supervisor try again!", "text_currentProcess": "Current Progress: ", "text_remaindertTime": "Remaining: ", "text_troop_battleSetting": "Combat Options", "textmap_event_bless": "EXP full. Sub-Strategy obtained: ", "weaponCommentGacha": "Details", "weaponDestroy": "Go to Recycle" }